sj Player: newnew Game: DCSS trunk Server: crawl.nemelex.cards Filename: 2026-08-05.10:17:22.ttyrec Time: (1785925042) Wed Aug 5 10:17:22 2026  sj [?1051l[?1052l[?1060l[?1061h sjV R)0[?7h[?25l[?1c sj  sj  sj' Welcome, newnew. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod  sj1( :e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachi r - CoglinA - Mummy  sj( Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Barachi Hexslinger sjL sj3 sjO,newnew the VexingBarachiHealth: 15/15 ========================Magic: 2/2========================AC: 2Str: 9EV: 11Int: 13SH: 0 sjDex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingAbil: Hop sj###+.##@#+.#### sj7 sjWelcome, newnew the Barachi Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things. sjt sjM2Press ? for a list of commands and other information. sj44 sj5[ _Found a staircase leading out of the dungeon. sj  sjD 0  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.2   1.4  +2   g + Spellcasting 1.1   2.0   0           b - Unarmed Combat   0.0   0.8  +1   h + Hexes3.2   3.4  +1   sjĸ     i + Fire Magic1.1   1.7  +1  c + Ranged Weapons 2.0   3.0   0           sj      d - Armour   0.0   0.7  +2      e + Dodging sj [2.1   2.5  +1       f - Stealth   0.0   1.0   0                   sj͹          sj !             sj5              sj                      sjۺ KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  sj [/] auto|manual mode [*] useful|all skills [!] training|cost|targets sjE  a * Fighting   1.2 sjz o a - Fighting   1.2 sjq  e * Dodging   2.1 sjI o e - Dodging   2.1 sjެ h * Hexes   3.2 sj9 p h - Hexes   3.2 sjw  sjw  i * Fire Magic   1.1 sj)p i - Fire Magic   1.1 sj > h + Hexes 3.2 sj g * Spellcasting   1.1 sjp g - Spellcasting   1.1 sj  sj  sjo newnew the VexingBarachiHealth: 15/15 ======================== sj Magic: 2/2========================AC: 2Str: 9 sj EV: 11Int: 13###SH: 0 sj BDex: 14+.# sj CXL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)+.# sjE a) +1 sling###Abil: Hop  Welcome, newnew the Barachi Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things. sjd Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. sjj  sj  sj  sj   sj  sj 3 sj  sj  sjv : _ sj ' sj  sj  sj  sj / _You open the door. sj8  sj$  sj  sj 8There is an open door here. sj4  sj  _ sjJ  sj  sj  sj;  sj  sja  sj  sj  sj  sj  sjV  sj  sj=  sj  sj  sj9 sj sj  sj sj sjq sjP sj sj* sjf @ _You now have 6 gold pieces. sj  sj  sj  sjT  sj sj sj sj sj sj sjy sjkR  There is a fountain of clear blue water here. sj sjv _ sj8 sj sj} sj sjz sj  sj sj sj  sj! sj# sj# sj$ sj% sj' sj' sj( sj*R  There is a fountain of clear blue water here. sjv, sj- _ sj- sj. sjw0 sj 1 sj1 sj2 sjb4 sj4 sjD5 sj7 sjK7 sj7 sj9L _You now have 15 gold pieces (gained 9). sj@; sj|; sj4< sj[= sj> sj? sj? sj@ sjZB sjB sj7C sjmD sjE sjF sjF sj)H sj|I sjI sjRJ sjK' sjfM sjM sjSN sjZQ7 _You open the door. sjSf  You encounter a quokka. sjW####### ..##.....# .r##.ß.ß.## ..##..ß...## ..# sjW#.ß.ß...## ..##........##..###.###.⌠.⌠.#...#.+.#.....#.##.#<#..ß..@.# sj3X#.'.#.....#........#.###.⌠.⌠.#.########........##.# sjoX#.ß.ß...## >##..ß...## .#r   quokka (asleep) sjX?#.ß.ß.## ..#.....# #.####### . sjQ]032.8 (32.8) sj] sj]'4.0 (34.0 sj` sja4 _Found a stone staircase leading down. sjcQ _There is an open door here. sjF K ####### ..#  newnew the Vexing #.....# .r#  Barachi #.ß.ß.## ..#  Health: 15/15 ======================== #..ß...## ..#  Magic: 2/2======================== #.ß.ß...## ..#  AC: 2 sj Str: 9 #........##..##  EV: 11Int: 13 #.###.⌠.**#**.  SH: 0Dex: 14 #.+.#...**#*# XL:  1 Next:  0% Place: Dungeon:1 #.#<#..ß**@*# sj= # Noise: ---------  Time: 34.0 (0.0) #.'.#...**#**......  a) +1 sling #.###.⌠.**#*#######  Abil: Hop sj #........##.# #.ß.ß...## ># #..ß...## .# sjߩ W r   quokka (asleep) #.ß.ß.## .. #.....# #. ####### .You encounter a quokka. _Found a stone staircase leading down.  sj0 R_There is an open door here.  Hop to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target sjϔ####### ..#newnew the Vexing#.....# .r#Barachi#.ß.ß.## ..#Health: 15/15 ========================#..ß...## ..#Magic: 2/2 sjL========================#.ß.ß...## ..#AC: 2Str: 9#........##..##EV: 11Int: 13 sj#.###.⌠.⌠.#...SH: 0Dex: 14#.+.#.....#.#XL:  1 Next:  0% Place: Dungeon:1 sjq#.#<#..ß..@.#Noise: ---------  Time: 34.0 (0.0)#.'.#.....#........a) +1 sling#.###.⌠.⌠.#.#######Abil: Hop sjo#........##.##.ß.ß...## >##..ß...## .#r   quokka (asleep)#.ß.ß.## .. sjT#.....# #.####### . _Found a stone staircase leading down. _There is an open door here.  Hop to where? sj Press: ? - help, Q - select action, ( or ) - cycleDir - move targetOkay, then. sj sj sj%. _ sj( sj)*Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling  sj)Abilities ([,] to cycle)Abil: Hop [*/%] inventory [^] all abilities[!] focus mode: off|on sj  sjZ ####### ..#newnew the Vexing#.....# .r#Barachi#.ß.ß.## ..# sj Health: 15/15 ========================#..ß...## ..#Magic: 2/2========================#.ß.ß...## ..#AC: 2 sjء Str: 9#........##..##EV: 11Int: 13 sj #.###.⌠.⌠.#...SH: 0 sj Dex: 14#.+.#.....#.# sj: XL:  1 Next:  0% Place: Dungeon:1#.#<#..ß..@.# sjY Noise: ---------  Time: 34.0 (0.0)#.'.#.....#........ sjx 5a) +1 sling sj #.###.⌠.⌠.#.#######Fire: a) +1 sling sj 2#........##.##.ß.ß...## ># sjע #..ß...## .#r   quokka (asleep) sj v#.ß.ß.## .. sj #.....# #.####### . _Found a stone staircase leading down.  sj4 a_There is an open door here.  Hop to where? sjR Press: ? - help, Q - select action, ( or ) - cycle sjo MDir - move target _Okay, then. sj%  sj  sj  sj ))))))r    You shoot a sling bullet. The sling bullet hits the quokka. sjY.r sj A.r sj4 sjJ4..... sjĚ7===5.3 (1.3 sj sj:  sjb sjP_The quokka is heavily wounded. sjO ))))) sj7)You shoot a sling bullet. sjq ].r sjK 9...... sj; (6.6 sj  sj ` _The sling bullet barely misses the quokka. sj p .  You shoot a sling bullet. The sling bullet hits the quokka. sj L))) sj ,... sj] 027.9 sj&  sj J _You kill the quokka! sju  sjKv  sjy  sjz H _No target in view! sj4 sj sj0H _No target in view! sj'm  sjm  sjen  sjo  sjq  sjr : _ sjMt  sju  sj;v  sjv  sjx  sj3z  sjz  sj"{  sjv|  sj}  sj5~  sj~  sj  sjC  sj  sj0  sj7  sj  sj  sj  sj  sj c  You encounter a bat. sj  b...... #.....  sjB  #..... ####### #....# #.....# #....#  sj #.ß.ß.## ....# #..ß...## ...# #.ß.ß...###. sj #........##@.#####..#--- sj̍ #.###.⌠.⌠.#.......# #.+.#.....#.##....... sj #.#<#..ß..'.#######.##.'.#.....#.........##.###.⌠.⌠.#.#######..b   bat (asleep)#........##.# sjC a#.ß.ß...###> sjd y#..ß...## #.# sj0 .45.1 (7.2 sj G---6.3 (8.4  sj _ sj  sjr  sjA ))) sj=B))))b   sjbYou shoot a sling bullet. The sling bullet hits the bat. sj=y.b.bS sjLm .b  The bat is severely wounded..S.b.... S   ball python (constriction, wandering)===7.6 (1.3 _You encounter a ball python. sj g/ .  sjJgYou shoot a sling bullet. The sling bullet misses the bat.The sling bullet hits the ball python. sj4j-)))) sjej/)) sjh$.b sjA%.b sj$.b sjS †. sjA.  You kill the ball python! sj038.9 sj1 sj: _The bat hits you but does no damage. sj C))))))) sj ) sj 4 b.  sj@ You shoot a sling bullet. The sling bullet misses the bat.The bat hits you but does no damage. The bat closely misses you. sj A...... sjN . sjŋ )50.2 sjɎ  sjÐ : _The bat hits you but does no damage. sjV m .  You shoot a sling bullet. The sling bullet hits the bat. sj ?) sj_Q#†. sjLS041.5 sjFV sjX  sjBX9_You kill the bat! sj; sj$< sj> sj@  sj@B_No target in view! sj sj sj sjѲ  sj:_No target in view! sj) sju) sj) sj\+ sj, sjo.: _ sj. sjS0 sj0 sj1 sj3_  You see here a bat corpse. sjA5 sj5 _ sjP6 sjl7 sj9, sj9 sjR; sj= sjJ= sj3> sj@ sjA%  sj.BAYou encounter a quokka. sjFE sj^F#+  #####.###### . ..........###... #†.....=..... #...@........  sjF---####### #....#####..r sjFp#.....# #....# #.ß.ß.###....#..ß...##.†..# sj4G\#.ß.ß...###..# r   quokka (asleep)#.##..#####..# sjvG#.###.⌠.⌠.#.......##.+.#.....#.##....... sjIRr7.5 (6.0. sjrMNr sj-NP---8.7 (7.2 _ sjQ sjS sj :)))))))) sj0pr.r. sjI....r...===60.0 (1.3 _You shoot a sling bullet. The sling bullet misses the quokka. sj )))) You shoot a sling bullet. The sling bullet hits the quokka. sj5;r. sji...1.3 _The quokka is heavily wounded. sjp .  You shoot a sling bullet. The sling bullet hits the quokka! sjA))) sj4R...† sjJ062.6 sjM sjYJ _You kill the quokka! sjs sjt sjx sjz  sjz:_No target in view! sj  sj6  sj  sj   sj. :_No target in view! sj  sjȇ  sj|  sj  sj f  You encounter a jackal. sj)  #+ #####.###### . ..........### sj y#†...@.=.. #.......†..####### #....#####....#.....# #....# ◊# .h sj/ :#.ß.ß.###....# ##..ß...##.†..# h   jackal (asleep)#.ß.ß...###..##........##..#####..##.###.⌠.⌠.#.......# sj (0.0 sjڙ >---3.8 (1.2 _ sj=  sj  sj'  sjU)))))))h   sj$b  You shoot a sling bullet. The sling bullet hits the jackal.  sjIThe jackal barks! sj h.  The jackal is moderately wounded. sj-h sj%h h.  You hear a bark! sj..†..h 2 jackals (1 wandering) sjl7===5.1 (1.3 sjq sj$W _You encounter a jackal. sjpx ))))))))You shoot a sling bullet. sjz ah.h sj| rThe sling bullet closely misses the jackal. x2 sj} 7h. sjv~ 8h. sjZ 0h. sjY 2h. sjˀ :r. sj .=†.r   quokka ( sjk Xhhh 3 jackals (2 wandering) sjφ (6.4 sj  sj _You encounter a jackal. You encounter a quokka. sj r .  You shoot a sling bullet. The sling bullet hits the jackal. sj c)))h 2 jackals ( sj L.h sj 1h. sjm ;r. sj F.h sj 3h. sj8 .=††r sj 087.7 sjj"  sj,$   sjo$ D_You kill the jackal! sj'  sj*.  sj)You shoot a sling bullet.  The sling bullet closely misses the quokka.The sling bullet hits the jackal! sj q)))))))   jackal sjg!  sjlZr.. sj@r. sj*.=††.. sj sj.newnew the VexingBarachiHealth: 15/15 ========================Magic: 2/2========================AC: 2Str: 9#+EV: 11 sjqInt: 13#####.###### .SH: 0Dex: 14..........###....XL:  1 Next: 100% Place: Dungeon:1#†...@.=..r... sjyNoise: ===------  Time: 69.0 (1.3)#.......††....a) +1 sling####### #....#####....Fire: a) +1 sling#.....# #....# ◊# ..#.ß.ß.###....# ##..ß...##.†..#r   quokka#.ß.ß...###..##........##..#####..##.###.⌠.⌠.#.......# _You encounter a jackal. You encounter a quokka. sjӪ&You shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal!You shoot a sling bullet.  The sling bullet closely misses the quokka.The sling bullet hits the jackal! sjī _You kill the jackal!You have reached level 2! sj/  --more-- sj_ E21/213/32 0%  sjO +quokka sj  sj  _ sjK  sj )))) You shoot a sling bullet. The sling bullet hits the quokka. sjMr. sjM.=. sj%)70.3 sj sj!_ _The quokka is severely wounded. sjn ))))))))You shoot a sling bullet. sjJ;r. sjrJ0h sjK r.  The sling bullet barely misses the quokka. sjrL1h. sjQ.r......h   jackal (wandering) sjuR-1.5 (1.2 sjV sjXW _You encounter a jackal. sjRbR ))))))h    The sling bullet barely misses the quokka.You encounter a jackal.closely misses the quokka.  sjbP The sling bullet hits the jackal.  The jackal barks! sj h.  The jackal is moderately wounded. sjEr= sjyK.h sj'8 ... sj[8 You hear a bark! sjY:17----- sj&2.8 (1.3 sjb sj$+ _The quokka bites you. sj ))))))))You shoot a sling bullet.  The sling bullet closely misses the quokka. sjt9 ;h. sj> vr=.h.... sj? (4.1 sj*C  sjD   sjE _The sling bullet misses the jackal. The quokka barely misses you. sjm p .  You shoot a sling bullet. The sling bullet hits the quokka. sj$q h   jackal sj -h. sjW -h. sj =† sj( 085.4 sj  sj J _You kill the quokka! sj  =You shoot a sling bullet. The sling bullet hits the jackal. sjW=) sjP:† sjpSb8=----16 sjS 6.7 sj2\ sj^4 _You kill the jackal! sj^ sjp sjq sjv sjxH _No target in view! sj  sj  Spells (Memorise)TypeFailure Level  sj  a - JinxbiteHexes10% 2  b - Sigil of BindingHexes sjh 19% 3  c - Inner FlameHexes/Fire32% 3  d - Cause FearHexes52% 4  sj  e - Dimensional Bullseye Hexes/Translocation 78% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit sjt  sjiy  sj~ newnew the VexingBarachiHealth: 18/21 ====================----Magic: 3/3========================AC: 2Str: 9 sj~ #+EV: 11Int: 13#####.###### .SH: 0Dex: 14..........###....XL:  2 Next: 16% Place: Dungeon:1#†...@†=......Noise: ===------  Time: 76.7 (0.0)#.......††....a) +1 sling sjX 2####### #....#####....Fire: a) +1 sling#.....# #....# ◊# ..#.ß.ß.###....# ##..ß...##.†..##.ß.ß...###..##........##..#####..##.###.⌠.⌠.#.......#  sj _The sling bullet misses the jackal. The quokka barely misses you.You shoot a sling bullet. The sling bullet hits the quokka. _You kill the quokka!You shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal! _No target in view! sj  sj Memorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - No sj  sjE  sj?jnewnew the VexingBarachi sj`@Health: 18/21 ====================----Magic: 3/3 sj@3======================== sj@AC: 2Str: 9#+ sjA-EV: 11 sj8A-Int: 13 sj^Al#####.###### . sjAZSH: 0Dex: 14 sjA8..........###.... sjAXL:  2 Next: 16% Place: Dungeon:1 sj*B#†...@†=...... sjUBNoise: ===------  Time: 76.7 (0.0) sjB#.......††.... sjB5a) +1 sling sj(C####### #....#####.... sjVC;Fire: a) +1 sling sjC#.....# #....# ◊# .. sjCn#.ß.ß.###....# # sj/DB#..ß...##.†..# sjVDW#.ß.ß...###..# sj|D<#........##..#####..# sjD=#.###.⌠.⌠.#.......#  sjD_The sling bullet misses the jackal. The quokka barely misses you. sj5EWYou shoot a sling bullet. The sling bullet hits the quokka.  sjbE&_You kill the quokka! sjEWYou shoot a sling bullet. The sling bullet hits the jackal.  sjE%_You kill the jackal!  sjE3_No target in view! sjzH3---7.7 (1  sjH _ sjO sjT sjVG---8.7 (2 sjY sj^ sjv^+9.7 (3 sja sj-c _You start memorising the spell. You continue memorising. x2 sjc sjg sjRic _You finish memorising. Spell assigned to 'a'. sjs` sjWa sjc sjFg1h sjUj  sjj sj kCA jackal comes into view. sj4s'. sjsh   jackal (wandering) sj{Q0 sjZ~ sj~,80.7 (1 _ sj sjQ sjO* > )))) sj* [)))You shoot a sling bullet. The sling bullet hits the jackal. sjЧ Kh.. sj †.††... sjy U9==== sj 2.0 (1.3 sj  sj3 4 _The jackal is lightly wounded. sj sj9 sj sjS  sj:_No target in view! sj=* sj* sj- sj/H _No target in view! sj[ sjp\ sj^ sjt`h sj` sjd  sjHdb A jackal comes into view. sjGlh   jackal sjt(0.0 sjv<---3.0 (1 _ sj| sj~ sj( ))))You shoot a sling bullet.  The sling bullet hits the jackal but does no damage. sjH 1h.h††.===4.3 (1.3 _The jackal is lightly wounded. sjn )))You shoot a sling bullet. sj>h† sji sjDh= sj . sjv$20 sjP==5.6 sjk sjʠ  sj}R_The sling bullet barely misses the jackal. sjִ&  sj,~†You shoot a sling bullet. The sling bullet hits the jackal! sj9( sj8 sj(;1256.9 sj> sj@  sj@<_You kill the jackal! sj@3 sj%4 sj9 sj;  sjJ<:_No target in view! sjk  sjo  sj  sj   sj $ _ sj  sj6  sj  sj#  sj*  sj, i1=== sjM0  sj89 1 _HP restored. sj/A  sjA  sjkF  sjO %  sjO =You see here a quokka corpse. sjY  sjZ  _ sj_  sjq :#+  sjr (#. sj;r #####.###### ...... sjhr ,###.. sjr #†....†@..... sjr --- sjs {#.......††..  sjQs ####### #....#####..  sjs #.....# #....##◊# ...## sjs h#.ß.ß.###....##.# sjs , ..# sj$t #..ß...##.†..##.# ...  sj|t #.ß.ß...###..##◊# ###..##.. sju <  #.###.⌠.⌠.#.. sju " sjD} .92.3 (5.4 sj} G---3.3 (6 sj  sj 1 _c - a ring of magical power sj sj# sj sj sj-P== sjq, sjT sj sjv sjޖ sjx sjØ sjș sj sj sjG sj sj sj sjf sjb sjѣ sj, sjv sj sj sjz, sj sj sj sjtn  You encounter a frilled lizard. sja####.l..#.# ##..#  #..#  sj]Z#+ ######.## ##.###### #.....@.# ........###.......# †....†..........# ..††.......#...#####.......#..##◊##....#### l   frilled lizard (wandering)  sjE2##....##.##....# ##.†..##.##...... .###..##◊######### sj̹0101.7 (8.4) sje42.9 (9.6 _ sjF sj sjdx  sjy  sj|  sj~   sj~ W_A frilled lizard is nearby! sjK )))) sj)>))You shoot a sling bullet. sj- . sjllThe sling bullet closely misses the frilled lizard. sje*.. sj#..l sjʜ* sjU'=== sj4.1 (1.2 sj sj  sj2_The frilled lizard hisses angrily. sj{ ))))))You shoot a sling bullet. sj_wK.l sj@xJ.l sj~|3... sj|. sj}(5.3 sjb sj-  sjW[_The sling bullet closely misses the frilled lizard. sj&  sj&3)))))) sjL/You shoot a sling bullet. sjg $. sjUg 'l sjl $. sj*l . sjOl .. sjsl .. sj%m -6.6 (1.3 sjp  sjr   sjr c_The sling bullet closely misses the frilled lizard. sj m ))You shoot a sling bullet. sjvo G.l sjs  sj0t (7.9 sjw  sjy ~  You shoot a sling bullet. _The sling bullet closely misses the frilled lizard.  You shoot a sling bullet. _The sling bullet closely misses the frilled lizard.  You shoot a sling bullet. _The sling bullet closely misses the frilled lizard. sjJT.  The sling bullet hits the frilled lizard! sj( sj sjO"099.2 sj( sj-,  sjf,L_You kill the frilled lizard! sj9 sj: sjF sjL  sjM:_No target in view! sj  sjw C  Skill  Level Cost  Apt Skill  Level Cost  Apt  sj  a - Fighting   1.2   1.4  +2   g - Spellcasting   1.1   2.0   0       sj =     b - Unarmed Combat   0.0   0.8  +1   h + Hexes sj 3.7   3.4  +1       sj;  i - Fire Magic   1.1   1.7  +1  c + Ranged Weapons 2.4   3.0   0       sje          sjE  d - Armour   0.0   0.7  +2       e - Dodging   2.1   2.5  +1       f - Stealth   0.0   1.0   0                               sj                                  sj          sj> The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help sjh G[=] set a skill target  sj [/] auto|manual mode [*] useful|all skills [!] training|cost|targets sj* sj+ sj0 sj 6newnew the Vexing###Barachi#..Health: 21/21 ========================..Magic: 3/3========================#.#AC: 2Str: 9##..#EV: 11Int: 13#..#SH: 0Dex: 14  #+######.##XL:  2 Next: 29% Place: Dungeon:1 ##.###### #.....@.#Noise: ===------  Time: 109.2 (0.0) ........###.......#a) +1 sling#†....†..........#Fire: a) +1 sling#.......††.......##....#####.......##....##◊##....#### [3 sj64m##....##.##....# ##.†..##.##...... .###..##◊#########You shoot a sling bullet. _The sling bullet closely misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard! _You kill the frilled lizard! _No target in view! sj*9 sjW9 sj= sj6? sj sjDGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +0 robe (worn)  sjJewellery (go to first with "=)c - a ring of magical power sj^wc - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 1 of the Dungeon.  sjwStash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  sjw And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. sj sj sj: sj\newnew the Vexing sjp###Barachi#.. sjHealth: 21/21 ========================..Magic: 3/12======------------------ sj w#.#AC: 2Str: 9##..#EV: 11Int: 13#..#SH: 0 sj]yDex: 14  #+######.##XL:  2 Next: 29% Place: Dungeon:1 ##.###### #.....@.# sjNoise: ===------  Time: 109.2 (0.0)  sjo........###.......# sj+a) +1 sling sj#†....†..........# sj(1Fire: a) +1 sling sjN#.......††.......# sjw#....#####.......# sjN#....##◊##....####  sjJ##....##.##....#  sjc##.†..##.##......  sj:..###..##◊#########  sj_[_The sling bullet closely misses the frilled lizard. sjeYou shoot a sling bullet.  The sling bullet hits the frilled lizard!  sj-_You kill the frilled lizard!  sj:_No target in view!  sj&You feel your magic capacity increase. sj sj'--- sj7 (0.5 sj sj?  sjl"You shoot a sling bullet.  sj0 The sling bullet hits the frilled lizard!  sj-_You kill the frilled lizard!  sj=_No target in view!  sjFVYou feel your magic capacity increase. _c - a ring of magical power (worn) sjT sj sjs sj sjEB sj sj: sj sjz sj+ sjy sj{, sj, sj sj sj/ sj sj sj[ sjS sj sjT4== sj sj sj= sj sj sj] sj sjJ sj sj sjf sj:== sj sj, sj sj sj* sj sj sj%T5== sj sj  sj> , sj  sjZ  sj :== sjC  sj  sj  sjT  sj  sj  sji  sj  sj  sjw  sj  sj #6 sj) 1== sj  sjF , sj  sj  sj  sjm  sj  sj*  sj  sj  sj< :== sj  sj  sj~  sj  sj-  sj  sj  sjH  sj  sj   sj  sj N7== sjM  sj!  sj"  sja"  sj#  sj$  sj|$  sj& B sj,( P== sj(  sj)  sjo*  sj*  sj/,  sj,  sj,  sjs. d8== sj/  sj_0  sj0  sj1  sjh2  sj2  sj83  sj4  sj4  sjJ5  sj6  sjP7 :== sj7  sj/9 , sj:  sj{; , sjo<  sjC=  sj=  sj>  sjz?  sj@ N9== sjk@  sjA  sjA  sjD X sjE  sj5F  sjF  sjH  sjsH :== sjH  sjQJ  sjJ  sj%K  sjuL  sjL  sj8M  sjN  sjN  sjEO  sjP  sjP P10/12== sjQ  sjR  sjTS  sjS  sjU  sjhU  sjU  sj,W  sjW  sj.X  sj9Y  sjY :== sj5Z  sji[  sj[  sj(\  sjv]  sj]  sjJ^  sj_  sj/` L1== sj`  sjb  sjgb  sjc  sjHd  sjd  sj e  sjhf  sjf  sj'g  sjwh  sjh :== sjJi  sjj , sjk  sjl  sj:.# .# .# .# ..  .# sj G #####. ##---90.7 (81.0) #..#### ##.##  sj ##..# #..##  ######.### #.......# ..###.......#†.......... sj^ "# sj  sj .1.9 (82.2 sj  sj ; _Found a stone staircase leading down. sjkV sj'W sjPY sj] sjga sjrb sjd sji sjm sjn sjEq sjr sjyuB sjv sj^x sjx sjvy sjz sjf|, sjB} sjo~ sj sj sjÀ sj sjh sjƃ sj sjÅ sjΊ, sj sj sj sjh sj sj0R  There is a stone staircase leading down here. sj! sj _ sj sjќ  # .###. sjE!#.###....$...>#.....##..... #.### #.####### sjB##.######.# ................# .#######.######## #####.# sj ##.....#You pick up a parchment of Hellfire Mortar and begin reading... sjY0203.9 (12.0 sj١,4.9 (13 sj sj<H _You add the spell Hellfire Mortar to your library. sj  sj  sj  sj   sj B_No target in view! sj  sjn  sj-  sj H _No target in view! sjc sj d sjd sjf sjDh sjh$ _ sjfj sjk sjul sjl sjm sjn sj p sjnp sj@q sj]r sjs sjt sjDu sj6yb # .# #.#####.# #....@..# #####.####.########.#....$...>..# sjy#.....##.###.... #.### #.#########.######.#.......... sjy%......# sjj|19.7 (4.8) sj|,10.7 (5 sj sjT _d - an orange potion sj sj sj_ sj sj sj., sj sj' sj sj͛ sj sj sjI sj sjʟ sj sjb sj sjR  There is a stone staircase leading down here. sjW sjԥ _ sjl sjz sj sjp sj sj sj sjf sj# sj sj} sj˯ sj˰ sj8 sjy sj sjM _You now have 45 gold pieces (gained 30). sj sj sj sjǷ sjU sj sj sj sjn sjټ sjU sj sjܿ sjF sj sjE sjh)#.# sj4### #.#####.##.# #.......## #.# #####.### sj...#####.########.##.............>..########.....##.### #.@.....##.#26.1 (15. sj4) #.#####.##.# sj#.########.######.# #.................# sjDz...#######.######## .. #####.# . sjlx.[ ##.....# ... #..##### sjP .... ##.## sj= sj.7.3 (16.6 sj sj# _Found a robe. sj  sjk sjy sjV sjZ sj, sj  sj#, sj# sj% sj' sj' sj) sj* sj, sj - sjc. sj0 sj~2 sj2 sj4 sj5 sj7 sj!8 sj9 sj=...#####.########.##.............>..########.....##.### #.......##.#  sj:> #.#####.##.#  #.#.##### #####............... sjk>] ##......#######.#####+..)@...# #####.###....[.###.....##......##..##### #......##.##########.. sj># #..###+ ######.##  #####.###### #.......# sj>=..........###.......# sjB ...#####.#.# #.>..# #.....##.### sjB #.......##.# #.#####.##.# #.#. #####...... ##......#######. +..@....# #####.# sjC ##....[.###.....# #......##..#####  sjGC #......##.##  #..#  sjpCY #..##  #+ sjC ######.##  #####.###### #.#  .###.# sjG234.5 (7.2) sjXH-5.7 (8.4 sjO sjR$  Things that are here: sjTi _a +0 dagger of draining; 4 poisoned darts sjUX sjX sjY sjR] sj_ sj`$ _ sja sjc sje sj%f sjg sjj' sjm sjm sjo sjUr7 _You open the door. sjIu sjxu sj}w sj~{@  There is an open door here. sjh sj sjԄ sj sjp _ sj sj sj sj sj sj sj sj sj sj sj sj sjܯ sj5 sj# sjr sj@ sj sj sj sj sj< sj sj3 sj sj sj$ sjM sj sj sj sje sjH  sj\  sj  sjv sj sj sj sjJ sj sjB sju sj sj sj sj]! sjM sjAN sjxN sjP sjQ sjqS sjT sjU sjCW sjpX sjY sjY sjV[ sj] sj^ sj_ sj*a sjlb sjc sje sj6e sjdf sjh sjri sjj sjk sj sj sjT sjl sj' sj$ sjs sj sj sj sj sj޻ sjuX _You open the door. The butterfly leaves your sight. sj3 sje sj sj sj@  There is an open door here. sj  You encounter a kobold. It is wielding a +0 dagger. sj# ### sj#.