^hOw  Player: moom6174 Game: DCSS 0.33 Server: crawl.nemelex.cards Filename: 2025-06-27.18:23:52.ttyrec Time: (1751048632) Fri Jun 27 18:23:52 2025 ^h [?1051l[?1052l[?1060l[?1061h^hV)0[?7h[?25l[?1c^h^hPWelcome, moom6174. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Felids are many-lived sentient cats. They cannot use armour or weapons. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Felid Ice Elementalist^hk^h:^hhkmoom6174 the ChillerFelid^hHealth: 9/9========================Magic: 4/4========================AC: 1Str: 4EV: 16Int: 18SH: 0^hDex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Teeth and clawsCast: Freeze^h^###+$#+@####^h^hWelcome, moom6174 the Felid Ice Elementalist.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...^h^h8Press ? for a list of commands and other information.  Found 10 gold pieces.^h5^h[ _Found a staircase leading out of the dungeon.^h^hqC  Skill  Level Cost  Apt Skill  Level Cost  Apt ^hS a - Fighting   0.0   1.0   0   e + Spellcasting 2.0   3.6  -1          ^h  b - Unarmed Combat   0.0   1.0   0   f + Ice Magic3.6   4.8  -1      ^h8            c + Dodging2.6   1.8  +3      ^hd + Stealth2.6   1.5  +4          ^h!!            ^hk                ^h        ^h                ^hH            ^h        ^h    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ^hQ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets^hC  e * Spellcasting   2.0^hT  f * Ice Magic   3.6^h~ c * Dodging   2.6^hh d * Stealth   2.6^hBo c - Dodging   2.6^h o d - Stealth   2.6^h ^h ^hC moom6174 the ChillerFelidHealth: 9/9========================^h (Magic: 4/4========================AC: 1Str: 4EV: 16Int: 18^h ###SH: 0Dex: 16+$#^h sXL:  1 Next:  0% Place: Dungeon:1+@#Noise: ---------  Time: 0.0 (0.0)###-) Teeth and claws^h8 Cast: FreezeWelcome, moom6174 the Felid Ice Elementalist.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...^hp Press ? for a list of commands and other information.  Found 10 gold pieces. ^h N_Found a staircase leading out of the dungeon.^h ^hA ^h7 ^h ^hA^hd3^hI^hK^h: _^h^h^hn^h 9##^h <+<### ^h: ;_You now have 10 gold pieces.^hp\####...#!≈≈.+.≈≈.'2.0 (2+.≈≈.'#.≈≈.^hY#....####^h^hL======3.0 (3^h^hC _As you open the large door, it creaks loudly! ^hZl_Found a fizzy puce potion.^hҰ^hL^h^h^hѷ^hB: _^h0E  There is a large open door here.^h^h _^h^hu^h!^hA^h^hY^h;,^h^hp^h^h9^h^hb^h^hZ^h,^h] ###### ^h4r#....# ^h|#@≈≈.###------ +.≈≈.'.# ^h+.≈≈.'<# #.≈§.### ^h8#....#^h$######^hYU9.0 (6§^hxN------10.0 (7.0)^h^hW _b - a fizzy puce potion^hWj^hj^hl^hq^hw^hyy^hSz^h%^h^h^h܈^h= _You open the large door.^h^h#^hZ^h& ^hL? There is a large open door here.^hܨ^h _^h^h%^h_###### #....#^h######.≈≈.####..'@'.≈§.'.#^h##.r'.'.≈≈§'<#^ha{......###.≈≈§###^hl...... #.§..^h?####. ###^h##### r   rat (asleep)^h ≈4.0 (4.§.^hSA§You open the large door.^hp+5.0 (5^h2^h _A rat comes into view. _Found a scroll labelled YBIMIST TEOSIY.^h m ^hnm ^hqp ^hr  ^hr L_A rat is nearby!^h4 e ######  ^hg v#....#  ######.≈≈.###  #..'@'.≈≈.'.# ^h ? #.r'.'.≈≈.§<#  ^h (......###.≈≈.###  ^hú Z...... #.§.§#  ####. ######  ##^h 3^hM %^h N ^h3N ^hN F ###### ^h5R  #....#  ######.≈≈.###  #..'@'.≈≈.'.#  #.r'.'.≈≈.§<#  ......###.≈≈.###  ...... #.§.§# ####. ###### ## ^hiT ^hT ^hX ^h1Z  ^hVZ L_A rat is nearby!^hH@ ###### #....# ######.≈≈.### #..@.'.≈≈.'.# #.r'.'.≈≈.§<# ......###.≈≈.###. #^ĥ.§.§#.####.. ###### ###^h~1'...^hC6.0 (1Freeze _^h=^hJV _There is a large open door here.^hra  You pounce on the unaware helpless rat! You scratch the rat.^hyD?^h}.87^h;~0Freeze^h6^h ^h+_You kill the rat!^h^h4^h8^hH _No target in view!^h.^h.^h0^h4^h5^h_8: _^hBQ ######^hLC #....#######.≈≈.###^hC #..'.'.≈≈.'.#^hC #.@'.'.≈≈.'<#^hC~........###.≈≈.###^hDy#........ #....# ^h?Db#.####....######^huDf# ###... ....^hD7.#..#^hDL.#..#^h EVc - a scroll labelled YBIMIST TEOSIY^hIA§8^hI+9.0 (2^hL^hNP _You see here a rat corpse.^hy ^hBz ^hz ^h| ^hR~ ^h B^h\ ,^h ^hZ ^h ,^hk ^h ^h/ ^h ^h ^hi ^hÌ ^h ^h ^h ^h ^h; ^h ^hm ^h ^h ^h ^h{ ^h #..'.'.≈§.'.#######.†'.'.≈≈.'<#^h P........###.≈≈.###^h_ #........##....##.####....###### # ###...## #....# ......#..# ^h۝ .####.#.@#  #...........  ####.#.###b?  #.#.# ^h o#.# ##.# b   bat (asleep)#.##..^h> 26.0 (7  A bat comes into view.^hʨ 0b.^h b^h +7.0 (8^h ^h g _Found a scroll labelled LEWNAE YCOCEGO.^hߨ r   ######.†<#  ........#^h, $  #........#^hk   ^hƩ :....######  # ###...##^h  #....# ^h #..# ^h *#.@# ^h B#......b....  ^h' "####.#.###.?  ^h^ #.#.#  ^h #.# #  ^h *#.# #.# ^h' #..^h ^h   ######.†<#  ........#  #........#^h  ....######  # ###...## ^he#....# #..# ^h`#.@# ^h #......b....  ####.#.###.?  ^hmu#.#.# ^h#.# # #.# ^hf#.# #.. ^h ^hO ^hg^hZ _A bat is nearby!^h%r######.†'.'.≈≈.'<# ........###.≈≈.### ^hkr#.##....# #.####....###### ^hr# ###...##  ^hr#....# ......#..# ^h-s.####.#..#####.## #....@.b....#^hs####.#.###.? #.#.# ^hs#.#.##.#..^ht#.####..^hLt)##^hu^hw^ht}^hz~3=8.0 (1^hփ^h ^h-B_The bat barely misses you.^h######.†'.'.≈≈.'<# ........###.≈≈.### ^hF#........##....# #.####....###### # ###...## #....# ......#..# ^h.####.#..#####.## #.....@b....# ^h,####.#.###.?.#.#.# ##.#.##.#..^hs#.### #..##^h$^h^h^hα49Freeze^hw^hQ _The bat closely misses you.^hJ^h^h ^h'30^h^h _You closely miss the bat. The bat closely misses you.^hF ^hF &1^hhJ ^hL _You barely miss the bat. Your bite misses the bat. The bat misses you. x3^hp ^hiq ^hcy ..b^hz &2^hz 0Freeze^h ^h<  ^hh _You scratch the bat but do no damage. The bat misses you.^h^hT^h^h` ^h^h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h^######.†'.'.≈≈.'<# .^h+###.≈≈.### ^hn#........##....# #.####....###### ^h$# ###...## #....# ^hJ......#..# .####.#..#####.## ^hT#.b..# ^h####.#.###.?.#.#.# ##^hZ#.#.#^hIZ#.#..^hI#.### ^h ^h^h-b.^hu43Freeze^h<^hi! ^h!h_The bat hits you but does no damage. The bat closely misses you.^h  You freeze the bat.  The bat is severely wounded.^hY3------4^h^hŨu _The bat hits you but does no damage. The bat barely misses you.^ha8  You freeze the bat.^hf3†^hi2------------165Freeze^hnm^hoG _You kill the bat!^h. ^h ^h ^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hq 3^hA ^h ^h : _^h  ^hc ^h ^hI ,^h ^hk R------^hI ^h ,^hm ^h ^h ^h ^h ,^h! ^h" ,^h# ^h$ ,^h% ^h'' ^he' R3======^h* X^h+ ,^hM, ^h- ^h. ^h. ^h0 T======^h1 ^h|2 ,^h\4 ^h4 ,^h5 ^h7 ^h\7 ^h8 ^h9 ,^ha: ^h; ,^h< ^h> ^hT> ^h> ^h@ 94^h@ -======^hA ^hC 4 _Magic restored.^hsH .######.†'.'.≈≈.'<#  .###.≈≈.###  #.##....#  #.####....######  ^hH Y# ###...## #....# ......#..# #.####.#..#####.## ^h I (#.......@...# -56.0 (21.0)####.#.###.?.#.#.# .###.#.#.# ..#.#.. #.^hI g#.### > ^h0O ^hO F-7.0 (22^hR ^hU _Found an escape hatch in the floor. _You see here a bat corpse.^hm3^h"^h^hz^h "P _^h$,^h$^h &^h'^h5(>======^h(^h-}......###.≈≈.####  .##....##.#  ####....######...  ###...## #. ^h- #....# #.# ......#..# #.#^h . .####.#..#####.##  ^hD.% #.......†...###.### ####.#.###.@......# ^hg..#.# ##.###.#.# ^h.`#.#.# ....  ^h.#.#.. #####.  #.### >#  #.. #   ##  ^h/      ^h2260.0 (3.0)^h3+1.0 (4^h5^h7 ^h=7V_d - a scroll labelled LEWNAE YCOCEGO^h`^h^h ^h^hh3 ^hO.##....##. ####....######... ^h ###...## #.# #....^h-......#####.#..#####.## #.......†...###.######.#.###........^h  #.#.# ##@###.#.#0^h"#.......># #...#####.?####^hJ##^hez   ^h^hB|2.0 (1 _Found a stone staircase leading down.^h^h^h^h^h^h,^h^h^h^h^h%^h^hs^hl^h^h^h^h^h##...## #.# .#  #....# #.# #.# ...#..# #.# #.# ^h$m##.#..#####.## #.# ^hFz#.......†...###.### ^hdn####.#.###........# ^h#.#.####.###.#.#  #.#.#.......>#  ^h#.#...#####.@#  #.### #.>#  ^h#.. #..#  ^h## #.##   ^h #?#   ..#^h*+ ###^hZ  ^hy" ^h+6.0 (4^he+7.0 (5^hS^h`g _e - a scroll labelled KOECWA AJ UMARIRU^h-^h_^hX^h.^h ^h ,^h^h]^h~^hN^h^h?^h~^hH^h^h2^ha^h$^h| #.......†...###.###  ^he ####.#.###........#  ^h0u#.#.####.###.#.#  ^hN#.#.#.......>#  ^hiu #.#...#####..#   ^h #.### #.>#   #.. #..#  ^h ## #.##  ^hr#  #.......  ^h ####.###  # ^h9 ^hS ^hm ^h ^h,71.0 (4^h+2.0 (5^h^he _f - a scroll labelled ISEUNEM NIPHYSM^h 3^h^hO^h,^h+n^h'^h,^h^h^h ,^h!^h"^h#,^h^$^h%^h&,^h'^h(^h),^h*^h+^h,,^h-^h/^hO0,^h0^hG2^h7/ .####.#..#####.## #.#  #.......†...###.###  ####.#.###........#  ^h7\#.#.####.###.#.#  #.#.#.......>#  #.#...#####..#  ^h48^#.###.# #.>#  #..S..# #..# ###.##  #.#####.#  #.......# ^h8z ####.#####..##..# S   ball python (constriction, asleep)#..##..#^h8/...#^h=,81.0 (9^h>/2.0 (10.0)^hB^h!D^ _A ball python comes into view.^hT >  #.#  ^h /†   ^h % #.#.###  ^h "#.#.#.......>#  ^hE #.#...# ^hu " #.###.# #.># ^h  ^h 6#..S..# #..#  ^h 7## #@# #.##  ^h5 #.#####.#  ^he #.......#  ^h ####.####  ^h #..#  ^h #..#  ^h: #..#  ^hl #..#  ^h ,...# ^ho   #.#  †    #.#.###  #.#.#.......>#  #.#...#  ^hXp `#.###.# #.>#  #..S..# #..#  ## #@# #.##  #.#####.#  ^hp #.......#  ####. #..# ^hp <#..#  ^hq #..# #..# ...#^hjt 4^hw ^hly b _A ball python is nearby!^h' m  #.#  †   ^h(  #.#.###  #.#.#.......>#  #.#...#  #.###.# #.>#  ^h"( m#..S..# #..#  ## #@# #.##  ^h@( >#.#####.#  #.......#  ^h[( ;####.####  #..#  ^hu( #..#  ^h( N#..#  #..#  ...# ^h( ^h   #.#  †    #.#.### ^hu #.#.#.......>#  #.#...#  ^h#.###.# #.>#  ^h$#..S..# #..#  ^hr## #@# #.##  #.#####.#  ^h{#.......#  ####.^hZ #..# #..#  #..# ^hb#..# ...#^hM^h^h^hF ^hT_A ball python is nearby!^hk4 ......#..# #.# #.#.####.#..#####.## #.#  #.......†...###.#######.#.###........# #.#.####.###.#.# #.#.#.......># #.#...#####..# #.###.# #.># #..S@.# #..######.# #.## #.#####.# #.......#####.#### #..#  #..#  #..# #..#3.0)Freeze _^hvx  You pounce on the unaware helpless ball python!  You scratch the ball python.^hs1.^ho_254Freeze^h:^h# ^hh^h^A_You kill the ball python!^h3^hQ^h-^h^hÒ^hғ^h͔,^h^hx^hz,^h1^h^h^h[^h^h^h,^hX^ha^hP,^h^h ^h~B^hͣ^h,^h^h^hͧ,^h|^hĩ^h,^h^hɬ^hԭ,^hT^hV^hZ,^hְ^h.^h=,^hų^h^h,^h^ha^h^h^h ^h^hA,^hм^h^hƾ,^hN^hZ^h,^h"^h^h',^h^h^h,^hv^h^h,^hQ^hT^hs,^h ^h^h,^h^h^h,^h^h^h,^h~^h^h^h^h>^h^ho,^h^h^h^hA^h^h^h^h^hg^hR^h^h^h^h3^hr^h^h^h^h}B ####.^h #.... #.##. ^h#.##. #.##. ^h #.##. ##############.##.^h- #..............##. #@###############.^hO #.# #.# ^hp#.#..##.. ^hK   kobold (asleep)#.#^h7..K ^h1116.0 (32.0)^h},7.0 (33^h^h ^he_A kobold comes into view. It is wielding a +0 whip.^h` e ####. #.... #. #. #.^h` D #. ##############. #..............^h2a ) #@# ^hna *#.# #.# ^ha %#.# ..#^ha  #.. ^hjb Z#.# ..K^h Z ####. #.... #. #. #. #. ##############. #.............. #@# ^h& #.# #.# #.#^h h ..# #..^h S #.#^h+ ; ..K ^h ^h5 ^h ^h? ] _A kobold is nearby!^h I ####. #.... #.^h~  #. #. #. ##############. #.............. #@#^h i #.# #.# #.# ..# #..^hE _ #.# ..K^hCB ####.^h9Cs #.... #.^hqC8 #.^hC ^hC#.^hC8 #.^hC ^hDO##############. ^h DO#.............. ^hODD#@# ^hDU#.# ^hDU#.# ^hDS#.# ^hE3..# ^hE#.. #.# ..K ^hJ^hK^hP^hS ^h3TO_A kobold is nearby!^h G.....##....##############................#############.#..#^hsU..K#..^hh^hRKK.^hS:==8.0 (1.0)^h^h( _The kobold shouts!^h]###############.............#############.##..K#...#.^h^h K^h .^hs /--9^h^h^h]#############.............#############^h] #..g..#.####K. #.##...#^h ^g   hobgoblin (wandering).K   kobold#.##^ha^h;c^hhn.g.K.^h+jB--20^hRjFreeze^hn^h;q ^h^qN_A hobgoblin comes into view.^h@   The hobgoblin shouts!  You scratch the kobold but do no damage.^h5 u .gg  You hear a shout!^h E====1^h^hLL _The kobold misses you.^hg  ^h = You freeze the kobold.  ^h IThe kobold is severely wounded.^h*  ^h* 5l^h*  ^h2+ el   frilled lizard (wandering)  ^hv+ _The hobgoblin misses you.A frilled lizard comes into view.^h+ ^h}, :3------^h, T=---2^h0 ^h52 L _The kobold misses you.^hI )  A frilled lizard comes into view. _The kobold misses you.You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen. ^h # The frilled lizard hisses angrily.^hW ^h M lJ^hb WJ   endoplasm (wandering)^h xg   hobgoblinK   koboldl   frilled lizard  The kobold barely misses you.An endoplasm comes into view.^hw #2^h ---------------3Contam ^h ^h O _The hobgoblin misses you.^h5$;  You freeze the kobold.^hB  You kill the kobold!The endoplasm quivers.^h6C^hRJl.g).Jl   frilled lizard 1------------334 _The hobgoblin closely misses you.^hǕ  You freeze the hobgoblin.  The hobgoblin is moderately wounded.^hK^h\.Jl ^h0------------5Freeze^hY@ _The hobgoblin hits you but does no damage.^hL3^huO^h#QK _You are out of magic!^hG^h-H^hUN^hyQ ^hQE_You are out of magic!^hh^h^h^hK _You are out of magic!^hU M _The hobgoblin hits you but does no damage. ^hcU _You are out of magic! _You are out of magic!  You scratch the hobgoblin but do no damage.  The hobgoblin is moderately wounded.^hU %6^hY ^hZ O _The hobgoblin misses you.^hK  You closely miss the hobgoblin.The hobgoblin is moderately wounded.^h!LU8---7^hwO^hQ- _The hobgoblin hits you.^h`  You barely miss the hobgoblin.The hobgoblin is moderately wounded.8^hWc^hdV _The hobgoblin barely misses you.^h  You closely miss the hobgoblin.The hobgoblin is moderately wounded.The hobgoblin misses you.^h0^hw9===------9^h^hK _Your magical contamination has completely faded away.^h  You scratch the hobgoblin but do no damage.The hobgoblin is moderately wounded.^h'30^h^hW _The hobgoblin closely misses you.^h^!  You closely miss the hobgoblin.The hobgoblin is moderately wounded.^h!&1^h%^h'V _The hobgoblin barely misses you.^hj ( ^hk  You scratch the hobgoblin.  The hobgoblin is severely wounded.^hl e1======2Freeze^h6p ^h>r @ _The hobgoblin hits you but does no damage.^hQ U  You barely miss the hobgoblin.^h fYou bite the hobgoblin, but do no damage.The hobgoblin is severely wounded.^h ^h: D===3^h ^h/  ^hk H_The hobgoblin barely misses you.^hP@  You scratch the hobgoblin but do no damage.The hobgoblin is severely wounded.4^h^hO _The hobgoblin misses you.^hb  You scratch the hobgoblin but do no damage.^hDzLThe hobgoblin is severely wounded.^h&5^hʺ^h ^h^hbI_The hobgoblin closely misses you.^h8?  You scratch the hobgoblin.^h:^hB.ll   frilled lizard^hGG======50^hG 6^hqN^hQ ^hQ^hR?_You kill the hobgoblin!^h;D  You scratch the frilled lizard.^h<^hAV.J†^hD^87Freeze^hH^hJR _You kill the frilled lizard!^h Y #.## #.################.## #..............## #.############### #.#### #.#.....###.#^h #...J@)# #.####......( #.######^h  ... #..# ....^h/ X #.### .^h ^h : K^hD K   kobold (wandering)  Found 4 stones.  ^hh _A kobold comes into view. It is wielding a +0 dagger.^h6 48Freeze^h ^h _The endoplasm barely misses you.Things that are here: _a frilled lizard corpse; a hobgoblin corpse^hA ^h8>  You freeze the endoplasm.^h9\  You kill the endoplasm!^hz.K.K   kobold^h[0------75====9^h0Freeze^h^h ^h_The kobold shouts!^h^hR^hd^hK _You are out of magic!^h"2 f #. #. ###. #.. #.# #.##. #.#^hf2 J.###.# #..K@†)# #.####......(^h2 q #.###### ...^h2 Z #..# ....^h3 n #.### .#^h9 ^h9 \=---40^h= ^h? 6 _The kobold misses you.^h$@ ^he%  ^heYou scratch the kobold.^h~ r r   rat (wandering)  The kobold is moderately wounded.A rat comes into view.---1 _The kobold completely misses you.^hF<  You scratch the kobold.^hn^h0.r^hsp)r   rat^hN------832^h` _You kill the kobold!^hE #. #. #. #.# #. #. #.#^h\.####.# #.#.r....###.# #..@.†)# #.####......(^hO# #.###### ^h2 ... ^h` #..# .... ^ht #.###  .#^h^hF.r^hs81======^h'-3^h|^h ^h Things that are here: _a +0 dagger; a kobold corpse^hW #.. ##. ##. # #. #. #. #.#.####.## #.##...r...###.# #.@).†)#^h[X #.####......( #. #.######.. ...... #..#.... ....##### #.###  .#^hY^h]E.r^h^G-4 _^hb^hAd^hR ..#  #.#  #.# # #.# #. #.# #.#.####.## #.#^hv #....r..###.# #@.).†)# #.####......( #.# #.###### ... ... ...# #..# ..... .... ###### #.### ^h@ .#^h^h<=5Freeze^h^huQ _The rat closely misses you.^hH  ^hI i You barely miss the rat. You claw the rat.^hW E†^hZZ ======916Freeze^h:^ ^h_ G _You kill the rat!^hg ^h ^h ^h  ^h B_No target in view!^h^h^h^hH _No target in view!^h^h>^h^hT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h8^hP9^h:^h>^h=?$ _^hTDB^hF^hI,^hJ^h>N,^hP^hR^h:S^hT^hV,^hW^hY,^hZ^h \92^hR\5======^hE]^h^,^h_^h$a^hla^hb^hd,^he^hlgT======^hh^h:j,^hDk^h'm,^hm^hvo,^hp^hq,^hr^het,^h+u^hv,^hw^h yh3======^h8z^h{,^h}|^h~,^h~^h^,^h^hT======^h^h`,^hs^h ,^h^h9,^h/^h,^h{^h,^h^h,^h~^hڕ^h4P4======^h^h^h,^h^h^hB^h_  You see here a rat corpse.^h  ### ..#  #.# ########### #.# #..........^he# #.# #.#########h.> #.# #.#.....####.## #.##...@†..###.#-#.####..).†)# ^hD #.####......( #.# #.###### ... ... ...# #..#h   jackal (asleep) ..... ....###### #.###.#^hB 78.0 (32.0)  A jackal comes into view.Found a stone staircase leading down.^h(^h֯6  The jackal barks!^hFh.hhh 2 jackals (1 wandering)^hٴ5==9.0 (33^hø^h̺Y _A jackal comes into view.^hMr ###  ..#  #.#  ^hN#.#  # #.#  h.h #.# #.#  .....####.## #.#  ^hqN#...@†..###.#  #.####..).†)#  #.####......(  #.#  ^hN" ... ...  ^h$OW...# #..#  ..... ....   #.### ^hoO, .# ^hQ ###  ..#  #.#  #.#  # #.#  h.h #.# #.#  .....####.## #.#  ^h#...@†..###.#  #.####..).†)#  #.####......(  #.# ^h ...  ...# #..#  .....  ^h/  ^hW,.#^h^h;^h^^h ^hH^_There are monsters nearby!^h.c  ###  ..#  #.#  #.#  # #.#  ^hc ;h.h #.# #.#  .....####.## #.#  #...@†..###.#  #.####..).†)#  #.####......(  #.#   ... ...  ...# #..# ^hud j ..... ....   #.###  .# ^h - ^h\ x###  ..#  ^h \#.#  #.# ^h ] # #.#  ^h h.h #.# #.#  ^h\ .....####.## #.#  ^h #...@†..###.#  ^h #.####..).†)#  ^h& #.####......(  #.# ^h{ ? ...  ^h ...# #..#  ..... ^h  ^h ^h6  ^hp  ^h ,.#^h ^h ^hI ^h~ d _There are monsters nearby!^hؗ ) ^hC l###  ..#  #.#  #.#  # #.# ^h  ^hʘ oh.h #.# #.#  .....####.## #.#  ^hM #...@†..###.#  #.####..).†)#  #.####......(  #.#   ^h U... ...  ...# #..#  ..... .... ^h K  #.###  .# ^h>-  ###  ..#  #.#  #.#  # #.#  h.h #.# #.#  .....####.## #.#  #...@†..###.#  #.####..).†)#  #.####......(  #.#  ...  ...# #..#  .....    ^h- ,.#^h3 4^h7 ^h9 d _There are monsters nearby!^hb= ### ..# #.# ^h=# #.# #.#.# #.# #.^hH> .h.h. #.# #.#.####.## #.#^h>Z #..@.†..###.# #.####..).†)#^h ?# #.####......(  #.# #.######  ... ...^h? ...# #..#  ..... .... ^hU@ ###### #.###  .#^hA^hA^hIh..>h======--80.0 (1.0) _^h]K^hL^hNq  ### ..# #.# # # #.# #^hqw#h#.### #.# #..>h. #.# #.#.####.## #.# #.@..†..###.# #.####..).†)# #. #.####......(#^hXr. #.# #.######.. ... ..... ...# #..###. ..... ....######## #.###  .#^hrs^hs^ht^hy..h>.h^hy]=-1Freeze^h}^hf ^hM_The jackal barely misses you.^ht^hh .hh  You scratch the jackal but do no damage.^hZ&2^h^h S _The jackal barely misses you.^h ^h9% X>h^hX& Y7------3^h* ^h+ h _You closely miss the jackal. The jackal bites you.^h<  You closely miss the jackal. You bite the jackal.  The jackal is severely wounded.^hB K.h^hWC &4^hG ^hH _The jackal misses you. x2; The jackal barely misses you.^hC  You barely miss the jackal.The jackal is severely wounded.^h  KK   kobold (missile, wandering)  The jackal misses you. The jackal closely misses you.^hp &5^hX ^hĴ z _A kobold comes into view. It is wielding a +0 short sword.^hb### ..# #.# ## # #.# #.#.#.### #.# #.#....>.. #.# #.# ..K...h####.## #.# #h.@.†..###.# ^h@#.####..).†)# #. #.####......( #..... ...# #..# ##. ..... .... ## ^h0^h^h͚.K...hK)^hyc8===---6^ho^h=> _The jackal closely misses you.^hr^h;  You freeze the jackal.^hL^hξ^h.K#.   jackal^h+^h moom6174 the Chiller###Felid..#^hz1Health: 8/9=====================---#.# ########## Magic: 3/4==================------# ##.# #......... AC: 1Str: 4#.#.### #.# #.######## EV: 16Int: 18^h;....>.. #.# #.#SH: 0Dex: 16....K..####.## #.#XL:  1 Next: 108% Place: Dungeon:1^h2#.h@.†..###.#Noise: =--------  Time: 187.0 (1.0)#.####..).†)#-) Teeth and claws^h#. #.####......(Cast: Freeze#. #.# #.######.. ... ..... ...# #..#h   jackal##. ..... ....K   kobold (missile)######## #.###.#You barely miss the jackal.^hThe jackal is severely wounded.The jackal misses you. The jackal closely misses you. ^hM_A kobold comes into view. It is wielding a +0 short sword. _The jackal closely misses you.You freeze the jackal.^hr% ^hf_You kill the jackal!You have reached level 2!^hr/  --more--^h911/13-^hN_4/6--------2^h 3% ^hKkobold (missile)^h4 _^h ^hB= You freeze the jackal.  ^hDThe jackal is almost dead.^hD.K ^h^hf-3------^h8^h^h ^h(_The jackal bites you.^h_f;  You freeze the jackal.^hmg^hl.K†K   kobold (missile)^h:o2--------109Freeze^h%s^htJ _You kill the jackal!^h]e ^hf ^hl ^hn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h ### ..# #.#  # #^h=  #.# # #.#.### #.# #. ....>.. #.# #.# .####.## #.#^h #K@..†..###.# #.####..).†)# #. #.####......( #. #.# #.###### .. ... ... .. ...# #..# ##. ..... .... #^h'####### #.###  .#^hn^h9/13 ----90Freeze^h^h@ _The kobold hits you with a +0 short sword. ^he_You see here a jackal corpse.^h?;  You freeze the kobold.^h IC)^hMb1--------3^h?N91Freeze^hT^h <====^h`? ^h~A ^hA j2====^hB ^hD ^hE ^h*F ^hG ^h*H ^h6I ^hJ ^hK ^hL ^hM ^h7N :==^h8O ^hCQ ^hQ 63==^hQ O3====^hR ^hU 1 _HP restored.^hgU ^hWV ^hW ^hX ^h(Y ^hZ ^hZ ^h[ ^h] ^h%^ O======^hB_ ^h a ^h9a ^h5b ^hhe ^he ^hf ^hh ^hh ^hi ^hk ^hk ^hl ^hn ,^ho ^hMq ^hq P4====^hr ^hBt ^hnt ^hWu ^h.w ,^hHx ^h8z ^hfz ^hL{ ^h:} ^hv} <====^h~ ^h1 ^h] ^hI ^h ^hD ^hD ^h ^h) ^h ^h4 ^h_ ^hW ^h: ^hg ^hb ^hN ^h P5====^h ^h ^h ^h ^h ^h ^h ^hQ ^h{ ^hn ^h@ ^h <====^h ^h6 ^ha ^hp ^h ^h ^hâ ^h ^hҤ ^h ^h ^h ^h! ^h ^h ^h ^h ^h #6^h +====^h) ^h۱ ^h ] ### ..#^h # #.#  # #. #.# #^h< #.#.#### #.# #.^he .>..# #.# #.#.####.## #.#^h  #@†..†..###.#-236.0 (45.0)^h T #.####..).†)# #.# #.####......( #.^hݹ {# #.# #.###### ..^h V. ... ... ..^h< ( ...# #..# ##....... .... ###^hc D##### #.### ^h A .#^h/ ^h F-7.0 (46^h= ^hc  ^h _Found 6 poisoned darts.  Things that are here: _a +0 short sword; 2 stones; a kobold corpse^h9 ^h&: ^hP< ^hoA ^hD ^hG $ _^hG ^hpJ ^h?M ^hM ^hO ^hS ^h[ #.. #. ### .. ..#  #. #.# ######^h\ F # #. #.# #.....##.#.#### #.# #.####^hE\ 5>..# #.# #.#[......@..####.## #.#9.0 (2.0)^h\ ####.#.##)†..†..###.##. #.####..).†)# #. #.# #.####.....^h\ #. #.# #.# #.#####. ... ... ...^h] .. ..( ...# #..#####....... ....######## ^h@] -#.###^hb ^hc H====40.0 (3^hh ^hzj  ^hj G_Found a leather armour.^h ^hG ^h{ ^h1 ^h  ..# #.# ### ... ..#^hM! # #.# #.# . #.#.# #.# #.##.#.#### #.# #..>..# #.# #.#[..####.## #.#^h! 0#.#.##)†..†..###.## #.##.####..).†)# #.##.# #.####^h! @ #.##.# #.# #. #..... ... ...^h"  .....( ...# #..#  ####. ....^h:"   # #.### ^h?' ^h) +1.0 (1^h- ^h 1 M _Found a leather armour.^h=^h>^h@^hX^hW^h ^h ^h ^h^hF^h^hy^hx^h^h!^hL,^h^h^h^hV!,^h#^h %^h',^h3)^h+^h-,^h5/^hq1^h8 S##.# ?#  #..^h8u #.. ..#  #.####.# ###  # #.##.... .^h79V #.#@##.#.# #.###.#.##.#.# #.......##.#.#### #.^h9+#####........>..# #.##[[.........####.##^h9######.#.##)†..†..## S   ball python (constriction, asleep) #.#.##.####..). #.#.##.# #.###.#.##.^h~>{ 8.0 (7  A ball python comes into view.^h1Fk.SS)^hF+9.0 (8^hK^hM5 _The ball python hisses angrily.^h .# ##S# ..?# #.. #.. ..# ^h7| #.####.# ###  # #.##.... ..#  #.#@##.#.# #.#  ^hef#.##.#.# #.#  ..# #.#  #####........>..# #.#  ^hV#[[......  ######.#.##)†..† ) ^hC   #.# ^h` .# ^hp##S# ..?# ^hɫ4#.. ^h^#.. ..#  ^h+#.####.# ###  ^h~# #.##.... ..#  ^h#.#@##.#.# #.#  ^h۬^h|#.##.#.# #.#  ^h4$..#^haI #.#  ^h#####........>..#  ^hp#[[......^h ^h?}######.#.##)†..† ^hr)^h-  ^ḫ  ^h ^h^hE^h#^hL _A ball python is nearby!^h^h\i$^hi .# ^hi)##S# ^h j..?# ^h7j#.. ^hej#.. ..#  ^hj#.####.# ###  ^hj# #.##.... ..# ^h k9 #.#@##.#.# #.#  ^h5k^hgk.#.##.#.# #.#  ..#^hk #.# ^hk* #####........>..# #.#  ^hk#[[...... ^hl! ######.#.##)†..†^hDl  ^hpl) ^hl  ^hl #.# ^hl^h- ^hGw.# ##S#^h ..?# #..^h- #.. ..#  #.####.# ### ^hz # #.##.... ..# ^h #.#@##.#.# #.# ^h   ^hP#.##.#.# #.#  ^h..# #.#  #####........>..# ^hd] #[[...... ######.#.##)†..† )    ^h^h^h^h ^h%T_A ball python is nearby!^h < .# ^hKk##S# ..?# #.. #.. ..# ^hv| #.####.# ###  # #.##.... ..#  #.#@##.#.# #.#  ^h<#.##.#.# #.#  ..# #.# ^hŲD #####........>..# #.#  #[[...... ^h7 ######.#.##)†..† )^h  ^h8;   #.# ^hOF .# ##S# ..?# #.. #.. ..#  #.####.# ###  # #.##.... ..#  #.#@##.#.# #.#  #.##.#.# #.# ^hF ..# #.#  #####........>..#  #[[......^hF ######.#.##)†..† )^h3GK    ^hL^heM^h#Q^hR ^hST_A ball python is nearby!^h  .##S..?## . . ^h/  #.####.# ## #@##.... . #.#.###.#. .......##.#.########........>..# ##[[.........####.## ^h #####)†..†..#####..).##^h ^h ^hX ^h' K.SK   kobold (missile, wandering)^h ,50.0 (1^h ^h s _A kobold comes into view. It is wielding a +0 whip.^h..K ##...?S#####^hv.....#  #@####.# ## #.##.... . ###.# .......##.#.########..>..# #.# [[.........####.## ^h#####)†..†..#####..).^h^h^hK`.K.S^h^hO41Freeze^h) ^h0 ^hVThe kobold shouts!  You scratch the ball python.  You bite the ball python, but do no damage.  The ball python is severely wounded.  You hear a shout!  The ball python bites you. The ball python grabs you.^h .K K)^h1---- 6 ===2Constr ^h/^h^h ^hQ_The ball python constricts you.^h%  ^hYou freeze the ball python.^h^hI.K†^hK   kobold (missile)^h5----16 7--3Freeze^hV^h ^hGA_You kill the ball python!^hd9--^h^h^hv ^h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hQX V.##. ^hX +.##.^hX l.K?# ..####^hX L.....# ^h,Y  #.####.# ## #.##.... .^haY ! ^hY ?###.# ^hY .......##.#.########..>..# ^hY e#[[.........####^hZ 8.#######^hFZ \)†..†..##^h\ ^hgf F.K^hHh =-4Freeze ^hh _^ht ^hDy x _You see here a ball python corpse.^hI ;  You freeze the kobold!^h e)^hl 4--------20=5Freeze^h ^h2 J _You kill the kobold!^h^h:^hĉ^h$ ^hd_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h^h^h6^h^hh_2==-- _^h?^hC^hP!g^h-^hlg   hobgoblin (wandering)^h^h ^h16^h!-^h$7.0 (2^h^h\ _A hobgoblin comes into view.^h < .. ^hK U.g # .# #. .# ^h~ +.##.# ..?# ^h #).#####  #@.....#  #.####.# ###  # #.##.... ..#  #.#.##.#.# #.# ^h|  #.##.#.# #.#  ..# #.#  .......>..# #.#  #[[..  ^h &)†..†^h .. .g # .# #. .# .##.# ..?# ^h#).#####  #@.....#  #.####.# ###  # #.##.... ..#  #.#.##.#.# ^hߡ #.##.#.#  ..# #.#  ^h<.......>..#  #[[.. ^hN)†..†^h^hk^h ^h ^hLR_A hobgoblin is nearby!^h ) ^h! h.. .g # .# #. .# ^h[ I.##.# ..?# #).#####  ^h R#@.....#  #.####.# ###  ^h d# #.##.... ..#  #.#.##.#.# #.#  #.##.#.# #.#  ^h  T..# #.#  .......>..# #.#  #[[..^h= <  )†..†^hݮ @ .. ^h( .g # .# ^hX W#. .# ^h V.##.# ^h Q..?# ^h #).#####  #@.....#  ^hp #.####.# ###  ^h # #.##.... ..#  ^h w#.#.##.#.#  ^h= u#.##.#.#  ^hf ..#^h I #.#  ^h ^h `.......>..# ^h  ^h0 B#[[..^hX  ^h N)†..†^hӺ ^h ^h ^h  ^h/ R_A hobgoblin is nearby!^hq 3... ... ^h  ..g # #.# #. #.# ^h' n#.##.# ^h "#...?# #)@##### #†.....# ^h 7 #.####.# ### # #.##.... ..#^h  #.#.##.#.# #.# #^h@ #.###.#.##.#.# #.# #^hr #.......##.#.#### #.# #^h #####........>..# #.# #^h E#[[.........####.## ^h^ ^h% 4.g^h^ ^h )8.0 (1 ^h  _^h$ ^h' ^h>6..... ...^h%?# #g#. ##.#...@# #.#).#####†.....# ^hZ? #.####.# ## #.##.... ..#^h?J ###.# ^h?.......##.#.########..>..# #.# ^h,A^hEF.g^hFC----9^hJ^hM ^hM_You see here a scroll labelled HUZEXU YNNIUF.^hc..(..............^h1 ... #.#. #g#.##..?# ^h#.#).##### #†.....^hϏ# #.####.# ##^h #.##.... ..#  ^h??###.# ^h6.......##.#.###^hd^hr3=====^h60Freeze^h֤^h _Found 8 stones. The hobgoblin misses you.^h>  You freeze the hobgoblin.^h@$i.^h'3----71Freeze^h*^hW,M _You kill the hobgoblin!^hu4^h(^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h ^h@ ^h ^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hN- 3^h82 ^ho6 ^h&9 W4==== _^ht9 ^h{< ^hWE g-g   hobgoblin (wandering)^hvL &2^h7M E-3.0 (2^h~S ^hV \ _A hobgoblin comes into view.^hK ..(..g.  ..... ..... ...^hKs ... # #.# #. #.# #.##@# ^hL:#...?# #.#).#####  ^h=LD# #†.....#  #.####.# ###  ^hjL!# #. ..#  ^hLW#.#. #.#  #. #.#   #.# ^hL^hݞ ..(..g.  .....^hX/ ..... ... ^h... ^h˟w# #.# ^hw#. #.# ^h6V#.##@# ^ht#...?# ^h#.#).#####  ^h'g# #†.. ^h\l#.####.#  ^h|# #. ..# ^hġ8 #.#.^h 1 #.# ^h>  ^hsX#. #.# ^h;  #.# ^h^hq^h^h ^hR_A hobgoblin is nearby!^hE ..(..g.  ..... ..... ^h... ... # #.# #. #.# #.##@# #...?# ^h#.#).#####  # #†.....#  #.####.# ###  # #. ..#  #.#.^h8 #.#  #. #.#  ^h^, #.# ^h ..(..g.  ..... ..... ... ... ^hp# #.# #. #.# #.##@# #...?# ^h׭#.#).#####  # #†.. #.####.#  # #. ..#  ^h0#.#. #.#  #. #.#   #.# ^hƲ4^hC^hָ` _A hobgoblin is nearby!^hX` ..(..g.^h+Y7 ..... ..... ... # #.#.#.##...#).###### #†..... #.####.^h\Y#### #.##.... ..^hY.. #####........>..# #.# # ^h2^^h`O==4.0 (1 _^hb^hOgA5.0 (2^h~j^hkc _g - a scroll labelled HUZEXU YNNIUF^h ! ^h! ^h& ^hi* N _There are no items here.^h M..(g............. ... #. #.##^h2 &...# #.#).##### #†.....##^hU g   hobgoblin (wandering)..^hu ^h ^h= 8g.^h׌ Q====6.0 (1 _^hJ ^h ^h&.#.......###...g......#.................... ...  #.###....# #.#).##### #†.....^h,_# #.####.# ## #.##.... ..# ###.# ^hM ^h.$B(g^h$&7^h.(^h)^h#.. # .#.......###... ...(.......#.#...g..............##.......#^h#.......#  ##...#.#).##### #†.... ^hr  #.####.# ## #.##.... ..# ^h^hϸ8g.^h}&8^h)^hk^h ##.....## #.. ##.#.......###.......(g.......#.#..#..#...@...##.##.#### ##...#^hM2.#).##### #†.....# #.####.# ##^hq #.##.... ..#^hѢ^h\.gg^h 0===9^h^h+ _The hobgoblin shouts!^ho. . ^hKpE###.....##^hpU #.. ^hpi##.#.......###^hp......(........#...g.......^hq)#...^hMqi......#.##.####^hqF#. ##^hqP...# ^hq.#).##### #†.....^h0rd# #.####.# ##^hWr^h[t^h6| .^ht|&g^h}1---70^h~Freeze^hQ^h^h   You scratch the hobgoblin.  The hobgoblin is heavily wounded.^h$ 9/13 --------=--1^hW C _The hobgoblin hits you.^h >  You freeze the hobgoblin.^h& 1.^h _342Freeze^h- ^h M _You kill the hobgoblin!^hU^h,^hՕ^h( ^hq_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h;<^h<^h@^hB ^hC_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^ho^h^h^h^h: _^h ^h2)10/13^hu9==------^h^hA^hf^h^h^hո^h1^h^h^h^h(^hv:==^h^h^hL1==^hl^h^h^h?^hr^h^h^h[^hP5====^h^h?^hj2====^h2^hs^h^h^h@^ho^h^h^h<====^h3^h^ho:==^h^h^hL3==^h%^ht^h^h^h^hM^hbB^h^h^h8k==6====^h^h^hI^hl^h^hN^h^h^h^h^hy,^h^hI ^hp ^h <====^h ^h^h^h^h$^h^h^h^h^h^h`^h^h^hj ^h7"^h"^h#^h&^h(^h2(^h!)^h*^h^,^h|,^hk-^h.^hK0^hj0^hN1^h3^hL5^h5^h6^hF8^h :^h,:^h.;^h<^h>^h>^h?^hA^h$C^hUC^h D^hE^hG^hRG^hG^hEI^hJ^hK^hK^h,M^hN^hN^hO^hP^h[R^h|R^h;S^h~T^hV^h5V^hV^hX^hY^hY^hZ^hA`#. ... ###.....####.# #.####.........#^hi` ... #...##.#.......# #.#####.......(..... ^h`...#...##.#........ #.#.####.........#^h` ^ha#...# ###.......# ###.## #.......# #.@.# #.##.####- #.### #.##.# #. #.##.#^hXa #. #....# #. ^hva#.#).#### #. #.#†.....^ha/ ^haU #. ..#.####.^ha  ## #.#.##...^haJ  ^hb#.#.##.#.^hbE ^hf1313.0 (41.0)^hf!-^hf%4.0 (42^hi^hk ^hkC_h - a cyan potion^h ^h\^h^h^h^hҢ,^h^h^h ^h^h^h^hӧ^hT^hE^h^h۪^h^^hV^h^h֭^hH^hC^hȰ^h^hu^hc^h,^hy^hO^h^hǷ^h=^h^h^h^h^hN^h^h־^hq^h^hL| #.#^hm #.# ###.## ^h#....# #.####J#..#### #.....#.#.....# ###.....^h###.#...#.####.......#...@...#...##.#.....^h.A#.###.#####.......(.. #...#...##.#..... #.#.#.####.......^hL ...#...# ###.....######.## #^hkaJ   endoplasm (asleep)^h #...# #.##.# #.### #.##.#^h[#.# #.##.#^h-24.0 (10^h,5.0 (11^hJ^h^] _An endoplasm comes into view.^h= #.# ^h/#.# ###.##  #....#  #J#..####  #.#.....#  ###.#...#^h #...@...# #.###.###( #... #.#.# ...#...#  ######.##  #...#  #.###  #.# ^hh #.# #.# ###.##  #....#  #J#..####  #.#.....#  ###.#...# #...@...# ^hi#.###.###( #... #.#.# ...#...#  ######.## ^hXi #...#  #.###  #.# ^hn4^hlt^hva _An endoplasm is nearby!^h = #.# ^h, -#.# ###.## ^hM  #....#  ^h T#J#..####  #.#.....#  ###.#...#^h I #...@...# #.###.###(^h  #... ^hR $#.#.# ...#...# ^hp  ######.## ^h  ^h #...# ^h  ^hن #.###  ^h '#.# ^h@ | #.#^hz T #.#^h  ^h c###.## ^h  ^h t#....# ^h  ^h. h#J#..#### ^hJ  ^hw r#.#.....# ^h  ^h Z###.#...#^h  ^h [#...@...#^h  ^h O#.###.###^h: (^hT  ^h~ #...^h  ^h K#.#.#^h  ^h |...#...# ^h!  ^h5! ]######.## ^hP!  ^h|! P#...# ^h!  ^h! 2#.### ^h!  ^h! 1#.# ^h( ^h( ^h. ^h0  ^h0 [_An endoplasm is nearby!^h"     #.#  ^h`# #.#   ###.##  ^h# #....# #.###   #J#..#### #  ^h# #.#.....# ###   ###@#...#.####.  ^hC$ #.......#...##.#..  #.###.#####.......(  ^h$#.. #...#...##.#  #. #.#.#.####.  ^h$#. ...#...# ###  ^hW%d# ######.## #....   #...# #.##.   #.### #.##.^h)^h*86.0 (1.0) _^h-^h/^hy # #.# ##.# ....# ###J#..#### ^h6 ..# ######.#...#.####..#.......#...##.#... #.###.#####.......(#.. #...#...##.#^hd #.#.#.####... ...#...# ### ######.##....^h^h47Freeze^h^h ^h&  ^h>PYou miscast Freeze.  You are very lightly contaminated with residual magic.^h85----^h5M8Contam ^h^h ^h*_Nothing appears to happen.^hѤ JJ    You freeze the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.^h8/13 ----------4--------=9^h^hK% _You are frozen.^h  You freeze the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.^h4-----------------3--------30^h^h% _You are frozen.^hO ^hO ^hHU ^h|X  ^hX P_You are too injured to fight recklessly!^h^hX^h^h ^ _You are too injured to fight recklessly!^he  ^heCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  moom6174 the Chiller  Felid  Health: 4/13=======----------------- #.#  Magic: 2/6========---------------- #.#  AC: 1Str: 4^hf ###.##  EV: 16Int: 18 #....# #.### SH: 0Dex: 16 #J#..#### #.... XL:  2 Next: 34% Place: Dungeon:1 #@#.....# ###.... Noise: =--------  Time: 330.0 (0.0) ###.#...#.####...... -) Teeth and claws #.......#...##.#.... Cast: Freeze #.###.#####.......(. Contam  #.. #...#...##.#....^hQ  #. #.#.#.####...... J   endoplasm #. ...#...# ###.... # ######.## #.... #...# #.##. _You are too injured to fight recklessly!  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)^h!  moom6174 the Chiller  Felid  Health: 4/13=======----------------- #.#  Magic: 2/6========---------------- #.#  AC: 1Str: 4^h$ ###.##  EV: 16Int: 18 #....# #.### SH: 0Dex: 16 #J#..#### #.... XL:  2 Next: 34% Place: Dungeon:1^h$ #@#.....# ###.... Noise: =--------  Time: 330.0 (0.0) ###.#...#.####...... -) Teeth and claws #.......#...##.#.... Cast: Freeze #.###.#####.......(. Contam  #.. #...#...##.#....^hp #. #.#.#.####...... J   endoplasm #. ...#...# ###.... # ######.## #....^h #...# #.##.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line^h(Aim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm.^hǾ#.# ^h%#.# ###.## #....# ^h]Y#.   ^h #.... #.###.(^h׿ #.. #.. #. #.#.   ^h #. ...#...#     # ^hP.##    #...#  ^h^hf411.0 (1Freeze^h^honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  ^hPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm. ^hB_You kill the endoplasm!^hy   Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h3^hD^hI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h3^h%^hF _Unknown command.^h< ^h ^h ^h ^hc P _^h J5==^h ^h ^h (^hu ^h<  ^h T_Your magical contamination has completely faded away.^h ^h9 ^h ^hX ^h ^h/ ^ho 6==3^h 3====^h: ^h ^h T6==^h| ^h ^h ^hg ^h ^h ^h ^h ^h <====^h ^h  ^ha _7===^h7 ^hU ,^h% ^hR ^h ^h ^hQ ^h ^h( ^hL ^h 9=^h; ^hk ^h #8^h d==4====^h ^h ^h ^hr ^h ^h ^hW ^hw ^h ^h; ^h! ^h! #9^h " F========^hF" ^h" ^h$ ,^h$ ^h% ,^h& ^h& ,^h}' ^h+( ^hT( :==^h ) ^h* ^hp* R10/13==^h* ^h+ ^h, P5====^h{, ^hn- ^h- ^h- ^h. ^h. ^hV/ ^hC0 ^hm0 l1====^h1 ^h2 ^h*2 <====^h2 ^h3 ^h3 ^h04 ^h-5 ^hW5 ^h5 ^h6 ^h6 $==^h7 ^h7 ^h8 ^h%9 L2==^h9 ^h; ^hS; ^h; ^hL= ^h= ^h= G6====^hc> ^hh? ^h? ^h-@ ^h7A ^hA :==^h#B ^h&C ^hyC ^hC E3==^h!D ^hCE ^h#F ^hLF &====^hqF ^hG ^hH ^hcM 7  #.#  ^hM #.#  ^hM (###.##  ^hN +#....#^h,N #.##  ^hcN  #.#..#### #...  ^hN  #.#.....# ###...  ^hN e###.#...#.####.  ^hN k#.@.....#...##.#^hO 1- ^hFO  #.###.#####.......( ^hO K#.. #...#...##.#  ^hO M#.. #.#.#.####....  ^hO # #.K ...#...# ###   #.#######.## #^h$P vK   kobold (missile, asleep)  ^hVP  #. #...# #.## ^hP  #. #.### #.##  #.# #.##^hUT 8 71.0 (40.0)  ^hT _A kobold comes into view. It is wielding a +0 dagger.^hX @K.^h=X ?K)^hX '===^hY 2.0 (41^h\ ^h^  ^h^ _The kobold shouts!^hd| #.#  #.#  ###.##  ^h#....#  #.#..####  #.#.....#  ###.#...# #.@.....# #.###.###( #..  ^hz#.K  #..   #.#  #. #...#  ^hYD#. #.###  #.# ^haSi#.# #.# ###.## #....# ^hbT!#.#..#### #.#.....#  ###.#...# #.@.....# #.###.###( #..  #.K  #.. ^hUl  #.#  #. #...#  #. #.### #.# ^h[^h[^ha^hd ^heO_A kobold is nearby!^h$^h6 #.#  #.# ^h>" ###.##  ^hp2#....#  #.#..####  ^h#.#.....# ^hʻ ###.#...# ^h;#.@.....# #.###.###^h"( #.. ^hf+ #.K  ^h#..  ^hż #.#^h  ^h#. #...# ^hH #. #.### ^hu #.# ^h^hrT #.# #.# ###.## ^hUK#....# #.#..#### #.#.....# ^hUZ ###.#...# #.@.....# #.###.###(^hV #..  #.K  #.. ^h`VI  #.#^hV  #. #...# ^hVo #. #.### ^h)W1#.# ^h\]^h]^hc^hg] _A kobold is nearby!^h*c #.#  #.# ^h}*Q###.##  #....##.# ^h* #.#..#### #..  #.#.....# ### ^h+q###.#...#.####. ^hW+ #.......#...##.#  #@###.#####.... ^h+.# #...#...##.#..  #.K# #.#.#.####.^h+ ^h>, #......#...# ### ^h, #.#######.## #  #. #...# #.# ^h, #. #.### #.  #. #.# #. ^h(-j #.# #..^h/^h5:K.^h7,---3.0 (^h7'1.0)Freeze _^h*=^hh?^h  You freeze the kobold.  The kobold is moderately wounded.^hs 0------5----=--4^hw ^h ; _The kobold hits you with a +0 dagger.^h7+  You freeze the kobold.  The kobold is severely wounded.^h,g4--------5^h/^hg1= _The kobold hits you but does no damage.^h;  You freeze the kobold.^h)P)^h^hȊ 3--------46^h nFreeze _You kill the kobold!^h^h ^hd_Your Ice Magic skill increases to level 4!^hQ^h^h^hS  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hF^hG^hH^hK^hyOP _^hO<------^hP^hSR^hRL1==^hS^hU^hfU:----^hFV^hW,^hX^hZ,^h[^h7]92^h]z====4====^h^^h`^h]`^h`^hb,^hjc^hd,^he^h7g^hgO======^hdh^hi^h?jL3==^hk^hl,^hm^ho^hCo^ho^hzq,^her^hs^ht:==^ht^hv^hvP5====^hw^h:y^hoy^h{B^h|^h~,^h^h^h́<====^h^h^h^h^hJ^h|^hX^hS^hŊ^h^h^h-^h^hq^h^h`^hԑ^hN6====^h^hȔ^h^h^hu^hK  Things that are here:  a +0 dagger; 4 stones; a kobold corpse^hќ^hC _^h+^h*^h^h֡^h^hף^hJ^h<====^hW^h^h,^h^hW^h3,^hC^hͱ^h<^hv^h^hw^h^h^h^h^h,^hػ^h ^h,^h^h^h,^h^h^h,^hI^hG^h,^h^h^h ,^h^hs^h,^h"^h^h,^h^h^h,^h^h^h,^hE^hC^h~,^h^h^hZ,^h^h^h,^hN^h^h,^h^hJ^h,^h^h`^h,^h^h^h,^h^h^h,^h^h^h,^h^h^h,^hl ^h; ^h7 ,^h ^h ^hN ,^h ^hd ^hi ,^h ^h ^h< .#######.## #.......# .# #...# #.##.#### ^h .# #.### #.##.# .# #.##.##.#  .# #.#^h #....# .# #.##.#).##### ^h% .# #.# #######.#†.....# .# #.. .l......#.####.# ### ^hl .############# #@#.##.... ..#- .............# #.#.##.#.# #.# ############.###.#.##.#.# #.#^h  #.......##.#.#### #.# ^h #####........>..# #.# #[[.........###l   frilled lizard (asleep) ^hE ######.#.##)†..†.. #.#.##.####.. #.#.##.# #.#^h# 1434.0 (58.0)^h$ F-5.0 (59^hk) ^h}/ a _A frilled lizard comes into view.^h^ [.  .# #...# #.# ^h .# #.### #.##.# .# #.# #.##.# .# #.# #....# .# #.# #.#) .# #.# #######.#† ^h" .# #.. .l......# . #@# .............# #.# .###.#  ^hM #......  ^hy 0#####..>..#  #[[. ^h 0####)†..† ^hƣ  ^h~9 .  .# #...# #.#^h9 $ ^hE: .# #.### #.##.# ^h: .# #.# #.##.# ^hB; .# #.# #....# ^h; .# #.# #.#)^h; # ^hP< .# #.# #######.#† ^h< .# #.. .l......# .^h>= = #@#^h= ! ^h= _.............# #.#^h > # ^hM> `.###.# ^h>  ^h? M#...... ^hH?  ^h? 6#####..^h? W>..#  ^hB@ 1#[[. ^h@ L####)†..†^h+A ^hqA   ^hJ ^hK ^hS ^hW  ^h X W_A frilled lizard is nearby!^hH .  .# #...# #.# .# #.### #.##.# .# #.# #.##.# .# #.# #....# .# #.# #.#)^hmI .# #.# #######.#† .# #.. .l......# . #@# .............# #.# .###.#  #...... ^hI  #####..>..#  #[[. ####)†..†  ^h&L.  ^h.# #...# #.# ^h.# #.### #.##.# ^h#.# #.# #.##.# ^hV.# #.# #....# ^h.# #.# #.#) ^h.# #.# #######.#†^h# ^h7.# #.. .l......#^hf2 .^h= #@#^h! ^h.............# #.# ^hH`.###.# ^hH #......^h  ^h6#####..^h!R>..# ^ha1 #[[.^h ^h####^h9)†..†^h, ^hK ^hj^h ^hP^h ^hW_A frilled lizard is nearby!^hD.  .# #...# #.# .# #.### #.##.# .# #.# #.##.# .# #.# #....# .# #.# #.#) .# #.# #######.#† .# #.. .l......#^hX . #@# .............# #.# .###.#  #......  #####..>..# ^hO #[[. ####)†..†  ^h^ho.  .# #...# #.# .# #.### #.##.# .# #.# #.##.# ^h?.# #.# #....# .# #.# #.#) .# #.# #######.#† .# #.. .l......# . #@# ^ho.............# #.# .###.#  #......  #####..^h[>..#  #[[. ^hp####)†..† ^h ^hȸ^hR^h^he _A frilled lizard is nearby!^h8#......#...# ###.# #.#######.## #.......# #.# #...# #.##.#### ^h #.# #.### #.##.# #.# #.# #.##.# ^h#.# #.# #....# ^h)9#.# #.# #.#).##### #.# #.#########.#†.....# ^h_#.# #....l....@.#.####.# # ^h #.###############.#.##.... .. #.............# #.#.##.#.# #. ^hs#############.###.#.##.#.# #.^h #.......##.#.#### #.#####.^h^>..# #.^h #[[.........##########.#.##)†..†^h6J #.#.##.####.^h^h/6.0 (1.0) ^h _^h^h^h' #......#...# ###.#  #.#.## #.......#  #.# #...# #.##.####  #.# #.### #.##.#  #.# #.# #.##.#  #.# #.# #....#  #.# #.# #.#).#####  #.# #.#.#†.....#  #.# #....l...@..#.####.#  #.#.#.##....  #.# #.#.##.#.# #  #.###.#.##.#.# # #.......##.#.#### # #####..>..# # #[[.#### ######.#.##)†..† #.#.##.####[39^h-(;49m^hU*^h!/a.ll^h0.=7^h4^h68 _The frilled lizard hisses angrily.^h #......#...# ###.# #.#.## #.# #.# #...# #.##.#### #.# #.### #.##.#^hVB #.# #.# #.##.# #.# #.# #....# #.# #.# #.#).##### #.# #.#.#†.....#^h #.# #.....l.@...#.####.#  #.#.#.##....  #.# #.#.##.#.#  ^hB #.###.#.##.#.#^h_/ #.##.#.#### #####.>..#  #[[. ######.#.##)†..^hE #.#.##.^hLj^h :.l^hҎ<-8Freeze^h^h!^h1 u  You scratch the frilled lizard but do no damage.^h .=9^h ^h  ^h- V_The frilled lizard closely misses you.^h D  You scratch the frilled lizard.^h i.^h _840Freeze^h ^hr R _You kill the frilled lizard!^h>^hv>^hq^haH _No target in view!^hY3^hř^h^h^hy$ _^h,^h,^h^h^hI,^hʴ^h,^h^h^h,^h^hB  Things that are here:  ^h8a +0 whip; 5 stones; a kobold corpse^h^h) _^h-^h,^h^h^h^h^h&^h:^h^h ^hQ^h^hS^h^h%^h^h^h^hE^h^h^ht^h^h^h$^h^hO^h^h^h^h^h{^h^h^h^hW^hR  There is a stone staircase leading down here.^h@^h _^h^h^h,^h9 ^hy  Things that are here:  a +0 short sword; 2 stones; a kobold skeleton^h^h^hB _^h^h|^hh,^hX^h^h ,^h^h ^h",^h#$^h%^h'^h4(^h*^h-^h/^h0^h2^h7B^h8^h:^h<,^hT>^hEX^hAF^h>H,^hI^hK^h:N,^hO^htQ^hlS,^hT^hV^hX,^hY^h\^h^,^h_^hc^hee,^h(g^h i^hj,^h:l^h2n^hp,^hXq^hr^h;v,^hw^hz^h|,^h ~^h^h,^h^h^h,^h^h^h,^hŌ^hH^h^h=^h^h [  You see here 4 stones.^h5 _^h^h^h:....##.##.# ###.# ##############.##.# ^hB#..............##.# #.###############.##.#  ###.## #.#  ..÷..###.#  ^h5###..).÷)# ###......(.@# - ##......... ^hg..........# #.##....l ....####..######.# ...# .................. .## ^he########.#######.# # l   frilled lizard (asleep)#.# #.#^h#.# #.##..^h082.0 (42.0)^hRF-3.0 (43^hn^hDZa _A frilled lizard comes into view.^h    #.#   #.#   #.# #.# #.#÷^hJ).÷)#########  .....(.@#.#######........ ..# #.##....l ..#.# ...# ............ .## ^hV#.# #  #.# #.# #.# #.# ^h%#..^h(T    #.#   #.#   #.# #.# #.#÷^h).÷)#########  .....(.@#.#######........ ..# #.##....l ^hb..#.# ...#........... .###.# # ^h3& #.# #.# #.# #.# #..^hw^h^h/^hn ^hW_A frilled lizard is nearby!^hx     #.#   #.#   #.# #.#^hx % #.#÷).÷)#########  .....(.@#.#######........ ..# #.##....l ..#.# ...# ............ .## #.# #  ^hx ]#.# #.# #.# #.# #..^h J   ^h_ #.#   #.#   #.# #.#^h A #.#÷^h s).÷)#########  ^h S.....(.@#^hQ J.#######........ ^hz ..# #.##....l ..^h #.# ...#........^h J... .##^h ~#.# #  ^hU z#.# #.# ^h u#.# #.#^h 2 #..^hO ^h2 ^h ^h e _A frilled lizard is nearby!^hg##.# ##############.##.#  #.# #..............##.#  ^h#.# #.###############.#  #.# #.# ^h۪Q##.## #.# ^hb# .÷..###.# ^h,.## ^hT##..).÷)######### ...## ^h #.####......(..##.....# ^hǫh##.####.#######.@....... ^h.........# #.##....l#^h+o####..######.# ...## ^hO`................. .#^ht # ^h_#######.#######.# ^h# #.# #.# ^h#.# #.##.. ..^hB-###^h)^h/4.0 (1.0) ^h1 _^hٺ^h2^h-.# #.##.# #.# #.##.# #.# #.##.# #.# #.# ..## #.# .# ÷..###.# #.## ..).÷)### #...## ^h?P#.####......(..##.....#.####.#######.# #.##....l#^h####..######.# #...## .. ..##^h.#######.# ###.# #.# ^h,U#.# #.#^hs^#.. .. ^h%^h&&5^h-^h/^ha.# #.##.# .# #.##.# .# #.#^hb##.# .# #.# .. .## #.# ^hIbW.# ..###.# ^hbJ#.## ^hb..).÷)###########...## ^hc.####......(..##.....# .####.#######.^hnc# #.##....l#^hcq####..######.###...## ^hc6.#.# #^hd"##^hSd[#.# #.# ^hd^h j^hj^h"k6^ho^hq^h# #.##.# # #.##.# # #.#^hh/###.# # #.# .. ## #.# .# ###.# ^h}##.## ).÷)###########...## ####......(..##.....# ^h?####.#######.# #.##....l# ^h####..######.###...##  r..##.#^hG.# ####^h#.# #.# r   quokka (asleep)#.# #.# ^hel   frilled lizard (asleep) ^h^h&7^h^h&Y _A quokka comes into view.^hA .............############## .. ## .##^hAB ##.##).÷)###########...## ####......(..##.....###########............ ^hyB ......# #.##.@..l#### ####..######.###...## .............. r..## ####.#######.####^hB [##  #.# ^hB . .. ## ^hH ^h~I &8^hM ^hO ^h ############# .. ## .##^h u##.##).÷)###########...## ####......(..##.....###########............ ^hZ |......# #.##....l#### ####..######.###@..## ...............r..## ^h ####.#######.######  #.# ^h߽ . .. ## ^h G  The frilled lizard hisses angrily.^h e.lrr^h _l^h\ 9/13 --------==9Freeze^h ^h + _The quokka bites you.^hP  You scratch the quokka.  The quokka is moderately wounded.^h bl. ^hM /-90^h ^h A _The quokka completely misses you.^h ^hzv  The quokka is moderately wounded. _The quokka completely misses you.  You scratch the quokka.  The quokka is heavily wounded.The quokka bites you.  The frilled lizard bites you but does no damage.^h{z6--------------1^h^hS _The quokka barely misses you.^h^he^h^h ^hP_You are too injured to fight recklessly!^h^hJ^h^h ^h7X_You are too injured to fight recklessly!^h ^h# ^h ^h ^ _You are too injured to fight recklessly!^hh  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^h# #.###############.#  moom6174 the Chiller # #.# .. Felid ## #.# .# Health: 6/13^h۠===========------------- .###.# ##.##  Magic: 5/6====================---- .).÷)###########...##  AC: 1Str: 4 ####......(..##.....####  EV: 16Int: 18 ####.#######............  SH: 0Dex: 16 ^h=......# #.##.....####  XL:  2 Next: 48% Place: Dungeon:1 ####..######.###@l.##  Noise: =--------  Time: 491.0 (0.0) ^hts...............r..##  -) Teeth and claws ####.#######.###### Cast: Freeze  #.# #.#  #.# #.#  #.. ..^h- r   quokka  ### l   frilled lizard ^h_You are too injured to fight recklessly!  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h7#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)^hKD# #.###############.#  moom6174 the Chiller # #.# .. Felid ## #.# .# Health: 6/13===========------------- .###.# ##.##  Magic: 5/6====================---- .).÷)###########...##  AC: 1^hDgStr: 4 ####......(..##.....####  EV: 16Int: 18 ####.#######............  SH: 0Dex: 16 ^hD......# #.##.....####  XL:  2 Next: 48% Place: Dungeon:1 ####..######.###@l.##  Noise: =--------  Time: 491.0 (0.0) ^hHE...............r..##  -) Teeth and claws ####.#######.###### Cast: Freeze  #.# #.#  #.# #.#  #.. .. r   quokka  ### l   frilled lizard^h}ECasting: Freeze (safe; 3% risk of failure)  ^hEConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line^hEAim: a quokka (heavily wounded, 100% to hit)  You freeze the quokka.^hJL0   #.# .. #.# .# ##.## ^hL).÷)###########...## (..##.....#### ...........  #.##.....#### .## ^hL.........## ###.######  #.#   #.# ^hMc  #.. ..^hNMl   frilled lizard   ^hMonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line^hMAim: a quokka (heavily wounded, 100% to hit)  You freeze the quokka.  ^hM7You kill the quokka!^hP\7=55^h4Q2.0 (1^hQU^h2WF _The frilled lizard closely misses you.^hW^h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h-# #.###############.#  moom6174 the Chiller # #.# .. Felid ## #.# .# Health: 7/13^h--============------------ .###.# ##.##  Magic: 4/6================-------- .).÷)###########...##  AC: 1Str: 4 ####......(..##.....####  EV: 16Int: 18 ^h-####.#######............  SH: 0Dex: 16 ......# #.##.....####  XL:  2 Next: 55% Place: Dungeon:1 ####..######.###@l.##  Noise: =--------  Time: 492.0 (0.0) ^h;.i..................##  -) Teeth and claws ####.#######.###### Cast: Freeze  #.# #.#  #.# #.#  #.. ..^h.r l   frilled lizard  ### _The frilled lizard closely misses you.Casting: Freeze (safe; 3% risk of failure)  ^h.<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)^h # #.###############.#  moom6174 the Chiller # #.# .. Felid ## #.# .# Health: 7/13^he #============------------ .###.# ##.##  Magic: 4/6================-------- .).÷)###########...##  AC: 1Str: 4 ####......(..##.....####  EV: 16Int: 18 ^h ####.#######............  SH: 0Dex: 16 ^h ......# #.##.....####  XL:  2 Next: 55% Place: Dungeon:1 ####..######.###@l.##  Noise: =--------  Time: 492.0 (0.0) ..................##  -) Teeth and claws ####.#######.###### Cast: Freeze ^hH V #.# #.#  #.# #.#  #.. ..^h} % l   frilled lizard  ###Casting: Freeze (safe; 3% risk of failure)  ^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line^h ^Aim: a frilled lizard (100% to hit)  You freeze the frilled lizard.^h1   #.# .. #.# .# ##.## ).÷)###########...## (..##.....#### ...........  #.##.....#### ^h..## .........## ###.######  #.#   #.#   #..  ^h#  ^hM83.0 (1Freeze^h^h^h!Sonfirm with . or Enter, or press ? or * to list all spells.^h "Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  ^hX"nYou freeze the frilled lizard. _You kill the frilled lizard!^h+ 3^hB- ^h/ ^h3 B^h@4 ^h5 ^hP8 ^h8 ^h9 ^h< ^h= #8^hU= 1==^h> ^h? ,^h@ ^hB ,^hC ^h\D ^hD ^hDE ^hF ^hF J9====^hG I5====^hG ^hI ^hVI ^hI ^hhK ,^hL ^h]M ,^hFN ^h^O ^hO L======^hdP ^hQ ^h R R10/13==^hR ^h8T ,^h U ^hV ,^hW ^hX ,^hY ^h[ ^hT[ l1====^h\ ^h|] ^h] N6====^h^ ^h_ ,^h` ^hIb ,^hc ^hd ^hd :==^he ^hg ^h;g 52==^hog 5====^hh ^hti ,^hVj ^h~k ^hk ^hXl ^hm ,^hn ^ho ^h p :==^hp ^hBr ^hzr L3==^h>s ^hu ^hv ,^hww ^hy ^hz ,^h| ^h} ^hN~ ,^h ^h` ^h ^h :==^h ^hǃ ^h ^h2 ^hޅ ^h ^hO ,^h ^h- ^h] ,^h ^h_ ^h ,^h~ ^h ^h ,^h ^h ^h ,^h& ^h ^h ,^h} ^h{ ^h ,^h ^h ^h ,^h ^hq ^hp ,^h ^hϠ ^h ,^h: ^h ^h ,^hH ^hD ^h( ,^h ^h ^h| ^h ^h ^h ^h ,^h* ^h ^h ,^h ^h ^h ,^h ^h ^h ,^h ^h ^h/ ,^h ^h- ^h^ ^h ^h ^hA ^h ,^hD ^hI ^h ,^ht ^h ^h ^h. ^h ^h ,^ht ^h ~ _g - 2 scrolls labelled HUZEXU YNNIUF (gained 1)^h8 3^h ^hV ^h ,^hJ ^h4 ^hA ,^h ^h ^h ,^h ^h^ ^hK ,^h ^h ,^h> ^h M _You now have 20 gold pieces (gained 10).^h ^h ^h ^h7 ^h ^hA ^hv ^hh ^h ,^h! ^h ^h ^h ^h" ^h ^h ^h ^h ^h ^h. ,^h ^h ^hl ,^h ^h ^h ^h ^h8 ^h( ^h ,^hx ^hd ^h8 ^hq ^h ^h ^h ,^h< ^h ^h ^h( ^hn ^h` ^h ^h ^hb ^hh ^h ,^h, ^h ^h8 ^hv ^h ^hU ^h ^h ^h ^h ^h ^h@ ^hu ^h ^h ^h ^h ^h ^h ^h: ^h ^he! ^hl" ^h" ^h" ^h2$ ^h:% ^hs% ^h% ^h' ^h' ^h%( ^hZ( ^h) ^h* ^h* ^h+ ^h, ^h{- ^h- ^h- ^h5/ ^h30 ^hl0 ^h0 ^h1 ^h2 ^h33 ^hg3 ^h4 ^h5 ^h6 ^hX6 ^h7 ^h8 ,^hR9 ^hw: ^h; ,^h5< ^he> a  You see here a bat skeleton.^h@ 5 _^hD ^hE ,^hF ^hG ^hH ^hI ^hvI ^hJ ^hK ^hK ^h6L ^h]M ^hN ^hN ^hjO ^hP ^hQ ^hQ ^hER ^h:S ^hKT ,^hT ^hV ^h[ _ ######.≈≈.### ^h[ #..'.'.≈§.'.# ######.÷'.'.≈≈.'<# ........###.≈≈.#### #........##....##.##### #.####....######.......^h;\  .#w ###...## ##.####. .....####....# #.# #. ^hv\ .......@..#..# #.# #.- .###.####.#..#####.## #. ^h\ #.......÷...###. ####.#.###...... ^h\ #.#.####.###. #.#.#.......> w   dart slug (asleep) ^h+] #.#...#####..#.###.# #.> ##.#.....# #..^ha 1591.0 (98.0)^h%b F-2.0 (99^hFe ^hIg \ _A dart slug comes into view.^hn=   ^h*oD  ÷<#   ^ho ##^hoG..... .#w ###...## ##.####. ^h1pV.....####....# #.# #. .......@..#..# #.# #.^hp* .###.####.#..#####.## #. ^hp1#.......÷...###. ####.# ^hiq*#.# >^hq  #.>^hr- ^h     ÷<# ^hAl   ##..... ^h.#w ###...## ##.####. ^h.....####....# #.# #. .......@..#..# #.# #. ^h}.###.####.#..#####.## #. ^h/#.......÷...###. ####.# #.# ^hfI> ^hS #.> ^hB4^hs^h ` _A dart slug is nearby!^hm\     ÷^h n-<#   ^hn ##..... .#w ###...## ##.####. .....####....# #.# #. .......@..#..# #.# #. ^hnw.###.####.#..#####.## #. #.......÷...###. ####.# #.# >^h0oM  #.> ^hs:   ^h/  ÷<#    ^h ##..... .#w ###...## ##.####. ^hFg.....####....# #.# #. .......@..#..# #.# #. .###.####.#..#####.## #.^h #.......÷...###. ^h|####.# #.#^hAH >^hJ  #.>^h- ^h ^h ^h^hC ^hR_A dart slug is nearby!^hF3 ######.≈≈.### #..'.'.≈§.'.# ######.÷'.'.≈≈.'<# ^h3.###.≈≈.#### #.##....##. #.####....######......^h#4L.#w# ###...## ##.####.####....# #.# #^h4...#..# #.# #.###.####.#..#####.## ## #.......÷...### ####.#.###^h4` #.#.####.### #.#.#^h65K. # #.#...##### #^h5 #.###.# #.#. #.....# #^hu=^h?83.0 (1.0) _^hDE^hWG^h ######.≈≈.### #..'.'.≈§.'.# ######.÷'.'.≈≈.'<# .###.≈≈.#### #.##....##.. #.####....######^hy#..#w## ###...## ##..####....# #.# .#..# #.# #..###.####.#..#####.##  #. #.÷...#. ####.#.### ##. #.#.####. ... #.#.# ##^h ## #.#...##### .# #.###.# # .###. #.....# #^h^hU&4^h^h^hf  #....#  ######.≈≈.### ^h #..'.'.≈§.'.# ######.÷'.'.≈≈.'< #.≈≈.####  #........##.##^h z . #.####....######....##..#w######...## ##.######....# #.#.............#..# #..#..###.####.#..#####... #.# #.......÷...# .. #.# ####.#.###... ##^hS } #.# #.#.####.# .. ..# #.#.#..... ###### #.#...### ..#  #.###.#^h ^h &5^h: ^hK ^hqI  #....# ######.≈≈.### #..'.'.≈§.'.# ######.÷'.'.≈≈.'<# ........###.≈≈.##### #..##....##.^h  You freeze the dart slug.^h^h~..KK   kobold^h x4--------72-9^h 0Freeze^h ^h M _You kill the dart slug!^h* ^h 8-^h ^h} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hp #....# ######.≈≈.### #..'.'.≈§.'.# ######.÷'.'.≈≈.'<# ........###.≈≈.^hgH### #........##....##. .... #.####....#######..#.######...## ##..####....# #.#..K.#..# #.^h.#..###.####.#..#####...... #.# #^h4.÷  ..^h-.#. #.# ####.#.### #.## #. #. #.# #.#.####^hk. . . ..# #.#.# ..###^h ## ### #.#... ....# #.###.#^h^hK^h.^h7-600 _^h"$^h%^h #....##. ######.≈≈.#.# #..'.'.≈§.'.^h ..######.÷'.'.≈≈.'<..........###.≈≈. #####.#........##....## .....#.####....######^hf#..#.######...## ##.K.@...####....# ##.#..# ##...#..###.####.#..#####^h}...... #.# #.÷  ^h .. #...#.# #.# ####.#.### ##.## #.##. #.# #.#.^h. ... .. ..# #.#.#.### .. ##. ### #.#... .....#^h-E #.###.#^h^h:.K^hN-1Freeze^h^ho^h^ha0------=2^hA^h<v _You closely miss the kobold. The kobold hits you with a +0 club.^h;;  You freeze the kobold!^hAe)^hD3--------53Freeze^hH^hJ4 _You kill the kobold!^hJ^hM ^hN ^hU ^h:X  ^hX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h| ^h ^hŬ ^h ^h $ _^hh X^h ^hF Z1==----^h= ^hU ^h P4====^h ^h ,^hڽ ^h ,^h ^h ^h c2====^h ^h ^h r-r   rat (wandering)^h ^h! ,10.0 (7^h d====-1.0 (8^hq ^h/  ^hp H_A rat comes into view.^h X   #.  #.#  ^h ..######.÷< r..... #####.#.. .....#.# #####..#.###  ^hY t......)@...#  ##..............#..#  #...#..###.#### ^h X....... #.# ÷  .. #...#.# #.#  #.##. #.# ^h Y ... .. ..#  .. ##. ### ^h   #.  #.#  ..######.÷< r..... ^h2#####.#.. .....#.# #####..#.###  ......)@...#  ^hz##..............#..#  #...#..###.#### ....... #.# ÷  .. #...#.# #.#  #.##. #.#  ... .. ..# ^hg .. ##. ### ^h~ ^h!^hm$^h7& ^hm&L_A rat is nearby!^hߗ   #.  #.#  ..######.÷< r..... #####.#..^h5 .....#.# #####..#.###  ......)@...#  ##..............#..#  #...#..###.####^hn] ....... #.# ÷  .. #...#.# #.#  #.##. #.# ^hY ... .. ..#  .. ##. ### ^h*   #.  #.#  ..######.÷< r..... #####.#.. .....#.# #####..#.### ^hR+ ......)@...#  ##..............#..#  #...#..###.#### ....... #.# ÷  .. #...#.# #.#  #.##. #.# ^h+ ... .. ..#  .. ##. ### ^h 3^h3^h;:^h= ^h=L_A rat is nearby!^h+U ###### #. #.... #. ######.≈≈.##.## #..'.'.≈§.'^h, ..######.÷'.'.≈≈.' r...#.≈≈.#.#####.#........#.......#.####....####^hK- #####.@#.######...##.......)....####....# ##..............#..#  #...#..###.####.#..#### ^h;.........# #.# #.......÷  .. ##...#.## #.# ####.#. ###.## ##.##. #.# #.#.##... ... .. ..# #.#.#.### .. ##. ### #.#...^h/^h0^h7F.r^h5922.0 (1 _^hG>^h?^h!.#### #... ######.≈≈.###.## #..'.'.≈§...######.÷'.'.≈≈.' ...###.≈≈#####r#........##....^hi#.........###########..#.##### #.......)....####..###..............#..#^hk #...#..###.####.#..#### ...............÷  .. ##...#.##### ^h-%###.## ##.##. ##.. ... .. ..#^hƹNrr^h<=3Freeze^hg^hII _The rat misses you.^h 9  You scratch the rat.^h i.^h! {==94Freeze^hJ! ^h" 1 _You kill the rat!^h9# ^hN ^h\O ^hS ^hU H _No target in view!^h3^h^h+^h3== _^h@^h^h^hNP5====^h^hh^h^h;^h^h:==^h^h,^h^h^h1<====^h^h,^h^h),^h^h8^h^he^h,^hl^h^h^h^h^hN6====^h^h^h ,^h^h^h,^hy^h@^h},^hW^h^h^h+<====^h^h ^hM,^hu^h^hD ..#  #.# ^h{l #.# #.# #$#.[.####.#^h #.S....# ####.. #@# #....-...# #.# ######.≈≈.^hH#....##.## #..'.'.≈§..........######.÷'.'.≈≈.#...###..........###.≈≈.^h!##.#####.#........##.... S   ball python (constriction, asleep) #.......#.####....##### ######..#.######...## ^hTT.......)....####....#^h. 32^h)8.0)  A ball python comes into view.Found a leather armour.^hk9 .  ^hThe ball python hisses angrily.^h4=3.0 (19^hB ^h 8 _The ball python moves out of view.^h^h?^h^h^h4M##.. #$.[.####  #.....####....S# #......# #.# ######.≈≈#....##.## #..'.'.≈§...S   ball python (constriction).#..#^h,0.0)^h^hAS.^hA-4.0 (1Freeze^h^hi^h+e ### ..# #.# ^h#.# #.# #$# .[.####.# #....S@#  .....##.# ^hF ...# #.#  #....##.##  ...^h÷ #..^h ##.^hK .#^h{,  ^h4  ### ..# #.# ^hR5 {#.# #.# #$# .[.####.# ^h5 #....S@#  .....##.#  ...# #.#  #....##.##  ...^h6 |÷ #.. ##. ^hG6 A.# ^h@; ^h; 8-^h? ^h@ b _A ball python is nearby!^hQ %  ^h MYou scratch the ball python but do no damage.^h .=5^hX ^he _Your bite misses the ball python. The ball python misses you. x2^h3   , slow)You freeze the ball python.  ^h The ball python is moderately wounded.The ball python seems to slow down. The ball python closely misses you.^hW5----6^h^h ^h1R_The ball python barely misses you.^h*@  You freeze the ball python!^h#0E†^h24--------827Freeze^hm6^h18O _You kill the ball python!^h+ ^hD, ^h_0 ^hV2  ^h2 :_No target in view!^h^h/^h·^hH _No target in view!^hY^h^hӉ^hƌ ^h+:_No target in view!^h[I^hI^hJ^h8L^h}N: _^hO^hO^hP^hR^hR^hS^hU^hV$----^hPV^hLW^hX^hY^h Z^h[^h[^h\^h._,^h_^hPa^haP5====^hb^hd^hmd^h@e^hf^h g^hg^h^i^hi^hhj^hl^hul<====^h]m^hn^ho^hq^h/s^hls^ht^hv^h w^h_x^hz^h_The goblin misses you.^h{$ ^h$ B---4^h( ^h) _You barely miss the goblin. The goblin misses you.^h :  ^h |You freeze the goblin.  The goblin is severely wounded.^hrg3==5----^h5^h^hL _The goblin misses you.^h#y;  You freeze the goblin!^hIe)^ho4--------66^h0Freeze^h^hJ _You kill the goblin!^h ^h^hw^h ^h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hc3^hd^hf^hcg$ _^h;kB^hk^hmmP==^hn^hoP----^h q^hLr,^hNs^ht,^hu^hv,^hw^hyf5====^h&z^hw{,^h|^h},^h~^h,^hm^h)R====^hi^h^h"^hц^h^h͈^h^hn^h^h,^hޑ^h(^hN6====^h^h^h4,^h\^h%  ^hS9You see here a +0 dagger.^h^h _^h^ha^h,^h£^h^hP^h<====^h|^hȨ^h^hi^hD^h^h#,^ht^h^hR ############ #.@.....)..#- ^h#.########.##. #.##. #.##. #.# .. .[.####.#S   ball python (constriction, asleep)^ha #. #....†.# S. .....##.# ...# #.# ##^h090.0 (24.0)^hF-1.0 (25^h^h _A ball python comes into view. _You see here a +0 robe.^h 9^hw s ############  #.@.....)..#  ^h {#.########.#  #. #.#  #. #.#  #. #.# ^h d .. .[  #. #....†.#  S. ^h) ?  ...# #.# ^h7. ] ^h. 1############  #.@.....)..#  #.########.#  ^hV/ #. #.#  #.  #.  ^h0 .. .[  #. #....† S. ^hd0 Z ...# #.# ^hc7 ^hI8 ^hN? ^hB b _A ball python is nearby!^hs############ #.[.....)..# #@########.# #.# #.# #.# #.# #.# #.# ....[.####.# #.# #....†.# S.......##.#K   kobold (asleep) .K....# #.# # #....##.## ^h^h12.0 (1.0)^h,^hss _A kobold comes into view. It is wielding a +0 club.^h ############.[.....)..^h######## ....[.####.# #....†S.......##^h.K....# #.##....##.##^h+.........#####^hz^h&3^h^h^ht############.[.....)..^hL.r^h@P-700Freeze^hn^h^hۭm  You scratch the quokka but do no damage.^h}9/13 --------=1^hD^h>. _The quokka bites you. x2^h( ^hK You freeze the quokka.  The quokka is heavily wounded.^hg4--------2^hf^hL _The quokka misses you.^h;;  You freeze the quokka!^hDP†^h6E)^hE^hJmoom6174 the ChillerFelid############^hKkHealth: 9/13================--------#.[.....)..#Magic: 3/6============------------#.########.#^hZKAC: 1Str: 4#.##.#EV: 16Int: 18^hK### #.##.#SH: 0Dex: 16.....####.##### #.#XL:  2 Next: 100% Place: Dungeon:1^hL#..†@....[.####.#Noise: =--------  Time: 703.0 (1.0)######)###....†.#^h[Lt-) Teeth and claws........##.#Cast: Freeze.......# #.##...##....##.###.............####^hLY #..###...###...... #.. ##.#####.#... #.......#.## You scratch the quokka but do no damage. ^h8M_The quokka bites you. x2  You freeze the quokka.  The quokka is heavily wounded. _The quokka misses you.You freeze the quokka!^hfNK _You kill the quokka!^hN@You have reached level 3!^h"U/  --more--^h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ^h 11/164/8----20^h? B3 0% Freeze^h ^h  ^h E_You feel clever. x2^hM^h P Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce9% 3^h^Pkb - Ozocubu's ArmourIce9% 3  ^hP/c - Summon Ice BeastIce/Summoning^hP]19% 3 6 spell levels left ^h Q^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^h;^h,^h!moom6174 the ChillerFelid############^hQ"bHealth: 11/16 ================--------#.[.....)..#Magic: 4/8============------------#.########.#^h"AC: 1Str: 4#.##.#EV: 16^hi#Int: 20### #.##.#SH: 0^h#Dex: 16.....####.##### #.#XL:  3 Next:  0% Place: Dungeon:1^hX$#..†@....[.####.#Noise: =--------  Time: 703.0 (0.0)######)###....†.#^h %1-) Teeth and claws........##.#Cast: Freeze.......# #.##...##....##.##^h%#.............#### #..###...###...... ^h&#.. ##.#####.#... #.......#.## ^hz&You freeze the quokka! _You kill the quokka!You have reached level 3!^h&Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ^hZ'>_You feel clever. x2^h.^h/1Memorise Frozen Ramparts, consuming 3 spell levels and leaving 3? Y - Yes ^h1' N - No^hf^hjmoom6174 the ChillerFelid############Health: 11/16 ================--------#.[.....)..#Magic: 4/8^hћ============------------#.########.#AC: 1Str: 4#.##.#EV: 16Int: 20### #.##.#SH: 0Dex: 16^h/.....####.##### #.#XL:  3 Next:  0% Place: Dungeon:1#..†@....[.####.#Noise: =--------  Time: 703.0 (0.0)######)###....†.#-) Teeth and claws........##.#Cast: Freeze.......# #.#^h#...##....##.###.............#### #..###...###...... #.. ##.#####.#... #.......#.## You freeze the quokka! ^h_You kill the quokka!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2^h3-4.0 (1^h^hy _This spell is extremely dangerous to cast!^ho12==-5.0 (2^h^hA^h+6.0 (3^h,^hܷ^h@]5===7.0 (4^h~^hֽ _You start memorising the spell. You continue memorising. x3^h3^h^hc _You finish memorising. Spell assigned to 'b'.^h ^h;  Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce9% 3b - Summon Ice Beast^h qIce/Summoning19% 3 3 spell levels left ^h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^h ^hQ^hmoom6174 the ChillerFelid############Health: 12/16 ==================------#.[.....)..#Magic: 5/8===============---------^h #.########.#AC: 1Str: 4#.##.#EV: 16Int: 20### #.##.#SH: 0Dex: 16.....####.##### #.#^hXL:  3 Next:  0% Place: Dungeon:1#..†@....[.####.#Noise: ---------  Time: 707.0 (0.0)######)###....†.#-) Teeth and claws........##.#Cast: Freeze^hI2.......# #.##...##....##.###.............#### #..###...###...... #.. ##.#####.#... #.......#.## Your experience leads to an increase in your attributes!^hGIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.^h^hMemorise Summon Ice Beast, consuming 3 spell levels and leaving 0? Y - Yes ^h' N - No^h^hmoom6174 the ChillerFelid############^hTHealth: 12/16 ==================------#.[.....)..#Magic: 5/8===============---------#.########.#AC: 1Str: 4#.#^he#.#EV: 16Int: 20^h### #.##.#SH: 0Dex: 16.....####.##### #.#^h 'XL:  3 Next:  0% Place: Dungeon:1#..†@....[.####.#Noise: ---------  Time: 707.0 (0.0)######)###....†.#^hC-) Teeth and claws........##.#Cast: Freeze.......# #.#^h{#...##....##.###.............#### #..###...###......^h #.. ##.#####.#... #.......#.## ^hYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 ^h!+_This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.^h+8.0 (1^hU^h $ ^hZ Y_This spell is astonishingly dangerous to cast!^hD +9.0 (2^h=^h2^h53=^h%10.0 (3^h3^hB^h+1.0 (4^h#^h$$ ^h %_You start memorising the spell. You continue memorising. x3^h%^h)^h+ ^h+U_You finish memorising. Spell assigned to 'c'.^hr ^hx C  Skill  Level Cost  Apt Skill  Level Cost  Apt ^h  a - Fighting   0.0   1.0   0   e * Spellcasting   2.7   3.6  -1           b - Unarmed Combat   0.0   1.0   0   f - Summonings   0.0   1.0   0       g * Ice Magic   4.1   5.9  -1  ^h          c - Dodging   2.6   1.8  +3       d - Stealth   2.6   1.5  +4      ^h                             ^h݈                             ^h[                         The relative cost of raising each skill is in cyan.  ^h׉ The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^hx > f + Summonings 0.0^hWTargetTarget--  --  ^hH--  --  --  --  ^h|--  a-z] set^h[-] clear selected targetcost|targets^h [?25h[?0c^h10 ^hyT- [?25l[?1c^hX5.0 current training targets, if any.=] set aall targets^h$^h%^h,^h<5_moom6174 the Chiller^h{5Felid############Health: 13/16 ===================-----^h5;#.[.....)..#^h5Magic: 5/8===============---------#.########.#^hG6lAC: 1Str: 4#.#^h6 #.#^h6[EV: 16Int: 20^h7### #.##.#SH: 0^h7Dex: 16.....####.##### #.#XL:  3 Next:  0% Place: Dungeon:1#..†@....[.####.#^h7Noise: ---------  Time: 711.0 (0.0)^h8######)###....†.#-) Teeth and claws^hW8k........##.#Cast: Freeze^h8U.......# #.#^h8i#...##....##.###.............####^h8a #..###...###......^h29a #.. ##.#####.#...^hh9h #.......#.##  ^h9[_This spell is extremely dangerous to cast! ^h9_You start memorising the spell. You continue memorising. x3 ^h:_You finish memorising. Spell assigned to 'b'. _This spell is astonishingly dangerous to cast! ^hL:_You start memorising the spell. You continue memorising. x3 ^h:N_You finish memorising. Spell assigned to 'c'.^h&C^hC^hK^hO^hP3^hZR^hT^hrU$ _^hYB^hZ^h[L4==^hD\^h_^h`,^ha^hce6===^he^hf,^hg^hui^hi:==^hk^hl^hmK5=^h%n^h7pQ===^h|q^hXs,^ht^hWv^hv^hw^hy^hyi6===^h{^h,}^hp}^h~^hZ^hM7===^h ^h^h^hg^h|^h‡:==^hM^h1^hw^h^h=^h;===^h^hQ^h^h^h[^h^h^h,^h\^h,^h?^hܞ^hFM8===^hU^h^h,^h7^h^hC,^h^h  Things that are here:  a +0 club; a ball python corpse^h^h& _^h^h^h^h;===^h^hٻ^hs,^hݾ^h^h,^h!^h^h8,^h^hf^hm,^hH^h^hk,^h]^h=^h,^h^h^hs,^hm^h^hF,^h*^h{^h^h$^h^h^h ,^h^h^h^hO^h^h4^h>B^h^h,^h-^hn^hp,^hp^h^hE,^h,^h|,^hV^h^h2 ,^h ^h& ^h,^h^hA^h^h^h^h^h^hM^h#^h^h+^hp^h5^h^h^hC ^h ^h!^h"^h'#^h#^h%^h&^hA'^h'^h(^h)^h)^h6*^h;+^h ,^hQ,^h,^h-^h.^h.^h /^hG1^hS2^h2^h2^h4^h5,^h5^h6^h7,^h58^hB9^hV:,^h;^h>^hS@^h@^h`A^hQC^hD^hbE^hF^hG^hI^hI^hJ^hcL^h N^h^N^h8O^hP^hR^hR^hS^hW^hTY^hY^hZ^hr\^h#^,^h>_^h`^h|b,^hc^hae^hf,^hh^hi^h.k,^h_l^hUq^hr,^ht^hu^hw,^hw^hy^hz,^h{^h|^h},^hJ~^hc^hK,^hЀ^h݁^h,^h_^h^hq,^h^h^h;,^h7^h^h ,^h^h^hR,^hJ^hI^hl,^hf^h^hL,^hD^h^h,^h^hZ^h,^h^h΢^h6,^h^hV^hj%######### #.[.....) #.####### #.# ####### #.#  >.$.....####.##### #..# #..†.....[.### #.@# ######)###....95.0 (84.0) #..# #.........##..# #.......#.##..# #...##....## #..# #..........#.#..# #..###...#....######..####.####...............#.........#.####.###.###^h^he,6.0 (85^hm^h _Found a stone staircase leading down.  You pick up a Necronomicon and begin reading...^h|,7.0 (86^h^h/r  You add the spells Haunt, Borgnjor's Revivification and Death's Door to your _library.^h+ 3^hɊ ^h ^h ,^h ,^h! ,^h ^h ^h ^hY ^h $ ^h; )_You now have 39 gold pieces (gained 16).^h ^h2 ^hx ^ho ^h& ^hq ^h ^h R  There is a stone staircase leading down here.^h ^h@  _^hҜ ^h ^hr ^h ^h ^h ^h ^h͠ ^h ^h; ^h ^h/ ^hv ^h@ ^h ^h* ^hp ^h ^h ^h ^h3 ^h ^h v#.[ #. ^h[ S#.############## #.#...>.......####.# #.####..###..†....^h  #.# #..# ######)# #.# #..# #.... #@# #..# 808.0 (11^h  #...|#..# # ####.#..# #.... #.#..# #..# #....######..## ^h6 #.............. ........#. #########.# #.# # ^h} Q#.# #.# ^h ^h ,9.0 (12^h ^h  ^h2 A_Found a thin runed staff.^hX^h^h^h^h^h,^h^hͪ^h^h^hyB^hs^h^h"^h^he^h ^h^h2^h^h^h^hL^h^h^h<^h^h^h^h^h^^hu^hr^h^h1^h^hx^h,^hy^h^h;^h|^h ^hp ^h ,^h ^h ^h^h_^h^h7^hZ^h^hL^hC^hS ^h ^h2!^h$^h"&^hb&^h '^h7*^h+^hQ+^h+^h.^h/^h0^hA0^h3^h4^h=5^h5^h99^h:^h:^hn;^h>^h?,^h@^hD^hE,^hF^hI^hJ,^hK^hN^hLO^hO^hO^hR^hsS,^h T^hV^hW^h X^hX^hM[^h\^h\^h]^h`^ha^ha^hb^h1e^hf,^hg^hj^hFl,^hm^h"p^hq,^h,s^h=v^hw,^hx^h{^h|,^h}^h"B^hE^hŅ^h,^hO^hu^hË,^hŌ^h^h,^h^hu&  ^hThings that are here:  a +0 whip; 5 stones; a kobold skeleton^h^hh _^hٚ^h^h;,^ha^h^hI,^h^h^h:,^h^h,^h2,^h^h^h,^h%^hW^h ^hw^h^h^hb,^h^hM^hi,^h^h!^h#  There is a stone staircase leading down here.^h^h} _^h^h^h,^hk^h  Things that are here:  a +0 short sword; 2 stones; a kobold skeleton^hG^h^h_ _^h^h^h-^h^h^hI^h,^h^h^hv,^h^h^h0,^hp^h~^h1,^h^hl^h],^h^hz^h~,^h^h ^h ,^h ^h^h,^h,^h^hK,^h^h^hX^h^h^h^hY,^h ^he"^h#,^hE%^hx&^h',^hx(^hq)^h1*,^h*^h+^hZ,^h,,^h/^h0,^h 1^h^E#.##.# #.####......(..##.....### #.##.####.####.#######........... #...............# #.##.....## .....(....####..######.###...## ^hEM####........................## ###########.#######.###### #.# #.# #.#######.# #..@......# 76.0 (67###########  ^hBFZ^hF^hI^hKE _Done exploring.^h3^h^h~x................0.0)^hh^hn^hE _Done exploring.^hF3^h^hJ^h?E _Done exploring.^hzI^h9,4^h@0[ _Done exploring.^hnB^hB^h/C^hdX4^h(Y^hZE _Done exploring.^h ^he Where to? (? - help)  D - Dungeon ^hE^hQ:#.##.# #.####......(..##.....### moom6174 the Chiller #.##.####.####.#######........... Felid ^hRJ#...............# #.##.....### Health: 16/16 ======================== .....(....####..######.###...##Magic: 8/8======================== ####........................##AC: 1Str: 4###########.#######.######EV: 16Int: 20#.# #.#SH: 0Dex: 16^haS#.#######.#XL:  3 Next:  0% Place: Dungeon:1#..@......#Noise: ---------  Time: 876.0 (0.0)###########-) Teeth and clawsCast: Freeze         ^hIT_a +0 short sword; 2 stones; a kobold skeleton _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.^h^ _^hdn^hee,^hf^hh^h.j,^hk^ho^hp,^hq^ht^hwB^hy^hy^hXz^h{^h~}^h~,^h^h^h,^he^hR^h,^hL^h^hn^h^h^h^h ^hX^ha^h^h^hB^hg^h^hh^h^h^h^hh,^hp^h^hV^h^h^hHN _Done exploring. _^h Things that are here:  a +0 short sword; 2 stones; a kobold skeleton^h^h٬ _^hĭ^h^h4,^hr^hY  There is a stone staircase leading down here.^h3^h^h$ _^hG^h};2^h,^h?^h _You climb downwards.  Found 4 poisoned darts.  There is a stone staircase leading up here.^hvh^hm #.. .. .. . # #....##.# .......## # 96.8 (20.8)^h@nd.........#.##......#. .#..(... . ... #.. .# .S S   adder (asleep) #.. . . ... ## ^ho^hLr^h/t] _An adder is nearby!^h $^h# + #.. .. ^ho .. ^h ". # #.^h 6 ...##.# .......## ^hn l#..@# ##.........  #.##......  ^h #. .#..(.  .. . ...  #.. .# .S  #.. . .  ... ## ^hw z #.. .. .. . # #. ...##.# .......## #..@# ##.........  #.##...... ^h8  #. .#..(. .. . ... #.. .# .S  #.. . . ... ## ^hR ^h ^hH ^h ] _An adder is nearby!^h #.... . ## #...##.#.^hy%.......## ... #..<###.....##..@......[.###. .#..(.. #. ...^h#.. .# .S#.. .. .)... ## ^h^h17.8 (1.0)^h ^h  ^h l_Found a ring mail and a short sword.^h.. . ### ####.#...##.# ............## ..... #..<###...##.........[.##.#.#..#..(....#. ....!^h#..[# .# .S#..# .. .).... ### ..##.. ...^ht^h\&8^hÖ$ ^h|~_Found a fizzy puce potion and a runed cloak.^hH.. .. #. .# ^h## #. ####.#....##.# ...## .#..<###.##.[.#.##.#.#..#..(.^h6....#......!.#..[# .##.S.#..# .. ..)..... ### ..^h~##.. ..  ... ...^h^h&9^h^hS^h^ # .#.### #. #####.#.#...##.# #..............## #. #..<###.##.........[^hx_ .##.#.#..#@.(....#......!#..[#..##.S...#..##... ..).... ..### ...##.. ... 0....... . ....# .^hYd :  Found 2 flux baubles.^hd ^h~j S.S^h1k ?==900Freeze^hHp ^hq / _The adder hisses angrily.^hAx ^hx %-^hmy 1^h ^hF _You barely miss the adder. The adder closely misses you.^h3  (slow)  You freeze the adder.  The adder is moderately wounded.^h465--^h5a7----2^h:^h;H _The adder seems to slow down. The adder bites you.^h|&  ^h}cYou freeze the adder.  The adder is heavily wounded.^h~#6^h !------^hK3^h^h ^hԛE_The adder misses you.^hs The adder is heavily wounded. _The adder misses you.  You freeze the adder.  The adder is severely wounded.The adder seems to slow down. The adder bites you.  You are poisoned.^hs=========--5------4Pois ^ht^hx^hz, _The adder poisons you!^h:  You freeze the adder!^hʩ9 .  ^h&3You kill the adder!^hp#3^hY---4------^h{235FreezePois ^hc^hy ^h_You feel sick.^h 9---^h> ^h_ ^ha  ^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hw^hx^h{^h)a2-^h4^h3 _You feel sick.^hH`11---^h5^h:3 _You feel sick.^h_0---^h6^h3 _You feel sick.^hA----^hT^h ^hC_You feel sick.  You feel sick.^hP9/16 --^h[S5===^h^hU$ ^hF_You are no longer poisoned.^h ^h^h^h!^hs!^h-^hA.f10/16==^h5^hp?^h@;===^hSG^hOQ^hQ^hY^he,^hm^hv^hew:==^hQ^h^hS1=^h^h;6^h1*===^h^h^hj^h^h,^hݪ^h^hXl12===^h^hz^hʱ;===^hL^h,^h]^h׹,^hû^h]^h:==^hw^h^h*K3=^h^h\^h^h^h"^hrM7===^h^h,^hT^h*O=^hC^hq^hL4==^ha^h'^h;===^h^h,^hu^h,^h^h,95^hF===^h^hv,^h^h$^hM8===^h^h04 _Magic restored.^h^hj^hO=^h%^h ^hL6==^h ^h 1 _HP restored.^hwQ===^hh^h^h*{. .#.## #. #####.#.##...##.# #.................## #.. #..<###..##.........[#.##^h.#.#..#..(....#...@..!-42.8 (37.0)#..[#..##......#..##......).......###.....##...... #.0........ .....^hY.# #.......< ....#####^hJ!^h!F-3.8 (38^h;&^h'9 _Found a stone staircase leading up.^h3^h8^h^h,^h^h^h^h:==^h^h^h6,^h^h7^h^hA ^hQr _b - 2 fizzy puce potions (gained 1)^h3^h^h^h,^h^hx^h".......## #..........# #..<###..........# ##.........[.....# #.##..#.. #.#..#..(... ....#............#^h#F#..[#..##...........#..##......).......#.......###@..........9.8 (6.0)##...... #.0..#....... ...........# ....# <..# ....######## ...#..^hD$ ~$.###_$.# ..^hG*^h*,50.8 (7^hJ1u_ _Found a faded altar of an unknown god.^h 3^h ^hh ^h   #..<###.........[ #.##.........^h !..#..(.....#....# #..[#..##...........^h ?##......)#^h <.......###...^h .##^h\ ^ #@0#^h  .......$.... ....####^h &<~^h kJ   endoplasm (asleep)^h: _^hm r$~~.J ##^h A 0_^h  GAn endoplasm comes into view.^h  +1.8 (1^h 9_^h + _Found 15 gold pieces.^h #..<  ....[.....#  .........#..  .(..........  ^hu..........#  #..[#..##...........  ...).......#  #...........  ^h #@0........#  .......$............#  ....####.......<..#  ^h?....########  ...#..  ^hn~$.###.  _$.# ..  $~~.J ## ^hG!^hr #..<  ....[.....#  .........#..  .(..........  ..........#  #..[#..##...........  ^h...).......#  #...........   #@0........#  .......$............#  ^h....####.......<..#  ....##### ...#.. ~$.###.  ^h_$.# .. $~~.J ## ^h8_^hl^h9_^ha _An endoplasm is nearby!^h ^ ##.........[.....# #.##............#.. #.#..#..(.... ....#...#^h ~#..[#..##... #..##......)#.......###....##......###.0#^hk  .......$.@..# ....####<..#^h  . ....########...#...^h ~$.###.# _$.# ...^h f$~~.J ##^hI & ..^h ^h -2 _^hE9_^h^h|) ##.[.....# #.##............#.. #.#..#..(..........^hW|.....#............# #..[#..##...^h{|.^h| #..##......).# .......###..^h| ##......###.0.# .$^h}.##....####.<..#^h<}#.# ....# ...#...^hZ}E ~$.###.#^h} _$.# ... $~~.J ## ..^h!3_^h&3^h9_^h?^h!f ##.[.....#^h"K #.##.#..^h6". #.#..#..(..........#.....#......#^h"B #..[#..##...........#..##......).......#^h"4 .......###..^h".^h$# ##......###.0.#^hC#8 ..#^h#c#....####.<..#^h# #.#. ....## ...#...^h$ ~$.###.# _$.# ... ^hg$ $~~.J ##  ..^h.^h/&4^h#7^h>9_^h"?+5.8 (2^h'C9_^hD> _You now have 53 gold pieces (gained 14).^h7_^h^hS^h[ ^hH_There are no items here.^hp3^h^h/^h^h$ _^h^^h{^h##..[.....# #.##............#.. ^h. #.#..#..(.......... #.....#............# ^h #..[#..##........... ^h` L##..##......).......# .......###.... ##......###.0..^h # .........# ##....####.......<..# #.#. ....##^h   # ...#...~$.###.#^h5 _$.# ... J   endoplasm (asleep)^ht $~~.J ##..^hT6.8 (1_^h+7.8 (2^h^h\^h%l##.[.....# ^hK&#.##.....#.. . #.#..#..(.^h&9 #.....#....^h&# #..[#..##.^h-'Z ##..##......).^hz'# .......###. ^h'{##......###.0.# ^h'/...^hA(y# ##....####.^h(r<..# #.#. ....#^h(F # ..^h)_.#...~~$^hs).~_$.# ... #$$~~.J ##.^h.1#......^h0:  Found 11 gold pieces.^h:^h:[_$JJ^h:.^h<+8.8 (1^hA9_^h D ^h6DP_The endoplasm quivers.^h6 #.##.^h... #.#..#..(.#.....#....# ^h #..[#..##..##..##......)#^hR.......###...^h۾[.##......###.0^h|# ......##....####<^h= #.#. #....####### # ....#...#  ..~~$.###.##...~_$J# .....#$$~~.. ##.B #...... ^hB   giant cockroach (asleep)#^h^hVJ_$.^h&9^h9_^h`b _A giant cockroach comes into view.^hJ. #.#..#..(.#.....#....#  #..[#..##..##..##......)#.......###...^h.##......###.0# ............##....####<^h7 #.#. #.@..####### #.......#...# ^hN....~~$J####...~_$.# .....#$$~~.. #^h #.B #......  ##^h,E #######^h^h^hPJ._B^h\.B^h560Freeze^hd9_^h^h- >  You freeze the endoplasm!^hM ^h ^h" .B~_.B   giant cockroach^h" !^h% 7---6=1Freeze^hv* ^h,  ^h<, ?_You kill the endoplasm!^h7_^h^hy^hݍ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hOT7_^hT^hZ9_^h\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hX. . (^hXU  ..........#  #..[#..##........... ^h%Y) ...).......#  ^hpY+#...........  ^hY##.0........# ^hY  ^hY...........# ^hY  ^hZ##.......<..# ^h#Z ^h@Z&#.#. #.@..#^h[Z ^hwZ ^hZ#.......#...# ^hZ ^hZ$....~~$.###.#  ^h7[8#..B~_$.# ...  ^h`[?..#$$~~.. ##.  . #...... ^h[##..... ^h[#######^h[^h% . (  ..........#  #..[#..##...........  ...).......#  ^h #...........  ##.0........#  ...........#  ^h ##.......<..#  #.#. #.@..# ^hg #.......#...#  ^hS....~~$.###.#  #..B~_$.# ... ^h'..#$$~~.. ##. . #......^h< ##..... ^h:####### ^h^h6^h^hf _A giant cockroach is nearby!^hF . (  ^hB..........#  #..[#..##...........  ^h^h $...).......#  ^h|$#...........  ^h%##.0........#  ^h...........#  ^h^h##.......<..#  ^hb8#.#. #.@..#  ^hH#.......#...#  ....~~$.###.#  ^hr#..B~_$.# ...  ..#$$~~.. ##.  . #......^h= ##..... #######^h^ht} . (  ^h}E..........#  #..[#..##...........  ...).......#  ^h~#...........  ##.0........#  ^h(~D...........#  ^hJ~ ##.......<..#  #.#. #.@..#  ^h~#.......#...#  ....~~$.###.#  ^h~#..B~_$.# ... ..#$$~~.. ##. . #...... ##..... ^h:####### ^hǃ^hK^h^hH  #.....#...#^h #..[#..##...#..##......)^h# .......###....##......###.0^hl# ......#^h ##....####<..# #.#..######### #.....@.#...# .....~~$.###.##..B~_$.# ......#$$~~.. ##. #....... ##......BB 2 giant cockroaches (1 asleep) ########. ^hM`.. _A giant cockroach is nearby!^h^hhB.~_^hd.-2^h^h ^hT_A giant cockroach comes into view.^h"  #.....#.# #..[#..##... ##..##......).# ^h" x.###.. ##......###.0.#^h># X ....#^hy#  ##....####.<..#^h# T #.#..###....## #.#...#.B~$.###.#^h$ .#...~_$.# ...^hM$ .#$$~~..# ##.. #^h$ .#. ##......B.^h$ fJ   endoplasm (^h$ U. #.J^h$% BB 2 giant cockroaches (1 asleep)  ..^hr3 3_^h5 N-3Freeze^h: ^h,= ] _An endoplasm comes into view.^hh  You scratch the giant cockroach.  The giant cockroach is severely wounded.^hX.=4^hV^hlJ _The giant cockroach splashes around in the water. x2^hO8  You freeze the giant cockroach.  The giant cockroach is almost dead.^hO9#6^h9!------^h95^h7?6_^hAG _The giant cockroach splashes around in the water.^hnaD  You freeze the giant cockroach!^hCi†_B   giant cockroach (^hk5------306Freeze^hlp^hrS _You kill the giant cockroach!^htQ_^h56_^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h< =   #..[^hY= w.........  ).......#  ..........  0........#  ^h= ............#  ##....####.......<..#  #.#..###....#  #....@..#...# ^h!> O ......†~$.###.#  ..#...~_$.# ...  ^h> ....#$$~~..# ##.  ... #.......#  .. ##......B.  . ########.J ^h> 7 .. ^h /   #..[.........  ).......#  ..........  0........#  ............#  ##....####.......<..#  #.#..###....#  ^hH #....@..#...#  ......†~$.###.#  ..#...~_$.# ...  ^h ....#$$~~..#  ... #.......# ^h .. ##......B.  . ########.J  ^h .. ^h 3_^h ^h ^h0 d _There are monsters nearby!^hO 4   ^hNP #..[.........  ).......#  ..........  0........#  ..^hP [..........#  ##....####.......<..#  #.#..###....# ^hP \ #....@..#...#  ......†~$.###.# ^h Q M ..#...~_$.# ...  ....#$$~~..# ##.  ^hCQ \... #.......#  .. ##......B.  ^hQ k. ########.J  .. ^h[   #..[.........  ).......#  ..........  ^h0........#  ............#  ##....####.......<..#  #.#..###....# ^hl #....@..#...#  ......†~$.###.#  ^h@..#...~_$.# ...  ....#$$~~..#  ^h... #.......# .. ##......B.  ^h2z. ########.J  .. ^h^h^h%^h]d _There are monsters nearby!^h;   #..[.........  ).......#  ..........  0........# ^h  ............#  ##....####.......<..#  #.#..###....#  #....@..#...#  ......†~$.###.#  ..#...~_$.# ...  ....#$$~~..# ##. ^h* ... #.......#  .. ##......B.  . ########.J  .. ^hu   #..[.........  ).......#  ..........  0........#  ............#  ##....####.......<..#  #.#..###....#  #....@..#...#  ......†~$.###.#  ..#...~_$.# ...  ^h....#$$~~..#  ... #.......# .. ##......B.  . ########.J  ^h3.. ^h^h^h^hd _There are monsters nearby!^h1(#.....#.# #..[#..##... ##..##......).# ^h\1.###.. ##......###.0.# ^h10....^h|2# ##....####.<..# #.#..###....## #.#...# ^h2......†~$.###.# ^h2..#...~_$.# ... ^h2|....#$$~~..#^h 3E ##.^h-3K... #.^hL3+#^hl3.. ##......B. ^h3mB   giant cockroach (asleep)^h3+. #^h3L.J ^h:^h:,-7 ^h: _^h?^hA^h  [#..##.##..##......).......# .......###........... #####.0........# ..............# ^h ,##....####.......<..# .#..###....########  #.......#...# ......†~$@###.# ..#...~_$.# .......#$$~~..# ##... #....... #B.. ########.J^h5  .. g   hobgoblin (asleep)g^h& k  A hobgoblin comes into view.^h& ^h' ^h8- B...J   endoplasm (wandering)gJB   giant cockroach.g   hobgoblin^h- (==8^h1 ^h3 + _The hobgoblin shouts!^h 9##..##......)#.......###...........##0........# ...............^he ##....####.......< #.#..###....####### #.......#...# ......†~$.####...~_$@# .....#$$~~..# ##.. #......B#  ##........ ########.. gJ.. ... ..^h ^h ^hR ^h ^hR ^hR Z _B.g..JA jackal comes into view.6===--9Freeze^h| 8_^h 3 _The jackal moves out of view.^hL  You freeze the giant cockroach.  ^h|The giant cockroach is almost dead.The endoplasm quivers.^h^h`_g.JJ^h]. ^h5---=-70^h^hU _The giant cockroach misses you.^hD  You freeze the giant cockroach.^h^h^h:_†g^h.J.g   hobgoblin^h4------31Freeze^h"8_^h$S _You kill the giant cockroach!^h._^h^h^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h .......###.... #####.0........# ........# ^h ##....####.......<..# .#..###....######## ^h #.......#...# ......†~$.###.# ^h9 ..#...~_$.## ...^h ....#$$~~.@# ##... #......g# ^h 4.. #^h ..^h 7. ########^h@ !J..^ha  ..^h ....^h ^h $J^h .^h V4---2^hc Freeze^h  "_^h2 ^hs"  ^h" ^h" _The hobgoblin hits you. ^h# n_You see here a giant cockroach corpse.^hI!>  You freeze the hobgoblin!^h"^h'R_J.^h*s3------73^h/8_^h1M _You kill the hobgoblin!^h#>  You freeze the endoplasm.^h%l  The endoplasm is almost dead.^h,|  A jackal comes into view.^h-3-----2------4^h28_^hu3K _The endoplasm hits you. The jackal moves out of view.^hp ^h8 You freeze the endoplasm.^hF†^hB1------^hX415Freeze^hY^h ^h]G_You kill the endoplasm!^ht6_^h8u^hQx^hz _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h 3^h= ^h ^h) : _^h ^h= L4==^h- ^h, ^h[ K2===^h^ ^h ^hϗ ^h ^h ^hޚ ^hқ ^h ^hS :==^hp ^hT ^h #5^h F====^hѢ ^h ,^h ^h ^h ^h ^h ^hǪ ^h ^h ^h #6^h F===^h ^h ^h ^hͲ U3===^h" ^h ^hfB ^hH _-872.0)hh   jackal (wandering)^h.I 8-^hL ^hN ] _A jackal is nearby!^hD 4   #.0  ..  ##....####.<..#  #.#..###..  #.......#...#  ......†~$.###.#  ..#...~_$.## ...  ^h ....#$$~~.@# ##.  ... #......†# .. ##........  . ########... ^h g ....h  ....  ...  ^h 3... ^hI   #.0  ..  ##....####.<..#  #.#..###..  #.......#...#  ......†~$.###.#  ^h..#...~_$.## ...  ....#$$~~.@# ##.  ... #......†# .. ##........  . ########...^h} ....h ....  ... ... ^hr&6_^h&^ho*8_^hy, ^h,O_A jackal is nearby!^h9y   #.0  ..  ^h##....####.<..#  #.#..###..  #.......#...#  ......†~$.###.#  ..#...~_$.## ...  ....#$$~~.@# ##.  ... #......†# ^h.. ##........  . ########...  ....h  ....  ...  ... ^h]r   #.0  ..  ##....####.^hr<..#  #.#..###..  #.......#...#  ......†~$.###.# ^hMs ..#...~_$.## ...  ....#$$~~.@# ##.  ^hs... #......†# .. ##........  ^hs. ########... ....h ^hs(....  ...^ht ... ^hy^hDz^h8_^h݁] _A jackal is nearby!^hr#####.0# .......^hdsV# ##....####.......<..# .#..###....########  #.......#...# ^hs......†~$.###.# ..#...~_$.## ...^ht....#$$~~.†## ##^hSt... #......@# .. #.....#^ht. ########....# ....h..^ht...^hUv^h|K_h.^h"}88.0) _^h8_^hv _You see here a hobgoblin corpse.^h .......# ##....####<..# ^hZ .#..###....########  #.......#...# ......†~$.###.# ^h ..#...~_$.## ... ###....#$$~~.†## ##...#^h ... #......†##...#.. #....#. ########....#  ...h........^h` e#.......###^h& X^h"- h...hh 2 jackals (wandering)^h'/ -9 _^h5 8_^h7 ^h \##....####<..# ^h .#..###....########  #.......#...# ^h ......†~$.###.# #..#...~_$.## ....###^h# %....#$$~~.†## ##...# ... #......†##...# .. #.....# . ########@...#  ........h................########....h......^hx =...########^h ^h* _hh.hhThe jackal barks! x2; You hear a bark!^h+ u5--====90^h+ Freeze^h3 ^h5 + _The jackal bites you.^hW &  ^h fYou freeze the jackal.  The jackal is severely wounded.^h ^hQT_h.^hX6==2---=---1^h^h>O _The jackal misses you. x2^hc&  ^hfYou freeze the jackal.  The jackal is severely wounded.^h^h  ^h;!G The jackal bites you but does no damage.^h)Xh.hh^h)Khh 4 jackals^h*k1---------2^h/^h2 ^hG2N_A jackal comes into view. x2^h ;  You freeze the jackal.^h ^h2 ^h 9 _^hM e†....h.h^h| k. 3You kill the jackal!^h| i0------43^h 0Freeze^h 8_^h > _The jackal bites you but does no damage.^hU5 .........^h9....##....####.......<..#^h#.#..###....######## #.......#...# ^h0 ......†~$.###.# #  ..#...~_$.## ....### ....#$$~~.†## ##...# ... †##...# .. ##......@....#. ########.h..#  ........†....h. ...............########.....h. . ....... ...########^h{^h ^h^hn^h^h1_h^hVI...h..^h1h.^h]&4^hq^h ^hE_The jackal barely misses you.^h<>Q#####.0.#^h>D .............##....####.......<..##.#..###....######## #.......#...# ^hM?O ......†~$.###.# #  ..#...~_$.## ....### ....#$$~~.†## ##...# ... ##...#^h? .. ##.......h...#. ########....#  ..†..h..^h@@ ...........h..########. ... ....... ...####^hlB^hC^hC^hkL_h.h.h.==-^hzP 5^hT^hlW ^hWh_You see here a hobgoblin corpse.^h8 ^h ^h  You closely miss the jackal. Your bite misses the jackal.^h dh..h.^h j1====6Freeze^h 8_^ho S _The jackal barely misses you.^h <  You scratch the jackal.^h n  The jackal is severely wounded.^h ^hX T_h.^h &7^h  _The jackal barely misses you. The jackal closely misses you.^h9<  You scratch the jackal.^hQ^h^h$j† 2^h&L===88^hs+^h`-J _You kill the jackal!^h_,^hg _h#.  You barely miss the jackal. The jackal misses you.^hh&9^hn8_^hpT _The jackal closely misses you.^h  You completely miss the jackal. The jackal closely misses you.^h01000.8 (1.0) ^h^h ^h9>_The jackal misses you.^h _You closely miss the jackal. The jackal bites you.^hY2------1^hf8_^huj _The jackal closely misses you. The jackal bites you.^h  You scratch the jackal. You bite the jackal, but do no damage.The jackal is moderately wounded.^h &2^h ^hs _The jackal misses you. The jackal barely misses you. x2^h< _You scratch the jackal but do no damage.The jackal is lightly wounded.^h &3^h 8_^h O _The jackal misses you. x2 ^hFY  You freeze the jackal.  The jackal is almost dead.The jackal bites you but does no damage. ^hYj3=-----0--- ^hYO4Freeze ^h^ ^h`  ^h`_The jackal closely misses you. The jackal misses you. x2 ^hFU_ ^hJ8_ ^hwLK _You are out of magic! ^h 4 ^h\ 8_ ^hk K _You are out of magic! ^h<  You scratch the jackal. ^h †   jackalYou kill the jackal! ^hc2-1===515Freeze ^hŰ8_ ^hX+ _The jackal bites you. ^h=.......# ##....####<..# .#..###....########  #.......#...#  ^h-'......†~$.###.# #..#...~_$.## ....###....#$$~~.†## ##...# ... #......†##...# .. #h@....#  ^hF. ########....#  ........†...............########.. . ..........######## ^h7_ ^h}9/16 ------6 ^hC ^h _The jackal closely misses you. The jackal bites you. _You see here a jackal corpse. ^h^7_ ^h_k8------7 ^h c ^hdh _You closely miss the jackal. The jackal bites you. ^h? ^h ^h'" ^h$^ _You are too injured to fight recklessly! ^h^A ^hA ^hsF ^hH  ^hHP_You are too injured to fight recklessly! ^hE ^hE ^hEI8_ ^hGK^ _You are too injured to fight recklessly! ^h _You scratch the jackal but do no damage. ^h U6----8 ^hr  ^h& h _Your bite misses the jackal. The jackal bites you. ^h/: _ ^h/F You scratch the jackal.  ^h40KThe jackal is moderately wounded. ^h1#7 ^h1D=--=== ^h19 ^h98_ ^h=  ^h>_The jackal barely misses you. The jackal closely misses you. ^h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h\ ....................#  moom6174 the Chiller  ##....####.......<..#  Felid  #.#..###....########  Health: 7/16==========-------------- #.......#...# Magic: 0/8------------------------  ......†~$.###.# #  AC: 1Str: 4  ..#...~_$.## ....###  EV: 16Int: 20  ....#$$~~.†## ##...#  SH: 0Dex: 16  ... #......†##...#  XL:  3 Next: 51% Place: Dungeon:2  .. ##.....h@....#  Noise: =--------  Time: 1009.8 (0.0)  . ########....#  -) Teeth and claws ........†......  Cast: Freeze ...............  ########.......  .......  h[40 ^hm   jackal .......  ...####  #### _The jackal barely misses you. The jackal closely misses you.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit) ^h' ....................#  moom6174 the Chiller  ##....####.......<..#  Felid  #.#..###....########  Health: 7/16==========-------------- ^h #.......#...# Magic: 0/8------------------------  ......†~$.###.# #  AC: 1Str: 4  ..#...~_$.## ....###  EV: 16Int: 20  ^h9W ....#$$~~.†## ##...#  SH: 0Dex: 16  ... #......†##...#  XL:  3 Next: 51% Place: Dungeon:2  .. ##.....h@....#  Noise: =--------  Time: 1009.8 (0.0)  . ########....#  -) Teeth and claws ^h........†......  Cast: Freeze ...............  ########.......  ^h֯.......  h   jackal .......  ...####  ####  ^h$rConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  ^heYou freeze the jackal.  The jackal is heavily wounded. ^hH ;    ^h c<..#  #.#..### ^h҂ *  ^h 6#......  ^h{ ......†~$.###.# #  ^h ..#...~_$.## ....###  ^h ....#$$~~.†## ##...#  ^h ... #......†##...#  ^h .. ##.....h@....#  ^hۅ . ########....#  ^h d.†......  ^hh  ^hԆ ....... #...... .......  ^h R...... ...### ^hׇ /#### ^h _Aiming: Freeze (safe; 2% risk of failure)  ^hY Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  You freeze the jackal.  ^h gThe jackal is heavily wounded.The jackal bites you. ^h Q4----10.8 (1 ^h֓ 0Freeze ^hߚ 8_ ^h` V _* * * LOW HITPOINT WARNING * * * ^h6  You scratch the jackal.  The jackal is severely wounded. ^h/7&1 ^h"; ^h<O _The jackal misses you. x2 ^h4   ^h5 M You closely miss the jackal. ^hV5 IThe jackal is severely wounded. ^h;6 &2 ^h}> 8_ ^h@ L _The jackal misses you.^hMh _You closely miss the jackal.The jackal is severely wounded.^hh]5=---3^hm^ho  You closely miss the jackal.The jackal is severely wounded. _The jackal misses you. ^hCp You closely miss the jackal.The jackal is severely wounded. _The jackal misses you.^huU ] _The jackal misses you.  ^hU You closely miss the jackal.  The jackal is severely wounded. _The jackal misses you^hU !.  ^h)V EYou closely miss the jackal. ^hYV J The jackal is severely wounded.^hW 51===^hIW -4Freeze^hO[ 8_^h?]   You closely miss the jackal.The jackal is severely wounded. _The jackal misses you.  You closely miss the jackal.The jackal is severely wounded. _The jackal misses you. The jackal closely misses you.^h  ^hCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hQ ....................#  moom6174 the Chiller  ##....####.......<..#  Felid  #.#..###....########  Health: 5/16=======----------------- #.......#...# Magic: 0/8------------------------  ......†~$.###.# #  AC: 1Str: 4  ..#...~_$.## ....###  EV: 16Int: 20 ^hcR ....#$$~~.†## ##...#  SH: 0Dex: 16  ... #......†##...#  XL:  3 Next: 51% Place: Dungeon:2  .. ##.....h@....#  Noise: =--------  Time: 1014.8 (0.0)  . ########....#  -) Teeth and claws ........†......  Cast: Freeze^hRW ...............  ########.......  ^hR.......  h   jackal .......  ^hR-...####  #### _The jackal misses you. The jackal closely misses you.Casting: Freeze (safe; 2% risk of failure)  ^hSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  ^hKSPress: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)^h$ ....................#moom6174 the Chiller##....####.......<..#Felid#.#..###....########Health: 5/16=======-----------------#.......#...#^h %Magic: 0/8------------------------......†~$.###.# #AC: 1Str: 4..#...~_$.## ....###EV: 16^hW%>Int: 20....#$$~~.†## ##...#SH: 0Dex: 16^h%... #......†##...#XL:  3 Next: 51% Place: Dungeon:2.. ##.....h@....#Noise: =--------  Time: 1014.8 (0.0). ########....#-) Teeth and claws^h%........†......Cast: Freeze...............########..............h   jackal.......^h"&@...########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line^hS&Aim: a jackal (severely wounded, 100% to hit)  You freeze the jackal.  The jackal is almost dead.^h&[5.8 (1Freeze^h*8_^h,  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line^h,'Aim: a jackal (severely wounded, 100% to hit)  You freeze the jackal.  The jackal is almost dead. _The jackal completely misses you.^h~    <..#  #.#..###^hdH  #...... ^h ......†~$.###.# #  ..#...~_$.## ....### ^h$ ....#$$~~.†## ##...#  ... #......†##...# ^h .. ##.....h@....#  . ########....# ^hn .†......  ........ ^hk #.......  .......  ^hg0.......  ^h0...####  ^h#### You scratch the jackal but do no damage.Your off-hand claw misses the jackal.The jackal is almost dead.^hprt   <..#  #.#..###  #......  ......†~$.###.# #  ..#...~_$.## ....### ^hVs ....#$$~~.†## ##...#  ... #......†##...#  .. ##.....h@....#  . ########....#  .†......  ....... #...... ^hs.......  ...... ...### ^ht/####^hxa    <..# ^hyQ #.#..###  #......^h[y  ......†~$.###.# #  ..#...~_$.## ....### ^hy ....#$$~~.†## ##...#  ... #......†##...#  .. ##.....h@....# ^hyz . ########....#  .†......  ^hy6........  ^hzf#.......  .......  ^hJz`.......  ...####  ^hxz#### The jackal bites you.  * * * LOW HITPOINT WARNING * * *^h J   <..#  #.#..###  #...... ^hsJX ......†~$.###.# #  ..#...~_$.## ....###  ....#$$~~.†## ##...# ^hJ ... #......†##...#  .. ##.....h@....#  . ########....#  ^h;K.†......  ....... #...... ^hKh.......  ...... ...###^hKU ####^hQ:  The jackal bites you.^hCR,2----^hR6^h1X^hX ^h=YH_* * * LOW HITPOINT WARNING * * *^h79 _^h$8iYou miss the jackal.The jackal is almost dead.^h|8&7^h<8_^hB?S _The jackal barely misses you.^hV &  ^h You barely miss the jackal. Your bite misses the jackal.The jackal is almost dead.^h @3=---^h 8^hb "_^h ^h S _The jackal barely misses you.^h  You barely miss the jackal.The jackal is almost dead.9^h!8_^h$ ^h$I_The jackal closely misses you. x2^h a    <..# ^h1 #.#..###  #......  ......†~$.###.# # ^h 3 ..#...~_$.## ....###  ....#$$~~.†## ##...#  ... #......†##...#  .. ##.....h@....# ^h  . ########....#  .†......  ^h" ........  #.......  .......  ^h .......  ...####  #### You scratch the jackal but do no damage.Your off-hand claw misses the jackal.The jackal is almost dead.^hߠ t   <..#  #.#..###  #......  ......†~$.###.# #  ..#...~_$.## ....### ^ha 7 ....#$$~~.†## ##...#  ... #......†##...#  .. ##.....h@....#  . ########....#  .†......  ^h Y....... #......^hǡ m .......  ...... ...###^h U ####^h :  The jackal bites you.^hY K1---20^hA ^h٭  ^h H_* * * LOW HITPOINT WARNING * * *^hY  You scratch the jackal but do no damage.The jackal is almost dead.^h&1^h8_^h ^h }_The jackal closely misses you. The jackal misses you.^h]7 <  You scratch the jackal.^hs< K_.^h? f2==-52^h2===^h'^h^h^h^h^h^h^h^h^h^h97^hZ======^h^hQ,^h3^h^h^h^h,^h e=^h) ^h ^hU T8==^hi ^h ^h@ U4===^h` ^hE ^h| ^hj ^h4 ^hk ^h^ ^h ^h _9===^hT ^h ^hK ;===^hh ^h ,^h ^h ^h ^h ^h ^h 9=^h$ ^h ^h f10/16==^h! ^h" ^h# O5===^h+$ ^h% ,^h& ^h( ,^h* ^h, ^h, _1===^h. ^h0 Q===^h*1 ^h03 ^h3 ^hM4 ^h!6 ^hZ6 ^h?7 ^h8 ^h9 9=^h7: ^h< e12==^h3= ^h? ^hZ? O6===^hn@ ^hPB ^hB ^hC ^h.E ^heE ^hKF ^hG ^h2H k3===^heI ^hXM ^hM %===^hM ^hN ^hP ^hP ^hQ ^hS ^hS ^hT ^hV ^hV 9=^hW ^hY ^hY L4==^hZ ^h\ ^h\ M7===^h] ^h_ ,^h` ^hb ^hb ^hc ^hxe ^he :==^hf ^hh ^hi b5====^h/j ^hk ,^h m ^hn ,^ho ^hq ^hq ^h1s ^h;u ^hu i6===^hv ^hx ^hx M8===^hy ^h{ ^ht} ^h} ^h~ ^h e  You see here a hobgoblin corpse.^h ^h7  _^hP ^h% k  You see here a giant cockroach corpse.^hX ^h #== ^h _^h ^h ^hݐ  ^h( B You enter the shallow water.^hl B===Water ^h ^hܕ N _Moving in this stuff is going to be slow.^h% ^hu ^h$ L _You now have 54 gold pieces (gained 1).^h ^h t ##..##).......# ^hg @.......###........... ##......###.0........# ..............#^h K ##....####...g...<..# #.#..###....######## ^h #.#.......#...# †~$.###.# # ^h9 ..#...~@~.## ....###- ^h ....#$$~~.†## ##...#... #......†##...#.. ##......†....#. ########....#^h ........†......g   hobgoblin (wandering)...............########.......^h. J .......^h 092.8 (70.0)^hl R-4.4 (71.6^h0 ^hB  ^h _A hobgoblin comes into view. It is wielding a +0 club.There is a faded altar of an unknown god here. _You see here a gold piece.^h>>C )  ...............  ##....0........#  ....................#  ##....####...g...<..#  #.#..###....  #.#.......#...#  ......†~$.###.# # ^h> ..#...~@~.##   ....#$$~~.†##   ... #......†##...#  .. ##......†....#  . ########....#  †  ^h ?M     ^h% )  ...............  ##....0........#  ....................#  ^h4##....####...g...<..#  #.#..###....  #.#.......#...#  ......†~$.###.# #  ^h..#...~@~.##   ....#$$~~.†##   ... #......†##...#  .. ##......†.. . ########..^hM †  ^h57  ^h)4^h^h` _A hobgoblin is nearby!^h..[#..##.... ##..##......)# .......###... ##......###.0# ....................# ##....####...g...<..# #.#..###....#########.#.......#...# ^hx ......†~@.###.# # ..#...~_~.## ....### ....#$$~~.†## ##...#... #......†##...#.. ##......†....#. ########....# .^h.†.....................########^hr  You enter the shallow water.  Moving in this stuff is going to be slow.^h7wg.g^hFr===5.4 (1.0)Water ^h^hm _The hobgoblin shouts! _You see here a gold piece.^h#.....#....# ..[#..##.... ##..##......)# .......###... ##......###.0# ^h....................# ##....####..g....<..# #.#..###....#########.#......@#...# ......†~$.###.# # ^h..#...~_~.## ....### ....#$$~~.†## ##...#... #......†##...#^h5n.. ##......†....# . ########....#.†..............^h^h_.g_^h2--------7.0 (1.6Freeze^h8_^h< _The hobgoblin hits you with a +0 club.^hp  You scratch the hobgoblin.  The hobgoblin is moderately wounded.^hPG--80^hA^hKW _The hobgoblin closely misses you.^h/   ^h#0 Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  #.....#............#  moom6174 the Chiller #..[#..##...........  Felid^h` p ##..##......).......#  Health: 12/16 ==================------ .......###...........  Magic: 7/8=====================---^hç  ##......###.0........#  AC: 1Str: 4 ^h ....................#  EV: 16Int: 20 ##....####.......<..#  SH: 0^h> <Dex: 16 ^h #.#..###..g.########  XL:  3 Next: 55% Place: Dungeon:2 #.#......@#...#  Noise: =--------  Time: 1098.0 (0.0) ......†~$.###.# #  -) Teeth and claws ..#...~_~.## ....###  Cast: Freeze ....#$$~~.†## ##...#  ... #......†##...#  .. ##......†....#  g   hobgoblin . ########....#  ........†......  ............... _The hobgoblin closely misses you.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 club (moderately wounded, 100% to hit)^hb N#.....#............#moom6174 the Chiller#..[#..##...........Felid##..##......).......#Health: 12/16 ==================------.......###...........^h Magic: 7/8=====================---##......###.0........#AC: 1Str: 4....................#EV: 16Int: 20##....####.......<..#SH: 0Dex: 16#.#..###..g.########^hN {XL:  3 Next: 55% Place: Dungeon:2#.#......@#...#Noise: =--------  Time: 1098.0 (0.0)^h ,......†~$.###.# #-) Teeth and claws..#...~_~.## ....###Cast: Freeze....#$$~~.†## ##...#... #......†##...#.. ##......†....#^hO 5g   hobgoblin. ########....#........†.....................Confirm with . or Enter, or press ? or * to list all spells.^h Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 club (moderately wounded, 100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.^h +9.0 (1^h 6_^h  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line^h5 EAim: a hobgoblin, wielding a +0 club (moderately wounded, 100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin barely misses you.^h ^hv Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^h  #.....#............#  moom6174 the Chiller #..[#..##...........  Felid ^hi##..##......).......#  Health: 12/16 ==================------ .......###...........  Magic: 6/8==================------ ##......###.0........#  AC: 1Str: 4 ....................#  EV: 16Int: 20^h ##....####.......<..#  SH: 0Dex: 16 #.#..###..g.########  XL:  3 Next: 55% Place: Dungeon:2 #.#......@#...#  Noise: =--------  Time: 1099.0 (0.0) ^h......†~$.###.# #  -) Teeth and claws ..#...~_~.## ....###  Cast: Freeze ....#$$~~.†## ##...#  ... #......†##...#  .. ##......†....#  g   hobgoblin . ########....#  ........†......  ............... _The hobgoblin barely misses you.^hCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 club (almost dead, 100% to hit)^h  #.....#............#  moom6174 the Chiller ^h+#..[#..##...........  Felid ##..##......).......#  Health: 12/16 ==================------ .......###...........  Magic: 6/8==================------ ##......###.0........#  AC: 1^hBStr: 4 ....................#  EV: 16Int: 20^h ##....####.......<..#  SH: 0Dex: 16^h ^h#.#..###..g.########  XL:  3 Next: 55% Place: Dungeon:2 ^h4 #.#......@#...#  Noise: =--------  Time: 1099.0 (0.0) ^hk......†~$.###.# #  -) Teeth and claws ^hv..#...~_~.## ....###  Cast: Freeze ^hطK....#$$~~.†## ##...#  ... #......†##...# ^h  .. ##......†....#  g   hobgoblin^hj . ########....#  ........†......  ............... ^hCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^htAiming: Freeze (safe; 2% risk of failure)  ^h Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 club (almost dead, 100% to hit)  ^hfYou freeze the hobgoblin!^h   #..[#..##........... ^h ...).......#  #...........  ^h[k#.0........#  ^hD...........#  ^h##.......<..#  #.#..###..).#^h^  #.#.....^h>P  ......†~^htM #  ^h..#...~_~.##   ^h....#$$~~.†## ^hb ... #......†^hL .. ##......†^h` . #######^h. ^hK† ^h58100.0 (1^hD0Freeze^h^honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  ^h,Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 club (almost dead, 100% to hit)  ^hhdYou freeze the hobgoblin! _You kill the hobgoblin!^hY^hZ^hR`^h&i^hkK3=^hp^h`y^hy^h^h^h2^hb^h6^h^h^h^h^hb4===^hǯ^h^h^h^h:^h^hF7===^hN^h^h5^h^ho^h :==^h^h^h?^h.5=^h^h=^h ^hW ;===^h^h-^h^h$^h,^h,^h2^h";^h;^h<b6===^hGB^hNJ^hJ^hP^hcY^hY^h+ZF8===^h}`^h_i^ht ^hu; You enter the shallow water.^hu?Water ^h{^h$ ^hi*_Moving in this stuff is going to be slow.^h:==^h^h$ ^hF(_You now have 55 gold pieces (gained 1).^h̟^hN(^h#^hҳ ^hF You now have 56 gold pieces (gained 1).^h;===^hS^hbS _There is a faded altar of an unknown god here.^hA  You enter the shallow water.^hn?Water ^h^hkN _Moving in this stuff is going to be slow.^h^h^hL _You now have 57 gold pieces (gained 1).^h^h(^h ^hN^h^hq^hlM _You now have 68 gold pieces (gained 11).^hb ##..##).......# .......###...........^h ##......###.0........# ....................# ##....####.......<..# ^h #.#..###..).######## ##.#.......#. #......†~~.###.# # ..#.@.~_~.## ....###-25.2 (25.^hF2) #.....#.~~~.†## ##...#^hp #......#......†##...# .......##......†....# .#..... ########....#^h ....... ........†......  .#..$.. ............... #<.... ########....... ^hq ....... ^h8_^hCF-6.2 (26^hA^h9 _Found a stone staircase leading up.^h 3^h"^hm$^h &^hV(,^h(^h*^h`*^h*^h4,^ho-^h-^h|.^h/^h0^h71^h1^h3^h34^hn4^h5^h=6^h@7^hz7^h7^h<B^h6=L _You now have 71 gold pieces (gained 3).^hB #.#..###..).##### ##.#.......#...#  ^hC#......†~~.###.#  ##..#...~_~.## .... ##.....#.~~~.†## ##.#......#......†##... #.......##......†....^haC #.#.....#########....#...@.............†..33.2 (7.0)#..................^hC(... #<....##########..... #.....# ... # ####### ... ... ^hC?### ^hG^h^H+4.2 (8^h#L^hM ^hM?_Found 2 poisoned darts.^hJ ^h ^h9 ^h< ^h̛ ^hΟ B^h ,^h5 ^h ^h ^hj ^h] ^h ^h. ^ho ^h@ ^h} ,^hR ^h L _You now have 73 gold pieces (gained 2).^hN ^h ^hO ^h ^h ^h ^hu ^h ^h ^h ^h ^hy ^h ^h? ^h- ^h ^h ,^h ^h8 ^h ^h ^h ^h ^hP ^h ^h4 ^h ^h ^h ^h ^h1 ^hX ,^ht ^h ^h ,^h ^h ^h   #.....   ..# ##..#..  ^h  ..## ##.....#   ...# ##......#   >#.# #.......#   ##.#.### #.#.....#   #..#...###....   #.##...#...#..   #@....(....#<....#49.2 (15.0) ^hM =  #...#......##.....#   #..##...###   #..##...#   #...#  ##### ^h Z   ^h" C50.2 (16^h ^h ; _Found a stone staircase leading down.^hh^hǬ^hB^hb^hij^h,^h^h^h^^h^h^hu^h^h^h^hT #.#..# ^h#.S# #. #..# . ^h#..# ##..#... #..## ##.....#. ^h9~#...# ##......#. ^hs#>#.# #.......## ##.#.### #.#.....## ^h#.@#...###......... #.##...#...#.......^h ##.....(....#<.... ^hG#...#......##.....# #..##...########### #..##...# S   ball python (constriction, asleep)^h|[ #####...# ^h6##### ^h ^h 33.2 (3.0)  ^h;HA ball python comes into view.^ha?.SS^h,)^h*+4.2 (4^h^h;5 _The ball python hisses angrily.^hw; #..# ^hF #.S#  #..#  ^hi)#..##  #...#  ^h$#>#.#  ##.#.### ^h% #.@#^hu #.##^h+ ##.....(....#< #..^hB  #..^h  #..^h  ###^hH  ^h7##### ^h #..#  #.S#  #..#  #..##  #...#  #>#.#  ##.#.###  ^hY#.@# #.## ##.....(....#< #..^h{ #.. #.. ^h.u ### ##### ^hr^hŅ^h^hb _A ball python is nearby!^hd #..#  #.S#  #..#  #..##  #...#  #>#.# ^h ##.#.###  #.@# #.## ##.....(....#< #..  #..  #..  ###^hdO  ##### ^h; #..#  #.S#  #..#  ^h8t#..##  #...#  #>#.#  ##.#.###  ^h[#.@# ^h۪#.## ##.....(....#<^hO #.. #.. ^h@#..  ^hӫ8### ^h8##### ^h2^h(^h^hVb _A ball python is nearby!^h@, ##.. #.#..#.#.#S #...# ##..#..## ##..#. #>#.# #..##@#.### #.#.....##..#...###..^h,  #.##...#...#.......#.....(....#<###...#......##.....##########..#####...#####^h3. ^h1 J.S^h2 25.2 (1 _^hD6 ^hi7 ^hb `.......##.. #.#..#^hb #.#. #...S# ##..#..## ##^hb V...# ##.^h c  #@#.# #..##.#.### #.#.....##^hLc #..#...###.. #.##...#...#.......^hc #.....(....#<##^hc S#...#......##.....############^h+d O..#####...^he ^hf ^hRm $.^hm &S^hn 46Freeze^ht ^hx c _There is a stone staircase leading down here.^h:  ^hYou scratch the ball python.  The ball python is heavily wounded.^h%=^h 7^h^h\ _The ball python closely misses you. x2^hS  , slow)^hhYou freeze the ball python.  The ball python is severely wounded.The ball python seems to slow down. The ball python misses you.^hBV7---8^h2^hX _The ball python barely misses you.^h0@  You freeze the ball python.^h81.^h<l6------609^h<0Freeze^h @^hAO _You kill the ball python!^hl ^htl ^hm ^hLp ^hs ,^hAt ^ht ^hu ^hx ^h_x ^hy ^h{ ^hn| 9---^h} ^h ^h# ^h ^h ^hQ ^hʆ ^h2 c7===^h ^h= ^h ^he ^h ^hD ^h1 ^h ,^hԔ ^h ^hH ;===^h ^h4 ^hq ^hB ^h~ ^h ^hn ^hҜ ^h ^h˝ ^h, ^hh ^h) ^h ^hԡ M8===^h ^hܤ ^hb ^h ^h[ ^hŨ ^h: ^h n^h ^h8 ^h_ ^h ;===^h. ^hE ^h ^h˴ ^hH ^hO ^hZ ^h ^h ^h ^h ^hI ^h ^h ^h ^h ^hl ^h ^h ^h% ^h ^h+ ^h t.......## ...S.^h #..<#..$.#........^h0 r #.##. #.# #.....#^hu  #..[# ##..#.# .......-^h R #..# ##...... #..#  #..# ##....#^h  #..# #.#.. #..# ##.#... S   adder (asleep)^h #..# #...... #..# ##..#...^hV  #..## ##.....#.^hH 084.2 (25.0)^h F-5.2 (26^h ^h  ^h S_An adder comes into view.^h 2   ^h s...S. #..< ..$.  ....  ^hR #..# .  ^h 3#..#  #..# #..[ ^h >#..#  #@.# ^h  #..# ^h%  #..# ^hW  #..# ^h  #..# ^h  #..# ^h  #..# ^hF , #..#  #..## ^hx ^hB"   ...S. #..< ..$.  ....  #..# .  #..#  #..# #..[ #..#  #@.#  ^hEC#..#  #..#  #..#  #..#  #..#  #..#  #..#  #..## ^hG^hG^hRK^hmM] _An adder is nearby!^h   ...S. #..< ..$.  ^h\....  #..# .  #..#  #..# #..[ #..#  #@.#  ^h[#..#  #..#  #..#  #..# ^hG #..#  #..#  #..# ^h<+ #..## ^h6   ^hs...S. #..< ..$.  ....  ^hh#..# .  #..#  #..# #..[ ^h]#..#  #@.#  ^h#..#  #..#  ^h2"#..#  #..#  #..# ^hg #..#  ^h#..#  #..## ^h74^h^h ^h"W_An adder is nearby!^h+2   ^h+,s...S. #..< ..$.  ....  ^h,c#..# .  #..#  #..# #..[ #..#  ^h-V#@.#  #..#  #..# ^hy-N #..#  #..#  #..#  ^h-U#..#  #..#  #..## ^h1  ^h ...S. #..< ..$.  ....  ^hu#..# .  #..#  ^hQ#..# #..[ #..#  #@.#  ^h#..#  #..#  ^h"#..#  #..#  #..# ^hq #..#  #..#  ^hD#..## ^hJ^h^ho^h ^hW_An adder is nearby!^h'...##.# ##..... .......## ^h#...S.#..<####..$. ##....^h....  #.##..# ^h. #.##..# #.....#..# ^h1..[#.#.@# ^hdb##..###..# ^h.......##..# ####..# ........^h#..# ##....##..# .#..###..# ^hK##.##..# ......†#..# #...~^h&^h86.2 (1.0) _^h^hD^hK## #. ###### ...##.# .. .......## ^hL.S...<####..$##....... #.##..^hL. #.#..##.....# #..[##..##..^hiMU .###........##..^hM #.#..###.#.... #......†^hU^hV&7^ha^hd^h  .  ## #. ^h, k###### ...##.# ..# .......## .S.#..<####..$..^hg ##...#.... #.##... #.#..#^h z#.....# #..[##..##..^h?  .###........##.. #.#..##^h $#.#....^h ^h ^h $.^hZ FSS^hH &8^hC ^h! ^hz !.^h& M .  ^h b## #. #####^h -##.# ^hG o.......## ...#..<###^h $..###...#..S..# #.##..^h . #.#..##.....# #..[##..##..^h^ 9 .###^h a........##.. #.#..##^hN ^h' <=9Freeze^hf ^h S _The adder closely misses you.^h-[  (slow)  ^hB.fYou freeze the adder.  The adder is moderately wounded.^h.77---^h1/ 90^ht2^h^4 ^h4b_The adder seems to slow down. The adder barely misses you.^h];  You freeze the adder.  The adder is heavily wounded.^h><c6------1^h@^hA ^h3Bn_The adder seems to slow down. The adder completely misses you.^hv  You miscast Freeze.  You are very lightly contaminated with residual magic.^h5------2Contam ^h ^hf _Nothing appears to happen. The adder misses you.^hе:  You freeze the adder.^hP†^hI!^h- 4------833Freeze ^hQ_You kill the adder!^h _Your Spellcasting skill increases to level 3!^h 3^hQ ^hX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h ^h ^hn ^h ^h | _^h ,^h ^h O---^h‡ ^h p5===^h ^h w _Your magical contamination has completely faded away.^hj ^h ,^hM ^hB ^h ^hϏ ^h ^h* ;===^hΑ ^hǒ ,^hA ^h6 ,^h ^h ,^h ^h ,^h ^h= e6===^h ^h ,^hA ^h* ,^h ^h ^h- ^h ^ho ^h ;===^hX ^hY ,^h ^h ,^h ^h ,^hm ^h ,^h ^h ,^hJ ^h: ^h M7===^h ^hi ^h ===^h ^h ,^h} ^h} ,^h% ^h4 ,^h ^h ,^h@ ^h\ ^h M8===^h4 ^h$ ^h2 ,^h ^h %  ^h =You see here an adder corpse.^h ^h  _^h ^h= ^h{ ^h ^h M _You now have 89 gold pieces (gained 16).^h Q===^h_ ^hr b  You see here an adder corpse.^hR ^h  _^h, ^h- ^h ,^h ^hR ^h ^h\ ^h ^h ^he ,^h ^h ^h ^h ^hQ ^h ^hS ^h ^h ^h ^h ,^h^ ^h ^h ^h ^h ^hr ^hP ^h ^h ^h ^h ^h3 ^h ^h ^h ^h ,^h ^h ^h ^hq ^h ^h ,^h ^h6 ^h< B^hx ^h ,^he ^h ^h ^h ^h ^h ^h ,^h ^h ^h ^h( ^h ^h ^h ^hC ^h ^h ^h ,^h ^h ^h ,^hy ^h8 ^h ,^h" ^h$ ^h% ^h.& ^h& ^h( ^h) ^h<* ^h* ^ht, ^h- ^h . ^h. ^hV0 ^h1 ^h2 ^h2 ^h3 ^h 5 ^h_5 ^h5 ^h7 ^h8 ^hQ8 ^h8 ^h,: ^h; ^h; ^h< ^h= ^h2? ^hq? ^h@ ^hxA ^hB ^hC ^hC ^hE ^hK #.....###.........[.....#..†..##.##............^hJL g##..### ..#.#..#..(.......#..# #.....#...........^hL #..# #..[#..##........#..# ###..##......).....#..# .......###...^hL U#..# ####......###.0....#..# #...@................-^h9M #..# #r....##....####.......<^hM #..# #.##. #.#..###..).######..# .. ##.#.......#...##..# .. #......~~~.###.##..# ## ##..#...~_~.## .... r   rat (asleep)^hM #..## ##.....#.~~~.†## ##.^h9N #...# ##......#......†##...^hvN #>#.# #.......##......†....^h5T 1261.2 (68.0)^hT F-2.2 (69^hY ^hO[  ^h[ P_A rat comes into view.^h #.....# [  #..†..# #.##..  ##..### ..#.#..#..(  #..# #.....#..  #..# #..[#..#  #..# ###..##......) ^h  #..# .......#  #..# ####......###.0  #..# #...@.......  #..# #r....##....###<  #..# #.##. #.#..###..) ^h- #..# .. ##.#.....  #..# .. #......~~  #..# ## ##..#...~_~.##  #..## ##.....#.~~~.†##  #...# ##.....†  #>#.# #..†^hz& #.....# [  #..†..# #.##.. ^h  ##..### ..#.#..#..(  #..# #.....#..  #..# #..[#..#  #..# ###..##......)  #..# .......#  #..# ####......###.0  #..# #...@....... ^h #..# #r....##....###<  #..# #.##. #.#..###..)  #..# .. ##.#.....  #..# .. #......~~  #..# ## ##..#...~_~.## ^h/ #..## ##.....#.~~~.†##  #...# ##.....†  #>#.# #..†^h^h_^h '_^h ^hL_A rat is nearby!^hN8 #.....# [  #..†..# #.##..  ##..### ..#.#..#..(  #..# #.....#..  #..# #..[#..#  #..# ###..##......)  #..# .......#  #..# ####......###.0  #..# #...@....... ^h+O #..# #r....##....###<  #..# #.##. #.#..###..)  #..# .. ##.#.....  #..# .. #......~~ ^hO #..# ## ##..#...~_~.##  #..## ##.....#.~~~.†##  #...# ##.....†  #>#.# #..†^h%v #.....# [  #..†..# #.##..  ##..### ..#.#..#..(  #..# #.....#..  #..# #..[#..#  #..# ###..##......)  #..# .......#  #..# ####......###.0  #..# #...@.......  #..# #r....##....###^h n<  #..# #.##. #.#..###..)  #..# .. ##.#.....  #..# .. #......~~  #..# ## ##..#...~_~.##  #..## ##.....#.~~~.†##  #...# ##.....†  #>#.# #..†^hp^h^hy^h1Z _A rat is nearby!^h #.....# [  #..†..# #.##..  ##..### ..#.#..#..(  #..# #.....#..  #..# #..[#..# ^hK #..# ###..##......)  #..# .......#  #..# ####......###.0  #..# #...@.......  #..# #r....##....###<  #..# #.##. #.#..###..)  #..# .. ##.#..... ^h #..# .. #......~~  #..# ## ##..#...~_~.##  #..## ##.....#.~~~.†##  #...# ##.....† ^hԁ7 #>#.# #..†^h #.....# [  #..†..# #.##..  ##..### ..#.#..#..(  #..# #.....#..  #..# #..[#..#  #..# ###..##......) ^ho #..# .......#  #..# ####......###.0  #..# #...@.......  #..# #r....##....###<  #..# #.##. #.#..###..)  #..# .. ##.#.....^h  #..# .. #......~~ ^h #..# ## ##..#...~_~.##  #..## ##.....#.~~~.†##  #...# ##.....†  #>#.# #..†^h^h;8_^h^h^h% Z _A rat is nearby!^hl] #.....# ##^hIm.[ #..†..# #.##.. ##..### ..#.#..#..( #..#^hm #.....#. #..# #..[#..## #..# ###..##......)^hn  #..# .......### #..# ####......###.0 #..# # #..# #r....##....####^h?ok. #..# #.##.. #.#..###..). #..# ...###.#....#...#^ho #..# ..## #......~~.###.# #..# ### ##..#...~_~.## ^h~p #..## ##.....#.~~~.†## ## #...# ##......#......†##^hq #>#.# #.......##......†^hz^h|83.2 (1.0) _^h^hi^h y #.....# ##.[^hJ  #..†..# #.##.^h  ##..### ..#.#..#..(^h x #..# #.....#^h< * #..#^hr h #..[#..##^h  #..# ###..##......)^h * #..#^hE Q .......###^h  #..# ####......###.0^h ; #..# #^hI  #..# #r....##....####^h  #..# #.##..##.#..###..).^h  #..# # ...###.#..^ho ....#...# #..# ..## #......^h ~~~.###.#^h  #..# ### ##..#...~_~.## ^hD x #..## ##.....#.~~~.†## ^h b #...# ##......#......†##^h } #>#.# #^h 3.##......†^h/ ^h .r_r^hl 0===4^h ^h - _The rat squeaks loudly.^h ] #.....# ##^h q.[ #..†..#^hS  #.## ##..### ..#.#..#..(^h X #..# #.....#^h  #..# #..[#..##^h } #..# ###..##......)^h= { #..# .......###^hx  #..# ####......###.0^h ; #..# #^h  #..# #.r...##....####^h?  #..# #.##..##.#..###..). #..# # ...###.#.......#...^hx v #..# ..####......~~~.###.^h  #..# ### ##..#...~_~.## ^h | #..## ##.....#.~~~.†#^h/ b #...# ##......#......†##^hi  #>#.# #.##......†^h ^h* Y.r_^h >---5Freeze^h$ ^hg& ^h&_^h P=--6^h^$9_^h#& _You barely miss the rat. Your bite misses the rat. The rat closely misses you.^h8  You freeze the rat!^h3h†^h!7---57Freeze^h &'_^h'G _You kill the rat!^hZ^h[^h_9_^h` ^h`_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hZ0^h0^h2^h4^h6: _^hI9^h9^h:^h<^h1=^hw>^h@^h(A#---^hfA^hB^hD^hE^h=F^htH^hH^hI^h?L^hL^hjM^hN^hNM8===^hO^hnQ^hR,^hS^h}V^hW,^hnX^hY^hZ^hZ^h[^hY\^h]^hY];===^h]^h`^ha^h.b^hb^hd^h,e^hhe^he^hg^hGi,^hj^hk^hl^h m^hn^hp^hq^hq^hs^hut^hu^hu^hw^hsx^hy^hy^hz^h |^h)}^hf}^h~^hS^hy^h^ha^h:^hv^h4^h1L _You now have 92 gold pieces (gained 3).^h3^hً^h-^hP,^h%^h`^h},^hV^h^hA,^h^h_^hx^h^hd^h^h^hٜ^h^hŠ^h,^hǢ^h ^h2^hn^h^hd^h,^hx^h^h,^hѬ^h^hS^h^h.^h^h,^hӳ^h^hY^h^hk^h^h7^hr^h^ht^hҾ,^h^h^h:,^h^hY^hU^h^h^h^h,^h^h^h^h7^h^h^h,^hU^hm^ho,^h ^h^h0^hl^h^h^h^h^hR^he^hO,^h^h@^h ########  ###......####  ^h.#.. - ....r.#......#... ^hh .#### #........#  #......##^h . #......#^h #.### #......# # r   quokka (asleep) ....# ###..### .#.# #..#####.# #####.#.########.....##.## ..^h9!^h}1313.2 (46.0)^hF-4.2 (47^h^hY _A quokka comes into view.^h % ########  ###......####  #..@.........  ^h|%....r.#......#...  .#### #........#  #......##  . #......#  #.### #......# #  ....# ###..###  ^h%<#.#  .## ^hr  ######## ^h  ###......####  #..@.........  ....r.#......#...  ^h .#### #........#  #......## ^h4 M. #......# #.### #......# #  ^h ....# ###..###  #.#  .## ^h ^hb ^h ^h/  ^h O_A quokka is nearby!^h  ########  ###......####  #..@......... ^h > ....r.#......#...  .#### #........#  #......##  . #......#  #.### #......# #  ....# ###..###  #.#  .## ^hp x ########  ###......####  #..@......... ^hL 6 ....r.#......#...  .#### #........#  #......## . #......# ^h K#.### #......# #  ....# ###..### ^h,  #.#  .## ^hP ^h ^hs ^h  ^h* O_A quokka is nearby!^h Q ^hG ########  ###......####  #..@.........  ....r.#......#...  .#### #........#  ^h h#......##  . #......#  #.### #......# #  ^h$ 8....# ###..###  #.#  ^h *.## ^h U ^h ########  ###......####  #..@.........  ....r.#......#...  ^h .#### #........#  #......##^h-  ^hg . #......# ^h #.### #......# #  ^h܈ ....# ###..###  ^h A#.# ^hM C .## ^h ^h ^hR ^h  ^hԘ O_A quokka is nearby!^hry ## ###......#### #.#....r.#......#....######.# #......## . #......# #.### #......# # ....# ###..### .#.^hMz #..#####.# #####.#. #.....##.## #^h~^h~/5.2 (1.0) ^h _^h ^hY^hj ######## ###......####^h #. #....r.#......#...^h.#..######..# #......^hx## . #......#^h #.### #......# #^h ....# ###..### .# #..#####.# #####.#^hMq #.....##.## #^h^h&6^hFreeze^h^h^hrr   _A quokka is nearby! ^hQp_A quokka is nearby!is nearby!  You pounce on the unaware helpless quokka!  You scratch the quokka. You bite the quokka, but do no damage.  The quokka is severely wounded.^h&.=7^h͘^hњ> _The quokka closely misses you.^h^h=  You closely miss the quokka.The quokka is severely wounded.^h^h[<8^h>S _The quokka barely misses you.^hw ( ^h!x  You freeze the quokka.  The quokka is almost dead.^hx V7---9^h?{ ^h|  ^hI} F_The quokka closely misses you.^hۿ ;  You freeze the quokka!^hv j.^hE l6------920^h 0Freeze^h ^h| J _You kill the quokka!^h^hA^hf^hT^h,^h^h'^hv^h;^h^h&^h^ha#---^h^h^hS^h^h^h^hj^h*^h^h^h^F7===^h^h~^h^h^h B^h^h^h*^h%^h;===^h^h`^h^h^hX^h1^h^hA,^h^h^hM8===^hn^h^h^h^hF^h^hz ^h ^h ^h6 ^h ^hY ^h ^h ^h^h';===^h^h^h^h^h>^h7^h^hU^h^h^h^h^h;^hn^h<^h^h^h^h^h^hZ^h^h^h^h0^h ^h!^h!^h8"^hU#^h)$^hu$^h$^h'^h',^h7(^h"*^h*^h>+^h+^h|/^h\0^h0^h0^h2^h3^h,4^h4^h>6^h`9,^hH:^h;^h<,^h=^h>^h?^h?^h@^hA^h^h^hP^h^h,^h^hu^hi,^h^h^h^h ^hd ^h ^hw ^h ^h$ ^h ^h ,^h^h^h,^h4^h)^h,^h^h^h###########......#########^hd######................j ##......#......#.. ^h#..######.......@# - ..## #......### ...# #......# ##.#### #......# #  #....#####..### .#^h.#####..#####.# #####.#.#### j   gnoll (asleep) #####.....##.## #..........# ^h:....#.........## #..........# ....#....###..<###..........#^hw063.2 (43.0)^hF-4.2 (44^h"^hX%r _A gnoll comes into view. It is wielding a +0 whip.^h!^h! ^h~8######## ###......######### ^hK ................j ^h,......#......#........ #..^hCF.......@# ..## #......###^h?.# #......#.#### #......# # ^h@ #....#####..### .#.#  ####..#####.# ^h ....##.## ^h=) .......##  ^h|*< ^hJ! ######## ^h3"###......#########  ................j ^h"......#......#........ .........@#^hK#.## #......###.# #......#.#### #......#  ^h#] #....#####..###   ####..#####.#  ....##.## ^h-$.......## <^h'^h(^h+,^h_.\ _A gnoll is nearby!^h~;^h! ######## ###......#########  ................j ^hh......#......#........ #.........@# ..## #......###.# #......#.#### #......# #  #....#####..### .#.# ^ht ####..#####.#  ....##.##  .......##  < ^h^h%^h ^hD######## ###......#########  ^h................j ^h......#......#........ .........@#^hA.## #......###.# #......#^h}.#### #......# ^h  #....#####..### ^h~  ####..#####.# ^h*\ ....##.## ^hcd.......## <^h ^hv^hv^h"!^h$\ _A gnoll is nearby!^hX ######## ^hO###......#########  ................j ......#......#........ #..^h.......@# ..## #......###.# #......#.#### #......# #  #....#####..### .#.#  ####..#####.# ^h2[ ....##.##  .......##  < ^h^hCd^hd= ^he[########^hSe ^he###......#########  ^hf................j ^hKf......#......#........ ..^hf.......@#.## #......###^hf.# #......#^hg.#### #......#  ^hg #....#####..###   ####..#####.# ^hh ....##.## .......## ^hh3<^hus^h$u^hQ^h\ _A gnoll is nearby!^hu ########  ############.####....j......#......#.@........######........######..## #......### ..# #......# ^hf#.#### #......# # #....#####..### .#.# ..#####.# #####.#.#### ####.....##.## #.........## ^h ^h!85.2 (1.0) _^h$^h6&^hx ######## ###......#.#^hy .j. ......#......#.j######.######..# ^hz ## #......### # #......# ^hvz .#### #.... ....#####..### .#.# j 2 gnoll^hz Ts (1 polearm, asleep)..#### ^hR{ ^h  A gnoll comes into view. It is wielding a +0 spear.^h2 ^h 6  The gnoll shouts!^hW tj.j.j^h· jjj 3 gnolls (1 polearm, 2 wandering)^h< 0===6^h ^hV r _A gnoll comes into view. It is wielding a +0 whip.^h ######## ###......#.#..^h j.j.#......#. ######.######j.#.^hT #......### # #......# ^h T#### #...^h x#####..### .#.# ^h- ^h ^h ^h G.j.^h [j.j.^h$ '---^hd 7^hV ^h ^h]7 ######## ###......#.#.#.j....#......#..@..j.j... .######.######..#. #^h6_B# #......### .# #......# .#### #......# #.#####..### .#.# ###..#####.# #####.#.#### ###.....##.## #.# ..#.## #.#^h]a^hbb^hc^hiXj.j.^hj#---^h3k8^h5q^hs^h ######## ###......#.#.^h|#.j... #......#......#.@..j.j.... ..######.######..#. .## #......### ..# #.^hѳ.....# #.#### #......# # #....#####..### .#.##..###^h ##.# #####.#.#### ####.....##.## #.# ...#.## #.#^h^hP^h^hMj.j.j.jj)^h0===9^h?^h* _The gnoll shouts! x2^hV ###########......#########.#.^h ######.........j..........##...j.######.......@######..#.^hݘ  #### ..# #......# ##.#### #.## ^hu  #....#####..###.#.#  ####..#####.# #####.#.#####.....##.## #.........^h .# ....#.........## #.#.#....###..<###.#^h ^hq ^h& ^h ^hߤ :j.^h _j.j.^h? '---^h 70^h ^h  ^h ^hDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B. ^haStarting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notes ^hwE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items  ^hz&: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup description ^h/wJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History  ^hl!: Display diagnosticsM.Macros, Options, Performance Home: This screen ^hRN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills ^h24.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes ^hБ  ^hZ  ^hP moom6174 the ChillerFelidHealth: 16/16 ========================Magic: 8/8========================######## ^h AC: 1Str: 4###......#########.#.EV: 16Int: 20  ######..............j.....SH: 0 ^h sDex: 16 ##......#......#..j.j......XL:  3 Next: 89% Place: Dungeon:2  ^hJ #..######.......@######..#.Noise: ---------  Time: 1370.2 (0.0) ..## #......###-) Teeth and claws ...# #......# ^h Cast: Freeze ##.#### #......###....#####..### ^h .#.#####..#####.# #####.#.####jjj 3 gnolls (1 polearm)  ^h2 #####.....##.## #..........# ....#.........## #..........# ....#....###..<###..........# _A gnoll is nearby!  ^h~ _A gnoll is nearby!A gnoll comes into view. It is wielding a +0 spear.The gnoll shouts! _A gnoll comes into view. It is wielding a +0 whip.  ^hڞ +_The gnoll shouts! x2 ^h  ^h{  ^hw  ^h  ^h:  Casting: Freeze (safe; 2% risk of failure)  ^h \Confirm with . or Enter, or press ? or * to list all spells.!^h!^h Your spells (cast)TypeFailure Level  a + FreezeIce!^h|2% 1 b - Frozen RampartsIce7%3  c - Summon Ice BeastIce/Summoning16%3 Select a spell to cast[!]/[I] toggle spell headers!^hc !^h !^h !^h +!^h moom6174 the ChillerFelidHealth: 16/16 ========================!^hJ Magic: 8/8========================########!^h YAC: 1Str: 4!^h ###......#########.#.EV: 16Int: 20  !^h ######..............j.....SH: 0!^hh Dex: 16 ##......#......#..j.j......!^h XL:  3 Next: 89% Place: Dungeon:2 !^h #..######.......@######..#.Noise: ---------  Time: 1370.2 (0.0) !^hI ..## #......###-) Teeth and claws !^h ...# #......#Cast: Freeze !^h ##.#### #......###....#####..###.#.#!^h$ ####..#####.# #####.#.####jjj 3 gnolls (1 polearm) #####.....##.## #..........# ....#.........## #..........# ....#....###..<###..........#!^h{ A gnoll comes into view. It is wielding a +0 spear.The gnoll shouts! _A gnoll comes into view. It is wielding a +0 whip. _The gnoll shouts! x2  !^h Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!^h !^h Bmoom6174 the ChillerFelidHealth: 16/16 ========================Magic: 8/8========================!^h7 .########AC: 1Str: 4###......#########.#.EV: 16Int: 20  ######..............j.....SH: 0!^h pDex: 16 ##......#......#..j.j......XL:  3 Next: 89% Place: Dungeon:2 #..######.......@######..#.Noise: ---------  Time: 1370.2 (0.0) ..## #......###-) Teeth and claws ...# #......#Cast: Freeze !^h ##.#### #......###....#####..###.#.#####..#####.# #####.#.####jjj 3 gnolls (1 polearm) #####.....##.## #..........# ....#.........## #..........# !^hK 2....#....###..<###..........#A gnoll comes into view. It is wielding a +0 spear.The gnoll shouts! _A gnoll comes into view. It is wielding a +0 whip. _The gnoll shouts! x2  !^h Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!^hj !^h The spell is extremely dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes !^h ' N - No"^h""^he4moom6174 the ChillerFelidHealth: 16/16 ========================Magic: 5/8===============---------########"^h4hAC: 1Str: 4###......#########.#.EV: 16Int: 20  ######........**....j.....SH: 0Dex: 16 ##......#.....****j.j......XL:  3 Next: 89% Place: Dungeon:2 "^h5#..######.....**@*#####..#.Noise: ---------  Time: 1370.2 (0.0) ..## #.....****-) Teeth and claws ...# #......#Cast: Freeze ##.#### #......###....#####..###.#.#####..#####.# #####.#.####jjj 3 gnolls (1 polearm) #####.....##.## #..........# ....#.........## #..........# ....#....###..<###..........# _A gnoll comes into view. It is wielding a +0 whip. _The gnoll shouts! x2  "^hE6Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (extremely dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activate"^h`x Tmoom6174 the ChillerFelidHealth: 16/16 ========================Magic: 5/8===============---------"^hx ########AC: 1Str: 4###......#########.#.EV: 16Int: 20  ######..............j.....SH: 0Dex: 16 ##......#......#..j.j......XL:  3 Next: 89% Place: Dungeon:2 "^hXy #..######.......@######..#.Noise: ---------  Time: 1370.2 (0.0) ..## #......###-) Teeth and claws ...# #......#Cast: Freeze ##.#### #......###....#####..###.#.#"^hy ####..#####.# #####.#.####jjj 3 gnolls (1 polearm) #####.....##.## #..........# ....#.........## #..........# ....#....###..<###..........# _A gnoll comes into view. It is wielding a +0 whip. _The gnoll shouts! x2  "^hCz Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (extremely dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activate"^hl{ @ _The gnoll shouts! x2"^h{ eeze (safe; 2%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (extremely dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice."^hi| "^h .....j..#.j.j."^hP ..@#.###"^h݀ ==1.2 (1FreezeRamparts "^hr n###"^hi 1 _The wall freezes the gnoll.#^hu#^h#^hj.#.jj.###^h--2#^h B#####^h #^hni_The wall freezes the gnoll. The gnoll closely misses you.#^hX  The wall freezes the gnoll. The gnoll misses you. The wall freezes the gnoll.#^h^j.######^h(`?-3#^hc^######^hfS _The gnoll closely misses you.#^h]  The wall freezes the gnoll.  The gnoll hits you from afar with a +0 spear.  The wall freezes the gnoll.#^hF #^h .#### 2#^h #^h #^h kmoom6174 the ChillerFelid#^h= MHealth: 12/16 ==================------Magic: 5/8===============---------########AC: 1Str: 4###......#########.#.EV: 16Int: 20  #^h l######....................SH: 0Dex: 16 ##......#......#.jj........#^h !XL:  3 Next: 114% Place: Dungeon:2 #..######.......@######..#.Noise: =--------  Time: 1374.2 (1.0) ..## #......####^hO -) Teeth and claws ...# #......#Cast: Freeze #^h 6##.#### #......##Ramparts #....#####..###.#.#####..#####.# #####.#.####jj 2 gnolls (1 polearm) #####.....##.## #..........# ....#.........## #..........# #^h ....#....###..<###..........# _The wall freezes the gnoll. The gnoll closely misses you.The wall freezes the gnoll. The gnoll misses you. The wall freezes the gnoll. _The gnoll closely misses you.The wall freezes the gnoll.  The gnoll hits you from afar with a +0 spear.  The wall freezes the gnoll.#^h J _You kill the gnoll!#^h[ @You have reached level 4!#^h /  --more--$^h $^h' 66/21------$^h} 19--$^hκ $14$^h 8% $^h !#$^hL ####2 gnolls (1 polearm)$^h  $^h n_You feel clever. Extra life!$^h ###The wall freezes the gnoll.  The gnoll hits you from afar with a +0 spear!$^h t9/21 --------5$^h #####$^h n _The wall freezes the gnoll. The gnoll barely misses you.%^h!  %^ht!CCasting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%^h  moom6174 the Chiller  Felid %^hv~ Health: 9/21==========--------------  Magic: 4/9==========-------------- ######## AC: 1Str: 4 ###......#########.#.  EV: 16Int: 21 %^h< ######....................  SH: 0Dex: 16 ##......#......#.jj........  XL:  4 Next:  8% Place: Dungeon:2 #..######.......@######..#.  Noise: =--------  Time: 1375.2 (0.0) ..## #......###%^hvA -) Teeth and claws ...# #......# Cast: Freeze ##.#### #......# #  Ramparts  #....#####..### .#.#  ####..#####.# #####.#.####  jj 2 gnolls (1 polearm) #####.....##.## #..........# ....#.........## #..........# %^hj....#....###..<###..........# _The wall freezes the gnoll. The gnoll barely misses you.Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line%^hAim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit)%^h  moom6174 the Chiller  Felid  Health: 9/21==========-------------- %^hLi Magic: 4/9==========-------------- ######## AC: 1Str: 4 ###......#########.#.  EV: 16Int: 21  ######....................  SH: 0Dex: 16 %^h##......#......#.jj........  XL:  4 Next:  8% Place: Dungeon:2 %^h#..######.......@######..#.  Noise: =--------  Time: 1375.2 (0.0) ..## #......### -) Teeth and claws ...# #......# Cast: Freeze ##.#### #......# #  Ramparts  #....#####..### .#.# %^h ####..#####.# #####.#.####  jj 2 gnolls (1 polearm) #####.....##.## #..........# ....#.........## #..........# ....#....###..<###..........# %^hkAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit)  You freeze the gnoll.  The gnoll is heavily wounded.%^h1The wall freezes the gnoll.%^h ######## %^h###......#########.#.  .................. ......#.j)........ .......@# %^hv #......### #......# #......# #  ##..###   ##.#  j   gnoll  %^h<  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit)  You freeze the gnoll.  The gnoll is heavily wounded.The wall freezes the gnoll.  %^h6You kill the gnoll!%^h3226.2 (1%^htz#####%^hD %^h`_The wall freezes the gnoll. The gnoll barely misses you.%^hu)  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%^h J  moom6174 the Chiller  Felid  Health: 9/21==========--------------  Magic: 3/9========---------------- %^h ######## AC: 1Str: 4 ###......#########.#.  EV: 16Int: 21  ######....................  SH: 0Dex: 16 ##......#......#.j)........  XL:  4 Next: 22% Place: Dungeon:2 #..######.......@######..#.  Noise: =--------  Time: 1376.2 (0.0) ..## #......### -) Teeth and claws ...# #......# Cast: Freeze ##.#### #......# #  Ramparts  #....#####..### .#.#  ####..#####.# #####.#.####  j   gnoll %^h# #####.....##.## #..........# ....#.........## #..........# ....#....###..<###..........# _The wall freezes the gnoll. The gnoll barely misses you.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, 100% to hit)%^h  moom6174 the Chiller  Felid  Health: 9/21==========--------------  Magic: 3/9========---------------- ######## AC: 1Str: 4 %^hV###......#########.#.  EV: 16Int: 21  ######....................  SH: 0Dex: 16 ##......#......#.j)........  XL:  4 Next: 22% Place: Dungeon:2 #..######.......@######..#.  Noise: =--------  Time: 1376.2 (0.0) ..## #......###%^h -) Teeth and claws ...# #......# Cast: Freeze ##.#### #......# #  Ramparts  #....#####..### .#.#  ####..#####.# #####.#.####  j   gnoll %^h#####.....##.## #..........# ....#.........## #..........# ....#....###..<###..........# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  %^h> Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, 100% to hit)  You freeze the gnoll.%^hb$D %^h%######## ###......#########.#.  .................. ......#.))........ %^h%a.......@#  #......### #......#%^h%&1 #......# #  ##..###   ##.# %^h&]  <%^h<*357.2 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.%^h*4Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, 100% to hit)  %^h\+\You freeze the gnoll. _You kill the gnoll!%^hV.x####%^h+0k _Your Summonings skill increases to level 1!&^h4&^hۏ&^h}&^h&^h_l10/21= _&^h&^h&^hHT4==&^hh&^he&^h&^h&^h+&^h}(&^hS&^h$ &^h4_The frozen ramparts melt away.&^h#=&^hά&^hO&^h&^hp1===&^h&^hk,&^h&^hC,&^hv&^h,&^h.&^h&^h_^2==&^h&^he5===&^hc&^h ,&^h&^h(,&^hN&^h&^h^3==&^hq&^h&^h;===&^h]&^h,&^h3&^h,&^h&^h&^h9=&^h&^hm&^hT4==&^h&^hu&^hO6===&^h&^h,&^h&^h3,&^hX&^h&^h|l15===&^hj&^h&^h;===&^hM&^h&^ho&^hO&^h,&^h&^h&^h j6==&^h&^ht&^h&^h&^h)&^hN7==&^h&^h/,&^h<&^h&^h49=&^h&^h&^hK7=&^h&^h&^h?:==&^hi&^h&^hj&^h?&^h ,&^h! &^h ~8==&^h4&^h,&^h&^h=c8===&^h^&^h,&^h&^hv&^hh9==&^h &^h&^hK&^hn&^h&^hr;===&^h &^hj$B&^h%&^h%9=&^h'&^h(L20=&^h4)&^h*&^h+&^h!,&^h-&^h.&^h.M9===&^h0&^h1&^h1&^h2&^hj4&^h4i1===&^h5&^hV;&^h<&^hI=&^h>&^hAB  Things that are here:  &^h@BTa +0 whip; a +0 whip&^hC&^hoDB=== _&^hE&^hH  Things that are here:  a +0 spear; a gnoll corpse&^h+I&^hJ&^hJ _&^h,M&^hkN&^hO&^h]P:==&^h5Q&^hR&^hT&^h{T&^h+U&^hV&^hX&^hUY&^hLZ&^h*\&^h^,&^h_&^h%c&^hc,&^hd&^h~h&^hj,&^hl&^hn&^hep&^hp&^hq&^ht&^hu&^hu&^hv&^hx&^hz,&^h[|&^h~&^hD,&^h&^h&^hÅ,&^hT&^h* ########### #....^....# ###.........#  &^h̎#...........## # #.#..........# ..###.#...@.....# -....................##.))................# ....######..#.........# &^h5..### #...#.........# ..# #.#.#####.##..# ..# #.#.# ...#..# ### #.#.# ... #.. # #####.#.###&^h"#&^h1440.2 (63.0)&^h8F-1.2 (64&^h&^hݙ` _i - a scroll labelled SYULIEMUDU&^h{ &^h &^h &^hF &^h &^h ,&^h &^hK &^h &^h@ &^h &^hN &^h &^h> &^h &^h #....^....####.........#&^h #...........## ###.#.......... .#########.#.........# .....................# &^h .#.))................# ...######..#.........# ### #...#....@....# 4.2 (3.0)&^h\ # #.#.#####.##..# &^h j# #.#.# ....#. ## #.#.# #.... #..#  #####.#.####....# #.# &^h| # #..........#....# .. ## #..........#....# &^h <###..........#.∩..# ........[.....&^h "#&^h &^h@ &^h $5.2 (4&^h &^h  &^h )_Found Raycwuef's Armour Boutique.'^hN8'^h8'^hy9'^hZ;'^h<'^h>?B'^h@'^h@'^h=A'^hB'^hC'^hD'^hhD'^hE'^hF'^hJG'^hG'^hH'^h#J,'^hJ'^hL'^hM'^h[M'^hM'^hN'^hO'^h@P'^hP'^h"T'^hWWelcome to Raycwuef's Armour Boutique! What would you like to do? '^hWr a -  282 gold the +0 chain mail "Yppef" {rN+ Int+3}  b -  54 gold a +0 helmet  c -  24 gold a +0 leather armour  d -  579 gold the +4 pair of boots of Darkness {+Blink rPois Will+} '^hRX} e -  48 gold a +0 ring mail  f -  535 gold the +0 ring mail of Mysticism {Str+2 Int+4 Slay+5}  g -  10 gold a +0 robe  h -  10 gold a +0 robe  i -  48 gold a +0 scale mail '^hXV j -  48 gold a +0 scale mail You have 92 gold pieces. [Esc] exit[!] buy|examine items'^h YR[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list)^h)^h)^hK...######..#.........#)^hmoom6174 the Chiller .### #...#.........#Felid .# #.#.#####.##..#)^huOHealth: 21/21 ======================== .# #.#.# #....#..#Magic: 9/9======================== ## #.#.# #....##..#AC: 1Str: 4#####.#.####....# #.#EV: 16)^hInt: 21 # #..........#....# ..SH: 0Dex: 16 ## #..........#....#)^hXL:  4 Next: 35% Place: Dungeon:2 <###..........#.@..#Noise: ---------  Time: 1452.2 (7.0) ........[.....#....#)^hkK-) Teeth and claws ##............#....#Cast: Freeze #..#..(............# ..#............##### )^h[#..##........... ##......).......# ...###........... ...###.0........# _a +0 whip; a +0 whipThings that are here: )^h_a +0 spear; a gnoll corpse _i - a scroll labelled SYULIEMUDU _Found Raycwuef's Armour Boutique.  There is an entrance to Raycwuef's Armour Boutique here.)^h)^h])^h. _)^hW 3)^h<..######...#) ##.. .#  # . *^hNI†## *^hDW*^hX*^h\`*^hc *^h,dO_A goblin is nearby!*^hzg.#.∩..# *^hzA....[.....#....# .....#....# (....# ....##### ##*^hZ{....# ...).......##.### ##........*^h{.0........#..# ............##........?. ##*^h||v<..######...###..).######## ##..g. ...#...# .## ~~.###.# #*^h|. _~.## ....####~.†## ##...*^hw}\# ....†*^hd%  *^hRFound a scroll labelled ISEUNEM NIPHYSM.*^hFg.g*^h *^h:==4.2 (1.0)*^h% _*^h@( _The goblin shouts!*^hv[.....#....# .....#....# (....# .##### #...# *^hK...).......##.### #.........0..#..#..####### ....##...@....?.. #<..######...#### ..).######## ##.g... *^h..#...# .## ~.###.# #..## ....#### ~.†## ##...# ...†....#*^h*^hr 'g.*^h /--5*^h{*^h*^h{ .....#....# (....# .##### *^h| ...# ..)##.###...... .0*^hn} m.#..#..#######. ...##........?...<..######@..#### *^h} ~.).######## ###g.....#...# .##.####.# #. .## ....###*^h~ # .†## ##...#  ..†....# ####....#*^h *^h &g.*^h "--*^h -6Freeze*^h, *^h *^h  You scratch the goblin.  The goblin is severely wounded.*^h .=7*^h *^h W _The goblin completely misses you.+^h(  Casting: Freeze (safe; 1% risk of failure)  +^hp)\Confirm with . or Enter, or press ? or * to list all spells.+^h$........#....# moom6174 the Chiller (............# Felid .........#####+^h| Health: 21/21 ======================== .............# Magic: 8/9=====================--- ..).......##.### AC: 1Str: 4 ...............## EV: 16Int: 21 .0........#..#..#######.  SH: 0Dex: 16 ..........##........?...  XL:  4 Next: 35% Place: Dungeon:2 .......<..######@g.####  Noise: =--------  Time: 1467.2 (0.0) +^h`.).######## ###......  -) Teeth and claws .#...# .##.#  Cast: Freeze .###.# # .. .## ....### #. +^h_.†## ##...# .  g   goblin ..†##...# ...†....# ####....# _The goblin completely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+^h7Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)+^h $........#....# moom6174 the Chiller (............# Felid .........#####+^h  Health: 21/21 ======================== .............# Magic: 8/9=====================--- ..).......##.### AC: 1Str: 4 ...............## EV: 16Int: 21 .0........#..#..#######.  SH: 0Dex: 16 +^h ..........##........?...  XL:  4 Next: 35% Place: Dungeon:2 .......<..######@g.####  Noise: =--------  Time: 1467.2 (0.0) .).######## ###......  -) Teeth and claws +^h  .#...# .##.#  Cast: Freeze .###.# # .. .## ....### #. .†## ##...# .  g   goblin ..†##...# ...†....# ####....#Casting: Freeze (safe; 1% risk of failure)  +^h0 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  You freeze the goblin.+^h)m (+^h#####...#)#.###......##0#..#..#######. #........?... <).#### )+^h2J ###......  .##.#  # ..  #.†## +^h .††+^hc68.2 (1Freeze+^h+^hSonfirm with . or Enter, or press ? or * to list all spells.+^h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  You freeze the goblin. _You kill the goblin!+^h_3+^hc`+^ha,+^hfX+^hf,+^hh+^hi,+^hj+^hl,+^hm+^h:o,+^h_p+^hq,+^hr+^hs+^hCt+^ht+^hv+^hevM9===+^h:w+^h%y+^hNz+^hz+^h?{+^h|+^h~+^hX~+^h +^h+^hف+^h,+^hȂ+^h+^h+^h;===+^h+^h+^h+^hP+^h _f - 2 scrolls labelled ISEUNEM NIPHYSM (gained 1)+^h+^h+^hJ+^h+^h+^hݐ+^h,+^ht+^hɗ#....# .#....# # +^h# ##### #....# #. ##.### .###.## ..### #..#..#######...## ##...........@...# +^hu.-846.0) <..).#####..## #### ###........#  +^hʘ#..##.#.%#  # ..... .##### ..###. .#.# ...# ..#+^h# .... .# .#+^h+^huF-5.2 (17+^h+^h+ _Found a maw talisman.+^h 3+^h +^h? +^h; M∩#.... #### ...# #. ##.### #.### .....## #>..### ..#..#######@..##0+^hI .0) ...##............... <..######.).#####..## #### ###........#%.#+^hI 9%+^hB d6.2 (1%+^h ; _Found a stone staircase leading down.+^h_ 3+^h^ +^h3 +^h,+^hX+^hW+^hUR  There is a stone staircase leading down here.+^h +^h`  _+^h; +^h +^h +^h +^h4+^hh+^h+^h+^ho+^h+^h+^h +^h+^h+^h&,+^h+^hm+^h,+^h+^h+^h4,+^h+^h+^h(,+^h+^h2+^h,+^hA +^h+!+^h!,+^hA"+^h#+^h#,+^h&$+^h[%+^h0&,+^h&+^h'+^hE(,+^h(+^h)+^hB*+^h*+^h++^hr,+^h-+^he-+^h-+^h.+^hg/,+^h_0+^h1+^h1,+^h"2+^h5+^hX6,+^h6+^hJ8+^h9,+^h9+^h;+^h;,+^hu<+^h=+^h>,+^hO?+^h@+^hdA,+^hB+^hBC+^h!D,+^hD+^hE+^hF,+^hG+^hH+^hvI,+^hJ+^hO+^hP,+^hMQ+^h)S+^hT,+^hT+^h V+^hV,+^htW+^h[B+^h[+^h\+^ho],+^h&^+^h`_+^hp`,+^h`+^ha+^hb,+^hmc+^hvd+^h&e+^he+^hf+^hf+^hRg,+^hg+^hh+^h[i,+^hi+^hj+^h`k,+^hk+^hl+^hm,+^hm+^hn+^hIo,+^h]q,+^hq,+^h r+^hr+^hws,+^hs+^hu+^h v,+^hv+^hw+^h y,+^hy+^hz+^h{+^h|+^h|+^h~+^hR+^h+^hg+^h^+^hf,+^h7+^h\+^h+^hІ+^h^+^h܈+^h+^hL+^h+^hC+^h,+^h}+^h+^h,+^hْ+^h+^he,+^h7+^h+^hr+^hљ+^h+^h+^h],+^h>+^h+^h........## #>..### ....#..#..#######...## ....##...............# .+^hY<..######.).#####..## ##### ###........# ###..##.#.%#  # #.......#.##+^h### ....###.#. #...# ....# #@..# 540.2 (54.0)# .#.# +^h..# ....####### ..# >. ...... ..............+^hi0.....+^h8%+^h,1.2 (55+^h&8%+^hɮ; _Found a stone staircase leading down.,^h,^h7,^h,^h,^h},^hU,,^hƯ,^h%,^h,^hh,^hյ,^h,,,^h,^hü,^hk#..#..#######...##...##...............#,^h<..######.).#####..## ######## ###........# ..# ###..##.#.%# #.# # ####.......#.##,^h<....### .......###.#.# # ##...# .......###...##...# ./.....@...#.#4.2 (3.0) ,^hD†....# ..$....####### #....#>... †............).......... ,^h##..............  .........$....  ..............  ...####,^h,^h+5.2 (4,^hD,^h  ,^hq5_Found a mace.,^h3,^h),^h,^hs,^h,,^h,^h,,^h ,^hQ,^hU,,^h,^hO,^hy,,^h2,^hi,^h,,^h\,^hB,,^h,^hWL _You now have 95 gold pieces (gained 3).,^h3,^h ,^h###.0........#..#..#######...##......##.......# ###.......<..######.).#####..##,^h3..).######## ###........#..#...# ###..##.#.%# ~~~.###.# # #####.......#.## ~_~.## ....####.......###.#.# ~~~.†## ##...##.......###...# .....†##...#.##.@.........#.# ,^h......†....#..........####### #######....##.....>...#......†............)#......#######......#,^hs .........$....# ......# ...############,^hR3_52.2 (7,^h+3.2 (8,^h@7_,^hU. _j - a wand of flame (18),^h% ,^h ,^h ,^h  ,^hc# ,^h& ,,^h{* ,^h- ,^h. ,^h0 ,^hn3 ,^hd6 ,,^h8 ,^h,< ,^h? ,,^h0A ,^h]D ,^hE ,^h_F ,^hQG ,^hH ,^hZJ ,,^hK ,^h N ,^hN ,^hSO ,^hT N _You now have 106 gold pieces (gained 11).,^hU 3,^h2W ,^hKY ,^h [ ,,^hT\ ,^hD^ ,^h_ ,,^h#a ,^hb ,^hd ,,^hd ,^hlf ,^heg ,,^hh ,^hPi ,^hTj ,,^hk ,^hl ,^hZn ,,^ho ,^h/q ,^hr ,,^hs ,^hr ..##).......##.### #.#####......## #>.. ,^hɈ f......###.0........#..#..#######. ...................##............ #....####.......<..######.).##### #.#..###..).######## ###...... #.#.......#...# ###..##.# ,^h- ......~~~.###.#### #####.......##...~_~.###...@####.......###.#68.2 (15.0),^h #.~~~.†#####...##.......###.. ....#......†##...#.##...........###......÷....#..........#####,^h #########....##.....>...# ..............÷............)# ......................# ,^hS ....##########..............# ....# #..............#,^hЊ ,^h ,^h E _Done exploring.,^h0x,^hx,^hz,^hS0.0)..##..,^h.....................,^hȐ,^h,^h ,^h?_Done exploring.-^hF-^h-^hΝ-^hL#_-^h-^h@-^hշE _Done exploring.-^h̟4_-^hv-^h$%_-^hU _There's nothing to open nearby.-^h? % -^hG@ |_You aren't carrying any pieces of jewellery.-^hE %_-^hF . _.^hۡ4_.^h.^ho%_.^h[ .^hĭ8_Unknown command..^h .^hl .^h .^h 5_.^h .^hP .^h E _Done exploring./^h/^hRLevel 2 of the Dungeon <<<>>>_∩(Press ? for help) /^h##..###.......#.#..#..(............# ####.#  #..# #....##.....#............######.#  #..# #....###..[#..##.............##.#  #..# #....###..##......).......##.### #.###  #..# #............###...............## #>..###  #..# #######......###.0........#..#..#######...##  #..# ####......................##...............#  /^h#..# #..†..##....####.......<..######.).#####..##  #..# #.##..##.#..###..).######## ###........#  #..# #....###.#.......#...####..##.#.%#  #..# #..####......~~~.###.#### #####.......#.##  #..# #### ##..#...~_~.###...@####.......###.#.#  #..## ##.....#.~~~.†#####...##.......###...#  #...# ##......#......†##...#.##...........#.#  /^h^#>#.# #.......##......÷....#..........#######  ##.#.### #.#.....#########....##.....>...#  #..#...###.................÷............)#  #.##...#...#.............................#  ##.....(....#<....##########..............#  #...#......##.....##..............#  #..##...############..............#  #..##...#/^hGT#...############  #####...######/^h&oO@>/^h2_ /^hq #..##......).......##.### #.## moom6174 the Chiller ......###...............## #>.. Felid ......###.0........#..#..#######. Health: 21/21 ======================== ...................##............ Magic: 9/9======================== /^hr #....####.......<..######.).##### AC: 1Str: 4 #.#..###..).######## ###...... EV: 16Int: 21 #.#.......#...####..##.# SH: 0/^hnr cDex: 16 ......~~~.###.#### #####.......# XL:  4 Next: 36% Place: Dungeon:2 ..#...~_~.###...@####.......###.# Noise: ---------  Time: 1568.2 (0.0) /^hs ....#.~~~.†#####...##.......###.. -) Teeth and claws ....#......†##...#.##...........# Cast: Freeze ....##......÷....#..........##### ....#########....##.....>...# ..............÷............)# ............................# ....##########..............# ....#/^hs S#..............# _Done exploring. _Done exploring. _There's nothing to open nearby. _You aren't carrying any pieces of jewellery. _Unknown command. _Done exploring./^h`t /^ht /^hz /^h| /^h6} $ _/^h ,/^h ,/^hf /^h$ /^h /^h /^h҅ /^h؇ /^h /^h /^h /^h /^h~ /^h̎ /^hɏ /^h /^h /^hm /^h /^h /^hޘ /^h* /^h3 /^h /^h /^h /^hE /^h z.....<..######.).#####..## /^ho ).######## ###........# #...# ###..##.#.%# ~.###.#### #####.......#.## /^h z~.###....####.......###.#.# ~.†#####...##.......###...# ...†##...#.##...........#.# ÷....#..........####### /^h #####....##.....@...# 76.2 (8/^hT ..÷............)# ................# ######..............# #..............# /^h #..............# #...############ ##### /^h /^hS /^h /^hϮ c _There is a stone staircase leading down here.0^h0^hRead which item? Scrolls  c - a scroll labelled YBIMIST TEOSIY  d - a scroll labelled LEWNAE YCOCEGO 0^h4 e - a scroll labelled KOECWA AJ UMARIRU  f - 2 scrolls labelled ISEUNEM NIPHYSM  g - 2 scrolls labelled HUZEXU YNNIUF  i - a scroll labelled SYULIEMUDU [!] read|quaff|evoke[?] describe selected0^hL0^h0^h0^h_#.......<..######.).#####..##moom6174 the Chiller ..).######## ###........#Felid 0^h..#...####..##.#.%#Health: 21/21 ======================== ~.###.#### #####.......#.##Magic: 9/9======================== 0^hP~.###....####.......###.#.#AC: 1Str: 4 ~.†#####...##.......###...#EV: 16Int: 21 0^h{...†##...#.##...........#.#SH: 0Dex: 16 ....÷....#..........#######XL:  4 Next: 36% Place: Dungeon:2 #####....##.....@...#Noise: ---------  Time: 1576.2 (0.0) ......÷............)#-) Teeth and claws 0^h....................#Cast: Freeze ######..............##..............##..............##...################# _Done exploring. _There's nothing to open nearby. _You aren't carrying any pieces of jewellery. _Unknown command. _Done exploring. _There is a stone staircase leading down here.0^h %As you read the scroll labelled YBIMIST TEOSIY, it crumbles to dust.0^hl12-----------7.2 (10^h8%0^hQ _Your body is wracked with pain! It was a scroll of torment.1^h 1^h BRead which item? Scrolls  d - a scroll labelled LEWNAE YCOCEGO  e - a scroll labelled KOECWA AJ UMARIRU  f - 2 scrolls labelled ISEUNEM NIPHYSM  g - 2 scrolls labelled HUZEXU YNNIUF  i - a scroll labelled SYULIEMUDU [!] read|quaff|evoke[?] describe selected1^h; 1^h@ 1^h2F #.......<..######.).#####..##moom6174 the Chiller ..).######## ###........#Felid ..#...#1^hF |###..##.#.%#Health: 12/21 =============----------- ~.###.#### #####.......#.##Magic: 9/9======================== ~.###....####.......###.#.#AC: 1Str: 4 1^hSG j~.†#####...##.......###...#EV: 16Int: 21 ...†##...#.##...........#.#SH: 0Dex: 16 ....÷....#..........#######XL:  4 Next: 36% Place: Dungeon:2 #####....##.....@...#1^hG Noise: ---------  Time: 1577.2 (0.0) ......÷............)#-) Teeth and claws ....................#Cast: Freeze ######..............##..............##..............##...################# _You aren't carrying any pieces of jewellery. 1^hzH (_Unknown command. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled YBIMIST TEOSIY, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.1^h)T %rS@rB1^hT rr 2 quokkas (summoned)B   giant cockroach (summoned)S   ball python (constriction, summoned)As you read the scroll labelled LEWNAE YCOCEGO, it crumbles to dust.1^hvU a3=8.2 (11^h[ 1^h\ W _Wisps of shadow whirl around you... It was a scroll of summoning.2^h!5 2^h8 sRead which item? Scrolls 2^hC9  e - a scroll labelled KOECWA AJ UMARIRU  f - 2 scrolls labelled ISEUNEM NIPHYSM  g - 2 scrolls labelled HUZEXU YNNIUF  i - a scroll labelled SYULIEMUDU 2^h9 [!] read|quaff|evoke[?] describe selected3^h3^h$3^h7/#.......<..######.).#####..##moom6174 the Chiller 3^h/..).######## ###........#Felid ..#...####..##.#.%#Health: 13/21 ==============---------- ~.###.#### #####.......#.##3^hl05Magic: 9/9======================== ~.###....####.......###.#.#AC: 1Str: 4 3^h0~.†#####...##.......###...#EV: 16Int: 21 ...†##...#.##...........#.#SH: 03^h~1~Dex: 16 ....÷....#....r.....#######XL:  4 Next: 36% Place: Dungeon:2 3^h2#####....##....S@r..#Noise: ---------  Time: 1578.2 (0.0) ......÷..........B.)#-) Teeth and claws 3^h2....................#Cast: Freeze ######..............##..............#3^h036#..............#rr 2 quokkas (summoned)#...############B   giant cockroach (summoned)3^h4#####S   ball python (constriction, summoned) _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled YBIMIST TEOSIY, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.  As you read the scroll labelled LEWNAE YCOCEGO, it crumbles to dust. 3^h4B_Wisps of shadow whirl around you... It was a scroll of summoning.3^h17&  3^h7vAs you read the scroll labelled KOECWA AJ UMARIRU, it crumbles to dust.  It is a scroll of enchant armour.3^hA/  --more--3^h %  3^h ^You aren't carrying any armour which can be enchanted further.3^h ;.r3^hD 3^h )9.2 (1 3^h _3^h3^h4^h4^hKRead which item? Scrolls  f - 2 scrolls labelled ISEUNEM NIPHYSM  g - 2 scrolls labelled HUZEXU YNNIUF 4^h i - a scroll labelled SYULIEMUDU [!] read|quaff|evoke[?] describe selected4^h, 4^h2 4^h7 #.......<..######.).#####..##moom6174 the Chiller ..).######## ###........#Felid ..#...#4^h8 u###..##.#.%#Health: 13/21 ==============---------- ~.###.#### #####.......#.##Magic: 9/9======================== ~.###....####.......###.#.#AC: 1Str: 4 ~.†#####...##.......###...#EV: 16Int: 21 4^h=9 4...†##...#.##...........#.#SH: 0Dex: 16 ....÷....#.....r....#######XL:  4 Next: 36% Place: Dungeon:2 #####....##....S@r..#Noise: ---------  Time: 1579.2 (0.0) ......÷..........B.)#-) Teeth and claws ....................#4^h : Cast: Freeze ######..............##..............##..............#rr 2 quokkas (summoned)#...############B   giant cockroach (summoned)#####S   ball python (constriction, summoned) _Your body is wracked with pain! It was a scroll of torment.  As you read the scroll labelled LEWNAE YCOCEGO, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled KOECWA AJ UMARIRU, it crumbles to dust.  It is a scroll of enchant armour. 4^h: __You aren't carrying any armour which can be enchanted further.4^hE %As you read the scroll labelled ISEUNEM NIPHYSM, it crumbles to dust.  4^h2F 8You assume a fearsome visage. Nothing appears to happen.4^hF ,80.2 (14^hM 8%4^hO . _It was a scroll of fear.5^hg45^hm8%5^h-oF _Unknown command.5^he 5^hg Read which item? Scrolls  f - a scroll of fear  g - 2 scrolls labelled HUZEXU YNNIUF  i - a scroll labelled SYULIEMUDU 5^h8h [!] read|quaff|evoke[?] describe selected6^h6^h6^h6^h#.......<..######.).#####..##moom6174 the Chiller 6^h1..).######## ###........#Felid ..#...####..##.#.%#Health: 13/21 ==============---------- ~.###.#### #####.......#.##Magic: 9/9======================== ~.###....####.......###.#.#AC: 16^hOStr: 4 ~.†#####...##.......###...#EV: 16Int: 21 ...†##...#.##...........#.#SH: 0Dex: 16 ....÷....#.....r....#######XL:  4 Next: 36% Place: Dungeon:2 6^h<f#####....##....S@r..#Noise: ---------  Time: 1580.2 (0.0) ......÷..........B.)#-) Teeth and claws ....................#Cast: Freeze ######..............#6^h#..............##..............#rr 2 quokkas (summoned)#...############B   giant cockroach (summoned)#####6^h kS   ball python (constriction, summoned)It is a scroll of enchant armour. _You aren't carrying any armour which can be enchanted further.As you read the scroll labelled ISEUNEM NIPHYSM, it crumbles to dust.  6^hg You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear. _Unknown command.6^h p  As you read the scroll labelled HUZEXU YNNIUF, it crumbles to dust.  6^h> "It is a scroll of identify.6^h/  --more--6^h 6^hУ Identify which item? (\ to view known items) Scrolls (select first with ?) 6^hi : i - a scroll labelled SYULIEMUDU Potions (select first with !)  b - 2 fizzy puce potions  h - a cyan potion[?] describe selected7^hi 9^h w9^h9^h{#.......<..######.).#####..##moom6174 the Chiller ..).######## ###........#Felid ..#...####..##.#.%#Health: 13/21 ==============---------- ~.###.#### #####.......#.##9^hMagic: 9/9======================== ~.###....####.......###.#.#AC: 1Str: 4 ~.†#####...##.......###...#EV: 16Int: 21 ...†##...#.##...........#.#SH: 0Dex: 16 ....÷....#.....r....#######XL:  4 Next: 36% Place: Dungeon:2 #####....##....S@r..#9^h]:Noise: ---------  Time: 1580.2 (0.0) ......÷..........B.)#-) Teeth and claws ....................#Cast: Freeze ######..............##..............##..............#rr 2 quokkas (summoned)#...############B   giant cockroach (summoned)#####S   ball python (constriction, summoned)As you read the scroll labelled ISEUNEM NIPHYSM, it crumbles to dust.  9^hYou assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear. _Unknown command.As you read the scroll labelled HUZEXU YNNIUF, it crumbles to dust.  It is a scroll of identify.9^h9^h+1.2 (19^h8%9^h[ _h - a potion of heal wounds9^h 9^h Read which item? Scrolls  f - a scroll of fearg - a scroll of identify 9^h  i - a scroll labelled SYULIEMUDU [!] read|quaff|evoke[?] describe selected:^h&h :^hm :^hr O#.......<..######.).#####..##moom6174 the Chiller ..).######## ###........#Felid ..#...####..##.#.%#Health: 13/21 ==============---------- :^hs ~.###.#### #####.......#.##Magic: 9/9======================== ~.###....####.......###.#.#AC: 1Str: 4 ~.†#####...##.......###...#EV: 16Int: 21 ...†##...#.##...........#.#SH: 0Dex: 16 ....÷....#.....r....#######XL:  4 Next: 36% Place: Dungeon:2 :^hAt k#####....##....S@r..#Noise: ---------  Time: 1581.2 (0.0) ......÷..........B.)#-) Teeth and claws ....................#Cast: Freeze ######..............##..............##..............#rr 2 quokkas (summoned)#...############:^ht B   giant cockroach (summoned)#####S   ball python (constriction, summoned)You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear. _Unknown command.As you read the scroll labelled HUZEXU YNNIUF, it crumbles to dust.  It is a scroll of identify. :^hu F_h - a potion of heal wounds:^h~  As you read the scroll labelled SYULIEMUDU, it crumbles to dust.  You hear a loud clanging noise!:^h> M=========2.2 (1:^hL :^h / _It was a scroll of noise.;^hX ;^h1Y ;^h^ ;^h g 8%;^hri w4==---------3;^hn 8%;^hPw B;^hx ;^h ---------You climb downwards. Your summoned allies are left behind.  You hear the sound of rushing water.;^h /  --more--<^hh^ ###............  ............... <^h_ #....).......oo  #.......  ......o.  #...>#  <^h`#........# 3 #...@..#  ########   ooo 3 orcs (asleep) ==<^he<^hff  You climb downwards. Your summoned allies are left behind.  <^hMgYYou hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!<^h1/  --more--=^h ...   ...  ...  ##.# =^hu#...# ##.....## #......@# ..l._..........#.....r!##.###.##.....## <.=^h<##...# ...##.#..l   frilled lizard (asleep)...r   rat (wandering)=^hL...  You are yanked towards some nearby monsters!=^h&  Your surroundings suddenly seem different.  A frilled lizard and a rat come into view.Found a fizzy puce potion. Found an opulent altar of Gozag.=^h,9_>^hL>-4.0 (1.8>^h!@>^haD; _Found an escape hatch in the ceiling.E^h N......#E^hO ...# ....###.#...##...# ...#E^h}##.....## ....#.......#........l._..@.......#.....r!##.####.....## <.  ##...# ... ##.# .. ..  .... ..#E^hQrrE^hL4=50E^hFreezeE^hUE^hT _The rat completely misses you.E^h7  E^hҝCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E^h8  ... moom6174 the Chiller ...# Felid ... #  Health: 14/21 ================-------- ... .#  Magic: 8/9=====================--- ##.# ...  AC: 1Str: 4 E^h9 ##...# ...#  EV: 16Int: 21 ##.....## ....#  SH: 0Dex: 16 #.......#......  XL:  4 Next: 36% Place: Dungeon:3 ..l._..@.......  Noise: =--------  Time: 1585.0 (0.0) #.....r!##.###.  -) Teeth and claws ##.....## <.  Cast: Freeze ##...# ...  ##.# ..  E^hc: @.. .  l   frilled lizard (asleep) ... r   rat ..# _The rat completely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)E^h7% o ... moom6174 the Chiller ...# Felid ... #  Health: 14/21 ================-------- ... .#  Magic: 8/9=====================--- ##.# ...  AC: 1Str: 4 ##...# ...#  EV: 16E^h& Int: 21 ##.....## ....#  SH: 0Dex: 16 #.......#......  XL:  4 Next: 36% Place: Dungeon:3 ..l._..@.......  Noise: =--------  Time: 1585.0 (0.0) #.....r!##.###.  -) Teeth and claws ##.....## <.  Cast: Freeze ##...# ...  ##.# ..  .. .  l   frilled lizard (asleep) ... r   rat ..#E^h& Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.E^h6,  ... ...# ... #  ... .#  ##.# ...  ##...# ...#  ##.....## ....#  E^hA- #.......#......  ..l._..@.......  #.....†!##.###.  ##.....## <.  ##...#  ##.#  .. .  ... ..# E^h 0 c76.0 (1FreezeE^h]3 E^h,5 Yonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. E^h5 <_You kill the rat!F^h̞# ......# ......##.# #....##...# ....###.....##.........#........l._....#.....†@##.###.#.....## <.  ##...# ...F^h  ##.# ...  .... ...###.F^h[F^h5.l_lF^h_15=-7F^hyF^h _The frilled lizard hisses angrily. _You see here a fizzy puce potion.F^h=F^hDH.lF^hzE@-8F^h.HF^hIc _b - 3 fizzy puce potions (gained 1)F^h n  ...# .... ..# ... ...# ##.# #....F^ho g ##...## ....# ##.....##.....#.#.#......._. #...l.@.##.###. ##.....## <. ##...## ... F^ho  ##.# .. ... . ....F^h;p ~ ...#  ##.F^h~r F^hox :.lF^hy 49FreezeF^hj :_F^h  F^h5 b_You see here a rat corpse.F^h^ 5_F^h^ /=90F^hgd F^hg _You closely miss the frilled lizard. The frilled lizard closely misses you.F^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F^hG^hc! ...# moom6174 the ChillerG^h4" .... ..#  Felid ... ...#  Health: 15/21 =================------- ##.# #....  Magic: 7/9==================------G^h"8 ##...## ....#  AC: 1Str: 4 ##.....##.....#  EV: 16Int: 21 G^h#.#.......#......  SH: 0Dex: 16 ....._..........  XL:  4 Next: 37% Place: Dungeon:3 #....l@.##.###.  Noise: =--------  Time: 1590.0 (0.0) G^h$##.....## <.  -) Teeth and claws ##...## ...  Cast: Freeze ##.# ..  ... .  .... l   frilled lizard G^h%~...# ##. _You closely miss the frilled lizard. The frilled lizard closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)G^h....#moom6174 the Chiller......#FelidG^h/......#Health: 15/21 =================-------##.# #....Magic: 7/9==================------##...## ....#AC: 1Str: 4##.....##.....#EV: 16Int: 21.#.......#......SH: 0G^h 1GDex: 16....._..........XL:  4 Next: 37% Place: Dungeon:3#....l@.##.###.Noise: =--------  Time: 1590.0 (0.0)##.....## <.-) Teeth and claws##...## ...Cast: Freeze##.#..........l   frilled lizardG^h1...###.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.G^h26=1.0 (1Contam G^hx6G^h9  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic. _Nothing appears to happen. The frilled lizard closely misses you.G^h[  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G^h ...# moom6174 the Chiller .... ..#  Felid G^h+,... ...#  Health: 16/21 ==================------ ##.# #....  Magic: 6/9================-------- ##...## ....#  AC: 1Str: 4 ##.....##.....#  EV: 16Int: 21 .#.......#......  SH: 0Dex: 16 G^h ....._..........  XL:  4 Next: 37% Place: Dungeon:3 #....l@.##.###.  Noise: =--------  Time: 1591.0 (0.0) ##.....## <.  -) Teeth and claws ##...## ...  Cast: Freeze G^h ##.# ..  Contam  ... .  .... l   frilled lizard ...# ##. _Nothing appears to happen. The frilled lizard closely misses you.G^hz Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)G^h  ...# moom6174 the Chiller .... ..#  Felid ... ...#  Health: 16/21 ==================------ G^h ##.# #....  Magic: 6/9================-------- ##...## ....#  AC: 1Str: 4 ##.....##.....#  EV: 16Int: 21 .#.......#......  SH: 0Dex: 16 ....._..........  XL:  4 Next: 37% Place: Dungeon:3 #....l@.##.###.  Noise: =--------  Time: 1591.0 (0.0) ##.....## <.  -) Teeth and claws G^h ##...## ...  Cast: Freeze ##.# ..  Contam  ... .  .... l   frilled lizard ...# G^ho ##.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG^h ^Aim: a frilled lizard (100% to hit)  You freeze the frilled lizard.G^h  ...# .... ..#  ... ...#  ##.# #....  ##...## ....#  ##.....##.....#  .#.......#......  G^h ....._..........  #....†@.#  ##.....## <.  ##...## ...  ##.# ..  ...  .... ...# ##. G^h1 e82.0 (1FreezeG^h 7_G^hm Honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  G^h nYou freeze the frilled lizard. _You kill the frilled lizard!G^h> G^h3 G^hV G^hҺ ,G^hT Q7G^h )==G^h G^hz G^h G^h G^hp G^h K7=G^h G^h$ >G^h G^hF Z _Your magical contamination has completely faded away.G^h :==G^h` G^h ,G^h G^h G^hQ h8==G^h G^h ,G^h G^h ,G^h G^h] G^h M8===G^ho G^h. ~9==G^h G^h ,G^hY G^h ,G^h G^h Q===G^h G^h G^hh 9=G^h G^hX :20G^h (=G^h G^h ,G^h G^h BG^hN G^h M9===G^hZ G^h 4 _Magic restored.G^h i1===G^h G^hE 1 _HP restored.G^h 3G^h G^h G^ht ,G^h? G^h`G^hG^h;===G^hG^h9G^hG^h=:==G^hG^h} G^h.. ##...## ....##..##.....##.....#G^hj#..#.......#............_.......... #....††.##.###.. ##.....## <.G^h.. ##...## ...##.## .. #...@# .-617.0 (25.0).............#G^h9......##..).... #####. ...##.. ## .#... #######......... G^h ............  #....)...... #...........G^h&E G^hG^h~F-8.0 (26G^hG^hE _Found a rapier.H^hH^hH^hH^hH^h@H^hH^h H^hPH^h,H^hH^hH^hH^h$H^hH^hH^hH^h"H^h"H^h#H^h&H^h(,H^h)H^h,H^h/.H^h.H^h/H^h1H^hX4H^h4H^h5H^h:H^hA#..#.......#...... #......_............. H^hAB.. #....††.##.###...## ...##.....## .<....... ....##...### #........ .....##.##.###........ H^hB ##.#....##..##.......S .............#........ ......##..)...@....!.. #####......##H^hC%..##...#...........########................ ...............H^hxC.#### #....).......oo S   ball python (constriction, asleep)#......................o.H^hCe#...>......#H^hE225.0 (7.0)H^hKxS.S)H^h5L+6.0 (8H^hQ:_H^hTH _A ball python comes into view.H^hTI^h #..###.....#  #..#.......#......####I^h #......_.............  .. #....††.##.###...###...##.....## .<#....##...### #.  .....##.##.###..  I^h9 h##.#....##..##......S.......#.@.....  ......##..)........!#####......##I^h ##...#......########........ .......I^h ,. .#### #....)oo#...........o.I^h" I^h I^h I^h e_.SI^hY +7.0 (1I^h I^hX" J^h1#..##.....##.....# #..#.#......#### J^h 2S#......_............. .. #....††.##.###...### ...##.....## .<.# ....##...### #.# .....##.##.###. J^h2@##.#....##..##. .#..@.S. ......##..).!. J^hW3#####......##.##...#.....########........ ... .#### #....)..oo#..J^h37... J^h5J^hm<0S.J^h==48FreezeJ^hCC7_J^hDJ^hآ _ You scratch the ball python.  The ball python is severely wounded.J^hg.=9J^hԬJ^hگ J^h_The ball python barely misses you. The ball python completely misses you.J^h3@  You freeze the ball python.J^hK7J_.J^h9_8---930J^h&:0FreezeJ^h>J^h!AO _You kill the ball python!J^ha 4J^ht J^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)J^hU J^hV J^hY J^hZ J^hw[ $ _J^h` BJ^hCa J^hc J^hd J^hMe J^hh J^h.i 9---J^hj J^hrm | _You hear the slow rusting of a distant drain.J^hm J^h_o J^hr J^hgr J^hs J^hv J^hjv J^hw J^h#J^hǣ +9.0 (9J^h J-40.0 (10.0)J^h: 7_J^hײ L^ho_#.#......#### _............. #....††.##.###...### . ##.....##..<.## .#L^h`##...### #.#.# ##.##.###.# #....##..##.# #....# ##..)..@....# ......##.L^h\`#  ##...#.#  ...#. .... ..L^h`u #### #....).oo o 3 orcs (asleep)#..o. L^h^i6_L^h%j11.0)L^hoL^hr L^hGs|_You see here a sedimented amethyst potion.L^ho  c - a sedimented amethyst potionL^h,L^h+oo.ooo1 wandering)o.=====2L^h9_L^h( _The orc shouts! x2L^hb #.....## #.......#......#### ...._............. L^hgc ....††.##.###...### . ##.....##..<## .###...### # ..##.##.#.# #....##..#.......# ...##..).. ##......####...#.....#  ...########L^hc &. .... ........ ####)oo#o.........L^hwe L^hVf L^h(g L^h)l ooo.o.oL^hm /--3L^hq 9_L^h:s L^h ##...## #.....##.....# #.......#......#### L^h...._............. ....††.##.###...### . ##.....##..<## .# .##...### # ..##.##.#.# L^hW#....##..#.......# ...##..).. ##......####...#.....#  ...########... 2 orcs .... ......L^ho. #### #....)o.#oL^hL^hL^h8L^hl_o 3 orcs (1 wandering)o.o.L^hoA--4L^hGL^hM^hT ##.## #....  ##...## ....# ##.....##.....# M^hrV#.......#......#### ...._............. ....††.##.###...### . ##.....##..<## .# .##...### # ..##.##.#.# #....##..#M^h]#.......# ...##..).. ##......####...#.....#  2 orcs  ...########... M^hL.... ......oo. ####)oM^hM^h M^hBQ_o.M^h&5M^hM^hUM^h3M... ...# ##.## .#....  ##...## .....# ##.....##.....# M^h;#.......#......#### ...._............. ....††.##.###...### . ##.....##..<## .# .##...### #.# M^h..##.##.#. #....##..## ..........#..........#M^ho   orc...........oM^hIM^h M^h:oo 2 orcs.o.M^h&6M^h7_M^hM^hX z. ... ....#M^h)  ##.## .#....  ##...## .....# ##.....##.....# #.......#......#### ...._............. M^h G....††.##.###...### . ##.....##..<## .# .##...#####.# M^h{ ..##.##.#. #....##..###.......# ...##..)..M^hD .   orc ##......##o##...#.....#  ...########oM^hy M^hP& o 2 orcso.M^h' &7M^h. M^h0 M^h4N gM...#   M^hsO H.!...... .....# ##.## .#....  ##...## .....#M^hP ..#.....## #... #.......#......####..... ...._...............# ....††.##.###..@### . M^hQ ##.....##..<## .# .##...#####.# M^h S ..##.##.###...........#o   orc...........o#M^h#W M^hX M^h_ _o 2 orcsoo..8M^hb 9_M^hd Z _Found a fizzy puce potion.N^h1 ...#  .!..... .....# ##.## .#....  ##...## .....# . ##.....#N^h^y# # #.......#####..... ...._...........@...# ....††.##.###...#### . ##.....##..<.## .# .##...##.#. ..##.##.#..# #....##..###   orc.......#. ...##..)...o ##......##oN^hJN^hN^ho 2 orcsoo...N^h&9N^h>9_N^hN^h-`( ...  ...# [.## .... .!....#N^h?aF ... ......# ##.## ..#.... ##...##......# .. .##.....##.....# #... .#.#......####......_N^ha.#  #....††.##.###...#### . .##.....##..<.......## .# ..##...#####..N^hb#.#.##.##.###...# .#....##..##.## .#N^h P^hG E _Found 4 stones.P^h(HM .. ..P^h .# ... #. .. #.###.# .#... (..###.#.#####.... P^hqd #.......#  #.#.@.# ..#...#.#.#[.##### #P^h .............##..#...##.......#..##...####P^hoo 2 orcs_...........P^h/P^hP^hlo..   orc_P^hF&1P^h;_P^hSQ^h!`... . .. # #.# .... #. #...#.# Q^h##.# #.#... .(..###.#.#### #.. #.# .# Q^h"...# #.#..@# ..# ...#.#.#[.##### #.# .............##..# ...##.....Q^hy##.##...#o....#.. ##...##......### ..#..##.....##.....##..#.#......#......_Q^h8!Q^h:_Q^h2 &2Q^h&9_Q^h4'Q^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q^hןY_Q^h0Q^h_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q^h_ Q^h( Q^h Q^hV  Q^h 8_Unknown command.R^hL8_R^h9J3 _R^hWR^h]goo   orcR^h^44FreezeR^ha;_R^hcR^h   R^h4 Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R^hR^h$R^hDThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - NoR^hS^hS^huS^hgS^h_moom6174 the ChillerS^hb4... . ..Felid# #.# ....Health: 21/21 ========================#. #...#.#Magic: 9/9========================S^h##.# #.#...AC: 1Str: 4.(..###.#.####EV: 16Int: 21#...........SH: 0Dex: 16#.......# .#S^h1XL:  4 Next: 39% Place: Dungeon:3...# #.#..@# ..#Noise: ---------  Time: 1664.0 (0.0)...#.#.#[o##### #.#-) Teeth and claws.............##..#S^hCast: Freeze...##.......#..###.##...#o....#.. ##...##......### ..o   orcS^h#..##.....##.....## #...#..#.......#......####.....#......_...............#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Freeze (safe; 1% risk of failure)  S^hInConfirm with . or Enter, or press ? or * to list all spells.Okay, then.S^h;_S^hS^hdS^h1_S^hb. _S^h   S^hα CCasting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S^h S^h The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes S^hq ' N - NoT^hT^hT^hET^h3The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - No [Y]es or [N]o only, please.T^hcT^h*moom6174 the Chiller... . ..Felid# #.# ....T^h`Health: 21/21 ========================#. #...#.#Magic: 6/9================--------##.# #.#...AC: 1Str: 4T^hZ.(..###.#.####EV: 16Int: 21#...........SH: 0Dex: 16#....***# .#XL:  4 Next: 39% Place: Dungeon:3T^hh...# #.#.*@* ..#Noise: ---------  Time: 1664.0 (0.0)...#.#.#[o**### #.#-) Teeth and clawsT^h"........*....##..#Cast: Freeze...##.......#..###.##...#o....#T^h .. ##...##......### ..o   orc#..##.....##.....## #...#..#.......#......####.....T^h{#......_...............#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  T^hConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateT^h` _moom6174 the ChillerT^h ... . ..Felid# #.# ....Health: 21/21 ========================#. #...#.#T^hq ?Magic: 6/9================--------##.# #.#...AC: 1T^hӾ Str: 4.(..###.#.####EV: 16Int: 21T^h1 #...........SH: 0Dex: 16#.......# .#T^h XL:  4 Next: 39% Place: Dungeon:3...# #.#..@# ..#Noise: ---------  Time: 1664.0 (0.0)T^h ...#.#.#[o##### #.#-) Teeth and claws.............##..#T^hE Cast: Freeze...##.......#..###.##...#o....#T^h .. ##...##......### ..o   orcT^h #..##.....##.....## #...#..#.......#......####.....#......_...............# T^hU G_Okay, then.Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T^h \Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.T^h T^h> D....@#T^h }##oo 2 orcs_T^h T^h 4==5.0 (1T^h :Ramparts T^h ]###_T^h  Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)T^h 2onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc. The orc barely misses you.U^hR>  The wall freezes the orc!U^hV  You kill the orc!U^h###.   orc_U^hD#742--6U^h'L##_U^h)/ _The wall freezes the orc.U^h0U^h ;##oo 2 orcs (1 wandering)U^h<N=-7U^h%Ef##_U^hHk _The wall freezes the orc. The orc closely misses you.U^hzU^h###.oU^hX17-----8U^h6?###U^hѮ(_U^h`T _The wall freezes the orc. The orc hits you with a +0 hand axe.U^hiy U^hb >  The wall freezes the orc.U^hח q#)#.U^h o   orc (o_U^h -5-U^h ;9FreezeU^h f##_U^h  U^ht A_You kill the orc!V^hV^hJYour frozen ramparts will break if you move. Continue? Y - Yes  N - NoW^h\W^hmoom6174 the Chiller### #.Felid... . ...Health: 17/21 ===================-----# #.# ....W^hEMagic: 6/9================--------#. #...#.#AC: 1Str: 4##.# #.#...EV: 16Int: 21.(..###.#.####.SH: 0Dex: 16#............XL:  4 Next: 45% Place: Dungeon:3#....@..# .#Noise: ---------  Time: 1669.0 (0.0)...# #.#...### ..#-) Teeth and claws...#.#.#[)##### #.#W^hTCast: Freeze.............##..#Ramparts ...##.......#..###.##...#o....#o   orc (wandering).. ##...##......### ..#..##.....##o....## #...#..#.......#......####.....You kill the orc! _The wall freezes the orc. _The wall freezes the orc. The orc closely misses you. _The wall freezes the orc. The orc hits you with a +0 hand axe.  The wall freezes the orc. _You kill the orc!W^hW^h2.W^hd8=70.0 (1W^hKW^hj _The frozen ramparts melt away as you move.W^h=m WM### # ... . ... #.# ....W^hn ? #. #...#.###.# #.#... .(..###.#.####.....  #.......##### #.#...### ..#...#.#.#[)##### #.#.#.##.W^hvx W^hy &1W^h W^h W^hyZ M### ## #. ..... ...W^h5[  #.#..... #. #...#.###.# #.#... .(..###@#.####......  #.......#####...# #.#...### ..###..W^h` W^h{a &2W^he W^hi W^hɍM### ####. ......... #.#..... #. #...#.###.# #@#... .(..###.#.####.#............ #.......#####.##.##...W^hW^hґ87==W^hC3W^h!W^hX^h%JM.#...#. ## .###.#### .........X^h #.#...... #. #@..#.###.# #.#...# .(..###.#.#####.................#...#####...X^haX^hq9==4X^h/X^hcX^hީ(M.. .# .. #. ## #.###.#### #.... #@#...... #. #...#.#X^h ##.# #.#...# .(..###.#.####..##...##...X^hX^h&5X^hX^h-X^hM.. .# X^h}... . ## ###.#### #..@....... ###.#......X^h+\ #. #...#.##.##.# #.#...#####X^hvX^h&6X^hi!X^h#X^h 3X^h! X^h X^hk ==20==X^hI X^h ,X^h X^h ,X^h/ X^h 9=X^h F8===X^hK X^h 91X^hG )==X^h X^h ,X^h X^h ,X^h X^h t _You hear the slow rusting of a drain.X^he ;===X^h X^h X^h+ 3==X^h X^h) BX^h BX^h ,X^h X^hR M9===X^h X^h2 X^h X^h X^h X^hM X^h) X^h XX^h ,X^hj X^h X^h X^hp ;===X^h X^h X^h X^h X^hM! X^h" X^h( .. ##. ..#). .#.. ... .. #. ###X^h()  #.###.####... #.@..........96.0 (20.0) # ###.#........ #. #...#.##... ##.# #.#...# ..X^h)  .(..###.#.####. #............ #.......#####.# ...# #.#...### ..#  ...#.#.#[)##### #.#X^h- X^h{. ,7.0 (21X^h1 X^h#3 E _Found a dagger.Y^ho3Y^hpY^hsY^hZvY^hvY^hIy,Y^hh{Y^h{Y^h|Y^hSY^hY^hyY^h^Y^h^Y^hY^hY^hʼnY^hY^h|#### ..... ####Y^hj..... ##........#).#......#..# .........# .......@.# 701.0 (4.0)Y^hɒ).....##.# ### ..... #.###.####....... #............#.# # ###.#...Y^h).....# #. #.#.##...#.# #.#...# .. .(..###.#.####.Y^hP #............Y^hlA2.0 (5Y^h` _Found a short sword.Z^hq{#### ..... ####Z^h~?..... ##.. ......#).# ......#..# .# .........# ).....##.# ### .#.###.####....... #....#.# # ###.#........# #. #...#.##...##.# #.#...# ...(..###.#.####.Z^hZ^h+3.0 (1Z^h݈Z^h3Z^hz Z^hU{ Z^h~ Z^h [^hNVM#### .... ####.... ##.......#).....#.........# ).....##.# ###..#[^hP[^hT[^hU&4[^hY[^h[[^h\nM####  ######### ##........).....#.............##[^h_a[^h b&5[^hwe[^hf[^hP#### ..... ##########[^h]Q[..... ##.@.............#).###.####......#..# .........#.........#).....##.# ###.#.###.####........ #....[^hQ#.### ###.#........[^h1V[^hV&6[^hOZ[^h[[^h#### ..... #..... ##.......#).###.####.......#..# #.........#.........#).....##.# ###...... #...... #. [^h [^h<7[^h[^h1H q#### ..... #[^hH ..... ##.......#).###.####.......#..# ## .........#.........#)....[^hI c.... [^h6P [^hsQ &8[^hV [^h82Freezea^h):#a^h; _The wall freezes the giant cockroach.a^h J  The wall freezes the giant cockroach.a^h| ##†#a^hi a503Freezea^h' h###a^h< S _You kill the giant cockroach!b^h$##b^h/-#b^h%4b^hB##b^hb^hb^h# ### .... ###############. ##.............##b^h..#).###.####.....##...#..# ###~~##'.......b^h....# +~~~~†@#.....$#b^h.# +~~~~~~#......###.# ###~~##+......#b^hY. #.###.####.......## #.................. .b^hy/### ###.#b^h........ b^h #. #...#.##.........#.# #.#...# ..  b^hN .(..###.#.####.b^h b^h&  b^h\wThe frozen ramparts melt away as you move.You enter the shallow water.b^hn`5Water b^h<b^h? _Moving in this stuff is going to be slow. b^hn_You see here a giant cockroach corpse.c^hm4#. #####. ##....##.#).###.####.....##..c^h.#..# ###~~##'..# +~~~~@†#.....$#.# +~~~~~~#......# c^h).....##.# ###~~##+......#. #.###.####c^h t.## ..... #. #.### ###.#c^h*. c^hF`# #. #...#.##. c^ht ##.# #.#...# ..  .(..###.#.####.c^hc^hc^h87==c^h?,6.6 (1.6 _c^hjc^hc c^hc^hb_You see here a rat corpse.c^hF####  ..... ###############  ..... ##.............##  ......#).###.####.....##.. c^hl ......#..# ###~~##'.......  .........# +~~~~††#.....$#  .# +~~~@~~#......# c^hF ).....##.# ###~~##+......#  ...... #.###.####.#   #........c^he...  #.### ###.#. c^hY # #. #...#.##.  ##.# #.#...# ..c^h .(..###.#.####. #............c^hUc^h.8.2 _c^h]c^hc^h@ #### ..... ## ..... ##c^h..## ......#).###.####.....##..c^hQ ......#..# ###~~##'....... c^h.# +~~~~††#.....$# .# +~~@~~~#......#c^h ).....##.# ###~~##+......# ...... #.###.####.##c^hLX ..... #. c^h] #.### ###.#. c^h # #. #...#.##. c^h ##.# #.#...# ..  .(..###.#.####.  #c^h-.c^h c^h '9.8c^h c^h c^hdD i #### ..... # ..... ##.## ......#).###.####.....##..c^hD  ......#..# ###~~##'. c^hLE .# +~~~~††#.....$# .# +~@~~~~#......# ).....##.# ###~~##+......#c^hE u ...... #.###.####.##c^hE X ..... #. c^hE ^ #.### ###.#. c^hMF  # #. #...#.##. c^hF  ##.# #.#...# ..  .(..###.#.####.  #.c^hO c^h1P (31.4c^hV c^hX c^hv  #### ..... # ..... ##c^hTv .##c^hyv i ......#).###.####.....##..c^hv  ......#..# ###~~##'c^hv .c^hv  c^h.w .# +~~~~††#.....$# c^hjw .# +@~~~~~#......#c^hw  ).....##.# ###~~##+......#c^hw a ...... #.###.####c^hw e.## ..... #c^h4x _.  #.### ###.#c^hkx . c^hx  # #. #...#.##. c^hx | ##.# #.#...# .. c^hXy  .(..###.#.####.  #.c^hy c^hm~ c^h) D==3.0c^hk c^hr d^h###~#∩'d^h#~'#~#d^hd^h+40d^hHd^h}l _You open the large door. _Found a glowing drain.d^h #### ..... # ..... ##.##d^hA= ......#).###.####.....##.. ......#..#~###~~##'. .#∩'~~~~††#.....$#d^h .#~@~~~~~~#......#d^h ).....##.#~###~~##+......#d^h? ...... #.###.####.## ..... #.  #.### ###.#.  # #. #...#.##d^h!.  ##.# #.#...# ..  .(..###.#.####.  #.d^h d^h g8===5.6 (1.6d^h$d^h& _You hear the slow rusting of a drain. _There is a large open door here.d^h* ?Md^hE+ h#### ############### d^hr+ < ##.............## d^h+ T).###.####.....##d^h , #..#~###~~##'.......d^h, ∩@~~~~††d^h, $d^hD- .........#~'~~~~~~#d^h- ).....##.#~###~~##+......d^h. i...... #.###.####.......##d^h/. d^hC d^hzG *60 d^hG _d^hX d^hva  d^ha H_There is a large open door here.d^h I #### ..... # ..... ##.## ......#).###.####.....##..d^h  ......#..#~###~~##'. d^hP .#@'~~~~††#.....$# d^h .#~'~~~~~~#......#d^hL " ).....##.#~###~~##+......# ...... #.###.####.## d^h  ..... #.  #.### ###.#. d^h  # #. #...#.##. d^h  ##.# #.#...# ..  .(..###.#.####.d^h d^h -7 _d^hN# d^h% T _There is a glowing drain here.e^h%e^he^he^h'e^h-8 _e^hpe^he^hxn@ e^hn: ######### ..~....∩#a Sewer ~.~~~..@# ######### e^hol The world spins around you as you enter the gateway.e^ho<===e^h re^hӪ-9.3 (1.7e^hOe^hy) _You enter a sewer!  e^hFound a gate leading back out of this place. _There is an empty arch of ancient stone here.e^h9k e^h~k e^htl e^hzn e^hp : _e^hcq ,e^hq e^hr ,e^hr e^hs ,e^h;t e^hDu e^hu M9===e^hu e^hFw 4 _Magic restored.e^h>x e^hax e^hx e^hy e^hz ,e^hz e^h{ e^h| e^h| e^h&} e^h} e^h~ e^h' ;===e^h e^h e^h ##############S.~~...@....∩#e^h .....~.~~~..∩###############e^hh S   ball python (constriction, asleep)You enter the shallow water.e^h _ 48.3 (9.0  Moving in this stuff is going to be slow.e^h1 f9.3 (10.0)Water e^h e^h; H _A ball python comes into view.e^hg e^h { ##############  e^he S.~~...@....∩#  .....~.~~~..∩#  ############## f^hI =f^h f^h ( ##############  f^h!S.~~...@....∩# f^h8! f^hr!.....~.~~~..∩# f^h!% ############## f^h!  f^h"% f^hJ" f^hE'f^h(f^h-f^h/ f^h 0T_A ball python is nearby!f^h#~S.~~..@~....∩#f^h~.....~.~~~..∩##f^hf^h@50.9 (1.6) _f^hJf^hf^h8!#f^h9|~S.~~.@.~....∩#~.....~.~~~..∩#f^h79#f^h?f^h@#1f^h@ 0f^hEf^hGf^hע #~S.~~@..~....∩#~.....~.~~~..∩##f^hL f^h &2f^h f^hW f^h]#~S.~@...~....∩#f^h.~~~.....~.~~~..∩##f^h%  f^h±You enter the shallow water.f^hʲ]3Water f^hf^h f^h9_Moving in this stuff is going to be slow.g^hL.#~S.@~...~....∩#~.~~~.....~.~~~..∩##g^hzPg^hQ,5.5 (1.6g^hSg^hzTg^hD #.#~S@~~...~....∩#~.~~~.....~.~~~..∩##g^h g^h g^h A7.1Freeze g^h" g^h$ g^h @  You freeze the ball python.g^h C† g^h l8---1=80g^hR 0Freezeg^h{ g^h< O _You kill the ball python!h^h4h^hh^hCH _No target in view!i^hM i^hM i^hN i^hIO i^hO $ _i^hR ni^hXT ,i^hT 9---i^hU i^hU i^hrX ni^hX i^hY ,i^h= l^h@  l^h@ l^hA 9_You kill the rat!l^hTZ~r##.##l^h.~.~~~.~l^h +~. l^hl#~# ######.################....~~~~~~~~†.~~...~..l^h[l^hm?-7.9 (1.6l^hl^h#p _You see here a rat corpse.m^h8r~m^hNP #r# ###.###m^h~.~.~~~~.†~m^hLr 2 rats (asleep)m^hM$. m^h}w#~# ######.################m^h&  m^h!}You enter the shallow water.  Moving in this stuff is going to be slow.  A rat comes into view.m^hRm^hBm^hX3.rm^h9.rrrm^h+m^h5==80m^h 7Water m^hJ m^hu - _The rat squeaks loudly.m^h t #.# #r# #.#m^hQ ###r###  ~.~.~ ~~~ #.# #@# #†# #~# #~# #~# #.# #.# #~#m^h٫  #.# #r# #.# ###r###  ~.~.~ ~~~ #.# m^h4 '#@# #†# #~# #~# #~# m^hc (#.# #.# m^h C#~#m^he m^hҰ m^h9 m^h\ d _There are monsters nearby!m^hA> Jr.rm^h>  #.# #######r#######.~~w~~.~.~~~..~m^h? l.~.~.~~~~~~~~.~†m^hu? ~w   brain worm (wandering)m^h? l   frilled lizard (asleep).rrr 3 rats (1 wandering)m^h@ H #~#m^hI m^hI m^hK m^h@L m^h M m^hT 0.rm^hU r.~w~.rm^hU A--90.5 (1.6m^h Z m^h[ x _A rat, a brain worm and a frilled lizard come into view.n^hL~.rn^h) #r# #######.#######.~~~w~.r.~~~..~n^hZl.~.~.~@~~~~~~.#######.#######~n^hf†~.n^hA  You enter the shallow water.n^h.N  Moving in this stuff is going to be slow.n^ha.r~wn^h*4wn^h$--=-10Freezen^hO7Water n^hn^h n^h̖C_The rat closely misses you.n^h l#~#.r.n^h@ #######r#######.~~~~~.r.~~~..~l.~.~w~~~~~~~~.#######@#######n^hr V #~# n^h K†~.n^h (~n^h n^h- ,n^h: n^h n^h 7~rn^hB uw.~rn^h d9==-3.1 (1.6n^hL n^hg n^h ^ _The rat attacks as it pursues you! The rat splashes around in the water.o^h)T  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o^hTo^h7o^ho Your spells (cast)Typeo^hMFailure Level  a + FreezeIceo^hF1% 1 b - Frozen Rampartso^h%Ice6%o^h983  c - Summon Ice Beasto^h_&Ice/Summoning12%o^h;3 Select a spell to casto^h[!]/[I] toggle spell headersp^h9_p^h^dp^h5h#~#moom6174 the Chiller#.#Felid#.#Health: 21/21 ========================#~#p^hhMagic: 9/10=====================---#.#AC: 1Str: 4#######r#######EV: 16Int: 21p^hhs.~~~~~wr.~~~..~SH: 0Dex: 16l.~.~.~r~~~~~~.XL:  4 Next: 54% Place: a Sewer#######@#######Noise: ---------  Time: 1793.1 (0.0)#~#p^hiY-) Teeth and claws#†#Cast: Freeze#~##~##~#w   brain worm#.#l   frilled lizard (asleep)#.#rrr 3 rats (1 wandering)#~#You enter the shallow water.  Moving in this stuff is going to be slow. _The rat closely misses you. p^hjA_The rat attacks as it pursues you! The rat splashes around in the water.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p^hyjp^hin8#~#moom6174 the Chiller#.#Felid#.#Health: 21/21 ========================p^hn#~#Magic: 9/10=====================---#.#AC: 1Str: 4#######r#######EV: 16Int: 21p^ho.~~~~~wr.~~~..~SH: 0Dex: 16l.~.~.~r~~~~~~.p^hZoXL:  4 Next: 54% Place: a Sewer#######@#######Noise: ---------  Time: 1793.1 (0.0)#~#-) Teeth and claws#†#p^hokCast: Freeze#~##~##~#w   brain worm#.#p^h'pl   frilled lizard (asleep)#.#rrr 3 rats (1 wandering)#~#You enter the shallow water.  Moving in this stuff is going to be slow. _The rat closely misses you. _The rat attacks as it pursues you! The rat splashes around in the water.  p^hpCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p^h|tP  Okay, then.p^hwup^h2{D _p^hE' .~.#######r#######p^h( .~~~~~wr.~~~..~l.~.~.~r~~~~~~.#######.####### #@# †~.p^hk( rrr 3 rats (1 wandering)~#######.################p^h\/ r  You enter the shallow water.  Moving in this stuff is going to be slow.p^h0 p^hz0 p^h9 <  The rat squeaks loudly.p^h> C..wp^h=? Orrp^hD@ l===4.1 (1Water p^hzE p^hJ f _The rat twitches its whiskers.p^h|~.#######.#######p^hC.~~~~~.r.~~~..~l.~.~.wr~~~~~~.p^hrq#######r####### p^h;#~# p^h8~.p^h~p^h$######.################....~~~~~~~~†.~~...~....p^hQp^hp^hFp^hp^h&~p^hs_rwrp^h=A---5.7 (1.6p^hp^hp _You see here a rat corpse.q^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q^hH q^hK _ Your spells (cast)q^hAL ]TypeFailure Level  a + FreezeIceq^hL P1% 1 b - Frozen RampartsIceq^hnM S6%3  c - Summon Ice Beastq^hN &Ice/Summoning12%q^hN 3 Select a spell to cast[!]/[I] toggle spell headersr^h޸ r^h r^h~ #.#moom6174 the Chiller#~#Felidr^h #.#Health: 21/21 ========================#######.#######Magic: 9/10r^h( =====================---.~~~~~.~.~~~..~AC: 1Str: 4r^h l.~.~.rr~~~~~~.EV: 16Int: 21r^h #######w#######SH: 0r^hF Dex: 16#r#XL:  4 Next: 54% Place: a Sewerr^h #@#Noise: ---------  Time: 1795.7 (0.0)#~#r^h -) Teeth and claws#~#Cast: Freezer^h K#~##.##.#r^hT w   brain worm#~#r^h rrr 3 rats######.################....~~~~~~~~†.~~...~....r^h cMoving in this stuff is going to be slow.  The rat squeaks loudly. r^h# _The rat twitches its whiskers. _You see here a rat corpse.  r^hp Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r^h r^h #.#moom6174 the Chiller#~#Felid#.#Health: 21/21 ========================#######.#######Magic: 9/10r^h n=====================---.~~~~~.~.~~~..~AC: 1Str: 4l.~.~.rr~~~~~~.EV: 16Int: 21#######w#######SH: 0Dex: 16#r#XL:  4 Next: 54% Place: a Sewer#@#Noise: ---------  Time: 1795.7 (0.0)#~#-) Teeth and claws#~#r^h ACast: Freeze#~##.##.#w   brain worm#~#r^h' rrr 3 rats######.################....~~~~~~~~†.~~...~....Moving in this stuff is going to be slow.  The rat squeaks loudly. r^hn _The rat twitches its whiskers. _You see here a rat corpse.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r^hP r^hk The spell is extremely dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - Nos^hs^h(#.#moom6174 the Chiller#~#Felid#.#Health: 21/21 ========================#######.#######Magic: 6/10s^h)==============----------.~~~~~.~.~~~..~AC: 1Str: 4l.~.~.rr~~~~~~.EV: 16Int: 21#######w#######SH: 0Dex: 16#r#s^h)fXL:  4 Next: 54% Place: a Sewer#@#Noise: ---------  Time: 1795.7 (0.0)#Y#-) Teeth and claws#~#Cast: Freeze#~##.##.#w   brain worm#~#rrr 3 rats (1 ally target)s^h)######.################ Y   ice beast (summoned)....~~~~~~~~†.~~...~....Moving in this stuff is going to be slow.  The rat squeaks loudly. _The rat twitches its whiskers. _You see here a rat corpse.  Casting: Freeze (safe; 1% risk of failure)  s^hG*\Confirm with . or Enter, or press ? or * to list all spells.s^h+T-------==6.7 (1s^hW.s^h/o _A chill wind blows around you. The rat barely misses you.s^h ~.#######.#######.~~~~~.~.~~~..~l.~.~.rr~~~~~~.#######w####### #r# Ys^h ~.~######.################....~~~~~~~~†.~~...~....s^hF 3~..~~~~~.~~~.....~.~~~s^hO R  You swap places. You enter the shallow water.s^h s^h  rw Moving in this stuff is going to be slow.s^h --7FreezeWater s^h s^h ` _Your ice beast hits the brain worm. Your ice beast freezes the brain worm!t^hYE  Casting: Summon Ice Beast (extremely dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t^hht^hvThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes t^h' N - Not^h~I t^h[ t^ha #~#moom6174 the Chiller#.#Felid#######.#######Health: 21/21 ========================.~~~~~.~.~~~..~Magic: 6/10t^ha ==============----------l.~.~.rr~~~~~~.AC: 1Str: 4#######r#######EV: 16Int: 21#w#SH: 0Dex: 16#Y#XL:  4 Next: 54% Place: a Sewer#@#Noise: ---------  Time: 1797.7 (0.0)#~#-) Teeth and clawst^h#b %#~#Cast: Freeze#.#Water #.##~#w   brain worm######.################ rrr 3 rats (1 ally target)t^hb ....~~~~~~~~†.~~...~.... Y   ice beast (summoned)~..~~~~~.~~~.....~.~~~..You swap places. You enter the shallow water.  Moving in this stuff is going to be slow. _Your ice beast hits the brain worm. Your ice beast freezes the brain worm!  Casting: Summon Ice Beast (extremely dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.t^hf t^hlf t^hi t^hak . _u^h8j  u^hjCCasting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u^hu^hThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  u^h:Y - Yes  N - Nou^hv^h v^hg#~#moom6174 the Chiller#.#Felidv^hƽ#######.#######Health: 21/21 ========================.~~~~~.~.~~~..~Magic: 3/10=======-----------------l.~.~.rr~~~~~~.AC: 1v^h!aStr: 4#######r#######EV: 16Int: 21*w*SH: 0v^hpEDex: 16*Y*XL:  4 Next: 54% Place: a Sewer*@*v^hپNoise: ---------  Time: 1797.7 (0.0)***-) Teeth and claws***Cast: Freeze#*#Water v^h%#.##~#w   brain worm######.################ rrr 3 rats (1 ally target)v^hv*....~~~~~~~~†.~~...~.... Y   ice beast (summoned)~..~~~~~.~~~.....~.~~~.. _Okay, then.v^hÿHCasting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activatev^h0Some shallow water.v^h{ \#~#moom6174 the Chiller#.#Felid#######.#######Health: 21/21 ========================.~~~~~.~.~~~..~Magic: 3/10=======-----------------v^h{ Al.~.~.rr~~~~~~.AC: 1Str: 4#######r#######EV: 16Int: 21#w#SH: 0Dex: 16#Y#XL:  4 Next: 54% Place: a Sewer#@#Noise: ---------  Time: 1797.7 (0.0)#~#-) Teeth and claws#~#Cast: Freeze#.#v^h&| Water #.##~#w   brain wormv^hu| ######.################ rrr 3 rats (1 ally target)....~~~~~~~~†.~~...~.... Y   ice beast (summoned)~..~~~~~.~~~.....~.~~~..v^h| Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.  v^h$} HThe walls around you are covered in ice.  The wall freezes the rat.v^h} v^hB~ v^h ]Press: ? - help, Dir - look around, f - activate  Some shallow water.  The walls around you are covered in ice.  The wall freezes the rat.  You kill the rat!  Your ice beast hits the brain worm. Your ice beast freezes the brain worm.v^hҕ ;l~#~##Y##@##~##~#.l   frilled lizard (distracted) 2 ratsv^hI v^h #~#moom6174 the Chiller#.#Felid#######.#######Health: 21/21 ========================.~~~~~l~.~~~..~v^h Magic: 3/10=======-----------------l.~.~.~r~~~~~~.AC: 1Str: 4#######r#######EV: 16Int: 21#~#SH: 0Dex: 16#Y#v^h !XL:  4 Next: 145% Place: a Sewer#@#Noise: ==-------  Time: 1798.7 (1.0)#~#-) Teeth and claws#~#v^h UCast: Freeze#.#Ramparts Water #.##~#l   frilled lizard (distracted)######.################ rr 2 rats....~~~~~~~~†.~~...~.... Y   ice beast (summoned)~..~~~~~.~~~.....~.~~~..Press: ? - help, Dir - look around, f - activateSome shallow water.  The walls around you are covered in ice.  The wall freezes the rat.  You kill the rat!Your ice beast hits the brain worm. Your ice beast freezes the brain worm.v^h; u _The brain worm dies!You have reached level 5!v^h v^h /  --more--w^h:f h4/241-524% w^hj ####~##w^h=k w^hOm 4 _x^hg>  The wall freezes the rat!x^hhx^h`ix^hLjx^hDn`.lY#x^hn7†###x^hn#~#l   rat (ally target)x^hq65--9x^h-u#Y##†#x^huw#@##~#x^hfwG _You kill the rat!x^hN>  The wall freezes the rat.x^h;x^hx^h® x^hP You kill the rat!x^h  A frilled lizard comes into view. x2  Your ice beast hits the frilled lizard.x^h>ll~†#†##~#x^h|l 2 frilled lizardsY   ice beast (summoned)x^h4==6--800x^h #Y##†##@##~#x^h{P#~#x^hrN _The frilled lizard dies!x^h(\ x^h] x^h\|  x^h| F Your ice beast hits the frilled lizard.x^h x^h܄ N.~~lx^h l#Y##†#x^h? \##~#x^hn #~#   frilled lizardx^h %1x^h #Y###~#x^h N _The frilled lizard dies!y^hdy^h";~ly^ho"#Y##†####~#(ally target)y^hU#%2y^hO'##†####~#y^hr)f _Your ice beast barely misses the frilled lizard.y^h&qI  The wall freezes the frilled lizard.y^hqy^hv_†~#Y#@###Y   ice beast (summoned)y^h*zJ==73y^h~#~##Y##@###y^hR _You kill the frilled lizard!y^h L#~##y^h R##y^hx %4y^hɌ !#y^h /#Y#y^h3 5##y^h\ y^h. z^h<z^h]=z^hm>z^hAz^hSBz^h8F,z^hFz^hGz^hJz^hJz^hKz^h|Oz^hO#5z^hP===z^h/Qz^hIUC _The frozen ramparts melt away.z^heW3z^hYz^h*Zz^h1[z^h^z^ha^z^h__z^hbz^hyb:==z^hcz^hfz^hgz^hhz^hyz^hz,z^hk{z^h|r _Your ice beast disappears in a puff of smoke!z^hG}z^h}z^h~,z^h^z^hz^hO6===z^h8z^hB,z^hz^hσ,z^hFz^h{,z^hz^hKz^h;===z^hz^h,z^hz^h,z^hDz^hm,z^hz^hݍd7==z^hz^h,z^hZz^hp,z^hz^h,z^hz^hz^h:==z^hNz^h7z^hbz^hǖz^hBz^hW8==z^h==z^hz^hE,z^hѣz^hʤ,z^hz^h,z^h0z^h",z^hz^hz^hL9==z^hTz^h7z^hcz^hޫz^hܬ,z^h]z^hĮ,z^hz^h z^hQ:==z^hаz^h9,z^hz^h,z^hz^h,z^htz^h{f10/11==z^h'z^hKz^hz^hz^h׹,z^h^z^ho,z^hz^hz^h8:==z^hz^h,z^h0z^hz^h]z^hz^h,z^h#z^hIz^hM1===z^hz^hFz^h$z^hi(z^hz^h_  You see here a rat corpse.z^h  You enter the shallow water.Water z^hN _Moving in this stuff is going to be slow.z^h>z^hz^h(%  z^hb9Items here: ††††.z^hA  You enter the shallow water.z^h%I===Water z^hz^h2N _Moving in this stuff is going to be slow.z^h7z^h(z^hz^hz^hA  You enter the shallow water.z^h8?Water z^hz^hxN _Moving in this stuff is going to be slow.z^h>z^hz^h'z^hA  You enter the shallow water.z^hQ?Water z^hz^h$oYou enter the shallow water. _Moving in this stuff is going to be slow. z^h[ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.z^hz^h(z^hQz^h*z^h#z^hZz^hz^h#z^hf\ #~# z^h^#.# #.# z^h#~# #.################.#######z^h....~~.~.~~~~~.~.~~~..~S.~~...@..~.~.~~~~~~~~.###############†####### z^hD#~# #†# #~#z^hv #~#S   ball python (constriction, asleep) #~z^h# #.# #.#z^h071.7 (67.0)z^h,2.7 (68z^hz^hJ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. z^h You enter the shallow water. _Moving in this stuff is going to be slow. _A ball python comes into view.z^hz^h Spells (Memorise)TypeFailure Level  a - Ozocubu's Armourz^h2Ice4% 3  b - HauntNecromancy/Summoning 100% 7  c - Borgnjor's Revivification Necromancy100% 8  d - Death's DoorNecromancyz^hQ100% 9 4 spell levels left z^h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{^h{^hĎ{^hmoom6174 the Chiller#~#Felid#.#{^heHealth: 24/24 ========================#.#Magic: 11/11 ========================#~#{^hǚAC: 1Str: 4#.#EV: 16Int: 21###############.####### SH: 0Dex: 16....~~.~.~~~~~.~.~~~..~ XL:  5 Next: 27% Place: a SewerS.~~...@..~.~.~~~~~~~~. Noise: ---------  Time: 1872.7 (0.0)###############†####### -) Teeth and claws#~#Cast: Freeze#†##~##~#S   ball python (constriction, asleep){^hE#~##.##.# _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. {^hy_Moving in this stuff is going to be slow. _A ball python comes into view.{^h{^hvMemorise Ozocubu's Armour, consuming 3 spell levels and leaving 1? Y - Yes {^hޥ' N - No{^h3 {^hK moom6174 the Chiller#~#Felid#.#{^h{K /Health: 24/24 ========================#.#Magic: 11/11 ========================#~#AC: 1{^hK Str: 4#.#EV: 16Int: 21{^hL ###############.####### SH: 0Dex: 16{^hrL A....~~.~.~~~~~.~.~~~..~ XL:  5 Next: 27% Place: a Sewer{^hL S.~~...@..~.~.~~~~~~~~. Noise: ---------  Time: 1872.7 (0.0)###############†####### -) Teeth and claws#~#Cast: Freeze{^hfM #†##~##~#S   ball python (constriction, asleep)#~##.##.# {^hM _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  {^hAN You enter the shallow water. _Moving in this stuff is going to be slow. _A ball python comes into view.{^h1O +3.7 (1{^hT {^h] u _This spell is quite dangerous to cast!{^h ` +4.7 (2{^hc {^he {^h*z {^h{} g..SS){^h~ +5.7 (3{^hʀ {^h {^h9 {^h {^h G~~S{^hc +6.7 (4{^h8 {^h _You start memorising the spell. You continue memorising. x3{^h {^h {^h_  {^h U_You finish memorising. Spell assigned to 'd'.|^hN  #~# #.# #.# #~#|^h8O  #.##.#~....~~.~.~~~~~.~.~~~..~|^hO ~..~~S.@...~.~.~.|^hO R#†# #~#|^h5P d #†# #|^hP <~# #~# |^hP d #~#  #.# |^hBQ A #.#|^h{S |^heY :.S|^h[ :7.7 (1Freeze |^hw[ _|^h!` |^ha |^h_Q  |^hQCCasting: Frozen Ramparts (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|^hZ  moom6174 the Chiller #~#  Felid|^h #.#  Health: 24/24 ======================== |^h#.#  Magic: 10/11 =====================--- #~#  AC: 1|^hStr: 4 #.#  EV: 16Int: 21 |^h################.####### SH: 0Dex: 16 ~....~~.~.~~~~~.~.~~~..~ XL:  5 Next: 27% Place: a Sewer |^hI~..~~.S@...~.~.~~~~~~~~. Noise: ---------  Time: 1877.7 (0.0) ################†####### -) Teeth and claws #~#  Cast: Freeze |^h#†#  #~#  #~#  S   ball python (constriction) #~# |^hu #.#  #.# _You finish memorising. Spell assigned to 'd'.  |^h2Casting: Frozen Ramparts (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  |^h}xPress: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)}^h  moom6174 the Chiller #~#  Felid #.#  Health: 24/24 ======================== }^h,#.#  Magic: 10/11 =====================--- #~#  AC: 1Str: 4 #.#  EV: 16Int: 21 }^h################.####### SH: 0Dex: 16 ~....~~.~.~~~~~.~.~~~..~ XL:  5 Next: 27% Place: a Sewer }^h~..~~.S@...~.~.~~~~~~~~. Noise: ---------  Time: 1877.7 (0.0) ################†####### -) Teeth and claws #~#  Cast: Freeze #†#  #~#  #~#  S   ball python (constriction) #~# }^h_ #.#  #.# Casting: Frozen Ramparts (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}^hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python!}^h5 #~#  #.#  #.#  #~#  #.#  }^h=############### ~....~~.~.~~~~~ ~..~~.†@...~.~. ################†}^h #~#  #†# #~# }^h#~# #~# #.# #.#!}^hc=8.7 (1Freeze}^h}^hž(onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line}^h Aim: a ball python (100% to hit)  You freeze the ball python! _You kill the ball python!}^h5 }^h }^h }^h }^h` }^h| }^h }^hh }^h }^hI }^h }^h }^h }^h2 }^h }^h? }^h }^h }^h #1}^h *===}^hU }^h }^h }^h }^h }^h%  }^hQBYou see here a ball python corpse.}^h}^he _}^h8}^h}^h}^h}^h}^h}^h }^h ;===}^h }^h }^h6 }^hm }^h}^hP}^h}^h}^h}^h}^hA  You enter the shallow water.}^h?Water }^hW}^hN _Moving in this stuff is going to be slow.}^h&>}^hS}^h3}^h}^h!p _a - 2 potions of magic (gained 1)}^h"}^h #}^h#}^h( # # #}^h )a # ##}^h*≈≈≈≈#≈~.~....~~.≈≈≈≈#≈~@~..~~.†....~.~.~-# # # # #  #  #  # }^hB-097.3 (18.6)}^h-F-8.3 (19}^h!0}^h1Y _d - a murky purple potion~^h;~^h(<~^h<~^ho?~^hCA  You enter the shallow water.~^hHD?Water ~^hFd _Moving in this stuff is going to be slow.~^hG>~^h`H~^hBI~^h[J3~^hJ~^hK~^hL,~^hM~^hN~^hO,~^hvO~^hXP~^h/Q,~^hQ~^hR~^hS,~^hzT~^hUg  You see here a ball python corpse.~^h!W~^hW _~^hW~^hX~^hY,~^h-Z~^h [~^h\,~^h\~^h]~^h^,~^h^~^h_~^hb  You enter the shallow water.Water ~^hb~^hdN _Moving in this stuff is going to be slow.~^he>~^h f~^hf~^hh  You enter the shallow water.Water ~^hli~^hjN _Moving in this stuff is going to be slow.~^hl>~^hl~^hm~^hn3~^ho~^h'p~^h*q~^h_q~^hq~^hr~^hs~^h t~^hmt~^hru~^hwA  You enter the shallow water.~^h9x?Water ~^hx~^hz  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~^hfz. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~^h{>~^hA|~^h:}~^h2~3~^h~~^hx~^h~ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi~^hց4ng to be slow.  You enter the shallow water.~^h?Water ~^h[~^h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ~^h9P You enter the shallow water. _Moving in this stuff is going to be slow.~^hR3~^hօ~^h~^h ~^h>~^h{~^hl~^h]~^h~^h~^h*~^h\############### ~^h...~.~.~~~~.l~. ~..~~~.~~~~..~l  #@# ~^hK#~##~# #~# #~##.# ll 2 frilled lizards (asleep)#.#~^hp#~##.#~^h927.5 (29.2 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water~^h. _Moving in this stuff is going to be slow.  2 frilled lizards come into view.~^hԖ~^h 0.ll.ll1 wandering)9.1 (30.8 _The frilled lizard hisses angrily.~^h ###############  ...~.~.~~~~..l.  ~..~~~.~~~~..l.  #@# #~#~^h< #~# #~# #~# #.# #.# #~# #.#~^hl%o ###############  ~^h&...~.~.~~~~..l.  ~..~~~.~~~~..l.  #@# ~^h&#~# #~# #~#~^h&m #~# #.# ~^hI'f#.# #~# ~^h'A#.#~^h-~^hm.~^h3~^h47 ~^h7^_There are monsters nearby!~^h 9~^h  ###############  ...~.~.~~~~..l.  ~..~~~.~~~~..l. ~^h] . #@# ~^h #~# ~^h *#~# #~# ~^h #~# ~^h# #.# ~^hT #.# ~^h :#~# #.#~^h " ###############  ...~.~.~~~~..l.  ~..~~~.~~~~..l.  #@#~^h  #~# #~# #~# ~^hƞ #~# #.# #.# #~# #.#~^hr ~^hĢ ~^h ~^hU d _There are monsters nearby!~^hT6################...~.~.~~~~..l.~~..~~~.~@~~..l..######.########~^hlV#~# #~##~##~# #.##.##~#~^h]2 frilled lizards come into view.The frilled lizard hisses angrily. _There are monsters nearby! ~^h^_There are monsters nearby!  You enter the shallow water.  Moving in this stuff is going to be slow.~^h el~l~l~^he+~^h!fi30.1 (1.0)Water ~^hi~^h~k8 _The frilled lizard hisses angrily.^h(w#^hw,...~.~.~~~~.l~.~~..~~~.~~@~.l~..~######.#^hXx#~# #~# #~##~# #.##.# ^hWz^h|{^hH|^h|^h8l..^h'l..^h=1.7 (1.6Freeze^h^hS^hIU  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^hThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes ^h' N - No^hA_ ^ho ^hsv kmoom6174 the ChillerFelid^hv FHealth: 24/24 ========================Magic: 11/11 ========================AC: 1Str: 4^hNw EV: 16Int: 21#################SH: 0^hw 3Dex: 16...~.~.~~~l..~.~~^hx tXL:  5 Next: 27% Place: a Sewer~..~~~.~~@l..~..~^hYx Noise: ---------  Time: 1931.7 (0.0)######.#########-) Teeth and claws^hx ^#~#Cast: Freeze#~#^hy Water #~##~#ll 2 frilled lizards^hUy #.##.##~#^hy You enter the shallow water.  Moving in this stuff is going to be slow. _The frilled lizard hisses angrily.  ^hz Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hiz !Okay, then.^h ^hJ ^h ^h . _^h  Casting: Frozen Ramparts (quite dangerous; 4% risk of failure)  ^h\Confirm with . or Enter, or press ? or * to list all spells.^ho^hyThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - No^h^h^hmoom6174 the ChillerFelidHealth: 24/24 ========================Magic: 8/11=================-------AC: 1^h Str: 4EV: 16Int: 21#######*****#####SH: 0Dex: 16...~.~****l**~.~~^hlIXL:  5 Next: 27% Place: a Sewer~..~~~.**@l**~..~Noise: ---------  Time: 1931.7 (0.0)######*****#####^hB-) Teeth and claws#~#Cast: Freeze#~#Water #~##~#ll 2 frilled lizards#.##.#^h]P#~# _Okay, then.Casting: Frozen Ramparts (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hNCasting: Frozen Ramparts (quite dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.^h Vmoom6174 the ChillerFelidHealth: 24/24 ========================Magic: 8/11=================-------^h2 AC: 1Str: 4EV: 16Int: 21#################SH: 0^h 3Dex: 16...~.~.~~~l..~.~~^h% XL:  5 Next: 27% Place: a Sewer~..~~~.~~@l..~..~Noise: ---------  Time: 1931.7 (0.0)^h ######.#########-) Teeth and claws#~#Cast: Freeze#~#Water ^h (#~##~#^h `ll 2 frilled lizards#.##.#^h& #~#^hV MConfirm with . or Enter, or press ? or * to list all spells.^h Casting: Frozen Ramparts (quite dangerous; 4% risk of failure)  ^h qPress: ? - help, Dir - look around, f - activateSome shallow water.  ^h SThe walls around you are covered in ice.  The wall freezes the frilled lizard!^hB Press: ? - help, Dir - look around, f - activate  Some shallow water.  The walls around you are covered in ice.  The wall freezes the frilled lizard!  ^h HYou kill the frilled lizard!.^hx q#####^h M.~~~~..†..^h \.####^h .8==^h" k2.7 (1FreezeRamparts Water ^h ########^h* R _You kill the frilled lizard!^hn^h^n[####^hn.--3^h r#########^hks^hF^hۋ^h^hB^h^hN^h,^h,^h^h^^hw^h ^hޚ^h^h?^hĜ^hO^hL9==^hB^h^h ^hk^h΢^h ^h^hʤ,^h^hr^hF==^hW^h3C _The frozen ramparts melt away.^h^h^h,^ht^h^h^h2^h^h°:10/11==^h^h^h^hɲ^h=^hu^h^h1^hF^h^h^hE^h:==^h3^h@^h{^h^h,,^h^h ^hF^h^h^h@^h^h^h&M1===^h^h ^hE^h^h^hmj  You see here a frilled lizard corpse.^h^h)##^hf#####...~.~.~~~~..~.~~..^hq~..~~~.~~~†@.~..~.S--######.#######~# ^hd#~# #~# ^h S   adder (wandering) ^h058.3 (24.6)^hES~^ht89.9 (26.2^h^h ^hK_An adder comes into view.^h3 !^he4 / ^h4 I###################  ...~.~.~~~~..~.~~.. ^h5  ^hA5 ~..~~~.~~~†@.~..~S~  ######.###########  ^hz5 %#~# #~#^h5 / #~# #~# ^h5 *#.# #.# ^h)6 %#~#^h ###################  ^hC...~.~.~~~~..~.~~..  ~..~~~.~~~†@.~..~S~  ######.###########  ^hT#~# #~# #~# #~#^h #.# #.# #~#^h}^h`^h^h] _An adder is nearby!^h#...~.~.~~~~..~.~~.^h ~..~~~.~~~†.@~..~S~######.##~# #~# ^h^h=S.^hw960.9 (1.0) _^h^h; ^hNS#...~.~.~~~~..~.~~S.~..~~~.~~~†..@..~.~~.######.##~# #~# ^h O^h1Sr  You enter the shallow water.  Moving in this stuff is going to be slow.^hT^hAWl.SS^h'X====1Water ^hZ^h\/ _The adder hisses angrily.^hn #^h ...~.~.~~~~..~.~~.^h ~..~~~.~~~†..~@S~.~~.^hE /######.#^h U#~# #~# ^h 5#~# ^h ^h) ^h_ ^hg 62--^h A3.5 (1.6Freeze^h ^hd ` _The adder bites you. The adder misses you.^hS  Casting: Frozen Ramparts (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h`0: ^h0e moom6174 the Chiller ^h0Q Felid ^h)1 Health: 22/24 ======================-- ^h1 Magic: 10/11 =====================--- ^h1t AC: 1Str: 4^h52 ^h2s EV: 16Int: 21 ^h"3 ######################  SH: 0Dex: 16 ^h3 ...~.~.~~~~..~.~~.....  XL:  5 Next: 28% Place: a Sewer ^h3 ~..~~~.~~~†..~@S~.~~..  Noise: =--------  Time: 1963.5 (0.0) ^h(4  ######.##############  -) Teeth and claws #~# Cast: Freeze^ha4 #~#^h4 #~#^h4 #~# S   adder #.# #.# ^hH5#~# _The adder bites you. The adder misses you.Casting: Frozen Ramparts (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^h5sPress: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)^h[  moom6174 the Chiller  Felid ^h \ Health: 22/24 ======================--  Magic: 10/11 =====================---  AC: 1Str: 4  EV: 16Int: 21  ######################  SH: 0Dex: 16 ^h\$ ...~.~.~~~~..~.~~.....  XL:  5 Next: 28% Place: a Sewer  ~..~~~.~~~†..~@S~.~~..  Noise: =--------  Time: 1963.5 (0.0)  ######.##############  -) Teeth and claws #~# Cast: Freeze #~# #~# #~# S   adder #.#^h-]\ #.# #~#Casting: Frozen Ramparts (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h]Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder!^haU  ^ha###############  ~~~~..~.~~.....  ~~~†..~@†~.~~..  ^ha .##############  #~# #~# #~# #~# #.# ^h/b`#.# #~#^hDed354.5 (1Freeze^hg^h|iconfirm with . or Enter, or press ? or * to list all spells.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  ^hi\You freeze the adder! _You kill the adder!^h#  ^hwCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h.^h*/^h2^h3 ^h04^hd4_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h=^h>^h@^hBF _Unknown command.^h:^h^h)^hc^hP _^hK3=^h|^h^h^hS^hH^h^h^h^h.^h^h^h-#4^hbE==^hG _HP restored.^h( M1===^h ^h!^h"^h"^hH#^h%%  ^h&=You see here an adder corpse.^h:(A  You enter the shallow water.^h(?Water ^h=)^hU+N _Moving in this stuff is going to be slow.^h-^h-$=^h- ^h.^h0^h1^h-2;===^h>3^h4^hB6^h|6^ht7^h8^h;^hT;^hc<^h=^h?^h?^h@^hC^hE ^hE; You enter the shallow water.^h4F?Water ^hG^hYIN _Moving in this stuff is going to be slow.^hK^hAK(^h7L^hwM^hN^hO^hP^h0R^hhR^h?S^hU$ ^hUL_a - 3 potions of magic (gained 1)^hOW^hW^hFX^h] ## ^h^~~~..~.~~.....~..~≈#≈≈≈≈ ~~†..~.†~.~~..~.@~≈#≈≈≈≈- ^hp^#### # ##^h^T##^h^V##^hb084.7 (20.2)^hbF-5.7 (21^he^hqg ^hgU_e - a scroll labelled HAVVUPS YTUAR^hu ^h ^hU ^h ^h ^h} B^hT A  You enter the shallow water.^h ?Water ^ht ^h N _Moving in this stuff is going to be slow.^h ^hJ (^h ^h ^h ^h@ ^h ^h ^h< ^hy ^h ^h ^h% ^h} ^hm ^hZ ^hF ^h ^h ^h ^hk A  You enter the shallow water.^h ?Water ^hX ^h& N _Moving in this stuff is going to be slow.^hO >^h ^h b  You see here an adder corpse.^h ^hf  _^h ^h ^h] A  You enter the shallow water.^h ?Water ^ht ^hm N _Moving in this stuff is going to be slow.^hQ >^h ^h ^h 3^h ^h ^h A  You enter the shallow water.^hA ?Water ^h ^h _Moving in this stuff is going to be slow.  You see here a frilled lizard corpse.^hN 5 _^h ^h5 ^h? ^h ^hC ^h ^hG ^h (^hZ ^h ^h: ^h ^hO ^h ^h[ A  You enter the shallow water.^h ?Water ^hh ^h N _Moving in this stuff is going to be slow.^hY >^h ^h ^h= Z  ######### l......~.~.~~~~..~.~~... ...~~..@~~.~~~†..~.†~.~~ .############ #~# #~# #~# #~#l   frilled lizard (asleep) #.# #.# #~#You enter the shallow water.^h& ` 2009.9 (24  Moving in this stuff is going to be slow.^h d10.9 (25Water ^h ^h a _A frilled lizard comes into view.^h ############### l......~.~.~~~~.. ...~~..@~~.~~~†..~.†~. ###########.### #~#  #~#  #~#  #~#  #.#  #.#  #~# ^hHO^h ############### l......~.~.~~~~.. ...~~..@~~.~~~†..~.†~.^h ###########.### #~#  #~# ^h6s #~# #~#  ^hs#.# #.# #~#^h^h^h^h ^h%__A frilled lizard is nearby!^hH ~l......~.~.~~~~..~.~~...~~.@~~~.~~~†..~.†~.#. #~#^hbI 5 #~#  #~# #~#  #.#  #.#  #~#^h]M ^hM B2.5 (1.6) _^hQ ^h8R ^hY .~l......~.~.~~~~..~.~~^h <w....~~@.~~~.~~~†..~.†~.#. #~# ^h=  #~#  #~# #~#^h& w   brain worm (asleep) #.#l   frilled lizard (asleep)  #.#  #~#^h' ^hV- `~ww^h. ,30^h4 ^h7  ^h!8 W_A brain worm comes into view.^h~.~l......~.~.~~~~..~.~~.~w...~@..~~~.~~~†..~.†~#. #~#  #~#  #~# #~# #.# ^hs #.#  #~#^h.r  You enter the shallow water.  Moving in this stuff is going to be slow.^hG  The frilled lizard hisses angrily.^hR^h_-w.~.l.ww 2 brain wormsl^hne=4Water ^h1^h] _A brain worm comes into view.^h~w.~.l.....~.~.~~~~..~.^h8~.~.w..@~..~~~.~~~†..~.†#. #~# #~# ^h #~# #~# #.#  #.# ^hA #~#^h^h^h^h~w~...wl^h5-6.1 (1.6^h^Freeze^h^h^hE\  Your unstable footing causes you to fumble your attack.^hMU w.  The frilled lizard bites you.  The brain worm's throbbing head pulsates.Something gnaws on your mind!^hV15---------9/11 -----=70^hZ^h\a _You feel your power leaking away.^h  Casting: Freeze (safe; 1% risk of failure)  ^hy \Confirm with . or Enter, or press ? or * to list all spells.^hC ^hL The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes ^h ' N - No^h ^hl ^h( ^h" kmoom6174 the ChillerFelid^hI# UHealth: 15/24 ===============---------Magic: 9/11===================-----AC: 1Str: 4EV: 16Int: 21######################## SH: 0Dex: 16^h# ~~w~..w....~.~.~~~~..~.~ XL:  5 Next: 35% Place: a Sewer~.~...l@~..~~~.~~~†..~.† Noise: =--------  Time: 2017.1 (0.0)###############.######## -) Teeth and claws#~#^h`$ qCast: Freeze#~#Water #~##~#ww 2 brain worms#.#l   frilled lizard^h$ #.##~#The brain worm's throbbing head pulsates.Something gnaws on your mind! _You feel your power leaking away.^h;% Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.^h() ^h) ^h- ^h ^h>(_The wall freezes the brain worm.^hC  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h[k   moom6174 the Chiller  Felid  Health: 11/24 ===========-------------^hk   Magic: 3/12======------------------  AC: 1Str: 4  EV: 16Int: 21 ^hl ######################## SH: 0Dex: 16 ^hQl ~~.~.......~.~.~~~~..~.~ XL:  5 Next: 84% Place: a Sewer ~.~...w@~..~~~.~~~†..~.† Noise: ---------  Time: 2021.1 (0.0) ^hl ###############.######## -) Teeth and claws ^hl #~#  Cast: Freeze #~#  Ramparts Water  #~# ^hl  #~#  w   brain worm #.#  ^h)m e#.#  #~# _The wall freezes the brain worm.  ^h_m Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hm )Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (moderately wounded, 100% to hit)^h ~moom6174 the ChillerFelidHealth: 11/24 ===========-------------Magic: 3/12======------------------^h AC: 1Str: 4EV: 16Int: 21######################## SH: 0Dex: 16~~.~.......~.~.~~~~..~.~ XL:  5 Next: 84% Place: a Sewer~.~...w@~..~~~.~~~†..~.† Noise: ---------  Time: 2021.1 (0.0)###############.######## -) Teeth and claws#~#Cast: Freeze^h #~#Ramparts Water #~##~#w   brain worm#.##.##~#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^h %Press: ? - help, Shift-Dir - straight lineAim: a brain worm (moderately wounded, 100% to hit)  You freeze the brain worm.  The brain worm is moderately wounded.^hӫ y9/24 --=2.1 (1^h #########^h۱  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hF 5Aim: a brain worm (moderately wounded, 100% to hit)  You freeze the brain worm.  The brain worm is moderately wounded. _The wall freezes the brain worm! The brain worm bites you.^h  ^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h_  moom6174 the Chiller  Felid^hZ  Health: 9/24=========---------------  Magic: 2/12====--------------------^h-  AC: 1Str: 4  EV: 16Int: 21 ######################## SH: 0Dex: 16 ^hj~~.~.......~.~.~~~~..~.~ XL:  5 Next: 84% Place: a Sewer ^h~.~...w@~..~~~.~~~†..~.† Noise: =--------  Time: 2022.1 (0.0) ###############.######## -) Teeth and claws ^h#~#  Cast: Freeze #~#  Ramparts Water  #~#  ^h#~#  w   brain worm #.#  ^hW#.#  #~# _The wall freezes the brain worm! The brain worm bites you.  ^h{Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hxAim: a brain worm (severely wounded, 100% to hit)^hq  moom6174 the Chiller  Felid  Health: 9/24=========---------------  Magic: 2/12====--------------------  AC: 1Str: 4^hނ  EV: 16Int: 21 ######################## SH: 0Dex: 16 ~~.~.......~.~.~~~~..~.~ XL:  5 Next: 84% Place: a Sewer ^h/~.~...w@~..~~~.~~~†..~.† Noise: =--------  Time: 2022.1 (0.0) ###############.######## -) Teeth and claws ^h#~#  Cast: Freeze #~#  Ramparts Water  #~#  ^hЃ#~#  w   brain worm #.#  #.#  #~# ^hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hQAim: a brain worm (severely wounded, 100% to hit)  You freeze the brain worm.  The brain worm is almost dead.The wall freezes the brain worm.^hAT ^h(############### ~~.~.......~.~. ^hш~.~...†@~..~~~.† ############### #~# ^h o #~#  #~# ^hFf#~# #.# ^h}a#.# #~#^h^hCmoom6174 the ChillerFelidHealth: 9/24^hL=========---------------Magic: 2/12====--------------------AC: 1Str: 4EV: 16^hInt: 21######################## SH: 0Dex: 16^hU~~.~.......~.~.~~~~..~.~ XL:  5 Next: 134% Place: a Sewer^h/~.~...†@~..~~~.~~~†..~.† Noise: =--------  Time: 2023.1 (1.0)###############.######## -) Teeth and claws#~#^hCast: Freeze#~#Ramparts Water #~##~##.##.##~#^hPress: ? - help, Shift-Dir - straight lineAim: a brain worm (severely wounded, 100% to hit)  ^h,You freeze the brain worm.  The brain worm is almost dead.The wall freezes the brain worm. _You kill the brain worm!^h You freeze the brain worm.  The brain worm is almost dead.^hThe wall freezes the brain worm. _You kill the brain worm!Your Summonings skill increases to level 2!  You have reached level 6!^hk/  --more--^hx 11/283-268% Freeze^h~ #########^h k _Your fur grows into a thick mane.^h ^h ^h ^h ^h : _^h ^h< 53==^hy !^hn ^h@ C _The frozen ramparts melt away.^h >12=^h ^h ^h ^h ^h ^h; ^h ^hr ^h ^h :==^ht ^h ^h~ 9=^hm ^h. ^h S3=^h ^h ^h ^h ^h ^h T4==^h ^h{ ^h ^h5 ^h=! ^h! ^4==^h+" ^h(# ^hn# ^h# ^h$ ^h% :==^h% ^h& ^h& ^h`' ^h( ^h( K5=^hT) ^hn* ^h* #5^h* 1==^hO+ ^hb, ^h, ^h!- ^h. ,^h. ^h/ ^h60 S6=^h0 ^h1 ^h22 :==^h2 ^h3 ^h 4 ^h4 ^h5 ^h5 ^h;6 ^hS7 ^h7 ^7==^h'8 ^h9 ^hY9 T6==^h: ^h ; ^hE; ^h; ^h< ^h< ^hr= ^hw> ^h> H8==^h> ^ha? ^h]@ ^h@ $==^h@ ^h=A ^heB ^hB ^h'C ^hD ^h?D ^hD ^hE ^h%F 9=^hI 9=7=^h'J ^hdJ ^hJ ^hK ^h L ^hL ^hM ^hM ^hbN ^heO ^hO q20===^hO ^huP ^hQ ^hQ ^h=R ^hIS ^hnS ^hS ^hU ^hCU %8^hbU )==^h"V ^hW ^hq ^h[r ^hr R10/13==^h8s ^hCt ^ht 9=^h,u ^hsv K5=^hv ^h8w ^h.x ^hRx ^hx ^hz ^h%z :==^hz ^h{ ^h| ^h| ^h} ^h} h6==^h~ ^h ,^h ^h ^h́ 61==^h ^hy ^hl ^h ^h ^h6 ^h h7==^h ^h B^h! P==^h ^hy ^h ^h( ^h> ^h h8==^hR ^hM ^h L2==^h/ ^h7 ^hf ^h ^h ^h ^h ^h ^h 9=^h ^h ^h͕ $==^h ^h ^h ^h ^hC ^h ,^h ^h ^h0 ^h ^h˜ ^h #3^h% )==^h ^h. ^ho )#####^h .~~.~.......~.~.~~~~..~.S~.~...@~~..~~~.~~~†..~.-^h J###########. #~#^h 2 #~# ^h  #~# #~#S   adder (asleep) ^h8 N #.#  #.# ^hW B #~#^h 9 102.1 (79.0)  ^h CAn adder comes into view.^hw ^h ^h .~.SS^ho R-3.7 (80.6^h ^hɶ K _The adder hisses angrily.  Things that are here: ^h t_a brain worm corpse; a frilled lizard corpse^hBNP ^h{N############### .~~.~.......~.~ .~.S...@~~..~~~ ^hN0############### #~#  ^hN#~#  ^hN'#~#  #~# ^hN #.# ^h O #.#  ^h'O&#~# ^hW! ############### .~~.~.......~.~ .~.S...@~~..~~~ ############### ^h#~#  #~# #~# #~#  #.#^he #.# #~#^h4^hd^h] _An adder is nearby!^h)∩.~~.~.~.~.~~~~..~^h!.~.S..@†~~..~~~.~~~†..~#. #~#  #~#  #~#^h9d #~#  #.# ^hs2 #.# ^hA #~#^h5%  ^hu>Found a ruby potion.^ha^hf~.S^h14.7 (1.0)^hFreeze^hF^hB _Found a gate leading back out of this place.^h^t  You scratch the adder. You bite the adder.  The adder is lightly wounded.^h.=5^h^hR _The adder barely misses you.^hv  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h: &  moom6174 the Chiller  Felid  Health: 28/28 ========================  Magic: 12/13 ======================-- ^h: e AC: 2Str: 4  EV: 16Int: 21 ######################## SH: 0^h; %Dex: 16 ∩.~~.~.......~.~.~~~~..~ XL:  6 Next: 18% Place: a Sewer ^hT; !.~.~.S@†~~..~~~.~~~†..~ Noise: =--------  Time: 2105.7 (0.0) #################.###### -) Teeth and claws ^h; #~#  Cast: Freeze #~#  #~#  ^h; #~#  S   adder #.#  #.#  ^h; #~# _The adder barely misses you.Casting: Freeze (safe; 1% risk of failure)  ^h< EConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)^hwmoom6174 the ChillerFelidHealth: 28/28 ========================^hMagic: 12/13 ======================--AC: 2^hZStr: 4EV: 16^h.Int: 21^hB######################## SH: 0Dex: 16^hc∩.~~.~.......~.~.~~~~..~ XL:  6 Next: 18% Place: a Sewer^h1@!.~.~.S@†~~..~~~.~~~†..~ Noise: =--------  Time: 2105.7 (0.0)#################.###### -) Teeth and claws^h\I#~#Cast: Freeze^h #~##~#^hÁm#~#S   adder (slow)^h #.##.#^h #~#^h@MConfirm with . or Enter, or press ? or * to list all spells.^hvtAiming: Freeze (safe; 1% risk of failure)  ^h;Press: ? - help, Shift-Dir - straight line^heAim: an adder (lightly wounded, 100% to hit)  You freeze the adder.  ^h2The adder is severely wounded.^h^h +6.7 (1^hŋ^h  Aiming: Freeze (safe; 1% risk of failure)  ^hK;Press: ? - help, Shift-Dir - straight line^hpIAim: an adder (lightly wounded, 100% to hit)  ^hYou freeze the adder.  ^h8The adder is severely wounded. ^h׏x_The adder seems to slow down. The adder barely misses you.^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hC  moom6174 the Chiller  Felid  Health: 28/28 ========================  Magic: 11/13 ====================----  AC: 2Str: 4  EV: 16Int: 21 ######################## SH: 0^h~DDex: 16 ∩.~~.~.......~.~.~~~~..~ XL:  6 Next: 18% Place: a Sewer !.~.~.S@†~~..~~~.~~~†..~ Noise: =--------  Time: 2106.7 (0.0) #################.###### -) Teeth and claws #~#  Cast: Freeze #~#  #~#  #~#  S   adder (slow)^hDu #.#  #.#  #~# _The adder seems to slow down. The adder barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hZE)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, slow, 100% to hit)^huJ  moom6174 the Chiller  Felid^hJ  Health: 28/28 ======================== ^hJ` Magic: 11/13 ====================----  AC: 2Str: 4  EV: 16^h KInt: 21 ######################## SH: 0^h4K<Dex: 16 ^h\K∩.~~.~.......~.~.~~~~..~ XL:  6 Next: 18% Place: a Sewer ^hK!.~.~.S@†~~..~~~.~~~†..~ Noise: =--------  Time: 2106.7 (0.0) ^hK#################.###### -) Teeth and claws #~#  Cast: Freeze #~#  #~#  #~#  S   adder (slow) #.#  ^h.L$#.#  #~# ^hoL{Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hLAim: an adder (severely wounded, slow, 100% to hit)  You freeze the adder.^hQ5^hQ4 ###############^hQ ^hR∩.~~.~.......~. ^hPR!!.~.~.†@†~~..~~ ^hxRN############### #~#  ^hRf#~# #~# ^hR3#~# ^hR3#.# ^hSa#.# #~#^hWV4217.7 (1^hV0Freeze^hBZ^h\onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h4\Aim: an adder (severely wounded, slow, 100% to hit)  You freeze the adder. _You kill the adder!^hi ^h ^h ^ha ^h ,^h) B^h ^h` ^h ^h ,^h ^h ^h; ^hG ^hk ^h #2^h )==^h5 ^h< ^h ^h ^h" ^h# ^h7$ ^h:& ^h& ^h( ^h) ^hO* :==^h+ ^h- ^h- ^h / ^h1 ^hq1 ^h2 ^h4 ^hJ5 #3^hm5 )==^h6 ^h<8 ^hM9 ^hp9 ^h : ^he< %  ^h< =You see here an adder corpse.^h= ^h+>  _^h> ^h? ^h@ ^hA ^hA ^hIE |==^hF ^hG A  You enter the shallow water.^hOH ?Water ^hH ^hJ N _Moving in this stuff is going to be slow.^hK ^hK (^hL ^hM ^hN ^hN ^h{O ^hT  #∩.~~.~.......~.~. ^hT #@.~.~.†.†~~..~~~.- ^hT 6# ^hT Z# # ^h+U g# # ^hKU { #  #^hjU U  #^hU E ^hNX 028.3 (20.6)^hX F-9.3 (21^hK[ ^h\ ; _i - a ruby potion^h ] ^ht^hؤ^ht^hè^h˪^h\,^h,^hA  You enter the shallow water.^h?Water ^h^hkN _Moving in this stuff is going to be slow.^h^h(^hs^hŹ^h^hԺ^he^h̼^h,^h^h^h,^hr^h^h^h'^h^h^h^h^h^h^h^h ^h^h^h^h+^h^h6^hA^hh^h^h#^h ,^h^h*^hOA  You enter the shallow water.^h?Water ^hE^hN _Moving in this stuff is going to be slow.^h^hB(^h^h.^heA  You enter the shallow water.^h?Water ^h9^h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water^hV. _Moving in this stuff is going to be slow.  You enter the shallow water^hB4. _Moving in this stuff is going to be slow.^h^h(^hR^hn^hV^h^h:^h2^h+ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi^hVVng to be slow.  You enter the shallow water. _Moving in this stuff is goi^hz4ng to be slow.  You enter the shallow water.^h?Water ^h^h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water^h0`. _Moving in this stuff is going to be slow.  You enter the shallow water. ^hW*_Moving in this stuff is going to be slow.^hm^h^h^h^h^h^h^hT^h%^h,^h^h^h(^hN^h=^h^h-^h^hv^hh _Moving in this stuff is going to be slow.  You enter the shallow water^h`. _Moving in this stuff is going to be slow.  You enter the shallow water. ^hL_Moving in this stuff is going to be slow.  You enter the shallow water^h.^hV?Water ^h^hP  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water^h. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.^h^h(^hn^h_^h^h^hH^hm^h,^h=^hb^h m _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water ^h   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water^h! . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.^h#~##~##~##.#^h <#.##~#^h0#.# #############.########## ^h\..~~.~.~~~~~.~.~@~..~... ^hl~~.†....~.~.~~~~~~~~.~~S #############÷########## #~#^h #÷##~#^h S   ball python (constriction, asleep)#~##~#^h.#.#^h62.1 (32.8 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi^hLjng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ^hqL A ball python comes into view.^h)^hS.S)^h-3.7 (34.4^hT!^h# ^h1#'_The ball python hisses angrily.^h2 #~# ^h=<#~# #~# #.# ^hV#.# #~# #.#####.########## ^h~~~.~.~@~..~S.. †....~.~.~~~~~~~~.~~. ####÷##########  #~#^h0 #÷# #~# ^h@O#~# #~# #.#^huj #~# ^hvH#~# ^h3v#~# #.#^h\vH #.#^hv ^hvH#~# ^hv#.#####.########## ^h{w~~~.~.~@~..~S.. †....~.~.~~~~~~~~.~~. ####÷########## ^hw ^hw#~# #÷# ^hExc#~# #~#^hrx ^hx`#~# #.#^h^hk^h]^hH ^hT_A ball python is nearby!^hG 6#~# #~# #~# #.# #.# #~# #.# .#~~.~.~~~~~.~.~~@..~S.^h .†....~.~.~.~~.~÷#^h5 }#~# #~# ^he ^h ^h/ ^h7 ^S.~.^hB H5.3 (1.6)Freeze _^h ^h7 ^h  Your unstable footing causes you to fumble your attack.  The ball python completely misses you. The ball python grabs you. 6 =^hW60Constr Water ^hm^hL_ _The ball python constricts you.^hik@  You freeze the ball python!^hsE†^hxg2--16 27^h=x>Freeze^h |^h}O _You kill the ball python!^h ^h ^h ^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hU ^hXV ^h(W ^hX ^h\ P _^hJ] ^h)^ ^h_ ^h` ^h` ^hb ^hc 8--^h d ^he ^he ^hf ^huh ^hh ^hi ^hRk ^hk #3^hk )==^hl ^h>n ^h/o >^h p ^hr g  You see here a ball python corpse.^hs ^hOt  _^ht ^hu ^hv ,^hvw ^hx ^hy P==^h^z ^hf{ ^hL| ,^h%} ^h~~ ^h ,^hɁ ^hI ^h ,^h ^h ^hh ,^h ^h ^h ,^h- ^h ^h ,^h ^h ^hڗ ,^h< ^h^ ^hě ,^h͜ ^h ^h ^hğ ^h ^h # # # # ^h B# #^h [ ######################## ^hO /.~~~†.~.....~.~.!~≈#≈≈≈≈ ^h +~~~~~~.~~.~.....@~≈#≈≈≈≈- ########################^h #####^h@ ,#^hʫ 087.9 (20.6)^hG F-8.9 (21^hv ^h/ d _k - a scroll labelled PODWIE EM POPH^h4^h^h^hY^hV^h",^h,^h^hl _i - 2 ruby potions (gained 1)^h^h^h^hy^hO,^h^hF^h#,^h^h^h,^h^h^h,^h^h^h,^h^h^h,^hb^h^h,^h'^h^hd,^h^h#^h6,^h^h%^h ,^h^h^h,^hg^hg  You see here a ball python corpse.^hPA  You enter the shallow water.^h?Water ^hg^hPN _Moving in this stuff is going to be slow.^h3^h^^h^h,^h ^h ^h ,^h ^h^h#>^h^hZ  Items here: ÷÷÷÷.^h I  You enter the shallow water.^h7Water ^h^h _Moving in this stuff is going to be slow.^hG^hua  You see here a rat skeleton.^hI  You enter the shallow water.^h@7Water ^h^h8 N _Moving in this stuff is going to be slow.^hh!3^h!^h##^h#,^hy$^h%^h&>^h&'^hN(^h:)3^h)^h*^hM-  You enter the shallow water.Water ^h8.^h}/N _Moving in this stuff is going to be slow.^h0>^hi1^h2^h4A  You enter the shallow water.^h-5?Water ^h5^hH7enter the shallow water _Moving in this stuff is going to be slow.  You enter the shallow water^h7. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.^h83^h9^h:^h;,^h<<^h2=^h.>>^h>^h?^h@3^hX^h^h<^hg #÷# #~#^h^ #~# ^h#~# #.# ^h#.# #~# ^h M##############.######### ^hO l.~.~~.@...~~~~~~~~÷.~~. ^h ~~~....~..~~~~~.~~~..... ######################## ^h . ^h l   frilled lizard (asleep) ^h ^h0230.1 (41.2^h,1.1 (42^h(^hR _Moving in this stuff is going to be slow.  You enter the shallow water^h|. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi^h3jng to be slow. _A frilled lizard comes into view.^ho #÷#  #~#  #~#  #~#  #.# ^h}p #.#  #~#  ##############. l.~.~~.@...~~~~~~~~÷ ~~~....~..~~~~~ ###############^hp<^h #÷#  #~#  #~#  ^h|&#~#  #.#  #.#  #~# ^h? ##############. ^h"l.~.~~.@...~~~~~~~~÷ ^hi~~~....~..~~~~~ ############### ^h ^h^h ^h ^h^hn ^hW_A frilled lizard is nearby!^hgM #÷#  #~#  ^h.#~#  #~#  ^h )#.#  #.# ^h= #~#  ^hl##############. ^hIl.~.~~.@...~~~~~~~~÷ ^h~~~....~..~~~~~ ^h2###############^h( ^hW*^h  #÷#  #~#  #~#  #~#  #.#  #.#  #~#  ##############. l.~.~~.@...~~~~~~~~÷ ~~~....~..~~~~~ ###############   _A frilled lizard is nearby!^h  #÷# #~# #~#^hԡ  #~# #.# #.# #~##..l.~.~~@....~~~~~~~~÷.~~^h) .~~~....~..~~~~~.~~~^hI ^h 82.1 (1.0) _^h ^h ^h? #÷# #~# #~#^h@ #~# #.# #.# #~##.^h[@|.l.~..~÷.~.~~~....~..~~~~~.~~~^hD _A frilled lizard comes into view. _A frilled lizard is nearby!^h(Eis nearby!  You enter the shallow water.  Moving in this stuff is going to be slow.^hIe.ll^hJ]3Water ^h3N^hO8 _The frilled lizard hisses angrily.^h #÷# #~# #~# #~#^hC #.# #.# #~##.^h$...l~.@~.....~÷.^h!~.~~~....~..~~~~~.~~~^hz^hu^hX.~l^h<4.7 (1.6Freeze _Found 10 gold pieces and a white potion.^hO( ^h You barely miss the frilled lizard. You bite the frilled lizard.  The frilled lizard is heavily wounded.^hu3=50^h^h\ _The frilled lizard closely misses you.^hx>C  You freeze the frilled lizard.^hCC† ^hE2--6Freeze^hH^hVJR _You kill the frilled lizard!^h ^hv ^hZ ^h"  ^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^ht ^h1u ^hfv ^hx ^h| : _^h} ,^h& ^h> ,^h ^h ^h) 8--^hm ^h_ ,^h ^h ,^h ^hw ^h L3==^h ^h ^h; < ^h ^hݚ j  You see here a frilled lizard corpse.^hc A  You enter the shallow water.^h ?Water ^h ^hW N _Moving in this stuff is going to be slow.^hˡ ^hB & ^h ^h= ^h ^h :==^h ^hӧ ^h ^hF ^h ^hA ^hw ^h ^h` ^h ^h ,^hְ ^h ^h˲ ^hr ^h N _You now have 116 gold pieces (gained 10).^h 3^h ^h O # # # # # #########################^hf ≈≈≈≈#≈~.....~†~~.....~~~≈≈≈≈#≈~@~.~~~....~..~~~~-########################^h 053.9 (17.2)^hw F-4.9 (18^hG ^hG R _l - a white potion^h^hѶ^hN^h.....~†~0.0^h )^hƿ^h^h ^h7_Done exploring.^hU3^h^h^h ^h^hb ^h7_Done exploring.^h ^h URead which item? ^h` Scrolls  e - a scroll labelled HAVVUPS YTUAR  f - a scroll of fearg - a scroll of identify ^h  k - a scroll labelled PODWIE EM POPH [!] read|quaff|evoke^h1 G[?] describe selected^h^h^h# moom6174 the Chiller^h_q# Felid# Health: 28/28 ========================# Magic: 13/13 ========================^h# AC: 2Str: 4# EV: 16Int: 21^h######################## SH: 0Dex: 16^hbk≈≈≈≈#≈~.....~†~~.....~~~ XL:  6 Next: 22% Place: a Sewer^hz≈≈≈≈#≈~@~.~~~....~..~~~~ Noise: ---------  Time: 2254.9 (0.0)######################## -) Teeth and clawsCast: FreezeYou enter the shallow water. _Moving in this stuff is going to be slow. ^ha_You now have 116 gold pieces (gained 10). _l - a white potion _Done exploring. _Done exploring.^h- ###############≈≈≈≈#§§§§§..~†~≈≈≈≈#§§@§§~~~..###############As you read the scroll labelled HAVVUPS YTUAR, it dissolves into smoke.^h%+5.9 (1^h^hZ- _It was a scroll of fog.^h̍^hURead which item? ^hMScrolls  f - a scroll of fear^h&3g - a scroll of identify ^h`? k - a scroll labelled PODWIE EM POPH ^h[!] read|quaff|evoke[?] describe selected^h^h^h^hS# moom6174 the Chiller# Felid^h$# Health: 28/28 ========================# Magic: 13/13 ========================^h# AC: 2Str: 4# EV: 16Int: 21######################## SH: 0Dex: 16^h0≈≈≈≈#§§§§§..~†~~.....~~~ XL:  6 Next: 22% Place: a Sewer≈≈≈≈#§§@§§~~~....~..~~~~ Noise: ---------  Time: 2255.9 (0.0)^hY######################## -) Teeth and clawsCast: Freeze ^hs_You now have 116 gold pieces (gained 10). _l - a white potion ^hu_Done exploring. _Done exploring.  ^heAs you read the scroll labelled HAVVUPS YTUAR, it dissolves into smoke. _It was a scroll of fog.^h%  ^hDAs you read the scroll labelled PODWIE EM POPH, it crumbles to dust.^ha6.9 (1Tele ^h^h ^h<x_You feel strangely unstable. It was a scroll of teleportation.^h]I^h&0^h$!^h$^h{& ^h&7_Done exploring.^h#~#~#~#.#.#~#.≈≈≈≈#§~†~~.....~≈≈≈≈#§....~..~#  You enter the shallow water.7.9 (1Water  _Moving in this stuff is going to be slow.^hc# 7#~##~##~#^h# #.##.#^h# #~##^h $ .#≈≈≈≈#§^hG$ :~†~~.....~≈≈≈≈#§^hq$ ....~..~~~~~.#^h$ ^h) ^h/ D#÷#^h/ ^ #~# ^h/ r#~# #~#^h0  #.#^hC0  #.#^hk0   ^h0 7#~# ^h0 P################.################ ^h0 §§§§~†~~.....~~~@~~~~÷.~~...~... ^h>1 §§§§~....~..~~~~~.~~~.....~.~~~.. #################################^h1 ^h.9 &  ^h{9 _Your surroundings suddenly seem different.  Splash!  You fall into the shallow water.^h? ^h@ '=====^h@ 19.5 (1.6^hG ^hI ? _Moving in this stuff is going to be slow.^h F#÷# #~# #~# #~# #.# #.# #~# .#~†~~.....~÷.~~...~....∩~....~..~~~~~.~~~.....~.~~~..∩^h ^h5 H-----61.1^he ^hs ^h ^h6!^h!^h+(F-----0.0^h*^h+^h/- ^hh-7_Done exploring.^hσ #÷# #~# #~# #~# #.#^hH #.# #~##.^hW§~†~~.....~÷.~~...~....^h§~....~..~~~~~.~~~.....~.~~~..^hي^hL+2.7 (1.6 ^h_^hb^h^h#÷# #~# #~# ^h#~# #.# #.# #~# .#^h~†~~.....~÷.~~...~....∩^hL~....~..~~~~~.~~~.....~.~~~..∩^h^h'4.3^h^h^h#÷# #~# ^hR#~# #~# #.# ^h^#.# #~# .#^h~†~~.....~÷.~~...~....∩#^he~....~..~~~~~.~~~.....~.~~~..∩#^h+^hß'5.9^h^hѦ^h#÷# #~# ^h' V#~# #~# ^hY V#.# #.# ^h +#~# ^h .# ^h Y~†~~.....~^h!÷.~~...~....∩# ^hh!~....~..~~~~~.~~~.....~.~~~..∩#  ^h%^hE&'7.5^h)^h*^hp[#÷# ^hƉ#~# #~# #~# #.# ^h:_#.# #~# .#^hs ^hC~†~~.....~^h׊÷.~~...~....∩# ^hA~....~..~~~~~.~~~.....~.~~~..∩#  ^hS^h'9.1^hS^ho^hf#÷# #~# #~# ^h#~# #.# #.# #~# .#^h, †~~.....~^h6.~~...~....∩# ^hz....~..~~~~~.~~~.....~.~~~..∩#  ^hy ^h 170.7 ^h^h ^hl_You see here a ball python skeleton.^h6~#÷# #~# #~# ^h~#~# #.# #.# #~# .#^h$ ~~.....~^hs÷@~~...~....∩# ~..~~~~~.~~~.....~.~~~..∩# ^h ^h^h$*10 ^hv _^hP^h^hX_#÷# #~# #~# #~# #.# #.# #~# .#^h .....~÷.@~...~....∩# ~..~~~~~.~~~.....~.~~~..∩#  ^hA  You enter the shallow water.^h:]2Water ^h^h+? _Moving in this stuff is going to be slow.^h.Y#÷# ^h~#~# #~# #~# ^h#.# #.# #~# .#^h* .....~^h÷.~@...~....∩# ^h˪ ~..~~~~~.~~~.....~.~~~..∩#  ^hհ^hѱ,4.3 (1.6^h^h^h#&#÷# #~# ^hp&~#~# #~# #.# ^h&*#.# ^h&Z#~# .# ^h'~^hU'÷.~~@..~....∩# ^h'~..~~~~~.~~~.....~.~~~..∩#  ^h-^h.05.9 ^h1^h2^h#÷# #~# #~# #~# #.# ^h(#.# #~# .# ~^hg÷.~~.@.~....∩# ^h..~~~~~.~~~.....~.~~~..∩#  ^hU^hך,60^hW^h ^hB#÷# #~# #~# #~# #.# #.# #~# .# ~÷.~~..@~....∩# ^hr~~~~~.~~~.....~.~~~..∩#  ^hu^h&7^h^h^h@}#÷# #~# #~# #~# #.# #.# #~# .# ~÷.~~...@....∩# ~~~~~.~~~.....~.~~~..∩#    You enter the shallow water.8Water ^h ^h1_Moving in this stuff is going to be slow.^h #÷# #~# #~# #~# ^h #.# #.# #~# .# ~^h6 D÷.~~...~@...∩# .~~~.....~.~~~..∩# ^hf  ^hY^h680.5 (1.6 ^h ^h^h#÷#  #~#  ^hTT#~#  #~#  ^hT#.#  #.#  ^h=#~# .#^hߔ ^h ÷.~~...~.@..∩# ^he.~~~.....~.~~~..∩#  ^h^h#1^h 0^h^h^h~#÷# #~# ^h,R#~# #~# ^h[)#.# ^hS#.# #~# ^h0.# ^h ÷.~~...~..@.∩# ^h:.~~~.....~.~~~..∩#  ^h ^h ^h 2^h^h=^h2÷# ~# ~# ~# .# .# ~# ^heT.# ÷.~~...~...@∩# .~~~.....~.~~~..∩#  ^hϵ^hJ&3^h8^h6^h,2# ^h,u# # # ^h,N# # ^hT-V# # ^h-÷.~~...~....@# ^h-.~~~.....~.~~~..∩#  ^h3^h=4&4^h8^h; ^hB<^ht<\_There is a gate leading back out of this place here.^hQ^h^hM^hͨ^h# ^hY$ ^h& ^h' ^hY ^hі ^h ^h ^h ^h  ^h ^h ^hB^h5^h^h^hc-5 _^h ^hAw< ^hw#### ..... ############### ..... ##.............## ^hw,......#).###.####.....##.. ......#..#~###~~##'.......Dungeon:3 ^hw.........#@'~~~~÷~#.....$# ^h+xS.........#~'~~~~~~#......# ).....##.#~###~~##+......#^h^x...... #.###.####.......##..... #..................#.### ###.#..............^hx# #. #...#.##.........##.# #.#...# ...(..###.#.####.^h:y^h}^h8-6.2 (1.7^h^h} _Welcome back to the Dungeon! _There is a collapsed entrance here.^h ^h ^h, ^hK ^h@ ^hk : _^h E  There is a large open door here.^h A  You enter the shallow water.^h ?Water ^h ^h N _Moving in this stuff is going to be slow.^h 3^hџ ^h ^h ^hp ^hA ^h ^h9 ,^h! ^h ^h ,^hb ^h a  You see here a rat skeleton.^h5 ^h  _^hQ ^hܳ ^ho ^h (^hs ^h @  There is an open door here.^hT ^h  _^h ^h# ^h ^h9 ^h ^h] ^h ,^h ^h ^h ,^h ^hz ^h ,^h ^h ^h ^h ^h ^h+ B^h N _You now have 131 gold pieces (gained 15).^h ^h ^h ^hP ^hW ^h ^h ^h( ^h ^hQ ^h ^h; ^hN ^h ^h ^h ^h| ^h ^hF ^h ^h ^h ^h ^h ^h ^h ^h ^h ^hv ^h ^hX ^h] ^h ,^h ^h ^h ,^h ^h1 ^h ^h ^h ^hc ^h ^h ^h ^ha ^h ^h ^h ^h! ^hz ,^hG ^h ^h ,^h ^hU ^h ,^h ^h ^h ,^hk ^h ^h ,^h ^h/ ^hl ,^h%! ^h" ^h# ,^h$ ^h% ^h& ,^h' ^h+ ^h`, ,^hU- ^h4 ^h6 ,^h7 ^h9 ^h; ,^h= ^h#? ^hbA ,^hB ^hD ^hG ,^h_H ^hJ ^hL ,^heN ^hP ^hR ,^hqT ^hRV ^h X ,^hqY ^hZ ^h[ ,^h\ ^h] ^hb_ ,^h&` ^h^a ^h@g # #.#...### #..# #.#.#[[#######.## .<.. ...........##..# .... ..##.......#..## ..... ^hg !#.##...#.....## ..... ...##......### ...... ....##.....## ###...... .....#......####........ ._..............@#335.8 (49.6) ^hh ..†÷.##.###...#### . ....##..<.......## .# ...#####.........#.# #.##.###...........# ^hh ..##..##..........## .......#..........# ##..).............# .....##...........#^hm 9_^hEn ,6.8 (50^hq ^hs 9 _Found a stone staircase leading up.^ho3^h#p^h s^ht^h*xB^h` #.......#####.#  #.#...### #..# ########.#[[#######.## ...<..##..# .. ^h.##.......#..## ..##...#.....## .##......### .##.....## ###^h'...#......####.@.......7.8 (1.0) _...............#......)^h\;†÷.##.###...####.........<.......##..##### ..#####...^h#.####.###..###..##.^h€g## ......# #..)..^h"^hE7 _^h+8.8 (2^hw^hP ^h6_Found a spear.^hX^hTY^hZ^hf_^h_c^hc^hgg^hLj^hk,^hl^hs^hhu,^hVv^hx^hy,^hz^h=|^h},^h~^h;^h{,^hX^hj^h,^h^h^hm,^h^hu^h7,^h^h1^h;,^hs^h^h,^hә^hV^hC,^h:^hݟ^hh,^h^h^hB^h^h,^h^hd^h8,^hH^h^hʹX^h,^h$^h^hE^h^h^h ^h~,^hz^h8^h,^h^hR  There is a stone staircase leading down here.^h5 _^h(^h^h,^hU^h^ha,^ht^h^hG,^h^hn^h.,^h]^h^h,^h^h@^h,^h^h^h^h^h^hv^h,^h^hT^h,^h^h^h_^h^hd^hV^h,^hy^h^h,^h^h^h@ ^hv ^h ^h ^h ,^h~ ^h ^h,^h^h^h,^h^h^h^h^h.^hN^hx^h^h ^h!^hn,^h ^h^h9^hp^h^h ^h9!^hp!^h!^h"^hh$,^h$^h%^h'^hE'^h'^hD)^h{)^h)^h+N _You now have 146 gold pieces (gained 15).^h,^h3-^h-^h.^h/^h0^hX0^h=1^h2^hN2^h2^h3^h4,^h75^h6^h6^h#7^hk7^hL8^hX9^h9^h9^h:^h<,^hG<^h=^hb>,^h>^hy@^h@^h@^hNA^hB^h8C^hqC^hC^hD^hE^hE^hE^hF^hH^h:H^hlH^hI^hnN .........# ##.... ^hN#..#######.# ##... #..##...##.# #### #..#.....#.# ^hN#..#.......# #.r#.....#.# ^h-O6#..##...##.# #..#######.# #..@.......#^h_O~ #...######## ^hOI#####  ^hOr   quokka (asleep) ^hS096.8 (58.0)^hCT,7.8 (59^hW^hXY _A quokka comes into view.^h 6 .# ##....^h 3 #...#  #...# ^hS # #...#  ^h n#..#.......#  #.r#.....#.#  #..^h f.#  #..#######.#  #..@.......# ^h= 8 #...########  #####^h ^hk 3^ha  .# ##.... ^ha *#...#  #...#  #...# ^hb  #..#.......#  #.r#.....#.# ^hmb m #...#  ^hb t#..#######.#  ^hc #..@.......#  #...########  ^hBc 0##### ^hsc - ^hc ^h(i ^hj ^h(o ^h&r  ^hXr O_A quokka is nearby!^h/N ##...#.#####...> #..........# #..#######.# ##.. #..##...##.# ### #..#.....#.# #..#.......# #.r#.....#.# #..##...##.#^h0I #.@#######.# #..........# #...#############^h3^hc488.8 (1.0) _^h.7^h&8^h`~ ###............####...#.#####...>........# ##.#####..#...#^h~####..r#........^h #######..........#############^hX^h/&9^h`Freeze^h9^h^h_ rr  You freeze the quokka.  ^h DThe quokka is almost dead.^hC _2--=400^h ^h T _The quokka closely misses you.^ht$  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The quokka completely misses you.^hz% 4----1----1Contam ^h( ^h* + _The quokka bites you.^h޿ ####> #...  #..#  #..#  #..# ^hi #..#  #.r#  #.@#  #..#^hR  #...  #...#  ^h#####^hb ^h*^h3 ####> #... ^h #..#  #..#  #..#^h   #..#  #.r#  ^h#.@#  #..#^h#j  #...  ^hP#...#  ##### ^hz^hT^h^hH^h] _A quokka is nearby!^h";  You freeze the quokka.^h"'/. ^h)0----2Freeze^hM,^h-J _You kill the quokka!^h/^hN/^h/^hP1^h3X^h.4^h5^h5X5=---^h)6^hz791^h7)==^h+8^hA:^hx:(^h;^h<Z _Your magical contamination has completely faded away.^h=^h=^h!?^hY?#6^h?E==^h?^h@^h>A:==^hA^hB^hC^hC^hD^hD^h;E^h7F^hnF#7^hFE==^h5G^hzH92^hH)==^h/I^h[J^hJ^hJ^hgL,^hL^h\N^hNh8==^h@O^hP$ ^h*Q _HP restored.^h]Q:==^hQ^hR^h*S^hS^hT^hT^hgU^hV^hV9=^h[W^hX^hX63==^hY^h}Y^h{`4 _Magic restored.^ha^ha^h>b^h*e^hjf^hf^hf^hi^hj^h9k^hwk^h>n^hDo^ho:==^h8p^hr^hs,^h|t^hv^hux,^hy^ho{^h`|,^h|^hU^hq^h^h1^hi^h,^h2^h^h4^hx^h8^h^h.,^h'^hE^h'^h,^h-^hN^h& ^h, .............##......##..).............######......##...........###...#..............#...########.................................##########....).......########.o..........###..@................-^h*- 34.8 (32.0)#####...#.#####...>......##..........# ##........##^h- #..#######.# ...<..###..##...##.# #########..#.....#.#o   orc (wandering)#..#.......##..#.....#.##..##...##.#^h. 8-^h2 ^h5 [ _An orc is nearby!^h X )^hm  ) ########.o. ###..@....... ^h #####...#.#####...> #..........#  #..#######.# ##...<..##  #...#   #..^hH 6.# #...# #..^h @.# #..^hx  ) ) ########.o. ###..@....... #####...#.#####...> #..........#  #..#######.# ##...< #...# ^h~y o #...# #...# #...# #..^hd} ^h~ ^h7 ^h߂ [ _An orc is nearby!^hm , ^h 1) ^h? ) ^ho =########.o. ^h -###..@....... ^hʏ #####...#.#####...>^h  #..........# ^h% & #..#######.# ##...<..## ^hR  #..^h .#  ^h  #..^hِ .# ^h #...#^h1  #..^h] .#^h  #..^h ^h) ) ^h*) ########.o. ###..@....... #####...#.#####...> #..........#  #..#######.# ##...< ^h|+#...#  #...# #...# #...# #..^h/4^h4^h:6[ _An orc is nearby!^hnx.#.# ......##..).^ho|# #####......##.# ##...#.#^hOo...#.^hoG..#....).^hoZ#.o.^ho7###...^hp#####...#.#####...>......#^hHpv#..........# ##.^h~p^## #..#######.#^hp7#..##...##.#^hpi#..#.....#.# #..#.^h$q!#^hRqC#..#.....#.##..^hq!^hr^h?wP.o^hx/5.8 (1.0) ^hMx _^h|^h;}^h=.#.# ......##..).# #####......##.# ##...#.#...#....#^h....).#..o.###.#####...#.#####...>......##..........# ##........## #..####### #..#.....#.# ^h^hR.o^hB&6^h^h^hG.#.# ^hO......##..).# ^hmw#####......##...........# ##...#.^h8.......#...#^h2.....^hi2....#^hC....).^h-#.^h5###.^h3o.^h*#####...#.#####...>......#^h|x#..........# ##........## ^hT#..#######.# ##...^hC<..## ^h<#..#.....#.# ^h^h^h!S.o^h#&7^h *^h+^h? _.#.# ......##..).............# #####......##...........# ##...#........#^hx@ ...########.......#....).#.^h@ 6###.#####...#.#####...o......##.# ##..^h0A ## #..#.# ##..#..##...##.# ########^hA P#..#.....#.# ^haC ^hH M>o^hI &8^hEN ^hO ^h' .#.# ......##..)......# #####......##....# ^hQ ^##...#......#...########.....##....).#.###.^h F#####...#.#####...>o.....##.# ##.## ^h8 #..#.# ##...<.^h .###..##...##.# #########..#.....#.# ^h ^hw o.o^hh 0===9^h^ ^h % _The orc shouts!^h\.#.# ......##..).....# #####......##...# ^h##...#......#...########....#^hk#....).#.###.^h#####...#.#####...o......##.# ##.##  #..#^h .# ##...<..##  ^hu#..##...##.# ###  #..#.....#.# ^h^h^hpOo>^h1---40^h^h^h.#.#  ......##..).....#  #####......##...# ##...#......#...########.^hL#...#.##....).##.####.o.# #####...#.#####...>......# #.# ##.## #..#^h.# ##...<..## #..##...##.# ## ^h(P#..#.....#.# ^h^h ^=--1Freeze^h5^hI _The orc misses you.^hv8  You freeze the orc!^hC)^h]2--32^h 0Freeze^h^hFG _You kill the orc!^hq ^h˥ ^h ^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h ^hN ^hl ^hY ^h\ : _^h ,^h3 ^h ^h ^hp ^h ^hZ 8--^h ^h~ ,^h ^h ^h6 L3==^h ^h ^hf ^h ^h ^hi ^h> ,^hm ^h ^h ,^h̳ ^ho ^h ^h :==^h! ^h ^hû ,^h ^hZ ^h ,^hv ^h ^h ,^hI ^h ^h ,^h ^h ^h ^hk ^h ^h ^hn ^h ^hJ ^h@ ^h\ ^h ^h? ^h\ ^h ^h ^h ^h ^h ^h ^hB ^h ^h ^hO ,^hz ^hi ^h ^h ^h ^h ^h* ^hi ^h] ^h2 ^hi ^h ^h ^h ,^h* ^h ^h ^h ^hi ^h) ^h ^hR ^h ^h ^h ^h= ^h ^h` ^h0 ^hc ^h ^h ^h ^h' ^h ^hx ^h ^h ^hO ^h ^hI ^h} ^h( ^h ^h] ^h ^h: ^h ^h ^h^h^h^h  #..#....... ..... ...###......_... ^h  ..... #... .. #....†÷. ......###.. ...##.....^hF  ......#...###....##...# ........#... .....##.##. ......#...#####.#....##. ?.....^hv y ...##..)- ^h ....!.####.#######...... ^h ..... #...# #####...#. ......##.######^h5 .....#### ........................ b...............######## b   bat (asleep) .....############ ######^he n ...###..... #^h *#####...#.##^hI _75.8 (33.0)  A bat comes into view.^hF-6.8 (34^h%:_^hc _Found a scroll labelled JIJERRUFUL.^h( ^h..... ...##_ ..... #... .. #....†÷ ......###..  ......#...### ........#...  ......#...#####^h'V ?.............. .......@.......) ^h\5....!.####.#### ..... #...#  ^hف......##. ........................ b. .  ...  ## ^hY ..... ...##_ ..... #... .. #....†÷ ^h......###..  ......#...###^h"S ........#...  ^hp......#...##### ?.............. ^hH.......@.......)^h ^h y....!.####.#### ^h:N..... #...#  ^hk?......##. ^h3........................^hD b.^h  .^h9  ^ho<...  ^h2## ^hl"9_^h#^h(8_^h+ ^hQ+L_A bat is nearby!^h ..... ...##_ ..... #... .. #....†÷ ......###..  ......#...### ^hQ........#...  ......#...##### ?.............. .......@.......) ^hJ....!.####.#### ..... #...#  ......##. ^hF........................ b. ^h E.  ...  ## ^hv^hI ..... ...##_ ..... #... .. #....†÷ ......###..  ......#...### ........#...  ......#...#####^h ?.............. .......@.......) ....!.####.#### ..... #...# ^h ......##. ........................ ^hEb. .  ^hLn...  ## ^hְ^h.^hq^h\ ^hT_A bat is nearby!^hSC #..#.. ...###......_..# #... .. #....†÷$......###.. ...##.......#...###....##.....#... .....##.##.#...#####.#....##.?....##...!.####.#.> #...# #####...#...##.######...........................b.....^hZT"......## .....# ### ## #####...#.^hn\7_^h]17.8 (1.0)^ha:_^hcN _Found 5 gold pieces. Found an escape hatch in the floor.^h A...... ...###......_.## #... .. #....†$......###.. ...##......#...###....##...#... .....##.#...#####.#....?......................##!@####.#######..>......>##...# #####..##.######.....#^hϣ y.................b......######......############  ###...#######...# #.........^hک ^hw &8^h} :_^h@ ; _Found a stone staircase leading down.^h88.## #... .. #...$......###.. ...##.....#...###....##...#... .....###...#####.#....?....................#......##^h8!.####.#######..>.....@>##...# #####...##.######.....#................b.........^h8#####......############  ###..^h9k#######...#.  #.......^hU9G #..######^h>^h5?&9^h_C^hD^hɎ$......###.. ...###..^h'.#...###....###...#... .....###^hg#...#####.#..#...?...............^h=##...^h]#!.####.#######..^hW,#.>......>##...# ######...##.######..................^hŐb.........####......############  ###.##^hT#####..  #.......^h:x###.. #..##### #..##...^ht^hX^h'80^h^h!^h_#...#...###....## #^h%...#... .....# ##...#####.#..^h[$ #...?............... ##.. !.####.#######.^hw #.>......>##...# ######...##.######.............b^h###......############  #^h#######..  #...####..^h) #..#### #.. #..##.. #..^h^h&1^hC^h^h1l #.#...###.... #^h 2.#... ..... #.#...#####.# #...?. ##. #.!.####.^hC2#^hw2 #.>......>##...# #.##.######^h2b.b.<^h2I.# ^h3H.## .####^h@3M #####.^h3? ##..^h3 #..^h3Z #.. #..##^h:4B #..#^hB9^h:^hB.<bb^hD\7-=2^hL^hNK _Found a stone staircase leading up. The bat hits you.^hy  #...#... .... ##...#####.# #...?............... ##.. !.####.###### #.>......>##...# ^h z ####...##.######................#<##########.....b #....#####.# ^hCz #...######..# #..## #..# #..^hwz  #..# #.. #..#^h{ ^h| ^h .b6--3^hͅ ^hw ' _The bat hits you.^h#...#####.##...?................##....^huj!.####.######>......>##...# ####...##.######................#<^h###########.....b....## ..#### #### ....^hv########.^h^h^h0 "b.^h b7=4Freeze^h$^h&Q _The bat closely misses you.^hEt8  You freeze the bat!^hzk†^h}2--5Freeze^h^hG _You kill the bat!^h ^h ^h ^h ^h ^h ^hC ^h ^hӐ ^h9 ^h h8==^h ^h ^h 8--^hJ ^hƠ ^h ^h' ^h ^hN ^hP ^hӬ ^hH h=3==^h ^h ^h/ ^hb ^h ^h ^h ^h ^h ^h ^h ^h ^hi ^h4 ^h9 ^h :==^h ^h ^h ^h ^hK ^hK ^h ^h ^h5 $ ^hu H_i - 3 ruby potions (gained 1)^h ^h ^h\ ^h ^h ^h% ^hM ^h ^h ^h ^h[ ^h ^h ^hO ^h ^h 5 #.^h  ######..# #..# ## ...###^h- #.## #... .. ^h^ .$......###.. ... ...###.. #^h q#...  ##...#####^h  #...@................- ##...................^h K #.........####.# #.>......>##...# ###^h" ####.........##.######..........................^h +.......................#.<....†.....############...........## #^h 15027.0)^h F-3.8 (18^ht ^h  ^hP Z_e - a scroll labelled JIJERRUFUL^h 3^h ^h] ^h+ ^hg ,^hߜ ^h2 ^hy ^h ^hh ^h ^hۡ ^h ^h ^hK ^hɥ ^h( ^h+ ^hb ^h ^h6 M _You now have 151 gold pieces (gained 5).^hj ^h ^h ^h\ ^hn ^h ^h% ^h ^h ^h/ ^h ^h ^hʵ ^h ^h ^h ^h5 ,^h ^h ^h ^hS ^h ^hV ^h ^h? ^h ^h ^h ,^hJ ^h! ^h, ^he ^h ^hY ^h ^h ,^h ^hz ,^h ^h{ ^h E ^h h..#######......g#.....#### ###  #.@..####.... ^ha ####.# .. # ^h ##..##.## #.. ######..##..## #..#. ##............###..^h z ##.......####... .. #. g   goblin (asleep) #.........###... ...## #.........#...###....# #...........#... .....^h= 19.8 (16  A goblin comes into view. It is wielding a +0 club.^hx -20.8 (17^h ^hq  ^h -_Found a stone staircase leading down.^hA  ####### ......g #.....#### ###  #.@..#  ####.......# .. ^h  ##..##.##  ..##..##  ##......... ##...##... ..  #...  #... #... ^h8 ####### ......g #.....#### ###  #.@..#  ####.......# ..  ##..##.##  ..##..##  ##......... ##...^h8##... ..  #...  #... #... ^h;4^h>^h'@] _A goblin is nearby!^hJ ^h ####### ......g #.....#### ###  #.@..#  ^hd####.......# ..  ##..##.##  ..##..##  ##......... ##...##... ..  #...^hI  #... #... ^hA ####### ......g #.....#### ###  ^hE#.@..#  ####.......# ..  ##..##.##  ..##..##  ^h##......... ##...##... ..  #...  #... #... ^h^h^h^h] _A goblin is nearby!^h7#################......g....... #....@#### ########....####.... ####.......# ..  ^hųF##..##.## #..# ######..##..## #..# ##............###.. ##.##... ..  #...###...  #..#...###^h^hU@1.0)Freeze ^h _^h^h^h0 g^hg  ^hYou freeze the goblin.  The goblin shouts!  The goblin is severely wounded.^hA#2^h{2--====^h2^h^h ^hN_The goblin closely misses you.^h ;  You freeze the goblin.^h% e>^h 1----4=---3^h 0Freeze^h֑ ^h J _You kill the goblin!^hb ^h ^h2 ^h= B^h2 ^hv ^h ^hK ^h ^h@ ^h ^h 8--^hҵ ^h ^hF ^h ^hc ^h L2==^hѺ ^h* ,^h ^hu ^h ^hi ^h ,^h ^h ^h :==^h ^h ,^h ^h ,^h ^h ,^h ^h$ ^he L3==^h ^h ^h ,^h ^h< ^h ,^h ^h ^h* ,^h ^h: ^h ^h :==^h$ ^h ^h ,^h ^hh ^h ,^h} ^h ^h; ,^h! ^h[ ^hq ,^h2 ^h7 ^h ^h ^h\ ^h ,^h ^h o _f - 2 scrolls of fear (gained 1)^h! 3^h ^h ^h ,^h ^h ^h ,^h+ ^hK ^hr ,^h ^h? ^hB ,^h ^h^h<,^h^h^h^h^h^h[^h,^hY^h ^h ,^h ^h ^h ^h ^h^hY^h,^h^h^h,^h^h9^h,^h^h^h^h^h^ha ^h!^h"^h#^h&^h (^hV(^h)^h,^h.^h.^h/^h62^h#4^hY4^hx5^hE7^h 9^h?9^hs:^hy=^h/?^he?^hm@^hGB^hD^h^D^h|E^hG^hH,^hI^hL^hN^hN^hO^hQ^hS^hS^hT^hX^hZ^hRZ^hL[^hd]^h=_,^h`^he^hf^hg^hGh^hzj^hk,^hn^hfs^hu,^hlv^h8x^hy,^hz^h:|^h?},^h3~^h^h^h[^h^hEB^h^h^hD,^hM^h^h,^h^h^hݎ^h^h^h+^hS^h^h#^h?^hZ,^h^h^h#,^h֚^h^h^h^hh^h3^hE^h{^h^hU^hr^h^h*^h[^h$,^hǭ^h^h,^h^h^h,^h5^h^h,^hǶ^h"^hB,^h&^hj^h,^h^h߾^h,^h^h^h,^h^h^h^h(^h^h^h^h^h^h^h.^hx^h^h^h,^h^h^h^h^h^hx^h,^h6^h^h$^ho^h^h^h,^h^h^hH^h^hK^h:^hy,^hs^h^hv,^hf^h^hs,^h^hE^hX,^h^h^h,^ho^h ^hB,^h^h^h^h^hK^h^h^h1^h^h ^h ^h ^h~ ^h ^h3^hg^h^h6^h^h^h\^h^hd,^h+^h^h,^h^h^h&^h]^h^hT^hU ,^h!^h3#P  There is a stone staircase leading up here.^hH%^h% _^h4&^hH'^hj(^h(^h')^hD*^h_+^h+^h+^h".^h:/,^h/^hL1^h;2,^h2^h4^hB5,^h5^h7^hO8,^h9^h#:^h,;,^h;^h7=^h=>,^h>^h2@^h_A,^hB^h^h9,^h^h^h,^h6^hB^h,^h^hd ^h7 ,^h ^h ^h^ ^h ^h ^h ^h,^h<^h^h,^h1^hc^hC^h^h^h^hY,^h^h^hj#..........#####..........###.#######..##^h#.#... #..###.#.._ #..###.# .. #..##^hD ### #. #.## # #.###.# #^hC #.@...# #----64017.0) ####### # # ^h^h8_^hF-18^h &_^h>"6 _Found a shimmering altar of Xom.^hT^hU^hU^hV^hW^h`YB^hRZ^hZ^h[^hd\^hM]^h]^h^^hC_^h`^h;a^ha^h,d^hd^hd^h{e^hjxh #............ #...<....†.....##### #.............##  #..........####  #..........#^hxy  #.#######..#  #.#.....#..# #.#.._..#..# ^h"yL#.#.@...#..# 6.8 (5.0)###⌠#.#⌠#.## ^hy###.###.# #.....########^hz^h||8_^h}E _Done exploring.^h^hh^h2^hG_.0...._^hJE _Done exploring.^hT 3^hWU ^hn __^hp E _Done exploring.^h^hmWhere to? (Tab - D:2 @ (x,y), ? - help) ^h6 D - Dungeon ^h ^h #.................... moom6174 the Chiller#...<....†.....###### Felid#.............##Health: 28/28 ========================#..........####Magic: 13/13 ========================#..........#AC: 2Str: 4#.#######..#^h EV: 16Int: 21#.#.....#..#SH: 0Dex: 16#.#.._..#..#XL:  6 Next: 24% Place: Dungeon:3#.#.@...#..#Noise: ---------  Time: 2646.8 (0.0)###⌠#.#⌠#.##-) Teeth and claws###.###.#^h; Cast: Freeze#.....######## _f - 2 scrolls of fear (gained 1) _There is a stone staircase leading up here. _Found a shimmering altar of Xom. _Done exploring. _Done exploring. _Done exploring.^h ^h0 ^h ^h) ^h  f _^h ,^h ^hi ,^h% ^h ^h ,^h ^h ^h ,^h} ^hU ^hm ,^h ^hq ^hR ,^h ^h[" ^hi# ^h# ^h.$ ^h% ^h& ^h#' ^h' ^h) ^h* ^hX* ^h* ^h, ^h- ^h$. ^h / ^h0 ^h1 ^h42 ^h2 ^h4 ^h5 ^h>6 ^h6 ^hg9 ^h=: ^h: ^hN; ^h< ^hZ> ^h> ^h? ^h(A ^hB ,^hC ^hE ^hG ^hcG ^h2H ^hI ^hK ^hK ^hL ^hYN ^hP ^hWP ^h#Q ^hS %  ^hyS 4There is a stone staircase leading down here.^h3T ^hV ^hV $ _^htW ^h&] 4^h] ^h@` ^h` ^h|a ^hd % ^hd c_You climb downwards.  Found 10 gold pieces.  There is a stone staircase leading up here.^h^h#.############....@.......67.5 (20.7)^h^........w.....##.####$..####.#Freeze#....#.....^hS#....#.w   ribbon worm...###.#.... #^h^hE^h}! ^h!T_A ribbon worm is nearby!^h1  ^h1Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  moom6174 the Chiller  Felid  Health: 28/28 ======================== ^h Magic: 12/13 ======================--  AC: 2Str: 4  EV: 16Int: 21  SH: 0Dex: 16 #.###########  XL:  6 Next: 24% Place: Dungeon:4 ^hi#....@.......  Noise: ---------  Time: 2667.5 (0.0) ........w.....#  -) Teeth and claws #.####$..####.#  Cast: Freeze^h #.... #.....  #....#.  w   ribbon worm ...###.#  ^h+.... #  _A ribbon worm is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hqAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)^h?Ykmoom6174 the ChillerFelid^hYHealth: 28/28 ========================Magic: 12/13 ======================--AC: 2^hYStr: 4EV: 16Int: 21SH: 0Dex: 16^h?Z#.###########XL:  6 Next: 24% Place: Dungeon:4#....@.......^h~ZNoise: ---------  Time: 2667.5 (0.0)........w.....#-) Teeth and claws^hZ#.####$..####.#Cast: Freeze#....#.....^h [ #....#.w   ribbon worm...###.#^hL[.... #Casting: Freeze (safe; 1% risk of failure)  ^h[Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^h[Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  You freeze the ribbon worm!^h3=8.5 (1^h^honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h3Aim: a ribbon worm (100% to hit)  You freeze the ribbon worm! _The ribbon worm is moderately wounded.^hr  You freeze the ribbon worm!  ^hNThe ribbon worm is severely wounded.^h״61--^h9^h^h< ^h|K_The ribbon worm closely misses you.^hg  You freeze the ribbon worm.  The ribbon worm is almost dead.^hg b0----70^hoj ^hl Y _The ribbon worm closely misses you.^h  ^h : You freeze the ribbon worm.^h$ 2.^h` o9/13 ----51^h 0Freeze^h ^hM O _You kill the ribbon worm!^h^h^h)^hT ^h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hB ^hDDrink which item? Potions  a - 3 potions of magic  b - 4 fizzy puce potions  c - a sedimented amethyst potion  d - a murky purple potion  h - a potion of heal wounds ^h`" i - 3 ruby potions  l - a white potion [!] read|quaff|evoke[?] describe selected^h^h^h_moom6174 the Chiller^hFelidHealth: 28/28 ========================Magic: 9/13================--------^h~AC: 2Str: 4EV: 16Int: 21^hSH: 0Dex: 16#.###########XL:  6 Next: 25% Place: Dungeon:4^hb #....@.......Noise: =--------  Time: 2671.5 (0.0)..............#^h-) Teeth and claws#.####$..####.#Cast: Freeze^h/#....#.....#....#....###.#^hg.... #You freeze the ribbon worm.  ^hThe ribbon worm is almost dead. _The ribbon worm closely misses you.You freeze the ribbon worm. _You kill the ribbon worm! ^h[_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h  ^hvH It was a potion of enlightenment.  ^h@You feel very buoyant.^h rr   quokka (wandering)You fly up into the air.^h"x-2.5 (1Will+ Fly ^h^hY _A quokka comes into view.^hJ ^hR @Drink which item? Potions  a - 3 potions of magic  b - 4 fizzy puce potions  d - a murky purple potion  h - a potion of heal wounds  i - 3 ruby potions  l - a white potion [!] read|quaff|evoke[?] describe selected^h^h^hmoom6174 the ChillerFelidHealth: 28/28 ========================Magic: 9/13================--------AC: 2Str: 4EV: 16Int: 21SH: 0Dex: 16#.###########XL:  6 Next: 25% Place: Dungeon:4#....@.......Noise: ---------  Time: 2672.5 (0.0)..............#-) Teeth and claws#.####$..####.#Cast: Freeze#....Will+ Fly #.....#....#rr   quokka (wandering)...###.#.... # _You kill the ribbon worm! ^hkw_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  It was a potion of enlightenment.  You feel very buoyant.You fly up into the air. _A quokka comes into view.^h ^hAr.^hi3.5 (1Fast Will+ Fly ^h^h ^hE_It was a potion of haste. You feel yourself speed up.^h^h0tDrink which item? Potions ^h a - 3 potions of magic  b - 4 fizzy puce potions  h - a potion of heal wounds  i - 3 ruby potions  l - a white potion [!] read|quaff|evoke[?] describe selected^hD ^hH ^h>L moom6174 the ChillerFelidHealth: 28/28 ========================Magic: 9/13================--------AC: 2^hL Str: 4EV: 16Int: 21SH: 0Dex: 16#.###########XL:  6 Next: 25% Place: Dungeon:4#....@.......Noise: ---------  Time: 2673.5 (0.0)..............#-) Teeth and claws^h8M #.####$..####.#Cast: Freeze#....Fast Will+ Fly #....r#....#.r   quokka (wandering)...###.#.... # ^hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  It was a potion of enlightenment.  You feel very buoyant.You fly up into the air. _A quokka comes into view. _It was a potion of haste. You feel yourself speed up.^h#S >  It was a potion of might.^hS 4.1 (0.6t Might Will+ Fly ^hnV ^h0X e _You feel very mighty all of a sudden.^hEz^hT|^Drink which item? Potions  a - 3 potions of magic  b - 4 fizzy puce potions  h - a potion of heal woundsi - 2 potions of might  l - a white potion ^h|[!] read|quaff|evoke[?] describe selected^h(^h^h8moom6174 the ChillerFelidHealth: 28/28 ========================Magic: 9/13================--------AC: 2Str: 4EV: 16Int: 21SH: 0^hS&Dex: 16#.###########XL:  6 Next: 25% Place: Dungeon:4#....@.......Noise: ---------  Time: 2674.1 (0.0)..............#-) Teeth and claws#.####$..####.#Cast: Freeze#....Fast Might Will+ Fly #....r#....#.r   quokka (wandering)...###.#.... #You feel very buoyant.You fly up into the air. _A quokka comes into view. _It was a potion of haste. You feel yourself speed up.  It was a potion of might. _You feel very mighty all of a sudden.^h^hC  It was a potion of resistance.^h?<r.^h10/13==8 (0.7t Resist Will+ Fly ^hc ^hl S _You feel protected.^h^hoVDrink which item? ^hPotions  a - 3 potions of magic  b - 4 fizzy puce potions  h - a potion of heal wounds^hi - 2 potions of might [!] read|quaff|evoke[?] describe selected^h ^h ^h: moom6174 the ChillerFelidHealth: 28/28 ========================^h Magic: 10/13 ==================------AC: 2Str: 4EV: 16Int: 21SH: 0Dex: 16#.###########^h \XL:  6 Next: 25% Place: Dungeon:4#....@.......Noise: ---------  Time: 2674.8 (0.0)..............#-) Teeth and claws#.####$..####.#Cast: Freeze^h@ w#....Fast Might Resist Will+ Fly #...r.#....#.r   quokka (wandering)...###.#.... # _A quokka comes into view. ^h} +_It was a potion of haste. You feel yourself speed up.  It was a potion of might. _You feel very mighty all of a sudden.It was a potion of resistance. _You feel protected.^h ^hm <r.^h# ,5.5 (0.7^h W _It was a potion of curing. You feel better.^h7 #.###########  #....@.......  ^h ..............#  #.####$..####.#  #.... #..r..  #....#.  ...###.#  .... # ^h | #.########### ^h|_ #....@.......  ..............#  #.####$..####.# ^hA} #.... #..r..^h} #....#.  ...###.#^h~@ .... # ^h^h^h ^h>] _A quokka is nearby!^h9^hI #.###########  #....@.......  ..............# ^h #.####$..####.#  #.... #..r..  ^hcz#....#.  ...###.#  .... # ^h] ^h#.###########  #....@.......  ..............#  #.####$..####.#  ^h#.... #..r.. #....#. ^h ...###.# .... # ^h^h^h^h ^hO_A quokka is nearby!^h\A^hp #.###########  #....@.......  ^h/`..............#  #.####$..####.#  #.... ^hrf#..r..  #....#.  ^hZ...###.#  .... # ^h>` -^h`  #.########### ^h`a  #....@.......  ..............#  ^h\b #.####$..####.#  #.... #..r.. #....#.  ...###.#^hb @ .... # ^hzh ^h j ^hNo ^hr ] _A quokka is nearby!^h g...#.###########^hw ..#....<..........##.####$..####^h M #..... ^h pr......#...#^hK ...###.#.#. # #^h %.....^h ^h <r.^hv .6.2 _^h ^h ^h... .. #.###########..#....<.............#^h#.####$@.####.# #.r....# ......##...#...###.#..... # ......^hr^h6r.^hv;8 (0.6Freeze^h3#^h$^hrb9  You claw the quokka!^hngE$^h k5=7.5 (0.7^h}k2Freeze^ho^hq ^hr<_You kill the quokka!^h9e^he^huh^hjH _No target in view!^h^h ^h ^hH _No target in view!^hw ^h ^he ^h ^hw $ _^h ^h! ^hs ^h ^hN ^h ^h ^h\ ^h ^h ^h ^hB ^hg ^h ^h ^hp ^h ^h g1==l-^h l   iguana (wandering)^hh .81.4 (3.9^h F-2.1 (4.6^h ^hn  ^h L_An iguana comes into view.^h@ . .. .. #.###########  ^hKl.#....<.......  ..............#  #.####$@.####.#  #......#  #.......#  #....#...#  ...###.#.#  ..... # #  ..... ^hM4......^h=V . .. .. #.###########  l.#....<.......  ..............#  #.####$@.####.#  #......#  ^h5W#.......#  #....#...#  ...###.#.# ..... # #  ..... ...... ^h5[^h[^h`^h,b^ _An iguana is nearby!^h_...# ... ... #.#.l.#....<..# #.####@..####.# #......# #.#^h} #....#...# ...###.#.# ..... # # ..... .......^h^h<8l.^h+/7 (0 _^h;^hR _You see here 10 gold pieces.^h llYou now have 161 gold pieces (gained 10).^hk,3.4 (0.7^h^h:0 _The iguana hisses angrily.^h ....##... . #.###########^ho |l..#....<..............@........#..#.####...####.# #^h  #.... #....#...# ...###.#.#^hT  ..... # # .........^h ^hU F.l^h D==4.1^h ^h9 ^h  .. ... ...### ....^hK $ ..... #.#.l.#....<.^h .#.#.####...####.# #......#^hH  #.......# #....#..# ...###.#.#^h  ..... # # ..... ^h! D .^hf ^h H.l^h *7 (0.6^h/ ^h= + _Found 11 gold pieces.^h ... ........####... .....^h€ .$.. ...#.. #.#.#....<..l.#.#.####...####.## # #......# #.......# #....#...# ...###.#.# ^h_ ..... # #  .....  .^h^hd,5.4 (0.7^h^h^hD_..........^h E....####........$......#.##.##......#....<..l.#^hpE#....#.####...####.### #. #......#^h-F#. #.......#.. #....#...##. ...###.#.##. ..... # ##. .....  .^hM^hN`5---=6.1^hOFreeze^h S^hU+ _The iguana bites you.^h  You scratch the iguana.  The iguana is moderately wounded.^h^h^ B4----^h 8^h&^h) ^h*%_The iguana bites you.^hd  You claw the iguana! Your bite misses the iguana.The iguana is almost dead.^he '7.5^hi ^hk L _The iguana misses you.^hU  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hK   moom6174 the Chiller ..... Felid^h  ...... Health: 24/28 ====================---- ......#### Magic: 10/13 ==================------ .......... AC: 2^h Str: 4 ..$......# EV: 16Int: 21 ^hB ......##.###########  SH: 0Dex: 16 #......#....<.......  XL:  6 Next: 25% Place: Dungeon:4 ^h ......l@...........#  Noise: =--------  Time: 2687.5 (0.0) #....#.####...####.#  -) Teeth and claws ^h ### #. #......#  Cast: Freeze #. #.......#  Fast Might Resist Will+ Fly ^h2 $ .. #....#...#  #. ...###.#.#  l   iguana #. ..... # #  #. .....  ^ht ....... _The iguana misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h pAim: an iguana (almost dead, 100% to hit)^h  moom6174 the Chiller ..... Felid ^hh...... Health: 24/28 ====================---- ......#### Magic: 10/13 ==================------ ..........^h[ AC: 2Str: 4 ..$......# EV: 16Int: 21 ^h......##.###########  SH: 0Dex: 16 #......#....<.......  XL:  6 Next: 25% Place: Dungeon:4 ^h......l@...........#  Noise: =--------  Time: 2687.5 (0.0) #....#.####...####.#  -) Teeth and claws^h$ ### #. #......#  Cast: Freeze #. #.......#  Fast Might Resist Will+ Fly ^he7 .. #....#...#  ^h#. ...###.#.#  l   iguana #. ..... # #  #. .....  ^h....... Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h$Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hcAim: an iguana (almost dead, 100% to hit)  You freeze the iguana.^h ..... ...... ......#### ^hg5.......... ..$......# ......##.###########  ^h#......#....<.......  .......@...........#  #....#.####...####.#  ### #. #......#  #.  ^h] ..  #.  #. ..... #  ^hͩG#.  ^h<h368.1 (0.6Freeze^hs^hbonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^hڲ Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 100% to hit)  You freeze the iguana. _You kill the iguana!^hl^h^hg ^h*w5=^h^h=^h^h^hS#1^h)==^h^h^h^h^hE^h9=^h ^hy!^h!^hl"^h$^ho$R6===^h$^hd%^h '^hJ'^h(^hX)^h)^hI*^h+^h.,^h,^hN.^h.9=^h`/^h0^h11^h1^ha3^h357=^h3^h4^h5^hM662==^h6^h7^hS8^h8^hF9^h:^h;^h;^h<^hT=9=^h<>^h@^hm@:==^h=A^hB^hC^hC^hcE^hE58=^hF^hF^hH1 _HP restored.^hfI^h=J^hK^h=L^hL^heN^hN^hYO^hP^hQ#=^hXQ^hR^hsS^hS^hdT^h V^hVVL3==^h)W^hY ^hY._Magic restored.^h[^h[^h\^h^^ha^hQa<Fast ^hAb^hhd ^hdq_Your extra speed is starting to run out.^hHf^hf^htg^hvi^hnY #....#^h0  ^h6^h7^h=^h,@a _An endoplasm is nearby!^hA #....# ^h #....#  #######....#  #..........#  #..........  ##........####### ^h\ .................  #....$@.....# ^h*o #........##.# ##.#......#....< ............ # #.#....#.### ^hF...####.#.#   ... ..#.#   ^hS.J .....#   ^hI  #....#  #....#  #######....#  #..........# ^hJ  #..........  ##........#######  .................  #....$@.....#  ^h9K #........##.# ##.#......#....< ^hK ............ # #.#....#.### ^h!L ...####.#.#   ... ..#.# ^hL  .J .....#  ^h:M ^hS ^hdT ^hZ ^h1^  ^h^ [_An endoplasm is nearby!^h H #....# #....# #....# #.# #.#.#. #....@......# #..##.# ##.#......#....<^h3  .............. ###.#....#.####...####. ...####.#.# #......# ... ..#.# #.# .J. .....# #....#... ....#.. ...###.#.^hϊ ^h ^h1 57 (0.7) _^hb ^h R _You see here 11 gold pieces.^h^hz'9.4^h^h ^hN9_You now have 172 gold pieces (gained 11).^ho#....# #....########....# #..........# #..##########^hSX........... ##  ###.######### ##.#......#....<..... .........###.#....#.####...####^h ...####.#.# #......# ..#.# #....... .J. .....# #....#.....#.. ...###.#### #.. ..... #^h]^h-10.0 (0.6^h ^h^h2R#######...... ^h43`.#########........... ## ##.###########.#@.....#....<..........................###.#....#.####...####^h3 ...####.#.# #......... ..#.#....J. ....#.... ....#.. ...###.#^h3.... ### #.. .....  #. ^hH8^h8%6^h;^hH=^h #######....# #..........# #.....###........####### ................... #...#  #........##.########...###.#......#....<....g............^hT H###.#....#.####...### ...####.#.# #........... ..#.# #......#...J.. .....# #....##.....( ....#.. ...###. h   hound (asleep)#....##### #.. ..... J   endoplasm (asleep)#h... #. ..... g   goblin (asleep)^h H .......^h  A hound and a goblin come into view.Found 6 stones.^h^ gJhhJ.gwandering)^h 5==1.3 (0.7^h ^hH & _The hound barks!^h  #..........# #...^hF 7.###........####### ................... #....# ^h .. #..##.#######....###.#......#....<...g............ ...###@#....#.####...##^h ,.....####.#.# #.............. ..#.# ###...J.........# #....#^h 0 #.....(.....#.. ...### #.h..###### #.. .....  #.... #. ..... #.... ^h 2.. ^h` ^hB ^h I  The goblin shouts! You hear a shout!^h ^h{ .gJ.g.h.gg 2 goblins (1 wandering)^hw *9 (0.6^h ^h  ^h g_A goblin comes into view. It is wielding a +0 dagger.^h| .###........#######.................. #...........# ^h.......##.#######....###.#......#....<....g..................^h..###.#....#.####...##.......@####.#.# #.....^h6J.g....###.............#^h #.h...(.....#.. ...##^h...########.. ..... #.  .......^h  g   goblin (^h^hk^h}^hh& ^hV.gg..h^h7gg 2 goblins^hGYou feel yourself slow down. You are starting to lose your buoyancy.^h%-^h~2.6 (0.7FreezeMight Resist Will+ Fly ^hH^h V _The endoplasm barely misses you.^hl  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hz #..........  moom6174 the Chiller .###........#######  Felid ^h...................  Health: 28/28 ======================== #...........#  Magic: 12/13 ======================-- .. #........##.####### AC: 2Str: 4 ....###.#......#....<... EV: 16Int: 21 ^hK........................ SH: 0Dex: 16 ...g###.#....#.####...## XL:  6 Next: 36% Place: Dungeon:4 ^h#.......@####.#.# #..... Noise: =--------  Time: 2712.6 (0.0) ......Jg.....#.# #..... -) Teeth and claws ##.............# #....# Cast: Freeze ^h#..h..(.....#.. ...### Might Resist Will+ Fly  #....########.. .....  #.... #. .....  h   hound ^hM#.... .......  J   endoplasm #.... gg 2 goblins _The endoplasm barely misses you.^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)^hr  #..........  moom6174 the Chiller .###........#######  Felid ...................  Health: 28/28 ======================== #...........#  Magic: 12/13 ======================-- .. #........##.####### AC: 2Str: 4 ....###.#......#....<... EV: 16Int: 21 ^hs ........................ SH: 0Dex: 16 ...g###.#....#.####...## XL:  6 Next: 36% Place: Dungeon:4 .......@####.#.# #..... Noise: =--------  Time: 2712.6 (0.0) ......Jg.....#.# #..... -) Teeth and claws ##.............# #....# Cast: Freeze #..h..(.....#.. ...### Might Resist Will+ Fly  #....########.. .....  ^hs [#.... #. .....  h   hound #.... .......  J   endoplasm #.... gg 2 goblinsCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm!^huu ^h0v ^hw onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h x Aim: an endoplasm (100% to hit)  You freeze the endoplasm!  You kill the endoplasm!^hx ^h    .###........  ^hR ...........  #......  .. #..... ^hҀ ....###.#.< O........ ....## ....g.  ^h ......hg.....#.#  ##.............#  #.....(.....#..  #....########..  #.... #. ..... O   ogre ^h 5#....  h   hound #....  The goblin misses you.^h} *3.6 (1^hj ^hʍ x _An ogre comes into view. It is wielding a +0 giant club.^hk  ^h/Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^htP  Okay, then.^huu^hoz^h|. _^h>k # #.......... ###........#######................... #...........# .. #........##.#######....###.#......#....<^h:l O...........................###@#....#.####...##g...####.#......hg.....#..#........# #.....(.....#.. ...###########..#. ..... .......#....^hm ^hQn ^ho ^hkp ^hw Q..ggh..h   houndgg 2 goblins4^hb{ ^h} c _The goblin attacks as it pursues you! The goblin hits you but does no damage.^h¯   ^h= Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h1^#..........#moom6174 the Chiller#..........Felid.###........#######^hَHealth: 28/28 ========================...................Magic: 9/13================--------#...........#AC: 2Str: 4.. #****....##.####### EV: 16Int: 21....#*****.....#....<... SH: 0Dex: 16^ha....******.............. XL:  6 Next: 36% Place: Dungeon:4....##*@*....#.####...## Noise: =--------  Time: 2714.6 (0.0).....ggh*###.#.# #..... -) Teeth and claws.......**....#.# #..... Cast: Freeze##.............# #....# Might Resist Will+ Fly #.....(.....#.. ...####....########.. .....h   hound^hF#....#. .....gg 2 goblins#...........#.... _Okay, then. _The goblin attacks as it pursues you! The goblin hits you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate^h#..........#moom6174 the Chiller#..........Felid^h[.###........#######Health: 28/28 ========================...................Magic: 9/13================--------#...........#AC: 2Str: 4.. #........##.####### EV: 16Int: 21^h....###.#......#....<... SH: 0Dex: 16........................ XL:  6 Next: 36% Place: Dungeon:4....###@#....#.####...## Noise: =--------  Time: 2714.6 (0.0)^hL.....ggh####.#.# #..... -) Teeth and claws.............#.# #..... Cast: Freeze^h;##.............# #....# Might Resist Will+ Fly #.....(.....#.. ...####....########.. .....^hAh   hound#....#. .....gg 2 goblins#....^hr.......#....Confirm with . or Enter, or press ? or * to list all spells.^hCCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the hound. The hound closely misses you.The wall freezes the hound. The hound completely misses you.^h o....##.#.......^h! #@#.gh#g.. ^h=5.6 (1 Ramparts Will+ Fly ^h##.###^hjwasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.^h freezes the hound. The hound closely misses you.ompletely misses you. _goblin. x2; The goblin barely misses you.^h  The wall freezes the hound. The hound bites you but does no damage.  The wall freezes the goblin.^hK##) ^hpj   goblin^h57-6^h##.##^h (#^h}J _You kill the goblin!^h5R  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  ^hR \Confirm with . or Enter, or press ? or * to list all spells.^h; : ^h < #..........#  moom6174 the Chiller #..........  Felid^hR<  .###........#######  Health: 28/28 ======================== ^h< ...................  Magic: 8/13==============----------^h=  #...........#  AC: 2Str: 4^hE= n .. #........##.####### EV: 16^h= Int: 21 ....###.#......#....<... SH: 0^h= <Dex: 16 ^h> ........................ XL:  6 Next: 37% Place: Dungeon:4 ^h^> *....###@#....#.####...## Noise: =--------  Time: 2716.6 (0.0) ^h> ......)h####.#.# #..... -) Teeth and claws ^h> ......g......#.# #..... Cast: Freeze ^h2? ##.............# #....# Might Resist Ramparts Will+ Fly  #.....(.....#.. ...###^h?  #....########.. .....  h   hound ^h? #.... #. .....  g   goblin #.... ....... ^h3@  #.... ^h@ _You kill the goblin!Casting: Frozen Ramparts (dangerous; 3% risk of failure)  ^h@ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^hA Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)^h/C #..........#  moom6174 the Chiller #..........  Felid .###........#######  Health: 28/28 ======================== ^hCv...................  Magic: 8/13==============---------- #...........#  AC: 2Str: 4 .. #........##.####### EV: 16Int: 21 ....###.#......#....<... SH: 0Dex: 16 ^hD........................ XL:  6 Next: 37% Place: Dungeon:4 ....###@#....#.####...## Noise: =--------  Time: 2716.6 (0.0) ......)h####.#.# #..... -) Teeth and claws ......g......#.# #..... Cast: Freeze ##.............# #....# Might Resist Ramparts Will+ Fly  ^h0E#.....(.....#.. ...### #....########.. .....  h   hound #.... #. .....  g   goblin #.... .......  #....Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hE2Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  You freeze the hound.^hG^hO,   #..........  .###........#  .............  #...........#  .. #........# ....###.#......#....< ............... # ....O.).#  ......g..  ##........  #.....(.....#..  #....########.. ..... O   ogre #.... #. .....  #....  #....^h%Sf487.6 (1Freeze^hY##@##^h[onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h~\Aim: a hound (almost dead, 100% to hit)  You freeze the hound. _You kill the hound!^hOa ^hck P#.##^hk p.O).#^hl --8^hu v###^hhx ^hX ^h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hʃ ^hG o Your spells (cast)Type^h .Failure Level  a + FreezeIce1% 1  b - Frozen RampartsIce3% 3 c - Summon Ice Beast^h GIce/Summoning7%3  d - Ozocubu's ArmourIce3%3 Select a spell to cast[!]/[I] toggle spell headers^he^hTf^hk^h\s#..........#moom6174 the Chiller#..........Felid.###........#######Health: 28/28 ========================...................Magic: 8/13==============----------#...........#AC: 2Str: 4.. #........##.####### EV: 16Int: 21....###.#......#....<... SH: 0Dex: 16........................ XL:  6 Next: 48% Place: Dungeon:4....###@#....#.####...## Noise: ---------  Time: 2718.6 (0.0).....O).####.#.# #..... -) Teeth and claws......g..[40^hsm....#.# #..... Cast: Freeze##.............# #....# Might Resist Ramparts Will+ Fly #.....(.....#.. ...####....########.. .....O   ogre#....#. .....g   goblin#...........#....^hStPress: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  You freeze the hound. _You kill the hound!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ht^hz#..........#moom6174 the Chiller#..........Felid^hzQ.###........#######Health: 28/28 ========================...................Magic: 8/13==============----------#...........#AC: 2Str: 4^hG{.. #........##.####### EV: 16Int: 21....###.#......#....<... SH: 0Dex: 16........................ XL:  6 Next: 48% Place: Dungeon:4....###@#....#.####...## Noise: ---------  Time: 2718.6 (0.0)^h{.....O).####.#.# #..... -) Teeth and claws......g......#.# #..... Cast: Freeze##.............# #....# Might Resist Ramparts Will+ Fly #.....(.....#.. ...###^h{#....########.. .....O   ogre#....#. .....g   goblin#...........#....^h+|hPress: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  You freeze the hound. _You kill the hound!Casting: Freeze (safe; 1% risk of failure)  ^ht|\Confirm with . or Enter, or press ? or * to list all spells.^h~D  A film of ice covers your body!^h##@#.O^h5----- 9 ==9.6 (1Freeze^h"##.##@##^hC _The wall freezes the ogre but does no damage.^h  ^h~>Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h4 #..........#  moom6174 the Chiller #..........  Felid .###........#######  Health: 28/28 ======================== ...................  Magic: 4/13=======----------------- #...........#  AC:  9  Str: 4 .. #........##.####### EV: 16Int: 21 ....###.#......#....<... SH: 0Dex: 16 ^h5F........................ XL:  6 Next: 48% Place: Dungeon:4 ....###@#....#.####...## Noise: ==-------  Time: 2719.6 (0.0) ......O.####.#.# #..... -) Teeth and claws ......g......#.# #..... Cast: Freeze ##.............# #....# Might Resist Ramparts Will+ Fly  #.....(.....#.. ...### #....########.. .....  O   ogre #.... #. .....  g   goblin #.... .......  #.... ^h6{_The wall freezes the ogre but does no damage.  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (100% to hit)^hR^#..........#moom6174 the Chiller#..........Felid.###........#######^hRHealth: 28/28 ========================...................Magic: 4/13=======-----------------#...........#AC:  9  Str: 4.. #........##.####### EV: 16Int: 21^hR@....###.#......#....<... SH: 0Dex: 16........................ XL:  6 Next: 48% Place: Dungeon:4....###@#....#.####...## Noise: ==-------  Time: 2719.6 (0.0)^h$S......O.####.#.# #..... -) Teeth and claws......g......#.# #..... Cast: Freeze##.............# #....# Might Resist Ramparts Will+ Fly #.....(.....#.. ...###^hiS?#....########.. .....O   ogre#....#. .....^hSg   goblin#...........#....Confirm with . or Enter, or press ? or * to list all spells.^hSdAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (100% to hit)  You freeze the ogre!  The ogre is moderately wounded.^h"Z#.##@#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (100% to hit)  ^hpZYou freeze the ogre!  The ogre is moderately wounded.You float gracefully downwards. The wall freezes the ogre.^h[u5==-20.6 (1^h_q#.##^h`R _The ogre closely misses you.^h|r  ^hsCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h #..........#  moom6174 the Chiller #..........  Felid .###........#######  Health: 28/28 ======================== ^hc...................  Magic: 4/13=======----------------- #...........#  AC:  9  Str: 4 .. #........##.####### EV: 16Int: 21 ....###.#......#....<... SH: 0Dex: 16 ^h........................ XL:  6 Next: 48% Place: Dungeon:4 ....###@#....#.####...## Noise: =--------  Time: 2720.6 (0.0) ......O.####.#.# #..... -) Teeth and claws ^h......g......#.# #..... Cast: Freeze ##.............# #....# Might Resist Ramparts Will+  #.....(.....#.. ...### #....########.. .....  O   ogre ^hv#.... #. .....  g   goblin #.... .......  #.... _The ogre closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h?Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)^h #..........#moom6174 the Chiller#..........Felid.###........#######Health: 28/28 ========================...................^h <Magic: 4/13=======-----------------#...........#AC:  9  Str: 4.. #........##.####### EV: 16Int: 21^h? ....###.#......#....<... SH: 0Dex: 16........................ XL:  6 Next: 48% Place: Dungeon:4....###@#....#.####...## Noise: =--------  Time: 2720.6 (0.0)^h J......O.####.#.# #..... -) Teeth and claws......g......#.# #..... Cast: Freeze##.............# #....# Might Resist Ramparts Will+ ^hS ^#.....(.....#.. ...####....