# CRAWL.NEMELEX.CARDS ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt #$ lab_magic_window_translate = true #$ lab_skill_window_translate = true #$ lab_interface_translate = true #$ lab_ability_window_translate = true #$ lab_apply_font = true #$ lab_gold_status = true #$ lab_transfer_chat_ingame=true #$ lab_hide_chat_control = true #$ lab_disable_mouse_move = false #$ lab_sound_on = true #$ lab_maintain_session = false #$ lab_disable_chat_clear = true ============================================================= ############## # Autopickup # ############## # Used # $ = gold # ? = scroll # ! = potion # : = book # " = jewellery # / = wand # % = food # } = miscellaneous # = rods # | = staves : if (you.god():find("Trog")) then autopickup += $?!:"/%} : else autopickup += $?!:"/%} : end # Unused # ) = weapon # ( = missiles # [ = armour # X = corpses # Allows easily dropping multiple items drop_mode += multi # Always show the full list of items when you pick up a stack pickup_mode += multi # Allows followers to pick up ANYTHING (take care not to lose artefacts) default_friendly_pickup += all # Set Alias for Autopickup Exceptions ae := autopickup_exceptions ae += useless_item, dangerous_item, evil_item # Autopickup artefacts ae += = 1 then crawl.setopt("tile_player_tile = tile:mons_crimson_imp") elseif you.mutation("passive freeze") >= 1 then crawl.setopt("tile_player_tile = tile:mons_white_imp") elseif you.mutation("black mark") >= 1 then crawl.setopt("tile_player_tile = tile:mons_shadow_imp") elseif you.mutation("augmentation") >= 3 then crawl.setopt("tile_player_tile = tile:mons_iron_imp") else crawl.setopt("tile_player_tile = tile:mons_ufetubus") end end } force_more_message = into view force_more_message += .*(Agnes|Aizul|Antaeus|Arachne|Asmodeus|Azrael|Bai suzhen|Blork the orc|Boris|Cerebov|Crazy Yiuf|Dispater|Dissolution|Donald|Dowan|Duvessa|Edmund|the Enchantress|Ereshkigal|Erica|Erolcha|Eustachio|Fannar|Frances|Frederick|Gastronok|Geryon|Gloorx Vloq|Grinder|Grum|Harold|Ignacio|Ijyb|Ilsuiw|Jessica|Jorgrun|Jory|Joseph|Josephine|Khufu|Kirke|the Lernaean hydra|Lom Lobon|Louise|Mara|Margery|Maurice|Menkaure|Mennas|Mnoleg|Murray|Nergalle|Natasha|Nessos|Nikola|Pan|Pikel|Polyphemus|Prince Ribbit|Psyche|Purgy|Roxanne|the royal jelly|Rupert|Saint Roka|the Serpent of Hell|Sigmund|Snorg|Sojobo|Sonja|Terence|Tiamat|Urug|Vashnia|Xtahua|Neqoxec|Cacodemon|Shining eye).*comes? into view language = ko autofight_stop = 70 ## 마법창 한글화 ## #$ lab_magic_window_translate = true ## 기술창 한글화 ## #$ lab_skill_window_translate = true ## 인터페이스 한글화 ## #$ lab_interface_translate = true ## 능력창 한글화 ## #$ lab_ability_window_translate = true ## 한글 고정폭 폰트 ## #$ lab_apply_font = true ## 골드 인터페이스 ## #$ lab_gold_status = true ## 채팅 리디렉트 (관전자 X) ## #$ lab_transfer_chat_ingame=true ## 채팅 컨트롤 숨기기 (관전자 X) ## #$ lab_hide_chat_control = true ## 마우스 클릭을 통한 이동 사용 안함 ## #$ lab_disable_mouse_move = true ## 사운드 자동 켜기 (관전자 X) ## #$ lab_sound_on = true { function ready() checkSpellFailRate() end } { safe = 10 spellTable = {} function checkSpellFailRate() for index,spellName in pairs(you.spells()) do fail = spells.fail(spellName) if rawget(spellTable, spellName) == nil then spellTable[spellName] = 0 end if rawget(spellTable, spellName) == 0 and fail < safe then crawl.mpr(string.format("%s 스펠 안정화 끝!",spellName)) spellTable[spellName] = 1 end end end } #$tile_display_mode = glyphs sound_on = false sound_pack += https://osp.nemelex.cards/build/latest.zip:["init.txt"] one_SDL_sound_channel = true sound_fade_time = 0.5