# CRAWL.NEMELEX.CARDS
##### Crawl Init file ###############################################
# For descriptions of all options, as well as some more in-depth information
# on setting them, consult the file
# options_guide.txt
# in your /docs directory. If you can't find it, the file is also available
# online at:
# https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt
#
# Crawl uses the first file of the following list as its option file:
# * init.txt in the -rcdir directory (if specified)
# * .crawlrc in the -rcdir directory (if specified)
# * init.txt (in the Crawl directory)
# * ~/.crawl/init.txt (Unix only)
# * ~/.crawlrc (Unix only)
# * ~/init.txt (Unix only)
# * settings/init.txt (in the Crawl directory)
##### Some basic explanation of option syntax #######################
# Lines beginning with '#' are comments. The basic syntax is:
#
# field = value or field.subfield = value
#
# Only one specification is allowed per line.
#
# The terms are typically case-insensitive except in the fairly obvious
# cases (the character's name and specifying files or directories when
# on a system that has case-sensitive filenames).
#
# White space is stripped from the beginning and end of the line, as
# well as immediately before and after the '='. If the option allows
# multiple comma/semicolon-separated terms (such as
# autopickup_exceptions), all whitespace around the separator is also
# trimmed. All other whitespace is left intact.
#
# There are three broad types of Crawl options: true/false values (booleans),
# arbitrary values, and lists of values. The first two types use only the
# simple =, with later options - which includes your options that are different
# from the defaults - overriding earlier ones. List options allow using +=, ^=,
# -=, and = to append, prepend, remove, and reset, respectively. Usually you will
# want to use += to add to a list option. Lastly, there is := which you can use
# to create an alias, like so:
# ae := autopickup_exceptions
# From there on, 'ae' will be treated as if it you typed autopickup_exceptions,
# so you can save time typing it.
#
##### Other files ###################################################
# You can include other files from your options file using the 'include'
# option. Crawl will treat it as if you copied the whole text of that file
# into your options file in that spot. You can uncomment some of the following
# lines by removing the beginning '#' to include some of the other files in
# this folder.
# Some useful, more advanced options, implemented in LUA.
# include = advanced_optioneering.txt
# Alternative vi bindings for Dvorak users.
# include = dvorak_command_keys.txt
# Alternative vi bindings for Colemak users.
# include = colemak_command_keys.txt
# Alternative vi bindings for Neo users.
# include = neo_command_keys.txt
# Override the vi movement keys with a non-command.
# include = no_vi_command_keys.txt
# Turn the shift-vi keys into safe move, instead of run.
# include = safe_move_shift.txt
{
local need_skills_opened = true
local previous_hp = 0
local previous_mp = 0
local previous_form = ''
local was_berserk_last_turn = false
function announce_damage_ko()
local current_hp, max_hp = you.hp()
local current_mp, max_mp = you.mp()
--Things that increase hp/mp temporarily really mess with this
local current_form = you.transform()
local you_are_berserk = you.berserk()
local max_hp_increased = false
local max_hp_decreased = false
if (current_form ~= previous_form) then
if (previous_form:find('dragon') or
previous_form:find('statue') or
previous_form:find('tree') or
previous_form:find('ice')) then
max_hp_decreased = true
elseif (current_form:find('dragon') or
current_form:find('statue') or
current_form:find('tree') or
current_form:find('ice')) then
max_hp_increased = true
end
end
if (was_berserk_last_turn and not you_are_berserk) then
max_hp_decreased = true
elseif (you_are_berserk and not was_berserk_last_turn) then
max_hp_increased = true
end
--Skips message on initializing game
if previous_hp > 0 then
local hp_difference = previous_hp - current_hp
local mp_difference = previous_mp - current_mp
if max_hp_increased or max_hp_decreased then
if max_hp_increased then
crawl.mpr('Now you have [' .. current_hp .. '/' .. max_hp .. '] HP')
else
crawl.mpr('Now you have [' .. current_hp .. '/' .. max_hp .. '] HP')
end
else
--체력 잃을때
if (current_hp < previous_hp) then
if current_hp <= (max_hp * 0.30) then
crawl.mpr('You take ' .. hp_difference .. ' HP, and have [' .. current_hp .. '/' .. max_hp .. '] HP')
elseif current_hp <= (max_hp * 0.50) then
crawl.mpr('You take ' .. hp_difference .. ' HP, and have [' .. current_hp .. '/' .. max_hp .. '] HP')
elseif current_hp <= (max_hp * 0.70) then
crawl.mpr('You take ' .. hp_difference .. ' HP, and have [' .. current_hp .. '/' .. max_hp .. '] HP')
elseif current_hp <= (max_hp * 0.90) then
crawl.mpr('You take ' .. hp_difference .. ' HP, and have [' .. current_hp .. '/' .. max_hp .. '] HP')
else
crawl.mpr('You take ' .. hp_difference .. ' HP, and have [' .. current_hp .. '/' .. max_hp .. '] HP')
end
if hp_difference > (max_hp * 0.20) then
crawl.mpr('!!!!! HP Warning !!!!!')