########.. .....O   ogre^h #....#. .....g   goblin#...........^h] #....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h0 RAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  You freeze the ogre.^h *1.6 (1^hK #.###^h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  You freeze the ogre. _The ogre is moderately wounded.^h-Q  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hR  #..........#  moom6174 the Chiller #..........  Felid ^h .###........#######  Health: 28/28 ======================== ...................  Magic: 3/13=====------------------- #...........#  AC:  9  Str: 4 .. #........##.####### EV: 16Int: 21^hg  ....###.#......#....<... SH: 0Dex: 16 ........................ XL:  6 Next: 48% Place: Dungeon:4 ....###@#....#.####...## Noise: =--------  Time: 2721.6 (0.0) ......O.####.#.# #..... -) Teeth and claws ......g......#.# #..... Cast: Freeze ^h "##.............# #....# Might Resist Ramparts Will+  #.....(.....#.. ...### #....########.. .....  O   ogre #.... #. .....  g   goblin #.... .......  #.... _The ogre is moderately wounded.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ?Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)^h#..........#moom6174 the Chiller#..........Felid.###........#######Health: 28/28 ========================^h]...................Magic: 3/13=====-------------------#...........#AC:  9  Str: 4.. #........##.####### EV: 16Int: 21....###.#......#....<... SH: 0^hs1Dex: 16........................ XL:  6 Next: 48% Place: Dungeon:4....###@#....#.####...## Noise: =--------  Time: 2721.6 (0.0)^h......O.####.#.# #..... -) Teeth and claws......g......#.# #..... Cast: Freeze##.............# #....# Might Resist Ramparts Will+ #.....(.....#.. ...###^h#....########.. .....O   ogre#....#. .....g   goblin^hJ%#...........#....Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  You freeze the ogre.  The ogre is heavily wounded.Your enlightenment fades.^h52.6 (1^hnr##.##^hXB  Press: ? - help, Shift-Dir - straight line^hnAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  You freeze the ogre.  The ogre is heavily wounded.Your enlightenment fades. _The wall freezes the ogre! The ogre hits you but does no damage.^h  ^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hu, E #..........#  moom6174 the Chiller #..........  Felid .###........#######  Health: 28/28 ======================== ...................  Magic: 2/13===--------------------- #...........#  AC:  9  Str: 4 ^h, %.. #........##.####### EV: 16Int: 21 ....###.#......#....<... SH: 0Dex: 16 ........................ XL:  6 Next: 48% Place: Dungeon:4 ^h7- ....###@#....#.####...## Noise: =--------  Time: 2722.6 (0.0) ......O.####.#.# #..... -) Teeth and claws ......g......#.# #..... Cast: Freeze ##.............# #....# Might Resist Ramparts  #.....(.....#.. ...### ^h- 5#....########.. .....  O   ogre #.... #. .....  g   goblin #.... .......  #.... _The wall freezes the ogre! The ogre hits you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  ^h0. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit)^hx  #..........#  moom6174 the Chiller #..........  Felid .###........#######  Health: 28/28 ======================== ...................  Magic: 2/13===--------------------- #...........#  AC:  9  Str: 4 .. #........##.####### EV: 16Int: 21 ....###.#......#....<... SH: 0Dex: 16 ........................ XL:  6 Next: 48% Place: Dungeon:4 ....###@#....#.####...## Noise: =--------  Time: 2722.6 (0.0) ......O.####.#.# #..... -) Teeth and claws ......g......#.# #..... Cast: Freeze ##.............# #....# Might Resist R^hڪ amparts  #.....(.....#.. ...### #....########.. .....  O   ogre #.... #. .....  g   goblin #.... .......  #....Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit)  You freeze the ogre.  The ogre is almost dead.The wall freezes the ogre!   #..........  .###........#  .............  #...........#  .. #........# ....###.#......#....< ............... #@# ......).#  ......g..  ##[3^hʫ 9;49m........  #.....(.....#..  #....########.. ..... g   goblin #.... #.  #....  #....823.6 (1Freeze##.##@##  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit)  You freeze the ogre.  The ogre is almost dead.The wall freezes the ogre! _You kill the ogre!^hR^h&....^ht##.#.......#@#.)g#...^h.-4^hVFreeze^h/ ^hZ 4 _The frozen ramparts melt away.^h7  You closely miss the goblin.The goblin is severely wounded.^h#-=5^h^hW _The goblin completely misses you.^hm9  You claw the goblin!^hJ)6Freeze _You kill the goblin!^h ^h^h^hH _No target in view!^h743^h?6^h :K3==^hM?:Resist ^h? _You start to feel less resistant.^hB^hD,^hF^h#I,^hJ^hL^hiM:==^hN^hQ?^h;S^hWq _You feel a little less mighty now.^hzW(^hX^h]s _Your resistance to elements expires.^h]^h_^hnb^hbT4==^hwd^hf^h g^h'h^h]j^hj^hDl^hn^hn^hp^h]r^hr:==^hQt^hv,^h(x^hz^hz^h?|^hi~^h~^h^h^hT5==^h~^h^h^h\^h^h^h=^h^h^hf^h^h:==^h^h^h ^hę^hc,^h;^hT6==^h(^h^^h^h^h?^h,^h^hn _Your icy armour starts to melt.^hN^h^h^h,:==^h^h,^hȹ^h,^h^hS,^h^hU^h`7= 2 ^hC^h$ ^hc_Your icy armour evaporates.^h"^h,^h4^h,^h ^h2^h9=^h^hY,^h^hO,^h^h&,^h^h^heN8==^h^h,^h^hR,^h^h,^h^h^h:==^hA^h,^h^h,^h^h.,^h^h^hN9==^h ^h ^h ^h ^h^h^h^h,^h^hs^h:==^h"^h,^h1 ^hb",^h#^h0&^h&R10/13==^h'^h*,^h+^h-,^hm/^h1,^hA3^h5^h6:==^h]7^h9,^h%;^hh=,^h>^h~A,^h&C^haE^hEL1==^hIG^huI,^hK^h(N,^h5P^hR^h*S^hT^hV^hgW:==^hX^h)[,^h\^h^,^h`^hb^h(c^hBd^hf^h@gL2==^hrj^hm,^h/qB^hOr^ht,^hPv^hUx^hx:==^h*z^hK|,^h}^h*X^hL3==^h1^h^h,^h/^h^h #######....# #..........#. #.......... .. .###........#######..> ..................... #...........# =.... #........##.########.#......#....<.......@................-805.6 (79.0)###.#....#.####...))####.#.# #...........# #...^hr####.............# #... #.....(.....#.. ...#  #....########.. .....  #....#. .....  #.......... ^h>^hߝF-6.6 (80^h^h٣9 _Found an escape hatch in the floor.^h3^h9^hv^h4s #....#..... #.#^h.... #..............###........#.>........# #...........#.=..... #........##..###.#......#....<>0.0).###.#....#.####^h[4....))####.#.# #....#.# ###...# #^h #.....(.....#.. ... #....#..  #.... #.  #.... ^hZ^h+7.6 (1^h^h; _Found a stone staircase leading down.^hǶ^h^h ^h^h^hP==^h^h,^hV^h^h{^h ^h^h^h>,^h^h}^h,^h^h^h,^h^hF  #...  #...   ########## #######... ^h  #........# #.........   #........# #   #........###........#   #.....>..............   #........###.........   #...@.....### ^hj<  #.........###.#....   #..>...............   #.........###.#....#   #...........))####.#  ^hGg#..................#  ########.........   #.....(.....#   #....########^hV,13.6 (6^h+4.6 (7^h^h8 _c - a ring of protection from fire^h ^h Put on which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from fire^h ^[?] describe selected [!] equip|wield|put on[tab] equip|unequip ^ht6^h$7^hH>^hIE$^hE #... moom6174 the Chiller  ^h FY#... Felid  ^hF########## #######... Health: 28/28 ========================  #........# #......... Magic: 13/13 ========================  ^hF#........# #......... AC: 2Str: 4  #........###........# EV: 16Int: 21  ^hJG#.....>.............. SH: 0Dex: 16  #........###......... XL:  6 Next: 82% Place: Dungeon:4  #...@.....##........# Noise: ---------  Time: 2814.6 (0.0)  ^hG#.........###.#...... -) Teeth and claws  #..>................. Cast: Freeze  #.........###.#....#.  ^h%H #...........))####.#.  #..................#.   ########.............   #.....(.....#.   #....########.  ^h}H_Your resistance to elements expires. _Your icy armour starts to melt. _Your icy armour evaporates. _Found an escape hatch in the floor. _Found a stone staircase leading down. _c - a ring of protection from fire^hSM^hM-5.1 (0.5^hP^hkR? _c - a ring of protection from fire (worn)^h3^h^hQ^h^hH,^h^hr,^h$^h^^h,^h^h ^h,^h^h^hu,^h^h^h],^h<^h^h^hg^h^hG^h^h^hu^h^h^h^h^h=^h ^ha^ha^hR^h^h\^hX^hK^h/^h^hx^hg ^h) ,^hN ^h^h,^h^h^h!,^h_^h^h,^hg^h ^h,^h ^h!^h#,^h%^h&^hD(,^hY)^hr*^h+,^h,^h/^h0,^h~1^h=3^h4^h4^h5^h6^h,8,^h8^h%:^h\;,^h2<^hr=^h>,^h?^h@^hA,^hB^hE^hF,^hG^hH^h J,^hJ^hK^hM,^hM^hN^hO,^h7 ^h8 ` _A dart slug is nearby!^h1 4#.# #.# ....####....#...# #.......###.#.#######....# #.....#.....^h ^# ....#...........# .....w.#...........# ..#.....#.#.............#.######.^h # #..#..# ^h^h389.1 (1.0) _^h^h/^h[s#.# #......# #.# #.......# .####....#...# .#.###.#.######### ##.# #.  #.# ........:#.^htU# #.....w#...........# #.  #.....##########........  #.....#######.  #####.##.##..........# ############^hzUww^hz'50^h~^h/ _Found a book of Geomancy.^h#.####...####.# #.# #......# ^hh#.# #.......# .####....#...# .###.#.########## #.#.#^hz. #.#.........: #.# #.....w #...........# #. #.....######### #............... ^h|#..............#######.# #####.# ##.# #..........#############^h^hWI.w^h&1^h^h ^hT .####...####.# .# #......# ^h ?.# #.......# ####....#...# .###.#.# .#.#.# .^hi #.:.# .# #.^h # .# #..@.w....# ^h! c.....##.# .^h! o..# ......#^h! m.#.....#.^h4" 2.# #..^h" X.#####^hG0 ^h5 `The dart slug launches a dart at you.^hλ &.^h \7-=2^h^ ^h - _The slug dart hits you.^hJ ####...####.# # #......# # #.# ####....#...# ^h;L ###.#.# #.#.# #.:.# # #.# ^hSM 7# #...@w....# ##.# ..# ^hN ..#...# #..^hO X..#######^hc\ ^hZ` t  The dart slug launches a dart at you.^hg ^hC m6--3Freeze^h ^h - _The slug dart hits you.^h=Y  The dart slug launches a dart at you.The slug dart hits you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h d####...####.# moom6174 the Chiller # #......# Felid # #.......# Health: 26/28 ======================-- ####....#...# Magic: 12/13 ======================-- ......###.#.###########  AC: 2Str: 4 ..........#.#.........#  EV: 16^hInt: 21 ..........#.........:.#  SH: 0Dex: 16 ..........# #.........#  XL:  6 Next: 82% Place: Dungeon:4 ..........# #...@w....#  Noise: =--------  Time: 2853.1 (0.0) ....#########.........#  -) Teeth and claws ......................#  Cast: Freeze .............#######.## ###..........# #  #..........# w   dart slug  #..........#  ############ ^h_The slug dart hits you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)^h2x####...####.#moom6174 the Chiller # #......#Felid # #.......#Health: 26/28 ======================-- ####....#...#Magic: 12/13 ======================-- ......###.#.###########AC: 2^h3Str: 4 ..........#.#.........#EV: 16Int: 21 ..........#.........:.#SH: 0Dex: 16 ..........# #.........#XL:  6 Next: 82% Place: Dungeon:4 ..........# #...@w....#Noise: =--------  Time: 2853.1 (0.0) ....#########.........#-) Teeth and claws ......................#Cast: Freeze .............#######.## ###..........###..........#^hh4vw   dart slug#..........#############Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug.^h&5+4.1 (1^h69^h-;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  ^h;uYou freeze the dart slug. _The dart slug is heavily wounded.^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hJ^hr####...####.# moom6174 the Chiller # #......#^hs6 Felid # #.......# Health: 26/28 ======================-- ####....#...# Magic: 11/13 ====================---- ......###.#.###########  AC: 2Str: 4 ^hxt(..........#.#.........#  EV: 16Int: 21 ..........#.........:.#  SH: 0Dex: 16 ..........# #.........#  XL:  6 Next: 82% Place: Dungeon:4 ^hu..........# #...@w....#  Noise: =--------  Time: 2854.1 (0.0) ....#########.........#  -) Teeth and claws ......................#  Cast: Freeze .............#######.## ###..........# #  #..........#^hu w   dart slug  #..........#  ############ ^hNv_The dart slug is heavily wounded.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^hvPress: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)^h&####...####.#moom6174 the Chiller # #......#Felid # #.......#Health: 26/28 ======================-- ####....#...#Magic: 11/13 ====================---- ......###.#.###########AC: 2Str: 4 ..........#.#.........#EV: 16Int: 21 ..........#.........:.#SH: 0Dex: 16 ..........# #.........#XL:  6 Next: 82% Place: Dungeon:4 ..........# #...@w....#Noise: =--------  Time: 2854.1 (0.0) ....#########.........#-) Teeth and claws ......................#Cast: Freeze .............#######.## ###..........###........[40^h'm..#w   dart slug#..........#############Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  You freeze the dart slug.  The dart slug is severely wounded.^h'Y7=5.1 (1^h,^hJ./MAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a dart slug (heavily wounded, 100% to hit)  You freeze the dart slug.  The dart slug is severely wounded. _The dart slug completely misses you.^h   ^hע Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h9$ ####...####.# moom6174 the Chiller # #......# Felid ^h$ p# #.......# Health: 27/28 =======================- ####....#...# Magic: 10/13 ==================------ ......###.#.###########  AC: 2Str: 4 ..........#.#.........#  EV: 16^h`% Int: 21 ..........#.........:.#  SH: 0Dex: 16 ^h% ..........# #.........#  XL:  6 Next: 82% Place: Dungeon:4 ^h& ..........# #...@w....#  Noise: =--------  Time: 2855.1 (0.0) ....#########.........#  -) Teeth and claws ^hv& ......................#  Cast: Freeze .............#######.## ^h& B###..........# #  #..........#^h@'  w   dart slug  #..........#  ############^h' V _The dart slug completely misses you.^h' Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hV( Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h( wAim: a dart slug (severely wounded, 100% to hit)^hJ ####...####.#moom6174 the Chiller # #......#Felid # #.......#^hҢ Health: 27/28 =======================- ####....#...#Magic: 10/13 ==================------ ......###.#.###########AC: 2Str: 4 ..........#.#.........#EV: 16Int: 21 ..........#.........:.#SH: 0^h Dex: 16 ..........# #.........#XL:  6 Next: 82% Place: Dungeon:4 ..........# #...@w....#Noise: =--------  Time: 2855.1 (0.0) ....#########.........#-) Teeth and claws ......................#Cast: Freeze .............#######.## ###..........###..........#^hI :w   dart slug#..........#############Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  You freeze the dart slug.  ^h GThe dart slug is almost dead.^h L````^h{ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  You freeze the dart slug.  The dart slug is almost dead.The dart slug launches a dart at you.^h2 I...@^h3 +6.1 (1^h: ^h>  ^h> A_The slug dart misses you.^h-  ^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h$G####...####.#^h moom6174 the Chiller # #......# Felid # #.......# Health: 27/28 =======================- ####....#...#^h a Magic: 9/13================-------- ......###.#.###########  AC: 2Str: 4 ..........#.#.........#  EV: 16Int: 21 ..........#.........:.#  SH: 0Dex: 16 ..........# #.........#  XL:  6 Next: 82% Place: Dungeon:4 ..........# #...@w....#  Noise: =--------  Time: 2856.1 (0.0) ....#########.........#  -) Teeth and claws ......................#  Cast: Freeze .............#######.## ###..........# #  #..........# w   dart slug ^h #..........#  ############ _The slug dart misses you.Casting: Freeze (safe; 1% risk of failure)  ^hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hTrAim: a dart slug (almost dead, 100% to hit)^hT####...####.# moom6174 the Chiller # #......# Felid # #.......# Health: 27/28 =======================- ####....#...# Magic: 9/13================-------- ^h.......###.#.###########  AC: 2Str: 4 ..........#.#.........#  EV: 16Int: 21 ..........#.........:.#  SH: 0Dex: 16 ..........# #.........#  XL:  6 Next: 82% Place: Dungeon:4 ..........# #...@w....#  Noise: =--------  Time: 2856.1 (0.0) ....#########.........#  -) Teeth and claws ......................#  Cast: Freeze .............#######.## ###..........# #  #..........# w   dart slug  #..........#  ############Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug!^h  #.########### #.#.........# #.........:.# ^h~ #.........#  #...@†....# #.........# .............# ....#######.##....# #  ..  .   ^h?c37.1 (1Freeze^hK^hNonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug! _You kill the dart slug!^h% 3^h ^h ^h n^hx" a8=^hY# ^h% h10/13==^h& ^hZ- =^h . ^hg/ :==^h0 ^h0 ^h1 ,^h2 ^h4 ,^h~5 ^h6 ,^h7 ^h9 b1==^h;; ^h< ,^h= ^h%? ,^h.@ ^hA ,^hB ^hD P==^hE ^hG ,^hH ^hI ,^hJ ^hL ^hL L2==^hM ^hO ,^hP ^hR ,^hS ^hT ^hU ^hU ^h!W ^hW :==^h7X ^hY ,^hZ ^h;\ ,^h] ^h^ ,^hs_ ^h` ^hZa L3==^hb ^hd ^hue ^hOf ,^hg ^hki ,^hFj ^h|m B^h0n ^hno ^hr P==^hr ^h y u .<....... ........# ...####.# ......# .##...####.#.########### #.#.........# #.........@.# -^hy ,..###.........# # #....†....# #########.........# .........# ...#######.## ...# #.# .........# ... .........#..You pick up a book of Geomancy and begin reading...^h} 088.1 (31.0)^hl} F-9.1 (32^h ^h ] _You add the spells Sandblast, Stone Arrow and Passwall to your library.^h^h Spells (Memorise)TypeFailure Level  a - SandblastEarth^h12% 1b - PasswallEarth34% 3  c - Stone ArrowConjuration/Earth34% 3  d - HauntNecromancy/Summoning 100% 7  e - Borgnjor's Revivification Necromancy100% 8  f - Death's DoorNecromancy^h!100% 9 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^h^h^h.<.......moom6174 the Chiller ........#Felid ^h)...####.#Health: 28/28 ======================== ......#Magic: 13/13 ======================== .......#AC: 2Str: 4 ....#...#EV: 16Int: 21 ..###.#.###########SH: 0Dex: 16 ......#.#.........#XL:  6 Next: 83% Place: Dungeon:4 ......#.........@.#^hyNoise: ---------  Time: 2889.1 (0.0) ......###.........#-) Teeth and claws ......# #....†....#Cast: Freeze #########.........# ..................# .........#######.## .........# #.# .........# ... .........#..Press: ? - help, Shift-Dir - straight line^h"#UAim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug! _You kill the dart slug!You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library.^h#Memorise Stone Arrow, consuming 3 spell levels and leaving 1? Y - Yes  N - No^hF0 ^h0 ^h!B R.<.......^hB moom6174 the Chiller ........#Felid ...####.#^hB Health: 28/28 ======================== ......#^h@C Magic: 13/13 ======================== .......#AC: 2^hC Str: 4 ....#...#EV: 16Int: 21 ^hC ..###.#.###########SH: 0Dex: 16 ......#.#.........#^h3D XL:  6 Next: 83% Place: Dungeon:4 ......#.........@.#^hD Noise: ---------  Time: 2889.1 (0.0) ......###.........#^hE -) Teeth and claws ......# #....†....#^hiE Cast: Freeze #########.........# ..................# .........#######.## ^hE .........# #.# .........# ... .........#..Press: ? - help, Shift-Dir - straight line^h F Aim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug! _You kill the dart slug!You pick up a book of Geomancy and begin reading... ^hZF H_You add the spells Sandblast, Stone Arrow and Passwall to your library.^hG ,90.1 (1^h*J ^hO y _This spell is extremely dangerous to cast!^hQ +1.1 (2^hS ^hW ^hdX +2.1 (3^h[ ^h_ ^h` +3.1 (4^hc ^hce $ ^he _You start memorising the spell. You continue memorising. x3^h f ^hj ^h$l  ^hzl U_You finish memorising. Spell assigned to 'e'.^h/2^h6% ^h6^ Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   e * Spellcasting   4.6   5.9  -1      ^hM7     b - Unarmed Combat   0.0   1.0   0   f - Conjurations   0.0   1.2  -1  ^h7    g + Summonings2.5   3.0   0      ^h8 h * Ice Magic   5.6   7.1  -1   c - Dodging   2.6   1.8  +3   i - Earth Magic   0.0   1.2  -1   d - Stealth   2.6   1.5  +4  ^h99{         j - Evocations   0.0   0.8  +1  ^h9)            ^h%<                                                ^h<        ^h<    The relative cost of raising each skill is in cyan.  ^hS=The species aptitude is in white.  [?] Help[=] set a skill target  ^h=[/] auto|manual mode [*] useful|all skills [!] training|cost|targets^h^h;^hJ!.<.......moom6174 the Chiller ........#Felid ^h!...####.#Health: 28/28 ======================== ......#Magic: 13/13 ======================== .......#AC: 2Str: 4 ....#...#EV: 16Int: 21 ..###.#.###########SH: 0Dex: 16 ......#.#.........#^h"XL:  6 Next: 83% Place: Dungeon:4 ......#.........@.#Noise: ---------  Time: 2893.1 (0.0) ......###.........#-) Teeth and claws ......# #....†....#Cast: Freeze #########.........# ..................# .........#######.## .........# #.# .........# ... .........#^h $.. _You kill the dart slug!You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'e'.^h&^hB'^h*^h,^hT^h4 Spells (Memorise)TypeFailure Level  a - Sandblast^hȥ[Earth12% 1  b - PasswallEarth34% 3  c - HauntNecromancy/Summoning 100% 7  d - Borgnjor's Revivification Necromancy100% 8  e - Death's DoorNecromancy^hG100% 9 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^h^h^h .<.......moom6174 the Chiller ........#^hFelid ...####.#Health: 28/28 ======================== ......#Magic: 13/13 ======================== .......#AC: 2Str: 4 ....#...#EV: 16Int: 21 ..###.#.###########SH: 0Dex: 16 ^hi......#.#.........#XL:  6 Next: 83% Place: Dungeon:4 ......#.........@.#Noise: ---------  Time: 2893.1 (0.0) ......###.........#-) Teeth and claws ......# #....†....#Cast: Freeze #########.........# ..................# .........#######.## .........# #.# .........# ... .........#.. _You kill the dart slug!You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'e'.^h=P  Okay, then.^h^h[^h . _^ho  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^h=o Your spells (cast)Type^h]Failure Level  a + FreezeIce1% 1  b - Frozen RampartsIce3% 3 c - Summon Ice BeastIce/Summoning6%^h3  d - Ozocubu's ArmourIce3%3  e - Stone ArrowConjuration/Earth 34% 3 ^hUSelect a spell to cast[!]/[I] toggle spell headers^h ^h ^h^ .<.......moom6174 the Chiller ........#Felid ...####.#^h #Health: 28/28 ======================== ......#Magic: 13/13 ======================== .......#AC: 2Str: 4 ....#...#EV: 16Int: 21 ..###.#.###########SH: 0^h6 Dex: 16 ......#.#.........#XL:  6 Next: 83% Place: Dungeon:4 ......#.........@.#Noise: ---------  Time: 2893.1 (0.0) ......###.........#-) Teeth and claws ......# #....†....#^h Cast: Freeze #########.........# ..................# .........#######.## .........# #.# .........# ... .........#.. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 ^h6 L_You finish memorising. Spell assigned to 'e'. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^h .<.......moom6174 the Chiller ........#Felid ...####.#^h #Health: 28/28 ======================== ......#Magic: 13/13 ======================== .......#AC: 2Str: 4 ....#...#EV: 16Int: 21 ..###.#.###########SH: 0^h *Dex: 16 ......#.#.........#XL:  6 Next: 83% Place: Dungeon:4 ......#.........@.#Noise: ---------  Time: 2893.1 (0.0) ......###.........#^h \-) Teeth and claws ......# #....†....#Cast: Freeze #########.........# ..................# .........#######.## .........# #.# .........# ... .........#^hQ G.. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'e'. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h P  Okay, then.^h4 ^h ^h3 . _^hQ5 ^h8 C  Skill  Level Cost  Apt Skill  Level Cost  Apt ^hm9  a - Fighting   0.0   1.0   0   e * Spellcasting   4.6   5.9  -1          ^h,: , b - Unarmed Combat   0.0   1.0   0   f - Conjurations   0.0   1.2  -1      g + Summonings2.5   3.0   0      ^h: = h * Ice Magic   5.6   7.1  -1   c - Dodging   2.6   1.8  +3   i - Earth Magic   0.0   1.2  -1   d - Stealth   2.6   1.5  +4          ^h; ! j - Evocations   0.0   0.8  +1                          ^h<                                         ^he=         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ^h"> [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^hv> f + Conjurations 0.0^h f * Conjurations   0.0^ha ^hU ^h .<.......moom6174 the Chiller ........#Felid ...####.#^h #Health: 28/28 ======================== ......#Magic: 13/13 ======================== .......#AC: 2Str: 4 ....#...#EV: 16Int: 21 ..###.#.###########SH: 0^hu QDex: 16 ......#.#.........#XL:  6 Next: 83% Place: Dungeon:4 ......#.........@.#^h Noise: ---------  Time: 2893.1 (0.0) ......###.........#-) Teeth and claws ......# #....†....#Cast: Freeze #########.........# ..................# .........#######.## .........# #.# .........# ... ^hy .........#.. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'e'. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^hܷ 6_Okay, then.^h ^hi ^h ^h ^h) ^h* ^h$- ^h 7 ^hR= ^h=A $ _^h3B ^hZI ^h6O ^hO ^hR ^hY ^ho 6^ho j.....# # .#..^h p ^###.#.############.#.........#^hop _..#...........#^hp ....###......... #....†... ^h3q D#########.......5.1 (2^hq w...........#######.#^hq Y... ########## ...^hZr -(....^h ^h +6.1 (3^h ^hr E _Found 6 stones.^h^h^h^h^hE^h(n^hF^hC^h,^h^h^hK^h$^h^h^hG^hU^hw^h^h5.###.........##....†....##########.........#.................#....#######.##^h5....# ####.###....# #......#....# #......### #..@...# #.(....# #.......... #..!...####^h ......... .....?..##.r   quokka (asleep) .........# r.......#.##^h-901.1 (5^hT+2.1 (6^h^hY _A quokka comes into view.^h(a  #....†....# ..# ..# .##  ####.### ^ha #......#  #......#  #..@...#  #.(....#  #..........  #..!...####  .........  .....?..##.  ^hib.........# r  .......#.## ^hc  #....†....# ^h ..# ..# .##  ####.###  #......# ^hk| #......#  #..@...#  #.(....# ^h #..........  #..!...####^h! ......... .....?..##.  ^hz.........#  .......#.## ^h^hH^h ^hG ] _A quokka is nearby!^hu;# #....†....# #########.........# .................# #######.## # ####.#### #......# # #......# ^h4<^########## #......#  #.(.@..# #...........#..!...####>.................?..##..........# r........#.## #. .#^h^hi+3.1 (1^h ^h ; _Found a stone staircase leading down.^h1########.........# .................# #######.## # ####.#### #......# ^h# #......# ######### #......#  #.(....####.##....@.......#..!...####>........... .......?..##.....# r...#.## ##.#.#$.....#..^hъ^h|&4^h~^h.* _Found 5 gold pieces.^hE$........^hsFF# #######.## # ####.#### #......# ^hZG# #......# ######## #......#  #.(....####.#.#.............^hG#..!..@####>. ......................?..##......^hH..# r....#.## ###^h5I.#.# $.....#...... #.^h~\^h]&5^he^h&h^h#f #######.## # ####.##^hf # #......# # #......# ####### #......#  #.(....####.#.^hg #.............##..!...####>.l#.........@..............?..##.^hWh o..# r.#.## ####.......#.#$.....#.. l   iguana (asleep).... #. r   quokka (asleep) ^h+p ^hq &6^hv ^hw  ^h6x T_An iguana comes into view.^h #.## # ####.### # #......# # #......#  #......# #.(....####.#. #.............# #..!...####>.l#..?..##...# .r..#.## ###.......#.#$.....#.. .... #. .^h ^h &7^hu ^h ^h# ####.## #......# # #......# # ##### #......# .# ^h9#.(....####.#.##.............##..!...####>.l###.........................?..##..........##.r.....#.......#.###########.......#.#$.....#...... #. ^h^h>48Freeze^h^h^h  ^hiCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h....# ####.### moom6174 the Chiller ....# #......# Felid ....# #......# #  Health: 28/28 ======================== ##### #......# .#  Magic: 12/13 ======================-- #.(....####.#.#  AC: 2Str: 4 #.............#  EV: 16Int: 21^h #..!...####>.l###  SH: 0Dex: 16 ..................#  XL:  6 Next: 83% Place: Dungeon:4  .......?..##@.......  Noise: ---------  Time: 2908.1 (0.0)  ..........##.r.....#  -) Teeth and claws  .......#.###########  Cast: Freeze  .......#.# $.....#.. .... #.^h5 l   iguana (asleep)  r   quokka (asleep) _An iguana comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAAim: a quokka (asleep, 100% to hit)^hQr....# ####.### moom6174 the Chiller ....# #......# Felid ^hs6....# #......# #  Health: 28/28 ======================== ##### #......# .#  Magic: 12/13 ======================-- #.(....####.#.#  AC: 2Str: 4 #.............#  EV: 16Int: 21 #..!...####>.l###  SH: 0Dex: 16 ..................#  XL:  6 Next: 83% Place: Dungeon:4  .......?..##@.......  Noise: ---------  Time: 2908.1 (0.0) ^hsO ..........##.r.....#  -) Teeth and claws  .......#.###########  Cast: Freeze  .......#.# $.....#.. .... #. l   iguana (asleep)  r   quokka (asleep)Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hOtVAim: a quokka (asleep, 100% to hit)  You freeze the quokka!^hu^hz_   #......# #  #......# .#  #.(..#.#  #.............#  ^h^{$#..!...####>l.###  ..................#  ?......  ......#  #########   $ .... #.l ^hJ~c=9.1 (1Freeze^hB^honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hMAim: a quokka (asleep, 100% to hit)  You freeze the quokka! _You kill the quokka!^hJ #######.## # ####.### ^hmK n# #......#  ...# #......# # #### #......# ##.# ^hK #.(....####.#.# #.............#  #..!...####>l.### .......^hOL C# .......?..##............##.......#..^hL #.###########.......#.#$.....#.^hM D.... #.^hN ^h#U G.l^h%V =-10Freeze^h[ ^h] ^hXX ^hXg You scratch the iguana but do no damage.^h^Y%=^hY 1^h`^ha ^h"b>_The iguana misses you.^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hNh...#######.## moom6174 the Chiller ...# ####.### Felid ^hiT...# #......# Health: 28/28 ======================== ...# #......# #  Magic: 11/13 ====================---- #### #......# ##.#  AC: 2Str: 4 #.(....####.#.#  EV: 16Int: 21 #.............#  SH: 0Dex: 16 ^hi#..!...####>..###  XL:  6 Next: 83% Place: Dungeon:4  ............@l....#  Noise: =--------  Time: 2911.1 (0.0)  .......?..##.........  -) Teeth and claws  ..........##.......#.  Cast: Freeze  .......#.###########  .......#.#  $.....#.. l   iguana ^hj.... #. _The iguana misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hk9Aim: an iguana (100% to hit)^h:...#######.##moom6174 the Chiller ...# ####.###Felid ...# #......#Health: 28/28 ======================== ...# #......##^hMagic: 11/13 ====================---- #### #......# ##.#AC: 2Str: 4#.(....####.#.#EV: 16Int: 21#.............#SH: 0Dex: 16#..!...####>..###XL:  6 Next: 83% Place: Dungeon:4^hd............@l....#Noise: =--------  Time: 2911.1 (0.0).......?..##.........-) Teeth and claws..........##.......#.Cast: Freeze.......#.###########.......#.#$.....#..^h;l   iguana.... #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (100% to hit)  You freeze the iguana!  The iguana is moderately wounded.^hʆ+2.1 (1^h&^hڋ  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (100% to hit)  You freeze the iguana!  ^hQThe iguana is moderately wounded. _The iguana barely misses you.^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hQ...#######.## moom6174 the Chiller ^h...# ####.### Felid ...# #......# Health: 28/28 ======================== ...# #......# #  Magic: 10/13 ==================------ ^hj2#### #......# ##.#  AC: 2Str: 4 #.(....####.#.#  EV: 16Int: 21^hҢ #.............#  SH: 0Dex: 16^hN #..!...####>..###  XL:  6 Next: 83% Place: Dungeon:4 ^h ............@l....#  Noise: =--------  Time: 2912.1 (0.0)  .......?..##.........  -) Teeth and claws ^h ..........##.......#.  Cast: Freeze  .......#.###########  .......#.#  $.....#..^h l   iguana .... #. _The iguana barely misses you.^h'Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h&Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)^h9B...#######.##^hS:moom6174 the Chiller ...# ####.###Felid ...# #......#Health: 28/28 ======================== ...# #......##Magic: 10/13 ==================------ ^h:#### #......# ##.#AC: 2Str: 4#.(....####.#.#EV: 16Int: 21#.............#SH: 0^h@;Dex: 16#..!...####>..###XL:  6 Next: 83% Place: Dungeon:4............@l....#Noise: =--------  Time: 2912.1 (0.0).......?..##.........^h;t-) Teeth and claws..........##.......#.Cast: Freeze.......#.###########.......#.#$.....#..^h<l   iguana.... #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h<Aim: an iguana (moderately wounded, 100% to hit)  You freeze the iguana!  The iguana is almost dead.^h=^h=$3.1 (1^h!A^h&C!^hCAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)  You freeze the iguana!  The iguana is almost dead. _The iguana misses you.^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^h ...#######.## moom6174 the Chiller ...# ####.### Felid ...# #......# Health: 28/28 ======================== ...# #......# #  Magic: 9/13================-------- #### #......# ##.#  AC: 2Str: 4 #.(....####.#.#  EV: 16Int: 21 #.............#  SH: 0Dex: 16 #..!...####>..###  XL:  6 Next: 83% Place: Dungeon:4  ............@l....#  Noise: =--------  Time: 2913.1 (0.0)  .......?..##.........  -) Teeth and claws  ..........##.......#.  Cast: Freeze  .......#.###########  .......#.#  $.....#.. l [^hŬ 30m  iguana .... #. _The iguana misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 100% to hit)^h ` ...#######.## moom6174 the Chiller ...# ####.###^h`  Felid ...# #......# Health: 28/28 ======================== ...# #......# #  Magic: 9/13================-------- #### #......# ##.#  AC: 2Str: 4 #.(....####.#.#  EV: 16Int: 21 ^h8a #.............#  SH: 0Dex: 16 #..!...####>..###  XL:  6 Next: 83% Place: Dungeon:4  ............@l....#  Noise: =--------  Time: 2913.1 (0.0) ^ha 8 .......?..##.........  -) Teeth and claws  ..........##.......#.  Cast: Freeze  .......#.###########  .......#.#  $.....#.. l   iguana .... #.^hb {Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hlb Aim: an iguana (almost dead, 100% to hit)  You freeze the iguana.^hg Y   ^hh / #   ##.#  #.(.#.#  ^hh #......#  #..!...####>..###  ............@.....#  .?..##.........  ^hh E....##.......#.  #########    $ ....  ^hl d4-944.1 (1^hm 0Freeze^h s ^ht onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hu Aim: an iguana (almost dead, 100% to hit)  You freeze the iguana. _You kill the iguana!^h\^h ^hc^hd^h˕^h^h10/14==^h^ho^h:==^h̦^h,^h^h^h S-S   ball python (constriction, wandering)^hP,21.1 (7^hE-2.1 (8^h^hH _A ball python comes into view.^h^^hDa- ^hb(   #   ##S#  #.(.#.#  #......#  #..!...####>..###  ............@.....#  ^hxb.?..##.........  ....##.......#.  #########    $ ^hb>.... #.^h    #   ##S#  #.(.#.#  #...^h]...#  #..!...####>..###  ............@.....#  .?..##.........  ....##.......#.  ^hM#########    $^hJ ....  ^h+^h^h ^h ^haT_A ball python is nearby!^hY/    #   ##S#  #.(.#.#  #......#  #..!...####>..###  ............@.....#  .?..##.........  ....##.......#.  #########    $ .... #.^h!    #   ##S# ^h  #.(.#.#  #......#  #..!...####>..###  ............@.....#  .?..##.........  ....##.......#.  #########    $^hl ....  ^h^h^h^hb _A ball python is nearby!^h^hC  Skill  Level Cost  Apt Skill  Level Cost  Apt ^h a - Fighting   0.0   1.0   0   e * Spellcasting   4.6   5.9  -1          ^h{  b - Unarmed Combat   0.0   1.0   0   f * Conjurations   0.2   1.2  -1      g + Summonings2.5   3.0   0       h * Ice Magic   5.6   7.1  -1   c - Dodging   2.6   1.8  +3   i - Earth Magic   0.0   1.2  -1  ^ho d - Stealth   2.6   1.5  +4           j - Evocations   0.0   0.8  +1                          ^h"                            ^hD                    The relative cost of raising each skill is in cyan.  ^hxThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^hP {TargetTarget--  --  --  --  ^hQ w5.0 --  --  ^hR --  ^h^S %--  --  ^h T a-z] set[-] clear selected targetcost|targets^h[?25h[?0c^h*0 ^h@ [?25l[?1c^h 10.0  -1  current training targets, if any.^h P=] set aall targets^h< ^h ^h ^h ...#######.##moom6174 the Chiller ...# ####.###Felid ...# #......#^h9 Health: 28/28 ======================== ...# #......##Magic: 10/14 =================------- #### #......# ##S#^h AC: 2Str: 4#.(....####.#.#EV: 16^h  Int: 21#.............#SH: 0^h =Dex: 16#..!...####>..###XL:  6 Next: 94% Place: Dungeon:4^h `............@.....#Noise: ---------  Time: 2922.1 (0.0).......?..##.........^hj -) Teeth and claws..........##.......#.Cast: Freeze^h w.......#.###########.......#.#$.....#..^h1 %S   ball python (constriction, wandering).... #.Aim: an iguana (almost dead, 100% to hit)  ^h You freeze the iguana. _You kill the iguana! _A ball python comes into view. _A ball python is nearby! _A ball python is nearby!^h7 ^h! ^h" ^h & ^hN' ^h........# #######.## # ####.### # #......#  ^ho ..# #......# # ### #......# ###S# #.(....####.#.# #.............# ^h+[ #..!...####@..### .....# .?..##..#.^h..##........#.#.########### #.......#.# ^hy$.....#..... #.^h^hu5.S^h^h`1=3.1 (1 _^hX^h<c _There is a stone staircase leading down here.^hyPk## ........# ^hWQ#######.## #### ####.### ..# #......# .. .# #......# .# ## #......# ###.# #.(....####.#S# ^hR#...........@.#  #..!...####>..### .....#  .^hR?..##..#  ...##.......#.#  .^h(S#.########### #.......#.#$.....#..... #.^hUU^h_.S4Freeze _^h d^hHf^h\ SS)You barely miss the ball python. The ball python closely misses you.^h .=5^h2 ^h  ^h* C_The ball python misses you.^h#%  ^h'&Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hE#.........#^hZ moom6174 the Chiller ..........# Felid .#######.## ###  Health: 28/28 ======================== .# ####.### ..^h  Magic: 10/14 =================------- .# #......# .. AC: 2Str: 4 .# #......# .# EV: 16Int: 21 ^h## #......# ###.# SH: 0Dex: 16  #.(....####.#.#^hP4 XL:  6 Next: 94% Place: Dungeon:4  #...........@S# Noise: =--------  Time: 2925.1 (0.0)  #..!...####>..###  -) Teeth and claws  ..................#  Cast: Freeze  .......?..##.........#  ..........##.......#.# ^h0 .......#.########### #  S   ball python (constriction)  .......#.#  $.....#..  .... #. _The ball python misses you.^h={Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h=Aim: a ball python (100% to hit)^hn~#.........# moom6174 the Chiller ..........# Felid ^h).#######.## ###  Health: 28/28 ======================== .# ####.### .. Magic: 10/14 =================------- .# #......# .. AC: 2Str: 4 .# #......# .# EV: 16Int: 21 ^h## #......# ###.# SH: 0Dex: 16  #.(....####.#.# XL:  6 Next: 94% Place: Dungeon:4 ^h; #...........@S# Noise: =--------  Time: 2925.1 (0.0)  #..!...####>..###  -) Teeth and claws  ..................#  Cast: Freeze ^hP0 .......?..##.........#  ..........##.......#.#  .......#.########### #  S   ball python (constriction)  .......#.#  $.....#.. ^hV .... #.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^h Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.^h% ###   ..^hk  ..  .#  ###.#  #.(....####.#.# ^h  #...........@†#  #..!...####>..###  .......# ^h ?..##.........  #.......#.#  ######### #    $  .... ^h'[6.1 (1Freeze^h^hSonfirm with . or Enter, or press ? or * to list all spells.^hQZAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python!^h#3^h^h"^hc,^h,^h^h^h-^h^h^h*51=^h^h^h^h^h^h^h^h^h^h^hX^h ^h9=^h^h,^h^h,^h ^h ^hoL2==^h^h,^h^h,^h<^hs,^h^h^h_:==^h^h,^h:^hB,^h^h^h0L3==^h^h^h^h|^h^h ^h{^hE,^h^h^hA:==^h^hh,^h^h^hk^h^h^h/L4==^h^hB^hu^h. R  There is a stone staircase leading down here.^h ^h  _^h ^hr^h,^h^h^h^hd:==^h>^h ^h,^h^h^h4,^hg^h!^he#,^hx%^h'^h6*^h*^h+^h.^h.^h/^hI4 _f - 3 scrolls of fear (gained 1)^h53^h7^h#9,^hk:^hGAf..........#######.##^hA)### ..........# ####.### .. ..........# #......# .. ..........# #......# .# ########### #......# ###.# ^h)B#.(....####.#.# #............†# #####..@...####>..###- ^hB#....................# ...........##.........# ....##.......#.# ^hB........#.########### # ........#.# ..$.....#.. ........#... ^hWC5........#....^hG062.1 (36.0)^h~GF-3.1 (37^hJ^hZLS _d - a golden potion^h ^h^he^h^h^h|^hM^hc^h^h^hT^h ^h ^h ^h#^he^h^hU^h^h^h^h^ha^h^h ,^h"^h$,^h%^h(M _You now have 177 gold pieces (gained 5).^h*^h6+^h,,^h=.^h/^hT0^h1^h2^h:4^h4^h]7,^h7^h88^h(;F _i - 3 potions of might (gained 1)^h<^hu=^h>^h?^hjBB^hPD^hE^hBF^hF^hH^hJ^hK^hK^hM^hkO^hO^hP^h5R^hS^hT^h|T^h V^h######### #......# ###.#  #.(....####.#.#  #............†#  #########......####>..## ^h  #......................#..............##.........##..............##.......#.##...........#@########### ^hG#...........#.# #...........#..#...........#^hl#...........#....#...........#.....S   adder (asleep)#############...... #...S... ^hO,90^h ,4.1 (31^h^h;C _An adder comes into view.^h^hl   .#  #......# ###.#  #.(....#  #............†#  ^hs ###......####>..###  #...............  #..............#  #..............#  #...........#@# #  #...........#.#  #...........#.. ^h) t ......#...  .....#....  ....#.....  ^h ~#......  #...S... ^h36 _  .#  #......# ###.#  #.(....#  ^h6 #............†#  ###......####>..###  #...............  #..............#  #..............#  #...........#@# #  #...........#.#  #...........#..  ......#...  ^h7 I.....#....  ....#.....  #...... #...S... ^h,; ^h; ^h4? ^h@  ^h^A O_An adder is nearby!^hb 7  .# ^h&c #......# ###.#  #.(....#  #............†#  ###......####>..###  #...............^hc F  #..............#  #..............#^hc @  #...........#@# # ^hGd W #...........#.#  #...........#..  ......#... ^hd L .....#....  ....#..... ^he * #......  ^h^e _#...S... ^h   .#  #......# ###.#  #.(....#  #............†#  ###......####>..###  #...............^h   #..............#  #..............#  #...........#@# #  #...........#.#  #...........#..  ......#...  ^h I.....#....  ....#.....  #...... #...S... ^h^h^h@^h] _An adder is nearby!^hh########### #.(....####.^hGi...........†#############>..###....................................##..#.............##..........#.########### .....^hi ......................................^hj###########... #...S.....^h{j ....^hp^hq/5.1 (1.0) ^hjq _^hSu^hv^hBP #.(....####.#.# #............†# #########......####>..###^h>#.......................# #..##.##..##.#.# #.#.########### # #.#.#.....## #.#.@.......#.#.#.#.#.^h #.#############. #...S#.....#.^h^h&6^h^h^h#............†#  #########......####>..####.......................#  #...##.##...##.#.#  #.^h|(#.########### #  #.#.#.....###  #.#.........  #.#.##.#.##.#.^hl##############.# #...S#.....#.#.##.#####^h$^hN&7^h^h^h ############>..###............................##..#...#^h #.########### .....### ........########### #...S.......##.##### .#^h ^hC &8^h ^hi ^h ......................##..#...##.########### .....### ........########### #...S.......##.#####^h aj   gnoll (missile, asleep) .# S   adder (asleep)j^hj  A gnoll comes into view. It is wielding a +0 flail and quivering a throwingnet.^h ^h: ^h .Sj)jSwandering).^h /==9^h ^h; ' _The gnoll shouts!^h##..#.##.########### .....### ^hv........########### .S##.#####j .# j 2 gnolls (1 missile, 1 wandering).j^h^h^h98 j 3 gnolls (1 missile, 2 wandering)jA gnoll comes into view. It is wielding a +0 flail.A gnoll comes into view. It is wielding a +0 club.^hH (((^hKY(The gnoll throws a throwing net. The throwing net hits you.^hNV^h_..S..jjjj 3 gnolls (2 wandering)^h`y 8 -3000Held ^hph^hn _You become entangled in the net! _You see here a throwing net.^h^h4s.Sj1^h<2j^hN--1^h#^h%3 _You struggle against the net.^h?H  You tear a large gash into the net.^hvA^hFB^hJSj.jjS^hL-=2^huP^h)S/ _The adder hisses angrily.^h~^h/,^h^hS.j.j.^hP16 -3Freeze^h^hq7 _You shred the net and break free!^hR 9 #.##^h .# #....##.#.# #.#.########### # #.#.#.....### #.#.# #^he >.#.# #.#.# #.#.# ##^hݥ D.# #..S. #. #.j.^ho  #.##.#####. #j .# #j .#  #. .#^h ^h ,^h >j.^h 6j.^h .=4^h< ^he S _The adder closely misses you.^hW1 #..#  #....##^hU2'...# #....##.......#.# #.#.########### # #.#.#.....### #.#.# #.#.#^h3 #.#.# #...........#.##############..#^h32 #..S. #.j.. #..........^h4 #j##.#####. #j# .# #.# .##. .#^h6^h[7^h8^h8^h=Sj...j.^h>&5^hVC^hEx _The adder attacks as it pursues you! The adder closely misses you.^h* ############>..##..# ....##.......#.^he+ ########## ##.....##...........#..#############.S#j.........j##.#####.#^h, ^h . ^h. ^h/ ^h4 kSj..j^h5 .^h5 &6^h: ^h#<  ^h< e_The adder attacks as it pursues you! The adder misses you. x2^h ......†# ########......####>..##..^h# ....##.......#.########## ##.....##............#S#############j^h #.j........#.#####.^h ^h ^hg ^h0^h$1Sj^hT.j.^h&7^h ^h|" ^hP#i_The adder attacks as it pursues you! The adder barely misses you.^he8x(....####.#. #............†# ########......####>..##......# ....##.......#.########## ##.....##.^h 9S...........#j#############.#j^h{9U........#.#####.^hM;^h0=^h>^h`?^h{G^hGdSj.j^hBHO.j.^hwI&8^hyN^hP ^hPm_The adder attacks as it pursues you! The adder completely misses you.^h ######### #......# ###.(....####.#. #............†# ########......####>..##.......^h# ....#....##.......#.########## ##.....##.Sj^h...........#.#############j.#^hRj........^h^h^hH^h^h&' ^hSj.j.j^hx.  The adder attacks as it pursues you! The adder misses you.^h&9^h^h ^hL_The adder barely misses you.^h)UM........ ######### #......# ##(....####.#. ^hU#......†# ########......####>..##...........# .........#..........##.......#.########## #.#.....##S.......#...........#j........#.......jjj 3 gnolls..S   adder.^hܺ^h,^h^hl S.j.j.j.-10^h^h^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hz ........# #......# .#moom6174 the Chiller ^hJ ^######### #......# ###.#Felid#.(....####.#.#Health: 28/28 ========================#............†#Magic: 11/14 ==================------^h9 0#########......####>..###AC: 2Str: 4#.............**........#EV: 16Int: 21#.............**#.........#SH: 0^h Dex: 16#..........*****#.......#.#XL:  6 Next: 94% Place: Dungeon:4#...........*@*########## #^h Noise: ---------  Time: 3010.1 (0.0)#...........*S*.....###-) Teeth and claws#...........**j.......#Cast: Freeze#...........#*........#^h0 #...........#j........##...........#.j.......#jjj 3 gnolls#############.........#S   adder#..........#..........The adder attacks as it pursues you! The adder misses you. _The adder barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate^h7 ........# #......# .#^hM8 moom6174 the Chiller ######### #......# ###.#Felid#.(....####.#.#Health: 28/28 ========================^h8 #............†#Magic: 11/14 ==================------#########......####>..###AC: 2^h9 $Str: 4#.......................#EV: 16Int: 21#..............##.........#^h9 SH: 0Dex: 16#..............##.......#.#^hT: yXL:  6 Next: 94% Place: Dungeon:4#...........#@########### #Noise: ---------  Time: 3010.1 (0.0)^h: #...........#S#.....###-) Teeth and claws#...........#.j.......#^h"; Cast: Freeze#...........#.........##...........#j........#^h; #...........#.j.......#jjj 3 gnolls#############.........#^h; S   adder#..........#.......... ^hL< _The adder barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h< Casting: Frozen Ramparts (dangerous; 3% risk of failure)  ^h&= Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.^h > ^h> ^hGJ f...#....#^hJ #@##S##j.j.j.^h*K (slow)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  ^hK bThe walls around you are covered in ice. freezes the gnoll. The wall freezes the adder.^hL n==1.1 (1Ramparts ^hQ !#^h+R {##@##^h6T  ^hT b_The adder seems to slow down. The adder barely misses you.^hyZ^h[@  The wall freezes the gnoll.^hob ####jj.j.^hcc The wall freezes the gnoll but does no damage.-2^hh##@###^hio _The wall freezes the adder! The adder closely misses you.^h ^h ^hz   The wall freezes the gnoll. The wall freezes the gnoll!  The wall freezes the adder!^h[ ####.#j.j. 2^h 8--3Freeze^ho ###.#^h| I _You kill the adder!^hI^hw^hc^h$S##j#^ha%Wj.j 3 gnolls^h2&!-^h0'/4Freeze^h.Z###@#^h/k#j##^h$3M _The wall freezes the gnoll. The wall freezes the gnoll!^h:[  The wall freezes the gnoll but does no damage.  ^hQThe gnoll misses you. The wall freezes the gnoll.^h{  You kill the gnoll!The wall freezes the gnoll.^hK###^hS##))   gnoll^h^hL ........# #......# .#moom6174 the Chiller ^h ######### #......# ###.#Felid#.(....####.#.#Health: 28/28 ========================#............†#^h Magic: 11/14 ==================------#########......####>..###AC: 2Str: 4#.......................#EV: 16^h {Int: 21#..............##.........#SH: 0Dex: 16#..............##.......#.#XL:  6 Next: 105% Place: Dungeon:4#...........#@########### #^h' Noise: =--------  Time: 3015.1 (1.0)#...........#j#.....###-) Teeth and claws#...........#)).......#Cast: Freeze^h #...........#.........#Ramparts #...........#.........##...........#.........#j   gnoll^h 0#############.........##..........#.......... _You kill the adder! _The wall freezes the gnoll. The wall freezes the gnoll!  ^hQ The wall freezes the gnoll but does no damage.  The gnoll misses you. The wall freezes the gnoll.  You kill the gnoll!The wall freezes the gnoll.^hk J _You kill the gnoll!^h @You have reached level 7!^h/  --more--^h$f32/325-7 2% ^h\+###^h.4 _^h###@##j## ^h;%6^hM##@##j#^h\n _The wall freezes the gnoll. The gnoll barely misses you.^hf @  The wall freezes the gnoll!^hm ##)##^h2p -4-7Freeze^ht W####^hv I _You kill the gnoll!^h ###@###^h \2==-8^h= @##^h ^h-3^h/^h2^h{6D ^hQ7Z_The frozen ramparts melt away.^h8^h:^h;^h=<^h`>^h?:==^hq@^hA,^h)D^hF,^h H^hIa3=^hqK^hM^h&N^h5O^hQ^hQ^hR^hT^hU^huW^hRY^hY9=^hO[^h)]^h]^h^^h`^ha^hb^hc^hfdL4==^he^hg^h h^h6i^h k^hk^hl^hkn^hn^ho^hq^hr:==^hs^hu^hv^hw^hz,^h{^h}b5==^h~^h^hQ,^h_^hr^h4,^h^h ^h,^h^h#^h :==^hɕ^h^hn^h^h֦R  There is a stone staircase leading down here.^h˧^hK _^h ,^hԬ^hX^ho,^h^h^h,^h߳^h^hD,^h^h)^hG^h^h.^h\^h^h^hs^hf^h^h^hw^h# ......# ....... ......# ..... ^h .†....# .... ......# ... ......# #.# ####.## ####.#####.# ####.### #..........# #......# #...@# #......# #.#### #......# ###.# #.(....####.#.^h# #....†# #......####>..### ................# .......##.........# .......##.......#.#^h054.1 (36.0)^h,5.1 (37^h#^hZ _k - a lumpy silvery potion^h^h<3^h"^h*M######S...... ....... ..^hO,{...... .†.... ...... #.#  ####.########.##...@......#....####### #.#### #......# ###.#.^h-.S   ball python (constriction, asleep)>.....^h4,0.0)^h:A6.1 (1^h:^ _A ball python comes into view.^hlU S...... ^hmN .......  ...... .†....# .... ... #.# ####.#####.#  #...@......#  #....#######  #.#### ###.#(†#^hn>>..###.#^h}  S......  .......  ...... †....# .... ... #.# ####.#####.#  #...@......#  #....#######  #.#### ###^ht (†#>^h 4^h ^h b _A ball python is nearby!^h[2o ####### ########.###..S.......#.................†.....^h3... ...... #.#  ####@#####.# ####.##..........####### #.####.....# ###.(....####.#.......†# #####>..##^h6^h_:j.SS)^h;&7^hl>^h@5 _The ball python hisses angrily.^h` M .# ####### #########.###....##...S.#.#...........#†#.h.........#^hX............# ...... #@#  ####.#####.# ####.### #..........# #......# #....########h   black bear (wandering)^h>^h^h_.hS.^h&8^hN^h&] _A black bear comes into view.^h (# .# ######## #########.###.# #^hi.#.# #....#......# #..hS.#†....# ##.#^h.# #......@.....# .......# #...####.##### #.## # ####.#####.# ^hL ####.### #..........#  #......# #....####### ^h #......# #.####  #......# ###.#  #.(....####.#.# ^hAf #............†#^h^h^h  h..SFound 2 stones.^h <=9Freeze^h^hC _The ball python bites you but does no damage.^hc^hq ^hrOh.  ^hrtYou barely miss the ball python.The ball python bites you but does no damage.^hs'60^h{^h`}\ _The ball python completely misses you.^h M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hs   moom6174 the Chiller (#  Felid ^h| .#  Health: 32/32 ======================== ######## #########.###  Magic: 14/15 ======================-- .......# #...h.......#  AC: 2Str: 4 .......# #...........#  EV: 16Int: 21 .......# #...........#  SH: 0Dex: 16 ..†....# ##....S......#  XL:  7 Next:  4% Place: Dungeon:4 .......# #......@.....#  Noise: =--------  Time: 3060.1 (0.0) .......# #...####.#####  -) Teeth and claws #####.## # ####.#####.#  Cast: Freeze  ####.### #..........#  #......# #....#######  #......# #.#### h   black bear (wandering)  #......# ###.#^hp + S   ball python (constriction)  #.(....####.#.#  #............†# _The ball python completely misses you.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)^h  moom6174 the Chiller (#  Felid .#  Health: 32/32 ======================== ######## #########.###  Magic: 14/15 ======================-- .......# #...h.......#  AC: 2Str: 4 .......# #...........#  EV: 16Int: 21 ^h_q.......# #...........#  SH: 0Dex: 16 ..†....# ##....S......#  XL:  7 Next:  4% Place: Dungeon:4 .......# #......@.....#  Noise: =--------  Time: 3060.1 (0.0) .......# #...####.#####  -) Teeth and claws #####.## # ####.#####.#  Cast: Freeze  ####.### #..........#  #......# #....#######  #......# #.#### h   black bear (wandering)  #......# ###.# S   ball python (constriction)  #.(....####.#.#  #............†#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  The ball python is heavily wounded.^ho (#  .#  #########.###  #...........#  #....h......#  #...........# †....# ##....S......#  #......@.....#  #...####.#####  # ####.#  ^hl #.....   #....##   #.####h   ###.#  #.(  †  Press: ? - help, Shift-Dir - straight line: a ball python (100% to hit)  You freeze the ball python.  The ball python is heavily wounded.The black bear growls angrily.  The ball python bites you but does no damage.^h4==1.1 (1^h^hX _The ball python barely misses you.^h i(#.# ^h ####### #########.### ......# #...........# # #....h# # #...........# ^hJ †....# ##....S# ....# #............# ^h # #...####@##### ####.## # ####.#####.#.### #..........# #......# #....####### ^h^ #......# #.#### #......# ###.# #.(....####.#.# #............†# #......####>..###^h ^hq ^h 2.h^h' @.S^h@ '---^h 2^h% ^h ^h   ^h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h%  ^h9A chill wind blows around you. The ball python bites you.^hN.hY^ha, ally target)Y   ice beast (summoned)^hM60--^h {1-----==-3^h^h! ^hC_The ball python misses you.^hA  ^hB>Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h(#moom6174 the Chiller.#Felid ####### #########.###Health: 30/32 ======================-- ^h ......# #...........#Magic: 8/15============------------ ......# #...........#AC: 2Str: 4 ......# #...........#EV: 16Int: 21 .†....# ##.....h.....#SH: 0Dex: 16 ......# #.....*SY**..#XL:  7 Next:  4% Place: Dungeon:4 ......# #...###*@*####^h!Noise: ==-------  Time: 3063.1 (0.0) ####.## # ###***####.#-) Teeth and claws ####.### #..***.....#Cast: Freeze #......# #....####### #......# #.#### #......# ###.#h   black bear #.(....####.#.#S   ball python (constriction, ally target)#............†#^hI"Y   ice beast (summoned) #......####>..###A chill wind blows around you. The ball python bites you. _The ball python misses you.Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate^h"^h*(#moom6174 the Chiller.#Felid ^h+####### #########.###Health: 30/32 ======================-- ......# #...........#Magic: 11/15 =================------- ......# #...........#AC: 2Str: 4 ......# #...........#EV: 16Int: 21 ^h,}.†....# ##.....h.....#SH: 0Dex: 16 ......# #......SY....#XL:  7 Next:  4% Place: Dungeon:4 ......# #...####@#####^h-Noise: ==-------  Time: 3063.1 (0.0) ####.## # ####.#####.#-) Teeth and claws ####.### #..........#Cast: Freeze #......# #....####### #......# #.#### ^hJ.#......# ###.#h   black bear #.(....####.#.#S   ball python (constriction, ally target)#............†#Y   ice beast (summoned) #......####>..### _The ball python misses you.Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hT/9Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.^hP2^h3^h6^h8. _^h . ####### #########.### ......# #...........#..##....# .†##.....h.....# ..^h "......SY....#...####.##### ####.## # .## #..........#......# #....########.#######.#(....####.#............†####>..### ..........^h ^h|$ .S (ally target))^h$ The black bear bites your ice beast.  The black bear claws your ice beast but does no damage. x2  The ball python closely misses you. x2; Your ice beast hits the black bear.^ht% 3-4.1 (1^h( ^ht* < _Your ice beast freezes the black bear!^h( M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hD>.#moom6174 the Chiller ####### #########.###Felid ......# #...........#Health: 30/32 ======================-- ......# #...........#^hMTMagic: 8/15============------------ ......# #...........#AC: 2Str: 4 .†....# ##.....h.....#EV: 16Int: 21 ......# #......*Y*...#SH: 0Dex: 16 ......# #...###*S*####XL:  7 Next:  4% Place: Dungeon:4 ####.## # ###*@*####.#Noise: =--------  Time: 3064.1 (0.0) ^hz####.### #.******...#-) Teeth and claws #......# #...***#####Cast: Freeze #......# #.#### #......# ###.# #.(....####.#.#^hWh   black bear (ally target) #............†#S   ball python (constriction) #......####>..###Y   ice beast (summoned) ................#^hϩThe ball python closely misses you. x2; Your ice beast hits the black bear. _Your ice beast freezes the black bear!  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hC.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate^hv.#moom6174 the Chiller ####### #########.###Felid ......# #...........#^hAHealth: 30/32 ======================-- ......# #...........#Magic: 8/15============------------ ......# #...........#AC: 2Str: 4 .†....# ##.....h.....#EV: 16Int: 21 ......# #.......Y....#SH: 0Dex: 16 ......# #...####S#####XL:  7 Next:  4% Place: Dungeon:4 ^h,####.## # ####@#####.#Noise: =--------  Time: 3064.1 (0.0) ####.### #..........#-) Teeth and claws #......# #....#######Cast: Freeze #......# #.#### ^h#......# ###.# #.(....####.#.#h   black bear (ally target) #............†#S   ball python (constriction) #......####>..###Y   ice beast (summoned) ^h{................#Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The black bear bites your ice beast.  The black bear closely misses your ice beast.The black bear barely misses your ice beast.The wall freezes the ball python.^h.Y.#.##@#......^h.##Y   ice beast (summoned)  The walls around you are covered in ice.black bear bites your ice beast.  The black bear closely misses your ice beast.bar  The wall freezes the ball python.  You kill the ball python!^h#=5.1 (1FreezeRamparts ^h)#.####^h, ^h,>_Your ice beast hits the black bear but does no damage.^h3 #.###^hJ  The black bear barely misses your ice beast.The black bear misses your ice beast. The black bear claws your ice beast.^h \1=--6^h&#.##@##^h'^hY* ^h+R_Your ice beast hits the black bear. Your ice beast freezes the black bear!^h  The black bear goes berserk! Your ice beast hits the black bear.  Your ice beast freezes the black bear!^h E†#.##@##Y   ice beast (summoned)^h 9==23--7 _The black bear dies!^hE U###^h W _Your Conjurations skill increases to level 1!^h ^h~ ^h$ .^h)% Y#### ^hh& ,8 _^hL* ^h* f#Y###^h+ ^hM^h3^h^h"2==^h#^h$P==^h&^h(,^h(^h*,^h+^hr-^hX.n=10/15==^h/^hh0,^hh1^hk5T^h7C _The frozen ramparts melt away.^h7^h8^h9^h::==^hr;^h<,^hz=^h?,^hN@^h BM1=^hB^hC^hD,^hE^h1G,^hG^hI,^hJ^hBL9=^hM,^h8O,^hP^hQ,^hSR^h)T,^hT^hVb2==^hW^hsY,^hUZ^hl\,^hF]^h^,^h_^h,a:==^ha,^hc,^hd^hFf,^h g^huv^h?w^hxa3=^hzr _Your ice beast disappears in a puff of smoke!^hz3^h|,^hh}^h~,^h^h^hH=^h ,^h^h&,^h^h ^h[4==^h7,^h^h&,^h^h.,^h^h^hI==^h.,^h^h,^hٓ^h^h֕L5==^h^hs^h,^h^hu^h,^h)^h^h\,^hu^h^h^h\:==^h!^h3^h^hk^h^h^h,^h ^h^h,^h޻^h^hf,^h^h^hg,^h^hl^h,^hY^h^hR,^hz^h^hi,^h^h^h,^h ^h^h,^h^hu[  You see here 2 stones.^hS^h _^h^h^h,^h^hV^h,^hW^h^h,^h^h^h,^h,^hG^haL ^h-..#######  ..(.....###.# ...........># #@# 129.1 (61.0) #.#  #.#  ^h#. #.# #.# #(# #.# ##### #########.###^hA^h -30.1 (62^h ^hm _Found 6 javelins. Found a stone staircase leading down.^h 3^h ^h ^h ^h B^h ,^h ^h ^h ,^h ^h^ ^h ,^h ^hE ^h ,^h ^h R  There is a stone staircase leading down here.^hb ^hP 5 _^h ^h ^h ^h ^h ^h ,^h ^h* ^hr /  ^h   ## ## ###  #. .#...  #.##.#.#  ^h  #.#..$..!#  #....@.###.# 8.1 (8.0)#....<#......# ^h ..####### #.###### ..(.....## ...........> ..#####.###.  #.# #.^hq }  #.# #.   #.# #.#   ^h ^h- +9.1 (9^h ^hm  ^h 3_Found a stone staircase leading up.^he^hf^h(g^h6h^hi^hk,^hl,^hm^hoN _You now have 195 gold pieces (gained 13).^hp3^hr^ht^h%u^hu^h v^hw^hx^hEy^hy^hG\     ^h ##########  #....#...  #.##.#.#  #.#.....@#  #......###.#  ^h #....<#......#  ..#########.###### ..(.....###.#  ...........>#  ..#####.###.#  #.# #.#  #.# #.#  ^hs,44.1 (5^h+5.1 (6^h/^hZ _l - a viscous white potion^hv3^hD^h6^h ^hpB^h,^hi^h,^h,^hT^h; ^h ,^hi ^hn ^hV ,^h ^h^h,^hT^h@^h<,^h^h^h,^h*^h}^h^h<^h^h^h,^h^h^h,^h^h! ^h/!,^h!^h#^h)$,^h$^hR&^hO',^h+(^hS)^hy*,^h1+^hC,^h[-,^h.^h/^h0,^h2^h3^h(9E^h9 #####  #.@.# ########## 62.1 (17.0) #.#.####....#...#  #[#....#.##.#.#.#  ^h:#....#.#......#.# ####.#......###.# #....<#......# ..#########.###### ..(.....###.# ^h:f...........>#^h=^h>,3.1 (18^h@^hXBC _Found a robe.^h ^h1 3^hr ^h ^h ,^h ^h ^hr ^h ^h8 ^hs ^h ^h ^h ^hP ,^h4 ^h! ^h" ,^h# ^h+% ^h& ^h ' ^h' ^h( ^h[) ^h) ^hG* ^h* ^h+ ^h0, ,^h0- ^h. ,^h. ^hN/ ^h0 ^h0 ,^hl2 ^h2 ,^h3 ^h5 R  There is a stone staircase leading down here.^h6 ^hn7  _^h8 ^hF9 ^hb: ^h: ^hP; ^hG< ^hr= ,^h1> ^h/? ^h7@ ,^hA ^hB ^hC ^hC ^hC ^hE ^h-F ^hF ^hG ^hG ^hI ^h J ^h|J ^h'L ^heM ,^h6N ^hAQ ^hTR ^hR ^hYS ^h5V X^h_W ^hUX ^hX ^hKY ^h#Z ^h[ ^h[ ^h-\ ^h\ ^h] ^ha^ ^h^ ^h_ ^h` ^h>a ^ha ^hb ^hc ^h:d ^hd ^he ^hf ,^hNh ^hh ^hj ^hj ^h4k ^h#n ^hzo ^hp ^hp ^hq ^hHs ,^hrt ^hu ^h_w ^hw ^hx ^hy ^hi{ ^h{ ^h| ^hL~ ^h€ ,^h ^hc ^h ^h ^hG ^h\ ^hG C#...# ###########.#.####....#...##[#....#.##.#.#.##....#.#......#.## ####.#......###.####.### #....<#......#.......#########.######^h! .......(.....###.#.......@........># g......#####.###.# ....... #.# #.# ....... #.# #.#....... #.# ##....... #.# #.# g   goblin (asleep)....... #.# #.#....... #(# #.# #.# #^h 4.#^h -97.1 (34^h ,8.1 (35^h& ^hq  ^h g_A goblin comes into view. It is wielding a +0 dagger.^h^ #...#   #.#.  #[#...^h?  .  # ...  ###.### #....<#.  .......#########.  .......(.....###.#  .......@........>#  g......#####.###.#  ....... #.# #.#  ^h....... #.# #.#  ....... #.# #.#  ....... #.# #.#  ....... #.# #.#  ....... #(# #.#  #.# #.# ^h #...#   #.#.  #[#...  ^h:.  # ...  ###.### #....<#.  .......#########.  .......(.....###.#  .......@........>#  g......#####.###.#  ....... #.# #.#  ....... #.# #. ....... #.# #.^hY ....... #.# #.#  ....... #.# #. ....... #(# #. #.# #.^hv _A goblin is nearby!^hS #...# #.. #.#.####....#...#. #[#....#.##.#.#.#. #....#.#......#.# #. ####.#......###.##.#### #....<#......#^h`T.###.######.(.....###.#.........>#.g......#####.###.# #.# #.# #.# ..# #.# #.# #.# #.# #.# #.# #.# #.#.# #.# #.#.# #(# #.# # #.# #.#^h[^h[89.1 (1.0) _^h~c^he^h{ #...#  ... #.#.####....#... .. #[#....#.##.#.#. .. #....#.#......#. #. ####.#......###.#.#### #....<#.......#..(.....###.#.>#^h.g......#####.###.# ##.# #.# #.# ...# #.# #.# .#.# #.# #.# .#.# #.# #.#.# #.# #.# #.# #(# #.# .# #.# #.#^h^h(200^h^hI^h ; #...#  .... #.#.####....# ... #[#....#.##.#.# .. #....#.#......# #. ####.#......####.#### #....<#.#.^h .(.....###.#.>#.g......#####.###.##.# #.# #.#..# #.# #.# ..#.# #.# #.# #.#.# #.# #.# #.# #.# #.# .#.# #(# #.# ..#^h e #.# #.#^h ^h &1^h ^hD ^hO Z #...#  ..... #.#.####....# .... #[#....#.##.#. ..# #....#.#......^h?Q l #.# ####.#......#.#### #....<##.#.#.(.....###.#.>##...g......#####.###.## #^hR 6.# #.# #.#.#.# #.# #.#.##.# #.# #.# ##.# #.# #.# #.# .#^hR #.# #.# #.# ..##.# #(# #.# ...# #.# #.#^h\ ^h\] &2^hc ^h>7L #...# ^h7 ..... #.#.####....# .... #[#....#.##.# ..# #....#.# #.# ####.#...... ^hT8#.#### #....<# #.#..#^h8.(.....###.#.>##...g......#####.###.## #.# #.# #.# ..... #^h9.# #.# #.# ....# #.# #.# #.##.# #.# #.# #.# ^h:..# #.# #.# #.# ...# #^ht:.# #(# #.# #...# #.# #.#^h?^hX@&3^hnD^hE^hh #...#  ..... #.#.####.... .... #[#....#.##. ..# #....#.# #.# ####.#...... #.#### #....<# #.#..#.(.....###.#.>#^hLi#...g......#####.###.## #.# #.# #.# ...... #.# #.# #.# .....# #.# #.# #.##.# #.# #.# #.# ...# #.# #.# #.# ....# #.# #(# #.# .#...# #.# #.#^hpu ggThe goblin shouts!^hzqS====4Freeze^hu^h.w ^hwQ_The goblin completely misses you.^h~m  You scratch the goblin but do no damage.^h~[=---5^h ^heS _The goblin barely misses you.^h M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  #...# ##### moom6174 the Chiller ..... #.#.####.... Felid^hO  .... #[#....#.##. Health: 32/32 ======================== ..# #....#.#.... Magic: 14/15 ======================-- #.# ####.#...... AC: 2Str: 4 #######.#### #....<#.. EV: 16Int: 21 #..........#########.# SH: 0Dex: 16 ..#..........(.....###.# XL:  7 Next: 23% Place: Dungeon:4^h a .......@..............># Noise: =--------  Time: 3205.1 (0.0) ###...g......#####.###.# -) Teeth and claws ###### #..........# #.# #.# Cast: Freeze ...... #..........# #.# #.# .....# #..........# #.# #.# ####.# #..........# #.# #.# g   goblin ...# #..........# #.# #.# ....# #..........# #(# #.# .#...#^h ~#.# #.# _The goblin barely misses you.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)^h  #...# ##### moom6174 the Chiller ..... #.#.####.... Felid ^ha .... #[#....#.##. Health: 32/32 ======================== ..# #....#.#.... Magic: 14/15 ======================-- #.# ####.#...... AC: 2Str: 4 #######.#### #....<#.. EV: 16Int: 21 #..........#########.# SH: 0Dex: 16 ..#..........(.....###.# XL:  7 Next: 23% Place: Dungeon:4 .......@..............># Noise: =--------  Time: 3205.1 (0.0) ###...g......#####.###.# -) Teeth and claws ###### #..........# #.# #.# Cast: Freeze ^h~ ...... #..........# #.# #.# .....# #..........# #.# #.# ####.# #..........# #.# #.# g   goblin ...# #..........# #.# #.# ....# #..........# #(# #.# .#...##.# #.#Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.^h  #...#  .....  .... #[ ^hi 3..#  #.#  #######.#### #....< #..........## ..#..........(. .......@.......>^h L ###...)......## #..........# #.#  #..........# #.#  #..........# #.#  #..........# #.#  #..........# #.#  ^h ; #..........# #(#  #.#  ^h [6.1 (1Freeze^h3 ^h Sonfirm with . or Enter, or press ? or * to list all spells.^h ^Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin. _You kill the goblin!^hR 3^h ^h^h,^hx,^h^h,^h^hr^h^h^h,^h* ^h!^hD"L5==^hM#^h%^h',^h(^h*^h,,^h-^h/^hL1^h1^h2^h4^hm:##########.........###### .........##...# #######.........##.#.####....#... #[#....#.##.#.^h:...<..# #....#.#...... #@# ####.##-15.1 (9#######.#### #....<#.... #..........#########.## ..#..........(.....##^h;#.# ......................># ###...)#####.###.# ####..# #.# #.#^h><n #..# #.# #.#..# #..........# #.# #.#^h@^h@f==-6.1 (10.0)^hND^hE; _Found an escape hatch in the ceiling.^h ^h!^h"^h%^h'^he*,^h+^hN-,^h.^h61^h#3^h3^h)5^h9^hZ<^h<^hl>^hC^hF,^hG^hI^hK,^hNL^hM^hO,^hP^hR^h[X^h{] ## ##=. l...############ ^hd^......###### ......##...# # #.#...........##.#.#####.....@.......##[#....#..........<..###....#.##.###.#######.# .. #.#######.#### #.... # #....####### ### ..#..........(.....# l   iguana (asleep) ... .................... ###...)......#####.# ########## #..........#^h^D #.#^hd224.1 (8.0)^hd+5.1 (9^hxi^hjZ _An iguana comes into view.^h z> ##^hz ##=. l...############  ...............  ............... ^h}{f #.#........... #.....@.......##[ #..........<..#^h|: #.###.#######.#  #.  ^h|=#  (  ^h}6)  ^h ## ##=. ^hl...############  ...............  ...............  #.#........... #.....@.......##[ ^h#..........<..# #.###.#######.#  #.  #  (^hp  )  ^h\!^hg"^h)^h- ^h-X_An iguana is nearby!^hv ## ##=. l...############  ...............  ...............  #.#........... #.....@.......##[ ^hw#..........<..# #.###.#######.#  #.  #  (  )  ^hw 5 ^h ## ##=. l...############  ...............  ...............  #.#...........^h  #.....@.......##[ #..........<..# #.###.#######.#  #.  #  (  )  ^h ^h ^h} ^h ^ _An iguana is nearby!^h #####=. l...############ .###### .....##...#  #.#..@........##.#.##^hޫ #.....##[#.... #..........<..###....##.###.#######.# ####.## #.#######.#### #... #.#.##### #### ..#( .... ............. #^hѬq ###...)......#####.^hy^hĸ26.1 (1 _^h3^h4^hy> ##^h####=. l...############ .######......##...# ####.#.##.#.## # #.....##[#.. #^h #..........<..###....# # #.###.#######.# ####.# ##. #.#######.#### #.. ^hh# #.#.##### ##### ..#( ..... ...........^hX^h&7^h^h~: ########=. #..l...############ #^h";.######......##... #####.#.##.#.# .# #.....##[#.. .# #..........<..###.... .#^h;O #.###.#######.# #### .# #. #.#######.#### #. . # #.#.#### ###### ..#(^hC<8^hF^hJH^h ##### #####=.< #..l...# #. #.##... #####.#.##.#. ..# #...##[# ..# #....<..### ..#^h]H #.###.#.# #### ..# #. #.#######.#### # .. #. #.#.# ..#.(^h6<^h~&9^h^hN9 _Found a stone staircase leading up.^hHB ##### #####=.<# #..l...# #^h$o. #.## #####.#.##.#.# #..##[#.# #..........<..###.# #.###.#.# .#^hT #. #.#######.####. #. #.#. .# ..#.(^h^h'30^ho^h^h  ##### #####=.<# #..l...# #. #.## #####.#.##..# #....##[.# #..........<..###^h .# #.###.#######.# .# #. #.#######.####. #. #.#. ..# ..#.(^h ^h 41Freeze^hA ^h ^h5  ^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hZ  moom6174 the Chiller  Felid  Health: 32/32 ========================  Magic: 14/15 ======================--  AC: 2Str: 4 ^h!#####  EV: 16Int: 21 #####=.<#  SH: 0Dex: 16 #..l...############  XL:  7 Next: 23% Place: Dungeon:4 #...@.............### Noise: ---------  Time: 3231.1 (0.0) #.................##. -) Teeth and claws #####.#...........##. Cast: Freeze ....# #.............##[ ....# #..........<..###. ....# #.###.#######.# ## l   iguana (asleep) ....# #. #.#######.#### .... #. #.#..........# ..####### ..#..........( _Found a stone staircase leading up.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^h|Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)^hmoom6174 the ChillerFelidHealth: 32/32 ========================Magic: 14/15 ======================--AC: 2Str: 4#####^h.EV: 16Int: 21#####=.<#SH: 0Dex: 16#..l...############XL:  7 Next: 23% Place: Dungeon:4#...@.............### Noise: ---------  Time: 3231.1 (0.0)#.................##. -) Teeth and claws#####.#...........##. Cast: Freeze ....##.............##[ ....##..........<..###. ....#^hi#.###.#######.# ## l   iguana (slow) ....##. #.#######.#### ....#. #.#..........# ..#######..#..........(Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  You freeze the iguana.  ^h The iguana hisses angrily.  The iguana is moderately wounded.===2.1 (1^hP^hu  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  You freeze the iguana.  The iguana hisses angrily.  The iguana is moderately wounded. _The iguana seems to slow down. The iguana misses you.^ho  moom6174 the Chiller ^h6 Felid  Health: 32/32 ========================  Magic: 13/15 ====================----  AC: 2Str: 4^h. #####  EV: 16Int: 21 #####=.<#  SH: 0Dex: 16^h, #..l...############  XL:  7 Next: 23% Place: Dungeon:4 ^h#...@.............### Noise: ===------  Time: 3232.1 (0.0) #.................##. -) Teeth and claws ^h#####.#...........##. Cast: Freeze ....# #.............##[ ....# #..........<..###. ^h0....# #.###.#######.# ## l   iguana (slow) ....# #. #.#######.#### .... #. #.#..........# ..####### ..#..........( ^h)_The iguana seems to slow down. The iguana misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h,Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, slow, 100% to hit)^hmoom6174 the ChillerFelidHealth: 32/32 ========================Magic: 13/15 ====================----AC: 2Str: 4#####^hDEV: 16Int: 21#####=.<#SH: 0Dex: 16#..l...############XL:  7 Next: 23% Place: Dungeon:4#...@.............### Noise: ===------  Time: 3232.1 (0.0)#.................##. -) Teeth and claws#####.#...........##. Cast: Freeze ....##.............##[ ....##..........<..###. ....#^h#.###.#######.# ## l   iguana (slow) ....##. #.#######.#### ....#. #.#..........# ..#######..#..........(Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hBAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, slow, 100% to hit)  You freeze the iguana.^h.4--3.1 (1^h^htnConfirm with . or Enter, or press ? or * to list all spells.^hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, slow, 100% to hit)  You freeze the iguana. _The iguana is moderately wounded.^hH  ^hJCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h!3  moom6174 the Chiller  Felid  Health: 32/32 ======================== ^h,4 Magic: 12/15 ===================-----  AC: 2Str: 4 #####  EV: 16Int: 21 #####=.<#  SH: 0Dex: 16 #..l...############  XL:  7 Next: 23% Place: Dungeon:4 #...@.............### Noise: =--------  Time: 3233.1 (0.0) #.................##. -) Teeth and claws #####.#...........##. Cast: Freeze ....# #.............##[ ....# #..........<..###. ^h5....# #.###.#######.# ## l   iguana (slow) ....# #. #.#######.#### .... #. #.#..........# ..####### ..#..........( _The iguana is moderately wounded.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, slow, 100% to hit)^hy kmoom6174 the ChillerFelid^hz Health: 32/32 ========================Magic: 12/15 ===================-----AC: 2Str: 4#####EV: 16Int: 21^hH{ #####=.<#SH: 0Dex: 16#..l...############XL:  7 Next: 23% Place: Dungeon:4^h{ M#...@.............### Noise: =--------  Time: 3233.1 (0.0)#.................##. -) Teeth and claws#####.#...........##. Cast: Freeze ^h| ....##.............##[ ....##..........<..###. ....#^h;} #.###.#######.# ## l   iguana (slow) ....##. #.#######.#### ....#. #.#..........# ..#######^h} ..#..........(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, slow, 100% to hit)  ^h_~ aYou freeze the iguana!  The iguana is almost dead.^h +4.1 (1^h ^h MAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h K: an iguana (moderately wounded, slow, 100% to hit)  You freeze the iguana!  The iguana is almost dead. _The iguana seems to slow down. The iguana misses you.^h.$  ^hE%Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hcQ  moom6174 the Chiller ^hAR8 Felid  Health: 32/32 ========================  Magic: 11/15 =================-------  AC: 2Str: 4 #####  EV: 16Int: 21 #####=.<#  SH: 0Dex: 16 ^hRV#..l...############  XL:  7 Next: 23% Place: Dungeon:4 #...@.............### Noise: =--------  Time: 3234.1 (0.0) #.................##. -) Teeth and claws #####.#...........##. Cast: Freeze ....# #.............##[ ....# #..........<..###. ^hS....# #.###.#######.# ## l   iguana (slow) ....# #. #.#######.#### .... #. #.#..........# ..####### ..#..........( _The iguana seems to slow down. The iguana misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^hTPress: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, slow, 100% to hit)^hp  moom6174 the Chiller  Felid  Health: 32/32 ======================== ^hn. Magic: 11/15 =================-------  AC: 2Str: 4 #####  EV: 16Int: 21 #####=.<#  SH: 0Dex: 16 #..l...############  XL:  7 Next: 23% Place: Dungeon:4 ^hG#...@.............### Noise: =--------  Time: 3234.1 (0.0) #.................##. -) Teeth and claws #####.#...........##. Cast: Freeze ....# #.............##[ ....# #..........<..###. ....# #.###.#######.# ## l   iguana (slow) ....# #. #.#######.#### ^hp.... #. #.#..........# ..####### ..#..........(Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: an iguana (almost dead, slow, 100% to hit)  You freeze the iguana.^h ##### ^h #####=.<#  #..†...#####  #...@....... #........... ^h3#####.#..... #.......[ #..........< #.###.### ^h #. #.#  #. #.#  ( ^hec85.1 (1Freeze^h<^hSonfirm with . or Enter, or press ? or * to list all spells.^h{Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, slow, 100% to hit)  You freeze the iguana. _You kill the iguana!^h^h^h^h^h ,^h_ ,^h' ^hU L2==^h  ^h ^h ,^h ^ht ,^hR ^h ,^h ^h ^hS :==^h' ^hh ,^h/ ^h ,^h! ^h ^h K3=^hx ^hL ^h7 ^h ^h ,^h! ^hk# ^h0$ ^h$ ^hp& ^h>' 9=^h( ^h) ,^h - ^h- ,^hB/ ^h0 ^h1 ^h6 4==^h8 ^h8 ^h9 ^hT; ^h< ^h< ^h> ^h? ^h@ ^hnB ^h7C :==^hD ^h'H B^hCI ^hJ ^hJ ^hL ^hM L5==^hN ^hP ^hR ^hyS ^hMT ^hV ^h#X ,^hY ^h_  ##### #####@.<# ^h_ \-#..†...############ #.................#### #.................##.. #####.#...........##.## #.............##[# #..........<..###..##.###.#######.# ###.# #. #.#######.####^hc 062.1 (27.0)^hd F-3.1 (28^hj ^hcm 1 _m - a +4 ring of protection^h^hKPut on which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from fire (worn)m - a +4 ring of protection^hH[?] describe selected [!] equip|wield|put on[tab] equip|unequip ^hSE ^hG ^hEK ^h?O   moom6174 the ChillerFelid^h'P Health: 32/32 ========================Magic: 15/15 ========================AC: 2Str: 4EV: 16Int: 21SH: 0Dex: 16#####XL:  7 Next: 28% Place: Dungeon:4#####@.<#Noise: ---------  Time: 3263.1 (0.0)#..†...############-) Teeth and claws^hQ #.................#### Cast: Freeze#.................##..#####.#...........##.# ...##.............##[# ...##..........<..###.. ...##.###.#######.# ### ...##. #.#######.####Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hQ Aim: an iguana (almost dead, slow, 100% to hit)  You freeze the iguana. _You kill the iguana! _m - a +4 ring of protection^hU ^hV 366 (0.5^hY ^hv[ 8 _m - a +4 ring of protection (worn)^h3^h^h?^h,^hn^h!^h0,^h%^h^hR,^h\^hs^hȤ,^h^h^hC,^h2^h;^h|,^hj^hx^h,^h^hn^h,^h^h.^hK1 #.................####.................##.#####.#...........##. ....###.............##[ ....#^hz#..........<..###. ....##.###.#######.# ## ....##.# #.#######.#### .....# #.#..........# ..####### #@# ..#..........( .........ooo..o.................. .....# #######...###...)...... ..##.############### #...# ...#....<....... #.....................# #..........# oooo 4 orcs (asleep) .#.####...####.# #..........# .#.# #......# #.......... .#.# #.......# #..........#^h*x 73.6 (10.0)  4 orcs come into view.^h^h^h^h .oooo.oooo2 wandering)^h6===4.6 (11^h^h( _The orc shouts! x2^h  #..... #####.#.## #....# ##..## #....#^h 7 #..<..### #....# #.###.#######.# #.# #.# #.#.#. #.# #.#..........##############.#...#...........oooo.@........# ########...###...)##.############### #......#....<....... #.......# #.#.####...####.# #. #.#.# #......# #. ..#.# #.......# #. ....####....#...#^hf Toooo^h| ;---5.6 (1.0)^h ^hZ ^h$/  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ht #.................## moom6174 the Chiller#####.#...........## Felid #....###.............## Health: 32/32 ======================== #....#^hu2#..........<..### Magic: 12/15 ===================----- #....##.###.#######.# # AC: 6Str: 4 .....##*# #.#######.### EV: 16Int: 21 .....#** #.#.......... SH: 0Dex: 16 ...###########******..#.......... XL:  7 Next: 28% Place: Dungeon:4 ...........oooo*@***............. Noise: ---------  Time: 3275.6 (0.0) ^h$w......# #####******###...)...... -) Teeth and claws ...##.###########**## #.......... Cast: Freeze ....#....<....... #.......... ................# #.......... ..#.####...####.# #.......... oooo 4 orcs (2 wandering) #.#.# #......##.......... ..#.# #.......##.......... ....####....#...#4 orcs come into view. _The orc shouts! x2  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate^h x^ha#.................## moom6174 the Chiller#####.#...........## Felid #....###.............## Health: 32/32 ======================== #....##..........<..### Magic: 12/15 ===================----- ^hc0#....##.###.#######.# # AC: 6Str: 4 .....##.# #.#######.### EV: 16Int: 21 .....#.# #.#.......... SH: 0Dex: 16 ...##############.#...#.......... XL:  7 Next: 28% Place: Dungeon:4 ...........oooo.@................ Noise: ---------  Time: 3275.6 (0.0) ^hcY......# ########...###...)...... -) Teeth and claws ...##.############### #.......... Cast: Freeze ....#....<....... #.......... ................# #.......... ..#.####...####.# #.......... oooo 4 orcs (2 wandering) #.#.# #......##.......... ..#.# #.......##.......... ....####....#...#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The orc shouts! x2  ^h@/The wall freezes the orc!^hD..####.#.^hT#.oo.@...###...##oo 3 orcs^h9====6.6 (1Ramparts ^h###.######^hasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.orc shouts! x2wall freezes the orc! ^h<_You kill the orc!^hR ^hd ^hA ^h ##.#.o)oo###^h ##----7Freeze^h n#####^h 2 _The wall freezes the orc. x2^h >  The wall freezes the orc.^h l  You kill the orc!^h @####.#.o.### 2 orcs^h B----8^h ####.####^h2 B _The wall freezes the orc but does no damage.^hK0^hEA  The wall freezes the orc. x2^hJ ##)o)####   orc^hMX9Freeze^hVQ^#####^hSG _You kill the orc!^h^hwg####.#^ht.o### ^h/780Freeze^hl!*##^h!O####^hU$/ _The wall freezes the orc.^h1>  The wall freezes the orc.^h####)##^hfa301Freeze^h#######^hM##^h8G _You kill the orc!^ho ^hp ^hr ^ht ^hHu ^h 3= ^h] Z_The frozen ramparts melt away.^hS ^h6 ^h 9=^h ^h* ,^h= ^h ^hW ^h߉ ^h ^h L4==^hь ^hp ^h ^h ^h ^h- ^h B^h? |==^h ^hU ^hޛ ^h ,^h~ ^h L5==^h ^h> ^h ^h[ ^h ^h ^hת ^h ,^h ^h ^h ,^hE ^h͵ ^hV :==^hL ^h% ^hĺ ^hl ,^h ^hH ]  Items here: ))) [[[ †.^h ^h  _^h ^h ^hs ^h ^h ^h  Things that are here:  a +0 flail; an orc corpse^h ^h[  _^h ^h ^h% ,^h8 ^h ^hq ,^h[ ^h ^h ,^h ^h8 ^h ,^h ^h@ ^hw ^h ^h ^h ^h+ ^h ^hS ^h} ^ho ^h! ^h ^h ^h ^hX ^h ^h ^hd ^h ^h ^h ^h ,^h ^h ^h  #..†...#.g..# #...... ^hl s#....# #...... #....# #####. #....# ##.. #....# #... ###### #######....# #.##^hH ..# #..........# #.# # #........@.# #.#####........##############.#>.......................).)....###...........#############........##.##############....###.#......#....< g   hobgoblin (asleep) .......................^h /#....###.#....#.####...####.#....))####.#.# #......#^h i 314.6 (33.0)  A hobgoblin comes into view.^he ^h j.gg^h 5==5.6 (34^h! ^h& + _The hobgoblin shouts!^h^h####†.g......#####.## .. ###### #######^h#  ...# #.##...#################.#^hy>............).).#.....^h........##.#################.##....<.......................^h5###.#....#.####...####.#^hO^hUF.g^hh:--6.6 (1.0)^h^h^h3  ###########†.^h5 ......g#####.## .. ###### #######^hI6 #  ..# #.##...#################.#>............).).#.............##.#################.##....<.......................^hu7 ^h=; F.g^h*< A--7^h8@ ^hA ^he j ###########^hg †.......#####.#g# .. ###### ########..  ..# #.##...#################.#>.....^hl .......).).#.............##.#################.##....<.^h% ^h! <=8Freeze^h ^hd Z _The hobgoblin completely misses you.^h  ^h=Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h4Y  moom6174 the Chiller ### Felid ^hY###### #####.. Health: 32/32 ======================== #....# #..†... Magic: 14/15 ======================-- #....# #...... AC: 6^htZ/Str: 4 #....# #...... EV: 16Int: 21 #....# #####.# SH: 0^h[CDex: 16 #..g.# ##.. XL:  7 Next: 30% Place: Dungeon:4 ^h[n#..@.# #... Noise: =--------  Time: 3318.6 (0.0) ###### #######....# #.## -) Teeth and claws .....# #..........# #.#  Cast: Freeze .....# #..........# #.## .....###........##############.#. ^h\..>.......................).).... g   hobgoblin .....###...........###########... ......##........##.############## ......###.#......#....<....... _The hobgoblin completely misses you.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hB]Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)^hPz  moom6174 the Chiller ### Felid ###### #####.. Health: 32/32 ======================== #....# #..†... Magic: 14/15 ======================-- #....# #...... AC: 6Str: 4 ^h{f#....# #...... EV: 16Int: 21 #....# #####.# SH: 0Dex: 16 #..g.# ##.. XL:  7 Next: 30% Place: Dungeon:4 #..@.# #... Noise: =--------  Time: 3318.6 (0.0) ###### #######....# #.## -) Teeth and claws .....# #..........# #.#  Cast: Freeze .....# #..........# #.## .....###........##############.#. ..>.......................).).... g   hobgoblin .....###...........###########... ^h&|......##........##.############## ......###.#......#....<....... Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin!^h߁q ######  ^hn#....#  #....#  #....#  #....#  #....#  ^h#..@.#  #....#  #..........# #.#  #..........# .......###>.......^hy).)..............<^hx[9.6 (1Freeze^hO^hSonfirm with . or Enter, or press ? or * to list all spells.^hTAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin! _You kill the hobgoblin!^h^h3^h$^h^h8,^h^h^hZ^h^h^hk^h^h^h,^hJ^h\^hL5==^hi^h^h^he^h^h^ho^h^h^hj^hd^h^h|^hX ^h ^h :==^h[ ^h ^h] ^h ^hb ^h ^h ,^hp ^h ^h ^hO ,^h ^h& ^h ^hD ^h ^h ^h@ ^h ^h5 ^hs ,^h ^h ^h ^h\ ^h ^h ^h! ^hP" ^h" ^h8$ ^hr% ^h& ^h& ^h' ^h( ,^h* ^hI+ ^h, ,^h- ^h/ ^h0 ,^h1 ^h3 ^h54 ,^h5 ^h7 ^h8 ,^h8 ^h@ ^hB ,^hC ^hE ^hF ,^hG ^h J ^hJ ,^hxK ^hM ^h&N ,^hN ^hP ^hQ ,^hR ^hS ^hT ,^hZU ^hSW ^h&X ,^hX ^hZ ^h[ ^h6\ ,^h^ ^h_ ,^h` ^hb ^hd ,^hd ^h(g ^hph ,^h?i ^hj ^hk ,^hm ^hn ^h;p ,^h&q ^hr ^h.t ,^h,u ^h!w ^hw ,^hx ^h/z ^h`{ ^h{ ^h| ^h; B^h) ^h ^h ^h5 ^hу ^hX ^h ^hZ ^hއ ^hӉ ^h ^h ^h ^h ^h3 ^hސ ^h֒ ^h ^h ^hz ^h/ ^h ^h ,^h ^h| ^h͝ ^hR ^h ^h/ R  There is a stone staircase leading down here.^h ^h;  _^h ^hM ^hc ^h ^h ^h ^h ^h ,^h ^hc ^h ,^h̭ ^h ,^h= ^hi ^h1 ^h ,^h ^h ......######.#### ......# ###.# .(....####.#.#  ............÷#  ^hE '......####>..###  ...............###  ......##.........#  ......##.......#.#  ...#.###########@#  - ^hι ...#)#.....### #......g) #)).......# ######### #.........##.........#.#.........#g   hobgoblin (asleep) ####.........#  #..........  #...^hZ ~ 73.6 (54.0)  A hobgoblin comes into view.^h F-4.6 (55^h ^h  ^h_ 6_Found a spear.^h k..# ###.# .(..........÷#^h 1>..###....###.....##.##@#) #......g) )) #########     ^hD R..# ###.#(..........÷#>..###....###.....#^hM #.##@#) #......g) )) #########     ^hֲ ^h\ ^h ^h  ^h R_A hobgoblin is nearby!^h6 .^h p.# ###.# .(..........÷#>..###....###^h .....##.##@#) #......g) ))^h! #########     ^he..# ###.#(..........÷#>..###....###.....##.##@#^hO) #......g) )) #########     ^h#^h#^h(^h) ^h}*Z_A hobgoblin is nearby!^h]|# ###.# (....####.#.# ..........÷# ####>..###........#####.........# ^hp}##.......#.# #.###########.#########)#.....### #.@....g).#)).......# #########.#...# ###.#  #. ^h~^h85.6 (1.0) _^h^h^h# ###.#  ....####.#.#  ÷#  ^h p####>..###  ###  ##..#  ##.#.#  .#.##.# .^h#)#.....### #..@...g).# .#)).# #.# .#.#  .#.#  .#.^h4#  .#  #.  #.  #.  ^h^h&6^h^h^h # ###.#  ####.#.#  ÷#  ####>..###  ###  ##.#  ##.#.# ^h)  #.##.#  #)#.....### #...@..g).#  #)).# #.#  #.#  #.#  #.#  #.#  #.  #.  #.  ^h! ^h" 7^h,% ^h2& ^hO # ###.#  ####.#.#  ÷#  ####>..###  ###  ##.^h\Q #  ##.#.#  .##.#  )#.....### #....@.g).#  )).# #.#  .#  .#  .#  .#  .  .  . ^hPR ( ^hwV ^hgW &8^h [ ^hv\ ^h=@ # ###.#  .####.#.#  ÷#  .####>..###  ###  .##.#  .^h#A `##.#.#  ##.#  #.....### #.....@g).#  ).# #.#  #  #  #  #        ^hE ^hE 49Freeze^hpH ^h~I ^h]  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hn^h.# ###.# moom6174 the Chiller .####.#.# Felid .......÷# Health: 32/32 ======================== .####>..###^h+ Magic: 14/15 ======================-- ..........### AC: 6Str: 4 .##.........# EV: 16Int: 21 .##.......#.# SH: 0Dex: 16 ###########.#########  XL:  7 Next: 30% Place: Dungeon:4 #.....### #.....@g).#  Noise: ---------  Time: 3379.6 (0.0) ).......# #########.#  -) Teeth and claws ........# Cast: Freeze ........# ........# ........# g   hobgoblin (asleep) ......... ......... ......... _A hobgoblin is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^h~Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)^h9.# ###.# moom6174 the Chiller .####.#.# Felid .......÷# Health: 32/32 ======================== .####>..###^h Magic: 14/15 ======================-- ..........### AC: 6Str: 4 .##.........# EV: 16Int: 21 .##.......#.# SH: 0Dex: 16 ###########.#########  XL:  7 Next: 30% Place: Dungeon:4 #.....### #.....@g).#  Noise: ---------  Time: 3379.6 (0.0) ).......# #########.#  -) Teeth and claws ........#^h+ Cast: Freeze ........# ........# ........# g   hobgoblin (asleep) ......... ......... .........Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You freeze the hobgoblin!^h ###.#÷#>..###^h:<#.#########  #.....@†).# ) #########.#   ^hR ^hd=80.6 (1Freeze^h!^h]"Sonfirm with . or Enter, or press ? or * to list all spells.^h"\Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You freeze the hobgoblin! _You kill the hobgoblin!^h 3^h ^h ,^h ^h ,^h ^h ,^hh ^h ^h4 L5==^h ^h ^h ,^h| ^h e  You see here a hobgoblin corpse.^h ^h;  _^h ^hH ]  You see here a +0 spear.^h ^h{  _^h ^hz ^h ^hX :==^h ^h ^h1 ,^h? ^hq ^hn ,^h% ^h ^h ,^hw ^h ^h ,^h ^h ^h ,^hc ^h ,^h ^hu F _i - 4 potions of might (gained 1)^hk 3^h ^h ^h ,^hE ^h ^h ^h? ,^h ^h ,^hi ^hh ^h ,^h ^hz ^h ,^h ^h8 ^h ,^hq ^h ^h ,^hA ^h ^h} ^h) ,^h ^ho ,^h ^h ^hP ,^h ^h ^h6 ,^h ^hg ^h ,^h ^h7 ^h ,^h] ^h# ^h ,^h` ^h ^h ^h! ,^h! ^hX" ^h" ,^h# ^h;$ ^h$ ,^h{& ^hD' ^h' ,^h( ^h) ,^hc* ^h3+ ^h+ ,^h, ^h/ ^h 0 ^h0 ^hL1 ^h}2 ^h3 ^h_4 ^h4 ^h86 ^h7 ^h?8 ^h8 ^h: ^hm; ^h< ^h< ^h= ^hP? ,^hH@ ^hNA ^h?B ,^hB ^hD ^hXE ^hE ,^h G ^hG ^h:H ,^hI ^hI ^heJ ,^hJ ^hK ^h"L ,^hV ^hFW ^hW ,^h[ ^hi\ ,^h\ ^h` ^hia ^hb ,^he ^hf ,^h^g ^hk ^hm ^hm ^hdn ^hr ^ht ,^hu ^hNz ^h| ,^h[} ^hށ ^hB ,^ho ^hh ^h ^h ^h} ^h- ^h ,^hё ^h ^h> ,^h ^hV ^h ,^h ^hP \  You see here a +0 club.^hC ^h  _^h ^h@ ]  You see here a +0 flail.^h ^h  _^h ^h ^h ,^hȵ ^h ^hʺ ,^hb ^hп ^h= ,^h ^h ^h& ,^h~ ^hI ^h} ,^h ^h ^h ,^hu ^h4 ^h ,^h} ^h R  There is a stone staircase leading down here.^h ^ht  _^h9 ^hm ^hP ,^h0 ^h_ X^h- ^h ^h ,^h ^h1 ^h ,^h ^h ^h ^h ^h ^h ^hM ^h ^h_ ,^hM ^h# ^hX ,^h; ^h ^h ,^h ^hV ^h ,^hG ^h ^h ,^hz ^h[ [  You see here 2 stones.^h ^h@  _^h ^hD! ^hU" ,^h# ^h$ ^h% ,^h& ^h' ^h( ,^h) ^h+ ^h , ,^h- ^h. ^h0 ,^h/1 ^h2 ^h/4 ,^he5 ^h6 ^h]8 ,^h9 ^h~; ^h&= ,^h> ^h,@ ^hA ,^hB ^hD ^h:F ,^hG ^hI ^hK ,^hN ^h{P ^hQ ,^h(S ^hkW ^hY ,^hHZ ^h:\ ^h] ,^h^ ^h` ^h)b ,^h@c ^hv  #.# #.#######.#### #....<#....  #.###.#..........#########.### ####.#...#..........(.....###.# ^hw J).)..........................># ####...###...)......#####.###.# ######## #..........# #.# #.# ....# #..........# #.# #.# ...#.# #..........# #.# #.# #.#.# #....# #.# #.# -400.0) ^h~x r.#...# #..........# #.# #.# #### #..........# #(# #.# # #..........# #.# #.##.######################.###.##.#.........# #...........#.##....# #...........#.####.........# #...........#.#^h y # #.........# ##.....÷.....#.#-^hG~ ^h E _Done exploring.^hd0^hF1^h2^hR@......#####..# #......0.0)^hSn.(......^hV^h5X^hxYE _Done exploring.^h( 3^h ^hU$4^h9*^h,E _Done exploring.^hF ^hG Where to? (Tab - D:4, ? - help)  D - Dungeon ^h^h” #.# #.#######.#### #....<#.... moom6174 the Chiller#.###.#..........#########.### Felid ^h ####.#...#..........(.....###.#Health: 32/32 ======================== ).)..........................>#Magic: 15/15 ======================== ####...###...)......#####.###.#AC: 6Str: 4 ######## #..........# #.# #.#EV: 16Int: 21 .....# #..........# #.# #.#SH: 0Dex: 16 ...#.# #..........# #.# #.#XL:  7 Next: 30% Place: Dungeon:4 ^h##.#.# #......@...# #.# #.#Noise: ---------  Time: 3480.6 (0.0) .#...# #..........# #.# #.#-) Teeth and claws ..#### #..........# #(# #.#Cast: Freeze ...# #..........# #.# #.# .#.######################.###.# .#.#.........# #...........#.# .#...........# #...........#.# .###.........# #...........#.# ^ht.# #.........# ##.....÷.....#.# _You see here a +0 flail. _There is a stone staircase leading down here. _You see here 2 stones. _Done exploring. _Done exploring. _Done exploring.^hQ^h^h ^h $ _^h֭^h^h^h^h$^hi,^h̹^h^h,^h^h^h',^h^hY^h,^hn^hO^h0B^h^h,^h^h^hv,^h^ht^h ,^h^h^h8,^h^h,^h,^h^h^hl,^ha^hY  There is a stone staircase leading down here.^h^h_^hQ$ _^hV^h5^h^h^,^h0^h # ^hb###.####.####  #<... 96.3 (15.7) #.#.#########  .. #. # _Done exploring^h. _Done exploring. __There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading up.^h^hp^h  ^h}!S_There is a stone staircase leading up here.^h ^h< tDrink which item? Potions ^h1 # a - 3 potions of magic  b - 3 potions of curing  d - a golden potion  h - a potion of heal woundsi - 4 potions of might  k - a lumpy silvery potion  l - a viscous white potion [!] read|quaff|evoke[?] describe selected^h/^hK^hzmoom6174 the ChillerFelidHealth: 32/32 ========================Magic: 15/15 ========================AC: 6^hStr: 4EV: 16Int: 21#SH: 0Dex: 16###.####.####XL:  7 Next: 30% Place: Dungeon:5#....@...<...Noise: ---------  Time: 3496.3 (0.0)#.#.#########-) Teeth and claws..Cast: Freeze#.# _Done exploring. _Done exploring. ^h_There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.^hãE  It was a potion of invisibility.^hb7.3 (1Invis ^h^h[ _You fade into invisibility!^h ^hФ VDrink which item? ^hӥ Potions  a - 3 potions of magic  b - 3 potions of curing  h - a potion of heal wounds^h i - 4 potions of might  k - a lumpy silvery potion  l - a viscous white potion ^h [!] read|quaff|evoke[?] describe selected^hm9 ^h< ^h? zmoom6174 the ChillerFelidHealth: 32/32 ========================Magic: 15/15 ========================AC: 6^hF@ Str: 4EV: 16Int: 21#SH: 0Dex: 16###.####.####XL:  7 Next: 30% Place: Dungeon:5#....@...<...Noise: ---------  Time: 3497.3 (0.0)#.#.#########-) Teeth and claws..Cast: Freeze#.^h@ wInvis # _There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.  It was a potion of invisibility. _You fade into invisibility!^hG  It was a potion of mutation. You feel extremely strange.8.3 (1^hI ^h K w _You begin to recover more slowly from draining effects.^hT^hV$^hHWInnate Abilities, Weirdness & Mutationsa - You have sharp claws.b - You have razor-sharp teeth.c - You have supernaturally acute vision. (SInv)d - You are covered in thick fur. (AC +2)e - Your paws help you pounce on unaware monsters.^hWf - You are incapable of wielding weapons or throwing items.g - You cannot wear armour.h - You gain extra lives every three experience levels.i - Your health recovers twice as slowly from being drained.^hqXj - [Your shaggy fur will keep you warm. (AC + 3, rC+)] XL 12 []: Gained at a future XL. ^h ^he ^hX _moom6174 the Chiller^h FelidHealth: 32/32 ========================Magic: 15/15 ========================AC: 6Str: 4EV: 16Int: 21^hx @#SH: 0Dex: 16###.####.####XL:  7 Next: 30% Place: Dungeon:5^h #....@...<...Noise: ---------  Time: 3498.3 (0.0)#.#.#########-) Teeth and claws..Cast: Freeze#.^h Invis #  Found a stone staircase leading up. _There is a stone staircase leading up here.  It was a potion of invisibility. _You fade into invisibility!^h* It was a potion of mutation. You feel extremely strange. _You begin to recover more slowly from draining effects.^h ^h ^h ^h ^h* ^he- $^h$. Drink which item? Potions  a - 3 potions of magic  b - 3 potions of curing  h - a potion of heal woundsi - 4 potions of might ^h.  l - a viscous white potion [!] read|quaff|evoke[?] describe selected^h@|^h9^hkmoom6174 the ChillerFelid^h!dHealth: 32/32 ========================Magic: 15/15 ========================AC: 6Str: 4EV: 16Int: 21#SH: 0Dex: 16###.####.####XL:  7 Next: 30% Place: Dungeon:5#....@...<...Noise: ---------  Time: 3498.3 (0.0)#.#.#########-) Teeth and claws..^h2 Cast: Freeze#.Invis #  Found a stone staircase leading up. _There is a stone staircase leading up here.  ^hIt was a potion of invisibility. _You fade into invisibility!It was a potion of mutation. You feel extremely strange. _You begin to recover more slowly from draining effects.^hC  It was a potion of brilliance.^hFh9.3 (1Brill Invis ^h7^hS` _You feel clever all of a sudden.^h;^h)=3^h?^hA^h(FB^hL ### ###.####.####^hM #..@.<...<... #.#.###s...# ##.### #.#^hNs   scorpion (asleep, unable to see you)^hS(500^h;T*1.3 (2^hW^hY ^hYU_A scorpion comes into view.^h*9^h'M ### ###.####.####  #..@.<...<...  #.#.#########  #s...# ##.### #. #^hgG U ^hkH c### ###.####.####  #..@.<...<...  #.#.#########  #s...#^hI { ##.### #. # ^hI ^hN ^hO ^h|R ^hT _ _A scorpion is nearby!^h74 ### ###.####.#### #.@..<...<... #.#.# #s...# ##.###  #.^h5 #.#...^h8^h912.3 (1 _^h;^h =^h######.####.#### #....<...<... #@#.##########s...#  ##.###^h #.#  #.# #.# ..# .##^h^h63Freeze^h^h^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h.: ^h` moom6174 the Chiller  Felid  Health: 32/32 ========================  Magic: 14/15 ======================--  AC: 6Str: 4 ^h' ###  EV: 16Int: 21 ###.####.####  SH: 0Dex: 16 #....<...<...  XL:  7 Next: 30% Place: Dungeon:5 ^hQ#@#.#########  Noise: ---------  Time: 3503.3 (0.0) #s...#  -) Teeth and claws ^h##.###  Cast: Freeze #.# Brill Invis  #.# ^hO#.# s   scorpion (asleep, unable to see you) ..# ^h.## _A scorpion is nearby!Casting: Freeze (safe; 1% risk of failure)  ^hKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line ^hVAim: a scorpion (asleep, unable to see you, 100% to hit) ^htmoom6174 the ChillerFelidHealth: 32/32 ========================Magic: 14/15 ======================--AC: 6Str: 4### ^hLuEV: 16Int: 21###.####.####SH: 0Dex: 16#....<...<...XL:  7 Next: 30% Place: Dungeon:5#@#.#########Noise: ---------  Time: 3503.3 (0.0)#s...#-) Teeth and claws##.###Cast: Freeze#.#Brill Invis #.##.#s   scorpion (unable to see you)..#.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, unable to see you, 100% to hit)  ^hzvYou feel a surge of power! You freeze the scorpion!  The scorpion is heavily wounded.=4.3 (1 ^hy ^h{  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, unable to see you, 100% to hit)  ^h|You feel a surge of power! You freeze the scorpion!  The scorpion is heavily wounded. _The scorpion closely misses you. ^h  ^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h  moom6174 the Chiller  Felid ^h, Health: 32/32 ========================  Magic: 13/15 ====================----  AC: 6Str: 4 ###  EV: 16Int: 21 ###.####.####  SH: 0Dex: 16 #....<...<...  XL:  7 Next: 30% Place: Dungeon:5 #@#.#########  Noise: =--------  Time: 3504.3 (0.0) #s...#  -) Teeth and claws ##.###  Cast: Freeze #.# Brill Invis  ^h g #.# #.# s   scorpion (unable to see you) ..# .## _The scorpion closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, unable to see you, 100% to hit) ^h.kmoom6174 the ChillerFelid ^h&nHealth: 32/32 ========================Magic: 13/15 ====================----AC: 6Str: 4###EV: 16Int: 21###.####.####SH: 0Dex: 16 ^h#....<...<...XL:  7 Next: 30% Place: Dungeon:5#@#.#########Noise: =--------  Time: 3504.3 (0.0)#s...# ^hq -) Teeth and claws##.###Cast: Freeze#.#Brill Invis #.# ^h L#.#s   scorpion (unable to see you)..#.##Confirm with . or Enter, or press ? or * to list all spells. ^h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, unable to see you, 100% to hit)  You feel a surge of power! You freeze the scorpion!  The scorpion is almost dead. ^h *5.3 (1 ^h ^h ! ^hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, unable to see you, 100% to hit)  You feel a surge of power! You freeze the scorpion!  The scorpion is almost dead.  ^h\3_The scorpion stings you but does no damage. ^hD  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^hA  moom6174 the Chiller ^hB Felid  Health: 32/32 ========================  Magic: 12/15 ===================-----  AC: 6Str: 4 ^hNC* ###  EV: 16Int: 21 ###.####.####  SH: 0Dex: 16 ^hC #....<...<...  XL:  7 Next: 30% Place: Dungeon:5 #@#.#########  Noise: =--------  Time: 3505.3 (0.0) ^hhD #s...#  -) Teeth and claws ##.###  Cast: Freeze ^hD~#.# Brill Invis  #.# ^h\Fx#.# s   scorpion (unable to see you) ..# .## _The scorpion stings you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^hGPress: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, unable to see you, 100% to hit) ^h  moom6174 the Chiller  Felid  Health: 32/32 ========================  Magic: 12/15 ===================-----  AC: 6Str: 4 ^h4###  EV: 16Int: 21 ###.####.####  SH: 0Dex: 16 #....<...<...  XL:  7 Next: 30% Place: Dungeon:5 #@#.#########  Noise: =--------  Time: 3505.3 (0.0) #s...#  -) Teeth and claws ##.###  Cast: Freeze #.# Brill Invis  #.# #.# s   scorpion (unable to see you) ..# .## ^hS=Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, unable to see you, 100% to hit)  You feel a surge of power! You freeze the scorpion. ^hM ^h###  ###.####.####  #....<...<...    #....#  ##.###  #.# #.# #.# ^hj..# .##  ^hN426.3 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line ^hېAim: a scorpion (almost dead, unable to see you, 100% to hit)  You feel a surge of power! You freeze the scorpion. _You kill the scorpion! ^h ^hݔm _Your Spellcasting skill increases to level 5! ^h3h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^hRQ 3 ^hS  ^hzU _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ^hl  ^hm  ^ho  ^hp F _Unknown command. ^h ^hW3 ^h& ^h7$ _ ^hX ^h ^h#, ^h ^h, ^h ^hK3= ^h ^h ^hm, ^h ^h, ^h ^h, ^h ^hY=Invis  ^h ^hR _You flicker for a moment. ^h3 ^h ^h ^h, ^h ^hYL4== ^h1 ^hp ^h , ^h ^h*> ^hj _You flicker back into view. ^h3 ^h ^hXP== ^hv ^h, ^h ^h, ^h- ^hb5== ^h94 _Magic restored. ^h ^hH3 ^hB ^hl ^h , ^h ^hS, ^h ^h~ ^h ^hpP== ^h ^h |######.####.#####....<...<...##.#.##########....###.### ^h#.# #.# #@# -29.3 (23.0)# ...## .[.## ####  ^h ^hF-30.3 (24 ^h ^hO   ^h ;_Found a scale mail. ^hF ^h4H3 ^h#K ^hIN ^hAO ^hS, ^hT ^hU ^hV ^hcY ^h$\ ^hm], ^h_ ^h:c ^hNd6 ^hbg[ _You feel a little less clever now. ^hh ^hi3 ^hj ^hk ^hm ^hn, ^h=p ^h>r ^hr ^hqs ^hGwb  You see here a +0 scale mail. ^hHy ^hy _ ^h|z ^h{ ^hW} ^h} ^h~ ^hm ^h# ##.#.############ #....#  ^hÆ##._.## ##.### #.....ß #.# #..⌠... #.#..... ##.#..o ###..##'###...###.@.[.##########  ^ho   orc (asleep) ^hQ9 9.3 (9.0)  ^h6You open the door.40.3 (1 ^h 0.0) ^h ^h  ^hE_An orc comes into view. It is wielding a +0 club. _Found a sparkling altar of Nemelex Xobeh. ^huM #....<...<. ##.#.####### #### ####....# ##._.###._.##.### #.....ßO....#.##..⌠...(.⌠..#.# ^h #.........##.##..o..###..# #@###...## #...[.##########O   ogre (asleep) ^hN! _An ogre comes into view. It is wielding a +0 giant club. ^hj"?1.0)Freeze ^h.' ^h) _Found 8 stones. Found a burning altar of Makhleb. _There is an open door here. ^ht  Casting: Freeze (safe; 1% risk of failure)  ^h\Confirm with . or Enter, or press ? or * to list all spells. ^hk #....<...<. moom6174 the Chiller ##.#.####### Felid #### ####....#  Health: 32/32 ======================== ^hvla##._.###._.##.###  Magic: 14/15 ======================-- #.....ßO....#.#  AC: 6Str: 4 #..⌠...(.⌠..#.#  EV: 16Int: 21 #.........##.#  SH: 0Dex: 16 #..o..###..#  XL:  7 Next: 42% Place: Dungeon:5 #@###...##  Noise: ---------  Time: 3541.3 (0.0) #...[.###  -) Teeth and claws #######  Cast: Freeze  O   ogre (asleep) ^hY.^h/--4^hC:_^h?^hi %  ^h\ >Your ice beast hits the ogre! Your ice beast freezes the ogre!^h #_^h1 .OO  ^h^ 0===5^hͣ :_^h & _The ogre shouts!^h^h?_.^hMO---^h 6^hk^hF _Your ice beast barely misses the ogre.^h^hr N  Casting: Summon Ice Beast (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h g#....<...<. moom6174 the Chiller##.#.####### Felid#### ####....#Health: 32/32 ========================##._.###._.##.###Magic: 8/15^h ============------------#.....ß.....#.#AC: 6Str: 4#..⌠...Y.⌠..#.#EV: 16Int: 21#....O....##.#SH: 0Dex: 16#*****###..#XL:  7 Next: 43% Place: Dungeon:5*@*##...##Noise: ---------  Time: 3546.3 (0.0)*****.###-) Teeth and claws****###Cast: Freeze^h} O   ogre (ally target)Y   ice beast (summoned) _Your ice beast barely misses the ogre.Casting: Summon Ice Beast (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.^h]#....<...<. moom6174 the Chiller##.#.####### Felid#### ####....#Health: 32/32 ========================##._.###._.##.###Magic: 8/15============------------#.....ß.....#.#AC: 6Str: 4^hQ#..⌠...Y.⌠..#.#EV: 16Int: 21#....O....##.#SH: 0Dex: 16#..)..###..#XL:  7 Next: 43% Place: Dungeon:5#@###...##Noise: ---------  Time: 3546.3 (0.0)#...[.###-) Teeth and claws#######Cast: FreezeO   ogre (ally target)Y   ice beast (summoned)Casting: Summon Ice Beast (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h}Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.==7.3 (1Ramparts ^h4 ^h _####^h,onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  ^hPress: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice. _Your ice beast hits the ogre but does no damage.^hSc  Your ice beast hits the ogre. Your ice beast freezes the ogre!^h )#@#####^h{j 9==60--^hy8 _The ogre dies!Your Summonings skill increases to level 3!^hK_#@#^hlj _Your Ice Magic skill increases to level 6!^h^hK^hz^h^h%^h!: _^h'^h+^hx+^h.^h*2^h^2^h3^h6^h27$==^hO7^h9^h;^h;^hf=^hu@^h@^hB^h^h[10/15== ^h^h C _The frozen ramparts melt away.^h ^h ^h ^h,^h^h;^hY^h^h^h:==^h^hs^h^h^h ^h ^h6"^h@%M1=^h^%^h&^h)^h)^h+^hI.^hy.^h/^h2^h2^h!4^h7^hv79=^h8^h<^h^<^h=^hb@^h@^h0B^hcE^hE62==^hG,^huJ^hJ^hCL^hN^hO^hP^hiS,^hT^hPW^hW$==^hW^hhY^h[^h'\^hv]^ha^ha^hc^hSs^hu,^h+w^hQzr _Your ice beast disappears in a puff of smoke!^hzK3=^hM|^h~^h~^hE^h,^hp^h^h^hl^h^h9=^h^hC,^h^h3,^hr^hnL4==^h^hM^h,^h ^h,^h^hT^h~^h^h ^ha:==^h^ho,^h^hس,^h^h^hoL5==^hԺ^hX^hO  Things that are here:  a +0 club; a +0 leather armour; an orc corpse^h^h _^h ^ha^h,^h}^h^hP==^h^h  There is a fountain of clear blue water here. _^h>^h^h*,^h^h^h7^hg^h^h^h2^h_^h^h^h+^hV^h2^hj^h^h^hn^h [  You see here 8 stones.^h^h _^h^hb  You see here a +0 giant club.^h,^h _^h&^hD  Things that are here:  a +0 club; a +0 leather armour; an orc corpse^h ^h! _^h"^h%@  There is an open door here.^hE(^h( _^h*^hT,^h.,^h/^hu1^h5,^h6^hv9b  You see here a +0 scale mail.^h;^hH< _^h=^hm?^h4A,^hB^hcD^hF,^h:H^h J^hL,^hM^hO^hgQ,^hR^hT^hV,^hX^h[^hP],^h^^hm`^h b,^h)c^hDd^hge^he^hf^hg^h*h,^hh^hi^hj,^hk^hTmP  There is a stone staircase leading up here.^hn^ho _^ho^hp^hbr,^hs^ht^hfu,^hv^hw^hx,^hy^hz^h{,^h|^h}^h~,^h#^h^h,^h^h^h,^h5^h*^h,^h%^h^h7,^hъ^h^hc,^h^h^h@,^hߐ^h^hK,^h^h^h,^h^hcn^h^hHB^h ^h^hC^hf^hX^h^h,^h8^h^h,^h^hK^hj,^h^hF^h,^h^h #  .#  ^h|.#  .$# ^hP9#######.%# #........# #.###@#### --^hD#.# #.# #.# #.# #.# #.##.# #.##.# #.####.# #.##...# #.#^hA#.###^hD1642.3 (94.0)^h,3.3 (95^h#^hU _d - a potion of haste^h^h_^h^h,^h"q.##.# ^hV.># ..# ^hw..#  .$# ^h#######.%# #.....@..# 0.0)^hD#.###.#####.# #.# ^hzr#.# #.#^h#.# #.##.# #.#^hr #.# #.#^h###.# #.##...#^hGB #.#^h^h+4.3 (1^hG^h@9 _Found an escape hatch in the floor.^h ^h^h^h^h%^h ,^hr(G.# ^h(L##.# ^h(,..># ^h(L#..# ^h)L#..# ^h7)x#.$# #^hj)A.%# ^h)#......@.# #.###.#### ^h)#.# #.# #.# #.^h *"#^h(*0#.# #.^hC*R##.# #.^hw*R##.# #.^h*!#^h*2###.# #.^h* # ^h+ ^hW0l #.# ^h|0 ^h0R.#  ^h0M###.# ^h0 ^h0B..># ^h1 ^h/1L#..# ^hJ1 ^he1^#..#  ^h1 ^h1h#.$# ^h1 ^h1\#######.@# ^h2 ^h2i#........# ^h72 ^ha2R#.###.####^h}2 ^h2P#.# #.# ^h2 ^h2X#.# #.#  ^h 3Q#.# #.#  ^h:3. ^hW3Q#.# #.#  ^h3  #.# #.#  ^h3. ^h3H###.# #.# ^h4  ^h14E ^h;&5^h<+6.3 (2^hA^hI ^hrI_You see here the quill talisman of the Lair of Beasts {Will+ rCorr}.^hj^h^ha^h ^h^h: _^h&^hr^h^hN _You now have 208 gold pieces (gained 13).^hI^h^h^hK^hi,^h4^hK^h,^h^h ^h,^h^h^h<,^hC^h] ^h ,^h ^h ^h[ .#  #.# .# ^h #.# .#  #.# #.# ^h@w #.# #.# ^h_ #.# #.#  #@###.# ^h~`54.3 (8 #....># ^hl ####..#  ^h#..# #..# #######.%#^hq #........# #.###.####^hW #.# #.#^h^h +5.3 (9^h^hD _Found a cloak.^h3^h^h9^hT^h B^h ,^h ^ht^h7,^h^h>^h^h^h^h^h^h^h^h^h^h^h^h ^h"^hj#^h#^h(]  You see here a +0 cloak.^h)^h=* _^h+^hd,^h-^h5.^h.^hb0^hh5-^h5^h5.. #..##### ^h5g#.....@# 64^h6##>###.# .# ^hO6#[##.# .# #.# .^hp6Z #.# ^h6 #.# #. #.# #.#^h:^h1;/5.3 (10.0)^ht>^hS@; _Found a stone staircase leading down.^hR^h'^ Spells (Memorise)^hT`TypeFailure Level  a - SandblastEarth^hE11% 1b - PasswallEarth^hY32% 3  c - Haunt^hxNecromancy/Summoning 100% 7  d - Borgnjor's Revivification Necromancy^h6@100% 8  e - Death's Door^hUNecromancy^hQ100% 9 3 spell levels left ^h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^hà^h^hjzmoom6174 the ChillerFelidHealth: 32/32 ========================Magic: 15/15 ========================AC: 6^hStr: 4EV: 16Int: 21..SH: 0Dex: 16^h#..#####XL:  7 Next: 60% Place: Dungeon:5#.....@#Noise: ---------  Time: 3665.3 (0.0)##>###.#-) Teeth and claws^hGR#.#Cast: Freeze#[##.# .##.# .##.# .#^h#.# #.##.# #.# _Found an escape hatch in the floor. _You see here the quill talisman of the Lair of Beasts {Will+ rCorr}. _You now have 208 gold pieces (gained 13). _Found a cloak. _You see here a +0 cloak. _Found a stone staircase leading down.^hά:  Okay, then.^h^hq^h^he. _^h3^h^h^h3^hP _^hK###...> .... #..#####^h" #...@..#6.3 (1 ##>###.## #.#^h #[# #.# .# #.# .#^h) #.# .# #.# #.# ^hdO#.# #.#^h^h5+7.3 (2^hD^hB; _Found a stone staircase leading down.^hP 3^hQ ^hT ^hZ ^h[ ###^h8[ .>.# .....^hu[ : #..#####^h[ q #..@...#^h*\  ##>###.# #. #.##. #[##F #.# .#^hv\ ]#. #.# .#^h\ F   marrowcuda (dormant)#^h\ ]. #.# .##^h ] X. #.# #.# ^hV] f #.# #.#^hc &0^hf +8.3 (1^hSh ^hj ] _A marrowcuda comes into view.^h V ###### ^h6 8....>.# ..... #..#####  #..@...#  ##>###.#  #. #.#  #. #[#  #F #.# .#  #. #.# .#  ^hf V#. #.# .#  #. #.# #.#  #.# #.# ^h ^hϰ ###### ....>.# ..... ^hA#..#####  #..@...#  ^h##>###.#  #. #.#  ^hu#. #[ ^h>#F #.#  #. #.# .#  ^h^#. #.#  ^h#. #.#  #.# ^h}^hO^h^h:a _A marrowcuda is nearby!^hfV###### ....>.## .....# #..##### #......# ##@###.#^hVi #.# #.# #.# #[# #F# #^hWg.# .# #.^h[W# #.# .# #.# #.# .#^hWv #.# #.##.#^hW #.# #.# #.# ^hXW #.# #.#^hHX^h"a^h~b-9 _^hch^h#l ^hil]_There is a stone staircase leading down here.^h\a   ^ha =Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hH FYFFFFF 3 marrowcudas (2 summoned, 1 ally ta…)^h Y   ice beast (summoned)A chill wind blows around you. The marrowcuda bites your ice beast.  Another marrowcuda is drawn to the feast!  The marrowcuda bites your ice beast.^hp2-----==70Freeze^h^hT? _Another marrowcuda is drawn to the feast!^hpN  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hWSmoom6174 the ChillerFelidHealth: 32/32 ========================######Magic: 9/15==============----------....>.##AC: 6Str: 4..***#^hWREV: 16Int: 21*****###SH: 0Dex: 16******.#^hXrXL:  7 Next: 60% Place: Dungeon:5#*@*##.#Noise: ==-------  Time: 3670.3 (0.0)*F* #.#-) Teeth and claws*Y* #[#Cast: Freeze#F# #.# .##F# #.# .##.# #.# .#FFF 3 marrowcudas (2 summoned, 1 ally ta…)#.# #.# #.#Y   ice beast (summoned)#.# #.# #.##.# #.# ^h-Yv_Another marrowcuda is drawn to the feast!  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hYTCasting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.^h],moom6174 the ChillerFelidHealth: 32/32 ========================######Magic: 9/15==============----------....>.##AC: 6Str: 4.....#EV: 16Int: 21#..#####SH: 0Dex: 16#......#XL:  7 Next: 60% Place: Dungeon:5^h=##@###.#Noise: ==-------  Time: 3670.3 (0.0)#F# #.#-) Teeth and claws#Y# #[#Cast: Freeze#F# #.# .##F# #.# .#^hu#.# #.# .#FFF 3 marrowcudas (2 summoned, 1 ally ta…)#.# #.# #.#^h^Y   ice beast (summoned)#.# #.# #.##.# #.#A stone staircase leading down.  ^hJThe walls around you are covered in ice.  The wall freezes the marrowcuda but does no damage.  The marrowcuda bites your ice beast but does no damage.  ^htyThe marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda misses you.^h.e1.3 (1Ramparts ^h#..####F#^h  The walls around you are covered in ice. freezes the marrowcuda but does no damage.marrowcuda bites your ice beast but does no damage.resists. The wall freezes the marrowcuda.  ^h The marrowcuda misses you. _Your ice beast hits the marrowcuda but does no damage.^h3 iM###@###Y#The marrowcuda misses you. _Your ice beast hits the marrowcuda but^hԘ does no damage.  The marrowcuda closely misses your ice beast. closely misses you.^h --2^hȞ ###@##F##Y#^h0 b _Your ice beast barely misses the marrowcuda.^hg###@##F#^hҜ#The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda barely misses your ice beast.^hThe marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda misses you. The marrowcuda completely ^hY?resists.bar^h˞?-3^hۥG##@##^h@X#Y#^hL _Your ice beast hits the marrowcuda but does no damage.^h2X####^h2The marrowcuda resists. The wall freezes the marrowcuda.bites you but does no damage.  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda closely misses your ice beast.  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda closely misses you. Your ice beast hits the marrowcuda.^h3%4^hs8####@##F#^h8P#Y#^h; ^hN;F_Your ice beast freezes the marrowcuda. The marrowcuda resists.^h[+ #..###..F#@##F##^h+F 4 marrowcudas (3 summoned, 1 ally tThe marrowcuda closely misses you. Your ice beast hits the marrowcuda. ^h,_Your ice beast freezes the marrowcuda. The marrowcuda resists.  The marrowcuda resists. The wall freezes the marrowcuda.^h6,4bites your ice beast. The marrowcuda resists.  ^h],pThe wall freezes the marrowcuda. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!^ha-S1-5^h1y#..###^h1_#F##^h?4 ^hi4T_Your ice beast barely misses the marrowcuda.^h #..####@###Y#  The marrowcuda misses your ice beast.wall freezes the marrowcuda. The marrowcuda barely misses you.resists. The wall freezes the marrowcuda.  ^h The marrowcuda completely misses you.  Your ice beast barely misses the marrowcuda.  The marrowcuda resists. The wall freezes the marrowcuda.^hI Z10/15==6^hܹ #..#####F##^h3 : _The marrowcuda bites your ice beast.^h\#..##F##F#^hc\u#Y#F 5 marrowcudas (4 summoned, 1 ally ^h\The marrowcuda barely misses you. The marrowcuda resists.wall freezes the marrowcuda. The marrowcuda bites you.  ^h\Another marrowcuda is drawn to the feast!  The wall freezes the marrowcuda but does no damage.bites your ice beast. The marrowcuda res^h] ists. ^h8]d The wall freezes the marrowcuda. The marrowcuda closely misses you.^h^`28---7^hfZ#..###^hfc#@##F#^hj ^h!k>_Your ice beast hits the marrowcuda but does no damage.^hM^hQG _Your ice beast hits the marrowcuda but does no damage.  The wall freezes the marrowcuda but does no damage.marrowcuda resists. The wall freezes the marrowcuda. but does no damage.marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you^hR ^hy  The marrowcuda resists. The wall freezes the marrowcuda.marrowcuda bites you  Your ice beast hits the marrowcuda. Your ice beast freezes the marrowcuda.  ^h3y?The marrowcuda is destroyed!^h^h^h*,^h#..###.§§.#@#§#^h #Y#..Y   ice beast (summoned)^hZj ==78^hFreeze _The marrowcuda disappears in a puff of smoke! x4^hz#####^hm _Your Conjurations skill increases to level 2!^h҃^h#..####@#^hƌ#Y##.#^h̏%-^h9 _^h4^h/##^hI#@#^h$#^hO<#.#^h^hv3^h^hB ^h >^hC _The frozen ramparts melt away.^h~L9--^hv^h#,^hA^h^h%1^h(=^h^h^h0^h&^h~^h$30^h(=^h^h "^h;"^hI#^h%^h%9=^h&^h(^h)^h *^hN,^h,#1^h,E==^h-^h 0^h<0#2^hf0)==^hh1^hq3,^h4^h6^h6^h7^hI:^h:#2^h:E==^h;^h>1 _HP restored.^h>:==^h @^hA^h7B^hDC^hnE^hE^hF^hH^h>Ig=3=^heJ^hL^h0M^hM^hP,^hQ^hA`^hMb^hb^hc^hOfr _Your ice beast disappears in a puff of smoke!^hf9=^hh^hPj,^h;k^h-m^hem^hDn^ho^h)p^hq^h|r^hrL4==^hs^hu,^hv^h@x,^h[y^hz,^h{^h}:==^h~^h^h^hA^h^h,^hل^h^h65==^h^h^h^hl^h^hm^hď^h,^h^hN^hݠ9######### #.....>.## .......@.# -714.3 (35.0).<#####..######......##>###.# #.# #.# #.# #[# #.# #.# .# #.# #.# .##.# #.# .#5.3 (36^h^^h; _Found an escape hatch in the ceiling.^hW^^h^^hs_^ha^h=c^heP==^he^hdg,^h*h^h?i^hgj,^hk^hk^h"m,^hm^hn^ho,^h+q^hcq^hr,^hs^ht^hu^hv^hv^hw^hx,^hCy^h)z^hK{,^h{^h|^h,~,^ho~^hd^h^h^h^h^h,^hŃ^hn^h,^h^h^hH,^h^h^hs^h^h^h^h,^h^ho^hx,^h^hʐ^hԑ,^hO^hc^h,^h*^h+^h B^h(^h8^h^h^hԛ^h,^hf^h?^hp,^h^h^hF,^h^h^hϤ,^hU^hX^hc^hQ,^h^hګ^h۬,^h`^h-^hV,^hد^h^h,^h$^h>^h>,^hĴ^h^h,^h{^h\^h~,^h ^h^h,^h^h^hǾ,^hH^h^h6,^h^ht^hm,^h^h^h,^h&^h^h,^h^hf^hq,^h^h ^h##########.......##.#####.##.#####.############.##...........#........##.#######^h#.###.#####@# ######.# #...h...# .......# ######### ^h&####.### ##########.#######.....>.#^hW(##................# h   hound (asleep)#..........<#####..####^h#  #.########### #......#  #.^hx ##>###.#^h-55.3 (40^h,6.3 (41^hR^h9X _A hound comes into view.^h 0 ^h^ 5### ..# ^h #.# ^h 4#.#####.#######  .....^h   ^h# &#........##.#  ^hQ ,#.#@#^h .# #...h...#...# #########.###   #.^h >.## ^h [ #................#  <   ^hm K  #.##>###.# ^h;q ### ^h;..# #.# ^hE<r#.#####.#######  ^h<H.....  ^h<#........##.#  #.^h=C#@#^h^=I.# #...h...#...# #########.### ^h=k  #.> ^h>w #................#  <^hH>3   ^hv>9  #.^h>N##>^hC^hD^hI^hJM ^hMN_A hound is nearby!^hlH ### ^h0..# #.# ^hI4#.#####.#######  .....^h&  #........##.#^h  #.^h"##@#^hhg.# #...h...#...# #########.### ^h6  #.>.## ^h9 #................#  <^hA0    ^h= #.##>###.# ^ht ### ..#^hnuQ #.# ^hu#.#####.#######  .....^hu  ^hvx#........##.#  ^h:v`#.#@#^hv.# #...h...#...# #########^hvc.###   #.^hvA> ^h$ww #................#  <^hSw3   ^hw9  #.^hwN##>^h}^hK~^hb^h ^h@_A hound is nearby!^h"^hٕ n######### #.......# #.#####.# #.#####.############.##...........^hn  #........##.####### #.###.#####.# #######.# #...h.@.# ........# ######### ^h #####.### #########  #.#######.....>.## #................#^ha #..........<#####..##### #.########### #......#^h  #.##>###.#^h z # #.# #.#^hF ^hU ^h 87.3 (1.0) _^h! ^hӥ ^h@ # ^h ### #.......# #.#####.# #.#####.#######^h% ` #####.##..... #^hq .##.####### #.###.#####.#^h #.# #...h@..#.# ^h F# .#####.### ^hM {#  #.#.....>.## ^h a #.# #^h U.<#####..#####  #.^h- _# #......#  #.^hx  ##>###.#  #^h e #.# #.#^h ^h! &8^h Freeze^h ^h/ ^h hh  ^hYou pounce on the unaware helpless hound!  You scratch the hound.  The hound is moderately wounded.^h.=9^h{^h;K _The hound misses you.^h"  ^h-#=Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  moom6174 the Chiller #########  Felid #.......#  Health: 32/32 ======================== #.#####.#  Magic: 14/15 ======================-- #.#####.#######  AC: 6^hXuStr: 4 #####.##...........  EV: 16Int: 21 #........##.#######  SH: 0Dex: 16 ^h#.###.#####.#  XL:  7 Next: 70% Place: Dungeon:5 ########.# #...h@..#  Noise: =--------  Time: 3759.3 (0.0) ^h@.........# #########  -) Teeth and claws .#####.### #########  Cast: Freeze #.#######.....>.##  ^h#................#  #..........<#####..#####  h   hound  #.########### #......# ^h(J #.##>###.#  ##.# #.# ^hV=_The hound misses you.^hCasting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^huAim: a hound (moderately wounded, 100% to hit)^hG moom6174 the Chiller#########Felid#.......#Health: 32/32 ========================#.#####.#Magic: 14/15 ======================--#.#####.#######AC: 6Str: 4#####.##...........EV: 16Int: 21#........##.#######SH: 0Dex: 16#.###.#####.#XL:  7 Next: 70% Place: Dungeon:5 ########.# #...h@..#Noise: =--------  Time: 3759.3 (0.0) .........# #########-) Teeth and claws .#####.### #########Cast: Freeze#.#######.....>.###................##..........<#####..#####h   hound#.########### #......##.##>###.###.#[^h N37m #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  You freeze the hound.  The hound is heavily wounded.29---60.3 (1^h ^h   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  You freeze the hound.  The hound is heavily wounded. _The hound bites you. The hound barely misses you.^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hV   moom6174 the Chiller ^h*W #########  Felid #.......#  Health: 29/32 =====================---^h}W  #.#####.#  Magic: 13/15 ====================---- ^h X #.#####.#######  AC: 6Str: 4 #####.##...........  EV: 16^h[X Int: 21 #........##.#######  SH: 0^hX <Dex: 16 ^hX #.###.#####.#  XL:  7 Next: 70% Place: Dungeon:5 ^hHY ########.# #...h@..#  Noise: =--------  Time: 3760.3 (0.0) .........# #########  -) Teeth and claws ^hY .#####.### #########  Cast: Freeze #.#######.....>.##  ^hY #................#  #..........<#####..#####  h   hound ^hHZ _ #.########### #......#  #.##>###.# ^hZ $ ##.# #.# ^hZ _The hound bites you. The hound barely misses you.Casting: Freeze (safe; 1% risk of failure)  ^h[ MConfirm with . or Enter, or press ? or * to list all spells.^hY[ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h[ rAim: a hound (heavily wounded, 100% to hit)^h F moom6174 the Chiller#########Felid#.......#Health: 29/32 =====================---#.#####.#Magic: 13/15 ====================----#.#####.#######AC: 6Str: 4#####.##...........EV: 16Int: 21#........##.#######SH: 0^hF }Dex: 16#.###.#####.#XL:  7 Next: 70% Place: Dungeon:5 ########.# #...h@..#Noise: =--------  Time: 3760.3 (0.0) .........# #########-) Teeth and claws .#####.### #########Cast: Freeze#.#######.....>.##^hG N#................##..........<#####..#####h   hound#.########### #......##.##>###.###.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^hRG Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  You freeze the hound.  The hound is heavily wounded.^hH Z30=1.3 (1^hJ ^h]L   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  You freeze the hound.  The hound is heavily wounded. ^hL [_The hound closely misses you.^hY  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hМ  moom6174 the Chiller ^hg#########  Felid ^h<#.......#  Health: 30/32 ======================-- ^hg#.#####.#  Magic: 12/15 ===================-----^hb #.#####.#######  AC: 6^h;Str: 4 ^ha#####.##...........  EV: 16^h"<Int: 21 ^hMa#........##.#######  SH: 0^hu<Dex: 16 ^h#.###.#####.#  XL:  7 Next: 70% Place: Dungeon:5 ^h ########.# #...h@..#  Noise: =--------  Time: 3761.3 (0.0) ^h? .........# #########  -) Teeth and claws .#####.### #########  Cast: Freeze^hj ^h(#.#######.....>.##  ^h"#................# ^h #..........<#####..#####  h   hound ^h K #.########### #......#  #.^h2##>###.# ^hY$ ##.# #.# ^hE_The hound closely misses you.^hCasting: Freeze (safe; 1% risk of failure)  ^hMConfirm with . or Enter, or press ? or * to list all spells.^h tAiming: Freeze (safe; 1% risk of failure)  ^h4Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)^hY  moom6174 the Chiller #########  Felid #.......#  Health: 30/32 ======================-- #.#####.#  Magic: 12/15 ===================----- #.#####.#######  AC: 6Str: 4 #####.##...........  EV: 16Int: 21 #........##.#######  SH: 0Dex: 16 #.###.#####.#  XL:  7 Next: 70% Place: Dungeon:5 ########.# #...h@..#  Noise: =--------  Time: 3761.3 (0.0) .........# #########  -) Teeth and claws .#####.### #########  Cast: Freeze #.#######.....>.## ^h' #................# ^hL #..........<#####..#####  h   hound  #.########### #......#  #.##>###.#  ##.# #.# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: a hound (heavily wounded, 100% to hit)  You freeze the hound!^hT   ^h@    ^h?&   ^hg? # ^h #.###.#####.# ^h #...†@..#  #########  ^h  ^h4v>   <^h]p     #.^h##>  ##.# ^hc72.3 (1Freeze^hk^h~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^hPress: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  You freeze the hound! ^h>_You kill the hound!^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hK^hL^hxQ^hT ^hT^h1U_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h@^h@^hE^hHF _Unknown command.^hto ^ho ^hp ^h)s ^hZu : _^hv ^h=v ^hv ^hw ^h1x K1=^hx ^hy ^hz K3=^hz ^h{ ,^he| ^h} ^h} ^hF~ ^h ^h h2==^h ^h ^h' #=^hO ^hЂ ^h݃ ^h ^hv ^h ^h( ^h ^h ^h h=4==^h ^h ^h ^h ^h ^h݋ ^h. ^h ^h׍ ^hG ^h ^h :==^h| ^h ^h ^h ^h ^hғ ^h= ^h ^h0 L5==^hҖ ^h ^h ,^h ^h ^h! ^hO ^h ^hѝ ^h ^h" ^h ^h ^hޡ ^h" $==^hM ^h ^h ^h ^hH ^h ^h¦ ^h ^ha ^hʨ ^hʩ ^h ^h ^h ^hҬ ^hح ^h ^h} ^h ^h ^h. ^h ^h ^h˳ ^h ^h} ^ho ^ho ,^h ^h ^h ^h7 ^h ^h ^h ^h ^hy ^h^ ^hk ^h ^h ^h ^hi ^h ^h ^h1 ^he ^h ^h ^h ^h ^h ^h ^h ^h ^h ^h* ^h ^h ^h= ^h ^h1 ^h ^h ^h ^h ^hL ^h{ ^h; ^hb ^h ^h ^h ^hr ^h ^h ^h ^h~ ^h ^h" ^h ^h ^h ^h= ^h ^h ^h ^h- ^h ^hx ^h ^hB ^h ^h ^h% ^hS ^h ^h ^hW ^h ^h^ ^h ^hi ,^hI ^h ^h ^h ^h3 ^hk ^hv ,^h ^h ^h ,^h ^hp ^h ,^h ^h  ^h ,^h ^h+ ^h ,^h ^h- ^h ,^h  ^h ^h1 ,^hB ^h! ^h# ,^h$ ^h& ^h-( ,^h( ^hC* ^h, ,^h- ^h[/ ^h0 ,^h1 ^h2 ^h;4 ,^h%5 ^h9 X^h= ^hP> ,^h2? ^h@ ^hB ,^hB ^hsD ^hiF ,^hLG ^h%I ^hJ ^h*K ^hK ^hIM ^hN ,^hO ^h)Q ^h2S ,^h T ^hU ^h W ,^hW ^h]Y ^hZ ,^h[ ^h!] ^h^ ,^h_ ^h$b ^hc ,^hd ^hVf ^hg ,^hh ^hIj ^hk ^hBl ^hRm ^hn ^hp ,^hq ^hs ^hRu ,^hqv ^hw ^hy ,^hpz ^h{ [37m^hd} ,^hW~ ^h ^h+ ,^h ^h ^h/ ,^h ^h ^h ,^hՉ ^h1 ]  You see here a +0 cloak.^h ^hk  _^ho ^h% ^h ,^h ^hm ^h ,^h ^hb ^hӛ ^h2 ^h͜ ^h, ^hٟ ,^h ^h' ^h£ ,^h ^h R  There is a stone staircase leading down here.^h ^h  _^h ^hx ^h ^hT ^h2 ^hȯ ^h6 ,^h= ^h ^h ^hֶ ^h) ^h ^h ^h ^h ^h ^h ^hɾ ^h ^h ^hb ^h ^hT ^h ^hM ^h~ ^h> ^h ^h ^h* ^h ^h  _You now have 222 gold pieces (gained 14).^h 3^h ^h ^h ^h ^h ^h ^hX ^h ^h ^hX ^h #.# #.# #.#^h  #.# #.# #.# #.# #.# #.# ^hZ #.# #.# #.# ^h F#.# #.# #.# #.# #.###.# ^h #.# #....># ..######.# ####..# .....$.@.# #..#-8^h 00.0) ).#. #..# ^hL U#######.%# ^hw Z#........# #.###^h v.#### #.# #.^h k# #.# #.^h # #.# #.# ^hC :#.# #.^hl ,#^h ^h =-3^hB 1^h ^hb  ^h 7_Found a dagger.^h_ ^hZ` ^ha ^hc ^hf ^hh ,^hj ^hJs { #.# #.# #.#^hs t #.# #.# #.#^hs \ #.# #.# #.# #.# #.# #.# #.# #.# #.#^hs  #.# #.###.## #.# #....>#^h?t ..######.# ####..#..@...# #..#4.3 (1.0)^ht (.).#.###### #..#. # #######.%# #........# #.##^ht #.#### #.# #.# #.# #.#^ht  #.# #.# #.# #.#^hu ^hy ^h'z +5.3 (2^h} ^h \ _Found 2 poisoned darts.^h\ +6.3 (3^h ^h  ^h 9_You now have 234 gold pieces (gained 12).^hI^h^hE^h^h` #.# #.# #.# #.# #.# #.# #.# #.# #.#^h #.# #.# #.# #.# #.# #.#^hRS #.# #.###.#^hh## #.# #....>#^h.######.# ####..#...# #..#^ht.(.).#.###### #..#.. #. ^h#.%#. #. #.#^h8.. #.###.####^h!_## #.# #.#^hVh   howler monkey (asleep) ^hV #.# #.# ^hV #.# #.# ^hf #.# #.#^h&0^h/+7.3 (1^h^h! ^h("R_A howler monkey comes into view.^h6M #.# #.# #.#  #.# #.# #.# ^hGS #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  ^h`#.#   h## #.# #....>#  ^hT.....######.#   .......@....# #..# ^hhH .(.).#.###### #..#  ... #. %# ^h6 . #.   .. ^h0  ## #.# #.#  ^h4#.# #.#  #.# #.#  ^h>*#.# #.# ^hJ  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  ^hKI#.# #.# #.#  #.#   h## #.# #....>#  .....######.#   .......@....# #..#  ^hL.(.).#.###### #..#  ... #. %#  . #.  ..  ^hM## #.# #.#  #.#  #.#  ^h|N3#.# ^h W^hW^h^^ha ^hvbV_A howler monkey is nearby!^hq  #.# #.# #.# #.# #.# #.#^h  #.# #.# #.# #.# #.# #.#^h  #.# #.# #.##^h0 S #.# #.###.#^h\ .h##. #.# #....>#^h x.######.# ####..#^h V.....# #..#^h .(.).#.###### #..#.. #.# #.%#.#. #.# #^hF .## # ..# #.###.####^h  ### #.# #.#  #.# #.# ^h  #.# #.#  #.# #.#^h ^h< ^h] -8 _^h ^h ^h #.# #.# #.### #.# #.# #.#.. #.# #.# #.####. #.# #.# #.#^h$[.. #.# #.# #.#. #.. #.# #.###.#.h##.. #.# #....>#.######.# ####..#.# #..#.(.).#.###### #..#..#.# #.%#.#..#^hr#.# #.#.# #.. ..# #.###.######. ### #.# #.##^hϏ #.# #.#  #.# #.#  #.# #.#^hW  Found a ring mail.^hus.hh^h00===9^hĠ^h. _The howler monkey howls!^hߦ #.# #.# #.# ### #.# #.# #.#^h ..# #.# #.# #.# ###.# #.# #.# #.#. [..# #.# #.# #.#.. #..# #.# #.###.#^h#...##..# #.# #....>#.h...######.# ####..#.# #..#^hL.(.).#.###### #..##^h.#.# #.%##...#..##.# #.#^h#.# #.. ..# #.###.####^hq# ##. ### #.# #.# #.^hȩ #.# #.##. #.# #.# ^he #.# #.#^hJ(catching breath)^h(========^hJ 70^h_^hy _The howler monkey hoots and howls with incredible vigour!^hN  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hz #.# #.# #.# moom6174 the Chiller^hڈ ### #.# #.# #.# Felid..# #.# #.# #.# Health: 32/32 ========================^h X###.# #.# #.# #.# Magic: 12/15 ===================-----. [..# #.# #.# #.# AC: 6Str: 4... #**# #.# #.###.# EV: 16Int: 21^h #...#**** #.# #....># SH: 0Dex: 16....h*****####.# ####..# XL:  7 Next: 77% Place: Dungeon:5.......@***....# #..# Noise: ========-  Time: 3870.3 (0.0)^h ....(.)***###### #..# -) Teeth and claws#......**.# #######.%# Cast: Freeze^h% #...#..##.# #........##.# #.. ..# #.###.##### ##. ### #.# #.#h   howler monkey (catching breath)#.#.# #.##.#.# #.##.# #.# _The howler monkey howls! ^h[ )_The howler monkey hoots and howls with incredible vigour!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h .Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate^hO|#.# #.# #.# moom6174 the Chiller### #.# #.# #.# Felid^h.}u..# #.# #.# #.# Health: 32/32 ========================###.# #.# #.# #.# Magic: 12/15 ===================-----. [..# #.# #.# #.# AC: 6Str: 4... #..# #.# #.###.# EV: 16Int: 21^h}`#...##..# #.# #....># SH: 0Dex: 16....h...######.# ####..# XL:  7 Next: 77% Place: Dungeon:5.......@.......# #..# Noise: ========-  Time: 3870.3 (0.0)^h}....(.).#.###### #..# -) Teeth and claws^hK~e#.......#.# #######.%# Cast: Freeze#...#..##.# #........#^h~N#.# #.. ..# #.###.##### ##. ### #.# #.#^h~h   howler monkey (catching breath)#.#.# #.#^hW#.#.# #.##.# #.# ^h_The howler monkey hoots and howls with incredible vigour!Casting: Freeze (safe; 1% risk of failure)  ^h$Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  ^hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.^h́^h|..#..#....##^hچh@....#..# ^h==------1.3 (1FreezeRamparts ^h~#..####^h  Casting: Freeze (safe; 1% risk of failure)^hVLonfirm with . or Enter, or press ? or * to list all spells.^h3asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  ^h_The walls around you are covered in ice. _ freezes the howler monkey.^h#..####^h+S-------2^hWg#..##^h^ _The howler monkey completely misses you.^heA   ^hA 'Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hB ^h  #.# #.# #.# moom6174 the Chiller ### #.# #.# #.# Felid ..# #.# #.# #.# Health: 32/32 ======================== ###.# #.# #.# #.# Magic: 11/15 =================------- . [..# #.# #.# #.# AC: 6Str: 4 ^h 6... #..# #.# #.###.# EV: 16Int: 21 #...##..# #.# #....># SH: 0Dex: 16 ^h? ........######.# ####..# XL:  7 Next: 77% Place: Dungeon:5 ^h} ......h@.......# #..# Noise: =--------  Time: 3872.3 (0.0) ....(.).#.###### #..# -) Teeth and claws #.......#.# #######.%# Cast: Freeze #...#..##.# #........# Ramparts ^h  #.# #.. ..# #.###.#### # ##. ### #.# #.#  h   howler monkey^h+ W #. #.# #.#  #. #.# #.#  ^hf `#.# #.# _The howler monkey completely misses you.^h Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^h Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 100% to hit)^h #.# #.# #.# moom6174 the Chiller### #.# #.# #.# Felid^h, {..# #.# #.# #.# Health: 32/32 ========================###.# #.# #.# #.# Magic: 11/15 =================-------. [..# #.# #.# #.# AC: 6Str: 4... #..# #.# #.###.# EV: 16Int: 21^h #...##..# #.# #....># SH: 0Dex: 16........######.# ####..# XL:  7 Next: 77% Place: Dungeon:5......h@.......# #..# Noise: =--------  Time: 3872.3 (0.0)....(.).#.###### #..# -) Teeth and claws^hU M#.......#.# #######.%# Cast: Freeze#...#..##.# #........# Ramparts #.# #.. ..# #.###.##### ##. ### #.# #.#h   howler monkey#.#.# #.##.#.# #.#^h #.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 100% to hit)  You freeze the howler monkey!  The howler monkey is almost dead.^h֫ L=========3.3 (1^h ####^hg g  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 100% to hit)  You freeze the howler monkey!  ^h̵ The howler monkey is almost dead. _The howler monkey hoots and howls with incredible vigour!^h c   ^hhc Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h h #.# #.# #.# moom6174 the Chiller ### #.# #.# #.# Felid ..# #.# #.# #.# Health: 32/32 ======================== ###.# #.# #.# #.# Magic: 10/15 ================-------- ^hz . [..# #.# #.# #.# AC: 6Str: 4 ... #..# #.# #.###.# EV: 16Int: 21 #...##..# #.# #....># SH: 0Dex: 16 ........######.# ####..# XL:  7 Next: 77% Place: Dungeon:5 ......h@.......# #..# Noise: =========  Time: 3873.3 (0.0) ....(.).#.###### #..# -) Teeth and claws #.......#.# #######.%# Cast: Freeze #...#..##.# #........# Ramparts  #.# #.. ..# #.###.#### # ##. ### #.# #.#  h   howler monkey #. #.# #.#  #. #.# #.#  #.# #.# _The howler monkey hoots and howls with incredible vigour!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze [39;^h 49m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, 100% to hit)^h4 #.# #.# #.# moom6174 the Chiller ### #.# #.# #.# Felid ..# #.# #.# #.# Health: 32/32 ======================== ^h 5###.# #.# #.# #.# Magic: 10/15 ================-------- . [..# #.# #.# #.# AC: 6Str: 4 ... #..# #.# #.###.# EV: 16Int: 21 ^h]5#...##..# #.# #....># SH: 0Dex: 16 ........######.# ####..# XL:  7 Next: 77% Place: Dungeon:5 ^h54......h@.......# #..# Noise: =========  Time: 3873.3 (0.0) ....(.).#.###### #..# -) Teeth and claws #.......#.# #######.%# Cast: Freeze ^h66t#...#..##.# #........# Ramparts  #.# #.. ..# #.###.#### # ##. ### #.# #.#  h   howler monkey #. #.# #.#  ^h6#. #.# #.#  #.# #.# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h6BAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, 100% to hit)  You freeze the howler monkey!^h= #.# #.#  ### #.# #.#  ^h>..# #.# #.#  ###.# #.# #.#  . [..# #.# #.#  ^h~>... #..# #.#  #...##..# #.# #....> ........######.#  ^h>Z......†@.......#  ....(.).#.######  ^h#?7#.......#.# % #...#..##.#  ^ht?A#.# #.. ..#  # ##. ### #.#  ^h?#. #.#  #. #.#  #.# ^h{C6-84=--------4.3 (1^hC2Freeze^hHu#####^hJ{onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, 100% to hit)  ^h^KlYou freeze the howler monkey! _You kill the howler monkey! ^h ^h ^h ^hy ^h ^h, ^hf ^h ^h ^h` ^h71= ^h ^hn ^h  ^hA ^h ^hz ^h ^h( ^h ^h( ^h ^hC _The frozen ramparts melt away. ^hC9= ^h ^h; ^ho ^h ^h ^hF ^h ^h ^hTN2== ^h` ^h', ^h ^h, ^h ^h ^h &.. ^h #..#h.......##...---------.#..# ^h h   hound (wandering) ^h0862.0) ^hF-7.3 (13 ^h> ^h@  ^h|J_A hound comes into view. ^hsh #.# #.#  ### #.# #.#  ..# #.# #.#  ^hu###.# #.# #.#  . [..# #.# #.#  ... #..# #.#  #...##..# #.# #....> ^h0 h.......######.#  ^h6; ......†@.......#  ^hC....(.).#.######  #.......#.# % ^h#...#..##.#  ^h#.# #.. ..#  ^h%E# ##. ### #.# #.#  #. #.# #.#  ^hUG#. #.# #.#  #.# #.#  ^h-s  #.# #.#  ### #.# #.#  ..# #.# #.#  ###.# #.# #.#  ^hs . [..# #.# #.#  ... #..# #.#  #...##..# #.# #....> ^h4t h.......######.#  ......†@.......#  ....(.).#.######  ^ht #.......#.# % #...#..##.#  #.# #.. ..#  ^h1u # ##. ### #.# #.#  #. #.#  #. #.#  #.#  ^h?z 4 ^h~  ^hX \ _A hound is nearby!!^h3## . ###. [ ... ###.!^hF#...##..# #.# #....>h......@######.# ###..†............(.).#.###### #..!^hs....#.# #######.%..#..##.# #.........###.. ..##.####!^hE|# ##. ####.!^h!^h!^h..!^hU==8.0) _!^h!^hH!^hG #.# #.# #. #.# #.# #. ### #.# #.# #. ..# #.# #.# #. ###.# #.# #.# #... [..# #.# #.# #.!^h_... #..# #.# #.###..#...##..# #.# #....>.######.# ####...†.# #...(.).#.###### #..#.#.# #.% #...#..##.# #. #.###.....# #.###. #. ##.!^h^#### #.# #.## #.# #.# #.#  #. #.# #.#!^hI!^h&9!^h!^h!^h/ - #.# #.# # #.# #.# #. ### #.# #.# #). ..# #.# #.# #... ###.# #.# #.# #!^h0 ... [..# #.# #.# #.. #..# #.# #.###.#...##..# #.# #.....######.# ####.†.# ##.....(.).#.###### ##.#.# #. #...#..##.# # #.###.....# #.###.  #. ##.#### #.# #.# # !^h#1 #.# #.# #.#  #. #.# #.#!^hs7 !^h7 U3=90!^h; !^h= I _Found a long sword.!^h  #.# #.# ... #.# #.# !^h ..### ### #.# #.# .).... ..# #.# #.# ..^####.# #.# #.# !^h8 ... [..# #.# #.# .. #..# #.# #..#...##..# #.# #!^h ..######.# ####.†.# ##.....(.).#.###### # ###.#.# !^h U# #...#..##.# # #.###.....# #.###.#!^h (  #. ##.#### #.# #.# !^h?  #. #.# #.# #.#  #.!^h  #.# #.# !^h !^hO% hh   hound (wandering)!^h% 0!^hc& &1!^h* !^hi, "^h #.# #.#  ... #.# #.#  ...### ### #.# #.#  .).... ..# #.# #.#  .....^####.# #.# #.#  ....... [..# #.# #.#  ......h #..# #.#  "^h5...#...##..# #.#  .......@...#  .........†........#  ##.....(.).#.######  ###.......#.#  "^hxt#...#..##.#  #.###.....#  #. ##.#### #.#  #. #.# #.#  "^h*#. #.# "^h{ #.# #.#  ... #.# #.#  ...### ### #.# #.#  "^h}.).... ..# #.# #.#  .....^####.# #.# #.#  ....... [..# #.# #.#  ......h #..# #.#  "^h...#...##..# #.#  .......@...#  .........†........#  ##.....(.).#.######  ###.......#.#  "^h #...#..##.#  #.###.....#  "^hR#. ##.#### #.#  #. #.# #.#  #. #.# "^h2"^ho"^hY"^h "^h3N_A hound is nearby!"^hf "^h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."^hJ1#.# #.# moom6174 the Chiller..."^h1#.# #.# Felid...### ### #.# #.# Health: 32/32 ========================"^h1".).... ..# #.# #.# Magic: 10/16 ===============---------.....^####.# #.# #.# AC: 6"^h1*Str: 4....... [..# #.# #.# EV: 16Int: 21"^h!2......h #..# #.# #.## SH: 0Dex: 16"^h2G...#..****.# #.# #... XL:  7 Next: 84% Place: Dungeon:5......*@**.######.# #### Noise: ---------  Time: 3891.3 (0.0).........†........# # -) Teeth and claws"^h2##.....(.).#.###### # Cast: Freeze###.......#.# #######"^h 3#...#..##.# #......#.###.....# #.###.# h   hound (wandering)#. ##.#### #.# #.##. #.#"^hD3#.# #.##.#.# #.# _Found a long sword. "^h3 _A hound is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."^h3.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate"^h 7#.# #.# moom6174 the Chiller...#.# #.# Felid"^h! J...### ### #.# #.# Health: 32/32 ========================.).... ..# #.# #.# Magic: 10/16 ===============---------"^h! .....^####.# #.# #.# AC: 6Str: 4....... [..# #.# #.# EV: 16Int: 21"^h," \......h #..# #.# #.## SH: 0Dex: 16...#...##..# #.# #... XL:  7 Next: 84% Place: Dungeon:5"^h" .......@...######.# #### Noise: ---------  Time: 3891.3 (0.0).........†........# # -) Teeth and claws"^h" ##.....(.).#.###### # Cast: Freeze###.......#.# #######"^hb# #...#..##.# #......#.###.....# #.###.# h   hound (wandering)"^h# Z#. ##.#### #.# #.##. #.##.# #.##."^hH$ #.# #.#Casting: Freeze (safe; 1% risk of failure)  "^h$ eConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate"^h% UThe walls around you are covered in ice.  The hound barks!"^h- .h##..@..h  "^h/. ====2.3 (1FreezeRamparts "^h&6 7#"^h]8 ,onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  "^h8 Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.hound barks! _The wall freezes the hound. x2; The hound bites you but does no damage.#^hi #The wall freezes the hound but does no damage.=---3#^h"m9##^h oK _The hound misses you.#^h  #^h"=Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#^hoX #.# #.#  moom6174 the Chiller ... #.# #.#  Felid ...### ### #.# #.#  Health: 32/32 ======================== #^h #. #.# #.# #.# #. #.# #.##^h.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  #^h-UYou freeze the hound.  The hound is severely wounded.#^hcThe wall freezes the hound. The hound misses you. The wall freezes the hound.#^hu #.# #.#  #^h1... #.# #.#  ...### ### #.# #.# #^hi .).... ..# #.# #.#  #^hȦ.....^####.# #.# #.#  ....... [..# #.# #.#  ....... #..# #.#  #^h...#...##..# #.#  #^h?.......@...#  .........†........# #^hv ##.....(.).#.######  #^h###.......#.#  #...#..##.#  #^h #.###.....#  #. ##.#### #.#   #^hcL#. #.# #.#   #. #.#  #^hܫf904.3 (1Freeze#^h7##^h  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  You freeze the hound.  #^h4The hound is severely wounded.The wall freezes the hound. The hound misses you. The wall freezes the hound. _You kill the hound!#^h  #^hpCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#^hI W##^hP 7##^hR _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#^h 5###^h #^h 7##^h[ F _Unknown command.#^h 3#^h. #^h #^h" $ _#^h# #^h{' #^h' #^h\* #^h- #^h- R10/16==#^h/ #^h 3 ,#^h4 #^h7 #^h7 #^h9 #^h> #^h> #^hRA #^h D #^h`D :==#^h*F #^hHI #^hI #^h6K #^hPN #^hN (#^hP #^hS C _The frozen ramparts melt away.#^h`T M1=#^hV #^hCY #^h5` f..##..@..-#^h` f   sleepcap (wandering)#^hf 0900.0)#^hvg F-5.3 (11#^hl #^hp [ _A sleepcap comes into view.$^hOB1 #.# #.#  $^hBi... #.# #.#  ...### ### #.# #.#  .).... ..# #.# #.#  $^hCU.....^####.# #.# #.#  f...... [..# #.# #.# $^hiCC ....... #..# #.#  ...#...##..# #.#  $^hCR.......@...#  .........†........# $^hVDF ##.....(.).#.######  ###.......#.#  $^hDP#...#..##.#  #.###.....#  #. ##.#### #.# $^h'E8 #. #.# #.#  #. #.# $^hzE$^h #.# #.#  ... #.# #.#  $^h...### ### #.# #.#  .).... ..# #.# #.#  .....^####.# #.# #.#  $^hHf...... [..# #.# #.#  ....... #..# #.#  $^hc...#...##..# #.#  .......@...# $^ht .........†........#  $^h&B##.....(.).#.######  ###.......#.# $^h #...#..##.#  #.###.....#  #. ##.#### #.# $^hA #. #.# #.#  #. #.# $^h!$^h$^hq$^h_ _A sleepcap is nearby!$^hmc  #.# #.##... #.# #.##...### ### #.# #.#.).... ..# #.# #.#$^hd .^####.# #.# #.#.f.......[..# #.# #.#.......##..# #.# #..#...##..# #.# #.######.# .†$^h[d t.# .##.....(.).#.######  ###.#.# $^hd ) #...#..##.# # #.###.....# #.###.$^hd  #. ##.#### #.# #. #. #.# #.# #. #. #.# #.$^hf $^h m J.f$^h1n 86.3 (1.0) _$^hs $^hfu %^h%m #.# #. #... #.# #.%^hm.#...#### ### #.# #..)..... ..# #.# #..^####.# #.# #...[..# #.# #.%^h/n..f.....##..# #.# #.#....#...##..# #.# ##%^hwne.######.# #%^hnO.†.#%^hoQ#.##.....(.).#.###### ###.#.# %^hFo #...#..##.# #%^ho #.###.....# #.###%^ho #. ##.#### #.# # %^hp  #. #.# #.# #  #.%^h\p #.# # %^hs%^h`y.ff   sleepcap (wandering)%^hy0%^hz&7%^h%^h%^hz #.# # #... #.# ##.#...#### ### #.# #%^hz#...)..... ..# #.# #.....^####.# #.# #∩..........[..# #.# #.......##..# #.# #%^hf{ #.f..#...##..# #.# # #.######.#  #.†.# #.##.....(.).#.######%^h{ ###.#.#  #...#..##.# # #.###.....# #.%^h{ #.# ##.#### #.# #.# #.# #.#%^h.|V #. #.#%^h7~%^hI.f%^hB=8%^hi%^hZ8 _Found Ylan's Lightly-Used Armoury.&^h\  &^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&^h@&^h )^h )^hb )^hl )^h N2==)^h )^h )^h9 )^h )^h )^hJ )^h. )^h )^hy )^h5 )^h )^h :==)^h )^h| ,)^h )^h| )^h )^h )^h )^hq )^h D3=)^h )^h[ r _Your ice beast disappears in a puff of smoke!)^h )^h{ )^h B)^h ,)^h# )^hz& O=)^h. )^ha< ,)^h ? )^h-I )^hI )^hN )^hR )^hWR L4==)^hGT )^hV )^h5W )^hWY )^h\ )^ha\ )^hB^ )^h7a )^hza )^hMc )^huf )^hf :==)^hh )^hk )^hnl )^h o )^hs )^hDt K5=)^hSx )^hj} ,)^h )^h B)^h$ ,)^h- )^h O=)^h )^h? ,)^hʗ )^h )^h3 )^h )^h| )^h E6==)^h )^h )^h ,)^hH )^h( )^h ,)^h )^h+ )^h% ,)^hƹ )^hA )^h P==)^hB )^h )^hx ,)^h )^hg )^h ,)^hB )^h )^h ,)^h )^hA )^h, Welcome to Ylan's Lightly-Used Armoury! What would you like to do?  a -  1 gold a -3 bardiche )^h  b -  600 gold a -2 crystal plate armour  c -  180 gold a -2 demon trident  d -  60 gold a -2 lajatang  e - 1020 gold -3 pearl dragon scales  f -  120 gold a -2 triple crossbow  g -  60 gold a -3 triple crossbow  h -  60 gold a -2 triple sword )^h You have 234 gold pieces. [Esc] exit[!] buy|examine items)^h R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list.^h.^h.^h4#.moom6174 the Chiller#.# .#Felid#.##.#Health: 32/32 ========================#.##.##Magic: 16/16 ========================#.#...#.^hw|AC: 6Str: 4#.#...#########EV: 16Int: 21##...).........#.^h˼/SH: 0Dex: 16#........^####.#XL:  7 Next: 96% Place: Dungeon:5#@..........[..#Noise: ---------  Time: 3964.3 (47.0).^h/#..........##..#-) Teeth and claws###....#...##..#Cast: Freeze.^hS#............####..........†....#.##.....(.).#.# #.####.......#.# .^hV#.# #...#..##.# #. #.###.....# The sleepcap releases spores at your ice beast. _Your ice beast hits the sleepcap. Your ice beast freezes the sleepcap.  .^hYour ice beast hits the sleepcap. Your ice beast freezes the sleepcap! _The sleepcap is destroyed! _Your ice beast disappears in a puff of smoke!There is an entrance to Ylan's Lightly-Used Armoury here..^h=.^h.^h. _.^hS\.^h\.^h7^.^hd.^hj.^hgm$ _.^hm.^h.q.^ht.^hu.^hv.^h^y.^hk|.^h|.^h2~.^h.^h.^hӂ.^hƒ.^hy.^h(,.^hZ.^h.^h.^hǍ.^h̎.^hɏ.^h,.^hh.^h.^h<.^h.^h.^hj.^h.^h.^h.^h.^h.^h.^h.^hg.^hs.^h.^h۝.^hj.^hs.^h.^h.^h.^h.^hpq #.###.##############.# #...†............# ########.#####.### #####.^h#. #.#######....#. ###............#. #..........<#########.###.##########.......@.#.## 76.3 (12######.#.#..# #.#.##.# #[#.##.##.^h[{.$#.#...####.#...###########...)...#........^####.##∩..........[..#.^h.^hí,7.3 (13.^h.^hٲ_.  Your ice beast hits the sleepcap. Your ice beast freezes the sleepcap! _The sleepcap is destroyed! .^h)_Your ice beast disappears in a puff of smoke! _Found a leather armour..^h.^hH.^hG.^h.^hR.^h,.^h.^hv,.^hp.^h.^hs,.^h~.^hKf  You see here a +0 leather armour..^h .^hʰ _.^h.^h,.^h.^hN _You now have 247 gold pieces (gained 13)..^h3.^h.^h.^h,.^hC.^hR.^h,.^hP.^h`.^h,.^h.^h`.^hx,.^h#.^hH.^h,.^h!.^hM.^h|,.^h=.^h/.^h,.^h,.^h&.^h,.^hg.^h.^h,.^h.^h.^h,.^h4.^h.^h,.^h.^hJ.^h-,.^h.^hl.^hw,.^h.^h.^h,.^hR.^h9.^h+,.^h.^h}.^h%#.# #∩..........[..#.# #..........##..##.# ###....#...##..#.# #............#.# #..........†.^hI#.# #.##.....(.).##.# #.####....... #.#####.# #...#..## #..@.##. #.###....98.3 (21 ####.# #.# ##.## .# #.# #.# .# #. .# .# <# .. .^h[ .^hw.^h,9.3 (22.^h.^h(9 _Found a stone staircase leading up..^h>3.^h.^hy.^hޭ,.^h!,.^h,.^hU.^h.^h7,.^h.^hֵ.^h.^h;.^h.^hb.^hX.^h.^h.^h.^h,.^hU.^hx.^h4#.# #.####.......#.#.#####.# #...#..##..^h}q#....##. #.###.....####.# #.# ##.## #.# #.# #.#  #.# #.  #.# #.#.^hX #@#4005.3 (6.0) #..)..... .#######. #...##. .^h"]### #. ###.# #. #.... ##.#.# .^h.^h1+6.3 (7.^h.^hCD _Found a spear. .^hS_There is a stone staircase leading up here./^h/^hM/^h/^h`/^hZ/^h$ _/^h/^hݰ/^h:/^h/^h/^hQ/^h/^h/^hh/^h/^h/^h/^h/^h/^h'/^hf/^h/^hU/^h/^h`/^h/^h/^hY/^h/^h/^h/^hC/^h/^hj/^h/^hH!/^h!/^h%&/^h./^h,6/^h6/^h :/^h@/^hXB,/^h3C/^hD/^hF,/^hhG/^hH/^hJ,/^hqK/^hN/^hP,/^hQ/^hfS/^hT,/^hU/^h)W/^hX,/^hZ/^h[/^h],/^hf^/^h`,/^hsa/^hcM _You now have 253 gold pieces (gained 6)./^hie3/^hf/^hZh/^hi,/^hj/^hl/^hon,/^ho/^hp/^h2s,/^hmt/^hu/^hw,/^hx/^hy/^h7{,/^h{/^h+}/^hh~,/^h,/^hb/^h,/^h/^h/^h n/^h,/^hH/^ho,/^hH/^hŽ/^hIB/^h–/^h,/^h/^hq/^h,/^h/^h,/^h,/^h{/^h/^hP,/^h:/^hG/^hw/^hҧ/^h"/^h/^h,/^h/^h/^hT,/^h /^h/^h,/^h /^h/^h*,/^hE/^h/^h7,/^h/^h*/^hl,/^h9/^hq/^h,/^h/^h/^h[,/^h/^h/^h},/^hH/^h{/^h,/^h/^h/^h^,/^h*/^hZ/^h,/^h/^hR%  /^h8You see here a +0 spear./^h/^hI _/^h/^h/^h//^hn,/^h/^h/^h,/^hq/^h/^hM,/^hd/^h;/^he,/^h/^h/^h!,/^h/^h/^h,/^h}/^h`/^h  #....##.# # #.# ####.##.# # #.# #.##.# # #.# #.##.# #.# #.##..... #.# #.#######/^h #.# #<###############.#######..)............@........#######......##..######.## #...F .............# #.. ####..######..######. #..# #........#/^h #..# #.#####.F   marrowcuda (dormant) #..# #.# #.## #..# #.###### ##.##._.###/^h~063.3 (57.0)/^h/^hg/^h S.F.FS   adder (wandering)/^hg ,4.3 (58/^h /^h _A marrowcuda comes into view. An adder comes into view./^h^ .  /^h : #.#   #.#   /^h* 1#.#  #.# #.##..... /^h )#.#  #.# #< /^h #########.#######..)..... /^h 0.......@........ /^h5 n.S.F.##..######.##  /^hm "... .............#  /^h $. ####..######... /^h #..# #........ /^h #..# . /^hL #..# #.# #.##  /^h #..#  /^h ( #.##._/^hpg @   #.#   #.#   #.#  /^h h +#.# #.##..... #.#  #.# #< ########.#######..)..... .......@........ /^hh .S.F.##..######.##  ... .............#  . ####..######... /^hh #..# #........ #..# . #..# #.# #.##  /^hFi #..#   #.##._/^hm /^hn /^h*r /^hQt d _There are monsters nearby!0^h1  0^h%2>Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0^h iC  A chill wind blows around you.0^hi0^hoS...FY(ally target)S0^hoY   ice beast (summoned)0^hp^3-----==5.3 (10^hp.0)0^ht0^hv/ _The adder hisses angrily.1^hV1^h31^hΥ1^h˦1^h1^hS.S..F.##.Y1^h.1^h/--61^hFreeze1^hW1^h1^h8  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1^hk1^h n#....##.# # moom6174 the Chiller#.# ####.##.# # Felid#.# #.##.# # Health: 32/32 ========================1^hE #.# #.##.#### Magic: 10/16 ===============---------#.# #.##..... AC: 6Str: 4#*# #.####### EV: 16Int: 211^h #** #<####### SH: 0Dex: 16#####*****######..)..... XL:  7 Next: 96% Place: Dungeon:51^h H...S**F@***.....#######. Noise: ---------  Time: 4066.3 (0.0)....****Y*#####.## #. -) Teeth and claws... ..*****......# #. Cast: Freeze. ####..######..######.1^h0 #..# #........##..# #.#####.## F   marrowcuda (ally target)#..# #.# #.## S   adder1^hw #..# #.###### # Y   ice beast (summoned)1^h #.##._.###A chill wind blows around you. _The adder hisses angrily.  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1^h, .Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate1^hEe #....##.# # moom6174 the Chiller#.# ####.##.# # Felid#.# #.##.# # Health: 32/32 ========================#.# #.##.#### Magic: 10/16 ===============---------#.# #.##..... AC: 6Str: 4#.# #.####### EV: 16Int: 21#.# #<####### SH: 0Dex: 161^he ########.#######..)..... XL:  7 Next: 96% Place: Dungeon:5...S..F@........#######. Noise: ---------  Time: 4066.3 (0.0).....##.Y######.## #. -) Teeth and claws... .............# #. Cast: Freeze1^h'f . ####..######..######.#..# #........#1^hyf #..# #.#####.## F   marrowcuda (ally target)#..# #.# #.## S   adder1^hf #..# #.###### # Y   ice beast (summoned)#.##._.###A chill wind blows around you. _The adder hisses angrily.  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1^hFg 'Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate1^hBi ?Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1^hi LFrozen Ramparts (dangerous; 2  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  1^hj 3The wall freezes the marrowcuda but does no damage.1^hn ..####.#.S.F@....##Y.#.....1^ho n==7.3 (1Ramparts 1^hhs ####.###Y.#1^hu B _The marrowcuda bites you but does no damage.2^h}2^h ##.S2^h;n#Y.# (slow)  The wall freezes the adder. The adder seems to slow down.marrowcuda completely resists.  The wall freezes the adder. The adder seems to slow down.  Your ice beast hits the marrowcuda. Your ice beast freezes the marrowcuda.2^he--82^h##.###Y.#2^h2- _The marrowcuda resists.2^hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2^hRp #....##.# # moom6174 the Chiller2^hp  #.# ####.##.# # Felid #.# #.##.# # Health: 32/32 ======================== 2^h/qD#.# #.##.#### Magic: 9/16=============----------- #.# #.##..... AC: 6Str: 4 2^hsq#.# #.####### EV: 16Int: 21 2^hq#.# #<####### SH: 0Dex: 16 2^hq########.#######..)..... XL:  7 Next: 96% Place: Dungeon:5 2^h5r.....SF@........#######. Noise: =--------  Time: 4068.3 (0.0) 2^hvru.....##Y.######.## #. -) Teeth and claws ... .............# #. Cast: Freeze . ####..######..######. Ramparts 2^hr6 #..# #........# 2^hre#..# #.#####.## F   marrowcuda (ally target) #..# #.# #.##  S   adder (slow) 2^h6s#..# #.###### # Y   ice beast (summoned) 2^htsE#.##._.### _The marrowcuda resists.  2^hs.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2^h$t Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, ally target, 100% to hit)2^hC  #....##.# # moom6174 the Chiller #.# ####.##.# # Felid 2^h߷'#.# #.##.# # Health: 32/32 ======================== #.# #.##.#### Magic: 9/16=============----------- #.# #.##..... AC: 6Str: 4 #.# #.####### EV: 16Int: 21 #.# #<####### SH: 0Dex: 16 ########.#######..)..... XL:  7 Next: 96% Place: Dungeon:5 2^h.....SF@........#######. Noise: =--------  Time: 4068.3 (0.0) .....##Y.######.## #. -) Teeth and claws ... .............# #. Cast: Freeze . ####..######..######. Ramparts  #..# #........# #..# #.#####.## F   marrowcuda (ally target) #..# #.# #.##  S   adder (slow) #..# #.###### # Y   ice beast (summoned) 2^h6#.##._.###Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, ally target, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is moderately damaged.The wall freezes the marrowcuda but does no damage.  The marrowcuda barely misses you. The wall freezes the adder!2^hG@   #.#   #.#   #.#  2^h޿[#.# #.##..... #.#  #.# #< ########.#######..)..... ......F@........ .....##Y.######.##  2^hn... .............#  . ####..######... #..# #........ #..# .  2^h[#..# #.# #.## Y   ice beast (summoned) #..#   #.##._You freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is moderately damaged.  The wall freezes the marrowcuda but does no damage.  The marrowcuda barely misses you. The wall freezes the adder!  You kill the adder!  Your ice beast hits the marrowcuda. Your ice beast freezes the marrowcuda.2^h=279.3 (12^h ####.###Y.# _The marrowcuda resists.2^h +  Casting: Freeze (safe; 1% risk of failure)  2^h+ \Confirm with . or Enter, or press ? or * to list all spells.2^hm  #....##.# # moom6174 the Chiller #.# ####.##.# # Felid 2^h5 #.# #.##.# # Health: 32/32 ======================== #.# #.##.#### Magic: 8/16============------------ #.# #.##..... AC: 62^h VStr: 4 #.# #.####### EV: 16Int: 21 #.# #<####### SH: 0Dex: 162^h!  ########.#######..)..... XL:  7 Next: 97% Place: Dungeon:5 2^h ......F@........#######. Noise: =--------  Time: 4069.3 (0.0) .....##Y.######.## #. -) Teeth and claws 2^h ... .............# #. Cast: Freeze . ####..######..######. Ramparts 2^hp  #..# #........# #..# #.#####.## F   marrowcuda (ally target)2^h' - #..# #.# #.##  Y   ice beast (summoned) #..# #.###### # #.##._.### _The marrowcuda resists.  2^h @Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  2^h" Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, ally target, 100% to hit)2^h u#....##.# # moom6174 the Chiller#.# ####.##.# # Felid#.# #.##.# # Health: 32/32 ========================#.# #.##.#### Magic: 8/16============------------2^hw #.# #.##..... AC: 6Str: 4#.# #.####### EV: 16Int: 21#.# #<####### SH: 0Dex: 16########.#######..)..... XL:  7 Next: 97% Place: Dungeon:5......F@........#######. Noise: =--------  Time: 4069.3 (0.0).....##Y.######.## #. -) Teeth and claws... ..F..........# #. Cast: Freeze. ####..######..######. Ramparts #..# #........#2^h +#..# #.#####.## FF 2 marrowcudas (1 summoned, 1 ally tar…)#..# #.# #.## Y   ice beast (summoned)#..# #.###### ##.##._.###The marrowcuda is severely damaged.The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda barely misses you.The wall freezes the marrowcuda but does no damage.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!2^h Y1-70.3 (12^h ####.###Y.#2^h i  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda barely misses you.  The wall freezes the marrowcuda but does no damage.marrowcuda bites you.  Another marrowcuda is drawn to the feast! _Your ice beast misses the marrowcuda.3^hy  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3^h) #....##.# # moom6174 the Chiller #.# ####.##.# # Felid #.# #.##.# # Health: 31/32 =======================- 3^h#.# #.##.#### Magic: 7/16==========-------------- #.# #.##..... AC: 6Str: 4 #.# #.####### EV: 16Int: 21 #.# #<####### SH: 0Dex: 16 3^hd########.#######..)..... XL:  7 Next: 97% Place: Dungeon:5 ......F@........#######. Noise: =--------  Time: 4070.3 (0.0) .....##Y.######.## #. -) Teeth and claws ... ..F..........# #. Cast: Freeze . ####..######..######. Ramparts  3^h#..# #........# #..# #.#####.## FF 2 marrowcudas (1 summoned, 1 ally tar…) #..# #.# #.##  Y   ice beast (summoned) #..# #.###### # 3^h]#.##._.### _Your ice beast misses the marrowcuda.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, ally target, 100% to hit)3^hU#....##.# # moom6174 the Chiller#.# ####.##.# # Felid#.# #.##.# # Health: 31/32 =======================-3^h&V#.# #.##.#### Magic: 7/16==========--------------#.# #.##..... AC: 6Str: 4#.# #.####### EV: 16Int: 21#.# #<####### SH: 0Dex: 16########.#######..)..... XL:  7 Next: 97% Place: Dungeon:5......F@........#######. Noise: =--------  Time: 4070.3 (0.0).....##Y.######.## #. -) Teeth and claws... ..F..........# #. Cast: Freeze. ####..3^hV######..######. Ramparts #..# #........##..# #.#####.## FF 2 marrowcudas (1 summoned, 1 ally tar…)#..# #.# #.## Y   ice beast (summoned)#..# #.###### ##.##._.###You freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is almost destroyed.The wall freezes the marrowcuda but does no damage.  The marrowcuda completely misses you. The marrowcuda resists.  3^hWThe wall freezes the marrowcuda. The marrowcuda bites your ice beast.  Your ice beast hits the marrowcuda. Your ice beast freezes the marrowcuda.3^hXZ8==1.3 (13^h[####.##Y.#3^h]%MThe marrowcuda is almost destroyed.The wall freezes the marrowcuda but does no damage.  The marrowcuda completely misses you. The marrowcuda resists.. The marrowcuda bi3^h^tes your ice beast.  Your ice beast hits the marrowcuda. Your ice beast freezes the marrowcuda. _The marrowcuda resists.3^h)  3^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3^h : 3^h Z#....##.# # moom6174 the Chiller3^h` y #.# ####.##.# # Felid 3^h k#.# #.##.# # Health: 31/32 =======================- #.# #.##.#### Magic: 7/16==========-------------- 3^hl #.# #.##..... AC: 6Str: 4 #.# #.####### EV: 16Int: 21 #.# #<####### SH: 03^h +Dex: 16 ########.#######..)..... XL:  7 Next: 97% Place: Dungeon:5 3^h. ......F@........#######. Noise: =--------  Time: 4071.3 (0.0) 3^h D.....##Y.######.## #. -) Teeth and claws ... ..F..........# #. Cast: Freeze 3^h . ####..######..######. Ramparts  #..# #........# 3^ho Y#..# #.#####.## FF 2 marrowcudas (1 summoned, 1 ally tar…) #..# #.# #.##  Y   ice beast (summoned)3^h . #..# #.###### # 3^h9 #.##._.### _The marrowcuda resists.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3^h 'Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, 100% to hit)3^hIb  #....##.# # moom6174 the Chiller #.# ####.##.# # Felid #.# #.##.# # Health: 31/32 =======================- #.# #.##.#### Magic: 7/16==========-------------- #.# #.##..... AC: 6Str: 43^hb 1 #.# #.####### EV: 16Int: 21 #.# #<####### SH: 0Dex: 16 ########.#######..)..... XL:  7 Next: 97% Place: Dungeon:5 3^hc ......F@........#######. Noise: =--------  Time: 4071.3 (0.0) .....##Y.######.## #. -) Teeth and claws 3^hkc '... ..F..........# #. Cast: Freeze . ####..######..######. Ramparts  #..# #........# 3^hc #..# #.#####.## FF 2 marrowcudas (1 summoned, 1 ally tar…) #..# #.# #.##  Y   ice beast (summoned) #..# #.###### # 3^hd #.##._.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line3^hdd Aim: a marrowcuda (almost destroyed, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists.  You destroy the marrowcuda!3^hd 3^hTk 2  3^hk  #.#   #.#   #.# 3^hk  #.# #.##..... 3^h4l #.#  #.# #< ########.#######..)..... 3^hl ".......@........ .....##Y.######.##  3^hl ... ..§..........#  . ####..######...3^hm  #..# #........ #..# .3^hVm mY   ice beast (summoned) #..# #.#  #..#  3^hm E #.##._3^hhn 3^ht #....##.# # moom6174 the Chiller3^het #.# ####.##.# # Felid#.# #.##.# # Health: 31/32 =======================-#.# #.##.#### Magic: 7/16==========--------------3^ht #.# #.##..... AC: 6Str: 4#.# #.####### EV: 16Int: 213^hu 9#.# #<####### SH: 0Dex: 16########.#######..)..... XL:  7 Next: 108% Place: Dungeon:5.......@........#######. Noise: =--------  Time: 4072.3 (1.0)3^hgu .....##Y.######.## #. -) Teeth and claws... ..§..........# #. Cast: Freeze3^hu 3. ####..######..######. Ramparts #..# #........#3^hv #..# #.#####.## Y   ice beast (summoned)#..# #.# #.###..# #.###### #3^hLv 3#.##._.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line3^hv Aim: a marrowcuda (almost destroyed, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists.  You destroy the marrowcuda!3^hw cPress: ? - help, Shift-Dir - straight line3^hx : a marrowcuda (almost destroyed, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists.  You destroy the marrowcuda! 3^hXx _The marrowcuda disappears in a puff of smoke!  You have reached level 8!3^h~ /  --more--4^hq5/367-28 4% 4^hY2Freeze4^ht######Y.#4^h; 4^hJ_You feel clever.4^h4^hk4^h4^h4^hR6= _4^h,4^h"(4^h4^hϝC _The frozen ramparts melt away.4^h'4^h4^h44^h7-4^h%4^ht4^hĢf=8==4^h4^h,4^h4^h4^hU4^h4^h=,4^h4^h<4^h:==4^h4^h,4^hA4^h4^hϯ4^h4^hű;94^h(=4^hf4^h,4^h4^h4^h=4^h4^h4^hd4^h׸4^h&4^ht9=4^h4^hS,4^h4^hQ,4^hJ4^ho4^hR10/17==4^hi4^h,4^hx4^h,4^hj4^h,4^h4^h6P==4^h4^hP,4^h4^h|;14^h>=4^h,4^hT4^h,4^hR4^h4^h4^h4^h4^h99=4^h4^hz4^h?,4^h4^hr _Your ice beast disappears in a puff of smoke!4^h4^hi4^h4^hM2=4^hN4^hI4^h4^h4^h4^hL4^h4^h4^h4^h=4^hj4^h9=4^h,4^hK4^h4^h4^h4^h:4^h4^h4^h N3==4^h4^h,4^h 4^hK4^h4^h4^h,4^h4^h4^h:==4^h[4^h4^h4^h@4^hP4^hK4=4^hD4^hp 4^h 4^h 4^h9 4^h 4^h 4^h# 4^ht 4^h 4^h 4^h0 9=4^h 4^h 4^h# 4^hp 4^h 4^h 4^hO 4^h 4^h L5==4^hH 4^hf ,4^h 4^h ,4^h 4^h ,4^hF 4^hH 4^h :==4^h 4^h ,4^h 4^h ,4^h 4^h{ 4^h K6=4^hR 4^hL ,4^h 4^h ,4^h 4^h ,4^h5 4^hl O=4^h 4^h& 4^h} 4^h 4^h"" 974^h" )==4^h( 4^h<,  #....##.#  #.# ####.##.#  #.# #.##.# 4^h,  #.# #.##. #.# #.##... #.# #. #.# #<.########.#######..)...#......@..........######-138.3 (66.0)...##..######.## 4^h- %(#.................#  #.######..######..###### #..# #....... #..# #.#####. #..# #.# #.#4^hy- E  #..# #.######  #.##._.# 4^h0 4^h1 F-9.3 (674^h4 4^h5  4^h5 7_Found 4 stones.4^h}4^hf~4^h4^h4^h4^hB4^hF4^h:==4^h34^hc4^h҉,4^h4^h4^hl,4^h;4^hn4^h,4^h̑4^h4^h_,4^h+4^h͖4^h$,4^h4^h4^hg,4^h)4^hI4^h,4^h4^hD4^h,4^hc4^h4^h1,4^h4^h4^h,4^hԫ4^h}4^hM##.................#.......##..######.#(#................4^hȳ6# #.#.######..######.#.##.#.# #..# ##......# #..# #.####.### #..# #. #....#######..# #....#..@....... #.51.3 (12####....###.### #. ###... ..4^hH ..... #. #.####.#. ..#. )##. # 4^h4^hm,2.3 (134^h4^hRF _Found a trident.5^h/5^h* Spells (Memorise)TypeFailure Level  a - SandblastEarth10% 1b - PasswallEarth28% 3  c - HauntNecromancy/Summoning 100% 7  d - Borgnjor's Revivification Necromancy100% 8  e - Death's DoorNecromancy5^h100% 9 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5^h X 5^hM\ 5^h(` ##................. moom6174 the Chiller#.......##..######. Felid#(#................ Health: 36/36 ========================# #.#.######..######. Magic: 17/17 ========================5^h` #.##.#.# #..# #. AC: 6Str: 4#......# #..# #. EV: 16Int: 22####.### #..# #. SH: 0Dex: 16#....#######..# #. XL:  8 Next:  4% Place: Dungeon:5....#..@.......#. Noise: ---------  Time: 4152.3 (0.0)####....###.###5^hha a#. -) Teeth and claws###..... Cast: Freeze.....#.#.####.#. ..#. )##.#You have reached level 8! _You feel clever. _The frozen ramparts melt away. _Your ice beast disappears in a puff of smoke! _Found 4 stones. _Found a trident.5^h1e P  Okay, then.5^he 5^hh 5^hbj . _5^hi5^h5^hg5^h45^h5^h$ _5^hi,5^h,5^h5^h5^h,5^hͩ5^h5^h^,5^h,5^h 5^h,5^h5^hy5^h5^h5^h5^h5^h,5^h5^h5^h,5^h5^hC5^h,5^h5^h(5^h,5^h5^h45^h,5^h5^h5^h\,5^hV5^h5^hU,5^hp5^h5^h5^h 5^h5^h5^h<,5^hU5^h5^h,5^h5^h+5^h5^h5^h5^h[5^h,5^h5^h|5^h,5^h5^h,5^h5^h_N _You now have 268 gold pieces (gained 15).5^h635^h45^h5^h,5^h5^h5^h~,5^ht5^h5^h5^h@5^h5^h15^hs,5^h 5^hG 5^h ,5^h 5^h5^h5^h,5^hC5^hl,5^h5^h15^hA,5^h5^h5^h,5^h5^hZ5^h,5^h&5^hS5^hR,5^h5^h5^h ,5^hQ!5^h"5^h#,5^h,$5^hF%5^hd&,5^h&5^h'5^h(,5^hT)5^hT*5^h?+,5^h+5^h,5^h.,5^h.5^h/5^h0,5^h915^h25^h3,5^h55^h!75^h85^h95^h95^h<5^hE>,5^h?5^hA6^h,6^h6^h6^h(,6^h 6^h6^hH,6^h3 6^h 6^hs ,6^hY 6^h6^h,6^h6^h6^h#,6^h 6^h6^h,6^h6^h6^h!,6^h46^h6^hP ,6^hs!6^h8#6^hD%,6^hm(6^h2*6^h+,6^h,6^hw.6^ha0,6^hq16^h36^h}5,6^hR66^h76^h09,6^h:6^h*;6^h<6^h!=6^h=6^h%?6^h@,6^hA6^hB6^hH  ##  #.......## h. #(# 6^hxI #. # #.#.######  #. #.##.#.# #  #. #......# #  #. ####.### #6^hI  #.######....#######  #.@.....#.........  ########....###.### 6^hJ###......###  #..........  #.####..###  #.# #..#6^h Kh   black bear (asleep)  #.# #.)#   #.# #..### 6^hKe#.# #.....6^hR]210.3 (58.0)1.3 (596^h+U6^hV] _A black bear comes into view.6^h~ #.  h. #( #. #  6^h6#.   #.   #.   #.######.. #.@.....#........ ########....###. ###...... #.......... #. #.# #..#  #.# #.)#  #.# 6^h' #.# 6^heqE #.  h. #( #. #  #.   #.   #.   #.######.. #.@.....#........ ########....###.###......#..........#.#.# #..# #.# #.)6^hWr#.# #.# 6^h9u46^hx6^h/za _A black bear is nearby!6^h'   #.######  #.# ##.......6^h( 4  #.# #.#  h.. #(#......  #.# # #.#.####  #.# #.##.#.#  6^h)  #.# #......#   #.# ####.###   #@######....######  #.......#......... 6^h) ########....###. ##......##  #.........  #.####..##  #.# #..#  #.# #.)# 6^h* h #.# #..##6^hl. 6^hL/ 82.3 (1.0) _6^h2 6^hT4 7^h:...#  #.#######.#.#7^hl.......#h.. #(#...... #.#.#######.#...... ####.### ######....######.......#.........7^h\########....########........###..##7^hW=.)#7^h7^h<.hh7^hN47^h&37^hc7^h7^hX  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7^h<7^h@.hY(ally target)Y   ice beast (summoned)7^hAa4-----==47^hD7^h4F 7^hF&_A chill wind blows around you.8^hN  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8^h[I ...#8^h+moom6174 the Chiller #.##.###### Felid #.###....... Health: 36/36 ======================== #.##.......# Magic: 11/17 ===============--------- 8^h...#(#...... AC: 6Str: 4 #*# # #.#.##### EV: 16Int: 22 8^hM*h* #.##.#.#SH: 0Dex: 16 *Y* #......#XL:  8 Next:  4% Place: Dungeon:5 8^h*@* ####.###Noise: ==-------  Time: 4214.3 (0.0) ***#####....###### -) Teeth and claws ***.....#......... Cast: Freeze ########....###.## 8^h###......## #......... h   black bear (ally target) #.####..## Y   ice beast (summoned) 8^h#.# #..# #.# #.)#Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  8^h]Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate8^h#J ...#moom6174 the Chiller 8^hJ#.##.###### Felid #.###....... Health: 36/36 ======================== #.#8^h3Ky#.......# Magic: 11/17 ===============--------- ...#(#...... AC: 6Str: 4 8^hK#.# # #.#.##### EV: 16Int: 22 #h# #.##.#.#SH: 0Dex: 168^hMI #Y# #......#XL:  8 Next:  4% Place: Dungeon:5 #@# ####.###Noise: ==-------  Time: 4214.3 (0.0) #.######....###### -) Teeth and claws #.......#......... Cast: Freeze ########....###.## ###......## #......... h   black bear (ally target)8^hM #.####..## Y   ice beast (summoned) #.# #..# #.# #.)#Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  8^h%NThe wall freezes the black bear.  The black bear bites your ice beast but does no damage.  The black bear claws your ice beast.  The black bear barely misses your ice beast.8^hNe5.3 (1Ramparts 8^hRn#h##Y##8^hS<#.#8^hTQ  The walls around you are covered in ice. freezes the black bear8^h]U.black bear bites your ice beast but does no damage.claw.  The black bear barely misses your ice beast. _Your ice beast hits the black bear. Your ice beast freezes the black bear!8^h #h##Y##@##h  berserk, distracted, ally…)The wall freezes the black bear. The black bear goes berserk!8^h8^h.--68^h ####.##8^h<L _Your ice beast hits the black bear but does no damage.8^h E  The wall freezes the black bear.8^h .###Y   ice beast (summoned)8^h W13--78^h #.####.##8^h N _You kill the black bear!9^h49^h39^h' 9^h$9^hI%c2=9^h&,9^hT'9^h(,9^h')9^h*>9^h+9^h-| _The frozen ramparts melt away.=9^hu.9^h/,9^h809^h1,9^hY29^h3d3==9^h49^ho5,9^h59^hU7,9^h79^h9,9^h99^h:9^h;:==9^hi;9^h<9^h<9^hJ=9^hd>949^h>(=9^h ?9^h[@,9^h@9^hB9^hXB9^hB9^hC9^hRD9^hD9^hE9^h"F9=9^htF9^hG,9^h~H9^hI,9^hI9^h2Kb5==9^h L9^huW9^hW,9^hCX9^hYr _Your ice beast disappears in a puff of smoke!9^h&Z9^hZ9^h[B9^hK]9^h]:==9^h]9^h^,9^h_9^h6`,9^h`9^ha9^hbK6=9^hqb9^hVc,9^hc9^hd,9^he9^he,9^hSf9^h,gO=9^hg9^hh,9^h+i9^h#j9^hxjL7==9^hj9^h3l9^h|,9^h@},9^hD~,9^he,9^ht,9^h,9^hB9^hƒ9^hb9^h,9^h9^h,9^hn9^h9^hn,9^hΉ9^h9^h'          # ####.#... 9^h#@.......... #.####...... ###.### .... #.....# ##.#.#.# #.#####.#.#.# ##9^h#.#.#.# #.......# #.....# #(#...... ###.### # #.#.##### 9^h 66.3 (49.0)  A malevolent force fills the Dungeon...9^h/  --more--:^hBQ:*:^hG @With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.:^hH==========7.3 (50Mark :^hM:^h*PC _You hear a shout! x2; You hear an angry hiss.<^hň<^h<^h<^h?<^h^+       # O ####.#. #.  <^hB#.####......  ###.### ....  #.....# ...#  #.#.#.# #.# #.#.#.# ##.O   ogre #.#.#.# #.## #.....# #(#. ###.### # #.#.#<^h,0.0)<^h˚  An ogre comes into view. It is wielding a +0 giant spiked club.<^h .SS   adder  An adder comes into view.<^haa--------- 8.3 (1<^hO<^h1 _The ogre moves out of view.=^hZ  .# =^h%.# .# .# .# . =^hQ.# O.# ####.#.S.# #.. =^h# #.####...... #=^h7 ###.### .... # #.....# ...# #=^h #.#.#.# #.# #.#.#.# ##.O   ogre=^h_' #.#.#.# #.##. S   adder #.....# #(#.=^hǰ ###.### # #.#.######.=^hq=^hY=^h7=^hiN.OS=^h=^hG---------9=^h=^h=^h  =^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=^h =^h9 =^hL YO.S.(ally target)Y   ice beast (summoned)4-----==70=^h Freeze=^h> =^h 4 _A chill wind blows around you.=^h =^hÛ =^h =^h F _Unknown command.>^hN  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>^h& moom6174 the Chiller >^hh'.#Felid .#Health: 36/36 ======================== >^h'.#Magic: 11/17 ===============--------- .#>^h{(AC: 6Str: 4 *# .EV: 16>^h(Int: 22 Y* ...# SH: 0>^h~)Dex: 16 #*****O....>^h)$# XL:  8 Next: 13% Place: Dungeon:5 #**@S**.....>^h*/# Noise: ==-------  Time: 4270.3 (0.0) #******.....>^h+# -) Teeth and claws  ###.### ....# Cast: Freeze>^h-  #.....# ...## Mark   #.#.#.# #.########  #.#.#.# ##......... O   ogre  #.#.#.# #.......##. S   adder (ally target)  #.....# #(#........ Y   ice beast (summoned)  ###.### # #.#.######. _A chill wind blows around you. _Unknown command.Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>^h moom6174 the Chiller .#Felid .#Health: 36/36 ======================== >^h.#Magic: 11/17 ===============--------- .#AC: 6Str: 4 .# .EV: 16Int: 22 Y# ...# SH: 0Dex: 16 >^hHK####.#O....# XL:  8 Next: 13% Place: Dungeon:5 #..@S.......# Noise: ==-------  Time: 4270.3 (0.0) >^hR#.####......# -) Teeth and claws  ###.### ....# Cast: Freeze  #.....# ...## Mark  >^hS #.#.#.# #.########  #.#.#.# ##......... O   ogre  #.#.#.# #.......##. S   adder (ally target)  #.....# #(#........ Y   ice beast (summoned) >^hV ###.### # #.#.######.Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the adder. The adder closely misses you.>^h >^h..####Y#...@SO..####.  >^he1.3 (1Ramparts >^h####Y#####>^h`onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.>^ho freezes the adder. The adder closely misses you. _ogre!>^h%/  #Y##### The wall freezes the adder. The adder closely misses you.>^h/ The wall freezes the adder. The adder completely misses you.The wall freezes the ogre. The ogre barely misses your ice beast.>^h00 --2>^hG4 ###Y##>^hp6 G _Your ice beast barely misses the adder.>^h6 >^h@  The wall freezes the adder!>^hP ##Y#†###(ally target)>^hY   ice beast (summoned)  You kill the adder!>^hMW4--3>^h2Freeze>^h ###Y#####>^h'] _Your ice beast closely misses the ogre.?^hH?^hK  The wall freezes the ogre! Your ice beast hits the ogre.  Your ice beast freezes the ogre!?^hK#).####Y   ice beast (summoned)?^ht 23=4 _The ogre dies!?^h###Y#####?^h ?^h __Your Conjurations skill increases to level 3!?^h$  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?^hN h#####?^h) ?^h ######?^h9  ?^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)?^h3####Y#####?^hU4?^h9########?^h7<F _Unknown command.@^h3@^h@^h@^hA#####55   white imp@^hY   ice beast (summoned)@^hY&0@^h###.#Y##(ally target)@^h2-5.3 (1@^h ####.####@^h \ _A white imp comes into view.@^hj .# .# .# .# .# .  .# ...  ####.#.....  #..@)Y......  #.####5.....  ###.### .... @^hf  ...#         #(  # @^h@^h^ .# .# .# .# .# .  .# ...  ####.#.....  #..@)Y...... @^h_ #.####5.....  ###.### ....   ...#     @^h+`    #(  # @^hZg####.#@^hg:###@^hh7-@^hXo###.#####@^hss` _A white imp is nearby!A^hD  The white imp resists. The wall freezes the white imp.  The white imp barely misses your ice beast.A^hEJB JA^hJ#####J   jelly5   white imp (ally target)Y   ice beast (summoned)Your ice beast closely misses the white imp.A^hKU2=6A^hdO###.#####A^hfQX _A jelly comes into view.A^hA^h%.A^h# .J#.#### A^h۷ Your ice beast closely misses the white imp. _A jelly comes into view.completely resists.  A^h0The wall freezes the white imp but does no damage.  The white imp hits your ice beast. The white imp freezes your ice beast. A^h# Your ice beast completely resists.A^ho%7A^h3######A^ha _Your ice beast barely misses the white imp.A^hi Your ice beast barely misses the white imp.  Your ice beast hits the white imp. Your ice beast freezes the white imp.A^h ~J.####A^hD 1 A^h %8A^hc ##.#####A^h  A^hc _The white imp resists.A^hN  The frozen ramparts melt away. The white imp hits your ice beast.  The white imp freezes your ice beast.  Your ice beast completely resists.A^h ..# .###.#.J..@)Y..####A^hUF9A^h A^hWa _Your ice beast barely misses the white imp.B^hHE  Casting: Frozen Ramparts (safe; 1% risk of failure)  B^hE\Confirm with . or Enter, or press ? or * to list all spells.B^haB^hf  Your ice beast disappears in a puff of smoke!B^hiY#J.5.B^hjf9/17 ----==80B^hgnB^hp4 _A chill wind blows around you.C^hFC^hKHC^hfP%.C^hPp5J5distracted, ally target)C^hQ%-C^h^R1FreezeC^hZXC^h[ C^h\E_Your ice beast hits the white imp but does no damage.C^h   C^h >Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C^hS  moom6174 the Chiller .#Felid .#Health: 36/36 ======================== .#Magic: 6/17C^h0 ========---------------- .#AC: 6Str: 4 *# .EV: 16Int: 22 ** ...# SH: 0Dex: 16 #***Y**....# XL:  8 Next: 23% Place: Dungeon:5 #**@5J*.....# Noise: =--------  Time: 4281.3 (0.0) C^h #******.....# -) Teeth and claws  ###.### ....# Cast: Freeze  #.....# ...## Mark   #.#.#.# #.########  #.#.#.# ##......... J   jelly  #.#.#.# #.......##. 5   white imp (distracted, ally target) C^h  #.....# #(#........ Y   ice beast (summoned)  ###.### # #.#.######. _A chill wind blows around you. _Your ice beast hits the white imp but does no damage.  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateC^h  moom6174 the Chiller .#C^h Felid .#Health: 36/36 ======================== .#Magic: 6/17========---------------- .#AC: 6Str: 4 .# .EV: 16Int: 22 .# ...# SH: 0Dex: 16 ####Y#.....C^hZ # XL:  8 Next: 23% Place: Dungeon:5 #..@5J......# Noise: =--------  Time: 4281.3 (0.0)C^h  #.####......# -) Teeth and claws C^h B ###.### ....# Cast: Freeze  #.....# ...#C^h # Mark   #.#.#.# #.########  #.#.#.# ##......... J   jellyC^h   #.#.#.# #.......##. 5   white imp (ally target) C^hg 6 #.....# #(#........ Y   ice beast (summoned)  ###.### # #.#.######.The walls around you are covered in ice.  The white imp completely resists.  The wall freezes the white imp but does no damage.  C^h The white imp completely misses you.Your ice beast barely misses the white imp.The wall freezes the jelly!=2.3 (1Ramparts C^h ###Y####C^h ^hite imp completely resists.all freezes the white imp but does no damage.  The white imp completely misses you.  Your ice beast barely misses the white imp.The wall freezes the jelly! _The jelly hits your ice beast but does no damage.D^h@M_The jelly hits your ice beast but does no damage.  Your ice beast hits the white imp but does no damage.  The wall freezes the jelly!D^h###5.####5   white imp (distracted, ally target)Y   ice beast (summoned)D^h k7=6-3D^hT!#D^h7##D^hI _You kill the jelly!D^hH8D^hGM S###Y#5D^hM####S   adder5   white imp (ally target)Y   ice beast (summoned)An adder comes into view.D^hNpThe white imp completely resists.  The wall freezes the white imp but does no damage.D^h[TU ####D^hUX#The white imp gestures at you.D^hB ####5###5distracted, ally target)  The puff of frost hits you but does no damage.D^h]-=4D^h######D^h D^hE_Your ice beast hits the white imp but does no damage.D^hB D^hsN F .SD^h!O ###Y#5####5  D^hO   Your ice beast hits the white imp. Your ice beast freezes the white imp.  The white imp resists. The white imp completely resists.  The wall freezes the white imp but does no damage.D^hP --5D^hkW ###Y#####D^h[  D^h[ S_The white imp barely misses your ice beast.E^ha"%  E^h"KYou scratch the white imp but do no damage.E^h6X.S#E^hN7F####The white imp barely misses your ice beast.  You scratch the white imp but do no damage.  The white imp is almost dead.  E^h7Your ice beast barely misses the white imp.  The white imp completely resists.  The wall freezes the white imp but does no damage.E^h< ####Y####The white imp gestures at you.E^h###Y#####E^h$24E^hG--------=6E^h###Y####E^h1 _The puff of frost hits you!E^hq?  You scratch the white imp.E^hrE^h!sE^h}sE^h3xO.SYE^hx ###.)(ally target)Y   ice beast (summoned)E^h{=7-7FreezeE^h%=###E^hN###E^h' E^h?_You kill the white imp!F^h:0&  F^h0The wall freezes the adder. The adder seems to slow down.  The adder bites your ice beast but does no damage.  Your ice beast hits the adder. Your ice beast freezes the adder!F^hD9:.#F^h9#####Y   ice beast (summoned)F^h=N--8F^hA###.#####F^hvC/ _The adder dies!F^hCF^hF^h.####Y#####F^h`5--------8F^hA==-9F^h/##Y#####F^hF^h9w F^hw F^hx F^hz ,F^h TF^h F^hf C _The frozen ramparts melt away.F^h (F^h F^h w _The sentinel's mark upon you fades away.F^h} k26===F^h F^hw ,F^ho F^h ,F^h& F^hԐ F^h 7==9=F^hݓ ,F^hԔ F^h F^h% F^h F^h ,F^hq F^hצ F^ho F^h `8==F^h F^hb r _Your ice beast disappears in a puff of smoke!F^h F^h F^h ,F^hۭ F^h ?10/17F^h )==F^hE F^h! a9=F^h F^h ,F^hȴ F^h ,F^h F^h+ :==F^h F^hL F^h׺ 30==F^h F^h= c1=F^hL F^h ,F^hg F^h ,F^h F^h 91F^h 2=F^h F^h =F^h. F^h- ,F^h F^h 92F^h X=2=F^h F^h ,F^h F^h1 ,F^h F^h ,F^hq F^h 93F^hs a===F^h F^h: ,F^h, F^hm ,F^hs F^h F^h/ 4=3==F^h F^h ,F^h F^h: ,F^h F^hs ,F^hc F^h F^h a5===F^h, F^hv ,F^hm F^h 94F^h' (=F^h F^h ,F^h 6==F^h ,F^hi F^h F^h 9=F^h F^h ,F^h F^h F^h 9=F^h+ F^hJ F^h L5==F^hl F^h ,F^hF^h,F^hF^h,F^hF^h8:==F^hF^hYF^h,F^h F^h ,F^h F^h F^h} D6=F^h F^hT,F^hYF^h,F^hjF^h,F^hF^h9=F^hF^hF^hZ,F^hF^h97F^h)==F^h,F^hF^h,F^h!F^h $  Things that are here:  a +0 giant spiked club; an adder corpseF^hO%F^h% _F^ho&F^h(F^h),F^h*F^hJ,F^he-F^h-3==F^h.F^h0F^h1,F^h2F^hC4F^h{5,F^hX6F^h7F^h8,F^h9F^h<F^h'=,F^hW?F^h@F^hB,F^hBF^hDF^hE,F^hFF^hCHF^hM #.# .#.# .#.# .#F^hRN#.# ###.###.# #.# ....) #.# #.# ... #. #.# ##.## #. F^hN#.# ##@..##### #.359.3 (70.0) #.# ##......... #. #.# #.....##### #.. #.###....## #.# ## ####.#.......# #.#F^hzOG #...)........# #.# #.####.......# #.#  ###.#####.....## #.#  #.....# #.....# #.#F^h SF^hT-60.3 (71F^hVF^h*XJ _Found a short sword.G^h3G^hG^hG^h!G^h]G^h-G^hO,G^h~G^hG^hG^hG^hsG^hG^hG^hG^hdG^h;G^h6G^hG^hG^hG^h(,G^hG^hG^h G^hp G^h G^h G^h G^he G^h G^hG^hG^hWG^hG^h-G^h5,G^hG^h8G^hVG^hG^h0G^h2G^h4G^hG^h&G^hG^h,G^hG^h@G^h$..........#..# # ######.#..... .##.#.G^h%#.# #..##> ####[#.#.# #..#. #....#. #.# #... # #.####. #.# #..##.#.. #.# ##.G^hU% #.# #...$.... #.# #.. #.# #@.# #.# #∩.74.3 (14 #.# #.#.# #.# #.# #..G^h% #.####.##...# #.# ####.# #......)...# #.# #.# ###....##### #.# ##.# ##.#### #.# # #.# ##...##### #.# # G^h&m #.# ##.......... #.#####  #.# #.....###### #....## G^h,G^h,,5.3 (15G^hv0G^h1; _Found a stone staircase leading down.G^h 3G^h G^h G^h$ G^h. ,G^h G^h G^h} G^h G^h G^h G^h? G^hW G^h G^ha G^h G^h N _You now have 283 gold pieces (gained 15).G^h| G^h+ G^h0 G^h G^h G^h+ G^h G^h G^h G^he G^h G^h G^hS G^h G^h ,G^h; G^h G^h8 G^hV G^hG G^h G^h G^h0 G^h G^hv G^h G^h G^h G^h G^hS G^h G^h ,G^hd G^h G^h G^h G^h7 G^hr G^hP G^h G^h G^h G^h ,G^h G^hg G^hM G^h ,G^h G^h G^h G^hk G^h# G^h G^hJ G^h G^h G^h G^h G^h\ G^h~ G^hz G^h G^h$ G^h G^hW' -G^h' X#####.#...##### #....... #G^h%( 96.3 (21#....###.##############.(? #................. . #..######.#####.# G^hz( T#..# #.# #.# #..# #.# ###... G^h( #..# #.# #..... ## #..######.###.#### ....# #...........#.##G^h, G^h- ,7.3 (22G^h1 G^h3 M _Found 2 poisoned darts.H^hF'H^h'H^he(H^h(*H^hJ,H^h50BH^h1H^h1H^h]2H^h=4H^h6,H^hv7H^hP9H^h;,H^hP<H^h=H^h?,H^h AH^hGC###########..........#.....#...##...###..#H^h}H#..#...##### #.........# #####....###.##########(@#?##...........#..#..#...##...#####...###..##..# #.# #.....#...##..# #.# ..........##..# #.# #.#####.####..######.###H^hI # ....# #...........#  ##..####.#######.#.#  ......#.# #.#.# H^hQM3402.3 (5.0)H^hN+3.3 (6H^hTx _k - a scroll labelled ELUOH KELUVUH^h_>H^h:?H^hHAH^hSEH^h%HH^hL,H^hMH^hSPH^hPH^h`RH^hwVH^hWH^hWH^h9ZI _g - 2 scrolls of identify (gained 1)H^h[3H^h\H^hA^H^h_,H^h`H^hcH^hd,H^heH^hCgH^hjh,H^hPiH^h{jH^hk,H^hqlH^h/nH^hvoH^hoH^hfpH^hqH^hr,H^hsH^huH^hwH^hxH^h~xH^hyH^hzH^hW{H^h{H^h}H^hH^htH^h H^hH^hH^hcH^hH^hH^h,H^hH^hH^h,H^hH^hH^hH^hxH^hH^hH^h1,H^hH^hH^hÑH^hSH^hޒH^hH^h.,H^hH^hGH^ho,H^hoH^hH^h,H^hѝH^hH^h,H^hH^hΡH^h,H^hfH^hH^hnH^hɥH^hQH^hH^hH^h)H^hH^h4XH^h\H^h&H^hH^hH^hH^h,H^h<H^h1H^h,H^hH^hR  There is a stone staircase leading down here.H^hиH^h/ _H^hH^hH^hH^hH^hH^h|,H^hH^hH^h!H^hKH^hH^hRH^hH^hH^hH^hLH^hOH^h@H^hH^hH^h>H^hg,H^h,H^hH^hH^h H^h{H^hH^h,H^hH^h7H^hg,H^hH^hnH^h,H^hrH^h1%  H^h>You see here a +0 short sword.H^hH^h _H^hH^hH^h,H^hH^hH^hZBH^hH^h,H^hH^hH^h,H^hH^h)H^h.H^hH^hH^h7H^h?H^hH^hH^hH^h,H^hH^h H^h,H^hH^hH^h,H^hH^hH^h,H^hH^h H^h ,H^h H^h H^h,H^hH^hH^h ,H^hH^hkH^h,H^hH^huH^h,H^h H^hH^h ,H^h!H^h#H^h#,H^h$H^h%H^h&H^h4'H^h'H^h(H^h),H^hj*H^h+H^hd,H^h,H^h,-H^h.H^h/,H^h0H^h1H^h2,H^h3H^hh4H^h 5,H^ho5H^h7H^hA8,H^h8H^h9H^h[:,H^h:H^h;H^hF<,H^h<H^h=H^h5>,H^h>H^h~?H^h+@,H^h@H^hAH^hCB,H^hBH^huCH^hD,H^hDH^hKH^hYLH^hL,H^h2OH^hO,H^hBPH^hRH^h=SH^hSH^hSH^hUH^hVH^hVH^hWH^hYH^hY,H^h?ZH^h(\H^h\,H^hY]H^h$_H^h_H^h`H^h`H^h]bH^hFc,H^hdH^hfH^hf,H^hgH^hiH^hj,H^hakH^hKmH^h.n,H^hnH^hqH^hlr,H^h+sH^htH^hu,H^hvH^hxH^hy,H^hLzH^hV|H^h},H^hMH^hXH^h,H^h„H^hH^h ,H^h#H^hH^h[,H^hYH^hnH^h,H^hH^hH^h,H^hH^hdH^h,H^hfH^h,H^h4,H^h H^hH^hy,H^h;H^hH^h,H^hoH^hH^h,H^hH^hH^h,H^hܪH^hqH^h,H^hqH^hH^hpH^hH^hbH^h"H^hT,H^h?H^hH^h ,H^hH^hH^h,H^hH^hH^h,H^hH^hH^h?,H^h)H^hH^h,H^haH^hjH^h,H^hMH^h;H^h.,H^hH^hH^h,H^hH^hH^h,H^hH^hH^h,H^hH^hH^h,H^hH^htH^h1,H^hH^hH^h1,H^hH^hwH^h&,H^hH^hH^hL,H^hH^hH^h[,H^h>H^hH^hH^hdH^hH^hH^h H^hlH^hGH^h!.# #..# #........#.## ###.# .# #..# #.#####.###.###.... ## #..# #.# #.## ##.##.#.# #######..# #.###### #####....# .........# #.##._.###._.##.### H^h| ###.###########.#.....ß.....#.# ....####........#..⌠...(.⌠..#.# ..........#####.##....)....##.# ##..####..# #.@###..)..###..# 522.3 (119.0)  #..# #..# ##.# ###'###...##  H^h#.)# #..# #.# #...[.###  #..####..# #.# #######  #........# #.#  ########.######....#.#########.#H^hH^h H^h?_Done exploring.I^hF3I^hVI^hT ..._.I^h)i.####.............0.0)I^hI^h+[ _Done exploring.I^h(^3I^h8`I^h:_I^hI^hC:_I^h5E _Done exploring.I^h I^ht Where to? (Tab - D:5, ? - help)  D - Dungeon J^hdJ^hao.# #..# #........#.## ###.# moom6174 the Chiller J^ho+.# #..# #.#####.###.###.... Felid ## #..# #.# #.## ##.##.#.# Health: 36/36 ======================== #######..# #.###### #####....# Magic: 17/17 ======================== J^h&p.........# #.##._.###._.##.### AC: 6Str: 4 ###.###########.#.....ß.....#.#EV: 16Int: 22 J^hp7....####........#..⌠...(.⌠..#.#SH: 0Dex: 16 ..........#####.##....)....##.#J^hr4XL:  8 Next: 27% Place: Dungeon:5 ##..####..# #.@###..)..###..#Noise: ---------  Time: 4522.3 (0.0)  #..# #..# ##.# ###'###...##-) Teeth and claws  #.)# #..# #.# #...[.###Cast: Freeze#..####..# #.# ########........# #.#########.######.##........##.#########.# _There is a stone staircase leading down here. _You see here a +0 short sword. _Done exploring. _Done exploring. J^hrb_Done exploring.  Okay, then.J^hrJ^h8w:_J^h*y. _J^hJ^hDrink which item? Potions  a - 3 potions of magic J^h b - 3 potions of curing  d - a potion of haste  h - a potion of heal woundsi - 4 potions of might J^h/[!] read|quaff|evoke[?] describe selectedJ^h+J^hJ^h.# #..# #........#.## ###.# moom6174 the Chiller .# #..# #.#####.###.###.... Felid J^hx## #..# #.# #.## ##.##.#.# Health: 36/36 ======================== #######..# #.###### #####....# Magic: 17/17 ======================== .........# #.##._.###._.##.### AC: 6Str: 4 ###.###########.#.....ß.....#.#EV: 16Int: 22 ....####........#..⌠...(.⌠..#.#SH: 0Dex: 16 J^hs..........#####.##....)....##.#XL:  8 Next: 27% Place: Dungeon:5 ##..####..# #.@###..)..###..#Noise: ---------  Time: 4522.3 (0.0)  #..# #..# ##.# ###'###...##-) Teeth and claws  #.)# #..# #.# #...[.###Cast: Freeze#..####..# #.# ########........# #.#J^hT########.######.##........##.#########.# _There is a stone staircase leading down here. _You see here a +0 short sword. _Done exploring. J^h _Done exploring. _Done exploring. _Okay, then.J^hc _Okay, then.J^hJ^h?:_J^hF. _K^hS0K^h3Read which item? Scrolls  e - a scroll labelled JIJERRUFUL  f - 3 scrolls of fearK^hJ4qg - 2 scrolls of identify  k - a scroll labelled ELUOH KELUVU K^h5[!] read|quaff|evoke[?] describe selectedK^h; K^hC K^hL .# #..# #........#.## ###.# moom6174 the Chiller K^hM J.# #..# #.#####.###.###.... Felid ## #..# #.# #.## ##.##.#.# Health: 36/36 ======================== #######..# #.###### #####....# Magic: 17/17 ======================== .........# #.##._.###._.##.### AC: 6Str: 4 K^hM E###.###########.#.....ß.....#.#EV: 16Int: 22 ....####........#..⌠...(.⌠..#.#SH: 0K^hyN jDex: 16 ..........#####.##....)....##.#XL:  8 Next: 27% Place: Dungeon:5 ##..####..# #.@###..)..###..#Noise: ---------  Time: 4522.3 (0.0)  #..# #..# ##.# ###'###...##-) Teeth and claws  #.)# #..# #.# #...[.###Cast: Freeze#..####..# #.# ########........# #.#########.######.#K^hO #........##.#########.# _You see here a +0 short sword. _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then.K^h[V : _Done exploring.Okay, then.Okay, then.  As you read the scroll labelled ELUOH KELUVU, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.K^hW +3.3 (1K^h ] :_K^h^ 4 _It was a scroll of immolation.L^h@L^hhBRead which item? Scrolls  e - a scroll labelled JIJERRUFUL  f - 3 scrolls of fearg - 2 scrolls of identify [!] read|quaff|evoke[?] describe selectedL^h6 L^h+ L^h L^h| .# #..# #........#.## ###.# moom6174 the Chiller L^h +.# #..# #.#####.###.###.... Felid ## #..# #.# #.## ##.##.#.# Health: 36/36 ======================== #######..# #.###### #####....# Magic: 17/17 ======================== L^hR .........# #.##._.###._.##.### AC: 6Str: 4 ###.###########.#.....ß.....#.#EV: 16Int: 22 ....####........#..⌠...(.⌠..#.#SH: 0Dex: 16 L^h x..........#####.##....)....##.#L^h )XL:  8 Next: 27% Place: Dungeon:5 ##..####..# #.@###..)..###..#L^h eNoise: ---------  Time: 4523.3 (0.0)  #..# #..# ##.# ###'###...##-) Teeth and claws  L^h7 s#.)# #..# #.# #...[.###Cast: Freeze#..####..# #.# ########........# #.#########.######.##........#L^h U#.#########.# _Done exploring. _Okay, then. _Okay, then.As you read the scroll labelled ELUOH KELUVU, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. L^h _It was a scroll of immolation.L^hi & L^h A..........L^h1 ^.As you read the scroll labelled JIJERRUFUL, it crumbles to dust.L^h PSilenced 4.3 (1L^hv L^hl  L^h C_A profound silence engulfs you. It was a scroll of silence.M^hX M^h M^h| M^h B_0M^h8 M^h 8_M^h E _Done exploring.N^htN^hxWhere to? (Tab - D:5, ? - help)  D - Dungeon N^h! N^hD@ &.# #..# #........#.## ###.# moom6174 the Chiller .# #..# #.#####.###.###.... Felid ## #..# #.# #.## ##.##.#.# Health: 36/36 ======================== #######..# #.###### #####....# Magic: 17/17 ======================== N^h-A .........# #.##._.###._.##.### AC: 6Str: 4 ###.###########.#.....ß.....#.#EV: 16Int: 22 ....####........#..⌠...(.⌠..#.#SH: 0Dex: 16 ..........#####.##....)....##.#XL:  8 Next: 27% Place: Dungeon:5 ##..####..# #.@###..)..###..#N^hA Noise: Silenced  Time: 4524.3 (0.0)  #..# #..# ##.# ###'###...##-) Teeth and claws  #.)# #..# #.# #...[.###Cast: Freeze#..####..# #.# ########........# #.#########.######.##........#N^hB #.#########.#As you read the scroll labelled ELUOH KELUVU, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled JIJERRUFUL, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _Done exploring.N^h@D N^hL N^hN N^h N^h N^hq N^h N^h3 N^h N^h N^h N^h^ N^h N^hr N^h! N^h" N^hM# N^h$ N^h$ N^h% N^hK& N^h& N^h6( %  N^h( 4There is a stone staircase leading down here.N^h( N^h* N^hw* $ _N^h*+ N^h\ 6N^h\ N^h(] N^h] N^h^ N^hyc j  ## N^hc .. .# .# .#  #### .#  N^hqd ..##...#.#  .......@.# --------- 70.1 (45.8) ........$#  .........#  N^hd ;..##...#.# # ##.. .. ... ..# .##. ..#N^h'e  .# #. ..# _You climb downwards.  Found 12 gold pieces.N^he N^h"h N^hni  N^hi [_There is a stone staircase leading up here.O^hHO^hHO^hIO^h LO^hbNO^hP: _O^hTO^h@UO^hDVO^hXN _You now have 295 gold pieces (gained 12).O^hZ3O^ho[O^h\O^hV^O^h^O^h$_O^hk`O^haO^haO^hVbO^hcO^heO^hoeO^heO^hvgO^hh,O^hQiO^hjO^hlO^hrlO^hlO^hmO^h oO^heoO^hoO^hpO^hqO^hrO^hurO^hUsO^htO^huO^hZuO^h8vO^hcwO^hwO^h1xO^hSyO^hzO^hzO^hE{O^hJ|O^hj}O^h}O^h,~O^h7O^h]O^hԅ<.......<.#O^h5&.........# #.s  .........# #.#  ..##...#.#### ..#  # ##.......# #.# O^h#......#.# #.# #.##.#..#.# #.# #.# #....#.###.# #. #.##.#....@# O^h0Y#. #.#####........# #.# #.########.# #.# #.# ... s   scorpion (wandering) ##O^h+# O^h/84.1 (14.0O^he9s.O^h,5.1 (15O^hOO^h[ _A scorpion comes into view.O^h V <.#  .# #s. O^h # .# #.#  .#### ..#  # ##.......# #.#  .# #.#  .# #.#  #.# #....#.###.#  #. #.##.#....@# #. #.#####........  # #.# #.####### O^h J #.# #.# #.# ... O^hR :###O^h<  <.#  .# #s.  O^h= 5.# #.#  .#### ..#  # ##.......# #.#  .# #.#  .# #.#  #.# #....#.###.# O^hF>  #. #.##.#....@# #. #.#####........  # #.# #.#######  O^hN? #.# #.# #.# ... ### O^h? O^h9E O^hE O^hhK O^h1M _ _A scorpion is nearby!P^hp ##...#<..#.s........# #..##...#.#### .  # ##....... #......#. #.##.#..#.# # #....#.####. #.##.#.....# . #.#####........#P^hj#######.##.#...###P^h6P^hG 8s.P^h'!86.0) _P^h#P^h$%P^h2 ######...#..<s#.P^hIj.......# #..##...#.#### .  # ##...... #.... #.##.#..#.# # #....#.####. #.##.#.....# . #.#####........#######P^h#.##.#...###P^hݒP^h:s.P^hH&7P^hTP^hP^h<  ####P^h.###...#s<.# # #.##.#.........# .#..##...#.#### .  # ##...... #....P^h[ #.##.#..#.# # #....#.####. #.##.#.....#. #.#####........#######P^hBj#.##.#...P^hP^h..P^h&8P^hP^hP^hJ P^hK P^hM P^hO  P^hO :_No target in view!P^hn _No target in view!Q^h=3Q^hg>Q^h!@Q^h`G=M Q^hH>  #######...#.# .<.# # #.#Q^hHL#.#.........# #.#..##...#.####..  # ##......0 #....Q^hI. #.##.#..#.# #.# #....#.###.##.#Q^h\RA9.1 (1Q^hqVQ^hW; _Found a stone staircase leading down.Q^h7>3Q^h>Q^h?Q^hCXQ^hD,Q^h_EQ^hFQ^hG,Q^hyHQ^hgIQ^hJ,Q^hKQ^hKQ^hMQ^hvMQ^hMQ^hNQ^hR7 ## #. #.. ..  #.  #.# #.  Q^haS`#.# #>  #####.#.###.##s..  .......<.# #.#@########.........# #.#..................# #.#.########Q^hT4..##...#.####...# ##.......###.#......#.# #.# s   scorpion (wandering)#.##.#..#.##.# #....#.###. #.##.#....Q^h7X,94.1 (5Q^hX+5.1 (6Q^h_[Q^h\Q^h.W ## #. #.. .. Q^h#.# #. #.# #. #.# #>  #.###.##  #s.....#  Q^h<.# #.#@#   #.#.........   #.#.########  ..#  # Q^hvy#.#   #.#   #.#  #.# #.#  #. Q^hR^hi ## #. R^hj#.. .. #.# #. #.# #. #.# #>  #.###.##  R^hzo#s.....#  <.# #.#@#   #.#.........   #.#.########  ..#  # #.#   #.#   #.#  #.# #.#  #. R^h[rR^h!sR^hxR^h{ R^h|Q_A scorpion is nearby!R^h #.# ## #.## #.. ...# #.# #..# #.# #..# #.# #>.  R^h #####.#.###.## ..##...#.#s...@.#  <.####.#.######## .# #.#......... .........# #.#.######## ..##...#.####...## ##.......###.# #......#.# #.# #.##.#..#.# R^h#.# #.# #....#.###.#R^hR^hjA.sR^h26.1 (1 _R^hR^hMR^hR #.#R^h@U ## #.## #.. ...# #.# #..#R^h #.# #..## #.# #>..R^h( #####.#.###.## ..##...#.#.s.@..# R^hW.<.####.#.## R^h.# #.#......... .# #.#.R^h######## ..##...#.####...# # ##R^hmw.###.# #......#.# #.#R^hϺ #.##.#..#.# #.#  #.# #....#.###.#R^hIR^h:.sR^h;&7R^hFreezeR^hwR^hR^hJN  R^hNCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R^h.  moom6174 the Chiller #.# Felid ## #.##  Health: 36/36 ======================== R^hI/#.. ...#  Magic: 16/17 ======================-- #.# #..#  AC: 6Str: 4 #.# #..##  EV: 16Int: 22 #.# #>..  SH: 0Dex: 16 R^h/#####.#.###.##  XL:  8 Next: 27% Place: Dungeon:6  ..##...#.#..s@..#  Noise: ---------  Time: 4597.1 (0.0)  .......<.####.#.########  -) Teeth and claws R^h/ .........# #.#.........  Cast: Freeze  .........# #.#.########  ..##...#.####...#  # ##.......###.#  s   scorpion (wandering) #......#.# #.#  R^hT0m#.##.#..#.# #.#  #.# #....#.###.# _A scorpion is nearby!Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R^h0Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 100% to hit)S^hxmoom6174 the Chiller#.#Felid## #.##Health: 36/36 ========================S^h#.. ...#Magic: 16/17 ======================--#.# #..#AC: 6Str: 4#.# #..##EV: 16Int: 22S^hU#.# #>..SH: 0Dex: 16#####.#.###.##XL:  8 Next: 27% Place: Dungeon:6S^hX..##...#.#..s@..#Noise: ---------  Time: 4597.1 (0.0).......<.####.#.########-) Teeth and claws.........# #.#.........Cast: Freeze.........# #.#.########..##...#.####...#S^hA# ##.......###.#s   scorpion#......#.# #.##.##.#..#.# #.##.# #....#.###.#Confirm with . or Enter, or press ? or * to list all spells.S^htAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 100% to hit)  You freeze the scorpion.  The scorpion is moderately wounded.S^hx3=8.1 (1S^hS^h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 100% to hit)  S^hYou freeze the scorpion.  The scorpion is moderately wounded. _The scorpion misses you.S^hW  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S^hG  moom6174 the Chiller #.# Felid ## #.##  Health: 36/36 ======================== S^h##.. ...#  Magic: 15/17 =====================--- #.# #..#  AC: 6Str: 4 #.# #..##  EV: 16Int: 22 #.# #>..  SH: 0Dex: 16 #####.#.###.##  XL:  8 Next: 27% Place: Dungeon:6  ..##...#.#..s@..#  Noise: =--------  Time: 4598.1 (0.0)  .......<.####.#.########  -) Teeth and claws  .........# #.#.........  Cast: Freeze S^hM .........# #.#.########  ..##...#.####...#  # ##.......###.#  s   scorpion #......#.# #.#  #.##.#..#.# #.#  #.# #....#.###.# _The scorpion misses you.Casting: Freeze (safe; 1% risk of failure)  S^hDtConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)S^hamoom6174 the Chiller#.#Felid## #.##Health: 36/36 ========================#.. ...#Magic: 15/17 =====================---#.# #..#AC: 6S^hStr: 4#.# #..##EV: 16Int: 22#.# #>..SH: 0Dex: 16#####.#.###.##XL:  8 Next: 27% Place: Dungeon:6S^h5..##...#.#..s@..#Noise: =--------  Time: 4598.1 (0.0).......<.####.#.########-) Teeth and clawsS^h.........# #.#.........Cast: Freeze.........# #.#.########..##...#.####...## ##.......###.#s   scorpion#......#.# #.##.##.#..#.# #.#S^h #.# #....#.###.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)  You freeze the scorpion.  The scorpion is heavily wounded.S^h S^h!+9.1 (1S^h$S^h+&]  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)  You freeze the scorpion.  S^h&The scorpion is heavily wounded. _The scorpion completely misses you.S^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S^heS^h^  moom6174 the Chiller #.# FelidS^h. ## #.##  Health: 36/36 ======================== #.. ...#  Magic: 14/17 ===================----- #.# #..#  AC: 6Str: 4 S^h5#.# #..##  EV: 16Int: 22 #.# #>..  SH: 0Dex: 16 S^h#####.#.###.##  XL:  8 Next: 27% Place: Dungeon:6  ..##...#.#..s@..#  Noise: =--------  Time: 4599.1 (0.0)  .......<.####.#.########  -) Teeth and claws S^h .........# #.#.........  Cast: Freeze  .........# #.#.########  ..##...#.####...#  # ##.......###.#  s   scorpion #......#.# #.#  #.##.#..#.# #.# S^hB #.# #....#.###.# _The scorpion completely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  S^hPress: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 100% to hit)S^hmoom6174 the Chiller#.#S^hhFelid## #.##Health: 36/36 ========================#.. ...#Magic: 14/17 ===================-----#.# #..#AC: 6Str: 4#.# #..##EV: 16Int: 22#.# #>..S^hMSH: 0Dex: 16#####.#.###.##XL:  8 Next: 27% Place: Dungeon:6..##...#.#..s@..#Noise: =--------  Time: 4599.1 (0.0).......<.####.#.########-) Teeth and clawsS^hT.........# #.#.........Cast: Freeze.........# #.#.########..##...#.####...## ##.......###.#s   scorpion#......#.# #.##.##.#..#.# #.##.# #....#.###.#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 100% to hit)  You freeze the scorpion.  The scorpion is severely wounded.The scorpion misses you.600.1 (1S^hS^h!B  Press: ? - help, Shift-Dir - straight lineS^hOAim: a scorpion (heavily wounded, 100% to hit)  You freeze the scorpion.  The scorpion is severely wounded.The scorpion misses you. _The scorpion stings you but does no damage.S^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S^h S^h   moom6174 the Chiller #.# FelidS^h r ## #.##  Health: 36/36 ======================== #.. ...#  Magic: 13/17 ==================------ #.# #..#  AC: 6Str: 4 #.# #..##  EV: 16S^hX Int: 22 #.# #>..  SH: 0Dex: 16S^h  #####.#.###.##  XL:  8 Next: 27% Place: Dungeon:6  ..##...#.#..s@..#  Noise: =--------  Time: 4600.1 (0.0) S^hc Y .......<.####.#.########  -) Teeth and claws  .........# #.#.........  Cast: Freeze  .........# #.#.######## S^h  ..##...#.####...#  # ##.......###.#  s   scorpion #......#.# #.# S^h~  #.##.#..#.# #.#  #.# #....#.###.# _The scorpion stings you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  S^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineS^hg vAim: a scorpion (severely wounded, 100% to hit)S^hf moom6174 the Chiller#.#Felid## #.##S^hg Health: 36/36 ========================#.. ...#Magic: 13/17 ==================------#.# #..#AC: 6Str: 4#.# #..##EV: 16Int: 22#.# #>..SH: 0Dex: 16#####.#.###.##XL:  8 Next: 27% Place: Dungeon:6..##...#.#..s@..#S^hh Noise: =--------  Time: 4600.1 (0.0).......<.####.#.########-) Teeth and claws.........# #.#.........Cast: Freeze.........# #.#.########..##...#.####...## ##.......###.#s   scorpionS^hbi #......#.# #.##.##.#..#.# #.##.# #....#.###.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 100% to hit)  You freeze the scorpion.  The scorpion is almost dead.S^hdj \1----1.1 (1S^hm S^ho 9  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 100% to hit)  S^h|p You freeze the scorpion.  The scorpion is almost dead. _The scorpion stings you.T^h  T^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T^h  moom6174 the Chiller #.# Felid ## #.##  Health: 31/36 ====================---- T^hȇy#.. ...#  Magic: 12/17 ================-------- #.# #..#  AC: 6Str: 4 #.# #..##  EV: 16Int: 22 #.# #>..  SH: 0Dex: 16 #####.#.###.##  XL:  8 Next: 27% Place: Dungeon:6  ..##...#.#..s@..#  Noise: =--------  Time: 4601.1 (0.0) T^h .......<.####.#.########  -) Teeth and claws  .........# #.#.........  Cast: Freeze  .........# #.#.########  ..##...#.####...#  # ##.......###.#  s   scorpion #......#.# #.#  #.##.#..#.# #.#  #.# #....#.###.# _The scorpion stings you.  T^hbCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)T^h  moom6174 the Chiller #.# Felid ## #.##  Health: 31/36 ====================---- #.. ...#  Magic: 12/17 ================-------- #.# #..#  AC: 6Str: 4 #.# #..##  EV: 16Int: 22 #.# #>..  SH: 0Dex: 16 #####.#.###.##  XL:  8 Next: 27% Place: Dungeon:6  ..##...#.#..s@..#  Noise: =--------  Time: 4601.1 (0.0)  .......<.####.#.########  -) Teeth and claws  .........# #.#.........  Cast: Freeze  .........# #.#.########  ..##...#.####...#  # ##.......###.#  sT^h   scorpion #......#.# #.#  #.##.#..#.# #.#  #.# #....#.###.# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion!T^h #.# ## #.##  T^h#.. ...#  #.# #..#  #.# #..##  #.# #>..  #.###.##  #...@..#  <.####.#.# T^h  #.#...   #.#.###  #..  # ###   T^hJ   #.# T^hd332.1 (1FreezeT^hT^honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineT^h[Aim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion! _You kill the scorpion!T^hYo3T^hwpT^hfrT^h0sT^h?w2=3==T^hZy,T^hzT^hA|T^h|T^hS}T^hT^hT^hT^hT^h##3T^hb====T^hGT^h(T^hT^hT^hT^hT^hT^hT^hK4=T^hT^hT^hbU4=T^hOT^h3T^hT^hFT^hT^hT^hT^hT^h9=T^h{T^h<T^hK5=T^hǝT^hT^hL5==T^hT^h4,T^hԢT^h,T^hT^h-T^hh6==T^hT^hͨ1 _HP restored.T^hC:==T^hΩT^hT^hST^hëT^hT^hT^hT^hkT^hg=6=T^hT^hT^hT^hsT^h,T^h4T^hq,T^hT^hT^h9=T^hT^hT^h{T^hT^hй,T^hfT^hT^h8L7==T^hT^hR4 _Magic restored.T^hT^h93T^h>T^hQ#< #.#T^h[t ##. #.## #... ...# #.#. #..# #.#. #..## #.#. #>.. #####.#.###.##T^h ..##...#.#.@....#-32.1 (30.0) .......<.####.#.######## ..# #.#...T^hCL ..# #.#.######## ..##...#.####...# # ##.......###.#  #......#.# #.# T^h #.##.#..#.# #.#  #.# #....#.###.#T^hT^h;F-3.1 (31T^hT^h9 _Found a stone staircase leading up.T^hM T^h T^hx T^h T^h T^h |==T^h} ,T^h T^h% T^h T^hN T^h T^hI ,T^h T^hW T^h p F..  #.#  #.#  #.#  #<# #.#  ###.###.## #........# T^h; #.#@# #..# #.#.# #..##  #.#.# #>..  #####.#.###.## ..##...#.#......# .......<.####.#.########F   marrowcuda (dormant)... #.#..................# #.#.########..##...#.####...#T^hh 17.1 (4.0)T^hA +8.1 (5T^h4 T^h) ] _A marrowcuda comes into view.T^hq F.. #.# #.# #.# #<# #.# T^h}r ###.###.##  #........#  #.#@# #..#  #.#.# #..##  #.#.# #>..  #.###.##  #......#  <.###         U^hr F.. #.# U^hN#.# #.# #<# #.#  ###.###.##  #........#  U^h#.#@# #..#  #.#.# #..##  U^h3#.#.# #>..  #.#U^hn #.. U^h&g<.###   U^h+  U^h U^hU^hU^hU^h@ U^hS_A marrowcuda is nearby!U^h F.. #.# #.# #.# U^h#<# #.#  ###.###.##  #........#  #.#@# #..#  #.#.# #..##  #.#.# #>..  #.###.##  #......#  U^hc<.###        U^h/ U^h F.. #.# #.# #.# #<# #.#  U^h ###.###.##  #........#  #.#@# #..#  #.#.# #..##  #.#.# #>..  #.# #.. <.###   U^h B   U^h#U^h$U^h'U^hr+a _A marrowcuda is nearby!U^h Q F.. U^hT #.# #.# #.# #<# #.#  ###.###.##  #........#  U^h q#.#@# #..#  #.#.# #..##  #.#.# #>.. U^hR S #.###.##  #......#  U^h O<.###      U^h,>   U^h F.. #.# #.# #.# #<# #.#  ###.###.##  #........#  #.#@# #..#  #.#.# #..##  U^hA#.#.# #>..  #.# #.. <.###      U^hU^hKU^hMU^ha _A marrowcuda is nearby!U^h0.F...#  #<# #.# ##.###.##..@.....##.#.###..# #.#.# #..## #.#.# #>..U^hl #####.#.###.###...#.#......# <.####.#.########...............# #.#.########U^hU^hBF.FFU^h*U^he29.1 (1 _U^hU^hU^h \###...FU^h l.#  #<# #.# ###@###.##......#.###..# #.#.# #..## #.#.# #>.. #####.#.###.###...#.#......U^hj #<.####.#.########........U^h+ U^hѐ U^h P.FU^hr '40U^h/ U^h: U^hD e###....F#  #@# #.# ###.###.###........##.#.###.#.# #..##U^h  #.#.# #>.. #####.#.###.###...#.#......#<.####.#.########U^hS# FF 2 marrowcudas (1 summoned)The marrowcuda bites you.U^hA$ k3--=1FreezeU^h' U^hr* _Another marrowcuda is drawn to the feast! _There is a stone staircase leading up here.V^h`  V^haCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V^hmoom6174 the ChillerFelid###Health: 33/36 ======================--...V^h؉Magic: 14/17 ===================-----...AC: 6Str: 4#*#EV: 16Int: 22*F*SH: 0Dex: 16*F*XL:  8 Next: 33% Place: Dungeon:6*@* #.#Noise: =--------  Time: 4641.1 (0.0)##***##.##-) Teeth and clawsV^hd#.***....#Cast: Freeze#.#.###..##.#.# #..###.#.# #>..FF 2 marrowcudas (1 summoned)#####.#.###.##..##...#.#......#.......<.####.#.######## _There is a stone staircase leading up here.  V^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.V^hY?moom6174 the ChillerFelid###Health: 33/36 ======================--...Magic: 14/17 ===================-----...AC: 6Str: 4#.#V^hYEV: 16Int: 22#F#SH: 0Dex: 16#F#XL:  8 Next: 33% Place: Dungeon:6#@# #.#Noise: =--------  Time: 4641.1 (0.0)###.###.##V^hZ-) Teeth and claws#........#Cast: Freeze#.#.###..##.#.# #..##V^hZ#.#.# #>..FF 2 marrowcudas (1 summoned)#####.#.###.##..##...#.#......#V^hZe.......<.####.#.########Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.  The walls around you are covered in ice.  V^h\[kThe marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you but does no damage.V^h[m=2.1 (1Ramparts V^hT_k#F##V^h__#@##V^ha  Press: ? - help, Dir - look around, f - activate  A stone staircase leading up.  The walls around you are covV^haered in ice.marrowcuda resists. The wall freezes the marrowcuda.bites you but does no damage. _resists. The wall freezes the marrowcuda.V^hC   V^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V^h #F##F##V^h #Y#FF 3 marrowcudas (2 summoned, 1 ally ta…)Y   ice beast (summoned)A chill wind blows around you. The marrowcuda resists.  The wall freezes the marrowcuda. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!V^h 0--1----3V^ho y###@#V^h N _The marrowcuda resists. The wall freezes the marrowcuda.V^hֳ #F###Y#V^h V^h ##F###V^hH F _Unknown command.X^h  X^hڷ>Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X^h ###X^h #Y#FF 4 marrowcudas (3 summoned, 1 ally tThe marrowcuda completely resists.  The wall freezes the marrowcuda but does no damage.  The marrowcuda resists. The wall freezes the marrowcuda.marrowcuda bites your ice beast.  X^h `8/17 --------X^h E13 4X^hH b#F####X^h B _The marrowcuda bites you but does no damage.Y^he  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y^hЅ  moom6174 the Chiller Y^h+y Felid ### Health: 30/36 ====================---- ... Magic: 7/17=========--------------- ... AC: 13  Str: 4 Y^h5#.# EV: 16Int: 22 #F# SH: 0Dex: 16 #F# XL:  8 Next: 33% Place: Dungeon:6 #@# #.#  Noise: ==-------  Time: 4644.1 (0.0) ###Y###.##  -) Teeth and claws Y^h#...F....#  Cast: Freeze #.#F###..#  Ramparts  #.#.# #..##  #.#.# #>..  FFFF 4 marrowcudas (3 summoned, 1 ally t…) #####.#.###.##  Y   ice beast (summoned) ..##...#.#......#  Y^hIw.......<.####.#.######## _The marrowcuda bites you but does no damage.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, ally target, 100% to hit)Y^h(  moom6174 the Chiller  Felid ###Y^h[ Health: 30/36 ====================---- ... Magic: 7/17=========--------------- ... AC: 13  Str: 4 #.# EV: 16Int: 22 #F# SH: 0Dex: 16 Y^h #F# XL:  8 Next: 33% Place: Dungeon:6 #@# #.#  Noise: ==-------  Time: 4644.1 (0.0) ###Y###.##  -) Teeth and claws #...F....#  Cast: Freeze #.#F###..#  Ramparts  #.#.# #..##  #.#.# #>..  FFFF 4 marrowcudas (3 summoned, 1 ally t…) Y^h#####.#.###.##  Y   ice beast (summoned) ..##...#.#......#  .......<.####.#.######## You freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is moderately damaged.The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda misses your ice beast. The marrowcuda resists.  The wall freezes the marrowcuda.Y^h ### ... ... #.# Y^h#F# #F# #@# #.#  ###Y###.##  #..F  #.#.###..#  Y^h#.#.#  #.#.# #>..  #.###.##  #.. <  The marrowcuda is moderately damaged.  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda misses your ice beast. The marrowcuda resists.  The wall freezes the marrowcuda.marrowcuda bites you but does no damage.-5.1 (1Y^h #F###Y#Y^h N _The marrowcuda resists. The wall freezes the marrowcuda.Y^h7x#F##F###Y# completely resists.wall freezes the marrowcuda but does no damage.  The marrowcuda bites your ice beast.Y^hT8The marrowcuda completely misses you.wall freezes the marrowcuda but does no damage.  bites your ice beast. The marrowcuda resists.Y^h8?-6Y^h<###@##Y#Y^hQ?6 _The wall freezes the marrowcuda.Z^h"{##F###Z^h=FFFF 6 marrowcudas (5 summoned, 1 ally Another marrowcuda is drawn to the feast!completely but does no damage. x2marrowcuda bites your ice beast but does no damage.Z^hcpresists. The wall freezes the marrowcuda.  The marrowcuda misses you.Z^h@18Z^hX8==7Z^hs9##Z^hU##Z^hG Z^hX_Your ice beast completely misses the marrowcuda.Z^h _Your ice beast completely misses the marrowcuda.You closely miss the marrowcuda.  You bite the marrowcuda, but do no damage.  The marrowcuda is heavily damaged.  The wall freezes the marrowcuda but does no damage.  The marrowcuda barely misses your ice beast.Z^h #F###Y#FF 7 marrowcudas (6 summoned, 1 all Z^hK The marrowcuda closely misses you. The marrowcuda resists.  The wall freezes the marrowcuda.  The marrowcuda bites your ice beast but does no damage.marrowcuda resists. The wall freezes the marrowcuda.  The wall freezes the marrowcuda but does no damage.Z^hE%8Z^hh#F##Z^h+L _Your ice beast hits the marrowcuda but does no damage.Z^h  You closely miss the marrowcuda.The marrowcuda is heavily damaged.Z^h .#F##F##@#Z^h #Y# You closely miss the marrowcuda.  The marrowcuda is heavily damaged.frozen ramparts melt away. The marrowcuda bites your ice beast.  Another marrowcuda is drawn to the feast!  The marrowcuda bites you but does no damage.  The marrowcuda bites your ice beast. x2; Your ice beast hits the marrowcuda.Z^h 09Z^h Z^h T _Your ice beast freezes the marrowcuda. The marrowcuda resists.[^hH&  The marrowcuda closely misses your ice beast.  The marrowcuda completely misses your ice beast.  Your ice beast closely misses the marrowcuda.[^h<'50[^h[^h=W _The marrowcuda barely misses you.[^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[^h[^h kmoom6174 the ChillerFelid[^h0 ]###Health: 31/36 ====================----...Magic: 5/17=======-----------------...[^h AC: 13  Str: 4#*#EV: 16Int: 22[^h *F*SH: 0Dex: 16*F*[^h XL:  8 Next: 33% Place: Dungeon:6*@* #.#[^h Noise: =--------  Time: 4650.1 (0.0)##*Y*##.##-) Teeth and claws#.FFF....#Cast: Freeze[^hZ #F#F###..##.#.# #..##[^h #.#.# #>..FFFFFFF 7 marrowcudas (6 summoned, 1 all…)#####.#.###.##Y   ice beast (summoned)[^hQ ..##...#.#......#.......<.####.#.######## _The marrowcuda barely misses you.[^h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.[^h' moom6174 the ChillerFelid###Health: 31/36 ====================----...Magic: 5/17=======-----------------...[^h: AC: 13  Str: 4#.#EV: 16Int: 22#F#SH: 0Dex: 16#F#XL:  8 Next: 33% Place: Dungeon:6#@# #.#Noise: =--------  Time: 4650.1 (0.0)###Y###.##-) Teeth and claws#.FFF....#Cast: Freeze#F#F###..#[^h #.#.# #..###.#.# #>..FFFFFFF 7 marrowcudas (6 summoned, 1 all…)#####.#.###.##Y   ice beast (summoned)..##...#.#......#.......<.####.#.########The walls around you are covered in ice.  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda barely misses your ice beast.[^h The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites your ice beast.  Your ice beast dies![^h\ ZThe marrowcuda barely misses your ice beast.The marrowcuda bites your ice beast.  Your ice beast dies!  Your ice beast disappears in a puff of smoke!The marrowcuda resists. The wall freezes the marrowcuda.[^hp  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you but does no damage.[^hZ .#F##F##@#[^h #F#.)  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda resists. The wall freezes the marrowcuda.[^h 2==1.1 (1Ramparts [^h #F##F##@##[^h> N _The marrowcuda resists. The wall freezes the marrowcuda.\^h0wall freezes the marrowcuda. The marrowcuda closely misses you.resists. The wall freezes the marrowcuda. \^h? You destroy the marrowcuda!\^hH\^h#§### 6 marrowcudas (5\^h\^h\^h&-2\^hV#§#\^h[#F##@##F#\^h \^hU_The marrowcuda disappears in a puff of smoke!\^hjB###F#wall freezes the marrowcuda but does no damage.  The marrowcuda misses you. The marrowcuda resists.wall freezes the marrowcuda. The marrowcuda completely resists.wall freezes the marrowcuda but does no damage.  The marrowcuda resists. The wall freezes the marrowcuda. \^hCx The marrowcuda resists. The wall freezes the marrowcuda.-3\^hwG#§##F##@##\^h~JX _The marrowcuda closely misses you.\^hC #.###F#The wall freezes the marrowcuda but does no damag\^hyD e. x2  The marrowcuda closely misses you. The marrowcuda resists.wall freezes the marrowcuda. The marrowcuda closely misses you.  The marrowcuda resists. The wall freezes the marrowcuda.\^h=E n3==6\^hE 8=4\^hcI #F###\^hK L _The wall freezes the marrowcuda but does no damage. x2]^h8  You scratch the marrowcuda.  You destroy the marrowcuda!]^hoL]^h^]^hp]^hq]^h9v>#.#]^hw#§..§§#.###.#]^hz|=95Freeze]^h}#.####]^hDf _The marrowcuda disappears in a puff of smoke! x4]^h ]^hs 3]^h ]^hN n]^h ]^h `4=]^h ]^h~! C _The frozen ramparts melt away.]^h " 3]^hk# ,]^h$ ]^hY% ]^h& i7=]^h' ]^h;( K5=]^h( ]^h) ]^h* ,]^hb+ ]^h+ ]^hj, ]^hm- ]^h- 9=]^hr. ]^h/ ]^hg0 h6==]^h0 ]^h2 ]^h2 T8==]^h/3 ]^hf4 ]^h5 ,]^h;6 ]^hA7 ,]^h8 O=]^h59 ]^h= ==]^h= ]^h> ,]^h? ]^h@ M9=]^h^A ,]^hB ]^hsC ,]^hD ,]^hdE ]^hF ,]^h0G ]^hH ]^hYI O=]^hJ ,]^h:K ]^h1L ,]^hL ]^hM h10/17==]^h*O ]^hO B]^hP ,]^hQQ ]^hR ,]^h7S ]^hT _Your icy armour starts to melt.==]^hpU ]^h}V ,]^hV ]^hW ]^hgX c1=]^hiY ,]^hZ ]^hj[ ]^h[ 0 6 ]^h7\ ]^hf] j _Your icy armour evaporates.]^h^ 3]^h_ ]^h_ O=]^h` ,]^ha ]^h:b ,]^hb ]^hnc ]^hc M2=]^h-d ]^hd ,]^hpe ]^hf ,]^hg ]^hg ,]^hXh ]^hSi ]^hi 9=]^h@j ]^hj ]^h4k ]^hk ]^hFl ,]^hl ]^hm ]^h3n N3==]^hn ]^hq ]^h r ]^hqr ,]^has ]^hs :==]^h!t ]^ht ]^heu ,]^hJv ]^hv K4=]^h w ]^hw ]^h x ,]^h_z X]^hz ]^h2{ ]^h{ ]^hR| 9=]^h| ]^h} ,]^h9~ ]^h  ,]^h ]^h ]^h L5==]^hN ]^h$ ,]^h ]^hr ]^h҃ ]^h0 ]^h ]^hZ ]^h ]^hb ]^h† :==]^h ]^h ]^hU ,]^h ]^h ,]^h, ]^h K6=]^h ]^h ]^h ]^ht ]^hZ ,]^h׎ ]^h׏ ,]^hN ]^hl ]^h͑ 9=]^h* ]^h ]^hb ]^h ]^h ]^h L7==]^h_ ]^h ]^hd ]^hŗ ,]^h ]^h ]^h ]^h| ]^h< ]^h1 ]^h ]^h ]^h ]^h ]^h :==]^hc ]^h ]^h ]^h ]^hO ]^h ]^h .# .# .## ?#]^h u#. .###.# .##...#####.###.#.....@.## -732.1 (77.0)]^h ............# ###.###.###.# #.# .##.# #<# #.#]^hA  ###.###.## #........# #.#.###..#]^h ]^h F-3.1 (78]^h ]^hB  ]^h I_Found a scroll of enchant armour.^^h3^^h^^h^^hz^^hqX^^hx,^^hd^^h^^h^^hk^^h^^h,^^hs^^h ^^hHt#.##Y# ^^hC#.# #.# # #?# #. #.# ##.# #.# #...#####.# ^^h##.#.## .....# ###.###.###.# #.# #^^h.##.# #.##<# #.# Y   ice beast (wandering)###.###.#^^h##........# ^^h717.1 (4.0)^^h V.Y^^h+8.1 (5^^hm^^he ^^hW_An ice beast comes into view._^hJ.Y_^hYY #. ? #. #.# #. #...#####@# ##.#_^h##............####.###.####.#. #<# ##.###.#....._^h_^he ._^hݼPYY_^h+9.1 (1_^h_^h_^h@  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._^h _^h p.YY(ally target)_^h Y   ice beast (summoned)_^h X4-----==_^h] 40_^h _^h  _^h &_A chill wind blows around you.`^h y#.##Y..`^h ##.#...######.#......@##....Y.####.###.###.# #.# #`^h #.#<###.###.##........#.###`^hX `^h `^h| G?YY`^h8 .`^h /--1`^h `^h a^h<]  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  a^h8^\Confirm with . or Enter, or press ? or * to list all spells.a^hZ a^hC\  Your spells (cast)TypeFailure Level  a - FreezeIcea^h\ 1% 1 b - Frozen RampartsIce1%3  c + Summon Ice BeastIce/Summoning 3% 3 d - Ozocubu's ArmourIce1%3  e - Stone ArrowConjuration/Earth14%a^hL] 3 Select a spell to cast[!]/[I] toggle spell headersc^hc^hic^hأc^h?#.#c^hmoom6174 the Chiller#.#Felid#.#c^h Health: 36/36 ========================#.#Magic: 14/17 ===================-----#c^h^#?#AC: 6Str: 4#. #Y#c^hͬEV: 16Int: 22##.# #.#SH: 0c^hclDex: 16#...#####.#XL:  8 Next: 39% Place: Dungeon:6##.#.....Y@##Noise: ---------  Time: 4741.1 (0.0)............#-) Teeth and clawsc^h###.###.###.#Cast: Freeze#.# #.##.# #.##<# #.#Y   ice beast (ally target)###.###.##c^hQY   ice beast (summoned)#........##.#.###..# _An ice beast comes into view.Casting: Frozen Ramparts (safe; 1% risk of failure)  c^hConfirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c^h$c^hy#.#moom6174 the Chiller#.#Felidc^h#.#Health: 36/36 ========================#.#Magic: 14/17 ===================-----##?#AC: 6c^hYStr: 4#. #Y#EV: 16Int: 22##.# #.#SH: 0Dex: 16#...#####.#c^hXL:  8 Next: 39% Place: Dungeon:6##.#.....Y@##Noise: ---------  Time: 4741.1 (0.0)............#-) Teeth and claws###.###.###.#Cast: Freeze#.# #.##.# #.##<# #.#c^h͵Y   ice beast (ally target)###.###.##Y   ice beast (summoned)#........##.#.###..# _An ice beast comes into view.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  c^h`>Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c^hc^h5The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes c^h' N - Nod^hh2d^hI #.# moom6174 the Chiller #.# Felid #.#d^hJ Health: 36/36 ======================== #.# Magic: 11/17 ===============--------- # #?# AC: 6Str: 4 #. #Y# EV: 16Int: 22 ##.# #*# SH: 0Dex: 16 #...#####*#d^hK XL:  8 Next: 39% Place: Dungeon:6 ##.#.....Y@## Noise: ---------  Time: 4741.1 (0.0) ............# -) Teeth and claws ###.###.###.# Cast: Freeze #.# #.# #.# #.#d^hL #<# #.# Y   ice beast (ally target) ###.###.##  Y   ice beast (summoned) #........#  #.#.###..# _A chill wind blows around you.  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (ally target, 68% to hit)d^h ^ #.#moom6174 the Chiller#.#Felid#.#d^h<_Health: 36/36 ========================#.#Magic: 11/17 ===============---------##`#AC: 6Str: 4#. #`#EV: 16Int: 22##.# #`#SH: 0Dex: 16#...#####`#XL:  8 Next: 39% Place: Dungeon:6##.#.....Y@##Noise: ---------  Time: 4741.1 (0.0)............#-) Teeth and claws###.###.###.#Cast: Freezed^h_#.# #.##.# #.##<# #.#Y   ice beast (ally target)###.###.##Y   ice beast (summoned)#........##.#.###..# _A chill wind blows around you.  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  d^h`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (ally target, 68% to hit)d^hI?Y.Y.==2.1 (1  Casting: Summon Ice Beast (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (ally target, 68% to hit) _The stone arrow misses the ice beast.e^h;Qe^hO^.Y--3e^hgce^hgK _Your ice beast hits the ice beast but does no damage.e^hb  The ice beast barely misses your ice beast.e^h^Your ice beast hits the ice beast. Your ice beast freezes the ice beast.e^h@O=-4e^h-e^hO7 _The ice beast completely resists.e^hz &  e^hA The ice beast hits your ice beast. The ice beast freezes your ice beast.  Your ice beast completely resists.  Your ice beast hits the ice beast. Your ice beast freezes the ice beast.e^hפ e^h[ 5e^h( e^h' 7 _The ice beast completely resists.f^hq  The ice beast closely misses your ice beast.f^hEV2=6f^hf^hUK _Your ice beast hits the ice beast but does no damage.f^hAZ  The ice beast hits your ice beast but does no damage.f^hX&7f^hf^ha _Your ice beast barely misses the ice beast.f^hp  The ice beast barely misses your ice beast.f^h[&8f^hf^hK _Your ice beast barely misses the ice beast.f^hsf^h4 I#?..f^h ##.# #Y...#####Y##.#.......##.....####.###.### f^hj#.# ##<###.###.##........#.### #..##f^hf^hg  The ice beast hits your ice beast. The ice beast freezes your ice beast.  Your ice beast completely resists.f^hZ.-9f^hDf^h;b _Your ice beast closely misses the ice beast.g^h} #.# #.#g^h #.# # #?# #. #.# ##.# #Y# #...#####Y# ##.#.## .# ###.###.###.# #.# #.#g^h} #.# #.# #<# #.# ###.###.## #........# #.#.###..#  #.#.# #..##g^h]p  The ice beast barely misses your ice beast.g^h-]=-50g^hg^ha _Your ice beast barely misses the ice beast.g^h= closely misses the ice beast.The ice beast barely misses your ice beast. _Your ice beast barely misses the ice beast.  The ice beast hits your ice beast. The ice beast freezes your ice beast.  g^h1tYour ice beast completely resists.  Your ice beast hits the ice beast. Your ice beast freezes the ice beast.g^h&1g^hg^h 7 _The ice beast completely resists.g^ha p  The ice beast barely misses your ice beast.g^hb &2g^hf g^hh e _Your ice beast completely misses the ice beast.h^hN h^hUO The ice beast hits your ice beast but does no damage.  Your ice beast hits the ice beast. Your ice beast freezes the ice beast.h^hEP%3h^hP2==3h^h]Vh^hY7 _The ice beast completely resists.h^h  The ice beast hits your ice beast. The ice beast freezes your ice beast.  Your ice beast completely resists.h^hŖ&4h^h'h^hɛK _Your ice beast hits the ice beast but does no damage.h^hz%  h^h{5The ice beast hits your ice beast but does no damage.h^h5|&5h^hh^h۾b _Your ice beast closely misses the ice beast.h^h) Z  The ice beast hits your ice beast but does no damage.h^h* &6h^h/ h^h1 a _Your ice beast barely misses the ice beast.h^hgZ  The ice beast hits your ice beast but does no damage.h^h$==h^h7h^h?h^h h^h\_Your ice beast closely misses the ice beast.i^h2  The ice beast misses your ice beast. Your ice beast hits the ice beast.i^h&8i^hbi^h] _Your ice beast freezes the ice beast. The ice beast completely resists.i^h  The ice beast hits your ice beast. The ice beast freezes your ice beast.  Your ice beast completely resists.i^h#4i^h/1=9i^hi^hi i^hT_Your ice beast misses the ice beast.i^h4N  The ice beast hits your ice beast. The ice beast freezes your ice beast.  Your ice beast completely resists.i^h@O '60i^hR i^hT a _Your ice beast barely misses the ice beast.i^hI  The ice beast hits your ice beast. The ice beast freezes your ice beast.  Your ice beast completely resists.i^h; &1i^h? i^h w  The ice beast hits your ice beast. The ice beast freezes your ice beast.  Your ice beast completely resistsi^h *. _Your ice beast barely misses the ice beast.  The ice beast hits your ice beast. The ice beast freezes your ice beast.  Your ice beast completely resists. _Your ice beast barely misses the ice beast.j^h.F _Your ice beast barely misses the ice beast.  The ice beast hits your ice beast. The ice beast freezes your ice beast.  Your ice beast completely resists. j^hiG_Your ice beast barely misses the ice beast.  The ice beast hits your ice beast. The ice beast freezes your ice beast.  Your ice beast completely resists.2j^hJj^hL  The ice beast hits your ice beast. The ice beast freezes your ice beast.  Your ice beast completely resists. j^hM!_Your ice beast barely misses the ice beast.  The ice beast hits your ice beast. The ice beast freezes your ice beast.  Your ice beast completely resists. _Your ice beast closely misses the ice beast.j^h%  j^h5The ice beast hits your ice beast but does no damage.j^hB=3j^hj^h j^hS_Your ice beast barely misses the ice beast.j^hwo j^h{p j^h u u.Yj^hu &4j^hy j^h_{  j^h{ U_Your ice beast disappears in a puff of smoke!j^hȍ j^h T.Yj^he &5j^hj j^hL k^hP  Casting: Stone Arrow (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k^hdb Y(ally target)k^hOY   ice beast (summoned)A chill wind blows around you. The ice beast hits you.29-----k^hZ2---==6k^hk^hI0 _The ice beast freezes you.l^h4,N  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l^hl^hДThe spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes l^h' N - Nom^h m^ho m^h7  #.# moom6174 the Chiller #.#m^hz8 & Felid #.# Health: 29/36 ===================----- # #?# Magic: 9/17============------------ #. #.# AC: 6m^h/9 Str: 4 ##.# #.# EV: 16Int: 22 #...#####.# SH: 0Dex: 16 m^h9 $##.#.....Y.##  XL:  8 Next: 39% Place: Dungeon:6 ........Y@..#  Noise: ==-------  Time: 4766.1 (0.0) ###.###.###.#  -) Teeth and claws m^h\: #.# #.#  Cast: Freeze #.# #.#  #<# #.#  ###.###.##  Y   ice beast (ally target) #........#  Y   ice beast (summoned) #.#.###..#  #.#.# #..## _The ice beast freezes you.  m^h: CCasting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight linem^hG; Aim: an ice beast (moderately wounded, ally target, 68% to hit)n^hM#.#moom6174 the Chiller#.#Felid#.#Health: 29/36 ===================-----##?#Magic: 9/17============------------n^hN#. #.#AC: 6Str: 4##.# #.#EV: 16Int: 22#...#####.#SH: 0Dex: 16##.#.....Y.##XL:  8 Next: 39% Place: Dungeon:6........Y@..#Noise: ==-------  Time: 4766.1 (0.0)###.###.###.#-) Teeth and claws#.# #.#n^hOCast: Freeze#.# #.##<# #.####.###.##Y   ice beast (ally target)#........#Y   ice beast (summoned)#.#.###..##.#.# #..##Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, ally target, 68% to hit)  The stone arrow hits the ice beast!n^hAAiming: Stone Arrow (quite dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line: an ice beast (moderately wounded, ally target, 68% tn^h'o hit)  The stone arrow hits the ice beast!  The ice beast is severely wounded.  The ice beast misses you.n^h+7.1 (1n^hLn^h,K _Your ice beast hits the ice beast but does no damage.n^hc  n^hc@Casting: Stone Arrow (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n^hUn^hZ$n^hV[The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes n^h[' N - Non^h! n^h- n^h5 #.#moom6174 the Chiller#.#Felid#.#Health: 29/36 ===================-----##?#Magic: 9/17n^hT6 ============------------#. #.#AC: 6Str: 4##.# #.#EV: 16Int: 22#...#####.#SH: 0Dex: 16##.#.....Y.##XL:  8 Next: 39% Place: Dungeon:6........Y@..#Noise: ==-------  Time: 4767.1 (0.0)###.###.###.#-) Teeth and clawsn^h77 "#.# #.#Cast: Freeze#.# #.##<# #.####.###.##Y   ice beast (ally target)#........#Y   ice beast (summoned)#.#.###..##.#.# #..##The ice beast is severely wounded.The ice beast misses you. _Your ice beast hits the ice beast but does no damage.  n^h7 RCasting: Stone Arrow (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.n^hv; n^hA< n^h9? n^h@ . _o^hj  o^h/ @Casting: Stone Arrow (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o^h]o^hThe spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - Noo^hoqo^h #.# moom6174 the Chiller #.# Felido^h; #.# Health: 29/36 ===================----- # #?# Magic: 6/17========---------------- #. #.# AC: 6Str: 4 o^h|##.# #.# EV: 16Int: 22 #...#####.# SH: 0Dex: 16 ##.#.....Y.##  XL:  8 Next: 39% Place: Dungeon:6 o^h........Y@..#  Noise: ==-------  Time: 4767.1 (0.0) ###.###.###.#  -) Teeth and claws #.# #.#  Cast: Freeze #.# #.#  #<# #.#  ###.###.##  Y   ice beast (ally target) o^hx#........#  Y   ice beast (summoned) #.#.###..#  #.#.# #..## _Okay, then.o^hCasting: Stone Arrow (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, ally target, 68% to hit)o^he  #.# moom6174 the Chiller #.# Felid #.# Health: 29/36 ===================----- # #?#o^h  Magic: 6/17========---------------- #. #.# AC: 6Str: 4 ##.# #.# EV: 16Int: 22 #...#####.# SH: 0Dex: 16 ##.#.....Y.##  XL:  8 Next: 39% Place: Dungeon:6 ........Y@..#  Noise: ==-------  Time: 4767.1 (0.0) ###.###.###.#  -) Teeth and claws #.# #.#  Cast: Freeze o^h #.# #.#  #<# #.#  ###.###.##  Y   ice beast (ally target) #........#  Y   ice beast (summoned) #.#.###..#  #.#.# #..## Casting: Stone Arrow (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, ally target, 68% to hit)  The stone arrow hits the ice beast!o^h  #.# #.# #.# # #?# #. #.# o^h &##.# #.# #... ##.#.......##  .....  ###.#  #.# #.#  #.#  #<#  o^h Y   ice beast (summoned)   #.#.# o^hT &.o^hW 8488.1 (1onfirm with . or Enter, or press ? or * to list all spells.o^hX -Aiming: Stone Arrow (quite dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (severely wounded, ally target, 68% to hit)  The stone arrow hits the ice beast! _You kill the ice beast!o^h[ o^h] m _Your Spellcasting skill increases to level 6!p^hƿp^h3p^hOp^h"$ _p^h,x30=p^hp^h,p^hp^h_p^hS7=p^h~p^h0,p^hp^hyp^hU1=p^hyp^h(,p^hp^hZp^h9=p^h[p^hp^hqD2=p^hp^h[,p^hHp^hp^h;S8=p^hp^h|p^hp^hzp^hp^hJh3==p^hp^hpp^hp^hlp^hp^hq9=p^hp^h,p^hhp^hp^hp4=9==p^hp^hp^h p^hp^hIp^hp^hJp^hp^hOp^hp^h!p^hh5===p^hNp^hp^hTp^hp^hGp^hQ10/18=p^hGp^hp^hJp^hp^h: p^h h6==p^hh p^h p^hU p^h p^hp^hyp^h 9=p^hp^hr _Your ice beast disappears in a puff of smoke!p^hkp^hp^h p^h i=1=p^h*!p^hv",p^ho#p^h$,p^h%p^h&,p^h'p^h(p^hS)9=p^h)p^h*,p^h+p^h,,p^h-p^h/z2==p^h0p^h 1p^h1p^h2,p^h3p^h4p^h)5p^h5p^hz6p^h6:==p^h|7p^h8,p^hE9p^h\:p^h:M3=p^h_;p^h}<,p^h:=p^hW>,p^h?p^hT@p^h@p^hBp^hCp^hD9=p^hDp^hE,p^h`Fp^hGp^hHK4=p^hHp^hjI,p^h Jp^hIK,p^hLp^hJMp^hMp^hQNp^h^Q{=p^hQ,p^hWSp^hSL5==p^h`Tp^hDU,p^hVp^h Wp^hWp^h Xp^hXp^hmYp^hYp^hZp^hB[:==p^h[p^h\p^h/]p^h]p^hq^p^h_p^h_p^hK`p^h`K6=p^hIap^h=bp^hbp^hMcp^hdp^hdp^hep^hep^h\fp^hfp^hgp^h4h9=p^hhp^hi,p^hjp^hkp^h!lK7=p^hlp^hmp^hnp^hnp^hop^h&pp^hpp^hnqp^hqp^h~rp^hLsp^hs9=p^hLtp^hdup^hup^htvp^h[wp^hwL8==p^h[xp^h{p^h{,p^h|p^h_}p^h~,p^hap^hp^hp^h=p^hp^hp^h΄p^hP:==p^hޅp^hp^h%p^hp^h,p^h!p^h.,p^hp^hp^hp^h"p^hp^hp^hJ,p^h'p^h˔p^h%,p^hp^hJp^htp^hp^hvp^hgp^h,p^hmp^hp^h,p^hpp^hp^hϢ,p^hQp^hLp^hp^h,p^hXp^h,p^hp^h'p^h,p^hp^hEp^h,p^hsp^h?p^hp^he,p^h@p^h,p^hp^hp^hٱp^h\,p^hp^h] #.# #.#p^h' ##.## #.# #...#####.# ######.#.......## ................# ########.###.###.# #........# #.# #.# p^h#.######## #.# #.# #@# #<# #.#--861.1 (93.0) #.# ###.###.# #.# #........ #.# #.#.###..p^h.( #.# #.#.# #.. #.# #.#.# #>. #.# #####.#.###.#  #)..##...#.#......  .......<.####.#. p^h=p^hýG--2.1 (94p^h/p^hC _Found a club.p^hБ 3p^h p^h p^h) p^h Bp^h p^h" p^h p^h p^hϜ p^h> p^h p^hΞ p^hԟ p^hW p^h p^h¡ p^h ,p^h p^h p^hu p^h p^h p^h) p^h p^h p^hf p^hq \  You see here a +0 club.p^h p^hT  _p^h p^h) p^h p^h p^h p^h p^hM p^h p^h8 p^hC p^h p^h p^h p^h* p^h p^h p^h p^h p^hb p^h p^hc p^h p^h p^hS p^h p^h p^h= p^h p^h p^h #.########.#.###.###)..##...#.#.....####.........<.####.#.##p^h h#..............# #.#...#.##....# #.#.## ##...##...#.####...# #.#####.......###.# ##.###......#.# #.# ##@#.##.#..#.# #.# #.# #....#.###.#  #.# #.##.#.....# p^ha ; .# #. #.#####. .# # #.# #.## .# #.# #.# .. #.# .#  ###p^h -77.1 (15p^h ,8.1 (16p^h p^h d _e - a scroll labelled MUPTIBB YGHEKHq^huL3q^hPMq^hOq^hPq^h\SXq^hT,q^hUq^huV,q^hWq^h,Xq^hoY,q^hUZq^hy\q^h],q^h^q^hm`q^ha,q^hbq^hdq^hte,q^hafq^hagq^hFh,q^hhq^hiq^hj,q^hRkq^hlq^hm,q^hYnq^hRoq^h+p,q^hpq^hqq^hv# ##...##...#.####...# #.#####.......###.# q^h[wx##.###......#.# #.# #.#.##.#..#.# #.#  ##.###....#.###.#  #.# #.##.#.....# #.# #.##.#####........#.# #.##.# #.########.# #@##.# #.# 89.1 (11#....[..# #.# q^hw#.#.###.. ... #.# #.## ###... ..#...### q^hzq^hq{-90.1 (12q^h~q^hn q^h?_Found a leather armour.q^hq^hcq^h.q^h q^h q^h$,q^hq^hq^hZq^hq^haq^hq^hq^hq^hq^h!q^h!q^h"q^h#q^h%q^h%q^h&q^hD(q^h)q^h;*q^h*q^h+q^hC-,q^h>.q^h/q^h0,q^h1q^hd3q^h"9 ##.###....#.### #.# #.##.#....q^h9C #.# #.##.#####........ #.# #.##.# #.##########.###.##.# #....[..##.######.#.###........... q^h:.)#.######## ....... 8.1 (8.0)...........# ########### q^h|:q^h'>q^h>q^h>$9.1 (9q^hBq^hC q^h_D?_Found a rapier.q^h 8 q^h!9 q^h9 q^h> q^h)A q^hA q^hF ,q^h I q^hI q^hK q^hM q^hzS 4 ##.###....#.###.# #.# #.##.#.....# #.# #.##.#####q^h T  #.# #.##.# #. ###.###.##.# #.# #....[..##.#####.#..##.#.###.......)#.###.##.#######5q^hT ...##.##...#..###5   ufetubus (asleep)q^hZ -901.1 (2q^hZ +2.1 (3q^h^ q^hz`  q^h` V_An ufetubus comes into view.r^hN   #.#   r^h#.#  #.#   ###. #.#  #....[  ..##.#.  ....)#.###.#r^hW  5......@...##.#  #.............# r^h P ..############# r^h !r^h   #.#   #.#  #.#   ###. #.#  #....[  ..##.#.  ....)#.###.#  5......@...##.#  #.............#  ..#############   _An ufetubus is nearby!r^hz g ##.###....#.###.# #.# #.##.#.....# #.# #.##.##### #.# #.##.# #. ###.###.##.# #.## #....[..##.#####.##..##.#.###..)#.###.##.#.5....##.#.#r^h .#.##r^h r^hs 23.1 (1 _r^h[ r^h r^h  ##.###....#.###.# #.# #.##.#.....# #.# #.##.##### #.# #.##.# #.r^h  ###.###.##.# #.# #. #....[..##.#####.##..##.#.###..)#.###.##.##.5.##.##.#.#5...###5 2 ufetubi (asleep)r^hg r^h/ &4r^h r _An ufetubus comes into view.r^h|IP  Casting: Stone Arrow (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s^h]Y, 1 ally target)Y   ice beast (summoned)s^hR`5----==5s^h%s^h4 _A chill wind blows around you.s^hs^h,s^h*,s^hP..5..@.Y..555s^h!s^hO.=6s^h s^h* _The ufetubus shouts!s^h^,s^h6s^h˶.5Y..5s^hշ0---7s^hs^hs^hk% #.# #.##.#....####...# #.##.. ###.## s^hl#. #....[..##.######..##.#.###.................)#.###.##.########....5Y......##.# #.#.........5############### s^hms^hns^hos^hQu].55.s^hsv^=--8Freezes^hzs^h| _Your ice beast misses the ufetubus. The ufetubus misses you. x2t^ht^hmt^ht^h$t^hG t^h H Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t^h#.# #.##.#.....# moom6174 the Chillert^hW#.# #.##.#####... Felid##.# #.##.# #.## Health: 36/36 ========================.. ###.###.##.# #.# Magic: 12/18 ================--------t^h#. #....[..##.#####.# AC: 6Str: 4##..##*#*###........... EV: 16Int: 22t^hj ......****##.##.####### SH: 0Dex: 16#.....Y****..##.#XL:  8 Next: 48% Place: Dungeon:6t^h#.#.*55@***.....#Noise: =--------  Time: 4908.1 (0.0)....#*****#######-) Teeth and claws###t^hl)Cast: Freeze55 2 ufetubi (1 ally target)Y   ice beast (summoned) _The ufetubus shouts! t^h_Your ice beast misses the ufetubus. The ufetubus misses you. x2  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t^hnCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatet^h˝i#.# #.##.#.....# moom6174 the Chiller#.# #.##.#####... Felid#t^h#.# #.##.# #.## Health: 36/36 ========================.. ###.###.##.# #.# Magic: 12/18 ================--------#. #....[..##.#####.# AC: 6Str: 4##..##.#.###........... EV: 16Int: 22t^h......)#.###.##.####### SH: 0Dex: 16#.....Y......##.#XL:  8 Next: 48% Place: Dungeon:6#.#..55@........#Noise: =--------  Time: 4908.1 (0.0)t^h~....#############-) Teeth and claws###Cast: Freeze55 2 ufetubi (1 ally target)Y   ice beast (summoned) t^he_Your ice beast misses the ufetubus. The ufetubus misses you. x2  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatet^h'TThe walls around you are covered in ice.t^ha.#.#.#.....55@...#####  Casting: Summon Ice Beast (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.ufetubus resists. The wall freezes the ufetubus.t^hym=9.1 (1Ramparts t^hT######t^hga _Your ice beast closely misses the ufetubus.t^h9 ######The ufetubus completely misses your ice beast.  The ufetubus barely misses your ice beast.  Your ice beast closely misses the ufetubus.ufetubus resists. The wall freezes the ufetubus.  The ufetubus misses your ice beast. The ufetubus hit^hy ts your ice beast.  The ufetubus resists. The wall freezes the ufetubus.3=-10t^h] #.######t^h _The ufetubus barely misses you. The ufetubus closely misses you.t^hP#.###### _. The ufetubus closely misses you.t^hQpThe ufetubus resists. The wall freezes the ufetubus.hits you but does no damage. x2  The ufetubus resists. The wall freezes the ufetubus.  The ufetubus barely misses your ice beast.  The ufetubus hits your ice beast.-1t^hVM##t^hX` _Your ice beast barely misses the ufetubus.u^hdY  The ufetubus resists. The wall freezes the ufetubus.u^he[  You kill the ufetubus!u^hEp  The ufetubus resists. The wall freezes the ufetubus.  Your ice beast hits the ufetubus.u^h)u #.#..####u^hx|=92Freezeu^h{#.######u^h}H _The ufetubus dies!u^h######u^h--3u^h#.######u^huu^hguu^huu^hwu^h{u^h}u^hu^h&,u^hCu^hu^hu^hu^hqu^h#4u^h (=u^hu^h< u^h=u^hΚC _The frozen ramparts melt away.u^h9u^hu^h,u^h+u^hCu^hz9=u^hu^h,u^h_u^hVu^hL5==u^hu^h,u^hYu^h,u^hu^h,u^hu^hP==u^htu^hc,u^hu^hпu^h K6=u^hNu^he,u^hu^h,u^hu^h$u^h^u^hu^hvu^h9=u^hu^h ,u^hju^hlu^hD7=u^hu^hu^hPu^h|u^h,u^hu^h,u^huu^h{u^hu^h9=u^h;u^hr _Your ice beast disappears in a puff of smoke!u^hu^h7u^h,u^hu^hu^h7E8==u^hu^hu^h,u^hu^hu^h,u^hEu^h; u^h5 ,u^h u^hu^hMu^h:==u^hu^hu^hj,u^hu^hu^hm,u^hu^hfu^h ,u^h""u^h#u^h]%,u^h&u^h(u^ht),u^hu*u^h+u^hB-,u^h].u^h/u^h0,u^h1u^h2u^h&4,u^h5u^h: ##.#.##.##.. ##.###u^h: #.. #.# #. #.. #.# #.# #.. ###### #.# #.# u^h;.. ....####.###.# #. #..##....[..#u^hs;..####.#####..##.#.###..#......@........)#.###.#-u^h;######.####............# #.####.#...........u^h;}#........#################### u^h <!u^h?054.1 (41.0)u^he@,5.1 (42u^hCu^h u^h@ ,u^h u^h< u^h[ ,u^h u^hc u^hA ,u^h u^h u^h ,u^h u^h u^h ,u^hC u^h5 u^h ,u^h u^h u^hu ,u^h u^h2 u^h ,u^h u^h u^h ,u^h3 u^h7 u^h1 ,u^h u^h u^h ,u^h u^h u^h ,u^h{ u^h u^h u^h, u^h u^h u^h u^h u^h u^h u^h u^h u^hn u^hM u^h= u^h\ u^h u^hw u^h u^h u^h u^h u^h u^h u^h u^h> u^h u^h u^hm u^h u^h u^h u^h u^h  u^h/ u^hR u^h u^hq u^h u^h u^h u^h u^h u^h u^h u^h u^h u^h u^h u^ho u^hf u^h u^h u^h% u^h u^h: u^h u^h u^h ,u^h\ u^h u^h ,u^h u^h u^h ,u^h u^h* u^hF u^hh u^h u^h u^h! u^hG! u^h! u^h" u^h# u^h$ u^h$ u^hx& u^h+ R #.... u^h+ 1#.### u^h+ b#.#  #.#  u^h , 1#.#  u^h), #.# ######### #.# u^hC, #..F....# #.# u^h], q#######@## #.##u^hx, #........# ##)#######..# ####u^h,  #..# #........ #..# #.##.....u^h, #..### #.###...# F   sky beast (asleep)u^h - #....# #.# #.###u^h'- #.##.#####.# ##.###.##.......# ##.#u^hD2 -90.1 (35u^h2 ,1.1 (36u^hX6 u^h"8 F _A sky beast comes into view.u^hC8 v^h #.#  #.#  #.#  #.#  ######### #.#  #..F....# #.#  #@##  #........# ##) v^hWx#######..#  #..#  #..#  #..###  #....# #.#  v^hC#.##.  #.##.......# v^hls-v^hs v^hs,#.# v^hs v^hs,#.# v^hs v^ht,#.# v^h3t v^hNt+#.# v^hht v^ht^######### #.# v^ht v^ht#..F....# #.#  v^htv^h uW#@##  v^hgu#........# ##) v^hua#######..# v^hu v^hu[#..# v^hu v^hu[#..# v^hXvo #..###  v^hv7#....# #.#  #.##.  #.##.......# v^hR~4v^hv^h v^h˅R_A sky beast is nearby!w^h|####...###########..F...@#  ######.## #.###........# ##)..#w^h]|d#######.###.w^h|S...# w^h|V......####...w^h|....# #.# #.#.##.#####.# ##.#w^hw^hg82.1 (1.0) _w^hXw^hKw^hm  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w^h؇w^h Y, ally target)Y   ice beast (summoned)w^h`5----==3w^hw^hY4 _A chill wind blows around you.x^ho<  # #. #.# #.#x^h< #.# #.# # #.#x^h= #..F.Y@.# #.#x^hP= #######.## #.x^h= #........# ##)..x^h=| #######..# ####x^h=s #..# #x^h#> #..# #.## #..### #.###...x^hy> #....# #.# #. #.##.#####.# ##.x^hL@x^hF.Y.x^hG/--4x^hMx^hOx^h  x^h>Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x^h+#### moom6174 the Chiller#... Felidx^htF#.## Health: 36/36 ========================#.# Magic: 12/18 ================--------x^hx#.# AC: 6Str: 4x^h4#.# EV: 16Int: 22#.# SH: 0Dex: 16####*****x^hܧA#.# XL:  8 Next: 49% Place: Dungeon:6#..FY*@**#.# Noise: ---------  Time: 4994.1 (0.0)####*****##.## -) Teeth and claws#......**###).. Cast: Freeze#######..# ####....#..# #.......#..# #.##.... F   sky beast (asleep, ally target)#..### #.###... Y   ice beast (summoned)#....# #.# #.##x^hum#.##.#####.# ##.#Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  x^h=WPress: ? - help, Dir - look around, f - activatex^h#### moom6174 the Chiller#... Felid#.## Health: 36/36 ========================#.# Magic: 12/18 ================--------#.# AC: 6Str: 4#.# EV: 16Int: 22#.# SH: 0Dex: 16##########.# XL:  8 Next: 49% Place: Dungeon:6x^h#..FY.@.##.# Noise: ---------  Time: 4994.1 (0.0)#######.###.## -) Teeth and claws#........###).. Cast: Freeze#######..# ####....#..# #.......#..# #.##.... F   sky beast (ally target)#..### #.###... Y   ice beast (summoned)#....# #.# #.##x^hعD#.##.#####.# ##.#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatex^hThe walls around you are covered in ice.  Your ice beast hits the sky beast but does no damage.  The wall freezes the sky beast.x^hʺn==5.1 (1Ramparts x^hP|#######.#x^ha _The sky beast barely misses your ice beast.x^h4 ###.#x^h5  Your ice beast hits the sky beast. Your ice beast freezes the sky beast!  The wall freezes the sky beast but does no damage.x^h6 .--6x^h: ######.#x^h@ a _The sky beast barely misses your ice beast.y^h ########Your ice beast completely misses the sky beast.The wall freezes the sky beast but does no damage.--7y^hy#########.#y^h %b _The sky beast closely misses your ice beast.y^h. #######.#Your ice beast barely misses the sky beast.y^h#/qThe wall freezes the sky beast but does no damage.  The sky beast hits your ice beast.y^h40U3=8y^h46########y^h8W _The confined air twists around weakly and strikes your ice beast.y^h$ #########.# Your ice beast closely misses the sky beast.y^h5The wall freezes the sky beast.y^hn%9y^hQ########.#y^h6a _The sky beast barely misses your ice beast.y^hE ' y^h| K#####y^h R### y^h  Your ice beast hits the sky beast. Your ice beast freezes the sky beast!  The wall freezes the sky beast but does no damage.y^h (5000y^h y^h ######.#y^h4 8 _The sky beast hits your ice beast.z^hG  Your ice beast hits the sky beast.z^h_#####.Y.@.####.#Y   ice beast (summoned)z^h:g =51 z^he;_The sky beast dies!z^h########.#z^hk _Your Summonings skill increases to level 4!z^hbH 3z^hI z^hlJ z^hOK z^hO f _z^hO z^hQ a4=z^hQ z^hQS ,z^h T z^hU ,z^hfV z^hX >z^h`Y z^h2[ C _The frozen ramparts melt away.z^h[ 9=z^hp\ z^h] ,z^h^ z^h_ b5==z^h` z^hb ,z^hb z^h%d ,z^hd z^hf ,z^hf z^hh z^hYh :==z^hh z^h@j z^hkj z^hj z^hal z^hl z^hm z^hcn z^hn 56=z^hn z^hKo z^hp z^hp z^haq z^hr z^hr z^h]s z^ht z^hu z^hu z^hv z^h/w 9=z^hw z^hHy ,z^hy z^hD{ z^h{ K7=z^h6| z^h} ,z^h1~ z^h ,z^hH z^h ,z^hB z^h z^hσ 9=z^h z^h܅ ,z^h z^h z^hU L8==z^h z^h\ z^h z^h ,z^h z^h r _Your ice beast disappears in a puff of smoke!z^hp 3z^h z^h~ z^h ,z^hM z^h z^h P==z^hr z^hѨ z^h̩ ,z^hU z^h̫ z^hԬ ,z^hi z^hݮ z^h˯ z^h z^hа z^hO z^h z^hU z^h z^hT z^hZ ,z^h z^hY z^hI ,z^h z^hI z^hh ,z^h z^h) z^h ,z^h z^h z^h ,z^h z^h z^h ,z^h z^h z^h ,z^h z^h z^h ,z^hh z^hd z^hV ,z^h z^h& z^h ,z^h z^h z^h ,z^hP z^hR z^h ,z^h z^h z^h ,z^h7 z^h. z^h z^h8 z^h z^hV z^h z^h z^h z^h z^h" ,z^h z^h: z^h5 z^hj z^h4 z^h_ z^hi z^h z^hT z^h z^h z^h z^h} z^h z^h ,z^h z^h z^h ,z^hf z^h z^hk ,z^h z^h z^h ,z^h z^h3 ,z^h z^h$ p _a - 4 potions of magic (gained 1)z^h 3z^h z^hO z^h ,z^h z^hu z^h, ,z^h z^hH z^h ,z^h} z^h z^h ,z^hc z^h z^h ,z^h$ z^h z^h ,z^h z^h z^hf ,z^h z^hv z^h) ,z^h z^hA z^h  ,z^hz z^h# z^h ,z^h[ z^h z^h ,z^h% z^h! z^h@" ,z^h" z^hG$ z^hf% Bz^h ' z^h' ,z^hN( z^h) z^h* ,z^h+ z^h, z^hZ- ,z^h- z^hQ/ z^h%0 ,z^h0 z^h%2 z^h<3 z^hh3 z^h4 z^h5 z^h6 z^h6 z^hr7 z^h8 z^h: ,z^h: z^h< z^h= z^h= z^hk> z^hL@ z^hA z^hA z^hB z^hbD z^hE ,z^hF z^hsH z^hI ,z^hJ z^hL z^hM z^hM z^hN z^h_P z^hQ z^hQ z^hR z^hBT z^hU z^hU z^hV z^h4X z^hY ,z^hZ z^h[ z^hS] ,z^h<^ z^hb f  You see here a +0 leather armour.z^hd 5 _z^h f z^hg z^hh ,z^hi z^hk z^hl ,z^hm z^ho z^h@p ,z^hq z^h5r z^hJs z^hts z^h&t z^hu z^hz #.# ##.###......#.# #.# ..# ##.#.##.#..#.# #.# ### ##.###....#.###.#z^he{  #.# #.##.#.....# #.# #.##.#####........ ##### #.# #.##.# #.####### ....####.###.##.# #.# z^h{ q##..##....[..##.#####.## ##..##.#.###....@......l ......)#.###.##.######## #............##.#  z^h{ #.#............. ....############ z^h,| #####l   iguana (asleep) z^h | 96.1 (95.0)  An iguana comes into view.z^hY ,7.1 (96z^ho z^h# ; _Found a stone staircase leading down.{^h0d  #.#  ..#.# #.#  ..  #.# #.##.  #.# #.##.  #.# #.##.#  ###.##.# #.# ...[..##.#####.## {^hd.#.###....@......l ......)#.###.##.######## #.#..#####{^h  #.#  ..#.# #.# {^h ..  #.# #.##.  {^hPd#.# #.##. {^h #.# #.##.#  ###.##.# #.# {^h_=...[..##.#####.## .#.###....@......l {^h......)#.###.##.######## {^h#.#..##### {^h{^h{^h{^h {^hH _An iguana is nearby!{^h{^hU {^hY C  Skill  Level Cost  Apt Skill  Level Cost  Apt {^h#Z  a - Fighting   0.0   1.0   0   e * Spellcasting   6.1   8.3  -1          {^hZ ] b - Unarmed Combat   0.0   1.0   0   f * Conjurations   3.6   4.8  -1      g + Summonings{^hZ 4.0   5.0   0      {^hZ  h * Ice Magic   6.9   8.3  -1  {^h[  c - Dodging   2.6   1.8  +3   i - Earth Magic   0.0   1.2  -1  {^hL[ B d - Stealth   2.6   1.5  +4      {^hz[ R    {^h[ @ j - Evocations   0.0   0.8  +1      {^h[ a    {^h.\             {^h\\ a    {^h\             {^h\             {^h] l    {^h3]         {^h`] a    {^h]         {^h] The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help{^h] G[=] set a skill target  {^h'^ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|^h;|^h;|^hqC|^hkK#.# ##.###......#.# #.#|^hK2moom6174 the Chiller |^hIL..# ##.#.##.#..#.# #.#Felid |^hLp### ##.###....#.###.#|^h)MHealth: 36/36 ========================#.# #.##.#.....#|^hMdMagic: 18/18 ========================|^hM#.# #.##.#####........AC: 6|^hZN+Str: 4 |^hN##### #.# #.##.# #.#######|^h+O-EV: 16|^h^O,Int: 22 |^hO....####.###.##.# #.#SH: 0|^h*PDex: 16 ##..##....[..##.#####.##|^h\PXL:  8 Next: 59% Place: Dungeon:6 ##..##.#.###....@......l|^hPNoise: ---------  Time: 5097.1 (0.0) ......)#.###.##.########|^hQ{-) Teeth and claws #............##.#|^hQ+Cast: Freeze |^hQ7#.#.............# |^hQ8....############# #####|^hRRYl   iguana (asleep) |^hR>_Your ice beast disappears in a puff of smoke! |^hRh_a - 4 potions of magic (gained 1) |^h.SI_You see here a +0 leather armour.  |^hS4An iguana comes into view. |^hSB_Found a stone staircase leading down. |^hSI_An iguana is nearby!|^hZ|^h[|^h`|^hl}^h1M&9}^hP}^hS0 _The iguana hisses angrily.}^h, ##.###......#.# #.#  ##.#.##.#..#.# #.#  ##.###....#.###.# #.# #.##.#.....# #.# #.##.#####.}^hu  #.# #.##.# #.# ####.###.##.# #.# ##....[..##.#####.###.#.###.l>..))#.###.##.#}^hG##.#  }^hV}^h3l.}^h(100}^h}^hC _Found a club.}^h2(  Casting: Frozen Ramparts (safe; 1% risk of failure)  }^h( \Confirm with . or Enter, or press ? or * to list all spells.}^h  ##.###......#.# #.#moom6174 the Chiller##.#.##.#..#.# #.#Felid}^h M##.###....#.###.#Health: 36/36 ========================#.# #.##.#.....#Magic: 15/18 ====================----}^he #.# #.##.#####........AC: 6Str: 4 }^h ## #.# #.##.# #.#######EV: 16Int: 22 }^h r.####.###.##.# #.#SH: 0}^hP Dex: 16 .##....[..##.#*****#####}^h XL:  8 Next: 59% Place: Dungeon:6 .##.#.###....***@*l*>..)}^h "Noise: ---------  Time: 5100.1 (0.0) ...)#.###.##.#*****#####}^hU y-) Teeth and claws ..........##.#Cast: Freeze }^h 2.............# .############# ##}^h gl   iguana _The iguana hisses angrily. }^h7 _Found a club.  Casting: Frozen Ramparts (safe; 1% risk of failure)  }^h Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  }^h WPress: ? - help, Dir - look around, f - activate}^hp% i ##.###......#.# #.#}^h& moom6174 the Chiller##.#.##.#..#.# #.#Felid##.###....#.###.#}^h/& Health: 36/36 ========================#.# #.##.#.....#}^h& Magic: 15/18 ====================----#.# #.##.#####........AC: 6}^h& Str: 4 ## #.# #.##.# #.#######EV: 16}^h& {Int: 22 .####.###.##.# #.#}^h0' OSH: 0Dex: 16 }^h^' .##....[..##.#####.#####}^h' .XL:  8 Next: 59% Place: Dungeon:6 .##.#.###.......@.l.>..)}^h' ~Noise: ---------  Time: 5100.1 (0.0) }^h' ...)#.###.##.###########-) Teeth and claws ..........##.#}^h?( ]Cast: Freeze .............# .############# ##}^h( {l   iguana _Found a club.  }^h( Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}^hE) Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.}^h:0 ####....@l..}^hk0 _#####(slow)}^h1 E==1.1 (1Freeze}^h1 :Ramparts }^hE8 f####}^h:  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.}^h$; asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  }^hN; tThe walls around you are covered in ice. _ freezes the iguana. The iguana seems to slow down.~^h#########~^h&--~^hz2~^hNN###~^h~^h~^hQ##### ~^hb2-------==3~^h########~^hgH _The wall freezes the iguana! The iguana bites you!~^hϽ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~^h& ~^h=  ##.###......#.# #.#  moom6174 the Chiller ~^h=  ##.#.##.#..#.# #.#  Felid  ##.###....#.###.#  Health: 26/36 =================-------  #.# #.##.#.....#  Magic: 14/18 ==================------  #.# #.##.#####........  AC: 6Str: 4 ## #.# #.##.# #.#######  EV: 16~^h> Int: 22 .####.###.##.# #.#  SH: 0Dex: 16 ~^hs> .##....[..##.#####.#####  XL:  8 Next: 59% Place: Dungeon:6 .##.#.###.......@l..>..)  Noise: ==-------  Time: 5103.1 (0.0) ...)#.###.##.###########  -) Teeth and claws ..........##.#~^h>  Cast: Freeze .............# Ramparts .############# ##~^h7? m l   iguana (slow) _The wall freezes the iguana! The iguana bites you!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line~^hb? vAim: an iguana (almost dead, slow, 100% to hit)~^h!  ##.###......#.# #.#  moom6174 the Chiller  ##.#.##.#..#.# #.#  Felid ~^h… E ##.###....#.###.#  Health: 26/36 =================-------  #.# #.##.#.....#  Magic: 14/18 ==================------  #.# #.##.#####........  AC: 6Str: 4 ## #.# #.##.# #.#######  EV: 16Int: 22 .####.###.##.# #.#  SH: 0Dex: 16 .##....[..##.#####.#####  XL:  8 Next: 59% Place: Dungeon:6 ~^h B.##.#.###.......@l..>..)  Noise: ==-------  Time: 5103.1 (0.0) ...)#.###.##.###########  -) Teeth and claws ..........##.# Cast: Freeze .............#~^hS  Ramparts .############# ## l   iguana (slow)~^h Casting: Frozen Ramparts (safe; 1% risk of failure)  ~^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, slow, 100% to hit)  You freeze the iguana!~^hU   #.#   #.#    #.#  ~^h #.#   #.#    #.# ~^h P[..##.#####.##### .......@...>..) )#.###.##.########### ~^h7 $ ~^hÏ 7=62-4.1 (1Freeze~^hy N####~^hB onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, slow, 100% to hit)  You freeze the iguana! _You kill the iguana!^h{^h^h^h,^h,^hL5==^han^hU8=^h^h,^ho^h ^hRE==^h ^hC _The frozen ramparts melt away.^h^h^h^hK9=^h ^h ^h K6=^h ^h ^h ^h ^h^h^h]^hk^hi30==^h^h^h9=^h^h^h^hm^hw^h#7^h(=^h^h^hU1=^h ^hV^h^h)^h2^ha^h^h^h& 9=^h ^h!^h"K2=^h"^h#^h $L8==^h%,^h%^h&^h'^h'h3==^hx(^h)^h)^hb*^ha+^h+:==^hG,^hX-^h-^h.^h/^h@/?4=^h/^h0^h&1^hU1^h1^h2^h 3^h3^h4^h4^hh5^hd6^h6K5=^hG7^hK8^h8^h]9^hh:^h:^h%;^h/<^h]<^h<^h=^h.>h6==^h>^hA^h-B^h]B^hC^hyD^hE^hE^hMF^hbG^haH^hH^hI^h*J^h'K^hWK9=^h#L^h'M^h*N^hYN^hN^h'Q^h#R^hRR^hR^hET^h:U^hjU^hU^h W^hX^hEX^hX^hZ^hZ^h%[^h[^h\^h]^h]^h^^h_^h`^ha^ha^hxb^hc^hc^h6d^hke^hzf^hf^hFg^hh^hi^hi^hbj^h~k^hl^hl^hNm^hn^hp^h0p^hp^hq^hr^h s^hs^ht^hv^h9v^hw^hBx^h^y^hy^h&z^hR{^hO|^hx|^h}^h~^h9^hb^h^h^h^h"^hق^h^h,^hy^h^h,^hP^hU^hO^hy^h^h ^h^h<^h^hǏ^hÐ,^h^h^hk^h^h"^h^h^h$^hɖ^h^h4^h[^h^hn^h^hE^h^hQ^h^h ^hs^h,^hϝ^h^h_^h^hğ^h^hF^h7^h^h)^h^h~^h%^hM^h^h˥^h.v#.# #.# ^hW#.# #.# #<# #.# ^h}l#.###.## .......#^hZ #.###..# ^hŬp#.# #..###########  ^h#.# #>.. ....[...#  #.###.## #@#  --^h'75.1 (71.0) ^h7#......# #.#  ####.#.#########.###  # #.#^hi...#..#  # #.#.^h##.#.#  ##...##.#.#  ^h  ...###.##.#.#  ^hح  .#.# #.##.#.#  ^h  .#.# #.##.#.#  ^hEE ^h^hF-6.1 (72^h^hy ^h=_Found a plate armour.^h^hf^h^h{^h^h_^h^hΰ,^h^hs^h^h^h^h:d  You see here a +0 plate armour.^h\^h _^hؼ^hs^ht,^hC^h^h,^h^h^h,^h^h>^hn^h^h:^h^h^h^h^h^h,^h^h-^h^h^h^h ^h,^hs^h^h~,^h ^h^h,^hM^h5^h,^hq^h^h,^h^h^h,^h^h,^h4^h^^h^h2^h@,^h^h9^h?,^h^h^h*^hU^h^h^h,^h.^h^h ,^h^hm  You see here a scroll of enchant armour.^h^h" _^hI^h^h,^hO^h^h,^h^h^h,^h]^h^hy,^h ^h ^h" ,^h ^h;^h*,^h^h^h^h?^h^h^hz^h^h ^h/^h^hQ^h^h^h^h%^h}^h^hB^h^h^hS^h ^hn ^h ^h!^h"^h6#^h#^h$^hP%^h%^h%^h&^h'^h(^hm(^hA)^h**,^h*^h+^hu,^h,^h$-^hs.^hP/^h/^h/^h0^h1,^h2^hq3^h94^h4^h4^h5^h6^h6^hN7^h)8^h8^hK9^h9^h:^hz;^h;^h+<^h=^h=^h3>^h>^h?^hv@^h@^hA^h9B^hmC,^hC^hD^hE^h F^hF^hLH^hH^hH^h8I^hiJ^h?K^hK^hK^hL^htM,^hM^hN^hO,^hP^hQ^hR^hR^hwS^hT^hU,^hV^hW^hrX,^h+Y^hZ^h[^hu\^h ]^h^^h^,^hP_^hJ`^ha,^hwa^hub^h,^h>^h4@^h0A,^hA^hB^hC,^hD^hE^hF,^hG^hH^h~I^hI^h=J^h2L,^hL^h OM _You now have 304 gold pieces (gained 9).^h5P3^hP^hR^hS,^hS^hU^hU,^hV^hW^hX,^hY^h[^h\,^h\^h]^h^,^h_^ha^ha,^hb^h8d^hKe,^he^hg,^h$h^hh^hi^hfk,^h0l^hm^hn,^ho^hp^hq,^hr^h*t^hYu^hu^hKv^hzw^hx^hx^hny^h{,^h |^h}$ ^h8~M_b - 4 potions of curing (gained 1)^h+3^h^h'^h,,^h͂^hσ^h˄,^h^h^h #  ^h2r ### #...^h{"#  #.##.#######.#  ... #.# ....^hp##.###.#.###...###... #. ###.....###### h   black bear (asleep)..h .. ..............#^ha..####.....####.###............^h;,74.1 (2^hjhh.^h˓,5.1 (30^hE^h#] _A black bear comes into view.^h[ 9 ^hQ[ !## #.^h[  #. ^h[ #. ^h[ "####.#########  ^h\ Z#....@.......#  #.##.#######.#  ^hC\ !... #.#  ^hk\ F..... ##.##  #.#.##. ##...##  ^h\ #..h #. .. ^h\  ... .. ^h] -......#  .. #. .^h?]  ...^hg] ^h p ## ^h_ #. #. #. ^h ####.#########  #....@.......#  ^hv #.##.#######.#  ... #.#  ^h ..... ##. #.#.##. ##...^hR  #..h #. ..  ^h I... .. ..... ^h2 .. #. . ...^he ^h ^h ^h a _A black bear is nearby!^h)^hP# ## ^h!#. #.^h #. ^h"####.#########  ^h7#....@.......#  ^hG?#.##.#######.#  ... #.# ^ȟF ..... ##.##  #.#.##. ##...## ^h #..h #. ..^h, ^h[ ... .. ^h$......#  .. #. ^h. ^h(...^hQ ## #. #. #. ####.#########  #....@.......#  #.##.#######.#  ... #.#  ..... ##. #.#.##. ##... ^h{#..h #. ..  ... .. ..... .. #. . ...^h64^h|^ha _A black bear is nearby!^h1### #.. #.#^hP1 #.#####.######### #............#^h}1 #.##@#######.##......# #.#^h1Z........# ##.##^h1##.#.##.# ##...##^h 2 #..h #.# ###.....###### ... .................#^h42#.. #.#####.....####.##.. #.# #...........^h\2J #.#.########^h3^hO7?h.^h8/6.1 (1.0) ^h8 _^h;^h=^h/   ^h/ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hw^h Yh.(ally target)Y   ice beast (summoned)^h`5----==7^h^h4 _A chill wind blows around you.^h  ^he>Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hmoom6174 the ChillerFelid###Health: 36/36 ========================#..^h^PMagic: 12/18 ================--------#.#AC: 6Str: 4#*#EV: 16^hInt: 22##*****#######SH: 0^hkDex: 16#*******.....#XL:  8 Next: 62% Place: Dungeon:6#.#*@*######.#^h Noise: ==-------  Time: 5277.1 (0.0)#...*Y** #.#^h8-) Teeth and claws.....h.** ##.##Cast: Freeze^hn"##.#.##*# ##...###... #.# ###.....######^h... .................# h   black bear (ally target)#.. #.#####.....####.# Y   ice beast (summoned)^h#.. #.# #...........#.#.########^h Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  ^h?/Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hrCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h&F moom6174 the ChillerFelid###Health: 36/36 ========================#..Magic: 12/18 ================--------#.#AC: 6^hF Str: 4#.#EV: 16Int: 22####.#########SH: 0Dex: 16^hF 3#............#XL:  8 Next: 62% Place: Dungeon:6#.##@#######.#^hF ZNoise: ==-------  Time: 5277.1 (0.0)#....Y.# #.#-) Teeth and claws^h,G .....h..# ##.##Cast: Freeze##.#.##.# ##...###... #.# ###.....######^hcG ... .................# h   black bear (ally target)#.. #.#####.....####.# Y   ice beast (summoned)^hG #.. #.# #...........#.#.########^hG _Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Your ice beast hits the black bear. Your ice beast freezes the black bear!  ^hH bThe black bear bites your ice beast!  The black bear claws your ice beast but does no damage.^hH e8.1 (1Ramparts ^hUL R##@#^hL K##^hN a  Press: ? - help, Dir - look around, f - activate  ^hN The walls around you are covered in ice.  Your ice beast hits the black bear. Your ice beast freezes the black bear!  The black bear bites your ice beast!claw^hN r but does no damage. _The black bear closely misses your ice beast.^hg-' ^h-##.###@##^hd.#^h.4Your ice beast closely misses the black bear.^h.BThe black bear barely misses your ice beast.^h0--9^h6##.###@##^he9 ^h97_The black bear claws your ice beast. x2^h˶b ##.#^hq#@## Your ice beast barely misses the black bear.The black bear bites your ice beast.  ^h7The black bear claws your ice beast but does no damage.^hܸ@-80^h#.###@##^hb _The black bear barely misses your ice beast.^h:` ##.####h^h`h  berserk, ally target)Your ice beast hits the black bear. Your ice beast freezes the black bear.^h8a--1^h'd###@##^he\ _The black bear goes berserk!^h  The black bear bites your ice beast!  Your ice beast dies!^h###..##)^h!^hj^3===2^hq####^hۋc _Your ice beast disappears in a puff of smoke!^h|^h|y##.###^h<.h^h.--3^hc####^h] _The black bear rages.^h##.#####^h^hR@--4^h#.#####^h:^h   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h"r^hPtThe spell is quite dangerous to miscast (13% risk of failure)! Continue anyway?  ^ht3Y - Yes  N - No^h ^h   moom6174 the Chiller  Felid ###^h J Health: 36/36 ======================== #.. Magic: 10/18 =============----------- #.# AC: 6Str: 4 #.#^h  EV: 16Int: 22 ####.#########  SH: 0Dex: 16 #............#  XL:  8 Next: 62% Place: Dungeon:6 ^h L#.##@#######.#  Noise: ---------  Time: 5284.1 (0.0) #....*.# #.#  -) Teeth and claws ......h.# ##.##  Cast: Freeze ##.#.##.# ##...##  Ramparts  ^hO #... #.# ###.....###### ... .................# h   black bear (berserk) #.. #.#####.....####.# #.. #.# #........... ^h >#.#.######## _The black bear rages.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Aiming: Stone Arrow (quite dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 77% to hit)^hfb  moom6174 the Chiller  Felid ### Health: 36/36 ======================== #..^hb Magic: 10/18 =============----------- #.# AC: 6Str: 4 #.# EV: 16^h6c=Int: 22 ^hc####.#########  SH: 0Dex: 16 ^hc#............#  XL:  8 Next: 62% Place: Dungeon:6 ^hc#.##@#######.#  Noise: ---------  Time: 5284.1 (0.0) #......# #.#  -) Teeth and claws ^h"d......h.# ##.##  Cast: Freeze ^hRd@##.#.##.# ##...##  Ramparts  #... #.# ###.....###### ^hd... .................# h   black bear (berserk) #.. #.#####.....####.#^hd* #.. #.# #........... ^hd#.#.########Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h`eAiming: Stone Arrow (quite dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line^heAim: a black bear (almost dead, berserk, 77% to hit)  The stone arrow hits the black bear!^hg0^hgm ### #.. ^h"h#.# #.# ^hih####.#########  ....#  ^hh#.##@#  ^hh#....`.# #.#  ^hIi........# ##.##  ^hi=##.  ^hi ^hiv#... #.#  ^hj$... ...^hEj ^htj[#.. #.#^hjI  ^hj#.. #.#  ^hkO  ^h###..#..#^h=d71==5.1 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 13% risk of failure)  ^hIPress: ? - help, Shift-Dir - straight line  Aim: a black bear (almost dead, berserk, 77% to hit)  The stone arrow hits the black bear! _You kill the black bear!^hn##.####^h^hf ^hd_Your Ice Magic skill increases to level 7!^h/3^h^hD^h7 _The frozen ramparts melt away.^h>,^h^h1M1=^h^h?^hS,^h^h3,^h^h,^h^h޸O=^hǹ^hǺ^h(^h}^hN2==^h^h^hľ,^h^h,^h^h,^h3^hfP==^hK^hy,^h1^h@^hM3=^h?^hD,^h^h,^h^h^hR^h^h^h9=^h^h^h^h^h^hK4=^h^h^h^h_^hc^h^h0^h<^hw^h^h^hC9=^h^h^h6^h^h^h^hv^h^hL5==^h^h^h^hW^hb^h^h^h!^hZ^h^h^h7:==^h^h^h,^h^h^hK6=^h^h,^h^h,^hY^h],^h0^h9^hs9=^h^h^hV^h^h^h3K7=^h^h^h"^h^h^h^h~^h,^hD^hc^h9=^h? ^hE ^h ^h ^h0 ^hn L8==^h$ ^h ^h ^h ^h ^h ^h` -####..^h Q #.# #.#####.##########............##.##.#######.#^h ####......# #.#.......@..# ##.##^h  Q--.###.#.##.# ##...## #... #.# ###.....####^h] Q #.... ................ #.... #.#####..... #..#. #.# #^h . s   scorpion (asleep) ..:.. .# #.#.######^h  .s..#. #.#.# ....#^h !^hU 1333.1 (48.0)^h G--4.1 (49^h ^h  ^h M_A scorpion comes into view.^h ###  #..  #.#  #.#  ####.### ^h֩d #......  ###.##.#  ####......# #.#  ^h7V.......@..# ##.##  .###.#.##.#  ^h< #... #.#  #....  #.... ^h2 #..#. #.#  ..:.. .# ^hFJ .s..#. #.#.# ^h, ....# ^hO^ ###  ^hPx#..  #.#  ^hP7#.# ^h&Q ^h{QM####.### ^hQ ^hQL#......^h1R  ^hRM###.##.#^hR&  ^h5S####......# #.# ^hlS ^hS.......@..# ##.## ^hS ^hT.###.#.##.# ^hoT  ^hT[#... #.# ^hT3 #.... ^hSU8 #....  ^hUy#..#. #.#  ^hV^..:.. .# ^hVV ^hV\.s..#. ^hV ^hW ^hVW/....#^h_^he`^hf^hj ^hjY_A scorpion is nearby!^h!~  #.. #.# #.#^h|~ ####.######### #............#^h~ ###.##.#######.######......# #.#^h~ ..........# ##.## .###.#@##.#^h: ..## #....#.# ###.....###^h G#....................^h  #.....#.#####.....###^h P #..#.##.# #........ ..:... .# #.#.#####^h )s..#.# #.#.####..#.. ....##^h ^h ^h Wss.^hҌ 85.1 (1.0) _^h ^h ^hK2 #.#^hK #.#####.######### #............#^hL2###.##.#######.######......# #.# #..........# ##.## .###.#.##.#..##^hM #.@..#.# ###.....##...............^h}ML #.....#.#####.....## #s.#.##.# #.......^hM* ..:... .# #.#.####..#.## #.#.# ^hNe###..#.. ....#^h9Nd #.. ###^hnND ##^h"P^hW"s^hW..^hY$==^h Z6^ha^hc^hP  Casting: Stone Arrow (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^hP$^hThe spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes ^h' N - No^h{^h<D #.#  moom6174 the Chiller #.#  Felid ####.#########  Health: 36/36 ======================== #............#  Magic: 15/18 ====================---- ###.##.#######.#  AC: 6Str: 4 ^h#####......# #.#  EV: 16Int: 22 #..........# ##.##  SH: 0Dex: 16 ^h,.###.#.##.# ##...##  XL:  8 Next: 71% Place: Dungeon:6 #.@..#.# ###.....## Noise: ---------  Time: 5336.1 (0.0) ^h  #.*................. -) Teeth and claws #.s...#.#####.....## Cast: Freeze #..#.##.# #....... ^h..:... .# #.#.#### ....#.## #.#.#  s   scorpion ###..#.. ....#  #.. ## ...##  ## _A scorpion is nearby!^hCasting: Stone Arrow (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 12% risk of failure)  ^huPress: ? - help, Shift-Dir - straight lineAim: a scorpion (68% to hit)^h#.#moom6174 the Chiller#.#Felid^hh####.#########Health: 36/36 ========================#............#^hDMagic: 15/18 ====================----###.##.#######.#AC: 6Str: 4^hU#####......# #.#EV: 16Int: 22^h#..........# ##.##SH: 0Dex: 16^hX.###.#.##.# ##...## XL:  8 Next: 71% Place: Dungeon:6#.@..#.# ###.....## Noise: ---------  Time: 5336.1 (0.0)^h6#.`................. -) Teeth and claws^hi#.s...#.#####.....## Cast: Freeze^h#..#.##.# #.......^h..:... .# #.#.####....#.## #.#.#^h+s   scorpion###..#......#^hyk#.. ## ...####^h1Casting: Stone Arrow (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hAiming: Stone Arrow (quite dangerous; 12% risk of failure)  ^hPress: ? - help, Shift-Dir - straight lineAim: a scorpion (68% to hit)  The stone arrow hits the scorpion.^ht?^h[DZ.s.^hDB==7.1 (1Freeze^hI^hJSonfirm with . or Enter, or press ? or * to list all spells.^hJAiming: Stone Arrow (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (68% to hit)  The stone arrow hits the scorpion. ^hLKU_The scorpion is moderately wounded.^h #.. #.#  #.# ####.######### ^hg  #............#  ###.##.#######.# #####......# #.# #..........# ## ^h .###.#@##.# ##...## ..#.# ###.....####..s.................#.....#.#####.....###^hV #..#.##.# #........:... .# #.#.#####....#.## #.#^h .####..#.. .#.. ## ...##^hY ^h ^hq <s.^h /--8^h$ ^h ^h> P  Casting: Stone Arrow (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hy #..moom6174 the Chiller#.#Felid#.#Health: 36/36 ========================####.#########Magic: 12/18 ================--------#............#AC: 6^hAz Str: 4###.##.#######.#EV: 16Int: 22#####......# #.#SH: 0Dex: 16#....*****.# ##.##XL:  8 Next: 71% Place: Dungeon:6^hz .###.*@*#.# ##...##Noise: ---------  Time: 5338.1 (0.0)^hz #**s**.# ###.....### -) Teeth and claws#....***............. Cast: Freeze#.....#.#####.....###^h3{ #..#.##.# #..........:... .# #.#.##### s   scorpion....#.## #.#.####..#......##.. ## ...##^hs{ }The stone arrow hits the scorpion. _The scorpion is moderately wounded.^h{ Casting: Stone Arrow (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h"| ^h#..moom6174 the Chiller#.#Felid#.#Health: 36/36 ========================####.#########Magic: 12/18 ================--------^h #............#AC: 6Str: 4###.##.#######.#EV: 16Int: 22^hO#####......# #.#SH: 0Dex: 16#..........# ##.##XL:  8 Next: 71% Place: Dungeon:6^h.###.#@##.# ##...##Noise: ---------  Time: 5338.1 (0.0)^h#..s.#.# ###.....### -) Teeth and claws#.................... Cast: Freeze#.....#.#####.....###^h#..#.##.# #..........:... .# #.#.##### s   scorpion^hF>....#.## #.#.####..#......##.. ## ...## ^hA_The scorpion is moderately wounded.Casting: Stone Arrow (quite dangerous; 12% risk of failure)  ^h Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hC>The walls around you are covered in ice.^hd2---==9.1 (1^h!:Ramparts ^how#@##^ht  Casting: Stone Arrow (quite dangerous; 12% risk of failure)^h`onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _^h6 freezes the scorpion. The scorpion stings you.^hK  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h #..  moom6174 the Chiller^hfw #.#  Felid ^hǬW#.#  Health: 32/36 =====================--- ####.#########  Magic: 11/18 ==============---------- ^h?#............#  AC: 6Str: 4 ^h###.##.#######.#  EV: 16Int: 22^hn #####......# #.#  SH: 0^hSDex: 16 #..........# ##.##  XL:  8 Next: 71% Place: Dungeon:6^h ^h*.###.#@##.# ##...##  Noise: ==-------  Time: 5339.1 (0.0) ^h[&#..s.#.# ###.....### -) Teeth and claws #.................... Cast: Freeze^hc #.....#.#####.....### Ramparts ^h 9 #..#.##.# #........ ^hb..:... .# #.#.##### s   scorpion ....#.## #.#.# ^h) ###..#.. ....#  ^h-p#.. ## ...## _The wall freezes the scorpion. The scorpion stings you.  ^h˱Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h%yAim: a scorpion (moderately wounded, 100% to hit)^h3 #..  moom6174 the Chiller #.#  Felid #.#  Health: 32/36 =====================--- ####.#########  Magic: 11/18 ==============---------- #............#  AC: 6Str: 4^hf3A ###.##.#######.#  EV: 16Int: 22 #####......# #.#  SH: 0Dex: 16 ^h3#..........# ##.##  XL:  8 Next: 71% Place: Dungeon:6 .###.#@##.# ##...##  Noise: ==-------  Time: 5339.1 (0.0) ^h4##..s.#.# ###.....### -) Teeth and claws #.................... Cast: Freeze ^h=4#.....#.#####.....### Ramparts  #..#.##.# #........ ^hy4..:... .# #.#.##### s   scorpion ....#.## #.#.#  ###..#.. ....#  ^h4#.. ## ...## Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h4Aim: a scorpion (moderately wounded, 100% to hit)  You freeze the scorpion!  The scorpion is almost dead.^h+54The wall freezes the scorpion.^hu9 #..  #.#  ^h9#.#  ####.###  #...... ^h :~ ###.##.# ^hN: #####......# #.#  ^h:#..........# ##.##  .###.#@##.#   #....#.#  #....... ^h:#.....#.# #..#.##.#  ^h0;x..:... .#  ^hj;....#.##  ###..#.. ^h;` #.. ## ^hC?X7-40.1 (1Freeze^h@^h[Cy#@##^h+EB  Press: ? - help, Shift-Dir - straight line^hkEAim: a scorpion (moderately wounded, 100% to hit)  You freeze the scorpion!  The scorpion is almost dead.^hE{The wall freezes the scorpion. _You kill the scorpion!^h   ^hp Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hG #@##^hH 7-^hN ^hQ  ^hR _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h ^hh 5#^h ^h 9#^h  ^h 8_Unknown command.^h={8##^h{^h~A#^h| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hvD^hD^hE^h^hc^hdC _The frozen ramparts melt away.^h;eK5=^h-f^h}g,^hZh^hi^hi9=^hj^hk^hlh6==^hl^hYn^hnK4=^huo^hp,^hq^hs,^hs^hIu^hu9=^hMv^hw^hw9=^hx^hfz,^hB{^hq|^h|L5==^h}^h~,^h^hހ,^h^h,^hՃ^h ^hl:==^h^hL,^h ^hk,^hT^h|^hȋK6=^h^hҍ,^h^hۏ,^h^h,^h^h^h69=^hV^hd,^hI^h97^h(=^h^h,^hқ^h,^h^h,^h^h^hs9=^h)^hU^h^h<^h|^h˥L8==^h^h^hM,^h%^hl^hƬ,^h^h5^h:####.##########............####.##.#######.######......# #.#^h#..........# ##.##.###.#.##.# ##...## ##....#.#####.....# #.................. #.@...#.#####.....#-^h #..#.##.# #...... ...:.....# #.#.###......#.### #.#.#^hR#####..#.. ....# #...### ...## o   orc (asleep) #... # ..o^h* ^h^082.1 (42.0)^hǺF-3.1 (43^h~^hr _An orc comes into view. It is wielding a +0 flail.^h,   #.....  ###.##.  #####......# #.#  ^h:-#..........# ##.##  .###.#.##.#  ##....#.## #......... #.@...# #..#.##.#  ^hp-a...:.....#  ......#.### #.#.#  #####..#.. ....#  ^h-@#...### ...##  #... ##  ^h-X..o.^h)    #.....  ###.##.^h   #####......# #.#  #..........# ##.##  .###.#.##.#  ##....#.## #......... #.@...# #..#.##.#  ^h c...:.....#  ......#.###  #####..#..  #...### ...##  #...  ..o. ^h ^h ^h ^h| [ _An orc is nearby!^h!............###.##.############......# .........##.## .###.#.##.# ##...## ##....#.#####...........................#.#####.....##.##.# .^h#....:.....# #.#.###........#.#### ######..#... ... #...#### ...## ## ..o.#....^h^hQ(oo^h9.^hI====4.1 (1^h1.0)^h^hv% _The orc shouts!^h7eZ###.##.############......# .........##.## .###.#.##.# ##...## ##....#.#####.........................#.#####.....##.##..#.##.# .#....@.....# #.#.###........#.### ^hf######..#... ... #...#### ...##o. ##..... #....##^h=g^hk<o.^h~l/--5^hp^hrV _You see here a book of Burglary.^h*X  You pick up a book of Burglary and begin reading...^h/Bo.^h/0A--6^h3^hH6_ _You add the spells Ensorcelled Hibernation and Swiftness to your library.^hv  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^h The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  ^h 3Y - Yes  N - No^h#^h^hu###.##.#######.#moom6174 the Chiller#####......# #.#Felid#..........# ##.## Health: 36/36 ========================.###.#.##.# ##...## Magic: 18/18 ========================##....#.#####.....# AC: 6Str: 4^h#.................. EV: 16Int: 22#.....#.#####.....# SH: 0Dex: 16#.##..#.##.# #...... XL:  8 Next: 77% Place: Dungeon:6#....@.....# #.#.### Noise: ---------  Time: 5386.1 (0.0)........#.#### #.#.#-) Teeth and claws^h######.o#... ....#Cast: Freeze#...#### ...###...##.....o   orc#....^h#...## _You see here a book of Burglary.  You pick up a book of Burglary and begin reading... _You add the spells Ensorcelled Hibernation and Swiftness to your library.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.^h4^h^h. _^hz  Casting: Stone Arrow (quite dangerous; 12% risk of failure)  ^h{ \Confirm with . or Enter, or press ? or * to list all spells.^hm ^h The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - No^hcs^hІ ###.##.#######.#  moom6174 the Chiller #####......# #.#  Felid ^h"#..........# ##.##  Health: 36/36 ======================== .###.#.##.# ##...## Magic: 15/18 ====================---- ##....#.#####.....# AC: 6Str: 4 ^hf#.................. EV: 16Int: 22 #.....#.#####.....# SH: 0Dex: 16 ^hڇ#.##..#.##.# #...... XL:  8 Next: 77% Place: Dungeon:6 #....@.....# #.#.### Noise: ---------  Time: 5386.1 (0.0) .......*#.#### #.#.#  -) Teeth and claws ######.o#... ....#  Cast: Freeze ^h:#...#### ...##  #... ##  ..... o   orc^h^? #.... #...##  ^hD_Okay, then.Casting: Stone Arrow (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h݈_Aiming: Stone Arrow (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (68% to hit)^h_. $###.##.#######.#moom6174 the Chiller#####......# #.#Felid#..........# ##.## Health: 36/36 ========================.###.#.##.# ##...## Magic: 15/18 ====================----^h. ##....#.#####.....# AC: 6Str: 4#.................. EV: 16Int: 22#.....#.#####.....# SH: 0Dex: 16#.##..#.##.# #...... XL:  8 Next: 77% Place: Dungeon:6#....@.....# #.#.### Noise: ---------  Time: 5386.1 (0.0)^h/ .......`#.#### #.#.#-) Teeth and claws######.`#... ....#Cast: Freeze#.`.#### ...###.`.##.....o   orc#....#...## _Okay, then.^h.0 ~Casting: Stone Arrow (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (68% to hit)^h ^h  ^hV G Casting: Stone Arrow (quite dangerous; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.^h 0Aiming: Stone Arrow (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^h Aim: an orc, wielding a +0 flail (68% to hit)  The stone arrow misses the orc.^hɶ #o^h; ...O   ogre^h o   orcO^h B==7.1 (1Freeze^h ^h  ^h j_An ogre comes into view. It is wielding a +0 giant club.^hJ  ^h  Casting: Stone Arrow (quite dangerous; 12% risk of failure)  ^h \Confirm with . or Enter, or press ? or * to list all spells.^hY  ###.##.#######.#  moom6174 the Chiller ^h #####......# #.#  Felid #..........# ##.##  Health: 36/36 ======================== ^hX K.###.#.##.# ##...## Magic: 14/18 ==================------ ##....#.#####.....# AC: 6Str: 4 ^hٯ #.................. EV: 16Int: 22 #.....#.#####.....# SH: 0^hk /Dex: 16 #.##..#.##.# #...... XL:  8 Next: 77% Place: Dungeon:6 ^h۰ #....@.....# #.#.### Noise: ==-------  Time: 5387.1 (0.0) ^h@ .......o#.#### #.#.#  -) Teeth and claws^h  ######..#... ....#  Cast: Freeze #...#### ...## ^h 7 #... ##  .....^ho * O   ogre #.... o   orc^hز < #.O.##  ^h= V_An ogre comes into view. It is wielding a +0 giant club.Casting: Stone Arrow (quite dangerous; 12% risk of failure)  ^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h LAim: an orc, wielding a +0 flail (100% to hit)^h5  ###.##.#######.#  moom6174 the Chiller #####......# #.#  Felid #..........# ##.##  Health: 36/36 ======================== .###.#.##.# ##...## Magic: 14/18 ==================------ ##....#.#####.....# AC: 6Str: 4^h i #.................. EV: 16Int: 22 #.....#.#####.....# SH: 0Dex: 16 #.##..#.##.# #...... XL:  8 Next: 77% Place: Dungeon:6 #....@.....# #.#.### Noise: ==-------  Time: 5387.1 (0.0) .......o#.#### #.#.#  -) Teeth and claws ######..#... ....#  Cast: Freeze^h  #...#### ...##  #... ##  ..... O   ogre ^hU #.... o   orc #.O.## ^h Casting: Stone Arrow (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^h Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (100% to hit)  You freeze the orc.^h L  ^h_  #####......# #.#  #..........# ##.##  .###.#.##.#  ^h <##....#.# #....... #.....# ^h 1#.##..#.##.#  #....@.....# ^h/  .......o#.#### #.#.#  ######..#... ....#  #...####  #...  .....^hl  #.O.. #...## ^h  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (100% to hit)  ^h bYou freeze the orc.  The orc is heavily wounded.^h} 3-8.1 (1^h ^h& P _The orc barely misses you.^hR  ^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h$0y ###.##.#######.#  moom6174 the Chiller #####......# #.#  Felid #..........# ##.##  Health: 36/36 ======================== .###.#.##.# ##...## Magic: 13/18 =================------- ^h0##....#.#####.....# AC: 6Str: 4 #.................. EV: 16Int: 22 #.....#.#####.....# SH: 0Dex: 16 #.##..#.##.# #...... XL:  8 Next: 77% Place: Dungeon:6 ^h07#....@.....# #.#.### Noise: =--------  Time: 5388.1 (0.0) .......o#.#### #.#.#  -) Teeth and claws ######..#... ....#  Cast: Freeze ^h11#...#### ...##  #... ##  ..... O   ogre #.O.. o   orc #...## ^h1N _The orc barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (heavily wounded, 100% to hit)^h  ###.##.#######.#  moom6174 the Chiller ^h#####......# #.#  Felid #..........# ##.##  Health: 36/36 ======================== .###.#.##.# ##...## Magic: 13/18 =================-------^h5 ##....#.#####.....# AC: 6Str: 4 #.................. EV: 16Int: 22 #.....#.#####.....# SH: 0Dex: 16 ^h[#.##..#.##.# #...... XL:  8 Next: 77% Place: Dungeon:6 #....@.....# #.#.### Noise: =--------  Time: 5388.1 (0.0) .......o#.#### #.#.#  -) Teeth and claws ######..#... ....#  Cast: Freeze #...#### ...##  ^h)#... ##  ..... O   ogre #.O.. o   orc #...## ^hICasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (heavily wounded, 100% to hit)  You freeze the orc.^hg^h*   #####......# #.#  #..........# ##.##  .###.#.##.#  ##....#.# #....... #.....# #.##..#.##.#  ^h #....@.....#  .......)#.#### #.#.#  ######..#... ....#  #...####  #...  ..O.. #.... #...## ^h[9.1 (1Freeze^h^honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (heavily wounded, 100% to hit)  You freeze the orc. _You kill the orc!^h ^h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h! ###.##.#######.#moom6174 the Chiller#####......# #.#Felid#..........# ##.## Health: 36/36 ========================.###.#.##.# ##...## Magic: 10/18 =============-----------##....#.#####.....# AC: 6Str: 4^hT"#*................. EV: 16Int: 22****..#.#####.....# SH: 0Dex: 16#.#*****##.# #...... XL:  8 Next: 77% Place: Dungeon:6#.***@**...# #.#.### Noise: =--------  Time: 5389.1 (0.0)....******#### #.#.#-) Teeth and claws#####****... ....#Cast: Freeze^h:##***#### ...###...##..O..O   ogre#....#...##You freeze the orc. _You kill the orc!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h~###.##.#######.#moom6174 the Chiller^h#####......# #.#Felid^hM#..........# ##.## Health: 36/36 ========================^h.###.#.##.# ##...## Magic: 10/18 =============-----------##....#.#####.....# AC: 6^hStr: 4#.................. EV: 16^h.Int: 22^hC#.....#.#####.....# SH: 0Dex: 16^hc#.##..#.##.# #...... XL:  8 Next: 77% Place: Dungeon:6^h#....@.....# #.#.### Noise: =--------  Time: 5389.1 (0.0).......)#.#### #.#.#^h"-) Teeth and claws######..#... ....#^h^Cast: Freeze#...#### ...##^h@#...##^h..O..O   ogre^hl#....#...##^hIRYou freeze the orc. _You kill the orc!^hCasting: Freeze (safe; 1% risk of failure)  ^hMConfirm with . or Enter, or press ? or * to list all spells.^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^ho".^h#...#..#.^h r...@.....)#.^h`P#..#...^h8O.^h4=90.1 (1^h:Ramparts ^h?##^hY#..#^h ^hI_You kill the orc!eeze  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ^h Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.^hB  ^hۑCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hF ^h ?Y.##^h͑ !#O^h H.(ally target)^hT Y   ice beast (summoned)^h R7/18 ----^h̓ 1^h !#^h #Y.###..#^h  ^h' ._A chill wind blows around you.^h Q##^h ^h S##^h F _Unknown command.^h^hp^h"##.Y#O.^h$g8=-----2^hf(####.O#^h*0 _The wall freezes the ogre.^h1S  ^hS>Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^he ^hZo { #..#.^ho Y##.O#A film of ice covers your body! The wall freezes the ogre.^hvq 5----14 ==3^h\x B##^hJ{  ^h{ V_The ogre barely misses your ice beast.^h(#..###.O# ^h,*.--4^h0#..###.O#^h1^hd4 ^h4F_Your ice beast hits the ogre. Your ice beast freezes the ogre!^ht ##..###The wall freezes the ogre. The ogre barely misses your ice beast.=-5^hIm###^h\ _Your ice beast barely misses the ogre.^h7= A #^h= #..##  Your ice beast hits the ogre. Your ice beast freezes the ogre!  The wall freezes the ogre.