# CRAWL.NEMELEX.CARDS ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt # Recommended settings sound_on = true sound_pack += https://osp.nemelex.cards/build/latest.zip:["init.txt"] one_SDL_sound_channel = true sound_fade_time = 0.5 sound_volume = 0.25 ################################################################################ ##### Copycat ################################################################## ################################################################################ ########### More 변경 ########################################################## ##### Black List Based ######################################################### ### 유니크 몬스터가 출현했을 때 more force_more_message += .*(Agnes|Aizul|Amaemon|Antaeus|Arachne|Asmodeus|Azrael|Bai suzhen|Blork the orc|Boris|Cerebov|Crazy Yiuf|Dispater|Dissolution|Donald|Dowan|Duvessa|Edmund|the Enchantress|Ereshkigal|Erica|Erolcha|Eustachio|Fannar|Frances|Frederick|Gastronok|Geryon|Gloorx Vloq|Grinder|Grum|Grunn|Harold|Ignacio|Ijyb|Ilsuiw|Jessica|Jorgrun|Jory|Joseph|Josephina|Josephine|Khufu|Kirke|the Lernaean hydra|Lodul|Lom Lobon|Louise|Maggie|Mara|Margery|Maurice|Menkaure|Mlioglotl|Mennas|Mnoleg|Murray|Nergalle|Natasha|Nessos|Nikola|Pan|Parghit|Pikel|Polyphemus|Prince Ribbit|Psyche|Purgy|Robin|Roxanne|the royal jelly|Rupert|Saint Roka|the Serpent of Hell|Sigmund|Snorg|Sojobo|Sonja|Terence|Tiamat|Urug|Vashnia|Vv|Xtahua|Zenata).*comes? into view ### 위험한 몬스터 출현 시 more force_more_message += ((giant|floating|shining) eye|eye of draining).*into view force_more_message += (moth of wrath|ghost moth|torpor snail).*into view force_more_message += (guardian serpent|draconian shifter|convoker).*into view force_more_message += (flayed ghost|royal mummy|mummy priest|fiend|tzitzimitl).*into view force_more_message += (tormentor|curse toe|curse skull).*into view force_more_message += (hellion|hell sentinel|deep elf sorcerer).*into view force_more_message += (deep elf high priest|scorcher).*into view force_more_message += (ancient lich|orb of fire|executioner|juggernaut|shrike).*into view force_more_message += (wretched star|lurking horror).*into view force_more_message += (neqoxec|cacodemon|doom hound).*into view force_more_message += 27-headed.* comes? into view force_more_message += (radroach|entropy weaver|meliai).*into view force_more_message += (salamander tyrant|ironbound frostheart).*into view force_more_message += (walking crystal tome|walking divine tome|walking earthen tome|walking frostbound tome).*into view ### 몬스터가 위험한 몬스터로 변신 시 more force_more_message += changes into.*((giant|floating|shining) eye|eye of draining) force_more_message += changes into.*(moth of wrath|ghost moth|torpor snail) force_more_message += changes into.*(guardian serpent|draconian shifter|convoker) force_more_message += changes into.*(flayed ghost|royal mummy|mummy priest|fiend|tzitzimitl) force_more_message += changes into.*(tormentor|curse toe|curse skull) force_more_message += changes into.*(hellion|hell sentinel|deep elf sorcerer) force_more_message += changes into.*(deep elf high priest|scorcher) force_more_message += changes into.*(ancient lich|orb of fire|executioner|juggernaut|shrike) force_more_message += changes into.*(wretched star|lurking horror) force_more_message += changes into.*(neqoxec|cacodemon|doom hound) force_more_message += changes into.*(radroach|entropy weaver|meliai) force_more_message += changes into.*(salamander tyrant|ironbound frostheart) force_more_message += changes into.*(walking crystal tome|walking divine tome|walking earthen tome|walking frostbound tome) ### 왜곡무기 장비한 몬스터, 춤추는 왜곡무기 출현 시 more force_more_message += It is wielding.*of distortion force_more_message += She is wielding.*of distortion force_more_message += He is wielding.*of distortion force_more_message += wielding.* distortion.* comes? into view flash_screen_message += It is wielding.*of distortion flash_screen_message += She is wielding.*of distortion flash_screen_message += He is wielding.*of distortion flash_screen_message += wielding.* distortion.* comes? into view flash_screen_message += distortion.* comes? into view ### 카오스무기 장비한 몬스터, 춤추는 카오스무기 출현 시 more force_more_message += It is wielding.*of chaos force_more_message += She is wielding.*of chaos force_more_message += He is wielding.*of chaos force_more_message += wielding.* chaos.*(come.*into view|open.*door) flash_screen_message += It is wielding.*of chaos flash_screen_message += She is wielding.*of chaos flash_screen_message += He is wielding.*of chaos flash_screen_message += wielding.* chaos.*(come.*into view|open.*door) flash_screen_message += chaos.*(come.*into view|open.