Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 10304539067985487995 202 zxionm the Magician (level 5, -1/37 HPs) Began as a Human Wanderer on Oct 27, 2026. Slain by a gnoll sergeant ... wielding a +2 heavy spear (14 damage) ... on level 3 of the Dungeon. The game lasted 00:05:51 (2973 turns). zxionm the Magician (Human Wanderer) Turns: 2973, Time: 00:05:51 Health: -1/37 AC: 6 Str: 10 XL: 5 Next: 79% Magic: 1/11 EV: 9 Int: 18 God: Gold: 64 SH: 6 Dex: 11 Spells: 7/12 levels left rFire + . . (50%) a - +3 spear of Tender Mercy {elec, *Noise *Corrode rC+++ Will++} rCold + + + (20%) c - +2 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) i - +0 helmet {Snipe} rElec . (100%) (no cloak) rCorr . (100%) g - +2 pair of gloves {Stlth+} SInv . (no boots) Will +++.. e - amulet of faith Stlth ++ f - ring of protection from fire HPRegen 0.26/turn k - ring of willpower MPRegen 0.12/turn %: corrode self (3%), faith @: studying Ice Magic A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. You spent 72 gold pieces at shops. Inventory: Hand Weapons a - the +3 spear of Tender Mercy (weapon) {elec, *Noise *Corrode rC+++ Will++} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. *Corrode: It may corrode you when you take damage. rC+++: It renders you almost immune to cold. Will++: It greatly increases your willpower. It cannot be enchanted further. Missiles d - 9 stones Armour b - a +0 robe (worn) c - a +2 buckler (worn) g - a +2 pair of gloves of stealth (worn) i - a +0 helmet of sniping (worn) Magical Staves j - a staff of earth Jewellery e - an amulet of faith (worn) f - a ring of protection from fire (worn) h - an amulet of guardian spirit k - a ring of willpower (worn) Wands p - a wand of polymorph (2) d - a wand of digging (6) Scrolls c - 3 scrolls of identify {unknown} t - 2 scrolls of teleportation h - a scroll of immolation {unknown} j - a scroll of enchant armour {unknown} l - 2 scrolls of vulnerability {unknown} e - a scroll of poison {unknown} m - a scroll of blinking {unknown} o - a scroll of amnesia {unknown} u - a scroll of brand weapon {unknown} Potions A - a potion of attraction e - 3 potions of enlightenment f - a potion of invisibility {unknown} k - a potion of brilliance {unknown} n - a potion of ambrosia {unknown} d - a potion of resistance {unknown} q - a potion of cancellation {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Throwing - Level 2.0 Armour - Level 1.0 Stealth - Level 2.0 Shields + Level 4.4 Spellcasting + Level 0.3 Conjurations + Level 0.2 Fire Magic - Level 4.0 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 4% 1 b - Passwall Erth 18% N/A 12% 3 c - Foxfire Conj/Fire 16% 2x1d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 21% 1 Soul Splinter Necr 12% N/A 21% 1 Summon Small Mammal Summ 12% N/A 21% 1 Launch Clockwork Bee Frge 3% N/A 52% 3 Fulminant Prism Conj/Alch 2% 3d5 88% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14984 Altars: Makhleb Uskayaw Wu Jian Shops: D:3 ! Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 heavy spear and wearing a +0 ring mail (severely wounded, 92% to hit) You feel a surge of power! The blast of sand hits the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll sergeant closely misses you. You unwield your staff of earth. You hear the crackle of electricity. a - the +3 spear of Tender Mercy (weapon) {elec, *Noise *Corrode rC+++ Will++} The gnoll sergeant hits you from afar with a +2 heavy spear! * * * LOW HITPOINT WARNING * * * You feel better. The gnoll sergeant hits you from afar with a +2 heavy spear. Reach: a) +3 spear of Tender Mercy {elec, *Noise *Corrode rC+++ Will++} Press: ? - help, Dir - move target Aim: a gnoll sergeant, wielding a +2 heavy spear and wearing a +0 ring mail (severely wounded, 69% to hit) You reach to attack! You closely miss the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll sergeant hits you from afar with a +2 heavy spear. Reach: a) +3 spear of Tender Mercy {elec, *Noise *Corrode rC+++ Will++} Press: ? - help, Dir - move target