### #.# ####....## # #.# ..K......# ...#####. sj: #@# #.........######'#############...#.◊.#...#.◊.# #..... sjR#◊..#...#.◊.# #.#####..b#...#..◊# #.#########...##########..... K   kobold (asleep) #........... sjk##......### +...........'..)....# # #...........##....[.### sjpQ54.5 (18.8). sj6b sjM55.7 (20.0 _ sjq sj sj$ p .  You shoot a sling bullet. The sling bullet hits the kobold. sjc 7))))) sj  sjVS s gYou kill the kobold! sj{Y ).....g   hobgoblin sjY #...........##....[.###You hear a shout! sj\ &33 sjL\ ===7.0 (1.3) sj`  sjb   sjb L_You encounter a hobgoblin. sj׆ &  sj/ L))))You shoot a sling bullet. sj$ G.g sj& D.g sj #. sj+ (8.3 sj  sj   sj V_The sling bullet closely misses the hobgoblin. sj&  sj)) sj.8))You shoot a sling bullet. sjC3b sj=.g sjݍM... sjd(9.6 sj;b sjc _The sling bullet barely misses the hobgoblin. sj  You see here a +0 dagger. sjg  You encounter a goblin and a kobold.The kobold is quivering stones. sjN###..##.##.# #.#  #.#  sjC #.####  sj5E ##########....## #......@)....†.# ...#---........#######.# #........ ######'#########........ #.◊.#...#.◊.#...##K.$ #◊..#...#.◊.#.. ##.. #..b#...#..◊# g   goblin (asleep). ##. #####...#####K   kobold (missile, asleep) #g #...........##.. #. +...........'..) sjĦ-9.3 (8.4 sj.J---70.5 (9.6 sjf sjɭ+ _Found 12 gold pieces. sjw sj\yt Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes19% 3  b - Inner FlameHexes/Fire30% 3  c - Cause Fear sjz~Hexes52% 4  d - Dimensional Bullseye Hexes/Translocation 78% 4  e - Hellfire MortarFire/Earth/Forgecraft 100% 7 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit sj sj+ sj>K###newnew the Vexing..#Barachi#.#Health: 21/21 ========================#.# sjMagic: 12/12 ========================#.#AC: 2Str: 9#.#EV: 11Int: 13#.####SH: 0Dex: 14 sj##########....##XL:  2 Next: 41% Place: Dungeon:1#......@)....†.# ...# Noise: ---------  Time: 270.5 (0.0)........#######.# #.. a) +1 sling sjg ........ ######'######### Fire: a) +1 sling........ #.◊.#...#.◊.#...##K.$ #◊..#...#.◊.#.. ##.. #..b#...#..◊#g   goblin (asleep). ##. #####...######## K   kobold (missile, asleep) sjٟ#g #...........##..#. +...........'..) _No target in view! _You see here a hobgoblin corpse.  You see here a +0 dagger.  You encounter a goblin and a kobold.The kobold is quivering stones. _Found 12 gold pieces. sjDP  Okay, then. sjҥ sjɩ sj׫. _ sjI/ .  sjCYou shoot a sling bullet. The sling bullet hits the kobold. sj S))) sjg5... sj.h!) sjj?5===1.8 (1.3 sjn sjpJ _You kill the kobold! sjr .  You shoot a sling bullet. The sling bullet hits the goblin! sj.))))))  sjr! sj@...$..) sj6503.0 (1.2 sj sj,J _You kill the goblin! sj sj sj sjH _No target in view! sj  sj  sj  sj   sjM B_No target in view! sj  sjy  sj  sjm  sj+  sj $ _ sje  sj  sj , sj  sj8  sjI  sj  sj0  sj  sj  sj  sj  sjQ  sj,  sji  sj  sj, sj6 sj#  sj#G_You now have 57 gold pieces (gained 12). sj& sj& sjI( sje+ sj`- sj- sj. sj1 sj4 sj4 sjl6 sj9 sj<c  You encounter a rat. sj+B #.# #.# sj_B#.# #.##############....## sjBJ#######.......)....†.#.............#######.# #.........#######'#### sjB #....@....##.◊.#...#.◊--- # sjB)..##◊..#...#.◊ #..##..b#...#.. sj:C #.... ##.######...### ##... #)##.......... #r#. #..+.......... r   rat (asleep) sjgC #.#. #.##..........#.#. #.######...#### ## #.##...#...#◊. sjyGY83.6 (10.6)r. sjkLKr sjM8===4.8 (11.8 sjQQ sjS  sjCS'_The rat squeaks loudly. sjq[ #.#  #.#  #.#  sj[q}   ##########....##  #######.......)....†.#  .............#  sjqH #.........# #....@....# sjqH#....##)..# #.... ##..# #.... ##.# sjqT##.r. #)# #.#.  #.#.  sjr8#.#.  # ##  sj #.#  #.#  #.#    ##########....##  #######.......)....†.#  .............#  #.........# sj#....@....# #....##)..# #.... ##..# #.... ##.# ##.r. #)# #.#.  sju#.#.  #.#.  # ##  sj4 4 sj  sjZ _A rat is nearby! sj'?p #.#  #.#  #.#    sjv? ##########....##  #######.......)....†.#  .............#  #.........# sj?#....@....# #....##)..# #.... ##..# #.... ##.# ##.r. #)# #.#.  sj?L#.#.  #.#.  # ##  sj)  #.#  #.#  #.#    ##########....##  #######.......)....†.#  .............#  #.........# #....@....# #....##)..# #.... ##..# #.... ##.# ##.r. #)# sj J#.#.  #.#.  #.#.  # ##  sj  sj  sj  sj   sj L_A rat is nearby! sjx 8 ) sjx q)) You shoot a sling bullet. The sling bullet hits the rat. sjE 8r. sjy ).. sj 16.0 (1.2) sj}  sjL [ _The rat is heavily wounded. sj9(^ )))))) sj(/You shoot a sling bullet. sjf9r. sj5r. sj4..... sj-7.3 (1.3 sjʯ sj^ _The sling bullet closely misses the rat. sjDo .  You shoot a sling bullet. The sling bullet hits the rat! sjGS sj sj548.5 (1.2 sj sjG _You kill the rat! sj  sj sj^ _No target in view! sj sj sj sj sj3 sj7$ _ sj^ sj sjn sj sj sj sj sj sj sj sj sj sj sj sj ..# #.# #.# #.# sj#. #.#### ##########....#..#########.......)....†.[.......@........#######.---93.3 (4.8########.........#######' #.........##.◊ sj6  #....##)..##◊..#.. #....###..##..b# #....# ##.###### ##...# #)## sjfO #.#.# #..+...... #.#.# #.##..... sj8 sjI---4.5 (6.0 sjv sj( _Found a ring mail. sj6  sj  sjD  sj  sj  sj  sj9  sj  sj  sjF  sj  sj  sjR  sj  sj  sj~  sj  sj4  sj?  sj  sj  sj  sj  sj  sj  sj  sj  sjb  sjA  sj  sj  sj  sj - sj4  sj ####### #.....# ######## sj  #....@#########......302.9 (8.4 sj #...[................##..#########.........# sj .... #.........##.#. #....##)..##>. #....###..##. #....# ##.## ##...# #)# sj k #.#.# # sjh  sj -4.1 (9.6 sjk  sj\ ; _Found a stone staircase leading down. sjR  sjeS  sjT  sjZ  sjY` , sja  sjj A  You see here a +0 ring mail. sjp %  sjQq ]You encounter a kobold. It is wielding a +0 dagger. sjz       #######   #.....#######   sjJ{ w #.....#########.....   sj{  #..@[........   #..######### sj{ M.  ..... # sjV| .   #.#... #....##).   #>.... #....###.  sj|   #.#... #....# ## K   kobold (asleep)   sj!}  #.#.## ##...#  sjs}    sj}  # .K #.#.#  sj~ G  #.. sjj~ U #.#.# # sj -5.3 (1.2 sj 46.5 (2.4 _ sj_  sj  sj )))))K)You shoot a sling bullet.  The sling bullet hits the kobold but does no damage. sjT8K. sjB..... sj7===7.8 (1.3 sj sj( _The kobold shouts! sj|@ )) sjȵ\))))))You shoot a sling bullet. sj39K. sjD9R........ sjQ:(9.1 sj= sj?  sj#@R_The sling bullet barely misses the kobold. sjmlN )))) sjl7)You shoot a sling bullet. sj9K. sj5K. sj-.... sj- sjh'10.3 (1.2 sj sj  sjS_The sling bullet closely misses the kobold. sjűS ))  sj!QYou shoot a sling bullet. The sling bullet hits the kobold. sj0 8K. sjh5 ". sj6 -1.6 (1.3 sjB:  sj<   sj< Q_The kobold is severely wounded. sjnr .  You shoot a sling bullet. The sling bullet hits the kobold. sjqX) sjB.) sj082.9 sj| sjJ _You kill the kobold! sjI sj' sj sj.H _No target in view! sjz3 sjȬ sj sj; sj]: _ sj sj~, sj̸ sj/ sjD, sj sj sj9 sj sjC sj2 sjF sj sj sj sj sj4 sjE sj sj' sj[ sjy sj sjnc #.....##  sjA#.....#########  sj#...[..........  #.######..#########... sj #........)##...  #####.#...##... sjT%  #>....# #...  #.#...# #  sj #@#.### ##---21.3 (8.4  sj #...# #.# sj1 ##...[. #.#  ....##... #.#  ###.# . #.#  .# # sjG ..  .# sjv/ . sjf sjI---2.5 (9.6 sj sj( _Found a ring mail. sjP  sjQQ  sjS  sj;X  sj@\  sj2]  sj _  sjd  sji  sj#n %  sj^n rYou encounter a kobold. It is wielding a +0 dagger and quivering stones. sjw $  sj....# #. sjx  #.#...# #.  sj;x #.#.### #  sjlx #...###.##  sjx ##@..[..#.#  sjx #......##..K. #.#. sj%y [ #..####.# .. #.# #. .# # sjfy j # .   sjy K   kobold (missile, wandering)   sjy G###  sjy +◊ sj -3.7 (1.2 sj 44.9 (2.4 _ sjʼn  sj  sj  #...[ #.######..# #........)#  #####.#...#  #>....#  sj- ,#.#...#  #.#.###  #...###.#  ##@..[..#  #......##..K.  #..####.# ..  #. .# #  # ..  .#  sjx f ..  ###  ◊  sj~  #...[ #.######..# sj: $ #........)#  #####.#...#  sj ! #>....#  #.#...#  #.#.###  #...###.#  sj ##@..[..#  sj/  #......##..K.  sj`  #..####.# ..  #. .#  sj̀ f # .. sj B.#  sj3 9.. sjc {###◊ sj<  sj  sj9  sjҖ   sj O_A kobold is nearby! sjV~V ))))))K sj~D)You shoot a sling bullet. sjQ ..[...KThe sling bullet hits the kobold but does no damage. sjB(((((( sj2K. sj7V..[.. sj7===6.2 (1.3 sjВ sjҔW _The kobold throws a stone. The stone hits you but does no damage. sj9D )))))))) sjX:/You shoot a sling bullet. sjȷ2K. sjW..[... sj(7.5 sj sj` _The sling bullet barely misses the kobold. sj s ))))))))You shoot a sling bullet. sj 6K. sj X..[... sj (8.8 sj!  sj#   sj# R_The sling bullet barely misses the kobold. sjj ; ))) sj c You shoot a sling bullet. The sling bullet hits the kobold. sj ..[The kobold is severely wounded. sj ;(((( sjt e@..[ sjٖ )30.1 sj  sjל n _The kobold throws a stone. The stone closely misses you. sjIYk )))))You shoot a sling bullet. sj1n ..[K.  sjJThe sling bullet barely misses the kobold. sj;(((( sjC1K. sjI5@.. sjyI-1.3 (1.2 sjkM sjhOn _The kobold throws a stone. The stone closely misses you. sj [You shoot a sling bullet. The sling bullet hits the kobold. sj/?)) sji<..) sj3l6622.6 (1.3 sjRp sj)rJ _You kill the kobold! sj- sj sjc sjMH _No target in view! sjY  sj8Z  sjvZ  sj\  sj_  sjMb  sjYc $ _ sjh  sj0k  sjJn  sjn  sjo  sjr  sjt  sjt  sjvv  sjfx  sjz , sj/|  sj}  sj , sjr  sjq  sj  sjH  sj  sj,  sjɈ  sjL  sjΉ  sjD  sj  sj  sj  sjЎ  sjL  sj  sj_  sj  sj  sj4  sj  sj  sj  sj  sj,  sj  sj  sj  sjD  sj  sj  sj-  sjȥ  sjn  sj  sj©  sjJ  sj  sj  sj  sj  sj> $  Things that are here: sjr J  a +0 dagger; 2 stones; a +0 ring mail sj  sj*  _ sj  sj%  sj  sj  sj  sj  sj  sj&  sj  sjY  sjA  sjx  sj  sjb  sjK  sj  sj  sj  sjy  sj  sj  sj  sj  sj  sj  sj  sj  sj  sjN  sj  sj  sj-  sj  sjJ  sj<  sj  sj  sj  sj2 , sjk  sj  sj  sj  sj  sj  sji  sj  sjZ  sj  sj  sj?  sj  sj.  sj  sj  sj  sj  sjN  sj  sjZ  sj  sj,  sji  sj'  sj  sjU  sj  sj  sj  sj  sj  sj  sj  sjy  sj  sjk  sj  sjW  sj  sj"  sj  sjv  sj  sjp  sj!  sjg#  sj#  sj$  sjG&  sj'  sju'  sj (  sj*  sj+  sj,  sj,  sj-  sjL/  sj/  sj?0  sjX1  sj2  sj2  sji3  sjd4  sj5  sj 6  sj6  sj8  sj:  sj8:  sj$;  sj<  sjo> , sj?  sj@  sj8B  sjB  sjDC  sjD  sjF , sjtG  sjH  sj_J  sjJ  sjvK  sjL  sj_N  sjN  sjlO  sjP  sjiR  sjR  sjyS  sj(U  sjV  sjV  sjW  sj] ## #.#.####.##...........##....[ .####.#....#.######....  sj] ...##.####.#.##...#...#◊..##. .#.##.# #.#.##◊..#...#.◊.####### .#....# #.# #.◊.#...#...#  sj^ ####### #.# ######+###### ##### #.#########.###### #. #................###... sjU^ ######.@.##÷....†......--- sj^ ######.......††... ####### #....#####.... #.....# #....##◊##.... #.ß.ß.###....##.##.... #..ß...##.†..##.##.... sj^ #.ß.ß...###..##◊###### #........##..#####..# #.###.⌠.⌠.#.......# sjb 093.8 (61.2) sjCc #--- sjc %4.8 (62 sjf  sj*h   sjdh U_c - a scroll labelled HOIREV TAWKAE sj  sjT  sj  sj  sj  sj , sj  sj:"  sjr"  sj"  sj$  sj&  sjH&  sj&  sj(  sj"*  sjW*  sj*  sj- %  sj- DYou see here a ball python skeleton. sjj/  sj/  _ sj0  sj;2  sj3  sj4  sj4  sj6  sj7  sj8  sj 9  sj:  sj <  sjk<  sj=  sj>  sj@  sj`@  sj@A  sj[C  sjD , sjE  sjF  sj{H , sjkI  sj`L d  You see here a quokka skeleton. sjLM  sjM  _ sjxN  sjP d  You see here a jackal skeleton. sj0R  sjR  _ sj\S  sjT  sj V , sjV  sj X  sjCY  sjwY  sjZ  sj=[  sj\  sj\  sjY]  sjJ^  sj_  sj_  sj`  sjb  sjl  sj7m  sjVn  sjn  sjn  sj*p  sj.q  sjq , sjr  sjs  sjt  sjat  sj9u  sjSv  sjv  sjw  sj1x  sjby  sjy  sjz  sjE{  sjO|  sj|  sj|  sjZ~  sj f  You encounter a quokka. sj_ S##......##..#####.##......##.## ◊.#########..#.# #..## ### ######.## #.......# ## ..###.......# ..#  sjڄ .÷..........############# ...÷÷.......##..@.......# #####.......##...###r#... ##◊##....######..# ##.##....#######.# ##.##............# ##◊############### sj? r   quokka (asleep) #####..# .....# #....... sjL 0427.2 (32.4 sj 58.4 (33.6 _ sjb  sj  sj+ )))r  You shoot a sling bullet. The sling bullet hits the quokka. sj̫@r. sj'.. sj/===9.7 (1.3 sj˸ ) sj: sj  sjL_The quokka is almost dead. sj&  sjVJ.  You shoot a sling bullet. The sling bullet hits the quokka. sj?)) sj<4 P..† sjX6 27031.0 sjF9  sj; J _You kill the quokka! sj8t  sjt  sj|x  sjz H _No target in view! sj sj sj  sj  sj:_No target in view! sjh sj sj sj% sj sj: _ sj sjD sj} sj sj@ sj  You encounter a goblin. It is wielding a +0 dagger. sj ......##..##### #......##.## ## sj ..#  #..##  ######.##  #.......# #####  sjN ##.......# #...# . sj ############# ÷÷.......##.....@....# ---.......##...###.#.....# sj  ....######..# .# ##.#...#######.# .#...........# sj .## .#g   goblin (asleep)..#  sj" g## .# ..... .# sj53.4 (2.4g. sjRg sjW==-4.6 (3.6 sj  sj"! _The goblin shouts! sj|$  sj$m_You see here a quokka corpse. sj / sjb 9 #..##     sj O ##### #...############# ÷÷ sj R#.....@....# #...###.#.....#  sj A##..# .# ##.#  .# .# sj2 0 g# sjd O .#.# .# sj  sjgn C sjn I#..##     sjn > ##### sj3o #...#############  sjfo ÷÷ sjo #.....@....#  sjo H#...###.#.....# ##..# .# ##.#  sjo / .# sj.p _ .# g# sj`p E .# sjp ,.# sjp 8 .# sj9w  sjw  sjz  sj|   sj| O_A goblin is nearby! sj:xU ))))) sjx/You shoot a sling bullet. sjO&g. sjU#. sj .. sj5=5.9 (1.3 sj| sj   sjH Z_The sling bullet barely misses the goblin. sjÍ8 ) sjE)))You shoot a sling bullet. sj &g. sj $g. sj". sj(7.2 sjz sja _The sling bullet closely misses the goblin. sjvL )  sjwQYou shoot a sling bullet. The sling bullet hits the goblin. sj&g. sjz sj(8.5 sj sj^ _The goblin is heavily wounded. sj| r .  You shoot a sling bullet. The sling bullet hits the goblin. sj ) sj7 *) sj 559.7 (1.2 sj  sj/ J _You kill the goblin! sjU  sjV  sjX  sjZ H _No target in view! sj~I sjJ sjR sj{T  sjTB_No target in view! sj sj  sj sjk sjΰ sj$ _ sjn sjݳ sj> sjy sjE sj$  Things that are here: sja  a +0 dagger; a goblin corpse sjջ sjP _ sj sj1 sj sjο sjs sj sj$ sjd sj sjp sj sj sj sj sj sj> sj sj sjW sj sjH sjY sjZB sj sj sj- sj sj sj, sje sj sj0 sj, sjO sj sj sji sj sj sj$ sj] sj sj  sj; sjt sj sj sj sj sj sj sjm sj sj: sj> sj sj sju sjJ sjU sj sj sj sj sj  sju sjo sj sj sj sj sj sj sj sj sj sjm sj sj sj sj sj] sj9 sjN sj sj sj sj sj- sj sj sj sj sj* sj  sj B sj  sj  sj  sj7  sjA  sjg sj, sj sj; sj sj sj sj| sj sj sji sj sjT sj. sjl sjS sj sj sj[ sjp sjQ sj  sj-! sjh! sj" sj[# sj& sj' sj( sj5) sj) sjd+ sj, sj, sje- sjV. sj#/ sj/ sj0 sj1 sjo1 sjJ2 sj3 sj3 sj15 sjk5 sj6 sjt7E _The butterfly leaves your sight. sj8 sj9 sj9 sj: sj; sj< sj< sjb= sjr> sj> sj? sj? sjA sj8A sjA sjB sjC sjC sjUD sj9E sjIF sjF sjF sjG sjH sj1I sj&J sjuJ sjK sjK sj>L sjM sj)N sjbN sjN sjP sjP sjP sjPQ sjR sjS sjJS sjS sjT sjU sjV sjV sjW sjX sjY sjvY sjnZ sj[ sj[ sj \ sj] sj] sj^ sj^ sj_ sja sja sjb sjc sjd sj e sje sjf sjh sji sjk sj?k sjl sjm sjn sjo sjo sjp sjq sjq sjgr sjDs sjIt sjt sjt sju sjv sjv sjZw sj5x sj.y sjfy sjy sjz sj|, sjK| sj} sj} sjT~ sj~ sjZ sjI sj sj sj sj sj sjY sj sj sj] sj sj sj sj sjb sj sj sjX sjʊ sj sj, sj sj sj sj܏ sjϐ sjY sj sj sjГ sj  sj sj| sj3 sjm sj sjx sj sj sj sj sj sj sjɠ sjL sj sj@ sjB sj֦ sj sj] sj sj{ sj sjk sj sjί sj sjJ sj sjO sju sj sj" sj? sji sj sjû sj sj sj sj sj  sj` sj sj  sjH sj> sj sjL sjq sjr sj sje sj5 sjb sj  You encounter a kobold. It is wielding a +0 whip. sjtL..#.........# #.# ⌠.#.#######..#.### .##.# #.#.# ###># # sjE#...# # #.# ###K###.# #.. ..... ########### #.#  ##. ###....#.◊.◊.b◊..# #.#  . .......############# #.#  # #.....@..........###.#--- .......###########.....# sj#..... #◊◊..◊..◊.#####.# #.... ###.###.### #.# #..# #.#.#.# ####.# .. ###.######....# K   kobold (asleep) # sj%Q #.####.#.#### #......#.# ######...# sjUb.538.1 (98.4) sjA.b sjG.K sjq;b. sjG.K sjMK sjF8===9.3 (99.6 sj8b sj( _The kobold shouts! sj2#.#  sj\#.### #.#.# ># ##...# # #.# ###.###.#  #.. ..... ########### #.#  sjf ##. ###..K.#.◊.◊b.◊..# #.#  . .......############# #.#  sjԵA # #.....@..........###.#  sj %.......###########.....#  sjD-#..... #◊◊..◊..◊.#####.#  sj{E#.... ###.###.### #.#  #..# #.#.#.# ####.#  sj۶K .. ###.######....#  # #.####.#.####  sj5 #......#.#  ######...#  sjK sj}H#.# #.### #.#.# ># ##...#  #.# ###. sjHr###.#  #.. ..... ########### #.#  ##. ###..K.#.◊.◊b.◊..# #.#  . .......############# #.#  # #.....@..........###.#  sj*I2.......###########.....#  #..... #◊◊..◊..◊.#####.#  sjgI#.... ###.###.### #. sjI#..# #.#.#.# ####. .. ###.######....#  # #.####.#. sjI #......#. sjJT######... sjM sjJN sj-R sjT] _A kobold is nearby! sj[ 5 ) sj l) You shoot a sling bullet. The sling bullet hits the kobold. sjdG.K sjhN.  sjti240.6 (1.3) sjEm:b sjFoK _The kobold is moderately wounded. sjo sj(\B )))))) sj\7)You shoot a sling bullet. sjF.b sjG.K sj`+...... sj-1.8 (1.2 sj:b sja _The sling bullet closely misses the kobold. sj+k )))))You shoot a sling bullet. sj b.The sling bullet closely misses the kobold. sjFI....K sja16------3.1 (1.3 sj8b sjQ  sj3_The kobold hits you with a +0 whip. sj  You shoot a sling bullet. The sling bullet hits the kobold. sjTF.b sjcT+b. sjmk .bThe kobold is moderately wounded. sj|p sjp(4.4 sjt:b sjv  sjv|_The kobold misses you. The kobold barely misses you. sj0H k )))))You shoot a sling bullet. sj b.The sling bullet closely misses the kobold. sj I....K sjH (5.7 sj  sj S _The kobold barely misses you. sj k )))))You shoot a sling bullet. sj ....KThe sling bullet closely misses the kobold. sj!e7=-----7.0 sjh%Bb sjz'T _The kobold closely misses you. sj/k )))))You shoot a sling bullet. sj[F.b sj b.The sling bullet barely misses the kobold. sjhI....K sj߳V6-8.3 sjշ:b sjp _The kobold hits you with a +0 whip. The kobold misses you. sjפ  sj;Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. sj 9 .b sjg VYou beckon some vexing sprites to accompany your attacks. sj ?b. sj'  sj 0-----90Will/2 Jinx  sj  sj`" c _You feel your willpower being sapped. The kobold hits you but does no damage. sj np .  You shoot a sling bullet. The sling bullet hits the kobold. sjYq( sj sj>G.b sj%) sj57= sjt69=50.6 (1.3 sjt9b sjB4 _You kill the kobold! sj sj  sj sj" sj}%H _No target in view! sj[ sj sj8 sjh  sj:_No target in view! sj  sj  sji"  sjW# Mb. sj%  sj& $ _ sj'  sj*  sj* ( sj,  sj1/ { _The sprites lose interest in your situation. sj0  sj2  sj2 :---- sje4  sjj6  sj!8  sj8 9= sj:  sj<  sj=  sj.> K8= sj?  sjA  sjoC  sjE  sj~E L1== sjF  sjcI  sjI  sjK  sj+M  sjN  sjO  sjP  sjTR  sj0T  sjT #9 sjT E== sjV  sjOX  sjZ  sjEZ :== sj[  sj]  sj_  sj_  sjNa  sjn  sjn  sjp  sj}  sj  sj 20==2== sj  sj'  sj  sj$  sj  sj  sjՋ  sj&  sj  sj  sj  sj  sj  sjە  sjL  sj B=== sjI  sj  sj5 L1== sjB  sj  sj  sj  sjţ  sj_  sj  sjS  sj  sj4  sj  sj4  sjְ  sj :== sj  sj  sj  sj  sj  sjI  sj  sj  sj  sj > sj  sj+ n _You feel your willpower return. sj  sjc  sj  sj;  sj <  You see here a +0 whip. sjD  sj  _ sj  sjN  sj  sj  sj  sjg  sj&  sjH  sj  sj  sjw  sjf  sj  sj^  sj  sj  sj  sj  sj  sj  sj  sj2  sj  sjg  sj  sj  sj  sj]  sj  sjf  sj  sj , sjG  sjj  sj  sj9  sj  sj  sj p  You encounter a quokka and a rat. sj  ..........########### #.#......#◊◊..◊..◊.# sj* X# #......###.###.### #. ##..##### #.#.#.#  sjf .r #...# ###.##### #r ##..# #.####. sj @.. #..# #...... #.#..# ######. #..@.# ##--- ###..#  sj ...#  !...# ###### sj&  r   quokka (asleep) sj\ r   rat (asleep)  sj 7.88.8 (38.2) sj 4  sj, K---90.0 (39.4 sjW  sjd   sj m_Found a bubbling cyan potion. The quokka leaves your sight. sjL ] .......... #.#..... # #.... sjL k#. ##..#####   .. #...#  #r ##..#  sjM 3.. #..#  #.#..#  sj!M K#..@.#  ###..# sj9M (...# !...# sjQM ! ###### sjiM 3 sjS{ .......... #.#..... # #.... #. ##..#####   .. #...#  #r ##..#  .. #..#  sj/ #.#..#  #..@.#  ###..# ...# !...# ######  sj- sjz sj sj1 sjIZ _A rat is nearby! sjm .  You shoot a sling bullet. The sling bullet hits the rat. sjG)))  sj b sj5 rYou kill the rat! sj$.b sjW.r sj%'.b sjr   quokkab   bat (wandering) sjD83===1.3 (1.3) sj" sj$  sj$F_You encounter a bat. sjnm .  You shoot a sling bullet. The sling bullet hits the bat. sjr&  sjC.r sj sj sjW072.6 sj sj  sjK9_You kill the bat! sj l ))You shoot a sling bullet. sj| Y.r sj  The sling bullet closely misses the quokka.3.9 sj  sjP S _The quokka barely misses you. sjk &  sj͜ B))You shoot a sling bullet. sji, .rThe sling bullet barely misses the quokka. sj, -5.1 (1.2 sj0  sj2 L _The quokka misses you. sjThe sling bullet barely misses the quokka. _The quokka misses you.  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The quokka bites you. sjѿ17-----0-----60 sjGWill/2 Jinx  sjE sjS _The quokka barely misses you. sjr9   sjQYou shoot a sling bullet. The sling bullet hits the quokka. sj:* sjm r (very drained)The quokka is moderately wounded.A giggling sprite leaps out and smacks the quokka with its own front foot.  The quokka is almost dead. sj|14--------=7.4 (1.3 sj7 sj+ _The quokka bites you. sjrL h ))You shoot a sling bullet. sj K .r sj SThe sling bullet closely misses the quokka. sj H---8.6 (1.2 sj  sj + _The quokka bites you. sjv p .  You shoot a sling bullet. The sling bullet hits the quokka. sjg &  sj]  sjܚ 0959.8 sjz  sj J _You kill the quokka! sj(m sjm sjp sjrH _No target in view! sj. sjz sj{ sj| sj| sj2~ sj~S20== sj~ sj sj  sjD sj( sjŃ sj sj sj sj sj sj sjRS1=== sj sj} sj sjҍ sj  sj sj sj sj sj sjK sj" sj[ sjT sj/#.# ##..##### #.#.#.... #...# ###.## #.###..#  sjC...#..# #.... #.#..#  ###....#  sj.#.###.###..# ............# .=......@...# --- sjfd#############  sj]   sj֠1632.4 (32.6) sj~e==---3.4 (33 sj, sjZ _f - a bubbling cyan potion sj! sj sj sj sj sjz, sj sj} sj sjr sj sjD sj sj> sj  sj" sjQ" sj## sjV$ sj% sj& sj& sj' sj) sj) sj* sj, sj.k  You encounter a ball python. sj3 #S #.# ###..#####  #. ...)#...#  #. #.###..#  sjf3Y#. .....#..# #.###. #.#..#  #.#.. ###....# sj3^#.#.###.###..# #............# #.@..........# sj3 #######S   ball python (constriction, asleep)  sj544 sj8240.6 (7.2) sjR9-1.8 (8.4 sj< sj> _Found a mace. sjN@] _You see here a ring of positive energy. sjP #S #.# ##  sj$#. ...)#...#  sjE #. #. sjb  #. .. sj~  sj #.###.  sj  sj#.#..   sj #.#.###.###..#  sj #............#  sj"4 #.@..........#  sjU ##############  sju  sj  sj  sj sj sj #S #.# ##  sjW #. ...)#...#  #. #.  sj8#. ..  sj sjۇc#.###.   sj sjY#.#..   sjD sjc#.#.###.###..#  sj_#............#  sj#.@..........#  sjW##############   sj  sj5   sjP sj# sj sjt sjUb _A ball python is nearby! sjhP C  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. sjUQ #0 sjzQ ----==2.8 (1.0Will/2 Jinx  sjU  sj;W ; _You feel your willpower being sapped. sjug I )))) sjg )))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily. sj G.S sj E.S sj\ 8..... sj 4=4.0 (1.2 sjo  sj*   sj\ X_The ball python is moderately wounded. sj-u .  You shoot a sling bullet. The sling bullet hits the ball python. sj@7))))) sji8 sjjs8..... sjs sjwy#. #.# ###..##### newnew the Vexing#. ...)#...#Barachi#. #.###..#Health: 21/21 ========================#. .....#..# sjwMagic: 10/12 ====================----#.###. #.#..#AC: 2Str: 9#.#.. ###....#EV: 11 sjxInt: 13#.#.###.###..#SH: 0 sj9xUDex: 14#............#XL:  2 Next: 100% Place: Dungeon:1#.@..........# sjsx9Noise: ===------  Time: 645.3 (1.3)##############a) +1 slingFire: a) +1 sling sjxWill/2 Jinx   You beckon some vexing sprites to accompany your attacks.  