# CRAWL.NEMELEX.CARDS tile_font_crt_family = Consolas tile_font_stat_family = Consolas tile_font_msg_family = Consolas tile_font_lbl_family = Consolas #tile_display_mode = glyphs autopickup_exceptions += useless_item #tile_show_player_species = true #language = ko #travel_delay = 15 tile_web_mouse_control = false fail_severity_to_confirm = 0 default_manual_training = true explore_auto_rest = false #rest_delay=1 autofight_stop = 50 rest_wait_both = false rest_wait_percent = 80 show_more = false if you.turns() == 0 and you.base_skill("Fighting") == 0 then you.train_skill("Fighting", 2) you.set_training_target("Fighting", 1) end spell_slot += Stone arrow:c spell_slot += Iron Shot:a spell_slot += Lehudib's Crystal Spear:a spell_slot += Fire Storm:b spell_slot += Shatter:e spell_slot += Chain Lightning:f spell_slot += Iskenderun's Mystic Blast:c spell_slot += Fulminant Prism:d spell_slot += Irradiate:r spell_slot += Ignition:g spell_slot += Apportation:A spell_slot += Blink:B spell_slot += Necromutation:z spell_slot += Yara's Violent Unravelling:y spell_slot += Swiftness:s spell_slot += Sublimation of Blood:t spell_slot += Death's Door:D spell_slot += Passage of Golubria:G spell_slot += Vhi's Electric Charge:c spell_slot += Manifold Assault:f spell_slot += Lesser Beckoning:a spell_slot += Borgnjor's Vile Clutch:v spell_slot += Polar Vortex:d view_delay = 200 #ã„´default 500 #reduce_animations = false always_show_gems = true more_gem_info = true include = no_vi_command_keys.txt #force_more_message += into view