end
end
--체력 얻을때
if (current_hp > previous_hp) then
--Removes the negative sign
local health_inturn = (0 - hp_difference)
if (health_inturn > 1) and not (current_hp == max_hp) then
if current_hp <= (max_hp * 0.30) then
crawl.mpr('You gain ' .. health_inturn .. ' hp, and have [' .. current_hp .. '/' .. max_hp .. '] hp.')
elseif current_hp <= (max_hp * 0.50) then
crawl.mpr('You gain ' .. health_inturn .. ' HP, and have [' .. current_hp .. '/' .. max_hp .. '] hp.')
elseif current_hp <= (max_hp * 0.70) then
crawl.mpr('You gain ' .. health_inturn .. ' HP, and have [' .. current_hp .. '/' .. max_hp .. '] HP')
elseif current_hp <= (max_hp * 0.90) then
crawl.mpr('You gain ' .. health_inturn .. ' HP, and have [' .. current_hp .. '/' .. max_hp ..'] HP')
else
crawl.mpr('You gain ' .. health_inturn .. ' HP, and have [' .. current_hp .. '/' .. max_hp .. '] HP')
end
end
if (current_hp == max_hp) then
crawl.mpr(' HP Full. (' .. current_hp .. ')')
end
end
--마력 얻을때
if (current_mp > previous_mp) then
--Removes the negative sign
local mp_inturn = (0 - mp_difference)
if (mp_inturn > 1) and not (current_mp == max_mp) then
if current_mp < (max_mp * 0.25) then
crawl.mpr('You gain ' .. mp_inturn .. ' MP, and have [' .. current_mp .. '/' .. max_mp .. '] MP')
elseif current_mp < (max_mp * 0.50) then
crawl.mpr('You gain ' .. mp_inturn .. ' MP, and have [' .. current_mp .. '/' .. max_mp .. '] MP')
else
crawl.mpr('You gain ' .. mp_inturn .. ' MP, and have [' .. current_mp .. '/' .. max_mp .. '] MP')
end
end
if (current_mp == max_mp) then
crawl.mpr('MP Full (' .. current_mp .. ')')
end
end
--마력 잃을때
if current_mp < previous_mp then
if current_mp <= (max_mp * 0.25) then
crawl.mpr('You lose ' .. mp_difference .. 'MP, and have [' .. current_mp .. '/' ..max_mp ..'] MP')
elseif current_mp <= (max_mp * 0.50) then
crawl.mpr('You lose ' .. mp_difference .. 'MP, and have [' .. current_mp .. '/' ..max_mp ..'] MP')
else
crawl.mpr('You lose ' .. mp_difference .. 'MP, and have [' .. current_mp .. '/' ..max_mp ..'] MP')
end
end
end
end
--Set previous hp/mp and form at end of turn
previous_hp = current_hp
previous_mp = current_mp
previous_form = current_form
was_berserk_last_turn = you_are_berserk
end
function ready()
-- Enable AnnounceDamage.