sjxt_You feel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits the ball python.  sjyThe ball python hisses angrily. _The ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python. sjz%  sj1zk_You kill the ball python!You have reached level 3! sj/  --more-- sj  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  sj]6/263--6 sjE3 0%  sjc sj  sjGD_You feel agile. x2 sjr3 sj sj0j sjj  You encounter an endoplasm. sj.......j   endoplasm (wandering)  sj74 sj sj#!0.0 sj6;---6.3 (1 _ sjK sj sjY .j  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks. sjQj sj8/13 ------==-7 sj sj; _You feel your willpower being sapped. sj8 h ))))))  sjS8 TYou shoot a sling bullet. The sling bullet hits the endoplasm. sj '.j sj 8..... sj^ 4=8.6 (1.3 sj  sj a _The endoplasm is heavily wounded. sj0% s .  You shoot a sling bullet. The sling bullet hits the endoplasm. sjJ( o))))) sjM 8..... sj g9==--29.8 (1.2 sj5  sj M _You kill the endoplasm! sj sj sj sj  sj:_No target in view! sj sj sj sjM   sj :_No target in view! sj( sj sj sj sj $ _ sj  sj  sj+ ( sjX sj$  sjW_The sprites lose interest in your situation. sj! sjG sj sjB:== sjW sjH sjm sj sj; sj sj sj sjR10/13== sj. sj  sj  sj" sj# sj*$ sj1% sj& sj6' sj:( sj3* sjs*:== sj+ sjO- sj- sj. sj:0 sj0 sj1 sjG3 sjo3 sj4 sje6 sj6L1== sj7 sj9 sj9 sj: sj< sj= sj@X sjI== sj$NX sjN sjNOL2== sj{P sj&R sj`R sj|S sjU sjU&  sjV sjC\n _You feel your willpower return. sj\ sj^ sj,` sj`:== sja sjc sjc sjd sjf sjf sjg sji sjiL3== sjk sjp&--- sjs079.8 (30.0) sjLtI---80.8 (31 sjv sjtx3 _d - a ring of positive energy sj sjGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +0 robe (worn)  sjJewellery (go to first with "=)  c - a ring of magical power (worn)d - a ring of positive energy sj/ d - a ring of positive energy. A ring that protects its wearer from the effects of negative energy.  sj` You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance}  sj Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  sj i Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  sj w -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. sj( sjf sj#. #.# ###..##### newnew the Vexing#. ...)#...#Barachi#. #.###..#Health: 26/26 ========================#. .....#..#Magic: 13/13 ======================== sj#.###. #.#..#AC: 2Str: 9#.#.. ###....#EV: 11Int: 13 sj?##.#.###.###..#SH: 0Dex: 16#............# sjfXL:  3 Next:  2% Place: Dungeon:1#.@..........# sjNoise: ---------  Time: 680.8 (0.0)############## sjza) +1 slingFire: a) +1 sling sj sjB sj2    sj>_You kill the endoplasm!  sjR_No target in view! _No target in view!  sj1G_The sprites lose interest in your situation.  sjZ_You feel your willpower return. _d - a ring of positive energy sj sj sj&1.3 (0.5 sj sj: _d - a ring of positive energy (worn) sj0 sj sj sj= sj sjl, sj sjs sj sj sj sj! sj sje sjB sj> sj sji sj sjֳ sj sjY sj sj sj1 sj" sjԾz####### . ........#### sj/ #.#####....)... ..........#### #.#......#◊◊. sj0 ###...#......###.#. #.#.###..##### #.#. ....)#...# ## sj[#. ##.#.###..# #. ##..#  sjP#.###.#.#.#..# #.#...###....##.#.###.###..##............# sj#............###############  sjֿ  sjRX8.5 (7.29.5 (8 sj sj;d _e - a scroll labelled UHUSTRA BIDASM sji sj sjX sj sj~#.....# ##. #####....#.◊.◊ sj######## . ........#####.## #.#####....).... sjJ(.. ..........######.# #.#......#◊◊. sj}...###...#......###.##.#.#.#.###..##### #.#.#.....)#...# ### sj#. ##@#.###..# #0.0#. #......#..# ##.###.#.#.#..#  sj##.#...###....##.#.###.###..##.. sj{#............############### sj@ sj sjz.90.7 (1.2 sj sj^) _Found 3 boomerangs. sj sj* sj& sj sj sj sj sj; sj sj' sj sj sj, sjD sj sj, sj sj sj, sjo sj sjJ sj sj sj  sj sj  sj sj sj sj sj sj sj sj sj sj sj sj sj sjP sj sj[ sj sj sj sj sj sjn sjv  sj:  sj sj sj sj sj sjA sj3$ sj$ sjJ' sj+ sjq/ sjO0 sj1 sj= sjB sjC sjE sjK sjP sjTQ sjS sjjX sj] sj^ sj` sjxg sjn sj(o sj!s sj~ sjZ sj sjՇ sj sj sj sj sj3 sjw sjC sj sj sjެ sj sj sjh sj) sj sj sj sj sjo sj sj sj sj sj sj sj sj sj sj sje sjI sj sj sj sjl sj} sja  sj  sj  sj  sj  sj:  sj  sjl  sj  sj$  sj$  sj&  sj-  sj2  sjB3  sjX5  sj2:  sjp?  sj8@  sjB  sj1 ' _You open the door.  There is an open door here. _ sjZ  sj  sj  sjx  sj  sj  sjm  sj  sj9  sjn  sj  sj-  sj  sj  sj  sj  sjE  sjz  sj  sj  sj   sj , sj  sj  sj X sj  sj]  sj  sj  sjC  sj  sj  sj  sj  sj  sj  sj   sj  sj   sj  sj&  sj  sj8  sj  sjw  sj  sju  sjU  sj!  sj# , sj$  sj&  sj1( , sjk)  sj+  sj,  sj-  sj.  sj1 ?  You see here 3 boomerangs. sj2  sj)3  _ sj>4  sj>6  sj7  sj7  sj8  sjH>  sj?  sj@  sj{A  sjB  sjjF B sjeG  sj1I  sjI  sjJ  sjK  sj|M  sjM  sjN  sjP  sj0R  sjR  sj(U  sjU  sjV  sjW  sjSX  sjY  sj?[  sj[  sjp\  sj^  sj_  sj_  sj`  sjyb  sjd , sj?f  sjg  sj:i  sji  sj%k  sjk  sjm  sjn  sjlo  sju  #..ß...##.÷..# sj?v {#.ß.ß...###.. #........##..# #.###.⌠.⌠.#... #.+.#.....#.##########.#<#..ß..'.# ......#.'.#.....#... sjv  #....#.###.⌠.⌠.#. #@..#........##.#. #...#.ß.ß...###>#. #...#..ß...## #.#. sjv [ #...#.ß.ß.## #... #...#.....# ####.# ##.##########.....  #.......###..###. sjvw n  #######.(........ ####.###.## You pick up a parchment of Mercury Arrow and begin reading... sjz 1775.7 (85.0) sj{ ,6.7 (86 sjs~  sj- F _You add the spell Mercury Arrow to your library. sj N  sjN  sjUO  sjP  sjS , sjS  sjNU  sjV  sjW  sjW  sjOY  sj[  sjH[  sj\  sjb]  sj^  sj;_  sj `  sjda  sj c  sjDc  sjd  sj(h 0#. #.....# #.#. #.ß.ß.###.#. #..ß...##... #.ß.ß...## sj]h #. ... #. #.###.⌠.⌠. #. #.+.#.. sjh ########.#<#..ß..#.@......#.'.#..... sjh ##|##....#.###.⌠.⌠.#..###...#........#...## #...#.ß.ß...###### #...#..ß...# sjh ^# #...#.ß.ß.##  sjh #...#.....# ## ##.###########.......###.. sj!l  ß.ß.###.ß... sj[l .ß.ß...###.......####.⌠.⌠.+.#.... sjvl ########.#<#..ß.......#.'.#...##@##....#.###.⌠.⌠ sjl Y..###...#........#...## #...#.ß.ß...#########.(....  sjp 282.7 (6.0) sjMq -3.9 (7.2 sj1t  sjfw r _You see here a staff of air. sj. sj. sj/ sj1 sj3 sj4$ _ sjN5 sj6 sjc8 sj9 sj9 sj; sj@##### #....[# ###### sj@n #.....# ####### # #.....# #.....#  #..... #.ß.ß.## sj@w #.... #..ß...## .... #.ß.ß...# sjA #.$ #...... #.# #.###.⌠.⌠ sj!A #@# #.+.#...6.3 (2.4 sj;A #.########.#<#..ß. #........#.'.#.... sjUA ##|##....#.###.⌠.⌠#..###...#........ sjnA...## #...#.ß.ß...#### #...#..ß...## sjA}#.ß.ß.## ...#.....# # sjE sjhF-7.5 (3.6 sjI sjhK# _Found a robe. sj sjX sj sjH _No target in view! sj sj7  sj|  sj sj+;b. sjR,b.bb. sj*. sjQ/$ _ sjV0 sjh2 sj-5 sj`7 sj7 sjH9 sj; sj= sj-> sjn? sj? sj@ sj C sjdD sjD sjE sj1IM _You now have 69 gold pieces (gained 12). sj/L sj2N sjO sjQ sjQ sj}S sjU sj]Y sjY sj`[ sjW^ sj` sjb sjd sjd sj`f sjh sjnj sjw sj y sj3y sjz sj| sj~ sj> sjӁ sj# sjw sj sjE sjl sj sj sj sjG sj sju sj sj sj2 sjڙ sjj sj sj sj sj sj) sj sj sjB sj% sj sj sj sj sj sj sj sj sj sj sj sjz sj sj sj sj sjE _The butterfly leaves your sight. sj0 sjF sjS sjz sj sj sj< sjc sj sj[ sj sj8 sj sjy sj sj sj sj sj6 sjl sj sj sj8 sj sj sj sj sj2 sj sj} sj sj+ sj sj sj sj/ sj sj sj  sjQ  sj  sj  sj% sjo sj' sj%  sj<You see here a staff of air. sjd sj _ sj sjI sj sj sj sj?! sj", sjy# sj' sj( sj( sj) sj- sjv. sj. sj/ sjA3 sj4 sj4 sj5 sj)9 sj: sj: sj; sj ? sj@ sj@ sjA sjE sjF sjF sj!H sjfK sjL sj)M sjN sjVQ sjR sj6S sjT sjNW sjX sjY sj Z sjoz  You see here 3 boomerangs. _ sj{ sjZ} sj} sj~ sjˁ sj sjŃ sjÄ sj sj( sjO sj sj sjw sjď sj sj{ sj sjY sj; sj sjŚ sj  sj sjĞ sj. sj sjZ sj sjM sj sj5 sjs sj sj sjɯ sjR  There is a stone staircase leading down here. sj sj4 _ sj sj sj sj sj sj sje sj sjD sj} sj sj sj sj sj sj* sj sj sj sj sj sj~ sj sj sj sj sj sj sj sjM sjq sj sjI sj  sj[ You see here a bat skeleton. sj sj _ sjo sj sjg sj sj> sj sj" sju sj sjB sj sj sj sj sj# sjl sj sjS%  sjvDYou see here a ball python skeleton. sj sjr _ sj sj sjd sj sj sj' sj sjz sj sj sjX _You open the door. The butterfly leaves your sight. sjf sj sj= sj sj sjt sj @  There is an open door here. sj  sjK  sj sj5 sj sjw _ sj sj sj sj6 sj sj" sj sjU sj sj"E _The butterfly leaves your sight. sj$ sjV& sj' sjd) sj/+ sj}+ sj- sjQ/ sj:1 sj3 sj4 sjG6 sj7 sj9 sj: sjj; sj? sjQCB sjIB sj#J sj_J sjL sjN sjvP sjuR sjBT sjU sjX sjYX sj'Z sjy\ sjb^ sj/` sja sjc sjMe sjf sjOg sjh sjk sjm sjo sj)q sjlr sjs sju sju sj&w sjy' sjm{ sj,} sj~ sj sjA sjs3 sj sj$7 _You open the door. sjM sj sj sjH sj sjg sj sjy sj sj@  There is an open door here. sj3 sj _ sj  sj sj sj sj sj^ sjf, sj sj sj sj sj sj~ sj $  Things that are here: sjI%  sjj<a +0 club; a goblin skeleton sj sj# _ sjn sj sj sjN sj sj sjc sj sj sj+ sj% sjj sj sj sj+ sj sj sjc #.#  #.#  #.#  #.# ### #.####  sje..###########....## ..#########.......)....†.#  sj[................#######.# #.  sjz########........@#######'########896.1 (1 sj 08.6) sjA#.........##.◊b#...#.◊.# #### #....##)..##◊..#...#.◊.#  sj8W...# #....###..##...#...#..◊# .#.# #....# ##.######...#######  sjc.#.# ##...# #)##...........##.  sj.#.# #.#.# #..'...........'..  sj .#'### #.#.####.##...........##. .....####.#....#.######...######. sj sj@  sj  sj8F_Key pressed, stopping explore. sj%3 sju& sjl* sj3- sj..$ _ sj"/ sjx1 sj3 sj4 sj{5 sj7 sj'9 sjj9 sj.> sjA>  You see here a +0 dagger. sjC sjD _ sjDE sjF sjH sjH sjI sjZK sjL, sjM sj O sj~P sjP sjkQ sjR sjT sjMT sjT sjV sjW sjW sj~X sjY sjd sje sje sj g sj@h sjh sji sj j sj sj  sj  sjE  sj sj2 sj sj sj! sjR$ sj& sj~) sj) sj+ sjp/ sj1 sj3 sj6 sj8 sj,; sj{>, sj? sjC sjuF sjH sjK sjM sjRP sjR sj,S sjrU sjPX sj~[ sj] sj ` sj)c sj\c sje sjh sj^k sjk sjm sjp@  There is an open door here. sjs sjs _ sjv sjZx sjz sjz sj]| sj[~ sj sj sjG sjF sj؉ sj sj sj  sj> sjx sj sj sj sjL sj sjc sj sjN sjE sjם sj sj sj sj sj+ sjw sjm sj sja sj sjz sj sj sjѬ sj sj? sj sjQ sjJ sj sj sjߵ sj sjy sjD sj sj sj sj־T  You encounter an endoplasm. sj sj#...# ###.##◊# #.##.#  sj #.##.# .  #.# sj)e# #◊#### #.#####.  sjF #.#### #j #.##.# #.......  sjb###....## ###.# #.##.# #####.##  sj.)....÷.# #....#####.########.# .# #.@...........>..#  sj#######'#############.....##.###.◊.#...#.◊.# #.......##.#  sj##◊..#...#.◊.# #.#####.##.#  sj>##.bb#...#..◊# #.########. ######...##########.... j   endoplasm (asleep)  sj<T##...........##......#######.####'...........'..)....# #####.# ##...........##....[.###.....# sjlA.j952.5 (56.4) sjQj sjS53.7 (57.6 _ sj sj@ sjD2 ...#.# #◊#  #.# #.#  #.# #.#  #.# #   #.#### #.   sjz2 ....## ###j# #.##.# .)....÷.# #....#####.### .# #.@...........>..# '#######.... sj2 I .#.◊.# #.. .#.◊.# #.  sj2 9.#..◊# #.......##.... sj2 F...'..)....#  [  sjg ...#.# #◊#  #.# #.#  #.# #.#  sj #.# #   #.#### #.   sj ....## ###j# #.##.# .)....÷.# #....#####.###  sj #.# #.@...........>..# '#######.... .#.◊.# #.. .#.◊.# #..#..◊# #.......##.......'..)....# [ sj  sj(  sj  sj a _An endoplasm is nearby! sj  4 .j  sj $Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. sj  sj _1----==4.7 (1.0 sj S)Will/2 Jinx  sj  sjG ; _You feel your willpower being sapped. sj  You shoot a sling bullet. The sling bullet hits the endoplasm. sj:* sj .  The endoplasm is heavily wounded.A giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods. 6=6.0 (1.3 _You kill the endoplasm! _Your Hexes skill increases to level 4! sj sj sj sj  sj:_No target in view! sjܗ sj\ sj˜ sje  sj:_No target in view! sj3  sj  sj  sj  sj $ _ sj  sj3  sj ( sj  sj { _The sprites lose interest in your situation. sj" :---- sj  sjɬ  sj  sj  sjR  sj  sj  sj  sjY L2== sj}  sj  sj,  sj  sj  sj  sjĸ  sj>  sj  sje  sj  sj> :== sjG  sjտ  sj  sj  sjj  sj  sj  sj,  sjl L3== sj{  sj  sjY  sj=  sj , sj  sjz , sjx  sj  sj8 :== sj9  sj  sj  sj  sjJ  sj  sjc  sj  sjW  sj.  sj  sj  sj  sj=  sj  sjT  sj  sj/  sj  sj  sj  sj  sj6  sj  sjO  sje  sj ( sj  sj $  sj J_You feel your willpower return. sj3  sj  sjU  sj  sj  sj!  sj  sj@  sj  sj  sj  sj  sj  sj  sj\  sjB  sjY  sj  sj  sj  sj$  sjZ  sj  sj  sj  sj  sjK  sj*  sj?  sj  sj  sj  sj  sj  sj  sju  sj  sj  sj7  sj  sjk  sj  sj  sj  sj  sj>  sj  sj  sj  sjI  sj  sj  sj  sjZ  sj  sj  sj  sj+  sj  sj  sj  sj\  sj  sj  sj  sjT  sj  sj!  sj"  sj4#  sj#  sj$  sj%  sj%  sjo&  sje'  sjc(  sj(  sj+)  sj *  sj+  sjW+  sj+  sj-  sj.  sji.  sj.  sj/  sj0  sj-1  sj1  sj2  sj5  sjJ5  sj16  sj7  sj8  sjX9  sj-:  sj;  sj=  sj=  sj>  sjb@  sj2B  sjB  sjC  sjD  sjF  sjHG  sjH  sjBJ  sj K  sjeK  sjBL  sjrQ  sjR  sjDS  sjT  sjV  sjX  sjhX  sjVY  sjZ  sjM\  sj\  sjw]  sj^  sjm`  sj`  sja  sjb  sjd  sjjd  sje  sj&f  sjpg  sjg  sjph  sjui  sjj  sjk  sjk  sjl  sjm  sjm  sjn  sjp %  sj@p -There is a stone staircase leading down here. sjwq  sjq  _ sjor  sj)s  sjUt  sjt  sjt  sju  sjv  sjv  sj;w  sj#x  sjIy  sjy  sjz  sjE{  sj|  sj7}  sj}  sj   sj  sjπ  sj  sj  sj`  sj  sje  sj  sj  sjJ  sj0  sjU  sjϋ  sj(  sjʌ  sj  sju  sj  sj}  sjN       ######## #  sj r##......# .#  ...####.# .#  ........# .#  ######### ####.###  # #◊# ...#   sj `--- #.# ###.##.#  # #.# #.#  # sjv  #◊#### #.#####.#  # #.##.# #.......#  .##.# #####.###    .#####.########.#   .............>..# sj ` ####.....##.### sjx P   sjV 1038.4 (82.4)---9.4 (83 _j - a metallic puce potion sj  sj  sj  sjd  sj  sj  sjb  sj!!  sj<#  sj$  sj:$  sj%  sj4(  sj)  sj)  sj+  sj,-  sj-  sj-  sj/  sj0  sj;0  sj0  sju1  sj2  sj2  sjD3  sjE4  sjQ5  sj5  sj5  sj6  sj7  sj 8  sjk8  sj69  sj%:  sj:  sj:  sj<  sj= %  sj= EYou encounter an endoplasm. sj@ }   sj A ?    sj)A b####### ######   sjHA ......# #j...#  .####.# sjhA k #@#   sjA ......# #.#  ####### ####.### sjA w #◊# #......# # sjA x.# ###.##.# # sj B F.# #.##.#  j   endoplasm (asleep) #◊#### #.#####.##.# sjOB (  #.##.# #.......##.# .##.# #####.####.#  sjjD 7.j50.2 (10.8 sj-G Qj sjG 51.4 (12.0 _ sjLJ  sjK  sjD ) You shoot a sling bullet. The sling bullet hits the endoplasm. sj .j sjk  sj ;===2.7 (1.3) sjU  sjU ] _The endoplasm is almost dead. sjI b  You shoot a sling bullet. The sling bullet hits the endoplasm. _ sjw iThe endoplasm is almost dead.  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.beckon some vexing sprites to accompany your attacks sj 0.  You feel your willpower being sapped. sj 1-----30Will/2 Jinx  sj>  sjЋ @ _The endoplasm hits you but does no damage. sj[% &  sj% M.  You shoot a sling bullet. The sling bullet hits the endoplasm! sj- * sj. ( sjA  sjĽ =10=4.9 (1.2 sjA  sj   sj G_You kill the endoplasm! sj y sjry sjy{ sj|  sj+}B_No target in view! sj0+ sj+ sj- sj/H _No target in view! sj sj sj sj sj]$ _ sjx sjɭ sj.( sj sj{ _The sprites lose interest in your situation. sj:---- sjR sj] sj sj sj\ sj۸ sjK sj] sjL2== sj sj޻ sj) sj sj sj޽ sj sj sj7 sj sj sj:== sjJ sj" sjq sj sj sj sjJ sj2 sjZ sj sj sj#3 sj*)== sj sjk sj sj sj sj, sj sjg sj sj sj sjC:== sj sj sj sj sj sjS sj sj sj sj. sj sjY sj sj sj sj/ sj$ sj] sj sj3 sji( sj sj"n _You feel your willpower return. sjE sj sj sjh sj sj4 sj sjy sj[ sj sj sj sj sj sj9 sj sj sj: sj sjV sj` sjK sj sj\ sjc sj sj sj sj sj sji sj= sj sj_ sj sjz sjq sj sj sj sj sj sjg sjE sj sjB sj sj sj sj sj! sj  sj0, sj sj sj sjq sj sj sj sj sj sj sj sjD sj sjS sjH sj sj sj sj sj sj]  sj(  sjH  sjs  sj  sj  sj  sj  sj sjC sj; sj sj sj sj sj sj1 sj sj sjT sj sj sj sj sjZ sj0 sj< sj sj sj sj sj sjP sj9 sj* sjU sj sj  sj! sj! sjC" sj# sj$ sjH$ sj$ sj% sj& sj& sj?' sj8- sj5. sjv. sj. sj0 sj1 sj1 sj%2 sj3 sj4 sj4 sj#5 sj6 sj7 sj7 sj8 sjm9 sje: sj: sj; sjx< sj(@X sjF sjL sjM, sj_N sjO sj=Q sjlQ sjbR sjS sjvU sjU sjV sjW sjY, sjZ sj\ sj] sj ^ sj^ sj` sj7b sj{b sjWc sj/e sjf sjg sj h sj3j sjk sjk sjl sjn sjp sj2p sjq sjfr sjs sjs sjt sju sj&w sjdw sjx sj>y sjrz sjz sj@{ sj| sj} sj} sj~ sj sjۀ sj sj sj͂ sjۃ sj sj sj sj sjֆ sj; sj sj sj sj sjϋ sj sj! sj sj؎ sj sjS sj sj sj5 sjA sj̔ sj sj sja sj sj sjtB sjf sj sj sj sj sjH sj sjQ sj֣ sj4 sj sj= sj  sj sj sj sj%  sjI?You see here a quokka skeleton. sj| sj_ sjf sj$  Things that are here: sjLc  a +0 dagger; a goblin skeleton sjӷ sjU _ sj, sj_ sj sj sj˼ sj sjj sj sjs sj~ sj sj& sj sj sj( sjV sj sjy sj sj sj sj sj3 sj sjV sj` sj, sj sj}$  Things that are here: sjc  a +0 dagger; a goblin skeleton sj sj _ sjf sjd  You see here a quokka skeleton. sj  sjA _ sj- sj sjQ sj sj sj% sj, sj< sj sj, sj sjb sj sj sjw sj sj sjH sj sj3 sj  sj  sj  sj  sj# sjR sj sj: sj^ sj sjC sj< sj: sjl sj sj sj sj sj sj sj sj sjx sj  sj! sj! sjx" sj$ sj% sj% sj& sj( sj) sjF* sj* sj- sjF. sj. sj7/ sj1 sjl3 sj3 sj4 sjL7 sj8 sj(9 sjD: sj< sjf> sj> sj? sjBB sjJD sjvD sjE sjAH sjOJ, sjK sjM sjO sjO sjP sjES sjT sjT sjU sj!X sjY sj[ sj?[ sjW\ sj^ sjF` sja sja sj c sje sjkg sjh sjj sjj sj.l sjo  Things that are here: _a +0 dagger; a goblin skeleton  Things that are here: _a +0 dagger; a goblin skeleton sjoyYou see here a quokka.  There is an open door here. sjq sjs sj,u sjv sjOw _ sjx sj{ sj} sj sj sj~ sj sjC sj8 sjH sj sj sj sjF sj> sjk sjP sjL sjQ sj sjӜ sjơ sj sj sjd sj sj sj sj sj sjв sj sj sjx sj sj sj sjɿ sj sj sj sjn sjo sj sj sj} sj sj sj sj sjy sj sj sj sj sj sjT sj sj sjl sj sj' sj, sj sj@  There is an open door here. sj sj, sj sj sj sjr$  sj!_The butterfly leaves your sight. sj " sj$ sjC$ sj& sj'$  Things that are here: sjb*a  a +0 club; a goblin skeleton sj, sj- _ sj. sjA6 sj7 sjE8 sj9 sj < sj> sj> sj1@ sj"B$  Things that are here: sjE?  a +0 short sword; 3 stones sjG sjFH _ sjJ sjL sjVO sjO sjCQ sjS sjfV sjV sjX sj-[ sj6] sj] sjF_ sjb sj7c sjjc sje sj:g sji sji sjvk sjm sjo sjp sjvq sjs sjv sjPv sjx sjy sj{ sj| sj!} sj sj sj3 sj4 sj sjʅ sj sjz sj sjq sj sj sj sjE sjs sj sj6 sj& sj sjk sjȜA  You see here a +0 ring mail. sj' sj _ sj sj sjq, sj sj sj, sj' sj sj sj sj sj sj, sj  sjҶ sj sj sj sjv sj sjL sj sj sj, sj sj! sj~ sj sj sj sj], sj sj sjv, sj] sj sju sj sj sj sj sj sjC sj) sj  sjZ sj| sjG sj sjG sj sj5 sj sjb sjf sj@ sj sj sj  sj sj sjN sj  sj sjg sj sjG sj( sj sj  sjk  sj  sj , sj9  sj  sj , sj  sjl  sjK  sjy  sj  sj'  sj  sj!  sjW  sj`  sj  sj  sjg  sj  sj  sj  sj  sj  sj  sjR  sj  sj  sjF!  sj!  sj"  sj,#  sj~$  sj$  sjR%  sj: { #...###.#.#  ####...)..#'###  ##......##.....### #..####.##.......#  sjM: #.## #.##.....#.# #.# #..#.....#.. sjy: = #.# ##.#########  #.# #..#  ####  sj: 2---271.9 (217.0)  sj: `..◊◊# ## sj;  #.# ########### #.  #.# #..◊.◊...◊# #.  #.###.#######.###. sjA;  #.#.◊.#.....#..b#.  #.###.#.....#####. sjj;  #...#.#...........  #####◊#.....#####. sj< :--- sj>  sjj@   sj@ 7_Done exploring. sj3 sjWhere to? (? - help)  D - Dungeon  sj  sj ?[?25h[?0c  sj0 #...###.#.#newnew the Vexing ####...)..#'###Barachi ##......##.....### Health: 26/26 ========================  sj #..####.##.......# Magic: 13/13 ======================== #.## #.##.....#.# AC: 2Str: 9  sj #.# #..#.....#.. EV: 11Int: 13 #.# ##.######### SH: 0Dex: 16 #.# #..#XL:  3 Next: 10% Place: Dungeon:1  sj N#@# ####Noise: ---------  Time: 1271.9 (0.0) #.# .◊◊# ## a) +1 sling #.# ########### #. Fire: a) +1 sling #.# #..◊.◊...◊# #.  sj #.###.#######.###. #.#.◊.#.....#..b#.  #.###.#.....#####.  #...#.#........... sj>   #####◊#.....#####.  _a +0 club; a goblin skeleton sjk Things that are here: _a +0 short sword; 3 stones _You see here a +0 ring mail. _Done exploring.  What level of the Dungeon? (default 1, ? - help)  sj [?25l[?1c sj2 sj sj sjX sj sj E _ sj sjU sj sj sj3 sjy sj sjK sjO sjB sjk sj sj sj sj sjb sj sj sj sj sj  sjm sj sjA sjo sj+ sj sj$ sj sj sj sj  sj  sjw  sj  sj sj sj` sj; sj sj sjV sj7 sjn Things that are here: _a +0 short sword; 3 stones _You see here a +0 ring mail.  sj%k_Done exploring.  There is a stone staircase leading down here. sj sj sj$ _ sj  sj(%J 2  You climb downwards. sj)s  You encounter a hobgoblin and a bat. sjl* sj?+ sj,m _The hobgoblin shouts!  There is a stone staircase leading up here. sj sj  ######  ####......  sjz ####.........  ...g........  ...........  .........b  #.........  sj #@....# ===88.8 (16.9) ####..#  ...  ♣.  g   hobgoblin sji b   bat (wandering)  sj9  sj sjbd _There are monsters nearby! sj  ######  ####......  ####.........  ...g........  sj  ...........  .........b  #.........  #@....#  ####..#  sj6 4...  ♣.  sj  sjĄ ! sjb ######  sj' ####......  ####.........  ...g........  ...........  .........b  #.........  #@....#  ####..#  sjv...  ♣.   sj sj sj sjXd _There are monsters nearby!sjj;/ .  sj;$Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj <*bsj<G.gsj*>K.bsj9Asjo1-----9.8 (1.0)Will/2 Jinx sjsj; _You feel your willpower being sapped.sj & sj )sj! ))))sjG /You shoot a sling bullet.sj4 :*sji ' sji .bsjj The sling bullet closely misses the hobgoblin.A giggling sprite leaps out and smacks the hobgoblin with its own hand.sjKk sjxk .b.sjl !.sjl $bsjo G.gsjt '..sj1u ;. (very drained)sj[u sjv 5=91.1 (1.3sj| sj-~  sj[~ S_The hobgoblin is heavily wounded.sj? B )))sj =))You shoot a sling bullet.sjK:*sjM$m .  The sling bullet barely misses the hobgoblin.sj$hA giggling sprite leaps out and makes the hobgoblin trip over its own feet.sj%1b.sj&-b.sjg'-b.sj (4b.sj,F ...sj,.....sj//42.4sj-2sjG4M _You kill the hobgoblin!sj^m .  You shoot a sling bullet. The sling bullet hits the bat!sjaD))) sj'.....sj/63.7sjnsjG _You kill the bat!sjPsj2Qsj+SsjUH _No target in view!sj sj̶sjѸsj  sj(B_No target in view!sj] sj<^ sj^ sja sjc [----sje x _The jinxing sprites lose interest in you.sjf L2==sjf sjh { _The sprites lose interest in your situation.sj7i sji sj@l sjl c  You encounter a rat.sjp r---r   rat (wandering)sjs -6.7 (3.0sjt M---7.7 (4 _sjv sjx sjzH ))))sj/You shoot a sling bullet.sj  .rThe sling bullet closely misses the rat.sj\ D.rsj_.rsjK====9.0 (1.3sjsj- _The rat squeaks loudly.sj .  You shoot a sling bullet. The sling bullet hits the rat. sj4sj9a==8===-sj9'300.2 (1.2sjpH] _You kill the rat!sj BsjB7-sjDsjGH _No target in view!sjs sj!v ;newnew the Vexing######Barachi####......Health: 26/26 ========================sjLv ####.........Magic: 12/13 ======================--............AC: 2sjjv lStr: 9...........EV: 11sjv Int: 13..........SH: 0Dex: 16sjv J#.........XL:  3 Next: 18% Place: Dungeon:2#@....#Noise: ===------  Time: 1300.2 (0.0)####..#a) +1 sling...Fire: a) +1 slingsjv K♣.Will/2 sjw s_The rat squeaks loudly.  You shoot a sling bullet. The sling bullet hits the rat. sj+w \_You kill the rat! _No target in view!  sjEw Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjy sjz sj*| sjb~ I  You shoot a sling bullet. The sling bullet hits the rat. sj~ x_You kill the rat! _No target in view!  sj~ /Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.sj sja sjs sjC H _No target in view!sj<sjsjFsj݋sj͌$ _sjFsjԎsjFsj+sjsjysj sjsjo63==sjsjtsj}$ sj_Magic restored.sj/sjsjnsjsjsjsjsjgsjsj,:==sj sjRsjϪsjܫsjsjsjsjsj sjsjsj[sjݳsjCsjsj*sjsj۷sjksjsj[sjٺsjTsjr$ sjJ_You feel your willpower return.sj,~ ###### ##########sjJm...##.#..sjf#..>.......---16.2 (16.0)sj;<....####sjV####..# ....sjX♣♣♣.sjsjPJ---7.4 (17.2sjsj; _Found a stone staircase leading down.sjhsjsjsjsjsjsjEsjsjsjsjsjP!sj"sj1#sj#sj%sj'sj'sj(sj)sj+sjA,sj,sjF.sj/sj0sj0sj1sj3sj3sjv4sj5sj&7sj7sj8sj9sjs;sj;sj<sje>sjG@sj@sjHAsjCsjyEsjEsjFsjLHsjJsjJsj LsjNsjHPsjlPsjgQsj3SsjUsjUsjVsj Ysjw[  You encounter a kobold. It is wielding a +0 short sword and quivering stones.sj_( #...##..>...........  #........#.#........  sj_#........#.#<....###  #......#.#.####..#  sj` #...................   #....#♣♣...♣♣####♣♣♣ sjA`1  #....