^hn? -=6^hE +#^hE f###^hI H _The ogre hits your ice beast with a +0 giant club!^hI###.O#^h6$----^hx'--7^h#|###.O#^h& ^h&V_Your ice beast barely misses the ogre.^hh  The frozen ramparts melt away.  The ogre hits your ice beast with a +0 giant club!  Your ice beast hits the ogre.^h(.#...#..#....@.....Y#.#.)#...Y   ice beast (summoned) 86==8 _The ogre dies! _Your Conjurations skill increases to level 4!^h 3^h ^hJ ^h [6== _^h B^h> ^h- ,^hA ^h ,^h ^h ^h :==^h ^h ^h ^hҼ ^h ^hE S7=^h' ^h ,^h ^h ,^h ^hv ,^h ^hO ^h 9=^h ^h ,^h ^h ^h S8=^h ^h~ ,^h| ^hR ,^hZ ^h ^h ^h ^h ^h ^hD 9=^h1 ^h1 r _Your ice beast disappears in a puff of smoke!^h ^h ^h3 ^h} T9==^hq ^h ^hB ^h ^h ^h ^h ^hT ,^hd ^h ^h\ :==^hC ^h ^h ^h ^he ^h ^h{ ^h^h<Q10/18=^hC^h,^h^ha,^h(^h ,^h ^h O=^hL^h^h1^h^h^hM1=^h^h3^h^h<^h,^h^h:,^h?^h^h9=^h^h,^h ^h"n _Your icy armour starts to melt.^hr#N2==^h$^h&,^h"'^h *,^h$+^h,,^h-^h/^h/M== 6 ^h0^h2j _Your icy armour evaporates.^h3^h3^hE5^h5M3=^h6^h7,^h8^hP:,^h`;^h<,^h=^hF?^h?9=^hg@^hA,^hB^hED,^hBE^hF^hGK4=^hH^hI,^hJ^hJL,^hTM^hN,^hP^hQ^hQ9=^hR^h)T,^h.U^hWb5==^hhX^hY,^h[^h|\,^h]^h_,^h`^hhb^hb:==^hc^hse^he^hf^hnh^hhK6=^hi^h4k,^hCl^hm,^hn^hWp,^hmq^hr^h0s9=^ht^hu,^hv^hx^hixK7=^hYy^hz,^h{^h@},^h^h2,^h3^h^h9=^h5^h,^h^h,^h*^h^hόL8==^h^h1^h,^h^h  Things that are here:  a +0 flail; an orc corpse^hw^h  _^h^hXb  You see here a +0 giant club.^h^h _^h^h^h^hx:==^h ^h^hL,^he^h^h,^h^h^h#......................#. #.....#.#####.....####.#.##..#.##.# #..........###..........# #.#.#####.......)#.########.#.# ^h+S######.)#.......>....# #...#### .....## ####....###.## ## .........@...# --480.1 (82.0)..###....###..#  #...## .# #...# #.....^h!##...#...###..^h^hG--1.1 (83^hw^h; _Found a stone staircase leading down.^h{Z3^h\^h`^hgb^he,^hf^hg,^hh^h^l^hm,^ho^hq^hr^hr^h7s^h=v^hw^hw^hx^hdz^h{,^h|^h~^h^h9^h^h^h"^hm^h^h^h ,^h^h^hɍ^h^hݎ^h+^hY,^hT^hd^hH,^h^h^h,^h^hy^h^h ^h^hΜ^h^hh^h^h^h ,^h^h6^hX,^h^h<^hf,^ha^h^h^h^hN^h^h,^h^h@^h^h^hN _You now have 315 gold pieces (gained 11).^h^h^ho^h˷^h,^h˹^h^h4^h^h^h-^h-^hw^hڿ^hj^h,^h^h^h^h^h^h^h^hL^hH^h^h^h^h^h^h7^h^h^h;^h^h^h^h'^h^h^h^h^h(^h^hI^h^h^h^h^h^h^h^^h4^h^h^hg^h.^h1^h,^h^h~^hU^h^h^h^h^h^hX^hn^hE,^h^h^hv,^h^h^h,^h7^hU^h^hg^h^h^h,^hK^h^h ^hF ^h ^h* ^hQ ^h ^h(^h^h^hh^h^h{^h^h^h^h^h^hj^h^hJ^hf^h^hD^h^h^h^h^h ^h!^hJ"^h#^h %^h('^ht'^h(^h),^h*^h8,$ ^h,L_d - 2 potions of haste (gained 1)^ha-^h-^hK.^hV/^h 0,^h0^h1^hw2,^h2^h3^h4,^hD5^hE6^h>7,^h7^h8^h9^h9^h(:^hW;^h7<^h<^h<^h>^h>^h!?^hi?^h@^hnF ..# #.# #..##  ^hFU #...# #.# #.####  ##.## ### ### # ^h G #.# #   #.# .#s #. ^hSG #.# ...$ ##  #.# .....  ^hG #.#####..ß.#   #..#^hG  ############# #.# ^h+H#.#  #.#  #.#^h}Hs   scorpion (asleep)  #.#  #.# ^hH)#.#^hN{ 543.1 (62  A scorpion comes into view.^hN,4.1 (63^hQ^hS ^hS_Found 8 gold pieces.^hOD z #...# #.# #..##  #...# #.#  ##.## ### ### ^hD  #.# #  #.# .#s  #.# ...$  #.# .....  #.#####..ß.# ^hiE r #....@...#  ########## ###  #.#  ^hE G#.#  #.#  #.#  #.# ^hJF ; #.#  #.# ^h  #...# #.# #..##  #...# #.#  ##.## ### ###  #.# #  #.# .#s  #.# ...$  #.# .....  #.#####..ß.#  #....@...#  ########## ### #.# ^h, #.# ^h ^h ^hj ^h _ _A scorpion is nearby!^h{! #...# #.# #..##  #...# #.# #.# ##.## ### ### #. #.# ### ## #.# ß.#s##. #.# ....$.# #.# #. #.#####..ß.# ^hP #.....@..#  ## ###  #.#  #.# ^h^h}85.1 (1.0) _^h^h@^h #...# ##.####...#  #...# #.# #..##  #...# #.# #.###### ##.#^h ### ### #... #.# ### # #### #.# #ß.#s##... #.# ....$#### #.# ##....... #.#####@.ß.# #........#f#  #############  #.# f   sleepcap (dormant) #.# ^hss   scorpion (asleep) ^hj  A sleepcap comes into view.^h8 Sf_f^h &6^h^hL@ _Found a shimmering blue altar of Sif Muna.^h ##.## #.........#  #...# ##.####...#  #...# #.# #..##  #...# ^hG#.# #.####### ##.# ### ### #...§ #.# ### # #####^h( #.# ##ß.#s#.# #.... #.# #....$##### #.# ##@....... #.#####..ßf#.#.# #........#_# ^h ############ ###  #.#  ^h6>#.# ^h^h8f.^h47Freeze^h6_^h;^hC  #...# ##.####...#  #...# #.# #..##  #...# #.# #.######^h  ##.## ### ### #...  #.### # ####  #.# ##ß.#s#.# #...^h:  #.# #....$... ####  #.# ##.f......   #.#####@.ß.#.#.#  #........#_# ^h  ############ ### .#   #.# ^h #.#  #.#   #.#   #.#^h]^hG.f^h&8^h ^h ^hkkM  #...# #.# #..##  #...# #.# #.#####  ##.##^hl ### ### #..  #.### # ###  #.# ##ß.#s#.# #..  #.# #....$... ###  #.# ##........ ^hbl  #.#####.fß.#.#.#  #.....@..#_#   ############ ### #.# ^hl  #.#   #.#  #.#  #.#  ^hYmw #.#   #.#^hq^h5rV9Freeze^hu^h,w^h 0  #...# #.# #..##  #...# #.# #.  ##.## ### ### #  #.# ### #   #.# ##ß.#s#.# #  #.# #....$...   #.# ##.^h   #.#####.fß.#.#.#  #.#_#  #### ###  #.#   #.#   #.#  #.#  #.#   #.#   #.#^h* ^h ,^h .s.fs^hy '50^h)# ^h?$ ^h9$  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hef  #...#^he%#.# #..## moom6174 the Chiller  #...##.# #.#### Felid  ##.##### ### #. Health: 36/36 ======================== #.#### ### Magic: 15/18 ====================---- ^haf#.# ##ß.#.#.# #. AC: 6Str: 4 #.# #..s.$... ## EV: 16Int: 22 #.# ##........SH: 0Dex: 16 ^h4gu#.#*****.ß.#.#.#XL:  8 Next: 86% Place: Dungeon:6 #.***@*f*#_#Noise: ---------  Time: 5550.1 (0.0) ###*****#### ###-) Teeth and claws #.#Cast: Freeze ^hg#.# #.# #.#f   sleepcap #.#^hgs   scorpion #.# #.#^h.hSA sleepcap comes into view. _Found a shimmering blue altar of Sif Muna.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hhCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h*   #...##.# #..## moom6174 the Chiller ^h+  #...##.# #.#### Felid  ##.##^h+ ### ### #. Health: 36/36 ======================== #.#^h, ### ### Magic: 15/18 ====================---- ^hi, ^h, #.# ##ß.#.#.# #. AC: 6Str: 4 ^h, ?#.# #..s.$... ## EV: 16Int: 22 ^h}- #.# ##........SH: 0Dex: 16 ^h- #.#####..ß.#.#.#XL:  8 Next: 86% Place: Dungeon:6^h.  #....@.f.#_#^hV. Noise: ---------  Time: 5550.1 (0.0) ^h. ############ ###-) Teeth and claws^h.  #.#^hE/ 9Cast: Freeze ^h/ #.#^h/  ^h 0 #.# #.#^hf0 `f   sleepcap ^h0 #.#s   scorpion ^h1 #.# ^h]1 Q#.# _Found a shimmering blue altar of Sif Muna.  ^h1 TCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ^h1 Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.^h2 ^h8 @.s^h8 ####....@f..##### ^h(9 ^h$: 4==1.1 (1^hp: KFreezeRamparts ^h|@ ###_###^hC   Casting: Ozocubu's Armour (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  ^hD ZThe walls around you are covered in ice. _ freezes the sleepcap.^hC  The wall freezes the sleepcap.^hc$.####.s_##^h(%--2^h(########^hc*M _The sleepcap releases spores at you but does no damage.^hg  ^hhCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ht: ^h#...# #.# #..##  moom6174 the Chiller #...# #.# #.#### Felid ^h##.## ### ### #. Health: 36/36 ======================== #.# ### # ## Magic: 14/18 ==================------ #.# ##ß.#.#.# #. AC: 6^hStr: 4 #.# #....$... ## EV: 16Int: 22 ^h#.# ##........  SH: 0Dex: 16 ^h#.#####.sß.#.#.#  XL:  8 Next: 86% Place: Dungeon:6 #....@f..#_#  Noise: =--------  Time: 5552.1 (0.0)^hk ############ ###  -) Teeth and claws ^h#.#  Cast: Freeze #.#  Ramparts  #.# ^hQG #.#  f   sleepcap #.#  s   scorpion #.#  ^hZ#.# _The sleepcap releases spores at you but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)^h>[ #...# #.# #..##  moom6174 the Chiller #...# #.# #.#### Felid ##.## ### ### #. Health: 36/36 ======================== ^h[z#.# ### # ## Magic: 14/18 ==================------ #.# ##ß.#.#.# #. AC: 6Str: 4 #.# #....$... ## EV: 16Int: 22 #.# ##........  SH: 0Dex: 16 ^h1\#.#####.sß.#.#.#  XL:  8 Next: 86% Place: Dungeon:6 #....@f..#_#  Noise: =--------  Time: 5552.1 (0.0) ############ ###  -) Teeth and claws #.#  Cast: Freeze #.#  Ramparts  #.#  ^h\O#.#  f   sleepcap #.#  s   scorpion #.#  #.# ^h\MAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  You freeze the sleepcap.  ^h]The sleepcap is heavily damaged.The wall freezes the sleepcap but does no damage.^hK` #...# #.# #..##  #...# #.# ^h` ##.## ### ###  #.# ### #  #.# ##ß.#.#.#  #.# #....$... ^h`8 #.# ##........  #.#####..ß.#.#.#  #....@fs.#_# ^haN ############ ### #.# #.# ^ha#.# #.# ^hb*3.1 (1^hd#######^hRfB  Press: ? - help, Shift-Dir - straight line^hfjAim: a sleepcap (heavily damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is heavily damaged.The wall freezes the sleepcap but does no damage. _The sleepcap closely misses you.^hus n######^h1t ^hw ########^hy n _Sorry, you're not good enough to have a special ability.^h.' ^hC/### The wall freezes the scorpion!  The wall freezes the sleepcap but does no damage.^h080----^h14^hU6^h6m######^h9: _The sleepcap releases spores at you.^h  The wall freezes the scorpion! The wall freezes the sleepcap.  The sleepcap barely misses you. The wall freezes the scorpion!^h8##.#### ^hG.925^h####_#####^hL _You kill the scorpion!^h l 26-------5^h% ==The wall freezes the sleepcap. The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.^h /  --more--^hmz #...# #.# #..##  #...# #.#  ##.## ### ### ^h7na #.# ### #  #.# ##ß.#.#.#  #.# #....$... ^hnJ #.# ##........  #.#####..ß.#.#.#  ^hnU#....@f..#_#  ############ ### ^h!o #.#  ^hjo&#.#  #.#  ^ho#.#  ^ho" #.#  ^hCp7#.#  #.# ^hr^h t! ^hnt9 4 6 _^hu^h=|% ^h| #...# #.# #..## ^h| #...# #.#  ##.## ### ### ^h&} #.# ### #  #.# ##ß.#.#.# ^h|} #.# #....$...  #.# ##........ ^h} #.#####..ß.#.#.# ^h5~ #....@f..#_#  ############ ### ^h~#.# #.# ^h~h#.# ^hM  The wall freezes the sleepcap. The sleepcap releases spores at you!^hA #^hb##You wake up.  You are engulfed in a cloud of soporific spores!^ho19--------16 ^h 7.1 (2^h########^h ^h#_You are unaffected.^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  #...# #.# #..##  moom6174 the Chiller #...# #.# #.#### Felid ##.## ### ### #. Health: 19/36 ============------------ #.# ### # ## Magic: 14/18 ==================------ #.# ##ß.#.#.# #. AC: 6Str: 4 #.# #....$... ## EV: 16Int: 22 #.# ##........  SH: 0Dex: 16 #.#####..ß.#.#.#  XL:  8 Next: 92% Place: Dungeon:6 #....@f..#_#  Noise: =--------  Time: 5557.1 (0.0) ############ ###  -) Teeth and claws #.#  Cast: Freeze #.#  Ramparts  #.#  #.#  f ^h   sleepcap #.#  #.#  #.# _You are unaffected.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)^h9P  #...# #.# #..##  moom6174 the Chiller #...# #.# #.#### Felid ^hP ;##.## ### ### #. Health: 19/36 ============------------ #.# ### # ## Magic: 14/18 ==================------ #.# ##ß.#.#.# #. AC: 6Str: 4 #.# #....$... ## EV: 16Int: 22 #.# ##........  SH: 0Dex: 16 ^hxQ r#.#####..ß.#.#.#  XL:  8 Next: 92% Place: Dungeon:6 #....@f..#_#  Noise: =--------  Time: 5557.1 (0.0) ############ ###  -) Teeth and claws #.#  Cast: Freeze #.#  Ramparts  #.# ^hsR  #.#  f   sleepcap #.#  #.#  #.# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  You freeze the sleepcap!^hQV  #...# #.# #..##  #...# #.#  ##.## ### ###  #.# ### #  #.# ##ß.#.#.#  #.# #....$... ^hV f #.# ##........  #.#####..ß.#.#.#  #....@...#_#  ############ ### #.# ^hXW #.# ^hZ 20=48.1 (1Freeze^h#^ #######^hb onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  You freeze the sleepcap! _You destroy the sleepcap!^h3^h^h,^hj^h _The frozen ramparts melt away.^h{1==5==^hJ^hg,^h[^hL^h^h_^hw,^hV^h^h^2===^h^h,^h6=^hk^h^hw^h^h S3=^h^h^h^h^h9=^h'^hu^h],^h^h^h^4==^hi^hF^hK7=^h^h,^h^h95^h(=^h#^h/,^h^h^h9=^ho^h},^h^h^hB}26=8==^h^h^h^hs^h_^h^h2^hB^hp^h7====^h\^hE,^h^h,^h(^h$,^h^hR^hU8=^h^h^h-^h|^hZ,^h^h,^hY ^h ^ht K9=^h ^h ^h ^hL ^h ,^h ^hs ,^h ^h ^h; i30==^h ^hn ,^hB ^h ,^h ^h? ,^h ^h ^h& U1=^hx ^h8 ,^h ^h ,^h. ^h ^hG K2=^h ^h ^h ^h7 ^hV ,^h ^hc ,^h ^h 93^ht [==^h ,^h ^h ,^h ^hf ,^h1 ^h k4=^h^ ^h] ,^h ^h ,^h? ^h! ,^h! ^hw" K5=^h# ,^h# ,^h|$ ^hA% ,^h% ^h& ,^hU' ^h.( ^h( h6==^h) ^h0- n^h- ,^h . ^h/ ^h/ ,^h|0 ^ho1 ^hf2 ^h2 9=^h73 ^h>4 ^h(5 ,^h5 ^h7 ^h%;  ###.#########..#####..#  ##.## #.........# ^h;  #...# ##.####...#  #...# #.# #..##  #...# #.# #.##########  ##.## ### ### #...§... ^h; $#.# ####_# #######. #.# ##ß.#.#.#.#. #....... #.# #...@$...... #######.-625.1 (67.0) ^h+< #.# ##........... #. #.#####..ß.#.#.#.#. #. #........#_### #^h< e #. ############ ### #. #.# #.  ^h< {#.# #.  #.# #.  #.# #. ^h? ^h.@ F-6.1 (68^hB ^hAD 9 _Found a hazy altar of Hepliaklqana.^hU,^h&-^h.^h0^hM2^h2^h7,^h7^h8^h<M _You now have 323 gold pieces (gained 8).^hr>3^h5?^h@^hA,^hB^h$D^hE,^hE^h/G^h@H,^hI^hSJ^h>K,^hK^hRM^h6N,^hO^h.P^hQ,^hQ^hZS^hT^hT^hUWN _You now have 333 gold pieces (gained 10).^hX3^hY^hc[^h1\,^h\^h^^h_,^h:`^hKb^hec,^hc^hf^hf,^hg^hi^hj,^hVk^hTm^hCn,^hn^hp^hq,^h[r^hPt^h+u,^hu^hw^hx,^hy^hz^hx{,^h|^h}^hZ~,^h~^hW^h,^h^h^h,^h(^h8^hم,^hr^h^h^h,^h܉^h{,^h^h^h,^hE^hP^hڎ^hb,^hc^h^hx,^h^h+^h,^hЖX^hY^h,^ho^hg^h},^h^h,^h^h^hv^h^h^h,^h2^h8^h#,^h^hϧ^h,^h ^h^h^h,^h^h  ###........  #.) .......)#.# ^hz #.# ######.)#..  #.# #...##  #.# #####....  #.#######......  #.#.......###....# ^h #.#.####### #...##  #@#.# ##...##67.1 (41  #.#.# #.....#  #.#.#########...## ^h #..............##  ###.#########..###  ##.## #..... ^h #...# ##.###  #...# #.#  #...# #.#^h8^hɸ,8.1 (42^hȻ^h\D _Found a flail.^hX[?25h[?0c  Search for what [? for help]? ^hk [?25l[?1c^hveh^h^h^hX _Can't find anything matching that.^h 3^hz ^h ^h ^h] : _^h ^h' ,^hx ^h ^h ,^h ^h% ^h ^hf ^h ^h ^h ,^h ^h ^hS ,^h ^h+ ^h- ,^h ^h ^h ^hl ^h ^h ]  You see here a +0 flail.^h" ^h|  _^hc ^h ^h ^hb ^h ^hA ^hT ^h ^hW ^h ^h ,^h ^hd ^h ,^h ^h ^h ^hQ ^h5 ^h ^h ,^h ^hl ^h ^h8 ^h ^h ^h} ,^h ^h ^h[ ,^h! ^h# ^hQ% ,^h& ^h( ^h** ^h* ^h~+ ^he- ^h. ,^hV0 ^hC2 ^h3 ,^h5 ^h7 ^hN: ,^h; ^hD= ^h> ,^h? ^h@ ^hA ^hQB ^hB ^hC ^hD ,^hE ^hF ^hG ,^hH ^hI ^hJ ^hJ ^hfK ^h?L ^hL ,^hpM ^hN ^hjO ,^hO ^hP ^hQ ,^hOR ^h=S ^hT ,^hT ^hfW ^h\ ^hz] ,^h^ ^hG_ ^h(` ^h` ^h a ^hb ^hc ^hd ^hsd ^he ^hf ^hg ^hg ^hh ^hmi ^hi ^hdj ^hVk ^h8l ^hl ^hGm ^hDn ^h0o ^ho ^hp ^h+q ^hdr ^hr ^hIs ^hHt ^hEu ^hu ^hv ^hcw ^hHx ^hx ^hXy ^hz ^hx{ ^h{ ^hH| ^hb} ^h\~ ^h~ ^h. ^hF ^h1 ^hm ^h ^h ^h ^h ^h ^h\ ^h ,^h ^h ^h ,^h: ^h ^hC ,^hԏ ^hd ^h ^ha ^h ^h ^h ^hߔ ^h4 ^h. ^h ^hE ^h ^h ^h] ^h ^h ^h ^h ^hT ^h ^h ^hr ,^h ^h ^h ^h9 ^h ^h} ^h: ^h ^h ^h ^h ^h ^hC ^h? ^h7 ^h ^h ^h ^hӪ ,^h ^h ^h ,^hT ^hC ^h% ^h ^hհ ^h ^hz ^hԲ ^h* ^h ^hK ^h ^h ^hܶ ^h ^h ^hW ^h P  There is a stone staircase leading up here.^h ^h  _^hP ^h ^h˽ ,^h\ ^h5 ^h4 ,^h ^h ^hh ,^h ^h  #.#.###########.#########.# # ##.#.# #.# #.# ^h0 ]>....# #.# #.# # ...### #.#.# #### #< #.#  #.# ##.## # ^h s#.# #...#### #.########.#...... #@................739.1 (71 ###########.###.#^h W #........# #.#  #.######## #. #.# #<# #.^hP ##.## #..... ##.#.## ######## ##.#.#^h ^h ^hY E _Done exploring.^h[3^h_^hG....^hI<...0.0)^h,^hE _Done exploring.^h`3^h^h^hX,^hE _Done exploring.^h ^hS Where to? (Tab - D:6, ? - help)  D - Dungeon ^h^hk^h #.#.###########.#########.# # moom6174 the Chiller ##.#.##.##.# # Felid >....##.##.# # Health: 36/36 ======================== ...###^hv#.##.# # Magic: 18/18 ======================== #####<##.# # AC: 6Str: 4#.###.## # EV: 16^h+Int: 22#.##...##### SH: 0Dex: 16#.########.#...... XL:  8 Next: 94% Place: Dungeon:6#@................ Noise: ---------  Time: 5739.1 (0.0)###########.###.## -) Teeth and claws^h #........# #.# Cast: Freeze#.######## #.##.##<##.####.###.##.....^h7#.##.#.## #########.##.#.# ^hoL_Can't find anything matching that. _You see here a +0 flail. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring.^h^hn^h'^h'^h: _^hS^h ^hl^h^hu^h>^h^h^h ^h^ ^h ^h ^h ^h,^h)^h^h,^h1^h^h,^h4^h^h^h^h7^h^h,^h^ha^h^h^hn^h !^h"^h"^h#^hi%^h&^h&^hy'^h()^h+,^ht+^hZ-^h.^h.^hv/^h 1^h#2^hl2^h3^hK4^h$5,^h5^h6^h7,^hl8^h:P  There is a stone staircase leading up here.^h;^h< _^hJ=^h=^h>^h.?^h?^h@^hA,^hB^h2C^h5D^hD^hD^hE^hF,^hG^hH^hI^hI^h2J^hhK^hfL,^hM^hN}There is a stone staircase leading up here. _Done exploring^hN[. _There is a stone staircase leading up here.  down here.^hO^hP^h Q$ _^hQ^h87^hѪ^h9  You climb downwards.^hh^h^h  _The gnoll shouts! The gnoll sergeant shouts! The gnoll shouts! x2  Found 5 gold pieces.  There is a stone staircase leading up here.^h^e ^ho  ...   ...   ..   ^h~p ### ..### # ... .#.. .# #.. ..##.j### #...#....jj.. #....@.jjj# ===64.8 (25.7)##.#^h q    j   gnoll sergeant (polearm)^hq  jjjjj 5 gnolls (1 polearm, 1 wandering) ^hr ^hez ^h ~  ^h~ V_There are monsters nearby!^hc  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h C  A chill wind blows around you.^hL ^hW ^h ^h2 a$Y.jjj.jjally target)Y   ice beast (summoned)^h-$5----====5.8 (1.0)Freeze^h")^h*' _The gnoll shouts!^hN  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h/Cmoom6174 the Chiller...Felid...Health: 36/36 ========================..^hMagic: 12/18 ================--------### ..### #AC: 6Str: 4... .#** .#EV: 16Int: 22#.. *****$###SH: 0Dex: 16#..***Y*jjj..XL:  8 Next: 94% Place: Dungeon:7^h$#.***@j*jj#Noise: ====-----  Time: 5765.8 (0.0)##******###-) Teeth and clawsCast: Freezej   gnoll sergeant (polearm)jjjjj 5 gnolls (1 polearm, 1 ally target)^hY   ice beast (summoned) _The gnoll shouts!  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.^hTAmoom6174 the Chiller...Felid...Health: 36/36 ========================..Magic: 12/18 ================--------### ..### #AC: 6Str: 4... .#.. .#EV: 16^h`BInt: 22#.. ..##.$###SH: 0Dex: 16#...#.Y.jjj..XL:  8 Next: 94% Place: Dungeon:7#....@j.jj#Noise: ====-----  Time: 5765.8 (0.0)##.########-) Teeth and clawsCast: Freezej   gnoll sergeant (polearm)jjjjj 5 gnolls (1 polearm, 1 ally target)Y   ice beast (summoned) _The gnoll shouts!  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hBtPress: ? - help, Dir - look around, f - activateA stone staircase leading up.^hC^h\D%  Casting: Summon Ice Beast (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  ^hDOA stone staircase leading up.  The walls around you are covered in ice.^hQRA stone staircase leading up.  The walls around you are covered in ice.  The wall freezes the gnoll.  The wall freezes the gnoll but does no damage.  The gnoll misses you. Your ice beast hits the gnoll.  Your ice beast freezes the gnoll!^hWc....##jj.#.Y.......@)j.##### 4^h Z5==--6.8 (1FreezeRamparts ^ht_#######^haE _The gnoll dies!^h '  ^h'Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^h^h&^h)i  A film of ice covers your body! The wall freezes the gnoll sergeant!^h^ ##.$#.Yjjjj##### The wall freezes the gnoll!^h9/18 ----14 --7^h5s######^h ^hhB_Your ice beast hits the gnoll sergeant but does no damage.^h8\  The wall freezes the gnoll! The wall freezes the gnoll.^h{  You kill the gnoll!The wall freezes the gnoll!^h  ##.Y))##### , ally target)^h 2 gnolls  You kill the gnoll!Your ice beast hits the gnoll sergeant.^hS----8--8^h`########^h@ _Your ice beast freezes the gnoll sergeant.^hK  The wall freezes the gnoll sergeant.  The gnoll sergeant hits you from afar with a +1 trident of flaming.  The wall freezes the gnoll.^hL ^hT 6 #^h&U c)j.###^hrU    gnoll  You kill the gnoll!Your ice beast barely misses the gnoll sergeant.^hX T3--9^h3Y 1=-9^h_ +#^h ` j######^hfb _ _The heat melts your icy armour.^h  The wall freezes the gnoll sergeant. The gnoll sergeant closely misses you.^hXz ##.Yj^hN)#####^h&^ The wall freezes the gnoll but does no damage.^hMZ10/18=70^h;########^hrP _Your ice beast hits the gnoll sergeant but does no damage.^h&  ^h~The wall freezes the gnoll sergeant but does no damage.  The gnoll sergeant completely misses you.^h  The wall freezes the gnoll. Your ice beast hits the gnoll sergeant.  Your ice beast freezes the gnoll sergeant.^h7@ ##)j)#####(ally target)^h^hʭ*moom6174 the Chiller...Felid...Health: 33/36 ======================--..Magic: 10/18 =============-----------### ..### #^h AC: 14  Str: 4... .#.. .#EV: 16Int: 22#.. ..##.$###SH: 0Dex: 16^hD3#...#.Y))....XL:  8 Next: 105% Place: Dungeon:7^hy#....@j)).#Noise: =--------  Time: 5771.8 (1.0)##.########-) Teeth and clawsCast: Freeze^hîRamparts j   gnoll (ally target)Y   ice beast (summoned)The wall freezes the gnoll but does no damage. _Your ice beast hits the gnoll sergeant but does no damage.  ^hThe wall freezes the gnoll sergeant but does no damage.  The gnoll sergeant completely misses you.The wall freezes the gnoll. Your ice beast hits the gnoll sergeant.  Your ice beast freezes the gnoll sergeant.^h _The gnoll sergeant dies!You have reached level 9!^hյ/  --more--^h3  ^hYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ^h^6/399-4^h"9 2% Freeze^h"#^hk####^h ^hLE_You feel clever. x2^h  The wall freezes the gnoll! The gnoll hits you but does no damage.  Your ice beast hits the gnoll. Your ice beast freezes the gnoll!^hJ #)####^hz-32Freeze^h######^h\E _The gnoll dies!^hl^hm^hm^hs^h{B^h~^h~%7^h΀^hɄ^h^h^hM1=^h^h^h^h-& ^h^hC _The frozen ramparts melt away.^h K8=^hؚ^h-,^h^h^h 9=^hۧ^h~9==^h^h1 _HP restored.^h(^h^hd2==^h ^h,^h^h^O=^hO^h,^h[^h&^hP==^hq^hr _Your ice beast disappears in a puff of smoke!^hd^h^h^hM3=^h{^h&^hK^hi^hw^h^h^h^h7^hN^hA,^h,^h^hN,^h^h^h0 6 ^hU^hj _Your icy armour evaporates.^h":==^h^hY,^h^h^hD7=^h0^h,^h^h!,^h^he,^h^hO=^h^h.,^h^hba8=^h ^hb ,^h ^h,^ht^h5,^h^hO=^h%^h,^h^hsb9==^h^h$%4 _Magic restored.^h'3^h(^h*^h-,^h3s  You see here a +0 spear.^hx5^h5 _^h77^hY:  Things that are here:  a +0 club; a gnoll corpse^h~:^h<^h_=A== _^h>^hfA^hA^hB^h/FM _You now have 338 gold pieces (gained 5).^hI3^hkJ^hEL^hN,^h$P^h!T^hMV,^hW^hHY^hQ\^h\^h]^ht_^hb,^h'd^hf^h9l. #. [.. #... ^hdl#.... ......####### .......@...-836.8 (64.0)###...#####.^hl......#.....####.....##..####.##...#..))......#^hl#....<))).########.########...^hq^hrF-7.8 (65^hu^hwE _Found a helmet.^hD^hE^h1H^hzO^h0].. .<...#..#.#..#^h[]D.[.....^h]. #.....^h]H?#.....^h].^h]#^h^,....#^h^0^h5^.0)^hN^]#...#####.#^h~^1..#.....#^h^3#.....##.^h^.####.#^h^H #...#..^h^/))......#^h^F #....^h8_<))).###### ##.^hU_#^hq_#^h_@ ... ^h_2 .^hl^ho+8.8 (1^h u^hv ^hw3_Found a stone staircase leading up.^h^h^h^h(^h^h,^hI^hC ... [.>###..#. .. .<......... ...#.........^h*#.##.#..#....## .[........... #.........#^h"#.?#.........#.#######9..............#^hw######...#####.# .......#.....#^h####.....##..####.# #...#..))....^h..# #....<))).######^h ##.######## ...^h^h%,40.8 (2^h^hs _Found a leather armour. Found a stone staircase leading down.^hZ 3^h_] ^h"a ^he ^hi ^hQj ^hm ^hYq ^hq ^hs ^hu ^h\z ,^h| ^h~ ^h ^h ^h ^h݄ ^hN ^hr ^h ^h_ 2 . .. .. ^h ......[.>###..#. .#.....<........^h  ......#.........^h  #.##.#..#....## #..[...........^hݏ d #..#.........#^h)  #.@#.........# #........####### #..............# ######...^hH >#####.# ^hf H.......#....^h v ####.....##..#### ^h m#...#..))..... ^hɐ #.^h ...<))).#### ##.########^hٖ +5.8 (5^h] +6.8 (6^hI ^he  ^h M_l - a scroll of fog^h% ^h] ^h]^h^hB^h^^h^h(^h^h!^h$^h$^h%^h'^h +^h7+^h=,^h-^h0^h0^h2^h.5^h*8^hU8^hZ9^h6;^h=^h=^h?^h@^h?C^hdC^hlD^haH^hJ^hJ^hK^hYM^hO^hO^hP^hQ^hS^hS^h?T^hcU^hBW^hhW^hW^h Y^hZ,^h[^h\^h_^hB_^h_^h`^hc^h9c^hc^he^h#h^hGh^hh^hj^hk^hl^hl^hm^ho^ho^hxp^hq^hwL## .^hw#.#.## .###... ^h&x.....#.##################....................#...@................64.8 (18.0)^hLx#.#.############.#... #.....^h}x\(. #.##^hxd### #.#..[^hx #.#..#  #.#..#^hxZ  #.#...^hyZ  #.#...^hWyE ^h}^hy~,5.8 (19^hف^h̓ ^h?_Found 7 stones.^h^h^h^h^h^h,^h4^h^h^h#^h^h^hC^h6^h6^h^h^hx^h^hB^hi^h>^h^h,^h^h ^h ,^h ^h ^hp ^h ^hh ^h ^h ^h ^h ^hn ^h ^h ^h ^h ^hb ,^h ^h  ^h ^h ^h ^h! ^h% ^h& ^h& ^h( ^hB+ ^hk+ ^hT, ^h+. ^h0 ^h1 ^h2 ^h3 ^h06 ^hX6 ^hH7 ^h9 ^h; ^h; ^h< ^h> ^h@ ^h@ ^hA ^hoC ^hZF ^hF ^h_G ^hM 0.....#.#.....#.#......#..#.###.###.#.#.####................#.#^hM Z#........#####...(.##.......## ####### +.......#^h7N  #.......# #.......# ^h_N #....@..# #.......# ^hN ####.#### #.^hN 4 ## ^hN ^hR '84^hwS ,5.8 (20^hV ^hQZ 1 _n - a wand of paralysis (7)^h3^hӼ^hʾ^h,^hX^h^hJ^h,^h&^h^hl,^h$^h^hC,^h^h^h,^h1^h^hX+.......##.......##.......# #.......# #.......# ^hC####.####  #..#  ##.###  #..@# 91.8 (6^h.0) ###..! ###.^hB2 [# ^he)#^h^^h+2.8 (7^hs^hDM _Found a leather armour.^h ^h3 ^h ^hk ^h B^hR ^h ^h ^h= ^h ^h ,^h ^hS ,^h ^h: i _k - 2 potions of mutation (gained 1)^h 3^ho ^h ^h5 ^h` ^h ^h f  You see here a +0 leather armour.^h ^hq  _^h ^h: ^h1 ^hs ^h ^h ^h ,^h| ^h ^h ,^h ^h ^h ,^hv ^h ^h ,^hZ ^hv ^hP ,^h ^hm ^h7 ,^h ^h ^h ,^h ^h 7 _You open the door.^h" 7 #[#  ##.## ###### #...# .F...# #...# .....# #...# .....# #...# .....##...##.....#^h #....#.....##....@.....##...##.....##...# .......#...# #####.###### .F   sky beast (asleep)^h" 1907.8 (15.0)^h" ,8.8 (16^h% ^h( _A sky beast comes into view. _There is an open door here.^hc?###.# #[# ##.######### #...##.F...# ^hc#...##.....# #...##.....# #...##.....# #...##.....# #....#@....# #....'.....# #...##.....# #...##........#...#######.#######^hcF..#^hf^hjt.FF^hk89.0) _^ho^hp^hC###...# ###.# [# ##.######### #...##.....# #...##F....# #...##.....# ^h*#...##.....# #...##.@...# #....#.....# #....'.....# #...##.....##...##........#...#######.## #####^h...!#^h.^hF.F^h'10^h^hѠ] _Found a potion of resistance.^h  ^hCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hj^h ..YF(ally target)Y   ice beast (summoned)^hn6----==1Freeze^h^hY4 _A chill wind blows around you.^h   ^h[ Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  ###...# moom6174 the Chiller ###.# Felid #[#^h  Health: 39/39 ======================== ##.#########  Magic: 15/19 ==================------ #...##.....#  AC: 6Str: 4 #...##.....#  EV: 16Int: 24 ^h #...##...Y.#  SH: 0Dex: 16 #...##.F...#  XL:  9 Next:  3% Place: Dungeon:7 ^h H#...##.@...#  Noise: ==-------  Time: 5911.8 (0.0) #....#.....#  -) Teeth and claws #....'.....#  Cast: Freeze #...##.....#  ^hR #...##........  #...#######.##  F   sky beast (ally target) ^h ##### ...  Y   ice beast (summoned) !#  _A chill wind blows around you.  ^h Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h HAim: a sky beast (ally target, 100% to hit)^hr ###...# moom6174 the Chiller ###.# Felid ^h#[# Health: 39/39 ======================== ^h##.#########  Magic: 15/19 ==================------ #...##.....#  AC: 6Str: 4 #...##.....#  EV: 16^hGInt: 24 #...##...Y.#  SH: 0Dex: 16 ^hu#...##.F...#  XL:  9 Next:  3% Place: Dungeon:7 #...##.@...#  Noise: ==-------  Time: 5911.8 (0.0) ^h#....#.....#  -) Teeth and claws ^h#....'.....#  Cast: Freeze #...##.....#  ^h$#...##........  ^h#...#######.##  F   sky beast (ally target) ##### ...  Y   ice beast (summoned) !# ^h8 ^h`Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (ally target, 100% to hit)  You freeze the sky beast!^h6  ^h!###.# #[# ##.######### ^hIr #...##.....#  ^ho#...##.....#  #...##.....#  ^h/#...##.FY..#  #...##.@...#  ^h#....#.....#  #....'.....#  ^h#...##.....# #...##....... ^h9##...#######.##   ##### ...  ^h!# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^hPress: ? - help, Shift-Dir - straight lineAim: a sky beast (ally target, 100% to hit)  You freeze the sky beast!  The sky beast is heavily wounded.^h3-2.8 (1^h(^hO _The sky beast misses you.^he  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ###...# moom6174 the Chiller ###.# Felid #[#^h+ Health: 39/39 ======================== ##.#########  Magic: 14/19 =================------- #...##.....#  AC: 6Str: 4 #...##.....#  EV: 16Int: 24 #...##.....#  SH: 0Dex: 16 #...##.FY..#  XL:  9 Next:  3% Place: Dungeon:7 ^hg#...##.@...#  Noise: =--------  Time: 5912.8 (0.0) #....#.....#  -) Teeth and claws #....'.....#  Cast: Freeze #...##.....#  #...##........ ^h] #...#######.##  F   sky beast (ally target) ##### ...  Y   ice beast (summoned) !# ^h _The sky beast misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h2Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, ally target, 100% to hit)^h###...#moom6174 the Chiller###.#Felid#[#^h>Health: 39/39 ========================##.#########Magic: 14/19 =================-------#...##.....#^hAC: 6Str: 4#...##.....#EV: 16^h.Int: 24^h#...##.....#SH: 0Dex: 16#...##.FY..#XL:  9 Next:  3% Place: Dungeon:7#...##.@...#Noise: =--------  Time: 5912.8 (0.0)#....#.....#-) Teeth and claws^hh#....'.....#Cast: Freeze^h9#...##.....##...##........^h{j#...#######.##^hF   sky beast (ally target)#####...^hY   ice beast (summoned)!#^hE~Aiming: Freeze (safe; 1% risk of failure)  ^hp;Press: ? - help, Shift-Dir - straight line^hAim: a sky beast (heavily wounded, ally target, 100% to hit)  ^h\You freeze the sky beast.  The sky beast is heavily wounded.^hTYour ice beast closely misses the sky beast.^h+3.8 (1^h ^hMPress: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, ally target, 100% to hit)  You freeze the sky beast.  ^hThe sky beast is heavily wounded.  Your ice beast closely misses the sky beast. _The sky beast barely misses you.^hQ  ^h  ^h Casting: Freeze (safe; 1% risk of failure)  ^h \Confirm with . or Enter, or press ? or * to list all spells.^h+ ###...# moom6174 the Chiller ###.# Felid #[# Health: 39/39 ======================== ^h1,##.#########  Magic: 13/19 ================-------- #...##.....#  AC: 6Str: 4 #...##.....#  EV: 16Int: 24 #...##.....#  SH: 0Dex: 16 ^h,#...##.FY..#  XL:  9 Next:  3% Place: Dungeon:7 ^h,l#...##.@...#  Noise: =--------  Time: 5913.8 (0.0) #....#.....#  -) Teeth and claws #....'.....#  Cast: Freeze #...##.....#  #...##........  ^h-#...#######.##  F   sky beast (ally target) ##### ...  Y   ice beast (summoned) !# ^hb- _The sky beast barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h-2Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, ally target, 100% to hit)^hҤF###...#moom6174 the Chiller###.#Felid#[#Health: 39/39 ========================^hR##.#########Magic: 13/19 ================--------#...##.....#AC: 6Str: 4#...##.....#EV: 16Int: 24#...##.....#SH: 0Dex: 16#...##.FY..#XL:  9 Next:  3% Place: Dungeon:7#...##.@...#^hNoise: =--------  Time: 5913.8 (0.0)#....#.....#-) Teeth and claws#....'.....#Cast: Freeze#...##.....##...##........#...#######.##F   sky beast (ally target)#####...Y   ice beast (summoned)!#Aiming: Freeze (safe; 1% risk of failure)  ^hlfPress: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, ally target, 100% to hit)  You freeze the sky beast.  The sky beast is severely wounded.Your ice beast hits the sky beast but does no damage.^h;+4.8 (1^h^h  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, ally target, 100% to hit)  You freeze the sky beast.  The sky beast is severely wounded.Your ice beast hits the sky beast but does no damage. _The sky beast misses you.^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h b ###...# moom6174 the Chiller ###.# Felid #[# Health: 39/39 ======================== ##.#########  Magic: 12/19 ===============--------- #...##.....#  AC: 6^hbqStr: 4 #...##.....#  EV: 16Int: 24 #...##.....#  SH: 0Dex: 16 ^h@c#...##.FY..#  XL:  9 Next:  3% Place: Dungeon:7 ^hc#...##.@...#  Noise: =--------  Time: 5914.8 (0.0) ^hc#....#.....#  -) Teeth and claws ^h)d#....'.....#  Cast: Freeze #...##.....#  #...##........  ^hsd#...#######.##  F   sky beast (ally target) ##### ...  Y   ice beast (summoned) !#  ^hd_The sky beast misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^hePress: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, ally target, 100% to hit)^h1 ###...# moom6174 the Chiller ###.# Felid #[#^h Health: 39/39 ======================== ##.#########  Magic: 12/19 ===============--------- #...##.....#  AC: 6^hStr: 4 #...##.....#  EV: 16Int: 24^hݫ #...##.....#  SH: 0Dex: 16 ^h#...##.FY..#  XL:  9 Next:  3% Place: Dungeon:7 ^hb#...##.@...#  Noise: =--------  Time: 5914.8 (0.0) #....#.....#  -) Teeth and claws #....'.....#  Cast: Freeze^hW #...##.....#  #...##........  ^hάk#...#######.##  F   sky beast (ally target) ##### ...  Y   ice beast (summoned)^h, !# ^h~Aiming: Freeze (safe; 1% risk of failure)  ^h>Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, ally target, 100% to hit)  ^heXYou freeze the sky beast.  The sky beast is almost dead.^h^Your ice beast hits the sky beast. Your ice beast freezes the sky beast!^h6  ^h}###.# #[# ^h=M##.#########  ^hdm#...##.....#  ^hɳq#...##.....#  #...##.....#  #...##..Y..#  ^h[#...##.@...#  #....#.....#  #....'.....# ^h3 #...##.....# #...##.......^h] ^h#...#######.##Y   ice beast (summoned) ^hJ##### .. ^hR!# ^h375.8 (1^h͸0Freeze^h3^hX!  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, ally target, 100% to hit)  You freeze the sky beast.  The sky beast is almost dead.^hYour ice beast hits the sky beast. Your ice beast freezes the sky beast! _The sky beast dies!^h^hDrink which item? Potions  a - 4 potions of magic  b - 4 potions of curing ^hU d - 2 potions of haste  h - a potion of heal woundsi - 4 potions of might  k - 2 potions of mutation [!] read|quaff|evoke^hG[?] describe selected^h^ho^h(^hK###...#moom6174 the Chiller^hC>###.#Felid^hq0#[#^hHealth: 39/39 ========================##.#########^hmMagic: 12/19 ===============---------^h`#...##.....#AC: 6^h&-Str: 4^hnj#...##.....#EV: 16^h.Int: 24^h #...##.....#SH: 0Dex: 16#...##..Y..#^h XL:  9 Next:  7% Place: Dungeon:7#...##.@...#Noise: =--------  Time: 5915.8 (0.0)#....#.....#^h<-) Teeth and claws#....'.....#Cast: Freeze#...##.....#^hp_#...##........#...#######.##Y   ice beast (summoned)#####^h...!#Press: ? - help, Shift-Dir - straight line^hAim: a sky beast (severely wounded, ally target, 100% to hit)  You freeze the sky beast.  The sky beast is almost dead.^hYour ice beast hits the sky beast. Your ice beast freezes the sky beast! _The sky beast dies!^h^hReally quaff the potion of mutation? Y - Yes ^h' N - No^h: ^h֤ F###...#moom6174 the Chiller###.#Felid#[#Health: 39/39 ========================^hF Y##.#########Magic: 12/19 ===============---------#...##.....#AC: 6Str: 4#...##.....#EV: 16Int: 24#...##.....#SH: 0Dex: 16^h #...##..Y..#XL:  9 Next:  7% Place: Dungeon:7#...##.@...#Noise: =--------  Time: 5915.8 (0.0)^h #....#.....#-) Teeth and claws#....'.....#Cast: Freeze#...##.....##...##........^h )#...#######.##Y   ice beast (summoned)#####...^h !#The sky beast is almost dead.Your ice beast hits the sky beast. Your ice beast freezes the sky beast! ^hȦ j_The sky beast dies!You feel extremely strange.  You recover from draining at a normal speed again.Your thick fur grows shaggy and warm. You feel less energetic. You feel clever.^hG n8=73 ^h~ :85-6.8 (1^hT ^h U  Your ice beast hits the sky beast. Your ice beast freezes the sky beast! ^hE _The sky beast dies!  You feel extremely strange.  You recover from draining at a normal speed again.^hz r thick fur grows shaggy and warm. You feel less energetic. You feel clever._You gain a new grip on the flow of your magic.^hLC^hDmInnate Abilities, Weirdness & Mutations^h)Ea - You have sharp claws.b - You have razor-sharp teeth.c - You have supernaturally acute vision. (SInv)^hREd - Your thick and shaggy fur keeps you warm. (AC +3, rC+)e - Your paws help you pounce on unaware monsters.^hEf - You are incapable of wielding weapons or throwing items.g - You cannot wear armour.h - You gain extra lives every three experience levels.^hEi - Your mind is acute. (Int +4, Str/Dex -1)  j - Your magical capacity is low. (-10% MP)k - Spells you cast cost 1 less MP (to a minimum of 1).  ^hFl - [Your shaggy fur will keep you warm. (AC + 3, rC+)] XL 12 []: Gained at a future XL. ^h^h5^h###...#moom6174 the Chiller###.#Felid#[#^h Health: 39/39 ========================##.#########Magic: 12/18 ================--------#...##.....#AC: 7Str: 3 #...##.....#EV: 16^hInt: 28#...##.....#SH: 0Dex: 15^h7#...##..Y..#XL:  9 Next:  7% Place: Dungeon:7#...##.@...#Noise: ---------  Time: 5916.8 (0.0)^hd#....#.....#-) Teeth and claws#....'.....#Cast: Freeze^h#...##.....##...##........#...#######.##Y   ice beast (summoned)^hw#####...!#^hYour ice beast hits the sky beast. Your ice beast freezes the sky beast! _The sky beast dies!You feel extremely strange.  ^hfYou recover from draining at a normal speed again.Your thick fur grows shaggy and warm. You feel less energetic. You feel clever._You gain a new grip on the flow of your magic.^h^hL^h^h^h###...# ###.# #[# ##.### #...##.....# #...##.....# #...##.....# #...##..Y..# #...##..@..# #....#.....# #....'.....# #.^hO#...##........#...#######.## ##!#^h^h~[3=7.8 (1^h!^h"^h^h\Drop what?14/52 slots (_ for help) Jewellery (select all with "=)  c - a ring of protection from fire (worn)  m - a +4 ring of protection (worn) ^hWands (select all with /)j - a wand of flame (18)  n - a wand of paralysis (7) Scrolls (select all with ?)  e - a scroll labelled MUPTIBB YGHEKH  f - 3 scrolls of fear^h*7g - 2 scrolls of identify  l - a scroll of fog Potions (select all with !)  a - 4 potions of magic  b - 4 potions of curing  d - 2 potions of haste ^hs h - a potion of heal woundsi - 4 potions of might  k - a potion of mutation [Up|Down] select^h [Esc] exit Letters toggle [.|Space] toggle selected[top]^h^ht###...#moom6174 the Chiller###.#Felid#[#Health: 39/39 ========================##.#########^hMagic: 13/18 =================-------#...##.....#AC: 7Str: 3 #...##.....#EV: 16Int: 28#...##.....#SH: 0Dex: 15#...##..Y..#XL:  9 Next:  7% Place: Dungeon:7#...##..@..#Noise: ---------  Time: 5917.8 (0.0)#....#.....#-) Teeth and claws#....'.....#Cast: Freeze#...##.....##...##........#...#######.##Y   ice beast (summoned)#####...#!# _The sky beast dies!You feel extremely strange.  You recover from draining at a normal speed again.Your thick fur grows shaggy and warm. You^h6L feel less energetic. You feel clever._You gain a new grip on the flow of your magic.Okay, then. _^h?K ^hN Drop what?14/52 slots (_ for help) ^hN hJewellery (select all with "=) ^h O C c - a ring of protection from fire (worn) ^h5O 2 m - a +4 ring of protection (worn) ^h]O hWands (select all with /)^hO Tj - a wand of flame (18)  n - a wand of paralysis (7) ^hO _Scrolls (select all with ?) ^hO ? e - a scroll labelled MUPTIBB YGHEKH ^h!P ' f - 3 scrolls of fear^hjP cg - 2 scrolls of identify  l - a scroll of fog ^hP Potions (select all with !)  a - 4 potions of magic ^hP  b - 4 potions of curing ^h Q  d - 2 potions of haste ^h1Q # h - a potion of heal wounds^hWQ 2i - 4 potions of might ^h}Q ) k - a potion of mutation ^hQ [Up|Down] select^hQ B[Esc] exit ^h R Letters toggle [.|Space] toggle selected^hcR 7[top]^h> I  c - a ring of protection from fire (worn) ^hp> I k - a potion of mutation^h ^hi ###...#moom6174 the Chiller###.#Felid#[#Health: 39/39 ========================##.#########Magic: 13/18 =================-------#...##.....#AC: 7Str: 3 #...##.....#EV: 16Int: 28#...##.....#SH: 0Dex: 15^h7 }#...##..Y..#XL:  9 Next:  7% Place: Dungeon:7#...##..@..#Noise: ---------  Time: 5917.8 (0.0)#....#.....#-) Teeth and claws#....'.....#Cast: Freeze#...##.....##...##........#...#######.##Y   ice beast (summoned)#####...^h #!#You feel extremely strange.  You recover from draining at a normal speed again.Your thick fur grows shaggy and warm. You feel less energetic. You feel clever._You gain a new grip on the flow of your magic. _Okay, then.Okay, then.^h ^h ^h . _^hV3^hџ^h^^h: _^h2,^h^h,^hۯ^h,^h(^h ,^hǸ^h^h^h9D4=^h@^h,^h^h ,^h^h@,^h^h0^h9=^h^h},^h^h(^htL5==^h^h^h^hA^h.^h^h^h,^h^hP==^h'^hN,^h^h(^hK6=^h'^h,^h^h,^hC^h,^h^h 9=^h+ ^h# ^h^h,^h^h  You recover from draining at a normal speed again.  Your thick fur grows shaggy and warm. You feel less energetic. You feel clever.You gain a new grip on the flow of your magic. _Okay, then. _Okay, then. ^hd_Your ice beast disappears in a puff of smoke!^hU^hB ^h"a7=^h#^h&,^h'^h#*,^h'+^h-,^h.^h1O=^h%3^h5,^h6^h9^h9L8==^h:^h<^hB?,^hZ@^hA^hd^h^h^h ^h^hF^hN^hv ^h #...##.....##...##.....##...##.....##...##.....# ^h,#...##.....# #....#.....# #....'.....# # ##...##.....#.#<(l##...##....@......#^h#...#######.########### ... #!## .# .. l   iguana (asleep) ...#^h | 51.8 (34.0)  An iguana comes into view.^hI==2.8 (35^hM^hi _Found 4 stones. Found a stone staircase leading up.^ho  #...##.....# #...##.....# #...##.....# #...##.....# #....#.....# #....'.....# # # ^ho #...##.....#.#<(l#  #...##....@......#  #...#######.######  ##### ... ^h?pq #!##  .#  ..  ... ^hp: ## ^hA  #...##.....# #...##.....# #...##.....# #...##.....# #....#.....# ^h#....'.....# # #  #...##.....#.#<(l#  #...##....@......#  ^h#...#######.######  ##### ... ^h_ #!## ^h#N.# ..  ^hIh... ## ^h 4^h^h ^hP_An iguana is nearby!^h[#...##.....# #...##.....# #...##.....# ^hؐ$#...##.....# #...##.....#####....#.....#..^h-D#....'.....#.# ## #...##.....#.#<(l# ^hya#...##.# ^hđ#...#######.###### ##### .... ^h #.#!###.^hR\ .##. .. ^hQ#. ...^hP#. .##^h^h=/3.8 (1.0) ^h _^hz^h)^hG #...##.....# #...##.....# #...##.....# #...##.....# ^h #...##.....#### #....#.....#.. #....'.....#.# ### #...##.....#.#<(l# #...##.# #...#######.###### ^h ##### #.... #.#!##^h* I#. .##. .. #. ...#. .##^h ^h &4^hE ^h ^hFj A#...##.....# ^hj 3#...##.....# ^hj 3#...##.....# ^hDk 3#...##.....# ^hk #...##.....#### #....#.....#.. ^h~l .#....'.....#.##### #...##.....#.#<(l# ^hl W#...##.# ^hWm #...#^hm E.###### ^hm ##### #.... #.#^h6n V!###.^hn D .#^hn Y#. .. #^hTo O. ... ^hz ^h*| &5^h ^h ^h#...##.....# #...##.....# #...##.....# #...##.....# #...##.....#### #....#.....#.. #....'.....#.##### ^hB#...##.....#.#<(l# #...##.# #...#.###### ##### #.... #^h.#!## #. .. ^h^hC&6^h`^h^h,#...##.....#  #...##.....#  #...##.....#  #...##.....#  #...##.....####  #....#.....#..  #....'.....#.#####  ^h#...##.....#.#<(l#  #...##.#  #...#.######  ##### #.... #. .. ^h| ll  The iguana hisses angrily.^hŷ>===7Freeze^h^hL _The iguana misses you.^h/  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hp  #...##.....# moom6174 the Chiller  #...##.....#^hyp  Felid  #...##.....# Health: 39/39 ========================  #...##.....#^hp 8 Magic: 17/18 ======================--  #...##.....#### AC: 7Str: 3 ^h!q  #....#.....#.. EV: 16Int: 28 ^hmq  #....'.....#.##### SH: 0Dex: 15 ^hq  #...##.....#.#<(l# XL:  9 Next:  7% Place: Dungeon:7 ^hr  #...##.........@.# Noise: ===------  Time: 5957.8 (0.0) ^hMr  #...#######.###### -) Teeth and claws  ##### #....^hr ] Cast: Freeze ^hr *#.#!## #. .#^h/s  #. .. l   iguana ^hvs +#. ... #. .##^hs H _The iguana misses you.^h"t Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hlt Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^ht 9Aim: an iguana (100% to hit)^h_c  #...##.....#moom6174 the Chiller#...##.....#Felid#...##.....#^hc Health: 39/39 ========================#...##.....#Magic: 17/18 ======================--#...##.....####AC: 7Str: 3 #....#.....#..EV: 16^hc ZInt: 28  #....'.....#.#####^h%d PSH: 0Dex: 15  ^hYd l#...##.....#.#<(l#XL:  9 Next:  7% Place: Dungeon:7  #...##.........@.#^hd Noise: ===------  Time: 5957.8 (0.0)  #...#######.######-) Teeth and claws  ##### #....Cast: Freeze#.#!###. .##. ..^h e nl   iguana#. ...#. .##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^hDe Press: ? - help, Shift-Dir - straight lineAim: an iguana (100% to hit)  You freeze the iguana.  ^hye The iguana is lightly wounded.^hsf q27---------8.8 (1^hyi ^h[k 4  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (100% to hit)  You freeze the iguana.  The iguana is lightly^hk , wounded. _bites you!^hw2   ^h2 Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hL G #...##.....#^h w moom6174 the Chiller  #...##.....#^h  Felid  #...##.....# Health: 27/39 ================--------  #...##.....#^h  Magic: 16/18 =====================---  #...##.....#### AC: 7^h$ Str: 3  #....#.....#.. EV: 16^hO Int: 28  #....'.....#.##### SH: 0Dex: 15 ^hz  #...##.....#.#<(l# XL:  9 Next:  7% Place: Dungeon:7 ^h U #...##.........@.# Noise: ==-------  Time: 5958.8 (0.0)  #...#######.######^h  -) Teeth and claws  ##### #.... Cast: Freeze #.#!## #. .#^hz  #. .. l   iguana #. ...^h " #. .## ^h _The iguana bites you!  Casting: Freeze (safe; 1% risk of failure)  ^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^h( Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)^h5  #...##.....#moom6174 the Chiller#...##.....#Felid#...##.....#^h Health: 27/39 ================--------#...##.....#Magic: 16/18 =====================---#...##.....####AC: 7Str: 3 #....#.....#..EV: 16^h }Int: 28  #....'.....#.#####SH: 0^h 6Dex: 15  #...##.....#.#<(l#XL:  9 Next:  7% Place: Dungeon:7  ^h c#...##.........@.#^hE Noise: ==-------  Time: 5958.8 (0.0)  #...#######.######-) Teeth and claws  ^hp t##### #....Cast: Freeze^h k#.#!###. .#^h u#. ..l   iguana^h e#. ...#. .##^h. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^hZ Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  ^h hYou freeze the iguana.  The iguana is moderately wounded.^hw ]2----^h 9.8 (1^h ^h 'Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  ^h [You freeze the iguana.  The iguana is moderately wounded. ^hh 6_The iguana bites you.^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hx^h #...##.....# moom6174 the Chiller  #...##.....# Felid  #...##.....# Health: 22/39 =============-----------  #...##.....# Magic: 15/18 ====================----  #...##.....#### AC: 7Str: 3  #....#.....#.. EV: 16Int: 28  #....'.....#.##### SH: 0Dex: 15  #...##.....#.#<(l# XL:  9 Next:  7% Place: Dungeon:7  #...##.........@.# Noise: =--------  Time: 5959.8 (0.0)  #...#######.###### -) Teeth and claws  ##### #.... Cast: Freeze #.#!## #. .# #. .. l  [^h{40m iguana #. ... #. .## _The iguana bites you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)^hr: #...##.....#moom6174 the Chiller#...##.....#Felid#...##.....#^h:\Health: 22/39 =============-----------#...##.....#Magic: 15/18 ====================----#...##.....####AC: 7Str: 3 #....#.....#..EV: 16Int: 28  #....'.....#.#####SH: 0^hR;rDex: 15  #...##.....#.#<(l#XL:  9 Next:  7% Place: Dungeon:7  #...##.........@.#Noise: =--------  Time: 5959.8 (0.0)  #...#######.######^h;-) Teeth and claws  ##### #....Cast: Freeze#.#!###. .##. ..l   iguana (slow)#. ...#. .##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^h<Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)  You freeze the iguana.  The iguana is severely wounded.^h=,60.8 (1^hA^h$CAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hCAim: an iguana (moderately wounded, 100% to hit)  You freeze the iguana.  The iguana is severely wounded. _The iguana seems to slow down.^h!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hc  #...##.....# moom6174 the Chiller  #...##.....# Felid  #...##.....# Health: 22/39 =============-----------  #...##.....# Magic: 14/18 ==================------  #...##.....####^hqd v AC: 7Str: 3  #....#.....#.. EV: 16Int: 28  #....'.....#.##### SH: 0Dex: 15  #...##.....#.#<(l# XL:  9 Next:  7% Place: Dungeon:7  #...##.........@.# Noise: =--------  Time: 5960.8 (0.0)  #...#######.###### -) Teeth and claws  ##### #....^hBe  Cast: Freeze #.#!## #. .# #. .. l   iguana (slow) #. ... #. .## _The iguana seems to slow down.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, slow, 100% to hit)^hѐ 4 #...##.....#moom6174 the Chiller#...##.....#Felid#...##.....#Health: 22/39 =============-----------#...##.....#Magic: 14/18 ==================------#...##.....####AC: 7^hK Str: 3 #....#.....#..EV: 16Int: 28  #....'.....#.#####SH: 0Dex: 15  #...##.....#.#<(l#XL:  9 Next:  7% Place: Dungeon:7  #...##.........@.#^hΑ Noise: =--------  Time: 5960.8 (0.0)  #...#######.######-) Teeth and claws  ##### #....Cast: Freeze#.#!###. .##. ..l   iguana (slow)#. ...#. .##^h( Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, slow, 100% to hit)  You freeze the iguana.  The iguana is almost dead.^h +1.8 (1^h' ^hߗ !^h 7Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, slow, 100% to hit)  ^hC You freeze the iguana.  The iguana is almost dead. _The iguana seems to slow down. The iguana closely misses you.^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hQ #...##.....# moom6174 the Chiller  #...##.....# Felid  #...##.....# Health: 22/39 =============-----------  #...##.....#^h?R Magic: 13/18 =================-------  #...##.....#### AC: 7Str: 3  #....#.....#.. EV: 16Int: 28  #....'.....#.#####^h}Rs SH: 0Dex: 15 ^hR[ #...##.....#.#<(l# XL:  9 Next:  7% Place: Dungeon:7  #...##.........@.#^hRd Noise: =--------  Time: 5961.8 (0.0)  #...#######.###### -) Teeth and claws  ##### #....^h.S Cast: Freeze #.#!## #. .# #. ..^hlS l   iguana (slow) #. ... #. .## ^hS_The iguana seems to slow down. The iguana closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hXTvAim: an iguana (almost dead, slow, 100% to hit)^h{! #...##.....# moom6174 the Chiller  #...##.....# Felid  #...##.....#^h| Health: 22/39 =============-----------  #...##.....# Magic: 13/18 =================-------  #...##.....#### AC: 7Str: 3  #....#.....#.. EV: 16Int: 28  #....'.....#.##### SH: 0Dex: 15 ^h }= #...##.....#.#<(l# XL:  9 Next:  7% Place: Dungeon:7  #...##.........@.# Noise: =--------  Time: 5961.8 (0.0)  #...#######.######^he} -) Teeth and claws  ##### #.... Cast: Freeze #.#!## ^h}#. .# #. .. l   iguana (slow) #. ... #. .##^h~KCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^ht~Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, slow, 100% to hit)  You freeze the iguana.^hJ             #####  ...#.#<(†#  ^ha.......@.#  ###.######  ##### #.... #.#! ^h#. .# #. .. #.  #.  ^h3=92.8 (1Freeze^h^h9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: an iguana (almost dead, slow, 100% to hit)  You freeze the iguana. _You kill the iguana!^h 3^h ^h ^h? a4=^h_ B^hN ^h ^h> ^hH ^h K4=^h! ^h O=^h ^h ,^h ^h@ ^h~ L5==^h ^h 95^h& 0=^h6 ^hq ,^h^ ^h ,^h( ^h P==^h ^h t6==^h ^h1 ,^h7 ^h ^hy K6=^hh ^h ,^h ^h a7=^h ^h ,^h ^h O=^h[ ^h d28=^hV ^h a7=^h= ^h ,^h ^h ,^hA ^h m9=^h ^h ^h1 9=^h ^h ,^h ^hm b8==^h ^h b30=^h ^hG ^h ^h ^h ,^hw ^hL ^h :==^h ^h ^h0! h1==^hH" ^h,% ,^hc& [m^h) ,^h* ^ht- ,^h. ^h:1 ^h1 U2=^h2 ^h{5 ,^h6 ^h9 ,^h: ^hq= ,^h> ^h@ ^hHA K3=^hBB ^hF ,^hG ^hI ^hVJ ^hZK ^hM ^hVN U4=^hnO ^hQ ,^hR ^h U ,^h)V ^hY B^h] a5=^h9^ ^h:` ,^hXa ^hd ,^hRe ^hsi B^hk ^hk #6^h7l E==^hm ^ho ,^hp ^hus ^hs ^ht ^hsw ,^hx ^h{ ^hK| U7=^h} ^h) ,^h. ^h ,^h ^h ^hԇ ^h ^hT ^h; K8=^hP ^h ^hя ^h ^h ,^hu ^h ^h ^h+ ^hA ^hE h9==^h͜ ^h ^h ,^h ^hL ^h ^h" ^h ^h ^h{ ^h ^hӭ ^h ^h ^h, 9=^h ^h ^hĹ ,^h ^h ^h B^h  #...##.....# #...##.....####^h. 7 #....#.....#.. #....'.....#.##### #...##.....#.#<(†#^hs ^ #...##...........# #...#######.######..  ##### #.........#^h  #.#@#####.#- ^h ]#.#.#  ^h" #.#.. #.#... #.#.##.^hZ #.#.# ## #.#^h f #.#^hp 26030.8 (68.0)^h! F-1.8 (69^h ^h  ^h L_o - a potion of resistance^h^h ^ho^hS^h^h"^h^hO^hZ....'.....#.#####^hN##.....#.#<(†###...........#####.######..^h#### #.........# #.#.#####.#^h #.#.######......#^hT...##.###..:.#^h# ###.. #.# #^h`  #.# k   wyvern (asleep)k^hx12.8 (1.0)^h+3.8 (2^h ^hY _A wyvern comes into view.^hں5   ^hX"..  ^h%.#.#<(†#  ^h4"..  ^h|.## ^hG ##### #....  #.#.#  #.#.#######  #.#@......#  #.#....##.#  #.#.##..:.#  #.#.# ###..  #.# #  #.# #.#^h\ k.#^hU   ..  .#.#<(†#  ..  .##  ##### #....  #.#.#  #.#.#######  #.#@......#  #.#....##.#  #.#.##..:.#  #.#.# ###.. ^hSW#.# # #.# #.# k.# ^h,Z^hZ^h8^^hH`] _A wyvern is nearby!^h #....#.....#.. #....'.....#.##### #...##.....#.#<(†# ^h| #...##...........# #...#######.######.. ##### #.........# #.#.#####.# #.#.# #.#.# #.#....##.# ^h f#.#.##..:.# #.#.# ###.#.# ##.# #.#k.#^h ^h 24.8 (1 _^hl ^h  ^h#....#.....#.. #....'.....#.##### #...##.....#.#<(†# ^hi#...##...........# #...#.######.. ##### #.........# #.#.#####.# #.#.# #.#.^hB# #.#....##.# #.#.##..:.# ^h#.#.# ###...#.#.##.^h L#k.#^h2^h&5^h ^ht^hQ#....'.....#.######...##.....#.#<(†#  #...##...........#  #...#######.######..##### #.........#  #.#.#####.# #.#.####### #.#.......# #.#...@##.# #.#.##..:.# #.#.#####.....^hǚ #.# ##..#.# k.# ^h^h &6^h^h2^hp^h\p #...##.....#.#<(†# #...##...........# #...#######.######.. ##### #.........# ^hpL #.#.#####.# ^hp#.#.####### #.#.......# ^h)q}#.#....##.# ^hZq#.#.##.@:.# #.#.#####.....#^hqS #.# ##^hq>#.# ^hq k^hr+.# ^h{^h|^h }7^hX^hօ^hA ...##.....#.#<(†# ...##.# ...#.######..  #.# ^hA #.#.#####.# #.#.####### #.#.......# #.#....##.# ^hDB }#.#.##..@.# ^hB #.#.#####.....# #.# ###...##.# #.#^hB >#.# . ^hzG ^hG &8^hJ ^hO a  You pick up a Young Poisoner's Handbook and begin reading...^h!P +9.8 (2^hR ^haT f  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance^hT _to your library.^h ^h n Spells (Memorise)Type^h7 Failure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Mercury ArrowConjuration/Alchemy3%2  c - Poisonous VapoursAlchemy/Air5%1  d - SandblastEarth^h 5%1  e - PasswallEarth17% 3  f - SwiftnessAir17% 3  g - Olgreb's Toxic RadianceAlchemy^h Q50% 4  h - HauntNecromancy/Summoning100% 7  i - Borgnjor's RevivificationNecromancy100% 8  j - Death's DoorNecromancy100% 9 ^h 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^h^h-^hg...##.....#.#<(†#moom6174 the Chiller ...##...........#Felid ...#######.######..Health: 39/39 ======================== #### #.........#^hfMagic: 18/18 ========================#.#.#####.#AC: 7Str: 3 #.#.#######EV: 16Int: 28#.#.......#SH: 0Dex: 15^hK:#.#....##.#XL:  9 Next:  9% Place: Dungeon:7#.#.##..@.#Noise: ---------  Time: 6039.8 (0.0)#.#.#####.....#-) Teeth and claws^h#.# ###...#Cast: Freeze#.##.##.#.k.# _o - a potion of resistance _A wyvern comes into view. _A wyvern is nearby!^hYou pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library.^hP  Okay, then.^h^h^h. _^h^ho^hN^h^h^hP _^hB^h^hҔ^h^h^h(^h##...........# #######.######.. # #.........# ^hg #.#.#####.# #.#.####### #.#.......# #.#....##.# ^h#.#.##....######.#.#####..@..##.# # ^hܜ.#.# .#.# #.# y. ..k.# .#. .. ^h##.. #.y   vampire mosquito (wandering)^hNm>#.#^hw' ^h42.8 (3  A vampire mosquito comes into view.Found a stone staircase leading down.^h^hVy.y^h^hJ====3.8 (4^hשFreeze^h^h ^h-F_The vampire mosquito buzzes angrily. You hear a shout!^hST  ^hTCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hM Y(ally target)Y   ice beast (summoned)^h"NA chill wind blows around you.  The vampire mosquito completely misses you.^hNO76---^hOY==--4.8 (1^hT^hX ^hXP_The vampire mosquito closely misses you.^hV;.##.# .#.######.. #^hsW# #.# #.#.#####.# #.#.#######^hWD #.#.......# #.#....##.# #.#.##....#####^hSX #.#.#####.@...# #.# ####y..#^hX #.# Y#.# #.#^hYV .. .. k.#^hYG .#. ... ##.. #. >#^hY* .#^h[^h ^^h-d:yY^hd.(ally target)Y   ice beast (summoned)^hd^he2----^h"f5^hqk^hFm^hH;  ^h;Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hT=.##...........#moom6174 the Chiller .#######.######..Felid ## #.........#Health: 39/39 ========================#.#.#####.#Magic: 14/18 ==================------#.#.#######AC: 7Str: 3 #.#.....**#EV: 16^h uInt: 28#.#....#**#SH: 0Dex: 15#.#.##.******##XL:  9 Next:  9% Place: Dungeon:7#.#.####**@y**#Noise: ---------  Time: 6045.8 (0.0)#.# ****Y..#-) Teeth and claws#.#.#.#Cast: Freeze#.#.. ..k.#.#. ...^h##.. #.y   vampire mosquito (ally target)>#Y   ice beast (summoned).#The vampire mosquito completely misses you. _The vampire mosquito closely misses you.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h,Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hhwE.##...........#moom6174 the Chiller .#######.######..Felid ## #.........#Health: 39/39 ========================#.#.#####.#Magic: 14/18 ==================------#.#.#######AC: 7Str: 3 #.#.......#EV: 16^h,x$Int: 28#.#....##.#SH: 0Dex: 15#.#.##....#####XL:  9 Next:  9% Place: Dungeon:7#.#.#####.@y..#Noise: ---------  Time: 6045.8 (0.0)#.# ####Y..#-) Teeth and claws#.#.#.#Cast: Freeze^h{x#.#.. ..k.#.#. ...##.. #.^hxy   vampire mosquito (ally target)>#Y   ice beast (summoned).#Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  ^hxThe wall freezes the vampire mosquito.  The vampire mosquito bites you but does no damage.  The wall freezes the vampire mosquito. The vampire mosquito bites you!  The vampire mosquito draws vitality from your injuries!^hy1-----==6.8 (1Ramparts ^h}m#######^h  The walls around you are covered in ice. freezes the vampire mosquito.vampire mosquito bites you but do^hes no damage.wall freezes the vampire mosquito. The vampire mosquito bites you!vampire mosquito draws vitality from your injuries! _Your ice beast barely misses the vampire mosquito.^h  ^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hJ03Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the vampire mosquito.  The vampire mosquito barely misses you. The wall freezes the vampire mosquito! ^h0 The vampire mosquito bites you but does no damage.  Your ice beast hits the vampire mosquito.  Your ice beast freezes the vampire mosquito!^hS8#####.@.^h8###Y   ice beast (summoned)^hv<j2-----2--^h<16 157Freeze^h?D##^h?k####^hB ^hGBJ_The vampire mosquito is destroyed!^h #######^hr ^hl ^h %###^h} h#####^h 0 _Unknown command.^hI ^hZp   ^hp Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h*######^h+^h0#######^h,4 ^h4_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h########^h^h!C###^h5";##^ho%F _Unknown command.^hw^h1F####^h#.@Y####.^h---8 ^hz_^hǙ*##^h*u####^h^hQ1R####^h2A3=---^h 39^h7[#####^h.8^h:^hp #######^hġ &50^h )#^h 2###^hJ ^h4 #######^h5 ^he6 S3=1^h; 7##^h; Y####^h> ^h ^h^h^h^h?^h ^h; ^h #=^h^h^hS^hU4=^h^he..#....###^h##.@Y..####.^h$& ^hF%?4.8 (3 _You start resting.^h0&55.8 (4^h +^h-4 _The frozen ramparts melt away.^h}a  What are your orders?  t - Meow!  Orders for allies: a - Attack new target.^ha  r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.^hY^hZz4=======6.8 (1^h1]^h4_- _You meow for attention!^h6^h0G------7^h^h ^h@ ^hA k5=------8^h=E ^hF ^h ^h kk   wyvern (distracted, ally target)Y   ice beast (summoned)^h  &9^hM ^h ^hPQ..  ^hpQ| #.#.####### #.#.......# #.#.k..##.# #.#.##....#####  #.@Y..#  #.# ####...#  #.# .#.#  #.# .. ..  k.# .#. ...  ^hQh##.. #.  >#  .# ^h*? ^h{  #.#.####### #.#.......# ^h#.#.k..##.# #.#.##....#####  #.@Y..#  ^h#.# ####...#  #.# .#.#  ^h#.# .. .. k.# .#. .. ##.. #.  >#  .# ^hh^h>^h^h] _A wyvern is nearby!^h^hYour icy armour will break if you move. Continue? Y - Yes  N - No^h^h/.##...........#moom6174 the Chiller .#######.######..Felid ^h0## #.........#Health: 35/39 =====================---#.#.#####.#^h1 Magic: 14/18 ==================------#.#.#######AC: 16  Str: 3 #.#.......#EV: 16Int: 28^h1#.#.k..##.#SH: 0Dex: 15^h 2#.#.##....#####XL:  9 Next: 15% Place: Dungeon:7#.#.#####.@Y..#Noise: ---------  Time: 6059.8 (0.0)^hO2#.# ####...#-) Teeth and claws#.#^h2X.#.#Cast: Freeze^h2<#.#.. ..k.#^h3~.#. ...##.. #.^h?3k   wyvern (distracted, ally target)^h3>#Y   ice beast (summoned).#r - Retreat!^h4Hs - Stop attacking.g - Guard the area.f - Follow me.^hE4Anything else - Cancel. ^h4W_You meow for attention! _A wyvern is nearby!^h43Okay, then.^h5^h#;^h=. _^h7^^hj`^hg[..kk^hg^hi360.8 (1 _^h9n^h|r^hg ^ho T.k^hp &1^hu ^hw ^h  ^hCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h$^h+.##...........# moom6174 the Chiller .#######.######.. Felid ## #.........#^hk Health: 35/39 =====================--- #.#.#####.# Magic: 12/18 ================-------- #.#.####### AC: 16  Str: 3  #.#.......# EV: 16^hInt: 28 #.#....##.# SH: 0Dex: 15 ^h[#.#.##.k*.#####  XL:  9 Next: 15% Place: Dungeon:7 #.#.#####*@Y..#  Noise: ---------  Time: 6061.8 (0.0) ^h7X#.# ####...#  -) Teeth and claws #.# .#.#  Cast: Freeze #.# .. ..  ^htk.# .#. ...  ##.. #.  k   wyvern (ally target) ^h>#  Y   ice beast (summoned) .#  _Okay, then.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h'QAiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (ally target, 71% to hit)^h ? .##...........#moom6174 the Chiller .#######.######..^h? Felid ## #.........#Health: 35/39 =====================---#.#.#####.#^h? UMagic: 12/18 ================--------#.#.#######AC: 16  Str: 3 ^h^@ #.#.......#EV: 16Int: 28^h@ #.#....##.#SH: 0Dex: 15^hA #.#.##.k`.#####XL:  9 Next: 15% Place: Dungeon:7^hvA S#.#.#####`@Y..#Noise: ---------  Time: 6061.8 (0.0)#.# ####...#^hA -) Teeth and claws#.#.#.#Cast: Freeze^h.B <#.#.. ..k.#^hB -.#. ...##.. #.k   wyvern (ally target)>#^h9C Y   ice beast (summoned).# _Okay, then.^hC Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hC JAiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (ally target, 71% to hit)^hf ^h ^hY  Casting: Ozocubu's Armour (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.^h Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (ally target, 71% to hit)  The stone arrow hits the wyvern but does no damage.^h @..k^h' xOO   ogre^hj Y   ice beast (summoned)^h #6^h B=3=^h8 -==2.8 (1^ht Freeze^h' ^h,  ^hp c_An ogre comes into view. It is wielding a +0 giant spiked club.^h ^h I  Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h.##...........#moom6174 the Chiller .#######.######..Felid ## #.........#^h+dHealth: 36/39 ======================--#.#.#####.#Magic: 11/18 ==============----------#.#.#######AC: 16  Str: 3 #.#.....**#EV: 16^hecInt: 28#.#....#**#SH: 0Dex: 15#.#.##.******##^h4XL:  9 Next: 15% Place: Dungeon:7#.#.####*k@Y**#Noise: ==-------  Time: 6062.8 (0.0)#.# ****O..#-) Teeth and claws#.#^h.#.#Cast: Freeze#.#.. ..k.#^hT&.#. ...##.. #.k   wyvern (ally target)>#O   ogre.#Y   ice beast (summoned)^hThe stone arrow hits the wyvern but does no damage. _An ogre comes into view. It is wielding a +0 giant spiked club.Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h D.##...........#^hR Lmoom6174 the Chiller .#######.######..Felid ## #.........#Health: 36/39 ======================--#.#.#####.#^h UMagic: 11/18 ==============----------#.#.#######AC: 16  Str: 3 ^h 0#.#.......#EV: 16Int: 28#.#....##.#^h SH: 0Dex: 15#.#.##....#####^h= XL:  9 Next: 15% Place: Dungeon:7#.#.#####k@Y..#^hr ?Noise: ==-------  Time: 6062.8 (0.0)#.# ####O..#^h -) Teeth and claws#.#.#.#Cast: Freeze#.#^h .. ..k.#.#. ...##.. #.^h k   wyvern (ally target)>#^hT FO   ogre.#Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  ^h The wall freezes the wyvern. The wyvern misses you. The wall freezes the ogre!  The ogre hits your ice beast with a +0 giant spiked club!!^h J====3.8 (1^h :Ramparts ^h ######^h asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.^hK freezes the wyvern. The wyvern misses you. The wall freezes the ogre!ogre hits your ice beast with a +0 giant spiked club!! _You hear an angry buzzing noise.^h9  ^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h.##...........# moom6174 the Chiller .#######.######.. Felid ## #.........# Health: 36/39 ======================-- #.#.#####.#^h  Magic: 10/18 =============----------- #.#.####### AC: 16  Str: 3  #.#.......# EV: 16Int: 28 #.#....##.# SH: 0Dex: 15 ^hl#.#.##....#####  XL:  9 Next: 15% Place: Dungeon:7 #.#.#####k@Y..#  Noise: ====-----  Time: 6063.8 (0.0) ^h#.# ####O..#  -) Teeth and claws #.# .#.#  Cast: Freeze ^h>#.# .. ..  Ramparts  k.# .#. ...  ##.. #.  k   wyvern (ally target)^hb2 >#  O   ogre .#  Y   ice beast (summoned) _You hear an angry buzzing noise.  Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hRConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, ally target, 100% to hit)^h%=.##...........#moom6174 the Chiller .#######.######..Felid ^h='## #.........#Health: 36/39 ======================--#.#.#####.#Magic: 10/18 =============-----------#.#.#######AC: 16  Str: 3 ^h=U#.#.......#EV: 16Int: 28#.#....##.#SH: 0^h.>ADex: 15#.#.##....#####XL:  9 Next: 15% Place: Dungeon:7^ho>#.#.#####k@Y..#Noise: ====-----  Time: 6063.8 (0.0)^h>)#.# ####O..#-) Teeth and claws#.#.#.#^h>Cast: Freeze#.#.. ..Ramparts k.#^h-?-.#. ...##.. #.k   wyvern (ally target)>#^hl?O   ogre.#Y   ice beast (summoned)^h?Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, ally target, 100% to hit)  ^h@You freeze the wyvern!  The wyvern is heavily wounded.The wall freezes the wyvern! The wyvern misses you.^h@_==--4.8 (1^hD######^hGB  Press: ? - help, Shift-Dir - straight line^hUGAim: a wyvern (lightly wounded, ally target, 100% to hit)  You freeze the wyvern!  The wyvern is heavily wounded.^hGThe wall freezes the wyvern! The wyvern misses you. _. barely misses you.^h\(  ^h(Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h&.##...........# moom6174 the Chiller .#######.######.. Felid ^h## #.........# Health: 36/39 ======================-- #.#.#####.# Magic: 9/18============------------ #.#.####### AC: 16  Str: 3  #.#.......# EV: 16Int: 28 #.#....##.#^h' SH: 0Dex: 15 #.#.##....#####  XL:  9 Next: 15% Place: Dungeon:7 #.#.#####k@Y..#  Noise: ==-------  Time: 6064.8 (0.0) ^h#.# ####O..#  -) Teeth and claws #.# .#.#  Cast: Freeze #.# .. ..  Ramparts  k.# .#. ...  ^h##.. #.  k   wyvern (ally target) >#  O   ogre .#  Y   ice beast (summoned) ^hY_The wall freezes the wyvern. The wyvern barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, ally target, 100% to hit)^h2+.##...........# moom6174 the Chiller .#######.######.. Felid ## #.........#^hk Health: 36/39 ======================-- #.#.#####.# Magic: 9/18============------------ #.#.#######^hs AC: 16  Str: 3  #.#.......# EV: 16Int: 28 #.#....##.#^h  SH: 0Dex: 15 ^hZ!#.#.##....#####  XL:  9 Next: 15% Place: Dungeon:7 #.#.#####k@Y..#  Noise: ==-------  Time: 6064.8 (0.0) ^hV#.# ####O..#  -) Teeth and claws #.# .#.#  Cast: Freeze ^h#.# .. ..  Ramparts  k.# .#. ...  ^h##.. #.  k   wyvern (ally target) >#  O   ogre .#  Y   ice beast (summoned)^h:@Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^hPress: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, ally target, 100% to hit)  You freeze the wyvern!^hi  ^h #.#.####### ^h #.#.......# #.#....##.# ^hKD#.#.##....#####  #.@Y..#  ^h#.# ####O..#  #.# .#.#  #.# .. ..  ^hYk.# .#. .. ##.. #. O   ogre ^h>#Y   ice beast (summoned).#^h:Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (almost dead, ally target, 100% to hit)  You freeze the wyvern!  You kill the wyvern!  ^hqaThe wall freezes the ogre. The ogre barely misses your ice beast.^h ^h g23-5.8 (1Freeze^h#######^h%T _Your ice beast hits the ogre. Your ice beast freezes the ogre!^h  ^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^huKo######^h]L7-^hO{#####^h,QP _You don't know that spell.^h ######^h ^h# +#^ha$ #######^h( F _Unknown command.^h c  Your ice beast hits the ogre. Your ice beast freezes the ogre.^hV &#######)Y   ice beast (summoned)^h =77-6^h #######^h D _The ogre dies!^ho)^h*^h+^h1B^h3?10/18^hU4(=^h5^h7^h8,^hn;^h;K8=^h<^hx?^h?^h@^hC^hDD=^hE^hHC _The frozen ramparts melt away.^hH^hI^hL^hM#9^h]Mu==1=^h.N^h Q1 _HP restored.^hdQ^haR^hT^hU^hV^hX^hX^hY^hZ^h_%..^h_#....####.@Y..-####y^h:`y   vampire mosquito (distracted)Y   ice beast (summoned)^hf 77.8 (11.0)yyally target)A vampire mosquito comes into view.The vampire mosquito bites your ice beast.^h(gb===8.8 (12^hj^hlh _Your ice beast barely misses the vampire mosquito.^h#F ..   #.#.####### #.#.......# #.#....##.# ^hF }#.#.##....#####  #.@Y..#  #.# ####y..#  #.# .#.#  #.# .. ..  k.# .#. ...  ##.. #.  >#  .# ^h8 f   ^h `#.#.####### #.#.......# #.#....##.#^h! p #.#.##....##### ^hg  #.@Y..# ^h  ^h #.# ####y..#  ^h+ #.# .#.#  ^hl ^#.# .. .. ^h k.# .#. .. ^h \##.. #.  ^h- ]>#  ^hn 5.# ^h ^h ^h8 ^hH  ^h Y_A vampire mosquito is nearby!^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hi.##...........#moom6174 the Chiller .#######.######..Felid ## #.........#Health: 39/39 ========================#.#.#####.#Magic: 9/18============------------#.#.#######^hmlAC: 16  Str: 3 #.#.....**#EV: 16Int: 28#.#....#**#SH: 0Dex: 15#.#.##.******##XL:  9 Next: 27% Place: Dungeon:7#.#.####**@Y**#Noise: =--------  Time: 6078.8 (0.0)#.# ****y..#^h-) Teeth and claws#.#.#.#Cast: Freeze#.#.. ..k.#.#. ...##.. #.y   vampire mosquito (ally target)>#Y   ice beast (summoned).# ^h,f_Your ice beast barely misses the vampire mosquito. _A vampire mosquito is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hqCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hn .##...........#moom6174 the Chiller .#######.######..Felid ## #.........#Health: 39/39 ========================#.#.#####.#Magic: 9/18============------------#.#.#######AC: 16  Str: 3 #.#.......#EV: 16^hpo Int: 28#.#....##.#SH: 0Dex: 15#.#.##....#####XL:  9 Next: 27% Place: Dungeon:7#.#.#####.@Y..#Noise: =--------  Time: 6078.8 (0.0)#.# ####y..#-) Teeth and claws^hQp #.#.#.#Cast: Freeze#.#.. ..k.#.#. ...##.. #.y   vampire mosquito (ally target)>#Y   ice beast (summoned).#Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the vampire mosquito.  ^hp The vampire mosquito bites your ice beast!  The wall freezes the vampire mosquito.  The vampire mosquito barely misses your ice beast.^h4q m=9.8 (1Ramparts ^h>t ####^h;v H  The walls around you are covered in ice. freezes the vampire mosquito.vampire mosquito bites your ice beast!wall freezes the vampire mosquito.  The vampire mosquito barely misses your ice beast. _Your ice beast misses the vampire mosquito^hv !.^h7   The wall freezes the vampire mosquito.  The vampire mosquito bites your ice beast!  Your ice beast dies!  ^h MYour ice beast disappears in a puff of smoke!^h7###^h#.@y§##) ^h?-80Freeze^ho######^h ^hL._The wall freezes the vampire mosquito.^h+9 #^hZ,###§@y.^h,h#### ^hO-|The wall freezes the vampire mosquito.  The vampire mosquito closely misses you.^h-<The wall freezes the vampire mosquito.^h/C10/18=-^h-01^h>######^hGHH _The vampire mosquito bites you but does no damage.^h 2####.####The wall freezes the vampire mosquito.vampire mosquito bites you but does no damage. but does no damage.  ^h The vampire mosquito bites you.vampire mosquito draws vitality from your injuries!  The wall freezes the vampire mosquito but does no damage.^h T6--2^h u######^h V _The vampire mosquito misses you.^h  The wall freezes the vampire mosquito but does no damage.  The vampire mosquito closely misses you.The wall freezes the vampire mosquito.^h####.@§####^h =343Freeze _You destroy the vampire mosquito!^h#######^h=m _Your Spellcasting skill increases to level 7!^hW###.####^hY4-4 _^h[q######^h]^hJ ^h ^h5 ^h# ^h #7^h U--####^h, f-##F^he F   bullfrog (wandering)^h( &0^h J #^h- &###^hg ,###^h ).  ^h EA bullfrog comes into view.^h *5.8 (1^h !#^h \####^h 5 _The bullfrog moves out of view.^h$3^h^hK^h,^hn _Your icy armour starts to melt.^hJ M1=^h!^h#^hr%^h%(^h&^h%(C _The frozen ramparts melt away.^hs^hx..#....####.@...8.8 (3^hy####FF   bullfrog (wandering)^hy^h~^hi ^hłY_A bullfrog is nearby!^h^hYour icy armour will break if you move. Continue? Y - Yes  N - No^hX ^h ^h. ##...........#moom6174 the Chiller #######.######..Felid ^h Y# #.........#Health: 37/39 ======================--#.#.#####.#Magic: 11/18 ==============----------#.#.#######^hԥ AC: 16  Str: 3 #.#.......#EV: 16Int: 28#.#....##.#SH: 0^h) wDex: 15#.#.##....#####^h TXL:  9 Next: 34% Place: Dungeon:7#.#.#####..@..#Noise: ---------  Time: 6088.8 (0.0)#.# ####)..#-) Teeth and claws#.#.#.#^h7 Cast: Freeze#.#.. F.k.#.#. ...##.. #.F   bullfrog (wandering)>#^h .# _Your Spellcasting skill increases to level 7!A bullfrog comes into view. _The bullfrog moves out of view. _Your icy armour starts to melt. _The frozen ramparts melt away. _A bullfrog is nearby!^hT ^h H.F^h l8= 7 9.8 (1^h ^hW r _Your icy armour cracks and falls away as you move.^h f  You can't remove your fur, sorry.^h ^h' ^h . _^h(####.######..  #.........#  #.#.#####.# ^ha) #.#.####### #.#.......# #.#....##.# #.#.##....#####^h)#.#.#####..... #.# ####^h*#.# #.#.# #.# #.. .F^h[*^k.# ..#. ... ^hd+:###.. #.# ># #.##^h,^h21.^h5.90 _^h9^hM> ^h>t_You see here a +0 giant spiked club.^hF+ 3^h@, ^h. ^hj/ $ _^h7 9==2==^h@8 ,^h:9 ^h ; ,^h; ^h= ,^h> ^hA ^h0B L===^hB ^hE ^hQE ^h=F ^h?H ^hH M3=^hI ^h6K ^hGM ^hN ^h8O ^hRP ^hVQ ^h ^h' 100.0)FF   bullfrog (wandering)^h> ^h ^h _ _A bullfrog is nearby!^h)^h.>F.^hl181.0) _^hu3^h!5^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hG4^hK^hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h04^h3^hh5F _Unknown command.^hD^h^h^hv8F.^h(^h72Freeze _^h^h?^h#   ^h# Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h1 '######.######.. moom6174 the Chiller  #.........# Felid  #.#.#####.#^h1  Health: 39/39 ========================  #.#.####### Magic: 12/18 ================--------  #.#.......# AC: 7^h<2 DStr: 3  #.#....##.# EV: 16Int: 28  #.#.##....##### SH: 0^h2 HDex: 15  #.#.#####...F.##  XL:  9 Next: 34% Place: Dungeon:7 ^h2 #.# ####@..#  Noise: ---------  Time: 6102.8 (0.0) #.# #.#.#  -) Teeth and claws ^h3 #.# #.. ..  Cast: Freeze k.# ..#. ...  ###.. #.#  ^h^3 ># #  F   bullfrog (wandering) .#  ^h3 *#  _Unknown command.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h3 Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 100% to hit)^h ######.######..moom6174 the Chiller#.........#^h Felid#.#.#####.#Health: 39/39 ========================#.#.#######^h Magic: 12/18 ================--------#.#.......#AC: 7Str: 3 ^h& s#.#....##.#EV: 16^he Int: 28#.#.##....#####SH: 0^h Dex: 15#.#.#####...F.##^h XL:  9 Next: 34% Place: Dungeon:7#.# ####@..#^h Noise: ---------  Time: 6102.8 (0.0)#.#^hl #.#.#-) Teeth and claws#.##.. ..^h ECast: Freezek.#^h ..#. ...###.. #.#^h$ ># #F   bullfrog (slow)^h` (.#^h #Aiming: Freeze (safe; 1% risk of failure)  ^hک Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 100% to hit)  ^h- :You freeze the bullfrog!  The bullfrog croaks.  ^ho 7The bullfrog is moderately wounded.^h ^hƫ #4^h X----====3.8 (1^h ^h  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 100% to hit)  You freeze the bullfrog!  The bullfrog croaks.  ^hh The bullfrog is moderately wounded. _The bullfrog seems to slow down. The bullfrog hits you.^h7^h=^hc######.######..moom6174 the Chiller#.........#Felid#.#.#####.#Health: 34/39 ====================----#.#.#######Magic: 11/18 ==============----------#.#.......#AC: 7Str: 3 #.#....##.#^hsdEV: 16Int: 28#.#.##....#####SH: 0Dex: 15#.#.#####...F.##XL:  9 Next: 34% Place: Dungeon:7#.# ####@..#Noise: ====-----  Time: 6103.8 (0.0)#.##.#.#-) Teeth and claws#.##.. ..Cast: Freezek.#^hd..#. ...###.. #.#># #F   bullfrog (slow).##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hgeAim: a bullfrog (moderately wounded, slow, 100% to hit)  You freeze the bullfrog!  The bullfrog is severely wounded.^hCf5==---4.8 (1^hi^hkMAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hYlB: a bullfrog (moderately wounded, slow, 100% to hit)  You freeze the bullfrog!  The bullfrog is severely wounded. _The bullfrog barely misses you.^hDE:---^h>L^h######.######.. moom6174 the Chiller  #.........# Felid  #.#.#####.# Health: 35/39 =====================---  #.#.####### Magic: 10/18 =============-----------  #.#.......# AC: 7^hStr: 3  #.#....##.# EV: 16Int: 28  #.#.##....##### SH: 0Dex: 15  #.#.#####...F.##  XL:  9 Next: 34% Place: Dungeon:7 ^h҄]#.# ####@..#  Noise: =--------  Time: 6104.8 (0.0) #.# #.#.#  -) Teeth and claws #.# #.. ..  Cast: Freeze k.# ..#. ...  ^h###.. #.#  ># #  F   bullfrog (slow) .#  ^he# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h؅CAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog!^h          #.#....##.#  #.#.##....#####  #.....##  #.# ^hE.#  #.# #.#.#  #.# #.. ..  k.# ..#. ... ^h####.. #.# ># # .# ^hދ5# ^hc75.8 (1Freeze^h^hM^hb4Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bullfrog (severely wounded, slow,^hv 100% to hit)  You freeze the bullfrog! _You kill the bullfrog!^h@y^h}^hO  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^h #7^h c=2==^h ^h ^h ^h ^h ^h ^h ^h ^h ^h ^hJ ^h 58=^h 3==^h ^h ^h ^h ^h ^h M3=^h ^h ^h ^h ^h ^h h9==^h ^h} ^h ^hu ^h6 ^hx 9=^hW ^h5 ^hy ^hE ^h ^hH Q=4=^h ^hH ^h ^h ^h ^h7 ^h ^h, ^h ^h$ ^h ^h ^h 9=^h ^h ^h ^h ^hh ^h ^hn ^h " ^hP" L5==^h8# ^h$ ^h5% ^h% ^h' ^h' ^h( ^hP* ^h* ^hY+ ^h/- ^h- :==^h. ^h0 ^h0 ^h1 ^h;3 ^h3 K6=^h4 ^h$6 ^hl6 ^h47 ^h%9 ,^h;< B^h = ^h> ^h*? 9=^h@ ^hB ,^hB ^hD ^h6E K7=^h!F ^hG ^h.H ^hH ^hyJ ^hJ ^hK ^hM ^hbM ^h N ^hP ^hSP 9=^h@Q ^hR ^hCS ^hS ^hU ^h7V L8==^h%W ^hY 4 _Magic restored.^h#\ ^ht\ ^h] ^hS_ ^hka ,^hb ^hd ^hg ^hcg ^h-h ^hi ^hk ^hk :==^hl ^hen ^hs m #.#.####### #.#.#^h)t  #.#....##.# #.#.##....##### #.#.#####.....##^hut  #.# ####)..# #.# #.#.###..# #.# ###.......#^ht & k.# #.@.#.....#-53.8 (48.0) #.###..##.# ^h/u #$. #.># # #.> #..##$. ...#^hu ### ##.# .# ^hy ^hhz F-4.8 (49^h} ^h A _Found a staircase to the Ecumenical Temple.^hC3^hw^h^hsh #.#.# #.#.#^h% #.#....##.# #.#.##....##### #.#.#####.....## #.# ####)..# #.# #.#.###..# #.# ###.......#^h7 k.# #@..#.....#0.0) #.###..##.# #$.: #.># # #.>.^h*##..# #$.)....# #######.#  .#^h^h+5.8 (1^h^hD _Found a spear.^h1^h2^h3^h6^h9^hv<,^h*=^h ?^hY?^h@^hG #.#....##.# #.#.##....######.#.#####.....## #.# ####).. #.# #.#.###..##.# ###.......#^h3Hk.# #...#.....#  ##.###..##.#  #$.@##.># # #.>.##..# #$.)....# #####.# .# ^hHB You pick up a book of Unlife and begin reading...^h!M+7.8 (2^hM+8.8 (3^hQ^h S  ^h]S`You add the spells Soul Splinter, Martyr's Knell and Death Channel to your _library.^h #.#....##.# #.#.##....##### #.#.#####.....##^hpJ #.# ####)..# #.# #.#.###..# #.# ###.......# k.# #...#.....# ##.###..##.#^h #$@.##.># # #.>.##..# #$.)....# ######^h`[#.#  .#^h^h,+9.8 (1^h ^h ^hJ ##....########.....## #.# ####)..^hȂ #.#.###..####.......# k...# ##.###..##$..##.># .@.##..# $.)....#######.#^h^h'60^h^h ^hMc_There is a staircase to the Ecumenical Temple here.^hk= ^hK> ^hKD ^hJ ^hN -1 _^h&P ^hk & ^h ♣♣~....♣♣♣.._~~~~.....♣..~♣~♣♣....~...~..~~~~.......♣.♣♣^h _♣♣≈..~.....~...~~..........♣♣^h f♣≈≈~.....~..§..........~.~..~^h c♣≈≈~..........._..~......~~~~^h M♣≈≈≈.........♣...~..♣..~~~~~~^h w♣≈≈~≈..~♣♣...♣♣♣~.~.♣♣....~.♣^h3 ♣≈≈≈≈._.♣♣♣~§.♣♣~.~~..♣♣♣...♣^hJ %Temple^h ♣♣≈≈≈≈...♣♣♣.@...~~.....♣.._.♣^h ♣≈≈≈≈≈~.♣♣♣..~....§♣.._......≈♣≈≈≈~~~.♣...........~...~....~^h ]♣≈≈≈≈~~............♣♣....~..♣.^h ♣≈≈~≈~~~._.....♣.......~._..♣.♣≈≈≈.~~~...~..♣♣♣......♣...♣..^h!  ♣≈≈~..~~...._.♣♣.~..._....♣♣..^h; . ^hW ♣≈≈...~~~.~.....~.~♣......♣~..^hn . ^h <♣♣~.♣.~~...~...♣♣....~....~._.^h . ^h You climb downwards. Welcome to the Ecumenical Temple!  Found a white marble altar of Elyvilon and a basalt altar of Yredelemnul.^h ^h g___^hDm -2.6 (1.8^hp ____^hkr  ^hr _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.^h!^h'The Ecumenical Temple <_____________(Press ? for help) ♣♣~..........~.~~....~~.♣♣♣~...~≈♣♣  ♣~.....♣.♣♣...~~~~~......♣....~~♣  ♣♣......♣♣...~.~~~.♣..♣♣.....~~~♣  ♣♣~....♣♣♣.._~~~~.....♣..~♣~.~~♣  ^h(D♣♣....~...~..~~~~.......♣.♣♣~~♣♣  ♣♣≈..~.....~...~~..........♣♣~~♣  ♣≈≈~.....~..§..........~.~..~~♣♣  ♣≈≈~..........._..~......~~~~~♣  ^hD(♣≈≈≈.........♣...~..♣..~~~~~~♣♣  ♣≈≈~≈..~♣♣...♣♣♣~.~.♣♣....~.♣♣  ^hh(♣≈≈≈≈._.♣♣♣~§.♣♣~.~~..♣♣♣...♣  ♣♣≈≈≈≈...♣♣♣.@...~~.....♣.._.♣♣  ^h(♣≈≈≈≈≈~.♣♣♣..~....§♣.._......≈♣♣  ♣≈≈≈~~~.♣...........~...~....~≈♣  ^h(X♣≈≈≈≈~~............♣♣....~..♣.~♣♣  ^h(♣≈≈~≈~~~._.....♣.......~._..♣.≈~♣  ♣≈≈≈.~~~...~..♣♣♣......♣...♣...≈♣♣  ^h)♣≈≈~..~~...._.♣♣.~..._....♣♣..~~≈♣  ♣≈≈...~~~.~.....~.~♣......♣~...≈≈♣♣  ^h7)l♣♣~.♣.~~...~...♣♣....~....~._.~≈≈≈♣  ^hV)♣≈...~......≈≈♣♣♣♣......♣♣...~≈≈≈♣  ^hu)♣≈..~~._..≈≈≈♣♣ ♣♣~.._.....~~≈≈≈♣  ^h)♣≈≈~~~...≈≈≈♣♣ ♣♣..~....~≈≈≈≈♣♣^h, j@.__^h7k..___^h__..__^h^h3_.~__^h4s_~~_^h$_^h&~.^h<__^h>,_^hu^..__^h)_^hNG_..^hN0_^h?[__..^hN__^hl_.___^h7" ^h" ^h2T (^h`T ♣♣~....♣♣♣.._~~~~.....♣..~♣~ moom6174 the Chiller^hT ♣♣....~...~..~~~~.......♣.♣♣ Felid^h]U ♣♣≈..~.....~...~~..........♣♣ Health: 39/39 ========================^hU ♣≈≈~.....~..§..........~.~..~ Magic: 18/18 ========================^hEV ♣≈≈~..........._..~......~~~~ AC: 7^hV =Str: 3 ^hV ♣≈≈≈.........♣...~..♣..~~~~~~ EV: 16^h W -Int: 28^hkW ♣≈≈~≈..~♣♣...♣♣♣~.~.♣♣....~.♣ SH: 0Dex: 15^h2X G♣≈≈≈≈._.♣♣♣~§.♣♣~.~~..♣♣♣...♣ XL:  9 Next: 37% Place: Temple^hX 1♣♣≈≈≈≈...♣♣♣.@...~~.....♣.._.♣ Noise: ---------  Time: 6162.6 (0.0)^hGY ♣≈≈≈≈≈~.♣♣♣..~....§♣.._......≈ -) Teeth and claws^hY ♣≈≈≈~~~.♣...........~...~....~ Cast: Freeze^hY ]♣≈≈≈≈~~............♣♣....~..♣.^hpZ ♣≈≈~≈~~~._.....♣.......~._..♣.^hZ v♣≈≈≈.~~~...~..♣♣♣......♣...♣..^hZ . ^h9[ ♣≈≈~..~~...._.♣♣.~..._....♣♣..^h\[ . ^h[ ♣≈≈...~~~.~.....~.~♣......♣~..^h[ j ♣♣~.♣.~~...~...♣♣....~....~._.^h/\ -  ^hQ\ %_library. ^h\ ;_There is a staircase to the Ecumenical Temple here.  ^h\ =You climb downwards. Welcome to the Ecumenical Temple!  ^h] OFound a white marble altar of Elyvilon and a basalt altar of Yredelemnul. ^hC] -_Found a staircase back to the Dungeon. ^hs] V_There is a staircase back to the Dungeon here.^hg^ ^hb ^hw{ ^he ^h ,^h P _Found a snail-covered altar of Cheibriados.^hf 3^h ^h1 F _Found a radiant altar of Vehumet.^h 3^h ^h ^h ,^h ^h G _Found a broken altar of Ashenzari.^hΥ 3^hѦ ^h H _Found a shadowy altar of Dithmenos.^ha 3^h? ^h¬ ^h ,^h} ^hI H _Found a blossoming altar of Fedhas.^h ^h ^hӴ ^hC ^hͷ ,^h ^ha _..~...~..~~~~.......♣.♣♣~~♣♣ ~.....~...~~..........♣♣~~♣ ....~.............~.~..~~♣♣ ^h ........§._..~......~~~~~♣ ^h F........♣...~..♣..~~~~~~♣♣ ..~♣♣...♣♣♣~.~.♣♣....~.♣♣ ^h˽ ._.♣♣♣~..♣♣~.~~..♣♣♣...♣ ^h i...♣♣♣.<...~~.....♣.._.♣♣ ~.♣♣♣..~.....♣..@......≈♣♣ 71.6 (9 ^h* ~.♣...........~...~....~≈♣ ^hK ~............♣♣....~..♣.~♣♣ ^hl o~~._.....♣.......~._..♣.≈~♣ ~~...~..♣♣♣......♣...♣...≈♣♣ ^h .~~...._§♣♣.~..._....♣♣..~~≈♣ ~~~.~.....~.~♣......♣~...≈≈♣♣ ^hϾ ~~..§~...♣♣§...~....~._.~≈≈≈♣ ~......≈≈♣♣♣♣......♣♣...~≈≈≈♣^h` ^hv Z___§^h ^h _ _There is a radiant altar of Vehumet here.^h|P  You sit before the altar of Vehumet.^h/  --more--^h^hV[Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to ^hVehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)^hkYou can memorise some of Vehumet's spells. You can gain magical power from killing. ^hiVehumet aids your destructive spells. Vehumet extends the range of your destructive spells. ^h [!]: Overview|Powers|Wrath [J/Enter]: join religion^hZ^h^h ..~...~..~~~~.......♣.♣♣~~♣♣moom6174 the Chiller ~.....~...~~..........♣♣~~♣Felid ....~.............~.~..~~♣♣Health: 39/39 ======================== ^h ........§._..~......~~~~~♣Magic: 18/18 ======================== ........♣...~..♣..~~~~~~♣♣AC: 7Str: 3 ..~♣♣...♣♣♣~.~.♣♣....~.♣♣EV: 16^h' Int: 28 ._.♣♣♣~..♣♣~.~~..♣♣♣...♣SH: 0Dex: 15 ^h~ ...♣♣♣.<...~~.....♣.._.♣♣XL:  9 Next: 37% Place: Temple ~.♣♣♣..~.....♣..@......≈♣♣Noise: ---------  Time: 6171.6 (0.0) ~.♣...........~...~....~≈♣^h -) Teeth and claws ~............♣♣....~..♣.~♣♣Cast: Freeze ~~._.....♣.......~._..♣.≈~♣ ~~...~..♣♣♣......♣...♣...≈♣♣ ~~...._§♣♣.~..._....♣♣..~~≈♣ ~~~.~.....~.~♣......♣~...≈≈♣♣ ^h: W~~..§~...♣♣§...~....~._.~≈≈≈♣ ~......≈≈♣♣♣♣......♣♣...~≈≈≈♣ _Found a radiant altar of Vehumet. _Found a broken altar of Ashenzari. _Found a shadowy altar of Dithmenos. ^hw _Found a blossoming altar of Fedhas. _There is a radiant altar of Vehumet here.  You sit before the altar of Vehumet.^hq k  Vehumet welcomes you!^h /  --more--^hx4§_^h'§_^h=§.^h ^hM of Vehumet ......^h"2.6 (1 ^h  _^hK_§^h^h.~...~..~~~~.♣.♣♣~~♣♣ .~.....~...~~..........♣♣~~♣^h&.~.....~.~..~~♣♣..._..~......~~~~~♣^hjf.♣...~..♣..~~~~~~♣♣ ^h.≈..~♣♣...♣♣♣~.§.♣♣....~.♣♣ ≈._.♣♣♣~..♣♣~.~~..♣♣♣...♣ ^h≈...♣♣♣.<...~~.....♣.._.♣♣ ^hC≈~.♣♣♣..~.....♣.@_......≈♣♣ ~~.♣.........§.~...~....~≈♣ ~^h| ~^h.♣♣....~..♣.~♣♣~._.....♣.......~.^h2_..♣.≈~♣~...~..♣♣♣......♣...♣...≈♣♣ ^hnt.~~...._§♣♣.~..._....♣♣..~~≈♣ ^he.~~~.~.....~.~♣..§..♣~...≈≈♣♣ ^hߖ.~~..§~...♣♣.^h...~....~._.~≈≈≈♣ .~......≈≈♣♣♣♣......♣♣...~≈≈≈♣^hl__§^h&3^hS__^h^h.~...~..~~~~.♣.♣♣~~♣♣ ..~.....~...~~..........♣♣~~♣ ~.....~....~.~..~~♣♣ ~..._..~......~~~~~♣ ≈.♣...~..♣..~~~~~~♣♣ ~≈..~♣♣...♣♣♣~.§.♣♣....~.♣♣≈._.♣♣♣~..♣♣~.~~..♣♣♣...♣≈...♣♣♣.<...~~.....♣.._.♣♣≈~.♣♣♣..~.....♣@._......≈♣♣~.♣.§.~...~....~≈♣ ≈~~.♣♣....~..♣.~♣♣ ≈~~~._.....♣.......~._..♣.≈~♣ .~~~...~..♣♣♣......♣...♣...≈♣♣ ..~~...._§♣♣.~..._....♣♣..~~≈♣ ..~~~.~.....~.~♣..§...♣~...≈≈♣♣ ♣.~~..§~...♣♣....~....~._.~≈≈≈♣ ..~......≈≈♣♣^h ♣♣......♣♣...~≈≈≈♣§§__§_§4§_§^h^hThe Ecumenical Temple <_____________(Press ? for help) ♣~.....♣.♣♣...~~~~~......♣....~~♣  ^h*♣♣......♣♣...~.~~~.♣..♣♣.....~~~♣  ♣♣~....♣♣♣.._~~~~.....♣..~♣~.~~♣  ♣♣....~...~..~~~~.......♣.♣♣~~♣♣  ♣♣≈..~.....~...~~...§......♣♣~~♣  ^hK♣≈≈~.....~.............~.~..~~♣♣  ^h@n♣≈≈~..........._..~......~~~~~♣  ^haR♣≈≈≈.........♣...~..♣..~~~~~~♣♣  ^h♣≈≈~≈..~♣♣...♣♣♣~§§.♣♣....~.♣♣  ♣≈≈≈≈._.♣♣♣~..♣♣~.~~..♣♣♣...♣  ^hؔ♣♣≈≈≈≈...♣♣♣.<...~~.....♣.._.♣♣  ^h+♣≈≈≈≈≈~.♣♣♣..~.....♣@._......≈♣♣  ♣≈≈≈~~~.♣.........§.~...~....~≈♣  ♣≈≈≈≈~~............♣♣....~..♣.~♣♣  ♣≈≈~≈~~~._.....♣.......~._..♣.≈~♣  ♣≈≈≈.~~~...~..♣♣♣......♣...♣...≈♣♣  ♣≈≈~..~~...._§♣♣.~..._...§♣♣..~~≈♣  ^h♣≈≈...~~~.~.....~.~♣..§...♣~...≈≈♣♣  ♣♣~.♣.~~..§~...♣♣....~....~._.~≈≈≈♣  ^hD♣≈...~......≈≈♣♣♣♣......♣♣...~≈≈≈♣  ♣≈..~~._..≈≈≈♣♣ ♣♣~.._.....~~≈≈≈♣  ^h"♣≈≈~~~...≈≈≈♣♣ ♣♣..~....~≈≈≈≈♣♣  ^hG♣♣≈≈≈~..≈≈≈♣♣♣♣♣...~~≈≈≈≈≈♣^hf^h7<@__^h@^h.M@....~...~..~~~~.......♣.♣♣~~♣♣moom6174 the Chiller ..~.....~...~~...§......♣♣~~♣Felid of Vehumet ...... ^huM~.....~.............~.~..~~♣♣Health: 39/39 ======================== ^hM~..........._..~......~~~~~♣Magic: 18/18 ======================== ≈.........♣...~..♣..~~~~~~♣♣AC: 7^h'NStr: 3 ~≈..~♣♣...♣♣♣~§§.♣♣....~.♣♣EV: 16Int: 28 ≈≈._.♣♣♣~..♣♣~.~~..♣♣♣...♣SH: 0^hdNNDex: 15 ≈≈...♣♣♣.<...~~.....♣.._.♣♣XL:  9 Next: 37% Place: Temple ^hN ≈≈~.♣♣♣..~.....♣@._......≈♣♣Noise: ---------  Time: 6174.6 (0.0) ^hN_~~~.♣.........§.~...~....~≈♣-) Teeth and claws ≈~~............♣♣....~..♣.~♣♣Cast: Freeze ^hO≈~~~._.....♣.......~._..♣.≈~♣ ^hYO".~~~...~..♣♣♣......♣...♣...≈♣♣ ..~~...._§♣♣.~..._...§♣♣..~~≈♣ ^hO..~~~.~.....~.~♣..§...♣~...≈≈♣♣ ♣.~~..§~...♣♣....~....~._.~≈≈≈♣ ..~......≈≈♣♣♣♣......♣♣...~≈≈≈♣ _Found a broken altar of Ashenzari. ^hO_Found a shadowy altar of Dithmenos. _Found a blossoming altar of Fedhas. _There is a radiant altar of Vehumet here.  You sit before the altar of Vehumet. ^h)PG_Vehumet welcomes you!^hcP^hQ^h"V^hYX^hN\B^h>`B^h`^hJc,^hod^he^hg^h h^hh^hj^hJm^hsm^hXn^hp^hr,^hr^hxt^h^v,^hww^h| ♣♣~....♣♣♣.._~~~~.....♣..~♣~ ^h-}r♣♣....~...~..~~~~.......♣.♣♣  ♣♣≈..~.....~...~~.§........♣♣  ♣≈≈~.....~.............~.~..~ ^h[}  ♣≈≈~......§...._..~......~~~~  ♣≈≈≈.........♣...~..♣..~~~~~~ ^h} ♣≈≈~≈..~♣♣...♣♣♣§.~.♣♣....~.♣ ^h} ♣≈≈≈≈._.♣♣♣~..♣♣~.~~..♣♣♣...♣  ♣♣≈≈≈≈...♣♣♣§@...~~.....♣.._.♣81.6 (7 ^h} ♣≈≈≈≈≈~.♣♣♣..~.....♣.._......≈ ^h~  ♣≈≈≈~~~.♣.......§...~...~....~  ♣≈≈≈≈~~............♣♣....~..♣. ^h5~ ♣≈≈~≈~~~._.....♣.......~._..♣. ^hZ~ ♣≈≈≈.~~~...~..♣♣♣......♣...♣..  ^h~ ♣≈≈~..~~...._.♣♣.~..._...§♣♣..^h~   ♣≈≈...~~~.~.....~.~♣§.....♣~..^h~   ♣♣~.♣.~~...~...♣♣..§.~.§..~._.^h E ^h^hnv_§__^h2§^h* ^hT^_There is a staircase back to the Dungeon here.^hk$A§§^h%^h+M__^hf5_._.§§^h5L_.§^h5).^h922.6 (1 _^h=k___^hg  #.#.##....#####  #.#.#####.....##  #.# ####)..#  #.# #.#.###..#  #.# ###.......#  k.# #...#.....#  ##.###..##.#  #$..##.># # Dungeon:7 #.@.##..#  #$.)....#  #######.#  .# ^h ^hj -4.1 (2.5^hDo ^h*r _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.^hb^h^h^h!^h^h: _^h,^h^hdN _You now have 353 gold pieces (gained 15).^h\3^h^h^hQ,^h^h,^h'^h޺N _You now have 373 gold pieces (gained 20).^hH3^hf^hX  There is a staircase to the Ecumenical Temple here.^h^h _^h^h]  You see here a +0 spear.^hd^h _^h^hq^h,^h^h^h,^h^h^h,^h^h^h,^h^h^h,^h^hzR  There is a stone staircase leading down here.^h^h _^h^h^h,^h)^h^hH,^hy^h^h^hf^hX^h^hZ^h^h^h^h ^h ^h ^h ^hz,^hb^h^hB,^h^h^h~,^h'^hI^h,^hu^hm^h&,^h^h"!^h",^h,#^h0$^h%,^hx&^h'^h(,^h)^h*^h\,,^h-^hZ.^h/,^h0^h1^h|3,^h4^h5^h7,^h7^h8^h:,^h:^h;^hy=,^h#>^h/?^hS@^h@^h@^h^h=,^h^h^h,^h^h^hH ,^h ^h6 ^h ,^h ^h8^h,^h{^h^hw,^hS^h^h,^h^h^h,^hj^hA"t #....<))).#####^h" #####.######## ....... ^h"#.....#  #.....#  ^h#F#.....#  #.....#  +.....#  #@....# ###^h#  #.....# .. #.....# .######.....# .#<(†##.....# .....#^h###.##.# ######..#.##.# .......#^h$#.##.# .#####.##.##.#^h(X###+..'226.1 (42.0)^h-^hw.M======7.1 (43^hF2^hL4= _As you open the door, it creaks loudly!^h^h:^h^h^h^hE,^h^h,^h^h^h,^hR^h^hK,^h ^h>^h^h-^h^h^h,^hr^hA^h,^h^h^h,^h^h^h^hh^h^h^hC,^h^h^h$,^h^h ^h] ,^h% ^hJ ^h,^h^h#.#............. #.######...##### .......#....^h$ ####.....##. #...#..)) #....<))) ###########.######^hD #..............#####.....###------###^h+# #.....#...# #.....# ..... ####.....# .....^hh +..'.....# ####.....# .....#### #.....##.. #.....# .....#.##### #.....#^h40.1 (1'.......#.....+#.....##.....#^hE......#^h^hJ M======1.1 (14^h#^h &= _As you open the door, it creaks loudly!^h=3^hF>^h?^hA^hWC,^hVD@  There is an open door here.^h$F^hF _^hG^hhH^hI^hI^h3J^hL^hM^hM^hN^hP^hQ,^hR^hT^hV,^hW^h9Y^h[^h4[^h \^h]^h_,^h`^hf^hh,^hi^hk^hm,^hzn^hp^hr^hHr^hs^hyt^hv^hMv^hv^hdx^hy^h1z^hz^h\|7 _You open the door.^h2~^ha~^h~^hÀ@  There is an open door here.^h^h _^h^h^hr^h^h^h;^h^h'^h^h@  There is an open door here.^h^hX _^h^h^h,^h ^hە^hK^h{^hu^hl^h^h^h]^hF^h^hܤ^h^hק^h(^hV^h^hY^hv^h^hΰ^hi^h^hɴ^h^h^h,^h4^h%^h6^hf^h^h,^h^h^h^h^h^h^h^h(^h^h^h^h ^h,^hc^h^hU,^h^h^h@^hr^hv^h[^hc^h^h^h^h^h^hy^hC^hj^h^h^h^h,^h^h^h,^h0^h^hp^h^h^h^hY^h^h^h^h^h^hG^h ^hM ^h| ^h ^h ^h  ,^h~ ^hq ^h .................#  ...#############.#  ...#^h #.#  ...##.#  ...#^h #.#  ...##.#  ...#.#  ...#^hF #  ...#  ------ ...# ^h .#  # #.#  ##.#  #.#  ##.#  #..  ##.# ^h + ##.   S   water moccasin (asleep) ##.# .  ^h # S.  .###   ^h -84.1 (43^h K------5.1 (44^h0 ^h a _A water moccasin comes into view.^hO9 ...............# ..#.# ...# #.#  #.#  #.#  #.#  #.#  #.#  #@# ^h9 #.#  #.#  #.#  #..  ##.  .  S. ^h N...............# .#.# ...# #.#  #.#  #.#  #.#  #.# ^h^ K #.#  #@#  #.#  #.# ^h #.#  #..  ##. ^h R .  S. ^hE ^h) ^h ^h ^h  ^h W_A water moccasin is nearby!^h ...............# ..#.# ...# #.#  #.#  #.#  #.#  #.#  #.#  #@#  #.#  #.#  #.#  #..  ##.  .  S. ^h "^h/...............# .#.# ...# #.#  #.#  #.#  #.# ^h_0 #.#  #.#  #@# ^h0 #.#  #.# ^hU1Y #.# ^h19 #.. ^h19 ##. ^h&2 . ^hm2E S. ^h7^h8^h=^hA ^hBW_A water moccasin is nearby!^h.#############. ...# #. ..^h5...^h!.. ##^h.^hP# .# ..^h7=S.##^h2## ^h(^h+^h^,SS^h=.^h{#6.1 (1^h.0)^h^h  ^h:*_The water moccasin hisses angrily.^hnHA ##^hI.#S# .# ...####  ^hJ^hQS^h?Q.^hgR&7^hV^h]Y^h ##S..##.## ..^ha o.#####  ^hK U  The water moccasin bites you but does no damage.^h .=8^h Freeze^h& ^h  ^hū N_The water moccasin closely misses you.^h+  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ...# #.# moom6174 the Chiller ...# #.#^h a Felid of Vehumet ...... ...# #.# Health: 39/39 ======================== ...# #.# Magic: 17/18 ======================-- ...# #.# AC: 7Str: 3 ^h ...# #.# EV: 16Int: 28 ...# #.# SH: 0Dex: 15 ...# #.# XL:  9 Next: 37% Place: Dungeon:7 ##.# #@#^h  Noise: =--------  Time: 6288.1 (0.0) ##.# #S..#  -) Teeth and claws ##.# ##.##  Cast: Freeze ^hO )##.# .# ...# .. .### ###  S   water moccasin .# .# .# ^h _The water moccasin closely misses you.Casting: Freeze (safe; 1% risk of failure)  ^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^h1 |Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (100% to hit)^h...##.#   moom6174 the Chiller ...##.#   Felid of Vehumet ...... ...#^h#.#   Health: 39/39 ======================== ...##.#   Magic: 17/18 ======================-- ...##.#   AC: 7Str: 3 ...##.#   EV: 16Int: 28 ...##.#   SH: 0Dex: 15 ...##.#   XL:  9 Next: 37% Place: Dungeon:7 ##.#^h:#@#   Noise: =--------  Time: 6288.1 (0.0) ##.##S..#   -) Teeth and claws ##.###.##   Cast: Freeze ##.#.#  ...#..  .###^ht###   S   water moccasin (slow) .# .# .# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (100% to hit)  You freeze the water moccasin.  The water moccasin is lightly wounded.^hF+9.1 (1^h^h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h=Aim: a water moccasin (100% to hit)  You freeze the water moccasin.  The water moccasin is lightly^hgy wounded. _seems to slow down. The water moccasin closely misses you.^h/  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hF...# #.# moom6174 the Chiller ...# #.# Felid of Vehumet ...... ^hD...# #.# Health: 39/39 ======================== ...# #.# Magic: 16/18 =====================--- ...# #.# AC: 7Str: 3 ...# #.# EV: 16Int: 28 ...# #.# SH: 0Dex: 15 ...# #.# XL:  9 Next: 37% Place: Dungeon:7 ##.# #@#^h Noise: =--------  Time: 6289.1 (0.0) ##.# #S..#  -) Teeth and claws ##.# ##.##  Cast: Freeze ##.# .# ...# .. .### ###  S   water moccasin (slow) .# .# .# ^hH_The water moccasin seems to slow down. The water moccasin closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, slow, 100% to hit)^hpM...##.#   moom6174 the Chiller ...#^hM#.#   Felid of Vehumet ...... ...##.#   Health: 39/39 ======================== ...#^hM#.#   Magic: 16/18 =====================--- ...##.#   AC: 7^h*N Str: 3 ...##.#   EV: 16Int: 28 ^hN...##.#   SH: 0Dex: 15 ...##.#   XL:  9 Next: 37% Place: Dungeon:7 ##.##@#   Noise: =--------  Time: 6289.1 (0.0) ##.#^hDO&#S..#   -) Teeth and claws ##.###.##   Cast: Freeze ##.#.#  ...#..  .###^hO.###   S   water moccasin (slow) .# .# .# ^hOConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^h PPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, slow, 100% to hit)  You freeze the water moccasin.  ^hNPSThe water moccasin is moderately wounded.^hP,90.1 (1^hS^hU  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hV(Aim: a water moccasin (lightly wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is moderately wounded. _The water moccasin barely misses you.^h   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hL...# #.#^h | moom6174 the Chiller ...# #.#^hVz Felid of Vehumet ...... ...# #.#^h Health: 39/39 ======================== ...# #.#^h: Magic: 15/18 ====================---- ...# #.# AC: 7Str: 3 ^h ...# #.# EV: 16Int: 28 ...# #.# SH: 0^hDex: 15 ...# #.#^h XL:  9 Next: 37% Place: Dungeon:7 ^hdP##.# #@#^h Noise: =--------  Time: 6290.1 (0.0) ^hP##.# #S..#  -) Teeth and claws ##.# ##.##  Cast: Freeze ##.# .# ^hE...# .. ^h.### ###  S   water moccasin (slow) .# .# ^hZ.# _The water moccasin barely misses you.^hACasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: a water moccasin (moderately wounded, slow, 100% to hit)^hr}...##.#   moom6174 the Chiller ...#^h}#.#   Felid of Vehumet ...... ^h}...##.#   Health: 39/39 ======================== ...#^hk~#.#   Magic: 15/18 ====================---- ...##.#   AC: 7^h~QStr: 3 ...#^h~#.#   EV: 16Int: 28 ^h~...#^h&#.#   SH: 0Dex: 15 ...#^h#.#   XL:  9 Next: 37% Place: Dungeon:7 ##.##@#   Noise: =--------  Time: 6290.1 (0.0) ##.##S..#   -) Teeth and claws ##.#^hb##.##   Cast: Freeze ##.#.#  ...#..  .###^hf###   S   water moccasin (slow) .# .# .#^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^h4Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, slow, 100% to hit)  You freeze the water moccasin!  The water moccasin is heavily wounded.^h+1.1 (1^hÄ^hΆ  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h:Aim: a water moccasin (moderately wounded, slow, 100% to hit)  You freeze the water moccasin!  The water moccasin is heavily wounded. _The water moccasin bites you but does no damage.^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hq Q...# #.# moom6174 the Chiller ...# #.# Felid of Vehumet ...... ...# #.# Health: 39/39 ======================== ...# #.# Magic: 14/18 ==================------ ...# #.# AC: 7Str: 3 ...# #.#^h  EV: 16Int: 28 ...# #.# SH: 0Dex: 15 ...# #.# XL:  9 Next: 37% Place: Dungeon:7 ##.# #@# Noise: =--------  Time: 6291.1 (0.0) ^hy %##.# #S..#  -) Teeth and claws ##.# ##.##  Cast: Freeze ##.# .# ...# .. .### ###  S   water moccasin (slow) .# .# .# _The water moccasin bites you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  ^hѵ ~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, slow, 100% to hit)^hc ...##.#   moom6174 the Chiller ...##.#   Felid of Vehumet ...... ...#^h #.#   Health: 39/39 ======================== ...##.#   Magic: 14/18 ==================------ ...##.#   AC: 7^h 5Str: 3 ...##.#   EV: 16Int: 28 ...#^h$ #.#   SH: 0Dex: 15 ...#^h^ #.#   XL:  9 Next: 37% Place: Dungeon:7 ##.#^h #@#   Noise: =--------  Time: 6291.1 (0.0) ##.##S..#   -) Teeth and claws ##.#^h޿ b##.##   Cast: Freeze ##.#.#  ...#..  .###^h ###   S   water moccasin (slow) .# .#^h; z .# Confirm with . or Enter, or press ? or * to list all spells.^hc Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h Aim: a water moccasin (heavily wounded, slow, 100% to hit)  You freeze the water moccasin!  ^h LThe water moccasin is almost dead.^hv +2.1 (1^h/ ^h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h HAim: a water moccasin (heavily wounded, slow, 100% to hit)  You freeze the water moccasin!  The water moccasin is almost dead. _The water moccasin barely misses you.^hD   ^hD Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hk0...# #.# moom6174 the Chiller ^h1'...# #.# Felid of Vehumet ...... ...# #.# Health: 39/39 ======================== ^h1...# #.# Magic: 13/18 =================------- ...# #.#^h_2 AC: 7Str: 3 ...# #.# EV: 16^h3Int: 28 ...# #.# SH: 0^h3Dex: 15 ...# #.#^h64 XL:  9 Next: 37% Place: Dungeon:7 ##.# #@#^h5 Noise: =--------  Time: 6292.1 (0.0) ##.# #S..#  -) Teeth and claws ##.# ##.##  Cast: Freeze ^h5F##.# .# ...# .. ^h`6.### ###  S   water moccasin (slow) .# .# ^h7Z.# _The water moccasin barely misses you.^h7Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h)8-Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, slow, 100% to hit)^h ...# #.# moom6174 the Chiller ...# #.# Felid of Vehumet ...... ^hl...# #.# Health: 39/39 ======================== ...# #.# Magic: 13/18 =================------- ^h...# #.# AC: 7Str: 3 ...# #.#^hh EV: 16Int: 28 ...# #.#^h SH: 0Dex: 15 ...# #.#^h! XL:  9 Next: 37% Place: Dungeon:7 ##.# #@#^hU Noise: =--------  Time: 6292.1 (0.0) ##.# #S..#  -) Teeth and claws ^h##.# ##.##  Cast: Freeze ##.# .# ^hZ...# .. .### ###  S   water moccasin (slow) .# ^h.# .#^hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: a water moccasin (almost dead, slow, 100% to hit)  You freeze the water moccasin!  You kill the water moccasin!^h #.#  #.# ^h #.#  #.#  #.# ^h #.#  #.#  #.# ^h #@#  #...# ^hI ##.##  .#  .. ^hq ### ^h0v  ^h/ ^hbP433.1 (1Freeze^h9Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, slow, 100% to hit)  ^hYou freeze the water moccasin!  You kill the water moccasin! _Vehumet accepts your kill.^h^ha ^h__Your Conjurations skill increases to level 5!^hf  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hC^h}D^h@F^hG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hR^hR^hT^hV ^hAW8_Unknown command.^hu^h^h^h[^h<: _^hl^h#4^h(=^h^h-^hg^h^hΑ^h^h˒^h^h^h^h^h#9=^h^h,^h,^hם^h L5==^h^h`,^h^h9^hj^hɢ^hE^hr^hؤ^hD^hr:==^h^h,^h^hͪ^h#6^h!(=^hì^h^hE^h^h<^hm^h^h^,^h^hX^h9=^h^h^h.^h^h*^hwK7=^h%^h,^h,^h;^hf^hȼ^hT^h^h^h^^h9=^h*^h,^hI^h^h^hn^h^hL8==^hw^h ^h._Magic restored.^h^h^h4^h^hr,^h^h^h^h^hC^h^h# #.#  # #.#  ^h # #.#  # #.#  # ^h&f#.#  #.# #.###  #.# #...#  #.# ^hW##.##  #.#  -^h 323.1 (30.0) ..# .).......#  # ##########  #   ^hn#   #   ^h(Q#  # ^hR@   ^h|^h^h>==-^h<%4.1 (31^h^h+C _Found a mace.^hn 3^ho ^hq ^hs ^hx B^hx ^hx ^hty ^hz ^hx} ,^h̀ ^h0 ^hO ,^h9 ^hʊ n^hΌ ,^hč ^h6 ^h ^h ^h ^hH \  You see here a +0 mace.^hX ^h̙  _^h ^h ^h[ ,^hD ^hŠ ^h ^h ^h ^h ^h ,^h ^ht ^hs ^hӫ ^h ^hi ^h< ,^hX ^h ,^h ^h! q _b - 5 potions of curing (gained 1)^h 3^h ^ha ^h_ ,^hh ^h n^h0 ^h ^h ^h ^h ,^hk ^h ^h ,^h ^hO ^h ^h ^h ^h ^h ^h ^h ^hM ^h" ^hx ^h: ^h ^h ^h ^h ^h ^h ^h ^h ^hz ^h ..# #.##.# #.###.# #...# ^h ##### #.##.# #.# #.# ##.##  ^h9 ~#.##.# #.# #.######.##  #....# #.# #.).......#  ^h ###..### #.# ###########  #....# #.#^h ### #.##.# #.# ...## #.##.# #.#^h c)..# #....# ^h #.#.###..### #...F# .......## #.#### ^h: a..#.....######..##.#^hd p .##.>####^h    F   sky beast (asleep) .##..#^h K   ^h )....#   ####.# ^h2 , ^h; -49.1 (25^h -50.1 (26^h ^h  ^h V_A sky beast comes into view.^hV y  #.###.# #...#   #.# #.# ##.##   #.# #..## ^h {  #.# #.).......#   #.#    #.#  #.# ^h: #.# #)..#  #@# #...F#  #.####  ###^h N>#### )....#^hw9  #.###.# #...#   #.# #.# ##.##   #.# #..##   #.# #.).......#   #.#    #.#  #.#  #.#)..#  #@# #...F#  #.####  ###>#### )....#^h}<^h]> ^h>R_A sky beast is nearby!^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ....# #.##.# #.###.# #...#  moom6174 the Chiller ##### #.##.# #.# #.# ##.##  Felid of Vehumet ...... #.##.# #.# #.######.##  Health: 39/39 ======================== #....# #.# #.).......#  Magic: 16/18 =====================--- ^h9 ###..### #.# ###########  AC: 7Str: 3  #....# #.# EV: 16Int: 28 #### #.##.# #.# SH: 0Dex: 15 ...## #.##.# #.#^h  XL:  9 Next: 43% Place: Dungeon:7 #)..# #....# #@# Noise: ---------  Time: 6350.1 (0.0) ^h #.#.###..### #.**F#  -) Teeth and claws #.......## #.####  Cast: Freeze ..#.....# ### ###..##.# .##.>####^h/  F   sky beast (asleep) .##..# )....# ####.# _A sky beast is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hi QAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (asleep, 100% to hit)^hhM C....# #.##.# #.###.# #...#   moom6174 the Chiller ^hM ##### #.##.# #.# #.# ##.##   Felid of Vehumet ......#.##.# #.# #.######.##   Health: 39/39 ========================^hM #....# #.# #.).......#   Magic: 16/18 =====================---###..### #.# ###########   AC: 7Str: 3 #....# #.#^h!N   EV: 16Int: 28 #### #.##.# #.#^hxN ~  SH: 0Dex: 15 ^hN w...## #.##.# #.#^hN   XL:  9 Next: 43% Place: Dungeon:7 ^hO #)..# #....# #@#^h/O   Noise: ---------  Time: 6350.1 (0.0) ^hZO q#.#.###..### #.``F#^hO   -) Teeth and claws #.......## #.####^hO ^  Cast: Freeze ..#.....#^hP 7### ###..##.#^hHP  ^hsP ?.##.>####^hP  F   sky beast .##..#^hP ) )....#^hP  ####.#^hQ  ^hJQ Casting: Freeze (safe; 1% risk of failure)  ^hvQ MConfirm with . or Enter, or press ? or * to list all spells.^hQ Aiming: Stone Arrow (dangerous; 6% risk of failure)  ^hQ ;Press: ? - help, Shift-Dir - straight line^hQ fAim: a sky beast (asleep, 100% to hit)  The stone arrow hits the sky beast!^h ^h* I.F.^h 4==1.1 (1^hu ^h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (asleep, 100% to hit)  ^hq The stone arrow hits the sky beast! _The sky beast is severely wounded.^h+^h5^h^MC....# #.##.# #.###.# #...#   moom6174 the Chiller ^hM##### #.##.# #.# #.# ##.##   Felid of Vehumet ......#.##.# #.# #.######.##   Health: 39/39 ========================#....# #.# #.).......#   Magic: 14/18 ==================------###..### #.# ###########   AC: 7^h!NxStr: 3 #....# #.#  EV: 16Int: 28 #### #.##.# #.#  SH: 0Dex: 15 ...## #.##.# #.#^hNw  XL:  9 Next: 43% Place: Dungeon:7 #)..# #....# #@#  Noise: ==-------  Time: 6351.1 (0.0) #.#.###..### #.``.#  -) Teeth and claws #.......## #.####  Cast: Freeze ^hO..#.....#### ###..##.# .##.>####^hUO>  F   sky beast .##..# )....# ####.# _The sky beast is severely wounded.^hO?Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line^hOoAim: a sky beast (severely wounded, 60% to hit)^h/^hT:F.^h92.1 (1Freeze^ho^hMCasting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line^h1: a sky beast (severely wounded, 60% to hit) _The stone arrow misses the sky beast.^hp ^h/ ^h ....# #.##.# #.###.# #...#   moom6174 the Chiller ##### #.##.# #.# #.# ##.##   Felid of Vehumet ......#.##.# #.# #.######.##   Health: 39/39 ========================^h #....# #.# #.).......#   Magic: 12/18 ================--------###..### #.# ###########   AC: 7Str: 3 #....# #.#  EV: 16Int: 28 #### #.##.# #.#  SH: 0^h Dex: 15 ...## #.##.# #.#  XL:  9 Next: 43% Place: Dungeon:7 #)..# #....# #@#  Noise: ==-------  Time: 6352.1 (0.0) #.#.###..### #.`..#^h3 j  -) Teeth and claws #.......## #.####  Cast: Freeze ..#.....#### ###..##.#^hn .##.>####  F   sky beast .##..# ^h )....# ####.# _The stone arrow misses the sky beast.^h 7Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line^hG oAim: a sky beast (severely wounded, 60% to hit)^h 9F^h +3.1 (1^h; ^h/ Y  Casting: Stone Arrow (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^hx Aim: a sky beast (severely wounded, 60% to hit) _The stone arrow misses the sky beast. The sky beast hits you.^h  ^h9Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hd= ....# #.##.# #.###.# #...#  moom6174 the Chiller ##### #.##.# #.# #.# ##.##  Felid of Vehumet ...... #.##.# #.# #.######.##  Health: 39/39 ======================== #....# #.# #.).......#  Magic: 11/18 ==============---------- ###..### #.# ###########  AC: 7^h= Str: 3  #....# #.# EV: 16Int: 28 #### #.##.# #.# SH: 0Dex: 15 ...## #.##.# #.#^h>  XL:  9 Next: 43% Place: Dungeon:7 #)..# #....# #@# Noise: ==-------  Time: 6353.1 (0.0) #.#.###..### #.F..#  -) Teeth and claws #.......## #.####  Cast: Freeze ^hS> ..#.....# ### ###..##.# .##.>#### F   sky beast .##..# )....# ^h> ####.# _The stone arrow misses the sky beast. The sky beast hits you.  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h? 'Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 100% to hit)^hb $^hǍ e....# #.##.# #.###.# #...#   moom6174 the Chiller ##### #.##.# #.# #.# ##.##   Felid of Vehumet ......^h E#.##.# #.# #.######.##   Health: 39/39 ========================^h j#....# #.# #.).......#   Magic: 11/18 ==============----------###..### #.# ###########   AC: 7Str: 3 ^hZ ~#....# #.#  EV: 16Int: 28 #### #.##.# #.#  SH: 0Dex: 15 ...## #.##.# #.#  XL:  9 Next: 43% Place: Dungeon:7 #)..# #....# #@#^h   Noise: ==-------  Time: 6353.1 (0.0) #.#.###..### #.F..#  -) Teeth and claws #.......## #.####^hŏ   Cast: Freeze ..#.....#### ###..##.#^h ) .##.>####  F   sky beast .##..# )....# ####.#^hM U Confirm with . or Enter, or press ? or * to list all spells.^h{ &Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 100% to hit)  ^h VYou freeze the sky beast.  The sky beast is severely wounded.^hԐ ^h 3-4.1 (1^h ^h  Aiming: Freeze (safe; 1% risk of failure)  ^h Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 100% to hit)  You freeze the sky beast.  ^h The sky beast is severely wounded. _The sky beast misses you.^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h \....# #.##.# #.###.# #...#  moom6174 the Chiller ##### #.##.# #.# #.# ##.##  Felid of Vehumet ...... #.##.# #.# #.######.##  Health: 39/39 ======================== #....# #.# #.).......#  Magic: 10/18 =============----------- ###..### #.# ###########  AC: 7Str: 3  #....# #.#^h  EV: 16Int: 28 #### #.##.# #.# SH: 0Dex: 15 ...## #.##.# #.# XL:  9 Next: 43% Place: Dungeon:7 #)..# #....# #@# Noise: =--------  Time: 6354.1 (0.0) ^h~ y#.#.###..### #.F..#  -) Teeth and claws #.......## #.####  Cast: Freeze ..#.....# ### ###..##.# .##.>####^h݁  F   sky beast .##..# )....# ####.# _The sky beast misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hu xAim: a sky beast (severely wounded, 100% to hit)^h ....# #.##.# #.###.# #...#  moom6174 the Chiller ##### #.##.# #.# #.# ##.##  Felid of Vehumet ...... #.##.# #.# #.######.##  Health: 39/39 ======================== ^hZ #....# #.# #.).......#  Magic: 10/18 =============----------- ###..### #.# ###########  AC: 7Str: 3  #....# #.# EV: 16Int: 28 #### #.##.# #.# SH: 0Dex: 15 ...## #.##.# #.# XL:  9 Next: 43% Place: Dungeon:7 #)..# #....# #@#^h  Noise: =--------  Time: 6354.1 (0.0) #.#.###..### #.F..#  -) Teeth and claws #.......## #.####  Cast: Freeze ..#.....# ### ###..##.# .##.>#### F   sky beast .##..# )....# ^he ####.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 100% to hit)  You freeze the sky beast!  You kill the sky beast!^h V  #.###.# #...#   #.# #.# ##.##  ^h: { #.# #..##   #.# #.).......#   #.#   ^h  #.#  #.#  #.#)..#  #@# #.†..#  #.####  ###>####  ^h )....#  ^h c85.1 (1Freeze^h ^h   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 100% to hit)  You freeze the sky beast!  You kill the sky beast! _Vehumet accepts your kill.^h 3^h^hy1=^h8^h~^h^h^h^hy^h^hL^h^h^h2=^h^h6^ht^h^h^hN2==^h^hM^h^h^h^h^hh^h^h^h^h ^h :==^h ^h ^h ^h ^h-^hiM3=^h'^h^h<^h^h,^hq^h=^h^h^h^^h,,^h ^h!^h$"K4=^h"^hs$,^h*%^h&^h&^h'^h),^h)^hC+^h+9=^hc,^h-^h6.^h.^h|0^h0L5==^h1^h2^h+3^h3^hj5^h5^h)6^h7^h(8^h8^h::==^h:^h;^h:=,^h>^h?^hBa6=^hD,^hE^h[G,^hG^h3I^hrI^hI^hK^hK9=^hkL^hM^h"N^hN^h,P^hiPK7=^h Q^hR^hR^hIS^hT^hT^hU^hV^h.W^hW^hiY^hY9=^hZ^h\,^h\^h^,^hl_^ha^hgaL8==^ha^h0c^hd,^hge^h]f^hg,^hh^hke  You see here a sky beast corpse.^h\l^hl _^h[m^hqn^hp^hNp:==^hp^hq^hs,^h;t^hUu^hv,^hw^hx^h z,^hz^h{^h},^h}^h~^h,^h^h^hz,^h,^hK^hÆ,^h}^h^hˉ,^hy^h~^h,^h^hÎ^h#,^hϐ^h^h,^h9^h:^h,^h^hӘ^hb,^h^h^h,^hv^hp^h+,^h^^h_^h*,^h^h^hƨ,^h^hث,^h^hS$ ^h)_You now have 376 gold pieces (gained 3).^h3^h^h^h ,^h^hд^h,^h^h^h̹,^h{^h^h,^hʽ^h^h,^hB^hD^h,^h^h^h7,^h^h^h,^hZ^hM^h,^h^h^h ,^h^h^hl,^h^hx% ###..### #.#############   #....# #.##.........#  ^hE### #.##.# #.##.#######.#  ..## #.##.# #.##.# #.#  )..# #....# #.##..##  ^h{.#.###..### #.†..##.......#  .......## #.#####.#######  .#.....# #######.# ##..##.# #.@.....# -#.>#### #.####### ##..# ...  ..# ###.  # ..  #.# ## ^h #.#   #.#   #.#  ^h>1434.1 (79.0)^hF-5.1 (80^hf^hc _p - a scroll labelled WEUSKU HIEXET^h: 3^hʶ ^h ^hL ^h߹ ^hK n^h- ,^h ^h@ ^h$ n^h ^h ^hm ^h ^h ,^h3 ^hJ ^h$ ,^h ,^hm ,^h ^h ^h ,^h? ^h ^h. ,^h ^h ^hp ,^h3 n^h ^h B^h ^h ^h1 ^h ^h ^h ^hP ^h ^h ^hf .# #.##.# #.#  ^h C.# #.##.#######.##   #.†..##.......#   #.#####.#######  ^h  #######.#   ^h& "#.......#  ######.###########  .................#  ^hd ####.#########@#   #........l...#  ^h  ##############     ^h N   ^h vl   iguana (wandering)  ^hS  ^h] -50.1 (15^h :l.^h} ,1.1 (16^h| ^he  ^h T_An iguana comes into view.^hK  ^hpLS #.#    #.†    ^hL0  #.. ^h-MV.########### ............# .#@# ^hMi #.......l....#  ############## ^h N3^h,  #.#    #.†^h>    ^h  ^h@#.. ^hJ.########### ^hN]............# .^hA#@# ^h #.......l....#  ############## ^hx&^h^h^h^h^ _An iguana is nearby!^h  ^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hP.# #.##.# #.# moom6174 the Chiller .# #.##.#######.##  Felid of Vehumet ...... ^hَ## #.†..##.......#  Health: 39/39 ======================== #.#####.#######  Magic: 16/18 =====================--- #######.#^h& AC: 7Str: 3  #.......#^hd EV: 16Int: 28 ######.###########^h SH: 0Dex: 15 .................#^h XL:  9 Next: 48% Place: Dungeon:7 ######.#########@#^hl Noise: ---------  Time: 6451.1 (0.0) ^h #.......l***.# -) Teeth and claws ^h ############## Cast: Freeze^h  l   iguana (wandering) ^h_An iguana is nearby!Casting: Freeze (safe; 1% risk of failure)  ^hMConfirm with . or Enter, or press ? or * to list all spells.^hWAiming: Stone Arrow (dangerous; 5% risk of failure)  ^hPress: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 75% to hit)^h(.# #.##.# #.#   moom6174 the Chiller ^h.# #.##.#######.##   Felid of Vehumet ...... ## #.†..##.......#   Health: 39/39 ========================^h}#.#####.#######   Magic: 16/18 =====================---#######.#  AC: 7Str: 3 ^h#.......#  EV: 16Int: 28 ^hF######.###########   SH: 0Dex: 15 ^h} .................#   XL:  9 Next: 48% Place: Dungeon:7 ######.#########@#   Noise: ---------  Time: 6451.1 (0.0)^h#.......l```.#   -) Teeth and claws##############   Cast: Freeze ^h   l   iguana  ^h#_ Confirm with . or Enter, or press ? or * to list all spells.^hWdAiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 75% to hit)  ^hkThe stone arrow hits the iguana!  The iguana is almost dead.^hmY^h\s.l.. ^h]4==2.1 (1^h`^hb  ^h&cAiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (wandering, hasn't noticed you, 75% to hit)  The stone arrow hits the iguana!  ^hscoThe iguana is almost dead. _The iguana hisses angrily.^h ^h ^h .# #.##.# #.# moom6174 the Chiller .# #.##.#######.##  Felid of Vehumet ...... ^h ## #.†..##.......#  Health: 39/39 ======================== #.#####.#######  Magic: 14/18 ==================------ #######.# AC: 7Str: 3  #.......# EV: 16^h Int: 28 ######.########### SH: 0Dex: 15 .................# XL:  9 Next: 48% Place: Dungeon:7 ^h! ######.#########@# Noise: ==-------  Time: 6452.1 (0.0)  #........l...# -) Teeth and claws  ############## Cast: Freeze  l   iguanaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 75% to hit)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.^h$ g  #.#   ^h% i #.†      #.. .##### ....... .  #.........l..#  ######## ^h& b--3.1 (1Contam ^h) ^h+ :  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^h, Aim: an iguana (severely wounded, 75% to hit)  You miscast Stone Arrow.are very lightly contaminated with residual magic. _Nothing appears to happen.^h8--^h֛^h M.# #.##.# #.#^hx moom6174 the Chiller .# #.##.#######.##  Felid of Vehumet ...... ## #.†..##.......#  Health: 39/39 ======================== ^h #.#####.#######  Magic: 12/18 ================-------- #######.# AC: 7Str: 3  #.......# EV: 16Int: 28 ######.########### SH: 0Dex: 15 ^hK.................# XL:  9 Next: 48% Place: Dungeon:7 ######.#########@# Noise: ---------  Time: 6453.1 (0.0)  #.........l..# -) Teeth and claws  ############## Cast: Freeze  Contam   l   iguanaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: an iguana (severely wounded, 75% to hit)  The stone arrow hits the iguana!!  You kill the iguana!^h  #.#    #.†      #.. .##### .......^h94 .  #.........†`.#  ########  ^h       ^hk^h)!'.^h&;9==4.1 (1^hu+^h3/   Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, 75% to hit)  The stone arrow hits the iguana!!  You kill the iguana! ^h0L_Vehumet accepts your kill.^hL3^hAM^hN^h8Rn^hRc3=^hBS^hT,^hT^h(V,^hV^hX>^h+Y^hZZ _Your magical contamination has completely faded away.^h8[9=^h[^h\,^h9]^hh^^h^K4=^h0_^h`,^h`^ha,^hBb^hjc,^hc^hd^h&e9=^he^hf^hf^hg^hHh^hhL5==^hh^hxj,^hj^hk^h l^hGl^him^hm^hn^ho^hAo:==^ho^hp,^h7q^hGr,^hr^hs^hsK6=^hbt^hu^hu^hv^hw^h\w^hw^hux,^hx^hz^h\z9=^hz^h{,^hU|^hM}^h}K7=^h}^h~^h)^hc^h^h^h^hR^h^h˂^h؃^h9=^hk^hV^h^h^hԆ^hL8==^h^hw^hj,^h^h^hۋ,^hQ^h^h^hW^h^hF^h|^h:==^h^h^h^h@^h{^h2^h,^h^h^hߗ,^h\^h ^h,^h|^h-^h ,^h^h=^h[^h^h՞^h^h,^h7^h ^hF,^hΣ^h^h,^h^h&^h,^hu^hr^h\,^h֪^h^h,^h]^h ^h,^h^h^h,^h^hij^h9,^h^hh^h,^h^h^h6,^h;^h=^hJ,^h^h^h ,^h^h^h,^h^h^h,^hN^h9^h,^he^h^h B^h\^hq^h^h^h^hq,^h^h^h,^h1^h^h,^h}^hY^h #...#.....# #######.#  ##.###..##.# #.......# ^hN #...##.>###########.############.>.##..#.....................##..)....#.#########.#########.########.#.##### #.........†..# ^h#.#.#...# ############## #.#.#.#.########  #.#...#.@......[ --519.1 (65.0)^h #.##############  #..### ^hL^hH--20.1 (66^h ^hv ^h7_Found a helmet.^h ^h ^h ^h ^h ^h ,^hh ^h ,^h ^h ^h+ ^hh ^h ^h ^hj ,^h ^h\ ^hC ,^h" ^h ^h ,^ht ^h ^h@ ,^h ^hi ^  You see here a +0 helmet.^h ^ht  _^h+ ^h5 ^h ^h ^h ^h[ ^h ^h ^h9 ^h ^h ^h& ^h ^h ^hB ^h} ^h  ^h) ^h ^h ^hb ^h ^h ^h+ ^h ^h ^h ,^h[ ^he ^h3 ^hs ^h# ^h ^h ^h ^hW ^h ^h4 ^hp ^h ^hW ^h ^h  ^h ^hx ^h! ,^h-" ^h$ ^h$ ,^h% ^h;' ^h,( ,^h( ^h* ^h, ,^h, ^h. ^h/ ,^h0 ^h2 ^h3 ,^h4 ^hx6 ^h7 ,^hy8 ^he: ^h; ,^hX< ^h3> ^hZ? ^h? ^h+@ ^hB ^hZC ,^hD ^hF ^hG ^h3H ^hH ^hJ ^hM ,^hN ^h(P ^hQ ,^hR ^hT ^hdV ^hV ^hlW ^hEY ^hZ ^h7[ ^h\ ^h] ^h[_ ^h_ ^h|` ^hb ^hc ^h d ^hd ^hSf ^hg ^h h ^hh ^hk ^hm ,^htn ^hq i  You see here a +0 giant spiked club.^hr ^hs  _^hs ^h5u ^hw ,^hw ^hx ^h2z ^hvz ^h!{ ^h^| ^h} ,^h~ ^h ^h ^h[ ^h ^h= ^h ^h ^hυ ^h ^h ^h ^hr ^h ^h ^h5 ^hތ ^h ^hڎ ,^he ^h% ^h ^h ^h ^hŒ ^h ^hC ^h{ ^h7 ^hH ^h ^hɖ ^h ^h ^h ^h2 ^h ^h ^h? ^hw ^h! ^hX ^h ^h ^hɟ ^h ^hM  #.#.#  #.#.......# #^h  #.#....##.#  #.#.##....#####  ^h˦ P#.#.#####.....##  #.# ####)..#  . #.# #.#.^h Z o...#####.# ###...... ....'..@..# #...#.... ....#^h@  ##.###..## . #...##.>## ^h C#.>.##..#.#..)....#.#######.#. o   orc (missile, wandering)^h v#.#.#.#.#.#.^h -73.1 (53^h5 ,4.1 (54^hd ^h q _An orc comes into view. It is wielding a +0 club.^hm^h0oQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (18)b - Zap: wand of paralysis (7) Spells ([,] to cycle)  c - Cast: Freezed - Cast: Frozen Ramparts  e - Cast: Summon Ice Beast  f - Cast: Ozocubu's Armour  g - Cast: Stone Arrow (5%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on^h ^h ^h #.#.#######moom6174 the Chiller#.#.......#^h% # Felid of Vehumet ......#.#....##.#^h] # Health: 39/39 ========================^h #.#.##....##### # Magic: 18/18 ========================^h #.#.#####.....## # AC: 7Str: 3 #.# ####)..# # EV: 16Int: 28.#.##.#.### SH: 0Dex: 15^h, 7o...#####.# ###...... XL:  9 Next: 49% Place: Dungeon:7^hn ....'..@..# #...#.... Noise: ---------  Time: 6574.1 (0.0)....####### ##.###..## -) Teeth and claws^h .#...##.>## Cast: Freeze^h߫ L#.>.##..#.^h #..)....#.#######.#. o   orc (missile, wandering)^hJ #.#.^hά #.#.#.#. _Vehumet accepts your kill. _Your magical contamination has completely faded away. _Found a helmet. ^h _You see here a +0 helmet. _You see here a +0 giant spiked club. ^hF \_An orc comes into view. It is wielding a +0 club.^hn ^h' ^hi ^hho     #.#....##.#  #.#.##....#####  ^hp#.#.....##  #.# ####)..#  . #.# #. o...#####.# ###.. ....'..@..# #...#. ^hpV....####### . . .> #.>.##. ^h9qd#..)... . #. #. #.^hd      #.#....##.#  ^h #.#.##....#####  #.#.....##  ^h #.# ####)..#  ^h\ |. #.# #. ^h o...#####.# ###.. ....'..@..# #...#. ^h E....####### .^h7 . . ^hq K.> ^h d#.>.##. ^h R#..)... ^h .^hR 9 #.^h 9 #.^h N #.^h ^h^h^h[ _An orc is nearby!^h #.#.# #.#.#  #.#....##.#  #.#.##....##### ^h #.#.#####.....## . #.# ####)..# .. #.# #.#..o...#####.# ###.^h".'.@...# #...#.# ##.###....^h #...##.># #.>.##..# #..)....#^h] #.# #.#^hPm #.# #.#^h^hY^h o.oo   orc wizard^ho   orc (missile)The orc shouts!^h4==5.1 (1^hy^hO ^hl_An orc wizard comes into view. It is wielding a +0 dagger.^h #.#.# #.#.#.^h5 #.#....##.#.. #.#.##....#####.o. #.#.#####.....##... #.# ####)..#.o... #.# #.#.^h8.o..#####.# ###.'@....# #...#.^hQ# ##.###.... #...##.>###^h #.>.##.. #..).... #. #. oo 2 orcs (1 missile, 1 wandering) #. #.^h^hO+ .^hqoAn orc comes into view. It is wielding a +0 falchion.^h@(((((^h^hc&w.o..'@.^h)'.-6^hp/^h2 ^h43`_The orc throws a stone. The stone completely misses you.^h,U##.#.#^h{Uv #.#.# . ^hU2#.#....##.# ^hU.. #.#.##....##### ... #.#.#####.....## ^hV-..o. #.# ####)..# ..o.. #.# #.#.#...o..#####.# ###.......'.@...# #...#.......# ##.###..#..... ^hW#...##.>##### #.>.##..##..)....##.#^hX#.# o   orc (missile)#.##.#^h|Z^hb.^h7c|oo 2 orcs (1 missile, 1 wandering)^hg9(((((^h^h.oo..'.@^h@-7^h^h ^h\_The orc throws a stone. The stone barely misses you.^hHk^hl^hfm^h4v^hvro..oo^hw%-^h x 8^h2^hDŽ^hV  ^h9Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hw*D  A film of ice covers your body!^h- ^h-. The orc shouts!^h.^h>0^h0^hx<f.oh..oof   sleepcap^h<'h   howler monkeyo   orc wizardoo 2 orcs (1 missile)^h>76---^hj>O16 ==9^hdG^hI ^hI_A sleepcap comes into view. A howler monkey comes into view.^hi+  ^h+Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  #.#.#######moom6174 the Chiller#.#.......#Felid of Vehumet .......#.#....##.#Health: 39/39 ========================..#.#.##....#####Magic: 14/18 ==================------^h... #.#.#####.....## AC: 16  Str: 3 ....#.# ####)..# EV: 16Int: 28.f.o. #.##.#.## SH: 0Dex: 15.h...*******# ###..... XL:  9 Next: 49% Place: Dungeon:7^h,....oo**@***# #...#... Noise: ==-------  Time: 6579.1 (0.0).....******## ##.###..# -) Teeth and claws.....#...##.># Cast: Freeze#####.>.##..##..)....########.# f   sleepcap^h#.# h   howler monkey#.# o   orc wizard#.# oo 2 orcs (1 missile)The orc shouts! _A sleepcap comes into view. A howler monkey comes into view.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h#.#.#######moom6174 the Chiller#.#.......#Felid of Vehumet .......#.#....##.#Health: 39/39 ========================..#.#.##....#####^h)XMagic: 14/18 ==================------... #.#.#####.....## AC: 16  Str: 3 ....#.# ####)..# EV: 16Int: 28^hs.f.o. #.##.#.## SH: 0Dex: 15^h.h....#####.# ###..... XL:  9 Next: 49% Place: Dungeon:7....oo'.@...# #...#... Noise: ==-------  Time: 6579.1 (0.0)......####### ##.###..# -) Teeth and claws.....#...##.># Cast: Freeze#####.>.##..##..)....########.# f   sleepcap#.# h   howler monkey#.# o   orc wizard#.# oo 2 orcs (1 missile)The orc shouts! _A sleepcap comes into view. A howler monkey comes into view.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spell^hs.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hUConfirm with . or Enter, or press ? or * to list all spells.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc!  ^hpJYou kill the orc!^h^h ....f...#####.^h h..o'.@....#####^h f80.1 (1Ramparts ^h #########^h Z _Vehumet accepts your kill.^h:^hU<^h<^hrN& ^hN.f.o#####.h#### o   orcThe wall freezes the orc wizard!^h U#####*#####^hy, #######^h+-o(invisible)  The orc wizard casts a spell.^ho####o###^hRp-=1^hu###### _The orc wizard flickers and vanishes for a moment.^hy^h{%  ^h{cThe howler monkey hoots and howls with incredible vigour!^hr ...#####foo#####  The wall freezes the orc. The wall freezes the orc wizard.^hF========2^h#########^h* _You hear a shout! x4^h^h^hw  The wall freezes the orc.  You kill the orc!^h  Vehumet accepts your kill.The wall freezes the orc wizard!  You kill the orc wizard!^h^h-f#####..h)####^h ]50--------3^h#########^h4Z _Vehumet accepts your kill.^hӹ ^hP .#####f#### ^h GThe wall freezes the sleepcap but does no damage.^h E5==--------^hC 4^h" ##########^h  ^h +_The wall freezes the howler monkey.^hW^hc ####)f#### The wall freezes the sleepcap! The wall freezes the howler monkey.  The howler monkey hoots and howls with incredible vigour!^hidW========5Freeze^h h~########^hi* _You hear a shout! x3^h@   The wall freezes the howler monkey!  You kill the howler monkey!^h[y ###)^h#####   Vehumet accepts your kill.The wall freezes the sleepcap!^hy==2=-------6^hq#########^h;M _The sleepcap releases spores at you but does no damage.^h   ^hp Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hJ# #.#.#######  moom6174 the Chiller #.#.......#  Felid of Vehumet ...... ^h?Kf. #.#....##.#  Health: 39/39 ======================== .. #.#.##....#####  Magic: 14/18 ==================------ ^hKh... #.#.#####.....##  AC: 16  Str: 3  .... #.# ####)..#  EV: 16Int: 28^hLo ..... #.# #.#.## SH: 0^hLHDex: 15 ......#####.# ###..... XL:  9 Next: 52% Place: Dungeon:7 ^hL.....))f@...# #...#... Noise: =--------  Time: 6586.1 (0.0) ^h\M(......####### ##.###..# -) Teeth and claws ..... #...##.># Cast: Freeze ^hyN#### #.>.##..# Ramparts  #..)....# #######.# f   sleepcap #.# #.# #.# _The sleepcap releases spores at you but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)^h0RZ #.#.#######  moom6174 the Chiller #.#.......#  Felid of Vehumet ...... . #.#....##.#  Health: 39/39 ======================== .. #.#.##....#####  Magic: 14/18 ==================------ ... #.#.#####.....##  AC: 16  Str: 3  ^hR.... #.# ####)..#  EV: 16Int: 28 ..... #.# #.#.## SH: 0Dex: 15 ......#####.# ###..... XL:  9 Next: 52% Place: Dungeon:7 .....))f@...# #...#... Noise: =--------  Time: 6586.1 (0.0) ......####### ##.###..# -) Teeth and claws^h;S ..... #...##.># Cast: Freeze #### #.>.##..# Ramparts  #..)....# #######.# f   sleepcap #.# #.#^hU #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  You freeze the sleepcap.  You destroy the sleepcap!^hX     .   ..   ...   .... #.# ####)..#  ^hqYI..... #.#  ......#####.#  .....)).@...#  ......#######  ..... > #### #.> #..)  ^h[ #.#  #.#  #.# ^h]e47.1 (1Freeze^ha########^hTd[  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  You freeze the sleepcap.  ^hdYou destroy the sleepcap! _Vehumet accepts your kill.^hm########-8^h9q#########^h|r^h 3^h ^h ,^h: X^h b5==^h X^h ,^h ^h ^h! 8 g^h" @.#####..@...-.#####g   goblin (missile, wandering)^h" c #.#  The frozen ramparts melt away.^hp( ,93.1 (5^h( 54.1 (6^h- ^h1  ^h1 K_A goblin comes into view.^h :^h(<Your icy armour will break if you move. Continue? Y - Yes ^h<' N - No^h  ^h)^h #.#.#######moom6174 the Chiller#.#.......#Felid of Vehumet .......#.#....##.#Health: 39/39 ========================..#.#.##....#####Magic: 15/18 ====================----... #.#.#####.....## AC: 16  Str: 3 ....^hT#.# ####)..# EV: 16Int: 28...g. #.##.#.## SH: 0Dex: 15......#####.# ###..... XL:  9 Next: 54% Place: Dungeon:7^h.....)).@...# #...#... Noise: ---------  Time: 6594.1 (0.0)......####### ##.###..# -) Teeth and claws.....#...##.># Cast: Freeze####^h #.>.##..##..)....########.# g   goblin (missile, wandering)#.##.#^h #.#You freeze the sleepcap.  You destroy the sleepcap! _Vehumet accepts your kill.^h]The frozen ramparts melt away. _A goblin comes into view.Okay, then.^h=^h^h6. _^hI ^h _.gg)^h 5===5.1 (1^h ^hw l You destroy the sleepcap! ^h _Vehumet accepts your kill.  The frozen ramparts melt away. _A goblin comes into view. _The goblin shouts!^h^hA(.g^h'---^h' 6^h/^ho ^h^h1.)g.^h"^6=---7^h2^h^h^h{^hW KK)g^h ~K   kobold (missile)^h48Freeze^hR^h ^hK_A kobold comes into view.^hv  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h x ^h # #.#.#######  moom6174 the Chiller #.#.......#  Felid of Vehumet ...... ^hV . #.#....##.#  Health: 39/39 ======================== .. #.#.##....#####  Magic: 15/18 ====================---- ... #.#.#####.....##  AC: 16  Str: 3  .... #.# ####)..#  EV: 16Int: 28 ^h ...K. #.# #.#.## SH: 0Dex: 15 ......#####.# ###..... XL:  9 Next: 54% Place: Dungeon:7 ^h .....))g@...# #...#... Noise: ---------  Time: 6598.1 (0.0) ......####### ##.###..# -) Teeth and claws ..... #...##.># Cast: Freeze #### #.>.##..# #..)....# #######.# g   goblin (missile) #.# K   kobold (missile) #.# #.# _A kobold comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wearing a +0 animal skin and quivering stones (100% to hit)^hD)  #.#.#######  moom6174 the Chiller #.#.......#  Felid of Vehumet ......^h) s . #.#....##.#  Health: 39/39 ======================== .. #.#.##....#####  Magic: 15/18 ====================---- ^hP* ;... #.#.#####.....##  AC: 16  Str: 3  .... #.# ####)..#  EV: 16^h* Int: 28 ...K. #.# #.#.## SH: 0Dex: 15 ......#####.# ###..... XL:  9 Next: 54% Place: Dungeon:7 .....))g@...# #...#... Noise: ---------  Time: 6598.1 (0.0) ^hM+ ......####### ##.###..# -) Teeth and claws ..... #...##.># Cast: Freeze #### #.>.##..# #..)....# #######.# g   goblin (missile) ^h+ #.# K   kobold (missile) #.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h, Aim: a goblin, wearing a +0 animal skin and quivering stones (100% to hit)  You freeze the goblin.  You kill the goblin!^hY- ^h- ^h3      .   .. ^h4   ...   .... #.# ####)..#  ^h_4 ...g. #.#  ....K.#####.#  .....))(@...#  ......####### ^h4  ..... > #### #.> #..) g   hobgoblin (missile, wandering)^hI5   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wearing a +0 animal skin and quivering stones (100% to hit)  You freeze the goblin.  You kill the goblin!  Vehumet accepts your kill.^h8 3=9.1 (1^h9 0Freeze^hm> ^hA F _A hobgoblin comes into view.^hB ^hh*^hT.7((((^h7^h]..)(@K   kobold (missile)^h߲(600^h^hm _The kobold throws a stone. The stone barely misses you.^h:^hH.K^h+%-^h 1^hY^h^hr^hk4((((((^hBVH)(@...^hX%=^huX 2^hi^h(sf _The kobold throws a stone. The stone misses you.^h  ^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h? #.#.#######moom6174 the Chiller#.#.......#Felid of Vehumet .......#.#....##.#Health: 39/39 ========================..#.#.##....#####Magic: 13/18 =================-------... #.#.#####.....## AC: 16  Str: 3 ....#.# ####)..# EV: 16Int: 28..... #.##.#.## SH: 0Dex: 15.....*******# ###..... XL:  9 Next: 54% Place: Dungeon:7.....K**@***# #...#... Noise: =--------  Time: 6602.1 (0.0).....******## ##.###..# -) Teeth an^h+B @d claws.....#...##.># Cast: Freeze#####.>.##..##..)....########.# K   kobold (missile)#.##.##.# _The kobold throws a stone. The stone barely misses you. _The kobold throws a stone. The stone misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h ^#.#.#######moom6174 the Chiller#.#.......#Felid of Vehumet .......#.#....##.#Health: 39/39 ========================^h [..#.#.##....#####Magic: 13/18 =================-------... #.#.#####.....## AC: 16  Str: 3 ....#.# ####)..# EV: 16Int: 28..... #.##.#.## SH: 0Dex: 15^h1 ......#####.# ###..... XL:  9 Next: 54% Place: Dungeon:7.....K)(@...# #...#... Noise: =--------  Time: 6602.1 (0.0)......####### ##.###..# -) Teeth and claws.....#...##.># Cast: Freeze#####.>.##..##..)....########.# K   kobold (missile)#.##.##.#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the kobold!  You kill the kobold!^h˥ ^h} 'g#####.^hܫ Y[)(@....#####g   hobgoblin (missile, wandering)^h; S4==^h H3.1 (1Ramparts ^hl #######^hf ^h 5asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the kobold!  ^h׷ You kill the kobold! _Vehumet accepts your kill.^hj:  The hobgoblin shouts!^hKqB.####g#####g  )^h9rD====4^hw########^hy5 _The wall freezes the hobgoblin.^h(  The wall freezes the hobgoblin!  You kill the hobgoblin!^h.#####(#####^h.K^h1D----5^h5#########^h7Z _Vehumet accepts your kill.^h{#########^h^hB----6^hD#####^h?m####^h^h 3^h ^h ^h =^h6 95^h )==^h ^hD ,^h ^h ,^h$ ^h ^h ^h ^h ^h :==^h ^hp ^h ^h ^h n _Your icy armour starts to melt.^h ^h ^hb ^h V6=^h& v _The frozen ramparts melt away.^h ^h[ ,^hB ^h ,^h ^h ^hV L= 7 ^hI ^h j _Your icy armour evaporates.^h ^h ^hD ^h K7=^h ^h? ^h ^hI ^h ^h ^h ^h| ^h ^h ^h ^hZ 9=^h_ ^h  ^hO ^h; ^h ^h L8==^h ^h\ ^h ^h^ ^h< ^h"  Things that are here:  5 stones; a +0 animal skin; a goblin corpse^hQ" ^h$ ^h$  _^h% ^h+   There is an open door here.  Items here: ( ) [[ †.^hw- ^h-  _^h. ^h.5 Y  Items here: ( )) [[.^h:7 ^h7 A== _^h 9 ^h= ^h? ,^hA ^hB ^hD ,^hF ^h5I ^hTP #...##...........#..#...#######.######.. . ##### #.........# K. #.#.#^hP o ≈######### #.#.####### ........# #.#.......# #......# #.#....##. ##......# #.#.# ##...@...# #.#.#####^hQ  #........###.#.# ## ...........'...#.#  ...........#####.# #..........[((....# #............####### ##. K   kobold (missile, wandering)^hqQ ...........#.############>.^h\ u K34.1 (28.0)K^h ] )A kobold comes into view. It is quivering a throwing net.The kobold shouts!^hN` R(((((((^h K.≈....@K   kobold^hU 5==5.1 (29^h^ ^h _The kobold throws a throwing net. The throwing net misses you. _You see here a throwing net. ^h ^hB~K ^h8--6.1 (1.0)  ^hK _ ^h ^h ^hTg . #####  ~K  ≈#########  ........#  #......#  ##......#  ##...@...#  ^h h #........#  ...........'...#.#  ...........#####.#  ..........[((....#  ...........#######  ...........#  ############ #.> ^h . #####  ~K  ≈#########  ^hDJ ........#  #......#  ##......#  ##...@...#  #........#  ...........'...#.#  ^hV...........#####.#  ^h`..........[((....#  ^h* ...........#######  ...........#  ############ #.> ^h ^hO-- ^hH   ^h O_A kobold is nearby! ^h2  #...##.# #...#.###### . ##### #. ~K #.#.#####. ≈# #.#. ^h   ..# #.#. #......# #.#....##. ##......# #.#.##.... ##..@(...# #.#.##### #........###.#.# #...'...#.##..#####.# #.[((....# ## ^h .####### ###.# #. # #.  #.  ^h !  ^h=# -7 _ ^h&  ^h^(  ^h0D  #...##.# #...#.###### . ##### # ~K ^hE  #.#.##### ≈## #.#. ..# #.# #......# #.#....## ^h[F  ##......# #.#.## ##.@.(...# #.#.##### #.###.#.#  #.'...#.# #.#####.# #.[((....# # ^hF H.#  ^hF h #.# # ^hG 2 # ^h_G R # # ^hG  ^hQ  ^hyR &8 ^hVZ  ^h\  ^h9M#.#<(†........... #...#######.######. ##### ^h :.......~K ≈#############.... ...## ^hO:l ##@..... ^h:##...(...# #.#.#### ######...........'...#.## ^h:5############# ^hF ^hqG&9 ^h|Q ^hS ^heHM.' ^hf####.#<(†...........## #...#######.#######.. #####........≈~K .g≈≈≈#############_........  ^hgfc...## ##......##...(...# #.#.#####........###.#.# #. ^hf.g   goblin (missile, wandering)# ^h g}K   kobold ^hLg?#...........# ^hWmR  A goblin comes into view. ^hm ^hn ^h6v8K. ^hv*g. ^hv'40 ^h| ^h~9 _Found a bloodstained altar of Trog. ^h08#......'####.#<(† ...........## #...#######.#######.. #####....... ^hۣ.≈K. g.≈≈≈#############_..........≈≈≈#...##.≈~ ##......# ##...(...# #.#.#### #. ^h<###.#.# #..'.......######..[((....####### ^h ^hI.g ^h&1 ^h+ ^hϴ ^hk| #....#.....# #....'.....#. #...##.....#.#<(† #...##. ## #...#.#.. ##### ##.≈K. #.#.#..≈≈≈# #.#.#g.# #.##..≈≈≈##......# #.#.... ^hi}O#.≈~. ##......# #.#.###.. ##...(...# #.#.## #........###.#.# #...........'...#.# #...........#####.# #..........[((....# #.# ^h. ^hk ^hb~K_g ^hP&2 ^h ^h[ ^h K #....#.....# #....'.....#. #...##.....#.#<( #...## #### #...#. ##...# ##### ##.≈~.. #.#. ^h ##.K≈≈≈# #.#.##_g.# #.###..≈≈≈##......# #.#....#.≈~..##......# #.#.## ##..g##...(...# #.#. #####........###.#.# #...........'...#.#ghobgoblin (missile, wandering) #...........#####.#g   goblin (missile, wandering) #..........[((....#K   kobold  #.# ^h}  ^h  ^hl c.Kg.. ^hc &3 ^h0  ^hf \ _A hobgoblin comes into view. ^hJ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^hK ^hu#....#.....#.... moom6174 the Chiller#....'.....#.### Felid of Vehumet ...... ^h?v##...##.....#.#<( Health: 39/39 ========================#...##.......... Magic: 16/18 =====================---#### #...#######.#### AC: 7Str: 3 ##...# ##### #...... EV: 16Int: 28 ^hv##.≈~.*#.#.### SH: 0Dex: 15 ^hv##..≈≈****###### #.#.### XL:  9 Next: 54% Place: Dungeon:7##_gK.*@***....# #.#.... Noise: ---------  Time: 6643.1 (0.0) ^h7w ##..≈≈****.....# #.#.... -) Teeth and claws##.≈~.g##......# #.#.##. Cast: Freeze##...##...(...# #.#.########........###.#.# ^hw[#...........'...#.#g   hobgoblin (missile, wandering)#...........#####.#g   goblin (missile, wandering) ^hw#..........[((....#K   kobold#...........#######  ^hPx_Found a bloodstained altar of Trog. _A hobgoblin comes into view.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hxWPress: ? - help, Dir - look around, f - activate ^h #....#.....#.... moom6174 the Chiller#....'.....#.### Felid of Vehumet ......#...##.....#.#<( Health: 39/39 ======================== ^h #...##.......... Magic: 16/18 =====================---#### #...#######.#### AC: 7Str: 3 ##...# ##### #...... EV: 16Int: 28##.≈~..#.#.### SH: 0Dex: 15##..≈≈≈######### #.#.### XL:  9 Next: 54% Place: Dungeon:7 ^h t##_gK..@.......# #.#.... Noise: ---------  Time: 6643.1 (0.0)##..≈≈≈##......# #.#.... -) Teeth and claws##.≈~.g##......# #.#.##. Cast: Freeze##...##...(...# #.#.########........###.#.##...........'...#.# ^h g   hobgoblin (missile, wandering)#...........#####.#g   goblin (missile, wandering)#..........[((....#K   kobold ^hG m#...........#######Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ^h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The goblin shouts! The hobgoblin shouts! ^h  ^h j.### ^h T.gK.@...##.gg  )g) ^h ====4.1 (1Ramparts  ^h) }##### ^h  ^hu Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The goblin shouts! The hobgoblin shouts! _The wall freezes the hobgoblin.^h   The wall freezes the hobgoblin!  You kill the hobgoblin!^h݌^h^he##.gK#(g   K   kobold----5Freeze^h0I###^hZ _Vehumet accepts your kill.^hY}  The wall freezes the kobold!  You kill the kobold!^hI` ###[#  Vehumet accepts your kill.^h-du#(((((((#^h~###[@.....##^hV=---6Freeze^hH#####^hh ^h__The goblin throws a stone. The stone barely misses you.^h5^hFe##.g#^h>-7Freeze^hoy####^h^h[ #### ^h0 -=8^h _###^h Z _The wall freezes the goblin. The goblin hits you but does no damage.^hY&  ^hWThe wall freezes the goblin!  You kill the goblin!^h###(#^h 7=-9Freeze^h^h%`###^h| Z _Vehumet accepts your kill.^hY}####^h@-50^h#W#####^h$^h ^h Level 7 of the Dungeon <<<>>>_^h: (Press ? for help)#...##.....##.....'..'.....##.#^h . ^h +#...##.....##.....####.....##.#^h7 z #...##.....########.....# #.....##.#^h " #....#.....#............# #.....##.# #....'.....#.#####......# #.....##.# ^h #...##.....#.#<(†#......# #.....# ####### #.# #...##...........#......# ##.##.# #.....# #.### ^he ####  #...#######.######......# #.##.# #.###.# #...# ^h ?##...# ##### #.........###### #.##.# #.# #.# ##.## ##.≈~.. #.#.#####.#^h #.##.# #.# #.######.## ##..≈≈≈######### #.#.#######^hd #....# #.# #.).......# ##_...(@.......# #.#.......#^h ###..### #.############# ##..≈≈≈##......# #.#....##.#^h e#....# #.##.........# ^hW ##.≈~.(##......# #.#.##....##### #.##.# #.##.#######.# ^h ##...##...(...# #.#.#####.....## #.##.# #.##.# #.# #####........###.#.# ####)..# #....# #.##.#######.##^h  #...........'...#.##.#.###..### #.†..##.......#^hG  #...........#####.# ###.......## #.#####.#######^h  #..........[((....# #...#.....########.##...........####### ##.###..##.##.......#^hA #...........##...##.>###########.########### ##############.>.##..#.....................# #..)....#.#########.#########.# ^h` ########## ........'#######<(†#######......#.##.# #.....###### #####.##### ###..##...# ##### #.........#####^hma W #.###.≈~..  #.#####.# ###.≈≈≈##########..)......._...(@.............###..### #.############..≈≈≈####....# #.##.........# ≈~.(##....##### #.######### ##...##...(###.....## ^hc  #####........###.#.# ####)..# #...######.## #...'.. #.#.###..##†..##.......#######.......## #.#####.######[((......# # .####### ##.###..##...... #...##.>###########.######################>.##..#..................... #..)....#.#########.############### #.........†.^hE ^hN #....#.....#.... moom6174 the Chiller#....'.....#.### Felid of Vehumet ......#...##.....#.#<( Health: 39/39 ========================^h?O #...##.......... Magic: 17/18 ======================--#### #...#######.#### AC: 7Str: 3 ##...# ##### #...... EV: 16Int: 28##.≈~..#.#.### SH: 0Dex: 15##..≈≈≈######### #.#.### XL:  9 Next: 54% Place: Dungeon:7^h P ##_...(@.......# #.#.... Noise: ---------  Time: 6650.1 (0.0)##..≈≈≈##......# #.#.... -) Teeth and claws##.≈~.(##......# #.#.##. Cast: Freeze##...##...(...# #.#.### Ramparts #####........###.#.##...........'...#.##...........#####.##..........[((....##...........#######Vehumet accepts your kill. _The goblin throws a stone. The stone barely misses you. ^hjR (_The wall freezes the goblin. The goblin hits you but does no damage.  The wall freezes the goblin!  You kill the goblin! _Vehumet accepts your kill.^hU :##^hV ^hh^hZi^hZj^h{l^h'pB^hp^hq^h*t^ht^hu^h7x^hx(^hz^h|| _The goblin throws a stone. The stone barely misses you.wall freezes the goblin. The goblin hits you but does no damage.  !  You kill the goblin! _Vehumet accepts your kill.The frozen ramparts melt away.^hJ}^hw~^hڀL8==^hX^h^h^h,^hD^hZ  Items here: ( [[ †.^h^h( _^h^hӛ^hG,^h|^hZ  Items here: ( [[ †.^h^hA== _^h^h>^h|,^hX^h^h,^h^hX^hv,^hi^h^h,^h^ha  You see here a throwing net.^h^h _^hi^h^h,^h[^hm^h ^hT^h^h(^h,^hQ^h@  There is an open door here.^h(^h _^h^h6^h,^h^h^h{,^h^h^h@,^h>^he^h^h^h^h^hH^h^h^h^h/,^hg ^hO ^h ^h ^hp ^h:^hk^h^hI^h^hA^h^h^h7^hd^h^hN^h*^h^h^hc^hM^hm ^h ^hU!^h#^h4$^h}$^h%^h&^h',^hC(^h)^h*,^h+^h>-^hg.^h.^hf/^h1@  There is an open door here.^h3^h3 _^h4^hm6^h7,^h8^hu:^h;^h;^h<^h3>^hL?,^h@^hA^hB,^hvC^hD^hE,^hF^h H^hH^h?I^hI^h K^hL,^hL^h=Of  You see here a +0 leather armour.^huP^hP _^hnQ^hR^hS,^hrU^hW^hW^h&X^hX^hY^hZ,^h~[^h\^h],^hk^^h_^h`^h`^ha^hb^hc,^hd^hf^hFg,^hh^hi^hj^hKj^hj^hk^hl,^h(m^hTn^ho^h^o^ho^h q^hq,^har^hs7 _You open the door.^hu3^hu^hv^h*{ ### #.#.#######.#.............#>.....###.#.#.###.#......#.#.....#.#^hy{ #.###..#.###.###.#. #.#.......... #.#........#####... ^h{Q#.#.......## # #.@... 706.1 (56.0) ###.. ^h(|l #..  #.......# #.......# ####.###^hp|# #..# ##.### ^h|F#...###^h^h,7.1 (57^hq^hh ^ḧ́o_Found a stone staircase leading down. _There is an open door here.^hy ^h ^h ^h ^h ^h : _^h ^h ^hԝ ,^h_ ^hc  ###  ..( ... ..# #...# #.# #.# #.#.# #.# #.### #.#.### #.#.###...# ####.#.............#.###>.....###.#.#.###..#......#.#.....#.#.....#.###.@#.###.###.#.#.##10.1 (3.0)#.#..........#.##.#........#####...(.##.#.......## ########.'.......####.......##.......##.......##.......#[39;^h 149m1.1 (4^hb G _Found 3 javelins.^hr3^hs^hLv^hw^hw^huz^hz^h{^h5|^h|^h)~^h=^h^h^hS^hZ^h^h6^hD^hz^hÅ^hK^h]^h^hʉ^hU^h^h^h^h^h^h^h^hb^h^h^h^h^h^h^h^hb^hf^h,^hq^h]  You see here 3 javelins.^h^h[ _^h ^hz^h^h^h^h]  You see here 3 javelins.^h>^h _^hT^h^h~^hĭ^hA^hP^hV^h^h^h7^h1^h^h^h*^h"^hh^h^h^h^hI^hƺ^h^hѼ^h^h^hv^hb^h^h^h^h^h^hc^hO^h*^hp^h^h^h^h^h^h^hG^h^h$ ^h*_You now have 396 gold pieces (gained 20).^h3^h3^h^h^h^h1^h^h^h^h^h^h^h9^h^h^h^h^h:^hD^he^h^h"^h^h ^hS^h^h^h^h^h\^h^h^h7^h^hK^h?^h^h^h^h^h^hC^h^h^h^h}^h^h^h^h^hC^h^h<^h^h^hh^h^h^hj^hy^h^h?^h^h^h ^h^h1^h ^h ^h ^h ^h_ ^h ^he^h^hW^h^hn^h^h^h^h^h^h^h[^h@^h^hN^h^ht^hg!^h&E^h9'  . ###################.###5 ................@....... ^h'.................[.>###..#. ###########.#.....<........ ......#.........#.#.##.#..#....##^h'.#..[...........5   shadow imp (asleep)#.#..#.........##.#..#.........##.^h%(&.#######^h)0598.0)^h-a.55^h--60.1 (49^hT2^h3] _A shadow imp comes into view.^hI9^h' . ##########.###. ................@.....5. ........[.>###..#. ##.#.....<........  #......#.........  #.#.##.#..#....##  ^h#.#..[...........  #.#..#.........#  #.#..#.........#   ^hn=^hҝ ^h. ##########.###. ^hf................@.....5. ........[.>###..#. ^h##.#.....<........  ^h^#......#......^h9 #.#.##.#..#...^h ^hc#.#..[...........  #.#..#........ ^h8~#.#..#....... ^h^h^h^h ^h[_A shadow imp is nearby!^h7 . ##########.###. ................@.....5. ........[.>###..#. ##.#.....<........  #......#......... ^h #.#.##.#..#....##  #.#..[...........  #.#..#.........#  #.#..#.........#   ^hYU ^hZ. ##########.###. ................@.....5. ^h[........[.>###..#. ##.#.....<........  #......#......^h[ #.#.##.#..#... #.#..[........... ^h$\ #.#..#........ ^h\~#.#..#....... ^hxd^h@e^hl^ho ^hpS_A shadow imp is nearby!^h Q##...###. ................@....5.[.>###..#. .#.....<........ #......#...#.#.##.#..#....##^h #.#..[........... #.#..#.........##.#..#.........# ^hs ^hr n  The shadow imp gestures at you.^hc G1.1 (1.0)^hm ^h/ 2 _You resist with some effort.^h##.#.### ... .###.5.[.>###..#. .#.....<........ #......#.........^hc#.#.##.#..#....###.#..[... #.#..#.........##.#..#...# ^h^h45.^h,&2^h^h^hj### ..# ##.### .... ..###.5.[.>###..#. .#.....<........ #......#......^hPe...#.#.##.#..#....###.#..[.... #.#..#.........##.#..#.........# ^h^h)05.^h43Freeze^h^h   ^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  ^h Y(ally target)Y   ice beast (summoned)^h 4A chill wind blows around you.^h^  ^h h The shadow imp gestures at you.^hJ ^h;K _6---==4^h3Q ^hR  ^hS ,_You resist with some effort.^h $ ^h$ ^hz, ^h/  ^h%0 8_Unknown command.^hـ  ^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hb   moom6174 the Chiller ^hc  Felid of Vehumet ......  Health: 39/39 ======================== ### Magic: 15/18 ====================----^hd ? ..# AC: 7Str: 3  ##.###  EV: 16Int: 28 ^h%e .... .  SH: 0Dex: 15 ################.###....  XL:  9 Next: 54% Place: Dungeon:7 ^he H................@5......  Noise: ==-------  Time: 6764.1 (0.0) ..............[.Y###..#.  -) Teeth and claws ########.#.....<........  Cast: Freeze^h3f [ #......#.........  #.#.##.#..#....##  ^hf _#.#..[...........  5   shadow imp (ally target) #.#..#.........#  Y   ice beast (summoned) ^h8g ^#.#..#.........#  #.#........####### _Unknown command.^hg Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hXh IAim: a shadow imp (ally target, 100% to hit)^h ?moom6174 the ChillerFelid of Vehumet ......Health: 39/39 ========================###Magic: 15/18 ====================----..#AC: 7Str: 3 ##.###^hW =EV: 16Int: 28.... .SH: 0Dex: 15 ################.###....XL:  9 Next: 54% Place: Dungeon:7 ................@5......^h Noise: ==-------  Time: 6764.1 (0.0) ..............[.Y###..#.-) Teeth and claws ########.#.....<........Cast: Freeze#......#.........^hS >#.#.##.#..#....###.#..[...........5   shadow imp (ally target)#.#..#.........#Y   ice beast (summoned)^h ]#.#..#.........##.#........#######Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h Aim: a shadow imp (ally target, 100% to hit)  You freeze the shadow imp. The shadow imp resists.  The shadow imp is lightly wounded.  The shadow imp hits you. Your ice beast hits the shadow imp.^h d4-----5.1 (1^h ^h B  Press: ? - help, Shift-Dir - straight line^h (Aim: a shadow imp (ally target, 100% to hit)  You freeze the shadow imp. The shadow imp resists.  The shadow imp is lightly wounded.hits you. Your ice beast hits the shadow imp. _Your ice beast freezes the shadow imp. The shadow imp resists.^h   ^h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  moom6174 the Chiller  Felid of Vehumet ...... ^hB Health: 34/39 ====================---- ### Magic: 14/18 ==================------ ..# AC: 7Str: 3  ##.###  EV: 16^hIInt: 28 .... .  SH: 0Dex: 15 ^h ################.###....  XL:  9 Next: 54% Place: Dungeon:7 ................@5......  Noise: =--------  Time: 6765.1 (0.0) ^h..............[.Y###..#.  -) Teeth and claws ########.#.....<........  Cast: Freeze #......#.........  #.#.##.#..#....##  ^hX_#.#..[...........  5   shadow imp (ally target) #.#..#.........#  Y   ice beast (summoned) ^h#.#..#.........#  #.#........####### _Your ice beast freezes the shadow imp. The shadow imp resists.  ^h@Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^haPress: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, ally target, 100% to hit)^hmImoom6174 the ChillerFelid of Vehumet ......Health: 34/39 ====================----###Magic: 14/18 ==================------..#AC: 7Str: 3 ##.###^h=EV: 16Int: 28.... .SH: 0Dex: 15 ################.###....XL:  9 Next: 54% Place: Dungeon:7 ................@5......^hSNoise: =--------  Time: 6765.1 (0.0) ..............[.Y###..#.-) Teeth and claws ########.#.....<........Cast: Freeze#......#.........^h#.#.##.#..#....###.#..[...........5   shadow imp (ally target)#.#..#.........#^h$Y   ice beast (summoned)#.#..#.........##.#........#######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, ally target, 100% to hit)  ^hrYou freeze the shadow imp but do no damage.The shadow imp completely resists. The shadow imp closely misses you.^h!+6.1 (1^h^hG  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, ally target, 100% to hit)  ^h)You freeze the shadow imp but do no damage.  The shadow imp completely resists. The shadow imp closely misses you. _Your ice beast closely misses the shadow imp.^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  moom6174 the Chiller  Felid of Vehumet ...... ^h` Health: 34/39 ====================---- ### Magic: 13/18 =================------- ..# AC: 7Str: 3  ##.###  EV: 16Int: 28 ^hU.... .  SH: 0Dex: 15 ################.###....  XL:  9 Next: 54% Place: Dungeon:7 ................@5......  Noise: =--------  Time: 6766.1 (0.0) ..............[.Y###..#.  -) Teeth and claws ^h y########.#.....<........  Cast: Freeze #......#.........  #.#.##.#..#....##  #.#..[...........  5   shadow imp (ally target) ^h S#.#..#.........#  Y   ice beast (summoned) #.#..#.........#  #.#........####### _Your ice beast closely misses the shadow imp.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, ally target, 100% to hit)^h]   moom6174 the Chiller  Felid of Vehumet ...... ^h^  Health: 34/39 ====================---- ### Magic: 13/18 =================------- ..# AC: 7Str: 3  ##.###  EV: 16Int: 28 .... .  SH: 0Dex: 15 ^hp^ ################.###....  XL:  9 Next: 54% Place: Dungeon:7 ................@5......  Noise: =--------  Time: 6766.1 (0.0) ..............[.Y###..#.  -) Teeth and claws ^h^ y########.#.....<........  Cast: Freeze #......#.........  #.#.##.#..#....##  #.#..[...........  5   shadow imp (ally target) ^h_ ;#.#..#.........#  Y   ice beast (summoned) #.#..#.........#  #.#........####### Press: ? - help, Shift-Dir - straight line^h]_ Aim: a shadow imp (heavily wounded, ally target, 100% to hit)  You freeze the shadow imp. The shadow imp resists.  The shadow imp is severely wounded.The shadow imp completely misses you. Your ice beast hits the shadow imp.  The shadow imp dies!^hrc = ^hc ### ..# ##.###  ^h d .... . #######.###.... .......@....... .....[.Y###..#. #.....<..^hQd   #......#.... #.#.##.#..#.. ^hd x#.#..[........... Y   ice beast (summoned) #.#..#......... ^hd #.#..#.........# ^hh 55=^hBi V7.1 (1FreezeYou freeze the shadow imp. The shadow imp resists.  The shadow imp is severely wounded.  The shadow imp completely misses you. Your ice beast hits the shadow imp.  ^hi The shadow imp dies! _Vehumet accepts your kill.  Training target 5.0 for Summonings reached!^h=m ^h o k _Your Summonings skill increases to level 5!^h3^h^hI^h$ _^h^h^h3K4=^h@^h^h_^hR^h.^hzh6==^h^hh^h^h^h^h9=^h8^h^hMU7=^hz^hi^hL5==^h^h^h^h^h(^hq^h^h^hK8=^h^h0P==^hb^h,^hS^hj^ha6=^h^h r _Your ice beast disappears in a puff of smoke!^h+ h9==^h| ^hrN _HP restored.^h^h,^h^h^h9=^h^h'^hq9=^hz^h,^hy^h^h6K7=^h"^h^h^h ^hj",^hb#^h$^h %^h%^h5'^h'9=^h(^h)^h*^h*^h,b8==^hd-^h/^hI1^h1^hV2^h6B^hh7^h8^h9^h :^h:^hs=^h>^h?:==^h?^hzA^hB^hC^hC^hE^hF^h@G^h!H^hlI^hJ^hJ^hK^hM^hO^hLO^hO^h Q^hQ^hCR^hR^hS^hgT^hT^hT^h$V^h9W^hW^hW^h Y^hY^h?Z^hZ^ha[^h\^h\,^h^^h _,^haN _You now have 412 gold pieces (gained 16).^ha^h8b^hb^h=c^hc^h4d,^he^he,^h###..#.### #.#  .#.....<........#######.##  ......#..................#  .#.##.#..#....########..##  .#..[..@.# #..#  -840.1 (73.0)^h.#..####.# #..#  .#..#.........# [# #..#  .#........#######.# #..#  .#..............#.# #..#  .######...#####.#.# #..#  ^h .......#.....#.. #..#   ####.....##..####.#..#   #...#..))......  ^h^h?F-1.1 (74^hI^hI _Found a scale mail.^h^h,^h?^h^h_^hJ,^h^h^h^hJ^hּ^hj^h^h^h ^hh\ You see here a +0 scale mail.^h^h7 _^h^h`^hQ^h^hL^h^h ^h[^h^h^h^h^h^h^hv^h^hl^hB^h^hm^h^h^h^hw^h^h^h{ ^h  ^hQ \ You see here a +0 scale mail.^h^h _^h^h^h+^h^hx^hI^h^h^h ^h^hT^h^h^h"^hy$,^h &^hg)^h+^h4,^h.^h01^h5^hQ5^h7^hc;^hy>^h>^hB^hE^hH^h4I^h;K^hN^hP^hP^hR^hU^h)X^huX^haZ^h\^h^^h@_^h`^h) #......#................ #.#.##.#..#....########. #.#..[.............# #. #.#..#.........###.# #. ^h -#.#..#.........# #[# #. #.#........#######.# #. #.#..............#.# #. ^hY\#.######...#####.#.####. #......@...#.....#....#.64.1 (23 ^h########.....##..####.#. #...#..))......## #....<)[).###### ^hT###########.############## #......................... #.#####.....#############. ####'## #.....# #.#.....# #.....# #.^hӃ^h^h}E _Done exploring.^h. 3^hF ^h? .....###.....# #[..^hy@ .....0.0)^hC ^hF ^hG E _Done exploring.^h8 3^h: ^h_ 4^ha ^hc E _Done exploring.^h^hb^h^h4^h+7^h}:^h< _You see here a +0 scale mail. _Done exploring.^h)] ^h1^ Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple ^h$? ^h[ 7#......#................ moom6174 the Chiller#.#.##.#..#....########. Felid of Vehumet ......#.#..[.............# #. Health: 39/39 ========================#.#..#.........###.# #. Magic: 18/18 ========================^h\ #.#..#.........# #[# #. AC: 7Str: 3 #.#........#######.# #. EV: 16Int: 28#.#..............#.# #. SH: 0Dex: 15#.######...#####.#.####. XL:  9 Next: 54% Place: Dungeon:7#......@...#.....#....#. Noise: ---------  Time: 6864.1 (0.0)^h] H########.....##..####.#. -) Teeth and claws#...#..))......## Cast: Freeze#....<)[).#################.###############......................... #.#####.....#############. ####'## #.....##.^h]  #.....# #.....##.  _You see here a +0 scale mail. _You see here a +0 scale mail. _Done exploring. _Done exploring. _Done exploring. ^h-^ M_Done exploring.^h_ ^hg ^h5j ^hl : _^ho ^hr ^h|r ^h1t ^h[w ^h=z ^hz ^h| ^h ^h ^h ^h ^h ^h ^h ^h ^h ^h ^h ^he ^hR ^h. ,^h˘ ^hƚ ^h ,^h ^h ^hǣ ^hh ^hA ^h% ^h ,^hL ^h _Done exploring. _ There is a stone staircase leading down here.^h ^hI ^h+ $ _^h< ^h;8^hW,^h^h  ..... ...  ....##... ....... # ..##..... #.. ......... .... ....?...##..# ...........# ..$ 75.8 (11.7)...........# ..............# .....#......... .....#......... .... .......#.. ... .......# # ... ........# _You climb downwards.  Found 7 gold pieces and a scroll labelled ZASIES AGEC.^hQa _There is a stone staircase leading up here.^hq+ ^h, ^h, ^h. ^h2 ^hr3 $ _^h5 ^hi6 ^h]9 ,^h: ^h'< ^h> ^h1? ^hC@ ^hJE  #......# ..#^hE . #...... #..#. ..... ....##...## .........# #.##........#..............@...##..#.....#^hF t$....<.#...#....#..............#..........^htF f...#...............# #^hJ 18.8 (3.0)^hә +9.8 (4^h ^h a _q - a scroll labelled ZASIES AGEC^hU 3^hV ^hX ^hB\ ^h_ B^hb ^hrb ^hc ^h/g ^hg ^h-h ^h(k M _You now have 436 gold pieces (gained 7).^hn ^ho ^ho ^hq ^hs ,^ht ^hv ^hy ^hy ^hzz ^h3| ^h d.. ..##.##F .. #..#..#.. #.# #......# ..# #..##......##..# ##...^hD K..#..........##...### ###........#.........................##..#..........#.....<.#F   Prince Ribbit (asleep)...##...........^h0 j#.........85.8 (6^h؉ u.FF^h +6.8 (7^hm ^hA ^ _Prince Ribbit comes into view.^h_ .. ..##.##.#  .. #..#..#..  #.# #.....F# ..#  #..##......##..#  ##..............#  .#..........##...##  ^h`'..................# #  .......@#  ...............  ..............##..#  .................#  .............<...#  .................#  ............... ^h`P ...........#...   ^h12 .. ..##.##.#  .. #..#..#..  ^h#.# #.....F# ..#  #..##......##..#  ##..............#  .#..........##...##  ..................# #  .......@#  ...............  ..............##..#  ............... .............<. .................#  ^hx............... ...........#... ^hT^h^hD^h b _Prince Ribbit is nearby!^hT M .. .# # .. ..##.##.##.. #..#..#.. #.# #.....F# ..# ..####..# #....# .###...## ..........# # .###.. ^hsU .....................##..........#......<...# .........#.............# ^hV ^h[ V.F^h\ 27.8 (1 _^h_ ^hSa ^h@  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hK^hL^hRR.FY^hS(ally target)Y   ice beast (summoned)^hS_6---==8^h TFreeze^hW^h+Z4 _A chill wind blows around you.^hz   ^hq{ Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hTAmoom6174 the Chiller.. .# #Felid of Vehumet ........ ..##.##.#.^hAHealth: 39/39 ========================#.. #..#..#..Magic: 14/18 ==================------^h}B#.# #......# ..#AC: 7Str: 3 #..##......##..#EV: 16^hCInt: 28##..............#SH: 0Dex: 15^hCO.#.......F..##...##XL:  9 Next: 54% Place: Dungeon:8.......*@**.......# #Noise: ==-------  Time: 6888.8 (0.0)^h,Dj.......***Y.......#..-) Teeth and claws.......*.............Cast: Freeze^hD..............##..#.................#.............<...#F   Prince Ribbit (ally target)^hE(.................#Y   ice beast (summoned)....................#^haEh...........#.........Confirm with . or Enter, or press ? or * to list all spells. ^hE_A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  ^hEConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hFWPress: ? - help, Dir - look around, f - activate^h"tmoom6174 the Chiller.. .# #^htCFelid of Vehumet ........ ..##.##.#.Health: 39/39 ========================^h:u#.. #..#..#..Magic: 14/18 ==================------#.# #......# ..#AC: 7^huStr: 3 #..##......##..#EV: 16^hupInt: 28##..............#^h2vSH: 0Dex: 15.#.......F..##...##^hvXL:  9 Next: 54% Place: Dungeon:8........@.........# #^hvNoise: ==-------  Time: 6888.8 (0.0)........##Y.......#..^hw-) Teeth and claws.....................^hmwCast: Freeze..............##..#.................#^hw.............<...#F   Prince Ribbit (ally target)^h-x(.................#Y   ice beast (summoned)....................#^h}xW...........#......... _A chill wind blows around you.  ^hxCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h(yCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.^h..@Y..##..^h^h#+9.8 (1^ht:Ramparts ^h{:#^hш  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.^h)Zasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _Prince Ribbit completely misses you.^hx  ^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hv  A film of ice covers your body!  Prince Ribbit hits you but does no damage.^h~2--16 90^h4B#^h: _Your ice beast misses Prince Ribbit.^h`  ^huaCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  moom6174 the Chiller^hj9 .. .# #  Felid of Vehumet ...... .. ..##.##.#.  Health: 39/39 ======================== ^h#.. #..#..#..  Magic: 10/18 =============----------- #.# #......# ..#  AC: 16  Str: 3  ^h3Y#..##......##..#  EV: 16Int: 28 ##..............#  SH: 0^hADex: 15 .#.......F..##...##  XL:  9 Next: 54% Place: Dungeon:8^h` ........@Y........# #  Noise: ==-------  Time: 6890.8 (0.0) ^h........##........#..  -) Teeth and claws .....................  Cast: Freeze^h ..............##..#  Ramparts  ^h^E.................#  ^hz.............<...#  F   Prince Ribbit (ally target) .................#  Y   ice beast (summoned)^hS ....................#  ...........#......... ^h_Your ice beast misses Prince Ribbit.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  ^hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  ^hDPress: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (ally target, 50% to hit)^h٥ moom6174 the Chiller.. .# #^h wFelid of Vehumet ........ ..##.##.#.Health: 39/39 ========================#.. #..#..#..Magic: 10/18 =============-----------^hɧ i#.# #.....`# ..#AC: 16  Str: 3 #..##....`.##..#EV: 16Int: 28##.......`......#SH: 0Dex: 15.#.......`..##...##XL:  9 Next: 54% Place: Dungeon:8........@Y........# #^h _Noise: ==-------  Time: 6890.8 (0.0)........##........#..-) Teeth and claws.....................Cast: Freeze..............##..#Ramparts .................#.............<...#F   Prince Ribbit (ally target).................#Y   ice beast (summoned)....................#...........#......... _Your ice beast misses Prince Ribbit.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h3 OAiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (ally target, 50% to hit)^h\5 N...F^h*6 ##  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5%  Press: ? - help, Shift-Dir - straight line: Prince Ribbit (ally target, 50% to hit^h6 g)  The stone arrow misses Prince Ribbit.  Prince Ribbit hits you but does no damage. x2^h 8 *1.8 (1^h> U##^hB B _Your ice beast closely misses Prince Ribbit.^h5@ ^h@C Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  moom6174 the Chiller .. .# #  Felid of Vehumet ...... ^hl.. ..##.##.#.  Health: 39/39 ======================== #.. #..#..#..  Magic: 9/18============------------ #.# #......# ..#  AC: 16  Str: 3  #..##......##..#  EV: 16Int: 28 ##..............#  SH: 0Dex: 15 .#.......F..##...##  XL:  9 Next: 54% Place: Dungeon:8^h>Z ........@Y........# #  Noise: ==-------  Time: 6891.8 (0.0) ........##........#..  -) Teeth and claws .....................  Cast: Freeze ^h`..............##..#  Ramparts  .................#  .............<...#  F   Prince Ribbit (ally target) .................#  Y   ice beast (summoned) ....................#  ...........#......... ^hmm_Your ice beast closely misses Prince Ribbit.  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (ally target, 100% to hit)^h<moom6174 the Chiller.. .# #Felid of Vehumet ........ ..##.##.#.^h6hHealth: 39/39 ========================#.. #..#..#..Magic: 9/18============------------#.# #......# ..#AC: 16  Str: 3 #..##......##..#^h2EV: 16Int: 28##..............#SH: 0Dex: 15.#.......F..##...##XL:  9 Next: 54% Place: Dungeon:8^h%........@Y........# #Noise: ==-------  Time: 6891.8 (0.0)........##........#..-) Teeth and claws^hXI.....................Cast: Freeze..............##..#Ramparts ^h.................#.............<...#F   Prince Ribbit (ally target).................#^h%Y   ice beast (summoned)....................#...........#.........Confirm with . or Enter, or press ? or * to list all spells.^h:Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (ally target, 100% to hit)  You freeze Prince Ribbit!  Prince Ribbit is lightly wounded.^h2-2.8 (1^h}M##^h0  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (ally target, 100% to hit)  You freeze Prince Ribbit!  ^h'Prince Ribbit is lightly wounded. _Prince Ribbit closely misses you. Your ice beast misses Prince Ribbit.^h\  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  moom6174 the Chiller .. .# #  Felid of Vehumet ...... .. ..##.##.#.  Health: 39/39 ======================== ^h#.. #..#..#..  Magic: 8/18==========-------------- #.# #......# ..#  AC: 16  Str: 3  #..##......##..#  EV: 16Int: 28 ##..............#  SH: 0Dex: 15 .#.......F..##...##  XL:  9 Next: 54% Place: Dungeon:8 ........@Y........# #  Noise: =--------  Time: 6892.8 (0.0) ........##........#..  -) Teeth and claws ^h.....................  Cast: Freeze ..............##..#  Ramparts  .................#  .............<...#  F   Prince Ribbit (ally target) .................#  Y   ice beast (summoned) ....................#  ...........#......... ^hGZ_Prince Ribbit closely misses you. Your ice beast misses Prince Ribbit.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (lightly wounded, ally target, 100% to hit)^hI : ^h+J  moom6174 the Chiller .. .# #  Felid of Vehumet ...... .. ..##.##.#.  Health: 39/39 ======================== ^hJ #.. #..#..#..  Magic: 8/18==========-------------- ^h7K e#.# #......# ..#  AC: 16  Str: 3  #..##......##..#  EV: 16Int: 28^hK  ##..............#  SH: 0Dex: 15 ^h L .#.......F..##...##  XL:  9 Next: 54% Place: Dungeon:8 ........@Y........# #  Noise: =--------  Time: 6892.8 (0.0)^hL  ........##........#..  -) Teeth and claws ^hL .....................  Cast: Freeze ..............##..#  Ramparts ^hDM < .................#  ^hM .............<...#  F   Prince Ribbit (ally target) ^hN .................#  Y   ice beast (summoned) ....................#  ^hhN [...........#......... Press: ? - help, Shift-Dir - straight line^hN Aim: Prince Ribbit (lightly wounded, ally target, 100% to hit)  You freeze Prince Ribbit!  Prince Ribbit is heavily wounded.^h=O Prince Ribbit hits you but does no damage.  Your ice beast hits Prince Ribbit. Your ice beast freezes Prince Ribbit!^hS (^h T c .. .# #  ^hoT g.. ..##.##.#.  #.. #..#..#..  ^hT #.# #......# ..#  ^h0U #..##......##..#  ##..............#  ^hU .#.......§..##...##  ^hU ....F...@Y........# #  ........##........#.. ^hV 5 .....................  ..............##..#  ^hW d................ ^hcW .............<...#   ^hW c..........#  ^h"X R........ ^hX >9==^h[Y V3.8 (1Freeze^h\ :#^h^  Aim: Prince Ribbit (lightly wounded, ally target, 100% to hit)  You freeze Prince Ribbit!  ^h:_ Prince Ribbit is heavily wounded.Prince Ribbit hits you but does no damage.  Your ice beast hits Prince Ribbit. Your ice beast freezes Prince Ribbit! _Prince Ribbit blinks^h_ !^h7  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hW##^h :#^h# ^h#_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h/H##^h0^h/48#^h70 _Unknown command.^h|7^h^hU^hY.F..@.##^h4-4 _^h5M##^h^hl  ^h&m  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hԺ   moom6174 the Chiller .. .# #  Felid of Vehumet ...... ^h̻ G.. ..##.##.#.  Health: 39/39 ======================== #.. #..#..#..  Magic: 7/18=========--------------- #.# #......# ..#  AC: 16  Str: 3  #..##......##..#  EV: 16Int: 28^h  ##..............#  SH: 0Dex: 15 .#......Y§..##...##  XL:  9 Next: 54% Place: Dungeon:8 ^h_ .....F**@.........# #  Noise: ---------  Time: 6894.8 (0.0) ........##........#..  -) Teeth and claws .....................  Cast: Freeze ^h& ..............##..#  Ramparts  .................#  ^hȾ .............<...#  F   Prince Ribbit (ally target) .................#  Y   ice beast (summoned) ....................# ^hd ( ...........#......... _Unknown command.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, ally target, 50% to hit)^hm 9moom6174 the Chiller.. .# #Felid of Vehumet ........ ..##.##.#.Health: 39/39 ========================#.. #..#..#..Magic: 7/18=========---------------^hn #.# #......# ..#AC: 16  Str: 3 #..##......##..#EV: 16Int: 28##..............#SH: 0Dex: 15.#......Y§..##...##XL:  9 Next: 54% Place: Dungeon:8....````@.........# #Noise: ---------  Time: 6894.8 (0.0)........##........#..-) Teeth and claws.....................Cast: Freeze..............##..#Ramparts ^ho .................#.............<...#F   Prince Ribbit (ally target).................#Y   ice beast (summoned)....................#...........#......... _Unknown command.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hAp Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, ally target, 50% to hit)^h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Prince Ribbit (severely wounded, ally target, 50% to hit)  The stone arrow misses Prince Ribbit.^h ^hH....FY##^h^h3==5.8 (1^hM##^h% | _Prince Ribbit says, "You're just another fly to me."^hI!^h'.##Y   ice beast (summoned)^h(.--6^h+B#^h-+ _Prince Ribbit blinks!^h H##^h @--7^h B#^hi  ^h: ^hf?$#FF   Prince RibbitY   ice beast (summoned) ^h6@%8 ^h~C8# ^hD ^h ^hy\##. ^h9Y   ice beast (summoned) ^hY8=9 ^h3 ^h ^h  ^h^  ^hu T.Y#FF   Prince Ribbit (ally target)Y   ice beast (summoned) ^h '900 ^hX ;## ^h*  ^h  ^h  ^h  ^h  ^h" `.##Y ^h %1 ^h M## ^h !^h͏ !^h !^hG #.......F!^h 5!^hV %2!^h B#!^h + _Prince Ribbit blinks!"^hZC  The frozen ramparts melt away."^hM"^h{  Prince Ribbit hops awkwardly around."^hF.@...##.Y§."^h (ally target)Y   ice beast (summoned)"^hJ=3"^h"^h+ _Prince Ribbit blinks!"^h|   "^hf} 9Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#^hRmoom6174 the Chiller.. .# #Felid of Vehumet ........ ..##.##.#.#^h\SHealth: 39/39 ========================#.. #..#..#..Magic: 6/18========----------------#.# #......# ..#AC: 16  Str: 3 #..##......##..#EV: 16Int: 28##......F.......#SH: 0Dex: 15#^hS.#..........##...##XL:  9 Next: 54% Place: Dungeon:8.......*@**.......# #Noise: ---------  Time: 6903.8 (0.0).......****.......#..-) Teeth and claws#^hT.......Y.............Cast: Freeze............§.##..#.................#.............<...##^hTDF   Prince Ribbit (ally target).................#Y   ice beast (summoned)....................#...........#.........Prince Ribbit hops awkwardly around. _Prince Ribbit blinks!  #^hTCasting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate#^hmoom6174 the Chiller.. .# #Felid of Vehumet ......#^h;A.. ..##.##.#.Health: 39/39 ========================#.. #..#..#..Magic: 6/18========----------------#.# #......# ..#AC: 16  Str: 3 #..##......##..#EV: 16#^hInt: 28##......F.......#SH: 0Dex: 15.#..........##...###^h-XL:  9 Next: 54% Place: Dungeon:8........@.........# #Noise: ---------  Time: 6903.8 (0.0)........##........#..-) Teeth and claws#^h=.......Y.............Cast: Freeze............§.##..#.................#.............<...##^hżF   Prince Ribbit (ally target).................#Y   ice beast (summoned)....................#...........#......... _Prince Ribbit blinks!  #^hCasting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate#^ho>The walls around you are covered in ice.#^hٿ#^h§F@..Y##..#^h:#^hE==4.8 (1Freeze#^h9:Ramparts #^h;###^hz #^hU Casting: Stone Arrow (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _Prince Ribbit blinks!$^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$^h_  moom6174 the Chiller .. .# #  Felid of Vehumet ......$^h .. ..##.##.#.  Health: 39/39 ======================== #.. #..#..#..  Magic: 5/18======------------------ #.# #......# ..#  AC: 16  Str: 3  #..##......##..#  EV: 16$^hUInt: 28 ##......§.......#  SH: 0Dex: 15 .#..........##...##  XL:  9 Next: 54% Place: Dungeon:8 $^h.......F@.........# #  Noise: ==-------  Time: 6904.8 (0.0) .......Y##........#..  -) Teeth and claws .....................  Cast: Freeze ............§.##..#  Ramparts  .................# $^hd .............<...#  F   Prince Ribbit (ally target) .................#  Y   ice beast (summoned) ....................#  ...........#......... _Prince Ribbit blinks!  $^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, ally target, 100% to hit)$^h7   moom6174 the Chiller .. .# #  Felid of Vehumet ...... .. ..##.##.#.  Health: 39/39 ======================== #.. #..#..#..  Magic: 5/18======------------------ #.# #......# ..#  AC: 16  Str: 3  #..##......##..#  EV: 16Int: 28 ##......§.......#  SH: 0Dex: 15 $^h8 .#..........##...##  XL:  9 Next: 54% Place: Dungeon:8 .......F@.........# #  Noise: ==-------  Time: 6904.8 (0.0) .......Y##........#..  -) Teeth and claws .....................  Cast: Freeze ............§.##..#  Ramparts  .................#  $^hr9 ^.............<...#  F   Prince Ribbit (ally target) .................#  Y   ice beast (summoned) ....................#  ...........#......... Aim: Prince Ribbit (severely wounded, ally target, 100% to hit)  You freeze Prince Ribbit!  Prince Ribbit is almost dead.The wall freezes Prince Ribbit.  You kill Prince Ribbit!Vehumet accepts your kill.$^hA W .. .# #  .. ..##.##.#.  #.. #..#..#..  #.# #......# ..#  #..##......##..#  $^hB ##..............#  .#..........##...##  .......†@.........# #  .......Y##........#..  .....................  $^hE ..............##..#  ................ .............<...# Y   ice beast (summoned) ......... ........ $^hG hFrost Mage96-5.8 (1$^hIH FreezeYou freeze Prince Ribbit!  Prince Ribbit is almost dead.The wall freezes Prince Ribbit.  You kill Prince Ribbit!  Vehumet accepts your kill. _Prince Ribbit returns to his original shape as he dies.$^hL :#$^h(O j _Your Ice Magic skill increases to level 8!%^h%^h%^h%^ha%^h 6=%^hZr _Your ice beast disappears in a puff of smoke!%^h"%^h%^h ,%^h+ %^h1 ,%^h %^h %^hL 9=%^h %^hN ,%^h %^h %^hf S7=%^h: %^h2 %^h %^h^ %^h %^h %^hI! %^h5% %^h% (%^h& %^h* C _The frozen ramparts melt away.%^h8+ 9=%^h+ %^hN/ ,%^hh0 %^h3 %^hx4 T8==%^h 5 %^h=9 %^h9 %^hj: %^hZ> ,%^hi? %^hGD ,%^hjE %^hdH %^hI :==%^hI %^hL %^hyM %^h N %^hQ %^hQ S9=%^hER %^hU ,%^hV %^h#Z %^hZ %^hN[ %^h^ n _Your icy armour starts to melt.%^h~_ %^h` %^hb %^hkc 9=%^h{d %^hf ,%^hg %^hk %^h;l %^hl %^hko %^hp Q10/19=%^hp %^hs %^hwt ) 7 %^h u %^hDx j _Your icy armour evaporates.%^hx %^hpy %^h| ,%^h~ %^h %^h 9=%^hg %^h ,%^h %^h %^h M1=%^h %^hm ,%^hn %^h| ,%^h %^hv ,%^h %^h? %^hڙ 9=%^hn %^hߝ %^hw %^h" %^h %^h N2==%^h5 %^h* %^hۦ %^hn %^hԩ %^h %^h %^hխ %^h %^h %^h %^hh :==%^h %^h %^h %^hE %^hL %^h M3=%^hx %^h %^h8 %^hɿ %^h_ ,%^hh %^h ,%^h %^h %^hH 9=%^h %^h- ,%^hT %^h ,%^h %^h %^ha M4=%^h %^hZ ,%^h| %^h ,%^hA %^h ,%^h %^h %^h+ 9=%^h %^h ,%^h %^h %^h K5=%^hB %^h ,%^h %^h ,%^h> %^h B%^hG %^h 9=%^h %^h ,%^h %^h %^h L6==%^h) %^hT ,%^hP %^h ,%^h B%^h  %^hJ %^h :==%^h %^hc ,%^hp %^h!! %^h! K7=%^h" %^h5% ,%^h?& %^h ) ,%^h) %^h, ,%^h- %^h 1 %^ht1 2=%^h'2 %^h5 ,%^h6 %^h9 %^h9 %^h: %^h~> %^h> K8=%^h@ %^hB %^hB %^hC %^hF %^hG %^hG %^hK ,%^hL %^hO %^hP 9=%^hP %^hS ,%^hT %^hLW %^hW L9==%^hX %^h2\ 4 _Magic restored.%^h_ 3%^h` %^ha %^hd %^hWe %^hf %^h1h %^h ... ..  #.. ...  #... ... .# # ... ..##.##.#. #.. #..#..#.. #.# #......# ..# #..##......##..# ##..@....-- .#..........##...## ...†.# # y...##........#.. ................ .........##..#y   killer bee (asleep) ............# ........< .#89.8 (84.0)-90.8 (85 %^h \_A killer bee comes into view.&^hj ... ..  #.. ... &^hJ #... ... .# #  ... ..##.##.#.  #.. #..#..#..  #.# #......# ..#  #..##......##..#  ##..@...........#  .#..........#  .........†..... #  y.........##...  ...............  ...............  .............  ...............<...#   &^ht ... ..  #.. ...  &^ht#... ... .# #  ... ..##.##.#.  &^hTua#.. #..#..#..  #.# #......# ..#  #..##......##..#  ##..@...........#  &^huq.#..........#  .........†..... #  y.........##...&^hv ............... ...............  ............. ...............<&^hw &^hv~&^h?&^h&^hN &^hSS_A killer bee is nearby!'^hk ....< ..'^hS #.... ... #.... ... .# # .... ..##.##.#. #.. #..#..#.. #.###......# ..# #..##......##..# ##.@..#'^h .#..........##...## ..†.# #.y.##......#......'^hG......##..#.......#..<...#  .#'^h'^hU<==1.8 (1.0)'^h'^h '^h+_Found a stone staircase leading up.'^h  ....<..... #......... #......... .# # ..... ..##.##.#.'^hs  #... #..#..#.. #.###......# ..# #..##......##..# ##.# .#....##...## ...†'^h, .#  .y.##.#......##..#......#..<...# '^h P .#'^hR! '^h" &2'^h& '^h( (^hVI.#.....!........<.....#......... #......... .# # ........##.##.#.#... #..#..#.. ###......#  #@.##......## ##........#  .#..........##...# ...†.. .y.##.#...............##..#......<(^h3R(^hR&3(^hU(^hW] _Found a potion of resistance.(^hyM.#...F!..#.....!....#....<.......#.... (^hE#...........# # ........##.##.#.#....#..#..#.. ##  #..##......## ##..............# .#..........##...##..F   bullfrog (asleep).....(^h4...............(^hEj  A bullfrog comes into view.(^h&4(^h: (^hC Q _Found a potion of mutation.)^h## ##....####.#.#...F!.#.#.....!....#.....< #.##...# # #...........##.##.#.#.@..#..#..#.. ##.###  #..####)^h< ##..............# .#..........##...# .........†...  .y...###............##..#)^h )^h&5)^h)^h)^h$ )^h @ ..#### #.### ####..##.##........F!#.#.....!....###.....< #.)^h  #.##..# # #.......@...##.##.#....#....#..#..#.. )^hk . ##.###......# ..# #..##......##..###..............#)^h ! .#..........##...## ........†...# #y.........###)^h ,.......)^h )^h )^h t.FF)^h &6)^h )^hO *^h6#.# ..  ..#### #.# ## ##....####..# #.##.........!.# #.#.....!....####.....<...F #.. #.##..# # #...........##.##.#*^h w....#....#..#..#.. .y ##.###......# ..##..##......##..###..............#  .#..........##...## y   killer bee (asleep)........†..........# #y###..*^h+ *^hAK.F*^h.47Freeze*^h*^h *^hW_A killer bee comes into view.*^h|  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*^hr   moom6174 the Frost Mage #.# ..  Felid of Vehumet ...... *^hw ..#### #.#  Health: 39/39 ======================== ## ##....####..#  Magic: 18/19 ======================-- #.##.........!.#  AC: 7Str: 3  #.#.....!....###  EV: 16Int: 28 #.....<.........  SH: 0Dex: 15 #......F......  XL:  9 Next: 64% Place: Dungeon:8 #.##.....@.....# #  Noise: ---------  Time: 6997.8 (0.0) #...........##.##.#.  -) Teeth and claws ....#....#..#..#..  Cast: Freeze .y ##.###......# ..#  #..##......##..#  ##..............#  F   bullfrog .#..........##...##  y   killer bee (asleep)*^h x h .........†..........# #  .y.........##........#.. _A killer bee comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (100% to hit)*^h=.|moom6174 the Frost Mage#.#..Felid of Vehumet ........#### #.#Health: 39/39 ========================## ##....####..#Magic: 18/19 ======================--#.##.........!.#AC: 7Str: 3 *^h`/#.#.....!....###EV: 16Int: 28#.....<.........SH: 0Dex: 15#......F......XL:  9 Next: 64% Place: Dungeon:8#.##.....@.....# #Noise: ---------  Time: 6997.8 (0.0)#...........##.##.#.-) Teeth and claws....#....#..#..#..Cast: Freeze.y ##.###......# ..##..##......##..###..............#F   bullfrog (slow)*^hQ0d.#..........##...##y   killer bee (asleep).........†..........# #.y.........##........#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (100% to hit)  You freeze the bullfrog!  The bullfrog is heavily wounded.*^h03=8.8 (1*^h6*^h|8"  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (100% to hit)  You freeze the bullfrog!  *^h69The bullfrog is heavily wounded. _The bullfrog seems to slow down. The bullfrog closely misses you.+^h  +^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+^hޭ  moom6174 the Frost Mage #.# ..  Felid of Vehumet ...... ..#### #.#  Health: 39/39 ======================== +^h## ##....####..#  Magic: 17/19 =====================--- #.##.........!.#  AC: 7Str: 3  #.#.....!....###  EV: 16Int: 28 #.....<.........  SH: 0Dex: 15 #......F......  XL:  9 Next: 64% Place: Dungeon:8 #.##.....@.....# #  Noise: =--------  Time: 6998.8 (0.0) #...........##.##.#.  -) Teeth and claws ....#....#..#..#..  Cast: Freeze+^h .y ##.###......# ..#  #..##......##..#  ##..............#  F   bullfrog (slow) .#..........##...##  y   killer bee (asleep) .........†..........# #  .y.........##........#.. _The bullfrog seems to slow down. The bullfrog closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+^h{Aim: a bullfrog (heavily wounded, slow, 100% to hit)+^hlmoom6174 the Frost Mage#.#..Felid of Vehumet ........#### #.#+^hHealth: 39/39 ========================## ##....####..#Magic: 17/19 =====================---#.##.........!.#AC: 7Str: 3 +^h#.#.....!....###EV: 16Int: 28#.....<.........SH: 0Dex: 15#......F......XL:  9 Next: 64% Place: Dungeon:8#.##.....@.....# #+^hNoise: =--------  Time: 6998.8 (0.0)#...........##.##.#.-) Teeth and claws....#....#..#..#..Cast: Freeze.y ##.###......# ..##..##......##..###..............#F   bullfrog (slow).#..........##...##y   killer bee (asleep)+^h:.........†..........# #.y.........##........#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, slow, 100% to hit)  You freeze the bullfrog!  The bullfrog is severely wounded.+^h+9.8 (1+^hv+^h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+^hsVAim: a bullfrog (heavily wounded, slow, 100% to hit)  You freeze the bullfrog!  The bullfrog is severely wounded. _The bullfrog seems to slow down. The bullfrog barely misses you.+^hH +^h+ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+^hj  moom6174 the Frost Mage #.# ..  Felid of Vehumet ...... +^h..#### #.#  Health: 39/39 ======================== ## ##....####..#  Magic: 16/19 ====================---- #.##.........!.#  AC: 7Str: 3  #.#.....!....###  EV: 16Int: 28 +^h#.....<.........  SH: 0Dex: 15 #......F......  XL:  9 Next: 64% Place: Dungeon:8 #.##.....@.....# #  Noise: =--------  Time: 6999.8 (0.0) #...........##.##.#.  -) Teeth and claws ....#....#..#..#..  Cast: Freeze .y ##.###......# ..#  +^h#..##......##..#  ##..............#  F   bullfrog (slow) .#..........##...##  y   killer bee (asleep) .........†..........# #  .y.........##........#.. +^h__The bullfrog seems to slow down. The bullfrog barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, slow, 100% to hit)+^h;Wmoom6174 the Frost Mage#.#..Felid of Vehumet ........#### #.#Health: 39/39 ========================## ##....####..#Magic: 16/19 ====================----#.##.........!.#AC: 7Str: 3 #.#.....!....###EV: 16Int: 28+^hE#.....<.........SH: 0Dex: 15#......F......XL:  9 Next: 64% Place: Dungeon:8#.##.....@.....# #Noise: =--------  Time: 6999.8 (0.0)#...........##.##.#.-) Teeth and claws....#....#..#..#..Cast: Freeze.y ##.###......# ..##..##......##..###..............#F   bullfrog (slow).#..........##...##y   killer bee (asleep)+^h>.........†..........# #.y.........##........#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is almost dead.+^h.7000.8 (1+^h+^h֗  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+^hKAim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is almost dead. _The bullfrog seems to slow down. The bullfrog misses you.+^ho   +^h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+^h -  moom6174 the Frost Mage #.# ..  Felid of Vehumet ...... ..#### #.#  Health: 39/39 ======================== ## ##....####..#  Magic: 15/19 ==================------ #.##.........!.#  AC: 7Str: 3  +^h #.#.....!....###  EV: 16Int: 28 #.....<.........  SH: 0Dex: 15 #......F......  XL:  9 Next: 64% Place: Dungeon:8 #.##.....@.....# #  Noise: =--------  Time: 7000.8 (0.0) #...........##.##.#.  -) Teeth and claws ....#....#..#..#..  Cast: Freeze .y ##.###......# ..#  #..##......##..#  ##..............#  F   bullfrog (slow) .#..........##...##  y   killer bee (asleep) .........†..........# #  .y.........##........#.. _The bullfrog seems to slow down. The bullfrog misses you.+^h+ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, 100% to hit)+^h   moom6174 the Frost Mage #.# ..  Felid of Vehumet ...... ..#### #.#  Health: 39/39 ======================== +^hv ## ##....####..#  Magic: 15/19 ==================------ #.##.........!.#  AC: 7Str: 3  #.#.....!....###  EV: 16Int: 28 #.....<.........  SH: 0Dex: 15 +^hg .#......F......  XL:  9 Next: 64% Place: Dungeon:8 #.##.....@.....# #  Noise: =--------  Time: 7000.8 (0.0) #...........##.##.#.  -) Teeth and claws ....#....#..#..#..  Cast: Freeze .y ##.###......# ..#  #..##......##..#  ##..............#  F   bullfrog (slow) +^h .#..........##...##  y   killer bee (asleep) .........†..........# #  .y.........##........#.. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+^hژ Aim: a bullfrog (almost dead, slow, 100% to hit)  You freeze the bullfrog!  You kill the bullfrog!+^h  #.# ..  ..#### #.#  ## ##....####..#  +^hա #.##.........!.#  #.#.....!....###  #.....<.........  #......†......  #.##.....@.....# #  #...........##.##.#.  ....#....#..#..#..  .y ##.###......#  #..##......+^h 2 ##..............# y   killer bee (asleep) .#....# .........†.....  +^h c81.8 (1Freeze+^h +^h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+^h $Aim: a bullfrog (almost dead, slow, 100% to hit)  You freeze the bullfrog!  You kill the bullfrog! _Vehumet accepts your kill.,^h ..  .##.# ..# #..#### ## ##....####.#.#....!.# #.....!....####.....<...,^h †...... ##...## # #...........##.##.#....#....#..#..#...yy ##.###......# . #..##......##y 2 killer bees (asleep) ##..............# .#..........##...## .,^hl†.. #,^h.,^h.-2,^h,^h ,^hW_A killer bee comes into view.,^h:n.#  ...  .,^h# ..# #..#### ## ##....####.#.#....!.# #.....!....####.....<.@.,^hx1 .†...... ##...## # #...........##.##.,^h...#....#..#..#...yy ##.###......# . #..##......## ##..............# .#..........##...##,^h,^h]6==-3,^h,^hO,^h#  ...  .## ..#,^h  #..#### ## ##....####.#.#....!.# .#....####.....<... .†...... ##...## #...........##.##.#.,^h...#....#..#..#.. .yy###.###......# .. #..##......## ##.....#,^hd  The killer bee buzzes angrily. You hear an angry buzzing noise.,^h,^h6  You hear a shout!,^h,^h ,^h,^h/yyyy 3 killer bees (2 wandering)y.y,^hI/==4,^h ,^h G _A killer bee comes into view. ,^h~_You see here a potion of resistance.,^h>.#  ...  # ..# #..#### #.## ##....####.#.#!.# .#.....!....####.....<... .,^h@G†......##....## #...y.......##.##.#. 2 killer bees (1...#....#..#..#...y.###.###......# y. #..####,^h@,^h8C,^hC,^hHy.   killer bee.,^hI6--5 _,^hUM,^hN-^hڕ .# ... .# #.# ..# -^h G#..#### #.# ## ##....####..# #.##.!.# #.#.....!....### #.....<..#..y...†.#.##.#####.##.##.#. ....#....#..#..#.....###.###... -^hI -^hԚ -^h -^h< y.y 2 killer beesy-^h A--6-^h -^hǨ  -^hJ O_A killer bee comes into view..^h .# ... .# #.# ..# #..#### #.# ## ##....####..# #.##.!.# #.#.....!....### #.....<y.. .#......†.#.##.#####.##.##.#.    killer bee..y...###.###.... .^h .^hD.^h.^h.^hy.yy 2 killer bees..^hQ==7Freeze.^h.^hg.^h\......# ..... .# #.# .^hh6..# #..#### #.# ## ##....####..# #.##......y.@!.# #.#.....!....### #.....<... .#......†..#.##.#....y......##.##.#. .^hH ....#....#.....###.###.. .^h!B.^hR&l.y..y.^h&.=8.^h+.^hN.[ _The killer bee completely misses you..^h~  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..^hb moom6174 the Frost Mage...Felid of Vehumet ........Health: 39/39 ========================.#..Magic: 14/19 =================-------....#AC: 7Str: 3 #.#*.#EV: 16.^hc Int: 28#..#### **#SH: 0Dex: 15## ##....#*****#XL:  9 Next: 68% Place: Dungeon:8#.##.....**y@**#Noise: =--------  Time: 7008.8 (0.0)#.#.....!...**##-) Teeth and claws#.....<.....***..Cast: Freeze.#......†........#.##...........####.^hd #......y....##.##.#.yy 2 killer bees....#....#..#..#.....###.###......# ..#y. #..##......##..# _A killer bee comes into view. _The killer bee completely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate.^h moom6174 the Frost Mage...Felid of Vehumet .........^h wHealth: 39/39 ========================.#..Magic: 14/19 =================-------....#AC: 7Str: 3 #.#..#EV: 16Int: 28#..#### #.#SH: 0Dex: 15## ##....####..#XL:  9 Next: 68% Place: Dungeon:8#.##.......y@!.#.^h Noise: =--------  Time: 7008.8 (0.0)#.#.....!....###-) Teeth and claws#.....<..........Cast: Freeze.#......†........#.##...........#####......y....##.##.#..^h yy 2 killer bees....#....#..#..#.....###.###......# ..#y. #..##......##..# _A killer bee comes into view. _The killer bee completely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate.^h   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the killer bee..^h .#.###...^hC ..y@!..#...y.  The killer bee stings you but does no damage..^h 5==9.8 (1Ramparts .^h* M###.^hg y _The wall freezes the killer bee! The killer bee closely misses you./^h  /^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./^h?@]###/^h0A/^hH!#/^hIu####/^h?MP _You don't know that spell./^h%  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./^h /^hq  A film of ice covers your body! The wall freezes the killer bee.  You kill the killer bee!/^hF /^h ##†y..#.   killer bee/^h 3--16 7010/^hD ]####/^h Z _Vehumet accepts your kill.0^h^  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0^hN #####Y(ally target)Y   ice beast (summoned)0^hOA chill wind blows around you. The killer bee stings you.0^huS8-10^h>-----10^hU####0^hC _The killer bee stings you but does no damage.0^hǠ e####0^hɡ 0^h G##0^hu F _Unknown command.0^h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0^hp  moom6174 the Frost Mage ...  Felid of Vehumet ...... ..  Health: 38/39 =======================- 0^h.# ..  Magic: 10/19 ============------------ ... .#  AC: 16  Str: 3  #.# ..#  EV: 16Int: 28 #..#### #.#  SH: 0Dex: 15  ## ##....####..#  XL:  9 Next: 70% Place: Dungeon:8  #.##.......†@!.#  Noise: ==-------  Time: 7011.8 (0.0) #.#.....!.y..###  -) Teeth and claws 0^hc#.....<.....Y....  Cast: Freeze .#......†........  Ramparts  #.##...........####  #...........##.##.#.  y   killer bee (ally target) ....#....#..#..#..  Y   ice beast (summoned) ...###.###......# ..#  y. #..##......##..# _Unknown command.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  0^h@Press: ? - help, Shift-Dir - straight lineAim: a killer bee (ally target, 100% to hit)1^h  moom6174 the Frost Mage ...  Felid of Vehumet ...... 1^h..  Health: 38/39 =======================- .# ..  Magic: 10/19 ============------------ ... .#  AC: 16  Str: 3  #.# ..#  EV: 16Int: 28 #..#### #.#  SH: 0Dex: 15  ## ##....####..#  XL:  9 Next: 70% Place: Dungeon:8  #.##.......†@!.#  Noise: ==-------  Time: 7011.8 (0.0) #.#.....!.y..###  -) Teeth and claws #.....<.....Y....  Cast: Freeze 1^h,.#......†........  Ramparts  #.##...........####  #...........##.##.#.  y   killer bee (ally target) ....#....#..#..#..  Y   ice beast (summoned) ...###.###......# ..#  y. #..##......##..# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (ally target, 100% to hit)  You freeze the killer bee!  The killer bee is heavily wounded.1^hd ...  ..  .# ..  1^h*... .#  #.# ..#  #..#### #.#  ## ##....####..#  #.##.......†@!.#  #.#.....!.yY.###  1^h0#.....<..........  .#......†........  #.##...........####  #...........##.##.#. yy 2 killer bees (1 distracted, 1 ally t…) ....#....#..#..#..  ...###y###......#  y. 1^hи`9=-2.8 (11^h0:##1^h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (ally target, 100% to hit)  You freeze the killer bee!  The killer bee is heavily wounded. _The killer bee misses you. The killer bee barely misses you.1^hه  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1^h1^hu,  moom6174 the Frost Mage ...  Felid of Vehumet ......1^h- ..  Health: 39/39 ======================== .# ..  Magic: 9/19===========------------- ... .#  AC: 16  Str: 3  #.# ..#  EV: 16Int: 28 #..#### #.#  SH: 0Dex: 15 1^h|-G ## ##....####..#  XL:  9 Next: 70% Place: Dungeon:8  #.##.......†@!.#  Noise: =--------  Time: 7012.8 (0.0) #.#.....!.yY.###  -) Teeth and claws #.....<..........  Cast: Freeze 1^h-o.#......†........  Ramparts  #.##...........####  #...........##.##.#.  yy 2 killer bees (1 distracted, 1 ally t…) ....#....#..#..#..  Y   ice beast (summoned) ...###y###......# ..#  y. #..##......##..# 1^h~._The killer bee misses you. The killer bee barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 100% to hit)1^h*  moom6174 the Frost Mage ...  Felid of Vehumet ...... ..  Health: 39/39 ======================== 1^h+.# ..  Magic: 9/19===========------------- ... .#  AC: 16  Str: 3  #.# ..#  EV: 16Int: 28 #..#### #.#  SH: 0Dex: 15  ## ##....####..#  XL:  9 Next: 70% Place: Dungeon:8  #.##.......†@!.#  Noise: =--------  Time: 7012.8 (0.0) #.#.....!.yY.###  -) Teeth and claws 1^h8,#.....<..........  Cast: Freeze .#......†........  Ramparts  #.##...........####  #...........##.##.#.  yy 2 killer bees (1 distracted, 1 ally t…) 1^h,....#....#..#..#..  Y   ice beast (summoned) ...###y###......# ..#  y. #..##......##..# Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 100% to hit)  You freeze the killer bee.  The killer bee is severely wounded.The killer bee stings you.  You are poisoned.1^hJ11^h7Y ...  .. 1^hA8 .# ..  ... .#  #.# ..#  #..#### #.#  ## ##....####..# 1^h8 #.##.......†@!.#  #.#.....!.yY.###  #.....<..........  .#......†........ 1^h#9 #.##...........####  #.......y...##.##.#. yyally target) ....#....#..#..#..  ...###.###......# 1^h9e y.   Aim: a killer bee (heavily wounded, ally target, 100% to hit)  You freeze the killer bee.  The killer bee is severely wounded.The killer bee stings you.  1^h:You are poisoned.  The killer bee poisons you! The killer bee barely misses you.1^h:7======--3.8 (1Pois Ramparts 1^h?W###1^hAc _Your ice beast closely misses the killer bee.1^hg  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1^h  moom6174 the Frost Mage ...  Felid of Vehumet ...... ..  Health: 37/39 ======================-- .# ..  Magic: 8/19==========-------------- ... .#  AC: 16  Str: 3  #.# ..#  EV: 16Int: 28 #..#### #.#  SH: 0Dex: 15  ## ##....####..#  XL:  9 Next: 70% Place: Dungeon:8  #.##.......†@!.#  Noise: =--------  Time: 7013.8 (0.0) #.#.....!.yY.###  -) Teeth and claws #.....<..........  Cast: Freeze .#......†........ 1^h![40m Pois Ramparts  #.##...........####  #.......y...##.##.#.  yy 2 killer bees (1 ally target) ....#....#..#..#..  Y   ice beast (summoned) ...###.###......# ..#  y. #..##......##..# _Your ice beast closely misses the killer bee.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, ally target, 100% to hit)2^h   moom6174 the Frost Mage ...  Felid of Vehumet ...... ..  Health: 37/39 ======================-- .# ..  Magic: 8/19==========-------------- 2^h <... .#  AC: 16  Str: 3  #.# ..#  EV: 16Int: 28 #..#### #.#  SH: 0Dex: 15  ## ##....####..#  XL:  9 Next: 70% Place: Dungeon:8  #.##.......†@!.#  Noise: =--------  Time: 7013.8 (0.0) #.#.....!.yY.###  -) Teeth and claws #.....<..........  Cast: Freeze 2^h .#......†........  Pois Ramparts  #.##...........####  #.......y...##.##.#.  yy 2 killer bees (1 ally target) ....#....#..#..#..  Y   ice beast (summoned) ...###.###......# ..#  y. #..##......##..# Aiming: Freeze (safe; 1% risk of failure)  2^hh CPress: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, ally target, 100% to hit)  You freeze the killer bee.  The killer bee is almost dead.You feel very sick.2^hV>Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, ally target, 100% to hit)  You freeze the killer bee.  The killer bee is almost dead.You feel very sick2^hf.  The killer bee completely misses you.2^hJ  ... 2^h ..  .# ..  ... .#  #.# ..#  #..#### #.# 2^h# ## ##....####..#  #.##.......†@!.#  #.#.....!.yY.###  #.....<..........  2^hf*.#......y........  #.##...........####  #...........##.##.#.  ....#....#..#..#..  2^h...###.###......#  y.   The killer bee stings you but does no damage.2^hY4--4.8 (12^hy####2^hr!f _Your ice beast completely misses the killer bee.2^h   2^h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2^h   moom6174 the Frost Mage ...  Felid of Vehumet ...... ..  Health: 34/39 ====================---- 2^h .# ..  Magic: 7/19========---------------- ... .#  AC: 16  Str: 3  #.# ..#  EV: 16Int: 28 #..#### #.#  SH: 0Dex: 15  ## ##....####..#  XL:  9 Next: 70% Place: Dungeon:8  #.##.......†@!.#  Noise: =--------  Time: 7014.8 (0.0) #.#.....!.yY.###  -) Teeth and claws 2^hù 5#.....<..........  Cast: Freeze .#......y........  Pois Ramparts  #.##...........####  #...........##.##.#.  yy 2 killer bees (1 ally target) ....#....#..#..#..  Y   ice beast (summoned) ...###.###......# ..#  y. #..##......##..# _Your ice beast completely misses the killer bee.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, ally target, 100% to hit)2^hv: 8  moom6174 the Frost Mage ...  Felid of Vehumet ...... ..  Health: 34/39 ====================---- .# ..  Magic: 7/192^hE; ========---------------- ... .#  AC: 16  Str: 3  #.# ..#  EV: 16Int: 28 #..#### #.#  SH: 0Dex: 15  ## ##....####..#  XL:  9 Next: 70% Place: Dungeon:8  #.##.......†@!.#  Noise: =--------  Time: 7014.8 (0.0) #.#.....!.yY.###  -) Teeth and claws #.....<..........  Cast: Freeze2^h; 8 .#......y........  Pois Ramparts  #.##...........####  #...........##.##.#.  yy 2 killer bees (1 ally target) ....#....#..#..#..  Y   ice beast (summoned) ...###.###......# ..#  y. #..##......##..# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, ally target, 100% to hit)  You freeze the killer bee.  You kill the killer bee!2^h< 2^h(> oAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, ally target, 100% to hit)  You freeze the killer bee.  2^h> You kill the killer bee!  Vehumet accepts your kill.2^h'? 2^h#.##y@####6^hb _Your ice beast barely misses the killer bee.6^h-   6^h. Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6^h+   moom6174 the Frost Mage6^h$  ..#  Felid of Vehumet ...... #...  Health: 28/39 =================------- ...  Magic: 5/19======------------------  .# .. AC: 7Str: 3  ... ##.# EV: 16Int: 28 #.# #..# SH: 0Dex: 156^hg  #..#### ##.# XL:  9 Next: 75% Place: Dungeon:8  ## ##....####y@# Noise: ==-------  Time: 7020.8 (0.0)  #.##.......†.Y.# -) Teeth and claws  #.#.....!.†y.### Cast: Freeze  #.....<...†y.....  Pois Ramparts  .#......†........  #.##...........####  yyy 3 killer bees (1 ally target)  #...........##.##.#.  Y   ice beast (summoned, very poisoned)  ....#....#..#..#..  ...###.###......# ..# 6^hH __Your ice beast barely misses the killer bee.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, ally target, 100% to hit)6^hs   moom6174 the Frost Mage ..#  Felid of Vehumet ......6^hu ( #...  Health: 28/39 =================------- ...  Magic: 5/19======------------------  .# .. AC: 7Str: 3  ... ##.# EV: 16Int: 28 #.# #..# SH: 06^h8v Dex: 15 #..#### ##.# XL:  9 Next: 75% Place: Dungeon:8  ## ##....####y@# Noise: ==-------  Time: 7020.8 (0.0)  #.##.......†.Y.#6^h"w @ -) Teeth and claws  #.#.....!.†y.### Cast: Freeze  #.....<...†y.....  Pois Ramparts  .#......†........  #.##...........####  yyy 3 killer bees (1 ally target) 6^hx  #...........##.##.#.  Y   ice beast (summoned, very poisoned)  ....#....#..#..#..  ...###.###......# ..# Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, ally target, 100% to hit)  You freeze the killer bee!  6^hx The killer bee is almost dead.You feel sick.  You are no longer poisoned.6^hv CYou feel sick.  You are no longer poisoned.  The killer bee stings your ice beast.  The wall freezes the killer bee but does no damage.  The killer bee stings you.  The killer bee stings your ice beast but does no damage.6^h!  The wall freezes the killer bee! The wall freezes the killer bee.  You kill the killer bee!6^h, q  ..#  6^h˙ X#...  ...  .# ..  ... ##.# #.# #..#  ##.#  ## 6^hH .@#  ....†.Yy#  ..!.†y.###  6^h <...†......  .#......†...  ........####  2  .....##  6^h` ...#.     Vehumet accepts your kill.6^h @23---6^h ?7-1.8 (16^h #.####6^hQ c _Your ice beast closely misses the killer bee.7^h3  7^h3Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7^h  moom6174 the Frost Mage ..#  Felid of Vehumet ...... #...  Health: 23/39 ==============---------- ...  Magic: 4/19=====-------------------  .# .. AC: 7Str: 3  ... ##.# EV: 16Int: 28 #.# #..# SH: 0Dex: 15 #..#### ##.# XL:  9 Next: 77% Place: Dungeon:8  ## ##....####.@# Noise: =--------  Time: 7021.8 (0.0)  #.##.......†.Yy# -) Teeth and claws  #.#.....!.†y.### Cast: Freeze  #.....<...†......  7^ht[0;10;1mRamparts  .#......†........  #.##...........####  yy 2 killer bees (1 ally target)  #...........##.##.#.  Y   ice beast (summoned, very poisoned)  ....#....#..#..#..  ...###.###......# ..# _Your ice beast closely misses the killer bee.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 100% to hit)7^h  moom6174 the Frost Mage ..#  Felid of Vehumet ...... 7^hX#...  Health: 23/39 ==============---------- ...  Magic: 4/19=====-------------------  .# .. AC: 7Str: 3  ... ##.# EV: 16Int: 28 #.# #..# SH: 0Dex: 15 #..#### ##.# XL:  9 Next: 77% Place: Dungeon:8  ## ##....####.@# Noise: =--------  Time: 7021.8 (0.0)  #.##.......†.Yy# -) Teeth and claws  #.#.....!.†y.###7^hy[ Cast: Freeze  #.....<...†......  Ramparts  .#......†........  #.##...........####  yy 2 killer bees (1 ally target)  #...........##.##.#.  Y   ice beast (summoned, very poisoned)  ....#....#..#..#..  ...###.###......# ..# Aim: a killer bee (heavily wounded, ally target, 100% to hit)  You freeze the killer bee.  The killer bee is severely wounded.The killer bee barely misses your ice beast.The wall freezes the killer bee.  You kill the killer bee!7^h  ..#  #...  ...  .# ..  ... ##.# #.# #..#  ##.#  ## 7^hl#.@#  ....†.Y.#  ..!.†y.###  <...†......  .#......†...  ........####y   killer bee (  .....##   ...#.  7^h ~   The killer bee is severely wounded.  The killer bee barely misses your ice beast.The wall freezes the killer bee.  You kill the killer bee!  Vehumet accepts your kill.7^h25=92.8 (1Freeze7^h9S####7^hb _Your ice beast barely misses the killer bee.7^hqw   7^hx Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7^h ##.##.@##7^h 7^hX ##.####7^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7^h (#7^h ##.#####7^h 7^h ###.##.@####7^h F _Unknown command.8^hT #######The killer bee misses your ice beast.The killer bee closely misses your ice beast.8^h%38^h###.@##8^heb _Your ice beast barely misses the killer bee.8^h~3J #8^h4:###.@####The killer bee barely misses your ice beast.The killer bee stings your ice beast but does no damage.8^h5A448^h< #8^hy=##.##.@###8^h=8^hA 8^h@B\_Your ice beast barely misses the killer bee.8^hWThe killer bee stings your ice beast but does no damage. _Your ice beast barely misses the killer bee.  The killer bee closely misses your ice beast.Your ice beast hits the killer bee. Your ice beast freezes the killer bee!! 8^h8 The killer bee dies!8^hFa###.###8^h..##Y   ice beast (summoned, very poisoned)8^h J=8158^h######8^hZ _Vehumet accepts your kill.8^h& O###.#8^h i#.@##8^h --68^h" G##.##8^h# g###8^h$ 9^he9^h79^h9^h9^hĽ,9^h9^h45=6=9^hK9^hF9^h9^h9^h9^h9^hk9^hy9^h^6==9^h9^hRC  The frozen ramparts melt away.9^h9^h==9^h`9^hr _Your ice beast disappears in a puff of smoke!9^h9^h9^h9^huS7=9^h9^h9^hK7=9^h9^h$9^h9^h9^h 9^hq 9^hp 9^h(9^h9=9^h9^h9^hN28=9^h9^h,9^h9^h!$9^h$>8==9^h(%9^h&9^h,9^h,9^h-9^h(59^h5W9=9^h79^h ;9^h~;9^h<9^h@9^hgA:==9^hDB9^h E9^h|E9^h6F9^hdI9^hLJ30=9=9^hK9^hN9^hN9^h?O9^hS,9^hMT9^hW9^hX9^hX9^h\9^h)]1===9^h*^9^hb9^hb9^hc9^hh9^h#iQ10/19=9^hj9^hl9^hamU2=9^hTn9^h3q9^hq9^hLr9^hu,9^hv9^hy9^hFz9=9^h|9^hT9^hK3=9^h9^hf9^h؄M1=9^h9^h,9^h9^h:9^h?9^h9^hT9^hT9^h̓U4=9^h9^h9^hw9=9^h^9^h9^hw9^h%9^hs9^h9^h9^h֦9^hJ|5=2==9^hN9^h9^h9^hɬ9^h9^h 9^h9^h9^h9^hm9^ha9^h6====9^hպ9^h9^h)9^h9^h|9^hM3=9^h9^h#9^h9^h*9^h9^hU7=9^h9^h9^h9^hE9^h9^h9=9^h9^h,9^h9^hJ9^h {8=4=9^h]9^h9^h9^h9^h.,9^h9^hL9^h h9==9^h/9^hd1 _HP restored.9^h!9=9^h9^h;,9^hd9^h9^hkK5=9^h#9^h 9^h 9=9^h 9^hs9^hL9^h9^h9^h9^h9^h9^hL2=9^h9^h,9^h7 9^h",9^h#9^h;'9^h'L6==9^h(9^h+,9^h,9^h0,9^h19^h@5,9^h69^h:9^hj;:==9^h!<9^h?,9^h@9^hE9^hZFD7=9^hG9^hK,9^hL9^hQ,9^hR9^h~W,9^hX9^h]9^hA^9=9^h^9^h7b,9^hjc9^hBg989^h h(=9^hh9^hk,9^h/m9^h-q,9^hcr9^hBv9^hv9^hFw9^h_{9^h{9=9^h|9^h9^h79^h9^h'9^hL9==9^h}9^h9^h9^hk9^hH9^h9^h89^h9^hM$ 9^hϙE_k - 2 potions of mutation (gained 1)9^h9^h9^hY9^h9^h9^hY:==9^hQ9^hf  You see here a killer bee corpse.9^hV9^h _9^hĮ9^h9^hf,9^h9^h,9^h9^hu _o - 2 potions of resistance (gained 1)9^h39^h 9^h9^h,9^hx9^h59^hp,9^h*9^h9^h,9^h9^hR9^h,9^h9^h9^h},9^h/9^h9^h,9^h9^hb9^h9^hp,9^h9^hI9^h9^h9^h 9^h9^h,9^h 9^h,9^h9^h9^h,9^hu9^h9^h<9^h,9^h9^hX9^h,9^he9^h 9^hU ,9^h 9^h9^hO,9^h9^h9^hl,9^h9^hI9^h9^hM9^h9^he9^h9^h 9^hn!9^hk$9^h$9^hv%9^h&9^hh)9^h),9^hK+9^hv-9^h-,9^h /9^h%19^h1,9^h29^h4,9^hJ59^h+69^h=89^h8,9^h99^h;9^h~<,9^hh=9^h?,9^h?9^he@9^h_B9^hB,9^hD9^h,F9^hF,9^hG9^hI,9^h!J9^hJ9^hL9^hYM,9^hdN9^hmP,9^hP9^hQ9^hS,9^hXT9^hU9^hW,9^hX9^hY9^hZ9^ha[,9^h\9^h^,9^h>_9^h`9^h-b,9^hb9^hc9^he,9^h7f9^h g9^hh9^hi,9^hj9^hk,9^hvl9^hOm9^hSo,9^ho9^hp9^hMr9^hr,9^hs9^hu9^hov,9^h8w9^hLy,9^hy9^hz9^h|9^ht},9^hY~9^h,9^h39^h9^h ,9^h9^h9^h ,9^h9^h9^h9^hB,9^h`9^h+9^h,9^hؐ9^h9^hA,9^hp9^h9^hy,9^h˜9^h99^h˛,9^hD9^hş,9^hz9^hš9^hr9^h 9^h9^hq9^hj9^h9^h9^hf9^h̬9^hV9^hY9^h9^h,9^h9^hڴ9^hg9^h<9^hN _You now have 446 gold pieces (gained 10).9^hU39^h9^hX9^h9^h*,9^h9^hB9^h,9^h9^h9^h9^h,9^h9^h9^h,9^hF9^h9^h9^h&9^h9^h,9^h~9^h9^h;9^h,9^h9^h9^h89^h9^h9^h9^h9^h$9^h9^hJ9^h9^hV9^h9^h,9^h19^hJ9^h,9^hC9^hZ9^hr9^h,9^hJ9^h4,9^h9^h9^hu9^h,9^hU9^h9^hs,9^h9^hq9^h,9^h9^ht,9^h9^h9^h9^h" ,9^h 9^hB ,9^h 9^h 9^h,9^h9^h9^h9^h,9^hV9^hU,9^h9^h9^hv,9^h9^hF9^h,9^h9^hm9^h ,9^h 9^hG!9^h",9^hT#9^hL$9^h%9^h~&,9^h'9^h)9^hR*,9^hO+9^h,9^hV-,9^hQ.9^h09^h0,9^h19^h3,9^hd49^h]59^h79^hZ8,9^h99^h;,9^h%<9^h#=9^hv?9^h?,9^hA9^hUC,9^hC9^hD9^h)G,9^hG9^hH9^hJ,9^h[K9^h%L9^hN9^hEO,9^hP9^hR,9^hR9^hmS9^h=U,9^hU9^hVV9^hW,9^hX9^hZ9^h\9^h2],9^hy^9^h`9^h`,9^ha9^hc9^hd,9^hOe9^h=g9^hg,9^hh9^hCk,9^hk9^hl9^hn,9^hsn9^hMt9^hv,9^hGw9^hx9^hz,9^hr{9^h|9^hA,9^h9^h9^h8,9^h˃9^h9^h,9^h9^h׈9^h,9^h!9^hN9^hj,9^h9^h9^hő,9^hI9^hQ9^hs9^h9^hz9^h9^hz,9^h9^hǚ9^h,9^h|9^h9^h,9^h9^hϣ9^h,9^hl9^hG9^hb,9^h9^hӪ9^h&,9^h9^h9^hC,9^h۲9^h9^h,9^h9^hv9^h\,9^h9^h9^hH,9^h9^h9^hd,9^h)9^h_9^h,9^h/9^h9^h,9^h&9^hl9^hM,9^h9^h09^h,9^h|9^h9^h9^h<,9^h9^h,9^hJ9^hv9^h,9^he9^h9^h,9^h9^h9^h,9^hP9^h9^h,9^hq9^hv9^h,9^h)9^h9^h>,9^h9^h9^h,9^h 9^h9^h,9^h9^h'9^h' ,9^h 9^h 9^h, ,9^h 9^h59^h$,9^h9^h9^h,9^hm9^h29^h,9^hx9^h9^h,9^h9^h9^h,9^h9^h!9^hz#,9^h $9^h %9^h&,9^hc'9^h](9^h*,9^hD+9^hZ,9^h.,9^hP/9^h09^h29^h#39^h39^h49^h6,9^h79^hW99^h>v#............####......#..# 9^h?##......###..## ##...###.....###...#####...# ###..### ####.## ##.......###..####...###..# ...###........##....## ## ##.. ..## ##...........### #.##... ### ##.........##.#... 9^hf@# #........###..... #........@#...#...-273.8 (247.0) #............# #.##... #.............?.. #...... # #................ .....#. # #.............#.# ...### ##......# .. # 9^h@. #...##.##  ...... #..#.#.  ..... 9^hF9^hDG,489^hL9^hN 9^hFO@_Found a scroll of noise.:^hDI:^hBE:^hJB:^h,K:^hM,:^hN:^hSQ:^h,T,:^h"U:^hV:^hX,:^hY:^hZ:^h\],:^h=^:^h`:^hDc,:^h+d:^he:^hg,:^hh:^hi:^hl:^hm:^h}m:^hn:^hq,:^hr:^ht:^hv:^h)w:^hw:^hz:^h[|:^h}:^hy}:^h~:^hf:^h:^he:^h:^h3,:^hH:^h͉:^h,:^h:^ho:^h:^hc:^h:^h:^hݗ,:^h:^hӚ:^he.##### #.##..... ............?..###...........## :^h......................#....#..#.. ............#.##.....###.###..... ......##......####...###..##..... ...... ##...##.##.....##...... ...... ##..# #.......#....... #:^hip##... ##.. ##............† #... #@............##90.8 (16.0) ##.......... ##...... #........ ...#:^hC............ ............ ..................#...[...............#...........#:^h:^h,1.8 (17:^h:^hQ :^hЮ5_Found a robe.:^h 3:^hҢ:^h :^hX,:^h,:^h,:^h:^h:^h:^hA:^h:^h:^h:^h:^h:^h9:^h:^hT:^h:^h:^hR:^h:^h:^h:^h8,:^h~:^h~:^h} ##... ##..###......†..... #...##.............##...:^h/ ##.................... ##................ ##................. ....#........... ................ ..............#...[..#8.8 (:^h7.0)...###...$#.#  ## . ....! # .........[ :^hA9.8 (8:^h:^hC _Found a robe.:^hle 3:^hh :^hl :^hEs :^hw ,:^hJ~ ,:^h :^h N _You now have 457 gold pieces (gained 11).:^h& 3:^h :^h :^h  ##....##...........#............:^h ..............#...[#.#### .# # ##... #..... #....! ...##.##........f   Maurice (wand, asleep).# ## .........#.....#f.:^h  302.8 (3f)fMaurice the Thief comes into view. He is wielding a +0 short sword and carryinga wand of flame.Maurice shouts!:^hǩ X******:^h3 F......:^h7 b8-==3.8 (4:^h9 :^hl? R _Maurice zaps a wand. The puff of flame hits you. You resist.<^hz ## .##. ....#<^h .. .......... ....#...[.#..###...#.#  ## #...<^h......... #....!. #.....<^h ..........[... ..##.##..# ## .........#.....#f.<^h*<^hɶ<^hf   Maurice (wand)f.<^hZ<^h59=<^h---4.8 (1<^h<^hn<^h > #...###### ###.##. .....# .. .........<^hI; ....#...[...###.#  ## #............ #....!.. #..... ..........[.. ..##.##.........# ## .......f.<^hX<^hf   Maurice (wand)f.<^hA--5<^h<^h<^h; c###... ##..###†. #...##### ##. ###.##.#..#........ ....#.@.[..###<^h/= .#  ## #............ #....!. #............ ..........[... ..##.##f..<^hE> <^hD f   Maurice (wand)f.<^hrE &6<^hI <^hIK =^hk ###... ##..###.† #...##.=^hl* ## ##...#.# ##..#.##...## # ....#@..[ ...###=^hmW .# # ## #. #....!. #.......=^hn ..........f...  ..##.##.=^h&v=^hw&7=^hz=^hc|=^hJ ...... #.....###... ##..###† #...##=^hK ## ## ##..#.##..##....@...#....#...[#...####...# #..... ##.##. #...............# #....!..... #............ .....f...=^hb=^hCeB=8=^hNt=^hxy=^h|R ...... ##..# #.# ###... ##..###..... #...##... ## ##......#.# ##....#.##....# # # #....#...[ #...###=^h$ #...# #. ..... ##..##.. #...# ## #....!...... #............  .f...=^h=^h&9=^h=^h=^h ] ###... ##..###. .. #...##.....## ##......=^h d.#.# ##.....#.##.........#. #. ##...[..###.....#...# #...............##.##........=^h =^h '10=^h =^hi >^hK  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>^hiYY   ice beast (summoned)>^hLj_7---==1>^hio>^hTq4 _A chill wind blows around you.>^h E--2>^h >^h0 ?^h?^hKA--3?^h?^hA?^h ?^h &4?^hX%?^h&?^h| ?^hӯ ?^h [.Y..ff   Maurice (wand, ally target)Y   ice beast (summoned)?^h #---?^hͶ 5?^hǻ ?^h} @^hAB^hC. _B^hB^h.Y   ice beast (summoned)B^hۤb8=--7.8 (1B^h$B^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then. _Maurice zaps a wand. The puff of flame hits you. You resist. _Okay, then. _Maurice tries to stalk through the shadows.B^hdB^hJB^hE.YfB^hOf   Maurice (wand, ally target)Y   ice beast (summoned)B^hnA--8B^h-B^hC^h " C^h7 .. #...###...## ##...#...#.# ##.. ....#.#C^h^  .........# #...........C^h G #.....Yf... #....#...[. #..@###..C^h  #....... ####.. # ##.C^hѸ t! #. #....C^h .Y   ice beast (summoned)## .C^h f...##.##........ .# ## C^h; (.C^h C^h ;f.C^h f   Maurice (wand, ally target)Y   ice beast (summoned)C^h &9C^h C^h_ R _Your ice beast hits Maurice. Your ice beast freezes Maurice!D^hv#...## ##... #...#.#### ....#.# .........# #......f...D^hvA #.....Y. #....#...[#...###.. #D^hHw#........# ###...##..## # ##..! #.. #....D^hpwg. ##..f...D^hw ..##.##........ .#### D^hw.. D^hw##..D^hwD^h~~D^hD***D^hx ...  Maurice zaps a wand. The puff of flame hits you. You resist.D^h< ^5-==20D^hD^h< _Your ice beast closely misses Maurice.D^h 4.#### ....#.##............#... #D^h5 f... #.....Y.#...[D^hZ ##...###......##...## D^h{ #......@.# ##D^h [##..## #.D^h ..# ##.. #....! D^h . #..##..... D^h @##...fD^h ` ..##.##.....)D^h3 k#### .D^hP ]## #.....# D^h;  D^h L Maurice hits something with a +0 short sword!D^h Y., ally target)Y   ice beast (summoned)D^hv K=--1D^hD^hZ D^h};_Maurice bites something but does no damage.E^hn O--E^h E^hE^h#...#.####.....#.##.....E^h).........#..#......f.#....Y.#....#...[.##...###....##...## #.#.E^h̥*# ##.#...##..## #...# ##.. #....!. . #..###....##.##.E^h/.#### .##E^h9E^h&2E^hdzE^hXF^hF^hUU9==3F^hF^hF^heF^hYY   ice beast (summoned)F^hT6=4F^h+F^hTG^hG^h&5G^h G^hG^hظ G^hU ff   Maurice (wand, ally target)Y   ice beast (summoned)G^h &6G^h G^hX E _Your ice beast hits Maurice but does no damage.H^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H^hH-#...#.####.............. moom6174 the Frost Mage....#.##............... Felid of Vehumet ...............#............. Health: 36/39 ======================--H^h|#......f............. Magic: 17/19 =====================---#....Y.............. AC: 7Str: 3 H^h#....#...[.......... EV: 16Int: 28##.f.###............. SH: 0Dex: 15H^hS...##..Y** #............. XL:  9 Next: 81% Place: Dungeon:8#......*@* ##............ Noise: ---------  Time: 7326.8 (0.0)H^h#...##**** #............. -) Teeth and claws..# #**. #....!.......Cast: FreezeH^h5S. #*.##............H^hXA##...........f.....##.##........H^h|Ef   Maurice (wand, ally target).#### .........Y   ice beast (summoned)H^h## #.....#.. _Maurice bites something but does no damage. H^hü_Your ice beast hits Maurice but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  H^hMConfirm with . or Enter, or press ? or * to list all spells.H^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateI^heI^hIx#...#.####.............. moom6174 the Frost Mage....#.##............... Felid of Vehumet ...............#............. Health: 36/39 ======================--#......f............. Magic: 19/19 ========================#....Y.............. AC: 7I^hvStr: 3 #....#...[.......... EV: 16Int: 28I^h##.f.###............. SH: 0Dex: 15I^hG...##..Y## #............. XL:  9 Next: 81% Place: Dungeon:8#.......@# ##............ Noise: ---------  Time: 7326.8 (0.0)I^hXN#...##..## #............. -) Teeth and claws..# ##.. #....!.......Cast: Freeze. #..##............##...........f.....##.##........I^hf   Maurice (wand, ally target)I^h.#### .........Y   ice beast (summoned)I^hԯ?## #.....#.. I^h_Your ice beast hits Maurice but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  I^hMConfirm with . or Enter, or press ? or * to list all spells.I^h:~Casting: Frozen Ramparts (safe; 1% risk of failure)  I^hZbPress: ? - help, Dir - look around, f - activateOkay, then.I^hjI^hI^hI^h . _K^h ....#. .........# #......f #....Y #....#...[. ##.f.###.....##..Y## # #........# ## #...##.@##  ..# ##..##....!  . #..##..... ##..K^hm2f... ..##.##........ .#### . ## #.....#.. K^h-W  Maurice hits your ice beast with a +0 short sword!K^h+7.8 (1K^hK^h K^hŝm_Maurice closely misses your ice beast. Your ice beast misses Maurice.K^h {.........# #......f.K^he }#....Y..#....#...[K^h |. ##.f.###....K^h ...##..Y## #.K^h R#........# #K^h? ^#...##..## #..K^hc ..# K^h G....! K^h . #..##...... K^h  K^h@ X##....f... K^hh ..##.##K^h `.....#### .K^h {.## #.....#.. K^h ...K^h K^h  Maurice zaps a wand. The puff of flame hits your ice beast!K^hkq :  Your ice beast melts!K^hq .78K^h0w K^h6z < _Your ice beast closely misses Maurice.L^h  Maurice hits your ice beast with a +0 short sword!  Maurice bites your ice beast!  Your ice beast dies!L^hpg.)L^h&9L^hLL^hhc _Your ice beast disappears in a puff of smoke!M^h #f #....Y.#...[. ##.f.###...M^hA..##...## #........# ##.##..## #...# ##..##....!  .M^hh[ ##...........fM^hS #..##.##.......#### .## #.....#..M^h0.#M^hIM^h؆P.fM^hE===30M^hVM^hM^h0Y..#....#...[. ##...###........##..f## #.....#........# ##....#...##..## #.......# ##..##....!. M^h. #..##......  ##.@.........f... ..##.##........ #..#### ... #.## #.....#....... .#..####M^h|M^h+T.fM^hT8=1M^hM^hN^hL#....Y.#....#...[.... ##...###........##...## #....#......f.# ##..N^h #...##..## #....# ##..##....!. . #..##. ##.f... N^h#..##.##. #..#####. .N^hh........#..####N^hN^h".ff   Maurice (wand)N^h#&2N^h(N^h>*N^h   N^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N^h N^h .fY, ally target)Y   ice beast (summoned)N^hP" _7---==3N^h$ N^hk& 4 _A chill wind blows around you.O^h)+#......f#....Y..... #....#...[. ##...###.....##...## #..#........# ##...##..####...........# ##f.##....! O^hU. #..##@.... ##...Y.......f... #.##........ #..#####.......#.## #.....#.. Y   ice beast (summoned)O^h....#..####O^hO^h/--4O^h_O^hO^h O^hT O^hD PfY.f   Maurice (wand, ally target)Y   ice beast (summoned)O^hj e9==--O^h 5O^hh O^h3 P^h  P^h<Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P^hp#......f................ moom6174 the Frost Mage#....Y................. Felid of Vehumet ......#....#...[............. Health: 39/39 ========================P^haq. ##...###................ Magic: 15/19 ==================------...##...## #................ AC: 7Str: 3 P^hq#........# ##............... EV: 16Int: 28#...##..##***............... SH: 0Dex: 15P^hvr@..# ##f.#***..!.......XL:  9 Next: 81% Place: Dungeon:8P^hr. #..#*@...........Noise: ---------  Time: 7335.8 (0.0)P^hr##.fY****....f...-) Teeth and clawsP^h3s#.*****#........Cast: FreezeP^h^s#..#####.........P^hs#.## #.....#.....P^hsf   Maurice (wand, ally target)....P^htY   ice beast (summoned)..#..####P^hftConfirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  P^htCasting: Summon Ice Beast (safe; 1% risk of failure)  P^htMConfirm with . or Enter, or press ? or * to list all spells.P^ht~Casting: Frozen Ramparts (safe; 1% risk of failure)  P^h uWPress: ? - help, Dir - look around, f - activateP^hGL #......f................ moom6174 the Frost Mage#....Y................. Felid of Vehumet ......#....#...[............. Health: 39/39 ========================. ##...###................ Magic: 15/19 ==================------...##...## #................ AC: 7Str: 3 #........# ##............... EV: 16P^hHM Int: 28#...##..####................ SH: 0Dex: 15..# ##f.##....!.......XL:  9 Next: 81% Place: Dungeon:8. #..##@...........Noise: ---------  Time: 7335.8 (0.0)##.fY........f...-) Teeth and claws#..##.##........Cast: FreezeP^hM Y#..#####.........#.## #.....#.....f   Maurice (wand, ally target)....Y   ice beast (summoned)P^hM !..#..####Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P^h7N Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Maurice.P^hWR ##*##.#P^h>$ C###P^h$ ###.#, invisible, ally target)onfirm with . or Enter, or press ? or * to list all spells.P^h@% (asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes Maurice.  P^hz% CMaurice casts a spell.P^h ####f)P^h 5===6.8 (1P^h( :Ramparts P^h C##P^h% [##.#P^h  P^h߿ ;_Maurice flickers and vanishes for a moment.Q^h>  Q^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q^h_  A film of ice covers your body! The wall freezes Maurice.  Maurice gestures wildly while chanting.Q^hl f#.##.#Q^hn 3--16 -7Q^hTs v####Q^hu % _Maurice blinks!R^h7  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S^hX #......f................ moom6174 the Frost Mage #....Y................. Felid of Vehumet ...... #....#...[............. Health: 39/39 ======================== . ##...###................ Magic: 11/19 =============----------- ...##...## #...f............ AC: 16  Str: 3  #........# ##.*............. EV: 16Int: 28 #...##..####.*.............. SH: 0Dex: 15 ..# ##f.##.*..!.......  XL:  9 Next: 81% Place: Dungeon:8 . #..##@...........  Noise: ==-------  Time: 7337.8 (0.0) ##..Y^h6m........f...  -) Teeth and claws #..##.##........  Cast: Freeze #..#####.........  Ramparts  #.## #.....#..  ... f   Maurice (wand, invisible) .... Y   ice beast (summoned) ..#.. ####Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +0 robe and carrying a wand  of flame (lightly wounded, slightly transparent, 60% to hit)S^h[#......f................ moom6174 the Frost Mage#....Y................. Felid of Vehumet ......#....#...[............. Health: 39/39 ========================. ##...###................ Magic: 11/19 =============-----------...##...## #...f............ AC: 16  Str: 3 #........# ##.`............. EV: 16Int: 28#...##..####.`.............. SH: 0Dex: 15..# ##f.##.`..!.......XL:  9 Next: 81% Place: Dungeon:8S^h. #..##@...........Noise: ==-------  Time: 7337.8 (0.0)##..Y........f...S^h-) Teeth and claws#..##.##........S^hNCast: Freeze#..#####.........S^hRamparts #.## #.....#..S^h!...S^hf   Maurice (wand, invisible)....S^h2vY   ice beast (summoned)S^hK..#..####S^hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  S^h;Press: ? - help, Shift-Dir - straight lineS^hKkAim: Maurice, wielding a +0 short sword, wearing a +0 robe and carrying a wand  S^hzaof flame (lightly wounded, slightly transparent, 60% to hit)  The stone arrow hits Maurice!!S^h[%.S^hZ##...S^hk###.#Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  S^huAim: Maurice, wielding a +0 short sword, wearing a +0 robe and carrying a wand  S^hءnof flame (lightly wounded, slightly transparent, 60% to hit)  The stone arrow hits Maurice!!  S^h$HMaurice is heavily wounded.S^h& S^h*S^h&_##.*S^hU#.*#S^h##.#Maurice zaps a wand.S^hq7. .S^h7##...#S^h8i##The puff of flame hits you but does no damage.S^hX9[2==8.8 (1S^hAB##S^h B7##S^h,F S^haFQ_The heat melts your icy armour.S^hN S^hW }#####.#S^h #......f................ moom6174 the Frost Mage#....Y................. Felid of Vehumet ......#....#...[............. Health: 39/39 ========================S^h) . ##...###................ Magic: 10/19 ============------------...##...## #...f............ AC: 16  Str: 3 #........# ##.`............. EV: 16Int: 28S^h_ #...##..####.`.............. SH: 0Dex: 15S^h @..# ##f.##.`..!.......XL:  9 Next: 81% Place: Dungeon:8. #..##@...........Noise: ==-------  Time: 7338.8 (0.0)S^h <##..Y........f...-) Teeth and claws#..##.##........Cast: Freeze#..#####.........Ramparts S^h( h#.## #.....#.....f   Maurice (wand, invisible)....S^hV Y   ice beast (summoned)..#..####S^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  S^h Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +0 robe and carrying a wand  S^h݁ of flame (heavily wounded, slightly transparent, 60% to hit)  The stone arrow hits Maurice!S^hIS^hG.f##...#S^hP##.#S^hB*9.8 (1S^he s####.#S^h S^h  Aiming: Stone Arrow (dangerous; 4% risk of failure)  S^hPress: ? - help, Shift-Dir - straight line  Aim: Maurice, wielding a +0 short sword, wearing a +0 robe and carrying a wand  S^h1of flame (heavily wounded, slightly transparent, 60% to hit)  The stone arrow hits Maurice! S^hqQ_Maurice is severely wounded.T^hT^h q#####.#T^h=0D#......f................ moom6174 the Frost Mage#....Y................. Felid of Vehumet ......#....#...[............. Health: 39/39 ========================. ##...###................ Magic: 8/19==========--------------...##...## #................ AC: 16  Str: 3 T^h08#........# ##.f............. EV: 16Int: 28#...##..####.`.............. SH: 0Dex: 15..# ##f.##.`..!.......XL:  9 Next: 81% Place: Dungeon:8T^h0. #..##@...........Noise: ==-------  Time: 7339.8 (0.0)##..Y........f...-) Teeth and clawsT^h1#..##.##........Cast: Freeze#..#####.........Ramparts T^hC1h#.## #.....#.....f   Maurice (wand, invisible)....T^hp1Y   ice beast (summoned)..#..####T^h1ZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineT^h1Aim: Maurice, wielding a +0 short sword, wearing a +0 robe and carrying a wand  of flame (severely wounded, slightly transparent, 60% to hit)  The stone arrow hits Maurice!T^h   Press: ? - help, Shift-Dir - straight line: Maurice, wielding a +0 short sword, wearing a +0 robe and carrying a wand  of flame (severely wounded, slightly transparent, 60% to hit)  The stone arrow hits Maurice!  Maurice is almost dead.  Maurice casts a spell.T^h$f§##..#..###.# T^hT^h|+40.8 (1T^h#####.#T^h% _Maurice blinks!T^h T^h R###T^he X#.#T^h I  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T^hit####.#T^htT^hzq#####.#T^h'} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V^h]V^h?.fV^hk####V^h5--1 _V^hH;###V^h|###.#V^hBV^h   V^h 9Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V^h  #......f................ moom6174 the Frost Mage V^h &#....Y................. Felid of Vehumet ...... #....#...[............. Health: 39/39 ======================== V^h . ##...###................ Magic: 6/19=======----------------- V^h ...##...## #.f.............. AC: 16  Str: 3  #........# ##*§............. EV: 16Int: 28 V^h #...##..####*............... SH: 0Dex: 15 ..# ##f.##.*..!.......  XL:  9 Next: 81% Place: Dungeon:8 . #..##@...........  Noise: ---------  Time: 7341.8 (0.0)V^hs  ##..Y........f...  -) Teeth and claws #..##.##........  Cast: FreezeV^h)  #..#####.........  Ramparts  #.## #.....#..  ...V^h f f   Maurice (wand, invisible) .... Y   ice beast (summoned) V^h ..#.. ####Casting: Stone Arrow (dangerous; 4% risk of failure)  V^hT Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +0 robe and carrying a wand  V^h  nof flame (severely wounded, slightly transparent, 60% to hit)V^h  #......f................ moom6174 the Frost Mage #....Y................. Felid of Vehumet ...... #....#...[............. Health: 39/39 ======================== . ##...###................ Magic: 6/19=======----------------- ...##...## #.f.............. AC: 16  Str: 3  #........# ##.§............. EV: 16Int: 28 #...##..####................ SH: 0Dex: 15 V^h/ #..# ##f.##....!.......  XL:  9 Next: 81% Place: Dungeon:8 . #..##@...........  Noise: ---------  Time: 7341.8 (0.0) ##..Y........f...  -) Teeth and claws V^he x#..##.##........  Cast: Freeze #..#####.........  Ramparts V^h * #.## #.....#..  ... f   Maurice (wand, invisible) V^hK .... Y   ice beast (summoned) ..#.. ####Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineV^h .Aim: Maurice, wielding a +0 short sword, wearing a +0 robe and carrying a wand  of flame (severely wounded, slightly transparent, 60% to hit)  The stone arrow hits Maurice!  You kill Maurice!V^h I  ..... V^h` [.... . ......  #.$..... V^h p ##`§.... #`...... ..# ##f.##.`..!.......  V^h9 . #..##@...........  ...f...  #..##.##........  #.......  V^hn #.## #.... ...V^h Y   ice beast (summoned) .... V^h ..#.. ####V^hs^..##.#..###V^h^aV^hnj3#......f................ moom6174 the Frost Mage#....Y................. Felid of Vehumet ......V^hj#....#...[............. Health: 39/39 ========================. ##...###................ Magic: 6/19=======-----------------V^h@k...##...## #.$.............. AC: 16  Str: 3 #........# ##............... EV: 16V^hkInt: 28#...##..####................ SH: 0Dex: 15V^hk@..# ##f.##....!.......XL:  9 Next: 101% Place: Dungeon:8V^h^l. #..##@...........Noise: ==-------  Time: 7342.8 (1.0)##..Y........f...V^hl'-) Teeth and claws#..##.##........Cast: FreezeV^hRm\#..#####.........Ramparts #.## #.....#.....V^hmY   ice beast (summoned)......#..V^h n####Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +0 robe and carrying a wand  V^hqnof flame (severely wounded, slightly transparent, 60% to hit)  The stone arrow hits Maurice!  You kill Maurice! _Vehumet accepts your kill.V^hpof flame (severely wounded, slightly transparent, 60% to hit)  The stone arrow hits Maurice!  V^h|pYou kill Maurice! _Vehumet accepts your kill.  V^hpYour Conjurations skill increases to level 6!  You have reached level 10!V^hRy/  --more--W^hC D44/442010 0% W^hZH j###W^h~J 4 _X^h<X^h<X^h>X^hMCX^hE$ _X^hEX^hI97X^hI0=X^h_KX^hOX^hOX^hQX^hTX^h\UX^hVX^hZX^h[X^h\X^h+aX^hfaD=X^hcX^h'gC _The frozen ramparts melt away.X^hgX^hiX^hamX^hm=8=X^hmX^hoX^hsX^hsX^huX^hzX^hzX^hk|X^h<X^hX^hՃX^hԇX^hJ9=X^hX^hX^hAX^hˏX^hi9=X^hX^hX^hX^h{X^hX^hҟX^hmX^hPX^h~X^hX^hO=X^hX^h,X^h3X^h&X^hpX^h_10/20==X^hX^hX^h;X^hX^hX^hX^hX^hX^hX^hX^h&X^hX^hZ$==X^hX^hX^h*r _Your ice beast disappears in a puff of smoke!X^hYX^hX^hX^hN11=X^haX^h'X^hZX^hX^hi,X^hGX^hL,X^hX^hcX^h9=X^hX^hBX^h! X^ht M2=X^hX^h,X^hX^h,X^h=X^hX^h%X^h X^h%n _Your icy armour starts to melt.X^h~%#=X^h%X^h'X^h0+X^hc+X^h,X^h1X^h1M3=X^h3X^h6X^h7X^hv8X^h;X^h<X^hB=X^hTAX^hA0 7 X^h>DX^hHT _Your icy armour evaporates.X^hHX^hH9=X^hJX^hMX^hMX^hsOX^hRX^h*S74=X^hXSX^hTX^hXX^hMXX^hYX^h\X^h]X^h}^X^h cX^hcX^hdX^hKhX^hh2=X^hiX^hmX^htRo5==X^h u*##.X^hu#..#--.......##.#X^hueo   orc wizard (wandering)X^hX{090.8 (48.0)X^h |G--1.8 (49X^hX^h X^hօl_An orc wizard comes into view. It is wielding a +0 dagger.Y^hn=  .... Y^hI[.... . ......  #.$.....Y^h76  ##...... ##.......Y^hd ..# ##f.##....!.......  . #..##@........... Y^h( ##...........f...  Y^hdE#..##.##........  #..#####.........  Y^h2#.## #.....#..  ...Y^h .... Y^h>&..#.. ####Y^hY^h1g   .... [.... . ...... Y^hg #.$.....  ##...... Y^h4h ##....... ..# ##f.##....!....... Y^hh  Y^hh . #..##@...........  ##...........f...  Y^hHi #..##.##........  Y^hi #..#####..... #.## #....Y^hi  ...Y^hFj 8 .... Y^hj ..#.. ####Y^hss Y^hMt Y^h| Y^hi b _An orc wizard is nearby!Y^h^ ...##......f...Y...o #....#...[ ##...###.......##...## #.$.......# ###...##..####..........# ##f!...##.##...........f #..##.##.#..#####....... #.## #.....#.. ...# .....#..Y^hi Y^h݇ .oo   orc wizard (wandering)Y^h 82.8 (1.0) _Y^hێ Y^h Z^hkS....#.##............#....Z^he#......f....#....Y......Z^hI #....#...[oZ^h$U. #.....Z^hj...##...## #.$..Z^hJ#........# #...##..##Z^h.Z^h.....Z^hz..# ##f.##....! Z^hs. #..##... Z^hJ##...........[Z^h 6...Z^h7I#.##.....Z^h`....Z^h#..#####......... Z^h#.## #.....#..Z^h2 .###Z^h$,..Z^hLZ^hK.oZ^h4&3Z^h Z^hZ^h4z#...#.##....#.##.............#..#.........#.......... #....#...[... #...o.Z^hz...##...## #.$..#........# #...##..##.Z^h{)........# ##f.##....! . #..##...Z^h<{##...........[..Z^hq{#.##. #..#####.......Z^h{-..Z^h|#.## #.....#.. .###Z^hZ^hMZ^h  An orc priest comes into view. It is wielding a +0 short sword.Z^hEoo.oopriestZ^ho   orc wizard (wandering)o   orc (wandering)Z^hQC==4Z^hZ^h r _An orc comes into view. It is wielding a +0 flail.Z^h- I  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z^h #...#.####................... moom6174 the Frost MageZ^hbv ....#.##..oo................ Felid of Vehumet ...... .........#.................. Health: 44/44 ======================== Z^h#......................... Magic: 13/20 ===============--------- #........................ AC: 7Str: 3  Z^h#....#...[............... EV: 16Int: 28  . ##...###.................. SH: 0Dex: 15 Z^h3 ...##...## #.$*o.............. XL: 10 Next:  0% Place: Dungeon:8  #........# ##@................ Noise: ---------  Time: 7394.8 (0.0) Z^hy #...##..####.................. -) Teeth and claws  ..# ##f.##....!.......  Cast: Freeze  . #..##............  ##...........[... Z^h Z^hC#..##.##........  o   orc priest (wandering) #..#####.........  o   orc wizard (wandering) Z^h#.## #.....#..  o   orc (wandering) Z^h)J... .### Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z^hT Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineZ^hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 64% to hit)[^hD #...#.####................... moom6174 the Frost Mage ....#.##..oo................ Felid of Vehumet ...... .........#.................. Health: 44/44 ======================== [^hG#......................... Magic: 13/20 ===============--------- #........................ AC: 7Str: 3  #....#...[............... EV: 16Int: 28 [^h . ##...###.................. SH: 0Dex: 15 [^h ...##...## #.$.o.............. XL: 10 Next:  0% Place: Dungeon:8  #........# ##@................ Noise: ---------  Time: 7394.8 (0.0)  #...##..####.................. -) Teeth and claws [^hU ..# ##f.##....!.......  Cast: Freeze  . #..##............  ##...........[...  #..##.##........  o   orc priest (wandering) [^h#..#####.........  o   orc wizard (wandering) [^h#.## #.....#..  o   orc (wandering) ... .### Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line[^hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 64% to hit)  The stone arrow hits the orc wizard!!  You kill the orc wizard![^h[^hZ  ....#.##..oo....... ...#......... [^h#................ ... ...  . ...  [^h #.$`).....   ...  ...  ..# [^h.....  . ... [^hEJ.[. [^hq#..##.##........  [^h#..#####......... o   orc (wandering) #.## #.....# ... [^h [^hҙ)Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 64% to hit)  The stone arrow hits the orc wizard!!  [^h`You kill the orc wizard!  Vehumet accepts your kill.[^h[^hء..oo.o[^h5Mo[^h<1==5.8 (1[^h[^hJ, _The orc priest shouts!\^hj3  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\^h?k\^h\^h\^h%..\^h^ooY(ally target)\^h9Y   ice beast (summoned)\^h81--\^hέ6\^h\\^h4 _A chill wind blows around you.\^h` . ....#. .........#. #.......oo #....... #....#...[\^h . ##...###.. ... #.$.)\^h,  #........# ##.Y #...##..####@. ..# ##f.\^h !  . #..##..... ##..[\^hY ... #..##.##........####..o   orc (ally target) #.## #.....#..\^h Y   ice beast (summoned)... .###.\^hI" \^h$ ,\^hd, ..oY.o   orc priest\^h]- `2=---7\^hz3 \^hQ5 ]^h X]^hZ]^h>h3.o]^hhLY.(ally target)]^hiA--8]^ho]^hq]^hz  Your ice beast hits the orc priest. Your ice beast freezes the orc priest!  The orc priest dies!]^h )Y   ice beast (summoned)  Vehumet accepts your kill.]^hز#=]^hE9]^h3]^h` _Something misses your ice beast.^^h&#...#.##^^ha....#.##.............#..^^h0#.........^^h#.......... #....#.o)[^^h). ^^h=V#.Y...^^h...##...## #.$.)^^h2#........# ^^h#...##..##.........# ##f.##....!^^hS . #..##...^^h##...........[..^^h#.##. o   orc^^h#..#####......... Y   ice beast (summoned)#.## #.....#..^^h0G .###^^h  Your ice beast hits the orc. Your ice beast freezes the orc!  The orc dies!^^h)Y   ice beast (summoned)^^h02400^^h^^h ^^hT_Vehumet accepts your kill.^^h^^hP.Y^^h&1^^h^^hr^^h7+ ^^h+ ^^ht. ^^h3 ^^h<4 ^^h6 ^^h2; ^^hw; M3=^^ht? ^^h;E ^^hvE ^^h~H ^^hL ^^h ^^ho .........#.#....... #.#....#.))[#^^h $. ##...####...##...## #.).).  #........# ##..^^hP #...##..####......  ..# ##f.##....  ^^h p. #..##... ^^h ##...........[...  #..##.##^^hN m#..#####..^^h #.## #.....#... #..#####^^h .... #..#^^hC 0..#..^^h 049.8 (48.0)^^h -50.8 (49^^hr ^^h T _r - an orange potion^^h 3^^hA ^^h ^^h ^^h ,^^hp ^^h ,^^h ^^h ^^h ,^^h ^^h ^^h ,^^h ^^h ^^h: ^^h ^^h ^^h_ ^^h ,^^h ^^h} ^^h ,^^h ^^hw ^^h ,^^h ^^hp ^^h ,^^h ^^h ^^h$ ,^^h ^^h ^^h ,^^h ^^h/ ^^h  #..##.##.  #..#####.........  #.## ##.....#..  ... #..#####. ^^h 3 .... ##..#  ..#.. ##..## ^^h  J ####.. #..##  #>..##..# ^^hD #.....@## 61.8 (11 #^^h{ #  #$....#  ##..... ...###^^h . ...# ## ...# ^^h 7..# ^^hf ^^h ,2.8 (12^^h" ^^h$  ^^h0% -_Found a stone staircase leading down._^hu3_^h%w_^hy_^h}_^hB_^hk,_^h_^h_^h,_^hd_^h _^h,_^h_^hӖ,_^h_^hN _You now have 490 gold pieces (gained 14)._^h3_^h_^hg_^h,_^hZ_^h_^h,_^ha_^h$_^h*,_^h_^hG_^hY,_^h_^h{_^h;_^h_^h_^h_^hʷ_^h7_^h_^h_^h,_^hU_^h _^h,_^h_^h X_^h:_^hx,_^hB_^h_^h,_^h`_^hL_^h{,_^hW_^h@_^hl,_^h=_^h_^h ####...###..## ...## #>..##..#_^h$ #...# #......## #....## ##.....# #......####.....### #........###......# #..##........###... ##..####.....## ### #..@.###....##_^hAi ###.....##...##.......##...#K..............#######.........# ##.....###..#K   kobold (wandering) ##..### ##.# ##.#####_^h-81.8 (19_^h,2.8 (20_^hi_^h+z _A kobold comes into view. It is wielding a +0 short sword._^hn) _^hc...## #>  #...# .##  #....## ##.....#  #..._^hRU... #.... #..#. ##..####.....## _^h] #..@.###....##  ###.....##...##  _^h#.......##...#  K..............#  ######.........#  _^h]##.....###..#  ##..### ##.#  ##.# #  _^h-### _^h ...## #>  #...# .##  #....## ##.....#  #..._^h7b... #.... #..#. ##..####.....##  _^ht#..@.###....##  ###.....##...##  #.......##...#  _^hK............ ######......._^h ##.....###..#  ##..### _^h ##.#  ###_^h !4_^h$_^h@&] _A kobold is nearby!_^h  ...## #>  #...# .##  #....## ##.....#  #...... #..._^h2 . #..#. ##..####.....##  #..@.###....##  ###.....##...##  #.......##...#  _^hs }K..............#  ######.........#  ##.....###..#  _^h j##..### ##.#  ##.# #  ### _^h{  ...## #>  #...# _^h| .##  #....## ##.....#  #..._^h| Z... #..._^h} . #..#. ##..####.....##  #..@.###....## _^h}  ###.....##...## _^h~ < #.......##...#  K............ ######....... _^h~ ##.....###..#  ##..###  ##.# _^h, = ###_^h _^hۅ _^h _^h G _A kobold is nearby!_^hF _^h %...## #>..##.. #...## #......## #....## ##..... #......####.....## #........###......_^ho  #..##........###..#..####.....## ## #....###....## ###.@...##... #.......##...KK........########.........#_^hѤ  #####..# ##..### ##.#K 2 kobolds (1 missile, wandering) ##.# _^h( l # ### _^h) _^hŮ 13.8 (1.0)_^hG _^h   _^hO A kobold comes into view. It is wielding a +0 club and quivering poisoned _darts.`^hFMy  #...## #....  `^hM #....## ##.....   #......####.....#   #........###.....   #..##........###  `^hM#..#### #   #....###  `^hN###.....##   #..@....##...  `^hxNKKK.......#  ########.#   ##.....###..#  `^hNH ##..### ##.#   ##.# #K 3 kobolds (2 missil`^hNes, wandering)   ###  `^h^  A kobold comes into view. It is wielding a +0 whip of flaming.`^hvbKK.KKKK)===4`^h_f`^hhA _The kobold shouts! x3; You hear a shout! x3`^h-  #...## #......   #....## ##.....  `^h|! #......####.....   #........###   #..##.###  `^h ##..####.....##   #....###....##  `^h ###.....##...##   #`^h.##...#  KKK.K.#  `^hBw#.#   ##.....`^hpj###..#   ##..`^h# ##.#   ##.# #`^hK   kobold brigand (missile, wandering)  ###`^hcKKK 3 kobolds (2 missiles)  `^h`^hP`^h'h.K.K`^h0---5`^h`^h  A kobold brigand comes into view. It is wielding a +2 dagger of venom and _quivering poisoned darts.a^hI.## ##......##........###a^hJ*##........#####..####.....## ....###....## ###.....##...## a^hJ######..#...# KK.K.K..######### ##.....###..# ##..### ##.#a^hK ##.#  ## a^hzK6 a^hNa^hOa^hIOa^hZT.K.K.Ka^hTB---6a^h)UFreezea^hYa^h[a^hg  a^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a^h #....## ##..... moom6174 the Frost Mage  a^h#......####..... Felid of Vehumet ......  a^hN#........###.... Health: 44/44 ========================  a^h}$#..##........### Magic: 18/20 =====================---  ##..####.....##a^h|AC: 7Str: 3  a^h#*...###....##EV: 16Int: 28 a^h ****....##...##SH: 0a^h6Dex: 15  #####****....##...#a^hdXL: 10 Next:  2% Place: Dungeon:8  a^h*K.K.K*K@**........#Noise: ---------  Time: 7486.8 (0.0) a^h| #####*****........#a^h~-) Teeth and claws  ##.....###..#a^hCast: Freeze  ##..### ##.#  a^hR##.##  ###K   kobold brigand (missile, wandering)  KKK 3 kobolds (2 missiles)a^hA kobold brigand comes into view. It is wielding a +2 dagger of venom and _quivering poisoned darts.a^hCasting: Summon Ice Beast (safe; 1% risk of failure)  a^hConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  a^hwWPress: ? - help, Dir - look around, f - activatea^hH #....## ##..... moom6174 the Frost Mage  #......####..... Felid of Vehumet ......  #........###.... Health: 44/44 ========================  #..##........### Magic: 18/20 =====================---  ##..####.....##AC: 7Str: 3  #....###....##EV: 16Int: 28  ###.....##...##SH: 0Dex: 15  ######.......##...#XL: 10 Next:  2% Place: Dungeon:8  K.K.K.K@..........#Noise: ---------  Time: 7486.8 (0.0)  #########.........#-) Teeth and claws  ##.....###.a^h I6.#Cast: Freeze  ##..### ##.#  ##.##  ###K   kobold brigand (missile, wandering)  KKK 3 kobolds (2 missiles) _quivering poisoned darts.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.a^hW  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The kobold brigand shouts! You hear a shout!  The wall freezes the kobold.  You kill the kobold!a^hd  Vehumet accepts your kill.The wall freezes the kobold!  You kill the kobold!a^hea^h0k.###.#...a^hkp.K.K).)@..####.K)   kobold (missile)a^ho==7.8 (1FreezeRamparts a^ht########a^hJw a^hwT_Vehumet accepts your kill.a^hH a^h a^h a^hS \####a^h n.K.K#a^h a^h &--a^h 8a^h o######a^h a^hW}  The wall freezes the kobold!  You kill the kobold!a^h~am ##)a^ha###  Vehumet accepts your kill.a^h6fk ###(((((((a^hfg####The kobold brigand throws a poisoned dart.a^hF7###a^h.).)@..#a^hN=-9a^h!##a^h\V####a^hS _The poisoned dart misses you.b^hTb^h1b^hVv####K..K####K   kobold (missile)b^hD.-90b^h~U###b^h\u _A kobold comes into view. It is wielding a +0 dagger.b^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b^hC_  #....## ##..... moom6174 the Frost Mage b^h_ #......####..... Felid of Vehumet ...... #........###.... Health: 44/44 ======================== #..##........### Magic: 16/20 ===================----- ##..####.....##  AC: 7Str: 3 b^h`  #....###....##  EV: 16Int: 28 b^h\` ###.....##...##  SH: 0Dex: 15 b^h` ######.......##...#  XL: 10 Next:  2% Place: Dungeon:8 b^h` )K..K***@..........#  Noise: ---------  Time: 7490.8 (0.0) #########.........#  -) Teeth and claws b^ha |##.....###..#  Cast: Freeze b^hRa ##..### ##.#  Ramparts  ##.# #  b^ha O###  K   kobold brigand (missile)  K   kobold (missile)b^ha Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  b^h8b Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +2 dagger of venom and quivering poisoned  darts (64% to hit)c^h'. #....## ##..... moom6174 the Frost Mage  #......####..... Felid of Vehumet ......  #........###.... Health: 44/44 ========================  c^hk(#..##........### Magic: 16/20 ===================-----  ##..####.....##AC: 7Str: 3  #....###....##EV: 16c^h(Int: 28  ###.....##...##SH: 0Dex: 15  ######.......##...#c^hH)XL: 10 Next:  2% Place: Dungeon:8  K..K```@..........#Noise: ---------  Time: 7490.8 (0.0)  c^h)2#########.........#-) Teeth and claws  ##.....###..#Cast: Freeze  c^h)##..### ##.#Ramparts  ##.##  ###c^h\*iK   kobold brigand (missile)  K   kobold (missile)Confirm with . or Enter, or press ? or * to list all spells.c^h*Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +2 dagger of venom and quivering poisoned  darts (64% to hit)  The stone arrow hits the kobold brigand!c^hƨc^h%c^hG###.K..K.)#c^h3==1.8 (1c^h#####c^h8  c^h~Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +2 dagger of venom and quivering poisoned  darts (64% to hit)  c^hThe stone arrow hits the kobold brigand! _The kobold brigand is heavily wounded.c^h|c^h`######c^h #....## ##..... moom6174 the Frost Mage #......####..... Felid of Vehumet ...... #........###.... Health: 44/44 ======================== c^hH#..##........### Magic: 14/20 ================-------- ##..####.....##  AC: 7Str: 3  #....###....##  EV: 16Int: 28 ###.....##...##  SH: 0Dex: 15 ######.......##...#  XL: 10 Next:  2% Place: Dungeon:8 .K..K.)@..........#  Noise: ==-------  Time: 7491.8 (0.0) #########.........#  -) Teeth and claws ##.....###..#  Cast: Freeze c^h]##..### ##.#  Ramparts  ##.# #  ###  K   kobold brigand (missile)  K   kobold (missile)c^hAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +2 dagger of venom and quivering poisoned  darts (heavily wounded, 64% to hit)  c^hkThe stone arrow hits the kobold brigand!  You kill the kobold brigand!c^ht #....#...#..###..## #....##  ###.....#  ######.##...#  .K..)``@..........#  #########.........# ##..... ##..### ##.# ##.# ###K   kobold (missile)c^h]c^hrg###.K.).)####c^hmc5==32.8 (1c^htc^ht#######c^hx c^hyT_Vehumet accepts your kill.c^hMc^h8###c^h3####c^hI  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c^h ########c^hN c^hƨ ######c^hڪ  c^h! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d^hd^hP####d^hh.K###d^h5--3 _d^h?###d^ht#####d^hd^h8--d^h######d^h######d^h####(((((((####d^h[###).)@...###d^hF\-=4d^h>a######d^hdn _The kobold throws a stone. The stone closely misses you.d^h 3  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d^h d^h % #....## ##..... moom6174 the Frost Mage #......####..... Felid of Vehumet ...... d^h #........###.... Health: 44/44 ======================== #..##........### Magic: 13/20 ===============--------- ##..####.....##  AC: 7d^h0 Str: 3  #....###....##  EV: 16Int: 28 d^h ###.....##...##  SH: 0Dex: 15 d^h K######.......##...#  XL: 10 Next:  3% Place: Dungeon:8 ...K***@..........#  Noise: =--------  Time: 7494.8 (0.0) d^hf #########.........#  -) Teeth and claws d^h ##.....###..#  Cast: Freeze ##..### ##.#  Ramparts  ##.# #  ###  K   kobold (missile) d^h _The kobold throws a stone. The stone closely misses you.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (64% to hit)d^hK #....## ##..... moom6174 the Frost Mage  #......####..... Felid of Vehumet ...... d^h #........###.... Health: 44/44 ========================  #..##........### Magic: 13/20 ===============---------  d^h ##..####.....##AC: 7Str: 3  d^ho#....###....##EV: 16Int: 28 d^hϛ ###.....##...##SH: 0d^hODex: 15  ######.......##...#d^huAXL: 10 Next:  3% Place: Dungeon:8  ...````@..........#Noise: =--------  Time: 7494.8 (0.0)  #########.........#-) Teeth and claws  ##.....###..#Cast: Freeze  ##..### ##.#d^hRamparts  ##.##  d^hE|###K   kobold (missile)  d^hs _The kobold throws a stone. The stone closely misses you.d^h*Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d^hhAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (64% to hit)d^h+%###K).)###d^h%d^h3,n##(((((((## d^h,l Casting: Stone Arrow (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  d^hJ-Aim: a kobold, wielding a +0 dagger and quivering stones (64% to hit)  The stone arrow misses the kobold. The kobold throws a stone.e^hcr#e^hr#).)@...###e^hct2=5.8 (1e^ht{+#e^h{V#####e^h e^hpH_The stone completely misses you.e^h=W e^h\ >####e^hR] c####e^h:  #....## ##..... moom6174 the Frost Mage #......####..... Felid of Vehumet ...... #........###.... Health: 44/44 ======================== e^h ;#..##........### Magic: 11/20 =============----------- ##..####.....##  AC: 7Str: 3  #....###....##  EV: 16Int: 28 ###.....##...##  SH: 0Dex: 15e^h  ######.......##...#  XL: 10 Next:  3% Place: Dungeon:8 e^hu ...K).)@..........#  Noise: ==-------  Time: 7495.8 (0.0) #########.........#  -) Teeth and claws ##.....###..#  Cast: Freeze ##..### ##.#  Ramparts  ##.# #  ###  K   kobold (missile)e^h nConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linee^h Aim: a kobold, wielding a +0 dagger and quivering stones (64% to hit)  The stone arrow hits the kobold!!  You kill the kobold!e^h  #....#...#..###..## #....##e^h   #.#  ######.##...#  ...)```@..........#  ######......# ##..... ##..### ##.# ##.# ### e^h ###).)###e^h *6.8 (1e^h #####e^h Z _Vehumet accepts your kill.f^hf^h#####  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f^hyK######f^hd{f^hv#####f^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f^hXf^hf^h"f^hf^h$ _f^hf^hf^h72=f^hf^hf^hLf^hf^hf^hf^hf^hf^hf^h2(f^hf^hiC _The frozen ramparts melt away.f^h9=f^hf^hjf^hf^h}f^h]f^hM3=f^hf^h,f^hf^hf^hr.###.#...K..)).)@..--####.K   kobold (missile, wandering)f^h-505.8 (9f^hBJ--6.8 (10.0)f^hf^hz _A kobold comes into view. It is wielding a +0 short sword.f^hno   #.... #... #..# ##..##f^h##g^hTj#######g^hg^h g^h_The kobold throws a stone. The stone hits you but does no damage.Stone Arrow (dangerous; 4% risk of failure)  g^h[Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  g^hPress: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.g^h }  The wall freezes the kobold!  You kill the kobold!g^hj #####)#####g^h !g^h[ _2=--10g^h #########g^h Z _Vehumet accepts your kill.h^hDz########h^h;E@--1h^hKk#######h^hZLh^h7Oh^he3h^hh^hh^hy,h^h,h^hh^hh^h9=h^hh^hh^h:h^hth^hh^h%M3=h^hoh^hh^hWh^hh^h5h^hh^h{h^h?h^hzh^hzh^h(h^hiD=h^hkh^hC _The frozen ramparts melt away.h^hh^hh^hh^h7M4=h^hh^hnh^hh^hh^hh^hh^h^h^h9=h^hh^h6h^h##.###........K#####h^hK   kobold (missile, wandering)h^h 0265.0)h^h ,7.8 (16h^hM h^hz _A kobold comes into view. It is wielding a +0 short sword.h^h,  h^hP7 #..# ##..## h^h'#....#  ###.....h^h;/  .#######.......  h^hJ....)))@).....  ###########....h^h&  ##... h^hf   h^h4##.#  ### h^h&h^ha #..#h^hb##..###....# h^h[cK ###..... h^hcB .#######....... h^h(dL ....)))@).....h^hdC  ###########....h^heD ##...h^hge h^heU ##.# h^h@f<### h^hunh^h^oh^hwh^hzG _A kobold is nearby!h^hn{h^h  #....## ##. #......####. #........###. #..##.# h^h ##..####.....##  #....###....##  ###.....##...##  .#.##...#  ....))).@.....K.....#  #.h^hY #  ##.....###..#  ##..# h^h < ###  h^hk h^hd D.Kh^ha i5==8.0) _h^h h^hj +  Things that are here: h^h i_a +0 short sword; a kobold corpsei^h>B~ #....## ##. i^hB#......####. #........###. i^hBd#..##.# i^h5Cr##..####.....##  i^hnC#....###....##  ###.....##...## i^hC2 .#.i^hC7##...# i^hD ....))).)K....# i^hfD7 #.i^hD2#  i^hD##.....###..#  ##..##i^h E* i^hAEX##.# i^hwE=###  i^hXGi^h@L:K.i^h_M-9 _i^h&Ri^hTi^h= #....## ##.....#   #......####.....#   #........###.   i^hV#..##.###.   ##..####.....## #   #....###....##  ###.....##...## i^hĴ` .#......K##...#  ....))).).#  #.i^hQ~#  ##.....###..#  ##..### ## ### i^h i^hvi^hyk.KK)i^hh1===30i^hi^hB( _The kobold shouts!i^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  i^h \Confirm with . or Enter, or press ? or * to list all spells.i^hX  #....## ##.....# moom6174 the Frost Mage #......####.....# Felid of Vehumet ......i^h  #........###..... Health: 44/44 ======================== #..##........###. Magic: 13/20 ===============--------- ##..####.....## # AC: 7Str: 3  #....###....##  EV: 16Int: 28 ###.....##...##  SH: 0Dex: 15 i^h .#######.......##...#  XL: 10 Next:  3% Place: Dungeon:8 ....))).).@**K......#  Noise: ===------  Time: 7530.8 (0.0) ###########.........#  -) Teeth and claws ##.....###..#  Cast: Freeze ##..### ##.#  ##.# #  ###  K   kobold (missile)i^h  _The kobold shouts!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linei^h] gAim: a kobold, wielding a +0 short sword and quivering stones (64% to hit)i^h( #....## ##.....# moom6174 the Frost Mage #......####.....# Felid of Vehumet ...... #........###..... Health: 44/44 ======================== #..##........###. Magic: 13/20 ===============--------- ##..####.....## # AC: 7Str: 3  #....###....##  EV: 16Int: 28 i^h###.....##...##  SH: 0Dex: 15 .#######.......##...#  XL: 10 Next:  3% Place: Dungeon:8 ....))).).@..K......#  Noise: ===------  Time: 7530.8 (0.0) ###########.........#  -) Teeth and claws i^h7##.....###..#  Cast: Freeze ##..### ##.#  ##.# #  ###  K   kobold (missile)Confirm with . or Enter, or press ? or * to list all spells.i^hAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (64% to hit)  The stone arrow hits the kobold!!  You kill the kobold!i^h^# #....#...#..# #i^h6  #  .#######...#  ....))).).@``)......#  ######.....# i^hW##.....###..# ##..### ##.# i^hj###   i^hv'..i^h3-1.8 (1i^hi^hÐ  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (64% to hit)  The stone arrow hits the kobold!!  i^h\You kill the kobold! _Vehumet accepts your kill.j^hs,8-j^hI5j^hII  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j^hFj^hj^h1!j^h$ j^hO%_You can't see any susceptible monsters within range! (Use Z to cast anyway.)j^h5j^h76j^h7j^h:j^h<: _j^h>j^h+?M4=j^h@j^hvCj^hCj^hLEj^hIj^h Jj^hKj^hGN,j^hOj^hRj^h[R9=j^hSj^hHVj^hVj^h Xj^huZj^hZ85==j^h[j^h\j^h}_,j^haj^hRcj^hcj^hej^hwgj^hgj^hij^hvlj^h oP==j^h1qj^huqj^hrj^h?uj^h}u#6j^hu(=j^hCwj^hyj^hzj^h|j^h?j^h{j^hj^hj^h̃j^h%j^hj^h9=j^hOj^hӋj^hj^htj^hj^hK7=j^hj^hړj^hj^hj^h j^hDj^hܙj^h=j^hxj^hj^hhj^h#=j^h۠j^hj^h,j^hj^hYj^h58=j^hӪj^h9j^h,j^hj^hݲj^hj^hj^h/j^hjj^hj^h׼j^h9=j^hj^h/j^hoj^hj^hj^hN59=j^hj^hj^h=j^hyj^hj^h8j^huj^hj^h,j^h%j^h~j^h9=j^hZj^hj^h'j^hLj^hj^h-$20j^hf)==j^hj^hEj^hj^hj^hgj^hj^hj^hj^h.j^h[j^hkj^hj^h j^hKj^h ..#...## ## .F.. ####...###..#j^h' ...## #>..##..#  #...## #......##  j^h G#....## ##.....#  #......####.....### #........###......# j^hE#..##........###... ##.@####.....## ###-- j^h#....###....# ###.....##...## j^hX .#######.......##...#  ....))).)....)......# j^h ###########.........#F   bullfrog (asleep) j^h=g##.....###..# j^h{##..### ##.# ##.# #j^h } 72.8 (41.0)  A bullfrog comes into view.j^hB j^hs.FFj^htR====3.8 (42j^hj^h* _The bullfrog croaks.k^hNs ....# ##....... ..#...## ##... ####...###..##...## #>..##..k^h!F.## #.####  ...####.....##......###......# #.@##........###...##..##.## ### #....###....## ###.....##...k^h#########.......##....))).)....)...###########.........###.....###..###..### ##.k^hqk^hF.Fk^h:--4.8 (1.0)k^hk^h k^h P   k^h}P 9Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k^hO  ....# ##.. moom6174 the Frost Mage ..... ..#...## ##..# Felid of Vehumet ...... .... ####...###..## Health: 44/44 ======================== k^h y...## #>..##..#  Magic: 18/20 =====================--- #...## #......##  AC: 7Str: 3  #.F..### ##.....#  EV: 16Int: 28 k^h #.*....####.....### SH: 0Dex: 15 #.*......###......# XL: 10 Next:  3% Place: Dungeon:8 k^h #.@##........###... Noise: ---------  Time: 7574.8 (0.0) ##..####.....## ### -) Teeth and claws #....###....##  Cast: Freeze ###.....##...##  .#######.......##...# k^h  ....))).)....)......#  F   bullfrog  ###########.........#  ##.....###..#  k^h8 t##..### ##.# _The bullfrog croaks.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k^h~ FAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (64% to hit)k^h>D ....# ##.. moom6174 the Frost Mage..... ..#...## ##..# Felid of Vehumet .......... ####...###..## Health: 44/44 ========================...## #>..##..# Magic: 18/20 =====================---#.`.## #......## AC: 7k^hD Str: 3 #.`..### ##.....#EV: 16Int: 28#.`....####.....### SH: 0Dex: 15#.`......###......# XL: 10 Next:  3% Place: Dungeon:8#.@##........###... Noise: ---------  Time: 7574.8 (0.0)##..####.....## ### -) Teeth and claws#....###....##k^hE Cast: Freeze###.....##...##.#######.......##...#....))).)....)......#F   bullfrog###########.........###.....###..###..### ##.# _The bullfrog croaks.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k^hF ?Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (64% to hit)k^h k^h k^h k^h =K.k^h, ..FK   kobold (wandering) k^hu  Casting: Stone Arrow (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  k^h Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (64% to hit)  The stone arrow misses the bullfrog.k^h B==5.8 (1Freezek^h k^h  k^h g_A kobold comes into view. It is wielding a +0 dagger.l^h@l^hal^h"e....# ##.. moom6174 the Frost MageK.... ..#...## ##..# Felid of Vehumet ......l^hM#.... ####...###..## Health: 44/44 ========================...## #>..##..# Magic: 16/20 ===================-----#...## #......## AC: 7Str: 3 #....### ##.....#EV: 16Int: 28#......####.....### SH: 0l^h#9Dex: 15#.F......###......# XL: 10 Next:  3% Place: Dungeon:8#.@##........###... Noise: ==-------  Time: 7575.8 (0.0)l^h###..####.....## ### -) Teeth and claws#....###....##Cast: Freeze###.....##...##.#######.......##...#l^h$....))).)....)......#F   bullfrog###########.........#K   kobold (wandering)##.....###..#l^hX$^##..### ##.#Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l^h$hAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (64% to hit)  The stone arrow hits the bullfrog!l^hĥ@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (64% to hit)  The stone arrow hits the bullfrog!  The bullfrog is heavily wounded.l^h1.l^hS+6.8 (1l^h*l^h±N _The bullfrog misses you.l^hl^hMl^h ....# ##.. moom6174 the Frost Mage ..... ..#...## ##..# Felid of Vehumet ...... .... ####...###..## Health: 44/44 ======================== ...## #>..##..#  Magic: 14/20 ================-------- #...## #......##  AC: 7l^huStr: 3  #....### ##.....#  EV: 16Int: 28 #......####.....### SH: 0Dex: 15 #.F......###......# XL: 10 Next:  3% Place: Dungeon:8 #.@##........###... Noise: ==-------  Time: 7576.8 (0.0) l^h+##..####.....## ### -) Teeth and claws #....###....##  Cast: Freeze ###.....##...##  .#######.......##...#  ....))).)....)......#  F   bullfrog  ###########.........#  ##.....###..#  l^hF##..### ##.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 64% to hit)  The stone arrow hits the bullfrog!  You kill the bullfrog!l^hq ....#  .....   l^h....  ...## #>     #   ### #.†......#    l^hg     ....))).)....)..  ####...... ##.....#  l^h)Zl^h]l^h^Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (heavily wounded, 64% to hit)  l^h}^The stone arrow hits the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill.l^hh&cKc   centaur (wandering)K   koboldl^hlc57.8 (1Freezel^hrl^hwZ _A centaur comes into view.l^h [#... ....#. ....# ##....c.. ..#...## ##....... ####...###..##l^h LK..## #>..##..## #.#### # .....####.....##l^h N......###......# #..##........###...##..####.....## ###l^hs  #....###....## l^h l###.....##...#########.......##....))).)....)...###########.........###.....###.l^hQ ".#l^hm l^h5 l^h" r.c.Kl^h /--8l^h l^hp u _You see here a bullfrog corpse.m^h>m  #... # ....#.. ....# ##m^hm p ..... ..#...## ##.. ..c.. ####...###.. ...## #>..##..# #K..## #......## #....### ##.....#m^hrn  #......####..... #@†......###...... #..##m^hn .### ##..####.....##  #....###....##m^hXo  ###.....##...## .#.......##...#m^ho S ....))).)....)......# #####.........#  ##.....###..#m^hgq m^h2r m^hr m^hx .m^hx :..cKm^hy H--9 _m^h m^h n^hI  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n^h'#...#. moom6174 the Frost Mage....#.. ....# ##. Felid of Vehumet ........... ..#...## ##.. Health: 44/44 ========================..... ####...###..# Magic: 12/20 ==============----------n^h...## #>..##..# AC: 7Str: 3 #*.c## #......## EV: 16Int: 28*K...### ##.....# SH: 0Dex: 15**.....####.....## XL: 10 Next:  5% Place: Dungeon:8n^ht*@***....###...... Noise: ---------  Time: 7579.8 (0.0)****#........###.. -) Teeth and claws#****###.....## ## Cast: Freeze#****###....#####.....##...##.#######.......##...#c   centaur (wandering)....))).)....)......#K   koboldn^h###########.........###.....###..# _A centaur comes into view. n^he\_You see here a bullfrog corpse.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activaten^hli n^ho G#...#. moom6174 the Frost Mage....#.. ....# ##. Felid of Vehumet ........... ..#...## ##.. Health: 44/44 ========================n^hp ..... ####...###..# Magic: 14/20 ================--------...## #>..##..# AC: 7Str: 3 #..c## #......## EV: 16Int: 28#K...### ##.....# SH: 0Dex: 15#......####.....## XL: 10 Next:  5% Place: Dungeon:8#@†......###...... Noise: ---------  Time: 7579.8 (0.0)#..##........###.. -) Teeth and clawsn^hq ##..####.....## ## Cast: Freeze#....###....#####.....##...##.#######.......##...#c   centaur (wandering)....))).)....)......#K   kobold###########.........###.....###..# _You see here a bullfrog corpse.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.n^hx 4n^h~ n^h . _n^h#.## ##....... ## #... #.n^hr.....#.. ....# ...... ..#...## ..... ####...###..#...## #>..##..# n^h#..c## #......##K...### ##.....# n^h_#.@....####.....####.†......###......#n^h9,#..##....#...##..####...## ### #....###... ###.....##...#.#######.......##...# n^hٙ....))).)....)......############....#n^hn^h8c.n^h5=====80.8 (1Freezen^hΫn^h֭= _The kobold hits you but does no damage.p^h #..#####.. ##.## #....... ## #... .......#.. ....# ##......#...## ##..p^hò...... ####...###..###..c## #>..##.....## #.#K@..###  .....####.....##†......###......#p^h  #..##........###...#..####..## ### #....###....## ###.#########.......##p^hk]....))).)....)p^hp^hp^hY<c.p^hD&1p^hp^h= _The kobold hits you but does no damage.q^hO  #..#####... moom6174 the Frost Mageq^h\P  ....... ##.## ##.. Felid of Vehumet ...... ....... ## #... #.. Health: 44/44 ======================== .......#.. ....# ##.. Magic: 15/20 ==================------ ...c... ..#...## ##..# AC: 7Str: 3  ...... ####...###..## EV: 16q^hQ VInt: 28 #...## #>..##..#  SH: 0Dex: 15 #...## #......##  XL: 10 Next:  5% Place: Dungeon:8 #K@..### ##.....#  Noise: =--------  Time: 7581.8 (0.0) #......####.....### -) Teeth and claws q^hQ #.†......###......# Cast: Freeze #..##........###... ##..####.....## ### #....###....##  c   centaur (wandering) ###.....##...##  K   kobold  .#######.......##...#  ....))).)....)......# _The kobold hits you but does no damage. q^hR _The kobold hits you but does no damage.  Attack: -) Teeth and clawsPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (56% to hit and 50% to hit with your  off-hand claw and bite)r^h=#..#####... moom6174 the Frost Mage....... ##.## ##.. Felid of Vehumet ............. ## #...r^hԝ#.. Health: 44/44 ========================.......#.. ....# ##.. Magic: 15/20 ==================------...c... ..#...## ##..# AC: 7Str: 3 r^h....... ####...###..## EV: 16Int: 28r^h#...## #>..##..# SH: 0Dex: 15#...## #......## XL: 10 Next:  5% Place: Dungeon:8r^h#K@..### ##.....#Noise: =--------  Time: 7581.8 (0.0)#......####.....### -) Teeth and clawsr^h#.†......###......# Cast: Freeze#..##........###...##..####.....## ###r^hʟ#....###....##c   centaur (wandering)r^h###.....##...##K   koboldr^hp.#######.......##...#....))).)....)......# r^h_The kobold hits you but does no damage.  Attack: -) Teeth and clawsPress: ? - help, Dir - move targetr^hAim: a kobold, wielding a +0 dagger (56% to hit and 50% to hit with your  off-hand claw and bite)  Okay, then.r^h[r^hvr^hr^h. _r^hrx.......#.## ## ........####... # .......#.. ....# ## ...c......#...##r^h4y| ...... ####...# #...## #>..##.. #...## #......##r^hy #K...### ##..... #@.....####.....## #.†......###...... #..##........###..r^hXz##..#### ## #....###.r^hz#####.....##...#######.......##...r^h{ ....))).)....)......# ###########...#r^h }r^h B.cr^h+2.8 (1r^h$r^h} r^h Attack: -) Teeth and claws  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (56% to hit and 50% to hit with your  r^hjoff-hand claw and bite) _Okay, then. _The kobold hits you but does no damage.s^hI  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s^h5  ....... ##.## ##. moom6174 the Frost Mage ........####... #. Felid of Vehumet ...... .......#.. ....# ##. Health: 44/44 ======================== ....c.....#...## ##.. Magic: 14/20 ================-------- s^h6 ...... ####...###..# AC: 7Str: 3  #...## #>..##..# EV: 16Int: 28 #...## #......## SH: 0Dex: 15 #K...### ##.....#  XL: 10 Next:  5% Place: Dungeon:8 #@.....####.....## Noise: =--------  Time: 7582.8 (0.0) s^h7 #.†......###...... -) Teeth and claws #..##........###.. Cast: Freeze ##..####.....## ## #....###....##  ###.....##...##  c   centaur (wandering) .#######.......##...#  K   kobold ....))).)....)......#  ###########.........# s^h=8 _The kobold hits you but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)s^h[  ....... ##.## ##. moom6174 the Frost Mage ........####... #. Felid of Vehumet ...... .......#.. ....# ##. Health: 44/44 ======================== s^h\ ....c.....#...## ##.. Magic: 14/20 ================-------- ...... ####...###..# AC: 7Str: 3  #...## #>..##..# EV: 16Int: 28 #...## #......## SH: 0Dex: 15 #K...### ##.....#  XL: 10 Next:  5% Place: Dungeon:8 s^h9] _#@.....####.....## Noise: =--------  Time: 7582.8 (0.0) #.†......###...... -) Teeth and claws #..##........###.. Cast: Freeze ##..####.....## ## #....###....##  s^h] ###.....##...##  c   centaur (wandering) .#######.......##...#  K   kobold ....))).)....)......#  ###########.........# Confirm with . or Enter, or press ? or * to list all spells.s^hW^ eAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  You freeze the kobold.  The kobold is moderately wounded.s^h^ s^hi   ##.##  ........####...  .......#.. ....#  ........  ...... s^hi " #.c.## #> #...##  #K...###   #@.....# #.†...... s^hj #..##.... ##..####.....##  #....###.. ###..... c .....s^hk   ....))).)....)..   s^hk Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  You freeze the kobold.  The kobold is moderately wounded.The centaur shouts!s^hl c2--==3.8 (1s^hEr s^ht ; _The kobold hits you with a +0 dagger.t^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t^hq t^hXf {....... ##.## ##. moom6174 the Frost Mage........####...#. Felid of Vehumet ......t^h'g .......#.. ....# ##. Health: 42/44 ======================--..........#...## ##.. Magic: 12/20 ==============----------...... ####...###..# AC: 7Str: 3 t^hg #*c.## #>..##..# EV: 16Int: 28**..## #......## SH: 0Dex: 15*K...### ##.....# XL: 10 Next:  5% Place: Dungeon:8t^hh !*@.....####.....## Noise: ===------  Time: 7583.8 (0.0)*****....###...... -) Teeth and claws****#........###.. Cast: Freeze##**####.....## ##t^h:i #....###....#####.....##...##c   centaur.#######.......##...#K   koboldt^hi ....))).)....)......############.........#The centaur shouts! _The kobold hits you with a +0 dagger.  t^huj Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatet^h2 -....... ##.## ##. moom6174 the Frost Mage........####...t^h3 #. Felid of Vehumet .............#.. ....# ##. Health: 42/44 ======================--..........#...## ##.. Magic: 12/20 ==============----------...... ####...###..# AC: 7t^hF3 >Str: 3 t^h3 #.c.## #>..##..# EV: 16Int: 28#...## #......## SH: 0Dex: 15#K...### ##.....# XL: 10 Next:  5% Place: Dungeon:8#@.....####.....## Noise: ===------  Time: 7583.8 (0.0)t^h3 U#.†......###...... -) Teeth and claws#..##........###.. Cast: Freeze##..####.....## ###....###....##t^hX4 ###.....##...##c   centaur.#######.......##...#t^h4 ^K   koboldt^h4 ....))).)....)......############.........# _The kobold hits you with a +0 dagger.  t^h.5 Casting: Freeze (safe; 1% risk of failure)  t^hp5 Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  t^h5 Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.t^h'< #..t^hy< N#c#t^h< #t^h< #.†..#..#.. t^hA=  Confirm with . or Enter, or press ? or * to list all spells.ozent^h= Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  t^h= The walls around you are covered in ice.  The wall freezes the centaur! freezes the kobold but does no damage.t^h> m-4.8 (1Ramparts t^h_C ###..#t^h}E  t^hE E_The kobold barely misses you.u^h u^h!  The wall freezes the centaur! The wall freezes the kobold.  You kill the kobold!u^h5 } #.#)c###   Vehumet accepts your kill.The centaur closely misses you.u^h)9 ~3=--5u^h'> #####..#u^h1F ? _The centaur kicks you but does no damage.v^h   v^hãCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v^h^q3 ....... ##.## ##. moom6174 the Frost Mage ........####... #. Felid of Vehumet ...... v^hr.......#.. ....# ##. Health: 42/44 ======================-- ..........#...## ##.. Magic: 11/20 =============----------- ...... ####...###..# AC: 7Str: 3  #...## #>..##..# EV: 16Int: 28 #...## #......## SH: 0Dex: 15 #)c..### ##.....#  XL: 10 Next:  5% Place: Dungeon:8 v^hr#@.....####.....## Noise: =--------  Time: 7585.8 (0.0) #.†......###...... -) Teeth and claws #..##........###.. Cast: Freeze ##..####.....## ## Ramparts  #....###....##  v^hrh###.....##...##  c   centaur .#######.......##...#  ....))).)....)......#  ###########.........# _The centaur kicks you but does no damage.  v^h@sVCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (severely wounded, 83% to hit)v^h  ....... ##.## ##. moom6174 the Frost Mage ........####... #. Felid of Vehumet *.....v^hN  .......#.. ....# ##. Health: 42/44 ======================-- ..........#...## ##.. Magic: 11/20 =============----------- ...... ####...###..# AC: 7Str: 3  #...## #>..##..# EV: 16Int: 28 #...## #......## SH: 0v^h Dex: 15 #)c..### ##.....#  XL: 10 Next:  5% Place: Dungeon:8 #@.....####.....## Noise: =--------  Time: 7585.8 (0.0) #.†......###...... -) Teeth and claws #..##........###.. Cast: Freeze v^h ##..####.....## ## Ramparts  #....###....##  ###.....##...##  c   centaur .#######.......##...# v^h  ....))).)....)......#  ###########.........# Aim: a centaur (severely wounded, 83% to hit)  The stone arrow hits the centaur!!  You kill the centaur!v^h Vehumet accepts your kill.You can now gain magical power from killing.Vehumet offers you knowledge of Foxfire.v^hj /  --more--w^h3w^h8`  ##.##  w^hf9x........####...  .......#.. ....#  ........     #> #...##  #))..###   w^h9#@.....# #.†...... ... #.....##  . ###..... w^h:..... ....))).)....).. w^h?[###w^hx 7=6.8 (1Freeze _w^hd_####w^hj w^h__Your Spellcasting skill increases to level 8!x^hy  #..#####......... ##.## ##.x^h ........####... #........#.. ....# ..........#...## ...... ####...###..##...## #>..##..# #...## #......##)@..### ##.....# #......####.....####.†......###......#x^hP n#..##...#...##..####..## ### #....###... x^h ###.....##...#.#######.......##...#....))).)....)x^ht x^h" g3=--7x^h9 x^h _The frozen ramparts melt away as you move.Things that are here: _a +0 orcbow; a centaur corpsey^h y^h Spells (Memorise)TypeFailure Level  a - Foxfirey^h/Conjuration/Fire 1% 1b - Ensorcelled HibernationHexes/Ice1%2  y^hz7c - Mercury ArrowConjuration/Alchemy2%y^h52  d - Poisonous VapoursAlchemy/Airy^h 54%1  e - SandblastEarth4%y^hP71  f - Soul SplinterNecromancy4%y^h&1  g - PasswallEarthy^h14% 3  h - SwiftnessAir14% 3  y^hUi - Martyr's KnellNecromancy/Summoning17% 4  j - Olgreb's Toxic Radiancey^hkAlchemy43% 4  k - Death ChannelNecromancyy^h[100% 6  l - HauntNecromancy/Summoningy^h+e100% 7  m - Borgnjor's RevivificationNecromancyy^hq[100% 8  n - Death's DoorNecromancyy^h^100% 9 12 spell levels left y^h"[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpy^hG<[Esc] exitz^h z^hz^hN5#..#####... moom6174 the Frost Mage....... ##.## ##.. Felid of Vehumet *.....z^h........####...#.. Health: 43/44 =======================-.......#.. ....# ##.. Magic: 11/20 =============-----------z^h]..........#...## ##..# AC: 7Str: 3 ...... ####...###..## EV: 16Int: 28z^h#...## #>..##..# SH: 0Dex: 15#...## #......## XL: 10 Next:  7% Place: Dungeon:8#)@..### ##.....#z^hZNoise: ---------  Time: 7587.8 (0.0)#......####.....### -) Teeth and claws#.†......###......# Cast: Freezez^hU#..##........###...##..####.....## ####....###....##z^hV###.....##...##.#######.......##...#....))).)....)......#You can now gain magical power from killing. _Vehumet offers you knowledge of Foxfire. z^h, ;_Your Spellcasting skill increases to level 8! _The frozen ramparts melt away as you move.Things that are here: _a +0 orcbow; a centaur corpsez^h*z^h+Memorise Foxfire, consuming 1 spell level and leaving 11? Y - Yes  N - Noz^haz^hos5#..#####... moom6174 the Frost Mage....... ##.## ##.. Felid of Vehumet *.....z^hsj........####...#.. Health: 43/44 =======================-.......#.. ....# ##.. Magic: 11/20 =============-----------..........#...## ##..# AC: 7Str: 3 ...... ####...###..## EV: 16Int: 28z^hAt#...## #>..##..# SH: 0Dex: 15#...## #......## XL: 10 Next:  7% Place: Dungeon:8z^ht#)@..### ##.....#Noise: ---------  Time: 7587.8 (0.0)#......####.....### -) Teeth and claws#.†......###......# Cast: Freeze#..##........###...z^h u##..####.....## ####....###....#####.....##...##.#######.......##...#z^hiu....))).)....)......#You can now gain magical power from killing. _Vehumet offers you knowledge of Foxfire. _Your Spellcasting skill increases to level 8! _The frozen ramparts melt away as you move.Things that are here: z^hu^_a +0 orcbow; a centaur corpsez^hv28.8 (1 _z^hV{z^h%  z^hRVehumet grants you knowledge of Foxfire.z^h+9.8 (2z^hPz^h _You start memorising the spell. You continue memorising.z^hseYou finish memorising.  You add the spell Foxfire to your library.z^hˊz^hnz^hy z^hґF_Spell assigned to 'f'.{^h!{^h$  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   e * Spellcasting   8.0  10.7  -1          {^h% b - Unarmed Combat   0.0   1.0   0   f * Conjurations   6.1   8.3  -1       g - Summonings   5.0   6.0   0       h - Fire Magic   0.0   1.2  -1   c - Dodging   2.6   1.8  +3   i * Ice Magic   8.5  10.7  -1  {^h)&( d - Stealth   2.6   1.5  +4   j - Earth Magic   0.0   1.2  -1               k - Evocations   0.0   0.8  +1                  {^h&_                                    {^ht'_            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  {^h'[/] auto|manual mode [*] useful|all skills [!] training|cost|targets{^h!{^h"{^h6({^h.#..#####... moom6174 the Frost Mage{^hc........ ##.## ##.. Felid of Vehumet *.............####...{^h/x#.. Health: 43/44 =======================-.......#.. ....# ##.. Magic: 11/20 =============-----------..........#...## ##..# AC: 7Str: 3 {^h/...... ####...###..## EV: 16Int: 28#...## #>..##..# SH: 0Dex: 15{^hH0#...## #......## XL: 10 Next:  7% Place: Dungeon:8{^h0#)@..### ##.....#Noise: ---------  Time: 7589.8 (0.0){^h1K#......####.....### -) Teeth and claws#.†......###......# Cast: Freeze{^hZ1#..##........###...##..####.....## ###{^h1V#....###....##{^h1###.....##...##.#######.......##...#{^h92....))).)....)......# _a +0 orcbow; a centaur corpse{^h2BVehumet grants you knowledge of Foxfire. {^h2_You start memorising the spell. You continue memorising.You finish memorising.  {^h+3gYou add the spell Foxfire to your library. _Spell assigned to 'f'.{^h8{^h8{^h={^h]?|^h1|^h)6VDrop what?|^h618/52 slots (_ for help) Jewellery (select all with "=)  c - a ring of protection from fire (worn)  m - a +4 ring of protection (worn) Wands (select all with /)j - a wand of flame (37)  |^h7n - a wand of paralysis (7) Scrolls (select all with ?)  e - a scroll labelled MUPTIBB YGHEKH  f - 3 scrolls of fearg - 2 scrolls of identify  l - a scroll of fog  p - a scroll labelled WEUSKU HIEXET  q - a scroll labelled ZASIES AGEC Potions (select all with !)  a - 4 potions of magic  b - 5 potions of curing  d - 2 potions of haste  h - a potion of heal woundsi - 4 potions of might  k - 2 potions of mutation  o - 2 potions of resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit |^h_8Letters toggle [.|Space] toggle selected[top]|^hN) |^h5 #..#####... moom6174 the Frost Mage....... ##.## ##.. Felid of Vehumet *.............####...#.. Health: 43/44 =======================-.......#.. ....# ##.. Magic: 11/20 =============-----------..........#...## ##..# AC: 7Str: 3 |^hh6 ...... ####...###..## EV: 16Int: 28#...## #>..##..# SH: 0Dex: 15#...## #......## XL: 10 Next:  7% Place: Dungeon:8|^h6 I#)@..### ##.....#Noise: ---------  Time: 7589.8 (0.0)#......####.....### -) Teeth and claws#.†......###......# Cast: Freeze|^hE7 ?#..##........###...##..####.....## ####....###....#####.....##...##.#######.......##...#....))).)....)......#|^h8 Vehumet grants you knowledge of Foxfire. _You start memorising the spell. You continue memorising.You finish memorising.  You add the spell Foxfire to your library. _Spell assigned to 'f'.  Okay, then.|^h8 |^h> |^h? . _}^hC}^h$}^h*Read which item? Scrolls  e - a scroll labelled MUPTIBB YGHEKH }^hsd f - 3 scrolls of fearg - 2 scrolls of identify }^h` l - a scroll of fog  p - a scroll labelled WEUSKU HIEXET }^h q - a scroll labelled ZASIES AGEC [!] read|quaff|evoke}^hIG[?] describe selected~^h%^ ~^hc ~^h)i #..#####... moom6174 the Frost Mage~^hi ....... ##.## ##.. Felid of Vehumet *.............####...#.. Health: 43/44 =======================-.......#.. ....# ##.. Magic: 11/20 =============-----------..........#...## ##..# AC: 7Str: 3 ...... ####...###..## EV: 16Int: 28~^hQj #...## #>..##..# SH: 0Dex: 15#...## #......## XL: 10 Next:  7% Place: Dungeon:8#)@..### ##.....#Noise: ---------  Time: 7589.8 (0.0)#......####.....### -) Teeth and claws~^hj #.†......###......# Cast: Freeze#..##........###...##..####.....## ####....###....#####.....##...##.#######.......##...#~^hk ....))).)....)......#Vehumet grants you knowledge of Foxfire. _You start memorising the spell. You continue memorising.You finish memorising.  You add the spell Foxfire to your library. _Spell assigned to 'f'. _Okay, then.~^h#m  As you read the scroll labelled MUPTIBB YGHEKH, it crumbles to dust.  It is a scroll of brand weapon.~^hvs /  --more--^h^hqrBrand which weapon? Floor Items ^hHand Weapons  a - a +0 orcbow[?] describe selected^h^h/^h{ ^hE#..#####... moom6174 the Frost Mage^h....... ##.## ##.. Felid of Vehumet *.............####...^h#.. Health: 43/44 =======================-.......#.. ....# ##.. Magic: 11/20 =============-----------^hyW..........#...## ##..# AC: 7Str: 3 ...... ####...###..## EV: 16^hInt: 28#...## #>..##..# SH: 0^h-.Dex: 15#...## #......## XL: 10 Next:  7% Place: Dungeon:8^h#)@..### ##.....#Noise: ---------  Time: 7589.8 (0.0)#......####.....### -) Teeth and claws^h#.†......###......# Cast: Freeze#..##........###...^h|F##..####.....## ####....###....#####.....##...##^h.#######.......##...#....))).)....)......#You finish memorising.  ^h*mYou add the spell Foxfire to your library. _Spell assigned to 'f'. ^h_Okay, then.As you read the scroll labelled MUPTIBB YGHEKH, it crumbles to dust.  It is a scroll of brand weapon.^h?  ^hu....... ##.##  ........####...  .......#.. ....#  ^h.......  ......  #...## #>  ^h!#...##   #)@..###   ^hv#......# #.†......# #..##..... ^h##..####.....##  #....###....##   ^h ###.....##...##    .....   ^hv ....))).)....)  The +0 orcbow is covered with a thin layer of ice!^h[ ....... ##.##  ........####...  .......#.. ....#  ^h-%.......  ......  #...## #>  #...##   ^hK#)@..###   #......# #.†......# ^hC#..##..... ##..####.....##  #....###...^hk ###.....##...  .....  ....))).)....)^h!^h^h9,90.8 (1^h^h7- _a +0 orcbow of freezing^h& 4^h ^h F _Unknown command.^hi^hpDrop what?17/52 slots (_ for help) Jewellery (select all with "=) ^h>q1 c - a ring of protection from fire (worn)  m - a +4 ring of protection (worn) Wands (select all with /)j - a wand of flame (37)  n - a wand of paralysis (7) ^hqScrolls (select all with ?)  f - 3 scrolls of fearg - 2 scrolls of identify  l - a scroll of fog ^hmr p - a scroll labelled WEUSKU HIEXET  q - a scroll labelled ZASIES AGEC Potions (select all with !)  a - 4 potions of magic  b - 5 potions of curing ^hs d - 2 potions of haste  h - a potion of heal woundsi - 4 potions of might  k - 2 potions of mutation  o - 2 potions of resistance ^hs r - an orange potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected^ht7[top]^h( (1 turn)  c - a ring of protection from fire (worn)  a + 4 potions of magic[Enter] accept (1 chosen)^hC ^h~ 5#..#####... moom6174 the Frost Mage....... ##.## ##.. Felid of Vehumet *.....^h1 ........####...#.. Health: 43/44 =======================-.......#.. ....# ##.. Magic: 11/20 =============-----------..........#...## ##..# AC: 7Str: 3 ^h ...... ####...###..## EV: 16Int: 28#...## #>..##..# SH: 0Dex: 15^h #...## #......