*door) ##### Funtional ################################################################ ### 언데드 홀리무기 경고 : if you.race() == "Poltergeist" or you.race() == "Mummy" or you.race() == "Revenant" or you.race() == "Demonspawn" then unusual_monster_items += holy : end ### 디스펠 언데드 피격, 신성 공격 피격 force_more_message += You convulse ### 신성공격에 취약한 종족일 때 신성무기 장비한 몬스터, 춤추는 신성무기 출현 : if you.race() == "Poltergeist" or you.race() == "Mummy" or you.race() == "Revenant" or you.race() == "Demonspawn" then force_more_message += It is wielding.*of holy wrath force_more_message += She is wielding.*of holy wrath force_more_message += He is wielding.*of holy wrath force_more_message += wielding.* holy wrath.*(come.*into view|open.*door) force_more_message += holy wrath.*(come.*into view|open.*door) flash_screen_message += It is wielding.*of holy wrath flash_screen_message += She is wielding.*of holy wrath flash_screen_message += He is wielding.*of holy wrath flash_screen_message += wielding.* holy wrath.*(come.*into view|open.*door) flash_screen_message += holy wrath.*(come.*into view|open.*door) : end ### 위험 상황 # 킬러클라운 파이 피격 force_more_message += pie hits you # 포스랜스 피격 force_more_message += You are knocked back # 윈드 블라스트 피격 force_more_message += You are blown backwards # engulf 상태에서 주문 시전 시도 force_more_message += You cannot cast spells while unable to breathe! # 침묵 상태에서 주문 시전 시도 force_more_message += You cannot cast spells when silenced! # 맹그로브가 레이븐 소환 force_more_message += ravens fly out from beneath # 베커닝 게일 피격 force_more_message += beckoning whirlwind drags you forward # 디스펠 공격 피격 force_more_message += Your magical effects are unravelling # 디스펠 언데드, 신성 공격 피격 force_more_message += You convulse # 왜곡무기 피격 force_more_message += Space warps .* around you force_more_message += hits you.*distortion force_more_message += Its appearance distorts for a moment force_more_message += you fell strangely unstable # 카오스무기 피격 force_more_message += hits you.*chaos # 석화 구름 피격 force_more_message += calcifying dust hits you # 혼란 걸림 force_more_message += You are confused # 감속, 헤이스트 종료 force_more_message += You feel yourself slow down # 컨터치, MCC, 태엽벌 시전 실패 시 more force_more_message += You miscast Confusing touch flash_screen_message += You miscast Confusing touch force_more_message += You miscast Maxwell flash_screen_message += You miscast Maxwell force_more_message += You miscast Launch Clockwork flash_screen_message += You miscast Launch Clockwork # 데도 끝나갈 때 flash_screen_message += time is quickly running out force_more_message += time is quickly running out ### Notify! Force More force_more_message += The mighty Pandemonium lord .* resides here force_more_message += Your transformation is almost over force_more_message += A sentinel's mark forms upon you force_more_message += god:(sends|finds|silent|anger) force_more_message += watched by something force_more_message += flickers and vanishes! force_more_message += You feel yourself slow down force_more_message += hell_effect: force_more_message += You feel less protected from missiles force_more_message += skill increases to level force_more_message = finished your manual ### 체력 경고 hp_warning = 50 force_more_message += LOW HITPOINT WARNING ### 높은 데미지 받으면 more force_more_message += Ouch! That really hurt! ### 자동줍기 해제 시 다음 장 (투명몹) force_more_message += Deactivating autopickup ### 안 보이는 무언가에게 마나가 빨리면 more force_more_message += watched by something ### 미니서브던전 알림 force_more_message += timed_portal:.* runrest_stop_message += timed_portal:.* ##### 위험한 몬스터 알림 monster_alert += glass eye, shining eye, great orb of eyes monster_alert += moth of wrath, ghost moth, torpor snail monster_alert += radroach, entropy weaver, meliai, raven monster_alert += guardian serpent, draconian shifter monster_alert += royal mummy, mummy priest, ice fiend, brimstone fiend, tzitzimitl monster_alert += flayed ghost, Tormentor, curse toe, curse skull, alderking monster_alert += hellion, hell sentinel, deep elf sorcerer monster_alert += deep elf high priest, draconian scorcher monster_alert += ancient lich, dread lich, undying armoury, juggernaut monster_alert += executioner, shard shrike, caustic shrike, chonchon, wyrmhole monster_alert += wretched star, lurking horror, screaming refraction monster_alert += neqoxec, cacodemon, oblivion hound, nekomata, zykzyl monster_alert += salamander tyrant, ironbound frostheart, ironbound beastmaster, ironbound convoker monster_alert += walking crystal tome, walking divine tome, walking earthen tome, walking frostbound tome monster_alert += orb of fire, orb of winter, orb of entropy ##### 탐색/휴식 ################################################################ ### 탐색/휴식 중단 방지 # 지이바 관련(이거는 작동 안하는 것 같기도 함) runrest_ignore_message += Jiyva appreciates your sacrifice runrest_ignore_message += Jiyva gurgles merrily runrest_ignore_message += Jiyva says: Divide and consume runrest_ignore_message += You hear.