# ♣♣#.♣   ###.#♣ ♣..♣ sj` #.@♣ .♣♣♣  #...K..♣  sj`#.!#♣.♣..♣  ##.♣..  #.♣ ...  sj&a#.# ...K   kobold (missile, asleep)  #.# .. sjFa} #.♣.  sjdaM#.♣sjsf/34.2 (16.8sjg55.4 (18.0 _sjjsjmsj  #...##..>.... #........#.#. #........#.#< #......#.  #....... #....# #....# ♣♣#.♣  ###.#♣ ♣..♣  sj< #.@♣ .♣♣♣  #...K..♣  #.!#♣.♣..♣  ##.♣ ..  #.♣ ...  sji _#.# ...  #.# ..  #.♣ .  sj '#.♣sjc #...##..>.... #........#.#.sjʈF #........#.#< #......#.  #.......sj _ #....#sjD #....# ♣♣#.♣  ###.#♣ ♣..♣  #.@♣ .♣♣♣ sj~j #...K..♣  #.!#♣.♣..♣ sj ##.♣ .. #.♣ ...sj.~ #.# ...  #.# .. #.♣ . #.♣sjsj@sj6sj] _A kobold is nearby!sjK #...##..>.... #........#.#.sjb #........#.#< #......#.  #....... #....# sj#....# ♣♣#.♣  ###.#♣ ♣..♣  #.@♣ .♣♣♣  #...K..♣  sjpH#.!#♣.♣..♣  ##.♣ ..  sj@#.♣ ...  #.# ...  sj @#.# ..  #.♣ .  sju'#.♣sj&[ #...##..>.... #........#.#. #........#.#< #......#.  #....... #....#sj[l #....# ♣♣#.♣  ###.#♣ ♣..♣  #.@♣ .♣♣♣  #...K..♣ sj\e #.!#♣.♣..♣  ##.♣ .. #.♣ ... #.# ...  #.# ..sjh\ #.♣ . #.♣sj_sjl`sj6dsjf] _A kobold is nearby!sjpK. _A kobold is nearby! sj@_A kobold is nearby!  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. sjn You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sjOK)sj1----====6.0)Will/2 Jinx sjsj9( _The kobold shouts!sjwtr .  You shoot a sling bullet. The sling bullet hits the kobold!sj.w)sj*)sjj20===-7.7 (1.3sj*sj> sjd<_You kill the kobold!sj|P sj&Q 7-sjT sjW  sj4W B_No target in view!sj sj sj9 sj~  sj :_No target in view!sjsjsjjsjsj0$ _sjqsjpsj  The sprites lose interest in your situation.You encounter a hobgoblin.sjIsj6.....#.#..sjP......sjڸ..sj---gsj3zg   hobgoblin (wandering)sj,80sjӾX---9.7 (2 _sjsj(sjtsju' #...##..>sjIum #....... #........#.#< #......  #..... #....#sjiuL #....# ♣♣#.♣  ###.#♣ ♣..♣ sjuA #.@♣ .♣♣♣  sju"#..)...♣  sju:#.!#♣g♣..♣  sjvb##.♣ ..  #.♣ ...  #.# ...  sj"v;#.# ..  #.♣ . sj@v, #.♣sj #...##..> #.......sj; #........#.#< #......sjZ=  #.....sjy? #....#sj< #....# ♣♣#.♣  ###.#♣ ♣..♣ sjZ #.@♣ .♣♣♣  #..)...♣  #.!#♣g♣..♣  ##.♣ .. sjC #.♣ ... #.# ...  #.# .. #.♣ . #.♣sj3 sj sj_sj~` _A hobgoblin is nearby!sjn #...##..> #....... #........#.#< #......sjLy  #..... #....# #....# ♣♣#.♣  ###.#♣ ♣..♣ sjoA #.@♣ .♣♣♣  sj\#..)...♣  #.!#♣g♣..♣  sjՙ##.♣ ..  #.♣ ...  #.# ...  #.# ..  #.♣ .  #.♣sjsj\+ #...##..> #.......sj+ #........#.#< #......  #.....sj+? #....#sj+ #....# ♣♣#.♣ sj+3 ###.#♣ ♣..♣  #.@♣ .♣♣♣ sj,, #..)...♣  #.!#♣g♣..♣  ##.♣ .. sjL, #.♣ ... #.# ... sjk, #.# .. #.♣ .sj,Z #.♣sjh0sj1sj4sjP7` _A hobgoblin is nearby!sjT o )))You shoot a sling bullet.sj ' sj .g.  sj VThe sling bullet closely misses the hobgoblin.sj 0g.sjg Ngsj i----====41.0 (1.3sjO sjj + _The hobgoblin shouts!sjuoC  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj>pY3---9/13 sjip----==--20Jinx sjssju sjuM_You feel your willpower being sapped. The hobgoblin hits you.sjc  You shoot a sling bullet. The sling bullet hits the hobgoblin.sjKF  The hobgoblin is lightly wounded.sjL10/13==--=-3.3 (1.3sjVsjXW _The hobgoblin closely misses you.sj )You shoot a sling bullet. The sling bullet hits the hobgoblin!sj})sj{sj/54.6sj sj# M _You kill the hobgoblin!sjV0sj 1sj4sjT7H _No target in view!sjSK sjK sjM sj|P sjQ $ _sjR sj4V sj~V b4=--sj%X sjZ $ sj9[ W_The sprites lose interest in your situation.sj[ :==sj7] sjp_ sj_ sj a sjjc sjc sjd sj9g sjg 5==1==sji sjKk sjk sjsm sjo ,sjp sj,s sjos sjt sjw sjw 6====sj sj> sjt@ sjD sjH sjYI sjnK sj S sj0[  #....#♣♣♣#.♣....♣ ♣  sjZ[ ###.#♣♣..♣..♣♣♣♣♣.♣♣  sj~[ #..♣♣.♣..♣♣♣♣...♣..  sj[ #..)...♣♣♣....♣....  sj[ #..#♣.♣..♣.........  sj[ ##.♣♣....♣........◊  sj\ #.♣♣..........◊... sj4\ q#.#♣...........~.~  #.#♣.....@...◊.♣~~ ---95.8 (51.sjW\ 2) sjx\ #.♣♣.◊♣◊◊......~◊§ sj\ #.♣♣♣♣.♣.......♣♣. sj\ #.. ♣.◊♣...◊....♣ sj] ..# ..♣♣♣........ ♣♣♣ ♣.♣.♣ ♣.♣.♣◊♣ sjy] ♣[♣.♣ ♣ ♣.sjd 9~sjd J---7.0 (52.4sji sj\k - _Found a leather armour.sj3sjsj]sjsj)sj;sjbsjSsjsjsjsjjj  You encounter an endoplasm.sj)...♣♣♣....♣.......#♣.♣..♣..........##.♣♣....♣........◊♣♣..........◊#♣...........~.~♣sj.#♣.........◊.♣~~~#.♣♣.◊♣◊◊......~◊~~#.♣♣♣♣.♣♣♣§§#.. ♣.◊♣.@.◊....♣ ..#♣◊..♣♣♣...sjg #♣♣♣ .♣.♣.♣... .♣ ♣.♣.♣◊♣. .♣ ♣[♣.♣.♣ .♣ ♣♣♣.♣♣sjrj   endoplasm (wandering).♣ ♣.♣j♣ #.sj[\9.4 (2.4).jsjD§§§sjP6400.6 (3.6 _sjsjwsj,e% j.  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjneWYou beckon some vexing sprites to accompany your attacks.sjj9§sjwkW1----==sjkW1.6 (1.0Will/2 Jinx sjp8§sjr sjr5_You feel your willpower being sapped.sjR 9 )sjS /))))))sj(S 7)You shoot a sling bullet.sj ;*sj 0 jsj< .  sjc >The sling bullet barely misses the endoplasm.sj uA giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods.sj 'j.sj "~~§sj? '~.sjd ......§sj .sj ..sjȶ (j  very draisj# )ned)..sj 4=2.8 (1.2sj 8§sj a _The endoplasm is heavily wounded.sj u .  You shoot a sling bullet. The sling bullet hits the endoplasm.sjm ;))))sj !sj!~~........§...sj'494.1 (1.3sj29§sj$8 sjs8?_You kill the endoplasm!sjB$sjb%sj+sj.H _No target in view!sjsj,sj^sjH _No target in view!sjWsjWsjYsj\sj]$ _sj#_sj7bsjbE----sjSdsjJge _The sprites lose interest in your situation.sjrgsjgsjisj lsj`lL2==sjQnsjpsjpsjrsjusjEusj%wsjysjysjsjnsj:==sjۄsjsj҈sjɊsjLsjsjfsjsj=sjsjsjL3==sjsjEsjsjnsj՟sj1sjsjpsjۤsjsjPsj:==sjysjsjzsj/sjز,sjsj3sjsjosjѻsjtsjsj,sjsjTsjsjMsjZsj(sjsj^n _You feel your willpower return.sj~sjsjwsjsj#sjUsjsjsjmsjsj3sjsjc  You encounter a bat.sjd#.#♣...........~.~♣~♣ #.#♣.........◊.♣~~~~~ #.♣♣.◊♣◊◊......~◊~~♣ ~sj#.♣♣♣♣.♣.......♣♣.~♣◊~#.. ♣.◊♣...◊....♣.§~ sjh..#♣◊..♣♣♣.........◊ ♣♣♣ ♣.♣.♣.♣..... sjL ♣.♣◊♣.♣.♣◊♣.$  ♣.♣.♣.♣@♣.♣.♣ ---sj ♣.♣.♣.♣◊♣♣♣.♣♣ sjyk♣.♣.♣.♣◊♣ ♣.♣ ..♣.♣.♣.♣ ♣.♣#..♣.♣.♣ ◊..♣.♣◊♣ b   bat (asleep)#♣.♣◊sj♣.♣.♣b♣sj{30.7 (26.6)b..§b---1.9 (27.8§ _The bat leaves your sight. _You see here a +0 leather armour.sj sj6 sj sj" sj[' sj( $ _sj* sj{, sj 0 sjD6  sjy6 _ A bat comes into view.sj= #.#♣..~.~♣~♣ ~♣#.#♣..◊.♣~~~~~~~?sj= #.♣♣.◊♣◊◊......~◊~~♣~~~♣#.♣♣♣♣.♣.......♣♣.~♣◊~♣#.. ♣.◊♣...◊....♣§§§◊~..#♣◊..♣♣♣......§§§◊§§.sjv> #♣♣♣ ♣.♣.♣.♣.§§§....♣.♣◊♣.♣b♣◊♣.$ ♣.♣.♣.♣[♣@♣.♣ ♣.♣.♣.♣◊♣♣♣.♣♣ ♣.♣.♣.♣◊♣ ♣.♣ sj> ..♣.♣.♣.♣ ♣.♣#..♣.♣.♣ ♣◊...♣.♣◊♣ ♣.♣sjD? b   bat#♣b♣◊♣ ♣♣.♣.♣.♣sjC K~3.1 (1.2)sjD 44.3 (2.4 _sjVI B§§sjK  sjQ ....~♣~♣ ~♣  ......◊.♣~~~~~~~?  ◊◊......~◊~~♣~~~♣  sj .......♣♣.~♣◊~♣~  #.. ♣.◊♣...◊....♣§§~◊~  .....§§§◊§§.  #♣♣♣ ♣.♣.♣.♣.§§§....  ♣b♣◊♣.$  sjF[♣@♣.♣   sj♣♣.♣♣   ♣.♣   ♣.♣   ♣◊.   ♣.♣   sjEf ♣♣  .♣.♣ .♣ sjx ....~♣~♣ ~♣   sjGy......◊.♣~~~~~~~?  ◊◊......~◊~~♣~~~♣   sjuy.......♣♣.~♣◊~♣~  #.. ♣.◊♣...◊....♣§§~◊~   sjy}.....§§§◊§§.  sjy #♣♣♣ ♣.♣.♣.♣.§§§....   sjy*♣b♣◊♣.$  [♣@♣.♣  sjz♣♣.♣♣   sjBz( ♣.♣   ♣.♣   ♣◊.   sjz ♣.♣   ♣♣ .♣.♣ sjz3 .♣ sjR sj sj sj[Z _A bat is nearby! sjb b.Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. sjDE.b sj"§ sj]~§..§◊.. sjd#1 sj----==5.3 (1.0Will/2 Jinx  sj(8§ sjo _You feel your willpower being sapped. The bat misses you. sjf .You shoot a sling bullet. The sling bullet hits the bat! sjj( sj§♣◊~~§.◊§ sj.. sj=31=6.5 (1.2 sj\@§§ sjG _You kill the bat! sj@ sj@ sj}D sjF  sjFB_No target in view! sj sj sj+ sj4  sjT5:_No target in view! sj  sj  sj[  sj   sj :_No target in view! sj sjj sj sj  sj $ _ sjD sjU sj( sjg sjH{ _The sprites lose interest in your situation. sj:---- sj sj, sj7 sj sj sj! sj $ sjf$L2== sj& sj( sj) sj* sjA- sj- sj3/ sj1 sj2 sj'4 sj26 sj6:== sji8 sj: sj; sj< sj0? sjy? sj@A sjC sj DL3== sjE sjQH sjH sj9J sjL sj M sjN sj U sjcU sj6W sjZ sjPZ$== sjZ sjv\ sj^ sj _ sj` sj(c sjxc sjd sjmg sjg sjOi sjk sjl sjm sj.p sj{p sjq sjt sjt sjcv sjx sjYy sjz sj} sj~( sj sjn _You feel your willpower return. sjS sj sjE sj} sj sjj sj" sjݐ sjW sj sj sj sjݟc  You encounter a rat. sj'♣..........◊....♣~♣◊~♣~ ♣...........~.~♣~♣~~♣~~~§ ♣.........◊.♣~~~~~~~?r~.  sjU♣.◊♣◊◊......~◊~~♣~~~♣~~♣§ ♣♣♣.♣.......♣♣.~♣◊~♣~~~ ♣.◊♣...◊....♣.~~◊~♣~♣.~  sjЦ♣◊..♣♣♣......§..◊........ #♣♣♣ ♣.♣.♣.♣.§.§§........♣.♣◊♣.♣.♣◊♣.@........--- sj"♣.♣.♣.♣[♣.♣.♣...◊...◊♣♣.♣.♣.♣◊♣♣♣.♣♣♣♣...◊♣♣♣♣.♣.♣.♣◊♣ ♣♣.♣ ♣◊.♣♣ ..♣.♣.♣.♣ ♣.♣ ♣.♣  sjp#..♣.♣.♣ ♣◊. ♣◊♣r   rat (asleep) ..♣.♣◊♣ ♣.♣ .◊. #♣b♣◊♣  sj♣♣ ..♣.♣.♣ ♣♣ sjc§~§....65.1 (28.6) sjQ---6.3 (29.8 _ sjB§§ sjR _You see here 12 gold pieces. sjp ◊....♣~♣◊~♣~~♣ ....~.~♣~♣~~♣~~§~ ..◊.♣~~~~~~~?r~.  sj ....~◊~~♣~~~♣~~♣§ ....♣♣.~♣◊~♣~~~~  .◊....♣.~~◊~♣~♣.~ .....§..◊........  ♣§............   sj ♣.@........  [♣.♣.♣...◊...◊♣  ♣.♣♣♣♣...◊♣♣♣   sj ♣♣.♣ ♣◊.♣♣  ♣.♣ ♣.♣  ♣◊. ♣◊♣  ♣.♣ .◊.  ♣♣ ..♣  sjc A .♣.♣♣♣  sj( _◊....♣~♣◊~♣~~♣ ....~.~♣~♣~~♣~~§~  sj( )..◊.♣~~~~~~~?r~. ....~◊~~♣~~~♣~~♣§  sj( ....♣♣.~♣◊~♣~~~~   sj]) .◊....♣.~~◊~♣~♣.~  sj) h.....§..◊........   sj) e♣§............   sj* E♣.@........  sjD*   sj* [♣.♣.♣...◊...◊♣   sj+ ♣.♣♣♣♣...◊♣♣♣   sj2+ ♣♣.♣ ♣◊.♣♣ sj_+ ♣.♣ ♣.♣ sj+ ♣◊. ♣◊♣  sj, ♣.♣ .◊. ♣♣ ..♣  sjK, f .♣.♣♣♣ sj}B  sjC  sjX  sjb   sjFb L_A rat is nearby! sj ? .r sjk Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. sj` ,~§~ sj §§..§◊§.....§ sj :r sj 1----Contam: 10% 7.3 (1.0) sj  sj7 F _You miscast Jinxbite. Nothing appears to happen. sj&d ~You shoot a sling bullet. The sling bullet hits the rat. sjgV)))) sj.§♣~~~♣†~♣§§§♣◊~♣~.§§◊~♣~♣.~.◊... sj?3===8.6 (1.3 sjB§§ sj  sjI9_You kill the rat! sj sj sj$ sjgH _No target in view! sj sj{ sjt sjH _No target in view! sj  sj  sj1  sjO  sj $ _ sj<  sj "  sjD"  sj"%  sj(  sj) :---- sj6+  sjI.  sj.  sj0  sje3  sj3 98%  sj5  sj9  sj: T2==6 sja<  sj:?  sj? 74 sjA  sjkD  sjD 72 sjF  sjJ  sj"K 71 sj:M  sjP  sjP $== sjQ  sjS  sjV Z _Your magical contamination has completely faded away. sjV  sjX  sj[  sj?\  sjj^  sj a  sj]a  sjLc  sjCf  sjf L3== sjh  sjl  sjl  sjn  sjr M _You now have 81 gold pieces (gained 12). sjv  sjHw  sjy  sj|  sj  sj  sj  sj`  sj  sjӈ %== sj #Water  sj؊  sjݍ A _You enter the shallow water. sjܐ  sj"  sj  sj  sj c  You encounter a bat. sj ..♣♣♣♣♣.♣♣. . ♣◊◊ §..  sjʠ ♣♣♣...♣...♣ .. .♣§.§◊ .♣....... . .§ .. .♣.... sj .♣.♣~..§§ ... sj ........◊....♣◊ ~♣§ §§.♣ ......◊....♣~♣◊~♣~~♣◊§§..  sj= .......~.~♣~♣~~♣~~~§~~♣~  sjb L.....◊.♣~~~~~~~?.~.≈~~b♣ ◊......~◊~~♣§~~♣@~♣~~♣♣. ---  sj .......♣♣.~♣◊~♣~~~~.~.~..  sj a♣...◊....♣.§~◊~♣~♣.~.... ♣♣........§◊§........◊.♣. ♣ sjС ...............◊◊  sj .♣◊♣.♣.♣◊♣..........♣◊..◊b   bat (asleep)  sjV u♣.♣.♣[♣.♣.♣...◊...◊♣♣♣... .♣.♣◊♣♣♣.♣♣♣♣...◊♣♣♣ ... ♣.♣◊♣ ♣♣.♣ .♣◊.♣♣ .. sj$ Xb~88.4 (19.8) sjڥ ;b~ sjH ;b~ sj =b≈ sj .....~.§§§.§b sj P---9.6 (21.0 _ sj v§§§.§ sj,   sjX b_You see here a rat corpse. sjfL d♣. . ♣◊◊ ... ...♣ .. .♣...◊ .  sjL ..... . .§ .. .♣ .....♣.♣~...§ ... ....♣◊ ~♣§ §~.♣ ♣~♣◊~♣~~♣◊§... .~♣~♣~~♣~~~§~§♣~. ~~~~~§~?.~b≈~~~♣  sjL ♣@~♣~~♣♣. ♣~~~~.~.~.. ◊~♣~♣.~....♣ ◊§........◊.♣.  sjL O..§.§.........◊◊ ◊♣..........♣◊..◊  sjM [♣.♣.♣...◊...◊♣♣♣... .♣♣♣♣...◊♣♣♣ ...  ♣♣.♣ .♣◊.♣♣ ..  sj ♣. . ♣◊◊ ... ...♣ .. .♣...◊ . ..... . .§ .. .♣ .....♣.♣~...§ ... ....♣◊ ~♣§ §~.♣ ♣~♣◊~♣~~♣◊§... .~♣~♣~~♣~~~§~§♣~. ~~~~~§~?.~b≈~~~♣ ♣@~♣~~♣♣. ♣~~~~.~.~.. ◊~♣~♣.~....♣ ◊§........◊.♣. ..§.§.........◊◊◊♣[ sjS Nm..........♣◊..◊ [♣.♣.♣...◊...◊♣♣♣....♣♣♣♣...◊♣♣♣ ... ♣♣.♣ .♣◊.♣♣ .. _A bat is nearby! sj(j♣. . ♣◊◊ ... ...♣ .. .♣...◊ . ..... . .§ .. .♣ .....♣.♣~...§ ... ....♣◊ ~♣§ §~.♣ ♣~♣◊~♣~~♣◊§... .~♣~♣~~♣~~~§~§♣~. ~~~~~§~?.~b≈~~~♣  sj♣@~♣~~♣♣. ♣~~~~.~.~.. ◊~♣~♣.~....♣ ◊§........◊.♣. ..§.§.........◊◊ ◊♣..........♣◊..◊ [♣.♣.♣...◊...◊♣♣♣... .♣♣♣♣...◊♣♣♣ ...  ♣♣.♣ .♣◊.♣♣ ..  sj|ku♣. . ♣◊◊ ...  sjk1...♣ .. .♣...◊ . ..... . .§ .. .♣  sjme.....♣.♣~...§ ... ....♣◊ ~♣§ §~.♣ ♣~♣◊~♣~~♣◊§... .~♣~♣~~♣~~~§~§♣~. ~~~~~§~?.~b≈~~~♣ ♣@~♣~~♣♣. ♣~~~~.~.~..  sj>m◊~♣~♣.~....♣  sjkm◊§........◊.♣.  sjm..§.§.........◊◊ sjm◊♣..........♣◊..◊  sj n[♣.♣.♣...◊...◊♣♣♣... sj7n.♣♣♣♣...◊♣♣♣ ... sj_n ♣♣.♣ .♣◊.♣♣ .. sju sju sjh{ sjr}  sj}L_A bat is nearby! sj  sjR0.b  sjCasting: Jinxbite (safe; 8% risk of failure)  sjMConfirm with . or Enter, or press ? or * to list all spells. sjVYou beckon some vexing sprites to accompany your attacks. sj~ sjb sj§ sj7§§§. § sj. sj ~§~~~ sj\n~~?.~.§§ sjB.§. sjL§.§§ sj#1 sj%4----== sj6b90.6 (1.0)Will/2 Jinx Water  sjg§§§§§§§ sj` _You feel your willpower being sapped. The bat hits you but does no damage. sjj ))))You shoot a sling bullet. The sling bullet misses the bat.The sling bullet hits the plant. The plant begins to die. sj;* sj1 b~The plant is lightly damaged.  A giggling sprite leaps out and smacks the bat with its own wing. sj+ b sjѾ_~The bat is severely wounded. sjy%.b sj+... sj.. .. sjF(≈~ sj~.§§§§§§.  bat (very drained)§ sjb5-=1.8 (1.2 sjk§§§§ sj' _The bat hits you. sj5 g )You shoot a sling bullet. sj# :* sj ~The sling bullet closely misses the bat.A giggling sprite leaps out and smacks the bat with its own wing. sju .§~§.......§.. sj ]6=53.0 sj K§§ sjF G _You kill the bat! sji  sj  sj  sj   sj B_No target in view! sjq sj sj sj sj$ _ sjR sjQ .  The jinxing sprites lose interest in you.The sprites lose interest in your situation. sj sj sjlF---- sj sjde _A nearby plant withers and dies. sj sj^ sj[ sjR=2== sj sj) sj< sjo sj sjn sj sj sj sj sjy  sjm  sj :== sj  sj sj@ sjb sj= sj sj sj sjL3== sj& sj@" sj" sj$ sj' sj' sj) sj, sj- sj/ sj2P== sj 5 sj7, sje: sjw=, sj?sj,sjsj,sjcsj sj sj( sj$sjtsjsjsjsjsjsjhsjpsj sjS!)sj{#sjh&n _You feel your willpower return.sj\)sj)(sj+sj/sj/sj0sj4 _e - 2 scrolls labelled UHUSTRA BIDASM (gained 1)sj7sjR8?Water sj9sj=A _You enter the shallow water.sjx@sj@sjBsjiDsjFsjFsjHsjJKsjNsjnNsjXOsj#QsjSsjhS(sjTsjVVsjXsjoXsjYsjE[sj]sj+^sj _sj{`sj`b,sj?csjesj+gsjgsjThsj)jsjksjlsj msjnsjnpsjpsjqsjEtsj vsjrvsjWwsj|zsj|sj|sj!~sjsj@sjsj׃sjksj\ ################ sj׌####............... ######.............=..... ........_...... #.#sj................>...................#.#..................sjG#.#<....#####......... .#.#.####..###..@........ .#---536.0 (43.0)sj.........♣♣#.....# ...♣...♣♣####♣♣♣...♣♣ ♣##♣ #.♣sj♣#.♣....♣ ♣♣....♣♣♣♣♣♣♣...♣.♣..♣♣♣♣♣.♣♣.......♣◊◊♣...♣..♣♣♣♣...♣...♣...♣◊.♣...◊♣.♣ sji..♣♣♣....♣.........♣♣...§.♣.♣◊.♣............♣.♣~...§§.... ....♣........◊....♣◊♣~♣~§§~.♣.sjKsj̒J---7.2 (44.2sj~8_sj< _Found a faded altar of an unknown god.sjEsjsj,sj۶sj,sjۺsjsj"sj\sjsjssjsjsjsjsjsj6sjpsjsjsj sjsjsjsjsjsj-sjsj sj#################  ####..........# ###...........sj/# _.........# sjW......................# ......................# sj#.#...................# #.#<....#####........... #.####..###............#..#....sj..♣♣#.....###...sj♣♣####♣♣♣...♣♣♣♣♣##♣ #.♣sj4244.4 (7.2)sj+5.4 (8sjt9_sj4 _e - a ring of resist corrosionsjsjwjnewnew the VexingBarachisjiHealth: 26/26 ========================Magic: 13/13 ========================AC: 2Str: 9EV: 11sjInt: 13#################SH: 0Dex: 16sj+####................#XL:  3 Next: 35% Place: Dungeon:2 ###.............@.....#sj9Noise: ---------  Time: 1545.4 (0.0) ............_.........#a) +1 sling ......................#Fire: a) +1 sling sj......................# #.#...................# #.#<....#####............ #.####..###............#..# sj#.............♣♣#.....###... ..♣♣####♣♣♣...♣♣♣♣♣##♣ #.♣ sj_e - 2 scrolls labelled UHUSTRA BIDASM (gained 1) _You enter the shallow water. _Found a faded altar of an unknown god. sj_e - a ring of resist corrosion  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjsj^sjsjH _You enter the shallow water. _Found a faded altar of an unknown god. _e - a ring of resist corrosion  sjvCasting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. sjb_There is nobody nearby that the sprites are interested in.sj%3sjsjYsjsjl$ _sjsjsj<sjsj[sjsjsjDsj sjUsjsj%sj4,sjnsjsjtsjsj,sjsjdsjsjsjsjsj.sjsjsjsjzsjsjqsjsj............# ............# .._.........# ............###### ............##...# ............##...# ##### ###..............# ...... #............#..##....... ...♣♣#.....###..<56.2 (10.8) ♣...♣♣♣♣♣##♣ #.♣♣♣♣...... ♣....♣♣♣♣♣♣♣...♣ ♣♣## ♣♣◊◊♣...♣ ..♣...♣◊.♣...◊♣.♣ ......♣♣...§§♣.♣◊ ....♣.♣~..§.§.... ◊....♣◊♣~♣§~.~.♣.~♣◊~♣~§♣◊~...♣sj:§sj.7.4 (12.0sj%_sj; _Found an escape hatch in the ceiling.sj8 sj sj sj sjv Bsj sj sj sj sjM sj sj sj sj sj sj sj sj sj sjM sj sj sj6 sjs sj sj sj sj sjB sj sj sj[ sj sj3 sj sj sj sj< sj& sj sj| sj sj sj sj sj sj~ ,sj sj sj[ sj sj sj sj sj sj- sjC! sj" sj1# sjj$ sj & sj&( sjw( sj) sj+ sjk. sj. sj 0 sj1 sj~4 sj4 sj6 sj9 sj9 sj: sj= L _You now have 87 gold pieces (gained 6).sj? sj@ sjA sjB sjE sjSE sjF sjH sjGJ sjJ sjK sjqM sjO sjVO sjP sj%R sjS sj;T sjtU sjbW sjd\ sj\ sjD^ sj_ sj c sjUc sjd sj_f sjQh sjh sji sjl sjo sjo sjq sj s sjv sjhv sjw sjy sj@| sj| sj1~ sjd sj sj sje sj sj sjK sjӊ sj sj sj sj sj sjܙ sj8 sj sjĝ sj% sj sj sjl sjO sj sj sj sj sj sj sj sj %  sjϲ >You encounter a rat.sj? ~~~♣†~♣~§♣♣....♣...♣...♣ ◊~♣~~~~.~.~...♣.♣◊♣◊◊...♣ ~◊~♣~♣.~....♣♣♣♣◊♣.♣♣.♣.♣...♣.♣.♣♣.♣♣ ♣..◊◊.◊♣.♣♣♣◊..◊◊♣◊♣ sj ..◊...◊♣♣♣...◊♣.♣♣ ♣...◊♣♣♣◊......♣.♣♣ ♣◊.♣♣........♣◊@.♣ ♣.♣◊..◊.....◊♣◊..♣ .. ♣◊♣◊.........◊♣.... .♣ ..◊.♣...........◊....♣ ♣♣ .♣..♣♣............◊.♣♣  ♣.♣♣................#r   rat (asleep) sjf ♣..♣..........◊...# .♣♣...◊.........♣.. ......◊.r◊. ♣..#sj߾ 0601.6 (44.2sj 52.8 (45.4 _sj sj sjSsj:TsjXsjZR _No reachable target in view!sjGsjEsjisjR _No reachable target in view!sjsjsjsjR _No reachable target in view!sjWsjsjsj sjD_No reachable target in view!sj .♣. ~.~...♣. ....♣♣♣ ...♣.♣.♣♣.♣♣ ♣ ...◊◊.◊♣.♣♣♣◊..◊◊♣◊♣sj ♣♣...◊♣.♣♣◊......♣.♣♣♣◊@.♣◊.....◊♣◊..♣  ♣◊♣◊.........◊♣....  ..◊.♣...........◊....♣  .♣..♣♣............◊.♣♣  ♣.♣♣................#  ♣..♣..........◊...#  .♣♣...◊.........♣..  sj߾ O......◊.r◊. ♣..# sjQ .♣. ~.~...♣. ....♣♣♣ ...♣.♣.♣♣.♣♣ ♣ ...◊◊.◊♣.♣♣♣◊..◊◊♣◊♣♣♣...◊♣.♣♣sjR ◊......♣.♣♣♣◊@.♣◊.....◊♣◊..♣  ♣◊♣◊.........◊♣....  ..◊.♣...........◊....♣sjR d .♣..♣♣............◊.♣♣  ♣.♣♣................# sj/S K ♣..♣..........◊...# .♣♣...◊.........♣.. sjS ......◊.r◊. ♣..#sj X sjX sj\ sj%_ Z _A rat is nearby!sjWwe.♣. ~.~...♣. ....♣♣♣sjwt ...♣.♣.♣♣.♣♣ ♣ ...◊◊.◊♣.♣♣♣◊..◊◊♣◊♣♣♣...◊♣.♣♣◊......♣.♣♣♣◊@.♣◊.....◊♣◊..♣  ♣◊♣◊.........◊♣....  ..◊.♣...........◊....♣ sj5x .♣..♣♣............◊.♣♣  ♣.♣♣................#  ♣..♣..........◊...#  .♣♣...◊.........♣..  ......◊.r◊. ♣..# sj.♣. ~.~...♣. ....♣♣♣sj+ ...♣.♣.♣♣.♣♣ ♣ ...◊◊.◊♣.♣♣♣◊..◊◊♣◊♣♣♣...◊♣.♣♣◊......♣.♣♣sj`♣◊@.♣◊.....◊♣◊..♣  ♣◊♣◊.........◊♣....  ..◊.♣...........◊....♣sj  .♣..♣♣............◊.♣♣  ♣.♣♣................#  ♣..♣..........◊...# .♣♣...◊.........♣.. sjp......◊.r◊. ♣..#sj4sjsj _No reachable target in view!A rat is nearby!sj:O.♣. ~.~...♣. ....♣♣♣ ...♣.♣.♣♣.♣♣ ♣ ...◊◊.◊♣.♣♣♣◊..◊◊♣◊♣♣♣...◊♣.♣♣◊......♣.♣♣♣◊@.♣sj;◊.....◊♣◊..♣  ♣◊♣◊.........◊♣....  ..◊.♣...........◊....♣  .♣..♣♣............◊.♣♣  ♣.♣♣................#  ♣..♣..........◊...#  .♣♣...◊.........♣..  ......◊.r◊. ♣..# sj.♣. ~.~...♣. ....♣♣♣ ...♣.♣.♣♣.♣♣ ♣ sj...◊◊.◊♣.♣♣♣◊..◊◊♣◊♣♣♣...◊♣.♣♣◊......♣.♣♣♣◊@.♣sj◊.....◊♣◊..♣  ♣◊♣◊.........◊♣....  ..◊.♣...........◊....♣sjli .♣..♣♣............◊.♣♣  ♣.♣♣................#  sjF♣..♣..........◊...# .♣♣...◊.........♣.. sj......◊.r◊. ♣..#sj4sjhsjKA rat is nearby!sjA rat is nearby!A rat is nearby!A rat is nearby! sj Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.sj1----==3.8 (1.0)Will/2 Jinx sj sjڙ; _You feel your willpower being sapped.sjH sjI sjOR sjV  sjV D_No reachable target in view!sj9? sj? sjD sj(F R _No reachable target in view!sjisjKjsjnsjqR _No reachable target in view!sjh♣†~♣~§♣♣....♣...♣...♣ ~♣~~~~.~.~...♣.♣◊♣◊◊...♣ ◊~♣~♣.~....♣♣♣♣◊♣.♣♣.♣.♣ ..♣.♣.♣♣.♣♣ ♣ ..◊◊.◊♣.♣♣ ♣◊..◊◊♣◊♣ sj'◊...◊♣♣♣...◊♣.♣♣ ...◊♣♣♣◊......♣.♣♣ ♣◊.♣♣.♣◊.@♣ .♣.♣◊..◊.....◊♣◊..♣  ♣◊♣◊.........◊♣.... sj♣ ..◊.♣...........◊....♣  .♣..♣♣............◊.♣♣♣.♣♣..........#sj8♣..♣........◊...#sjfJ.♣♣...◊.........♣.......◊.r◊.◊♣..#sjsj<--5.0 (1.2 _sjUsjsjsj8--sjsjsjة ♣~~~~.~.~...♣.♣◊♣◊◊♣.~....♣♣♣♣◊♣.♣♣.♣.♣ sj; .........♣.♣.♣♣.♣♣ ♣ .◊◊.◊♣.♣♣ ♣◊..◊◊♣◊♣ ◊...◊♣♣♣...◊♣.♣sj %.◊♣♣♣◊......♣ ◊.♣♣........♣◊..♣♣.♣◊..◊.....◊♣  ♣◊♣◊.........◊♣.......♣  ..◊.♣.....◊....♣◊♣ sjҪ  .♣..♣♣............◊.♣♣  ♣.♣♣................# ♣..♣..........◊...# sj r   rat (asleep).♣♣...◊.........♣...sj.  ......◊.r◊.◊♣..## ◊.◊..◊◊.◊.....sj sj '6.2sj̷ sj sj@z  ♣ ♣ .◊◊.◊♣.♣♣sjqA..◊◊♣◊♣...◊♣.♣♣....♣.♣♣♣◊..♣♣♣◊.@♣  sjA{......◊♣.......♣  .........◊....♣◊♣  ...........◊.♣♣ sj2B ..............#  ♣..♣..........◊...#  .♣♣...◊.........♣...  sjB......◊.r◊.◊♣..##.  ◊.◊..◊◊.◊..... sj5*  ♣ ♣ .◊◊.◊♣.♣♣..◊◊♣◊♣...◊♣.♣♣....♣.♣♣sj♣◊..♣♣♣◊.@♣  ......◊♣.......♣  .........◊....♣◊♣  sj ...........◊.♣♣  ..............# sj@ ♣..♣..........◊...#  .♣♣...◊.........♣... ......◊.r◊.◊♣..##. ◊.◊..◊◊.◊.....sjsjsjsj? sjqT_A rat is nearby!sjoz9 )sjz/))))rsj{S)You shoot a sling bullet.  sj{1The sling bullet hits the rat but does no damage.sj;*sj .  The rat squeaks loudly.  A giggling sprite leaps out and smacks the rat with its own front foot.sj s......†sjG >7===7.5 (1.3sj sj G _You kill the rat!sj sjy sjc sj H _No target in view!sje sj sj6 sj)  sj[ B_No target in view!sj}BsjBsjDsj8IsjvJA---- _sjLsjPsjP(sjbRsjOU{ _The sprites lose interest in your situation.sjUL2==sjWsj$ZsjZsj[sjH^sj^sj!`sjbsjbsjZdsj3gsjg:==sj/isjksj5lsjmsjosj4psjqsj(tsjvtsjusjpxsjxL3==sj{sj@}sj}sjLsjցsjgsjۃsjTsjsjsjsj:==sjsjSsjsjhsj#sjsjsjTsjsjsj,sjRsjsjo(sjXsjg$ sjJ_You feel your willpower return.sj8sjqsjYsj,sjsjsjQsjNsjsjsj_sjsjsj#sjsjsjsjsjDsjNsjsjQsjsjQsj"sj|sjJsjsj7sjsjsjqsj,sjsj/sjsjsjsjsjsjsjsjsjsjsjsjOsjsj(sjsjsj6sjsjRsjsjsjsjsjsj[sjsj\sjsjsjpsjsj)sjsjsjsj sj sjw sj L _You now have 95 gold pieces (gained 8).sj(sjsjsjYsjsjsj_sjsjsjksjsjbsjsj>sjsjlsjsj:sjsj sjg&.◊♣.♣♣♣♣...♣.♣ #.# sj&l◊♣◊♣♣.♣..♣...♣ #.# ◊♣.♣♣..♣◊....♣ #.# ##sj&`♣.♣♣◊♣♣....♣ ♣.# .# .♣◊..♣♣◊◊♣...♣♣#.#####.# sj '.◊♣◊..♣......♣.#.....#.#.◊♣.......♣....#.#...# ......◊....♣◊♣...#.##### sj:'........◊.♣♣.◊#.@.....#---56.1 (48.6) sjj'&...........####.####### .......◊...# .... .........♣........ sj')..◊.†◊.◊♣..##....#. ◊..◊◊.◊.....#....#.# sj'.◊◊◊..........?#.# # .... ..>sj'#..sjt,sj,J---7.3 (49.8sj0sj2; _Found a stone staircase leading down.sj sj sj sjt sj sjέ sjF sj sju sj sj sj sj ...♣.♣♣◊♣♣....♣ ♣.# .# ...♣◊..♣♣◊◊♣...♣♣#.#####.# ...◊♣◊..♣......♣.#.....#.#...◊♣.......♣....#.#...# ........◊....♣◊♣...#.##### .sj =.........◊.♣♣.◊#.......#..........####.#######...◊...##....### ◊...♣....@....# 9.7 (2.4)◊.†◊.◊♣..##....#.# ◊.◊..◊◊.◊.....#....#.# .◊.◊◊◊..........?#.# # . ....#.. ..>..#### ...##..#... ###<...sj{ sj .60.9 (3.6sjt sj 9 _Found a stone staircase leading up.sj-U3sjWsj=Ysj[sj]],sj2_sjJasjasjbsjfsj;gsjgsjhsjn.◊♣.......♣....#.#.......◊....♣◊♣...#.####sjGo.......◊.♣♣.◊#.......# ..####.####### .◊...##....### ◊.♣.........# ◊.†◊.◊♣..##....#.# ◊.◊..◊◊.◊.....sjo.#◊◊◊..........@#.# # ..#......#...  #...>..######<...sj pk#...#....sjs(4.5sjt+5.5 (4sjwsjy` _h - a scroll labelled FUMMATONAIsjIsjsjsjsjusjsjsj:sjsj-sjsj.sjsjsjsjsjsjFsjsjsj[sjsjrsjsj sjx sj sjR  There is a stone staircase leading down here.sjbsj _sjsjcsjsjsj$sjIsj,sj7!sj"sj$sj$sj%sj'sj\)sj)sj*sjR,sj.sj'/sj*0sj1sj3sj4sj5sj6sjw8sj8sj9sj=Bsj>sjSC ..#......#... #...>..####### sjC#...##.......# # ##...########.# #.####<... sjC...#....## #.#.....# #.#...#.#.# sjC0#...@##.#.# #.##.##.#.# # ..##.#..sj-D ####... ? .# sjG083.5 (18.0)sjyH,4.5 (19sjPKsjjN sjN%_f - a +6 ring of intelligencesjhsjisjBjsj lsjnsj#o,sjJqsj1sc  You encounter a rat.sjuw◊◊.◊..◊◊.◊.....#....#.# ♣.◊.◊◊◊...........#.# # ..#......#... sjw #...>..  #...##.......## ##...########.##.####<...# ...#....## sjw&#.#.@...# #.#...#.#.# sj3x#....##.#.# #.##.##.#.## ..##.#..