announce_damage_ko()
if you.turns() == 0 and need_skills_opened then
need_skills_opened = false
crawl.sendkeys("m")
end
end
}
show_more = false
default_manual_training = true
force_more_message += .*(Agnes|Aizul|Amaemon|Antaeus|Arachne|Asmodeus|Azrael|Bai suzhen|Blork the orc|Boris|Cerebov|Crazy Yiuf|Dispater|Dissolution|Donald|Dowan|Duvessa|Edmund|the Enchantress|Ereshkigal|Erica|Erolcha|Eustachio|Fannar|Frances|Frederick|Gastronok|Geryon|Gloorx Vloq|Grinder|Grum|Grunn|Harold|Ignacio|Ijyb|Ilsuiw|Jessica|Jorgrun|Jory|Joseph|Josephina|Josephine|Khufu|Kirke|the Lernaean hydra|Lodul|Lom Lobon|Louise|Maggie|Mara|Margery|Maurice|Menkaure|Mlioglotl|Mennas|Mnoleg|Murray|Nergalle|Natasha|Nessos|Nikola|Pan|Parghit|Pikel|Polyphemus|Prince Ribbit|Psyche|Purgy|Robin|Roxanne|the royal jelly|Rupert|Saint Roka|the Serpent of Hell|Sigmund|Snorg|Sojobo|Sonja|Terence|Tiamat|Urug|Vashnia|Vv|Xtahua|Zenata).*comes? into view
force_more_message += ((giant|floating|shining) eye|eye of draining).*into view
force_more_message += (moth of wrath|ghost moth|torpor snail).*into view
force_more_message += (guardian serpent|draconian shifter|convoker).*into view
force_more_message += (flayed ghost|royal mummy|mummy priest|fiend|tzitzimitl).*into view
force_more_message += (tormentor|curse toe|curse skull).*into view
force_more_message += (hellion|hell sentinel|deep elf sorcerer).*into view
force_more_message += (deep elf high priest|scorcher).*into view
force_more_message += (ancient lich|orb of fire|executioner|juggernaut|shrike).*into view
force_more_message += (wretched star|lurking horror).*into view
force_more_message += (neqoxec|cacodemon|doom hound).*into view
force_more_message += 27-headed.* comes? into view
force_more_message += (radroach|entropy weaver|meliai).*into view
force_more_message += (salamander tyrant|ironbound frostheart).*into view
force_more_message += (walking crystal tome|walking divine tome|walking earthen tome|walking frostbound tome).*into view
force_more_message += changes into.*((giant|floating|shining) eye|eye of draining)
force_more_message += changes into.*(moth of wrath|ghost moth|torpor snail)
force_more_message += changes into.*(guardian serpent|draconian shifter|convoker)
force_more_message += changes into.*(flayed ghost|royal mummy|mummy priest|fiend|tzitzimitl)
force_more_message += changes into.*(tormentor|curse toe|curse skull)
force_more_message += changes into.*(hellion|hell sentinel|deep elf sorcerer)
force_more_message += changes into.*(deep elf high priest|scorcher)
force_more_message += changes into.*(ancient lich|orb of fire|executioner|juggernaut|shrike)
force_more_message += changes into.*(wretched star|lurking horror)
force_more_message += changes into.*(neqoxec|cacodemon|doom hound)
force_more_message += changes into.*(radroach|entropy weaver|meliai)
force_more_message += changes into.*(salamander tyrant|ironbound frostheart)
force_more_message += changes into.*(walking crystal tome|walking divine tome|walking earthen tome|walking frostbound tome)
force_more_message += It is wielding.*of distortion
force_more_message += She is wielding.*of distortion
force_more_message += He is wielding.*of distortion
force_more_message += wielding.* distortion.* comes? into view
flash_screen_message += It is wielding.*of distortion
flash_screen_message += She is wielding.*of distortion
flash_screen_message += He is wielding.*of distortion
flash_screen_message += wielding.* distortion.* comes? into view
flash_screen_message += distortion.* comes? into view
flash_screen_message += Xom
#$ lab_sound_on = true
default_manual_training = true
travel_delay = 0
explore_delay = 0
rest_delay = 0
show_more = false
more_gem_info = true
always_show_gems = true
always_show_zot = true
force_more_message += Deactivating autopickup
autofight_stop = 70
drop_disables_autopickup = true
explore_auto_rest = false
tile_font_crt_family = Consolas
tile_font_stat_family = Consolas
tile_font_msg_family = Consolas
tile_font_lbl_family = Consolas
{
if you.race() == "Octopode" and you.class() == "Shapeshifter" then
if you.turns() == 0 then
you.train_skill("Unarmed Combat",0)
you.set_training_target("Fighting",9)
you.set_training_target("ShapeShifting",7)
you.set_training_target("Dodging",9)
you.set_training_target("Stealth",6)
end
end
}
# Rebind shift-move to safe moving.
bindkey = [h] CMD_SAFE_MOVE_LEFT
bindkey = [j] CMD_SAFE_MOVE_DOWN
bindkey = [k] CMD_SAFE_MOVE_UP
bindkey = [l] CMD_SAFE_MOVE_RIGHT
bindkey = [y] CMD_SAFE_MOVE_UP_LEFT
bindkey = [u] CMD_SAFE_MOVE_UP_RIGHT
bindkey = [b] CMD_SAFE_MOVE_DOWN_LEFT
bindkey = [n] CMD_SAFE_MOVE_DOWN_RIGHT
bindkey = [H] CMD_MOVE_LEFT
bindkey = [J] CMD_MOVE_DOWN
bindkey = [K] CMD_MOVE_UP
bindkey = [L] CMD_MOVE_RIGHT
bindkey = [Y] CMD_MOVE_UP_LEFT
bindkey = [U] CMD_MOVE_UP_RIGHT
bindkey = [B] CMD_MOVE_DOWN_LEFT
bindkey = [N] CMD_MOVE_DOWN_RIGHT
sound_on = true
sound_pack += https://osp.nemelex.cards/build/latest.zip:["init.txt"]
one_SDL_sound_channel = true
sound_fade_time = 0.5