## XL: 10 Next:  7% Place: Dungeon:8#)@..### ##.....#Noise: ---------  Time: 7590.8 (0.0)#......####.....### -) Teeth and claws#.†......###......# Cast: Freeze#..##........###...^hi ##..####.....## ####....###....#####.....##...##.#######.......##...#^h ....))).)....)......# _Okay, then.As you read the scroll labelled MUPTIBB YGHEKH, it crumbles to dust.  It is a scroll of brand weapon.  ^hu The +0 orcbow is covered with a thin layer of ice! _a +0 orcbow of freezing _Unknown command.^h #4^h4f=2=1.8 (1^h^h" 2 _You drop 4 potions of magic.^hx^hxwPick up what? 16/52 slots (_ for help) ^hٖHand Weapons (select all with ))  a - a +0 orcbow of freezing Potions (select all with !) ^h7T b - 4 potions of magic Carrion ^ha centaur corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]^h  b + 4 potions of magic[Enter] accept (1 chosen)^h ^h ^h #..#####... moom6174 the Frost Mage....... ##.## ##.. Felid of Vehumet *.............####...#.. Health: 44/44 ========================^hH .......#.. ....# ##.. Magic: 12/20 ==============----------..........#...## ##..# AC: 7Str: 3 ...... ####...###..## EV: 16Int: 28#...## #>..##..# SH: 0Dex: 15#...## #......## XL: 10 Next:  7% Place: Dungeon:8#)@..### ##.....#^h 0Noise: ---------  Time: 7591.8 (0.0)#......####.....### -) Teeth and claws#.†......###......# Cast: Freeze#..##........###...^h ##..####.....## ####....###....#####.....##...##.#######.......##...#^h~ ....))).)....)......#As you read the scroll labelled MUPTIBB YGHEKH, it crumbles to dust.  It is a scroll of brand weapon.  The +0 orcbow is covered with a thin layer of ice! _a +0 orcbow of freezing _Unknown command. _You drop 4 potions of magic.^h ^h +2.8 (1^hp ^h V _a - 4 potions of magic^h^h$^heRead which item? Scrolls  f - 3 scrolls of fear^hag - 2 scrolls of identify  l - a scroll of fog ^h[ p - a scroll labelled WEUSKU HIEXET  q - a scroll labelled ZASIES AGEC ^hI[!] read|quaff|evoke[?] describe selected^h=^hC^hI}#..#####... moom6174 the Frost Mage....... ##.## ##.. Felid of Vehumet *.............####...^hJ#.. Health: 44/44 ========================.......#.. ....# ##.. Magic: 12/20 ==============----------..........#...## ##..# AC: 7Str: 3 ...... ####...###..## EV: 16Int: 28^hWK#...## #>..##..# SH: 0Dex: 15#...## #......## XL: 10 Next:  7% Place: Dungeon:8^hKH#)@..### ##.....#Noise: ---------  Time: 7592.8 (0.0)#......####.....### -) Teeth and claws#.†......###......# Cast: Freeze#..##........###...##..####.....## ###^hsLm#....###....#####.....##...##.#######.......##...#....))).)....)......#It is a scroll of brand weapon.  The +0 orcbow is covered with a thin layer of ice! _a +0 orcbow of freezing _Unknown command. _You drop 4 potions of magic. _a - 4 potions of magic^hZV *,,,,,,,,,**** **.######.  *,**** *.####...***,,,***.....#****,,,,.....#..**,,,..#.####.**,,#########*****,,*#########*,,,,,**#########***,,** #######**,* #####*,* #####*,* ######..##***,* #####....###.**,** #####.....##..*.#######.......##...^h[**As you read the scroll labelled WEUSKU HIEXET, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal.3.8 (1^ha^hb4 _It was a scroll of revelation.^h^h5Read which item? Scrolls  f - 3 scrolls of fearg - 2 scrolls of identify  l - a scroll of fog  q - a scroll labelled ZASIES AGEC [!] read|quaff|evoke^hG[?] describe selected^h&^hd^h}*,,,,,,,,,* #..#####... moom6174 the Frost Mage*** **........######.## ##.. Felid of Vehumet *.....*,**** *........####...* #.. Health: 44/44 ========================^h**,,,***.......#.......#* ##.. Magic: 12/20 ==============----------***,,,,............#...## ##..# AC: 7Str: 3 **,,,..#.......####...###..## EV: 16Int: 28**,,#####...#######>..##..# SH: 0Dex: 15  ^hG*****,,*######...######......## XL: 10 Next:  7% Place: Dungeon:8  *,,,,,**######)@..######.....#Noise: ---------  Time: 7593.8 (0.0)  ***,,** ######......####.....### -) Teeth and claws**,* ######.†......###......# Cast: Freeze*,* ######..##........###...*,* ######..####.....## *###**,* #####....###....## **,** #####.....##...##*.#######.......##...#^hI**....))).)....)......# _Unknown command. _You drop 4 potions of magic. _a - 4 potions of magicAs you read the scroll labelled WEUSKU HIEXET, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. _It was a scroll of revelation.^h[= *,,,,,,,,,* #..#####... moom6174 the Frost Mage  *** **........######.## ##.. Felid of Vehumet *..... ^h˨U *,**** *........####...* #.. Health: 44/44 ========================  **,,,***.......#.......#* ##.. Magic: 12/20 ==============----------  ***,,,,............#...## ##..# AC: 7Str: 3  **,,,..#.......####...###..## EV: 16Int: 28^hU **,,#####...#######>..##..#  SH: 0Dex: 15  *****,,*######...######......##  XL: 10 Next:  7% Place: Dungeon:8  *,,,,,**######)@..######.....#  Noise: ---------  Time: 7593.8 (0.0)  ***,,** ######......####.....### -) Teeth and claws  **,* ######.†......###......# Cast: Freeze  *,* ######..##........###...  *,* ######..####.....## *### ^h֩ **,* #####....###....## *   *,** #####.....##...##    *.#######.......##...#    **....))).)....)......#   _a - 4 potions of magicAs you read the scroll labelled WEUSKU HIEXET, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. _It was a scroll of revelation.  ^h3_Blink to where?Press: ? - help, Dir - move target^h @*@^h=*,,,,,,,,,* *#..##.##.. moom6174 the Frost Mage*,........######..#####... Felid of Vehumet *.....*** **........######.## ##.. Health: 44/44 ========================^h>^*,**** *........####...* #.. Magic: 12/20 ==============----------**,,,***.......#.......#* ##.. AC: 7Str: 3 ***,,,,............#...## ##..# EV: 16Int: 28**,,,..#.......####...###..## SH: 0Dex: 15**,,#####...#######>..##..# XL: 10 Next:  7% Place: Dungeon:8  ^h!?*****,,*######.@.######......## Noise: ---------  Time: 7593.8 (0.0)  *,,,,,**######)§..######.....#-) Teeth and claws  ***,,** ######......####.....### Cast: Freeze**,* ######.†......###......#*,* ######..##........###...^ht?*,* ######..####.....## *###**,* #####....###....## **,** #####.....##...##*.#######.......##...# ^h?w_a - 4 potions of magicAs you read the scroll labelled WEUSKU HIEXET, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. _It was a scroll of revelation.  Blink to where?Press: ? - help, Dir - move target^hFg M.######..######.^hiG.####.........#.....####.###############.@.######################^hG**,* ######.†......###......# *,* ######..##........###...######..####.....## *###**,* #####....###....## *^h:Hz,** #####.....##...##  As you read the scroll labelled WEUSKU HIEXET, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. _It was a scroll of revelation.  Blink to where?^hHPress: ? - help, Dir - move targetAs you read the scroll labelled ZASIES AGEC, it crumbles to dust.^hH+4.8 (1^h8L^hM ^h/N,_It was a scroll of blinking.^h M*##.......,* *#..##.## *,.#####.** *######.## #,**** .####...*  **,,,***#.......#* ##..***,,,,......#...## ##..**,,,..#.......####...###..##^hj / **,,#####..@#######>..##..****,,*######...######.#,,,,,**)§..###  ***,,** ######......####.....###.#.....##...^h 3)^h &5^hk ^h5 ^h^h! Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Mercury ArrowConjuration/Alchemy2%2  c - Poisonous VapoursAlchemy/Air4%1  d - SandblastEarth4%1  ^hf"e - Soul SplinterNecromancy4%1  f - PasswallEarth14% 3  g - SwiftnessAir14% 3  h - Martyr's KnellNecromancy/Summoning17% 4  i - Olgreb's Toxic RadianceAlchemy43% 4  j - Death ChannelNecromancy^h#100% 6  k - HauntNecromancy/Summoning100% 7  l - Borgnjor's RevivificationNecromancy100% 8  m - Death's DoorNecromancy100% 9 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^ho ^h_ ^h\ **,,,,,,,,,* ##......... moom6174 the Frost Mage^h *,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================^h K*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 **,,,***.......#.......#* ##.. EV: 16^h1 Int: 28***,,,,............#...## ##..# SH: 0Dex: 15^h (**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  ^hF *****,,*######...######......## -) Teeth and claws  *,,,,,**######))..######.....#Cast: Freeze***,,** ######......####.....###^hϴ **,* ######.†......###......#*,* ######..##........###...^hZ *,* ######..####.....## *###**,* #####....###....## **,** #####.....##...##You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. ^h1 _It was a scroll of revelation.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled ZASIES AGEC, it crumbles to dust. _It was a scroll of blinking.^h+  ^h J Okay, then.^h ^h ^hd . _^hʱ 3  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ho ^h^h@ Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b - Frozen RampartsIce1% 3 c - Summon Ice Beast^hIce/Summoning1%3  d - Ozocubu's ArmourIce1%3  e + Stone ArrowConjuration/Earth 4% 3 f - FoxfireConjuration/Fire1%^h1 Select a spell to cast[!]/[I] toggle spell headers^hZ ^hq_ ^hd **,,,,,,,,,* ##......... moom6174 the Frost Mage^h/e *,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================^he _*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 **,,,***.......#.......#* ##.. EV: 16Int: 28***,,,,............#...## ##..# SH: 0Dex: 15^hf **,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  ^hf *,,,,,**######))..######.....#Cast: Freeze***,,** ######......####.....###**,* ######.†......###......#*,* ######..##........###...*,* ######..####.....## *###**,* #####....###....## **,** #####.....##...##Press: ? - help, Dir - move target^h;g As you read the scroll labelled ZASIES AGEC, it crumbles to dust. _It was a scroll of blinking. _Okay, then.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hg ^hLm **,,,,,,,,,* ##......... moom6174 the Frost Mage*,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================*** **........######.## ##.. Magic: 12/20 ==============----------^hm *,**** *........####...* #.. AC: 7Str: 3 **,,,***.......#.......#* ##.. EV: 16Int: 28***,,,,............#...## ##..# SH: 0Dex: 15^hn **,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  ^hn 1*,,,,,**######))..######.....#Cast: Freeze***,,** ######......####.....###**,* ######.†......###......#*,* ######..##........###...^hn X*,* ######..####.....## *###**,* #####....###....## **,** #####.....##...##Press: ? - help, Dir - move targetAs you read the scroll labelled ZASIES AGEC, it crumbles to dust. _It was a scroll of blinking. ^h/o V_Okay, then.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hgt :  Okay, then.^ht ^hu ^hz ^h| . _^hw ^h*y ^h ^h  ^hց @_Unknown command.^hU^h% ^h Skill  Level Cost  Apt Skill  Level Cost  Apt ^h a - Fighting   0.0   1.0   0   e * Spellcasting   8.0  10.7  -1  ^h        ^h b - Unarmed Combat   0.0   1.0   0   f * Conjurations   6.1   8.3  -1  ^ha1     g - Summonings   5.0   6.0   0  ^hR    ^h" h - Fire Magic   0.0   1.2  -1  ^h c - Dodging   2.6   1.8  +3   i * Ice Magic   8.5  10.7  -1  ^hX d - Stealth   2.6   1.5  +4   j - Earth Magic   0.0   1.2  -1  ^h^    ^h/a    ^hR    ^h k - Evocations   0.0   0.8  +1  ^h$_    ^h        ^h        ^hNa    ^h        ^h_    ^h        ^ha    ^h(_    ^hza    ^h_    ^hA    The relative cost of raising each skill is in cyan.  ^hThe species aptitude is in white.  [?] Help^hG[=] set a skill target  ^h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets^hx ^h ^hq ^hm t**,,,,,,,,,* ##......... moom6174 the Frost Mage*,.......,* *#..##.##.. Felid of Vehumet *.....^h* D*,........######..#####... Health: 44/44 ========================*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 ^h **,,,***.......#.......#* ##.. EV: 16Int: 28***,,,,............#...## ##..# SH: 0Dex: 15^h **,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  ^h3 1*,,,,,**######))..######.....#Cast: Freeze***,,** ######......####.....###**,* ######.†......###......#*,* ######..##........###...^h *,* ######..####.....## *###**,* #####....###....## **,** #####.....##...## _It was a scroll of blinking. _Okay, then.^h vCasting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.^h ^hǦ ^hU ^hӫ ^hi  ^hK9Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^ho Your spells (cast)Type^h,Failure Level  a - FreezeIce1% 1  b - Frozen RampartsIce1% 3 c - Summon Ice BeastIce/Summoning^hx31%3  d - Ozocubu's ArmourIce^h=1%3  e + Stone Arrow^h/Conjuration/Earth 4% 3 f - FoxfireConjuration/Fire^h,1%1 Select a spell to cast^h[!]/[I] toggle spell headers^h ^h* ^h ^h t**,,,,,,,,,* ##......... moom6174 the Frost Mage*,.......,* *#..##.##.. Felid of Vehumet *.....^h D*,........######..#####... Health: 44/44 ========================*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 ^hK **,,,***.......#.......#* ##.. EV: 16Int: 28***,,,,............#...## ##..# SH: 0Dex: 15**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  ^h *****,,*######...######......## -) Teeth and claws  ^hH *,,,,,**######))..######.....#Cast: Freeze***,,** ######......####.....###**,* ######.†......###......#*,* ######..##........###...*,* ######..####.....## *###**,* #####....###....## **,** #####.....##...##Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h _Okay, then. _Unknown command.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h4 ^h t**,,,,,,,,,* ##......... moom6174 the Frost Mage*,.......,* *#..##.##.. Felid of Vehumet *.....^h )*,........######..#####... Health: 44/44 ========================*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 **,,,***.......#.......#* ##.. EV: 16Int: 28***,,,,............#...## ##..# SH: 0Dex: 15^h **,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  *,,,,,**######))..######.....#Cast: Freeze***,,** ######......####.....###**,* ######.†......###......#*,* ######..##........###...*,* ######..####.....## *###**,* #####....###....## **,** #####.....##...##Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h8 _Okay, then. _Unknown command.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hQ P  Okay, then.^h ^h ^h . _^h´^h_Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview ^h.aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros help^hE5G.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History ^h<!: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes^h>Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit ^huuse the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\^hb@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)^h5A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected ^hj and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G^h: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and^h  * Dir., Ctrl-Dir. : attack without movepickup part of a single stack^h^hx4v  x: eXamine surroundings/targets^h:V  Autofight:X^hr: eXamine level map (X? for hel[?7lp[?7h^h, ^h, Tab: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7h^h;  moving if necessary^hvin view^h]  ^h^Shift-Tab, p : trigger quivered action; |: toggle view layers^h  if targeted, aims atCtrl-O : show dungeon Overview^h3S  nearest monsterCtrl-A : toggle auto-pickup^h:  ^hD   Item types (and common commands)Inventory management:^hH  ^h  ^h r) : hand weapons (wield)^h Ii : show Inventory list^hD5   ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)^h   ^h) [ : armour (Wear and Take off)(press twice for pick up menu)^hUc   ^hc ? : scrolls (read)d : Drop an item^h)   ^hW m! : potions (quaff)^hu Pd#: Drop exact number of items^hX  ^hX  ^hX = : rings (Put on and Remove)^hX cD : Drop the last item(s) you picked u[?7lp[?7h^h  " : amulets (Put on and Remove)^hdM ^hM ^hMy% : talismans (eVoke)^hM;Item Interaction:^h  / : wands (eVoke){ : inscribe item^h.9  ^h9>: : books (Memorise, zap, Zap,f : Fire the currently quivered action^hT^h>  pick up to add to library)^h)PF : select an item and Fire it^he^h  | : staves (wield)Q : select action to be Quivered^ht  } : miscellaneous items (eVoke)] : swap between most recent quiver ac[?7lt[?7h^h  ^hJ  $ : gold ($ counts gold)q : Quaff a potion^h   ^h 0 : the Orb of Zotr : Read a scroll^h   ^h Carry it to the surface and win! w : Wield an item (- for none)^h= r  ' : wield item a, or switch to b^hk  Other Gameplay Actions:(use = to assign slots)^h%  a : use special Ability (a! for help) v : attack with wielded item^hL`  ^h`z : cast spell, abort without targets V : eVoke wand and miscellaneous item^h ^h ^hXZ : cast spell, no matter what^h9e/c : Equip or Unequip an item^hP ^hnP ^hPWI : list all memorised spells^hPW/T : Wear or Take off armour^h"  M : Memorise a spell from your library P/R : Put on or Remove jewellery^h>  t : tell allies (tt to shout)^hs  ^hŸ` : re-do previous commandAdditional help:^h+  Ins: repeat next command # of timesMany commands have context sensitive^h^h)  ^hlhelp, among them X, x, f (or any form [?7lo[?7h^h%^h(  Non-Gameplay Commands / Infotargeting), Ctrl-F, and G.^h  F1: game menuYou can read descriptions of your^hM  ^hCtrl-P : show Previous messagescurrent spells (I), skills (m?) and^hh  Ctrl-R : Redraw screen^hAabilities (a!).^hA1 l  Ctrl-C : Clear main and level maps^h' ^h ^hs ^h? ^h= ^h5 ^h ^h$ ^h? ^h^hM% : talismans (eVoke)^hCItem Interaction:^h^hM^h{" : amulets (Put on and Remove)^hzG $M= : rings (Put on and Remove)D : Drop the last item(s) you picked up^h M! : potions (quaff)^h Xd#: Drop exact number of items^h? ^h.? M^hO? }? : scrolls (read)^h? Jd : Drop an item^hY M^h [ : armour (Wear and Take off)^hȻ %(press twice for pick up menu)ve^hWk M^hk ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)^he M) : hand weapons (wield)^h Qi : show Inventory list^h2h VMItem types (and common commands)^hdh 3Inventory management:^hA #M^h L "M^hBL nearest monster^hL UCtrl-A : toggle auto-pickup^hf ;Mif targeted, aims at^h XCtrl-O : show dungeon Overview^h$JMShift-Tab, p : trigger quivered action; |^h|J2: toggle view layers^hl<Mmoving if necessary^hin view^hX/AMTab^h/: attack nearest monster, Ctrl-X : list monsters, items, features^hsM^h=Autofight:X^h#p: eXamine level map (X? for help^h$DMx^hX%<: eXamine surroundings/targets^hM* Dir., Ctrl-Dir. : attack without movepickup part of a single stack^hM/ Dir., Shift-Dir.: long walk;^h9: examine occupied tile and^hM^hӎNCtrl-W : set Waypoint^hN</> : use staircase^hr MCtrl-F : Find itemsO/C : Open/Close door^hM^h QG: interlevel travel^hVDungeon Interaction and Information:^h4hMo: auto-explore^hHMExtended Movement:E : display experience info^h%zM$ : display gold in possession^ht^h^hM ^hUwhen 100 turns over (numpad-5)^hrT" : display worn jewellery^h" ^hM=M and Magic are already full, stops [ : display worn armour^hM ^h>wsomething is detected. If Health } : show runes collected^h+(BM Health or Magic become full or^h(UM : show your spell library^hOM^hY5 : rest and long wait; stops when^hQ\ : show item knowledge^h\M^h0]. : wait a turn (also s, Del)^h]VA : show Abilities/mutations^hMRest:^ : show religion screen^h4G"M^hHP% : character overview^hUM1 2 3 b j n^h3m : show skill screen^h<6M/|\/|\^h4=V@ : display character status^hW^hM^hʵ4-5-6h-.-l^h+EPlayer Character Information:^h/^h80)M\|/^h0 \|/^h"UM7 8 9 y k u^hX/and quit the game^hU^hU.Mon) or vi keys:^h>V]Ctrl-Q : Abandon the current character^hCMuse the numpad (try Numlock off and^h\Ctrl-S : Save and exit without querys^h2KM^heKKTo move in a direction or to attack, S^hK2: Save game and exit^h?MMovement:^h.7Game Saving and Quitting:^h< ^h? ^hCe ^h ^h*^ ^h ^hU ^hM ^hvV^h^^h5d>**,,,,,,,,,* ##......... moom6174 the Frost Mage*,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================^hdx*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 **,,,***.......#.......#* ##.. EV: 16Int: 28^hd***,,,,............#...## ##..# SH: 0Dex: 15**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8^he**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  ^he*,,,,,**######))..######.....#Cast: Freeze***,,** ######......####.....###**,* ######.†......###......#*,* ######..##........###...*,* ######..####.....## *###^hew**,* #####....###....## **,** #####.....##...##Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.^hf_Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.^hi^hj^hn^ho^h^h Spells (Memorise)TypeFailure Level ^h*\ a - Ensorcelled Hibernation Hexes/Ice1% 2^hcMb - Mercury ArrowConjuration/Alchemy2%^h#2  c - Poisonous Vapours^h͈Alchemy/Air4%^h1  d - Sandblast^h1Earth4%^h01  e - Soul SplinterNecromancy^h4%^h&1  f - PasswallEarth^h;X14% 3  g - SwiftnessAir^hpl14% 3  h - Martyr's KnellNecromancy/Summoning^hm17% 4  i - Olgreb's Toxic RadianceAlchemy^hJ43% 4  j - Death Channel^hNecromancy^hPB100% 6  k - Haunt^hJNecromancy/Summoning100% 7  ^h4l - Borgnjor's RevivificationNecromancy^hI100% 8  m - Death's Door^hNecromancy^hD^100% 9 11 spell levels left ^hÌ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^h3O^h-V^ha**,,,,,,,,,* ##......... moom6174 the Frost Mage*,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 **,,,***.......#.......#* ##.. EV: 16Int: 28***,,,,............#...## ##..# SH: 0Dex: 15**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8**,,#####..@#######^h\bi[39;49m>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  *,,,,,**######))..######.....#Cast: Freeze***,,** ######......####.....###**,* ######.†......###......#*,* ######..##........###...*,* ######..####.....## *###^hb/**,* #####....###....## **,** #####.....##...##Confirm with . or Enter, or press ? or * to list all spells. ^hbH_Okay, then. _Unknown command.^hLc)Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^hc6_Okay, then.^hk- _Okay, then^hkA.Unknown command. ^h)l^ Casting: Stone Arrow (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then^hal).  ^hm^hr^ht. _^hv^hGy%  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   e * Spellcasting   8.0  10.7  -1  ^hy        ^hy b - Unarmed Combat   0.0   1.0   0   f * Conjurations   6.1   8.3  -1       g - Summonings   5.0   6.0   0  ^hy     h - Fire Magic   0.0   1.2  -1  ^h {] c - Dodging   2.6   1.8  +3   i * Ice Magic   8.5  10.7  -1   d - Stealth   2.6   1.5  +4   j - Earth Magic   0.0   1.2  -1               k - Evocations   0.0   0.8  +1                      ^h{                            ^h{s                ^h_|KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ^h|[/] auto|manual mode [*] useful|all skills [!] training|cost|targets^hn ^h ^h t**,,,,,,,,,* ##......... moom6174 the Frost Mage*,.......,* *#..##.##.. Felid of Vehumet *.....^hg *,........######..#####... Health: 44/44 ========================*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7^h Str: 3 **,,,***.......#.......#* ##.. EV: 16^h Int: 28***,,,,............#...## ##..# SH: 0Dex: 15^hp **,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8^h **,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  ^h *,,,,,**######))..######.....#Cast: Freeze^hl ***,,** ######......####.....###**,* ######.†......###......#^h *,* ######..##........###...^h g*,* ######..####.....## *###**,* #####....###....## *^hh {*,** #####.....##...## _Okay, then. _Unknown command.^h )Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h \_Okay, then. _Okay, then.^h ^h ^h ^hn ^h^hfC  Skill  Level Cost  Apt Skill  Level Cost  Apt ^h(@ a - Fighting   0.0   1.0   0   e * Spellcasting   8.0  10.7  -1      ^hvS    ^h b - Unarmed Combat   0.0   1.0   0   f * Conjurations   6.1   8.3  -1  ^h1     g - Summonings   5.0   6.0   0  ^hQR    ^h h - Fire Magic   0.0   1.2  -1  ^hω c - Dodging   2.6   1.8  +3   i * Ice Magic   8.5  10.7  -1  ^hG d - Stealth   2.6   1.5  +4   j - Earth Magic   0.0   1.2  -1      ^ha    ^hŊ     k - Evocations   0.0   0.8  +1  ^hv    ^h9a    ^hs_    ^ha    ^h        ^hy        ^h        ^h        ^h._    ^hga    ^h        ^hpThe relative cost of raising each skill is in cyan.  ^hqThe species aptitude is in white.  [?] Help[=] set a skill target  ^hގ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets^h^h^h^h{>**,,,,,,,,,* ##......... moom6174 the Frost Mage*,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================^h-K*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 **,,,***.......#.......#* ##.. EV: 16^h{Int: 28***,,,,............#...## ##..# SH: 0Dex: 15^h**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8^h}**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  *,,,,,**######))..######.....#Cast: Freeze^hR***,,** ######......####.....###**,* ######.†......###......#*,* ######..##........###...*,* ######..####.....## *###^h**,* #####....###....## **,** #####.....##...## _Okay, then. ^h "_Unknown command.^hL)Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h\_Okay, then. _Okay, then.^h^h^h^hv^hJ& 0  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h& p_Okay, then. _Okay, then.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm wi^h& Hth . or Enter, or press ? or * to list all spells.^h>T ^hV o Your spells (cast)Type^h(W Failure Level ^hQW 8 a - FreezeIce^hzW d1% 1  b - Frozen RampartsIce^hW {1% 3 c - Summon Ice BeastIce/Summoning^hW 31%3  d - Ozocubu's ArmourIce^hW 1%3 ^hX  e + Stone ArrowConjuration/Earth 4% 3 f - Foxfire^h3X Conjuration/Fire^hZX ,1%1 Select a spell to cast^hX [!]/[I] toggle spell headers^hҋvPower Damage Range Noise 100%1d10^h/m1 Almost silent100%1d162 Loud 49% N/A^ho'N/A Quiet56%N/A^hVN/A Quiet56% 3d10 4 Quiet ^hE100% 2x1d9 N/A Almost silents^h TypeFailure LevelIce   1% 1 Ice  ^h v 1% 3Ice/Summoning 1% 3^h< Ice ^hw j 1% 3Conjuration/Earth 4% 3^h EConjuration/Fire 1% 1^h D mPower Damage Range Noise 100%^h[D %1d101 Almost silent^hD 100%1d16^hD 2 Loud ^hD (49% N/A^hD N/A Quiet56%^hE N/A^h4E N/A Quiet^hSE ?56% 3d10 4 Quiet ^hE E100% 2x1d9 N/A Almost silents^h2cTypeFailure LevelIce ^hn3  1% 1 Ice   1% 3Ice/Summoning 1% 3^h3zIce  1% 3Conjuration/Earth 4% 3^hb4EConjuration/Fire 1% 1^h^hw^h^hB**,,,,,,,,,* ##......... moom6174 the Frost Mage^hw*,.......,* *#..##.##.. Felid of Vehumet *.....^h*,........######..#####... Health: 44/44 ========================^hԚ=*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7^hStr: 3 **,,,***.......#.......#* ##.. EV: 16^h/Int: 28***,,,,............#...## ##..# SH: 0^h\*Dex: 15**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8^h+**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  ^h*****,,*######...######......## -) Teeth and claws  ^hu*,,,,,**######))..######.....#^h?Cast: Freeze***,,** ######......####.....###^hl**,* ######.†......###......#*,* ######..##........###...^hg*,* ######..####.....## *###**,* #####....###....## *^hל>*,** #####.....##...##^hOCasting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. ^h2'_Okay, then.^h_/Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^h**,,,,,,,,,* ##......... moom6174 the Frost Mage^hM*,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================^h}z*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 ^h**,,,***.......#.......#* ##.. EV: 16Int: 28^h٢***,,,,............#...## ##..# SH: 0Dex: 15^h&**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  ^hU*,,,,,**######))..######.....#Cast: Freeze***,,** ######......####.....###^h**,* ######.†......###......#*,* ######..##........###...^hg*,* ######..####.....## *###**,* #####....###....## *^h*,** #####.....##...##Casting: Stone Arrow (dangerous; 4% risk of failure)  ^hConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.^h9/Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^honfirm with . or Enter, or press ? or * to list all spells. _Okay, then. ^h/N Casting: Stone Arrow (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.^ho^h^h. _^hm: `  You can't wield any weapon.^h; ^h2C ^h&F . _^h^hTqRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)  a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d + rings of protection  e + rings of protection from fire Wands (select all with /)f + unknown wands  g + wands of flame  h + wands of paralysis Scrolls (select all with ?)i + unknown scrolls  j + scrolls of blinking (uncommon)  k - scrolls of brand weapon (rare)  l - scrolls of enchant armour (uncommon)m + scrolls of fear (uncommon)  n + scrolls of fog (uncommon)  o + scrolls of identify (very common)  p + scrolls of immolation (uncommon)  q - scrolls of noise (uncommon) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]^hn^h?o^hw^h(^h**,,,,,,,,,* ##......... moom6174 the Frost Mage^h*,.......,* *#..##.##.. Felid of Vehumet *.....^h+*,........######..#####... Health: 44/44 ========================^hgL*** **........######.## ##.. Magic: 12/20 ==============----------^h*,**** *........####...* #.. AC: 7^h=Str: 3 ^h**,,,***.......#.......#* ##.. EV: 16^h-Int: 28^h/***,,,,............#...## ##..# SH: 0^hT-Dex: 15^h**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8^hւ+**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  ^h-&*****,,*######...######......## -) Teeth and claws  *,,,,,**######))..######.....#^hU,Cast: Freeze^hq***,,** ######......####.....###^hÃ**,* ######.†......###......#^h*,* ######..##........###...^hJ*,* ######..####.....## *###^ht**,* #####....###....## **,** #####.....##...## ^h_Okay, then. ^h'_Okay, then.^hCasting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h@V_Okay, then. _You can't wield any weapon.^hd^hÌ^h^h^hx^hS^h&T^hX^hZ ^h[@_There are no items here.^h-^hQDungeon Crawl Help^h7QManual Contents Press one of the following keys to^he"*^hTable of contents obtain more information on a certain A.^h,Overview aspect of Dungeon Crawl.^hMB.Starting Screen ^hOL?: List of commands^h|RC.Attributes and Stats ^hL^: Quickstart Guide^hSD.Exploring the Dungeon ^hR:: Browse character notes^h/SE.Experience and Skills ^h]Q#: Browse character dump^hGF.Monsters ^h~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup description^h!J.Religion Q: FAQ^hQ9K.^h|_Mutations V: Version information^h9L.^hoLicence, Contact, History !: Display diagnostics^h9M.^h+mMacros, Options, Performance Home: This screen^hY9N.^hKPhilosophy1.^h!List of Character Species^h^2.List of Character Backgrounds^h 93.^h4OList of Skills4.^h_!List of Keys and Commands^hM5.Inscriptions^h96.^hDungeon sprint modes^hNMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ ^hݛ4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen ^h;1. : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library ^h+ something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:^h!JE : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk^hjS;: examine occupied tile and^h  * Dir., Ctrl-Dir. : attack without movepickup part of a single stack^h^h v  x: eXamine surroundings/targets^h ^hԳV  Autofight:X^h0r: eXamine level map (X? for hel[?7lp[?7h^h [^h  ^h5 > Tab^hV : attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7h^h B  moving if necessaryin view^h   ^h+ Shift-Tab, p : trigger quivered action; |: toggle view layers^h  ^h  if targeted, aims atCtrl-O : show dungeon Overview^hXn  ^hn  nearest monsterCtrl-A : toggle auto-pickup^h  ^hn ^h  Item types (and common commands)Inventory management:^hP^hg  ) : hand weapons (wield)i : show Inventory list^h^h  ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)^h\ ^h~  [ : armour (Wear and Take off)(press twice for pick up menu)^h  ? : scrolls (read)d : Drop an item^hj  ! : potions (quaff)d#: Drop exact number of items^h$  = : rings (Put on and Remove)D : Drop the last item(s) you picked u[?7lp[?7h^h  " : amulets (Put on and Remove)^hI  % : talismans (eVoke)Item Interaction:^h  / : wands (eVoke){ : inscribe item^h4  ^h>: : books (Memorise, zap, Zap,f : Fire the currently quivered action^h>  pick up to add to library)^hPF : select an item and Fire it^h  | : staves (wield)Q : select action to be Quivered^hx  } : miscellaneous items (eVoke)] : swap between most recent quiver ac[?7lt[?7h^h  $ : gold ($ counts gold)q : Quaff a potion^hj  0 : the Orb of Zotr : Read a scroll^h"  ^h"Carry it to the surface and win! w : Wield an item (- for none)^h ^hdq ' : wield item a, or switch to b^hD  Other Gameplay Actions:(use = to assign slots)^h  a : use special Ability (a! for help) v : attack with wielded item^h  z : cast spell, abort without targets V : eVoke wand and miscellaneous item^hx  Z : cast spell, no matter whate/c : Equip or Unequip an item^hf  I : list all memorised spellsW/T : Wear or Take off armour^hE   ^h M : Memorise a spell from your library P/R : Put on or Remove jewellery^h   ^h t : tell allies (tt to shout)^h  ` : re-do previous commandAdditional help:^hV ^h  Ins: repeat next command # of timesMany commands have context sensitive^hӆ  ^h_  ^h help, among them X, x, f (or any form [?7lo[?7h^hP  Non-Gameplay Commands / Info^h targeting), Ctrl-F, and G.^hJu  F1: game menuYou can read descriptions of your^h  Ctrl-P : show Previous messagescurrent spells (I), skills (m?) and^hFe  ^hqeCtrl-R : Redraw screenabilities (a!).^h ^h"k Ctrl-C : Clear main and level maps^hO^h>^hBD^h^h[q^hD^hh^he^hR^ht^hF^h*O^hW**,,,,,,,,,* ##......... moom6174 the Frost Mage^h)X*,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================^hXL*** **........######.## ##.. Magic: 12/20 ==============----------^hX.*,**** *........####...* #.. AC: 7Str: 3 ^h6Y**,,,***.......#.......#* ##.. EV: 16Int: 28***,,,,............#...## ##..# SH: 0^hmY-Dex: 15^hY**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8^hY+**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  ^hFZ*****,,*######...######......## -) Teeth and claws  ^h{Z*,,,,,**######))..######.....#Cast: Freeze^hZ***,,** ######......####.....###**,* ######.†......###......#^hZP*,* ######..##........###...*,* ######..####.....## *###^h[**,* #####....###....## **,** #####.....##...## ^h?[_Okay, then.^hq[ECasting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. ^h[o_You can't wield any weapon. _There are no items here.^hN`^h`^hOe^hf^h^h6^h^h ^hH Casting: Stone Arrow (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then^hO4.You can't^h wield any weapon.^hrThere are no items here.Unknown command.^h ^h ^h^h^h4^h^hF _Unknown command.^hR J^hS ^hO^h^h^h1^h7^hU^h^hC4^hH^hL^h^hC  Skill  Level Cost  Apt Skill  Level Cost  Apt ^h@ a - Fighting   0.0   1.0   0   e * Spellcasting   8.0  10.7  -1      ^hUS    ^h4 b - Unarmed Combat   0.0   1.0   0   f * Conjurations   6.1   8.3  -1      ^h g - Summonings   5.0   6.0   0  ^h/R    ^hg h - Fire Magic   0.0   1.2  -1  ^h c - Dodging   2.6   1.8  +3   i * Ice Magic   8.5  10.7  -1   d - Stealth   2.6   1.5  +4   j - Earth Magic   0.0   1.2  -1      ^hT         k - Evocations   0.0   0.8  +1          ^h                    ^h        ^h!            ^h_    ^ha    ^hP_    ^h    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^h< a - Fighting 0.0^h e * Spellcasting 8.0  b - Unarmed Combat 0.0 f * Conjurations 6.1 g - Summonings 5.0^hD? h - Fire Magic 0.0  c - Dodging 2.6^h` i * Ice Magic 8.5  d - Stealth 2.6 j - Earth Magic 0.0^h k - Evocations 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Help^hia-z] skill descriptions^h0BE a - Fighting   0.0 e * Spellcasting   8.0 b - Unarmed Combat   0.0 f * Conjurations   6.1 g - Summonings   5.0 h - Fire Magic   0.0 c - Dodging   2.6 i * Ice Magic   8.5 d - Stealth   2.6 j - Earth Magic   0.0 k - Evocations   0.0The relative cost of raising each skill is in cyan.  The species aptitude is in white^hMCw.Help=] set a skill target^h ^h( ^h >**,,,,,,,,,* ##......... moom6174 the Frost Mage*,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================^h =*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7^h ;Str: 3 **,,,***.......#.......#* ##.. EV: 16Int: 28^h7 ***,,,,............#...## ##..# SH: 0Dex: 15^h (**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  ^h R*****,,*######...######......## -) Teeth and claws  *,,,,,**######))..######.....#Cast: Freeze^h q***,,** ######......####.....###^h> **,* ######.†......###......#^h *,* ######..##........###...*,* ######..####.....## *###**,* #####....###....## *^h *,** #####.....##...##Confirm with . or Enter, or press ? or * to list all spells. ^hؕ \_Okay, then. _You can't wield any weapon. ^h q_There are no items here. _Unknown command. _Unknown command.^h! ^h8 ^h ^h ^h ^hI L....^h _There are no items here.Unknown command. _Unknown command.  Select layers to display: ^h)  (m)onsters|(p)layer|(i)tems|(c)louds|monster (w)eapons|monster (h)ealth ^hO s Press 'a' to toggle all layers. Press any other key to exit.^h @))†Okay, then.^h^h^h. _^hGL....^h{PQ  Select layers to display:(m)onsters|(p)layer|(i)tems|(c)louds|monster (w)eapons|monster (h)ealthPress 'a' to toggle all layers. Press any other key to exit.^h @))†Okay, then.^hB ^h ^h . _^h^hu^h= ^hUF _There are no items here.^hZ ^h^ % ^h^  Skill  Level Cost  Apt Skill  Level Cost  Apt ^h _  a - Fighting   0.0   1.0   0   e * Spellcasting   8.0  10.7  -1  ^hD_         ^h_  b - Unarmed Combat   0.0   1.0   0   f * Conjurations   6.1   8.3  -1  ^h_ R    ^h_` g - Summonings   5.0   6.0   0  ^h`      h - Fire Magic   0.0   1.2  -1  ^h/a  c - Dodging   2.6   1.8  +3   i * Ice Magic   8.5  10.7  -1  ^hpa  d - Stealth   2.6   1.5  +4   j - Earth Magic   0.0   1.2  -1      ^ha         ^hb k - Evocations   0.0   0.8  +1  ^h;b _    ^hpb a    ^hb         ^hb _    ^hc a    ^hHc _    ^h}c         ^hc a    ^hd         ^hZd _    ^hd         ^he T    ^h8e The relative cost of raising each skill is in cyan.  The species aptitude is in white.  ^hne [?] Help[=] set a skill target  ^hf [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^h={ a - Fighting 0.0 e * Spellcasting 8.0  b - Unarmed Combat 0.0^hU> f * Conjurations 6.1 g - Summonings 5.0 h - Fire Magic 0.0  c - Dodging 2.6^h>` i * Ice Magic 8.5  d - Stealth 2.6 j - Earth Magic 0.0^h>R k - Evocations 0.0  Press the letter of a skill to read its descriptio^h?[n.  Press ? for a general explanatio^hS?Un of skilling and the various toggles.Help^h?ia-z] skill descriptions^h Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:- deselected Skill will not be trained.  + selected Skill will be trained.  * focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.^h(  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   e * Spellcasting   8.0  10.7  -1        ^h        b - Unarmed Combat   0.0   1.0   0   f * Conjurations   6.1   8.3  -1       ^hd g - Summonings   5.0   6.0   0  ^h      h - Fire Magic   0.0   1.2  -1  ^h&   c - Dodging   2.6   1.8  +3   i * Ice Magic   8.5  10.7  -1  ^h|  d - Stealth   2.6   1.5  +4   j - Earth Magic   0.0   1.2  -1  ^h      ^hĜ a    ^h- T      k - Evocations   0.0   0.8  +1  ^hT _    ^h S    ^h . ^h͝      ^h       ^h(      ^hG T    ^hi ^h _    ^hݞ      ^h      ^h6 T    ^hV ^hu      ^h T    ^h ^h؟      ^h m      ^h ^h4 R    ^hS ^hq S    ^h ^h = The relative cost of raising each skill is in cyan^hҠ !.  ^h YThe species aptitude is in white. ^h  ^h6 ?[?] Help^hW J[=] set a skill target  ^hš [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^hU  a - Fighting 0.0 e * Spellcasting 8.0  b - Unarmed Combat 0.0 f * Conjurations 6.1^h _ g - Summonings 5.0 h - Fire Magic 0.0  c - Dodging 2.6^h ` i * Ice Magic 8.5  d - Stealth 2.6 j - Earth Magic 0.0^h [ k - Evocations 0.0  Press the letter of a skill to read its description.  ^h* RPress ? for a general explanatio^hJ -n of skilling and the various toggles.^hh (Help^h ia-z] skill descriptions^hZi a - Fighting   0.0 e * Spellcasting   8.0^hi b - Unarmed Combat   0.0 f * Conjurations   6.1 g - Summonings   5.0^hj h - Fire Magic   0.0 c - Dodging   2.6^hj i * Ice Magic   8.5 d - Stealth   2.6 j - Earth Magic   0.0 k - Evocations   0.0The relative cost of raising each skill is in cyan^h4k.  The species aptitude is in white.Help^hrkJ=] set a skill target^h] ^hS ^hF **,,,,,,,,,* ##......... moom6174 the Frost Mage^h *,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================^h L*** **........######.## ##.. Magic: 12/20 ==============----------^h< *,**** *........####...* #.. AC: 7^hy =Str: 3 ^h a**,,,***.......#.......#* ##.. EV: 16Int: 28***,,,,............#...## ##..# SH: 0Dex: 15**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  *,,,,,**######))..######.....#Cast: Freeze***,,** ######......####.....###**,* ######.†......###......#^h! *,* ######..##........###...*,* ######..####.....## *###**,* #####....###....## **,** #####.....##...## _Unknown command. _Unknown command. _Okay, then. _Okay, then. ^hS" 9_There are no items here.^h) ^h) ^h4 ^h6 ^he^hOj% ^hj Skill  Level Cost  Apt Skill  Level Cost  Apt ^hj@ a - Fighting   0.0   1.0   0   e * Spellcasting   8.0  10.7  -1      ^hkS    ^hk4 b - Unarmed Combat   0.0   1.0   0   f * Conjurations   6.1   8.3  -1      ^hl g - Summonings   5.0   6.0   0  ^h^l     h - Fire Magic   0.0   1.2  -1  ^hl c - Dodging   2.6   1.8  +3   i * Ice Magic   8.5  10.7  -1  ^h[m d - Stealth   2.6   1.5  +4   j - Earth Magic   0.0   1.2  -1      ^hm        ^h=n@ k - Evocations   0.0   0.8  +1      ^hn        ^hn        ^h oa    ^hNo        ^ho        ^ho_    ^hp        ^hPpa    ^hp        ^hppThe relative cost of raising each skill is in cyan.  ^h5qThe species aptitude is in white.  [?] Help[=] set a skill target  ^hq[/] auto|manual mode [*] useful|all skills [!] training|cost|targets^h| ^h ^hR ^h2$ >**,,,,,,,,,* ##......... moom6174 the Frost Mage*,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================^h$ x*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 **,,,***.......#.......#* ##.. EV: 16Int: 28^h$ ***,,,,............#...## ##..# SH: 0Dex: 15**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  ^h.% R*****,,*######...######......## -) Teeth and claws  *,,,,,**######))..######.....#Cast: Freeze^hi% ***,,** ######......####.....###**,* ######.†......###......#*,* ######..##........###...^h% *,* ######..####.....## *###**,* #####....###....## **,** #####.....##...## _Unknown command. ^h% _Unknown command. _Okay, then. _Okay, then. _There are no items here.^h) ^h(* ^h- ^h/ ^hOkay, then.There are no items here.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^hfo Your spells (cast)Type^hFailure Level  a - FreezeIce1% 1  b - Frozen RampartsIce^h1% 3 c - Summon Ice BeastIce/Summoning1%3  ^hZ%d - Ozocubu's ArmourIce^h1%3  e + Stone ArrowConjuration/Earth 4% 3 f - FoxfireConjuration/Fire1%^h"%1 Select a spell to cast^hd[!]/[I] toggle spell headers^hc^h^h**,,,,,,,,,* ##......... moom6174 the Frost Mage^h*,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================^h:z*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 ^hj**,,,***.......#.......#* ##.. EV: 16Int: 28^h***,,,,............#...## ##..# SH: 0Dex: 15^h**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8^h**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  ^h*,,,,,**######))..######.....#Cast: Freeze***,,** ######......####.....###**,* ######.†......###......#*,* ######..##........###...*,* ######..####.....## *###**,* #####....###....## **,** #####.....##...## _Unknown command. _Okay, then. ^hf_Okay, then. _There are no items here.  ^h09Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hn^h**,,,,,,,,,* ##......... moom6174 the Frost Mage^h*,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================^h:z*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 ^hi**,,,***.......#.......#* ##.. EV: 16Int: 28^h***,,,,............#...## ##..# SH: 0Dex: 15^h**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8^h+**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  ^hR*****,,*######...######......## -) Teeth and claws  *,,,,,**######))..######.....#Cast: Freeze^h8***,,** ######......####.....###**,* ######.†......###......#^h*,* ######..##........###...*,* ######..####.....## *###**,* #####....###....## *^h*,** #####.....##...## _Unknown command. _Okay, then. _Okay, then. ^h@_There are no items here.  ^h89Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h6# ^hm,,,,,**))..## Cast: Freeze^hO***,,**.....####.....##*^h†......###......##........###... ^h#..####.....## *###*,^h....###....## *  *,** #####.....##...##Okay, then.^h^hG ^hE . _^hI  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^h Your spells (cast)TypeFailure Level ^hm a - FreezeIce1% 1 ^hNe b - Frozen RampartsIce1% 3 ^hc - Summon Ice BeastIce/Summoning1%3  d - Ozocubu's ArmourIce1%3 ^ht e + Stone ArrowConjuration/Earth 4% 3 ^h_Ff - FoxfireConjuration/Fire1%^h%1 Select a spell to cast^h![!]/[I] toggle spell headers^h ^h# ^h, **,,,,,,,,,* ##......... moom6174 the Frost Mage^hv, *,.......,* *#..##.##.. Felid of Vehumet *.....^h, *,........######..#####... Health: 44/44 ========================^h, L*** **........######.## ##.. Magic: 12/20 ==============----------^h>- .*,**** *........####...* #.. AC: 7Str: 3 ^h- **,,,***.......#.......#* ##.. EV: 16Int: 28^h- ***,,,,............#...## ##..# SH: 0Dex: 15^h. **,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8^ht. +**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  ^h. *****,,*######...######......## -) Teeth and claws  ^h. *,,,,,**######))..######.....#Cast: Freeze^h. q***,,** ######......####.....###^hE/ **,* ######.†......###......#*,* ######..##........###...^h/ *,* ######..####.....## *###^h/ **,* #####....###....## **,** #####.....##...## ^h/ 6_There are no items here.  ^h,0 Casting: Stone Arrow (dangerous; 4% risk of failure)  ^hU0 sConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.^h0 Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h0 ^h2 ^h: >**,,,,,,,,,* ##......... moom6174 the Frost Mage*,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================^hu: =*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7^h: Str: 3 **,,,***.......#.......#* ##.. EV: 16^h; Int: 28***,,,,............#...## ##..# SH: 0Dex: 15^h; **,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  ^h< u*,,,,,**######))..######.....#^hB< Cast: Freeze***,,** ######......####.....###^h< **,* ######.†......###......#^h< *,* ######..##........###...^h< *,* ######..####.....## *###^h= **,* #####....###....## *^hB= s*,** #####.....##...## _There are no items here.  ^h= )Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h= '_Okay, then.^h > Casting: Stone Arrow (dangerous; 4% risk of failure)  ^h2> \Confirm with . or Enter, or press ? or * to list all spells.^hD P  Okay, then.^h{E ^hI ^hK . _^h"^hn Spells (Memorise)Type^h oFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2^hb - Mercury ArrowConjuration/Alchemy2%2  c - Poisonous VapoursAlchemy/Air^h.4%1  d - SandblastEarth^h4%^hP1  e - Soul Splinter^hxNecromancy4%1  f - PasswallEarth14% 3  ^hXg - SwiftnessAir14% 3  ^h/2h - Martyr's KnellNecromancy/Summoning^hrm17% 4  i - Olgreb's Toxic RadianceAlchemy^h\43% 4  j - Death ChannelNecromancy^h[100% 6  k - HauntNecromancy/Summoning^h3S100% 7  l - Borgnjor's Revivification^htCNecromancy100% 8  ^h*m - Death's DoorNecromancy^h^100% 9 11 spell levels left ^h3"[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help^ht<[Esc] exit^h ^h5 ^h **,,,,,,,,,* ##......... moom6174 the Frost Mage^hڒ *,.......,* *#..##.##.. Felid of Vehumet *.....^h *,........######..#####... Health: 44/44 ========================^h, L*** **........######.## ##.. Magic: 12/20 ==============----------^hS .*,**** *........####...* #.. AC: 7Str: 3 ^hz **,,,***.......#.......#* ##.. EV: 16Int: 28^h ***,,,,............#...## ##..# SH: 0Dex: 15^h **,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8^h! Q**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  *,,,,,**######))..######.....#^hx .Cast: Freeze***,,** ######......####.....###**,* ######.†......###......#^h P*,* ######..##........###...*,* ######..####.....## *###^hƔ **,* #####....###....## **,** #####.....##...##^h )Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h$ '_Okay, then.^hK UCasting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.^h onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Stone Arrow (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. ^h? H_Okay, then.  ^hF ^h ^h . _^h1^hDungeon Crawl HelpManual Contents Press one of the following keys to*^hXTable of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.^h7Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.^hExploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dump^h6F.Monsters ~: Macros helpG.Items &: Options help^hH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQ^h)@K.Mutations V: Version informationL.Licence, Contact, History !: Display diagnostics^hqM.Macros, Options, Performance Home: This screenN.Philosophy^h1.List of Character Species2.List of Character Backgrounds3.List of Skills^h4.List of Keys and Commands5.Inscriptions^hCM6.Dungeon sprint modes^hF Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit ^h zuse the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/^h \|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status^h@  1 2 3 b j nm : show skill screen % : character overview Rest: ^h ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find items^h 0O/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and^hV  ^h?W* Dir., Ctrl-Dir. : attack without movepickup part of a single stack^h^h$ v  x: eXamine surroundings/targets^h  Autofight:X: eXamine level map (X? for hel[?7lp[?7h^hB  Tab: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7h^hB  moving if necessaryin view^h  Shift-Tab, p : trigger quivered action; |: toggle view layers^h=  if targeted, aims atCtrl-O : show dungeon Overview^h 7  nearest monster^h?MCtrl-A : toggle auto-pickup^hh  ^h$ ^hq ^hgItem types (and common commands)Inventory management:^hk\  ) : hand weapons (wield)i : show Inventory list^h ^h= ^h( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)^h&H ^hLH ^hH[ : armour (Wear and Take off)(press twice for pick up menu)^h  ? : scrolls (read)d : Drop an item^hC ^hC ^hDm! : potions (quaff)^h*DPd#: Drop exact number of items^h  ^hA = : rings (Put on and Remove)D : Drop the last item(s) you picked u[?7lp[?7h^hf  " : amulets (Put on and Remove)^h%  ^hY% : talismans (eVoke)Item Interaction:^hI]  / : wands (eVoke){ : inscribe item^h1V  : : books (Memorise, zap, Zap,f : Fire the currently quivered action^hM  pick up to add to library)F : select an item and Fire it^hz  | : staves (wield)Q : select action to be Quivered^h@  } : miscellaneous items (eVoke)] : swap between most recent quiver ac[?7lt[?7h^h   ^h $ : gold ($ counts gold)q : Quaff a potion^hq  0 : the Orb of Zotr : Read a scroll^hO   ^h~ Carry it to the surface and win! w : Wield an item (- for none)^h7c r  ' : wield item a, or switch to b^h  Other Gameplay Actions:(use = to assign slots)^hR  ^hS  ^hqS a : use special Ability (a! for help) v : attack with wielded item^h/  ^h|  z : cast spell, abort without targets V : eVoke wand and miscellaneous item^hE  ^h6F  ^hF XZ : cast spell, no matter what^hF e/c : Equip or Unequip an item^h0  I : list all memorised spellsW/T : Wear or Take off armour^h(z  M : Memorise a spell from your library P/R : Put on or Remove jewellery^h5  t : tell allies (tt to shout)^hi  ` : re-do previous commandAdditional help:^hj ^h ^h~Ins: repeat next command # of timesMany commands have context sensitive^h  ^hrhelp, among them X, x, f (or any form [?7lo[?7h^h,  Non-Gameplay Commands / Infotargeting), Ctrl-F, and G.^hE  ^hCFhF1: game menuYou can read descriptions of your^h  Ctrl-P : show Previous messagescurrent spells (I), skills (m?) and^h{5  Ctrl-R : Redraw screenabilities (a!).^hol  Ctrl-C : Clear main and level maps^h#^hg^h_^h^hA^h}^h_^ht**,,,,,,,,,* ##......... moom6174 the Frost Mage*,.......,* *#..##.##.. Felid of Vehumet *.....^h*,........######..#####... Health: 44/44 ========================^h.z*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 ^h**,,,***.......#.......#* ##.. EV: 16Int: 28***,,,,............#...## ##..# SH: 0Dex: 15**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8^h}**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  *,,,,,**######))..######.....#Cast: Freeze^ha***,,** ######......####.....###**,* ######.†......###......#^h*,* ######..##........###...*,* ######..####.....## *###**,* #####....###....## *^h*,** #####.....##...##Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.^hA{Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.^h"^h^h^h^hb^hec Your spells (describe)^heWTypeFailure Level a - FreezeIce^hf(1%1  b - Frozen Ramparts^h=fIce1%^h{f63  c - Summon Ice BeastIce/Summoning^hf1%^hf3  ^hf%d - Ozocubu's ArmourIce^hf1%^hg3 ^hg& e + Stone Arrow^hpgConjuration/Earth 4% 3 f - FoxfireConjuration/Fire^hg01%1 Select a spell to describe^h h[!]/[I] toggle spell headers^h3 Foxfire ^hSConjures two balls of burning swamp gas adjacent to the caster. The balls will ^hSrapidly seek the nearest monster and burn them. They will dissipate harmlessly ^hVSif unable to reach a target or if the caster swaps places with them. ^hBLevel: 1 Schools: Conjuration/Fire Fail: 1%  ^hPPower: 100% Damage: 2x1d9  Range: N/A  Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell.^h{~ Your spells (describe)TypeFailure Level ^h>a - FreezeIce1%1 ^h׏/ b - Frozen RampartsIce^h31% 3  c - Summon Ice Beast^h1\Ice/Summoning 1% 3  d - Ozocubu's ArmourIce^hQ&1% 3  e + Stone Arrow^hlConjuration/Earth^h74%3 ^hQ f - FoxfireConjuration/Fire 1% 1 ^hԐ&^h^h^h1Select a spell to describe[!]/[I] toggle spell headers^h 9Power Damage Range Noise 100%1d101 Almost silent100%1d162 Loud49% N/AN/A Quiet56%N/AN/A Quiet56% 3d10 4 Quiet^hH Q100% 2x1d9 N/A Almost silent^h/HTypeFailure Level^hKIce   1% 1Ice ^h2  1% 3Ice/Summoning^h 1% 3Ice^h ^hOl 1% 3Conjuration/Earth 4% 3^hQConjuration/Fire 1% 1 ^h!Power Damage Range Noise 100%1d101 Almost silent100%^h!1d162 Loud49% N/AN/A Quiet56%N/AN/A Quiet56% 3d10 4 Quiet^h"Q100% 2x1d9 N/A Almost silent^h͍ HTypeFailure Level^h BIce   1% 1^hR Ice  ^h ) 1% 3Ice/Summoning^h  1% 3Ice^h   1% 3^h UConjuration/Earth 4% 3^h@ QConjuration/Fire 1% 1 ^h)^h1^ha:**,,,,,,,,,* ##......... moom6174 the Frost Mage^h:*,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================^h>;z*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 ^h;**,,,***.......#.......#* ##.. EV: 16Int: 28^h;***,,,,............#...## ##..# SH: 0^h<-Dex: 15^h6<**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8^h<+**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  ^h<&*****,,*######...######......## -) Teeth and claws  *,,,,,**######))..######.....#^h<,Cast: Freeze^h=q***,,** ######......####.....###^hS=**,* ######.†......###......#^h=*,* ######..##........###...^h=*,* ######..####.....## *###^h>**,* #####....###....## **,** #####.....##...##^hK>sConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.^h>Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h>\_Okay, then. _Okay, then.^hG^hH^hP^hR^h{C^hGQDungeon Crawl Help^hLHQManual Contents Press one of the following keys to^hlH"*^hH,Table of contents ^hHbobtain more information on a certain A.^hH Overview ^hHaspect of Dungeon Crawl.^hH9B.^h IStarting Screen ^h$IL?: List of commands^h>I9C.^hXIeAttributes and Stats ^: Quickstart Guide^hID.Exploring the Dungeon :: Browse character notes^hISE.Experience and Skills ^hJ#: Browse character dumpF.^h-JMonsters ^hGJH~: Macros help^hsJDG.Items ^hJ&: Options helpH.^hJSpellcasting ^hJ%: Table of aptitudesI.^h K^Targeting /: Lookup description^h(K9J.^hDKNReligion Q: FAQ^h^K9K.^hxKMutations ^hKPV: Version information^hK9L.^hKoLicence, Contact, History !: Display diagnostics^h L[M.Macros, Options, Performance ^h#LKHome: This screen^h=LKN.Philosophy^hjLZ1.List of Character Species^hL2.List of Character Backgrounds3.^hLList of Skills^hLZ4.List of Keys and Commands^h(M5.Inscriptions6.Dungeon sprint modes^h'$0Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off and^h_$Ctrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character ^h$i7 8 9 y k u  and quit the game^h$! \|/\|/ ^h$4-5-6h-.-l^h.%Player Character Information: /|\ /|\@ : display character status ^hS%k1 2 3 b j nm : show skill screen ^h%% : character overview Rest: ^h% ^ : show religion screen . : wait a turn (also s, Del)^h&#A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full or^h;&JM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour ^h^& when 100 turns over (numpad-5)" : display worn jewellery^h&$ : display gold in possession Extended Movement:^h&LE : display experience info ^h&No: auto-explore ^h&RG: interlevel travel^h'Dungeon Interaction and Information: Ctrl-F : Find items^hE'O/C : Open/Close door Ctrl-W : set Waypoint^hh' </> : use staircase / Dir., Shift-Dir.: long walk^h'S;: examine occupied tile and^h  * Dir., Ctrl-Dir. : attack without movepickup part of a single stack^h>^hKe  ^heVx: eXamine surroundings/targets^h  Autofight:X: eXamine level map (X? for hel[?7lp[?7h^h?  Tab^h%: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7h^hj ^hA moving if necessaryin view^h#} ^hg} ^h}Shift-Tab, p : trigger quivered action; |^h}*: toggle view layers^h$  if targeted, aims atCtrl-O : show dungeon Overview^ht  nearest monsterCtrl-A : toggle auto-pickup^h  ^h'm   Item types (and common commands)Inventory management:^hI  ) : hand weapons (wield)i : show Inventory list^hؖ  ^h&  ^h ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)^h  [ : armour (Wear and Take off)(press twice for pick up menu)^h?  ? : scrolls (read)d : Drop an item^hr   ^h ! : potions (quaff)d#: Drop exact number of items^hl   ^hl = : rings (Put on and Remove)D : Drop the last item(s) you picked u[?7lp[?7h^h^  ^h  " : amulets (Put on and Remove)^hl  ^htl% : talismans (eVoke)Item Interaction:^h  / : wands (eVoke){ : inscribe item^h5^h  ^h4>: : books (Memorise, zap, Zap,f : Fire the currently quivered action^hQ^hK >  pick up to add to library)^h PF : select an item and Fire it^h ^h | : staves (wield)^hRQ : select action to be Quivered^hZ  } : miscellaneous items (eVoke)] : swap between most recent quiver ac[?7lt[?7h^h   $ : gold ($ counts gold)q : Quaff a potion^hhM  0 : the Orb of Zotr : Read a scroll^h ^h Carry it to the surface and win! w : Wield an item (- for none)^hA ^hOBq ' : wield item a, or switch to b^hO  ^h3Other Gameplay Actions:^h_(use = to assign slots)^hUf  ^hfa : use special Ability (a! for help) v : attack with wielded item^hb  ^hz : cast spell, abort without targets V : eVoke wand and miscellaneous item^h\p  Z : cast spell, no matter what^h\e/c : Equip or Unequip an item^ho  I : list all memorised spells^h`W/T : Wear or Take off armour^hF  M : Memorise a spell from your library P/R : Put on or Remove jewellery^hP^h ^hW t : tell allies (tt to shout)^h@b^h ^hLk ` : re-do previous command^hp$Additional help:^h^hV-  Ins: repeat next command # of timesMany commands have context sensitive^hM ^hy ^hġhelp, among them X, x, f (or any form [?7lo[?7h^h  ^h  ^h 8Non-Gameplay Commands / Info^h!targeting), Ctrl-F, and G.^h  F1: game menuYou can read descriptions of your^h#   ^h Ctrl-P : show Previous messagescurrent spells (I), skills (m?) and^hi  Ctrl-R : Redraw screenabilities (a!).^h  ^h k Ctrl-C : Clear main and level maps^hDz ^hF/ ^hp ^hF& ^h ^h' ^h ^h^h^h^h M% : talismans (eVoke)Item Interaction:^hPj^h?dM^hd" : amulets (Put on and Remove)^h6M= : rings (Put on and Remove)^haD : Drop the last item(s) you picked up^h{ZM! : potions (quaff)^h[Xd#: Drop exact number of items^h,M? : scrolls (read)d : Drop an item^hKM[ : armour (Wear and Take off)^hK%(press twice for pick up menu)ve^hM( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)^hqM) : hand weapons (wield)i : show Inventory list^h"MItem types (and common commands)Inventory management:^h ^h#M^hq^h"M^h'nearest monster^hUCtrl-A : toggle auto-pickup^hC Mif targeted, aims atCtrl-O : show dungeon Overview^hw MShift-Tab, p : trigger quivered action; |^h 2: toggle view layers^h:. KMmoving if necessaryin view^h ^hz ^h ^ha : use special Ability (a! for help) v : attack with wielded item^hH ^h  z : cast spell, abort without targets V : eVoke wand and miscellaneous item^h8^hw  ^h o Z : cast spell, no matter what^h e/c : Equip or Unequip an item^hR  I : list all memorised spellsW/T : Wear or Take off armour^h  M : Memorise a spell from your library P/R : Put on or Remove jewellery^hD  t : tell allies (tt to shout)^h  ^h  ` : re-do previous commandAdditional help:^hv   ^hv ~Ins: repeat next command # of timesMany commands have context sensitive^h  help, among them X, x, f (or any form [?7lo[?7h^h d  Non-Gameplay Commands / Infotargeting), Ctrl-F, and G.^h   ^h hF1: game menuYou can read descriptions of your^hW ^hgX ^hXYCtrl-P : show Previous messages^hXcurrent spells (I), skills (m?) and^h ^h^ ^hPCtrl-R : Redraw screen^hAabilities (a!).^h l  Ctrl-C : Clear main and level maps^h^h3^hO^hM% : talismans (eVoke)^hCItem Interaction:^h" ^hM" : amulets (Put on and Remove)^hY~$M= : rings (Put on and Remove)D : Drop the last item(s) you picked up^h[M! : potions (quaff)^hXd#: Drop exact number of items^h{^hGM? : scrolls (read)d : Drop an item^h-^h<_ M^h_ [ : armour (Wear and Take off)(press twice for pick up menu)ve^h M^h ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)^hRM) : hand weapons (wield)^hSQi : show Inventory list^hXMItem types (and common commands)Inventory management:^hQ#M^hy8Mnearest monster^hUCtrl-A : toggle auto-pickup^h,;Mif targeted, aims at^hg-XCtrl-O : show dungeon Overview^hM^h4Shift-Tab, p : trigger quivered action; |^h2: toggle view layers^h!<Mmoving if necessary^h!in view^hAMTab^hŚ: attack nearest monster, Ctrl-X : list monsters, items, features^hMAutofight:X: eXamine level map (X? for help^h/Mx: eXamine surroundings/targets^hCAM* Dir., Ctrl-Dir. : attack without move^hA%pickup part of a single stack^hM/ Dir., Shift-Dir.: long walk;^h 9: examine occupied tile and^hw8M^h8NCtrl-W : set Waypoint^h 9</> : use staircase^hgMCtrl-F : Find items^h+O/C : Open/Close door^h).<MG^h.: interlevel travelDungeon Interaction and Information:^h<Mo^h?,: auto-explore^hM^hxExtended Movement:E : display experience info^h2"M^hX$ : display gold in possession^hZCtM when 100 turns over (numpad-5)^hCT" : display worn jewellery^hM ^hvand Magic are already full, stops [ : display worn armour^h3: M something is detected. If Health } : show runes collected^h M ^h^ xHealth or Magic become full orM : show your spell library^h6 tM5 : rest and long wait; stops when^h6 Q\ : show item knowledge^h M. : wait a turn (also s, Del)^h VA : show Abilities/mutations^h( ;MRest:^h( H^ : show religion screen^h׵ ^hQrM% : character overview^h^h "M^h f1 2 3 b j nm : show skill screen^hɒ M/|\/|\@ : display character status^h M4-5-6^hE h-.-lPlayer Character Information:^h 7M\|/\|/^hK M7 8 9 y k uand quit the game^htz 1Mon) or vi keys:^hz ]Ctrl-Q : Abandon the current character^hw CMuse the numpad (try Numlock off and^h \Ctrl-S : Save and exit without querys^hxMTo move in a direction or to attack, S: Save game and exit^hB(?MMovement:^h(7Game Saving and Quitting:^hV^hK^hM^h>^h<^h^h ^ht**,,,,,,,,,* ##......... moom6174 the Frost Mage*,.......,* *#..##.##.. Felid of Vehumet *.....^hB*,........######..#####... Health: 44/44 ========================*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 **,,,***.......#.......#* ##.. EV: 16Int: 28^hX***,,,,............#...## ##..# SH: 0Dex: 15**,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8^h+**,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  ^hR*****,,*######...######......## -) Teeth and claws  *,,,,,**######))..######.....#Cast: Freeze^h***,,** ######......####.....###**,* ######.†......###......#^h(P*,* ######..##........###...*,* ######..####.....## *###^h[V**,* #####....###....## **,** #####.....##...##Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.^hCasting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h\_Okay, then. _Okay, then.^h|^h^h^hH^h ^h |Save game and exit? Y - Yes ^hb ' N - No^h ^hØ ^h >**,,,,,,,,,* ##......... moom6174 the Frost Mage*,.......,* *#..##.##.. Felid of Vehumet *.....*,........######..#####... Health: 44/44 ========================^hQ _*** **........######.## ##.. Magic: 12/20 ==============----------*,**** *........####...* #.. AC: 7Str: 3 **,,,***.......#.......#* ##.. EV: 16Int: 28***,,,,............#...## ##..# SH: 0Dex: 15^hܳ **,,,..#.......####...###..## XL: 10 Next:  7% Place: Dungeon:8^h~ **,,#####..@#######>..##..# Noise: ---------  Time: 7595.8 (0.0)  *****,,*######...######......## -) Teeth and claws  *,,,,,**######))..######.....#Cast: Freeze***,,** ######......####.....###^h **,* ######.†......###......#*,* ######..##........###...*,* ######..####.....## *###^h **,* #####....###....## **,** #####.....##...## _Okay, then.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h> n_Okay, then. _Okay, then.Okay, then.^h ^h_ ^hF . _^hK 3^hM ^hVO ^h'S : _^hS ^hS M3=^hcU ^hZ ,^h\ ^h^ ^h^ ^h_ ^hZb ^hb ^h}d ^hrf ^hf 9=^hh ^h=j ^hdj ^hk ^hm ^hn %4^h,n (=^hro ^hq ^hq ^hs ^h6u ,^hv ^hy ^h'y ^hjz ^hw| ^h| 9=^h6~ ^hӀ ^h ^h ^h9 ^h` ^h G5==^hՆ ^h ^h8 ^h ^h ^h ^h ^hk ^h ^h ^h ^h= :==^h ^hܗ ^h ^hT ^h ^h 56=^h͛ ^h ^hV ^h| ^hР ^h΢ ^h ^h] ^h ^hݦ ^h ^h ^h 9=^h ^h ^h: ^h° ^h? ^h K7=^h- ^h ^h ^h ^h ,^h ^hs ,^h ^h ^hK 9=^h ^h ,^h` ^h0 a8=^h ^h! ,^h; ^h ,^h ^h ,^h ^hJ ^h 9=^h ^h{ ,^h ^h ^h/ K9=^h ^h ,^h@ ^h6 ^h ^h ^h ^hU ^h ^h ^h 9=^h ^h ^hO F20==^h ^hO d  Casting: Stone Arrow (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then^h 5. _Magic restored.^h 3^h ^hn ^h` ,^h ^h ^h ,^hw ^h- ^h f==^h@ ^h ,^h ^h ^h~! ,^h" ^h& ^h( ,^h) ^h* ^hW, ,^h]- ^h. ^h0 ,^h1 ^h53 ^h4 ,^h5 ^h6 ^hh8 ,^hm9 ^h< ^h> ,^h? ^h@ ^hA ,^h!C ^hbG ^hH ,^hI ^hBK ^hL ,^hM ^hbQ ^hR ,^hS ^hoU ^hV ,^hW ^hY ^h[ ,^h \ ^h_ ^ha ^hNa ^hEb ^hc ^h4e ,^hVf ^hg ^hh ,^hDj ^h+o ^hDp ,^h#q ^hr ^hs ,^ht ^hQv ^hw ,^hx ^h9z ^h{ ,^hw| ^h} ^hV ,^hW ^h ^h ,^h ^h ^h ,^h( ^hm ^hŋ ,^h ^h ^h ,^h ^hs ^h۔ ,^hʕ ^h ^h ,^h* ^hk ^hğ ,^hà ^h ^h ,^h ^hI ^h ,^h ^h ^h9 ,^hH ^h ^hݮ ,^hů ^h ^hڷ ^h ^h ^h ^hY ^h ^h ^hF ^h ^h ^h ^h ^hl ^h ^h ^h} ^h ^hC ^ha ^h ^ht ^h ^h ^hH ^h ^h ^h ^hl ^h ^h ^h ^h ^h ^h? ^h@ ^hg ^h ^h ^h ^h ^h ,^h ^hP ^h ,^h ^h ^h ,^h ^h ^h( ,^h ^h ^h ,^h ^h ^hZ ,^hd ^h ^h ,^h ^hB ^h ,^h ^hF ^h ,^h ^h ^h ^hR ^h ^h ^h, ,^h ^hF ^h ,^h^ ^hv% ^ha' ,^hP( ^h* ^h+ ,^h, ^h. ^h0 ,^h0 ^h2 ^h&4 ,^hy6 ^hO7 ^h8 ,^h9 ^h; ^h= ,^hA X^hB ^hC ^hOE ,^h1F ^hG ^h4I ,^hJ ^hK ^h6M ,^hM ^h'P ^h Q ,^hQ ^hS ^hT ,^hT ^hV ^hIW ,^hX ^h;Y ^h [ B^h$\ ^h ] ^h2] ^h^ ^h_ ^h` ^h` ^hb ^hb ^hc ^hc ^h}d ^hf ^hg ^hg ^h i ^hi ^hj ^hj ^hjk ^hm ^hn ^ho ^ho ^hq ^hr ^hGr ^h^s ^h>t ^hJu ,^hv ^h0w ^hTx ^hx ^h$y ^h{ ^h%| ^hM| ^h| ^h~ ^h ^hE ^h ^hu ^h ,^h ^h ^h. ^h ^h. ^h ^hg ,^hÈ ^h ^h ,^hь ^h ^hd B^hM ^h. ^hV ^h' ^h ^h ,^h* ^h0 ^h ^h ^hv ^h, ^hۘ ^h ^h ^hY ^hț B^h ^hz ^h ^h- ^hٟ ^hO ^h ,^h ^hD ^hi ^h ^h ^h ,^h ^h ^h ,^hB ^h ^hث ^h ^hV ^hk ^hl ^h ^h/ ^h ^h  ***  ###*,*  ##.#*,**  ##.##**,** # #..# *** ***,,,, # #..### *,******,,,,,, ## ##....#### *,,,.,,,*,,,,, ^hķ .# #........####....,****,,,, ^h *.#######.#####..@.......** **,,, .........# ###........* **,, ^h 0####....## ###..##..* **, # ####..## *,J.#*,,* *,, ##...### **,,##*,,** **,* #......#***,,,,*,,,,** **,,* J   jelly (asleep)^hϸ , #..#.......,,,,,,,,,,***,,** ##.####.....**,,,,,,,,,**,,* #..# *#...#*,,,,,,,,,,,,,,*^h 2739.8 (144.0)^h5 -405^h ^hE X _A jelly comes into view.^h  ^h}#Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^h, ***  moom6174 the Frost Mage ###*,*  Felid of Vehumet *..... ##.#*,**  Health: 44/44 ======================== ##.##^h|**,** Magic: 18/20 =====================--- # #..# *** ***,,,, AC: 7Str: 3 # #..### *,******,,,,,, EV: 16Int: 28 ## ##....#### *,,,.,,,*,,,,, SH: 0^hן9Dex: 15 .# #........####....,****,,,, XL: 10 Next:  7% Place: Dungeon:8 .#######.#####..@.......** **,,, Noise: ---------  Time: 7740.8 (0.0) ^h4.........# ###.*......* **,, -) Teeth and claws ####....## ###*.##..* **, Cast: Freeze # ####..## *,J.#*,,* *,, ^hu##...### **,,##*,,** **,* #......#***,,,,*,,,,** **,,* J   jelly (asleep) ^h(#..#.......,,,,,,,,,,***,,**  ##.####.....**,,,,,,,,,**,,*  #..# *#...#*,,,,,,,,,,,,,,* _A jelly comes into view.^hCasting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (asleep, 100% to hit)^h_m - ***  moom6174 the Frost Mage ###*,*  Felid of Vehumet *..... ##.#^hm *,**  Health: 44/44 ======================== ##.##**,** Magic: 18/20 =====================--- # #..# *** ***,,,, AC: 7Str: 3 ^hm f# #..### *,******,,,,,, EV: 16Int: 28 ## ##....#### *,,,.,,,*,,,,, SH: 0Dex: 15 ^hYn .# #........####....,****,,,, XL: 10 Next:  7% Place: Dungeon:8 .#######.#####..@.......** **,,, Noise: ---------  Time: 7740.8 (0.0) ^hn K.........# ###........* **,, -) Teeth and claws ####....## ###..##..* **, Cast: Freeze ^hn O# ####..## *,J.#*,,* *,, ##...### **,,##*,,** **,* #......#***,,,,*,,,,** **,,* J   jelly (asleep) ^ho q#..#.......,,,,,,,,,,***,,**  ##.####.....**,,,,,,,,,**,,*  #..# *#...#*,,,,,,,,,,,,,,* ^hQo ZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line^ho Aim: a jelly (asleep, 100% to hit)  The stone arrow hits the jelly!!  You kill the jelly!^hqr  ***  ###*,*  ^hr A##.#*,**  ##.## #..# *** ^hs ` #..###  ##....#### *,,,. #.......^hFs ....** ..# ###.`......* ^hs u..## ###`.##..*  ####..## *,.  ##...###  ^ht  #...  #.  ##. ^hOt Q #..# ^h 4...^h <8==1.8 (1^hI ^hP :  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^h Aim: a jelly (asleep, 100% to hit)  The stone arrow hits the jelly!!  You kill the jelly! ^h L_Vehumet accepts your kill.^h^hwC  Skill  Level Cost  Apt Skill  Level Cost  Apt ^h"@ a - Fighting   0.0   1.0   0   e * Spellcasting   8.0  10.7  -1      ^hqS    ^h b - Unarmed Combat   0.0   1.0   0   f * Conjurations   6.1   8.3  -1  ^h<     g - Summonings   5.0   6.0   0      ^h h - Fire Magic   0.0   1.2  -1  ^h c - Dodging   2.6   1.8  +3   i * Ice Magic   8.5  10.7  -1  ^h1 d - Stealth   2.6   1.5  +4   j - Earth Magic   0.0   1.2  -1  ^hv        ^h_    ^h k - Evocations   0.0   0.8  +1  ^h^_    ^ha    ^h        ^h_    ^han    ^h        ^h l    ^hNa    ^h_    ^ha    ^h        ^h[_    ^h+    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  ^h;[?] Help[=] set a skill target  ^h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets^h3^hY8^h;***moom6174 the Frost Mage###*,*Felid of Vehumet *.....^hF<##.#*,** Health: 44/44 ========================^h}<2##.##^h<**,** Magic: 18/20 =====================--- ##..#^h=*** ***,,,, AC: 7Str: 3 ^h/=#^h]=#..### *,******,,,,,, EV: 16^h=,Int: 28 ^h=H## ##....#### *,,,.,,,*,,,,, SH: 0Dex: 15 ^h>`.# #........####....,****,,,, XL: 10 Next:  8% Place: Dungeon:8 ^hR>A.#######.#####..@.......** **,,, Noise: ==-------  Time: 7741.8 (0.0) ^h>.........# ###........* **,, -) Teeth and claws ^h>####....## ###..##..* **, Cast: Freeze ^h># ####..## *,..#*,,* *,,^h?##...### **,,##*,,** **,*^hf?#......#***,,,,*,,,,** **,,*#..#.......,,,,,,,,,,***,,**##.####.....**,,,,,,,,,**,,*^h?W#..# *#...#*,,,,,,,,,,,,,,*^h?Aiming: Stone Arrow (dangerous; 4% risk of failure)  ^h?;Press: ? - help, Shift-Dir - straight line^h7@fAim: a jelly (asleep, 100% to hit)  The stone arrow hits the jelly!!  ^h@~You kill the jelly! _Vehumet accepts your kill.^hC^hC^h_F^hH^h  ^hu9Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hO^h Your spells (cast)TypeFailure Level ^h a - FreezeIce1% 1  b - Frozen RampartsIce^h[{1% 3 c - Summon Ice BeastIce/Summoning^h1%3  d - Ozocubu's ArmourIce1%3  e + Stone ArrowConjuration/Earth 4% 3 f - Foxfire^hConjuration/Fire1%1 Select a spell to cast[!]/[I] toggle spell headers^h^h^h***moom6174 the Frost Mage###^h *,*Felid of Vehumet *.....##.#*,** Health: 44/44 ========================##.##^hѽ**,** Magic: 18/20 =====================--- ##..#*** ***,,,, AC: 7Str: 3 #^h(#..### *,******,,,,,, EV: 16Int: 28 ## ##....#### *,,,.,,,*,,,,, SH: 0Dex: 15 ^h.# #........####....,****,,,, XL: 10 Next:  8% Place: Dungeon:8 .#######.#####..@.......** **,,, Noise: ==-------  Time: 7741.8 (0.0) ^h:.........# ###........* **,, -) Teeth and claws ####....## ###..##..* **, Cast: Freeze # ####..## *,..#*,,* *,,##...### **,,##*,,** **,*#......#***,,,,*,,,,** **,,*#..#.......,,,,,,,,,,***,,**^h!##.####.....**,,,,,,,,,**,,*#..# *#...#*,,,,,,,,,,,,,,*Aim: a jelly (asleep, 100% to hit)  The stone arrow hits the jelly!!  You kill the jelly! ^hϿL_Vehumet accepts your kill.^hACasting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^h***moom6174 the Frost Mage###*,*Felid of Vehumet *.....^h##.#*,** Health: 44/44 ========================##.##^hA**,** Magic: 18/20 =====================--- ##..#*** ***,,,, AC: 7^h!KStr: 3 #^hM#..### *,******,,,,,, EV: 16Int: 28 ^h{H## ##....#### *,,,.,,,*,,,,, SH: 0Dex: 15 ^h`.# #........####....,****,,,, XL: 10 Next:  8% Place: Dungeon:8 ^h2.#######.#####..@.......** **,,, Noise: ==-------  Time: 7741.8 (0.0) .........# ###........* **,, -) Teeth and claws ^h.####....## ###..##..* **, Cast: Freeze # ####..## *,..#*,,* *,,^h##...### **,,##*,,** **,*#......#***,,,,*,,,,** **,,*#..#.......,,,,,,,,,,***,,**^h##.####.....**,,,,,,,,,**,,*#..# *#...#*,,,,,,,,,,,,,,*Aim: a jelly (asleep, 100% to hit)  ^hThe stone arrow hits the jelly!!  You kill the jelly! _Vehumet accepts your kill.^hPACasting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hJP  Okay, then.^h^hD^h.. _^hq^hVDrink which item? ^huNPotions  a - 4 potions of magic ^h_ b - 5 potions of curing  d - 2 potions of haste ^h e h - a potion of heal woundsi - 4 potions of might ^hP) k - 2 potions of mutation ^h[ o - 2 potions of resistance  r - an orange potion ^h[!] read|quaff|evoke^hCG[?] describe selected ^h4 ^h)9 ^ht<***moom6174 the Frost Mage###*,*Felid of Vehumet *.....##.#*,** Health: 44/44 ========================##.## ^h<}**,** Magic: 18/20 =====================--- ##..#*** ***,,,, AC: 7Str: 3  ^h=7##..### *,******,,,,,, EV: 16Int: 28 ## ##....#### *,,,.,,,*,,,,, SH: 0Dex: 15  ^hB=.# #........####....,****,,,, XL: 10 Next:  8% Place: Dungeon:8 .#######.#####..@.......** **,,, Noise: ==-------  Time: 7741.8 (0.0)  ^hq=.........# ###........* **,, -) Teeth and claws ####....## ###..##..* **, Cast: Freeze  ^h=# ####..## *,..#*,,* *,,##...### **,,##*,,** **,*#......#***,,,,*,,,,** **,,* ^h=#..#.......,,,,,,,,,,***,,**##.####.....**,,,,,,,,,**,,*#..# *#...#*,,,,,,,,,,,,,,* ^h=The stone arrow hits the jelly!!  You kill the jelly! _Vehumet accepts your kill. ^h->gCasting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. ^hQAP  Okay, then. ^hA ^hhD ^hE. _ ^hrU  ^hX 1Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (37) ^hUX b - Zap: wand of paralysis (7) Spells ([,] to cycle)  ^hX  c - Cast: Freeze  d - Cast: Frozen Rampartse - Cast: Summon Ice Beast  f - Cast: Ozocubu's Armour  g - Cast: Stone Arrow (4%) ^h:Y -h - Cast: Foxfire  ^hY G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on"^h%A"^hI***moom6174 the Frost Mage###"^hI*,*Felid of Vehumet *.....##.#*,** Health: 44/44 ========================##.##**,** Magic: 18/20 =====================--- #"^hI#..#*** ***,,,, AC: 7Str: 3 #"^h$J#..### *,******,,,,,, EV: 16Int: 28 ## ##....#### *,,,.,,,*,,,,, SH: 0"^hqJDex: 15 .# #........####....,****,,,, XL: 10 Next:  8% Place: Dungeon:8 "^hJ2.#######.#####..@.......** **,,, Noise: ==-------  Time: 7741.8 (0.0) .........# ###........* **,, -) Teeth and claws "^hK####....## ###..##..* **, Cast: Foxfire # ####..## *,..#*,,* *,,"^hIKP##...### **,,##*,,** **,*#......#***,,,,*,,,,** **,,*#..#.......,,,,,,,,,,***,,**##.####.....**,,,,,,,,,**,,*"^hK#..# *#...#*,,,,,,,,,,,,,,*You kill the jelly! _Vehumet accepts your kill."^hMCasting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then."^hO"^hVQ"^h 3"^hӖ "^h "^h $ _"^hN "^h ,"^h| "^h a9="^h "^h "^h "^h "^h "^h6 "^hۤ "^hm ,"^h "^h O="^h "^h֩ ,"^hq "^h c20=="^hx "^hh "^h ,"^h= "^h "^h ,"^h "^h "^h ,"^h "^h͸ "^h "^h` :=="^h3 "^h "^hF $*** ### *,* ##.# *,** ##.## "^h x**,****  #..# ### ***,,,,,,,*  #..### #.######.,,,,,,,**  ##....#### #.......#,,,,,,,*  #........####.....#***,,,,,,* "^h& S####.#####......@...#* **,,,,,**--56.8 (15.0)# ###........# **,,,, ....## ###..##..# **,**** #"^h V##..## #...#*..# *,,*  ##...### *#..##*,.#* **,**  #......#***....*,,..  #..#...........,,,,.."^h)  ##.####.....##...,,,..?**,,* #..# *#...#*...."^h "^h G--7.8 (16"^h/ "^hZ W _Found a scroll of enchant armour.#^h#^ho#^h#^hy#^h#^h#^h#^h#^hp#^h#^h2#^h#^h,#^h#^h#^h#^h#^h0#^h#^h?#^h#^hP#^h#^h#^h#^hy#^hG#^h#^h+#^h#^h]#^hD#^h#^h#^h8#^h)#^hq#^h#^h>#^h1#^hx#^h#^h#^h),#^h#^h#^h #^hV#^h#^h#^h#^hC#^h#^h#^h#^h#^h#^h#^h#^hA#^h#^h#^h#^h(#^h#^h#^h#^h#^hb#^hq#^hh#^h#^h1#^h#^h#^h#^hG#^h#^h#^h#^hI#^hz #^h #^h #^hO #^h~ #^h #^h #^hU#^h#^h#^h#^h#^hC#^h#^h#^h#^h#^h&#^h#^hN#^h#^h #^h? #^h)"#^hj$#^h%#^h%#^h&#^h(#^h)#^hA*#^h*#^h8-#^h!/#^hz/#^hg0#^h2#^hc3#^h3#^h4#^hq8#^h8#^hB9#^h#:#^h;#^h=#^h=#^h>#^hA#^h,C#^hC#^hD#^h~F#^h7H#^hH#^hI#^hK#^hM#^hM#^hO#^huR#^hZT#^hT#^hU#^hX#^h4Z#^hcZ#^h[#^hR_#^hb#^hjb#^hc#^hg#^hi#^hai#^hj#^h~n#^h\p#^hp#^hq#^hs#^hu#^hu#^hRw#^h?y#^h8{#^h{#^h|#^h~#^hـ#^h #^h#^hb#^h #^hz#^h#^hR#^h#^h#^h%#^hҎ#^hm#^h#^hˑ#^h#^h,#^h6#^h#^h9,#^h5#^hr#^h,#^hĞ#^h#^h4,#^h!#^h#^h7,#^h8#^h#^h,#^h#^hƬ#^h8,#^h #^h#^hT,#^h^#^h#^h,#^ha#^hѸ#^hI,#^h(#^h,..............## *...............###*##  #^h?*##.........##....##.#  ##........####....#*  ##....#....####..#  #^hV* **...###.........##  ***,..#* #........##  #^h,*,,,** *#..####..#  ,,,,** *,,** #@##  ,,,** **,,* #.#  #^h,,** *,,** #.#  ,,* **,,* #.#  ,,*****,,** #.#  #^h,,,**,,,,,** #.#    *,,,,,,,,,,****#.#    ***,,,,,,,,,,,,..#  #^h   *,,,,,,,,,,,,,,**   #^h813.8 (54.8 (57 _e - a scroll labelled HUINWUANOR#^hR#^h%  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   e * Spellcasting   8.0  10.7  -1  #^hR         b - Unarmed Combat   0.0   1.0   0   f * Conjurations   6.1   8.3  -1      #^h g - Summonings   5.0   6.0   0       h - Fire Magic   0.0   1.2  -1  #^h c - Dodging   2.6   1.8  +3   i * Ice Magic   8.5  10.7  -1   d - Stealth   2.6   1.5  +4   j - Earth Magic   0.0   1.2  -1      #^h        #^hL k - Evocations   0.0   0.8  +1          #^h                    #^h                #^h&!            #^hU#        The relative cost of raising each skill is in cyan.  #^hThe species aptitude is in white.  [?] Help[=] set a skill target  #^hդ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets%^h> g + Summonings 5.0&^hj g * Summonings   5.0&^h0p g - Summonings   5.0'^h'> h + Fire Magic 0.0'^h  h * Fire Magic   0.0)^h, sTargetTarget--  10.0 )^h*- ~--  --  --  --  --  --  )^hb- 8--  --  --  )^h- ia-z] set)^h- [-] clear selected targetcost|targets)^h- *^h$<[?25h[?0c0 +^hGG [?25l[?1c+^h-I 75.0  -1  current training targets, if any.=] set aall targets,^h(,^h.,^hJ,..............##  moom6174 the Frost Mage ,^h*...............###*##   Felid of Vehumet *..... *##.........##....##.#   Health: 44/44 ========================,^h\##........####....#*   Magic: 20/20 ========================##....#....####..#   AC: 7Str: 3 * **...###.........##   EV: 16Int: 28 ,^h(***,..#* #........##   SH: 0,^hX,Dex: 15 ,^h@,*,,,** *#..####..#   XL: 10 Next:  8% Place: Dungeon:8 ,^h>,,,,** *,,** #@##   Noise: ---------  Time: 7814.8 (0.0) ,,,** **,,* #.#   -) Teeth and claws ,^h,,** *,,** #.#   Cast: Foxfire ,,* **,,* #.#  ,^h4,,*****,,** #.#  ,,,**,,,,,** #.#  ,^hc  *,,,,,,,,,,****#.#  ,^h  ***,,,,,,,,,,,,..#  ,^h *,,,,,,,,,,,,,,**   ,^h3OCasting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. ,^h_Okay, then. _Found a scroll of enchant armour. _e - a scroll labelled HUINWUANOR,^h,^h,^h˒,^he,^h1,^h1,^h2,^h6,^h8,^h;,,^h<,^h=,^h=,^h>,^h@,^hB,^hYB,^hC,^hD,^hF,,^hG,^h6I,^hJ,^hJ,^hL,^hL,^hUN,^hN,^h0O,^hS,^hU,^hJU,^h V,^hX,^hY,,^hZ,^hd\,^h],^h+^,^h^,^h-`,^hld,^hd,^hh,^hQl,^hl,^hm,^hdn,^ho,,^hnp,^hq,^h s,^hCs,^hs,^hu,^htv,,^h$w,^hx,^h&~`*#...,.......##  *...,,^ha~........## *,,#*.........###### ,^h~*,,,**##.........##....##.# ,^h~=,,,,* ##........####....## ,,,,* #....####..# ,^h~+,,,,** **...###.........## ,,,,***,..#* #........## ,^h*,,*,,,** *#.@####..# ,^h[b.#*,,,,,,** #..## #.## .#**,,,,** *#..* #.# ,^h.# **,,** #..#* #.# .## *,,* *#..* #.# ,^h..#*#,,*****..#* #.# g   Sprozz (polearm, asleep) ,^h..#..,,,**,...,** #.#   ,^h4.....*,,,,...g,,****#.#   ..#*****,,,..# ,^hd0 ,^hk029.8 (15.0),^h-30.8 (16,^h,^h<  Sprozz, Inventive Apiarist comes into view. He is wielding a +0 spear and a +0 _short sword.,^h % ,^hS = ........## ..... ....#,^h .#  ,^h ...####....##  ,^h E#....####..#  #.........##  #........## ,^hE E *#.@####..#  #..## #.## ,^hm  *#..* #.#  ,^h ; #..#* #.#  *,,* *#..* #.# ,^h <..#* #.# ...,** #.# ...,^h   ,^h ,^h7   ........## ..... ....#.#  ,^h ...####....##  #....####..#  #.........##  #........## ,^h *#.@####..# ,^hq  #..## #.##  *#..* #.#  ,^h  #..#* #.#  *,,* *#..* #.# ..#* #.# ...,** #.# ...,^h_   ,^hU ,^h3 ,^h ,^hQ [ _Sprozz is nearby!-^h-^hkvv.-^h^6 -^h[19--=1-^h2 .0) -^h-^h/ _You conjure some foxfire!-^hj -^h -^hq -^h n-^h -^h -^h6 -^hk v-^h §-^h' §-^hV Bv§§-^h §v-^h +§§§-^h g-^h g   Sprozz (polearm)v-^h% & -^hN -^h} -^h. #8-^h\ =---2-^h §§§§§§-^hd / _You conjure some foxfire!-^h -^h -^hy -^h~ -^h -^h -^h & -^h :§v§§§-^hH :§§§-^h §§v-^h q, ally target)You conjure some foxfire! The foxfire hits Sprozz.-^h z ,-^hq{ -^hɃ x§§§§§v-^h) D..vv-^hy b.§...-^h @7---^h 3-^h {§§§§§§-^hȏ 0 _Sprozz is lightly wounded..^hd.^hq.^h.^h>  You conjure some foxfire!.^h.^hU.^h.^h5.^h.^h0.^h.^h.^h.^h .^h|§§§§§§.^h`p§§§v§§vvg.^hU.Your foxfire dissipates.The foxfire hits Sprozz..^hX.^h{`K §§§§§.^hSa§§Sprozz is lightly wounded.  The foxfire hits Sprozz but does no damage..^h.^h.^hAa.....§§.^h§§v§§vv§.^hAH.g..^hH@6--.^h4.^h<C§§§.^hP§§§.^h0 _Sprozz is lightly wounded..^h>.^he?.^hF& .^hF#§§.^hF0§§§.^h%Gv.^hVGx§vYou conjure some foxfire! The foxfire hits Sprozz!.^h6,.^hK §§.^h7§§§ Sprozz is lightly wounded.  The foxfire hits Sprozz!.^hEO.^hbP.^hWF...v.^h4XZv.§..^hX1.g..^hY_5--5.^h^:§.^ha] _Sprozz is moderately wounded..^hΕ .^h& .^hX .^hޖ .^hB .^h .^h & .^hJ '§§v.^hw v§.^h bvYou conjure some foxfire! The foxfire hits Sprozz..^h .^h .^h" .^h# .^hx* ' .^h* §.^h* g..^h + fSprozz is moderately wounded.The foxfire hits Sprozz!.^hR .^h v§§§vv.g..^h @-6.^h L§§.^h'  .^h[ L_Sprozz is heavily wounded./^h2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./^hB *#...,.............##  moom6174 the Frost Mage/^hLC *...,..............##  Felid of Vehumet *..... /^hC **,,#*...............######   Health: 44/44 ======================== /^hC **,,,**##.........##....##.#   Magic: 13/20 ===============--------- /^h D ",,,,* ##........####....##   AC: 7Str: 3 /^hUD 0,,,,* ##....#*...####..#   EV: 16Int: 28 /^hD .,,,,** **...##**........##   SH: 0Dex: 15 /^hE P,,,,,***,..#* *v***....##   XL: 10 Next:  8% Place: Dungeon:8 /^hqE ,,,,,,*,,,** ***@*###..#   Noise: =--------  Time: 7836.8 (0.0) /^hE .#*,,,,,,** #vv** #.##   -) Teeth and claws /^hE .#**,,,,** *#.g* #.#   Cast: Foxfire /^hF .# **,,** #..#* #.#  /^hEF .## *,,* *#..* #.#  /^hF #..#*#,,*****..#* #.#   g   Sprozz (polearm, ally target) /^hF ..#..,,,**,...v** #.#  /^hF .....*,,,,....,,****#.#  ..#*****,,,,,,,,,,,,..#  /^h*G 4The foxfire hits Sprozz! /^hxG _Sprozz is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  /^hG MConfirm with . or Enter, or press ? or * to list all spells./^hG Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate/^hH /^h*#...,.............##  moom6174 the Frost Mage/^h *...,..............##  Felid of Vehumet *..... **,,#*...............######   Health: 44/44 ======================== /^h; *,,,**##.........##....##.#   Magic: 13/20 ===============--------- ,,,,* ##........####....##   AC: 7/^h 6Str: 3 ,,,,* ##....#....####..#   EV: 16/^h ,Int: 28 /^h ,,,,** **...###.........##   SH: 0Dex: 15 /^h R,,,,,***,..#* #v§§.....##   XL: 10 Next:  8% Place: Dungeon:8 /^hO r,,,,,,*,,,** *#§@####..#   Noise: =--------  Time: 7836.8 (0.0) /^h #.#*,,,,,,** #vv## #.##   -) Teeth and claws .#**,,,,** *#.g* #.#   Cast: Foxfire /^h .# **,,** #..#* #.#  /^h .## *,,* *#..* #.#  ..#*#,,*****..#* #.#   g   Sprozz (polearm, ally target) /^h@ H..#..,,,**,...v** #.#  .....*,,,,....,,****#.#  ..#*****,,,,,,,,,,,,..#  /^hu The foxfire hits Sprozz! _Sprozz is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  /^h Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  /^h PPress: ? - help, Dir - look around, f - activate/^h3:§§§/^hpvCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rozen /^hRamparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The foxfire hits Sprozz.0^hXK0^hNO §§0^h5Ou Sprozz is heavily wounded.The foxfire hits Sprozz.0^h ,0^hSA §v0^hdSprozz is severely wounded.The foxfire hits Sprozz!0^hK0^h[g .#.#§...#.@#..##bee)Sprozz is severely wounded.0^h*\{The wall freezes Sprozz.  Sprozz casts a spell at you.0^h\m=7.8 (1Ramparts 0^h`s####0^h7c< _Sprozz begins winding a clockwork bee!0^hJ ##.### 0^hTThe wall freezes Sprozz.--0^hE80^hL###0^hHE##0^hYD _Sprozz continues winding his clockwork bee....0^h: 0^h: 0^h;6#v0^h_;&#v0^h;#0^h;., ally target, bee)0^h<HYou conjure some foxfire! The wall freezes Sprozz.0^h=`2-=-0^h2>90^hGO[####0^h%X 0^h[X>_Sprozz continues winding his clockwork bee....1^h !1^hP@  You conjure some foxfire! The foxfire hits Sprozz!  You kill Sprozz!Vehumet accepts your kill.1^hiD##§v##)1^h,1^h1^h1^hv§#..§#vv§1^h#§@#.1^h -140 _You feel your power returning.1^hC§#..§#§@###1^h+k _Your Fire Magic skill increases to level 1!1^h1^hw1^h1^hQ1^hf1^h1^hK1^h1^h1^h1^hr1^h$1^h1^hj1^h1^h^1^h1^h1^h$ _1^h1^h1^h1^h1^h1^ht1^h1^hz1^hJ1^h1^hs 1^h 1^h 1^h8 73=1^h 1^h1^h ` _Your foxfire dissipates. x21^h#1^h! 1^ha 1^h!1^h#] _Your foxfire dissipates.1^h+$1^h8%1^h&1^h-'1^h(1^h)1^h)9=1^h*1^h,1^h,1^h-1^h/1^h/M4=1^h01^h21^h#3(1^h41^hK6C _The frozen ramparts melt away.1^h61^h71^h91^hS91^h9:1^h;1^h;9=1^h<1^h>1^h>1^h?1^hGA1^hAN5==2^hO2^h,2^h2^hW2^h2^hf2^h2^h22^h 2^h{ 2^h :==2^h 2^h? 2^hw 2^hS 2^h2^h]K6=2^hN2^h2^h2^h2^h_2^h2^hm2^h2^h32^h 2^h2^h9=2^h2^h(2^hbK7=2^h}2^h 2^h< 2^h?!2^h"2^h#2^h#2^h%2^h&2^h'2^h(2^h(9=2^hH*2^h+2^h,2^h`-2^h.2^h.K8=2^h/2^hl12^h12^h~22^h 42^hC42^h'52^h62^h62^h72^h/92^hh9#=2^h92^h:2^h;2^h<2^h=2^hy>2^h>K9=2^h?2^h@A2^hyA2^hQB2^hC2^hC2^hD2^hjF2^hF2^h{G2^hI2^hVI9=2^hNJ2^hK,2^hL2^hTN2^hNM20==2^hO2^h/T2^hV,2^hW2^hqX2^hY2^hZ2^hZ2^h]2^h]_2^h_2^ht`2^ha2^h-c2^h~c:==2^h~d2^hjg2^h i2^hEi2^h/j2^hnk2^h8m2^hsm2^hJn2^hq2^hwp###.,,,,** **...###.........## 2^hw#.#.,,,,,***,..#* #........## #..,,,,,,,*,,,** ##..####..# 2^h"xf.#*..#*,,,,,,** #..## #.## .##..#**,,,,** ##.)# #.# 2^h`x.....# **,,** #..## #.# 2^hx###...## *,,* ##..# #.# ......#*#,,**###..## #.# ......#..,,,*#..@..#* #.# 2^hx-........#..........#***#.# 2^hy.##..#**###..........S...# ....#* #............,,** 2^hIy<...#*** #......######**,** 2^h~y"...#,,* #..#...# **,,*   S   water moccasin (asleep)......#* #..#...# **,,** 2^hy ....* #..#...# **,,**  2^hyj.......***,,*,,,*****,,**  2^h$89.8 (42^h 9.0)2^h_G-90.8 (502^h2^h 2^h0[_A water moccasin comes into view.2^h    #...  ##..  #..## #.##  ##.)# #.#   #..## #.#  *,,* ##..# #.# ###..## #.# #..@..#* #.# #..........# ###..........S...#  #............,,** .< #......######**,**  #..#...# **,,*  #..#...#   #..#...#   2^h. X   #...  ##..  #..## #.##  ##.)# #.#   #..## #.#  *,,* ##..# #.# ###..## #.# #..@..#* #.# #..........#2^hy/ 5 ###..........S...#  #............,,** < #......######**,**  #..#...# **,,*  #..#...#   #..#...#   2^h3 42^h7 2^h8 e _A water moccasin is nearby!3^h[vv, ally target)3^hh19--=1.8 (1.0) 3^h3^h/ _You conjure some foxfire!3^hŽ3^h^3^h׾3^h3^h3^h3^h3^h3^hE7 §3^hR§§§§§vvS3^hBYou conjure some foxfire! The foxfire hits the water moccasin.  The water moccasin is lightly wounded.3^hF3^hNG3^hO@§v§3^hOv§§§§§vS3^hP`8---23^h^U§§§§§§3^hW8 _The water moccasin hisses angrily.3^hA G §§3^h[A §§§ You conjure some foxfire! The foxfire hits the water moccasin.3^hľ B3^hg 3^h ,3^hk 3^h 3^h % §§§§§§§§§vvS.The water moccasin is moderately wounded.The foxfire hits the water moccasin but does no damage.3^h? ,3^hA ,3^hG w §§§§Sv3^hI  The water moccasin is moderately wounded.The foxfire hits the water moccasin!3^h 3^h /.§3^h3 v§v§...§.S..3^h _7--33^h :§3^h  3^h K_The water moccasin is severely wounded.3^h 3^hoM ,3^hM 3^h,N 3^hN 3^hR W §§§3^hS m§§.§§§vv 3^h6S TYou conjure some foxfire! The foxfire hits the water moccasin.3^h 3^h\ 3^hk ' 3^h §§§The water moccasin is almost dead.The foxfire hits the water moccasin.3^h=X3^hp`Tv§.3^h`§v.§§§..3^ha#63^ha<--43^h3h"§3^hqhY§§§3^hj 3^hj\_The water moccasin is almost dead.4^h 4^h,4^h,,4^hW$  You conjure some foxfire! The foxfire hits the water moccasin!  You kill the water moccasin!4^h)§§§§.§v§§§v†4^h)4^h`,4^h24^h,Fv§v@.§.§..v..§§§4^hCh5--2154^h>L§§§§4^h4^hZ _Vehumet accepts your kill.4^h34^h4^h4^hP4^h4^h4^hc4^h4^h4^hP4^h4^h 4^hs4^h4^hI4^h4^hC4^h4^ha6=4^hi] _Your foxfire dissipates.4^h4^h24^h|4^h4^h!4^hk4^h4^h84^h4^h34^h4^h 4^hZ_Your foxfire dissipates. x24^h4^h4^h B4^h 4^h8 9=4^h 4^hi 4^h 4^hT 4^h 4^h K7=4^h 4^h ,4^h 4^h ,4^h 4^h ,4^h/ 4^h 4^h 9=4^h 4^hU 4^h 4^hI 4^h 4^h 58=4^h! 4^h 4^hR 4^h 4^hA 4^h 4^h 4^h 4^h 4^h 4^h 4^hC" 4^hv" 9=4^h]# 4^h$ 4^h$ 4^h% 4^h& 4^h"' 59=4^hQ' 4^h( 4^hX) 4^h) 4^hR* 4^h+ 4^h+ 4^h, 4^h . 4^h@. 4^h/ 4^hV0 4^h0 9=4^hs1 4^h2 4^h2 4^h3 4^h65 4^h|5 M20==4^h6 4^h8 4^h): 4^hn: 4^h; 4^he< 4^h> 4^h> 4^h@ 4^hA 4^h?B 4^hpB 4^hC 4^hRE 4^h}F 4^hF :==4^hG 4^hH 4^hI 4^hI 4^hJ 4^h(N j  You see here a water moccasin corpse.4^heO 4^hO  _4^h|P 4^hQ 4^hR 4^hR 4^hS 4^hT 4^hU 4^hU 4^hlV 4^hW 4^hX ,4^hZY 4^hZ 4^h[ ,4^h\ 4^h>] 4^h^ 4^h:^ 4^h^ 4^h_ 4^h` 4^h"a 4^hga 4^hb 4^hVc ,4^hc 4^hd 4^hUe 4^he 4^he 4^hf 4^hg 4^h0h 4^hh 4^hli 4^h!j ,4^hj 4^hk 4^hl ,4^h(m 4^h n 4^hn 4^h o 4^heo 4^hWq 4^hq ,4^hr 4^h$s 4^h4t ,4^ht 4^hv 4^hv ,4^hw 4^hx 4^h{ X4^hk| 4^h| 4^hl} 4^h~ 4^hy ,4^h 4^h 4^h 4^h 4^hF 4^h~ 4^hq ,4^h$ 4^h' 4^h 4^hL 4^hЈ 4^hD ,4^hߊ 4^h T _n - a wand of paralysis (15) (gained 8 charges)4^h` 34^h 4^hΎ 4^h ,4^h9 4^h 4^h ,4^h 4^h+ 4^h ,4^h 4^h{ 4^hX ,4^h 4^h 4^hP g.........**#,,#...#####..## 4^h .......#.......#..........# .......#*#*>.............## 4^h \......# *#.....######..# ,,,,,*** #....** #..# 4^h t,,,,,* #....* ###..## ,,,,,** ##....* ###.....#** 4^h% \,,,,,,***##.....####.....##..# ,,,,,,,,,.......@......###*### -953.8 (58.0) 4^hk *,,,,,,,,......#.....### *,,,,,,,,.####*####### ,,,,,,,,,,*,,* *,,*,* ,,,,,,,,,,*,,***,,*,* ,,****,,,,**,,,,,**,** **** 4^h *** ***,,**,,_,,+,,,* ******,,* 4^h * *****,,,**,,,,,**,,***,,,,,*** ***,,,*,,,*,,***,,**,,,,,,****4^h 4^h F-4.8 (594^hv 4^h7 ; _Found a stone staircase leading down.4^h5 4^h6 4^hW7 4^h: 4^h= ,4^hgC X4^hC 4^hE 4^hG ,4^hG 4^hI 4^hJ ,4^hK 4^hoM 4^hR ..#.......#..........#....#*#*>.............##....# *#.....######..# ,,,,,,,,,*** #....#* #..## 4^hR f*,,,,,,,,* #....# ###..## **,,,,,,,** ##....# ###.....#*,,,,.#####.....####.....##.. **,*,,,,,..................###*##**,,,,z.#.....### ****4^hlS ?.############ * *...,*,,* *,,*,*  **,,,,,.,,,,*,,***,,*,*  **,,,****,,,,**,,,,,**,*** **,,*** ***,,**,,_,,+,,,* ****** z   wight (dormant) ,,,** *****,,,**,,,,,**,,***,,,,, ,,4^hS ,,,*,,***,,**,,,,,,*** *,**,,+,∩,+,,,*,,* *,,**,,,,***4^hV 18.8 (4.0)4^h1Z [.zz4^hZ +9.8 (54^h ^ 4^h;b u _A wight comes into view. It is wielding a +4 war axe.5^hx5^hB"v5^h.z...v(ally target)5^h$195^h@--=60.8 (15^hފ5^h/ _You conjure some foxfire!5^h,5^h5^h5^hG5^h~5^h֩; §§5^hkv§v§ You conjure some foxfire! The foxfire hits the wight.5^hx& ,5^h' 5^h, .zv§The wight is moderately damaged.The foxfire hits the wight.5^h8 5^hB v§§.z§§§@v5^h #85^h =---15^hG R§§§§5^h>  5^ht O_The wight is heavily damaged.5^h 5^h 5^h R §§§5^h v§§You conjure some foxfire!  The foxfire hits the wight but does no damage.5^h>[ 5^h$\ 5^h6b §v..z.v5^hb _7--25^hAg 9§5^hi ] _The wight is heavily damaged.6^hU6^h,6^hktvvv@§ _heavi6^h  You conjure some foxfire!  The foxfire hits the wight but does no damage. _The wight is heavily damaged.You conjure some foxfire!  The foxfire hits the wight but does no damage.6^hZ6^h[6^h[6^hc6^h d{§§  The foxfire hits the wight but does no damage. 6^hIdq_The wight is heavily damaged.You conjure some foxfire! 6^hdo The foxfire hits the wight but does no damage.  The wight is heavily damaged.6^hd6^hF,6^h  The foxfire hits the wight but does no damage.  The wight is heavily damaged.  The foxfire hits the wight.  You destroy the wight!6^hXP)v§6^hp6^hwv§v.§@§6^hzg6--236^h~U§§6^hZ _Vehumet accepts your kill.6^h^g6^hQh6^h^i6^hRj6^hCn6^hr6^h@t6^hu6^hw6^hx6^h&}v6^hc}§6^h}L§§.§6^h}e§§v@v6^h ~2v§6^h~!-6^h~46^h""§6^h^r§.§§§6^h? 6^hz!_You conjure some foxfire!6^h 6^h 6^hF 6^hg 6^h( 6^h0 6^h 6^hj 6^h 6^h6 ,6^hw 6^h 6^h$ ,6^h 6^hw 6^h 6^h ,6^hu 6^h'& 6^h' ,6^h+ 6^h., ` _Your foxfire dissipates. x26^hE. 6^h1 6^h?3 6^h4 6^h:6 6^h8 6^h~9 6^h ; 6^hJ 6^hjK 36^hL 6^hC\ ] _Your foxfire dissipates.6^h\ 6^h\ 6^h] 6^h ` $ 6^hA` 9_Your foxfire dissipates.6^hs` 6^h}a 6^h1c 6^hgc 6^hed 6^hf 6^hSf 6^hf D7=6^hg 6^h#i 6^hWi 6^hkj 6^hl 6^h5l 6^h4m 6^hn 6^ho 6^hp 6^hq 6^hq 9=6^hs 6^ht 6^ht 6^hv 6^hw 6^hw 6^hw .8=6^h,x 6^h......6^h .##.# *#.....######..#,*** #....#* #..## ,*6^hب ,* #....# ###..## ,**6^h ,** ##....# ###.....# *6^h; .#####.....####.....##*,*,,,,z............###* 6^hl *,,,**.).@...#.....###- >*****6^h .?.############ ** *6^hЩ ..,*,,* *,,*,* * **,,,,....,,*,,***,,*,* 6^h * **,,,**##.,,,**,,,,,**,***,,*** #**,,**,,_,,+,,,* 6^h3 z   wight (dormant),** *****,,,**,,,,,**,,*** 6^hd *,,*****,,,*,,,*,,***,,**,,,,,, **,**,,+,∩,+,,,*,,* *,,**,,,,***6^hԭ 088.8 (24.0)6^h >.zz6^hڲ !6^hI !-6^h %9.8 (256^h 6^h"  6^h^ i_A wight comes into view. It is wielding a +0 battleaxe.7^hP >......  *#.....  #....#* #..##  #....#  ##....# ..#####.....###................z...).@...# >....?.######  .....,*,,*  *7^h_ .... * ##.  #  +,∩  7^hp >......  *#.....  #....#* #..##  #....#  ##....# ..#####.....###................z...).@...#7^hNj  >....?.######  .....,*,,* 7^h  .... ##. # 7^hR' ∩ 7^h7^h=7^hN7^h\ _A wight is nearby!7^h^7^htvv.z(ally target)7^h i19--=90.8 (1.0) 7^h7^h&/ _You conjure some foxfire!7^h7^h`7^h 5vv§7^hV.z.)v@v7^hA8---7^h017^h7^hF 7^h)_You conjure some foxfire!7^h7^h87^h7^h7^h97^h7^h7^h& 7^hS-v§§v§7^hvv§@§You conjure some foxfire! The foxfire hits the wight.7^hP 7^hhQ 7^h&n ' 7^h{n 3v§§.7^hn  7^h*o UThe wight is lightly damaged.  The foxfire hits the wight.7^hU 7^h 7^hJ 7^h 7^h y .§§§§v§v7^h iThe wight is heavily damaged.The foxfire hits the wight.7^h 7^h 7^h p.§§§v7^ha .z§§@§v7^hX #77^h <--27^h 7§§7^h* 6§§7^hJ  7^h W_The wight is heavily damaged.7^h c §§§§7^hD KYou conjure some foxfire! The foxfire hits the wight.7^h* 7^h* ,7^h)+ 7^h2 §§§§v§@§7^h3 ?The wight is heavily damaged.The foxfire hits the wight but does no damage.7^h 7^h 7^hI .v.§.z.@v7^hS _6--37^hK 9§7^h  7^h O_The wight is heavily damaged.7^h0 D §7^hY0 e You conjure some foxfire! The foxfire hits the wight.7^h 7^h; 7^h 7^h f ..§7^h vzThe wight is severely damaged.The foxfire hits the wight but does no damage.7^hP7^h@Y.v.)z7^h.Z#57^hZ<--47^hKb7^hf^ _The wight is severely damaged.8^h)  You conjure some foxfire! The foxfire hits the wight!  You destroy the wight!8^h/C)8^hì8^h8^hJ8^hȷ#v8^h qv.v§§8^h?-48^h 58^h8^hJ2§8^h 8^hT_Vehumet accepts your kill.8^h28^h8^h8^h8^h 8^hs8^h8^hm8^h8^h)8^h8^h8^hO8^h8^h*8^h8^h.8^h8^h8^h8^h8^h{8^h8^hv 8^h"8^hW$8^h%8^hm18^hU38^h"58^h68^heA8^hB8^hC8^h-D8^h;E8^hQ` _Your foxfire dissipates. x28^hR38^hS8^hU] _Your foxfire dissipates.8^hV8^hV8^hX,8^hY8^h\8^h]K6=8^h7^8^h_,8^h`8^hb8^hZb8^h)c8^hd,8^he8^hg8^h\g9=8^hth8^h1j,8^hOk8^hl8^h;mK7=8^h8n8^ho,8^hp8^h.......##8^hS.# *#.....######..#,*** #....#* #..## ,,*8^h4,* #....# ###.. ,,**,,,,,.,** ##....# ###..... **8^h.#####.....####.....##  ***,*,,,z..........###* *8^h*,,,**.)@....#.....###- 8^h;*>*****,,z....?.############* *..*,,* *,,*,* ** **...*,,***,,*,* ,* **,,,*###...8^hs.**,,,,,**,** ,***,,*** ###..**,,_,,+,,,* zz 2 wights (dormant)8^h1,** *****...**,,,,,**,,*** **,,*****,,,*...*,,***,,**,,,,,, ***,**,,+,∩,+,,,*,,* *,,**,,,,***8^h/ 8024.8 (28^hM9.0)  2 wights come into view.8^hM!-8^h%5.8 (308^h8^h? _A wight is wielding a +2 dagger of freezing.Things that are here: 8^hya_a +0 battleaxe; a +0 robe8^hc 8^hc 9>...... *#.....# 8^h'd + #....#*  #....# 8^hd .,** ##....# 8^hd ...#####.....## 8^hd  8^h1e =....................)@....#8^hge  *>8^he ....?.###### 8^he  *,,,,.......*,,* 8^he 0  **,,,....... 8^h1f  ###....8^hrf 8^hf  ###..8^h8g /  *****......∩8^hwg  8^hi >...... *#.....# 8^h #....#*  #....# 8^h .,** ##....# ...#####.....##  ..............8^h; ......)@....# >8^hp ....?.###### 8^h W *,,,,.......*,,* 8^h S  **,,,....... 8^h4 q###.... ###.. 8^ho G *****......∩8^h  8^h 8^hp 8^h 8^hQ N _There are monsters nearby!8^h 8^hj k>...... *#.....#  #....#*  #....# 8^h k p.,** ##....# ...#####.....##  ....................)@....#8^hkk $ *>....?.######8^hk #  *,,,,.......*,,* 8^hk 0  **,,,....... 8^hl " ###.... 8^h;l ( ###..  *****...8^hnl 4...∩ 8^hd>...... *#.....#  #....#* 8^h3 #....# .,** ##....# ...#####.....##  8^h}....................)@....# 8^h[>....?.######8^h" 8^h *,,,,.......*,,*   **,,,.......8^h1 8^ho:###....8^h7 ###.. 8^h< *****......8^h(∩ 8^h 8^h 8^h18^h d _There are monsters nearby!9^h)C{v.vt, 1 ally target)9^h8DU19--=9^hD6.8 (1.0) 9^hN9^hQ 9^h?R!_You conjure some foxfire!9^h;f9^hf9^hg9^hTh9^hCi9^h-tlv§§§§§vv9^hht9^h\u#89^hu=---79^h2}S§§§§9^h~ 9^h)_You conjure some foxfire!9^hT{ §zz  You conjure some foxfire!9^hr9^h9^ho9^hX9^h9^h9^h`9^h9^h09^h9^h.9^h9^h9^h(' 9^hT..vv§v§§§z.§§§§9^hfThe foxfire hits the wight but does no damage.  The foxfire hits the wight.9^h,9^hz9^hf9^h֕C.......§§9^hJzv§v.v@v.z...§§9^hK@7--9^h89^hO§§9^h 9^h Z_The wight is moderately damaged.9^h9^hC9^hYN v§9^hv§.v@§  9^h5You conjure some foxfire! The foxfire hits the wight!9^h69^h79^h89^hs89^h89^hzAJ v§v§v§§9^hB~§§The wight is heavily damaged.The foxfire hits the wight.9^h,9^hM,9^h9^h9^h&§§§§§v§§ _The wight is moderately damaged.  You conjure some foxfire! The foxfire hits the wight!  9^hnrheavi  The foxfire hits the wight. but does no damage.9^hoH ,9^hI 9^hT §§§.v.zv.§§@§9^hU x.z..?v9^hU @6--9^hiV 99^h._ 1§§9^h_ 9^hb  9^hdc O_The wight is heavily damaged.9^h; 9^h 9^h7  You conjure some foxfire! The foxfire hits the wight!  You destroy the wight!9^h §§§v§)..v§   wight9^hzr ,9^hr 9^hCs 9^hs 9^hs 9^hVz  §§§vv§§@§§Vehumet accepts your kill.The foxfire hits the wight but does no damage.9^h B9^h; 9^h §vz§§§The wight is moderately damaged.The foxfire hits the wight.9^he| 9^h9 -...§§.z§.v@v§§9^h h5--5309^h u§§§§§9^hO ` _The wight is moderately damaged.9^h_ ,9^h §§v§§§§9^h e You conjure some foxfire! The foxfire hits the wight!9^h  9^h~ $vv9^h j.§§?.9^h] @-19^h 9§9^h!  9^h1" X_The wight is severely damaged.9^h9^h;,9^h9^hV9^h9^h9^hj9^h9^h  You conjure some foxfire! The foxfire hits the wight.  You destroy the wight!Vehumet accepts your kill.9^h§§)vvv@§:^h*:^h+:^h,:^h-:^h.:^h7:^h8v§§vv.)@§§v:^h=\1-62:^hE6§§:^h FP§§:^huH4 _You feel your power returning.:^h,:^hF:^h:^h :^h:^hܪ:^h@:^h:^h:^h:^h:^h­:^h:^h:^hY:^h >  You conjure some foxfire!:^h,:^h/:^hf§§v.§.§.v:^h§.§.§v@.§§?§v:^hea4--3:^hZd§§.§:^hU§§?§:^hQ _Your foxfire dissipates. x2:^h :^hn Spells (Memorise)Type:^hyFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Mercury Arrow:^hBConjuration/Alchemy1%2  c - Poisonous Vapours:^hQ@Alchemy/Air4%1  d - SandblastEarth:^h&4%1  e - Soul Splinter:^h2Necromancy4%1  f - Passwall:^hudEarth14% 3  g - SwiftnessAir:^hl14% 3  h - Martyr's KnellNecromancy/Summoning:^h.m17% 4  i - Olgreb's Toxic RadianceAlchemy:^h43% 4  j - Death ChannelNecromancy100% 6  :^h[k - HauntNecromancy/Summoning100% 7  :^hJl - Borgnjor's RevivificationNecromancy100% 8  m - Death's DoorNecromancy:^h^100% 9 11 spell levels left :^h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>^h >^h >^h1 .............#.......#..........# moom6174 the Frost Mage >^h .............#*#*>.............## Felid of Vehumet *..... .............# *#.....######..# Health: 44/44 ======================== ,,,,,,,,,,,*** #....#* #..## Magic: 14/21 ================-------- >^h ,,,*,,,,,,,,* #....# ###..# AC: 7Str: 3 ,,**,,,,,.,** ##....# ###..... EV: 16Int: 28 >^h} **,,,,,,,.§.#####.....####.....## SH: 0Dex: 15  ***,*,,,.§v.§.§.v...........###* XL: 10 Next: 26% Place: Dungeon:8 >^hP **,,,**,,.§.§.§v@....#.....###Noise: =--------  Time: 8033.8 (0.0) *>*****,,..)§§?§############-) Teeth and claws *** *,,,,.....v.*,,* *,,*,*Cast: Foxfire ** **,,,.......*,,***,,*,* >^h ,* **,,,*###....**,,,,,**,** ,***,,*** ###..**,,_,,+,,,* ****  ,,,,,** *****...**,,,,,**,,***,,,  **,,*****,,,*...*,,***,,**,,,,,,*>^h-! 7  ***,**,,+,∩,+,,,*,,* *,,**,,,,*** You conjure some foxfire! The foxfire hits the wight.  You destroy the wight!>^h! Vehumet accepts your kill. _You feel your power returning.  You conjure some foxfire! _Your foxfire dissipates. x2>^hr' C §>^h' n§§§Okay, then.>^hF( >^h- §§v.§.§§>^h.. /§§?§>^h/ . _>^h} >^h >^h >^h2 >^h >^h` >^h5 >^hJ >^hI >^h >^h >^h >^hH >^h >^h >^h >^hY >^h~ ,>^h >^h >^h5% B>^hq( ` _Your foxfire dissipates. x2>^h* >^h- >^h0 >^hC3 >^hB5 >^hy7 >^h9 >^h; >^h= >^h1@ >^h@ >^h3D >^hS >^h` >^hb ,>^h6d >^hg _Your foxfire dissipates. x25=>^hh >^h k >^hZk >^hl >^hn >^h:o >^hp >^hs ,>^ht >^h?w >^hw 9=>^hy >^hm{ ,>^h,} >^h 96>^h% (=>^hH >^h ,>^hƆ >^h ,>^h؊ >^h0 ,>^h >^h1 >^hz 9=>^h >^hݖ >^h$ >^h >^hњ K7=>^h >^hĜ >^h ,>^h >^h ,>^hj >^h ,>^h >^h >^h5 9=>^h >^h >^h[ >^h >^h޲ >^h K8=>^hִ >^h >^hڷ >^h >^hl >^h >^hD >^h >^h >^hJ >^h >^h 9=>^h >^h >^h" >^hR >^h~ >^h6 K9=>^h >^h ,>^hx >^h >^h >^h` >^hs >^h >^h7 >^hO >^h 9=>^hR >^h >^h L20=>^h >^h >^h >^h >^h >^h >^h >^h >^h >^h >^h >^hM 9=>^h >^h< >^hx >^h >^hB >^h} 61==>^h >^ho >^hS >^h >^h >^hh >^h{  Things that are here:  a +4 war axe; a +0 robe>^hq >^h  _>^h >^h >^h >^h >^h n _l - 2 scrolls of fog (gained 1)>^hE >^h :==>^hE >^h<# >^h6& >^hq& >^h( >^h#+ >^h- >^h- >^h/ >^h72 >^h4 >^h4 >^h6 >^h: >^h= >^h> >^h? >^hA >^h:D >^hD >^hF >^h(I >^hcI >^hJ >^hP $ >^hP %_g - 3 scrolls of identify (gained 1)>^hS 3>^hT >^hKW >^hY >^hY >^hH[ >^h^hpc ,>^hUe >^hf >^h,h >^hhh >^hi >^hoj >^hk >^hk >^hl >^hq >^hr ,>^hs >^hu >^hv >^hsv >^hv >^hIx >^h{ X>^h| ,>^h} >^h* >^h^ >^h >^h >^hȉ >^h8 >^hx >^h7 >^h >^h >^h >^hא >^h >^h >^ha >^h2 >^hŗ >^h5 >^h >^h >^hg >^hS B>^h >^hl >^h >^h >^hD >^h >^h >^h >^h >^hB >^h >^hz >^h >^he >^h >^h >^hh >^hȵ >^h% >^h >^hn >^hļ >^h >^h >^h >^h >^h >^h >^h >^hW >^h >^hc >^h >^h B>^hr >^h >^h >^h >^h >^h >^hc >^h* >^h >^h! >^hs >^h5 >^h >^h >^h] >^h' >^h >^h >^h >^h >^h >^h >^h >^h >^hj >^h >^h >^h >^h2 >^h >^h >^h >^hD >^h >^h >^h >^h! >^h >^h >^h >^h >^h7 >^h >^h< >^h >^h >^h >^h>^h>^h >^hb>^hT>^h >^h >^h >^h >^h >^h>^h>^h>^h>^h,>^hy>^h>^h>^h.>^h;>^h7>^h >^h!>^h">^h$>^h%>^h%>^h&>^ho(>^hi)>^h)>^h*>^h->^h.,>^ha/>^h0>^h1,>^h2>^h3>^h4,>^h5>^h6>^h8>^hD8>^h8>^h9>^h:,>^h;>^h?>^hA,>^hA>^h`C>^hSD,>^hE>^h}F>^hyG,>^h*H>^hI>^hJ>^hJ>^hK>^hL>^hM,>^h}N>^hO>^hP,>^h9Q>^hpR>^h[S,>^hT>^h"U>^h#V,>^hV>^hW>^hX>^h!Y>^hY>^hZ>^h[>^h[>^h.\>^h']>^h^,>^h^>^hi>^hj,>^h:k>^hn>^ho,>^h#p>^h#s>^h t,>^ht>^hw>^hfx,>^hy>^h{>^h|,>^hE}>^h>^hƀ,>^h^>^h̓>^h,>^h>^h>^hD>^h~>^h >^hR>^h}>^h>^hI>^h>^h‘>^h>^h>^hҔ>^h,>^h>^h >^h7>^hs>^h>^h>^h^>^h>^hG>^h&>^hh>^h>^hQ>^h>^hV>^h>^hB>^h>^h7>^hr>^h,>^hǬ>^h>^hD>^h>^hx>^hɱ>^h>^h>^h7>^hs>^h>^h\>^h߷>^h>^hR>^h>^h:>^h|>^h>^h]>^h~>^h>^h >^h>^h>^h>^h>^h>^h>^hL>^h>^h<>^h>^h>^h>^h>^h0>^h7,>^h>^hF>^h.....#.........###.. .).)............#....... #................####>... .........................# ##... .......................### #... ..............#........# # .......[......##.......## ##... .##........###..........#####.... ##.........* ###@#...............-168.8 (135.0)  ##.....#..**#...##.....)..))....  #..#####.,#>#####....)....#####  ##..# *,,#** #...........#,,* ##..## **,** #>^hv#..........#,,** #..## *,,* *#...####....#*,,, #..# *,,***..##* ###..#*,,_ ..## **,,,,,.#* *****...#*,,, ..# ***,,**,,*****,,,*...#,,>^h>^hP!->^h%96>^h>^h >^h,-_Found a stone staircase leading down.?^h?^h?^h?^h<?^h?^h&,?^h?^h& ?^hh ?^h!?^h$#?^hK$?^h$?^h:%?^hj-%  ?^h--There is a stone staircase leading down here.?^h/?^hu/ _?^hF0?^h1?^h2?^h$3?^h3?^h/5?^h6,?^h7?^h(9?^hM:?^h:?^h";?^h<?^h[>,?^hZ??^h@?^h_B?^hB?^hC?^hOE?^h G?^hGG?^hLH?^hK?^h M?^hJM?^hzN?^hP?^hS?^hS?^hU?^hX?^h Z?^hIZ?^h[?^ha?^hc?^hc?^hCe?^h`g?^hj,?^hhk?^hl?^hAn?^hn?^h]o?^hp?^hAr?^h~r?^hZs?^ht?^hu?^h1v?^hv?^h0z?^h{,?^h|?^h~?^hj,?^hm?^h?^hH?^h?^h#?^h?^hÈ?^hK?^h?^hNJ?^h?^h@?^hތ?^hN?^hi?^hg,?^hz?^h?^hɒ?^h^?^h?^h?^h?^hy?^hɗ?^hʘ?^h?^h?^h?^h?^h?^h?^h?^h?^hƞ?^hR?^h?^hO?^h?^hڣM _You now have 498 gold pieces (gained 8).?^hR?^h?^h ?^h4?^h?^hV?^h?^h:?^hC?^h?^h?^h ?^h?^hA?^h?^hn?^hh?^h?^h?^h??^h?^hX?^h?^hA?^h2?^hv?^h?^h ?^h,?^hY?^hJ?^h?^hQ?^h?^h~?^hV?^h?^h?^h7?^h,?^h?^h?^h?^h?^h?^hN?^h,?^hh?^h?^h?^hf,?^h?^h?^h7?^ht?^h?^h&?^h?^h>?^h?^h ?^h ?^hI?^h?^h?^h?^h:?^h?^h?^h?^h ?^hy?^h?^hl?^h?^h?^h?^h?^hD?^h?^h?^h?^h?^hK?^hf?^hv?^h?^h,?^h9?^hG?^h?^h?^h?^h?^h1?^h?^h?^h?^h.?^h?^h?^h?^h*?^h?^h?^hW,?^h?^h9?^hf?^h?^h?^hh?^h?^h?^hK?^h?^h?^h?^h^?^h?^h?^h?^h?^h ?^h: ?^hv ?^h ?^h. ?^h,?^hA?^h?^h,?^hC?^hD?^hG?^h?^h!?^h?^h?^h?^h~?^h?^h?^h?^hu?^hg?^hd?^h?^h ?^hI"?^h[#,?^h$?^h7%?^hZ&,?^h '?^h'?^h(,?^h)?^h.-?^hC.,?^h.?^h*0?^h81,?^h1?^h5?^h8B?^h8?^h9?^h;:?^h:?^h<?^hB#..#>#####....)....############ ?^hGB #..### #...........#,,* *,,*,* #.## ##..........#,,***,,*,*  #..# *#...####....#*,,,,,**,** ?^hB< #..###..##* ###..#*,,_,,+,,,* * ##......#* #####...#*,,,,,**,,*** ?^hB#..##..#####.S.#...#,,***,,**,,,, ..####.##..+.∩S'...#,,* *,,**,,,,?^hCQ# #..#.#*,,,#@..###* ****,,,,, # ##.#.######.....###**,,,,,,,?^hqCZ #...##............,,,,,,,*, *#..............#..,***,,,** #..#.....#....###*.,* **<?^hCp* #..#.....##..## *,,* **,** S   water moccasin (asleep)?^hC### #...........## **,* *,,* S   ball python (constriction, asleep).#*#....####..## *,* ****,* ?^h$D####....### *#.# *,***,,,,*?^hHI/ 245.8 (7?^hI6.0)  You open the door.  A ball python and a water moccasin come into view.?^h J?^hM.S.SSS?^hN,)?^hN5==6.8 (77?^h3R?^hT _The ball python hisses angrily. The water moccasin hisses angrily. _Found Zuarph's Serpentskin Sales.?^h .#>) .### ..#,,*  .## ..#  #..# ..#?^h @  #.. ###..# ......#* #####...# #?^hX ,..##..#####..S#...# ?^h b..####.##..+.∩.S...#,,*  #..#@..###* #?^h ##.?^h ,#.....# #...##............?^hE  *#..............#..?^h ( .#....###*.,* **<,* #?^h ..##..## *,,* ?^h L ......## **,* ####..## *,*  *#.# ?^h- @^h8H.#>)@^h9 .### ..#,,*  @^h[9h.## ..# @^h9r #..# ..# @^h9x #.. ###..#@^hh: ......#* #####...#..##..#####..S#...# @^h:..####.##..+.∩.S...#,,*  #..@^hC;#@..###*  ##.#.....#@^h; #...##............ @^h<*#..............#.. @^h<.#....###*.,* **< @^h<..##..## *,,*  ......## **,* @^he=####..## *,*  *#.# @^hD@^hE@^hJ@^hPL @^hLV_There are monsters nearby!@^hx  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@^hE #..#>#####....)....############moom6174 the Frost Mage @^h #..### #...........#,,* *,,*,*Felid of Vehumet *..... ##.## ##..........#,,***,,*,*Health: 44/44 ========================@^hl #..# *#...####....#*,,,,,**,**Magic: 19/21 =====================---@^h 5#..###..##* ###..#*,,_,,+,,,* * AC: 7Str: 3 @^hH ##......#* #####*..#*,,,,,**,,*** EV: 16Int: 28 #..##..#####..S**..#,,***,,**,,,, SH: 0@^h Dex: 15 ..####.##..+.∩*S*..#,,* *,,**,,,, XL: 10 Next: 26% Place: Dungeon:8 @^ha ### #..#.#*,,,*@..###* ****,,,,, Noise: ==-------  Time: 8246.8 (0.0) # ##.#.#####**....###**,,,,,,, -) Teeth and claws@^h f#...##...**.......,,,,,,,*, Cast: Foxfire*#..............#..,***,,,**@^h7 -#..#.....#....###*.,* **<,* # #..#.....##..## *,,* **,** S   water moccasin @^h ^#### #...........## **,* *,,* S   ball python (constriction) @^h) ...#*#....####..## *,* ****,* ####....### *#.#*,***,,,,* _Found Zuarph's Serpentskin Sales. @^h _There are monsters nearby!Casting: Foxfire (safe; 1% risk of failure)  @^h "Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA^hD#..#>#####....)....############moom6174 the Frost Mage #..### #...........#,,* *,,*,*Felid of Vehumet *..... ##.## ##..........#,,***,,*,*Health: 44/44 ========================#..# *#...####....#*,,,,,**,**Magic: 19/21 =====================---#..###..##* ###..#*,,_,,+,,,* * AC: 7Str: 3 A^h.##......#* #####...#*,,,,,**,,*** EV: 16Int: 28 #..##..#####..S#...#,,***,,**,,,, SH: 0Dex: 15 ..####.##..+.∩.S...#,,* *,,**,,,, XL: 10 Next: 26% Place: Dungeon:8 ### #..#.#*,,,#@..###* ****,,,,, Noise: ==-------  Time: 8246.8 (0.0) # ##.#.######.....###**,,,,,,, -) Teeth and claws#...##............,,,,,,,*, Cast: FoxfireA^h*#..............#..,***,,,**#..#.....#....###*.,* **<,* # #..#.....##..## *,,* **,** S   water moccasin #### #...........## **,* *,,* S   ball python (constriction) ...#*#....####..## *,* ****,* ####....### *#.#*,***,,,,*A^hN~The walls around you are covered in ice.  The wall freezes the water moccasin! The water moccasin seems to slow down.  The water moccasin bites you.  You are poisoned.The water moccasin poisons you! The wall freezes the ball python!  You kill the ball python!A^h .†#..S.##... (slow)ter moccasin bites you.  You are poisoned.n poisons you! The wall freezes the ball python!  You kill the ball python!A^hVehumet accepts your kill.  The wall freezes the water moccasin! The water moccasin seems to slow down.A^h&3=====-7.8 (1Pois Ramparts A^hR##A^h\ _The water moccasin closely misses you.A^hpThe wall freezes the water moccasin! The water moccasin seems to slow down. _The water moccasin closely misses you.  You conjure some foxfire!  You feel very sick.  You kill the water moccasin!A^h†.v#vA^hf0---8-9-8A^h?N###A^h Z _Vehumet accepts your kill.A^h*A^h,A^h,A^hf1vv§§#@v#§vA^h239--7---9A^h5:§A^h7 A^h.80_You conjure some foxfire! You feel sick.A^h A^h A^h` A^h. A^h A^he A^h ,A^h A^h A^h` A^h A^h# A^h A^h A^h\ A^h A^hk A^h^ +§vA^h §§§v.#@§#.v§v§A^h §v§v§#.§A^ho n8-6--A^h 50A^h ,§#§§##§v§§§#.§A^h  A^h 0_You conjure some foxfire! You feel sick.B^hQ^B^h^!-B^h$_B^h;aB^h!dB^hdB^heB^hfB^hgB^hhB^hB^h_B^hB^hCB^hB^h9=B^hB^hB^hB^hB^h B^h2!B^hn!~40=1==B^h""B^h#,B^hT$B^h%B^h%B^hy&B^h'B^h'B^h(B^h)B^h*#1B^h[*B===B^h1+B^hH,B^h,B^h-B^hr.B^h.B^hB/B^hm0B^h0U2=B^hm1B^h2B^h3B^h3B^h4B^h5B^h5B^h6B^h<7B^h7B^h8B^h.9K3=B^h9B^hd;B^h;B^hn<B^h=B^h>B^h>B^h@B^hD@B^h@B^h>BB^h~B#4B^hBE==B^h[CB^hE1 _HP restored.B^hGB^hGB^hHB^hJB^hKB^hLB^h MB^hdPH  There is an open door here.  B^hPEYou see here a water moccasin corpse.B^hSB^hgT _B^hUB^hXB^h?YB^hY9=B^hxZB^h^B^hbWelcome to Zuarph's Serpentskin Sales! What would you like to do?  a -  480 gold the Papyrus of the GiftB^hbb -  264 gold the Verses on the Mortar  c -  14 gold 2 poisoned darts  d -  21 gold 3 poisoned darts B^h1c e -  48 gold a scroll of poison (unknown)  f -  48 gold a scroll of poison (unknown)  g -  300 gold a staff of alchemy (unknown) B^hcYou have 498 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)B^hc[A-G] put item on shopping listC^hN buy|examineexamine item[Enter] describeD^hB The Papyrus of the Gift. D^hVA book of magic spells. It is an ancient artefact. D^hcStash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelD^h4Known  a - Mercury ArrowD^hConjuration/Alchemy 2 yes  b - Olgreb's Toxic Radiance Alchemy4 yes  c - Sticky FlameD^h_Fire/Alchemy4 no  d - Eringya's Noxious Bog Alchemy6 noF^h Welcome to Zuarph's Serpentskin Sales! What would you like to do?  a -  480 gold the Papyrus of the Gift F^h r b -  264 gold the Verses on the Mortar  c -  14 gold 2 poisoned darts  d -  21 gold 3 poisoned darts  e -  48 gold a scroll of poison (unknown) F^h2 q f -  48 gold a scroll of poison (unknown) F^hq  g -  300 gold a staff of alchemy (unknown) F^h F^h You have 498 gold pieces. [Esc] exit[!] buy|examine itemsF^h6 |[a-g] examine item F^hz [/] sort (type) [Enter] describe[A-G] put item on shopping listG^hk " G^h l NThe Verses on the Mortar. A book of magic spells. G^hXl kIt is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} G^hl iMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  G^hl a - Leda's Liquefaction Alchemy/Earth4 no  b - IrradiateConjuration/Alchemy 5 noG^h+m H^hSBWelcome to Zuarph's Serpentskin Sales! What would you like to do?a -  480 gold the Papyrus of the Gift H^hBb b -  264 gold the Verses on the Mortar  c -  14 gold 2 poisoned darts  d -  21 gold 3 poisoned darts  e -  48 gold a scroll of poison (unknown) H^hnC f -  48 gold a scroll of poison (unknown)  g -  300 gold a staff of alchemy (unknown) H^hCYou have 498 gold pieces. [Esc] exit[!] buy|examine itemsH^heD[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping listI^hI^hI^h$I^h..#..###...##.....)..))....#..... moom6174 the Frost Mage ####..#>#####....)....########### Felid of Vehumet *.....#..### #...........#,,* *,,*,* Health: 44/44 ========================##.## ##..........#,,***,,*,* Magic: 21/21 ========================#..# *#...####....#*,,,,,**,* AC: 7Str: 3 #..###..##* ###..#*,,_,,+,,, EV: 16Int: 28I^hX##......#* #####...#*,,,,,**,, SH: 0Dex: 15  ###..##..#####..†#...#,,***,,**, XL: 10 Next: 29% Place: Dungeon:8 I^h_##...####.##..+.@.†...#,,* *,,**, Noise: ---------  Time: 8295.8 (45.0) #..### #..#.##...#...###* ****,, -) Teeth and claws I^hC ..## ##.#.######.....###**,,,, Cast: Foxfire .###...##............,,,,,, ..# *#..............#..,***,, #.# #..#.....#....###*.,* **<  I^h#.## #..#.....##..## *,,* **  #..#### #...........## **,* *  ##....#*#....####..## *,* ***  I^h]A_You are no longer poisoned. _The frozen ramparts melt away. _HP restored.  There is an open door here. _You see here a water moccasin corpse.  There is an entrance to Zuarph's Serpentskin Sales here.I^h,I^hI D _J^hG3J^hGJ^hLJ^h5NJ^hP: _J^hQJ^hSJ^hkSJ^hTJ^hW  There is an open door here.  You see here a water moccasin corpse.J^h*YJ^hY _J^h_ZJ^h[J^h],J^h]J^he_J^h`,J^haJ^hbJ^h'd,J^heJ^hfJ^hg,J^h}hJ^hiJ^hj,J^hkJ^hmJ^hn,J^hnJ^hpJ^hqJ^hqJ^hYrJ^hgsJ^hdt,J^huJ^hvJ^hw,J^hUxJ^hzJ^h{,J^hY|J^h}J^h~,J^h^J^hJ^h,J^hJ^hJ^h.......#,,***,,*,*  .####....#*,,,,,**,** ****  J^h#* ###..#*,,_,,+,,,* ******,,*  #####...#*,,,,,**,,###.,,,,***  ##..†#...#,,***,,**.....,****  .+.∩.†...#,,* *,,*#....#** ***  ##...#...###* *###......** **,*  J^h#######.....#####........,***,**  ...........@....#,,,,**,*  310.8 (1 ...........#...###...#**,,,,**  ..#....####..# **<.# ***,**  ....##..## #..# **.#* ***  J^h.....## ##.# *,.#  ####..## #.# ****,#  # ##.# #.#**,,,,**   #.# ##.,,,,,,,*   #.# *.********  J^hJ^h,1.8 (16J^hJ^h9 _Found a stone staircase leading up.K^h`3K^h5K^hSK^hkK^hơBK^hۢ,K^hK^hؤK^hե,K^hK^h\K^h,K^h'K^h0K^h(K^hlK^hK^hK^hrK^hK^hK^hDK^h,K^hoK^hK^hK^hK^h͵K^h2K^hӷK^hK^h8K^hvK^hK^hOK^hK^hлK^h.K^hK^h?K^h}K^h0K^hK^h!K^h`K^h^K^h(K^hqK^hK^hK^hS,K^hK^hK^hs,K^h K^hK^h,K^h"K^hTK^h#,K^hK^hK^h|,K^hK^hK^h,K^hkK^hOK^h",K^hK^hK^h,K^h;K^h+K^h ,K^hK^hK^h,K^hK^hK^hK^h.K^hK^h?K^hTK^hK^h&K^hEK^heK^hK^h7K^hK^hK^h,K^hK^hK^h,K^hvK^hK^hK^hK^h5K^h/K^hK^hZK^hK^h7K^hK^hCK^hK^hK^hK^hK^hK^hK^hK^h%K^hdK^hK^hK^hK^hK^hK^hK^hK^h9K^hAK^hK^hK^hqK^h#K^h,K^h:K^hK^h@K^hK^hK^hK^hUK^hK^hK^hK^h~ K^h K^h K^h K^h K^h K^h= K^h\ K^h)K^hkK^hK^hK^hK^hK^hK^hK^hK^hK^h?K^hK^hK^hK^hlK^hK^hK^hK^hCK^hBK^h$K^hfK^hK^hK^hfK^hK^h K^hK^h>K^h ?K^h{@K^heAK^hAK^hBK^h CK^hDK^h\DK^hDK^h_FK^h:GK^hGK^hHK^hIK^hJK^hJK^hKK^h>MK^hjNK^hNK^hOK^h^W% K^hW## ##....# ###.....#**  ....#####.....####.....##..#  .....................###*###  ....)..))....#.....###  K^hW...)....############  ........#,,* *,,#.#  ........#..###,,#.#  K^h.X....##.....##.## ####  * ###..##.._).'@..# ######..#  K^hpX76.8 (65 #####...##.....##..###.....###  K^hX#..†#...#..###,,##......####  +.∩.†...#,,* *,,##....### ###  #...#...###* *###......## ##.#  K^hY*#.....#####.........###.##  #...................#....##.#  K^hSY:..........#...###...###....##  ...#....####..# ##<.# ###.##  K^hY1_You open the door.K^h:[ K^h[_Found a +0 spectral dire flail. Found an iron altar of Okawaru.L^h3L^hL^h L^h@"L^h"$ _L^h~&L^hQ'@  There is an open door here.L^h`)L^h) _L^h +L^h-L^h/,L^h2L^h-4L^hS6,L^h8L^h`:L^h&<L^h<L^h=L^h?L^hA,L^hpCL^hLL^hM,L^h"OL^htRL^hT,L^h4UL^hX L^h9YF There is an iron altar of Okawaru here.L^hZL^hP[ _L^h\L^h`k  You see here a +0 spectral dire flail.L^hUbL^hb _L^hdL^hifL^hgL^h:hL^h/iL^hl@  There is an open door here.L^hmL^hm _L^hoL^hGqL^hrL^hrL^hsL^hvL^hzwL^hwL^hxL^hzL^h?|L^h~|L^hf}L^hL^hL^h)L^h(L^h4L^hL^hL^hL^hL^hډL^h;L^hL^h-L^hv,L^hmL^hBL^hL^hؒL^hL^hXL^hÖL^hL^hL^hL^hL^hL^hĜL^hL^h(L^hiL^h_L^hgL^hL^h>L^h8L^hL^hfL^hL^hL^hL^h,L^hkL^h L^hIL^hHL^hL^hL^hL^hL^hѳL^hJL^hL^hL^hL^h:L^hL^hL^hڼL^hvL^hL^hL^hZL^hL^h\L^hcL^hL^hL^hL^hL^h-L^hL^h)L^hL^hyL^hL^h5L^hQL^hL^hL^h`L^hzL^hL^hNL^h|L^hiL^hL^hFL^h=L^h L^hmL^hL^hL^hL^hjL^hL^hL^hf,L^hL^h$L^hL^heL^hL^hL^h,L^hFL^h9L^h$,L^hL^hL^h,L^hSL^hL^hL^h&L^hL^hL^hL^hL^hL^hL^hL^hL^h}L^hL^h,L^hL^hL^hL^hNL^hL^hL^hL^hL^hsL^hbL^hKL^hL^hL^hL^hL^h4L^hL^hL^hFL^hL^hKL^h L^h ,L^h L^hL^h\,L^h2L^h"L^h$,L^h$L^h(L^h),L^h)L^h,L^h-,L^hd.L^h0L^h2L^h2L^h2L^hJ5L^hJ6,L^h6L^h"9L^h9L^hg:L^h:L^h<L^h=,L^h>L^h@L^h@,L^h0AL^hBL^hC,L^h^DL^hEL^hF,L^hVGL^hHL^hIL^hJL^huJL^hKL^hL,L^h%ML^hNL^hOL^hOL^h.PL^hQL^hRL^hRL^h@SL^hTL^hUL^hVL^hqVL^hWL^hXL^hKYL^hYL^h[L^hB\L^h\L^h-]L^hf^L^hp_L^h_L^h8`L^haL^hbL^hbL^h4cL^hpdL^hseL^heL^h$fL^hsgL^hVh,L^h"iL^hqL^hrL^hNsL^hsL^hnuL^hqvL^hvL^h8wL^hxL^hyL^h zL^hzL^h{L^hA}L^h}L^h*~L^hfL^hL^hL^h{L^hL^hL^hL^hL^hL^h,L^hL^hmL^hH,L^hL^hL^h6,L^hL^h L^hL^hL^h*L^hL^h#L^hL^hNL^hL^hL^hL^h5L^hL^hܢ,L^hL^h=L^h,L^h]L^hTL^h,L^htL^hKL^hL^hg,L^htL^hL^hL^hgL^hL^hK,L^h?L^hL^h|L^hL^hL^hL^h,L^hL^hL^hDL^hL^hL^hHL^hL^hhL^h5L^hL^h,L^h.L^hL^hR,L^hL^hqL^ho,L^hL^hL^h,L^hPL^hL^hJ,L^hL^hL^h.L^h|L^hL^h/L^h*L^hwL^hL^hL^hL^hL^h!L^hb L^h6 L^h L^h L^hL^hL^hL^h7L^h[L^hL^hdL^hL^hL^hZL^hL^hL^hL^hc!L^h!L^h"L^h'L^h0),L^h'*L^h{+L^h,L^h,L^hZ-L^hn.L^h/L^hj/L^h/L^h 2L^h2L^hH3L^h3L^h4L^h5,L^hK6L^h8L^h9L^h9L^h4:L^hAnL^hWB,L^hBL^hDL^hD,L^hEL^hFL^h`G,L^hGL^hHL^hqIL^hIL^h JL^hDLL^hLL^hLML^hML^hNL^hzOL^hOL^hPL^hPL^hmQL^hQL^hRL^hVVL^hWL^haWL^hWL^hYL^hY,L^hHZL^h[L^h[\,L^h\L^h^L^h_L^hX_L^h_L^h`L^haL^hbL^hbL^h=dL^he,L^hfL^hiL^hk,L^hlL^h?oL^hp,L^h9rL^h8tL^huL^hRvL^hxwL^hyL^hTzL^hzL^hK{L^h~L^hL^h+L^hŀL^hXL^hL^h߃L^hL^hL^h7L^hL^h.L^h\L^hL^hL^hL^hܐL^h?L^hL^h5L^hL^h֗L^h$L^h˜L^h1L^hZL^hL^hPL^hL^hL^hL^hL^hL^hۣ,L^hL^hܥL^hL^h5L^hL^hL^hL^hL^hML^hCL^hV,L^hL^h8L^hd,L^h.L^hL^h,L^hL^hL^hL^hL^hL^hL^hּ,L^hL^hL^hO,L^hL^hL^h7,L^hL^hL^h*,L^hL^h$L^h,L^h_L^hBL^h,L^hL^hL^h,L^hGL^h[L^hRL^hL^h L^hL^hL^hJL^hL^hyL^h,L^hL^hoL^h,L^hzL^hL^h,L^hL^hL^hJL^hL^hIL^hNL^hL^hL^hhL^hlL^hL^hL^hL^h L^hL^hUL^hL^hTL^hM,L^h%L^hL^hu,L^h1L^hL^h~,L^h:L^hrL^hc,L^hL^hJ L^h/ ,L^h L^h$ L^h ,L^h L^hL^h,L^hXL^hDL^h,L^hL^hL^h,L^hIL^h/L^h6L^hL^hL^hL^hL^hDL^hL^hL^hGL^hL^hL^hL^hj,L^hL^hL^hc ,L^h L^h!L^hc",L^h"L^h#L^h/$L^h}$L^h$L^ha%L^h&L^hU&L^h&L^hP'L^h'L^hF(L^h(L^h)L^h),L^h2*L^h;L^h;L^h%<L^ho<L^hOAL^hA,L^hYBL^hGL^hG,L^h6HL^hLL^hrML^hML^hgNL^hRL^h3S,L^hSL^h XL^hX,L^hdYL^h]L^hV^,L^h^L^h cL^hc,L^hdL^hhL^hqi,L^h jL^hnL^ho,L^h~oL^hDsL^h JL^hQL^hL^h`L^hʉL^huL^hb,L^h%L^h<L^h L^hL^hL^hؖL^h,L^hL^hL^hԜ,L^hzL^hL^h,L^hL^h:L^h*,L^hL^h^L^hU,L^hL^hxL^hy,L^hJL^hL^hٲL^h(L^hL^h"L^hNL^hL^h"L^hL^hƻ,L^hL^hL^h7,L^hL^heL^h,L^hgL^hL^hL^hJL^hL^hL^h!,L^hL^h L^h8,L^h9L^h4L^hYL^hL^hUL^hFL^hj,L^h]L^hXL^h,L^hyL^hhL^h~,L^hgL^h<L^hf,L^h:L^hL^hL^hwL^hL^hL^h,L^hL^h L^h%,L^hL^hQL^hI,L^h L^hL^h@,L^h\L^hL^hJ,L^hbL^hL^h:,L^hKL^hL^h,L^hL^hL^h,L^h)L^hL^h,L^h{L^hT L^h ,L^h L^h[ L^h ,L^h L^hL^hT,L^hL^hL^h3,L^hGL^hL^h,L^hL^hL^h,L^hL^h>L^h,L^hL^h L^hB"L^h"L^hq#L^h>'L^h(,L^h)L^h*L^h,,L^h'-L^hM.L^h/,L^h0L^h4L^h5,L^h6L^hI9L^h<:,L^h:L^h<L^h<,L^hO=L^h=L^hO>L^h>,L^hO?L^h?,L^h7@L^hTBL^hB,L^hCL^hWL^h!X,L^hXL^h_L^h`,L^h aL^hYhL^hi,L^hiL^hpL^hYr,L^hsL^hzL^hA|L^h|L^h~L^huL^h L^hL^hxL^hdL^h֒L^hPL^h3L^hL^h,L^hL^hL^hL^hpL^h[L^h1B  Things that are here:  L^ha +0 short sword; a stone; a kobold skeletonL^h,L^h _L^h#L^hB  Things that are here:  L^hNa +0 dagger; 6 stones; a kobold skeletonL^hL^hR _L^hL^h  Items here: (( ))) ÷÷÷.L^h>5 _L^hL^haL^h<,L^hL^h  Things that are here:  a +0 short sword; a kobold skeletonL^hL^hu _L^hNL^hTL^h,L^hAL^hCL^h ,L^h L^h L^hK ,L^h L^h L^h ,L^h L^h  Things that are here:  a +0 short sword; 5 stones; a kobold skeletonL^h L^h&  _L^h L^h,& L^hk' ,L^hb( L^h. L^h0 L^h1 L^h2 L^h,9 L^h; ,L^hu< L^hB L^hND ,L^hE L^hrK L^hL ,L^hN L^hQS L^h^T L^hT L^hU L^hZ L^hn[ ,L^h\ L^h'a L^h b ,L^hb L^hg L^hh ,L^h~i L^hn L^h}o ,L^hp L^hu ,L^hov L^hv L^h{ L^h+| L^h| ,L^hb L^h ,L^h L^h؆ L^h ,L^h L^h! L^hŌ L^h9 ,L^h, L^hؑ ,L^hM L^h L^h͖ ,L^hY L^hϚ L^h3 ,L^h L^h L^h ,L^h L^hq L^h% ,L^h L^h L^hr ,L^h L^h L^h ,L^h L^hݰ L^h ,L^h@ L^hô L^h ,L^hR L^hĸ L^h L^hn ,L^h= L^h L^h L^h L^h5 L^hB ,L^hG L^h L^hP ,L^h L^h L^h L^h L^h< L^h L^h L^h L^h L^h L^h L^h L^hF ,L^h ,L^hw L^h3 L^h6 L^h L^h L^h L^h L^h L^h6 L^h L^h L^h L^h? L^h L^h L^hJ L^h L^h L^h L^h L^h L^h L^hk L^h L^h L^h L^hV ,L^h L^h L^hW ,L^h L^h] L^hd ,L^h L^h! L^h" ,L^h $ L^h% L^h7' L^h' L^hr( L^h%* L^h+ L^h+ L^h, L^h`. L^h/ ,L^h0 L^h1 L^h2 L^hQ3 L^h3 L^h5 L^h6 ,L^h6 L^h28 L^h)9 ,L^hU: L^h'; L^h< ,L^h< L^h= L^h> ,L^h"? L^h!@ L^h@ ,L^haA L^hFB L^hC ,L^hC L^hD L^hH L^hI ,L^hI L^hi @ #..#...# ##..##  ##..#...#####..##  #..........#  L^hj >.............##  #.....######..#  #....## #..##  #....# ###..##  #....# ###.....###  L^hj .....####.....##@.#  698.8 (322.0) ............#######  ....#.....###  ###########  ..# #..#.#  ..###..#.#  ##.## ####  L^hj #.._).'...# ######..#  #.....##..###.....###  L^hk L^hn L^ho E _Done exploring.M^hE3M^hFM^hl.......0.0) .........._).'. #.....##.M^hpq _Done exploring.M^h~M^h9M^hM^hJ4M^hM^hoE _Done exploring.N^hN^heWhere to? (Tab - D:8, ? - help) N^h5D D - Dungeon  T - Temple N^hqKN^hKN^h` #..#...# ##..##   moom6174 the Frost Mage ##..#...#####..##   Felid of Vehumet *..... ....#..........#  Health: 44/44 ======================== >.............##  Magic: 21/21 ======================== #.....######..#  AC: 7Str: 3 #....## #..##  EV: 16Int: 28 #....# ###..##   SH: 0Dex: 15 #....# ###.....###   XL: 10 Next: 29% Place: Dungeon:8 .....####.....##@.#   Noise: ---------N^h[33m  Time: 8698.8 (0.0) ............#######   -) Teeth and claws ....#.....###  Cast: Foxfire ########### ..# #..#.# ..###..#.#   #.....##.######    #.._).'...# ######..#    #.....##..###.....###    _a +0 short sword; a kobold skeletonThings that are here: _a +0 short sword; 5 stones; a kobold skeleton _Done exploring. _Done exploring. _Done exploring.N^hN^hN^h: _N^h1N^hs,N^hѩN^h+N^hN^h`N^hŭN^hN^hN^h0N^hN^hN^hN^hN^h[N^h>N^hN^hdN^hθN^hpN^hrN^hN^h&N^hN^h̾N^hN^hN^hN^h N^hiN^hN^hN^hN^hN^hN^hN^hN^hN^hN^hN^hN^hoN^hN^hN^h N^hQN^hrN^hN^hN^h=N^hIN^hN^h2N^h|N^hN^hN^hN^hN^hN^h%  N^h!4There is a stone staircase leading down here.N^hN^hN^h$ _N^hN^hd0 AFoxfireN^h 1 A  You climb downwards.  N^h1 MYou hear the roar of battle.N^h+L /  --more--O^hÜ ###9 #@# #...# ##### O^hO^hV@716.5 (17.7)FoxfireO^hO^h  O^hThere is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here.P^hkP^hflP^hlP^h?nP^h$rP^hlt: _P^huP^h"xP^hoxP^h yP^hzP^h}P^h}P^h~P^h3P^hvP^hP^hkP^hP^hP^hP^hP^hP^h)P^hnP^hP^hWP^h,P^h1P^h P^hP^hP^h7P^hP^hoP^hP^hP^hP^h9P^h}P^hP^h\P^hV}########.....#P^h#.###.##.#<#.##...#.####20.0P^h#..>.#####P^h7P^h},7.5 (11P^hP^h99 _Found an escape hatch in the floor.Q^h3Q^hQ^hQ^hQ^hBQ^hBQ^hQ^h,Q^hQ^hQ^h,Q^hQ^h P  There is an escape hatch in the floor here.Q^h)##..####### #(#.....# #.#.###.# #.#.#<#.# #.#...#.#Q^hg #.#####.# #.@>....#31.5 (4.0) #########Q^h?A2.5 (5Q^hQ^h*E _Found 7 stones.Q^hF 3Q^hB Q^h Q^h Q^ht BQ^hP Q^h Q^hQ Q^h Q^h Q^h Q^h Q^h Q^h ,Q^h Q^hS Q^h: ,Q^h& Q^h" [  You see here 7 stones.Q^h0& Q^h&  _Q^h=' Q^hD) Q^ho+ Q^h+ Q^hn, Q^h- Q^h/ Q^hO0 Q^h0 Q^h2 Q^hT4 Q^h4 Q^h@5 Q^h6 Q^h9 Q^h9 Q^ht: Q^h@? BQ^h? Q^h@ Q^hC Q^hrC Q^h D Q^hE Q^hG Q^hH Q^hH Q^hI Q^h^L Q^hL Q^hKM Q^h"O Q^h?Q Q^hQ Q^h.R Q^hS Q^hV Q^hqV Q^hW Q^hEX Q^h_Z Q^hZ Q^hI[ Q^h\ Q^h}_ Q^h_ Q^ht` Q^h]b Q^hh -Q^hi  ######y# #...yy.# #@###### #.#....#######Q^hri #.#.##(#.....##.#..#.#.###.##.##.#.#.#<#.# Q^hi #....#.#...#.# yyy 3 killer bees (asleep) ######.#####.# #..>....# #########Q^hr  50.5 (18.0)  3 killer bees come into view.Q^hjr Q^h0s Q^hGt Q^hz yyyyyyyy 4 killer bees  The killer bee buzzes angrily. x2Q^h{ K====1.5 (19Q^h5 Q^hg ] _A killer bee comes into view.R^h`  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S^h moom6174 the Frost MageFelid of Vehumet *.....S^h߈ Health: 44/44 ========================Magic: 19/21 =====================---AC: 7Str: 3 EV: 16Int: 28****##y#S^hlCSH: 0Dex: 15****yyy#XL: 10 Next: 29% Place: Dungeon:9S^h*@*#####Noise: ====-----  Time: 8751.5 (0.0)***....#######-) Teeth and clawsS^h***.##(#.....#Cast: Foxfire#*#..#.#.###.#S^h_#.##.#.#.#<#.##....#.#...#.#yyyy 4 killer bees######.#####.#S^h#..>....##########The killer bee buzzes angrily. x2 _A killer bee comes into view.S^hSCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  S^hҌWPress: ? - help, Dir - look around, f - activateS^hEamoom6174 the Frost MageFelid of Vehumet *.....Health: 44/44 ========================Magic: 19/21 =====================---AC: 7Str: 3 EV: 16Int: 28######y#S^hFSH: 0Dex: 15#...yyy#XL: 10 Next: 29% Place: Dungeon:9#@######Noise: ====-----  Time: 8751.5 (0.0)#.#....#######-) Teeth and claws#.#.##(#.....#Cast: Foxfire#.#..#.#.###.##.##.#.#.#<#.##....#.#...#.#yyyy 4 killer bees######.#####.#S^h3G_#..>....########## _A killer bee comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.S^h:HS^hHS^hjJS^hL  Confirm with . or Enter, or press ? or * to list all spells.rozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the killer bee but does no damage.  A killer bee comes into view.S^hMS^hTu#####.yy.#@##.##.#.y 5 killer beesS^hU==--2.5 (1Ramparts S^hY######.#S^h'ZF#.#S^h(\W _The wall freezes the killer bee. The wall freezes the killer bee!S^h> &  S^hr? SYou conjure some foxfire!  The wall freezes the killer bee but does no damage.S^h? S^h\  The killer bee stings you. The wall freezes the killer bee!  The wall freezes the killer bee. x2  You kill the killer bee!S^h&] S^hc  #####.#vy†y##v# 4 killer bees (1 ally target)  Vehumet accepts your kill.S^hg 38----8-30---3S^h.l #####@##v##S^h2n x _The wall freezes the killer bee! The killer bee barely misses you.T^h  T^hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T^hA   moom6174 the Frost Mage  Felid of Vehumet *..... T^hA  Health: 38/44 ====================----  Magic: 17/21 ===================-----  AC: 7Str: 3   EV: 16Int: 28 ######.#  SH: 0Dex: 15 T^h^B #vy†yyy#  XL: 10 Next: 30% Place: Dungeon:9 #@######  Noise: =--------  Time: 8753.5 (0.0) #v#....#######  -) Teeth and claws #.#.##(#.....#  Cast: Foxfire #.#..#.#.###.#  Ramparts  #.##.#.#.#<#.#  T^hQC <#....#.#...#.#  yyyy 4 killer bees (1 ally target) ######.#####.#  #..>....#  ######### _The wall freezes the killer bee! The killer bee barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 100% to hit)T^h   moom6174 the Frost Mage  Felid of Vehumet *.....  Health: 38/44 ====================----  Magic: 17/21 ===================-----  AC: 7Str: 3 T^hP   EV: 16Int: 28 ######.#  SH: 0Dex: 15 #vy†yyy#  XL: 10 Next: 30% Place: Dungeon:9 #@######  Noise: =--------  Time: 8753.5 (0.0) #v#....#######  -) Teeth and claws T^hܩ #.#.##(#.....#  Cast: Foxfire #.#..#.#.###.#  Ramparts  #.##.#.#.#<#.#  #....#.#...#.#  yyyy 4 killer bees (1 ally target) ######.#####.# T^h  #..>....#  ######### Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 100% to hit)  You freeze the killer bee!  You kill the killer bee!Vehumet accepts your kill.T^hC T^h T^h T^h o T^h /######.#  #§§vyyy#  #@######  #v#....  #.#.##(  T^h8 c#.#..#.  #.##.#.#.#< #....#.  3T^h  ######. #..>   T^h8 Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 100% to hit)  You freeze the killer bee!  You kill the killer bee!  Vehumet accepts your kill.eel your power returning. The foxfire hits the killer bee.T^h0 ,T^h2 r  The killer bee is severely wounded.T^h2 T^ht3 T^hD P  The wall freezes the killer bee. x2  T^hmD mYou kill the killer bee!Vehumet accepts your kill.T^hE T^hF T^hF T^h(L @####T^htL §§y.y.##§##v#T^hL D§ 2 killer beesT^hP d9=9==T^h,Q +34.5 (1T^hU ###§§#@##§#T^hU #T^hW U _You feel your power returning. The wall freezes the killer bee.U^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U^h####§##§##U^h`U^h#####§§#@#§#U^hЈ U^h(_You can't see any susceptible monsters within range! (Use Z to cast anyway.)U^h##§§#@#§#U^hU^hk#§##U^hF _Unknown command.U^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U^hx U^h U^h U^h e  A film of ice covers your body! The wall freezes the killer bee!U^hA  The wall freezes the killer bee but does no damage.  The wall freezes the killer bee.  You kill the killer bee!U^h ####.†y..#v##.#.   killer beeU^hv 7--16 4=5U^hE$ o####U^hL& Z _Vehumet accepts your kill.V^hY  V^hCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V^h#####@###V^hV^h#####@#V^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V^hQ V^h V^h V^h  E###V^hm y†###§# (ally target)V^h --6V^h #####@#V^h a#§#V^h | _The wall freezes the killer bee. x2; The killer bee barely misses you.W^hj #######v#.# The wall freezes the killer bee. The killer bee barely misses you.W^hȚ\8=--7W^h######v##.#W^h?| _The wall freezes the killer bee. The killer bee completely misses you.W^hX  W^hCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W^h&;  moom6174 the Frost Mage  Felid of Vehumet *.....  Health: 39/44 =====================---  Magic: 17/21 ===================----- W^h u AC: 16  Str: 3   EV: 16Int: 28 ######.#  SH: 0Dex: 15 #.y†...#  XL: 10 Next: 34% Place: Dungeon:9 #@######  Noise: =--------  Time: 8757.5 (0.0) #v#....#######  -) Teeth and claws #.#.##(#.....#  Cast: Foxfire #.#..#.#.###.#  Ramparts  #.##.#.#.#<#.# W^h̹c #....#.#...#.#  y   killer bee (ally target) ######.#####.#  #..>....#  ######### _The wall freezes the killer bee. The killer bee completely misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, ally target, 100% to hit)W^h1  moom6174 the Frost Mage  Felid of Vehumet *.....  Health: 39/44 =====================---  Magic: 17/21 ===================----- W^h AC: 16  Str: 3   EV: 16Int: 28 ######.#  SH: 0Dex: 15 #.y†...#  XL: 10 Next: 34% Place: Dungeon:9 #@######  Noise: =--------  Time: 8757.5 (0.0) #v#....#######  -) Teeth and claws W^hX#.#.##(#.....#  Cast: Foxfire #.#..#.#.###.#  Ramparts  #.##.#.#.#<#.#  #....#.#...#.#  y   killer bee (ally target) ######.#####.#  #..>....#  W^hQ######### Aim: a killer bee (almost dead, ally target, 100% to hit)  You freeze the killer bee.  The killer bee is almost dead.The wall freezes the killer bee.  You kill the killer bee!Vehumet accepts your kill.W^h W^h W ######.#  #.††...#  W^h #@######  #§#....  #v#.##(  #.#..#.  #.##.#.#.#< #....#. ######. #..> W^h g408=58.5 (1W^h ##@##§##v#W^h S  You freeze the killer bee.  The killer bee is almost dead.The wall freezes the killer bee.  You kill the killer bee!  Vehumet accepts your kill. _You feel your power returning.W^h:W^h;W^h <W^h=W^h{>W^hiTW^hXBW^hZ] _Your foxfire dissipates.W^h%[W^h`\W^h^W^h+_K1=W^h_W^hb9==W^hEgv _The frozen ramparts melt away.W^hgW^h\jW^hjW^hOkW^hRmW^hmU2=W^hnW^hqW^h`r9=W^hsW^hu _You hear the faint creaking of a very distant portcullis.W^hnvW^h wW^h,yW^hyL20=W^h:zW^hB|W^h|K3=W^hi}W^h ,W^hW^hw,W^h[W^hW^h4===W^hYW^h1 _HP restored.W^hW^h*W^hW^hL1==W^hW^h4 _Magic restored.W^hݕW^hg0 7 W^hW^h _Your icy armour cracks and falls away as you move.Things that are here:  W^hGha killer bee corpse; a killer bee corpseW^hW^h@= _W^hW^hѡ  Things that are here:  a killer bee corpse; a killer bee corpseW^hW^h _W^hRW^h̦W^hW^h:==W^hW^hW^hL,W^h^W^hW^hW^hGW^h W^haW^h~W^hܷW^hW^hW^hW^hW^h{W^hW^hW^hW^hW^hW^hW^h%W^hW^hkW^hW^hW^h\W^h$W^hSW^hW^hW^hW^hW^huW^hW^hW^hRW^hW^h W^hW^hWW^hW^hW^hKW^h,W^hW^hW^hYW^hTW^hW^htW^hW^hW^h W^hW^hzW^hW^hW^hW^hnW^h7W^hW^hW^hW^h\W^h=W^hwQ _j - a wand of flame (50) (gained 13 charges)W^hW^h`W^h^W^hW^hwW^h W^hW^hW^h+W^hW^hW^hW^h,W^hW^h W^h- W^h W^h W^hW^hW^hW^h^W^hW^hcW^hW^hW^hW^hsXW^hyW^hW^hW^hrW^h<W^hW^hW^h0 W^hU#BW^h%$W^he&W^h&W^h%'W^h'W^hF*W^h*W^h+W^h+W^h-W^hG.,W^he/W^h1W^h1W^hS2W^h$3W^h4W^h<5W^h5W^hZ6W^h7W^hg8W^h8W^h9W^h;W^h;W^hL<W^h8=W^h>W^hW?W^h?W^h@X^hX^hnX^hX^hX^hJX^hX^hX^hX^h:X^hX^hX^h _You hear the faint creaking of a distant portcullis.X^h X^h X^he X^h X^h7#.X^hL_#.#.#######.#....##.#.##.##W#..#.# X^hI#.##.#.# #.@..#.# -######.# #......# X^h#.#######.#....##.#.##.# X^heYW   wraith (dormant)#.#..#.##.##.#.#X^h[#....#.#X^h1818.5 (60.0)X^hF-9.5 (61X^hX^h7"Y _A wraith comes into view.X^hP) X^h#. #. #.  #.#....#  #.#.##.#  #W#..#.#  X^h#.##.#.#  #.@..#.#  ######.#  #......#  #.  #.#....# X^h. #.#.##.#  #.#..#.#  #.##.#.#  #....#.# X^h #. #. #.  #.#....#  X^hM#.#.##.#  #W#..#.#  #.##.#.#  X^h#.@..#.#  ######.#  X^h#......#  #. #.#....X^h33 #.#.##.#  #.#..#. #.##.#.X^hx #....#.X^hX^hXX^hTX^h X^hmO_A wraith is nearby!Y^hȁ  Y^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y^hmoom6174 the Frost Mage#.Felid of Vehumet *.....#.Health: 44/44 ========================#.######Y^h4Magic: 19/21 =====================---#.#....#AC: 7Str: 3 #*#.##.#EV: 16Int: 28*W#..#.#SH: 0Dex: 15*****#.#Y^h3XL: 10 Next: 35% Place: Dungeon:9**@**#.#Noise: ---------  Time: 8819.5 (0.0)*****#.#-) Teeth and claws#......#Cast: Foxfire#.#######.#....#Y^h#.#.##.#W   wraith (dormant)#.#..#.##.##.#.##....#.# Y^h__A wraith comes into view. _A wraith is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y^hNCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateY^h moom6174 the Frost Mage#.Felid of Vehumet *.....#.Y^h Health: 44/44 ========================#.######Magic: 19/21 =====================---#.#....#AC: 7Str: 3 #.#.##.#EV: 16Int: 28#W#..#.#SH: 0Y^he =Dex: 15#.##.#.#XL: 10 Next: 35% Place: Dungeon:9#.@..#.#Y^h oNoise: ---------  Time: 8819.5 (0.0)######.#-) Teeth and claws#......#Cast: Foxfire#.######Y^h> #.#....##.#.##.#W   wraith (dormant)#.#..#.##.##.#.##....#.# _A wraith is nearby!Y^h RCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Y^h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.Y^h F.#.Y^hԮ -#W##.#.@..#####WY^h# 5Y^h o==20.5 (1Ramparts Y^h #W#######Y^h/  Y^h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _Y^hص . freezes the wraith but does no damage.Z^hP######Z^hQ--1Z^hV#######Z^hZ Z^hC[v_The wraith resists. The wall freezes the wraith. The wraith barely misses you.Z^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z^h=  moom6174 the Frost Mage #.Z^h= Felid of Vehumet *..... #. Health: 44/44 ======================== Z^h=K#.######  Magic: 18/21 ====================---- #.#....#  AC: 7Str: 3 Z^hl>. #.#.##.#  EV: 16Int: 28 #.#..#.#  SH: 0Dex: 15Z^h> Z^h?#W##.#.#  XL: 10 Next: 35% Place: Dungeon:9 Z^hW?#.@..#.#  Noise: =--------  Time: 8821.5 (0.0) ######.#  -) Teeth and clawsZ^h? #......#  Cast: Foxfire Z^h@i#.######  Ramparts  Z^hJ@#.#....#  #.#.##.#  W   wraithZ^h@R #.#..#.#  #.##.#.# Z^h@ #....#.# Z^h#Av_The wraith resists. The wall freezes the wraith. The wraith barely misses you.Z^hmACasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z^hAAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineZ^hAIAim: a wraith (lightly damaged, 100% to hit)Z^hmoom6174 the Frost Mage#.Felid of Vehumet *.....#.Z^hHealth: 44/44 ========================#.######Magic: 18/21 ====================----#.#....#AC: 7Str: 3 Z^hp#.#.##.#EV: 16Int: 28#.#..#.#SH: 0Dex: 15Z^h#W##.#.#XL: 10 Next: 35% Place: Dungeon:9#.@..#.#Z^h*rNoise: =--------  Time: 8821.5 (0.0)######.#-) Teeth and claws#......#Z^h'Cast: Foxfire#.######Ramparts #.#....##.#.##.#W   wraith#.#..#.##.##.#.#Z^h #....#.#Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z^hGAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (lightly damaged, 100% to hit)  Z^hfYou freeze the wraith but do no damage. The wraith completely resists.Z^h*2.5 (1Z^h7>##Z^hZ^hSonfirm with . or Enter, or press ? or * to list all spells.Z^hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (lightly damaged, 100% to hit)  Z^hMYou freeze the wraith but do no damage. The wraith completely resists. _The wraith resists. The wall freezes the wraith! The wraith barely misses you.Z^hj ' Z^h ###v@v#(ally target)You conjure some foxfire!  The wall freezes the wraith but does no damage.Z^h{ S7-3Z^h >##Z^h] a####Z^h  Z^hf F_The wraith closely misses you.Z^hZ^hobmoom6174 the Frost MageZ^h#.Felid of Vehumet *.....#.Z^h Health: 44/44 ========================#.######Magic: 17/21 ===================-----Z^hpp#.#....#AC: 7Z^h Str: 3 #.#.##.#EV: 16Int: 28Z^hM#.#..#.#SH: 0Dex: 15Z^h#W##.#.#XL: 10 Next: 35% Place: Dungeon:9Z^h#v@v.#.#Noise: =--------  Time: 8823.5 (0.0)Z^h<######.#-) Teeth and clawsZ^h#......#Cast: Foxfire#.######Z^hoRamparts #.#....#Z^hI#.#.##.#W   wraith (ally target)Z^h#.#..#.##.##.#.#Z^h#....#.#Aim: a wraith (lightly damaged, 100% to hit)  Z^h> You freeze the wraith but do no damage. The wraith completely resists. _The wraith resists. The wall freezes the wraith! The wraith barely misses you.You conjure some foxfire!  Z^h tThe wall freezes the wraith but does no damage. _The wraith closely misses you.Z^h#i####Z^h#o#####Z^hG$Z^h@'##W###Z^h'2#Z^h)c _There is not enough space to conjure foxfire![^h9o ###[^h####The foxfire hits the wraith but does no damage.[^h[^hg' [^h͖##W###.[^h"/####[^hThe wraith is moderately damaged.The wraith resists. The wall freezes the wraith.[^hҘ*4.5 (1[^h`######[^h= _The wraith hits you but does no damage.[^he  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[^hh  moom6174 the Frost Mage #. Felid of Vehumet *..... #. Health: 44/44 ======================== [^hi4#.######  Magic: 15/21 =================------- #.#....#  AC: 7Str: 3  #.#.##.#  EV: 16Int: 28 #.#..#.#  SH: 0Dex: 15 [^h3j#W##.#.#  XL: 10 Next: 35% Place: Dungeon:9 #.@v.#.#  Noise: =--------  Time: 8824.5 (0.0) ######.#  -) Teeth and claws #......#  Cast: Foxfire [^hj_#.######  Ramparts  #.#....#  #.#.##.#  W   wraith (ally target) #.#..#.#  #.##.#.# [^hJk= #....#.# _The wraith hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line[^hkAim: a wraith (moderately damaged, ally target, 74% to hit)\^h}moom6174 the Frost Mage#.Felid of Vehumet *.....#.Health: 44/44 ========================#.######Magic: 15/21 =================-------#.#....#AC: 7Str: 3 #.#.##.#EV: 16Int: 28\^hQT#.#..#.#SH: 0Dex: 15#`##.#.#XL: 10 Next: 35% Place: Dungeon:9#.@v.#.#Noise: =--------  Time: 8824.5 (0.0)######.#-) Teeth and claws#......#Cast: Foxfire#.######Ramparts #.#....##.#.##.#W   wraith (ally target)#.#..#.##.##.#.##....#.# \^hn_The wraith hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (moderately damaged, ally target, 74% to hit)\^h##W#######  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.\^hAiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wraith (moderately damaged, ally target, 74% to hit)  The stone arrow misses the wraith. The wraith resists.\^h`6==5.5 (1\^h-##W##\^hZ _The wall freezes the wraith! The wraith hits you but does no damage.\^hl/\^h?6##W########\^hUamoom6174 the Frost Mage#.Felid of Vehumet *.....#.Health: 44/44 ========================#.######Magic: 14/21 ================--------\^hbR#.#....#AC: 7Str: 3 #.#.##.#EV: 16Int: 28#.#..#.#SH: 0Dex: 15#W##.#.#XL: 10 Next: 35% Place: Dungeon:9\^hb)#.@v.#.#Noise: ==-------  Time: 8825.5 (0.0)######.#-) Teeth and claws#......#Cast: Foxfire#.######Ramparts #.#....##.#.##.#\^hEcxW   wraith (ally target)#.#..#.##.##.#.##....#.#Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\^hcAiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (severely damaged, ally target, 74% to hit)  The stone arrow hits the wraith!\^hPress: ? - help, Shift-Dir - straight line  Aim: a wraith (severely damaged, ally target, 74% to hit)  The stone arrow hits the wraith!  The wraith is almost destroyed.  The wraith resists. The wall freezes the wraith.  You destroy the wraith!\^h##.######\^h 96.5 (1 _Vehumet accepts your kill.\^h#.######\^hk _Your Fire Magic skill increases to level 2!\^hR \^h>W ######\^hmf I  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\^h- #.#######\^h. \^h3 #.######\^h+7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\^h<\^hK=\^h=\^h3@\^h@\^h~A\^hC\^hGH: _\^hqI\^h-J\^hJ\^hM\^hWM(\^hM\^hqO$ \^hO<_The frozen ramparts melt away.\^hP\^huQ\^hQM5=\^h,R\^hS\^h-T\^hyT\^hU,\^h;V\^hW\^hW\^h(X\^hSY\^hY9=\^h+Z\^he[,\^h[\^hr]\^h]K6=\^hL^\^h_\^h_\^h=`\^hTa,\^ha\^h c,\^hc\^hd\^h-e9=\^he\^hf,\^hag\^hh\^h\iK7=\^hi\^h k\^h\k\^hk\^hl\^hl\^hQm\^hKn\^hn\^hn\^hEp\^hp9=\^hp\^h(r,\^hr\^hs\^htK8=\^h]t\^hu,\^hv\^hw\^hw\^h'x\^hby,\^hy\^h{\^hT{9=\^h{\^h|\^hD}\^h}\^h~\^h(K9=\^ht\^h\^h\^h\\^h\^h\^h@\^h|\^hք\^h;\^h e=\^hb20=\^h7\^h,\^h\^h-,\^h\^h ,\^h\^hשO=\^h\^h,\^h\^hb1==\^h\^h\^h,\^h\^h|\^h,\^h7\^h} _You hear the creaking of a distant portcullis.\^h63\^h\^h\^h\^hP==\^hw\^h׽,\^h[\^h߿\^h{ (# .# .#  .# \^hg ##.#  #..  #.#  #@# --71.5 (45.0) #.######\^h% #.#....# #.#.##.# #.#..#.# #.##.#.# #....#.# ######\^hsQ.# #......#\^h\^hG--2.5 (46\^h\^hE _Found 6 stones.]^hM]^h]^h]^h]^h0]^hі]^h,]^hc]^h]^h]^h]^h]^h(]^h ]^hء]^hˣ,]^hg]^h]^h֧,]^h]^h߫]^hT...#.. #.. #.. .# (#]^hSQ#.# ##.# #..##.###.# T   troll (asleep)#.#######.#....##.#.##]^h#.#]^h 17.5 (5.0)]^h+8.5 (6]^hC]^hBX _A troll comes into view.^^h T... #.. #.. #.. #.# #(# ^^h#.# #@# #.# ##.# #..# #.## #.# #.  #.   ^^ht T... #.. #.. #.. #.# #(# #.# #@# #.# ##.# #..# #.## #.# #. #. ^^h^^h"^^hF^^h\ _A troll is nearby!^^ho .o...T.....^^hp .(. #.#...#.###.# o   orc (asleep)####^^hyq ..^^hU  An orc comes into view. It is wielding a +2 whip of venom.^^hi ^^hC ^^h_  o.oTTo   orc wizard (wandering)^^h o   orc (wandering)The troll shouts! You hear a shout!^^hʑ 4==9.5 (1^^h ^^h֙ z _An orc wizard comes into view. It is wielding a +0 dagger._^h3  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._^h_^hJC  A chill wind blows around you._^hM_^hN_^hFP_^ho\& _^h]ooTY(ally target)oo 2 orc wizards (1 wandering)_^h]oY   ice beast (summoned)The orc wizard shouts! The orc shouts!_^h^819---_^hF_ 80_^hOf_^hjz _An orc wizard comes into view. It is wielding a +0 dagger._^h8.......#o......o.....o...T...._^h.9. #Y#.###.# ####_^h:_^h<_^h>_^h ?_^h?_^hs@`^h:F..oooTY.F   bullfrog (wandering)oo 2 orc wizardso   orc(…)--1`^h `^hj  `^h _A bullfrog comes into view. _You see here 6 stones.`^h5JF......#....... o.... #o... o.. T. .#(Y.#.## `^h6Too 2 orc wizards#.######o   orc....Y   ice beast (summoned)`^h8`^h8`^h9`^hE:`^h:`^h??t.F.oo`^h=@gTF   bullfrog (wandering)oo 2 orc wizardso   orc(…)`^hBH--2 _`^hD`^hVF`^hmX F ...... #o... . o. T#(Y.#.##.# #.######oo 2 orc wizards....o   orc##Y   ice beast (summoned)Y.3 _You swap places.`^h1  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`^h !F......moom6174 the Frost Mage......Felid of Vehumet *.....#o...`^h OHealth: 44/44 ========================#o..Magic: 17/21 ===================-----#o.AC: 7Str: 3 #T#EV: 16Int: 28`^hj |*Y*SH: 0Dex: 15***XL: 10 Next: 39% Place: Dungeon:9`^h *@*Noise: ---------  Time: 8883.5 (0.0)***-) Teeth and claws#***Cast: Foxfire`^h 1#**##.###.#T   troll (ally target)#.######`^hc oo 2 orc wizards#.#....#o   orc#.#.##.#Y   ice beast (summoned) _You see here 6 stones. _You swap places.  `^h Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatea^h>!F......moom6174 the Frost Mage......Felid of Vehumet *.....#o...Health: 44/44 ========================a^h!#o..Magic: 17/21 ===================-----#o.AC: 7Str: 3 #T#EV: 16Int: 28#Y#SH: 0Dex: 15#.#a^hB"XL: 10 Next: 39% Place: Dungeon:9#@#Noise: ---------  Time: 8883.5 (0.0)#.#-) Teeth and claws##.#a^h"8Cast: Foxfire#..##.###.#T   troll (ally target)a^h#n#.######oo 2 orc wizards#.#....#o   orc#.#.##.#Y   ice beast (summoned) a^h#_You see here 6 stones. _You swap places.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatea^hb$a^hJ.q#Y##.#a^h.#@##.##.#..  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatea^h/#The walls around you are covered in ice.  The wall freezes the troll but does no damage.  The troll bites your ice beast but does no damage.  The troll barely misses your ice beast. The troll claws your ice beast.a^h/4==4.5 (1a^hI0:Ramparts a^h4#Y##.##@###a^h/7G _Your ice beast hits the troll but does no damage.a^hΰa^h< .oa^hx##.##@###.# The wall freezes the troll! The troll bites your ice beast.  The troll closely misses your ice beast. x2a^h\8=--5a^hM####a^ha^h a^hX_Your ice beast closely misses the troll.a^h;a^h<a^h?&  a^h?The wall freezes the troll! The troll bites your ice beast.  The troll barely misses your ice beast.a^hG{ o.oo#a^hLH###.##The troll claws your ice beast but does no damage.a^hI@--6a^h\Mi#Y####a^hM#a^hP a^hjPP_Your ice beast closely misses the troll.a^hҐ W#Y##a^hV #@###a^h Z*#.##a^h #.##.#a^hl ##.##@#a^hn #.#(1 invisible)  The orc wizard mumbles some strange words.a^h  The orc wizard flickers and vanishes for a moment.  The wall freezes the troll! The troll bites your ice beast!a^h oo#Y#a^h#.### o 2 orcs The troll claws your ice beast. The troll barely misses your ice beast.An orc comes into view. It is wielding a +0 short sword.a^h.==7a^h% *##a^h m#.##.#a^hV _Your ice beast hits the troll. Your ice beast freezes the troll!b^h  The wall freezes the troll!  You kill the troll!Vehumet accepts your kill.b^hb^hb^h@  You feel your power returning. Your ice beast hits the orc wizard.  Your ice beast freezes the orc wizard!!  The orc wizard dies!b^hb^hu.o.ob^hP)##@###o   orc wizard (ally target)oo 2 orcsY   ice beast (summoned)b^hn!20===45--8b^h(#.###.##.#b^h}+Z _Vehumet accepts your kill.b^h%b^h&b^hw'b^hm)b^hE9  A troll comes into view.Your ice beast hits the orc wizard. Your ice beast freezes the orc wizard!  The orc wizard dies!b^h?.T.oo.#Y###.#T   trollb^hBs==6--9b^hF#Y####.#b^hIZ _Vehumet accepts your kill.b^h b^h b^h b^h ".b^h MT..oob^h ###@#b^hT ^##(1 ally target)b^h b^h &90b^h ,#b^h _##.#b^h. \ _Your ice beast closely misses the orc.b^hb^h[b^h#w  The wall freezes the orc!  You kill the orc!b^h%b^h).To.Yb^h*'#(##.###.##   orc (b^h,T1==1b^h0##.###.##b^h1b^h2Z _Vehumet accepts your kill.c^h@C,c^hJ oT#(##.##.##c^hK%2c^hO##.##@###c^hR^ _Your ice beast closely misses the troll.c^h' c^h  Your ice beast hits the orc. Your ice beast freezes the orc!  The orc dies!c^h .)#(##.####Y   ice beast (summoned)c^h y 3 _Vehumet accepts your kill.c^h #(##@##.#c^h j _Your Ice Magic skill increases to level 9!c^h&  The troll bites your ice beast!  Your ice beast dies!c^h,/§#(###@###.#c^h--=4c^h41n#(####c^hU3c _Your ice beast disappears in a puff of smoke!d^hTd^h.T#(##.##@##.##.#..==d^h1-5d^h<d^h4 _The frozen ramparts melt away.e^h7  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e^hae^h)e^hMTY(ally target)e^hmY   ice beast (summoned)e^h)$19e^h<---==6e^h e^h e^h]._A chill wind blows around you.e^h  e^h#Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e^h:R.......moom6174 the Frost Mage......e^h SkFelid of Vehumet *.....#....Health: 44/44 ========================#...Magic: 17/21 ===================-----#.)AC: 7Str: 3 #*#EV: 16Int: 28*T*SH: 0Dex: 15***XL: 10 Next: 46% Place: Dungeon:9*@*e^hSZNoise: ==-------  Time: 8896.5 (0.0)*Y*-) Teeth and claws#***Cast: Foxfire#**##.###.#T   troll (ally target)#.######Y   ice beast (summoned)e^hDTr#.#....##.#.##.#Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatee^h .......moom6174 the Frost Mage......Felid of Vehumet *.....#....e^h hHealth: 44/44 ========================#...Magic: 17/21 ===================-----#.)AC: 7Str: 3 #)#EV: 16Int: 28#T#SH: 0e^h Dex: 15#.#XL: 10 Next: 46% Place: Dungeon:9#@#e^h^ bNoise: ==-------  Time: 8896.5 (0.0)#Y#-) Teeth and claws##.#Cast: Foxfiree^h #..##.###.#T   troll (ally target)#.######Y   ice beast (summoned)#.#....##.#.##.# e^h _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.e^h  #(##T#e^h #@##Y##.#.. e^h@ e7.5 (1Ramparts e^h ##T##@#e^h W#Y##e^h-  Casting: Summon Ice Beast (safe; 1% risk of failure)e^h }onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the troll!f^hI ##@##Y##The wall freezes the troll! The troll misses you.f^h--8f^hE##T####f^hz _The troll claws you but does no damage. The troll barely misses you.f^h,  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f^h I #f^hg####.# A film of ice covers your body! The wall freezes the troll.  The troll closely misses you. The troll barely misses you.f^hN{5--16 =f^hѪ9f^hK#(#f^h#T###Y##.#f^hp f^hԱ/_The troll claws you but does no damage.g^h0 g^hյ Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g^hn .......  moom6174 the Frost Mage ......  Felid of Vehumet *..... #....  Health: 44/44 ======================== #...g^ho# Magic: 13/21 ==============---------- #.) AC: 16  Str: 3  #)# EV: 16Int: 28 #(# SH: 0Dex: 15 #T# XL: 10 Next: 46% Place: Dungeon:9 #@# Noise: ==-------  Time: 8899.5 (0.0) g^hp#Y# -) Teeth and claws ##.# Cast: Foxfire #..# Ramparts  #.## #.# T   troll (ally target) #.######  Y   ice beast (summoned) #.#....# g^hq #.#.##.# _The troll claws you but does no damage.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, ally target, 74% to hit)g^h .......moom6174 the Frost Mage......Felid of Vehumet *.....#....Health: 44/44 ========================#...g^h Magic: 13/21 ==============----------#.)AC: 16  Str: 3 #)#EV: 16Int: 28#(#SH: 0Dex: 15#T#XL: 10 Next: 46% Place: Dungeon:9#@#Noise: ==-------  Time: 8899.5 (0.0)#Y#-) Teeth and claws##.#Cast: Foxfireg^h &#..#Ramparts #.###.#T   troll (ally target)#.######Y   ice beast (summoned)#.#....##.#.##.#g^h Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, ally target, 74% to hit)  The stone arrow hits the troll!g^hX Aim: a troll (severely wounded, ally target, 74% to hit)  The stone arrow hits the troll!  The troll is almost dead.  The wall freezes the troll.  You kill the troll!  Vehumet accepts your kill.g^hb #(##.##@##Y##.#Y   ice beast (summoned)g^hd h6====51900.5 (1g^h$i ###@##g^hk 4 _You feel your power returning.h^h|h^h,h^h=h^hh^hOm7=====h^h h^he,h^h,h^h;h^hh^h h^h h^h h^hh^hh^h{9=h^hh^h>,h^hh^hh^hFK8=h^h[h^h h^h h^h!h^h$h^hB%h^h&h^h5)h^h)h^hv*h^h-h^h .D=h^h/h^h2C _The frozen ramparts melt away.h^h 3h^he5h^h8h^h 9K9=h^h9h^hh^hh^h˪j.# #.h^h2.... o..#.#.# #.# ......... #.#.#.#.# ......... h^h#.#.#.#.## ........@# #.#.#<#.## .........# h^h#.#.#.#.########...............###..................o   orc priest (wandering)..................h^h]..#######........... #.........h^h18.5 (8.0)h^h\ oo 2 orc prieh^hxsts (wandering)  An orc priest comes into view. It is wielding a +0 whip.h^hv+9.5 (9h^hoh^h h^hl_An orc priest comes into view. It is wielding a +0 dagger.i^hS . ... #.# #.# ...o o.. #.#.# #.# ......... #.#.#.#.## .........#i^h_  #.#.#.#@## .........# #.#.#<#.## .........# #.#.#.#.######## .........### .......... .......... ..#######.i^hّ i^h i^h to. .   orc priesti^h ,40.5 (1i^h9 i^h j^h_J.. ..... ..... #.# #F#.# ### ..o..o...... #.#.#o#.#.# ..........#.#.#.#.##.......@..##.#.#.#.## .........# #.#.#<#.## .........# #.#.#.#.######## F   bullfrog (wandering).....###j^h`Coo 2 orc priests (wandering)......o   orc (asleep) .........j^hQfj^hi,j^hnvo# #...Fj^hUoE.oj^ho&1j^hxtj^hvx _An orc comes into view. It is wielding a +0 short sword.j^hm7I  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k^hTC  A chill wind blows around you.k^hTk^hUk^h&Vk^h[b+ .k^hb5o...ooYoo 2 orc priests (1 ally target)o   orck^h(cY   ice beast (summoned)The bullfrog croaks. The orc priest shouts! x2; You hear a shout!k^hLf8*k^h5  The orc priest calls down the wrath of Beogh upon you.k^hk^hvK o@k^h7io   orc wizardo   orcY   ice beast (summoned)Pain shoots through your body!k^h962--k^ho19---====2k^hk^h" _An orc wizard comes into view. It is wielding a +2 dagger of protection.l^hb  l^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l^hmoom6174 the Frost Mage.. .. ..Felid of Vehumet *........ .....l^hHealth: 42/44 ======================--#.# #.#.# ###Magic: 17/21 ===================-----..o.o.......AC: 7Str: 3 l^hw#.#.#o#.#.#EV: 16Int: 28...*o*.***SH: 0l^hVDex: 15.#.#******#XL: 10 Next: 51% Place: Dungeon:9....***@Y*#l^h9Noise: ====-----  Time: 8942.5 (0.0).#.#******#-) Teeth and claws...***.**#Cast: Foxfire#.#.#<#.##.........#l^h#.#.#.#.########oo 2 orc priests (1 ally target)................###o   orc wizardl^h}...................o   orc..................Y   ice beast (summoned)Pain shoots through your body! l^h_An orc wizard comes into view. It is wielding a +2 dagger of protection.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  l^hWPress: ? - help, Dir - look around, f - activatel^h bmoom6174 the Frost Magel^hް 3.. .. ..Felid of Vehumet *........ .....Health: 42/44 ======================--#.# #.#.# ###Magic: 17/21 ===================-----..o.o.......AC: 7Str: 3 #.#.#o#.#.#EV: 16Int: 28l^h1 A....o.....SH: 0Dex: 15.#.#.#.#.##XL: 10 Next: 51% Place: Dungeon:9.......@Y.#Noise: ====-----  Time: 8942.5 (0.0).#.#.#.#.##-) Teeth and claws.........#Cast: Foxfire#.#.#<#.##.........##.#.#.#.########oo 2 orc priests (1 ally target)................###l^h o   orc wizard...................o   orc..................Y   ice beast (summoned)Pain shoots through your body! _An orc wizard comes into view. It is wielding a +2 dagger of protection.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatel^hg l^h l^h JConfirm with . or Enter, or press ? or * to list all spells.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc priest!  The orc priest mumbles some strange prayers to Beogh against you.l^h! nH.oo#.#o.o......#F#Y#l^h ...@...#.#.#......H   manticore (distracted)F   bullfrogo   orc priest (ally target)o   orc wizard(…)l^h 3-----==--3.5 (1Ramparts l^h; #F#Y#l^h/  _Beogh smites you! _A manticore comes into view.m^h@(&  m^h(The wall freezes the bullfrog! The bullfrog seems to slow down.  The bullfrog snags a nearby mosquito with its tongue.The bullfrog hits you. The wall freezes the bullfrog!m^h:9The bullfrog snags a nearby mosquito with its tongue.  The bullfrog hits you. The wall freezes the bullfrog!  The bullfrog closely misses you.m^h9An orc comes into view. It is wielding a +0 club.  The wall freezes the orc priest!  You kill the orc priest!m^hc:m^h@o.o)#F#.#m^hAg#.#.# (slow)o   orc wizardoo 2 orcs (1 distracted)m^hqD30------2---4m^hDI#F#.##.#m^h4MZ _Vehumet accepts your kill.m^h m^h m^h m^h m^h m^hJ  The orc wizard hits something with a +2 dagger of protection.  The wall freezes the bullfrog!  You kill the bullfrog!m^h m^hy ..HooY.#.##.#Ho   orc priest (ally target)m^h g   orc(…)m^h V4--5m^h #.#.##.#m^h Z _Vehumet accepts your kill.n^h>n^h  The wall freezes the orc priest! The wall freezes the orc!  You kill the orc!n^hPn^hf o.)n^ho#.#.# o(distracted)Vehumet accepts your kill.n^h #.##.#.#The orc wizard casts a spell at you.n^hPn^hW o.H##o The magic dart hits your ice beast!n^h[c1--6n^ha#.#.##.#.#n^hcf _Your ice beast completely misses the orc wizard.n^hك &  n^h{ The wall freezes the orc priest!  You kill the orc priest!Vehumet accepts your kill.n^h؄ n^h n^ho n^hؓ D ..)n^h; A)#H##.# Y   ice beast (summoned) n^h z..................  You feel your power returning. The wall freezes the manticore.n^h \9===7n^hڝ m#H#.#n^hT ^ _Your ice beast hits the manticore. Your ice beast freezes the manticore!o^h4<  Casting: Frozen Ramparts (safe; 1% risk of failure)  o^h< \Confirm with . or Enter, or press ? or * to list all spells.o^hi   moom6174 the Frost Mage .. .. .. Felid of Vehumet *..... ... ..... Health: 31/44 ================-------- o^h #.# #.#.# ###  Magic: 18/21 ====================---- ............  AC: 7Str: 3  #o#.#.#.#.#  EV: 16Int: 28 ....)Y....  SH: 0o^hq Dex: 15 .#.#)#H#.##  XL: 10 Next: 54% Place: Dungeon:9 .......@..#  Noise: =--------  Time: 8947.5 (0.0) .#.#.#.#.##  -) Teeth and claws o^h .........#  Cast: Foxfire #.#.#<#.##  Ramparts  .........#  #.#.#.#.########  H   manticore o^h \................###  Y   ice beast (summoned) ...................  .................. _Your ice beast hits the manticore. Your ice beast freezes the manticore!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (moderately wounded, 100% to hit)o^h7   moom6174 the Frost Mageo^h  .. .. .. Felid of Vehumet *..... ... ..... Health: 31/44 ================-------- #.# #.#.# ###  Magic: 18/21 ====================---- o^h ............  AC: 7Str: 3  #o#.#.#.#.#  EV: 16Int: 28 ....)Y....  SH: 0Dex: 15o^hz - .#.#)#H#.##  XL: 10 Next: 54% Place: Dungeon:9 .......@..#  Noise: =--------  Time: 8947.5 (0.0)o^h  .#.#.#.#.##  -) Teeth and claws .........#  Cast: Foxfire #.#.#<#.##  Ramparts  .........#  o^h f#.#.#.#.########  H   manticore ................###  Y   ice beast (summoned) ...................  .................. Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo^hL LAim: a manticore (moderately wounded, 100% to hit)  You freeze the manticore!  The manticore is heavily wounded.The wall freezes the manticore! The manticore closely misses you.o^h F .. .. .. o^ho ... ..... #.# #.#.# ###  ............  o^h u#o#.#o#.#.#  ....)Y....  o^h1 0.#.#)#H#.##  .......@..#  .#.#.#.#.##  o^h .........#  #.#.#<#.##  .........o^h  #.#.#.#.#  (ally target) o^h| .......... o   orc .......... Y   ice beast (summoned) o^h : a manticore (moderately wounded, 100% to hit)  You freeze the manticore!  The manticore is heavily wounded.  The wall freezes the manticore! The manticore closely misses you.The manticore claws you. The manticore claws you!  o^h= KSomething hits your ice beast.o^h N18-------=o^h 8.5 (1o^h #.##.#o^h;  o^h E_Your ice beast hits the manticore but does no damage.p^h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p^ho  moom6174 the Frost Magep^hp .. .. .. Felid of Vehumet *..... ... .....p^h qW Health: 18/44 =========--------------- #.# #.#.# ###  Magic: 17/21 ===================----- p^htq/............  AC: 7Str: 3  #o#.#o#.#.#  EV: 16p^hqInt: 28 ....)Y....  SH: 0Dex: 15 p^hBr .#.#)#H#.##  XL: 10 Next: 54% Place: Dungeon:9 p^hr.......@..#  Noise: ==-------  Time: 8948.5 (0.0) .#.#.#.#.##  -) Teeth and claws p^hs.........#  Cast: Foxfire #.#.#<#.##  Ramparts p^hs .........#  #.#.#.#.########  H   manticore (ally target) ................###  o   orc p^ht...................  Y   ice beast (summoned) p^hit.................. _Your ice beast hits the manticore but does no damage.  Casting: Freeze (safe; 1% risk of failure)  p^htConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  p^hEuPress: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, ally target, 100% to hit)p^h;G  moom6174 the Frost Mage .. .. .. Felid of Vehumet *..... ... ..... Health: 18/44 =========--------------- p^h.j#.# #.#.# ###  Magic: 17/21 ===================----- ............  AC: 7Str: 3  #o#.#o#.#.#  EV: 16Int: 28 ....)Y....  SH: 0Dex: 15 .#.#)#H#.##  XL: 10 Next: 54% Place: Dungeon:9 p^h .......@..#  Noise: ==-------  Time: 8948.5 (0.0) .#.#.#.#.##  -) Teeth and claws .........#  Cast: Foxfire #.#.#<#.##  Ramparts  .........#  p^h#.#.#.#.########  H   manticore (ally target) ................###  o   orc ...................  Y   ice beast (summoned) .................. Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linep^hRwAim: a manticore (severely wounded, ally target, 100% to hit)  You freeze the manticore.  The manticore is severely wounded.The orc barely misses your ice beast. Something hits your ice beast.p^h- .. .. .. ... ..... p^hC#.# #.#.# ###  ............  #o#.#o#.#.#  ....)Y....  p^h.#.#)#H#.##  .......@..#  .#.#.#.#.##  p^h.........#  #.#.#<#.##  ......... p^hYj#.#.#.#.#  ..........  ..........p^h%  p^h˻ .. .. .. ... .....p^h* #.# #.#.# ###  ............  #o#.#o#.#.#  p^hM....)Y....  .#.#)#H#.##  .......@..#  p^h'.#.#.#.#.##  .........#  #.#.#<#.##  .........#  p^hѾ#.#.#.#.#  ..........  p^ht..........   : a manticore (severely wounded, allyp^h target, 100% to hit)  You freeze the manticore.  The manticore is severely wounded.  The orc barely misses your ice beast. Something hits your ice beast.p^hThe wall freezes the manticore. The manticore bites you!  * * * LOW HITPOINT WARNING * * *p^h .. .. .. ... ..... #.# #.#.# ###  ............  #o#.#o#.#.#  p^hޓ....)Y....  .#.#)#H#.##  .......@..#  .#.#.#.#.##  .........#  #.#.#<#.##  p^ho......... #.#.#.#.#  ..........  .......... p^hܔ p^h #H#.##.#.#The manticore claws you.  p^hoq* * * LOW HITPOINT WARNING * * *The manticore barely misses you.p^hr6/44 ------9.5 (1p^hӣ~#H#.##p^h/ p^hS_Your ice beast barely misses the manticore.q^h  Casting: Freeze (safe; 1% risk of failure)  q^h \Confirm with . or Enter, or press ? or * to list all spells.q^hs /  moom6174 the Frost Mage .. .. .. Felid of Vehumet *..... ... .....q^h<  Health: 6/44===--------------------- #.# #.#.# ###  Magic: 15/21 =================------- ............  AC: 7Str: 3  #o#.#o#.#.#  EV: 16Int: 28 ....)Y....  SH: 0Dex: 15 q^h .#.#)#H#.##  XL: 10 Next: 54% Place: Dungeon:9 .......@..#  Noise: ==-------  Time: 8949.5 (0.0) q^h .#.#.#.#.##  -) Teeth and claws .........#  Cast: Foxfire #.#.#<#.##  Ramparts  q^hy .........#  #.#.#.#.########  H   manticore (ally target) ................###  o   orc q^hߵ ...................  Y   ice beast (summoned) .................. _Your ice beast barely misses the manticore.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q^hk Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, ally target, 84% to hit)q^hmoom6174 the Frost Mage.. .. ..Felid of Vehumet *........ .....Health: 6/44===---------------------q^h#.# #.#.# ###Magic: 15/21 =================-------............AC: 7Str: 3 #o#.#o#.#.#EV: 16Int: 28....)Y....SH: 0q^hEDex: 15.#.#)#H#.##XL: 10 Next: 54% Place: Dungeon:9.......@..#Noise: ==-------  Time: 8949.5 (0.0)q^h7.#.#.#.#.##-) Teeth and claws.........#Cast: Foxfire#.#.#<#.##Ramparts q^h.........##.#.#.#.########H   manticore (ally target)................###o   orc...................Y   ice beast (summoned)..................Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, ally target, 84% to hit)  The stone arrow hits the manticore!r^h`KPress: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, ally target, 84% to hit)  The stone arrow hits the manticore!  The manticore is almost dead.  r^hacThe wall freezes the manticore!  You kill the manticore!r^hc r^h\dc Vehumet accepts your kill.r^ho #o##r^hpo   orc wizard(ally target)The orc hits your ice beast with a +0 club.r^hu 7650.5 (1 _Your ice beast closely misses the orc.r^h{#o#.##.#r^h)~m _Your Conjurations skill increases to level 7!r^hiC I  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r^h   moom6174 the Frost Mage .. .. .. Felid of Vehumet *..... ... ..... Health: 7/44===--------------------- r^hX #.# #.#.# ###  Magic: 13/21 ==============---------- ............  AC: 7Str: 3  #o#.#o#.#.#  EV: 16Int: 28 ....)Y....  SH: 0Dex: 15 .#.#)#o#.##  XL: 10 Next: 64% Place: Dungeon:9 .......@..#  Noise: ==-------  Time: 8950.5 (0.0) .#.#.#.#.##  -) Teeth and claws .........#  Cast: For^h{ xfire #.#.#<#.##  Ramparts  .........#  #.#.#.#.########  o   orc wizard ................###  o   orc (ally target) ...................  Y   ice beast (summoned) .................. Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of protection and wearing a +0 robe  (67% to hit)s^hmoom6174 the Frost Mage.. .. ..Felid of Vehumet *........ .....Health: 7/44===---------------------s^hE#.# #.#.# ###Magic: 13/21 ==============----------............AC: 7Str: 3 #o#.#o#.#.#EV: 16Int: 28....)Y....SH: 0Dex: 15.#.#)#o#.##XL: 10 Next: 64% Place: Dungeon:9.......@..#s^h\Noise: ==-------  Time: 8950.5 (0.0).#.#.#.#.##-) Teeth and claws.........#Cast: Foxfire#.#.#<#.##Ramparts .........##.#.#.#.########o   orc wizard................###s^hʝo   orc (ally target)...................Y   ice beast (summoned)..................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  s^hPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of protection and wearing a +0 robe  (67% to hit)  The stone arrow hits the orc wizard!s^hKs^hR.Aim: an orc wizard, wielding a +2 dagger of protection and wearing a +0 robe  (67% to hit)  The stone arrow hits the orc wizard!  The orc wizard is severely wounded.  The wall freezes the orc wizard!  You kill the orc wizard!s^h0s^h~6~..Y#.#s^h37Y   ice beast (summoned)s^h;251.5 (1s^hK@#Y#.##.#s^hB s^h?CL_Vehumet accepts your kill.s^hj #Y#.##.#.#s^h4 --2s^h `##.#s^h h _Something closely misses your ice beast.t^h_##.#t^hæ^4==-3t^h#Y#.##.#.#t^h t^h_b_Something closely misses your ice beast.v^h#Y#.##.#.#v^hQ8=4v^hkV##.#v^h!g _Something barely misses your ice beast.v^htS#.#v^h,%5v^hAT##v^h v^hc_Something hits your ice beast but does no damage.w^hX  Casting: Stone Arrow (dangerous; 3% risk of failure)  w^hX\Confirm with . or Enter, or press ? or * to list all spells.x^h[Bx^hqEr  Your ice beast disappears in a puff of smoke!x^hTMzY#o#.#x^hM2#.#.#o   orcY   ice beast (summoned)x^hN_2---=6x^h6U#o##.#.#x^hPV4 _A chill wind blows around you.x^hT  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x^h   moom6174 the Frost Mage .. .. ..x^h  Felid of Vehumet *..... ... ..... Health: 8/44====-------------------- #.# #.#.# ###  Magic: 11/21 ============------------ ............  AC: 7Str: 3  #o#.#.#.#.#  EV: 16Int: 28 ....)..Y..  SH: 0Dex: 15 .#.#)#o#.##  XL: 10 Next: 65% Place: Dungeon:9 .......@..#  Noise: ==-------  Time: 8956.5 (0.0) .#.#.#.#.##  -) Teeth and claws x^h .........#  Cast: Foxfire #.#.#<#.##  Ramparts  .........#  #.#.#.#.########  o   orc ................###  Y   ice beast (summoned) ...................  .................. _A chill wind blows around you.  x^hb Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (100% to hit)x^hш  moom6174 the Frost Mage .. .. .. Felid of Vehumet *..... x^h... ..... Health: 8/44====-------------------- #.# #.#.# ###  Magic: 11/21 ============------------ ............  AC: 7Str: 3  #o#.#.#.#.#  EV: 16Int: 28x^h ....)..Y..  SH: 0Dex: 15 .#.#)#o#.##  XL: 10 Next: 65% Place: Dungeon:9 .......@..#  Noise: ==-------  Time: 8956.5 (0.0) x^hM<.#.#.#.#.##  -) Teeth and claws .........#  Cast: Foxfire x^h'#.#.#<#.##  Ramparts  .........#  #.#.#.#.########  o   orcx^h ................###  Y   ice beast (summoned) ...................  x^h`.................. Aim: an orc, wielding a +0 club (100% to hit)  You freeze the orc.  The orc is moderately wounded.x^hThe wall freezes the orc!  You kill the orc!Vehumet accepts your kill.x^hxx^h"A .. .. ..x^hٕ# ... ..... #.# #.#.# ###  x^h............  #o#.#.#.#.#  ....)..... x^h+k .#.#)#)#Y##  .......@..# x^hҗq .#.#.#.#.##  .........# x^h #.#.#<#.##  ......... #.#.#.#.#x^hg Y   ice beast (summoned) .......... x^h s.......... x^hٝb2=-7.5 (1x^h##.#.#x^h>$  You freeze the orc.  x^hThe orc is moderately wounded.The wall freezes the orc!  You kill the orc!  x^hpVehumet accepts your kill. _You feel your power returning.y^h\V3y^hYy^h9\X9y^h`y^haC _The frozen ramparts melt away.y^hvh3==y^h/my10/44=y^hmy^hqy^hqy^hry^hvy^hv9=y^hxy^hzy^h{y^h|y^hy^h1==4==y^hy^hcy^h҄y^h܅y^hy^h/y^h=y^h,y^hy^hy^hf2===y^hy^h2y^hy^hy^h˜ _You hear the steady creaking of a portcullis nearby.y^h:M5=y^hy^hEy^hI3=y^hբy^hy^h-y^hy^h/,y^hy^hvy^h_9=y^hvy^hy^hS4=y^hy^hqy^h K6=y^hy^h,y^hy^hfy^h,y^h6y^hwr _Your ice beast disappears in a puff of smoke!y^hI5=y^h=y^hy^h9=y^hy^hy^h}y^hy^hy^hNK7=y^hy^hqy^hS6=y^h@y^hBy^h:,y^hy^h;y^he7==y^hy^h],y^hy^hRy^hK8=y^h,y^hy^hy^hGy^hZy^hS8=y^hUBy^hCy^h" y^h 9=y^h y^ha9=y^hy^hy^h T19=y^hy^h,y^hy^h,y^hy^hy^h^20==y^h= y^h"y^hK#y^h$y^hJ'y^h'y^h(E20=y^hN)y^h,y^h%-y^hv.y^h=1y^h1S1=y^h3y^h5y^hJ6y^hu7y^hz:y^h:9=y^hh<y^h?y^h?y^hZAy^hDy^hcD#2y^hDj==1==y^h]Fy^hIy^hxIy^hJy^h5My^hMy^hNy^hnQy^hQK3=y^hDSy^hUy^hFV:==y^hWy^hZy^hO[y^h\y^h_y^h`y^htay^hey^h fS4=y^hgy^hajy^hjy^hky^hny^hNoy^hpy^hsy^hsy^huy^h/xy^hxK5=y^hyy^h|y^h }y^h:~y^h&y^hy^hǂy^hy^h/y^h?y^hy^hXS6=y^hy^hڏ _You hear the steady creaking of a portcullis nearby.y^hy^hy^hy^hy^huy^h!y^hK7=y^hy^hy^hy^hy^h7y^hآy^h8y^hy^hy^hy^h«y^hfS8=y^hҭy^hy^hy^hy^hEy^hy^h׶y^hy^hy^h|y^hy^hK9=y^hy^hy^hWy^hgy^hYy^hy^hAy^h#y^hT30=y^h y^hy^h{y^h_y^hXy^hy^hcy^h,y^hy^hz91y^h#(=y^hy^h],y^hy^hj,y^hzy^h,y^hPy^hy^hLN32=y^hy^hy^h6y^h.y^h?y^hy^hy^hy^hPj3==y^hy^hy^h/y^h;y^hy^hy^hy^hdy^hy^h5y^h y^h U4=y^h] y^hy^hy^hy^hBy^hy^hy^hry^hy^hy^hEy^hK5=y^hy^hsy^hy^hy^h#y^h5$y^h*%y^h'y^h#(y^h )y^h+y^h+U6=y^h-y^h 0y^hk0y^hU1y^h4y^hi4y^hW5y^hs8y^h8K7=y^h:y^h|=,y^h@>y^h&Ay^hAy^hBy^hlEy^hEy^hFy^hIy^h-JU8=y^hKy^h{Ny^hNy^hOy^hRy^hYSy^hSTy^hOWy^hWy^hXy^h[y^h0\K9=y^h{]y^h`y^hWay^hby^hey^h fy^h*gy^hVjy^hjV40=y^huly^hqo _You hear the steady creaking of a portcullis nearby.y^hoy^hpy^hEsy^hsy^hty^hwy^hrwy^hxy^h{y^hs{K1=y^h|y^hy^hxy^hy^hzy^h؄y^hDžy^hy^hy^hy^hy^hތU2=y^h8y^h,y^hy^hU,y^hy^h$,y^hwy^hכy^hlK3=y^hAy^h,y^hHy^h,y^hSy^h3y^hƨh4==y^h©y^h,y^hk,y^hy^hy^hy^hwy^h*y^hǺy^h8,y^h]y^hy^hyy^h 9=y^hy^hy^h,y^h=y^hy^h,y^hy^h y^h:,y^h y^hEy^hw,y^h$y^hy^h,y^hy^hy^h##....######..... #......... y^hB#........ .. +........ ...#.......# #.#.#.#.#.#### y^h.............# #.#.#.#.#.##@# --....).....##.'..T....#.#)#)#.#########ß##y^h..........#.#.#.#.#.##.........# T   troll (asleep)#.#.#<#.##.........##.#.#.#.########y^h/ 9096y^h39.0)  You open the door.y^hFG-7.5 (140y^hy^hE y^hR_A troll comes into view.z^h   z^h׌ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z^h  ##....# moom6174 the Frost Mage #####..... Felid of Vehumet *..... #......... Health: 44/44 ======================== #........z^h v Magic: 19/21 =====================---  .. +........ AC: 7Str: 3  ...#.......# EV: 16Int: 28  #.#.#.#.#.#### SH: 0Dex: 15  .............# XL: 10 Next: 65% Place: Dungeon:9  #.#.#.#.#.##@# Noise: ---------  Time: 9097.5 (0.0)  ....).....##.***T...  -) Teeth and claws  .#.#)#)#.#########ß##  Cast: Foxfire  ..........#  .#.#.#.#.##  .........#z^h  T   troll (asleep)  #.#.#<#.##  .........#  #.#.#.#.######## _A troll comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linez^h @Aim: a troll (asleep, 100% to hit){^hK!##....#moom6174 the Frost Mage#####.....Felid of Vehumet *.....#.........{^hO"Health: 44/44 ========================#........Magic: 19/21 =====================---.. +........AC: 7Str: 3 {^h#f...#.......#EV: 16Int: 28#.#.#.#.#.####SH: 0Dex: 15{^h#$.............#XL: 10 Next: 65% Place: Dungeon:9#.#.#.#.#.##@#{^hg$Noise: ---------  Time: 9097.5 (0.0)....).....##.```T...-) Teeth and claws.#.#)#)#.#########ß##{^h-%&Cast: Foxfire..........#.#.#.#.#.##.........#T   troll#.#.#<#.##{^h%u.........##.#.#.#.########Confirm with . or Enter, or press ? or * to list all spells.{^h&Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (asleep, 100% to hit)  The stone arrow hits the troll!!  The troll is severely wounded.{^h{^hȯJ'.T.{^h°5===8.5 (1{^hն{^h  Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (asleep, 100% to hit)  The stone arrow hits the troll!!  The troll is severely wounded. _The troll shouts!{^hI  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{^h##....#moom6174 the Frost Mage#####.....Felid of Vehumet *.....#.........Health: 44/44 ========================#........Magic: 17/21 ===================-----.. +........AC: 7Str: 3 ...#.......#EV: 16Int: 28{^h6#.#.#.#.#*****SH: 0Dex: 15.........*****XL: 10 Next: 65% Place: Dungeon:9#.#.#.#.#.#*@*Noise: ===------  Time: 9098.5 (0.0)....).....#****T....-) Teeth and claws.#.#)#)#.###****##ß##Cast: Foxfire..........#.#.#.#.#.##.........#T   troll{^h#.#.#<#.##.........##.#.#.#.########The troll is severely wounded. _The troll shouts!  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate{^ht##....#moom6174 the Frost Mage#####.....Felid of Vehumet *.....#.........Health: 44/44 ========================{^h9c#........Magic: 17/21 ===================-----.. +........AC: 7Str: 3 ...#.......#EV: 16Int: 28#.#.#.#.#.####SH: 0Dex: 15.............#XL: 10 Next: 65% Place: Dungeon:9#.#.#.#.#.##@#Noise: ===------  Time: 9098.5 (0.0)....).....##.'.T....-) Teeth and claws.#.#)#)#.#########ß##Cast: Foxfire..........#{^hB.#.#.#.#.##.........#T   troll#.#.#<#.##.........##.#.#.#.######## _The troll shouts!  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.{^h.####....##@#{^hj#.'T.####{^hm-9.5 (1Ramparts {^h#########{^h6 {^hɶ[ Casting: Stone Arrow (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the troll.{^hL6  {^ha7Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|^h| ##....# moom6174 the Frost Mage #####.....|^hV Felid of Vehumet *..... #......... Health: 44/44 ======================== #........ Magic: 15/21 =================-------  .. +........|^h AC: 7Str: 3  ...#.......# EV: 16Int: 28  #.#.#.#.#.#### SH: 0|^h#Dex: 15  .............# XL: 10 Next: 65% Place: Dungeon:9  #.#.#.#.#.##@# Noise: ==-------  Time: 9099.5 (0.0)  ....).....##.*T.....  -) Teeth and claws |^h .#.#)#)#.#########ß##  Cast: Foxfire  ..........# Ramparts  .#.#.#.#.##  .........# T   troll |^hK #.#.#<#.##  .........#  #.#.#.#.######## _The wall freezes the troll.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  |^hԅPress: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 74% to hit)|^h^G##....#moom6174 the Frost Mage#####.....Felid of Vehumet *.....#.........Health: 44/44 ========================#........|^h\HMagic: 15/21 =================-------.. +........AC: 7Str: 3 ...#.......#EV: 16Int: 28#.#.#.#.#.####SH: 0Dex: 15.............#XL: 10 Next: 65% Place: Dungeon:9#.#.#.#.#.##@#Noise: ==-------  Time: 9099.5 (0.0)|^hJ....).....##.``.....-) Teeth and claws.#.#)#)#.#########ß##Cast: Foxfire..........#Ramparts .#.#.#.#.##.........#T   troll#.#.#<#.##.........##.#.#.#.######## _The wall freezes the troll.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 74% to hit)|^ho|^hfP###|^h##T.###|^h,100.5 (1|^h>R#####|^h######|^hw  Casting: Frozen Ramparts (safe; 1% risk of failure)|^huonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  |^hyAim: a troll (severely wounded, 74% to hit) _The stone arrow misses the troll. The wall freezes the troll.|^h* I  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|^h , ##....# moom6174 the Frost Mage #####..... Felid of Vehumet *..... |^hE #......... Health: 44/44 ======================== #........ Magic: 13/21 ==============----------  .. +........ AC: 7Str: 3  ...#.......# EV: 16Int: 28  #.#.#.#.#.#### SH: 0Dex: 15  .............#|^h  XL: 10 Next: 65% Place: Dungeon:9  #.#.#.#.#.##@# Noise: ==-------  Time: 9100.5 (0.0)  ....).....##.T......  -) Teeth and claws |^hd % .#.#)#)#.#########ß##  Cast: Foxfire  ..........# Ramparts  .#.#.#.#.##  .........# T   troll  #.#.#<#.##  .........#  #.#.#.#.######## _The stone arrow misses the troll. The wall freezes the troll.  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|^h Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 74% to hit)|^hU B ##....# moom6174 the Frost Mage #####..... Felid of Vehumet *..... #.........|^h f Health: 44/44 ======================== #........ Magic: 13/21 ==============----------  .. +........ AC: 7Str: 3  ...#.......# EV: 16Int: 28  #.#.#.#.#.#### SH: 0|^h IDex: 15  .............# XL: 10 Next: 65% Place: Dungeon:9  #.#.#.#.#.##@# Noise: ==-------  Time: 9100.5 (0.0) |^h l ....).....##.T......  -) Teeth and claws  .#.#)#)#.#########ß##  Cast: Foxfire  ..........# Ramparts  .#.#.#.#.##  .........#|^hx ' T   troll  #.#.#<#.##  .........#  #.#.#.#.######## Press: ? - help, Shift-Dir - straight line|^h %Aim: a troll (severely wounded, 74% to hit)  The stone arrow hits the troll!  You kill the troll!Vehumet accepts your kill.You feel your power returning.|^h? ' |^h   #... #........ |^h y .. +........  ...#  #.#.#.#.#.#### |^h ^ .............#  .##@#  ....).....##.[......  .#.#)#)#.#########ß##  |^hH ...#      #.#.#<    |^hB ##########|^hG f6====711.5 (1  |^hrH Aim: a troll (severely wounded, 74% to hit)  The stone arrow hits the troll!  You kill the troll!  Vehumet accepts your kill.You feel your power returning. _The troll leather armour is intact enough to wear.|^hL ####@####|^h0O k _Your Fire Magic skill increases to level 3!}^h @#####..... }^h {#......... #. .. +. ...#.......# #.#.#.#.#.#### ##}^h &.............# ..#.#.#.#.#.##.##ß###ß#....).....##.@........#.#)#)#.#########ß###..........# }^hK .#.#.#.#.## ........##.#.#<#.##.........##.#.#.#.##}^h =######................###}^h }^h 9--2}^h }^h  _The troll leather armour is intact enough to wear. _Your Fire Magic skill increases to level 3! _The frozen ramparts melt away as you move.There is an open door here}^h~ .  Things that are here:a +0 troll leather armour; a troll corpse^hL3^h^h^hm7===== _^h.,^h^h,^hԿ^h9=^h^h?^h,^h^h98^h(=^hT^h,^hz^h,^h^he,^h7^hO=^h^h^h^h^hi^h^huD9=^h^hv^h^h^h^hy^h^h^hC^h^h)^h9=^h'^h^h\^h^h^h(L20=^h^hy,^h>^h^ho^h^hY _You hear the quick creaking of a portcullis very nearby.^h^h^h^h9=^h^h8 ,^h ^hN b1==^h^h:^h],^h^h^h^h2^h^h^h,^h ^h$"^h$^h"%:==^h &^h)^h+,^hQ-^hX/^h1,^h:3^h4^h7,^hX8^h<^h(>^h>^h?^hA^hB,^hC^hE^hF,^hG^hH^hyJ,^h:K^h_L^hM^h\N^hN^hO^h=Q^hQ^hkR^h,S^hT^hU^h\V^hY^hZ_]##### ^h_ #....#  ##....## #####......# #..# ###.W #..........#######...... +...............-- #.......##########...... #.#.#.#.#### ## ###.# ...........# .. ^hp`n#.#.#.#.##.##ß###ß# ..).....##.[.......W   wraith (dormant) #)#)#.#########ß### .......# #.#.#.^h`###^h}e041.5 (39.0)^hf,2.5 (40^hli^h'kC _A wraith comes into view.^hk^ht###### #....# ##....## ......# . .# ####.W. .#. .......... .^hu#. .#.#.#.#### ## ####.#. .#.#.#.##.).....##.[. # ^h{^hU|03.5 (1.0) ^h^h:^hE #######....# ###....#.. ###......# ... ^h*F .........# #####.W.#######..............########## #.#.#.#### #######.###........# .. ^hG #.#.#.##.##ß###ß# ).....##.[....... #)#.#########ß### .....^hG # #.#.##....#^h7 Y4^h&###### #....# ####....## ........# ^h.'w..# #####.W.#.##. .#.#.#### #######.## .. )#.#ß### # .#.###^hW)^hI-6.WW^h-4^h.&5^h1^h}2^hP   ^hT 9Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h@k  moom6174 the Frost Mage  ###### Felid of Vehumet *.....  #....# ###  Health: 44/44 ========================  ##....## ....  Magic: 19/21 =====================--- ^hA##......# .....  AC: 7Str: 3 ........# #####.....  EV: 16Int: 28 ........#######....W....  SH: 0Dex: 15 .................**.....  XL: 10 Next: 71% Place: Dungeon:9 .....##########.@.......  Noise: ---------  Time: 9145.5 (0.0) .#.#.#### #######.####  -) Teeth and claws ........# .. Cast: Foxfire .#.#.##.##ß###ß# .....##.[....... )#.#########ß### W   wraith ^h8C....# .#.## ....# _A wraith comes into view.Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (74% to hit)^hmoom6174 the Frost Mage######^hFelid of Vehumet *.....#....####Health: 44/44 ========================##....##....Magic: 19/21 =====================--- ##......#.....AC: 7^hjStr: 3 ........# #####.....EV: 16Int: 28 ........#######....W....SH: 0^h[Dex: 15 .................``.....XL: 10 Next: 71% Place: Dungeon:9 .....##########.@.......^h@Noise: ---------  Time: 9145.5 (0.0) .#.#.#### #######.####-) Teeth and claws ........# ..Cast: Foxfire ^h5.#.#.##.##ß###ß# .....##.[....... )#.#########ß###W   wraith ....# .#.## ^h ....#Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  ^hPress: ? - help, Shift-Dir - straight lineAim: a wraith (74% to hit)  The stone arrow hits the wraith!^hR^hVc..W==6.5 (1^hZ^h\9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wraith (74% to hit)  The stone arrow hits the wraith! _The wraith is heavily damaged.^h^h^h  moom6174 the Frost Mage  ###### Felid of Vehumet *.....  #....# ###  Health: 44/44 ======================== ^hX ##....## ....  Magic: 17/21 ===================----- ##......# .....  AC: 7Str: 3 ........# #####.....  EV: 16Int: 28 ........#######.........  SH: 0Dex: 15 ^h..................W.....  XL: 10 Next: 71% Place: Dungeon:9 .....##########.@.......  Noise: ==-------  Time: 9146.5 (0.0) .#.#.#### #######.####  -) Teeth and claws ........# .. Cast: Foxfire .#.#.##.##ß###ß# .....##.[....... )#.#########ß### W   wraith ....# .#.## ....#Confirm with . or Enter, or press ? or * to list all spells.^h Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (heavily damaged, 74% to hit)  The stone arrow hits the wraith!!  You destroy the wraith!^h"     ###   ....  .....  ^h#... ###... ........`...... ...  ###  ..[ )^h'..^h347.5 (1^h^hʹ ^hT_Vehumet accepts your kill.^h4 ^h49 ^hG I  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h 4^h ^h  ^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h######  #....# ## ##....## .....#......# ^h.....## #####.....##.#+#^hO#.# #.#.#### #######.## .. ^hn# # ^hX#.###^h<^h&--^h=8 _^h^h^hO--^h^hȘ[ ###### #....# ###### ....## .....# ......# .....# # #####.....# #.# + ##.^h# .#.#### #######.##### # .. .# .#.##.##ß###ß# .###.[. .# .#ß### .## .# .## ###^hў^h&9^h֢^h^h]p ##### ....# ####### ....##.....# .....# #.....# # #####.....# #######.........# .......+ ########### ^hq 0#.#### #######@##### ....# .........# #.##.##ß###ß####.# .##.[....... ß.# #########ß### #.# ..# ## ### ##^hv ^hx U8=50^hz ^h| ^hV\H ....^hp]########......###########.........#................+##########.........# ^h]e#.#### #######.##### ^h#^.....# ........@# #.##.##ß###ß#### ^hR^..##.[....... ß# .#^h^^hf^hg&1^hl^hn^hZ #.......######.....#######.........^hZE................+##########.........# #.#### #######.#### .....# .........# ^hZ8#.##.##ß###ß#### ^h[..##.[........∩ß #########ß###ß##^h7[5..## ########^hf[^h%d^h;e&2^hpj^hm- _Found a flagged portal.^hg5 .#####....######.......................+########### #.#### #######.#### .....# .........# #.##.##ß###ß#### ^hr..##.[........∩ß #########ß###ß##..Cast: Foxfire## # .......###^h^h&3^h-^hb^h~#^h#^h'^h(^h; ##########..............^h+########### #.#### #######.#### ^h.....# .........# #.##.##ß###ß#### ^hX..##.[........∩ß #########ß###ß## ^hI.# ....... #^h3######## ..........^hQ^hY^h#=^h4^h^hx^h# 0.#######.........#^h+$ 8.................+^ht$ :##########.........# .^h$ o#.#### ########.##### ^h$ ......# .........# #.##.##ß###ß####.# ^hF% ...##.[........∩ß.#^he% #########ß###ß##.# ^h% t..# .......@.##^h% ########## ^h & ..#^h&& & ^h@& # .^h}& .######## .....^h& ...###.....^hE' ^h+ ^hn, &5^h/ ^hH1 ^h5[^hLaLevel 9 of the Dungeon<<>∩(Press ? for help) ##....###.....# #####......##.....# #..........# #####.....#^ha  #..........#######.........#   .. +..........................+   ...#.......##########.........#   #.#.#.#.#.####  ########.##### ^ha .............#  .........#  #.#.#.#.#.##.##ß###ß####.# ^h"b ....).....##.[........∩ß.#  .#.#)#)#.#########ß###ß##.# ^hYb ..........#  .......@.#  .#.#.#.#.##  ##########  .........# ^hbk #.#.#<#.##  .........#  #.#.#.#.########^hb_  ................###   ...................  ^hc ..................   ..#######.........   ..  #.........  ^h=cf  #.)....... ^h S#@^hVzBß#^hPI:∩ß^h̲ ^h J......#######.........#moom6174 the Frost Mage ......................+Felid of Vehumet *..... ...##########.........#Health: 44/44 ======================== .#.#### ########.#####Magic: 18/21 ====================---- ......# .........#AC: 7^h Str: 3 .#.##.##ß###ß####.#EV: 16Int: 28 ...##.[........∩ß.#SH: 0Dex: 15 .#########ß###ß##.#XL: 10 Next: 74% Place: Dungeon:9 ..#.......@.#Noise: ---------  Time: 9155.5 (0.0) .##^h( ##########-) Teeth and claws ..#Cast: Foxfire .## ..# .######## ........### ^hb ........... ...........You destroy the wraith! _Vehumet accepts your kill.^h Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a flagged portal.^h0 ^hp ^h ^h ^h w9=^h ,^h ^h/ ^h ,^h ^hI ^h ,^h ^he ^h ^h 9=^h ^h ^hs ^h ^h] ^h0 ^h ^hA L20=^h ^h ^h ,^h ^hL ^h =1==^h% ^ha ^h$ ^h ^hr ^h ^h ^h ^h ^hA ^h  ^h ^h ^hE :==^hh ^h1 ^h! ^h! ^hF# ^hN% ^h( ^h( ^h=* ^h, $ ^h>- c_You hear the quick creaking of a portcullis very nearby.^h0 ^h 1 ^h2 ^h4 ^h8 ,^hP: ^hB< ^hb? ,^h@ ^hB ^hE ,^hF ^hmH ^h2K ^hkK ^hbL ^hM ^hbP ,^h\Q ^hsU d  There is an open door here.  Things that are here:  ^hU ia +0 troll leather armour; a troll corpse^h:X ^hX  _^hY ^h[ ^h%^ ^ha^ ^h_ ^hva ^hd ,^hBe ^hjg ^hdi ,^hj ^hbl ^hn ,^ho ^hq ^hs ^ht ^hu ^hv ^hx ^hy ^hz ^h{ ^ho} ,^h:~ ^hS ^h ,^hr ^hD #......# #.....## #####.....#....#.........# .^h ......................+.##########.........# #.#.##############.#####....#...........# ^h #.#.##.##ß###ß####.#..##.[........@ß.#89.5 (34.0) #.#########ß###ß##.#^ho .# ..........# #.## ############ ...# #.### #.###########^h: ^h ^h U _There is a flagged portal here.^h4{^h{^h^h^h{990.5 (1.0) _^h^h^hf, 1 ally target).j^hw$ 1 asleep)^hY   ice beast (summoned)^hǸ]19---==2^hH 0^h^h"4 _A chill wind blows around you.^h   ^h Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hu'^hp(^h0:∩^h54 ^hy4_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h4∩^h^h<∩^h%F _Unknown command.^hm^hjn^hte∩vv.Y^hTthj., 1 ally …)^ht#8^h uF-----3^h.~♣.@§♣^hs. Noise: =--------  Time: 9195.3 (0.0)^h. ♣....v*...♣  -) Teeth and claws^h. ^h /W♣.....*.......♣  Cast: Foxfire ......jhY......  ^h/≈≈≈≈≈≈jh.≈≈≈≈≈≈  ...............  hh 2 hounds (1 ally target) ...............  jj 2 gnolls (polearms, 1 ally target) ^h0]######+++######  Y   ice beast (summoned)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  ^hV0Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear and wearing a +0 ring mail (heavily wounded,  ally target, 81% to hit)^h I  moom6174 the Frost Mage  Felid of Vehumet *.....  Health: 44/44 ========================  Magic: 14/21 ================-------- ### AC: 7Str: 3  ♣∩♣^hW ] EV: 16Int: 28 ♣.♣ SH: 0Dex: 15 ^h ♣♣v♣♣ XL: 10 Next: 74% Place: a Bailey ♣.@§♣^h  Noise: =--------  Time: 9195.3 (0.0) ♣....v§...♣  -) Teeth and claws ^h ♣.............♣  Cast: Foxfire ......jhY......  ≈≈≈≈≈≈jh.≈≈≈≈≈≈  ^h6 )...............  hh 2 hounds (1 ally target) ...............  jj 2 gnolls (polearms, 1 ally target) ^hv ######+++######  Y   ice beast (summoned)Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line^h Aim: a gnoll, wielding a +0 spear and wearing a +0 ring mail (heavily wounded,  ally target, 81% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!^h  ### ♣∩♣ ^h] ♣.♣ ♣♣v♣♣ ♣.@§♣ ♣....v`...♣  ^h B♣.....`.......♣  ......)hY...... ^hȿ e ...............  ^h ............... j   gnoll (polearm)^h D ######+++###### ^h_= ,^h= ^hA §§§v: a gnoll, wielding a +0 spear and wearing a +0 ring mail (heavily wounded,  ally target, 81% to hit)  ^hA The stone arrow hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill.  The foxfire hits the hound.^h̼ ,^h  The hound is moderately wounded.The foxfire hits the hound!^h= ,^h]> ^hfM  The hound is severely wounded.Your ice beast hits the hound. Your ice beast freezes the hound!!  The hound dies!^hM ^hpR §.§...j^hR h..   hound (^hsV ;5=6.3 (1^hY V§§^h[ Z _Vehumet accepts your kill.^h`^ha^hb^h_lI .^hl4vvhY^hl].., ally target)^h*mA You conjure some foxfire!^h(n&7^hu^hy ^hy^hz8_The gnoll hits your ice beast with a +0 halberd!^h8  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hO  moom6174 the Frost Mage^hz  Felid of Vehumet *..... ^h Health: 44/44 ======================== ^h0 Magic: 13/21 ==============---------- ###^hk AC: 7Str: 3 ^h$ ♣∩♣^h EV: 16Int: 28 ^h ♣.♣ SH: 0Dex: 15 ^h ♣♣.♣♣ XL: 10 Next: 75% Place: a Bailey ^hչ♣v@.♣ Noise: ==-------  Time: 9197.3 (0.0) ♣....vh...♣  -) Teeth and claws ^h♣......Y......♣  Cast: Foxfire ......j........  ^h≈≈≈≈≈≈...≈≈≈≈≈≈  ...............  h   hound ...............  j   gnoll (polearm, ally target) ######+++######  Y   ice beast (summoned) _The gnoll hits your ice beast with a +0 halberd!  Casting: Foxfire (safe; 1% risk of failure)  ^h 4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (100% to hit)^h moom6174 the Frost MageFelid of Vehumet *.....Health: 44/44 ========================^h~Magic: 13/21 ==============----------###AC: 7^h>Str: 3 ^hJ♣∩♣^h>cEV: 16Int: 28^h♣.♣SH: 0Dex: 15^h/V♣♣.♣♣^hUXL: 10 Next: 75% Place: a Bailey^hvf♣v@.♣^hNoise: ==-------  Time: 9197.3 (0.0)^hu♣....vh...♣^h,:-) Teeth and claws^hho♣......Y......♣^h5Cast: Foxfire^hO......j........^ho≈≈≈≈≈≈...≈≈≈≈≈≈^h3...............^hQh   hound^h:3...............^hZuj   gnoll (polearm, ally target)^h|-######+++######^hvY   ice beast (summoned)^h~Aiming: Freeze (safe; 1% risk of failure)  ^h;Press: ? - help, Shift-Dir - straight line^h7Aim: a hound (100% to hit)  ^h1You freeze the hound!  ^hf;The hound is moderately wounded.^h1The foxfire hits the hound.^h^hW∩. : a hound (100% to hit)  You freeze the hound!  The hound is moderately wounded.The foxfire hits the hound.heavi^hh^h] ∩.^h.The hound is severely wounded.The hound closely misses you.Your ice beast hits the gnoll but does no damage.^h3-8.3 (1^h#^h%F _The gnoll hits your ice beast with a +0 halberd.^hsg  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h A film of ice covers your body! The hound misses you.  The hound bites you but does no damage. Your ice beast hits the gnoll.  Your ice beast freezes the gnoll!  ^h 2The gnoll dies!^h )Y   ice beast (summoned)^h0 !^hr ^1--16 ^h /6=9^hh ^he  ^h L_Vehumet accepts your kill.^hL  You conjure some foxfire! The hound barely misses you.Your ice beast hits the hound.  The hound dies!^h ^h# =v†v^h_ Y   ice beast (summoned)^h< s10----200^h :∩^h Z _Vehumet accepts your kill.^h\^h5]^h]^hz^^h_^h_^h5`^h`^ha^hf∩v§vY§§...§§§^hfg8§vv^hh9/21 ---1^hal∩§§§...§§§^ho/ _You conjure some foxfire!^ht^hw* Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Mercury ArrowConjuration/Alchemy1%^h_w<2  c - Poisonous VapoursAlchemy/Air4%^hw1  d - SandblastEarth4%1  e - Soul SplinterNecromancy4%1  f - PasswallEarth14% 3  g - SwiftnessAir^hx 14% 3  h - Martyr's KnellNecromancy/Summoning16% 4  i - Olgreb's Toxic RadianceAlchemy41% 4  ^h?xj - Death ChannelNecromancy100% 6  k - HauntNecromancy/Summoning100% 7  ^hxKl - Borgnjor's RevivificationNecromancy100% 8  m - Death's DoorNecromancy100% 9 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^hKz^h^hmoom6174 the Frost MageFelid of Vehumet *.....Health: 44/44 ========================Magic: 9/21==========--------------###AC: 16  Str: 3 ♣∩♣EV: 16Int: 28^h♣.♣SH: 0Dex: 15♣♣v♣♣XL: 10 Next: 76% Place: a Bailey♣.@.♣Noise: =--------  Time: 9201.3 (0.0)♣....§vY..♣-) Teeth and claws♣...§§...§§§..♣^hCast: Foxfire...§..)...v....≈≈v≈≈≈...≈≈≈≈≈≈...............^h3Y   ice beast (summoned)...............######+++###### _Vehumet accepts your kill.You conjure some foxfire! The hound barely misses you.Your ice beast hits the hound.  The hound dies! _Vehumet accepts your kill. _You conjure some foxfire!^hr §§...§§§Okay, then.^h#^h§§§...§§§§^h5. _^hN3^hKO^hP^hP^hQ^hQ^h!R^hNR^hR^h/S^hS^hS^hT^hT^h8U^hV,^hV^hW^hW^hX^hY^hZ^hv[$ _^h*_,^hj^hu^hw^hx^hy^h{^hL|^h}^h~^hd^hF{10/21=^h?^h` _Your foxfire dissipates. x3^h3^h^hz _Your foxfire dissipates.^h^h,^h^hO=^h^hݨ,^h^h˫d11=^h^hٮ,^h^h,^h^h,^h^h^h9=^hQ^h(^hBr _Your ice beast disappears in a puff of smoke!^h^h|^h^hM2=^h^h^h^hx^h^h^h^hg^h^h]^h^h9=^h^h,^h^h^h%M3=^h^h^h^h^h^h^h^h^h^h^h^h 9=^h^h^hN4==^h^h,^h^hu^h^hs^h,^h^h_^h:==^h^h^h^h^hk^hM5=^h^h,^h^h4^h^^hc^h^h^h^h^h9=^h^hE^hq^ho^h^h#6^hC(=^h(^h^h^h^hK,^h" ^h ^h ^h ^hKn _Your icy armour starts to melt.^h9=^hs^h^h ^h^hN^hK7=^hi^h^h ^h^h^h0 7 ^h^hj _Your icy armour evaporates.^h^h^hA^hr9=^hS^h ,^h!^h3#^he#58=^h#^h$^h%^h%^h&^h/(^h|(^h-)^h*^h*^h+^h -^h>-9=^h.^hn/^h/^hh0^h1^h259=^hu2^h!3^h4^h4^h5^h8,^h9^h0;,^h<^h=^h=9=^h>^h(@,^h A^hBb20=^hC^hD,^hE^hmG,^h[H^hI,^hJ^h6L9=^hxL^h9M^hN,^hO^h/Q^hqQL1==^hBR^hT4 _Magic restored.^hhV3^hhW^hX^h9Z,^h0[^ho]^h _,^h_^ha^hcP==^h*d^hvf^hh,^hh^htj^hk,^hl^hm^hn,^hyo^hq^hDs,^h(t^hu^hv,^hw^hOy^hz,^h{^h#}^h~,^h^h^h,^h^h^h ,^h^h^h$,^h^h{^h,^h^h^h$,^hJ^h87 _You open the gate.^h3^h^h@  There is an open gate here.^h^h _^h^hG^h,^hp^hޥ^h,^hΧ^hE^h♣.............♣♣♣......).........♣≈≈≈≈≈≈...≈≈≈≈≈≈≈≈♣................≈≈♣^hf.................≈♣######'''#######.≈♣##...## .≈♣#.....# #≈♣##.@.##≈♣- ##'##  ...  .j...^h ......j ## jjj 3 gnolls (polearms, 1 missile, asleep) #..$ß$.j# #.......^hI"#^h`88.3 (87.0)jj^hGjjj1 wan…jYou open the gate. _There is an open gate here.  You open the door.  3 gnolls come into view. ^h A gnoll is wielding a +0 halberd and quivering a throwing net.  The gnoll shouts!^hG^(((((((^h@^h A^hKa@'.^h9L...jj....jjjwandering)j^hM5==9.3 (88^hQ^hwV _The gnoll throws a throwing net. The throwing net completely misses you. _Found 27 gold pieces.^h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hq C  A chill wind blows around you.^h K  The gnoll shouts! You hear a shout! x2^h˹  A gnoll sergeant comes into view. It is wielding a +0 halberd.^hӺ ^hv  A gnoll comes into view. It is wielding a +0 spear and quivering a throwingnet.^h  Yj..jjj 2 gnoll sergeants (polearms).^h jjjj 4 gnolls (polearms, 1 missile, 1 al…)j.j..jY   ice beast (summoned)The gnoll barely misses your ice beast.^h j19---=90.3 (1.0) ^h ^hM ~ _A gnoll sergeant comes into view. It is wielding a +0 halberd.^h"  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ♣.............♣♣♣moom6174 the Frost Mage^hթ ......).........♣Felid of Vehumet *.....≈≈≈≈≈≈...≈≈≈≈≈≈≈≈♣Health: 44/44 ========================................≈≈♣Magic: 17/21 ===================-----^h3 .................≈♣AC: 7Str: 3 ^h ######*'*#######.≈♣EV: 16Int: 28^h o#**.**# .≈♣SH: 0Dex: 15#**.**# #≈♣^hd XL: 10 Next: 76% Place: a Bailey#**@**#^h ≈♣Noise: ===------  Time: 9290.3 (0.0)*****^h -) Teeth and claws**YCast: Foxfire^hn ..j.j.......#.....j.#^hì jj 2 gnoll sergeants (polearms)#..$ß$..#^hJ jjjj 4 gnolls (polearms, 1 missile, 1 al…)#.j.j..j#Y   ice beast (summoned)The gnoll barely misses your ice beast. ^h p_A gnoll sergeant comes into view. It is wielding a +0 halberd.^h \Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ^h3 WPress: ? - help, Dir - look around, f - activate^h^ T♣.............♣♣♣moom6174 the Frost Mage......).........♣Felid of Vehumet *.....≈≈≈≈≈≈...≈≈≈≈≈≈≈≈♣Health: 44/44 ========================^h ................≈≈♣Magic: 17/21 ===================-----.................≈♣AC: 7Str: 3 ######'''#######.≈♣EV: 16Int: 28^h ##...## .≈♣SH: 0Dex: 15^h, #.(...# #≈♣XL: 10 Next: 76% Place: a Bailey##.@.##≈♣^h^ Noise: ===------  Time: 9290.3 (0.0)##'##-) Teeth and claws^h ..YCast: Foxfire..j.j.......^h #.....j.#jj 2 gnoll sergeants (polearms)^h #..$ß$..#jjjj 4 gnolls (polearms, 1 missile, 1 al…)#.j.j..j#^hM Y   ice beast (summoned) _A gnoll sergeant comes into view. It is wielding a +0 halberd.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.^h8 ^h ^hJ ^h ^h q#...#^hK j.(...^h #.@.###'##.j^h5 C.j.^h Jj$ßj.j......  Casting: Summon Ice Beast (safe; 1% risk of failure)^h Lonfirm with . or Enter, or press ? or * to list all spells.^h asting: Frozen Ramparts (safe; 1% risk of failure)  ^h% ZPress: ? - help, Dir - look around, f - activate  ^hM The walls around you are covered in ice.  The gnoll barely misses your ice beast. Your ice beast hits the gnoll.^h W-1.3 (1Ramparts ^hW ^h. 2##^hp z##'##^h  ^h )_Your ice beast freezes the gnoll!^h>  You conjure some foxfire!^hg^hێU  The gnoll hits your ice beast with a +0 halberd!^h^hv&  ^hܑA gnoll bouda comes into view. It is wielding a +0 trident.The wall freezes the gnoll.^hN2 #vv#.@.###'#j.^hj..jj.$ß$..j   gnoll bouda (polearm)^h.Ijjjjj 4 gnolls (polearms, 1 missile, 2 al…)Y   ice beast (summoned)The gnoll hits you from afar with a +0 trident.^h 938----^hY^6--2^h6##.@.###'##^h^hG _Your ice beast hits the gnoll but does no damage.^h ,^h% ^h% ^h& ^hY)  You conjure some foxfire!  The gnoll hits your ice beast with a +0 halberd!  The gnoll barely misses your ice beast. The wall freezes the gnoll.^h 2  #v§§#v@v###v##jjjj.....j^h^2 7.j1 di^h2 m The gnoll barely misses you. Your ice beast hits the gnoll.^ho3 ^5--3^h9 #...#§##v##^h< 7 _Your ice beast freezes the gnoll!^h*  You conjure some foxfire! The foxfire hits the gnoll!  You kill the gnoll!^h0#...#§#v@v###v##)jj 3 gnolls (polearms, 1 missile, 1 all^h,^hЮ^h'^ho^h  #...#§#v@§##v##^hvally Vehumet accepts your kill.The foxfire hits the gnoll but does no damage.^h3,^h3^h4^h5^h  The gnoll is almost dead.The gnoll hits your ice beast with a +0 halberd!  Your ice beast dies!^hm #...#§^hf #v@§###§##§jj..j$jj2 all  Your ice beast disappears in a puff of smoke!The foxfire hits the gnoll but does no damage.^h^h ^h^h #...#§vv^h`#§@§###v##)jjj^h.j.j1^hޛO-7-4^h#§§#v#^hHY _The gnoll is almost dead.^hY^h^h>^h  You conjure some foxfire! The foxfire hits the gnoll.  You kill the gnoll!Vehumet accepts your kill.^hlv§v@§#^h[§v), 1 ally t…) 2 gnolls (polearms, 1 missile, 1 ally^h^h"^hq^h^hk^hx9=----You kill the gnoll!  ^hVehumet accepts your kill.  You feel your power returning. The foxfire hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill.^hAIoffers you knowledge of Volatile Blastmotes.^hД  --more--^h#^hM^hIVq#...#^hVE§§@§^hVs##v##v§)^h5Wj   gnoll (polearm, missile)^h9^h^h3W #...#§§###§##You feel your power returning.^hW ^hX ^hkY ^h?Z ^h*[ ^hb #v§§#.@v###'##^hc jj..j.j.^hkf S6=5^hyl #§#.@v##^h o  ^hYo 6_The foxfire hits the gnoll but does no damage.^h  ^hM  ^h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h,^h}{ #§#v@§#^hv##, ally target)Y   ice beast (summoned)A chill wind blows around you.^h,^h9 #^h##§@§##v## The foxfire hits the gnoll but does no damage.  The foxfire hits the gnoll.^hP^hKT&  ^hTThe gnoll is moderately wounded.The wall freezes the gnoll sergeant but does no damage.^h V^he #...#^h[f §..Y§@§###'##^hfujj).^hg)The gnoll sergeant hits you but does no damage.  The wall freezes the gnoll but does no damage.^h6h6--4--=6^hn*#...##§@§###'##^hpC _The gnoll hits you from afar with a +0 spear.^h _The gnoll hits you from afar with a +0 spear.  You conjure some foxfire! The wall freezes the gnoll sergeant!gnoll sergeant hits you from afar with a +0 halberd.wall freezes the gnoll ^h5 sergeant but does no damage.  The gnoll sergeant closely misses you. The wall freezes the gnoll.  The gnoll completely misses you.^h#...#(...v@Y###v##, swift, a…)swift, ally …)^h4---3----=7^h####v#^h!\ _The gnolls pick up the pace!^hJ #...#^hK#v@Y###v# You conjure some foxfire! The foxfire hits the gnoll.^h,^hbB #§^h##v##1The gnoll is severely wounded.^h!DThe foxfire hits the gnoll but does no damage.^hW^hX^h1j #v.v#§@.Y##The foxfire hits the gnoll but does no damage.wall freeze  The gnoll hits you from afar with a +0 spear.  The wall freezes the gnoll sergeant!  The gnoll sergeant completely misses you.^hj^h.k30---2-----8^h%r#...####Y##^hty _The wall freezes the gnoll sergeant! The gnoll sergeant misses you.^hk ^h &  ^h uYou conjure some foxfire!  The gnoll bouda gazes fiercely through you!^hT ^h The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.  The wall freezes the gnoll sergeant but does no damage.  The gnoll sergeant hits you from afar with a +0 halberd!  The wall freezes the gnoll sergeant!  You kill the gnoll sergeant!^hh #v§^h^#v@v##Y##jj)j^h   gnoll sergeant (polearm, swift, ally Vehumet accepts your kill.^h 21-------1--9=-9^h# IWeak Ramparts ^h#§#Y##^hnP _Your ice beast hits the gnoll sergeant but does no damage.^h #...#.# ^h yThe wall freezes the gnoll sergeant! The gnoll sergeant misses you.^h_2=-300^h r##v@v#^h [#Y##^hx ^h\_Your ice beast completely misses the gnoll sergeant.^h^The gnoll sergeant misses you. _Your ice beast completely misses the gnoll sergeant.The wall freezes the gnoll bouda! The gnoll bouda misses you.  The wall freezes the gnoll sergeant.  You kill the gnoll sergeant!  Vehumet accepts your kill.^hgw#...##'##Yj   gnoll bouda (polearm, ally target)j   gnoll (polearm, missile, swift, ally …)Y   ice beast (summoned) ^hi3==80-1^hzp##v@v##'#^hs4 _You feel your power returning.^h!^h"^hm#^hB  The foxfire hits the gnoll bouda!  You kill the gnoll bouda!^hKJ#v§#v@v###v#^hJ4)j   gnoll (polearm, missile, swift, ally …)Y   ice beast (summoned)^h^hi^h^hq^h^hN^he8 §^h^§@v##v^hyVehumet accepts your kill.The foxfire hits the gnoll but does no damage.^hV^h7W^h aC #^h|a#§##)YvThe gnoll is severely wounded.^haThe gnoll closely misses your ice beast.The foxfire hits the gnoll but does no damage.^h5^h^h18 #^h§§#§@§###v^hb)The gnoll is severely wounded.^hg2=----=^h.1-2^ha#...#§§§@§###v##^hG _Your ice beast hits the gnoll but does no damage.^h? §§§#v##^hQ@ 7-^hF +#...#§§#§@§###v##^h\I ^ _You are too injured to fight recklessly!^hP_^hw  Your attacks no longer feel as feeble.The foxfire hits the gnoll!  You kill the gnoll!^hj#§§#§@§###§##v)Y   ice beast (summoned)^h>^hw^hB #(.#.@.##Y##))^hWM*3^h###Y##^hZ _Vehumet accepts your kill.^hZ##.@.###Y#^h%4^h##.@.###^h^h^hL^h%M^hWT^h]^h'^ _The frozen ramparts melt away.3=4==^hO`^hc,^he^h*k,^hm^hp^h+q^hcv,^hvp4===^hvz^h},^h=^hc5=^h^h^h(D5=^h^h;,^h^h,^h^h~O=^h^h<S6=^h^h"^h^hK6=^hˬ^h,^h^hD,^h0^h2^hK7=^h^hs^h9=^h ^h(^hP,^hu^h1r _Your ice beast disappears in a puff of smoke!^hk8=7=^h^h^h,^h^h7,^hg^h ^h^h^h99^h7:==^h~^h1^hq^hh^h^h#8^h(=^h^ha ^h ^h ^h^h>30=^h^h^h^h^h>^hR^h9=^h^h^hq^h"^h%^h&y1=9=^h`(^h2+,^ht-^h%2^h\2^hG4^h6^h'7N32=^h99^hN<^h<#=^h<^h>^hA^hA^hD^hG^hYG$20^hG(=^hK^hM^hMj3==^h:P^hCS^hwS^h{U^hX,^hp\^hF_^h_9=^ha^h{d^hd4=1==^hf^hi,^hl^hn^ho^hq^hu^hu^huD5=^hx^h{^h,|$==^hb|^h~^h^h^h^h^ḧ^h^hэ^h U6=^h ^h,^h4^h^hŘ^h^h^h^h^hD^hz57=^h^h^h^h۩^h۫^h!,^h^h^h?8=^h^h^h^h#^h^hݿ^h ^h/^hE^hr^hv^h^hVK9=^h^h^h^h^h^h^h^h^h^h^h^hV40=^h^h^h^h^h^h^h/^h,^hW^h+^h^h51=^hB^h{^h^h^h^h?^hm^hm^h k2=^hP ^h,^h8^h,^h^h^h^h^h93^h4(=^hJ^h!^h!^h#^h%^h&^h )^hB,,^h-^h/^h/#4^h0E==^h1^h61 _HP restored.^h9^hG9^h:^h>@  There is an open door here.^hA^hA _^hC^hGB  Things that are here:  ^hGa +0 halberd; a +0 plate armour; a gnoll corpse^hcJ^hJ _^hM^hQB  Things that are here:  ^hQ]a +0 halberd; a +0 chain mail^h`T^hT@= _^hV^h"Y^hF[^hp[^h\^hJ_^ha^ha^h4c^hf,^hzh^hkN _You now have 517 gold pieces (gained 19).^hm^h'n^ho^hq^ht^h=t^hw^hy^hy^hS{^hM _You now have 525 gold pieces (gained 8).^h&3^hw^h^h,^h}^hЌ^h^hX^h^hu^h#^hQ^h>^h^hڝ ##)))##  ##..)))## ^h  #.......#  #.......# ^h9 #...ß...#  #.......# #.......# ^hf>#.......# ##..@..## ###'###^h...j...#.....#^h ##.j.## j   gnoll bouda (polearm, asleep) ..... ^hj   gnoll (polearm, asleep) ^h* ^h9 98.3 (94.0)  ^hYou open the door.  A gnoll and a gnoll bouda come into view.The gnoll shouts! The gnoll bouda shouts!^hҮj.jj)j^h 9swift)^hK====9.3 (95^h^h> ^hmN_The gnoll picks up the pace!^hS  ^hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h6f  A chill wind blows around you.  The gnoll hits you from afar with a +0 trident.  The gnoll bouda gazes fiercely through you!^hmYj.t, ally target)Y   ice beast (summoned)^hn70---^hn19---==--400.3 (1.0)Weak ^ht^hv ^hvT_You feel your attacks grow feeble.^h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h'##)))##moom6174 the Frost Mage##..)))##Felid of Vehumet **....#.......#Health: 40/44 =====================---^hn #.......#Magic: 17/21 ===================-----#...ß...#AC: 7Str: 3 ^h#.......#EV: 16Int: 28#..Y....#SH: 0Dex: 15#.......#XL: 10 Next: 81% Place: a Bailey^h c##**@**##Noise: ==-------  Time: 9400.3 (0.0)#*****#^h -) Teeth and claws*j*Cast: Foxfire.....Weak #..j..###...##j   gnoll bouda (polearm).....j   gnoll (polearm, swift, ally target)^h .....Y   ice beast (summoned)The gnoll bouda gazes fiercely through you! _You feel your attacks grow feeble.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h7##)))##moom6174 the Frost Mage^hJ8##..)))##Felid of Vehumet **....#.......#Health: 40/44 =====================---^h8#.......#Magic: 17/21 ===================-----^h8#...ß...#AC: 7^hL9Str: 3 #.......#^h9[EV: 16Int: 28^h9E#..Y....#SH: 0Dex: 15#.......#^h>:XL: 10 Next: 81% Place: a Bailey##..@..##Noise: ==-------  Time: 9400.3 (0.0)^h:###'###-) Teeth and claws.j.Cast: Foxfire.....Weak #..j..###...##^h:j   gnoll bouda (polearm).....j   gnoll (polearm, swift, ally target).....Y   ice beast (summoned)^hy;Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the gnoll! The gnoll hits you but does no damage.^h}?##'##*^h# onfirm with . or Enter, or press ? or * to list all spells.^hasting: Frozen Ramparts (safe; 1% risk of failure)  ^hjPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the gnoll! The gnoll ^h#hits you but does no damage.  ^hbThe gnoll bouda calls upon its god to heal the gnoll.^h|^hN.Y#'#j^he1.3 (1Ramparts ^h##'##^h:3 _The gnoll is healed somewhat.^h} Z  You conjure some foxfire! The wall freezes the gnoll.^h} ^h' J.Yvv^hf +#j.^h ^h9 638-^hj .6-^h &-2^hD B#^hY E _The gnoll hits you from afar with a +0 trident.^h],^hd9 §^h-e§@.v#v# You conjure some foxfire! The foxfire hits the gnoll.^hB^h^h  The gnoll is severely wounded.The wall freezes the gnoll.  ^h3You kill the gnoll!^h^h^h^hv.§Y@vv'#j.^ht, ally target)Y   ice beast (summoned)^h$5--2-3^h%x§#'##^h(Z _Vehumet accepts your kill.^h^hP §vv^he##v##You conjure some foxfire! The wall freezes the gnoll bouda.^h`4--4^h§##v#^h ^h͟J_The gnoll bouda barely misses you.^h1 ##v#You conjure some foxfire! The foxfire hits the gnoll bouda.^h ^hg ,^hȯ ^h ^h §vvv§##v##^h# { The gnoll bouda is lightly wounded.  The foxfire hits the gnoll bouda.^h4 ,^hd5 ^h5 ^hT>  §v§##^h> kThe gnoll bouda is heavily wounded.The foxfire hits the gnoll bouda.^h ,^hu ^h §##v##^hh  The gnoll bouda is heavily wounded.The foxfire hits the gnoll bouda.^hFG ^h\ foxfire hits the gnoll bouda.  The gnoll bouda is heavily wounded.The foxfire hits the gnoll bouda.  The gnoll bouda is severely wounded.The wall freezes the gnoll bouda!  You kill the gnoll bouda!^h] ^hd Mv§§§§v#)Y   ice beast (summoned)^hEh ?-5^hm §§##v##^h,p Z _Vehumet accepts your kill.^h^h?^h^h"^h^hg^h\v§§§^h§§....##§##^h[9=-6^h§§§##§#^hN _Your foxfire dissipates.^hA 3^h] ^h ^h/ ^h! ^h- ^h W  You start resting.^h" I^h%) §....§§...ß§....§...^h) ..-##'##^hj0 Z .....^h0 7##'## _Your foxfire dissipates.^h1 68.3 (2^h8 ##'##^h : f _Your attacks no longer feel as feeble.^h3'##..)))##.......ß.##.Y...## ###@### ..)..+.....+^h'#.....##...# ..... ≈≈≈≈≈≈≈^h0K9.3 (1^h5^h8 _The frozen ramparts melt away as you move. _There is an open door here.^h] .......ß.###.......###.Y...##^hW^  ###'### #..@..#+.....+#.....#^h^ D#...# ............≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣^h_ ^hc L.Y^hd g40=10 _^h}h ^hNm l _Items here: )) [[ †.^hl_^h?mM5=^hp^hr,^hbt^hw^hwK1=^hy^ho},^hY^h^hs9=^h^^hn,^hb^h<U2=^hD6=^h^hN,^hG^h,^h^hŔ,^h^h)^hc53=^h2=^hg^h[,^hP^h^h!K7=^hA^hL_ _You start resting.^h0233.0)^hYw4==4.3 (14^h^h" _HP restored.^hF #...ß...##.......#^hل 4#.......#.......#.....# ###Y### ^hX ..)..+..@..+^h #.....##...# .....^h .......≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣ ^hf ^h ^h5 P'Y^h΋ 05.0) ^h! ^h: ^hPß.................^hkQ#.....# ###'### ..Y..+.....+#..@..#^hQ}#...#..................^h(R ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ^h~R ^h3U^h[L)Y^h\&6^hb^he^h......#.....# ###'### ..)..+..Y..+^hh#.....###.@.##.......................≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈^hH♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣^h{^hL.Y^hUB=7^hd^h^h_ #.....# ###'### ^h ..)..+.....+#..Y..#######...######.......@.......^h` ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ^h ^h" ^h .Y=8^h ^h# ^hU v^hv^hy%=^h 9^h!^h% ^h%)_You conjure some foxfire!^hSZ.......##.....####'###..)..#+.....+^hZy #.....# ######v@.######Yv...............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈^hZ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣^h[^hX\^h\^hK]^h]^h2^^h^^h_^h[_^htc:§§§v^hcE§§§^h;d/-30^hg]§§§§^hg §^hi ^hi _You swap places.^hmß............##.....####'###§.)..#+§....+ #§v@..# ######§..######.......Yv...............§.....≈≈≈≈≈≈≈≈≈§≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣^hz^hlz^h{^h{^h|^hy|^h|^hk}^h}^hEr  Your ice beast disappears in a puff of smoke!^h^hB...§.§§§§..v§§§.§.≈^h,@-1^h§§§§^h;N _Your foxfire dissipates.^hE #...ß...# #.......# #.......#^h1 #.......# ##.....## ###'### #..)..# +.....+ #.@...# ######.§§###### .....§§..v§§...^h ......§.§......  ≈^hL ♣♣♣♣♣♣♣♣^h^h4]............^h&2^h^hN _Your foxfire dissipates.^h D #...ß...# #.......# #.......# #.......#^hϤ  ##.....## ###'### #..)..#^h  +.....+ #@....# ######...######^h/  ............... ........ ^h[ 4 ≈^h  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣^h ^h &3^h ^h ^hb  t - Meow!  Orders for allies: a - Attack new target.^hS9 r - Retreat!s - Stop attacking. ^hLg - Guard the area. f - Follow me.  Anything else - Cancel. ^h/ Okay, then.^h^h^h. _^h 4^h- ^h  ^h @_Unknown command.^h$#j.#j..#..j##j...^h#ß....#.....^hF#....'j   gnoll sergeant (polearm, asleep)^hj   gnoll bouda (polearm, asleep)jj 2 gnolls (polearms, missiles, asleep)^h _Okay, then. _Unknown command.  You open the door^h .  ^hVA gnoll bouda, 2 gnolls and a gnoll sergeant come into view. ^hD A gnoll is wielding a +0 spear and quivering a throwing net. A gnoll is  wielding a +0 halberd and quivering a throwing net.^hu^hH .^hjjjjjwandering)j)jj^hB)The gnoll bouda shouts!^h6#((^hi4(((((^h^h ^hUjj.....j..'@^hOj1 missile)^hr/==4^hf^hүz _The gnoll throws a throwing net. The throwing net barely misses you.^h T  You conjure some foxfire!^hl ^h ..jj..jvvjswift, ally …), swift,…)^h &5^h ^h \ _The gnolls pick up the pace!^h^h^h^h^h^h.jj.j.j#vvv§v^h1^h\6--6^h;§^hB/ _You conjure some foxfire!^hI  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hI^hZ^hl v§Y   ice beast (summoned)A chill wind blows around you.^h@,^h^h  vvv§The foxfire hits the gnoll but does no damage.  The foxfire hits the gnoll.^h=^h^hF^hї §The gnoll is moderately wounded.The foxfire hits the gnoll.^ht,^h%  ^haJThe gnoll is moderately wounded.^hj^hUE ..jj^hP§The gnoll misses you. The foxfire hits the gnoll.^h^h^h*..^h+jjj^h0a§'§.^h]5§Y)^h^huC4---^h'=7^hȲ2§§^h*§^h] _The gnoll is heavily wounded.^hj  ^hCasting: Summon Ice Beast (safe; 1% risk of failure)  ^h\Confirm with . or Enter, or press ? or * to list all spells.^hQ}#...ß...#moom6174 the Frost Mage^h%R`#.. #.......#Felid of Vehumet **....#... #.......#^h~RHealth: 44/44 ========================#...##.......#^hRIMagic: 12/21 =============-----------#..jj##.....##AC: 7^hSStr: 3 #ß..j*###'###EV: 16Int: 28#....j**.)..#SH: 0Dex: 15#...***....+^hSXL: 10 Next: 82% Place: a Bailey*@*Y..#Noise: ==-------  Time: 9437.3 (0.0)^hOT####***..######-) Teeth and claws^hT......*........Cast: Foxfire...............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈^h:U♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣j   gnoll sergeant (polearm, swift)j   gnoll bouda (polearm)jj 2 gnolls (polearms, 1 missile, swift,…)Y   ice beast (summoned)The gnoll misses you. The foxfire hits the gnoll. _The gnoll is heavily wounded.Casting: Summon Ice Beast (safe; 1% risk of failure)  ^hU"Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h[F#...ß...#^hmoom6174 the Frost Mage#.. #.......#^h,Felid of Vehumet **....#... #.......#Health: 44/44 ========================^hN#...##.......#^hMagic: 12/21 =============-----------#..jj##.....##^hAC: 7Str: 3 #ß..j.###'###^h0[EV: 16Int: 28^hj#....j#§.)..#SH: 0^h.Dex: 15^h #....'§....+XL: 10 Next: 82% Place: a Bailey^h/#@§Y..#Noise: ==-------  Time: 9437.3 (0.0)^hh######(..######-) Teeth and claws^h...............Cast: Foxfire^h...............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈^h0♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣^hhj   gnoll sergeant (polearm, swift)j   gnoll bouda (polearm)jj 2 gnolls (polearms, 1 missile, swift,…)^hY   ice beast (summoned)The gnoll misses you. The foxfire hits the gnoll. ^hY_The gnoll is heavily wounded.Casting: Summon Ice Beast (safe; 1% risk of failure)  ^hConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hu _The gnoll is heavily wounded.Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.^h^h .jj.jj#.^hX.'.#@Y.##.^hjj 2 gnolls (polearms, 1 missile, swift,…)^h=e8.3 (1Ramparts ^hS###^hi1 _The wall freezes the gnoll.^hl ,^hm ^hEo Z  You conjure some foxfire! The wall freezes the gnoll.^ho ^hxv ^.jjj#^hv jvvY#@. , ally …)^hw ]1--9^h Y####^h _The wall freezes the gnoll sergeant! The gnoll sergeant barely misses you.^h ###You conjure some foxfire! The foxfire hits the gnoll.^h9,^h$? #v§##The gnoll is moderately wounded.The foxfire hits the gnoll but does no damage.^hF^h;  The gnoll is moderately wounded.The wall freezes the gnoll!  You kill the gnoll!^h^hF  Vehumet accepts your kill.The wall freezes the gnoll sergeant but does no damage.^h,^h.jj)'Y.v^h ##vj   gnoll (polearm, missile, swift, ally …)^h&g10--3^h1-40^hS###^hq\ _The gnoll sergeant closely misses you.^hi^h7kc  You conjure some foxfire! The wall freezes the gnoll sergeant!^hk^hr.jvYv##^hr?-1^hwe###^hyE _The gnoll sergeant hits you but does no damage.^h+ ^hP3 #...ß...#moom6174 the Frost Mage#.. #.......#Felid of Vehumet **....#... #.......#Health: 44/44 ========================#...##.......#Magic: 10/21 ===========-------------#....##.....##AC: 7Str: 3 #ß....###'###EV: 16Int: 28#....j#..)..#^h3 SH: 0Dex: 15#..jjvYv...+XL: 10 Next: 83% Place: a Bailey#@v...#Noise: =--------  Time: 9441.3 (0.0)######v..######^h3 <-) Teeth and claws...............Cast: Foxfire...............Ramparts ^hT4 [≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣j   gnoll sergeant (polearm, swift, ally …)^h4 Lj   gnoll bouda (polearm)j   gnoll (polearm, missile, swift, ally …)Y   ice beast (summoned)You kill the gnoll!Vehumet accepts your kill.The wall freezes the gnoll sergeant but does no damage. _The gnoll sergeant closely misses you.^hO5 You conjure some foxfire! The wall freezes the gnoll sergeant! _The gnoll sergeant hits you but does no damage.^h/: `###^h: ^hx? H##^hA  ^hA U_There is not enough space to conjure foxfire!^h^ ^h ^h % #vv^hG% P#@§##^h ^hj ^h ^h5 ^hh ^hq " #v##§ The foxfire hits the gnoll bouda but does no damage.  The foxfire hits the gnoll bouda!^h% ^h& ,^h(0 ] §##^h`0 The gnoll bouda is moderately wounded.The foxfire hits the gnoll bouda but does no damage.^hа ^hj ^h ^hA N#§.#^h= ## Y   ice beast (summoned)  The gnoll bouda is moderately wounded.  The foxfire hits the gnoll bouda but does no damage.  The gnoll bouda is moderately wounded.wall freeze^h Ssergeant.  The gnoll sergeant hits you from afar with a +0 glaive..^hz@ ^h+B r  The gnoll bouda is heavily wounded.^h)L l#§.jY.§^hL #@§##§) , ally target)^hHM [39---2.3 (1^hR #§§§#^hLV s _The wall freezes the gnoll bouda. The gnoll bouda misses you.^h^h5 _The wall freezes the gnoll bouda. The gnoll bouda misses you.You conjure some foxfire!wall freezes the gnoll sergeant but does no damag  The gnoll sergeant barely misses you.Your ice beast hits the gnoll bouda but does no damage.   but does no damage.^ht#.v#@v#(^hD40---9/21 -3^h####^hVX _The gnoll bouda barely misses you.^ht ^h ^h ^hU  completely misses you.!  You kill the gnoll bouda!  Vehumet accepts your kill.^h wvj)Yv#@§##v, ally …)j   gnoll (polearm, missile, swift)^hu >-4^h C###^hݧ 4 _You feel your power returning.^h,^hB^hp}  You conjure some foxfire!  The wall freezes the gnoll sergeant but does no damage.^hc  The gnoll sergeant misses you.^h!n#§v.^hJM#@v##^hkY   ice beast (summoned) ^hY8-5^hC^#§###^hP _Your ice beast hits the gnoll sergeant but does no damage.^hkm^hm^h>n^hn^h^o^h`p^hp^h  The wall freezes the gnoll sergeant!  You kill the gnoll sergeant!Vehumet accepts your kill.^h)#v##§Y   ice beast (summoned) ^hl~10/21==5-6^hD###^h4 _You feel your power returning.^hU ^h ^hy ^hB >  You conjure some foxfire!^h ^h ,^h] ^h ^h ^h ^h ^h ^h ^h/ ^hs ^h ^h, ^hO ^h=§§§#§v§jY'v.v§#@.§##v§j   gnoll (polearm, missile, swift, ally …)Y   ice beast (summoned)^hk1=9/21 ^hU=-=7^h] §§§#§^h N _Your foxfire dissipates.^h C  The frozen ramparts melt away.^h^h>^h^hr^h^h^h^hz^h^h)' ^hch§v#§§§^hzv§§§#@v##§§^h4.Your foxfire dissipates.The foxfire hits the gnoll but does no damage.^hH,^h; §§.###§)#§§§vv§§§^h+I§§The gnoll is severely wounded.^h §§§§((v§§§§§§^hThe gnoll throws a throwing net. The throwing net misses your ice beast.The throwing net closely misses your foxfire.^h;  The throwing net hits you. You become entangled in the net!  Your ice beast hits the gnoll but does no damage.^hA ..'..)jY§v§§.^h^B§.§.j   gnoll (polearm, swift, ally target)^h8Cq 8 8Held ^hPHk§v§§§§^hJN _Your foxfire dissipates.^hq*,^h+^hO+^h+,^h+^h-^h4.)Y§..vv^h4Y   ice beast (summoned) ^h5e8--9^h<^h>V _You conjure some foxfire! The gnoll is no longer moving quickly.^h ^hqvv§§vv§^h;2=7--50^hT§§^h/ _You conjure some foxfire!^h ^h ^h? ^h ^h ^h ^hm ^h] ^h/ ^h ^h ^hv ^hC ^h ^h ^hR ^hr ^h ^hp ^h ^h[ V§§§§v§§^h ..(v§§§ ^h ^h -=1^h X§§§^h | _You struggle against the net. Something hits your ice beast!^h^h^h^h^hi'B  You struggle against the net.^h(^h5^h5^h6^h6^hq7^h7^hfG  Your foxfire dissipates. x2  Something barely misses your ice beast.^hqU^h\'......§.§...§..^h\c8=-2^het§.§§^h\gQ _Your foxfire dissipates. x2^h,^h8tjY'....j   gnoll (polearm, ally target)Y   ice beast (summoned)^hN--3^hl^h^3 _You struggle against the net.^h1^hV3^hW<S.)Y^h}<Y   ice beast (summoned) ^h=^h=^3=-4^hVD^h%F3 _You struggle against the net.^ht[ D  You rip the net and break free!^hi] ^hc j)§j   gnoll (polearm)^hd :16 5^hj ^hQm c _Your ice beast disappears in a puff of smoke!^h%C ^hC ^hL ^hmO ^h  Casting: Foxfire (safe; 1% risk of failure)  ^h\Confirm with . or Enter, or press ? or * to list all spells.^hN.#...ß...#moom6174 the Frost Mage#.. #.......#Felid of Vehumet **....#... #.......#Health: 43/44 =======================-#...##.......#Magic: 6/21^hK======------------------#....##.....##AC: 7Str: 3 ^hϡ#ß...*###'###EV: 16Int: 28#....***.)..#SH: 0^h.Dex: 15^hK}#..j***....+^hXL: 10 Next: 85% Place: a Bailey^hp*@*...#^hNoise: ---------  Time: 9455.3 (0.0)####***..######^h#-) Teeth and claws......*........^hI5Cast: Foxfire^h...............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈^h♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣j   gnoll (polearm)^hSYou rip the net and break free! _Your ice beast disappears in a puff of smoke!Casting: Foxfire (safe; 1% risk of failure)  ^hConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hWPress: ? - help, Dir - look around, f - activate^hF#...ß...#^hmoom6174 the Frost Mage#.. #.......#^h2Felid of Vehumet **....^h4#... #.......#^hPwHealth: 43/44 =======================-^h#...##.......#^hEMagic: 6/21^hE======------------------^h!c#....##.....##AC: 7Str: 3 #ß....###'###^hF-EV: 16^hh.Int: 28^h#....)#..)..#SH: 0Dex: 15^h#..j)§.....+XL: 10 Next: 85% Place: a Bailey^h#@....#Noise: ---------  Time: 9455.3 (0.0)^h######(..######-) Teeth and claws^h+...............Cast: Foxfire^hHO...............^he5≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈^h♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣^hj   gnoll (polearm)You rip the net and break free! ^h?_Your ice beast disappears in a puff of smoke!^hCasting: Foxfire (safe; 1% risk of failure)  ^h!Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hO.#.^h.)§.#@.^hW##.^hn==6.3 (1Ramparts ^h ?##^h  ^h _Your ice beast disappears in a puff of smoke!oxfire  Confirm with . or Enter, or press ? or * to list all spells.^hK Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.^h:   ^hM; Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^h ^h t#.Yj)'^h; #^h 0##^h j   gnoll (polearm)Y   ice beast (summoned)^h 44--^h 7^h )#^h .##^h  ^h& ._A chill wind blows around you.^h^h&^h#...)'Y#^hY   ice beast (summoned) ^h) G4=5^hk :=---8^h^h?L###^h^hd ^hF ^h& #j)Y.#^hk ##j   gnoll (polearm, ally target)Y   ice beast (summoned)^h7 @--9^h Q##^h ^hv^hr#^hĐe.###^h@Y   ice beast (summoned) ^h&60^h8#^hx^ha^hb^h7jajY'#j   gnoll (polearm, ally target)Y   ice beast (summoned)^hj%1^hcpY####^hr^h^hYour frozen ramparts will break if you move. Continue? Y - Yes ^h' N - No^h^h^h#.......#moom6174 the Frost Mage#...ß...#Felid of Vehumet **....^hݺ#.. #.......#Health: 44/44 ========================^h #... #.......#^hAMagic: 5/21=====-------------------#...##.......#^hAC: 7Str: 3 #....##.....##^hEV: 16Int: 28#ß....###'###^h[SH: 0Dex: 15^h#....)#..)..#^hLXL: 10 Next: 85% Place: a Bailey#..jY'@....+^hNoise: ---------  Time: 9461.3 (0.0)##...#.....#^h̼;-) Teeth and claws######(..######Cast: Foxfire...............^h-Ramparts ...............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈^ha j   gnoll (polearm, ally target)♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣^hϽ>Y   ice beast (summoned)Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ^h_The walls around you are covered in ice.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^hM5_A chill wind blows around you.^h&  ^hPThe frozen ramparts melt away as you move.The gnoll closely misses your ice beast.^h 52.3 (1^h^h ^h/9_Your ice beast hits the gnoll but does no damage.^hy' ^hvvYou conjure some foxfire!  The gnoll hits your ice beast with a +0 halberd.^hQ4-=^hk 3^hܱ^h^ _Your ice beast closely misses the gnoll.^h ^h ^hG ^h+& ^hX7v#§§^h §^hKYou conjure some foxfire! The foxfire hits the gnoll.^h^^h? _Your ice beast closely misses the gnoll  You conjure some foxfire! The foxfire hits the gnoll.  The gnoll is severely wounded.The gnoll misses your ice beast. Your ice beast hits the gnoll.  Your ice beast freezes the gnoll!  The gnoll dies!^hJ)#§§)Y§@vvY   ice beast (summoned)^h@-4^h9§^hҷZ _Vehumet accepts your kill.^h^hݡ^hˣ^h+^h ^h^hB^h^h^h^h>^h5v§^hvv.v§v@§§§§§^ha§.§v^hR3-5^h§§§§§§§.§^h/ _You conjure some foxfire!^h|^hm #.#### #...ß...#^h #.. #.......# #... #.......#^h| #...##.......#^h #....##...v.##^h #ß....###§###^h- #....)#v.v§.#^hg #..)Y@.§§..+^h ##...#§§§..# ######§.§######^h ........v......^hJW .......... ^h≈^h ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣^h^h[^h!^h^h^h^h^h^hL^h^h\^h^h^h^h^hJ^h^h^hK§§'^h[]§§§.v..§v..§v(§.v§§§^h^h.-6^ho§§§^hT8 _Your foxfire dissipates! ^hC_There is an open door here.^h= #.# ###+ #...ß...# #... #.# #... #.......#^h: #...##.......# #....##..§§.## #ß....###'###^hR #....)#§§§..# #..)@Yv..§.+^h  ##...#v..§v# ######(§.######^h_ .......v§§.... ^hE..§....^hP ≈ ^he♣♣♣♣♣♣♣♣^h5  You swap places.^h2^h^h_^h.^hI^h^h\^hv^hZ+.^h..)v§...§.....§§..^h.^hf@-7^ht§§§^h# ^h#_Your foxfire dissipates. x3 _Items here: )) [[.^h|b< #.# ###+ #...ß...# #... #.# #... #.#^hb #...##.......# #....##..§..##^h0c #ß....###'###^hpc{ #....)#..)v.# #..@)Y§....+^hcL ##...#§....# ######(.§###### .§.^hcC..... ........^h,dS ≈ ^hd9♣♣♣♣♣♣^hUu^hu^h}§Y'...^h}&8^hf;§^h _Your foxfire dissipates.Things that are here: _a +0 halberd; a +0 chain mail^h f #....##+ #...ß^h X ###.......^h Q....##..§..##^h6 Oß....###'##^h~ #...@)#..)§.#^h ##..)Y'.....+^hǡ ##...#.....# ^h ######(..######...^hD ...............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈^he J♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣^hƫ ^h !-^h4 &9 _^h ^h ^h #..)))# #....##+ #...ß ###...........##..§..##ß..@.###'##^h ....)#..)§.###..)Y'.....+##...#.....#######(..######.................≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈^hT J♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣^h ^h NY)^hD S4=70^hX ^h ^h ##)))## #..)))# #....##+ #...ß^h4 ###..........@##..§..##ß....###'##...Y)#..)§.#^h##..))'.....+##...#.....#^h######(..######...................^hJ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈^hh^hNY.^h &1^hO'^h(^h]^h{]^h"f^h)i^h3^h ^hN^h6,^hڋ,^h/^h^h9=^hf^h^h—^h^h^hI5=^h^h^h^h^h+^hV^h^hN^h~^he^h^h9=^h^hF^hn^h^hW _You start resting.^h&i6=^h=^h,^hD^hX,^hR^h,^ht^h^hl9=^hx^h,^h^hj7==^h0^h,^h^hI,^hA ^h ,^h ^h^h!:==^hO^h^h*^h^h^h?S8=^h!^h&^h&^h)^h%,,^h=0^h3,^h5^h9^hd:9=^h/?^hA^h0BS9=^hD^hH,^hL^h+O,^hQ^hT,^hX^h,\^h\9=^h_^hb^hub^hd^hg^hhe10/21=^hj^hm,^h^h@^h.A^hB^hD^hD9=^hF^hH^hH^hK^hM^hMK8=^heP^hiR^hR^hT^hU,^h;X^hY^hY^h~[^hy]^h]9=^h_^hPb^hb^h0d^h2f^hffK9=^hi^h j^hbj^hRm^hwo^ho^hp^hs,^ht^hnv^hv9=^hWx^hKz^h|z^h{^h}^h~L20=^h^h^hÃ^hj^h,^h;^h~,^h^h^h9=^hy^hW^h^h^hŜk . ^hV_Your ice beast disappears in a puff of smoke!^h1569.3 (98.0)^hd\1==70.3 (99^hߦ^h% _Magic restored.^hC  ##)))## ##..)))## #.# #.# ###+##...ß...# #...##.#^h7D  #...##.# #...##.# #..@.##..§..## #ß....###'### #....)#..)§.# ##..))'^hlD |.....+ ##...#.....# ######(..###### ........^hD C.......  ^hD .........  ≈^hRN F1.3 (1.0) ^hO ^hP ^h M ##'##  ##)))## #..)))#^h*  #....##+##...ß###.......^h ....##..§..##ß....###'##^h #....)#..)§.#.......^hY ^h& ^h' &2^h1 ^h3 ^h#UM##...##≈^h$D ##'## ^hG$p ##)))## #..)))#^h$1 #....^h$c##+##...ß##.......^h%%D....##..§..##^hO%#ß....###'###..^hj,^h|-&3^h5^h87^h{M.(...###...##≈^h- ##'##  ##)))## #..)))# ^hT#....^h##+##...ß##.......#....##..§..##^h.#'^h,.######^h^h$==^h4^h^he^h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hF\ %Y^h\ yY   ice beast (summoned)^hl] ^h] Y19---==5^hRg ^hj 4 _A chill wind blows around you.^h#jj..#ßhjh#....^hZ#...#...#..#'jj 2 gnoll sergeants (polearms, asleep)hh 2 wolves (asleep)^hj   gnoll bouda (polearm, asleep)Y   ice beast (summoned)^hk?  You open the door.  ^hgA gnoll bouda, 2 gnoll sergeants and 2 wolves come into view.^h=^h^h^h^h^hn  The gnoll sergeant shouts! The wolf howls! x2; The gnoll sergeant shouts!^h/^h^h#.jj.jjhhY^h[.jjj 3 gnoll sergeants (polearms, 1 ally …)hhj)^h&6^h^hD~ _A gnoll sergeant comes into view. It is wielding a +0 halberd.^ho^hp^hFq^hq^hr^hVs^hs^h^h.j...jjjhh^h)Zvv(1 ally target)^hےi8-----7^h ^h/ _You conjure some foxfire!^h%  ^h[4You conjure some foxfire! The foxfire hits the wolf.^hm^h.n^hn^ho^h1q^hr^hr^h .jjj.^hpjh.h^ho[vThe wolf is moderately wounded.^h\H7---^h8^hz^hOU _Your ice beast misses the wolf.^h  Casting: Foxfire (safe; 1% risk of failure)  ^hU \Confirm with . or Enter, or press ? or * to list all spells.^h #.(...# #≈ moom6174 the Frost Mage#.... ##...##≈ Felid of Vehumet **....#ß... ##'##^h( Health: 44/44 ========================#.jjj ##)))##Magic: 15/21 =================-------^ho #...###..)))##AC: 7Str: 3 ..j##.......#EV: 16Int: 28h**#.......#^h 4SH: 0Dex: 15#**h*#...ß...#XL: 10 Next: 85% Place: a Bailey#*Y@*#.......#Noise: =--------  Time: 9578.3 (0.0)^h& #.vv*#.......#-) Teeth and claws#..**#.......#Cast: Foxfire#..**##..§..##^hV #ß....###'####....)#..)§.#^h jjj 3 gnoll sergeants (polearms, 1 ally …)##..))'.....+^h *hh 2 wolves (1 ally target)##...#.....#j   gnoll bouda (polearm)^h ######(..######Y   ice beast (summoned)^h+ The wolf is moderately wounded. _Your ice beast misses the wolf.^hZ Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h| #.(...# #≈ moom6174 the Frost Mage^h 0#.... ##...##≈ Felid of Vehumet **....#ß... ##'##Health: 44/44 ========================#.jjj ##)))##^hK Magic: 15/21 =================-------#...###..)))##AC: 7Str: 3 ..j##.......#EV: 16Int: 28h.##.......#SH: 0^h CDex: 15###h##...ß...#XL: 10 Next: 85% Place: a Bailey#.Y@##.......#^h  Noise: =--------  Time: 9578.3 (0.0)#.vv##.......#-) Teeth and claws#...##.......#Cast: Foxfire#....##..§..###ß....###'####....)#..)§.#^hD jjj 3 gnoll sergeants (polearms, 1 ally …)##..))'.....+hh 2 wolves (1 ally target)##...#.....#^hw j   gnoll bouda (polearm)######(..######Y   ice beast (summoned)^h The wolf is moderately wounded. _Your ice beast misses the wolf.^h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h ^h ^h:" _Your ice beast misses the wolf.oxfire^hq" n  Confirm with . or Enter, or press ? or * to list all spells.^h" Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.^h@$ Z  The wall freezes the wolf. The wall freezes the wolf!^h: The walls around you are covered in ice.  The wall freezes the wolf. The wall freezes the wolf!  The wolf misses your ice beast. The wall freezes the wolf.  The wall freezes the wolf!  You kill the wolf!  Vehumet accepts your kill.^h< C  You feel your power returning.^h= ^h= ^hn> ^hI .j.jj^hI .jh###Y#^hJ v.@#§v#.#^hSJ ..   wolf (^hM j7==7=9.3 (1^hN :Ramparts ^hV ###§#^hY M _The wall freezes the gnoll sergeant but does no damage.^hJ>^h>^h;?^ha[You feel your power returning. ^ha_The wall freezes the gnoll sergeant but does no damage.  The wall freezes the wolf! The wolf barely misses your ice beast.^hb^hc^h;e  You feel your power returning.  The wall freezes the gnoll sergeant but does no damage.^h5f^hf^h>t*j^hltN.jjY#^ht##'#.v@#^htTv§#2^htj   gnoll bouda (polearm)Y   ice beast (summoned)^hx20=====9-80^h<z###'##^hqg§##^h{T _The gnoll sergeant misses you.^h ^h ^hd ###v#v^h §§##The foxfire hits the gnoll sergeant.^h}e ^hp K  The gnoll sergeant is lightly wounded.^hJq ^hD{ .j###'#^hz{ u§@#§.##^h{ 1 Your foxfire dissipates.The wall freezes the gnoll sergeant! The gnoll sergeant misses you.Your ice beast barely misses the gnoll sergeant.^h| ?-1^h ##'###^h N _The gnoll sergeant hits your ice beast with a +0 glaive!^h^h  ^h ^_The gnoll sergeant hits your ice beast with a +0 glaive!wall freezes the gnoll sergeant.  The gnoll sergeant hits you from afar with a +0 glaive!  Your ice beast hits the gnoll sergeant.  Your ice beast freezes the gnoll sergeant!  The gnoll sergeant dies!^hQ .j)Y#^h#...## 2 gnoll sergeants (polearms, 1 ally tVehumet accepts your kill.^h$30--------===91=2^h)"###'###^h# ^h5$B_The gnoll sergeant hits your ice beast but does no damage.^h #'###) , ally target)^h7 The gnoll sergeant hits your ice beast with a +0 glaive!  The wall freezes the gnoll bouda!  The gnoll bouda hits your ice beast with a +0 spear!^h--3^hv!###'###^h#M _Your ice beast hits the gnoll bouda but does no damage.^h ###'##^hQl, swift)The gnoll sergeant barely misses your ice beast.^hThe wall freezes the gnoll bouda but does no damage.  The gnoll sergeants pick up the pace!^hɹc1--------==^h4^h+#^h ^##'##^h80#^h} ^hU_Your ice beast barely misses the gnoll bouda.^hT The gnoll sergeants pick up the pace! _Your ice beast barely misses the gnoll bouda.  ^hVT +The wall freezes the gnoll bouda.  ^hT The gnoll bouda barely misses your ice beast.  The gnoll sergeant hits your ice beast with a +0 glaive! ^hT 8 Your ice beast dies!^hMg §#####)---5^ho ###'####^h&r  ^h\r U_Your ice beast disappears in a puff of smoke!^h^h^h~^h@j.j^h"j^hJ8#v#^h}#v^hF#, ally target)^hKO=--6^hz`####^h^h/ _You conjure some foxfire!^hw^h݆ #v.@#§.#^hOl, 1…)You conjure some foxfire! The foxfire hits the gnoll sergeant!^hL^h^hj^h^h %  ^h SThe gnoll sergeant is moderately wounded.^h ^h2.j^hk###'#vv^hO§v##^hg32=19-^h7^h6###'##^hoF§#^h  ^h!r_The wall freezes the gnoll sergeant! The gnoll sergeant barely misses you.^h[^h]]  You conjure some foxfire! The frozen ramparts melt away.^hf].jjj#^h!g##v##vv#.#..^hgi8--8^hdp^hs ^hPsQ_The gnoll sergeant completely misses you.^h^h#.(...# #≈ moom6174 the Frost Mage#.... ##...##≈ Felid of Vehumet **....#ß... ##'##^hNHealth: 32/44 =================-------#.... ##)))##Magic: 18/21 ====================----#...###..)))##AC: 7Str: 3 ^h(C..j##.......#EV: 16Int: 28jj##.......#SH: 0Dex: 15^hB###v##...ß...#XL: 10 Next: 91% Place: a Bailey#vv@##.......#Noise: =--------  Time: 9588.3 (0.0)#.vv##.......#-) Teeth and claws#...##.......#Cast: Foxfire#....##..§..###ß....###'####....)#..)§.#jj 2 gnoll sergeants (polearms, swift, 1…)##..))'.....+j   gnoll bouda (polearm, ally target)##...#.....#######(..###### _You conjure some foxfire!  You conjure some foxfire! The foxfire hits the gnoll sergeant!  ^h*SThe gnoll sergeant is moderately wounded. _The wall freezes the gnoll sergeant! The gnoll sergeant barely misses you.You conjure some foxfire! The frozen ramparts melt away. _The gnoll sergeant completely misses you.^h^h"^h^h ^hU_There is not enough space to conjure foxfire!^h\[   ^h[ Casting: Foxfire (safe; 1% risk of failure)  ^h[ \Confirm with . or Enter, or press ? or * to list all spells.^hI #.(...# #≈ moom6174 the Frost Mage^hdJ #.... ##...##≈ Felid of Vehumet **....#ß... ##'##Health: 32/44 =================-------#.... ##)))##^hJ gMagic: 16/21 ==================------#...###..)))##AC: 7Str: 3 ..j##.......#EV: 16Int: 28jj*#.......#^huK BSH: 0Dex: 15#**v*#...ß...#XL: 10 Next: 91% Place: a Bailey#vv@*#.......#Noise: =--------  Time: 9588.3 (0.0)#.vv*#.......#-) Teeth and claws#..**#.......#^hK Cast: Foxfire#..**##..§..###ß....###'###^hK #....)#..)§.#jj 2 gnoll sergeants (polearms, swift, 1…)##..))'.....+j   gnoll bouda (polearm, ally target)^h(L ##...#.....#######(..###### _The gnoll sergeant completely misses you. ^hL _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h#.(...# #≈ moom6174 the Frost Mage#.... ##...##≈ Felid of Vehumet **....#ß... ##'##Health: 32/44 =================-------#.... ##)))##^h#Magic: 16/21 ==================------#...###..)))##AC: 7Str: 3 ..j##.......#EV: 16^hxInt: 28jj##.......#SH: 0Dex: 15###v##...ß...#^hXL: 10 Next: 91% Place: a Bailey#vv@##.......#^h,Noise: =--------  Time: 9588.3 (0.0)#.vv##.......#-) Teeth and claws^h#...##.......#Cast: Foxfire#....##..§..##^hA#ß....###'####....)#..)§.#jj 2 gnoll sergeants (polearms, swift, 1…)##..))'.....+^hjj   gnoll bouda (polearm, ally target)##...#.....#^hw######(..######Confirm with . or Enter, or press ? or * to list all spells.^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hThe walls around you are covered in ice.  The foxfire hits the gnoll sergeant.  You kill the gnoll sergeant!^h)   gnoll sergeant (polearm, swift)^h.^h/^h>0^h0^h: v^h ;vv§^hg;&, ally …)^h;asting: Frozen Ramparts (safe; 1% risk of failure)  ^h9<Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.^h<foxfire hits the gnoll sergeant^h< .  ^h9=FYou kill the gnoll sergeant!  ^hc=GVehumet accepts your kill.^hk^h^h^h[( ^h§^h  ^hjxThe foxfire hits the gnoll sergeant but does no damage.  The foxfire hits the gnoll sergeant!^hSG^hG^hH^hUP§foxfire hits the gnoll sergeant but does no damage.!  The gnoll sergeant is moderately wounded.The wall freezes the gnoll sergeant.gnoll sergeant hits you from afar with a +0 halberd! but does no damage.^h;^h^h+ ^hX ^hPThe gnoll sergeant is heavily wounded.^hh!.^h-j#^h1##v#^hP§§@#^h<§§#^h:;.#..^h_)^h1 ^ha21------3^hP=9.3 (1Ramparts ^h{###§§@#^h!R§§#^hk7 _The wall freezes the gnoll bouda.^h ^h ]heavi _bouda.  Your foxfire dissipates.wall freeze! The gnoll sergeant misses you.The wall freezes the gnoll bouda.  You kill the gnoll bouda!^h\) )##'#....# ^h/ .-90^h4 ######^h7 Z _Vehumet accepts your kill.^h8##'##^h9#^h7-^hy#####^hͶ^h,^ _You are too injured to fight recklessly!^h u##'#^h7 ^hܼ H##^h< ^ _You are too injured to fight recklessly!^hA  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h######^h^h##'###^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h###'##^h^hqn###^hGF _Unknown command.^h,  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h,+!#^h+####^hn,^h6###'####^ha9P _You don't know that spell.^h|  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h#####^hC^h=##^hK##^h>7  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.^hFK _You don't know that spell.^h2Gasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hG^h# ^h% % ^h& Your spells (cast)TypeFailure Level  a - Freeze^h:& DIce1% 1 ^hl& C b + Frozen RampartsIce^h& 1% 3 c - Summon Ice BeastIce/Summoning^h& 1%3  ^h ' ,d - Ozocubu's ArmourIce1%^h@' 53  e - Stone ArrowConjuration/Earth^hp' J3%3  f - Foxfire^h' Conjuration/Fire1%1 Select a spell to cast[!]/[I] toggle spell headers^hї^h^h^h#.(...# #≈ moom6174 the Frost Mage#.... ##...##≈ Felid of Vehumet **....#ß... ##'##Health: 21/44 ===========-------------#.... ##)))##Magic: 16/21 ==================------#...###..)))##AC: 7Str: 3 ...##.......#EV: 16Int: 28j)##.......#SH: 0Dex: 15###'##...ß...#^hXL: 10 Next: 93% Place: a Bailey#..@##.......#Noise: =--------  Time: 9590.3 (0.0)#...##.......#-) Teeth and claws^h#...##.......#Cast: Foxfire#....##..§..##^h;Ramparts #ß....###'####....)#..)§.#^hj   gnoll sergeant (polearm, swift)##..))'.....+^hߵ##...#.....#######(..###### ^h,_You don't know that spell.  Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hxConfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  ^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hr^h7#.(...# #≈ moom6174 the Frost Mage#.... ##...##≈ Felid of Vehumet **....#ß... ##'##Health: 21/44 ===========-------------#.... ##)))##Magic: 16/21 ==================------#...###..)))##AC: 7Str: 3 ...##.......#^hEV: 16Int: 28j)##.......#SH: 0Dex: 15###'##...ß...#XL: 10 Next: 93% Place: a Bailey#..@##.......#Noise: =--------  Time: 9590.3 (0.0)#...##.......#-) Teeth and claws#...##.......#Cast: Foxfire^hC#....##..§..##Ramparts #ß....###'####....)#..)§.#j   gnoll sergeant (polearm, swift)##..))'.....+##...#.....#^hw######(..###### _You don't know that spell.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  ^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The wall freezes the gnoll sergeant!  You kill the gnoll sergeant!^h}))###v#v@##^h2=5-51.3 (1^h(###v###^hZ _Vehumet accepts your kill.^hr^h^h^h{^h^h,^h^h^h]^h^h^hl^hbK6=^hǴ^h}^hu^h;^h^hs^hG^h^hK^h^h-^h_^h^h] _Your foxfire dissipates.^h^h^h^h^h4 ] _Your foxfire dissipates.^h K3=^h ^hO=^h^h,^hr^h^h3K7=^h^h? ^h ^4=^hN"^hf&C _The frozen ramparts melt away.^h&^h(^h+,^h-^ha1^h1]5==^h3^h66a8=^h18^h:,^ht<^h?^hF?^h{A^hD^hDS6=^hF^h~I^hI9=^hM^hXO^hO^h4Q^h T^h>TK9=^h0V^hX^hXK7=^h[^h^,^h&a^hd,^h)f^hh^hh#8^h$iL==^hul^hn,^hp^h/s^hbsL20=^hnu^hw,^hy^h]|^h|K9=^h^h7^hj^h9^h9=^hO^h^h,^h֎^hd^h>30=^hƑE1==^h^h^hK^hV^h1=^hFP==^h^h,^h^hR,^hD^hd32=^h^h^h^h^h^h3^h^h^h^h^ho^hj3==^h^h^h3^h^hl^h^hv^hn^h^hS^h^hU4=^h1^h,^h$^hu^h^hM^h^hK5=^h^h,^h^h,^h?^h,^h^h^hU6=^h^h.^h`^h^h^h^h ^h ^hH ^h^hs^hK7=^h3^h,^h^h,^h^h!"98^h{"2=^h~$^h',^h)^hH+,^hS-^h0,^h3^hu5a9=^h7^h;,^h=^h?,^hA^h3D,^hEF^hH^hIV40=^hJ^hyN,^hP^h%S,^h.# #...##.#^hjh6 #....##.....##^hh #ß....###'### #....)#..)..#^hh_ ##..))'.....+^h-it♣ ##...#.....#^hai♣≈..######(..######♣≈^hi?..^hi.♣≈≈.^hi*♣≈^h*j ♣♣♣♣♣♣♣^h\j;♣♣♣♣^hs^hos09.0) ^h_x^hy^h D#...##.# ^h8 #...##.# #....##.....## #ß....###'### ^ht #....)#..)..# ##..))'.....+ ^h |♣ ##...#.....# ♣≈..######(..###### ♣≈. ^hh p♣≈≈. ♣♣≈ ♣♣♣♣♣♣♣♣♣♣♣^h@ ^h '10^h ^h ^hRdC#...##.# #...##.......# #....##.....## #ß....###'### #....)#..)..# ##..))'.....+ ^hd♣ ##...#.....# ♣≈..######(..###### ♣≈. ♣≈≈. ♣♣≈ ♣♣♣♣♣♣♣♣♣♣♣^hi^hi&1^hm^h=o^h#...##.# #...##.......# #....##.....## #ß....###'### ^hx#....)#..)..# ##..))'.....+ ♣ ##...#.....# ♣≈..######(..###### ♣≈. ^hCq♣≈≈. ♣♣≈^hf ♣♣♣♣♣♣♣♣♣♣♣^hD^h&2^h^h^hX#...##.# #...##.......# #....##.....## #ß....###'### #....)#..)..# ##..))'.....+ ^hY♣ ##...#.....# ♣≈..######(..###### ♣≈. ♣≈≈. ♣♣≈ ♣♣♣♣♣♣♣♣♣♣♣^h{^^h^&3^hb^hQd^hre#...##.# #...##.......# #....##.....## #ß....###'### #....)#..)..# ^h##..))'.....+ ♣ ##...#.....# ♣≈..######(..######.♣≈.^h^♣≈≈.♣♣≈♣♣♣♣♣♣^h0♣♣♣♣♣^h^h&4^h^h"^hU#...##.# #...##.......# #....##.....## #ß....###'### #....)#..)..# ##..))'.....+ ♣ ##...#.....# ^hCV♣≈..######(..######.♣≈.♣≈≈.≈♣♣≈♣♣♣♣♣♣^hV♣♣♣♣♣♣♣^h]^h]&5^h:e^hf^h#...##.# #...##.......# #....##.....## ^hU#ß....###'### ^hY#....)#..)..# ^h(##..))'.....+ ♣ ##...#.....# ^h♣≈..######(..######..≈♣≈.≈♣≈≈.^h%D≈♣♣≈♣♣^h|♣♣♣♣♣♣♣^hU^h&6^h^ho^hRB#...##.# ^h S#...##.^h9S# ^h_S5#....##.....## ^hS5#ß....###'### ^hS\#....)#..)..# ^h%T^##..))'.....+  ^hT♣ ##...#.....# ^hT♣^h6U♣≈..######(..######..≈♣^h`U♣≈.^hU≈♣^hU♣≈≈.^hU≈≈♣^hU♣♣≈^h0V+♣♣^hTV♣^huV!^h_k^hm&7^h^h!^hgX#...##.# #...##.^h# ^h5#....##.....## ^h5#ß....###'### ^hU\#....)#..)..# ^hG##..))'.....+ ^h♣ ##...#.....# ≈♣ ^ho♣≈..######(..######..≈♣ ♣≈.^h-≈♣ ^h♣≈≈.^h0≈≈♣ ^h♣♣≈^h]B♣♣  ^h♣^h!^h'^h_)&8^h:^hKA^hX#...##.#  #...##.^hXS#  #....##.....##  ^h5#ß....###'###  ^hϋ[#....)#..)..# ^h@y♣##..))'.....+ ≈♣ ^hy ##...#.....# .≈♣ ^h≈..######(..######..≈♣ ≈.^h*F≈♣ ≈≈.^heF≈≈♣ ≈^hw♣♣ ♣^hX^hޟ&9^hx^h]^h#...##.# #...##.# #....##.....## #ß....###'### ♣ ^h`#....)#..)..# ≈♣ ##..))'.....+ #≈♣  ##...#.....# #.≈♣ ..######(..######..≈♣ .^h$≈♣ .≈≈♣ ≈♣♣ ^hS^h'20^h^h^h3 ...##.# ...##.# ....##.....## ♣ ß....###'### ≈♣ ....)#..)..# ≈♣ ..))'.....+ #≈♣ ##...#.....# ##.≈♣ ######(..######..≈♣ ≈♣ .^h ≈≈♣ ♣♣ ^h ^h^ &1^h ^h ^hq ##.# ##.# ≈♣^hbr .##.....## ≈♣ ....###'### ≈♣ )#..)..# ≈♣ ..))'.....+ ##≈♣ ...#.....# ##.≈♣ ######(..######..≈♣ ≈♣ ^hr ≈≈♣ ♣♣ ^hz ^hz &2^h; ^he ^hc.##.#.##.# ≈♣^ht .##.....## ≈♣ ß....###'### ≈♣.)#..)..# ≈♣ ^h#..))'.....+ ##≈♣^h#...#.....# ##.≈♣ .######(..######..≈♣^hk.≈♣.≈≈♣≈♣♣^h♣♣♣♣♣♣♣♣♣♣^h^h}&3^h^h^hqK#...##.# #...##.# ≈♣ #....##.....## ≈♣ #ß....###'### ≈♣ #....)#..)..# ≈♣#..))'.....+ ##≈♣ ^hK' ##...#.....# ##.≈♣.######(..######..≈♣.≈♣ ≈.≈≈♣≈♣♣^h0L♣♣♣♣♣♣♣♣♣♣♣^hT^hNT&4^hX^hZ^hb #...##.#  #...##^h62.# ≈♣ ^h`_ #....##.....## ≈♣ ^h #ß....###'### ≈♣  #....)#..)..# ≈♣ ^h~ ##..))'.....+ ##≈♣^h ##...#.....# ##.≈♣ ^hB≈..######(..######..≈♣ ≈^hiF.≈♣^h≈^h.≈≈♣ ♣≈♣♣^h♣♣♣♣♣♣♣♣♣♣♣♣^h^hx&5^h^h^h? #...##.# #...##.# ≈♣ #....##.....## ≈♣^h7@ #ß....###'### ≈♣ #....)#..)..# ≈♣^h@ ##..))'.....+ ##≈♣ ♣ ##...#.....# ##.≈♣ ^h`A♣≈..######(..######..≈♣ ♣≈^h!B.≈♣ ♣≈≈.≈≈♣♣^hB ≈♣♣  ♣♣♣♣♣♣♣♣♣♣♣♣♣^hLO^hP&6^hU^hW^hf #...##.# #...##^h.# ≈♣ #....##.....## ≈♣^h #ß....###'### ≈♣ #....)#..)..# ≈♣^h ##..))'.....+ ##≈♣ ^h ♣ ##...#.....# ##.≈♣ ^hB ♣≈..######(..######..≈♣  ♣≈.≈♣ ^h ♣≈≈.≈≈♣  ♣♣^h!J≈♣♣ ^h♣♣♣♣♣♣♣♣♣♣♣♣♣♣^h^he&7^h^hu^hI, f #...##.# #...##^h, .# ≈♣ #....##.....## ≈♣ #ß....###'### ≈♣^h, p #....)#..)..# ≈♣ ##..))'.....+ ##≈♣^h"-  ♣ ##...#.....# ##.≈♣^hy- 0 ♣≈..######(..######..≈♣ ♣≈.≈♣^h-  ♣≈≈.≈≈♣ ♣♣^h- E≈♣♣ ^h2. ♣♣♣♣♣♣♣♣♣^h5 ^h6 &8^h:> ^h? ^h  #...##.# #...##.......# ≈♣^h' G #....##.....## ≈♣ #ß....###'### ≈♣^hz  #....)#..)..# ≈♣ ##..))'.....+ ##≈♣^h  ♣ ##...#.....# ##.≈♣ ♣≈..######(..######..≈♣ ♣≈^hB .≈♣ ♣≈≈.≈≈♣ ♣♣≈♣♣^h۠  ♣♣♣♣♣♣♣♣♣^h ^h &9^h ^h ^hV\  #...##.# #...##.......# ≈♣ #....##.....## ≈♣ #ß....###'### ≈♣^h\ \ #....)#..)..# ≈♣ ##..))'.....+ ##≈♣ ♣ ##...#.....# ##.≈♣^h] 4 ♣≈..######(..######..≈♣ ♣≈.≈♣ ♣≈≈^hV] ~.≈≈♣ ♣♣≈♣♣^h]  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣^h] ^h/f ^hf '30^hn ^ho ^h  #...##.# #...##.......# ≈♣ #....##.....## ≈♣^he  #ß....###'### ≈♣ #....)#..)..# ≈♣ ##..))'.....+ ##≈♣^h  ♣ ##...#.....# ##.≈♣ ♣≈..######(..######..≈♣ ♣≈.≈♣ ♣≈≈.≈≈♣ ♣♣^h< ≈♣♣ ♣♣♣♣♣♣♣♣♣♣^h{ 0♣♣♣^h ^hT 1^hM ^h ^hAM.. .##...........##.....##ß....###'##^h....)#..)..#  ##..))'.....+ ## ##...#.....# ##^h######(@.######..≈≈.................≈≈^hb♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣^h ^h!&2^h&^h'^h WM##'##...ß...... ..##...........##.....##ß....###'##....)#..)..#  ##..))'.....+ ##^hD ##...#..@..# ########(..######............♣≈≈.................≈≈♣^h^h&&3^he^h^h###'##...ß...# #...##.......# #...##.......# #...##.......# ≈♣ #....##.....## ≈♣ #ß....###'### ≈♣ ^h#....)#..)..# ≈♣ ##..))'.....+ ##≈♣ ♣ ##...#...@.# ##.≈♣ ♣≈..######(..######..≈♣ ♣≈...................≈♣ ♣≈≈...... ♣♣♣♣♣♣♣♣♣♣♣♣♣♣^h^h-&4^h^^h^h 1###'##...ß...# #...##.......# #...##.......# #...##.......# ≈♣ #....##.....## ≈♣ #ß....###'### ≈♣ #....)#..)..# ≈♣ ##..))'.....+ ##≈♣ ^h t♣ ##...#....@# ##.≈♣ ♣≈..######(..######..≈♣ ♣≈.............≈♣ ♣≈≈... ♣♣♣♣♣♣♣♣♣♣^hk /♣♣♣♣♣^hn ^h &5^h ^h; ^haM.))##....^hI##'##...ß#...^h#.... ##.......^hs....##.....##ß....###'##^hd....)#..)..# ^hF ##..))'....@+ ## ##...#.....# ##^hr######(..######^h=j♣≈...................≈♣^h^h?&6^h^h^h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h YY   ice beast (summoned)^h `19---==7^h ^h 4 _A chill wind blows around you.^h%^h<0@.Y^h 1&--^hj1 8^hC7^h8^hs^hA--9^h_^h^hv ^h '40^h ^h ^h{^hB---1^hC^h"t#.#..#...#^ht...ß#.j...#^ht'....#...##^h)u###j   gnoll (polearm, asleep)Y   ice beast (summoned)^hXu^hz%  ^hzYou open the door.^h"Y^hɃY., ally target)^h}U20=2^h^hȑ ^hg_A gnoll comes into view. It is wielding a +0 halberd.^h^hpBv.Y^h%v^h$19^h9-=3^h^he ^h!_You conjure some foxfire!^h >  You conjure some foxfire!^hv  The gnoll shouts!  Your ice beast hits the gnoll. Your ice beast freezes the gnoll!  The gnoll dies!^hż >v#..v@Y)Y   ice beast (summoned)^h ~8--====4^h ^h Z _Vehumet accepts your kill.^h3^h5^h5^h6^hb7^h7^h8^h9^h{:^h;^h<^h^=^hY?^h G§v§§§§.§§v§^hyG=vv§^h%HE----5^hVP§§§§.§§v§§^hiQ^h+ #.))##.# ###'##...ß...# ..#^h, <#...##.......# ..# #...##.......# ...# ^hV, #...##.......##...#≈♣ ^h, #....##.§...##....#≈♣ ^h, #ß....###v###....ß#≈♣ #....)#..)§§#.....#≈♣ ^h*- ##..))'...§Y@)...##≈♣ ^h- ?♣ ##...#..§.§#...##.≈♣ ^h- ♣≈..######§v§######..≈♣ ♣≈......^h. ♣≈≈......v§..^h@. !^hp. ?♣♣≈♣♣ ^h. ♣♣♣^h. !^h_1 ^h2 ^h83 ^h3 ^h5 ^h6 ^hL7 ^h 8 ^h8 ^h: ^h: ^ho; ^h)< ^h< ^h= ^h> ^h> ^h@ 5  You swap places.^hiA ^hA ^hB ^hC ^h/I j.'§.Yv§v.^hI .§v(§v§§.§.j   gnoll (polearm, missile, ally target)Y   ice beast (summoned)^h1J C----6^hO r§§§§^h/V  A gnoll comes into view. It is wielding a +0 halberd and quivering a throwing _net. _There is an open door here.^he\8#.))##.# ###'##...ß...# ...# #...##.# j..# ^hD]#...##.......# j..# #...##.......##...#≈♣ #....##.....##....#≈♣ #ß....###'###....ß#≈♣ ^h]#....)#..§.Y#.....#≈♣ ^h]##..))'.v§v.'@...##≈♣  ♣ ##...#...§v#...##.≈♣  ^hB^♣≈..######(§v######..≈♣  ♣≈.^h^§§..  ♣≈≈......§..^h^a  ♣♣≈♣♣ ^h_j 2 gnolls (polearms, missiles, 1 wande…)♣♣♣♣^h__ ^h2g^h  You conjure some foxfire!^hʾ^hR^h.jY....'@v.#v^h{X.jally ^hLJ-===8^h^hR8 _The gnoll shouts! You hear a howl!^h,^h&,^h  vv§§You conjure some foxfire! The foxfire hits the gnoll.^h,^ha §The gnoll is moderately wounded.The foxfire hits the gnoll!^h; ^h$ .v§v@§^hM% B§The gnoll is almost dead.^hn. ' ^h. (((^h. §^h/ uThe gnoll throws a throwing net.  The throwing net barely misses your ice beast.^hB/ ^h ^hl ^h .jjY.@§^hQ §jj 2 gnolls (polearms, 1 missile, 1 ally…)^h ]7---9^hf `§§§^hT Z _The throwing net closely misses you.^h)Z,^hzi  You conjure some foxfire! The foxfire hits the gnoll!  You kill the gnoll!^ho1)vv§§§@§§j   gnoll (polearm, missile)^h,^hF^h^h5@ hv^h=§§§§§^hh   wolfj   gnoll (polearm, missile, ally target)^hVY   ice beast (summoned)Vehumet accepts your kill.^h-A wolf comes into view.^h{^h6|^hX .h)§§§.^h§@vvThe foxfire hits the gnoll but does no damage.  ^hHThe gnoll closely misses your ice beast.^hKi6----50^hW§§§§^hG _Your ice beast hits the gnoll but does no damage.^hNJ^hL,^hҋ^h]& ^h§Yv§v§@§^h 8§You conjure some foxfire!^h:,^hY^h&' ^h7'.h^hh'A§§§^h'§^h' ^h'KThe foxfire hits the gnoll but does no damage.  ^h (The foxfire hits the gnoll.^h^h  The gnoll is moderately wounded.The gnoll hits your ice beast with a +0 halberd!^h "..h.Y...§v@§§v^hb1 ^hh_5--1^hL§§§^h] _Your ice beast barely misses the gnoll.^h4 ^h ^h ^h ^h ^h ^h3 8 v^ha 1§Yv^h :§.§^h ?§@§§^h 1§§^h 6You conjure some foxfire!  ^h .The foxfire hits the gnoll but does no damage.^h ^hp T )§^h .§ ^hף lThe gnoll is moderately wounded.The foxfire hits the gnoll.^h$ ^hR% ^h3 g .h^h3 t§Y.§..^h\4 §@v§v§The gnoll is severely wounded.^hL5 B4--^hw5 2^h? ^h? §^h? \§@v§^hD  ^hFD ^hkD _The gnoll barely misses your ice beast. Your ice beast barely misses the gnoll.^hJ^hK^hCL^h-M^hN^hRT& ^hT:vYv^hTq§.§§@§§^h UJ§You conjure some foxfire!^h^h,^hH,^hg vj.§^h|h§The foxfire hits the wolf but does no damage.  The foxfire hits the wolf.^h_^hsM .§^ht The wolf is lightly wounded.  The gnoll misses your ice beast. The foxfire hits the gnoll.^h{^h )j..Y..h§'@§.§vThe gnoll is almost dead.3^h=---3^h E§§^hG _Your ice beast hits the gnoll but does no damage.^h'  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h`4 6 #.))##.......#moom6174 the Frost Mage###'##...ß...# ...#Felid of Vehumet **....^h4 L#...##.......# ...#Health: 44/44 ========================#...##.......# ...#^h4 Magic: 11/21 ============------------#...##.......##...#≈♣^h(5 AC: 7Str: 3 #....##.....##)j..#≈♣EV: 16Int: 28^hs5 $#ß....###'##**Y..ß#≈♣SH: 0Dex: 15^h5 y#....)#..).***h§..#≈♣XL: 10 Next: 95% Place: a Bailey##..))'....**@§..##≈♣^h*6 Noise: =--------  Time: 9753.3 (0.0)  ♣ ##...#....***v*##.≈♣-) Teeth and claws  ^hp6 E♣≈..######(..#****#..≈♣Cast: Foxfire  ♣≈...................≈♣^h6 n♣≈≈.................≈≈♣♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣h   wolf♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣^h7 1j   gnoll (polearm, missile, ally target)Y   ice beast (summoned)The gnoll is almost dead. ^hc7 _Your ice beast hits the gnoll but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h7 Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^he^hOl #.))##.......#moom6174 the Frost Mage###'##...ß...# ...#Felid of Vehumet **....#...##.......# ...#Health: 44/44 ========================#...##.......# ...#Magic: 13/21 ==============----------#...##.......##...#≈♣AC: 7^hmQStr: 3 #....##.....##)j..#≈♣EV: 16Int: 28#ß....###'###.Y..ß#≈♣SH: 0Dex: 15#....)#..)..#.h§..#≈♣XL: 10 Next: 95% Place: a Bailey##..))'.....'@§..##≈♣Noise: =--------  Time: 9753.3 (0.0)  ♣ ##...#.....#§v.##.≈♣-) Teeth and claws  ♣≈..######(..######..≈♣^hmCast: Foxfire  ♣≈...................≈♣♣≈≈.................≈≈♣♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣h   wolf♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣j   gnoll (polearm, missile, ally target)Y   ice beast (summoned) _Your ice beast hits the gnoll but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.^hsW§§^h t^h{;§^hB}. _^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hUO ^hU & ^h7U V§v§§^h^U b A film of ice covers your body! The foxfire hits the wolf.^h ^h ...§The wolf is moderately wounded.^h sThe wolf bites you but does no damage.  The gnoll hits your ice beast with a +0 halberd!^h 2=-16 =^h 4.3 (1^h <§^h_ G _Your ice beast hits the gnoll but does no damage.^hb  ^hCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hF #.))##.......# moom6174 the Frost Mage  ###'##...ß...# ...#  Felid of Vehumet **....  #...##.......# ...#  Health: 44/44 ======================== ^hG #...##.......# ...#  Magic: 10/21 ===========-------------  #...##.......##...#≈♣  AC: 16  Str: 3  #....##.....##)j..#≈♣  EV: 16Int: 28  #ß....###'###.Y..ß#≈♣  SH: 0Dex: 15 ^hG #....)#..)..#.h...#≈♣  XL: 10 Next: 95% Place: a Bailey  ##..))'.....'@...##≈♣  Noise: ==-------  Time: 9754.3 (0.0)  ♣ ##...#.....#.§.##.≈♣  -) Teeth and claws  ♣≈..######(..######..≈♣  Cast: Foxfire  ♣≈...................≈♣ ^h:H ♣≈≈.................≈≈♣  ♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣  h   wolf  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  j   gnoll (polearm, missile, ally target) ^hH Y   ice beast (summoned) _Your ice beast hits the gnoll but does no damage.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hHAiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (moderately wounded, 57% to hit)^h5 #.))##.......# moom6174 the Frost Mage  ###'##...ß...# ...#  Felid of Vehumet **.... ^h5 #...##.......# ...#  Health: 44/44 ========================  #...##.......# ...#  Magic: 10/21 ===========-------------  #...##.......##...#≈♣  AC: 16  Str: 3  #....##.....##)j..#≈♣  EV: 16Int: 28  #ß....###'###.Y..ß#≈♣  SH: 0Dex: 15 ^h!6 #....)#..)..#.h...#≈♣  XL: 10 Next: 95% Place: a Bailey  ##..))'.....'@...##≈♣  Noise: ==-------  Time: 9754.3 (0.0) ^h}6v ♣ ##...#.....#.§.##.≈♣  -) Teeth and claws  ♣≈..######(..######..≈♣  Cast: Foxfire  ♣≈...................≈♣  ♣≈≈.................≈≈♣ ^h7 ♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣  h   wolf  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  j   gnoll (polearm, missile, ally target)  Y   ice beast (summoned)Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (moderately wounded, 57% to hit)  ^h[7The stone arrow hits the wolf!  You kill the wolf!Vehumet accepts your kill.^h; #.))   ...#   ...#  ^h< ...#  .#≈♣  ..^hb<#≈♣  ####≈♣ ^h<S #....)#..)..#.....#≈♣  ##..))'..  ♣ ##...#.. ^h< ##(  ...  ^h@=O...  ^h=g j   gnoll (polearm, missile, ally target)  ♣Y   ice beast (summoned) ^h=)^h..: a wolf (moderately wounded, 57% to hit)  The stone arrow hits the wolf!  You kill the wolf!  ^hmVehumet accepts your kill.  You feel your power returning.  The gnoll hits your ice beast with a +0 halberd.^hW 11=75.3 (1 _Your ice beast barely misses the gnoll.^h^hW _Your Spellcasting skill increases to level 9!^h^h J vv^hTP You conjure some foxfire!  ^h0The gnoll hits your ice beast with a +0 halberd!^he10--6^h^hG _Your ice beast hits the gnoll but does no damage.^hȿ,^hm^h^hq^h8 v^h>{§Yv§.§§§^hqdYou conjure some foxfire!  The foxfire hits the gnoll but does no damage.^hGG ^hM )The gnoll is almost dead.The foxfire hits the gnoll but does no damage.^hE ^h. §Y.§v§v§§^h  The gnoll is almost dead.The gnoll hits your ice beast with a +0 halberd.^h b9/21 ---^h 7^hI i§v§§^h@  ^h 9_Your ice beast hits the gnoll but does no damage.^hI^h-J^hd  You conjure some foxfire! The foxfire hits the gnoll.  You kill the gnoll!Vehumet accepts your kill.^hk)§Yv§§v^hLl§Y   ice beast (summoned)^h^hg^hl^h^h^h^h$§§^h;v.§^h/1Y§.^hWOv@§.^h~&v.^h^hH-88^hS§§§^ht4 _You feel your power returning.^h7 ..^hg.))##.......# ##'##...ß...# ..^hU ...# ^h##.......##.....##.....##§§..^hQß....###'###v.§.ß^h....)#..)..#@§...#  ^h ##..))'.....vY§..##^hޫ ##...#.....#v..##^h ######(..######.^h9#..^hg.^h≈≈.................≈≈♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈^h≈♣♣^h♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣You swap places.^h̯^h^hZ^h4^h)^hU^hr^h^h^hk^hh^h ^h_v§§))^h§..v.§§§§Y.v..#§^hA 7 -9^hE§§§§^h^h+r _Your icy armour cracks and falls away as you move.^h #..)))#.. .))##.......# .##'##...ß...# .v^h  §..# ##.......##§^h ....##.....##))..ß....###'###@..vß....)#..)..#..§..^h-  ##..))'...§§§Y...##^h C ##...#..v..#§..########(..######............≈≈.................≈≈♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣^h ,^h ^h ^h ^hf  A wolf comes into view.^hi^hQ §h..§§§§Y.'(.h   wolf (ally target)^h Y   ice beast (summoned)^h3w10/21=-60^he§§§^hN _Your foxfire dissipates.^hJ#.)))## #...###..)))## ...# ^hJ#...##.^hK# .h.# #.))##.......# ...# ^hK###'##...ß...# ...# #...##.# §..# #...##.^hK# h..# #...##.....#≈♣ ^h1L#....##.....##@).§#≈♣ ^huL#ß....###'###.§§§ß#≈♣ ^hL#....)#..)..#.Y...#≈♣  ^hL ##..))'...§§'(≈♣ ^hM♣ ##...#..v..#....≈♣ ^hbM♣≈..######(..######..≈♣ h 2 wolv^hMGes (1 wandering, 1 ally target) ♣≈..^hM♣ ♣≈≈.................♣ ^h1Nf♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈^hQ^hS^hU ^hU ^hUAA wolf comes into view.^hV^h9cn.h..^hlcsh..Y..^hcVh^hZd.=1^hn^hUrm _The wolf barely misses you.Things that are here: ^hre_a +0 halberd; a +0 scale mail^hI  ^hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h0 #....###)))##moom6174 the Frost Mage#...###..)))## ...#Felid of Vehumet **....#...##.......# ...#Health: 44/44 ========================#.))##.......# ...#Magic: 8/21=========---------------###'##...ß...# h..#AC: 7^hq1Str: 3 #...##.......# ...#EV: 16Int: 28#...##.......# *..#SH: 0Dex: 15#...##.......**h..#≈♣XL: 10 Next: 98% Place: a Bailey#....##.....#*@*..#≈♣Noise: =--------  Time: 9761.3 (0.0)^h1z#ß....###'##***Y.ß#≈♣-) Teeth and claws#....)#..)..**....#≈♣Cast: Foxfire##..))'...§§**...##≈♣ ♣ ##...#..v..#...##.≈♣ ♣≈..######(..######..≈♣^hn2%hh 2 wolves (1 ally target) ♣≈...................≈♣Y   ice beast (summoned) ♣≈≈.................≈≈♣ ♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣Things that are here: _a +0 halberd; a +0 scale mailCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h2Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h^ #....###)))##moom6174 the Frost Mage#...###..)))## ...#Felid of Vehumet **....#...##.......# ...#Health: 44/44 ========================#.))##.......# ...#Magic: 8/21^hI_C=========---------------###'##...ß...# h..#AC: 7Str: 3 #...##.......# ...#EV: 16Int: 28#...##.......# ...#^h_SH: 0Dex: 15#...##.......##h..#≈♣XL: 10 Next: 98% Place: a Bailey#....##.....##@)..#≈♣^h_{Noise: =--------  Time: 9761.3 (0.0)#ß....###'###..Y.ß#≈♣-) Teeth and claws^h`#....)#..)..#.....#≈♣Cast: Foxfire##..))'...§§'(...##≈♣ ♣ ##...#..v..#...##.≈♣ ♣≈..######(..######..≈♣hh 2 wolves (1 ally target) ^hF`♣≈...................≈♣Y   ice beast (summoned) ♣≈≈.................≈≈♣ ♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣^h`Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the wolf but does no damage.^ha^h~h{.h.##^hh#@)Y#...#.^hEim=2.3 (1Ramparts ^hoY###^hPronfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the wolf but does no damage. _The wolf misses you.^h   ^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^ ^hAd  Your ice beast disappears in a puff of smoke!A chill wind blows around you. The wall freezes the wolf.^he ^hf ^hq .#@h.##..Y ^h`q ^hq Z6---3^h{ g###^hE} p _The wolf closely misses you. The wall freezes the wolf. x2^hq{#####^hr^h|w####^hF _Unknown command.^h/a  You conjure some foxfire! The wall freezes the wolf.  ^hx0The wolf completely misses you. The wall freezes the wolf. The wolf bites you.  The wall freezes the wolf. The wolf misses you. The wall freezes the wolf.^ht=<##^h=#v.vY#...^h?|0---5-----^hW?4^hJt#####^hMQ _The wolf barely misses you.^h# l ####^hO$ #You conjure some foxfire!  The foxfire hits the wolf but does no damage.^hu ^h~ The foxfire hits the wolf but does no damage.  The wolf is heavily wounded.!completely misses you.  The wall freezes the wolf. The wolf bites you. Your ice beast hits the wolf.r ice beast freezes the wolf!  The wolf dies!^h ##@)#vv.   wolf^h ^h  #....###)))##moom6174 the Frost Mage#...###..)))## ...#^h Felid of Vehumet **....#...##.......# ...#Health: 40/44 =====================---^h: #.))##.......# ...#Magic: 5/21=====-------------------^hi f###'##...ß...# ...#AC: 7Str: 3 #...##.......# ...#EV: 16^h Int: 28#...##.......# ...#SH: 0^h Dex: 15#...##.......##h..#≈♣^h XL: 10 Next: 100% Place: a Bailey#....##.....##@)..#≈♣Noise: =--------  Time: 9765.3 (1.0)^h< #ß....###'###vv.Yß#≈♣-) Teeth and claws^hi #....)#..)..#.....#≈♣Cast: Foxfire##..))'...§§'(...##≈♣Ramparts ^h ♣ ##...#..v..#...##.≈♣ ♣≈..######(..######..≈♣h   wolf (ally target) ^h ♣≈...................≈♣Y   ice beast (summoned) ^h .♣≈≈.................≈≈♣ ♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣The foxfire hits the wolf but does no damage.  The wolf is heavily wounded.^hJ The wall freezes the wolf! The wolf completely misses you.The wall freezes the wolf. The wolf bites you. Your ice beast hits the wolf.  ^h UYour ice beast freezes the wolf!  The wolf dies!^h _Vehumet accepts your kill.You have reached level 11!^hU /  --more--^hw@2/4721 0% ^hL##^hs4 _^hF &  ^hcG QYou miscast Foxfire.  You are very lightly contaminated with residual magic.^hH ^h#S ###@v#§v#^hS ] Nothing appears to happen. The foxfire hits the wolf.^h ,^h ###§§#^h The wolf is almost dead.The wall freezes the wolf. The wolf bites you.  The foxfire hits the wolf but does no damage.^hc ^h*  The wolf is almost dead.The wall freezes the wolf.  You kill the wolf!^hN ^h8 N#†Y§§..#Y   ice beast (summoned)^hH 1-4-16Contam ^hP s###§^h Z _Vehumet accepts your kill.^h6 ^h57 ^hU: ^hT@ ^hB ^hThe wall freezes the gnoll bouda.  ^h',The gnoll bouda hits you but does no damage.^h(%-^h )6^h65^hh5H###^h52#^h 9M _Your ice beast hits the gnoll bouda but does no damage.^hR& | ###^h&  Your ice beast hits the gnoll bouda but does no damage.  The wall freezes the gnoll bouda.^h, *###^hH & ^h I####^h | The gnoll bouda mumbles some strange prayers to its god.^hЕ *j^h 1#^h ?-7^h z####^hܬ  ^h 3_The gnoll bouda is healed somewhat.^h  Your ice beast hits the gnoll bouda. Your ice beast freezes the gnoll bouda!  The gnoll bouda dies!^hF')####Y   ice beast (summoned)^hC+7==4=-8^h2f####^hF5 ^h5L_Vehumet accepts your kill.^hXm ^hm ^hr ^ht ^hfx ^h{ ^hV} ^hw ^h4 ^h ^h ^hԏ ,^hё ^h ^h K==^h ^hV ^h I5=^hQ ^h ,^h ^h ^hB ^h ^hө ,^h ^h e=^h _.##Y^h #-#..#.^h~ f 97.3 (9 _You start resting.^h 98.3 (10.0)^h ^hi 4 _The frozen ramparts melt away.^h3^hH^h^hi6=^h,^h^hV,^h5^h ,^h#^hhO=^h^hi7=^h{^h B^ha,^he^hQW _You start resting.^h3^h!^h$O=^ha'^h7*,^h+^h.i8=^h1^hn4,^h.6^hS8,^h:^hY<,^h'>^h@O=^hB^hHEi9=^hI^hN,^hVR^hV^h W^h=Z^h`,^h8d^h5j^hj9=^hm^h'r,^hlu^hy^hUze10/22=^h}^h),^h^hы^h-^hy^h^h ^h^hO=^h^h,^h^hj1==^h^hX,^h)^h,^h^hȯ,^hֱ^h@:==^h״^hX^hN12=^ha^h^hӾ,^hC^h,^h2^h^h^h^hO=^h^h,^hg^hc3=^h^hY,^h^h,^hy^h,^h^hO=^h^hEM4=^h^hM^h^h]^hu^h3,^h^h,^h^hIO=^h^h ,^h^hEc5=^h: ^h ,^h ^hb,^h^h^h  j†j   gnoll sergeant (polearm, wandering) _Your ice beast disappears in a puff of smoke!^h^h'Z851.3 (532.3 (54^h-^h51 ^hr1p_A gnoll sergeant comes into view. It is wielding a +0 halberd.^h=  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^C  A chill wind blows around you.^hk_^hk jjYjally target)j   gnoll bouda (polearm, wandering, refl…)Y   ice beast (summoned)^hvk0The gnoll sergeant shouts!^hkj3--==3.3 (1.0) ^hu^hP{  A gnoll bouda comes into view. It is wielding a +0 spear and wearing an amulet _of reflection.^hN >  You conjure some foxfire!^hO ^hY w.jjvv^hY Ijreflecting)^hZ A--4^he ^h?h - _The gnoll bouda shouts!^hܑ^hB^hВ^h^h_^hԔ^hc^hA^hĖ^h۝& ^hWvj§^hQ§v§§§You conjure some foxfire!^h^h"\  The foxfire hits the gnoll sergeant but does no damage.^hM#^h2[.jv^h2M§§v§^h3§.Yvswift, ally …)^h*4V2-5^h;9§^h< ^h'=W_The gnoll sergeant picks up the pace!^h#JU §§^h{JTYou conjure some foxfire! The foxfire hits the gnoll sergeant.^h,^ha^h^hi^h^hj vv§§§§§^hzThe gnoll sergeant is lightly wounded.  The foxfire hits the gnoll sergeant but does no damage.^hO^hwO^hO^hP^h^h@,^hB^hF^hFK3=^hH^hK^h^h]4 _Magic restored.^h^h^h^hB  Things that are here:  ^h(a +0 halberd; a throwing net; a +0 scale mail^h^hW _^hJ^hn`  You see here a wolf corpse.^hI^h _^h$^hzk  #....## ≈♣^h#ß....###'## ...ß#  #....###)))## ....#  ^hk#...###..)))###...#  #...##.......##...#  #.))##.##...#  ^h###'##...ß...##...#  #...##.##...#  #...##..^hN#@).# --#...##.......##†..#≈♣  ^h#....##.....##))..#≈♣  #ß....###'###....ß#≈♣ ^h #....)#..)..#.....≈♣  ##..))'...§.'(...##≈♣  ##...#..v..#...##^h.≈♣ ≈..######(..######≈♣ ≈...................^hEM♣  q - a ring of protection from fire^h1952.3 (89.0)^h.$==^hf?-3.3 (90^h^hS ^hA_Items here: )) [[ ††.^hþM####'#.(...#....## ....#≈♣^hß....###'## ...ß.###)))## .#..)))#...))##....^h##'##...ß.)).# ^hW##.......##†  #....##.....##))..#≈♣.^h#'.^h$.######^hF4.3 (1.0) ^h(^h^h}M #((..##...#.####'#.(...#'####....## ....#≈♣ß....###'## ...ß^h.###)))## .#..)))#...))##....##'##...ß..)).#  #...##.......##†..#≈♣.#...##^h4^h&5^h^h^h ) NM######'''####### #((..##...##. .####'#.(...#'####.^h) B...##.....#≈♣ß....###'## ...ß.###)))## .#..)))#..^h\* [.))##....##'##...ß..^h* #...##.......##)).#...##^hI8 ^h8 &6^hB ^hD ^h= M ................######'''#######^hq  #((..##...##. .####'#.(...#'####....##.....#≈♣ß....###'## ....ß.###)))## .#..)))#...))##....##'##...ß#...##.......##...#....#^h ^h@ &7^h ^h ^hI5M^h≈ ................######'''#######^h #((..##...##. .####'#.(...#'####^h@y....##.....#≈♣^h]ß....###'###....ß^h.###)))###.#..)))#^h-...))##....^hT{###'##...ß...##...#...ß#^h^h^hv&8^hP^hj^h4qM≈≈≈≈≈≈...≈≈≈≈≈≈≈≈♣ ≈ ................^hq######'''####### #((..##...##. .####'#.(...#'####.....#≈♣ß....###'###....ß.###)))###.#..)))##..^hq#.))##.......##...#..#^hSx^hx&9^h^h/^hTM......).........♣ ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈♣ ≈ ................######'''####### #((..##...##. .####'#.(...#'####.^h<....#≈♣ß....###'###..@.ß.###)))###.#..)))##  #...##.......##...##†..#^h^h'60^h| ^h ^hy M♣......♣♣......).........♣ ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈♣ ^h-z 8≈ ................######'''####### #((..##...##. .####'#.(...#'####^hz c.....#≈♣^h*{ iß....###'###....ß.###)))###.#...###..)))###...##)).#^h{ ^hK <1^h ^h ^h1 ♣^hwI.♣♣♣ ......)^h.♣^h6G ≈≈≈≈≈≈...≈♣^h ^h8.≈≈♣ ^hT.≈♣^h ^hB#'''#######.≈♣^h #((..##...##. .≈♣^ht #####'#.(...#'#####≈♣^h #.....##...##.@...#≈♣^h #ß....###'###....ß#  ^hG #....###)))###....# ^h #...###..)))###...#  #...##.#^h3j#...#  #.))##.#^hX#...#  ###'##...ß...#^hV#...#  #...##.#^h@=#...# ^hO #...##.##)).#^h^h&2^h^h ^hA ♣.♣♣♣^h99 ......)^h.♣^he ≈≈≈≈≈≈...≈♣ ^hN8.≈≈♣ ^h.≈♣^h ^h4B#'''#######.≈♣^h #((..##...##.} .≈♣^ht #####'#.(...#'#####≈♣^hE #.....##...##@....#≈♣^h #ß....###'###....ß#^h #....###)))###....#^hR, #...###..)))#^hT##...# ^h #...##^h?.##...# ^hl #.))##.##...#^h ###'##...ß...##^h=...#^hp #...##.##^h<...# ^hP #...##.##)).#^h^h&3^h^h ^hmN_Found a lightning rod (4/4).^h4^hX^h^h M ♣.....†...♣♣♣♣ ♣......^h{ ♣♣......).........♣ ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈♣ ^h J≈ ................^h ,######'''#######^h) #((..##...##.}..#.^h_ s####'#.(...#@#####.^h ...^h .#≈♣ß....###'###....ß^h w#....###)))###....#^h: T...#^hc ^h< &4^hl ^h Q _There is an open door here.^h M♣♣♣♣.∩.♣♣♣ ^hN  ♣.....†...♣♣♣♣ ♣......♣♣......).........♣ ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈♣ ≈ ................######'''######^h4  #((..##...##@}..#.####'#.(...#'#####....##.....#≈♣#ß....###'###....ß#.##...#^h ^hw -5 _^h ^h  ^h!Qr♣♣♣♣♣.∩.♣♣♣  ^hQ♣.....†...♣♣♣♣ ♣.♣♣♣ ......).♣  ^hR≈≈≈≈≈≈...≈♣ .≈≈♣ . ^hLR≈♣ #'''#######.≈♣  ^hR#((..##...##.@..#.≈♣ #####'#.(...#'#####≈♣ #.....##...##.....#≈♣ #ß....###'###....ß##....###)))###... ^hTS .##...###..)))###...##...##.##...##.))##.##...#  ^hY ^hZ&6 ^hf` ^h ^h> ^h ^hi$ _ ^h ^hG #.....##...##.....#≈♣ #ß....###'###....ß# #....###)))###....# #...###..)))###...# #...##.##...# #.))##. ^h+##...# ###'##...ß...##...# #...##.##...# #...##.##)@.# #...##.##†..#≈♣ #....##.....##))..#≈♣ #ß....###'###  ^h..######(..######..≈♣  t - an amulet of reflection  Things that are here: ^h18.0) ^h+9.3 (2 ^hO ^hp _a +0 spear; a +0 ring mail ^ha ^h$ ^h  ^h,J _You're already here!^hC ß^h}#'#ß# ....###)))###....###..)))###.......))##'##...ß #...##....^h))†@.#≈♣^h$.##.....##))ß....###'###....ß..^ho[... ≈.................≈≈♣^hZL÷80.3 (1 _^ht ^h ^ht@^h@^h E^hI^hN^h}R^hS^hgT M....^hig.#≈♣ #^hgGß....###'###....ß^hgA.###)))###.^hg3#..)))#^hg.. #^hh#.))##.... #^h*h##'##...ß^hCh$..^hqh[)@.# ^hh1^hh?##.......##÷.^hh]....##.....##)).. ^hLi#ß....###'###....ß#≈♣.^hli..^hi<..Things that are here:^hj^h/v^h*xp _a +0 spear; a +0 ring mail^hH^h^h^h%  Things that are here: ^h_a +0 spear; a +0 ring mailYou're already here!  Things that are here: _a +0 spear; a +0 ring mail _You're already here!^h^hA bailey∩∩(Press ? for help) #######'''#######.≈♣  #((..##...##....#.≈♣  #####'#.(...#'#####≈♣ ^hf #.....##...##.....#≈♣  #ß....###'###....ß#  ^h@#....###)))###....#  #...###..)))###...#  #...##.......##...#  ^h#.))##.......##...#  ###'##...ß...##...#  #...##.......##...#  #...##.......##)@.#  ^hڗ#...##.......##÷..#≈♣  #....##.....##))..#≈♣  ^hG#ß....###'###....ß#≈♣  #....)#..)..#.....#≈♣  ##..))'...§.'(...##≈♣  ♣ ##...#..v..#...##.≈♣  ^h4♣≈..######(..######..≈♣  ♣≈...................≈♣  ^h]♣≈≈.................≈≈♣  ♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣^h7  ### ♣∩♣ ♣.♣ ♣♣.♣♣^hk  ♣♣♣♣♣.∩.♣♣♣  ♣.....†...♣♣♣♣  ♣.............♣♣♣^h   ......).........♣   ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈♣ ^h   ................≈≈♣  ..........≈♣^hڏ  #######'''#######.≈♣ #((..##...##....#.^h ;####'#.(...#'####....^h '.ß....###'###....ß# ^h* ....###)))###....# #...###..)))###...#^hD #...##.......##...# #.))####...#^h] ###'##...ß...##...# #...##.......##...#^hƐ [ #...##.......##)@.# ^hz^h{^hƎ%#.....##...##.....#≈♣moom6174 the Frost Mage #ß....###'###....ß#Felid of Vehumet **.... ^hr#....###)))###....#^hcHealth: 47/47 ======================== ^h=#...###..)))###...#^hqcMagic: 22/22 ======================== ^h#...##.......##...#AC: 7^hǏ<Str: 3 ^h#.))##.......##...#EV: 16^h?Int: 28 ###'##...ß...##...#^h~-SH: 0^h,Dex: 15 ^hl#...##.......##...#^hXL: 11 Next:  2% Place: a Bailey ^h#...##.......##)@.#^hA~Noise: ---------  Time: 9981.3 (0.0) ^h_#...##.......##÷..#≈♣^hz8-) Teeth and claws ^h#....##.....##))..#≈♣^hʑ3Cast: Foxfire ^h#ß....###'###....ß#≈♣ ^h"#....)#..)..#.....#≈♣ ^hd##..))'...§.'(...##≈♣^h##...#..v..#...##.≈♣ ^ho..######(..######..≈♣ ^h͒ ...................≈♣^h1Things that are here: ^h,}_a +0 spear; a +0 ring mail _You're already here!  ^h_fThings that are here: _a +0 spear; a +0 ring mail ^h2_You're already here!^h^h^hP _^h5 _a +0 spear; a +0 ring mailYou're already here!  Things that are here: _a +0 spear; a +0 ring mail _You're already here!  You see here a wolf skeleton.^hI^h _^hN^huB  Things that are here:  ^h]a +0 halberd; a +0 scale mail^hϱ^hW _^h+^h^h^h ^hd^h^h@^he^h\^h`@  There is an open door here.^h^h _^h^h^h3,^h^h^h,^h^hA@  There is an open door here.^h^h _^h^hu^h,^hs^h ^h,^h^h^hG ,^h ^hC^h|,^hb^hC^h^h^h-#^h&^hk)^h)^h+^hi/^h2,^h6^h;B  Things that are here:  ^h<a +0 spear; a throwing net; a +0 ring mail^h+?^ho? _^hC^h]IW  Items here: )) [[.^hL^hYM _^hO^hS@  There is an open door here.^hV^hW _^htZ^h]^h`,^hc^h+h^hk,^hm^hq^ht,^hEw^hz ^h{: There is an open gate here.^h^ht _^h^hB^h^h^^hK^hs^hݏ^h^h.^hT^h^h^hf^h^hܜ^h^hD^hi^h^hc  You see here a hound skeleton.^h^h _^h٦^hبR  There is an empty arch of ancient stone here.^hA^h _^hm^h^h^hƭ^h{^h^hn,^h!^hM^h# ^hD###  ♣@♣ 10013.3 (32.0)^hfK ♣.♣ ^h{ ♣♣.♣♣  ^h♣♣♣♣♣.∩.♣♣ ^hɷ♣♣.....÷...♣♣♣♣ ♣..........^h...♣♣♣ ......).........♣^h ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈♣^h40 .^hS7......≈≈♣^h̸^hٻ^h ^h\_There is a gate leading back out of this place here.^h ^h; ^h ^h+ ^h 84.3 (1.0) _^hq ^hv #......##.....# .......# #####.....# .......#######.........# .......................+ ....##########.........# #.#.##############.##### .......#...........# #.#.##.##ß###ß####.#Dungeon:9 ^h{w ....##.[........@ß.# #.#########ß###ß##.# ...# ..........# #.## ############ ...# #.## ...# #.######## ^hw 6.........###^h*x ^h{ ^h ,5.1 (1.8 ^h ^h _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.^h^hWhere to? (Tab - Bailey @ (x,y), ? - help)  D - Dungeon  T - Temple ^hr ^h K#......##.....#^h moom6174 the Frost Mage .......# #####.....#Felid of Vehumet **.... .......#######.........#^h[ Health: 47/47 ======================== .......................+^h Magic: 22/22 ======================== ....##########.........#AC: 7^hڀ <Str: 3 ^h #.#.##############.#####EV: 16Int: 28 .......#...........#SH: 0^h_ Dex: 15 #.#.##.##ß###ß####.#^h XL: 11 Next:  2% Place: Dungeon:9 ....##.[........@ß.#^h +Noise: ---------  Time: 10015.1 (0.0) #.#########ß###ß##.#-) Teeth and claws ^h) ...# ..........#Cast: Foxfire ^hk v#.## ############ ...# #.## ...# ^h #.######## .........### _You see here a hound skeleton. _There is an empty arch of ancient stone here. ^h ^_There is a gate leading back out of this place here. _Welcome back to the Dungeon! ^h& _There is an empty arch of ancient stone here.  Okay, then.^hP ^h ^h . _^hr 3^h ^h? ^h ^h P _^h ,^h ^h ^h ,^h ^h ^h ^h ^h ^h ^hF! ,^h!" ^h# ^h& ,^h' ^h) ^h, ,^h- ^h/ ^h2 ,^hd3 ^hI5 ^h7 ^h"8 ^h8 ^h= Welcome back to the Dungeon! _Okay, then.  There is an open door here.  Things that are here: ^h= l a +0 troll leather armour; a troll skeleton^h@ ^hJA  _^h..## ##....##   ####. ..#####......#   ......#.#..........# ^h  ......#.#..........#####   ........'............... ^h  #.......########36.1 (21.0) ^h'   ....#.#.#.#.#.#.########   .. .. .............#....   ... .#.#.#.#.#.##.##ß## ^hm =  ... ......).....##.[....   .$ .#.#.#[#)#.#########ß ^h   # .$...........# ...   ## .#.#.#.#.## ####   ^h֥ 6 .........#^h< ^h ,7.1 (22^h ^hõ ; _Found a stone staircase leading down.^h#^h^hȞ^h^hB^h(^h,^h3^h^h,^hԺ^h^h ,^h^h^h,^h9^h^hi,^h^h,^he^hrN _You now have 536 gold pieces (gained 11).^h3^h^h  #......#.#..........  #......#.#.......... ^he- #........'..........  #........#.......###  #....#.#.#.#.#.#.###  #................... ^h #....#.#.#.#.#.#.##.  #..........).....##  #.$@.#.#.#[#)#.  ###.............#   ##.#.#.#.#.#.##  ^h #............#  ###.#.#.#<#.##  ...........#  .#.#.#.#.#####   ..............   .............. ^h~245.1 (8.0)^h+6.1 (9^h+^h. _u - a +4 ring of slaying^hVS 3^hT ^hcV ^hbX ^h[ ,^h2\ ,^h\ ^hBa N _You now have 549 gold pieces (gained 13).^hc 3^h?d ^he ^hrh ,^hi ^hk ^hm ,^h!o ^hzr ^ht ,^hv ^hw ^h/z ,^h{ ^h" ^hG ,^h ^h~ ^hފ ,^h ^h ^hX ,^h ^hښ X^hJ ^ha ,^h ^h ^ha ,^h ^hA ^h ^h̬ ^h ^h$ ^h# ,^h ^hն ^hH ,^hM ^h ^h2 ,^h ^hl ^h ,^hy ^h ^hk ,^h ^h ^h ,^h ^h ^ht ,^h ^h ^h ,^h ^h ^h/ ^hp ^h ^hV ^h ^h 1  ^h @ #< ^hC 6 #. ^hz #$  #.  #. ^h #. ######   #.### #....