####... ?sjfxr   rat (asleep).#r#..sj{Y5.7 (1.2)r.sj|6r.sjKrsj6==6.9 (2.4sjsj- _The rat squeaks loudly.sj6  ....#....#.#  .......#.# #  ..#......#...  #...>  sj #...#  # ##...#  #.####<...#  ...#....##  #.#.@...#  #.#...#.#.# sj/  #....##.#.#  #.##.##.#.#  # ..##.#..  ####.r. ?  .# .# ..sjK I ....#....#.#  .......#.# #  ..#......#... sj O #...>  #...#  # ##...#  sj (#.####<...#  ...#....##  #.#.@...#  #.#...#.#.#  sjA ;#....##.#.#  #.##.##.#sj{  # ..##.# ####.r. ?  sj p.# .# ..sjې 4sj sj Z _A rat is nearby!sj/d[ ....#....#.#  .......#.# # sjdA ..#......#...  #...>  sjCe#...#  # ##...#  #.####<...#  ...#....##  #.#.@...#  sj|e$#.#...#.#.#  sjeC#....##.#.#  #.##.##.#.# sje) # ..##.#..  sjf1####.r. ? sjEf .#sjtf .#sjf) ..sj: ....#....#.#  .......#.# #  sj..#......#...  #...>  sj[#...#  sj|# ##...# sjQ} #.####<...#  sjl...#....##  sj#.#.@...#  sj#.#...#.#.#  sj/#....##.#.#  sj_#.##.##.#sj~ # ..##.#sj ####.r. ?  sj'2.# sjZ>.# ..sjYsjsj sj sjL_A rat is nearby!sj< r.  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1----Contam: 12% --7.9 (1.0 _You miscast Jinxbite. Nothing appears to happen.sj@o .  You shoot a sling bullet. The sling bullet hits the rat.sj]EP)))sjR....sjj 9===9.1 (1.2 _You kill the rat!sjsjEsjdo _Your Ranged Weapons skill increases to level 3!sj? sjƬ sj( sj1 H _No target in view!sjA sj0B sjE sjG H _No target in view!sjsjjsj-sjsj: _sj,sjsjsj :----sj8sjsjsjsjasj70sjsj'sjV2==8% sjsjsjl76sjEsjsj74sjsjsje72sjsjZ==sjJsjZ _Your magical contamination has completely faded away.sjsjhsjsjTsj/sjFb3==sj^sjsjHsj sjsjjsj!,sj2 sj sj( sj sj sjsj(sj:==sjsjsjYsjsjsjsj ,sjsj@sjsjsjsj sj^ sj sj"$ sj"[_e - 3 scrolls labelled UHUSTRA BIDASM (gained 1)sj$sj^$sj$sj&sj4',sj'sj(sj *sj*sj*sj+sj,sj$-sj-sj.sj0,sj0sj`1sjl2sj2sj93sj4sjO5sj5sj6sjQ7sj8sj&9sjy9sjq:sj;sjo<,sj4=sjm>sj>sj)?sj(@sjoAsjAsjBsjDsjTE,sjEsjFsjGsjH,sjIsjJsjKsjKsjLsjfMsjMsj)NsjNsj`P,sjPsjQsj:S,sjSsjTsjUsjUsjZVsjLWsjX,sjzYsjpZsj[,sj\sj]sj^sjf_sj7`sjcasj_b,sjbsjdsjXe,sjesjfsj:hsjwhsjhsj2jsj{ksjksjqlsj+msjmnsjnsjosjpsjTqsjqsjrsjrsj,tsj\tsjtsjavsjWwsjwsj xsjysj~ #.#...#.#.# ### #. sj`~#....##.#.# #.# #. #.##.##.#.###.###.# ..##.#.........sj~ ####.....####### #....##.# ###### #.##.##.#[......####.##....##...@...#######---746.3 (57.2) #.###### sjcsjsjiJ---7.5 (58.4sjsj( _Found a ring mail.sj3sj+sjsjk  You encounter a ball python.sj..#.#...#.#.# ### ##S#....##.#.# #.# ##.#.##.##.#.###.####.# ..##.#........sjŕ#. ####.....#. #....##.##. #.##.##.##[......####.##....# #..@....#######sj #.##S   ball python (constriction, asleep)sjY.S0.0)sjINS)sj}48.7 (1.2 _sjsjsjz Y .. ###  #. #.#  #sj w #.#  #.  #.   #######.   #[......####.#sj#  #..@....#  #.#######  #sjZ <sjf  .. ###  #.sjSg \ #.#  # #.#  #.  #.   #######.   sjg #[......####.#  #..@....#  #.#######  #  sj k sjk sjn sjp  sjp T_A ball python is nearby!sj ^ .. ###  #. #.#  # sjޣ _#.#  #.  #.   #######.   sj& y#[......####.#  #..@....#  #.#######  sjY ;#sj !sj6 .. ###  #. #.#  # #.#  #.  #. sj%7j  #######.   #[......####.#  #..@....#  sj]7#.#######  #  sj7sj`;sj;sj:?sjpA sjAT_A ball python is nearby!sj? .. ###  #. #.#  # #.#  #.  #.   #######.   #[......####.#  sjL@#..@....#  #.#######  #sj3 .. ###  #. #.#  # #.#  sjA#.  #.   #######.   #[......####.# sj #..@....#  sj#.#######  #  sjsj|sjjsjsj: sjsjT_A ball python is nearby!sjr#.S _A ball python is nearby! _A ball python is nearby! _A ball python is nearby! sjɽ% Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.sjIE.Ssjsj.f1----==90sjfGWill/2 Jinx sjPsji; _You feel your willpower being sapped.sjy ))))You shoot a sling bullet.sj`G.Ssjd&..sj:e5=50.9 (1.2sjhsjje _The sling bullet barely misses the ball python.sjc} u .  You shoot a sling bullet. The sling bullet hits the ball python.sj D)) sj &..sjj 0412.1sjB sjc O _You kill the ball python!sj sj" sj sj  sj B_No target in view!sjsjsj<sjuH _No target in view!sjsjksjHsj sj-$ _sjsjsjsE----sjLsjV{ _The sprites lose interest in your situation.sjsjsjsjsjsjsj(L2==sjsjsj<sjsj^sjsj}sjBsjsj:==sjlsj,sjGsjsjsjsjsjL3==sjsjK sj sj sj sjj sj3 sj sj sj! sj sj :==sj sjj sj sj sj# sjk sjH sj sjO sj sj sj  sj sj ,sjW sjB sj sj] sj sjS sj sj sj{ & sjb sjz" $ sj" J_You feel your willpower return.sj$ sj$ sj% sj' sj( sj( sj) sj+ sjR- sj- sj. sj0 sj3 BsjP4 sjQ5 sj5 sj6 sjg7 sj<  #.# ..##.#...... #.# ####.....### #.# #....##.# #######.# #.##.##.# sj= #[......####.##....# #.####.......####### #.#######  #.#  #@# ---82.1 (30.0)sj= #>...# #.##.## ###      sjA sjgA #---sjA '3.3 (31.2sjD sjaF 9 _Found an escape hatch in the floor.sj sjr sj sj sj -####.....####sj  #....##.# #######.# #.##[......####.##...sj ^.####.......###### sj #.####### .# sj@ X#)##>..0.0sjw !).##sj V# ## sj ,sj' sj\ -4.5 (1.2sj sj  sj _Found a club.sjsjsj2sj9sjsjsjsjsjsjVsjsjUsjsjDsjsjP  There is an escape hatch in the floor here.sj9sj _sjsj<  You see here a +0 club.sjqsj _sjsjjsjsj`sj.sjAsjsj_sjSsjsjsj"sjBsjsjLsjsjsjsjsjsjsjUsjsjOsj]sjsjsjsjsjXsjsj~sjsjsj6sj sj sj sj sjU sj sj{sjsjhsjsjsjsjesjsj`sjsjsj(sjsjUsjsjsjsjKsjf#sj#sj`$sj%sj4'sj'sj(sj*sj/W♣.◊.◊◊◊........... sj`/..#......# ## #...>..# .< #...##.. #. # ##...#####. #.####<...#sj/v#. ...#....## #.##### #.#.....# #.@...#.#...#.#.# #810.9 (26.4)sj/K #####.#....##.#.# # #.#.##.##.#.####.# ..##.#....#.# ####.....##sj0 #.# #....##.# #######.# #.##.##.# sj70#[......####.##....# #.####.......#######sj3sjR4.2.1 (27.6sj7sj9 sjS93_Found a stone staircase leading up.sj+| sj~| sjJ} sj~ sj sj sj sj1 sjЅ sj: sj sjd sj sj sj sj- sjR sj sj sj? sjU sjƔ sj" sj sjr sjߙ sj) sj P  There is a stone staircase leading up here.sjz sj!  _sj sjͥ sj sj{ sj sj sjF sj sj sjU sjķ sj/ sj sj\ sj sjQ sj sjG sj sj sjm sj sj sjv sj sj sjV sj sj sj sj sj sj sj9 sj sj sjl sj sj sjh sj sj sjW sj sjH sj sjo sj sj sj sj sj% sj sjT sj sj sj sj sj sj sj sj sj sj! sj sj sjy sj sj sj sjm sj sj sj sj sj sj sj sj sjC sjj sjA sjW sj sj sj %  sj0 -There is a stone staircase leading down here.sj) sj  _sjS sj sj sj) sj! sj" sj`$ sj$ sj% sj' sjq) sj) sj* sj+ sj- sj\- sj- sj?1 sj2 sj'3 sj3 sjt5 sj<7 sj7 sj8 sj': sj; sjK< sj0= sj> sj@ sjA sjA sjC sjE sjE sj9F sjG sjLI sjI sjJ sjK sjM sjN sjO sjP sjQ sjQ sjR sjxS sjT sjU sjU sjV sjW sj'X sjX sjY sj0[ sj[ sj*\ sj ] sjZ^ sj^ sj/_ sj_ sj6a sja sjb sjc sj=d sjd sj e sj f sj>g sjg sj h sji sjj sj'k sjk sjl sjm sjcn sjn sjo sj q sjzq sjq sjr sjt sjyt sjt sju sj+w sjw sjx sj9y sjz sjz sjG{ sjo| sj} sj)~ sj~ sj sj sj sj sj sj sjz sj sj sj sjr sjz sj sj sj sj sj sjs sj sj sj sjo sj% sj sjY sj sj sjc sj sj sjv sj sj, sj sj sjF sj" ,sji sjǣ sj sjp sj sjߦ sj4 sj ,sj sj c  You encounter a bat.sj #.......<..#.b. ♣♣............. ♣♣♣♣♣♣#####.... sjƲ ♣♣.◊...  ♣....# ♣◊♣sj .> ♣.♣♣♣ ..♣.♣♣# sjd 2..♣.◊♣♣ .◊.# ....♣.♣◊.♣ ♣.####.### sj+ ........♣ #. #...# .♣...♣...♣ #. #.### ♣.♣◊♣◊◊...♣♣♣ #.# #.# ♣♣◊♣.♣♣.♣.♣.♣ #.# #.#b   bat (asleep) .♣♣.♣♣♣♣♣♣..♣ ♣.# #.# ◊♣.♣♣♣♣...♣.♣ #.####.# sjt ♣◊♣♣.♣..♣...♣ #.#....#sjܺ [93.7 (814.9 (82.8sjƾ sji z _Found a wooden ring. Found a stone staircase leading down.sj7 <..#.b.......... ... ..# .> #. #.###### sj7 ; .◊ #.@....#  ♣.####.###  #. #...#  #. #.###  #.# #.#  #.# #.#  ♣.# #.#  #.####.#  #.#....# sjy<..#.b.......... ... ..# .> #.sj9 #.######  .◊ #.@....#  ♣.####.###  #. #...#  #. #. #.# #. #.# #.#  ♣.# #. #.####.sj_ #.#....sjfsjsj\sjZ _A bat is nearby!sju<..#.b.......... ...sj1 ..# .> #. #.######  .◊ #.@....#  ♣.####.###  #. #...#  #. #.### sj #.# #.#  #.# #.#  ♣.# #.#  #.####.#  #.#....# sjuy<..#.b.......... ... ..# .> #.sj׆G #.######  .◊ #.@....#  ♣.####.###  #. #...#  #. #.sj #.# #. #.# #.#  ♣.# #.sjI #.####. #.#....sjasj:sj[sjZ _A bat is nearby!sjc@5 )sj@%))))))sj@b  You shoot a sling bullet. The sling bullet hits the bat.sj;=bsj .sj bsjsj>.sjtbsj0....sj ..sj7/===6.1 (1.2sjr )sj/sj sjX_The bat is moderately wounded.sjĸ )sj )))sjI )sj~ )))sj sjO= &.bsj= %.bsj > %.bsjk> $.bsj=C d...>sjC (7.3sjG sjI w _You shoot a sling bullet. The sling bullet barely misses the bat.sj b.  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj6xYou beckon some vexing sprites to accompany your attacks.b.sjXsjV1-----sjV80Will/2 Jinx sjsj sj3h_You feel your willpower being sapped. The bat barely misses you.sjm .  You shoot a sling bullet. The sling bullet hits the bat.sj%))sj sj`:...sjc<3=9.6 (1.3sj2gsj4iG _You kill the bat!sjvQsj'Rsj/Usj]WH _No target in view!sjrsjsjsjB sj:_No target in view!sj sjb sj8 sj sj $ _sj sj sjA (sj! sj1 { _The sprites lose interest in your situation.sjʨ :----sj sj sjt sj3 sj sj sj sjU sj L2==sj sj% sj^ sj0 sj̵ sj sjݶ sj ,sjm sj sje :==sja sj sjg sj& sj sj sj. sjR sj L3==sj sj% sj sjE sj sj sj sje sj sjw sjy P==sj^ sj sj sj sjw sj sj sj) sj sjC sj sjH sj sj sj sj sj sju sj6 sj sj sj sj sj (sj sj $ sj J_You feel your willpower return.sj sj sj sj- sj sj sj sj sj sj sj sj* sj sj sj sj R  There is a stone staircase leading down here.sj sj  _sjV sj sj sj sj sjt sj sjb sjX sj sj( sju sjf sjU sj sjB sj sj/ sj  sj[ sj\ sj 6 sj t##### #...# ###### sj #...###########....# ....#.........#....# #..##.........#....# #..........<..#.@..# sjr g--- #.♣♣♣♣.............# ♣♣♣♣♣♣♣♣#####....# .♣.♣♣.◊ sj ...# ◊♣.♣♣.. #....##.♣◊♣◊♣ ♣♣#..>#sj ...♣.♣♣♣ ♣##.# ~.♣...♣.♣♣ #.###### sj ...♣..♣.◊♣♣ .◊ #......#sjQ 1936.6 (37.0)sj H---7.6 (38sj# sj& 1 _g - a +4 ring of protectionsjsjZsjsj sj ,sj sj sj sjx sj sj sj ,sj_ sj sj sj} sj sj$ sj& sj' sj0( sj- R  There is an escape hatch in the ceiling here.sj\/ sjL0  _sjB1 sj75 sj6 sji7 sjU8 sj; sj= sjj> sj$? sjjB sjWD sjD sjE sj(I sjK sj|K sjL sj{O sj/Q sjQ sjR sjU sj|W sjX sj Y sjm[ sjI] sj] sj^ sjua sjzc sjc sj3e sjGg sji sj}i sj2k sj9m sjXo ,sjp sj!s sjBu sju sjw sjx sj7{ sj{ sj( sj sj sjX sjׄ sj sj sjg sjՊ sjŒ sjߎ sjK sjԐ sj sj sja sj sj sj sjz sj) sj sj> sj sjq sj sjܦ sj* sj sj sj sj) sj& sjï sj~ sj sj sj sjn sjݶ sj sj sj* sj sj sj sj sj" sj sj sj sj sj sj sj sjE sj sj sj sjV sj sjP sj sj sj sj sj sjo sj sj0 sj sj sj sj sj# sj sj> sj sjD sj sj^ sj sj sj4 sj+ sj sj sj sj sjo sj sjx sjj sj sj sjA sjQ sj sjq sj sj sjE sj sjz sj sj sj sj! sj0 sj sj sj sj  sj sj sj sj9 sj{ sjV! sj! sj" sj$ sj& sj#' sj0( sj3* sj, sj, sj- sj/ sj2 sj2 sj4 sj_6 sj8 sj<9 sj: sj? sjzJ sjK sjN sjP sj8S sjyS sjVU sjsW sjY sjY sj [ sj7] sjC_ sj_ sj` sjb sjd sje sjf sj+h sjj sjsj sjk sjm sjo sjo sj1q sjs sju sjuu sjv sjMx sj,{ sjq{ sj| sj sjԁ sj sjr sjW sj ,sj߈ sj sj7 sjy sj sj sjP sj sj sjp sj sj sjv sj2 sj sja sj sj} sj sj£ sjԤ sj sj\ sj sj sjI sj sjE sjd sj= sj´ sj sjW sj sj sjI sj sj sjF sjV sj N _You now have 107 gold pieces (gained 12).sjk sj sj sj sj sj sj sj sj sj sj sj sj sj sj sj sj2 sjt sj\ sj sj sj sj sj sj` sj sj sj sj sj sj sj sj sj sj sj sj sj sj sj# sj sj sj sj sj sj sj sj sj sj sjX sjG sj sj sj sjl! Jsj" sjq$ sj& sj& sj( sjn* sjJ, sj, sj- sjs/ sj61 sj1 sj5 sj5 sjq6 sj6 sj7 sj9 sj#; sjp; sjO< sj> sj@ sj@ sj7A sjB sj9D sjD sj&E sj2G sj0I  You encounter a goblin. It is wielding a +0 club.sjM  #.. ♣.◊♣...◊....♣§§§  #..#♣◊..♣♣♣........§◊.  sj+N e#. #♣♣♣♣♣.♣.♣.♣....§.   #.###..♣♣.♣◊♣.♣.♣◊♣§..   #..#...♣.♣.♣.♣[♣.♣.♣.. sjkN   #.. ♣♣.♣.♣.♣◊♣♣♣.♣♣♣♣   #..♣♣.♣.♣.♣◊♣♣.♣♣.♣♣. sjN ^  #....♣.♣.♣.♣.♣.♣.♣.♣♣   ####@.♣.♣.♣♣♣.♣..♣♣◊.   #...♣.♣◊♣♣♣◊◊..♣..♣. sjO   #.#♣.♣◊♣♣..♣♣◊.◊♣..♣   #. .♣.♣.. ♣..♣..♣♣   sjBO # .♣..♣♣ .◊♣...♣♣    ♣.. ♣♣♣♣.♣..♣ g   goblin (asleep)   sj}O  .♣. .◊◊♣.♣♣    g ♣♣.♣.◊♣.♣  sjO l♣ ♣♣#♣♣♣♣♣sjzT 32055.0 (117.4)sjKU 66.2 (118.6 _sjY sj\ sj 7 #.. ♣.◊♣...sj  C #♣... #. #♣♣♣♣♣.♣.♣.sjD - #.###..♣♣.♣◊♣.♣. sjz '#..#...♣.♣.♣.♣[♣. sj $#.. ♣♣.♣.♣. sj ,#..♣♣.♣.♣.♣♣. sji R#....♣.♣. ####@.♣. sj #...♣.♣..♣. #.#♣.♣◊♣.. #. .♣.♣.. ♣..♣.. # .♣..♣♣ .◊♣...♣♣  ♣.. ..♣  .♣. .◊◊♣.♣♣  g sj <.♣  ♣  sj p #.. ♣.◊♣... #♣... #. #♣♣♣♣♣.♣.♣. #.###..♣♣.♣◊♣.♣. #..#...♣.♣.♣.♣[♣. #.. ♣♣.♣.♣. #..♣♣.♣.♣.♣♣. #....♣.♣.sj"  ####@.♣. #...♣.♣..♣. #.#♣.♣◊♣.. #. .♣.♣.. ♣..♣.. # .♣..♣♣ .◊♣...♣.. ..♣ .♣. .◊◊♣.g .♣ sj sj sj& sjk ] _A goblin is nearby!sj7 #.. ♣.◊♣...sjC #♣... #. #♣♣♣♣♣.♣.♣.sjT #.###..♣♣.♣◊♣.♣. #..#...♣.♣.♣.♣[♣. sjL<#.. ♣♣.♣.♣. #..♣♣.♣.♣sj4.♣♣. #....♣.♣. sjS####@.♣. #...♣.♣..♣.sj, #.#♣.♣◊♣.. sjhQ#. .♣.♣.. ♣..♣.. # .♣..♣♣ .◊♣...♣♣ sj ♣.. sj..♣  sj&.♣. .◊◊♣.♣♣  sjh-g .♣  sj*♣  sj -H #.. ♣.◊♣... #♣... #. #♣♣♣♣♣.♣.♣. #.###..♣♣.♣◊♣.♣.sj. #..#...♣.♣.♣.♣[♣. #.. ♣♣.♣.♣. #..♣♣.♣.♣.♣♣. #....♣.♣. ####@.♣. #...♣.♣..♣. #.#♣.♣◊♣.. #. .♣.♣.. ♣..♣.. # .♣..♣♣ .◊♣...sj.♣.. ..♣ .♣. .◊◊♣.g .♣ sj2sj}3sj57sj9] _A goblin is nearby!sja[ g.  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj@Rgsj 81----sjR z==7.2 (1.0)Will/2 Jinx sj&%sj&; _You feel your willpower being sapped.sj D)))))))sj sj# :*sj_ 7 g.  sj0 You shoot a sling bullet. The sling bullet misses the goblin.A giggling sprite leaps out and smacks the goblin with its own hand.sj} .... (very drained).sj 4=8.5 (1.3sj sj  ^ _The goblin is heavily wounded.sj5_ )))))))You shoot a sling bullet.sj` ;.gsj ?... ..sj '9.8sj" sjQ a _The sling bullet closely misses the goblin. sj7 ) sj4C)))You shoot a sling bullet. sjV;* sj#2 .  The sling bullet closely misses the goblin.A giggling sprite leaps out and makes the goblin trip over its own feet. sj9d...) sjF561.0 (1.2 _You kill the goblin! sju3 sj sjH _No target in view! sjK sjL sj3M sjTO sjsPA---- _ sjmQ sjS sjT( sjPU sjW{ _The sprites lose interest in your situation. sj%XL2== sjpY sjD[ sj[ sj\ sj^ sj^ sj ` sja sj^b sj sj sjS sj6 sj sj" sj sj sj-, sj! sj_ sj sjc sj sj sj sj sj sj, sj sj/ sj sj sj6 sj sjG sj2 sj sjq sj sj sjF sj sjY sj sj= sj sj= sjK sj sj sjk sj sj- sj sj sj sj', sj* sj sj sjY sj sj sj sj` sj_ sj3 sj\, sj sjs  sjx  sj  sjc  sj  sj  sjf  sjk  sj  sj  sj-  sj   sj\  sj  sj  sjY  sj  sj  sjO  sj  sj  sje  sj  sjx  sj  sj  sj  sjl!  sj"  sj& X sj( , sj)  sj+  sj2- , sj/.  sjG/  sj0  sj=1  sj1  sjE3  sjr4  sj4  sj`5  sj6  sj8 c  You encounter a bat. sj*>  #.#♣.♣◊♣♣..♣♣◊.◊♣..♣♣ .♣..♣♣ sj> #.♣.♣.♣..♣◊.♣..♣..♣♣ ♣.♣♣ ######.♣..♣).♣♣♣.◊♣...♣♣ .♣. #......♣♣..♣...♣♣♣♣.♣..♣ .♣♣ #.......#♣...♣.♣ .◊◊♣.♣♣ . #.......♣♣♣◊..♣♣♣.♣.◊♣.♣ ♣◊ ###......♣♣.♣♣♣ ♣♣#♣♣♣♣♣  sj6? Z #....#....♣♣♣♣♣♣##♣♣♣##  #######.......@........ .###♣♣--- #...######....... ...... ##### ...... .##### ..... .... sj?  ... b   bat (asleep) .. b  sj/D 1123.8 (62.8) sjD Q---5.0 (64.0 _ sjSH  sjI  sj V #..  #.. .♣..♣). ..♣♣..♣. ..#♣...♣.♣  . .♣♣♣◊. ♣◊ ..♣♣.♣♣♣   ....♣♣♣♣♣♣##♣♣♣##  #.......@........  #...######.......  ##### ......  .....  ....  ...  ..  b  sjq X #..  #.. .♣..♣). ..♣♣..♣.  sj@ C..#♣...♣.♣  . .♣♣♣◊. ♣◊ ..♣♣.♣♣♣   ....♣♣♣♣♣♣##♣♣♣##  #.......@........  #...######.......  ##### ......  ..... .... ...  sj E.. b  sjT  sj !  sjM$  sjO& Z _A bat is nearby! sj, #.. sj)  #.. .♣..♣). ..♣♣..♣. ..#♣...♣.♣  . .♣♣♣◊. sjdw ♣◊ ..♣♣.♣♣♣   ....♣♣♣♣♣♣##♣♣♣##   sj#.......@........  #...######.......  ##### ......  .....  ....  sjx ...  ..  b !sjn #..  #..!sjdoz .♣..♣). !sjo..♣♣..♣. ..#♣...♣.♣ !sjoa . .♣♣♣◊.!sj1pI ♣◊ !sjopf..♣♣.♣♣♣  !sjp !sjp....♣♣♣♣♣♣##♣♣♣##  !sj$q_#.......@........  !sj{q_#...######.......  !sjq@##### ......  !sjq..... !sj0r'.... ... !sjjr ..!sjr9 b !sj!sjM!sjǏ!sjZ _A bat is nearby!!sjX&  !sjEYCasting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.!sjYk1----==6.0 (1.0)!sj ZGWill/2 Jinx !sj]!sj_ !sj_5_You feel your willpower being sapped.!sj9B )))!sj)))b  )You shoot a sling bullet. The sling bullet hits the bat.!sj%b.!sjl.!sjhG........!sjG4=7.3 (1.3!sjn !sju \ _The bat is severely wounded.!sjn !sj1o !sjHr !sj?u H _No target in view!!sj !sj !sj !sj H _No target in view!!sj/!sj!sj!sjb!sj%  !sjZ@A bat comes into view.!sjk.....♣..♣)...♣♣..♣.!sjE..#♣....♣♣♣◊...♣♣..........b   bat!sj8/0.0b.!sj%b.!sjo!sj;---8.3 (1 _!sj!sjD"sjg!    )    .  ♣◊    ....♣♣♣♣♣♣##♣♣♣## "sj! #.......@........  #...######b......  ##### ......  .....  ....  "sj "_...  ..  . "sjD;   "sjϷ )    . "sjJ ♣◊   "sje ....♣♣♣♣♣♣##♣♣♣##  "sjʸ_#.......@........  "sj#...######b......  ##### ...... "sj\ .....  "sj'.... ... "sj .. "sj&. "sj1"sj99---"sj"sj  "sjWT_A bat is nearby!"sj\$ "sj1   ) "sj"   . "sjD* ♣◊   "sj6 ....♣♣♣♣♣♣##♣♣♣## "sj4 #.......@........ "sj? #...######b...... "sj*% ##### ......  "sjb.....  "sj,....  ... "sj ..  "sj. "sjS"sj=    )    .  ♣◊  "sj  ....♣♣♣♣♣♣##♣♣♣##  #.......@........  #...######b......  ##### ......  .....  "sjaQ.... ...  .. . "sj@"sj"sj"sjVZ _A bat is nearby!"sj&  b.  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks..b 9/13 --------==9 _You feel your willpower being sapped. The bat completely misses you."sj o .  You shoot a sling bullet. The sling bullet hits the bat!"sjt A)"sj:V $.†"sj!Y =7=30.6 (1.3"sjY] "sj6_  "sj_ 9_You kill the bat!"sjz"sj{"sjM"sjYH _No target in view!#sj#sj3#sj#sj"$ _#sjג#sj#sj_10/13==--#sj#sjߗ{ _The sprites lose interest in your situation.#sjQ#sj3#sj#sj#sj#sj6#sj#sj&#sj#sjk:==#sj<#sj#sj#sj#sj#sj#sjs#sj #sjH#sj#sj#sjL1==#sj#sjp#sjɭ#sj#sj#sjY#sj!#sj#sjڲ#sj2#sjC#sj:==#sjl#sj(#sjz#sj#sj#sj##sj»#sj2#sjL2==#sjm#sj#sj<#sj #sjj#sj#sj#sj#sjr#sj#sj]#sj:==#sj#sjU#sj#sjd#sj#sjK#sj#sj~#sj#sj#sj#sjL3==#sj#sj#sj(#sj#sj$ #sjJ_You feel your willpower return.#sjk  You encounter a ball python.#sj#.#♣.♣◊♣♣..♣♣◊.◊♣..♣♣ .♣..♣♣.#.♣.♣.♣..♣◊.♣..♣..♣♣ ♣.♣♣..♣..♣).♣♣♣.◊♣...♣♣ .♣..♣ ......♣♣..♣...♣♣♣♣.♣..♣ .♣♣. .#sj #♣...♣.♣ .◊◊♣.♣♣ . . .♣♣♣◊..♣♣♣.♣.◊♣.♣ ♣◊ ♣......♣♣.♣♣♣ ♣♣#♣♣♣♣♣  #....#....♣♣♣♣♣♣##♣♣♣##sj-#...###♣---#...######†.#sjmP.##### :..#............S   ball python (constriction, asleep)......#sj?S..............#sj056.6 (26.0)#sjJ---7.8 (27.2#sj#sj2 _Found a parchment of Freeze.#sjkr1   #sjr ) #sjs"   . #sjXs+ ♣◊   #sjs5 ...♣♣♣♣♣♣##♣♣♣### #sjs7 ........@........  #sjt<#...######†.......  ##### :....... #sj\t ........ #sjt" ........  #sjt5........  ........ #sju1 S....... #sjgu2 ........ #sjm     )    .  ♣◊    #sj ...♣♣♣♣♣♣##♣♣♣###  ........@........  #...######†.......  ##### :.......  ........ ........ #sj> ........  ........ S....... ........#sj#sj+#sjK#sj9 #sjxT_A ball python is nearby!#sjq1   #sjrp )    .  ♣◊    #sjs...♣♣♣♣♣♣##♣♣♣###  ........@........  #...######†....... #sjsw ##### :.......  ........  ........  ........ #sjtN ........  S....... #sjt2 ........ #sj^     )    .  ♣◊    ...♣♣♣♣♣♣##♣♣♣###  ........@........  #...######†.......  ##### :.......  ........ ........ ........  ........ S....... ........ _A ball python is nearby!#sj]\ &  #sj\ Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.#sjh] k1----==8.8 (1.0)#sj] GWill/2 Jinx #sjzg #sjyi  #sji -_You feel your willpower being sapped.#sjw .  You shoot a sling bullet. The sling bullet hits the ball python.#sj̴))))))#sj;9†:....†#sj;>50=60.1 (1.3#sj?#sjA9 _You kill the ball python!#sj B$sj$sj$sj]$sjx!H _No target in view!$sj$sj2$sj $sjH _No target in view!$sj1$sj$sj$sj$sjN$ _$sj $sjb $sj ($sjN $sj_The sprites lose interest in your situation.----$sj$sjX$sjG$sj$sjL2==$sj$sje$sj$sj$sj$sj$sj'$sj3 $sjp $sj!$sjk#$sj#:==$sj%$sj&$sj:'$sjP($sj/*$sjm*$sj+$sjR-$sj-$sj.$sj0$sj0L3==$sjD2$sj 4$sji4$sj5$sj7$sj7$sj9$sj1;,$sj<$sj=$sj>:==$sj?$sjA$sjA$sjB$sjD$sjD$sj F$sj H$sjGH$sjbI$sj K$sjK$sjL$sjYN$sjN$sjO$sjQ$sjQ$sjR$sj#V>$sjmV$sjXn _You feel your willpower return.$sjZ$sj[$sj"\$sj1^$sj`$sj`$sjdb$sjd_  You see here a bat corpse.$sjJg$sjg _$sj"i$sjio" $sjo?####.♣..♣).♣♣♣.◊♣...♣♣ .♣.. .....♣♣..♣...♣♣♣♣.♣..♣ ......#♣...♣.♣ .◊◊♣.♣♣  ...$sjo♣◊..♣♣♣.♣.◊♣.♣ ♣◊ ♣◊ #♣♣.♣♣♣ ♣♣#♣♣♣♣♣  ♣ $sj4p#....#....♣♣♣♣♣♣##♣♣♣#### #####...................###♣♣♣# #...######†................ ##### #.#######$sjsp--- #.. # #.. #.$sjp##.##†#$sjp#.#......?##########You pick up a parchment of Freeze and begin reading...$sjNvx87.7 (27.6)---8.7 (28$sj~$sj? _You add the spell Freeze to your library.$sjb $sjb $sjd $sj g $sji $sjj $sj?k $sjWm $sjo $sjZo $sjp $sjr $sjt ,$sj,v $sj.x $sj z $sjTz $sj{{ $sjx} $sjB $sj $sj $sj $sj $sj $sj $sj $sjv $sj $sjˊ $sj ...######†................<.... ##### #..........#######.#### $sjS #..........# #.# # #..........# #.# #. $sjʐ z#..........# #.##### #..........# #.....# #†.........# #####. #..........# #.#$sj j #......@...# #.############ #. #. #######. $sjQ #[...... #.####... #....#.## $sj ###.##.# #)##.#$sj 297.1 (8.4)$sj+ +8.1 (9$sjU $sj  $sja V_k - a scroll labelled VYPABR GATAOTI%sjs%sj%sj%sj(%sj0,%sj4%sj*A%sjF,%sjI%sjX%sj\]%sj^%sja%sjk%sjp%sjq%sjnu%sj}%sj%sj%sjE%sjҋ%sj#%sj%sj%sj%sj\,%sj0%sj,%sj%sj%sj%sj~%sj%sjٝ%sju%sj%sjS%sj%sj%sj%sjʤ%sj%sj%sj.%sj4%sj}%sj%sj%sj%sj%sjf%sj߭%sj%sjX%sj%sjY%sj%sj?%sj%sjP  There is a stone staircase leading up here.%sj%sj) _%sj1%sjd%sj%sj%sjf%sj%sjh%sj%sjc%sj$%sj%sjD%sj%sj%sj%sj%sj%sj%sjU%sj%sj%sjH%sj%sjL%sj%sj%sjm %sjP %sjB %sj %sj" %sj# %sj,& %sjz( %sj+ %sjk+ %sj, %sj/ %sj/3 ,%sj7 %sj? %sj*K %sjL %sjQ %sj] %sja %sjeb %sjd %sji %sjt %sj-u %sjw %sj| %sj~ %sjH %sj %sj& %sj %sj %sjщ %sj %sje %sj %sj; %sj %sjY %sjT %sjl %sj %sj %sj> %sj %sjm ♣.♣.♣.♣[♣.♣.♣...◊...◊♣♣♣...◊♣.♣♣ .♣.♣.♣◊♣♣♣.♣♣♣♣...◊♣♣♣◊......♣.♣♣ %sj ♣.♣.♣◊♣♣.♣♣.♣♣.♣◊.♣♣........♣◊..♣ .♣.♣.♣.♣.♣.♣.♣♣.♣.♣◊..◊.....◊♣◊. ♣.♣.♣♣♣.♣..♣♣◊..♣♣◊♣◊.........◊♣. .♣◊♣♣♣◊◊..♣..♣.♣♣..◊.♣........... %sj ♣◊♣♣..♣♣◊.◊♣..♣♣..♣..♣♣.......... .♣..♣◊.♣..♣..♣♣◊◊.♣.♣♣........... ♣).♣♣♣.◊♣...♣♣.♣@◊◊.♣..♣......... %sj .♣...♣♣♣♣.♣..♣♣.♣♣.◊.♣♣...◊...... ...♣.♣ .◊◊♣.♣♣◊.♣.♣..♣.......◊.÷◊ %sj߻ ♣◊..♣♣♣.♣.◊♣.♣.♣♣♣♣.♣◊.♣◊◊.◊..◊◊. ♣.♣♣♣ ♣♣#♣♣♣♣♣# ♣♣♣♣♣♣♣.◊.◊◊◊.. ..♣♣♣♣♣♣##♣♣♣###### ♣........  ..................###♣♣♣###.....#  %sjU 2..######†................<.......  ### #..........#######.####.## %sj 1238.9 (40.8)%sj ,9.9 (41%sj %sj  %sj T_l - 2 smoky purple potions%sjt %sj %sjׅ %sj %sj9 %sj4 %sj %sj %sj %sj %sjۍ %sj %sjr %sj %sjY %sj %sj %sjZ %sj %sjȟ %sj. %sj %sj %sj %sj %sj %sj %sjh %sj­ %sj %sj% %sj %sj %sj %sj %sj~ %sjR %sj %sjG %sj %sj %sj %sj< %sj %sj %sjG %sj %sjC %sjY %sj %sj %sj %sj %sjs %sj %sj %sj %sjt %sj %sj %sj %sj; %sj %sjA %sjx %sj %sjr %sj %sj%sjF%sj%sjG%sj%sj%sj_ %sj %sj4%sjr%sj>%sjW%sjV%sj<Water %sj/%sj}A _You enter the shallow water.%sj%sj]%sjd!%sj#%sj|&,%sj](%sj*%sjO-%sj-(%sj^ _No target in view!9sj9sj9sjq9sj9sj$ _9sjC9sj@9sj9sj 9sjl9sj{ _The sprites lose interest in your situation.9sjd:----9sj9sj9sj9sj 9sj 9sj 9sj 9sj 9sj 62==9sjX 9sj 9sj& 9sjj 9sj 9sj> 9sj 9sj. 9sj  9sjN 9sj 9sj 9sjF $==9sj 9sj, 9sj 9sj 9sj/" 9sj)$ 9sjm$ 9sj& 9sjc( 9sj( L3==9sj;* 9sj'- 4 _Magic restored.9sj- 9sj/ 9sjT1 9sj1 9sj"3 9sj%5 9sjy5 9sj6 9sj8 9sj89 :==9sj: 9sj< 9sj< 9sjQ> 9sj@ 9sj@ 9sjTB 9sj.D 9sjrD 9sjE 9sj:H 9sj}H 9sjI 9sjK 9sjK 9sj\M 9sjhO 9sjO 9sj`Q 9sjR 9sj4S 9sjyT 9sjV 9sjV 9sj2X 9sjZ 9sjZ[ (9sj\ 9sjs_ n _You feel your willpower return.9sja 9sja 9sj(c 9sji 4 9sji #..... # ....##...#######....<......+ .+.# ..#..†..9sji ........---#......#+ ##..........#..9sjcm 047.0 (27.2)9sj n H---8.0 (289sjp 9sjr d _m - a scroll labelled XYLIGROUD ZAWE:sj :sj :sj= :sj:sjp:sjG:sj:sj:sj:sj8:sj :sj:sjs,:sj:sj:sj::sj:sjf :sj":sjC#:sj#:sjR$:sj&:sjx(:sj(:sj):sj*:sj$,:sjp,:sj-:sj:.:sj1u............... ........... ...  :sj2d.........# ..##### :sj:2 ...<....# #...... ....... #..... :sjV2\#..... #.... :sjq2#.... #...# ..##...#######...# :sj2s......<......+..@+ :sj2.............#...### :sj2}.............#.†...# :sj2...................# .............. ..........:sj2/.. ........#:sj 3.. ........:sj$3C#.....##. :sj@3w...............#.....#:sj6W##'.