*splatter runrest_ignore_message += You feel better runrest_ignore_message += You feel your power returning # 콰즈랄 신앙 관련 runrest_ignore_message += Your protection from.*is fading runrest_ignore_message += You feel less protected from # 웨어블러드 소리지르기 runrest_ignore_message += the wereblood boils in your veins # 주변 식물 죽음 runrest_ignore_message += A nearby plant withers and dies # 화폭 볼텍스 관련 runrest_ignore_message += Your fire (vortexlvortices).*something runrest_ignore_message += something .* fire (vortexlvortices) # 웨어블러드 지속만료 전 runrest_ignore_message += Your primal bloodlust is almost over # 데스체널 지속만료 runrest_ignore_message += Your unholy channel expires # 아이템 더미로 이동 explore_stop -= greedy_visited_item_stack ### 자동공격이 멈추는 체력 비율 autofight_stop = 65 ### 깊은 물은 자동 탐색 안함 # 일부 특수 지형에서 자동 탐색할 때 불편할 수도 있음 # travel_avoid_terrain = deep water ### 탐색시 벽 쪽으로 향하는 정도 explore_wall_bias = 0 ##### 자동줍기 ################################################################# ### 골드, 스크롤, 포션, 책, 장신구, 완드, 스태프, 잡동사니를 자동으로 주움 autopickup = $?!:"/|}% # 그물, 쿠라레 자동으로 주움 autopickup_exceptions += (atropa|dispersal) # 전혀 쓸모 없는 아이템은 줍지 않도록 함 autopickup_exceptions ^= >useless_item ##### 방어구 자동줍기 # body: x # aux: 비어있음-모두/착용-브랜드,아티팩트 # shield: 비어있음-x/착용-브랜드,아티팩트 # 브랜드 없는 enchanted aux, shield가 노말로 취급되는 문제 있음 { add_autopickup_func(function(it, name) local class = it.class(true) local armour_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots", body="Armour", shield="Shield"} if (class == "armour") then if it.is_useless then return false end sub_type = it.subtype() equipped_item = items.equipped_at(armour_slots[sub_type]) if (sub_type == "cloak") or (sub_type == "helmet") or (sub_type == "gloves") or (sub_type == "boots") then if not equipped_item then return true else return it.artefact or it.branded or it.ego end end if (sub_type == "body") then return false end if (sub_type == "shield") then if equipped_item then return it.artefact or it.branded or it.ego end end end end) } ##### Visuals ################################################################# ### 위험도 표시(노랑까지) tile_show_threat_levels = tough nasty ### 애니메이션 속도 빠르게(기본값=600) view_delay = 200 ### HP/MP바의 숫자에 색깔을 입혀줌 hp_colour = 100:green, 99:lightgrey, 75:yellow, 50:lightred, 25:red mp_colour = 100:green, 99:lightgrey, 75:yellow, 50:lightred, 25:red stat_colour = 3:red, 7:lightred ### 폰트를 Consolas로 tile_font_crt_family = Consolas tile_font_stat_family = Consolas tile_font_msg_family = Consolas tile_font_lbl_family = Consolas ### 몬스터가 소리지르는 메시지, 문 여닫았는데 소리날 때 메시지 색 변경 # 특정 소음 메시지 색 변경 channel.sound = lightgreen ### 데몬스폰 몬스터러스 메시지 색 변경 message_colour ^= lightcyan:You feel monstrous as your demonic heritage exerts itself. ### 구름 상태 표시 cloud_status = true ### 둠,컨탬 UI 항상 표시 always_show_doom_contam = true ##### Misc ##################################################################### ### 게임 시작부터 스킬 경험치 투자를 메뉴얼로 설정 default_manual_training = true ### 시작 시 경험치 창 띄움 { local need_skills_opened = true function crawlstart() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } ### 그물, 다투라 던지기 전 확인 autoinscribe += throwing net:!f autoinscribe += datura:!f ### confirm_action += (Blink|Silence|Swiftness|Maxwell's Capacitive Coupling|Death's Door|Animate Dead) ### 이레디 컨탬 경고 warn_contam_cost = true rest_delay=-1 travel_delay =-1 show_travel_trail=true ### Delay Option # rest_delay=-1 # travel_delay =-1 show_travel_trail=true ##### DDoor 관련 펑션 { local door = true function DDoorWarning() if you.status("in death's door (expiring)") and door then crawl.yesno("DDoor is almost expired! (Y or N to confirm.)", false, false, true, false) crawl.mpr("It will be ended in 5-10 turns...... ") door = false end if not you.status("in death's door (expiring)") then door = true end end } { local counter = you.turns() function DDoorCounter() if you.status("in death's door (expiring)") then crawl.mpr("Count "..you.turns() - counter.."......") end if not you.status("in death's door (expiring)") then counter = you.turns()+1 end end } { local speed = true function Slowed_Check() if speed and string.find(crawl.messages(8), "yourself slow down") and you.status("in death's door (expiring)") then crawl.yesno("Warning: You are slowed while DDoor running out! (Y or N to confirm.)", false, false, true, true) speed = false end if not speed and not you.status("in death's door (expiring)") then speed = true end end } { local scro = true if not scro and not you.status("in death's door (expiring)") then scro = true end }