#  ^h #>@.## ##....## 69.1 (23.0)^h)  #####....#####......# #......#.#..........# #......#.#...###^hg  #........'............. #........#.......######^h I #....#.#.#.#.#.#.# #............#^h q #....#.#.#.#.#.#.##.##ß^h ^h -70.1 (24^h ^h  ^h +_Found a stone staircase leading up.^ho^hrp^hq^hJt^hw^hz,^hh} ^h}L There is a stone staircase leading down here.^h^h _^h^h-^hB^h^h^h^h^he^h4^h9^h^hG^h(^hږ^h:B^hB^h3M _You now have 556 gold pieces (gained 7).^h3^h[^hr^h,^h^h^h;^h`^h^h^hw,^h|^h5^h,^h^hۼ^h;,^h^h^h>^hs^h^h^hE^hm^h^hi^h^h^hP^h@  There is an open door here.^h^h\ _^h`^h^hj^h^h^h^h_^h^h^h^h`^h^h^h^h^h^h^h(^h^h^h^ha ^h@^hd^h^h^h^h^h^h^hF^hz^h>^h!^hy$^h$^hE&^h(^h+^h,^h/^h-3^h96^h^6^hQ8^h:^h8>^h_>^h @^hGB^hoE^hE^hF^hMI^h5L^hYL^hM^hP^hS^h$S^hT^hV^hY^hY^h>[^h]^h_^h`^hda^hc^hzf^hf^hh^h o^hq^hq^hRs^hu^hx^h7x^hy^hS{^hR}^hw}^hd~^h^ho^h^h6^he^h^h4^hՅ^h^h*,^hŒ^h؍^hp^h^h%^h^hZ^h~^h^h^h[^h^h^h+^h^h^h'^h^h^hɟ^hO^h^h^hɣ^hI^h=^h^h=^hŧ^h^^h;^ha^h^h^h^h^h,^h^h'^hM^hDz^h(^h#............# #.)........### ^h#)########..# #(#^h ##.### #.##...## #.#^h>h###..### #.###...#^hs #.####.# ..#^h #@# 121.1 (51 .## #....# ^h.#  ####...). ^h.###### #### .#....# ^h$`.#.##.# .#..#.# ^hRb.##.#.# ....#.#^h^h,2.1 (52^h1^h)K _Found a quarterstaff.^h^hV^h^h^hܿ^hjB^h.).### )########..# ^h1((# ##.### .# ... .# ###..### .# ^h{} ##...# . .# ^h#.# ... .#  #.###..... ## ^h#.@..#3.1 (1.0) # ^h0####...)._ ######^hn ##### #....# #.##.# #..^h#.# ##.#.#..#.# ###^h$#.#^hA4.1 (2^h^hF _Found a glowing golden altar of the Shining One.^h ^hW ^hW ^h_% ^h/ ^h3 ,^h: ^hM =.### ^hM 9#..# ..^h@N  ^hN ]##.### #####.. ^hN 7#...## .......^hO A ###..### ....... ^heO :##...# ...... ^hO 7###.# .... ^hP S#.###.. ^hmP g#...@# 5.1 (1^hP  ^hP ####...)._'>^hJQ O ########. ^hQ Z...# ##.# ^hR -.#.# ^hIR Z.#.# .#.# ^hR /##.#^he ^hg +6.1 (2^hdu ^hZ~  ^h~ -_Found a stone staircase leading down.^h^3^hP^h1^h~.# .......##W ######..# .##.### #######...## #.###..### #.^h##...# #.###.# #.#.###@.......#....######.. ####...)._'> ^hP### ########. .^h%.# #.# W   wraith (dormant) ^hl#.# #.# #.#^hQ07.1 (1^h^h~Y _A wraith comes into view.^h r .W  ... ^h W  ######...   #........  ^hd ` #........   #........  ###.# #........ ^h < #.###@.......  ^h c#....######..  ####...)._'>  ## ^h, ^h 6^hF  .W  ...   ######...  ^hG #........   #........   #........  ^hH ###.# #........  #.###@.......  ^h{H m#....######..  ^hH ####...)._'>  ##^hWI $^hQ ^hQ ^hxX ^h[ G _A wraith is nearby!^h+\ ^hIvvt, ally target)^ht^h(#1^ha:--=8^h^hF/ _You conjure some foxfire!^hG^h^h=^h^h^h4^hڊ^hu^h4^hʍ^hʕ"v^h§v^h*F§§§§^hWZ§§v§§§^h$v^h`0---9^hF§§§§§§ _You conjure some foxfire!^he^h{ v§§§§^hT§§§§§WYou conjure some foxfire!^hV,^hv .§§§§v§§§§§§The foxfire hits the wraith but does no damage.  The foxfire hits the wraith.^h1^h^h^h^hz^hm^hŠ-.W.^h<Xv§....^hѡ§..§v.v^hբA19--^hA 30^hU§§^hs4 _The wraith is lightly damaged.^ho §§§ You conjure some foxfire! The foxfire hits the wraith!^hB^h=,^h^h^h^h^h^h/^hx vW§v§^hwJ§§§§§§§^hThe wraith is moderately damaged.The foxfire hits the wraith but does no damage.^hx^h.§§ _The wraith is lightly damaged.  You conjure some foxfire! The foxfire hits the wraith!  The wraith is moderately damaged.^hTThe foxfire hits the wraith but does no damage..^h'^h\.W.§§^h.§§v§§§^h' @8--^h} 1^h `§§§§^h^ _The wraith is heavily damaged.^hs^ht^ht^hu^h; §v^hJ§§§§§^h]§§You conjure some foxfire!  ^hc/The foxfire hits the wraith but does no damage.^h ^h §.§.§..^h q§v.v^h @-2^h $§^h N§§^h. H _The wraith is heavily damaged.^h[ ^h ^hG ,^h ^h ,^h5 0vv§^h~ §§§ _heavi  You conjure some foxfire! ^h p The foxfire hits the wraith but does no damage. _The wraith is heavily damaged.^h hYou conjure some foxfire!  The foxfire hits the wraith but does no damage.^h ,^h| ,^h? Gv§W§^h p§§  The foxfire hits the wraith but does no damage. ^h r_The wraith is heavily damaged.You conjure some foxfire! ^h7 The foxfire hits the wraith but does no damage.  The wraith is heavily damaged..^h ^h ...W^hJ n.§.§v§^hz 2§^hw! #7^h! 1-3^h ( ^h5( &§§^hY( ^h+  ^h+ B_The wraith is heavily damaged.^h, ^hv >  You conjure some foxfire!^hw ^hx ^hix ^h  ^h< !^ha v§^h <§§§§^h $§.^h2 )Your foxfire dissipates.^hW EThe foxfire hits the wraith but does no damage.^h ^h+.§.§.§vv.^h_6--4^h 9§^h, ^ _The wraith is heavily damaged.^h,^h^h_^h^hX §vv^hh=§§§§§^hn§You conjure some foxfire!  The foxfire hits the wraith but does no damage.^h`^h4g §.§§The wraith is heavily damaged.The foxfire hits the wraith but does no damage.^h^h^h..W..§§v§§§v^h*a5--5^hIX§§§^h^ _The wraith is heavily damaged.^h G,^h%OKv§§§^hO§§  The foxfire hits the wraith but does no damage.  The wraith is heavily damaged. ^hPn_You conjure some foxfire!  The foxfire hits the wraith but does no damage.^h^h^h]&..^hs§W.§v.^h3v^h%4^h <--6^h7!§^hm4§^h^ _The wraith is heavily damaged.^hm~5§ _You conjure some foxfire!  The foxfire hits the wraith but does no damage. _The wraith is heavily damaged.You conjure some foxfire!  The foxfire hits the wraith but does no damage.^h,^hB d§§.v§ ^h  The foxfire hits the wraith but does no damage. _The wraith is heavily damaged.You conjure some foxfire! ^h& q The foxfire hits the wraith but does no damage.  The wraith is heavily damaged.^hn .^h ^h& ^h_ ..vW.§^h a3--7^h; ^h8 _ _The wraith is severely damaged.^hư § You conjure some foxfire! The foxfire hits the wraith.^he- ^h= & ^hi= !.v^h= ?The wraith is almost destroyed.^h> !-^h> 8^hE ^hkI S _The wraith barely misses you.^ha  ^hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h: ^hU You conjure some foxfire! The foxfire hits the wraith.^h{s^h/~& ^hr~v^h~.  ^h~IThe wraith is almost destroyed.^h#3^hc---2-9^h^h* _The wraith hits you.^hQ^hEUVEquip which item? ^hU  - - Teeth and claws (current attack) Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  m - a +4 ring of protection (worn)^hV>q - a ring of protection from fire  ^hgVt - an amulet of reflection  u - a +4 ring of slaying[?] describe selected [!] equip|wield|put on^hVy[tab] equip|unequip ^hg^hm^hu.........#moom6174 the Frost Mage .......###..^hvrFelid of Vehumet **.... ######..#...^hjvHealth: 43/47 =====================---##.### ######...Magic: 12/22 =============-----------#...## #........AC: 7Str: 3 ^hv###..### #........EV: 16^hwInt: 28##...# #........SH: 0Dex: 15^hIw;###.# #vW......XL: 11 Next:  2% Place: Dungeon:9#.###@.......^hw&Noise: =--------  Time: 10139.1 (0.0)#...v######..-) Teeth and claws####...)._'>Cast: Foxfire ###^hw########. ..# #.#W   wraith (ally target) #.# #.# #.# _The wraith barely misses you.^h5xCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the wraith.  The wraith is almost destroyed. _The wraith hits you.^hu|P  Okay, then.^h|^hv^hx. _^h[   ^h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hK.........# moom6174 the Frost Mage .......### ..  Felid of Vehumet **.... ######..# ...  Health: 43/47 =====================--- ##.### ######...  Magic: 10/22 ==========-------------- #...## #........  AC: 7Str: 3  ^hzLa###..### #........  EV: 16Int: 28 ##...# #........  SH: 0Dex: 15 ###.# #vW......  XL: 11 Next:  2% Place: Dungeon:9 #.###@.......  Noise: =--------  Time: 10139.1 (0.0) #...v######..  -) Teeth and claws ####...)._'>  Cast: Foxfire ### ########. ..# #.#^h6M W   wraith (ally target) #.# #.# #.# _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (almost destroyed, ally target, 74% to hit)^h7.........# moom6174 the Frost Mage .......### ..  Felid of Vehumet **.... ######..# ...  Health: 43/47 =====================--- ^hY8+##.### ######...  Magic: 10/22 ==========-------------- #...## #........  AC: 7Str: 3  ###..### #........  EV: 16Int: 28 ##...# #........  SH: 0Dex: 15 ^h8###.# #vW......  XL: 11 Next:  2% Place: Dungeon:9 #.###@.......  Noise: =--------  Time: 10139.1 (0.0) ^h9#...v######..  -) Teeth and claws ####...)._'>  Cast: Foxfire ### ########. ..# #.#^hP9 W   wraith (ally target) #.# #.# #.#^h9ZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line^h9Aim: a wraith (almost destroyed, ally target, 74% to hit)  The stone arrow hits the wraith!  You destroy the wraith!^h< ..  ...   ######...  ^h=H ...   ...  ^h= ...  ###.# #v.......  ...  ##..  #^h=)._'>  ^h8>^hQ{Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wraith (almost destroyed, ally target, 74% to hit)  The stone arrow hits the wraith!  You destroy the wraith!  Vehumet accepts your kill.^h^hs^h^hM^hv^hqav§§§^hQ§§.^hj4=4=40.1 (1^hp§§§§^hN _Your foxfire dissipates.^h^hqePut on which piece of jewellery? ^hƗJewellery (go to first with "=)  c - a ring of protection from fire (worn) ^hq m - a +4 ring of protection (worn)q - a ring of protection from fire  ^hVAt - an amulet of reflection  u - a +4 ring of slaying^h[?] describe selected [!] equip|wield|put on^hߘ[tab] equip|unequip !^hA!^hA!^hG!^h0O.........#moom6174 the Frost Mage .......###!^hO..Felid of Vehumet **.... ######..#...!^hPHealth: 44/47 ======================--##.### ######v..!^hPPMagic: 10/22 ==========--------------#...## #....§...!^hPAC: 7Str: 3 ###..### #...§....!^hPZEV: 16Int: 28!^h4Q##...# #..§.....SH: 0!^hQkDex: 15###.# #§§......XL: 11 Next:  4% Place: Dungeon:9#.###@.......!^hR0Noise: ==-------  Time: 10140.1 (0.0)#....######..-) Teeth and claws!^hCR####...)._'>!^hoRPCast: Foxfire ###!^hR#########. !^hR..# #.# !^hR #.# !^hS#.# #.#!^h?S;Press: ? - help, Shift-Dir - straight line!^hjSAim: a wraith (almost destroyed, ally target, 74% to hit)  !^hS'The stone arrow hits the wraith!  !^hS\You destroy the wraith!Vehumet accepts your kill. !^hS9_Your foxfire dissipates.!^h&T!^hZ#§!^hZ+§§§!^h['--!^h6a$§!^hha'§§!^ha!^hc%  !^hcAYou start putting on your amulet.!^hTd!^hd!^hge!^htw  You continue putting on your amulet of reflection.!^hXx§§§..§...§...!^hc|--1.1 (1§§§!^h z ..... _Your foxfire dissipates.!^h+2.1 (2!^h#!^h!^hq=1==!^h$3.1 (3!^hՎ!^h!^h354.1 (4!^h!^h<!^h+5.1 (5!^hğ!^h. 5 !^h4_You continue putting on your amulet of reflection. x4  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.!^h!^h!^hۧ !^h R_t - an amulet of reflection (worn)!^hn3!^h[!^h: _!^h|==!^ha6=!^h!^hZ!^hN12=!^h!^h!^h!^h/!^h!^h/!^h!^h7== _HP restored.!^h"9=!^h!^h2!^h!^hD!^hc3=!^h!^h !^he9=!^h:!^h,!^h!^h,!^h!^h O=!^hM!^h!^h$M4=!^h>!^hQ!^h!^h!^h!^h!^h!^h],!^h!^h !^h;#=!^hg!^hC!^hT!^h!^h}!^h!^h0M5=!^h!^h!^hS!^hvX!^hl!^h!^h!^h!^h9=!^h !^h !^h< %6!^hi (=!^hn !^h<!^hm!^hT!^h!^h!^h!^hI!^hy!^hT!^h!^h9=!^h!^h!^h!^h!^h !^h3 #7!^h] (=!^hX!!^hb#!^h#!^hr$!^h&!^h&!^h'!^h+!^h4+!^h,!^h.O=!^h/!^h1!^h#2K8=!^h 3!^h5,!^h6!^h8!^h9!^h9!^h<,!^h=!^h?!^hI@9=!^h&A"^h"^h6"^he,"^hK9="^h"^h"^h"^h"^h- "^h] "^h3 "^h7"^hg"^h"^h"^h<9="^h%"^h:20"^h(="^h"^h"^h"^h"^h"^h"^h"^h!"^h!"^h""^hU%"^h%9="^h|&"^h("^h("^h)"^h+"^h,#1"^h/,(="^h."^h]0"^h0"^h1"^h3"^h3"^h4"^h6,"^h7"^h:"^h_:9="^h<;"^hE="^hu="^hJ>"^hZA"^hAL2=="^hB"^hE4 _Magic restored."^hI3"^h J"^hK"^hN,"^hN"^hP"^hQS,"^hT"^h V"^hX"^hX:=="^hZ"^h["^h]"^h^"^h_"^hb"^hue"^he"^hf"^h3i"^hl"^hdl"^hm"^ho"^hZr,"^hs"^h v"^hx"^h^y"^hcz"^h|"^h!,"^hǁ"^h"^h"^hZ"^h"^h "^hҍ"^h"^h"^hI"^h,"^h+"^h!## #.........##.# ##..### #.........#..# "^hQ ##...# #.........#.# ###.# #...........# #.###..........######....######..#"^h####...)._'>.#########..# #. #.... #....# .. "^h+#.#### .. #.. "^hrd#.. ##' "^hX1218.1 (73.0)"^h,9.1 (74"^hX"^hr0 _v - a potion of brilliance"^hN"^h"^h?"^h; "^h1X"^h(,"^h$"^hi"^h  ###.# #.......... #.###..........##### #....######........# ####...)._'>.......# ########........# #........."^h  #....###.. #....# .. #@#### .# ...?........."^h?!B##'##....h #.# #...oh   black bear (asleep) #.# ....o   orc wizard (wandering)"^h! #.# .oooo 2 orcs (wandering)"^h^/21.1 (2.0) _Magic restored. _v - a potion of brilliance  A black bear, an orc wizard and 2 orcs come into view.  An orc is wielding a +2 dagger of venom.  Found a scroll of blinking.  The orc shouts! The black bear growls angrily. You hear a bellow!"^h)0"^h0"^hR1"^h26  You hear a shout!"^h4e  A yak comes into view."^h5"^h=9 ohYo.kY   yakoo"^h=}h   black bear..k   wyvern (wandering)o   orc priest(…)"^h>An orc priest comes into view. It is wielding a +2 hand axe of draining.A wyvern comes into view."^h>5===2.1 (3"^hC"^hG, _The orc wizard shouts!#^hi  #^h9Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#^h P  Okay, then.#^h #^h #^hr . _#^hѯPM##..##^h ###.# .# ###..........#####^h;....######.#^h####...)._'>########........##^h%........#^hr....###...# ..#^h[ #.####.....# #^h<#.......o.#^h}..hY.o.o   orc#^h=M.ko#^hkS#.# ...#^h#^h#^h o   orc wizardoo   orco.#^h4--3.1 (1#^h@#^h' _You hear a shout!$^h_M###..##.###..$^hi#.####.# .# ###..........####$^h....######.####...)._'>$^hI########....$^hUd##...# ..$^h #.#####.....#$^hߺW#........o.$^h$7#.o.k..o$^h$^h^1---$^h4$^h$^h$^hKJ   $^hJ #Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$^h2K $^hU YY   ice beast (summoned)$^hV 70---$^hjV (==5$^hO] $^h` 4 _A chill wind blows around you.%^h͊  %^h?Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%^hU^ 4%^hc %^hc _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&^h&^hP.Y&^h6--6 _&^h+&^hj'^h'^h'^h '^h.'^hT 5Yoo'^h Eoo 2 orcs (1 ally target)'^h Y   ice beast (summoned)'^h A--7'^hg'^h'^h]  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'^h[###..### #.........#..#moom6174 the Frost Mage##...# #.........#.#Felid of Vehumet **....###.# #...........#'^h[XHealth: 47/47 ========================#.###..........#####Magic: 18/22 ===================-----#....######........#AC: 7Str: 3 ####...)._**.......#EV: 16Int: 28#######**.......#SH: 5'^h[fDex: 15**........XL: 11 Next:  4% Place: Dungeon:9*@Y..###..Noise: ---------  Time: 10227.1 (0.0)*****# ..'^h/\-) Teeth and claws****##Cast: Foxfire#**o..##..o....o.#.......hYoo 2 orcs (1 ally target)'^h}\##'##...o.Y   ice beast (summoned)#.# #.o.k#.# ..o.Confirm with . or Enter, or press ? or * to list all spells. '^h\G_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate'^hJ ###..### #.........#..#moom6174 the Frost Mage##...# #.........#.#Felid of Vehumet **....###.# #...........#Health: 47/47 ========================#.###..........#####'^hJ jMagic: 18/22 ===================-----#....######........#AC: 7Str: 3 ####...)._'>.......#EV: 16Int: 28########........#'^h%K SH: 5Dex: 15#.........XL: 11 Next:  4% Place: Dungeon:9#@Y..###..'^hQK Noise: ---------  Time: 10227.1 (0.0)#....# ..-) Teeth and claws'^h{K c#.####Cast: Foxfire'^hK P#..o..##..o....o.#.......hYoo 2 orcs (1 ally target)##'##...o.Y   ice beast (summoned)#.# #.o.k'^hK }#.# ..o.Confirm with . or Enter, or press ? or * to list all spells.'^h L UCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc!  You kill the orc!'^hM '^hgN '^h S Q#.#.'^h>S #@.#Y...#.##.o$.'^hlS T   orc ('^hV n==8.1 (1Ramparts '^hZ R###'^h [ P#.#'^h\ asting: Frozen Ramparts (safe; 1% risk of failure)  '^hE] .Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the orc!  You kill the orc! _Vehumet accepts your kill.(^h(^hHF  The wall freezes the orc!  (^hfYou kill the orc!Vehumet accepts your kill.(^hg(^h@L###.(^htY#)oo   orc wizard (ally target)(^h^20==--9(^hr]##(^h4 _You feel your power returning.)^h-  Casting: Frozen Ramparts (safe; 1% risk of failure)  )^h-\Confirm with . or Enter, or press ? or * to list all spells.)^h-)^h8B #)^hE9#Y#oopriesto   orc wizard (ally target)Y   ice beast (summoned)A film of ice covers your body! The wall freezes the orc wizard.  The orc wizard hits your ice beast with a +0 dagger.)^h9^18--16 )^h9(==30)^h?A##)^h?z###Y#)^h9B[ _Your ice beast misses the orc wizard.)^h7)^h  The wall freezes the orc wizard!  You kill the orc wizard!)^h  ###o$. (ally target))^h_Y   ice beast (summoned)  Vehumet accepts your kill.)^hI----1)^hTq#####)^h` _Your ice beast hits the orc priest. Your ice beast freezes the orc priest!)^ho  The wall freezes the orc priest!  You kill the orc priest!)^hN )^hB ##Y#.##))^h Y   ice beast (summoned))^h V5--2)^h ###.##)^h" Z _Vehumet accepts your kill.*^h *^h *^h;#k*^hIX#.Y#*^hyk   wyvern (ally target)Y   ice beast (summoned)*^h3%3*^h=##*^h#*^h*^h*^h=*^hz#k.#@.Y#..*^h?#.##*^h%4*^h_####*^h+^h +^h Casting: Ozocubu's Armour (safe; 1% risk of failure)  +^h\Confirm with . or Enter, or press ? or * to list all spells.+^h 'S####+^h'+^h0I###+^h1Q#.##+^ha6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.),^hE,^h1,^h,^hy#k..Y#,^hgY   yakk   wyvern (ally target)Y   ice beast (summoned),^hS9=5,^h_####,^hX _Your ice beast hits the wyvern. Your ice beast freezes the wyvern!,^h,^h,^h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Your ice beast hits the wyvern. Your ice beast freezes the wyvern!  A basilisk comes into view.  The wyvern bites your ice beast but does no damage.  Your ice beast hits the wyvern. Your ice beast freezes the wyvern!!  The wyvern dies!,^hZ†.Y.l###(ally target),^hl   basilisk (distracted),^hI=76,^h###.##,^h!Z _Vehumet accepts your kill.,^hn',^h',^hA(,^h2.d##...YY.l.#@..#.##l,^h.4,^h.%7,^h94*##,^h4M##,^h7-^h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..^h+D###..### #.........#..#  moom6174 the Frost Mage .^h~D} ##...# #.........#.#  Felid of Vehumet **.... .^hD ###.# #...........#  Health: 47/47 ======================== .^hlE#.###..........#####  Magic: 17/22 ==================------ .^hE#....######........#  AC: 16  Str: 3  .^h#F####...)._'>.......#  EV: 16Int: 28.^hSF .^hF########........#  SH: 5Dex: 15.^hF .^h(G2#...YY.l..  XL: 11 Next:  7% Place: Dungeon:9 .^hG#@**.###..  Noise: ---------  Time: 10237.1 (0.0) #....# ..  -) Teeth and claws #.####  Cast: Foxfire #.)$..#  Ramparts .^hH #.......o.  #.......hY  Y   yak (ally target) ##'##...o.  l   basilisk #.# #.o.k  Y   ice beast (summoned) #.# ..o. _Vehumet accepts your kill.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..^h:INAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, 84% to hit).^h  .^h ###..### #.........#..#moom6174 the Frost Mage##...# #.........#.#Felid of Vehumet **....###.# #...........#Health: 47/47 ========================#.###..........#####Magic: 19/22 ====================----.^h7 #....######........#AC: 16  Str: 3 ####...)._'>.......#EV: 16Int: 28.^h `########........#SH: 5Dex: 15#...YY.l..XL: 11 Next:  7% Place: Dungeon:9#@...###...^h Noise: ---------  Time: 10237.1 (0.0)#....# ..-) Teeth and claws#.####Cast: Foxfire.^h 9#.)$..#Ramparts #.......o.#.......hYY   yak (ally target)##'##...o.l   basilisk#.# #.o.kY   ice beast (summoned)#.# ..o..^h7 Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  .^hp Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, 84% to hit)  Okay, then..^h b#####.^hM .^h $#.^h 0#.^h  _.^h /^h/^hB$/^huYour icy armour and frozen ramparts will break if you move. Continue? Y - Yes /^hΨ' N - No/^h /^h  ##...# #.........#.#moom6174 the Frost Mage###.# #...........#/^h `Felid of Vehumet **....#.###..........#####Health: 47/47 ========================#....######........#Magic: 19/22 ====================----####...)._'>.......#AC: 16  Str: 3 ########........#EV: 16/^h SInt: 28#...YY.l..SH: 5Dex: 15#....###..XL: 11 Next:  7% Place: Dungeon:9#@...# ../^h vNoise: ---------  Time: 10237.1 (0.0)#.####-) Teeth and claws#.)$..#Cast: Foxfire#...o...o.Ramparts #.......hY##'##...o./^h Y   yak (ally target)#.# #...kl   basilisk#.# ..../^hR Bo   orc wizard (polearm, wandering, refle…)#.# ...Y   ice beast (summoned)/^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, 84% to hit) /^h _Okay, then.Your icy armour cracks and falls away as you move./^hp 7  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line /^h . Aim: a yak (ally target, 84% to hit) _Okay, then.  Your icy armour cracks and falls away as you move.The frozen ramparts melt away as you move./^h /^h /^h /^h .l.hYo /^h( h   black bearo   orc wizard (polearm, wandering, refl(…)An orc wizard comes into view. It is wielding a +0 halberd and wearing anamulet of reflection./^h| GAn orc comes into view. It is wielding a +0 club./^h 0 7 /^hT 8.1 (1/^h /^h S _Your ice beast hits the yak. Your ice beast freezes the yak!!0^hb3  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0^hb0^h ##...# #.........#.#moom6174 the Frost Mage0^h###.# #...........#Felid of Vehumet **....#.###..........#####0^hHealth: 47/47 ========================#....######........#0^hIMagic: 17/22 ==================------####...)._'>.......#0^hAC: 7Str: 3 ########*.......#0^h[EV: 16Int: 280^hi**..Y.l.h.SH: 5Dex: 150^ha**..Y###..0^h XL: 11 Next:  7% Place: Dungeon:9*@***# ..0^h^Noise: ---------  Time: 10238.1 (0.0)****##0^h-) Teeth and claws#***..#Cast: Foxfire0^h#...o...o.#...o...hY0^hS\##'##...o.0^hY   yak (ally target)#.# #...k0^hl   basilisk#.# ....0^hGh   black bear#.# ...0^ho   orc wizard (polearm, wandering, refl(…)An orc comes into view. It is wielding a +0 club. 0^h8_Your ice beast hits the yak. Your ice beast freezes the yak!!  Casting: Stone Arrow (dangerous; 2% risk of failure)  0^h"Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate1^h1^h  ##...# #.........#.#moom6174 the Frost Mage###.# #...........#1^h@CFelid of Vehumet **....#.###..........#####Health: 47/47 ========================#....######........#1^huMagic: 19/22 ====================----####...)._'>.......#AC: 7Str: 3 1^hǑ,########........#EV: 16Int: 28#...Y.l.h.1^hSH: 5Dex: 15#...Y###..XL: 11 Next:  7% Place: Dungeon:9#@...# ..Noise: ---------  Time: 10238.1 (0.0)#.####-) Teeth and claws#.)$..#Cast: Foxfire#...o...o.#...o...hY##'##...o.Y   yak (ally target)#.# #...k1^h]tl   basilisk#.# ....h   black bear#.# ...1^ho   orc wizard (polearm, wandering, refl(…)_Your ice beast hits the yak. Your ice beast freezes the yak!!  1^hؓCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  1^hBbPress: ? - help, Dir - look around, f - activateOkay, then.1^h1^h\1^hs1^h. _1^h ###. #.#######...######........###...)._'> ########. #...Y.l.h.Y###.1^hj.# #### #.)$..#...o...?.o.....#'##..... #.# #..o. .... ...o   orc wizard (polearm, wandering, refle…)1^h oo 2 orcs (wandering)1^h  An orc comes into view. It is wielding a +0 mace.1^h;K  The orc wizard shouts! The orc shouts!1^h1^h/1^h1^hf†l.Y.Yoo...o.oreflecting)oo 1^h3J====9.1 (11^h.1^hW _The orc wizard barely misses you.1^hk #.###.######....######........# ####...)._'>.......#  ########........#  #...†l..h. #..Y.###.. #..Y.# .. ##.#### #.)@..# 1^h_l#..oo...?..#.........##'##..o..>.# #...#.# .o   orc wizard (polearm, reflecting)#.# oo 2 orcs#. .... 1^h~  Found a staircase to the Lair. The orc wizard misses you.1^h^<o.1^hʣ20====---401^h1^h _The orc barely misses you. _Items here: $ )) [ †.2^ho#.###.##### #....######..# ####...)._'>.# #..# #...†l..h. #..Y.###.. #..Y.# .. ##.#### #.)$@.# #..oo...?.#.2^hq##'##.o...>.#.# #.#.# .#.# #.#. ....P2^h r2^hxs2^hFzYo.Y   yak2^hzo   orc wizard (polearm, reflecting)oo 2 orcs2^h/{B---12^hˁ2^ho _The orc wizard closely misses you. The orc barely misses you.2^hi d#.###.##### #....######.# ####...)._'>.# #.# #...†l..h. #..Y.###.. #..Y.# .. ##Y#### 2^hHj #.)$.@# #..oo...?.#....o.##'##.....>.#.###.#.# .#.# #.....P#. ....P.2^hm 2^hn 2^han 2^hn 2^h7t YYo.oo.ally target, ref…)2^ht Y   ice beast (summoned)2^hu &22^hcz 2^h<| 8 _You block the orc wizard's attack.2^h3#....######........#  ####...)._'>#  ########..#### #...†l.......#..Y.###...##2^h4#..Y.##.....###Y####.h.....#.)Yo.#.......#...oo@.?.....#.........##'##.....>.#.#.# #.#.# ##.....P#. ....P..2^h&5h   black bear #.....#o   orc wizard (polearm, ally target, ref…)oo 2 orcs(…)2^h72^h:82^h292^h|92^h6?.####..YYo#h2^h?&32^hsE2^hG _The orc wizard misses you. The orc completely misses you.3^h3a  3^haCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3^ha3^hc #....######........#moom6174 the Frost Mage####...)._'>.......#3^hc Felid of Vehumet **....########........####Health: 47/47 ========================#...†l.......Magic: 18/22 ===================-----#..Y.###...##AC: 73^hdStr: 3 #..Y.##.....#EV: 16Int: 283^hZd[##.#**#*......SH: 5Dex: 15#.)YYo*h......3^hdXL: 11 Next:  7% Place: Dungeon:9#...oo@*?.....3^hd'Noise: =--------  Time: 10243.1 (0.0)#..***........-) Teeth and claws3^h.e##'#**....>...Cast: Foxfire#.###........#.# #........#.# ##.....P.Y   yak#. ....P..3^hre7h   black bear#.....#o   orc wizard (polearm, ally target, ref…)3^heoo 2 orcs(…)_You block the orc wizard's attack. 3^he@_The orc wizard misses you. The orc completely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3^hfCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate3^ho  #....######........#moom6174 the Frost Mage####...)._'>.......#3^ho Felid of Vehumet **....########........####Health: 47/47 ========================#...†l.......Magic: 18/22 ===================-----#..Y.###...##3^hp AC: 7Str: 3 #..Y.##.....#EV: 16Int: 283^hNp ##.####.......SH: 5Dex: 153^hp 4#.)YYo#h......XL: 11 Next:  7% Place: Dungeon:93^hp r#...oo@.?.....Noise: =--------  Time: 10243.1 (0.0)#.............3^hp -) Teeth and claws##'##.....>...Cast: Foxfire3^hAq y#.###........#.# #........#.# ##.....P.Y   yak3^htq #. ....P..h   black bear#.....#3^hq o   orc wizard (polearm, ally target, ref…)oo 2 orcs3^hq (…)_The orc wizard misses you. The orc completely misses you.3^hr Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3^h9r Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate3^hhr >The walls around you are covered in ice.3^h]s 3^hDw  3^h}w . Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  3^hw The wall freezes the yak. The orc wizard closely misses you.The wall freezes the black bear! The black bear bites you.  The black bear completely misses you.3^he ' 3^h l####.oo#3^hρ [Y@....#.3^h l   basiliskh   black bear3^h0 o   orc wizard (polearm, ally target, re3^h` The black bear claws you but does no damage.  The wall freezes the orc but does no damage.  You block the orc's attack.3^h/ 72---3^hf f=4.1 (1Ramparts 3^h, 7#3^hz D _The orc wizard blocks your ice beast's attack.4^hO  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4^hYou miscast Ozocubu's Armour.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The basilisk bites your ice beast but does no damage.  4^hWThe wall freezes the orc!  You kill the orc!4^hVehumet accepts your kill.  The orc wizard closely misses you. The wall freezes the black bear!  The black bear goes berserk! The wall freezes the orc.orc hits you with a +0 club. Your ice beast hits the orc wizard.  Your ice beast freezes the orc wizard!!  The orc wizard dies!4^h1##)o#h)#(ally target)h  (berserk)4^hto   orc4^h/1----6---5Contam 4^hH##4^hZ _Vehumet accepts your kill.4^h% ###-4^h B#4^h F _Unknown command.6^h9 #6^h@## 6^hEThe wall freezes the black bear. You block the black bear's attack.  The black bear misses you. The black bear closely misses you.The wall freezes the yak! The yak gores you!6^hr##*)o#6^hҪ#6^h~| #The basilisk gazes at you.6^h629-------7=-  The basilisk gazes at you.  Your ice beast is moving more slowly.6^h_orc!  You kill the orc!  6^hVehumet accepts your kill.  Vehumet offers you knowledge of Hailstorm.6^h /  --more--6^h 6^hX  You feel your power returning. The wall freezes the black bear!  You kill the black bear!Vehumet accepts your kill.6^hx l #Y))#†#Y   ice beast (summoned, petrifying)  You feel your power returning.6^hڠ 9===8=66^h c###6^h a _Your ice beast closely misses the basilisk.7^hR  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7^hu 7^h  Your ice beast disappears in a puff of smoke!A chill wind blows around you. The wall freezes the yak!  The yak closely misses you.7^hJ .l))#Y  yak (ally target))7^h T7--77^hғ c###7^hv g _The basilisk hisses menacingly.7^h&C N###7^h2D 7^hO f###7^hQ F _Unknown command.8^hB 8^h Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8^h` #....######........#  moom6174 the Frost Mage  ####...)._'>.......#  Felid of Vehumet **....  ########........####  Health: 29/47 ==============---------- #...†l.......  Magic: 16/22 =================------- #..Y.###...##  AC: 7Str: 3  #..Y.##.....#  EV: 16Int: 28 ##.####.......  SH: 5Dex: 15 #.)l))#†......  XL: 11 Next:  8% Place: Dungeon:9 #...)Y@Y?.....  Noise: ==-------  Time: 10247.1 (0.0) 8^h&#.............  -) Teeth and claws ##'##.....>...  Cast: Foxfire #.###........  Ramparts Contam  #.# #........  #.# ##.....P.  Y   yak (ally target) #. ....P..  l   basilisk 8^h#.....#  Y   ice beast (summoned) _Unknown command.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target, 100% to hit)8^h.  #....######........#  moom6174 the Frost Mage  ####...)._'>.......#  Felid of Vehumet **....  ########........####  Health: 29/47 ==============---------- 8^hz/ #...†l.......  Magic: 16/22 =================------- #..Y.###...##  AC: 7Str: 3  #..Y.##.....#  EV: 16Int: 28 ##.####.......  SH: 5Dex: 15 8^h0 C#.)l))#†......  XL: 11 Next:  8% Place: Dungeon:9 #...)Y@Y?.....  Noise: ==-------  Time: 10247.1 (0.0) #.............  -) Teeth and claws ##'##.....>...  Cast: Foxfire 8^h0 #.###........  Ramparts Contam  #.# #........  #.# ##.....P.  Y   yak (ally target) #. ....P..  l   basilisk #.....#  Y   ice beast (summoned)8^hN1 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target, 100% to hit)  You freeze the yak!  You kill the yak!8^hiL    )._'>  ####  #...†l.......  #...##  8^hL #..Y.##.....#  ##.####.......  #.)l))#†......  8^hL #...)†@Y?.....  #.............  8^h:M [##'##.....>...  #.###........  #.# #........8^huM  #.# ##.....P. l   basilisk (slow, ally target)8^hM  #. ....P.. Y   ice beast (summoned) 8^hM #.....#  Aim: a yak (almost dead, ally target, 100% to hit)  8^h%N You freeze the yak!  You kill the yak!  Vehumet accepts your kill.  8^h]N The wall freezes the basilisk! The basilisk seems to slow down.  The basilisk hisses menacingly.8^hS b###*8^h D 308^h c= 8 The basilisk gazes at you.8^hR! <You are slowing down.8^hW- /  --more--9^hH#*#9^hq\##9^h9^h=##Y9^hF@.9^hE 10-8.1 (19^hPetr Ramparts Contam _Your ice beast resists with some effort.9^h Z####9^hGk _Your Fire Magic skill increases to level 4!:^h  Casting: Freeze (safe; 1% risk of failure)  :^h\ \Confirm with . or Enter, or press ? or * to list all spells.:^h  #....######........#  moom6174 the Frost Mage  ####...)._'>.......#  Felid of Vehumet **....  ########........####  Health: 30/47 ===============--------- :^ht ?#...†l.......  Magic: 14/22 ===============--------- #..Y.###...##  AC: 7:^h Str: 3  #..Y.##.....#  EV:  8 Int: 28 :^hT '##.####.......  SH: 5Dex: 15 :^h #.)l*)#Y......  XL: 11 Next: 10% Place: Dungeon:9 #...)*@.?.....  Noise: =--------  Time: 10248.1 (0.0):^h-  #.............  -) Teeth and claws :^h ##'##.....>...  Cast: Foxfire #.###........  Petr Ramparts Contam :^h"  #.# #........  #.# ##.....P.  l   basilisk (slow, ally target):^h * #. ....P..  Y   ice beast (summoned) #.....#  _Your Fire Magic skill increases to level 4!:^h^ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:^hž Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (moderately wounded, slow, ally target, 67% to hit);^hF #....######........#moom6174 the Frost Mage####...)._'>.......#Felid of Vehumet **....;^h ########........####Health: 30/47 ===============---------#...†l.......Magic: 14/22 ===============---------#..Y.###...##AC: 7Str: 3 ;^h]j#..Y.##.....#EV:  8 Int: 28##.####.......SH: 5;^h.Dex: 15;^h#.)l`)#Y......XL: 11 Next: 10% Place: Dungeon:9#...)`@.?.....;^h*Noise: =--------  Time: 10248.1 (0.0)#.............;^hg:-) Teeth and claws;^h$##'##.....>...Cast: Foxfire#.###........;^h Petr Ramparts Contam #.# #........#.# ##.....P.;^hl   basilisk (slow, ally target)#. ....P..;^hu{Y   ice beast (summoned)#.....#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;^hAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (moderately wounded, slow, ally target, 67% to hit)  The stone arrow hits the basilisk.;^h=wj#))#†;^hw#Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: a basilisk (moderately wounded, slow, ally ta;^hwrget, 67% to hit)  The stone arrow hits the basilisk.  The basilisk is moderately wounded.;^h xwall freezes the basilisk!;^h|f #The basilisk gazes at you.;^h|;^h';^h###†Y#;^h4=9.6 (1.5;^h =###;^hR _You resist with almost no effort. Your limbs are stiffening.;^h  Casting: Stone Arrow (dangerous; 2% risk of failure)  ;^he\Confirm with . or Enter, or press ? or * to list all spells.;^h0  #....######........#  moom6174 the Frost Mage  ####...)._'>.......#  Felid of Vehumet **....  ########........####  Health: 30/47 ===============--------- #...†l.......  Magic: 12/22 =============----------- #..Y.###...##  AC: 7Str: 3  #..Y.##.....#  EV:  8 ;^h Int: 28 ##.####.......  SH: 5Dex: 15 #.)l*)#†......  XL: 11 Next: 10% Place: Dungeon:9 #...)*@Y?.....  Noise: ==-------  Time: 10249.6 (0.0) ;^hf P#.............  -) Teeth and claws ##'##.....>...  Cast: Foxfire #.###........  Petr Ramparts Contam  #.# #........  #.# ##.....P.  l   basilisk (slow, ally target) #. ....P..  Y   ice beast (summoned) #.....#  ;^h _You resist with almost no effort. Your limbs are stiffening.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, slow, ally target, 67% to hit);^h[6 k #....######........#  moom6174 the Frost Mage  ####...)._'>.......#  Felid of Vehumet **....  ########........####  Health: 30/47 ===============--------- #...†l.......  Magic: 12/22 =============----------- #..Y.###...##  AC: 7Str: 3 ;^h67 C #..Y.##.....#  EV:  8 Int: 28 ##.####.......  SH: 5Dex: 15 #.)l))#†......  XL: 11 Next: 10% Place: Dungeon:9 #...)†@Y?.....  Noise: ==-------  Time: 10249.6 (0.0) #.............  -) Teeth and claws ;^h7 ##'##.....>...  Cast: Foxfire #.###........  Petr Ramparts Contam  #.# #........  #.# ##.....P.  l   basilisk (slow, ally target) #. ....P..  Y   ice beast (summoned) #.....# Confirm with . or Enter, or press ? or * to list all spells.;^hG8 Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, slow, ally target, 67% to hit)  The stone arrow hits the basilisk!!  You kill the basilisk!;^hP=    )._'>  ####  #...†l.......  .##  #..#  ;^h= m##.####.......  #.)$`...  #...)`@Y?.....  #....  ##'##...  ;^hU> "#...  #.# ... #.# ##.....P. Y   ice beast (summoned) #. ....P.. #.....# ;^h~    )._'>  ####  ;^h{ #...†  #...##  #..Y.##.....# ;^hD g ##.####.  ;^h. #.)$))#†  #...)†@Y?.....  ;^h #.....  ##'##.....>...  ;^h #.###  #.# # ;^h d #.# ##.....P.  #.  ;^hM F #.....# ;^h 3Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  ;^h Aim: a basilisk (heavily wounded, slow, ally target, 67% to hit)  The stone arrow hits the basilisk!!  ;^hz You kill the basilisk!  Vehumet accepts your kill.;^h1 @ 3=;^h Z4 0 You have turned to stone.;^h /  --more--<^h"A{ =251.1 (1.5Stone<^hA[ Ramparts Contam _<^h4I<^hQ<^hQZ1--2.1 (2<^hZ<^hb<^h2cE--3.1 (3<^h<^h|@4.1 (4<^h<^hq<^h`2=5.1 (5<^h<^hu<^h*6.1 (6<^h<^h0Z _Your magical contamination has completely faded away.<^h{ 4=The frozen ramparts melt away.<^h/  --more--<^hs @ 7.1 (7 _<^hy <^h <^h3 *8.1 (8<^h <^h <^h' X3=9.1 (9<^hV <^h! <^h K=60.1 (10.5)<^h՟ <^h+ ^    )._'>  ####  #...†  <^h #...##  #..Y.##.....#  ##.###  #.)$))#†  <^h: #...)†@Y?.....  #  <^h ##'##.....>...  #.###  <^h ]#.# # <^hh #.# ##.....P.  #.  <^hɩ Z#.....# <^h* <^h L16  5 1.1 (11<^h <^h  <^h) V_You turn to flesh and can act again.=^h =^ht=^hE=^h2y5==^h=^h߷N34==^h.=^h=^h,=^h=^hr _Your ice beast disappears in a puff of smoke!=^hU=^ht=^h=^h_h5===^h$=^h=^h =^h=^hM6==^hZ=^h=^hj,=^hS=^h=^hK6==^h=^hi,=^hY=^h=^h9==^h=^hv,=^h=^ha=^h7=7==^h=^hC=^h=^h(=^h,=^h^=^hA ,=^hm =^h=^hf8===^h=^h4K8==^hq=^h'=^h,=^h[=^h=^h%U9==^h=^h{ ,=^hR"=^h$=^h%9==^h&=^h)=^h)=^h+=^hX/40=9==^h1=^h3=^hI4=^h5=^hy8=^h8=^hq:=^h==^h==^h5@=^h6C=^h}Ce1===^hqE=^hG=^hGL20==^hI=^hL=^hVL=^hM=^h9P=^hPK2==^hZR=^hT,=^hV=^h%Y=^hkY9==^h1[=^h],=^h_=^hb=^hb3=1==^h8e=^hHh,=^hRj=^hl=^hl=^hn=^h8q,=^hs=^hw=^hMwe4===^hy=^h=|92=^h|)===^h\~=^h,=^h\=^h=^h4U5==^hφ=^h0,=^h=^hP===^h=^hW,=^h=^h=^hʖK6==^h*=^h=^hH=^hc=^h ,=^h=^hg,=^h@=^hԩ=^h h7===^h­=^hF=^h,=^h^=^h =^hO,=^h4=^hD....######..# =^hf###...)._'>.......# ##........##### #...†l....... #..Y.###...## #..Y.##.....## =^hH##.####.......# #.)$))#†......#=^h#...)†..@..#..##'##.....>..#.###..##.# #..#=^hg#.# ##.....P.###. #....P..###.....##=^hA0313.1 (52.0=^h,4.1 (53=^hf=^hX _w - a scroll of blinking=^h=^h=^hú=^h@=^hv=^h9==^hf=^h=^h=^h=^h\=^h`=^h,=^h=^h+  Things that are here:  a +0 club; a +0 leather armour=^h24=^hj5 _=^h~;>^h &  >^h] Things that are here:  >^h a +0 mace; a +0 sling; an orc corpse>^h>^h8 _>^hQ>^hu2N  You now have 568 gold pieces (gained 12).>^h2>^h9>^hZ$ >^h![]_Items here: )) [ ††.>^hc>^h2d>^hj>^hs>^h{>^h|>^h>^h?>^hB>^h@  There is an open door here.>^ha>^h _>^h>^h>^hl #..Y.###...## #..Y.##.....## ##.####.......# #.))))#†......#. #...)†.......... #............... ##'##.....>..... #.###.........# #@# #.........# #.# ##.....P.## #.# #....P..# #.# ##.....## #.. #.# T   troll (asleep) #.# ### #T# ..#24.1 (10>^h#wTT.>^h{,5.1 (11>^h>^hƪX _A troll comes into view.>^h\Q    #..  ##.##  #.))))  #...)†...  #...  ##'#>^hQ >.....  #.#  #@#   #.#   #.#   #.#   #.. #.# >^hgR `#T# #.#>^h z   #..  ##.##  #.))))  #...)†...  #...  ##'#>.....  #.#  #@#   #.#   #.#   #.#  #.. #.# #T# #.#>^h 4>^h >^h \ _A troll is nearby!?^hK   ?^h 9Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?^h!K#..Y.###...##moom6174 the Frost Mage#..Y.##.....##Felid of Vehumet **....##.####.......#?^h|Health: 47/47 ========================#.))))#†......#.Magic: 20/22 =====================---#...)†..........AC: 7?^hStr: 3 #***............EV: 16Int: 28?^h #***#.....>.....SH: 5Dex: 15***##.........#XL: 11 Next: 12% Place: Dungeon:9?^hH*@* #.........#Noise: ---------  Time: 10325.1 (0.0)*** ##.....P.##-) Teeth and claws*** #....P..#Cast: Foxfire#*# ##.....##?^hã#..#.#T   troll#T# ####.# ..# _A troll comes into view. _A troll is nearby!?^hCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate@^h@^h#..Y.###...##moom6174 the Frost Mage#..Y.##.....##Felid of Vehumet **....##.####.......#Health: 47/47 ========================#.))))#†......#.Magic: 22/22 ========================@^h#...)†..........AC: 7Str: 3 #...............EV: 16Int: 28@^h[##'##.....>.....SH: 5Dex: 15#.###.........#XL: 11 Next: 12% Place: Dungeon:9#@# #.........#@^hyNoise: ---------  Time: 10325.1 (0.0)#.# ##.....P.##-) Teeth and claws#.# #....P..#@^hCast: Foxfire#.# ##.....###..#.#T   troll#T# ###@^ht#.# ..# _A troll is nearby!@^hoCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.@^h @^hl@^hY@^h. _@^he@^haXUnequip which item? @^hJewellery (go to first with "=)  c - a ring of protection from fire (worn)  m - a +4 ring of protection (worn) @^h$  t - an amulet of reflection (worn)[?] describe selected [!] unequip|remove@^h~|[tab] equip|unequip@^hf@^hxl@^hr|#..Y.###...##moom6174 the Frost Mage#..Y.##.....##Felid of Vehumet **....##.####.......#Health: 47/47 ========================#.))))#†......#.Magic: 22/22 ========================@^hCs~#...)†..........AC: 7Str: 3 #...............EV: 16@^hsInt: 28##'##.....>.....SH: 5Dex: 15@^hs#.###.........#XL: 11 Next: 12% Place: Dungeon:9#@# #.........#Noise: ---------  Time: 10325.1 (0.0)#.# ##.....P.##@^ht-) Teeth and claws#.# #....P..#Cast: Foxfire@^hLt#.# ##.....###..#.#T   troll@^htv#T# ####.# ..# @^ht_A troll is nearby!Casting: Stone Arrow (dangerous; 2% risk of failure)  @^h5uAConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.@^hz:  Okay, then.@^hW{@^h{@^h@^hЂ. _A^hpFrozen Ramparts (safe; 1%  A^h1Press: ? - help, Dir - look around, f - activate _Okay, then. _Okay, then.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A^hi,A^hr2gYT(ally target)A^h2.Y   ice beast (summoned)A^hx3d0---==6.1 (1A^hY9A^h<4 _A chill wind blows around you.A^h A^hl A^h r.YT.A^h= /--7A^h A^h. B^he TT  B^hNdistracted, ally target) The troll barely misses your ice beast. x2; The troll claws your ice beast!B^hA--8B^h,B^h B^hSP_Your ice beast hits the troll. Your ice beast freezes the troll!B^h>.....####.####.......#.))))#†.#...)†..........B^h/#'##.....> #.###.........#.# #.....P.# #....P..# Y# ##.....#T..# ### .. #B^h  The troll bites your ice beast! The troll claws your ice beast. x2B^h:/==9B^hB^h] _Your ice beast barely misses the troll.B^h  B^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B^h=l#..Y.##.....##moom6174 the Frost Mage##.####.......#Felid of Vehumet **....#.))))#†......#.B^h}Health: 47/47 ========================#...)†..........Magic: 18/22 ===================-----#...............AC: 7Str: 3 ##*##.....>.....EV: 16B^h>Int: 28***##.........#SH: 5Dex: 15*** #.........#XL: 11 Next: 12% Place: Dungeon:9B^h*@* ##.....P.##Noise: ==-------  Time: 10329.1 (0.0)*** #....P..#-) Teeth and claws*Y* ##.....##B^h>Cast: Foxfire#T*#.##.#T   troll (distracted, ally target) B^h#####.#Y   ice beast (summoned) ..##.# #.#B^h'BThe troll bites your ice beast! The troll claws your ice beast. x2 _Your ice beast barely misses the troll.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateC^h #..Y.##.....##moom6174 the Frost Mage##.####.......#Felid of Vehumet **....#.))))#†......#.Health: 47/47 ========================C^h#...)†..........Magic: 18/22 ===================-----#...............AC: 7Str: 3 ##'##.....>.....EV: 16Int: 28#.###.........#SH: 5Dex: 15C^hK7#.# #.........#XL: 11 Next: 12% Place: Dungeon:9#@# ##.....P.##Noise: ==-------  Time: 10329.1 (0.0)#.# #....P..#-) Teeth and claws#Y# ##.....##Cast: Foxfire#T.#.##.#T   troll (distracted, ally target) ###C^h#.#Y   ice beast (summoned) ..##.# #.#The walls around you are covered in ice.  The wall freezes the troll! The troll bites your ice beast.  The troll barely misses your ice beast. The troll claws your ice beast.  C^hRYour ice beast hits the troll. Your ice beast freezes the troll!  The troll dies!Vehumet accepts your kill.C^h#.##.##@##.##Y#[.C^hY   ice beast (summoned)C^hn530.1 (1Ramparts C^hR###C^hR freezes the troll! The troll bites your ice beast.  The troll barely misses your ice beast. The troll claws your ice beast.  Your ice beast hits the troll. Your ice beast freezes the troll!  The troll dies!  Vehumet accepts your kill. _The troll leather armour is intact enough to wear.C^hC^h##Y##.#C^h\9=--1C^h###@##Y##.#C^h C^h C^h" C^hk C^h5 C^h[ C^h C^hC^hC^h9C^hC^hC^hEC^h C^hK 9=C^h} C^hC^hL20=C^hzC^hC^h1C^hC^h,C^hC^h,C^hC^h0 O=C^hA"C^h$,C^hW&C^h(a1=C^h+C^h9.,C^h/C^h2>C^hv4C^h{7C _The frozen ramparts melt away.C^h7C^hM9C^h =C^ht=9=C^h>C^h/A,C^hBC^hDC^h[EL2==C^hFC^h%LC^h9N,C^hOC^hQ5 _You swap places.C^h{SC^hT3C^hUC^hWC^hPYC^hsZ,C^h[C^h^  Things that are here:  a +0 troll leather armour; a troll corpseC^h`C^h5aA== _C^hbC^h]fC^hgC^hh,C^hiC^hjC^h7lC^hn,C^hoC^htC^h/uC^h>v,C^hwC^hxC^hzC^h{,C^h|C^h}C^h.C^h^,C^hzC^hC^hC^h,C^hKC^h6r _Your ice beast disappears in a puff of smoke!C^hA3C^hfC^hiC^h,C^h+C^hJC^h_,C^h-C^hsC^h,C^hWC^h!C^hw,C^hXC^hδC^h,C^höC^h9C^hS,C^hC^h޾C^h!,C^hC^hC^hC,C^h C^hC^h#,C^hC^h+C^h,C^hC^hC^h@,C^hC^hC^hP,C^h_C^hC^hC^h#C^h[C^hC^h,C^hUC^htC^hz,C^hC^hUC^h',C^hEC^hC^h,C^hC^hC^hA###### #....# ..). #....# .... #....# ... C^h I# ######....# .. ## #.........##.# .### #.........#..# ...# #.........#.# ##.# #..........@# --76.1 (4C^h5.0)  #.###..........#####  #....######........#  ####...)._'>.......#########........#######C^h#...†..........# #....###...###.# #....##.....##.# ##.####.......#.#C^hC^hc,7.1 (46C^h C^h1 G _Found a hand axe.D^hm*D^h +D^hv,D^h9D^h%<,D^h%@D^h@D^hXC,D^hDD^h=ED^hFD^hFD^hUGD^hOKD^hL,D^h_MD^hND^hOD^hKPD^hPD^hQD^h$S,D^hTD^h:VD^hW,D^hkXD^h@]D^ht^D^h^D^h_D^h)aD^hhb,D^hcD^hehD^hi,D^hjD^h9lD^homD^hmD^h]nD^hoD^hqD^hqD^hrD^htD^h[u,D^hPvD^hwD^h yD^hMyD^hzD^h{D^h}D^hQ}D^h}D^hD^hD^hD^hÂD^hu  ....#  ... D^h ...  ∩..  #.#  D^h1 #.#  ######'### #..#93.1 (1 D^hsj#........#  #........#  #........# D^h#........########........##....##..).....#D^h#....##........##....##........# _You open the door.D^h D^hϊP_Found Higahex's Antique Armour Emporium.D^h 3D^h^ D^hI D^h D^h : _D^h @  There is an open door here.D^h D^h  _D^hn D^h D^h G.+ D^h` ^.#........##. ##D^h ........#....................###.........D^hk #..<.!...##.....∩..#  D^h #@# 5.1 (2.0) #.# D^h= ######'####........##........##........#D^h #........##....#........#D^h7 D^h ! +6.1 (3D^h$ D^h#& ; _Found an escape hatch in the ceiling.E^h1;E^h;E^h=E^h?E^hH#E^hmH+. >. .#. ##E^hH:#... .E^hI###........<.!.E^hKI#.....∩@.#0E^hIK#######.## E^hI#.# #####'##E^h&J................#E^hmJ"E^hPE^hS+7.1 (1E^hWE^h:Z; _Found a stone staircase leading down.F^h^F^hc_F^h`F^hscF^heF^h}fF^h8iF^hlF^h rWelcome to Higahex's Antique Armour Emporium! What would you like to do? F^hlr; a -  154 gold an embroidered hat  b -  44 gold a leather armour  c -  462 gold a runed plate armour  d -  88 gold a ring mail F^hr e -  88 gold a ring mail  f -  88 gold a ring mail F^h s g -  198 gold a smoking ring mail  h -  19 gold a robe F^h`sL i -  176 gold a glowing scarf F^hs You have 568 gold pieces. [Esc] exit[!] buy|examine itemsF^hs[a-i] mark item for purchase [/] sort (type)F^ht[A-I] put item on shopping listG^hG^hJ G^h&G^h28..#G^h3moom6174 the Frost Mage ..+.......... >.G^hZ3JFelid of Vehumet **.... ..#G^h3.........##.#Health: 47/47 ======================== G^h3c###.........#..G^h4Magic: 22/22 ========================...........AC: 7G^hV4sStr: 3 ..........####G^h4QEV: 16Int: 28G^h4#...........SH: 5Dex: 15G^h 5#..<.!...#G^hJ5XL: 11 Next: 15% Place: Dungeon:9#.....@..#G^h5wNoise: ---------  Time: 10398.1 (1.0)G^h5#######.##-) Teeth and claws#.#Cast: FoxfireG^h6######'####........##........#G^hR6d#........##........#G^h6#........# G^h6_You open the door. _Found Higahex's Antique Armour Emporium. _There is an open door here. _Found an escape hatch in the ceiling. G^h67l_Found a stone staircase leading down.  There is an entrance to Higahex's Antique Armour Emporium here.G^h$:G^h=G^h?. _G^h83G^h9G^h2;G^h<G^h=$ _G^h1D_Found Higahex's Antique Armour Emporium. _There is an open door here.n escape hatch in the ceiling _Found a stone staircase leading down. _d - 3 potions of haste (gained 1)G^hE3G^hFG^hGG^hI,G^hIG^h/KG^h@L,G^h"MG^h3NG^hR ....  .....###########  ..... >.. ....##.# ....G^hSU#..# ............# ...........#########........@.......#..<.....#######F#.....∩..# #######.## #.#######'### F   bullfrog (asleep)#.....##.....# G^hW-403.1 (5G^hFX+4.1 (6G^hK[G^h\ G^h)]M_A bullfrog comes into view.G^hߔ < .... G^h .....####  ........... >..  ..........##.# ..........#..# ............#G^h , ...........########  G^h t#........@.......  #..<.....#######F  G^h H#.....∩..# #######.## #.#G^hc ; ######'### #........# G^hӗ E#........# G^h-p .... .....####  ........... >..  G^h>...........##.# ..........#..# ............# ...........########  #........@.......  G^h.-#..<.....#######F  #.....∩..# G^h.#######.# #.# G^hD/######'### #..... #..... G^h!3G^h3G^h7G^hX9_ _A bullfrog is nearby!H^hu.... .....##### ..... >.. ...##.# ..#..# .H^hY..# .##.........##..<.....#F##.....∩..# #.###.#H^h######'### #........##........# H^hH^hqH^hrF.FH^ho4==5.1 (1H^hH^h< _The bullfrog gives a loud, deep croak!H^hK3Q.... .....##H^h3 ........... >.. ..........##.# ....#..# H^h3....# .# #.H^h]4F..# #..<.....#.# H^h4#.....∩..# #######.## H^h4N######'### H^h6H^h:3F.H^h_;/--6H^h+?H^h@H^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H^h   moom6174 the Frost Mage  ....H^h  Felid of Vehumet **....  .....########### Health: 47/47 ========================  ........... >.. Magic: 20/22 =====================---  ..........##.# AC: 7Str: 3  ..........#..# EV: 16Int: 28 H^hH  ............# SH: 5Dex: 15 H^h  ...........#########  XL: 11 Next: 15% Place: Dungeon:9 #..........@*F...#  Noise: ---------  Time: 10406.1 (0.0) #..<.....#######.#  -) Teeth and clawsH^ḧ́  #.....∩..# Cast: Foxfire #######.## #.# ######'###H^h  F   bullfrog #........# #........# #........# H^hX &_The bullfrog gives a loud, deep croak!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineH^h 9Aim: a bullfrog (67% to hit)H^h moom6174 the Frost Mage....Felid of Vehumet **.........###########Health: 47/47 ========================........... >..Magic: 20/22 =====================---..........##.#AC: 7Str: 3 ..........#..#EV: 16Int: 28............#SH: 5Dex: 15...........#########XL: 11 Next: 15% Place: Dungeon:9#..........@````.#Noise: ---------  Time: 10406.1 (0.0)#..<.....#######.#-) Teeth and claws#.....∩..#Cast: Foxfire#######.###.#######'###F   bullfrog#........##........##........# _The bullfrog gives a loud, deep croak!  Casting: Frozen RampartsH^h\ [40m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (67% to hit)H^h* H^h ;F...H^h 4==7.1 (1H^h H^h   Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  H^hq Aim: a bullfrog (67% to hit) _The stone arrow misses the bullfrog. The bullfrog completely misses you.I^hhI^hdlI^hd<moom6174 the Frost Mage....Felid of Vehumet **.........###########Health: 47/47 ========================I^h$........... >..Magic: 18/22 ===================-----..........##.#AC: 7I^hStr: 3 ..........#..#EV: 16Int: 28I^h!............#SH: 5Dex: 15I^h0...........#########XL: 11 Next: 15% Place: Dungeon:9#..........@F....#I^hNoise: ==-------  Time: 10407.1 (0.0)I^hu#..<.....#######.#-) Teeth and claws#.....∩..#I^hdCast: Foxfire#######.##I^hT#.#######'###F   bullfrog#........#I^hۓ"#........##........#I^hQCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (67% to hit)  The stone arrow hits the bullfrog!I^hp  The bullfrog is severely wounded.I^h+8.1 (1I^h I^hFU _The bullfrog barely misses you.I^hPI^hUI^h;  moom6174 the Frost Mage  .... Felid of Vehumet **....  .....########### Health: 47/47 ========================  ........... >.. Magic: 16/22 =================-------  ..........##.#I^hԉ AC: 7Str: 3  ..........#..# EV: 16Int: 28  ............# SH: 5Dex: 15  ...........#########  XL: 11 Next: 15% Place: Dungeon:9 I^h!#..........@F....#  Noise: ==-------  Time: 10408.1 (0.0) #..<.....#######.#  -) Teeth and claws #.....∩..# Cast: Foxfire #######.## #.# ######'### F   bullfrog #........# I^hH#........# #........#Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineI^hȋ Aim: a bullfrog (severely wounded, 67% to hit)  The stone arrow hits the bullfrog!!  You kill the bullfrog!Vehumet accepts your kill.I^hy  ....     >..    .  ......#  ...##  #..........@.....#  #..<....#  I^hG#.....∩..# ##### #.#    I^h8.I^h a7=69.1 (1I^hI^h4 _You feel your power returning.I^h= I^h I^ha I^h I^h I^h ,I^hG #8I^h E==I^h; I^h I^h I^h I^h- I^hp I^h4 I^h| I^h I^h I^h I^h` 9=I^h3 I^hA ,I^h I^h I^h D9=I^h< I^h I^h' I^he I^h0 I^hs I^h I^h I^h I^h I^h I^h 9=I^hp I^h/ :20I^hp (=I^h I^h ,I^h I^h I^h I^h I^h ,I^h] I^h I^hH 9=I^h I^hj ,I^h I^h I^h K1=I^h? I^h I^h. I^hk I^h I^h[ I^h I^hV I^h I^h I^h I^h 9=I^h! I^h! I^h)" L2==I^h" I^h8$ I^h$ I^h!% I^h]% I^h<& I^h& I^h6' I^h' I^hH( I^h( I^h/) I^hk) I^h* I^h* I^h* :==I^hg+ I^h, I^h, I^h- I^hD- I^h- I^h. I^h. I^h/ I^hV0 I^h1 I^hE1 I^h1 I^hS2 I^h2 I^h53 I^hr3 I^h24 I^h4 I^h 5 I^hH5 I^h5 I^h6 I^h6 I^h97 I^h7 I^hl8 I^h8 I^h8 I^h9 I^hS: I^h: I^h: I^h; I^h+< I^hl< I^h< I^h.> ,I^h> ,I^h? I^hD@ I^h@ I^h@ I^huA I^h B I^hKB I^hB I^hLC I^hC I^h$D I^hbD I^hE I^hE I^hE I^h%F I^hF I^hzG I^hG I^hG I^hH I^h+I I^hlI I^hI I^hJ I^hbK ,I^hK I^hwL I^hM I^hGM I^hM I^hSN I^hN I^h/O I^hmO I^hP I^hP I^hP I^h)Q I^hQ I^htR I^hR ,I^hS I^h0T I^hrT I^hT I^hVU I^hV I^hfV I^hV I^hDW I^hW I^hX I^hZX I^hX I^hp\ I^h\ I^hO] ,I^h] I^h}^ I^h_ ,I^h_ I^h4` I^h` I^h a I^hHa I^hb I^hb I^hb I^h'c I^hc I^hXd I^hd I^hd I^he I^h0f I^hrf I^hf I^hgg I^hg I^h6h I^hth I^hi I^hi I^hi I^h'j I^hj I^hXk I^hk I^hk I^hul I^hm I^hHm I^hm I^hCn I^hn I^ho I^hYo I^ho I^hp I^hp I^hq I^hq I^h|r I^hr I^hr I^hs I^hRt I^ht I^ht I^hu I^h8v I^hv ,I^hrw I^h x I^hKx I^hx I^hGy I^hz I^hDz I^hz I^h9{ I^h| BI^h| I^h} I^h} I^h(~ I^h~ I^h I^h I^h[ I^h! I^h́ I^h I^hO I^hc I^h ,I^h XI^h I^hJ I^h I^h I^h] I^h I^h ,I^h& I^h I^h ,I^h I^h I^h ,I^h9 I^h I^h ,I^h7 I^h# I^h ,I^hX I^h I^hߓ ,I^h I^h I^hD ,I^hЖ I^h I^hU ,I^h I^h> I^h ,I^hL I^h˛ I^hq I^hȜ ,I^h I^h ,I^h I^hɟ I^hf I^h I^h0 I^h I^hm ,I^hҢ I^h I^hE I^h I^h I^h I^h% ,I^h I^h~ I^h$ I^h= I^h I^hR ,I^hˬ I^h I^hN ,I^hǮ I^h I^h I^hذ I^h& I^hڱ I^hv ,I^h I^h I^hk I^h I^h I^h I^h; I^h ,I^hY I^h I^hm I^h I^hV I^h I^hB ,I^h I^h I^h I^hZ I^h- I^hٽ ,I^hR I^h! I^h I^h I^hP I^hl I^h} ,I^h+ I^hz I^hZ ,I^h I^h I^h& ,I^h I^h I^h I^h I^hw I^h I^h ,I^h I^h I^h ,I^h I^h ,I^hH I^h { _e - 2 scrolls labelled HUINWUANOR (gained 1)I^h$ 3I^h I^h I^h ,I^hF I^hK I^h ,I^h I^h I^hI ,I^h I^h I^hy ,I^h I^hi I^h ,I^hP I^h I^h I^h I^h^ I^h I^h ,I^h4 I^h I^hf ,I^h I^hI I^h ,I^h} I^h I^hY ,I^h I^hK I^h ,I^hn I^h I^h2 I^h I^h I^h I^h{ ,I^h I^h  I^h ,I^h I^h5 I^h ,I^hQ I^h` I^h ,I^hy I^hy I^h8 ,I^h I^h I^hh I^h I^h  I^h I^h| ,I^h I^h# I^h# ,I^h $ I^h & I^h& ,I^h!' I^h) I^h) ,I^h) I^h+ I^h, ,I^h#- I^h/ I^h/ ,I^h/ I^h1 I^h2 ,I^h2 I^h4 I^hP5 ,I^h5 I^hw7 I^h 8 ,I^h]8 I^hH: I^h: ,I^hP; I^h= I^h= ,I^h= I^h? I^hf@ ,I^h@ I^hB I^h,C ,I^hC I^hVE I^hE I^h"F I^hrF I^hG I^hH I^hH ,I^hJ I^hiK ,I^hK I^hfM I^hM I^hMN I^hN I^hO I^h{P ,I^hP I^hGR I^hR ,I^hjS I^hT I^hhU ,I^hU I^hW I^hW ,I^h1X I^hwY I^hZ ,I^h{Z I^h[ I^h;\ ,I^h\ I^h] I^hW^ ,I^h^ I^h_ I^h` ,I^h` I^h b I^hb I^hb ,I^h7d I^hd ,I^h1e I^hLf I^hf ,I^hCg I^hwh I^hi ,I^hji I^hj I^h8k ,I^hk I^hl I^hwm ,I^hm I^hn I^ho ,I^h!p I^h.q I^hq ,I^h ,I^h8 I^hz I^h ,I^hy I^h I^hε ,I^h I^h I^h I^hD I^h I^h I^h ,I^h0 I^h I^h ,I^hE I^h I^h] ,I^h I^hC I^h ,I^h I^h I^hn ,I^h I^h I^h ,I^h I^h I^h ,I^h I^h I^h ,I^h I^h' 7 _You open the door.I^h 3I^h I^h{ @  There is an open door here.I^h\ I^h  _I^h. I^h3 I^h ,I^h I^h I^hs ,I^h I^h I^h ,I^h I^h I^h ,I^h& I^h I^h ,I^ho I^h I^h1 ,I^h I^h I^hE ,I^h I^h I^h ,I^h I^h I^h ,I^h I^h& I^h ,I^hR I^h. I^h ,I^hb I^h I^h I^h I^h5 I^hgI^h,I^hI^hI^h I^h I^h* I^h I^h ,I^h>I^h8I^h,I^hnI^h[I^h,I^hI^hgI^hN,I^hI^hI^h,I^h9 I^h$#I^h#,I^h$I^hN'I^h (I^hq(I^h(I^h+I^hR,,I^h,I^h/I^h0I^h0I^h_1I^h4I^h4,I^hf5I^h7I^h8,I^h<9I^hV<@  There is an open door here.I^h^=I^h= _I^h)>I^h@I^h.A,I^hAI^h;DI^hE,I^hEI^hHI^hH,I^hII^hLI^hL,I^hMI^hOI^hP,I^hQI^hSI^hT,I^hUI^hWI^hX,I^hYI^h[I^h\,I^h]I^h_I^h`,I^haI^hcI^hd,I^h-eI^hlgI^h,I^h.I^hI^h,I^hݻI^hI^h?,I^hgI^hI^h,I^hI^hI^h,I^hZI^hI^h3,I^hI^hR  There is a stone staircase leading down here.I^h I^hw _I^hI^hI^h,I^hI^hI^h,I^h_I^hI^hy,I^hI^hI^h,I^hWI^hI^hS,I^hI^h}  Items here: )) [ ÷.I^hI^h8 _I^hI^hI^h,I^h I^h I^h  There is an open door here.I^hI^h _I^hI^hI^hsI^hI^hI^hI^h' I^h| I^h!I^hF#I^h%I^h^%I^h&I^h'I^h )I^ha)I^h)I^h+I^h,I^hj,I^h,I^h/  Things that are here:  a +0 troll leather armour; a troll skeletonI^h0I^h'1I^h1 _I^h=2I^hP3I^h4,I^h5I^h6I^h7I^h 8I^hd9I^h:I^h;,I^h<I^h=I^h>,I^hc?I^h@I^h]A,I^h BJ^hJ^h,J^hyJ^hJ^h.J^hJ^hJ^hJ^hh,J^hJ^hJ^h,J^hJ^hF J^h J^h3 ,J^h J^h ,J^hNJ^hJ^h{,J^hJ^hJ^h,J^hJ^hJ^h)J^h},J^hJ^hJ^h,J^hJ^hR,J^hJ^huJ^hJ^hlJ^hJ^hCJ^h,J^hcJ^hJ^hz,J^hJ^hJ^hIJ^h,J^hvJ^h ,J^h| J^h8!J^h!J^h3",J^h2#J^h#,J^hJ$J^h:%J^h%,J^h4&J^h&J^h'J^h',J^h(J^hj),J^h)J^h*J^hH+,J^h+J^h]D#.#....##.####.#.##.##.# ##.#..#.# #.# ##.##.#.# #.##....#.# #.#########.# J^hD#[..##.††...##########.#..#.######.......# #.####.#....#######@# #.#--714.1 (305.0)J^hE#.#.##(#.....#.# #.##.#..#.#.###.#.##.##.##.#.#.#<.#.##.##....#.#...#.#.#J^hE#.#######.#####.#.############.# #..>#..............# ######################.# ###J^hOF9--J^hOIJ^hJE _Done exploring.J^h IJ^h<=......J^h]=..0.0).........J^h=_...............J^hgA,J^hbCE _Done exploring.J^h3J^hBJ^hJ^hJ^hJ^hE _Done exploring.J^h{mJ^hnJ^h+pJ^h\4J^hNJ^h" J^h?_Done exploring.L^hkWhere to? (Tab - Bailey @ (x,y), ? - help)  D - Dungeon  T - Temple L - LairM^h# M^h  #.#....##.### moom6174 the Frost Mage#.#.##.##.# # Felid of Vehumet **....#.#..#.##.# # Health: 47/47 ========================#.##.#.##.#M^h Magic: 22/22 ========================#....#.##.### AC: 7Str: 3 ######.##[..# EV: 16Int: 28M^hb #.††...##########.#.. SH: 5Dex: 15#.######.......##.### XL: 11 Next: 16% Place: Dungeon:9#.#....#######@##.#Noise: ---------  Time: 10714.1 (0.0)#.#.##(#.....#.#M^h =#.#-) Teeth and claws#.#..#.#.###.#.##.#Cast: Foxfire#.##.#.#.#<#.#.#M^h ]#.##....#.#...#.#.##.#######.#####.#.############.##..>....#..............#######################.####M^h8 UThings that are here: _a +0 troll leather armour; a troll skeleton _Done exploring. _Done exploring. _Done exploring. _Done exploring.M^hι M^h M^h M^h M^hW $ _M^h M^h M^h ,M^h M^h M^h ,M^h M^ho M^h' ,M^hs M^h M^h ,M^h M^hS M^h ,M^hk M^h M^hR ,M^h M^hv BM^h M^h M^h ,M^h M^h M^h ,M^h# M^h! M^h ,M^h M^h- M^h ,M^h M^h M^h ,M^h M^h M^h| M^h M^h% M^h ,M^ho M^h M^h M^h ,M^h M^h, M^h ,M^h M^h M^hc M^h M^h M^h M^h| ,M^h M^h M^h M^h M^hM^hWM^h3M^hM^hBM^hM^h,M^hM^hs M^hg ,M^h M^h M^h ,M^hM^hTM^hJ,M^hM^hM^h,M^hM^h _Done exploring. _Done exploring. _ Things that are here: M^hel a +0 troll leather armour; a troll skeletonM^hM^h _M^hM^h> M^h!,M^h$#M^h%M^h&,M^hi(M^hr*M^h,,M^h-M^h/M^h1M^h1M^h63M^h05M^h$7,M^h89M^h<@  There is an open door here.M^h>M^h%? _M^h@M^hBM^hDM^hDM^hFM^h#HM^hrKM^hKM^hMM^hP}  Items here: )) [ ÷.M^hSM^hjS _M^hTM^hVM^hX,M^hmZM^hL\M^h*^M^hu^M^h_M^h5bM^hSd,M^hfM^hgM^hi,M^hSkM^hmM^h+qM^hxqM^hsM^htY  There is a stone staircase leading down here.M^hvM^hx: _M^hzN^hZ10N^hܰN^hN^hN^h\N^hKF N^h ##  ##..   ##....####  N^hV.......@.# 56.9 (42.8) ....ß....#  ##.......#  N^h8 #ß.ß..... #......... #ß.........N^h~ #........... #ß.....#####. _You climb downwards.N^hN^h?N^h N^hWS_There is a stone staircase leading up here.N^hl 3N^hZ N^h N^h N^hĠ $ _N^hX XN^hf N^hߦ N^h ,N^h N^h N^hE ,N^h. N^h N^h ,N^h N^hS N^h ,N^h N^h N^h ,N^h N^h N^h ,N^h N^hS N^h ,N^h N^h N^hD N^h N^hD N^h N^h N^h+ N^h N^h N^hJ N^h N^hX N^h N^h ,N^h N^hV N^h N^h N^hO N^h N^h N^h N^hg N^h N^h N^h N^hc N^h1 N^h[ '########N^h >######.....># ##...# #......# #....#### #......## N^h y......<.# #........ ...ß....# #@# 72.9 (16.0 #.......########.# N^hS #ß.ß.............# #................# N^h o#ß...............# #................# #ß.....#####.....# N^h #......# #.......... #......# #....ß.ß.ß.N^hW N^hF ,3.9 (17N^hLJ N^hL ; _Found a stone staircase leading down.O^h O^h O^hO O^h O^h O^hBO^hUO^hO^hO^h~O^hGO^hO^hO^hO^hO^hO^hLO^h(O^h,O^hO^hO^hXO^hO^hO^hzO^h,O^hO^h6O^hi,O^hO^h!O^h"O^hf"O^h"O^h@$O^h)%O^hv%O^h%O^h*'O^h(O^h\(O^h(O^h)O^h*O^h*O^hU+O^hP,O^h0-O^h~-O^h-O^h.O^h/O^h0O^h{0O^h1O^h2O^h2O^h13O^hb4O^hn5,O^h)6O^h7O^hD8O^h8O^h:N _You now have 588 gold pieces (gained 20).O^h;O^h7<O^h<O^hD>O^hI?O^h?O^h?O^h@O^hAO^hABO^hBO^h}DO^hEO^hEO^hFO^hHO^hAIO^hIO^hJO^hEKO^hcLO^hLO^hMO^hXNO^hOO^hOO^hGPO^h|QO^hRO^h SO^hSO^hTO^hUO^h$VO^hVO^hXO^hZO^hdZO^hZO^h_\O^h]O^h]O^hg^O^h_O^h`O^hCaO^haO^hbO^hcO^h8dO^hdO^heO^hfO^h2gO^hgO^hhO^hiO^hiO^h!jO^hkO^hkO^h#lO^hllO^hmO^hnO^hnO^hEoO^hpO^hpO^hBqO^hqO^hrO^hcsO^hsO^hsO^hvu7 _You open the door.O^hv3O^h'wO^hny@  There is an open door here.O^hjzO^hz _O^h>{O^hG|O^h1}O^h}O^h}O^h~O^hO^hO^hZO^hqO^h[O^hO^hO^hO^hO^h<O^hO^haO^h<O^hO^hO^h!O^hO^h_O^hO^hO^hݍO^h+O^htO^hO^hO^hO^hBO^h*O^hO^hO^htO^hRO^h\O^hO^h4O^hO^hO^hO^hlO^hO^hO^hO^hcO^hѠO^hСO^hO^hxO^hO^hO^hO^h\O^h}O^hxO^hƧO^h1O^hO^h O^hoO^h̪O^hO^hO^hqBO^hO^hO^hO^hO^hwO^hmO^hWO^hO^h O^hBO^h*O^hO^hO^hO^h,O^hO^hEO^h5O^hO^hO^hO^hO^h?O^hO^hO^h,O^hO^h 7 _You open the door.O^hJ3O^hO^h@  There is an open door here.O^hO^h _O^hO^hO^h O^hYO^hO,O^hO^h1O^hO^h^O^h8O^hO^hO^hO^hO^hO^h#O^hIO^hO^hXO^hO^hO^h`O^hO^hO^hO^h,O^hJO^hO^h,O^h.O^hO^hj,O^hO^hRO^h?O^hO^hO^hWO^hKO^hO^hO^hO^hO^hO^hO^hO^hO^hkO^hO^hO^hO^hO^hO^hO^h,O^hO^hO^hO^h`O^hO^h O^h O^h@ O^h O^h O^h O^hO^hPO^h^O^h5O^hO^hO^hO^h%,O^hO^hO^h_O^hO^hO^hO^hO^hO^hO^h7 _You open the door.O^hO^hmO^hO^hLO^h O^h O^h!O^hw$Fopen the door. _There is an open O^h$door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.O^h &O^h[& _O^h+'O^h(O^h*O^h*O^h*O^h,O^h-O^h.O^h.O^h0O^h{1,O^h@2O^h3O^h4O^h 5O^h5O^h^:######## #.................##.....># #.................#O^h:#......# #.......#####...####......######.......#...#...#...................#...#...#  #.######............'...#...# #O^h:'#.# #..#######...#...#...## #..#.....#...#...#...## #..'....@#...#...#...# ...# #..#.....#...#...#...# O^hL;...# #..+.....#...#####...# ...######..#.....#...........# ....#.....#...........# O^h;.ß.ß.ß.ß...#.....#..........## ...........#######..........# ..#####..#..................# O^h;..# ##........######......#O^h>.871.9 (98O^h]?,2.9 (99O^hBO^hC _There is an open O^hD>door here. _You open the door. _There is an open O^h\D>door here. _You open the door. _There is an open O^hDedoor here. _x - a scroll labelled GOXIBBE XIERRO^h 3O^h< O^h O^h O^h BO^h O^h O^hg O^h O^h ,O^h O^h O^h ,O^hr O^h O^hj ,O^h O^h 7 _You open the door.O^hn 3O^h O^h( @  There is an open door here.O^hP O^h  _O^hD O^h O^h ,O^h_ O^h O^h ,O^h1 O^hc O^h] ,O^h O^hS O^hS ,O^h O^hR O^hQ ,O^h O^hS O^hw ,O^h9 O^hU O^hR ,O^h O^h O^h ,O^h O^hA O^h2 ,O^h O^hv 7 _You open the door.O^h 3O^hc O^h @  There is an open door here.O^hF O^h  _O^hF O^h O^h O^hH O^h O^hA O^hH ,O^h O^hj O^h O^h O^h] O^h O^h O^h< O^h O^h O^h$ ,O^h% O^h5 O^hW ,O^h O^h O^h6  ########......'....#....#  ..............#....#....#  O^h ' ..............#....#....#  ..............######. ######............... #.....#####'###. #.....#.......#. O^h #.....#+#....##. #.....@.#....#..96.9 (24 #.......#....#.. #.......######...O^hE ) #........ .... #......... #..#####... .... .... O^h B... .>... O^h O^h ,7.9 (25O^h O^h 9 _Found an escape hatch in the floor.P^hP^hvP^hP^hQP^hP^hP^h,P^h(P^hP^h8P^hP^h!P^hwP^hkP^h{P^hP^hEP^hP^hP^h ,P^hP^hRP^hP^hP^huP^hP^hجP^h(P^hʭP^hP^hLP^hP^heP^hP^hJP^hP^hEP^h%7 _You open the door.P^hP^hӸP^h^P^h@  There is an open door here.P^h7P^h _P^hP^h P^hhP^hP^hTP^hP^hP^hWP^hP^hbP^hP^hP^hFP^hP^hP^h.P^hP^hP^hQP^hP^h,P^hP^hP^h<P^hP^h\P^hsP^hP^hIP^hP^hP^hYP^hP^hP^hZ,P^hP^h_P^hXP^hP^h;P^hZP^h,P^hPP^hoP^hP^h P^h]P^hP^hP^h,P^hzP^hP^hP^hP^h8P^hGP^hc,P^hP^h7P^hp,P^h-P^h\P^h,P^hiP^hP^h,,P^hP^hHP^he #............... P^h{########............... ..................##### ########.######....#  #k.....#.# #....# #......#.# +....+ P^hk .....#.# #....+ #####''#.# #....# ...# ####  ##  #P^h^# # #........ k   wyvern (asleep) #........ ...#####P^hz#..P^h@ N 926.9 (29  You open the large door.P^h ,7.9 (30P^hqP^hPY _A wyvern comes into view.P^h>  You conjure some foxfire!P^h P^h ..kvvklly target)P^htZ1--=8.9 (1P^h .0) P^hP^hH0 _The wyvern hisses angrily.Q^h`Q^hif.kvvQ^h`0---9Q^hQ^h Q^hw)_You conjure some foxfire!Q^hQ^hQ^h.h.'kvvQ^hӷa19--30Q^hGQ^h/ _You conjure some foxfire!R^h7  R^h8Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R^hT Y   ice beast (summoned)A chill wind blows around you.R^h,R^hn,R^h vvv§The foxfire hits the wyvern but does no damage.  R^h0The foxfire hits the wyvern.R^hqUR^hMVR^hVR^h`WR^hWR^h9_' R^h_g§v The wyvern is lightly wounded.  R^h&`The foxfire hits the wyvern.R^h,R^hw §The wyvern is moderately wounded.R^hjcThe wyvern closely misses you. The foxfire hits the wyvern.R^h!kR^hkR^hlR^h5t5YvR^ht|v@§§§§R^hu#7R^hvE---=1R^h|\§§§R^h R^hX_The wyvern is heavily wounded.R^h,4§§R^hU-R^h .R^h 2>§§R^h3F _Unknown command.R^h8(  R^h(Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S^h#............... moom6174 the Frost MageS^h3########............... Felid of Vehumet **......................##### Health: 47/47 ========================########.######....#Magic: 15/22 ================--------#......#.# #....#AC: 7Str: 3 S^hp#......#*# +....+EV: 16Int: 28...Y*#** #....+SH: 5S^hWDex: 15#####'k*v* #....#XL: 11 Next: 16% Place: Dungeon:10S^h7'......v@**Noise: ==-------  Time: 10931.9 (0.0)###...§§**-) Teeth and claws#.....**Cast: FoxfireS^hU#.....*##.......#........k   wyvern (ally target)#........S^hY   ice beast (summoned)...#####.. _The wyvern is heavily wounded. S^h_Unknown command.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S^hfCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateS^h@7#............... moom6174 the Frost Mage########............... Felid of Vehumet **......................##### Health: 47/47 ========================S^hAr########.######....#Magic: 15/22 ================--------#......#.# #....#AC: 7S^hAStr: 3 #......#.# +....+EV: 16Int: 28...Y.#.# #....+SH: 5Dex: 15S^hA}#####'k#v# #....#XL: 11 Next: 16% Place: Dungeon:10......v@§#S^h#BfNoise: ==-------  Time: 10931.9 (0.0)###...§§§#-) Teeth and claws#......#S^hBvCast: Foxfire#......##.......#........k   wyvern (ally target)#........S^hBY   ice beast (summoned)...#####..  S^h2CCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateS^h~CaThe walls around you are covered in ice.  The foxfire hits the wyvern.S^huBS^h>S^h{jPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The foxfire hits the wyvern.  The wyvern is severely wounded. freezes the wyvern!  You kill the wyvern!S^hS^hS^h...#.#Y#.#.@.#.v.#.#.S^h#Y   ice beast (summoned)S^hWm82.9 (1Ramparts S^ha###S^hZ _Vehumet accepts your kill.S^hO S^h S^hX S^hY S^hI #§.#§§§S^h ^6=--3S^h ###§.#S^ho <§§S^h N _Your foxfire dissipates.S^hO 3S^hZP S^h;R S^hR S^hW S^h0X S^hZ e=S^h\ a7=S^ho] S^h^ ,S^h_ S^hTa ,S^hb S^hc ,S^hd S^h f 9=S^hf S^h>g S^hh ,S^hri S^hj K8=S^h}k S^h l S^hm >S^hn S^hCq v _The frozen ramparts melt away.S^hs ,S^hs S^hgu O=S^hv S^h S^h ,S^h S^h r _Your ice beast disappears in a puff of smoke!S^h K9=S^hk S^h BS^hB ,S^h͉ S^h =20=S^h ,S^h S^h ,S^h) S^h5 ,S^hƓ S^hǔ S^hV 9=S^h S^h ,S^hS S^hQ S^h D1=S^hʜ S^hs ,S^h* S^h! 9=S^h S^hM S^h1 S^h E2==S^hE S^h! 4 _Magic restored.S^h1 3S^hۥ S^h* S^h. ,S^h S^h, S^h; ,S^h S^hE S^hA S^hȮ :==S^hP S^h6 S^h1 ,S^h߱ S^hg S^h XS^hI ,S^h S^hm S^hQ ,S^hۺ S^h7 S^h ,S^h S^h S^h ,S^h, S^hg S^he ;#......#.# #....# #......#.# +....+ .....#.# #....+ S^h #####''#.# #....### .........# ..<...# ###......# ......# #......# ......# #......######......# #...........@.......--76.9 (43.0)#...................S^h #.......................#####............#... #...##########.. ######. S^hh S^h ,7.9 (44S^hL S^h ; _Found an escape hatch in the ceiling.T^h2NT^hOT^hOT^h^ST^hUT^hEVT^hZT^h[T^h8^T^h^T^h_T^hgbT^hdT^hAeT^hfT^h;hT^hajT^hjT^hlT^hnT^hoT^hpT^hXpT^hGr7 _You open the door.T^hsT^hsT^hNtT^huT^hv,T^hbwT^hkz@  There is an open door here.T^h{T^h{ _T^h|T^h}T^h ,T^hT^hT^h,T^hT^hT^h,T^h8T^h-T^hT^hT^hT^h T^hn #.....#...'........ #.....##+##........ #.................. #######.................. ..T^hɐG........######## ######.######....#.[.... .....#.#....#....#...... .....#.#....+....'...... .....#.#....#...@'89.9 (12 ###''#.#....#....### T^h" .......#....'..<...# #......#....#......# #......#....#......# #......######..T^hw....## #.................... #.................... #.................... _You open the large door.T^hϒ T^h(Z_Found a ring mail.T^hmT^hnT^hpT^h'xT^hsF#.....#...'. T^h #.....##+##.. #... ......T^h ......######## .######....#.[....##.#....#....#.#.#....+....'.T^h#.#....#....@......<0.0)T^hcX''#.#....#....###.#....'..<...# .. ......#....#......# . T^hփ(......#....#......# ......######......## .........T^hR. ........... T^haT^hُ,90.9 (1T^h7T^h T^h{_Found a stone staircase leading up. _There is a large open door here.T^h T^h T^h T^h' T^h^ T^hs : _T^h T^h1 T^h T^h T^h2 T^h T^h T^h T^h T^h T^h T^h T^h T^h T^h T^h T^h T^ha T^h T^h T^h E  There is a large open door here.T^h T^hQ  _T^hZ T^h9 T^h ,T^hT^hbT^hT^hT^h{T^hT^h T^h T^h T^hm T^h T^hT^hT^hgT^hT^h T^hT^h$T^hqT^hT^hXT^h:T^h M#.#....#....#...# #.#....+....'...# #.#....#....'......<..# .#....#....###.# T^h!}#....'..<...#.......# ..#....#......#.......# #....#......#.......# ######......#########............10033.0) ....................................[ T^h "{###....................  #...#########.........  ##### #........! #......... #......... T^h" T^h&T^hJ',4.9 (14T^h_,T^hC-K _Found a runed helmet.U^h>3U^h@U^hjBU^h;DU^hHHBU^hQM...#....'......<..#  ...#....####  ...'..<...#.......#  U^h3N...#......#.......# . #....#......#.......# .O ######......#########... ...................... ..................... ..@....[ # #...########### ## #!#   #..#   U^hN#..#   O   two-headed ogre (asleep)#.....###.#  ####### ##   U^hR: 5.0)  U^h6SA two-headed ogre comes into view. It is wielding a +0 giant club and a +0giant spiked club.U^hWyO.OU^hW4==6.9 (2U^h[U^h_; _The two-headed ogre shouts in stereo!V^hARV^hDW.vvV^hWb1---7.9 (1V^h[V^h]/ _You conjure some foxfire!V^h_ V^h=` ,V^h` V^ha V^h&b V^hb V^hc V^h^c V^hc V^hfd V^hd V^hk vO§§v§§§§§V^hql vO   two-headed ogre0---V^hEm '-8V^hq m§§§§§V^hs / _You conjure some foxfire!W^h•  W^hNCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W^hmV §§§§§(ally target)Y   ice beast (summoned)A chill wind blows around you. The foxfire hits the two-headed ogre.W^h,W^huW^hW^h-W^hW^h,W^hDW^hW^h! .§§§vv§§§§§§§§§The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre.W^h[q W^hSw .§§..v§...§Y.W^h x §§18---=9W^h| §§...§§§W^hS = _The two-headed ogre is lightly wounded.X^h".#....#....'......<..# .#....#....###.# .#....'..<...#.# .#....#......#.# . .#....#......#.# ..X^h"z .######......#O.. ....§§..v.. ..§...§... .Y...[.. #.§§......  #...#.##  ##### #X^hW#.!# #.# #.#  #.....###.#  # ## X^h#( §§...§§ The foxfire hits the two-headed ogre.X^h,X^hX^h....O.......Y..X^h0--10X^hX^hϽj _The two-headed ogre is moderately wounded.X^hBX^h}Yv..vX^hj7---=-X^hޢ1X^hשX^h%/ _You conjure some foxfire!X^hX^h9X^hX^hX^hfX^hX^hN& X^hvv§§X^h§§§X^h[UYou conjure some foxfire! The foxfire hits the two-headed ogre.X^hu,X^h|§ _You conjure some foxfire!  You conjure some foxfire! The foxfire hits the two-headed ogre.  X^hw}The two-headed ogre is moderately wounded.  The two-headed ogre closely misses your ice beast.  The two-headed ogre barely misses your ice beast. X^hKX^h * §.§§§§v§v The two-headed ogre is heavily wounded.X^hP >Your ice beast hits the two-headed ogre.X^h @-2X^h i§§§§X^h A _Your ice beast freezes the two-headed ogre!X^hT! X^h! X^h;" X^h" X^h# X^hn# X^h) B vv§X^h* n§§§§§You conjure some foxfire! The foxfire hits the two-headed ogre.X^h X^h X^h Q _Your ice beast freezes the two-headed ogre! X^h h You conjure some foxfire! The foxfire hits the two-headed ogre.  The two-headed ogre is severely wounded.The two-headed ogre hits your ice beast with a +0 giant club!!  The two-headed ogre hits your ice beast with a +0 giant spiked club!!  Your ice beast dies!X^hҵ X^h& .vv..§v@..X^h b§.§X^h߼ 56-X^h+ (==3X^h i§.§X^h@ c _Your ice beast disappears in a puff of smoke!X^hE X^h X^hU & X^h zvv§§You conjure some foxfire! The foxfire hits the two-headed ogre!X^hHX^h.JX^hJBX^hQKX^hO §vv§§ The two-headed ogre is severely wounded.The foxfire hits the two-headed ogre.X^h4X^hX^h2§§vv§§...§.v.X^hj5----4X^h\§§§§X^hvc _The two-headed ogre is almost dead.Y^h>& Y^hˋr§You conjure some foxfire! The foxfire hits the two-headed ogre.Y^hY^hY^h Y^h< Y^h Y^h Y^h Y^hf Y^h Y^hY^h"*The two-headed ogre is almost dead..almost dead. Y^h* You kill the two-headed ogre!  Vehumet accepts your kill.Y^h.§vv.§§§§.)§@§§Y^hY^hcY^h]R..v.Y^h/§..§v@§v§Y^hoS-25--Y^h5Y^hG§..§Y^h%4§Y^hG Y^h&_You feel your power returning.Y^hnc Y^he Y^haf Y^hg Y^hwi Y^h{n BY^ho Y^hs >  You conjure some foxfire!Y^hӈ §.v...)§Y^hP <v§@.....§§v.....§§v....§Y^hA %4Y^h 1-6Y^ha §§§§v....§Y^hۓ N _Your foxfire dissipates.Y^h5"3Y^hm$Y^h%Y^h;&Y^h&Y^hJ'Y^h'Y^ho(Y^h )Y^h)Y^h*Y^h*Y^hX+Y^h+Y^hw,Y^h-Y^h-Y^h..Y^h.Y^hs/Y^h/Y^h0Y^hI3Y^h7c5=Y^h8Y^h;Y^h=Y^hK?Y^hzAZ^hZ^hWZ^hqZ^hZ^h6Z^hL&Z^h)Z^h+Z^h9Z^hGZ^h`I,Z^h KZ^h N` _Your foxfire dissipates. x4Z^hNZ^hPZ^huR,Z^h TZ^h]VZ^hV9=Z^h>XZ^hoZZ^hZZ^h\Z^hE`Z^h`M6=Z^hbZ^he,Z^hfZ^hh,Z^h]jZ^hl,Z^h%nZ^hSpZ^hp9=Z^hFrZ^hvtZ^htK7=Z^hHvZ^hzx,Z^hzZ^hH|,Z^h}Z^h+,Z^hׁZ^h+Z^h9=Z^hZ^hH,Z^hZ^h5Z^hK8=Z^h}Z^h,Z^hSZ^h,Z^h0Z^hʙ,Z^hZ^hZ^h 9=Z^hrZ^h΢,Z^heZ^hȦZ^hOK9=Z^hZ^h,Z^hZ^h,Z^hUZ^h$Z^hõZ^h߶Z^hZ^h9=Z^hZ^hZ^hL20=Z^hZ^hZ^hZ^hZ^hZ^hZ^hZ^hZ^hUZ^hgZ^h|Z^h9=Z^hXZ^h}Z^hZ^h.Z^h[Z^hK1=Z^hKZ^hZ^h Z^hGZ^hZ^hZ^h:Z^hyZ^hZ^hZ^h$Z^h9=Z^hZ^hZ^h`L2==Z^h#Z^hZ^hZ^h7Z^hZ^hBZ^hZ^hZ^h(Z^hfZ^huZ^hZ^h>Z^hRZ^h:Z^h:==Z^hZ^h Z^h Z^hP Z^h{Z^hqZ^hZ,Z^hZ^hsZ^hZ^hZ^h$ Z^hM_b - 6 potions of curing (gained 1)Z^hZ^hZ^h3Z^h=!Z^hr#Z^h#Z^h$Z^h(Z^h*Z^h*Z^h+,Z^h_.Z^hR0Z^h0Z^h1Z^h 4Z^h5Z^ho6Z^h_8Z^h:Z^h=Z^hp=Z^h>Z^h AZ^hCZ^hsCZ^hDZ^hGZ^hIZ^hJZ^h6KZ^hMZ^h&OZ^hOZ^hPZ^h!UZ^hyUZ^hVZ^h#Z$ Z^h|ZK_f - 4 scrolls of fear (gained 1)Z^h>\Z^h\Z^h}]Z^h<_Z^h`Z^h`Z^haZ^hbZ^h dZ^hedZ^hdZ^h#fZ^h5gZ^hgZ^hgZ^h iZ^h;jZ^hjZ^hjZ^hmZ^hnZ^hKoZ^hoZ^hqZ^h7sZ^hsZ^h^tZ^hwZ^hyZ^hyZ^hzZ^hu|Z^h~Z^h~Z^hZ^hҀZ^h]Z^hԂZ^hyZ^h&Z^hZ^hZ^hZ^hdZ^h!,Z^h'Z^hٔZ^h4Z^hZ^h;Z^hbZ^hnZ^h7,Z^hQZ^hZ^hZ^hkZ^hZ^hZ^hZ^hZ^htZ^huZ^hZ^haZ^hZ^hZ^hIZ^hZ^h9Z^hZ^hZ^huZ^hZ^hmZ^hy,Z^hZ^hKZ^hWZ^hZ^h Z^h(Z^h0Z^hZ^hZ^hZ^h0Z^hZ^hZ^h(Z^hYZ^hZ^hHZ^h\Z^hZ^hZ^h9Z^h[Z^hpZ^hZ^hQZ^hAZ^hMZ^hZ^hZ^h Z^hZ^h\Z^hZ^hsZ^hlZ^hZ^h#Z^hZ^hZ^h%Z^hZ^h7 _You open the door.Z^h? #.....#+#.... #.......#.... #.......#.... #.......##### #............ Z^h#............ ...####+####..#####..... .......#...#..... ######@#.....#...#.>...-106.9 (90.0) Z^hk#.>....#.....#...'..... #......#.....##+##..... #......#...............########.................................##### ########.######....#.[..Z^h #......#.#....#....#.... #......#.#....+....'.... Z^hZ^hPF-7.9 (91Z^hZ^h _Found a staircase to the Orcish Mines. _There is an open door here.[^h{T[^hHU[^hU[^hY[^h'[[^h_: _[^hSa[^hkM..#.........#.....#+.........#[^hk.....z..#...........#####..... #............ ... #.......####'####..####.......@......#...#..[^hul.######'#.....#...#.>#.>....#.....#...'#......#.....##+##.....#.....##..[^h.mz   wight (dormant).[^hvK 8.9 (1.0)  You open the door.[^hw+9.9 (2[^h[^h)y _A wight comes into view. It is wielding a +2 great sword.\^h\^h#.\^hzv@vzally t\^h~ arget)\^h8#1\^h@--=10.9 (1\^hJ\^h0 \^h!_You conjure some foxfire!\^h{  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\^h \^h2#.....#...... moom6174 the Frost Mage#.........#.....#+#.... Felid of Vehumet **....\^h.........#.......#.... Health: 47/47 ========================........#.......#.... Magic: 19/22 ====================----....z..#.......##### AC: 7Str: 3 ..... #............ EV: 16Int: 28\^h*** #............ SH: 5Dex: 15...##*****##..#####..... XL: 11 Next: 25% Place: Dungeon:10\^hK....**v@v**...#...#..... Noise: =--------  Time: 11110.9 (0.0).####*****....#...#.>... -) Teeth and claws#.>..***.....#...'..... Cast: Foxfire\^h#.....*#.....##+##.....#......#...............########............... z   wight (ally target)\^hc..................#############.######....#.[..#......#.#....#....#.... _A wight comes into view. It is wielding a +2 great sword. \^h8_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate]^h2#.....#...... moom6174 the Frost Mage#.........#.....#+#.... Felid of Vehumet **....]^h.........#.......#.... Health: 47/47 ========================........#.......#.... Magic: 19/22 ====================----....z..#.......##### AC: 7Str: 3 ..... #............ EV: 16Int: 28... #............ SH: 5Dex: 15]^h...####'####..#####..... XL: 11 Next: 25% Place: Dungeon:10......v@v.....#...#..... Noise: =--------  Time: 11110.9 (0.0).######'#.....#...#.>... -) Teeth and claws]^h#.>....#.....#...'..... Cast: Foxfire#......#.....##+##.....#......#...............########............... z   wight (ally target)..................#####]^h########.######....#.[..#......#.#....#....#.... _A wight comes into view. It is wielding a +2 great sword. _You conjure some foxfire!  ]^hZCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate]^hL]^h]^h+]^h]^hx&vv]^h§§@§  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rozen Ramparts (safe; 1% risk of failure)  ]^hPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The foxfire hits the wight.]^hpw,]^hM § ]^hlThe wight is moderately damaged.The foxfire hits the wight!]^h]^h]^h .z...§##§##]^h ..§@§..##'#...#.]^h~ m=1.9 (1Ramparts ]^h}§##§###]^h^ _The wight is severely damaged.]^hݛ  ]^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]^h.#'##.@Y]^hq9##'##(ally target)Y   ice beast (summoned)]^hT7--2]^h##'###]^h4 _A chill wind blows around you.^^hG  ^^hHCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^^h #.....#...... moom6174 the Frost Mage ^^h:#.........#.....#+#.... Felid of Vehumet **.... .........#.......#.... Health: 47/47 ======================== ........#.......#.... Magic: 15/22 ================-------- .......#.......##### AC: 7Str: 3  ..z.. #............ EV: 16Int: 28 .*. #............ SH: 5Dex: 15^^h: ...####*####..#####..... XL: 11 Next: 25% Place: Dungeon:10 .......@Y.....#...#..... Noise: ==-------  Time: 11112.9 (0.0) .######'#.....#...#.>... -) Teeth and claws #.>....#.....#...'..... Cast: Foxfire #......#.....##+##..... Ramparts  #......#............... ########............... z   wight (ally target) ^^h..................##### Y   ice beast (summoned) ########.######....#.[.. #......#.#....#....#....Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line^^hAim: a wight, wielding a +2 great sword and wearing a +0 robe (severelydamaged, ally target, 74% to hit)^^h'F) #.....#...... moom6174 the Frost Mage #.........#.....#+#.... Felid of Vehumet **.... ^^hF.........#.......#.... Health: 47/47 ======================== ........#.......#.... Magic: 15/22 ================-------- .......#.......##### AC: 7Str: 3  ..z.. #............ EV: 16Int: 28 ^^hsGL... #............ SH: 5Dex: 15 ...####'####..#####..... XL: 11 Next: 25% Place: Dungeon:10 .......@Y.....#...#..... Noise: ==-------  Time: 11112.9 (0.0) ^^hG.######'#.....#...#.>... -) Teeth and claws #.>....#.....#...'..... Cast: Foxfire #......#.....##+##..... Ramparts  #......#............... ^^h9Ht########............... z   wight (ally target) ..................##### Y   ice beast (summoned) ########.######....#.[..^^hH; #......#.#....#....#....Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 great sword and wearing a +0 robe (severelydamaged, ally target, 74% to hit)  The stone arrow hits the wight.  ^^hHkYou destroy the wight!Vehumet accepts your kill.^^hXL #.........# ^^hL.........# ........#  ..)..  ^^hM,.`.  ...####`####..# .....#^^hM .#####..#...#.> #.>..# ..# ... ########......^^hNY   ice beast (summoned) . [^^h.#'#####^^hb6=63.9 (1^^hcs###'#^^ha  ^^hAim: a wight, wielding a +2 great sword and wearing a +0 robe (severelydamaged, ally target, 74% to hit)  The stone arrow hits the wight.  ^^hDYou destroy the wight!  Vehumet accepts your kill. _You feel your power returning._^h$>3_^hZ@_^hD_^hD_^hG_^hJ_^h5Kj7==_^hM_^h)Q_^hQ_^hS_^hH[B_^h]_^h^_^h`_^hdb_^hb9=_^h-d_^hf_^hfK8=_^h-h_^hj_^hXk(_^hl_^h=qC _The frozen ramparts melt away._^hq_^hr_^ht_^hNu_^hv_^h?x_^hx9=_^hy_^h{_^hW|_^h}_^h!_^hK9=_^h_^h_^h_^h_^h_^hG_^h<_^h/_^h_^h_^h_^h9=_^h_^h_^htL20=_^h_^h_^h_^h͔_^hՖ_^h9_^h=_^hH_^hΚ_^h_^h"_^h9=_^h:_^h_^hr _Your ice beast disappears in a puff of smoke!_^h$_^hհ_^hò91_^hZ(=_^h_^h,_^hɶ_^hC,_^h}_^h,_^h _^h_^h 9=_^h_^hx_^h_^h_^h4_^hL2==_^hv_^h-_^hYp####'#z..##+_^hz#.#..#.............#######...)...# #.......#......._^h*,...####@####..####--...........######'#.#.>_^hs>....#.....#...'....#.....##+##......#....z   wight (dormant)########............... ..................############.#####_^h3[_^h043.9 (30.0)_^h`.zz_^hG--4.9 (31_^h6_^h _^hW_A wight comes into view. It is wielding a +0 antimagic scimitar. _There is an open door here._^h #####.......z####'#...z#+#....#......_^hк -#####) #...@...#..........####'####..####..............#...#...######'#.....#...#.>>....#.....#...'._^hۻ _..##+##z 2 wights (1 dormant)......#......########............... ..................#####_^h _^h F.z_^h /5.9 (1.0) _^h _^h t _A wight comes into view. It is wielding a +0 dagger.`^hCI  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`^hT: `^hKU######............ moom6174 the Frost Mage #....z....#.....#####'# Felid of Vehumet **....`^hU #.........#.....#...... Health: 47/47 ======================== `^hU#.........#.....#+#.... Magic: 20/22 =====================--- `^hGV#.....z...#.......#.... AC: 7Str: 3  `^hV#.....*...#.......#.... EV: 16Int: 28 `^hV#.....*...#.......##### SH: 5Dex: 15 `^hPW&#...*...#............ XL: 11 Next: 26% Place: Dungeon:10 `^hW#...@...#............ Noise: ---------  Time: 11145.9 (0.0) `^hW...####'####..#####..... -) Teeth and claws `^hLX..............#...#..... Cast: Foxfire `^hX.######'#.....#...#.>... #.>....#.....#...'.....`^h$Y #......#.....##+##..... zz 2 wights (1 dormant) #......#............... ########............... `^hxY..................#####`^hY*Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`^h!Z Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line`^hZtAim: a wight, wielding a +0 antimagic scimitar and wearing a +0 robe (74% to  hit)`^hW######............ moom6174 the Frost Mage#....z....#.....#####'# Felid of Vehumet **....`^hS&#.........#.....#...... Health: 47/47 ========================#.........#.....#+#.... Magic: 20/22 =====================---#.....z...#.......#.... AC: 7Str: 3 #.....`...#.......#.... EV: 16Int: 28#.....`...#.......##### SH: 5Dex: 15`^hĕ#...`...#............ XL: 11 Next: 26% Place: Dungeon:10#...@...#............ Noise: ---------  Time: 11145.9 (0.0)...####'####..#####..... -) Teeth and claws..............#...#..... Cast: Foxfire.######'#.....#...#.>...`^hB{#.>....#.....#...'.....#......#.....##+##..... zz 2 wights (1 dormant)#......#...............########.................................#####Confirm with . or Enter, or press ? or * to list all spells.`^hɖAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 antimagic scimitar and wearing a +0 robe (74% to  hit)  The stone arrow hits the wight!`^h `^hQ `^hl .z.z.)z`^hM U==6.9 (1`^h! `^h#   Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 antimagic scimitar and wearing a +0 robe (74% to  `^h$ hit)  The stone arrow hits the wight! _The wight is severely damaged.`^h0c `^h5j `^h  ######............ moom6174 the Frost Mage `^hE ;#.........#.....#####'# Felid of Vehumet **.... #....z....#.....#...... Health: 47/47 ======================== `^h߻ 5#.........#.....#+#.... Magic: 18/22 ===================----- #.........#.......#.... AC: 7`^hc #Str: 3  #.....z...#.......#.... EV: 16Int: 28`^h  #.........#.......##### SH: 5Dex: 15 `^h #...)...#............ XL: 11 Next: 26% Place: Dungeon:10 `^h #...@...#............ Noise: ==-------  Time: 11146.9 (0.0) ...####'####..#####..... -) Teeth and claws`^h־  ..............#...#..... Cast: Foxfire .######'#.....#...#.>... `^hc #.>....#.....#...'..... #......#.....##+##..... zz 2 wights #......#...............`^h G ########............... ..................#####`^hc Aiming: Stone Arrow (dangerous; 2% risk of failure)  `^h Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 antimagic scimitar and wearing a +0 robe (severelydamaged, 74% to hit)  `^h \The stone arrow hits the wight!  You destroy the wight!`^h - `^h5 #.........# #....z....# `^h #.........# #. `^hG #.....) #.....` `^h I#...``^hX d > #.>`^h  #......#...   wight `^hr #......#.... ########.....`^h]`^hkw.z.)`^hzt377.9 (1`^h`^hZ _Vehumet accepts your kill.a^hI......#############a^h8.......####'#...z#+.)....a^h#......##### #.......#.......a^h####'####..####..........a^hKs.######'#..#.>>a^h....#...'....##+##......#.....########a^h".....a^hKa^hF.za^hW/--8a^ha^hG  Things that are here: _a +2 great sword; a +0 robea^h;9--a^ha^hx... ......#############a^h;).......####'#...#+z)....#..########...) #.......#.......####'####..####..........######'a^hظ#.>>...'##+##......a^ha^h̽F.za^h-9 _a^hva^hub^hxb^h2C ##############.............#####'#......+#..z.#######..... #....Cast: Foxfirez   wight..#########...............b^hb^hb^hB)zb^hU9=50b^hb^h+  Things that are here: b^h%c_a +2 great sword; a +0 robeb^h  Things that are here: _a +2 great sword; a +0 robe _Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b^hb^h0  ..............#### moom6174 the Frost Mage ###########............ Felid of Vehumet **.... #.........#.....#####'# Health: 47/47 ======================== #.........#.....#...... Magic: 17/22 ==================------ #.........#.....#+#.... AC: 7Str: 3  #.........#.......#.... EV: 16Int: 28b^h  #.....)...#.......#.... SH: 5Dex: 15 #.....z...#.......##### XL: 11 Next: 27% Place: Dungeon:10 b^h ###...@...#............ Noise: ---------  Time: 11150.9 (0.0) #.......#............ -) Teeth and claws b^h! A...####'####..#####..... Cast: Foxfire ..............#...#..... .######'#.....#...#.>...b^h[  #.>....#.....#...'..... z   wight #......#.....##+##..... #......#............... ########............... b^h m_a +2 great sword; a +0 robeCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b^h oAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (74% to hit)b^h\] ..............#### moom6174 the Frost Mage ###########............ Felid of Vehumet **.... #.........#.....#####'# Health: 47/47 ======================== #.........#.....#...... Magic: 17/22 ==================------ #.........#.....#+#.... AC: 7Str: 3  b^h[]~#.........#.......#.... EV: 16Int: 28 #.....)...#.......#.... SH: 5Dex: 15 #.....z...#.......##### XL: 11 Next: 27% Place: Dungeon:10 ###...@...#............ Noise: ---------  Time: 11150.9 (0.0) #.......#............ -) Teeth and claws b^h]F...####'####..#####..... Cast: Foxfire ..............#...#..... .######'#.....#...#.>... b^h]#.>....#.....#...'..... z   wight #......#.....##+##..... #......#............... ########...............b^h ^MConfirm with . or Enter, or press ? or * to list all spells.b^hC^Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (74% to hit)  The stone arrow hits the wight!!  You destroy the wight!b^ha ########### #.........# #.........# #. #. #. #.....) b^hb > #.>....#  #......#  #......# b^hcR  b^hb^hZ4==1.9 (1b^hb^h[  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 dagger and wearing a +0 robe (74% to hit)  The stone arrow hits the wight!!  You destroy the wight! _Vehumet accepts your kill.b^h; b^hC b^hV I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b^h 4b^h b^hX! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c^h5c^hjc^hc^hac^hH$ _c^h}c^h,c^h(c^h,c^hc^h,c^hc^hc^hK8=c^h? c^h ,c^h c^h ,c^hXc^hc^h9=c^hVc^hja9=c^hc^h,c^hc^h^,c^hc^h6!,c^h_"c^h#O=c^hU%c^h&,c^h'c^h+c^h++L20=c^h^,c^h-,c^h2/c^h0,c^h2c^h3,c^h4c^h16c^hg69=c^h7c^h9c^h:9K1=c^hL;c^h;c^h <c^h =c^h>,c^h?c^hAA,c^hBc^hDc^h9D9=c^hsEc^hG,c^hAHc^hIc^h JL2==c^hFKc^hOc^hQc^hQc^h5Sc^hUc^hW,c^hYc^h[@  There is an open door here.c^h"]c^h] _c^h^c^h`c^hsac^ha:==c^hbc^hdc^h\ec^hec^hgc^h]ic^hjc^hjc^hkc^hlc^hn,c^hoc^hqc^h:sc^h]sc^hotc^huc^hCw,c^hGxc^hyc^hA#.##..... #.#.....)...# #.#.....)...#..... #.###...)...# c^hq#...#.......#. +...####'####..### c^hm#..............# #.######'#.....#.. #@#.>....#.....#--87.9 (36.0)c^h.ß......#......#.....##++##.....#......#... #.....########... #..................c^h #....########.###### #....#..#....#c^hd ....[#......#.#....+ .....#.#....#c^hc^hG--8.9 (37c^hƈc^h9C _Found a robe.c^h3c^hc^hc^hCc^h,c^hc^h>,c^hWc^hc^h,c^hc^h2c^h,c^hc^hc^h,c^hlc^hc^h,c^hc^hc^hO,c^hEc^hc^hI,c^hMc^hc^h@,c^h[c^hc^h&........#.#.>....#.ß.ß......#......##+##.....#......#c^hS #.....########. #..........c^h~L... #....########.....#####....##.#c^hh............[#......#.#.......@.....# .....#.#.............#####''#.#.................#.....$..####+###c^hhY.......# ##c^h)........# #......## Y   yak (asleep)c^hM>ß.ß.....# #................# #........c^h9 #........c^h 297.9 (9.0)c^h ,8.9 (10.0)c^hc^hSV _A yak comes into view.c^hq q .#.> ...# ...# #.....# c^h . #...... ... #....# ....#####....# ............[# .......@.....#  .............# ............... c^h }.....$..####+## Y.......#  ........#  ß.ß.....# c^hv ; ........# c^h  .#.> ...# ...# c^hL #.....# . #...... ... #....# ....#####....# c^h V............[# .......@.....#  .............# c^hŎ ............... .....$..####+## c^h Y.......#  ........#  ß.ß.....#  ........# c^h3 c^hs c^hT c^hL Z _A yak is nearby!d^hɐvd^h >v, ally target)d^hZ1--=9d^hZ .0) d^hʙd^hŜ/ _You conjure some foxfire!d^hT  You conjure some foxfire!d^hd^hd^hAd^hd^hd^hmd^hUd^h5  The yak bellows!d^hd^hd^h§§§§.§§.§.vvv§§d^hY§.vYYY 2 yaks (1 distracted, 1 ally target)d^hj0---=200d^h;§§.§§.§§§d^hJV _A yak comes into view.d^h §§§§.§§§Yd^h`OYou conjure some foxfire!d^hl d^hrp l §§§§.§§.§.The foxfire hits the yak but does no damage.  The foxfire hits the yak!d^h ,d^hK d^h d^h d^h d^hO d^h d^h d^hJ d^h d^hZ d^hs d^h d^h  d^h : The yak is lightly wounded.d^h d^h/ ' d^h` +§§§d^h §.§§.§§.v§§§§vY§§§Yd^h UY 3 yaks (1 ally target)d^h zYA yak comes into view.The foxfire hits the yak.d^h} d^hŇ M.v.d^h ...@v....§§.v.§§§d^hv .Y§§§.YYd^h $19d^h߉ ;---d^h 1d^h §§§§§§d^h H _The yak is moderately wounded. d^hN Z_A yak comes into view.d^h §§§§§You conjure some foxfire! The foxfire hits the yak.d^h ,d^hZ d^h& d^h ,d^hؚ d^hI d^hM e §§.@§d^h §..§§v.§§§v§The yak is heavily wounded.The foxfire hits the yak.d^h]% d^h% d^hQ)  d^h) d The yak is heavily wounded.d^h* d^h+ d^h5 §§v@§§...v.....d^h"6 v.$YYY 5 yaks (1 ally target)Yd^h6 g8---2d^h; §§v@§§d^h= V _A yak comes into view.e^h  e^h$Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e^h+d e^hd e^hZm & e^hm 9§v§e^hm A§...§ve^hn Y   ice beast (summoned)A chill wind blows around you. The foxfire hits the yak.e^h ,e^h e^h\ ,e^h e^h N §§§@§§v.§§§.vThe yak is heavily wounded.The foxfire hits the yak but does no damage.e^hq e^hq e^hr e^hs e^h~s e^hy ' e^hy B§§.e^hy Y.Y.e^hz Y.e^h0z ?.YThe yak is heavily wounded.e^hNz /The foxfire hits the yak!e^hJ e^h e^h k  The yak is severely wounded.e^h ..§@.....§e^h ..§§§.YY.Y.e^h ..YYY 6 yaks (1 wandering, 1 ally target).YYe^h e^hw e^h `7--=3e^h? %§e^h Q§§§§e^h$  e^h H_A yak comes into view.f^h .#.#.>....#..ß.ß......#......#.#+##.....#......#.#.....#.. #.......... #....##.#f^h ....#####....#......#.#.............[#......#.#.......§.@....# .....#.#..§....#####''#.#.f^h# .....§§§.Y.#..Y.Y.$..####+###......#..# #......#.f^hM .YY.....# #......# 5 yaks (f^h ß.ß.....# #.YY......# #.#.f^h ,f^hE f^h f^h; f^h f^h f^h ..Y...Y..Y.f^h= YY 6 yaks (1 wandering, 1 ally target)Y..Yf^h /--4f^h f^h" g^h').ß.ß......#......#.#+##.....#......#. #.....########..g^h"(?#..............g^hK(... #....########.####....#####....#......#.#...g^h(............[#......#.#.g^h(.............# .....#.#.g^h(i.........@...#####''#.#.g^hD)....Y...Y.............#...Y..$..####+###g^hf)#.g^h)_........# #......#.g^h)k.YY.....# #......####g^h)ßYß.....# #....g^h)4 4 yaks (g^h) g^h/*t..Y.....# #.g^hO*i ..ß. #.....#####g^ho*g^hX-g^h/g^h}0g^h:`Y.Y.g^h:Y 5 yaks (1 ally target).Yg^h;A--5g^hSAg^hBg^h2#+##.....#......#.g^hv1 #.....########..#................. #....########.#####g^h....#####....#......#.#....g^h$............[#......#.#..............# .....#.#.g^h@.............#####''#.#.....Y..Yg^h{1........#.g^h..Y..$..####+####.g^h ..Y.....# #......#...Y.....# #......#####g^hH|ßYß.....# #........Y....# #.g^h]   yak (g^h ..ß. #. ....#####g^hJ#... #...#g^hg^hg^h!g^hg^hg^h.YY..Y.Y.YYYY 4 yg^h0aks (1 ally target)g^h&6g^h+g^hg^hp  g^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h^h%P  Okay, then.h^hDh^hPh^h. _h^h=,h^h,h^h)-h^h#B  You conjure some foxfire! The yak gores your ice beast!  Your ice beast hits the yak. Your ice beast freezes the yak!!  The yak dies!h^hJvv..YY h^hMo6--9=7h^hzSh^hxUZ _Vehumet accepts your kill.h^h>h^hh^hh^hh^hh^h=h^hih^hh^hh^hƸh^hh^hga §§§§§§vY§v.h^ho 3 yaks (2You conjure some foxfire!h^h;h^h;<h^h =h^h=h^hE §§§v§§§@vh^hE~.Yv§.YYh^hEJ.  The foxfire hits the yak but does no damage.h^hFa5--8h^hKn§§§§§h^hM h^h)ND_Your ice beast hits the yak. Your ice beast freezes the yak!h^hw_ §§§§§§h^h_f§You conjure some foxfire! The foxfire hits the yak.h^hh^hXh^hh^h,h^h2h^hh^hCm  The yak is moderately wounded.h^hz §§§§§§h^h>4v§§YYY§.YY 4 yaks (2 ally target)Your ice beast hits the yak. Your ice beast freezes the yak!i^h%i^h+§§.vv§...YYY..Y1i^h+@-9i^hn0G§§i^hR2B _The foxfire hits the yak but does no damage.i^hp,i^hiqi^hqi^h*ri^hri^hri^hVsi^h{G §§§i^h<|wvv§§§v..@§i^h|e2You conjure some foxfire! The foxfire hits the yak.i^hi^hi^hi^h@  The yak is lightly wounded.i^hi^hH i^hqm§v§§§§§i^h/YY. i^hThe yak gores your ice beast! Your ice beast barely misses the yak.The foxfire hits the yak!i^hi^hbi^h;i^h7i^hɎ §§§§§§§YY.vThe yak is moderately wounded.The foxfire hits the yak.i^h i^ho,:§..i^h,:§§§§§vi^h,|YY..v@§i^h,,.YYYi^h-.i^h.74-i^h=/ 10i^hpBi^hBn§§§§§i^hB §i^hK i^h<ßYß.....##..............Y....##........... YYYY 4 yaks (2 ally target)..ß.i^h<#........... Y   ice beast (summoned)....#####....i^h<4#... #...#i^h<The yak is lightly wounded. _The yak gores your ice beast. Your ice beast closely misses the yak.i^h4=Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i^h^=~Casting: Frozen Ramparts (safe; 1% risk of failure)  i^h=WPress: ? - help, Dir - look around, f - activatej^h#+##.....#......#..... moom6174 the Frost Mage#.....########..... Felid of Vehumet **.....#.................. Health: 47/47 ========================... #....########.##### Magic: 11/22 ============------------....#####....#......#.#.... AC: 7j^hWStr: 3 ............[#......#.#.... EV: 16Int: 28.............# .....#.#.... SH: 5Dex: 15j^hQ.........v.§.#####''#.#.... XL: 11 Next: 29% Place: Dungeon:10.....YY.Y§@v..........#.... Noise: =--------  Time: 11211.9 (0.0).....YY.####+###......#.... -) Teeth and claws......Y.#j^hu#......#.... Cast: Foxfire........##......#####ßYß.....##..............Y....##........... YYYY 4 yaks (2 ally target)..ß.j^h!#........... Y   ice beast (summoned)....#####....#... #...#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The foxfire hits the yak.j^hQ,j^h?Rj^h%W.§§v@§rozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The foxfire hits the yak.  The yak is moderately wounded. but does no damage.j^hj^hm  The yak is moderately wounded.j^hj^h\* .§...Y@§.Y####.Y 5 yaks (1 ally target) The yak gores your ice beast! The wall freezes the yak.  Your ice beast hits the yak. Your ice beast freezes the yak!j^h9m=2.9 (1Ramparts j^h}N###j^h3 _The yak gores your ice beast.j^h   j^hF Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k^h7 #+##.....#......#..... moom6174 the Frost Mage #.....########..... Felid of Vehumet **....k^h8 . #.................. Health: 47/47 ======================== k^hT8... #....########.##### Magic: 9/22=========--------------- k^h8....#####....#......#.#.... AC: 7Str: 3  k^h9 ............[#......#.#.... EV: 16Int: 28k^h|9 .............# .....#.#.... SH: 5Dex: 15 k^h9..........§..#####''#.#.... XL: 11 Next: 29% Place: Dungeon:10 k^h9].....YY..Y@§..........#.... Noise: ==-------  Time: 11212.9 (0.0) k^h:.....YYY####+###......#.... -) Teeth and claws k^hI:........# #......#.... Cast: Foxfire ........# #......##### Ramparts  k^ht:)ßYß.....# #........... k^h:...Y....# #........... YYYYY 5 yaks (1 ally target) k^h:..ß. #........... Y   ice beast (summoned) ....#####....k^h: #... #...# k^h#;_The yak gores your ice beast.  Casting: Frozen Ramparts (safe; 1% risk of failure)  k^hN;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  k^h;Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 84% to hit)k^h#+##.....#......#..... moom6174 the Frost Magek^h#.....########..... Felid of Vehumet **.....#.................. Health: 47/47 ========================k^hK... #....########.##### Magic: 9/22k^hD=========---------------k^h ....#####....#......#.#.... AC: 7Str: 3 k^h............[#......#.#.... EV: 16Int: 28k^hN.............# .....#.#.... SH: 5Dex: 15k^h..........§..#####''#.#.... XL: 11 Next: 29% Place: Dungeon:10k^hn.....YY..Y@§..........#.... Noise: ==-------  Time: 11212.9 (0.0)k^ha.....YYY####+###......#.... -) Teeth and claws........##......#.... Cast: Foxfirek^h8........#k^h#......##### Ramparts ßYß.....##...........k^h ...Y....#k^h9#........... YYYYY 5 yaks (1 ally target)..ß.k^he#........... Y   ice beast (summoned)k^h....#####....k^h4#... #...#k^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k^hT  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linek^h Aim: a yak (moderately wounded, 84% to hit)  The stone arrow hits the yak!!k^hk^hk^hAAim: a yak (moderately wounded, 84% to hit)  The stone arrow hits the yak!!  The yak is almost dead.  The yak closely misses your ice beast. The wall freezes the yak.  You kill the yak!  Vehumet accepts your kill.k^h5  You feel your power returning. The yak gores your ice beast!  Your ice beast dies!k^h+.§...@.### 4 yaksk^hj12/22====313.9 (1k^ha####k^hc _Your ice beast disappears in a puff of smoke!k^h k^h :###k^h!Q n#+##.....#......#..... moom6174 the Frost Mage#.....########..... Felid of Vehumet **.....k^hQ #.................. Health: 47/47 ========================... #....########.##### Magic: 10/22 ==========--------------....#####....#......#.#.... AC: 7Str: 3 k^hQ ............[#......#.#.... EV: 16Int: 28.............# .....#.#.... SH: 5Dex: 15k^h4R Z.............#####''#.#.... XL: 11 Next: 31% Place: Dungeon:10.....Y§.``@...........#.... Noise: ==-------  Time: 11213.9 (0.0)k^hR .....YYY####+###......#.... -) Teeth and claws........##......#.... Cast: Foxfire........#k^hR #......##### Ramparts ßYß.....##..............Y....##........... YYYY 4 yaks..ß.k^hES #...............#####....#... #...#Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k^hS ^Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (84% to hit)  The stone arrow hits the yak!k^h# k^h k^h k^h< Yk^h .YY..$.Y##k^h *4.9 (1k^h V###k^h$ Sonfirm with . or Enter, or press ? or * to list all spells.k^h )Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  k^h dAim: a yak (84% to hit)  The stone arrow hits the yak! k^h% P_The yak is moderately wounded.l^hl^h :###l^h[*)#+##.....#......#..... moom6174 the Frost Mage#.....########..... Felid of Vehumet **.....#.................. Health: 47/47 ========================l^h*... #....########.##### Magic: 8/22========----------------l^h* ....#####....#......#.#.... AC: 7Str: 3 ............[#......#.#.... EV: 16Int: 28l^h*.............# .....#.#.... SH: 5l^h+?Dex: 15......Y......#####''#.#.... XL: 11 Next: 31% Place: Dungeon:10l^hL+......YY``@...........#.... Noise: ==-------  Time: 11214.9 (0.0).....$.Y####+###......#.... -) Teeth and claws........#l^h+#......#.... Cast: Foxfire........##......##### Ramparts ßYß.....##..............Y....#l^h+#........... YYYY 4 yaks..ß.#...........l^h+I....#####....#... #...#l^h,*Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l^h*, Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linel^hL,Aim: a yak (moderately wounded, 84% to hit)  The stone arrow hits the yak!!l^hҵ  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 84% to hit)  The stone arrow hits the yak!!  The yak is almost dead.  The wall freezes the yak!  You kill the yak!l^hkl^hXi  Vehumet accepts your kill.l^hl^h.Y.YY..### 3 yaksl^hh9=35.9 (1l^h####l^h/ _The wall freezes the yak.l^hl^hMk####l^hC#+##.....#......#..... moom6174 the Frost Mage#.....########..... Felid of Vehumet **.....#.................. Health: 47/47 ========================... #....########.##### Magic: 7/22=======-----------------l^h~....#####....#......#.#.... AC: 7Str: 3 ............[#......#.#.... EV: 16Int: 28.............# .....#.#.... SH: 5Dex: 15.......Y.....#####''#.#.... XL: 11 Next: 33% Place: Dungeon:10.......YY`@...........#.... Noise: ==-------  Time: 11215.9 (0.0)l^h.....$..####+###......#.... -) Teeth and claws........##......#.... Cast: Foxfire........##......##### Ramparts ßYß.....##..............Y....#l^hP#........... YYY 3 yaks..ß.#...............#####....#... #...#Casting: Stone Arrow (dangerous; 2% risk of failure)  l^hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 84% to hit)  The stone arrow hits the yak!l^hl<l^h >onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  l^h>Aim: a yak (moderately wounded, 84% to hit)  The stone arrow hits the yak!  The yak is heavily wounded.l^h?l^h D.Y.YY###l^hD*6.9 (1l^hHk####l^hJ2 _The wall freezes the yak! x2l^h l^he N###l^h  #+##.....#......#..... moom6174 the Frost Mage #.....########..... Felid of Vehumet **.... . #.................. Health: 47/47 ======================== ... #....########.##### Magic: 5/22=====------------------- l^hr ....#####....#......#.#.... AC: 7Str: 3  ............[#......#.#.... EV: 16Int: 28 .............# .....#.#.... SH: 5Dex: 15 l^hO ........Y....#####''#.#.... XL: 11 Next: 33% Place: Dungeon:10 ........YY@...........#.... Noise: ==-------  Time: 11216.9 (0.0) .....$..####+###......#.... -) Teeth and claws ........# #......#.... Cast: Foxfire ........# #......##### Ramparts  ßYß.....# #........... ...Y....# #........... YYY 3 yaksl^h  ..ß. #........... ....#####.... #... #...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 84% to hit)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.l^h` q #.....# . #..... ... #....# l^h y....## ...... ......  .........Y...##### ......l^hX f... .....$..####+###.. ........#  l^h ........#      ..ß.  #... l^h 4---7.9 (1Contam l^h k####l^h d  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, 84% to hit)  You miscast Stone Arrow.are very lightly contaminated with residual magic. _Nothing appears to happen. The wall freezes the yak. x2; The yak gores you.m^h,7-m^hC##m^hH #+##.....#......#..... moom6174 the Frost Mage #.....########..... Felid of Vehumet **.... . #.................. Health: 44/47 ======================-- ... #....########.##### Magic: 3/22===--------------------- m^h2I....#####....#......#.#.... AC: 7Str: 3  ............[#......#.#.... EV: 16Int: 28 m^hI.............# .....#.#.... SH: 5Dex: 15 .........Y...#####''#.#.... XL: 11 Next: 33% Place: Dungeon:10 m^hI........YY@...........#.... Noise: =--------  Time: 11217.9 (0.0) .....$..####+###......#.... -) Teeth and claws ........# #......#.... Cast: Foxfire m^hI........# #......##### Ramparts Contam  ßYß.....# #........... m^h%J...Y....# #........... YYY 3 yaks ..ß. #...........m^hSJn ....#####.... #... #...#Press: ? - help, Shift-Dir - straight linem^hJAim: a yak (almost dead, 84% to hit)  The stone arrow hits the yak!!  You kill the yak!Vehumet accepts your kill.m^hJDVehumet is now aiding your destructive spells.m^hM #.....# . #.....m^hM ... #....# ....## m^hM~...... ......  m^h%N[......### m^hRN........Y†@....... m^hN.....$..####+###.. ........#  ........#  m^hNq    2 yaks m^hN5..ß. m^h$O> #... m^h,m^h.Y.Y####m^hK=*4m^hE=5=8.9 (1m^hPN###m^h  m^hIxAim: a yak (almost dead, 84% to hit)  m^hwcThe stone arrow hits the yak!!  You kill the yak!  m^hGVehumet accepts your kill.is now aiding youm^hqr destructive spells. _You feel your power returning. The wall freezes the yak.m^h. m^h3 h###m^hu] M #+##.....#......#..... moom6174 the Frost Mage #.....########..... Felid of Vehumet ***... . #.................. Health: 44/47 ======================-- ... #....########.##### Magic: 2/22m^h] K==---------------------- ....#####....#......#.#.... AC: 7Str: 3  m^h] ............[#......#.#.... EV: 16Int: 28 m^h^ .............# .....#.#.... SH: 5Dex: 15 m^h>^ ..........Y..#####''#.#.... XL: 11 Next: 35% Place: Dungeon:10 m^hi^ S.........Y@...........#.... Noise: ==-------  Time: 11218.9 (0.0) .....$..####+###......#.... -) Teeth and claws m^h^ x........# #......#.... Cast: Foxfire m^h^ ........# #......##### Ramparts Contam  ßYß.....# #........... ...Y....# #........... YY 2 yaksm^h^ X ..ß. #........... ....#####.... m^h2_ #... #...#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 84% to hit)  The stone arrow hits the yak!!  You kill the yak!Vehumet accepts your kill.m^ha  #.....#m^hb  . #..... ... #....# m^hFb q....## ......m^hlb ^ ......  m^hb }.............##### m^hb `......... .....$..####+###.. ........# m^hb h ........#  m^hc (   m^h0c   yak ..ß. m^hXc 3 #... m^h{ M.####Press: ? - help, Shift-Dir - straight line: a yak (almost dead, 84% to hit)  The stone arrow hits the yak!!  You kill the yak!  Vehumet accepts your kill.  m^h 8You feel your power returning. The wall freezes the yak.m^h0 _4==79.9 (1m^h) u####m^h 1 _You block the yak's attack.n^hn^hs####n^hϤB#+##.....#......#..... moom6174 the Frost Mage#.....########..... Felid of Vehumet ***....#.................. Health: 44/47 ======================--... #....########.##### Magic: 2/22==----------------------....#####....#......#.#.... AC: 7Str: 3 n^h|............[#......#.#.... EV: 16Int: 28.............# .....#.#.... SH: 5Dex: 15.............#####''#.#.... XL: 11 Next: 37% Place: Dungeon:10.........Y@...........#.... Noise: ==-------  Time: 11219.9 (0.0).....$..####+###......#.... -) Teeth and claws........#n^hҥ&#......#.... Cast: Foxfire........##......##### Ramparts Contam ßYß.....##..............Y....#n^h##........... Y   yak..ß.#...............#####....#... #...#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n^ho@Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 84% to hit)  The stone arrow hits the yak!n^h6Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 84% to hit)  The stone arrow hits the yak!  The yak is almost dead.  The wall freezes the yak!  You kill the yak!n^h-:†#n^h>=x3/23=920.9 (1n^h@O####n^hHBZ _Vehumet accepts your kill.o^hUo^huVo^hqXo^h[o^hi^;5o^hao^hbo^hqco^hKeo^heo^hoho^hjo^hj9=o^hdko^hDmL6=o^hm o^hxno^h(qZ _Your magical contamination has completely faded away.o^hyqT4=o^hro^huC _The frozen ramparts melt away.o^huo^hvo^hxo^hxo^hyo^h{o^h{o^h3|a7==o^h?}o^hC1 _HP restored.o^h9=o^ho^ho^hXI5=o^h\o^h,o^h߅o^hO=o^hfo^ho^h)o^h)o^hO=o^ho^h&,o^h3o^huo^hS6=o^ho^h6,o^ho^h,o^ho^h,o^ho^ho^hS2=o^h?o^h͞o^hS7=o^ho^hno^ho^ho^h%,o^h,o^h,o^ho^h"o^h\9=o^hko^hޫ,o^ho^hUo^hS8=o^ho^h,o^ho^h,o^ho^h,o^ho^hHO=o^hIo^ho^h߻S9=o^h޼o^h۾,o^ho^ho,o^hqo^h,o^ho^hpO=o^ho^h9,o^ho^h[S10/23o^h(=o^hxo^h6,o^h[o^h ,o^ho^h,o^ho^h0o^hj9=o^hMo^ho^ho^ho^ho^hTS1=o^ho^hxo^ho^hvo^ho^ho^ho^h3o^hio^h(o^hO=o^ho^hCo^hN12=o^hUo^ho^ho^ho^h,o^ho^h=o^hjo^h1o^ho^h9=o^ho^ho^hfo^ho^ho^hM3=o^ho^h,o^ho^hZ,o^hdo^h,o^ho^h*o^hW9=o^hHo^ho^hM4=o^ho^hto^ho^hwo^hbo^ho^h o^h ,o^h% o^ho^h9=o^ho^h5o^hbo^h1o^ho^hM5=o^ho^h!,o^h o^hr,o^h`o^h,o^ho^ho^h9=o^hRo^h o^h,!M6=o^h%"o^h#,o^h$o^h-&,o^h3'o^h}(,o^hq)o^h*o^h)+9=o^h,o^h_-o^h-o^hY.o^h/o^h0M7=o^h1o^hN2o^h2o^hc3o^h15,o^h`6o^h7o^h8o^hY9o^h9<o^h<9=o^h=o^h?o^h1?58=o^hZ?o^h-@o^hAo^hAo^hBo^hCo^h#Do^hDo^hxFo^hFo^hmGo^hHo^hH9=o^hIo^hdK,o^h]Lo^hMo^hMK9=o^hNo^h~Po^hPo^hQo^h(So^hoSo^hSTo^hUo^hBVo^h(Wo^hXo^hX#=o^hYo^h&Zo^h[o^h&\o^h\o^h^o^h^620=o^h_o^h_o^hao^hao^hbo^h7do^hdo^h|eo^hgo^h]go^h:ho^hio^hj9=o^h!ko^hlo^h;m51=o^h~mo^hoo^hdq,o^hTro^hs,o^hto^h6v,o^h4wo^h;yO=o^h5zo^h{o^h{o^h|o^h~o^h~K2=o^ho^ho^ho^h%o^hDŽo^ho^ho^ho^hjo^ho^h\o^h9=o^h 3==o^hVo^ho^hJo^h$o^h  Things that are here:  a yak corpse; a yak corpseo^h #+##.....#......# #.....######## .. #..... ... #....########. ....#####....#......#.# ............[#......#.# .............# .....#.# ..#####''#.# ........@†...#--33212.0) .....$..####+###......# ........# #......# ........# #...... ß.ß.....# # ........# #o^hH ...ß... #_...... ....##### #... #.._--33 o^hyo^hk o^h._Found a faded altar of an unknown god.o^h+o^ho^ho^hɦo^ho^hA,o^ho^hP==o^hEo^hYo^h0,o^h8o^h,o^ho^hݽN _You now have 609 gold pieces (gained 21).o^hio^ho^hho^ho^h?o^hvo^h*o^ho^h6o^hmo^h#o^hno^h,o^ho^ho^h-o^heo^ho^ho^ho^ho^hjo^ho^h,o^ho^ho^ho^ho^ho^ho^h,o^ho^ho^ho^h\o^ho^h.o^h\o^ho^h2o^hNo^hvo^ho^h9o^ho^ho^ho^ho^ho^ho^hOo^ho^h7o^hSo^ho^ho^h7o^hD,o^ho^h o^ho^h3o^ho^ho^ho^ho^hZo^ho^ha,o^ho^ho^h,o^h o^h o^h_ o^h o^h o^h o^h ,o^h o^hV o^h: ,o^h o^h o^h o^h" o^h o^h o^h o^h o^hQ o^h o^hg ,o^h o^h o^h ,o^h o^h o^h ,o^hg o^hu o^hX o^h o^h o^h o^h ,o^h o^h o^h ,o^hx o^h o^h! o^h! o^hd" o^hl# o^hT$ o^h$ o^h% o^h& o^h' o^h' o^h9( o^h) o^h<* ,o^h* o^h+ o^h, ,o^h8- o^h$. o^h. ,o^h/ o^hT1 o^h`2 ,o^h2 o^h 4 o^h4 ,o^h5 o^h7 o^h7 ,o^h8 o^hM: 7 _You open the door.o^h; 3o^h$< o^h> @  There is an open door here.o^h2@ o^hk@  _o^hBA o^hB o^hC ,o^h~D o^hE o^hF ,o^hIG o^hI o^h|J ,o^h(K o^hrL o^htM ,o^h%N o^h6O o^hP ,o^h4Q o^h R o^h S ,o^hS o^hU o^hV ,o^h"W o^huX o^hBY ,o^hY o^hS[ o^h\ ,o^h] o^h_ o^hK` o^h` o^hca o^hb o^hd o^hVd o^h&e o^hk o^h1m o^hjm o^h ,o^h o^h` o^hP ,o^h o^h o^h ,o^hڍ o^h o^h ,o^h o^h_ o^h ,o^hB o^h o^h ,o^h o^h& 7 _You open the door.o^h^ 3o^h o^h @  There is an open door here.o^h\  _o^h o^h ,o^h o^h o^h ,o^h o^h no^h ,o^h o^h) o^h #....# #..#...#.#.....)#....# #..#...#.#.....)####....### #..#...#.###...)..........###......#...#......o^h: ...................'...####'##...................#........#######.....ß.ß...ß#.######'#o^h  #............#.#.>....# #.ß...ß@ß......#......# #....##'##.....#......#o^h  #....#...#.....######## #....#.c.#........ #....#...#....########.#o^h3  #....#####....#.# c   centaur (asleep)####............[#.#.................# .....#.#.................#####''#.#o^hm 408.9 (75.0)cclauncher) _There is an open door hereo^h .open the door. _There is an open door here.  You open the door.  A centaur comes into view.  The centaur shouts!o^h h ((((((o^h Z(The centaur wields a +0 orcbow. The centaur shoots an arrow.o^hB] ....@'.o^h] K====9.9 (76o^h}b o^hf R _The arrow barely misses you.p^hH p^hS p^hX ~ #....# .) #....# #..#...#.)  ..### #..#...#.) p^hX w ....###......#.  .............'.  .............#  #.....ß.ß...ß# p^h8Y #............#.#.> #.ß...ß@ß...... #....##'##..... #....#...#.....p^hnY [ #....#.c.#..... #....#...# #....#####p^hY . .[ .p^hY 0  .p^h f #....# .) #....# #..#...#.) p^h" n ..### #..#...#.)  ....###......#.  p^h .............'.  .............#  #.....ß.ß...ß# p^h #............#.#.> #.ß...ß@ß...... p^h_ #....##'##..... #....#...#..... #....#.c.#..... #....#...#p^h } #....##### .p^h* [ .  .p^hF p^h p^h~ p^h: ^ _A centaur is nearby!r^hU  r^hsVCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r^h^, #....# #..#...#.#.....).. moom6174 the Frost Mage #....# #..#...#.#.....).. Felid of Vehumet ***...  ####....### #..#...#.###...).. Health: 47/47 ======================== r^hC-M ..........###......#...#...... Magic: 21/23 =====================---  ...................'...####'## AC: 7Str: 3  ...................#.......... EV: 16Int: 28  #######.....ß.ß...ß#.######'#. SH: 5Dex: 15 #............#.#.>....#. XL: 11 Next: 39% Place: Dungeon:10 #.ß...ß@ß......#......#. Noise: ====-----  Time: 11409.9 (0.0) r^h-#....##*##.....#......#. -) Teeth and claws #....#.*.#.....########. Cast: Foxfire #....#.c.#.............. #....#...#....########.# r^h- #....#####....#......#.# c   centaur (launcher) ####............[#......#.# .................# .....#.# .................#####''#.# r^h.0_A centaur is nearby!r^hK.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (84% to hit)r^hI (r^h #....# #..#...#.#.....).. moom6174 the Frost Mager^h *#....# #..#...#.#.....).. Felid of Vehumet ***...r^h j####....### #..#...#.###...).. Health: 47/47 ========================r^h ..........###......#...#...... Magic: 21/23 =====================---...................'...####'## AC: 7r^h =Str: 3 r^hf ...................#.......... EV: 16r^h -Int: 28r^h h#######.....ß.ß...ß#.######'#. SH: 5Dex: 15r^h j#............#.#.>....#. XL: 11 Next: 39% Place: Dungeon:10r^hr #.ß...ß@ß......#......#. Noise: ====-----  Time: 11409.9 (0.0)r^h #....##`##.....#......#. -) Teeth and clawsr^hD #....#.`.#.....########. Cast: Foxfirer^hz #....#.`.#..............r^h ^#....#.`.#....########.#r^hE #....#####....#......#.# c   centaur (launcher)r^hu T####............[#......#.#r^h V.................# .....#.#r^h 5.................#####''#.# r^h, 0_A centaur is nearby!r^h Casting: Stone Arrow (safe; 1% risk of failure)  r^h MConfirm with . or Enter, or press ? or * to list all spells.r^h; yAiming: Stone Arrow (safe; 1% risk of failure)  r^hj ;Press: ? - help, Shift-Dir - straight liner^h GAim: a centaur, wielding a +0 orcbow (84% to hit)r^ho 6'.r^h &c.r^h (((  Confirm with . or Enter, or press ? or * to list all spells.Aimr^hˑ   Press: ? - help, Shift-Dir - straight line: a centaur, wielding a +0 orcbow (84% to hit)  r^h The stone arrow misses the centaur. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!r^hS f@'.r^h  a==--10.9 (1r^h# r^hD% 1 _The arrow hits the centaur.s^h9--s^hs^hCE#....# #..#...#.#.....).. moom6174 the Frost Mage#....# #..#...#.#.....).. Felid of Vehumet ***...####....### #..#...#.###...).. Health: 47/47 ========================s^hE..........###......#...#...... Magic: 19/23 ===================-----...................'...####'## AC: 7Str: 3 ...................#.......... EV: 16Int: 28#######.....ß.ß...ß#.######'#. SH: 5Dex: 15s^h:F#............#.#.>....#. XL: 11 Next: 39% Place: Dungeon:10#.ß...ß@ß......#......#. Noise: ==-------  Time: 11410.9 (0.0)s^hF#....##`##.....#......#. -) Teeth and claws#....#.`.#.....########. Cast: Foxfire#....#.`.#..............#....#.`.#....########.##....#####....#......#.# c   centaur (launcher)####............[#......#.#s^h5G.................# .....#.#.................#####''#.# _The arrow hits the centaur.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s^hG9Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (moderately wounded, 84% to hit)s^h\'.c.s^h{(((((((  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (moderately wounded, 84% to hit)  The stone arrow misses the centaur. The centaur shoots an arrow.s^h%R....@'.s^hYJ((s^hAq.'#.s^hi32--------1.9 (1s^hs^h _The arrow barely misses you. The centaur shoots an arrow. The arrow hits you!s^hTs^h?s^h0#....# #..#...#.#.....).. moom6174 the Frost Mage#....# #..#...#.#.....).. Felid of Vehumet ***...####....### #..#...#.###...).. Health: 32/47 ================--------..........###......#...#...... Magic: 17/23 =================-------...................'...####'## AC: 7s^hStr: 3 ...................#.......... EV: 16Int: 28#######.....ß.ß...ß#.######'#. SH: 5Dex: 15s^h+#............#.#.>....#. XL: 11 Next: 39% Place: Dungeon:10#.ß...ß@ß......#......#. Noise: ==-------  Time: 11411.9 (0.0)#....##`##.....#......#. -) Teeth and clawss^h#....#.`.#.....########. Cast: Foxfire#....#.c.#..............#....#...#....########.#s^h#....#####....#......#.# c   centaur (launcher)####............[#......#.#.................# .....#.#.................#####''#.#s^h2Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (moderately wounded, 84% to hit)  The stone arrow hits the centaur!s^hw5\'.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (moderately wounded, 84% to hit)  The stone arrow hits the centaur!  The centaur is almost dead.s^hC9h(((((((s^h....@'.s^h+2.9 (1s^hQs^hh _The centaur shoots an arrow. The arrow misses you.s^hs^hs^h #....# #..#...#.#.....).. moom6174 the Frost Mage #....# #..#...#.#.....).. Felid of Vehumet ***...  ####....### #..#...#.###...).. Health: 32/47 ================--------  ..........###......#...#...... Magic: 15/23 ===============--------- s^hk ...................'...####'## AC: 7Str: 3  ...................#.......... EV: 16Int: 28 s^h #######.....ß.ß...ß#.######'#. SH: 5Dex: 15 #............#.#.>....#. XL: 11 Next: 39% Place: Dungeon:10 #.ß...ß@ß......#......#. Noise: ==-------  Time: 11412.9 (0.0) s^h#....##'##.....#......#. -) Teeth and claws #....#...#.....########. Cast: Foxfire #....#.c.#.............. #....#...#....########.# #....#####....#......#.# c   centaur (launcher) ####............[#......#.#s^h .................# .....#.# .................#####''#.#Confirm with . or Enter, or press ? or * to list all spells.s^hMAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 84% to hit)  The stone arrow hits the centaur!!  You kill the centaur!s^h #....# .) s^h[#....# #..#...#.)  ..### #..#...#.) s^h ....###......#. s^hx ....'.  s^hC....#  s^hX#..ß# s^hL#...#.#.> #.ßs^h... #....##`##..... #....#.`.#..... #....#.).s^h+ #.... #....#####  s^h.[  .   s^h]. t^hGN'.t^hFN4403.9 (1t^hVt^hY  t^hZAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  t^h:ZAim: a centaur, wielding a +0 orcbow (almost dead, 84% to hit)  The stone arrow hits the centaur!!  t^hlZYou kill the centaur! _Vehumet accepts your kill.t^h$Ot^hOt^hRt^h{Ut^hOX93t^hXt^h[t^h,\%6t^hk\(=t^h^t^hbt^hdbt^h}dt^hft^hgN34=t^hht^hVm,t^hot^hqt^hq9=t^h"st^hRut^huM7=t^hvt^hxt^h#yW5=t^hzt^hq|t^h|t^h}t^ht^ht^hEt^ht^hR9=t^hńt^ht^h݆56=t^ht^ht^hNt^hK8=t^ht^ht^h3t^hot^hKt^ht^ht^ht^hU7=t^ht^hO=t^ht^h%t^hhK9=t^ht^ht^h3K8=t^hHt^h),t^hBt^ht^hBt^h9=t^ht^ht^h6U9=t^ht^h߳t^hUE20=t^h׵t^hL,t^ht^he,t^ht^hEt^hL40=t^h t^ht^h^9=t^ht^ht^ht^h2t^hFt^h[1=1t^h(=t^h[t^h<,t^ht^ht^ht^ht^hQt^ht^hJt^h$t^hbt^h^2==t^ht^ht^hK2=t^ht^hlt^ht^ht^ht^ht^h;t^hgU3=t^ht^hJt^hO=t^ht^h,t^h*t^hK4=t^hE3==t^ht^h,t^het^h7,t^ht^h,t^h?t^h1t^he5===t^h$t^h,t^ht^h ,t^h@ t^h#,t^ht^hK6=t^h$t^hUt^hY,t^ht^h,t^ht^h,t^ht^hl!t^h!a7==t^h#t^h!+t^h8-,t^h.t^hX1t^h2,t^hn4t^h6t^hA8,t^h9t^hy;t^h =O=t^hc>t^hX@t^hA,t^hBt^hDt^hEt^h##########............[.......@.........--77.9 (6t^hMgU4.0)####.ß...........t^hg* #...#............†.. ###.............####+ ###...........#t^hg #...........# t^hg#...ß.ß.....# #...........# t^h0h:#.ß.....ß...#t^hNlt^hlG--8.9 (65t^hpt^hXr t^hr-_Found a stone staircase leading down.u^h3u^hu^hu^hu^hBu^h,u^hu^hu^h[u^hu^hou^h(u^h$,u^hu^hu^h,u^hu^hu^hu^hu^hu^hu^hu^h(u^hu^hu^hu^h,u^hu^hlu^hu^hu^hu^hu^hh,u^h7u^h;u^hu,u^h?u^hu^h,u^hu^hu^h,u^hu^h u^h ,u^h u^h8u^hv,u^h5u^hu^h,u^hu^hu^h0,u^hu^hvu^h,u^hu^h*u^hr,u^hPu^hu^h ,u^h!u^h-$u^h2%u^h%,u^h'u^h(u^h(u^hW)u^h*u^h+,u^h,u^h-u^h.u^h-/u^h/u^h0u^h1u^h42u^h2u^h4u^h5u^h[5u^h5u^h!7u^h18u^hq8u^h9u^h};u^h<u^h<u^hv=u^h ?u^h*@u^hj@u^hAu^huBu^hCu^hCu^hvDu^hFu^hG,u^hHu^h?Lu^hgMu^h+O,u^hOu^h0Qu^hqQu^hu^h%?u^hAu^hyBu^hBu^hCu^hEu^hGu^hHGu^h\Hu^hIu^hJu^h1Ku^hKu^hyMu^h%Ou^hgOu^h\Pu^hQu^hQSu^hSu^huTu^hVu^hYWu^hWu^hXu^hZu^h[,u^hw\u^h]u^h_u^hf_u^h.`u^h bu^hIcu^hcu^hadu^heu^hFgu^hgu^hThu^hiu^h!o1........#......#.u^hlo#..>........#########...#+#####......#... #......#... #....######... #....# #u^ho#... #....# # #...#######....### #. #...@............###u^hp/567.9 (89 #......#...................#..#+#########.....ß.u^hWp#.. #.......#####..# #.ß...ß. u^hpG#......## #....##' #.......# #....#.. #.......# #....#.)u^hpE u^htu^h]u,8.9 (90u^h+yu^hJ _Found a stone staircase leading down.u^h,9.9 (91u^hu^h" u^hea_x - 2 scrolls labelled GOXIBBE XIERR (gained 1)u^h u^hd u^h u^h5 u^h u^h Bu^hm u^h u^he u^h u^h$! u^hz! u^hA" u^h$ u^h& u^hd& u^h"' u^h( u^h) u^h) u^h* u^h, u^h. u^hK. u^h/ u^hs5 & u^h5 |#...#+#####....# #.........u^h5 r #....####### ##u^hZ6 j .#######....###u^h6 ...............##..................u^h6 ?...75.9 (6.0)u^h/7 N#'#########.....ßu^hq7 .#.. #......#####..#... #.ß...ß.u^h7 I#......##...##'u^h7 >.......#.......#.u^h58 p....#<.....).....#......u^ht8 ## u^h8 1_You open the door.u^hu:  u^h: S_Found a stone staircase leading up.v^hv^hDv^hWv^hv^hv^h : _v^h%  v^h`There is an open door here.v^hv^h _v^h<v^hv^hv^h&v^h6v^h! v^h3": There is an open door here.v^h@$v^h% _v^h&v^hS)v^hP+v^h+v^h,v^h/v^hl1,v^h2v^h4v^h4v^h4v^hr5v^h6v^h7,v^h8v^h8:v^h:,v^h;v^h<v^h=v^h>v^h>v^h?v^h@,v^hAv^hCv^hUJ  ......   #..(.......   #...........#####'##   #...........#......#  v^hJ% #...........#......#   #...........#......#   #...#......#  v^hJ  #..>########   #..@#+#####86.9 (1v^h0K41.0)   #...# #........   #...# #....#####  v^h|K #...# #....# #  v^hKF #...# #....# #   #...#######....### #  v^hK #................###   #.................  v^h#Lk #...................v^hRB7.9 (12v^hTv^hcVE _Found 6 stones.v^h 3v^h v^h& v^h v^h Bv^hI ,v^hg v^ha 7 _You open the door.v^h 3v^h v^h @  There is an open door here.v^h 5 _v^h v^h v^h> ,v^h v^hE v^h v^h v^h v^h\ v^h v^h v^h v^h v^h v^h] v^h+ v^h v^h2 v^hu v^hB v^h v^h v^h v^hZ v^h~ v^h ,v^h v^h? v^h ,v^h v^h" v^h ,v^h v^h v^h$ ,v^hW v^h v^h] ,v^h v^hr v^h ,v^h v^h}" v^h,$ ,v^h% v^hV' v^h) ,v^hc* v^h@, v^h- v^h. v^h/ v^h0 v^hG2 ,v^h3 v^hY5 v^h6 v^hX7 v^hk8 v^h : v^h; ,v^h< v^h@ v^hB v^hkB v^hC v^hXE v^hF ,v^hG v^hI v^hJ v^hNK v^hAL v^hM v^hO ,v^h#P v^hQ v^hR v^hS v^heS v^hT v^hU v^hYV v^hV v^hX v^h Z v^hZ v^h[ v^hx\ v^h] v^h] v^h^ v^h_ v^h` v^hca v^h b v^h'e v^hf v^hEf v^hf v^h2h v^hPi ,v^hYj v^hk v^hvl ,v^h2m v^hn v^hqo ,v^h"p v^hNq v^h;r ,v^hr v^h t v^ht ,v^hu v^h^x v^h[y v^hy v^h5z v^h{ v^h| v^h| v^h} v^h~ v^h ,v^h v^h v^h ,v^h׃ v^h v^hĒ ,v^h v^h v^h ,v^h| v^h- v^hG ,v^h5 v^h v^hѦ ,v^h v^h v^hX ,v^h v^h; v^hE v^h v^h= v^h v^hW v^h v^hf v^h v^h ,v^h v^h* v^hb ,v^h{ v^h~ v^h ,v^h v^h v^h ,v^h v^h v^h ,v^h v^h v^h ,v^h v^hK v^hn ,v^h_ v^h v^h ,v^h v^hQ v^h~ ,v^hi v^h v^h ,v^h v^h v^h ,v^h v^h v^h ,v^h v^hi v^h ,v^h v^h? v^hz ,v^hy v^h v^h ,v^hM v^h v^hX ,v^h v^h v^h ,v^h{ v^h v^hX ,v^h v^h v^h ,v^hG v^h v^h ,v^h! v^h;# v^h $ ,v^h$ v^hL& v^h' v^h( ,v^h%) v^hE* ,v^h* v^h, v^h- ,v^h2. v^h/ v^h0 ,v^hi1 v^h2 v^h3 ,v^hY4 v^h6 v^h6 ,v^h}7 v^h8 v^h9 ,v^h: v^h < v^h= v^hM= v^h= v^h5? v^h&@ ,v^h@ v^hB v^hC ,v^hlD v^hF v^hG ,v^hG v^haI v^heJ ,v^h!K v^hL v^hM ,v^hSN v^hO v^hP ,v^hLQ v^hR v^hxS ,v^hVT v^hU v^hXV ,v^hV v^h8X v^h"Y ,v^hY v^h[ v^h[ ,v^h\ v^h] v^h^ ,v^h_ v^h` v^ha ,v^h}b v^h{  #.......#####.ß  #.......#####...#  #.........ß####.......  ###........# ###.....  ##....ß.ß# #.....   ###..#### #...ß.  v^h|  #..# #.....   #######..#########.ß...   #.....@......._676.9 (89  #..................ß   ###....................  #...........#####..ß.  #...........# ##...  #...........# ####v^h|  #############    v^hB} v^hb &_v^h E _Done exploring.w^h1`w^h`w^haw^h........_0.0) w^h!w^hj[ _Done exploring.x^hTx^hIY% x^hY Skill  Level Cost  Apt Skill  Level Cost  Apt x^hY a - Fighting   0.0   1.0   0   e * Spellcasting   9.4  12.5  -1  x^h%Z        x^hZ4 b - Unarmed Combat   0.0   1.0   0   f * Conjurations   7.9   9.5  -1      x^hZ g - Summonings   5.0   6.0   0  x^hc[q     h * Fire Magic   4.7   5.9  -1  x^h[ c - Dodging   2.6   1.8  +3   i * Ice Magic   9.9  12.5  -1  x^h\ d - Stealth   2.6   1.5  +4   j - Earth Magic   0.0   1.2  -1  x^hX\^    x^h\a    x^h\     k - Evocations   0.0   0.8  +1  x^h]i    x^hH]n    x^h]_    x^h]a    x^h]_    x^h0^a    x^hk^_    x^h^        x^h^        x^h_!            x^hY_#        The relative cost of raising each skill is in cyan.  x^h_The species aptitude is in white.  [?] Help[=] set a skill target  x^h_[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsx^hrx^hxx^hE #.......#####.ß....... moom6174 the Frost Mage x^h#.......#####...#..... Felid of Vehumet ***... x^h^#.........ß####....... Health: 47/47 ======================== ###........# ###..... Magic: 23/23 ======================== x^h̀##....ß.ß# #..... AC: 7Str: 3  ###..#### #...ß. EV: 16x^h2Int: 28 #..##..... SH: 5Dex: 15 x^h #######..#########.ß... XL: 11 Next: 40% Place: Dungeon:10 x^h #.....@..............._ Noise: ---------  Time: 11676.9 (0.0)  #..................ß... -) Teeth and claws x^hd ###.................... Cast: Foxfire x^hȂ#...........#####..ß. #...........# ##... x^h*u#...........# #### x^h############# _There is an open door here. _Found 6 stones. x^h_You open the door. _There is an open door here. _Done exploring. _Done exploring.x^h&_x^hˉx^hƎ8_x^hx^hx^hw  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   e * Spellcasting   9.4  12.5  -1      x^h     b - Unarmed Combat   0.0   1.0   0   f * Conjurations   7.9   9.5  -1       g - Summonings   5.0   6.0   0       h * Fire Magic   4.7   5.9  -1  x^hI c - Dodging   2.6   1.8  +3   i * Ice Magic   9.9  12.5  -1   d - Stealth   2.6   1.5  +4   j - Earth Magic   0.0   1.2  -1              x^h k - Evocations   0.0   0.8  +1                      x^hQ                    x^h~                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  x^hm[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsz^h}-> j + Earth Magic 0.0z^hTargetTarget--  10.0 --  --  --  z^hU5.0  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets{^h5 [?25h[?0c{^h 610 |^h40 [?25l[?1c|^h5o-- =] set aall targets}^h% j * Earth Magic   0.0~^hhOp j - Earth Magic   0.0~^ha> j + Earth Magic 0.0~^ha srain rain   22%  ~^hb l  22%   22% ~^h c ]  22%   ~^hvc 12%   percentage of incoming experience used to train each skill is in brown. ~^hc htrainingtargets^hqCost Cost  1.0 12.5  1.0 ^h 9.5  6.0  5.9  1.8 12.5  1.5  1.2  0.8^h8 relative cost of raising each skill is in cyan.] training|cost^hS ETargetTarget--  ^hT 10.0 --  --  --  5.0 ^hU [ --  --  ^hU 8--  --  --  ^hU a-z] set[-] clear selected targetcost|targets^h8Q[?25h[?0c^h,R*0 ^h  [?25l[?1c^hUu5.0 current training targets, if any.  ^hυThe species aptitude is in white.=] set aall targets^h ^hp ^hS ^h  #.......#####.ß....... moom6174 the Frost Mage ^hs }#.......#####...#..... Felid of Vehumet ***... #.........ß####....... Health: 47/47 ======================== ^h ###........# ###..... Magic: 23/23 ======================== ##....ß.ß# #..... AC: 7Str: 3  ^hs ###..#### #...ß. EV: 16Int: 28 #..##..... SH: 5Dex: 15  #######..#########.ß... XL: 11 Next: 40% Place: Dungeon:10^h   #.....@..............._ Noise: ---------  Time: 11676.9 (0.0)  #..................ß... -) Teeth and claws ^hD  ###.................... Cast: Foxfire #...........#####..ß. ^h #...........# ##... #...........# #### ############# ^h _There is an open door here. _Found 6 stones. _You open the door. ^hZ _There is an open door here. _Done exploring. _Done exploring.^hB 8_^h ^h &_^h5 ^hd I^h| _ _Found 6 stones. _You open the door. _There is an open ^hP Jdoor here. _Done exploring.^hy^h Where to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleL - Lair^hVO - Orcish Mines ^h^h^h: [?25h[?0c^h~ #.......#####.ß....... moom6174 the Frost Mage ^h#.......#####...#..... Felid of Vehumet ***... ^h#.........ß####....... Health: 47/47 ======================== ###........# ###..... Magic: 23/23 ======================== ^h1##....ß.ß# #..... AC: 7Str: 3  ^hk###..#### #...ß. EV: 16Int: 28 ^h#..##..... SH: 5Dex: 15  #######..#########.ß... XL: 11 Next: 40% Place: Dungeon:10 ^h #.....@..............._ Noise: ---------  Time: 11676.9 (0.0)  #..................ß... -) Teeth and claws^h-  ###.................... Cast: Foxfire #...........#####..ß. #...........# ##... #...........# #### ############# _You open the door. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.  ^hcXWhat level of the Lair of Beasts? (default 1, ? - help) ^h2 [?25l[?1c^h#$ 41^h$ ^hD0 ^h2 [ _^h6 X^h8 ^h9 ,^h1: ^hK< ^hc= ,^h> ^h@ ^h@ ,^hA ^hC ^huD ^hD ^hHE ^hG ^hCH ,^hH ^hJ ^hK ,^hJL ^hN ^hN ,^hO ^hgQ ^hTR ,^h S ^hT ^hU ,^h-V ^hW ^hvX ,^hY ^hpZ ^hL[ ^h[ ^h\ ^hT] ^h,^ ^hq^ ^h^ ^h(` ^ha ,^ha ^hb ^hc ^hc ^h^d ^he ^h_f ,^hf ^h>h ^hi ,^hi ^hj ^hl ,^hl ^hn ^hn ,^ho ^hq @  There is an open door here.^hr ^h's  _^hs ^ht ^hu ,^hmv ^hww ^hMx ,^hx ^hy ^hz ,^hb{ ^hS| ^h} ,^h} ^h~ W  There is a stone staircase leading up here.^h ^hw ^hÀ $ _^hR ^hX>9^hY,^hZ^hbl _You climb upwards.  There is a stone staircase leading down here.^hsc^hc _^hMd^hf^h_g,^hg^hi^hj,^hYk^hm^hn,^ho^hq^hr,^hs^hv^h w,^hw^h&z^hz,^h{^h}^h~,^h ^h&^h,[39;49m^h^hDŽ^h,^h^h@  There is an open door here.^h^hi _^hJ^hu^h,^h^h^hɓ,^hΔ^hߖ^h,^hd^h%^h,^hq^hˠ^h,^h&^hO^h,^hZ^hj^h,^h^hg^hz,^h[^hF^h>,^h"^h^h,^hն^h^h,^hs^h2^hE,^h^h^h ,^h^hM^h,^h^h2^hY^h^hl^h^h^h^hI^h^hN^h^h^h ^h^h4^h^h^hv^h^h^h^h^h^hD^h/^h,^h^h4^hy,^hy^h^h,^hT^h^h,^h ^h ^hn,^h^hR  There is a staircase to the Lair here.^hF^h^h$ _^h|^h^h)Generating dungeon...o\\/o/ building the Dungeon \o\^h(< /o/^h< \o\^hp?< /o/^h^< \o\^h38building the Lair of Beasts^h6< /o/^h^hmoom6174 the Frost MageFelid of Vehumet ***...Health: 47/47 ========================Magic: 23/23 ========================AC: 7Str: 3 EV: 16Int: 28SH: 5Dex: 15XL: 11 Next: 40% Place: Lair:1Noise: ---------  Time:-) Teeth and clawsCast: Foxfire _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an open door here. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!  You feel a wave of frost pass over you.^ht/  --more--^h:6#. ##...... #. .#.......##.###.#h............h................hh...............................h........@.......^h6.##.#..P.#.....#...... ......≈≈≈≈≈.. .#..#####≈....+.. ≈....hhhhh 5 wolves (asleep)#≈....#.....^h7^h7^hj=^hNB11742.1 (65.2)Foxfire^h ^h?f  There is an entrance to an ice cave on this level. Hurry and find it before the^hj_portal melts! _There is a staircase back to the Dungeon here.^h2?^hjC Spells (Memorise)TypeFailure Level ^hC a - HailstormConjuration/Ice 1% 3b - Poisonous VapoursAlchemy/Air1%^hPDn1  c - SandblastEarth1%1  d - Ensorcelled HibernationHexes/Ice1%^hDE2  e - Mercury ArrowConjuration/Alchemy1%2  ^h"Ef - Soul SplinterNecromancy4%1  g - Olgreb's Toxic RadianceAlchemy11% 4  ^hEzh - PasswallEarth13% 3  i - SwiftnessAir^hE13% 3  j - Martyr's KnellNecromancy/Summoning16% 4  k - Death ChannelNecromancy^hYF100% 6  l - HauntNecromancy/Summoning100% 7  ^hFm - Borgnjor's RevivificationNecromancy100% 8  n - Death's DoorNecromancy^h@G^100% 9 14 spell levels left ^hG^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^h$ ^h?- ^h7 moom6174 the Frost Mage#. ##.....Felid of Vehumet ***.... #. .#.....Health: 47/47 ========================^hT8 `..##.###.#h....Magic: 23/23 ========================........h......AC: 7^h 9 |Str: 3 ..........hh...EV: 16Int: 28...............SH: 5Dex: 15.............h.^h}9 XL: 11 Next: 40% Place: Lair:1.......@.......Noise: ---------  Time: 11742.1 (0.0).##.#..P.#.....^h9 -) Teeth and claws#...... ...Cast: Foxfire...≈≈≈≈≈.. .^hW: `#..#####≈....+.. ≈....hhhhh 5 wolves (asleep)#≈....^h: i#..... _There is a staircase to the Lair here.  ^hC; |You climb downwards. Welcome to the Lair of Beasts!  You feel a wave of frost pass over you.^h; There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts! _There is a staircase back to the Dungeon here.^hE P  Okay, then.^hG ^hO ^hAS . _^hr^hd^hL ^hn^h^hB^h^h^h!U..h.h^hH!hhh.hhhhh2 wand^h!$ering)^h#5===3.1 (1^h'^hd ########........########...÷..........# #....###...###.# #....##.....##.# ##.####.......#.# ^h:#.[[)[#÷......#.# #..."÷..........# #...............# Dungeon:9##'##.....@.....# #.###.........## #.# #.........# #.# ##.....P.###.# #....P..#^hx#.#####.....###[..####...###.#.......###.######### _The wolf howls! x2^h^h ^ho6---4.6 (2.5 ^hr^h _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.^hCj^hr% ^hsISpells (Memorise)Type^hvs?Failure Level  a - Hailstorm^hs>Conjuration/Ice 1% 3^h tDb - Poisonous VapoursAlchemy/Air^hEt1%^ht1  c - Sandblast^ht Earth^h*u01%1  d - Ensorcelled Hibernation^hkuHexes/Ice1%^hu2  ^h ve - Mercury Arrow^hLvConjuration/Alchemy1%^hv2  f - Soul Splinter^hvONecromancy4%1  g - Olgreb's Toxic RadianceAlchemy^hw11% 4  h - PasswallEarth13% 3  i - Swiftness^hSw Air^hwn13% 3  j - Martyr's KnellNecromancy/Summoning^hwf16% 4  k - Death ChannelNecromancy^hx[100% 6  l - HauntNecromancy/Summoning^h@xe100% 7  m - Borgnjor's RevivificationNecromancy^hyx[100% 8  n - Death's DoorNecromancy^hx0100% 9 ^hy14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^hUU^hd^^hiz########........#######moom6174 the Frost Mage#...÷..........#Felid of Vehumet ***...#....###...###.#^hiHealth: 47/47 ========================#....##.....##.#Magic: 23/23 ========================##.####.......#.#AC: 7Str: 3 #.[[)[#÷......#.#EV: 16Int: 28#..."÷..........#SH: 5Dex: 15#...............#XL: 11 Next: 40% Place: Dungeon:9##'##.....@.....#^hYj[Noise: ---------  Time: 11744.6 (0.0)#.###.........##-) Teeth and claws#.# #.........#Cast: Foxfire#.# ##.....P.###.# #....P..#^hekN#.#####.....###[..####...###.#.......###.######### _portal melts! _There is a staircase back to the Dungeon here. _Okay, then. _The wolf howls! x2 _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.^hq^hssMemorise Hailstorm, consuming 3 spell levels and leaving 11? Y - Yes  N - No^h^h########........#######moom6174 the Frost Mage#...÷..........#Felid of Vehumet ***...^h+#....###...###.#Health: 47/47 ========================#....##.....##.#Magic: 23/23 ========================##.####.......#.#AC: 7Str: 3 #.[[)[#÷......#.#EV: 16Int: 28#..."÷..........#SH: 5^hDex: 15#...............#XL: 11 Next: 40% Place: Dungeon:9##'##.....@.....#Noise: ---------  Time: 11744.6 (0.0)#.###.........##-) Teeth and claws#.# #.........#Cast: Foxfire#.# ##.....P.###.# #....P..#^h#.#####.....###[..####...###.#.......###.######### _portal melts! _There is a staircase back to the Dungeon here. _Okay, then. _The wolf howls! x2 ^h}_You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.^h25.6 (1 _^h6^hey  Vehumet grants you knowledge of Hailstorm.^hE +6.6 (2^h ^h]^h+7.6 (3^h^h$A8.6 (4^h+^hx- _You start memorising the spell. You continue memorising. x3  You finish memorising.  You add the spell Hailstorm to your library.^h%.^h_4^hD6L _Spell assigned to 'g'.^hI*  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hiYY   ice beast (summoned)^hZjd1---==9.6 (1^hr^ht4 _A chill wind blows around you.^h`^hj.Y--50^hcq^hs^h^h9--^h^h'^hs&1^h|^hZ]  You climb downwards. Welcome back to the Lair of Beasts!^h ---Your summoned ally is left behind.  You feel a wave of frost pass over you.^h/  --more--^h*  #. ##..... . #. .#.h...^ht+  ..##.###.#..... ............... ............... ..........h.... .......h.h.....Lair:1 .......@h...... .##.#..P.#..... ^h , }#...... ... ...≈≈≈≈≈.. . #..#####≈.... +.. ≈....hhhhh 5 wolves (2 wandering) #≈ ....^h,  #. .... ^ho- ^hZ3  There is an entrance to an ice cave on this level. Hurry and find it before theportal melts!  The wolf howls!^h4 ^hY5 ^h6 ^h7 ^h/:  The wolf bites you. The wolf bites you! The wolf misses you.^h/<  The wolf bites you. The wolf misses you. You block the wolf's attack.^h}C .h.h.hhh^hD GThe wolf bites you.^hv j34-------==3.1 (2.5 ^h ^h" _The wolf howls! _There is a staircase back to the Dungeon, spattered with blood here.^h  ^h3  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hH moom6174 the Frost Mage#. ##.....^huI Felid of Vehumet ***.... #. .#.....Health: 34/47 =================-------..##.###.#.....Magic: 19/23 ===================-----...............AC: 7^hI TStr: 3 ........h......EV: 16Int: 28...............SH: 5Dex: 15^hJ .......hh......XL: 11 Next: 40% Place: Lair:1.......@h**....Noise: ==-------  Time: 11753.1 (0.0)^hK M.##.#..Ph**....-) Teeth and claws#...*** ...Cast: Foxfire^hK n...≈≈≈≈≈.. .#..#####≈....+.. ≈....hhhhh 5 wolves^h0L #≈....#..... _There is a staircase back to the Dungeon, spattered with blood here.  ^hL Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hmM SA staircase back to the Dungeon, spattered with blood.^hmoom6174 the Frost Mage#. ##.....Felid of Vehumet ***.... #. .#.....Health: 34/47 =================-------..##.###.#.....Magic: 19/23 ===================-----...............AC: 7Str: 3 ........h......^h4EV: 16Int: 28...............SH: 5Dex: 15.......hh......XL: 11 Next: 40% Place: Lair:1.......@h......Noise: ==-------  Time: 11753.1 (0.0).##.#..Ph#.....-) Teeth and claws^hK#...... ...Cast: Foxfire...≈≈≈≈≈.. .#..#####≈....+.. ≈....hhhhh 5 wolves#≈....#.....^h_BA staircase back to the Dungeon, spattered with blood.  The walls around you are covered in ice.  You hear an angry hiss. x2  The wolf bites you. The wall freezes the wolf. The wolf closely misses you.The wolf bites you but does no damage.  ^h -The wall freezes the wolf but does no damage.^hb.hh..#....^h!31--20=====^hӓ^4.1 (1Ramparts ^h+^hĚc  The walls around you are covered in ice.  You hear an angry hiss. x2  The wolf bites you. The wall freezes the wolf. The wolf closely misses you. but does no damage.all freezes the wolf but does no damage. _The wolf closely misses you.^hH  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ha&  ^haA chill wind blows around you. The wolf barely misses you.The wall freezes the wolf. The wolf barely misses you. The wolf misses you.^hDq .hY#(1 ally target)^hqiY   ice beast (summoned)The wall freezes the wolf. The wolf bites you. The wolf bites you!  The wall freezes the wolf. The wolf barely misses you. The wolf bites you.  The wall freezes the wolf but does no damage.^hDr16---------18--==--5^hVv:#^hNxq _The wolf bites you but does no damage. The wolf misses you.^hf57#^h68--^hO>B#^hBF _Unknown command.^hj^hlRead which item? Scrolls  e - 2 scrolls labelled HUINWUANOR ^hym f - 4 scrolls of fearg - 3 scrolls of identify  l - 2 scrolls of fog  w - a scroll of blinking ^hm x - 2 scrolls labelled GOXIBBE XIERR [!] read|quaff|evoke[?] describe selected^hRt^hz^h.moom6174 the Frost Mage#. ##.....Felid of Vehumet ***...^h. #. .#.....Health: 16/47 ========----------------..##.###.#.....Magic: 18/23 ==================------...............AC: 7Str: 3 ...............^hڀEV: 16Int: 28...............SH: 5^h%vDex: 15......hhh......XL: 11 Next: 40% Place: Lair:1......Y@h......^hNoise: ==-------  Time: 11755.1 (0.0).##.#..Ph#.....-) Teeth and claws#...... ...Cast: Foxfire^h...≈≈≈≈≈.. .Ramparts #..#####≈....+.. ≈....hhhhh 5 wolves (1 ally target)#≈....^h`Y   ice beast (summoned)#.....The wall freezes the wolf. The wolf barely misses you. The wolf misses you.The wall freezes the wolf. The wolf bites you. The wolf bites you!  ^hThe wall freezes the wolf. The wolf barely misses you. The wolf bites you.  The wall freezes the wolf but does no damage. _The wolf bites you but does no damage. The wolf misses you. _Unknown command.^h  moom6174 the Frost Mage ^h#. ##.....  Felid of Vehumet ***... . #. .#.....  Health: 16/47 ========---------------- ^hB..##.###.#.....  Magic: 18/23 ==================------ ...............  AC: 7Str: 3  ^h^...............  EV: 16Int: 28 ...............  SH: 5Dex: 15 ^hG......hhh......  XL: 11 Next: 40% Place: Lair:1 ......Y@h......  Noise: ==-------  Time: 11755.1 (0.0) ^h>.##.#..Ph#.....  -) Teeth and claws #...... ...  Cast: Foxfire ^h...≈≈≈≈≈.. .  Ramparts  #..#####≈....  +.. ≈....  hhhhh 5 wolves (1 ally target) ^h #≈ ....  Y   ice beast (summoned) #. .... The wall freezes the wolf. The wolf barely misses you. The wolf bites you.  The wall freezes the wolf but does no damage. ^hU_The wolf bites you but does no damage. The wolf misses you. _Unknown command.Blink to where?Press: ? - help, Dir - move target^hӦ @h  The wall freezes the wolf but does no damage. _The wolf bites you but does no damage. The wolf misses you. ^hN _Unknown command.  Blink to where?Press: ? - help, Dir - move targetAim: a wolf (lightly wounded)^hI h*^h!?.*^hE.*^hJE.*^hv ^h[ Your frozen ramparts will break if you move. Continue? Y - Yes ^h ' N - No^h ^h A  moom6174 the Frost Mage #. ##.....  Felid of Vehumet ***... ^hS . #. .#.....  Health: 16/47 ========---------------- ..##.###.#.....  Magic: 18/23 ==================------ ...............  AC: 7Str: 3  ^h X...............  EV: 16Int: 28 ...............  SH: 5Dex: 15 ......hhh......  XL: 11 Next: 40% Place: Lair:1 ^hA ......Y@h......  Noise: ==-------  Time: 11755.1 (0.0) .##.#..Ph#.....  -) Teeth and claws #...... ...  Cast: Foxfire ...≈≈≈≈≈.. .  Ramparts  #..#####≈....  ^h +.. ≈....  hhhhh 5 wolves (1 ally target) #≈ ....  Y   ice beast (summoned) #. ....  ^h _Unknown command.Blink to where?Press: ? - help, Dir - move targetOkay, then.Blink to where?Press: ? - help, Dir - move target^h M@P  Blink to where?  Press: ? - help, Dir - move targetOkay, then.  Blink to where?Press: ? - help, Dir - move targetAim: a bush^hۻZ P*^hl;.*^h69*≈^h9*≈^h 7*.^h 7*.^h + ] .You can't see that place.^hT  *^h7^h]Your frozen ramparts will break if you move. Continue? Y - Yes ^h' N - No^hpZ^hi:..##.###.#.....moom6174 the Frost Mage...............Felid of Vehumet ***..................Health: 16/47 ========----------------...............Magic: 18/23 ==================------^hk......hhh......AC: 7Str: 3 ......Y§h......EV: 16Int: 28.##.#..Ph#.....SH: 5Dex: 15#+#...... ...XL: 11 Next: 40% Place: Lair:1#@..≈≈≈≈≈.. .Noise: ==-------  Time: 11755.1 (0.0)#..#####≈....-) Teeth and claws+.... ≈....Cast: Foxfire#≈...). ....Ramparts #.#kk..# ....##≈#≈..#kk 2 rime drakes (wandering)^hk. #....hhh 3 wolves. ≈...Blink to where?Press: ? - help, Dir - move targetOkay, then.Blink to where?Press: ? - help, Dir - move target^hYrThe frozen ramparts melt away as you move.2 rime drakes come into view.Found an arbalest.  As you read the scroll of blinking, it crumbles to dust.^h s^hs^huC  The rime drake hisses angrily.^hu^hvP  The wolf bites the bush but does no damage.^h-w^h|..h.hk.k≈.^h}=-6.1 (1^h;^hB _The wolf bites something but does no damage.^hn6  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hN\ K..##.###.#.....^h1] moom6174 the Frost Mage...............Felid of Vehumet ***..................Health: 16/47 ========----------------...............Magic: 16/23 ================--------^h] ......h........AC: 7Str: 3 ......Yh.......EV: 16Int: 28.##.#..Ph#.....^h]^ ASH: 5Dex: 15*+**h.... ...XL: 11 Next: 40% Place: Lair:1*@***≈≈≈≈.. .Noise: =--------  Time: 11756.1 (0.0)****####≈....-) Teeth and claws^h^ +**** ≈....Cast: Foxfire#≈k.k). ....#.#≈...# ....##≈#≈..#^h$_ Ukk 2 rime drakes. #....hhh 3 wolves. ≈...^h_ &The wolf bites the bush but does no damage. _The wolf bites something but does no damage.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hV d..##.###.#.....moom6174 the Frost Mage...............Felid of Vehumet ***..................Health: 16/47 ========----------------...............Magic: 16/23 ================--------......h........^hW 7AC: 7Str: 3 ......Yh.......EV: 16Int: 28.##.#..Ph#.....SH: 5Dex: 15#+#.h.... ...XL: 11 Next: 40% Place: Lair:1#@..≈≈≈≈≈.. .Noise: =--------  Time: 11756.1 (0.0)#..#####≈....^hX -) Teeth and claws+.... ≈....Cast: Foxfire#≈k.k). ....#.#≈...# ....##≈#≈..#kk 2 rime drakes. #....hhh 3 wolves. ≈...The wolf bites the bush but does no damage. _The wolf bites something but does no damage.  ^hY Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h0Z ^hZ ,^hl[ ^hoh L .hP.#+#..h#@.h^hh d#..#k....(1 catching breath)h 4 wolves _The wolf bites something but does no damage.Summon Ice Beas^hui t (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.^hm ##*#.*^hdn K*The rime drake breathes ice at you.^h &  ^h rThe icy flash freeze misses you.The wolf bites the bush but does no damage.^hS ^hb ^hy 3#+#Yh.#@h.#..#.^h (1 ally target)Y   ice beast (summoned)^h &====^h ^7.1 (1Ramparts ^h h#+##^hW 2#^h  ^hz q_The wall freezes the wolf. The wolf barely misses your ice beast.^h0   ^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h\  A film of ice covers your body! The rime drake resists.^h^h``  The wall freezes the rime drake. The wall freezes the wolf!^h6^h^x  The wolf misses you. The wolf bites your ice beast.^h)" <#+#Y.h^h"N#kk.. 3 The wall freezes the rime drake but does no damage.  Your ice beast closely misses the wolf. The rime drake resists.^h}#4--16 ==--8^h.)T##^hV+y _The wall freezes the rime drake. The rime drake closely misses you.^hTS  ^hTCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^h; Your spells (cast)TypeFailure Level a - FreezeIce^h1%1  b - Frozen RampartsIce1% 3 c - Summon Ice BeastIce/Summoning1%3  d + Ozocubu's ArmourIce^hR1% 3 e - Stone ArrowConjuration/Earth1%3  f - FoxfireConjuration/Fire1%1  g - HailstormConjuration/Ice^h1%3 Select a spell to cast[!]/[I] toggle spell headers^h^h:^h..##.###.#.....moom6174 the Frost Mage...............Felid of Vehumet ***..................^hcHealth: 16/47 ========----------------...............Magic: 14/23 ==============----------...............AC: 16  Str: 3 ......Y<.......EV: 16^hInt: 28.##.#.hP.#.....SH: 5Dex: 15^hd#+#Y..... ...^hXL: 11 Next: 40% Place: Lair:1#@hh≈≈≈≈≈.. .^hNoise: ==-------  Time: 11758.1 (0.0)#kk#####≈....^h+ -) Teeth and claws+.... ≈....^h Cast: Foxfire#≈...). ....Ramparts ^h #.#≈...# ....##≈#≈..#^hL kk 2 rime drakes (1 catching breath). #....^h hhh 3 wolves (1 ally target). ≈...^h vY   ice beast (summoned)^h The wolf misses you. The wolf bites your ice beast.  The wall freezes the rime drake but does no damage.  ^h] eYour ice beast closely misses the wolf. The rime drake resists. ^h _The wall freezes the rime drake. The rime drake closely misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  ^h \Confirm with . or Enter, or press ? or * to list all spells.^h@ ^h..##.###.#.....moom6174 the Frost Mage^h...............Felid of Vehumet ***..................^h-Health: 16/47 ========----------------...............^h;Magic: 14/23 ==============----------...............AC: 16  Str: 3 ^h......Y<.......EV: 16Int: 28^h&.##.#.hP.#.....SH: 5^hgDex: 15#+#Y..... ...^hXL: 11 Next: 40% Place: Lair:1#@hh≈≈≈≈≈.. .^hNoise: ==-------  Time: 11758.1 (0.0)^h'#kk#####≈....-) Teeth and claws^hg+.... ≈....Cast: Foxfire#≈...). ....^h%Ramparts ^h#.#≈...# ....##≈#≈..#^h.zkk 2 rime drakes (1 catching breath). #....hhh 3 wolves (1 ally target). ≈...^hY   ice beast (summoned)The wolf misses you. The wolf bites your ice beast.  The wall freezes the rime drake but does no damage.  Your ice beast closely misses the wolf. The rime drake resists. _The wall freezes the rime drake. The rime drake closely misses you.^hCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h )- ..##.###.#.....  moom6174 the Frost Mage ...............  Felid of Vehumet ***... ^hZ)?...............  Health: 16/47 ========---------------- ...............  Magic: 12/23 ============------------ ...............  AC: 16  Str: 3  ^h)5......Y<.......  EV: 16Int: 28 .##.#.hP.#.....  SH: 5Dex: 15 #+#Y*.... ...  XL: 11 Next: 40% Place: Lair:1 ^h*}#@hh*≈≈≈≈.. .  Noise: ==-------  Time: 11758.1 (0.0) #kk#####≈....  -) Teeth and claws +**** ≈....  Cast: Foxfire ^hR*d#****). ....  Ramparts  #.#≈...# ....  ##≈#≈..#  kk 2 rime drakes (1 catching breath) ^h*. #....  hhh 3 wolves (1 ally target) . ≈...  Y   ice beast (summoned)Your ice beast closely misses the wolf. The rime drake resists. _The wall freezes the rime drake. The rime drake closely misses you.^h*Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h'*^h3..##.###.#.....moom6174 the Frost Mage...............Felid of Vehumet ***..................^h4Health: 16/47 ========----------------...............Magic: 14/23 ==============----------...............AC: 16  Str: 3 ......Y<.......EV: 16Int: 28^h95.##.#.hP.#.....SH: 5Dex: 15#+#Y..... ...XL: 11 Next: 40% Place: Lair:1^h5#@hh≈≈≈≈≈.. .Noise: ==-------  Time: 11758.1 (0.0)#kk#####≈....-) Teeth and claws+.... ≈....Cast: Foxfire#≈...). ....Ramparts ^h6{#.#≈...# ....##≈#≈..#kk 2 rime drakes (1 catching breath)^h&7. #....hhh 3 wolves (1 ally target). ≈...Y   ice beast (summoned) ^h7_The wall freezes the rime drake. The rime drake closely misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h8!Okay, then.^h@c###^hA^h IS##^h K. _^h'^hDrink which item? Potions  a - 4 potions of magic ^h_ b - 6 potions of curing  d - 3 potions of haste  h - a potion of heal woundsi - 4 potions of might  k - 2 potions of mutation  o - 2 potions of resistance  r - an orange potionv - a potion of brilliance [!] read|quaff|evoke^hG[?] describe selected^hC ^h? ^hK ..##.###.#.....moom6174 the Frost Mage...............Felid of Vehumet ***..................^h Health: 16/47 ========----------------...............Magic: 14/23 ==============----------...............AC: 16  Str: 3 ......Y<.......EV: 16Int: 28.##.#.hP.#.....SH: 5Dex: 15#+#Y..... ...^h XL: 11 Next: 40% Place: Lair:1#@hh≈≈≈≈≈.. .Noise: ==-------  Time: 11758.1 (0.0)#kk#####≈....-) Teeth and claws+.... ≈....Cast: Foxfire#≈...). ....Ramparts #.#≈...# ....##≈#≈..#kk 2 rime drakes (1 catching breath). #....hhh 3 wolves (1 ally target). ≈...Y   ice beast (summoned) _The wall freezes the rime drake. The rime drake closely misses you.^h Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.^hU  You feel much better. The wolf bites your ice beast. The wall freezes the wolf!You kill the wolf!^h  Vehumet accepts your kill.Something closely misses your ice beast.^h q##@h.#kk# 2The wolf bites you but does no damage.  Something closely misses your ice beast.^hz ]The wolf closely misses your ice beast. The rime drake resists.  The wall freezes the rime drake. The rime drake barely misses you.The rime drake resists. The wall freezes the rime drake.  The rime drake barely misses you.^hS 47================5=1-9.1 (1 _Your ice beast hits the wolf but does no damage.^h #+###^h m _Your Conjurations skill increases to level 8!^hGl  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ..##.###.#.....  moom6174 the Frost Mage ...............  Felid of Vehumet ***... ...............  Health: 47/47 ========================^h_Q ...............  Magic: 13/23 =============----------- ...............  AC: 16  Str: 3  ......Y<.......  EV: 16Int: 28^h .##.#.hP.#.....  SH: 5Dex: 15 #+#Y..... ...  XL: 11 Next: 41% Place: Lair:1 ^h#@h.≈≈≈≈≈.. .  Noise: =--------  Time: 11759.1 (0.0) #kk#####≈....  -) Teeth and claws +.... ≈....  Cast: Foxfire #≈...). ....  Ramparts  #.#≈...# ....  ##≈#≈..#  kk 2 rime drakes . #....  hh 2 wolves (1 ally target) ^hV. ≈...  Y   ice beast (summoned) _Your Conjurations skill increases to level 8!Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, 67% to hit)^h..##.###.#.....moom6174 the Frost Mage...............Felid of Vehumet ***..................^h}\Health: 47/47 ========================...............Magic: 13/23 =============-----------...............AC: 16  Str: 3 ......Y<.......EV: 16Int: 28.##.#.hP.#.....SH: 5Dex: 15#+#Y..... ...XL: 11 Next: 41% Place: Lair:1^h#@h.≈≈≈≈≈.. .Noise: =--------  Time: 11759.1 (0.0)#`k#####≈....-) Teeth and claws+`... ≈....Cast: Foxfire#`...). ....Ramparts ^h#`#≈...# ....##≈#≈..#kk 2 rime drakes. #....hh 2 wolves (1 ally target). ≈...^hY   ice beast (summoned) _Your Conjurations skill increases to level 8!Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, 67% to hit)^hQq#+###k.≈.(1 catching breath)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (moderately wounded, 67% to hit)  ^hrLThe stone arrow misses the rime drake. The wolf barely misses your ice beast.Something bites your ice beast! The wall freezes the wolf.  The wolf bites you but does no damage.  The wall freezes the rime drake but does no damage.^hv #+##The rime drake breathes ice at you.The icy flash freeze hits you. You partially resist.^h You are encased in ice.  The rime drake resists. The wall freezes the rime drake.  The rime drake closely misses you. Something barely misses your ice beast.The wolf barely misses your ice beast. The wall freezes the wolf.  The wolf barely misses you. Your ice beast hits the wolf.  The wolf dies!^h#@†#   wolf (^h"2---2====60.1 (1^hC#KFrozen Ramparts ^h(#+###kk#^h+Z _Vehumet accepts your kill.^h  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ..##.###.#.....  moom6174 the Frost Mage ...............  Felid of Vehumet ***...^ho` ...............  Health: 42/47 =====================--- ...............  Magic: 11/23 ===========------------- ...............  AC: 16  Str: 3  ^h......Y<.......  EV: 16Int: 28 .##.#.hP.#.....  SH: 5Dex: 15 #+#Y..... ...  XL: 11 Next: 42% Place: Lair:1 ^hJ+#@†.≈≈≈≈≈.. .  Noise: ====-----  Time: 11760.1 (0.0) #kk#####≈....  -) Teeth and claws ^h+.... ≈....  Cast: Foxfire #≈...). ....  Frozen Ramparts  #.#≈...# ....  ^h)D##≈#≈..#  kk 2 rime drakes (1 catching breath) . #....  h   wolf (ally target) . ≈...  Y   ice beast (summoned) _Vehumet accepts your kill.^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: a rime drake (moderately wounded, catching its breath, 67% to hit)^hc ..##.###.#.....moom6174 the Frost Mage...............Felid of Vehumet ***...^h ...............Health: 42/47 =====================---...............Magic: 11/23 ===========-------------...............^hN EAC: 16  Str: 3 ......Y<.......EV: 16Int: 28^h Y.##.#.hP.#.....SH: 5Dex: 15#+#Y..... ...^h 0XL: 11 Next: 42% Place: Lair:1#@†.≈≈≈≈≈.. .^ha Noise: ====-----  Time: 11760.1 (0.0)^h %#kk#####≈....-) Teeth and claws+.... ≈....Cast: Foxfire^h #≈...). ....Frozen Ramparts #.#≈...# ....^hP ##≈#≈..#kk 2 rime drakes (1 catching breath)^h . #....h   wolf (ally target)^h . ≈...Y   ice beast (summoned)^h@ Casting: Stone Arrow (safe; 1% risk of failure)  ^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^h Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, catching its breath, 67% to hit)  The stone arrow hits the rime drake!^hv ##kk#The wolf bites your ice beast.  Something closely misses your ice beast.  The rime drake completely resists.  The wall freezes the rime drake but does no damage.  The rime drake barely misses you. The rime drake resists.wall freezes the rime drake. You block the rime drake's attack.^hQw _==--1.1 (1^hK| {##kk#^h U _Your ice beast misses the wolf.^h  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  ..##.###.#.....  moom6174 the Frost Mage ^h n...............  Felid of Vehumet ***... ...............  Health: 42/47 =====================--- ...............  Magic: 9/23=========--------------- ...............  AC: 16  Str: 3  ......Y<.......  EV: 16Int: 28^h  .##.#.hP.#.....  SH: 5Dex: 15 #+#Y..... ...  XL: 11 Next: 42% Place: Lair:1 #@†.≈≈≈≈≈.. .  Noise: ==-------  Time: 11761.1 (0.0) #kk#####≈....  -) Teeth and claws ^h 7+.... ≈....  Cast: Foxfire #≈...). ....  Frozen Ramparts  #.#≈...# ....  ##≈#≈..#  kk 2 rime drakes ^hQ . #....  h   wolf (ally target) . ≈...  Y   ice beast (summoned) _Your ice beast misses the wolf.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h xAim: a rime drake (severely wounded, 67% to hit)^hn - ..##.###.#.....  moom6174 the Frost Mage ...............  Felid of Vehumet ***... ^h 3...............  Health: 42/47 =====================--- ...............  Magic: 9/23=========--------------- ...............  AC: 16  Str: 3  ......Y<.......  EV: 16Int: 28 .##.#.hP.#.....  SH: 5Dex: 15 #+#Y..... ...  XL: 11 Next: 42% Place: Lair:1 #@†.≈≈≈≈≈.. .  Noise: ==-------  Time: 11761.1 (0.0) ^h] r#kk#####≈....  -) Teeth and claws +.... ≈....  Cast: Foxfire #≈...). ....  Frozen Ramparts  #.#≈...# ....  ##≈#≈..#  kk 2 rime drakes . #....  h   wolf (ally target) ^h . ≈...  Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, 67% to hit)  The stone arrow hits the rime drake!!  You kill the rime drake!^h[1     .....  ......  .......  ^h.......  .#.....  #+#Y..... ...  # .  #†k#####≈....  +.... ≈....  ^h+ ....  #  ##≈#≈..#k   rime drake . #....  ^hSm. ≈... ^h#+###†k# (catching breath)The stone arrow hits the rime drake!!  You kill the rime drake!  Vehumet accepts your kill.  The wolf barely misses your ice beast.  Something bites your ice beast but does no damage.The rime drake resists. The wall freezes the rime drake.^h ##The rime drake breathes ice at you.^h?#The rime drake resists. The wall freezes the rime drake.  The rime drake breathes ice at you.The icy flash freeze hits you! You partially resist.  The wolf bites your ice beast but does no damage.  Something bites the bush but does no damage.  Something bites your ice beast but does no damage. 31------5====2.1 (1 _Your ice beast misses the wolf.^h!Di##†k#^h~Fk _Your Ice Magic skill increases to level 10!^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h5 - ..##.###.#.....  moom6174 the Frost Mage ...............  Felid of Vehumet ***... ^h ...............  Health: 31/47 ===============--------- ...............  Magic: 7/23=======----------------- ...............  AC: 16  Str: 3  ......Y<.......  EV: 16Int: 28^h  .##.#.hP.#.....  SH: 5Dex: 15 #+#Y..... ...  XL: 11 Next: 45% Place: Lair:1 #@†.≈≈≈≈≈.. .  Noise: ====-----  Time: 11762.1 (0.0) #†k#####≈....  -) Teeth and claws ^h +.... ≈....  Cast: Foxfire #≈...). ....  Frozen Ramparts  #.#≈...# ....  ^h P##≈#≈..#  k   rime drake (catching breath) . #....  h   wolf (ally target) . ≈...  Y   ice beast (summoned) _Your Ice Magic skill increases to level 10!^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hi Aim: a rime drake (moderately wounded, catching its breath, 67% to hit)^hF&..##.###.#.....moom6174 the Frost Mage...............Felid of Vehumet ***..................^h&Health: 31/47 ===============---------...............Magic: 7/23=======-----------------...............AC: 16  Str: 3 ......Y<.......EV: 16Int: 28.##.#.hP.#.....^hx'+SH: 5Dex: 15#+#Y..... ...XL: 11 Next: 45% Place: Lair:1#@†.≈≈≈≈≈.. .Noise: ====-----  Time: 11762.1 (0.0)#†k#####≈....^h';-) Teeth and claws+.... ≈....Cast: Foxfire#≈...). ....Frozen Ramparts ^h3(#.#≈...# ....##≈#≈..#k   rime drake (catching breath). #....^h(h   wolf (ally target). ≈...Y   ice beast (summoned)Casting: Stone Arrow (safe; 1% risk of failure)  ^h(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h[)Aim: a rime drake (moderately wounded, catching its breath, 67% to hit)  The stone arrow hits the rime drake!^h###†k#  The wolf closely misses your ice beast.  Something closely misses your ice beast.  The rime drake resists. The wall freezes the rime drake.  The rime drake closely misses you. The wolf bites your ice beast.  ^hSomething bites your ice beast! The rime drake resists.wall freezes the rime drake.^hҼ ###The rime drake breathes ice at you.^h^h"DY ##^hD#†k#The icy flash freeze hits you! You partially resist.^hE$25^hzF?---3.1 (1^h NI###†k#^h.R ^hR@_Your ice beast hits the wolf but does no damage.^h  Casting: Stone Arrow (safe; 1% risk of failure)  ^h[\Confirm with . or Enter, or press ? or * to list all spells.^h - ..##.###.#.....  moom6174 the Frost Mage ...............  Felid of Vehumet ***... ^h {...............  Health: 25/47 ============------------ ...............  Magic: 5/23=====------------------- ^h] ...............  AC: 16  Str: 3  ......Y<.......  EV: 16Int: 28 ^h .##.#.hP.#.....  SH: 5Dex: 15 #+#Y..... ...  XL: 11 Next: 45% Place: Lair:1 #@†.≈≈≈≈≈.. .  Noise: ====-----  Time: 11763.1 (0.0) ^h _#†k#####≈....  -) Teeth and claws +.... ≈....  Cast: Foxfire ^h"#≈...). ....  Frozen Ramparts  #.#≈...# ....  ^h\##≈#≈..#  k   rime drake (catching breath) . #....  h   wolf (ally target) ^h1. ≈...  Y   ice beast (summoned) _Your ice beast hits the wolf but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h<Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, catching its breath, 67% to hit)^h ..##.###.#.....  moom6174 the Frost Mage ...............  Felid of Vehumet ***... ...............  Health: 25/47 ============------------ ...............  Magic: 5/23=====------------------- ^hj...............  AC: 16  Str: 3  ......Y<.......  EV: 16Int: 28 .##.#.hP.#.....  SH: 5Dex: 15 #+#Y..... ...  XL: 11 Next: 45% Place: Lair:1 #@†.≈≈≈≈≈.. .  Noise: ====-----  Time: 11763.1 (0.0) ^hw#†k#####≈....  -) Teeth and claws +.... ≈....  Cast: Foxfire #≈...). ....  Frozen Ramparts  #.#≈...# ....  ^h##≈#≈..#  k   rime drake (catching breath) . #....  h   wolf (ally target) . ≈...  Y   ice beast (summoned)^h/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, catching its breath, 67% to hit)  The stone arrow hits the rime drake!!  You kill the rime drake!^hz     .....  ......  .......  .......  ^hK.#.....  ... ...  # .  #††#####≈....  +.... ≈....   ....  ^hb#  ##≈#≈..#h   wolf (ally target) . #.... Y   ice beast (summoned) . ≈... ^hu#+##The stone arrow hits the rime drake!!  You kill the rime drake!  ^hzv6Vehumet accepts your kill.  The ice encasing you melts away.  The wolf closely misses your ice beast.Something bites your ice beast but does no damage.^h0zs9==--4.1 (1^h~##††#^h8] _Your ice beast closely misses the wolf.^h  The wolf closely misses your ice beast. Something bites your ice beast.Your ice beast dies!^h^h^h;^hP.hh#hh 3 wolves^h:6=----5^h###††#^h^h ^h]_Your ice beast disappears in a puff of smoke!^hM^hQN,^h/O^hO^h'U.#+#..#@hh#†h#....^hU^hU6==-6^hY^h[Q _The frozen ramparts melt away. You block the wolf's attack.^h  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h..##.###.#.....moom6174 the Frost Mage...............Felid of Vehumet ***..................^hHealth: 26/47 =============-----------...............Magic: 4/23====--------------------...............AC: 16  Str: 3 ^hJ4.......<.......EV: 16Int: 28.##.#..P.#.....SH: 5^hۋDex: 15*+**..... ...XL: 11 Next: 49% Place: Lair:1*@hh*≈≈≈≈.. .^hNoise: =--------  Time: 11766.1 (0.0)**h*####≈....-) Teeth and claws+**** ≈....Cast: Foxfire#≈...). ....^hC#.#≈...# ....##≈#≈..#hhh 3 wolves. #....^hύ. ≈... _Your ice beast disappears in a puff of smoke! _The frozen ramparts melt away. You block the wolf's attack.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h2M..##.###.#.....moom6174 the Frost Mage...............Felid of Vehumet ***..................Health: 26/47 =============-----------...............Magic: 4/23====--------------------^h...............AC: 16  Str: 3 .......<.......EV: 16Int: 28.##.#..P.#.....SH: 5Dex: 15#+#...... ...XL: 11 Next: 49% Place: Lair:1#@hh≈≈≈≈≈.. .Noise: =--------  Time: 11766.1 (0.0)^h#†h#####≈....-) Teeth and claws+.... ≈....Cast: Foxfire#≈...). ....#.#≈...# ....##≈#≈..#hhh 3 wolves^h. #..... ≈...Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  ^h/The wall freezes the wolf. The wolf misses you.The wall freezes the wolf but does no damage.^hPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the wolf. The wolf misses you. freezes the wolf but does no damage.! x2; The wolf bites you but does no damage.. The wolf completely misses you.^h^hͿ(#+#.#@h.#hh#....^hm=7.1 (1Ramparts ^h#+##^hC _The wall freezes the wolf but does no damage.^hdQK #+###The wall freezes the wolf! The wolf closely misses you.The wall freezes the wolf. The wolf barely misses you.^hQCThe wall freezes the wolf but does no damage.^hQR--8^hU#+##hh#^h/V^hW2 _You block the wolf's attack.^hO}y  The wall freezes the wolf.  You kill the wolf!^h9  Vehumet accepts your kill.. The wolf closely misses you.Vehumet accepts your kill.^h #+##@†#†h#^h   wolfYou feel your power returning. The wall freezes the wolf.^h95=51-9^h^#+##^hmi#†h#^hyQ _The wolf barely misses you.^h ##†h#^h  The wall freezes the wolf. The wolf misses you. The wall freezes the wolf.^h "7^h L6==70^hk c#+#^h Q _The wolf barely misses you.^hs9 _The wolf barely misses you.The wall freezes the wolf. The wolf misses you. The wall freezes the wolf. _The wolf barely misses you.  The wall freezes the wolf.  ^hVYou kill the wolf!  Vehumet accepts your kill.^h߼##††#^h_w8===2-1^h###††#^h4 _You feel your power returning.^h53^hg^hYB^hc,^h^hV^hNF8=#+##-#††#^hF   cane toad (wandering)^h#+##3.1 (2^h;#^h*4.1 (3^h#+###††#^h\ _A cane toad comes into view.^h ^hg .###††#^h P====5.1 (1^h _#+#^h R##††#^h  ^h0 7_The cane toad gives a loud, deep croak!^h#+###††#^h d9=--6^h0###††#^hf^h "#+###^h"\=--7^h '#+###^ha)^ha3^hc^hg^hkO9^hMn#+#.#@†.#††#....^hKp` 8 _You start resting.^hFtFF   cane toad^hu59.1 (2^hbx^hz4 _The frozen ramparts melt away.^hL  ^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hN ^h0X m.FY(ally target)^h Y Y   ice beast (summoned)^hY l7--==80.1 (1^h8a ^hBd 4 _A chill wind blows around you.^h ^h6 Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h..##.###.#.....moom6174 the Frost Mage...............^h:#Felid of Vehumet ***..................Health: 29/47 ==============----------...............^hMagic: 5/23=====-------------------...............^hEAC: 16  Str: 3 .......<.......EV: 16Int: 28^hJ.##.#..P.#.....SH: 5Dex: 15^h*+**..... ...XL: 11 Next: 52% Place: Lair:1^h*@F**≈≈≈≈.. .Noise: ==-------  Time: 11780.1 (0.0)^h<****####≈....-) Teeth and claws^h+*Y** ≈....Cast: Foxfire#≈...). ....^h#.#≈...# ....##≈#≈..#^h0F   cane toad (ally target). #....^hY   ice beast (summoned). ≈...^h^Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hbCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h^hw..##.###.#.....moom6174 the Frost Mage...............Felid of Vehumet ***..................Health: 29/47 ==============----------...............Magic: 5/23=====-------------------...............^h^lAC: 16  Str: 3 .......<.......EV: 16Int: 28.##.#..P.#.....SH: 5Dex: 15#+#...... ...XL: 11 Next: 52% Place: Lair:1#@F.≈≈≈≈≈.. .^hNoise: ==-------  Time: 11780.1 (0.0)#††#####≈....-) Teeth and claws+.Y.. ≈....Cast: Foxfire#≈...). ....^h#.#≈...# ....##≈#≈..#F   cane toad (ally target). #....^heY   ice beast (summoned). ≈...Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the cane toad. The cane toad seems to slow down.^h#+#.#@F.^hJ#†Y#....slow, ally target)^h30=1.1 (1Ramparts ^h^hZ###^h]onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  ^hPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the cane toad. The cane toad seems to slow down. _You block the cane toad's attack.^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  ^h^ \Confirm with . or Enter, or press ? or * to list all spells.^h/ - ..##.###.#.....  moom6174 the Frost Mage ...............  Felid of Vehumet ***... ^h0 R...............  Health: 30/47 ===============--------- ...............  Magic: 3/23===--------------------- ...............  AC: 16  Str: 3  ^h0 t.......<.......  EV: 16Int: 28 .##.#..P.#.....  SH: 5Dex: 15 ^hO1 C#+#...... ...  XL: 11 Next: 52% Place: Lair:1 #@F.≈≈≈≈≈.. .  Noise: ==-------  Time: 11781.1 (0.0) ^h1 #†Y#####≈....  -) Teeth and claws +.... ≈....  Cast: Foxfire^h2  #≈...). ....  Ramparts  #.#≈...# .... ^ho3  ##≈#≈..#  F   cane toad (slow, ally target) . #....  Y   ice beast (summoned) . ≈... ^h4  _You block the cane toad's attack.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h4 Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, slow, ally target, 77% to hit)^h..##.###.#.....moom6174 the Frost Mage...............Felid of Vehumet ***..................Health: 30/47 ===============---------...............Magic: 3/23===---------------------...............AC: 16  Str: 3 .......<.......EV: 16Int: 28.##.#..P.#.....SH: 5Dex: 15#+#...... ...XL: 11 Next: 52% Place: Lair:1#@F.≈≈≈≈≈.. .Noise: ==-------  Time: 11781.1 (0.0)#†Y#####≈....-) Teeth and claws+.... ≈....Cast: Foxfire#≈...).[4^h0m ....Ramparts #.#≈...# ....##≈#≈..#F   cane toad (slow, ally target). #....Y   ice beast (summoned). ≈...Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, slow, ally target, 77% to hit)  The stone arrow hits the cane toad!^h#+##†Y#Aiming: Stone Arrow  Press: ? - help, Shift-Dir - straight line: a cane toad (lightly wounded, slow, ally^ho target, 77% to hit)  The stone arrow hits the cane toad!  The cane toad is heavily wounded.wall freezes the cane toad. The cane toad barely misses you.^h V4=2.1 (1^h}##†Y#^hWK _Your ice beast hits the cane toad but does no damage.^hI   ^hkJ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h+  ..##.###.#.....  moom6174 the Frost Mage ...............  Felid of Vehumet ***... ...............  Health: 30/47 ===============--------- ^h ...............  Magic: 3/23===--------------------- ...............  AC: 16  Str: 3  .......<.......  EV: 16Int: 28 .##.#..P.#.....  SH: 5Dex: 15 #+#...... ...  XL: 11 Next: 52% Place: Lair:1 ^hP #@F.≈≈≈≈≈.. .  Noise: ==-------  Time: 11782.1 (0.0) #†Y#####≈....  -) Teeth and claws +.... ≈....  Cast: Foxfire #≈...). ....  Ramparts  #.#≈...# ....  ^h ;##≈#≈..#  F   cane toad (slow, ally target) . #....  Y   ice beast (summoned) . ≈...  _Your ice beast hits the cane toad but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ^hO Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, ally target, 100% to hit)^h - ..##.###.#.....  moom6174 the Frost Mage ...............  Felid of Vehumet ***... ^h@ x...............  Health: 30/47 ===============--------- ...............  Magic: 3/23===--------------------- ...............  AC: 16  Str: 3  .......<.......  EV: 16Int: 28 .##.#..P.#.....  SH: 5Dex: 15 ^h #+#...... ...  XL: 11 Next: 52% Place: Lair:1 #@F.≈≈≈≈≈.. .  Noise: ==-------  Time: 11782.1 (0.0) #†Y#####≈....  -) Teeth and claws +.... ≈....  Cast: Foxfire #≈...). ....  Ramparts  #.#≈...# .... ^h \ ##≈#≈..#  F   cane toad (slow, ally target) . #....  Y   ice beast (summoned) . ≈... Aim: a cane toad (heavily wounded, slow, ally target, 100% to hit)  You freeze the cane toad.  ^h The cane toad is severely wounded.The wall freezes the cane toad! You block the cane toad's attack.  Your ice beast hits the cane toad. Your ice beast freezes the cane toad!!  The cane toad dies!^h M    ^h A .....  ......  .......  <.......  ^h{ .P.#.....  #+#...... ...  #@†. .  ^hݦ #†Y#####≈....  +.... ≈....  # ....  #.#≈...# ^h@  ##≈#≈..#Y   ice beast (summoned) . #.... ^h g. ≈... ^hf :6-3.1 (1  ^hҬ The cane toad is severely wounded.  The wall freezes the cane toad! You block the cane toad's attack.  Your ice beast hits the cane toad. Your ice beast freezes the cane toad!!  ^h7 The cane toad dies! _Vehumet accepts your kill.  Training target 5.0 for Fire Magic reached!^h #+##†Y#^h0 k _Your Fire Magic skill increases to level 5!^hPB  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h#+##^h7-^h###†Y#^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hA##^h^h #+###†Y#^h9 F _Unknown command.^h7 ^h ^h#^h'^h($ _^h,^h/^hL091^hB2^h7^h8^h9:^h=>_4=^h?^h9C,^hD^hYG^hGS2=^hH^hK^h:L^he10/23=^hV^h^h^h^h(^h#1^h2=^h0^h ^h^h^h^h9=^h^h^h2^hv^h^hQ2=1^h0=^h^h ^hb^h^h^h^h^h^hU3=^h^hD^h9=^h ^h ^hX ^hk ^hn^hN12=^h^h;^hK4=^h^h^h^h^h$^hw^h\^h^h9=^h^h!^h!]5=3^h'"(=^h #^hy%^h%^h&^hL)^h)^h*^h,^h9-K6=^h:.^h0^h09=^h1^h#4^hw4^hY5^h8^h8M4=^h9^h = _You hear the faint crackling of a melting archway.^h=h7==^h>^hQA1 _HP restored.^hA^hB^hD^hE^hE^hRH^hH9=^hI^hBL^hL#=^hLF5=^hM^hO^hP^hP^hR^hNS^h-T^hvV^hV^hW^hY^hZ9=^h9[^h]^h ^^h_^h,a^haM6=^hb^hd^hd^he^hQh^hh^hri^hk,^hm^h o^h~o9=^hJp^hr^h:sM7=^h,t^hv^hw^hw^h5z^hz^hl{^hk~,^h^h^hj9=^hO^h`^h^h†^h^hK8=^h=^h^h^hڍ^h^hE^h-^h^h^h^h^hޗ9=^h^hc^hK9=^h^h^hk^h ^he^h£^h^h,^h^hm^h^h9=^h^h^hg^hY^h^hL20=^h ^hm^h̶^h^h{^hٺ^h^h^h^h˾^h,^h9=^h^h^h*^h^hh^hK1=^h^h^h5^h5^h^h^h^h^h^h%^hM^h9=^h^h^hK2=^h^h^h=^h^hY^h^h^h^hS^h)^h)^h9=^h^h,^h*^h^hNL3==^hu^h ^h@._Magic restored.^hBl ...............^h....<##.#..P.# #+#...... #.†.≈≈≈≈≈.. #@†#####≈...-8910.0)^hA+.....∩^ha#≈...).# ^h1.#≈...##≈#≈^hlp.. ...^h <  Found a frozen archway.^he =-4^h 1 ^h| ^hx  ^h _You hear the faint crackling of a melting archway. _You see here a rime drake corpse.^h3^ho^h ^h^hE: _^hmi ....<^h##.#..P.#. #+#...... .†.≈≈≈≈≈.. ††#####≈...^h+@....∩##≈...).# ^h .#≈...... ..^h2#...P....##.....'5.1 (1.0)^hf`#....##...^h*^hL======6.1 (2^hC^h ^h7_As you open the door, it creaks loudly!^hn . ............... ............... ^h s.......<....... .##.#..P.#..... # #+#...... ... ^h' X... #.†.≈≈≈≈≈.. . P....##††#####≈.... ^hd B#.....'.@...∩#≈.... #....##≈...).# .... ^h #.. #.#≈...# .... .^h M.^h C.. ≈.^h5 7.. .^h M... ..^h ^h ;==------^h $7.1 (1^h ^h ^h. ............... ............... .......<....... .##.#..P.#..... # #+#...... ... ... #.†.≈≈≈≈≈.. . P....##††#####≈.... ^h#.....'..@..∩#≈.... #....##≈...).# .... #.. #.#≈...# .... ...... .........^h?^hE------8^h ^h^hI. . . .^hI<. .##.#..P.#..... # #+#...... ... ^hJ... #.†.≈≈≈≈≈.. . ^h#JKP....##††#####≈.... #.....'...@.∩#≈.... ^hYJ#....##≈...).# .... #.. #.#≈...# .... . ##^hJ..≈#....^hJ.... ≈......... ............^hJ^hO^h?P&9^hS^hpU^h/!.^hV ^hxB. .^hK .<. .##.#..P.#..... # #+#...... ... ... #.†.≈≈≈≈≈.. . P....##††#####≈.... #.....'....@∩#≈.... #....##≈...).# .... #.. #.#≈...# .... . ##.......≈....^ht....................^h^h (900^h^h^h. . . .<. ^hP.##.#..P.#..... # #+#...... ... ^hu&... #.†.≈≈≈≈≈.. . P....##††#####≈.... ^h6#.....'.....@#≈.... #....##≈...).# .... ^hm#.. #.#≈...# .... . #.........≈.....................^h^h&1^h2^hzU _There is a frozen archway here.^hqe 4^hj ^hp ^h Y2 _^h; @  ##  .#  #.#  ^h< M..#  ###..#  ##...# an Ice Cave #..@.#  ##....#  ^hb< #..∩.#  ##..## ^h< ?#### ^h<       ^hM=  The world spins around you as you enter the gateway.^h= ^h@ ^h *8 (1.7 ^h ^h6 l _You enter an ice cave!  Found an ice covered gate leading back out of this place. ^hU `_There is an ice choked empty arch of ancient stone here.^h3^h^h ^h"^h&P _^h'^h<(^h(^h*^hb-^h-^h.^hT0^h)3,^h3^h(5^h(7,^h7^h9^h_;^h;^h=<^hl=^h>,^h??^hO@^hA,^hE^hfG,^hG^hI^hIJ,^hJ^hK^hM,^hM^hN^hO,^hbP^h!R^hV.##...Y.. ^h W##.# ..  #..# ^hW #@## #..#  ##.#  #.## #..#^hW ##.#Y   yak (asleep)^hW #.## ^h&X#..# ##.#^hP_x 15.8 (13.0)  A yak comes into view.^haK  The yak bellows! You hear a bellow! x2^h fh.YYh   wolf (wandering)^hf6===6.8 (14^h"j^hQlW _A wolf comes into view.^hDT  You conjure some foxfire!^hZE^hF4  The wolf howls!^hG^hKYYhvvYY 3 yaks (1 ally target)h^hL^2--7.0) ^hO^hkQ ^hQK_A yak comes into view. x2^h3^h8A v§^h_8r(ally target)You conjure some foxfire! The foxfire hits the wolf.^h/^h^h#^hP^hu^h0.Y^hv.vhv^hi1-----8^h^h-2 _The wolf is lightly wounded.^hB^hOHmoom6174 the Frost Mage.#Felid of Vehumet ***...#.#Health: 47/47 ========================...^hHMagic: 21/23 =====================---YYAC: 7Str: 3 ##Y#EV: 16Int: 28^hTI##..SH: 5Dex: 15#vh#XL: 11 Next: 56% Place: an Ice Cave#@##Noise: =--------  Time: 11918.8 (0.0)#vv#-) Teeth and claws##.#Cast: Foxfire#.##^hI#..###.#YYY 3 yaks (1 ally target)#.##h   wolf (ally target)^hI#..###.# _A wolf comes into view.^hJYou conjure some foxfire!  The wolf howls! _A yak comes into view. x2  You conjure some foxfire! The foxfire hits the wolf. _The wolf is lightly wounded.^hN^hN^hCR^hTc _There is not enough space to conjure foxfire!^hE  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h?moom6174 the Frost Mage.#Felid of Vehumet ***...#.#Health: 47/47 ========================...^h@Magic: 19/23 ===================-----YYAC: 7Str: 3 ##Y#EV: 16^h\@Int: 28****SH: 5Dex: 15*vh*XL: 11 Next: 56% Place: an Ice Cave^h@4*@*#Noise: =--------  Time: 11918.8 (0.0)*vv*^h@3-) Teeth and claws****Cast: Foxfire#*###..#^hA##.#YYY 3 yaks (1 ally target)^h+A#.##h   wolf (ally target)^hPA#..###.# _The wolf is lightly wounded. ^huAU_There is not enough space to conjure foxfire!  ^hACasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hACasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hmoom6174 the Frost Mage.#Felid of Vehumet ***...#.#Health: 47/47 ========================...^h Magic: 19/23 ===================-----YYAC: 7Str: 3 ##Y#EV: 16Int: 28##..SH: 5Dex: 15#vh#^hg XL: 11 Next: 56% Place: an Ice Cave#@##Noise: =--------  Time: 11918.8 (0.0)#vv#-) Teeth and claws##.#Cast: Foxfire^h #.###..###.#YYY 3 yaks (1 ally target)#.##h   wolf (ally target)^h Q#..###.#^h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hd _The walls around you are covered in ice.  The foxfire hits the wolf.^h^h5onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  ^hgThe walls around you are covered in ice.foxfire hits the wolf.  The wolf is moderately wounded.^h׍^hN..##Y..h#^h#@####.#. 2^hm=9.8 (1Ramparts ^h#.h###vv##^hM _The wall freezes the wolf. You block the wolf's attack.^hg  ^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hG\Confirm with . or Enter, or press ? or * to list all spells.^hUGYou miscast Summon Ice Beast.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the wolf^hwG .  ^hGsYou block the wolf's attack. The wall freezes the wolf!  You kill the wolf!^h]H^hI^hJ%  ^hJDVehumet accepts your kill.^hQ+.Y^hRY^h6Rp#.#.Y#^hTR#^hsR8##^hR]Y 3 yaks (2 ally target)^hR!^hX, 7^hXC--7-20^hXContam ^h Y7_The wall freezes the yak!^h^)#^hF^`#.Y##^hf^t###.#^hal _Your Earth Magic skill increases to level 1!^hkQ  The wall freezes the yak but does no damage.^h4m^h#t(..^hrtc##Y#^hAu#@##vv## 2 yaks (^hUv65--^hv78=--^hv1^h{!##^h?|\###vv#^hz|Y##.#^h ^hI_The yak gores you.^h   Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hz]  A chill wind blows around you. The wall freezes the yak.^ho{^h+ZY##.^h[7YY##^hÃU###Y#^hY 3 yaks (2 ally target)Y   ice beast (summoned)^h86--^h?&=2^h###YY#####Y#^h ^h]_The yak closely misses you. The wall freezes the yak!^h_  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hy   moom6174 the Frost Mage .#  Felid of Vehumet ***... #.#  Health: 45/47 ======================-- ^h f...  Magic: 14/23 ==============---------- .Y AC: 7Str: 3  ^h ##.# EV: 16Int: 28^h W ##..^h9  SH: 5Dex: 15 ^hX R#YY#^hz  XL: 11 Next: 57% Place: an Ice Cave ^h #@## Noise: ==-------  Time: 11922.8 (0.0) ^h g#vv# -) Teeth and claws ##Y# Cast: Foxfire ^h" #.##  Ramparts Contam  #..# ^hE  ##.#  YYY 3 yaks (2 ally target)^hd  ^h #.##  Y   ice beast (summoned) #..#  ##.# ^h I_The yak closely misses you. The wall freezes the yak!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, ally target, 84% to hit)^h+ moom6174 the Frost Mage.#Felid of Vehumet ***...#.#Health: 45/47 ======================--...^h Magic: 14/23 ==============----------.YAC: 7Str: 3 ##.#EV: 16Int: 28^h R##..SH: 5Dex: 15#YY#XL: 11 Next: 57% Place: an Ice Cave^hN #@##Noise: ==-------  Time: 11922.8 (0.0)^h #vv#-) Teeth and claws##Y#^h Cast: Foxfire#.##Ramparts Contam ^h v#..###.#^h| YYYY 3 yaks (2 ally target)#.##Y   ice beast (summoned)#..#^h n##.#Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^h8 Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, ally target, 84% to hit)  ^ht The stone arrow hits the yak!!^hg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, ally target, 84% to hit)  ^hAh qThe stone arrow hits the yak!!  The yak is severely wounded.^ho ^ .Y###YY####The wall freezes the yak! The yak barely misses you.The wall freezes the yak but does no damage.^hKp *3.8 (1^h4t ###YY###vv##^hv 1 _You block the yak's attack.^hh^h)#^hQ#YY##@####^h{^h  moom6174 the Frost Mage .#  Felid of Vehumet ***... #.#  Health: 45/47 ======================--^hd ...  Magic: 12/23 ============------------ .. AC: 7^hStr: 3  ##Y#^hu EV: 16Int: 28^h. ##.. SH: 5Dex: 15^hls #YY#^h XL: 11 Next: 57% Place: an Ice Cave ^h#@## Noise: ==-------  Time: 11923.8 (0.0) ^hm#vv# -) Teeth and claws ##Y#^h Cast: Foxfire #.##  Ramparts Contam ^h7 #..#  ^hP##.#  YYY 3 yaks (2 ally target) ^h#.##  Y   ice beast (summoned) #..# ^hi ##.# Confirm with . or Enter, or press ? or * to list all spells.^hbAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: a yak (severely wounded, ally target, 84% to hit)  The stone arrow hits the yak!!  You kill the yak!^ho .#  #.#  ...  .. ^h##Y# ##.. #.Y# #@## ^h!#vv# ##Y# #.##  #..# ##.#  2 yaks (1^hV #.##  #..# ##.#^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^hkAim: a yak (severely wounded, ally target, 84% to hit)  The stone arrow hits the yak!!  ^hŋiYou kill the yak!  Vehumet accepts your kill.^h^h^h\^h ^hdW Your foxfire dissipates.^h!.^hZ##Y^h-#.^h9#@#^hY0Y#^hc#.#^hP294.8 (1^h####@##vY#^h3C##^hk _The wall freezes the yak! The yak closely misses you.^h^h!####vY###.#^h   moom6174 the Frost Mage .#  Felid of Vehumet ***... #.#  Health: 45/47 ======================-- ...  Magic: 10/23 ==========-------------- .. AC: 7^h Str: 3  ##.# EV: 16Int: 28 ##Y. SH: 5Dex: 15^h u #.Y#^h<  XL: 11 Next: 59% Place: an Ice Cave #@##^hc v Noise: ==-------  Time: 11924.8 (0.0) #vY# -) Teeth and claws ^h ##.# Cast: Foxfire ^h #.##  Ramparts Contam  #..#  ^h c##.#  YY 2 yaks (1 ally target) #.##  Y   ice beast (summoned) #..# ^h* W ##.# Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, ally target, 84% to hit)  ^hQ uThe stone arrow hits the yak!!  You kill the yak!Vehumet accepts your kill.^hw ^h < .#  #.#  ...  ^hC .. ##.# ##Y. ^hk #.†# #@## ^h #vY# ##.# ^h v#.##  ^h )#..# ##.#Y   yak^h  ^h! #.##  #..# ##.#^hK MPress: ? - help, Shift-Dir - straight line: a yak (severely wounded, ally target, 84% to hit)  The stone arrow hits the yak!!  You kill the yak!  Vehumet accepts your kill.  You feel your power returning.^h ]  Your foxfire dissipates.^h# ^h #.^h #.Y##Y.###.#(ally target)^h 6=1=61^hͰ 5.8 (1^hӳ ##.Y##@####^h / _The wall freezes the yak.^hg ^h #.Y##@##Y.###^h bmoom6174 the Frost Mage^h w.#Felid of Vehumet ***...#.#Health: 46/47 =======================-...Magic: 9/23^h =========---------------..AC: 7Str: 3 ^h) H##.#EV: 16Int: 28##`.SH: 5^h` WDex: 15#.`#XL: 11 Next: 61% Place: an Ice Cave#@##^h rNoise: ==-------  Time: 11925.8 (0.0)#Y.#-) Teeth and claws##.#Cast: Foxfire#.##Ramparts Contam #..#^h ##.#Y   yak (ally target)#.##Y   ice beast (summoned)^h5 #..###.# _The wall freezes the yak.  ^hh JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^h Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, ally target, 84% to hit)^hP_##.#.Y#@####.#  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^hsP=Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, ally target, 84% to hit)  The stone arrow misses the yak. The wall freezes the yak! The yak misses you.^hQ56.8 (1^hS##.Y##@##Y.##^hUK _Your magical contamination has completely faded away.^h^h:###.Y##@####.#^h-moom6174 the Frost Mage.#Felid of Vehumet ***...#.#Health: 46/47 =======================-...Magic: 7/23=======-----------------..AC: 7Str: 3 ##.#EV: 16Int: 28##..SH: 5^h;Dex: 15#.Y#XL: 11 Next: 61% Place: an Ice Cave#@##Noise: ==-------  Time: 11926.8 (0.0)#Y.#-) Teeth and claws##.#Cast: Foxfire#.##^h Ramparts #..###.#Y   yak (ally target)#.##Y   ice beast (summoned)#..#^h?##.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: a yak (moderately wounded, ally target, 84% to hit)  The stone arrow hits the yak.^hQ######.# onfirm with . or Enter, or press ? or * to list all spells.^h&RAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, ally target, 84% to hit)  The stone arrow hits the yak.  The yak is heavily wounded.^hRl3--8=^hR#7.8 (1^hU###@##Y.###.#^hU^hWB _The wall freezes the yak! The yak gores you.^h ^h[ %###.Y##@####.#^h< )  moom6174 the Frost Mage .#  Felid of Vehumet ***... #.#  Health: 43/47 =====================--- ...  Magic: 6/23^h= ======------------------ .. AC: 7Str: 3  ##.# EV: 16Int: 28 ##.. SH: 5Dex: 15 ^h= #.Y# XL: 11 Next: 61% Place: an Ice Cave #@## Noise: ==-------  Time: 11927.8 (0.0)^h6> , #Y.# -) Teeth and claws ##.#^h> / Cast: Foxfire #.##  Ramparts  #..#  ^h> f##.#  Y   yak (ally target) #.##  Y   ice beast (summoned) ^h? #..#  ##.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, ally target, 84% to hit)  The stone arrow hits the yak!!  You kill the yak!^hB < .#  #.#  ...  ^hB .. ##.# ##.. ^h6C #.†# #@## ^hC ^#Y.# ##.# #.##  ^hC :#..# ##.#Y   ice beast (summoned)^hD  #.## #..#^h`D H ##.#^h #####.#^h 228.8 (1^h' '###.†###Y.##^h  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^h 5Aim: a yak (severely wounded, ally target, 84% to hit)  The stone arrow hits the yak!!  You kill the yak! _Vehumet accepts your kill.^h ^h  ^h ^hd ^h+ w4=^h ^h ^h" ^h" (^hM# ^h$% $ ^hU% _The frozen ramparts melt away.^h% Q5=7^h% 0=^hi& ^hj( ^h( ^h.) ^h* ^h* ^hI+ ^h, ^hT- ^h- ^hV/ ^h/ g6==^h#0 ^h1 ^h1 ^h2 ^h3 ^h4 S8=^h4 ^h66 ^hh6 ^h6 ^h8 ^h8 h7==^hu9 ^h; 1 _HP restored.^h; ^h< ^h= ^hT> 9=^h> ^hD@ ^h@ =9=^h@ ^hAA ^hB ^hB 9=^hC ^h]E ^hE ^hE ^h@G ^hnG ^hG ^hI ^hI 9=^hVJ ^hK ^hK ^hGL ^hM ^hM e10/23=^hN ^hO ^h(P ^hP ^h\ ^hE] ^ht] ^h] ^hn_ r _Your ice beast disappears in a puff of smoke!^h_ ^hB` ^hma ^ha 9=^h b ^h2c ^hec ^hc ^he 91^hLe 0=^he ^hf ^hf ^h$g ^hh ^hh ^hi ^h j ^h;j ^hj ^hk ^hk 9=^hl ^hm ^hm N12=^hnn ^ho ^ho ^h;p ^h9q ^hgq ^hq ^hr ^hs ^hs ^ht ^ht 9=^h?u ^hcv ^hv ^hv ^hw ^hx M3=^hx ^hy ^hy ^hJz ^hg{ ,^h{ ^h} ,^h} ^h~ ^h~ 9=^hE ^h ^h M4=^h, ^h ^hL ^h ^h ^h@ ^h ^h ^hÅ ^h ^hr ^h 9=^h, ^h0 ^h^ ^h ^h ^h_ M5=^ȟ ^hÍ ^h ^hK ^h ,^h@ ^hI ^hx ^hԑ ^h ^hH #=^hr ^h ^h ^h# M6=^h ^hՖ ^h ^h` ^hy ^h ^h ^hF ^hu ^h՚ ^h̛ ^h 9=^hz ^h ^h͝ ^h4 ^h< ^hq M7=^h ^h ^hF ^h ^h ^h ^h: ^hf ^h ^h ^h ^h1 #=^he ^h ^h ^h# K8=^h ^h ^h5 ,^h ^h̫ ^h ^h ^hG ^hz ^hۮ ^h 9=^h ^h{ ^h ^h ^h< ^hv K9=^h ^h ,^h~ ^h ,^h_ ^hc ,^h ^h ^h4 9=^h ^h׺ ,^hZ ^h ^h L20=^h. ^hE ,^hʾ ^h ^h- ^h ^h ^h ^h" ^hI ^h{ 9=^h ^h ^h K1=^h ^h ^h ^hb ^hN ^h ^h ^h ^hO ^h ^h ^h 9=^hM ^h ^h ^h ^h ^h0 K2=^h ^h ^h ^hs ^h_ ^h ^h ^h ^h9 ^h ^h ^h 9=^hM ^h ^h L3==^hj ^h 4 _Magic restored.^h ^hN ^h ^h _  You see here a yak corpse.^h ^hX  _^h ^h ^h ^h ^hH ^hf ^hS ^h :==^h ^h ^h ^h, ^hw ^h ^h ^h( ^hY ^h9 ^hE ^hz ^h ^h% ^h, ^h_ ^h ^h ^h ^h ^h> ^h ^h) ^h] ^h ^h ^h ^h ^h9 ^h? ^h5 ^hj ^h ^h ^h ,^h ^h ^h ^h ^h ^h ^h^h^h^h^h^h@^ht^hu^hz^h^h^h^hLB^h! ^h( ^hb ^h ^h ^h ,^hA ^h^h^h<^h^h^h^h^h^h^h^h3^hg^hR^hB^h^h,^hH^h4^h^hM^h^h~^h,^h^h^h,^h ^h ^h!^h!^h;"^h"^h#^h$^h\$^h5%^h&^hJ&^h&^h}'^hl(^h(^h(^hE*^hw.s##.##.###.###.## #..##..# ##.###.# #..# #.## ^h.!###..# #..# ####...## ##.## #..h^h*/#..∩.# #..#####....h##....# ##..#@.......--#..∩.# ##......######..## #..######### ##^hU/M## ^h}/ hh 2 polar bears (asleep)^h/^h?43205325.0)^h4F--46 ^ha7^h9 ^hL9O_2 polar bears come into view.^hG  Casting: Stone Arrow (safe; 1% risk of failure)  ^h\Confirm with . or Enter, or press ? or * to list all spells.^hgC  A chill wind blows around you.^h9h^hkh.h.Yhh1 ally target)^h7lY   ice beast (summoned)^hlh1---==5.0) ^ho^h3q ^hfq&_The polar bear growls angrily.^h#  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hl ##.##.##moom6174 the Frost Mage#.###.##Felid of Vehumet ***...^hl#..##..#Health: 47/47 ========================##.###.#Magic: 19/23 ===================-----#..# #.##^h/mAC: 7Str: 3 ###..# #..###EV: 16^h^mInt: 28##...## ##.## #.h.SH: 5^hm-Dex: 15^hm#..∩.# #..#*****..h.XL: 11 Next: 62% Place: an Ice Cave##....# ##..*@***....^hnkNoise: ==-------  Time: 12055.8 (0.0)#..∩.# ##**Y***####^h?n-) Teeth and claws##..## #.****##^hknCast: Foxfire#### ####^hn  hh 2 polar bears (1 ally target)^hn  Y   ice beast (summoned)^hnXA chill wind blows around you. ^ho_The polar bear growls angrily.  Casting: Summon Ice Beast (safe; 1% risk of failure)  ^hFoConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hqoWPress: ? - help, Dir - look around, f - activate^h= ##.##.##moom6174 the Frost Mage#.###.##Felid of Vehumet ***...^h#..##..#Health: 47/47 ========================##.###.#Magic: 19/23 ===================-----#..# #.##AC: 7Str: 3 ^h###..# #..###EV: 16Int: 28^h##...## ##.## #.h.SH: 5Dex: 15^h$[#..∩.# #..#####...h.XL: 11 Next: 62% Place: an Ice Cave^hT##....# ##..#@.......Noise: ==-------  Time: 12055.8 (0.0)^hY#..∩.# ##..Y...####-) Teeth and claws##..## #..#####Cast: Foxfire#### #### ^h? hh 2 polar bears (1 ally target)  Y   ice beast (summoned)^hkA chill wind blows around you. _The polar bear growls angrily.  ^hCCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hqCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h^h^h".####..h.....h^h"...Y...###^h#e6.8 (1Ramparts ^hT&########^hb(_ _The polar bear growls angrily.Summon Ice Beas^h(Vt (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ^h(F_The walls around you are covered in ice.^hg^h'^h^h9####.h.Y.h.vv.##^hn[8--7^hQ[#####^hQ/ _You conjure some foxfire!^h ^h  ^h0 8 You conjure some foxfire!^hf ###h.#@vYh.v##^h ^h< f7---8^h f####^hE ^####^h c _Your ice beast closely misses the polar bear.^h_^h ##.##.##moom6174 the Frost Mage#.###.##Felid of Vehumet ***...#..##..#Health: 47/47 ========================##.###.#^hpMagic: 17/23 =================-------#..# #.##AC: 7Str: 3 ###..# #..###EV: 16Int: 28^h##...## ##.## #...SH: 5Dex: 15#..∩.# #..#####h....^hKXL: 11 Next: 62% Place: an Ice Cave##....# ##..#@vYh....Noise: =--------  Time: 12058.8 (0.0)^h#..∩.# ##.vvv..####-) Teeth and claws##..## #..#####Cast: Foxfire#### ####Ramparts ^h  hh 2 polar bears (ally target) ^hD7 Y   ice beast (summoned)Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hPress: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. _You conjure some foxfire!  You conjure some foxfire! _Your ice beast closely misses the polar bear.^hr######^h$^h#######^h/c _There is not enough space to conjure foxfire!^h^he^h^h& ^h@|####§vvv^hS##The foxfire hits the polar bear!^h^hu^h#^hw ####§^hO##The polar bear is lightly wounded.  The foxfire hits the polar bear.^hB%^h&^hf&^h-v ####^h;.I#@v§#^h.1 ally target)The polar bear is moderately wounded.The foxfire hits the polar bear.^hnk^hnlq  The polar bear is heavily wounded.^h6x####@§§§§v### Your ice beast hits the polar bear but does no damage.resists. The wall freezes the polar bear.polar bear bites your ice beast.  ^hxThe polar bear claws your ice beast but does no damage. x2polar bear resists. The wall freezes the polar bear.  The polar bear bites your ice beast! The polar bear claws your ice beast.^hx*9.8 (1^h"|####@§§#^h}f _The polar bear completely misses your ice beast.^h 8 #^hN §§§###You conjure some foxfire!  The foxfire hits the polar bear but does no damage.^hi ^hGq _##@.v.v.##. The polar bear resists.  The polar bear closely misses your ice beast. ^hq The polar bear claws your ice beast but does no damage.  The polar bear closely misses your ice beast.Your ice beast hits the polar bear. Your ice beast freezes the polar bear.^h3r &60^hu ########^hv - _The polar bear resists.^h^h ^hº ^h_####^h>§v^hh#^hPYou conjure some foxfire! The foxfire hits the polar bear!^h;^hIo####v^hIxv§.###omp^hJ{letely misses your ice beast.The polar bear claws your ice beast. but does no damage^h8J!.  The wall freezes the p^hbJtolar bear but does no damage.  The polar bear closely misses your ice beast.^hNK76-^hK1^h\P+#^hP0#^hS ^hS7_The polar bear claws your ice beast. x2^h ^hi ,^h" & ^hz r#v§v§v^hȑ ###You conjure some foxfire! The foxfire hits the polar bear.^hf ,^h( ^h9 #####^h §§##The polar bear is almost dead.The foxfire hits the polar bear but does no damage.^h ,^h  The polar bear is almost dead.The foxfire hits the polar bear.  You kill the polar bear!^hQ ####@§Y.§   polar bear^hC6 ^hF> ###§Y.§§v.##  You kill the polar bear!  Vehumet accepts your kill.  Your ice beast hits the polar bear but does no damage.polar bear ^h> resists. The wall freezes the polar bear.  The polar bear bites your ice beast! The polar bear misses your ice beast.^hB h5--52^h9F ####@§§§##^hH M _The polar bear claws your ice beast but does no damage.^h/T^hT^h[X ####^h[#@§Yv§§§§^h2\iYou conjure some foxfire!  The foxfire hits the polar bear but does no damage.^h^h####@vY..v§§###The foxfireis lightly wounded.wall freezes the polar bear but does no damage.  The polar bear barely misses your ice beast.  The polar bear claws your ice beast but does no damage.  The polar bear completely misses your ice beast.^h`4--3^h ###§#^hNL _Your ice beast hits the polar bear but does no damage.^h,^h8^hh^h& ^h###@§Yv§§v^hU### ^hFPYou conjure some foxfire! The foxfire hits the polar bear.^hrr ^h@s ^hay ' ^hy ###§##^h*z The polar bear is moderately wounded.The foxfire hits the polar bear but does no damage.^h ^h  ##§Y.v§v.##foxfire hits the polar bearpolar bear resists. The wall freezes the polar bear.  The polar bear closely misses your ice beast.The polar bear barely misses your ice beast.The polar bear claws your ice beast.^h `3--4^hQ ##@§§###^h L _Your ice beast hits the polar bear but does no damage.^h x ^hx ^h| # ####§Yv§§#You conjure some foxfire! The foxfire hits the polar bear.^h ^h _Your ice beast hits the polar bear but does no damage.  You conjure some foxfire! The foxfire hits the polar bear.  ^hThe polar bear is heavily wounded.resists. The wall freezes the polar bear.  The polar bear bites your ice beas^h>Ct but does no damage.  The polar bear claws your ice beast.^hDR###^h{v.Yv§§###^h^h?-5^h_J####^hK§#^h>c _The polar bear closely misses your ice beast.^h^^h_^h`^hpn #####@vv.§v§§.##You conjure some foxfire! The frozen ramparts melt away.  The foxfire hits the polar bear but does no damage.^h^hF^h^h §§§The polar bear is heavily wounded.The foxfire hits the polar bear.^h{u,^hyY §§§^h=z The polar bear is heavily wounded.The foxfire hits the polar bear!^h^h^hE& ^h;.§h^h§§v..The polar bear is severely wounded.^h`2-6^hA§§^hkL _Your ice beast hits the polar bear but does no damage.^hE §^hY§§You conjure some foxfire!  The foxfire hits the polar bear but does no damage.^h~^h4,^he hv§§.The polar bear is severely wounded.The foxfire hits the polar bear.^h^h^hhY.v.^hth11--7^hA^hc _The polar bear is severely wounded.^h2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hW7 ##.##.## moom6174 the Frost Mage #.###.## Felid of Vehumet ***... #..##..#^hߩ Health: 47/47 ======================== ##.###.# Magic: 9/23=========--------------- #..# #.## AC: 7Str: 3  ###..# #..# ##  EV: 16Int: 28 ^h ##...## ##.## #...  SH: 5Dex: 15 ^hZ #..∩.# #..#####.....  XL: 11 Next: 65% Place: an Ice Cave ^hͪC ##....# ##..#@hY.....  Noise: =--------  Time: 12067.8 (0.0)  #..∩.# ##.v....####  -) Teeth and claws ^h* ##..## #..#####  Cast: Foxfire  #### ####^h@ ^hx h   polar bear (ally target) ^h߫ Y   ice beast (summoned) ^h_The polar bear is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  ^hOMConfirm with . or Enter, or press ? or * to list all spells.^hyAiming: Stone Arrow (safe; 1% risk of failure)  ^hPress: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, ally target, 82% to hit)^hH? ##.##.## moom6174 the Frost Mage #.###.## Felid of Vehumet ***... #..##..# Health: 47/47 ======================== ##.###.# Magic: 9/23^h=========--------------- #..# #.## AC: 7Str: 3  ###..# #..# ##  EV: 16Int: 28  ##...## ##.## #...  SH: 5^hlDex: 15  #..∩.# #..#####.....  XL: 11 Next: 65% Place: an Ice Cave  ##....# ##..#@hY.....  Noise: =--------  Time: 12067.8 (0.0) ^h0 #..∩.# ##.v....####  -) Teeth and claws  ##..## #..#####  Cast: Foxfire ^h_ #### ####  h   polar bear (ally target)  Y   ice beast (summoned)^h ^hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, ally target, 82% to hit)  The stone arrow hits the polar bear!!  You kill the polar bear!^h  ##.##.## #.###.## #..##..# .# #..# #.##   #..# ##   ##.## #... ^hB #..∩.# #..   ##..#@†  #..∩.# ###     #### ^hҐ^h^h^h^h^hy^h^hBY.§§v§^h;8=8.8 (1^hg§§v§^h  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (severely wounded, ally target, 82% to hit)  The stone arrow hits the polar bear!!  You kill the polar bear! ^h L_Vehumet accepts your kill.^h3^hS^hL^h^h^hȭ^h4^h^h?,^h^h,^h^h] _Your foxfire dissipates.^h{10/23=^hX^hr _Your ice beast disappears in a puff of smoke!^hW^h^h,^h^ha,^h^hO=^h\^hi1=^h=^hb,^h^h,^hz^hE,^h^h O=^h^h,^h^hld12=^h^h,^hP^h^h^h^h,^h+^hO=^h^h,^hT^h{^hM3=^h^hB^h,^h^h,^h]^h9=^h^hS^hXc4=^h^hN,^h^h,^h%^h^h]^h^hO=^h^hK,^h^h^hM5=^h:^h,^h ^h^h%^hY^h,^h^hO=^h^hc6=^hP X^h ,^hR ^h2 ,^h ^h^h9=^hj^h^,^h^h^hM7=^h^h,^h^h,^h^hn,^h^h^h79=^h^h98^h(=^h=^h,^h ^h,^hu^h,^h^h O=^h ^h!,^h>"^h<#^hc#K9=^h#^h%^h3%^h%^h^&^h&^h&^h(,^h(^h)^h)9=^h:*^hb+^h+L20=^h,^h-,^hy-^h.,^h/^h/,^hr0^h1^h19=^h#2^h3,^hg4^h5^h5K1=^h36^h7,^h7^h8,^h/9^h:^hw:^h:^h!<^hY<9=^h<^h=^h=^hk>^h?^h?K2=^hQ@^h+A,^hA^h\C^hC^hC^hD,^hWE^hF^hF9=^h1G^hFH^hjHE3==^hH^h J^hK,^hK^hMf  You see here a polar bear corpse.^hN^h/O _^hO^hP^hRB^h0S^h*TP==^hT^hV^h-W,^hW^hX^hY,^hiZ^h[^h\,^h\^h^^h(_,^hy_^h`^hb,^hZb^hHc^hdB^hf^hAgB^hMh^h7i,^hi^hj^h#o.# .## ..# #.# .# ## #.# ... #Y #.# ..#.# #.## ... ^ho##.## #.## ##..# ##@# -- ###.# #.## # #.## #.## # #..# ##^hp.# # ##.## ###....#  #..#####......#Y   yak (asleep) # ##..#.†......## # ##......##### # #..#####^hmtx155.8 (87.0)--6.8 (88^hw^hSyV _A yak comes into view.^hj  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h0.# moom6174 the Frost Mage .## Felid of Vehumet ***... ..# Health: 47/47 ======================== #.# .# ## Magic: 21/23 =====================--- #.# ... #Y AC: 7Str: 3 ^hW#.# ..#*# EV: 16Int: 28 #.## ..* SH: 5Dex: 15 ##.## #*##^h' XL: 11 Next: 68% Place: an Ice Cave ##..# ##@#^h Noise: ---------  Time: 12156.8 (0.0) ###.# #.## -) Teeth and claws # #.## #.##^h Cast: Foxfire # #..# ####.# # ##.## ###....#  #..#####......# Y   yak (asleep) # ##..#.†......## # ##......##### ^h%`# #..##### _A yak comes into view.^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (asleep, 100% to hit)^h|{l.#moom6174 the Frost Mage ^h{L.##Felid of Vehumet ***... ^h{..#Health: 47/47 ======================== ^h|u#.#.# ##^h%|Magic: 21/23 =====================--- #.#^hG|... #YAC: 7Str: 3 #.#^hj|..#`#EV: 16Int: 28 #.##..`SH: 5^h|Dex: 15 ##.###`##^h|XL: 11 Next: 68% Place: an Ice Cave ##..###@#^h|lNoise: ---------  Time: 12156.8 (0.0) ###.##.##-) Teeth and claws # #.##^h|w#.##Cast: Foxfire ^h!}y# #..#####.# ^hE}# ##.## ###....##..#####......#Y   yak ^hh}# ##..#.†......## # ##......##### # #..#####^h}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (asleep, 100% to hit)  The stone arrow hits the yak!!  The yak is heavily wounded.^h ~^h^h3Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (asleep, 100% to hit)  ^hdThe stone arrow hits the yak!!  The yak is heavily wounded.  The yak bellows! You hear a howl! You hear a bellow!^h^hi h.h.^h.hh 2 wolvesA wolf comes into view. x2^h_J====7.8 (1^hM ^h & _You hear a howl!^h ^hP ^h .#moom6174 the Frost Mage .##Felid of Vehumet ***... ..#Health: 47/47 ======================== #.#h# ##Magic: 19/23 ===================----- #.#... #.^h 5AC: 7Str: 3 #.#..#h#EV: 16Int: 28 #.##..`SH: 5Dex: 15 ##.###`##^h XL: 11 Next: 68% Place: an Ice Cave ##..###@#^hA PNoise: ====-----  Time: 12157.8 (0.0) ###.##.##-) Teeth and claws ^hf # #.###.##Cast: Foxfire # #..#^h ####.# # ##.## ###....##..#####......#^h hh 2 wolves # ##..#.†......## # ##......##### ^h # #..#####Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (60% to hit)  The stone arrow hits the wolf!^hW ^hOW ^hW ^h X ^hX ^h_ Yh.#..h^h0` Y   yak (wandering)hh 2 wolvesonfirm with . or Enter, or press ? or * to list all spells.^hZ` 7Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (60% to hit)  The stone arrow hits the wolf!  ^h` JThe wolf is severely wounded.^ha `===-8.8 (1^hd ^he  ^hf H_A yak comes into view.^h<8-^hA^hm.# moom6174 the Frost Mage .## Felid of Vehumet ***... ..# Health: 47/47 ======================== #.# Y# ##^hm[ Magic: 17/23 =================------- #.# ... #. AC: 7Str: 3 ^hn#.# h.#.# EV: 16Int: 28 #.## ... SH: 5Dex: 15 ^hDn##.## #h## XL: 11 Next: 68% Place: an Ice Cave ##..# ##@#^hrn Noise: ===------  Time: 12158.8 (0.0) ###.# #.## -) Teeth and claws ^hn# #.## #.## Cast: Foxfire # #..# ####.# # ##.## ###....#  #..#####......# Y   yak (wandering) # ##..#.†......##^hn hh 2 wolves # ##......##### # #..#####^hoAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hEoAim: a wolf (severely wounded, 60% to hit)  The stone arrow hits the wolf!!  You kill the wolf!^hkoDVehumet accepts your kill.^hJr Y# ## ... #. h.#.# ...^hrz #†## ##@# #.##^hr #.## #.## #..# ####.^hrq ##.## ###....  ^hs......# ##..#.†..^hAsh   wolf  ^hwC  You feel your power returning.^h5  The yak bellows!^h^h ^h.^hY. #Y.h^h1_YY 2 yaks^h4i8=9-9.8 (1^h_^h ^hI_A wolf comes into view.^hR3  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hN7.#^h'Omoom6174 the Frost Mage .##Felid of Vehumet ***... ..#^hJO}Health: 47/47 ======================== #.#^hlO[.# ##^hOMagic: 16/23 ================-------- #.#^hO.Y. #YAC: 7^hOPStr: 3 #.#^hP..#.#EV: 16Int: 28 #.##^h#PK**hSH: 5^hEPDex: 15 ##.##****^huPXL: 11 Next: 69% Place: an Ice Cave ##..##*@*^hPNoise: ==-------  Time: 12159.8 (0.0) ###.#^hPF****^hP-) Teeth and claws # #.##**##^hPhCast: Foxfire # #..#^hQD####.# ^h;Q# ##.## ###....##..#####......#^h\QYY 2 yaks # ##..#.†......##^h~Q[h   wolf ^hQ}# ##......##### # #..#####^hQ,The yak bellows! ^hQ_A wolf comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  ^hQMConfirm with . or Enter, or press ? or * to list all spells.^hRCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hw.#moom6174 the Frost Mage .##Felid of Vehumet ***... ..#Health: 47/47 ======================== #.#.# ##^h Magic: 16/23 ================-------- #.#.Y. #YAC: 7^hiStr: 3 #.#..#.#EV: 16Int: 28 #.##..hSH: 5^h BDex: 15 ##.##^h2 [#†##^he XL: 11 Next: 69% Place: an Ice Cave ##..###@#^h Noise: ==-------  Time: 12159.8 (0.0) ###.##.##-) Teeth and claws # #.##^h w#.##Cast: Foxfire ^h y# #..#####.# ^h # ##.## ###....##..#####......#YY 2 yaks ^hD [# ##..#.†......##h   wolf # ##......##### # #..##### _A wolf comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.^hj ^h   Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.^h 2asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the wolf but does no damage.^h ^h;^h5 .^h-Y.#Y.h.#h#^hg#@#.###.Y 3 yaks^hh 2 wolvesThe wall freezes the wolf! You block the wolf's attack.^h,f60.8 (1Ramparts ^h#h###@#^hV _A yak comes into view.^h  ^h: L The wall freezes the wolf but does no damage.^h %  ^hǘ DThe wolf bites you but does no damage. The wall freezes the wolf. x3^h ^hq ^h S..YYh^h C##@#^hL c#.###^h\ %-^h 1^h #h###@##.###^h R _The wolf closely misses you.^h   ^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hM^hB Your spells (cast)TypeFailure Level a - FreezeIce1%1  b + Frozen RampartsIce1% 3 ^h\c - Summon Ice BeastIce/Summoning1%3  d - Ozocubu's ArmourIce1%3  e - Stone ArrowConjuration/Earth1%3  f - FoxfireConjuration/Fire1%^h81  g - HailstormConjuration/Ice1%^h3 Select a spell to cast[!]/[I] toggle spell headers^hb^h ^hH Q.#moom6174 the Frost Mage .##Felid of Vehumet ***... ..#Health: 47/47 ======================== #.#^h .# ##Magic: 16/23 ================-------- #.#^h ... #.AC: 7Str: 3 #.#^h .Y#Y#EV: 16Int: 28 #.##^h .YhSH: 5Dex: 15 ##.##^h1 #h##XL: 11 Next: 69% Place: an Ice Cave ##..#^h{ E##@#Noise: =--------  Time: 12161.8 (0.0) ###.##.##^h -) Teeth and claws # #.###.##Cast: Foxfire ^h # #..#####.#Ramparts ^h# ##.## ###....##..#####......#YYY 3 yaks ^h?# ##..#.†......##hh 2 wolves ^h# ##......##### # #..##### _A yak comes into view.The wall freezes the wolf but does no damage.  ^hxThe wolf bites you but does no damage. The wall freezes the wolf. x3 _The wolf closely misses you.^hCasting: Frozen Ramparts (safe; 1% risk of failure)  ^h2\Confirm with . or Enter, or press ? or * to list all spells.^h^h7.#^hQmoom6174 the Frost Mage .##^hLFelid of Vehumet ***... ..#^hHcHealth: 47/47 ======================== ^hs#.#^h[.# ##^hMagic: 16/23 ================-------- #.#^h~... #.AC: 7^h_Str: 3 #.#.Y#Y#^h5EV: 16^hAInt: 28 #.##^hs.YhSH: 5^h BDex: 15 ##.##^hw #h##XL: 11 Next: 69% Place: an Ice Cave ##..#^h##@#Noise: =--------  Time: 12161.8 (0.0) ###.#^h#.##-) Teeth and claws # #.###.##^h(Cast: Foxfire # #..#####.#Ramparts ^hT# ##.## ###....##..#####......#YYY 3 yaks # ##..#.†......##hh 2 wolves ^h|# ##......##### # #..##### ^h_A yak comes into view.The wall freezes the wolf but does no damage.  The wolf bites you but does no damage. The wall freezes the wolf. x3 ^h_The wolf closely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^h +.# moom6174 the Frost Mage .## Felid of Vehumet ***... ..# Health: 47/47 ======================== #.# .# ## Magic: 14/23 ==============---------- #.# ... #. AC: 7Str: 3 ^h+,#.# .Y#Y# EV: 16Int: 28 #.## *Yh SH: 5Dex: 15 ##.## #h##^h,K XL: 11 Next: 69% Place: an Ice Cave ##..# ##@# Noise: =--------  Time: 12161.8 (0.0) ###.# #.## -) Teeth and claws # #.## #*## Cast: Foxfire # #..# ####.# Ramparts ^hs,m# ##.## ###....#  #..#####......# YYY 3 yaks # ##..#.†......## hh 2 wolves # ##......##### # #..#####^h-2The wolf bites you but does no damage. The wall freezes the wolf. x3 _The wolf closely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h@s l.#moom6174 the Frost Mage ^hs @.##Felid of Vehumet ***... ..#Health: 47/47 ======================== #.#.# ##^hs Magic: 14/23 ==============---------- #.#... #.AC: 7^h t Str: 3 #.#.Y#Y#EV: 16^h;t Int: 28 #.##÷Y÷SH: 5^hgt Dex: 15 ##.###h##^ht XL: 11 Next: 69% Place: an Ice Cave ##..###@#^ht Noise: =--------  Time: 12161.8 (0.0) ###.##.##^ht p-) Teeth and claws # #.##^hu #÷##Cast: Foxfire # #..#^hBu ####.#Ramparts # ##.## ###....#^hpu s#..#####......#YYY 3 yaks ^hu # ##..#.†......##hh 2 wolves ^hu }# ##......##### # #..#####^hu Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h v A cannonade of hail descends around you!  The hail misses the wolf. The hail pelts the yak!!  The yak is almost dead.The hail pelts the yak!!^htThe yak is almost dead.  The hail pelts the yak!!  ^hThe yak is heavily wounded.  The wall freezes the wolf! The wolf bites you! The wall freezes the wolf!  ^hTThe wall freezes the yak!  You kill the yak!^hF^hSTYou kill the yak!  Vehumet accepts your kill.The wall freezes the wolf but does no damage.  You kill the wolf!  Vehumet accepts your kill.^h.Y.h#†^h ^#@##^hAS#. 2^hy yaks   wolf^h#0^h;f----7===72^hi=2.8 (1^hN#†##^h32#^h ^h._You feel your power returning.^hl#@##.##^hm^h4r#†#####^hhtF _Unknown command.^hB  ^hCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h.# moom6174 the Frost Mage .## Felid of Vehumet ***... ..# Health: 40/47 ====================---- #.# .# ##^hv Magic: 15/23 ===============--------- #.# ... #. AC: 7Str: 3 #.# ..#Y# EV: 16Int: 28 #.## Y*h SH: 5^h[Dex: 15 ##.## #†## XL: 11 Next: 72% Place: an Ice Cave ##..# ##@#^htl Noise: ==-------  Time: 12162.8 (0.0) ###.# #.## -) Teeth and claws # #.## #*## Cast: Foxfire # #..# ####.# Ramparts # ##.## ###....#  #..#####......# YY 2 yaks # ##..#.†......##^h h   wolf # ##......##### # #..##### _You feel your power returning. _Unknown command.^h Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h .#moom6174 the Frost Mage .##Felid of Vehumet ***... ..#^hx Health: 40/47 ====================---- #.#.# ##^h Magic: 15/23 ===============--------- #.#^h ... #.AC: 7Str: 3 #.#^hg ..#Y#EV: 16Int: 28 ^h #.##Y÷÷SH: 5^h Dex: 15 ##.###†##^hB XL: 11 Next: 72% Place: an Ice Cave ##..#^h ##@#Noise: ==-------  Time: 12162.8 (0.0) ^h w###.##.##^h -) Teeth and claws # #.###÷##^hd hCast: Foxfire # #..#^h ####.#Ramparts # ##.## ###....##..#####......#^hR YY 2 yaks # ##..#.†......##h   wolf ^h }# ##......##### # #..#####^h Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h) A cannonade of hail descends around you!  The hail misses the wolf. The hail pelts the yak!  ^hm fThe yak is moderately wounded.The hail pelts the yak.^h cPress: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail misses the wolf. The hail pelts the yak!  The yak is moderately wounded.  The hail pelts the yak.  ^ho FThe yak is severely wounded.^h ^hJ.Y.^hY#h##.###. ^h^h*3.8 (1^h *#^h #@##.###^h` ^h J _The wall freezes the wolf! The wall freezes the yak!^hH  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hVc.# moom6174 the Frost Mage .## Felid of Vehumet ***... ..#^hc Health: 40/47 ====================---- #.# .# ## Magic: 13/23 =============----------- #.# ... #. AC: 7Str: 3 #.# ..#Y# EV: 16Int: 28 #.## *Y* SH: 5Dex: 15 ^h+d##.## #h## XL: 11 Next: 72% Place: an Ice Cave ##..# ##@# Noise: ==-------  Time: 12163.8 (0.0) ###.# #.## -) Teeth and claws # #.## #*##^hd Cast: Foxfire # #..# ####.# Ramparts # ##.## ###....#  #..#####......# YY 2 yaks # ##..#.†......## h   wolf # ##......##### # #..#####The yak is severely wounded. _The wall freezes the wolf! The wall freezes the yak!  ^heCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h8.# moom6174 the Frost Mage .## Felid of Vehumet ***... ..# Health: 40/47 ====================---- #.# .# ##^h 9" Magic: 13/23 =============----------- #.# ... #. AC: 7Str: 3 #.# ..#Y# EV: 16Int: 28 ^hJ9-#.## .Y. SH: 5Dex: 15 ##.## #h##^h9z XL: 11 Next: 72% Place: an Ice Cave ##..# ##@# Noise: ==-------  Time: 12163.8 (0.0) ^h9###.# #.## -) Teeth and claws # #.## #.##^h9 Cast: Foxfire # #..# ####.#^h: Ramparts # ##.## ###....#  #..#####......#^ho: YY 2 yaks # ##..#.†......## h   wolf # ##......##### # #..#####A cannonade of hail descends around you!  ^h:The hail pelts the yak!  The yak is almost dead.The hail pelts the yak!!  ^h:fYou kill the yak!Vehumet accepts your kill.^h7>9 .# ## ... #.^h>M ..#.# ÷Y÷ #h##^h> ##@# #.##^h>! #.## #÷## #..# ####.#^h4? ##.## ###....  ......#^hi?eY   yak^h?i ##..#.†.. ^h?! ^hm AYou kill the yak!  Vehumet accepts your kill.You feel your power returning. The wall freezes the wolf.  You block the wolf's attack. The wall freezes the wolf.wolf!^h*z  You feel your power returning. The wall freezes the yak!  You kill the yak!^h} ....†###.##.^h e7====74.8 (1^h #†#####^h! ^h4  ^h L_Vehumet accepts your kill.^hMa3^ha^hc^hQeg1^he^hg^hygm8=====^hg^hi,^hi^hj^hjK2=^hok^hl^hl^hm^hHn^hn9=^hn^ho^h-p^hp^hq^hr?3=^h7rD9=^hr^hbt^ht(^ht^hvC _The frozen ramparts melt away.^hv^hWw^hVx^hx^hx^hz^h=zg4==^hz^h{^h{620=^h |^hn|^h}^h}^h~^h^h6^h^hʀ^hU5=^hy^hT^h{9=^h^h(,^h^hs^hʅc6=1=^h^hV^h,^hֈ^h^h*^h^h,^h6^hL^hn7===^h^h#^h6^h^K2=^h^h^h ^hk^h^h^h^hޒ^h,9=^h^h^h9=^hd^hT^h,^hB^hpL3==^hԘ^h^h^hƚ^h8^h&  ^h xThings that are here:  a wolf corpse; a wolf corpse^h$^h _^h^h^h^h^h^h^h^hä:==^hC^h^h^h:^h^hѨ^hͩ^h^hX^h-^h'^hO^h^hX^hQ^h^h^hӯ^h^h^hH^h^h^hG^h^h^h^h^h^h^hȷ^h^hP^h^h^h^hl^h*^h]^h^h^h^h,^h`^hp^hs^h^h^h^h^h ^h^h^h^h^h^h^h,^ha^h^h,^h1^h0^hH,^h^h^h,^hv^h^h ,^h^h{^h,^h ^h^h6,^h^h|^h,^h^h^h,^h^h^hX,^h^hd^h,^hX^h^he ≈≈≈≈≈ ≈≈≈≈# ≈≈≈#  ≈.≈  #.# ##  ^hH##.## #.  #...# #. ###### #...# #.##@##.#--224.8 (60.0) ^hq ##.#.## #...#[# #.#  ##..#..# ##.#### ##.#  #.†###.# #..#### #..#  ##.###.## ##.#.## ##.# #..##..# #.....## ##.#  ##.###.# ##^h9...#.###.## #.###.# #....##...# #..##.#^h ####..#.#.#^hc^hG--5.8 (61^h^hsc _Found a +0 robe of resistance.^h,6.8 (62^h,^h3 _h - a potion of enlightenment^h#^h^h9^hƴ^h^h,^hej  You see here a +0 robe of resistance.^h˻^h! _^hӼ^h^hD,^h0^h}^h2,^h8^h^hH,^h#^hQ^h,^h^h^hg,^h9^hW^h,^h^h^h^h^h^h^h,^h^h^hQ,^hK^hL^h,^h^h^h\ ≈ ^h≈# ≈# ### ≈#^h'm≈≈≈≈≈ ##.# ≈#≈≈≈≈# #..#≈#  ≈≈≈# ##.@.# ^h|` ≈.≈ #..#.  #.# ##.##.#  ##.## #..# #.^h #...# #.####.h ## #...# #.##.#### #.h   polar bear (asleep)^h.## #...#[# #.##..#..# ##.#### ###.†###.# #..#### #..^h,38.8 (1^h0,9.8 (13^hu^h6 ^hiO_A polar bear comes into view.^h  Casting: Hailstorm (safe; 1% risk of failure)  ^h\Confirm with . or Enter, or press ? or * to list all spells.^h  moom6174 the Frost Mage ^h)c Felid of Vehumet ***... ^h]≈  Health: 47/47 ======================== ^h@≈#  Magic: 21/23 =====================--- ≈#  AC: 7Str: 3 ^h ### ≈#  EV: 16^hqInt: 28 ≈≈≈≈≈ ##.# ≈#  SH: 5Dex: 15 ^hc≈≈≈≈# #..#≈#  XL: 11 Next: 77% Place: an Ice Cave ^h8≈≈≈# ##.@.# Noise: ---------  Time: 12239.8 (0.0) ^h≈.≈ #..#*# -) Teeth and claws ^hK #.# ##.##*# Cast: Foxfire ^h##.## #..# #* ^ht#...# #.####.h ###  ^h #...# #.##.#### #.#  h   polar bear (asleep)  ##.#.## #...#[# #.# ^hI' ##..#..# ##.#### ##.# ^hq) #.†###.# #..#### #..# ^hO_A polar bear comes into view.^hCasting: Hailstorm (safe; 1% risk of failure)  ^hMConfirm with . or Enter, or press ? or * to list all spells.^h,Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hWEAim: a polar bear (asleep, 100% to hit)^hmoom6174 the Frost MageFelid of Vehumet ***...≈^h"yHealth: 47/47 ========================≈#Magic: 21/23 =====================---≈#AC: 7^hZStr: 3 ### ≈#EV: 16Int: 28^h≈≈≈≈≈ ##.# ≈#SH: 5Dex: 15≈≈≈≈# #..#≈#XL: 11 Next: 77% Place: an Ice Cave≈≈≈# ##.@.#Noise: ---------  Time: 12239.8 (0.0)≈.≈ #..#`#-) Teeth and claws#.# ##.##`#Cast: Foxfire##.## #..# #`#...# #.####.h ####...# #.##.#### #.#^h.h   polar bear##.#.## #...#[# #.###..#..# ##.#### ##.##.†###.# #..#### #..#^hdConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: a polar bear (asleep, 100% to hit)  The stone arrow hits the polar bear!  The polar bear is moderately wounded.^hphAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (asleep, 100% to hit)  The stone arrow hits the polar bear!  ^hThe polar bear is moderately wounded.The polar bear growls angrily. You hear a howl! You hear a bellow!^h6....^h,!^h'===^hD40.8 (1^h^h& _You hear a howl!^h%K  ^hKCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h'YY   ice beast (summoned)^h6(719--^hp('-1^h{,^hr.4 _A chill wind blows around you.^hD8-^h^h^h0 _Unknown command.^hd^h ^hZ 6--2 _^hn ^h ^h ^hq ^h J.Yh^h h   polar bear (ally target)Y   ice beast (summoned)^h A--3^h ^hJ ^hB%i ≈ ≈#^h% ≈# ### ≈#^h&*≈ ##.# ≈#≈ #.@#≈#^hY&≈≈# ##..≈.≈ #.Y#^h& #.# ##.##.#^h&#.## #..# #h.####.. ##^h>'T #...# #.##.#### ##.#.## #...#[# ^h'|#..#..# ##.#### ##^hc*^h.+^h,^h4Y.#hh 2 polar bears (1 ally target)^h 6&4^h<^hQ@ ^h@O_A polar bear comes into view.^h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hG  moom6174 the Frost Mage  Felid of Vehumet ***...  Health: 47/47 ======================== ≈  Magic: 17/23 =================------- ^hd≈#  AC: 7Str: 3  ≈#  EV: 16Int: 28 ### ≈#  SH: 5Dex: 15 ≈≈≈≈≈ ##.# ≈#  XL: 11 Next: 77% Place: an Ice Cave ≈≈≈≈# #.@#≈#  Noise: ---------  Time: 12244.8 (0.0) ^h=≈≈≈# ##.Y.# -) Teeth and claws ^h≈.≈ #..#*# Cast: Foxfire #.# ##.##h# ##.## #..# #h ^h#...# #.####.. ###  hh 2 polar bears (1 ally target) #...# #.##.#### #.#  Y   ice beast (summoned)  ##.#.## #...#[# #.#  ##..#..# ##.#### ##.# ^h3_A polar bear comes into view.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^hPress: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, ally target, 82% to hit)^h_ ^h=a Really fire in your ice beast's direction? Y - Yes  N - No^h^h#^h;( moom6174 the Frost MageFelid of Vehumet ***...Health: 47/47 ========================≈Magic: 19/23 ===================-----≈#AC: 7Str: 3 ≈#^h(^EV: 16Int: 28### ≈#SH: 5Dex: 15≈≈≈≈≈ ##.# ≈#XL: 11 Next: 77% Place: an Ice Cave≈≈≈≈# #.@#≈#Noise: ---------  Time: 12244.8 (0.0)^hX)≈≈≈# ##.Y.#-) Teeth and claws≈.≈ #..#.#Cast: Foxfire#.# ##.##h#^h)##.## #..# #h#...# #.####.. ###hh 2 polar bears (1 ally target)^h!*7#...# #.##.#### #.#Y   ice beast (summoned)##.#.## #...#[# #.###..#..# ##.#### ##.#^hw*Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h*Aim: a polar bear (moderately wounded, ally target, 82% to hit)  Okay, then.^h.^hM/^hd3^h25. _^hX  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h'M  moom6174 the Frost Mage^hM  Felid of Vehumet ***...  Health: 47/47 ======================== ^hM≈  Magic: 17/23 =================------- ≈#  AC: 7Str: 3  ≈#  EV: 16Int: 28 ^hN### ≈#  SH: 5Dex: 15 ^hON ≈≈≈≈≈ ##.# ≈#  XL: 11 Next: 77% Place: an Ice Cave ^hN≈≈≈≈# #.@#≈#  Noise: ---------  Time: 12244.8 (0.0) ≈≈≈# ##.Y.#^hNC -) Teeth and claws ≈.≈ #**#*# Cast: Foxfire ^hO#.# ##*##h# ##.## #..# #h ^hEO#...# #.####.. ###  hh 2 polar bears (1 ally target) ^h{O#...# #.##.#### #.#  Y   ice beast (summoned)  ##.#.## #...#[# #.#  ##..#..# ##.#### ##.# ^hOAim: a polar bear (moderately wounded, ally target, 82% to hit) _Okay, then.^hOCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hPCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hpmoom6174 the Frost MageFelid of Vehumet ***...Health: 47/47 ========================^hJq≈Magic: 17/23 =================-------≈#AC: 7Str: 3 ≈#EV: 16Int: 28### ≈#SH: 5^hq?Dex: 15≈≈≈≈≈ ##.# ≈#XL: 11 Next: 77% Place: an Ice Cave≈≈≈≈# #.@#≈#Noise: ---------  Time: 12244.8 (0.0)≈≈≈# ##.Y.#^h=r-) Teeth and claws≈.≈ #÷÷#÷#Cast: Foxfire#.# ##÷##h#^hr##.## #..# #h#...# #.####.. ###hh 2 polar bears (1 ally target)^hr#...# #.##.#### #.#Y   ice beast (summoned)##.#.## #...#[# #.#^h9s0##..#..# ##.#### ##.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hs>Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the polar bear! The polar bear partially resists.^hl,^h...#Y..   polar bear (^hb"^hZb8===5.8 (1^h^honfirm with . or Enter, or press ? or * to list all spells.asting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hQA cannonade of hail descends around you!  The hail pelts the polar bear! The polar bear partially resists. _The polar bear is severely wounded.^h!&  ^hThe polar bear bites your ice beast!  The polar bear closely misses your ice beast.The polar bear completely misses your ice beast.^h%h^hhh 2 polar bears (1 ally target)^ha%-^h 6^h^h ^hT_Your ice beast barely misses the polar bear.^h`  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h pmoom6174 the Frost MageFelid of Vehumet ***...Health: 47/47 ========================≈Magic: 16/23 ================--------≈#AC: 7Str: 3 ≈#EV: 16Int: 28^h *** ≈#SH: 5Dex: 15≈≈≈≈≈ **** ≈#XL: 11 Next: 77% Place: an Ice Cave≈≈≈≈# **@*≈#Noise: =--------  Time: 12246.8 (0.0)≈≈≈# #*****-) Teeth and claws^h ≈.≈ #***Y*Cast: Foxfire#.# ##.##h###.## #..# #h#...# #.####.. ###^h\ Ahh 2 polar bears (1 ally target)#...# #.##.#### #.#Y   ice beast (summoned)##.#.## #...#[# #.#^h ##..#..# ##.#### ##.#The polar bear completely misses your ice beast. _Your ice beast barely misses the polar bear.Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h moom6174 the Frost MageFelid of Vehumet ***...Health: 47/47 ========================≈^hMagic: 16/23 ================--------≈#AC: 7Str: 3 ≈#^h'[EV: 16Int: 28^hb### ≈#SH: 5Dex: 15≈≈≈≈≈ ##.# ≈#XL: 11 Next: 77% Place: an Ice Cave^h≈≈≈≈# #.@#≈#^hfNoise: =--------  Time: 12246.8 (0.0)≈≈≈# ##...#-) Teeth and claws^h ≈.≈ #..#Y#Cast: Foxfire^h@C#.# ##.##h###.## #..# #h^hw+#...# #.####.. ###hh 2 polar bears (1 ally target)^h8#...# #.##.#### #.#Y   ice beast (summoned)^h# ##.#.## #...#[# #.###..#..# ##.#### ##.#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  ^haThe polar bear resists. The wall freezes the polar bear.  The polar bear bites your ice beast!! The polar bear claws your ice beast.  The polar bear claws your ice beast but does no damage.^hPH###..@##.....#.   polar bear ( ^h^h%m=7.8 (1Ramparts ^hXo####.#^h~##...##^h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.polar bear resists. The wall freeze^h;{s the polar bear.bites your ice beast!! The polar bear claws your ice beast.claw but does no damage^hp8. _Your ice beast hits the polar bear^h The polar bear claws your ice beast but does no damage. _Your ice beast hits the polar bear but does no damage.  . Your ice beast freezes the polar bear!^hȒ ###Y#hh 2 polar bears (1 ally target) ^h %8^h6 #####...## _The polar bear resists.^hi  The wall freezes the polar bear but does no damage.  The polar bear bites your ice beast!  Your ice beast dies!^h.j^h%pP###.###§##.   polar bear##^hp.--9^ht####.@##...#^hAwc _Your ice beast disappears in a puff of smoke!^h4  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h   moom6174 the Frost Mage^h   Felid of Vehumet ***...  Health: 47/47 ======================== ^h M≈  Magic: 14/23 ==============---------- ≈#  AC: 7Str: 3  ^h? ≈#  EV: 16Int: 28 ### ≈#  SH: 5^hu <Dex: 15 ^h '≈≈≈≈≈ ##.# ≈#  XL: 11 Next: 77% Place: an Ice Cave ^h ≈≈≈≈# #.@#≈#  Noise: ---------  Time: 12249.8 (0.0) ≈≈≈# ##.*.#^h  -) Teeth and claws ≈.≈ #..#*#^h6 ] Cast: Foxfire ^hd "#.# ##.##h# Ramparts  ##.## #..# #. ^h #...# #.####.. ###  h   polar bear ^h p#...# #.##.#### #.#  ##.#.## #...#[# #.#  ##..#..# ##.#### ##.# ^h U_Your ice beast disappears in a puff of smoke!^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hF Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hs Aim: a polar bear (grey smoke, almost dead, 82% to hit)^hk  moom6174 the Frost Mage  Felid of Vehumet ***...  Health: 47/47 ========================^h5l ≈  Magic: 14/23 ==============---------- ≈#  AC: 7Str: 3  ≈#  EV: 16Int: 28 ^hnl### ≈#  SH: 5Dex: 15 ^hl1≈≈≈≈≈ ##.# ≈#  XL: 11 Next: 77% Place: an Ice Cave ^hl≈≈≈≈# #.@#≈#  Noise: ---------  Time: 12249.8 (0.0) ^hm≈≈≈# ##...# -) Teeth and claws ^hFm≈.≈ #..#§# Cast: Foxfire ^hum#.# ##.##h# Ramparts ^hm6 ##.## #..# #. ^hm #...# #.####.. ###  h   polar bear #...# #.##.#### #.#  ##.#.## #...#[# #.# ^h nu ##..#..# ##.#### ##.# Confirm with . or Enter, or press ? or * to list all spells.^hYn2Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (grey smoke, almost dead, 82% to hit)  ^hncThe stone arrow hits the polar bear!  You kill the polar bear!^hfq8^hq ≈  ≈#  ≈# ^hq ### ≈#  ^hr≈≈≈≈≈ ##.# ≈#  ^h3r≈≈≈≈# #.@#≈#  ^hbr≈≈≈# ##.`.# ^hr≈.≈ #..#`# #.# ##.##§# ^hr`##.## #..#  ^h(s##...# #.####..  #...# # ^hXs|   #...#[# ^hs.    ^hO##.##.@#^hQ#...##.#^h/†#h^h5h   polar bear##^hEm5=80==50.8 (1^h######.@##...#^hN#.#^h  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^hAim: a polar bear (grey smoke, almost dead, 82% to hit)  The stone arrow hits the polar bear!  You kill the polar bear! ^hVL_Vehumet accepts your kill.^h\ ^he 5##^he Z###^hv moom6174 the Frost MageFelid of Vehumet ***...^h 8Health: 47/47 ========================≈Magic: 13/23 =============-----------≈#AC: 7^h Str: 3 ≈#EV: 16Int: 28^h( ### ≈#SH: 5Dex: 15^h ≈≈≈≈≈ ##.# ≈#XL: 11 Next: 80% Place: an Ice Cave≈≈≈≈# #.@#≈#^h )Noise: ==-------  Time: 12250.8 (0.0)≈≈≈# ##.`.#-) Teeth and claws≈.≈ #..#`#Cast: Foxfire^h #.# ##.##`#Ramparts ^hH E##.## #..# #h#...# #.####.. ###^h 7h   polar bear#...# #.##.#### #.#^hƛ ##.#.## #...#[# #.###..#..# ##.#### ##.#^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h" Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hO _Aim: a polar bear (82% to hit)  The stone arrow hits the polar bear!^hP ^h"! ###.##.@#^h|! #..#.h.^hr" *1.8 (1^h( L###^h( 4#.#^h, MConfirm with . or Enter, or press ? or * to list all spells.Aim  ^h, Press: ? - help, Shift-Dir - straight line: a polar bear (82% to hit)  The stone arrow hits the polar bear! ^h2- W_The polar bear is moderately wounded.^hBi^hwpU####.#^hp#.@##...##.#^h˖ moom6174 the Frost MageFelid of Vehumet ***...Health: 47/47 ========================≈^hqMagic: 11/23 ===========-------------≈#AC: 7Str: 3 ≈#EV: 16Int: 28^hN### ≈#SH: 5Dex: 15^h'≈≈≈≈≈ ##.# ≈#XL: 11 Next: 80% Place: an Ice Cave^h̗≈≈≈≈# #.@#≈#Noise: ==-------  Time: 12251.8 (0.0)^h≈≈≈# ##.`.#-) Teeth and claws^h=≈.≈ #..#`#Cast: Foxfire#.# ##.##h#Ramparts ^hu##.## #..# #.^h#...# #.####.. ###h   polar bear#...# #.##.#### #.###.#.## #...#[# #.###..#..# ##.#### ##.#^h9JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^hoPress: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, 82% to hit)  The stone arrow hits the polar bear!^h$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (moderately wounded, 82% to hit)  The stone arrow hits the polar bear!  ^hOThe polar bear is heavily wounded.^h\#.####.##.@##...##h† ^h$*2.8 (1^h|*P####^h*#.@##...##h#^h. ^h.@_The polar bear resists. The wall freezes the polar bear.^h^hB####^h{A##.#^hq###h#^hnymoom6174 the Frost MageFelid of Vehumet ***...Health: 47/47 ========================≈Magic: 9/23=========---------------≈#AC: 7Str: 3 ≈#EV: 16Int: 28^hG### ≈#SH: 5Dex: 15≈≈≈≈≈ ##.# ≈#XL: 11 Next: 80% Place: an Ice Cave≈≈≈≈# #.@#≈#^hP GNoise: ==-------  Time: 12252.8 (0.0)≈≈≈# ##..`#-) Teeth and claws≈.≈ #..#h#Cast: Foxfire^h "#.# ##.##†#Ramparts ##.## #..# #.#...# #.####.. ###^h ,h   polar bear#...# #.##.#### #.###.#.## #...#[# #.###..#..# ##.#### ##.#^h! Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, 82% to hit)  The stone arrow hits the polar bear!^h Press: ? - help, Shift-Dir - straight line: a polar bear (severely wounded, 82% to hit)  The stone arrow hits the polar bear!  The polar bear is almost dead.The polar bear resists. The wall freezes the polar bear.  You kill the polar bear!^h###.#.#.#^h 23.8 (1 _Vehumet accepts your kill.Training target 10.0 for Spellcasting reached!^h`#####^hC##^h5n _Your Spellcasting skill increases to level 10!^h^h ^h^h^h': _^h^hŨ^h^h^hլp10/23=^h^h°C _The frozen ramparts melt away.^h^h^h%^hu,##^h##.#.@#--^h2...#^h̹..#.#h^hh   wolf (wandering)^h+7.8 (4^hF--8.8 (5^hj^hlW _A wolf comes into view.^hy@ ≈  ≈#  ≈#  ### ≈#  ≈≈≈≈≈ ##.# ≈#  ≈≈≈≈# #.@#≈#  ≈≈≈# ##...# ^hqz ≈.≈ #..#.# #.# ##.##†# ##.## #..# #. #...# #.####h. ###  #...# #.##.#### #.#   #...#[# #.#    ##.# ^hE T ≈  ≈#  ≈#  ### ≈# ^h  ≈≈≈≈≈ ##.# ≈#  ^h ≈≈≈≈# #.@#≈#  ^h ≈≈≈# ##...# ^h$ ≈.≈ #..#.# ^hG #.# ##.##†# ##.## #..# #. ^h #...# #.####h. ###  #...# #.##.####   ^h #...#[#     ^h^h^h^h7[ _A wolf is nearby!^hZ  ^h|Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h;C  A chill wind blows around you.^hBYh.hally target)Y   ice beast (summoned)^hB~8/23 --===9.8 (1^hH^hjK6 _The wolf howls! You hear a howl!^hr ^h ^hd  ^h ` A wolf comes into view.^h ' ^h h.The wolf misses your ice beast. Your ice beast misses the wolf.^h '---^hT 60^h ^h9 1 _The wolf moves out of view.^hU^hV^hi  The wolf barely misses your ice beast. The wolf bites your ice beast.  Your ice beast hits the wolf. Your ice beast freezes the wolf!!  ^hOi.The wolf dies!^hxn†Y   ice beast (summoned)^h4s 9=-3---^hsj1 _Vehumet accepts your kill.^hw^hyl _Your Earth Magic skill increases to level 2!^h-^h^hZ.Yh^hUh   wolf (ally target)^hۥY   ice beast (summoned)^h~&2^h^h+] _The wolf closely misses your ice beast.^h  The wolf pauses to sniff the ground.^h. &3^hl# ^h% { _The wolf bites your ice beast! Your ice beast barely misses the wolf.^h' ^h ^h#eThe wolf barely misses your ice beast. The wolf bites your ice beast!^h^hI4^h:^h7 ^hfF_Your ice beast hits the wolf. Your ice beast freezes the wolf!^h)   The wolf closely misses your ice beast. The wolf barely misses your ice beast.Your ice beast hits the wolf.  The wolf dies!^h†Y   ice beast (summoned)^hJ=45^h^h3Z _Vehumet accepts your kill.^h9 ^h? LY†^hI@ &6^hD ^h:F ^h^hN#NY.^h`$k10/23=7^h(^h*^hP^h\Q&8^hW^hEY^h3^h^hb^h,^h,^h^h׾^h9=^h^h^hES1=^h-^h^hT^h,^hR^ht^hC^h<^h^hU^hL^h9=^h|^h,^hl^h^hN12=^h^hz,^ho^h^h^h^h{,^hb^hO=^h^hs^hM3=^h^h,^h^h^h^h^h^h^ho^h^hl9=^h>^hh^h^hm^hS^hM4=^h^h^h^h^h^h^h^h,^h ^h ^h 9=^h ^h ,^h ^h  ^h ^h M5=^h ^hI $ ^hi N_Your ice beast disappears in a puff of smoke!^h ^he ^h! ^hB ^h ^h ^h ^h ^h0 ^hr 9=^h! ^h# ^h $ M6=^h% ^h& ,^h' ^h) ^h) ^h* ^hA, ^h`, ^h#- ^h. ^hL/ 9=^h/ ^h1 ^h1 ^hx2 ^h4 ^h=4 M7=^h5 ^h6 ^h6 ^h7 ^hF9 ^h9 ^h): ^h; ^h; ^h< ^h{> ^h> #=^h> ^ho? ^hA ^hSA K8=^hB ^hC ,^hD ^h,F ,^h\H ^hJ ^hJ ^hK ^h9M ^hjM 9=^hN ^h P ,^hP ^hxR ^hR K9=^hnS ^h8U ^hdU ^hV ^hW ,^hyX ^hZ ^hZ ^hF[ ^h\ ^h$] 9=^h^ ^h` b20=^h`a ^hMb ,^hc ^he ,^hf ^hmg ^hg ^h@h ^hj ^htj 9=^hZk ^hjl ^hr .hh   wolf (wandering)^hr 1326.8 (58.0)^hv P†h^h|w ,7.8 (59^hz ^h|  ^h| I_A wolf comes into view.^h  Casting: Summon Ice Beast (safe; 1% risk of failure)  ^h\Confirm with . or Enter, or press ? or * to list all spells.^h3C  A chill wind blows around you.^h^hqYh.h^hally target)Y   ice beast (summoned)^hvh19-===8.8 (1.0) ^h^h% _The wolf howls!^h ^hy 0---9^h ^h, _The wolf misses your ice beast. Your ice beast barely misses the wolf.^h@2 &  ^hk2 VThe wolf bites your ice beast.  The wolf bites your ice beast but does no damage.^h2 C---30^hn6 ^h8  ^hD8 V_Your ice beast barely misses the wolf.^h9  ^h|The wolf bites your ice beast! The wolf closely misses your ice beast.^h.=1^h^hl ^hR_Your ice beast completely misses the wolf.^h{  The wolf bites your ice beast!  Your ice beast hits the wolf but does no damage.^hH--2^h^hUF _The wolf barely misses your ice beast.^h^h^hu620=^h'-3^h^h ^h__The wolf closely misses your ice beast. Your ice beast closely misses the wolf.^h$  The wolf bites your ice beast but does no damage.  The wolf completely misses your ice beast.^hk ^h &4^hY ^hZ  ^h 8_Your ice beast hits the wolf but does no damage.^h'  The wolf bites your ice beast! The wolf bites your ice beast.^h(.=5^h,^hJ5` _Your ice beast completely misses the wolf.^h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hI  moom6174 the Frost Mage  Felid of Vehumet ***... ^hJB Health: 47/47 ======================== ≈  Magic: 18/23 ==================------ ^hYJ≈#  AC: 7Str: 3  ≈#  EV: 16^hJ=Int: 28 ^h;K### ≈#  SH: 5Dex: 15 ^hL≈≈≈≈≈ ##.# ≈#  XL: 11 Next: 84% Place: an Ice Cave ≈≈≈≈# #.@#≈#  Noise: =--------  Time: 12335.8 (0.0) ≈≈≈# ##...# -) Teeth and claws ^hL≈.≈ #**#Y# Cast: Foxfire #.# ##*##h# ##.## #..# #† #...# #.####.. ###  h   wolf (ally target) #...# #.##.#### #.#  Y   ice beast (summoned) ^h M ##.#.## #...#[# #.#  ##..#..# ##.#### ##.# The wolf bites your ice beast! The wolf bites your ice beast. ^hTM_Your ice beast completely misses the wolf.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hM^h^h moom6174 the Frost MageFelid of Vehumet ***...Health: 47/47 ========================≈Magic: 20/23 ====================----≈#AC: 7Str: 3 ^h]≈#EV: 16Int: 28### ≈#SH: 5Dex: 15≈≈≈≈≈ ##.# ≈#^hUXL: 11 Next: 84% Place: an Ice Cave≈≈≈≈# #.@#≈#Noise: =--------  Time: 12335.8 (0.0)≈≈≈# ##...#^h-) Teeth and claws≈.≈ #..#Y#Cast: Foxfire#.# ##.##h###.## #..# #†#...# #.####.. ###h   wolf (ally target)^h\6#...# #.##.#### #.#Y   ice beast (summoned)##.#.## #...#[# #.###..#..# ##.#### ##.# ^h(_Your ice beast completely misses the wolf.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.^hx^h^h:^h. _^h  ^hmCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^hV pmoom6174 the Frost MageFelid of Vehumet ***...Health: 47/47 ========================≈Magic: 18/23 ==================------≈#AC: 7Str: 3 ≈#EV: 16Int: 28^h [*** ≈#SH: 5Dex: 15≈≈≈≈≈ **** ≈#XL: 11 Next: 84% Place: an Ice Cave≈≈≈≈# **@*≈#^h 3Noise: =--------  Time: 12335.8 (0.0)≈≈≈# #*****-) Teeth and claws≈.≈ #***Y*Cast: Foxfire^h$ #.# ##.##h###.## #..# #†#...# #.####.. ###^hM ,h   wolf (ally target)#...# #.##.#### #.#^hw uY   ice beast (summoned)##.#.## #...#[# #.###..#..# ##.#### ##.#^h gPress: ? - help, Dir - look around, f - activate _Okay, then.^h Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h 8moom6174 the Frost MageFelid of Vehumet ***...Health: 47/47 ========================≈Magic: 18/23 ==================------≈#AC: 7Str: 3 ≈#EV: 16^h Int: 28### ≈#SH: 5Dex: 15≈≈≈≈≈ ##.# ≈#XL: 11 Next: 84% Place: an Ice Cave≈≈≈≈# #.@#≈#^h Noise: =--------  Time: 12335.8 (0.0)≈≈≈# ##...#-) Teeth and claws≈.≈ #..#Y#Cast: Foxfire^hD ]#.# ##.##h###.## #..# #†^h \#...# #.####.. ###h   wolf (ally target)#...# #.##.#### #.#Y   ice beast (summoned)^h ##.#.## #...#[# #.###..#..# ##.#### ##.#^h Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hD The walls around you are covered in ice.  The wall freezes the wolf. The wolf barely misses your ice beast.^h m=6.8 (1Ramparts ^h n####.##^h #...##Y#^h Sonfirm with . or Enter, or press ? or * to list all spells.^h asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.^h} freezes the wolf. The wolf barely misses your ice beast. _Your ice beast hits the wolf but does no damage.^h  The wall freezes the wolf! The wolf bites your ice beast!  Your ice beast dies!^h[Your ice beast dies!  Your ice beast disappears in a puff of smoke!!  You kill the wolf!  Vehumet accepts your kill.  Vehumet offers you knowledge of Iskenderun's Mystic Blast.^hE/  --more--^h) ^h 1 #####..§##.†^h4 d9=5--7^h<8 D#####.##.@##..§##.#^hx: 4 _You feel your power returning.^h^h^h^h^hA,^h^h}i20==^h^h^h/^h^h^ht^h^h^h)^h^h^h+9=^h^h~^h^h_^h^h^hwD1=^hT^h^h^h^h^h9^h^hP^h(^hD^h C _The frozen ramparts melt away.^h 9=^h^h^h&K2=^h^h^hK^h^hS^h^h'^hC!^hx!^h#^hj&^h'9=^h(^h+^hG,^h-^h1^h1L3==^hx3^h27^h:^h:^h<^h?^h;C^hC^hD^hgG^h@J^hJ^hL^hS  Things that are here:  a wolf corpse; a polar bear corpse^hW^hWXA== _^hVZ^h_%  ^h_;You see here a wolf corpse.^h*c^hd _^he^h i^h l^hl^hn^hr^hv^hv^hRx^h{^h^h&^h^h^h?^h^h^h^hɍ^h1^h^hҐ^hT^h^h^hܗ^hd.Y #^h_#..# .#. ^h..## ##..##  ^h~#≈≈#..# ^h  #≈≈##@# --^hI ^hr}≈≈##.## ^h### ≈≈##.## ^h ≈ ##.##≈##..# # #..#≈##.^hU ^h# ##...##..### ^ḥY   yak (asleep)#..#.#..^h,.#^h"x##.##†#..## ^hIK# #..###†.^h#.#^hձ- 67.8 (3^hK0.0)  A yak comes into view.^ha  The yak bellows! You hear an angry growl. You hear a bellow!^h^hN Yh^hYh   polar bear^h>YY 2 yaksA yak comes into view. A polar bear comes into view.^hJ5==8.8 (31^h^h ^h1_The yak bellows! You hear a howl!^h ^h Spells (Memorise)TypeFailure Level  a - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4b - Poisonous VapoursAlchemy/Air1%1  c - SandblastEarth1%1  d - Ensorcelled HibernationHexes/Ice1%2  e - Mercury Arrow^hAConjuration/Alchemy1%2  f - Soul SplinterNecromancy4%1  g - PasswallEarth5% 3  h - Olgreb's Toxic RadianceAlchemy11% 4  i - SwiftnessAir^hm12% 3  j - Martyr's KnellNecromancy/Summoning14% 4  k - Death ChannelNecromancy99% 6  l - Haunt^h~Necromancy/Summoning100% 7  m - Borgnjor's RevivificationNecromancy^h100% 8  n - Death's DoorNecromancy100% 9 ^hL13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^hy^h~^hׂmoom6174 the Frost MageYFelid of Vehumet ***...h #Health: 47/47 ========================#Y.#Magic: 23/23 ========================.#.AC: 7^h:Str: 3 ..##EV: 16Int: 28##..##SH: 5^h>Dex: 15#≈≈#..#^hjXL: 11 Next: 85% Place: an Ice Cave#≈≈##@#Noise: ==-------  Time: 12368.8 (0.0)≈≈##.##^hŃ-) Teeth and claws### ≈≈##.##Cast: Foxfire ≈ ##.##≈##..# # #..#≈##...# # ##...##..###^hh   polar bear#..#.#...#YY 2 yaks##.##†#..## ^h<# #..###†..# _a wolf corpse; a polar bear corpse _You see here a wolf corpse.  A yak comes into view.^hz The yak bellows! You hear an angry growl. You hear a bellow!  A yak comes into view. A polar bear comes into view. _The yak bellows! You hear a howl!^heP  Okay, then.^h^h!^h֍. _^h(3  ^h3Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hio  A chill wind blows around you.^hi^h$p.hYY(1 ally target)^hpY   ice beast (summoned)^hq[1---9.8 (1^hv^hSyV _A yak comes into view.^hk*##^hk Y # ..# #h.#^hlc#Y#. ^hJlm#..## ^hrlk ##Y.#^hl #≈≈#@.#^hl#≈≈##.## ≈≈##.## ^hm7### ≈≈##.^h@m6## ^hdmk≈ ##.##≈## #..#≈##... ^hm# ##...##..### #..#.#... ^hmK ##.##†#..##^hn^hGq^hq^hs^ht^hz.Y.hY^hw{0--70^h~^hu[ _Your ice beast barely misses the yak.^h[   ^h Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hÒ  moom6174 the Frost Mage ## Felid of Vehumet ***... . # Health: 47/47 ======================== Y.#^h0 Magic: 19/23 ===================----- #..# AC: 7Str: 3  #h#* EV: 16Int: 28 ^hfs#Y*## SH: 5Dex: 15 ##Y.##^h XL: 11 Next: 85% Place: an Ice Cave #≈≈#@.# Noise: ---------  Time: 12370.8 (0.0) #≈≈##.##^hɓ -) Teeth and claws ≈≈##*##^h Cast: Foxfire ### ≈≈##*## ≈ ##.##≈##..# # #..#≈##...#^h[ h   polar bear # ##...##..### YY 2 yaks (1 ally target)  #..#.#...# Y   ice beast (summoned)  ##.##†#..## _A yak comes into view. _Your ice beast barely misses the yak.^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hsmoom6174 the Frost Mage##Felid of Vehumet ***.... #Health: 47/47 ========================Y.#^ht'Magic: 19/23 ===================-----#..#AC: 7Str: 3 #h#÷EV: 16Int: 28#Y÷##SH: 5Dex: 15##Y.##^hAuXL: 11 Next: 85% Place: an Ice Cave#≈≈#@.#Noise: ---------  Time: 12370.8 (0.0)#≈≈##.##-) Teeth and claws≈≈##÷##Cast: Foxfire### ≈≈##÷## ≈ ##.##≈##..# # #..#≈##...#^huh   polar bear # ##...##..###YY 2 yaks (1 ally target)#..#.#...#Y   ice beast (summoned)##.##†#..##^hv^Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the yak!!  The yak is severely wounded.^hvVThe hail pelts the polar bear! The polar bear partially resists.^hL^hPPress: ? - help, Dir - look around, f - activate^hA cannonade of hail descends around you!  The hail pelts the yak!!  The yak is severely wounded.^hoThe hail pelts the polar bear! The polar bear partially resists.  The polar bear is moderately wounded.^hP^h^hݫThe hail pelts the polar bear! The polar bear partially resists.  The polar bear is moderately wounded.  A wolf comes into view.  The yak misses your ice beast. Your ice beast hits the yak.  Your ice beast freezes the yak!!  ^hJ0The yak dies!^hZo Y.†..^hv.(ally target)Vehumet accepts your kill.^hض<7==1.8 (1^h^hw ^h+_The wolf moves out of view.^h  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ho"  moom6174 the Frost Mage ## Felid of Vehumet ***... . #^hҕ Health: 47/47 ======================== Y.# Magic: 17/23 =================------- #Y.# AC: 7Str: 3  #h#* EV: 16Int: 28^h(f #**## SH: 5Dex: 15 ##Y.##^hb XL: 11 Next: 87% Place: an Ice Cave #≈≈#@.# Noise: ==-------  Time: 12371.8 (0.0) ^h#≈≈##.## -) Teeth and claws ≈≈##*##^h Cast: Foxfire ### ≈≈##*## ≈ ##.##≈##..# # #..#≈##...#^h0 h   polar bear (ally target) # ##...##..### YY 2 yaks  #..#.#...# Y   ice beast (summoned)  ##.##†#..##^he<Vehumet accepts your kill. _The wolf moves out of view.  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h͍}moom6174 the Frost Mage##^h vFelid of Vehumet ***.... #^hOHealth: 47/47 ========================Y.#^hxMagic: 17/23 =================-------#Y.#^hsAC: 7Str: 3 ^h̎#h#÷EV: 16^hInt: 28#÷÷##SH: 5^hIDex: 15##Y.##^hXL: 11 Next: 87% Place: an Ice Cave#≈≈#@.#^hNoise: ==-------  Time: 12371.8 (0.0)#≈≈##.##^hB-) Teeth and claws^h9:≈≈##÷##^h_<Cast: Foxfire^hn### ≈≈##÷## ^ht≈ ##.##≈##..# # #..#≈##...#^hh   polar bear (ally target) ^h# ##...##..###YY 2 yaks^h#..#.#...#Y   ice beast (summoned)##.##†#..##^hבCasting: Hailstorm (safe; 1% risk of failure)  ^hConfirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  ^h,APress: ? - help, Dir - look around, f - activate^hSEA cannonade of hail descends around you!  ^hy@The hail pelts the polar bear! The polar bear partially resists.^h ^h ^hM ^h J .Y^hm D.#.h...Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  ^hҴ Press: ? - help, Dir - look around, f - activate  A cannonade of hail descends around you!  The hail pelts the polar bear! The polar bear partially resists.  The polar bear is severely wounded.^h} +2.8 (1^h~ ^hŻ L _Your ice beast hits the polar bear but does no damage.^hGy ^hy ^hz ^hˁ & ^h h..Y#Yh   wolf^h* Y   ice beast (summoned)The polar bear bites your ice beast! The polar bear claws your ice beast. x2^h \8=-3^h ^h L _Your ice beast hits the polar bear but does no damage.^h   ^hCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^he  moom6174 the Frost Mage ##^h/f Felid of Vehumet ***... . # Health: 47/47 ======================== h.# Magic: 16/23 ================-------- #..#^hbf AC: 7Str: 3  #Y#Y^hf EV: 16Int: 28 ^hfs#h*## SH: 5Dex: 15 ##Y.##^hg  XL: 11 Next: 87% Place: an Ice Cave #≈≈#@.#^hFg Noise: =--------  Time: 12373.8 (0.0) ^htg#≈≈##.## -) Teeth and claws ^hg≈≈##*## Cast: Foxfire ^hgq### ≈≈##*## ≈ ##.##≈##..# ^hg# #..#≈##...# h   polar bear (ally target) ^hh# ##...##..### YY 2 yaks ^hFh #..#.#...# h   wolf  ##.##†#..##^hoh Y   ice beast (summoned)^hhThe polar bear bites your ice beast! The polar bear claws your ice beast. x2 _Your ice beast hits the polar bear but does no damage.  ^hhCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hiCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h}  moom6174 the Frost Mage ## Felid of Vehumet ***... . # Health: 47/47 ======================== h.# Magic: 16/23 ================-------- ^hz#..# AC: 7Str: 3  #Y#Y EV: 16Int: 28 ^h s#h.## SH: 5Dex: 15 ##Y.##^h} XL: 11 Next: 87% Place: an Ice Cave #≈≈#@.# Noise: =--------  Time: 12373.8 (0.0) #≈≈##.## -) Teeth and claws ≈≈##.##^h Cast: Foxfire ### ≈≈##.## ≈ ##.##≈##..# # #..#≈##...#^hZ h   polar bear (ally target) # ##...##..### YY 2 yaks  #..#.#...#^h h   wolf  ##.##†#..## Y   ice beast (summoned)^hNCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  ^h|The hail pelts the polar bear! The polar bear partially resists.  You kill the polar bear!Vehumet accepts your kill.^h? ## . # ^h{h.# #..# ^h#Y#Y #†÷## ##Y.##^h #≈≈#@.# #≈≈##.## ^h7≈≈##÷## ### ≈≈##÷  ^hl1YY 2 yaks ###h   wolf  ^hXY   ice beast (summoned)  ##.##†  The hail pelts the polar bear! The polar bear partially resists.  You kill the polar bear!  ^hVehumet accepts your kill.  You feel your power returning. The hail pelts the yak.  The yak is lightly wounded.  The hail pelts the yak!^h~^h^h^h$!^h)6 ..^h),h.^hf*OYY...^h*E(1 ally target)The yak is heavily wounded.^h*^h188==^hV1590=4.8 (1^h9^hC:3 _The yak gores your ice beast!^h| ^h } ^h ^h F _Unknown command.^h   Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h;"  moom6174 the Frost Mage ## Felid of Vehumet ***... . #^h=<  Health: 47/47 ======================== ..# Magic: 16/23 ================-------- #.h# AC: 7Str: 3  ^h<#Y#* EV: 16Int: 28 #YY## SH: 5Dex: 15^h<1 ##..## XL: 11 Next: 90% Place: an Ice Cave ^h$=`#≈≈#@.# Noise: ==-------  Time: 12374.8 (0.0) #≈≈##.##^h= -) Teeth and claws ≈≈##*##^h> Cast: Foxfire ### ≈≈##*## ≈ ##.##≈##..# # #..#≈##...# YY 2 yaks (1 ally target) # ##...##..### h   wolf  #..#.#...# Y   ice beast (summoned)  ##.##†#..## _The yak gores your ice beast! ^hf>_Unknown command.Casting: Hailstorm (safe; 1% risk of failure)  ^h>Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h< ^hQ= Really hailstorm near your ice beast? Y - Yes ^h= ' N - No^hk^h5^hmoom6174 the Frost Mage##Felid of Vehumet ***.... #^h{Health: 47/47 ========================..#^h]Magic: 16/23 ================--------#.h#AC: 7Str: 3 ^h#Y#÷EV: 16Int: 28^hi#÷÷##SH: 5Dex: 15^h##..##XL: 11 Next: 90% Place: an Ice Cave^h#≈≈#@.#Noise: ==-------  Time: 12374.8 (0.0)^hF#≈≈##.##-) Teeth and claws≈≈##÷##^hCast: Foxfire### ≈≈##÷## ^ht≈ ##.##≈##..# # #..#≈##...#^hYY 2 yaks (1 ally target) # ##...##..###^h(h   wolf#..#.#...#Y   ice beast (summoned)##.##†#..##^h@Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  ^hPress: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  ^hThe hail misses the yak. The hail misses your ice beast.The hail pelts the yak!!^h ^hP ^h<Press: ? - help, Dir - look around, f - activate  A cannonade of hail descends around you!  The hail misses the yak. The hail misses your ice beast.The hail pelts the yak!!  ^h*The yak is almost dead.  A wolf comes into view.^h*,  The wolf bites your ice beast! Your ice beast hits the yak.  Your ice beast freezes the yak!  The yak dies!^h0h..#hY.Y..   yakh 2 wolves (1 ally target) ^h4325.8 (1^h7^h9Z _Vehumet accepts your kill.^h6^h^h^h ^hp@_Unknown command.^hA  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^hD : ^hE v moom6174 the Frost Mage ##^h8E L Felid of Vehumet ***...^h`E & . #^hE  Health: 47/47 ======================== ^hE /h.#^hF  Magic: 14/23 ==============---------- ^h5F #..# AC: 7^hF Str: 3  #.#h^hG p EV: 16Int: 28 #Y.## SH: 5Dex: 15^hsG , ##.Y## XL: 11 Next: 92% Place: an Ice Cave^hG  ^hG }#≈≈#@.#^hG  Noise: ==-------  Time: 12375.8 (0.0) ^h2H u#≈≈##.##^h]H c -) Teeth and claws ^hH F≈≈##.##^hH N Cast: Foxfire^hH  ^hH g### ≈≈##.## ≈ ##.##≈##..# ^hEI # #..#≈##...# Y   yak ^hI c# ##...##..### hh 2 wolves (1 ally target)  #..#.#...# Y   ice beast (summoned)  ##.##†#..## ^hI _Unknown command.^h)J Casting: Hailstorm (safe; 1% risk of failure)  ^hQJ MConfirm with . or Enter, or press ? or * to list all spells.^hyJ yAiming: Stone Arrow (safe; 1% risk of failure)  ^hJ Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 85% to hit)^h,}moom6174 the Frost Mage##^hxFelid of Vehumet ***.... #Health: 47/47 ========================h.#Magic: 14/23 ==============----------#..#^h AC: 7Str: 3 #.#hEV: 16^hInt: 28#Y.##SH: 5^h),Dex: 15##.Y##XL: 11 Next: 92% Place: an Ice Cave^h#≈≈#@.#Noise: ==-------  Time: 12375.8 (0.0)#≈≈##.##-) Teeth and claws^hu≈≈##.##Cast: Foxfire^h### ≈≈##.## ≈ ##.##≈##..# # #..#≈##...#^hY   yak # ##...##..###^hEhh 2 wolves (1 ally target)#..#.#...#Y   ice beast (summoned)^ht##.##†#..##Casting: Hailstorm (safe; 1% risk of failure)  ^hMConfirm with . or Enter, or press ? or * to list all spells.^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 85% to hit)  The stone arrow hits the yak!!^hD,^h+P.h.h  Aiming: Stone Arro^hPw (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a yak (lightly wounded, 85% to hit)  ^hPThe stone arrow hits the yak!!  The yak is severely wounded.  The yak barely misses you. Your ice beast hits the wolf.^hQ+6.8 (1^hJX^h[ ^h[1_Your ice beast freezes the wolf!!^hr  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h   moom6174 the Frost Mage^h` - ## Felid of Vehumet ***... . # Health: 47/47 ======================== ^h ..# Magic: 12/23 ============------------ ^h #h.# AC: 7Str: 3  ^h #.#. EV: 16Int: 28 #Yh## SH: 5Dex: 15^hC , ##.Y## XL: 11 Next: 92% Place: an Ice Cave^hs  #≈≈#@.#^h  Noise: ==-------  Time: 12376.8 (0.0) #≈≈##.## -) Teeth and claws^h  ≈≈##.## Cast: Foxfire^h  ### ≈≈##.## ≈ ##.##≈##..# # #..#≈##...#^h3  Y   yak # ##...##..###^ha  hh 2 wolves (1 ally target)  #..#.#...#^h  Y   ice beast (summoned)  ##.##†#..## _Your ice beast freezes the wolf!!  ^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h pAim: a yak (severely wounded, 85% to hit)^h6b moom6174 the Frost Mage##Felid of Vehumet ***...^hb . #Health: 47/47 ========================..#Magic: 12/23 ============------------#h.#^hb AC: 7Str: 3 #.#.EV: 16^hb Int: 28#Yh##SH: 5Dex: 15^hHc u##.Y##XL: 11 Next: 92% Place: an Ice Cave#≈≈#@.#Noise: ==-------  Time: 12376.8 (0.0)#≈≈##.##^hc -) Teeth and claws≈≈##.##Cast: Foxfire^hc ### ≈≈##.## ≈ ##.##≈##..# # #..#≈##...#^hc Y   yak # ##...##..###^h!d thh 2 wolves (1 ally target)#..#.#...#^hRd ,Y   ice beast (summoned)##.##†#..##Casting: Stone Arrow (safe; 1% risk of failure)  ^hd Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^hd Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 85% to hit)  The stone arrow hits the yak.^h ,^h =Aim  ^h Press: ? - help, Shift-Dir - straight line: a yak (severely wounded, 85% to hit^h0 )  ^hc The stone arrow hits the yak.  The yak is almost dead.wolf bites your ice beas^h t but does no damage.^h e Y.h^h /.h^hh Y 2 yaksThe wolf misses you. The yak completely misses you.^h @A yak comes into view.^hW +7.8 (1^h7 ^h F _Your ice beast hits the wolf but does no damage.^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h}moom6174 the Frost Mage##^h0%Felid of Vehumet ***.... #Health: 47/47 ========================.Y#^h͛Magic: 10/23 ==========--------------#..#AC: 7Str: 3 #h#*EV: 16^h%Int: 28#Y***SH: 5Dex: 15^hw#*hY**XL: 11 Next: 92% Place: an Ice Cave#≈≈*@**Noise: ==-------  Time: 12377.8 (0.0)^hΜ~#≈≈#****-) Teeth and claws≈≈##***Cast: Foxfire### ≈≈##.## ^hsO≈ ##.##≈##..# # #..#≈##...#YY 2 yaks # ##...##..###hh 2 wolves (1 ally target)#..#.#...#Y   ice beast (summoned)##.##†#..##^hɝOA yak comes into view. _Your ice beast hits the wolf but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hzY moom6174 the Frost Mage##Felid of Vehumet ***.... #^hY BHealth: 47/47 ========================.Y#Magic: 10/23 ==========--------------^hHZ #..#AC: 7Str: 3 ^hZ #h#.EV: 16Int: 28^hZ #Y.##SH: 5Dex: 15^h[ o##hY##^hQ[ XL: 11 Next: 92% Place: an Ice Cave#≈≈#@.#^h[ Noise: ==-------  Time: 12377.8 (0.0)#≈≈##.##^h[ {-) Teeth and claws≈≈##.##^h'\ <Cast: Foxfire^hb\ ### ≈≈##.## ≈ ##.##≈##..# ^h\ :# #..#≈##...#^h\ YY 2 yaks # ##...##..###^h ] thh 2 wolves (1 ally target)#..#.#...#^h@] vY   ice beast (summoned)^hr] w##.##†#..##The walls around you are covered in ice.  ^h] hThe wolf barely misses your ice beast. The wall freezes the wolf.  ^h] The wolf closely misses you. The wolf barely misses your ice beast.The wall freezes the wolf.  ^hJ^ QYou kill the wolf!Vehumet accepts your kill.^h%` ^hy / freezes the wolf^hYy G.  You kill the wolf!  ^hy Vehumet accepts your kill.  You feel your power returning. The wall freezes the yak!yak!^h:{ ^h & ^hP 8.Y.^h .###.†##^h #@.#.##^h (.#^hO    yak   wolf (^h ^h 4You feel your power returning.^h &13^h d===58.8 (1Ramparts ^hC ^h/ ##.†###.####^h ^hw  ^h 8_Your ice beast hits the wolf but does no damage.^h^h C  The wolf bites your ice beast!^hX&D Y.^h&Y##.†###^h&####Y 2 yaks A yak comes into view.^h'}4====--9^h+#####.#^h+0#^h-` _Your ice beast completely misses the wolf.^h ^hG ^h- & ^hk .Y^h @.Y##^h #.†#####^hw u#The wolf closely misses your ice beast. x2; The wall freezes the yak.^hM A--80^h ##.†###@.##.###^h ] _Your ice beast closely misses the wolf.^h` ^h   The wolf misses your ice beast. The wolf barely misses your ice beast.^hE .Y^h1.###.Y###@.#^hc#.###The wall freezes the yak!^h"%1^h,##.Y###^h^#.####^h ^h@_Your ice beast hits the wolf but does no damage.^h  ^hdCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h$  moom6174 the Frost Mage ## Felid of Vehumet ***... . # Health: 47/47 ======================== ..#^h  Magic: 12/23 ============------------ #..# AC: 7Str: 3  #h#Y EV: 16Int: 28 #Y.## SH: 5Dex: 15 ##.Y## XL: 11 Next: 95% Place: an Ice Cave #≈≈#@.# Noise: ---------  Time: 12381.8 (0.0) #≈≈##.##^hX -) Teeth and claws ≈≈##.## Cast: Foxfire ### ≈≈##.## Ramparts ≈ ##.##≈##..# # #..#≈##...#^h YY 2 yaks # ##...##..### h   wolf (ally target)  #..#.#...# Y   ice beast (summoned)  ##.##†#..## _Your ice beast hits the wolf but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)^hp"  moom6174 the Frost Mage ## Felid of Vehumet ***... . #^hq Health: 47/47 ======================== ..# Magic: 12/23 ============------------ #..#^hq AC: 7Str: 3  #h#Y EV: 16Int: 28^hr #Y.##^hr SH: 5Dex: 15 ^hr$##.Y## XL: 11 Next: 95% Place: an Ice Cave ^h5s#≈≈#@.# Noise: ---------  Time: 12381.8 (0.0) ^hs#≈≈##.## -) Teeth and claws^hsi ≈≈##.##^h%t Cast: Foxfire ### ≈≈##.##^htt Ramparts ≈ ##.##≈##..# # #..#≈##...#^ht YY 2 yaks # ##...##..###^hu) h   wolf (ally target)  #..#.#...# Y   ice beast (summoned) ^hdus ##.##†#..##Confirm with . or Enter, or press ? or * to list all spells.^huAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hvAim: a yak (moderately wounded, 85% to hit)  The stone arrow hits the yak!!  You kill the yak!^h y- ^h~y## . # ..# ^hyx#..# #h#Y #Y.## ^h/z##.†## # ## ≈≈##.## ###  ^hzW Y   yak ###    ##.##†^h?Aim: a yak (moderately wounded, 85% to hit)  The stone arrow hits the yak!!  You kill the yak!  Vehumet accepts your kill.^haRwolf bites your ice beast.r ice beast dies!^hR^h_\  Your ice beast disappears in a puff of smoke!^h^h.#.hY##^h#.†###@.##.#^hbI#^hm";7==2.8 (1^h%#.†###@.####^h (/ _The wall freezes the yak!^hYI   ^hI Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h$ : ^h  moom6174 the Frost Mage ## Felid of Vehumet ***... . # Health: 47/47 ======================== ..#^h)  Magic: 10/23 ==========-------------- #..# AC: 7Str: 3  #.#. EV: 16Int: 28 ^hw ##hY## SH: 5Dex: 15 ##*†## XL: 11 Next: 97% Place: an Ice Cave ^h #≈≈#@.# Noise: ==-------  Time: 12382.8 (0.0) #≈≈##.## -) Teeth and claws ^h ≈≈##.## Cast: Foxfire ### ≈≈##.##^h`  Ramparts ≈ ##.##≈##..# # #..#≈##...#^h  Y   yak # ##...##..### h   wolf  #..#.#...#  ##.##†#..## _The wall freezes the yak!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^h |Press: ? - help, Shift-Dir - straight lineAim: a wolf (blue smoke, 60% to hit)^h }moom6174 the Frost Mage##^h} Felid of Vehumet ***.... #Health: 47/47 ========================^h U..#Magic: 10/23 ==========--------------#..#AC: 7^h Str: 3 #.#.EV: 16Int: 28^h# #hY##SH: 5^hR .Dex: 15^h ##`†##^h XL: 11 Next: 97% Place: an Ice Cave^h D#≈≈#@.#^h Noise: ==-------  Time: 12382.8 (0.0)^hG N#≈≈##.##^h -) Teeth and claws≈≈##.##Cast: Foxfire^h o### ≈≈##.##^h* oRamparts ≈ ##.##≈##..# ^h[ :# #..#≈##...#^h dY   yak ^hʿ x# ##...##..###^h \h   wolf^h) K#..#.#...###.##†#..##^h Casting: Stone Arrow (safe; 1% risk of failure)  ^h MConfirm with . or Enter, or press ? or * to list all spells.^h Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hA _Aim: a wolf (blue smoke, 60% to hit)  The stone arrow hits the wolf!^h> onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (blue smoke, 60% to hit)  The stone arrow hits the wolf!  The wolf is heavily wounded.^h? ^hC §.#hY#######^hC B  ^hD *3.8 (1^hnG ##hY###@.##^hG (#^hJ  ^hNJ D_The wall freezes the wolf. The wall freezes the yak!^hw   Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hZ &  moom6174 the Frost Mage ## Felid of Vehumet ***... . # Health: 47/47 ======================== ..# Magic: 8/23^h4[ T========---------------- #..# AC: 7Str: 3  ^h[ #.#. EV: 16Int: 28^h'\  #§.## SH: 5Dex: 15 ^h\ 6##hY## XL: 11 Next: 97% Place: an Ice Cave ^h] 5#≈≈#@.# Noise: ==-------  Time: 12383.8 (0.0) ^hl] #≈≈##.## -) Teeth and claws ^h] ≈≈##.## Cast: Foxfire ### ≈≈##.##^h)^ n Ramparts ≈ ##.##≈##..# ^h^ V# #..#≈##...# Y   yak # ##...##..### h   wolf  #..#.#...# ^h^ > ##.##†#..## _The wall freezes the wolf. The wall freezes the yak!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h:_ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, 60% to hit)^h   moom6174 the Frost Mage ## Felid of Vehumet ***... . # Health: 47/47 ======================== ..# Magic: 8/23========---------------- #..# AC: 7Str: 3  #.#. EV: 16Int: 28 #§.## SH: 5Dex: 15 ##hY## XL: 11 Next: 97% Place: an Ice Cave #≈≈#@.# Noise: ==-------  Time: 12383.8 (0.0) #≈≈##.##^h  -) Teeth and claws ≈≈##.## Cast: Foxfire ### ≈≈##.## Ramparts ≈ ##.##≈##..# # #..#≈##...# Y   yak # ##...##..### h   wolf  #..#.#...#  ##.##†#..##Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, 60% to hit)  The stone arrow hits the wolf!!  You kill the wolf!Vehumet accepts your kill.^hz q ## ^h &. # ..# #..#^hE [ #.#. #§.## ##†Y##^h  #≈≈#@.# #≈≈##.## ≈≈##.## ### ^h(    #  ^h} N  ##.##†^hw\ q†.####^h\ #.##: a wolf (almost dead, 60% to hit)  ^h] )The stone arrow hits the wolf!!  ^hB] You kill the wolf!  Vehumet accepts your kill.  ^hy] QYou feel your power returning.  The wall freezes the yak but does no damage.^ha {10/23==84.8 (1^he ##†Y####.####^h'h 1 _You block the yak's attack.^h  Casting: Stone Arrow (safe; 1% risk of failure)  ^hV \Confirm with . or Enter, or press ? or * to list all spells.^hk  moom6174 the Frost Mage ## Felid of Vehumet ***... . # Health: 47/47 ======================== ..# Magic: 8/23========---------------- #..# AC: 7Str: 3 ^h #.#. EV: 16Int: 28 #†.## SH: 5Dex: 15 ##†Y##^he XL: 11 Next: 98% Place: an Ice Cave #≈≈#@.# Noise: ==-------  Time: 12384.8 (0.0) #≈≈##.## -) Teeth and claws ^h≈≈##.## Cast: Foxfire ### ≈≈##.## Ramparts ≈ ##.##≈##..# # #..#≈##...# Y   yak # ##...##..###  #..#.#...#  ##.##†#..## _You block the yak's attack.  ^hXCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 85% to hit)^hSp  moom6174 the Frost Mage ## Felid of Vehumet ***... . # Health: 47/47 ======================== ..# Magic: 8/23========---------------- #..# AC: 7Str: 3  ^hq#.#. EV: 16Int: 28 #†.## SH: 5Dex: 15 ##†Y## XL: 11 Next: 98% Place: an Ice Cave #≈≈#@.# Noise: ==-------  Time: 12384.8 (0.0) #≈≈##.## -) Teeth and claws ≈≈##.## Cast: Foxfire ### ≈≈##.## Ramparts ≈ ##.##≈##..# # #..#≈##...#^hg Y   yak # ##...##..###  #..#.#...#  ##.##†#..##Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 85% to hit)  The stone arrow hits the yak!  You kill the yak!Vehumet accepts your kill.^h ## . # ..# #..# #.#. ^h#†.## ##††## #≈≈#@.# #≈≈##.## ≈≈##.## ###  ^h  #    ##.##†^h!^h###††#####^hg^hx{moom6174 the Frost Mage##Felid of Vehumet ***.... #Health: 47/47 ========================..#Magic: 9/23=========---------------#..#AC: 7Str: 3 #.#.EV: 16Int: 28#†.##SH: 5Dex: 15^h1##††##XL: 11 Next: 100% Place: an Ice Cave#≈≈#@.#Noise: ==-------  Time: 12385.8 (1.0)#≈≈##.##-) Teeth and claws≈≈##.##Cast: Foxfire### ≈≈##.##Ramparts ≈ ##.##≈##..# # #..#≈##...# # ##...##..####..#.#...###.##†#..##^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 85% to hit)  The stone arrow hits the yak!  You kill the yak!Vehumet accepts your kill.^hlAim: a yak (heavily wounded, 85% to hit)  The stone arrow hits the yak!  You kill the yak!Vehumet accepts your kill. _You feel your power returning.  ^hDYou have reached level 12!^h /  --more--^hN 1 51/51^hZO $4=^hO $62^hP 0%  ^heP 6You feel agile.^h X #####@.#^hX K##^hY\  ^h\ __Your mutations feel more permanent.^h ^h^h^h4^hX: _^h"^h^h^h^h^hɪ^h^h^h^h~^hLO10/24=^h^hs^h^h%^h[^hN^h^h5^h^h(^h^h$ ^hO_The frozen ramparts melt away.^h9=^hI^hJ^h:=1=^h^h^hHB^h^h&^h9^hk^h^h^h^h9=^hQ^h i2=^hb ^hj ^h ^h4 ^h,^h-^h>^h~^h^hK^h9=^h6^hE^hN13=^hG^h^h^hM^hq^h^h#^h^h^hA^he^h9=^h\^h,^hv ^h!^h!M4=^hl"^h#^h$^h$^h%^h%^hH&^h',^h^(^hq)^h)9=^hH*^h+^h+M5=^h,^h-,^hz.^h/^h 0^hy0^h1^h1^h2^h3^h49=^h4^h5^h5M6=^h6^h7^h#8^h8^h9^h:^hT:^h;^h;^he<^h=^h=9=^h`>^h?^h @M7=^h@^hA^hB^hB^hC^h D^h}D^hE,^hQF^hG^hG9=^hH^hI^hI^hbJ^hK^hKK8=^hqL^h=NB^hgO^hO^hO^hP^hzQ^hQ^h S^hQS9=^hS^hT99^h$U(=^hU^hV^hV^h7W^h%X^hkX^hX^hY^hAZ^hZ^ht[^h[9=^hm\^h}]^h]L20=^h@^^h_^h^_^h_^hbn^hRc^h.d^hd9=^hd^he^hf^hTf^hg^hgK1=^h>h^h8i^hzi^hi^hj,^hk^hl,^h m^hRnO=^hn^ho^hpK2=^hp^hq^hq^h;r^h>s^h~s^hs^hu,^hu^h|v^hv9=^h4w^hx^hxK3=^h7y^h*z^hjz^hz^h{^h?|^h{|^h}^h}^h}^h3^hs9=^h^h^h/K4=^h^h,^h^hF^h^h`  You see here a wolf corpse.^h^h5 _^h6^h,^hx^h^h\^h9=^h ^h>^h,^hp^hؐ^h^hu,^h^h<^h,^ha^h^h^h^h^hH^h^h,^h^h^hϜ,^hQ^h^hԞ^h^h]^hl^ha^h^hء^h^h^h^hn^hF^h0^hf^h^h^h^hܨ^h9^h ^h,^h^h^hέ,^h%^h^h^h(^hm^h^h` ..#### #.##..##^h#Y###....## hY ##.#.##..##^hȷ h# ###...###.#.#^h+ #.##.#.#.# ##†.## #.#....#.# ##††## #.@.#.#### #≈≈#..#-- ##.#### #≈≈##.##^h_4 ### #≈≈##.## ####≈≈##.## ≈≈≈≈≈ ##.##≈##..# ^h≈≈≈≈# #..#≈##...#h   polar bear (asleep) ^hø≈≈≈# ##...##..###YY 2 yaks (asleep) ≈.≈ #..#.#...#^h h   wolf (asleep) #.# ##.##†#..##^hO 481.8 (96.0)  A wolf, 2 yaks and a polar bear come into view.^h^hg^h{.YYhhh^hYY1 wandering)h^hK====2.8 (97^h^h[U _The wolf howls! The yak bellows! The polar bear growls angrily.^h  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h4}moom6174 the Frost Mage..^h"5j####Felid of Vehumet ***...#.^h`5##..##Health: 51/51 ========================^h5#.# ###....##^h5Magic: 22/24 ======================--YY ##.#.##..##AC: 7^h)6>Str: 3 ^h6 h# ###...###.#.#EV: 16Int: 28^hU9*h#**#.#.# ##†.##SH: 5Dex: 16******.#.# ##††## XL: 12 Next:  0% Place: an Ice Cave**@**.#### #≈≈#..# Noise: ====-----  Time: 12482.8 (0.0)*****## #≈≈##.## -) Teeth and claws*** #≈≈##.##Cast: Foxfire####≈≈##.##≈≈≈≈≈ ##.##≈##..#≈≈≈≈# #..#≈##...#h   polar bear≈≈≈# ##...##..###YY 2 yaks (1 wandering)≈.≈ #..#.#...#h   w^h:olf#.# ##.##†#..##A wolf, 2 yaks and a polar bear come into view. _The wolf howls! The yak bellows! The polar bear growls angrily.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h moom6174 the Frost Mage..####Felid of Vehumet ***...#.^h ##..##Health: 51/51 ========================#.# ###....##Magic: 22/24 ======================--^h' YY ##.#.##..##AC: 7Str: 3 ^h h# ###...###.#.#EV: 16Int: 28^h^ #h##.#.#.# ##†.##SH: 5Dex: 16#.#....#.# ##††## XL: 12 Next:  0% Place: an Ice Cave^hٙ r#.@.#.#### #≈≈#..# Noise: ====-----  Time: 12482.8 (0.0)^hQ ##.#### #≈≈##.## -) Teeth and claws### #≈≈##.##Cast: Foxfire####≈≈##.##^h̚ ≈≈≈≈≈ ##.##≈##..#≈≈≈≈# #..#≈##...#h   polar bear^hB I≈≈≈# ##...##..###YY 2 yaks (1 wandering)≈.≈ #..#.#...#h   wolf^h #.# ##.##†#..##Confirm with . or Enter, or press ? or * to list all spells.^h& Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The yak bellows!  ^h 2The wall freezes the wolf! The polar bear resists.^hv nY#.##.^h :#h#...#.@.##.#####Y^hn P ^hx ===-3.8 (1Ramparts ^h #.###h##.@.#^hr ]###^h asting: Frozen Ramparts (safe; 1% risk of failure)  ^h& Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.yak bellows!wall freezes the wolf! The polar bear resists. _polar bear.^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h- ^h 9Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. The wall freezes the wolf. ^h wolf!  The wall freezes the polar bear but does no damage.  The polar bear bites you! The polar bear barely misses you.^h^h{.Yh###^h;8Y##.#####(ally target) Y   ice beast (summoned)^h}^h-40------0----4^h>#h######.##^hE##^h8 _You block the polar bear's attack.^h8  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hR  A film of ice covers your body! The wall freezes the wolf. x2  You kill the wolf!Vehumet accepts your kill.^hr ^h߀ ^hA ^hC 8 .Y###h#Y.###### Y   ice beast (summoned)  You feel your power returning. The wall freezes the yak.  The polar bear resists. The wall freezes the polar bear.  The polar bear bites you.36----------17 -5##h####.## _The polar bear claws you but does no damage. x2^hPW  ^h X  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ha   moom6174 the Frost Mage .. ####  Felid of Vehumet ***... ^hÇ K#. ##..##  Health: 36/51 ================-------- #.# ###....##  Magic: 18/24 ==================------ .. ##.#.##..##  AC: 17  Str: 3  ^h Y# ###...###.#.#  EV: 16Int: 28 ^hF #Y##.#.#.# ##†.##  SH: 5Dex: 16 ^h j#h#Y...#.# ##††##  XL: 12 Next:  0% Place: an Ice Cave #.@.#.#### #≈≈#..#  Noise: ==-------  Time: 12485.8 (0.0) ^hĈ L##.#### #≈≈##.##  -) Teeth and claws ### #≈≈##.##  Cast: Foxfire ^h ####≈≈##.##  Ramparts  ≈≈≈≈≈ ##.##≈##..#  ^hG I≈≈≈≈# #..#≈##...#  h   polar bear (ally target) ≈≈≈# ##...##..###  YY 2 yaks ≈.≈ #..#.#...#  Y   ice beast (summoned) #.# ##.##†#..## ^h M_The polar bear claws you but does no damage. x2  ^hˉ Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h Aim: a polar bear (moderately wounded, ally target, 82% to hit)^hmoom6174 the Frost Mage..####Felid of Vehumet ***...#.##..##^h1Health: 36/51 ================--------#.# ###....##Magic: 18/24 ==================------.. ##.#.##..##^huAC: 17  Str: 3 ^h Y# ###...###.#.#EV: 16Int: 28^h +#Y##.#.#.# ##†.##SH: 5^hI.Dex: 16^h#h#Y...#.# ##††## XL: 12 Next:  0% Place: an Ice Cave^hl#.@.#.#### #≈≈#..# Noise: ==-------  Time: 12485.8 (0.0)^h1k##.#### #≈≈##.## -) Teeth and claws### #≈≈##.##Cast: Foxfire^hq####≈≈##.##Ramparts ≈≈≈≈≈ ##.##≈##..#^h≈≈≈≈# #..#≈##...#h   polar bear (ally target)^h≈≈≈# ##...##..###YY 2 yaks^h)≈.≈ #..#.#...#Y   ice beast (summoned)^ho#.# ##.##†#..##Casting: Ozocubu's Armour (safe; 1% risk of failure)  ^hMConfirm with . or Enter, or press ? or * to list all spells.^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h0Aim: a polar bear (moderately wounded, ally target, 82% to hit)  The stone arrow hits the polar bear! ^h3eMThe stone arrow hits the polar bear!  The polar bear is heavily wounded.  The polar bear resists. The wall freezes the polar bear.  You block the polar bear's attack. The polar bear barely misses you.The polar bear completely misses you.wall freezes the yak but does no damage. ^hjI#Y###.#.@Y##.#### ^hk*6.8 (1 ^hwpP#Y###h###.#### ^h)s/ _The wall freezes the yak! ^hD  ^hUECasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^hzC  moom6174 the Frost Mage .. ####  Felid of Vehumet ***... ^hDH#. ##..##  Health: 36/51 ================-------- #.# ###....##  Magic: 16/24 ================-------- .. ##.#.##..##  AC: 17  Str: 3  Y# ###...###.#.#  EV: 16Int: 28 ^hzD.#Y##.#.#.# ##†.##  SH: 5Dex: 16 #h#....#.# ##††##  XL: 12 Next:  0% Place: an Ice Cave ^hD+#.@Y#.#### #≈≈#..#  Noise: ==-------  Time: 12486.8 (0.0) ##.#### #≈≈##.##  -) Teeth and claws ^hPE### #≈≈##.##  Cast: Foxfire ####≈≈##.##  Ramparts  ≈≈≈≈≈ ##.##≈##..#  ≈≈≈≈# #..#≈##...#  h   polar bear (ally target) ^hE ≈≈≈# ##...##..###  YY 2 yaks ≈.≈ #..#.#...#  Y   ice beast (summoned) #.# ##.##†#..## _The wall freezes the yak!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^hOF7Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, ally target, 82% to hit) ^hx)moom6174 the Frost Mage..####Felid of Vehumet ***...#.##..##Health: 36/51 ================--------#.# ###....## ^hWyMagic: 16/24 ================--------.. ##.#.##..##AC: 17  Str: 3 Y# ###...###.#.#EV: 16Int: 28#Y##.#.#.# ##†.##SH: 5Dex: 16 ^hy^#h#....#.# ##††## XL: 12 Next:  0% Place: an Ice Cave#.@Y#.#### #≈≈#..# Noise: ==-------  Time: 12486.8 (0.0)##.#### #≈≈##.## -) Teeth and claws### #≈≈##.##Cast: Foxfire####≈≈##.##Ramparts ≈≈≈≈≈ ##.##≈##..#≈≈≈≈# #..#≈##...# ^hwzkh   polar bear (ally target)≈≈≈# ##...##..###YY 2 yaks≈.≈ #..#.#...#Y   ice beast (summoned)#.# ##.##†#..##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, ally target, 82% to hit)  The stone arrow hits the polar bear! ^hIAim  Press: ? - help, Shift-Dir - straight line: a polar bear (heavily wounded, ally target, 82% to hit)  The stone arrow hits the polar bear!  ^h/The polar bear is almost dead.polar bear resists. The wall freezes the polar bear. ^h}x#Y##h#Y#.@.####hberserk, ally target) ^h *7.8 (1 ^h)# ^hT#h####.### ^h  ^hMk_The polar bear goes berserk! The wall freezes the yak. x2 ^h   ^h) Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h   moom6174 the Frost Mage ^h= 2.. ####  Felid of Vehumet ***... #. ##..##  Health: 36/51 ================-------- ^h  #.# ###....##  Magic: 14/24 ==============---------- ^h .. ##.#.##..##  AC: 17  Str: 3  ^h Y# ###...###.#.#  EV: 16 ^hT AInt: 28 #Y##.#.#.# ##†.##  SH: 5Dex: 16 ^h  ^h !#h#Y...#.# ##††##  XL: 12 Next:  0% Place: an Ice Cave ^h ##.@.#.#### #≈≈#..#  Noise: ==-------  Time: 12487.8 (0.0) ^h ##.#### #≈≈##.##  -) Teeth and claws ^h ### #≈≈##.##  Cast: Foxfire ^h g####≈≈##.##  Ramparts  ^hL 0≈≈≈≈≈ ##.##≈##..#  ^h ≈≈≈≈# #..#≈##...#  h   polar bear (berserk, ally target) ^h ≈≈≈# ##...##..###  YY 2 yaks ^h ≈.≈ #..#.#...#  Y   ice beast (summoned) ^hN #.# ##.##†#..## _The polar bear goes berserk! The wall freezes the yak. x2  ^h Casting: Stone Arrow (safe; 1% risk of failure)  ^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^h Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, ally target, 82% to hit) ^h'LX  moom6174 the Frost Mage .. ####  Felid of Vehumet ***... #. ##..##  Health: 36/51 ================-------- #.# ###....##  Magic: 14/24 ==============---------- .. ##.#.##..##  AC: 17  Str: 3  Y# ###...###.#.#  EV: 16Int: 28 ^hL+#Y##.#.#.# ##†.##  SH: 5Dex: 16 #h#Y...#.# ##††##  XL: 12 Next:  0% Place: an Ice Cave #.@.#.#### #≈≈#..#  Noise: ==-------  Time: 12487.8 (0.0) ^hFM##.#### #≈≈##.##  -) Teeth and claws ### #≈≈##.##  Cast: Foxfire ####≈≈##.##  Ramparts  ≈≈≈≈≈ ##.##≈##..#  ^hM≈≈≈≈# #..#≈##...#  h   polar bear (berserk, ally target) ≈≈≈# ##...##..###  YY 2 yaks ≈.≈ #..#.#...#  Y   ice beast (summoned) #.# ##.##†#..## Aiming: Stone Arrow (safe; 1% risk of failure)  ^h#N\Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, ally target, 82% to hit)  The stone arrow hits the polar bear!!  You kill the polar bear!Vehumet accepts your kill. ^hrRd .. ####  #. ##..##  #.# ###....##  .. ##.#.##..##  ^h=SY# ###...###.#.#  #.# ##†.##  #.#Y...#.# ##††##  #.@.#.#### #≈≈#..#  ##.####   ^hS###     ≈≈≈≈≈  ≈≈≈≈#  YY 2 yaks ≈≈≈#  ^h7TB Y   ice beast (summoned) ≈.≈  #.# ##.##† ^h9 ^hXoThe stone arrow hits the polar bear!!  You kill the polar bear!  Vehumet accepts your kill.  You feel your power returning. The wall freezes the yak.  The wall freezes the yak!  You kill the yak! ^h ^h/.#.##Y#.Y###.###   yak (ally target) ^hV37=8 ^h@====38.8 (1 ^h$##Y##.@Y##.# ^hhX### ^h  ^hL_Vehumet accepts your kill. ^hd  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^hP}  moom6174 the Frost Mage .. ####  Felid of Vehumet ***... #. ##..##  Health: 37/51 =================------- ^h} #.# ###....##  Magic: 16/24 ================-------- .. ##.#.##..##  AC: 17  Str: 3  .# ###...###.#.#  EV: 16Int: 28 #.##.#.#.# ##†.##  SH: 5Dex: 16 ^hV~r#Y#....#.# ##††##  XL: 12 Next:  3% Place: an Ice Cave #.@Y#.#### #≈≈#..#  Noise: ==-------  Time: 12488.8 (0.0) ^h~I##.#### #≈≈##.##  -) Teeth and claws ### #≈≈##.##  Cast: Foxfire ####≈≈##.##  Ramparts  ≈≈≈≈≈ ##.##≈##..#  ^hG≈≈≈≈# #..#≈##...#  Y   yak (ally target) ≈≈≈# ##...##..###  Y   ice beast (summoned) ≈.≈ #..#.#...#  #.# ##.##†#..## _Vehumet accepts your kill. ^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, ally target, 85% to hit) ^hmoom6174 the Frost Mage..####Felid of Vehumet ***...#.##..## ^h]Health: 37/51 =================-------#.# ###....##Magic: 16/24 ================--------.. ##.#.##..##AC: 17  Str: 3 .# ###...###.#.#EV: 16Int: 28 ^hG#.##.#.#.# ##†.##SH: 5Dex: 16 ^h#Y#....#.# ##††## XL: 12 Next:  3% Place: an Ice Cave ^h#.@Y#.#### #≈≈#..# Noise: ==-------  Time: 12488.8 (0.0)##.#### #≈≈##.## -) Teeth and claws### #≈≈##.## ^hXCast: Foxfire####≈≈##.##Ramparts ≈≈≈≈≈ ##.##≈##..#≈≈≈≈# #..#≈##...# ^hY   yak (ally target)≈≈≈# ##...##..###Y   ice beast (summoned)≈.≈ #..#.#...# ^h#.# ##.##†#..##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h1QAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, ally target, 85% to hit)  The stone arrow hits the yak!! ^hw =Aim  ^hw Press: ? - help, Shift-Dir - straight line: a yak (moderately wounded, ally target, 85% to hit)  The stone arrow hits the yak!!  ^h x sThe yak is almost dead.wall freezes the yak but does no damage. ^hG f#.##Y ^h #.@.###### ^hЁ *9.8 (1 ^hR +# ^h #Y##.@.###.## ^h  ^h.   ^hz F_The yak completely misses you. ^h  Casting: Stone Arrow (safe; 1% risk of failure)  ^hk \Confirm with . or Enter, or press ? or * to list all spells. ^h  moom6174 the Frost Mage .. ####  Felid of Vehumet ***... ^hIw #. ##..##  Health: 37/51 =================------- #.# ###....##  Magic: 14/24 ==============---------- ^h.. ##.#.##..##  AC: 17  Str: 3  ^h.# ###...###.#.#  EV: 16Int: 28 ^h ^h^#.##.#.#.# ##†.##  SH: 5Dex: 16 ^h#Y#Y...#.# ##††##  XL: 12 Next:  3% Place: an Ice Cave ^h-#.@.#.#### #≈≈#..#  Noise: ==-------  Time: 12489.8 (0.0) ^hKh##.#### #≈≈##.##  -) Teeth and claws ### #≈≈##.##  Cast: Foxfire ^hP####≈≈##.##  Ramparts  ^hG ≈≈≈≈≈ ##.##≈##..#  ^h≈≈≈≈# #..#≈##...#  Y   yak (ally target) ^h≈≈≈# ##...##..###  Y   ice beast (summoned) ≈.≈ #..#.#...#  #.# ##.##†#..##  ^hF_The yak completely misses you. ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^hOAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line ^hxAim: a yak (almost dead, ally target, 85% to hit) ^hXG  moom6174 the Frost Mage .. ####  Felid of Vehumet ***... #. ##..##  Health: 37/51 =================------- #.# ###....##  Magic: 14/24 ==============---------- .. ##.#.##..##  AC: 17  Str: 3  ^hXE.# ###...###.#.#  EV: 16Int: 28 #.##.#.#.# ##†.##  SH: 5Dex: 16 #Y#Y...#.# ##††##  XL: 12 Next:  3% Place: an Ice Cave ^h/Y?#.@.#.#### #≈≈#..#  Noise: ==-------  Time: 12489.8 (0.0) ^hqY##.#### #≈≈##.##  -) Teeth and claws ### #≈≈##.##  Cast: Foxfire ####≈≈##.##  Ramparts  ≈≈≈≈≈ ##.##≈##..#  ^hY ≈≈≈≈# #..#≈##...#  Y   yak (ally target) ≈≈≈# ##...##..###  Y   ice beast (summoned) ^hY≈.≈ #..#.#...#  #.# ##.##†#..## Confirm with . or Enter, or press ? or * to list all spells. ^hZZAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target, 85% to hit)  The stone arrow hits the yak!!  You kill the yak! ^h ] .. ####  ^hw] #. ##..##  #.# ###....##  .. ##.#.##..##  ^h].# ###...###.#.#  #.##.#.#.# ##†.##  ^h] #†#Y...#.# ##††##  ^h5^#.@.#.#### #≈≈#..#  ##.####   ###    ^ho^  ≈≈≈≈≈  ≈≈≈≈#  ^h^" Y   ice beast (summoned) ≈≈≈#  ≈.≈  ^h^h#.# ##.##† ^h#.####.@.#### ^h590.8 (1  Aiming: Stone Arrow (safe; 1% risk of failure)  ^hPress: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, ally target, 85% to hit)  The stone arrow hits the yak!!  You kill the yak! _Vehumet accepts your kill. ^hQ### ^hl#.### ^h  ^hJ__Your Conjurations skill increases to level 9! ^h "# ^h( ##.#### ^h* =8--1 _ ^hC#.###†##.@.# ^h##.#### ^hV ^hdv3 ^hw ^hx ^h|5= ^h~C _The frozen ramparts melt away. ^h! ^h ^hĀa9= ^h ^h(, ^h ^h ^he9= ^h ^hN ^h40=6= ^h% ^h`, ^h( ^h, ^h0 ^ht ^h, ^h ^h"g1== ^h ^hϑ ^hBM7= ^h ^h, ^h ^h, ^hw ^h92 ^hp2= ^hؘ ^h. ^h2= ^h ^hU, ^h ^h ^h ^h©y3=8= ^hR ^hr _Your ice beast disappears in a puff of smoke! ^h> ^hǬ ^h ^h ^h+ ^hL ^h ^hɯ ^h ^h&g4== ^h ^h ^hK9= ^h^ ^h5 ^hv ^h ^h޵ ^hK5= ^h) ^hɷ, ^hB ^h:9= ^h, ^hº ^h3E20= ^h ^h ^h N6= ^h ^hH, ^h ^hؿ, ^h[ ^h~97 ^hD== ^h\ ^h91 ^hG>= ^hn _Your icy armour starts to melt. ^hk ^h ^h, ^hV ^hNU8= ^h ^h# ^hO= ^h ^hF 7  ^h ^hLj _Your icy armour evaporates. ^hK2= ^h5 ^h7a9= ^h ^h,, ^h ^h, ^h  ^h@ ^hg50== ^h ^h ^hpK3= ^h ^h, ^hM ^h;, ^h ^h ^hdK1= ^h ^h ^hO= ^h ^ha4= ^hD ^h, ^h ^h_  You see here a yak corpse. ^h ^h@= _ ^h ^h ^h`, ^h ^h ^h ^hiO= ^hp ^h>, ^h ^h ^h, ^h/ ^h ^h ^h> ^h ^h ^h@ ^h ###..##.@# #### --547.8 (56.0) ^hQ#.#.# ##..## #$ #.## ###....## ^h)#) #..# ##.#.##..## # ##.#####...###.#.# ##.##.#.#.# ##†.# ^h #†#....#.# ##††  #...#.#### #≈≈#.  ##.#### #≈≈##.  ^h ^h4,8.8 (57 ^h8 ^hF _Found a halberd. ^hOd###.# ^hRP.. ##.# #.. ^hP  #.## #@.# #### ^hP #.#.# ##..## ^hQ #$##.## ###....## ^hIQ #)# #..# ##.#.##.. ^hQ ## ##.#####...###.#. ^hQ ##.##.#.#.# ##†. #†#....#.# ##† #...#.#### #≈≈# ##.#### #≈≈## ^hY ^h%Z/9.8 (1.0) ^h^` ^h:c^hɓ^hR^h•^h^hX^h|###.# ..##.##.. #.## ##..######.#.###..###.## ###....50)#[#..# ##.#.##. ## ###.#####...###. ##.##.#.#.# # #†#....#.# # #...#.#### #≈ ##.#### #≈≈ ###  ###^hݪ^hF+1.8 (2^h!^hrW _Found a ring mail.^h+2.8 (3^h^h? _You now have 637 gold pieces (gained 28).^h ^h ,^h ^h2 B^h a  You see here a +0 ring mail.^h ^h  _^h ^h ,^h ^h I _g - 4 scrolls of identify (gained 1)^h 3^hl ^h a  You see here a +0 ring mail.^hD ^h  _^hv ^h! ^h# ,^h# ^h% ^h& ,^h' ^h ) ^h* ,^h+ ^h- ^h/ ,^h0 ^hY2 ^h3 ,^h4 ^h6 ^hY7 ,^h>8 ^hl9 ^h: ,^h; ^h!= ^h> ,^h|> ^hL? ^h@ ,^h@ ^hB ^hB ,^hPC ^h#D ^hD ,^hjE ^hF ^hG ,^hH ^hI ^hI ,^hBJ ^h+K ^hK ,^hQL ^hFM ^hM ^hCN ,^hiO ^hO ,^hcP ^h_Q ^hR ^hoR ^hR ^hFS ^hS ^hLT ^hT ^hkU ^h2V ^hV ^hV ^hW ^hfX ,^hX ^hY ^hd^ (^h^ Y..##.⌠..#....##.. #..  ^h_ ).#   ##.# ##.#^hT_ #..##.###.##Y   death yak (asleep)##.###^h_ #.#.##...##^h}c 077.8 (25.0)^h+d ,8.8 (26^hf ^hPh \ _A death yak comes into view.^h$^h&CPut on which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  m - a +4 ring of protection (worn) ^h?' t - an amulet of reflection (worn)q - a ring of protection from fire  u - a +4 ring of slaying[?] describe selected [!] equip|wield|put on[tab] equip|unequip ^h^h^hmoom6174 the Frost MageY..##Felid of Vehumet ***....⌠..^hvHealth: 51/51 ========================#...Magic: 24/24 ========================...AC: 7Str: 3 ^h{##..EV: 16Int: 28#..SH: 5Dex: 16#.