+56.4 (8.4):sj6'##:sj ;:sj;L======7.4 (9:sjo>:sj@ :sj&@7_As you open the door, it creaks loudly!:sj :sj :sj :sjG :sj+ :sj :sj :sjn :sjz :sjÛ :sj :sj :sjn :sj :sj :sj3 :sj1 :sjy :sj :sj :sjO :sj :sj۫ :sj :sjT :sj :sj :sj :sj :sjִ :sj :sj :sj ,:sjI :sj :sj :sjt :sj :sj5  ......#........## .................:sjV 8 ................. .................:sjq x ..................... .....................:sj < .....................:sj ............................ #@........------:sj -#....#####.........<....# #............... #........#####..:sj #...........# #...###.....+:sj7 #######...###.....#:sjT <......+...'.+........#...##..:sjn :sj9 068.2 (10.8):sj K------9.2 (11:sj :sj  :sj _h - a +0 cloak;sj3;sjq3;sj4;sj6;sj8;sj9;sj:;sj^<;sj=;sj=;sj>;sjB;sjC;sjC;sjD;sjH;sjNI;sjI;sjfJ;sj-L;sjM;sjM;sjN;sjJP;sjQ;sjQ;sjR;sjS;sjU;sjKU;sjU;sjLW;sjX;sjX;sjY;sjZ;sj\;sjJ\;sj];sjq^;sjc.........  ........ ......... ......... ;sj>c..........# ...........# ;sj[cP........##..+ ;sjwc#....#####...# ####............@..# 80.0 (10 ;sjc #........#####  #...........# .# ;sjc #...###.....+ .. ....# ####...###.....# ... ...#;sjd+...'.+.........># #.#...###.....#...<. ..#.†...#.....#.....##.....# .....;sjg;sj.h.1.2 (12.0;sjk;sjl\ _Found a stone staircase leading down and a stone staircase leading up.;sjL ;sj ;sj;sje;sj;sj;sj;sjN;sj;sjX;sj;sjh;sj:!;sj_!;sjK';sj(;sjg*;sj*;sj,;sj2[ .............. ............# ...........# ##.........+ ;sj 3,#....#####.........# # . ####...............#.#....  #........#####........#  #...........##.#......# ;sj53 #...###.....+@.......## ####...###.....;sjU3# ;sjt3...+...'.+.........>###.# ...;sj3u#...<.. .. ...#.†...;sj3.....#.# #......#.....#..............#...#............ #. #.##.#;sj4#........ ... .#You pick up a parchment of Sandblast and begin reading...;sjZ716.0 (4.8);sj7+7.0 (5;sj:;sj [B _You add the spell Sandblast to your library.<sjT}<sj}<sjr~<sjˀ<sjĂ,<sjm<sj<sj,<sjh<sjÈ<sjL<sj<sjY<sjq<sj<sjݍ<sjm<sj~<sj<sjD<sj<sj,<sj@<sj<sje<sjB<sj<sjי<sj<sj<sjȜ<sj<sj<sjޟ<sjT<sj|<sj8<sj<sj<sj<sjȥ<sj<sj<sjH<sj<sj<sj<sj<sjt<sj<sj<sj<sjk<sj<sjʱ<sj<sj<sj,<sj <sj<sj<sj<sj<sj<sj<sjټ<sj"<sj<sj.<sj[<sj<sj:<sj<sj"<sjv<sj<sj<sj<sj<sj<sj#<sj-<sjt<sj0<sj<sj<sj<sj<sj<sj<sj<sj<sjB<sjX<sj<sj?<sjw<sj<sj*<sj<sj<sj1<sjh<sj<sjQ<sjM<sj{<sj8<sjE<sjT)....#...#.#.# .##.........+.#...#.# ###.........#.#.#...#....#.#.....# <sj.........#.# <sj0........##.#......#.# ###.....+........##.# <sj###.....##.......##.# '.+.........>###@##.# 519.4 (32.<sj 4)<sj .....#...<.......# #.....#.....#.##### <sj'#.....#........#<sjEA.....#.#...#... #.##..##.#<sj} [... .###. ##.# .<sjJ<sj/20.6 (33.6<sj<sjM <sjm#_Found a scale mail.=sj=sjGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) =sj9Armour (go to first with [)  b - a +0 robe (worn)h - a +0 cloak Jewellery (go to first with "=)  c - a ring of magical power (worn)  d - a ring of positive energy (worn)e - a ring of resist corrosion  f - a +6 ring of intelligence  =sjug - a +4 ring of protection>sjTh - a +0 cloak. A cloth cloak. >sj7|Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: >sjYour AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.>sjs >sj >sj $>sj ............#...#.#.#>sj) /newnew the Vexing >sju .##.........+.#...#.#Barachi >sj ###.........#.#.#...#>sj Health: 26/26 ======================== ............#.#.....#>sjo cMagic: 13/13 ======================== >sj .....#####........#.#>sj -AC: 2>sj +Str: 9 >sj* ........##.#......#.#EV: 11>sjJ ,Int: 13 >sj ###.....+........##.#SH: 0>sj ,Dex: 16 >sj d###.....##.......##.#>sj< XL:  3 Next: 52% Place: Dungeon:3 >sjy |'.+.........>###@##.#>sj ~Noise: ---------  Time: 2520.6 (0.0) >sj ###.....#...<.......#a) +1 sling >sj: y..#.....#.....#.#####>sjz Fire: a) +1 sling ..#.....#........# >sj ........#.#...#... >sj> ...... #.##..##.# ....... [... .# >sj z....##. ##. ....#. >sj ._As you open the door, it creaks loudly! >sj _h - a +0 cloak >sj: _Found a stone staircase leading down and a stone staircase leading up.  You pick up a parchment of Sandblast and begin reading... _You add the spell Sandblast to your library. _Found a scale mail.>sjh >sj >sj >sj >sjI +1.6 (1>sj) >sj >sj >sj $2.6 (2>sj >sj7 >sj +3.6 (3>sj >sj >sj[ +4.6 (4>sj4 >sj >sj\ +5.6 (5>sjS >sj - 3 >sj _You start putting on your armour. You continue putting on your +0 cloak. x5>sj* >sj1 >sj Z _You finish putting on your +0 cloak.?sjU?sjeGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) ?sjArmour (go to first with [)  b - a +0 robe (worn)  h - a +0 cloak (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn)  d - a ring of positive energy (worn)e - a ring of resist corrosion  f - a +6 ring of intelligence  ?sjg - a +4 ring of protectionBsjtX g - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} BsjX Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.” BsjX w -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Dsj] DsjDsjXTo do this, you must remove one of the following items: DsjiJewellery (go to first with "=) DsjU c - a ring of magical power (worn) Dsj O d - a ring of positive energy (worn)EsjƀEsjEsj............#...#.#.#Esjˉnewnew the Vexing .##.........+.#...#.#Barachi ###.........#.#.#...#Esj2 Health: 26/26 ======================== ............#.#.....#Magic: 13/13 ======================== .....#####........#.#AC: 7Str: 9 ........##.#......#.#EV: 11EsjaInt: 13 ###.....+........##.#SH: 0EsjDex: 16 ###.....##.......##.#XL:  3 Next: 52% Place: Dungeon:3 '.+.........>###@##.#EsjNoise: ---------  Time: 2525.6 (0.0) ###.....#...<.......#Esj*a) +1 sling Esj..#.....#.....#.#####Fire: a) +1 sling Esj;..#.....#........# ........#.#...#... Esjf_...... #.##..##.# ....... [... .# ....##. ##. ....#Esj.  Esj?You pick up a parchment of Sandblast and begin reading... EsjM_You add the spell Sandblast to your library. _Found a scale mail. Esj<_You start putting on your armour. You continue putting on your +0 cloak. x5 Esjht_You finish putting on your +0 cloak.  You remove your ring of positive energy.Esj6Esj+6.6 (1Esj&Esjɕ5 ....# Esj. _You add the spell Esj!Sandblast to your library. _Esj-Found a scale mail. Esj[_You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloakEsj|9.  You remove your ring of positive energy. Esj*_g - a +4 ring of protection (worn)EsjEsjlEsjZEsjEsjEsjE,Esj EsjEsjEsjَEsjEsjEsjEsjvEsjEsj Esj`Esj Esj6EsjeEsjEsjEsjEsjIEsjEsj<EsjEsjEsjEsjEsjEsjEsjEsjmEsj/EsjEsjAEsjׯEsjEsj}Esj;EsjoEsjEsj?EsjyEsjEsjEsj,EsjEsjEsjqEsjEsj*EsjEsj&u+.#...#.#  ....#.#.#...#  ....#.#.....#  ##..#.#  ##.#......#.#  +EsjX.##.#  .......##.######  Esje....>###.##.#....#  #...<.......#.##@#  44Esj 8.0)Esj[.....#.#####.##.# ##  #........####.##....#  Esj#.#...#............#  #.##..##.####.###..#  Esj .[.....# #... ..#    Esj& ###.##### ####.#.#    Esjr . #.#     ##  [#   EsjEsjD.5.8 (19.2Esj`Esj-- _Found a leather armour.FsjD3FsjEFsjKFsjOFsj'PFsjmRFsjVFsjWFsjXFsjXFsj5ZFsj[Fsj?\Fsj\Fsj^Fsj `Fsj2`Fsj@aFsjgFsjiFsjjFsj?kFsjvlFsjmFsj nFsjnFsjoFsjqFsj[qFsjqFsjsFsjtFsjxtFsj#uFsj vFsjwFsjMwFsjwFsjyFsjz,Fsj*{Fsj|Fsj}Fsj}Fsj~FsjFsjFsj\FsjFsjFsjFsj+FsjʄFsjRFsjهFsj3FsjˈFsj FsjFsjOFsjFsj&FsjWFsjFsj:FsjFsjǑ,FsjFsjFsj;FsjxFsjFFsjFsjFsj?FsjFsjRFsjƜFsjFsjɝFsjFsjaFsjFsjcFsjFsjUFsjFsj\FsjW'FsjxFsjFsjFsj07 _You open the door.Fsj˭FsjFsj9FsjFsjOFsjFsjFsjFsjFsj}FsjFsjKFsjFsjFsjFsjCFsjFsj/FsjzFsjFsj,FsjNFsjFsj,FsjFsjFsjnFsjFsjFFsjCFsjFsjFsjFsjfFsjVFsjFsj9Fsj;  There is a shaft here.FsjtFsj _FsjFsj)2...............#.##..##.####......#............[.....# #......#.....##...###.##### ## ..#.....##...+......# FsjQ.........#.....##...###..#.# .Fsjw>#.....##........#.# ..#....##.........#'######Fsj...#.#.........#............. .......#...##...@^.+........##### Fsj#.........#........#  +.........#........#  Fsj#...:..............# #..............##### Fsj#...#....#.....# #...#........#.. Fsj5_#.. ............ FsjXz#.......#......Fsj /86.4 (40.6Fsj! ,7.4 (41Fsj Fsj?e _n - a scroll labelled MAJOUR YXEZAOCWFsj^ Fsj_ Fsjk` Fsjc Fsj*f ,Fsj*g FsjIi Fsjj Fsjk FsjIl Fsjon Fsjp f  You encounter an adder.Fsjt #.....##...+......# Fsju ....#.....##...###..#.# ....#.....##........#.# ...#....##.........#'###FsjEu .#.#.........#..........Fsjtu *.#...##....^.+........## #.........#........# Fsju  +.........#........#  Fsju #...@..............#  #Fsju ........##### #...#....#.....# Fsjv #...#........#.. #...............FsjJv + #.......#......S   adder (asleep) #.......#....#. ......... .... ..... .SFsjrv ! ..Fsj#{ 19.8 (2.4)Fsj{ 591.0 (3.6 _Fsjv Fsj< h _You see here a parchment of Vhi's Electric Charge.Gsjپ C  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Gsj] 1----==2.0 (1.0Will/2 Jinx Gsj Gsjc ; _You feel your willpower being sapped.Gsj s )))))SGsjE ))You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.GsjS9S.Gsj9S.Gsj'7....GsjL...Gsj4=3.3 (1.3Gsj}Gsj Gsj-_The adder is lightly wounded.Hsj?))))))Hsj%))Hsj:S.Hsj|8S.Hsj+>.....Hsj'4.6HsjCHsj r _You shoot a sling bullet. The sling bullet misses the adder.Hsj/ ))) You shoot a sling bullet. The sling bullet hits the adder.Hsjv1;*Hsj3C SHsjm.  The adder is moderately wounded.A giggling sprite leaps out and smacks the adder with its own tail.Hsjl..(very drained)Hsj',5.8 (1.2HsjHsjv  Hsj O_The adder is heavily wounded.Hsjƣ' Hsj1))))))Hsj@=))You shoot a sling bullet.Hsj!:S.HsjS!8S.Hsj%(..Hsj%...Hsj&D----7.0Hsj*HsjZ,` _The sling bullet closely misses the adder.Hsj6 q .  You shoot a sling bullet. The sling bullet hits the adder.Hsj9 )Hsj †You kill the adder!HsjP ;798.2Hsj Hsj- i _The jinxing sprites lose interest in you.IsjIsj?IsjcIsjH _No target in view!Isj\+Isj+Isj,IsjA/Isj:0S2== _IsjF1Isjn3Isj3Isj4Isj6Isj6Isj#8Isj:,Isj;Isj?f==Isj&IIsj+Mx3==IsjoNIsjNIsjOIsjQIsjQIsj)SIsjUIsjqUIsjVIsj~XIsjX:==Isj>ZIsj[Isj\Isjq]Isj__Isj_Isj`IsjbIsjbIsj,JsjJJsj'Jsjۅ3JsjJsjՈ7 _You open the door.JsjJsjfJsj"JsjɎ@  There is an open door here.JsjJsj _JsjJsjeJsj|JsjJsjBJsjJsjזJsjJsjǗJsjgJsjJsjJsj›JsjН7 _You open the door.Jsj3JsjJsjjJsjJsj.JsjJsjJsjH@  There is an open door here.JsjJsj_ _Jsj8JsjJsjJsjٮJsjJsjWJsjزJsj2JsjJsjJsjJsjJsjٷJsj5JsjJsjJsjJsjpJsjJsjJsjJsjFJsjJsjJsjJsjJsjYJsjJsjJsjJsjn  You encounter a frilled lizard.Jsj ..............#.... ............#.#.... Jsj##..........#...##. #..........###.... Jsj+#............'... ####....#'####..... #JsjU......#...†....####......#...#......#...#Jsj{I..............#....Jsj/...........##.....###...............##.....# #....l................Jsj................................ l   frilled lizard (asleep)#............#####Jsjs....#######......# ....Jsj@ #......# ...Jsj/41.8 (23.6Jsja53.0 (24.8 _JsjJsjBJsjC  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Jsj1----==4.0 (1.0)Will/2 Jinx Jsj\ Jsj ; _You feel your willpower being sapped.Ksj/ .  KsjQYou shoot a sling bullet.  The sling bullet hits the frilled lizard.KsjȄA)))))))Ksj!Ksjq`......†.Ksj=81=5.2 (1.2KsjzKsj KsjL_You kill the frilled lizard!Ksj%Ksj{Ksj<Ksj KsjB_No target in view!Ksj Ksj KsjVKsjH _No target in view!KsjKsjKsjKsjYKsjG$ _KsjҶKsjKsj](Ksj`KsjA{ _The sprites lose interest in your situation.Ksj˼:----KsjKsjKsjGKsj)KsjKsj<L2==Ksj KsjjKsjKsjKsjKsjKsjKsjKsj\Ksj(KsjyKsj:==KsjKsjKsjKsjKsj~3==KsjKsj=Ksj:==KsjKsjKsjKsjKsj6KsjKsjKsj(,KsjKsj,KsjKsj,KsjxKsjKsjKsjKsjKsjEKsjKsjKsj<(KsjKsj, n _You feel your willpower return.Ksj Ksj Ksj KsjpKsj ........# ............#.# ##..........#...# #..........###Ksj #............'.## ####....#'####...... #............#..).....####............#.........#..---71.4 (26.2)......#...##.....###..##.....# #..†Ksj?.........##..#####....  #######......# .... Ksjy #......# ...Ksj>KsjJ---2.6 (27.4KsjKsj$ _Found a spear.Ksj KsjU Ksj Ksj! Ksj% Ksj& Ksj( Ksj, Ksjh/ Ksj/ Ksj@2 Ksj:5 Ksj4: ........................#........###...#..........#..........##Ksj: ........#.......... ####..... ####....#'### #....... #.......... #).....####. #..Ksj: q5.0 (2.4) +. #Ksj; ...##.....##...##.....#...†..>Ksjp; w #...##...#####.. #.#. #######......# .. #.# #......# . KsjL? Ksj? -6.2 (3.6KsjC KsjD 9 _Found an escape hatch in the floor.LsjLsj͟Lsj\LsjcLsj.Lsj LsjLsjLsj*LsjzLsjLsjLsjLsj-LsjLsjLsjǷLsjLsj6Lsj)LsjLsj%LsjtLsjOLsjLsj'LsjLsjTLsjLsj5LsjsLsj#LsjLsj%LsjULsjLsj,LsjLsjLsj%Lsj}LsjLsjDLsj" LsjDb.........### LsjmC...........#......Lsj] ..........#......Lsj] ####......####....Lsj  #.........# Lsj`|#).....####....... Lsj#......... +........######@...Lsj##...........##.#..Lsjp†..............+....>Lsj0.........Lsj:p#....#...####Lsj`#....#.#.########Lsj,#Lsj#. #.#.# #......#Lsj. # ..#.# #......# ####.# #......#Lsj ".Lsj9........Lsjn..LsjU#.##..'Lsj88.2 (12.0)LsjLsja(======Lsj%9.2 (13LsjLsj= _As you open the door, it creaks loudly!Lsj8LsjLsjLsjLsjLsjLsj Lsj@  There is an open door here.LsjLsj _LsjzLsjغLsjOLsjLsj1LsjLsjLsj_Lsj\LsjLsjj  You encounter an endoplasm.Lsj;..j....###....#....................Lsjo...................................................#....................#Lsj..........####......####..........#.........# ........@##).....####..Lsj~------ .....###.##............Lsj .. #..'...... ...######......#Lsj2Z ................ .#.........†..... j   endoplasm (asleep) +....>........Lsj\}.. #....#...##.....#....#.#.########.....Lsj294.0 (4.8)LsjS------5.2 (6.0 _Lsj Lsj6LsjFf ..j....###....#. ............... LsjF.............. ............. ............ ........... ..........# ..........# LsjMsj ..j....###....#. ............... .............. ............. ............ ........... ..........# ..........# MsjH;........@##) .....###.# .. #..' ...######.Msj|~ † +....>Msj MsjPMsjћMsjMsj Msj S_An endoplasm is nearby!Msj .j  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Msj?VYou beckon some vexing sprites to accompany your attacks.MsjQjMsje1----==6.2 (1MsjGWill/2 Jinx Msj9Msj; _You feel your willpower being sapped.Msj@ )))MsjCz))) You shoot a sling bullet. The sling bullet hits the endoplasm.MsjZ:*Msj44 .  The endoplasm is moderately wounded.A giggling sprite leaps out and smacks the endoplasm with its own pseudopod.MsjK......5=7.4 (1.2 _You kill the endoplasm!MsjMsjMsjMsj]H _No target in view!MsjS MsjT Msj^W MsjX  MsjX B_No target in view!Msj MsjT Msj Msj Msj : _Msj Msj (Msj Msj { _The sprites lose interest in your situation.MsjŴ :----MsjƵ Msj MsjD Msj` Msj Msj L2==Msjߺ Msj^ Msj Msj Msjо Msj Msjٿ Msjt Msj Msj Msj Msj :==Msju Msj Msj Msj Msj Msj Msj Msj MsjR Msj[ Msj Msj: #3Msjb )==MsjL Msj Msj Msj Msj> Msj{ Msjd Msj Msj Msj Msj P==Msj Msj, MsjT Msj Msjx Msj Msjr MsjB Msjn MsjN MsjI Msju Msj_ Msj Msj Msj Msj Msj Msj Msj Msje Msj< Msj Msj (Msj Msj $ Msj J_You feel your willpower return.Msj i  You encounter a hobgoblin.Msj m.###....#.Msj0 ..MsjT $.........###Msjw 0...#Msj ...#.####......####.#Msj .#g.##).....####---Msj .###.##.. #..'Msj @.. ...######..Msj/ {. .... .#Msj[ .†..g   hobgoblin (asleep) +....>.......Msj _ #....#...##.. #....#.#.#....Msj !Msjk 1722.4 (25.0)Msj? Q---3.6 (26.2 _Msj Msj Nsj,9 ........###....#. Nsj,S................. ................. ................ Nsj-1.............. ............. Nsj6-............# ...........# Nsj\-Xg.......@.##) ......###.# Nsj-.... #..' .. ###.. ... †.. +....>....... Nsj-*.Nsj ........###....#. ................. ................. ................ .............. NsjqT............. ...........# ...........# g.......@.##) ......###.# Nsjо.... #..' .. ###.. ... NsjI†.. +....>....... .NsjNsj?NsjNsjJ _A hobgoblin is nearby!NsjNsj&  NsjئCasting: Jinxbite (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Nsjr_1----==4.6 (1.0NsjS)Will/2 Jinx NsjoNsjݬ; _You feel your willpower being sapped.Nsj )))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!Nsjq 9*NsjH k .  The hobgoblin is severely wounded.Nsj-I _A giggling sprite leaps out and insults the hobgoblin's ancestors.NsjN }†.......Nsj~Q <7=5.9 (1.3NsjT Nsj)V 7 _You kill the hobgoblin!Nsj\V Nsj5 Nsj Nsj Nsj  Nsj :_No target in view!Nsj1Nsj^2Nsj9Nsj<H _No target in view!OsjA3OsjWOsjOsj$ _Osj|Osj9Osj(OsjOsj{ _The sprites lose interest in your situation.Osja:----OsjnOsj͎Osj)OsjOsjȑOsj L2==Osj&OsjҔOsj.OsjOsjOsjOsjOsj{OsjOsjOsj,Osjp$==OsjOsjOsjrOsjϠOsjOsj+OsjOsj_OsjOsjץOsjOsjZOsjL3==OsjOsj.OsjvOsjgOsj'OsjUOsjmOsjOsjPOsjLOsjOsj:==OsjOsjOsjOsjOsjOsjӹOsjOsj/  You encounter a frilled lizard.l.---l   frilled lizard (wandering)45.9 (20.0)---6.9 (21 _Osj[Osj^Osj 5M ........###.l..#. Osj@5N................. ................. ................Osjg5 ..............Osj5/ ............. ...........#Osj5 ...........# Osj5F†.......@.##) ......###.# Osj!6.... #..' OsjF62.. ###.. ... Osjk6†.. Osj6"+....>....... Osj6*.Osj ........###.l..#. ................. ................. ................ Osj .............. ............. ...........# ...........#Osj †.......@.##) Osj......###.# .... #..' .. Osj3R###.. ... Osj†.. +....>....... .OsjOsjnOsjiOsj|e _A frilled lizard is nearby!Osj0Z ' OsjlZ .lOsjZ Casting: Jinxbite (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OsjZ VYou beckon some vexing sprites to accompany your attacks.OsjJc OsjYd #1Osjd 4----==Osjd J7.9 (1.0)Jinx Osjk Osjn  Osjn 5_You feel your willpower being sapped.Osj 6 )Osj ^)))))))You shoot a sling bullet.Osj :*Osjn .  The sling bullet barely misses the frilled lizard.A giggling sprite leaps out and makes the frilled lizard trip over its own  feet.Osjt r.†......OsjFu BOsjw <9=9.2 (1.3Osjv{ Osj| R _You kill the frilled lizard!Psj PsjPsj܉Psj Psj:_No target in view!PsjMAPsjAPsj EPsjmF PsjFB_No target in view!PsjZPsje[Psj`\Psj]Psj_$ _Psj_PsjaPsj0b(Psj9cPsje{ _The sprites lose interest in your situation.Psje:----PsjfPsj&hPsjmhPsjCiPsjjPsjkL2==PsjlPsjnmPsjmPsjnPsjpPsj`pPsjFqPsjrPsjrPsjsPsj$uPsj~u:==PsjvPsjwPsj?xPsj+yPsjzPsjzPsj{Psj@}Psjl}Psjw~PsjPsj!L3==Psj=PsjPsjӂPsj҃Psj#Psj\PsjiPsjЇPsjPsjPsjePsj:==PsjˋPsjPsjhPsjXPsjPsjPsjܐPsjVPsjPsjPsjϔPsj PsjPsjlPsjPsjPsjPsjLPsj8PsjPsjPsjݝPsj'PsjePsjYPsj5Psj(Psj~PsjX _You feel your willpower return.PsjͦPsj3Psj`PsjPsjbPsjPsj#PsjKPsj Psj,Psj޲PsjPsj>,PsjePsjPsjPsj|PsjPsjMPsj:,Psj@PsjPsj   #.........   #PsjG.....   #..####   #...#.....  Psjp #...†.........##).....##   #Psj].###.##.....   #PsjK..# #..'........   #........######.....   #............PsjA---82.4 (33.2)  Psj:3 ##.....#.........†   #.....+....>..  Psjg #.....#....#...##  #.....#....#.#.#######  #.....#.#.##.#.#  Psj#.....#.#....#.#  #.....# ####.#  Psj#...<.# #.#Psj`---3.6 (34.4PsjPsj=9 _Found a stone staircase leading up.PsjuPsjPsjPsjJPsjPsjPsjPsjPsj٫Psj3PsjPsjoPsjPsjͯPsjPsj7Psj7PsjdPsj5PsjPsj Psj^PsjPsjPsj,PsjPsjnPsjPsjܿPsjPsjEPsjEPsjpPsjFPsjPsjPsj6PsjPsjNPsj`PsjPsjVPsjGPsj|PsjPsjPsjPsjPsjPsjPsj~PsjPsjPsjPsjPPsjPsjPsjPsjPsjhPsjPsjPsjPsj~PsjPsjPsjRPsjPsjPsjPsjPsjoPsjPsjPsjcPsj PsjSPsjFPsjPsj7PsjPsjPsjPsjPsjPsj}PsjSPsjPsj! Psj& Psj Psj Psjs Psj Psj Psj Psj Psj Psjr Psj %  Psj' >You encounter a rat.Psj W ##.#.... r......  ...#....##.......  ..!...  ..Psj W....  ................. ... Psj H#.........  ...PsjE ........  ........$......#. # ...Psjl # # .......#..Psj  ....## ...... #.........  #.... ##......... . Psj #### #.......... ...... Psj ###.......#.. ...... r   rat (asleep) Psj/ #####.........+ . ...... ###.............# ...... PsjU #...............# #.....Psj! 0812.4 (28.8Psjg" ,3.6 (30.0 Psj" _Psj& Psj#( Psj .r _Found a stone staircase leading up. _You encounter a rat.  Casting: Jinxbite (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.r1----==4.6 (1.0)Will/2 Jinx Psj; Psj - _The rat squeaks loudly.Qsjm .  You shoot a sling bullet. The sling bullet hits the rat.Qsj1))))QsjEG))Qsjmm.....$QsjLp=91=5.8 (1.2Qsj-tQsjuG _You kill the rat!QsjBQsjQsjQsjH _No target in view!Qsj Qsj Qsj QsjB H _No target in view!Qsj9 Qsj9 QsjC; Qsj-= Qsju> $ _Qsja? QsjA QsjCB (QsjD Qsj]F $ QsjF W_The sprites lose interest in your situation.Qsj$G :----QsjH QsjJ QsjK QsjL QsjN QsjN 62==QsjHO QsjP Qsj}R QsjR QsjT QsjYV QsjV Qsj>X QsjZ Qsj{Z Qsj[ Qsj] Qsj9^ :==Qsj_ Qsja Qsja QsjQsj W . #..... .Qsj ###.#..... . Qsj= 6#....##Qsjd K. !Qsj [. ..Qsj 7. .Qsj >. .##Qsj 5.....QsjF K#. ---Qsjl 41.0 (25.2)Qsj 8#...QsjϦ :#. Qsj 9#.........Qsj f. # ...#QsjF j. ....#.......#Qsjl . Qsj ##....###......... Qsj | ##### #.......... Qsj { ###.......#.. Qsj0 ^ #####.........+ . Qsj߫ QsjX #---Qsj '2.2 (26.4Qsj Qsjn  Qsj 5_Found a stone staircase leading down.QsjFQsjQsjQsjs!Qsj#,Qsj$Qsj'Qsj(Qsj(Qsj*Qsj+Qsj-Qsj-QsjA/Qsj0QsjB2Qsj2Qsj3Qsj^5Qsj6Qsj6Qsj7Qsj<  ..#..#..  ......#  # ..........QsjA<  #. ......##.... Qsjk</ .###.......>....   ..#.......  Qsj< ####.#.....#.......   #....#....##.......  Qsj<o #...@...... Qsj< #..................  #............Qsj$=  ###................ QsjS= #.............  #......#.Qsj|=  #........Qsj= #.......#.........Qsj=  #.......#.........Qsj@18.2 (6.0)QsjAA+9.2 (7RsjRsjV _o - an amethyst potionRsjcRsjRsjjRsjRsjRsj,RsjĠRsjRsjLRsjRsjƤRsjRsjRsj=RsjRsjNRsj~RsjبRsjRsjsRsjŪRsj#RsjRsjRsjRsjpRsjRsjRsjްRsj?RsjdRsjZRsjRsj,Rsj@RsjKRsjRsjRsjRsjRsjRsjsRsjɻRsjxRsjԼRsj/Rsj*Rsj ,RsjRsj+RsjRsjRsjRsjRsj_RsjRsjRsj1RsjRsjRsj.RsjRsjRsjRsj8Rsj RsjRsjRsj4Rsj-RsjRsjURsjRsjRsjmRsjRsjRsjFRsj'RsjjRsjRsj RsjRsj1RsjRsjRsjRsjRsjRsjRsjRsjNRsj7RsjRsjRsjRsjRsjRsjRsjJRsj*RsjRsj[RsjRsjRsjORsj,RsjyRsjRsj^RsjRsjRsjRsjRsj RsjFRsj'Rsj  ###  #.#  #.######### ### Rsj #.......... ..#  #.###########.### Rsj #.##.#.##.......####  #....#..#..........#  ##......#....@.....# 84.0 (34.Rsj>8)  ####.............. Rsjgw #.........#...... Rsj  #.###.......>...........  #...#............ .. Rsj####.#.....#.. ..  #....#....##..) ..Rsj   #................Rsj-   #................ Rsjc Rsj .5.2 (36.0RsjRsjdr _Found a club.  You pick up a parchment of Call Imp and begin reading...Rsj,6.2 (37Rsj5RsjtA _You add the spell Call Imp to your library.Rsj6 Rsjg6 Rsj7 Rsj: Rsjw< Rsj= Rsj> Rsj@ RsjA RsjA Rsj C RsjD RsjE Rsj0F RsjF RsjI Rsj/K RsjgK RsjL RsjN RsjFP RsjP RsjR RsjS RsjFU RsjU Rsj W RsjX RsjZ RsjZ Rsj\ Rsj] Rsj_ Rsj_ Rsja Rsjb Rsjed Rsjd Rsje Rsjh Rsjrj Rsjj Rsj-l Rsjn Rsjo Rsjp Rsj(q Rsj.s 'Rsjt RsjEu Rsjv RsjIz 7 _You open the door.Rsj{ 3Rsjd} Rsjw Rsjw ,RsjƂ RsjÅ Rsj ,Rsj Rsjw Rsjڋ Rsj Rsjw Rsj܎ RsjI Rsj| Rsj Rsj Rsj ,Rsj Rsj Rsj[ ,Rsj Rsj۞ Rsj! Rsj RsjO Rsjk Rsj RsjF Rsj Rsj= Rsj RsjY RsjO Rsj) RsjT   You encounter an adder.........# #####.# #######.### #.....# .##.......#####.###.############# ..#..........##.###.............# ..#..........##'#...............# ....................#............ ..##............................. ....>............................ ........................... ..#................... .##............)....#............ ......................... .................# ..........#.Rsj [14;25H#....#### S   adder (asleep) ............<....####..... ........... # Rsj .#....S.#+# #Rsj 0916.0 (29.8Rsjn 57.2 (31.0 _Rsj? Rsjr Ssj #####.# .### #.....# ...#####.###.####......##.###............##'#....................#.....................>............................@........Ssj........................)....#.......................................#.............#...........<....#................. #....S.#+#....... Ssj` #####.# .### #.....# ...#####.###.####SsjLa......##.###............##'#....................#.....................>............................@........Ssj~a........................)....#.......................................