# CRAWL.NEMELEX.CARDS ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ## 사운드패치 ## sound_on = true sound_pack += https://osp.nemelex.cards/build/latest.zip:["init.txt"] one_SDL_sound_channel = true sound_fade_time = 0.4 ## 한글화 ## translation_language = ko ## 단축키 shift 계단오르기 내려가기 ## bindkey = [\{-243}] CMD_MAP_FIND_UPSTAIR bindkey = [\{-242}] CMD_MAP_FIND_DOWNSTAIR ## 볼륨크기 ## sound_volume = 0.3 ## 단축키 F2 무기변경 ## bindkey = [F2] CMD_WEAPON_SWAP ##여기부터 완전회복까지 휴식 (100턴휴식이아니라 체력,마력이100%가 될때까지 휴식) rest_wait_both = true rest_wait_percent = 100 ## 자동탐사전 휴식 ## explore auto rest = true ## 메세지가 너무 많이 떴을 때 강제로 more 띄우지 않게 함 ## show more = false ## 게임시작시 스킬 경험치 메뉴얼로 설정 ## default_manual_training = true ## 게임시작시 까먹지않게 자동 m뜨게함 ## { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } ##감정스크롤 항상a 로지정## item_slot += scroll.*identify:a ## vi방식 이동키 비활성화 ## include = no_vi_command_keys.txt ## 마우스 이동 막기 ## tile_web_mouse_control = false ## 사운드 자동 켜기 ## #$ lab_sound_on = true ## 안 보이는 무언가에게 마나가 빨리면 다음 장 ## force_more_message += watched by something ## 악마 티어 타일로 표시 ## tile_show_demon_tier = true ## 그물, 쿠라레 자동으로 주움 ## autopickup_exceptions += useless_item ## 우클릭시 채팅창에 아이템 공유 ## lab_use_click_to_send_chat = true ## 플레이어 타일을 해당 종족으로 변경 ## #tile_show_player_species = true ## 특정종족만 변경 ## #: if you.race() == "Revenant" then #tile_player_tile = mons:nobody #: end ## 레버넌트 정지된 해골 ## : if you.race() == "Revenant" then tile_player_tile = tile:mons_skeletal_warrior : end ## 데몬스폰 빨간색 ## : if you.race() == "Demonspawn" then tile_player_tile = tile:mons_red_devil : end ## 석상 가고일 ## #: if you.race() == "Gargoyle" then #tile_player_tile = tile:mons_gargoyle #: end ## 미노타우르스 ## : if you.race() == "Minotaur" then tile_player_tile = tile:mons_asterion : end