# CRAWL.NEMELEX.CARDS ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ###### Auto m ###### { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } ########## Ally ########### { attackswitch = 1 function c_answer_prompt(prompt) if prompt:find("Really") and prompt:find("your") and attackswitch == 0 then return true end end function switch() if attackswitch == 1 then attackswitch = 0 crawl.mpr("FAfunction is activated.") else attackswitch = 0 crawl.mpr("FAfunction is disabled.") attackswitch = 1 end end } ###################### ####### DDdor ###### ###################### { function ready() DDoorWarning() DDoorCounter() end } { local door = true function DDoorWarning() if you.status("in death's door (expiring)") and door then crawl.yesno("DDoor is almost expired! (Y or N to confirm.)", false, false, true, false) crawl.mpr("It will be ended in 5-10 turns...... ") door = false end if not you.status("in death's door (expiring)") then door = true end end } { local counter = you.turns() function DDoorCounter() if you.status("in death's door (expiring)") then crawl.mpr("Count "..you.turns() - counter.."......") end if not you.status("in death's door (expiring)") then counter = you.turns()+1 end end } ############ ### Abil ### ############ ability_slot += Berserk:+a ability_slot += Fly|flight:+F ability_slot += Stop Flying:+D ability_slot += Breathe:v ability_slot += Blink:+f ability_slot += Invisiblity:+i ability_slot += End Transformation:+x ##################### ### Spell - Fixed ### ##################### spell_slot += Invisibility:+i spell_slot += Apportation:+A spell_slot += Blink:+f spell_slot += Passwall:+F spell_slot += Passage of Golubria:+G spell_slot += Swift:+h spell_slot += Necromutation:+n spell_slot += Silence:+S spell_slot += Yara:+y ####################### ### Spell - Unfixed ### ####################### spell_slot += stone arrow:g spell_slot += iron shot:g spell_slot += unmaking:g spell_slot += wereblood:s spell_slot += sublimation of blood:B spell_slot += summon:s spell_slot += petrify:x spell_slot += ignition:x spell_slot += iskenderun's mystic blast:w spell_slot += fulminant prism:v spell_slot += confusing touch:t spell_slot += mephitic cloud:d spell_slot += Ozocubu's Refrigeration:r spell_slot += spider form:c spell_slot += lesser:C spell_slot += vampiric:c spell_slot += animate dead:s spell_slot += death channel:D spell_slot += clutch:v spell_slot += Vhi:V ############# ### Items ### ############# Item_slot += wand of flame:+Q Item_slot += wand of Acid:+A item_slot += wand of Digging:+D Item_slot += wand of mindburst:+B Item_slot += wand of Charming:+S Item_slot += wand of Iceblast:+W Item_slot += wand of Paralysis:+X Item_slot += wand of Polymorph:+P Item_slot += wand of roots:+G Item_slot += wand of light:+L Item_slot += wand of quicksilver:+Z Item_slot += a condenser vane:+C Item_slot += phantom mirror:+N Item_slot += tin of tremorstone:+Q Item_slot += Phial:+F Item_slot += box:+V Item_slot += dispersal:+Z Item_slot += poisoned dart:+c Item_slot += curare-tipped dart:+d Item_slot += atropa-tipped dart:+e Item_slot += datura-tipped dart:+f Item_slot += throwing net:+g Item_slot += javelin:+h Item_slot += silver:+i Item_slot += identify:+r Item_slot += scroll of teleportation:+t Item_slot += scroll of blinking:+M autopickup_exceptions += >amulet of (faith|regen|reflect|the acrobat|guardian|magic) : if you.race() ~= "Octopede" then ae += >ring of protection from (magic|fire|cold) ae += >ring of (fire|ice|pois|positive|resist corr|see) ae += >ring of (mag|flight|steal|wiz|int|str|dex|slay|prot|eva) : end force_more_message += goes berserk! force_more_message += skill increases to level force_more_message += Vehumet offers message_colour += lightblue: Vehumet offers autoinscribe += throwing net:!f autoinscribe += curare:!f autoinscribe += atropa:!f autoinscribe += datura:!f autoinscribe += potion of resistance:!q ## Dangerous messages ## flash_screen_message += You are slowing down flash_screen_message += your limbs are stiffening flash_screen_message += The floating eye seems to glare at you flash_screen_message += The