#.............#Ssja,...........<....#................. #....S.#+#....... SsjfSsjYfSsjoSsjr SsjsO_An adder is nearby!Ssj? C  Casting: Jinxbite (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Ssj9!1----==8.2 (1.0)Will/2 Jinx Ssj%Ssj&; _You feel your willpower being sapped.Ssj" )))))S  ))Ssj8# pYou shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.Ssj MS.Ssj $SSsj .Ssj. ".Ssj^ )..Ssj ..Ssj ..Ssj 4=9.4 (1.2Ssj SsjD  Ssjw P_The adder is severely wounded.Ssj q .  You shoot a sling bullet. The sling bullet hits the adder.Ssj U)))))SsjG !SsjTG 8....SsjG .Ssj H SsjL m........# #####.#newnew the Vexing #######.### #.....#Barachi SsjM 6.##.......#####.###.############# Health: 26/26 ======================== Ssj5M ..#..........##.###.............# Magic: 11/13 ====================---- ..#..........##'#...............# AC: 7Str: 9 SsjeM ....................#............ EV: 11Int: 13 SsjM ..##............................. SH: 0Dex: 16 SsjM ....>............................ XL:  3 Next: 118% Place: Dungeon:3 ................@................ Noise: ===------  Time: 2920.6 (1.2) ..#.............................. a) +1 sling SsjN .##............)....#............ Fire: a) +1 sling ................................. Will/2 Jinx SsjqN ................................# ..........#.............#....####  ...................<....####.....  ......................... #.....  SsjN .........#......#+#....... #..... You beckon some vexing sprites to accompany your attacks. SsjN _You feel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily. Ssj O _The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder.SsjP J _You kill the adder!Ssj:P @You have reached level 4!SsjX /  --more--Tsj p32/324--440% Tsj TsjO  Tsj B_You feel clever.UsjUsjUsjUsjUsj$ _UsjWUsjUsj (UsjUsje _The sprites lose interest in your situation.UsjGUsjUsjUsjUsj!62==UsjTUsj UsjTUsjUsjUsj(Usj{UsjUsjUsj*UsjUsjUsj,:==UsjUsjvUsjUsj7UsjUsjjUsjUsj+UsjL3==UsjUsj Usj=UsjUsjUsjUsjjUsjUsjUsj/UsjHUsj:==Usj+UsjUsjUsjkUsj!Usjq!Usj"Usj$Usj$L4==Usj_&Usj(Usjp(Usj)Usj+,Usj]-Usj/Usj/(Usj71Usj6n _You feel your willpower return.Usjk8Usj8:==UsjN:Usj<Usj~ABUsjIUsjeKUsjLUsjNUsjNUsj&PUsjUTUsjUUsj0VUsjWUsjYUsjg[Usj[Usj]Usj^Usjy`Usj`Usj bUsjcUsjeUsjeUsjgUsjmi'UsjkUsj]kUsjlUsjo7 _You open the door.UsjpUsjqUsjrUsjx@  There is an open door here.Usj2zUsjz _Usj|UsjyUsjKUsjUsj;UsjUsjUsj؈UsjԉUsjUsjUsj:Usj4UsjUsjUsjUsjUsjNUsjUsjUsjUsj@UsjUsj̙UsjUsjUsjUsjaUsjhUsj1UsjYUsjUsjmUsjUsj?S  You encounter a dart slug.UsjoUsj{#...............##...#### #Usj.......#...................<.... ##....###........................ UsjB3 ##### #.................. ###.......#.......... Usj` #####.........+......... ##.............#....................#.####.........###@...+....Usj---.......#####w...###.... .Usji..........# #....#......Usj...###....#.............÷.............UsjA............. w   dart slug (asleep) ##......###...Usjz.....#...................#...Usj!UsjZS65.4 (44.8).wUsjNwUsjʴQ---6.6 (46.0 _Usj UsjVsj C  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Vsj- 2----==7.6 (1.0)Will/2 Jinx VsjMVsj; _You feel your willpower being sapped.Vsj.# ................# ?## ................##.# Xsj .....#######........# .....# #.....#### .....# #.......# .....# ######### .....#Xsj Xsjخ #---Xsj '8.7 (31.6Xsjy Xsjܳ ; _Found a stone staircase leading down.YsjuYsj` ##..................#newnew the Vexing .#...÷..........#####Barachi .#...#....#.....##Health: 32/32 ======================== Ysj.#...#........#..###Magic: 14/14 ======================== .#.................#AC: 7Str: 9 Ysj ##.......#....†....#EV: 11Int: 14 ##.......#....#....###SH: 0Dex: 16 .....................#XL:  4 Next: 16% Place: Dungeon:3 ................@....#Ysj$Noise: ---------  Time: 3098.7 (0.0) .................#.>.#a) +1 sling .................# ?##Ysj Fire: a) +1 sling .................##.# .....#######........# Ysj>.....# #.....#### .....# #.......# .....# ######### .....# _No target in view! Ysj_The sprites lose interest in your situation. _You feel your willpower return. _Found a stone staircase leading down.  YsjPCasting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ysj YsjrYsj"YsjQ$Q _The sprites lose interest in your situation. Ysj$f_You feel your willpower return. _Found a stone staircase leading down.  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Ysj$b_There is nobody nearby that the sprites are interested in.Ysj~Ysj~Ysj@Ysj!YsjYsj$ _YsjFYsjHYsjYsj-Ysj;YsjYsjYsjxYsj~Ysj,Ysj YsjϘ _n - 2 scrolls labelled MAJOUR YXEZAOCW (gained 1)YsjYsjYsjʚYsjÜYsj YsjJYsjJYsjDYsjJYsjYsjPYsj-Ysj*Ysj}YsjzYsjYsj}YsjYsjYsjQYsj|YsjYsjYsjiYsjYsjYsjYsjAYsjYsj߶YsjYsjUYsjrYsjYsjYsj+Ysj@Ysj|Ysj9YsjYsjYsj8Ysj3YsjYsjYsj*YsjYsjYsjYsjYsjYsjhYsjYsjYsjYsjcYsjjYsjYsjqYsjYsj6YsjsYsj9YsjYsjYsjYsjYsjYsj:YsjxYsj}YsjuYsjYsjYsjYsjxYsjYsjYsjYsjYsjYsjYsjYsjYsjYsjYsjYsjdYsjZYsjYsj{YsjYsjYsj_YsjRYsjYsj,YsjYsjO Ysj< Ysj| YsjN Ysj2 YsjE Ysj} YsjR Ysj Ysj Ysj Ysj Ysj Ysj YsjM Ysj* YsjW YsjZ Ysj Ysj| Ysj Ysj Ysj Ysj YsjE Ysj Ysj! Ysj>" Ysj$ Ysj& YsjT& Ysj( Ysj) Ysj>+ Ysjx+ Ysj, Ysj. Ysj;0 Ysjv0 Ysj1 Ysj3 Ysj4 Ysj*5 YsjS6 Ysj?8 Ysj{9 Ysj9 Ysj? YsjA YsjB Ysj7C YsjD YsjF Ysj)H YsjaH YsjI YsjK YsjL Ysj M YsjN YsjO YsjQ ,Ysj=R YsjS YsjT Ysj U YsjU YsjV YsjW YsjW YsjTX YsjZ Ysjn[ Ysj[ Ysj\ Ysj] Ysj] Ysj] Ysj\^ YsjX_ Ysj ` YsjH` Ysj` Ysj)b Ysj-c Ysjjc Ysj6d Ysj+e Ysj f YsjIf Ysj[~ Ysj YsjP Ysj Ysj Ysj. Ysjă Ysj YsjN Ysjn Ysj Ysj; Ysj Ysj Ysj0 Ysjn Ysjˈ YsjЉ Ysje Ysj Ysj Ysj Ysj Ysj" YsjW YsjT Ysj Ysj5 Ysj Ysj YsjW Ysj Ysj Ysj\ YsjN Ysj Ysj Ysj Ysj˗ Ysj Ysj͘ Ysj 'Ysjӛ Ysj Ysj YsjV 7 _You open the door.Ysj Ysj Ysj$ Ysj @  There is an open door here.Ysj Ysj  _Ysj* YsjЩ Ysj˪ Ysj Ysj Ysj Ysj߭ Ysj Ysj Ysjʯ Ysj Ysj۰ Ysjl Ysj YsjD Ysj Ysj Ysj! Ysj Ysj Ysj Ysj YsjB Ysj Ysj Ysj> Ysj Ysj, Ysj Ysj Ysjb Ysj YsjH Ysj# M  #.....#....#...##.  #.....#....#.#.### Ysjo  #.....#.#.##.#.#  #.....#.#....#.#  #.....#.######.# Ysj , #...<.#...# #.#  #.##+####.####.# Ysj B #.##.####.#....#  #@......#.#.####197.9 (99.2) Ysj<  #########.#.# #...# ##### Ysjv    Ysj KYsj Ysj? Ysjv  Ysj 7_Done exploring.YsjJc Ysjc 3Ysjw .#....#.....#....#....#.#.##.....#.#........#..Ysjfw .......0.0)...Ysjx Ysjz Ysj|  YsjA| 7_Done exploring.YsjYsjYsjYsjU _Done exploring.ZsjPZsj(T^ Spells (Memorise)ZsjTgTypeFailure Level  a - Sigil of BindingHexesZsjUv13% 3b - FreezeIce26%1  ZsjUVc - SandblastEarth26%1  d - Inner FlameHexes/FireZsjU26% 3  e - Call ImpSummoning36% 2  f - Mercury ArrowZsjfVConjuration/Alchemy36% 2  g - Cause FearHexes38% 4 ZsjMWR h - Dimensional Bullseye Hexes/Translocation 71% 4  i - Vhi's Electric Charge Translocation/Air 95% 4  j - Hellfire MortarFire/Earth/Forgecraft 100% 7 3 spell levels left ZsjW][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^sj1^sj^sj #.....#....#...##. newnew the Vexing^sj9 #.....#....#.#.### Barachi #.....#.#.##.#.#^sjHealth: 32/32 ======================== #.....#.#....#.#^sj0Magic: 14/14 ======================== #.....#.######.#AC: 7Str: 9 ^sj#...<.#...# #.#EV: 11Int: 14 ^sjT#.##+####.####.#SH: 0Dex: 16 ^sji#.##.####.#....#^sjXL:  4 Next: 16% Place: Dungeon:3 #@......#.#.####^sjNoise: ---------  Time: 3197.9 (0.0)^sj"@ #########.#.#^sjWa) +1 sling #...#Fire: a) +1 sling ^sj8#####^sj _n - 2 scrolls labelled MAJOUR YXEZAOCW (gained 1) _You open the door. _There is an open door here. ^sj)_Done exploring. _Done exploring. _Done exploring.^sj ^sj5J Okay, then.^sj^sj^sj _^sj^sj3^sjȼ^sjM^sj^sj^sjDE _Done exploring._sjZ_sjCeWhere to? (Tab - D:3, ? - help) _sj6 D - Dungeon _sjs _sj =[?25h[?0c _sj| #.....#....#...##. newnew the Vexing _sj #.....#....#.#.### Barachi #.....#.#.##.#.#_sj? Health: 32/32 ======================== #.....#.#....#.#_sj Magic: 14/14 ======================== #.....#.######.#_sj oAC: 7Str: 9 _sj` #...<.#...# #.#EV: 11Int: 14 _sj #.##+####.####.#SH: 0Dex: 16 _sj8 #.##.####.#....#XL:  4 Next: 16% Place: Dungeon:3 _sj ^#@......#.#.####Noise: ---------  Time: 3197.9 (0.0) #########.#.#a) +1 sling _sj' #...#_sj Fire: a) +1 sling ##### _Done exploring. _sj _Done exploring. _Done exploring. _Okay, then. _sjB _Done exploring.  What level of the Dungeon? (default 3, ? - help) `sjd [?25l[?1c`sjv4`sj:w`sjw`sj `sjބ`sj(E _`sj`sj֍`sj%`sj`sj`sj``sj`sjc`sjY`sj`sj{`sj`sj£`sj`sjפ`sjS`sj%`sj`sj*`sj`sj7`sj!`sjj`sj`sjl`sjh`sj`sjT`sj`sj3`sj~`sj{`sjDone exploring.Okay, then. `sjR_Done exploring.  There is an open door here.`sjZ`sj _`sj`sj]`sj`sjQ`sjb`sj`sj.`sje`sj`sj`sj`sj `sj1`sj`sj`sj`sj`sj`sjR,`sj}`sjC`sj,`sj`sj`sj`sj=`sjw`sj`sjO `sj `sj `sj `sj`sj`sj`sj`sj`sj`sj`sj`sj}`sj`sj `sj$`sj%&`sjy&`sj'`sj`+`sj,`sj -`sj.`sje1`sj2`sj2`sj3`sj6`sjJ8,`sjh9`sj><`sj.=`sj=`sjG>`sj A`sjB`sjXB`sjC`sjE`sjF`sjG`sjG`sj}J`sj[J`sj\`sj$^`sj_^`sjK_`sja`sjb`sjc`sjd`sjdf`sjg`sjg`sjh`sjj`sjzl,`sjm`sjo`sjp`sj5q`sj*r`sj3t`sjlu`sju`sjv`sjx`sjy`sjz`sj2{`sj}`sj*,`sj0`sj߁`sj`sjn`sji`sj `sj>`sj`sj`sj`sjK`sj`sj`sj `sj7`sj`sj`sj`sj`sjI`sj=`sj•Y  There is a stone staircase leading down here.`sj`sj1`sj$ _`sj`sj9q`sjAr _There is an open door here. _There is a stone staircase leading down here.  You climb downwards.  You hear the hiss of flowing sand. `sjr There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!`sj/  --more--asj&4asjRasj,y ##########  .<.......#  #@#  #.#  asjpM#.#  #.# #.# #.# asj#.# ..# ###asjasj+A 254.4 (56.5) _asj)8<asj2  Found a stone staircase leading up.asja _There is a stone staircase leading up here.asjn asj asj9 asj% asj asj $ _asj^ asjB asj: asj asj* asj asj) Xasj asj asj3 asj: asjE asj asj+ asj asj ,asjH asjN asj asjS asj asj asj asj asjN asj P  There is a stone staircase leading up here.asjV asj  _asj asj asjv asj asj, asji asjQ asj asj asjT asj asj asjJ asjk asj asj asj$ asj( asjG asj~ asj asja asjd ###### ###..... ..#.... #.#asj &.###..####.#...)....##.###########..<.......#71.2 (16.8asj .....#######<##............# #.#############.# #.# #.# #.#asj2 r #.# #.# #.# #.# #.# #.# #.. ..#asj asj .2.4 (18.0asj asj % _Found a rapier.bsj3bsjbsjbsj ,bsj bsj}"bsj%bsj2&bsjn'bsj)bsj/+bsj+bsj,bsj>.bsj 0bsjg0bsjp1bsj3bsj4bsj4bsjw6bsj@>  You see here a +0 rapier.bsjCbsjC _bsjDbsjFbsjHi  You encounter a hobgoblin.bsjNJ bsjO5############# #........ ..# # #g.....# #.#bsjLO- #...##.###..####.# #....@.)....##.#######bsjO#...##[###..#.##..<..... # #. #..#.....###### #............#bsjOH############.# bsjO#.# g   hobgoblin (asleep)   #bsjP#.#bsj%S^.g9.6 (7.2)bsjGWMgbsjWM====80.8 (8.4bsj[bsj\+ _The hobgoblin shouts!csj&  csj9Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.csjʔQ1-2csj----==--1.8 (1.0Will/2 Jinx csjcsjE csjE_You feel your willpower being sapped. The hobgoblin hits you.csjV+g )You shoot a sling bullet.csjt gThe sling bullet closely misses the hobgoblin.csj28---=-3.0 (1.2csjcsjn csj'_The hobgoblin hits you.csjg )You shoot a sling bullet.csjc; gThe sling bullet closely misses the hobgoblin.csj<'4.2csj?csj:A csjAL_The hobgoblin completely misses you.csj & csjb A)You shoot a sling bullet.csj" :*csjt .  The sling bullet barely misses the hobgoblin.A giggling sprite leaps out and makes the hobgoblin trip over its own feet.csj (csj c9--95.5 (1.3csj csj M _You kill the hobgoblin!csj csj csj csj:  csjr :_No target in view!dsj_`dsj`dsjcdsjdeH _No target in view!dsj############# #........ ..#dsj%### #......# #.# #...##.###..####.# #......)....##.######dsj`p#...##@###..#.##..<.... # #.# #..#.....##### #............# dsj ############.# #.#  #.# dsj #.#  #.# #..dsjdsjZ-------6.7 (1.2 _dsjdsj4  i - a +0 helmetdsjn3==---7.7 (2dsjzdsj#l _The sprites lose interest in your situation.dsj8 dsj: Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +0 robe (worn)  h - a +0 cloak (worn)dsj: ni - a +0 helmet Jewellery (go to first with "=)  c - a ring of magical power (worn)  g - a +4 ring of protection (worn)d - a ring of positive energy  e - a ring of resist corrosion  f - a +6 ring of intelligencefsj Wi - a +0 helmet. A piece of metal headgear. fsj Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: fsj9 Your AC would increase by 1.0 (7.0 -> 8.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary fsjm armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.fsjU fsj fsj#   newnew the Vexing  BarachiHealth: 29/32 =====================---#############fsj Magic: 13/14 ======================--#........ ..#AC: 7Str: 9### #......# #.#EV: 11Int: 14fsj #...##.###..####.#SH: 0Dex: 16fsj #......)....##.###### XL:  4 Next: 19% Place: Dungeon:4#...##@###..#.##..<.... Noise: ---------  Time: 3287.7 (0.0)# #.# #..#.....##### a) +1 sling#............#Fire: a) +1 sling############.#fsj YWill/2 #.##.##.##.##..fsj A giggling sprite leaps out and makes the hobgoblin trip over its own feet. _You kill the hobgoblin! _No target in view! fsju _No target in view!  i - a +0 helmet _The sprites lose interest in your situation.fsj fsj fsj fsj fsjj Y30=8.7 (1fsj fsj fsjX *9.7 (2fsj fsjo W90.7 (3fsjx fsj *1.7 (4fsjk fsj~ fsj #1fsj: R==2.7 (5fsjx fsj# - 8 fsj!$ _You start putting on your armour. You continue putting on your +0 helmet. x5fsj% fsjA( fsj*  fsjG* U_You finish putting on your +0 helmet.fsjÖ fsjD fsjG fsjl fsj $ _fsj6 fsj fsj L4==fsj fsj Q _Magic restored.fsj fsj fsj 9  HP restored.  fsj٭ DYou encounter a dart slug.fsj X2==ww   dart slug (wandering)5.7 (36.7 (4 _gsjL =ww gsjiM  HP restored. _You encounter a dart slug.  Casting: Jinxbite (safe; 6% risk of failure) gsjM o Confirm with . or Enter, or press ? or * to list all spells.You beckon gsj N Zsome vexing sprites to accompany your attacks.  You feel your willpower being sapped.gsjP & gsjP g```The dart slug launches a dart at you.gsj| L..@gsj e2----==7.7 (1gsjD 6Jinx gsj gsjC O _The slug dart misses you.gsjn )) You shoot a sling bullet. The sling bullet hits the dart slug.gsj\H :*gsj w.. (very drained)The dart slug is severely wounded.gsj lA giggling sprite leaps out and makes the dart slug trip over its own  underside.gsj 4=8.9 (1.2gsj gsj ] _The dart slug is almost dead.gsjg s .  You shoot a sling bullet. The sling bullet hits the dart slug.gsjl <))gsj ..gsjg =24300.1 _You kill the dart slug!hsjhsj hsjhsj7 hsjr:_No target in view!hsjI hsj hsjt hsj hsj $ _hsj@hsj_hsjE----hsjhsj*{ _The sprites lose interest in your situation.hsjhsjhsj~ _You hear the slow hiss of a very distant avalanche of sand.hsjL3==hsj#hsj,hsjhsjhsjhsjhsjD hsj hsjB!hsj"hsj:#:==hsj$hsja%hsj%hsj&hsj(hsjw(hsj3)hsj*hsj0+L4==hsj+hsj7-hsjv-hsjk.hsj/hsj/hsj0hsj 2hsjK2hsj3hsjZ4hsj4:==hsj5hsj7hsj7hsj8hsj:hsjY:hsj;hsjZ<hsj<hsjb=hsj>hsj?hsj?hsjiAhsjAhsjBhsjChsj#DhsjDhsjSFhsjFhsjpGhsjHhsjHhsjIhsjJhsj+KhsjKhsjMhsjN(hsjNhsjQn _You feel your willpower return.hsj`RhsjRhsj:ShsjmThsjUhsjVhsjVhsj+XhsjBYhsjYhsj#ZhsjR[hsj\hsj\hsj]hsjnD ############# #........ ..# ######......# #.# #...##.###..####.# #>#......)....##. #..@##.###..#.##..<---33.5 (33.4) ##.###.###..#.....#. #....##. ####.# #. #.# #. #.# .. #.# #. #.# #. #..hsj\qhsjqJ---4.7 (34.6hsjthsj)v hsjv5_Found a stone staircase leading down.isj3isjisjfisjBisjeisjUm  You encounter a howler monkey.isj############# #........ ..#######......# #.# #...##.###..####.# #>#......)....##.##isj #...##.###..#.##..< ##@###.###..#.....# #.# #............ #.# ############.# #.# #.# #.# #.# ...isj #.# a   howler monkey (asleep) #.# #.# #.# #.. #a. ###isj5.9 (1.2)a.a.isjPaisj6==7.1 (2.4isjyisj. _The howler monkey howls!isj( ######  #........ ..#  ######......# #.#  #...##.#  #>#......) #...#< ##@# #.#  #.#  #.#  isjZ#.#  ...  #a#  #.#  #.. isj ######  #........ ..#  ######......# #.#  isj,#...##.#  #>#......) #...#< ##@# isjt#.#  #.#  #.#  isjՇl#.#  ...  #a#  #.#  #.. isjisj&isjisjڏd _A howler monkey is nearby!isj6/ a.  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.isj6WYou beckon some vexing sprites to accompany your attacks.isj<isj=#2isj=;----8.1 (1.0isj$>GWill/2 Jinx isjBisjE; _You feel your willpower being sapped.jsj^ )))) You shoot a sling bullet.  The sling bullet hits the howler monkey!jsj.w;*jsjDC ajsjE.The howler monkey is heavily wounded.A giggling sprite leaps out and smacks the howler monkey with its own hand.jsjHIs...(very drained)jsjJ4=9.3 (1.2jsjLjsjSN jsjNW_The howler monkey is heavily wounded.jsj9 )jsjX)) You shoot a sling bullet.  jsj8(The sling bullet hits the howler monkey.jsj_ a.  The howler monkey is severely wounded.jsj/`jsjjsj?; _The howler monkey seems less drained.jsjc ; )jsjB p You shoot a sling bullet.  The sling bullet hits the howler monkey.jsj ;*jsjtv .  The howler monkey is almost dead.A giggling sprite leaps out and doodles on the howler monkey's face.jsj{ w .†jsjY| EYou kill the howler monkey!jsj ----90-----2.9jsj jsj< i _The jinxing sprites lose interest in you.jsjKV jsjW jsjl\ jsj_  jsj_ :_No target in view!ksjksjCksjksjrksjv$ _ksjksj ksj` #3ksj )==ksj ksj ksj ksjAksjksjksjksj>ksjksj$ksjksj :==ksjksjksjSksjksj_ksjksjfksjksj;L4==ksjksjksjRksjksjR"ksj"ksj2#ksj% _You hear the slow hiss of a very distant avalanche of sand.ksj%ksj\&ksj'ksj':==ksj(ksj)ksj*ksj +ksjp,ksj,ksj`-ksj"/ksj/ksj0ksj1ksj1(ksj2ksj4$ ksj4J_You feel your willpower return.ksj8 #############........ ..######......# #ksj9h...##.###..###>#......)....##.###...##.###..#.##..<##.##....#ksjZ9F #@# #.......---59.9 (17.0)†# ############.# ksjv9#ksj9=..>ksj=ksjg=K---61.1 (18.2ksj@ksjA ksjA-_Found a stone staircase leading down.ksj~lksjlksjmksjoksjpksjq,ksjti  You see here a howler monkey corpse.ksjuksjOv _ksjwksj!xksjOyksjyksjzksjt{ksj|ksj,}ksj~ksj5ksjvksjksjaksjksjBksjksj,ksjpksjՈksj։ksjksjksjcksj=ksj@ksjoksjksjXksj;ksjksjksjksjksj@ksjksjdR  There is a stone staircase leading down here.ksjXksj՗ _ksjXksjksj_ksjksj ksjksj BksjksjksjksjRksjksjgksjksjksjCksjPksjksjksjksjDksjyksjksjksj@ksjksj.ksj,ksjzksjksj\ksjϱksjOksjksj^ksjksjksjksjksj.ksjksjuksjksjGksjksj]ksjksj,ksjksjksjksjksjksjksjksjuksj _n - 3 scrolls labelled MAJOUR YXEZAOCW (gained 1)ksjksj`ksjksjvksjksjksjGksj}ksjzksjksjksjksjksjksjksj{ksjksj ksjksjfksj:ksjksjLksjksj ksjksjAksjksj%ksjiksj<ksjksjksjksjksj _You hear the slow hiss of an avalanche of sand nearby.ksjQksjksjLM _You now have 126 gold pieces (gained 8).ksjksjksjksjIksjksjksjksj8ksjmksjksjiksjksjksjksjksjYksjksj4ksjnM _You now have 135 gold pieces (gained 9).ksjksj@ksjksjJksjksjksjjksj ksj ksj ksj ksj ksj[,ksjksj6ksj^ksjksj5ksjFksjqksjksjAksjksjksj*ksjksjksjcksjksjksjksjksjksj~ksjksj!ksj^!ksj!ksj$ksj1%ksjS%ksj%ksj 'ksj'ksj=(ksj(ksj*ksj+ksj*+ksj+ksj,ksjB.ksj{.ksj/ksjV0ksjQ1ksj1ksjU2ksj|3ksj4ksj!5ksj5ksj6ksj 8ksj8ksj 9ksj:ksjv;ksj^<,ksj?Xksj+Enksj'InksjIksjIksjJksj~L,ksj0MksjNksjOksjPksjPksjQksj'SksjqSksjTksjnUksj(VksjgVksjVksj?Yksj[ksjG[ksjB\ksj^ksj``ksj`<Water ksjaksjdA _You enter the shallow water.ksjfksjfksjgksjiksjkksjk=Water ksjmksjnksjpksjqksjrksjsksjuksju ksjvksjxksjrzksjzksj{ksj}ksj&ksjtksjksjksjۃksj(ksj2ksj#.##.# #.# ksjE#.##.#ksj݉ ######.# ## ksj (.......############..# #.#######..........#.# ksj@..####.~.~......@....# ksj\..#≈≈≈≈≈~~~≈≈~~~≈~≈≈≈≈≈# ksjv..# #≈≈≈~~~≈.~~≈~~~≈≈≈≈≈# ksj..####...~~.....~~..~##≈# ksj..#.##.#.~~..~...~.~## ksjȊF....##.##...~~...$.## .......############# .......ksj # ksj4..####..#ksj.0452.9 (91.8ksjʎ,3.9 (92ksjksjc _q - a scroll labelled UROXYE BAWNEUlsj1Zlsj[lsjD^lsjflsjBs lsjos; You enter the shallow water.lsjntlsjt7Water lsjwlsj _You hear the slow hiss of a very distant avalanche of sand.lsjݛlsjlsjlsjlsjlsj]lsjlsj=(lsjRlsj4lsjlsjlsjN _You now have 147 gold pieces (gained 12).lsjlsjClsjlsjZlsj]lsjlsjlsjlsjflsj:Water lsjlsj7> _You enter the deep water.lsjlsjlsjtlsjlsjlsjslsjlsjlsj>lsjlsjlsjrlsjlsjlsjnlsjclsj~lsjlsjWlsjelsjlsjslsjlsjlsjlsjtlsj!lsj0lsjlsjolsjlsjlsjlsjL(lsjlsjlsjlsjlsjilsj{lsjlsjlsjlsjlsjlsjlsjZlsj?lsj,lsjGlsjlsjlsjlsj_lsjXlsj lsj lsj lsjlsj&lsjlsjVlsj#lsjlsjKlsj0lsj4"lsj&lsjQ'lsj(lsj.lsjD1lsj2lsj3lsj7lsj:lsj;lsj=lsjDlsjElsjFlsjHlsjuLlsjoRlsjSlsjTlsj$Xlsj[lsj@\lsj]lsjalsj(flsjflsjlsj˼lsjlsjlsjlsjlsjlsj^lsjlsj"lsj$ lsjf_You hear the slow hiss of a very distant avalanche of sand.lsjlsjalsjlsjlsj'lsjlsjlsjlsj lsj[lsjlsjlsjlsj&lsjlsjlsj%  lsj[You encounter a goblin. It is wielding a +0 club.lsjJ############# #....#  # lsj/#.####  .# #######.# .... #.......#lsjm .###. #.#####.#lsj8  lsj#.#  ##.#   lsj#.##g##.#   lsj!#......@#   lsj=#.......#   lsj\#.##.#.##   lsjz#...   ###.   lsj#.   g   goblin (asleep) ..   lsjQ.#  .lsj/ lsj_0510.1 (56.2lsj!51.3 (57.4 _lsjlsjlsjj.g _You hear the slow hiss of a very distant avalanche of sand.You encounter a goblin. It is wielding a +0 club. lsj.kW Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.lsjknQglsjCo2----====2.3 (1.0)Will/2 Jinx lsjqlsjds( _The goblin shouts!msj3Fl ))))))You shoot a sling bullet.msj O.g ....  The sling bullet barely misses the goblin.===-3.6 (1.3 _The goblin hits you but does no damage.msjp .  You shoot a sling bullet. The sling bullet hits the goblin.msj"msj?0msj*)msj71-msj%4.8 (1.2msjmsj" msj#<_You kill the goblin!msjXmsjmsj^msjH _No target in view!msj msjq msj) msj msjX $ _msjz msjf msj’ E----msj msjv $ msj W_The sprites lose interest in your situation.msj L3==msj msj] msj msjy msjW ,msj? msj( msj` msj; msj̠ msj $==msj. msj msj̣ ,msj֤ msjb msj msj msj٨ msj msj msj2 msj٫ #4msj )==msj msj0 msj msj0 msjʻ msj msj˾ msjn msj msj msjC msj :==msj msj msjh msjt msj msj msj8 msj msj' msj msj msj msj msj msj[ msj' msj msj6 msj= msj msj msjO msj msj msj msjT msj (msj msj n _You feel your willpower return.msj msj msj` msj msj M..# #######.# msj! k..... #.......# .###. #.#####.# ## # .### #.# ## .. ... #.#  msj '#.##.##.#  #.....).#  #.......#  #.##.#@## ---40.0 (25.2) #....#msj   ###..# #..#  ..#. msj .#.##   . #msjG X  < msj' `---1.2 (26.4msj msj 9 _Found a stone staircase leading up.nsjnsjnsjnsjTnsjRnsjN,nsjnsjnsj8nsjnsj{nsjnsj%nsjnsjnsjPnsjnsj,nsjnsj$nsjnsjTnsjnsjGnsjnsjnsj,nsjnsj_nsjnsj%nsjnsjXnsjnsjnsjnsjnsjnsjnsj nsjnsj3nsjVnsjnsjnnsjA _You hear the hiss of a very distant avalanche of sand.nsjnsj nsj nsji nsj nsjL nsj nsjnsj]nsj+nsjnsjnsjnsjknsjnsjnsj2nsjnsjnsjnsj,nsjsnsjbnsji,nsjnsjnsj ,nsj nsj"nsj#nsj $nsj$nsj%nsj*'nsj|'nsj`+Xnsj,nsj-nsjv.nsj.nsjU/nsj&1nsj2nsj2nsj3nsj4nsj6nsjk6nsj7nsj8nsj09nsj9nsj:nsj5;nsjZ<nsj<nsj0=nsj?nsjB@nsj@nsj AnsjrBnsj@DnsjDnsjDnsjpFnsjGnsjHnsjpHnsjInsjKnsjmKnsjKnsjLnsjHNnsjNnsjNnsjsPnsjQnsjQnsjlRnsjTnsjVk  You encounter a ball python.nsj|[\..####...####..##### #######.#≈≈≈~~~≈ #......# #.........####...####..###.# #.#####. nsj\#...# ######...## #.#####.#####. #...# ##.## #.##.......##. #...# #.# #....##.##.##....# #.## #######.....)...####..##nsju\U#.......# #.....@.##.##.#.##.###.##.##....nsj\ .. $.....# #.####..... ..#....... #.# #......S. ...#..#.. #.. ..#nsj7]##### .#.....#.... ### .#. S   ball python (constriction, asleep)........# ##.. . ### ....[.# # ..nsj]###.#### .<nsjc/82.0 (40.8nsjcc.3.2 (42.0nsjgnsj2i6 _Found 14 gold pieces and a robe.nsj X S.  nsjp %Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.nsjf OS)nsj 2----==4.2 (1.0)Will/2 Jinx nsj nsj* ; _You feel your willpower being sapped.nsj2 w .  You shoot a sling bullet. The sling bullet hits the ball python.nsj W))))nsj.