#^huXL: 12 Next:  5% Place: an Ice Cave#@##^hNoise: ---------  Time: 12578.8 (0.0)##.#^h_-) Teeth and claws##.#Cast: Foxfire#..#^h)#.###.##Y   death yak (asleep)##.###^hB#.#.##...## _Found a ring mail. _You now have 637 gold pieces (gained 28). _You see here a +0 ring mail. _g - 4 scrolls of identify (gained 1) _You see here a +0 ring mail. _A death yak comes into view.^hrP  Okay, then.^h^h5^h. _^hg  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Y, ally target)Y   ice beast (summoned)^h~ c2--==9.8 (1^h ^hΤ 4 _A chill wind blows around you.^hZ#Y.# Y..## .⌠..##....^h ...##..#Y# .##^hs##.##....##^hY 2 death yaks (asleep, 1 ally target).## ##.###.#^hD %  ^h FA death yak comes into view.^h ^h ^h ^h8 YYYY.YYY 3 death yaks (The death yak bellows! x2^h7'80^h ^h\ _A death yak comes into view.^hg  ^huhCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hT^ho Your spells (cast)Type^hFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%^h3  c + Summon Ice BeastIce/Summoning 1% 3 d - Ozocubu's ArmourIce^h1%3  e - Stone ArrowConjuration/Earth 1% 3 f - FoxfireConjuration/Fire1%^h1  g - HailstormConjuration/Ice 1% 3 Select a spell to cast^hf[!]/[I] toggle spell headers^h4 ^h; ^hB bmoom6174 the Frost Mage^hC -#Y.#Felid of Vehumet ***...Y..##Health: 51/51 ========================Y⌠..#Magic: 22/24 ======================--#....^hID AC: 7Str: 3 ...#EV: 16Int: 28^hD ##.Y#SH: 5Dex: 16#..#^hCE XL: 12 Next:  5% Place: an Ice Cave#@#Noise: ==-------  Time: 12580.8 (0.0)#.##-) Teeth and claws##.#Cast: Foxfire^hE ##.##..##.##YYY 3 death yaks (1 ally target)#.##Y   ice beast (summoned)^h1F ##.####.#.# _A chill wind blows around you.  A death yak comes into view.The death yak bellows! x2 _A death yak comes into view.^hF Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h`K moom6174 the Frost Mage#Y.#Felid of Vehumet ***...Y..##^hK Health: 51/51 ========================Y⌠..#Magic: 22/24 ======================--#....AC: 7Str: 3 ...#EV: 16Int: 28##.Y#SH: 5^h^L qDex: 16#..#XL: 12 Next:  5% Place: an Ice Cave#@#Noise: ==-------  Time: 12580.8 (0.0)#.##^hM \-) Teeth and claws##.#Cast: Foxfire##.##..##.##YYY 3 death yaks (1 ally target)#.##Y   ice beast (summoned)##.###^hM |#.#.# _A chill wind blows around you.  A death yak comes into view.The death yak bellows! x2 _A death yak comes into view.Casting: Summon Ice Beast (safe; 1% risk of failure)  ^hM \Confirm with . or Enter, or press ? or * to list all spells.^hQ P  Okay, then.^hR ^hIV ^h.X . _^h=^hO ^h ^h ^h<..Y^hfYY.vv^hS1--^h1.8 (1^h^h%/ _You conjure some foxfire!^h^h;A#..#.Y.##Y⌠..##Y... .Y.# ##..# .v# # #^h*#.###.#.####.### #.#...##^h^h^hX^h( v§§Your foxfire dissipates!The foxfire hits the death yak.^h^hB^h&  ^henThe death yak is lightly wounded.  The death yak gores your ice beast. Your ice beast hits the death yak.^h(.^h(EY.§^h)4§^h4*0--^h*2^h3^h76; _Your ice beast freezes the death yak!^h" ...#Y⌠..# #YY.. .Y.# ##.§# ^h u#.§# #.# #.###@# ^h C##.# #..# #.###.####.###.#.##...###.#.#^h_ ^h \2=-3^hg ^hF ^h  Y⌠..#YY.. .Y.# ^h Z##.§# .§# # #.####.#.^h5 #.##.##.##^h ^h &4^h ^h ^h6  #YY.. .Y.# ##.§# .§# ^hg#.# #.###.#^h<#.#^h`#### ##.#^h^hR^hY^h/YY   death yak^hJY   ice beast (summoned)^h&5^h^h^hE i .Y.###.§ #Y^hF & #Y #.## ##.# ##.#^hLF j #..# #@## #.##^hF  ##.### #.#.# #...## ##.#.# #.##.##^hG  ## ##.# #..#^hK ^h=L &6^hN ^hIP ^h^h6^h^h^h^ ##.§# Y§# # .###.##..####.### #.#.##.##^h^hYY   ice beast (summoned)^h7B=7^h ^h!^hK#Y§# #Y# #.###Y# ##.# #..# #.## #.## ##@###.#.# #...###.#.##.##.### ##.# #.^h.###.###..#^hw<8^h^h^h!q # .##^h "M#Y##..#^h["'#.##^h"{##.###^h"~ #@#.^h#:..##^h##.#.###.##^hQ$^h!'"Y^hZ'xY   ice beast (summoned)^h'53=^h&(9^h*^h ,^h^h$L.Y^ho%'90^hz*^h1,^h8^hʹ^hػY^h>.YY   death yak^hnY   ice beast (summoned)^hg&1^hx^h^hV+^h4A Y^h 5U.vv(ally target)^hV5P You conjure some foxfire!  ^h5LThe death yak closely misses your ice beast.^h652-^h6)===2^he<^h? ^h?R_Something gores your ice beast!!^h^h~.###Y##.Y^h#i#Y##.##^hD#.### #.#.#^hbVv.##^h~#.#.#^hO#.##.##^hZ# ##. #.^h ##.#^h8..# ###.^h.####^h^ha^h^h^h@ v^h+§§§^h+  ^h.Your foxfire dissipates!Something gores your ice beast. The death yak gores your ice beast.^h'---^h 3^h §^h(4§^h ^hP_Your ice beast hits the death yak. Your ice beast freezes the death yak!^h]5  You conjure some foxfire! Something gores your ice beast!Your ice beast dies!^h 6 ^h6 ^h6 ^h: C vY§^h: N§§  ^h: sYour ice beast disappears in a puff of smoke!The foxfire hits the death yak!^h ^h ^h> qYY§.vv^h qY 2 death yaks (1 ally target)^h !-^h *=--^h 4^hE ^h  ^h ^h S_The death yak is heavily wounded.^h_^h^hq^h^h' ^hv^hv^h4§^hv?§You conjure some foxfire!  ^h2The foxfire hits the death yak but does no damage.^h^,^h^e: §^heThe death yak is heavily wounded.The foxfire hits the death yak but does no damage.^h^hwz.§§§v^hT1-5^hT§§^ha _The death yak is heavily wounded.^hP^h}Q^hR^hZR^hR^hES^hS^hZ7§Y^h,[Z.v#§^hQ[6vv§^hq[^h\#0^h\--^h\6^hb$§^hb §^he/ _You conjure some foxfire!^hq  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h#.##moom6174 the Frost Mage##Y#Felid of Vehumet ***...##.#Health: 51/51 ========================#§.#^hJMagic: 18/24 ==================------#Y##AC: 7Str: 3 ^hlp#Y##EV: 16^hիInt: 28#***##SH: 5Dex: 16*v**#XL: 12 Next:  5% Place: an Ice Cave*@vv##^hONoise: =--------  Time: 12596.8 (0.0)*****#-) Teeth and claws^hK#.**.##Cast: Foxfire## ##.##..#^hov##.##YY 2 death yaks (1 ally target)^h7#..##.####..#^h\#### _The death yak is heavily wounded. ^h7_You conjure some foxfire!  ^hKCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ^h'WPress: ? - help, Dir - look around, f - activate^hAZ#.##moom6174 the Frost Mage##Y#Felid of Vehumet ***...##.#Health: 51/51 ========================^h~#§.#Magic: 18/24 ==================------#Y##AC: 7Str: 3 #Y##EV: 16^hInt: 28##.###SH: 5^hʅDex: 16#v#§#^hXL: 12 Next:  5% Place: an Ice Cave#@vv##^h<Noise: =--------  Time: 12596.8 (0.0)##§#.#-) Teeth and claws#.##.##Cast: Foxfire^h## ##.##..###.##YY 2 death yaks (1 ally target)#..##.####..##### _The death yak is heavily wounded. _You conjure some foxfire!  ^hІCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h^h^hF^hsvv#§v§§ ^h͋ Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rozen ^hRamparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  ^hTThe walls around you are covered in ice.  The foxfire hits the death yak.^h ,^h^he 9 §^h O§The death yak is heavily wounded.^h 5The foxfire hits the death yak.^h}^hڊ^hv^hp  The death yak is heavily wounded.^hԛ%  ^h8Your foxfire dissipates.^hMY.#Y^hE#§#.^hϠ§.##.#.^h#Y 3 death yaks^hm=7.8 (1Ramparts ^h#Y##§#§##.#^ḩ ^h/_The wall freezes the death yak!^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hM \Confirm with . or Enter, or press ? or * to list all spells.^hmc #.## moom6174 the Frost Mage ##Y# Felid of Vehumet ***... ##.# Health: 51/51 ======================== #Y.# Magic: 16/24 ================-------- #Y##^hddq AC: 7Str: 3  #.## EV: 16Int: 28 ##Y###  SH: 5Dex: 16 #*#.#  XL: 12 Next:  5% Place: an Ice Cave #@§.##  Noise: ==-------  Time: 12597.8 (0.0) ##.#.#  -) Teeth and claws #.##.##  Cast: Foxfire ## ##.#  Ramparts  #..#  ^hd##.##  YYY 3 death yaks #..#  #.##  ##..# #### ^he_The wall freezes the death yak!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^hFePress: ? - help, Shift-Dir - straight lineAim: a death yak (wisps of flame, severely wounded, 92% to hit)^hK#.##moom6174 the Frost Mage##Y#Felid of Vehumet ***...##.#^hHealth: 51/51 ========================#Y.#Magic: 16/24 ================--------#Y##AC: 7Str: 3 #.##^hEV: 16Int: 28##Y###^hSH: 5Dex: 16#`#.#XL: 12 Next:  5% Place: an Ice Cave#@§.##^h.Noise: ==-------  Time: 12597.8 (0.0)##.#.#-) Teeth and claws#.##.##Cast: Foxfire^hU^## ##.#Ramparts ^hu#..###.##YYY 3 death yaks^h*#..##.##^h##..#####^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h Aim: a death yak (wisps of flame, severely wounded, 92% to hit)  The stone arrow hits the death yak!^htonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^h,tPress: ? - help, Shift-Dir - straight line  Aim: a death yak (wisps of flame, severely wounded, 92% to hit)  The stone arrow hits the death yak!  ^hLtJThe death yak is almost dead.^ht^h,u^hx?..Y^hy#.##Y##@.####^h;yO 2^hy*8.8 (1^h|R###^h|##.###^hH _The wall freezes the death yak but does no damage.^h  Casting: Stone Arrow (safe; 1% risk of failure)  ^hH \Confirm with . or Enter, or press ? or * to list all spells.^h #.## moom6174 the Frost Mage^h' ##Y#^hs Felid of Vehumet ***... ##.#^hx Health: 51/51 ======================== #..# Magic: 14/24 ==============---------- #.## AC: 7^hStr: 3  #Y## EV: 16Int: 28 ^h͹##.###  SH: 5Dex: 16 ^hB#Y#.#  XL: 12 Next:  5% Place: an Ice Cave #@..##  Noise: ==-------  Time: 12598.8 (0.0) ^hCi##.#.#  -) Teeth and claws #.##.##  Cast: Foxfire ^hk## ##.#  Ramparts  #..#  ^h##.##  YY 2 death yaks #..#  ^h4#.##  ##..# #### ^hۺ_The wall freezes the death yak but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  ^hrConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 92% to hit) ^h#.##moom6174 the Frost Mage##Y#Felid of Vehumet ***...##.#Health: 51/51 ========================#..# ^h]Magic: 14/24 ==============----------#.##AC: 7Str: 3 #Y##EV: 16 ^h;Int: 28##.###SH: 5Dex: 16 ^h#Y#.#XL: 12 Next:  5% Place: an Ice Cave#@..##Noise: ==-------  Time: 12598.8 (0.0)##.#.#-) Teeth and claws#.##.## ^hCast: Foxfire## ##.#Ramparts #..###.## ^hlYY 2 death yaks#..##.####..#####Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^hMAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line ^hvAim: a death yak (almost dead, 92% to hit)  The stone arrow hits the death yak! ^h) Aim  Press: ? - help, Shift-Dir - straight line: a death yak (almost dead, 92% to hit)  ^hm)The stone arrow hits the death yak!  The death yak is almost dead.wall freezes the death yak but does no damage. ^h, ^h;!Y ^hU;>.#Y ^h;U#Y## ^h;-##Y ^h<>3 death yaks ^h=75= ^hQ>#9.8 (1 ^hK## ^hK# ^h LW#.## ^hU  ^hYUh_The death yak barely misses you. The wall freezes the death yak!!^h$9  !^h\9Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!^hc  A chill wind blows around you. The wall freezes the death yak.!^h.Y#Y#Y#!^h####(1 ally target)Y   ice beast (summoned)!^hj4-----3--!^h< 600!^hL#####!^h!^hN _The death yak gores you! The wall freezes the death yak."^hZ####.###"^h"^h"######"^h$F _Unknown command."^h@  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."^hs@"^h3B #.## moom6174 the Frost Mage ##Y# Felid of Vehumet ***..."^hB ##.# Health: 41/51 ===================----- #..# Magic: 11/24 ===========------------- #.## AC: 7"^hBStr: 3  #Y## EV: 16"^hC=Int: 28 ##Y###  SH: 5Dex: 16"^hYCM #Y#Y#  XL: 12 Next:  5% Place: an Ice Cave "^hC#@..##  Noise: ==-------  Time: 12600.8 (0.0) "^hC##.#.#  -) Teeth and claws #.##.##  Cast: Foxfire "^hD## ##.#  Ramparts  #..#  ##.##  YYY 3 death yaks (1 ally target)"^hND #..#  Y   ice beast (summoned) #.##  "^hD##..# #### _Unknown command.Casting: Summon Ice Beast (safe; 1% risk of failure)  "^hREConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, ally target, 92% to hit)"^h  #.## moom6174 the Frost Mage ##Y# Felid of Vehumet ***... ##.# Health: 41/51 ===================----- #..# Magic: 11/24 ===========------------- #.## AC: 7"^h (Str: 3  #Y## EV: 16Int: 28 ##Y###  SH: 5Dex: 16 "^h J#Y#Y#  XL: 12 Next:  5% Place: an Ice Cave #@..##  Noise: ==-------  Time: 12600.8 (0.0) "^h/ _##.#.#  -) Teeth and claws #.##.##  Cast: Foxfire "^ht /## ##.#  Ramparts  #..#  ##.##  YYY 3 death yaks (1 ally target) "^h #..#  Y   ice beast (summoned) #.##  ##..# ####"^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line"^h9 Aim: a death yak (almost dead, ally target, 92% to hit)  The stone arrow hits the death yak!!  You kill the death yak!"^hd > #.## ##Y# ##.# #..# "^h #.## #Y## ##Y###  #.#Y#  #@..##  "^hW ;##.#.#  #.##.##  ## ##.#  "^h #..# ##.##  2 death yaks "^h #..#  #.## ##..# "^h m "^hCp Press: ? - help, Shift-Dir - straight line: a death yak (almost dead, ally target, 92% to hit)  The stone arrow hits the death yak!!  You kill the death yak!  Vehumet accepts your kill.  The wall freezes the death yak."^ht #.Y#.#@Y###(1 ally target)"^hx 3101.8 (1"^h9| ##Y######"^h~ H _The wall freezes the death yak but does no damage.#^h"  Casting: Stone Arrow (safe; 1% risk of failure)  #^hb\Confirm with . or Enter, or press ? or * to list all spells.#^h7J #.###^hc8 moom6174 the Frost Mage ##Y# Felid of Vehumet ***... ##.# Health: 41/51 ===================----- #^h8#..# Magic: 9/24=========--------------- #^h8#.## AC: 7Str: 3  #^h8#Y## EV: 16#^h9=Int: 28 #^h69##.###  SH: 5Dex: 16 #^h9#Y#.#  XL: 12 Next: 10% Place: an Ice Cave #^h9}#@Y.##  Noise: ==-------  Time: 12601.8 (0.0) ##.#.#  -) Teeth and claws #.##.##  Cast: Foxfire #^h9## ##.#  Ramparts  #..#  #^hf:##.##  YY 2 death yaks (1 ally target) #..#  Y   ice beast (summoned) #.##  ##..# #### #^h:!_The wall freezes the death yak but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#^h:Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#^h:XAim: a death yak (lightly wounded, ally target, 92% to hit)#^hW:#.##moom6174 the Frost Mage##Y#Felid of Vehumet ***...##.#Health: 41/51 ===================-----#..#Magic: 9/24=========---------------#.###^h AC: 7Str: 3 #Y##EV: 16Int: 28#^h<##.###SH: 5Dex: 16#Y#.#XL: 12 Next: 10% Place: an Ice Cave#^h#@Y.##Noise: ==-------  Time: 12601.8 (0.0)##.#.#-) Teeth and claws#^h#.##.##Cast: Foxfire## ##.#Ramparts #..###.##YY 2 death yaks (1 ally target)#..##^h\)Y   ice beast (summoned)#.####..#####Casting: Stone Arrow (safe; 1% risk of failure)  #^hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#^h{Aim: a death yak (lightly wounded, ally target, 92% to hit)  The stone arrow hits the death yak!#^hAim  Press: ? - help, Shift-Dir - straight line: a death yak (lightly wounded, ally target, 92% to hit)  #^hgThe stone arrow hits the death yak!  The death yak is moderately wounded.  Your ice beast hits the death yak but does no damage.#^hO"& #^h".#Y####.##^h"&###^h/#b The wall freezes the death yak but does no damage.#^h@$222.8 (1#^h)[###.##^h*;###^h- #^h-K_The wall freezes the death yak. The death yak gores your ice beast!#^hN  #^h,OCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#^hj  #.## moom6174 the Frost Mage ##Y# Felid of Vehumet ***... ##.# Health: 42/51 ===================----- #..# Magic: 7/24=======-----------------#^hk u #.## AC: 7Str: 3  #.## EV: 16Int: 28 #^hXk ##Y###  SH: 5Dex: 16 #Y#.#  XL: 12 Next: 10% Place: an Ice Cave #^hl #@Y.##  Noise: ==-------  Time: 12602.8 (0.0) ##.#.#  -) Teeth and claws #.##.##  Cast: Foxfire ## ##.#  Ramparts #^hZl  #..#  ##.##  YY 2 death yaks (1 ally target) #..#  Y   ice beast (summoned) #.##  #^hl x##..# #### _The wall freezes the death yak. The death yak gores your ice beast!  #^hl Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, ally target, 92% to hit)#^h #.##moom6174 the Frost Mage##Y#Felid of Vehumet ***...##.##^h Health: 42/51 ===================-----#..#Magic: 7/24#^hH =======-----------------#.##AC: 7Str: 3 #^h p#.##EV: 16#^h׮ Int: 28##Y###SH: 5#^h Dex: 16#Y#.##^h_ XL: 12 Next: 10% Place: an Ice Cave#^h #@Y.##Noise: ==-------  Time: 12602.8 (0.0)#^h b##.#.##^h -) Teeth and claws#.##.##Cast: Foxfire## ##.#Ramparts #..###.##YY 2 death yaks (1 ally target)#^hװ #..#Y   ice beast (summoned)#.###^h ##..######^hd Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#^h Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#^h Aim: a death yak (moderately wounded, ally target, 92% to hit)  The stone arrow hits the death yak!!#^h.> #Y###.##^h> ;## Aim#^h ? !  #^hS? TPress: ? - help, Shift-Dir - straight line#^h? t: a death yak (moderately wounded, ally ta#^h? rget, 92% to hit)  #^h'@ .The stone arrow hits the death yak!!  #^hl@ yThe death yak is severely wounded.  Your ice beast hits the death yak. #^h@ %Your ice beast freezes the death yak!#^hB 2=3.8 (1#^hG r##Y###^hH ##.###^h1L  #^hL P_The wall freezes the death yak! x2; The death yak gores your ice beast!!$^h= $^h=  $^h8>Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$^hֽ #.## moom6174 the Frost Mage $^hQ)##Y# Felid of Vehumet ***... ##.# Health: 42/51 ===================----- #..#$^h Magic: 5/24=====------------------- #.## AC: 7Str: 3  #.##$^h` EV: 16Int: 28 ##Y###  SH: 5Dex: 16$^h}J #Y#.#  XL: 12 Next: 10% Place: an Ice Cave #@Y.##  Noise: ===------  Time: 12603.8 (0.0) ##.#.#  -) Teeth and claws $^hɿ#.##.##  Cast: Foxfire ## ##.#  Ramparts  #..#  $^hr##.##  YY 2 death yaks (1 ally target) #..#  Y   ice beast (summoned) #.## $^hdS ##..# #### _The wall freezes the death yak! x2; The death yak gores your ice beast!!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$^hm2Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, ally target, 92% to hit)$^hR #.## moom6174 the Frost Mage ##Y# Felid of Vehumet ***... ##.# Health: 42/51 ===================----- #..#$^hآ Magic: 5/24=====------------------- #.## AC: 7Str: 3  #.## EV: 16Int: 28 $^h-###Y###  SH: 5Dex: 16 #Y#.#  XL: 12 Next: 10% Place: an Ice Cave $^h'#@Y.##  Noise: ===------  Time: 12603.8 (0.0) ##.#.#  -) Teeth and claws #.##.##  Cast: Foxfire ## ##.#  Ramparts  #..#  $^hw##.##  YY 2 death yaks (1 ally target) #..#  Y   ice beast (summoned) #.##  $^h\##..# ####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  $^hPress: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, ally target, 92% to hit)  The stone arrow hits the death yak!  You kill the death yak!$^hY #.## ##Y# ##.# #..# #.## #.## ##Y###  $^h#.#.#  #@Y.##  ##.#.#  #.##.##  ## ##.#  $^hR#..# ##.##Y   death yak $^h#..#  #.## ##..# $^h($^hf,#Y##Y#@.##(ally target)Press: ? - help, Shift-Dir - straight line: a death yak (almost dead, ally target, 92% to hit)  $^h-The stone arrow hits the death yak!  You kill the death yak!  Vehumet accepts your kill.  The wall freezes the death yak.$^h36 5-$^h\4_4.8 (1 _The death yak barely misses your ice beast.$^h>Q#Y##$^h?8##$^hFl _Your Earth Magic skill increases to level 3!$^h   $^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$^h. #.## moom6174 the Frost Mage ##Y# Felid of Vehumet ***...$^h/ ##.# Health: 42/51 ===================----- #..# Magic: 3/24===--------------------- #.## AC: 7Str: 3  $^h/#.## EV: 16Int: 28 ##Y###  SH: 5Dex: 16 $^h/n#Y#.#  XL: 12 Next: 15% Place: an Ice Cave #@..##  Noise: ==-------  Time: 12604.8 (0.0) $^hA0##.#.#  -) Teeth and claws #.##.##  Cast: Foxfire ## ##.#  Ramparts  #..#  $^h0##.##  Y   death yak (ally target) #..#  Y   ice beast (summoned) #.## $^h_17 ##..# #### _Your Earth Magic skill increases to level 3!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, ally target, 92% to hit)%^hTp%^hv#.##moom6174 the Frost Mage##Y#Felid of Vehumet ***...%^hXw##.#Health: 42/51 ===================-----#..#%^hwMagic: 5/24=====-------------------#.##AC: 7%^hwQStr: 3 #.##EV: 16Int: 28##Y###%^hxSH: 5Dex: 16#Y#.#%^h-xXL: 12 Next: 15% Place: an Ice Cave#@..##%^hSxNoise: ==-------  Time: 12604.8 (0.0)%^hzx<##.#.#-) Teeth and claws#.##.##Cast: Foxfire%^hx^## ##.#Ramparts %^hx#..###.##Y   death yak (ally target)#..#%^hxY   ice beast (summoned)#.####..#%^hy ####%^h>yCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%^hdyAim: a death yak (lightly wounded, ally target, 92% to hit)  Okay, then.%^h|{##Y###%^hP}%^h##Y####.#%^h0#%^h. _%^h  Your ice beast hits the death yak but does no damage.  The wall freezes the death yak! The death yak gores your ice beast!!  Your ice beast dies!%^h u#§##%^h #### %^h |6===-5.8 (1%^hE H##§###.## _Your ice beast disappears in a puff of smoke!&^h,  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&^h? Y§##.###(ally target)Y   ice beast (summoned)A chill wind blows around you. The wall freezes the death yak.&^h?3=4--=6&^hB#Y##Y####.###&^hB&^hD &^hDW_The death yak completely misses your ice beast.&^h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&^h; '^h'u #Y#####.#'^hkuM#Okay, then.'^hu'^hpx8###'^hxk##.##'^h~z. _'^hQk #Y##.'^hk ## The wall freezes the death yak but does no damage.  The death yak gores your ice beast!'^hl %7'^hq +#'^hZr p####.#'^ht K _Your ice beast hits the death yak but does no damage.(^h+;' (^hv;^#Y###(^h;a The wall freezes the death yak but does no damage.  (^h<$The death yak gores your ice beast!!(^h =D====8(^h]B#Y###.###(^hE (^hE[_Your ice beast barely misses the death yak.(^hW  The wall freezes the death yak! The death yak gores your ice beast!  Your ice beast dies!(^h\#Y##§####(^h\4==---9(^hQ`####.###(^hdb (^hb]_Your ice beast disappears in a puff of smoke!(^hP  (^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)^hf)^hD`.##Y###Y# (ally target)Y   ice beast (summoned))^h3---=--10)^h="####Y##)^h$T _A chill wind blows around you. The wall freezes the death yak!)^hP)^h##Y##@Y##.#)^hjC##)^h--1)^h-##Y####.##)^h{)^hz _The wall freezes the death yak! The death yak completely misses you.)^h, 6 .)^hZ, F##..)^h, #.#.##)^h- VThe frozen ramparts melt away. You block the death yak's attack.)^h- J-2)^h3 )^h@7  )^h7 =_Your ice beast hits the death yak but does no damage.*^hS  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*^h.#.##moom6174 the Frost Mage##Y#Felid of Vehumet ***...##.#Health: 44/51 ====================----#..#Magic: 1/24=-----------------------#.##AC: 7Str: 3 #*##EV: 16Int: 28#***##SH: 5Dex: 16*Y**#XL: 12 Next: 15% Place: an Ice Cave*@Y*##Noise: =--------  Time: 12612.8 (0.0)*****#-) Teeth and claws*^hB/#.**.##Cast: Foxfire## ##.##..###.##*^h/GY   death yak (ally target)#..#Y   ice beast (summoned)#.####..#####*^h/oThe frozen ramparts melt away. You block the death yak's attack. _Your ice beast hits the death yak but does no damage.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*^h 0Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate*^hkD #.##moom6174 the Frost Mage##Y#Felid of Vehumet ***...##.#Health: 44/51 ====================----#..#*^hD Magic: 1/24=-----------------------#.##AC: 7Str: 3 #.##EV: 16Int: 28##.###SH: 5Dex: 16#Y#.#*^hZE XL: 12 Next: 15% Place: an Ice Cave#@Y.##Noise: =--------  Time: 12612.8 (0.0)##.#.#-) Teeth and claws#.##.##Cast: Foxfire## ##.##..###.##*^hE IY   death yak (distracted, ally target)#..#Y   ice beast (summoned)#.####..#####*^hE Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the death yak! The death yak gores you!*^hF 37---=3.8 (1Ramparts *^hI #####.##*^hK -onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  *^hL The walls around you are covered in ice. freezes the death yak! The death yak gores you! _Your ice beast hits the death yak. Your ice beast freezes the death yak!+^hІ #.#Y####.###Y+^hBThe wall freezes the death yak. The death yak closely misses you.+^h--4+^h+##Y####.#+^h.b _Your ice beast closely misses the death yak.+^hH7  The wall freezes the death yak.  You kill the death yak!+^h; A#.##†##Y   ice beast (summoned)+^h@ 2=20--5 _Vehumet accepts your kill.+^h3F #.##†##+^hlF 0#+^hoH  +^hH ]_Your Ice Magic skill increases to level 11!,^h " 3,^h" ,^hR& y8---,^hM' ,^h' ,^h/( ,^h* ,^hB* ,^h* ,^hn, ,^h, 9=,^hQ- ,^hU/ ,^h/ ,^h/ @9=3,^h/ (=,^hw0 ,^h1 ,^h2 ,^h2 ,^h4 ,^h4 ,^h75 ,^h6 ,^h:7 V40=,^h8 ,^h9 ,^h: 9=,^h: ,^h(< ,^hT< ,^h< ,^h> ,^h> I4=,^h? ,^hD s.#.#,^hKD J#†#..-,^hsD ##.#.#,^h@R & ,^hR D26.8 (11.0) _You start resting.,^hBT ,^hT ]1=7.8 (12,^h` ,^hgi 4 _The frozen ramparts melt away.-^h 9Y# .###Y##..#.##.## ##.####.# .Y.##-^hL ##.#.# .##.### ## #..#.##. #.##-^h -^h /8.0) -^h -^h v _You see here a death yak corpse.-^h_§#Y# .###Y-^hT#.#.###.## ##@##-^h†#.# .Y.####.#.#-^hGr.##.### ##-^ho@ #..#.##.-^h-^h-^hENY.-^h-9 _-^hQ!-^h#.^h].^h.^h.^hҡ.^h\O=.^hr.^hͦ#2.^h^=5=.^h+.^h .^hp.^hK.^h W _You start resting..^h.^hn.^h.^hy.^h.^hD3=.^h.^h.^hb9=.^h0.^h.^hI6=.^h.^h.^h .^h.^h.^hM.^hN4=.^h+.^hg.^h.^h9.^h.^h9=.^h.^h.^h>.^hJ5=7.^h0=.^hQ.^h.^h,.^h.^h.^h.^h.^h.^hZ.^h.^h.^h6.^h~`6==.^h+.^h.^h.^h`.^hr.^h#8.^h0=.^h.^h.^hz.^hD7=.^hB.^h.^h.^h].^h.^h.^h.^h.^h"#=.^hT.^h.^h .^hv8=9=.^hV.^h.^h.^hi.^h.^hs.^hk.^h.^h.^h-.^hg9==.^hK.^h4.^hge10/24=.^h.^h$.^hb.^h.^h.^h$50.^h)2=.^h.^h ,.^h.^h.^h9=.^h^.^hi1=.^he.^hK e † .^h V_Your ice beast disappears in a puff of smoke!.^h62.8 (33.0)1=3.8 (34.^h.^h .^h+_HP restored..^h .^h .^h^ .^h n.^h .^h .^h 9=.^h .^hj .^h 9=.^h .^h_ .^h S2=.^h' .^h ,.^h .^h .^h .^hv .^hr .^h .^h .^h0 .^h 9=.^h .^h$ <13.^hY (=.^h .^h .^h- .^h .^h .^h .^h+ .^hN .^h .^h .^h .^h 9=.^h .^h c4=.^h .^h .^h .^h .^h B.^h- ,.^h .^h O=.^h .^h M5=.^h .^hf .^h ,.^h# .^h ,.^h .^h ,.^h> .^hD O=.^h .^h ,.^h .^h c6=.^h .^h ,.^h! .^h9" ,.^h" .^h# ,.^h^$ .^hr% .^h% 2=.^hS& .^hi' ;7.^h' (=.^hJ( .^h>) ,.^h) .^h+ ,.^h+ .^h, ,.^h, .^h\. O=.^h/ .^h0 98.^hu0 (=.^h0 .^h)2 ,.^h2 .^h3 ,.^h4 .^hL5 .^h5 ,.^h I =9==20=.^hK {=.^hL K1=.^hL .^hM ,.^hM .^h O ,.^hO .^hP ,.^hGQ .^hIR .^hR 9=.^h0S .^hPT .^hT D2=.^h9U .^hV ,.^hV .^hW ,.^hYX .^hqY ,.^hY .^h[ .^h[ O=.^h\ ,.^hr] .^h^ 93.^h_ >=.^hLa ,.^ha .^h0c ,.^hc .^hd ,.^h3e .^hTf .^hf 9=.^hqg .^hh K4=.^hCi ,.^ht C _Magic restored.  You see here a death yak corpse. _.^ht .^ht .^hXu .^h'v .^hw .^hw 9=.^hw .^h_y .^hz ,.^h{ .^hJ} .^h~ ,.^h4 .^h .^h^ ,.^h .^h ,.^h? .^hg N _You now have 649 gold pieces (gained 12)..^h7 3.^h! .^h` ,.^h} .^h N _You now have 665 gold pieces (gained 16)..^h 3.^h• .^h ,.^h .^h\ N _You now have 680 gold pieces (gained 15)..^hϝ .^h .^h .^h4 ,.^hq .^h0 N _You now have 698 gold pieces (gained 18)..^h 3.^hܨ .^h .^h< ,.^h` .^h$ .^h} .^h .^h .^h .^hW ,.^h߳ .^h .^h ,.^h3 .^h .^hD .^hu .^hٸ .^h޹ .^hݺ ,.^ht .^h .^h .^h .^h@ .^h9 %  .^hi @You see here a death yak corpse..^ho .^h  _.^hl .^h .^h .^h .^h9 .^h^ .^hE .^hu .^h .^h( .^h5 .^hf .^h .^h .^h .^h .^hY .^hL .^h+ .^h[ .^h .^h .^h .^h .^h .^h .^h .^h .^h- .^h@ .^h8 .^ht .^h .^h .^h .^h .^hS .^h .^h} ,.^h. .^h1 .^h! ,.^h .^h .^h .^h] .^h .^h .^h .^h .^h .^h .^h .^h .^h .^h .^h .^h .^h .^h .^h .^h .^hx .^h .^h ,.^h .^h .^h ,.^h .^h .^h ,.^h` .^h .^h .^h .^h .^h{ .^h ,.^hP .^hr n.^h .^h .^h$ .^hk .^h ,.^h .^h .^h  ,.^h .^h .^h .^h> .^h .^h .^h .^h .^hO .^h .^h .^h .^h! .^h> .^h: .^hn .^h .^h .^h .^h .^h~ .^hc .^hf .^h .^h .^h .^h .^h7 .^h[ ,.^h# g##.# ##...^h0$ ##.# ##.##..# #..#.^hd$ u#.## #..# Y##.## #.## Y#.^h$ ##.### #.## Y#.^h$ #†#.# ##.# ..##...## #.#..#.^h$ ##.#.# #@..#.^h%% @#.##.## ##.####.##.# ## ##.#..^h% S.###.##.###..#..# YYY 3 yaks (asleep)#.##.##.^h% g####..# ######.#.# .^h% .##..##.^h{0 z 786.8 (123.0)  3 yaks come into view..^h41 .^h2 .^h9 ' .^h9 2...Y.^h : Y   yakThe yak bellows! x2; You hear a bellow!  .^hR: The yak moves out of view. x2.^h: 5===74 .^h> .^h2@ 9 _You hear a bellow! You hear a howl!0^h%  0^h%Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0^h   ##.# ##..# moom6174 the Frost Mage ##.# ##.# Felid of Vehumet ***... #..# #..# #  Health: 51/51 ======================== 0^h R#.## #..# .#  Magic: 22/24 ======================-- #.## #.## .#  AC: 7Str: 3  ##.### #.## .#  EV: 16Int: 28 0^h #†#.# ##.# Y.#  SH: 5Dex: 16 #...## #.#*.#  XL: 12 Next: 20% Place: an Ice Cave ##.#.# #@*.#  Noise: ===------  Time: 12787.8 (0.0) 0^h #.##.## ##.##  -) Teeth and claws ##.##.# ##0^hn P Cast: Foxfire ##.#..# ##.##.## #..#..# Y   yak #.##.## 0^h E####..# ####  ##.#.# ##..## _You hear a bellow! You hear a howl!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (85% to hit)0^h {##.# ##..#moom6174 the Frost Mage##.# ##.#Felid of Vehumet ***...0^h #..# #..# #Health: 51/51 ========================#.## #..# .#Magic: 22/24 ======================--#.## #.## .#AC: 7Str: 3 0^h? ##.### #.## .#EV: 16Int: 280^hs H#†#.# ##.# Y.#SH: 5Dex: 160^h a#...## #.#`.#XL: 12 Next: 20% Place: an Ice Cave0^h ##.#.# #@`.#Noise: ===------  Time: 12787.8 (0.0)#.##.## ##.##0^h -) Teeth and claws##.##.# ##Cast: Foxfire0^hx 0##.#..###.##.###..#..#Y   yak#.##.######..#######.#.#0^h ##..##Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (85% to hit)  The stone arrow hits the yak!!0^hk onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  0^h Press: ? - help, Shift-Dir - straight line  Aim: a yak (85% to hit)  The stone arrow hits the yak!!  The yak is almost dead.0^h =  You hear an angry growl.0^h 0^h 0^h @hh0^h 5.Y.0^hS (h   polar bearY   yakh   wolf0^hq 3-8.8 (10^h 0^h!  0^hz _A wolf comes into view. A polar bear comes into view.1^hˢ8-1^h 1^h$ ##.# ##..# moom6174 the Frost Mage ##.# ##.# Felid of Vehumet ***... #..# #..# #  Health: 51/51 ======================== #.## #..# h#  Magic: 20/24 ====================---- #.## #.## h#  AC: 7Str: 3 1^hl ##.### #.## .#  EV: 16Int: 28 #†#.# ##.# ..#  SH: 5Dex: 16 #...## #.#Y.#  XL: 12 Next: 20% Place: an Ice Cave ##.#.# #@..#  Noise: ==-------  Time: 12788.8 (0.0) #.##.## ##.##  -) Teeth and claws 1^hQ##.##.# ## Cast: Foxfire ##.#..# ##.##.## #..#..# h   polar bear #.##.## Y   yak ####..# ####  h   wolf ##.#.# ##..## Aiming: Stone Arrow (safe; 1% risk of failure)  1^h1Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 85% to hit)  The stone arrow hits the yak!!  You kill the yak!Vehumet accepts your kill.1^h ##.# ##..# ##.# ##.# #..# #..# #  1^h#.## #..# h#  #.## #.## h#  ##.### #.## .#  #†#.# ##.# ..#  #...## #.#..#  ##.#.# #@`.#  #.##.## ##.##  1^h ##.##.# ## ##. ##. #..#..# #.##.##h   wolf    1^hd1^h9e1^h*l.hh.1^hpb2==19.8 (11^hu1^hw[  Press: ? - help, Shift-Dir - straight line  1^hxKAim: a yak (almost dead, 85% to hit)  The stone arrow hits the yak!!  You kill the yak!  Vehumet accepts your kill. _You feel your power returning.1^h  1^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2^hw{##.# ##..#moom6174 the Frost Mage##.# ##.#Felid of Vehumet ***...2^hKx+#..# #..# #Health: 51/51 ========================2^hxQ#.## #..# .#Magic: 20/24 ====================----2^h y#.## #.## h#AC: 7Str: 3 2^hHy##.### #*## h#EV: 16Int: 282^hy #†#.# #*** ..#SH: 52^hy-Dex: 162^hz#...## ****.#2^hNz&XL: 12 Next: 21% Place: an Ice Cave##.#.# *@**#2^hzNoise: ==-------  Time: 12789.8 (0.0)2^hz#.##.## ****#-) Teeth and claws2^h{##.##.# **Cast: Foxfire2^hW{r##.#..###.##.###..#..#2^h{h   polar bear#.##.##2^h{th   wolf####..#######.#.#2^h| ##..##2^hB|pVehumet accepts your kill. _You feel your power returning.  2^h{|Casting: Stone Arrow (safe; 1% risk of failure)  2^h|Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  2^h|WPress: ? - help, Dir - look around, f - activate2^h4 2^h69 {##.# ##..#moom6174 the Frost Mage##.# ##.#Felid of Vehumet ***...2^h9 r#..# #..# #Health: 51/51 ========================#.## #..# .#Magic: 22/24 ======================--2^hD: e#.## #.## h#AC: 7Str: 3 ##.### #.## h#EV: 16Int: 28#†#.# ##.# ..#SH: 5Dex: 162^h: #...## #.#..#XL: 12 Next: 21% Place: an Ice Cave##.#.# #@..#2^h; aNoise: ==-------  Time: 12789.8 (0.0)#.##.## ##.##-) Teeth and claws##.##.# ##Cast: Foxfire##.#..###.##.##2^hx; B#..#..#h   polar bear#.##.##h   wolf####..#######.#.#2^hO< ##..## _You feel your power returning.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.2^h? 2^h1@ 2^hC 2^hE . _3^h6  3^h6Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3^h3^hz3^hC3^he<.h3^hhY(ally target)Y   ice beast (summoned)3^h[#03^h8--90.8 (13^h3^hµ4 _A chill wind blows around you.3^hŕ  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3^h ##.# ##..#3^hC moom6174 the Frost Mage##.# ##.#Felid of Vehumet ***...#..# #..# #3^h 5Health: 51/51 ========================#.## #..# .#3^h $Magic: 18/24 ==================------#.## #.## .#3^h[ )AC: 7Str: 3 ##.### #*## h#3^h bEV: 16Int: 283^h 8#†#.# #*** ..#SH: 5Dex: 163^h[ M#...## ***h.#XL: 12 Next: 21% Place: an Ice Cave3^h ##.#.# *@*Y#3^h% tNoise: ==-------  Time: 12790.8 (0.0)#.##.## ****#-) Teeth and claws3^h ##.##.# **Cast: Foxfire##.#..#3^h ###.##.##3^h= :#..#..#h   polar bear#.##.##h   wolf (ally target)####..#3^h ####Y   ice beast (summoned)##.#.###..##Confirm with . or Enter, or press ? or * to list all spells. 3^h# _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  3^hx Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  3^h WPress: ? - help, Dir - look around, f - activate4^hJ##.# ##..#moom6174 the Frost Mage##.# ##.#4^h%Felid of Vehumet ***...#..# #..# #Health: 51/51 ========================#.## #..# .#4^h?Magic: 18/24 ==================------#.## #.## .#AC: 7Str: 3 4^h4##.### #.## h#EV: 16Int: 28#†#.# ##.# ..#SH: 54^hDex: 16#...## #.#h.#XL: 12 Next: 21% Place: an Ice Cave4^h8##.#.# #@.Y#4^hrrNoise: ==-------  Time: 12790.8 (0.0)#.##.## ##.##-) Teeth and claws4^h##.##.# ##Cast: Foxfire##.#..#4^hi##.##.###..#..#h   polar bear#.##.##h   wolf (ally target)####..#####4^hMY   ice beast (summoned)##.#.###..## _A chill wind blows around you.  4^hTCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  4^hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.4^h  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.4^h2asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the wolf but does no damage.4^h4^hn 4^hy The wall freezes the wolf. The wolf completely misses you.4^h$4^h Y.## Y4^h1#.# h#.#Y#@h4^hk##.##YYY 3 yaksh   wolf (ally target)4^hY   ice beast (summoned)A yak comes into view. x24^hye1.8 (1Ramparts 4^h#.####.#4^h94^hWG _Your ice beast closely misses the wolf.4^h4^h4^hГ  The wall freezes the wolf. The wolf misses you. The wall freezes the yak!  4^hAgThe yak gores your ice beast!  The wall freezes the wolf but does no damage.4^h4^h ..#.# Y4^h9#.####.##4^h~YY 2 yaksh   wolf (ally target)Y   ice beast (summoned)4^hz  The wolf closely misses you. Your ice beast hits the wolf.4^hO4^hL9=24^h#.##.###.##4^hӣ6 _Your ice beast freezes the wolf!4^h R  The wall freezes the wolf but does no damage.4^hk z  The wolf barely misses you. The wall freezes the yak!4^h 4^h` 4^h 8 Y4^h &#.#4^hH #Yh#####4^h h   polar bearYYY 3 yaks4^h Wh   wolf (ally target)4^h Y   ice beast (summoned)The yak gores your ice beast!4^h --34^hM [#.#4^h #.####.#4^h 4^hh  4^h @_Your ice beast hits the wolf but does no damage.5^hy  The wall freezes the wolf.  You kill the wolf!5^h  Vehumet accepts your kill.The polar bear bites your ice beast! The polar bear claws your ice beast.  The polar bear claws your ice beast but does no damage.5^h5^h5^hA5^h5^h .hY#.##@Y5^h%f##h 2 polar bears (1 ally target)Y   ice beast (summoned) ##.#.# ##..##  5^hgThe wall freezes the yak!  A polar bear comes into view.5^h52=45^h#.####.###5^hyL _Your ice beast hits the polar bear but does no damage.7^h6  Casting: Frozen Ramparts (safe; 1% risk of failure)  7^hf7\Confirm with . or Enter, or press ? or * to list all spells.7^h?  ##.# ##..# moom6174 the Frost Mage ##.# ##.# Felid of Vehumet ***... #..# #..# #  Health: 51/51 ======================== #.## #..# .#  Magic: 17/24 =================------- #.## #.## .#  AC: 7Str: 3  ##.### #*## .#  EV: 16Int: 28 #†#.# ##*# hY#  SH: 5Dex: 16 #...## #.#Yh#  XL: 12 Next: 22% Place: an Ice Cave ##.#.# #@YY#  Noise: ==-------  Time: 12794.8 (0.0)7^h 7^h#.##.## ##.##  -) Teeth and claws 7^h1##.##.# ## Cast: Foxfire ##.#..#7^hmi Ramparts  ##.##.##7^h #..#..#7^h hh 2 polar bears (1 ally target) #.##.##7^hz YYY 3 yaks 7^hX####..# ####  Y   ice beast (summoned) ##.#.# ##..## 7^hA polar bear comes into view. _Your ice beast hits the polar bear but does no damage.  7^hΊCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7^hCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate8^h8^hReally hailstorm near your ice beast? Y - Yes  N - No8^h 8^h 8^h Really hailstorm near your ice beast? Y - Yes 8^h \ N - No [Y]es or [N]o only, please.9^h 9^h##.# ##..#moom6174 the Frost Mage##.# ##.#Felid of Vehumet ***...#..# #..# #Health: 51/51 ========================#.## #..# .#Magic: 17/24 =================-------#.## #.## .#AC: 79^hnYStr: 3 ##.### #.## .#EV: 16Int: 28#†#.# ##.# hY#SH: 5Dex: 16#...## #.#Yh#9^hQXL: 12 Next: 22% Place: an Ice Cave##.#.# #@YY#Noise: ==-------  Time: 12794.8 (0.0)#.##.## ##.##9^h5-) Teeth and claws##.##.# ##Cast: Foxfire##.#..#Ramparts ##.##.###..#..#9^hhh 2 polar bears (1 ally target)#.##.##YYY 3 yaks####..#####9^hY   ice beast (summoned)##.#.###..##Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts your ice beast!  9^h$`Your ice beast partially resists.  You kill your ice beast!9^h8÷÷##§##.##9^hp  Your ice beast disappears in a puff of smoke!The hail pelts the yak!  The yak is heavily wounded.the polar bear!! The polar bear partially resists.  The polar bear is heavily wounded.9^hVThe hail pelts the polar bear! The polar bear partially resists.:^ht  The polar bear is moderately wounded.:^h(B:^hEZ.#.# h.#.#YYY##§###:^h   polar bearY 4 yaks:^h<*5.8 (1:^h#.#####§##:^h _The wall freezes the yak. The wall freezes the yak! The yak barely misses you.:^h<##.#:^h<[##§###:^h:^hY#.##:^hVj###§###:^h :^hq@_Unknown command.;^h ;^h Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;^h;^hdN ##.# ##..# moom6174 the Frost Mage;^hN ##.# ##.# Felid of Vehumet ***... ;^hO#..# #..# #  Health: 51/51 ======================== ;^hzO#.## #..# .#  Magic: 15/24 ===============--------- ;^hO#.## #.## .#  AC: 7Str: 3 ;^h)P ##.### #*## .#  EV: 16Int: 28 ;^hP#†#.# ##*# h.#  SH: 5Dex: 16;^hP #...## #.#YY#  XL: 12 Next: 22% Place: an Ice Cave ;^hQ##.#.# #@YY#  Noise: ==-------  Time: 12795.8 (0.0) #.##.## ##§##  -) Teeth and claws ;^hR##.##.# ## Cast: Foxfire ##.#..# Ramparts  ;^hR##.##.## #..#..# h   polar bear #.##.##;^hR YYYY 4 yaks ####..# #### ;^hlS ##.#.# ##..## _The wall freezes the yak. The wall freezes the yak! The yak barely misses you. ;^hS_Unknown command.Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;^h*TCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;^h[ ##.# ##..#moom6174 the Frost Mage##.# ##.#Felid of Vehumet ***...#..# #..# #Health: 51/51 ========================#.## #..# .#Magic: 15/24 ===============---------#.## #.## .#;^h\ ~AC: 7Str: 3 ##.### #÷## .#EV: 16Int: 28#†#.# ##÷# h.#SH: 5Dex: 16#...## #.#YY#XL: 12 Next: 22% Place: an Ice Cave##.#.# #@YY#;^h] 3Noise: ==-------  Time: 12795.8 (0.0)#.##.## ##§##-) Teeth and claws##.##.# ##Cast: Foxfire##.#..#Ramparts ##.##.###..#..#h   polar bear#.##.##YYYY 4 yaks####..#######.#.###..##The yak is almost dead.;^hw^ The hail pelts the yak!!  The yak is severely wounded.The hail pelts the yak.  The yak is lightly wounded.  The hail pelts the polar bear. The polar bear partially resists.;^hThThe yak is lightly wounded.polar bear. The polar bear partially resists.  The polar bear is moderately wounded.wall freezes the yak.  You kill the yak!  Vehumet accepts your kill.;^hS;^hm  You feel your power returning. The wall freezes the yak! x2  You kill the yak!;^h;^hS;^hΗ;^hF:###.## .##.# ..##.#hh;^h=#@§##§###h 2 polar bears   yak;^hd8===46.8 (1;^hK#.#####§###;^h>Z _Vehumet accepts your kill.<^h1 ?##<^h T##§##<^h <^h s#.####<^hK 2#<^h# F _Unknown command.=^hw  =^hRxCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=^h ##.# ##..# moom6174 the Frost Mage ##.# ##.# Felid of Vehumet ***... #..# #..# #  Health: 51/51 ======================== =^h#.## #..# .#  Magic: 16/24 ================-------- #.## #.## .#  AC: 7Str: 3  ##.### #*## .#  EV: 16Int: 28 #†#.# ##*# ..#  SH: 5=^hDex: 16 #...## #.#hh#  XL: 12 Next: 24% Place: an Ice Cave ##.#.# #@§Y#  Noise: ==-------  Time: 12796.8 (0.0) #.##.## ##§##  -) Teeth and claws=^h- ##.##.# ## Cast: Foxfire ##.#..# Ramparts  ##.##.## =^hA#..#..# hh 2 polar bears #.##.## Y   yak ####..# ####  ##.#.# ##..## =^h_Vehumet accepts your kill. _Unknown command.Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate=^hzn  ##.# ##..# moom6174 the Frost Mage ##.# ##.# Felid of Vehumet ***... #..# #..# #  Health: 51/51 ======================== #.## #..# .#  Magic: 16/24 ================-------- #.## #.## .#  AC: 7=^h.o Str: 3  ##.### #.## .#  EV: 16Int: 28 #†#.# ##.# ..#  SH: 5Dex: 16 #...## #.#hh#  XL: 12 Next: 24% Place: an Ice Cave ##.#.# #@§Y#  Noise: ==-------  Time: 12796.8 (0.0) =^ho #.##.## ##§##  -) Teeth and claws ##.##.# ## Cast: Foxfire ##.#..# Ramparts  ##.##.## #..#..# hh 2 polar bears #.##.## Y   yak =^h*p ####..# ####  ##.#.# ##..## Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the yak.  You kill the yak!Vehumet accepts your kill.=^hlu  ##.# ##..# ##.# ##.# #..# #..# #  #.## #..# .#  =^hv #.## #.## .#  ##.### #÷## .#  #†#.# ##÷# ..#  #...## #.#hh#  ##.#.# #@§†#  =^hyv <#.##.## ##§##  ##.##.# ## ##.#..# ##. #..#..# #.=^hw       You kill the yak!  Vehumet accepts your kill.  You feel your power returning. The hail pelts the polar bear!polar bear partially resists.  The polar bear is severely wounded.=^hkw WThe hail pelts the polar bear!! The polar bear partially resists.=^h  The polar bear is severely wounded.=^h^O ##=^hq#.## .#.# ..#Yh#@h=^h.###h(1 berserk)=^h$Y   yakThe polar bear resists. The wall freezes the polar bear.=^hfV8==5=^h 7.8 (1=^h###.###=^h\ _The polar bear goes berserk!>^h  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>^h  ##.# ##..# moom6174 the Frost Mage ##.# ##.# Felid of Vehumet ***... #..# #..# #  Health: 51/51 ======================== >^h #.## #..# .#  Magic: 16/24 ================-------- #.## #.## .#  AC: 7Str: 3  ##.### #*## .#  EV: 16Int: 28 #†#.# ##*# *.#  SH: 5Dex: 16 #...## #.#Yh#  XL: 12 Next: 25% Place: an Ice Cave >^h ##.#.# #@h*#  Noise: ==-------  Time: 12797.8 (0.0) #.##.## ##.##  -) Teeth and claws >^hU &##.##.# ## Cast: Foxfire ##.#..# Ramparts  ##.##.## >^h #..#..# hh 2 polar bears (1 berserk) #.##.## Y   yak ####..# ####  >^hn ##.#.# ##..## The polar bear resists. The wall freezes the polar bear. _The polar bear goes berserk!Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  >^h WPress: ? - help, Dir - look around, f - activate>^h9 ##.# ##..# moom6174 the Frost Mage ##.# ##.# Felid of Vehumet ***... #..# #..# #  Health: 51/51 ======================== #.## #..# .#  Magic: 16/24 ================-------- #.## #.## .#  AC: 7Str: 3  ##.### #.## .#  EV: 16Int: 28 #†#.# ##.# ..#  SH: 5Dex: 16 #...## #.#Yh#  XL: 12 Next: 25% Place: an Ice Cave >^h##.#.# #@h†#  Noise: ==-------  Time: 12797.8 (0.0) #.##.## ##.##  -) Teeth and claws ##.##.# ## Cast: Foxfire ##.#..# Ramparts  ##.##.## #..#..# hh 2 polar bears (1 berserk) #.##.## Y   yak ####..# ####  ##.#.# ##..## A cannonade of hail descends around you!  The hail pelts the yak!!  The yak is severely wounded.The hail pelts the polar bear!! The polar bear partially resists.  You kill the polar bear!Vehumet accepts your kill.>^h ##.# ##..# ##.# ##.# #..# #..# #  #.## #..# .#  >^h#.## #.## .#  ##.### #÷## .#  #†#.# ##÷# ÷.#  #...## #.#Y†#  ##.#.# #@h÷#  #.##.## ##.##  ##.##.# ## ##.#..# >^h##. #..#..#h   polar bear #.##.##     ?^hMThe yak is severely wounded.The hail pelts the polar bear!! The polar bear partially resists.  You kill the polar bear!Vehumet accepts your kill.  You feel your power returning.  The wall freezes the polar bear but does no damage.?^hh..# .#.#.#@hY###h?^h;(berserk)?^hd9===78.8 (1?^hKr###.##?^hv _The polar bear goes berserk! The wall freezes the yak.?^h #.#####.##?^h@ ?^hϚ )#?^h M#.##?^h[  ?^h 8_Unknown command.?^h.  ?^hCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@^h ##.# ##..# moom6174 the Frost Mage @^h>z##.# ##.# Felid of Vehumet ***... @^h#..# #..# #  Health: 51/51 ======================== @^h#.## #..# .#  Magic: 17/24 =================------- @^h#.## #.## .#  AC: 7Str: 3  @^hN##.### #.## .#  EV: 16@^hInt: 28 #†#.# ##.# ..#  SH: 5@^h<Dex: 16 @^hA#...## #.#.†#  XL: 12 Next: 27% Place: an Ice Cave @^ho%##.#.# #@hY#  Noise: ==-------  Time: 12798.8 (0.0) @^h#.##.## ##.##  -) Teeth and claws @^h##.##.# ## Cast: Foxfire@^h(# ##.#..#@^hbi Ramparts  ##.##.##@^h #..#..#@^h h   polar bear (berserk) @^h/#.##.##@^hm Y   yak @^h'####..# ####  @^h8##.#.# ##..## _Unknown command.@^hECasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line@^hAim: a polar bear (severely wounded, berserk, 82% to hit)@^h k ##.# ##..# moom6174 the Frost Mage ##.# ##.# Felid of Vehumet ***... #..# #..# #  Health: 51/51 ======================== #.## #..# .#  Magic: 17/24 =================------- #.## #.## .#  AC: 7@^hkStr: 3  ##.### #.## .#  EV: 16Int: 28 #†#.# ##.# ..#  SH: 5Dex: 16 #...## #.#.†#  XL: 12 Next: 27% Place: an Ice Cave ##.#.# #@hY#  Noise: ==-------  Time: 12798.8 (0.0) #.##.## ##.##  -) Teeth and claws ##.##.# ## Cast: Foxfire @^hbl/##.#..# Ramparts  ##.##.## #..#..# h   polar bear (berserk) #.##.## Y   yak ####..# ####  ##.#.# ##..## @^hlAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, 82% to hit)  The stone arrow hits the polar bear!!  You kill the polar bear!Vehumet accepts your kill.@^hoC ##.# ##..# ##.# ##.# @^h5pK#..# #..# #  #.## #..# .#  #.## #.## .#  ##.### #.## .#  #†#.# ##.# ..#  @^hp#...## #.#.†#  ##.#.# #@.Y#  #.##.## ##.##  ##.##.# ## ##.#..# @^hTqj##. #..#..#Y   yak #.   @^hq @^h: a polar bear (severely wounded, berserk, 82% to hit)  The stone arrow hits the polar bear!!  You kill the polar bear!  Vehumet accepts your kill.  You feel your power returning. The wall freezes the yak!  You kill the yak!@^h#.##.†#.###@^hd20===309.8 (1@^h#####@^hJZ _Vehumet accepts your kill.@^hO  @^hOCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@^h6#.##.###@^h1#@^h5@^hQ#.##@^hI8###@^h8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@^h} ##.####@^hF #.##.####.##@^h F _Unknown command.A^h`3A^h~aA^hNcA^h\f: _A^h{gA^hgA^hhA^hiA^hA^hxA^hA^hA^h]A^hA^hA^hA^heA^hA^hA^h2A^hA^hSA^hA^hjA^h-A^heA^hA^hA^hF # # ≈# .##≈A^h##..  ##..#  #...## ###  A^h,#.⌠..## ##.#..## ##.....# #[.....# #...#..## #@## --837.8 (3A^hQ8.0) #..###..# #..# ..## ##.## ##.# A^h;.## #..# ##..# .## #..## ##..## #.# ##..# #...# A^hz5#.# ##.# #...# ..# #..# ##..## .## #..###...A^h,#A^hA^hG--8.8 (39A^hA^hRH _Found a ring mail.A^hi A^hi A^h&j A^h7l A^h[q M # ≈#A^hq  .##≈ ##..#..#  ..## ###  #.⌠..## ##.#..#A^hr *#.....# #[....@# .#..## #.I.##.## #..###..# #[ #..# A^hPr ..## ##.## ##.#...I   ice statue (unaware)....A^hzu  A^hu .0.0)  An ice statue comes into view.Found a scarf of resistance.  Marking area around an ice statue as unsafe for travelling.A^h} /  --more--D^h^.#......D^hUG.I.D^hI6 9.8 (1 _D^hD^hsD^h F  D^hFCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D^h o  moom6174 the Frost Mage # Felid of Vehumet ***...  # ≈# Health: 51/51 ========================  .##≈ Magic: 22/24 ======================--  ##..D^h  AC: 7Str: 3  ##..# EV: 16Int: 28  #...## ### SH: 5Dex: 16 D^h R #.⌠..## ##.#..## XL: 12 Next: 30% Place: an Ice Cave ##.....# #[..**@# Noise: ---------  Time: 12839.8 (0.0) D^hh #...#..## #.I*##.## -) Teeth and claws #..###..# #[ #..# Cast: Foxfire ..## ##.## ##.# .## #..# ##..# .## #..## ##..##D^h  I   ice statue (unaware) #.# ##..# #...# #.# ##.# #...# ..# #..# ##..## D^h F_Marking area around an ice statue as unsafe for travelling.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D^h4 Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (unaware, hasn't noticed you, 100% to hit)D^h3 moom6174 the Frost Mage#Felid of Vehumet ***...# ≈#D^h Health: 51/51 ========================.##≈Magic: 22/24 ======================--##..AC: 7Str: 3 ##..#EV: 16Int: 28  #...#####SH: 5Dex: 16  #.⌠..## ##.#..##XL: 12 Next: 30% Place: an Ice Cave ##.....# #[..``@#Noise: ---------  Time: 12839.8 (0.0) #...#..## #.I`##.##-) Teeth and claws #..###..# #[ #..#Cast: Foxfire ..## ##.## ##.# D^h] .## #..# ##..# .## #..## ##..##I   ice statue #.# ##..# #...# #.# ##.# #...# ..# #..# ##..##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (unaware, hasn't noticed you, 100% to hit)  The stone arrow hits the ice statue!!D^h?i..I.D^hn@5==40.8 (1D^hGD^hJonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  D^h2K=Press: ? - help, Shift-Dir - straight line  Aim: an ice statue (unaware, hasn't noticed you, 100% to hit)  The stone arrow hits the ice statue!! _The ice statue is moderately damaged.E^hvE^h{E^hFmoom6174 the Frost Mage#Felid of Vehumet ***...# ≈#Health: 51/51 ========================.##≈Magic: 20/24 ====================----##..AC: 7Str: 3 ##..#EV: 16E^h-Int: 28  #...#####SH: 5Dex: 16  #.⌠..## ##.#..##XL: 12 Next: 30% Place: an Ice Cave ##.....# #[..``@#Noise: ==-------  Time: 12840.8 (0.0) #...#..## #.I`##.##-) Teeth and claws #..###..# #[ #..#Cast: Foxfire ..## ##.## ##.# E^hg.## #..# ##..# .## #..## ##..##I   ice statue #.# ##..# #...# #.# ##.# #...# ..# #..# ##..##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E^hSAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (moderately damaged, 100% to hit)  The stone arrow hits the ice statue!E^h$I...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice statue (moderately damaged, 100% to hit)  The stone arrow hits the ice statue!  The ice statue is moderately damaged.E^h( ***The ice statue gestures at you.E^ho§☼☼○§##☼E^hQ§§☼E^h944----E^hl$1.8 (1E^hN<§E^hV E^h;_The freezing blast engulfs you! You resist.E^h6$ E^h) `☼§E^hI moom6174 the Frost Mage#Felid of Vehumet ***...# ≈#Health: 44/51 ====================----.##≈Magic: 18/24 ==================------##..AC: 7E^h9J Str: 3 ##..#EV: 16Int: 28  #...#####SH: 5Dex: 16  #.⌠..## ##.#§☼##XL: 12 Next: 30% Place: an Ice Cave E^hJ ]##.....# #[..``@#Noise: ==-------  Time: 12841.8 (0.0) #...#..## #.I`##☼##-) Teeth and claws #..###..# #[ #§§#Cast: Foxfire ..## ##.## ##☼# .## #..# ##..# E^hK .## #..## ##..##I   ice statue #.# ##..# #...# #.# ##.# #...# ..# #..# ##..##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E^hsK SAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (moderately damaged, 100% to hit)  The stone arrow hits the ice statue.E^h ☼○§§§Aim  E^h: Press: ? - help, Shift-Dir - straight line: an ice statue (moderately damaged, 100% to hit)  The stone arrow hits the ice statue.  E^h The ice statue is moderately damaged.  You are engulfed in freezing vapours. You resist.E^h ```The ice statue gestures at you.E^ha☼○°☼##○§☼○E^hca17------------=2.8 (1E^hjW☼☼E^hqmF _The shard of ice hits you! You partially resist.F^hu F^h x§☼§F^h3 'moom6174 the Frost Mage#Felid of Vehumet ***...# ≈#Health: 17/51 ========----------------.##≈Magic: 16/24 ================--------##..AC: 7F^h Str: 3 ##..#EV: 16Int: 28  #...#####SH: 5Dex: 16  #.⌠..## ##.#§☼##XL: 12 Next: 30% Place: an Ice Cave F^h1 s##.....# #[..``@#Noise: ===------  Time: 12842.8 (0.0) #...#..## #.I`##○##-) Teeth and claws F^h #..###..# #[ #§☼#Cast: Foxfire ..## ##.## ##○# .## #..# ##..# .## #..## ##..##I   ice statue F^hg ?#.# ##..# #...# #.# ##.# #...# ..# #..# ##..##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (moderately damaged, 100% to hit)  The stone arrow hits the ice statue.F^hc #  # ≈#  .##≈  ##..  ##..#   ###   ##.#§☼## #[..``@# #.I`##○## #[ #§☼# ##.## ##○# #..# ##..# #..## ##..## ##..# #...# ##.# #...# #..# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice statue (moderately damaged, 100% to hit)  The stone arrow hits the ice statue.  The ice statue is heavily damaged.G^h'G^h 0 # G^hdT # ≈# G^h3 .##≈ G^h 0 ##.. G^hu 5 ##..#  G^h J ###  G^h= ##.#§☼##G^h #[..``@#G^h #.I`##○##G^hP #[ #§☼#G^h ##.## ##○# #..# ##..#G^hX x #..## ##..##G^h 9 ##..# G^h / ##.# G^h~ C #..# G^h!' G^h]!R○°☼G^h!§☼You are engulfed in freezing vapours. You resist.  * * * LOW HITPOINT WARNING * * *G^h'& G^hK(n****The ice statue gestures at you.G^h9☼○G^hŲ○.@☼☼○G^hr9/51 ----====3.8 (1G^h@B☼G^hR _The bolt of cold misses you.H^hH^hDrink which item? Potions  a - 4 potions of magic  b - 6 potions of curing  d - 3 potions of hasteH^hh - a potion of enlightenment  i - 4 potions of might  k - 2 potions of mutation  o - 2 potions of resistance  r - an orange potionH^h"v - a potion of brilliance [!] read|quaff|evoke[?] describe selectedI^hI^hzI^h'moom6174 the Frost Mage#Felid of Vehumet ***...# ≈#Health: 9/51I^hI====--------------------.##≈Magic: 16/24 ================--------##..AC: 7Str: 3 ##..#EV: 16Int: 28  #...#####SH: 5Dex: 16  I^h#.⌠..## ##.#☼○##XL: 12 Next: 30% Place: an Ice Cave ##.....# #[..○.@#Noise: ====-----  Time: 12843.8 (0.0) #...#..## #.I☼##○##-) Teeth and claws I^hg#..###..# #[ #☼☼#Cast: Foxfire ..## ##.## ##○# .## #..# ##..# .## #..## ##..##I   ice statue #.# ##..# #...# #.# ##.# #...# ..# #..# ##..##The stone arrow hits the ice statue.  The ice statue is heavily damaged.You are engulfed in freezing vapours. You resist.  * * * LOW HITPOINT WARNING * * *The ice statue gestures at you. _The bolt of cold misses you.I^h}w ☼Okay, then.I^h I^hI^h-. _I^h # # ≈# .##≈ ##..I^h ##..# #...## #### #.⌠..## ##.#☼○##  ##.....# #[..○@°# I^h #...#..## #.I☼##○## ##..###..# #[. #☼☼# #..## ##.#### I^h p##○# #.## #..# ##..# #.## #..## ##..## I^h̥4##.# ##..# #...# ##.# ##.# #...# #..# #..# ##..##I^hV☼○°@.I^h○##°☼○°I^h &----I^h+4.8 (1 _I^hչI^hJ^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J^hJ^h;  moom6174 the Frost Mage # Felid of Vehumet ***...  # ≈# Health: 9/51====--------------------  .##≈J^h Magic: 14/24 ==============----------  ##.. AC: 7Str: 3  ##..# EV: 16Int: 28 J^h/ #...## #### SH: 5Dex: 16  #.⌠..## ##.#☼○## XL: 12 Next: 30% Place: an Ice Cave J^hG> ##.....# #[..*@.# Noise: ---------  Time: 12844.8 (0.0)  #...#..## #.I*##°##  -) Teeth and claws J^h##..###..# #[. #☼○#  Cast: Foxfire #..## ##.#### ##°# #.## #..# ##..# #.## #..## ##..##  I   ice statue ##.# ##..# #...# ##.# ##.# #...# J^hmE#..# #..# ##..## _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (heavily damaged, 100% to hit)J^hmoom6174 the Frost Mage#Felid of Vehumet ***...# ≈#Health: 9/51====--------------------.##≈Magic: 14/24 ==============----------##..AC: 7Str: 3 ##..#EV: 16Int: 28#...######SH: 5Dex: 16#.⌠..## ##.#☼○##XL: 12 Next: 30% Place: an Ice Cave  ##.....# #[..`@.#Noise: ---------  Time: 12844.8 (0.0)  #...#..## #.I`##°##-) Teeth and claws ##..###..# #[. #☼○#Cast: ^h9mFoxfire #..## ##.#### ##°# #.## #..# ##..# #.## #..## ##..##I   ice statue ##.# ##..# #...# ##.# ##.# #...# #..# #..# ##..##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (heavily damaged, 100% to hit)  The stone arrow hits the ice statue.J^h@3c°○onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice statue (heavily damaged, 100% to hit)  The stone arrow hits the ice statue.  The ice statue is heavily damaged.J^h7 ```The ice statue gestures at you.J^h~○°.@○##.○○.J^hu10/515====J^h:5.8 (1J^hJ^h:R _The shard of ice misses you.K^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K^hT  moom6174 the Frost Mage # Felid of Vehumet ***...  # ≈# Health: 10/51 ====--------------------  .##≈K^hU\ Magic: 13/24 =============-----------  ##.. AC: 7Str: 3  ##..# EV: 16Int: 28  #...## #### SH: 5K^hU>Dex: 16  #.⌠..## ##.#○°## XL: 12 Next: 30% Place: an Ice Cave  ##.....# #[..*@.#K^hV Noise: ===------  Time: 12845.8 (0.0)  #...#..## #.I*##.##  -) Teeth and claws ##..###..# #[. #○○#  Cast: Foxfire K^h"W#..## ##.#### ##.# #.## #..# ##..# #.## #..## ##..##  I   ice statue K^hW0##.# ##..# #...# K^hX##.# ##.# #...# K^hSX#..# #..# ##..## K^hXD_The shard of ice misses you.K^h"YCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K^hsYAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineK^hYyAim: an ice statue (heavily damaged, 100% to hit)K^hl{moom6174 the Frost Mage#K^hqFelid of Vehumet ***...# ≈#K^h"Health: 10/51 ====--------------------.##≈Magic: 13/24 =============-----------##..K^hjjAC: 7Str: 3 K^hp##..#EV: 16Int: 28K^h<#...######K^hPbSH: 5Dex: 16K^h#.⌠..## ##.#○°##K^hNXL: 12 Next: 30% Place: an Ice Cave  K^h##.....# #[..`@.#K^h/Noise: ===------  Time: 12845.8 (0.0)  K^h#...#..## #.I`##.##-) Teeth and claws ##..###..# #[. #○○#K^h;Cast: Foxfire K^hR#..## ##.#### ##.# #.## #..# ##..# K^ha#.## #..## ##..##I   ice statue K^h##.# ##..# #...# ##.# ##.# #...# K^hZ#..# #..# ##..##K^hECasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K^hyAiming: Stone Arrow (safe; 1% risk of failure)  K^hPress: ? - help, Shift-Dir - straight lineAim: an ice statue (heavily damaged, 100% to hit)  K^h%The stone arrow hits the ice statue!!K^h.○onfirm with . or Enter, or press ? or * to list all spells.K^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice statue (heavily damaged, 100% to hit)  The stone arrow hits the ice statue!!  K^hPThe ice statue is almost destroyed.K^hT ***K^h?The ice statue gestures at you.K^h99 x○..@°○°K^h^: J====6.8 (1K^h!B K^hWE R _The bolt of cold misses you.L^hm ## ≈# .##≈ ##..  L^h ##..#  #...######.⌠L^h= ##.#○. ##.....# #[.....# L^h #...#..## #.I°##@## L^h #..###..# #[. #○°# ..## ##.#### ##.# .## #..# ##.L^h9 .# .## #..## ##..##L^h ##..# #...#.#  L^h {..# #..# ##..## L^h [.## #..###...#L^hL @°°.L^h0 E----7L^h4 L^hJ M^h2# ≈# .##≈  ##.. ##..# #...#M^hJ3#### #.⌠##.#°. #.....# #[.....# ...#..## #.I°##.# M^h3..###..# #[. #°@# .## ##.#### ##.# ## #..# ##..# ## #..## ##..##M^h4 ##..# #...# .# # #...# .# #..# ##..#M^h[4# ## #..###...# ## #.###...##M^hV9B..M^hM:g1=----8M^h=M^h=?M^ha;  .##≈  ##.. ##..# #...##M^hH< ####⌠..## ##.#..##....# #[..... ...#..## #.I°##.#####..# #[. #.. .## ##.#### ## M^h< "## #..# ##.# ##..### M^h= ^.### #.###..##M^hD M^hE &9M^hyK M^hiM M^h 3M^h M^h+ y4=M^h M^h M^h M^h9 M^h` S2=M^hf M^h M^h M^h M^h M^h 9=M^h` M^h M5=M^h* M^h6 M^h M^h I3=M^h M^h ,M^h M^hF ,M^hU M^h M^h e4==M^h M^h M^h M6=M^h2 M^h ,M^h M^h ,M^h M^h- _5=M^h; M^h 9=M^h M^h M^h ,M^h M^ht q6=7M^h (=M^h M^h ,M^h M^h3 ,M^h# M^h_ ,M^ha M^h I7=M^h 2=M^h M^h) a8=M^hc M^h ,M^h M^hC i8=M^hi M^h ,M^h M^h O=M^hX M^h a9=M^h@ M^h M9M^h$ M^h ,M^h M^h2 ,M^h/ M^h O=M^h M^h' M^h J20=M^h~ M^h b20=M^h M^hX ,M^hR M^h3" b21=M^hS# M^h$ ,M^h% M^h& O=M^h( M^h:) a1=M^hy* M^h+ i2=M^h, M^h. ,M^h/ M^hQ0 ,M^hb1 M^h2 K3=M^h 3 (=M^h3 M^h!5 M^h5 K2=M^hc6 M^h7 ,M^h8 M^h9 ,M^h: M^h0< i4=M^h= M^h> O=M^h@ M^hxA a3=M^hB M^hD a5=M^hoE M^hF ,M^hG M^hOI ,M^hJ M^hcL M^hL 9=M^hM M^hgO i6=M^hP M^heV _ _You start resting.M^hY 1902.8 (53.0)M^hYZ Z4=3.8 (54M^h] M^h_ % _Magic restored.N^h"<N^h<N^hD>N^hAN^hC,N^hGN^hGN^hHN^hJN^hSJK7=N^h*KN^h~LN^hL9=N^hMN^hNN^hNN^hON^hkQN^hQS8=N^hRN^hT,N^hUN^h8W,N^hQXN^hYN^hZN^hZN^h\N^h\K9=N^h]N^hn_N^h_N^h`N^hbN^h3bN^hQcN^hdN^hCeT30=N^hZfN^hhN^hIhN^hOiN^hjN^hkN^hlN^hm,N^hnN^hpN^hpK1=N^h rN^hsN^hsN^huN^hvwN^hwN^h!yN^hzN^h@{S2=N^h|N^h.~,N^hVN^hN^hN^h1N^hN^hN^hN^hN^hK3=N^hN^h{N^hN^hيN^h,N^hN^h,N^h7N^hœ94N^h0=N^hN^h,N^hN^h,N^hN^hLa5=N^hN^hN^h^N^h_N^h,N^h.N^h,N^hN^hgO6N^hN^h4,N^hoN^hm,N^hN^hN^hxN37=N^hN^h1,N^hsN^h,N^h0N^h,N^hN^hJN^hW8=N^hN^h,,N^hmN^hN^hON^hWN^hN^h'K9=N^h`N^h,N^hTN^hN^h N^h&N^h,N^hN^hB40=N^h,N^hN^hsN^hK1=N^hN^hrN^hN^hN^hN^h[N^hLN^hN^hU2=N^h;N^hN^h N^hN^h,N^hN^hN^hMN^hYN^hN^hK3=N^hHN^h,N^h3N^h,N^h%N^hN^h?4=N^hN^hQN^h,N^h"N^h,N^hN^he,N^hN^hN^hK5=N^h N^h ,N^h% N^h,N^hN^hN^hU6=N^hhN^h/N^hN^hN^h7,N^hN^h,N^h>N^hN^h K7=N^h!!N^h",N^h#N^hx%,N^h&N^hF(,N^ho)N^h5-8=N^h0.,N^h[/N^h0,N^h2N^h3N^h3K9=N^h4N^h6,N^h7N^h9,N^h:N^h <,N^hI=N^h?N^hC?V50=N^hk@N^hBN^hRBN^hYCN^hDN^hEN^h6FN^hL_ _You start resting.N^hR-90.8 (87N^hRZ1=1.8 (88N^hJYN^hZ" _HP restored.N^h;  # ≈# .##≈  ##.. N^h3  ##..  #. ##  #.⌠..## ##.#..## ##.....# #[..... N^ho #...#..## #.I°##.## N^h #..###..# #[. #@.# N^h ..## ##.#### ##.# N^h .## #..# ##..#N^hl &# #..## ##..## #.#.# #...# #.# ##.# #...# N^h? ..# #..# ##..## .## #..###...# #.###...##N^h N^hf /2.8 (1.0) N^h N^h^ O^hi>M O^hPj# ≈# .##≈ ##..#..#  O^hj)..## ####  #.⌠..## ##.#..#O^h"k[#.....# #[.....# .#..## #.I°##@## O^h}k#..###..# #[. #. ..## ##.#### ## O^hk.## #..# ##..#O^hrO^h-s&3O^hwO^hoxO^h4s O^h+u Really walk into a travel-excluded area? Y - Yes O^hru ' N - NoP^hy9P^hJhmoom6174 the Frost Mage#Felid of Vehumet ***...# ≈#Health: 51/51 ========================.##≈Magic: 24/24 ========================##..AC: 7Str: 3 ##..#EV: 16Int: 28#...######SH: 5Dex: 16P^hK6#.⌠..## ##.#..##XL: 12 Next: 30% Place: an Ice Cave  ##.....# #[...@.#Noise: ---------  Time: 12993.8 (0.0)  #...#..## #.I.##.##-) Teeth and claws ##..###..# #[. #..#P^hgKCast: Foxfire #..## ##.#### ##.# #.## #..# ##..# #.## #..## ##..##P^hKI   ice statue (unaware) ##.# ##..# #...# ##.# ##.# #...# #..# #..# ##..##The ice statue gestures at you. _The bolt of cold misses you. _You start resting. _Magic restored. _You start resting. _HP restored.P^hPP^hP+4.8 (1P^h+TP^hUP^h;  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P^hȡ   moom6174 the Frost Mage # Felid of Vehumet ***...  # ≈# Health: 51/51 ======================== P^hD  .##≈ Magic: 22/24 ======================--  ##.. AC: 7Str: 3  ##..# EV: 16P^h Int: 28  #...## #### SH: 5Dex: 16  #.⌠..## ##.#..## XL: 12 Next: 30% Place: an Ice Cave  ##.....# #[..*@.# Noise: ---------  Time: 12994.8 (0.0)  #...#..## #.I*##.##  -) Teeth and claws P^h >##..###..# #[. #..#  Cast: Foxfire #..## ##.#### ##.# #.## #..# ##..# #.## #..## ##..##  I   ice statue (unaware) ##.# ##..# #...# ##.# ##.# #...# #..# #..# ##..## _HP restored.  P^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (heavily damaged, unaware, hasn't noticed you, 100% to hit)P^h moom6174 the Frost Mage#Felid of Vehumet ***...# ≈#Health: 51/51 ========================.##≈Magic: 22/24 ======================--P^h ##..AC: 7Str: 3 ##..#EV: 16Int: 28#...######SH: 5Dex: 16P^hI #.⌠..## ##.#..##XL: 12 Next: 30% Place: an Ice Cave  ##.....# #[..`@.#P^h Noise: ---------  Time: 12994.8 (0.0)  #...#..## #.I`##.##-) Teeth and claws P^h˛ ##..###..# #[. #..#Cast: Foxfire #..## ##.#### ##.# #.## #..# ##..# #.## #..## ##..##P^h I   ice statue ##.# ##..# #...# ##.# ##.# #...# #..# #..# ##..##P^h QCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (heavily damaged, unaware, hasn't noticed you, 100% to hit)  The stone arrow hits the ice statue but does no damage.P^h" .I.YY   ice beast (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice statue (heavily damaged, unaware, hasn't noticed you, 100% to hit)  The stone arrow hits the ice statue but does no damage.  The ice statue is heavily damaged.P^h6# 4==5.8 (1P^h( P^h) X _The ice statue gestures.Q^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q^h6#  moom6174 the Frost Mage #Q^h# Felid of Vehumet ***...  # ≈# Health: 51/51 ========================  .##≈Q^h#L Magic: 20/24 ====================----  ##.. AC: 7Str: 3  ##..#Q^h$< EV: 16Int: 28  #...## #### SH: 5Dex: 16 Q^hA$X #.⌠..## ##.#..## XL: 12 Next: 30% Place: an Ice Cave Q^h$1 ##.....# #[..*@.# Noise: ==-------  Time: 12995.8 (0.0)  #...#..## #.I*##.##  -) Teeth and claws ##..###..# #[Y #..#  Cast: Foxfire Q^hP%#..## ##.#### ##.# #.## #..# ##..# #.## #..## ##..##  I   ice statue ##.# ##..# #...# Y   ice beast (summoned) ##.# ##.# #...# #..# #..# ##..## _The ice statue gestures.Q^h%Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (heavily damaged, 100% to hit)Q^hzmoom6174 the Frost Mage#Felid of Vehumet ***...# ≈#Health: 51/51 ========================.##≈Magic: 20/24 ====================----##..Q^hzAC: 7Str: 3 ##..#EV: 16Int: 28#...######Q^h*{SH: 5Dex: 16#.⌠..## ##.#..##Q^hU{IXL: 12 Next: 30% Place: an Ice Cave  ##.....# #[..`@.#Q^h{Noise: ==-------  Time: 12995.8 (0.0)  #...#..## #.I`##.##-) Teeth and claws Q^h{##..###..# #[Y #..#Cast: Foxfire Q^hR|]#..## ##.#### ##.# #.## #..# ##..# #.## #..## ##..##I   ice statue ##.# ##..# #...#Y   ice beast (summoned) ##.# ##.# #...# #..# #..# ##..##Casting: Stone Arrow (safe; 1% risk of failure)  Q^h|yConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (heavily damaged, 100% to hit)  Q^h|$The stone arrow hits the ice statue!Q^hQ^h;.Y.6.8 (1Q^hQ^honfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Q^h ZPress: ? - help, Shift-Dir - straight line  Aim: an ice statue (heavily damaged, 100% to hit)  The stone arrow hits the ice statue! _The ice statue is heavily damaged.R^hdC?## ≈# .##≈ ##..  ##..#  #...######.⌠R^hC ##.#.. ##.....# #[.....# R^hCK#...#..## #.IY##@## #..###..# #[. #..# ..## ##.#### ##.# R^hD.## #..# ##..# .## #..## ##..#R^hDz# ##..# #...#R^hD.# # #...# ..# #..# ##..#R^h E # R^h-E[.## #..###...#R^hMFR^h J;Y.R^hIJiY   ice beast (summoned)R^hJ/--7R^hjNR^hOR^h# ≈# .##≈  ##.. R^h=v##..# #...##### R^he #.⌠R^hC##.#.. R^h#.....# #[..Y..# R^h...#..## #.I.##.# R^h2..###..# #[. #.@# R^h[.## ##.#### ##.# R^h## #..# ##..# R^hw## #..## ##..#R^h!#R^h ##..# #...# .# R^h>s# #...# R^hi.# #..# ##..#R^hk# ## #..###...R^h # R^hZ## #.###...##R^h R^h "--R^h 8R^hR^hS^hS& S^h&  S^h&Casting: Stone Arrow (safe; 1% risk of failure)  S^h&\Confirm with . or Enter, or press ? or * to list all spells.S^hRI # ≈# moom6174 the Frost Mage  .##≈ Felid of Vehumet ***... S^hI\ ##.. Health: 51/51 ======================== ##..# Magic: 18/24 ==================------ S^hI#...## #### AC: 7Str: 3 #.⌠..## ##.#..## EV: 16S^h\J Int: 28 #.....# #[..Y*.# SH: 5Dex: 16 S^hJ...#..## #.I.##*## XL: 12 Next: 30% Place: an Ice Cave ..###..# #[. #.@#S^hKp Noise: ---------  Time: 12998.8 (0.0) .## ##.#### ##.# -) Teeth and claws S^hGKW## #..# ##..#S^hK Cast: Foxfire ## #..## ##..## .# ##..# #...# .# ##.# #...#S^hK Y   ice beast (summoned) .# #..# ##..## ## #..###...# S^hK## #.###...## S^hL-_The ice statue is heavily damaged.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S^hrLAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (summoned, 78% to hit)S^h # ≈#moom6174 the Frost Mage.##≈S^h[OFelid of Vehumet ***...##..Health: 51/51 ======================== ##..#Magic: 18/24 ==================------ #...##S^h####AC: 7Str: 3 S^h#.⌠..## ##.#..##EV: 16S^hInt: 28 #.....# #[..Y`.#SH: 5S^h*vDex: 16 ...#..## #.I.##`##XL: 12 Next: 30% Place: an Ice Cave S^hWb..###..# #[. #.@#Noise: ---------  Time: 12998.8 (0.0) S^h.## ##.#### ##.#-) Teeth and claws S^h## #..# ##..#Cast: Foxfire S^h## #..## ##..## .# ##..# #...# S^h.# ##.# #...#Y   ice beast (summoned) S^h#.# #..# ##..## S^hHm## #..###...# ## #.###...##S^h|Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineS^hhAim: an ice beast (summoned, 78% to hit)  The stone arrow hits the ice beast!S^h@S^h!J3.YS^h^J1.S^hBK#9S^hqK1===S^hK9.8 (1S^hTS^hVonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  S^hNV)Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (summoned, 78% to hit)  The stone arrow hits the ice beast! _The ice beast is severely wounded.S^h{   S^h( Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S^h3  # ≈# moom6174 the Frost Mage S^hy 3 .##≈ Felid of Vehumet ***...  ##.. Health: 51/51 ======================== ##..#S^h־  Magic: 17/24 =================------- #...## #### AC: 7Str: 3 #.⌠..## ##.#..## EV: 16Int: 28 #.....# #[...Y.#S^h  SH: 5Dex: 16 ...#..## #.I.##*##S^h; E XL: 12 Next: 30% Place: an Ice Cave ..###..# #[. #.@#S^hm  Noise: ==-------  Time: 12999.8 (0.0) .## ##.#### ##.# -) Teeth and claws S^h 3## #..# ##..# Cast: Foxfire ## #..## ##..## .# ##..# #...# .# ##.# #...#S^h  Y   ice beast (summoned) .# #..# ##..## ## #..###...# ## #.###...## S^h -_The ice beast is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S^h@ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineS^ho Aim: an ice beast (severely wounded, summoned, 78% to hit)S^h ! # ≈# moom6174 the Frost Mage  .##≈ Felid of Vehumet ***...  ##.. Health: 51/51 ======================== ##..# Magic: 17/24 =================------- #...## #### AC: 7Str: 3 S^h #.⌠..## ##.#..## EV: 16Int: 28 #.....# #[...Y.# SH: 5Dex: 16 ...#..## #.I.##.## XL: 12 Next: 30% Place: an Ice Cave ..###..# #[. #.@#S^h; ; Noise: ==-------  Time: 12999.8 (0.0) .## ##.#### ##.# -) Teeth and claws ## #..# ##..# Cast: Foxfire ## #..## ##..## .# ##..# #...# .# ##.# #...# Y   ice beast (summoned) S^h ^.# #..# ##..## ## #..###...# ## #.###...##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineS^h Aim: an ice beast (severely wounded, summoned, 78% to hit)  The stone arrow hits the ice beast!!  You kill the ice beast!S^h  # ≈#  .##≈  ##..S^h - ####  #[...§.# `##S^hW } #[. #.@#  ##.# #..# ##..# #..##  ##..#  ##.# #S^h  #..# ##..#  S^h S^h| 8.S^hO .3000.8 (1S^h~ S^hފ MS^h _Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an ice beast (severely wounded, summoned, 78% to hit)  S^hl The stone arrow hits the ice beast!!  You kill the ice beast! _The ice beast disappears in a puff of smoke!T^hD2 #T^h # ≈# .##≈  ##.. T^h[ ##..  #.T^h` ##  #.⌠..## ##.#..## T^hR##.....# #[...§. #...#..## #.I.##@## T^h#..###..# #[. #..# T^h..## ##.#### ##.# .## #..# ##..## #..## ##..## #.#.# T^hm#...# #.# ##.# #...# T^hc..# #..# ##..## .## #..###...#T^h1.T^hx/--1T^h(T^hT^h T^h oReally walk into a travel-excluded area? T^h IY - Yes  N - NoU^hU^h~U^h&moom6174 the Frost Mage#Felid of Vehumet ***...# ≈#U^h 'Health: 51/51 ========================.##≈Magic: 17/24 =================-------##..AC: 7Str: 3 ##..#EV: 16Int: 28#...##U^he'####SH: 5Dex: 16#.⌠..## ##.#..##XL: 12 Next: 30% Place: an Ice Cave  U^h(L##.....# #[...@.#Noise: ---------  Time: 13001.8 (0.0)  #...#..## #.I.##.##-) Teeth and claws U^hr((##..###..# #[. #..#Cast: Foxfire #..## ##.#### ##.# #.## #..# ##..# #.## #..## ##..##I   ice statue U^h(##.# ##..# #...# ##.# ##.# #...# #..# #..# ##..##U^h )jAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, summoned, 78% to hit)  The stone arrow hits the ice beast!!  U^hV)You kill the ice beast! _The ice beast disappears in a puff of smoke!U^h.U^h/+2.8 (1U^h>3U^h4U^h<  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U^h> !  moom6174 the Frost Mage # Felid of Vehumet ***...  # ≈#U^hr>  Health: 51/51 ========================  .##≈U^h>  Magic: 15/24 ===============---------  ##..U^h>  AC: 7Str: 3  ##..#U^h.? s EV: 16Int: 28 U^ha?  #...## #### SH: 5U^h? Dex: 16  #.⌠..## ##.#..## XL: 12 Next: 30% Place: an Ice Cave U^h@ F ##.....# #[..*@.# Noise: ---------  Time: 13002.8 (0.0) U^h@  #...#..## #.I*##.##  -) Teeth and claws ##..###..# #[. #..#  Cast: Foxfire U^h@ #..## ##.#### ##.# #.## #..# ##..# U^hMA #.## #..## ##..##  I   ice statue ##.# ##..# #...# ##.# ##.# #...# U^h}A r#..# #..# ##..## _The ice beast disappears in a puff of smoke!U^hA Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U^hB Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineU^hBB yAim: an ice statue (heavily damaged, 100% to hit)U^hXEomoom6174 the Frost Mage#Felid of Vehumet ***...# ≈#Health: 51/51 ========================.##≈U^hEMagic: 15/24 ===============---------##..AC: 7Str: 3 ##..#U^hEEV: 16Int: 28#...######U^hEbSH: 5Dex: 16U^h"FD#.⌠..## ##.#..##XL: 12 Next: 30% Place: an Ice Cave  U^hmF?##.....# #[..`@.#Noise: ---------  Time: 13002.8 (0.0)  U^hF#...#..## #.I`##.##-) Teeth and claws ##..###..# #[. #..#Cast: Foxfire U^hF#..## ##.#### ##.# U^hG#.## #..# ##..# U^h7G#.## #..## ##..##I   ice statue U^h\Gk##.# ##..# #...# U^hG##.# ##.# #...# #..# #..# ##..##U^hGCasting: Stone Arrow (safe; 1% risk of failure)  U^hGConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  U^hHPress: ? - help, Shift-Dir - straight lineAim: an ice statue (heavily damaged, 100% to hit)  The stone arrow hits the ice statue!U^h@..U^hQ4==3.8 (1U^hU^h#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  U^hAim: an ice statue (heavily damaged, 100% to hit)  The stone arrow hits the ice statue! _The ice statue is severely damaged.V^h%  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V^h  moom6174 the Frost Mage # Felid of Vehumet ***...  # ≈# Health: 51/51 ========================  .##≈V^h Magic: 13/24 =============-----------  ##.. AC: 7Str: 3  ##..# EV: 16Int: 28  #...## ####V^h( SH: 5Dex: 16  #.⌠..## ##.#..##V^h XL: 12 Next: 30% Place: an Ice Cave V^h^\ ##.....# #[..*@.# Noise: ==-------  Time: 13003.8 (0.0) V^h #...#..## #.I*##.##  -) Teeth and claws V^h##..###..# #[. #..#  Cast: Foxfire #..## ##.#### ##.# V^hUU#.## #..# ##..# V^h#.## #..## ##..##  I   ice statue ##.# ##..# #...# V^hޮ##.# ##.# #...# V^h s#..# #..# ##..## _The ice statue is severely damaged.V^hcCasting: Stone Arrow (safe; 1% risk of failure)  V^hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  V^h;Press: ? - help, Shift-Dir - straight lineV^h-zAim: an ice statue (severely damaged, 100% to hit)V^hmoom6174 the Frost Mage#Felid of Vehumet ***...# ≈#V^hwnHealth: 51/51 ========================.##≈Magic: 13/24 =============-----------##..AC: 7Str: 3 V^h##..#EV: 16Int: 28#...######SH: 5V^h-Dex: 16V^hD#.⌠..## ##.#..##XL: 12 Next: 30% Place: an Ice Cave  V^h@U##.....# #[..`@.#Noise: ==-------  Time: 13003.8 (0.0)  V^hh'#...#..## #.I`##.##-) Teeth and claws V^h##..###..# #[. #..#V^hCast: Foxfire #..## ##.#### ##.# V^h#.## #..# ##..# #.## #..## ##..##I   ice statue ##.# ##..# #...# V^hH7##.# ##.# #...# #..# #..# ##..##Casting: Stone Arrow (safe; 1% risk of failure)  V^hqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  V^hPress: ? - help, Shift-Dir - straight lineAim: an ice statue (severely damaged, 100% to hit)  The stone arrow hits the ice statue!V^hk..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  V^hIAim: an ice statue (severely damaged, 100% to hit)  The stone arrow hits the ice statue!  The ice statue is severely damaged.V^h **The ice statue gestures at you.V^h0 ☼§☼☼@☼○##○§○V^h V^h $43V^h i----4=4.8 (1V^hC☼§☼V^h@/§V^hA _The freezing blast engulfs you! You resist.V^h  Casting: Stone Arrow (safe; 1% risk of failure)  V^h \Confirm with . or Enter, or press ? or * to list all spells.V^h : V^hR t moom6174 the Frost Mage #V^h  Felid of Vehumet ***...  # ≈# Health: 43/51 ====================---- V^h  .##≈ Magic: 12/24 ============------------  ##..V^h8  AC: 7Str: 3 V^h_  ##..#V^h s EV: 16Int: 28 V^h V #...## ####V^h s SH: 5Dex: 16 V^h9  #.⌠..## ##.#☼§##V^he  XL: 12 Next: 30% Place: an Ice Cave V^h  ##.....# #[.☼*@☼#V^h  Noise: ==-------  Time: 13004.8 (0.0) V^h  #...#..## #.I*##○##  -) Teeth and claws V^h4 ##..###..# #[. #§○#  Cast: Foxfire V^h] #..## ##.#### ##.# V^h U#.## #..# ##..# V^h #.## #..## ##..##  I   ice statue V^h N##.# ##..# #...# ##.# ##.# #...# V^h/ #..# #..# ##..## V^hX I_The freezing blast engulfs you! You resist.  V^h~ Casting: Stone Arrow (safe; 1% risk of failure)  V^h MConfirm with . or Enter, or press ? or * to list all spells.V^h Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineV^h zAim: an ice statue (severely damaged, 100% to hit)V^h {moom6174 the Frost Mage#V^hh Felid of Vehumet ***...# ≈#Health: 43/51 ====================----.##≈V^h Magic: 12/24 ============------------##..AC: 7V^h Str: 3 ##..#EV: 16Int: 28#...##V^hQ H####SH: 5Dex: 16#.⌠..## ##.#☼§##V^h WXL: 12 Next: 30% Place: an Ice Cave  ##.....# #[.☼`@☼#V^h Noise: ==-------  Time: 13004.8 (0.0)  #...#..## #.I`##○##-) Teeth and claws V^h- ##..###..# #[. #§○#Cast: Foxfire #..## ##.#### ##.# V^hv }#.## #..# ##..# #.## #..## ##..##I   ice statue V^h ##.# ##..# #...# ##.# ##.# #...# #..# #..# ##..##V^h JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  V^ha Press: ? - help, Shift-Dir - straight lineAim: an ice statue (severely damaged, 100% to hit)  The stone arrow hits the ice statue!V^hP ☼@☼○§Aim  Press: ? - help, Shift-Dir - straight lineV^h 6: an ice statue (severely damaged, 100% to hit)  The stone arrow hits the ice statue!  The ice statue is almost destroyed.  You are engulfed in freezing vapours. You resist.V^hR } ***The ice statue gestures at you.V^h׷ V^h= 9☼§V^h > ○☼@°##°☼○V^h/? W38---====V^h? $5.8 (1V^h9F :☼V^hI R _The bolt of cold misses you.W^h  W^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W^hk !  moom6174 the Frost Mage # Felid of Vehumet ***...  # ≈#W^h x Health: 38/51 =================-------  .##≈ Magic: 10/24 ==========--------------  ##.. AC: 7Str: 3  ##..# EV: 16Int: 28 W^h  #...## #### SH: 5Dex: 16 W^hC I #.⌠..## ##.#☼§## XL: 12 Next: 30% Place: an Ice Cave W^hn  ##.....# #[.○*@☼#W^h  Noise: ====-----  Time: 13005.8 (0.0) W^h  #...#..## #.I*##°##  -) Teeth and claws ##..###..# #[. #☼○#  Cast: Foxfire W^h #..## ##.#### ##.# W^hBS#.## #..# ##..# #.## #..## ##..##  I   ice statue ##.# ##..# #...# ##.# ##.# #...# W^hlb#..# #..# ##..## _The bolt of cold misses you.W^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW^hzAim: an ice statue (almost destroyed, 100% to hit)W^hZ|  moom6174 the Frost Mage # Felid of Vehumet ***...  # ≈# Health: 38/51 =================-------  .##≈ Magic: 10/24 ==========--------------  ##..W^h% AC: 7Str: 3  ##..# EV: 16Int: 28  #...## #### SH: 5Dex: 16  #.⌠..## ##.#☼§## XL: 12 Next: 30% Place: an Ice Cave W^h@s ##.....# #[.○☼@☼# Noise: ====-----  Time: 13005.8 (0.0)  #...#..## #.I°##°##  -) Teeth and claws W^h##..###..# #[. #☼○#  Cast: Foxfire #..## ##.#### ##.# #.## #..# ##..# W^h#.## #..## ##..##  I   ice statue ##.# ##..# #...# ##.# ##.# #...# W^h#..# #..# ##..##Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (almost destroyed, 100% to hit)  The stone arrow hits the ice statue!  You destroy the ice statue!Vehumet accepts your kill.W^hR #  # ≈#  .##≈  ##..  ##..#   ####   #  W^h͙ #[.○`@☼#   #..`##°##  #[. #☼○#  ##.#### W^h$ #..#  #..## ##..## ##..# W^hur ##.#  #..# W^h W^h] .#○☼.○○@○W^h ...##.. #☼°W^h TPress: ? - help, Shift-Dir - straight line  W^h!Aim: an ice statue (almost destroyed, 100% to hit)  W^h1!sThe stone arrow hits the ice statue!  You destroy the ice statue!  W^ha!NVehumet accepts your kill.  W^h!DYou feel your power returning. You are engulfed in freezing vapours.W^h*30---2==3==--6.8 (1W^h,W^h.! _You resist.X^hϑ#X^h0r# ≈# .##≈ X^h,##..  X^h=x##..#  #...#####X^h #.⌠X^h u##.#○☼ X^h##.....# #[.○○☼○# X^h#...#..## #...##@## X^ht#..###..# #[. #☼°# X^h ..## ##.#### ##.# .## #..# ##.X^hy=.# X^hΖx.## #..## ##..#X^h!#X^hj ##..# #...#.# X^h  X^h{..# #..# ##..## X^h[.## #..###...#X^hר○☼°○○○○.X^h8Q----7X^hX^hǴX^hnjX^hjX^holX^hLoX^h|rX^htX^hwX^hx#1X^hDx---13===X^hkyX^hzX^h1{X^h|X^h}X^h}X^h~X^hEX^htX^hQX^hςX^h#2X^hGL==X^h7X^hX^hX^hX^h\X^h%4X^hĈ(=X^h݉X^hUX^hK3=X^hX^hX^hHX^hBX^hX^h֐X^h֑X^hLX^h9=X^hX^hKX^h=4=X^hĖF5=X^hɗX^hVX^hX^hX^hX^h9X^h0X^hX^h55=X^hX^hX^hX^hС#=X^hX^hX^h|X^hM6=X^h{X^h.X^h]X^hX^hX^hǫ96X^hX^hX^hX^hX^h<X^hk9=X^hX^hX^h177=X^h\X^h~X^hX^h@N37=X^hBX^h׹X^hX^hX^hBX^h$X^h\Q8==X^hX^h{X^hX^h[X^h_X^hX^hK8=X^h9X^h,X^hX^hX^hK59=X^hvX^h`X^hX^hX^hX^hwX^h9=X^hX^h;X^h@40=X^hD9=X^hX^h7,X^hTX^hX^hX^hX^h|X^hX^hX^h(X^he1==X^hX^hPX^hE20=X^hX^h"X^hPX^hX^h92X^hT2=X^hSX^hX^hX^hX^hX^hK9=X^hX^h?X^hs51=X^hX^hX^h-X^h^#3X^h(=X^hX^h$X^hSX^hTX^hX^hX^hX^h|X^h9=X^hX^h!X^hTU4=X^hX^hX^hA52=X^hmX^hX^hX^h$ X^h X^h X^h #5X^h (=X^h X^h^X^hX^hX^hX^hB9=X^h0X^hX^h53=X^hX^hX^hnX^hU6=X^hX^hRX^hX^hpX^hX^hX^hX^hNX^hN7==X^hX^hX^hb&U ......--. X^h&Q_You start resting.X^h*066.8 (59.0)X^hB+Z4=7.8 (60X^h.X^h0% _Magic restored.X^h3X^hX^h»X^hZXX^hX^hlX^h#8X^h2=X^h8X^hqX^h9=X^h:X^h,X^h%X^hX^h#9X^h(=X^hX^hX^hX^hX^h>X^hnX^h}X^hX^h#X^hX^hX^hD@50=X^hpX^hX^hrX^hX^hX^h X^h:X^h&X^hX^hX^hX^hX^h#1X^h(=X^hX^h{1 _HP restored.X^h(X^hXX^h`X^hX^hX^hX^hX^h}X^h,X^h{X^hX^hvX^h9=X^hX^hX^h X^h8X^hCX^hoX^hX^hEX^hEX^hWX^hjX^hX^hX^hy X^h X^hR X^hOX^hX^hR X^h,## ## ≈# #Y## X^h&# .###hph# X^h[ # ≈# #.#.Y.Y#$} X^h.##≈ ##.#.Yph..# ##.. ##.#@.#  X^h #.##.#  #...## ##.##### X^hq #.⌠..## ##.#..## X^h, ##.....# #[.....#  #...#..###.##YYY 3 death yaks (asleep)  ##..###..# #[..##..#X^h_pp 2 ironbound frosthearts (asleep)  #..## ##.####.####.#hh 2 polar bears (asleep) X^h! #.## #..# #####..#Y   yak (asleep)(…)X^h^/J 89.8 (22  4 yaks, 2 polar bears, 2 ironbound frosthearts and a wolf come into view.Found 17 gold pieces and a condenser vane.  The polar bear growls angrily. The ironbound frostheart shouts!X^h0X^h0X^h1X^h52X^h2X^h33X^h3X^h> .h.Yph.X^h%?Yp.YYYYYppX^hY?`hhYX^h?The death yak bellows! x2; The ironbound frostheart shouts!  The wolf moves out of view.X^hU@L====90.8 (23Y^hY^h  Y^h 7_The polar bear growls angrily. The yak bellows!Z^h*|## ## ≈# #.## # .###h.Y#  # ≈# #.#.ph.#$}Z^h .##≈ ##@#Yp.Y..# ##.. ##.#.Y# ##..# #.##.## #.##.### #.⌠..## ##.#..## ##.....# #[.....   death yak #...#..## #...##.##Z^h ##..###..# #[..##..# #..## ##.####.####.#Z^hLZ^hOLY.Z^hd===-1.8 (1.0) Z^h:Z^ht[^h## ## ≈# #.### .###h.Y## ≈# #.#.ph.#$} .##≈ ##.#Yp.Y..###...# [^h# #.##.## #...## ##.##### #.⌠..## ##.#..###.....# #[.....# #...#..## #...##.###..###..# #[..##..# #..## ##.####.####.# #.## #..# #####..#[^h[^hY.Y   death yak[^hQ----2[^h[^h [^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[^hX zY(ally target)Y   ice beast (summoned)38-------2--==-3[^h! [^h" M _A chill wind blows around you. The death yak gores you!\^h## ## ≈# #.### .###h.Y#\^h6# ≈# #Y#.ph.#$} .##≈ ##Y#Yp.Y..###.. ##.#..# # #@##.## #...## ##.#####\^h #.⌠..## ##.#..###.....# #[.....# #...#..## #...##.##\^h#..###..# #[..##..# #..## ##.####.####.# #.## #..# #####..# #.## #..## ##\^h\^h\^hy\^hd .YY\^h5 Something bites your ice beast! Something claws your ice beast.\^h.-4\^h\^hk _Something completely misses your ice beast.]^hv  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]^h[F: ]^hF moom6174 the Frost MageFelid of Vehumet ***...## ##]^h!G*Health: 38/51 =================-------≈# #.##Magic: 20/24 ====================----]^hG# .###h.Y#AC: 7Str: 3 ]^hG# ≈# #*#.ph.#$}]^hAHVEV: 16Int: 28.##≈ #*Y#Yp.Y..#SH: 5Dex: 16]^hH ##.. **Y*..#XL: 12 Next: 33% Place: an Ice Cave]^hH##..# *@*#.##Noise: =--------  Time: 13094.8 (0.0)]^h>I#...## ****####]^hI-) Teeth and claws#.⌠..## #**#..##Cast: Foxfire##.....# #[*....##...#..## #...##.##]^hJ##..###..# #[..##..#Y   death yak (ally target)#..## ##.####.####.#]^hJY   ice beast (summoned)#.## #..# #####..##.## #..## ##..##Something bites your ice beast! Something claws your ice beast. ]^h(K;_Something completely misses your ice beast.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]^h LCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate]^hN\   moom6174 the Frost MageFelid of Vehumet ***...## ##Health: 38/51 =================-------≈# #.##Magic: 20/24 ====================----]^h\ # .###h.Y#AC: 7Str: 3 # ≈# #.#.ph.#$}EV: 16Int: 28.##≈ ##Y#Yp.Y..#SH: 5Dex: 16##.. ##Y#..#XL: 12 Next: 33% Place: an Ice Cave##..# #@##.##]^hF]eNoise: =--------  Time: 13094.8 (0.0)#...## ##.#####-) Teeth and claws#.⌠..## ##.#..##Cast: Foxfire##.....# #[.....#]^h]#...#..## #...##.####..###..# #[..##..#Y   death yak (ally target)#..## ##.####.####.#Y   ice beast (summoned)#.## #..# #####..##.## #..## ##..##Confirm with . or Enter, or press ? or * to list all spells.]^h$^Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Your ice beast hits the death yak. Your ice beast freezes the death yak!  Something bites your ice beast. Something barely misses your ice beast.]^h^9==5.8 (1Ramparts ]^hc##@###]^hdasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  ]^haePYour ice beast hits the death yak. Your ice beast freezes the death yak!  Something bites your ice beast. Something barely misses your ice beast. _claw but does no damage.]^hv@   ]^h@ Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]^h   moom6174 the Frost Mage  Felid of Vehumet ***...]^h  ## ##  Health: 39/51 ==================------ ≈# #.##  Magic: 18/24 ==================------ # .###h.Y#  AC: 7]^h Str: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28 .##≈ ##Y#Yp.Y..#  SH: 5]^h JDex: 16 ##.. ##Y#..#  XL: 12 Next: 33% Place: an Ice Cave ]^h ##..# #@##.##  Noise: ==-------  Time: 13095.8 (0.0) #...## ##.#####  -) Teeth and claws #.⌠..## ##.#..##  Cast: Foxfire ]^hL ##.....# #[.....#  Ramparts  #...#..## #...##.##  ]^h ##..###..# #[..##..#  Y   death yak (ally target) ]^h #..## ##.####.####.#  Y   ice beast (summoned) #.## #..# #####..#  #.## #..## ##..## ]^h d_Something claws your ice beast but does no damage.]^h% VCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ]^hV Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, ally target, 92% to hit)]^ho {  moom6174 the Frost MageFelid of Vehumet ***...## ##Health: 39/51 ==================------≈# #.##Magic: 18/24 ==================------# .###h.Y#AC: 7Str: 3 # ≈# #.#.ph.#$}EV: 16Int: 28.##≈ ##Y#Yp.Y..#SH: 5Dex: 16##.. ##Y#..#XL: 12 Next: 33% Place: an Ice Cave##..# #@##.##]^ho Noise: ==-------  Time: 13095.8 (0.0)#...## ##.#####-) Teeth and claws#.⌠..## ##.#..##Cast: Foxfire##.....# #[.....#Ramparts #...#..## #...##.##]^h"p r##..###..# #[..##..#Y   death yak (ally target)#..## ##.####.####.#Y   ice beast (summoned)#.## #..# #####..#]^h}p #.## #..## ##..##Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ]^hp Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, ally target, 92% to hit)  The stone arrow hits the death yak!]^hX ###Y####]^h  Aim: a death yak (lightly wounded, ally target, 92% to hit)  The stone arrow hits the death yak!  The death yak is moderately wounded.  The wall freezes the death yak. You block the death yak's attack.  Your ice beast hits the death yak but does no damage.  ]^h~ Something bites your ice beast! Something barely misses your ice beast.]^h; *6.8 (1]^hG ###@##.##]^h _ _Something claws your ice beast.^^hT  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^^h  moom6174 the Frost Mage  Felid of Vehumet ***... ## ##  Health: 39/51 ==================------^^h2~ ≈# #.##  Magic: 16/24 ================-------- # .###h.Y#  AC: 7Str: 3 ^^hr # ≈# #.#.ph.#$}  EV: 16Int: 28 ^^h.##≈ ##Y#Yp.Y..#  SH: 5Dex: 16 ^^h*##.. ##Y#..#  XL: 12 Next: 33% Place: an Ice Cave ^^h##..# #@##.##  Noise: ==-------  Time: 13096.8 (0.0) #...## ##.#####  -) Teeth and claws ^^hX#.⌠..## ##.#..##  Cast: Foxfire ^^h##.....# #[.....#  Ramparts  #...#..## #...##.##  ^^h##..###..# #[..##..#  Y   death yak (ally target) ^^h#..## ##.####.####.#  Y   ice beast (summoned) #.## #..# #####..#  #.## #..## ##..## ^^hv_Something claws your ice beast.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^^hPress: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, ally target, 92% to hit)^^hir  moom6174 the Frost MageFelid of Vehumet ***...^^hr## ##Health: 39/51 ==================------≈# #.##^^hEsCMagic: 16/24 ================--------# .###h.Y#AC: 7Str: 3 ^^hs&# ≈# #.#.ph.#$}EV: 16Int: 28^^hsX.##≈ ##Y#Yp.Y..#SH: 5Dex: 16##.. ##Y#..#^^hLtXL: 12 Next: 33% Place: an Ice Cave##..# #@##.##^^ht"Noise: ==-------  Time: 13096.8 (0.0)#...## ##.#####^^ht-) Teeth and claws#.⌠..## ##.#..##Cast: Foxfire##.....# #[.....#Ramparts ^^hWu#...#..## #...##.####..###..# #[..##..#Y   death yak (ally target)^^hu#..## ##.####.####.#Y   ice beast (summoned)#.## #..# #####..##.## #..## ##..##^^hbv-Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, ally target, 92% to hit)  The stone arrow hits the death yak!^^hU The wall freezes the death yak. The death yak misses you.Your ice beast hits the death yak but does no damage.  Something bites your ice beast!  ^^h Something closely misses your ice beast.  Something claws your ice beast.  Your ice beast dies!^^h #§##Y###^^h  *7.8 (1^^h ####@###.#^^h c _Your ice beast disappears in a puff of smoke!_^h(  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._^h  moom6174 the Frost Mage _^h| Felid of Vehumet ***... ## ##  Health: 39/51 ==================------ ≈# #.##  Magic: 14/24 ==============---------- _^h# .###h.Y#  AC: 7Str: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28_^h .##≈ ##§#Yp.Y..#  SH: 5Dex: 16 _^h7##.. ##Y#..#  XL: 12 Next: 33% Place: an Ice Cave _^ho##..# #@##.##  Noise: ==-------  Time: 13097.8 (0.0) _^h~#...## ##.#####  -) Teeth and claws #.⌠..## ##.#..##  Cast: Foxfire ##.....# #[.....#  Ramparts  #...#..## #...##.##  _^h##..###..# #[..##..#  Y   death yak _^hGr#..## ##.####.####.#  #.## #..# #####..#  #.## #..## ##..## _^h&_Your ice beast disappears in a puff of smoke!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._^h)Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 92% to hit)_^hn: _^ho moom6174 the Frost MageFelid of Vehumet ***...## ##_^hVoHealth: 39/51 ==================------≈# #.##_^hoMagic: 14/24 ==============----------# .###h.Y#_^hokAC: 7Str: 3 _^ho&# ≈# #.#.ph.#$}EV: 16Int: 28_^h%pa.##≈ ##§#Yp.Y..#SH: 5Dex: 16##.. ##Y#..#_^hWpXL: 12 Next: 33% Place: an Ice Cave##..# #@##.##_^hpINoise: ==-------  Time: 13097.8 (0.0)#...## ##.#####-) Teeth and claws_^hp#.⌠..## ##.#..##Cast: Foxfire_^h1q##.....# #[.....#Ramparts #...#..## #...##.####..###..# #[..##..#Y   death yak#..## ##.####.####.#_^hdq#.## #..# #####..##.## #..## ##..##_^hqCasting: Stone Arrow (safe; 1% risk of failure)  _^hqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line_^hqAim: a death yak (heavily wounded, 92% to hit)  The stone arrow hits the death yak!_^h{Aim  Press: ? - help, Shift-Dir - straight line_^hO,: a death yak (heavily wounded, 92% to hit  The stone arrow hits the death yak!  The death yak is severely wounded.wall freezes the death yak but does no damage._^h_^h4h#_^h6##_^hOh   polar bear_^hH$40_^h}=5=8.8 (1_^h####@###.#_^h _^h. Q_The death yak closely misses you._^h1]  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._^he `  moom6174 the Frost Mage  Felid of Vehumet ***... ## ##  Health: 40/51 ==================------ ≈# #.##  Magic: 13/24 =============----------- _^hf {# .###h.Y#  AC: 7Str: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28 .##≈ ##h#Yp.Y..#  SH: 5Dex: 16 ##.. ##Y#..#  XL: 12 Next: 33% Place: an Ice Cave _^hf Q##..# #@##.##  Noise: ==-------  Time: 13098.8 (0.0) #...## ##.#####  -) Teeth and claws #.⌠..## ##.#..##  Cast: Foxfire ##.....# #[.....#  Ramparts  #...#..## #...##.##  ##..###..# #[..##..#  Y   death yak _^hg #..## ##.####.####.#  h   polar bear #.## #..# #####..#  #.## #..## ##..## _The death yak closely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  _^hyg wConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 92% to hit)_^h< : _^h< Z moom6174 the Frost MageFelid of Vehumet ***...## ##Health: 40/51 ==================------≈# #.##_^h?= CMagic: 13/24 =============-----------# .###h.Y#AC: 7Str: 3 _^h~= &# ≈# #.#.ph.#$}EV: 16Int: 28_^h= .##≈ ##h#Yp.Y..#SH: 5_^h7> Dex: 16##.. ##Y#..#XL: 12 Next: 33% Place: an Ice Cave##..# #@##.##Noise: ==-------  Time: 13098.8 (0.0)#...## ##.#####-) Teeth and claws#.⌠..## ##.#..##Cast: Foxfire_^hx> ##.....# #[.....#Ramparts #...#..## #...##.##_^h> ##..###..# #[..##..#Y   death yak_^h> _#..## ##.####.####.#h   polar bear#.## #..# #####..#_^h0? #.## #..## ##..##Casting: Stone Arrow (safe; 1% risk of failure)  _^hm? Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line_^h? Aim: a death yak (severely wounded, 92% to hit)  The stone arrow hits the death yak!!_^h $###Y##@###.##Press: ? - help, Shift-Dir - straight line  _^h +Aim: a death yak (severely wounded, 92% to hit)  The stone arrow hits the death yak!!  The death yak is almost dead.  The wall freezes the death yak._^hx 'death yak gores you but does no damage._^h< *9.8 (1_^hx ##@###.##_^h N _The polar bear resists. The wall freezes the polar bear.`^htf  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`^h  moom6174 the Frost Mage  Felid of Vehumet ***... `^h## ##  Health: 40/51 ==================------ ≈# #.##  Magic: 11/24 ===========------------- # .###h.Y#  AC: 7Str: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28 .##≈ ##h#Yp.Y..#  SH: 5`^h#\Dex: 16 ##.. ##Y#..#  XL: 12 Next: 33% Place: an Ice Cave `^h##..# #@##.##  Noise: ==-------  Time: 13099.8 (0.0) `^h#...## ##.#####  -) Teeth and claws #.⌠..## ##.#..##  Cast: Foxfire `^hX##.....# #[.....#  Ramparts  #...#..## #...##.##  `^h##..###..# #[..##..#  Y   death yak #..## ##.####.####.#  h   polar bear #.## #..# #####..#  `^hQ#.## #..## ##..## _The polar bear resists. The wall freezes the polar bear.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line`^hqAim: a death yak (almost dead, 92% to hit)`^h  moom6174 the Frost Mage  Felid of Vehumet ***... ## ##  Health: 40/51 ==================------ `^hN≈# #.##  Magic: 11/24 ===========------------- # .###h.Y#  AC: 7Str: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28 .##≈ ##h#Yp.Y..#  SH: 5Dex: 16 `^h:d##.. ##Y#..#  XL: 12 Next: 33% Place: an Ice Cave ##..# #@##.##  Noise: ==-------  Time: 13099.8 (0.0) #...## ##.#####  -) Teeth and claws #.⌠..## ##.#..##  Cast: Foxfire ##.....# #[.....#  Ramparts  `^h~#...#..## #...##.##  ##..###..# #[..##..#  Y   death yak #..## ##.####.####.#  h   polar bear #.## #..# #####..#  #.## #..## ##..## Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 92% to hit)  The stone arrow hits the death yak!  `^hlYou kill the death yak!Vehumet accepts your kill.`^h ## ##  ≈# #.## `^hH #   # ≈# $}  .##≈ `^h  ##.. ##†#..#  `^hӿ<##..# #@##.##   ##.#####  `^h0 ##   #[   #...##`^h  #[..##..# h   polar bear #..## # #.## #..# `^h)m #.## #..## `^h?Press: ? - help, Shift-Dir - straight line  Aim: a death yak (almost dead, 92% to hit)  The stone arrow hits the death yak!  You kill the death yak!  Vehumet accepts your kill.You feel your power returning.`^hD.h###`^hSHg14===8100.8 (1`^hhM###h####.#`^h,OI _The wall freezes the polar bear but does no damage.a^hx  a^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a^hO  moom6174 the Frost Mage  Felid of Vehumet ***... ## ##  Health: 40/51 ==================------ a^hPA≈# #.##  Magic: 12/24 ============------------ # .###h.Y#  AC: 7Str: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28 .##≈ ##.#Yp.Y..#  SH: 5Dex: 16a^hP$ ##.. ##h#..#  XL: 12 Next: 38% Place: an Ice Cave ##..# #@##.##  Noise: ==-------  Time: 13100.8 (0.0) a^hxQl#...## ##.#####  -) Teeth and claws #.⌠..## ##.#..##  Cast: Foxfire ##.....# #[.....#  Ramparts  #...#..## #...##.##  a^hRW##..###..# #[..##..#  h   polar bear #..## ##.####.####.#  #.## #..# #####..#  #.## #..## ##..## _The wall freezes the polar bear but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a^hRAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 84% to hit)a^h  moom6174 the Frost MageFelid of Vehumet ***...## ##Health: 40/51 ==================------≈# #.##a^h^Magic: 12/24 ============------------# .###h.Y#AC: 7Str: 3 # ≈# #.#.ph.#$}EV: 16Int: 28.##≈ ##.#Yp.Y..#SH: 5Dex: 16a^ha##.. ##h#..#XL: 12 Next: 38% Place: an Ice Cave##..# #@##.##Noise: ==-------  Time: 13100.8 (0.0)#...## ##.#####-) Teeth and claws#.⌠..## ##.#..##Cast: Foxfirea^h##.....# #[.....#Ramparts #...#..## #...##.####..###..# #[..##..#h   polar beara^h&#..## ##.####.####.##.## #..# #####..##.## #..## ##..##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 84% to hit)  The stone arrow hits the polar bear!a^hfPress: ? - help, Shift-Dir - straight line  Aim: a polar bear (lightly wounded, 84% to hit)  The stone arrow hits the polar bear!  a^h:gThe polar bear is moderately wounded.  The polar bear resists. The wall freezes the polar bear.polar bear bites you! The polar bear completely misses you.a^hr6#ha^hsz#@##.#a^hTsq#h 2 polar bearsa^hsa^ht$28a^htA-----1.8 (1a^h|f##@#a^h|1##a^h a^hB_The polar bear misses you.a^h   a^hm Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a^hh   moom6174 the Frost Mage  Felid of Vehumet ***... ## ##  Health: 28/51 =============----------- ≈# #.##  Magic: 10/24 ==========-------------- # .###h.Y#  AC: 7Str: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28 .##≈ ##h#Yp.Y..#  SH: 5Dex: 16a^hh  ##.. ##h#..#  XL: 12 Next: 38% Place: an Ice Cave a^hh 5##..# #@##.##  Noise: ==-------  Time: 13101.8 (0.0) a^hi #...## ##.#####  -) Teeth and clawsa^hJi  #.⌠..## ##.#..##  Cast: Foxfirea^hi  a^hi ##.....# #[.....#  Ramparts  a^hi U#...#..## #...##.##  a^h3j ##..###..# #[..##..#  hh 2 polar bearsa^hhj : #..## ##.####.####.# a^hj ( #.## #..# #####..# a^hj ' #.## #..## ##..## a^hk B_The polar bear misses you.a^h6k Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a^hjk yAiming: Stone Arrow (safe; 1% risk of failure)  a^hk Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, 84% to hit)a^h   moom6174 the Frost MageFelid of Vehumet ***...## ##a^h Health: 28/51 =============-----------≈# #.##Magic: 10/24 ==========--------------# .###h.Y#AC: 7Str: 3 a^hS # ≈# #.#.ph.#$}EV: 16Int: 28.##≈ ##h#Yp.Y..#SH: 5Dex: 16a^h ##.. ##h#..#XL: 12 Next: 38% Place: an Ice Cave##..# #@##.##a^h 4Noise: ==-------  Time: 13101.8 (0.0)#...## ##.#####a^h -) Teeth and claws#.⌠..## ##.#..##Cast: Foxfire##.....# #[.....#Ramparts a^hE z#...#..## #...##.##a^h{ ##..###..# #[..##..#hh 2 polar bearsa^h #..## ##.####.####.##.## #..# #####..##.## #..## ##..##Casting: Stone Arrow (safe; 1% risk of failure)  a^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linea^h( Aim: a polar bear (moderately wounded, 84% to hit)  The stone arrow hits the polar bear!a^hɇ / ## ##  ≈# #.##  # .###h.Y#  # ≈# #.#.ph.#$}  .##≈ ##h#  a^h ##.. ##h#..#  ##..# #@##.##   ##.#####  a^h: v ##.#..##   #[.....#  a^h #...##.##   #[..##..#  #..## ###.#  #.## #..#   #.## #..##  a^h Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (moderately wounded, 84% to hit)  The stone arrow hits the polar bear!  a^h The polar bear is severely wounded.  The wall freezes the polar bear but does no damage.polar bear resists. The wall freezes the polar bear.a^h\  ## ##  ≈# #.##  # .###h.Y#  # ≈# #.#.ph.#$}  .##≈ ##h#a^h]   ##.. ##h#..#  ##..# #@##.##   ##.#####   ##.#..## a^h]   #[.....#   #...##  #[..##..#  #..## a^h^ # #.## #..#  #.## #..## a^hxf  ###h####.##The polar bear bites you! The polar bear claws you.  * * * LOW HITPOINT WARNING * * *15------2.8 (1a^hVl ###h##@###a^hXn B _The polar bear claws you but does no damage.b^h  Casting: Stone Arrow (safe; 1% risk of failure)  b^h\Confirm with . or Enter, or press ? or * to list all spells.b^h  moom6174 the Frost Mage  Felid of Vehumet ***... b^h## ##  Health: 15/51 =======----------------- ≈# #.##  Magic: 8/24========---------------- # .###h.Y#  AC: 7Str: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28b^hg .##≈ ##h#Yp.Y..#  SH: 5Dex: 16 b^hM##.. ##h#..#  XL: 12 Next: 38% Place: an Ice Cave ##..# #@##.##  Noise: ==-------  Time: 13102.8 (0.0) b^h#...## ##.#####  -) Teeth and claws #.⌠..## ##.#..##  Cast: Foxfire ##.....# #[.....#  Ramparts  b^h:##...#..## #...##.##  ##..###..# #[..##..#  hh 2 polar bears #..## ##.####.####.#  b^h#.## #..# #####..#  #.## #..## ##..## _The polar bear claws you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, 84% to hit)b^h   moom6174 the Frost Mage  Felid of Vehumet ***... ## ##  Health: 15/51 =======-----------------b^h= k ≈# #.##  Magic: 8/24========---------------- # .###h.Y#  AC: 7Str: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28 b^h >.##≈ ##h#Yp.Y..#  SH: 5Dex: 16 ##.. ##h#..#  XL: 12 Next: 38% Place: an Ice Cave ##..# #@##.##  Noise: ==-------  Time: 13102.8 (0.0) b^h #...## ##.#####  -) Teeth and claws #.⌠..## ##.#..##  Cast: Foxfire b^hX ##.....# #[.....#  Ramparts  #...#..## #...##.##  ##..###..# #[..##..#  hh 2 polar bears b^h #..## ##.####.####.#  #.## #..# #####..#  #.## #..## ##..## Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, 84% to hit)  b^h( The stone arrow hits the polar bear!!  You kill the polar bear!Vehumet accepts your kill.b^h # ## ##  ≈# #.##  #  b^hW  # ≈# $}  .##≈  b^h  ##.. ##†#..#  b^h p##..# #@##.##   ##.#####   ##  b^h7 #[   #...## b^h  #[..##..# h   polar bear #..## # #.## #..# b^h c #.## #..## b^hs Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (severely wounded, 84% to hit)  The stone arrow hits the polar bear!!  You kill the polar bear!  Vehumet accepts your kill.You feel your power returning. The polar bear resists.b^h3x .#h###b^hh{ ~12/24====403.8 (1b^h" ###h####.##b^h 6 _The wall freezes the polar bear.c^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c^h  moom6174 the Frost Mage c^hue Felid of Vehumet ***... ## ##  Health: 15/51 =======----------------- ≈# #.##  Magic: 10/24 ==========-------------- # .###h.Y#  AC: 7c^hStr: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28 .##≈ ##.#Yp.Y..#  SH: 5Dex: 16c^h c^h*##.. ##h#..#  XL: 12 Next: 40% Place: an Ice Cave ##..# #@##.##  Noise: ==-------  Time: 13103.8 (0.0) c^ho#...## ##.#####  -) Teeth and claws #.⌠..## ##.#..##  Cast: Foxfire c^h##.....# #[.....#  Ramparts  #...#..## #...##.##  c^hA##..###..# #[..##..#  h   polar bear c^hz(#..## ##.####.####.#  c^hJ#.## #..# #####..#  #.## #..## ##..## c^h>_The wall freezes the polar bear.  c^h'Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c^h]yAiming: Stone Arrow (safe; 1% risk of failure)  c^hPress: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 84% to hit)c^h7l  moom6174 the Frost MageFelid of Vehumet ***...## ##Health: 15/51 =======-----------------c^h2≈# #.##c^hfMagic: 10/24 ==========--------------# .###h.Y#AC: 7Str: 3 # ≈# #.#.ph.#$}EV: 16Int: 28.##≈ ##.#Yp.Y..#SH: 5Dex: 16c^h##.. ##h#..#XL: 12 Next: 40% Place: an Ice Cave##..# #@##.##c^hXINoise: ==-------  Time: 13103.8 (0.0)#...## ##.#####-) Teeth and clawsc^hI#.⌠..## ##.#..##Cast: Foxfire##.....# #[.....#Ramparts c^hz#...#..## #...##.##c^h##..###..# #[..##..#h   polar bearc^h}#..## ##.####.####.##.## #..# #####..##.## #..## ##..##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c^h$Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 84% to hit)  The stone arrow hits the polar bear!c^hA[c^h#df ## ##  ≈# #.##  c^hdg# .###h.Y#  # ≈# #.#.ph.#$} c^hd c^h=e0.##≈ ##h#c^he c^he c^hHfY##.. ##h#..# c^hfX ##..# #@##.##  c^hgt ##.#####   ##.#..##  c^hgu #[.....#   #...##.##  c^hg #[..##..#   #..## ###.#  h   wolf c^hzhW#.## #..#   #.## #..##  Aimc^hhu  Press: ? - help, Shift-Dir - straight linec^h`i: a polar bear (lightly wounded, 84% to hit)  The stone arrow hits the polar bear!  The polar bear is heavily wounded.wall freezes the wolf. The polar bear resists.c^h.>r ## ##  ≈# #.##  # .###h.Y# c^h> # ≈# #.#.ph.#$} c^h? .##≈ ##h#  c^h@-##.. ##h#..#  ##..# #@##.##  c^hzA ##.#####   ##.#..##  c^hA #[.....#   #...##c^hB  #[..##..#  #..## ###.#  #.## #..# c^h#Cm #.## #..## c^hOP #hc^hOQ##h##@##The wall freezes the polar bear. The polar bear bites you!  * * * LOW HITPOINT WARNING * * *The polar bear misses you.c^hPr6/51 -----4.8 (1c^h9U###h###c^hWB _The polar bear claws you but does no damage.d^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d^h  moom6174 the Frost Mage  Felid of Vehumet ***... ## ##  Health: 6/51==---------------------- ≈# #.##  Magic: 8/24========---------------- # .###h.Y#  AC: 7d^h3Str: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28 .##≈ ##h#Yp.Y..#  SH: 5Dex: 16 ##.. ##h#..#  XL: 12 Next: 40% Place: an Ice Cave d^h##..# #@##.##  Noise: ==-------  Time: 13104.8 (0.0) #...## ##.#####  -) Teeth and claws #.⌠..## ##.#..##  Cast: Foxfire ##.....# #[.....#  Ramparts  #...#..## #...##.##  d^hZ##..###..# #[..##..#  h   polar bear #..## ##.####.####.#  h   wolf #.## #..# #####..#  #.## #..## ##..## _The polar bear claws you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, 84% to hit)d^h K  moom6174 the Frost Mage  Felid of Vehumet ***... ## ##  Health: 6/51==---------------------- d^hKf≈# #.##  Magic: 8/24========---------------- # .###h.Y#  AC: 7Str: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28 d^hK.##≈ ##h#Yp.Y..#  SH: 5Dex: 16 d^hK##.. ##h#..#  XL: 12 Next: 40% Place: an Ice Cave ##..# #@##.##  Noise: ==-------  Time: 13104.8 (0.0) d^h:L#...## ##.#####  -) Teeth and claws #.⌠..## ##.#..##  Cast: Foxfire d^hL##.....# #[.....#  Ramparts  #...#..## #...##.##  ##..###..# #[..##..#  h   polar bear d^hL#..## ##.####.####.#  h   wolf #.## #..# #####..#  #.## #..## ##..## d^hMAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, 84% to hit)  The stone arrow hits the polar bear!!  You kill the polar bear!Vehumet accepts your kill.d^hGMd^hFP ## ##  d^hP≈# #.##  #   # ≈# d^hP$}  .##≈ ##  d^hQq##.. ##†#..#  ##..# #@##.##   #d^h;Q`   ##d^htQ   #[  d^hQ_ #...## d^hQ #[..##..# h   wolf #..## # #.## #..# d^hRm #.## #..## d^hcPress: ? - help, Shift-Dir - straight line  d^hAim: a polar bear (severely wounded, 84% to hit)  The stone arrow hits the polar bear!!  You kill the polar bear!  d^hiVehumet accepts your kill.You feel your power returning.d^hR  The wall freezes the wolf but does no damage.d^h1i#ph###d^h#p   ironbound frosthearth   wolfd^hRP10/24==d^h +25.8 (1d^h_####d^hiM _The wall freezes the wolf! You block the wolf's attack.e^h͇  Casting: Stone Arrow (safe; 1% risk of failure)  e^h\Confirm with . or Enter, or press ? or * to list all spells.e^h  moom6174 the Frost Mage e^hRc Felid of Vehumet ***... ## ##  Health: 6/51==---------------------- ≈# #.##  Magic: 8/24========---------------- # .###h.Y#  AC: 7e^hʋStr: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28 .##≈ ##p#Yp.Y..#  SH: 5Dex: 16 e^h>##.. ##h#..#  XL: 12 Next: 42% Place: an Ice Cave ##..# #@##.##  Noise: ==-------  Time: 13105.8 (0.0) #...## ##.#####  -) Teeth and claws e^h#.⌠..## ##.#..##  Cast: Foxfire ##.....# #[.....#  Ramparts  #...#..## #...##.##  e^h##..###..# #[..##..#  p   ironbound frostheart #..## ##.####.####.#  h   wolf #.## #..# #####..#  #.## #..## ##..## _The wall freezes the wolf! You block the wolf's attack.  e^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 63% to hit)e^hGh: e^hho moom6174 the Frost MageFelid of Vehumet ***...e^hhB## ##e^h2i;Health: 6/51e^hsiw==----------------------≈# #.##e^hiEMagic: 8/24e^hiE========----------------e^h+ja# .###h.Y#e^hdjkAC: 7Str: 3 e^hj# ≈# #.#.ph.#$}EV: 16e^hk.Int: 28e^hRk.##≈ ##p#Yp.Y..#e^hkZSH: 5Dex: 16e^hk##.. ##`#..#e^h;lXL: 12 Next: 42% Place: an Ice Cavee^hl##..# #@##.##e^h mNoise: ==-------  Time: 13105.8 (0.0)#...## ##.#####e^h_m9-) Teeth and clawse^hm#.⌠..## ##.#..##e^hm4Cast: Foxfiree^hnj##.....# #[.....#e^hHn$Ramparts e^hnz#...#..## #...##.##e^hn##..###..# #[..##..#e^holp   ironbound frosthearte^hfo|#..## ##.####.####.#e^hoh   wolf#.## #..# #####..#e^ho#.## #..## ##..##Confirm with . or Enter, or press ? or * to list all spells.e^h!p$Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 63% to hit)  e^hpuThe stone arrow misses the wolf.The stone arrow hits the ironbound frostheart.e^hj .##h#e^hX##.##.e^hy.Aiming: Stone Arrow (safe; 1% risk of failure)  e^hTPress: ? - help, Shift-Dir - straight line  e^h[Aim: a wolf (heavily wounded, 63% to hit)  The stone arrow misses the wolf.  e^h`The stone arrow hits the ironbound frostheart.ironbound frostheart is lightly wounded.e^ha7=6.8 (1e^hq'e^hK/Q _The frozen ramparts melt away. You block the wolf's attack.e^hl=  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e^h>e^h4A  moom6174 the Frost Mage  Felid of Vehumet ***... ## ##  Health: 7/51===--------------------- e^hA\≈# #.##  Magic: 6/24======------------------ # .###h.Y#  AC: 7Str: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28 e^hA!.##≈ ##p#Yp.Y..#  SH: 5Dex: 16 ##.. ##h#..#  XL: 12 Next: 42% Place: an Ice Cave e^h+B ##..# #@##.##  Noise: ==-------  Time: 13106.8 (0.0) #...## ##.#####  -) Teeth and claws f^h2Q#.⌠..## ##.#..##  Cast: Foxfire ##.....# #[.....#  #...#..## #...##.##  f^h##..###..# #[..##..#  p   ironbound frostheart #..## ##.####.####.#  h   wolf #.## #..# #####..#  #.## #..## ##..## _The frozen ramparts melt away. You block the wolf's attack.  f^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 63% to hit)f^h   moom6174 the Frost Mage  Felid of Vehumet ***... f^h) c## ##  Health: 7/51===--------------------- ≈# #.##  Magic: 6/24======------------------ f^h # .###h.Y#  AC: 7Str: 3  # ≈# #.#.ph.#$}  EV: 16Int: 28 f^h .##≈ ##p#Yp.Y..#  SH: 5Dex: 16 f^h ,##.. ##h#..#  XL: 12 Next: 42% Place: an Ice Cave f^h5##..# #@##.##  Noise: ==-------  Time: 13106.8 (0.0) f^h)#...## ##.#####  -) Teeth and claws #.⌠..## ##.#..##  Cast: Foxfire ##.....# #[.....#  #...#..## #...##.##  f^h(##..###..# #[..##..#  p   ironbound frostheart #..## ##.####.####.#  h   wolff^h|  #.## #..# #####..#  #.## #..## ##..## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  f^hPress: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 63% to hit)  The stone arrow hits the wolf!!  You kill the wolf!f^h ## ##  f^h&≈# #.##  #   f^hg# ≈# $}  f^hA.##≈   f^h##.. ##†#..#  ##..# f^h)<     f^hf$   f^h\ #[ f^h_ #...## f^hM #[..##..#  #..## #f^h #.## #..# f^hc #.## #..## f^hf^hf^hHYpY   death yakp   ironbound frostheartf^h 337.8 (1f^hf^hI  Aiming: Stone Arrow (safe; 1% risk of failure)  f^hPress: ? - help, Shift-Dir - straight line  Aim: a wolf (heavily wounded, 63% to hit)  The stone arrow hits the wolf!!  You kill the wolf! _Vehumet accepts your kill.f^h2]   f^h] Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f^hY   moom6174 the Frost Magef^h Felid of Vehumet ***...## ##Health: 7/51===---------------------f^h J≈# #.##Magic: 4/24====--------------------# .###h.Y#AC: 7f^h dStr: 3 # ≈# #*#.ph.#$}EV: 16Int: 28f^hp .##≈ #*Y#Yp.Y..#SH: 5Dex: 16##.. **p*..#XL: 12 Next: 43% Place: an Ice Cavef^h ##..# *@*#.##Noise: ==-------  Time: 13107.8 (0.0)#...## ****####-) Teeth and claws#.⌠..## #**#..##Cast: Foxfiref^hW ##.....# #[*....##...#..## #...##.####..###..# #[..##..#Y   death yakf^h #..## ##.####.####.#p   ironbound frostheart#.## #..# #####..##.## #..## ##..##f^h GYou kill the wolf! _Vehumet accepts your kill.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateg^hg^hxk  moom6174 the Frost MageFelid of Vehumet ***...## ##Health: 7/51===---------------------g^h~≈# #.##Magic: 6/24======------------------# .###h.Y#AC: 7Str: 3 g^h4# ≈# #.#.ph.#$}EV: 16Int: 28.##≈ ##Y#Yp.Y..#SH: 5Dex: 16##.. ##p#..#g^htXL: 12 Next: 43% Place: an Ice Cave##..# #@##.##Noise: ==-------  Time: 13107.8 (0.0)g^h#...## ##.#####-) Teeth and claws#.⌠..## ##.#..##Cast: Foxfireg^h##.....# #[.....##...#..## #...##.##g^h1##..###..# #[..##..#Y   death yak#..## ##.####.####.#p   ironbound frostheartg^h#.## #..# #####..##.## #..## ##..## _Vehumet accepts your kill.g^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.g^hg^hg^hsg^hP _g^hg^h'b## ##g^ho'≈# #.# .###h.Y# # ≈# #.#.ph.#$}g^h'c.##≈ ##Y#Yp.Y..# g^h(&##.. ##p#..# ##..# #.##.## g^hd(#...## ##@####.⌠..g^h(v##.....# #[.....# g^h(#...#..## #...##.###..###..# #[..##..g^h&)!#g^hs)8#..## ##.####.####.##.## #..# #####..#g^h)#.## #..## ##..####.# ##..# #...g^h'*!#g^hs-g^h5†g^h&6pp   ironbound frostheartg^h7#7g^h$8Q===--8.8 (1 g^he8 _g^h?g^hzAg^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g^h e Y(ally target)Y   ice beast (summoned)A chill wind blows around you.85--==9g^hm g^h2 B _You block the ironbound frostheart's attack.h^hL## ##≈# #.# .###h.Y# # ≈# #.#.ph.#$}h^hv.##≈ ##Y#Yp.Y..# ##.. ##†#..# ##..# #p##.## h^h#...## ##.####.⌠..h^h&##.....# #[.Y...# h^htH#...#..## #...##.###..###..# #[..##..h^h##..## ##.####.####.#h^hU#.## #..# #####..# #.## #..## ##..## h^h}##.# ##..# #...#h^h5##.# h^h1h^hh^hh^h 7Yph^h3Y.Y   death yakp   ironbound frostheart (ally target)Y   ice beast (summoned)h^h0--10h^hh^h h^hф}≈# #.# .###h.Y# # ≈# #.#.ph.#$}.##≈ ##Y#Yp.Y..# ##.. ##†#..# ##..# #Y##.## #...## ##p######.⌠##.#..####.....# #[Y@...# #...#..## #...##.##h^h̅##..###..# #[..##..# #..## ##.####.####.##.## #..# #####..##.## #..## ##..## ##.# ##..# #...# ##.# # #...# #..# #..# ##..##h^hh^hGY.h^hVA--1h^hh^hi^h V≈# #.## # .###h.Y# # ≈# #.#.ph.#$} i^h8 .##≈ ##Y#Yp.Y..# ##.. ##†#..# ##..# #Y##.## #...## ##p##### i^h n#.⌠..## ##Y#..## ##.....# #[..@..# i^h? L#...#..## #...##.##  ##..###..# #[..##..#  #..## ##.####.####.# i^h  #.## #..## ##..##  ##.# ##..# #...#  ##.# ##.# #...# i^hq{  The ironbound frostheart barely misses your ice beast.i^h&2i^hi^hV _Your ice beast hits the ironbound frostheart but does no damage.j^h7≈# #.## # .###h.Y# # ≈# #.#.ph.#$} .##≈ ##Y#Yp.Y..# j^h2##.. ##†#..# ##..# #Y##.## #...## ##p##### #.⌠..## ##Y#..##  ##.....# #[...@.#  j^h#...#..## #...##.## ##..###..# #[..##..# #..## ##.####.####j^h-.# #.## #..# #####..# #.## #..## ##..## j^hY   ice beast (summoned) ##.# ##..# #...# j^h##.# ##.# #...# j^hT#%  j^h#Something touches your ice beast! Something freezes your ice beast.j^h`,V.Y j^h,j^h-39=j^hN.L6=-=3j^h6j^ha9 j^h9*_Your ice beast completely resists.k^ha# .###h.Y# k^h]# ≈# #.#.ph.#$}.##≈ ##Y#Yp.Y..# ##.. ##†#..#  k^h,4##..# #Y##.##  #...## ##p#####.⌠##.#.. k^h]##.....# #[.Y...# #...#..## #...##@## k^h#..###..# #[..##..# ..## ##.####.####.# .## #..# #####..# .## #..## ##..## ##..# #...# .# k^h ..# #..# ##..## .## #..###...#k^h=k^h.pp   ironbound frostheart (ally target)k^hY   ice beast (summoned)k^h%-k^h 4k^hk^h` k^h__Your ice beast misses the ironbound frostheart.k^hln # ≈# #.#.ph.#$}.##≈ ##Y#Yp.Y..###.. ##†#..#  k^h##..# #Y##.#...## ##.#####⌠..## ##p#..## ##.....# #[.Y... #...#..## #...##.#####..# #[..##@.# ..## ##.####.####k^h## #..# #####.k^h3a .## #.###...##k^hMk^h@-5k^h%k^hk^hd .##≈ ##Y#Yp.Y..#  ##.. ##†#..# ##..# #Y##.## #...## ##.#### #.⌠p#.. k^h x#.....# #[.Y...# ...#..## #...##.# ..###..# #[..##..# .## ##.####.####@# k^hI ## #..# #####..# ## #..## ##..##  ##..# #...# .# # #...# k^h /.# #..# ##..## ## #..###...# k^h ## #.###...### #.###..##k^h~ k^h YY   ice beast (summoned)k^h v10/51=6k^h k^ho l^hx-##.. ##†#..# # #Y##.##  #...## ##.#####  #.⌠..## ##p#..## ##.....# #[.Y.Y.##..## #...##.## #..###..# #[..##..# ##.####.####.# #..# #####@.# .## #..## ##..##.# ##..# #... #.# ##.# #...#.# #..# ##..### #..###...# .## ### #l^h.### #.### #†#.# ##.#...l^hjl^hB=7l^hIl^hl^h# #Y##.## #...## ##.##### #.⌠..## ##p#..###.....# #[.Y.Y.#  #...#..## #...##.###..###..# #[..##..# ##.####.####.# l^hO#.## #..# #####..# #.## #..## ##@.## l^hx##.# ##..# #... ##.# ##.# #...#l^h#.# #..# #### #.## #..###... #.## ### l^hE##.### #.### l^h& #†#.# ##.#...  #...## #.#.†##l^hRl^hvYY   ice beast (summoned)l^h/&8l^hl^hXl^h  #...## ##.##### #.⌠..## ##p#..##l^hc #.....# #[.Y.Y.# #...#..## #...##.##l^h #..###..# #[..##.Y# l^h  #..## ##.####.####.# l^h  #.## #..# #####..# l^h<  #.## #..## ##..## l^hm  ##.# ##..# #@..# l^h ~ ##.# ##.# #...#  #..# #..# ##..## l^h&  #.## #..###...  #.## ### l^hw T ##.### #.### l^h  #†#.# ##.#... #...## #.#.÷l^h 7##l^h v ##.#.# #..†l^h l^hK Q.Yl^hP =7=l^h 9l^h l^h l^hyl^h$zI⌠..## ##p#..##l^hBz]##.....# #[.Y.Y.l^h]zT...#..## #...##.##l^hzy##..###..# #[..##..l^hz^..## ##.####.####Yl^hz## #..# #####..l^h/{# ##..##l^hK{#.# ##..# #...# l^hd{ ##l^h~{.l^h{z..# ##..#l^h{#l^h{A##...# l^h{4###...#l^h%|'#.####l^h\|J..##  l^h| #†#.# ##.#...# l^h|...## #.#.÷#l^h|R#.#.# #..÷l^h}P##l^h5}4.##.## ##.l^hP}"##l^h9l^hj l^h!l^hpl^hĐ{p   ironbound frostheart (ally target)l^h9Y   ice beast (summoned)Your ice beast hits the ironbound frostheart.  Your ice beast freezes the ironbound frostheart!1=20l^hMl^h7 _The ironbound frostheart resists.m^h+m^hإm^hm^hm^h ##.....# #[.Y.Y....#..## #...##.####..###..# #[..##.p..## ##.####.####Ym^h ## #..# #####..## ##..###.# ##..# #...#  ##...# ##@.#####...# m^h ###...##.####..##  #†#.# ##.#...#...## #.#.÷##.#.# #..÷## .##.## ##.m^h2 ###.##.# ##m^h ##The ironbound frostheart calls freezing cold from the walls.The frost grips your ice beast.m^h ------Your ice beast completely resists.  The frost grips you! You resist.  You die...m^h /  --more--q^h####.######q^h!E###q^h* pY.........@....You are encased in ice.q^h` 51========================24/24==================1 _Your ice beast barely misses the ironbound frostheart.You rejoin the land of the living...q^h^/  --more--r^h,r^h1#..#..#moom6174 the Frost Mage#.##.##r^h"2Felid of Vehumet ***...####..##### Health: 51/51 ========================##.#.#r^hL2##..# Magic: 24/24 ========================##.##.## ###.... AC: 7Str: 3 r^h2#)#[#..# ##.#.##. EV: 16Int: 28r^h2##.###.#####...###. SH: 5Dex: 16r^h2d##.#≈##.##.#.#.# ## XL: 12 Next: 43% Place: an Ice Caver^h53#≈@≈≈≈#†#....#.# # Noise: ---------  Time: 13121.8 (1.0)#≈≈.≈≈≈#...#.#### #≈ -) Teeth and claws#≈≈≈≈≈≈##.#### #≈≈ Cast: Foxfire##≈≈≈≈≈≈### #≈≈#r^h]3M#≈≈≈≈≈≈# ####≈≈###≈≈≈≈≈## ##.##≈##. r^h3G≈≈≈≈≈## #..#≈##.. ≈≈≈≈≈# ##...##..# ≈.≈ #..#.#...#r^h3 Your ice beast completely resists.  The frost grips you! You resist.  You die...  You are encased in ice. r^h4_Your ice beast barely misses the ironbound frostheart.You rejoin the land of the living...r^h4r^h7r^hu9. _t^h ##.####..#### ##.###..##.##.## ###....)#[#..# ##.#.###.###.#####...#t^h% ##.#≈##.##.#.#.# ####≈.≈≈≈#†#....#.# #≈...#.#### #≈t^hJ 6≈≈≈≈##.#### #≈#≈≈≈≈≈≈### #≈≈# t^hk ####≈≈### ##.##≈##.≈≈≈≈≈## #..#≈##.t^h  ##...##..###≈≈...#.#.#.# ##.##†#..#t^h t^hp -2 _t^h t^h, u^hQu^hµu^hu^h#u^hu^hu^hu^hu^hu^hu^h u^hru^hu^hu^hUu^hHu^hu^hbu^h<u^h- u^hC.[ You see here a +0 ring mail.u^ho8u^h.: _u^h>u^hFu^hNu^hWOu^hSu^h\u^hWju^hju^hnu^h`xu^h,u^hu^hu^hu^hBu^hau^hn,u^hWu^hSu^hNu^hu^hu^hu^hu^hu^hu^h1u^hu^hUu^hu^hu^hu^hu^hu^hu^hAu^hu^hu^h` u^hu^hKu^hu^hu^hu^h u^h!u^h.g  You see here a death yak skeleton.u^hI1u^h1 _u^hY2u^h3u^h6u^he7u^h8u^hJ>u^hDu^hEu^hFu^hSLu^hQu^hQu^hSu^hI\u^hau^hau^hcu^hhu^hmu^hRnu^h"pu^hquu^hzu^h{u^h|u^h~u^hcu^h u^hu^hBu^h=u^hu^hu^hu^h'u^hu^hu^hu^hzu^hu^hu^hԹu^hu^h.u^hu^h3u^h=u^hu^hTu^hu^hu^hu^hcu^hu^hFu^hu^h u^hOu^hu^hMu^hu^h%u^h-u^ht.u^h<4u^h=u^hD,u^h>Iu^hMu^hRu^hSu^h+Uu^hYu^h|_u^h_u^hMbu^hfu^hk,u^hlu^hteu^h"uz ###  ### ≈# #. #@## ## ≈..###h.Yu^heu8 #}#.## ≈#≈# #.#.ph. ##/#.##≈≈≈###Y#Yp.Y ####..≈≈###†#..#u^hug ##..##≈≈#Y##.## #...## ≈##.#####  #.⌠..## ###p#..#u^hu ##.....# #[.Y.Y#...#..## #...##.u^hy060.8 (38.0)u^h7z,1.8 (39u^h5}u^h~[ _w - a metallic green potionv^h### #### ≈# #.v^h<.## ## ≈..###h.v^h.## ≈#≈# #.#.ph ##/#.##≈≈≈###Y#Yp ####..≈≈###†#..# v^h ##..##≈≈#Y##.v^he## #...## ≈##.#####v^h?[ #.⌠..## ###p#..#v^hc^#.....# #[.Y.Y.v^h #...#..## #...##.#..###..# #[..##.v^h`v^hm/2.8 (1.0) v^hbv^hv^h+3.8 (2v^h"v^h v^hQ[_p - a +1 condenser vane (improved by +1).v^h_ @### #####≈# #.##.## ## ≈..###h.Yv^hN_ #.#.## ≈#≈# #.#.p#≈≈≈###Y#Yp.Y##..≈≈###†#..# #..##≈≈#Y##.## v^hu_ #...## ≈##.####.⌠..## ###p#..##.....# #[.Y.Yv^h_ #...#..## #...##.###..###..# #[..##.p#..## ##.####.####Yv^h_ v^hc v^h e +4.8 (1v^hPg v^h_k v^hk +5.8 (2v^hn v^h4p B _j - a wand of flame (63) (gained 13 charges)y^hy^hwy^hy^hgy^hy^hI,y^h%y^hhy^hy^hy^hy^h y^h-y^h"y^h#y^hy^hy^hy^hy^h|y^hy^hy^hy^hy^hy^hy^hy^h=y^hy^hy^hy^h,y^hby^hiy^hy^hy^hy^hry^h y^h y^h" y^h y^h'y^hVy^hSy^hXy^hSy^hy^hy^hy^hy^hy^hy^hy^h,y^h]y^hT y^h_"y^h* ##.....# #[.Y.Y.#  #...#..## #...##.##  ##..###..# #[..##.p# #..## ##.####.####Y##.## #..# #####..# #.## #..## ##..## ##.# ##..# #...# ##.# ##.# #...# #..# #@.# ##†.## #.## #..###...# #.## #.###...## ##.### #.###..###÷#.# y^h*N[0;10;1m##.#...##...## #.#.÷##p   ironbound frostheart (wandering)##.#.# #..÷###.##.## ##p##y^h +W##.##.# ###y^hc6K #y^h6Y79.8 (14.0)###y^h6%##y^h6]##The ironbound frostheart shouts!  y^hG7The ironbound frostheart calls freezing cold from the walls.The frost grips you! You resist.y^hy^htq@......py^h39------===80.8 (15Frozen y^hy^hgW _You are encased in ice.z^hw=z^h@VEvoke which item? z^h@EWands  j - a wand of flame (63)z^h@Sn - a wand of paralysis (15) Miscellaneous z^hA1 p - a +1 condenser vane z^hOA# s - a +0 lightning rod (4/4) z^hA[!] read|quaff|evoke[?] describe selected|^h3|^h7|^hn##.....# #[.Y.Y.#moom6174 the Frost Mage#...#..## #...##.##Felid of Vehumet ***...|^h T##..###..# #[..##.p#Health: 39/51 ==================------#..## ##.####.####Y#|^h3OMagic: 24/24 ========================#.## #..# #####..#AC: 7Str: 3 |^hT#.## #..## ##..##EV: 16Int: 28|^ht##.# ##..# #...#SH: 5|^hDex: 16##.# ##.# #...#|^hNXL: 12 Next: 43% Place: an Ice Cave#..# #@.# ##†.##|^hأNoise: ===------  Time: 13180.8 (0.0)|^h#.## #..###...#-) Teeth and claws|^h#.## #.###...##Cast: Foxfire|^h5##.### #.###..##Frozen |^hqI#÷#.# ##.#...##...## #.#.÷##p   ironbound frostheart|^h##.#.# #..÷###.##.## ##p##|^h##.##.# ### _p - a +1 condenser vane (improved by +1). |^hդ[_j - a wand of flame (63) (gained 13 charges)  The ironbound frostheart shouts!  |^hThe ironbound frostheart calls freezing cold from the walls.The frost grips you! You resist. |^hB_You are encased in ice.|^h ##.....# #[.Y.Y.#  moom6174 the Frost Mage |^h{#...#..## #...##.##  Felid of Vehumet ***... |^h##..###..# #[..##.p#  Health: 39/51 ==================------ #..## ##.####.####Y#  Magic: 24/24 ======================== #.## #..# #####..#  AC: 7|^hLStr: 3  |^hDd#.## #..## ##..##  EV: 16Int: 28 ##.# ##..# #...#  SH: 5|^hi<Dex: 16 |^h)##.# ##.# #...#  XL: 12 Next: 43% Place: an Ice Cave |^h##..# #@.# ##†.##  Noise: ===------  Time: 13180.8 (0.0) #.## #*.###...#  -) Teeth and claws |^h#.## #*###...##  Cast: Foxfire |^h6##.### #*###..##  Frozen  #÷#.# ##*#...#  |^h3#...## #*#.÷##  p   ironbound frostheart ##.#.# #*.÷##  |^hѸ#.##.## ##p##  ##.##.# ### The ironbound frostheart calls freezing cold from the walls.|^hThe frost grips you! You resist. _You are encased in ice.Aiming: Throw Flame|^h,Press: ? - help, Shift-Dir - straight lineAim: an ironbound frostheart, wearing a +0 ring mail (72% to hit)|^h##.....# #[.Y.Y.#moom6174 the Frost Mage#...#..## #...##.##Felid of Vehumet ***...##..###..# #[..##.p#Health: 39/51 ==================------#..## ##.####.####Y#Magic: 24/24 ========================#.## #..# #####..#AC: 7|^hgStr: 3 #.## #..## ##..##EV: 16Int: 28##.# ##..# #...#SH: 5Dex: 16##.# ##.# #...#XL: 12 Next: 43% Place: an Ice Cave#..# #@.# ##†.##Noise: ===------  Time: 13180.8 (0.0)#.## #*.###...#-) Teeth and claws|^hN#.## #*###...##Cast: Foxfire##.### #*###..##Frozen #÷#.# ##*#...##...## #*#.÷##p   ironbound frostheart##.#.# #*.÷##|^h=#.##.## ##p####.##.# ###The ironbound frostheart calls freezing cold from the walls.The frost grips you! You resist. _You are encased in ice.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ironbound frostheart, wearing a +0 ring mail (72% to hit)|^hҘR#######|^h.X# _You are encased in ice.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: an ironbound frostheart, wearing a +0 ring mail (72% to hit)  |^htThe puff of flame hits the ironbound frostheart but does no damage.  The ironbound frostheart calls freezing cold from the walls.|^h|^hiq@......p|^hf26------1.8 (1|^h6|^h6 _The frost grips you! You resist.}^h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}^h }^h YY   ice beast (summoned).}^h 62--}^h &-2}^h }^h> 4 _A chill wind blows around you.~^h P#...#..## #...##.#~^h] ##..###..# #[..##.p# #..## ##.####.####Y# ~^h {#.## #..# #####..# ~^h #.## #..## ##..## ##.# ##..# #...# ##.# ##.# #...# #..# #.Y# ##†.## #.## #.@###...# #.## #.###...## ##.### #.###..## ~^hk ÷#.# ##.#...# #...## #.#.÷####.#.# #..÷## #.##.## ##.~^h 2###~^h X ####.#..~^h. !#~^h ~^h 3=----4.3 (1.5~^h ~^h ^hdv ^h pp   ironbound frostheartY   ice beast (summoned)^hc o7--------50^h ^hԅ ^h  ^hy  Casting: Summon Ice Beast (safe; 1% risk of failure)  ^h \Confirm with . or Enter, or press ? or * to list all spells.^h D  A film of ice covers your body!^h ^he$ ;.Y^h$ p^h$ H.(ally target)^h& ]1--17 ^h3& 2==6^h- ^h0 ` _The ice encasing you melts away.^h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  ^h_\Confirm with . or Enter, or press ? or * to list all spells.^hN#...#..## #...##.##moom6174 the Frost Mage##..###..# #[..##.p#Felid of Vehumet ***...^h`#..## ##.####.####Y#Health: 27/51 ============------------#.## #..# #####..#^hSMagic: 19/24 ===================-----#.## #..## ##..##AC: 17  Str: 3 ##.# ##**# #...#^hZEV: 16Int: 28^h##.# **** #...#SH: 5Dex: 16^h84#..# **** ##†.##XL: 12 Next: 43% Place: an Ice Cave^h#.## *Y@*##...#^hNoise: ==-------  Time: 13186.3 (0.0)#.## *p**#...##^h0-) Teeth and claws##.### **###..##Cast: Foxfire^hv#÷#.# ##.#...##...## #.#.÷##^h ##.#.# #..÷##p   ironbound frostheart (ally target)#.##.## ##.##^hY   ice beast (summoned)##.##.# ###^hC##.#..#A film of ice covers your body! _The ice encasing you melts away.^hCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hϐCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hE #...#..## #...##.##moom6174 the Frost Mage##..###..# #[..##.p#Felid of Vehumet ***...#..## ##.####.####Y#^h Health: 27/51 ============------------#.## #..# #####..#^h 3Magic: 19/24 ===================-----#.## #..## ##..##AC: 17  Str: 3 ##.# ##..# #...#EV: 16^hR Int: 28##.# ##.# #...#SH: 5^h qDex: 16#..# #..# ##†.##XL: 12 Next: 43% Place: an Ice Cave^h +#.## ##@###...#Noise: ==-------  Time: 13186.3 (0.0)^h #.## #####...##-) Teeth and claws##.### #####..##^h! Cast: Foxfire#÷#.# ##.#...#^hn c#...## #.#.÷####.#.# #..÷##p   ironbound frostheart (ally target)#.##.## ##.##^h Y   ice beast (summoned)##.##.# ###^hĊ S##.#..#The walls around you are covered in ice.  ^h Your ice beast hits the ironbound frostheart but does no damage.  The ironbound frostheart resists.  The wall freezes the ironbound frostheart.  ^h& The ironbound frostheart calls freezing cold from the walls.The frost grips your ice beast.^h d#ironbound frostheart resists.  The wall freezes the ironbound frostheart.  The ironbound frostheart calls freezing cold from the walls.frost grips your ice beast.  Your ice beast completely resists.! You res^h ist.^h P####^ha ..#.#..##Y@##p###.^hc 18----=7.3 (1Frozen Ramparts ^hg ###Y@###^hh :#^h%j W _You are encased in ice.^h ^h Evoke which item? Wands  j - a wand of flame (62)n - a wand of paralysis (15) Miscellaneous  p - a +1 condenser vane  s - a +0 lightning rod (4/4) [!] read|quaff|evoke[?] describe selected^h^h^hN#...#..## #...##.##moom6174 the Frost Mage##..###..# #[..##.p#Felid of Vehumet ***...^h{#..## ##.####.####Y#^h`Health: 18/51 ========----------------#.## #..# #####..#Magic: 19/24 ===================-----#.## #..## ##..##^h }AC: 17  Str: 3 ##.# ##..# #...#EV: 16Int: 28^h`##.# ##.# #...#SH: 5Dex: 16^h#..# #..# ##†.##XL: 12 Next: 43% Place: an Ice Cave#.## #Y@###...#^h/Noise: ===------  Time: 13187.3 (0.0)#.## #p###...##-) Teeth and claws^hX##.### #.###..##Cast: Foxfire#÷#.# ##.#...#Frozen Ramparts ^h.#...## #.#.÷####.#.# #..÷##p   ironbound frostheart (ally target)^h#.##.## ##.##Y   ice beast (summoned)##.##.# #####.#..#^hThe wall freezes the ironbound frostheart.  The ironbound frostheart calls freezing cold from the walls.The frost grips your ice beast.  ^hVYour ice beast completely resists.  The frost grips you! You resist. _You are encased in ice.^h #...#..## #...##.##  moom6174 the Frost Mage^h  ##..###..# #[..##.p#  Felid of Vehumet ***... ^hVj#..## ##.####.####Y#  Health: 18/51 ========---------------- #.## #..# #####..#  Magic: 19/24 ===================----- ^h#.## #..## ##..##  AC: 17  Str: 3  ##.# ##..# #...#  EV: 16Int: 28 ^h##.# ##.# #...#  SH: 5Dex: 16 #..# #..# ##†.##  XL: 12 Next: 43% Place: an Ice Cave ^ha#.## #Y@###...#  Noise: ===------  Time: 13187.3 (0.0) #.## #p###...##  -) Teeth and claws ^h@##.### #.###..##  Cast: Foxfire #÷#.# ##.#...#  Frozen Ramparts ^h #...## #.#.÷##  ##.#.# #..÷##  p   ironbound frostheart (ally target)^h, #.##.## ##.##  Y   ice beast (summoned) ##.##.# ### ^hn##.#..#The frost grips you! You resist. _You are encased in ice.^hAiming: ThunderboltPress: ? - help, Shift-Dir - straight lineAim: an ironbound frostheart, wearing a +0 ring mail (lightly wounded, ally  target)^h  ^h\m##.#^h/#..#^hB#p##^h**^h ##.##..##^h p##.Aim: an ironbound frostheart, wearing a +0 ring mail (lightly wounded, ally  target)^h#...#..## #...##.##moom6174 the Frost Mage##..###..# #[..##.p#Felid of Vehumet ***...#..## ##.####.####Y#Health: 18/51 ========----------------#.## #..# #####..#^h)Magic: 19/24 ===================-----#.## #..## ##..##AC: 17  Str: 3 ##.# ##..# #...#^h\6EV: 16Int: 28##.# ##.# #...#SH: 5Dex: 16^h"#..# #..# ##†.##XL: 12 Next: 43% Place: an Ice Cave^h#.## #Y@###...#Noise: ===------  Time: 13187.3 (0.0)#.## #÷###...##-) Teeth and claws^h +##.### #.###..##Cast: Foxfire#÷#.# ##.#...#^h>Frozen Ramparts #...## #.#.÷####.#.# #..÷##^hkp   ironbound frostheart (ally target)#.##.## ##.##^h#Y   ice beast (summoned)##.##.# #####.#..#The frost grips you! You resist. _You are encased in ice.Aiming: ThunderboltPress: ? - help, Shift-Dir - straight lineAim: an ironbound frostheart, wearing a +0 ring mail (lightly wounded, ally  ^htarget)^h3###..####^h## Your ice beast hits the ironbound frostheart.  Your ice beast freezes the ironbound frostheart.  The ironbound frostheart resists. x2wall freezes the ironbound frostheart.  The ironbound frostheart calls freezing cold from the walls.The frost grips your ice beast.^ho     ..# #[  #..## ##.#  #.## #..#   ^ho#.## #..##   ##.# ##..# #...#  ##.# ##.# #...#  #..# #..# ##†.##  ^hCp#.## ####  #.## ####   #^hp  #÷#.# ##   #.#.÷##  ^hpj #..÷##   ##.##   ### ^hqDYour ice beast completely resists.^h>    ..# #[  ^hb> #..## ##.#  #.## #..#   #.## #..##   ##.# ##..# #...# ^h>u ##.# ##.# #...#  #..# #..# ##†.##  ^h?7#.## ####  #.## #### ^hK?  #  #÷#.# ##^h?,   #.#.÷  #..÷##   ##.##    ^h@ ^hDb ##.########The frost grips you. You resist.^h/.###############^hH.#.##..#Y@##p###.^hv[4--=======8.3 (1^hwc#.###^h֛C##^hڝV _* * * LOW HITPOINT WARNING * * *^hM^hPVEvoke which item? ^h+Q|Wands  j - a wand of flame (62)n - a wand of paralysis (15) ^hxQMMiscellaneous  p - a +1 condenser vane ^hQ s - a +0 lightning rod (3/4) [!] read|quaff|evoke^h R][?] describe selected^ha> ^hjH ^h`N #...#..## #...##.##moom6174 the Frost Mage##..###..# #[..##.p#^hN ,Felid of Vehumet ***...#..## ##.####.####Y#Health: 14/51 ======------------------^h8O #.## #..# #####..#Magic: 19/24 ===================-----^hO #.## #..## ##..##AC: 17  Str: 3 ^hO ##.# ##..# #...#EV: 16Int: 28^hnP ##.# ##.# #...#SH: 5Dex: 16^hQ #..# #..# ##†.##XL: 12 Next: 43% Place: an Ice Cave#.## #Y@###...#^h^Q cNoise: =======--  Time: 13188.3 (0.0)#.## #p###...##-) Teeth and claws^hQ ##.### #.###..##Cast: Foxfire^hR $#÷#.# ##.#...#Frozen Ramparts #...## #.#.÷##^hoR ##.#.# #..÷##p   ironbound frostheart (ally target)^hR #.##.## ##.##Y   ice beast (summoned)^hS ##.##.# #####.#..#The wall freezes the ironbound frostheart.  ^hwS The ironbound frostheart calls freezing cold from the walls.The frost grips your ice beast.  ^hS Your ice beast completely resists.  The frost grips you. You resist. _* * * LOW HITPOINT WARNING * * *^hh  #...#..## #...##.##  moom6174 the Frost Mage^hh  ##..###..# #[..##.p#  Felid of Vehumet ***... ^hOi j#..## ##.####.####Y#  Health: 14/51 ======------------------ #.## #..# #####..#  Magic: 19/24 ===================----- ^hj #.## #..## ##..##  AC: 17  Str: 3  ##.# ##..# #...#  EV: 16^hjj Int: 28 ##.# ##.# #...#  SH: 5^hj <Dex: 16 ^hk #..# #..# ##†.##  XL: 12 Next: 43% Place: an Ice Cave ^h~k ,#.## #Y@###...#  Noise: =======--  Time: 13188.3 (0.0) ^hl N#.## #p###...##  -) Teeth and claws ##.### #.###..##  Cast: Foxfire^hl  #÷#.# ##.#...#  Frozen Ramparts  ^hl '#...## #.#.÷##  ^h;m ##.#.# #..÷##  p   ironbound frostheart (ally target) ^hm #.##.## ##.##  Y   ice beast (summoned) ##.##.# ### ^hm O##.#..#The frost grips you. You resist. ^hMn _* * * LOW HITPOINT WARNING * * *Aiming: ThunderboltPress: ? - help, Shift-Dir - straight line^hn Aim: an ironbound frostheart, wearing a +0 ring mail (moderately wounded, ally  target)^h$#...#..## #...##.##moom6174 the Frost Mage^hW$##..###..# #[..##.p#Felid of Vehumet ***...^h${#..## ##.####.####Y#^h$Health: 14/51 ======------------------^h$[#.## #..# #####..#^h%vMagic: 19/24 ===================-----^h6%w#.## #..## ##..##^hy%AC: 17  Str: 3 ^h%##.# ##..# #...#EV: 16^h%-Int: 28^h%##.# ##.# #...#^h&-SH: 5^h9&-Dex: 16^h^&#..# #..# ##†.##^h&XL: 12 Next: 43% Place: an Ice Cave^h&#.## #Y@###...#^h&Noise: =======--  Time: 13188.3 (0.0)^h1'#.## #÷###...##-) Teeth and claws^hX'i##.### #.###..##^h}'4Cast: Foxfire^h'#÷#.# ##.#...#^h'5Frozen Ramparts ^h'i#...## #.#.÷##^h(K##.#.# #..÷##^h6(zp   ironbound frostheart (ally target)^h[(G#.##.## ##.##^h(vY   ice beast (summoned)^h(K##.##.# #####.#..#^h(<The frost grips you. You resist. ^h$)r_* * * LOW HITPOINT WARNING * * *Aiming: Thunderbolt^hW)CPress: ? - help, Shift-Dir - straight line^h)Aim: an ironbound frostheart, wearing a +0 ring mail (moderately wounded, ally  ^h*target)^h##.##p## target)  The thunderbolt hits the ironbound frostheart!!  The ironbound frostheart is almost dead.Your ice beast hits the ironbound frostheart but does no damage.  The ironbound frostheart resists.  The wall freezes the ironbound frostheart.^h *9.3 (1^hY ]##p#^h&N _The ironbound frostheart touches you but does no damage.^hʤ^hrEvoke which item? Wands ^h j - a wand of flame (62)n - a wand of paralysis (15) Miscellaneous  p - a +1 condenser vane ^h s - a +0 lightning rod (2/4) [!] read|quaff|evoke^h9][?] describe selected^h׋^h^h#...#..## #...##.##moom6174 the Frost Mage^h2##..###..# #[..##.p#Felid of Vehumet ***...^hz#..## ##.####.####Y#Health: 14/51 ======------------------^h[#.## #..# #####..#^h̞Magic: 19/24 ===================-----#.## #..## ##..##^h!AC: 17  Str: 3 ^hI##.# ##..# #...#EV: 16^hn-Int: 28^h##.# ##.# #...#SH: 5^h-Dex: 16^h#..# #..# ##†.##^h'XL: 12 Next: 43% Place: an Ice Cave#.## #Y@###...#^hgNoise: =======--  Time: 13189.3 (0.0)^h#.## #p###...##-) Teeth and claws^hڠ##.### #.###..##Cast: Foxfire^h#÷#.# ##.#...#^h+5Frozen Ramparts ^hz#...## #.#.÷####.#.# #..÷##^hۡp   ironbound frostheart (ally target)#.##.## ##.##^h3Y   ice beast (summoned)##.##.# #####.#..#^haLThe thunderbolt hits the ironbound frostheart!!  ^hCThe ironbound frostheart is almost dead.^hYour ice beast hits the ironbound frostheart but does no damage.  The ironbound frostheart resists.  ^hآiThe wall freezes the ironbound frostheart. _The ironbound frostheart touches you but does no damage.^h~ #...#..## #...##.##  moom6174 the Frost Mage ##..###..# #[..##.p#  Felid of Vehumet ***... #..## ##.####.####Y#  Health: 14/51 ======------------------ #.## #..# #####..#  Magic: 19/24 ===================----- ^h#.## #..## ##..##  AC: 17  Str: 3  ##.# ##..# #...#  EV: 16Int: 28 ^h##.# ##.# #...#  SH: 5Dex: 16 ^h0#..# #..# ##†.##  XL: 12 Next: 43% Place: an Ice Cave #.## #Y@###...#  Noise: =======--  Time: 13189.3 (0.0) ^hZS#.## #p###...##  -) Teeth and claws ##.### #.###..##  Cast: Foxfire ^h#÷#.# ##.#...#  Frozen Ramparts  #...## #.#.÷## ^h ##.#.# #..÷##  p   ironbound frostheart (ally target) ^hݵ#.##.## ##.##  Y   ice beast (summoned) ##.##.# ### ^hD##.#..#The ironbound frostheart resists.  The wall freezes the ironbound frostheart. _The ironbound frostheart touches you but does no damage.  Aiming: ThunderboltPress: ? - help, Shift-Dir - straight line^h`Aim: an ironbound frostheart, wearing a +0 ring mail (almost dead, ally target)^h l#...#..## #...##.##^h moom6174 the Frost Mage##..###..# #[..##.p#^h 1Felid of Vehumet ***...^h {#..## ##.####.####Y#^hM QHealth: 14/51 ======------------------#.## #..# #####..#Magic: 19/24 ===================-----^h w#.## #..## ##..##^h AC: 17  Str: 3 ^h ##.# ##..# #...#EV: 16^h% -Int: 28^h~ ##.# ##.# #...#SH: 5^h -Dex: 16^h #..# #..# ##†.##^hI XL: 12 Next: 43% Place: an Ice Cave^h #.## #Y@###...#Noise: =======--  Time: 13189.3 (0.0)^h 1#.## #÷###...##-) Teeth and claws##.### #.###..##^hu 4Cast: Foxfire^h #÷#.# ##.#...#Frozen Ramparts ^h #...## #.#.÷####.#.# #..÷##^h 7p   ironbound frostheart (ally target)#.##.## ##.##Y   ice beast (summoned)^h =##.##.# ###^h L##.#..#The ironbound frostheart resists.  ^hQ pThe wall freezes the ironbound frostheart. _The ironbound frostheart touches you but does no damage.  ^h @Aiming: Thunderbolt^h CPress: ? - help, Shift-Dir - straight line^h_ Aim: an ironbound frostheart, wearing a +0 ring mail (almost dead, ally target)^hAiming: Thunderbolt  Press: ? - help, Shift-Dir - straight line  Aim: an ironbound frostheart, wearing a +0 ring mail (almost dead, ally target)The thunderbolt hits the ironbound frostheart!!!  You kill the ironbound frostheart!  Vehumet accepts your kill.####[###Y   ice beast (summoned)*20=890.3 (1##.###[### _Vehumet is now extending the range of your destructive spells.^h^h-^hO^h^h+,^h$###..#-------^haA##^hk ##.#^h#..##1#[### _You start resting.^h^hz5=-------2.3 (2^h##.##..##[##^h#^h` _The ice encasing you melts away.^h^hY^h^hߔ,^hs^h^h79=^h,^h$^h=6=^hqD1=^h^hf,^hͩ^hj^h^hɭ^hw..##.#^hO?#..##^h}..^hO 7.3 (5 _You start resting.^h"^h58.3 (6^h^h 4 _The frozen ramparts melt away.^h ^h #..###..# #[..##.p# #..## ##.####.####Y# #.## #..# #####..# #.## #..## ##..##^h O ##.# ##..# #... ##.# ##.# #...#^hg  #..# #..# ##†.## #.## #Y.###... #.## #^h # ##.### #.###^hɗ / #÷#.# ##.#... #...## #.#.÷^h" ## ##.#.# #..÷ #.##.## ##.# ##.##.# ###^hV t ##.#..##.##^hE ^h 37=^hG S= 7 9.3 (1^h ^h  ^h V_Your icy armour cracks and falls away as you move. ^h$ l_You see here a +0 ring mail.^ht^h^hz^h^h..## ##.####.####Y## #..# #####..^hgv## ##..##.# ##..# #...#  ##...# ##†.#^hS#Y.###...# ^hʽr[###...##.##### ^h #÷#.# ##.#...# ...## #.#.÷##.#.# #..÷^h)##.##.## ##.##^h]#.##.# ### ..###.##.#..#..#^h^hL.Y^h]2=200 _^h^h^h^h.^h^hR,^hI,^h^h5^h6^hS8=^h_^h7O=^h^h^hB#3^hs(=^h'^h^h79^h^hN^h^h^h^h^h^h^h>#=^hl^h^h^h420=^h ^h^h^I _You start resting.^h^h3 /10.0)^h Z4=1.3 (11^hp ^h2  ^hf _Magic restored.^h ^hh ^h ^hc ^h ,^h] W _You start resting.^h b21=^h ^h ,^h~ ^hD ^h} 9=^h- ^h ,^h ^hO 92^h 0=^hh ^h ^hU ^h ^h ,^h[ ^h8 a3=^h. ^hg ,^h8 ^h ,^h> ^h ,^h~ ^h ^h S4=^h ^h ,^h ^hX ,^h ^hM ,^h ^h ^h K5=^h{ ^h ,^h ^h ,^h ^h0 96^hh 0=^h ^h ^h ^h ^hA ^hv ^h ^h ,^h ^h a7=^h^ha^h^hD^h^h^h^h^h S8=^h^h ,^hB ^h ^h ^hs ^h ,^h^h^hOK9=^h^hS^h^h^h,^h@^h^hT30=^h^h,^h^h^h^ht^h,^hn^h^hK1=^h^h ,^h!^h"^h'#^h#^h%,^h%^h&^h6'S2=^h(^hB)^hy)^h<*^h+^h,^h,^h.^hN.53=^h.^h0^h1^h1^he2^h3,^hw4^h5^h6^h6^h8^hG8S4=^h8^hK:^h:^h;^hE<^hz<^h=^h2>^hv>K5=^h?^h@^h)A^hA^hC^hD^hD^hyF^hF^hG^hI^hQI#6^hI^hzJ^h5L^hkL^h>M^hN^h,O^hO^hQ^hRN37=^hS^hTT^hT^hU^hV^hV^hXW^hX,^htY^hZ^h[W8=^h[^h#]^hY]^h]^ha_,^h`^hLa^ha^h!b^hc^hcK9=^htd^he^hf^hf^hi^hi^hZj^hk^hkV40=^hl^hm,^hn^ho^hp^hp^hq^h-r^hr^h t^hDt51=^hwt^h1u^h}v,^h*w^hx,^hy^hz^h {U2=^h{^hp}^h}^h0~^hJ^h^h^h́^h^h^h^h K3=^h߄^h`^h^h&^hr^h^h>^h^hU4=^hl^h͌^h^h^h^h^h̏^h^hR^hԑ^h^hLK5=^h^hQ^h^h ^h^h^hJ^h^h^hu^h^hU6=^h^h ,^hƞ^h_^h^h(^h^hK7=^hs^hǤ^h^h^hϦ^h^h^h^h=^h^h^hU8=^h^h,^hɮ^h!^hZ^h^h@^hwK9=^h^h+,^h^hw^h^ho^h,^h^h&^h^V50=^h%^h|^h^hN^h^h^hA^h"b [ ^haV_Your ice beast disappears in a puff of smoke!^hH2319.3 (108.0)^h51=^h%209 ^h^hE" _HP restored.^hY1#.## #..# #####..# #.## #..## ##..## ##.# ##..# #...# ##.# ##.# #...# ^h 2d#..# #..# ##†.## #.## #..###...# #.## #[###...## ##.### #.###..## ^hv2÷#.# ##@#...# ^h2#...## #.#.÷## ##.#.# #..÷## #.##.## ##.#^h3C##^hQ3 #####.#..###.##.#^h31##..#..^h3R##.##.##^h?^h`@/1.0) ^hKD^hE^h 3^h ^hR ^h ^h] B^h ,^h ^ho ^h ^hO 9=^h* ^h ^h_ ^h ^h@ ^h ^h ,^h ^h ^h_ ,^h" ^h ^h| ,^h~ ^h| ^h ,^h[ ^h0 ^h ^h ^h ^h ^h ,^h ^hj ^h ^h[ ^hm ^h ^hF###..≈≈###†#..# ##..##≈≈#Y##.## ^h[#...## ≈##.##### #.⌠..## ###p#..## #.....# #[.Y..Y# ...#..## #...##.## ^hW..###..# #[..##..# .## ##.####.####.# ^hS## #..# #####.@# ## #..## ##..## .# ##..# #...# ^hB.# ##.# #...# .# #..# ##†.# ^h{r## #..###...#Y   death yak (wandering) ## #[###...## ^h.### #.###.## ÷#.# ##.#...#^h&032.3 (11.0)^h H.Y^h ,3.3 (12^h^h^h>#  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h~ ^hK .^h BYYY^hȉ ally target)^h Y   ice beast (summoned)^h݊ #2^h 2--==^hO 4.0) ^h ^hŖ 4 _A chill wind blows around you.^h^h ##..##≈≈#Y##.##  #...## ≈##.##### ^h #.⌠..## ###p#..## ##.....# #[.Y...#^hZP#..## #...##.## ^h#..###..# #[..##.Y#^hǢ ##.####.####.#^h #..# #####..# ^h.## #..## ##.@## #^hʣ.# ##..# #..Y ^h #.# ##.# #...#^h{.# #..# ##†.### #..###... .## #[###...## #.### #.###.. #÷#.# ##.#... #...## #.#.÷##^h,^h;.Y^hī=Y.^hF/--5^h]^hK^hw  ^h}xCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h:% ##..##≈≈#Y##.##moom6174 the Frost Mage#...## ≈##.#####Felid of Vehumet ****..#.⌠..## ###p#..##Health: 51/51 ======================== ##.....# #[.Y...#Magic: 20/24 ====================---- #...#..## #...##.##AC: 7^h$;;Str: 3 #..###..# #[..##.**EV: 16Int: 28 ..## ##.####.##**Y*SH: 5Dex: 16 .## #..# ###*****XL: 12 Next: 48% Place: an Ice Cave ^h;.## #..## #*Y@*#Noise: ---------  Time: 13335.3 (0.0) #.# ##..# *****-) Teeth and claws #.# ##.# *****Cast: Foxfire ..# #..# #***** .## #..###***# ^h <.## #[###...##Y   death yak (ally target) #.### #.###..##Y   ice beast (summoned) #÷#.# ##.#...# ^hy<#...## #.#.÷##Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hc  ##..##≈≈#Y##.##moom6174 the Frost Mage#...## ≈##.#####^h QFelid of Vehumet ****..#.⌠..## ###p#..##Health: 51/51 ======================== ##.....# #[.Y...#^h Magic: 20/24 ====================---- #...#..## #...##.##AC: 7^h_ Str: 3 #..###..# #[..##..#EV: 16^h Int: 28 ..## ##.####.####Y#^h aSH: 5Dex: 16 ^h .## #..# #####..#^hJ XL: 12 Next: 48% Place: an Ice Cave ^h I.## #..## ##Y@##Noise: ---------  Time: 13335.3 (0.0) ^h #.# ##..# #...#^h @-) Teeth and claws ^hM #.# ##.# #...#Cast: Foxfire ^h ..# #..# ##†.## ^h .## #..###...# .## #[###...##^h Y   death yak (ally target) ^h, #.### #.###..##^hi Y   ice beast (summoned) #÷#.# ##.#...# ^h #...## #.#.÷## _A chill wind blows around you.  ^h Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h: ~Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hp Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.^hb #.###Y.#...#^h #...#.##... ^h l Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  ^h Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the death yak.^h n==6.3 (1Ramparts ^h #.###Y.##^hY ~#...###^h7 K _Your ice beast hits the death yak but does no damage.^hh  ^h-iCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h= ####...##...##†.##A film of ice covers your body! The wall freezes the death yak!  The death yak gores you.0-18--17 7###.###Y@###...## _Your ice beast barely misses the death yak.^h###.###^hdK#†.##^h^h#.###Y.#^hd##...##...##†.##^hoF _Unknown command.^h   ^h Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hJ ##..##≈≈#Y##.## moom6174 the Frost Mage  #...## ≈##.##### Felid of Vehumet ****..  #.⌠..## ###p#..##^h Health: 50/51 =======================- ##.....# #[.Y...# Magic: 16/24 ================-------- #...#..## #...##.## AC: 17  Str: 3 #..###..# #[..##..# EV: 16^hA[Int: 28 ..## ##.####.####.# SH: 5Dex: 16 .## #..# #####Y.#^h}^ XL: 12 Next: 48% Place: an Ice Cave .## #..## ##Y@## Noise: ==-------  Time: 13337.3 (0.0) #.# ##..# #...# -) Teeth and claws ^h #.# ##.# #...# Cast: Foxfire ..# #..# ##†.##^h  Ramparts .## #..###...# .## #[###...##^hB  Y   death yak (ally target) #.### #.###..## Y   ice beast (summoned) #÷#.# ##.#...# ^hy #...## #.#.÷## _Unknown command.Casting: Ozocubu's Armour (safe; 1% risk of failure)  ^h YConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, ally target, 92% to hit)^hsz G ##..##≈≈#Y##.##moom6174 the Frost Mage#...## ≈##.#####Felid of Vehumet ****..#.⌠..## ###p#..##^hz Health: 50/51 =======================- ##.....# #[.Y...#Magic: 16/24 ================-------- #...#..## #...##.##AC: 17  Str: 3 #..###..# #[..##..#^hP{ EV: 16Int: 28 ..## ##.####.####.#SH: 5Dex: 16 .## #..# #####Y.#^h{ AXL: 12 Next: 48% Place: an Ice Cave .## #..## ##Y@##Noise: ==-------  Time: 13337.3 (0.0) #.# ##..# #...#-) Teeth and claws #.# ##.# #...#Cast: Foxfire ^h9| ..# #..# ##†.##Ramparts .## #..###...# .## #[###...##Y   death yak (ally target) #.### #.###..##^h| Y   ice beast (summoned) #÷#.# ##.#...# #...## #.#.÷##Casting: Ozocubu's Armour (safe; 1% risk of failure)  ^h| }Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, ally target, 92% to hit)  The stone arrow hits the death yak!!^h ###Y.####...##†.##Aiming: Stone Arrow  Press: ? - help, Shift-Dir - straight line: a death yak (lightly wounded, ally target, 92% to hit)  The stone arrow hits the death yak!!  The death yak is heavily wounded.wall freezes the death yak! The death yak completely misses you.^h 1=7=8.3 (1^h #####Y@##...#^h  o#†.#^h: K _Your ice beast hits the death yak but does no damage.^h^h| #.###Y.##Y@#^h :#...##^h m#†.#^hEA ##..##≈≈#Y##.##moom6174 the Frost Mage#...## ≈##.#####Felid of Vehumet ****..#.⌠..## ###p#..##Health: 51/51 ======================== ##.....# #[.Y...#Magic: 15/24 ===============--------- #...#..## #...##.##AC: 17  Str: 3 ^hA#..###..# #[..##..#EV: 16Int: 28 ..## ##.####.####.#SH: 5Dex: 16 .## #..# #####Y.#XL: 12 Next: 48% Place: an Ice Cave .## #..## ##Y@##^h BNoise: ==-------  Time: 13338.3 (0.0) #.# ##..# #...#-) Teeth and claws #.# ##.# #...#Cast: Foxfire ^hB9..# #..# ##†.##Ramparts .## #..###...# .## #[###...##Y   death yak (ally target) #.### #.###..##Y   ice beast (summoned) #÷#.# ##.#...# #...## #.#.÷##^h C*Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, ally target, 92% to hit)  The stone arrow hits the death yak!^hy###Y.#^hF#Y@####†.# Aim  Press: ? - help, Shift-Dir - straight line: a death yak (heavily wounded, ally target, 92% to hit)  The stone arrow hits the death yak!  The death yak is severely wounded.wall freezes the death yak! The death yak gores you!^h]42-----9.3 (1^h=##.##Y.##^h##...##†.##^hG ^hQ_Your ice beast hits the death yak. Your ice beast freezes the death yak!!^ho^h&+#^h8'##Y.##Y@#^hr')#...#^h'N###^hXN ##..##≈≈#Y##.##^hlY moom6174 the Frost Mage  #...## ≈##.##### Felid of Vehumet ****..  #.⌠..## ###p#..##^hY Health: 42/51 ===================----- ##.....# #[.Y...#^hY Magic: 13/24 =============----------- #...#..## #...##.##^hZZ AC: 17  Str: 3 #..###..# #[..##..# EV: 16^hJZ,Int: 28 ^h}Zu..## ##.####.####.#^hZs SH: 5Dex: 16 ^hZ}.## #..# #####Y.#^h'[* XL: 12 Next: 48% Place: an Ice Cave .## #..## ##Y@##^h[[ Noise: ==-------  Time: 13339.3 (0.0) ^h[Y#.# ##..# #...#^h[ -) Teeth and claws #.# ##.# #...#^h[M Cast: Foxfire ^h&\..# #..# ##†.##^hX\ Ramparts .## #..###...# ^h\L.## #[###...##^h\ Y   death yak (ally target) #.### #.###..##^h\ Y   ice beast (summoned) ^h*]A#÷#.# ##.#...# #...## #.#.÷##^h\]MConfirm with . or Enter, or press ? or * to list all spells.^h]yAiming: Stone Arrow (safe; 1% risk of failure)  ^h]Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, ally target, 92% to hit)  ^h]*The stone arrow hits the death yak!  ^hM^7You kill the death yak!^haB     ^ha?   #[^h&b6 ^h_bb #[# ^hb##.# #..# #####†.#^hb #..## ##Y@##^h.c ##..# #...#^hbc ##.# #...#^hc #..# ##†.## ^hcO #[^hcvY   ice beast (summoned)^h/d} #.###..#^hadF÷#.# ##.#..^hdX #.#.÷^hw###.###†.##...###÷.##^h^5340.3 (1  Press: ? - help, Shift-Dir - straight line: a death yak (almost dead, ally target, 92% to hit)  The stone arrow hits the death yak!  You kill the death yak! _Vehumet accepts your kill.  Your Conjurations skill increases to level 10!^h####†.#^h#Y@##...###÷.##^hV _Your Earth Magic skill increases to level 4!^hW^h ^he ^hz ^h. ^h : _^hI ^h K3=^hI ^hl ^h M4=^h ^h- ,^h ^h ^h6 U4=^hu ^he ,^h ^h ^hU 2=^hL ^h ^h@ X5=^hP ^h C _The frozen ramparts melt away.^h= K5=^h ^h" ^h ^h ^h ,^h\^hHO=^h^h96^h#2=^hG^h_ c6=^hT ^hX^hZK7=^h<^h,^h^h^hj9=^h^h!^h!M7=^h#^h2'^h'U8=^hv)^h,^hX-^h,/^hk2^h2^hq4^h=9^h9g9==^h;^h ?^hm?K8=^hOA^hD^hHE^hF^h[K,^hM^hQ^h:RV50=^hgT^hX^hhX9=^hHZ^h],^h^^h`^h`y1=9=^hXb^h2n^hTp,^hbq^hs _Your ice beast disappears in a puff of smoke!^h/u^hYw,^h@z^h{^h,|D==^h}^h`^hL20=^h^hE,^h=^h<,^h:^h,^h^hGO=^h^hʎn _Your icy armour starts to melt.^hސa1=^h,^h ^hǔ,^h̕^h,^hʘ^hؚ9=^h<) 7 ^h#^hj _Your icy armour evaporates.^hK2=^h^h,^h^h,^h^h/,^h`^h#9=^h^hګ^hǭ,^h"^hB93^h(=^h^ht,^h{^hN,^hh^h^h%^h^h^hX9=^h3^h^hSK4=^hV^h4 _Magic restored.^h3^h^hN^h ,^h ^h^h3,^h^h^h^h9=^h^h^hQ# ≈# #.## ##.## ## ≈..###h.Y# #.#.## ≈#≈# #.#.ph.#$}^h/J#.##≈≈≈###Y#Yp.Y..#  ####..≈≈###†#..#  ##..##≈≈#Y##.##  #...## ≈##.##### ^hu #.⌠..## ###.#..#  ##.....# #[...@.#-- ^hE #...#..## #.Y.##.## ##..###..# #[..##..# #..## ##.####.####.# #.##^h #####†.# #.## #..## ##..##Y   yak (wandering)#.# ##..# #^h;...# ##.# ##.# #...## #..# ##÷.##^hE1400.3 (60.0)^h^h Ydeath yak (wandering)Y   yak (wandering)^hG--1.3 (61^h`^hp^h#.## ## ≈..###h.Y# ^h'.#.## ≈#≈# #.#.ph.#$}≈≈≈###Y#Yp.Y..# ##..≈≈###†#..# ^hW8..##≈≈#Y##.##  ^h]#...## ≈##.####^h<#.⌠..## ###.#.. ##.....# #[.....# ^h&#...#..## #.YY##@## ^h_#..###..# #[..##..# ^h..## ##.####.####.# ^h.## #..# #####†.# ^h.## #..## ##..##^h>Y ##..# #...#^hvy.# # #...# ^h|..# #..# ##÷.#^hZ# .## #..###...^h@!#^h^h^h?"8Y..Y^h}"..Y   death yak (wandering)^h"Y   yak (wandering)^h#"2.3 (^h# 1.0) ^h-^h/^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h_ #.## ## ≈..###h.Y#moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#^h Health: 51/51 ======================== ####..≈≈###†#..#Magic: 22/24 ======================--##..##≈≈#Y##.##AC: 7Str: 3 ^h #...## ≈##.#***#EV: 16Int: 28  #.⌠..## ###******SH: 5Dex: 16 ^h2 ##.....# #Y**Y***XL: 12 Next: 53% Place: an Ice Cave #...#..## #...#*@*#^hk lNoise: ---------  Time: 13402.3 (0.0) #..###..# #[..#****-) Teeth and claws ^h Y..## ##.####.##****Cast: Foxfire .## #..# #####†** ^h i.## #..## ##..## #.# ##..# #...#Y   death yak (wandering) ^h g#.# ##.# #...#Y   yak (wandering) ..# #..# ##÷.## ^hi .## #..###...# _Your icy armour evaporates. _Magic restored.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h #.## ## ≈..###h.Y#^h1 5moom6174 the Frost Mage ^h .#.## ≈#≈# #.#.ph.#$}^h &Felid of Vehumet ****.. ^h 4#.#.##≈≈≈###Y#Yp.Y..#^hB Health: 51/51 ======================== ####..≈≈###†#..#^hz Magic: 22/24 ======================--##..##≈≈#Y##.##AC: 7^h Str: 3 #...## ≈##.#####EV: 16^h -Int: 28  ^h #.⌠..## ###.#..##SH: 5^hW Dex: 16 ##.....# #Y..Y..#^h XL: 12 Next: 53% Place: an Ice Cave ^h #...#..## #...##@##Noise: ---------  Time: 13402.3 (0.0) ^h #..###..# #[..##..#^he -) Teeth and claws ..## ##.####.####.#Cast: Foxfire ^h .## #..# #####†.# ^h .## #..## ##..## #.# ##..# #...#^h vY   death yak (wandering) ^hm g#.# ##.# #...#Y   yak (wandering) ..# #..# ##÷.## ^h 8.## #..###...#^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ~Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hI Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The death yak bellows!^h ^h b.#..##^h O[...Y.##^h q#.##..^hT Y   yak^h7 5===3.3 (1^hr :Ramparts ^h #^h _#..###^hK Q#..###^h ^hj Sonfirm with . or Enter, or press ? or * to list all spells.^h asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.^h <death yak bellows! _The wall freezes the yak!^h  ^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  ^h+ \Confirm with . or Enter, or press ? or * to list all spells.^h'#.## ## ≈..###h.Y# moom6174 the Frost Mage ^hr$.#.## ≈#≈# #.#.ph.#$}  Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#  Health: 51/51 ======================== ####..≈≈###†#..# Magic: 20/24 ====================----  ##..##≈≈#Y##.##^hW AC: 7Str: 3  #...## ≈##.##### EV: 16Int: 28 ^ho #.⌠..## ###.#..## SH: 5Dex: 16 ##.....# #[...Y.#^hK XL: 12 Next: 53% Place: an Ice Cave #...#..## #...##@## Noise: ===------  Time: 13403.3 (0.0) #..###..# #[..##..# -) Teeth and claws ..## ##.####.####.#^hc Cast: Foxfire .## #..# #####†.# Ramparts .## #..## ##..## #.# ##..# #...#^h Y   yak #.# ##.# #...# ..# #..# ##÷.## ^h.## #..###...# _The wall freezes the yak!  Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hUsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 87% to hit)^h|W#.## ## ≈..###h.Y#moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}^h,}Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#Health: 51/51 ======================== ####..≈≈###†#..#Magic: 20/24 ====================----##..##≈≈#Y##.##AC: 7Str: 3 ^h}#...## ≈##.#####EV: 16Int: 28  #.⌠..## ###.#..##SH: 5Dex: 16 ##.....# #[...Y.#XL: 12 Next: 53% Place: an Ice Cave #...#..## #...##@##^hu~Noise: ===------  Time: 13403.3 (0.0) #..###..# #[..##..#-) Teeth and claws ..## ##.####.####.#Cast: Foxfire .## #..# #####†.#Ramparts ^h~.## #..## ##..## #.# ##..# #...#Y   yak #.# ##.# #...# ^h[:..# #..# ##÷.## .## #..###...#Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: a yak (moderately wounded, 87% to hit)  The stone arrow hits the yak!!^h Aim: a yak (moderately wounded, 87% to hit)  The stone arrow hits the yak!!  The yak is almost dead.  The wall freezes the yak!  You kill the yak!  Vehumet accepts your kill.^h5 ^h##..#Y.†.##@####.##Y   death yak^hj3===4-4.3 (1^h########.#^h4 _You feel your power returning.^h7-^h9O####^hw##@##^hD###^h:#.## ## ≈..###h.Y#moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#^h;cHealth: 51/51 ======================== ####..≈≈###†#..#Magic: 21/24 =====================---##..##≈≈#Y##.##AC: 7^hX;Str: 3 #...## ≈##.#####EV: 16^h;2Int: 28  #.⌠..## ###.#..##SH: 5Dex: 16 ^h;.##.....# #[.Y``.#XL: 12 Next: 54% Place: an Ice Cave ^h"<-#...#..## #...##@##Noise: ==-------  Time: 13404.3 (0.0) ^hc<#..###..# #[..##..#-) Teeth and claws ..## ##.####.####.#^h<Cast: Foxfire .## #..# #####†.#Ramparts ^h<g.## #..## ##..## #.# ##..# #...#Y   death yak ^h/=#.# ##.# #...# ..# #..# ##÷.## .## #..###...#^ho=Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h=Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (92% to hit)  The stone arrow hits the death yak.^h+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^hAim: a death yak (92% to hit)  The stone arrow hits the death yak.death yak is lightly wounded.^h####..##.Y†.#^h###.##^h|*5.3 (1^h ###..###^hA###^hH _The wall freezes the death yak but does no damage.^h#3 ^h8 |######^h%9 N##.##^h] #.## ## ≈..###h.Y#moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#Health: 51/51 ======================== ####..≈≈###†#..#Magic: 19/24 ===================-----##..##≈≈#Y##.##AC: 7^h^ Str: 3 #...## ≈##.#####EV: 16Int: 28  #.⌠..## ###.#..##SH: 5Dex: 16 ##.....# #[..Y`.#^hW^ YXL: 12 Next: 54% Place: an Ice Cave #...#..## #...##@##Noise: ==-------  Time: 13405.3 (0.0) #..###..# #[..##..#^h^ -) Teeth and claws ..## ##.####.####.#Cast: Foxfire .## #..# #####†.#Ramparts .## #..## ##..## #.# ##..# #...#Y   death yak ^h_ #.# ##.# #...# ..# #..# ##÷.## .## #..###...#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h]_ "Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 92% to hit)  The stone arrow hits the death yak!^hs MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a death yak (lightly wounded, 92% to hit  The stone arrow hits the death yak!  The death yak is lightly wounded.^h ###.Y.###..##^h *6.3 (1^h 5######@##..###.##^h H _The wall freezes the death yak but does no damage.^hy[^hcig#####^hi%#@##^hjM#.##^hW#.## ## ≈..###h.Y#moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#Health: 51/51 ======================== ####..≈≈###†#..#^h"EMagic: 17/24 =================-------##..##≈≈#Y##.##AC: 7Str: 3 #...## ≈##.#####EV: 16Int: 28  #.⌠..## ###.#..##SH: 5Dex: 16 ##.....# #[...Y.#^hruXL: 12 Next: 54% Place: an Ice Cave #...#..## #...##@##Noise: ==-------  Time: 13406.3 (0.0) #..###..# #[..##..#-) Teeth and claws ..## ##.####.####.#Cast: Foxfire ^h.## #..# #####†.#Ramparts .## #..## ##..## #.# ##..# #...#Y   death yak ^h#.# ##.# #...# ..# #..# ##÷.## .## #..###...#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 92% to hit)  The stone arrow hits the death yak!!^h1o#####..###.##Aim  Press: ? - help, Shift-Dir - straight line: a death yak (lightly wounded, 92% to hit  The stone arrow hits the death yak!!  The death yak is heavily wounded.wall freezes the death yak. The death yak gores you!!^hY30----------8==7.3 (1^hK#####^h#..###.#^h# ' _You hear a shout!^h^hI###^hC#..####@####.##^h^h?(#.## ## ≈..###h.Y#moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#Health: 30/51 ==============---------- ####..≈≈###†#..#Magic: 16/24 ================--------##..##≈≈#Y##.##AC: 7^h^@Str: 3 #...## ≈##.#####EV: 16Int: 28  #.⌠..## ###.#..##SH: 5Dex: 16 ##.....# #[...Y.#XL: 12 Next: 54% Place: an Ice Cave ^h@#...#..## #...##@##Noise: ===------  Time: 13407.3 (0.0) #..###..# #[..##..#-) Teeth and claws ..## ##.####.####.#Cast: Foxfire ^hB.## #..# #####†.#Ramparts .## #..## ##..## #.# ##..# #...#Y   death yak #.# ##.# #...# ..# #..# ##÷.## .## #..###...#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hBAim: a death yak (heavily wounded, 92% to hit)  The stone arrow hits the death yak!^hIJ###^h ###..###.##onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^hPAim: a death yak (heavily wounded, 92% to hit)  The stone arrow hits the death yak!  The death yak is severely wounded.^hS16-------8.3 (1^he####..#^h##^heX#.#^hN _The wall freezes the death yak. The death yak gores you!^h˜ ^hO ###..####..###.#^h 0#^h }#.## ## ≈..###h.Y#moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}Felid of Vehumet ****.. ^hT t#.#.##≈≈≈###Y#Yp.Y..#Health: 16/51 =======----------------- ####..≈≈###†#..#Magic: 14/24 ==============----------##..##≈≈#Y##.##^h 5AC: 7Str: 3 #...## ≈##.#####EV: 16Int: 28  ^h #.⌠..## ###.#..##SH: 5Dex: 16 ##.....# #[...Y.#XL: 12 Next: 54% Place: an Ice Cave #...#..## #...##@##^h, TNoise: ===------  Time: 13408.3 (0.0) #..###..# #[..##..#^h -) Teeth and claws ..## ##.####.####.#Cast: Foxfire .## #..# #####†.#Ramparts ^h .## #..## ##..## #.# ##..# #...#Y   death yak #.# ##.# #...# ^h 5..# #..# ##÷.## .## #..###...#Casting: Stone Arrow (safe; 1% risk of failure)  ^hB Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hz Aim: a death yak (severely wounded, 92% to hit)  The stone arrow hits the death yak!^hsQ M ##  ≈#≈# $}  †#..#     ≈##.#####  ^hQ A ###.#..## #[...Y.# #...##@## #[..##..# ##.# #..# #####†.#^h'R #..## ##..## ##..# #...# ##.# #...# #..# ##÷.## ^hfR \Confirm with . or Enter, or press ? or * to list all spells.Aim^hR   Press: ? - help, Shift-Dir - straight line: a death yak (severely wounded, 92% to hit)  ^hR wThe stone arrow hits the death yak!  The death yak is almost dead.^h1"  ##  ≈#≈# $}  ^h" †#..#     ≈##.#####   ###.#..## #[...Y.#^h'#  #...##@## #[..##..# ##.# #..# #####†.#^h# } #..## ##..## ##..# #...# ##.#  #..# ##÷ ^h6. ####..####@##..#^h. ##.##The wall freezes the death yak. The death yak gores you.^h[/ V0----9.3 (1^h 5 #######^h}5 N###^ha7 V _* * * LOW HITPOINT WARNING * * *^hj7-^h####@#^hu#..#^h#.## ## ≈..###h.Y# moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}  Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#  Health: 10/51 ====-------------------- ####..≈≈###†#..# Magic: 12/24 ============------------  ##..##≈≈#Y##.##^h6 AC: 7Str: 3  #...## ≈##.##### EV: 16Int: 28  #.⌠..## ###.#..## SH: 5Dex: 16 ^hc##.....# #[...Y.# XL: 12 Next: 54% Place: an Ice Cave #...#..## #...##@## Noise: ==-------  Time: 13409.3 (0.0) #..###..# #[..##..# -) Teeth and claws ..## ##.####.####.# Cast: Foxfire ^h.## #..# #####†.# Ramparts .## #..## ##..## #.# ##..# #...#^h Y   death yak #.# ##.# #...# ..# #..# ##÷.## .## #..###...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 92% to hit)  The stone arrow hits the death yak!  You kill the death yak!^h ##  ≈#≈# $}  †#..#     ≈##.#####   ###^hX #[...†.# #...##@## #[..##..# # #..# #####†.# #..## ^h ##..#  ##.#  #..# ##÷^h2 ^hj####..####..#^hkc##.##^h2swM1=9^hs10.3 (1  ^htAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a death yak (almost dead, 92% to hit)  The stone arrow hits the death yak!  ^h{tYou kill the death yak! _Vehumet accepts your kill.^h{}O####^h~##..##^h ^h0d_Your +0 lightning rod (2/4) has regained one charge.^hچI^h^ha$ _^h,^hzN13=^h ^h^hS2=^h^h&^h^h^h^h(^h̞^h4C _The frozen ramparts melt away.^h9=^h^h^hI3=^h^h^h&M4=^hB^h^h^h^h74^h22=^hS^h@,^h^h^h9=^h^h ^h|M5=^h^hg^hI5=^h^h,^h~^ha,^h^h^hl9=^h^h:^h 6=6=^h(^h-,^hY^h^h^hZ^h^hI7=^hE^h^h9=^h^hy7=^hP,^h^h^h S8=^h!^h^h^hf^h]^h9=^h-^h^h 79^h^hy^h58=^h^h6^h ^hU ^h ^h{ ^h ^h^h^hJ20=^h^h^h9=^hE^h*^hrK9=^h^h^hKL21=^hX^h ^h ^hi"^h$,^h?&^hT(^h(9=^h)^h,^h,2=20=^h-^h/,^h(3^hA5,^h6^hk8,^h9^h;^hG<]3==^hu=^hv?^h?K1=^h@^h C^hxC^h~D^hwF^hFS4=^hH^hJ^hsJ^hK^hfM^hM9=^h3O^hQ,^hR^hT^hUy5=2=^hV^h`Y,^hZ^hJ^,^hf_^ha96^ha0=^hc^h%ge=^hjw3=^hXl,^ho^hq^hqK7=^hs^ht^h,u^hAv^h>x^hx9=^hy^h{^h{k8=4=^h@|^hs}^hp^h^h^h^h^h^h^ha^h^h^h]9==^h^h^h^h,^h^h_^h|^h^hc^h^h30=^hª1=^hǭB^h^h,^h8^hdS2=^hݴ^hص^hҷ,^h.^hE,^h^hJ^hK3=^h^h ^hR^h^h^h^h^h!^hg^h^ho^hS4=^h/^h^h^hQ^h ^h!^hg^hWru#p#..^hr...†.##--93.3 (83.0)#.^hs-#.#.#p   ironbound frostheart (wandering)^hs#--^hit^h}^h ^hf_An ironbound frostheart is nearby!^h^  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^h .^h pYpally target)Y   ice beast (summoned)^h} g2--==4.3 (1.0) ^hN ^h 4 _A chill wind blows around you.^h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h#.## ## ≈..###h.Y#moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#^hbHealth: 34/51 ================-------- ####..≈≈###†#..#Magic: 20/24 ====================----##..##≈≈#Y##.##AC: 7Str: 3 #...## ≈##.#***#EV: 16Int: 28  #.⌠..## ###******SH: 5^h'(Dex: 16 ##.....# #[*pY***XL: 12 Next: 59% Place: an Ice Cave #...#..## #...#*@*#Noise: ==-------  Time: 13494.3 (0.0) #..###..# #[..#****^h-) Teeth and claws ..## ##.####.##****Cast: Foxfire .## #..# #####†** ^hU.## #..## ##..## #.# ##..# #...#p   ironbound frostheart (ally target) #.# ##.# #...#Y   ice beast (summoned) ..# #..# ##÷.## .## #..###...#Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  ^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hQ #.## ## ≈..###h.Y#moom6174 the Frost Mage ^h% d.#.## ≈#≈# #.#.ph.#$}Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#Health: 34/51 ================-------- ####..≈≈###†#..#Magic: 20/24 ====================----##..##≈≈#Y##.##AC: 7Str: 3 #...## ≈##.#####EV: 16Int: 28  #.⌠..## ###.#..##SH: 5^h XDex: 16 ##.....# #[.pY†.#XL: 12 Next: 59% Place: an Ice Cave #...#..## #...##@##Noise: ==-------  Time: 13494.3 (0.0) #..###..# #[..##..#-) Teeth and claws ^h ..## ##.####.####.#Cast: Foxfire ^h .## #..# #####†.# .## #..## ##..## #.# ##..# #...#p   ironbound frostheart (ally target) #.# ##.# #...#Y   ice beast (summoned) ..# #..# ##÷.## .## #..###...#The walls around you are covered in ice.  The ironbound frostheart resists.  The wall freezes the ironbound frostheart.  The ironbound frostheart touches your ice beast!!  The ironbound frostheart freezes your ice beast.  Your ice beast completely resists.^hF 5=5.3 (1Ramparts ^ht &###..####..###.##^h ironbound frostheart resists.wall freezes the ironbound frostheart.ironbound frostheart touches your ice beast!!freez.  Your ice beast completely resists^h K. _hits the ironbound frostheart but does no damage.^hõkM##^h#..####..###.## ^ht_Your ice beast hits the ironbound frostheart but does no damage.!.^h/---6^hv=###^h#@####.##^h<V _Your ice beast hits the ironbound frostheart but does no damage.^h~V^h;XEvoke which item? Wands  j - a wand of flame (62)n - a wand of paralysis (15) ^hXMiscellaneous  p - a +1 condenser vane  s - a +0 lightning rod (2/4) [!] read|quaff|evoke^hX][?] describe selected^h,l^hl^h^h#.## ## ≈..###h.Y#^h0moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}^hFelid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#Health: 35/51 ================-------- ####..≈≈###†#..#^hMagic: 20/24 ====================----##..##≈≈#Y##.##AC: 7^h=Str: 3 ^hf#...## ≈##.#####EV: 16^hӞInt: 28  #.⌠..## ###.#..##^h>YSH: 5Dex: 16 ^h##.....# #[.pY†.#^hXL: 12 Next: 59% Place: an Ice Cave #...#..## #...##@##^hNoise: ---------  Time: 13496.3 (0.0) ^h #..###..# #[..##..#^hw-) Teeth and claws ..## ##.####.####.#^hCast: Foxfire .## #..# #####†.#^hMRamparts ^h.## #..## ##..## #.# ##..# #...#^h%p   ironbound frostheart (ally target) #.# ##.# #...#^huY   ice beast (summoned) ^h..# #..# ##÷.## .## #..###...#^hjoThe ironbound frostheart resists.  The wall freezes the ironbound frostheart!  ^hnThe ironbound frostheart touches your ice beast.  The ironbound frostheart freezes your ice beast.  ^hTiYour ice beast completely resists. _Your ice beast hits the ironbound frostheart but does no damage.^h_Your ice beast hits the ironbound frostheart but does no damage.  ^hClouds condense from the air! The condenser dries out!.!  Your ice beast dies!^hW V###§.##^h §p§†.###..## ^h @^h 2=7.3 (1^hg& ;##^h& ##..###^h%/  ^h/ U_Your ice beast disappears in a puff of smoke!^h  ^h1 @ The ironbound frostheart resists.^hQ *#^h 3#§§##.p§####.#^h --8^h >##^h% #§§##@##^hu )##^hP @ _The wall freezes the ironbound frostheart.^hFV  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h#O#.## ## ≈..###h.Y#^h$ moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}  Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#  Health: 35/51 ================-------- ####..≈≈###†#..#^hc$ Magic: 18/24 ==================------  ##..##≈≈#Y##.##^h$ AC: 7Str: 3 ^h$ #...## ≈##.##### EV: 16Int: 28 ^h-% #.⌠..## ###.#§§## SH: 5^hn%,Dex: 16 ^h%R##.....# #[§.p*.# XL: 12 Next: 59% Place: an Ice Cave ^h%#...#..## #...##@##^hm&! Noise: ---------  Time: 13498.3 (0.0) #..###..# #[..##..#^h&' -) Teeth and claws ..## ##.####.####.# Cast: Foxfire ^h '.## #..# #####†.# Ramparts ^hb'}.## #..## ##..## #.# ##..# #...#^h' p   ironbound frostheart #.# ##.# #...# ^h';..# #..# ##÷.## .## #..###...#^h$(Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hd(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^h(Press: ? - help, Shift-Dir - straight lineAim: an ironbound frostheart, wearing a +0 scale mail (moderately wounded, 81%  ^h(to hit)^hk#.## ## ≈..###h.Y#moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#Health: 35/51 ================-------- ####..≈≈###†#..#^hMagic: 18/24 ==================------##..##≈≈#Y##.##AC: 7Str: 3 #...## ≈##.#####EV: 16Int: 28  #.⌠..## ###.#§§##SH: 5Dex: 16 ##.....# #[§.``.#XL: 12 Next: 59% Place: an Ice Cave #...#..## #...##@##Noise: ---------  Time: 13498.3 (0.0) #..###..# #[..##..#-) Teeth and claws ^htu..## ##.####.####.#Cast: Foxfire .## #..# #####†.#Ramparts .## #..## ##..## #.# ##..# #...#p   ironbound frostheart #.# ##.# #...# ..# #..# ##÷.## .## #..###...#Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ironbound frostheart, wearing a +0 scale mail (moderately wounded, 81%  to hit)^h##############^hK#to hit)  The stone arrow misses the ironbound frostheart.  The ironbound frostheart resists.  The wall freezes the ironbound frostheart.  ^hɔThe ironbound frostheart calls freezing cold from the walls.  The frost grips you! You resist.^h######.##^hf#.#§.##[§.p†.##@#^hq#..##.#^h(@29---^h9====9.3 (1Frozen Ramparts ^h#§.####^h4i###.##^h ^hI_You are encased in ice.^h  ^hZCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hR(#.## ## ≈..###h.Y# moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}  Felid of Vehumet ****.. ^h4)#.#.##≈≈≈###Y#Yp.Y..#  Health: 29/51 =============----------- ####..≈≈###†#..# Magic: 17/24 =================-------  ##..##≈≈#Y##.## AC: 7Str: 3  #...## ≈##.##### EV: 16Int: 28  #.⌠..## ###.#§.## SH: 5Dex: 16 ##.....# #[§.p*.# XL: 12 Next: 59% Place: an Ice Cave #...#..## #...##@## Noise: ===------  Time: 13499.3 (0.0) ^h *#..###..# #[..##..# -) Teeth and claws ..## ##.####.####.# Cast: Foxfire .## #..# #####†.# Frozen Ramparts .## #..## ##..## #.# ##..# #...# p   ironbound frostheart #.# ##.# #...# ..# #..# ##÷.## .## #..###...#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h*WAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ironbound frostheart, wearing a +0 scale mail (moderately wounded, 81%  to hit)^hN}#.## ## ≈..###h.Y#moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}Felid of Vehumet ****.. ^h#.#.##≈≈≈###Y#Yp.Y..#Health: 29/51 =============----------- ####..≈≈###†#..#Magic: 17/24 =================-------##..##≈≈#Y##.##AC: 7Str: 3 #...## ≈##.#####EV: 16Int: 28  ^h+#.⌠..## ###.#§.##SH: 5Dex: 16 ##.....# #[§.p`.#XL: 12 Next: 59% Place: an Ice Cave #...#..## #...##@##Noise: ===------  Time: 13499.3 (0.0) #..###..# #[..##..#^ho-) Teeth and claws ..## ##.####.####.#Cast: Foxfire .## #..# #####†.#Frozen Ramparts .## #..## ##..## #.# ##..# #...#^h*p   ironbound frostheart #.# ##.# #...# ..# #..# ##÷.## .## #..###...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ironbound frostheart, wearing a +0 scale mail (moderately wounded, 81%  to hit)  ^h/The stone arrow hits the ironbound frostheart!!^h####################.##to hit)  The stone arrow hits the ironbound frostheart!!  The ironbound frostheart is severely wounded.The ironbound frostheart resists.  The wall freezes the ironbound frostheart.  The ironbound frostheart calls freezing cold from the walls.^h'#########^h-###^ha###^h8!#^hD.#§.##[§.p†.#@##..^hL##^he1----500.3 (1^h}#####^hv#@#####^h6 _The frost grips you! You resist.^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h #.## ## ≈..###h.Y# moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}  Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#  Health: 21/51 =========--------------- ####..≈≈###†#..# Magic: 15/24 ===============---------  ##..##≈≈#Y##.## AC: 7Str: 3  #...## ≈##.##### EV: 16^hB Int: 28  #.⌠..## ###.#§.## SH: 5Dex: 16 ##.....# #[§.p*.# XL: 12 Next: 59% Place: an Ice Cave #...#..## #...##@## Noise: ===------  Time: 13500.3 (0.0) #..###..# #[..##..#^h"  -) Teeth and claws ..## ##.####.####.# Cast: Foxfire .## #..# #####†.# Frozen Ramparts .## #..## ##..## #.# ##..# #...# p   ironbound frostheart #.# ##.# #...# ..# #..# ##÷.## .## #..###...#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h4 UAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ironbound frostheart, wearing a +0 scale mail (severely wounded, 81% tohit)^hH #.## ## ≈..###h.Y#moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#Health: 21/51 =========--------------- ####..≈≈###†#..#Magic: 15/24 ===============---------^hI +##..##≈≈#Y##.##AC: 7Str: 3 #...## ≈##.#####EV: 16Int: 28  #.⌠..## ###.#§.##SH: 5Dex: 16 ##.....# #[§.p`.#^h J (XL: 12 Next: 59% Place: an Ice Cave #...#..## #...##@##Noise: ===------  Time: 13500.3 (0.0) #..###..# #[..##..#-) Teeth and claws ..## ##.####.####.#Cast: Foxfire .## #..# #####†.#Frozen Ramparts ^heJ A.## #..## ##..## #.# ##..# #...#p   ironbound frostheart #.# ##.# #...# ..# #..# ##÷.## ^hK .## #..###...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ironbound frostheart, wearing a +0 scale mail (severely wounded, 81% tohit)  The stone arrow hits the ironbound frostheart!^hB !Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ironbound frostheart, wearing a +0 scale mail (severely wounded, 81% tohit)  The stone arrow hits the ironbound frostheart!  The ironbound frostheart is almost dead.^hi -####§.##.p#@###^h6 2-1.3 (1^h 8######..###.##^h S _The wall freezes the ironbound frostheart but does no damage.^h  ^hCasting: Stone Arrow (safe; 1% risk of failure)  ^hd\Confirm with . or Enter, or press ? or * to list all spells.^h#.## ## ≈..###h.Y# moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}  Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#  Health: 21/51 =========--------------- ####..≈≈###†#..# Magic: 13/24 =============-----------  ##..##≈≈#Y##.## AC: 7Str: 3  #...## ≈##.#####^h;L EV: 16Int: 28  #.⌠..## ###.#§.## SH: 5Dex: 16 ##.....# #[§..p.#^h XL: 12 Next: 59% Place: an Ice Cave #...#..## #...##@## Noise: ==-------  Time: 13501.3 (0.0) #..###..# #[..##..# -) Teeth and claws ..## ##.####.####.# Cast: Foxfire .## #..# #####†.#^h Frozen Ramparts .## #..## ##..## #.# ##..# #...# p   ironbound frostheart #.# ##.# #...# ..# #..# ##÷.## .## #..###...# _The wall freezes the ironbound frostheart but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: an ironbound frostheart, wearing a +0 scale mail (almost dead, 81% to hit)^h #.## ## ≈..###h.Y# moom6174 the Frost Mage .#.## ≈#≈# #.#.ph.#$}  Felid of Vehumet ****.. #.#.##≈≈≈###Y#Yp.Y..#  Health: 21/51 =========--------------- ####..≈≈###†#..#^h  Magic: 13/24 =============-----------  ##..##≈≈#Y##.## AC: 7Str: 3  #...## ≈##.##### EV: 16Int: 28  #.⌠..## ###.#§.## SH: 5Dex: 16 ^h ##.....# #[§..p.# XL: 12 Next: 59% Place: an Ice Cave #...#..## #...##@## Noise: ==-------  Time: 13501.3 (0.0) #..###..# #[..##..#^hd ( -) Teeth and claws ..## ##.####.####.# Cast: Foxfire .## #..# #####†.# Frozen Ramparts .## #..## ##..## #.# ##..# #...#^h  p   ironbound frostheart #.# ##.# #...# ..# #..# ##÷.## .## #..###...#^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ironbound frostheart, wearing a +0 scale mail (almost dead, 81% to hit)The stone arrow hits the ironbound frostheart!  ^h_wYou kill the ironbound frostheart!Vehumet accepts your kill.^h_ ##  ≈#≈# $} ^h †#..#     ≈##.##### ^hh  ###.#§.## #[§..[.#^hV: #...##@## #[..##..# ^h##.# #..# #####†.# #..##  ##..#  ##.# ^h } #..# ##÷ ^h9####§.###@#^h#..###.#Press: ? - help, Shift-Dir - straight line  ^hPAim: an ironbound frostheart, wearing a +0 scale mail (almost dead, 81% to hit)The stone arrow hits the ironbound frostheart!  You kill the ironbound frostheart!  Vehumet accepts your kill.  You feel your power returning.^hp5==642.3 (1^hH ##########.##^h^h*` _The ice encasing you melts away.^hP^hQ^hQR^hmT^hVS2=^hV^hX^h!Yk6===^h[^hR^^h^(^h`^hbC _The frozen ramparts melt away.^h>cK3=^he^hh^hi^h1k^hm^h\m9=^hn^hPq^hqM7=^h%s^h$u^hjuS4=^hx^hz^h7{^h|^h~^h~^h^hL^hG5==^hԂ^h^h^hT58=^h^h^h,^h^h֍,^hk^h^hS6=^hד^h^hܕ9=^h#^h^h1^h^h ^hQQ7=9^h(=^h%^h^^hͣ^h^h^hb^hr^h^h&^h?^h^ho8==^h ^hx^h´L20=^h+^h#^hj^h^hԻ^h^hd^ha9=^hf^h^h9=^h^ha1=^h^h^h/T30=^h^h^hG^h^h^h^h^hO=^h<^hq^hy1=2=^h{^hP^h^h)^h,^h^h^h:S2=^hg^h^h9=^hQ^h^hF^h^h^hK3=^h^h^h#3^h(=^hi^hD^h^h^h'^hk^h^h0^hu=4=^h2=^hk ^hH ^h K4=^h ^hE^h^h^h^h^hC^h^hK5=^h^h_^h9=^h%^hz!,^h"^h%^hD%^h&^h(^h*)96^h*^h,^h,^h/^h1^h2^h3^h5^h6N37=^h7^h9^h":^h~;^h=^h>^h@^hC^hZC^hD^hF^hFW8=^hH^hJ^hJ^h[L^h'N^hkN^hO^hQ^hRK9=^hS^hU^hV^hqW^hY^hY^hP[^h9]^h}]^h`^hb^hb@40=^h7c^hd^hg,^hh^hj^hAk^hl^hap^hpK1=^h2r^hkt^ht^hu^hw^h0x^hty^h{^h{^h.}^h^haU2=^hՀ^h^hH^h^h^h^hT^h^h܊^h3^hR^h#3^h׎(=^h ^hƓ^h^h^h^h^hG^h^hϛU4=^h~^h'^hu^hڢ^h ^h[^h¦^h^hި^h;^hK^h#5^hЬ(=^h0^h^hC^hW^h ^hN^hg^h&^hjU6=^h^h^h˹^hպ^he^h^h^h^h ^hT^h^h5K7=^h^h,^h^h>^h^hR^h[k8=^h^h,^h^hk,^h^h,^h^ha9=^h+^h ,^h[^hD,^h^hJ,^h^h&^hxV50=^h^hq,^h^h,^h^h?^hK1=^h^h^h,^h^h;  Things that are here:  a +0 scale mail; a human corpse; a yak corpse^h&^hy _^h^h^h ,^h* ^h ^hR^h9=^h^h^h,^h^h^h,^h^h^h^h>^h ^h!  Things that are here:  a polar bear skeleton; a polar bear skeleton; a death yak skeleton^h1#^h# _^hl&^h (^hZ)^h)^h+^h,^h'.^hw.^h/^h$1^h2,^h3^h5^h17,^h8^h:^hAY ^hB### ### ## ≈# ##.## # .## ## ≈..###...# )#.## ≈#≈# #.#....#$}# .#.##≈≈≈###.#...@..#--618^hmB16.0)##..≈≈###÷#..#.#.#.# ^hB##..##≈≈#.##.###### #...## ≈##.# #.⌠..## ###.#..##....# #[...[.# ...#..## #...##.###..# #[..##..##.####.###^h1C!#.#^hH^hPIF--97 ^hRN^hO ^hPG_Found a +0 longbow of freezing.^hL^h"^h^h ^h###### ### )!# ≈# ##.##}[# ## ## ≈..###...#$)# .## ≈#≈# #.#....#$}# ^hm#.##≈≈≈###.#....@.# 0.0)..≈≈###÷#..#.#.#.# ^h<..##≈≈#.##.###### # ...## ≈##.##### .⌠..## ###.^h%#..## .....# #[...[.##..## #...##.## ^hq(^hE620.3 (1 _Found a +2 plate armour of cold resistance and a +1 glaive of freezing.^ho#### ### ###})!#  ^hp*≈# ##.##}[#  ## ≈..###...#$)# ## ≈#≈# #.#....#$}# .##≈≈≈###.#.....@# ..≈≈###÷#..#.#.#.# ^h`q..##≈≈#.##.######.# ## ≈##.##### .# ⌠..## ###.#..## .#^h r# #[...[.# .. .#..## #...##.## .# ###..# #[..##..# .# ^h;^h؀&1^hO^hFW _Found a phantom mirror.^hM ###### ###})! ≈# ##.##}[ ## ≈..###...#$) ## ≈#≈# #.#....#@}# .##≈≈≈###.#......# #..≈≈###÷#..#.#.#.# ^h0..##≈≈#.##.######.##^h-^h&2^h W3.3 (2^h^h[? _You now have 715 gold pieces (gained 17).^h' Q##### ### ###})!# ≈# ##.##}[#  ## ≈..###...#$)#  ≈#≈# #.#....#.@# ##≈≈≈###.#......## ..≈≈###÷#..#.#.#.# ##≈≈#.##.######.### ≈##.##### .# ..## ###.#..## .# #..## #...##.## .# ^h, ^hV. ^h. $4.3 (1^h5 ^h); ^h; +5.3 (2^h? ^hA  ^hA Y_p - a +2 condenser vane (inert) (improved by +1).^hZ ##### ### ###})!# ≈# ##.##}[# # ## ≈..###...#$)## ≈#≈# #.#....#@.# .##≈≈≈###.#......## #..≈≈###÷#..#.#.#.# ..##≈≈#.##.######.#.## ≈##.##### .# ⌠..## ###.#..## .# ....# #[...[.# .. .#..## #...##.## .# ###..# #[..##..# .#^h^h+6.3 (1^h2^hr^h.JM^h ####### ###})!^hr ≈# ##.##}[^hV ## ≈..###...#@) ## ≈#≈# #.#....#.. .##≈≈≈###.#......## ^h#..≈≈###÷#..#.#.#.#^hY#####.##^h^h_&7^hR^h9$A8.3 (2^h)^h*? _You now have 753 gold pieces (gained 38).^h2@ fM ####### ###})! ≈# ##.##@[ ## ≈..###...#.) ## ≈#≈# ^h@ #.. .##≈≈≈###.#......####^h+I A9.3 (1^h}J ^hPP ^hP ,30.3 (2^hU ^h2W X _y - a +0 phial of floods^heM ^ht####### ###}@! ≈# ##.##.[ ## ≈..###...#.) ^h ## ≈#≈# #.#....#..###^h^hX+1.3 (1^h^hj ^h m_You see here a +1 glaive of freezing.^hC #####^hv ### ###@)!# # ≈# ##.##.[#^hc# ## ≈..###...#.)# .## ≈#≈# #.#....#..# #.##≈≈≈###.#......## ^h##..≈≈###÷#..#.#.#.# #..##≈≈#.##.######.# ^h...## ≈##.##### .# .⌠..## ###.#..## .#^h^h-2 _^hN^h^hB+3.3 (2^h$^hW _z - a +0 phantom mirror^h}C##### ^ha~n### ###.@!#  ≈# ##.##.[# ^h~o ## ≈..###...#.)# ## ≈#≈# #.#....#..# ^h<L..##≈≈#.##.#####^hH#.# ^hΆ^h+4.3 (1^hW^h ^hm_You see here a +1 glaive of freezing.^hߓ##### ### ###.)@# ≈# ##.##.[# ^h ## ≈..###...#.)# ..≈≈###÷#..#.#.#.###≈≈#.##.######.# ^h9^hg-5 _^h^h^h+6.3 (2^hL^h$< _v - 2 potions of brilliance (gained 1)^hɉ {  #####^hΊ ### ###.). ≈# ##.##.## ≈..###...#.) # ≈#≈# #.#....#.. ...# #[...[.# ..^h< ^h +7.3 (1^h= ^h _You see here a +2 plate armour of cold resistance.^h {  #####^h ~### ###.).^h  ≈# ##.##.[^hG F## ≈..###... ^hڋ # ≈#≈# #.#....#.. ##≈≈≈##^h ...##^hB # ^hp #..## #...##.## .#^h( ^hg $8 ^h _^hM ^h.  ^hb v_You see here a +0 longbow of freezing.^h ba  ######## ###.). ≈# ##.##.[^hb## ≈..###...#.) # ≈#≈# #.#. ##≈≈≈###.#......# ..≈≈###÷#..#.#.#.# ^hb##..# #[..##..# .#^h5h^hh-9 _^hm^hEo^h3^h^h ^h^h,^hL^h]: ##### ### ###.).#≈# ##.##.[### ≈..###...#.)# ^h# ≈#≈# #.#....#..# ##≈≈≈###.#......# ..≈≈###÷#..#.#.#40 .##≈≈#.##.######. .## ≈##.##### #.#^hO.## ###.#..## ..#..# #[...[.# ∩.. ^h! #..## #...##.##..# ^hX ##..# #[..##..##.#  ##.####.####.##.#  #..# #####†.#^hA1.3 (2^h^h ^hA_Found an ice covered gate leading back out of this place.^hhK 3^hM ^hO ^hQ ^huU ,^hX ^hZ ,^hW\ ^hP^ ^h` ^hc` ^ha ^h]d ^he ^he ^hFg ^hi ^hok ,^hhm ^hs n^hQx X^h"y ,^h&z ^h | ^h} ,^h} ^h5 ^h ,^h/ ^h ^hɄ ,^h ^h ^hϊ ^h ^hZ ^h/ ^hs ^h ^hA ^h ^h ,^h ^h ^h B^h ^h ^h ^hʚ ^h ^h ^hݜ ^h| ^h ^hڟ ^h ^h ^h ^h ^h ^h ^h ^h ^hɧ ^h ^hf ^h ,^hJ ^h ^hb ,^h ^hb ^hh ,^h. ^h{ ^hl ,^h ^h ^ha ,^h ^hw ^h8 ,^h ^h ^hb ,^h ^h ^h ,^h ^h ^h ,^h ^h+ ^h ,^h ^h+ ^hU ,^h ^h ^h ,^h ^h ^h3 ,^h3 ^h ^h ,^h ^ht ^h ,^h ^h  Things that are here:  a polar bear skeleton; a polar bear skeleton; a death yak skeleton^hB ^h  _^h ^h ^hC ,^h ^hf ^he ,^h ^h" ^h ,^h0 ^h ^h ,^hB ^h ^h ,^hE ^h  Things that are here:  a +0 scale mail; a human corpse; a yak skeleton^h ^hk  _^hk! ^h# ^h% ,^h& ^h( ^h* ,^h1+ ^h- ^h/ ,^hH0 ^h3 g  You see here a death yak skeleton.^h5 ^h5  _^h7 ^h: ^hr< ,^h= ^hm@ ^hA ,^hWC ^hE ^hF ,^haI ^hL q  You see here the felid skeleton of moom6174.^h&N ^h]N  _^h}O ^hQ ^hR ,^hS ^hU ^hV ,^hnW ^h|Y ^hZ ,^hH[ ^hH] ^hM^ ,^h_ ^ha ^h b ,^hb ^hd ^he ,^hf ^hch ^h ,^h> ^hL  ##≈.≈≈≈#÷#....#.# ## #≈≈.≈≈≈#...#.#### #≈≈#≈≈≈≈≈≈##.#### #≈≈# ^hL k##≈≈≈≈≈≈### #≈≈## #≈≈≈≈≈≈# ####≈≈##. ^h`M M##≈≈≈≈≈## ##.##≈##.. #≈≈≈≈≈## #..#≈##... #≈≈≈≈≈# ##...##..## ##≈≈@≈# #..#.#...#85^hM 10.0) ^hHN #≈#.## ##.##÷#..## ^hN ###.## #..###÷..# #...# #.####..## ^hN #...# #.##.#### ^hO ##.#.## #...#[# ##..#..# ##.#### #  ^hHO .#.÷###.# #..#### #  ^hO ##.###.## ##..#.## # ^hP ^hS ^h$U _ _Partly explored, can't reach some places.^hO 3^h ^hƫ <÷#....^h ...^h M..##..#.#.0.0).^h5 #.##÷#.^hU .## #..###÷.# #.^hw /..# #.^h .#.## #....#..# ##.^h߬ ÷###.# #...###..^h; ^hl ^h> _ _Partly explored, can't reach some places.^h2^h^h^hC ^hnF_Why would you want to do that?^hW ^he An ice cave∩∩∩^he r(Press ? for help) ^h&f }#)#[#..# ##.#.##..##  ^hMf ##.###.#####...###.#.#  ##.#≈##.##.#.#.# ##÷.##  ^hf )##≈.≈≈≈#÷#....#.#  ##÷÷##  #≈≈.≈≈≈#...#.#### #≈≈#..#  ^hg ~#≈≈≈≈≈≈##.####  #≈≈##.##  ^hg ##≈≈≈≈≈≈###  #≈≈##.##  #≈≈≈≈≈≈# ####≈≈##.##  ^hg ##≈≈≈≈≈## ##.##≈##..#  #≈≈≈≈≈## #..#≈##...#  ^hU≈@^h|E≈≈^h?^h##≈.≈≈≈#÷#....#.# ## moom6174 the Frost Mage#≈≈.≈≈≈#...#.#### #≈≈ Felid of Vehumet ****..#≈≈≈≈≈≈##.#### #≈≈# Health: 51/51 ========================^hV##≈≈≈≈≈≈### #≈≈## Magic: 24/24 ========================#≈≈≈≈≈≈# ####≈≈##. AC: 7Str: 3 ##≈≈≈≈≈## ##.##≈##.. EV: 16Int: 28#≈≈≈≈≈## #..#≈##... SH: 5Dex: 16^hl#≈≈≈≈≈# ##...##..## XL: 12 Next: 64% Place: an Ice Cave##≈≈@≈# #..#.#...# Noise: ---------  Time: 13851.3 (0.0)^h.#≈#.## ##.##÷#..## -) Teeth and claws###.## #..###÷..#Cast: Foxfire^h%U#...# #.####..###...# #.##.######.#.## #...#[#^hd{##..#..# ##.#### # #.÷###.# #..#### # ^h##.###.## ##..#.## #  _a wolf skeleton; a wolf skeleton ^h_You see here a yak skeleton. _You see here a yak skeleton. _Partly explored, can't reach some places. ^h@ _Partly explored, can't reach some places. _Why would you want to do that?^h ^h ^h ^hF ^h An ice cave∩∩∩(Press ? for help) #)#[#..# ##.#.##..##  ^h W##.###.#####...###.#.#  ##.#≈##.##.#.#.# ##÷.##  ##≈.≈≈≈#÷#....#.#  ##÷÷##  ^h@ #≈≈.≈≈≈#...#.#### #≈≈#..#  #≈≈≈≈≈≈##.####  #≈≈##.## ^h  ^h ##≈≈≈≈≈≈###  #≈≈##.##  #≈≈≈≈≈≈# ####≈≈##.##  ^h ##≈≈≈≈≈## ##.##≈##..#  #≈≈≈≈≈## #..#≈##...#  ^h A#≈≈≈≈≈# ##...##..###  ##≈≈@≈# #..#.#...#  #≈#.## ##.##÷#..##  ^hs ###.## #..###÷..#  #...# #.####..## ###  #...# #.##.#### #.#  ##.#.## #...#[# #.#  ^h ##..#..# ##.#### ##.#  #.÷###.# #..#### #..#  ^hԫ ##.###.## ##..#.## ##.#  #..##..# #.....## ##.#  ^h ##.###.# ##...#.###.##  #.###.# ##....##...#^h p##.## #..###÷..# #...# #.####..## ### #...# #.##.#### #.^h - ##.#.## #...#[# #.##..#..# ##.#### ##.#^h< .÷###.# #..#### #..#.###.## ##..#.## ##...##..# #.....## ##.# ##.###...#.###^hj [.## #.###.# ##..^h p..##...# #..##.# ####..#.#.#^h  ##.##.## ##....## #.###.## #^h i#.#÷## #..##..# ^h$ u ####.# ##.###.# #.^hO 1 #..# #.## #.##..# #..# ###.## ##.## ###...^h} ].∩.## #..#####....^h ...# ##..#.÷......#∩.# #.#####^h .## #..######## ####^h3^h߮^h ##≈.≈≈≈#÷#....#.# ## moom6174 the Frost Mage^ht#≈≈.≈≈≈#...#.#### #≈≈ Felid of Vehumet ****..^hظ6#≈≈≈≈≈≈##.#### #≈≈# Health: 51/51 ========================##≈≈≈≈≈≈### #≈≈## Magic: 24/24 ========================^hI#≈≈≈≈≈≈# ####≈≈##. AC: 7Str: 3 ^h##≈≈≈≈≈## ##.##≈##.. EV: 16Int: 28#≈≈≈≈≈## #..#≈##... SH: 5^h\Dex: 16#≈≈≈≈≈# ##...##..## XL: 12 Next: 64% Place: an Ice Cave^hU##≈≈@≈# #..#.#...# Noise: ---------  Time: 13851.3 (0.0)#≈#.## ##.##÷#..## -) Teeth and claws^hZ###.## #..###÷..#Cast: Foxfire#...# #.####..##^hJ#...# #.##.######.#.## #...#[#^h##..#..# ##.#### # ^hy#.÷###.# #..#### # ##.###.## ##..#.## #  ^hg_a wolf skeleton; a wolf skeleton _You see here a yak skeleton. _You see here a yak skeleton. ^hǼ_Partly explored, can't reach some places. _Partly explored, can't reach some places. _Why would you want to do that?^h^h^h~^hX^hWP _^h,^h^h^h#^h^hP^hA^h),^hhn^h,^hi^h^h^hU,^h^h~a  You see here a yak skeleton.^h0^h _^h$^h^h,^h^ht^h],^h^h^h,^hF^h^h,^h^h4^hm,^h^h\,^h^h^h,^h^h^h,^hY^h^h,^hi^h3^h,^hi^hD^h,^h^h #.###.## ##. #..##..# ### ##.###.#  #..# #.## ##..# #..# ###...## ##.## #..∩.## #..#####.##....# ##..#.÷..... #..@.# ##......###73.3 (22.0)#..## #..#####  #### #### ^h^hw _There is an ice covered gate leading back out of this place here.^h ^h% ^h ^h> ^h+ 84.3 (1.0) _^h1 ^hV ............... ............... ............... ^h W .......<.......  .##.#..P.#.....  ^hNW &# #+#...... ... ... #.†.≈≈≈≈≈.. . ^hW aP....##÷÷#####≈.... Lair:1#.....'.....@#≈.... ^hW #....##≈...).# .... ^hW #.. #.#≈...# ....  . ##≈#≈..# ^hX ...≈#.... ......≈....^hCX } ............. ^hX T............. ^hY ^h] ^h ,5.0 (1.7 ^h ^h-  ^hk u_Welcome back to the Lair of Beasts! _There is a collapsed entrance here.^hca^ha^h@c^hg^hk^ho: _^hq^hv^hQw^hXy^h|^h^h^h^h^h̊^h^h^ho^h,^ha^hN^h ,^h^hZ^hM,^hL^h*^hm,^hű^h ^h϶,^h:n^hm^h,^h^hJ^h,^h^hK^hm,^ha^h^h ,^h^h^h^h^h^h<^h^hQ^h^h^h^h!^h^hg^h,^h^h^h,^h^h^h^h^h^h2^hU^h^h`^h^h^h^h^hg^h^hM^h^h^h,^h^h^h,^h^h6 ^h ,^h; ^h^h^h^h^h=^h^hN^h^h"^h,^h^h^h,^hd^h^h!,^h!^h"^h$,^hI%^ha&^h'^h(^h(^h*^h",^hl,^h-^h.^h1^h1^hx2^h3^h5^h5^h6^hL8^h:^hH:^h;^h<^h>^h0?^h@^hA^h"C^hC^hJD^hE^hG,^hH^hJ^hL,^hM^hO^hS^hiS^h\T^h9V^h%X^hPX^hqY^h^[^hx]^h]^h^^h`^hc^h>d^h0e^hf^hh^hh^hi^hzl^hl^hm^hpN _You now have 776 gold pieces (gained 23).^hr^h(s^ht^hu^h{w^hw^hx^hy^h{^h|^h|^hX^h^h&^h^h^h|^h̅^h^h ^h ^hL^h^h>^h.^hp^h*^h1^hŒ^h^h^h^h^hۖ^h^hИ^h^hۚ^h^h^h^h^h^h^hU^h^hN^h^hc^h^hL^h^h?^h^h^h^h^hE^h^h^h^h(^h^hſ^h{^h^hr^h^hh^h^h^^h^h^h^h^h ^h,^h^h^hb^h^hF^hv^ht^h^hy^hL^h^h^h^h^h^hC^h ^hh^h^h-^h ^h^h^h^h^h^h:^hf^hF^hs^hU^h~^hT^h^h6^ha^h"^h ^h  .F.....  #.....#  .# ##.....## ^h*J ... .......#  ....##.....#  .........#  #......#  ^h]T#.@...#  ^h^#.....##  ^h^#......# .^h #. ##.....##..^h. #. .#......######...^h4\..##.###.#...............^hc~F   cane toad (asleep)^h..................................................................^h^h 1951.0 (76.0)^h,2.0 (77^h^h\ _A cane toad comes into view.^h:[^h]Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine ^hY]assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Title - Battlemage Favour - A shining star in the eyes of Vehumet. ^h]Granted powers:(Cost)You can memorise Iskenderun's Mystic Blast. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. ^h][!]: Overview|Powers|Wrath^h ^h ^hw moom6174 the Frost Mage.F.....^h pFelid of Vehumet ****..#.....#Health: 51/51 ========================.# ##.....##Magic: 24/24 ========================^h[ ... .......#AC: 7Str: 3 ....##.....#EV: 16^h Int: 28.........#SH: 5Dex: 16^hL #......#XL: 12 Next: 64% Place: Lair:1#.@...#Noise: ---------  Time: 13952.0 (0.0)#.....##^h -) Teeth and claws#......#.^h Cast: Foxfire#. ##.....##..^hJ . #. .#......######.....##.###.#...............^h F   cane toad (asleep).........................^h ................................................... _You see here a yak skeleton. ^hK _There is an ice covered gate leading back out of this place here. _Welcome back to the Lair of Beasts! _There is a collapsed entrance here. ^h w_You now have 776 gold pieces (gained 23). _A cane toad comes into view.^h@ ^h ^h ^hU ^h ^h $^h# moom6174 the Frost Mage (Felid Ice Elementalist) Turns: 13916, Time: 00:25:11 Health: 51/51^h AC:  7 Str:  3 XL: 12 Next: 64% ^h 2Magic: 24/24^h EV: 16 Int: 28 God: Vehumet [****..] ^h :Gold: 776^hE SH:  5 Dex: 16 Spells: 14/31 levels left^h ZLives: 1 Deaths: 1 ^h rFire + . . ^h ct - amulet of reflection ^hE %rCold + . . ^h kc - ring of protection from fire ^h *rNeg . . .^h em - +4 ring of protection ^h %rPois . ^h rElec . rCorr . ^h_ SInv + ^h 9Will +.... Stlth ++ ^h HPRegen 0.28/turn ^h MPRegen 0.19/turn ^h E%: reflection ^h9 L@: no status effects ^h A: very small, claws 1, fangs 3, see invisible, shaggy fur 3, stealthy paws, no ^h [weapons or thrown items, no armour, multi-lived, clever 1, low MP 1, efficient magic 1^hȩ^h3moom6174 the Frost Mage.F.....Felid of Vehumet ****..#.....#Health: 51/51 ========================.# ##.....##Magic: 24/24 ========================... .......#AC: 7Str: 3 ....##.....#EV: 16^h߱Int: 28.........#SH: 5Dex: 16#......#^hXL: 12 Next: 64% Place: Lair:1#.@...#Noise: ---------  Time: 13952.0 (0.0)#.....##-) Teeth and claws^h<#......#.Cast: Foxfire#. ##.....##..^h|. #. .#......######.....##.###.#...............^hTF   cane toad (asleep)............................................................................ ^hղ_You see here a yak skeleton. _There is an ice covered gate leading back out of this place here. _Welcome back to the Lair of Beasts! ^h_There is a collapsed entrance here. _You now have 776 gold pieces (gained 23). _A cane toad comes into view.^h^h^hT^hƊ n........F.....  # ##.....# .......#....##.....#.^h\ ##.....# ..##  #......  ##.....##  #. .########.###.#.........^h A....^h ^h ^h~ L.FF^h ^hX 4==3.0 (1^h ^hv = _The cane toad gives a loud, deep croak!^hE  Casting: Stone Arrow (safe; 1% risk of failure)  ^h\Confirm with . or Enter, or press ? or * to list all spells.^he^hp.^hp.FY^h#q(ally target)Y   ice beast (summoned)^hgq^hr^has/2--^hs4^hk~^h ^h&_A chill wind blows around you.^h_R  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h5  moom6174 the Frost Mage ^h........  Felid of Vehumet ****.. .......  Health: 51/51 ======================== ^h#.....#  Magic: 20/24 ====================---- .# ##.....##  AC: 7Str: 3 ^h ... ..F....#  EV: 16Int: 28 ^h....##.*...#  SH: 5Dex: 16^h1 ......Y*...#  XL: 12 Next: 64% Place: Lair:1^hu ^h#..@...#  Noise: ==-------  Time: 13954.0 (0.0) ##.....#  -) Teeth and claws^h #.....##  Cast: Foxfire ^hES#......# .  ^hS#. ##.....## ..  . #. .#......######...  F   cane toad (ally target) ^h..##.###.#...............  Y   ice beast (summoned) .........................  ......................... _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (ally target, 81% to hit)^hmoom6174 the Frost Mage........Felid of Vehumet ****.........Health: 51/51 ========================#.....#Magic: 20/24 ====================----.# ##.....##AC: 7Str: 3 ... ..F....#EV: 16Int: 28....##.`...#SH: 5^h<Dex: 16......Y`...#XL: 12 Next: 64% Place: Lair:1#..@...#^hSNoise: ==-------  Time: 13954.0 (0.0)##.....#-) Teeth and claws^h#.....##Cast: Foxfire#......#.#. ##.....##^h... #. .#......######...F   cane toad (ally target)^h...##.###.#...............Y   ice beast (summoned)..................................................^hHCasting: Summon Ice Beast (safe; 1% risk of failure)  ^huConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hjAim: a cane toad (ally target, 81% to hit)  The stone arrow hits the cane toad.^h.F. slow, ally target)Aiming: Stone Arrow  Press: ? - help, Shift-Dir - straight line: a cane toad (ally target, 81% to hit)  The stone arrow hits the cane toad.  The cane toad is lightly wounded.  Your ice beast hits the cane toad. Your ice beast freezes the cane toad!5.0 (1 _The cane toad seems to slow down.^h{^h^hk   moom6174 the Frost Mage ........  Felid of Vehumet ****.. ^h ".......  Health: 51/51 ======================== #.....#  Magic: 18/24 ==================------ .# ##.....##  AC: 7Str: 3  ... .......#  EV: 16Int: 28^h 1 ....##.F...#  SH: 5Dex: 16 ......Y....#  XL: 12 Next: 64% Place: Lair:1 #..@...#  Noise: ==-------  Time: 13955.0 (0.0) ##.....#  -) Teeth and claws #.....##  Cast: Foxfire #......# .  #. ##.....## ..  ^h . #. .#......######...  F   cane toad (slow, ally target) ..##.###.#...............  Y   ice beast (summoned) .........................  ......................... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, slow, ally target, 81% to hit)  The stone arrow hits the cane toad!  You kill the cane toad!^h  ........  .......    .# ^h4[  ...   ....##.....#  ......Y`...#  ^h~i      ^h  #.   . #. ^h Y   ice beast (summoned) #....... .........^hI8 ^h>..^h]366.0 (1^ho^hMAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hSI: a cane toad (severely wounded, slow, ally target, 81% to hit)  The stone arrow hits the cane toad!  You kill the cane toad! _Vehumet accepts your kill.^hU ^h\V ^hX ^hU[ ^h^ ,^ha ^h4b ^hb D9=^hd ^hg ^hg ^h>i ^h[m ^hm ^hn ^hYp ,^h)q ^h!s ^hfs 9=^ht ^hu ^hu L20=^hv ^hx ,^hy ^h{ ,^hS| ^hn~ ,^h  ^hǀ ^h 9=^hЁ ^h ^h ^h] ^h ^h7 K1=^h ^h ^h* ^hԉ ^h ^h ^h ^h{ ,^hD ^hI O=^h6 ^h? ^h 52=^h ^hg ^h ^h. ^hɗ ^h ^hә ^h ^h ,^h ^h4 ^hg 9=^hH ^h ^hF K3=^h4 ^h ,^h ^h ^h ^h ^hb B^h] ^h O=^h{ ^hû r _Your ice beast disappears in a puff of smoke!^h% K4=^hӼ ^h+ 4 _Magic restored.^h 3^h ^hH ^h ,^h ^h ^h ,^hl ^h ^h ^h 2=^hf ^h ^h ,^hU ^h ^hW ,^h\ ^h ^h ,^h ^h ^hV ^h ^h8 ^hs ^h  ..  .# . ##.# #^hS . ## #P.# ..###.##..###..###.............................l.....^@..........--^h ...##.##..#.....#...#..#.###.....##.................# ....#....##.....## .. #...........# l   basilisk (asleep)^hU  . #.....#......# .......##.....# ..##....##.....##^hl 092.0 (36.0)^h G--3.0 (37^h ^h [ _A basilisk comes into view.^h? .. ^hˆ .# ^h# . ##.# # ^h# .. ## #P.# ..# ^h6 ^h[#...##.##..###..###.  ^h#...................  ^h#...................  ^hLl.....^@..........  ^h...##.##..#.....# ^hE$ ...#..#.###.....## ^hk ^h........... ^h ...^hۊ. ^h .. ^h&.....# ^hK$ . ....# ^hq  ^h  ^h# ^h* ..  .#  . ##.# #  .. ## #P.# ..#  ...##.##..###..###.  ...................  ...................  l.....^@..........  ^h!+...##.##..#.....#  ...#..#.###.....##  ........... .... .. .....#  ^h+. .  ^h.^h8/^h]2^hf4_ _A basilisk is nearby!^h~ |...# .##.# #.. ## #P.# ..# ^h ...##.##..###..###.................... . l.....^ ...##.##@.#.....# ^hZ ...#..#.###.....#.................# ....#....##.....##.. #...........#. #.....#......#^h  .......##.....#..##....##.....#... .....##.#^h^hD84.0 (1.0) _^h^h~^h  .#.##.# #^h%  .. ## #P.# ..# ...##.##..###..###. ................... ........^hy e. l.....^........^h 6 ...##.##..#.....# ...#..#@###.....## .................#^h4  ....#....##.....## .. #...........^h  . #.....#......# .......##^h% .....###....##...##. .....##.....^ho c.# .. .#....####^h ^h: ^hB &5^hȫ ^h ^h8^h^h^h^h^hB^hBv... ## #P.# ..# ...##.##..###..###.. ...................^h!.......................l.....^................##.##..#.....###...#..#.###.....###..................#^hn #....#@...##.....## #.. #.# #. #.....#......#^hRD .......##....# ..##....##.....## .....##......#^hl   basilisk (asleep) .. .#....##.....##^h ... #..##.#......##### ..##.###.#...........^h&6^h'o.ll^h+7.0 (2^h^h2 _The basilisk hisses angrily.^hP  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ... ## #P.# ..#  moom6174 the Frost Mage ...##.##..###..###.  Felid of Vehumet ****.. . ...................  Health: 51/51 ========================^hL .....................  Magic: 22/24 ======================-- ........^...........  AC: 7Str: 3  ...l.##.##..#.....#  EV: 16Int: 28 ##..*#..#.###.....##  SH: 5Dex: 16 #....**............#  XL: 12 Next: 66% Place: Lair:1 ^h#....#@...##.....##  Noise: ---------  Time: 13997.0 (0.0) #.. #...........#  -) Teeth and claws #. #.....#......#  Cast: Foxfire .......##.....#  ^h..##....##.....##  ... .....##......#  l   basilisk .. .#....##.....##  ... #..##.#......#####^hf+ ..##.###.#........... _The basilisk hisses angrily.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (72% to hit)^h{... ## #P.# ..#moom6174 the Frost Mage...##.##..###..###.Felid of Vehumet ****..^hTz. ...................Health: 51/51 ========================.....................Magic: 22/24 ======================--........^...........AC: 7Str: 3 ^h..``.##.##..#.....#EV: 16Int: 28##..`#..#.###.....##SH: 5Dex: 16#....``............#XL: 12 Next: 66% Place: Lair:1#....#@...##.....##Noise: ---------  Time: 13997.0 (0.0)^h#.. #...........#-) Teeth and claws#. #.....#......#Cast: Foxfire.......##.....#^h8..##....##.....##... .....##......#l   basilisk.. .#....##.....##^hp... #..##.#......#####..##.###.#........... _The basilisk hisses angrily.  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (72% to hit)^hW=.l...  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (72% to hit)  ^hWDThe stone arrow misses the basilisk.^h0Z8*^h|$  8 The basilisk gazes at you.You are slowing down.^h)/  --more--^hV^h8@^hu ==8.0 (1Petr _^h^h^h   Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^h^h9.lY(ally target)Y   ice beast (summoned)^h"60--^hf%9.5 (1.5^h^h  ^hGA_A chill wind blows around you. Your limbs are stiffening.^h#  ^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hT... ## #P.# ..#moom6174 the Frost Mage...##.##..###..###.Felid of Vehumet ****... ...................Health: 51/51 ========================.....................Magic: 18/24 ==================------......***.*.........AC: 7Str: 3 .....*******#.....#EV:  8 Int: 28##..l******##.....##SH: 5Dex: 16#...********.......#^h(XL: 12 Next: 66% Place: Lair:1#....*@...##.....##Noise: ==-------  Time: 13999.5 (0.0)#.. **..........#-) Teeth and claws#. #**.Y.#......#Cast: Foxfire^h`Y.......##.....#Petr ..##....##.....##... .....##......#^hWl   basilisk (ally target).. .#....##.....##Y   ice beast (summoned)... #..##.#......#####..##.###.#...........Confirm with . or Enter, or press ? or * to list all spells. ^h-_A chill wind blows around you. Your limbs are stiffening.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h3... ## #P.# ..#^h moom6174 the Frost Mage...##.##..###..###.Felid of Vehumet ****... ...................Health: 51/51 ========================.....................Magic: 18/24 ==================------........^...........^hMAC: 7Str: 3 .....##.##..#.....#^h8EV:  8 ^h.Int: 28^h##..l#..#.###.....##SH: 5^h.Dex: 16^hL#..................#^hzXL: 12 Next: 66% Place: Lair:1#....#@...##.....##^hNoise: ==-------  Time: 13999.5 (0.0)^h#.. #...........#-) Teeth and claws^h0#. #...Y.#......#Cast: Foxfire^h.......##.....#Petr ^h..##....##.....##... .....##......#^hyl   basilisk (ally target)^h.. .#....##.....##^hGwY   ice beast (summoned)^hu... #..##.#......#####..##.###.#...........^hCasting: Summon Ice Beast (safe; 1% risk of failure)  ^hMConfirm with . or Enter, or press ? or * to list all spells.^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hMEThe walls around you are covered in ice.  ^hThe wall freezes the basilisk.^h^h ##.###..##*#^hÞi##.##^h#..#onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the basilisk.  The basilisk gazes at you.^h@# ^h#^ Your limbs have turned to stone. The wall freezes the basilisk!^hd, ^h,}... ## #P.# ..#  ...##.##..### ^h,o . .............^h-  ^h.-j...............^h\-  ^h-h........^....^h-  ^h-G.....##.##..^h.]  ##...#..#.###.....##  ^hG.#....l.............#  #....#@...  ^ht.#.. #.Y.........#  #. #.....#......#  ^h........##.....#  ..##.... ^h. ... .....  slow, ally target) .. .#....  ^h!/u... #..##.^h/7 4^h0j 0 The basilisk seems to slow down. You have turned to stone.^h7/  --more--^hr! ^hٔd4001.0 (1.5Stone Ramparts _^h^h^h\;Y.^hn3--2.0 (2^h}^h^hA^h-j.lY.^hxa9=--3.0 (3^h^hZ^h@ Y^h!. _The wall freezes the basilisk! The basilisk seems to slow down.  The wall freezes the basilisk! The basilisk seems to slow down.^h!& ^hxM49-The basilisk bites you.^h/  --more--^hQ! ^h=4.0 (4 _^h_^h  Your ice beast hits the basilisk.  The basilisk dies!^h.Y   ice beast (summoned)^hep  Vehumet accepts your kill.^h /  --more--^hp = 85.0 (5 _^h ^h ^hk a50--6.0 (6^h ^hF ^h `=-7.0 (7^h, ^h  ... ## #P.# ..#  ...##.##..###  . .............^h /  ...............  ........^....  ^hd .....##.##..  ##...#..#.###.....##  ^h 5#......Y...........#  #....#@...  #.. #...........#  #. #.....#......#  .......##.....#  ..##.... ^ht u... .....  .. .#.... ... #..##.^h4 20=16  5 8.0 (8^h _#####^h d _You turn to flesh and can act again.^hJT##.##^h+Kj#..#.##^h`K,#^hHL^hS#.###..#.##^h~WF _Unknown command.^hG3^hJ^hM^hP: _^h U^hU#1^hV(=^hW^h;]1 _HP restored.^h]^h-c,^hc#=^h0d^he^hi^h j#1^hJj(=^hk^hn^hnD=^hp^hrC _The frozen ramparts melt away.^h,s^ht^hdv^hv^h{w^htzO=^h{^h~,^hC^h^hua2=^hu^hsr _Your ice beast disappears in a puff of smoke!^h^h˔^h5,^h^h,^hݚ^h^hܜ9=^h^hU^hȟK3=^h^h^hL^h^h,^h^h֨,^h^hΫ^h)9=^h^h^hK4=^h^h^h},^hi^h^h^h^h^h(^h^hz^h9^h^h^h"9=^h^hh^h^h^h^hS^h:,^hM^h^h......^........... .....##.##..#.....# ##...#..#.###.....## #.......#^h{ #....#....##.....## #....#...........# ##...#.....#......# #..........##.....# ##..@##....##.....##35.0 (27.0)^hM #...##......# .......#....##.....##........##..##.#......##^h-........##.###.#.................................................. ^h ###.>.............  .......#.# ^h^hY,6.0 (28^h^h; _Found a stone staircase leading down.^h 3^h ^h! ^h# ^h% ,^h& ^h( ^h( ^h) ^h+ ^h, ^h- ^h- ^h0 ^h2 ^h73 ^h3 ^h5 ^h; C ##...#..#.###...^h;  #...............##### #....#....##....... #....#..... ##...#.....#....^h< n P. #..........##... #. ##...##....##...####.#.###.........##...^hM< .......@......#....##...F....^h< ##..##.#.........##.###.#.....................^h< V#.#####.>.....F   cane toad (asleep) #. #.......^h<  # #..........< ^h= 8.##.#..P.#...^hD 240.0 (4.0)^hD +1.0 (5^hH ^hJ  ^hJ N_A cane toad comes into view.^hD #####  ^hdA....  ...  P.  #. ##...##^hI ####.#.###..... .......@......#^h)F F............## ^h5.............# ............... ^h7............... .#.#####.>..... ^h-5#. #....... # #..........<^h!^h[ #####  ....  ...  P.  #. ##...## ####.#.###..... .......@......# F............## ^h\>.............# ............... ............... .#.#####.>..... #. #....... # #..........<^h`^ha^h e^hUg ^hgZ_A cane toad is nearby!^hD  ##...#..#.### # ###### #....#....## ....# #....# ...###...#.....# P.##.### #..##...##....##.####.#.###..##^hD S.......#....##.F.##..##.#.##.###.#.#.#####.>. #. # # #.< .##.#..P.#^hI ^hxJ 22.0 (1 _^hN ^hO ^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hD  A film of ice covers your body!^hQ^hc..FF^h2--17 ==3^hT _The cane toad croaks. You hear a bellow!^h*  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^e^hj$Y^hk.F(ally target)Y   ice beast (summoned)^hkB0----^hk4^ho^hp4 _A chill wind blows around you.^h   ^hZ Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hn ^h ^h ^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h 4^h ^h] 0 _Unknown command.^h ^h^hŹF^h0.^h/--5^hѾ^hrb _Your ice beast closely misses the cane toad.^h a^hpmb.F ^h\n0=-^hn6^hu^hx ^hyY_Your ice beast hits the cane toad. Your ice beast freezes the cane toad!!^h]?  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hi  ##...#..#.###.. moom6174 the Frost Mage #.............. Felid of Vehumet ****..^hұ q ###### #....#....##.. Health: 51/51 ======================== ....# #....#........ Magic: 19/24 ===================-----^h  ^hI ...###...#.....#... AC: 17  Str: 3  ^hv P.##..........##.. EV: 16Int: 28^h j # #..##...##....##.. SH: 5^hв <Dex: 16 ^h0 .####Y#.###.........##.. XL: 12 Next: 68% Place: Lair:1 ^h ......F@.......#....##.. Noise: =--------  Time: 14046.0 (0.0) ..............##..##.#.. -) Teeth and claws ^hQ ..............##.###.#.. Cast: Foxfire ........................ ........................ ^h ..#.#####.>............. F   cane toad (ally target) . #. #............... Y   ice beast (summoned) ^h ## #..........<.... ^h .##.#..P.#.. ^h? g_Your ice beast hits the cane toad. Your ice beast freezes the cane toad!!  ^hl Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h tAiming: Freeze (safe; 1% risk of failure)  ^hֵ ;Press: ? - help, Shift-Dir - straight line^h Aim: a cane toad (severely wounded, ally target, 100% to hit)^ha x ##...#..#.###.. moom6174 the Frost Mage #.............. Felid of Vehumet ****.. ###### #....#....##.. Health: 51/51 ======================== ....# #....#........ Magic: 19/24 ===================----- ^h ...###...#.....#... AC: 17  Str: 3  P.##..........##.. EV: 16Int: 28 # #..##...##....##.. SH: 5Dex: 16 ^h .####Y#.###.........##.. XL: 12 Next: 68% Place: Lair:1 ^hC ......F@.......#....##.. Noise: =--------  Time: 14046.0 (0.0) ..............##..##.#.. -) Teeth and claws ..............##.###.#.. Cast: Foxfire ^hs H........................ ........................ ^h ..#.#####.>............. F   cane toad (ally target) . #. #............... Y   ice beast (summoned) ^h # #..........<.... .##.#..P.#..The cane toad is severely wounded.The cane toad seems to slow down. The cane toad stings you!  ^h+ You are poisoned.The cane toad poisons you! Your ice beast hits the cane toad.  Your ice beast freezes the cane toad!!  ^hY 3The cane toad dies!^h r ######  ^h[ ....#  ...# P.##^h  # #..##...# ^h׾ .####Y#.###.... ......†@....... ^h v..............# ..............# ^h8 [............... ...............^he  ..#.#####.>....^h Y   ice beast (summoned) . #. #......^hɿ  # #..........<^h ^h c37=========-------^h@ d20=70=7.0 (1^hr 6Pois ^h ^h   The cane toad seems to slow down. The cane toad stings you!  You are poisoned.  The cane toad poisons you! Your ice beast hits the cane toad.  Your ice beast freezes the cane toad!!  ^h The cane toad dies! _Vehumet accepts your kill.^hWW^hW=-------^hX^h[^h1]^h_k32--^hdb _You feel very sick.^h~e_0---^hf^hjb _You feel very sick.^hq 27---.Y^hr--Pois Y   yak (wandering)YY   ice beast (summoned)You feel very sick.^hs+9.0 (2^hxx†Ydistracted, ally target)^hyO----50.0 (3^h~^hwV _A yak comes into view.^hp ^ht 3  You feel sick.^hu ^h~ ".^h5 YYYY 2 yaks (1 distracted, 1 ally target).^h Y5-=^h #1.0 (1^h[ ^hY @ _A yak comes into view.^hЌ ^hf^h^h^hNi^ho".^hoMYYY..^h0pIY^hqH3--^hRq2^hCv^hRx ^hx_You feel sick.^hr ^h K Y.^h kYou feel sick. The yak closely misses your ice beast.^h+ ^hg d2-1=^h 3^h ^h  ^hU M_Your ice beast hits the yak. Your ice beast freezes the yak!!^h?^h̬^h?\Y..Y^hҳX1-4^h^ha _You feel sick. Your ice beast hits the yak. Your ice beast freezes the yak!^hR  ^hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h P  Okay, then.^h 7-^h ^hY! . _^h0  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h=A ##...#..#.###.. moom6174 the Frost Mage^hA #.............. Felid of Vehumet ****.. ###### #....#....##.. Health: 21/51 =========--------------- ....# #....#........ Magic: 19/24 ===================----- ...###...#.....#... AC: 17  Str: 3  ^hlBP.##..........##.. EV: 16Int: 28 # #..##...##....##.. SH: 5Dex: 16 .####.#.###.........##.. XL: 12 Next: 70% Place: Lair:1 ......†@.......#....##.. Noise: ---------  Time: 14054.0 (0.0) ......*.......##..##.#.. -) Teeth and claws ...Y.*........##.###.#.. Cast: Foxfire ^hB...Y*................... Pois  ...Y.................... ^h%C..#.#####.>............. YY 2 yaks (1 ally target) . #. #............... Y   ice beast (summoned) # #..........<.... .##.#..P.#.. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  ^hCzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target, 87% to hit)^hL # ##...#..#.###.. moom6174 the Frost Mage #.............. Felid of Vehumet ****.. ^hL ###### #....#....##.. Health: 21/51 =========--------------- ....# #....#........ Magic: 19/24 ===================----- ^h}M {...###...#.....#... AC: 17  Str: 3  P.##..........##.. EV: 16Int: 28 # #..##...##....##.. SH: 5Dex: 16 ^hM .####.#.###.........##.. XL: 12 Next: 70% Place: Lair:1 ......†@.......#....##.. Noise: ---------  Time: 14054.0 (0.0) ..............##..##.#.. -) Teeth and claws ^hM )...Y..........##.###.#.. Cast: Foxfire ...Y.................... Pois ^h0N c ...Y.................... ^hiN ..#.#####.>............. YY 2 yaks (1 ally target) . #. #............... Y   ice beast (summoned) # #..........<.... ^hN .##.#..P.#..Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hN Aim: a yak (almost dead, ally target, 87% to hit)  The stone arrow hits the yak!  You kill the yak!^hO DVehumet accepts your kill.^hkR r ######  ^hR ....#   # # .#..^hYS m .... ......`.# ...Y.`.# ...Y`..^hS  ...... ....   yak . #. #...... ^hCT # #..........<^h ,^hN Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, ally target, 87% to hit)  The stone arrow hits the yak!  You kill the yak!  Vehumet accepts your kill.You feel your power returning. You feel sick.^hZ Y...Y....Y 2 yaks (1 ally target)Y^h n2020=1^h\ ==5.0 (1^h@ ^h  ^hb H_A yak comes into view.^h^h^hb'##...#..#.###.. moom6174 the Frost Mage#.............. Felid of Vehumet ****..###### #....#....##.. Health: 20/51 =========---------------....# #....#........ Magic: 18/24 ==================------^h'{...###...#.....#... AC: 17  Str: 3 P.##..........##.. EV: 16Int: 28# #..##...##....##.. SH: 5Dex: 16^h().####.#.###.........##.. XL: 12 Next: 71% Place: Lair:1......`@.......#....##.. Noise: ==-------  Time: 14055.0 (0.0)....Y`........##..##.#.. -) Teeth and claws....Y.........##.###.#.. Cast: Foxfire........................ Pois ........................^h*..#.#####.>............. YY 2 yaks (1 ally target)Y #. #............... Y   ice beast (summoned)# #..........<.....##.#..P.#..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, 87% to hit)  The stone arrow hits the yak!^honfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (ally target, 87% to hit)  The stone arrow hits the yak!  ^hթHThe yak is moderately wounded.^hk^h^hY†.Y.Y.^h *6.0 (1^h^hͷ$ _You feel sick.^hA ^hG ^h e##...#..#.###.. moom6174 the Frost Mage#.............. Felid of Vehumet ****..###### #....#....##.. Health: 20/51 =========---------------....# #....#........ Magic: 16/24 ================--------...###...#.....#... AC: 17  Str: 3 P.##..........##.. EV: 16Int: 28^hs # #..##...##....##.. SH: 5Dex: 16.####.#.###.........##.. XL: 12 Next: 71% Place: Lair:1.....Y`@.......#....##.. Noise: ==-------  Time: 14056.0 (0.0).....Y........##..##.#.. -) Teeth and claws^h B..............##.###.#.. Cast: Foxfire........................ Pois .........................Y#.#####.>............. YY 2 yaks (1 ally target). #. #............... Y   ice beast (summoned)^hF # #..........<.....##.#..P.#..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^h Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, ally target, 87% to hit)  The stone arrow hits the yak!!^h`y^hyMConfirm with . or Enter, or press ? or * to list all spells.Aim  ^h=zFPress: ? - help, Shift-Dir - straight line: a yak (moderately wounded, ally target, 87% to hit)  The stone arrow hits the yak!!  The yak is almost dead.^hz^h!  You feel sick. Your ice beast hits the yak.  The yak dies!^h.†Y.   yak^h|19=-37.0 (1^h^hMZ _Vehumet accepts your kill.^h&3  You feel sick.^h{'^h0)j  You are no longer poisoned.^h/X.YY^h0.YY 2 yaks (1 ally target)^h08=-7=--8^h5^h8V _A yak comes into view.^h^h^h^.YY.^hA--9^hy^hi ^hM_Your ice beast barely misses the yak.^h#  ^h$Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h<,^hrZYY..95--==60 _Your icy armour thickens. Your ice beast barely misses the yak.^h   ^h| Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h(  ##...#..#.###.. moom6174 the Frost Mage ^h '#.............. Felid of Vehumet ****.. ###### #....#....##.. Health: 19/51 ========---------------- ^hC ....# #....#........ Magic: 13/24 =============----------- ^h ...###...#.....#... AC: 17  Str: 3  P.##..........##.. EV: 16Int: 28 ^h # #..##...##....##.. SH: 5Dex: 16 .####.#.###.........##.. XL: 12 Next: 73% Place: Lair:1 ^h ......†@.......#....##.. Noise: ==-------  Time: 14060.0 (0.0) ......*.......##..##.#.. -) Teeth and claws^hy  ....YY........##.###.#.. Cast: Foxfire ^h ...Y.................... ........................ ^hZ ..#.#####.>............. YY 2 yaks (1 ally target) . #. #............... Y   ice beast (summoned)^h D # #..........<.... .##.#..P.#.. ^h< =_Your icy armour thickens. Your ice beast barely misses the yak.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, 87% to hit)^hp ##...#..#.###.. moom6174 the Frost Mage#.............. Felid of Vehumet ****..^hq ###### #....#....##.. Health: 19/51 ========----------------^hWq ....# #....#........ Magic: 13/24 =============-----------...###...#.....#... AC: 17  Str: 3 ^hq P.##..........##.. EV: 16Int: 28^hq # #..##...##....##.. SH: 5^hBr 6Dex: 16.####.#.###.........##.. XL: 12 Next: 73% Place: Lair:1^hr ......†@.......#....##.. Noise: ==-------  Time: 14060.0 (0.0)^hr ......`.......##..##.#.. -) Teeth and claws^hr ....YY........##.###.#.. Cast: Foxfire...Y....................^h3s 4........................^hs ..#.#####.>............. YY 2 yaks (1 ally target). #. #............... Y   ice beast (summoned)^hs # #..........<.....##.#..P.#..^hs Casting: Ozocubu's Armour (safe; 1% risk of failure)  ^h,t MConfirm with . or Enter, or press ? or * to list all spells.^hft Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^ht ^Aim: a yak (ally target, 87% to hit)  The stone arrow hits the yak!^hl onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (ally target, 87% to hit)  The stone arrow hits the yak!  The yak is moderately wounded.^h8 ^h ^hnNY§.^hT.Y^h'+1.0 (1^hu^hZ ^h]_Your ice beast disappears in a puff of smoke!^h6^h^h2##...#..#.###.. moom6174 the Frost Mage^hzF#.............. Felid of Vehumet ****..###### #....#....##.. Health: 19/51 ========----------------....# #....#........ Magic: 11/24 ===========-------------^h...###...#.....#... AC: 17  Str: 3 P.##..........##.. EV: 16Int: 28^h # #..##...##....##.. SH: 5Dex: 16.####.#.###.........##.. XL: 12 Next: 73% Place: Lair:1^hB......†@.......#....##.. Noise: ==-------  Time: 14061.0 (0.0)^h......Y.......##..##.#.. -) Teeth and claws....§.........##.###.#.. Cast: Foxfire....Y...................^h..........................#.#####.>............. YY 2 yaks^h. #. #...............# #..........<....^h".##.#..P.#..Casting: Stone Arrow (safe; 1% risk of failure)  ^hXConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: a yak (moderately wounded, 87% to hit)  The stone arrow hits the yak!!^hvMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a yak (moderately wounded, 87% to hit)  The stone arrow hits the yak!!  The yak is severely wounded.^hB|KY.^h|+2.0 (1^h^h_P _The yak barely misses you.^h ^h ^hMK ##...#..#.###.. moom6174 the Frost Mage#.............. Felid of Vehumet ****..###### #....#....##.. Health: 19/51 ========----------------....# #....#........ Magic: 9/24=========---------------...###...#.....#... AC: 17  Str: 3 P.##..........##.. EV: 16Int: 28# #..##...##....##.. SH: 5Dex: 16.####.#.###.........##.. XL: 12 Next: 73% Place: Lair:1......†@.......#....##.. Noise: ==-------  Time: 14062.0 (0.0)......Y.......##..##.#.. -) [39;49^hL bmTeeth and claws....§Y........##.###.#.. Cast: Foxfire..................................................#.#####.>............. YY 2 yaks. #. #...............# #..........<.....##.#..P.#..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 87% to hit)  The stone arrow hits the yak!^h tMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a yak (severely wounded, 87% to hit)  ^hH kThe stone arrow hits the yak!  The yak is almost dead.^h ^§§..Y^h< L10/24=^h $3.0 (1^h ^hp  ^h +_You block the yak's attack.^h9o^h+x^h. ##...#..#.###.. moom6174 the Frost Mage #.............. Felid of Vehumet ****.. ###### #....#....##.. Health: 19/51 ========---------------- ....# #....#........ Magic: 8/24========---------------- ...###...#.....#... AC: 17  Str: 3  P.##..........##.. EV: 16Int: 28 # #..##...##....##.. SH: 5Dex: 16 ^h.####.#.###.........##.. XL: 12 Next: 73% Place: Lair:1 ......†@.......#....##.. Noise: ==-------  Time: 14063.0 (0.0) ....§§Y.......##..##.#.. -) Teeth and claws ......Y.......##.###.#.. Cast: Foxfire ........................ ........................ ^h*..#.#####.>............. YY 2 yaks . #. #............... # #..........<.... .##.#..P.#..Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 87% to hit)  The stone arrow hits the yak!!  ^hfYou kill the yak!Vehumet accepts your kill.^h ######  ....#   # # .#.. .... ....§§.^hO.# ...# .... .... ....   yak . #. #...... # #..........<^hR3^h7l...Y.^ha;20=11/24===44.0 (1^h>^h@4 _You feel your power returning.^h^h^hd##...#..#.###.. moom6174 the Frost Mage#.............. Felid of Vehumet ****..###### #....#....##.. Health: 20/51 =========---------------^ho....# #....#........ Magic: 9/24=========---------------...###...#.....#... AC: 17  Str: 3 P.##..........##.. EV: 16Int: 28# #..##...##....##.. SH: 5Dex: 16.####.#.###.........##.. XL: 12 Next: 74% Place: Lair:1^ha......†@.......#....##.. Noise: ==-------  Time: 14064.0 (0.0).......Y......##..##.#.. -) Teeth and claws..............##.###.#.. Cast: Foxfire................................................^h..#.#####.>............. Y   yak. #. #...............# #..........<.....##.#..P.#..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hRAim: a yak (87% to hit)  The stone arrow hits the yak!!^hYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (87% to hit)  The stone arrow hits the yak!!  The yak is severely wounded.^h+5.0 (1^h^hI _The yak misses you.^h ^h ^h"  ##...#..#.###.. moom6174 the Frost Mage #.............. Felid of Vehumet ****..^h Y ###### #....#....##.. Health: 20/51 =========--------------- ....# #....#........ Magic: 7/24=======----------------- ...###...#.....#... AC: 17  Str: 3  P.##..........##.. EV: 16Int: 28 ^h8 # #..##...##....##.. SH: 5Dex: 16 ^h .####.#.###.........##.. XL: 12 Next: 74% Place: Lair:1 ^h" ......†@.......#....##.. Noise: ==-------  Time: 14065.0 (0.0) .......Y......##..##.#.. -) Teeth and claws ^h ..............##.###.#.. Cast: Foxfire ^h ........................ ........................ ..#.#####.>............. Y   yak . #. #............... # #..........<.... .##.#..P.#..^h iPress: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 87% to hit)  The stone arrow hits the yak!  You kill the yak!Vehumet accepts your kill.Vehumet offers you knowledge of Sticky Flame.^h  ######  ....#   # # .#.. .... ^h !..............# ...# .... .... .... . #. #......  ^hD # #..........<   ^hz 9.^h 8=56.0 (1  Aim: a yak (severely wounded, 87% to hit)  The stone arrow hits the yak!  ^h You kill the yak!  Vehumet accepts your kill.offers you knowledge of Sticky Flame. _You feel your power returning.^h( ^h k _Your Ice Magic skill increases to level 12!^h, 3^h= ^hu ^h A21 _^h 9==^h,^hj^h,^h^h^h{S2=^hW^hO=^hL^h ^hE^h^h!^h9"a3=10/24^hp"(=^hS#^hY%^h%^hE&^h(^h:(^h(^h*^h*^h+^hx-^h-<4=^h-2=^h.^h0i1=^h1^h3^h64^h4^h6^h6K5=^h7^h9^h9^h:^hA<O=^h(=^h.?^hi?S2=^h<@^hA^h2BS6=^h%C^h`E,^hhF^hG,^hH^h"K^hwK9=^h2L^hM^h:N|7=13=^h O^hQ^hQ^hR^hS,^hT^hFWi8=^hKX^hY^hJZ9=^hZ^hR]^h]^h]^^h `^hb`M4=^hLa^hZc^hcK9=^he^he^hj--FF   bullfrog (wandering)^hGo096.0 (30.0)^hoG--7.0 (31^hwq _A bullfrog comes into view.^h^h;^hNKF.^h/8.0 (1.0) ^hi^h^h^hCF.^hX30==^hv9^h;^hw^h ^h e.^h% X5=100^h ^h ^h 3^h#^hJ^hi,^h-^hr^h^h^hEK1=^h^hn _Your icy armour starts to melt.^hV9=^h5^h^h.M6=^h^hG^hS2=^h`^hH^h^h2^h6^ht^h^h_^hL= 7 ^h^hj _Your icy armour evaporates.^h{3=7=^h^h^h^h^h,^h^h^h^h^h^h 4=F   bullfrog (wandering)F^h0133.0)^h7H=4.0 (14^h^h[ _A bullfrog comes into view.^h ^hQ . ^h /5.0) ^h ^h ^hA ^h T8=6^hD ^hl ^h<^h,=T5=7^h\@^h B^hTM^hM^hzO^h&S^hW,^hX^hQY^hZ^h\^h\9=^h]^h_^h'`e69=^h a^hb^h>c^hc^h f,^hf^hh^h3iN37=^hj^h(lO=^hm^hn^h*oL20=^h p^hr^h]r^hs^hu^huW8=^hv^hx^hx^hy^h{^h|^h;}9=^hL~^hj^h ^h303.0)F   bullfrog (wandering)F^h\ ^h^h^hd_ _A bullfrog is nearby!^h V ######  ....#  ^h" ...# P.## # #..##...# .####.#.###.... ......†@....... ..............# ..............# ^ha |............... ............... ..#.#####.>.... . #F #......^h @ # #..........<^h] 5 ^h u######  ....#  ...# P.## # #..##...# ^h  y.####.#.###.... ......†@....... ..............# ..............# ^hQ v............... ............... ^h ..#.#####.>.... . #F #...... # #..........<^hl ^h ^h] ^h _ _A bullfrog is nearby!^h^h2^h}IF.^hQ59=^h11.0) _^h!^h^hЙ^h/TF.F^h^1====2^h^h* _The bullfrog croaks.^h`   ^h!a Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ,^hڻ F^h0 Y.(ally target)Y   ice beast (summoned)^h ^19---3^h: ^h 4 _A chill wind blows around you.^h  slow, ally target)  The bullfrog closely misses you. Your ice beast hits the bullfrog.^hO--4^h^h< ^hU_Your ice beast freezes the bullfrog! The bullfrog seems to slow down.^hӮ;  The bullfrog hits you.^h==-^hj5^hs^h ^hջR_Your ice beast barely misses the bullfrog.^hҭN  The bullfrog hits you but does no damage.^hu&6^h{v _Your ice beast barely misses the bullfrog.^h p _Your ice beast barely misses the bullfrog.The bullfrog hits you but does no damage. _Your ice beast barely misses the bullfrog.  ^hp ?  The bullfrog dies!^h)u †Y   ice beast (summoned)^hy 20=-67 _Vehumet accepts your kill.^hy ^h| ^hG j _Your +0 lightning rod (3/4) has regained one charge.^h ^h NY.^h 5-8 _^h* ^hl ^h^hM^h ^h^h<40^h^hB^h^h;^h9=^h^h[^h51=^h%D1=^h^h^h^h^h^hO^h^h1!2==2=3==^hf%4=3=^h%^h',^h(^h+,^h+^h .^he.K5=^h-/^h1^h19=^he2^h5^hL5K4=^h46^h;X^hL<U6=^h<^h>^h>^h?^h7B^hsB9=^hCC^h-E^hhE^h$F^h;H^hvHK7=^hVI^hU^h]W^hW^hCX^hZr _Your ice beast disappears in a puff of smoke!^hZ^h[^h_]^h]U8=^h^^hk`,^hja^hb,^hd^hyf^hf^hYg^hh^hTiK9=^hi^hl,^hl^h_n,^hVo^hp^h_qV50=^hr^hs,^hmt^h:v,^hMw^hx,^hz^hY|^h|K1=^hs}^h^h߀,^h^hڄ  Things that are here:  a yak corpse; a cane toad corpse^h^hZ _^hׇ^h͉^h3,^h^hD^h^h9=^hr^h^hɑ,^h}^h^h2,^h^hߗ^h,^h^h^h,^hS^hȞ^h,^ht^h^hL,^h^hd^h^h^hc^h^h,^h^h^hK,^hd^h ^h,^h|^ho^h,p ......)..$..... .....##.......# ##...#. ....... #^hz.. #...$.######## #....#...#......##....# #....#.........P##....###...#?........####.P.##......@..# #.#..##...##-92.0 (54.0)^h+.....####.#.###... #..........†........# #..†## ### ..........^hxl........ ..........#.#####.>..... #####....#.. #....... ^hB3.0 (55^h^hC _Found a mace.^h ^h ^h ^h ^hW 4MY.............)..$..........## ..###...#^h . +....... #....... #...$.########......##....# #....#.P##....###...#?####.P.##.............# #.#..##...##...+.....####.#.###...... #..........†........#..#^ho ?...Y   yak (asleep)...............#.###^h ,0.0)^h9 l.YY^hc +4.0 (1^h ^hF  ^h H_A yak comes into view.^h5 ..........  .Y..$.....  ........##  . +.......  .. #...$.##  ^h^63...#......#  .........P# ?......@.# ..........#  ...+.....## . #..........† #..........† #......... ............ .............. >^h ..........  .Y..$.....  ........##  . +.......  ^hhE.. #...$.##  ...#......#  .........P# ?......@.# ..........#  ...+.....## ^h. #..........† #..........† #.........^h ............ .............. >^hb^h^h^hZ _A yak is nearby!^hY  . ..............Y..$..... .....## ..###...#. +....... #........ #...$.########...... #....#.^hdZ P##....###...#?..####.P.##.............# #.#..##...##..+.....####.#.###...........†.. #^hZ ...† #..## .^hZ 0...........^h\ ^ha J)Y^hb -5 _^hh ^hj ^h:  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^hh.YY(ally target)^hʉY   ice beast (summoned)^hA^2--==6^hŎ^h4 _A chill wind blows around you.^hL  ^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h . ..... moom6174 the Frost Mage ........... ........ Felid of Vehumet ****.. .......... ........ Health: 51/51 ======================== ^h`.)..$..... .....## Magic: 20/24 ====================---- ..Y.....## ##...#. AC: 7Str: 3  . +.*..... #...... EV: 16Int: 28 .. #.*.$Y######## #....# SH: 5^hcDex: 16 ...#..*...##....# #....# XL: 12 Next: 76% Place: Lair:1 .......@.P##....###...#. Noise: ==-------  Time: 14196.0 (0.0) ^h?........####.P.##...... -) Teeth and claws ..........# #.#..##...## Cast: Foxfire ...+.....####.#.###..... .. #..........†........# . #..........†.......## Y   yak (ally target) #...................## Y   ice beast (summoned) .......................^h5 ........................ _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, 87% to hit)^hCR. ..... moom6174 the Frost Mage........... ........ Felid of Vehumet ****.................... Health: 51/51 ========================^hR.)..$..........## Magic: 20/24 ====================----..Y.....####...#. AC: 7Str: 3 . +.`.....#...... EV: 16Int: 28^hCS`.. #.`.$Y######## #....# SH: 5Dex: 16...#..`...##....# #....# XL: 12 Next: 76% Place: Lair:1.......@.P##....###...#. Noise: ==-------  Time: 14196.0 (0.0)^h T?........####.P.##...... -) Teeth and claws..........# #.#..##...## Cast: Foxfire...+.....####.#.###....... #..........†........#. #..........†.......## Y   yak (ally target)#...................## Y   ice beast (summoned)...............................................^hTCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, 87% to hit)  The stone arrow hits the yak!^h+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^h!Aim: a yak (ally target, 87% to hit)  The stone arrow hits the yak!  The yak is moderately wounded.^h7  You hear a bellow!^h^hD~ Y..Y..Y^h..$..Y 2 yaks (1 ally target)A yak comes into view.^h^h~+7.0 (1^h^h( _You hear a bellow!^hQ%^h*1^h1b. ..... moom6174 the Frost Mage........... ........ Felid of Vehumet ****.................... Health: 51/51 ========================.)..$..........## Magic: 18/24 ==================------Y.......####...#. AC: 7Str: 3 ^hgc. +.Y..Y..#...... EV: 16Int: 28.. #.`.$.######## #....# SH: 5Dex: 16...#..`...##....# #....# XL: 12 Next: 76% Place: Lair:1.......@.P##....###...#. Noise: ==-------  Time: 14197.0 (0.0)?........####.P.##...... -) Teeth and claws..........# #.#..##...## Cast: Foxfire...+.....####.#.###....... #..........†........#. #..........†.......## YY 2 yaks (1 ally target)#...................## Y   ice beast (summoned)^h d`...............................................Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, ally target, 87% to hit)  ^hdThe stone arrow hits the yak!!^h^h^h[onfirm with . or Enter, or press ? or * to list all spells.^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, ally target, 87% to hit)  The stone arrow hits the yak!!  ^h<IThe yak is severely wounded.^h^h=,.Y^h....YYY..#...Y   death yak^hAYY 2 yaks (1 ally target)Y   ice beast (summoned)^hK+8.0 (1^h,^h\ _A death yak comes into view.^h'^h.^h^i . ..... moom6174 the Frost Mage ........... ........ Felid of Vehumet ****.. .......... ........ Health: 51/51 ======================== .)..$..... .....## Magic: 16/24 ================-------- .Y......## ##...#. AC: 7Str: 3  . +....... #...... EV: 16Int: 28 .. #.YY$.######## #....# SH: 5Dex: 16 ^hJ_Y..#......##....# #....# XL: 12 Next: 76% Place: Lair:1 .......@.P##....###...#. Noise: ==-------  Time: 14198.0 (0.0) ?........####.P.##...... -) Teeth and claws ..........# #.#..##...## Cast: Foxfire ...+.....####.#.###..... .. #..........†........# ^h_U. #..........†.......## Y   death yak #...................## YY 2 yaks (1 ally target) ....................... Y   ice beast (summoned) ........................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h`Aim: a yak (severely wounded, ally target, 87% to hit)  The stone arrow hits the yak!  You kill the yak!^hc .  ...........  ..........  .)  .^h$d  .   .. #..  ^hdY..#..`  .. ?. ..  .. .. † . ^h!e† #........   yak ...........^h,^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, ally target, 87% to hit)  The stone arrow hits the yak!  You kill the yak!  Vehumet accepts your kill.^h0^hY.YY...Y.#...^hJkY 2 yaks (1 ally target)^h379.0 (1^h^h@ _A yak comes into view.^h^h^h"^h\. ..... moom6174 the Frost Mage........... ........ Felid of Vehumet ****.................... Health: 51/51 ========================Y)..$.....^hɖ.....## Magic: 14/24 ==============----------..Y.....####...#. AC: 7Str: 3 . +.`Y....#...... EV: 16Int: 28.. #.`.$.######## #....# SH: 5Dex: 16.Y.#..`...##....# #....# XL: 12 Next: 77% Place: Lair:1.......@.P##....###...#. Noise: ==-------  Time: 14199.0 (0.0)^hJ?........####.P.##...... -) Teeth and claws..........# #.#..##...## Cast: Foxfire...+.....####.#.###....... #..........†........#. #..........†.......## Y   death yak#...................## YY 2 yaks (1 ally target)....................... Y   ice beast (summoned)........................^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, 87% to hit)  The stone arrow hits the yak!^h,^h^hw$Press: ? - help, Shift-Dir - straight line  Aim: a yak (ally target, 87% to hit)  The stone arrow hits the yak!  The yak is heavily wounded.  Your ice beast hits the yak. Your ice beast freezes the yak!!  The yak dies!^h=*Z.Y....^h*.Y#...   yak^h-e5=8200.0 (1^h 6p _Vehumet accepts your kill.^hə ^h ^hg \. ..... moom6174 the Frost Mage........... ........ Felid of Vehumet ****.................... Health: 51/51 ========================.)..$.....^h .....## Magic: 13/24 =============-----------Y.......####...#. AC: 7Str: 3 . +..Y....#...... EV: 16Int: 28.. #...$.######## #....# SH: 5Dex: 16^h ...Y#......##....# #....# XL: 12 Next: 78% Place: Lair:1...````@.P##....###...#. Noise: ==-------  Time: 14200.0 (0.0)?........####.P.##...... -) Teeth and claws..........# #.#..##...## Cast: Foxfire...+.....####.#.###....... #..........†........#^h 4. #..........†.......## Y   death yak#...................## Y   yak....................... Y   ice beast (summoned)........................Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h ]Aim: a death yak (92% to hit)  The stone arrow hits the death yak!^hLD ^hE ^hDF ^hM .Y.Y.Y...(ally target)^h2N ^hN +1.0 (1^hT ^hV Sonfirm with . or Enter, or press ? or * to list all spells.^h(W lAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (92% to hit)  The stone arrow hits the death yak! _The death yak is lightly wounded.^h ^h^h<(. ..... moom6174 the Frost Mage........... ........ Felid of Vehumet ****.................... Health: 51/51 ========================.)..$..........## Magic: 11/24 ===========-------------.Y......####...#. AC: 7^h(RStr: 3 . +.......#...... EV: 16Int: 28.. #Y..$.######## #....# SH: 5Dex: 16...#......##....# #....# XL: 12 Next: 78% Place: Lair:1^hN)&...Y```@.P##....###...#. Noise: ==-------  Time: 14201.0 (0.0)?........####.P.##...... -) Teeth and claws..........# #.#..##...## Cast: Foxfire...+.....####.#.###....... #..........†........#. #..........†.......## Y   death yak (ally target)^h,*#...................## Y   yak....................... Y   ice beast (summoned)........................Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, ally target, 92% to hit)  The stone arrow hits the death yak!!^hy^h^h ^h-.Y^hXo.Y.Y..^h^h+2.0 (1^hp^h^honfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^h2Aim: a death yak (lightly wounded, ally target, 92% to hit)  The stone arrow hits the death yak!! _The death yak is heavily wounded.^h4^h?^hKoC. ..... moom6174 the Frost Mage........... ........ Felid of Vehumet ****..^ho.................. Health: 51/51 ========================.)..$..........## Magic: 9/24=========---------------^ho........####...#. AC: 7Str: 3 . +Y......^hKp#...... EV: 16Int: 28.. #...$.######## #....# SH: 5Dex: 16...#Y.....##....# #....# XL: 12 Next: 78% Place: Lair:1^hp....Y``@.P##....###...#. Noise: ==-------  Time: 14202.0 (0.0)?........####.P.##...... -) Teeth and claws^hpw..........# #.#..##...## Cast: Foxfire...+.....####.#.###....... #..........†........#. #..........†.......## Y   death yak (ally target)^h4q#...................## Y   yak....................... Y   ice beast (summoned)........................^hsqCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hq]Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, ally target, 92% to hit)  The stone arrow hits the death yak!!^h&^h^h',.Y.Y.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^hPress: ? - help, Shift-Dir - straight line  Aim: a death yak (moderately wounded, ally target, 92% to hit)  ^h}The stone arrow hits the death yak!!  The death yak is severely wounded.^h^h$3.0 (1^h^h ^h=_Your ice beast hits the death yak but does no damage.^h ^hB ^h85 +. ..... moom6174 the Frost Mage........... ........ Felid of Vehumet ****.................... Health: 51/51 ========================.)..$..........## Magic: 7/24=======-----------------........####...#. AC: 7Str: 3 . +.Y.....^h5 #...... EV: 16Int: 28.. #...$.######## #....# SH: 5Dex: 16...#Y.....##....# #....# XL: 12 Next: 78% Place: Lair:1.....Y`@.P##....###...#. Noise: ==-------  Time: 14203.0 (0.0)?........####.P.##...... -) Teeth and claws..........# #.#..##...## Cast: Foxfire...+.....####.#.###....... #..........†........#^hQ6 . #..........†.......## Y   death yak (ally target)#...................## Y   yak....................... Y   ice beast (summoned)........................Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h6 [Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, ally target, 92% to hit)  The stone arrow hits the death yak!!^h ^h ^h MConfirm with . or Enter, or press ? or * to list all spells.Aim^hȷ -  Press: ? - help, Shift-Dir - straight line: a death yak (severely wounded, ally target, 92% to hit)  The stone arrow hits the death yak!!  ^h JThe death yak is almost dead.^h ^hҺ ^hb Y.YY..#.YYY 2 death yaks (1 ally target)^h cY 2 yaks^h" +4.0 (1^h: ^h# _A yak comes into view. A death yak comes into view.^hQ`^hfh^hv . ..... moom6174 the Frost Mage ........... ........ Felid of Vehumet ****.. .......... ........ Health: 51/51 ======================== .)..$..... .....## Magic: 5/24^h=====------------------- ........## ##...#. AC: 7Str: 3  . +Y...... #...... EV: 16Int: 28 .. #.Y.$.######## #....# SH: 5^hDex: 16 Y..#......##....# #....# XL: 12 Next: 78% Place: Lair:1 .....YY@.P##....###...#. Noise: ==-------  Time: 14204.0 (0.0) ^h7?........####.P.##...... -) Teeth and claws ..........# #.#..##...## Cast: Foxfire ...+.....####.#.###..... .. #..........†........# . #..........†.......## YY 2 death yaks (1 ally target) ^h##...................## YY 2 yaks ....................... Y   ice beast (summoned) ........................Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h~Aim: a death yak (almost dead, ally target, 92% to hit)  The stone arrow hits the death yak!!  You kill the death yak!Vehumet accepts your kill.^hʨ: .  ...........  ..........  .)  .  ^h2.   ..   Y.  .....Y† ?.^h ..  .. .. † . †^h   death yak #........ ...........^h,^h[-^h.^h4E.Y....#..YY(1 ally target)^hHo13/24========835.0 (1^hM^hO ^h.Pl_You feel your power returning. Your ice beast barely misses the yak.^h:^h^h.. ..... moom6174 the Frost Mage^h.H........... ........ Felid of Vehumet ****.................... Health: 51/51 ========================^h@/T.)..$..........## Magic: 11/24 ===========-------------........##^h/##...#. AC: 7Str: 3 ^h90. +.......#...... EV: 16Int: 28.. #Y..$.######## #....# SH: 5^h\1Dex: 16...#..Y...##....# #....# XL: 12 Next: 83% Place: Lair:1.Y...Y†@.P##....###...#. Noise: ==-------  Time: 14205.0 (0.0)?........####.P.##...... -) Teeth and claws..........# #.#..##...## Cast: Foxfire...+.....####.#.###....... #..........†........#. #..........†.......## Y   death yak#...................## YY 2 yaks (1 ally target)....................... Y   ice beast (summoned)^h1 ........................Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, 87% to hit)  The stone arrow hits the yak!^hh^honfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (ally target, 87% to hit)  The stone arrow hits the yak!  The yak is moderately wounded.^hi^hM%  ^hͺA cane toad comes into view. A death yak comes into view.^h ^hD Y.YFYY 2 death yaks (1 wandering)F   cane toad^hcY   ice beast (summoned)The yak closely misses you.^h+6.0 (1^h^h E _Your ice beast hits the yak but does no damage.^h3u^h(^hC. ..... moom6174 the Frost Mage........... ........ Felid of Vehumet ****..^h.................. Health: 51/51 ========================.)..$.....^h;.....## Magic: 9/24=========---------------Y.......##^h##...#. AC: 7Str: 3 . +.......#...... EV: 16Int: 28.. #...$.######## #....# SH: 5Dex: 16^h...#.YY...##....# #....# XL: 12 Next: 83% Place: Lair:1^hm.FY..Y†@.P##....###...#. Noise: ==-------  Time: 14206.0 (0.0)?........####.P.##...... -) Teeth and claws^hžm..........# #.#..##...## Cast: Foxfire...+.....####.#.###....... #..........†........#^h . #..........†.......## YY 2 death yaks (1 wandering)^hP|#...................## YY 2 yaks (1 ally target)....................... F   cane toad^h>........................ Y   ice beast (summoned)Casting: Stone Arrow (safe; 1% risk of failure)  ^hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, ally target, 87% to hit)  The stone arrow hits the yak!!^hA[onfirm with . or Enter, or press ? or * to list all spells.^hBAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^hmBAim: a yak (moderately wounded, ally target, 87% to hit)  The stone arrow hits the yak!!  The yak is almost dead.^h9C^hC^hD^h@R ^hRE.Y^hRF#....Y.YYY^hMS<The yak gores you.^hS[48--7.0 (1^hyY^hZ[ ^h[7_Your ice beast hits the yak but does no damage.^ho ........... ..... ..)..$..... ##Y......####...#... +. #........ #...$.#########..F#..Y...##....# #....#....Y.YY..P##....###...#..?.......@####.P.##........ #.#.##...+.....####.#.###........ #..........†........#. #..........†.##. #.......##..........^h9p ]..#.#####.>^h&r ^hr ,^h|t ^ht ^hqu ^h .Y.#...F.Y.YYY^hր h5----8^h ^hȉ K _The yak attacks as it pursues you! The yak gores you.^hw )..$ .....## ........####...#.. +Y...... ...... #...$.######## #....#..#......##....F.Y.YY.P###...#.?......Y.####.P.##......^hw.@.# #.#..##...##+.....####.#.###...... #..........†........# ....†# #................#.#####.> #####. #..^hˈ  The yak barely misses you.^hi& ^hʏ.YY.F.YY.^hYY 3 yaks (1 distracted, 1 ally target)A yak comes into view.^h@-9^h^h, ^hN_Your ice beast closely misses the yak.^hi^h>j^h6t^hv^h .)..$..... .....## ........## ##... +....... #.... .. #Y..$.######## #....# ..Y#......##....# #....# ...F.YY..P##....### ?......YY####.P.##.... ....# #.#..##...## ...+###.#.###.... .. #..........†........# . #..........†# ......##.......... #.#####.> ######....#.. #. #....#... #^h2^h^hC^h^h^h^h%  ^heVThe yak attacks as it pursues you! The yak misses you.^h !.^hR.#.YYF.†YY.YYY^h^h4U6-10^h^h ^hMN_The yak attacks as it pursues you! You block the yak's attack.^h; P.)..$..... .....##.........## ##...#.. +....... #... #...$.######## #....#....#.Y....##....# #....#....YF.†..P##....###...#.^h< u?.....YY.####.P.##..YY.# #.#..##...##....+....@####.#.###... #..†.#.. #...†.##.#.##....^h= #.#####.>.######....#.. #.#....#... #.^h'> ^h> ^h,? ^h? ,^h@ ^hM  Your ice beast hits the yak. Your ice beast freezes the yak!  The yak dies!^hwT F..YY.YY† 2 yaks^hW v10/24=51^h\] ^h _ Z _Vehumet accepts your kill.^hj4^hp^hq^h,.......####...#..#. +. #......^hS-s.. #...$.#########...#.F....##....# #....#......Y†..P##....###...#..^h-?...Y.YY.####.P.##.............Y†.# #.#.##...+.....####.#.###......^h.... #.....@....†........#. #...†.##. #..^h/X.........##.#........^h/@#.#####.>######....#.. #... #....#... #.^h 0G .##.#^h2^h4^h6A5 .^hAF.Y (slow, ally target)^hoBqThe yak closely misses your ice beast. Your ice beast hits the cane toad.^hzC.-2^hH^h5K] _Your ice beast freezes the cane toad! The cane toad seems to slow down.^h!v .## ##...#..#.. +....... #... #...$.#^hvL #....#....#......##....# #....#......YF..P##....###...#.?....YYY.####.P.##..Y†.# #.#..##...##....+.....####.#.###... #.^hw.†.#.. #...†.......##..##.##.#^h[w...#.#####.>.######....#.. #.^hw#....#... #..##.#..^hy^hz^hJ{^h{^h{FY.Y.Y^h߂   death yakF   cane toad (slow)^hv@-3^h#^hы. _The yak gores something!^h  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h)q^hq^hw^hyP _You don't know that spell.^hr  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h%  ^h*A chill wind blows around you.^h^hq^hϠ/..Y^h/G.YY(ally target)   yakY   ice beast (summoned)^h͡k7=8/24 ^h;--==4^hͦ^h? _The cane toad is no longer moving slowly.^hp   ^h Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hK A........##^h ##...#..#. moom6174 the Frost Mage. +.......#......... Felid of Vehumet ****.... #...$.######## #....#... Health: 47/51 ======================--...#......##....# #....#... Magic: 6/24======------------------^h. >.....FY..P##....###...#.... AC: 7Str: 3 ?......Y.####.P.##......... EV: 16Int: 28.......Y†.# #.#..##...##... SH: 5^hu iDex: 16...+....******#.###........ XL: 12 Next: 85% Place: Lair:1^h .. #....*Y@***†........#... Noise: ==-------  Time: 14214.0 (0.0). #..........†.......##..# -) Teeth and claws#.........Y.........##.## Cast: Foxfire^h ...............................................................#.#####.>........ Y   death yak (ally target)^hF ######....#.. #.......... Y   yak#....#... #.......... F   cane toad^h .##.#.. Y   ice beast (summoned)A chill wind blows around you. _The cane toad is no longer moving slowly.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h A........##^h##...#..#. moom6174 the Frost Mage. +.......#......... Felid of Vehumet ****..^h .. #...$.######## #....#... Health: 47/51 ======================--...#......##....# #....#... Magic: 6/24^h[======------------------.....FY..P##....###...#.... AC: 7^hStr: 3 ?......Y.####.P.##......... EV: 16^hInt: 28.......Y†.# #.#..##...##... SH: 5^h:-Dex: 16^hy...+.....####.#.###........ XL: 12 Next: 85% Place: Lair:1.. #.....Y@...†........#... Noise: ==-------  Time: 14214.0 (0.0)^hЎ. #..........†.......##..# -) Teeth and claws^h #.........Y.........##.## Cast: Foxfire.....................................................^hg..........#.#####.>........ Y   death yak (ally target)^h######....#.. #.......... Y   yak#....#... #.......... F   cane toad^h.##.#.. Y   ice beast (summoned)A chill wind blows around you. ^hj_The cane toad is no longer moving slowly.  Casting: Summon Ice Beast (safe; 1% risk of failure)  ^hConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ^hPPress: ? - help, Dir - look around, f - activate^hޑ^h^h Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hbLFrozen Ramparts  ^hPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the death yak but does no damage.^h,^h..^hjFY####.^h<.Y@..^hAY.^h+5.0 (1^hݜ:Ramparts ^hg###^h7 _You block the death yak's attack.^h;  ^h<Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hO,^hR%  ^hjR9A film of ice covers your body! The wall freezes the yak!^h'S^h[.§YF####^hi[YY.Y 2 yaks^h+\`28---------5-^hs\M17 =6^h+b^heO _The wall freezes the death yak. The death yak gores you!!^h  ^hCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h%7 ^h........## ##...#..#. moom6174 the Frost Mage . +....... #......... Felid of Vehumet ****.. ^hi.. #...$.######## #....#... Health: 28/51 =============----------- ...#......##....# #....#... Magic: 3/24===--------------------- ......Y..P##....###...#.... AC: 17  Str: 3 ^h9t ?......Y.####.P.##......... EV: 16Int: 28 ........§.# #.#..##...##... SH: 5Dex: 16 ^h...+...YF####.#.###........ XL: 12 Next: 85% Place: Lair:1 .. #....YY@...†........#... Noise: ===------  Time: 14216.0 (0.0) ^h . #......Y...†.......##..# -) Teeth and claws #...................##.## Cast: Foxfire .......................... Ramparts  ........................... ..........#.#####.>........ Y   death yak (ally target) ^h?######....#.. #.......... YY 2 yaks #....#... #.......... F   cane toad .##.#.. Y   ice beast (summoned) _The wall freezes the death yak. The death yak gores you!!  ^hCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, ally target, 92% to hit)^h1........####...#..#. moom6174 the Frost Mage. +.......#......... Felid of Vehumet ****..^h.. #...$.######## #....#... Health: 28/51 =============-----------...#......##....# #....#... Magic: 3/24===---------------------......Y..P##....###...#.... AC: 17  Str: 3 ?......Y.####.P.##......... EV: 16Int: 28........§.# #.#..##...##... SH: 5^hDex: 16...+...YF####.#.###........ XL: 12 Next: 85% Place: Lair:1^hQq.. #....YY@...†........#... Noise: ===------  Time: 14216.0 (0.0). #......Y...†.......##..# -) Teeth and claws^hC#...................##.## Cast: Foxfire.......................... Ramparts ...........................^h..........#.#####.>........ Y   death yak (ally target)######....#.. #.......... YY 2 yaks#....#... #.......... F   cane toad^hg.##.#.. Y   ice beast (summoned)Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h/Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, ally target, 92% to hit)  The stone arrow hits the death yak!^hbonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (lightly wounded, ally target, 92% to hit)  The stone arrow hits the death yak!  The death yak is moderately wounded.^hcf  The wall freezes the cane toad! The cane toad seems to slow down.^hjg    .   ^hjq.. #...$  ...#.  ......^hj ?...... ........§.#  ...+...Y.####.#.## ^hk.. #.....Y@...†... . #.....YY...†... ^hkk#............... ................. .................. ..........#.#####.> ^hk######....#..  #....#... #........ ^hk`.##.#..  The wall freezes the yak. The wall freezes the death yak.^h?4  ^h? .   .. #...$  ...#.  ^h\@...... ?...... ^h@9........§.#  ...+...Y.####.#.## ^hpA.. #.....Y@...†... . #.....YY...†... ^hA#............... ................. ..................^hxB  ..........#.#####.> ######....#..  ^h^Cg#....#... ^hD=  The death yak gores you!^hF^hqM .Y####YY^h$NY 2 death yaks (1 ally target)* * * LOW HITPOINT WARNING * * *^hOM15-------^hO 7.0 (1^hV`####^h7YK _Your ice beast hits the death yak but does no damage.^h!y####^h"7-^h+^####^h+^h/ ^h/8_Unknown command.^h^hT VDrink which item? ^h Potions  a - 4 potions of magic  b - 6 potions of curing  d - 3 potions of hasteh - a potion of enlightenment  i - 4 potions of might  k - 2 potions of mutation ^hv! o - 2 potions of resistance  r - an orange potionv - 2 potions of brilliance  w - a metallic green potion ^h![!] read|quaff|evoke[?] describe selected^h{^h^hF(^hs........####...#..#. moom6174 the Frost Mage^h. +.......#......... Felid of Vehumet ****..^h:.. #...$.######## #....#... Health: 15/51 =======-----------------...#......##....# #....#... Magic: 3/24^h0===---------------------......Y..P##....###...#.... AC: 17  Str: 3 ^hՠ?......Y.####.P.##......... EV: 16Int: 28^hD........§.# #.#..##...##... SH: 5Dex: 16^hj...+....Y####.#.###........ XL: 12 Next: 85% Place: Lair:1^h{.. #....YY@...†........#... Noise: ==-------  Time: 14217.0 (0.0). #.....YY...†.......##..# -) Teeth and claws^hUC#...................##.## Cast: Foxfire.......................... Ramparts ...........................^h..........#.#####.>........ YY 2 death yaks (1 ally target)######....#.. #.......... YY 2 yaks^h#....#... #.......... Y   ice beast (summoned).##.#..^h=The wall freezes the cane toad! The cane toad seems to slow down.  The wall freezes the yak. The wall freezes the death yak.  ^hOThe death yak gores you!  * * * LOW HITPOINT WARNING * * * ^hգ_Your ice beast hits the death yak but does no damage. _Unknown command.^h ^hhJ Okay, then.^h^h>####^h . _^hW ^hI Read which item? Scrolls  e - 2 scrolls labelled HUINWUANOR ^h ] f - 4 scrolls of fearg - 4 scrolls of identify  l - 2 scrolls of fog  x - 2 scrolls labelled GOXIBBE XIERR [!] read|quaff|evoke^h G[?] describe selected^hi ^h ^hf ^h ........####...#..#. moom6174 the Frost Mage^h9 . +.......#......... Felid of Vehumet ****.... #...$.######## #....#... Health: 15/51 =======-----------------^h t...#......##....# #....#... Magic: 3/24===---------------------......Y..P##....###...#.... AC: 17  Str: 3 ?......Y.####.P.##......... EV: 16^h! gInt: 28........§.# #.#..##...##... SH: 5Dex: 16...+....Y####.#.###........ XL: 12 Next: 85% Place: Lair:1^hs .. #....YY@...†........#... Noise: ==-------  Time: 14217.0 (0.0). #.....YY...†.......##..# -) Teeth and claws#...................##.## Cast: Foxfire^h .......................... Ramparts .....................................#.#####.>........ YY 2 death yaks (1 ally target)^h- ######....#.. #.......... YY 2 yaks#....#... #.......... Y   ice beast (summoned).##.#..^h{ The wall freezes the yak. The wall freezes the death yak.  The death yak gores you!  * * * LOW HITPOINT WARNING * * * _Your ice beast hits the death yak but does no damage. ^h M_Unknown command. _Okay, then.^h &  ^h% As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The yak looks frightened! x2  The death yak resists with almost no effort.^h  ^hj  The death yak looks frightened! The wall freezes the death yak!  The death yak gores you but does no damage.  The wall freezes the yak!^h &  ^hR PYour attack snaps the yak out of its fear.  The wall freezes the death yak.^h+ .####YY^h uY(1 fleeing)Your attack snaps the death yak out of its fear.^hA 2-8.0 (1^h# W###^h& K _Your ice beast hits the death yak but does no damage.^h   ^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hU ####Okay, then.^hV7-^h_#### _^h ^h tDrink which item? Potions ^h@  a - 4 potions of magic  b - 6 potions of curing  d - 3 potions of hasteh - a potion of enlightenment  i - 4 potions of might  k - 2 potions of mutation ^h  o - 2 potions of resistance  r - an orange potionv - 2 potions of brilliance ^h  w - a metallic green potion [!] read|quaff|evoke[?] describe selected^h}^hn^hː........####...#..#. moom6174 the Frost Mage^hm. +.......#......... Felid of Vehumet ****.... #...$.######## #....#... Health: 15/51 =======-----------------^hB...#......##....# #....#... Magic: 3/24===---------------------......Y..P##....###...#.... AC: 17  Str: 3 ?......Y.####.P.##......... EV: 16Int: 28........§.# #.#..##...##... SH: 5^hDex: 16...+.....####.#.###........ XL: 12 Next: 85% Place: Lair:1.. #....YY@...†........#... Noise: =--------  Time: 14218.0 (0.0). #.....YY...†.......##..# -) Teeth and claws^hq#.....Y.............##.## Cast: Foxfire.......................... Ramparts .....................................#.#####.>........ YY 2 death yaks (1 ally target)######....#.. #.......... YY 2 yaks (1 fleeing)#....#... #.......... Y   ice beast (summoned).##.#..The wall freezes the death yak.  ^hyYour attack snaps the death yak out of its fear. _Your ice beast hits the death yak but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.^h^hv  You feel better.  The wall freezes the death yak but does no damage.  ^hHThe death yak completely misses you. The yak closely misses you.^h F###.Y^h1F   cane toad (slow)Y   ice beast (summoned)The wall freezes the death yak but does no damage.^h`23===9.0 (1^h27#^hsK _Your ice beast hits the death yak but does no damage.^hE ^hH !Drink which item? Potions  a - 4 potions of magic  b - 5 potions of curing  d - 3 potions of hasteh - a potion of enlightenment  ^h"I i - 4 potions of might  k - 2 potions of mutation  o - 2 potions of resistance  r - an orange potionv - 2 potions of brilliance  w - a metallic green potion [!] read|quaff|evoke^hI G[?] describe selected^h ^h ^h© ........####...#..#. moom6174 the Frost Mage^hp . +.......#......... Felid of Vehumet ****.... #...$.######## #....#... Health: 23/51 ==========--------------^h t...#......##....# #....#... Magic: 3/24===---------------------......Y..P##....###...#.... AC: 17  Str: 3 ?......Y.####.P.##......... EV: 16^h Int: 28........§.# #.#..##...##... SH: 5Dex: 16^h ...+....F####.#.###........ XL: 12 Next: 85% Place: Lair:1.. #....YY@...†........#... Noise: =--------  Time: 14219.0 (0.0)^hҬ . #.....YY...†.......##..# -) Teeth and claws#...................##.## Cast: Foxfire......Y................... Ramparts ^h[ E.....................................#.#####.>........ YY 2 death yaks (1 ally target)^h ######....#.. #.......... YY 2 yaks (1 fleeing)#....#... #.......... F   cane toad (slow).##.#.. Y   ice beast (summoned) ^h _Okay, then.You feel better.  The wall freezes the death yak but does no damage.  The death yak completely misses you. The yak closely misses you.The wall freezes the death yak but does no damage. _Your ice beast hits the death yak but does no damage.^h ^h ' ^h% ####Y.^h QYYdistracted, 1 ally ta…)^h  You feel yourself speed up. You block the yak's attack.  The wall freezes the death yak! The death yak gores your ice beast!  The wall freezes the death yak.^h 4=20.0 (1^h ?Fast Ramparts ^h b####^h K _Your ice beast hits the death yak but does no damage.^h^h tDrink which item? Potions ^h a - 4 potions of magic  b - 5 potions of curing  d - 2 potions of hasteh - a potion of enlightenment  i - 4 potions of might ^h: k - 2 potions of mutation  o - 2 potions of resistance  r - an orange potionv - 2 potions of brilliance  w - a metallic green potion ^h[!] read|quaff|evoke[?] describe selected^h^h^hA........##^hD1##...#..#. moom6174 the Frost Mage. +.......#......... Felid of Vehumet ****.... #...$.######## #....#... Health: 23/51 ==========--------------^ht...#......##....# #....#... Magic: 3/24===---------------------......Y..P##....###...#.... AC: 17  Str: 3 ?......Y.####.P.##......... EV: 16^hDInt: 28........§.# #.#..##...##... SH: 5Dex: 16...+....F####.#.###........ XL: 12 Next: 85% Place: Lair:1^h.. #....YY@...†........#... Noise: ==-------  Time: 14220.0 (0.0). #.....YY...†.......##..# -) Teeth and claws#...................##.## Cast: Foxfire^h.......................... Fast Ramparts ......Y..............................#.#####.>........ YY 2 death yaks (1 distracted, 1 ally ta…)^hs######....#.. #.......... YY 2 yaks (1 fleeing)#....#... #.......... F   cane toad (slow).##.#.. Y   ice beast (summoned)^hnThe wall freezes the death yak but does no damage. _Your ice beast hits the death yak but does no damage.  You feel yourself speed up. You block the yak's attack.  The wall freezes the death yak! The death yak gores your ice beast!  The wall freezes the death yak. _Your ice beast hits the death yak but does no damage.^h^h^h.###.YY   ice beast (summoned)^h!^h_4=24/24^h-R=====================--7 (0.7^h[A#^h^V _Magic courses through your body. The wall freezes the cane toad.^h  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h V ........## ##...#..#. moom6174 the Frost Mage . +....... #......... Felid of Vehumet ****.. .. #...$.######## #....#... Health: 24/51 ===========------------- ...#......##....# #....#... Magic: 22/24 ======================-- ......Y..P##....###...#.... AC: 17  Str: 3  ?......Y.####.P.##......... EV: 16Int: 28 ^h (........§.# #.#..##...##... SH: 5Dex: 16 ...+.....####.#.###........ XL: 12 Next: 85% Place: Lair:1 .. #....YY@...†........#... Noise: ---------  Time: 14220.7 (0.0) . #.....YY...†.......##..# -) Teeth and claws #...................##.## Cast: Foxfire .......................... Fast Ramparts  ........................... .....Y....#.#####.>........ YY 2 death yaks (1 distracted, 1 ally ta…) ######....#.. #.......... YY 2 yaks (1 fleeing)^h R #....#... #.......... Y   ice beast (summoned) .##.#.. _Magic courses through your body. The wall freezes the cane toad.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, not watching you, ally target, 92% to hit)^h ........## ##...#..#. moom6174 the Frost Mage . +....... #......... Felid of Vehumet ****.. .. #...$.######## #....#... Health: 24/51 ===========------------- ...#......##....# #....#... Magic: 22/24 ======================-- ^hSV......Y..P##....###...#.... AC: 17  Str: 3  ?......Y.####.P.##......... EV: 16Int: 28 ........§.# #.#..##...##... SH: 5Dex: 16 ...+.....####.#.###........ XL: 12 Next: 85% Place: Lair:1 .. #....YY@...†........#... Noise: ---------  Time: 14220.7 (0.0) . #.....YY...†.......##..# -) Teeth and claws #...................##.## Cast: Foxfire ^h6.......................... Fast Ramparts  ........................... .....Y....#.#####.>........ YY 2 death yaks (1 distracted, 1 ally ta…) ######....#.. #.......... YY 2 yaks (1 fleeing) #....#... #.......... Y   ice beast (summoned) .##.#..^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, not watching you, ally target, 92% to hit)  The stone arrow hits the death yak!!  You kill the death yak!Vehumet accepts your kill.^h9   .   .. #...$  ...#.  ^h..... ?.... .....  ...+.....####.#.## .. #....Y†.. . #... #.... ...... ^h....... .....#.>Y   death yak ######....#..  #....#... ^hB   .   .. #...$  ...#.  ^h7D...... ?...... ........§.#  ...+.....####.#.## .. #....Y†@...†... . #.....YY...†... #............... ^hF................. .................. .....Y....#.#####.> ######....#.. , 1 ally target) #....#... ^h   .   .. #...$  ...#.  ...... ?...... ........§.#  ...+.....####.#.## ^h.. #....Y†@...†... . #.....YY...†... #............... ................. .................. .....Y....#.#####.> ######....#..  #....#... ^h: a death yak (severely wounded, not watching you, ally target, 92% to hit)  The stone arrow hits the death yak!!  You kill the death yak!  Vehumet accepts your kill.  You feel your power returning. The yak gores you!  * * * LOW HITPOINT WARNING * * *^hRD  The wall freezes the death yak!^h$F###.Y F   cane toad (slow)Y   ice beast (summoned)^hl) 12------4==9==1.4 (0.7 _Your ice beast hits the yak but does no damage.^h.####^h0j _Your +0 lightning rod (4/4) has regained one charge.^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^h<0 ........## ##...#..#. moom6174 the Frost Mage . +....... #......... Felid of Vehumet ****.. .. #...$.######## #....#... Health: 12/51 =====------------------- ^h1...#......##....# #....#... Magic: 22/24 ======================-- ......Y..P##....###...#.... AC: 17  Str: 3  ?......Y.####.P.##......... EV: 16Int: 28 ........§.# #.#..##...##... SH: 5Dex: 16 ...+....F####.#.###........ XL: 12 Next: 89% Place: Lair:1 ^h'8.. #.....Y@...†........#... Noise: ==-------  Time: 14221.4 (0.0) . #.....YY...†.......##..# -) Teeth and claws #...................##.## Cast: Foxfire .......................... Fast Ramparts  ........................... .....Y....#.#####.>........ Y   death yak ######....#.. #.......... YY 2 yaks (1 fleeing, 1 ally target) #....#... #.......... F   cane toad (slow) .##.#.. Y   ice beast (summoned) _Your +0 lightning rod (4/4) has regained one charge.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow[3^h86m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, ally target, 87% to hit)^h, h........####...#..#. moom6174 the Frost Mage. +.......#......... Felid of Vehumet ****.... #...$.######## #....#... Health: 12/51 =====-------------------^h- ...#......##....# #....#... Magic: 22/24 ======================--......Y..P##....###...#.... AC: 17  Str: 3 ?......Y.####.P.##......... EV: 16Int: 28........§.# #.#..##...##... SH: 5Dex: 16...+....F####.#.###........ XL: 12 Next: 89% Place: Lair:1.. #.....Y@...†........#... Noise: ==-------  Time: 14221.4 (0.0). #.....YY...†.......##..# -) Teeth and claws#...................##.## Cast: Foxfire^h9. .......................... Fast Ramparts ................................Y....#.#####.>........ Y   death yak######....#.. #.......... YY 2 yaks (1 fleeing, 1 ally target)#....#... #.......... F   cane toad (slow)^h. .##.#.. Y   ice beast (summoned)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, ally target, 87% to hit)  The stone arrow hits the yak!^hܬ ^h    .   .. #...$  ...#.  ...... ^h ?...... ........§.#  ...+....F####.#.## .. #.....Y@...†... . #.....YY...†... #............... ................. .................. ....Y.....#.#####.> ######....#..  #....#... ^h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, ally target, 87% to hit)  The stone arrow hits the yak!  The yak is severely wounded.^hp    .   .. #...$ ^h؆ Q ...#.  ^hK ...... ?...... ^h L........§.#  ^h ...+....F####.#.## ^h .. #.....Y@...†... . #.....YY...†... ^h #............... ................. .................. ^h ....Y.....#.#####.> ######....#..  ^h- g#....#... ^h٧ The yak gores you!  * * * LOW HITPOINT WARNING * * *  The wall freezes the death yak!  ^hm The death yak gores you but does no damage.  Your ice beast hits the yak. Your ice beast freezes the yak!  The yak dies!^h #.Y.(ally target)Y   yak (fleeing)^hճ |3/51 ----912.0 (0.6^h t####^hռ Z _Vehumet accepts your kill.^hq ^hsv tDrink which item? Potions ^hw M a - 3 potions of magic  b - 5 potions of curing  d - 2 potions of hasteh - a potion of enlightenment  i - 4 potions of might  k - 2 potions of mutation  o - 2 potions of resistance  r - an orange potion^hw v - 2 potions of brilliance  w - a metallic green potion [!] read|quaff|evoke^hAx G[?] describe selected^h^h^h(........####...#..#. moom6174 the Frost Mage. +.......#......... Felid of Vehumet ****.... #...$.######## #....#... Health: 3/51=-----------------------...#......##....# #....#... Magic: 22/24 ======================--......Y..P##....###...#.... AC: 17  Str: 3 ?......Y.####.P.##......... EV: 16^h#*^Int: 28........§.# #.#..##...##... SH: 5Dex: 16...+....F####.#.###........ XL: 12 Next: 91% Place: Lair:1.. #.....Y@...†........#... Noise: ==-------  Time: 14222.0 (0.0). #......Y...†.......##..# -) Teeth and claws#...................##.## Cast: Foxfire.......................... Fast Ramparts ...............................Y.....#.#####.>........ Y   death yak (ally target)^hR+ ######....#.. #.......... Y   yak (fleeing)#....#... #.......... F   cane toad (slow).##.#.. Y   ice beast (summoned)* * * LOW HITPOINT WARNING * * *The wall freezes the death yak!  The death yak gores you but does no damage.  Your ice beast hits the yak. Your ice beast freezes the yak!  The yak dies! _Vehumet accepts your kill.^hnA  You feel better. The wall freezes the cane toad!!  You kill the cane toad!^hKG†####Y   ice beast (summoned)^hK11/51====3=3--6 (0.6^hYQW###^hSZ _Vehumet accepts your kill.^h ^hX Drink which item? Potions  a - 3 potions of magic  b - 4 potions of curing  d - 2 potions of hasteh - a potion of enlightenment  i - 4 potions of might  k - 2 potions of mutation  o - 2 potions of resistance  r - an orange potionv - 2 potions of brilliance  w - a metallic green potion [!] read|quaff|evoke^h G[?] describe selected^h ^h^h^hq........####...#..#. moom6174 the Frost Mage. +.......^hӟu#......... Felid of Vehumet ****.... #...$.######## #....#... Health: 11/51 =====-------------------...#......##....# #....#... Magic: 23/24 =======================-^h/}......Y..P##....###...#.... AC: 17  Str: 3 ?......Y.####.P.##......... EV: 16Int: 28........§.# #.#..##...##... SH: 5Dex: 16^hl...+....†####.#.###........ XL: 12 Next: 93% Place: Lair:1^he.. #.....Y@...†........#... Noise: ---------  Time: 14222.6 (0.0). #......Y...†.......##..# -) Teeth and claws#...................##.## Cast: Foxfire.......................... Fast Ramparts ^hZH...........................^hT....Y.....#.#####.>........ Y   death yak (ally target)######....#.. #.......... Y   yak (fleeing)#....#... #.......... Y   ice beast (summoned).##.#..Your ice beast hits the yak. Your ice beast freezes the yak!  The yak dies! _Vehumet accepts your kill.You feel better. The wall freezes the cane toad!!  ^h5You kill the cane toad! _Vehumet accepts your kill.^hv ##Okay, then.^h[^hr####^h. _^hG^hJDrink which item? Potions  a - 3 potions of magic  b - 4 potions of curing ^hJ d - 2 potions of hasteh - a potion of enlightenment  i - 4 potions of might  k - 2 potions of mutation  o - 2 potions of resistance  r - an orange potionv - 2 potions of brilliance  w - a metallic green potion [!] read|quaff|evoke^hJG[?] describe selected^hWW^h]^hId........####...#..#. moom6174 the Frost Mage. +.......^hd#......... Felid of Vehumet ****.... #...$.######## #....#... Health: 11/51 =====-------------------...#......##....# #....#... Magic: 23/24 =======================-......Y..P##....###...#.... AC: 17  Str: 3 ?......Y.####.P.##......... EV: 16^heInt: 28........§.# #.#..##...##... SH: 5Dex: 16...+....†####.#.###........ XL: 12 Next: 93% Place: Lair:1.. #.....Y@...†........#... Noise: ---------  Time: 14222.6 (0.0). #......Y...†.......##..# -) Teeth and claws^hf#...................##.## Cast: Foxfire.......................... Fast Ramparts ...............................Y.....#.#####.>........ Y   death yak (ally target)######....#.. #.......... Y   yak (fleeing)#....#... #.......... Y   ice beast (summoned).##.#..The yak dies! _Vehumet accepts your kill.^hKgYou feel better. The wall freezes the cane toad!!  You kill the cane toad! _Vehumet accepts your kill. _Okay, then.^hh^hr-2----- _Vehumet accepts your kill. _Okay, then.^h z  The wall freezes the death yak but does no damage.  The death yak gores you!!  You die...^h6/  --more--^hۊ~###Y.^hY 51========================^hK4=3.3 (0.7 _Your ice beast hits the death yak but does no damage.  You rejoin the land of the living...^h\/  --more--^h ^h moom6174 the Frost Mage#.......#Felid of Vehumet ****... #........Health: 51/51 ========================^h .. #....[.# # ... # Magic: 24/24 ========================##.#......###.# ...## AC: 7Str: 3 .........[..... . ..... EV: 16Int: 28............... ........ SH: 5^hj Dex: 16............... ........ XL: 12 Next: 93% Place: Lair:1.)..F..@....... .....## Noise: ---------  Time: 14223.3 (0.7).........###### ##...#. -) Teeth and claws.#+.......##...... Cast: Foxfire^h ...#...$.######## #....#...#......##....# #....#......†..P##....###...#. F   bullfrog (wandering)?........####.P.##..............†.# #.#..##...##...+....†####.#.###.....You feel better.  The wall freezes the death yak but does no damage.  The death yak gores you!!  You die... ^h _Your ice beast hits the death yak but does no damage.  You rejoin the land of the living...^h  _Found a pair of boots and a bloodstained ring mail.^h   ^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  moom6174 the Frost Mage #.......#  Felid of Vehumet ****..^h . #....... .  Health: 51/51 ======================== .. #....[.# # ... # Magic: 22/24 ======================-- ##.#......###.# ...## AC: 7Str: 3  .........[..... . ..... EV: 16Int: 28 ............... ........ SH: 5Dex: 16 ^hS............... ........ XL: 12 Next: 93% Place: Lair:1 .)..F**@....... .....## Noise: ---------  Time: 14223.3 (0.0) .........###### ##...#. -) Teeth and claws .#+.......# #...... Cast: Foxfire ...#...$.######## #....# ^hA...#......##....# #....# ......†..P##....###...#. F   bullfrog (wandering) ?........####.P.##...... ........†.# #.#..##...## ...+....†####.#.###..... _Found a pair of boots and a bloodstained ring mail.  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 72% to hit)^h  moom6174 the Frost Mage #.......#  Felid of Vehumet ****.. . #....... .  Health: 51/51 ======================== .. #....[.# # ... # Magic: 22/24 ======================-- ##.#......###.# ...## AC: 7Str: 3  .........[..... . ..... EV: 16Int: 28 ............... ........ SH: 5Dex: 16 ............... ........ XL: 12 Next: 93% Place: Lair:1 .)..F..@....... .....## Noise: ---------  Time: 14223.3 (0.0) .........###### ##...#. -) Teeth and claws .#+.......# #......^h[37m Cast: Foxfire ...#...$.######## #....# ...#......##....# #....# ......†..P##....###...#. F   bullfrog (wandering) ?........####.P.##...... ........†.# #.#..##...## ...+....†####.#.###.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 72% to hit)  The stone arrow hits the bullfrog!!  You kill the bullfrog! #.......#  . #....... .  ..  # ...  ##.#  .... .  ....  ....  .)..$``..  ..##  .#  ..^hZ,[m  ..  .  ?........##  ........†.#   † ^hg9..^hi<4==4.3 (1^hKo^hpq  Aiming: Stone Arrow (safe; 1% risk of failure)  ^hqnPress: ? - help, Shift-Dir - straight line  Aim: a bullfrog (wandering, hasn't noticed you, 72% to hit)  The stone arrow hits the bullfrog!!  You kill the bullfrog! _Vehumet accepts your kill.^h 3^h= ^hM ^h ,^h4 ^h ,^h 3==4= _You swap places.^h {.. #........^ha g...#....[.# .# ... ###.###.# ...##.......[..... . .............. .............. ...)..$..Y....... .....##......###### ##...#^h .#+....@..# #......--#...$.######## #....#...#......##....# #....#...^h, 4..Y   death yak (wandering)...+....†#Y   ice beast (summoned)...#.Y...††...†........#^h l. #......Y...†.......##^h /30.0)^h ^h ^h .YYally target)Y^h $Y   yak....YY   ice beast (summoned)^h 5==5.3 (11^hL ^h , _The death yak bellows!^hQ  ^h*Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h9^hV=r  Your ice beast disappears in a puff of smoke!^h4>^hGYY.Y^hGt..Y† ^huH^2--6.3 (1.0) ^hO^hiR4 _A chill wind blows around you.^h\X  ^h6YCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h: .. #....... .  moom6174 the Frost Mage ...#....[.# .# ... # Felid of Vehumet ****.. ##.#......###.# ...## Health: 51/51 ======================== .........[..... . ..... Magic: 20/24 ====================---- ............... ........ AC: 7Str: 3  ............... ........ EV: 16Int: 28 .)..$Y......... .....## SH: 5Dex: 16 .........###### ##...#. XL: 12 Next: 94% Place: Lair:1 .#+....@..# #...... Noise: ==-------  Time: 14236.3 (0.0) ...#...*.######## #....# -) [39;49^h"mTeeth and claws ...#...*..##....# #....# Cast: Foxfire ......*..P##....###...#. ?.....*..####.P.##...... ......Y.†.# #.#..##...## Y   death yak (ally target) ...+....Y####.#.###..... Y   yak ...#.....††...†........# Y   ice beast (summoned) . #......Y...†.......## _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, ally target, 92% to hit)^h^4.. #........moom6174 the Frost Mage...#....[.# .# ... # Felid of Vehumet ****..##.#......###.# ...## Health: 51/51 ========================^h5.........[..... . ..... Magic: 20/24 ====================----............... ........ AC: 7Str: 3 ............... ........ EV: 16Int: 28.)..$Y......... .....## SH: 5Dex: 16.........###### ##...#. XL: 12 Next: 94% Place: Lair:1.#+....@..##...... Noise: ==-------  Time: 14236.3 (0.0)...#...`.######## #....# -) Teeth and claws^h5O...#...`..##....# #....# Cast: Foxfire......`..P##....###...#.?.....`..####.P.##............Y.†.# #.#..##...## Y   death yak (ally target)...+....Y####.#.###..... Y   yak...#.....††...†........# Y   ice beast (summoned). #......Y...†.......##^h63Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, ally target, 92% to hit)  The stone arrow hits the death yak!!^h۲^h],^htc.Y$.^h†Y..Y†^hC+7.3 (1^h^^honfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (moderately wounded, ally target, 92% to hit)  ^hThe stone arrow hits the death yak!! _The death yak is severely wounded.^h3^hO^hsF' .. #....... .  moom6174 the Frost Mage ...#....[.# .# ... # Felid of Vehumet ****.. ##.#......###.# ...## Health: 51/51 ======================== .........[..... . ..... Magic: 18/24 ==================------ ............... ........ AC: 7^hFStr: 3  ............... ........ EV: 16Int: 28 .)..$.......... .....## SH: 5Dex: 16 ......Y..###### ##...#. XL: 12 Next: 94% Place: Lair:1 ^hWG4.#+....@..# #...... Noise: ==-------  Time: 14237.3 (0.0) ...#...$.######## #....# -) Teeth and claws ...#......##....# #....# Cast: Foxfire ......†..P##....###...#. ^hG?.....Y..####.P.##...... ........Y.# #.#..##...## Y   death yak (ally target) ...+....†####.#.###..... Y   yak ...#.....††...†........# Y   ice beast (summoned) ^hH. #......Y...†.......##Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, ally target, 92% to hit)  The stone arrow hits the death yak!!  You kill the death yak!Vehumet accepts your kill.^hND ..  .  ...#....[.# .# ...  ##.#......###.#  .... .  ..^hlO/..  ..  .)  ..    ...#...`  ^hO`  ` ?...... .. Y   yak ^h.P...+....†#Y   ice beast (summoned) ...#.....††...† . †^h,^hH.Y$.†..Y†(ally target)^hg24======98.3 (1^h^h  ^h]Press: ? - help, Shift-Dir - straight line  Aim: a death yak (severely wounded, ally target, 92% to hit)  The stone arrow hits the death yak!!  You kill the death yak!  Vehumet accepts your kill. _You feel your power returning.^h ^h ^hZ q.. #........moom6174 the Frost Mage...#....[.# .# ... # Felid of Vehumet ****..##.#......###.# ...## Health: 51/51 ========================.........[..... . ..... Magic: 22/24 ======================--............... ........ AC: 7^hf NStr: 3 ............... ........ EV: 16Int: 28.)..$.......... .....## SH: 5Dex: 16.........###### ##...#. XL: 12 Next: 99% Place: Lair:1.#+...Y@..##...... Noise: ==-------  Time: 14238.3 (0.0)...#...`.######## #....# -) Teeth and claws^h ~...#...`..##....# #....# Cast: Foxfire......†.`P##....###...#.?.......Y####.P.##..............†.# #.#..##...## Y   yak (ally target)...+....†####.#.###..... Y   ice beast (summoned)...#.....††...†........#^h w. #......Y...†.......##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, ally target, 87% to hit)  The stone arrow hits the yak!!^hh ^hi ^ht .Y.Y.^hu +9.3 (1^h,~ ^hU Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, ally target, 87% to hit)  The stone arrow hits the yak!! ^h L_The yak is almost dead.^h.^h7^hP\^h ]\ Y - Yes  N - No^h ^h ^h>" .. #........moom6174 the Frost Mage...#....[.# .# ... # Felid of Vehumet ****..##.#......###.# ...## Health: 51/51 ========================.........[..... . ..... Magic: 22/24 ======================--^h" ............... ........ AC: 7Str: 3 ............... ........ EV: 16Int: 28.)..$.......... .....## SH: 5Dex: 16.........###### ##...#. XL: 12 Next: 99% Place: Lair:1.#+....@..##...... Noise: ==-------  Time: 14239.3 (0.0)^hE# ...#...Y.######## #....# -) Teeth and claws...#......##....# #....# Cast: Foxfire......†.YP##....###...#.?........####.P.##..............†.# #.#..##...## Y   yak (ally target)^h# ...+....†####.#.###..... Y   ice beast (summoned)...#.....††...†........#. #......Y...†.......##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target, 87% to hit)  Okay, then.^hv) ^h) ^hv/ ^h0 . _^hd2^h=XY. ^h>5--40.3 (1^h^hE _Your ice beast hits the yak but does no damage.^h.  The yak gores your ice beast. Your ice beast hits the yak.  Your ice beast freezes the yak!  The yak dies!^h- †Y   ice beast (summoned)^h!^hk/.. #........moom6174 the Frost Mage...#....[.# .# ... # Felid of Vehumet ****..##.#......###.# ...## Health: 51/51 ========================^h>0.........[..... . ..... Magic: 23/24 =======================-............... ........ AC: 7Str: 3 ............... ........ EV: 16Int: 28.)..$.......... .....## SH: 5Dex: 16^h.1.........