floating eye's stare focuses on you flash_screen_message += The floating eye's view fixates on you flash_screen_message += A sentinel's mark forms upon you flash_screen_message += distant snort flash_screen_message += unleashes a terrible howl flash_screen_message += engulfs you in water flash_screen_message += The ushabti shakes and rattles deafeningly! flash_screen_message += You hear strange and distant voices. flash_screen_message += finished your manual flash_screen_message += The spriggan druid calls out to the beasts of the wild! flash_screen_message += Found a gateway to a bazaar. flash_screen_message += You are engulfed in seething chaos. flash_screen_message += is wielding a .* of distortion flash_screen_message += watched by something explore_stop += altars,portals,branches,runed_doors :if you.race() == "Vampire" or you.race() == "Mummy" or you.race() == "Ghoul" or you.race() == "Demonspawn" then more += (revenant|black sun).*into view more += wielding.*holy wrath more += holy wrath.*into view flash += wielding.*holy wrath flash += holy wrath.*into view :end { function ready() AnnounceDamage() end } { local previous_hp = 0 local previous_mp = 0 local previous_form = "" local was_berserk_last_turn = false function AnnounceDamage() local current_hp, max_hp = you.hp() local current_mp, max_mp = you.mp() --Things that increase hp/mp temporarily really mess with this local current_form = you.transform() local you_are_berserk = you.berserk() local max_hp_increased = false local max_hp_decreased = false if (current_form ~= previous_form) then if (previous_form:find("dragon") or previous_form:find("statue") or previous_form:find("tree") or previous_form:find("ice")) then max_hp_decreased = true elseif (current_form:find("dragon") or current_form:find("statue") or current_form:find("tree") or current_form:find("ice")) then max_hp_increased = true end end if (was_berserk_last_turn and not you_are_berserk) then max_hp_decreased = true elseif (you_are_berserk and not was_berserk_last_turn) then max_hp_increased = true end --crawl.mpr(string.format("previous_form is: %s", previous_form)) --crawl.mpr(string.format("current_form is: %s", current_form)) --crawl.mpr(string.format("max_hp_increased is: %s", max_hp_increased and "True" or "False")) --crawl.mpr(string.format("max_hp_decreased is: %s", max_hp_decreased and "True" or "False")) --crawl.mpr(string:format("you_are_berserk is: %s", you_are_berserk and "True" or "False")) --crawl.mpr(string:format("was_berserk_last_turn is: %s", was_berserk_last_turn and "True" or "False")) --Skips message on initializing game if previous_hp > 0 then local hp_difference = previous_hp - current_hp local mp_difference = previous_mp - current_mp if max_hp_increased or max_hp_decreased then if max_hp_increased then crawl.mpr("You now have " .. current_hp .. "/" .. max_hp .. " hp.") else crawl.mpr("You now have " .. current_hp .. "/" .. max_hp .. " hp.") end else --On losing health if (current_hp < previous_hp) then if current_hp <= (max_hp * 0.30) then crawl.mpr("You take " .. hp_difference .. " damage, and have " .. current_hp .. "/" .. max_hp .. " hp.") elseif current_hp <= (max_hp * 0.50) then crawl.mpr("You take " .. hp_difference .. " damage, and have " .. current_hp .. "/" .. max_hp .. " hp.") elseif current_hp <= (max_hp * 0.70) then crawl.mpr("You take " .. hp_difference .. " damage, and have " .. current_hp .. "/" .. max_hp .. " hp.") elseif current_hp <= (max_hp * 0.90) then crawl.mpr("You take " .. hp_difference .. " damage, and have " .. current_hp .. "/" .. max_hp .. " hp.") else crawl.mpr("You take " .. hp_difference .. " damage, and have " .. current_hp .. "/" .. max_hp .. " hp.") end end end end --Set previous hp/mp and form at end of turn previous_hp = current_hp previous_mp = current_mp previous_form = current_form was_berserk_last_turn = you_are_berserk end } fail_severity_to_confirm = 0 ################# ### On/Off rc ### ################# show_more = false travel_delay = -1 reduce_animations = false tile_display_mode = glyph s force_more_message += comes into view more_gem_info = true