Aim: a gnoll sergeant, wielding a +2 heavy spear and wearing a +0 ring mail (severely wounded, 69% to hit) You reach to attack! You closely miss the gnoll sergeant. You hear a sizzling sound. The gnoll sergeant is severely wounded. You hear a shout! x5 Reach: a) +3 spear of Tender Mercy {elec, *Noise *Corrode rC+++ Will++} Press: ? - help, Dir - move target Aim: a gnoll sergeant, wielding a +2 heavy spear and wearing a +0 ring mail (severely wounded, 69% to hit) You reach to attack! You closely miss the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll sergeant hits you from afar with a +2 heavy spear. Reach: a) +3 spear of Tender Mercy {elec, *Noise *Corrode rC+++ Will++} Press: ? - help, Dir - move target Aim: a gnoll sergeant, wielding a +2 heavy spear and wearing a +0 ring mail (severely wounded, 69% to hit) You reach to attack! You closely miss the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll sergeant hits you from afar with a +2 heavy spear! You die... #.......#.#.# #.∩.....#.#.# #.......#.#†# #...†...#.#.# # #.......#.#.### #.......#...... #.......#...... ###########.#...... #.@.ğğ.g....#..)... #.###########...... #.# #.÷.... #.# #.#'### #.# ####'#.### #.# #......... #.# #.....#### #.# #.....# # #.# #.....# You could see a gnoll sergeant (ğ), a gnoll (ğ) and a goblin (g). Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:3) Jessica (D:2) Ijyb (D:3) Robin (D:3) 3 adders (D:2) 3 endoplasms 7 hobgoblins 2 jackals (D:1) 4 orcs (D:3) A quokka (D:3) 5 ball pythons (D:3) 7 bats 9 frilled lizards 9 goblins 2 kobolds (D:1) 7 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zxionm the Human Wanderer began the quest for the Orb. 0 | D:1 | zxionm set off with the following items: a +0 dagger, a +0 | robe, a +2 buckler, a potion of attraction, a potion of | curing; and the following spell memorised: Sandblast; and | the following spells available to memorise: Passwall. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 161 | D:1 | Reached skill level 1 in Stealth 262 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/6 894 | D:2 | Encountered Jessica 898 | D:2 | Killed Jessica 899 | D:2 | Reached XP level 3. HP: 15/26 MP: 4/7 1022 | D:2 | Reached XP level 4. HP: 31/32 MP: 3/9 1110 | D:2 | Identified the +3 spear of Tender Mercy {elec, *Noise | *Corrode rC+++ Will++} 1349 | D:2 | Learned a level 3 spell: Passwall 1677 | D:2 | Found a burning altar of Makhleb. 1788 | D:3 | Encountered Ijyb 1808 | D:3 | Killed Ijyb 1893 | D:3 | Found Joilet's Distillery. 1909 | D:3 | Bought a potion of moonshine for 12 gold pieces 1909 | D:3 | Bought a potion of enlightenment for 60 gold pieces 2075 | D:3 | Found a hide-covered altar of Uskayaw. 2102 | D:3 | Reached XP level 5. HP: 37/37 MP: 6/11 2297 | D:3 | Learned a level 1 spell: Foxfire 2533 | D:3 | Found an ornate altar of the Wu Jian Council. 2542 | D:3 | Encountered Robin 2958 | D:3 | Killed Robin 2973 | D:3 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic D:2: layout_basic, basic_altar, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_six_doors_small, nicolae_wu_jian_wuxing_cycle, serial_shops, shop, uniq_ijyb, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.0 Throwing | 1 | 1.0 Armour | 2 | 2.0 Shields | 2 | 2.0 Spellcasting | 3 4 | 4.4 Earth Magic | 1 3 4 | 4.0 Stealth | 1 | 1.0 Conjurations | | 0.3 Fire Magic | | 0.2 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 25 | 35 || 60 Melee: Dagger | 12 | || 12 Short sword | 13 | || 13 Spear | | 35 || 35 Cast: Sandblast | 32 | 46 || 78 Foxfire | | 5 || 5 Drink: Curing | | 2 || 2 Read: Teleportation | 1 | || 1 Stab: Sleeping | 1 | 2 || 3 Distracted | | 1 || 1 Armour: Robe | 16 | 21 || 37 Dodge: Dodged | 16 | 12 || 28 Block: Buckler | 7 | 13 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3014 | 2944 | 70 | 65 | 2347 | 3 | 1004.7 | Dungeon | 3014 | 2944 | 70 | 65 | 2347 | 3 | 1004.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1152 daAuts D:2: 1016 daAuts D:1: 845 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+