###### ##...#. XL: 12 Next: 100% Place: Lair:1.#+....@..##...... Noise: =--------  Time: 14241.3 (1.0)...#...Y.######## #....# -) Teeth and claws...#...†..##....# #....# Cast: Foxfire......†..P##....###...#.^hW2?........####.P.##..............†.# #.#..##...## Y   ice beast (summoned)...+....†####.#.###........#.....††...†........#. #......Y...†.......##Aim: a yak (almost dead, ally target, 87% to hit) _Okay, then. _Your ice beast hits the yak but does no damage.  ^h 3The yak gores your ice beast. Your ice beast hits the yak.  Your ice beast freezes the yak!  The yak dies!^h.4[ _Vehumet accepts your kill.^h4IYou have reached level 13!^h=/  --more--^hZ5/555-3^h 0% ^h^h'K _Extra life!^h3^hB^h: _^hL^hG,^h^h}^h^hH^hS^h7-^hz^h^hXK4=^h^h^hc^h^h,^h^h,^h^h^h`9=^h:^h)^h^h^h^hK5=^ht^h^ha ^h ^hL ^h5 _You swap places.^h:^h^h" ^hH_You now have 796 gold pieces (gained 20).^h ^hn^h^h^hY"^h$^h$9=^h&^h")^h+^h .,^h0^h>  You now have 813 gold pieces (gained 17).  You see here a bullfrog corpse.^h6A3^h C^hGr _Your ice beast disappears in a puff of smoke!^hQJ3^h*L^hN^hQ^hQ^hfT^hV^hIY,^hL[^hQ^^h;`,^h`^hc^hPe,^hg^hh^h#k,^hZl^hs  ............. . .................... .. .....)..†..........  .............###### ^hs5#.##+#.#+.......# P^.#.....########.........#...†..##..............†..P##....#.......@........####.P.#-#.............†.# #.#.. #........+....†####.# #........#.....††...†. #........#......Y...†####..#..............^htV .............  ..........  ...#.##### ^h}v64.3 (23.0)-5.3 (24^hڀ^h- _A - a scroll of silence^hN ^h ^h ^h ^h ^h ^h2 ^h ^h ^h ^h2 ^h] ^h ^h ^h ^h4 ^h^ ^h ^h ^h0 ^hr ^h ^hX ^h ^hE ^h ^h ^h^ ^hH ^h ^h ^h ^h ^h ^h ^h ^h ^h ^h ^h ^h ,^h ^h ^h X^h ,^h ^h ^hW ,^h ^h2 ^h ,^h ^h\ ^h ,^h* ^h  ^h} ,^h ^h B^h ^h ^h# ,^h ^h( ^h$ ,^h ^h ^h ^h~ ,^h;! ^h6# ,^h# ^hQ% ^ht& ,^h' ^h.( ^h-) ,^h) ^h, ^hg- ,^h- ^h/ ^h!0 ^h0 ^h1 ^h1 ^h2 ^he3 ,^h*5 ^h6 ^h6 ^h6 ^h7 ^h8 ^h9 ,^h: ^h; ^h; ,^ho= ^hM> ,^h? ^h@ ^hA ,^hA ^hB ^h@C ^hC ,^h*E ^hF ,^hF ^hG ^hH ,^hSI ^hJ ^hK ^hlL ^hL ^hM ^h O ^hcO ^hO ^hQ ^hW L  ^hX     ^hXX    ########.##  ^hX  #.... 301.3 (36 ^hY  #.##?.#.###   ##.# .##   #..# ^h\Y   ##.# ...  #.##.... ^hY V  #..#[.....#   #.##......# ...  ^h%Z ##..# .#.# #....#...^hC^ ^h^ ,2.3 (37^h b ^h d C _Found a robe.^hr3^hs^heu^hv^h8y,^hz^h`|^h|^h}^h^h^h^hI _g - 5 scrolls of identify (gained 1)^h~^h^hh^h^hڇ^h<^hˆ^h^h[^h^hT^hގ^h.^h^h^hj^h^h^h^h ^h^hߗ^h^h^hb ## ^hg########.##. #. #........... ... #.##..#.#### ...# ^hl##.#..##.### ...P> #..#.......##...... ##.##....11.3 (9.0) #.##............#. #..#[.....##....# ^hJ#.##......# ....# ....#... ##..##..#.###....#......#... #..#####.####....#......#... ##................P.###.#...^hV #.......................... ##.......................^h^hr,2.3 (10.0)^hª^hm ^hЬ5_Found a stone staircase leading down.^h 3^hf ^h ^h ^hc B^hכ B^h ^h? ,^h> ^h ^h ,^h ^hp ^h ^h` ^h ^h` ^h ,^h" ^h ^h ^h± ^h] ^h ^h ,^hɷ ^hQ ^h ^h ^h ^h ^h ^hA ^h ^hC ^h ^h ^h ^h ^hX ^h ^hI ^h ^h* ^h ^h- ^h ^h ^hb ^h ^h7 ^he ^h ^h3 ^hr ^h ^h ^h ^hS ^hr ^h ^h> ^h ^h ^h% ^h ^h ^hZ ^h ^ha ^hl ^hM ^h ^h ^h% ^h ^h& ^h ^h ^h ^h0 ^h ^h ^h= ^h ^h ^hk ^h ^h{ ^hC ^h ^h ^h ^h ^h ^h 4 ^h ## ### .#####.################# .......................( #.....###.#.37.3 (25 .....P>.....#^h U$. #..................P#### ............#......## .....#.............# ^h( #....#.............# #....#......#.......# #....#......#........ . #....#......#....[.# .# ... #^h ^hI ,8.3 (26^h ^h E _Found 3 stones.^h^h^h/^hM^h:^hz,^hf^h%^h^h^h^h^h^hn^h^h0^h^h^h^h^h^h ^h ,^h ^hN _You now have 834 gold pieces (gained 21).^h3^h^h^h,^h^h+^hte#################.####### ^h ...............(........ #.#.....# ....#......#46.3 (8.0)..........P####.#.....# ....#......## ### ..... ....# ...#^h ......# ... .. ....#.......# ># .# ....#........ . # ##.# ....#....[.#. .# ... ## #P.# ###.#......###.# ...##.##..##^h%^hB&+7.3 (9^ha*^hg,; _Found a stone staircase leading down.^h^h^h^hZ&^hC)^h)^h+^hw-^h.^hf/^hR0^h3^h4^h5^h5^h8^hU:^h:^h;^h=^hY?^h?^h@^hB^hD^h+E^hXF^haJ^hxL^hL^hN^hkP^hhR^hR^hT^hX^h^Z^hZ^h[^h]^h_^h^`^ha^hc^he^hf^h,g^hi^hk^h4l^hYm^hr^ht^h(u^h$v^hx^hz^hh{^ha|^hG^h^hh^hu^hȆ^hX,^h^hԉ^h(^hʋ^ht^hߍ^hM^hϏ^hH^h^h ^h^h^hU^h^h^h^h ^h}^h^h{^h^hi^h^hf^h^h^h^h^h@^ha^h^hm^hٮ^h^h^h8^h^h^h{^h)^he^h^h^h^h^h..(.......... ..........# #+ ..........# #. ^hB###.#.....#####.## #####............ ...##.....##.....## .......##..... .........>##.)...# ^hq..##.....# ##@# # 74.3 (27.0) #.###.....#####P.# ..# #.###.##..###..###. ..................................^h ..........^.................##.##..#.....# ###.###...#..#.###.....##  ####..................#^h!^hq^h,5.3 (28^h^hF _Found a trident.^h ^h ^h ^hŹ ^hk ^h ^hY ,^hN ^h ^h ^hH ^h ,^h ^h ^hH ,^hI ^h ^h" ^h ^hx ^hn ^h ,^ho ^h ^hk ^h ^h ^hV 7 _You open the door.^h ^h ^h1 ^h @  There is an open door here.^h} ^hD  _^h ^h ^h ^ho ^h' ^h ^h- ^h ^hF ^h ^h ,^h ^hm ^h ^h3 ^h ^h ^h ^hb ^h ^h1 ^h. ^h ^h ^h ^h ^ha ^h ^h& ^h) ^h ^h ^h- ^h# ^h ^h ^h ^h ^hR ^h ^h ^h ^h! ^h ^h ^h ^h1 ^h ^h ^h ^h) ^h ^h ^h ^h ^hx ^h ^h} ^h ^hT ^h\ ^hd ^h ^h/ ^h3 ^h$ ^h ^h ^h! ^h" ^h" ^h" ^h# ^h$ ^hg% ^h% ^h& ^h' ^h?( ^h( ^h) ^ho* ^h* ^h:+ ^h+ ^h, ^h5- ^h- ^h. ^h~/ ^h/ ^hG0 ^hx1 ^hx2 ^h2 ^hC3 ^hT4 ^hg5 ^h5 ^h36 ^h57 ^hS9 ^h9 ^h: ^hp; ^hY< ^h< ^h3= ^hP> ^h;? ^h? ^h@ ^hA ^hB ^hnB ^hB ^hC ^hD ^h5E ^hE ^hF ^hG ^h'H ^hH ^h ^h ^h ^h ^h, ^h ^h ^h, ^h ^h ^h~ ^h ^hZ ^h  ^h, ^h ^h$ ^h, ^h ^h ^h, ^h ^h ^h, ^ho ^hs ^hu, ^h. ^h ^h ^h$ ^h ^hw ^h ^h ^ho ^h ^h , ^h  ^hV  ^h' ^h ^hN ^h ^hN, ^h< ^h ^h ^h= ^h ^hH ^h ^h ^hq ^h ^h" ^h ^hS  ^h6" ^h# ^hE$ ^h$ ^h& ^hp( ^h( ^h) ^h0, ^h-, ^hH>4 ^hR@, ^h@ ^hB, ^hC ^hUFI _g - 6 scrolls of identify (gained 1) ^hG ^hH ^hrH ^hI ^hJ ^hWK ^hK ^hM ^hN ^h?O ^hO ^hP ^hQ ^hR ^h}R ^hS ^hwT ^hU, ^h8V ^h1W ^hW ^h X ^hX ^hY ^h8Z ^hZ ^h] ^ha ^h'b ^hb, ^h^c ^he ^he ^haf ^hf ^hg ^hh ^hh ^h~i ^h/j ^hk ^hwk ^hk ^hl ^hcm ^hm ^hVn ^hn ^ho ^h/p ^hp ^hGq ^hr ^hr ^hr ^hs ^hit ^ht ^hBu ^h_v ^h.w ^hw ^hx ^hx ^hy ^hz ^hz ^h'{ ^h{ ^h^| ^h| ^h{} ^hT~ ^h~ ^h+ ^h ^h ^h ^h| ^hs ^h ^h, ^h؄ ^h ^h% ^h  ^hi7 _You open the door. ^hk ^h܊ ^hF ^h@  There is an open door here. ^h! ^h _ ^h ^h ^hq, ^h ^h@  There is an open door here. ^h ^h _ ^h ^h ^hj, ^h ^hF ^h+, ^hݛ ^hҜ ^h, ^hY ^hM ^h&, ^h͠ ^hӢ ^h, ^hk ^h ^h, ^hv ^h ^h, ^hF ^h^ ^hK, ^h  ^h ^h8 ^h ^h ^h ^h&, ^h ^h| ^h, ^hR ^hѺ ^h ^h# ^hɼ ^h ^hѾ, ^h~ ^h ^hA, ^h ^h  ^h, ^h ^h ^h, ^hZ ^h ^h, ^hn ^h ^h, ^he ^h ^h, ^hi ^h ^h ^h" ^h ^h ^h ^h ^h ^h ^h ^h< ^h ^h ^h- ^h ^h ^h ^h ^h$ ^h ^h ^h ^h[ ^h ^h ^h  ^h| ^h ^h ^h ^hj ^h ^h ^h ^hi ^h ^h ^h ^hX ^h ^h~ ^h ^h5 ^h ^h8 ^h} ^h ^hW ^h ^h ^h2 ^h ^h= ^hX  ^h  ^h0  ^h  ^h  ^hk  ^h  ^h7 _You open the door. ^h> ^h ^h ^hw ^h, ^h ^h@  There is an open door here. ^h ^hc _ ^h ^h= ^h ^h ^h ^hE! ^h0" ^h" ^h # ^h'$ ^h% ^h% ^h*& ^h& ^h' ^h1( ^h( ^hs) ^hp* ^h* ^hM+ ^h*, ^h- ^h~- ^h- ^h. ^h/ ^hH0 ^h0 ^h1 ^h2, ^h!3 ^h.5 ^h!6 ^h6 ^h6 ^h-8 ^ho=z#.. ##Y.....####..# ^h=l..... ...  #.) ...Y...... #.. ######.... #.. ##########....# #..##.......##....# +..@#.......##.--6760.0) ^h[>Z#...#..'. ####..#........##....#. #.. ########...#.......##....P.#.####.##.##...##.#####.#.... ##..............##.###.#.#.....#.   ^h>#................^...............  ##...............................  #................................  ^hB ^haCF--31 ^hF ^hHV _You open the door. _There is an open door here. _You open the door ^h}Hd. _There is an open door here. _Found a mace. ^hm 3 ^h  ^h  ^h  ^h+ B ^hP  ^h  ^h  ^h  ^h8  ^h  ^h  ^hQ  ^h  ^h  ^h  ^hg  ^h  ^h<  ^h  ^h  ^hP  ^h  ^h=  ^hj $  ^h _You open the door. ^hB  ^h  ^hT  ^h @  There is an open door here. ^h  ^h  _ ^hv  ^h  ^hR  ^h  ^h_  ^h  ^h  ^h\  ^h  ^hs  ^h  ^h(  ^h  ^h(  ^hr  ^h  ^h|  ^h~  ^h/  ^h  ^h8  ^h ^h- ^h ^h9 ^h ^h, ^h ^hL ^hh, ^h  ^h  ^h , ^h>  ^h@ ^h: ^h, ^h= ^hl, ^h ^hw ^h}, ^hF ^h ^h, ^h? ^h ^h, ^h ^h" ^h)  ..#..  #.#.......P ^h*5 #.#.......P  ..........#...#  #.#...........#...  #.#.......#...#...  #. ...... #...#...  ^h+!#.##..#####.....### #..@............... 95.3 (22.0)  ##..........   #...#..#######.).  ^h9, ##.###.## #..#  #.#.#..######..####  #.+........##..##.  #)###.......'...#  #. #.....##...# ^h-u ## #########..# ^h0 ^h}1,6.3 (23 ^h4 ^h6E _Found a dagger. ^h  ^hB! ^h" ^h& ^h) ^h) ^h+ ^h0 ^h2 ^hg3 ^h4 ^h6 ^h88 ^h8 ^hz9 ^h:; ^h< ^he= ^h> ^h.@ ^hA ^hB ^hB ^hC ^hD ^h+E ^hE ^h'H ^h'I ^hI ^hI ^hK ^h"L ^hL ^hL ^hM ^hN ^hO ^hO ^hvS ^hvT ^hT ^hBU ^hV ^hX ^h"Y ^hY ^h?[ ^h\ ^h] ^h] ^hb ^hc, ^hzd ^he ^hf ^h g ^hpg ^hCh ^h"i ^hi ^hi ^hAk ^hFl ^hl ^hfm ^hn ^h p ^hpp ^hq ^hr ^hs ^h^t ^ht ^hv ^hw ^hIx ^hx ^hz ^h{, ^h| ^hZ~ ^h ^hB ^h) ^h ^h3 ^h` ^h ^hW ^hׇ ^h1  ^hX You see here a +0 dagger. ^h ^he _ ^hE ^h ^h˔ ^h2 ^h ^h< ^h ^h ^hܡ ^hs ^h, ^h ^h^  You see here a +0 dagger. ^h5 ^h ^hI ^h7 _You open the door. ^h ^h ^h ^hM@  There is an open door here. ^h ^hb _ ^hA ^h ^h5 ^h ^h1 ^h ^h ^hY ^h ^h: ^h, ^h3 ^h ^hL ^h ^h ^h ^h, ^h ^h ^h ^hE ^h ^h ^h& ^h ^h6 ^h ^h ^hS ^h ^hL ^h ^ho ^h  ^ho  ^h: There is an open door here. ^hm5 _ ^h ^hM ^h ^h ^h ^h ^h, ^h  ^h ^h B ^h\  You see here a +0 mace. ^h  ^h ! _ ^hd" ^h' ^h( ^h) ^h) ^h. ^h/ ^h/ ^h0 ^hQ4 ^h5 ^h(6 ^h6 ^he: ^h; ^h3< ^h< ^hC@ ^hA ^h6B ^hB ^h.F ^hG ^hMH ^hI ^hK ^h M ^hM ^h6N ^hP ^hBR ^hR ^hJS ^hU ^h7W ^hW ^hNX ^hZ ^h\ ^h}\ ^hB] ^hc_ ^h` ^hPa ^h b ^hd ^he ^h f ^hf ^hh ^hj ^hj ^hk ^hm ^hho ^ho ^hp ^hr ^ht ^hu ^hv ^hw ^hy ^hz ^hz ^h ^h> ^h ^hD ^h( ^h ^h ^h ^hI ^h ^h ^h ^hv ^h ^h| ^h; ^h ^h ^h ^h ^hq ^h ^h ^h_ ^hf ^h ^hz ^hE ^h9 ^h ^h ^hͱ ^hr ^h ^hU ^h  ^h ^hD ^h ^h ^h ^h ^hA ^h ^ht ^hi ^h ^h ^h ^h ^h ^h ^h ^h ^h" ^hI ^h ^h ^h" ^hJ ^h ^h ^h ^h? ^h ^h ^h ^h ^hP ^h ^h ^h ^ha ^h ^h, ^h ^h4 ^h ^h' ^h ^h ^hP ^h ^hH ^h ^h. ^h ^hC ^h ^h'  ^h  ^h  ^h  ^h ^hi ^h ^h; ^hs ^h ^h= ^h ^h ^h ^h ^h^, ^h-, ^h~. ^h7 ^h8 ^h-9 ^h9 ^h`C ^hC, ^hD ^hN ^hO, ^hP ^hY ^h,[, ^h/\ ^hd ^hRf ^hf ^hqg ^hp ^h]q ^hq ^hxr ^h{ ^h|| ^h| ^h} ^h҅ ^hH ^h ^h_ ^h ^h ^hJ ^hu ^hޜ ^hߞ ^hH ^ho ^hS ^h˪, ^h1 ^h$ ^h ^h{ ^h ^hV ^hT ^h ^h ^h? ^h" ^h ^h ^h ^h ^h? ^h ^h ^h ^hS ^hj ^h= ^h' ^h ^h ^h ^h ^h ^h ^h ^hE ^h ^h ^hU ^h ^h@ ^h$ ^h  ^h ^h  ^h ^h ^h ^h7 ^hN ^h  ^h" ^h@# ^ha$ ^h) ^hd+, ^h, ^hg1 ^h3 ^h3 ^hv4 ^h8 ^h: ^h6; ^h; ^h,@ ^hA, ^hB ^h,G ^hH, ^hFJ ^hM ^h O, ^hO ^hS ^hT ^hU ^hIV ^hkY ^hZ, ^h[ ^h%_ ^h`, ^ha ^hd ^he, ^hf ^h|i ^hj, ^hk ^h\n ^ho, ^hp ^hs ^h#u, ^h&v ^hx ^h+z, ^h6{ ^h} ^h, ^h ^hj ^h1, ^h ^h ^h, ^h! ^h ^hL, ^h ^hW ^h, ^he ^h ^hP, ^h ^h ^hG, ^h ^hɣ ^h, ^h ^h/R  There is a stone staircase leading down here. ^hO ^h _ ^h" ^h ^h<, ^hٳ ^h ^h, ^h) ^hk ^hn ^h  ^h1 ^hT ^h, ^h} ^h] ^h, ^hX ^h ^ha ^h) ^h ^hq ^h, ^h ^h> ^h, ^h_ ^hb ########### #######.################.##P# ......(..........837.3 (14 ^h1.0) ..............##P##'####.##.##P## ..............#####.# #.####### ..P####.#.....#####.## #.# ### ..#######............# #.# ##. ..##...##.....##.....###.# #...# ..#............##.....##.# #.. ...#.........>##.)...##..# ####P .......##.....######.###.## ## ^h ^h ^hgE _Done exploring. ^hZ  ^h  ^hI  ^h ..0.0)......>. ^h  ^h  ^h E _Done exploring.^h"3^h=^hd4^h ^hE _Done exploring.^hY^h\oWhere to? (Tab - IceCv @ (x,y), ? - help) ^h\n D - Dungeon  T - TempleL - LairO - Orcish Mines ^ho^h6p^hȍmoom6174 the Frost MageFelid of Vehumet ****..Health: 55/55 ========================^hHMagic: 25/25 ========================AC: 7Str: 3 EV: 16Int: 28###########SH: 5Dex: 16 ^hŎ#######.################.##P#.### XL: 13 Next:  1% Place: Lair:1 ......(.........@................ Noise: ---------  Time: 14837.3 (0.0) ..............##P##'####.##.##P## -) Teeth and claws ..............#####.# #.####### Cast: Foxfire ..P####.#.....#####.## #.# ### ^hf ..#######............# #.# ##.## ..##...##.....##.....###.# #...#  ..#............##.....##.# #....  ...#.........>##.)...##..# ####P  .......##.....######.###.## ##  _There is an open door here. _You see here a +0 mace. _There is a stone staircase leading down here. ^h܏_Done exploring. _Done exploring. _Done exploring.^hG^h1^h^h]^h$ _^h^hA^h^h^h^h̨^h^h^h^h­^h~^h^h۰^h^hb^hô^hε^h^h^h^h^h^h[^h^h^h^hW^h^h^h^h,^h^h%  ^hB4There is a stone staircase leading down here.^hT^h^h$ _^h^hŦ2^hn^hThere is a stone staircase leading down here. _Done exploring. _There is a stone staircase leading down here. ^hX You climb downwards.^h^h^hO _The water moccasin hisses angrily.  ^hpFound a jewelled plate armour.  There is a stone staircase leading up here.^h.] ^hg ^..P.P...# ##^hh #.....#..###.#...P...#.............#..........#............^huh  ...S..P..[.....  ...............  ^hh R# =48.1 (10.8)^hNi  ...............  ............... ^h1j  ...##.P##...... .. ### ...... ...... S   water moccasin ^hj n....# ....# ^hk ^hs ^hv e _A water moccasin is nearby!^hS ^hdW Read which item? Scrolls  e - 2 scrolls labelled HUINWUANOR ^hW  f - 3 scrolls of fearg - 6 scrolls of identify  l - 2 scrolls of fog ^h0X  x - 2 scrolls labelled GOXIBBE XIERRA - a scroll of silence [!] read|quaff|evoke^hX G[?] describe selected^h^h^h,moom6174 the Frost Mage^..P.P...# ##^hFelid of Vehumet ****..#.....#..###.#.Health: 55/55 ========================..P...#........Magic: 25/25 ========================.....#........AC: 7Str: 3 ..#............^h0EV: 16Int: 28...S..P..[.....SH: 5Dex: 16...............XL: 13 Next:  1% Place: Lair:2^h#@.......Noise: =--------  Time: 14848.1 (0.0)...............-) Teeth and claws...............Cast: Foxfire...##.P##......^hO@.. ### ............S   water moccasin....#....# _There is a stone staircase leading down here.  You climb downwards. _The water moccasin hisses angrily.  Found a jewelled plate armour.  There is a stone staircase leading up here. _A water moccasin is nearby!^h^hm  As you read the scroll labelled HUINWUANOR, it crumbles to dust.  ^h!It is a scroll of amnesia.^h  --more--^hW^h^hXq Your spells (forget)Type^h&Failure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Summon Ice BeastIce/Summoning1%3  d - Ozocubu's ArmourIce1%3  e - Stone ArrowConjuration/Earth1%3  f - FoxfireConjuration/Fire1%^h1  g - HailstormConjuration/Ice1%3 Select a spell to forget[!] toggle spell headers^hw^h|^h؁moom6174 the Frost Mage^..P.P...# ##Felid of Vehumet ****..#.....#..###.#.Health: 55/55 ========================..P...#........Magic: 25/25 ========================.....#........AC: 7Str: 3 ..#............EV: 16Int: 28^h...S..P..[.....SH: 5Dex: 16...............XL: 13 Next:  1% Place: Lair:2#@.......Noise: =--------  Time: 14848.1 (0.0)...............-) Teeth and claws...............Cast: Foxfire...##.P##........ ### ............S   water moccasin....#....# _The water moccasin hisses angrily.  Found a jewelled plate armour.  ^hThere is a stone staircase leading up here. _A water moccasin is nearby!As you read the scroll labelled HUINWUANOR, it crumbles to dust.  It is a scroll of amnesia.^h"moom6174 the Frost Mage^..P.P...# ##Felid of Vehumet ****..#.....#..###.#.Health: 55/55 ========================..P...#........^hMagic: 25/25 ========================.....#........AC: 7Str: 3 ..#............EV: 16Int: 28...S..P..[.....SH: 5Dex: 16...............XL: 13 Next:  1% Place: Lair:2#@.......Noise: =--------  Time: 14848.1 (0.0)...............-) Teeth and claws...............Cast: Foxfire...##.P##........ ### ............^h S   water moccasin....#....# _The water moccasin hisses angrily.  Found a jewelled plate armour.  There is a stone staircase leading up here. _A water moccasin is nearby!As you read the scroll labelled HUINWUANOR, it crumbles to dust.  It is a scroll of amnesia.^h=^hForget Freeze, freeing 1 spell level for a total of 16? Y - Yes ^h' N - No^h^hmoom6174 the Frost Mage^..P.P...# ##Felid of Vehumet ****..#.....#..###.#.^hmnHealth: 55/55 ========================..P...#........Magic: 25/25 ========================.....#........AC: 7^hStr: 3 ..#............EV: 16Int: 28^h[[...S..P..[.....SH: 5Dex: 16...............XL: 13 Next:  1% Place: Lair:2^hA#@.......Noise: =--------  Time: 14848.1 (0.0)...............-) Teeth and claws...............^hCCast: Foxfire...##.P##........ ### ............^hS   water moccasin....#....# _The water moccasin hisses angrily.  ^h8Found a jewelled plate armour.  There is a stone staircase leading up here. _A water moccasin is nearby!^hwAs you read the scroll labelled HUINWUANOR, it crumbles to dust.  It is a scroll of amnesia.^hC.S^hL3-9.1 (1^hP^hfR5 _Your memory of Freeze unravels.^h  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^h  Your spells (cast)TypeFailure Level b - Frozen RampartsIce1%3  c - Summon Ice BeastIce/Summoning^h 1%3  d - Ozocubu's ArmourIce1%3  e + Stone ArrowConjuration/Earth1%3  f - FoxfireConjuration/Fire 1% 1 g - HailstormConjuration/Ice1%3 Select a spell to cast[!]/[I] toggle spell headers^h^h ^hmoom6174 the Frost Mage^..P.P...# ##^hYFelid of Vehumet ****..#.....#..###.#.Health: 55/55 ========================..P...#........Magic: 25/25 ========================^h.....#........AC: 7Str: 3 ..#............EV: 16Int: 28....S.P..[.....^h}aSH: 5Dex: 16...............XL: 13 Next:  1% Place: Lair:2#@.......Noise: ---------  Time: 14849.1 (0.0)...............-) Teeth and claws...............Cast: Foxfire^h `...##.P##........ ### ............S   water moccasin....#....# ^h_A water moccasin is nearby!As you read the scroll labelled HUINWUANOR, it crumbles to dust.  It is a scroll of amnesia. _Your memory of Freeze unravels.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^hmoom6174 the Frost Mage^..P.P...# ##Felid of Vehumet ****..#.....#..###.#.Health: 55/55 ========================^h&..P...#........Magic: 25/25 ========================.....#........AC: 7Str: 3 ..#............EV: 16Int: 28....S.P..[.....SH: 5Dex: 16^hO...............XL: 13 Next:  1% Place: Lair:2#@.......Noise: ---------  Time: 14849.1 (0.0)...............-) Teeth and claws...............Cast: Foxfire...##.P##......^h!.. ### ............S   water moccasin....#....# _A water moccasin is nearby!As you read the scroll labelled HUINWUANOR, it crumbles to dust.  It is a scroll of amnesia. ^h_Your memory of Freeze unravels.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h"P  Okay, then.^h#^hW(^h*. _^h%}^h}^h^h ^h{8_Unknown command.^h{^h} Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone^h~0% [?] toggle between ability selection and description.^h ^h ^h1 "moom6174 the Frost Mage^..P.P...# ##Felid of Vehumet ****..#.....#..###.#.Health: 55/55 ========================..P...#........^h Magic: 25/25 ========================.....#........AC: 7Str: 3 ..#............EV: 16Int: 28....S.P..[.....SH: 5Dex: 16...............XL: 13 Next:  1% Place: Lair:2#@.......Noise: ---------  Time: 14849.1 (0.0)...............-) Teeth and claws...............^hĿ Cast: Foxfire...##.P##........ ### ............S   water moccasin....#....#  It is a scroll of amnesia. _Your memory of Freeze unravels.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.^h P  Okay, then.^h ^h ^h . _^hL^h NInnate Abilities, Weirdness & Mutationsa - You have sharp claws.^hNlb - You have razor-sharp teeth.c - You have supernaturally acute vision. (SInv)d - Your thick and shaggy fur keeps you warm. (AC +3, rC+)e - Your paws help you pounce on unaware monsters.f - You are incapable of wielding weapons or throwing items.g - You cannot wear armour.h - You gain extra lives every three experience levels.i - Your mind is acute. (Int +4, Str/Dex -1)  j - Your magical capacity is low. (-10% MP)k - Spells you cast cost 1 less MP (to a minimum of 1).^h^h^hmoom6174 the Frost Mage^..P.P...# ##Felid of Vehumet ****..#.....#..###.#.Health: 55/55 ========================..P...#........Magic: 25/25 ========================.....#........AC: 7Str: 3 ..#............EV: 16^h fInt: 28....S.P..[.....SH: 5Dex: 16...............XL: 13 Next:  1% Place: Lair:2#@.......Noise: ---------  Time: 14849.1 (0.0)...............-) Teeth and claws...............Cast: Foxfire...##.P##........ ### ............S   water moccasin....#....# _Your memory of Freeze unravels.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. ^he M_Unknown command. _Okay, then.^h^h^hY^h^h   ^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h 4^h0 ^hv P _You don't know that spell.^h/  ^h/Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h|: ^h_~_ moom6174 the Frost Mage ^..P.P...# ##  Felid of Vehumet ****.. #.....#..###.#.  Health: 55/55 ======================== ..P...#........  Magic: 23/25 ======================--^h^ .....#........  AC: 7Str: 3  ..#............  EV: 16^h*&Int: 28 ....S.P..[.....  SH: 5Dex: 16 .....**........  XL: 13 Next:  1% Place: Lair:2 ^hZq#@.......  Noise: ---------  Time: 14849.1 (0.0) ...............  -) Teeth and claws ^h6...............  Cast: Foxfire ...##.P##......  .. ### ......  ^h......  S   water moccasin ....#  ....#  _You don't know that spell.  ^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h?Aim: a water moccasin (63% to hit)^h{ moom6174 the Frost Mage^..P.P...# ##Felid of Vehumet ****..#.....#..###.#.^hN Health: 55/55 ========================..P...#........Magic: 23/25 ======================--.....#........AC: 7Str: 3 ..#............EV: 16Int: 28....S.P..[.....SH: 5Dex: 16.....``........XL: 13 Next:  1% Place: Lair:2#@.......Noise: ---------  Time: 14849.1 (0.0)...............^hȽ -) Teeth and claws...............Cast: Foxfire...##.P##........ ### ............S   water moccasin....#....#  ^hh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (63% to hit)  The stone arrow hits the water moccasin!^hD ^hM R.S.^hN 5==50.1 (1^hBT ^hV onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (63% to hit)  The stone arrow hits the water moccasin! _The water moccasin is severely wounded.^h0  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hgk  moom6174 the Frost Mage ^..P.P...# ##  Felid of Vehumet ****.. #.....#..###.#.  Health: 55/55 ======================== ..P...#........  Magic: 21/25 ====================---- .....#........  AC: 7Str: 3 ^h ..#............  EV: 16Int: 28 ......P..[.....  SH: 5Dex: 16 .....S*........  XL: 13 Next:  1% Place: Lair:2 #@.......  Noise: ==-------  Time: 14850.1 (0.0) ...............  -) Teeth and claws ...............  Cast: Foxfire ^hj...##.P##......  .. ### ......  ......  S   water moccasin ....#  ....#  _The water moccasin is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hF/Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 63% to hit)^h*)  moom6174 the Frost Mage ^..P.P...# ##  Felid of Vehumet ****.. #.....#..###.#.  Health: 55/55 ======================== ..P...#........  Magic: 21/25 ====================---- .....#........  AC: 7Str: 3  ..#............  EV: 16Int: 28 ^h,;......P..[.....  SH: 5Dex: 16 .....S.........  XL: 13 Next:  1% Place: Lair:2 #@.......  Noise: ==-------  Time: 14850.1 (0.0) ...............  -) Teeth and claws ...............  Cast: Foxfire ...##.P##......  .. ### ......  ......  S   water moccasin ....#  ....# Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 63% to hit)  The stone arrow hits the water moccasin!!  You kill the water moccasin!Vehumet accepts your kill.^h@/ ^..P.P...# ##  #.....#..###.#.  ....  ...  ....  ....  .....†`..  ^h^0..  ....  ....  .... .. ### ...... ...... ....# ....# ^hG8.^ho&2=21.1 (1  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (severely wounded, 63% to hit)  The stone arrow hits the water moccasin!!  You kill the water moccasin!  Vehumet accepts your kill. _You feel your power returning.^hz^hc[ _Your +2 condenser vane has recharged.^hS ^hT ^hW ^hx[ ^hV^ $ _^h_ ^hc ,^h8e ^hg ^hh h3==^hi ^hl ^hAm ^hn ^h'q ^hq ^hs ^hu ^hWv ^hw ^h\z ^hz 9=^hR| ^h9 ,^h ^h ^h) K4=^h ^h} ^h ^h\ ^h* ^h ^h ^hՔ ^hW ^h ^hB ^h™ 9=^hl ^h\ ^h K5=^hN ^hޣ 4 _Magic restored.^h ^h ^h ^h ^h ^hC ^h` ^h ^h ^h ^h ^h ^h& #.....#..###.#....P...#.........P......#........^h ...#.....#......P..[......†#.....P.#<.....................#--^h} Q....##.P##... #### . . .....##.....# F   blink frog (asleep).....#....F#^h_ 0687.0)^h, c=--9.1 (18^h ^h ] _A blink frog comes into view.^hGu...P...#........P......#....#.....^h-v#......P..[......†.........#.....P.#<..........#...##....##.P##.... ####..[^hv. ##. #.....####.....##.....# F 2 blink frogs (asleep)#....F#^hwF#F#^h:{l  A blink frog comes into view.^hf~^hvFF1 asleep)§.^he^h1070.0) ^h^hZ _Found a robe. The blink frog blinks!^hB  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^hݓPYF.^h`, 1 ally target).Y   ice beast (summoned)^hٔ^3--==1^h^h ^h._A chill wind blows around you.^h *   ^h+ Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h1 ...P...#.........moom6174 the Frost Mage^h2 P......#..........Felid of Vehumet ****.....#..............Health: 55/55 ========================#......P..[.......Magic: 21/25 ====================----^h3 h......†**.......#.AC: 7Str: 3 .....P***........#EV: 16Int: 28......***Y.......#SH: 5Dex: 16........***.....##XL: 13 Next:  2% Place: Lair:2....##.P#*@.......^h4 uNoise: ==-------  Time: 14871.1 (0.0)... ###***......[-) Teeth and claws.***.......Cast: Foxfire**F...####*....##.....#FF 2 blink frogs (1 asleep, 1 ally target)#....F#Y   ice beast (summoned)#.....#  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h 7...P...#.........moom6174 the Frost MageP......#..........Felid of Vehumet ****.....#..............Health: 55/55 ========================#......P..[.......Magic: 21/25 ====================----......†.........#.AC: 7^h7Str: 3 .....P.#<........#EV: 16Int: 28.........Y.......#SH: 5Dex: 16................##XL: 13 Next:  2% Place: Lair:2....##.P##@.......Noise: ==-------  Time: 14871.1 (0.0)... ####........[-) Teeth and claws.##........Cast: Foxfire#.F...####.....##.....#FF 2 blink frogs (1 asleep, 1 ally target)#....F#^hx8Y   ice beast (summoned)#.....# _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.^h9^hG?...#.....Y.##..^h?##.#...FFF^h@e2.1 (1Ramparts ^hDs######^hWG  Casting: Summon Ice Beast (safe; 1% risk of failure)^hGxonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The blink frog blinks!^h4a ^hb ^htc ^hj D.Y#^hk ###FFF.^hfl .--3^hv S##^hx ^h ^hc ^h 4#.^h #@Y##F.^h @--4^h_ r####^hv  ^h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h6 ...P...#.........  moom6174 the Frost Mage P......#..........  Felid of Vehumet ****.. ^h^...#..............  Health: 55/55 ======================== #......P..[.......  Magic: 19/25 ==================------ ......†.........#.  AC: 7Str: 3  .....P.#<........#  EV: 16Int: 28 .................#  SH: 5Dex: 16 ^h................##  XL: 13 Next:  2% Place: Lair:2 ....##.P##@Y......  Noise: ---------  Time: 14874.1 (0.0) ... ####.*......[  -) Teeth and claws ^h . ##*.......  Cast: Foxfire #*....###  Ramparts  #F....#  ^h##.....#  FF 2 blink frogs (1 asleep, 1 ally target) #....F#  Y   ice beast (summoned) #.....#  _The blink frog blinks!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (ally target, 61% to hit) ^h9 ...P...#.........moom6174 the Frost MageP......#..........Felid of Vehumet ****.....#..............Health: 55/55 ========================#......P..[.......Magic: 19/25 ==================------ ^h: ......†.........#.AC: 7Str: 3 .....P.#<........#EV: 16Int: 28.................#SH: 5Dex: 16................##XL: 13 Next:  2% Place: Lair:2....##.P##@Y......Noise: ---------  Time: 14874.1 (0.0)... ####.`......[-) Teeth and claws.##`.......Cast: Foxfire#`....###Ramparts #F....##.....# ^h5; tFF 2 blink frogs (1 asleep, 1 ally target)#....F#Y   ice beast (summoned)#.....#  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (ally target, 61% to hit)  The stone arrow hits the blink frog! ^h +onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^h Aim: a blink frog (ally target, 61% to hit)  The stone arrow hits the blink frog!  The blink frog is heavily wounded. ^h  ^h \  The wall freezes the blink frog! The blink frog blinks! ^h  ^h 4#. ^h ##...Y##.§.FF§F ^hp  ^h. b20===5.1 (1 ^h" e#### ^he M _The wall freezes the blink frog. The blink frog blinks!!^hȻ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!^hj ...P...#.........  moom6174 the Frost Mage P......#..........  Felid of Vehumet ****.. ...#..............  Health: 55/55 ======================== #......P..[.......  Magic: 18/25 =================-------!^hn ......†.........#.  AC: 7Str: 3  .....P.#<........#  EV: 16Int: 28 .................#  SH: 5Dex: 16 ................##  XL: 13 Next:  2% Place: Lair:2 ....##.P##@.......  Noise: ==-------  Time: 14875.1 (0.0) !^hl... ####.*.Y....[  -) Teeth and claws . ##*.......  Cast: Foxfire #§*...###  Ramparts  #.F...#  #.....#  FF 2 blink frogs (1 ally target) #....§#  Y   ice beast (summoned) #..F..#  _The wall freezes the blink frog. The blink frog blinks!  !^h.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit)!^h; ...P...#.........  moom6174 the Frost Mage P......#..........  Felid of Vehumet ****.. ...#..............  Health: 55/55 ======================== #......P..[.......  Magic: 18/25 =================-------!^hQ% ......†.........#.  AC: 7Str: 3  .....P.#<........#  EV: 16Int: 28 .................#  SH: 5Dex: 16 ................##  XL: 13 Next:  2% Place: Lair:2 ....##.P##@.......  Noise: ==-------  Time: 14875.1 (0.0) ... ####...Y....[  -) Teeth and claws . ##........  Cast: Foxfire #§....###  Ramparts  !^hq#.F...#  #.....#  FF 2 blink frogs (1 ally target) #....§#  Y   ice beast (summoned) #..F..# Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit)  The stone arrow hits the blink frog!!  You kill the blink frog!Vehumet accepts your kill.!^hy   P......#..........  !^h\...#..............  #......  ......†#.  ......#  ......#  .....##  ..  ... ####.`.Y....[  . ##`....... !^h&! #§`...###  #.. F   blink frog ( #....§#  #..F..# !^h!^h !^h%4##...##.Y#§..F.!^hP*`9=36.1 (1!^h-j###!^h 0  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (61% to hit)  The stone arrow hits the blink frog!!  You kill the blink frog!  !^h0pVehumet accepts your kill. _You feel your power returning."^h""^h#"^h)####.."^h*#YF....--7"^h2/K###"^h/"^h 1"^hS$ "^h% "^h* @###Y#.§Y   ice beast (summoned)"^h+ @--8"^h 0 ####"^h^2 , _The blink frog blinks!#^hZ#^hP####.Y#^h]##.##^h%9#^hA###^h#^h#^h#^h #^hq+7#.#^hR,w##.Y#.F   blink frog (ally target)FY   ice beast (summoned)#^h-r20==80#^h1R###^h3$^h%K  $^hMCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$^h~pA##$^hq$^hz;##$^h<{A##$^hq $^h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)$^h $^hJ $^hq ###..Y$^hD ?F.$^h* ,1 _$^h X####$^h+ %^h%^h] ...#...%^hB...##..##.#F.The frozen ramparts melt away.%^h02%^hB%^hUb _Your ice beast barely misses the blink frog.%^hZ q  The blink frog barely misses your ice beast.%^h %^h! { Y..%^hE _#.....#3%^h %^hh , _The blink frog blinks!&^h&^hC&^h+U.YF   blink frog (ally target)Y   ice beast (summoned)F&^hY-B=4&^h7&^hR9&^hC,&^h&^hqF.Y§&^h(.&^h&5&^h&^h, _The blink frog blinks!&^hR &^h- &^h! F.Y..&^h T1=6&^hu &^h/ '^hjM  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'^hN ...P...#.........  moom6174 the Frost Mage P......#..........  Felid of Vehumet ****.. ...#..............  Health: 55/55 ======================== #......P..[.......  Magic: 19/25 ==================------ '^hO......†.........#.  AC: 7Str: 3  .....P.#<........#  EV: 16Int: 28 .................#  SH: 5Dex: 16 ................##  XL: 13 Next:  3% Place: Lair:2 ....##.P##@*......  Noise: ---------  Time: 14886.1 (0.0) ... ####...*F...[  -) Teeth and claws '^hMP3. ##........  Cast: Foxfire #..Y..###  #.....#  #.....#  F   blink frog (ally target) #.....#  Y   ice beast (summoned) #.....# '^hP _The blink frog blinks!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'^hPAim: a blink frog (severely wounded, ally target, 61% to hit)'^h߱ ...P...#.........  moom6174 the Frost Mage '^h!}P......#..........  Felid of Vehumet ****.. '^hm...#..............  Health: 55/55 ========================'^h '^h#......P..[.......  Magic: 19/25 ==================------'^h ......†.........#.  AC: 7'^h@LStr: 3  '^h.....P.#<........#  EV: 16Int: 28 '^h.................#  SH: 5Dex: 16 '^h................##  XL: 13 Next:  3% Place: Lair:2 ....##.P##@.......  Noise: ---------  Time: 14886.1 (0.0)'^h6 '^hP... ####....F...[  -) Teeth and claws'^hh '^h. ##........  Cast: Foxfire '^h#..Y..###  #.....#  #.....#  F   blink frog (ally target) '^h#.....#  Y   ice beast (summoned) #.....# '^h7Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'^hXAim: a blink frog (severely wounded, ally target, 61% to hit)  The stone arrow hits the blink frog!  '^hrmYou kill the blink frog!Vehumet accepts your kill.'^hݸ?  '^h '^h '^h2dP......#..........  '^h...#..............  #....'^hZ..  ......†'^h6#.  '^hB .....'^h[1.# '^hr '^h .....'^h6.#  '^h .....'^h=##  '^hU<`......  '^hq*... '^h`†...[  . .. '^hu ##  #.....# '^h& '^hD<#.....#'^h] '^hu<#.....#'^hg='^hLr..Y.'^hR_22===4=='^h(S7.1 (1'^hY'^h;[  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (severely wounded, ally target, 61% to hit)  The stone arrow hits the blink frog!  You kill the blink frog!  Vehumet accepts your kill. _You feel your power returning.'^hL '^h '^h2 '^h '^h '^h! '^hh" '^h% ,'^h' '^h* '^h+ '^h, '^h/ '^hG0 #3'^he0 G===='^hD2 '^h5 ,'^hk7 '^h: ,'^hm< '^h~A '^hNB '^hH '^hV '^hW #='^hW '^h^ '^hxk '^hl '^hl .4='^hl '^h_s '^h '^h '^ha '^h '^h '^hҝ '^he '^h¬ '^hʳ '^hJ '^hf 9='^h; '^h '^h '^h '^h* '^h #5'^h, (='^h '^h '^h '^h;$ '^h % '^hb- '^h5 '^h8 '^h; '^hR; '^h+= '^h&@ '^hJC '^hE '^hE '^hG '^hQJ '^hY '^h\ O='^hc^ '^ha r _Your ice beast disappears in a puff of smoke!'^h'f '^hf '^hh '^hVk '^ho ,'^hp '^ht '^hv '^hv '^hx '^hy '^hk{ '^h{ '^hr| '^h} '^hE ,'^h( '^h} '^h ,'^h '^hE '^h '^h '^h '^hވ '^h@ '^hw '^h& '^h '^h '^hA '^h '^hW '^h  ## ## '^h ####.###.##  ..........    <'^h #  #@## --915.1 (28.0)'^ha .. #..# .P...# #########.P# '^h ..#..###.#.#.....## ..#..............# ..#..............# '^hǗ .................# ..P..[.............. '^h g.†.........#..#####..'^hk '^hΜ G--6.1 (29'^h* '^h ; _Found an escape hatch in the ceiling.(^hi9(^h;,(^hC(^hC(^hF(^hH(^hJ(^hTJ(^hK(^hL(^hN(^h]N(^hN(^hP(^hjR(^hR(^hdS(^hT(^hCV(^hV(^h7W(^h0  There is an escape hatch in the ceiling here. _^#^ ### ### ##^^.########P#######.####^^.^...................#....@................30 #.^##...........<....... ^..(^h[1^.......##..##.#.##. ^^.^........###########. ?..^..P.P...# #########. #..#.....#..###.#.#.....  ^#...P...#..............  #P......#..............  ...#.................. 7.1 (21 _Found a scroll of enchant armour.(^h1 (^h (^h1 (^hC (^hw (^h ,(^h (^h5 ####.##^^.# #^#^^ ### ##(^h  #^^.##P#######. #^^.^ #..@.... #.^##...........<.......s^..^.......##..##.#.#. ^^.^..#(^h # #?..^..P.P...# # .#..#.....#..###.#.#s   redback (asleep) .^#...P...#...##P......#...(^hW Z ...#(^h 18.1 (1.0)(^h +9.1 (2(^h (^h Z _A redback comes into view.)^h" ## ##.# #^^.# #^#^^ ###  #^^.########P #^^.^........ )^h#..@....... #.^##...........< ..s^..^.......# . ^^.^........# #?..^..P.P...#  .#..#.....#..# )^hR.^#...P...#... ###P......#...)^hOg ## )^hP##.# #^^.# )^hXP#^#^^ ###  )^hPc#^^.########P )^hPy#^^.^........ )^hPE#..@.......)^hbQ #.^##...........< )^hQ..s^..^.......# )^hQ. ^^.^........# )^hcR#?..^..P.P...#  .#..#.....#..#)^hR )^hRy.^#...P...#... )^hSs###P......#...)^hjb)^hc)^hh)^hk^ _A redback is nearby!)^hk { ## ##.#)^h١  #^^.## #^#^^ ### )^h O #^^.#P)^h #.)^h5 c #^^.^)^hf #.@.. #.^##.<)^h  ..s^..^.##..##.#.)^hߢ V..^^.^.)^h .)^h .##?..^..P.P...#  .#..#.....#..###.#.#)^hi  .^#...P...#. ###P......#..)^h B ...#)^h_ )^hI 340.1 (1 _)^hܵ )^h9 *^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*^hmoom6174 the Frost MageFelid of Vehumet ****..##*^hgHealth: 55/55 ========================##.#Magic: 23/25 ======================--#^^*##AC: 7*^hStr: 3 #*****^h w### ## EV: 16Int: 28#*******####P#######. SH: 5Dex: 16*^hW#********............ XL: 13 Next:  4% Place: Lair:2**@*............... Noise: ---------  Time: 14940.1 (0.0)#*****..........<.... -) Teeth and claws*^hV..s^..^*......##..##.#. Cast: Foxfire...^^.^........#########*^h.##?..^..P.P...# #######.#..#.....#..###.#.#.. s   redback (asleep).^#...P...#...........###P......#..............#............... _A redback comes into view. *^h_A redback is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*^h3Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+^h^+^h 1moom6174 the Frost MageFelid of Vehumet ****..##Health: 55/55 ========================##.#+^hjMagic: 25/25 ========================#^^.##AC: 7Str: 3 +^h#^#^^### ## EV: 16Int: 28+^h#^^.########P#######. SH: 5Dex: 16+^hB #^^.^................ XL: 13 Next:  4% Place: Lair:2+^hg#.@................ Noise: ---------  Time: 14940.1 (0.0)+^h#.^##...........<.... -) Teeth and claws+^h..s^..^.......##..##.#. Cast: Foxfire+^h~...^^.^........#########+^hG.##?..^..P.P...# #######+^hn.#..#.....#..###.#.#.. s   redback (asleep)+^h.^#...P...#...........###P......#...........+^h_...#............... _A redback is nearby!+^hCasting: Stone Arrow (safe; 1% risk of failure)  +^h8MConfirm with . or Enter, or press ? or * to list all spells.+^h[~Casting: Frozen Ramparts (safe; 1% risk of failure)  +^h~APress: ? - help, Dir - look around, f - activate+^h!Okay, then.+^h+^hN+^h\+^h. _+^h+^h Spells (Memorise)TypeFailure Level +^hԵ a - Sticky FlameFire/Alchemy4% 4b - FreezeIce+^hC1%1  c - Poisonous VapoursAlchemy/Air1%+^h"g1  d - SandblastEarth1%1  e - Ensorcelled HibernationHexes/Ice+^hHE1%2  f - Mercury ArrowConjuration/Alchemy1%+^hj]2  g - PasswallEarth1%3  h - Soul SplinterNecromancy+^hA4%1  i - Olgreb's Toxic RadianceAlchemy+^h11% 4  j - SwiftnessAir12% 3  k - Martyr's Knell+^hնNecromancy/Summoning14% 4  l - Death ChannelNecromancy+^h[99% 6  m - HauntNecromancy/Summoning+^h100% 7  n - Borgnjor's RevivificationNecromancy100% 8  o - Death's DoorNecromancy+^hZ^100% 9 16 spell levels left +^h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0^h<^0^hsd0^hJm1moom6174 the Frost MageFelid of Vehumet ****..##Health: 55/55 ========================##.#0^h~m[Magic: 25/25 ========================0^hml#^^.##AC: 70^hm>Str: 3 0^hmJ#^#^^0^hn### ## EV: 16Int: 280^hpn#^^.########P#######. SH: 5Dex: 160^h&o #^^.^................ XL: 13 Next:  4% Place: Lair:20^ho#.@................ Noise: ---------  Time: 14940.1 (0.0)0^h.p#.^##...........<.... -) Teeth and claws0^h~pL..s^..^.......##..##.#. Cast: Foxfire...^^.^........#########0^hp.##?..^..P.P...# #######0^hp.#..#.....#..###.#.#.. s   redback (asleep)0^hq.^#...P...#...........###P......#...........0^h5q...#............... 0^hq_A redback is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  0^hqvPress: ? - help, Dir - look around, f - activate _Okay, then.0^hw0^hxMemorise Sticky Flame, consuming 4 spell levels and leaving 12? Y - Yes 0^hx' N - No0^h 0^h )moom6174 the Frost MageFelid of Vehumet ****..##Health: 55/55 ========================##.#Magic: 25/25 ========================#^^.##AC: 7Str: 3 #^#^^### ## EV: 16Int: 280^h{ #^^.########P#######. SH: 5Dex: 16#^^.^................ XL: 13 Next:  4% Place: Lair:2#.@................ Noise: ---------  Time: 14940.1 (0.0)0^hĴ #.^##...........<.... -) Teeth and claws..s^..^.......##..##.#. Cast: Foxfire...^^.^........#########.##?..^..P.P...# #######.#..#.....#..###.#.#.. s   redback (asleep)0^hB .^#...P...#...........###P......#..............#............... _A redback is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.0^hr }s.s0^h> +1.1 (10^h 0^h _This spell is dangerous to cast!Vehumet grants you knowledge of Sticky Flame.0^h 0^hU Us.0^h0 +2.1 (20^h 0^h~ _You start memorising the spell. You continue memorising. x20^h i41-------==3.1 (30^h 0^h N _The redback bites you! Your memorisation is interrupted.2^h#g  2^h^gCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2^h>F X Y(ally target)Y   ice beast (summoned)A chill wind blows around you. The redback closely misses you.2^hF 0-------3--4.1 (12^hJ 2^hM , _The redback bites you.3^h:8  3^h8Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3^hnmoom6174 the Frost MageFelid of Vehumet ****..##Health: 40/55 =================-------##.#Magic: 21/25 ====================----3^h#^^*##AC: 7Str: 3 #****### ## EV: 16Int: 28#*******####P#######. SH: 5Dex: 16#********............ XL: 13 Next:  4% Place: Lair:2*s@Y............... Noise: ==-------  Time: 14944.1 (0.0)#*****..........<.... -) Teeth and claws3^h]...^..^*......##..##.#. Cast: Foxfire...^^.^........#########.##?..^..P.P...# #######3^h.#..#.....#..###.#.#.. s   redback (ally target).^#...P...#........... Y   ice beast (summoned)###P......#..............#...............A chill wind blows around you. The redback closely misses you. 3^hߌ _The redback bites you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3^hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate3^h: Jmoom6174 the Frost MageFelid of Vehumet ****..##Health: 40/55 =================-------##.#Magic: 21/25 ====================----#^^.##AC: 7Str: 3 3^h: #^#^^### ## EV: 16Int: 28#^^.########P#######. SH: 5Dex: 163^h*; #^^.^................ XL: 13 Next:  4% Place: Lair:2#s@Y............... Noise: ==-------  Time: 14944.1 (0.0)#.^##...........<.... -) Teeth and claws...^..^.......##..##.#. Cast: Foxfire3^h[; 0...^^.^........#########.##?..^..P.P...# #######3^h; .#..#.....#..###.#.#.. s   redback (ally target)3^h; .^#...P...#........... Y   ice beast (summoned)###P......#..............#...............Confirm with . or Enter, or press ? or * to list all spells.3^h; ?Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the redback! The redback bites you!  3^h; :You are lethally poisoned!3^h7A .#.####3^hoA .Y....#s@..^##..3^hA  asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  3^hA The walls around you are covered in ice. freezes the redback! The redback bites you!  You are lethally poisoned!  The redback poisons you!3^hB 34==============---5.1 (1Pois Ramparts 3^hF r####3^hI 2 _Your ice beast evades a web.4^h{  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4^hxYou feel extremely sick.  The wall freezes the redback. The redback bites you.  You are more poisoned.  The redback poisons you! Your ice beast hits the redback.  Your ice beast freezes the redback!!  The redback dies!4^hB 2#####.#Y   ice beast (summoned)4^h#21--------19--17 564^h'p###4^h)Z _Vehumet accepts your kill.4^h}3#####4^hA4;-----4^h7######4^h: 4^hA:@_Unknown command.5^h ## ##.# 5^h#^^.## #^#^^ ###  #^^.######## #^^.Y....... 5^h߃?#.@....... 5^h<t#.^##...........< ...^..^....... 5^h...^^.^........ .##?..^..P.P...# 5^hń  5^h(....#.. 5^hDG.^#...P...#.. 5^hB....#5^hZh ## 5^hI[##.# #^^.## #^#^^ ###  #^^.########5^h[ #^^.Y....... #.@.......5^h2\ #.^##...........< 5^h\...^..^....... ...^^.^........5^h9] .##?..^..P.P...#  ....#..5^h] .^#...P...#.. 5^h^G....#5^hc ######5^hMdP#* * * LOW HITPOINT WARNING * * *5^h ey4/55 ----------75^h5i#####5^hkN _You feel extremely sick.5^h 5^h̽ Drink which item? Potions  a - 3 potions of magic 5^h  b - 3 potions of curing  d - 2 potions of hasteh - a potion of enlightenment  i - 4 potions of might 5^h  k - 2 potions of mutation  o - 2 potions of resistance  r - an orange potion5^h mv - 2 potions of brilliance  w - a metallic green potion 5^h< [!] read|quaff|evoke[?] describe selected6^h 6^hˇ 6^h moom6174 the Frost MageFelid of Vehumet ****..##Health: 4/556^hx =-----------------------##.#Magic: 19/25 ==================------#^^.##AC: 17  Str: 3 #^#^^6^hЍ ### ## EV: 16Int: 28#^^.########P#######. SH: 5Dex: 166^h- #^^.Y................ XL: 13 Next:  5% Place: Lair:2#.@................ Noise: ---------  Time: 14947.1 (0.0)#.^##...........<.... -) Teeth and claws6^hӎ ...^..^.......##..##.#. Cast: Foxfire...^^.^........######### Pois Ramparts .##?..^..P.P...# #######.#..#.....#..###.#.#.. Y   ice beast (summoned).^#...P...#...........6^h6 -###P......#..............#...............Your ice beast freezes the redback!!  The redback dies! _Vehumet accepts your kill. _Unknown command.6^h * * * LOW HITPOINT WARNING * * * _You feel extremely sick.6^h #######6^hu 11/55 ====20=8.1 (16^h4 #####6^h & _You feel better.7^h77^hf<tDrink which item? Potions 7^h<t a - 3 potions of magic  b - 2 potions of curing  d - 2 potions of haste7^h5=h - a potion of enlightenment  i - 4 potions of might  k - 2 potions of mutation  o - 2 potions of resistance 7^h=] r - an orange potionv - 2 potions of brilliance 7^h= w - a metallic green potion [!] read|quaff|evoke[?] describe selected8^h28^ho8^hmoom6174 the Frost MageFelid of Vehumet ****..##Health: 11/55 ====--------------------##.#Magic: 20/25 ===================-----#^^.##8^hAC: 17  Str: 3 #^#^^### ## EV: 16Int: 28#^^.########P#######. SH: 5Dex: 16#^^.Y................ XL: 13 Next:  5% Place: Lair:2#.@................ Noise: ---------  Time: 14948.1 (0.0)8^hFE#.^##...........<.... -) Teeth and claws...^..^.......##..##.#. Cast: Foxfire...^^.^........######### Ramparts .##?..^..P.P...# #######.#..#.....#..###.#.#.. Y   ice beast (summoned).^#...P...#...........###P......#..............#...............The redback dies! _Vehumet accepts your kill. 8^h_Unknown command.* * * LOW HITPOINT WARNING * * * _You feel extremely sick. _You feel better.8^h ########Okay, then.8^h}8^h=#######8^hB. _8^hb 8^hg sRead which item? Scrolls 8^h)h  e - a scroll of amnesia  f - 3 scrolls of fearg - 6 scrolls of identify 8^hvh c l - 2 scrolls of fog  x - 2 scrolls labelled GOXIBBE XIERR8^hi A - a scroll of silence [!] read|quaff|evoke[?] describe selected9^h|29^h29^h:9^h>moom6174 the Frost MageFelid of Vehumet ****..##Health: 11/55 ====--------------------##.#Magic: 20/25 ===================-----#^^.##AC: 17  Str: 3 #^#^^9^h7?### ## EV: 16Int: 28#^^.########P#######. SH: 5Dex: 16#^^.Y................ XL: 13 Next:  5% Place: Lair:2#.@................ Noise: ---------  Time: 14948.1 (0.0)9^h?#.^##...........<.... -) Teeth and claws...^..^.......##..##.#. Cast: Foxfire...^^.^........######### Ramparts .##?..^..P.P...# #######.#..#.....#..###.#.#.. Y   ice beast (summoned)9^h?.^#...P...#...........###P......#..............#............... _Vehumet accepts your kill. _Unknown command.* * * LOW HITPOINT WARNING * * * _You feel extremely sick. 9^h@c_You feel better. _Okay, then.9^h>D #####9^hyDj##Okay, then.9^hD9^hjH#####9^hFJ. _9^h9^h=9^h89^h9^h:_2=9^h,9^h9^h9^hA9^h9^h 9^h\ i3=9^h 9^hE K1=9^h 9^h9^h9^hz9^h^,9^h9^h9^h/I4=9^h]9^h/O=9^hN9^ha2=9^h" 9^h "9^hn"S5=9^h#9^hn(.#.####.Y....#.@..^##..9^hn-j 59.1 (11.0) _You start resting.9^h.760.1 (129^he19^h234 _The frozen ramparts melt away.9^h39^h9^hB9^hO=9^h9^h9^h6769^h19^h^a3=9^h9^h9^h9^h9^h9^hB7=9^h9^h9^h9^hD9^h89^h9=9^h9^h8=4=9^h19^hS9^hW9^h9^h9^h9^h9^h#9^hEW _You start resting.9^h39^h69^h(9^h~e9==9^h9^hz Q ^9^h u _Your ice beast disappears in a puff of smoke!9^h-73.1 (139^hZ5=4.1 (149^hr9^hD% _Magic restored.:^h"$3:^hp&:^h*:^h-,:^h/:^hY0:^h0M20=:^h2:^h!6:^hr6:^h`8:^h;:^h1<:^hw<2=:^h=:^h?:^h?:^h@:^hC:^hCI1=:^hD:^hF:^hG:^hH:^h 7 2.1 (6:^h[ :^hQ  :^h M_Your icy armour evaporates.;^h/u;^hv;^hx;^hB;^h;^hi95;^h;^h0;^h;^hҎ;^hD;^h;^h;^h;^hЖS6=;^h;^hڙ,;^h';^h:;^h;^h;^h;^h=K7=;^h~;^h;^h\;^hf;^h{;^hè;^hة;^h;^h/;^hK;^hT;^hS8=;^h;^h;^h@;^hV;^hQ;^h;^hܷ;^hǹ;^h K9=;^h;^h,;^h;^h,;^hK;^hH;^h;^h;^h;^hT30=;^he;^h,;^h;^h;^h=;^h4;^h;^hoK1=;^h;^hB;^hs,;^h;^h;^h!;^h@;^hU;^h92;^h;^h;^hD;^h\;^h;^h;^h ;^h;^heS3=;^h;^h;^h ;^h&;^hs,;^h;^h;^h;^h;^h;^hIK4=;^h;^h;^h;^hL;^h+;^h[;^h;^h;^h#5;^h&0=;^h;^ht;^h;^h;^h ;^h7 ;^hR ;^h_;^h;^hS;^h;^hK6=;^hT;^hw;^h;^h;^h0;^hb;^h;^h;^hbS7=;^h;^h!;^h";^hd#;^h%;^h%;^h&;^h(;^hN)K8=;^h*;^h,;^h,;^h .;^h'0;^hX0;^h1;^h3;^h3;^h5;^h&7;^hs7S9=;^h8;^h:;^h:;^hL<;^hM>;^h}>;^h?;^hABn40=;^hVC;^hrE;^hE;^hF;^hH;^h I;^h6J;^hOL;^hyL;^hM;^hO;^hP%1;^h1Q;^hOS;^hS;^hvV;^hX,;^hY;^h\;^h;\K2=;^h~];^h_;^h_;^h`;^hb;^hIc;^hbd;^hZf;^hf;^hg;^hi;^hj#3;^hGj2=;^hk;^hym;^hm;^hn;^hp;^hq;^hJr;^hBt;^htK4=;^hu;^hx;^hLx;^hy;^h{;^h{;^h|;^h,;^hr;^hq;^hU5=;^h5;^h};^h;^hՇ;^h;^h;^h>;^hT;^h;^hD6=;^h;^h;^hL;^h;^h;^h;^h;^h;^hG#7;^hp2=;^h;^h;^h;^h-;^h2;^hl;^h;^h;^hƢ;^h;^h;^ha%8;^h;^h;^h̩;^h;^h;^h<;^hn;^hn;^hǰK9=;^h<;^h;;^hx;^h;^h۷;^h;^h=;^h3;^hz;^h;^h;^hNV50=;^h;^h;^h;^h;^h*;^hU;^h;^h;^hK1=;^hp;^he;^h;^h;^h;^h;^h0;^h9;^hs;^h;^h;^hU2=;^h];^h},;^ho;^hj;^h;^h;^h;^hV53=;^h;^h;^h;^h;^hn;^h;^h;^h&;^hB;^h;^h;^h;^hA#4;^hj2=;^h;^h;^h;^h;^h;^hN;^hr;^h_ _You start resting.;^hn35096.1 (104.0);^h-Q5=7;^hX5 ;^h ;^h" _HP restored.<^h%<^hDrink which item? Potions  a - 3 potions of magic <^h b - 2 potions of curing  d - 2 potions of hasteh - a potion of enlightenment  <^hi - 4 potions of might  k - 2 potions of mutation  o - 2 potions of resistance  r - an orange potionv - 2 potions of brilliance <^h w - a metallic green potion [!] read|quaff|evoke[?] describe selected<^hT > a - 3 potions of magic. <^h A valuable potion which grants an infusion of magical energy. Drinking this right now will have no effect: your magic is already full. <^h It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion=^hdDrink which item? Potions =^h a - 3 potions of magic  b - 2 potions of curing  d - 2 potions of haste  =^h/gh - a potion of enlightenment  i - 4 potions of might  k - 2 potions of mutation =^hxO o - 2 potions of resistance =^h r - an orange potion  v - 2 potions of brilliance  w - a metallic green potion =^h[!] read|quaff|evoke[?] describe selected=^h =^h =^hd moom6174 the Frost MageFelid of Vehumet ****..##Health: 55/55 ========================##.#Magic: 25/25 =========================^h #^^.##AC: 7Str: 3 =^h #^#^^### ## EV: 16=^hO Int: 28#^^.########P#######. SH: 5=^h 7Dex: 16#^^.^................ XL: 13 Next:  5% Place: Lair:2=^h #.@................ Noise: ---------  Time: 15097.1 (0.0)#.^##...........<.... -) Teeth and claws=^h_ ...^..^.......##..##.#. Cast: Foxfire=^h 0...^^.^........#########.##?..^..P.P...# #######=^hb z.#..#.....#..###.#.#.. .^#...P...#........... ###P......#........... ...#...............=^h f  _You start resting. =^h _Your icy armour starts to melt. _You start resting. =^h1 _Your icy armour evaporates. _You start resting. =^hr #_HP restored.=^h %  =^h +Okay, then.=^h =^hS' =^h* . _>^h>^h*Read which item? Scrolls  e - a scroll of amnesia >^ha f - 3 scrolls of fearg - 6 scrolls of identify  l - 2 scrolls of fog  x - 2 scrolls labelled GOXIBBE XIERR>^hA - a scroll of silence [!] read|quaff|evoke>^hG[?] describe selected?^h'V?^h]?^hemoom6174 the Frost MageFelid of Vehumet ****..##Health: 55/55 ========================##.#Magic: 25/25 ========================#^^.##AC: 7?^hfStr: 3 #^#^^### ## EV: 16Int: 28#^^.########P#######. SH: 5Dex: 16?^hFg#^^.^................ XL: 13 Next:  5% Place: Lair:2#.@................ Noise: ---------  Time: 15097.1 (0.0)?^h}g#.^##...........<.... -) Teeth and claws...^..^.......##..##.#. Cast: Foxfire?^hg~...^^.^........#########?^hg.##?..^..P.P...# #######.#..#.....#..###.#.#..?^hXh .^#...P...#........... ?^hhv###P......#........... ...#...............?^hh  _Your icy armour starts to melt. _You start resting. ?^h;i_Your icy armour evaporates. _You start resting. ?^hi__HP restored. _Okay, then.?^hk ?^hzkF This is a scroll of acquirement!?^hu/  --more--?^h8, ?^h/ hChoose an item to acquire.  a - the serpent talisman "Sotiffank" {Dex+3}  b - the amulet of Raun {Spirit Will+ rCorr}c - the Teachings on the Atmosphere and Bewitchment  ?^hc/ d - 594 gold pieces (you have 860 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitA^hyacquire|examineexamine itemC^h  The Teachings on the Atmosphere and Bewitchment. A book of magic spells. It is an ancient artefact. You acquired it on level 2 of the Lair of Beasts. Stash search prefixes: {artefact} {artifact} {book} C^h Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ShockC^h Conjuration/Air 1 no  b - SlowHexes1 no  c - Dazzling FlashHexes/Fire3 no  d - Freezing CloudC^h> Conjuration/Ice/Air 5 no  e - Conjure Ball Lightning Conjuration/Air 6 no  f - EnfeebleC^hl 5Hexes7 noE^he Choose an item to acquire.  a - the serpent talisman "Sotiffank" {Dex+3}  b - the amulet of Raun {Spirit Will+ rCorr}  c - the Teachings on the Atmosphere and Bewitchment E^hbe  d - 594 gold pieces (you have 860 gold) E^he E^he E^h%f 9[!] acquire|examine items [a-d] examine item[Esc] exitF^h.macquire|examineselect item for acquirementF^h24+ Acquire the Teachings on the Atmosphere and Bewitchment? (y/N)G^hB- H^hy+ Acquire the Teachings on the Atmosphere and Bewitchment? (y/N)H^hH^h^ H^hɻ moom6174 the Frost MageFelid of Vehumet ****..##Health: 55/55 ========================##.#Magic: 25/25 ========================#^^.##AC: 7Str: 3 #^#^^### ## EV: 16Int: 28#^^.########P#######. SH: 5Dex: 16#^^.^................ XL: 13 Next:  5% Place: Lair:2#.@................ Noise: ---------  Time: 15097.1 (0.0)H^h@ #.^##...........<.... -) Teeth and claws...^..^.......##..##.#. Cast: Foxfire...^^.^........#########.##?..^..P.P...# #######.#..#.....#..###.#.#.. .^#...P...#........... ###P......#........... H^h ...#...............  _You start resting. _Your icy armour evaporates. _You start resting. _HP restored. _Okay, then.This is a scroll of acquirement!H^h +8.1 (1H^h H^h 3 _Something appears before you!I^h$ |  You pick up the Teachings on the Atmosphere and Bewitchment and begin  reading...I^h &9I^hr I^h  You add the spells Shock, Slow, Dazzling Flash, Freezing Cloud, Conjure Ball _Lightning and Enfeeble to your library.J^hJ^h Read which item? Scrolls  e - a scroll of amnesia  f - 3 scrolls of fearg - 6 scrolls of identify J^hm\ l - 2 scrolls of fog  x - a scroll of acquirementA - a scroll of silence [!] read|quaff|evoke[?] describe selectedK^h K^hs K^h] )moom6174 the Frost MageFelid of Vehumet ****..##Health: 55/55 ========================##.#Magic: 25/25 ========================#^^.##AC: 7Str: 3 #^#^^### ## EV: 16Int: 28K^hŹ #^^.########P#######. SH: 5Dex: 16#^^.^................ XL: 13 Next:  5% Place: Lair:2#.@................ Noise: ---------  Time: 15099.1 (0.0)K^h2 #.^##...........<.... -) Teeth and claws...^..^.......##..##.#. Cast: Foxfire...^^.^........#########.##?..^..P.P...# #######.#..#.....#..###.#.#..K^h < .^#...P...#........... ###P......#........... ...#...............K^hҺ  This is a scroll of acquirement! _Something appears before you!  You pick up the Teachings on the Atmosphere and Bewitchment and begin  reading...  K^h zYou add the spells Shock, Slow, Dazzling Flash, Freezing Cloud, Conjure Ball _Lightning and Enfeeble to your library.K^h0 K^h Choose an item to acquire.  a - a book of Cantrips K^h N b - the serpent talisman "Watud" {Will+ Str-3 Dex+8}  c - the amulet "Unio" {Will+ Regen+}d - 909 gold pieces (you have 860 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitL^hZ yacquire|examineexamine itemN^hhmacquire|examineselect item for acquirementP^h'Y+ Acquire 909 gold pieces? (y/N)P^hsP^hpF B- Q^ho+ Acquire 909 gold pieces? (y/N)Q^h Q^hz )moom6174 the Frost MageFelid of Vehumet ****..##Health: 55/55 ========================##.#Magic: 25/25 ========================#^^.##AC: 7Str: 3 #^#^^### ## EV: 16Int: 28Q^h v#^^.########P#######. SH: 5Dex: 16#^^.^................ XL: 13 Next:  5% Place: Lair:2#.@................ Noise: ---------  Time: 15099.1 (0.0)#.^##...........<.... -) Teeth and clawsQ^h2 Q...^..^.......##..##.#. Cast: Foxfire...^^.^........#########.##?..^..P.P...# #######.#..#.....#..###.#.#.. .^#...P...#........... ###P......#........... Q^h ...#............... This is a scroll of acquirement! _Something appears before you!  You pick up the Teachings on the Atmosphere and Bewitchment and begin  reading...  Q^h( You add the spells Shock, Slow, Dazzling Flash, Freezing Cloud, Conjure Ball _Lightning and Enfeeble to your library.100.1 (1Q^h Q^h 3 _Something appears before you!R^hR^h R^hS R^h R^h # ##.# ^.###R^h#^^# ### # #^^.########P########^^@^#.^.^#.$.R^h.#.^s#.^##.....<..##...^..^.##..##. ...^^.^........#R^h.##?..^..P.P...# ###### s   culicivora (asleep) .#..#.....#..###.#.#.#.^#...P...####P......#R^h!R^hQ/ 0  R^hnA culicivora comes into view.Found a hole to the Spider Nest.R^h"s>s=1.1 (1R^h&W _The culicivora's many legs skitter faintly.R^hB Q ##R^h ##.#^^.### #^#^^### #R^h  #^^.########P######^...............R^h" n#.^s^#@$R^h? #.^>#.^##<R^ho }##...^..^.##..##.#R^h g....^^.^...#####R^h ..##?..^..P.P...# #..R^h+  ..# ####PR^hG A ...#..............R^hz D R^h R^h> R^hx 1s.R^h s   culicivoraR^h .-2R^hr R^hW# S^h̐ O## ##.# #^^.### #^#^^# ### ##^^.#P#.#^s.^.#.^.^#.@.#.^>#.^##.<.##...^..^.......##..##.#.....^^.^........#S^h. ..##?..^..P.P...# ## .#..#.....#..###.#.#.S^hk #.^#...P...#..####P......#.S^h "...#.S^hC S^hě A^sS^h @-3S^h S^h  S^h M_You see here 909 gold pieces.T^hC  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T^h& &  T^hx RA film of ice covers your body!  The culicivora bites you but does no damage.T^h 63--T^h O17 ==4T^h T^h  T^h ;_The culicivora barely misses you.T^h T^hm   Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U^hdCY(ally target)U^hY   ice beast (summoned)U^h#1U^h!>----5U^hsU^hkW _A chill wind blows around you. You block the culicivora's attack.U^hM  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U^h moom6174 the Frost MageFelid of Vehumet ****..##Health: 55/55 ========================##.#Magic: 19/25 ==================------#^^*###AC: 17  Str: 3 U^h #****#### ## EV: 16Int: 28#*******####P#######. SH: 5Dex: 16U^h8 O#********............ XL: 13 Next:  5% Place: Lair:2#.^.^*s@*Y.............. Noise: ==-------  Time: 15105.1 (0.0)U^hq a#.^>#*****..........<.... -) Teeth and claws##...^..^*......##..##.#. Cast: Foxfire....^^.^........#########U^h ..##?..^..P.P...# ######## .#..#.....#..###.#.#.. s   culicivora (ally target)U^h m#.^#...P...#........... Y   ice beast (summoned)####P......#..............#...............U^h/ Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. You block the culicivora's attack.  U^hk TCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  U^h WPress: ? - help, Dir - look around, f - activateU^huO xmoom6174 the Frost MageFelid of Vehumet ****..##Health: 55/55 ========================##.#Magic: 19/25 ==================------#^^.###AC: 17  Str: 3 #^#^^#### ## EV: 16Int: 28U^h P *#^^.########P#######. SH: 5Dex: 16#^^.^................ XL: 13 Next:  5% Place: Lair:2#.^.^#s@.Y.............. Noise: ==-------  Time: 15105.1 (0.0)#.^>#.^##...........<.... -) Teeth and claws##...^..^.......##..##.#. Cast: Foxfire....^^.^........#########..##?..^..P.P...# #######U^hP &# .#..#.....#..###.#.#.. s   culicivora (ally target)#.^#...P...#........... Y   ice beast (summoned)####P......#..............#...............Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the culicivora. The culicivora bites you!  The culicivora draws vitality from your injuries!U^hU .#.####.^....#s@Y..^##.. U^h V 40-------6.1 (1Ramparts U^h Z x####U^h;\ asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the culicivora. The culicivora bites you!culicivora draws vitality from your injuries! _The wall freezes the culicivora! The culicivora closely misses you.V^h6  V^h6Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V^h#7W^h]  moom6174 the Frost Mage  Felid of Vehumet ****.. ##W^h Health: 40/55 =================------- ##.#W^h Magic: 17/25 ================-------- W^h#^^.### AC: 17  Str: 3 W^h W^h4#^#^^# ### ## EV: 16Int: 28 W^hR#^^.########P#######. SH: 5W^hm=Dex: 16 W^h=#^^.^................ XL: 13 Next:  5% Place: Lair:2 W^h7#.^.^#s@Y............... Noise: ==-------  Time: 15106.1 (0.0) W^h3#.^>#.^##...........<.... -) Teeth and claws W^hQe##...^..^.......##..##.#. Cast: Foxfire ....^^.^........######### Ramparts W^h ..##?..^..P.P...# ####### W^h# .#..#.....#..###.#.#.. s   culicivora (ally target) W^h#.^#...P...#........... Y   ice beast (summoned) ####P......#...........W^h ...#............... W^hk_The wall freezes the culicivora! The culicivora closely misses you.W^hACasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W^h_yAiming: Stone Arrow (safe; 1% risk of failure)  W^h|Press: ? - help, Shift-Dir - straight lineAim: a culicivora (moderately wounded, ally target, 61% to hit)W^hMmoom6174 the Frost MageFelid of Vehumet ****..##W^h0NHealth: 40/55 =================-------##.#W^hSNmMagic: 17/25 ================--------W^htN^#^^.###W^hNAC: 17  Str: 3 #^#^^#W^hN### ## EV: 16Int: 28W^hFO#^^.########P#######. SH: 5Dex: 16W^hO/#^^.^................ XL: 13 Next:  5% Place: Lair:2W^hPh#.^.^#s@Y............... Noise: ==-------  Time: 15106.1 (0.0)W^hBP*#.^>#.^##...........<.... -) Teeth and clawsW^hP##...^..^.......##..##.#. Cast: FoxfireW^hP....^^.^........######### Ramparts ..##?..^..P.P...# #######W^hQ# .#..#.....#..###.#.#.. s   culicivora (ally target)W^h?Q #.^#...P...#........... Y   ice beast (summoned)W^hmQG####P......#...........W^hQ...#...............W^hQCasting: Frozen Ramparts (safe; 1% risk of failure)  W^hQMConfirm with . or Enter, or press ? or * to list all spells.W^hRyAiming: Stone Arrow (safe; 1% risk of failure)  W^h+R;Press: ? - help, Shift-Dir - straight lineW^hrRAim: a culicivora (moderately wounded, ally target, 61% to hit)  The stone arrow hits the culicivora!!W^hiAiming: Stone Arrow  W^h^TPress: ? - help, Shift-Dir - straight lineW^h: a culicivora (moderately wounded, ally target, 61% to hit)  W^h/The stone arrow hits the culicivora!!  W^h The culicivora is severely wounded.wall freezes the culicivora. The culicivora bites you.W^h& W^h####Y#s@.#W^h~ ed, webbed)The culicivora draws vitality from your injuries!W^hG397.1 (1W^hU###W^h W^h2_Your ice beast is caught in a web!W^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W^h  moom6174 the Frost Mage  Felid of Vehumet ****.. ## Health: 39/55 =================------- W^h^##.# Magic: 15/25 ==============---------- #^^.### AC: 17  Str: 3  W^hܝ#^#^^# ### ## EV: 16Int: 28 W^h(#^^.########P#######. SH: 5Dex: 16 W^h'#^^.Y................ XL: 13 Next:  5% Place: Lair:2 W^hɞ2#.^.^#s@................ Noise: ==-------  Time: 15107.1 (0.0) #.^>#.^##...........<.... -) Teeth and claws W^h<##...^..^.......##..##.#. Cast: Foxfire W^h....^^.^........######### Ramparts  ..##?..^..P.P...# ####### W^h# .#..#.....#..###.#.#.. s   culicivora (ally target) W^h5#.^#...P...#........... Y   ice beast (summoned, webbed) ####P......#........... W^hw...#............... _Your ice beast is caught in a web!  Casting: Stone Arrow (safe; 1% risk of failure)  W^hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  W^hPress: ? - help, Shift-Dir - straight lineAim: a culicivora (almost dead, ally target, 61% to hit)W^h` moom6174 the Frost MageFelid of Vehumet ****..##W^h` Health: 39/55 =================-------##.#Magic: 15/25 ==============----------#^^.###W^h5a AC: 17  Str: 3 #^#^^#### ## EV: 16Int: 28W^ha #^^.########P#######. SH: 5Dex: 16#^^.Y................ XL: 13 Next:  5% Place: Lair:2W^ha #.^.^#`@................ Noise: ==-------  Time: 15107.1 (0.0)#.^>#.^##...........<.... -) Teeth and clawsW^h0b ##...^..^.......##..##.#. Cast: FoxfireW^hmb ....^^.^........######### Ramparts ..##?..^..P.P...# #######W^hb # .#..#.....#..###.#.#.. s   culicivora (ally target)#.^#...P...#........... Y   ice beast (summoned, webbed)W^hb ####P......#..............#............... _Your ice beast is caught in a web!  W^hc Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W^hSc ,Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a culicivora (almost dead, ally target, 61% to hit)W^h #####s#  Press: ? - help, Shift-Dir - straight lineW^h Aim: a culicivora (almost dead, ally target, 61% to hit)  W^h$ The stone arrow misses the culicivora. The wall freezes the culicivora.  The culicivora bites you but does no damage.  W^hV uThe wall freezes the culicivora. The culicivora bites you.  The culicivora draws vitality from your injuries!W^h [7-6W^h 5=8.1 (1W^h ##W^h K####W^h/ +###W^hM W^h_  W^h W^h =_Your ice beast struggles to get unstuck from the web.X^hF X^h  X^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X^hZ: X^h?w moom6174 the Frost Mage  Felid of Vehumet ****.. ## Health: 37/55 ================-------- ##.# Magic: 14/25 =============----------- #^^.### AC: 17  Str: 3  X^hx#^#^^# ### ## EV: 16X^h=Int: 28 X^h#^^.########P#######. SH: 5Dex: 16 X^h#'#^^.Y................ XL: 13 Next:  5% Place: Lair:2 X^hM7#.^.^#s@................ Noise: ==-------  Time: 15108.1 (0.0) X^hw#.^>#.^##...........<.... -) Teeth and claws X^h##...^..^.......##..##.#. Cast: Foxfire X^h....^^.^........######### Ramparts  ..##?..^..P.P...# ####### X^h# .#..#.....#..###.#.#.. s   culicivora (ally target) #.^#...P...#........... Y   ice beast (summoned, webbed) ####P......#...........X^hxB ...#............... _Your ice beast struggles to get unstuck from the web.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X^h3Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a culicivora (almost dead, ally target, 61% to hit)X^hߌmoom6174 the Frost MageFelid of Vehumet ****..X^hA(##Health: 37/55 ================--------##.#Magic: 14/25 =============-----------#^^.###AC: 17  Str: 3 #^#^^#### ## EV: 16Int: 28X^h#^^.########P#######. SH: 5Dex: 16X^hˍ#^^.Y................ XL: 13 Next:  5% Place: Lair:2#.^.^#`@................ Noise: ==-------  Time: 15108.1 (0.0)X^h-#.^>#.^##...........<.... -) Teeth and claws##...^..^.......##..##.#. Cast: Foxfire....^^.^........######### Ramparts ..##?..^..P.P...# #######X^h # .#..#.....#..###.#.#.. s   culicivora (ally target)#.^#...P...#........... Y   ice beast (summoned, webbed)X^h####P......#..............#............... _Your ice beast struggles to get unstuck from the web.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a culicivora (almost dead, ally target, 61% to hit)X^h!z  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a culicivora (almost dead, ally target, 61% to hit)  The stone arrow misses the culicivora. The wall freezes the culicivora.  You kill the culicivora!  Vehumet accepts your kill.X^h)  ###.Y   ice beast (summoned)  You feel your power returning.X^he-\7===9.1 (1X^hN2#######X^h4= _Your ice beast pulls away from the web.X^hX^h]###X^h&--X^hc 10X^hX^h1#X^hTu######X^hwX^ho X^h;_You now have 1769 gold pieces (gained 909).Z^h{Z^h Spells (Memorise)TypeFailure Level  a - Sticky FlameFire/Alchemy4% 4Z^hx?b - FreezeIce1%1  Z^h݀<c - Poisonous VapoursAlchemy/Air1%1  Z^h&'d - SandblastEarth1%Z^hh41  e - ShockConjuration/Air1%Z^h@1  f - Ensorcelled HibernationHexes/Ice1%Z^h>2  g - Mercury ArrowConjuration/Alchemy1%Z^h-52  h - PasswallEarth1%3  Z^h}i - Freezing CloudConjuration/Ice/Air1% 5  j - SlowZ^h͂5Hexes4%1  k - Soul SplinterZ^h;Necromancy4%1  l - Dazzling FlashZ^hYHexes/Fire4% 3  m - Olgreb's Toxic RadianceAlchemyZ^h߃11% 4  n - SwiftnessAir12% 3  o - Martyr's KnellNecromancy/SummoningZ^h!t14% 4  p - Conjure Ball LightningConjuration/AirZ^hf17% 6  q - Death ChannelNecromancyZ^h99% 6  r - EnfeebleHexes100% 7  s - HauntZ^h'~Necromancy/Summoning100% 7  t - Borgnjor's RevivificationNecromancyZ^hfI100% 8  u - Death's DoorZ^hpNecromancy100% 9 16 spell levels left Z^h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[^h:[^h@[^hEFOmoom6174 the Frost MageFelid of Vehumet ****..##Health: 37/55 ================--------##.#[^hFuMagic: 17/25 ================--------#^^.###AC: 17  Str: 3 #^#^^#### ## EV: 16Int: 28#^^.########P#######. SH: 5Dex: 16[^hG#^^.Y................ XL: 13 Next:  5% Place: Lair:2#.^.^#.@................ Noise: ---------  Time: 15110.1 (0.0)#.^>#.^##...........<.... -) Teeth and claws##...^..^.......##..##.#. Cast: Foxfire[^hIH....^^.^........######### Ramparts ..##?..^..P.P...# ######## .#..#.....#..###.#.#.. Y   ice beast (summoned)#.^#...P...#...........####P......#..............#...............The stone arrow misses the culicivora. The wall freezes the culicivora.  [^h"IYou kill the culicivora!Vehumet accepts your kill.You feel your power returning. _Your ice beast pulls away from the web. _You now have 1769 gold pieces (gained 909).[^hP[^hQMemorise Sticky Flame, consuming 4 spell levels and leaving 12? Y - Yes [^hMR' N - No[^h[^h<moom6174 the Frost MageFelid of Vehumet ****..##Health: 37/55 ================--------##.#Magic: 17/25 ================--------#^^.###[^h`AC: 17  Str: 3 #^#^^#### ## EV: 16Int: 28#^^.########P#######. SH: 5[^hGDex: 16#^^.Y................ XL: 13 Next:  5% Place: Lair:2[^h]g#.^.^#.@................ Noise: ---------  Time: 15110.1 (0.0)#.^>#.^##...........<.... -) Teeth and claws##...^..^.......##..##.#. Cast: Foxfire[^h%u....^^.^........######### Ramparts ..##?..^..P.P...# ######## .#..#.....#..###.#.#.. Y   ice beast (summoned)[^h #.^#...P...#...........####P......#..............#...............The stone arrow misses the culicivora. The wall freezes the culicivora.  You kill the culicivora!Vehumet accepts your kill.[^hYou feel your power returning. _Your ice beast pulls away from the web. _You now have 1769 gold pieces (gained 909).[^hF81.1 (1[^ha#####[^h(#[^hun ####[^h# _This spell is dangerous to cast!Vehumet grants you knowledge of Sticky Flame.[^h7*2.1 (2[^h#######[^h########[^h*3.1 (3[^hp#####[^hu#####[^h9=8=4.1 (4[^h####[^hA q######[^h *5.1 (5[^h ######[^h} _You start memorising the spell. You continue memorising. x4  [^h TYou finish memorising.  You add the spell Sticky Flame to your library.[^h [^h |####[^h L _Spell assigned to 'a'.\^hF\^h`K Spells (Memorise)TypeFailure Level  a - FreezeIce\^hKv1% 1b - Poisonous VapoursAlchemy/Air1%1  c - Sandblast\^h.LEarth1%\^hL]1  d - ShockConjuration/Air1%1  e - Ensorcelled Hibernation\^hMoHexes/Ice1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Passwall\^hcMEarth1%3  \^hMlh - Freezing CloudConjuration/Ice/Air1% 5  \^hNEi - SlowHexes4%1  j - Soul Splinter\^hNMNecromancy4%1  k - Dazzling FlashHexes/Fire\^hO4% 3  l - Olgreb's Toxic RadianceAlchemy11% 4  m - SwiftnessAir12% 3  \^hqOn - Martyr's KnellNecromancy/Summoning14% 4  o - Conjure Ball LightningConjuration/Air\^hOf17% 6  p - Death ChannelNecromancy\^hAP99% 6  q - EnfeebleHexes100% 7  r - Haunt\^hqPJNecromancy/Summoning100% 7  \^hP}s - Borgnjor's RevivificationNecromancy100% 8  t - Death's Door\^hPBNecromancy100% 9 \^hP.12 spell levels left \^h@Q^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit]^h ]^h ]^h" ]^hc Omoom6174 the Frost MageFelid of Vehumet ****..##Health: 39/55 =================-------##.#]^h YMagic: 18/25 =================-------#^^.###AC: 17  Str: 3 #^#^^#### ## EV: 16Int: 28]^h #^^.########P#######. SH: 5Dex: 16]^h O#^^.Y................ XL: 13 Next:  5% Place: Lair:2#.^.^#.@................ Noise: ---------  Time: 15115.1 (0.0)#.^>#.^##...........<.... -) Teeth and claws##...^..^.......##..##.#. Cast: Foxfire....^^.^........######### Ramparts ]^h ...##?..^..P.P...# ######## .#..#.....#..###.#.#.. Y   ice beast (summoned)#.^#...P...#...........####P......#..............#............... _This spell is dangerous to cast!Vehumet grants you knowledge of Sticky Flame. _You start memorising the spell. You continue memorising. x4  You finish memorising.  You add the spell Sticky Flame to your library. _Spell assigned to 'a'.]^h" ]^h# Memorise Freezing Cloud, consuming 5 spell levels and leaving 7? Y - Yes ]^h$ ' N - No^^hD^^h^^hOmoom6174 the Frost MageFelid of Vehumet ****..##Health: 39/55 =================-------##.#^^hkMagic: 18/25 =================-------#^^.###AC: 17  Str: 3 #^#^^#### ## EV: 16Int: 28^^hu#^^.########P#######. SH: 5Dex: 16#^^.Y................ XL: 13 Next:  5% Place: Lair:2#.^.^#.@................ Noise: ---------  Time: 15115.1 (0.0)#.^>#.^##...........<.... -) Teeth and claws##...^..^.......##..##.#. Cast: Foxfire....^^.^........######### Ramparts ^^h ...##?..^..P.P...# ######## .#..#.....#..###.#.#.. Y   ice beast (summoned)#.^#...P...#...........####P......#..............#............... _This spell is dangerous to cast!Vehumet grants you knowledge of Sticky Flame. _You start memorising the spell. You continue memorising. x4  You finish memorising.  You add the spell Sticky Flame to your library. _Spell assigned to 'a'.^^hѹ*6.1 (1^^h#####^^h] .#.####.Y....#.@..^##.^^h. _This spell is dangerous to cast!You start memorising the spell. You continue memorising.^^hv57.1 (2^^h^^hC _The frozen ramparts melt away.^^h4408.1 (3^^h^^hd^^hY9=9.1 (4^^h(^^h^^h,20.1 (5^^hp^^ha^^h311.1 (6^^h&^^hh _You continue memorising. x4^^ha^^h^^hc _You finish memorising. Spell assigned to 'h'.^^ha ^^h ^^h ^^hL ^^h0 ,^^h ^^h 9=^^h^^h^^h$20^^h(=^^h^^h ^^h= ^^h D2=^^h^^h^^h^^h^^h,^^h^^h-^^h^^h N3==^^h^^h^^h!^^hj"K1=^^h#^^hR&^^h&^^h'^^hE*^^hv*^^h+^^hG.^^h.54=^^h.^^h0^^h?W _You start resting.^^hAO=^^h/C^^hkE^^hE^^hF^^hI^^hI?5=^^hID2=^^hBK^^h|M,^^hN^^hQ^^h 7 8.1 (6_^h_^hE _Your icy armour evaporates._^hA_^hEd _^hd _^h(g _^hj _^h_o }9==_^hr _^hr 55=_^hjs _^h"u _^hWy 4 _Magic restored._^hz _^h&| _^h V50=_^hO _^h1 _^h ,_^hG _^h O=_^hT _^h ,_^h? _^h 91_^hZ (=_^hX _^h ,_^h8 _^h ,_^h8 _^h U2=_^ha _^h> _^h ,_^hY _^h ,_^h1 _^h ,_^h# _^h` a3=_^hأ _^h _^h¥ _^h _^hV _^h _^h _^h9 _^h U4=_^h} _^h _^hF _^h< _^h _^h) _^h _^h _^h1 K5=_^hN _^hи 1 _HP restored._^h _^h _^h _^h _^h _^h C 8  0 Held _^h _^hC _^h [ _You are caught in the web!  There is a web here._^h' E16  5 _^h] _^hb > _You disentangle yourself._^h; _^hx :=_^h _^h& _^h _^h _^h _^h _^h- _^h_ _^hJ _^hk M  There is a hole to the Spider Nest here._^h8 _^h __^h _^h _^h _^h _^h _^h _^h- _^h` _^h _^hc _^h ,_^h _^h _^h ,_^h _^h* _^h ,_^h _^h _^h _^h _^h _^h3 _^h ,_^h _^h6 _^h _^h _^h _^h _^h _^h _^h _^h _^h _^h _^h _^h _^h7 ,_^hZ _^h  _^h ,_^h _^hI _^h ,_^h _^h _^h _^h _^h _^h  _^hN _^h _^h% _^h _^h ,_^h _^h! _^h # _^hT# _^h# _^h% _^h' _^hB' _^h' _^hJ) _^h* _^h* _^h`+ _^h, _^h. ,_^h0 _^h1 _^h3 ,_^h 5 _^hP6 _^h7 _^h8 _^h8 _^h: _^hr= _^h= _^h> _^hg@ _^hRB _^h|B _^hC _^hqE _^hK  ##......#..##?..^..P.P..  #....#####. .#..#.....#.  _^haK {#.....# ###.^#...P...#.  ##...## ####P......#.  #....## ######...#.....  _^hK ##....###.P..###......P.  #....................†.  _^hK t##......(.....P.#<  _^hK n #....200.1 (52.0)  _^h L Q #.......  _^h4L  #P.########!.......##.P#  _^hoL  ##. ......   #. ... _^hL ~   _^hL , _^hR _^hZS ,1.1 (53_^h W _^hX E _Found 4 stones.`^ho`^h`p`^hu`^h|`^h,`^h`^hn`^h1`^hϘ`^h`^h`^h%  #....#####. .#..#.....#..## #.....# ###.^#...P...#... `^h##...## ####P......#... #....## #######...#. ##....###.P..###......P..[ #....................†.... ##............(.....P.#<. #.................. #........ #P.########!##.P## ##. #...... ####... #. F..... ##.. ..... #.. .....#.. F   bullfrog (asleep) ....#.. ....#.. #..`^h13.1 (2.0)`^h+4.1 (3`^h`^hI[ _A bullfrog comes into view.a^hf=  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a^ha^hGO Your spells (cast)TypeFailure Level  a - Sticky FlameFire/Alchemy4% 4 b - Frozen RampartsIce1%3  a^h{c - Summon Ice BeastIce/Summoning1%3  d - Ozocubu's ArmourIce1%3  e + Stone ArrowConjuration/Earth 1% 3 f - Foxfirea^hƴ]Conjuration/Fire1%1  g - HailstormConjuration/Ice1%3  a^hLh - Freezing CloudConjuration/Ice/Air1%a^h 5 Select a spell to cast[!]/[I] toggle spell headersb^h:b^hb^h#....#####. .#..#.....#..## moom6174 the Frost Mageb^h#.....# ###.^#...P...#.... Felid of Vehumet ****..##...## ####P......#.... Health: 55/55 ========================b^ho#....## #######...#........ Magic: 25/25 ========================##....###.P..###......P..[. AC: 7b^h Str: 3 #....................†..... EV: 16Int: 28##............(.....P.#<... SH: 5Dex: 16b^h#......................... XL: 13 Next:  5% Place: Lair:2b^h#........@................ Noise: ---------  Time: 15204.1 (0.0)#P.########!.......##.P##.. -) Teeth and claws##.b^h(#...... ####... Cast: Foxfire#.b^htF..... ##.......#.......b^h#.. F   bullfrog (asleep)....#......b^h #..#.. _You disentangle yourself. _There is a hole to the Spider Nest here. b^hUm_Found 4 stones. _A bullfrog comes into view.b^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b^hb^h #....#####. .#..#.....#..## moom6174 the Frost Mage#.....# ###.^#...P...#.... Felid of Vehumet ****..##...## ####P......#.... Health: 55/55 ========================#....## #######...#........ Magic: 25/25 ========================##....###.P..###......P..[. AC: 7Str: 3 #....................†..... EV: 16Int: 28##............(.....P.#<... SH: 5Dex: 16b^h #......................... XL: 13 Next:  5% Place: Lair:2#........@................ Noise: ---------  Time: 15204.1 (0.0)#P.########!.......##.P##.. -) Teeth and claws##.#...... ####... Cast: Foxfire#.F..... ##.......#.......#.. F   bullfrog (asleep)....#......b^h* #..#.. _You disentangle yourself. _There is a hole to the Spider Nest here. _Found 4 stones. _A bullfrog comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b^h 6 #....#####. .#..#.....#..## moom6174 the Frost Mage #.....# ###.^#...P...#.... Felid of Vehumet ****.. b^h x##...## ####P......#.... Health: 55/55 ======================== #....## #######...#........ Magic: 23/25 ======================-- ##....###*P**###......P..[. AC: 7Str: 3  b^hq #.....*********......†..... EV: 16Int: 28 ##....*********.....P.#<... SH: 5Dex: 16 #....***...***............ XL: 13 Next:  5% Place: Lair:2 b^h #....***.@.***............ Noise: ---------  Time: 15204.1 (0.0) #P.########!***....##.P##.. -) Teeth and claws ##. #***... ####... Cast: Foxfire #. F**... ##.. b^h5 **... #.. ..... #.. F   bullfrog (asleep) .... #.. .... #.. #.. _Found 4 stones. _A bullfrog comes into view.b^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatec^h  #....#####. .#..#.....#..## moom6174 the Frost Mage #.....# ###.^#...P...#.... Felid of Vehumet ****..c^hZ  ##...## ####P......#.... Health: 55/55 ======================== c^h #....## #######...#........ Magic: 23/25 ======================-- ##....###.P..###......P..[. AC: 7Str: 3  c^h p#....................†..... EV: 16Int: 28 ##............(.....P.#<... SH: 5Dex: 16 c^h #......................... XL: 13 Next:  5% Place: Lair:2 #........@................ Noise: ---------  Time: 15204.1 (0.0) c^h& #P.########!.......##.P##.. -) Teeth and claws c^hN ##. #...... ####... Cast: Foxfire #. F..... ##.. c^hu /..... #.. c^h ..... #.. F   bullfrog (asleep) .... #.. .... #.. #..Confirm with . or Enter, or press ? or * to list all spells.c^h BCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the bullfrog!!  You kill the bullfrog!c^h c^h) QM   c^hZ | ###.^ ##...##  c^h #....## #######... c^h ##....###÷P÷÷###..[ c^h #.....÷÷÷÷÷÷÷÷÷......† c^h ##....÷÷÷÷÷÷÷÷÷.....P.#< #....÷÷÷...÷÷÷... c^h@ r#....÷÷÷.@.÷÷÷... #P.########!÷÷÷... c^hj ##. #÷÷÷...  c^h #. †÷÷... ÷÷...#.. c^h d.....   c^h ....   ....   #..c^h!    Press: ? - help, Dir - look around, f - activatec^hH A cannonade of hail descends around you!  The hail pelts the bullfrog!!  You kill the bullfrog!  c^hn fVehumet accepts your kill.  The hail pelts the bush!c^hj/.P...................(.............@.......c^h/3.......c^h5<6==5.1 (1c^h;c^hE> c^h>$_The bush is lightly damaged.d^h F#.....# ###.^#...P...#.....##...## ####P......#.#....## #######...#.....d^h ##....###.P..###......P..[#....................†.....#d^h: J(.....P.#<.d^ho <..........#.......d^h =#P.##########.P##d^h ##. ##......# ####... †.....#  d^h# '...d^hU ......# #...#...d^h D......# #...d^h e......# #...d^h ) d^h d^h /--6d^h d^h] d^h F--7.1 (2d^h d^h a _d - 3 potions of haste (gained 1)d^h4d^hd^hN _There are no items here.e^h e^h e^he^he^h>$ _e^he^h%e^h_&e^hE*e^h2e^h2#4e^hG3(=e^hD7e^h,?e^h?e^hCe^hH,e^h!Je^h'Le^hxLe^hMe^hpOe^h>P2=e^hPe^hRe^hISD5=e^haTe^h>We^hYe^hnYe^h{Ze^h\e^h^a,e^hMce^h ge^hh,e^hTje^hle^h]ne^hn9=e^hoe^hZse^hOue^hue^hve^hhxe^hz,e^hze^h2|e^h}e^h}e^h~e^he^hoe^he^hJe^he^he^h2e^he^hie^h܈e^he^he^he^he^he^hle^h3e^he^h:e^h#e^hҔe^he^he^hėe^hae^h e^hBe^h?e^he^h,e^hΡe^he^hCe^he^hze^he^h@e^he^h˫T _n - a wand of paralysis (25) (gained 5 charges)e^h<e^hqe^he^he^h #......# #.....#  #......##e^h$k #.......# F ..## .. .# ... e^hȴ........#######.... ......... ... ........... #....#.. ##....### ##..... #....P# #P...## ...e^h(&##...  F   blink frog (asleep)#.. . e^hsi 336.0)  A blink frog comes into view.e^he^hGY .  e^hThe blink frog croaks.e^h5==4.1 (27e^he^h|7 _The blink frog moves out of view.f^hӐf^h0f^hf^hvf^h'f^h]#......# #.....# #......## f^hB...#.......# f^hƙ..##......## F.f^hu#.......# ...#f^h$E.....f^hQ"..f^h~##.#....#.##.###....###.##.f^h#....P# ## ..#P...## ..f^hؚ##... ...F   blink frogf^h0k#.. .......f^hŜ,0.0)f^hFR.Ff^h4--5.1 (1f^hf^h3g^hU  g^hCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g^h83  #......# #.....#  moom6174 the Frost Mage g^h3 #......## ...  Felid of Vehumet ****.. #.......# ...  Health: 55/55 ======================== g^hQ4  ##......## ....  Magic: 23/25 ======================--  #.......# *F...  AC: 7Str: 3 g^h4  ........#######**...  EV: 16Int: 28  ........*********...  SH: 5Dex: 16 g^hI5 9 ........***...***...  XL: 13 Next:  6% Place: Lair:2  ........***.@.***...  Noise: ---------  Time: 15235.1 (0.0) g^h5  ##.#....#*##..***...  -) Teeth and claws g^h5 ###....###*##***...  Cast: Foxfire g^h:6 a#....P# ## ***...  g^h6 M#P...## **...  g^h6 ##... .....  F   blink frog #.. .... g^hB7 U .... The blink frog croaks. g^h7 _The blink frog moves out of view.  Casting: Hailstorm (safe; 1% risk of failure)  g^h7 Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  g^hJ8 WPress: ? - help, Dir - look around, f - activateh^hs#......# #.....#moom6174 the Frost Mage#......##...h^hFelid of Vehumet ****..#.......#...Health: 55/55 ========================##......##....Magic: 23/25 ======================--#.......#h^h#÷÷...AC: 7Str: 3 ........#######÷÷...h^h!ZEV: 16Int: 28h^hP........÷÷÷÷÷÷÷÷÷...SH: 5Dex: 16........÷÷÷...÷÷÷...h^hXL: 13 Next:  6% Place: Lair:2........÷÷÷.@.÷÷÷...Noise: ---------  Time: 15235.1 (0.0)##.#....#÷##..÷÷÷...-) Teeth and clawsh^h e###....###÷##÷÷÷...Cast: Foxfire#....P# ## ÷÷÷...#P...##h^h5÷÷...##........F   blink frog#.......... _The blink frog moves out of view.  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h^hCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!h^h/h^hK0h^h4O.§...........h^h4........F....@.....##......##........h^h64==6.1 (1h^h99h^hB;  Casting: Hailstorm (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.h^h;Jasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you! _The hail misses the blink frog. The blih^h;nk frog blinks!h^h  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h^h~  #......# #.....#  moom6174 the Frost Mage h^hT #......## ...  Felid of Vehumet ****.. #.......# ...  Health: 55/55 ======================== h^h Z ##......## ....  Magic: 21/25 ====================----  #.......# **...  AC: 7h^h <Str: 3 h^h%  ........#######**...  EV: 16Int: 28 h^h^  ........*********...  SH: 5Dex: 16 h^h  ........***...**F...  XL: 13 Next:  6% Place: Lair:2 h^h : ........***.@.***...  Noise: ==-------  Time: 15236.1 (0.0) h^hT  ##.#....#*##..***...  -) Teeth and claws ###....###*##***...  Cast: Foxfireh^h k #....P# ## ***... h^hށ  h^h M#P...## **...  h^hh ##... .....  F   blink frog h^h '#.. ....  h^h .... h^h" DA cannonade of hail descends around you! h^hX _The hail misses the blink frog. The blink frog blinks!  Casting: Hailstorm (safe; 1% risk of failure)  h^h MConfirm with . or Enter, or press ? or * to list all spells.h^hă Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateh^h h^h#......# #.....#moom6174 the Frost Mage#......##...h^h eFelid of Vehumet ****..#.......#...h^hHealth: 55/55 ========================##......##....h^hvMagic: 21/25 ====================----h^h*#.......#÷÷...AC: 7h^h(Str: 3 ........#######÷÷...EV: 16Int: 28h^h ........÷÷÷÷÷÷÷÷÷...SH: 5h^h-Dex: 16h^hp........÷÷÷...÷÷F...h^hXL: 13 Next:  6% Place: Lair:2h^h........÷÷÷.@.÷÷÷...h^heNoise: ==-------  Time: 15236.1 (0.0)h^h##.#....#÷##..÷÷÷...h^h9-) Teeth and clawsh^h###....###÷##÷÷÷...Cast: Foxfireh^h#....P# ## ÷÷÷...#P...##h^h>S÷÷...##...h^h.....h^hF   blink frog#..h^h1!........h^hCasting: Hailstorm (safe; 1% risk of failure)  h^hMConfirm with . or Enter, or press ? or * to list all spells.h^h#xCasting: Hailstorm (safe; 1% risk of failure)  h^hsAPress: ? - help, Dir - look around, f - activateh^hdA cannonade of hail descends around you!  The hail pelts the blink frog!!i^hi^hf$.§..................F.....@.....##......##........i^h+7.1 (1i^hCi^htonfirm with . or Enter, or press ? or * to list all spells.asting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the blink frog!i^h_! _The blink frog is severely wounded.i^h&   i^hs' Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i^h )  #......# #.....#  moom6174 the Frost Mage #......## ...  Felid of Vehumet ****.. #.......# ...  Health: 55/55 ======================== i^ha*  ##......## ....  Magic: 19/25 ==================------  #.......# **...  AC: 7Str: 3  ........#######**...  EV: 16Int: 28  ........*********...  SH: 5Dex: 16  ........***...*F*...  XL: 13 Next:  6% Place: Lair:2  ........***.@.***...  Noise: ==-------  Time: 15237.1 (0.0)  ##.#....#*##..***...  -) Teeth and claws ###....###*##***...  Cast: Foxfire #....P# ## ***...  #P...## **...  ##.i^h + $.. .....  F   blink frog #.. ....  .... The hail pelts the blink frog!! _The blink frog is severely wounded.Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei^h/  #......# #.....#  moom6174 the Frost Mage #......## ...  Felid of Vehumet ****.. #.......# ...  Health: 55/55 ========================  ##......## ....  Magic: 19/25 ==================------ i^h  #.......# .§...  AC: 7Str: 3  ........#######.....  EV: 16Int: 28  ....................  SH: 5Dex: 16  ...............F....  XL: 13 Next:  6% Place: Lair:2  ............@.......  Noise: ==-------  Time: 15237.1 (0.0)  ##.#....#.##........  -) Teeth and claws i^h ###....###.##......  Cast: Foxfire #....P# ## ......  #P...## .....  ##... .....  F   blink frog #.. ....  i^h= .... Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the blink frog!  You kill the blink frog!Vehumet accepts your kill.i^h      ...   ... i^h I ##......## ....  #.......# ÷÷...  ........i^h3 [÷÷... i^hc  ........÷÷÷÷÷÷÷÷÷...  ........÷÷÷...÷†÷... i^hЩ  ........÷÷÷.@.÷÷÷...  ##.#....#÷##..÷÷÷...  i^hr Q÷##÷÷÷...   ## ÷÷÷...  ÷÷... ##... ..... #.. .... i^h 8.... j^h....................†.....@.....##......##........j^hc21==78.1 (1j^hj^h`j  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the blink frog!  You kill the blink frog!  Vehumet accepts your kill. _You feel your power returning.j^hj^hj^hj^h~j^h6,j^hj^hZ#2j^h͍F===j^hj^hj^hj^hj^h=,j^hj^h,j^hj^hj^hޘ9=j^hej^hĚ,j^hxj^ha3=j^hj^h+,j^hߟj^hIj^hj^h^j^hj^häj^hj^hvj^h9=j^hj^h(j^hbK4=j^hj^hj^hj^huj^hj^hj^hsj^h ,j^hԲj^hO=j^h״j^hqj^hK5=j^hdj^h:j^hcj^hj^hj^hDj^hqj^hj^hj^hj^hj^hj^hj^h"j^hj^h9=j^hj^hj^hAj^hj^hj^hj^hj^hVj^hj^h<j^hj^h j^hj^hMj^hj^h8j^hj^h5j^h,j^hj^hf  You see here a blink frog corpse.j^hej^h _j^hj^hj^h_,j^h`j^hj^hsj^hj^hNj^hj^h j^hTj^hj^hj^hj^haj^hj^hj^hj^hj^hj^hj^h]j^hj^h}j^h0j^hgj^hj^hj^h5j^h,j^hUj^hj^h j^hV j^h+ j^h j^hj^h@j^hAj^hfj^h#...#............# ##......P..[.............. j^h.......÷.........#..#####.. (.....P.#<........### . ............# .........####### .....##.P##F ....######....÷...[. ....## ##.....# -- .....# #.....####### ....## #.....# .....# #.....# ....## #.....# ....# ##.....# F   bullfrog (asleep) ....## #P.....# j^h.....# ##......# ....## #.......#j^h9} 76.1 (38.0)  A bullfrog comes into view.j^h j^h%T.FFj^h4&5==7.1 (39j^h+j^h-< _The bullfrog gives a loud, deep croak!k^h  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k^hk^hSk^hk^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k^hZy k^hy k^h k^h F _Unknown command.l^h\ ...#.# ......P..[....... l^h ÷.#..#####.. .....P.#<..### . .# #l^hf .##.P##.######....÷...[..F.## ##.l^h # # #.....# l^h## #.....# # #.....#l^hf## #.....## ##.....# l^h$## #P.....## ##......### #.......#l^hl^h)8F.l^h A--8.1 (1.0) _l^h(l^h,l^h2p  l^hpCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l^h:m #...#..................#  moom6174 the Frost Mage #......P..[..............  Felid of Vehumet ****.. ......÷.........#..#####..  Health: 55/55 ======================== .....P.#<........### .  Magic: 23/25 ======================-- ............****.# AC: 7l^hm -Str: 3 ............****#######.  EV: 16Int: 28 ....##.P##..*********...  SH: 5Dex: 16 ...######...***..[*F*...  XL: 13 Next:  7% Place: Lair:2 ...## ##..***.@.***#  Noise: ---------  Time: 15278.1 (0.0) l^hHn q....# #..***#######  -) Teeth and claws ...## #..**.# Cast: Foxfire ....# #..*..# ...## #.....# ...# ##.....# F   bullfrog ...## #P.....# l^hn ....# ##......# ...## #.......# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l^hn Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatel^h4g C...#..................#  moom6174 the Frost Mage #......P..[..............  Felid of Vehumet ****.. ......÷.........#..#####..  Health: 55/55 ======================== .....P.#<........### .  Magic: 23/25 ======================-- .................# AC: 7Str: 3 l^hg ................#######.  EV: 16Int: 28 ....##.P##..............  SH: 5Dex: 16 ...######....÷...[.F....  XL: 13 Next:  7% Place: Lair:2 l^hh ...## ##......@....#  Noise: ---------  Time: 15278.1 (0.0) ....# #.....#######  -) Teeth and claws ...## #.....#l^hzh * Cast: Foxfire ....# #.....# ...## #.....# ...# ##.....# F   bullfrog l^hh ...## #P.....# ....# ##......# ...## #.......#Casting: Hailstorm (safe; 1% risk of failure)  l^h+i Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the bullfrog!!  You kill the bullfrog!Vehumet accepts your kill.l^hj l^hNm  .[..... ÷......... <........### . ...÷÷÷÷.#l^hm 9...÷÷÷÷#######. #..÷÷÷÷÷÷÷÷÷... ...÷÷÷..[÷.÷...  ##..÷÷÷.@.÷÷÷# l^hn  #..÷÷÷#######  #..÷÷.# #..÷ #.. ##. #Pl^hn 3  l^hP ..................÷...[.......@....l^hݏ 3......l^h l^h N5====l^h7 9.1 (1l^h l^hz H  Press: ? - help, Dir - look around, f - activatel^h A cannonade of hail descends around you!  The hail pelts the bullfrog!!  You kill the bullfrog!  Vehumet accepts your kill. _You feel your power returning.m^htm^hkum^hwm^h}m^hm^h,m^h+\  You see here a +0 robe.m^hcm^hȍ _m^hm^hvm^h>m^hm^hm^h"m^h-m^h:==m^hm^hm^hm^h^m^hLm^hMm^hmm^ḥm^hm^hm^hm^hAm^h0m^hm^h׭m^h1m^hm^hm^hm^h,m^hQm^hm^hcm^hm^hm^h;m^hm^hEm^hm^h..<#####.#. .##..##.#.##.## ###########..# m^h]J# #########.P# ###.#.#.....## ....# .........### ...........##P######[...........--...#..#####...P.##.......### ##..#.........# ##...+ ..#.m^h....#######.#..###... #......................SS   water moccasin (asleep).÷...[............... #...........###+++###.. #.....####### m^h9)#m^hk090.1 (11.0)m^hG--1.1 (12m^hm^ha _A water moccasin comes into view.m^h << m^h  ....### . ....##P######.. .[.......@....... m^h' .#####...P.##..  ##..#.....  ##...+ ..#. .#..###... ..........S m^hύ v÷...[............... .+++###..  # m^h" <  ....### . ....##P######.. [.......@....... .#####...P.##..  ##..#.....  ##...+ ..#..#..###.............S ÷...[................m^hx# A+++## m^h( m^h) m^h- m^h0 e _A water moccasin is nearby!n^h <.#####.#. ##..##.#.##.## #..# # #n^h.P# ###.#.#.....## # ...### . ##P######. [.#..#####...P.##.### ##..#..... n^h# ##...+...#.#.#..###n^hF... ...........S.÷...[............... .n^hl....###+++###.... n^hn^hI82.0) _n^h$ n^hn^h......# ##***+**S#.. .....#######*#**###**. n^h .......................  S   water moccasin ..÷...[................! ..........###+++###..... ....####### # n^h Found a potion of magic. _The water moccasin hisses angrily.  Casting: Hailstorm (safe; 1% risk of failure)  n^hn Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  n^hƤ WPress: ? - help, Dir - look around, f - activateo^h5<...<.......#####.#. moom6174 the Frost Mage #..##.#.##.## Felid of Vehumet ****.. ##########..#o^h_6 Health: 55/55 ========================  #########.P# Magic: 23/25 ======================-- ##.#.#.....## AC: 7Str: 3 ...........#o^h6 EV: 16Int: 28 ...........### . .  SH: 5Dex: 16 o^h6...........##P######....  XL: 13 Next:  7% Place: Lair:2 ................@.......  Noise: ---------  Time: 15293.1 (0.0) .....#..#####...P.##....  -) Teeth and claws ......### ##..#..... .  Cast: Foxfire ......# ##...+..S#.. o^h'7Y.....#######.#..###... .......................  S   water moccasin ..÷...[................! ..........###+++###..... o^h[7....####### # A cannonade of hail descends around you!  The hail pelts the fungus! The fungus begins to die.  The fungus is lightly damaged.  o^h7The hail pelts the water moccasin!!  You kill the water moccasin!Vehumet accepts your kill.o^hf:p<  o^h: . . ..##P######÷... ...÷÷÷.@.÷÷÷... o^h:?####÷÷.P.##÷...  ##÷÷#÷÷÷.. . o^h; ##÷÷÷+÷÷.o^h;;#÷#÷÷###÷÷..............÷...[................!o^hm;{.###+++###..... o^h].....@.......P.##...#......+....#..###..o^h>ej5==8==4.1 (1  o^heThe hail pelts the fungus! The fungus begins to die.fungus is lightly damaged.hail pelts the water moccasin!!  You kill the water moccasin!  o^hdftVehumet accepts your kill. _You feel your power returning.o^hjo^hxln _Your Conjurations skill increases to level 11!o^hk o^hȌ o^h o^h o^h o^h : _o^h@ o^hn o^h o^h o^hL o^h o^hٿ Bo^h f _A nearby fungus withers and dies.o^h o^hQ :==o^h_ o^h o^h ...# ........ ......### #......... o^hJ 9......##.######......... .......................>..#####...P.##.......^o^h ### ##..#.........##.# ##...+...#....... #######.#..###.......#--o^h 8.1 (4[................!..####+++###.......# o^h ###### #######.# .P o^h@ h.. . o^h o^h F--9.1 (5o^h o^h  o^h -_Found a stone staircase leading down.p^hrp^hѝp^hp^hp^hp^h,p^hݥp^hЧp^hp^hp^hp^hp^hp^h*$ p^hbL_a - 4 potions of magic (gained 1)p^h9p^hop^hFp^hųp^h?p^hyp^hp^hp^hؼ^.............>..$ ####...P.##.......^....  ##..#.........##.... p^h2 ##...+...#........... ##.#..###.......#.... ..................... ................#.. p^hhr.###+++###.......# ## #######@# 304 #..P.P. p^hG#.......[ #........#........#....###♣....#♣....#p^hp^hC+5.1 (6p^hp^hV p^h;_Found a scale mail.p^h p^hv p^hb p^h p^h p^hj ,p^hw p^h7p^h}p^hp^h& p^h"p^hjp^hp^hcp^h h## .....## p^hB! ........F...... ### #............... p^h!E##.######............... p^h!.................>..$... p^h!##...P.##.......^.......  ##..#..##.....P. p^h7"##...+...#...............#..###.......#@.....# p^hs"..................... ...............#. ##+++###.......##p^h"d#######.##p^h#~#..P.P...# F   bullfrog (asleep)#.......[..#..........#.........p^h+x 8.1 (3  A bullfrog comes into view.p^hF.c  The bullfrog gives a loud, deep croak! You hear an angry hiss.p^h?/p^h/p^hE5...SFS   water moccasinp^h,8F   bullfrog==9.1 (4p^hw;p^h=a _A water moccasin comes into view.q^hi  .....##  ......... #...........S..######........F.....>..$....P.##.......^. ##..#.##.....P....+...#. .#..###.#.@....# q^h, >.#.+++###.......#......#.#######.#......# .#..P.P...# #.......[.. #. q^h q^hy q^hx [...SFq^ht 5--10.1 (1q^h q^hB r^h  r^hLCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r^hZ# .....## moom6174 the Frost Mage ................  Felid of Vehumet ****.. ## #................  Health: 55/55 ======================== #.######..........S.....  Magic: 23/25 ======================-- r^h...............*F****...  AC: 7Str: 3 #...P.##....*..******...  EV: 16Int: 28 ##..#.......**##*****P..  SH: 5Dex: 16 r^hZ#...+...#...***...***...  XL: 13 Next:  8% Place: Lair:2 .#..###.......#.@.***#  Noise: ---------  Time: 15310.1 (0.0) ............***...***...  -) Teeth and claws ............**#******...  Cast: Foxfire #+++###.....*.#******#..  #######.#******# . r^h #..P.P...#  S   water moccasin #.......[..  F   bullfrog #..........  #......... The bullfrog gives a loud, deep croak! You hear an angry hiss. _A water moccasin comes into view.Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activater^hr^hI#.....##moom6174 the Frost Mage................Felid of Vehumet ****.. ## #................r^h*Health: 55/55 ======================== #.######..........S.....Magic: 25/25 ======================== ................F..$....AC: 7r^heStr: 3 #...P.##.......^........EV: 16Int: 28 ##..#.........##.....P..SH: 5r^h<Dex: 16 #...+...#...............XL: 13 Next:  8% Place: Lair:2 .#..###.......#.@....#r^h\Noise: ---------  Time: 15310.1 (0.0) ........................-) Teeth and claws ..............#.........Cast: Foxfire r^h)#+++###.......#......#..#######.#......# .#..P.P...#S   water moccasin#.......[..F   bullfrog#..........#......... _A water moccasin comes into view.Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  r^hbPress: ? - help, Dir - look around, f - activateOkay, then.r^hr^hUr^hr^ho _r^hs^hϮ .....## ...... #....... .######..........S......F..$. ...P.##.......^...#.##.....P. ...+...#. #..###.#..@...# #. s^h+++###.......#......#.#######.#......# .#..P.P...# .#.......[.. # s^hѲs^hqs^hs^hcs^hq.>SFs^h@21.1 (1 _s^hs^hDs^h  s^hCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s^hݙ .....## moom6174 the Frost Mage .................  Felid of Vehumet ****.. s^hzJ# #.................  Health: 55/55 ======================== .######.................  Magic: 23/25 ======================-- .............********...  AC: 7Str: 3 ...P.##.......***S***...  EV: 16Int: 28 #..#........*##*F***P...  SH: 5Dex: 16 s^h...+...#....***...***...  XL: 13 Next:  8% Place: Lair:2 #..###.......#*.@.**#  Noise: ---------  Time: 15311.1 (0.0) ............***...***...  -) Teeth and claws s^hz............*#*******...  Cast: Foxfire +++###.......#******#...  #######.#******# ..  #..P.P...# .  S   water moccasin #.......[..  F   bullfrog #..........  #......... s^h8Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s^hCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activates^h3 u .....## moom6174 the Frost Mage .................  Felid of Vehumet ****.. # #.................  Health: 55/55 ======================== .######.................  Magic: 23/25 ======================-- ...............>..$.....  AC: 7Str: 3 ...P.##.......^..S......  EV: 16Int: 28 s^ha .#..#.........##.F...P...  SH: 5Dex: 16 ...+...#................  XL: 13 Next:  8% Place: Lair:2 #..###.......#..@...#  Noise: ---------  Time: 15311.1 (0.0) ........................  -) Teeth and claws .............#..........  Cast: Foxfire +++###.......#......#...  #######.#......# ..  #..P.P...# .  S   water moccasin #.......[..  F   bullfrog #..........  #......... s^hG Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the bullfrog!!  You kill the bullfrog!Vehumet accepts your kill.s^h Vehumet accepts your kill.  You feel your power returning. The hail pelts the fungus!!  The fungus begins to die.fungus is lightly damaged.  s^h fThe hail pelts the water moccasin!!  You kill the water moccasin!s^h   .................  #................. ............ s^h* ....÷÷÷÷÷÷÷÷... .....÷÷÷†÷÷÷... ...÷##÷.÷÷÷P... s^h ...÷÷÷...÷÷÷... ÷.@.÷÷# ...÷÷÷...÷÷÷... ...÷#÷÷÷÷÷÷÷... ....#÷÷÷÷÷÷#... #######.#÷÷÷÷÷÷# .. #..P.P...# . #.......[. s^h N#.......... s^hr s^h S..>..$..s^hf ^..†....##................@.............#...................s^h S   water moccasin (wandering)  Vehumet accepts your kill.s^hj k5==9==2.1 (1s^h"% s^h' a _A water moccasin comes into view.t^hd . ...###..P../ .....S # #.....######............t^h ............>..$ ...P.##.......^..†... #..#.........##.....P ...+...#.......... #..####t^hT#.... ........ +++###.......#######.#......# ...P.P...# .t^hg#[...t^h%f  Found a long lead wand.t^h[.SSt^h/--3t^ht^hA8 _The water moccasin hisses angrily.t^hSoM ... ...D...###..P../ . # S######........................>..$ ...P.##.^..†... t^h-T#..#.........##.@...P ...+...#....... #..###.......## ..........................D   seven-headed hydra (wandering)#..t^hkTV.......[.t^hZt  A seven-headed hydra comes into view.t^h^[t^h[t^h`.D.SDt^hqa/==4t^hft^hh3 _The seven-headed hydra roars!u^h  u^hdCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u^h#  moom6174 the Frost Mage u^h#... ..........  Felid of Vehumet ****.. .....###.DP../...  Health: 55/55 ======================== .................  Magic: 23/25 ======================-- u^h8$# #.....*********...  AC: 7Str: 3 .######.....*********...  EV: 16Int: 28 u^h$............**S******...  SH: 5Dex: 16 u^hO%...P.##.....***..†***...  XL: 13 Next:  9% Place: Lair:2 #..#.........##.@.**P...  Noise: ==-------  Time: 15314.1 (0.0) ...+...#....***...***...  -) Teeth and claws u^h%#..###......*#******#...  Cast: Foxfire ............*********... ............*#*******... u^h &+++###.......#......#...  D   seven-headed hydra u^h&#######.#......#...  S   water moccasin #..P.P...# ..  #.......[.. u^h'zA seven-headed hydra comes into view. _The seven-headed hydra roars!  u^h}'Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateu^h'u^h$moom6174 the Frost Mage... ..........Felid of Vehumet ****.......###.DP../...Health: 55/55 ========================.................Magic: 23/25 ======================-- # #.....÷÷÷÷÷÷÷÷÷...AC: 7Str: 3 .######.....÷÷÷÷÷÷÷÷÷...EV: 16Int: 28 ............÷÷S÷÷÷÷÷÷...SH: 5Dex: 16 u^h...P.##.....÷÷÷..†÷÷÷...XL: 13 Next:  9% Place: Lair:2 #..#.........##.@.÷÷P...Noise: ==-------  Time: 15314.1 (0.0) ...+...#....÷÷÷...÷÷÷...-) Teeth and claws #..###......÷#÷÷÷÷÷÷#...u^hCast: Foxfire ............÷÷÷÷÷÷÷÷÷... ............÷#÷÷÷÷÷÷÷... +++###.......#......#...D   seven-headed hydra#######.#......#...S   water moccasin#..P.P...# ..#.......[..u^hCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the fungus!!  The fungus is moderately damaged.The hail pelts the water moccasin!!u^h^u^hu^hu^hMh.Du^h0.....................>..$..u^h..^S.†...............#...............u^h.#.......h   black bear (wandering)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the fungus!!  The fungus is moderately damaged.The hail pelts the water moccasin!!  The water moccasin is severely wounded.u^h+5.1 (1u^hu^h] _A black bear comes into view.v^h  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v^h=i  A chill wind blows around you.  The black bear growls angrily.v^hf  A nearby fungus withers and dies.v^hv^hW.h.Dv^h>Y.(ally target)hY   ice beast (summoned)v^hU1--6v^hJv^h _The water moccasin closely misses you. You block the water moccasin's attack.w^hY  w^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w^h ,  moom6174 the Frost Mage w^ho,... ..........  Felid of Vehumet ****.. .....###h.P../...  Health: 55/55 ======================== .................  Magic: 19/25 ==================------ # #.....****D****...  AC: 7Str: 3 w^h,.######.....*********...  EV: 16Int: 28 ............****Y****...  SH: 5w^h,,Dex: 16 w^h)-I...P.##.....***S.†***...  XL: 13 Next:  9% Place: Lair:2 #..#.........##.@.***...  Noise: ==-------  Time: 15316.1 (0.0) w^he-...+...#....***...***...  -) Teeth and claws #..###......*#******#...  Cast: Foxfire ............*********... w^h-C............*#*******... +++###.......#......#...  D   seven-headed hydra w^h.#######.#......#...  S   water moccasin (ally target) #..P.P...# ..  h   black bear #.......[..  Y   ice beast (summoned)A nearby fungus withers and dies. w^h.0_The water moccasin closely misses you. You block the water moccasin's attack.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatex^hbx^h nbmoom6174 the Frost Magex^hlny... ..........Felid of Vehumet ****..x^hn0.....###h.P../...Health: 55/55 ========================.................x^hoMagic: 21/25 ====================---- # #.........D.......x^h?oiAC: 7Str: 3 x^hxo`.######.................EV: 16x^hoInt: 28 ...............>Y.$.....x^hoYSH: 5Dex: 16 x^h"py...P.##.......^S.†......x^hYpXL: 13 Next:  9% Place: Lair:2 #..#.........##.@.......x^hpNoise: ==-------  Time: 15316.1 (0.0) x^hpl...+...#................-) Teeth and claws x^hq#..###.......#......#...Cast: Foxfire x^h;qF........................ x^hqq.............#.......... +++###.......#......#...x^hq~D   seven-headed hydrax^hzrr#######.#......#...S   water moccasin (ally target)#..P.P...# ..h   black bear#.......[..Y   ice beast (summoned) x^hsa_The water moccasin closely misses you. You block the water moccasin's attack.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x^hsCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.x^hI}x^h~x^hx^h. _x^h(  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x^hL   moom6174 the Frost Mage ... ..........  Felid of Vehumet ****.. x^hyM R.....###h.P../...  Health: 55/55 ======================== .................  Magic: 19/25 ==================------ # #.....****D****...  AC: 7Str: 3 x^hN .######.....*********...  EV: 16Int: 28 ............****Y****...  SH: 5Dex: 16 x^hN I...P.##.....***S.†***...  XL: 13 Next:  9% Place: Lair:2 #..#.........##.@.***...  Noise: ==-------  Time: 15316.1 (0.0) x^h@O ...+...#....***...***...  -) Teeth and claws #..###......*#******#...  Cast: Foxfire ............*********... x^hO ............*#*******... +++###.......#......#...  D   seven-headed hydra #######.#......#...  S   water moccasin (ally target) x^hP #..P.P...# ..  h   black bear #.......[..  Y   ice beast (summoned)Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Hailstorm (safe; 1% risk of failure)  x^h^Q Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatex^hM x^h( Really hailstorm near your ice beast? Y - Yes x^h ' N - Noy^h[y^hRsmoom6174 the Frost Mage... ..........Felid of Vehumet ****.......###h.P../...y^hߴzHealth: 55/55 ========================.................Magic: 19/25 ==================------ # #.....÷÷÷÷D÷÷÷÷...AC: 7Str: 3 .######.....÷÷÷÷÷÷÷÷÷...EV: 16Int: 28 ............÷÷÷÷Y÷÷÷÷...SH: 5Dex: 16 y^ha+...P.##.....÷÷÷S.†÷÷÷...XL: 13 Next:  9% Place: Lair:2 #..#.........##.@.÷÷÷...Noise: ==-------  Time: 15316.1 (0.0) ...+...#....÷÷÷...÷÷÷...-) Teeth and claws #..###......÷#÷÷÷÷÷÷#...y^h%Cast: Foxfire ............÷÷÷÷÷÷÷÷÷... ............÷#÷÷÷÷÷÷÷... +++###.......#......#...D   seven-headed hydra#######.#......#...S   water moccasin#..P.P...# ..h   black bear#.......[..Y   ice beast (summoned)Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts your ice beast!  Your ice beast partially resists.  Your ice beast is lightly wounded.  The hail pelts the seven-headed hydra!y^h' A cannonade of hail descends around you!  The hail pelts your ice beast!  Your ice beast partially resists.is lightly wounded.  The hail pelts the seven-headed hydra!seven-headed hydra is lightly wounded.y^hy^hr  Your ice beast disappears in a puff of smoke!y^h.h.............D....y^h\...>§.$....^S.†................#................#.......y^h+7.1 (1y^hy^h< [ _The water moccasin barely misses you.z^h  Casting: Hailstorm (safe; 1% risk of failure)  z^h\Confirm with . or Enter, or press ? or * to list all spells.z^h >  moom6174 the Frost Mage ... ..........  Felid of Vehumet ****.. z^h>.....###..P../...  Health: 55/55 ======================== .........h.......  Magic: 17/25 ================-------- # #.....*********...  AC: 7z^h>&Str: 3 .######.....****D****...  EV: 16Int: 28 z^h\?............*********...  SH: 5Dex: 16 z^h?!...P.##.....***S.†***...  XL: 13 Next:  9% Place: Lair:2 z^h?(#..#.........##.@.***...  Noise: ==-------  Time: 15317.1 (0.0) z^h@1...+...#....***...***...  -) Teeth and claws #..###......*#******#...  Cast: Foxfire ............*********... ............*#*******... +++###.......#......#...  D   seven-headed hydra z^hBS#######.#......#...  S   water moccasin #..P.P...# ..  h   black bear #.......[.. Your ice beast disappears in a puff of smoke! _The water moccasin barely misses you.Casting: Hailstorm (safe; 1% risk of failure)  z^hYBConfirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  z^hBWPress: ? - help, Dir - look around, f - activatez^h moom6174 the Frost Mage... ..........Felid of Vehumet ****..z^hN .....###..P../...Health: 55/55 ========================.........h.......Magic: 17/25 ================-------- z^hW ]# #.....÷÷÷÷÷÷÷÷÷...AC: 7Str: 3 .######.....÷÷÷÷D÷÷÷÷...EV: 16Int: 28 ............÷÷÷÷÷÷÷÷÷...SH: 5Dex: 16 ...P.##.....÷÷÷S.†÷÷÷...XL: 13 Next:  9% Place: Lair:2 #..#.........##.@.÷÷÷...z^h oNoise: ==-------  Time: 15317.1 (0.0) ...+...#....÷÷÷...÷÷÷...-) Teeth and claws z^h? #..###......÷#÷÷÷÷÷÷#...Cast: Foxfire z^h ............÷÷÷÷÷÷÷÷÷... ............÷#÷÷÷÷÷÷÷... +++###.......#......#...z^h MD   seven-headed hydra#######.#......#...S   water moccasinz^h #..P.P...# ..h   black bearz^h #.......[..Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  z^hu Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the seven-headed hydra!{^huonfirm with . or Enter, or press ? or * to list all spells.asting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the seven-headed hydra!  The seven-headed hydra is moderately wounded.{^h5.....h................>D.$....^S.†...............{^hCp.#................#.......{^hݱ+8.1 (1{^h{^hF _The water moccasin bites you but does no damage.{^h {^h Read which item? Scrolls  e - a scroll of amnesia {^h  f - 3 scrolls of fearg - 6 scrolls of identify  l - 2 scrolls of fogA - a scroll of silence {^h [!] read|quaff|evoke[?] describe selected}^hV7}^h=}^hBmoom6174 the Frost Mage... ..........Felid of Vehumet ****.......###..P../...Health: 55/55 ========================}^hC.................Magic: 17/25 ================-------- # #.........h.......AC: 7Str: 3 .######.................EV: 16Int: 28 }^hD...............>D.$.....SH: 5Dex: 16 ...P.##.......^S.†......XL: 13 Next:  9% Place: Lair:2 #..#.........##.@.......Noise: ==-------  Time: 15318.1 (0.0) ...+...#................-) Teeth and claws #..###.......#......#...Cast: Foxfire ........................ }^hD".............#.......... +++###.......#......#...D   seven-headed hydra#######.#......#...S   water moccasin#..P.P...# ..h   black bear#.......[..}^hDECasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the seven-headed hydra!  The seven-headed hydra is moderately wounded. _The water moccasin bites you but does no damage.}^h_  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The water moccasin looks frightened!  The seven-headed hydra looks frightened!}^hF`,}^hw}^h ~8h.S..D..D(fleeing)S(fleeing)h(fleeing)}^h~d8=--9.1 (1}^ho}^hy6 _The black bear looks frightened!~^h  ~^hTCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~^hF   moom6174 the Frost Mage ~^hF ... ..........  Felid of Vehumet ****.. .....###..P../...  Health: 55/55 ======================== .........h.......  Magic: 16/25 ===============--------- ~^hF # #.....*********...  AC: 7Str: 3 .######.....*S**D****...  EV: 16Int: 28 ............*********...  SH: 5Dex: 16 ~^h G ...P.##.....***..†***...  XL: 13 Next:  9% Place: Lair:2 ~^hHG #..#.........##.@.***...  Noise: ---------  Time: 15319.1 (0.0) ...+...#....***...***...  -) Teeth and claws #..###......*#******#...  Cast: Foxfire ............*********... ~^hG ............*#*******... +++###.......#......#...  D   seven-headed hydra (fleeing) #######.#......#...  S   water moccasin (fleeing) #..P.P...# ..  h   black bear (fleeing) #.......[.. The seven-headed hydra looks frightened! ~^hG _The black bear looks frightened!  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h1  moom6174 the Frost Mage ... ..........  Felid of Vehumet ****.. .....###..P../...  Health: 55/55 ======================== .........h.......  Magic: 16/25 ===============--------- # #.................  AC: 7Str: 3 .######......S..D.......  EV: 16Int: 28 ...............>..$.....  SH: 5Dex: 16 ^h...P.##.......^..†......  XL: 13 Next:  9% Place: Lair:2 #..#.........##.@.......  Noise: ---------  Time: 15319.1 (0.0) ...+...#................  -) Teeth and claws #..###.......#......#...  Cast: Foxfire ........................ .............#.......... +++###.......#......#...  D   seven-headed hydra (fleeing) #######.#......#...  S   water moccasin (fleeing) #..P.P...# ..  h   black bear (fleeing) #.......[.. A cannonade of hail descends around you!  The hail pelts the seven-headed hydra!  ^hThe seven-headed hydra is heavily wounded.Your attack snaps the seven-headed hydra out of its fear.  The hail pelts the water moccasin!!  You kill the water moccasin!^h ... ..........  .....###..P../...  .........h....... ^h;" #.....÷÷÷÷÷÷÷÷÷... ...÷.÷÷D÷÷÷÷... ...÷÷÷÷÷÷÷÷÷... ...÷÷÷..†÷÷÷... .@.÷÷÷... ...÷÷÷...÷÷÷... ^h...÷#÷÷÷÷÷÷#... ...÷÷÷÷÷÷÷÷÷......÷#÷÷÷÷÷÷÷.......#......#... D #######.#......#... h   black bear^hP #..P.P...# .. [^hh^hC^h,Ah..........^h............>D.$....^..†...^h@.............#......^h6..........#.......^hW^h5==20.1 (1^h^h,  The hail pelts the seven-headed hydra^hP!  The seven-headed hydra is heavily wounded.^h.Your attack snaps the seven-headed hydra out of its fear.  The hail pelts the water moccasin!!  ^hvYou kill the water moccasin! _Vehumet accepts your kill.^h  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h; ,^h Oh..D^h Y(ally target)Y   ice beast (summoned)^h %4^h 2--1^h ^h! 4 _A chill wind blows around you.^h   ^h Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^h" _ Your spells (cast)^hp fTypeFailure Level a - Sticky FlameFire/Alchemy^h 84%4  ^h 1b - Frozen RampartsIce1%3 ^h8 [ c + Summon Ice BeastIce/Summoning 1% 3 ^h ;d - Ozocubu's ArmourIce^h̒ $1%3  e - Stone Arrow^h &Conjuration/Earth1%3  ^hO 0f - FoxfireConjuration/Fire1%^h *1  g - Hailstorm^h Conjuration/Ice 1% 3 h - Freezing CloudConjuration/Ice/Air^h7 81%5 ^hx Select a spell to cast[!]/[I] toggle spell headers^h{^h^h^hmoom6174 the Frost Mage... ..h.......^hbFelid of Vehumet ****.......###..P../...^h Health: 55/55 ========================.................Magic: 14/25 =============----------- ^h# #.................AC: 7Str: 3 ^hM`.######.................EV: 16^hInt: 28 ...............>..$.....SH: 5^hDex: 16 ...P.##.......^.D†......^h2XL: 13 Next:  9% Place: Lair:2 #..#.........##.@.......^hzNoise: ==-------  Time: 15321.1 (0.0) ^hºl...+...#................-) Teeth and claws ^h #..###.......#...Y..#...^hSyCast: Foxfire ........................ ^h.............#.......... +++###.......#......#...^hD   seven-headed hydra (ally target)#######.#......#...^hUh   black bear (fleeing)#..P.P...# ..^hY   ice beast (summoned)#.......[.. ^h_Vehumet accepts your kill.Casting: Hailstorm (safe; 1% risk of failure)  ^h8Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  ^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^h+moom6174 the Frost Mage... ..h.......Felid of Vehumet ****..^h.....###..P../...Health: 55/55 ========================.................Magic: 14/25 =============----------- # #.................AC: 7^hStr: 3 .######.................EV: 16Int: 28 ...............>..$.....SH: 5Dex: 16 ^h4...P.##.......^.D†......XL: 13 Next:  9% Place: Lair:2 ^h#..#.........##.@.......Noise: ==-------  Time: 15321.1 (0.0) ...+...#................-) Teeth and claws #..###.......#...Y..#...^h/Cast: Foxfire ........................ .............#.......... +++###.......#......#...^h_D   seven-headed hydra (ally target)#######.#......#...h   black bear (fleeing)#..P.P...# ..Y   ice beast (summoned)^hec#.......[.. _Vehumet accepts your kill.Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h!_A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^/  moom6174 the Frost Mage ... ..h.......  Felid of Vehumet ****.. ^h.....###..P../...  Health: 55/55 ======================== .......*****.....  Magic: 10/25 =========--------------- # #.......*****.....  AC: 7Str: 3 .######.......*****.....  EV: 16^h4Int: 28 ..............*****.....  SH: 5Dex: 16 ^h...P.##.......**D**.....  XL: 13 Next:  9% Place: Lair:2 #..#.........##.@.......  Noise: ==-------  Time: 15321.1 (0.0) ...+...#................  -) Teeth and claws ^hn#..###.......#...Y..#...  Cast: Foxfire ........................ .............#.......... ^h8+++###.......#......#...  D   seven-headed hydra (ally target) #######.#......#...  h   black bear (fleeing) ^h#..P.P...# ..  Y   ice beast (summoned) #.......[.. Confirm with . or Enter, or press ? or * to list all spells. ^h_A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h_Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^hk/  moom6174 the Frost Mage ... ..h.......  Felid of Vehumet ****.. ^hl.....###..P../...  Health: 55/55 ======================== .................  Magic: 10/25 =========--------------- # #.................  AC: 7Str: 3 ^hEm.######.................  EV: 16Int: 28 ...............>..$.....  SH: 5^hmaDex: 16 ...P.##.......^.D†......  XL: 13 Next:  9% Place: Lair:2 ^h(n#..#.........##.@.......  Noise: ==-------  Time: 15321.1 (0.0) ...+...#................  -) Teeth and claws ^hnn#..###.......#...Y..#...  Cast: Foxfire ........................ .............#.......... ^h-o+++###.......#......#...  D   seven-headed hydra (ally target) ^ho#######.#......#...  h   black bear (fleeing) #..P.P...# ..  Y   ice beast (summoned) ^hp#.......[.. Press: ? - help, Dir - move targetThe seven-headed hydra misses you.The seven-headed hydra completely misses you.^hpThe seven-headed hydra bites you.  You block the seven-headed hydra's attack.  The seven-headed hydra closely misses you.^hq^h.{ ... ..........  ^h{.....###.  .... ^hI| #........§.§...... ......§§§...... ......§§§$..... .^h|. #. .Y. ^he}....#......#... ......#^h}.....##...  ^h^~#######.##... Y   ice beast (summoned) ^h~#..P.P...# .. [^h!F35---------^h,=2.1 (1^hV§§^hQJ  The seven-headed hydra misses you. completely misses you.The seven-headed hydra bites you.  You block the seven-headed hydra's attack.  The seven-headed hydra closely misses you. _The seven-headed hydra bites you! x2^h"L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h-  moom6174 the Frost Mage ... ..........  Felid of Vehumet ****.. ^h4......###..P../...  Health: 35/55 ===============--------- .................  Magic: 8/25=======----------------- ^h.# #........§.§......  AC: 7Str: 3 .######........§§§......  EV: 16Int: 28 ...............§§§$.....  SH: 5^h.[Dex: 16 ...P.##.......^.D†......  XL: 13 Next:  9% Place: Lair:2 #..#.........##.@.......  Noise: ===------  Time: 15322.1 (0.0) ^h/...+...#........Y.......  -) Teeth and claws #..###.......#......#...  Cast: Foxfire ........................ .............#.......... +++###.......#......#...  D   seven-headed hydra (ally target) ^h/=#######.#......#...  Y   ice beast (summoned) #..P.P...# ..  #.......[.. _The seven-headed hydra bites you! x2  ^h0-Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hO0?Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (heavily wounded, ally target, 92% to hit)^hl9imoom6174 the Frost Mage... ..........Felid of Vehumet ****.......###..P../...^h9<Health: 35/55 ===============---------.................Magic: 8/25=======----------------- # #........§.§......AC: 7Str: 3 ^hE:l.######........§§§......EV: 16Int: 28 ...............§§§$.....SH: 5^h:;Dex: 16 ...P.##.......^.D†......XL: 13 Next:  9% Place: Lair:2 ^h:x#..#.........##.@.......Noise: ===------  Time: 15322.1 (0.0) ...+...#........Y.......-) Teeth and claws ^hQ;#..###.......#......#...Cast: Foxfire ........................ .............#.......... +++###.......#......#...^h;xD   seven-headed hydra (ally target)#######.#......#...Y   ice beast (summoned)^h;#..P.P...# ..#.......[..^h!<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^h`<Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (heavily wounded, ally target, 92% to hit)  The stone arrow hits the seven-headed hydra!!^h4' ... ..........  .....###..P../...  ................. # #........§.§...... ......§§§...... ......§§§$..... .....^.D†...... #.@....... ^h.......Y....... ....#......#... ............... ....#.......... ....#......#...  #######.#......#...  ^h#..P.P...# ..  [.. Press: ? - help, Shift-Dir - straight line  ^h@Aim: a seven-headed hydra (heavily wounded, ally target, 92% to hit)  The stone arrow hits the seven-headed hydra!!  The seven-headed hydra is severely wounded.The seven-headed hydra bites you!  The seven-headed hydra closely misses you.^h ... ..........  .....###..P../...  .................  #........§.§...... ......§§§...... ......§§§$..... .....^.D†...... ^h#.@....... .......Y....... ....#......#... ...................#..............#......#...  #######.#......#...  #..P.P...# .. [^h ... ..........  .....###..P../...  ................. # #........§.§...... ......§§§...... ......§§§$..... ^hp.....^.D†...... #.@....... .......Y....... ....#......#... ............... ....#.......... ....#......#...  ^ht#######.#......#...  #..P.P...# ..  [.. The seven-headed hydra bites you!  The seven-headed hydra closely misses you.even-headed hydra bites you!  ^h-* * * LOW HITPOINT WARNING * * *  You block the seven-headed hydra's attack.  The seven-headed hydra bites you but does no damage.^h"j) ... ..........  .....###..P../...  .................  #........§.§...... ^hj......§§§...... ......§§§$..... .....^.D†...... #.@....... .......Y....... ....#......#... ^hk...................#..............#......#...  #######.#......#... ^h7l #..P.P...# .. [^hl!^h-3---------------You block the seven-headed hydra's attack.  The seven-headed hydra bites you but does no damage.  The seven-headed hydra bites you!  You die...^h=/  --more--^h ^h §§§§Y.^h  55========================25/25=================---3.1 (1 _You rejoin the land of the living...^h /  --more--^h^hmoom6174 the Frost Mage.P##.P.#.# ###^h{Felid of Vehumet ****............. .Health: 55/55 ========================.........#..Magic: 25/25 ========================^hA...........#AC: 7Str: 3 .........#.#EV: 16^hѲInt: 28...........#SH: 5Dex: 16.........P.#^hZFXL: 13 Next:  9% Place: Lair:2+@#Noise: ---------  Time: 15323.1 (1.0)......)........^h-) Teeth and claws.....S.S.......Cast: Foxfire#####P###...#.#^hc## ####SS 2 black mambas (asleep)The seven-headed hydra bites you but does no damage.  ^hThe seven-headed hydra bites you!  * * * LOW HITPOINT WARNING * * *The seven-headed hydra bites you! _You die...  You rejoin the land of the living...^hR^h^h  ^hFound a sling. _2 black mambas come into view.^h f. .... .. P##.P.#.# ###....#....#^h ........@.P.###.###+.#..# ......).............S.S.......#####P###...^h #.### #### #^hk ^h  ^h9 S.S.SS1 wandering)^h /==4^h% ^hC( 5 _The black mamba hisses angrily.^h  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h+^h3emoom6174 the Frost Mage.. .... ..Felid of Vehumet ****...P##.P.#.# ###^hHealth: 55/55 ========================.............^hMagic: 23/25 ======================--.........#..AC: 7^h9Str: 3 ........**.#EV: 16^hInt: 28........***#SH: 5^hDex: 16........***#XL: 13 Next:  9% Place: Lair:2^h*...****@*P.#Noise: ==-------  Time: 15324.1 (0.0)^hz##.#**+***.#-) Teeth and claws^hV......*S*......Cast: Foxfire......S........#####P###...#.#^hQ## #### #SS 2 black mambas (1 wandering) ^h_2 black mambas come into view. _The black mamba hisses angrily.  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hQCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h^hδmoom6174 the Frost Mage.. .... ..Felid of Vehumet ****..^hwW.P##.P.#.# ###Health: 55/55 ========================.............Magic: 23/25 ======================--.........#..AC: 7Str: 3 ...........#EV: 16Int: 28.........#.#SH: 5Dex: 16...........#XL: 13 Next:  9% Place: Lair:2.......@.P.#^hpNoise: ==-------  Time: 15324.1 (0.0)##.###+.#..#-) Teeth and claws......)S.......Cast: Foxfire......S........#####P###...#.### #### #SS 2 black mambas (1 wandering) _The black mamba hisses angrily.  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.^h_  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.black mamba hisses angrily.  The wall freezes the black mamba! The black mamba seems to slow down.^hL ...#........@.##+S#...^hSslow)The wall freezes the black mamba but does no damage.  The wall freezes the black mamba! The black mamba seems to slow down.^he5.1 (1Ramparts ^hq###^hLY _The black mamba closely misses you.^h2  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ht  Y###+S#slow, 1 ally target)Y   ice beast (summoned)A chill wind blows around you.  The wall freezes the black mamba but does no damage.  The wall freezes the black mamba. The black mamba barely misses you.^heu S2-6^hz T##^hX} [ _The wall freezes the black mamba. The black mamba seems to slow down.^hR  Casting: Summon Ice Beast (safe; 1% risk of failure)  ^h\Confirm with . or Enter, or press ? or * to list all spells.^hK}%  ^h}AA film of ice covers your body! The wall freezes the black mamba!^hH  The black mamba seems to slow down.^h  The wall freezes the black mamba but does no damage.  The wall freezes the black mamba! The black mamba bites you!  You are poisoned.^h.YS##).^h41======-------0---17 7^h&IPois Ramparts ^hҎ]#+S#^h2 _The black mamba poisons you!^h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  ^hΠ\Confirm with . or Enter, or press ? or * to list all spells.^hz ^h{  Your spells (cast)TypeFailure Level a - Sticky FlameFire/Alchemy4%4  b - Frozen RampartsIce1% 3 c - Summon Ice BeastIce/Summoning1%3 ^hB|  d + Ozocubu's ArmourIce1% 3 e - Stone ArrowConjuration/Earth1%3  f - FoxfireConjuration/Fire1%1  g - HailstormConjuration/Ice 1% 3 h - Freezing CloudConjuration/Ice/Air1%^h| 5 Select a spell to cast[!]/[I] toggle spell headers^hV ^h ^h 9moom6174 the Frost Mage.. .... ..Felid of Vehumet ****...P##.P.#.# ###Health: 41/55 =================-------.............^h) cMagic: 20/25 ===================-----.........#..AC: 17  Str: 3 ...........#EV: 16Int: 28.........#.#SH: 5Dex: 16........Y..#XL: 13 Next:  9% Place: Lair:2^h X.......@SP.#Noise: ==-------  Time: 15327.1 (0.0)##.###+S#..#-) Teeth and claws......)........Cast: Foxfire...............Pois Ramparts #####P###...#.#^h ## #### #SS 2 black mambas (slow, 1 ally target)Y   ice beast (summoned)The wall freezes the black mamba but does no damage.  The wall freezes the black mamba! The black mamba bites you!  You are poisoned. _The black mamba poisons you!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^h moom6174 the Frost Mage.. .... ..Felid of Vehumet ****...P##.P.#.# ###Health: 41/55 =================-------.............Magic: 20/25 ===================-----.........#..AC: 17  Str: 3 ...........#EV: 16^hv Int: 28.........#.#SH: 5Dex: 16........Y..#XL: 13 Next:  9% Place: Lair:2.......@SP.#Noise: ==-------  Time: 15327.1 (0.0)##.###+S#..#-) Teeth and claws^h @......)........Cast: Foxfire...............Pois Ramparts #####P###...#.### #### #SS 2 black mambas (slow, 1 ally target)^h JY   ice beast (summoned)The wall freezes the black mamba but does no damage.  The wall freezes the black mamba! The black mamba bites you!  You are poisoned. _The black mamba poisons you!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h?\##^h^h###+S#^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hv3black mamba is lightly wounded.feel very sick.  The wall freezes the black mamba! The black mamba seems to slow down.  The black mamba bites you but does no damage.  The wall freezes the black mamba! ^hwS You kill the black mamba!^h~#.Y##+S#^hb   black mamba (slow,^h38-11-8.1 (1Pois ^hI##^hZ _Vehumet accepts your kill.^h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h0  moom6174 the Frost Mage .. .... ..^h Felid of Vehumet ****.. .P##.P.#.# ###  Health: 38/55 ================-------- .............  Magic: 17/25 ================-------- .........#..  AC: 17  Str: 3  ...........#  EV: 16Int: 28 .........#.#  SH: 5Dex: 16 ...........#  XL: 13 Next: 11% Place: Lair:2 ^hH.......@YP.#  Noise: =--------  Time: 15328.1 (0.0) ##.###+S#..#  -) Teeth and claws ......)........  Cast: Foxfire ...............  Pois Ramparts  #####P###...#.#  ## #### #  S   black mamba (slow, ally target)  Y   ice beast (summoned)^h" _Vehumet accepts your kill.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (moderately wounded, slow, ally target)^hWmoom6174 the Frost Mage.. .... ..Felid of Vehumet ****...P##.P.#.# ###^h Health: 38/55 ================--------.............Magic: 17/25 ================--------.........#..AC: 17  Str: 3 ...........#EV: 16Int: 28.........#.#SH: 5Dex: 16...........#XL: 13 Next: 11% Place: Lair:2.......@YP.#^hǖNoise: =--------  Time: 15328.1 (0.0)##.###+S#..#-) Teeth and claws......)........Cast: Foxfire...............Pois Ramparts #####P###...#.### #### #S   black mamba (burning, slow, ally targ…)Y   ice beast (summoned)Casting: Ozocubu's Armour (safe; 1% risk of failure)  ^hbConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (moderately wounded, slow, ally target)  The sticky flame hits the black mamba!^h+2You feel very sick.The black mamba burns! The wall freezes the black mamba!  The black mamba seems to slow down.  The black mamba bites you but does no damage.  Your ice beast hits the black mamba.  The black mamba dies!^h7###+.Y   ice beast (summoned) ^h:q5-3==9.1 (1^ha?M##^hAZ _Vehumet accepts your kill.^hD^h!-^h^h^hZ^hS3-^h^h$^h#1^hk--8=^h^h^h^hL0-^h^h ^huT29-^hU^h-...#........---##+.#...^h ^h23 33.1 (4 ^hE_You start resting. You feel sick. x4^hb8---4.1 (5^h^hiC _The frozen ramparts melt away. You feel sick.^h^hm^h^h"^h#9=^hC(^hf,7=-9=^h.^h4_6=-^h;w 6.1 (2 _You start resting. You feel sick. x3^h,<57.1 (3^h?^hFE[ _You are no longer poisoned.^h ^h< ^h5 ^hϦ ^h 97^h ^h ^h ^hK ^h ^h 9=^h0 ^h ^h L20=^hI ^h ^hx S8=^h( ^h ,^h ^h ^h2 ^h8 ^h ^h2 59=^h (=^hJ ^h ^h{ ^h ^h ^hd K1=^h ^h ,^h ^hb ^h T30=^h ^h ^h ^h^ ^h ^h{ 9=^hP ^h K1=^h D2=^h ^h ,^h ^h W _You start resting.^h 3^h ^h ,^h; ^hX ^h K2=^h ^h- ^h K3=^h ^hp ,^h ^h ^hg S3=^hg ^h ^h ^hS ^h E†^h 60.1 (23.0) _Your ice beast disappears in a puff of smoke!^h H=1.1 (24^h" ^h$ _ _Your icy armour starts to melt.^hx3^hTz^h*}^hsa4=^hD^hK4=^h3^hv^h^h ^h^h1^hz^h-^h—+ 5.1 (^h@4.0) _You start resting.^hY5==^h7 7 6.1 (5^h^h[ _Your icy armour evaporates.^h13^h^h,^hX^h_ _You start resting.^h +7.1 (1^h Y5=8.1 (2^h^h% _Magic restored.^h ^h0 ^h ^h ^h K6=^hM ^h| ^h ^h1 ^h ^h ^h ^h ^h 9=^h ^hS ^h S7=^h= ^h" ,^h ^h ^h ^h+ ^h ^h> K8=^h ^h ^hj ^h ^h ^hH ^hT ^hd ^h ^h ^hi ^h S9=^h+ ^h ^h~ ^h ^h ,^hq ^h ^hj X40=^h ^h ,^h ^h5 ,^h ^h ^h ^h ^h ^h %1^h ^h` ,^h ^hm ,^h ^ht ^h K2=^h ^h` ^h ^h2! ^hT% ^h% ^h' ^h#* ^h}* ^h+ ^h,. ^h. U3=^h 0 ^h2 ^hH3 ^h\4 ^h6 ^h6 ^h!8 ^h: ^h"; K4=^h< ^hD? ^h? ^h@ ^hkC ^hC ^hD ^hG ^hG U5=^hjI ^hjL ^hL ^hM ^h7P ^hP ^hQ ^hT ^hT ^h'V ^hX ^hY K6=^hFZ ^h6] ^h] ^h^ ^ha ^h\a ^hb ^hEe ^he U7=^hg ^hi ^hi ^h`k ^hn ,^ho ^hKr ^hr ^hs ^hv ^hv %8^h.x ^hz ^h{ ^h)| ^h~ ^h ^h8 ^h ^hC K9=^h ^h6 ^h ^h׈ ^h{ ^hՋ ^h ^hϏ ^h) ^hx ^h ^hJ V50=^h ^h ^h ^h0 ^hɝ ^h" ^hN ^h ^ho K1=^hң ^hf ^h ^h ^hs ^hΪ ^h ^h@ ^h ^h ^h ^hE U2=^hɴ ^h' ^h ^hĸ ^h6 ^h ^hռ ^h= ^h K3=^h ^h ^h ^h ^hf ^hY zhh   black bear (wandering)^h  .. ..h. .. .P##.P.#.# ###  .............  .........#..  ^hz ...........#  .........#.#  ...........#  .......@†P.# 429.1 (61.0) ^h ##.###+.#..#  ........  ...............  #####P###...#.#  ^h: i## #### #  _You start resting.^h ^hwh .. ..h. .. ^hih.P##.P.#.# ###  .............  .........#..  ...........#  .........#.#  ...........#  ^hie.......@†P.#  ##.###+.#..#  ........  ............... #####P###...#.# ^hj## #### # ^hj^ho^hdr ^hrS_A black bear is nearby!^h  Casting: Sticky Flame (dangerous; 4% risk of failure)  ^h~\Confirm with . or Enter, or press ? or * to list all spells.^hC  A chill wind blows around you.^hh.hYh^hally target)Y   ice beast (summoned)^hU3--==^h30.1 (1.0) ^h^h4 _The black bear growls angrily.^h^h^hx.hY.^h/--1^h^h^h ^h~ ^h E.hY^h R.4^hT V=--2^h ^h ^hD  The black bear bites your ice beast but does no damage.  The black bear claws your ice beast.  ^hLThe black bear barely misses your ice beast.^h&3^h^h f _Your ice beast completely misses the black bear.^h  Your ice beast hits the black bear. Your ice beast freezes the black bear!  ^hлThe black bear closely misses your ice beast.The black bear claws your ice beast but does no damage.^h{N4=-4^h+^hc _The black bear closely misses your ice beast.^h"  Your ice beast barely misses the black bear.The black bear bites your ice beast but does no damage.  The black bear claws your ice beast.^hT5=5^h^h ^hG_The black bear claws your ice beast but does no damage.^h  Your ice beast hits the black bear. Your ice beast freezes the black bear!  The black bear bites your ice beast.^h1 &6^h ^h| P _The black bear claws your ice beast but does no damage. x2^hJ5  Your ice beast barely misses the black bear.The black bear bites your ice beast.^h 6&7^h&:^hS<e _The black bear barely misses your ice beast. x2^h _The black bear barely misses your ice beast. x2 but does no damage.  The black bear closely misses your ice beast.  The black bear claws your ice beast but does no damage.  Your ice beast hits the black bear.  The black bear dies!^h.Y   ice beast (summoned) ^hB=8^h^hZ _Vehumet accepts your kill.^h^h^hl^h^h ^h }=5=^h4 _Magic restored.^h^hv^h^h^h)g  You see here a black mamba corpse.^h>^h~^h _^h%^h^h^h ^h\!^h"^h#^h%^h&^h['2=^h@(^h~*^h,^h-^hb.^hP/^h0^h2^h3^hU4^h4^h6^hQ<.P##.P.#.#.### ............. #.#.# ^h<u.........#.. ...>## ...........# .....# .........#.# .[..## ...........# .....# ........†P.####....# ##.###+.#..#..#....#^hf=a ......).....Y.@....# 45.1 (7...................P# #####P###...#.#######  ## #######      ^h=7   ^h>^hBM.Y^h#C+6.1 (8^hF^h Is _Found a leather armour. Found a stone staircase leading down.^h ^ho ^hP! ^h# ^h% ^h' ^h) ,^hJ* ^h9, ^h- ^h- ^h. ^h/1 ^h2 ^hM4 ^h4 ^h5 ^h%7 ^h19 ^h: ^h: ^h; ^h> ^hA ^hB ^hC ^hI ^hM ^h2O ,^h!S ^hhU ^h b ^hc ^h+d ^he ^hh r _Your ice beast disappears in a puff of smoke!^h{k ^hk ^hl ^h##...........#........#^hD ^hH ^hJ i _A seven-headed hydra is nearby!^hb  Casting: Summon Ice Beast (safe; 1% risk of failure)  ^hb\Confirm with . or Enter, or press ? or * to list all spells.^hƜ  moom6174 the Frost Mage^hLf#...$#  Felid of Vehumet ****..#....##  Health: 55/55 ========================^h#.....#  Magic: 23/25 ======================--^h#....#  AC: 7Str: 3 #*...#^hq  EV: 16Int: 28^h. * ***...#  SH: 5Dex: 16...D*P***...#^h:  XL: 13 Next: 13% Place: Lair:2...****@**..#^hQ  Noise: ---------  Time: 15466.1 (0.0)#....******P.#^h  -) Teeth and claws#... ****#..#^h2  Cast: Foxfire....#P.#^h .. ........ ##.##^hՠX .P##.P.#.#.### ##...#^h'  D   seven-headed hydra (wandering).............###.#.## ^hxf.........#........>## ^hܡ...........#........# _Your ice beast disappears in a puff of smoke! ^h.;_A seven-headed hydra is nearby!^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hѢCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h !  moom6174 the Frost Mage#...$#  Felid of Vehumet ****..#....##  Health: 55/55 ========================#.....#^h   Magic: 23/25 ======================--#....#  AC: 7Str: 3 #....#  EV: 16Int: 28. # ##....#  SH: 5Dex: 16...D#P#.....#  XL: 13 Next: 13% Place: Lair:2.../...@....#  Noise: ---------  Time: 15466.1 (0.0)#.....#..#.P.#  -) Teeth and claws^h #... #####..#  Cast: Foxfire....#P.# .. ........ ##.## .P##.P.#.#.### ##...#  D   seven-headed hydra (wandering).............###.#.## .........#........>## ...........#........# _A seven-headed hydra is nearby!Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hI Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.^h\ .# ##..#P#..D..@..^h .#..#.####D^h n==7.1 (1Ramparts ^h # ########^hd   Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  ^h aThe walls around you are covered in ice. _ freezes the seven-headed hydra!^h5  ^h7Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h' ^h o Your spells (cast)Type^h~ Failure Level  a - Sticky FlameFire/Alchemy4% 4  b + Frozen RampartsIce1% 3 ^h c - Summon Ice BeastIce/Summoning1%3  d - Ozocubu's ArmourIce1%^h C3  e - Stone ArrowConjuration/Earth1%3  ^h" af - FoxfireConjuration/Fire1%1  g - HailstormConjuration/Ice^h Z1%3  h - Freezing CloudConjuration/Ice/Air1%^hX 5 Select a spell to cast[!]/[I] toggle spell headers^h ^h ^h ^h 1  moom6174 the Frost Mage#...$#  Felid of Vehumet ****..^h #....##  Health: 55/55 ========================#.....#^h4   Magic: 23/25 ======================--#....#^h   AC: 7Str: 3 #....#^hП   EV: 16Int: 28^h ". # ##....#  SH: 5Dex: 16^h ....#P#.....#^hѠ   XL: 13 Next: 13% Place: Lair:2.../D..@....#^h   Noise: ==-------  Time: 15467.1 (0.0)#.....#..#.P.#  -) Teeth and claws^h >#... #####..#  Cast: Foxfire....^h #P.#  Ramparts .. ........ ##.## ^h1 N.P##.P.#.#.### ##...#^h} A  D   seven-headed hydra.............###.#.## .........#........>##^hբ B ...........#........# ^h% Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. ^hr 0_The wall freezes the seven-headed hydra!  ^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hO ^h   moom6174 the Frost Mage#...$#^hn   Felid of Vehumet ****..#....##^h   Health: 55/55 ========================#.....#^h Q  Magic: 23/25 ======================--#....#  AC: 7Str: 3 ^hW #....#  EV: 16Int: 28^h . # ##....#  SH: 5^h Dex: 16....#P#.....#^h@   XL: 13 Next: 13% Place: Lair:2.../D..@....#^hǯ   Noise: ==-------  Time: 15467.1 (0.0)#.....#..#.P.#  -) Teeth and claws^h@ 8#... #####..#  Cast: Foxfire....#P.#^h   Ramparts .. ........ ##.##^hܰ X .P##.P.#.#.### ##...#^h*  D   seven-headed hydra.............###.#.## ^hv .........#........>## ...........#........#^hñ Casting: Frozen Ramparts (safe; 1% risk of failure)  ^h% Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. _The wall freezes the seven-headed hydra!  ^hu Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hY n  moom6174 the Frost Mage #...$#  Felid of Vehumet ****.. #....##  Health: 55/55 ======================== #.....#  Magic: 21/25 ====================---- ^h #****#  AC: 7Str: 3  #****#  EV: 16Int: 28 ^h C. # ##****#  SH: 5Dex: 16 ...*#P#..***#  XL: 13 Next: 13% Place: Lair:2 ^hR \...*D*.@.***#  Noise: ==-------  Time: 15467.1 (0.0) #...**#..#*P*#  -) Teeth and claws ^h Y#... #####**#  Cast: Foxfire .... #P*#  Ramparts  .. ........ ##.##  .P##.P.#.#.### ##...#  D   seven-headed hydra  .............###.#.##  .........#........>##  ...........#........# The walls around you are covered in ice. _The wall freezes the seven-headed hydra!  ^h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h ^h c  moom6174 the Frost Mage#...$#  Felid of Vehumet ****..#....##^h9   Health: 55/55 ========================#.....#  Magic: 23/25 ======================--#....#  AC: 7Str: 3 #....#  EV: 16Int: 28^h *. # ##....#  SH: 5Dex: 16....#P#.....#  XL: 13 Next: 13% Place: Lair:2.../D..@....#  Noise: ==-------  Time: 15467.1 (0.0)#.....#..#.P.#^h   -) Teeth and claws#... #####..#  Cast: Foxfire....#P.#  Ramparts .. ........ ##.## .P##.P.#.#.### ##...#  D   seven-headed hydra.............###.#.##^h:  .........#........>## ...........#........# _The wall freezes the seven-headed hydra!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.^h # ###P##^h e####^h ##P######^h . _^h1TU  Confirm with . or Enter, or press ? or * to list all spells.^hTHailstorm  Press: ? - help, Dir - look around, f - activate _Okay, then.  ^h UCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hr  moom6174 the Frost Mage ^h1s#...$#  Felid of Vehumet ****.. #....##  Health: 55/55 ======================== #.....#  Magic: 19/25 ==================------ #....#  AC: 7Str: 3  ^hs#....#  EV: 16Int: 28 . # ##....#  SH: 5Dex: 16 ..**#P#.....#  XL: 13 Next: 13% Place: Lair:2 ^htx..**D**@....#  Noise: ==-------  Time: 15467.1 (0.0) #..***#*.#.P.#  -) Teeth and claws ^hvtU#..* #####..#  Cast: Foxfire .... #P.#  Ramparts  .. ........ ##.## ^ht! .P##.P.#.#.### ##...#  D   seven-headed hydra  .............###.#.##  .........#........>##  ...........#........# _Okay, then.Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h8uPAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a seven-headed hydra (lightly wounded)^hI   moom6174 the Frost Mage #...$#  Felid of Vehumet ****.. ^h #....##  Health: 55/55 ======================== #.....#  Magic: 19/25 ==================------ #....#  AC: 7Str: 3 ^h߶  #....#  EV: 16Int: 28 . # ##....#  SH: 5Dex: 16 ^hk :....#P#.....#  XL: 13 Next: 13% Place: Lair:2 ^h 4.../D..@....#  Noise: ==-------  Time: 15467.1 (0.0) #.....#..#.P.#  -) Teeth and claws ^h K#... #####..#  Cast: Foxfire .... #P.#  Ramparts  .. ........ ##.## ^h! @ .P##.P.#.#.### ##...#  D   seven-headed hydra  .............###.#.##  .........#........>##  ...........#........# ^h Aim: a seven-headed hydra (lightly wounded)  The plant is engulfed in freezing vapours.  The plant begins to die.  The seven-headed hydra is engulfed in freezing vapours.  ^h* YThe seven-headed hydra seems to slow down.  The wall freezes the seven-headed hydra!^h (^hF  #...$#  #....##  ^h #  #....#  #....#  ^hY . # ##....#  ...§#P#.....#  ...§§D#  #...§§#§.#.P.#  ^hN W#... #####..#  .... #P.#  ..  ##.##   ##...#  (slow)  .#.##  ....>##  .. ^h 2=8.1 (1^hX # ###P#§§#^h 4###^h  The plant is engulfed in freezing vapours.begins to die.seven-headed hydra is engulfed in freezing vapours.^h |seems to slow down.wall freezes the seven-headed hydra! _The seven-headed hydra seems to slow down.^hپ  ^h<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hz # ##^hz##P#.v§§Dv§§#§.#####^h,{X, ally target)You conjure some foxfire!^h/|#8^h|9---9^h# ###§§§#§.#^h#^h ^h$:_The plant is engulfed in freezing vapours.^h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h# ##§.#####oxfire (safe; 1%  The foxfire hits the seven-headed hydra.  The seven-headed hydra is heavily wounded.^hA,^hfB^hcIp ##§§v^hJ#### You hear a sizzling sound!  The foxfire hits the seven-headed hydra!^h^hzl  The seven-headed hydra is severely wounded.^h>The wall freezes the seven-headed hydra.^hUJ# #^h§§§§.D§§#vv###^h^hj7----70^h`# ##§#P#§§^h§§§§#vv###^h@ _The seven-headed hydra seems to slow down.^h   ^hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h6  moom6174 the Frost Mage #...$#  Felid of Vehumet ****.. #....##  Health: 55/55 ======================== #.....#  Magic: 15/25 ==============---------- #....#  AC: 7Str: 3 ^hU #....#  EV: 16Int: 28 . # ##....#  SH: 5Dex: 16 ...§#P#§§...#  XL: 13 Next: 13% Place: Lair:2 ...§§.D@....#  Noise: =--------  Time: 15470.1 (0.0) ^h#...§§#vv#.P.#  -) Teeth and claws #... #####..#  Cast: Foxfire .... #P.#  Ramparts  .. ........ ##.##  .P##.P.#.#.### ##...#  D   seven-headed hydra (slow, ally target)  .............###.#.##  .........#........>## ^h[ ...........#........# _The seven-headed hydra seems to slow down.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: a seven-headed hydra (severely wounded, slow, ally target, 92% to hit)^hc  moom6174 the Frost Mage#...$#  Felid of Vehumet ****..#....##^h  Health: 55/55 ========================#.....#  Magic: 15/25 ==============----------#....#  AC: 7Str: 3 #....#  EV: 16Int: 28^hOF. # ##....#  SH: 5Dex: 16^h}...§#P#§§...#  XL: 13 Next: 13% Place: Lair:2...§§.D@....#  Noise: =--------  Time: 15470.1 (0.0)^h #...§§#vv#.P.#  -) Teeth and claws^h0B#... #####..#  Cast: Foxfire....#P.#^h  Ramparts .. ........ ##.##^hM .P##.P.#.#.### ##...#  D   seven-headed hydra (slow, ally target)^hJ.............###.#.## ^h|f.........#........>## ^h...........#........# Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hrAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (severely wounded, slow, ally target, 92% to hit)  The stone arrow hits the seven-headed hydra!^hyd # ###P#§§#####Press: ? - help, Shift-Dir - straight line  Aim: a seven-headed hydra (severely wounded, slow, ally target, 92% to hit)  The stone arrow hits the seven-headed hydra!  The seven-headed hydra is almost dead.  The plant is engulfed in freezing vapours.foxfire hits the seven-headed hydra.^h ^hN  ##P#§§#v.####The seven-headed hydra is almost dead.Your foxfire is engulfed in freezing vapours.  The foxfire hits the seven-headed hydra!^hbb ^hJo  The seven-headed hydra is almost dead.The wall freezes the seven-headed hydra!!  You kill the seven-headed hydra!^hs # ##§#P#..§§.†#§.##^hw j6=6=1.1 (1^hK{ S###P#§§§§#§.#####^h} Z _Vehumet accepts your kill.^h^h^hE^h,O  The plant is engulfed in freezing vapours.^h1I^ht2e _A nearby plant withers and dies.^h3^h3^h6,^h8^h :^h:9=^h;^h=^hf>^hG?^hPA^hAM7=^hB^hD^hE^hiF^hcH^hH^hI^h0L^hL^hM^hP^hPD=^hQ^hTC _The frozen ramparts melt away.^h%UM8=^hV^hX^hY^h?Z^hi\^h)]^h]^h_^h`^hua^hcO=^hee^h1g^hgK9=^hh^h k^hlk^hXl^hZn^hn^ho^hq^h2r^hr^ht^hiu9=^hv^hx^h0y^hz^h{^hC|L20=^h^}^h}^h^hЀ^h^h^h^h^hc^h8^h^h|9=^h~^h^h3K1=^h*^h^hn^h7^hl^hޓ^h^hx^h^h͗^h^hX9=^hD^h"^hK2=^h^h^h+^h^hإ^hN^hA^h?^h^hg^hT^hʬ9=^h^hׯ^hKK3=^h;^hp^h^h^h^h#^h^h^h(^h^h^hv9=^h^hK^h^h^h^h@K4=^hD^h^h^hI^h\^h^h^hP^h^h^h^h9=^h^h^hlK5=^hf^h^h,^h^ha  You see here a hydra corpse.^h^h _^h^h^h+^h^h^h]^h^h9=^h^h,^h^h9T _n - a wand of paralysis (30) (gained 5 charges)^h^h^h>^hF^h,^h^h^h ^h^h^ha  You see here a hydra corpse.^ha _^h ,^h ^h ^h^hx^h.^h^h^hL^h^h^h^h:^h^h^h,^h^he!^h$^h{$^h8%^h'^h(^h(^h$,O _You now have 1789 gold pieces (gained 20).^h.3^h.^h54^h>:.#..P.P...# .. #.......[..>.#  #.............  ^h:#............#  #....###.....#  ♣....####....#  ♣....##P.....#   #.....##   #P...@.#  --536.1 (65.0)^h];" ##.....#  #..... #....##  #....# #....##   #....## #.....#  ^h;y #..... #....##   #..... #....#   #....####....#   #....#.#.....#  ^h@^h}AG--7.1 (66^hsE^hG9 _Found an escape hatch in the floor.^hp3^hl^h^h ^h ^hr^hO^h^hJ^h^hZ^h^h ^h!!^h\$^h',^h)^h-^h/,^hH1^h3^hk6,^h7^h;^h{AB^hP  There is an escape hatch in the floor here.^h^h _^hi^h^h,^h ^hN ^hh,^h^h^h^h^h1^h^h1^h^h^hj!^h$,^h%^hm(^h9+^h+^hQ-^h/^hX2^h2^h"4^h6^h*9^h9^h:^hH=^h?^h @^hA^hE^h'F^hG^hKKO _You now have 1813 gold pieces (gained 24).^h7R... .#. >..........  ###.P#......#  .....#......# ^hR# ... ...........# .....###..P../...### ...................# #..................# ####............@.....# ^hS^55.1 (18 ............>........P# P.##.......^..÷.......# #.........##.÷.......## +...#.................# ^hWS###.......#......#...## .....................# ..........#..........# ###.......#......#...# ^hY^h[Y,6.1 (19^h]^h`` ^h`-_Found a stone staircase leading down.^hm3^hso^h"r^hQt^hnv,^h,x^hz^hoz^hd{^hE}^hm^h^hǀ^h9P  ## ^h#.#####.###  .. .........# .... ........P #. .>.. ^hz ###.P#......#   .....##   ... # ^h=  .....###..P###  ..........  #.^h..........# ###....  ...........>........P#  .^..÷.......#  ^h##.÷.......# #...........# .#......#...# ^hL19.1 (3.0)^h,60.1 (4^h.^h, _x - a wand of acid (4)^h 3^h3 ^h ^hE ^h} X^h` ^h ^h ^h3 ,^h" ^hu ^h ,^ha ^hW ^h ,^h ^h ^h- ,^h ^hn ^h ,^h ^h ^hC ,^h& ^h ^h ,^h ^h ^h` ,^h; ^h ^h ,^h5 ,^h ^h} ^h ^h ^hN ^h ^h2 ^h ^hl ^h ^hF ^h ^h ^hK^h^h^hO^h^h2^ha^h^^h^h*^h^ ^hj ,^h ^h ^h^h^h,^h,^h;^h^h^hA^h ^h3^hJ^h^hi^hn^h,^hp^h^h^h ^hy ^hy!^h"^h#^hw#^hO$^hB%^h%^h&^h1+^hf,,^h,^h.^h 0^hk0^h0^h2^h3^hD4^h4^h6^h!8^h8^h9^h;^h?<^h<^h=^h>^h@^hr@^h@^hB^hC^h D^heD^hE^h!G^hG^hG^hiI^hJ^h@K^hK^h=M^hN^hN^hiO^hP^hQ^hgR^hR^hS^hT^hDU^hU^h X,^h}X^h:Y^h-Z^hZ[^h[^h\^h6]^h`^^h^^h_^ht`^ha^hNb^hb^hf^hg^hg^hQh^hi^hj^hVk^hk^hl^h"n^hn^ho^ho^hq,^hgr^hs^h=t^ht^hIu^hv^h;w^hw^hw^hRz^h.............#### ##........... .............##.######........... .^h[............................>.......#..#####...P.##.......^..÷ ........### ##..#.........##.÷. ........# ##...+...#.......... .......#######.#..###.......#.... #........^hUD................. ....÷...[.............#.... #..###'''###.......#.... #.....#######ßP....♣#######.#.... #^hā.....# #........♣ #..P.P. #.....# #<....Y...+ #...... #.....# #...P~PS..+ #...... Y   yak (asleep) #.....# #P.P~~~~.♣# #...... S   water moccasin (asleep) P.....# ####♣#♣### #....## ......#♣....##^hK 6088.0)  You open the gate.^h,9.1 (49^h^h7 _A yak and a water moccasin come into view. _Found a stone staircase leading up.^h  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^h-  Your spells (cast)TypeFailure Level  a - Sticky FlameFire/Alchemy4% 4 b - Frozen RampartsIce1%3  c - Summon Ice BeastIce/Summoning1%3  ^h d - Ozocubu's ArmourIce1%3  e + Stone ArrowConjuration/Earth 1% 3 f - FoxfireConjuration/Fire1%1  g - HailstormConjuration/Ice1%3  h - Freezing CloudConjuration/Ice/Air1%5 Select a spell to cast^hl [!]/[I] toggle spell headers^hA{^h^hr.............#### ##........... moom6174 the Frost Mage ^hχ.............##.######........... Felid of Vehumet ****.. .[............................>.. Health: 55/55 ======================== .......#..#####...P.##.......^..÷ Magic: 25/25 ======================== ^h$........### ##..#.........##.÷. AC: 7Str: 3 ........# ##...+...#.......... EV: 16Int: 28 .......#######.#..###.......#.... SH: 5^hDex: 16 #................................ XL: 13 Next: 16% Place: Lair:2 ....÷...[.......@...........#.... Noise: ---------  Time: 15609.1 (0.0) #...........###'''###.......#.... -) Teeth and claws #.....#######ßP....♣#######.#.... Cast: Foxfire ^h#.....# #........♣ #..P.P. #.....# #<....Y...+ #...... #.....# #...P~PS..+ #...... Y   yak (asleep) ^hJ#.....# #P.P~~~~.♣# #...... S   water moccasin (asleep) P.....# ####♣#♣### #....## ......#♣....## _x - a wand of acid (4)  You open the gate. ^hx_A yak and a water moccasin come into view. _Found a stone staircase leading up.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h%^h.............#### ##........... moom6174 the Frost Mage .............##.######........... Felid of Vehumet ****.. ^hJ.[............................>.. Health: 55/55 ======================== .......#..#####...P.##.......^..÷ Magic: 25/25 ======================== ........### ##..#.........##.÷. AC: 7Str: 3 ^h........# ##...+...#.......... EV: 16Int: 28 .......#######.#..###.......#.... SH: 5Dex: 16 #................................ XL: 13 Next: 16% Place: Lair:2 ^hא....÷...[.......@...........#.... Noise: ---------  Time: 15609.1 (0.0) #...........###'''###.......#.... -) Teeth and claws #.....#######ßP....♣#######.#.... Cast: Foxfire #.....# #........♣ #..P.P. ^h*p#.....# #<....Y...+ #...... #.....# #...P~PS..+ #...... Y   yak (asleep) #.....# #P.P~~~~.♣# #...... S   water moccasin (asleep) ^h|P.....# ####♣#♣### #....## ......#♣....## _x - a wand of acid (4)  You open the gate. _A yak and a water moccasin come into view. _Found a stone staircase leading up.  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h<.............#### ##........... moom6174 the Frost Mage .............##.######........... Felid of Vehumet ****.. ^hB.[............................>.. Health: 55/55 ======================== .......#..#####...P.##.......^..÷ Magic: 21/25 ====================---- ........### ##..#.........##.÷. AC: 7Str: 3 ........# ##...+...#.......... EV: 16Int: 28 ^h* .......#######.#..###.......#.... SH: 5Dex: 16 #................................ XL: 13 Next: 16% Place: Lair:2 ....÷...[.......@...........#.... Noise: ---------  Time: 15609.1 (0.0) #...........###'''###.......#.... -) Teeth and claws #.....#######ßP****♣#######.#.... Cast: Foxfire ^h#.....# #...*****♣ #..P.P. #.....# #<..**Y**.+ #...... #.....# #...P*PS*.+ #...... Y   yak (asleep) #.....# #P.P*****♣# #...... S   water moccasin (asleep) P.....# ####♣#♣### #....## ^hح5......#♣....## _Found a stone staircase leading up.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h+9Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (asleep)^hxN.............#### ##........... moom6174 the Frost Mage .............##.######........... Felid of Vehumet ****.. .[............................>.. Health: 55/55 ======================== ^hbO .......#..#####...P.##.......^..÷ Magic: 21/25 ====================---- ........### ##..#.........##.÷. AC: 7Str: 3 ........# ##...+...#.......... EV: 16Int: 28 .......#######.#..###.......#.... SH: 5Dex: 16 #................................ XL: 13 Next: 16% Place: Lair:2 ....÷...[.......@...........#.... Noise: ---------  Time: 15609.1 (0.0) #...........###'''###.......#.... -) Teeth and claws #.....#######ßP....♣#######.#.... Cast: Foxfire #.....# #........♣ #..P.P. #.....# #<....Y...+ #...... ^hGP#.....# #...P~PS..+ #...... Y   yak (asleep) #.....# #P.P~~~~.♣# #...... S   water moccasin (asleep) P.....# ####♣#♣### #....## ......#♣....##Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (asleep)  The plant is engulfed in freezing vapours.  The plant begins to die.  The water moccasin is engulfed in freezing vapours.^hQ+Press: ? - help, Dir - move target  Aim: a yak (asleep)  The plant is engulfed in freezing vapours.begins to die.water moccasin is engulfed in freezing vapours.seems to slow down^hR.^hW  ##..######.[...>^..÷^hX ##..#÷ ##...+...#.#####.#..###.....÷...[.....###'''###...♣ #....§§§.♣  #<....§§S.+  #...PYP§..+ Y  wandering)^hPY #♣# Swandering, slow) ####♣#♣### ^hZ6===10.1 (1^h^K§§^h`> _The yak is engulfed in freezing vapours.^h  ^hN<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ].............#### ##........... moom6174 the Frost Mage .............##.######........... Felid of Vehumet ****.. .[............................>.. Health: 55/55 ======================== .......#..#####...P.##.......^..÷ Magic: 17/25 ================-------- ........### ##..#.........##.÷. AC: 7Str: 3 ........# ##...+...#.......... EV: 16Int: 28 ^h.......#######.#..###.......#.... SH: 5Dex: 16 #................................ XL: 13 Next: 16% Place: Lair:2 ....÷...[.......@...........#.... Noise: ===------  Time: 15610.1 (0.0) #...........###''*###.......#.... -) Teeth and claws #.....#######ßP..**♣#######.#.... Cast: Foxfire #.....# #....§§§*♣ #..P.P. #.....# #<....§§S*+ #...... #.....# #...PYP§**+ #...... Y   yak (wandering) ^h2#.....# #P.P~~***♣# #...... S   water moccasin (wandering, slow) P.....# ####♣#♣### #....## ......#♣....## _The yak is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (lightly wounded, wandering, slow, hasn't noticed you)^h+ .............#### ##........... moom6174 the Frost Mage .............##.######........... Felid of Vehumet ****.. .[............................>.. Health: 55/55 ======================== .......#..#####...P.##.......^..÷ Magic: 17/25 ================-------- ........### ##..#.........##.÷. AC: 7Str: 3 ^h ........# ##...+...#.......... EV: 16Int: 28 .......#######.#..###.......#.... SH: 5Dex: 16 #................................ XL: 13 Next: 16% Place: Lair:2 ....÷...[.......@...........#.... Noise: ===------  Time: 15610.1 (0.0) ^h7 #...........###'''###.......#.... -) Teeth and claws #.....#######ßP....♣#######.#.... Cast: Foxfire #.....# #....§§§.♣ #..P.P. #.....# #<....§§S.+ #...... #.....# #...PYP§..+ #...... Y   yak (wandering) ^h D#.....# #P.P~~~~.♣# #...... S   water moccasin (wandering, slow) P.....# ####♣#♣### #....## ......#♣....##Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h Aim: a water moccasin (lightly wounded, wandering, slow, hasn't noticed you)  The yak bellows! You hear an angry buzzing noise.  The plant is engulfed in freezing vapours.  The water moccasin is engulfed in freezing vapours.^h jPress: ? - help, Dir - move target^hS 8Aim: a water moccasin (lightly wounded, wandering, slow, hasn't noticed you)  The yak bellows! You hear an angry buzzing noise.  The plant is engulfed in freezing vapours.  The water moccasin is engulfed in freezing vapours.  The water moccasin seems to slow down.^h* ##..######.[...^h>^..÷ ##..#÷ ##...+...#.#####.#..###....^h.÷...[.....###''§###...§♣^h@ #....§§§S♣  #<...Y§§§§+  #...P§P§§§+ Y  ^h; #P.P~~§§§♣# S  slow) ####♣#♣### ^ho+1.1 (1^h"B§§§^h"§§§§P§§§§^h% ^h%0_The yak is engulfed in freezing vapours.^h  ^h<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hD.............#### ##........... moom6174 the Frost Mage .............##.######........... Felid of Vehumet ****.. ^hDB.[............................>.. Health: 55/55 ======================== .......#..#####...P.##.......^..÷ Magic: 13/25 ============------------ ........### ##..#.........##.÷. AC: 7Str: 3 ........# ##...+...#.......... EV: 16Int: 28 ^hE.......#######.#..###.......#.... SH: 5Dex: 16 #................................ XL: 13 Next: 16% Place: Lair:2 ^hkFm....÷...[.......@...........#.... Noise: ===------  Time: 15611.1 (0.0) #...........###''§###.......#.... -) Teeth and claws #.....#######ßP**.§♣#######.#.... Cast: Foxfire ^hG#.....# #..**§§§S♣ #..P.P. #.....# #<.**Y§§§§+ #...... #.....# #..*P§P§§§+ #...... Y   yak #.....# #P.P**§§§♣# #...... S   water moccasin (slow) P.....# ####♣#♣### #....## ......#♣....## ^hG_The yak is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded)^hq/.............#### ##........... moom6174 the Frost Mage .............##.######........... Felid of Vehumet ****.. ^hu0 .[............................>.. Health: 55/55 ======================== .......#..#####...P.##.......^..÷ Magic: 13/25 ============------------ ........### ##..#.........##.÷. AC: 7Str: 3 ........# ##...+...#.......... EV: 16Int: 28 .......#######.#..###.......#.... SH: 5Dex: 16 #................................ XL: 13 Next: 16% Place: Lair:2 ^h"1g....÷...[.......@...........#.... Noise: ===------  Time: 15611.1 (0.0) #...........###''§###.......#.... -) Teeth and claws #.....#######ßP...§♣#######.#.... Cast: Foxfire #.....# #....§§§S♣ #..P.P. #.....# #<...Y§§§§+ #...... #.....# #...P§P§§§+ #...... Y   yak #.....# #P.P~~§§§♣# #...... S   water moccasin (slow) ^h/2P.....# ####♣#♣### #....## ......#♣....##Aim: a yak (severely wounded)  The plant is engulfed in freezing vapours.  The plant begins to die.  The plant is engulfed in freezing vapours. x2  The plant begins to die.  The water moccasin is engulfed in freezing vapours.^hCNThe plant begins to die.water moccasin is engulfed in freezing vapours.water moccasin seems to slow down.yak is engulfed in freezing vapours.  You kill the yak!  Vehumet accepts your kill.^hJ ##..######.[...>^..÷ ##..#÷ ##...+...#.^hKj#####.#..###.....÷...[.....###''§###...§§.S♣ #...§§§§§♣  #<.§§§§§§§+  #..§P§P§§§+ S   water moccasin (slow) #P.P~§§§§♣# ^hLi ####♣#♣### ^hmPd5==72.1 (1^hNV §§§§§§§§§§§§§P§§§§^h2Y4 _You feel your power returning.^hX +++P§§.S♣#...§§§§§♣#<.§§§§§§§+#..§P§P§§§+ #P.P~§§§§♣# ####♣#♣### You close the gate.  Vehumet accepts your kill.^h\6===8---3^h`^hzbU _You feel your power returning. You feel a bit more experienced.^h{m...............P~P...~~~.^h|^h|v7==---4^h^hU^hS^hM&5^hU"^h$^h6^hJ7&6^h@^h[C^hA 3^h ^h ^hr ,^hy ^hܡ 9=^h ^h ^hW M8=^h ^h) ^h ^hߨ ^hG ^h ^h ^h% ^h ^h ^h ^hU 9=^h ^h: ^h ^h ^h ^h K9=^h ^h ,^hi ^h ^h߼ ^h6 ^hj ,^h ^h ^h 9=^h ^h ^h E20=^h` ^h ,^h ^h ,^h7 ^h ,^hK ^h ^h 9=^h5 ^h ^hq K1=^h ^h ,^h_ ^h ,^h ^hn ^h ^h? ^h ^h 9=^h ^h ^h/ K2=^h ^hq ^h ^h[ ^h ^h ^hK ^hd ^h ^h. ^hf ^h 9=^hb ^h ^h ^hn ^h ^h= K3=^h ^h ^h" ^h ^h ^hF ^h ^h ^hj ^h ^h4 ^h 9=^h2 ^h ^h K4=^h) ^h ^hi ^h ^h ^h' ^h ^h ^hq ^h ^h~ O=^hj ^h p ..........^h j.... _You start resting.^h# 055.1 (39.0)^h# Z5=6.1 (40^h' ^ha) % _Magic restored.^hΥ''''^hTP....♣#........♣#<........+#...~~~...+#P.~~~~~.♣#####♣#♣###^h^h/7.1 (1.0) ^hı^h ^h"_You open the gate.^h^h^h^h^h|^hD^hh^h @  There is an open gate here.^h ^h  _^h ^h.^h^h9=^h^h^h^h^hE^h^h^h!,^h!^h#^h)### ##..#.........##.÷# ##...+...#... ...#######.#..###.......#......#................... ÷...[...................#.......##'''###.......##^h+Z#######ßP....♣#######.#......# ..# #.♣#...♣#..P.P...## #<.@'...P#.......[ ..# #...~~~...'...h#...... ..# #P.~~~~~.♣#....#...... ..# ####♣#♣### ♣++##....###.. ..# ~~~ ♣....#### ..# .P~~ ♣....##Ph   black bear (wandering) ..# kP..##... ..# ...^h+#P..#  ##..^h/L 62.1 (5  You open the large door.^h5J.h^hq6+3.1 (6^h =^h$?] _A black bear comes into view.^hL  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hP....### ##..#.........##.÷..... moom6174 the Frost Mage ....# ##...+...#.............. Felid of Vehumet ****.. ...#######.#..###.......#......#. Health: 55/55 ======================== ^hPQI................................. Magic: 21/25 ====================---- ÷...[...................#........ AC: 7Str: 3 ........###'''###.......#......#. EV: 16Int: 28 ..#######ßP....♣#######.#......#. SH: 5Dex: 16 ..# #........♣#***♣#..P.P...#. XL: 13 Next: 18% Place: Lair:2 ..# #<.......@'***P#.......[.. Noise: ---------  Time: 15663.1 (0.0) ^h'R..# #...~~~...'****#.......... -) Teeth and claws ..# #P.~~~~~.♣#***h#.......... Cast: Foxfire ..# ####♣#♣### ♣++##....###... ..# ~~~ ♣....####.. ..# .P~~ ♣....##P... h   black bear (wandering) ..# kP..##... ..# ...#P.. ..###.. _A black bear comes into view.Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hRWAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (wandering, hasn't noticed you)^hڀ....### ##..#.........##.÷..... moom6174 the Frost Mage ....# ##...+...#.............. Felid of Vehumet ****.. ...#######.#..###.......#......#. Health: 55/55 ======================== ^h~5................................. Magic: 21/25 ====================---- ÷...[...................#........ AC: 7Str: 3 ........###'''###.......#......#. EV: 16Int: 28 ..#######ßP....♣#######.#......#. SH: 5Dex: 16 ..# #........♣#...♣#..P.P...#. XL: 13 Next: 18% Place: Lair:2 ..# #<.......@'...P#.......[.. Noise: ---------  Time: 15663.1 (0.0) ^h ..# #...~~~...'....#.......... -) Teeth and claws ..# #P.~~~~~.♣#...h#.......... Cast: Foxfire ..# ####♣#♣### ♣++##....###... ..# ~~~ ♣....####.. ..# .P~~ ♣....##P... h   black bear (wandering) ..# kP..##... ..# ...#P.. ..###..^hjAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (wandering, hasn't noticed you)  The black bear growls angrily. You hear a croak.  The plant is engulfed in freezing vapours.  The plant begins to die.^hr ÷ ###.#. ^hv÷...[.....##'''#♣###### #..♣#...♣# #<.^hb§§P#[ #..§§§# #P.♣#§§h§#^h& ####♣#♣### ♣++## ~~~  .P~~ h   kP.. ...^h,RPress: ? - help, Dir - move target  Aim: a black bear (wandering, hasn't noticed you)  The black bear growls angrily. You hear a croak.plant is engulfed in freezing vapours.begins to die.black bear is engulfed in freezing vapours.^hɋ5===4.1 (1^h§§§§h§^h@6 _You hear an angry buzzing noise.^h$L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h....### ##..#.........##.÷..... moom6174 the Frost Mage ....# ##...+...#.............. Felid of Vehumet ****.. ^hۈ...#######.#..###.......#......#. Health: 55/55 ======================== ................................. Magic: 19/25 ==================------ ÷...[.......**..........#........ AC: 7Str: 3 ........###'**###.......#......#. EV: 16Int: 28 ..#######ßP.***♣#######.#......#. SH: 5Dex: 16 ..# #....***.♣#***♣#..P.P...#. XL: 13 Next: 18% Place: Lair:2 ..# #<...***.@'***P#.......[.. Noise: ===------  Time: 15664.1 (0.0) ..# #...~***..'***§#.......... -) Teeth and claws ..# #P.~~****♣#**h§#.......... Cast: [40^hAmFoxfire ..# ####♣#♣### ♣++##....###... ..# ~~~ ♣....####.. ..# .P~~ ♣....##P... h   black bear ..# kP..##... ..# ...#P.. ..###..The black bear is engulfed in freezing vapours. _You hear an angry buzzing noise.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hM8....### ##..#.........##.÷..... moom6174 the Frost Mage ....# ##...+...#.............. Felid of Vehumet ****.. ^hp9...#######.#..###.......#......#. Health: 55/55 ======================== ................................. Magic: 19/25 ==================------ ÷...[.......÷÷..........#........ AC: 7Str: 3 ........###'÷÷###.......#......#. EV: 16Int: 28 ..#######ßP.÷÷÷♣#######.#......#. SH: 5Dex: 16 ..# #....÷÷÷.♣#÷÷÷♣#..P.P...#. XL: 13 Next: 18% Place: Lair:2 ^h=..# #<...÷÷÷.@'÷÷÷P#.......[.. Noise: ===------  Time: 15664.1 (0.0) ..# #...~÷÷÷..'÷÷÷§#.......... -) Teeth and claws ..# #P.~~÷÷÷÷♣#÷÷÷§#.......... Cast: Foxfire ..# ####♣#♣### ♣++##....###... ..#~~~♣....####.. ..#.P~~♣....##P... h   black bear ..# kP..##... ..# ...#P.. ..###.. _You hear an angry buzzing noise.  Casting: Freezing Cloud[^h>36m (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!^h?c   A cannonade of hail descends around you!  The hail misses the black bear.  The plant is engulfed in freezing vapours.  The black bear is engulfed in freezing vapours.  You kill the black bear!  Vehumet accepts your kill.^hh ..''.......♣#...^hp §§§§§§§^hr 4 _You feel your power returning.^h& 3^h= ^h4 N.'..^h .@'.§§-§§§§§§^h 0§§§§§§You start resting.^h_ 4--6.1 (1^h' §§§§§§§§^h @ _The plant is engulfed in freezing vapours.^hc^hd3^hjr§--§§§^hk[§§§§^h|| 0  You start resting.The plant is engulfed in freezing vapours.^h6§§§§§§§^h+7.1 (1^h'§§§§§§§§^hV _A nearby plant withers and dies.^h[3^h^h ^h~1==^h^hG^h ^h,^h^h^h^h^ho^h9=^h^h ^h ^hX ^h ^h. K2=^hA ^h ^hI ^h& ^h ^h ^h ^h ^hR ^h ^h ^h ^h^ 9=^hs ^h ^hX ^h ^h=! K3=^h_" ^h|$ ^h& ^h& ^h' ^hF) ^h\+ ^h- ^h~0 ^h0 ^hQ2 ^h$4 ^h6 ^h8 ^h8 ^hJ9 ^h4= ^h?A ^hA 9=^hB ^hKD ^h1F ^h-H ^hH K4=^h J ^hK ^hM ,^hN ^hP ^hXR ^hT ^hKU ^h V ^hX ^hWY ^hZ ^h] ^h^ ^hV` ^h` 9=^ha ^hp _You start resting.The bullfrog gives a loud, deep croak! You hear a bellow! x2^ht ^h|t ^h\u ^h| o ...==...^hy| n..○° _You hear an angry buzzing noise. You hear an angry hiss.^h e89.1 (22.0)°.^h T5=--^h 90.1 (23^hc ^h_  ^hƊ _Magic restored.^h### ##..#.##.÷.# ##...+...#.#.#..###.^h #......#... ...[...#.###'''###.#......#. .#ßP....♣#######.#......#. .# #.^hB "♣#...♣#..P.P...#. .# #<.....#.[..>^h M# #...~~~...'....#. .# #P.~~~~~.♣#..°.#. .^hM # ####♣#♣### ♣++##....###. .# ~~~ ♣....####. .# .P~~ ^h ♣....##P. .# kP.. ##. .# ... #P. .^hT J# ##.^hV".^h^h>--1.1 (1^h" .0) ^h^h! ^h1"H_There is a large open door here.^h# ##...+...#.... .#######.#..###.......##...............^h.[#...###'''####......# #######ßP....♣#######.#......#. # #........♣#...♣#..P.P...#. # #<'....#.......[..> # #...~~~...'@...#..... # #P.~~~~~.♣#....#. # ####♣#♣####♣++##....### # ~~~ ♣....# # .P~~ ^h8♣....##P.. # kP..  ##. # ... P # ##. ♣ #..... #.^h^h-2 _^h^h^h #######.#..###.......## .................[..^h #....###'''#### #######ßP....♣####### # #........♣#...♣#..P.P<.'....#.......[..>...~~~....P.~~~~~.♣####♣#♣####♣++##....###Cast: Foxfire ♣#....# #.... ^h^h&3^h ^h^h$l''..♣..♣..♣..yy   hornet (wandering).P~#.~~#^h "=  You open the large door.^hM#^h'J~y^h(B=4^h,^h.Y _A hornet comes into view.^hc..................# .[##...###'''###^hd#......#...# ######ßP....♣#######.#......#...# ^hkd #........♣#...♣#..P.P...#...# ^hd #<........'....#.......[..>.# ^hd #...~~~...'....#..... ^hd #P.~~~~~.♣#....#.# ^h2e ####♣#♣####♣@'##....###.....# ^her~~~ #...♣♣....## ^heu.P~~ #...♣♣....##P.....# ^h&fkP.. #...♣ ##.....# ^hef... ♣k..~ P^hf ♣..P~###.^hfk   rime drake (wandering) ^h#g...~y#..... #....# y   hornet (wandering) ^hCg..~~~#....# #....# ^hgQ#....## #.^hl^hl^hrrjk.~^hr(y^hVs&5^h[w^hyV _There is a large open door here.^ha  ^hCasting: Hailstorm (safe; 1% risk of failure)  ^h\Confirm with . or Enter, or press ? or * to list all spells.^h<................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ^h6######ßP....♣#######.#......#...# Magic: 21/25 ====================----  #........♣#...♣#..P.P...#...# AC: 7Str: 3  #<........'....#.......[..>.# EV: 16Int: 28  #...~~~...'....#............. SH: 5Dex: 16  #P.~~~~~.♣#....#............# XL: 13 Next: 18% Place: Lair:2 ^hr} ####♣#♣####♣@'##....###.....# Noise: ---------  Time: 15695.1 (0.0) ~~~ #***♣♣....####....# -) Teeth and claws .P~~ #***♣♣....##P.....# Cast: Foxfire kP.. #*k*♣ ##.....# ... ♣**** #P..... ♣**P*# ##..... k   rime drake^ht ...~~#..... #....# y   hornet (wandering) ..~~y#....# #....# #....## #..... _There is a large open door here.  ^h8Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a rime drake^h= ................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. ^h .....###'''###.......#......#...# Health: 55/55 ======================== ^hԣ m######ßP....♣#######.#......#...# Magic: 21/25 ====================----  #........♣#...♣#..P.P...#...# AC: 7^h <Str: 3 ^h,  #<........'....#.......[..>.# EV: 16Int: 28 ^h  #...~~~...'....#............. SH: 5Dex: 16 ^h  #P.~~~~~.♣#....#............# XL: 13 Next: 18% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ---------  Time: 15695.1 (0.0) ^hE ~~~ #...♣♣....####....# -) Teeth and claws ^hy .P~~ #...♣♣....##P.....# Cast: Foxfire ^h RkP.. #.k.♣ ##.....# ^h ... ♣...~ #P..... ♣..P~# ##..... k   rime drake^h*  ^hL ...~~#..... #....# y   hornet (wandering) ^hl 4..~~y#....# #....# ^h #....## #.....^hЦ MConfirm with . or Enter, or press ? or * to list all spells.^h% Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h^ Aim: a rime drake  The hornet buzzes angrily. You hear a croak.  The plant is engulfed in freezing vapours.^h ^h ^hU qAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a rime drake  ^h uThe hornet buzzes angrily. You hear a croak.plant is engulfed in freezing vapours.begins to die.^h ^h  ^h> N The rime drake is engulfed in freezing vapours.^h ^h P[..''#^hC ...♣######  #........♣#...♣#  #<#^h G[..>  #  #....#  ♣@'# ~~~ #...♣ .P~~ #§k§♣ kP.. #§§§♣  ... ♣§☼§~  ♣SyP~#  ...~~#..... yy 2 hornets ..~~y#....# S   water moccasin  ===6.1 (1^h §k§§§§^h 5☼§^h  ^h K_A hornet comes into view.^h  ^h<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hFg................................# moom6174 the Frost Mage ^hug}.[...................#..........# Felid of Vehumet ****.. ^hg.....###'''###.......#......#...# Health: 55/55 ======================== ^hg######ßP....♣#######.#......#...# Magic: 19/25 ==================------  #.......*♣#***♣#..P.P...#...# AC: 7^hkStr: 3  #<......*******#.......[..>.# EV: 16Int: 28  #...~~~..******#............. SH: 5Dex: 16  #P.~~~~~.♣#...*#............# XL: 13 Next: 18% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ===------  Time: 15696.1 (0.0) ~~~ #...♣♣....####....# -) Teeth and claws .P~~ #*k*♣♣....##P.....# Cast: Foxfire kP.. #***♣ ##.....# ... ♣**** #P..... ♣SyP~# ##..... k   rime drake ...~~#..... #....# yy 2 hornets[4^hjk\0m ..~~y#....# #....# S   water moccasin #....## #.....The rime drake is engulfed in freezing vapours. _A hornet comes into view.Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h)................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 19/25 ==================------^h#.......÷♣#÷÷÷♣#..P.P...#...# AC: 7Str: 3 #<......÷÷÷÷÷÷÷#.......[..>.# EV: 16Int: 28#...~~~..÷÷÷÷÷÷#............. SH: 5Dex: 16^h[#P.~~~~~.♣#...÷#............# XL: 13 Next: 18% Place: Lair:2####♣#♣####♣@'##....###.....# Noise: ===------  Time: 15696.1 (0.0)~~~ #...♣♣....####....# -) Teeth and claws.P~~ #÷k÷♣♣....##P.....# Cast: FoxfirekP.. #÷÷÷♣##.....#^h߸...♣÷÷÷÷#P.....♣SyP~#^h%n##..... k   rime drake...~~#..... #....# yy 2 hornets..~~y#....# #....# S   water moccasin^hal#....## #.....Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  ^hӹ@The hail pelts the rime drake! The rime drake partially resists.^h Hailstorm (safe; 1%  Press: ? - help, Dir - look around, f - activate  A cannonade of hail descends around you!  The hail pelts the rime drake! The rime drake partially resists.  The rime drake is heavily wounded.plant is engulfed in freezing vapours.^h ^h8 ^h ^h 6.♣#.....'.....'.....k§§§§§§^h Sy§~.. y~^h ^h 3-7.1 (1^h y§§§§^h E _The rime drake is engulfed in freezing vapours.^hr  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. ^h.....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 17/25 ================--------  #........♣#...♣#..P.P...#...# AC: 7Str: 3 ^h% #<........'....#.......[..>.# EV: 16Int: 28 ^hQ #...~~~...'....#............. SH: 5Dex: 16 ^hx  #P.~~~~~.♣#....#............# XL: 13 Next: 18% Place: Lair:2 ^h$ ####♣#♣####♣@'##....###.....# Noise: ==-------  Time: 15697.1 (0.0) ^h~~~ #.k.♣♣....####....# -) Teeth and claws ^h.P~~ #§§§♣♣....##P.....# Cast: Foxfire ^h9!kP.. #§§§♣ ##.....# ... ♣Sy§~ #P..... ♣..P~# ##..... k   rime drake^h_ ...y~#..... #....# yy 2 hornets^h ..~~~#....# #....# S   water moccasin ^ha#....## #..... _The rime drake is engulfed in freezing vapours.  ^hCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hxAim: a rime drake (severely wounded, 72% to hit)^hJ ................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ^hJ ######ßP....♣#######.#......#...# Magic: 17/25 ================--------  #........♣#...♣#..P.P...#...# AC: 7Str: 3  #<........'....#.......[..>.# EV: 16^h+K Int: 28  #...~~~...'....#............. SH: 5^hWK ,Dex: 16 ^hK  #P.~~~~~.♣#....#............# XL: 13 Next: 18% Place: Lair:2 ^hK $ ####♣#♣####♣@'##....###.....# Noise: ==-------  Time: 15697.1 (0.0) ^hK ~~~ #.k.♣♣....####....# -) Teeth and claws ^h%L .P~~ #§§§♣♣....##P.....# Cast: Foxfire kP.. #§§§♣ ##.....# ^hML ... ♣Sy§~ #P..... ^huL ♣..P~# ##..... k   rime drake ^hL ...y~#..... #....# yy 2 hornets ^hL ..~~~#....# #....# S   water moccasin ^hL #....## #.....Aiming: Stone Arrow (safe; 1% risk of failure)  ^h!M ;Press: ? - help, Shift-Dir - straight line^hGM Aim: a rime drake (severely wounded, 72% to hit)  The stone arrow hits the rime drake!!  ^hkM mYou kill the rime drake!Vehumet accepts your kill.^hR 3[..''#..  #......  #<[..>   ^h1R    ^hXR `~~~ #.. ^hR 4.P~~  ^hR kP.. #§§§♣  ^hR ... ♣Sy§~   ^hR qyy 2 hornets ^hS ...y~#..... S   water moccasin^h@S a ..~~~#....# ^hcS  ^hS  ^hx : a rime drake (severely wounded, 72% to hit)  The stone arrow hits the rime drake!!  You kill the rime drake!  Vehumet accepts your kill.  You feel your power returning.  The plant is engulfed in freezing vapours.^h ^h  The hornet is engulfed in freezing vapours.  The water moccasin is engulfed in freezing vapours.^hf h  The water moccasin seems to slow down. The hornet stings the plant!^h .yS§☼○y~^hi 7 (slow)^h? 89==^hr -208.1 (1^h S§y§§^h <§^h  ^h? 3_The hornet is engulfed in freezing vapours.^hR  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h/................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. ^hmG.....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 17/25 ================--------  #.......*♣#***♣#..P.P...#...# AC: 7Str: 3  #<......*******#.......[..>.# EV: 16^hٰInt: 28  #...~~~..******#............. SH: 5Dex: 16 ^h) #P.~~~~~.♣#...*#............# XL: 13 Next: 20% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ==-------  Time: 15698.1 (0.0) ~~~ #...♣♣....####....# -) Teeth and claws .P~~ #*y*♣♣....##P.....# Cast: Foxfire ^hkP.. #S**♣ ##.....# ... ♣**** #P..... ♣.yP~# ##..... yy 2 hornets ^hұd...~~#..... #....# S   water moccasin (slow) ..~~~#....# #....# #....## #.....The water moccasin seems to slow down. The hornet stings the plant! _The hornet is engulfed in freezing vapours.  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h9:................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 17/25 ================--------  #........♣#...♣#..P.P...#...# AC: 7Str: 3  #<........'....#.......[..>.# EV: 16Int: 28  #...~~~...'....#............. SH: 5^h:Dex: 16  #P.~~~~~.♣#....#............# XL: 13 Next: 20% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ==-------  Time: 15698.1 (0.0) ~~~ #...♣♣....####....# -) Teeth and claws^hO: .P~~ #§y§♣♣....##P.....# Cast: Foxfire ^h: kP.. #S§§♣ ##.....# ... ♣☼○§~ #P..... ^h:z♣.yP~# ##..... yy 2 hornets ...~~#..... #....# S   water moccasin (slow) ..~~~#....# #....#^h;j #....## #.....A cannonade of hail descends around you!  The hail pelts the hornet!  The hornet is heavily wounded.The hail pelts the water moccasin!!  You kill the water moccasin!Vehumet accepts your kill.^hM@I[..''#...♣######  #.......÷♣#÷÷÷  #<......÷÷÷÷÷÷÷[..>  ÷÷÷÷÷÷  ...÷  ♣@' ^h$Ap~~~ #... .P~~ #÷y÷ kP.. #§÷÷♣  ... ♣÷÷÷÷  ♣.yP~#  ...~~#.....  ..~~~#....# ^h~A  ^hm The hornet is heavily wounded.water moccasin!!  You kill the water moccasin!  ^hm Vehumet accepts your kill.  You feel your power returning.  The plant is engulfed in freezing vapours.^ho e  A nearby plant withers and dies.^hv .♣#.....'.....'....^hw %.y^h(w G§§§§§^hYw ☼○§~§^h1{ 78=^hy{ $9.1 (1^hT §§§§^h A _The hornet is engulfed in freezing vapours.^h.  ^hCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hд^h#m................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 16/25 ===============---------  #........♣#...♣#..P.P...#...# AC: 7Str: 3 ^hm #<........'....#.......[..>.# EV: 16Int: 28  #...~~~...'....#............. SH: 5Dex: 16  #P.~~~~~.♣#....#............# XL: 13 Next: 20% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ==-------  Time: 15699.1 (0.0) ~~~ #.y.♣♣....####....# -) Teeth and claws .P~~ #§§§♣♣....##P.....# Cast: Foxfire ^hdnbkP.. #§§§♣ ##.....# ... ♣☼○§~ #P..... ♣.y§~# ##..... yy 2 hornets ...~~#..... #....# ^hnL..~~~#....# #....# #....## #..... _The hornet is engulfed in freezing vapours.  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hn(Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (severely wounded, 66% to hit)^h ................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 16/25 ===============---------  #........♣#...♣#..P.P...#...# AC: 7Str: 3  #<........'....#.......[..>.# EV: 16Int: 28 ^hz  #...~~~...'....#............. SH: 5Dex: 16  #P.~~~~~.♣#....#............# XL: 13 Next: 20% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ==-------  Time: 15699.1 (0.0) ~~~ #.y.♣♣....####....# -) Teeth and claws .P~~ #§§§♣♣....##P.....# Cast: Foxfire kP.. #§§§♣ ##.....# ... ♣☼○§~ #P..... ^hТ .♣.y§~# ##..... yy 2 hornets ...~~#..... #....# ..~~~#....# #....# #....## #.....Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h Aim: a hornet (severely wounded, 66% to hit)  The stone arrow hits the hornet!  You kill the hornet!Vehumet accepts your kill.^h [..''#..  #......  #<^h [..>      ~~~ #.† ^hJ .P~~  kP.. #§§§♣  ... ♣☼○§~  ^h I    hornet ...~~#.....  ..~~~#....#   ^hz% ^h' Press: ? - help, Shift-Dir - straight line  Aim: a hornet (severely wounded, 66% to hit)  The stone arrow hits the hornet!  You kill the hornet!  Vehumet accepts your kill.You feel your power returning.^h- §§y○°.§^h0 i20====1700.1 (1^h4 §§§§§^h7 A _The hornet is engulfed in freezing vapours.^h  ^hyCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h"................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 18/25 =================-------  #........♣#...♣#..P.P...#...# AC: 7Str: 3  #<........'....#.......[..>.# EV: 16Int: 28  #...~~~...'....#............. SH: 5Dex: 16  #P.~~~~~.♣#....#............# XL: 13 Next: 21% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ==-------  Time: 15700.1 (0.0) ~~~ [39;4^h<#&9m#.*.♣♣....####....# -) Teeth and claws .P~~ #§*§♣♣....##P.....# Cast: Foxfire kP.. #§y§♣ ##.....# ... ♣○°§~ #P..... ♣..§~# ##..... y   hornet ...~~#..... #....# ..~~~#....# #....# #....## #..... _The hornet is engulfed in freezing vapours.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h#ZAim: a hornet (freezing vapour, lightly wounded, 66% to hit)^h s................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ^hXs######ßP....♣#######.#......#...# Magic: 18/25 =================-------#........♣#...♣#..P.P...#...# AC: 7Str: 3 ^hs#<........'....#.......[..>.# EV: 16Int: 28#...~~~...'....#............. SH: 5^hsFDex: 16#P.~~~~~.♣#....#............# XL: 13 Next: 21% Place: Lair:2####♣#♣####♣@'##....###.....# Noise: ==-------  Time: 15700.1 (0.0)^h t>~~~ #.`.♣♣....####....# -) Teeth and claws.P~~ #§`§♣♣....##P.....# Cast: FoxfirekP.. #§y§♣##.....#...^hbt♣○°§~#P.....^ht♣..§~###..... y   hornet^ht...~~#..... #....#..~~~#....# #....##....## #.....^htCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^huyAim: a hornet (freezing vapour, lightly wounded, 66% to hit)  The stone arrow hits the hornet!^honfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (freezing vapour, lightly wounded, 66% to hit)  The stone arrow hits the hornet!  The hornet is heavily wounded.^h1†y§§○. ^h+1.1 (1^hUH§§§§^hzA _The hornet is engulfed in freezing vapours.^hu\  ^h\Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h<................................# moom6174 the Frost Mage ^h=-.[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ^h=######ßP....♣#######.#......#...# Magic: 16/25 ===============--------- ^h= #........♣#...♣#..P.P...#...# AC: 7Str: 3 ^h> #<........'....#.......[..>.# EV: 16Int: 28 ^hj> #...~~~...'....#............. SH: 5Dex: 16 ^h>  #P.~~~~~.♣#....#............# XL: 13 Next: 21% Place: Lair:2 ^h> ####♣#♣####♣@'##....###.....# Noise: ==-------  Time: 15701.1 (0.0)^h> ^h$?~~~ #.*.♣♣....####....# -) Teeth and claws ^hQ?.P~~ #§y§♣♣....##P.....# Cast: Foxfire^h~? ^h?skP.. #§§§♣ ##.....# ^h?... ♣○.§~ #P.....^h? ^h@♣..§~# ##..... y   hornet^hQ@2 ...~~#..... #....#^hy@9 ..~~~#....# #....# #....## #..... ^h@I_The hornet is engulfed in freezing vapours.  ^h@Casting: Stone Arrow (safe; 1% risk of failure)  ^hFAMConfirm with . or Enter, or press ? or * to list all spells.^hpAAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAAim: a hornet (freezing vapour, severely wounded, 66% to hit)^h ................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ^hL######ßP....♣#######.#......#...# Magic: 16/25 ===============---------#........♣#...♣#..P.P...#...# AC: 7Str: 3 #<........'....#.......[..>.# EV: 16Int: 28^h8#...~~~...'....#............. SH: 5Dex: 16#P.~~~~~.♣#....#............# XL: 13 Next: 21% Place: Lair:2####♣#♣####♣@'##....###.....# Noise: ==-------  Time: 15701.1 (0.0)~~~ #.`.♣♣....####....# -) Teeth and claws^h.P~~ #§y§♣♣....##P.....# Cast: FoxfirekP.. #§§§♣##.....#...♣○.§~#P.....^h♣..§~###..... y   hornet^h...~~#..... #....#..~~~#....# #....##....## #.....Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hWAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hAim: a hornet (freezing vapour, severely wounded, 66% to hit)  The stone arrow hits the hornet.^h~*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (freezing vapour, severely wounded, 66% to hit)  The stone arrow hits the hornet.  The hornet is almost dead.^h y§§§§§§°.§^hH\§The hornet is engulfed in freezing vapours.^h+2.1 (1^hc§§§§§§§^h׎? _The hornet stings you but does no damage.^ha  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hS ................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ^h ######ßP....♣#######.#......#...# Magic: 14/25 =============-----------  #........♣#...♣#..P.P...#...# AC: 7Str: 3  #<........'....#.......[..>.# EV: 16Int: 28 ^h  #...~~~...'....#............. SH: 5Dex: 16  #P.~~~~~.♣#....#............# XL: 13 Next: 21% Place: Lair:2 ^hW  ####♣#♣####♣@'##....###.....# Noise: ==-------  Time: 15702.1 (0.0) ~~~ #.y.♣♣....####....# -) Teeth and claws .P~~ #§§§♣♣....##P.....# Cast: Foxfire ^h ekP.. #§§§♣ ##.....# ... ♣°.§~ #P..... ♣..§~# ##..... y   hornet ...~~#..... #....#^h Q ..~~~#....# #....# #....## #..... _The hornet stings you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ho #Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (almost dead, 66% to hit)^h ,................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 14/25 =============-----------#........♣#...♣#..P.P...#...# AC: 7Str: 3 ^h$ 1#<........'....#.......[..>.# EV: 16Int: 28#...~~~...'....#............. SH: 5Dex: 16#P.~~~~~.♣#....#............# XL: 13 Next: 21% Place: Lair:2####♣#♣####♣@'##....###.....# Noise: ==-------  Time: 15702.1 (0.0)^h ~~~ #.`.♣♣....####....# -) Teeth and claws.P~~ #§`§♣♣....##P.....# Cast: FoxfirekP.. #§`§♣##.....#...♣°`§~#P.....^h ♣.`§~###..... y   hornet...~~#..... #....#..~~~#....# #....##....## #..... _The hornet stings you but does no damage.  ^hq Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (almost dead, 66% to hit)^hS y§§§§...§^hʁ +3.1 (1^h §§§§§§^h   Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^ha Aim: a hornet (almost dead, 66% to hit) _The stone arrow misses the hornet. The hornet completely misses you.^h  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h7................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. ^h8.....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 12/25 ===========------------- ^hq8 #........♣#...♣#..P.P...#...# AC: 7Str: 3 ^h8 #<........'....#.......[..>.# EV: 16Int: 28 ^h9 #...~~~...'....#............. SH: 5Dex: 16 ^h9/ #P.~~~~~.♣#....#............# XL: 13 Next: 21% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ==-------  Time: 15703.1 (0.0) ^h9~~~ #.y.♣♣....####....# -) Teeth and claws ^hI:.P~~ #§§§♣♣....##P.....# Cast: Foxfire kP.. #§§§♣ ##.....# ^hT; ... ♣..§~ #P..... ♣..§~# ##..... y   hornet ...~~#..... #....# ..~~~#....# #....# #....## #..... ^h;]_The stone arrow misses the hornet. The hornet completely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h!<#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (almost dead, 66% to hit)^h................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ^h######ßP....♣#######.#......#...# Magic: 12/25 ===========-------------  #........♣#...♣#..P.P...#...# AC: 7Str: 3  #<........'....#.......[..>.# EV: 16Int: 28 ^h #...~~~...'....#............. SH: 5Dex: 16  #P.~~~~~.♣#....#............# XL: 13 Next: 21% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ==-------  Time: 15703.1 (0.0) ^h1Z~~~ #.y.♣♣....####....# -) Teeth and claws .P~~ #§§§♣♣....##P.....# Cast: Foxfire kP.. #§§§♣ ##.....# ^h... ♣..§~ #P..... ♣..§~# ##..... y   hornet ...~~#..... #....# ^h..~~~#....# #....# #....## #.....Confirm with . or Enter, or press ? or * to list all spells.^h"Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (almost dead, 66% to hit)  ^hV[The stone arrow hits the hornet!  You kill the hornet!^hA3[..''#..  #......  #<[..>   ^h_   ~~~ #.† .P~~  kP.. #§§§♣  ^h... ♣..§~    ^hU...~~#.....   ..~~~#....#  ^hU   ^h|§§§§§^h324.1 (1^h l§§§§^h  Aiming: Stone Arrow (safe; 1% risk of failure)  ^hPPress: ? - help, Shift-Dir - straight line  Aim: a hornet (almost dead, 66% to hit)  The stone arrow hits the hornet!  You kill the hornet! _Vehumet accepts your kill.^h{^h^hF^h^h d13=^h̒^h^h^h`B^h,^h6=4=^hB^h^h4^hϦ^hO=^h^h ^hk--☼..§.○.~F   cane toad (wandering)^hG?F^h'/10.0)^hs§.○F~^hG--5.1 (11^h!D§^h\ _A cane toad comes into view.^h   Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hR:§^h^hu^h׌ ^h(_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h   ^hu Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h= ................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 10/25 =========---------------  #........♣#...♣#..P.P...#...# AC: 7Str: 3 ^h=  #<........'....#.......[..>.# EV: 16Int: 28  #...~~~...'....#............. SH: 5Dex: 16  #P.~~~~~.♣#....#............# XL: 13 Next: 22% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ---------  Time: 15715.1 (0.0) ^h2> ~~~ #.†.♣♣....####....# -) Teeth and claws .P~~ #☼..♣♣....##P.....# Cast: Foxfire kP.. #§.○♣ ##.....# ... ♣.*** #P..... ^h> \♣.***# ##..... F   cane toad (wandering) ..**F#..... #....# ^h> ..***#....# #....# #....## #..... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  ^h? UConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^hj? NAim: a cane toad (wandering, hasn't noticed you)^h‰................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ^hJ######ßP....♣#######.#......#...# Magic: 10/25 =========---------------  #........♣#...♣#..P.P...#...# AC: 7Str: 3 ^h #<........'....#.......[..>.# EV: 16Int: 28  #...~~~...'....#............. SH: 5Dex: 16 ^hg #P.~~~~~.♣#....#............# XL: 13 Next: 22% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ---------  Time: 15715.1 (0.0) ^h͋~~~ #.†.♣♣....####....# -) Teeth and claws ^h1.P~~ #☼..♣♣....##P.....# Cast: Foxfire kP.. #§.○♣ ##.....# ^hI... ♣...~ #P..... ^hD♣..~~# ##..... F   cane toad (wandering) ...~F#..... #....# ..~~~#....# #....# ^hv#....## #.....Casting: Stone Arrow (safe; 1% risk of failure)  ^hۍ"Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  ^hAPress: ? - help, Dir - move targetAim: a cane toad (wandering, hasn't noticed you)  The cane toad is engulfed in freezing vapours.^hƐAiming: Freezing Cloud (dangerous; 1% risk of failure)  ^h?Press: ? - help, Dir - move target: a cane toad (wandering, hasn't noticed you)  The cane toad is engulfed in freezing vapours.  The cane toad seems to slow down.^h[..''#...♣###### ^hs# #........♣#...♣#  #<#[..>  #  ^hr#....#  ♣@'# ^hL~~~ #.†.♣ .P~~ #○..♣ ^hLkP.. #§.°♣  ... ♣.F.~  ^hk♣..§§# F  slow) ^hٚ ..§§§#.....  ..~§§#....# ^h<  ^hOk1====6.1 (1^h|§§§§§^h7 _The cane toad seems to slow down.^h  ^hL F Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^htG ................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 9/25========----------------  #.......*♣#***♣#..P.P...#...# AC: 7^hG Str: 3  #<......*******#.......[..>.# EV: 16Int: 28  #...~~~..******#............. SH: 5Dex: 16 ^h'H C #P.~~~~~.♣#...*#............# XL: 13 Next: 22% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ===------  Time: 15716.1 (0.0) ^hH x~~~ #.†.♣♣....####....# -) Teeth and claws .P~~ #***♣♣....##P.....# Cast: Foxfire ^hI (kP.. #***♣ ##.....# ... ♣*F** #P..... ♣..§§# ##..... F   cane toad (slow) ..§§§#..... #....# ..~§§#....# #....# #....## #.....The cane toad is engulfed in freezing vapours. _The cane toad seems to slow down.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  ^hiJ WPress: ? - help, Dir - look around, f - activate^h: m................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 9/25========----------------  #........♣#...♣#..P.P...#...# AC: 7^h Str: 3  #<........'....#.......[..>.# EV: 16Int: 28  #...~~~...'....#............. SH: 5Dex: 16 ^hլ  #P.~~~~~.♣#....#............# XL: 13 Next: 22% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ===------  Time: 15716.1 (0.0)^h  ~~~ #.†.♣♣....####....# -) Teeth and claws ^h/ .P~~ #○..♣♣....##P.....# Cast: Foxfire ^h] kP.. #§.°♣ ##.....# ... ♣.F.~ #P..... ^hɭ l♣..§§# ##..... F   cane toad (slow) ..§§§#..... #....# ..~§§#....# #....# #....## #.....Confirm with . or Enter, or press ? or * to list all spells.^h5 YCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the cane toad!  You kill the cane toad!^h D[..''#...♣######  #.......÷♣#÷÷÷ ^h, j #<......÷÷÷÷÷÷÷[..>  ÷÷÷÷÷÷ ^h] r ...÷  ^h ♣@' ~~~ #.†.^h  .P~~ #÷÷÷ ^h kP.. #÷÷÷♣  ^hF ... ♣÷§÷÷  ♣..§§#  ^h L..§§§#.....   ..~§§#....#  ^h U   ^h.♣#.....'.....'.....^hG[○..§..^hD.§.~^h'§§^hGX§§§^hK-4-^h7.1 (1^h$§^h§§§§^hasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hA cannonade of hail descends around you!  The hail pelts the cane toad!  You kill the cane toad! _Vehumet accepts your kill.^h&3^h'^h*,^h,^h-^h .^h.^h0^hz8; ---^h86.§§§y   hornet (wandering)y.§§§^h8[§ ^h-9#....## #..... _You start resting.^h=?9.1 (2§§§^h?2§^h@G--20.1 (3^hDI§§§^hD>§§^h'G ^hlGK_A hornet comes into view.^hbr ^[..''#...♣######  #........♣#...♣# ^hr D #<........'....#[..>  .'....#  ^hr #....#  ^hs =♣@'# ~~~ #.†.♣^h?s  ^hks >.P~~ #...♣ kP.. #§..♣  ^hs B... ♣.§.~  ♣..§§#  ^hs py.§§§#.....  ..~§§#....#   ^h[..''#...♣######  #........♣#...♣#  #<........'....#[..>  .'....#  #....#  ♣@'# ~~~ #.†.♣ .P~~ #...♣ kP.. #§..♣  ... ♣.§.~  ^h♣..§§#  y.§§§#.....  ..~§§#....#   ^h §§§§§§§^h ^hd§§§^h] _A hornet is nearby!^h9  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. ^h.....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 5/25====--------------------  #........♣#...♣#..P.P...#...# AC: 7Str: 3 ^h[ #<........'....#.......[..>.# EV: 16Int: 28  #...~~~...'....#............. SH: 5Dex: 16 ^h #P.~~~~~.♣#....#............# XL: 13 Next: 24% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ---------  Time: 15720.1 (0.0) ~~~ #.†.♣♣....####....# -) Teeth and claws ^h.P~~ #...♣♣....##P.....# Cast: Foxfire kP.. #§*.♣ ##.....# ^hl... ♣*§*~ #P..... ♣**§§# ##..... y   hornet (wandering) y*§§§#..... #....# ***§§#....# #....# #....## #..... ^h_A hornet is nearby!Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hQSAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hornet (wandering, hasn't noticed you)^h9 ................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 5/25====-------------------- ^h  #........♣#...♣#..P.P...#...# AC: 7Str: 3  #<........'....#.......[..>.# EV: 16Int: 28 ^h1  #...~~~...'....#............. SH: 5Dex: 16 ^h  #P.~~~~~.♣#....#............# XL: 13 Next: 24% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ---------  Time: 15720.1 (0.0) ^h ~~~ #.†.♣♣....####....# -) Teeth and claws ^hV .P~~ #...♣♣....##P.....# Cast: Foxfire kP.. #§..♣ ##.....# ^h ... ♣.§.~ #P..... ♣..§§# ##..... y   hornet (wandering)^h u y.§§§#..... #....# ..~§§#....# #....#^hw  #....## #.....Casting: Hailstorm (safe; 1% risk of failure)  ^h "Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  ^hM Press: ? - help, Dir - move targetAim: a hornet (wandering, hasn't noticed you)  The hornet buzzes angrily.^hS P[..''#^h i...♣######  #........♣#...♣#  #<#[..>  ^h` #  #....#  ♣@'# ~~~ #.†.♣ ^h .P~~ #...♣ kP.. #§..♣  ^h$ ... ♣§§.~  ♣y§§§# ^h y   §§§§§#.....  ^h §§§§§#....#  ^hT  ^h% S6====^h 1.1 (1^h §§§§§§§§^h, 4§§^h Sonfirm with . or Enter, or press ? or * to list all spells.^hd xAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a hornet (wandering, hasn't noticed you)  ^h SThe hornet buzzes angrily. _is engulfed in freezing vapours.^hL  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h§§§§§§§§§§§§^h§§§§§§§§§§§^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h §§§§§§§§§§§^h ^h §§§§§§§§§§§§§^hU F _Unknown command.^hX ^hY ^hb ☼y§§§§§§^hBc §§§§§^hc 0---2^hh ☼§§§§§§§§§§^hk D _The hornet is engulfed in freezing vapours. x2^h&L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h/~................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ^h~######ßP....♣#######.#......#...# Magic: 2/25=-----------------------  #........♣#...♣#..P.P...#...# AC: 7Str: 3  #<........'....#.......[..>.# EV: 16Int: 28 ^h~ #...~~~...'....#............. SH: 5Dex: 16  #P.~~~~~.♣#....#............# XL: 13 Next: 24% Place: Lair:2 ^h ####♣#♣####♣@'##....###.....# Noise: ---------  Time: 15722.1 (0.0) ^h\6~~~ #***♣♣....####....# -) Teeth and claws .P~~ #***♣♣....##P.....# Cast: Foxfire ^hkP.. #☼y*♣ ##.....# ... ♣§§** #P..... ^hcG♣§§§§# ##..... y   hornet §§§§§#..... #....# §§§§§#....# #....# #....## #..... _The hornet is engulfed in freezing vapours. x2  Casting: Freezing Cloud (dangerous; 1% risk of failure)  ^hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hornet (heavily wounded)^hp{................................# moom6174 the Frost Mage ^h{M.[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ^h/|######ßP....♣#######.#......#...# Magic: 2/25=----------------------- ^hk| #........♣#...♣#..P.P...#...# AC: 7Str: 3 ^h| #<........'....#.......[..>.# EV: 16Int: 28 ^h| #...~~~...'....#............. SH: 5Dex: 16 ^h*} #P.~~~~~.♣#....#............# XL: 13 Next: 24% Place: Lair:2 ^he} ####♣#♣####♣@'##....###.....# Noise: ---------  Time: 15722.1 (0.0) ^h}~~~ #.†.♣♣....####....# -) Teeth and claws ^h~.P~~ #...♣♣....##P.....# Cast: Foxfire ^hZ~kP.. #☼y.♣ ##.....# ... ♣§§.~ #P..... ^h~♣§§§§# ##..... y   hornet ^h~J§§§§§#..... #....# §§§§§#....# #....# ^h#....## #..... ^hRL_The hornet is engulfed in freezing vapours. x2  ^hCasting: Freezing Cloud (dangerous; 1% risk of failure)  ^h"Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  ^hPress: ? - help, Dir - move targetAim: a hornet (heavily wounded)^h_[..''#...♣######  #........♣#...♣#  #<#^hk[..>  #  ^ht#....#  ♣@'# ~~~ #§§§♣ ^h.P~~ #§y§♣ ^h HkP.. #☼§§♣  ... ♣§§§§  ^hJ♣§§§§#   ^h§§§§§#.....  ^h§§§§§#....#   ^h5===3.1 (1^h§§§§§§§§§§^hӑ§§§§§§§§§§^h ^h' Casting: Freezing Cloud (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  ^hdPress: ? - help, Dir - move target  Aim: a hornet (heavily wounded) _The hornet is engulfed in freezing vapours.^h  ^h*<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hfo ................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. ^ho .....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 0/25------------------------ ^hAp  #........♣#...♣#..P.P...#...# AC: 7Str: 3 ^hp  #<........'....#.......[..>.# EV: 16Int: 28 ^hp  #...~~~...'....#............. SH: 5Dex: 16 ^hCq  #P.~~~~~.♣#....#............# XL: 13 Next: 24% Place: Lair:2 ^hq $ ####♣#♣####♣@'##....###.....# Noise: ===------  Time: 15723.1 (0.0) ^h r ~~~ #§*§♣♣....####....# -) Teeth and claws ^h_r s.P~~ #§y§♣♣....##P.....# Cast: Foxfire kP.. #☼§§♣ ##.....#^hr  ... ♣§§§§ #P..... ^hs 1♣§§§§# ##..... y   hornet ^hs §§§§§#..... #....# §§§§§#....# #....# #....## #..... _The hornet is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hs 9Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (freezing vapour, severely wounded, 66% to hit)^h ................................# moom6174 the Frost Mage .[...................#..........# Felid of Vehumet ****.. .....###'''###.......#......#...# Health: 55/55 ======================== ######ßP....♣#######.#......#...# Magic: 0/25------------------------  #........♣#...♣#..P.P...#...# AC: 7Str: 3 ^h0  #<........'....#.......[..>.# EV: 16Int: 28  #...~~~...'....#............. SH: 5Dex: 16  #P.~~~~~.♣#....#............# XL: 13 Next: 24% Place: Lair:2  ####♣#♣####♣@'##....###.....# Noise: ===------  Time: 15723.1 (0.0) ^h ~~~ #§§§♣♣....####....# -) Teeth and claws .P~~ #§y§♣♣....##P.....# Cast: Foxfire ^h LkP.. #☼§§♣ ##.....# ... ♣§§§§ #P..... ♣§§§§# ##..... y   hornet ^hn §§§§§#..... #....# §§§§§#....# #....# #....## #.....Confirm with . or Enter, or press ? or * to list all spells.^h ~Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (freezing vapour, severely wounded, 66% to hit)  The stone arrow hits the hornet!!  You kill the hornet!^h ^h C[..''#..  #......  #<[..>      ^h ~~~ #§` .P~~ #§§ kP.. #☼§§♣  ... ♣§§§§    ^h §§§§§#.....   §§§§§#....#    ^hY / ^hq Q§§§§§○§§§§§§§§§§§§§§§§§^hu l5-4.1 (1Foxfire^hy §§§§§§§§§§§§§§§§§§§§§§^h| #  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (freezing vapour, severely wounded, 66% to hit)  The stone arrow hits the hornet!!  You kill the hornet! _Vehumet accepts your kill.^h 3^h ^hh$ ^h$ ^h' ^h* ^h+ 71^hM, ^h/ ^h/ ^h1 ^h4 ^h> ; ---^hF> §§§§Foxfire.§§^h> §§§§§Y   yak (wandering)^h> Y§§§§§§§^h> D _You start resting.^hgD +7.1 (3^hD §§§§§§☼§^h E §§§§§§§§§§§§☼^hE F--8.1 (4^hmJ H§§§§§§§^hJ M§§☼§§§§^hJ j§§§§§§^hM V _A yak comes into view.^h_ ^h; d§§§§§§§^h ☼§☼§§§ ^h m§§§§ ^h §§§§☼ ^h +9.1 (1^h D§§§^h Y§§§§§^h %§^hU p§§§§§§§§§^h  ^h 8_The yak is engulfed in freezing vapours.^hf ^hLh 3^hk ^hcl ^hp ^hq _2=^hr ^hv ^hw ^h#x ^h| ^h`| ^h} ^h ^hQ ^hk ^h_ ^h3 ^h 2=^h% ^h ^h ^hm ^h ^h[ 33=^h ^h ^h ,^h ^hC ^hy ^h- ^hs ^h ^hN ^hp ^hġ 9=^hy ^hV ^hǤ I4=^h ^h ,^h ^h ^h ^h ^h ^h ^hT ^h ^h' 9=^h ^hó ^h& I5=^hܴ ^h ^h ^hϷ ^hl ^h ^hB ^hμ ^h: ^hv ^h ^hH 9=^h ^h ^h& I6=^h ^h ^h ^h ^h ^h ^h ^hk ^h ^h6 ^h~ ^h 9=^h ^h1 ^hf ^h ^h ^h/ #7^h` 0=^h ^h ^h ^h ^h} ^h ^h ^h ^h ^h ^h ^hC ^hu 2=^h ^h ^h S8=^h ^h ^hD ^h ^h ^h ^h ^h ^h ^h ^h ^h 9=^h ^h ^h) #9^h[ 0=^h ^h ^hQ ^h ^h ^h" ^h ^h ^hU ^h ^h ^hj 9=^h ^h ^h_ e10/25=^h  ^hF ^h ^hS ^h ^hL ^h ^h ^hg ^h ^ho ^h #=^h ^h ^h ^h ^h ^h ^h S1=^hL ^hD ^hz ^h^ ^hW ^h ^hW ^hx ^h ^hZ ^h[ ^h 9=^h! ^h# ^hb$ S2=^h.% ^h& ^h& ^h' ^h+ ^h;+ ^h+ ^h- ^h- ^hj. ^h0 ^hA1 9=^h1 ^h3 ^h3 &13^h 4 (=^h6 ^h: ^h; ^h; ^ha= ^h= ^h?> ^h5@ ^hw@ ^h)A ^hB ^h6C 9=^h-D ^h@F ^hH ^hEH ^hBI ^hO ^h/P .†.........~..~~^hcP Y   yak (wandering)...~~^hP WY.~~~^hV % ^hV "[..''#^h0W G...♣######  #........♣#...♣#  #<........'....#^hbW +[..>  .'....#  ^hW T#....#  ♣@'#94.1 (6^hW 65.0) ~~~ #.†.♣ ^h X 8.P~~ #...♣ kP.. #...♣ ^h:X Y ... ♣...~  ♣..~~#  ...~~#..... ^hkX . Y.~~~#....# ^hX   ^hX I_You start resting.^h5P[..''#^h9I...♣######  #........♣#...♣#  #<........'....#[..>  .'....#  #....#  ♣@'# ~~~ #.†.♣ .P~~ #...♣ ^hkP.. #...♣  ... ♣...~  ^h.♣..~~#  ...~~#.....  Y.~~~#....# ^h  ^h^h^hZ _A yak is nearby!^hM#######.#..##### ..... .[............. .....###'''###...... ######ßP....♣#######.#...........♣#...♣#..P.P...#..^hZg<.......[..>.#...~~~...'.P.~~~~~.♣#.@..#.......####♣#♣####♣''##. ~#.†##.P~~ #...♣♣....##P.....##^h Y.~~~# ^h^h8h4=5.1 (1.0) _^h^h^h%++^h O.†.♣#...♣^hC#...♣♣...~^hv♣..~~...~~#^h^h&6^hB^h ^h)_You close the large door.^h 3^hj ^h B^h ^hI ^h ^h ^h 9=^h ^h ^hJ M5=^h ^h ,^he ^hQ ^h ^h ^h^ ^h ^hJ ^h ^hM 9=^h ^h ^hR M6=^h ^h7 ^hu ^h ^h* ^hh ^h ^hK ^h ^h ^h] ^h 9=^h< ^h ^h M7=^he ^h  ^hI ^h ^hg ^h ^h4 ^h  ^hG ^h ^hx ^h 9=^ha ^h ^h! ^h! ^hb# ^h# M8=^hr$ ^h% ^h'& ^h& ^h*( ^hk( ^h( ^hl* ^h* ^h$+ ^h, ^h, 9=^h- ^h. ^hF/ K9=^h/ ^hJ1 ^h1 ^h2 ^h3 ^h3 ^hD4 ^h5 ^h6 ^h6 ^hz8 ^h8 9=^h9 ^h ; ^hJ; L20=^h; ^hq= ^h= ^h&> ^h? ^h-@ ^h@ ^hB ^hCB ^hB ^h^D ^hD 9=^hOE ^hUG ^hG K1=^h1H ^h#J ^haJ ^hJ ^hL ^hL ^hhM ^hHO ^hO ^hO ^h-R ^hR 9=^hGS ^hT ^hU ^h{U ^hV ^hW K2=^hW ^hY ^hY ^h;Z ^h[ ,^h\ ^hz^ ^h^ ^h8_ ^ha ^h\a 9=^hb ^h{g 3=^hg ^hi ^hi ^hwj ^hYl ^hl ^hm ^hn ^hn 9=^hzo ^hAq ^hq 54=^hq ^h\r ^ht ^ht ^h?u ^hv ^h1w ^hw ^hoy ^hy ^h)z ^h| ^hE| #=^h| ^h| ^h _ _You start resting.^h 1851.1 (55.0)^hV 55=^h %2.1 (56^h9 ^h7  ^hv _Magic restored.^h ''.†.♣#...♣^h#F..♣♣...~F   bullfrog (wandering)♣..~~...~~#^h ^h^hG^h݇/3.1 (1.0) ^h^h ^h(_You open the large door.^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h#######.#..###.......#......#...# moom6174 the Frost Mage ................................# Felid of Vehumet ****.. .[...................#..........# Health: 55/55 ======================== .....###'''###.......#......#...# Magic: 23/25 ======================-- ^h######ßP....♣#######.#......#...# AC: 7Str: 3  #.......*♣#***♣#..P.P...#...# EV: 16Int: 28  #<......*******#.......[..>.# SH: 5Dex: 16 ^h} #...~~~.***...*#............. XL: 13 Next: 25% Place: Lair:2  #P.~~~~~.♣#.@.*#............# Noise: ---------  Time: 15853.1 (0.0)  ####♣#♣####♣''##....###.....# -) Teeth and claws ~~~ #***♣♣....####....# Cast: Foxfire .P~~ #***♣♣....##P.....# kP.. #F**♣ ##.....# ... ♣...~ #P..... F   bullfrog (wandering) ♣..~~# ##..... ...~~#..... #....# Y.~~~#....# #....# _Magic restored. _You open the large door.  Casting: Stone Arrow (safe; 1% risk of failure)  ^hConfirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h#######.#..###.......#......#...# moom6174 the Frost Mage ^h................................# Felid of Vehumet ****.. .[...................#..........# Health: 55/55 ======================== .....###'''###.......#......#...# Magic: 23/25 ======================-- ######ßP....♣#######.#......#...# AC: 7Str: 3 ^hC#.......÷♣#÷÷÷♣#..P.P...#...# EV: 16Int: 28^hUJ#<......÷÷÷÷÷÷÷#.......[..>.# SH: 5Dex: 16^hT#...~~~.÷÷÷...÷#............. XL: 13 Next: 25% Place: Lair:2^h4#P.~~~~~.♣#.@.÷#............# Noise: ---------  Time: 15853.1 (0.0)^ht####♣#♣####♣''##....###.....# -) Teeth and claws~~~ #÷÷÷♣♣....####....# Cast: Foxfire^h.P~~ #÷÷÷♣♣....##P.....#^hkP.. #F÷÷♣##.....#...^h+<♣...~^hf#P..... F   bullfrog♣..~~#^h~##........~~#..... #....#^h:Y.~~~#....# #....#^hCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hRiYou can't see any item there.  A cannonade of hail descends around you!  ^hZThe hail pelts the bullfrog.  The bullfrog is moderately wounded.^h[^h ^h .♣#.....'......'.....^h _.†.F.....^h 5===4.1 (1^hR! ^h}%  Press: ? - help, Dir - look around, f - activateYou can't see any item there.  A cannonade of hail descends around you!  The hail pelts the bullfrog.  ^h% The bullfrog is moderately wounded. _The bullfrog croaks. You hear a bellow! x2^ha  ^hSbCasting: Hailstorm (safe; 1% risk of failure)  ^hb\Confirm with . or Enter, or press ? or * to list all spells.^h#######.#..###.......#......#...# moom6174 the Frost Mage ................................# Felid of Vehumet ****.. .[...................#..........# Health: 55/55 ======================== .....###'''###.......#......#...# Magic: 21/25 ====================---- ^h######ßP....♣#######.#......#...# AC: 7Str: 3  #.......*♣#***♣#..P.P...#...# EV: 16Int: 28  #<......*******#.......[..>.# SH: 5Dex: 16 ^h?` #...~~~.***...*#............. XL: 13 Next: 25% Place: Lair:2  #P.~~~~~.♣#.@.*#............# Noise: ===------  Time: 15854.1 (0.0)  ####♣#♣####♣''##....###.....# -) Teeth and claws ~~~ #***♣♣....####....# Cast: Foxfire .P~~ #F**♣♣....##P.....# ^hˡgkP.. #***♣ ##.....# ... ♣...~ #P..... F   bullfrog ♣..~~# ##..... ...~~#..... #....# Y.~~~#....# #....#^h2#The bullfrog is moderately wounded. _The bullfrog croaks. You hear a bellow! x2  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h#######.#..###.......#......#...# moom6174 the Frost Mage ^hx................................# Felid of Vehumet ****.. .[...................#..........# Health: 55/55 ======================== .....###'''###.......#......#...# Magic: 21/25 ====================---- ######ßP....♣#######.#......#...# AC: 7Str: 3 ^h#.......÷♣#÷÷÷♣#..P.P...#...# EV: 16Int: 28#<......÷÷÷÷÷÷÷#.......[..>.# SH: 5Dex: 16#...~~~.÷÷÷...÷#............. XL: 13 Next: 25% Place: Lair:2#P.~~~~~.♣#.@.÷#............# Noise: ===------  Time: 15854.1 (0.0)####♣#♣####♣''##....###.....# -) Teeth and claws~~~ #÷÷÷♣♣....####....# Cast: Foxfire.P~~ #÷÷÷♣♣....##P.....#kP.. #÷÷÷♣[3^h4m##.....#...♣...~#P..... F   bullfrog♣..~~###........~~#..... #....#Y.~~~#....# #....# _The bullfrog croaks. You hear a bellow! x2  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!^h,^h &.♣#.....'......'.....F.†.......^h( 3-5.1 (1^h ^h  ^h*  Casting: Hailstorm (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hc A cannonade of hail descends around you! _The hail misses the bullfrog.^hJ   ^hK Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^him#######.#..###.......#......#...# moom6174 the Frost Mage ................................# Felid of Vehumet ****.. .[...................#..........# Health: 55/55 ======================== .....###'''###.......#......#...# Magic: 19/25 ==================------ ######ßP....♣#######.#......#...# AC: 7Str: 3  #........♣#...♣#..P.P...#...# EV: 16Int: 28  #<........'....#.......[..>.# SH: 5Dex: 16  #...~~~...'....#............. XL: 13 Next: 25% Place: Lair:2 ^hj #P.~~~~~.♣#.@..#............# Noise: ==-------  Time: 15855.1 (0.0)  ####♣#♣####♣F'##....###.....# -) Teeth and claws ~~~ #.†.♣♣....####....# Cast: Foxfire .P~~ #...♣♣....##P.....# kP.. #...♣ ##.....# ... ♣...~ #P..... F   bullfrog ♣..~~# ##..... ...~~#..... #....# Y.~~~#....# #....# _The hail misses the bullfrog.^hkCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 72% to hit)^h%#######.#..###.......#......#...# moom6174 the Frost Mage ................................# Felid of Vehumet ****.. .[...................#..........# Health: 55/55 ======================== ^h.....###'''###.......#......#...# Magic: 19/25 ==================------ ######ßP....♣#######.#......#...# AC: 7Str: 3 #........♣#...♣#..P.P...#...# EV: 16Int: 28#<........'....#.......[..>.# SH: 5Dex: 16^hG#...~~~...'....#............. XL: 13 Next: 25% Place: Lair:2#P.~~~~~.♣#.@..#............# Noise: ==-------  Time: 15855.1 (0.0)^h\B####♣#♣####♣F'##....###.....# -) Teeth and claws~~~ #.†.♣♣....####....# Cast: Foxfire.P~~ #...♣♣....##P.....#kP.. #...♣##.....#...^h♣...~#P..... F   bullfrog♣..~~###.....^h+...~~#..... #....#Y.~~~#....# #....#Casting: Hailstorm (safe; 1% risk of failure)  ^h#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 72% to hit)  The stone arrow hits the bullfrog!^hw&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (moderately wounded, 72% to hit)  The stone arrow hits the bullfrog!  The bullfrog is severely wounded.^hyxY4-6.1 (1^h}^hC, _The bullfrog hits you.^h:   ^hϾ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h r#######.#..###.......#......#...# moom6174 the Frost Mage ................................# Felid of Vehumet ****.. .[...................#..........# Health: 54/55 =======================- .....###'''###.......#......#...# Magic: 17/25 ================-------- ######ßP....♣#######.#......#...# AC: 7Str: 3  #........♣#...♣#..P.P...#...# EV: 16Int: 28 ^h  #<........'....#.......[..>.# SH: 5Dex: 16  #...~~~...'....#............. XL: 13 Next: 25% Place: Lair:2  #P.~~~~~.♣#.@..#............# Noise: ==-------  Time: 15856.1 (0.0)  ####♣#♣####♣F'##....###.....# -) Teeth and claws ^h `~~~ #.†.♣♣....####....# Cast: Foxfire .P~~ #...♣♣....##P.....# kP.. #...♣ ##.....# ^h d... ♣...~ #P..... F   bullfrog ♣..~~# ##..... ...~~#..... #....# Y.~~~#....# #....# _The bullfrog hits you.  ^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 72% to hit)^h|A #######.#..###.......#......#...# moom6174 the Frost Mage ^hA ................................# Felid of Vehumet ****.. .[...................#..........# Health: 54/55 =======================- .....###'''###.......#......#...# Magic: 17/25 ================-------- ^hB ######ßP....♣#######.#......#...# AC: 7Str: 3  #........♣#...♣#..P.P...#...# EV: 16^hVB Int: 28  #<........'....#.......[..>.# SH: 5Dex: 16 ^hB  #...~~~...'....#............. XL: 13 Next: 25% Place: Lair:2 ^hB  #P.~~~~~.♣#.@..#............# Noise: ==-------  Time: 15856.1 (0.0)  ####♣#♣####♣F'##....###.....# -) Teeth and claws ^hC ~~~ #.†.♣♣....####....# Cast: Foxfire .P~~ #...♣♣....##P.....# kP.. #...♣ ##.....# ... ♣...~ #P..... F   bullfrog ♣..~~# ##..... ...~~#..... #....# Y.~~~#....# #....#Confirm with . or Enter, or press ? or * to list all spells.^h$D SAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 72% to hit)  The stone arrow hits the bullfrog!!  ^hjD 6You kill the bullfrog!^hH ][.''.. ^hvH ) #......  #<.....[..>  #...~~~   ^hI z† ~~~  .P~~  kP.. #...♣  ... ♣...~ ^hpI @  ♣..~~#   ...~~#.....  ^hI Y   ^h ^hq +7.1 (1^hq ^h   ^h YAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (severely wounded, 72% to hit)  ^h The stone arrow hits the bullfrog!!  You kill the bullfrog! _Vehumet accepts your kill.^h ++.†.♣#...♣#...♣♣...~^h} 2♣..~~...~~#^h /--8^hz ^h R _You close the large door, pushing everything out of the way.^h^hJ^h^he7--^h&0^h5=8=9.1 (1^hE^hcU _You start resting. HP restored.^hZ ^h 3^h ^he ^hj X^hۚ ^h+ ^h{ ^h ^hm K==^h ^h a9=^hB ^h ,^h* ^h\ ^h ^h ^h ,^h ^h ^hR 9=^hܧ ^h L20=^h- ^ht ^h ,^h ^h ,^hx ^h ^h߮ ^h% ^h ^h$ 9=^h ^h 91^hɳ (=^h ^hq ^h ^h9 ^h ,^h5 ^h7 ^hz ^h ^hr ^hW O=^h! ,^hx ^h ^h K2=^hl ^h ,^h ^h ,^h$ ^h* ,^h ^h* ^h{ 9=^h ^h ^hR K3=^h ^h ^h> ^h ^h ,^hm ^h ,^h ^hI ^h 9=^h ^h8 ^h K4=^h ^hE ,^h ^h ,^h ^h ,^h{ ^h ^h 9=^ht ^h ,^h6 ^hd I _You start resting.^h ^h 095.1 (36.0)^h@ Z5=6.1 (37^h ^h % _Magic restored.^hrz''.††♣#...♣#...♣♣...~♣..~~...~~#^hY^hf/7.1 (1.0) ^h^h. _You open the large door.^h +^h+3^h /^h=0^hg7r..................# [#^h7# ...###'''####......#...# #####ßP....♣#######.#......#...#  #........♣#...♣#..P.P...#...# #<'....#.......[..>.##...~~~...'....#.^h8....#P.~~~~~.♣#....#.######♣#♣####♣'@##....###.....#  ~~~ #.††♣♣....## .P~~ #...♣♣....##P.....# kP.. #...♣ ##.....#^h9... ♣...~ P ♣..~~###.....# k   rime drake (wandering)k..~~#..... #....##...~~~#....# #....## #....## #.^hw9!^h+>&0^hB+8.1 (1^hC^hE _A rime drake comes into view. _There is a large open door here.^h  ^hJCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hX$...............................#  moom6174 the Frost Mage [...................#..........#  Felid of Vehumet ****.. ....###'''###.......#......#...#  Health: 55/55 ======================== #####ßP....♣#######.#......#...#  Magic: 21/25 ====================----  #........♣#...♣#..P.P...#...#  AC: 7Str: 3  #<........'....#.......[..>.## EV: 16^h*Int: 28  #...~~~...'....#.............# SH: 5Dex: 16  #P.~~~~~.♣#....#............## XL: 13 Next: 25% Place: Lair:2  ####♣#♣####♣'@##....###.....#  Noise: ---------  Time: 15898.1 (0.0) ~~~ #.††♣♣....####....#  -) Teeth and claws .P~~ #...♣♣....##P.....#  Cast: Foxfire  kP.. #...♣ ##.....##  ... ♣**.~ #P.....# ^h,♣**~~# ##.....# k   rime drake (wandering) k**~~#..... #....## ****~~#....# #....## #....## #.....# _There is a large open door here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a rime drake (wandering, hasn't noticed you)^hRj t...............................#  moom6174 the Frost Mage [...................#..........#  Felid of Vehumet ****.. ....###'''###.......#......#...#  Health: 55/55 ======================== #####ßP....♣#######.#......#...#  Magic: 21/25 ====================----  #........♣#...♣#..P.P...#...#  AC: 7Str: 3 ^hj  #<........'....#.......[..>.## EV: 16Int: 28  #...~~~...'....#.............# SH: 5Dex: 16 ^hk  #P.~~~~~.♣#....#............## XL: 13 Next: 25% Place: Lair:2  ####♣#♣####♣'@##....###.....#  Noise: ---------  Time: 15898.1 (0.0) ~~~ #.††♣♣....####....#  -) Teeth and claws .P~~ #...♣♣....##P.....#  Cast: Foxfire  kP.. #...♣ ##.....##  ... ♣...~ #P.....#^hk  ♣..~~# ##.....# k   rime drake (wandering) k..~~#..... #....## ...~~~#....# #....## #....## #.....#Casting: Stone Arrow (safe; 1% risk of failure)  ^hk Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a rime drake (wandering, hasn't noticed you)  The rime drake hisses angrily.^hp  [ ' ..♣######  ...♣#...♣#  #<.....#[..>  # ^hCq  #....#  ♣'@#  ~~~ #.††♣  .P~~ #...♣  kP.. #...♣ ^hq  ... ♣.§.~  ♣k§~~# k §§§^hq   §§§§~~#....#   ^h]r 5===9.1 (1^hvv y§§§§^hv ^hx &onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a rime drake (wandering, hasn't noticed you)  The rime drake hisses angrily. _is engulfed in freezing vapours.^h   ^hL <Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hq_§§§§§§§^hE`^h[lV§§^h p ^hXp_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h>§§^hw§§§§^hۥ^h̬@§§^ht§§§§§§^hF _Unknown command.^hX  ^hFY&Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hY^hXy...............................#  moom6174 the Frost Mage [...................#..........#  Felid of Vehumet ****.. ....###'''###.......#......#...#  Health: 55/55 ======================== ^hy#####ßP....♣#######.#......#...#  Magic: 19/25 ==================------  #........♣#...♣#..P.P...#...#  AC: 7Str: 3  #<........'....#.......[..>.## EV: 16Int: 28  #...~~~...'....#.............# SH: 5Dex: 16 ^h{ #P.~~~~~.♣#....#............## XL: 13 Next: 25% Place: Lair:2  ####♣#♣####♣'@##....###.....#  Noise: ===------  Time: 15899.1 (0.0) ~~~ #.†*♣♣....####....#  -) Teeth and claws .P~~ #.*.♣♣....##P.....#  Cast: Foxfire  kP.. #.*.♣ ##.....##  ... ♣*§.~ #P.....# ♣k§~~# ##.....# k   rime drake §§§~~#..... #....## §§§§~~#....# #....## #....## #.....# _Unknown command.Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow ^h}[40m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (freezing vapour, lightly wounded, 72% to hit)^hY*...............................#  moom6174 the Frost Mage [...................#..........#  Felid of Vehumet ****.. ....###'''###.......#......#...#  Health: 55/55 ======================== #####ßP....♣#######.#......#...#  Magic: 19/25 ==================------  #........♣#...♣#..P.P...#...#  AC: 7Str: 3  #<........'....#.......[..>.## EV: 16Int: 28  #...~~~...'....#.............# SH: 5Dex: 16 ^h+" #P.~~~~~.♣#....#............## XL: 13 Next: 25% Place: Lair:2  ####♣#♣####♣'@##....###.....#  Noise: ===------  Time: 15899.1 (0.0) ~~~ #.††♣♣....####....#  -) Teeth and claws .P~~ #...♣♣....##P.....#  Cast: Foxfire  kP.. #...♣ ##.....## ^h+ ... ♣.§.~ #P.....# ♣k§~~# ##.....# k   rime drake §§§~~#..... #....## §§§§~~#....# #....## #....## #.....#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (freezing vapour, lightly wounded, 72% to hit)  The stone arrow hits the rime drake!!  You kill the rime drake!Vehumet accepts your kill.^hb,^h0 [ ' ..  ..  #<......^hf0[..>      ~~~ #.†`  ^h04.P~~ #.`  kP.. #.`.♣  ... ♣`§.~  ♣§§~~# ^hR1 §§§~~   ^h1§§§§~~#....#     ^h^h̴.†...§§Y   yak (wandering)^hY§§§§^hm21==7-900.1 (1^hȼ~§§§§§§^h+  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (freezing vapour, lightly wounded, 72% to hit)  ^h~The stone arrow hits the rime drake!!  You kill the rime drake!  Vehumet accepts your kill. _You feel your power returning.^hs,^h i§Y 2 yaks (wandering)^h \Y§§§^hP 1---^h 1^hH§§§^h@§§§^h ^h0_The yak is engulfed in freezing vapours.^h ^h| ^hIG§YY^h]§§§§§^hA--2^h b§§§§^h J§§§^h$ ^hR%3_The yak is engulfed in freezing vapours. x2^h5 8  The yak bellows! x2^h7 ^hA #YY^h4B §§YY§§§^hB B§§§§^hC #2^hiD P======^hD 3^hL .§^hM §§§§§§§^hO  ^hP 3_The yak is engulfed in freezing vapours. x2^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ...............................#  moom6174 the Frost Mage [...................#..........#  Felid of Vehumet ****.. ^h c....###'''###.......#......#...#  Health: 55/55 ======================== #####ßP....♣#######.#......#...#  Magic: 18/25 =================-------  #........♣#...♣#..P.P...#...#  AC: 7Str: 3 ^hL  #<........'....#.......[..>.## EV: 16Int: 28  #...~~~...'....#.............# SH: 5Dex: 16 ^h  #P.~~~~~.♣#....#............## XL: 13 Next: 27% Place: Lair:2  ####♣#♣####♣'@##....###.....#  Noise: ===------  Time: 15903.1 (0.0) ~~~ #***♣♣....####....#  -) Teeth and claws ^h) .P~~ #***♣♣....##P.....#  Cast: Foxfire  kP.. #***♣ ##.....##  ... ♣YY** #P.....# ♣§§**# ##.....# YY 2 yaks ^hm §§§~~#..... #....## §§§§~~#....# #....## #....## #.....# _The yak is engulfed in freezing vapours. x2  ^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h mAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded)^hab...............................#  moom6174 the Frost Mage [...................#..........#  Felid of Vehumet ****.. ....###'''###.......#......#...#  Health: 55/55 ======================== ^hbM#####ßP....♣#######.#......#...#  Magic: 18/25 =================-------  #........♣#...♣#..P.P...#...#  AC: 7Str: 3  #<........'....#.......[..>.## EV: 16Int: 28  #...~~~...'....#.............# SH: 5Dex: 16 ^hc #P.~~~~~.♣#....#............## XL: 13 Next: 27% Place: Lair:2  ####♣#♣####♣'@##....###.....#  Noise: ===------  Time: 15903.1 (0.0) ~~~ #..†♣♣....####....#  -) Teeth and claws .P~~ #...♣♣....##P.....#  Cast: Foxfire  kP.. #...♣ ##.....##  ... ♣YY.~ #P.....# ♣§§~~# ##.....# YY 2 yaks §§§~~#..... #....## §§§§~~#....# #....## ^hFd #....## #.....#Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded)  The yak is engulfed in freezing vapours.  You kill the yak!Vehumet accepts your kill.^hd^hePress: ? - help, Dir - move target  Aim: a yak (severely wounded)  The yak is engulfed in freezing vapours.  ^heYou kill the yak!  Vehumet accepts your kill.You feel your power returning.^hjS [ ^h8k' ..♣######  ...♣#...♣#^hyk  #<.....#[..>  # ^hk #....#  ♣'@# ^hkj ~~~ #..†♣  ^h:l.P~~ #§§§♣  kP.. #§Y§♣  ... ♣§§§§ ^h}l ♣§§~~#    yak §§§  ^hl§§§§~~#....#   ^hpY9=4.1 (1^hWuJ§§§^hu§§§§§§§^hxx> _The yak is engulfed in freezing vapours.^h SYou feel your power returning. _The yak is engulfed in freezing vapours.  The yak is engulfed in freezing vapours.  You kill the yak!  Vehumet accepts your kill.^h/ j§§§§^h ~☼§§ §§§ §§§§ ^h 22====8---5^hN §§§§§☼§§§§§§^hڡ 2§^hߣ 4 _You feel your power returning.^hq!^hD"^h#^h%^h'*B^h*^h+^h..^h.j3====^h/^hu2^h2^h3^h5^hl6^ha7^h9^hV:^hI;^h=^h>9=^h>^hO@^h@K4=^hnA^hB^hC^hC^h7E^h~E^h+F^hqG^hG^hKH^hI^h)J9=^hJ^h;L,^h M^hSM .---^hT§§.§§§†§☼^h]T°☼§§..§~ _You start resting.^hY183.0)§☼†○§§§^hZZ5=9.1 (14^h^§§§†§^h^N§§§^ha ^hda_Magic restored.^h ^h  ^hs ^hi ^h ^h" ^h# ^h$ ^h7% ^hL' ^h' ^h( ^hl+ ^h+ #=^h/, ^h5- ^h: ^h; ^h < ^h< ^h> ^h_> ^h> ^h@ ^h@ ^h]A ^hB ^hB ^hC ^h5E ,^hE ^h#G ^hgG ^hG ^hI ^hI ^hJ ^hK ^hL ^h [^h @m^h| ^h ^h* ^h ^hݕ ^h ^h ^h1 ^hs ^h ^h) ^hy ^h ^h ^hŜ ^hO ^h ^hߞ ^hk ^hܠ ^h ^h ^h ,^hˣ ^h8 ^hz ^h ^h ,^h: ^h ^h ^h ^h٫ ^h ^h ^h& ^hi ^h ^h( ^hj ^h ^h ^h ^hR ^hy ^h ^hE ^hԶ ^h ^h ^h˸ ^h ^h ^hE ^h ^h ,^h. ^hk ^h ^h" ^h ^h ^h ^h ^h ^hy ^h ^hU ^h ^h ^hK ^h ^h\ ^h ^h" ^hT ^h ^h1 ^h ^h ^hr ^h ^h ^h ^h ^hN ^h ^h ^hU ^h ^hZ ^h ^h: ^hc ^h ^h, ^h ^h ^h ^h ^h ^h ^h, ,^h ^h ^hN ^h ^hu ^h ^h> ^h ^h ^hL^h8 6018.1 (99^hg......†.~...^h7R... _You start waiting.^h.9.1 (100.0)^hD ^h@# _Done waiting.^h [# ....###'''#### #####ßP....♣####### ^ho #........♣#...♣#..P.P<........'....#.......[..>.##...~~~........P.~~~~~.♣#....#####♣#♣####♣''##....###  ~~~ #..@♣♣#.P.P.Cast: Foxfire^h#~~~~~~~##..... #....## ^hB^h020.0) ^h^h=u _You see here a bullfrog corpse.^hG W ....###'''#### ^h k#####ßP....♣####### ^h  #........♣#...♣#..P.P^hj <........'....#.......[..>.##...~~~...'....#^h ......^hҚ ,P.~~~~~.♣#....#^h #^hH a###♣#♣####♣''##....###^hy  ^h O ~~~ #..†♣♣^hқ #.P^h ,P.kP.. ^hX  ###^h ... ♣.†.~ #P.....^h@ #^hn ^h ^h \~~~#~~~ß#^h ^hC U#..... #....#^hʲ ^hi -1 _^h ^h0 ^h@ ######ßP....♣#######.#......#...#  #........♣#...♣#..P.P...#...# #<........'....#.......[..>.#^h  #...~~~...'....#....... #P.~~~~~.♣#....#^h޼  ####♣#♣####♣''##....###.....^h  ~~~ #..†♣♣....####....#.P~~ #...♣♣....##P.....#^h kP.. #.@.♣ ##.....# .^h . ♣.†.~# #P..... ♣†.~~# ##.....^h+  ...~~#..... #^h] ~#....# #....~~~~~~~#....## #.....^h / ^h #~~~ß#..... # ^h ##########..... #....# ^h; ] #....####....# ^hi ^h ^h &2^h ^h< ^hp  #........♣#...♣#..P.P<^h.'....#.......[..>...~~~#......P.~~~~~.♣#....##^h@###♣#♣####♣''##....### ~~~ #..†♣♣#.P^h^.P.kP.. # ##^h... ♣.@.~# #P..... ^h]♣†.~#^h....~~#..... #....#.....~^hO#...~~~~#.^h5..^hP#♣#....#.#.....#^hiD ^ht<3^h ^h ^hb_You see here a yak corpse.^h]3 ^hg]<.'....#.......[..>...~~~#......P.~~~~~.♣#^h]i####♣#♣####♣''##....###^h] ~~~ #..†♣♣#.P.^h'^4P.kP.. ^hb^# ##... ♣.†.~^h^ #P..... ♣†@~^h^#........~~#..... #....#^h\_.......~##......†.....# ^h_^hyd^hre-4 _^hbi^hzk^hoI # #...~~~...'....#...... # #P.~~~~~.♣#....# # ####♣#♣####♣''##....###..... # ~~~ #..†♣♣....####.... #.P~~~ #...♣♣....##P..... # kP..... #...♣# ##..... ^hI # ........ ♣.†.~# #P.... # .⌠....♣†.~~# ## ♣.......@.~~#..... # ♣~#....# #.... #~~~~~~~#....## #.... #^hJ 1#~~~ß#..... # #♣♣##########..... #.... # #....####.... # #....#.#..... # #......†..... # #.....#..#.P.^hO <5^h S ^h~T ^h,P.# #...~~~...'....# ^hke.# #P.~~~~~.♣#....# ^h.# ####♣#♣####♣''##....### .#^hi ~~~~~~.#..†♣♣....#### ^hx.# .~~~~P..#...♣♣....##P ^h..# kP.......#...♣# ## ^hP".# ^hp~..♣.†.~# #P .#^h.⌠....♣†.~~# ## .♣^ho.~~#..... # .♣^h/P^hOw.~~~#....# # .#.^h~#....## # .#.~~~#~~~ß#..... # ^h.#^h #♣♣##########..... # .#^h(: #....#### .#^h}~ #....#.# .# #......† ^hP.# #.....#..#.P^h^h#^h#&6^hW+^h.^hc.# #...~~~...'....# ..# #P.~~~~~.♣#....# .^h.# ####♣#♣####♣''##....### ..#~.#..†♣♣....#### .^h.# .~~~~P..#...♣♣....##P ..# k^h.#...♣# ## ..# ^h.♣.†.~# #P ..#^h%.⌠....♣†.~~# ## ..♣^hX.~~#..... # ..♣.P^hyx.~~~#....# # ..#.^he~#....## # ..#^h.~~~#~~~ß#..... # ..#^h#♣♣##########..... # ..#^hu #....#### ..# #....#.# ..#^hVb #......†.#^hyI #.....#..#.^h^h &7^hu^h^h9 h.# #...~~~...'....#.# #P.~~~~~.♣#....#.# ####♣#♣####♣''##....###.# ♣~.#..†♣♣....####.#.~~~~P..#...♣♣....##P.# ^h .#...♣# ##.# .♣.†.~# #P.#^h2 .⌠....♣†.~~# ##.♣.~~#..... #.♣.P.~~~#....# #.#.~#....## #.#.~~~#~~~ß#..... #.#^hs #♣♣#..... #.# #....####.# #....#.#.#^h  #......†.# #.....#..#^ht ^h &8^h ^h ^h<T.# #...~~~...'....#^h=R.# #P.~~~~~.♣#....#^hA=.# ####♣#♣####♣''##....###.# #♣^h=d~.#..†♣♣....####^h=.# +..~~~~P..#...♣♣....##P.# +^h=.#...♣# ##.# #^h/>.♣.†.~# #P^hf>.# #....⌠....♣†.~~# ##.♣^h>k.~~#..... #.♣.P^h>H.~~~#....# #^h??.# P.~#....## #.#.~~~#~~~ß#..... #^hd?.#^h?#♣♣##########..... #.# #....####.#^h? #....#.#.# #......†^h'@M.# #.....#..^hI@^hxK^hK&9^h#P^hfQ^hVT.# #...~~~...'....#^hHVR.# #P.~~~~~.♣#....#^hV6.# ####♣#♣####♣''##....###.# #♣~.#..†♣♣....^hV.# +..~~~~P..#...♣♣....##P.# +^hNW .#...♣# ##.# .#.♣.†.~# #^hwW.# .#....⌠....♣†.~~# †....♣.~~#..... .♣.P^hWy.~~~#....# .# .P.^hWD~#....## .#^hW).~~~#~~~ß#......##♣♣##########......#^hX7 #.....#^h0X: #....#.#.#^hOX #......†.# #.....#^h]^hG^'30^hEb^h{d^hXE#.....# #...~~~...'....# #.....# #P.~~~~~.♣#....# P.....# ####♣#♣####♣''##.....# #♣~.#..†♣♣.....# +..~~~~P..#...♣♣....## #.....# +^hE.#...♣# #.....# ..#.♣.†.~# ^hFg.# ..#....⌠....♣†.~~# .†....♣.~~#......♣.P^hFW.~~~#....#.# ..P.^h8GW~#....##.#.~~~#^hnG~ß#.....^hG.# .#####♣♣#########......#^hG7 #.....#^hH9 #....#..#^h{H~ #.......# #.....#^h]Q^hR&1^hV^hpX^hp  #.....# #...~~~...'....# ##.....# #P.~~~~~.♣#....# ^h >#P.....# ####♣#♣####♣''##.... #......# #♣~.#..†♣♣....^h .# +..~~~~P..#...♣♣.... ##.....# . +^h .#...♣# #.....# ...#^h& U.♣.†.~#^hD .# ...#....⌠....♣†.~~# .^ha v.†....♣ ♣.~~#.....^h N.♣ ♣.....P.~~~#....#^h 2.# ...P.^h &~#.... #......#^h L.~~~#~~ß#..... ^h #......# ..#####♣♣##########..... ^h/ n#......# . #.... #......#^hx  #....# #......# #.# #.....^hY ^h &2^h ^h ^hY #.....# #...~~~...'....#  ##.....# #P.~~~~~.♣#....# ^hfZ #P.....# ####♣#♣####♣''##.... ##......# #♣~.#..†♣♣.... #.#. +..~~~~P..#...♣♣....#.....#... +.#...♣##.....#....#.♣.†.~#.#♣...#....⌠....♣†.~~#.†....♣ ♣^hZb.~~#.♣ ♣.....P.~~~#....^hZa.#♣...P.~#.... ##......#^hZF.~~~#~~~ß# #^h3[Y#......##..#####♣♣##########  #......#.. #....  #......#♣ #.... ^hT[Y #......# # ^hr[n .# #^ha^h2b&3^hg^hh^h} #.....# #...~~~...'....# ##.....# #P.~~~~~.♣#....#^h%~ #P.....# ####♣#♣####♣''##  ##......#. #♣~.#..†♣♣  #^h~.#.. +..~~~~P..#...♣♣  ###.....#... +.#...♣##.....#....#.♣.†.~#.#♣...#....⌠....♣†.~~#.†....♣ ♣.~~#^h~O.♣ ♣.....P.~~~# #.#♣...P.~# .##......#.~~~#~~~ß##......##..#####♣♣^hD# #......#... # #......#♣. # #......#♣ # ^hcS.# #[39;49m^h<4^h^h3^h[h #.....# #...~~~...'....#^h \l ##.....# #P.~~~~~.♣#....# #P.....#+♣ ####♣#♣####♣''##^hQ\ ##......#... #♣~.#..†♣♣^hz\' #^h\.#... +..~~~~P..#...♣♣ ###.....#....+^h\.#...♣#^hK]o#.....#....#.♣.†.~#.#♣...#....⌠....♣†.~~#.†....♣ ♣^hs]I.~~#.♣ ♣.....P^h].~~~# ##^h]:.#♣...P.^h];~# #.##......#^h^0.~~~#~~~ß#^h?^p#......##..#####♣♣#^hb^T #......#...^h^~ # #......#♣.^h^h # #......#♣.^h^) #^h_o .# #^hg^h:i&5^hp^hs^ha ^hcb ^hc ^hg ^hj ^hl ^hl ^ho ^hbr ^hr ^h>t ^hw ^hjz ^hz ^hx| ^h]  ^h 7_You open the large door.^hr ^h˄ ^hK ^hB  ^hf ? There is a large open door here.^hK ^h  _^hs ^h ^hɓ ^h+ ^h\ ^h ^h ^h ^h ^h ^h ^h ^h ^hK ^h n...######....÷...[............. ^h ...## ##...........###'''###. ....# #.....#######ßP....♣#### ^h J...## #.....#k.$.#........♣# ....# #.....#....#<........' ^h ...## #.....#... #...~~~...'.. ...# ##.....#.. #P.~~~~~.♣#..## #P.....#'♣######♣#♣####♣'^h # ##......#@..♣#♣~~~~~~~.^h `## #.......#....'..~~~~P.. ...# ###.....#....'......... ...#######.....#....#.........♣.† .........#♣...#....⌠....♣† ....^h p†....♣♣♣.............^h k   lindwurm (asleep) ....^hU .....♣ ♣.....P........~ ...#.##........#♣...P.......~~~~~ ^h L...###.##......#...........~~~#~~^h@ F 43.1 (8  You open the door.^hO +4.1 (9^h ^hz  ^h {_A lindwurm comes into view. _Found 20 gold pieces.^h] L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hr ^hR ^ha ^h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hL  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h; ...######....÷...[............... moom6174 the Frost Mage ^hp 0...## ##...........###'''###... Felid of Vehumet ****.. ....# #.....#######ßP....♣#### Health: 55/55 ======================== ^h ...## #.....#k***#........♣#.. Magic: 21/25 ====================---- ....# #.....#****#<........'.. AC: 7Str: 3 ^hב f...## #.....#*** #...~~~...'.. EV: 16Int: 28 ...# ##.....#** #P.~~~~~.♣#.. SH: 5Dex: 16 ^h ...## #P.....#'♣######♣#♣####♣' XL: 13 Next: 28% Place: Lair:2 ....# ##......#@..♣#♣~~~~~~~.#.. Noise: ---------  Time: 16044.1 (0.0) ^h ...## #.......#....'..~~~~P..#.. -) Teeth and claws ...# ###.....#....'.........#.. Cast: Foxfire ...#######.....#....#.........♣.† ...............#♣...#....⌠....♣†. ..........†....♣♣♣............... k   lindwurm (asleep) ^h, ...............♣ ♣.....P........~ ...#.##........#♣...P.......~~~~~ ...###.##......#...........~~~#~~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a lindwurm (asleep)^hH ...######....÷...[............... moom6174 the Frost Mage ...## ##...........###'''###... Felid of Vehumet ****.. ^h I....# #.....#######ßP....♣#### Health: 55/55 ======================== ...## #.....#k.$.#........♣#.. Magic: 21/25 ====================---- ....# #.....#....#<........'.. AC: 7^h Str: 3 ...## #.....#... #...~~~...'.. EV: 16Int: 28 ^hݐ ...# ##.....#.. #P.~~~~~.♣#.. SH: 5Dex: 16 ^h ...## #P.....#'♣######♣#♣####♣' XL: 13 Next: 28% Place: Lair:2 ^h ....# ##......#@..♣#♣~~~~~~~.#.. Noise: ---------  Time: 16044.1 (0.0) ^h; ...## #.......#....'..~~~~P..#.. -) Teeth and claws ^hz ^...# ###.....#....'.........#.. Cast: Foxfire ...#######.....#....#.........♣.† ...............#♣...#....⌠....♣†. ^h t..........†....♣♣♣............... k   lindwurm (asleep) ...............♣ ♣.....P........~ ...#.##........#♣...P.......~~~~~ ...###.##......#...........~~~#~~ ^hґ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ^h -Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h) 6Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a lindwurm (asleep)^h* e÷...[  ^hU ###### #§§§.# ^h #§k§.#< #.§§  ^hڗ #..  #'♣## #@..♣ #~^h  #.#....#...^h †#♣...#...^h< †♣......kwandering)^hz ` ♣.....P..P...^h 5===5.1 (1^h §§§§k§§^h  ^h 0 Casting: Freezing Cloud (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.^hڟ $Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ^h vAim: a lindwurm (asleep) _The lindwurm is engulfed in freezing vapours.^h{L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h...######....÷...[............... moom6174 the Frost Mage ...## ##...........###'''###... Felid of Vehumet ****.. ^h....# #.....#######ßP....♣#### Health: 55/55 ======================== ...## #.....#§§§.#........♣#.. Magic: 19/25 ==================------ ^h7....# #.....#*k**#<........'.. AC: 7^hfStr: 3 ...## #.....#*** #...~~~...'.. EV: 16Int: 28 ...# ##.....#** #P.~~~~~.♣#.. SH: 5^h,Dex: 16 ^h...## #P.....#'♣######♣#♣####♣' XL: 13 Next: 28% Place: Lair:2 ^hy....# ##......#@.*♣#♣~~~~~~~.#.. Noise: ===------  Time: 16045.1 (0.0) ...## #.......#..***..~~~~P..#.. -) Teeth and claws ...# ###.....#*****.........#.. Cast: Foxfire ^h...#######.....#****#.........♣.† ^hd...............#♣***#....⌠....♣†. ..........†....♣♣♣............... k   lindwurm (wandering) ...............♣ ♣.....P........~ ...#.##........#♣...P.......~~~~~ ^h...###.##......#...........~~~#~~Aim: a lindwurm (asleep) _The lindwurm is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h^h p...######....÷...[............... moom6174 the Frost Mage ...## ##...........###'''###... Felid of Vehumet ****.. ^h )....# #.....#######ßP....♣#### Health: 55/55 ======================== ...## #.....#§§§.#........♣#.. Magic: 19/25 ==================------ ....# #.....#÷k÷÷#<........'.. AC: 7Str: 3 ...## #.....#÷÷÷ #...~~~...'.. EV: 16Int: 28 ...# ##.....#÷÷ #P.~~~~~.♣#.. SH: 5Dex: 16 ...## #P.....#'♣######♣#♣####♣' XL: 13 Next: 28% Place: Lair:2 ^hD ]....# ##......#@.÷♣#♣~~~~~~~.#.. Noise: ===------  Time: 16045.1 (0.0) ...## #.......#..÷÷÷..~~~~P..#.. -) Teeth and claws ^h ...# ###.....#÷÷÷÷÷.........#.. Cast: Foxfire ...#######.....#÷÷÷÷#.........♣.† ^hՁ ...............#♣÷÷÷#....⌠....♣†. ..........†....♣♣♣............... k   lindwurm ^h ...............♣ ♣.....P........~ ...#.##........#♣...P.......~~~~~ ...###.##......#...........~~~#~~^hb KConfirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  ^hƂ pThe hail pelts the lindwurm!  The lindwurm is moderately wounded.^hšasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the lindwurm!  The lindwurm is moderately wounded.The lindwurm roars!^hr\§§§§○§..k§.....'....'.......^h+6.1 (1^h|§§§§^hC _The lindwurm is engulfed in freezing vapours.^h  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ...######....÷...[............... moom6174 the Frost Mage ...## ##...........###'''###... Felid of Vehumet ****.. ^h ....# #.....#######ßP....♣#### Health: 55/55 ======================== ...## #.....#§§§.#........♣#.. Magic: 17/25 ================-------- ^h ....# #.....#****#<........'.. AC: 7Str: 3 ...## #.....#*k* #...~~~...'.. EV: 16Int: 28 ^h ...# ##.....#** #P.~~~~~.♣#.. SH: 5Dex: 16 ^h  ...## #P.....#'♣######♣#♣####♣' XL: 13 Next: 28% Place: Lair:2 ^hF ....# ##......#@.*♣#♣~~~~~~~.#.. Noise: ===------  Time: 16046.1 (0.0) ...## #.......#..***..~~~~P..#.. -) Teeth and claws ^hm 3...# ###.....#*****.........#.. Cast: Foxfire ...#######.....#****#.........♣.† ^h ...............#♣***#....⌠....♣†. ..........†....♣♣♣............... k   lindwurm ...............♣ ♣.....P........~ ...#.##........#♣...P.......~~~~~ ^h ...###.##......#...........~~~#~~The lindwurm roars! _The lindwurm is engulfed in freezing vapours.  ^h Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h: Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hY ...######....÷...[............... moom6174 the Frost Mage ^hXZ ...## ##...........###'''###... Felid of Vehumet ****.. ....# #.....#######ßP....♣#### Health: 55/55 ======================== ...## #.....#§§§.#........♣#.. Magic: 17/25 ================-------- ^hZ 4....# #.....#÷÷÷÷#<........'.. AC: 7Str: 3 ^hZ &...## #.....#÷k÷ #...~~~...'.. EV: 16Int: 28 ^hZ ...# ##.....#÷÷ #P.~~~~~.♣#.. SH: 5Dex: 16 ^h[ ;...## #P.....#'♣######♣#♣####♣' XL: 13 Next: 28% Place: Lair:2 ^hH[ a....# ##......#@.÷♣#♣~~~~~~~.#.. Noise: ===------  Time: 16046.1 (0.0) ^hw[ ...## #.......#..÷÷÷..~~~~P..#.. -) Teeth and claws ^h[ ...# ###.....#÷÷÷÷÷.........#.. Cast: Foxfire ...#######.....#÷÷÷÷#.........♣.† ...............#♣÷÷÷#....⌠....♣†. ^h*\ ..........†....♣♣♣............... k   lindwurm ...............♣ ♣.....P........~ ...#.##........#♣...P.......~~~~~ ^h^\ ...###.##......#...........~~~#~~Casting: Hailstorm (safe; 1% risk of failure)  ^h\ Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  ^h\ Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the lindwurm but does no damage.^h*§○§..k§...^hm..'....'.......^h? (catching breath)^hWPress: ? - help, Dir - look around, f - activate  A cannonade of hail descends around you!  ^h9The hail pelts the lindwurm but does no damage.  ^hThe lindwurm is heavily wounded.lindwurm is engulfed in freezing vapours.^h$= **^hqV*The lindwurm breathes flames at you.^h8 §°§.'@35^h F---------7.1 (1^hZ§§§§^h? _The blast of flame hits you!! You resist.^h}  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h...######....÷...[............... moom6174 the Frost Mage ...## ##...........###'''###... Felid of Vehumet ****.. ....# #.....#######ßP....♣#### Health: 35/55 ===============--------- ...## #.....#§§§.#........♣#.. Magic: 15/25 ==============---------- ^h....# #.....#****#<........'.. AC: 7Str: 3 ...## #.....#*k* #...~~~...'.. EV: 16Int: 28 ...# ##.....#** #P.~~~~~.♣#.. SH: 5Dex: 16 ...## #P.....#'♣######♣#♣####♣' XL: 13 Next: 28% Place: Lair:2 ....# ##......#@.*♣#♣~~~~~~~.#.. Noise: ===------  Time: 16047.1 (0.0) ^h U...## #.......#..***..~~~~P..#.. -) Teeth and claws ...# ###.....#*****.........#.. Cast: Foxfire ...#######.....#****#.........♣.† ...............#♣***#....⌠....♣†. ^h_]..........†....♣♣♣............... k   lindwurm (catching breath) ...............♣ ♣.....P........~ ...#.##........#♣...P.......~~~~~ ...###.##......#...........~~~#~~The lindwurm breathes flames at you. _The blast of flame hits you!! You resist.  Casting: Hailstorm (safe; 1% risk of failure)  ^hConfirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h $^h e...######....÷...[............... moom6174 the Frost Mage ...## ##...........###'''###... Felid of Vehumet ****.. ....# #.....#######ßP....♣#### Health: 35/55 ===============--------- ^hu ...## #.....#§§§.#........♣#.. Magic: 15/25 ==============---------- ....# #.....#÷÷÷÷#<........'.. AC: 7Str: 3 ...## #.....#÷k÷ #...~~~...'.. EV: 16Int: 28 ...# ##.....#÷÷ #P.~~~~~.♣#.. SH: 5Dex: 16 ...## #P.....#'♣######♣#♣####♣' XL: 13 Next: 28% Place: Lair:2 ^h !....# ##......#@.÷♣#♣~~~~~~~.#.. Noise: ===------  Time: 16047.1 (0.0) ...## #.......#..÷÷÷..~~~~P..#.. -) Teeth and claws ...# ###.....#÷÷÷÷÷.........#.. Cast: Foxfire ...#######.....#÷÷÷÷#.........♣.† ^h} ...............#♣÷÷÷#....⌠....♣†. ..........†....♣♣♣............... k   lindwurm (catching breath) ...............♣ ♣.....P........~ ...#.##........#♣...P.......~~~~~ ^h̫ ...###.##......#...........~~~#~~Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the lindwurm.^h !  ^h nConfirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the lindwurm.  ^h KThe lindwurm is severely wounded.^h §§§§.§..§§k....'....'....... -8.1 (1^h §§§§§^h C _The lindwurm is engulfed in freezing vapours.^hc ^h1d Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hd^h]o ...######....÷...[............... moom6174 the Frost Mage ...## ##...........###'''###... Felid of Vehumet ****.. ^ho ....# #.....#######ßP....♣#### Health: 35/55 ===============--------- ^ho 7...## #.....#§§§.#........♣#.. Magic: 13/25 ============------------ ^h+p ....# #.....#§.§.#<........'.. AC: 7^hWp <Str: 3 ^hp ...## #.....#.§§ #...~~~...'.. EV: 16Int: 28 ^hp ...# ##.....#k. #P.~~~~~.♣#.. SH: 5Dex: 16 ^h q %...## #P.....#*♣######♣#♣####♣' XL: 13 Next: 28% Place: Lair:2 ^h9q ....# ##......#@..♣#♣~~~~~~~.#.. Noise: ==-------  Time: 16048.1 (0.0) ^hq ...## #.......#....'..~~~~P..#.. -) Teeth and claws ^hq 5...# ###.....#....'.........#.. Cast: Foxfire ...#######.....#....#.........♣.† ^hq ...............#♣...#....⌠....♣†. ^her ..........†....♣♣♣............... k   lindwurm ...............♣ ♣.....P........~ ^hr P...#.##........#♣...P.......~~~~~ ...###.##......#...........~~~#~~ ^hr K_The lindwurm is engulfed in freezing vapours.  ^hr Casting: Hailstorm (safe; 1% risk of failure)  ^hs MConfirm with . or Enter, or press ? or * to list all spells.^h>s yAiming: Stone Arrow (safe; 1% risk of failure)  ^hgs ;Press: ? - help, Shift-Dir - straight line^hs pAim: a lindwurm (almost dead, 89% to hit)^h p...######....÷...[............... moom6174 the Frost Mage ...## ##...........###'''###... Felid of Vehumet ****.. ^h f....# #.....#######ßP....♣#### Health: 35/55 ===============--------- ...## #.....#§§§.#........♣#.. Magic: 13/25 ============------------ ^h8 r....# #.....#§.§.#<........'.. AC: 7Str: 3 ...## #.....#.§§ #...~~~...'.. EV: 16Int: 28 ^hh ...# ##.....#k. #P.~~~~~.♣#.. SH: 5Dex: 16 ^h ;...## #P.....#`♣######♣#♣####♣' XL: 13 Next: 28% Place: Lair:2 ^h 7....# ##......#@..♣#♣~~~~~~~.#.. Noise: ==-------  Time: 16048.1 (0.0) ...## #.......#....'..~~~~P..#.. -) Teeth and claws ^h# ...# ###.....#....'.........#.. Cast: Foxfire ...#######.....#....#.........♣.† ...............#♣...#....⌠....♣†. ^hO u..........†....♣♣♣............... k   lindwurm ...............♣ ♣.....P........~ ^hz ...#.##........#♣...P.......~~~~~ ...###.##......#...........~~~#~~Casting: Hailstorm (safe; 1% risk of failure)  ^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^h Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (almost dead, 89% to hit)  The stone arrow hits the lindwurm.^h{ ^h §§§§.§§.^h 3k^h !6^h T4=9.1 (1^ho c§§.§^h §^h Sonfirm with . or Enter, or press ? or * to list all spells.^hѓ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^h Aim: a lindwurm (almost dead, 89% to hit)  The stone arrow hits the lindwurm. _The lindwurm is almost dead.^hW  ^h  ^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h;^h Your spells (cast)TypeFailure Level ^h|[a - Sticky FlameFire/Alchemy4%^hA4  b - Frozen RampartsIce^h1%3  ^h/c - Summon Ice BeastIce/Summoning^h1%3  ^hE%d - Ozocubu's ArmourIce^h31%3  e + Stone Arrow^hXConjuration/Earth 1% 3 f - Foxfire^hConjuration/Fire^h 1%1 ^h?$ g - Hailstorm^hfConjuration/Ice 1% 3 h - Freezing Cloud^hConjuration/Ice/Air^h1%^h;5 Select a spell to cast^h:[!]/[I] toggle spell headers^h>^h^h p...######....÷...[............... moom6174 the Frost Mage ...## ##...........###'''###... Felid of Vehumet ****.. ^h \....# #.....#######ßP....♣#### Health: 36/55 ===============--------- ...## #.....#§§§.#........♣#.. Magic: 14/25 =============----------- ^hDV....# #.....#§.§.#<........'.. AC: 7Str: 3 ^h...## #.....#.§§ #...~~~...'.. EV: 16Int: 28 ^h ...# ##.....#.. #P.~~~~~.♣#.. SH: 5Dex: 16 ^hE...## #P.....#k♣######♣#♣####♣' XL: 13 Next: 28% Place: Lair:2 ^h7....# ##......#@..♣#♣~~~~~~~.#.. Noise: ==-------  Time: 16049.1 (0.0) ...## #.......#....'..~~~~P..#.. -) Teeth and claws ^h...# ###.....#....'.........#.. Cast: Foxfire ^h~B...#######.....#....#.........♣.† ...............#♣...#....⌠....♣†. ^hu..........†....♣♣♣............... k   lindwurm ...............♣ ♣.....P........~ ^hI...#.##........#♣...P.......~~~~~ ...###.##......#...........~~~#~~Press: ? - help, Shift-Dir - straight line^hpAim: a lindwurm (almost dead, 89% to hit)  ^h`The stone arrow hits the lindwurm. _The lindwurm is almost dead.^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^hfp...######....÷...[............... moom6174 the Frost Mage ...## ##...........###'''###... Felid of Vehumet ****.. ^h....# #.....#######ßP....♣#### Health: 36/55 ===============--------- ^h9;...## #.....#§§§.#........♣#.. Magic: 14/25 =============----------- ....# #.....#§.§.#<........'.. AC: 7^h,Str: 3 ...## #.....#.§§ #...~~~...'.. EV: 16^h,Int: 28 ^h ...# ##.....#.. #P.~~~~~.♣#.. SH: 5Dex: 16 ^hdE...## #P.....#k♣######♣#♣####♣' XL: 13 Next: 28% Place: Lair:2 ^h<....# ##......#@..♣#♣~~~~~~~.#.. Noise: ==-------  Time: 16049.1 (0.0) ^h ...## #.......#....'..~~~~P..#.. -) Teeth and claws ^h ...# ###.....#....'.........#.. Cast: Foxfire ...#######.....#....#.........♣.† ...............#♣...#....⌠....♣†. ..........†....♣♣♣............... k   lindwurm ...............♣ ♣.....P........~ ^h.!X...#.##........#♣...P.......~~~~~ ...###.##......#...........~~~#~~Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (almost dead, 89% to hit)  The stone arrow hits the lindwurm. _The lindwurm is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h6...######....÷...[............... moom6174 the Frost Mage ...## ##...........###'''###... Felid of Vehumet ****.. ....# #.....#######ßP....♣#### Health: 36/55 ===============--------- ^h7...## #.....#§§§.#........♣#.. Magic: 11/25 ==========-------------- ....# #.....#§.§.#<........'.. AC: 7Str: 3 ...## #.....#.§§ #...~~~...'.. EV: 16^h37Int: 28 ...# ##.....#.. #P.~~~~~.♣#.. SH: 5^h7CDex: 16 ...## #P.....#k♣######♣#♣####♣' XL: 13 Next: 28% Place: Lair:2 ^h71....# ##......#@..♣#♣~~~~~~~.#.. Noise: ==-------  Time: 16049.1 (0.0) ...## #.......#....'..~~~~P..#.. -) Teeth and claws ...# ###.....#....'.........#.. Cast: Foxfire ^h8d...#######.....#....#.........♣.† ...............#♣...#....⌠....♣†. ^hC8..........†....♣♣♣............... k   lindwurm ...............♣ ♣.....P........~ ...#.##........#♣...P.......~~~~~ ^h8N...###.##......#...........~~~#~~ _The lindwurm is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h8Aiming: Sticky Flame (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line^h8dAim: a lindwurm (almost dead)^h ...######....÷...[............... moom6174 the Frost Mage ...## ##...........###'''###... Felid of Vehumet ****.. ....# #.....#######ßP....♣#### Health: 36/55 ===============--------- ^h` ...## #.....#§§§.#........♣#.. Magic: 11/25 ==========-------------- ....# #.....#§.§.#<........'.. AC: 7Str: 3 ...## #.....#.§§ #...~~~...'.. EV: 16Int: 28 ...# ##.....#.. #P.~~~~~.♣#.. SH: 5^h CDex: 16 ...## #P.....#k♣######♣#♣####♣' XL: 13 Next: 28% Place: Lair:2 ^h 1....# ##......#@..♣#♣~~~~~~~.#.. Noise: ==-------  Time: 16049.1 (0.0) ...## #.......#....'..~~~~P..#.. -) Teeth and claws ...# ###.....#....'.........#.. Cast: Foxfire ^h ...#######.....#....#.........♣.† ...............#♣...#....⌠....♣†. ..........†....♣♣♣............... k   lindwurm ^hD ...............♣ ♣.....P........~ ...#.##........#♣...P.......~~~~~ ...###.##......#...........~~~#~~Confirm with . or Enter, or press ? or * to list all spells.^hv Aiming: Sticky Flame (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line^h Aim: a lindwurm (almost dead)  The sticky flame hits the lindwurm!  You kill the lindwurm!^hb z÷...[  ###### ^h #§§§.# #§.§.#< #.§§  #..  '♣## ^h .♣ ..'..~ #....'...#....#...†#♣...#...†^hj ♣...... ♣.....P ..P... ^h~ §§.§§'^h =31=50.1 (1^h r§§§§§^h K  Aiming: Sticky Flame (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a lindwurm (almost dead)  The sticky flame hits the lindwurm!  You kill the lindwurm! _Vehumet accepts your kill.^h^ ^hY^h Z^h[^h`B^hmb^hbS7=^hc^hde^he^hf^h!h^hshS2=^hi^h6k^hdk^hVl^hm^hnK8=^hn^h9p^hfp^h)q^hr^hr#=^hr^hs^ht^h(=^h^h)^hV^h^hX^h^h1^hb^h#2^h2=^hj^h^h9=^h^h^h ^h^h^hK#3^hvV=2=^hC^h^h^hn^h^h^h^h^h^h^h^h"#4^hOD==^h ^hQ^hK3=^hX^h^h^h^h^h.K5=^h ^h1 _HP restored.^h(^h^h!^hQ9=^h@^hy^h#4^h(=^h^h^h9=^h^h  ^h: ^h ^hA ^hq ^h& ^hT ^h 9=^hf ^h ^h ^h ^h ^hI K5=^h6 ^h 4 _Magic restored.^h[ ^h ^ha ^hH @  There is an open door here.^h ^h  _^h ^h ^h ,^h ^h ^h) ^hh 9=^h ^h[ ^hm ^h ^hG ^h ,^h ^h)" O _You now have 1833 gold pieces (gained 20).^hd# 3^h0$ ^h% ^h& ,^h' ^h( ^h* ,^h* ^h<, ^hs- ,^h\. ^h#0 @  There is an open door here.^h1 ^h1  _^hp2 ^h3 ^h4 ^h5 ^h5 ^h(7 ^hq8 ,^hA9 ^h: ^h; ,^h< ^h> ^h)? ,^h? ^hTA ^hB ^hB ^h~C ^hD ^hF ,^hF ^h!H ^hgI ,^h6J ^hXK ^hvL ,^hOM ^hN ^hP ,^hP ^h`R ^hS ,^hT ^hU ^hV ,^h[W ^hX ^hZ ,^h[ ^h\ ^h^ ,^hA_ ^h` ^h-b ,^hb ^h4d ^hHe ,^hf ^hJg ^hl _.....#♣...#....⌠....♣†.~~# †....♣♣♣......~~#.....♣♣♣.....P........~~~#.........#♣...P.......~~~~~~~#.. ^hm ##......#...........~~~#~~~ß#.. ##......##..#####♣♣##########..  #......#....P♣♣♣ ~~~ #..  #......#♣......♣♣♣...~~ #....  #......#♣.♣♣...@......k #..--- ^hVm  .......#♣♣♣♣♣♣♣♣PP..... #..  .......# ####### #..  #P............. .. ....... ^hm t.P##.P.#.#. k   lindwurm (asleep) ... .........#. ...........^hr 1149.1 (99.0)^hr K---50.1 (100.0)^hv ^hFx [ _A lindwurm comes into view.^h   ^hf:Casting: Sticky Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h_TY, ally target)Y   ice beast (summoned)^h^UU3--==^hU1.0) ^h \^h^ ^h_&_A chill wind blows around you.^hw ^h ^h .Yk.k^hk &2^h ^h ) _The lindwurm roars!^h.#♣...#....⌠....♣†.~~#.†....♣♣♣.~~#.♣♣♣.....P.~~~# #.#♣...P.~# .##......#...~~~#~~~ß##......##..#####♣♣########## #......#....P♣♣♣ ~~~ # #......#♣.....Y♣♣♣...~~ # #......#♣.♣♣..^h.k. # .#♣♣♣♣♣♣♣♣PP..... # .# ####### #^h@| #P......  .. ^hW .P##.P.#.#  .#^h  ^hr^h^h.Y....k.--3^hT^h ^hWa  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h+.........#♣...#....⌠....♣†.~~#  moom6174 the Frost Mage ....†....♣♣♣...............~~#... Felid of Vehumet ****.. ^h=.........♣♣♣.....P........~~~#... Health: 55/55 ======================== #........#♣...P.......~~~~~~~#... Magic: 19/25 ==================------ .##......#...........~~~#~~~ß#... AC: 7Str: 3 ^h2###......##..#####♣♣##########... EV: 16Int: 28  #......#....P♣♣♣ ~*~ #... SH: 5Dex: 16 ^hb #......#♣......♣♣♣****~ #... XL: 13 Next: 31% Place: Lair:2 ^h #......#♣.♣♣..@Y..**k*. #... Noise: ---------  Time: 16153.1 (0.0)  .......#♣♣♣♣♣♣♣♣PP****. #... -) Teeth and claws ^h .......# ####### #... Cast: Foxfire  #P............ .. ....... .P##.P.#.# k   lindwurm (ally target) ^h.......... Y   ice beast (summoned) .........# .......... ^hA_The lindwurm roars!  Casting: Summon Ice Beast (safe; 1% risk of failure)  ^hmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a lindwurm (ally target)^hK.........#♣...#....⌠....♣†.~~#  moom6174 the Frost Mage ....†....♣♣♣...............~~#... Felid of Vehumet ****.. .........♣♣♣.....P........~~~#... Health: 55/55 ======================== ^hL#........#♣...P.......~~~~~~~#... Magic: 19/25 ==================------ .##......#...........~~~#~~~ß#... AC: 7Str: 3 ###......##..#####♣♣##########... EV: 16Int: 28  #......#....P♣♣♣ ~~~ #... SH: 5Dex: 16  #......#♣......♣♣♣...~~ #... XL: 13 Next: 31% Place: Lair:2 ^hoL #......#♣.♣♣..@Y....k.. #... Noise: ---------  Time: 16153.1 (0.0)  .......#♣♣♣♣♣♣♣♣PP..... #... -) Teeth and claws  .......# ####### #... Cast: Foxfire  #P............ .. ....... ^hL.P##.P.#.# k   lindwurm (ally target) .......... Y   ice beast (summoned) .........# .......... ^hwMB_The lindwurm roars!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a lindwurm (ally target)^hQT †#♣###..##  #....P♣♣♣ ~~~  ♣^hR♣♣♣.§§§~  ♣..@.Y..§k§.  ♣♣♣♣♣PP.§§§.  ^hYR #######   .. ^hOS<===4.1 (1 _^h=W§§§§§§§^hX^hh^hΨ^h߮.Y.k§§§§ ^hG$20^h;=---5^haF§§§§^ha ^h5_The lindwurm is engulfed in freezing vapours.^h §§§§catching breath, ally target)The lindwurm is engulfed in freezing vapours.^h{ f _The lindwurm is engulfed in freezing vapours.  The lindwurm is engulfed in freezing vapours.  The lindwurm breathes flames at you.  The blast of flame hits your ice beast!!!  Your ice beast melts!  Your ice beast dies!^hR *****)  Your ice beast disappears in a puff of smoke!^h] §§@....k§§§===6^ha §§§§§^hc T _The blast of flame misses you.^h%= L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h\V§§^h]^haW§§§^h)c ^hhc_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hl§§§§^h^hND§^h@ ^hy@_Unknown command.^hh   ^h <Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h<  ^h = A chill wind blows around you.^hO ^hɞ Y♣♣♣.§§§k§§§^h F§, ally target)^hA Y   ice beast (summoned)^hC ^h N18---^h 7^hM _§§§§^h J§§§^h˪  ^h =_The lindwurm is engulfed in freezing vapours.^h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hQ +.........#♣...#....⌠....♣†.~~#  moom6174 the Frost Mage ....†....♣♣♣...............~~#... Felid of Vehumet ****.. ^h_Q ).........♣♣♣.....P........~~~#... Health: 55/55 ======================== #........#♣...P.......~~~~~~~#... Magic: 16/25 ===============--------- .##......#...........~~~#~~~ß#... AC: 7Str: 3 ^hQ ###......##.*#####♣♣##########... EV: 16Int: 28  #......#..**P♣♣♣ ~~~ #... SH: 5Dex: 16 ^h{R h #......#♣.***.Y♣♣♣*§§§~ #... XL: 13 Next: 31% Place: Lair:2  #......#♣.♣♣*.@.**k§§§. #... Noise: ==-------  Time: 16157.1 (0.0)  .......#♣♣♣♣♣♣♣♣PP*§§§. #... -) Teeth and claws  .......# ####### #... Cast: Foxfire  #P............^hR  .. ....... .P##.P.#.# k   lindwurm (catching breath, ally target) ^h2S .......... Y   ice beast (summoned) .........# ..........A chill wind blows around you. ^hS _The lindwurm is engulfed in freezing vapours.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  ^hS WPress: ? - help, Dir - look around, f - activate^h> .........#♣...#....⌠....♣†.~~#moom6174 the Frost Mage ....†....♣♣♣...............~~#... Felid of Vehumet ****.. .........♣♣♣.....P........~~~#... Health: 55/55 ======================== ^h #........#♣...P.......~~~~~~~#... Magic: 16/25 ===============--------- .##......#...........~~~#~~~ß#... AC: 7^h <Str: 3 ###......##.÷#####♣♣##########... EV: 16Int: 28^h I#......#..÷÷P♣♣♣ ~~~ #... SH: 5Dex: 16^h #......#♣.÷÷÷.Y♣♣♣÷§§§~ #... XL: 13 Next: 31% Place: Lair:2^h] #......#♣.♣♣÷.@.÷÷k§§§. #... Noise: ==-------  Time: 16157.1 (0.0)^h D.......#♣♣♣♣♣♣♣♣PP÷§§§. #... -) Teeth and claws.......#^h ####### #... Cast: Foxfire#P............^hP .. ........P##.P.#.# k   lindwurm (catching breath, ally target)^h .......... Y   ice beast (summoned).........#^h M..........The lindwurm is severely wounded.^h sThe hail pelts the plant! The plant begins to die.  The plant is lightly damaged.  ^hc The hail pelts the plant! The plant begins to die.  The plant is lightly damaged.  The hail pelts the plant!! The plant begins to die.^h[ ^h ^h~ ........♣♣♣.§§^h ..@Y.k.§§§.§^h +8.1 (1^hI 9§§^h @§§§^h, @  The hail pelts the plant! The plant begins to die.^h pplant is lightly damaged.hail pelts the plant! The plant begins to die.plant is lightly damaged^h @.hail pelts the plant!! The plant begins to die. ^h2 (_The plant is lightly damaged.^hM{  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ho+.........#♣...#....⌠....♣†.~~#  moom6174 the Frost Mage ....†....♣♣♣...............~~#... Felid of Vehumet ****.. ^h.........♣♣♣.....P........~~~#... Health: 55/55 ======================== #........#♣...P.......~~~~~~~#... Magic: 12/25 ===========------------- .##......#...........~~~#~~~ß#... AC: 7Str: 3 ###......##..#####♣♣##########... EV: 16Int: 28  #......#....P♣♣♣ ~~~ #... SH: 5Dex: 16 ^ht #......#♣.....*♣♣♣*§§§~ #... XL: 13 Next: 31% Place: Lair:2  #......#♣.♣♣..@Y*k*§§§. #... Noise: ==-------  Time: 16158.1 (0.0)  .......#♣♣♣♣♣♣♣♣PP*§§§. #... -) Teeth and claws  .......# ####### #... Cast: Foxfire  #P............ .. ....... ^h֠.P##.P.#.# k   lindwurm (catching breath, ally target) .......... Y   ice beast (summoned) .........# .......... _The plant is lightly damaged.  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a lindwurm (severely wounded, catching its breath, ally target)^h-.^h/That beam is likely to hit you. Continue anyway? Y - Yes  N - No^h ^h.........#♣...#....⌠....♣†.~~#moom6174 the Frost Mage ....†....♣♣♣...............~~#... Felid of Vehumet ****.. .........♣♣♣.....P........~~~#... Health: 55/55 ======================== #........#♣...P.......~~~~~~~#... Magic: 12/25 ===========------------- ^hu.##......#...........~~~#~~~ß#... AC: 7Str: 3 ###......##..#####♣♣##########... EV: 16Int: 28#......#....P♣♣♣ ~~~ #... SH: 5Dex: 16#......#♣......♣♣♣.§§§~ #... XL: 13 Next: 31% Place: Lair:2#......#♣.♣♣..@Y.k.§§§. #... Noise: ==-------  Time: 16158.1 (0.0).......#♣♣♣♣♣♣♣♣PP.§§§. #... -) Teeth and claws.......######## #... Cast: Foxfire#P......^h........ ........P##.P.#.# k   lindwurm (catching breath, ally target).......... Y   ice beast (summoned).........#..........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  ^hY#Press: ? - help, Dir - move targetAim: a lindwurm (severely wounded, catching its breath, ally target)  You are engulfed in freezing vapours. You resist.  The plant is engulfed in freezing vapours. x2^h§♣♣♣§§§§k§§☼§§§ ^hAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a lindwurm (severely wounded, catching its breath, ally target)  You are engulfed in freezing vapours. You resist.  ^ha`The plant is engulfed in freezing vapours. x2lindwurm is engulfed in freezing vapours.^hd49---=9.1 (1^h§§§§☼§§§§^h4^h.J _Your ice beast hits the lindwurm but does no damage.^h f.#♣...#....⌠....♣†.~~#.†....♣♣♣.~~#.♣♣♣.....P.~~~# ##.#♣...P.~# #.##......#...^h .~~~#~~~ß##......##..#####♣♣# #......#....P♣♣♣ ~~~ # #......#♣.....§♣♣♣§§§§~ #^h  #......#♣.♣♣.@§Yk§§☼§§. # ^h= .#♣♣♣♣♣♣♣♣PP§§§§. # .# ####### # #P......  .. ^hk s .P##.P.#.  . ^h=}The lindwurm is engulfed in freezing vapours. _Your ice beast hits the lindwurm but does no damage.  The plant is engulfed in freezing vapours. x2lindwurm is engulfed in freezing vapours.  You kill the lindwurm!  Vehumet accepts your kill.^h^h§♣♣♣§§§~Y§§§§☼§.§☼§.Y   ice beast (summoned)^hyk14==3---60^h§♣♣♣§§§§§§§§^h34 _You feel your power returning.^h^h .§§§§§○§☼A nearby plant withers and dies.^hB---1^h_i§§§§§^hiC _The plant is engulfed in freezing vapours. x2^h 3^h ^ho %§♣♣♣§§§§§§○§§☼§^h 0  You start resting.The plant is engulfed in freezing vapours.^h  A nearby plant withers and dies.The plant is engulfed in freezing vapours.^h Z§♣♣♣§§§§§§○§§§§○☼^h +2.1 (1^h §§§§§§§§§○☼^h V _A nearby plant withers and dies.^h^h"^h^hg^h "d50---^hx$^h$:==^h[&^h)^hn*M5=^h+^h.^h/K1=^hw0^hy3^h3^h45^h6^h6^hU7^h8^hH9g2==^h:^h^;^h;^hm<^h>^hN?%6^h?(=^ho@^hA^hA^hB^h-D^hDK3=^h7E^huG^hG^hH^hJ^hpK9=^hK^hKM^hM4=7=^hBN^hO^h(P^hP^hQ^h6R^hR^hT,^hPU^h[ ○♣♣♣....§○°..^h \r..○.. _You start resting.^hN`○☼○.797.0)°^h`w5==80.1 (18^hnd^h@f" _HP restored.^h^h ^h^h^hɡc8=^h^h8^h:^h^h^hݨ^h^h9=^h;^h2^h9=^hر^h?^hƴ^hD9=^hε^h^h^h^hhB^h^h9^hϽ^h^h9=^h^hb^h^hI^h^h<L20=^h^h^h+^h^hl^h^hM^h*^hf^h ^h^h9=^h^hW _You start resting.^h291^h(=^h^h^h^h3^h%^h{^h^h,^h_^h^h>9=^h^h%92^h(=^h^hO,^h^h<,^h^hK^h^h ^hH^h9=^h^h^hK3=^h^h,^h^h^hV^h^h,^h^h ^hJ9=^h^h^h^h^h^h_54=^h^h)^h:^hu^h^hx ^h ^h. ^h9 ^hu ^h ^h_ ^h 9=^hC^h) ^hfa...†.^h+.^hu _Your ice beast disappears in a puff of smoke!^hE.217.1 (37^hZ5=8.1 (38^h^h% _Magic restored.^hl4^h5^h7^hY9^hA;^h3=,^h>^h@^heA^hGB^hD^hsG^hG^h\H^hK%  ^hKK?You see here a lindwurm corpse.^hL^hM@= _^hM^hP^hbQ^hQ^hqR^h[T^hV^hV^hW^h[^hby#♣...#....⌠....♣†.~~# ##♣♣♣......^hJby~~#..... #♣♣♣.....P........~~~#....# # ^h|b....#♣...P.......~~~~~~~#....## # ....#...........~~~#~~~ß#..... # ^hb....##..#####♣♣##########..... # ....#.....♣♣♣ ♣♣P~~~~~?ß#....#### ^hcM....#♣......♣♣♣...~~~..|#....#.# ....#♣.♣♣....†..@.....P♣#......†24.1 (6.0) ^h=c....#♣♣♣♣♣♣♣♣........P♣♣#..... ....# ########### #.....### ..... ^hpc.......##.. ....P##.P.#.#.### ^hc1......##.........#^hc*...........#^hbi^hi+5.1 (7^hn^hpO _Found a thin runed staff. ^h  ^h  ^h  ^h  ^h  ^h , ^h  ^hg  ^h  ^h  ^hg  ^h , ^h.  ^h  ^h  ^h  ^h  ^hQ  ^h , ^h_  ^h  ^h  ^h  ^h  ^h" e'.........#...♣# ##.....#... ^h# ♣.†.~# #P.....#....⌠....♣†.~~# ##..... ♣.........~~#..... #....# ♣.....P ^hG# ;~~~#....# #....#P.......~~~~~~~#....## #...........~~~#~~~ß#..... #....#####♣♣##########..... #....#  ^hv# ]♣♣♣ ♣♣P~~~~~@ß#....####....# ..♣♣♣...~~~..|#....#.#.....#  ^h# ♣♣....†........P♣#......†.....# ♣♣♣♣♣♣♣........P♣♣#.....#..#.P.############ #.....#####..#.......## #P... ... ^h# k ##.P##.P.#.#.### ##...# ^h#$ 1......###.#.## ^hr( ,31.1 (6 ^h( +2.1 (7 ^h,  ^hH. X _B - a scroll of blinking ^h- ^h ^h ^h ^hg ^h, ^h ^h, ^h ^hs ^h> ^h ^h ^h ^hc, ^h ^h ^hE, ^h ^h  ^hi ^h ^h ^h ^hK, ^h  ^hZ ^h, ^h ^hV ^hV ^h ^h- ^h[d  You see here a lindwurm corpse. ^hQ ^h _ ^hg ^h$ ^h%, ^h% ^h* ^h+, ^ho, ^h1 ^h2 ^h`2 ^h2 ^h7 ^hl8 ^h8 ^h9 ^h= ^h,@ ^hm@ ^h$A ^hE ^hG ^hG, ^hoL ^hM ^hM ^hN ^hS ^hT ^h6U ^hU ^hZ ^h\ ^hN\ ^h] ^ha ^hb ^hEc ^hd ^h\h ^hi ^hj ^hk ^hvo ^hp ^h5q ^hq ^hu ^hw, ^hix ^h| ^h~, ^h ^h ^hn ^h ^h ^h ^h1 ^hy ^h ^h ^h, ^h ^hO ^h ^h ^hԙ ^hh  You see here a rime drake skeleton. ^h ^h _ ^h ^h%  ^hԣ<You see here a yak skeleton. ^h ^h _ ^h\ ^h ^h ^h^ ^h ^h ^h ^hƮ ^hW ^h% ^h, ^h ^hE  There is a large open door here. ^hٷ ^hY _ ^h+ ^hc ^h ^h ^h ^h  ^h? There is a large open door here. ^h% ^h _ ^hW ^h ^h, ^h: ^hr ^h ^h ^h ^h< ^h, ^h ^h@  There is an open gate here. ^h ^hm _ ^h^ ^h ^h, ^h ^hx ^h, ^h ^h ^h ^h, ^h ^h, ^h ^hY ^h ^h ^hP ^h ^h, ^hl ^h ^h ^hk ^h ^hb ^h> ^h ^h ^h ^h ^hT ^h ^h ^ha ^h ^h> ^h! ^h ^he ^h ^h ^h@  ^h  ^h  ^h  ^h ^hE ^h ^hs ^hi ^h, ^h ^h` ^h ^h ^h ^h ^h ^h ^h ^h1! ^h" ^h" ^h# ^h"% ^hx& ^h& ^hm' ^hg) ^h* ^h+ ^h+ ^h|. ^h/ ^h0 ^h 1 ^h2 ^h3 ^h4 ^h4 ^h8 ^h9 ^h@: ^h: ^h< ^hN>, ^h ? ^hA ^hjB ^hB ^hC ^hE ^hmF ^hF ^hdG ^hH ^hJ ^hK ^hK ^hM ^h|O ^hO ^hP ^hR ^h]T ^hT ^hU ^hW ^hY ^hY ^h\ ^h^ ^h)` ^h` ^ha ^hd ^hf ^hf ^hg ^hi ^hk ^hk ^hm ^hBo ^hEq ^hq ^hr ^ht ^hv ^hv ^h.x ^h6z ^h%| ^hp| ^h} ^h5 ^h ^hV ^h ^h) ^h ^h ^h ^h ^h ^hً ^h ^hK ^h ^h ^h ^h! ^hb ^h ^h: ^h ^h ^h, ^h ^h ^h2X ^h- ^hv ^hȞ ^hz ^hS....# ##♣♣♣##############..... #P...... .................... ^hq........................ ..........P..P##.P.#.#. ...#.............. ^h #........#...........#.. ..#####..+............. #..#...........#.# #@.#.............#316.1 (84.0) ^hK#...#..........÷P.# .....#.###.###+.#..# ^h......... ......)..... .)......... ............#.#.#..##########P###...# ##### ## #### ^hƧ2  ^hB7.1 (85 ^h̯ ^hhK _Found a quarterstaff. ^h  ^hI  ^hM ^h ^h ^hu, ^h ^h)g #P...... ................... ^h* ............. ..........P..P##.P.#.# ^h=* .........#............. #........#.....# ^hx* ..#####..+. #..# ^h*#.#..#.....#÷P. ^h*ZF.........#.###.###+.#.. ^h +a...................)......)......... ^hY+m#.#.#..##########P### ^h+P # ###### ## ### F   cane toad (asleep)  ^h,518.1 (1.0) ^h5+9.1 (2 ^hU; ^h>\ _A cane toad comes into view. ^h4}   ... ... ..# ..#  ^hR5..+ #..# ##..# #@..#÷ F.........# ............. ..)............ .#.#.#..####### ^h6S # ###### ##   ^h    ... ... ..# ..# ^h + ..+ #..# ##..# #@..#÷ F.........# ............. ..)............ .#.#.#..####### # ###### ##  ^h  ^hl  ^h  ^h ` _A cane toad is nearby! ^h4 ^h ^h  ^hL ....P..P##.P.#.# ^h ...#........... #........## ..#####..+ ^h\. #..##.#..# ^h.....####...#÷P.F.....@...#.###.###+.#. ^hJ..........).)....... ^hP#.#.#.#..##########P### ^h# # ###### ## ## ^h ^h320.1 (1 _ ^h= ^h ^h.   ^h  Casting: Freezing Cloud (dangerous; 1% risk of failure)  ^h \Confirm with . or Enter, or press ? or * to list all spells. ^h0EY, ally target) ^hT1Y   ice beast (summoned) ^hJ2U3--== ^h2 1 ^h: ^h<  ^h5=._A chill wind blows around you. ^hG ^hQ7Y. ^hhQ ^h?R/--2 ^hY ^hc\ ^h  ^h ^h.FY.F ^hY&== ^h 3 ^hJ ^hW  ^hB_The cane toad gives a loud, deep croak! You hear a bellow! ^h  ^h#  ^h  ^h+ ..F.Y. ^h= /--4 ^h  ^h/ ^hL^hImoom6174 the Frost Mage (Felid Ice Elementalist) Turns: 16289, Time: 00:30:55 ^hHealth: 55/55AC:  7 Str:  3 XL: 13 Next: 33% ^h2Magic: 23/25^h'EV: 16 Int: 28 God: Vehumet [****..] Gold: 1833^hdSH:  5 Dex: 16 Spells: 7/32 levels left^hwLives: 0 Deaths: 3 rFire + . . ^hܐt - amulet of reflection rCold + . . ^hc - ring of protection from fire rNeg . . .^hQem - +4 ring of protection ^h4rPois . rElec . ^h̑)rCorr . SInv + ^h9Will +.... Stlth ++ ^hCHPRegen 0.29/turn MPRegen 0.19/turn %: reflection @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 3, stealthy paws, no weapons or thrown items, no armour, multi-lived, clever 1, low MP 1, efficient ^hmagic 1^h% ^h. ...................... moom6174 the Frost Mage^h / /..........P..P##.P.#.# Felid of Vehumet ****...........#............ Health: 55/55 ========================^ha/ Y#........#...........# Magic: 23/25 ======================--..#####..+............ AC: 7Str: 3 #..#...........# EV: 16Int: 28.^h/ ##..#............ SH: 5Dex: 16^h/ ....####...#..........÷P XL: 13 Next: 33% Place: Lair:2....F.Y@...#.###.###+.#. Noise: ---------  Time: 16324.1 (0.0)....................)... -) Teeth and claws...).................... Cast: Foxfire#.#.#.#..##########P###.^h&0 \# # ######^h\0 '## ##F   cane toad (ally target)Y   ice beast (summoned) ^h0 _A cane toad comes into view. _A cane toad is nearby!^h0 Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. _The cane toad gives a loud, deep croak! You hear a bellow!^hW1 ^h8 ^h9 ^hu"^hD+ .F slow, ally target)^h+_Your ice beast hits the cane toad. Your ice beast freezes the cane toad!!^h,Y4=5.1 (1^h/^h1 ^h1)_The cane toad seems to slow down.^hd%  ^hKThe cane toad barely misses your ice beast.^h%=^h 6^h0^h ^hE_Your ice beast hits the cane toad but does no damage.^hG The cane toad is no longer moving slowly.^hZ .-7^h ^h a _Your ice beast barely misses the cane toad.^h FFdistracted, ally target) The cane toad stings your ice beast. The cane toad stings your ice beast!!^h 0===8^hU ^h K _Your ice beast hits the cane toad but does no damage.^hP ' ^hދ M The cane toad stings your ice beast!!^h B=9^hF ^hҗ  ^h> T_Your ice beast closely misses the cane toad.^hL FF^hcThe cane toad completely misses your ice beast.^h^5=--30^hp^h ^h=_Your ice beast hits the cane toad but does no damage.^h` .^hTa ....P..P##.P.#.#....#.#........#.^ha E#...#####..+.^ha 2#..#.#.^hb . ##..#.....####...#.^hWb ÷P......FY.@..#.###.###+.#..^hb )....).^hb #.#.#.#..#P###.^h c # # ###### ## #^h &  ^h@ `The cane toad stings your ice beast!!  Your ice beast dies!^hό `. ^h P---1^hߕ ^h3  ^hx U_Your ice beast disappears in a puff of smoke!^h   ^h Casting: Summon Ice Beast (safe; 1% risk of failure)  ^h4 \Confirm with . or Enter, or press ? or * to list all spells.^h* : ^hF+ ....................... moom6174 the Frost Mage ..........P..P##.P.#.#. Felid of Vehumet ****..^h+  ^h, .........#............. Health: 55/55 ======================== ^hq, #........#...........#. Magic: 23/25 ======================--^h,  ^hb- ..#####**+............. AC: 7Str: 3 ^h-  ^h. #**#...........#. EV: 16Int: 28^h{.  ^h. . ##**#............. SH: 5^h3/ <Dex: 16 ^h/ ....####..*#..........÷P. XL: 13 Next: 33% Place: Lair:2^h:0 R ....*F*.@.*#.###.###+.#.. Noise: ---------  Time: 16331.1 (0.0)^h0  ^h1 ....***...***.......).... -) Teeth and claws ^h1 ...)*********............ Cast: Foxfire^h1  ^hV2 #.#.#*#**##########P###.. # # ###### ## ###^h2  ^h3  F   cane toad^hs3 /Your ice beast dies! ^h3 _Your ice beast disappears in a puff of smoke!Casting: Summon Ice Beast (safe; 1% risk of failure)  ^h14 Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  ^h4 WPress: ? - help, Dir - look around, f - activate^hL ....................... moom6174 the Frost Mage ..........P..P##.P.#.#. Felid of Vehumet ****.. .........#............. Health: 55/55 ======================== ^hM4#........#...........#. Magic: 23/25 ======================-- ..#####..+............. AC: 7Str: 3  #..#...........#. EV: 16Int: 28 ^h N. ##..#............. SH: 5Dex: 16 ....####...#..........÷P. XL: 13 Next: 33% Place: Lair:2 .....F..@..#.###.###+.#.. Noise: ---------  Time: 16331.1 (0.0) ^hNV....................).... -) Teeth and claws ...)..................... Cast: Foxfire #.#.#.#..##########P###.. # # ###### ## ###  F   cane toad^h9OConfirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the cane toad!!  You kill the cane toad!^hR ... ..#^hYS ..# ÷÷ #÷÷ ^hS. ##÷÷ ....####..÷÷ ^h;Ts....÷.÷.@.÷ ....÷÷÷...÷÷÷... ...)÷÷÷÷÷÷÷÷÷... ^hT4#.#.#÷#÷÷####### # #  ## ^hT ^h.w[...........@..^hwX...................#..^h~<5==2.1 (1^h^hÇasting: Hailstorm (safe; 1% risk of failure)  ^h-Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the cane toad!^hj!  You kill the cane toad! _Vehumet accepts your kill.^h^h33^hv4^h:B^h!;,^h;^h(>^h>^h|?^hA,^hB^h'D^hDK4=^h%E^hmG,^h`H^hJ,^hK^h?M,^hGN^hPO=^hQ^hR^hY5=--YY   yak (wandering)^h:_,41.1 (9^h_G--2.1 (10.0)^hkd^heV _A yak comes into view.^h   Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h8 C  A chill wind blows around you.^h> Y.YYally target)Y   ice beast (summoned)^hM? [3--==3^h? .0) ^hC ^hE & _The yak bellows!^h0  ....P..P##.P.#.# ...# #........#.# ..#####..+^h #..#.# . ##..# ....####...#.÷P .#.###.###+.# .Y.)^h5 ..Y) #.#.#.#..#P### # # ###### ## ^h2^hҋ^hN^hY......Y..)....YY 2 yak^h%s (1 wandering, 1 ally target)^hx/--4^h^hV _A yak comes into view.^h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hs^h1 ...................... moom6174 the Frost Mage ..........P..P##.P.#.# Felid of Vehumet ****.. ^hy.........#............ Health: 55/55 ======================== #........#...........# Magic: 19/25 ==================------ ..#####..+............ AC: 7Str: 3  #..#...........# EV: 16Int: 28 . ##..#............ SH: 5Dex: 16 .***####...#..........÷P XL: 13 Next: 35% Place: Lair:2 ^hb.*****.@...#.###.###+.#. Noise: ---------  Time: 16344.1 (0.0) .**Y**..............)... -) Teeth and claws Y*****..Y............... Cast: Foxfire ^h~#*#*#*#..##########P###. # # ###### ## ##  YY 2 yaks (1 wandering, 1 ally target)  Y   ice beast (summoned) ^hd_A yak comes into view.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (ally target)^hXp: ^hp...................... moom6174 the Frost Mage ..........P..P##.P.#.# Felid of Vehumet ****.. ^h>q.........#............ Health: 55/55 ======================== #........#...........# Magic: 19/25 ==================------ ..#####..+............ AC: 7Str: 3 ^hq) #..#...........# EV: 16Int: 28 . ##..#............ SH: 5^h2roDex: 16 ....####...#..........÷P XL: 13 Next: 35% Place: Lair:2 .......@...#.###.###+.#. Noise: ---------  Time: 16344.1 (0.0) ...Y................)... -) Teeth and claws Y..)....Y............... Cast: Foxfire ^hr#.#.#.#..##########P###. # # ###### ## ##  YY 2 yaks (1 wandering, 1 ally target)  Y   ice beast (summoned) _A yak comes into view.^hsCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (ally target)^hs^hqt^hx # #^h yl + #..# . ##..# ..§.####...#÷ ^hzM..§§§# ..§§Y..Y. .Y§§§.......... #.#.#.#..###### # # ###### ##  YY ===5.1 (1^h~~§§§§§§^h  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.^hAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (ally target) _The yak is engulfed in freezing vapours.^h|  ^h<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h'  ...................... moom6174 the Frost Mage ..........P..P##.P.#.# Felid of Vehumet ****.. .........#............ Health: 55/55 ======================== #........#...........# Magic: 15/25 ==============---------- ..#####..+............ AC: 7Str: 3  #..#...........# EV: 16Int: 28 ^h* ##..#............ SH: 5Dex: 16 **§.####...#..........÷P XL: 13 Next: 35% Place: Lair:2 ^h**§§§..@...#.###.###+.#. Noise: ===------  Time: 16345.1 (0.0) **§§Y..Y............)... -) Teeth and claws^h *Y§§§................... Cast: Foxfire ^hO#*#.#.#..##########P###. # # ###### ## ## ^h YY 2 yaks (1 ally target)  Y   ice beast (summoned)^h ^h&_The yak is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  ^hI"Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  ^h[Press: ? - help, Dir - move targetAim: a yak^h: ^hF...................... moom6174 the Frost Mage ..........P..P##.P.#.# Felid of Vehumet ****.. .........#............ Health: 55/55 ======================== ^h1#........#...........# Magic: 15/25 ==============---------- ..#####..+............ AC: 7^h*Str: 3  #..#...........# EV: 16^hInt: 28 . ##..#............ SH: 5^h @Dex: 16 ..§.####...#..........÷P XL: 13 Next: 35% Place: Lair:2 ^h|..§§§..@...#.###.###+.#. Noise: ===------  Time: 16345.1 (0.0) ^ht..§§Y..Y............)... -) Teeth and claws .Y§§§................... Cast: Foxfire ^h#.#.#.#..##########P###. # # ###### ## ##  YY 2 yaks (1 ally target) ^h, Y   ice beast (summoned) _The yak is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  ^huConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak^h^h^hf # ^h# + #..# . ##..# ^h§§§.####...#÷ §§§§§Y.@...# §§Y§§.Y.. §§§§§. #§#.#.#..######^hg # # ###### ##  ^h+6.1 (1^hP§§§§§§§Y§§§§§§^h3  Casting: Freezing Cloud (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.^hʶAiming: Freezing Cloud (dangerous; 1% risk of failure)  ^h Press: ? - help, Dir - move target  Aim: a yak _The yak is engulfed in freezing vapours. x2^h .....P..P##.P.#.#....#.^hK #........#.#...#####..+.#..#.#.^h . ##..#.§§§.####...#.^h ÷P.§§§§§Y..@..#.###.###+.#.^h' §§Y§§.Y.).^h §§§§§.#§#.#.#..#^h |P###.# # ###### ^h L## #^hh ^hy  The yak is engulfed in freezing vapours.  Your ice beast hits the yak. Your ice beast freezes the yak!!  The yak dies!^h _.§§.§§Y§..§§§.§§§§§   yak^h" |*6=---7^hO' w§§§§§§^h) Z _Vehumet accepts your kill.^hH^h/^h.=Y§^h§Y§Y§§§§..^h§§§§§Y 2 yaks (1 ally target)^h#---^h18^h^h§§Y§§§§§^h7R§§§§§^hm^h  ^h H_A yak comes into view.^h0^h^h} §§Y§Y§§^h§§§§The yak is engulfed in freezing vapours. x2^h&9^hl§§Y§§§§§§^hE _Your ice beast hits the yak but does no damage.^h2s  The yak is engulfed in freezing vapours.  You kill the yak!Vehumet accepts your kill.^hNvC  You feel your power returning.^hv^hdy%  ^hy(The yak is engulfed in freezing vapours.^h,§Y^hr§YY.§§§§§^h { 7==6^hQ50 _A yak comes into view.^hu§§§§§§§§^h_k _Your Ice Magic skill increases to level 13!^h. Y §§^h §§§§§The yak is engulfed in freezing vapours.  The yak gores your ice beast!  Your ice beast hits the yak but does no damage.^h &1^h}! 7§§^h! i§§§§^h" X§§§§^hE" ^h%  ^h& 8_The yak gores your ice beast but does no damage.^h  ^h<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hb: ^h....................... moom6174 the Frost Mage ..........P..P##.P.#.#. Felid of Vehumet *****. .........#............. Health: 55/55 ======================== ^h=#........#...........#. Magic: 13/25 ============------------ ..#####..+............. AC: 7^h=Str: 3  #..#...........#. EV: 16Int: 28 ^hy. ##..#............. SH: 5Dex: 16 ^h.§§Y####...#..........÷P. XL: 13 Next: 36% Place: Lair:2 ^h.§§YY...@..#.###.###+.#.. Noise: ---------  Time: 16351.1 (0.0) .§§§§...............).... -) Teeth and claws ^hL.§§§§.................... Cast: Foxfire #§#.#.#..##########P###.. # # ###### ## ### ^h= YY 2 yaks (1 ally target)  Y   ice beast (summoned) _The yak gores your ice beast but does no damage.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak^h֗  ....................... moom6174 the Frost Mage^hl k ..........P..P##.P.#.#. Felid of Vehumet *****. .........#............. Health: 55/55 ======================== #........#...........#. Magic: 13/25 ============------------ ..#####..+............. AC: 7Str: 3  #..#...........#. EV: 16Int: 28^h  . ##..#............. SH: 5Dex: 16 .§§Y####...#..........÷P. XL: 13 Next: 36% Place: Lair:2 ^h+ .§§YY...@..#.###.###+.#.. Noise: ---------  Time: 16351.1 (0.0) ^hp !.§§§§...............).... -) Teeth and claws .§§§§.................... Cast: Foxfire ^h #§#.#.#..##########P###.. # # ###### ## ###  YY 2 yaks (1 ally target)^h   Y   ice beast (summoned)^h< Press: ? - help, Dir - move targetAim: a yak  The yak is engulfed in freezing vapours.  You kill the yak!^h~ |Vehumet accepts your kill.Vehumet offers you knowledge of Airstrike.^h /  --more--^hx ^h g ...^hb  # # + #..# ^h . ##..# .§§Y####...#÷ .§☼§# .§§☼§. .§§§§^hq . #§#.#.#..####### # # ###### ##  Y   yak ( ^h Y   The yak is engulfed in freezing vapours.  You kill the yak!Vehumet accepts your kill.Vehumet offers you knowledge of Airstrike.Your ice beast hits the yak but does no damage.  The yak is engulfed in freezing vapours.^h =7===2.1 (1^h §§☼§§☼§§§^h <§^hx 3 _The yak gores your ice beast!^hu@' ^h@§§☼§☼§^h A?§ ^h\A} Your ice beast closely misses the yak.The yak is engulfed in freezing vapours.^hBW4=---^hB 3^hqJ+§^hJc§§§§§^hN ^hN-_The yak gores your ice beast.^h  The yak is engulfed in freezing vapours.  The yak gores your ice beast. Your ice beast hits the yak.  The yak dies!^h9 §§§§○§§§○§§§§§^htX8---4^h§§§○§§§○§§§^h$ §^hLD _Vehumet accepts your kill.^ho^ha^hfD§§§○§○Y§☼○§§☼§^hjg&5^hj`§§§§○§§☼○§§§☼§§^hl^h} ^h * Spells (Memorise)TypeFailure Level  a - AirstrikeAir11% 4b - FreezeIce0%^h q1  c - Poisonous VapoursAlchemy/Air1%1  d - SandblastEarth1%1  ^h< 4e - ShockConjuration/Air1%1  ^hZ @f - Ensorcelled HibernationHexes/Ice1%2  ^hx 7g - Mercury ArrowConjuration/Alchemy1%^h -2  h - PasswallEarth1%^h€ ,3  i - SlowHexes4%^h B1  j - Soul SplinterNecromancy4%1  ^h ,k - Dazzling FlashHexes/Fire^hO 4% 3  l - Olgreb's Toxic RadianceAlchemy11% 4  m - SwiftnessAir^hs 12% 3  n - Martyr's KnellNecromancy/Summoning14% 4  o - Conjure Ball Lightning^h Conjuration/Air^h 16% 6  p - Death ChannelNecromancy99% 6  q - EnfeebleHexes^h́ 100% 7  r - HauntNecromancy/Summoning100% 7 ^h j s - Borgnjor's Revivification Necromancy100% 8 ^h 5 t - Death's DoorNecromancy^h( Q100% 9 7 spell levels left ^h[ ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ^h7 ^h ^h....................... moom6174 the Frost Mage..........P..P##.P.#.#. Felid of Vehumet *****..........#............. Health: 55/55 ========================#........#...........#. Magic: 14/25 =============-----------..#####..+............. AC: 7Str: 3  ^h;#..#...........#. EV: 16Int: 28.##..#............. SH: 5Dex: 16.§§§####...#..........÷P. XL: 13 Next: 38% Place: Lair:2 ^h.§○§○Y..@..#.###.###+.#.. Noise: ---------  Time: 16355.1 (0.0).§☼○§...............).... -) Teeth and claws.§§☼§.................... Cast: Foxfire#§#.#.#..##########P###..# # ######## ### ^hLY   ice beast (summoned)The yak is engulfed in freezing vapours. _The yak gores your ice beast.  The yak is engulfed in freezing vapours.  The yak gores your ice beast. Your ice beast hits the yak.  The yak dies! _Vehumet accepts your kill. ^h ^hMemorise Airstrike, consuming 4 spell levels and leaving 3? Y - Yes  N - No ^h  ^h;  ^h ....................... moom6174 the Frost Mage ^h ..........P..P##.P.#.#. Felid of Vehumet *****. ^h .........#............. Health: 55/55 ======================== ^h^ #........#...........#. Magic: 14/25 =============----------- ^h ..#####..+............. AC: 7Str: 3  ^h #..#...........#. EV: 16Int: 28 ^h . ^h ##..#............. SH: 5 ^h5 -Dex: 16 ^h <.§§§####...#..........÷P. XL: 13 Next: 38% Place: Lair:2 ^h S.§○§○Y..@..#.###.###+.#.. Noise: ---------  Time: 16355.1 (0.0) ^h .§☼○§...............).... -) Teeth and claws ^h9 .§§☼§.................... Cast: Foxfire ^h #§#.#.#..##########P###..# # ######## ###Y   ice beast (summoned) ^h The yak is engulfed in freezing vapours. _The yak gores your ice beast.  The yak is engulfed in freezing vapours.  The yak gores your ice beast. Your ice beast hits the yak.  ^h& xThe yak dies! _Vehumet accepts your kill. ^h T§§§ ^h §°§○.Y ^h4 E☼°§ ^hV § ^hu <§ ^hs +6.1 (1 ^h @§§ ^hk §§☼§§ ^hF _This spell is dangerous to cast!Vehumet grants you knowledge of Airstrike. ^h4 ☼§§.§°..Y○. ^h[ _§§○§ ^h +7.1 (2 ^h `§§§§ ^h ☼☼§§.§†§○ ^h q§§○§ ^hi [5=8.1 (3 ^h A☼§ ^h6 §○.§§§§ ^h  ^h qM☼○h§ ^h §°☼§°§ ^hG h   polar bear ^h +9.1 (4 ^h t§.§§ ^h _You start memorising the spell. You continue memorising. x4 ^h<  ^hX X○○§ ^h~ §.§h.Y.§.☼§)☼ ^h S§(ally target) ^hc ,60.1 (5 ^h §§.§§ ^h _The polar bear is engulfed in freezing vapours.  You finish memorising.  You add the spell Airstrike to your library. ^h  ^h m§§§§ ^h L _Spell assigned to 'i'. ^hފ ^hC  Skill  Level Cost  Apt Skill  Level Cost  Apt  ^h  a - Fighting   0.0   1.0   0   e - Spellcasting  10.0  14.3  -1       ^hS     ^h4 b - Unarmed Combat   0.0   1.0   0   f * Conjurations  11.6  16.1  -1       ^h_1 g - Summonings   5.0   6.0   0       ^h h - Alchemy   0.0   1.2  -1   ^h c - Dodging   2.6   1.8  +3   i - Fire Magic   5.0   7.1  -1   d - Stealth   2.6   1.5  +4   j * Ice Magic  13.0  19.6  -1       ^hW3 k - Air Magic   0.0   1.2  -1       ^hǒ l - Earth Magic   5.0   7.1  -1               ^h@ m - Evocations   0.0   0.8  +1       ^h?!             ^hv         ^h             ^h         ^h    The relative cost of raising each skill is in cyan.  ^hnThe species aptitude is in white.  [?] Help ^h*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets"^hM!> k + Air Magic 0.0#^h3TargetTarget#^huu--  --  --  --  --  --  -- #^h -- #^hٓ -- #^h #^h--  #^hB -- #^hc -- #^h #^h -- #^hɔ #^haa-z] set#^h##^hIK[-] clear selected target#^hlMcost|targets#^h#^hP <[?25h[?0c0 $^h"." $^hg2 [?25l[?1c$^h7*5.0 $^h7Lcurrent training targets, if any.$^h\8:=] set a$^h8all targets%^h> e + Spellcasting 10.0%^h"Q %^hW %^hs^ ....................... moom6174 the Frost Mage..........P..P##.P.#.#. Felid of Vehumet *****..........#............. Health: 55/55 ========================#........#...........#. Magic: 15/25 ==============----------..#####..+............. AC: 7Str: 3 #..#...........#. EV: 16Int: 28.##..#............. SH: 5Dex: 16.○○§####...#..........÷P. XL: 13 Next: 38% Place: Lair:2.§.§h.Y.@..#.###.###+.#.. Noise: ---------  Time: 16360.1 (0.0).§..§...........[%^h_ 34m....).... -) Teeth and claws.☼§)☼.................... Cast: Foxfire#§#.#.#..##########P###..# # ######## ###h   polar bear (ally target)Y   ice beast (summoned)Vehumet grants you knowledge of Airstrike. _You start memorising the spell. You continue memorising. x4 _The polar bear is engulfed in freezing vapours.  You finish memorising.  You add the spell Airstrike to your library. _Spell assigned to 'i'.%^he §§§§)☼%^hf *§%^hf %^hk I§§§%^h l %^hm &^hj+ &^hVkF... ..# ..# ..+&^hk+ #..# . ##..# &^hk%.○○§####...#÷ &^halr.§.§h.Y.@..# .§..§........... &^hl>.☼§)☼........... #§#.#.#..####### &^hl&# # ###### ##  &^h>m3&^h  ... ..# ..# ..+ #..# . ##..# &^hU .○○§####...#÷ &^h R.§.§h.Y.@..# .§..§........... &^hS *.☼§)☼........... #§#.#.#..####### &^h # # ###### ##  &^h`R§§§&^h§&^hq&^h§.§§..§§&^hQ §&^ha _A polar bear is nearby!&^h &^h ○°§§.§hY.&^hn h§○§)☼☼&^h  The polar bear bites your ice beast.  The polar bear closely misses your ice beast.&^h +1.1 (1&^hi F§§&^h "§..§&^h P§☼&^h  &^h ?_The polar bear claws your ice beast but does no damage.'^hh  '^h<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'^h ....................... moom6174 the Frost Mage '^h'..........P..P##.P.#.#. Felid of Vehumet *****. .........#............. Health: 55/55 ======================== '^hS#........#...........#. Magic: 13/25 ============------------ '^h}..#####**+............. AC: 7'^hStr: 3  #**#...........#. EV: 16'^h<Int: 28 '^h$. ##**#............. SH: 5'^ha<Dex: 16 '^h.○°§####..*#..........÷P. XL: 13 Next: 38% Place: Lair:2 '^h 8.§.§hY*.@.*#.###.###+.#.. Noise: ---------  Time: 16361.1 (0.0) '^hQ .§..***...***.......).... -) Teeth and claws '^h .○§)*********............ Cast: Foxfire '^h #☼#.#*#**##########P###.. '^h!8# # ###### ## ### '^hN! h   polar bear (ally target) '^h! Y   ice beast (summoned)'^h!>The polar bear closely misses your ice beast. '^h!U_The polar bear claws your ice beast but does no damage.  '^h5"Casting: Freezing Cloud (dangerous; 1% risk of failure)  '^hX"MConfirm with . or Enter, or press ? or * to list all spells.'^h"Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate(^hf(^hRReally hailstorm near your ice beast? Y - Yes  N - No)^h)^h)^h....................... moom6174 the Frost Mage)^h..........P..P##.P.#.#. Felid of Vehumet *****.)^hd.........#............. Health: 55/55 ========================)^h#........#...........#. Magic: 15/25 ==============----------..#####..+............. AC: 7Str: 3 )^h#..#...........#. EV: 16Int: 28.)^hg##..#............. SH: 5Dex: 16)^h.○°§####...#..........÷P. XL: 13 Next: 38% Place: Lair:2)^h3.§.§hY..@..#.###.###+.#.. Noise: ---------  Time: 16361.1 (0.0))^h6.§..§...............).... -) Teeth and claws)^hq.○§)☼.................... Cast: Foxfire)^h#☼#.#.#..##########P###..)^h# # ######## ###)^hh   polar bear (ally target)Y   ice beast (summoned) )^hU_The polar bear claws your ice beast but does no damage.  )^hVCasting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.)^h)^h§§§☼)^hM)^h6§§.§§..§§☼)^h. _)^hhh  )^hhCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)^h ....................... moom6174 the Frost Mage ..........P..P##.P.#.#. Felid of Vehumet *****.)^hv .........#............. Health: 55/55 ======================== #........#...........#. Magic: 11/25 ==========-------------- ..#####..+............. AC: 7Str: 3  )^h2X#..#...........#. EV: 16Int: 28 . ##..#............. SH: 5Dex: 16 )^hi.○°§####...#..........÷P. XL: 13 Next: 38% Place: Lair:2 )^h.§*§hY*.@..#.###.###+.#.. Noise: ---------  Time: 16361.1 (0.0) )^h.§**§**.............).... -) Teeth and claws .○§*☼**.................. Cast: Foxfire )^h#☼#.#.#..##########P###.. # # ###### ## ### )^h d h   polar bear (ally target)  Y   ice beast (summoned) )^hG_Okay, then.Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)^hUAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (lightly wounded, ally target))^hV ....................... moom6174 the Frost Mage..........P..P##.P.#.#. Felid of Vehumet *****..........#............. Health: 55/55 ========================#........#...........#. Magic: 11/25 ==========--------------)^h W R..#####..+............. AC: 7Str: 3 #..#...........#. EV: 16Int: 28.##..#............. SH: 5Dex: 16.°.§####...#..........÷P. XL: 13 Next: 38% Place: Lair:2)^hW .§§☼hY§.@..#.###.###+.#.. Noise: ---------  Time: 16361.1 (0.0).☼.§§§§.............).... -) Teeth and claws.○☼§○.................... Cast: Foxfire#☼#.#.#..##########P###..# # ######## ###h   polar bear (ally target)Y   ice beast (summoned))^hX kPress: ? - help, Dir - move targetAim: a polar bear (lightly wounded, ally target)  Your ice beast hits the polar bear but does no damage.  The polar bear is engulfed in freezing vapours.  The polar bear closely misses your ice beast.The polar bear claws your ice beast.)^hX 5===2.1 (1)^h\ §§§☼hY§☼.§§§§☼)^h _ +  Aim: a polar bear (lightly wounded, ally target)  Your ice beast hits the polar bear but does no damage.  The polar bear is engulfed in freezing vapours.  The polar bear closely misses your ice beast.  )^h_ The polar bear claws your ice beast. _The polar bear barely misses your ice beast.*^h@\  The polar bear is engulfed in freezing vapours.  *^h_The polar bear bites your ice beast!  Your ice beast dies!*^hY..§§§☼h§§☼.§§§*^h°☼§○○  *^hFf2=---3*^h[§§§☼h§§§§§§*^h[ c _Your ice beast disappears in a puff of smoke!*^h*^h§§§○§h§*^h○.§§§§.○§°○*^hB---4*^h ~§§h§§§*^h E _The polar bear is engulfed in freezing vapours.+^h  +^h<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+^h ....................... moom6174 the Frost Mage ..........P..P##.P.#.#. Felid of Vehumet *****. .........#............. Health: 55/55 ======================== +^h#........#...........#. Magic: 10/25 =========--------------- ..#####..+............. AC: 7Str: 3  #..#...........#. EV: 16Int: 28 . ##..#............. SH: 5+^hDex: 16 ...§####...#..........÷P. XL: 13 Next: 38% Place: Lair:2 .§§○§h**@..#.###.###+.#.. Noise: ---------  Time: 16364.1 (0.0) +^h.○.§§§§.............).... -) Teeth and claws ..○§°.................... Cast: Foxfire #○#.#.#..##########P###.. # # ###### ## ###  h   polar bear+^h, _The polar bear is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+^h;Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (freezing vapour, heavily wounded, 84% to hit)+^hF++^hG....................... moom6174 the Frost Mage..........P..P##.P.#.#. Felid of Vehumet *****..........#............. Health: 55/55 ========================#........#...........#. Magic: 10/25 =========---------------+^hM..#####..+............. AC: 7Str: 3 #..#...........#. EV: 16Int: 28.##..#............. SH: 5Dex: 16...§####...#..........÷P. XL: 13 Next: 38% Place: Lair:2.§§○§h``@..#.###.###+.#.. Noise: ---------  Time: 16364.1 (0.0).○.§§§§.............).... -) Teeth and claws..○§°.................... Cast: Foxfire#○#.#.#..##########P###..# # ######## ###h   polar bearCasting: Fr+^hNN[eezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (freezing vapour, heavily wounded, 84% to hit)  The stone arrow hits the polar bear!+^h§§§○§h§.+^h○.§§§§○§.°h+^h(berserk)Aiming: Stone Arrow (safe; 1%  Press: ? - help, Shift-Dir - straight line+^h: a polar bear (freezing vapour, heavily wounded, 84% to hit)  +^h%The stone arrow hits the polar bear!  The polar bear is severely wounded.polar bear is engulfed in freezing vapours.+^h-4==5.1 (1+^h-§+^hF^§§§§+^h +^hMV_The polar bear goes berserk!,^h4  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,^hTg ....................... moom6174 the Frost Mage ..........P..P##.P.#.#. Felid of Vehumet *****. .........#............. Health: 55/55 ======================== ,^hg#........#...........#. Magic: 8/25=======----------------- ..#####..+............. AC: 7Str: 3  ,^hh:#..#...........#. EV: 16Int: 28 . ##..#............. SH: 5,^heh<Dex: 16 ,^hh...§####...#..........÷P. XL: 13 Next: 38% Place: Lair:2 ,^hiO.§§○§h**@..#.###.###+.#.. Noise: ==-------  Time: 16365.1 (0.0) ,^hi.○.§§§§.............).... -) Teeth and claws ..○§..................... Cast: Foxfire #°#.#.#..##########P###.. ,^hi8# # ###### ## ### ,^h j h   polar bear (berserk),^h0j  ,^hUjN_The polar bear goes berserk!,^hzjCasting: Stone Arrow (safe; 1% risk of failure)  ,^hjMConfirm with . or Enter, or press ? or * to list all spells.,^hjAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line,^h kAim: a polar bear (freezing vapour, severely wounded, berserk, 84% to hit),^h ....................... moom6174 the Frost Mage ..........P..P##.P.#.#. Felid of Vehumet *****. .........#............. Health: 55/55 ======================== ,^hpe#........#...........#. Magic: 8/25=======----------------- ..#####..+............. AC: 7Str: 3  #..#...........#. EV: 16Int: 28 ,^h. ##..#............. SH: 5Dex: 16 ...§####...#..........÷P. XL: 13 Next: 38% Place: Lair:2 .§§○§h§.@..#.###.###+.#.. Noise: ==-------  Time: 16365.1 (0.0) ,^h.○.§§§§.............).... -) Teeth and claws ..○§..................... Cast: Foxfire #°#.#.#..##########P###.. ,^h# # ###### ## ###  h   polar bear (berserk)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (freezing vapour, severely wounded, berserk, 84% to hit)  ,^hLdThe stone arrow hits the polar bear!!  You kill the polar bear!,^h  ... ..#,^h^ b .  ...÷ .§§○§§`` .○.,^h f.. .... ,^h #°### # #  ## ,^hk ,^h$§,^hZ§§°§§§.°.§§°§.,^h396.1 (1,^h§§§°§§§,^h<§§§,^hZ8  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (freezing vapour, severely wounded, berserk, 84% to hit)  The stone arrow hits the polar bear!!  You kill the polar bear! _Vehumet accepts your kill.,^h,^hL,^h,^h,^h&,,^h,^h#9,^h0=,^hw,^ha,^h,^h,^h,^hP,^h,^h,,^h,^h,^h>9=,^hF,^h,,^h,^h,^h2O10/25=,^ha,^hL,^h+,^hb,^h,^h~,^h,^hw,^h ,^hC,^h,^h,^h9=,^h,^hG,^h}S1=,^hw,^h,^h,^h ,^h,,^h,^h,,^hh,^h,^hQ9=,^h,,^hr,^hS2=,^h,^h,,^h,^h,,^h,^hb,^h,^hP,^h,^h9=,^h,^h^,^hN13=,^h,^h,,^h,^h,,^h_,^h,,^h,^h4,^hk9=,^h=,^h ,,^h ,^hq ,^h M4=,^h,^h,^h1,^h,^h,,^h,^h,^h,^h,^h5,^hn9=,^h4y5=,^h&,^h,^h,^h,^h ,^ho ,^h ,^h",^h",^h#,^h %9=,^h@%,^h&,^h',^h'76=,^h (,^h(,^h?*,^hr*,^h/+,^h,,^h-,^h-,^h/,^h/,^h 0,^h1,^h19=,^h2,^h4,^h:4M7=,^h5,^h 7,^hv7,^h7,^h9,^h9,^hg:,^h4<,,^h =,^h>,^h>9=,^h?,^hHA,^hA,^h0B-^hB-^hM8=-^hc-^h=-^h-^h-^h -^h -^h/ -^h -^h -^hz -^h-^h69=-^h -^h-^h59=-^h-^h-^h-^hN-^h -^hZ,-^h-^h-^h-^h-^h-^h9=-^h-^h-^hML20=-^h.-^h-^h-^h -^h"-^hC"-^h #-^h$-^h$-^h%-^h&-^h'9=-^h(-^h)-^h)K1=-^h+-^hC,,-^h:--^h.,-^h/-^h1-^hH1-^h 2-^h3-^h49=-^h4-^h56-^hd6-^h07-^h8-^h8K2=-^h9-^h;,-^h;-^h=-^h=-^h>-^h?-^h@-^h\_=3==4==-^he †..††..--......-^hZeY.) _You start resting.-^hi1452.1 (86.0)-^hqjc5=--3.1 (87-^hn-^hOp% _Magic restored.-^hN-^h-^h-^h=-^h~,-^h\-^h-^hn-^h-^h*-^h-^hp-^h9=-^h-^h-^h*-^h-^h-^h-^ht-^hѽ-^h-^h-^hx-^h-^hi-^h-^h-^h-^h)-^hY-^h-^hu,-^hS-^h-^h -^h-^h-^hH-^h-^h-^h-^h-^h-^h-^h-^hB-^hr-^h.-^hk-^h-^hf-^h-^h-^h-^h-^h-^h-^h-^h-^hu-^h-^h-^h-^h$-^hU-^h-^hC-^hs-^h;-^h-^h-^h-^h-^h-^h-^h>-^hn-^h%-^h-^h-^hu-^h-^h"-^h-^h-^hL-^h-^h-^h-^hz-^h-^h-^h-^h%-^hT-^h-^hG-^hw-^h--^h-^h-^h-^h-^h -^h-^h8-^hh-^h -^hr-^h-^hW-^h-^h-^h-^h ,-^h -^h] -^h -^hN -^h-^h-^hg-^h-^h-^h-^h-^hB-^h-^hw-^h-^h~-^h,-^h-^h)-^hY-^h-^hy-^h-^hq-^h-^h-^h-^h4!-^hd!-^h("-^h#,-^h$-^h%-^h&-^h&-^hP(,-^h2)-^hn*-^h*-^hU+-^h,-^h--^h--^h/-^h?/-^h/-^h2B-^h3,-^h4-^h?6,-^h#7-^h}8,-^hd9-^h:-^h;-^h;-^h-=,-^h=-^h?,-^h@-^hA-^hB-^htC-^hE-^hFE-^h F-^hlG-^hG-^hdH-^hI-^hXJ-^hK-^hL-^hL-^hM-^hHO,-^h8P-^hQ,-^hR-^hT-^h?T-^hT-^hV,-^h=W-^hX,-^hY-^h [,-^h[-^hS]-^h]-^h:^-^h_-^h_-^hs`-^hdn-^h e-^hf,-^h|g-^hh-^hh-^hi-^h>k,-^hl-^hVm-^hm-^hVn-^ho-^hp-^hp-^hr-^h]r-^h s-^ht-^ht-^hu-^hw,-^hw-^hpy,-^hz-^h}-^h}-^h~-^h-^h/-^h-^h--^h_-^h-^h-^h-^hl-^h-^h-^h-^h-^hD-^h -^hC-^ht-^h'-^h-^h-^ha-^h-^hŐ-^h-^h-^h6-^h-^h,-^h9-^h,-^h-^hљ-^h-^h`-^h 552.1 (99 _You start waiting.3.1 (100.0)-^h-^h # _Done waiting.-^hJe -^he -^htf -^hh -^h-j -^hl ,-^h5m -^hn -^hn -^ho -^hp -^hYr -^hr -^hUs -^ht -^hv -^hv -^hw -^hz _  You see here a yak corpse.-^h߀ .P## ..........P..P##.P#.... .........#-^h $#.....#........#.........#####..+......#.# #..#.-^hR  ...P.#..# ##..# .......†####...#....... )......@†......#.###.###7.1 (4.0)-^h K . .......)-^h  #####.#.#.#..##########P -^hԁ N########## -^h7 -^hk +8.1 (5-^hd -^h  -^hA _Found a runed spear. _You see here a yak corpse..^hp.^hp.^hs.^hz.^hv>#P...... .^he.. ....................^hӈ .P##...........P..P## #..............#.^h#.....#........#...#####..+.^hO....#.# #..#P.#..# ##..#.^hx.†####...#.......0[)††.^hW#.###.##.........)................^hɉ######.#.#.#..###################.^h .^hW+9.1 (1.^h.^hvB _Found a hat..^h .^h. .^h+ .^h .^h .^h .^h .^h .^h ,.^h .^h .^h ,.^h .^h .^h ,.^h7 .^h5 .^h ,.^h .^h .^h ,.^h .^h^ .^h ,.^h .^h$ .^hg ,.^hj .^hE .^h .^h .^h .^h .^h B.^h .^h ,.^h .^h .^h6 ,.^h .^hq .^h ,.^h6 .^h .^h8 ,.^h! ,.^h1# ,.^h@$ .^h& .^h9, " .^hj, #... #.#.P##.. ##.#..............#.^h,  #..#.....#..# .^h, {##.........#####..+ .^h, L##.......#.# #..# #.....P.#..# ##..# .^h[- c#.........÷####...# ##@)......÷÷#745.0) #P.............<)P.#.########.#.#.#..###P# ## ##.^h- + .^h2 .^hA3 ,5.1 (16.^hb7 .^h? _Found a stone staircase leading up. _You see here a +0 hat./^h /^hy /^h/^h/^h%/^h$ _/^h/^hv/^h,/^h/^h!/^h$,/^h9&/^h(/^hk*/^h*/^h,/^hp//^h1,/^h 3/^h5/^h!8/^hP8/^h9/^h+>/^h@/^h;@/^hA/^hZD/^hbF/^hF/^h-H/^h3J/^h>L/^hmL/^hM/^hP/^hR/^hR/^h0T/^hgV/^hX,/^hY/^h[/^h^/^h1^/^h`/^hc/^he/^he/^hf/^h]h/^hj/^hk/^hFl/^hm/^hWo/^ho/^h{p/^hr/^hos/^hs/^ht/^hv/^hjx/^hx/^hy/^h{/^h|/^h|/^h}/^hB/^hnn##.#....#.###♣...P###....###.##......##....P# ####......##..##P...## #......#.....##... #......#♣..../^h#...## ##......#♣.♣♣.##...#P####.......#♣♣♣♣♣/^h΅#..?........####♣♣.......@# #P...../^h2##.l.##.# #.. #P ##.# #.#.P##/^h% #..# ##.#......... ##.# #..#.....#.../^hO#.## ##.........## l   komodo dragon (asleep)#..# ##.......#.###..# #.....P.#..#/^hy#P.## #.........÷##/^h2-93.1 (18/^h%l.ll/^h,4.1 (19/^ho/^h$` _A komodo dragon comes into view.0^hj  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0^h2i ##.#....#.##........#♣...P moom6174 the Frost Mage0^hi? ###....###.##......#..... Felid of Vehumet *****. #....P# ####......##..## Health: 55/55 ======================== 0^h&j#P...## #......#..... Magic: 21/25 ====================---- 0^h|j##... #......#♣.... AC: 7Str: 3  0^hj#...## ##......#♣.♣♣. EV: 16Int: 28 ##...#P####.......#♣♣♣♣♣ SH: 5Dex: 160^hk #.*****...........####♣♣ XL: 13 Next: 39% Place: Lair:2 0^hnku..*****@# #P........... Noise: ---------  Time: 16594.1 (0.0) ##**l##.# #........... -) Teeth and claws #P ##.# #.#.P##..... Cast: Foxfire 0^hkC#..# ##.#......... ##.# #..#.....#... #.## ##.........## l   komodo dragon 0^hl#..# ##.......#.#  ##..# #.....P.#..#  #P.## #.........÷## _A komodo dragon comes into view.0^hSlCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0^hl:Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon1^hq ##.#....#.##........#♣...P moom6174 the Frost Mage ###....###.##......#..... Felid of Vehumet *****. #....P# ####......##..## Health: 55/55 ======================== #P...## #......#..... Magic: 21/25 ====================---- ##... #......#♣.... AC: 7Str: 3  1^h{#...## ##......#♣.♣♣. EV: 16Int: 28 ##...#P####.......#♣♣♣♣♣ SH: 5Dex: 161^h 1^hٴ#..?..............####♣♣ XL: 13 Next: 39% Place: Lair:21^h 1^h(.......@# #P........... Noise: ---------  Time: 16594.1 (0.0)1^hN 1^hu##..l##.# #........... -) Teeth and claws 1^hɵ#P ##.# #.#.P##..... Cast: Foxfire 1^h>#..# ##.#......... 1^h4##.# #..#.....#... 1^hk#.## ##.........## l   komodo dragon 1^h8#..# ##.......#.# 1^h  ##..# #.....P.#..# 1^h 1^h #P.## #.........÷##1^h0Aiming: Freezing Cloud (dangerous; 1% risk of failure)  1^hdPress: ? - help, Dir - move targetAim: a komodo dragon  1^h1The plant is engulfed in freezing vapours.  1^hҷThe plant begins to die.  1^h2The komodo dragon is engulfed in freezing vapours.1^h3   1^h&b#  # 1^hMZ ##...  1^hs#...## ##... 1^hx##...#P####.... 1^h}#.§§§. 1^h..§§§l.@#  1^hk##.§§##.#  #P ##.#  #..#  ##.#  #.## 1^h(slow) #..#  1^hٿ##..#  #P.## 1^h ÷1^h5===5.1 (11^hi;§§1^hS  Press: ? - help, Dir - move target  1^hAim: a komodo dragon  The plant is engulfed in freezing vapours.begins to die.komodo dragon is en1^h'Ggulfed in freezing vapours. _seems to slow down.1^h=.............♣♣♣....1^h##.#....#.##........#♣...P###....###.##......#......#....P# ####......##..###1^hI#P...## #......#.....♣##... #......#♣....1^hk...## ##......#♣.♣♣..1^hk##...#P#####♣♣♣♣1^he#.§§§...@.........####♣♣♣1^h&..§§§l..####P...1^hj##.§§##.# #.......1^h#P# ##.# #.#.P##1^h# #..# ##.#.......##.# #..#.....#....1^hM#.## ##..#1^h8S###..# #1^h&..#.#1^h\##..# #.....P.#..#1^hO  The plant is engulfed in freezing vapours.1^hj§§§.l§§§§§§ 1^h0---61^hw§§§§§§§1^hH _The komodo dragon is engulfed in freezing vapours.2^hd.♣♣♣.##.#....#.##.#♣...P.###....###.##......#.2^hN#....P# ####......##..##P...## #......#.....♣##... #......#♣.#...## ##......#♣.♣♣.2^hY##...#P####.#♣#.§§§.l.####♣♣♣#..§§§§..####P.2^hQ##.§§##.# #...#P# ##.# #.#.P##.# #..# ##.#.##.# #..#.....#.2^h#.## ##.##.##..# #.....P.#..#2^ha@ #2^h2^hu§§§..l§§2^h'1§2^h2^h^ ;---72^hH§§§§§§2^h@ _The plant is engulfed in freezing vapours.3^hH.♣♣♣.....P##.#....#.##........#♣...P.###....###.##......#.#....P# ####......##..#3^hgI#P...## #......#.....♣##... #......#♣......♣#...## ##......#♣.♣♣.3^hI##...#P####.#♣#.§§§..l.3^hJ####♣♣♣#..§§§§..####P.3^haJ##.§§##.# #..3^hJ#P# ##.# #.#.P##.# #..# ##.#...3^hJ##.# #..#.....#.#.## ##.#3^hEK\#..# ##.#.# #3^hKr##..# #.....P.#..# #3^hT@.§§3^h Uc.§§§3^hU&83^h]@§§3^hl]M§§§3^hG`3^h6  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3^h3^h\ ....................♣♣♣.....P moom6174 the Frost Mage 3^h] ##.#....#.##........#♣...P... Felid of Vehumet *****. 3^h]###....###.##......#........ Health: 55/55 ======================== 3^h^#....P# ####......##..##### Magic: 17/25 ================-------- 3^hj^|#P...## #......#.....♣♣♣ AC: 73^h^LStr: 3  3^h_z##... #......#♣......♣ EV: 163^h_Int: 28 #...## ##......#♣.♣♣.... SH: 53^h`<Dex: 16 3^ha2##.**#P####.......#♣♣♣♣♣♣♣♣ XL: 13 Next: 39% Place: Lair:2 #..§§**l**@.......####♣♣♣## Noise: ---------  Time: 16598.1 (0.0) ...§§§**####P.............. -) Teeth and claws3^hHb ##.§§##.# #.............. Cast: Foxfire3^hlci #P# ##.# #.#.P##........ # #..# ##.#............ ##.# #..#.....#...... l   komodo dragon (slow) #.## ##.........#####3^hcC #..# ##.......#.# # ##..# #.....P.#..# ## 3^hRdO_The komodo dragon is engulfed in freezing vapours. 3^he_The plant is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  3^hieMConfirm with . or Enter, or press ? or * to list all spells.3^heAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target3^hB ....................♣♣♣.....P moom6174 the Frost Mage  ##.#....#.##........#♣...P... Felid of Vehumet *****. ###....###.##......#........ Health: 55/55 ======================== #....P# ####......##..##### Magic: 17/25 ================-------- #P...## #......#.....♣♣♣ AC: 7Str: 3  ##... #......#♣......♣ EV: 16Int: 28 3^h}#...## ##......#♣.♣♣.... SH: 5Dex: 16 ##...#P####.......#♣♣♣♣♣♣♣♣ XL: 13 Next: 39% Place: Lair:2 #..§§..l..@.......####♣♣♣## Noise: ---------  Time: 16598.1 (0.0) ...§§§..####P.............. -) Teeth and claws ##.§§##.# #.............. Cast: Foxfire #P# ##.# #.#.P##........ # #..# ##.#............ 3^h##.# #..#.....#...... l   komodo dragon (slow) #.## ##.........##### #..# ##.......#.# # ##..# #.....P.#..# ##The fungus is engulfed in freezing vapours.  The fungus begins to die.  The komodo dragon is engulfed in freezing vapours.  The komodo dragon seems to slow down.  3^h2pYou kill the komodo dragon!Vehumet accepts your kill.3^h  .... . 3^hV .  . ##... . 3^hK ##...... ##..§#P####. #..§§§§§§.3^hX ...§§§§§####P..... ##.§§##.# #..... 3^hI#P# ##.# #.#.P# # #..# . 3^hd##.# . #.##   #..#    ##..# 3^h-6  3^hFr21====40===9.1 (13^h(§§§§§§§§§§§§§3^hbegins to die.komodo dragon is engulfed in freezing vapours.seems to slow down.  You kill the komodo dragon!  3^h1sVehumet accepts your kill. _You feel your power returning.4^h4^h4^hț4^h§§§§§§4^h §§§§§0§§§4^h]C§You start resting.4^hή7---600.1 (14^h:§§§§§§§§4^hM§§4^hA _The fungus is engulfed in freezing vapours.4^hS 34^hT 4^hZ B4^h2[ P _The fungus is engulfed in freezing vapours.4^h[ 4^hz] 4^ho _The fungus is engulfed in freezing vapours.  The fungus is engulfed in freezing vapours.4^hp 4^hp <====4^hr 4^ht f _A nearby fungus withers and dies.4^hst K2=4^hu 4^hBw 4^hpw 4^hx 4^hz 4^hJz 4^hS{ 4^h| ,4^h} 4^hz 4^h 9=4^hӀ 4^hK a3=4^h 4^h ,4^h 4^hz ,4^h 4^h ,4^h 4^he 4^h 9=4^h 4^h ,4^h 4^hr 4^h K4=4^h 4^h ,4^h' 4^h 4^hЖ 4^h 4^h ,4^h 4^h O=4^h؝ 4^hž a5=4^h 4^h 4 _Magic restored.4^h 34^hק 4^h9 4^hI ,4^h@ 4^hc 4^h ,4^h 4^hʯ 4^hȴ {=4^hN ,4^hi 4^hз 4^h> ,4^h< 4^h{ 4^h 4^h 4^h 4^hſ 4^h 4^h 4^h n _l - 3 scrolls of fog (gained 1)4^h\ 34^h7 4^hz 4^h 4^h 4^hN 4^hg 4^ht 4^h 4^h; 4^h 4^h 4^h 4^hl 4^h 4^h 4^h 4^hK 4^hh 4^h* 4^hY 4^h 4^h_ 4^h, 4^h 4^h 4^h_ n4^hb | ##.#....#.##.... ###....###.##4^h  #....P# #### #P...## #.. 4^h ##....# #.. #...### ##.. 4^h c####...#.####4^h K ...#.####.#............. .......@..........####P.---36.1 (36.0)4^hj  .......##.##...##.# # ....... ####.####.# # ....... ### #..# ## ....... ##.# #......) #.## ##4^h @....... #..# ##........ ##..# #.. #P.## #..4^h6 4^h ,7.1 (374^h 4^h| D _Found a flail.5^h5^hK5^hzX5^h 5^h 5^hP 5^h 5^hs 5^h5^h%,5^h5^h5^h5^hY5^h,5^h5^h  ##.#....#.##   ###....###  #5^h #....P# ##  #. #P...##  5^h#. ##....#  ##.? #...###  5^h;'#...#### ####...#.###   #....#.####.#......   #5^hqR....##41.1 (4.0)  5^h: #.#.......##.##...##.#   #........#####.####.#  5^h ##.......P# ### #..#  5^h , #.......## ##.#   #......)# #.##  5^hR p #........ #..#  5^h  #.......## ##..#  #.......# #P.##5^h$5^h%+2.1 (55^h(5^h*N _Found a scroll of noise.5^h[ 35^h\ 5^hMd B5^hg 5^hh 5^h$l 5^hl 5^hn 5^h}q 5^hev 5^hv 5^hx 5^h~ 5^h 5^hV 5^hȃ 5^hV 5^h! 5^hY 5^hʋ 5^h` 5^hÎ 5^h 5^h 5^h 5^hF 5^h 5^h 5^h 5^h 5^h 5^h7 5^hg 5^hj 5^h 5^h 5^h 5^h˦ 5^h 5^hh 5^hD 5^h% ,5^ho 5^h9 5^h ,5^h 5^h 5^h\ 5^h޷ 5^h 5^hp 5^h) ,5^hh 5^h_ 5^h 5^hC 5^h1 5^h 5^h 5^h 5^h 5^h 5^h[ 5^h 5^h 5^h[ 5^h 5^hd 5^hF 5^h 5^h 5^h 5^h 5^h 5^h{ B5^h 5^h ,5^h 5^h 5^hW 5^h 5^h 5^h 5^h 5^h 5^h? 5^hi 5^h ,5^h 5^h 5^h 5^h 5^hR 5^h 5^h ,5^hm 5^h 5^h] B5^h 5^h ,5^hm 5^h 5^h 5^h 5^h 5^h1 5^h 5^ho 5^h 5^h3 5^h# 5^h} 5^h 5^h 5^h! 5^h&" 5^hu# 5^h2% 5^h& 5^h' 5^h' 5^h5+ d  You see here a scroll of noise.5^h- 5^hm.  _5^h/ 5^hr1 5^h2 ,5^h4 5^h5 5^hT7 ,5^h8 5^h : 5^h; 5^h; 5^h< 5^h^? 5^hZA ,5^hB 5^hD 5^hGG ,5^hH 5^hK 5^hM ,5^hgP 5^h&S 5^hS ,5^hT 5^hW 5^hY ,5^hoZ 5^hT\ 5^h^ 5^hc^ 5^hJ_ 5^ha 5^hb ,5^hd 5^he 5^h g ,5^hBh 5^h=j 5^hk ,5^hm 5^h{ J5^h"| 5^h,~ ,5^h~ 5^h q _b - 3 potions of curing (gained 1)5^hD 35^h/ 5^hz 5^h ,5^h 5^hq 5^h 5^h 5^h[ 5^h 5^hQ ,5^h 5^hz 5^h 5^h 5^hn 5^h 5^h ,5^hÖ 5^h 5^h? ,5^h 5^ho 5^h ,5^hY 5^h! 5^h n5^h 5^hä 5^hA 5^hn 5^h 5^h[ 5^h 5^h 5^h۫ 5^h 5^h 5^h0 5^hi 5^hp 5^hC 5^hմ 5^h 5^h/ 5^h 5^h 5^h 5^h 5^hʽ 5^h ,5^h 5^h% 5^h= B5^hw 5^h 5^hN 5^h 5^h 5^h 5^h 5^h 5^h 5^h& 5^hp 5^h2 5^h% 5^h 5^h 5^h 5^h; 5^h 5^h 5^h 5^hF 5^h 5^h 5^h 5^h 5^h 5^h 5^h 5^hB5^hN5^hN5^h5^h5^h5^h 5^h) 5^hc 5^hT 5^h5^hO5^h5^h5^h5^h&,5^h5^h5^h5^h5^h 5^h#5^h%,5^hT(5^hh+5^h-5^h-5^hq/5^h25^h4,5^h65^hj95^h;,5^h=5^hA5^hjD,5^hF5^h6^h6^h6^h6^hR6^h6^h(6^h6^h,6^hX6^h6^h6^h6^h6^h]6^h6^hP6^h6^h6^h1 6^hm 6^he 6^h@ 6^h 6^h 6^h6^h6^h6^h 6^h6^h6^h6^h#6^h6^h6^h6^h6^h6^h.6^hP6^h6^h76^h6^h 6^h!6^h!6^h4#6^ha$6^h$6^hH%6^h~&6^h'6^h'6^h;(6^h)6^h*,6^h+6^h2-6^h.,6^h/6^hN16^h26^h26^h36^hc?6^hEA,6^h^B6^hD6^hNF,6^hG6^hlI6^hJ6^h(K6^hK6^hM6^hO6^hOO6^h!P6^hQ6^hPS,6^h=T6^hU6^h W6^hFW6^hX6^hY6^hZ6^h%[6^h[6^h~]6^h^6^h _6^h_6^ha6^h2c6^hmc6^hkd6^hf6^hg6^hh6^hQi6^hnX6^h!q6^hr,6^hs6^hfu6^hv,6^hx6^hDM#...............###.#.##  #...........#........>##  +.............#........#  #...........#.###..[..##  #.............# ##.....#  6^h#..........÷P.####....##  #.###.###+.#..#..#....#  .........)............##  ................@.....P#  838.1 (196.0) 6^hO########P###...#.#######   ### #######              6^hՑ6^h6^h?E _Done exploring.6^h# 6^h 6^h@ 6^h* s... #.###. ................0.0) 6^h+ 6^hC/ 6^h]0 E _Done exploring.7^hq7^hq7^h$t7^h47^hP7^h[ 7^h7_Done exploring.:^h3:^hǶ:^h4:^h:^hIE _Done exploring.;^h;^h9Where to? (Tab - Lair:2, ? - help) D - DungeonT - Temple;^h[ L - Lair  N - Spider Nest  O - Orcish Mines ;^hx ;^h #...............###.#.##  moom6174 the Frost Mage #...........#........>##  Felid of Vehumet *****. +.............#........#  Health: 55/55 ======================== #...........#.###..[..##  Magic: 25/25 ======================== #.............# ##.....#  AC: 7Str: 3 #..........÷P.####....##;^h}   EV: 16Int: 28 #.###.###+.#..#..#....#  SH: 5Dex: 16 .........)............##  XL: 13 Next: 40% Place: Lair:2 ................@.....P#;^h   Noise: ---------  Time: 16838.1 (0.0) ########P###...#.#######  -) Teeth and claws### #######  Cast: Foxfire;^h<          ;^h   _b - 3 potions of curing (gained 1) _You see here a scroll of enchant armour. _Done exploring. _Done exploring. _Done exploring. _Done exploring.;^hk ;^h ;^h/ ;^h ;^h P _;^h ,;^h ;^hp ;^h ,;^h ;^h ;^h4 ,;^h ;^h| ;^h ,;^h: ;^h ;^hk ,;^hw ;^h ;^h ,;^h ;^h Y  There is a stone staircase leading down here.;^h8 ;^h ;^h $ _;^h) <^h-;3<^h*69  You climb downwards.<^h6<^h8<^h< _There is a stone staircase leading down here.  You climb downwards. _The yak bellows! x2  Found 2 atropa<^ho<-tipped darts. Found an escape hatch in the floor.  Found a stone staircase leading down.  There is a stone staircase leading up here.<^h<^h .  ### ..  <^h~.######..#...  #.(........#  P###....>.....#  ...>.....Y....  #P. <^h====46.8 (8.7 #.###.....Y.  #...Y.Y.P# #...Y...##<^h>|###.#.#..######### YYYYY 5 yaks (3 wandering)   <^h<^hz _There are monsters nearby!=^h=^h=^hެ=^h=^h3=^hŷ=^h=^hj=^hո=^h̽fF.YYY.Y.=^hY....YYYYYF   bullfrog=^h,7.8 (1.0 =^h=^h ~..|#....#.#.....# ..P♣#......÷.....# .P♣♣#.....#..#.P.#  #####.....#####..#  .........## #P.#  ..........# ##.##  ##.P.#.#.### ##...#  ...........###.#.##  2 .......#..##  .........#........#  .......#.###..[..##  .........# ##.....#  ......÷P.####....##  .###+.#..#..#....#    ....)............##   .................P#   ###P###...#.#######   _The =^hJyak bellows! x2=^h----9.3 (2.5  _You climb upwards. _There is a stone staircase leading down here.=^h=^hLevel 2 of the Lair of Beasts <<<<>>>>>(Press ? for help)#..####..##.#....#.##........#♣...P.......~~~~~~~#....## #.....#=^hL#...P###.####....###.##......#...........~~~#~~~ß#.....# #....###..P## ### #....P# ####......##..#####♣♣##########.....# #....##..###P...## #......#.....♣♣♣ ♣♣P~~~~~.ß#....####....##..###....# #......#♣......♣♣♣...~~~..|#....#.#.....###.?##...### ##......#♣.♣♣....†........P♣#......÷.....##...#### ####...#.####.......#♣♣♣♣♣♣♣♣........P♣♣#.....#..#.P.##....#.####.#.................####♣♣♣##############.....#####..###...................####P..............................## #P.#=^h,#.#.......##.##...##.# ##...............................# ##.####........#####.####.# #.#.P##...........P..P##.P.#.#.### ##...###.......P# ### #..# ##.#..............#...............###.#.###.......####.# #..#.....#........#...........#........@###......)###.## ##.........#####..+.............#........##........##..# ##.......#.# #..#...........#.###..[..###.......####..# #.....P.#..# ##..#.............# ##.....###.......##P.## #.........÷####...#..........÷P.####....###P.......#########..#####[)......÷÷......#.###.###+.#..#..#....###...................#P...........................)............###................<..............).............................P####..#.#.#######..P.#.########.#.#.#..##########P###...#.#######=^h######## ##P################## ##########=^hC ##.# #÷.....## ##...........###'''###.......#......#...#=^hAD :#..# ##.......# #######ßP....♣#######.#......#...##..## #P......## #....#........♣#...♣#..P.P...#=^hD ##.P# ##.......# ##<........'....#.......[..>##=^h,E c##......## #...♣#...~~~...'....#.............#=^hE  #.# #......# ##..♣♣#P.~~~~~.♣#.....=^hE ###.# #......## #P'♣######♣#♣####♣''##....###....=^h5F #### #.# ##...♣#♣~~~~~~~.#..÷♣♣....####..=^hF  #..##.######## #.......#....'..~~~~P..#...♣♣P.... #..##...#P#.......# ##....'=^h G 8#...♣##.... =^hxG h.........#######.....#....#...♣.÷.~#....###P..=^hG .....................#♣...#....⌠....♣÷.~~#....####.....#P................÷....♣♣♣.=^h+H <~~#.....# #....#=^hH ......................♣♣♣.....P........~~~#....## #....#####..##.#....#.##........#♣...P.......~~~~~~~#....## #.....P###.####....###.#=^hH ".#...........~~~#~~~ß#.....# #....# #..P## ### #....P# #####..#####♣♣##########.....# =^hJI # #..## #P...## #......#.....♣♣♣ ♣♣P~~~~~.ß#....###=^hI  #..# ##....# ##♣=^hI ♣♣♣...~~~..|#....#.####.?# #...### ##=^hIJ g#♣.♣♣....†P♣#÷=^hJ ##...#### ####...#.####.......#♣♣♣♣♣♣♣♣........P♣♣#.....#..#.P.=^hJ x##....#.####.#.................####♣♣♣##############.....#####..#=^hGK ~##...................####P..............................## #P.#>^h >^h>^h~..|#....#.#.....#  moom6174 the Frost Mage ..P♣#......÷.....#  Felid of Vehumet *****. .P♣♣#.....#..#.P.#>^h  Health: 55/55 ======================== #####.....#####..#  Magic: 25/25 ======================== .........## #P.#>^hB  AC: 7Str: 3 ..........# ##.##  EV: 16>^h4Int: 28 ##.P.#.#.### ##...#  SH: 5Dex: 16 >^hW...........###.#.##  XL: 13 Next: 40% Place: Lair:2 .......#........@##>^h  Noise: ---------  Time: 16849.3 (0.0) .........#........#>^hc  -) Teeth and claws >^h.......#.###..[..##  Cast: Foxfire .........# ##.....# >^hS......÷P.####....## .###+.#..#..#....# >^hj  ....)............## >^h  .................P#   >^hM###P###...#.#######  >^hsFound a stone staircase leading down.  There is a stone staircase leading up here. >^h=_There are monsters nearby! _The yak bellows! x2 _You climb upwards. _There is a stone staircase leading down here.>^h>^h">^hm>^h$>^hn$ _>^h>^h?>^h>^h$>^h">^h>^h}>^h>^h>^h>^h>^h>^he>^h*>^h>^h>^h>>^h>^hM >^h >^h0 >^h >^h:>^hk>^h,>^h>^h6>^hi>^h*>^h>^h>^h7>^h >^h>^h>^h.>^h>^hw >^h!>^h ">^h#>^hL%>^h&>^h&>^h'>^h)>^h*+>^h\+>^h8,>^hG.>^h/>^h/>^h0>^h2>^h3>^h34>^h4>^h7>^h8>^h9>^h(:>^hF<>^h>>^h>>^h?>^hA>^hC>^hC>^hD>^hG>^hH>^hH>^hLJ>^hNL>^hIN>^h}N>^hO>^hR>^hLT>^hT>^hU>^hW>^hY>^hZ>^h\>^h^>^hY`>^h`>^ha>^hdh.......##.÷.......## #...>^hh?........# >^hh......#......#...## ..................# >^h i/#..........#>^hPia #......#...>^hi ####.#......#...# >^hi#...♣#..P.P...#...# >^hi'....#.......[..@.## 72.3 (2>^h jq3.0) '....#.......# >^h;jh#....#............## >^hjj#♣''##....###.....# #..÷♣♣....####....# >^hj#...♣♣....##P.....# #...♣#.....##.....##>^hj ♣.÷.~#....###P.....# >^hjy♣÷.~~#....####.....# >^hk>^hLp>^htr >^hrS_There is an escape hatch in the floor here.>^h >^h Level 2 of the Lair of Beasts <<<<>>>>>(Press ? for help)#....## #######...#..................##.######..................#>^h K##....###.P..###......P..[............................>........P##....................÷.........#..#####...P.##.......^..÷.......###............(.....P.#<........### ##..#.........##.÷.......###..............................# ##...+...#.................###.............................#######.#..###.......#......#...###P.########........##.P##......................................###.###......######....÷...[...................#..........###.##÷.....## ##...........###'''###.......#......#...##..###.......# #.....#######ßP....♣#######.#......#...##..## #P......## #.....#....#........♣#...♣#..P.P...#...###.P# ##.......# #.....#....#<........'....#.......[..@.###.###......## #.....#...♣#...~~~...'....#.............##.#>^h u#......# ##.....#..♣♣#P.~~~~~.♣#....#............####.##......## #P.....#'♣######♣#♣####♣''##....###.....##..#### #.......# ##......#...♣#♣~~~~~~~.#..÷♣♣....####....##..##.######......## #.......#....'..~~~~P..#...♣♣....##P.....##..##...#P#.......# ###.....#....'.........#...♣#.....##.....###.................#######.....#....#.........♣.÷.~#....###P.....###............................#♣...#....⌠....♣÷.~~#....####.....##P.......................÷....♣♣♣...............~~#.....# #....####............................♣♣♣.....P........~~~#....## #....###..####..##.#....#.##........#♣...P.......~~~~~~~#....## #.....#>^h% .# ###.^#...P...# #.>^h }.### ####P#...#### ##..>^h U#### #######...#.........##.####>^h  8....###.P..###......P..[>^h .............>.P#.÷#..#####...P.##.^..÷(.....P.#<>^h m.### ##..#..#.÷....>^hX = #...............>^h 6# ##...+...#>^h .#.........>^h  &.............#######.#..####...>^h~ <##P.########........##.P..........>^h .#>^h ######....÷...[...................#.# #÷>^h6 2#......###'''###.......#...>^hr O..# ######ßP....♣#######.#......#...>^h 5##.>^h L#P.#........♣#...♣#..P.P...#...#>^h" ^##.P# #.# >^h] n..#<........'[..@>^h/ # #.## #...♣#...~~~...'....#.........# #.# # ##♣♣#P.~~~~~.♣#....#........>^hj D###.#  #P>^h *'♣######♣#♣####♣''###>^h [## #.# ##.>^h,! i♣#♣~~~~~~~.#..÷♣♣....#####>^hk! H##.###### #..>^h! C'..~~~~P..#...♣♣P..#>^h! E..##...#P## ###>^h#" H....'.........#...♣#.....##.....#.>^h]" F#######.....#....#♣.÷.>^h" f###P.....#♣...#....⌠....♣÷.>^h" r##.....#P.......................÷....♣♣♣...>^h# ......#>^hV# ?^hX ?^hG9.......##.÷.......##  moom6174 the Frost Mage .#.................#  Felid of Vehumet *****. .......#......#...##  Health: 55/55 ======================== ..................#  Magic: 25/25 ======================== .......#..........#?^hH  AC: 7Str: 3 .......#......#...#  EV: 16Int: 28 ######.#......#...#  SH: 5Dex: 16 #...♣#..P.P...#...#  XL: 13 Next: 40% Place: Lair:2 '....#.......[..@.##  Noise: ---------  Time: 16872.3 (0.0) '....#.............#?^h3K  -) Teeth and claws #....#............##  Cast: Foxfire #♣''##....###.....# #..÷♣♣....####....# #...♣♣....##P.....#   #...♣#.....##.....##   ♣.÷.~#....###P.....#   ♣÷.~~#....####.....#  There is a stone staircase leading up here. _There are monsters nearby! _The yak bellows! x2 _You climb upwards. _There is a stone staircase leading down here. _There is an escape hatch in the floor here.?^h4L?^hW?^hY?^hY$ _?^h],?^h_,?^h`?^hc?^he?^he?^hg?^hi?^h-l?^hl?^h;n?^hp?^h8s,?^hu?^hw?^hFz,?^h<|?^h~?^hg,?^hi?^h?^h,?^hu?^hq  You see here the felid skeleton of moom6174.?^h ?^h _?^h?^h?^h͔?^h0?^hD?^h####.#.#.......>..........# # ####......###.P#......## # ##..........#......# # #..................# # #......###..P......###  #....................#  ##..................## ######..................# .........@........P# 810.0) #...P.##^..÷.......# #..#.##.÷.......## ...+...#.................# .#..###.......#......#...## .........................# ..............#..........# #'''###.......#......[33?^hm#...# P....♣#######.#......#...#?^h?^hc _There is a stone staircase leading down here.?^h 4?^h ?^h ?^h 83.0) _?^h ?^h  #.~ #~..  ?^hD 4.#.~###~.#  ..~~~~~.P  .......  #P....  #...##  ##...P# 3 ?^hl #...@#  ##...#  #....  #.....# #.#..... ###..## ...  P### ## ?^h ?^hJ> ,4.1 (1.8 ?^h(C ?^h^F } _You climb downwards. _There is a stone staircase leading up here.@^h>\@^h\@^h^@^ha@^hi@^hbl: _@^h3m@^hq@^hq@^hr@^h2t@^hx@^hy@^hy@^h{@^hX@^hz@^hƆ@^h@^h@^h׍@^h@^h&@^h@^h5@^hv@^h@^hp@^h9#...## ..... ##...P# .....@^h #...<# .... ##...## ...##....##.##.....#..#@^hצ3#.#.......#########..##........#......@........91.1 (7.0@^h#.P###.P##...#.#..# ..~.~ ...# #P.#~~~~~~~~..#..~~~~~~~~...#.#~~≈≈≈~~≈~~~P##.~≈≈~.~~≈≈~###~≈≈≈.<.~≈~.#@^h@^hc+2.1 (8@^h@^h @^hó3_Found a stone staircase leading up.@^hz@^h+@^h҆@^hՊ@^h@^h,@^h@^h#,@^h;@^h@^h,@^h@^h@^h,@^h @^hL@^h/,@^h1@^h«@^h,@^h@^h@^hճ,@^hδ@^h϶@^h,@^hк@^hG@^hP,@^hI@^h@^h@^h@^h@^h@^h@^h@^h@^h@^h@^h@^h=@^h%@^hi,@^ha@^h@^h,@^h @^hP@^h9#P.... #### #...## ..... ...  ##...P#....... ..#@^hL#...<# ..... .:.###...###... ..!####....##.# .....##.....#..# ####....## #.#.......#####.#. ###..##......... 906.1 (14.0) @^hB..................##P... .P###.P##...#.###.# . .##..~.~....### ## .#~~~~~~~~..## ..~~~~~~~~...@^h# #~~≈≈≈~~≈~~~P# #.~≈≈~.~~≈≈~## #~≈≈≈.<.~≈~.#@^h@^h,7.1 (15@^h@^hO _Found a book of Burglary.A^hN A^h A^h A^h A^h* ,A^h A^h A^h A^h A^hܝ A^hO A^h A^h A^h{ A^hg A^hd A^h A^h& A^h A^h A^hö A^h' A^h A^hƼ A^h A^hd F _i - 5 potions of might (gained 1)A^h A^h A^h' A^hF A^h A^h A^h1 A^h^ A^h A^hm A^hs A^h A^hK A^h A^h A^ha A^hY A^h A^h A^h A^h A^h' A^hB A^h A^hK A^h A^h A^h6 A^h A^h A^h@ A^hZ A^h A^h, A^hF A^h- A^h A^h' A^h> A^h A^h  ,A^h A^h A^h` ,A^h A^h A^h  ,A^h A^hQ A^h_   You enter the shallow water.Water  _Moving in this stuff is going to be slow.A^hb A^hb A^hc A^hce A^hh A^h@h A^hh A^h]j A^h`m A^hm A^hRn A^h#p A^hr A^hr A^hs A^hu A^hx A^h:y A^hy A^h{ A^h} A^h} A^ha~ A^hP A^h A^h* A^hׄ A^hB A^h A^hU A^h A^h< A^h A^hԍ A^h A^h A^h ,A^h A^h A^h: A^h A^hK A^h A^h A^h A^hʡ A^h{ A^h A^h֦ A^h A^h A^h A^h֫ A^h A^h A^hױ ,A^h߲ A^h A^hP A^h A^hC A^h͹ A^h A^hּ A^h˽ A^h/ A^h A^hM A^h A^h A^h< A^h| A^h{ A^h A^h6 A^hu A^hC A^h A^hA A^h A^h A^h A^h, A^hj A^h A^h A^h! A^h_ A^h A^hT A^hw A^h A^h A^h A^h A^h A^h. A^h* A^hm A^h A^h A^h A^hEA^hA^hA^hlA^h A^h< A^h2 A^h A^h~A^hA^hA^hA^hA^hZA^hA^hKA^hA^hA^hA^hl A^hl#A^h#A^hY$A^h%A^h(A^h(A^h)A^h*A^h-A^h .A^h.A^hc0A^h3A^hT3A^h4A^hJ5A^h7A^h7A^h8A^h:A^h<A^h<A^h=A^h?A^hDA.###.####..####..## A^hD`## ### #...# ##.P# # #....# #..P# A^hE# #P...## ##..# # ###. ##.P# # #P.## A^hQE #..#  ##..#  A^hEq#.#@# 75.7 (68.6 A^hE###.#  ...  ...A^h?F ....# .....# .#.##.# A^hF#### #># A^hKA^h)L,6.7 (69A^hOA^hQ; _Found a stone staircase leading down.C^h@C^h,C^hC^h3C^hC^h[,C^hC^hC^hC^h;C^hJC^h=BC^hC^hVC^hC^h;C^hfC^h`C^hC^hC^hC^h #....# #..P#  #P...## ##..#  ###. ##.P#  #P.## ## C^h#..# ..( ##..# ...#.#.# .P#..#####.#####...#...........@...#81.7 (5.0)........###.##.#........# ..#........#####P#.#.##.#C^hL#### #>#..# #.#C^hA2.7 (6C^hC^hE _Found 7 stones.D^h3D^hD^h˃D^h D^h\,D^hD^h,D^hߎD^hqD^hD^hID^h#D^hMD^hCD^hD^hD^hBD^h6D^hD^hkD^hD^hBD^hRD^hBD^hD^hD^hаD^hѴD^hD^h*D^hD^hϻD^hD^hD^h;D^h,D^h6D^hD^hD^hD^h D^hD^hD^hD^hD^hD^hD^hD^hD^hD^hP##.P# #.#.#.......^^^#P.## #...##....^^...#..# #.#..(....^^... D^h$##..# #........^^.^.. #.#.# ##.P##.^....^... D^h?1###.#####...#........^.. ...........####....^^^.. ....###.##.# #......... ....##..##.# #.@.......95.7 (13.0) ....#####..##..#.^...... D^h.##.# #........#.^... # #># ####.###..#......# ## ..##..##.# ..# P.# ... .. D^h6<...D^hD^h@,6.7 (14D^hD^h; _Found an escape hatch in the ceiling.D^h D^h D^h^ D^h D^hs D^h׾ ,D^h D^h ,D^h D^h D^ht D^h D^hU D^h D^h D^h\ D^h D^h D^h D^h D^h D^hF D^h D^h D^h D^h! D^h( D^hq D^h2 D^h D^h D^hY D^h D^h D^ht D^h D^hP D^h/ D^h D^h D^hm ,D^h+ D^hx D^h D^h D^h D^h D^h D^h D^h D^h D^h D^h D^h8 D^h D^h D^h D^h D^hO D^hc D^h D^hh ,D^hf D^h+! D^h& D^hd& D^hS' D^h) D^h. BD^hF0 D^h4 D^hI5 D^h5 D^h*8 D^h; D^h; D^h< D^h> D^h"B D^heB D^hC D^hF D^h;J D^h~J D^hK D^hM D^hQQ D^hQ D^hR D^hT D^hXX D^hX D^hY D^h[ D^h?_ D^h_ D^h` D^hc D^h4i p#........#.^...## D^h{i I ####.###..#....P .##  ####...##..# ##...# D^hi $ ##..##P.####.#...#  #..............# D^hj   #<.............# D^hj 0  #####..............#   #..................#   #......#####.@#....#   ##....#.####...D^hj >  #................  ###.##..........  #..P..............F D^hk ? .........PP.........  F   bullfrog (asleep).........P#P........D^h]k x .........##.......... ........###........D^hk ! D^hKp 7 7021.7 (25  D^hp EA bullfrog comes into view.D^hr D^hr D^hw }FF..FF 2 bullfrogs (1 wandering)D^hx 5==2.7 (26D^h}} D^h  D^h6 _The bullfrog croaks.F^htS##.###..#....P .##F^h  ####...##..# ##...#   ##..##P.####.#...#  F^hF..............#  #<.............#  #####........#  F^hi#..................#  F^h.t#......#####..#....###  F^hf##....#.####..@......#  ............F^hB/ ###.##......#  ..PF..F..#  .........PP..#  F^h|G..P#P.F^hq    bullfrog.F^h ##..F^h>J#  # F^hwN##P##...# . F^h( F^hF^hF^hE.FF.F 2 bullfrogs (1 wandering)F^h-8--3.7 (1.0) F^hCF^hpF^h L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F^h $F^h |###.###..#....P .##  moom6174 the Frost Mage  ####...##..# ##...#  Felid of Vehumet *****. ##..##P.####.#...#  Health: 55/55 ======================== #..............#  Magic: 23/25 ======================-- #<.............#  AC: 7Str: 3 F^h  #####..............#  EV: 16Int: 28  #..................#  SH: 5Dex: 16 F^hC  #......#####..#....###  XL: 13 Next: 40% Place: Lair:3  ##....#.####..@......#  Noise: ---------  Time: 17023.7 (0.0)  #.............*......  -) Teeth and claws F^h q ###.##.........*....#  Cast: Foxfire  #..P.F.........F...#  .........PP.........#  .........P#P..........  FF 2 bullfrogs (1 wandering)  .........##..........# F^hƦ ` ........###..........  ##P##...# ....... _The bullfrog croaks.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  F^h- ;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)G^h)###.###..#....P .##  moom6174 the Frost Mage####...##..# ##...#  Felid of Vehumet *****.G^h*##..##P.####.#...#  Health: 55/55 ========================#..............#  Magic: 23/25 ======================--G^hB*#<.............#  AC: 7Str: 3 #####..............#  EV: 16G^h~*-Int: 28G^h*#..................#  SH: 5Dex: 16G^h'+/#......#####..#....###   XL: 13 Next: 40% Place: Lair:3##....#.####..@......#   Noise: ---------  Time: 17023.7 (0.0)G^h+#.............`......   -) Teeth and claws###.##.........`....#   Cast: Foxfire#..P.F.........F...#  G^h+T.........PP.........#  .........P#P..........   FF 2 bullfrogs (1 wandering)G^h+*.........##..........#  ........###..........  ##P##...# ....... G^h?,-Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G^h|,Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG^h,[Aim: a bullfrog (72% to hit)  The stone arrow hits the bullfrog!G^honfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (72% to hit)  The stone arrow hits the bullfrog!  The bullfrog is heavily wounded.F.....F...F==4.7 (1 _The bullfrog croaks.G^h G^h G^hU ###.###..#....P .##  moom6174 the Frost Mage  ####...##..# ##...#  Felid of Vehumet *****. ##..##P.####.#...#  Health: 55/55 ======================== #..............#  Magic: 21/25 ====================---- G^h p#<.............#  AC: 7Str: 3  #####..............#  EV: 16Int: 28  #..................#  SH: 5Dex: 16 G^h ] #......#####..#....###  XL: 13 Next: 40% Place: Lair:3  ##....#.####..@......#  Noise: ==-------  Time: 17024.7 (0.0)  #.......F.....F......  -) Teeth and claws  ###.##..............#  Cast: Foxfire  #..P...............#  .........PP.........#  .........P#P..........  FF 2 bullfrogs  .........##..........#  ........###..........  ##P##...# ....... Confirm with . or Enter, or press ? or * to list all spells.G^hy Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 72% to hit)  The stone arrow hits the bullfrog!!  You kill the bullfrog!G^h; w .##  #..# ##...#  ##..##P.####.#...#  #....  #<...  ..   G^h ( ##  .#  ..†......  ...#  #..P...G^h Q.#  ...#  ....    bullfrog  ..##..........#  G^h z..###..........    G^h G^hp :.FG^h6 315.7 (1G^h G^h3   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (heavily wounded, 72% to hit)  The stone arrow hits the bullfrog!!  G^h You kill the bullfrog! _Vehumet accepts your kill.H^hטH^hH^h.<###.###..#....P .##  moom6174 the Frost Mage####...##..# ##...#H^hW  Felid of Vehumet *****.##..##P.####.#...#  Health: 55/55 ========================#..............#  Magic: 19/25 ==================------H^h#<.............#  AC: 7Str: 3 #####..............#  EV: 16Int: 28#..................#H^hJ  SH: 5Dex: 16#......#####..#....###   XL: 13 Next: 41% Place: Lair:3H^h##....#.####``@......#   Noise: ==-------  Time: 17025.7 (0.0)#.......```...†......   -) Teeth and claws###.##..............#   Cast: Foxfire#..P...............#  .........PP.........#  .........P#P..........   F   bullfrog.........##..........#  ........###..........  ##P##...# ....... _Vehumet accepts your kill.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)H^h@H^hCH^hKDF....H^hL+6.7 (1H^hTH^hX  Casting: Stone Arrow (safe; 1% risk of failure)H^hUYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  H^hZAim: a bullfrog (72% to hit) _The stone arrow misses the bullfrog.H^hH^h1 H^hy-$###.###..#....P .##  moom6174 the Frost Mage####...##..# ##...#  Felid of Vehumet *****.##..##P.####.#...#H^h.j  Health: 55/55 ========================#..............#  Magic: 17/25 ================--------#<.............#  AC: 7Str: 3 #####..............#  EV: 16Int: 28#..................#H^h.  SH: 5Dex: 16#......#####..#....###   XL: 13 Next: 41% Place: Lair:3##....#.####F`@......#   Noise: ==-------  Time: 17026.7 (0.0)#.............†......   -) Teeth and claws###.##..............#   Cast: Foxfire#..P...............#  .........PP.........#  H^h9/T.........P#P..........   F   bullfrog.........##..........#  ........###..........  ##P##...# ....... Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  H^h/Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)  The stone arrow hits the bullfrog!H^hH^h׵C.FH^h+7.7 (1H^húH^h` _The bullfrog is heavily wounded.H^hH^hH^hD###.###..#....P .##  moom6174 the Frost Mage  ####...##..# ##...#  Felid of Vehumet *****. ##..##P.####.#...#  Health: 55/55 ======================== H^h W#..............#  Magic: 15/25 ==============---------- #<.............#  AC: 7Str: 3  #####..............#  EV: 16Int: 28  #..................#  SH: 5Dex: 16  #......#####..#....###  XL: 13 Next: 41% Place: Lair:3 H^h ##....#.####.F@......#  Noise: ==-------  Time: 17027.7 (0.0)  #.............†......  -) Teeth and claws  ###.##..............#  Cast: Foxfire  #..P...............#  .........PP.........#  .........P#P..........  F   bullfrog  .........##..........#  ........###..........  ##P##...# ....... Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 72% to hit)  The stone arrow hits the bullfrog!!  You kill the bullfrog!Vehumet accepts your kill.H^h .##  #..# ##...#  ##..##P.####.#...#  #....  #<...H^h  ..    ##  ..#  ....  ...#  #..P....# H^h ...#  ....    ..##..........#    ..###..........       H^h 8.H^h ]8===8.7 (1H^hB H^h [  Press: ? - help, Shift-Dir - straight line  H^hR Aim: a bullfrog (heavily wounded, 72% to hit)  The stone arrow hits the bullfrog!!  You kill the bullfrog!  Vehumet accepts your kill. H^h <_You feel your power returning.I^h%I^hv&I^h(I^he/I^h/I^h3I^h7I^hT8I^hr:I^h>I^hL?I^hq@I^hCI^hD;===I^h`EI^h|II^hIK9=I^h/LI^h3QI^hQI^hSI^hLZI^hZI^ha]I^hcI^hcI^heI^hmI^hm9=I^h&pI^hvI^hkwI^hyI^h,I^h$20I^h (=I^hI^hˆI^hJI^huI^hI^hI^hI^hՐ,I^h'I^hI^h[9=I^h'I^hI^hK1=I^hI^hI^hI^hFI^hַI^hfI^hܼI^hI^hI^hRI^hI^h.9=I^hI^hI^h@K2=I^hI^hI^h`I^hI^h9,I^hI^h{,I^h'I^hI^hW9=I^hI^h I^h~K3=I^hI^hI^hI^hI^hI^h^ I^h I^h ,I^hI^hI^h"9=I^h;I^hI^hPI^hYI^hI^hKK4=I^hzI^hJ"I^h"I^h#I^h&I^h''I^hW(I^h,,I^h.I^h]1I^h19=I^h93I^h"7I^h7K5=I^h9I^h=4 _Magic restored.I^h.@I^h@I^hAI^hEI^hHI^h II^hJI^hLI^hOI^hOI^hPI^hRI^h/UI^hU9=I^hVI^hKXI^hZ,I^h\[I^h]I^haI^h=bI^hcI^heI^hjI^hCkI^hHlI^h@qI^hu,I^hjwI^hzI^h}I^hX~I^hI^hI^h*BI^hI^hW....^^... (....^^...^.......)P  ....^^.^...........#  I^hߓ.^....^............#  .......^...........#  #....^^^.........P.  #..#..P#  #..I^h-.^ #....#  .#.^....... #.@.#  --75.7 (47.0) ....#.^...## #...#  ###..#....P #..##  ##...##..# ###...#  ##..##P.####.#...#  #........##  #<.............#  ###........#  .................#  I^h---6.7 (48 _Found a falchion.L^h L^hC L^h L^h L^h L^h ,L^h L^h0 ,L^hS L^h L^h ,L^h L^h L^h ,L^h L^h L^h ,L^h L^h L^h L^hQ L^h L^hw L^h L^hg L^h L^h L^h4 ,L^hK L^hW L^h ,L^h L^h L^h ,L^h L^h L^h ,L^h L^hy L^hm ,L^h L^h L^h ,L^h< L^h L^h ,L^h L^h L^hO ,L^hg L^h L^hj ,L^ht L^h  L^h ,L^h L^hg ;  There is a shaft here.L^h# L^hy#  _L^h$ L^h% L^h( ,L^h) L^h+ ;  There is a shaft here.L^hB. L^h.  _L^h/ L^h1 L^h3 L^h34 L^hW9 XL^h: L^hs; L^h> L^hk> L^h0? L^h>B L^hnG  ..# .P........  ... .........  L^hG .. .........  .. .....  ... .#........  ...# ........>  L^hH ..#.####........  ........@....... 99.7 (23 L^hPH ................  ♣...............  .P ................  P.. ................ L^hH S##.. .......^........ #..#####................  #.#.#.......^^^........ L^hI o #...##....^^.............# L^hN L^hEO .100.7 (24L^hR L^hT ; _Found a stone staircase leading down.M^hIM^hM^h,M^hd M^hM^h*% M^h+d... ..( M^hm+1....####.M^h+ M^h,;....#..P.M^hR,?  ........M^h,#. M^h," ........M^h2-#. M^h|-= ..........M^h- M^h]. .......#.  ...# #M^h.">M^h.1 1.7 (1.0)M^hA/- ..#.####.M^h/.. M^h/3 ..........M^h0#  M^hi0........M^h0).  M^h0♣.......M^hH1#. M^h1@ .P ........M^h1#. M^hi2F P.. .........M^h3 #.. .......^. #####....... M^hLM^hN+2.7 (2M^hm[ _Found 6 stones.M^hzM^h'M^hRM^hmM^hM^hlM^h1 M^h M^h{ M^h M^h3 M^h] M^hu ,M^hK M^h M^h! M^hg" M^hj$ M^h' M^h* M^h+ M^h~, M^h. M^h3 ,M^h5 M^h9 M^h@ ,.. ..M^h@  ♣#..##.##P##   ♣.........P   ........$#  M^h>A A ........#  ♣♣ #..P....###  ♣..###P..  ...M^hA .  .... #...@(  M^hA .....####...  #....#..P...  #..........M^hB   #..........   #..........M^hcB <   S   black mamba (asleep) ........#..S M^hB *  ....####........>.   ...#.#### M^h'C . M^h6K +8.7 (6M^hK +9.7 (7M^hQ M^h@T  M^hT X_A black mamba comes into view.N^h l ♣#..##.##P##  ♣.........P  N^h ........$#  ........#  ♣♣ #..P....###  ♣..###P.........  ..................  N^h }.... #...@(......  ###.........  .P.........  N^hY!#.................  #.................  #.................  ........#........S N^h!U ....####........>.   N^h$ ♣#..##.##P##  ♣.........P  N^h........$#  ........#  N^h?y♣♣ #..P....###  N^h\♣..###P......... N^h& N^h..................  .... #...@(...... N^h \ ###.........  N^h.P.........  #................. N^h #.................  #................. N^h{ ........#........S  N^h....####........>.   N^hY4N^heN^h(b _A black mamba is nearby!P^h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P^hP^hDP^hZYSSlly target).Y   ice beast (summoned)P^h+d3--==10.7 (1P^h P^h4 _A chill wind blows around you.P^hq  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q^h4Q^hQ^h Q^hB_You don't know that spell.Q^h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Q^h[ \Confirm with . or Enter, or press ? or * to list all spells.Q^hJl .. moom6174 the Frost Mage .. ♣#..##.##P##  Felid of Vehumet *****. ♣.........P  Health: 55/55 ======================== Q^hl ........$#  Magic: 19/25 ==================------ ........#  AC: 7Str: 3  ♣♣ #..P....###  EV: 16Int: 28 ♣..###P..Y......  SH: 5Q^hn Dex: 16 ..................  XL: 13 Next: 41% Place: Lair:3 .... #...@(......  Noise: ==-------  Time: 17110.7 (0.0) .....####.........  -) Teeth and claws #....#..P.........  Cast: Foxfire #............*****  #............*****  #............**S**  S   black mamba (ally target) ........#....*****  Y   ice beast (summoned) ....####.....*****  ...#.####........ _You don't know that spell.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangeroQ^ho us; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (ally target)R^h!U/.. moom6174 the Frost Mage .. ♣#..##.##P##  Felid of Vehumet *****. ♣.........P  Health: 55/55 ======================== ........$#  Magic: 19/25 ==================------ ........#  AC: 7R^hUStr: 3  ♣♣ #..P....###  EV: 16Int: 28 ♣..###P..Y......  SH: 5Dex: 16 ..................  XL: 13 Next: 41% Place: Lair:3 .... #...@(......  Noise: ==-------  Time: 17110.7 (0.0) R^hwV.....####.........  -) Teeth and claws #....#..P.........  Cast: Foxfire #.................  #.................  R^hX#..............S..  S   black mamba (ally target) ........#.........  Y   ice beast (summoned) ....####........>.  ...#.####........ Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (ally target)  The black mamba is engulfed in freezing vapours.R^hZ-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a black mamba (ally target)  The black mamba is engulfed in freezing vapours.seems to slow down.R^h3` ♣#..##.##P##  ♣  R^h`#  #  ♣♣ ####  ♣..###P.........  ....Y.....  .... #R^hb.  ###.  .  S....  #...§§§.  #...§§§.  slow, ally target) ........#.....§§§.  ....####........>§   =1.7 (1R^h=g§§§§§§R^hiF _The black mamba is engulfed in freezing vapours.R^h L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R^ho. .. moom6174 the Frost Mage .. ♣#..##.##P##  Felid of Vehumet *****. ♣.........P  Health: 55/55 ======================== R^h. T........$#  Magic: 15/25 ==============---------- ........#  AC: 7Str: 3  ♣♣ #..P....###  EV: 16Int: 28 R^h/ ♣..###P.........  SH: 5Dex: 16 ............Y.....  XL: 13 Next: 41% Place: Lair:3 .... #...@(......  Noise: ===------  Time: 17111.7 (0.0) .....####..*****..  -) Teeth and claws #....#..P..*****..  Cast: Foxfire #..........**S**.. R^h1 2 #..........***§§§.  #..........***§§§.  S   black mamba (slow, ally target) ........#.....§§§.  Y   ice beast (summoned) ....####........>§  ...#.####........ _The black mamba is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R^h2 Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (moderately wounded, slow, ally target)R^hܹ #.. moom6174 the Frost Mage .. ♣#..##.##P##  Felid of Vehumet *****. R^h |♣.........P  Health: 55/55 ======================== ........$#  Magic: 15/25 ==============---------- ........#  AC: 7Str: 3  ♣♣ #..P....###  EV: 16Int: 28 ♣..###P.........  SH: 5Dex: 16 ............Y.....  XL: 13 Next: 41% Place: Lair:3 .... #...@(......  Noise: ===------  Time: 17111.7 (0.0) .....####.........  -) Teeth and claws R^h #....#..P.........  Cast: Foxfire #............S....  #.............§§§.  #.............§§§.  S   black mamba (slow, ally target) ........#.....§§§.  Y   ice beast (summoned) ....####........>§  ...#.####........ _The black mamba is engulfed in freezing vapours.  R^h' Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (moderately wounded, slow, ally target)R^h] R^h  ♣#..##.##P##  ♣ R^h | #  #  R^h ♣♣ ####  ♣..###.  ..........  .... #...@(Y.....  ###.  S§§...  §§§...  #...R^h §§§§§.  #...§§§.  R^hl Y........#.....§§§.  ....####........>§   R^h= +2.7 (1R^h L§§§§R^h ;§§R^h 3  Casting: Freezing Cloud (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.R^h $Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  R^h- Aim: a black mamba (moderately wounded, slow, ally target) _The black mamba is engulfed in freezing vapours.T^hV T^h0 Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T^hT^h.. moom6174 the Frost Mage .. ♣#..##.##P##  Felid of Vehumet *****. ♣.........P  Health: 55/55 ========================T^he ........$#  Magic: 13/25 ============------------ ........#  AC: 7Str: 3  ♣♣ #..P....###  EV: 16Int: 28 T^h♣..###P.........  SH: 5Dex: 16 ..................  XL: 13 Next: 41% Place: Lair:3 .... #...@(Y.....  Noise: ===------  Time: 17112.7 (0.0) .....####..*......  -) Teeth and claws #....#..P...S§§...  Cast: Foxfire #...........§§§...  #...........§§§§§.  #.............§§§.  S   black mamba (slow, ally target) ........#.....§§§.  Y   ice beast (summoned) ....####........>§  ...#.####........ Casting: Freezing Cloud ^hV$7m(dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (freezing vapour, heavily wounded, slow, ally target, 63% tohit)T^hET..  moom6174 the Frost Mage ..♣#..##.##P##  Felid of Vehumet *****.♣.........P  Health: 55/55 ========================........$#  Magic: 13/25 ============------------........#  AC: 7Str: 3 ♣♣ #..P....###  EV: 16Int: 28♣..###P.........  SH: 5Dex: 16..................  XL: 13 Next: 41% Place: Lair:3.... #...@(Y.....  Noise: ===------  Time: 17112.7 (0.0).....####..`......  T^hV -) Teeth and claws#....#..P...`§§...  Cast: Foxfire#...........§`§... #...........§§`§§. #.............§`§.  S   black mamba (slow, ally target)........#.....§§§.  Y   ice beast (summoned)....####........>§ ...#.####........ Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (freezing vapour, heavily wounded, slow, ally target, 63% tohit)T^hE onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (freezing vapour, heavily wounded, slow, ally target, 63% tohit)  The stone arrow misses the black mamba.T^h hit)  The stone arrow misses the black mamba.  The black mamba is engulfed in freezing vapours.  Your ice beast hits the black mamba. Your ice beast freezes the black mamba!  T^hCbThe black mamba seems to slow down.  The black mamba dies!T^h†§§§§§§§§§§§Y   ice beast (summoned)§T^h;3-3.7 (1T^h%§T^he§§§§§§§§§§§T^h Z _Vehumet accepts your kill.T^h3T^hIT^hT^hT^hc4=T^h,T^hT^h*T^hT^hT^h9T^hT^hT^hT^hY9=T^h&T^h<T^hM5=T^h@T^hT^h7T^hT^hT^hYT^hT^h T^h0 T^h T^hT^hV9=T^hT^h,T^hT^hT^h6M6=T^hT^h"T^h#T^hm$T^h(T^hh)T^h*T^hQ/T^h/T^hA1T^hR5T^h59=T^h[7T^h;T^hj<M7=T^h)>U^h2U^hU^hU^hu,U^h*U^h U^hp U^h U^hO=U^hU^hAU^hM8=U^hqU^hU^h U^h!U^hS%U^h%U^h&'U^h+U^h+U^ht-U^hr1U^h19=U^ha3U^h8U^h8U^h9U^h>a9=U^h@U^hD,U^h FU^hI,U^hSQXU^hVO=U^hWU^hhU^hlU^h]mL20=U^hWoU^hy _Your ice beast disappears in a puff of smoke!U^hK|,U^h`~U^h,U^hU^hU^h9=U^hQU^hMU^hϏK1=U^h{U^hNU^hϕU^h[U^h,U^hМU^h8U^hU^hFU^hU^h09=U^hU^hAU^hK2=U^hxU^hXU^hU^h>U^hU^hPU^hU^hU^h8U^hU^h:U^h9=U^hbU^h,U^hU^h/U^hK3=U^hU^hU^hU^h2U^hU^hU^hU^hU^hU^h8U^hU^h!9=U^hU^h7U^hK4=U^hU^hU^hU^h|U^h|U^h U^hU^hRU^hU^hIU^hP U^h 9=U^h~ U^hkU^hK5=U^hU^hU^h1U^hU^h*U^h!U^h4&,U^h&U^h7)U^h-U^h-U^h.U^hy1U^h5U^h69=U^h9U^h;U^h>U^h>U^h@U^hCU^hdDU^hEU^hhIO _You now have 1854 gold pieces (gained 21).U^hMU^hDNU^hOU^hSU^hVU^hWU^h^XU^hZU^h]U^h^U^h_U^h`U^hcU^h4dU^hdU^hgU^hjU^hUkU^h!lU^h,nU^hpU^h qU^hqU^hsU^hvU^hcvU^h.# ##....#.####.........# .#~..U^hX.......# ##~♣.........# S~♣........## # .P ~...................# # P.. ..........### # ##.. #^...........# U^hi# #..#####.....@............## --- # #.#.#.......^^^..........# # #...##....^^.............# U^h}#.#..(....^^...^.......)P##..^^.^...........####.P##.^....^............# S   electric eel (asleep) ####...#........^...........# U^h ......####....^^^.........P.# ##.##.# #.....#..P##U^h 1209.7 (96.0)U^h&a~SSU^h'H--10.7 (97U^h-U^h/` _An electric eel comes into view.U^h  >.#  ....#.####.........#  ~..................#  ~♣.................#  ~S♣................## # .P ~...................# # P.. ...................### # ##.. #.......^...........# # #.....@............## # #.#.#.......^^^..........# # #...##....^^........  #.#..(....^^...^.......)P#  #........^^.^.......  .^....^............# .......^...........# #....^^^.........P.#   U^hr } >.#  ....#.####.........#  ~..................#  ~♣.................#  ~S♣................##  .P ~...................#  P.. ...................###  ##.. #.......^...........#  #.....@............##  #.#.#.......^^^..........#  #...##....^^........U^h~s x  #.#..(....^^...^.......)  #........^^.^.......  .^....^............# .......^.......#....^^^....... U^h| 4U^h U^h= d _An electric eel is nearby!V^hO  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V^h Y(ally target)Y   ice beast (summoned)A chill wind blows around you.V^hx *******The electric eel shoots out a bolt of lightning at you!V^h*.....V^hʒ9@^V^h63--V^h'2===1.7 (1.0) V^h,V^hY _The bolt of electricity misses you.V^h   V^hQ Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W^h## ....####........>.#  moom6174 the Frost Mage ## ....#.####.........#  Felid of Vehumet *****. .# ****...............#  Health: 55/55 ======================== W^h$## *♣**...............#  Magic: 19/25 ==================------ *S♣*...............##  AC: 7Str: 3 W^hb$# .P ****................#  EV: 16Int: 28 # P.. ****...............###  SH: 5Dex: 16 W^h% # ##.. #.......^...........#  XL: 13 Next: 43% Place: Lair:3 # #..#####.....@............##  Noise: ===------  Time: 17211.7 (0.0) # #.#.#.......^^^..........#  -) Teeth and claws # #...##....Y^.............#  Cast: Foxfire  #.#..(....^^...^.......)P#  #........^^.^...........##  ##.P##.^....^............#  S   electric eel (ally target) ####...#........^...........#  Y   ice beast (summoned) ......####....^^^.........P.# ##.##.# #.............#..P## _The bolt of electricity misses you.Casting: Summon Ice Beast (safe; 1% risk of failure)  W^h'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (ally target)W^hZ#....####........>.#moom6174 the Frost Mage ##....#.####.........#Felid of Vehumet *****. .#~..................#W^hHmHealth: 55/55 ======================== ##§♣§................#Magic: 19/25 ==================------§S♣................##AC: 7Str: 3 # .P §§§§................#EV: 16Int: 28 # P.. ...................###SH: 5Dex: 16 W^ht# ##.. #.......^...........#XL: 13 Next: 43% Place: Lair:3 # #..#####.....@............##Noise: ===------  Time: 17211.7 (0.0) # #.#.#.......^^^..........#-) Teeth and claws # #...##....Y^.............#Cast: Foxfire#.#..(....^^...^.......)P#W^h#........^^.^...........####.P##.^....^............#S   electric eel (slow, ally target) ####...#........^...........#Y   ice beast (summoned) ......####....^^^.........P.# ##.##.# #.............#..P##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (ally target)  The electric eel is engulfed in freezing vapours.  The electric eel seems to slow down.W^h+:*******W^h6Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an electric eel (ally target)  The electric eel is engulfed in freezing vapours.seems to slow down.  The electric eel shoots out a bolt of lightning at you!W^h($W^hb,§♣§§§§§§...@Y.^^^W^hc-+2.7 (1W^h3§♣§§§§W^h7Y _The bolt of electricity misses you.W^h  The electric eel is engulfed in freezing vapours.  You kill the electric eel!W^h W^h6 §♣§§§§§§W^h Y.Y   ice beast (summoned)W^h 0---3W^h' ]§♣§§W^h| 4§§W^h  W^hU T_Vehumet accepts your kill.X^h3X^hX^h,X^h^x20=X^hXX^h,X^hX^h,X^h)X^hX^h 9=X^h\X^hX^hX^h7X^hK1=X^hX^h-X^hV,X^hX^hX^hAX^h]X^hL,X^hX^hX^h#9=X^hX^h X^h~ K2=X^h X^hp,X^hX^h,X^hX^h,X^h<X^hX^h% 9=X^hQ!X^h$X^h %D3=X^h&X^h),X^h+X^hz.X^h/X^hM0X^h93,X^h4X^h8X^h89=X^h9X^h<X^h\=K4=X^h>X^hA,X^hHCX^hF,X^hhHX^hNBX^hYX^h[O=X^h\X^h[`r _Your ice beast disappears in a puff of smoke!X^h`X^h bX^hda5=X^hofX^hjX^hm,X^hoX^hpX^h=tX^htX^hvX^hhxX^hi{X^h{X^h|X^h~X^hoX^h9=X^h>X^hX^hX^hX^hX^hX^h,X^hX^hX^hA  You enter the shallow water.X^h?Water X^hX^hN _Moving in this stuff is going to be slow.X^hX3X^h=X^hmX^hX^hX^hX^hX^h?X^h(X^h>X^hثX^h3X^hX^hX^hX^hHX^hX^hnX^h÷X^hX^hX^h(X^h^X^hX^hvX^hX^h'X^hX^hX^hX^hX^hBX^hX^h_X^hX^h.X^hX^h~X^hX^hWX^hX^hX^h,X^hX^hJX^hX^hX^hX^h'X^hbX^hX^hbX^hX^hX^hHX^hX^haX^h,X^hX^h|X^hHX^hX^hZX^hX^h(XX^h4X^hX^hX^h X^hX^hX^hX^hX^hX^h X^hX^hXX^h X^hi X^h X^h X^hX^hX^hX^hX^hYX^h .P~P♣ ## ....#♣###.###. ♣♣♣ ........#.... ♣♣y§♣ ### ##### X^h.....#........ ♣~~~F♣♣#..##.##P #####..# ... ♣♣P~~§♣ ♣.........##.## #..♣PPPP~♣ ♣.........##..# ..♣P~P~♣ .......... #..## ♣~PPP♣♣♣## #..P.... ##.## ♣~@♣♣♣♣..###P......--- #X^h## ##..# ♣♣♣........ #.###..## #♣......##....(... .......## ♣.#.....####..†... ######.P## ####....#..P...... # #...P# #...... F   goliath frog (reaching, asleep) #P.### #.X^h ..... y   hornet (asleep)  ##.P# ###........ # #.## ###.........#......You enter the shallow water.X^hv(9 75.5 (61.8)  X^h(Moving in this stuff is going to be slow.  A goliath frog comes into view.Found a staircase to the Swamp.X^h)X^h*X^h+X^hP2§>§§§y~FFX^h2J)yX^h'3l==6.5 (62Water X^hL88§X^h; X^hd;"_The hornet buzzes angrily.Y^hR  Y^hR<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y^h.P~P♣ ## moom6174 the Frost Mage ....#♣###.###. ♣♣♣  Felid of Vehumet *****. .........#.... ♣♣**♣ ### ##### Health: 55/55 ======================== .....#........ ♣****♣♣#..##.##P Magic: 21/25 ====================---- #####..# ... ♣♣P*y*♣ ♣......... AC: 7Str: 3 # ##.## #..♣PPPPF♣ ♣......... EV: 16Int: 28 # ##..# ..♣P*P*♣ .......... SH: 5Dex: 16 # #..## ♣~PPP♣♣♣## #..P.... XL: 13 Next: 43% Place: Lair:3 # ##.## ♣~@♣♣♣♣..###P...... Noise: ==-------  Time: 17276.5 (0.0) ### ##..# ♣♣♣................ ^h%3m-) Teeth and claws #.###..## #♣......##....(... Cast: Foxfire .......## ♣.#.....####..†... Water ######.P## ####....#..P...... # #...P# #.............. F   goliath frog (reaching) # #P.### #.............. y   hornet  ##.P# ###.............. # #.## ###.........#...... _The hornet buzzes angrily.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hornetY^h!Z .P~P♣ ## moom6174 the Frost Mage ....#♣###.###. ♣♣♣  Felid of Vehumet *****. .........#.... ♣♣§>♣ ### ##### Health: 55/55 ======================== .....#........ ♣~§§§♣♣#..##.##P Magic: 21/25 ====================---- #####..# ... ♣♣P~y~♣ ♣......... AC: 7Str: 3 # ##.## #..♣PPPPF♣ ♣......... EV: 16Int: 28 # ##..# ..♣P~P~♣ .......... SH: 5Dex: 16 # #..## ♣~PPP♣♣♣## #..P.... XL: 13 Next: 43% Place: Lair:3 # ##.## ♣~@♣♣♣♣..###P...... Noise: ==-------  Time: 17276.5 (0.0) ### ##..# ♣♣♣...Y^h=[ ............. -) Teeth and claws #.###..## #♣......##....(... Cast: Foxfire .......## ♣.#.....####..†... Water ######.P## ####....#..P...... # #...P# #.............. F   goliath frog (reaching) # #P.### #.............. y   hornet  ##.P# ###.............. # #.## ###.........#......The plant begins to die.  The plant is engulfed in freezing vapours.  The plant begins to die.  The hornet is engulfed in freezing vapours.  The hornet stings the plant! The plant seems to slow down.  The goliath frog is engulfed in freezing vapours.Y^hBf  ##.###. ♣♣♣ #.... ♣♣§§♣ ###  ♣§§§§♣Y^hf  ... ♣♣P§y§♣  ##.## #..♣PPPP§♣  ##..# ..♣P~PF♣  #..## ♣~PPP♣♣♣##  ##.## ♣~@♣ ##..# ♣♣♣. ##....( ♣.#.....# ####....#  #.....Y^hg  , slow)  #.....  ##.P# ###..... #.## ###...hornet is engulfed in freezing vapours.hornet stings the plant! The plant seems to slow down.goliath frog is engulfed in freezing vapours.goliath frog seems to slow down. The goliath frog hits the plant!!plant begins to die. The plant is splashed with acid.Y^hT23======7---80^^hY§☼§§§§§^^hZx☼P§§^^h\ ^^h]&_You feel your power returning._^h`>O  The plant is engulfed in freezing vapours._^ha  A nearby plant withers and dies.The plant is engulfed in freezing vapours. x2_^hs  A nearby plant withers and dies.The plant is engulfed in freezing vapours.  The plant is no longer moving slowly._^h  A nearby plant withers and dies.The plant is engulfed in freezing vapours. x3_^h;X §§○§§☼§§§§☼P§§§A nearby plant withers and dies._^h4=======--1_^h4§§§○§☼§§§§§_^h _^hv2_The plant is engulfed in freezing vapours._^hiO  The plant is engulfed in freezing vapours._^h  A nearby plant withers and dies.The plant is engulfed in freezing vapours._^hL  A nearby plant withers and dies.The plant is engulfed in freezing vapours._^h|h  A nearby plant withers and dies._^h§○§§§§§§○§§_^hL_^h%2_^h§§§§§☼§§§§§§§§  The plant is engulfed in freezing vapours.  A nearby plant withers and dies.  The plant is engulfed in freezing vapours.  A nearby plant withers and dies.  The plant is engulfed in freezing vapours. _A nearby plant withers and dies._^h[%§°§§§§○§☼§§§§§○☼§_^h%3_^h §§○§§§§§§☼§P§_^h`^h'M`^hM`^hrN`^hQ`^hT,`^hX`^h>Y9=`^hZ`^hd9 §`^h;e'§§§§§°☼○§§§§~§○§`^hf....#....... _You start resting.`^hk+§`^hKl§§†○○§§§§○§5.5 (2`^hlX5=6.5 (3`^hq§§§§§§§`^hr:§§`^h|t `^ht_Magic restored.`^hH `^h `^hP `^h `^h' `^hh >`^hU `^h 3`^h% `^h `^h `^hi `^hJ `^h{ `^h `^h 9=`^h `^h8 `^h `^h `^h `^h/ `^hb `^h `^h `^hO `^h `^h `^hZ `^h `^h6`^h`^h`^hi`^h= `^h `^h `^h `^h0`^h`^h.`^h`^h*`^h`^h[`^h+`^h#,`^h#`^h%`^h@)`^h)`^h'+`^h1`^h5`^h5`^h7`^h}:`^h[>`^h>`^hW@`^hUC`^hPF`^hF`^hBH`^hJ`^hN`^hO`^htP`^hS`^h-V`^hV`^hW`^hY`^h\`^h*]`^hZ^`^hh``^hxc`^hc`^hd`^hHf`^hh`^hh`^hi`^hk`^hm`^hm`^hn`^ho`^hr`^hr`^h|s`^ht`^hv`^hLw`^hw`^hy`^h{`^hW{`^h{`^h}`^h%  `^h5You enter the shallow water.`^h?Water `^hE`^hTN _Moving in this stuff is going to be slow.`^h`^h`^h`^hI`^h`^h(`^h`^h]`^h`^h)`^h`^hoX`^hW`^hv`^h`^h\`^h`^hO`^h`^h,`^h٧`^hT`^hƪ`^h5`^he`^h`^h `^hs`^hb`^h`^h#`^h`^h϶`^hX`^hù`^h%`^hs`^hϽ`^h5`^h`^h-`^h`^h$,`^h`^hi`^h`^h5`^h`^hl`^h`^h[`^h`^h`^h`^hi`^h`^h`^h`^h`^hv`^h`^h`^h`^h`^h`^h`^h`^hS`^hA  You enter the shallow water.`^hP?Water `^hk`^h-N _Moving in this stuff is going to be slow.`^h3`^h`^h`^h,`^h`^h `^h.,`^hm`^h`^h`^h`^hA`^h@`^h`^h`^h`^h `^h `^h `^h `^h`^h`^h`^h`^h`^h ,`^h!`^h'b  You see here a hornet corpse.`^h*`^hn+ _`^h,`^h1`^h4,`^h[5`^h9`^h=Ba^h#a^ha^h)a^ha^ha^h >a^h a^h:a^h&3a^hEa^hSBa^ha^hUa^hm a^h'!a^h!a^h(%a^h@'a^h'a^hU(a^h+a^hT.,a^h/a^h93a^h5a^hp6a^hF7a^h\:a^h=a^hy=a^hg>a^hpAa^h6Da^hDa^hkEa^hVHa^huKa^hKa^hLa^h;Oa^hQa^hRa^hSa^h0Ua^hWa^hXa^hXa^h'[a^h^a^h^a^hd`a^hba^hNea^hea^hfa^h/ia^hka^hla^hma^h@oa^hra^hira^hsa^hua^hx,a^hya^h{a^hBa^h6a^ha^hZa^hVa^hba^hr,a^ha^ha^h+,a^h}a^hBa^hWa^ha^hOa^ha^ha^h3a^h5a^ha^hya^h2a^hܩa^h=a^ha^h:a^h+a^ha^hߵa^h#a^ha^h=a^ha^h~a^h}a^hֿa^ha^ha^h$a^hya^ha^ha^h}a^ha^hVa^ha^ha^ha^ha^h$a^h"a^hwa^h4a^ha^ha^ha^ha^ha^hHa^ha^h^a^ha^h8a^ha^ha^hma^ha^ha^ha^hDa^ha^hpa^ha^ha^hDa^ha^h<a^ha^ha^h3a^ha^hma^ha^hka^h%a^ha^h;,a^h@a^ha^ha^hBa^ha^h a^h a^h a^ha^h:a^ha^h6a^ha^hma^h%a^h}a^h a^ha^h%,a^h%a^h a^hK"a^h"a^hj#a^h$a^h''a^h|'a^h(a^hf)a^h+a^h+a^hU-a^h.a^h1a^h1a^h1a^h3a^h6a^h6a^hy7a^h9a^h;a^h;a^h<a^h>a^h@a^h%Aa^hAa^hCa^h*HBa^hHa^h@Ka^hKa^hxLa^hNa^hQa^hrQa^h8Ra^h7Ta^h,Wa^hWa^hXa^hZa^h]a^h^a^h^a^h`a^h9ca^hca^hda^hga^hia^hja^hka^h-ma^ho,a^h*qa^hsa^hva^hgva^hUwa^hmya^h}a^h}a^h~a^ha^h" a^h^B##.......... .# #.......... #P.....##.#  a^h%###.....#  #....##  #....# a^h  #....#.#.  ##........  a^h_$#P@.......  #.....#.##  #.....###  a^h#...^.# ###P....# a^h.######..#......Y   yak (wandering) #.(........#####a^hTP###....>..Y..#  ...>..........#a^hϏ2416.1 (129.6)a^hi>Ya^h•:Y.a^h&==a^hj7.1 (130 a^hŞ% a^h]_The yak bellows! _You see here a book of Flames.a^h 9 ##.. .# a^hU  #..........  #P.....##.#  ###.....#  #....##  a^h [#....#  #....#.#.  ##........  a^hh t#P@.......  #.....#.##  #.....###  a^h I#...^.#  ###P....#  a^h #......  #.(..#####  >.....#  ...>a^hOv  ##.. .#  #..........  a^hw #P.....##.#  ###.....#  #....##  #....#  #....#.#.  ##........  #P@.......  #.....#.##  #.....###  a^hw T#...^.# ###P....# #......  #.(..#####  >.....#  ...>a^h/| a^h| a^h p _A yak is nearby!b^h V  You pick up a book of Flames and begin reading...b^h b^hh YY 2 yaks (1 wandering).Yb^hQ 8--8.1 (1.0) b^h b^h T _You add the spells Inner Flame and Flame Wave to your library.e^h<  e^h<<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e^h  ##.......... .#  moom6174 the Frost Mage #..........  Felid of Vehumet *****. #P.....##.#  Health: 55/55 ======================== e^hu###.....#  Magic: 21/25 ====================---- #....##  AC: 7Str: 3  #....#  EV: 16Int: 28 #....#.#.  SH: 5Dex: 16 ##........  XL: 13 Next: 47% Place: Lair:3 #P@.......  Noise: ---------  Time: 17418.1 (0.0) #.....#.##  -) Teeth and claws e^h#.....###  Cast: Foxfire #***^.#  ###P**..#  ######..#Y**...  YY 2 yaks (1 wandering) #.(.....***#####  P###....>..Y**#  ...>..........# _You add the spells Inner Flame and Flame Wave to your library.  e^h<]Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yake^hL  ##.......... .#  moom6174 the Frost Mage #..........  Felid of Vehumet *****. #P.....##.#  Health: 55/55 ======================== ###.....#  Magic: 21/25 ====================---- #....##  AC: 7Str: 3  e^h #....#  EV: 16Int: 28 #....#.#.  SH: 5Dex: 16 ##........  XL: 13 Next: 47% Place: Lair:3 #P@.......  Noise: ---------  Time: 17418.1 (0.0) #.....#.##  -) Teeth and claws #.....###  Cast: Foxfire #...^.#  ###P....#  ######..#Y.....  YY 2 yaks (1 wandering) #.(........#####  P###....>..Y..#  ...>..........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak  The yak bellows! You hear a bellow!  The fungus is engulfed in freezinge^h vapours.e^h Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak  The yak bellows! You hear a bellow!fungus is engulfed in freezing vapours.begins to die.e^h_ e^h  ##.. .#  #..........  ##.#  ###  #....##  #....#  #....#.#.  ##. e^h } #.  #.....#.##  #.....###  #.§.^.# ###PY§..# #§§§...YYY 3 yaks #.(.....§§§#####  >..YY.#  ...>e^h 5===9.1 (1e^h x§§§§§e^h > _The yak is engulfed in freezing vapours.g^h~ g^hF Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g^hI g^hJ= A chill wind blows around you.g^hNP  The fungus is engulfed in freezing vapours.g^hbPg^hMg{YY§§§§g^hh(1 ally target)§YYY   ice beast (summoned)..g^h&j719--g^hj(-20g^h~v§§§g^hJ> _The yak is engulfed in freezing vapours.h^ht....##.......... .#..........P.....##.#h^ht###.....#....##....#  #....#.###@.YP.........##....### #.Y.^ h^hup###P§§..######..#§§§...  #.(.....§YYh^h0vX#####P###....>h^hxP  The fungus is engulfed in freezing vapours.h^hyh^h0P  The yak is engulfed in freezing vapours. x3h^hh^hi.YY§§YY§h^hR§§§h^hP---1h^h{§§§§§h^hZk _The yak snorts and paws the ground.i^hs  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i^h$b #........... ..#  moom6174 the Frost Mage ##.......... .#  Felid of Vehumet *****. #..........  Health: 55/55 ======================== #P.....##.#  Magic: 15/25 ==============---------- ###.....#  AC: 7Str: 3 i^h%C #....##  EV: 16Int: 28 #....#  SH: 5Dex: 16 #....#.#.  XL: 13 Next: 47% Place: Lair:3 ##@.......  Noise: ---------  Time: 17421.1 (0.0) #P.Y......  -) Teeth and claws #*****#.##  Cast: Foxfire #*Y***###  #*§***#  i^hT&l###P§§**#  YYY 3 yaks (1 ally target) ######..#YY§**.  Y   ice beast (summoned) #.(.....§§§#####  P###....>.....#The yak is engulfed in freezing vapours. x3 _The yak snorts and paws the ground.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targeti^h*5  #........... ..#  moom6174 the Frost Mage ##.......... .#  Felid of Vehumet *****. #..........  Health: 55/55 ======================== #P.....##.#  Magic: 15/25 ==============---------- ###.....#  AC: 7Str: 3  #....##  EV: 16Int: 28 i^hu6 #....#  SH: 5Dex: 16 #....#.#.  XL: 13 Next: 47% Place: Lair:3 ##@.......  Noise: ---------  Time: 17421.1 (0.0) #P.Y......  -) Teeth and claws #.....#.##  Cast: Foxfire #.Y...###  #.§.^.#  ###P§§..#  YYY 3 yaks (1 ally target) ######..#YY§...  Y   ice beast (summoned) #.(.....§§§#####  P###....>.....# _The yak snorts and paws the ground.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; ^h8 33m1% risk of failure)  Press: ? - help, Dir - move targetThe fungus is engulfed in freezing vapours.i^hD 4  Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  The fungus is engulfed in freezing vapours.  The yak is engulfed in freezing vapours. x2  You kill the yak!  Vehumet accepts your kill.i^hqF C  You feel your power returning.i^hG i^hK 7  ..#  ##.......... .#    ##.#  i^hL ###.....#  #....##  #....#  #....#.#.  ##.  #P........  #.Y..§#.##  #.§§§§# #.§§§.# ###PY§§.#  2 #§Y§...  #.(.....§§§#####  i^hM C>i^hP f7=====2.1 (1i^hT §§§§§§§§§i^hbU i^hW > _The yak is engulfed in freezing vapours.j^hP  The fungus is engulfed in freezing vapours.j^h6f  A nearby fungus withers and dies.j^h=j^hj^h§Y§Y§j^h`§Y☼§§§§§§§j^h)~8===---3j^h'§§☼§§§§§j^hP A _The yak is engulfed in freezing vapours. x2j^h,  The yak is engulfed in freezing vapours.  You kill the yak!j^h: <  You kill the yak!  Vehumet accepts your kill.    You kill the yak!  Vehumet accepts your kill.j^h; j^h@ Y§§§§§§§§☼§j^hbA Y   ice beast (summoned)§j^hE 9==9---4  You kill the yak!  Vehumet accepts your kill.j^hF The yak is engulfed in freezing vapours.  You kill the yak!  Vehumet accepts your kill. _You feel your power returning.j^htI §§§§§☼§§j^hI .§§§j^hL  j^hbL d_Your Air Magic skill increases to level 1!k^ha3k^hXk^hk^hf,k^hk^h$ _k^hk^hZk^hk^h/95§k^h!0Y§§§§§§§§○§k^h08YY 2 yaks (distracted, 1 ally target)§§§Y   ice beast (summoned)YYk^h&2k^hA§§§§§§§k^hA{§○§§§k^hzJd _There are monsters nearby!l^h8l^h6,l^h0§.§§§Yl^h§§○YYYY§§§§l^hk&6l^hf§..§§§§§l^huA _The yak is engulfed in freezing vapours. x2l^h l^hs l^h &  l^hc The yak is engulfed in freezing vapours. x2  Your ice beast hits the yak. Your ice beast freezes the yak!  The yak dies!l^h .§l^hq §§§Y°§   yakl^h §§§☼§§l^h B=50l^h 7l^h J§§§l^h §§§§§l^h Z _Vehumet accepts your kill.m^ha; §..§§§§§Y.§  yak (ally target)§☼§The yak is engulfed in freezing vapours.  The yak closely misses your ice beast.8m^h-e§..§§§§§m^heX§§§§m^hh m^hh?_Your ice beast hits the yak but does no damage.m^hcU  The yak is engulfed in freezing vapours.  m^h~dfYou kill the yak!Vehumet accepts your kill.m^hem^hjN§..§m^h.k\Y§§§§§Y   ice beast (summoned)§☼...○§§m^hkm^ho721==m^h p'19m^hht §§§§§§.§☼§§m^hw4 _You feel your power returning.m^hB m^hg Ym^h §§§§☼§§§m^hC z§§☼○§m^hY '30m^h §§§§☼§§.§m^h 7§§§§m^hO n^hGnn^hnn^h8pn^hqn^h]tBn^hvn^h]vn^hwn^h^yn^hy:==n^h|zn^h|n^h|K2=n^h}n^h,n^hՀn^hn^h<n^hn^h(n^hn^h,n^h"n^hu9=n^hFn^hn^hK3=n^hn^hn^h8n^hӐn^hn^hYn^h n^hn^hGn^hn^h n^hY9=n^h?n^hn^h,n^hӟa4=n^hn^hn^hn^hn^hߥn^h@n^hn^hn^hAn^h#n^hOO=n^hn^h#n^hK5=n^hFn^h6n^h:n^h,n^hn^hr _Your ice beast disappears in a puff of smoke!n^hn^hn^hn^hjn^h=n^hn^h"n^hn^hn^h9=n^hn^hn^hkn^h ,n^hn^h~n^hn^h:n^hn^hn^h"n^h|n^h'n^hFn^hn^hn^hn^h|n^hn^h8n^h9n^han^hn^hn^hn^hYn^hn^hn^hn^hn^hRn^hn^hn^h%n^hn^hn^hgn^hn^hAn^hn^hn^hn^hyn^hn^hin^hn^h n^hdn^h7n^hXn^hn^hn^hn^hNn^hn^hn^hn^h:n^hn^hn^hn^h n^hn^hn^hn^h n^h` n^h n^h, n^h n^hn^hxn^hn^h5n^hn^hu,n^hln^hn^hCn^hn^hn^h]n^hn^hn^h{n^hn^hfn^ho!n^h"n^h`#n^h#n^hB%n^h&n^h>'n^h'n^h*n^h+,n^h,n^hg.n^h0n^hB1n^h1n^hm3n^h5,n^h5n^hx7n^h8,n^hp:n^hC?.n^hBBn^hCn^hEn^hiEn^hFn^h Hn^hyIn^hIn^hSJn^hKn^hLn^hYMn^hMn^hNn^hOPn^hPn^h Qn^hdSn^hTn^h*Un^hUn^hWn^hXn^hXn^hqYn^hZn^h7],n^h^n^h_n^ha,n^hbn^hcn^he,n^h~fn^hgn^h9in^hin^h&jn^hmn^hnn^hnn^hon^hOqn^hrn^hSsn^hsn^h\un^hwn^hawn^hwn^hzn^hN|n^h|n^h}n^hn^h%,n^hn^hn^h@,n^hn^hn^hn^hn^hn^hn^h,n^hVn^hn^h,n^h̞n^h^n^h.#...##.P#..P.. ###..............PP........ .#..............P#P..........# n^h(#...............##..........## ##..............###.......... ##...#..##P##...# ....... #....########...## ... ##...#.P####.#...##.... ##..............@=503.1 (73.0) ##.............. n^h........P.......##.....? .##.....P..P#.##. #..... #####....P.### ## .....#.###### ....###P## ## n^hˮn^h%4.1 (74n^hFn^hN _Found a scroll of noise.o^h\#...##.P#..P.# ..............PP.# #..............P#P..........# ...............##..........## ..............###.......... ...#..##P##...# ....... ....##...## .....#.P####.#...##......o^hG8.... .......P.##.....?. ##.....P..P#.##. #.....P.### ## .#.###### ..### #P# o^ho^hu/5.1 (1.0) o^ho^h}o^h+6.1 (2o^hno^hڵ3 _C - a +6 ring of intelligencep^hhp^hePut on which piece of jewellery? p^h%Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  m - a +4 ring of protection (worn)  t - an amulet of reflection (worn)p^hq - a ring of protection from fire  u - a +4 ring of slaying  C - a +6 ring of intelligence[?] describe selected p^h[!] equip|wield|put on[tab] equip|unequip s^hs^hs^h#...##.P#..P...............#moom6174 the Frost Mage ##..............PP.........#Felid of Vehumet ****.. #..............P#P..........#Health: 55/55 ======================== ...............##..........##Magic: 25/25 ======================== #..............###..........AC: 7Str: 3 #...#..##P##...# .......EV: 16Int: 28 ....########...## .....SH: 5Dex: 16 #...#.P####.#...##......XL: 13 Next: 51% Place: Lair:3 #...............@.......Noise: ---------  Time: 17506.1 (0.0) #.......................-) Teeth and claws .......P.......##.....?.Cast: Foxfire ##.....P..P#.##.^h37m #...... ####....P.### ## ......#.######......####P#####You kill the yak!Vehumet accepts your kill. _You feel your power returning. _Your ice beast disappears in a puff of smoke! _Found a scroll of noise. _C - a +6 ring of intelligence  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or c - a ring of protection from fire; > or m - a +4 ring of protections^h  You remove your ring of protection from fire.  You feel clever.s^h 4347.1 (1s^h s^hy : _C - a +6 ring of intelligence (worn)t^h13t^h3t^h6t^h9t^h[9t^h;t^hs=t^h?t^h.@t^hwAt^haEt^hHt^hDIt^htJt^hLt^hOt^hbOt^hPt^hRt^hTt^h9Ut^hQVt^h Xt^hYt^h&Zt^hZt^hf\t^h^t^hs^t^h"_t^hat^hct^h dt^hdt^hnft^h]ht^hht^hit^hkt^hmt^h\mt^h2nt^hst^hut^hUut^hGvt^hxt^hzt^h{t^h |t^hC~t^ht^hBt^h,t^hEt^ht^ht^ht^hDt^ht^ht^hSt^hԓt^hRt^h2t^hėt^ht^hvt^hɛt^h=t^h{t^hРt^h:t^ht^ht^hCt^ht^h3t^h{Bt^hd  You see here a scroll of noise.t^hGt^hҶ _t^ht^ht^ht^hCt^hvt^h t^ht^hct^hYt^ht^h$t^hwt^hnt^ht^ht^hdt^hZt^hrt^hWt^ht^ht^ht^ht^ht^ht^ht^ht^h=t^hMt^ht^h/t^ht^ht^ht^ht^h t^h?t^h5t^h:t^h,t^ht^ht^ht^h t^ht^h4t^ht^ht^h t^h t^hmt^hmt^ht^ht^h@t^ht^ho t^hK t^h t^h< t^ht^hmt^ht^h]t^ht^ha!,t^h"t^h}'t^h*,t^h +t^h/t^h1t^h2t^h^3t^h8t^hb:t^h:t^h;t^h@t^hBt^hHCt^hUDt^hHt^hJt^hLKt^haLt^hPt^hRt^hSt^hpTt^hjXt^hZt^h[t^h-\t^h`t^h|bt^hbt^hct^hgt^h.jt^hjt^hkt^h:ot^hqt^h rt^h7st^hvt^h7yt^hyt^hzt^h~t^ht^h,t^ht^hȆt^ht^h4t^ht^ht^ht^ht^ht^ht^h\t^ht^ht^h0t^ht^ht^ht^hXt^ht^h|t^h.t^hƣt^ht^ht^h;t^ht^hFt^ht^h)t^ht^ht^ht^hƭt^hDt^ht^hHt^ht^ht^hKt^ht^hߵt^hAt^ht^h)t^h[t^ht^ht^hmt^h¼t^h[t^ht^hCt^hut^ht^h\t^ht^ht^hst^ht^hbt^h{t^ht^h t^ht^h2t^ht^ht^ht^ht^hft^ht^hOt^ht^ht^hSt^ht^h t^hrt^ht^hEt^ht^ht^hAt^ht^h t^hnt^ht^hJt^hft^ht^h0t^ht^ht^hit^ht^hjt^hht^ht^h]t^ht^ht^hEt^ht^h7t^h t^ht^ht^ht^ht^h|,t^hft^ht^h,t^ht^ht^h?t^ht^h6 t^h t^hd t^h t^h t^h{t^hkt^ht^ht^hYt^hM,t^hit^ht^hBt^ht^hqt^h}t^ht^h t^hQ!t^hT#t^hP%t^h%t^h&t^hY(t^hU*t^h*t^h+t^hl/t^h0t^hE1t^h2t^h3t^h6t^h6t^h7t^h9t^h;t^h!<t^h<t^hq>t^h,@t^h@t^hDAt^hDP  There is a stone staircase leading up here.t^hEt^hnF _t^hVGt^hHt^hJ,t^hKt^h{Mt^hlOt^hOt^hPt^hRt^hTt^hmTt^hLUt^hVt^hXt^h)Yt^hYt^h[t^hw]t^h]t^h^t^h`t^hat^hbt^hbt^h et^hft^h?gt^hht^hWjt^hp #. #.†.^ t^hzpY...##... ####.†.. ~~..#...# ######..#.... ~~.....P## #.(........## t^hp~~..#....###....>.....# ~~.........>..........# ≈~......#......<......# t^h%q~~......#.###.......### ~~.## #........# ....#.#.## #.......## t^hq. # ### ###.#.#..# ########   Y   yak (asleep)t^h7w1606.1 (99.0)t^hw.7.1 (100.0)t^h|t^hl~ t^h~P_A yak comes into view.u^h#qu^h7smoom6174 the Frost Mage (Felid Ice Elementalist) Turns: 17560, Time: 00:32:37 u^hsHealth: 55/55AC:  7 Str:  3 XL: 13 Next: 51% Magic: 25/25EV: 16 Int: 34 God: Vehumet [****..] Gold: 1854SH:  5 Dex: 16 Spells: 3/32 levels leftLives: 0 Deaths: 3 u^hsrFire . . .t - amulet of reflection rCold + . . m - +4 ring of protection rNeg . . .C - +6 ring of intelligence rPois . rElec . u^hNt!rCorr . SInv + Will +.... Stlth ++ HPRegen 0.29/turn MPRegen 0.19/turn %: reflection @: no status effects u^htA: very small, claws 1, fangs 3, see invisible, shaggy fur 3, stealthy paws, no weapons or thrown items, no armour, multi-lived, clever 1, low MP 1, efficient magic 1v^h!v^h#.#.†.^ moom6174 the Frost MageY...##...####.†.. Felid of Vehumet ****..~~..#...# ######..#.... Health: 55/55 ========================~~.....P## #.(........## Magic: 25/25 ========================~~..#....###....>.....# AC: 7Str: 3 v^hG~~.........>..........# EV: 16Int: 34≈~......#......<......# SH: 5Dex: 16~~......#.###.......### XL: 13 Next: 51% Place: Lair:3~~.....@.## #........#Noise: ---------  Time: 17607.1 (0.0)....#.#.## #.......##-) Teeth and claws. # ### ###.#.#..#Cast: Foxfire########   Y   yak (asleep)You remove your ring of protection from fire.  You feel clever. v^h_C - a +6 ring of intelligence (worn) _You see here a scroll of noise. _There is a stone staircase leading up here. _A yak comes into view.v^hY$v^h%v^ho #. #.†.^ Y...##... ####.† ~~..#...# ######..#.v^hp ~~.....P## #.(...... ~~..#....###....>.....#  ~~.........>..........#  ≈~......#......<.  ~~......#.#  ~~.....@.##  v^h)qe ....#.#.##   . # ###    v^hqv^h I #. #.†.^ Y...##... ####.† v^h ~~..#...# ######..#. ~~.....P## #.(...... ~~..#....###....>.....#  ~~.........>..........#  ≈~......#......<.  ~~......#.#  v^h ~~.....@.##   ....#.#.##   . # ###    v^hxv^hv^hv^h0 v^hL_A yak is nearby!v^h'+  #. #.†..Y...##... ####.†~..#...# ######..#~.....P## #.(........v^h+ R≈~~..#....###....>.....#≈~~...>..........#≈~......#......<......#≈~~......#.###.###~....@..## #.#.#.#.## #.##.# ##### ###.#.#..#  #v^hS2 v^h&3 28.1 (1 _v^h7 v^h;9 w^h{  #. #.†.Y...##...w^h}  ####.†~..#...# ######..#≈~~~.....P## #.(.~≈~~..#....###....>.....≈~~...>.~≈≈~......#......<......~≈~~......#.###.~.## #.#.#.#.## #.###..#. ##### ###.#.#..#. # #w^h w^hL &9w^hC w^h x^hz .... #..## #.†x^h( ..Y...##... ####.†~~~~..#...# ######..#≈~~~.....P## #.(...~≈~~..#....###....>≈≈~...>....≈......<......≈#.###~~~~.......##x^h q.......#.#.## #.......##..#.###### ###.#.#...# ##########x^h'! x^h! '10x^h& x^h( x^h$  x^h%<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y^h; .. #.† moom6174 the Frost Mage ***** #..## #.† Felid of Vehumet ****.. **Y**.##... ####.† Health: 55/55 ======================== *****.#...# ######..#.. Magic: 21/25 ====================---- *****....P## #.(........ AC: 7Str: 3  ~≈~~..#....###....>..... EV: 16Int: 34 ≈≈~~.........>.......... SH: 5Dex: 16 ~≈≈~......#......<...... XL: 13 Next: 51% Place: Lair:3 ~≈~~...@..#.###.......## Noise: ---------  Time: 17610.1 (0.0) ~~~~.......## #........# -) Teeth and claws ......#^h<I2m.#.## #.......## Cast: Foxfire #..#.###### ###.#.#..# .# ## ########  Y   yak (asleep) _A yak is nearby!Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (asleep)y^hg: y^h.. #.† moom6174 the Frost Mage ..... #..## #.† Felid of Vehumet ****.. y^hw..Y...##... ####.† Health: 55/55 ======================== ~~~~..#...# ######..#.. Magic: 21/25 ====================----y^h͐ ≈~~~.....P## #.(........ AC: 7Str: 3 y^hS ~≈~~..#....###....>..... EV: 16Int: 34 y^h≈≈~~.........>.......... SH: 5Dex: 16 y^h~≈≈~......#......<...... XL: 13 Next: 51% Place: Lair:3 y^hS~≈~~...@..#.###.......## Noise: ---------  Time: 17610.1 (0.0) ~~~~.......## #........# -) Teeth and claws y^h......#.#.## #.......## Cast: Foxfire y^ho#..#.###### ###.#.#..# .# ## ######## y^hY Y   yak (asleep) y^h_A yak is nearby!Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (asleep)y^hW   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (asleepy^hu)  The yak bellows! You hear a bellow!  A yak comes into view.y^h .. #.† y^h W.§§§Y #..## #.† .§§§..##... ####.† ~§Y§..#...#  y^hzd## #.( ~≈~~..#....###....> > ~#y^hk< ~# ~##  ......#.#.##  #..#.######  .# ##  YY 2 yaks (1 wandering)===1.1 (1y^hq§§§Y§y^hj y^hª8_The yak is engulfed in freezing vapours.y^h 5  The yak bellows!y^hɭ y^hͳ §§§.§§§Y§§§Yy^h> *Yy^h .-2y^h §§§§§y^h §y^hϺ > _The yak is engulfed in freezing vapours.z^hL  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z^hK3 .. #.† moom6174 the Frost Mage .§§§. #..## #.† Felid of Vehumet ****.. z^h.§§§Y.##... ####.† Health: 55/55 ======================== ~§§§**#...# ######..#.. Magic: 17/25 ================-------- ≈**Y**...P## #.(........ AC: 7Str: 3  ~*****#....###....>..... EV: 16Int: 34 ≈*****.......>.......... SH: 5Dex: 16z^h< ~≈≈~......#......<...... XL: 13 Next: 51% Place: Lair:3 ~≈~~...@..#.###.......## Noise: ==-------  Time: 17612.1 (0.0) z^h~~~~.......## #........# -) Teeth and claws ......#.#.## #.......## Cast: Foxfire #..#.###### ###.#.#..# .# ## ########  YY 2 yaksz^h$ _The yak is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetz^h_Aim: a yak (almost dead)z^hg  .. #.† moom6174 the Frost Mage .§§§. #..## #.† Felid of Vehumet ****.. .§§§Y.##... ####.† Health: 55/55 ======================== z^h+,~§§§..#...# ######..#.. Magic: 17/25 ================-------- ≈~~Y.....P## #.(........ AC: 7Str: 3  ~≈~~..#....###....>..... EV: 16Int: 34 ≈≈~~.........>.......... SH: 5Dex: 16 ~≈≈~......#......<...... XL: 13 Next: 51% Place: Lair:3 ~≈~~...@..#.###.......## Noise: ==-------  Time: 17612.1 (0.0) z^h+~~~~.......## #........# -) Teeth and claws ......#.#.## #.......## Cast: Foxfire #..#.###### ###.#.#..# .# ## ########  YY 2 yaksz^h+Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead)  The yak is engulfed in freezing vapours.  You kill the yak!Vehumet accepts your kill.z^hz^hlz^hh .. #.† .§§§Y #..## #.† z^h.§§§..##... ####.† ~§§§Y§#...#  ≈~§§§§...P## #.( ~≈§§§.#....###....> ≈§> ~z^hA#< ~# ~##  ......#.#.##  #..#.######  .# ##  YYz^h(1 wandering)  Press: ? - help, Dir - move target  Aim: a yak (almost dead)  The yak is engulfed in freezing vapours.  You kill the yak!  Vehumet accepts your kill.You feel your power returning.z^hQf20====3.1 (1z^h§§§§§§§Y§z^h-L§§§§z^h^ z^hH_A yak comes into view.z^h> z^h- z^h o§§§.§z^h §§§§§§Y§§§   yakz^h 0---4z^h §§§§§§§§z^hb Q§§§§§z^hU > _The yak is engulfed in freezing vapours.{^hh  {^hi<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{^hQ§§§§§§§§§§§§§§§{^h:---{^hm§§§§{^h#}§§§§§§{^h<§{^hi _You can't see any susceptible monsters within range! (Use Z to cast anyway.){^h .§§§. #..###.†..§§§..##... ####.†.~§§§§§#...# ######..#...{^h ≈~§§§Y...P## #.(........#~≈§§§.#....###....>.....#≈§~~.........>..........#~≈≈~......#......<#~≈~~......#.###.......###~~~~.# #. ......#.#.## #.## #..#.###### ###.#.#..# .# ## ######## {^hr {^h W...§§§§§§.§§§§§§Y§{^h u1====5{^h§§§§§§§§§§{^hb<§{^h1> _The yak is engulfed in freezing vapours.|^hd6  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|^hf|^h0 ..... #..## #.†. moom6174 the Frost Mage |^h1H.§§§..##... ####.†. Felid of Vehumet ****.. ~§§§§.#*..# ######..#... Health: 55/55 ======================== ≈~§§§§**.P## #.(........# Magic: 17/25 ================-------- |^hL2~≈§§§Y#*...###....>.....# AC: 7Str: 3  ≈§~*****.....>..........# EV: 16Int: 34 |^h2~≈≈*****..#......<......# SH: 5Dex: 16 ~≈~~......#.###.......### XL: 13 Next: 51% Place: Lair:3 |^h-35~~~~....@..## #........#  Noise: ---------  Time: 17615.1 (0.0) ......#.#.## #.......##  -) Teeth and claws #..#.###### ###.#.#..#  Cast: Foxfire |^h3.# ## ########   Y   yak |^h4H_The yak is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  |^hv4Press: ? - help, Dir - move targetAim: a yak (heavily wounded)|^hxZ ..... #..## #.†. moom6174 the Frost Mage |^hN[.§§§..##... ####.†. Felid of Vehumet ****.. ~§§§§.#...# ######..#... Health: 55/55 ======================== ≈~§§§§...P## #.(........# Magic: 17/25 ================-------- ~≈§§§Y#....###....>.....# AC: 7Str: 3  ≈§~~.........>..........# EV: 16Int: 34 |^h[U~≈≈~......#......<......# SH: 5Dex: 16 ~≈~~......#.###.......### XL: 13 Next: 51% Place: Lair:3 ~~~~....@..## #........#  Noise: ---------  Time: 17615.1 (0.0) ......#.#.## #.......##  -) Teeth and claws|^hh\/ #..#.###### ###.#.#..#  Cast: Foxfire .# ## ########   Y   yak|^h\l _The yak is engulfed in freezing vapours.  |^hK]Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded)|^h{b ..... #..## #.† |^hc.§§§..##... ####.† ~§§§§.#...#  ≈~§§§§§§.P## #.( ~≈§§§§#....#|^hc> ≈§~~§Y§> ~≈≈~§.§...#<|^hd4 #.# ~~##   ......#.#.## |^hd!  #..#.######   .# ##   |^hGe5===6.1 (1|^hjr§§§§§§|^hj§§§§§§§§§§|^hm  Casting: Freezing Cloud (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (heavily wounded) _The yak is engulfed in freezing vapours.|^h>  |^h  The yak is engulfed in freezing vapours.  You kill the yak!Vehumet accepts your kill.|^h5 V§§§§§§|^h ☼§§§§§§§§§.§|^h )|^h# _8=2---|^h 7|^h §§§§☼§§§§§|^h} §§§§.§|^h# 4 _You feel your power returning.}^hvJ ..... #..## #.† .§§§.Y##... ####.† ~§§§§.#...# ######..#}^ho ≈~§§☼§§§.P## #.(. ~≈§§§§#....###....>..... ≈§~~§§§......>. ~≈≈~§.§...#......<...... ~≈~~......#.###. ~~~~.## #.# ......#.#.## #.## #..#.###### ###.#.#..#}^h  .# ## #Y   yak (wandering)}^h}^hʵ}^h§§YY.§§§§§§☼§§§}^h☼§§§§§§§Y 2 yaks (wandering)}^h9B---8}^h)§§§§☼§§§§~~§§§}^hV _A yak comes into view.}^h ..... #..## #..§§YY.##... ####.~§§§§.#...# ######..#~≈~§§☼§§§.P## #.(}^hC~≈☼§§§#....###....>~≈§~~§§§......>~≈≈~§.§...#......<~≈~~......#.###.~.## #..#.#.## #..#..#.###### ###.#.#..#.# ##}^h}G #}^h}^h}^h.§§§§§○§.§☼}^h§§§   yak}^ha&9}^h§§§§§§○§§§§§§}^h> _The yak is engulfed in freezing vapours.~^h  ..... #..## #  .§§Y..##... ####  .~~§§§§.#...# ######..#  ~^hE}.~≈~§§○§.§.P## #.(  .~~≈☼§§§#....###....>  .~≈§~~§§§......>  .~~≈≈~§.§...#......<  [~~≈~~......#.###.  .~~~~~.## #  ~^h.#.#.## #.  #.#..#.###### ###.#.#   #.# ##   #~^h\  Found a pair of gloves.~^h§§§☼§§§○§○§§§§§9==20~^h+"4§§§○§.§§§§~~§§§~^h#> _The yak is engulfed in freezing vapours.~^hOe ~  ..... #..##  P...§§§..##...  ~^hif P.~~§☼§§.#...# ######..  #.~≈~§§○§.§.P## #.( #.~~≈○§§§#....###....> #.~≈§~~§§§......> #.~~≈≈~§.§...#......< .[~~≈~~......#.###  #.~~~~~.## #  #.#.#.## #  ~^h+g K#.#..#.###### ###.#.#   #.#####   #~^hm §§☼§§°§.§○§§§~^hn `§1~^hr §§§§§§°§.§§§§~^h(u ^h` .. #.........#..## ..§§§..##...# ###^hP.~~§☼§§.#...# ######≈~§§°§.§.P## #.(...~≈○§§§#....###....>≈§~~§§§......>....#.~~≈≈~§.§...#......<.[~~≈#.##~~~~~.......##........#.#.## #......##.#..#.###### ###.#.##.########## ##^h^hh Y§§§○§§.°§§§§~~§§§Y   yak (wandering)2^h"§§§§§§§§§^h$^hн .. #   #...Y.....#..## #   P...§§§..##...# #   P.~~§○§§.#...# ######..#   #.~≈~§§.§.§.P## #.(.   #.~~≈°§§§#....###....>.   #.~≈§~~§§§......>.   ^h_=#.~~≈≈~§.§...#......<.   .[~~≈~~.@....#.###.   #.~~~~~.## #.   #.#.#.## #.   ##.#..#.###### ###.#.#.   ##.##### #   ## ^h^h ;.Y§§§§○§§§§.§.§~§§^h8§^h&&3^h1W§§§^h{§§§§§.§^h%^h -  ^h N...P #.........#..## .Y§§§..##...# ###^h4 P.~~§○§§.#...# ######..#≈~§§.§.§.P## #.(...^h Y~≈~§§§#....###....>≈§~~§§§......>....^h %#.~~≈≈~§@§...#......<.[~~≈#.##^h >~~~~~.......##^h ........#.#.## #......##.#..#.###### ###.#.#.##.###########   ##^h ^h6 .Y§°§☼§§.§.§^h !§§^h0 k§@§Y^h2 #=^h )===4^hc :§§§^h §°§§§.§§^h= h§§§§@§^h  ^hW _The yak bellows!^hE   ^hF <Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h+ # moom6174 the Frost Mage ............P # Felid of Vehumet ****.. #****.....#..## # Health: 55/55 ======================== P***§§§..##...# #### Magic: 15/25 ==============---------- ^hP**Y§°§☼.#...# ######..# AC: 7Str: 3  #****§§.§.§.P## #.(...... EV: 16Int: 34 #*****§§§#....###....>... SH: 5Dex: 16 #.~≈§~~§§§......>........ XL: 13 Next: 52% Place: Lair:3 ^h'#.~~≈≈~§@§...#......<.... Noise: ===------  Time: 17624.1 (0.0) .[~~≈~~......#.###....... -) Teeth and claws #.~~~~~.......## #....... Cast: Foxfire #........#.#.## #....... ##.#..#.###### ###.#.#. ##.##### ###### Y   yak ## _The yak bellows!  ^hCasting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (moderately wounded)^h # moom6174 the Frost Mage ............P # Felid of Vehumet ****.. #.........#..## # Health: 55/55 ======================== ^hP...§§§..##...# #### Magic: 15/25 ==============---------- P.~Y§°§☼.#...# ######..# AC: 7Str: 3  #.~≈~§§.§.§.P## #.(...... EV: 16Int: 34 #.~~≈~§§§#....###....>... SH: 5Dex: 16 #.~≈§~~§§§......>........ XL: 13 Next: 52% Place: Lair:3 #.~~≈≈~§@§...#......<.... Noise: ===------  Time: 17624.1 (0.0) ^h.[~~≈~~......#.###....... -) Teeth and claws #.~~~~~.......## #....... Cast: Foxfire #........#.#.## #....... ##.#..#.###### ###.#.#. ##.##### ###### Y   yak ## _The yak bellows!  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (moderately wounded)^h!^hI  Casting: Freezing Cloud (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.^hAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (moderately wounded)  The yak is engulfed in freezing vapours.^h# ..Y..Y......P  #...§## ^ha P.§§§§§..##...#  P.§§§~§☼.#...#  #.§§Y§§.§.§.P## #.( #.~~≈§§§§#....###....> #.~≈§~~§§§......> #.~~≈≈~§@§...#< .[# #.##  #.^h{#.#.##  ##.#..#.######  ##.##### YY 3 yaks (1 wandering) ##^h1+5.1 (1^h§§§§§§~§§Y§§.§.§§§§§~~§§§^h4§^hV _A yak comes into view.^hM^hO^h#^h....Y§..Y§§^hT§§~§○§§Y§.§§§§§§§^hdW6=---^h  6^h')r§§§§§^h)m§§~§§§§Y§.§§§§§§~~§^h* §^h:. ^h.0_The yak is engulfed in freezing vapours.^h%   ^h& <Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hEh  # moom6174 the Frost Mage ^hi *****.......P # Felid of Vehumet ****.. #**Y§*.Y..#..## # Health: 55/55 ======================== P*§§§§§..##...# #### Magic: 12/25 ===========------------- P.§§§~§○.#...# ######..# AC: 7Str: 3  ^hi #.§§§Y§.§.§.P## #.(...... EV: 16Int: 34 #.~~≈§§§§#....###....>... SH: 5Dex: 16 #.~≈§~~§§§......>........ XL: 13 Next: 52% Place: Lair:3 ^hj #.~~≈≈~§@§...#......<.... Noise: ---------  Time: 17626.1 (0.0)^hj  .[~~≈~~......#.###....... -) Teeth and claws ^hXk #.~~~~~.......## #....... Cast: Foxfire #........#.#.## #....... ##.#..#.###### ###.#.#. ##.##### ###### YYY 3 yaks (1 wandering) ## ^hk {_The yak is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h|l XAim: a yak (lightly wounded, wandering, hasn't noticed you)^h  # moom6174 the Frost Mage ............P # Felid of Vehumet ****.. ^h #..Y§..Y..#..## # Health: 55/55 ======================== P.§§§§§..##...# #### Magic: 12/25 ===========------------- P.§§§~§○.#...# ######..# AC: 7Str: 3  #.§§§Y§.§.§.P## #.(...... EV: 16Int: 34 #.~~≈§§§§#....###....>... SH: 5Dex: 16 #.~≈§~~§§§......>........ XL: 13 Next: 52% Place: Lair:3 ^h_ #.~~≈≈~§@§...#......<.... Noise: ---------  Time: 17626.1 (0.0) .[~~≈~~......#.###....... -) Teeth and claws #.~~~~~.......## #....... Cast: Foxfire #........#.#.## #....... ##.#..#.###### ###.#.#. ##.##### ###### YYY 3 yaks (1 wandering) ##^h KPress: ? - help, Dir - move targetAim: a yak (lightly wounded, wandering, hasn't noticed you)  The yak bellows!  The yak is engulfed in freezing vapours.  You kill the yak!Vehumet accepts your kill.^h WAim: a yak (lightly wounded, wandering, hasn't noticed you)  The yak bellows!is engulfed in freezing vapours.  You kill the yak!  Vehumet accepts your kill.You feel your power returning.^h ^h  §§§§§.......P  #§§§§.....#..## ^h\  P.§§Y§§Y.##...#  P.§§§~§○.#...#  #.§§§§§.§.§.P## #.( #.~~≈§§§☼#....###....> #.~≈§~~§§§......>^h  #.~~≈≈~§@§...#< .[# #.##  #.#.#.##  ##.#..#.###### ^h ##.#####  2 yaks ##^h n13=3===7.1 (1^h (§§§§§§§§Y§§§§§~§^hg 2§§§§.§.§§☼§~~§§^hJ > _The yak is engulfed in freezing vapours.^h\  ^hZ<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hW # moom6174 the Frost Mage §§§§§****...P # Felid of Vehumet ****.. #§§§§*****#..## # Health: 55/55 ======================== P.§§Y§§Y*##...# #### Magic: 9/25========----------------^h@ P.§§§~§○*#...# ######..# AC: 7Str: 3  #.§§§§§*§*§.P## #.(...... EV: 16Int: 34 #.~~≈§§§☼#....###....>... SH: 5Dex: 16 #.~≈§~~§§§......>........ XL: 13 Next: 53% Place: Lair:3 #.~~≈≈~§@§...#......<.... Noise: ===------  Time: 17627.1 (0.0) .[~~≈~~......#.###....... -) Teeth and claws #.~~~~~.......## #....... Cast: Foxfire #........#.#.## #....... ##.#..#.###### ###.#.#. ##.##### ###### YY 2 yaks ## ^h_The yak is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak^h # moom6174 the Frost Mage §§§§§.......P # Felid of Vehumet ****.. #§§§§.....#..## # Health: 55/55 ======================== ^hyP.§§Y§§Y.##...# #### Magic: 9/25========---------------- P.§§§~§○.#...# ######..# AC: 7Str: 3  #.§§§§§.§.§.P## #.(...... EV: 16Int: 34 #.~~≈§§§☼#....###....>... SH: 5Dex: 16 #.~≈§~~§§§......>........ XL: 13 Next: 53% Place: Lair:3 #.~~≈≈~§@§...#......<.... Noise: ===------  Time: 17627.1 (0.0) .[~~≈~~......#.###....... -) Teeth and claws #.~~~~~.......## #....... Cast: Foxfire #........#.#.## #.......^h٤ ##.#..#.###### ###.#.#. ##.##### ###### YY 2 yaks ## _The yak is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak^h˥^h §§§§§§§§....P  #☼§§§.§§§§#..## ^h- P.§§§§§§§##...#  P.§§§Y§°Y#...#  #.§§§§§.§.§.P## #.( #.~~≈§§§☼#....###....> #.~≈☼~~§§§......>^hHU #.~~≈≈~§@§...#< .[# #.##  #.#.#.##  ##.#..#.######  ##.#####  ##^h+8.1 (1^hN§§§§§§§☼§§§.§§§§§§§§§^hM§§§Y§§§§§§.§.§☼~~§§^h3  Casting: Freezing Cloud (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.^hAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak _The yak is engulfed in freezing vapours. x2^h^hO(§§§§§§§☼§§§.§§§☼§§§§☼§§§§§Y☼.§^h0§§§☼§.Y§§☼○☼§^hi0---9^hK§§§§§§§^h§§.§§§☼§§§§☼§§☼.§^hFW§§§§☼§^h §^h}> _The yak is engulfed in freezing vapours.^h= ^h?F Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hM # moom6174 the Frost Mage §§§§§§§§....P # Felid of Vehumet ****.. #☼§§§.§§§☼#..## # Health: 55/55 ======================== P.§§§§☼§§##...# #### Magic: 5/25====-------------------- ^hOP.§§§Y☼.§#...# ######..# AC: 7Str: 3  #.§§§☼§.Y.§.P## #.(...... EV: 16Int: 34 #.~~≈§§☼○#....###....>... SH: 5Dex: 16 #.~≈☼~~§§§......>........ XL: 13 Next: 53% Place: Lair:3 #.~~≈≈~§@§...#......<.... Noise: ---------  Time: 17629.1 (0.0) .[~~≈~~......#.###....... -) Teeth and claws #.~~~~~.......## #....... Cast: Foxfire #........#.#.## #....... ##.#..#.###### ###.#.#. ^hO##.##### ###### YY 2 yaks ## _The yak is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead)^h| # moom6174 the Frost Mage ^h|§§§§§§§§....P # Felid of Vehumet ****.. #☼§§§.§§§☼#..## # Health: 55/55 ======================== P.§§§§☼§§##...# #### Magic: 5/25====-------------------- P.§§§Y☼.§#...# ######..# AC: 7Str: 3 ^hR} #.§§§☼§.Y.§.P## #.(...... EV: 16Int: 34 #.~~≈§§☼○#....###....>... SH: 5Dex: 16 #.~≈☼~~§§§......>........ XL: 13 Next: 53% Place: Lair:3 ^h}#.~~≈≈~§@§...#......<.... Noise: ---------  Time: 17629.1 (0.0) .[~~≈~~......#.###....... -) Teeth and claws #.~~~~~.......## #....... Cast: Foxfire #........#.#.## #....... ##.#..#.###### ###.#.#. ^h~$##.##### ###### YY 2 yaks ## _The yak is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h XAim: a yak (almost dead)^hh  Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (almost dead)  The yak is engulfed in freezing vapours. x2  You kill the yak!  Vehumet accepts your kill.^h& §§§§§§§§....P  #○§§§.§§§☼#..##  P.§§§§☼§§##...#  P.§§§§☼.§#...#  #.§§§☼§.§.§.P## #.( #.~~≈§§☼Y#....###....>^hG #.~≈○~~§§§......> #.~~≈≈~§@§...#< .[# #.##  #.#.#.##  ##.#..#.######  ##.#####    yak ##^hRj6=4===30.1 (1^h§§§§§§§§§.§§§§§§☼§§§§§§☼.§^h§§☼§.§.§§§§^h͞4 _You feel your power returning.^h^hE §§§§§§§§....P#○§§§.§§§☼#..##P.§§§§☼§§##...####^h5M§§§☼.§#...# ######..#.§§§☼§.§.§.P## #.(......~~≈§§☼Y#....###....>≈○~~§§§......>.....^hX~≈≈~§.§...#......<^ht.[~~≈~~.@....#.###...#.~~~^hױ.## .......#.#.## ^h#^hdY   yak^h-^h  The yak is engulfed in freezing vapours.  You kill the yak!Vehumet accepts your kill.^hch........○§§§.§§§○§§§☼○§§§§§○.§^h○§.§.§☼○°○~~§§§§^h K^hs9====---1^h.§.§§§§§§☼○§§§§○§^hS§§§§§^hD4 _You feel your power returning.^h3^h^h^h\^h^h$^h^h ^h^h^h^h^h/;===^h^h\^h- e10/25=^hg"^h$^hD%^h&^h*,^hA,^h.,^h0^h.7e=^h8^h8S1=^hv:^h=^hE>^h EB^hE^hH^hI^hNe=^hP^hT^hAT^h!V^hX^hYS2=^hd[^hR_^hx_^ha^hd^h:d^he^hh^hh^h@j^hm^hm9=^h]o^hr^hrN13=^hvt^hw^h@w^hx^h{^h6|^h}^h=^hu^hρ^h^h09=^h^h^hXM4=^h7^h^h?^hY^hՔ,^hy^hu,^h^h'O=^h^hs^h8M5=^hm^h<,^h^hͫ,^h>^h,^h^h^h9=^h^h,^h^h^hڽF6=^hK^h,^hn^h^h^h^h^h^h^h^hT9=^h^h^hM7=^hI^h,^hs^h^h^h@^hQ,^h^hB^h{9=^h^h^hM8=^h^h,^hB^h4,^h^h,^h^h O=^h^ha9=^hu^h^,^h^hA,^h^h ^h ^hu ^hW^h9=^h!^h^h ^h}^h^h)L20=^h^h,^h^h",^h$^h',^h*,e=^h.^hw1a1=^h2^h5,^h7^h;^hQ;^h=^h?,^hqA^hD9=^h%E^hF^hLw2=^h>N,^hO^hR,^h6T^hV,^hoX^h[^hT[9=^h\^h_^h_^hKa^hc^hdK3=^h f^hk,^hm^hmp,^hq^hu,^hNw^hy^h.z9=^h{^h/~^hi~#4^h~(=^h<^h+,^ho^hD,^h^hv,^hь^hO=^h/^h^hK5=^h^h^hY^h^h^hў^h^h5^hB^h^hX,^h^hl^h4^ht9=^h^h^h$^h]^hʹ^h+^hؾ,^hx^hh^hc,^h^hx^hv,^h^h^hG^hm^h^h^h^h^h^h^h^h9^h^h^h+^hd^h^h^h ^hQ^h^h^h^h^h.^h ^h^h^h ^h^h^h^h^h^h,^h^h^hQ ,^h8 ^h ^h^h^h^h^hV,^h,^h^^h^h^^h^h^h%^h^ha!^h"^h#^h#^h %^h&^h&^h'^h(^h+,^hm,^hU.^h/^h0^h0^h52^h$4^hW9c #.~≈≈~.~~≈≈~## ^h9 #~≈≈≈.<S~≈~.#  .~≈~~..≈≈~.. ^h: .~~≈≈≈≈≈~~.P  .~~~≈≈≈~~..#  ## ..~~~~~~...# ## ##.#... #^h:& ##.#..# ## ####.#.@### #--- ..........# ## .P# #^h: .........## .........# ##.^h:.........##.. S   water moccasin (wandering)^hm; .........## ##. ..........# #. ..........##### #P^hA17410.0)^hA+21 ^hgF^hIa _A water moccasin comes into view.^h   #~≈≈≈.<  .~≈~~..≈≈~..  .~~  .~~~^h  ## ..~~~  ##.#...  ##.#..#  ####.#.@###  ^h..........#  .........P#  .........##  .........#  .........#  .........##  ..........#  .##### ^hd #~≈≈≈.< .~≈~~..≈≈~.. .~~ .~~~ ^hl ## ..~~~ ^h ##.#...  ##.#..#  ####.#.@###  ..........#  .........P#  .........## ^h .........#  .........# ^h .........##  ..........#  .##### ^h+4^h)^h ^hW_A water moccasin is nearby!^hDL  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h #.~≈≈~.~~≈≈~##  moom6174 the Frost Mage ^h#~≈≈***S~≈~.#  Felid of Vehumet ****.. ^h .~≈****≈≈~..  Health: 55/55 ======================== .~~****≈~~.P  Magic: 21/25 ====================---- ^h<.~~****~~..#  AC: 7Str: 3  ^hc## ..~~~~~~...# ## EV: 16Int: 34 ^h##.#... #. SH: 5Dex: 16 ^h##.#..# ##. XL: 13 Next: 54% Place: Lair:3 ####.#.@### #.. Noise: ---------  Time: 17742.1 (0.0) ^h,K..........# ##. -) Teeth and claws .........P# #. Cast: Foxfire ^hPB.........## #. ^hsB.........# ##. ^h.........# #.. S   water moccasin (wandering) .........## ##.^h$ ..........# #.^h# ..........##### #P ^h_A water moccasin comes into view. _A water moccasin is nearby!^h@5Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hhAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^hT #.~≈≈~.~~≈≈~##  moom6174 the Frost Mage ^h%Ux#~≈≈≈.<S~≈~.#  Felid of Vehumet ****.. .~≈~~..≈≈~..  Health: 55/55 ======================== ^hoUI.~~≈≈≈≈≈~~.P  Magic: 21/25 ====================---- .~~~≈≈≈~~..#  AC: 7^hUStr: 3  ## ..~~~~~~...# ## EV: 16Int: 34 ^hU##.#... #. SH: 5Dex: 16^hU ##.#..# ##. XL: 13 Next: 54% Place: Lair:3 ^h V####.#.@### #.. Noise: ---------  Time: 17742.1 (0.0) ^hlV..........# ##. -) Teeth and claws .........P# #. Cast: Foxfire .........## #. .........# ##. ^hV*.........# #.. S   water moccasin (wandering) .........## ##. ..........# #. ^hV..........##### #P^hW-Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hQWzAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThe water moccasin hisses angrily.  The water moccasin is engulfed in freezing vapours.^h\' #~≈≈≈.§§~≈~.# .~≈~§S§≈≈~.. .~~≈§§§≈~~.P ^h5]I  ##  ^hi] ##.#...  ##.#..# ^h] ####.#.@###  .^h]#  .# ^h]j .##  .^h^N#  .^h*^# S  slow)^hM^X .## ^hr^s ..........#  ^h^?.##### ^hv_5===3.1 (1^h d§§S§§§§^hfonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  The water moccasin hisses angrily.^h gLis engulfed in freezing vapours. _seems to slow down.^hV ^h& §§S§§^h' 0---4^h. r§§§^h2  ^h 3 C_The water moccasin is engulfed in freezing vapours.^hM^hN^hS{§§☼§§§S^hT( ^hTB---5^h!YO§§§§^h8[I _The water moccasin is engulfed in freezing vapours.^h6  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^h #.~≈≈~.~~≈≈~##  moom6174 the Frost Mage #~≈≈≈.§§~≈~.#  Felid of Vehumet ****.. .~≈~§§☼≈≈~..  Health: 55/55 ======================== .~~≈§§§≈~~.P  Magic: 19/25 ==================------ ****≈≈≈~~..#  AC: 7Str: 3  ## **S*~~~~...# ## EV: 16Int: 34 ##*#*** #. SH: 5Dex: 16 ##*#..# ##. XL: 13 Next: 54% Place: Lair:3 ####.#.@### #.. Noise: ---------  Time: 17745.1 (0.0) ...***...*# ##. -) Teeth ^hand claws ...******P# #. Cast: Foxfire ...******## #. ...******# ##. .........# #.. S   water moccasin (slow) .........## ##. ..........# #. ..........##### #P _The water moccasin is engulfed in freezing vapours. _The water moccasin is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h:9 #.~≈≈~.~~≈≈~##  moom6174 the Frost Mage #~≈≈≈.§§~≈~.#  Felid of Vehumet ****.. ^hy.~≈~§§☼≈≈~..  Health: 55/55 ======================== .~~≈§§§≈~~.P  Magic: 19/25 ==================------ .~~~≈≈≈~~..#  AC: 7^hMStr: 3  ^hj## ..S~~~~~...# ## EV: 16Int: 34 ##.#... #. SH: 5^h=Dex: 16 ^h5##.#..# ##. XL: 13 Next: 54% Place: Lair:3 ^hZr####.#.@### #.. Noise: ---------  Time: 17745.1 (0.0) ..........# ##. -) Teeth and claws^h~ .........P# #. Cast: Foxfire ^hL.........## #. ^h.........# ##. .........# #.. S   water moccasin (slow)^hW .........## ##. ..........# #. ^hd..........##### #PA cannonade of hail descends around you!  ^h'The hail pelts the fungus!!! The fungus begins to die.  The fungus is lightly damaged.  The hail pelts the water moccasin!  You kill the water moccasin!^htDVehumet accepts your kill.^h= ^h#~≈≈≈.§§~≈~.# ^h.~≈~§§☼≈≈~.. ^h .~~≈§§§≈~~.P ÷÷÷÷ ^h- ## ÷÷~÷~ ^hS_ ##÷#÷÷÷  ##÷#..#  ^h.@###  ...÷÷÷...÷# ^h ...÷÷÷÷÷÷P# ^h ...÷÷÷÷÷÷## ^h2 ...÷÷÷÷÷÷#  .........#    ^hEv .........## ^hg    ..........#    ^h{ .#####  ^h^h E§☼§^h '.~~~^h ..~~^hW3.#....^h#.......^h......^h"......^h%8......^h$20^h7=^hY'5==^h6.1 (1^h)n§§§§^h+h  The hail pelts the fungus!!! The fungus begins to die.fungus is lightly damaged.^h+hail pelts the water moccasin!  You kill the water moccasin!  Vehumet accepts your kill. _You feel your power returning.^h I^h] ^h ~1==^hL ^h ^h/ ^h ,^h ^hP ^h ^h ^h ^h $ ^h B_A nearby fungus withers and dies.^h 9=^h ^h ,^h! ^h ^h K2=^h ^h/ ^hY ^h ^h ^h ^hY ^h ,^h ^h$ ^hP 9=^h ^h 93^h (=^h ^h+ ^hU ^h ^h ^h ^hM ^h ^h ^h ^h ^h 9=^h ^hB ^hn K4=^h" ^h ^h ^hQ ^h ,^h ^h ^h4 ^h ^ha ^h 9=^hZ ^h ^h K5=^h ^h| ^h. ^hY ^h ^hk ^h ^h ^h ^h ^h  ^hK ^h ^hX ^h ^h 9=^h ^h ^h ^h ^hk ^h? ^hb ^h ^h& ^hI ^h ,^h ^h ^h ,^hq ^h ^hW A  You enter the shallow water.^h ?Water ^h ^h# N _Moving in this stuff is going to be slow.^h$ ^h$ (^h% ^h[' ^h( ^h( ^h) ^h+ ^hs, ^h, ^h- ^hL/ ^h0 ^h1 ^h1 ^h2 ^h3 ^h3 ^hs4 ^hV9 ^h9 ,^h: ^h< ^h,> ^h_> ^h? ^h@ ^h1B ^hbB ^hC ^hD ^hCG A  You enter the shallow water.^hG ?Water ^hH ^hJ N _Moving in this stuff is going to be slow.^h+L ^hnL (^hBM ^hN ^hO ^hO ^hP ^hR ^h8S ^hiS ^hT ^hqU ^hV ^hV ^hW ^hX ^hQZ ^hZ ^h[ ^h,\ ^h] ^h] ^h`^ ^h_ ^hZb ^hb ^hUc ^hd ^hf ^hf ^hg ^h3i ^hj ^hj ^hk ^h@m ^hn ^hn ^ho ^hBq ^hr ,^hs ^ht ^hv ,^hw ^hw ^huy ,^h$z ^h{ ^h| ^h} ^h} ^h ^hK ^h{ ^h ^h ^h ^h+ ^hφ ^hڈ ^h ^hډ ^h ^h ^h? ^ho ^hQ ^h( ^h ^h ^h ^h ^h ^hЕ ^h ^h ^hR ^h ^ha ^h~ ^h ^h% ^h ^he ^hء ^h ^h} ^h4 ^h ^h ^hާ ^he ^h ^hѫ ^h ^h ^h ,^hа ^h ^h< ^hm ^h] ^h ^h ^h ^h ^h ^h ,^h ^h ^h ^h ^h ,^h ,^h ^h ^hH ^h| ^h ^h ^h ^h& ^hc ^hV ^hf ^h ^h ^hm ^h ,^h ^h ^h ^h ^h ^h ^h ^h ^h8 ^h f  You see here a +0 pair of gloves.^h ^h  _^h8 ^h ^h ^h ^h ^hP ^h ^h; ^h[ ^h ^h ^h  ^h, ^ha ^h< ,^h ^h ^h! B^h" ^h$ ^h{% ^h{& ^h) ^h+ ,^h- ^h/ ^h1 ^h2 ^h93 ^h6 ^h8 ^h9 ^h:: ^h= ^hZ? ^h? ^h#A ^hC ^hF ,^h{G ^hvJ ^hhL ^hL ^hM ^hP ^hR ^hR ^hT ^hZW ^hnX ^hX ^hY ^h\ ^h^ ,^h_ ^hzb ^hc ^hd ^he ^hg ^hh ^hn ^ho ^hq ^hs ,^hs ^huu ^h w ^hCw ^hAx ^hy ^hS{ ^h{ ^h3| ^h} ^hN ,^h ^h ^h ^h‚ ^h| ^h ^h. ^hb ^h ^h& ^hΉ ,^hK ^hp ^h׌ ^h ^h* ^h ^h ^h ^h ^h̒ ^h< ^ho ^h; ^h ^ht   You enter the shallow water.Water ^hj ^hY N _Moving in this stuff is going to be slow.^h ^hG (^h ^h ^h A  You enter the shallow water.^hl ?Water ^hq ^h3 N _Moving in this stuff is going to be slow.^h˫ ^h (^hҬ ^hN ^hݰ ^h ^h ^h ^ht ^h ^h> ^hu ^h ^hܷ ^hr ^h ^h ^h ^h ^h ^hb ^h ^h@ ^h ^h2 ^hd ^h( ^ha ^h# ^he ^h0 ^hn ^h ^hD ^h ^h ^hB ^ht ^h ^h ^h ,^hj ^h ^h ^h ^h ^h ^h ^h! ^h ^h4 ^h ^h ^h ^h P  There is a stone staircase leading up here.^h ^h  _^hN ^h ^h) ^h[ ^h ^h ^hj ^h ^hL ^h ^h9 ^hj ^h ^h ^h: # #.. ...F# ##.# .... #..# ^hw 0.# ~~.# ##.. ... #~.# ####... ^h #.~ #~.. #.#.... .#.~###~.## ##....# ...~~~~~.P#.....P^h  #......@.# ##...-- ^h# -#.#P....## ######P....P ##...## ............ ^hW ##....#..............# #...<##............:.# ^h u##...###... .........# F   bullfrog (asleep) ##....##.# ####..... ^h ##.....#..# ####....# #.#.......#####.#......^h1 2876.5 (130.4)^h F--71 ^h ^h [ _A bullfrog comes into view.^hH  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h #.. moom6174 the Frost Mage ^h-.**F# ##.# Felid of Vehumet ****.. **** #..# Health: 55/55 ======================== ^h.# ***# ##.. Magic: 21/25 ====================---- ^hЄ=... #**# ####... AC: 7Str: 3  #.~ #~.. #.#.... EV: 16^hInt: 34 .#.~###~.## ##....# SH: 5Dex: 16 ^hd...~~~~~.P# #.....P XL: 13 Next: 55% Place: Lair:3 #......@.# ##..... Noise: ---------  Time: 17877.5 (0.0) ^h#.#P....## ######P....P -) Teeth and claws ^h##...## ............. Cast: Foxfire ##....#..............#^hGF #...<##............:.# ^h!##...###... .........# F   bullfrog (asleep) ##....##.# ####..... ##.....#..# ####....# #.#.......#####.#...... _There is a stone staircase leading up here. _A bullfrog comes into view.Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h #.. moom6174 the Frost Mage^h3^ ...F# ##.# Felid of Vehumet ****.. .... #..# Health: 55/55 ======================== ^hO.# ~~.# ##.. Magic: 21/25 ====================---- ... #~.# ####... AC: 7Str: 3  #.~ #~.. #.#.... EV: 16Int: 34 ^h.#.~###~.## ##....# SH: 5Dex: 16 ^h...~~~~~.P# #.....P XL: 13 Next: 55% Place: Lair:3 #......@.# ##..... Noise: ---------  Time: 17877.5 (0.0) ^h*F#.#P....## ######P....P -) Teeth and claws ##...## ............. Cast: Foxfire^h] ##....#..............# #...<##............:.# ^h)##...###... .........# F   bullfrog (asleep) ##....##.# ####..... ##.....#..# ####....# ^hj#.#.......#####.#...... _A bullfrog comes into view.^hCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h'*The bullfrog croaks.^h /  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  The bullfrog croaks.  The bullfrog is engulfed in freezing vapours. x2  You kill the bullfrog!^h3- ^hO3..§§#  §§§§  ^h3.# ~§§#  ... #§.#  ^h4`#.~ #~..  .#.~###~.##  ..#  ##  #.#P....##  ##...##  ^hY4##.... #: ## ^h4  ##   ##.....#..#   #.#. ^h85===8.5 (1^h;§§§§§^h>Z _Vehumet accepts your kill.^h §§§§§§§^h 0---9^h §§§§§§§§§^h" ^h^h ^hb^h3^hM,^h^h^h^h^h}^h^h^hY§§§§§§§§^h|~2=§---....<.Y   death yak (wandering)..^hW.#.^h.§§§§§§§§82.5 (3^hB+3.5 (4^h§§§§§§§§^h^h\ _A death yak comes into view.^h`L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h# §§§§§§§§^hQ §§§§§§^hT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hn §§§§§§§§^h 4^h §§§§§§§^ha F _Unknown command.^hs###≈≈≈≈.. #..Y.§§##^hit .§§§§..## ~§§^ht ##... #§.##^hu### #.~ #~.. .#....#.~###~.##....#^htuQ...~~~~~@P.....P^hu.......# ##.....#.#P....## ######P....P^hv##...## .##.....^hMv%#...<##.....^hv:##...###... .........# ##....##.#.....#..# ####....#^hz^h5.Y§§§§§§§§§4.5 (1 _^hB§§§§§§^h^h(  Casting: Freezing Cloud (dangerous; 1% risk of failure)  ^hz\Confirm with . or Enter, or press ? or * to list all spells.^h;X ###. moom6174 the Frost Mage ****** #.. Felid of Vehumet ****.. ^h<<*Y§§# ##.# Health: 55/55 ======================== *§§§§ #..# Magic: 18/25 =================------- .# *§§# ##.. AC: 7Str: 3  ... #§.## ####... EV: 16Int: 34^hq< #.~ #~.. #.#.... SH: 5Dex: 16 ^h<.#.~###~.## ##....# XL: 13 Next: 55% Place: Lair:3 ...~~~~~@P# #.....P Noise: ---------  Time: 17884.5 (0.0) #........# ##..... -) Teeth and claws ^hM=J#.#P....## ######P....P Cast: Foxfire ##...## ............. ##....#..............# #...<##............:.# Y   death yak (wandering) ##...###... .........# ##....##.# ####.....^h= ##.....#..# ####....# _Unknown command.Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h=UAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (wandering, hasn't noticed you)^hG& ###. moom6174 the Frost Mage ≈≈≈≈.. #.. Felid of Vehumet ****.. ^h.Y§§# ##.# Health: 55/55 ======================== .§§§§ #..# Magic: 18/25 =================------- .# ~§§# ##.. AC: 7^hStr: 3  ... #§.## ####... EV: 16Int: 34 #.~ #~.. #.#.... SH: 5Dex: 16 ^h\.#.~###~.## ##....# XL: 13 Next: 55% Place: Lair:3 ...~~~~~@P# #.....P Noise: ---------  Time: 17884.5 (0.0) ^hB#........# ##..... -) Teeth and claws #.#P....## ######P....P Cast: Foxfire ^hn##...## ............. ##....#..............# ^h#...<##............:.# Y   death yak (wandering) ##...###... .........#^hF ##....##.# ####..... ##.....#..# ####....#^hb5Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^hvAim: a death yak (wandering, hasn't noticed you)  The death yak bellows! You hear a bellow!^h) §§§§§§  §§§§#  ^h-{§Y§§§  .# §§§#  ... #§.## ^hXf #.~ #~.. ^h .#.~###~.##  ..^h4#  ^hӥ##  #.#P....##  ^h##...##  ## :^hU{Y ##  ^hk##....##.#   ^ho5===5.5 (1^h§§§§§§§§§^h2§^heSonfirm with . or Enter, or press ? or * to list all spells.^h{Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (wandering, hasn't noticed you)  ^hbThe death yak bellows! You hear a bellow! _is engulfed in freezing vapours.^h@  ^h3<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h:K§§§§§§§§§§§§§§^h;^h?G§§§§§§§§§§§Y§§§§^h B _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hS§§§§§§§§§Y§§^hT.§^hnU^hqZ§§§§§§§^hZ<§^h#^F _Unknown command.^hrL  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ###. moom6174 the Frost Mage §§§§§§ #.. Felid of Vehumet ****.. §§§§# ##.# Health: 55/55 ========================^h 8 §Y§§§ #..# Magic: 16/25 ===============--------- .# *§§# ##.. AC: 7Str: 3  ... #*.## ####... EV: 16Int: 34 ^hA#.~ #*.. #.#.... SH: 5Dex: 16 .#.~###~*## ##....# XL: 13 Next: 55% Place: Lair:3^ht ^h...~~~~~@P# #.....P Noise: ===------  Time: 17885.5 (0.0) #........# ##..... -) Teeth and claws ^hɺ;#.#P....## ######P....P Cast: Foxfire ##...## ............. ##....#..............#^h #...<##............:.# Y   death yak ^h3F##...###... .........# ##....##.# ####..... ^h_##.....#..# ####....# ^hE_Unknown command.Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hջyAiming: Stone Arrow (safe; 1% risk of failure)  ^h;Press: ? - help, Shift-Dir - straight line^h*\Aim: a death yak (freezing vapour, lightly wounded, 92% to hit)^hK###. moom6174 the Frost Mage§§§§§§#.. Felid of Vehumet ****..§§§§###.# Health: 55/55 ========================§Y§§§#..# Magic: 16/25 ===============---------.# `§§###.. AC: 7^hStr: 3 ... #`.######... EV: 16Int: 34#.~ #`..#.#.... SH: 5Dex: 16^hЂ(.#.~###~`####....# XL: 13 Next: 55% Place: Lair:3^h...~~~~~@P##.....P Noise: ===------  Time: 17885.5 (0.0)#........###..... -) Teeth and claws^h"g#.#P....## ######P....P Cast: Foxfire##...## .............##....#..............#^hJ#...<##............:.# Y   death yak##...###... .........###....##.# ####.....^hr>##.....#..# ####....#^h-Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h3Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (freezing vapour, lightly wounded, 92% to hit)  The stone arrow hits the death yak!^h'#Aiming: Stone Arrow (safe; 1%  Press: ? - help, Shift-Dir - straight line: a death yak (freezing vapour, lightly wo^hiunded, 92% to hit)  The stone arrow hits the death yak!  The death yak is lightly wounded.  You hear a bellow!^h^h §§§§§§^h9{Y§§§☼§Y☼^hi§~.Y 2 death yaks^hThe death yak is engulfed in freezing vapours.  A death yak comes into view.^h>3-6.5 (1^hW§§§§§§§§§§§§Y☼^h §^h + _You hear a bellow! x2^h-  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ###. moom6174 the Frost Mage §§§§§§ #.. Felid of Vehumet ****.. §§§§# ##.# Health: 55/55 ======================== ^hY§§§☼ #..# Magic: 14/25 =============----------- .# *Y*# ##.. AC: 7Str: 3  ... #**## ####... EV: 16Int: 34^h #.~ #*** #.#.... SH: 5Dex: 16 ^h!.#.~###~.## ##....# XL: 13 Next: 55% Place: Lair:3 ...~***~@P# #.....P Noise: ==-------  Time: 17886.5 (0.0) ^h#d#..***...# ##..... -) Teeth and claws #.#P****## ######P....P Cast: Foxfire ^huP##***## ............. ##***.#..............# #...<##............:.# YY 2 death yaks ^h ##...###... .........# ##....##.# ####..... ##.....#..# ####....#A death yak comes into view. _You hear a bellow! x2  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hSCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h~###. moom6174 the Frost Mage§§§§§§#.. Felid of Vehumet ****..§§§§#^h##.# Health: 55/55 ========================Y§§§☼#..# Magic: 14/25 =============-----------.# ÷Y÷#^hO##.. AC: 7Str: 3 ... #÷÷##^hS####... EV: 16Int: 34#.~ #÷÷÷#.#.... SH: 5^hDex: 16.#.~###~.##^h##....# XL: 13 Next: 55% Place: Lair:3^hI...~÷÷÷~@P##.....P Noise: ==-------  Time: 17886.5 (0.0)^hN#..÷÷÷...###..... -) Teeth and claws^h#.#P÷÷÷÷## ######P....P Cast: Foxfire##÷÷÷## .............^hp##÷÷÷.#..............##...<##............:.# YY 2 death yaks##...###... .........#^hx ##....##.# ####.....##.....#..# ####....#Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the fungus!! The fungus begins to die.  The fungus is lightly damaged.  The hail pelts the death yak!^h9'Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the fungus!! The fungus begins to die.fungus is lightly damaged.^h'nhail pelts the death yak!  The death yak is heavily wounded.^h-^hA§§§§§§^heB§§§§☼§§☼^hBkY.~..~~~...^h C"..........^hTCw   death yak^h E+7.5 (1^hRx§§§§§§^hSH§§§§§§^h|]G _The death yak is engulfed in freezing vapours. x2^h#  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hN ###. moom6174 the Frost Mage ^h~§§§§§§ #.. Felid of Vehumet ****.. ^h§§§§# ##.# Health: 55/55 ======================== ^h §§§§☼ #..# Magic: 12/25 ===========------------- ^h=.# ***# ##.. AC: 7Str: 3 ^hm ^h... #Y*## ####... EV: 16Int: 34 ^h#.~ #*** #.#.... SH: 5Dex: 16^h ^h4.#.~###~.## ##....# XL: 13 Next: 55% Place: Lair:3 ^h&...~***~@P# #.....P Noise: ==-------  Time: 17887.5 (0.0) ^h#..***...# ##..... -) Teeth and claws ^h.#.#P****## ######P....P Cast: Foxfire ^h`]##***## ............. ^hS##***.#..............# ^h#...<##............:.# Y   death yak ^h###...###... .........# ^h6A##....##.# ####..... ##.....#..# ####....#^hg;The death yak is heavily wounded. ^hO_The death yak is engulfed in freezing vapours. x2  ^hCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h\###. moom6174 the Frost Mage§§§§§§#.. Felid of Vehumet ****..§§§§###.# Health: 55/55 ========================§§§§☼#..# Magic: 12/25 ===========-------------.# ÷÷÷###.. AC: 7Str: 3 ... #Y÷######... EV: 16Int: 34#.~ #÷÷÷#.#.... SH: 5^h]&Dex: 16.#.~###~.####....# XL: 13 Next: 55% Place: Lair:3...~÷÷÷~@P##.....P Noise: ==-------  Time: 17887.5 (0.0)#..÷÷÷...###..... -) Teeth and claws#.#P÷÷÷÷## ######P....P Cast: Foxfire##÷÷÷## .............##÷÷÷.#..............##...<##............:.# Y   death yak##...###... .........###....##.# ####.....##.....#..# ####....#^hc^Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the fungus!!  The fungus is moderately damaged.The hail pelts the death yak!!^hWwPress: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  ^hwaThe hail pelts the fungus!!  The fungus is moderately damaged.^hwThe hail pelts the death yak!!  The death yak is almost dead.^h{^h}§§§§§§§§§☼^h߁§§○Y§○☼.~Y.^h(K~~~.............^hikY 2 death yaks^h[13=8.5 (1^h§§§§§§§§☼§§§^h+3☼^hD _The death yak is engulfed in freezing vapours.^hm   ^hn Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h\T  ###. moom6174 the Frost Mage §§§§§§ #.. Felid of Vehumet ****..^hT  §§§☼# ##.# Health: 55/55 ======================== §§§§○ #..# Magic: 11/25 ==========-------------- .# Y**# ##.. AC: 7Str: 3  ... #**## ####... EV: 16Int: 34 #.~ #*Y* #.#.... SH: 5^hU Dex: 16 .#.~###~.## ##....# XL: 13 Next: 55% Place: Lair:3 ...~***~@P# #.....P Noise: ==-------  Time: 17888.5 (0.0) #..***...# ##..... -) Teeth and claws #.#P****## ######P....P Cast: Foxfire ##***## ............. ^hU W##***.#..............# #...<##............:.# YY 2 death yaks ##...###... .........# ##....##.# ####..... ##.....#..# ####....#^h$V RThe death yak is almost dead. _The death yak is engulfed in freezing vapours.  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hmV Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^h ###. moom6174 the Frost Mage ^hR-§§§§§§ #.. Felid of Vehumet ****.. §§§☼# ##.# Health: 55/55 ======================== ^h^§§§§○ #..# Magic: 11/25 ==========-------------- .# Y§○# ##.. AC: 7Str: 3  ... #☼.## ####... EV: 16^h'Int: 34 #.~ #~Y. #.#.... SH: 5Dex: 16 ^h2.#.~###~.## ##....# XL: 13 Next: 55% Place: Lair:3 ...~~~~~@P# #.....P Noise: ==-------  Time: 17888.5 (0.0) #........# ##..... -) Teeth and claws #.#P....## ######P....P Cast: Foxfire ##...## ............. ^h##....#..............# #...<##............:.# YY 2 death yaks ##...###... .........# ^h##....##.# ####..... ##.....#..# ####....#Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hA cannonade of hail descends around you!  The hail pelts the death yak!  You kill the death yak!Vehumet accepts your kill.^h% §§§§§§  §§§☼#  §§§§○  .# Y÷÷#  ... #÷÷##  #.~ #÷†÷  .#.~###~.##  ...~÷÷÷~@P#  #..÷÷÷...#  ^h+&#.#P÷÷÷÷##  ##÷÷÷##  ##÷÷÷ #...<:   death yak ##... ^h& ##....##.#    The hail pelts the death yak!  You kill the death yak!  Vehumet accepts your kill.  You feel your power returning. The hail pelts the fungus!  The fungus is moderately damaged.^h'3The hail pelts the death yak!^h7F  The death yak is lightly wounded.^hz§§§§§§§§§☼§§○§§○Y.~†.~~~.......^h?...... ^h, m 14===89.5 (1 ^hb 7_The death yak is engulfed in freezing vapours.^h<§§§§§§§§§§§§^hmn _Your Conjurations skill increases to level 12!^h+|  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ha P§§§§§^hWa §§§^ha §§§§§§^hRb ^hf X§§§§§^h>g §^hmg N§§§§^hg *§^hj  ^hj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h5§§§§§§ #. §§§☼###.#§§§§○..# §§○##.... #Y.######. #.~ #~†. .#.^hD.#.~###~.###....#..~~~~~.P.....P #......@.#.....#P....## ######P....P ##...## .............##....#..#^h]J#...<#:##...###... .##....##.# ####.....##.....#.#.#.......#####.#......^h+^hgf  A nearby fungus withers and dies.^hb≈≈≈≈..§§○.§§§°§§°○Y.^h 0--90^hu§§§§§§^hD _The death yak is engulfed in freezing vapours.^hD  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^h4  ≈≈≈≈.. #.. moom6174 the Frost Mage §§§○# ##.# Felid of Vehumet ****.. .§§§° #..# Health: 55/55 ======================== .# §§°# ##.. Magic: 10/25 =========--------------- ^hX5 ... #○*## ####... AC: 7Str: 3  #.~ #Y** #.#.... EV: 16Int: 34 .#.~###**## ##....# SH: 5Dex: 16 ^h5 ...~~~***P# #.....P XL: 13 Next: 58% Place: Lair:3 #......@.# ##..... Noise: ---------  Time: 17890.5 (0.0) ^h6 #.#.....## ######P....P -) Teeth and claws ##...## ............. Cast: Foxfire ##....#..............# #...<##............:.# ^h6 d##...###... .........# Y   death yak ##....##.# ####..... ##.....#..# ####....# #.#.......#####.#...... _The death yak is engulfed in freezing vapours.  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hV7 qAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (heavily wounded)^hL6 ≈≈≈≈.. #.. moom6174 the Frost Mage §§§○# ##.# Felid of Vehumet ****.. .§§§° #..# Health: 55/55 ======================== .# §§°# ##.. Magic: 10/25 =========--------------- ^h6... #○.## ####... AC: 7Str: 3  #.~ #Y†. #.#.... EV: 16Int: 34 ^h7.#.~###~.## ##....# SH: 5Dex: 16 ...~~~~~.P# #.....P XL: 13 Next: 58% Place: Lair:3 #......@.# ##..... Noise: ---------  Time: 17890.5 (0.0) ^hF7b#.#.....## ######P....P -) Teeth and claws ##...## ............. Cast: Foxfire ##....#..............# ^h7#...<##............:.# ##...###... .........# Y   death yak ^h7##....##.# ####..... ##.....#..# ####....# #.#.......#####.#......Confirm with . or Enter, or press ? or * to list all spells.^h7Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (heavily wounded)  The plant is engulfed in freezing vapours.  The plant begins to die.^hG>   §§§○#  .§§§.  .# §§.#  ^h>... #○§##  #.~ #§§§  .#.~###§Y##  ...~~~§§§P#  ##  #.#.....##  ##...##  ## #^h.?: ##   ## ^hi?[ ##.....#..# ^h @5===1.5 (1^hC{§§§§§^hE5  Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ^hxFAim: a death yak (heavily wounded)  The plant is engulfed in freezing vapours.begins to die. _The death yak is engulfed in freezing vapours.^hNn L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  ≈≈≈≈.. #.. moom6174 the Frost Mage §§§○# ##.# Felid of Vehumet ****.. .§§§. #..# Health: 55/55 ======================== .# §§.# ##.. Magic: 8/25=======----------------- ^h ... #**## ####... AC: 7Str: 3  #.~ #*** #.#.... EV: 16Int: 34 .#.~###*Y## ##....# SH: 5Dex: 16 ...~***§§P# #.....P XL: 13 Next: 58% Place: Lair:3 ^hC #..***.@.# ##..... Noise: ===------  Time: 17891.5 (0.0) #.#***..## ######P....P -) Teeth and claws ##***## ............. Cast: Foxfire ##***.#..............# #****##............:.# ##...###... .........# Y   death yak ##....##.# ####..... ^h ##.....#..# ####....# #.#.......#####.#......The plant begins to die. _The death yak is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hJ≈≈≈≈..^h%#.. moom6174 the Frost Mage§§§○###.# Felid of Vehumet ****..^ha}.§§§.^h#..# Health: 55/55 ========================.# §§.#^h##.. Magic: 8/25=======-----------------^hj... #÷÷##^h####... AC: 7Str: 3 #.~ #÷÷÷#.#.... EV: 16Int: 34.#.~###÷Y##^hq##....# SH: 5Dex: 16...~÷÷÷§§P##.....P XL: 13 Next: 58% Place: Lair:3#..÷÷÷.@.#^h ##..... Noise: ===------  Time: 17891.5 (0.0)#.#÷÷÷..## ######P....P -) Teeth and claws^hZ##÷÷÷## ............. Cast: Foxfire^h##÷÷÷.#..............##÷÷÷÷##............:.#^h##...###... .........# Y   death yak^h##....##.# ####.....##.....#..# ####....#^hL#.#.......#####.#......^hCasting: Freezing Cloud (dangerous; 1% risk of failure)  ^hConfirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  ^hAPress: ? - help, Dir - look around, f - activate^h"bA cannonade of hail descends around you!  The hail pelts the death yak!^h ZPress: ? - help, Dir - look around, f - activate  A cannonade of hail descends around you!  The hail pelts the death yak!  The death yak is severely wounded.  You hear a bellow!plant is engulfed in freezing vapours.^hh §§§°§°§§§§§§^h ~~§§Y...............< ^h{ 3-2.5 (1^h ]§§§§§§§^hv! r§§§§§^h%  ^h!& 6_The death yak is engulfed in freezing vapours.^h  ^hmCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^h1 ≈≈≈≈.. #.. moom6174 the Frost Mage ^h2{§§§°# ##.# Felid of Vehumet ****.. ^hO2.§§§. #..# Health: 55/55 ======================== ^h2.# §§.# ##.. Magic: 6/25=====------------------- ^h2... #°§## ####... AC: 7Str: 3  #.~ #§§§ #.#.... EV: 16Int: 34 ^h2.#.~###§§## ##....# SH: 5Dex: 16^h"3 ...~~~§§YP# #.....P XL: 13 Next: 58% Place: Lair:3^hT3  #......@.# ##..... Noise: ==-------  Time: 17892.5 (0.0)^h3 ^h3#.#.....## ######P....P -) Teeth and claws ^h3##...## ............. Cast: Foxfire ##....#..............# ^h4A#...<##............:.# ^hN4##...###... .........# Y   death yak ##....##.# ####.....^h|4) ##.....#..# ####....# ^h4i#.#.......#####.#...... _The death yak is engulfed in freezing vapours.  ^h4Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h5Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h85Aim: a death yak (freezing vapour, almost dead, 92% to hit)^hH  ≈≈≈≈.. #.. moom6174 the Frost Mage §§§°# ##.# Felid of Vehumet ****.. .§§§. #..# Health: 55/55 ======================== .# §§.# ##.. Magic: 6/25=====------------------- ... #°§## ####... AC: 7Str: 3  #.~ #§§§ #.#.... EV: 16Int: 34 .#.~###§§## ##....# SH: 5Dex: 16^h n ...~~~§§YP# #.....P XL: 13 Next: 58% Place: Lair:3 #......@.# ##..... Noise: ==-------  Time: 17892.5 (0.0) #.#.....## ######P....P -) Teeth and claws ##...## ............. Cast: Foxfire ^hj ##....#..............# #...<##............:.# ##...###... .........# Y   death yak ##....##.# ####..... ##.....#..# ####....#^h˾  #.#.......#####.#......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (freezing vapour, almost dead, 92% to hit)  ^h( bThe stone arrow hits the death yak!!  You kill the death yak!^h0 N   §§§°#  .§§§.  .# §§.#  ... #°§##  ^h #.~ #§§§  .#.  ...~~~§§§P#  #.  ^h` #.    :   ##....##.#   ##.....#..#  ^h R  ^hF ^hWG Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (freezing vapour, almost dead, 92% to hit)  The stone arrow hits the death yak!!  ^hG You kill the death yak!  Vehumet accepts your kill.^hxU & ^hU §§§.§§§Y^hU N~§§§§^hV ?§§§§§^h`V Y   death yak (wandering)^hV &^hV 4  The plant is engulfed in freezing vapours.^h0[ j7=613.5 (1^h_ §§§§§§§§§§^h2` R§§§^hb \ _A death yak comes into view.^h` §§§.## .§§§. #...# Y§.# ##. ... #~§####^hû$ #.~ #§§§ #..#.~###§§## # ...~~~§§§P# #.....^h* #........# ##.... #.## ######P ##............ ##....#. #...<##:.^hм ##...###... ... ##....##.# ####....#.....#..# #### #.#.......#####.#.....###..##.........^he  The plant is engulfed in freezing vapours.^h  A nearby plant withers and dies.A six-headed hydra comes into view.^h...☼§§§DY§§§^h"§§§§YD   six-headed hydra (wandering)^h/--4^h☼§§§§§§§§§^hD _The death yak is engulfed in freezing vapours.^h J☼§§...# §§.##D.. #Y§######.^h I #.~ #§§§ .#..#.~###§§###...~~~§§§§. #........#^hP #.#.....## ######P ##..@## ........##....#..#...<##:#...###... .^h 8##....##.# ######.....#..#.......#####.#.####..##.................##P^h% ^h) ^h ..†§§.D. #~§Y§^h \☼§§D^h /==5^h$ §§☼§§^h 1 _The six-headed hydra roars!^hc.# §§.##.D. #~§######.^h0 #.~ #Y§§ .#..#.~###☼§###...~~~§§§§. #........##^h&#.#.....## ######P ##...## .........#..#...<#^h`:#...###... .^h[ ##....##.# ######.....#..#.......#####.#.####..##..........^hy.........##P##.P###.P##...#.###.####^h^hB ^h&k  A death yak comes into view.^h5"~~^h=6.Y #~§D~ #§§§^h6OY§§§§^h6aY 2 death yaks^h8/--6^hSAs§§§§§^hKD _The death yak is engulfed in freezing vapours.^hn?.Y #~§######. #D~ #§§§ .#..#.~###Y§###....~~~§§§§#. #........##.#.....## ######P^h? ##...## ........##....#..#...@##:#...###... .##....##.# ######.....#.#.#.......#####.#.####..##..........^hQ@   death yak.........##P##.P###.P##...#.###.####..##..~.~....### ### #.^hA^hB^h`D^hKG. #~.^hKY~ #§§§D###○§Y§§^hL`Y 2 death yaks^hL#=^h'M:--7^hKTk§§§§^hY _The death yak is engulfed in freezing vapours. _There is a stone staircase leading up here.^h ^hZ Casting: Stone Arrow (safe; 1% risk of failure)  ^h\Confirm with . or Enter, or press ? or * to list all spells.^h:9 ^h$; ... #~.## ####.. moom6174 the Frost Mage #Y* #§§§ #.#... Felid of Vehumet ****.. .#*D###○§## ##.... Health: 55/55 ======================== ^hy;.*****§Y§§# #..... Magic: 3/25==---------------------- #****....# ##.... AC: 7Str: 3  #.#.....## ######P.... EV: 16Int: 34 ^h;b##...## ............ SH: 5Dex: 16 ##....#.............. XL: 13 Next: 61% Place: Lair:3 #...@##............:. Noise: ---------  Time: 17897.5 (0.0) ^h<##...###... ......... -) Teeth and claws ##....##.# ####.... Cast: Foxfire ##.....#..# ####.... #.#.......#####.#..... ####..##............... YY 2 death yaks #..................##P. D   six-headed hydra ##.P###.P##...#.###.#### #..##..~.~....### ### #. ^h<"_There is a stone staircase leading up here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h'=4Aim: a six-headed hydra^hRKD ... #~.## ####.. moom6174 the Frost Mage #Y~ #§§§ #.#... Felid of Vehumet ****..^hK .#.D###○§## ##.... Health: 55/55 ======================== ...~~~§Y§§# #..... Magic: 3/25==---------------------- ^hK #........# ##.... AC: 7Str: 3  #.#.....## ######P.... EV: 16Int: 34 ##...## ............ SH: 5Dex: 16^h*L ##....#.............. XL: 13 Next: 61% Place: Lair:3 #...@##............:. Noise: ---------  Time: 17897.5 (0.0) ^heL##...###... ......... -) Teeth and claws ##....##.# ####.... Cast: Foxfire ^hL[##.....#..# ####.... #.#.......#####.#..... ####..##............... YY 2 death yaks #..................##P. D   six-headed hydra ##.P###.P##...#.###.#### ^hM#..##..~.~....### ### #. _There is a stone staircase leading up here.  Casting: Stone Arrow (safe; 1% risk of failure)  ^hAMUConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h{M-Aim: a six-headed hydra^hN  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.^hOAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a six-headed hydra  The six-headed hydra is engulfed in freezing vapours.^hO^h~R  The death yak is engulfed in freezing vapours.  A death yak comes into view.^h8S^hX ... #~.##  ^hOX#§Y #§§§  .#Y§###○§##  ^hX..§§§~§☼§§#  #.§.D.Y..#  #.# ^hXO ##...##  ##....# #...@#: ##...###...  ^hY##  ##.....#..#  #.# ^hNY####..##Y 3 death yaks (1 wandering)   ^hY##.P###.P##.  ### ^hZa4====8.5 (1^h^h§§§§^h^§§§~§§^h"a ^h`aE_The six-headed hydra is engulfed in freezing vapours.^hsL  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h%c ... #~.## ####.. moom6174 the Frost Mage ^h|cO#§Y #§§§ #.#... Felid of Vehumet ****.. .#Y§###○§## ##.... Health: 55/55 ======================== ..§§§*§☼§§# #..... Magic: 0/25------------------------ ^hc#.§*D*Y..# ##.... AC: 7Str: 3  #.#****.## ######P.... EV: 16Int: 34^hc ##***## ............ SH: 5Dex: 16 ^h$d##....#.............. XL: 13 Next: 61% Place: Lair:3 #...@##............:. Noise: ===------  Time: 17898.5 (0.0) ^hYd##...###... ......... -) Teeth and claws ^hd ##....##.# ####.... Cast: Foxfire ##.....#..# ####.... #.#.......#####.#..... ^hd####..##............... YYY 3 death yaks (1 wandering) ^he#..................##P. D   six-headed hydra ##.P###.P##...#.###.#### #..##..~.~....### ### #. _The six-headed hydra is engulfed in freezing vapours.  ^hueCasting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (moderately wounded)^h|d *D*Y*^hG*****^h"**^hB ?*******^h$ ... #~.## ####.. moom6174 the Frost Mage #§Y #§§§ #.#... Felid of Vehumet ****.. .#Y§###○§## ##.... Health: 55/55 ======================== ..§§§~§☼§§# #..... Magic: 0/25------------------------ #.§.D.Y..# ##.... AC: 7Str: 3 ^h% #.#.....## ######P.... EV: 16Int: 34 ##...## ............ SH: 5Dex: 16 ##....#.............. XL: 13 Next: 61% Place: Lair:3 #...@##............:. Noise: ===------  Time: 17898.5 (0.0) ##...###... ......... -) Teeth and claws ^h&##....##.# ####.... Cast: Foxfire ##.....#..# ####.... #.#.......#####.#..... ####..##............... YYY 3 death yaks (1 wandering) #..................##P. D   six-headed hydra ##.P###.P##...#.###.#### ^h&#..##..~.~....### ### #. _The six-headed hydra is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThe death yak bellows! You hear a bellow!^h(s  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target  The death yak bellows! You hear a bellow!  The death yak is engulfed in freezing vapours.six-headed hydra is engulfed in freezing vapours.^h)M  The six-headed hydra seems to slow down.^h*^hr1  ... #~.##  #§§ #§§§  ^h1N.#§Y###°§##  ..§Y§~§○§§#  #.§.§§§..#  ^h2d#.#.D§Y.##  ##§§§##  ##....# ^hN2#...@#: ##...###...  ##  ^h2##.....#..#  #.# ####..##Y^h2_ (slow) ^h3##.P###.P##.  ### ^hs3\9.5 (1Foxfire^h 8!§§§§Y§~§§§§§§§^h8:G _The death yak is engulfed in freezing vapours. x2^hT § #§§§§§§.§§§^hT J§§§^hT ^hY {§§ #§§^hQY I§Y###°§§~§○§§.§§§§§^h[ ^hm] ^hk^ ^hc `§§ #§§§§§###~§§Y~§○§^hc t§Y§§Y^he 2---900^hh §§ #§§§§§###~§§○§§§§^h^  ####.#.#.......>..........# # ####......###.P#......## # ##..........#......# ^h|_ ~# #..................# # #......###..P......### #....................# ### ##..................## #.######..................# 2 ................@........P# #...P.##.......^..÷.......# ^h_ ##..#.........##.÷.......## #...+...#.................# ^h` U.#..###.......#......#...## .........................# ..............#..........# #'''###.......#......#..# P....♣#######.#......#...# _The death yak is engulfed in freezing vapours. x3^h` :---^he ^hv -2.0 (2.5^hk ^h } _You climb upwards. _There is a stone staircase leading down here.^h ^h -Level 2 of the Lair of Beasts <<<<>>>>>(Press ? for help)^h2 #.#.#P..^....#^^.########P#######.###.####P######.#.##.#####.####........^.###^^.^.............................................####.....####.^.^#...............................................P##P.....#.#.^>#.^##...........<.......#####.#.#.......>..........#^hm |##.....#.##...^..^.......##..##.#.##.## ####......###.P#......###......#....^^.^........###########..# ##..........#......###......#..##?..^..P.P...# #########.P# #..................##....#####.^.#..#.....#..###.#.#.....## #......###..P......###^h y#.....# ###.^#...P...#..............##....................###...## ####P......#..............#### ##..................###....## #######...#..................##.######..................#^h K##....###.P..###......P..[............................@........P##....................÷.........#..#####...P.##.......^..÷.......###............(.....P.#<........### ##..#.........##.÷.......###..............................# ##...+...#.................#^h ##.............................#######.#..###.......#......#...###P.########........##.P##......................................###.#^hy B##......######....÷...[...................#..........###.##÷.....## ##...........###'''###.......#......#...##..###.......# #.....#######ßP....♣#######.#......#...##..## #P......## #.....#....#........♣#...♣#..P.P...#...###.P# ##.......# #.....#....#<........'....#.......[..>.###.###......## #.....#...♣#...~~~...'....#.............#^hץ\>@^hG^h͡^hFc####.#.#.......>..........#moom6174 the Frost Mage # ####......###.P#......##Felid of Vehumet ****.. ^h# ##..........#......#Health: 55/55 ======================== # #..................#Magic: 0/25------------------------ # #......###..P......###AC: 7^hStr: 3 #....................#EV: 16Int: 34 ### ##..................##SH: 5Dex: 16 ^h9#.######..................#XL: 13 Next: 61% Place: Lair:2 ................@........P#Noise: ---------  Time: 17902.0 (0.0) ^h#...P.##.......^..÷.......#-) Teeth and claws ##..#.........##.÷.......##Cast: Foxfire #...+...#.................# ^h.#..###.......#......#...## .........................# ..............#..........# ^h e#'''###.......#......#...# P....♣#######.#......#...#The six-headed hydra is engulfed in freezing vapours.  The six-headed hydra seems to slow down. _The death yak is engulfed in freezing vapours. x2 _The death yak is engulfed in freezing vapours. x3 ^hHn_You climb upwards. _There is a stone staircase leading down here.^h^h^hZ^hf^h0: _^h^h0^h{71^hd^hY^h^h^h^h^h:^h^hj^h^hz^h^h^h=^h^h^h^hc^h^hI2=^h^h^hF^h^h2^h4= ^hz### # ### ##.##### ### .####P######.#.##.#####.### ........ ^h........P# #####.#.#..#10.0 (8# #####.P## ^hl.# ##..........#......Foxfire P# #................ ## #......###..P......### # #..............# #### ##...........## ##.######..................# .................>........P#^h^h^h^h c _There is a stone staircase leading down here.^h14^h^hm^h21.0 (1 _^h̠^hq+####..##................#..................##P..##.P###.P##...#.###.####.#..##..~.~....### ### #.. #P.#~~~~~~~~..## #.. #...~~~~~~~~...# #P.. #.#~~≈≈≈~~≈~~~P# ###. ###.~≈≈~.~~≈≈~## #.3 #~≈≈≈.@.~≈~.## #. ##.~≈~~..≈≈~..# #. ^h5D#..~~≈≈≈≈≈~~.P# ##. ##.~~~≈≈≈~~..## #.. ##...~~~~~~...# ### ##.. ##.#.....~...### #.###P..   ### ##.#..##.~#.##.# ##.......   .#..########### #.....#..   ## ##....##P ^h^h:=^h^h ,2.5 (2.5 ^ht^h ^hn_You climb downwards. _There is a stone staircase leading up here.^hW^hW^hX^hZ\^h\$ _^h`,^hXaI3=^hkb^he,^hf^hj,^hk^h[o,^hp^hs^ht9=^h u^hOw^hwI4=^hx^h|,^hB}^hn,^h^h,^hL^hN9=^h^hŠ^hz,^hȎ^h{I5=^h^hޒ^hz,^h^hݚ,^h^h',^h^hO=^h^hOI6=^hҩ^h^h,^h^hW,^h^h,^h˸^hUO=^hԽ^hzS7=^h^h^hm,^h^h,^h^hD,^hA^hO=^h^hA,^h^ho^hS8=^h^h,^hW^h^hz^hB^h,^h^hO=^h^h>S9=^h^h^h^h^h^h$,^hY^h,^h^h^h9=^h4^h3 S10/25^h (=^h ^h9,^hk^h,^h^hi^h^h^hO=^h^h^h>S2=^h @^hC^hC^hF^h4H,^hJI^hM^hHM^hON^hQ^hYQ9=^h{R^hU^h8VN13=^hQW^hZ,^h[^hA_^h_^ha^hc,^hd^hg^h3h9=^hsi^hl^h*mM4=^hLn^hq^hq^hr^hu^hv^hw^hz^hz^h{^h~^h9=^h^h+^hlM5=^h^h8^h^hu^h^h^hގ^h^h8^h4^hO=^h^hÚ^h^h ^hƞ^hM6=^h6^hN^h^h^h_,^h^h^h^h^h^hݲ9=^h^h3^hqM7=^h^h ^hM^hY^h^h^h=^hg^h^h^h^h9=^h^huM8=^h^h^h,^hJ^h,^h^h,^h#^hr^h9=^h^hB^hK9=^h^h.^hs^hX^h&,^h3^hQ^h^h^hO=^h^h,^h^h:20^h(=^h^hN,^hw ^h$ ^h ^ht^hG,^h^h^h9=^h8^h ^hK1=^h^h ^h?!^h"^h#%^h%^h}-X^h.^h/9=^h/^h392^hl4(=^hN5^h9,^hL:^h=,^h>^hA,^hC^hJFO=^hG^hgJ^hJK3=^hK^hN,^h?Q^hT,^hU^h.Y,^h_Z^hY^O=^h_^hc,^hd^hh94^h0i(=^h/j^hn,^ho^hks,^ht^hx,^hKy^hA|O=^h}^h95^h(=^h^hՆ4 _Magic restored.^h3^hA^h^hjA  You enter the shallow water.^h?Water ^hϒ^hwN _Moving in this stuff is going to be slow.^h3^h^h^hnO=^h^hb^h^h(^h̦^hy^h^hͫ^h^hU^h#^h^hB^h˳^hz,^h^h:^h,^h^h^h,^h^h^hx,^hC^h^h,^h}^h^h,^h^h^h\,^h'^h^h,^h^h^h,^hp^h^h,^h^h:^h,^h^h"^h,^h^h>^hj,^h2^h^h,^h^h>^h,^hQ^h^hF,^h^h ^h ,^hR ^h^hG,^h^h^hL^h,^h^h^h^h9  ≈≈≈≈..  ..D.. §..§§...#   ......#......†.  ^hҲ ##....#.~~~~~.#   #.......~~##~.## #   ......#.~~ #~†.# #   #.....#.~###~.## #   #......~~~~~†.# #  ^hG #@.......#### #8058.3 (145.8)   #.#.....###.######   ####...###.......   ##....#.......   #...<##.......  ^h ##...###......D   six-headed hydra (wandering)  ##....##.#######  ^h-##.....#..# ###  #.#.......#####.#^h̴^h^hg _A six-headed hydra is nearby!^h ^h  ^h?q..D.. §..§§...#  ......#......†.  ^h@##....#.~~~~~.#  #.......~~##~.## ^h) ......#.~~ #~†.#  ^h(##.....#.~###~.##  ^hnV#......~~~~~†.#  #@.......####  ^h#.#.....# ^h####...##^h5 ##....#^hu #...<##^h ##...###..^h ^h9##....##. ^hy.#..# ^h ^h%...^hu`   ..D.. §..§§...#  ......#......†.  ##....#.~~~~~.#  #.......~~##~.## ^hGa  ......#.~~ #~†.#  #.....#.~###~.##  #......~~~~~†.# #@.......#### #.#.....#####...####....##...<####...###..##....##.^ha .#..# ...^hMf 4^hj ^h0l g _A six-headed hydra is nearby!^h  ^h<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h< ≈≈≈≈..  moom6174 the Frost Mage **D*. §..§§...#  Felid of Vehumet ****.. ^h=****..#......†.  Health: 55/55 ======================== ##***.#.~~~~~.#  Magic: 21/25 ====================---- #****...~~##~.## # AC: 7Str: 3 ^h> ......#.~~ #~†.# # EV: 16Int: 34 #.....#.~###~.## # SH: 5Dex: 16 ^h>#......~~~~~†.# # XL: 13 Next: 61% Place: Lair:3 #@.......#### # Noise: ---------  Time: 18058.3 (0.0) #.#.....###.###### -) Teeth and claws ####...###........ Cast: Foxfire ^h&?g##....#......... #...<##......... ##...###........ D   six-headed hydra (wandering) ##....##.####### ##.....#..# ### ^h?#.#.......#####.# _A six-headed hydra is nearby! _A six-headed hydra is nearby!Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h@Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^hl[ ≈≈≈≈..  moom6174 the Frost Mage ..D.. §..§§...#  Felid of Vehumet ****.. ^h......#......†.  Health: 55/55 ======================== ##....#.~~~~~.#  Magic: 21/25 ====================---- ^h #.......~~##~.## # AC: 7Str: 3  ^hG~......#.~~ #~†.# # EV: 16Int: 34 #.....#.~###~.## # SH: 5^h0Dex: 16 #......~~~~~†.# # XL: 13 Next: 61% Place: Lair:3^h #@.......#### # Noise: ---------  Time: 18058.3 (0.0) #.#.....###.###### -) Teeth and claws ^h$####...###........ Cast: Foxfire ##....#......... #...<##.........^h^ ##...###........ D   six-headed hydra (wandering) ##....##.#######^h; ##.....#..# ### #.#.......#####.#^h-Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^huAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThe six-headed hydra roars!  The six-headed hydra is engulfed in freezing vapours.^h7 ^h% .§§§. .§......# ^h_ .§§D..#†.  ##§§..#  ###~.## ^h` ......#.~~ #~†.#  #.....#.~###~.## ^h` #.# ^hW#.#### ^hS#.#.....#####...##^h##....##...<##^h##...###..Dslow)^h##....##..#..# ^h??...^h 5===9.3 (1^hg§§§§§§§^h~Sonfirm with . or Enter, or press ? or * to list all spells.^h$Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ^hrThe six-headed hydra roars!is engulfed in freezing vapours. _seems to slow down.^hܳ L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h o§§§§^h ^h%# i§§§^hd' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h۬  ^h=  ^h| <Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hbX ≈≈≈≈..  moom6174 the Frost Mage .§§§. .§......#  Felid of Vehumet ****.. .§§D..#......†.  Health: 55/55 ======================== ##§§..#.~~~~~.#  Magic: 17/25 ================-------- #.......~~##~.## # AC: 7Str: 3 ^hX ......#.~~ #~†.# # EV: 16Int: 34 ^h*Y#....*#**###~.## # SH: 5Dex: 16^hvY ^hY2#...*****~~~†.# # XL: 13 Next: 61% Place: Lair:3 ^hpZ#@**.....#### # Noise: ===------  Time: 18059.3 (0.0) #*#*....###.###### -) Teeth and claws ####...###........ Cast: Foxfire ##....#......... #...<##......... ^hZ##...###........ D   six-headed hydra (slow) ##....##.####### ##.....#..# ### #.#.......#####.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ^h;[Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h[^hǣ ***^hOk***@*^hz>******^hL{***.#.^hl ..~~.~~.#.~...~~@..There is a wall there.^h ^hKg**.****^h***#******^hǨ(@^hHL*********#.*****.@^h́i******^h~***^hq******.....^hw  ≈≈≈≈..  moom6174 the Frost Mage .§§§. .§......#  Felid of Vehumet ****.. .§§D..#......†.  Health: 55/55 ======================== ##§§..#.~~~~~.#  Magic: 17/25 ================-------- ^h=x ;#.......~~##~.## # AC: 7Str: 3  ......#.~~ #~†.# # EV: 16Int: 34 #.....#.~###~.## # SH: 5Dex: 16 #......~~~~~†.# # XL: 13 Next: 61% Place: Lair:3 #@.......#### # Noise: ===------  Time: 18059.3 (0.0) #.#.....###.###### -) Teeth and claws ^hy ####...###........ Cast: Foxfire ##....#......... #...<##......... ##...###........ D   six-headed hydra (slow) ##....##.####### ##.....#..# ### #.#.......#####.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hy 9Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThe six-headed hydra is engulfed in freezing vapours.^h!   .§§§. ........#  .§§§..#†.  ##§§D.#  #..§§...~~##~.## ^h  ..§§§§#.~~ #~†.#  #..§..#.~###~.##  #.# #.#### #.#.....#^h; ####...####....##...<####...###.. ##....##..#..# ...^h+ ,60.3 (1^h/ §§§§§§§^h 9§§§§§^h  Casting: Freezing Cloud (dangerous; 1% risk of failure^h )onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  ^h Press: ? - help, Dir - move target  The six-headed hydra is engulfed in freezing vapours. _seems to slow down.^h%  ^h5The six-headed hydra is engulfed in freezing vapours.^h ,§^h]b§§§§§§^hP§§§^hK^h0---1^hK§§§^h 0§§^hT§§§§§§§^h2§^h> _The six-headed hydra seems to slow down.^h]§§§^h/§§§§§§§§§§§§^h5:---^hظ8§§^h(k§§§§§^ho §^h[^h]\ ≈≈≈≈..  ^h.§§§. ........#  .§§§..#......†.  ##§§§.#.~~~~~.#  ^hG#..§§...~~##~.## #^h# ..§§§§#.~~ #~†.# ^h֧-#. ^h#..§..#.~###~.## #^hd #......~~~~~†.# #. ^hm#.@......#### # #.#.....###.######P ####...###. ^h##....#. #...<##.^hKq ##...###... ^hK##....##.# ^hة##.....#..# # #.#.......#####.#.^h^h#...^hg§..§...^hYn§§§.^h$&2^h&§§^h[\§§§§^hͷ^hp ..... ........# .§....#......†. ##§...#.~~~~~.# #..§....~~##~.#####^h ..§§§.#.~~ #~†.# #.#..§..#.~###~.## #......~~~~~†.# #.. #........#### #^ha #.#@....###.######P.####...###.......... ##....#..#...<##.##...#####....##.##########.....#..# ####.#.#.......#####.#..####..##...........^h ^h #.§^h I§§§^h V8=3^hR S§§^hb" ^h t..... .# #^h......#......†. ###§...#.~~~~~.# #^hض#..§....~~##~.## #^h"..§§§.#.~~ #~†.# #.#.^hj#..§..#.~###~.## ##.^hڷ#......~~~~~†.# #.^h"a#.#### ##.^hhX#.#.@...###.######P.^hs####...###.##....#.^hg#...<##.##...###.^he##....##.#.##.....#..# ####.^h^#.#.......#####.#.####..##.^hz\..§§^h&4^h5*§^h §^hy^h7^h(8^hv8^h:^h<^hp?,^hD§§§.DD   six-headed hydra (slow)^hE ^hHW  .....   ^hH......#......†.  ##....#.~~~~~.#  #..§....~~##~.##  ...§§.#.~~ #~†.#  ^h.I#..§.D#.~###~.##  #......~~~~~†.#  #........####  #.#.@...#5 ^hIz####...## ##....# #...<## ##...# ##.... ##.....#..# ^hIh #.#..... _You start resting.^hc  .....   ......#......†.  ##....#.~~~~~.#  #..§....~~##~.##  ^hH...§§.#.~~ #~†.#  #..§.D#.~###~.##  #......~~~~~†.#  #........####  #.#.@...# ####...## ^hF##....# #...<## ##...# ##....^h ##.....#..#  #.#.....^hO^hh§§§^hg _A six-headed hydra is nearby!^h\L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hX ..... ........# # moom6174 the Frost Mage ^hc......#......†. # Felid of Vehumet ****.. ##....#.~~~~~.# # Health: 55/55 ======================== #..§....~~##~.## #### Magic: 14/25 =============----------- ...§§.#**~ #~†.# #.#. AC: 7Str: 3  #..§*D#**###~.## ##.. EV: 16Int: 34 ^hіL#.******~~~~†.# #... SH: 5Dex: 16 #**......#### ##.. XL: 13 Next: 61% Place: Lair:3 #.#.@...###.######P.. Noise: ---------  Time: 18065.3 (0.0) ####...###........... -) Teeth and claws ##....#............ Cast: Foxfire #...<##............ ##...###........... ^hz##....##.########.. D   six-headed hydra (slow) ##.....#..# ####.. #.#.......#####.#... ####..##............. _A six-headed hydra is nearby!Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^hrAim: a six-headed hydra (almost dead, slow)^h  ..... ........# # moom6174 the Frost Mage ......#......†. # Felid of Vehumet ****.. ##....#.~~~~~.# # Health: 55/55 ======================== #..§....~~##~.## #### Magic: 14/25 =============----------- ...§§.#.~~ #~†.# #.#. AC: 7Str: 3  #..§.D#.~###~.## ##.. EV: 16Int: 34 #......~~~~~†.# #... SH: 5Dex: 16 #........#### ##.. XL: 13 Next: 61% Place: Lair:3 #.#.@...###.######P.. Noise: ---------  Time: 18065.3 (0.0) ####...###...........[^h 37m -) Teeth and claws ##....#............ Cast: Foxfire #...<##............ ##...###........... ##....##.########.. D   six-headed hydra (slow) ##.....#..# ####.. #.#.......#####.#... ####..##.............Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (almost dead, slow)  The six-headed hydra is engulfed in freezing vapours.  You kill the six-headed hydra!Vehumet accepts your kill.^h . .....   ......#......†.  ##  #..§##  ...§§.#.~~ #~†.#  #..§§§#.~###~.##  #.§§§§§#  #§####  #.#.@...# ####...## ##....#^hå  #...<## ##...# ## #..#   #.#.....   ^h n6==5===6.3 (1^h §§§§§§§§§^h   Press: ? - help, Dir - move target  Aim: a six-headed hydra (almost dead, slow)  The six-headed hydra is engulfed in freezing vapours.  You kill the six-headed hydra!  Vehumet accepts your kill. _You feel your power returning.^h8y^hy^h/{^h^h,^h^h^h^h^h^h^d7===^h^h1^h^h^hO^h^h\^h^hˡ^h^h^h9=^h^h׫^h!M8=^h^h(^hp^h(^hR^h^hZ^hŹ^h ^hĺ^h;^h9=^h^h^hZ59=^h^h^h^hV^hW^h^h^h^h^h^hC^h^h:#=^h^h^hb20=^h^h)^h^hb^hX,^h^h^h_^h^h ^hS9=^h7^h^h^h^h^hYK1=^ha^hT^h^h`^h#^hj^h*^h^h# ^h ^h ^h9=^h^h}w2=^h^h^h^h^h-^h^h^h^h^hb"^h"9=^ho#^hB'^h'53=^h'^hw(^h+^h+^h,^h/^hH0^h0^h3^hA4^h 5^h9^h`99=^hU:^h=^h'>K4=^h?^hqB^hB^hsC^hF^hG^hG^hK^hnK^h3L^hO9=^hIP^h Q^hfT^hT^hU^hEY^hYK5=^hZ^h^4 _Magic restored.^hb^hrb^hd,^hg^hg^hh^h k^ho^hLo^hEp^hr^h v^hNv#=^hv^hw^h}z^h},^h!^h^h^hN^h$^hC^h^h)^h^h^h^h6^h^h  #.~~~~~..≈≈≈≈≈..  ^h? #..............#   ......#......÷.  ^h9  ##....#.~~~~~.#   ##.......~~##~.##  ^h} #......#.~~~#~÷.#  ^h #....†#.~###~.##   #......~~~~~÷.#  ^h #.@###........#### --- ^hU #### #.#.....###.##  ####...### ^h ##....#  #...<##  ##...###.. ^h ##....##.###  ##.....#..#  ^h7V #.####^h1119.3 (53.0)^hoI---20.3 (54^h,^hZU _D - an emerald potion^h ^h3 <Remove which piece of jewellery? Jewellery (go to first with "=)  m - a +4 ring of protection (worn)  t - an amulet of reflection (worn) ^h  C - a +6 ring of intelligence (worn)[?] describe selected [!] unequip|remove[tab] equip|unequip^ha^h^h] #.~~~~~..≈≈≈≈≈..^hmoom6174 the Frost Mage #..............#Felid of Vehumet ****.. ......#......÷.Health: 55/55 ======================== ^hdw##....#.~~~~~.#Magic: 25/25 ======================== ##.......~~##~.##AC: 7Str: 3  ^h#......#.~~~#~÷.#EV: 16Int: 34 #....†#.~###~.##SH: 5Dex: 16^h) #......~~~~~÷.#XL: 13 Next: 65% Place: Lair:3 #.@###........#### Noise: ---------  Time: 18120.3 (0.0) ^hp6#### #.#.....###.## -) Teeth and claws ####...###.... Cast: Foxfire ^h`##....#..... #...<##..... ##...###....^h  ##....##.###  ##.....#..#^h< #.#.......### The six-headed hydra is engulfed in freezing vapours.  You kill the six-headed hydra!^hVehumet accepts your kill. _You feel your power returning. _Magic restored. _D - an emerald potion^hP  Okay, then.^h-^hD^h. _^h^hPlQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (62)b - Zap: wand of paralysis (30)  ^hc - Zap: wand of acid (4)  d - Evoke: +2 condenser vane  e - Evoke: +0 lightning rod (4/4)  f - Evoke: +0 phial of floods  g - Evoke: +0 phantom mirror Spells ([,] to cycle)  h - Cast: Sticky Flame (2%)  i - Cast: Frozen Rampartsj - Cast: Summon Ice Beast  k - Cast: Ozocubu's Armour  l - Cast: Stone Arrow^h~m - Cast: Foxfire  n - Cast: Hailstorm  o - Cast: Freezing Cloud (1%)  p - Cast: Airstrike (3%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on^h^h = #.~~~~~..≈≈≈≈≈..moom6174 the Frost Mage #..............#Felid of Vehumet ****.. ^h]......#......÷.Health: 55/55 ======================== ##....#.~~~~~.#Magic: 25/25 ======================== ##.......~~##~.##AC: 7Str: 3  ^h#......#.~~~#~÷.#EV: 16Int: 34 #....†#.~###~.##SH: 5^hOGDex: 16 #......~~~~~÷.#XL: 13 Next: 65% Place: Lair:3 ^h8#.@###........#### Noise: ---------  Time: 18120.3 (0.0) #### #.#.....###.## -) Teeth and claws ####...###.... Cast: Foxfire ^h##....#..... #...<##..... ##...###....  ##....##.###^hMl  ##.....#..# #.#.......###^h You kill the six-headed hydra!Vehumet accepts your kill. _You feel your power returning. _Magic restored. ^hn_D - an emerald potion _Okay, then.^hG^h^h5^h^hkDrink which item? Potions  a - 4 potions of magic ^h` b - 3 potions of curing  d - 3 potions of haste^h}h - a potion of enlightenment  i - 5 potions of might  k - 2 potions of mutation ^h; o - 2 potions of resistance  r - an orange potionv - 2 potions of brilliance ^h{6 w - a metallic green potion ^h D - an emerald potion [!] read|quaff|evoke^hG[?] describe selected^hO^h^h #.~~~~~..≈≈≈≈≈..moom6174 the Frost Mage^h  #..............#Felid of Vehumet ****.. ......#......÷.^hVJHealth: 55/55 ======================== ##....#.~~~~~.#Magic: 25/25 ======================== ^h##.......~~##~.##AC: 7Str: 3  ^h#......#.~~~#~÷.#EV: 16Int: 34 #....†#.~###~.##SH: 5^hHDex: 16 #......~~~~~÷.#^hXL: 13 Next: 65% Place: Lair:3 #.@###........#### Noise: ---------  Time: 18120.3 (0.0) ^h.#### #.#.....###.## -) Teeth and claws ####...###.... Cast: Foxfire ^h9`##....#..... #...<##..... ##...###....^h  ##....##.###  ##.....#..#^h #.#.......### You kill the six-headed hydra!Vehumet accepts your kill. ^h<_You feel your power returning. _Magic restored. _D - an emerald potion _Okay, then.^h C  It was a potion of attraction.^h K1.3 (1Attr ^h~ ^h*^h ^h)R_You feel attractive to monsters.^h^htDrink which item? Potions ^hn_ a - 4 potions of magic  b - 3 potions of curing ^h d - 3 potions of hasteh - a potion of enlightenment  i - 5 potions of might ^h ` k - 2 potions of mutation  o - 2 potions of resistance^hRmv - 2 potions of brilliance  w - a metallic green potion ^h D - an emerald potion [!] read|quaff|evoke^hG[?] describe selected^h̶^h^h #.~~~~~..≈≈≈≈≈..moom6174 the Frost Mage ^h-#..............#Felid of Vehumet ****.. ......#......÷.Health: 55/55 ======================== ##....#.~~~~~.#^hMagic: 25/25 ======================== ##.......~~##~.##AC: 7Str: 3  #......#.~~~#~÷.#^hbEV: 16Int: 34 #....†#.~###~.##SH: 5Dex: 16 #......~~~~~÷.#^hXL: 13 Next: 65% Place: Lair:3 #.@###........#### Noise: ---------  Time: 18121.3 (0.0) #### #.#.....###.## -) Teeth and claws ####...###.... Cast: Foxfire ^h##....#..... Attr  #...<##..... ##...###....  ##....##.###^h  ##.....#..# #.#.......###  _You feel your power returning. _Magic restored. ^h_D - an emerald potion _Okay, then.It was a potion of attraction. _You feel attractive to monsters.^h ♣It was a potion of lignification. You turn into a tree.^h82/8230 4 2.3 (1BranchesTree Attr ^h^h6 _Your roots penetrate the ground.^h ^h VDrink which item? ^hR Potions ^h _ a - 4 potions of magic  b - 3 potions of curing ^h 1 d - 3 potions of haste^h5 h - a potion of enlightenment  i - 5 potions of might  k - 2 potions of mutation  o - 2 potions of resistancev - 2 potions of brilliance  D - an emerald potion [!] read|quaff|evoke[?] describe selected^hM^hQ^hbU #.~~~~~..≈≈≈≈≈..moom6174 the Frost Mage ^hU#..............#Felid of Vehumet ****.. ......#......÷.Health: 82/82 ======================== ##[40m....#.~~~~~.#Magic: 25/25 ======================== ##.......~~##~.##AC: 30^hkVStr: 3  #......#.~~~#~÷.#EV:  4 Int: 34 #....†#.~###~.##SH: 5^hWSDex: 16 #......~~~~~÷.#XL: 13 Next: 65% Place: Lair:3 #.♣###........#### Noise: ---------  Time: 18122.3 (0.0) ^hW#### #.#.....###.## -) Branches ####...###.... Cast: Foxfire ##....#..... Tree Attr  #...<##..... ##...###....  ^hW"##....##.###  ##.....#..# #.#.......###  _D - an emerald potion _Okay, then.^hXIt was a potion of attraction. _You feel attractive to monsters.It was a potion of lignification. You turn into a tree. _Your roots penetrate the ground.^h|bm@  It was a potion of lignification. You turn into a tree. _Your roots penetrate the ground.cancellation.  Your magical effects are unravelling.You feel magically purged.  You feel less wooden.^hcm55/55 716 3.3 (1Teeth and claws^hf^hh; _You feel less attractive to monsters.^hM.~~~~~..≈≈§≈≈..#........#.......÷. ##....#.~~~~~.# #.......~~##~.#^h%U#......#.~~~#~÷.#....†#.~###~.#....~~~~~÷.# ..###........#### #### #.#.....###.## ####...###....^hY^hpY≈≈≈Y   death yak (wandering)^hf&4^h^ho^hE;#.~###~YY≈ .~~~~~.Y≈≈≈≈≈..#..............#......#......÷. ##....#.~~~~~.# #.......~~##~.##......#.~~~#~÷.#..@.†#.~###~.###......~~~~~÷.# ..###........#### #### #.#.....###.######...####....YY 3 death yaks (wandering)...<##.###.... ##....##.^h) ###^h^h#^h^h§Y.YYY1 wandering)^h/==5^h^h8"/ _The death yak bellows! x2^hQ  ^hR<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h   moom6174 the Frost Mage^hX #.~###*Y§*  Felid of Vehumet ****.. #.~~~**Y*≈≈≈≈≈..  Health: 55/55 ======================== #....**Y.......#  Magic: 21/25 ====================---- ....**#......÷.  AC: 7Str: 3 ^h ##..**#.~~~~~.#  EV: 16Int: 34 ##.......~~##~.##  SH: 5Dex: 16^h #......#.~~~#~÷.#  XL: 13 Next: 65% Place: Lair:3 #..@.†#.~###~.##  Noise: ==-------  Time: 18125.3 (0.0) ^h`~##......~~~~~÷.#  -) Teeth and claws #..###........####  Cast: Foxfire #### #.#.....###.## ####...###.... ^h##....#..... YYY 3 death yaks (1 wandering) #...<##..... ##...###.... ##....##.### ^hl_The death yak bellows! x2  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^hm-Aim: a death yak^h   moom6174 the Frost Mage #.~###~Y§≈  Felid of Vehumet ****..^h Q #.~~~~~Y.≈≈≈≈≈..  Health: 55/55 ======================== #......Y.......#  Magic: 21/25 ====================---- ......#......÷.  AC: 7Str: 3  ##....#.~~~~~.#  EV: 16Int: 34 ##.......~~##~.##  SH: 5Dex: 16 ^h #......#.~~~#~÷.#  XL: 13 Next: 65% Place: Lair:3 ^h #..@.†#.~###~.##  Noise: ==-------  Time: 18125.3 (0.0) ^h- /##......~~~~~÷.#  -) Teeth and claws #..###........####  Cast: Foxfire ^h #### #.#.....###.## ####...###.... ##....#..... YYY 3 death yaks (1 wandering) #...<##.....^h ^ ##...###.... ##....##.###Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hE KAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak  The death yak bellows!^h ^h ^h  #.~###§§.≈  §Y§≈≈≈≈≈..  §Y.......#  ....§Y#......÷.  ##..§.#.~~~~~.#  ##  ##÷.#  #..@.†#  ##~~~÷.#  #..###....  #### #.#..####.Y#...<=6.3 (1^h §§§§^h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak  The death yak bellows! _is engulfed in freezing vapours. x2^ha ^hF Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hC  A chill wind blows around you.^h^hs&  ^hɌ{The death yak is engulfed in freezing vapours.  A death yak comes into view.^h΍^h65§Y^hF§§YY^hє[Y 4 death yaks (1 ally target)^hY   ice beast (summoned)^h$19^h :---7^hY§§§§ _The death yak is engulfed in freezing vapours. x2^h"  ^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h9C  moom6174 the Frost Mage #.~###§Y.≈  Felid of Vehumet ****.. ^h:h#.~~~~§§§≈≈≈≈≈..  Health: 55/55 ======================== #.....§Y.......#  Magic: 17/25 ================-------- .****Y#......÷.  AC: 7Str: 3 ^h: ##**Y*#*~~~~~.#  EV: 16Int: 34^hL; ##*******~~##~.##  SH: 5Dex: 16 ^h;#**...*#.~~~#~÷.#  XL: 13 Next: 65% Place: Lair:3^h;W #*.@.*#.~###~.##  Noise: ==-------  Time: 18127.3 (0.0) ^hI<##..Y***~~~~~÷.#  -) Teeth and claws ^h<#**###*.......####  Cast: Foxfire ^h<O#### #.#.....###.## ####...###.... ^h*=##....#..... YYYY 4 death yaks (1 ally target) ^h=#...<##..... Y   ice beast (summoned) ##...###.... ^h=I##....##.###A death yak comes into view. ^h>_The death yak is engulfed in freezing vapours. x2  Casting: Summon Ice Beast (safe; 1% risk of failure)  ^hb>Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  ^h>WPress: ? - help, Dir - look around, f - activate^h.  moom6174 the Frost Mage #.~###§Y.≈^h/ QFelid of Vehumet ****.. #.~~~~§§§≈≈≈≈≈..Health: 55/55 ======================== ^h0 "#.....§Y.......#Magic: 17/25 ================-------- .÷÷÷÷Y#......÷.AC: 7Str: 3  ^h 1 ##÷÷Y÷#÷~~~~~.#EV: 16Int: 34 ^h1 ##÷÷÷÷÷÷÷~~##~.##SH: 5Dex: 16 ^h+2 I#÷÷...÷#.~~~#~÷.#XL: 13 Next: 65% Place: Lair:3 ^h2 B#÷.@.÷#.~###~.##Noise: ==-------  Time: 18127.3 (0.0) ^h&3 ##..Y÷÷÷~~~~~÷.#-) Teeth and claws ^h3 B#÷÷###÷.......#### Cast: Foxfire #### #.#.....###.## ^h4 ####...###.... ##....#..... YYYY 4 death yaks (1 ally target)^h4  #...<##..... Y   ice beast (summoned) ^h5 ##...###.... ##....##.###Casting: Hailstorm (safe; 1% risk of failure)  ^h5 Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the death yak!  ^h%6 rThe death yak is moderately wounded.The hail pelts the death yak!^hkT Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the death yak!  ^hT The death yak is moderately wounded.The hail pelts the death yak!  The death yak is moderately wounded.^hV ^hW ^hY ^hyZ ^hFe -§§^he Y§§§...§^hf Y..Y.#.^hRf ..Y............@Y†......###.^hh +8.3 (1^hq h§§§^hs G _The death yak is engulfed in freezing vapours. x4^h  Casting: Hailstorm (safe; 1% risk of failure)  ^h\\Confirm with . or Enter, or press ? or * to list all spells.^h:  moom6174 the Frost Mage^h ;m #.~###§§.≈  Felid of Vehumet ****.. #.~~~~Y§§≈≈≈≈≈..  Health: 55/55 ======================== #.****§§.......#  Magic: 13/25 ============------------ ^hn;.***§Y#......÷.  AC: 7Str: 3  ##**Y*#.~~~~~.#  EV: 16Int: 34^h; ##**Y**..~~##~.##  SH: 5Dex: 16 ^h<#.*****#.~~~#~÷.#  XL: 13 Next: 65% Place: Lair:3 #..@Y†#.~###~.##  Noise: ==-------  Time: 18128.3 (0.0) ^hH</##......~~~~~÷.#  -) Teeth and claws #..###........####  Cast: Foxfire ^h<#### #.#.....###.## ####...###.... ##....#..... YYYY 4 death yaks (1 ally target) ^h=#...<##..... Y   ice beast (summoned) ##...###.... ##....##.###^hS=\The death yak is moderately wounded. _The death yak is engulfed in freezing vapours. x4  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h=Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^hJ  moom6174 the Frost Mage^hrKQ #.~###§§.≈  Felid of Vehumet ****.. #.~~~~Y§§≈≈≈≈≈..  Health: 55/55 ======================== #.....§§.......#  Magic: 13/25 ============------------ ....§Y#......÷.  AC: 7Str: 3  ^hK##..Y.#.~~~~~.#  EV: 16Int: 34 ##..Y....~~##~.##  SH: 5Dex: 16 #......#.~~~#~÷.#  XL: 13 Next: 65% Place: Lair:3 ^h5L#..@Y†#.~###~.##  Noise: ==-------  Time: 18128.3 (0.0) ##......~~~~~÷.#  -) Teeth and claws ^hL#..###........####  Cast: Foxfire #### #.#.....###.## ####...###.... ^hLT##....#..... YYYY 4 death yaks (1 ally target) #...<##..... Y   ice beast (summoned) ^hMj##...###.... ##....##.###The death yak is moderately wounded. ^hkM_The death yak is engulfed in freezing vapours. x4  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hMAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^hN^hO^hCP^h/X/ ^hX" #.~###§§.≈  §§§≈≈≈≈≈.. ^hX #.§...Y§.......#  .§§§§§#......÷. ^h,Y ##§§Y.#.~~~~~.#  ##.§Y§  #...Y..#÷.# ^hY` #..@Y†#  ##~~~÷.#  #..###.... ^hY #### #.#..####.^hZ#...< _The death yak is engulfed in freezing vapours. x4  Casting: Hailstorm (safe; 1%  ^hfZUConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^hZGThe death yak is engulfed in freezing vapours. x4^hz[3=9.3 (1^h`j§§§§§^h3a?§Y§^hd ^hed=_Your ice beast hits the death yak but does no damage.^h5 L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hۘ   moom6174 the Frost Mage #.~###§§.≈  Felid of Vehumet ****.. ^h #.~~~~§§§≈≈≈≈≈..  Health: 55/55 ======================== #.§...Y§.......#  Magic: 11/25 ==========-------------- .§§§§§#......÷.  AC: 7Str: 3  ##§§Y.#.~~~~~.#  EV: 16Int: 34 ##.§Y§...~~##~.##  SH: 5Dex: 16 #...Y..#.~~~#~÷.#  XL: 13 Next: 65% Place: Lair:3^h  #..@Y†#.~###~.##  Noise: ===------  Time: 18129.3 (0.0) ##......~~~~~÷.#  -) Teeth and claws #..###........####  Cast: Foxfire ^h\ #### #.#.....###.## ####...###.... ##....#..... YYYY 4 death yaks (1 ally target) #...<##..... Y   ice beast (summoned) ##...###....^hК K ##....##.### _Your ice beast hits the death yak but does no damage.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^h. Aim: a death yak (heavily wounded, ally target, 92% to hit)^hgL $ moom6174 the Frost Mage #.~###§§.≈Felid of Vehumet ****..^h.M 9 #.~~~~§§§≈≈≈≈≈..Health: 55/55 ======================== #.§...Y§.......#Magic: 11/25 ==========-------------- ^hN <.§§§§§#......÷.AC: 7Str: 3  ##§§Y.#.~~~~~.#EV: 16Int: 34 ##.§Y§...~~##~.##SH: 5Dex: 16 #...Y..#.~~~#~÷.#XL: 13 Next: 65% Place: Lair:3 #..@Y†#.~###~.##Noise: ===------  Time: 18129.3 (0.0) ^hN ##......~~~~~÷.#-) Teeth and claws #..###........#### Cast: Foxfire #### #.#.....###.## ####...###.... ##....#..... YYYY 4 death yaks (1 ally target) ^h*O #...<##..... Y   ice beast (summoned) ##...###.... ##....##.###^hO Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^hO Aim: a death yak (heavily wounded, ally target, 92% to hit)  The stone arrow hits the death yak!^h bAiming: Stone Arrow (safe; 1%  Press: ? - help, Shift-Dir - straight line: a death yak (heavily wounded, ally target, 92% to hit)  ^h The stone arrow hits the death yak!  The death yak is severely wounded.death yak gores you!^h ^h ^h{ { §§§§≈≈§^h =§...§§§§Y§§§§Y§YY..Y^hC ydistracted, 1 ally …)The death yak is engulfed in freezing vapours. x3^h$ 40-------2=-^h 30.3 (1^h §§§§...§§§§§^h~ H§§^h K _Your ice beast hits the death yak but does no damage.^h \ #.~###§§.≈ ^h #.~~~~§§§≈≈§≈≈.. #.§...§§.......#  .§§§§Y#......÷. ^h| ##§§§.#.~~~~~.#  ^h ##.§Y§...~~##~.# ^h }#..YY..#.~~~#~÷.#  .Y†#.~###~.## ^h ##..@...~~~~~÷.#  ^h ..###........#### #### #.#.....###.### ^h ####...###.....  ##....#.. ^h #...<##. ##...# ##....##.####^h8 T ##.....#..#^hb ^h p  The death yak barely misses your ice beast.^hߣ ^h Q ~..≈≈≈^hv §...§§§§§§§§Y^h §§§.YYYYally target^h¼ R)The death yak is engulfed in freezing vapours. x2^h 1---------1^h §§§§§§§§^hJ 4§§^h K _Your ice beast hits the death yak but does no damage.^h% #.~###~..≈  #.~~~~§§.≈≈≈≈≈..  #.§...§§.......#  ^h.§§§§§#......÷.  ##§§Y.#.~~~~~.#  ##.§§§...~~##~.##  #...YY.#.~~~#~÷.#  ^h#..YY†#.~###~.##  ##...@..~~~~~÷.#  #..###.####  ^he#### #.#.....###.# ####...###. ^h–##....#. #...<##. ##...###. ^h##....##.# ##.....#..# #^hS^h$^h̜%  ^h#LThe death yak closely misses your ice beast.^h=& ^h§§§...§§§§§§Y..YY^hLYThe death yak is engulfed in freezing vapours.^hå@-2^h§§...§§§§§§§§§§§^h5K _Your ice beast hits the death yak but does no damage.^h  ^hwCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^htI #.~###~..≈^hxumoom6174 the Frost Mage  #.~~~~§§.≈≈≈≈≈..Felid of Vehumet ****..  #.§...§§.......#Health: 41/55 =================-------  ^hu.§§§§§#......÷.Magic: 10/25 =========---------------  ##§§§.#.~~~~~.#AC: 7Str: 3 ^h v ##.§§§Y*.~~##~.##EV: 16Int: 34  ^hrv#...Y.**.~~~#~÷.#SH: 5Dex: 16  #...YY**~###~.##^hvXL: 13 Next: 65% Place: Lair:3  ##.*Y@**~~~~~÷.#Noise: =--------  Time: 18132.3 (0.0)  ^hw#********.....####-) Teeth and claws  ^hpw+#*## #.**....###.#### Cast: Foxfire  ####...###......  ##....#.......  #...<##....... YYYY 4 death yaks (1 ally target)  ^hwQ##...###...... Y   ice beast (summoned)  ##....##.#####  ##.....#..# #The death yak is engulfed in freezing vapours. ^hx_Your ice beast hits the death yak but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^hf #.~###~..≈moom6174 the Frost Mage  ^h#.~~~~§§.≈≈≈≈≈..Felid of Vehumet ****..  #.§...§§.......#Health: 41/55 =================-------  ^hL.§§§§§#......÷.Magic: 10/25 =========---------------  ##§§§.#.~~~~~.#AC: 7^hhStr: 3  ##.§§§Y..~~##~.##EV: 16Int: 34  ^h(#...Y..#.~~~#~÷.#SH: 5Dex: 16  ^hb#...YY#.~###~.##XL: 13 Next: 65% Place: Lair:3  ##..Y@..~~~~~÷.#Noise: =--------  Time: 18132.3 (0.0)  #..###........####^hK-) Teeth and claws  #### #.#.....###.#### Cast: Foxfire  ####...###......  ^h##....#.......  #...<##....... YYYY 4 death yaks (1 ally target)  ^hZT##...###...... Y   ice beast (summoned)  ##....##.#####  ##.....#..# #Confirm with . or Enter, or press ? or * to list all spells.^hOCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The death yak gores your ice beast!! The wall freezes the death yak.  ^h`The death yak barely misses you. The wall freezes the death yak.^hc@§§§^h§§§§§§..Y##.^h....###...### #.#. ^hlasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.death yak gores your ice beast!! The wall freezes the death yak.  The death yak barely misses you.^hF  The death yak gores you!!^hrv18----------====3.3 (1^h:Ramparts ^h@§§^h§§§§§§§§§#####^hU ^h=_Your ice beast hits the death yak but does no damage.^hs  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  A film of ice covers your body! The death yak gores your ice beast!!  Your ice beast dies!^hZ    #.~~~~§§  #.§...§§.......#  .§§§§§#......÷.  ##§§§.#.~~~~~.#  ##.§§§...~~##~.##  ^hd#...Y.Y#.~~~#~÷.#  #...§Y#.~###~.##  ##..Y@..~~~~~÷.#  #..###......  #### #.#.... ####... ##... #...< ^hi  Your ice beast disappears in a puff of smoke!^h   #.~~~~§§^hJ  #.§...§§.......# ^h( .§§§§§#......÷. ^h ##§§§.#.~~~~~.# ^hE ##.§§§...~~##~.## ^h #...Y.Y#.~~~#~÷.# ^hY #...§Y#.~###~.##  ##..Y@..~~~~~÷.# ^h #..###......  #### #.#....####...##...#...< ^haQ   ^h #.~~~~§§  #.§...§§.......#  .§§§§§#......÷. ^h ##§§§.#.~~~~~.#  ##.§§§...~~##~.##  ^h|x#...Y.Y#.~~~#~÷.#  #...§Y#.~###~.##  ##..Y@..~~~~~÷.#  #..###......^h   #### #.#.... ####... ##... #...< ^h The wall freezes the death yak. The death yak gores you!  * * * LOW HITPOINT WARNING * * *^hy=  ^h$ #.~~~~§§  #.§...§§.......#  .§§§§§#......÷. ^hVv ##§§§.#.~~~~~.#  ##.§§§...~~##~.## ^hު #...Y.Y#.~~~#~÷.#  #...§Y#.~###~.## ^hTj ##..Y@..~~~~~÷.#  #..###...... ^h #### #.#....####...^hc##...#...<^hjB ^hO&  ^hiThe wall freezes the death yak. The death yak gores you.  * * * LOW HITPOINT WARNING * * *^h ^h-§☼...§§§§§^h§§.YY#####^hX(2/55 -----------------8/25 --18 ===-4^hۼ§§☼§§§§§§§####^h5 _The wall freezes the death yak!^h& §^h>' ☼...§§§§§§§§§§######^hP( 7-^h0 u§☼...§§§^h1 §§§§#####^h4  ^hY5 @_Unknown command.^hc!^h#Drink which item? Potions  a - 4 potions of magic  b - 3 potions of curing ^hy$ d - 3 potions of hasteh - a potion of enlightenment  i - 5 potions of might  k - 2 potions of mutation  o - 2 potions of resistancev - 2 potions of brilliance [!] read|quaff|evoke[?] describe selected^he^h(^h^hI #.~###~..≈^hOmoom6174 the Frost Mage  #.~~~~§§.≈≈≈≈≈..Felid of Vehumet ****..  ^h #.☼...§§.......#Health: 2/55------------------------  ^h.§§§§§#......÷.Magic: 8/25=======-----------------  ##§§§.#.~~~~~.#^h7AC: 18  Str: 3  ##.§§§...~~##~.##EV: 16^h@Int: 34  #...Y..#.~~~#~÷.#SH: 5^hyDex: 16  #...YY#.~###~.##XL: 13 Next: 65% Place: Lair:3  ^hL##..Y@..~~~~~÷.#Noise: ===------  Time: 18134.3 (0.0)  ^he#..###........####-) Teeth and claws  ^h#### #.#.....###.#### Cast: Foxfire  ####...###...... Ramparts  ##....#.......  ^h {#...<##....... YYYY 4 death yaks  ##...###......  ##....##.#####  ##.....#..# #The wall freezes the death yak. The death yak gores you!  ^hg#* * * LOW HITPOINT WARNING * * *The wall freezes the death yak. The death yak gores you.  * * * LOW HITPOINT WARNING * * * _The wall freezes the death yak! _Unknown command.^hBX §§§^h§§§§§§###^h;#Okay, then.^hw^h§☼...§§§§§§§§§####### #.#^hj. _^hP^h!TURead which item? ^hTtScrolls  e - a scroll of amnesia  f - 2 scrolls of fear ^hT g - 6 scrolls of identify  l - 3 scrolls of fogA - a scroll of silence ^h6U3 B - a scroll of blinking ^hU[!] read|quaff|evoke[?] describe selected^h^h^hA #.~###~..≈moom6174 the Frost Mage  #.~~~~§§.≈≈≈≈≈..Felid of Vehumet ****.. ^hGd #.☼...§§.......#Health: 2/55------------------------  .§§§§§#......÷.Magic: 8/25=======-----------------  ##§§§.#.~~~~~.#AC: 18  Str: 3  ^h`o##.§§§...~~##~.##EV: 16Int: 34  #...Y..#.~~~#~÷.#SH: 5Dex: 16  #...YY#.~###~.##XL: 13 Next: 65% Place: Lair:3  ^hy##..Y@..~~~~~÷.#Noise: ===------  Time: 18134.3 (0.0)  #..###........####-) Teeth and claws  #### #.#.....###.#### Cast: Foxfire  ####...###...... Ramparts  ##....#.......  ^he#...<##....... YYYY 4 death yaks  ##...###......  ##....##.#####  ##.....#..# #* * * LOW HITPOINT WARNING * * *The wall freezes the death yak. The death yak gores you.  * * * LOW HITPOINT WARNING * * * _The wall freezes the death yak! _Unknown command. _Okay, then.^h #.~###~..≈  moom6174 the Frost Mage #.~~~~§§.≈≈≈≈≈..  Felid of Vehumet ****.. #.☼...§§.......#  Health: 2/55------------------------ .§§§§§#......÷.  Magic: 8/25=======----------------- ^h##§§§.#.~~~~~.#  AC: 18  Str: 3  ##.§§§...~~##~.##  EV: 16Int: 34 #...Y..#.~~~#~÷.#  SH: 5Dex: 16 #...YY#.~###~.##  XL: 13 Next: 65% Place: Lair:3 ##..Y@..~~~~~÷.#  Noise: ===------  Time: 18134.3 (0.0) ^h#..###........####  -) Teeth and claws #### #.#.....###.#### Cast: Foxfire ####...###...... Ramparts  ##....#....... #...<##....... YYYY 4 death yaks ##...###...... ##....##.##### ##.....#..# #* * * LOW HITPOINT WARNING * * * _The wall freezes the death yak! _Unknown command. _Okay, then.Blink to where?Press: ? - help, Dir - move target^h~ 5@*^h n?.*^h?.*^h5~*^h45~*^hm5~*^h5~*^h} ;~*^hϼ;.*^hXG;.*^h^hYour icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - No^h< ^h<= ^hM ( .§§§§§#......÷.#.. moom6174 the Frost Mage##§§§.#.~~~~~.#^h@N ##. Felid of Vehumet ****..##.§§§...~~##~.######.. Health: 2/55------------------------#...Y..#.~~~#~÷.##.#... Magic: 8/25=======-----------------^hN 3#...YY#.~###~.####.... AC: 18  Str: 3 ##..Y§..~~~~~÷.##..... EV: 16Int: 34^hN #..###........#### ##.... SH: 5Dex: 16#### #.#.....###.######P.... XL: 13 Next: 65% Place: Lair:3####..@###............. Noise: ===------  Time: 18134.3 (0.0)^hO ##....#.............. -) Teeth and claws#...<##............:. Cast: Foxfire##...###............. Ramparts ##....##.########....##.....#..# ####.... Y   death yak#.#.......#####.#.....####..##...............#..................##P. _The wall freezes the death yak! _Unknown command. ^hO _Okay, then.Blink to where?Press: ? - help, Dir - move targetYour icy armour cracks and falls away as you move.^hS N _Unknown command.Okay, then.  Blink to where?Press: ? - help, Dir - move targetYour icy armour cracks and falls away as you move.The frozen ramparts melt^hS ,^hX ...........§YY 2 death yaks^hY 3=9= 7 ---5.3 (1^h^ ^h` N _As you read the scroll of blinking, it crumbles to dust.^hU   ^hV Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hr  ......#......÷. #.. moom6174 the Frost Mage  ##....#.~~~~~.# ##. Felid of Vehumet ****..  ##.......~~##~.## ####.. Health: 3/55=----------------------- ^hjs  #...Y..#**~~#~÷.# #.#... Magic: 5/25====--------------------  #...§Y#**###~.## ##.... AC: 7Str: 3  ##..YY***~~~~÷.# #..... EV: 16Int: 34 #..###**......#### ##.... SH: 5Dex: 16 ^h t #### #.#.....###.######P.... XL: 13 Next: 65% Place: Lair:3 ####..@###............. Noise: ---------  Time: 18135.3 (0.0) ##....#.............. -) Teeth and claws #...<##............:. Cast: Foxfire ##...###............. ^hlt Y##....##.########.... ##.....#..# ####.... YY 2 death yaks #.#.......#####.#..... ####..##............... ^ht #..................##P.The frozen ramparts melt away as you move. _As you read the scroll of blinking, it crumbles to dust.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h#u Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h ......#......÷. #.. moom6174 the Frost Mage  ##....#.~~~~~.# ##. Felid of Vehumet ****.. ^hs ##.......~~##~.## ####.. Health: 3/55=-----------------------  #...Y..#.~~~#~÷.# #.#... Magic: 5/25====--------------------  #...§Y#.~###~.## ##.... AC: 7Str: 3 ^h ##..YY..~~~~~÷.# #..... EV: 16Int: 34 #..###........#### ##.... SH: 5Dex: 16 ^h\#### #.#.....###.######P.... XL: 13 Next: 65% Place: Lair:3 ####..@###............. Noise: ---------  Time: 18135.3 (0.0) ##....#.............. -) Teeth and claws #...<##............:. Cast: Foxfire ^hf##...###............. ##....##.########.... ##.....#..# ####.... YY 2 death yaks #.#.......#####.#.....^h9 ####..##............... #..................##P.The frozen ramparts melt away as you move. _As you read the scroll of blinking, it crumbles to dust.  ^hCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h0 ÷.  ##....#.~~~~~.#  ^hA...~~##~.##  #§§~~#~÷.#  ^h#§§###~.##  ##..Y§Y§§#  #..###§####  ^h^ #### #.#.....# ####..@# ##....#^h #...<##: ##...# ##   #.# ####..##.^h5===6.3 (1^hJ[§§§^h^h ^hV_As you read the scroll of blinking, it crumbles to dust.  Casting: Ozocubu's Armour (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target ^hL_The death yak is engulfed in freezing vapours.^h L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hC  A chill wind blows around you.^h\^h§§§YY§§Y(1 ally target)Y   ice beast (summoned)^hY[3---7^hG§§§^hT§YY§^hG _The death yak is engulfed in freezing vapours. x2^h ##~~~~~.####.......~~##~.######....Y..#§§~~#~÷..#. #...§§#§§###~.###.#..Y§YY§~~~~÷.^h . #..###§.......#### ##### #.#.....###.######P ####...###......... ##..@.#.#.Y.<#:#...###.##....##.##########.....#..# .#.......#####.#.####..##...................##P##.P###.P##...#.###.####^h ^h  The death yak is engulfed in freezing vapours. x2  You kill the death yak!^h ^h §§§YY.   death yak^hI 4--8---8^h s§§§§§^h Z _Vehumet accepts your kill.^h\@9##.......~~##~.######.^h@...Y..#§§~~#~÷..#. #...§§#§§###~.##.#..Y§§§§~~~~÷.#. #..###Y.......#### ##### #.#.....###.######P ^hHA!####...###......... ##.Y..#.#...@##:#...###.##....##.##########.....#..# #.#.......#####.#.^hA`####..##...................##P##.P###.P##...#.###.####..##..~.~....### ### #.^hXD^hE^hJ§Y..§§YY 2 death yaks^h|KA--9^hP§§§§^hXS _The death yak is engulfed in freezing vapours. _There is a stone staircase leading up here.^h; ^h? ^h> §§#§§Y§§§.^h 2Y^h^ S4=40^h f§§§§§^hP D _The death yak is engulfed in freezing vapours.^hmi...Y..#§§~~#~÷..#. #...§§#§§###~.##.#....Y§§~~~~÷.. #..###§.......#### ##### #.#Y....###.######P ####...###......... ##.Y..#....<##^hBz:##..@###.##....##.##########.....#..# #.#.......#####.#.####..##....................##P   death yak##.P###.P##...#.###.####..##..~.~....### ### #.P.#~~~~~~~~..## ^hN^h\^h.~†#§§.#.Y.^hf0Y^h&1^hI§§^h^hn' 7#.......~~##~.####^h( +#...Y..#.~~~#~÷..#...§†#§§###~.##^hq) ##.....§§~~~~÷.# #...###Y.......#### ###### #.#.....###.######P####Y..####....#^h+* .#...@##.:##..Y###.........^h*  ##....##.######.....#..# #### #.#.......#####.#^hJ+ ###..##......Y 2 death yaks^h+  #..................##P.#.P###.P##...#.###.####^hb, Q..##..~.~....### ###^h 3 ^h6 ^h8 ^h< ^hI §§Y§§.Y.YY.^h2J zY 3 death yaks (1 ally target)^hJ R5=2^hAQ V§§§^hT y _You swap places. _There is a stone staircase leading up here.^h...Y..#.~~~#~÷..#. #...§†#§§###~.##.#....Y§§~~~~÷.. #..###.Y......#### ##### #.#.....###.######P ^h4####...###......... ##.Y..#...Y<##:##..@###.##....##.##########.....#..# #.#.......#####.#.####..##....................##P 2 death yaks^h^0##.P###.P##...#.###.####..##..~.~....### ### #.P.#~~~~~~~~..## ^h^h^hs§.Y.^h0Y^h-3 _^h5 T§§^hU ^h' §†#§§###~.## ##....###....Y§§~~~~÷.# #.....P^h( ..###........#### ##### #.#Y....###.######P....P ####...###.......... ##....#..##..YY##.:.###...#.#^h) ##...@##.##########.....#..# ####....##...#####.#..^h}* +####..##...........#........##P##.P###.P##...#.###.#####..##..~.~....### ### #..#P.#~~~~~~~~..## #.#...~...# #P.^h/+ ^h. ^ht/ ^ha0 ^h1 ^h: P.~§§^hl; hY.YY.<^h; YY 3 death yaks (1 ally target)^h< B=4^h3B O§§^h$D ^hq\#....Y§§~~~~÷......P^h #..###.Y......#### ##.....### #.#.....###.######P....P ####Y..###.............. ##.Y..#.#^hh...<#:##..Y###.^hǤ\##....##.########.....##....@#..# ##.#.......#####.#......####..##..........^h?..................##P##.P###.P##...#.###.####^hg..##..~.~....### ### #.P.#~~~~~~~~..## ....#P#~~≈≈≈~~≈~~~P##^h^hV^hht  The death yak gores your ice beast!! Your ice beast hits the death yak.  ^hн_Your ice beast freezes the death yak!  The death yak dies!^hH.~.Y^hH...Y 2 ^h 6=71==5 _Vehumet accepts your kill.^h^ht ^hd_Your Air Magic skill increases to level 2!^h ^h URead which item? ^h/ Scrolls  e - a scroll of amnesia  f - 2 scrolls of fear  g - 6 scrolls of identify  l - 3 scrolls of fog^h A - a scroll of silence [!] read|quaff|evoke^h G[?] describe selected^h^h^h^ ##....Y.~~~~~÷.##.....P moom6174 the Frost Mage^h #..###........#### ##..... Felid of Vehumet ****..#### #.#Y....###.######P....P Health: 6/55==----------------------####...###.............. Magic: 4/25===---------------------##.Y..#..............# AC: 7Str: 3 #...<##............:.# EV: 16Int: 34##...###.............# SH: 5Dex: 16^h,##...Y##.########..... XL: 13 Next: 71% Place: Lair:3##....@#..# ####....# Noise: ==-------  Time: 18145.3 (0.0)#.#.......#####.#...... -) Teeth and claws####..##................ Cast: Foxfire#..................##P..##.P###.P##...#.###.####.#..##..~.~....### ### #.. YY 2 death yaks (1 ally target)#P.#~~~~~~~~..###.. Y   ice beast (summoned)^hh3#...~~~~~~~~...# #P..#.#~~≈≈≈~~≈~~~P# ###. _There is a stone staircase leading up here.  The death yak gores your ice beast!! Your ice beast hits the death yak.  Your ice beast freezes the death yak!  The death yak dies! _Vehumet accepts your kill. _Your Air Magic skill increases to level 2!^hP  Okay, then.^hG^h:^h. _^h ..###........#### #.#### #.#Y....###.######P....P#^h  ####...###..............# ##.Y..#.......###...<##.....:.# ##...###....#^h ##...Y##.##########.....#..# ####....###...#####.#.......####..##...........#........##P^h9 ##.P###.P##...#.###.#####..##..~.~....### ### #..#P.#~~~~~~~~..## #.^h ^#...~~~~~~~~...# #P.#.#~~≈≈≈~~≈~~~P# ######.~≈≈~.~~≈≈~## #.^h ^h~ ^h .Y.Y^hD `5=--6.3 (1^h ^h! b _Your ice beast closely misses the death yak.^h ^h Drink which item? Potions  a - 4 potions of magic  b - 3 potions of curing  d - 3 potions of haste^h_ h - a potion of enlightenment  i - 5 potions of might  k - 2 potions of mutation  o - 2 potions of resistancev - 2 potions of brilliance [!] read|quaff|evoke[?] describe selected^hH^hmR^h\ #..###........#### ##...... moom6174 the Frost Mage^h&]#### #.#.....###.######P....P# Felid of Vehumet ****..####Y..###..............# Health: 6/55==----------------------##.Y..#..............## Magic: 5/25^h]'====--------------------#...<##............:.# AC: 7Str: 3 ^h]##...###.............## EV: 16Int: 34^hO^##....##.########.....# SH: 5Dex: 16^h^(##....Y#..# ####....## XL: 13 Next: 71% Place: Lair:3#.#....@..#####.#....... Noise: ---------  Time: 18146.3 (0.0)^h_A####..##................. -) Teeth and claws#..................##P... Cast: Foxfire^hp_6##.P###.P##...#.###.####..#..##..~.~....### ### #...^h_#P.#~~~~~~~~..###... YY 2 death yaks (1 ally target)^hR`#...~~~~~~~~...# #P... Y   ice beast (summoned)#.#~~≈≈≈~~≈~~~P# ###..###.~≈≈~.~~≈≈~##^h`o#..Your ice beast freezes the death yak!  The death yak dies! ^h a_Vehumet accepts your kill. _Your Air Magic skill increases to level 2! _Okay, then. ^hhac_Your ice beast closely misses the death yak.^hhn  Okay, then.^hNm^h/o. _^hsz^hT|sRead which item? Scrolls ^h| e - a scroll of amnesia  f - 2 scrolls of fear  g - 6 scrolls of identify  l - 3 scrolls of fogA - a scroll of silence [!] read|quaff|evoke[?] describe selected^h^h^h, #..###........#### ##...... moom6174 the Frost Mage#### #.#.....###.######P....P# Felid of Vehumet ****..####Y..###..............# Health: 6/55==----------------------##.Y..#..............## Magic: 5/25====--------------------#...<##............:.# AC: 7Str: 3 ##...###.............## EV: 16Int: 34##....##.########.....# SH: 5Dex: 16##....Y#..# ####....## XL: 13 Next: 71% Place: Lair:3#.#....@..#####.#....... Noise: --------- ^h.[39;49m Time: 18146.3 (0.0)####..##................. -) Teeth and claws#..................##P... Cast: Foxfire##.P###.P##...#.###.####..#..##..~.~....### ### #...#P.#~~~~~~~~..###... YY 2 death yaks (1 ally target)#...~~~~~~~~...# #P... Y   ice beast (summoned)#.#~~≈≈≈~~≈~~~P# ###..###.~≈≈~.~~≈≈~###..The death yak dies! _Vehumet accepts your kill. _Your Air Magic skill increases to level 2! _Okay, then. _Your ice beast closely misses the death yak. _Okay, then.^hHY  As you read the scroll of fear, it crumbles to dust.^h,^h]YY.Y^hp.YYfleeing, 1 ally target)^ht+7.3 (1^h^hV _You assume a fearsome visage. The death yak looks frightened! x2^h:#..###.#### ##.#### #.#Y....###.######P....P#####Y..###.......# ##....#........## #...<##......^h~;::.# ##...###....## ##..Y.##.##.....###.....#..# ####....##.#.#.#####.#.#####..##.#.......##P...P##.P###.P##...#.###.####..##..##..~.~....### ### #...##P.#~~~~~~~~..## #.   death yak (fleeing^hS<)#...~~~~~~~~...# #P...##.#~~≈≈≈~~≈~~~P# ###..####.~≈≈~.~~≈≈~## #..#^h?^hHEY...^h`JR7=8^h*R^hT^hVU### #.#Y....###.######P....P## ####...###..............#  ##Y...#......#^hz...<##.....:.# ##.Y.###.....####....##.########.....####.....#..# ##..#.......#####.#.......#####..##.@................##P...P##.P###.P##...#.###.####..#..##..~.~....### ### #.P.#~~~~~~~~..## #.......~~~~~~~~...#P...#^hs#~~≈≈≈~~≈~~~P###Y   ice beast (summoned)##.~≈≈~.~~≈≈~#  #~≈≈≈.<.~≈~.^h{^hFY.^hm&9^hq^hK _Your ice beast hits the death yak but does no damage.^h  , ally target)The death yak gores your ice beast. Your ice beast hits the death yak.^hQ'50^hn^h; _Your ice beast freezes the death yak!^hl  The death yak closely misses your ice beast.6=1^hZp^hVrK _Your ice beast hits the death yak but does no damage.^h ^h BY.^h \8=2^h2 ^h5 K _Your ice beast hits the death yak but does no damage.^h|^h}&3^h^hK _Your ice beast hits the death yak but does no damage.^h&RThe death yak closely misses your ice beast.hits the death yak but does no damage. _Your ice beast hits the death yak but does no damage.  The death yak seems to regain its courage.  The death yak closely misses your ice beast.^h&4^h^hK _Your ice beast hits the death yak but does no damage.^hސ  Cornered, the death yak turns to fight! Your ice beast hits the death yak.  Your ice beast freezes the death yak!  The death yak dies!^h .Y   ice beast (summoned)^h d9=45^h ^h Z _Vehumet accepts your kill.^h ^h0 ^h3 ^h} ^h .^h Y7=Y   death yak (ally target)^hC Y   ice beast (summoned)^h / 0^h g You start resting. Your ice beast hits the death yak.^h +6.3 (1^h ^h ; _Your ice beast freezes the death yak!^h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hTb #### #.#.....###.######P....P## moom6174 the Frost Mage ####Y*.###..............#  Felid of Vehumet ****.. ^h3##Y*..#..............##  Health: 9/55===--------------------- #****##............:.#  Magic: 3/25==---------------------- ##***###.............##  AC: 7Str: 3  ##....##.########.....## EV: 16Int: 34 ##.....#..# ####....##. SH: 5Dex: 16 #.#.......#####.#.......# XL: 13 Next: 74% Place: Lair:3 ^h####..##.@................ Noise: ---------  Time: 18156.3 (0.0) #..................##P...P -) Teeth and claws ##.P###.P##...#.###.####..# Cast: Foxfire #..##..~.~....### ### #...# #P.#~~~~~~~~..## #.... ^h#...~~~~~~~~...# #P...# Y   death yak (ally target) #.#~~≈≈≈~~≈~~~P# ###..# Y   ice beast (summoned) ###.~≈≈~.~~≈≈~## #..# #~≈≈≈.<.~≈~.## #..# _Your ice beast freezes the death yak!  ^hZ\Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (heavily wounded, summoned, friendly)^h;  #### #.#.....###.######P....P## moom6174 the Frost Mage####Y§.###..............# Felid of Vehumet ****..##Y§..#..............## Health: 9/55===---------------------^h*= #§§§<##............:.#Magic: 3/25==----------------------##§.§###.............## AC: 7Str: 3 ##....##.########.....## EV: 16Int: 34##.....#..# ####....##. SH: 5Dex: 16#.#.......#####.#.......# XL: 13 Next: 74% Place: Lair:3####..##.@................ Noise: ---------  Time: 18156.3 (0.0)#..................##P...P -) Teeth and claws##.P###.P##...#.###.####..# Cast: Foxfire#..##..~.~....### ### #...##P.#~~~~~~~~[^hO> d32m..###....#...~~~~~~~~...# #P...# Y   death yak (ally target)#.#~~≈≈≈~~≈~~~P# ###..# Y   ice beast (summoned)###.~≈≈~.~~≈≈~###..##~≈≈≈.<.~≈~.###..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (heavily wounded, summoned, friendly)  The death yak is engulfed in freezing vapours.  The death yak closely misses your ice beast.^h> 5===7.3 (1^hC §§§§§§^hE   Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (heavily wounded, summoned, friendly)  The death yak is engulfed in freezing vapours.  ^hF The death yak closely misses your ice beast. _Your ice beast hits the death yak but does no damage.^h  The death yak is engulfed in freezing vapours.  You kill the death yak!Vehumet accepts your kill.^hx^h6§§§Y§§.§Y   ice beast (summoned)^hd4=7---8^h§§§§^ha4 _You feel your power returning.^h7 ^hz K§§§^h F§Y^hZ a10/55=---^h 9^h §§§§§§Y§^h' ^hl^h§§§§§§§^hC§.Y^hq'60^h`§§§§§§§§.§^h^h\3^h^h^hG5==^h^hWS1=^h^hB^h,^h^htO=^h^hW _You start resting.^h_2=^h^hҮ^h-I6=^h^h4^h^hP^h^hS3=^h޶^hظ^h`^h^h^hx9=^h^h8^hS7=^h/^h^hTI4=^hP^ho,^hp^h,^h^h^h(c5==^h^h^hS8=^h|^h,^h^hJ,^hY^h<^h76^hz^h^h@9=^h(^h^hL^h^h^h7=9=^h|^h4,^h:^h=^h^hT^hf^hS8=^h^h^hf9=^hC^h^he10/25=^hR^hu^h^h^h^hI9=^h^hB,^hT^hn^h9=^h^h^h120=1=^h^h,^h^h( ,^hT ^h* ,^hE^hJ^hb1==^h^h^hS2=^h^h^hp^h^h^hS2=^hH^hl^h+^h^hI ^h 9=^h{!^h#,^h$^hm&^h&23=13=^h'^h)^h&*^h*^h,^h2-^h-^h0^hj0K4=^hP1^h[3^h39=^h4^h6^h87M4=^h8^h:^hi:^h/;^h=^h=95^h>^h@^h@^hA^hC^hD9=^hE^hF^hZG6=5=^hPH^hJ^hJ^hK^hRM^hM^hqN^hQP^hPK7=^hQ^hMS^hS9=^hsT^hrV^hVM6=^hW^h!Z,^h)[^hg]^h]S8=^h^^h`^h`^ha^hc^h=d2=^h+e^hg^h_gK9=^hXh^hj^hjM7=^hk^h&n,^ho^hq,^hr^ht^htT30=^hu^h$x^h{x9=^hYy^hR{^h{M8=^h|^h~^h>K1=^h]^h+^h^h5^hx,^h^h^h9=^hƉ^h2{29=^h~^h',^hK^hU^h^ht^h4^hS3=^hk^h^h^9=^h^hܛ^h4L20=^hP^hs,^h^h^hK4=^hݣ^h,^h^h"^hx9=^hW^h^hS5=^hϭ^hٯ^h4K1=^h^h]^h^h6=^h^hc^h(^h^hB9=^h^h,^hK2=^hc^h&^h#7^h0=^h^h,^h"^h^hC^h^h^hK]8==^h^h4^hK3=^he^h,^hr^hC,^h@^hh^hS9=^h^h^h 9=^h^h^hvK4=^hj^hJ^hX40=^h^h,^h^h,^h^h^h:9=^h^h;1^h^h3 †..........^hu _Your ice beast disappears in a puff of smoke!^h226606.0)^hsY5=77 ^h|^hJ% _Magic restored.^h^h3^h^h^hg^h^h^h52=^h^h(^h^h ^h^h^h,9=^h^h^h^h^h:^hͩ?3=^h8^h^h^h^h,^hj^hڳ^h^h^h{K4=^h^hܺ^hI^h"^h^h^h^hi^h^h^h^h`U5=^h^h5^h^h|^h^h6^h ^h^h'D6=^h^h5^h^h^h^h>^h0^h ^hU7=^h^h;,^hx^h},^h^hC,^h^h^h.%8^h%^h^h^h^h^h^ha^h^h3K9=^hE^hp^h^h^hP^h^h^h^hO^h,^h{^hV50=^h^h^h^h_ ^h ^hJ ^h2 ^h^hK1=^hS^h1^h^h^h^hU^h9^h^hm^hi^h^h< U2=^hP!^h#^h`$^h+%^hg'^h'^h(^h<+^h+K3=^h,^h.^h\/^h?0^h2^h3^h3^h5^hh6^hB7^h9^h:U4=^h%;^h=^h=^hp>^h@^hA^hA^hD^hDK5=^h'F^hL1 _HP restored.^hN3^hO^hQ^hS^hGT^hT^hQW^hY^hY^h2Z^hR\^h^^h^9=^h"_^ha^hhdB^h3gP  There is a stone staircase leading up here.^hFi^hi _^h\j^hJl^hrX^hr,^h-s^hu^hv^h2w^hw^h#y^hz^h\{^h{^h~g  You see here a death yak skeleton.^hi^hہ _^h^h ^hم^hK^h^hg  You see here a death yak skeleton.^h^h- _^h^hr^h^h^h^hޒ^h^h^hn^hf  You see here a bullfrog skeleton.^hě^h7 _^h^hg^h ^h{^h^h^h^h^h^h^he^h֪^h^^h[^hٮ^hl^hد^h^h$^h^h^h1^h^h^h^h^h^h ^ht^h^h^h^h[^h^h^h ^ht^h^h^h^h^h^hX^h^h1^h^h^h0^h^hw^h@,^h@^h^hG^h^hf^h^h^hI^h^h^hX^h^hh^h'^h^h/^h^h^hM^h^h]^h^h^h~^h ^h(^h^h^h}^h{^h^h=^h^h^hZ^h^hJ^h^h^h,^hr^h^hb^h^h(^he^h^hN^h^h_^h^hF ^h ^h ^h ^hv ^h4^h,^h^hb^hD^h^hn^hN"^h$^h$^h+%^h)^hT+^h+^hD,^h0^h-2^h2^h 3^h8c  You see here a hydra skeleton.^h:^h ; _^h<^h?^hA^hB^hB^hLF^hH^hrH^hH^hL^hpN^hN^hWO^hR^hT^h3U^hU^hZ%  ^hZBYou see here a death yak skeleton.^hv\^h\ _^h]^h`^hb^hJc^hc^hgP  There is a stone staircase leading up here.^h+j^hj _^hrk^h_n^h?p^hp^hJq^h$t^hu^hFv^hv^hy^h|,^h}^h^ho,^h^hH^h2^h^hi^h^h^h<^hڎ^h^h^h^h^hǕ^hD^h^h"^h^h̜,^h^hw^hߡ^hR^h*^ha^hW,^h^hI^h(^h^h^hX^hд^h¶,^h^h^hѻ^hE^hF^hC^hC^h^h^h^hs^h^h^h^hc,^h^h^hs^h)^h^h X^h ^h,^hx^h^hL,^h^h^hN,^h9^h# ^h ,^h ^h^h,^h-^h^hk,^h^h#X^hG&^h'^hf(^h)^h7-^h.^hg/^h/^h"4^h5^hc6^h7^h;^h<^h+=^h=^hA^haC^hC^h^D^hRH^hJ^hXK^hL^hO^hvQ^hR^hR^hU^hKW^hW^h[X^hh[^haX^heB^hh^huj,^hk^hYo^hUq^hq^hr^hdv^hQx^hx^hy^hX}^h]^h^hڀ^h^h^h ^hF^h܌^h^hp^h^hݔ^h[^h^hј^h[[  You see here 7 stones.^h ^hD _^h^h^h^ha^hA^h'^h4^h^h^h^hJ^h^h^h^^h<^h^h^h8^hU^h^h^h^h,^h^h3^h^h.^h^h^h^,^hG^h~^h>X^h ,^h^h^h^hW^h@^h^h,^h^h;^hX^h^h^h^h^hx^hk^hr^h^h^h^h^h,^h^hx^hB^h^h ^h@ ^h. ^h4^h^h^h^h^hI^h^h^hNB^h^h,^h^h-^h^ho!^h#^h#^h3$^hN<q      ## P♣ .♣ ♣♣♣♣^h< ♣♣♣♣§§♣ ##########  ♣♣~§§§♣♣#..##.##P##  ♣~~§§♣♣♣........@P#  438.3 (171 ~~~~~♣♣♣.##  ~~~†♣♣♣..........#  ~P~♣♣♣##.#..P....####  ~♣♣♣♣..###P.........##  ^h=♣....................#  ♣......##....(......##  .#.....####..÷......#  ###....#..P.........#  ^hA^hjCE _Done exploring.^h53^h6^h_K0.0)...^h/`E.....^he,^hg ^hg7_Done exploring.^h^hWhere to? (Tab - Lair:2 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  N - Spider Nest O - Orcish Mines ^hQ^hz  moom6174 the Frost Mage  Felid of Vehumet ****..^h{  Health: 55/55 ======================== ##  Magic: 25/25 ======================== P♣  AC: 7Str: 3 .♣ ♣♣♣♣  EV: 16Int: 34 ♣♣♣♣§§♣ ##########  SH: 5Dex: 16 ♣♣~§§§♣♣#..##.##P##  XL: 13 Next: 77% Place: Lair:3 ♣~~§§♣♣♣........@P#^h|  Noise: ---------  Time: 18438.3 (0.0) ~~~~~♣♣♣.........##  -) Teeth and claws ~~~†♣♣♣..........#  Cast: Foxfire ~P~♣♣♣##.#..P....####  ~♣♣♣♣..###P.........##  ♣....................#    ♣......##....(......##    .#.....####..÷......#    ###....#..P.........#  ^h}  _You see here a hydra skeleton. _You see here a death yak skeleton. _There is a stone staircase leading up here. _You see here 7 stones. _Done exploring. _Done exploring.^h~^hɉ^h^hP _^h,^hK^h^h,^hZ^hٚ^h,^h^h^h,^hˣ^hȥ^h,^hW^h^hY,^h^hr^ho,^h^h1^h^h^hB^h^h^h^h^h^hC^h^hd^h^h^h$^h^hm^h>^h^hz^hY  There is a stone staircase leading down here.^h^h^hJ$ _^h4^h ;4^h ^h ,^h 9 # ## .####.##.  #........  ^hG #........  ###........  #P........<  ##..........  #...@....... 53.1 (14.8) ###.........  #...$>....  #P###.P##. ## ### _You climb downwards.  Found 11 gold pieces.  ^h dFound a stone staircase leading down and a stone staircase leading up.^h ^h a _There is a stone staircase leading up here.^hc# ##.####.##.##........#.^hdX###.#P..<##..##...<##### #...$>....#^he#P###.P##.### ### ^hl^h84.1 (1.0) _^h^h^hG*.####.##.#^hH<#........#.####.##P..<.###..# #...<# ^h(I###...#  #...@>....# ^hI#P###.P##.# ## ### ^hP^hQ&5^hX^h*_^h_+6.1 (2^h3e^hi@ _You now have 1865 gold pieces (gained 11).^hwp .####.##.# #.# #.# ###.# ^hq |#P.<.# ##.# #...<.# ###.# #....@....# #P###.P##.# ## #### ^hx A7.1 (1^h{ ^h} c _There is a stone staircase leading down here.^h^h^h ^h^hC8 _^hT..... ..... .....  .... ##. #..# .... #..###... # #.#....#....5 #..@.S.....^hZ#.............#.............#........................................#..S   black mamba (asleep).#.........#. ..............^h  You climb downwards.  A malevolent force fills the Lair of Beasts...^h7:/  --more--^h :*^h}  @.SSYou hear an angry hiss. You hear a croak. You hear a bellow!  You hear two shouts! You hear a bellow! x2; You hear a roar!  You hear a loud squeak. You hear a horrible gurgling sound!  You hear an angry hiss. You hear a croak. You hear a loud, deep croak! x2^hD~ hear a bellow! x2; You hear an angry hiss. You hear a bellow!  You hear a loud, deep croak! You hear a trumpeting! You hear an angry hiss.^hr ==========9 (1.8Mark ^h ^h  ^h s_You hear a trumpeting! x2 _There is a stone staircase leading up here.^h ^h8 ^h^ ^h ^h{ BS.^hZ i--------- 90 _^h ^hĥ ).####.##.# #.........# #.........####.........##P........<.# ##..........# #...<.......# ###.........# 4^h s#....@....#  #P###.P##.#  ## ####  ^h ?---------^hN ^h-61.4 (2.5^h^h} _You climb upwards. _There is a stone staircase leading down here.^h3 .####.##.# #.# ^h Y#.# ###.# #P.<.# ##.# #...<.^hG # ###.# #....>@...# ^h #P###.P##.# ## #### ^h ^hѢ 32.4 (1.0 _^hW ^hu ^hO .####.##.# #.# ^h #.# ###.# #P.<.# ##.# #...<.# ###.# ^h= #....>.@..# #P###.P##.# ## #### [...#.##^h ^h ^hR %3^hW ^h H _Found a ring mail.^h+.####.##.# #.# #.^h,B# ###.# #P.<.# ##.# #...<.# ^h .###.# #....>..@.# #P###.P##.# ## #### .[. ....# ..#.#.###^h.K###^h4^h5%4^h9^hg;^hP 5M^hQ M# ## .####.##.# ##..# #P<.##...^hR ...<###.........>...P###.P##.# ## #### .[. ....#^hTS #^hZ ^h[ %5^h1a ^hc ^hu M# ### ## ^hv .####.##.# ##..# #P<.##......<###.........>...P###.P##.# ## #### .[..####^h{ ^h{ %6^h ^h@M^h;# ### ## .####.##.# ##. #P^h8<.##......<###.....^h....>...#P###.P##.#..##^h^hT^hi%7^h*^h^h M# ### ## .####.##.# ##. #P<.##...#...<###.....^hyn#....>....#..#^hF^h%8^h ^hj^hB ^hC ^hE ^hH ^hI ^hMO B^hgQ ^hU ,^hX ^hC_ B^hJb ^hc ^h{d ^hf ^h[g ^h?h ^hj ,^h8l ^hNn ,^ho ^hx ^hy ,^hz ^h0} ,^h~ ^hր ,^hC ^ho ,^h ^h" ,^h ^h+ ^h j 835.0) _You start waiting.^ho 64.4 (16^h ^h h _The sentinel's mark upon you fades away.^h # ### ##.####.##.##^h#.........##P.<##..##...< ##....#.####^h^hl/5.0) ^h^h^h< # ### ##.####.##.###.........##^hP.<##..##...< ##..^hW #....>.^h>.####^h]^h&6^h^h^h # ### ##.####.##.###.........^hT?##P.<.###.^hY.##...< ^hc##.. #....>^hEkP###.P##.^h3####^hn ^hC &7^h ^hX ^h&n  .####.##.###.........##P.^hn X<.###..#...<^hn ; ##..^hn D #....>^h(o P###.P### #### .[.^ho 0.##^hGw ^hx &8^h{ ^h} ^h ]#.........# #.^hO G# ###.^h # #P..<.# ##..^h Q## #...<^h H# ###...^hL #  #....>....# ^hk Q#P###.P##@# ^h ## ####..[....P. ^h O..#....#..#^h S.......#.#^hF ..... ..####.......##^h .... ....P.##.^h ^h ^h &9^hI ^h ^hsH ###.P........<##..........#^hH...<.......# ##...... #....>...P###.P##.###....^hH# ####.@[....P. #..#....#..#^hH#.......#.# .!..###.^hCIz.....## ..^h R^hMS'90^h^Z^h`^V _Found a potion of lignification.^h3? ##P........<##..........#...<.......# ^h?##....... #....>...#.P###.P##.###...^h?# ####..[....P ^hF@P#..#@...#..#^h@#.......#.# .....!..####...^h@R... #.^h@G^hKH&1^hM^hAO^h  #P<.##..........## #...<.......#^h c ###.........# # #....>....# .#. #P###.P##.###....^h  ## ####..[....P. ###..#....#..##....@..#.# ......!..####...## .P.##.#.## .... ^hI k #.. #..^h ^h &2^he ^h ^h #..## #...<....... ###...# #^h$ ~ #....>....# .#. #P###.P##.###.... ## ####..[....P.^hk  ###..#....#..###.#.......#.# ^h )...###^h! ...## .#...P.##.##...## ...^hY [#... #..#^h #.. #..### .##^hA ^h &3^h ^h A4.4 (2^h ^hj S _r - a potion of lignification^h  ##.## #...<.# ###.# # #....>....# .#. #P###.P##.###.... ## ####..[....P.^h(  ###..#....#..#.##.#.#.#.####.##.###...P.##.#  #...## ... ^h a #... #..# #.. #..# ##. .##^h ^h +5.4 (1^h ^h< ^h<  ##.## #...<.# ###.# #^h<  #....>....# .#. #P###.P##.###.... ## ####..[....P.^h<  ###..#....#..##.##.#^h= T.#.#.####^h;= =.##.#^hm= \###...P.##.#^h=  #...##....# #... ##^h= ..#^h> h #... #..#^h1> s ##.. .##^hvF ^hqG &6^hM ^h=P ^h+ ##.## #...<.# ###.# # #....>....# .#. #P###.P##.###....^h+ ## ####..[....P.# ###..#....#..##.##.#.#.#.####.##^h',.#.###...P.##.# #...##....#^hd, #... ##..# #... #..# ^h,s ##.. .##^h1^h^2&7^hH6^h8^hv ##.## #...<.# ###.# # #....>....# .#. #P###.P##.###.... ## ####..[....P. #####..#....#..##.##.#.#.#.####.##.##.###...P.##.## #...##....# #.... ##..# #...# #..# ##..# .##^hX^hQ &8^h$^h>&^hBV; ##.##^hsVH #...<.#^hV+ ###^hV..# #^hVm #....>....# .#.^hVM #P###.P##.###....^hGW ## ####..[....P.^hW #####..#....#..##.##.#^hW'.#.##^hW!.####^hW).##^hX.#^hRX.#.###...P.##.#^hnX # #...##....#^hXr #.... ##..#^hX^ #...# #.^hY$.# ^h4Y} ##..# .##^hZ ^h'[~ A malevolent force fills the Lair of Beasts...^he/  --more--^hT :*^h   A malevolent force fills the Lair of Beasts...  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.  You hear an angry hiss. x2; You hear a shout! You hear an angry hiss.  You hear a croak. You hear an angry hiss. You hear a bellow! x2  You hear an angry hiss. You hear a bellow! You hear an angry hiss.  You hear a bellow! x2; You hear an angry hiss. x2; You hear a croak.@SS   water moccasin==========9Mark  _A water moccasin comes into view.^h"Q   ^hQ <Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ^h 1S.^h\ Y(ally target)Y   ice beast (summoned)^hq 63--^h m==------- 500^h ^hv 4 _A chill wind blows around you.^h0  ^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h</ ##..........##  moom6174 the Frost Mage #...<.......#  Felid of Vehumet ****.. ^hD<^###.........# #  Health: 55/55 ======================== #....>....# .#.  Magic: 19/25 ==================------ ^h<C#P###.P##.###....  AC: 7Str: 3  ## ####..[....P.  EV: 16Int: 34^h< ^h<#####..#....#..#  SH: 5Dex: 16 ^h=####*##.#.......#.#  XL: 13 Next: 77% Place: Lair:4 ^h}=/#*S**..@.......####  Noise: ==-------  Time: 18500.4 (0.0) *****...Y.....##  -) Teeth and claws ^h=*****.........#  Cast: Foxfire ^h=.#.###...P.##.#  Mark  ^h=L# #...##....#  ^h=#.... ##..#  S   water moccasin (ally target) ^hD>#...# #..#  Y   ice beast (summoned) ##..# .##  ^hm><_A chill wind blows around you.  ^h>Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h>Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h>@Aim: a water moccasin (ally target)^h  ##..........##  moom6174 the Frost Mage #...<.......#  Felid of Vehumet ****..^h  ###.........# #  Health: 55/55 ========================^hH  #....>....# .#.  Magic: 19/25 ==================------^hh _ #P###.P##.###....  AC: 7^h Str: 3  ## ####..[....P.  EV: 16^h Int: 34 #####..#....#..#  SH: 5Dex: 16 ^hh ####.##.#.......#.#  XL: 13 Next: 77% Place: Lair:4 ^h #.S....@.......####  Noise: ==-------  Time: 18500.4 (0.0) ^h ........Y.....##  -) Teeth and claws ^h ..............#  Cast: Foxfire ^h_ .#.###...P.##.#  Mark  # #...##....# ^h  ^h #.... ##..#  S   water moccasin (ally target) ^h #...# #..#  Y   ice beast (summoned) ##..# .## ^h \Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (ally target)  The water moccasin is engulfed in freezing vapours.^h¼ IAim: a water moccasin (ally target)  The water moccasin is engulfed in freezing vapours.  The water moccasin seems to slow down.  The water moccasin is engulfed in freezing vapours.  You kill the water moccasin!  ^h GVehumet accepts your kill.^h0 4   #...<   #  #....>....# .#.  ^h ).  ## ####..[  #####..#. ^h  ####§##.#.......#.#  #§§§^h S.####  §§§§##  §# ^hz C .#.###...P.##.#  # #...##.... ^h #.... ##..# Y   ice beast (summoned) #...# #.. ^h U##..#  ^h !20=8=1.4 (1§§§§§§ _You feel your power returning.^hb§§§§§§^h(c^h d/---2^hsh§§§§§§§^h j^hN^hS^hY§.§YS^h ZS   water moccasin (ally target)Y   ice beast (summoned)^hZA---3^h^^§§§^h&_X§§§^haa _A water moccasin comes into view.^hԺE##.## #...<.# ###.# # #....>....# .#. #P###.P##.###.... ## ####..[....P. ^h #####..#....#..# ####§##.#.#.# ^h^#§§§.#### §§§§.^h## §......Y......# ^hS#.###...P.##.# ^h # #...##....##.... ##..# Y   ice beast (summoned)#...# #..# ^h^h^h^h=t§§§.§§§^hlx..S...Y..^hS   water moccasin (ally target)Y   ice beast (summoned)^hXp1==4^hX§§§§§^h=^h^h^h^hN§§§§§§^hl.S.Y..^h%5^h6§§§§§^h^h L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hr$  ##..........##  moom6174 the Frost Mage #...<.......#  Felid of Vehumet ****.. ###.........# #  Health: 55/55 ======================== #....>....# .#.  Magic: 17/25 ================-------- #P###.P##.###....  AC: 7Str: 3  ## ####..[....P.  EV: 16Int: 34^h$  #####..#....#..#  SH: 5Dex: 16 ####§##.#.......#.#  XL: 13 Next: 78% Place: Lair:4 #§§§**..@......####  Noise: ---------  Time: 18505.4 (0.0)^h% a .§§§**........##  -) Teeth and claws .**S*Y........#  Cast: Foxfire .#*###...P.##.#  Mark  # #...##....#  #.... ##..#  S   water moccasin (ally target) #...# #..#  Y   ice beast (summoned) ^h% w##..# .##  _A water moccasin comes into view.^h"& 5Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hb& IAiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (ally target)^h ##..........##  moom6174 the Frost Mage #...<.......#  Felid of Vehumet ****.. ###.........# #  Health: 55/55 ======================== ^h#....>....# .#.  Magic: 17/25 ================-------- #P###.P##.###....  AC: 7^hMStr: 3  ^he## ####..[....P.  EV: 16Int: 34 ^h#####..#....#..#  SH: 5Dex: 16 ^hS####§##.#.......#.#  XL: 13 Next: 78% Place: Lair:4 ^h#§§§....@......####  Noise: ---------  Time: 18505.4 (0.0) ^h?.§§§..........##  -) Teeth and claws ^h...S.Y........#  Cast: Foxfire ^h.#.###...P.##.#  Mark ^hs # #...##....# ^hZ ^h#.... ##..#  S   water moccasin (ally target) ^h#...# #..#  Y   ice beast (summoned) ^h5%##..# .## ^h-Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h\Aiming: Freezing Cloud (dangerous; 1% risk of failure)  ^hsPress: ? - help, Dir - move targetAim: a water moccasin (ally target)  ^h3The water moccasin is engulfed in freezing vapours.^hJAim: a water moccasin (ally target)  The water moccasin is engulfed in freezing vapours.  The water moccasin seems to slow down.  The water moccasin is engulfed in freezing vapours.  The water moccasin seems to slow down.  You kill the water moccasin!^h^O   #...<   #  #....>....# .#.  #  ## ####..[ ^hO #####..#..  ####§##.#.#.#  #§§§§§####  ^hP'.§§§§.Y##  .§§§§§#  ^hZPa.#§###...P.##.#  # #...##....# #.... ##..# Y   ice beast (summoned) ^hP#...#  ##..#  ^hT4===6.4 (1^h;X)§§§§§§§§§§§§§^h;[Z _Vehumet accepts your kill.^h^h4§§§§§§.Y^h§§§§..§§§§§^h/---7^hΧ§§§§§§§§§§§§§§^h^hl ###.^h m h## #...<.# ^h:m Y###.# # ^h|m w#....>....# .#. ^hm W#P###.P##.###.... ^hm ## ####..[....P. ^hm s#####..#....#..# ^hm p####§##.#.^hn 4#.# ^hbn #§§§§§.Y.#### ^hn ~.§§§§.## ^hn .§§§§§.# ^ho .#§###...P.##.# #^h3o "^hVo #.... ##..# #...#^huo "^ho D##..#^h#v ^hY} m.§§§§..Y^h} .§§§.§^h~ #---^h~ 8^h k§§§§§§^h' ^hoL##.## #...<.# ###.^hLD# # #....>....# .#. #P###.P##.###.... ^hM## ####..[....P. #####..#....#..# ####§##.#.#.# ^hM#.§§§§..Y.@....#### ..§§§.^hM|## ..§§§§.^h#....>....# .#.  #.###.... ^h' ## ####..[....P.  ^hB#####..#....#..#  ####§##.#.......#.# ^h\> #..§§§...Y@....#### ^h) ...§§.........## ^hB ...F§§........#  ^h&I.#.###...P.##.#  # #...##....# ^hK #.... ##..#  #...# #..#  ^h=##..# .## ^hA   #...<  # #  #....>....# .#.  #.###....  ^h## ####..[....P.  #####..#....#..#  ^hْr####§##.#.......#.#  #..§§§...Y@....#### ^h, ^hpE...§§.........##  ...F§§........#  .#.###...P.##.#  # #...##....#^h #.... ##..#  ^hؓ#...# #..#  ^hT##..#  ^h§§§§^h^h§§§§§^h ^h%Q_A bullfrog is nearby!^hs  ^hk&Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h^h[` §§§§§^h` ^hd [§§§^h0g _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hI§§§§§§§^hJ^hO§§§§§§§^hQ ^hxR@_Unknown command.^hYX##.## #...<.# ###.# # ^hX#....>....# .#. #P###.P##.###.... ## ####..[....P. #####..#....#..# ^hBY####§##.#.#.# ^hY#..§§§...Y.@...#### ...§§.## ^hYy...F§§.# ^h!Z.#.###...P.##.# # #...##....#^hiZ|#.... ##..# ^hZY   ice beast (summoned)#...# #..#^h[s##..# .##^hR`^h`^he.§§.....§...Y.F§^h`fF   bullfrog (slow, ally target)Y   ice beast (summoned)^hhg-10 _^hk8§^hdn^ht A##.## ^hu \#...<.# ###.^hBu # # #....>....# .#. ^hu k#P###.P##.###.... ^hu ## ####..[....P. ^hu s#####..#....#..# ^h6v B####§##.#.^h_v 4#.# ^hv H#...§§.^hv 6#### ^hv s....§...Y.....## ^h9w f....F§.# ^hw .#.###...P.##.# ^hw #.... ##..# @   Josephine^hx #...# #..# ^hBx O##..# @^hkx 4##^h ^h ^h  Josephine the Decaying Necromancer comes into view. She is wielding a +0 daggerand wearing a +2 robe of willpower.^hz ^h΍ .^h .^h% †F.Y..@^hK S   water moccasinSF   bullfrog (slow, ally target)^hq Y   ice beast (summoned)^he %1^h ^h U§§^h  ^h3 [_A water moccasin comes into view.^hCTP<.# ^hpD}##..........##...<.# ^hDn###.........# # ^hE#....>....# .#. ^hE #P###.P##.###.... ## ####..[....P.  ^h*Fv#####..#....#..#####.##.#^hFP.# #....§...^hF##^h1G[....†F.Y#^h~GL.....§........# ^hG.#.###...P.##.#^hH# #...##....# ^hUH#.... ##..# ^hHvY   ice beast (summoned)^hI#...# #@.###..# S##^hP^h"^^ha^h&  ^h ZYour ice beast hits the bullfrog.  The bullfrog dies!^h'..^hO..@^hS   water moccasin.S^h Y   ice beast (summoned).^h:^hI=92^hv^h ^h3L_Vehumet accepts your kill.^hE  ^h 0 Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hH ^h> 5 #P........<.#  moom6174 the Frost Mage ##..........##  Felid of Vehumet ****.. ^h? #...<.......# Health: 55/55 ======================== ^h3? ###.........# #  Magic: 14/25 =============----------- #....>....# .#.  AC: 7Str: 3  ^h? #P###.P##.###....  EV: 16Int: 34 ## ####..[....P.  SH: 5Dex: 16 ^h? #####..#....#..#  XL: 13 Next: 79% Place: Lair:4 ^h?  ####.##.#....@..#.#  Noise: ---------  Time: 18512.4 (0.0)  #..............####  -) Teeth and claws  ....†..Y......##^hE@ V Cast: Foxfire  ............**# Mark  .#.###...P.##*# ^h@ . # #...##.***# @   Josephine #.... ##@*# S   water moccasin #...# #*S#^h~A > Y   ice beast (summoned) ##..# .## _Vehumet accepts your kill.Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^hA eAim: Josephine, wielding a +0 dagger and wearing a +2 robe of willpower^h<7 ^h=+#P........<.#  moom6174 the Frost Mage ##..........##  Felid of Vehumet ****.. #...<.......#^hR> Health: 55/55 ======================== ###.........# #  Magic: 14/25 =============----------- #....>....# .#.  AC: 7^h>Str: 3  #P###.P##.###....  EV: 16Int: 34 ^h?## ####..[....P.  SH: 5Dex: 16 #####..#....#..#  XL: 13 Next: 79% Place: Lair:4  ####.##.#....@..#.#  Noise: ---------  Time: 18512.4 (0.0) ^hb? #..............####  -) Teeth and claws  ....†..Y......## Cast: Foxfire  ..............# Mark ^h? .#.###...P.##.#  # #...##....#^h? @   Josephine #.... ##@.#^h@d S   water moccasin #...# #.S# Y   ice beast (summoned) ##..# .##^h@-Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h@Aiming: Freezing Cloud (dangerous; 1% risk of failure)  ^h@3Press: ? - help, Dir - move target^h:AAim: Josephine, wielding a +0 dagger and wearing a +2 robe of willpower  The water moccasin is engulfed in freezing vapours.^hAC[onfirm with . or Enter, or press ? or * to list all spells.^huCAiming: Freezing Cloud (dangerous; 1% risk of failure)  ^hCLPress: ? - help, Dir - move target  ^hCnAim: Josephine, wielding a +0 dagger and wearing a +2 robe of willpower  ^h8DTThe water moccasin is engulfed in freezing vapours.seems to slow down.^hG&  ^hGdJosephine is engulfed in freezing vapours.  The water moccasin is engulfed in freezing vapours.^hH^hXt <.#  ^hY.##  #...<# ^hY# #  #....>....# .#.  ^hIZ###....  ## ####^hZ?P.  ^hZ#####..#....#..#  ^h6[#^h[O#.#  .^h[?#### ^h?\g ....†...## ^h\ ^h\w..Y....§#  ^hv]:...P.##§#  # #...##.§@S#^h]((ally target)^h^ ^hS^#.... ##§§# ^h^((slow) ^h_#...# #§§# ^ha_8##..# ^h`4===3.4 (1^hf]§§§^hh< _The water moccasin seems to slow down.^hql §§§§^h;m ^hr §§§§^ht ^h###.# P........<.# ##..........###...<.......# ###.........# # #....>....# .#. #P###.P##.###.... ## ####..[....P.  #####..#@...#..#####.##.#^ho.# #.....##....†.........#........Y....§#.#.###...P.##§# # #...##.§@S# ^hpY   ice beast (summoned)#.... ##§§##...# #§§#^h* § §Josephine is engulfed in freezing vapours.^h5 #######***Josephine casts a spell at you.The ghostly flame explodes! The ghostly fireball engulfs you!!  You feel drained.^hG ^h*  Ouch! That really hurt!Vehumet accepts your kill.^h @........Y...§§...^h P: 24/52 (55)-------------P: 14/25 =======4Drain^h o§§§^h 6 _You feel a bit more experienced.^hi  ^h+j<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ha§^h@]§§§^h4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hq ##........ #P........<.^hq#..........##...<..... ###....... # ^hq....>....# .#P###.P##.###...^h r## ####.@[....P. ^h`r#####..#....#..####.##.#.......#.##....^hr7....####^hr†.........##........Y...§^hr^hBs.#.###...P.##§#^hs# #...##.§@S. ##§^hw^h|^hS~....§(ally target)Y##@Y   ice beast (summoned)§§.^hֆm5=-------5^h9§^h@ _Josephine is engulfed in freezing vapours.^hI  #.##........ #P........<.#..........##...<.... ###....... # ....>....# .#.P###.P##@###....## ####..[....P. #####..#....#..####.##.#.......#.#.............####†.........##............§.#.###...PY##@####.§§S^h ^h ^h @#.##§..^hl E-------6^h ^h @ _Josephine is engulfed in freezing vapours.^h.####.##.## ##. #P<.#...#...< ###..... # ....>...@# .#P###.P##.###....## ####..[....P. ^hU#####..#....#..####.##.#.......#.##..............####†.........##............@.#.###...P.##§#^h^h^h6(ally target)Y.@Y   ice beast (summoned)§.^hg5-------------7^hC^h\@ _Josephine is engulfed in freezing vapours.^h,/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Josephine is engulfed in freezing vapours. _Josephine is engulfed in freezing vapours. ^h/= Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hDY .####.##.## moom6174 the Frost Mage #.........# Felid of Vehumet ****.. #.........#^hl HP: 25/52 (55) ===========------------- ###.........# MP: 11/25==========-------------- #P........<.# AC: 7Str: 3  ##..........## EV: 16Int: 34 #...<.......# SH: 5^hDex: 16 ###.........# #  XL: 13 Next: 79% Place: Lair:4 #....>...@# .#.  Noise: ---------  Time: 18517.4 (0.0) #P###.P##.###....  -) Teeth and claws ^h## ####..[....P.  Cast: Foxfire #####.*#**..#..#  Mark Drain  ####.##.#..*****#.#  #..........*.**####  @   Josephine (ally target)  ....†......Y.@## Y   ice beast (summoned)  ............*§#  .#.###...P.##.# _Josephine is engulfed in freezing vapours. _Josephine is engulfed in freezing vapours.  ^hLCasting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h .####.##.## moom6174 the Frost Mage #.........# Felid of Vehumet ****.. #.........# HP: 25/52 (55) ===========------------- ###.........# MP: 11/25==========-------------- #P........<.# AC: 7Str: 3  ##..........## EV: 16Int: 34 #...<.......# SH: 5Dex: 16 ###.........# #  XL: 13 Next: 79% Place: Lair:4 #....>...@# .#.  Noise: ---------  Time: 18517.4 (0.0) #P###.P##.###....  -) Teeth and claws ## ####..[....P.  Cast: [39^hq&;49mFoxfire #####..#....#..#  Mark Drain  ####.##.#.......#.#  #..............####  @   Josephine (ally target)  ....†......Y.@## Y   ice beast (summoned)  .............§#  .#.###...P.##.# _Josephine is engulfed in freezing vapours. _Josephine is engulfed in freezing vapours.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h^h>r  #.........# #. ###. #P.. ##...^h ## #...<# ###..# #  #..# .#.  #P###.P##.#  ^h'A## #  §#  §§§§.#  ^h@§####    ....†..§##  ....§§  ^h?4===8.4 (1^hK§§§@§§§^h=  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _Josephine is engulfed in freezing vapours.^hH a .####.##.## #^h ".# #.# ###.# #P.<.# ##^h .## #...<.# ###^h .# # #....>..@.# .#.^hJ > #P###.P##.###.... ## ####..[....P.^h|  #####.§#....#..# ####.##.#..§§§§.#.# #^h ....@§#### ....†........§## .....^hފ Z§§#  .#.###...P.##.#^h )....^hɓ '...^hg /---9^h C§^hŚ ^h'r .####.##.## #.# #.# ###.# #P.<.#^h6( ##.## #...<.# ###.# # #....>.@..# .#.^hh( #P###.P##.###.... ## ####..[....P. #####..#....#..# ####.##.#.....§.^h(N#.# #.@§##^h(## ....†.##  .#  .#.###...P.##.#^ha/?..^h0f2=---20^h3^h4^hl .####.##.## #.#^h #.# ###.# #P.<.# ##^hF.## #...<.# ###.# # #....>@...# .#. #P###.P##.###.... ## ####..[....P. #####..#....#..# ####.##.#.#.# #.@.#### ^h] ....†.##  .#  .#.###...P.##.#^h^h[6=1^h ^h ^hW  .####.##.## #.# #^h6X .# ###.# #P^hX o.<.# ##.##^h8Y @ #...<.# ###.# # #....@....# .#.^hY , #P###.P##.###.... ## ####..[....P.^hY u #####..#....#..#  ####.##.#.#.# ^h-Z { #.@.####  ....†^hxZ 7.##  ^hZ d.#  .#.###...P.##.#^hr] ^hc @@   Josephine^hvd %2^hh ^hk c _There is a stone staircase leading down here.^htL  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hI  .####.##.##  moom6174 the Frost Mage #.........#  Felid of Vehumet ****..^h  #.........#  HP: 26/52 (55) ============------------ ###.........#  MP: 8/25=======----------------- ^h̰ <#P........<.#  AC: 7Str: 3  ##..........##  EV: 16Int: 34 #...<...****#  SH: 5Dex: 16 ^h7 5###.....****# #  XL: 13 Next: 79% Place: Lair:4 #....@****# .#.  Noise: ---------  Time: 18522.4 (0.0) #P###.P##@###....  -) Teeth and claws ## ####..[....P.  Cast: Foxfire^h  #####..#....#..#  Mark Drain ####.##.#.......#.#  #............@.####  @   Josephine ....†.........## ^hͱ N ..............#  .#.###...P.##.# ^h 5Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^hB Aim: Josephine, wielding a +0 dagger and wearing a +2 robe of willpower (almostdead)^h:F  .####.##.##  moom6174 the Frost Mage ^hF #.........#  Felid of Vehumet ****.. #.........#  HP: 26/52 (55) ============------------ ###.........#  MP: 8/25=======-----------------^h=G  ^hG G#P........<.#  AC: 7Str: 3  ##..........##  EV: 16^hH Int: 34 #...<.......#  SH: 5Dex: 16^hH  ###.........# #  XL: 13 Next: 79% Place: Lair:4 #....@....# .#.  Noise: ---------  Time: 18522.4 (0.0)^hI  #P###.P##@###....  -) Teeth and claws ^hI ## ####..[....P.  Cast: Foxfire #####..#....#..#  Mark Drain ####.##.#.......#.#  ^h J #............@.####  @   Josephine ....†.........##  ^haJ I..............#  .#.###...P.##.# ^hJ -Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h K Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^haK Aim: Josephine, wielding a +0 dagger and wearing a +2 robe of willpower (almostdead)^hQN ^h@W :  ^hW  #.........#  ## ^hX  ####  ## ^hgX _ ####  #^hX ~§...#  ###^hY §§§# #  #^h~Y 9§@§# .#.  #P###.P##Y# ^hFZ  ## ####..[     ^hZ S (ally target) ^h [ ....†Y   ice beast (summoned) ^h][  ^h[ ^h\ 4===3.4 (1^hb d§§§@§^h,e Wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Josephine, wielding a +0 dagger and wearing a +2 robe of willpower (almostdead) _Josephine is engulfed in freezing vapours.^h0  ^h<Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  .####.##.##  moom6174 the Frost Mage ^hF 7#.........#  Felid of Vehumet ****.. #.........#  HP: 26/52 (55) ============------------ ^h ###.........#  MP: 6/25=====------------------- #P........<.#  AC: 7Str: 3  ^h x##..........##  EV: 16Int: 34 #...<...§...#  SH: 5Dex: 16^hQ ' ###......§§§# #  XL: 13 Next: 79% Place: Lair:4 ^h P#....@**@§# .#.  Noise: ===------  Time: 18523.4 (0.0) #P###.P##Y###....  -) Teeth and claws ^h (## ####..[....P.  Cast: Foxfire #####..#....#..#  Mark Drain ####.##.#.......#.#  ^hU #............@.####  @   Josephine (ally target) ....†.........##  Y   ice beast (summoned) ..............#  ^h O.#.###...P.##.# Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hY Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Josephine, wielding a +0 dagger and wearing a +2 robe of willpower  (freezing vapour, almost dead, ally target, 78% to hit)^h:F / .####.##.##  moom6174 the Frost Mage #.........#  Felid of Vehumet ****.. ^hF #.........#  HP: 26/52 (55) ============------------ ###.........#  MP: 6/25=====------------------- #P........<.#  AC: 7Str: 3  ##..........##  EV: 16Int: 34 ^hVG #...<...§...#  SH: 5Dex: 16 ###......§§§# #  XL: 13 Next: 79% Place: Lair:4 ^hG #....@.§@§# .#.  Noise: ===------  Time: 18523.4 (0.0) #P###.P##Y###....  -) Teeth and claws ## ####..[....P.  Cast: Foxfire ^hH `#####..#....#..#  Mark Drain ####.##.#.......#.#  #............@.####  @   Josephine (ally target)^hH W ....†.........##  Y   ice beast (summoned) ..............#  .#.###...P.##.# Press: ? - help, Shift-Dir - straight line^hH Aim: Josephine, wielding a +0 dagger and wearing a +2 robe of willpower  (freezing vapour, almost dead, ally target, 78% to hit)  The stone arrow hits Josephine!!  You kill Josephine!^h%I DVehumet accepts your kill.^hL    #.........#  ^hAM #.........#  ##  ##  ##^hM   #.   #  ^hM ``§§# .#.    ## ^h;N m[    ^hN   Y   ice beast (summoned) ....†^hN O  ^h ^h §§§§.§Y§^hr ealth: 26/55 -agic: 10/25====83-4.4 (1  Aim: Josephine, wielding a +0 dagger and wearing a +2 robe of willpower  (freezing vapour, almost dead, ally target, 78% to hit)  The stone arrow hits Josephine!!  ^h You kill Josephine!  Vehumet accepts your kill. _You feel your power returning.^h i§§§§^h7 i _Your life force feels restored. ^h  ^h]  ^h  ^hз  ^hZ  ^h 7-1===== ^hy  ^h  ^hl  ^h  ^h  ^h W _You start resting. ^h2 3 ^h  ^hV  ^hD 8=§§§§ ^h #§§---ll   komodo dragon _Your ice beast disappears in a puff of smoke! ^h5 u§§§§§7.4 (3 ^h E--8.4 (4 ^h| s§§§§§ ^h3 ` _A komodo dragon comes into view. ^h }    #.........#  #.........#  ###.........#  #P........<.#  ##..........##  #...<...§...#  ^h}###......§§§# #  #....@.§§§# .#.  #P###.P##l#  ## ####..[      ^h~  ....†      ^h @   #.........#  #.........#  ###.........#  ^h 9#P........<.#  ##..........##  #...<...§...#  ^h o###......§§§# #  #....@.§§§# .#.  ^h #P###.P##l#  ^h ## ####..[     ^h N   ....† ^hX N   ^h_ §§§§§ ^hg  ^h! §§§§§§§ ^h& N _A komodo dragon is nearby! ^h&  ^hQ]  ^h]Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^hT&  ^hUWA chill wind blows around you.  The komodo dragon is engulfed in freezing vapours. ^h_^#Y ^h^G§§l ^h^A§(slow, ally target) ^h_Y   ice beast (summoned) ^h`P9/25 -- ^hZ`,==9.4 (1 ^hh!§ ^hAh§§§ ^hhb§l§§ ^h3l  ^hl-_The komodo dragon seems to slow down. ^hw  ^hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^h .####.##.##  moom6174 the Frost Mage #.........#  Felid of Vehumet ****.. #.........#  Health: 28/55 ============------------ ###.........#  Magic: 7/25======------------------ ^h!~#P........<.#  AC: 7Str: 3  ##..........##  EV: 16Int: 34 ^hW #...<..Y§...#  SH: 5Dex: 16 ^h###......§§§# #  XL: 13 Next: 83% Place: Lair:4 ^h9#....@**l§# .#.  Noise: ==-------  Time: 18529.4 (0.0) ^h#P###.P##§###....  -) Teeth and claws ## ####..[....P.  Cast: Foxfire #####..#....#..#  Mark  ^h8> ####.##.#.......#.#  ^hj#............@.####  l   komodo dragon (slow, ally target) ....†.........##  Y   ice beast (summoned) ..............#  ^h' .#.###...P.##.#  ^hVCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (freezing vapour, lightly wounded, slow, ally target, 84%  to hit) ^h*.####.##.##moom6174 the Frost Mage#.........#Felid of Vehumet ****..#.........#Health: 28/55 ============------------###.........# ^h1 Magic: 7/25======------------------#P........<.#AC: 7Str: 3 ##..........##EV: 16Int: 34#...<..Y§...#SH: 5Dex: 16###......§§§# #XL: 13 Next: 83% Place: Lair:4#....@``l§# .#.Noise: ==-------  Time: 18529.4 (0.0)#P###.P##§###....-) Teeth and claws## ####..[....P.Cast: Foxfire ^h#####..#....#..#Mark ####.##.#.......#.##............@.####l   komodo dragon (slow, ally target)....†.........##Y   ice beast (summoned)..............# ^h.#.###...P.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (freezing vapour, lightly wounded, slow, ally target, 84%  to hit)  The stone arrow hits the komodo dragon!! ^h~Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (freezing vapour, lightly wounded, slow, ally target, 84%  to hit)  The stone arrow hits the komodo dragon!!  The komodo dragon is severely wounded. ^hi  The sentinel's mark upon you fades away. ^hnrA wraith comes into view.The komodo dragon is engulfed in freezing vapours. ^h* ^h'=.§ ^hY§§§.l§W ^hސ W   wraithY   ice beast (summoned) ^hl8=30.4 (1 ^h§§§§§ ^h; _The komodo dragon seems to slow down. ^h{   ^h{| Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^hި  .####.##.##  moom6174 the Frost Mage ^hW N #.........#  Felid of Vehumet ****.. #.........#  Health: 28/55 ============------------ ^h ###.........#  Magic: 6/25=====------------------- ^hL Q#P........<.#  AC: 7Str: 3  ##..........##  EV: 16 ^h Int: 34 #...<...§...#  SH: 5Dex: 16 ^h F###.....Y§§§# #  XL: 13 Next: 83% Place: Lair:4 ^hP U#....@*l§§# .#.  Noise: ==-------  Time: 18530.4 (0.0) #P###.P##W###....  -) Teeth and claws ^h ## ####..[....P.  Cast: Foxfire #####..#....#..#  ####.##.#.......#.#  ^h )#............@.####  l   komodo dragon (slow, ally target) ....†.........##  W   wraith ..............#  Y   ice beast (summoned) ^hA ".#.###...P.##.#  ^h Casting: Stone Arrow (safe; 1% risk of failure)  ^h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^hi ;Press: ? - help, Shift-Dir - straight line ^hέ Aim: a komodo dragon (freezing vapour, almost dead, slow, ally target, 84% to  hit)^h#I.####.##.##moom6174 the Frost Mage#.........#Felid of Vehumet ****..#.........#Health: 28/55 ============------------###.........#Magic: 6/25=====-------------------^h$-#P........<.#AC: 7Str: 3 ##..........##EV: 16Int: 34#...<...§...#SH: 5Dex: 16###.....Y§§§# #XL: 13 Next: 83% Place: Lair:4#....@`l§§# .#.Noise: ==-------  Time: 18530.4 (0.0)#P###.P##W###....-) Teeth and claws## ####..[....P.Cast: Foxfire#####..#....#..#####.##.#.......#.##............@.####^h%l   komodo dragon (slow, ally target)....†.........##W   wraith..............#Y   ice beast (summoned).#.###...P.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (freezing vapour, almost dead, slow, ally target, 84% to  ^h&2hit)  The stone arrow hits the komodo dragon.^h%Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (freezing vapour, almost dead, slow, ally target, 84% to  hit)  ^hԨ|The stone arrow hits the komodo dragon.  The komodo dragon is almost dead.^hK  The wraith is engulfed in freezing vapours.  Your ice beast hits the komodo dragon.  The komodo dragon dies!^h§§§§.§W§^hW   wraithY   ice beast (summoned)^h*O941.4 (1^hr§§§^htZ _Vehumet accepts your kill.^h  ^heCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  .####.##.##  moom6174 the Frost Mage #.........#  Felid of Vehumet ****.. #.........#  Health: 29/55 ============------------ ###.........#  Magic: 4/25===--------------------- #P........<.#  AC: 7Str: 3  ^h ##..........##  EV: 16Int: 34 #...<...§...#  SH: 5Dex: 16 ###.....Y§§§# #  XL: 13 Next: 84% Place: Lair:4 #....@**W§# .#.  Noise: ==-------  Time: 18531.4 (0.0) ^hg j#P###.P##§###....  -) Teeth and claws ## ####..[....P.  Cast: Foxfire #####..#....#..#  ####.##.#.......#.#  #............@.####  W   wraith ^h 6....†.........##  Y   ice beast (summoned) ..............#  .#.###...P.##.# _Vehumet accepts your kill.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (freezing vapour, lightly damaged, 78% to hit)^h\T .####.##.##moom6174 the Frost Mage#.........#Felid of Vehumet ****..#.........#^hT )Health: 29/55 ============------------###.........#Magic: 4/25===---------------------^h.YW§# .#.^h ` #P###.P##§###....## ####..[....P. #####..#....#..# ####.##.#.......#.# #...@.#### ....†.## ..............#^h ^hd ~  The wraith is engulfed in freezing vapours.  The wraith hits your ice beast!  ^h TThe wraith drains your ice beast's vigour!^h J ☼^h P§§§W§YY   yakW   wraith (distracted, ally target)^hN Y   ice beast (summoned, slow)Your ice beast seems to slow down.  ^h A yak comes into view.Your ice beast hits the wraith. Your ice beast freezes the wraith.^h3 /--4^hi X☼§^h  ^h _The wraith resists.^hcd # ###  .####.##.## #.# #.# ###...# #P<.# ##..........##^hd #...<@..☼...# ###......§§§# # #....>.YW§# .#. #P###.P##Y###....## ####..[....P. #####..#....#..# ####.##.#.......#.# #...^hQeq@.#### ....†.##^hf^hn ☼§WY§W^h#o The yak is engulfed in freezing vapours.  The wraith hits your ice beast!  The wraith drains your ice beast's vigour!^hop30=--5^ht>§§^hv8 _Your ice beast seems to slow down.^hh7  ^h7Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hmt  moom6174 the Frost Mage # ### ##  Felid of Vehumet ****.. .####.##.##  Health: 30/55 =============----------- #.........#  Magic: 3/25==---------------------- #.........#  AC: 7Str: 3  ^h]###.........#  EV: 16Int: 34 #P........<.#  SH: 5Dex: 16 ##..........##  XL: 13 Next: 85% Place: Lair:4 #...<@*.☼...#  Noise: ---------  Time: 18535.4 (0.0) ###....**§§§# #  -) Teeth and claws ^hק#....>.YWY# .#.  Cast: Foxfire #P###.P##§###....  ## ####..[....P.  #####..#....#..#  Y   yak ####.##.#.......#.#  W   wraith (ally target) #............@.####  Y   ice beast (summoned, slow) ....†.........## _Your ice beast seems to slow down.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h;EAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (freezing vapour, heavily damaged, ally target, 78% to hit)^h$a.*WY ^h$c Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ^h %Press: ? - help, Shift-Dir - straight line  Aim: a yak (freezing vapour, lightly wounded, 87% to hit)  Out of range.^h/  *.WYwraith (freezing vapour, heavily damaged, ally target, 78% to hit)^hد^himoom6174 the Frost Mage# ### ##Felid of Vehumet ****...####.##.##Health: 30/55 =============-----------#.........#Magic: 5/25====--------------------#.........#AC: 7Str: 3 ###.........#^h!iEV: 16Int: 34#P........<.#SH: 5Dex: 16##..........##XL: 13 Next: 85% Place: Lair:4#...<@..☼...#Noise: ---------  Time: 18535.4 (0.0)###......§§§# #-) Teeth and claws^hr#....>.YWY# .#.Cast: Foxfire#P###.P##§###....## ####..[....P.#####..#....#..#Y   yak####.##.#.......#.#^hW   wraith (ally target)#............@.####Y   ice beast (summoned, slow)....†.........##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hgoAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (freezing vapour, heavily damaged, ally target, 78% to hit)  Okay, then.^hɾP§§^h4^hiD§^h. _^hD # ### ## .####.##.## #.# #.# ###.# #P.<.#^h ##.## #...@...☼...# ###......§§§# # #....>.YWY# .#. #P###.P##§###.... ^h  ## ####..[....P. #####..#....#..# ####.##.#.#.#^hC #.@.####  ....†.##^h\^h_ ○Y§§^h The yak is engulfed in freezing vapours.  The wraith is engulfed in freezing vapours.  ^hIThe wraith closely misses your ice beast.^h|Q6===^h$6.4 (1^h#r§§§^h& _Your ice beast hits the wraith but does no damage. _There is a stone staircase leading up here.^h^hk ○Y§§§☼ ^h >The yak is engulfed in freezing vapours.^h &7^h/§§§☼^hiH _The wraith barely misses your ice beast.^h^hy  The yak is engulfed in freezing vapours.  You kill the yak!^h ^h  Vehumet accepts your kill.A yak comes into view.^h °W§§§☼Y^h> S The wraith is engulfed in freezing vapours.^h \1=68^h2 h§§☼^h; H _Your ice beast hits the wraith but does no damage.^h {  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h*X  moom6174 the Frost Mage # ### ##  Felid of Vehumet ****.. .####.##.##  Health: 31/55 =============----------- #.........#  Magic: 4/25^hǫ===--------------------- #.........#  AC: 7Str: 3  ###.........#  EV: 16Int: 34 #P........<.#  SH: 5Dex: 16 ##..........##  XL: 13 Next: 86% Place: Lair:4 #...@**.°...#  Noise: ---------  Time: 18538.4 (0.0) ###....**W§§# #  -) Teeth and claws #....>.Y§☼# .#.  Cast: Foxfire #P###.P##Y###....  ^hY## ####..[....P.  #####..#....#..#  Y   yak ####.##.#.......#.#  W   wraith (ally target) #............@.####  Y   ice beast (summoned, slow) ....†.........## _Your ice beast hits the wraith but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (freezing vapour, heavily damaged, ally target, 78% to hit)^hOmoom6174 the Frost Mage# ### ##Felid of Vehumet ****...####.##.##Health: 31/55 =============-----------^hP&#.........#Magic: 4/25===---------------------#.........#AC: 7Str: 3 ###.........#EV: 16Int: 34#P........<.#SH: 5Dex: 16##..........##XL: 13 Next: 86% Place: Lair:4#...@``.°...#Noise: ---------  Time: 18538.4 (0.0)^hxP###....``W§§# #-) Teeth and claws#....>.Y§☼# .#.Cast: Foxfire#P###.P##Y###....^hPT## ####..[....P.#####..#....#..#Y   yak####.##.#.......#.#W   wraith (ally target)#............@.####Y   ice beast (summoned, slow)....†.........##^hYR5Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (freezing vapour, heavily damaged, ally target, 78% to hit)  The stone arrow hits the wraith!^h.+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^hAim: a wraith (freezing vapour, heavily damaged, ally target, 78% to hit)  The stone arrow hits the wraith!  The wraith is almost destroyed.^h#  The yak is engulfed in freezing vapours.  The wraith is engulfed in freezing vapours.  You destroy the wraith!^h ......☼§§Y☼○  yak (ally target)Y   ice beast (summoned, slow)  ^hzDVehumet accepts your kill.^h4==9.4 (1^h<§^h_ _Your ice beast completely misses the yak.^h& ○§§○○ The yak is engulfed in freezing vapours.--40^hP§§^h3 _The yak gores your ice beast.^hx ^hI ( ^h a○§§○Y^hو DY 2 yaks (1 distracted, 1 ally target)  ^h 1A yak comes into view.^hN >The yak is engulfed in freezing vapours.^hM !5^h =--^h 1^hv ^hM d _The yak gores your ice beast! Your ice beast closely misses the yak.^h ^h1`  The yak is engulfed in freezing vapours.  You kill the yak!Vehumet accepts your kill.^h}aC  You feel your power returning.^h-f°§°.   yak^hiw27===72^hmF§§^ho> _The yak is engulfed in freezing vapours.^h]^hҽ .§§.YY 2 yaks (1 distracted, 1 ally target)^h A yak comes into view.The yak is engulfed in freezing vapours.  The yak gores your ice beast.^h&3^h<§^h ^h]?_Your ice beast hits the yak but does no damage.^h ^hY M §§^h ?Y.Y^h J  The yak is engulfed in freezing vapours.^h &4^h <§^hC  ^h _The yak barely misses your ice beast. Your ice beast barely misses the yak.^h4^h  The yak is engulfed in freezing vapours.  You kill the yak!Vehumet accepts your kill.^h9Y§.   yak^h3=9====85^h<§^h4 _You feel your power returning.^h? ^h! ^he YY§§§  yak (ally target)^hg 10/25===6^hb A§^h > _The yak is engulfed in freezing vapours.^h*  ^hCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hg: ^h moom6174 the Frost Mage # ### ##  Felid of Vehumet ****.. ^h .####.##.##  Health: 33/55 ==============---------- #.........#  Magic: 6/25=====------------------- #.........#  AC: 7^hkStr: 3  ###.........#  EV: 16Int: 34 ^he #P.....****.#  SH: 5Dex: 16 ##......****##  XL: 13 Next: 88% Place: Lair:4 #...@...**Y*#  Noise: ---------  Time: 18546.4 (0.0) ###.....**Y§# #  -) Teeth and claws #....>*§§.# .#.  Cast: Foxfire #P###.P##.###....  ^h ## ####..[....P.  #####..#....#..#  Y   yak (ally target) ^h G####.##.#.......#.#  Y   ice beast (summoned, slow) #............@.####  ....†.........## _The yak is engulfed in freezing vapours.  ^hV!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^h!sAim: a yak (moderately wounded, ally target)^h   moom6174 the Frost Mage # ### ##  Felid of Vehumet ****.. ^h c.####.##.##  Health: 33/55 ==============---------- #.........#  Magic: 6/25=====------------------- #.........#  AC: 7Str: 3  ^h ###.........#  EV: 16Int: 34 #P........<.#  SH: 5Dex: 16 ##..........##  XL: 13 Next: 88% Place: Lair:4 #...@.....Y.#  Noise: ---------  Time: 18546.4 (0.0) ###.......Y§# #  -) Teeth and claws #....>.§§.# .#.  Cast: Foxfire #P###.P##.###....  ## ####..[....P.  #####..#....#..#  Y   yak (ally target) ####.##.#.......#.#  Y   ice beast (summoned, slow) #............@.####  ....†.........## _The yak is engulfed in freezing vapours.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud [3^h (9;49m(dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (moderately wounded, ally target)^h  Casting: Stone Arrow (safe; 1% risk of failure)^h< ponfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ^h Aim: a yak (moderately wounded, ally target)  A water moccasin comes into view.^hA - ^h C# ### ##  .####.##.##  #..# ^h̭ g #..#  ###^h ..#  #§<.#  ##^h] §§§##  #Y§§#  ###^h §Y§# #  #^hܮ §§.# .#.  #P###.P##S ^h ## ####..[   ^hZ r S   water moccasin ^h Y   ice beast (summoned, slow) ....†^hH 5===7.4 (1^he =§§§§^h ;§§^h > _The yak is engulfed in freezing vapours.^hь^hZ^h^hM  The yak is engulfed in freezing vapours.^h  A yak comes into view.The water moccasin is engulfed in freezing vapours.^h&x§§YY§^hS§§YY 2 yaks (1 ally target)(slow)^h%0---8^h§§§§§§§§§^hJ< _The water moccasin seems to slow down.^h0L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h  moom6174 the Frost Mage # ### ##  Felid of Vehumet ****..^h2u .####.##.##  Health: 33/55 ==============---------- #.........#  Magic: 2/25=----------------------- #.........#  AC: 7Str: 3 ^hz ###.........#  EV: 16Int: 34 #P...****§<.#  SH: 5Dex: 16 ##....***§§§##  XL: 13 Next: 88% Place: Lair:4^h, #...@.**YY§§#  Noise: ---------  Time: 18548.4 (0.0) ###...***S§§# #  -) Teeth and claws #...***§§.# .#.  Cast: Foxfire ^h#P###.P##Y###....  ## ####..[....P.  #####..#....#..#  YY 2 yaks (1 ally target) ####.##.#.......#.#  S   water moccasin (slow) ^h!#............@.####  Y   ice beast (summoned, slow) ....†.........## _The water moccasin seems to slow down.  ^hcCasting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, ally target)^h(*z  moom6174 the Frost Mage # ### ##  Felid of Vehumet ****.. .####.##.##  Health: 33/55 ==============---------- #.........#  Magic: 2/25=----------------------- #.........#  AC: 7Str: 3  ^h*###.........#  EV: 16Int: 34 #P.......§<.#  SH: 5Dex: 16 ##.......§§§##  XL: 13 Next: 88% Place: Lair:4 #...@...YY§§#  Noise: ---------  Time: 18548.4 (0.0) ###......S§§# #  -) Teeth and claws #....>.§§.# .#.  Cast: Foxfire ^h=+#P###.P##Y###....  ## ####..[....P.  #####..#....#..#  YY 2 yaks (1 ally target) ####.##.#.......#.#  S   water moccasin (slow) #............@.####  Y   ice beast (summoned, slow) ....†.........## _The water moccasin seems to slow down.  ^hr,Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, ally target)^h9{  Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (almost dead, ally target)  Your ice beast disappears in a puff of smoke!  The yak is engulfed in freezing vapours.  You kill the yak!^h:^h;i  Vehumet accepts your kill.^h:@ # ### ##  ^h@].####.##.##  #..#  #..#  ###..# ^h@ #<.#  ##.....§§§§§##  ^hJA#...@.§§S§§§#  ###...§§§☼§§# #  #....§§§Y.# .#.  #P###.P##.^hA ## ####..[  Y   yak     ....†^hEY49===9.4 (1^hI[§§§§§§§S§§§§☼§§^h LI _The water moccasin is engulfed in freezing vapours.^h#~^h^M_The water moccasin is engulfed in freezing vapours.  The yak^hĚ  The water moccasin is engulfed in freezing vapours.  You kill the water moccasin!^hȡu§§§§§§^h§§§§§§§§§○§§^hI\§Y§^h?1---50^hhz§§§§§§§§§§§§§§○§§^h[Z _Vehumet accepts your kill.^h^hz^hv §§§§§^ha§§§§§§§§Y○§§^hF§☼l^hl   komodo dragon (wandering)Y   yak  ^h(The yak is engulfed in freezing vapours.^h!3^hC;=---1^hj§§§§^h§§§§§§§Y○§§^h/§^h ^hZ_A komodo dragon comes into view.^h| ^h ^h C§§§§^h3 §§§§§§Y§°§§☼§l.^h ( ^h \5=2^h §§§§§§§§§§§§^h /§^hU > _The yak is engulfed in freezing vapours. ^h&  The yak is engulfed in freezing vapours.  You kill the yak!Vehumet accepts your kill. ^h ^h§§§§§§§☼§ ^hP §§§.l§§☼○§. ^h%z6====903 ^h*§§§§§§§§☼§ ^h*p§§☼○§ ^h04 _You feel your power returning. ^h"P  The komodo dragon hisses angrily.  The komodo dragon is engulfed in freezing vapours. ^hWH§§§§§l§§§§.☼☼○§l  slow ^h_W") ^hW&4 ^h]§§§§§§§§§.☼§ ^ha`; _The komodo dragon seems to slow down.!^hB !^hH §§l○§§!^hlH §§§.☼§§○°§ !^hI &5!^hN §§§§l○§§§§§.☼§!^hIN n§○°§!^hP H _The komodo dragon is engulfed in freezing vapours."^h6  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."^ht"^hx+§§§"^hxs§§.☼§§"^hx"^h}B§§§"^h}4§§l○§§§§.☼§§○°§"^hP _You don't know that spell."^h   "^hB <Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."^hh   moom6174 the Frost Mage # ### ##  Felid of Vehumet ****.. "^hi .####.##.##  Health: 35/55 ===============--------- #.........#  Magic: 4/25===--------------------- #.........#  AC: 7Str: 3  ###.........#  EV: 16Int: 34 #P.......§<.#  SH: 5Dex: 16"^hi  ##.....§§§§§##  XL: 13 Next: 90% Place: Lair:4 "^h(j #...@***l○§§#  Noise: ---------  Time: 18555.4 (0.0) ###...§§§.☼§# #  -) Teeth and claws "^hrj #....§○°§.# .#.  Cast: Foxfire #P###.P##.###....  ## ####..[....P.  "^hj #####..#....#..#  l   komodo dragon (slow) ####.##.#.......#.#  #............@.####  "^hk ....†.........## _You don't know that spell.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."^hXk EAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (freezing vapour, severely wounded, slow, 84% to hit)"^h moom6174 the Frost Mage# ### ##Felid of Vehumet ****...####.##.##Health: 35/55 ===============---------"^h |#.........#Magic: 4/25===---------------------#.........#AC: 7Str: 3 ###.........#EV: 16Int: 34#P.......§<.#SH: 5"^ht Dex: 16##.....§§§§§##XL: 13 Next: 90% Place: Lair:4#...@```l○§§#Noise: ---------  Time: 18555.4 (0.0)###...§§§.☼§# #-) Teeth and claws#....§○°§.# .#.Cast: Foxfire#P###.P##.###...."^h9 !## ####..[....P.#####..#....#..#l   komodo dragon (slow)####.##.#.......#.##............@.####....†.........##Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (freezing vapour, severely wounded, slow, 84% to hit)  The stone arrow hits the komodo dragon!"^hD§.§§l○"^hE§§§.○§§○."^hFP6==6.4 (1"^hRL§§§§§§§.○§"^hNonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  "^huOuPress: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (freezing vapour, severely wounded, slow, 84% to hit)  The stone arrow hits the komodo dragon! _The komodo dragon is almost dead.#^h{7&  #^hm8tThe komodo dragon is engulfed in freezing vapours.  You kill the komodo dragon!#^h>§§☼§§§°§#^h?e§.○°.☼#^hCc5=1--7#^h{I$§#^hJ§☼§§§§.○§§#^hL #^hRLL_Vehumet accepts your kill.$^h_[$^h\$^h]$^h@b$^h$f,$^hi$^h8jS7=$^h_l$^ho$^hp$^hq$^hv$^h\w9=$^hy$^h"}$^h}I6=$^h$^h%$^hK8=$^h$^hЉ$^hWK §§.§§§§§.☼☼--§§☼...§..)WW   wraith (wandering) _You start resting.$^h§§§§.☼○63.4 (6§§○☼$^hߝ+4.4 (7$^ho§§§☼$^h( $^hK_A wraith comes into view.%^hc   %^h݈ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%^hb %^he §§.§Y§§§.○○§○W.Wally target)Y   ice beast (summoned)%^h w4--==5.4 (1%^h §§§§%^h 4 _A chill wind blows around you.&^h ,&^h §§.§§.☼§§.○°Y§°○.W)&^hX e9=--6&^h §§.§§§§&^h &^hA,'^ht§§☼§§.°.§§.YW.5=---7'^hs§§.§§§§'^h'^hQC §§§.§§○§§..§WW'^h distracted, ally target) , slow)The wraith hits your ice beast!  The wraith drains your ice beast's vigour!Your ice beast seems to slow down.'^he&8'^hf§§.§§'^hH _Your ice beast hits the wraith but does no damage.'^h   '^hE Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(^h  moom6174 the Frost Mage # ### ##  Felid of Vehumet ****.. .####.##.##  Health: 39/55 =================-------(^hX #.........#  Magic: 3/25==---------------------- #.........#  AC: 7Str: 3  ###.........#  EV: 16Int: 34 (^h  #P.......§<.#  SH: 5Dex: 16 ##.....§§.§§##  XL: 13 Next: 91% Place: Lair:4 #...@*○§§...#  Noise: ---------  Time: 18568.4 (0.0) ###...**....# #  -) Teeth and claws #....YW*).# .#.  Cast: Foxfire #P###.P##.###.... (^hU  ## ####..[....P.  #####..#....#..#  W   wraith (distracted, ally target) (^h @####.##.#.......#.#  Y   ice beast (summoned, slow) #............@.####  ....†.........## Your ice beast seems to slow down. (^h _Your ice beast hits the wraith but does no damage.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(^hAmoom6174 the Frost Mage# ### ##Felid of Vehumet ****...####.##.##Health: 39/55 =================-------#.........#Magic: 3/25==----------------------#.........#AC: 7Str: 3 ###.........#EV: 16Int: 34#P.......§<.#SH: 5Dex: 16##.....§§.§§##XL: 13 Next: 91% Place: Lair:4#...@`○§§...#Noise: ---------  Time: 18568.4 (0.0)###...``....# #(^h-) Teeth and claws#....YW.).# .#.Cast: Foxfire#P###.P##.###....## ####..[....P.#####..#....#..#W   wraith (ally target)####.##.#.......#.#Y   ice beast (summoned, slow)#............@.####....†.........## _Your ice beast hits the wraith but does no damage.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(^hAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe stone arrow hits the wraith!(^h§.○§☼§§W  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The stone arrow hits the wraith!  The wraith is moderately damaged.(^h=40==9.4 (1(^h§§§.§§☼§§(^h85 _The wraith hits your ice beast!(^h (^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(^hk)^h*  moom6174 the Frost Mage # ### ##  Felid of Vehumet ****.. )^hŐ.####.##.##  Health: 40/55 =================------- #.........#  Magic: 1/25------------------------ #.........#  AC: 7Str: 3  ###.........#  EV: 16Int: 34 #P.......§<.#  SH: 5Dex: 16 ##.....§§.§§##  XL: 13 Next: 91% Place: Lair:4 )^hE#...@*○§☼...#  Noise: ==-------  Time: 18569.4 (0.0) ###...**....# #  -) Teeth and claws #....YW*).# .#.  Cast: Foxfire #P###.P##.###....  ## ####..[....P.  )^h#####..#....#..#  W   wraith (ally target) ####.##.#.......#.#  Y   ice beast (summoned, slow) #............@.####  ....†.........## The wraith is moderately damaged. _The wraith hits your ice beast!  )^h\Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line)^hmoom6174 the Frost Mage# ### ##Felid of Vehumet ****...####.##.##Health: 40/55 =================-------#.........#Magic: 1/25------------------------#.........#AC: 7Str: 3 ###.........#EV: 16Int: 34)^h#P.......§<.#SH: 5Dex: 16##.....§§.§§##XL: 13 Next: 91% Place: Lair:4#...@`○§☼...#Noise: ==-------  Time: 18569.4 (0.0)###...``....# #-) Teeth and claws#....YW.).# .#.Cast: Foxfire#P###.P##.###....## ####..[....P.#####..#....#..#W   wraith (ally target)####.##.#.......#.#Y   ice beast (summoned, slow)#............@.####....†.........## )^hi_The wraith hits your ice beast!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe stone arrow hits the wraith!!)^ho§§.°§§§ )^hp Press: ? - help, Shift-Dir - straight lineThe stone arrow hits the wraith!!  The wraith is almost destroyed.  The wraith hits your ice beast!  The wraith drains your ice beast's vigour!Your ice beast seems to slow down.)^hq,70.4 (1)^h6y§§.§§§)^h{H _Your ice beast hits the wraith but does no damage.)^h   )^h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)^hu\ §§.§§)^h\ )^hb e§§.§§)^hTe e _You don't have enough magic to cast this spell.*^h<  The wraith hits your ice beast!  Your ice beast dies!*^h̡§§.§○§§§>*^hg.-1*^hy§§§.§§*^hܩc _Your ice beast disappears in a puff of smoke!*^h *^h9 F§§○*^h z§..W§*^h \2=--*^h 2*^h z§§.§§§*^h +^hD  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+^h  moom6174 the Frost Mage +^h# ### ##  Felid of Vehumet ****.. .####.##.##  Health: 40/55 =================------- +^h0#.........#  Magic: 0/25------------------------ +^h#.........#  AC: 7Str: 3  +^h###.........#  EV: 16Int: 34+^h~ #P.......§<.#  SH: 5Dex: 16+^h +^hU##.....§§.§§##  XL: 13 Next: 91% Place: Lair:4 +^h,#...@..§○...#  Noise: ---------  Time: 18572.4 (0.0) +^hġf###..**§....# #  -) Teeth and claws #....W§.).# .#.  Cast: Foxfire+^h4 #P###.P##.###.... +^hM ## ####..[....P.  +^h #####..#....#..#  W   wraith +^hxH####.##.#.......#.#  #............@.####  +^hu....†.........## _Your ice beast disappears in a puff of smoke!+^hOCasting: Stone Arrow (safe; 1% risk of failure)  +^hMConfirm with . or Enter, or press ? or * to list all spells.+^hMAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+^hХAim: a wraith (purple smoke, almost destroyed, 78% to hit)+^h  moom6174 the Frost Mage # ### ##  Felid of Vehumet ****..+^h .####.##.##  Health: 40/55 =================------- #.........#  Magic: 0/25------------------------ #.........#  AC: 7+^hTStr: 3  ###.........#  EV: 16Int: 34 +^h#P.......§<.#  SH: 5Dex: 16 ##.....§§.§§##  XL: 13 Next: 91% Place: Lair:4 +^h#...@..§○...#  Noise: ---------  Time: 18572.4 (0.0) ###...§§....# #  -) Teeth and claws +^hn*#....W§.).# .#.  Cast: Foxfire #P###.P##.###....  ## ####..[....P.  #####..#....#..#  W   wraith ####.##.#.......#.# +^h #............@.####  ....†.........## Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+^hBAim: a wraith (purple smoke, almost destroyed, 78% to hit)  The stone arrow hits the wraith!!  You destroy the wraith!Vehumet accepts your kill.+^hE # ### ##  .####.##.##  ...#  ...#  ...#  §<.#    ..#  ###..``§....# #  #....§§.).# .#.  #. ## [    ....†+^h7 §§§.§§°.§§>.+^h }12=2==3.4 (1+^h$ x§.§§§+^h('   Press: ? - help, Shift-Dir - straight line  Aim: a wraith (purple smoke, almost destroyed, 78% to hit)  The stone arrow hits the wraith!!  +^h' You destroy the wraith!  Vehumet accepts your kill. _You feel your power returning.,^hb3,^hMd,^hi,^hl,,^heo,,^hq,^hWt,^htK2=,^h v,^hHyO=,^hz,^h},^h}I3=,^hs,^h7,,^h%,^h',^h{U3=,^h,^hL,,^hݍ,^h,^h9=,^h},^h,^h9Y4=4=,^h,^h,^h,^h,^hG,^hP,^h,^h,^h,^hl,^hƥ,^h,^hEg5==,^h,^h,^hQI5=,^h,^h,^hj,^h,^hK,^h56=,^h,^hW,^h,,^h,,^h,^hG9=,^h,^h,^hNI6=,^h,^h`,^hU7=,^h$,^hB,^h,^h ,^h,^h,^h1,^h,^hW8=,^h,^h5,^h,^h,^h,^hS7=,^hv,^h,^hcK9=,^h,^h,^h%Y .......†,^hwS--.†B,^hB   boulder beetle (wandering) _You start resting.,^h!1600.4 (27.0),^hG--1.4 (28,^h,^h ,^h`S_A boulder beetle comes into view.-^h[  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-^h p  moom6174 the Frost Mage # ### ##  Felid of Vehumet ****.. .####.##.##  Health: 49/55 =====================--- #.........#  Magic: 3/25==---------------------- #.........#  AC: 7Str: 3  -^h> !###.........#  EV: 16Int: 34 #P........<.#  SH: 5Dex: 16 ##..........##  XL: 13 Next: 92% Place: Lair:4 #...@...****#  Noise: ---------  Time: 18601.4 (0.0) ###....†****# #  -) Teeth and claws #....>****# .#.  Cast: Foxfire #P###.P##B###....  ## ####..[....P.  #####..#....#..#  B   boulder beetle (wandering) -^h ####.##.#.......#.#  #............@.####  ....†.........## _You start resting. _A boulder beetle comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target-^h% moom6174 the Frost Mage# ### ##-^h֬ /Felid of Vehumet ****...####.##.##Health: 49/55 =====================---#.........#-^hS KMagic: 3/25==----------------------#.........#AC: 7Str: 3 ###.........#EV: 16Int: 34#P........<.#SH: 5Dex: 16-^h5 ##..........##XL: 13 Next: 92% Place: Lair:4#...@...†§§.#Noise: ---------  Time: 18601.4 (0.0)###....†.§§§# #-) Teeth and claws#....>§§§§# .#.Cast: Foxfire#P###.P##B###....## ####..[....P.-^h= #####..#....#..#B   boulder beetle (rolling)####.##.#.......#.##............@.####....†.........## _A boulder beetle comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThe boulder beetle is engulfed in freezing vapours.===2.4 (1-^hB §§§§§§§-^h1  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.-^h Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  The boulder beetle is engulfed in freezing vapours. _curls into a ball and begins rolling!/^hwt/^h8v/^h"§§/^hwB§§§§§§/^h0---3/^hڋ§§B§§§§§/^h]/^hԎ/^h~ §B§§§§§/^h :---/^h §§§§§§§§B/^h ,/^h* §§B°§§§B/^h) h504=4/^h §§§§§§§/^h 4§/^h  ...................#  .....##....(......##  .....####..÷......#  #....#..P.........#  /^h #.................#  #.................#  #.................#  ........#.........#  3 ....####........@.#  ...#.####.........#  ..................#  ♣.................#  ~♣................##  ...................#  /^h#  ..................###    #.......^...........#    #..................##    _The boulder beetle is engulfed in freezing vapours./^h :=/^h /^h9? ,5.9 (2.5 /^h9C /^hE } _You climb upwards. _There is a stone staircase leading down here.0^h$ 0^h>0 Level 3 of the Lair of B<<<<>>>>>^^^^^^^^^^^^^^^^^^^^^ (Press ? for help)###....#.~~~~~.####..# ##..# #..♣~~~†♣♣♣..........###.......~~##~.######...# #..## #♣♣~~P~♣♣♣##.#..P....#### #......#.~~~#~÷.##.#....# ##.## ♣~~♣♣♣♣..###P.........## 0^h31 ##....÷#.~###~.####....#### ##..# ♣♣♣....................# ##......~~~~~÷.##.....P#.###..###♣......##....(......## #..###........#### ##............##♣.#.....####..÷......# #### #.#.....###.######P....P######.P## ####....#..P.........# ####÷..###..............# #...P##.................# ##....#..............## #P.####.................# #...<##............:.# ##.P####.................#0^h1 a ##...###.............## #.## ###.........#.........# ##....##.########.....### ##.P# #.#.....####........@.# ##.....#..# ####....##.###..### ##.~....#.####.........# #.#.......#####.#.......#...#...# ##...~..................# ####..##.......................### #...~~♣.................# 0^hQ2 #..................##P...P.....# ##..~♣~~♣................## ##.P###.P##...#.###.####..####..## #.P..♣~...................# #..##..~.~....### ### #...## ##.P# #P..♣#...................### #P.#~~~~~~~~..## ##....# #..P# ##..####.......^...........# #...~~~~~~~~...# #P...## ##..# #..#####..................## 0^h2 h#.#~~≈≈≈~~≈~~~P# ###..# ##.P# ##.#.#.......^^^..........# ###.~≈≈~.~~≈≈~###..# #P.## #...##....^^.............# #~≈≈≈.<.~≈~.###..# #..# #.#..(....^^...^.......)P# 0^h0##.~~~~~..≈≈≈≈≈.#..## #♣~~~~~♣ ####..~~~#~..≈≈≈≈§..P..# ##~~.P~P♣ ### ####P♣0^hP#..~###~..≈≈#≈≈....## #~~.....#♣###.###.#..♣ ♣♣♣♣##.~###~..§##≈§.##.# ###..........#......♣♣♣♣§§♣ ########## #.~~~~~..≈≈≈≈≈..### #.......#.........♣♣♣~§§§♣♣#..##.##P## #.........§.§..## ##.######..##.#....♣♣~~§§♣♣♣.........P# #......#......÷.# #..## ##.######..♣~~~~~♣♣♣...## ###....#.~~~~~.## ###..# #..♣~~~†♣♣♣# ##.......~~##~.## ####...# #..## #♣♣~~P~♣♣♣##.#..P....###0^h#......#.~~~#~÷.# #.#....##♣~~♣♣♣♣..###P###....÷#.~###~.## #### ##..♣♣♣..###......~~~~~÷.# #.....P#.###..#0^h#r #♣......##....(......###..###........#### ........## ♣.#....÷#### #.#.....###.######P....P######.P## ####....#..P÷..#### #...P# # ##....#....## #P.### #.  #...<##............:.# ##.P# #### 0^ha ##...###.............## #.## ###  ##....##.########.....### ##.P# #.#.....####.@.#  ##.....#..# ####....##.###..### ##.~....#.#####  #.#.......#####.#.......#...#...# ##...~...#  ####..##.......................###~~♣.....# #..................##P...P...##..~♣~~♣.........#1^h'{ 1^h^ ...................#   moom6174 the Frost Mage .....##....(......##   Felid of Vehumet ****.. .....####..÷......#   Health: 50/55 =====================--- #....#..P.........#   Magic: 4/25===--------------------- #.................#   AC: 7Str: 3 #.................#   EV: 161^h Int: 34 #.................#   SH: 5Dex: 16 ........#.........#   XL: 13 Next: 92% Place: Lair:3 ....####........@.#   Noise: ---------  Time: 18605.9 (0.0) ...#.####.........#   -) Teeth and claws ..................#   Cast: Foxfire ♣.................#  ~♣................##  ...................#    ..................###    #.......^...........#    #..................##   Press: ? - help, Dir - move targetThe boulder beetle is engulfed in freezing vapours. _The boulder beetle curls into a ball and begins rolling! _The1^h boulder beetle is engulfed in freezing vapours. _You climb upwards. _There is a stone staircase leading down here.1^hS 1^hf 1^h 1^hq : _1^h 1^h 911^hp (=1^h~ 1^h 1^hS 1^h 1^h 1^hl 1^h 1^h I5=1^h 1^h; 1^h9 1^h U2=1^h 1^h 1^h ,1^h@ 1^h 1^h ,1^h' 1^h 1^hf 1^h 9=1^h 1^h 1^h 1^hd o3=6=1^hl 1^h) 1^h ,1^h 1^h 1^h ,1^h 1^h 1^h 1^h N4=1^hq 1^h 1^h 1^hj 9=1^h 1^h 1^h 1^hO S7=1^h 1^h2 1^h 1^h 1^hU 1^h 1^h 1^hP K5=1^h 1^h 1 _HP restored.1^h 1^h 1^hz 1^h 1^h\ A  You enter the shallow water.1^h G=Water 1^h 1^h N _Moving in this stuff is going to be slow.1^h 1^hJ S8=1^h 1^h5 1^h 1^h 9=1^h 1^h 1^h 1^h$ 1^h 1^h 1^h%! 1^hj! ^9==1^h" 1^h# 1^h$ 1^h$ 1^hO% 1^hA& 1^hX' 1^h' (1^h3( 1^hN- ` 1^h- ###  ### ####P♣ ♣###.###.#..♣ ♣♣♣♣......♣♣♣♣§@♣ ########## 33.5 (27.6) 1^h- #.........♣♣♣~~§§♣♣#..##.##P## ##.#....♣♣~~~~♣♣♣.........P# #.######..♣~~~~~♣♣♣.........## 1^h#. #..# #..♣~~~÷♣♣♣..........### #♣♣~~P~♣♣♣##.#..P....#### #.## ♣~~♣♣♣♣..###P.........### ♣♣♣....................# 1^hd. ..## #♣##....(......##1^h. 1^h1 1^h3 ] _There is a staircase to the Swamp here.2^hS2^h!Level 3 of the Lair of B<<<<>>>>>^^^^^^^^^^^^^^^^^^^^^ (Press ? for help) ###### ######~♣♣#####..###.#.#######♣~~~~#2^hĨ#.........§§....####♣~~~~P♣##.~~~~~..≈≈≈≈≈.#..###♣~~~~~♣####..~~~#~..≈≈≈≈§..P..###~~.P~P♣ ### ####P♣#..~###~..≈≈#≈≈....###~~.....#♣###.###.#..♣ ♣♣♣♣##.~###~..§##≈§.##.####..........#......♣♣♣♣§@♣ ###########.~~~~~..≈≈≈≈≈..####.......#.........♣♣♣~~§§♣♣#..##.##P##2^hn#.........§.§..####.######..##.#....♣♣~~~~♣♣♣.........P##......#......÷.##..## ##.######..♣~~~~~♣♣♣.........#####....#.~~~~~.####..# ##..# #..♣~~~÷♣♣♣..........###.......~~##~.######...# #..## #♣♣~~P~♣♣♣##.#..P....#### 2^h$#......#.~~~#~÷.##.#....# ##.## ♣~~♣♣♣♣..###P.........## ##....÷#.~###~.####....#### ##..# ♣♣♣....................# ##......~~~~~÷.##.....P#.###..###♣......##....(......## #..###........#### ##............##♣.#.....####..÷......# #### #.#.....###.######P....P######.P## ####....#..P.........# 2^hѪ####÷..###..............# #...P##.................# ##....#..............## #P.####.................# #...<##............:.# ##.P####.................# ##...###.............## #.## ###.........#.........# ##....##.########.....### ##.P# #.#.....####........>.# 2^h#.........§§....####♣~~~~P♣##.~~~~~..≈≈≈≈≈.#..###♣~~~~~♣###2^h˕..~~~#~..≈≈≈≈§..P..###~~.P~P♣ ### ####P♣~###~..≈≈#≈≈....###~~.....#♣###.###.#..♣ ♣♣♣♣###~..§##≈§.##.# ###..........#......♣♣♣♣§@♣ ########## #.~~~~≈..###  #.......#.........♣♣♣~~§§♣♣#..##.##P##2^hX #.........§.§..## #.######..##.#....♣♣~~~~♣♣♣.........P# #......#......÷.# ..## ##.######..♣~~~~~♣♣♣.........####....#.~~~~~.## ##..# ##..# #..♣~~~÷♣♣♣..........# #~~##~2^h####...# #..## #♣♣~~P~♣♣♣##.#..P....####~~~#~#.#.... ♣~~♣♣♣♣..###P...##....÷#.~#####....#### ♣♣♣..............# ##~~~÷......P#.## #♣......##....(......## #..###........#### ##........... ♣.#.....####..÷  #### #.#.....###.######P....P######.P## ####....#..P...#  ####÷..###..............# #...P# #............  ##....#..............## #P.### #............. #...<##............:.# ##.P# .......... ##.## #.## ###..#.......#.########.....### ##.P# #.#.....####........>2^hhc##.....#..# ####....##.###..### ##.~....#.####......#.#.......#####.#.......#...#...# ##...~..####..##.......................### #...~~♣........3^hCk ##.....#..# ####....##.###..### ##.~....#.####.........# #.#.......#####.#.......#...#...# ##...~..................# ####..##.......................### #...~~♣.................# #..................##P...P.....# ##..~♣~~♣................## 3^h##.P###.P##...#.###.####..####..## #.P..♣~...................# #..##..~.~....### ### #...## ##.P# #P..♣#...................### #P.#~~~~~~~~..##...# #..P# ##..####.......^.....# #...~~~~~~~~...#P...## ##..# #..#####.........## #.#~~≈≈≈~~≈~~~P##..# ##.P# ##.#.#.......^^^....# ###.~≈≈~.~~≈≈~## #..# #P...##....^^.............# #~≈≈≈.<.~≈~.## #..# #..# #.#..(....^^...^)P ##.~≈~~..≈≈~..# #..# ##..# #........^^.^..# #..~~≈≈≈≈≈~~.P# ##..# #.#.# ##.P##.^3^h ([40m....^......  ##.~~~≈≈≈~~..## #...#####.#####...#........^..... ##...~~~~~~...# ### ##................####....^^^.........P##.#.....~...### #.###P.........###.##.# #..#..P#### ##.#..##.~#.##.# ##........##..##.####.^.##....# #.####.#..########### #.....#.........#####..##..#.^#..#...# #...........# ##....##P#.#.##.# ##........#.^...#####...# #...........# #.....########># ####.###..#....P# #..## ##.........## #....## # ####...##..######...# #P.........# ##....#####.P.#.# ##..##P.####.#...# ##.........# # ### 3^hR 3^hr   moom6174 the Frost MageFelid of Vehumet ****..Health: 55/55 ========================Magic: 9/25========----------------AC: 73^h2s Str: 3 ###EV: 16Int: 34### ####P♣SH: 5Dex: 16 ♣###.###.#..♣ ♣♣♣♣XL: 13 Next: 92% Place: Lair:3 ....#......♣♣♣♣§@♣ ##########3^hs Noise: ---------  Time: 18633.5 (0.0) #.........♣♣♣~~§§♣♣#..##.##P##-) Teeth and claws ..##.#....♣♣~~~~♣♣♣.........P#Cast: Foxfire 3^hs #.######..♣~~~~~♣♣♣.........## #..# #..♣~~~÷♣♣♣..........# ..## #♣♣~~P~♣♣♣##.#..P....####  3^ht #.## ♣~~♣♣♣♣..###P.........##  #..# ♣♣♣....................#  ..###♣......##....(......##3^ht E  _You climb upwards. _There is a stone staircase leading down here. _HP restored.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a staircase to the Swamp here.3^hu 3^hu 3^h݂ 3^h There is a stone staircase leading down here. _HP restored.  You enter the shallow water. _Moving in this stuff is goi3^h ng to be slow. _There is a staircase to the Swamp here.  You enter the shallow water.3^h UWater 3^hʍ N _Moving in this stuff is going to be slow.3^h 3^hV e10/25=3^h 3^hߕ 3^h% 3^hn 3^h 3^h 3^h 3^h 3^hi 3^h 3^h 3^hצ ^1==3^h 3^h 3^hd ,3^hG 3^h 3^h- >3^h 3^h 3^h 33^h 3^h3 3^hs 3^h ^2==3^h 3^h 3^h1 ,3^h 3^h 3^h\ 3^h 3^ho 3^hJ 3^h ,3^h{ 3^h^ 3^h 3^hP 9=3^h# 3^h 3^h\ 3^h 3^hi 3^h 3^hT 3^h N13=3^h 3^h+ 3^h 3^h 3^hJ 3^h 3^h 3^h 3^h 9=3^h 3^h 3^h 3^hb M4=3^hd 3^h 3^h 3^h 3^h 3^h 3^h4 3^h{ 3^hW 3^h 3^h 3^h# 3^hb 3^h 3^h 3^h 9=3^hj 3^hh 3^h>! 3^h! M5=3^h" 3^h$ 3^h;& 3^h& 3^hM' 3^h`) 3^h* 3^h>+ 3^h, 3^h. 3^h/ 3^h/ 3^h0 3^h2 3^h 4 3^hQ4 9=3^hT5 3^h6 3^hx8 3^h8 M6=3^h9 3^hF; 3^h< 3^h= 3^h= 3^h> 3^h@ 3^hN@ 3^h@ 3^hA 3^hB 3^h4C 3^hxC 3^hD 3^hF 3^hVF 9=3^hF 3^hnH 3^hI ,3^hJ 3^hK 3^hZM 3^hM M7=3^hN 3^hpO 3^hP ,3^hQ 3^h}R 3^hS 3^h*T 3^hT 3^hU 3^hV 3^hHW 3^hW 3^hu] r# #..# ##..# #........^^ ###..# #.#.# ##.P##.^.... #3^h] #...#####.#####...#.......### ##................####....^#.###P.........###.##.# #.....##..............##..##.####.....#.....#.........#####..##..#.^.. 3^h ^  ##....##P#.#.##.# ##........#.  #.....########@# ####.###..#76.1 (42.6)  #....## ####..# ####...# 3^hU^ 2 ##....#####.P.#.# ##..#  #...............# #...  ##..............## #<..  #...............# #####... 3^h^  #P.....##.##....### #.......  ###.....######..#.## #  #....## ##.#.#.## ##....#.3^h(_ 3^h/b 3^hc c _There is a stone staircase leading down here.4^h 4^h: 4^h 4^hp 4^h O=4^h 4^hu M8=4^h¨ 4^h: 4^h 4^h 4^hS 4^h 4^hѱ 4^h 4^h 4^h 4^h 4^h 9=4^h 4^hv 4^h K9=4^h 4^hY 4^h 4^hR 4^h 4^hG 4^h 4^h 4^h 4^hr 4^h8 4^h 9=4^hx 4^h 4^hC L20=4^h 4^h ,4^h 4^h 4^h_ 4^h 4^hu 4^h 4^h] 4^h 4^hY 9=4^h 4^h 4^h2 4^h 4^ht 4^h K1=4^h 4^hb ,4^h6 4^h 4^h 4^h 4^h[ 4^h 4^hC 4^h 4^h( 9=4^h 4^hu 4^h K2=4^h 4^h3 4^h 4^h! 4^h ,4^h 4^hA 4^h 4^h' 4^h 4^h 9=4^h 4^hj 4^h K3=4^ho 4^h 4^hL 4^h 4^hk 4^h 4^hO 4^h 4^h. 4^h 4^h1 4^h~ 9=4^hV 4^h ,4^h 4^h+ 4^h K4=4^h 4^h 4^h` 4^h 4^h 4^h 4^h 4^h1 4^h 4^h$ 4^h 4^h. 9=4^h 4^h E ...4^h ~......... _You start resting.4^hK 4^h\ 0714.1 (38.04^h Z5=5.1 (394^ha 4^hx % _Magic restored.5^h<45^h5^h5^h/6.1 (1.0) 5^h5^h # ###### .####.##.## #.........# #.........# 5^h###.........#4 #P........@.# ##..........##  #...<...†..  ###....†# #...B>..[.# .#.5^h(/ #P###.P##.###.... B   boulder beetle ## ####..[....P. #####..#....#..#####.##.#.......#.#5^h*:=5^h5^hI5^hgPB.5^hN7,7.6 (2.5 5^h=5^h@ 5^h@n_You climb downwards. _There is a stone staircase leading up here.6^hL  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6^h2  moom6174 the Frost Mage 6^h'33 Felid of Vehumet ****..  Health: 55/55 ======================== # ###### Magic: 21/25 ====================---- .####.##.## AC: 76^h{3%Str: 3  #.........# EV: 16Int: 34 #.........#6^h4C SH: 5Dex: 16 ###.........# XL: 13 Next: 92% Place: Lair:4 #P...*****@.# Noise: ---------  Time: 18717.6 (0.0)6^hb4  ##....*****.## -) Teeth and claws #...<.**B**.#6^h4 Cast: Foxfire ###...*****.# #  #...*****.# .#.  6^h06&#P###.P##.###....  B   boulder beetle ## ####..[....P.  #####..#....#..#  ####.##.#.......#.# _There is a stone staircase leading up here.  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a boulder beetle6^h\   moom6174 the Frost Mage 6^h  Felid of Vehumet ****..  Health: 55/55 ======================== # ######6^hH  Magic: 21/25 ====================---- .####.##.## AC: 76^h wStr: 3  #.........#6^h t EV: 16Int: 346^h4  #.........# SH: 56^h iDex: 16 ###.........#6^h  XL: 13 Next: 92% Place: Lair:4 6^h #P........@.# Noise: ---------  Time: 18717.6 (0.0)6^h  ##..........## -) Teeth and claws 6^h #...<...B...# Cast: Foxfire 6^h5 R###....†....# #  6^h b#....>..[.# .#.  6^h #P###.P##.###....  B   boulder beetle 6^h u## ####..[....P.  #####..#....#..# 6^hi p ####.##.#.......#.# _There is a stone staircase leading up here.  6^h -Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6^h Aiming: Freezing Cloud (dangerous; 1% risk of failure)  6^hK ^Press: ? - help, Dir - move targetAim: a boulder beetle6^h %6^h+  6^hx # ###### .####.##.##6^h S #.# 6^h N#.# 6^hj P###.# 6^h Q#P..# 6^h ##.....§§B..##6^hS  #...<..§§§..# 6^h ###....§§§..# 6^h J #..# 6^h6  6^h #P###.P##.#  6^h ^## ### 6^h !#..6^hc 2  e6^hp '===6^h 8.6 (16^h +§§6^h1 R§§§6^h/  6^h  Casting: Freezing Cloud (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a boulder beetle _The boulder beetle is engulfed in freezing vapours.7^h L  Casting: Freezing Cloud (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7^hS C  A chill wind blows around you.7^h[T 7^h#^ B§§§§§§.Y§7^h^ C(ally target)ll   basiliskY   ice beast (summoned)The boulder beetle is engulfed in freezing vapours.7^h_ ^19---97^he 8§§7^hf /§7^hh  7^hi M_A basilisk comes into view.8^hkH [?25h[?0c [?1051l[?1052l[?1060l[?1061l