$.†.nsj<2=5.4 (1.2nsjnsj/  nsjd A_You kill the ball python!osjAosjosj4$osj%H _No target in view!osjhosjosjosj  osj B_No target in view!osj`osj`osjaosjdosj(e$ _osjeosjIhosj{h(osjiosjk{ _The sprites lose interest in your situation.osjl:----osj$mosjoosj[o63==osjoosjposjQrosjrosjsosjuosj vosjvosjxosjxosjyosj{osj{:==osj|osj~osjosjosj,osjosjosjosj&osjosjL4==osjosjȊosjosjosjosjosjosjosjgosj^osjosj^:==osjosjHosjosjosj$osjcosjkosj1osjnosjzosjl,osjosj^%  osj[You hear the hiss of a distant avalanche of sand.osjӤ(osjosjn _You feel your willpower return.osjosj+osj~osjeosjvosj˯osj/osjosjosj*osjosjosjFosjosjN _You now have 161 gold pieces (gained 14).osjosjosjosjosjosjosj0osj#osjosj9osjosjosjosjosjosjosjosjosjUosjLosj[osjosjosjUosjosjHosjGosjosjosjosjosj! osj@..............#.... #. osjc......†.#.......... #.# # osj...........#..#.... #.. . osj######..#.....#.... ### .# osj#........# ##.. .  ##.....[.# # ..  osj####.#### .<  osj#.####  #@...# ---osj0D ####......  osjOM####. osjrosj osj1620.6 (35.2)osj]H---1.6 (36osjosjm osjV_u - a scroll labelled NEGGUAFFAPPINGosjX osjNY osj[ osja osj&d osjRe ,osjVf osjg ,osjh osji osj&k ,osj l osjl osjn BosjĠ .....†.#.....#.# #..# ..........#..#.....#.. ..#.# #####..#.....#.....### .#.## #........# ##.. . # ##.....[.# .# .. ####.#### .# .< #.#### [#  #....####.##.#####....@....#30.0 (8.4)######.......#########1.2 (9.6 _Found a ring mail.osj) 3osj\ osj΅ osj osj osjl osj osjь osj" osj osj osjܘ osj] osj osjn osjy osj osj osjX osj osjD osjl osj osj osj_ osjY osjթ osj osj osj osj2 osjׯ osj osj osj ###.#.##.... #.##....#  osj% t#.....#.####..#  †.#...........#.# #..#  .....#..#.....#.. ..#.#  ..#.....#.....### .#.## osj^  ........# ##.. .##  osj #.....[.# #.# ..# osj ####.#### #.#####.<#  osjɷ #.#### #[##.@...#  osj #....####.##.##.##  ####.........# #  ######.......# #########  osj> b    osjx    You pick up a parchment of Tukima's Dance and begin reading...osj )40.8osj[ /1.8 (10.6)osj< osj G _You add the spell Tukima's Dance to your library.qsjqsj;qsj[qsjqsjT  You encounter an endoplasm.qsjqsj###.#.##.... #.##....#  qsjF[#.....#.####..#  qsjm.#.#.# #..#  qsj *#..#.....#.. ..#.#  .#.....#.....### #.#.##  # ##.. j.##  .....[.# #.# ..#  qsjc.#### #.#####.<#  #.#### #[##..@..#  #....####.##.##.##  ####.........# .# qsj ######.......#  #########   j   endoplasm (asleep)   qsj,0.0)qsj+3.0 (1.2 qsj _qsjqsjbqsj(  ..# ..#  #..#  ..#.#  #.#.##  ##.. j.## [.# #.# ..#  #.#####.<# qsj{  #[##..@..#  #.##.##  ...# .#  ######.......#  #########  qsj 3qsj%`  ..# ..#  #..# qsjw`  ..#.#  #.#.##  ##.. j.## [.# #.# ..#  #.#####.<#  qsj` #[##..@..#  qsj` #.##.##  ...# .#  qsj` ######.......#  ######### qsj!a qsjd qsje qsjh qsji  qsj7j S_An endoplasm is nearby!qsjl &  qsjYl Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.qsjm 82----qsjLm u==40Will/2 Jinx qsjXp qsjr  qsjDr -_You feel your willpower being sapped.rsj ))jYou shoot a sling bullet. The sling bullet hits the endoplasm.rsjLw:*rsjD\ .j  The endoplasm is lightly wounded.  rsjESA giggling sprite leaps out and smacks the endoplasm with its own pseudopod.rsjL=.. rsjL5(very drained)rsjN4=5.2 (1.2rsjQTrsjW rsj XT_The endoplasm is severely wounded.rsjps .  You shoot a sling bullet. The sling bullet hits the endoplasm.rsjY)rsj9!..rsj;/56.4rsj>rsjF@M _You kill the endoplasm!rsjWrsjZrsjrsj@ rsj:_No target in view!rsj rsj% rsj rsj rsj $ _rsj rsj/ rsj E----rsj rsju { _The sprites lose interest in your situation.rsj L3==rsj& rsj{ rsj rsj rsj1 rsj rsju rsj rsj0 rsj rsj rsj :==rsj rsjg rsj rsjU rsj rsj rsj rsj0 rsj rsjp rsju rsj L4==rsj rsjL _You hear the brisk hiss of a very distant avalanche of sand.rsj rsj rsj rsj5 rsj rsjQ rsj rsjG rsj rsj( :==rsj rsj rsjF rsj rsj rsj rsj rsj rsjO rsj_ rsj rsjd (rsj rsjg n _You feel your willpower return.rsjU rsj rsjO rsjP rsj rsj< rsj rsjC rsj rsj rsj rsj rsj rsj rsj rsjN rsj rsjs rsjb rsj rsj rsj! rsjI" rsj$ rsj3& rsj& rsj' rsj( rsjs* rsj* rsjq+ rsj. rsj0 rsja0 rsj1 rsjL3 rsj5 rsji5 rsj6 rsj 8 rsj9 rsjF: rsj: rsj< rsjA Xrsj8B rsjB rsjGC rsjD rsj"F rsjmF rsj9G rsjH rsjgJ rsjJ rsjK rsjM rsjP BrsjT rsjV rsjV rsjGX rsjbZ rsj\ ,rsj] rsj_ rsja rsj"b rsjc rsje rsjg ,rsjdi rsj_p rsjr rsjbs rsjt rsjw rsjx rsjy rsjMz rsjN| rsj ~ ,rsj rsj΅ Xrsj{ rsj rsj rsj] rsj^ rsj] rsj rsj rsjג rsj rsj rsj rsj rsj rsjܙ rsj rsj rsjo rsj rsj rsj rsj5 ,rsja rsjB rsjK rsj rsj rsj rsj3 rsj~ rsj rsjT rsjy rsjİ rsjW rsj rsj rsj rsj rsj¶ rsj- ,rsj" rsj rsj rsj rsj rsj _You hear the brisk hiss of an avalanche of sand nearby.rsj rsj rsjf rsj rsjC rsj rsj? rsj; rsjE i  You encounter a hobgoblin.rsj D #...# #.## # ####...# ####..###  rsjF ##≈≈≈≈..# #.......## ##....≈..#######.###.#.## ...≈≈≈≈.................# ................†.#...... .....................#..# ######...#######..#.....# rsj #..@# #........#--- #...# ##.....[.# #...# ####.#### #...# rsj #.#### #...# #....#.....####.. g   hobgoblin (asleep)#.#.##rsj( m###.....g...rsjE 1711.0 (64.6)rsj Q---2.2 (65.8 _rsj rsj rsj% ] #...# #.##  ####...#   rsj L##≈≈≈≈..#  ##....≈..#### ...≈≈≈≈..... ................†.#...... ..................... ######...# #..@#  #...# [ #...#  #...#  #...#  rsj .....  #.#.##  .... .g...rsjf #...# #.##  ####...#   ##≈≈≈≈..#  ##....≈..#### rsjÅ...≈≈≈≈..... ................†.#...... ..................... ######...# #..@#  rsj#...# [ #...#  rsjl#...#  #...#  .....  #.#.##  .... .g...rsjw4rsjxrsja` _A hobgoblin is nearby!ssjy #...# #.##  ####...#   ##≈≈≈≈..# ssj ##....≈..#### ...≈≈≈≈..... ................†.#...... ..................... ######...# ssj C#..@#  #...# [ssj9n #...#  #...#  #...#  .....  ssjp#.#.##  .... .g...ssj #...# #.##  ####...#   ##≈≈≈≈..#  ##....≈..#### ...≈≈≈≈..... ................†.#...... ..................... ssjn######...# #..@#  #...# [ #...#  #...#  ssjq#...#  ..... ssjϚ ssj#.#.##  ssj!.... ssjX/.g...ssjssj7ssjssjʤ ssjZ_A hobgoblin is nearby!ssj-  Casting: Jinxbite (safe; 5% risk of failure)  ssj-Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.ssj.2----==3.2 (1.0)Will/2 Jinx ssj2ssj`3; _You feel your willpower being sapped.ssjcx H )))ssjx ))g  ))You shoot a sling bullet. The sling bullet hits the hobgoblin.  ssjyy The hobgoblin shouts!ssj 9g.ssj 5g.ssj} E.....ssj + ..ssjw 4=4.4 (1.2ssj ssj  ssj T_The hobgoblin is severely wounded.ssjN u .  You shoot a sling bullet. The sling bullet hits the hobgoblin.ssj T 8))))ssjwT *)ssj <....ssj *.†ssj /75.6ssj ssj M _You kill the hobgoblin!ssj&3ssjssj H _No target in view!tsj{3tsjtsjH _No target in view!tsjtsjmtsj+tsjtsj$ _tsjtsjtsjE----tsjtsjY$ tsjW_The sprites lose interest in your situation.tsjL3==tsjtsjtsjPtsjtsj'tsjotsjtsjBtsjtsj/tsjjtsj:==tsjptsjtsjtsjtsjtsjtsjtsj tsj_L4==tsjtsjPtsj|tsj:tsjBBtsj[tsjtsjCtsjtsj:==tsjtsj,tsjtsjtsjtsjtsjtsjGtsjtsjtsj@tsjtsjF,tsjtsj" tsjQ tsj tsj\ tsj tsj> tsji tsj tsjXtsjtsjtsj`tsjtsjtsjDtsj*tsj^(tsjtsjn _You feel your willpower return.tsj<tsjytsjtsj_tsjtsjtsjotsj,tsjtsjq tsj!tsj"tsj"tsj$tsj[$tsj|%tsj%tsjf&tsj'tsjx*Btsj=+tsj),,tsj,tsj:.tsj/tsj/tsjz0tsj1tsj2tsj#3tsj3tsjh4tsj5tsj 6tsj6tsj8tsj8tsj(9tsj9tsj);tsj<Btsj@ntsjGtsjvM. _You hear the brisk hiss of an avalanche of sand nearby.  You encounter an adder.tsjpQi#...# #........####....#...# ##.....[.# #.####...# ####.#### #.#tsjQG#...# #.#### #[##.##...#### #....####.##.#.......# ####.........tsj vsjm vsj@ vsj vsj vsj1 vsj vsj vsjZ vsj vsj! vsj vsjM vsj vsj vsj b  You see here an adder corpse.vsj vsj:  _vsj vsj8 vsj f  You encounter a quokka.vsj #.......# ####.........## ####†#.###.# ######...... ........##.###### #### vsj #...............# #.##.#####.####.# vsj .. #.......# #.# # ######### #†### #...  #.vsjC --- vsj #.. ##.# ........r...r   quokka (asleep).....##....##.####vsj 095.4 (31.0)vsj Q---6.6 (32.2 _vsj vsj]  vsj D_You see here 11 gold pieces.wsj~+  wsj%:† ### ..#wsj@#.#  #.# #  #†### #...# #.@.# #...# ##.## ... .... .r... .....#  wsjZR#.....#  ##.#### wsj  † ### ..#wsj E#.#  #.#  #†### #...# wsj>#.@.# #...# wsjlj##.## ... wsju.... .r... wsjo..... #.....# wsjQ##.####wsjswsjwsjEwsj  wsj?O_A quokka is nearby!wsjo` C  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.wsj` _3----==7.6 (1.0wsj!a S)Will/2 Jinx wsjNd wsje ; _You feel your willpower being sapped.wsjǜ ))))rYou shoot a sling bullet. The sling bullet hits the quokka.wsj;*wsj~L rwsj.  The quokka is lightly wounded.  A giggling sprite leaps out and smacks the quokka with its own front foot.wsj;:....wsjI (very drained)wsj4=8.8 (1.2wsjwsj wsj Q_The quokka is severely wounded.xsjr .  You shoot a sling bullet. The sling bullet hits the quokka!xsjP)))xsjbR....xsjfe18800.0xsjVhxsjiJ _You kill the quokka!xsj3xsjxsjۄxsje xsj:_No target in view!xsjxsjxsj`xsjCxsj$ _xsjOxsjcxsjE----xsjRxsj{ _The sprites lose interest in your situation.xsjxsjHxsjxsjL4==xsjxsj xsj xsj xsj xsj- xsj xsj&xsjUxsjxsj>xsj:==xsjMxsjnxsjxsjExsjxsjxsjxsjc _You hear the quick hiss of a distant avalanche of sand.xsjL5==xsjxsj+xsj[xsjxsjZxsjxsjxsj% xsjq xsj/!xsjd"xsj2#:==xsj)%xsj)xsj}*xsj\+xsj,xsj,xsjw-xsj.xsj$/xsjt/xsj0xsjE1xsj1xsjy3,xsjK5xsj5:xsj:xsj;xsj=Txsj@$ xsjU@J_You feel your willpower return.xsj@xsjCAxsjBN _You now have 172 gold pieces (gained 11).xsjDxsjJDxsjExsjFxsj GxsjXGxsjHxsjHxsjIxsj xsjC xsj.D xsjF xsj9J xsj0N xsjN xsjP xsj7U xsj(Z xsjZ xsj\ xsj` xsjcd xsje xsjLg xsjl xsjtm xsj _You enter the deep water.zsjf" zsj" zsj|# zsj% zsj& zsj6& zsj& zsj_( zsj) zsj) (zsj* zsj, zsj- zsjB- zsj- zsj?/ zsj0 zsj0 zsj1 zsjV3 _You hear the rapid hiss of an avalanche of sand very nearby.zsj4 zsj4 zsj5 zsj6 zsj8 zsjR8 zsj8 zsj?: zsj8; zsjl; zsj8< zsjE= zsj> ,zsj? zsj@ zsjA zsjB zsjB zsjC zsjD zsjD zsjhE zsjPF zsjXG zsjG zsj=H zsj&I zsjJ zsjNJ zsjJ zsjiL zsj?M zsjpM zsjM zsjN zsjO zsjP zsjkP zsjHQ zsjcR zsjR zsjS zsjjT zsjX _ #.##.##...#.###.. zsjX ####.##.#........... #.......##.#. zsjY # #.##.##.#......##... .##.##.##.......####.. zsjgY ....#..........#≈≈≈~~ #.!####.##....####.. zsjY Z#..####.###...# ### #..@....# #...# 99.6 (59.8zsjY  ##.###### #...#  zsjZ 8#. #...#  #. ####...# .. ##≈≈≈≈..#zsj6Z  .#####....≈..######  zsjdZ ..#ß....≈≈≈≈........  ∩.#................. zsjZ  ...##................ zsj`^ zsj^ 14000.8 (61.0zsja zsj8c 5 _Found a sand-covered staircase.{sj{sj {sj{sjb{sj{sj.,{sj.{sj{sj{sjs{sjY{sj{sj{sjn _d - 2 orange potions (gained 1){sj{sj?{sj{sj{sj{sj{sjQ{sj~{sj{sj{sjH{sj5{sjg{sj{sj{sj<{sjN{sj~{sj{sj{sj{sj{sj/{sj{sj{sj{sjN{sj$ {sj&g_You hear the rapid hiss of an avalanche of sand very nearby.{sjc{sj!{sj{sj{sj{sj{sjk{sj{sj{sjq #.......###... ######.##{sjn #.##.###..# #.##.##...#{sj #############.##.#...#.......##.......#.....#.#####.##.##.##.#...{sj9/###.##.##.##........#...........##.##..####.##....{sjh# #.##..####.###... ..##.......# #...{sj ######.###### #... #.# #... {sjW#.# #### {sj..# ##≈≈≈≈ .#####....≈{sj /15.0 (14.2{sj.6.2 (15.4{sj{sj7 {sjig_The hiss of flowing sand is almost imperceptible now.{sj{sjl{sj>{sj{sjB{sj{sjE{sj{sj{sj {sj {sjR {sj {sj {sj {sj{sjo{sjJ{sjg{sj{sj{sj{sj{sj*{sjs{sj{sj{sj<{sj{sj{sj{sj{sjd{sj{sjo{sj{sj{sj X _The walls and floor vibrate strangely for a moment.{sj"{sj"{sj#{sj,%{sj&,{sj'{sj({sjn*,{sjr+{sj6-{sj/i  You encounter a hobgoblin.{sjU3 ###### # #.#############. {sj3#.......## #.#####.##.## #.#####.##.##############.##........##....?.##.##.##..##{sj/4#......####..##.###..#.. #........##.# ... #........######.##............##### #.#.g. .~.#.#### # g   hobgoblin (asleep).. ~. #~ ..#♣{sj4# .### ..#ß.{sj8-30.6 (14{sjQ951.8 (15.6 _{sj<{sj=|sjYe.gThe walls and floor vibrate st|sjYrangely for a moment. _You encounter a hobgoblin.  Casting: Jinxbite (safe; 5% risk of failure) |sjZ Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.|sjl^Ng|sj7_3----==2.8 (1.0)Will/2 Jinx |sj%i|sjj+ _The hobgoblin shouts!|sjr& |sj3)))))|sjff You shoot a sling bullet. The sling bullet hits the hobgoblin.|sj($;*|sjK g.  The hobgoblin is heavily wounded.A giggling sprite leaps out and smacks the hobgoblin with its own hand.|sjQ.... |sjK6(very drained)|sj4=4.0 (1.2|sj|sj  |sj O_The hobgoblin is almost dead.|sj u .  You shoot a sling bullet. The sling bullet hits the hobgoblin.|sj :))))|sj 9|sjL <....|sjO /25.2|sjS |sjRU  |sjU ?_You kill the hobgoblin!|sjr |sj |sj" ^ _No target in view!}sj%8}sj8}sj;}sj< }sj=:_No target in view!~sjR~sj6######. newnew the Vexing~sj}P#. Barachi~sj#. Health: 37/37 ========================~sj#############. Magic: 13/15 ====================----#.......##.... AC: 8~sj-Str: 9~sjN#.#####.##.##. EV: 11Int: 14~sj}_#.#####.##.##. SH: 0~sj-Dex: 16~sj############.##........#. XL:  5 Next: 12% Place: Dungeon:4~sjfZ#....?..@....##.##.##..## Noise: ===------  Time: 4035.2 (0.0)~sj#......####..##.##.##..## a) +1 sling~sj#..#.. #........##.... Fire: a) +1 sling~sjd# ... #........######.## Will/2 Jinx ............##### #.#~sj8... .~.#.#####.#~sj .. ~. #~..#~sj/ ~sj))♣#.###~sjU5 ..#ß.~sj. ~sjZYou shoot a sling bullet. The sling bullet hits the hobgoblin. ~sj(_You kill the hobgoblin! ~sjs_No target in view! _No target in view!  ~sjCasting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~sj"~sj#~sj/~sj4G _You kill the hobgoblin! ~sj25<_No target in view! ~sj5 Casting: Jinxbite (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. ~sj6e_There is nobody nearby that the sprites are interested in.~sj ~sj ~sj ~sjG ~sjR $ _~sjީ ~sj ~sjG (~sj ~sj { _The sprites lose interest in your situation.~sj{ ~sj` ~sjı ~sj L4==~sj ~sjߴ ~sj ~sj ~sjX ~sj ,~sj ,~sj ~sj¼ ~sj! :==~sj ~sjM ~sj ~sji ~sj ~sjJ ~sj1 ~sj ~sj L5==~sj ~sj ~sj} [  You encounter a bombardier beetle.~sj ~sj .......##.---.##.....BB   bombardier beetle (wandering)~sj 046.2 (11.0)~sjM N---7.2 (12 _~sj ~sj sj/z H )))sjz R)))))You shoot a sling bullet.sjX .....B.B.sj! :===8.4 (1.2)sjr sj k _The sling bullet barely misses the bombardier beetle.sjJZ P ))))sjZ /You shoot a sling bullet.sj ;B.sj 5...sj '9.6sj sjx U _The sling bullet hits the bombardier beetle but does no damage.sj4J ))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle!sj6 ..sj^[.  The bombardier beetle is heavily wounded.sj' sj[**sj*sjThe bombardier beetle sprays incendiary fluid at you.The burning spray hits you.sjz6...sjW{y==50.8Fire Will/2 sj~sjm _You are covered in liquid fire! Move or burn!sjqHThe burning spray hits you. _You are covered in liquid fire! Move or burn!Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sj0I73---sjjI13----sjI--10sjI6Jinx sjHMsjN sjOL_The liquid fire burns you!sj ^######.##.##.##.##.##.sj I#.#####.##.##.##.#####.##.##.##.##.#.#....?.##.##.##..##......####..##.##.##..#sj6 C#..#.. #........##.# ..B #........######.#.....#####... .~.#.#### #.# .. ~. #~ ..#♣ # .#### ..#ß.. sjf P  You shake off some of the fire as you move.sjю 29---------3.0 (1.2sjґ sj Z _The liquid fire burns you!sjT######.##.##.##.##.##.#.#####.##.##.##.#####.##.##.##.##.#.#....?.##.##.##..##......####..##.##.##..#sjU#..#.. #........##.# ..B #........######.#..##... .~.#.#### #.# .. ~. #~ ..# #♣ # .#..#ß.sj:Zd--4.2sj]sj^^ _You shake off the liquid fire.sjW6######.##.#.##.sj-#.##.###.##.#.......##.#.#####.##.##.##.#.#####.##.##.##.#.##.#.sj Q#....?.##.##.##..####.#......####..##.##.##..####.#..#.. #........##.# ..B #........######.#..... .~.#.#### sjFF#.# #.. ~. #~ ..# #♣ # .#####...#ß.sj|sj3BsjB   bombardier beetlesjsj{25.4sjsjIl _The sprites lose interest in your situation.sj C  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj s1-------==60sj 6Jinx sj sjI  sj~ 5_You feel your willpower being sapped.sj$ u ))))))))You shoot a sling bullet.sj| :B.sj *.......sj B30=--sjE ]2==-=7.6 (1.2sj sj k _The sling bullet barely misses the bombardier beetle.sjR % sj H))))))))You shoot a sling bullet.sjUf:*sj sjQ..?.B... (very drained) sjS_The sling bullet barely misses the bombardier beetle.shoot a sling bullet.  The sling bullet barely misses the bombardier beetle.A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.  sjTThe bombardier beetle is severely wounded.sj sjP***The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.sj(...sjI(8.8sjLFire Will/2 Jinx sjEsjm _You are covered in liquid fire! Move or burn!sj )))You shoot a sling bullet.  The sling bullet hits the bombardier beetle.sj:*sj` .  The bombardier beetle is severely wounded.A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.sjS ...sj7IYou kill the bombardier beetle!sj^ 28-4sj-60.0 _The liquid fire burns you!Your Ranged Weapons skill increases to level 4!sjsjL sjX_Your Hexes skill increases to level 5!sj=OsjOsjRsj9T sjoT:_No target in view!sj  ######.## #.## #.## ###.##sj  #.......## #.#####.##.##.## #.#####.##.##.## #.##.# #....?.##.##.##..####sj  #......####..##.##.##..#### #..#.. #........## # ..B #........######. .sj D..##### #.# ... .~.#.#### #.#  .. ~. #~ ..#  ♣ # .##### ..#ßsj P  You shake off some of the fire as you move.sj j26------sj 1.2sj sj Z _The liquid fire burns you!sj 6 ######.sj  #. #. #. #.## #.#####.##.##. #.#####.##.##. #.##.# #....?.##.##.##..sj F #......####..##.##.##.. #..#.. #........##sjR D # ..B #........######. ..##### #.# ... .~.#.#### #.# .. ~. #~ ..# sj g ♣ # .sjУ C ..#ßsjd m  You shake off the liquid fire.sjV @==---sj R2.4Will/2 sj sj  sj f_The sprites lose interest in your situation.sjg ######. #. #. #. #.## #.#####.##.##. #.#####.##.##. #.##.# #....?sj |.##.##.##.. #......####..##.##.##.. #..#.. #........## # ... #........######. .....##### #.# ... .~.#.####sjh #.# .. ~. #~ ..# ♣ # . ..#ßsjvsj'3.6sjsjsj6  ######   #   #   #   #.##   #.#####.##.##   #.#####.##.##   #.##.#  sjr7 #....?.##.##.##..   #......####..##.##.##..   #..#... #........##   # .....#..######.   ............##### #.#  ...~.#.#### #.#  .~.~..#~ ..#  .♣~~..~≈#sj8 .  ~♣...♣. ..#ßsjR<sj<27=-3=4.8sjo@sjAsjsjsjsjsj'sjsj%sj9%  sjtDYou encounter a hobgoblin.sjF g   hobgoblin (wandering)gsj !sj,50sj16.8 (2 _sjsjsj  gsj . _The sprites lose interest in your situation. _You encounter a hobgoblin. sj  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. sj  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sjNgsj1---==7.8 (1Jinx sjCsjysj+ _The hobgoblin shouts!sj" ~You shoot a sling bullet. The sling bullet hits the hobgoblin.sj%,)))sj%z))) sjY0...sjY.~.†sjT8==sjӹ53=9.0 (1.2sj.sjf sj1_You kill the hobgoblin!sjsj.sjsjsjH _No target in view!sj sj sj sj  sjg :_No target in view!sjZ8sj8sj9sj^;sj<$ _sj=sj)?sjo?(sji@sj,B$ sjcBW_The sprites lose interest in your situation.sjB#2sjB*==-sjCsjYEsjE#9sjE2=sjFsj;HsjyHsj{IsjXK,sjKLsjMsjMh30===sjNsjfPsjPsjQsjRsj?SsjFTsjUsjVK3=sjVsj|XsjXh1==sjYsj-[sj[sj[\sj]sj@^sjB_sj`sjsjsjd4.8 (8.4Water sj6sjX _You enter the shallow water. Found a stone staircase leading down.sj,sjS-sj-sj0sj2j  You encounter a black bear.sj6 ############.##........#..............##.##.##..###......####sjf6f.#.....##........##.........#........######.####............##### #.# #......~.#.#### ~.~..#~~####...a .♣~~..†≈#~@.....#sj6m####~♣...♣..~~..#ß..sj6 ....~.#.~...# ∩.#.Water ♣sj6#a   black bear (asleep)sj6]#.. ###.sj:(0.0sj<>6.0 (1.2 _sj^?sj@sjN/a. _You enter the shallow water. Found a stone staircase leading down. _You encounter a black bear.  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. sj/ You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sj3Wasj4f3----==70sj4GWill/2 Jinx sj7sjW9 sjw9._The black bear growls angrily.sjKu ))))))))You shoot a sling bullet.sj1a.sj{O.a......sj4=8.2 (1.2sjUsj sj V_The sling bullet barely misses the black bear.sj )))))You shoot a sling bullet. The sling bullet hits the black bear.sjȎ1a.sj<F.asj'...sjB'9.4sj2sj8 _The black bear is lightly wounded.sj  ))) You shoot a sling bullet. The sling bullet hits the black bear.sjI:*sjV a.  The black bear is moderately wounded.A giggling sprite leaps out and makes the black bear trip over its own feet.sj[^..(drained)sj\(20.6sj4`sjae _The black bear is moderately wounded.sj2k )))))You shoot a sling bullet.sj:*sjE a.  The sling bullet completely misses the black bear.A giggling sprite leaps out and makes the black bear trip over its own feet.sj.a...very drained)sjZD----1.8sjsjb _The black bear is heavily wounded.sjk )))))You shoot a sling bullet.sj :*sj0  a.  The sling bullet barely misses the black bear.A giggling sprite leaps out and smacks the black bear with its own front foot.  The black bear is heavily wounded....3.0 _The jinxing sprites lose interest in you.sjisjo Ability - do what?Costsj"BFailure  f - HopNonesjh0% [?] toggle between ability selection and description.sjysjZ}sj############.##........#.. newnew the Vexing#............##.##.##..### Barachi#......####..##.##.##..### Health: 37/37 ========================sjɁ#..#.....##........##..... Magic: 13/15 ====================----#......#........######.### AC: 8Str: 9#............##### #.#EV: 11Int: 14#......~.#.#####.#SH: 0Dex: 16#...~.~..#~~####.... ..#XL:  5 Next: 43% Place: Dungeon:4sj '#.♣~~..†≈#~@a....# .#### Noise: ===------  Time: 4123.0 (0.0)#.~♣...♣..~~.....# ..#ß.. a) +1 slingsje&....~.#.~.~.......# ∩.#... Fire: a) +1 sling.~.≈.~...~.....### ...##.. Will/2 sj~~♣.~..~~~.....#####~~~~~≈.≈####...a   black bear (very drained)sj...~.♣...# .#####..#~≈~## >#.. ###. sj`_The black bear is heavily wounded.You shoot a sling bullet.  The sling bullet barely misses the black bear.A giggling sprite leaps out and smacks the black bear with its own front foot.  The black bear is heavily wounded. _The jinxing sprites lose interest in you.sjŐ ############.##........#.. newnew the Vexing sj#............##.##.##..### Barachi #......####..##.##.##..### Health: 37/37 ======================== sj#..#.....##........##..... Magic: 13/15 ====================---- sj3#......#........######.### AC: 8Str: 9sjP #............##### #.#  EV: 11Int: 14sjm #......~.#*#### #.#  SH: 0Dex: 16 sj#...~.~..#**####.... ..#  XL:  5 Next: 43% Place: Dungeon:4 sj#.♣~~..†≈#*@a*...# .#### Noise: ===------  Time: 4123.0 (0.0) #.~♣...♣.*****...# ..#ß.. a) +1 sling sj ....~.#.*****.....# ∩.#... Fire: a) +1 sling sj@.~.≈.~...~.....### ...##.. Will/2  ~~♣.~..~~~.....# ### sj}#~~~~~≈.≈####...  a   black bear (very drained) ...~.♣...# .###  ##..#~≈~## > sjY #.. ### . The sling bullet barely misses the black bear.sj’A giggling sprite leaps out and smacks the black bear with its own front foot.  The black bear is heavily wounded. sj_The jinxing sprites lose interest in you.Hop to where?Press: ? - help, Dir - move targetsj#sj .@a.*****.*****.*****sjY )~~sj a**.***.sj [*****.*****sjG~~**~sj;*****~*****~*****sjx..~.**.sjX*****~*****.sj4C***♣*sj  #......~.#.####newnew the Vexing  #...~.~..#~~####....Barachi sj U #.♣~~..†≈#~ζa....#Health: 37/37 ========================  sjD [#.~♣...♣..~~.....# . Magic: 13/15 ====================----  sj #....~.#.~.~.......# ∩ AC: 8Str: 9  sjي -#.~.≈.~...~.....### .. EV: 11Int: 14  #~~♣.~..~~~.....#SH: 0sj jDex: 16  #.#~~~~~≈.≈####...XL:  5 Next: 43% Place: Dungeon:4  sjR 9♣...@.♣...# .###Noise: ===------  Time: 4123.0 (0.0)  sj ###..#~≈~## >a) +1 sling  #..#####.Fire: a) +1 sling  #.##Will/2  sj{ #.  ##a   black bear (very drained)  sj   #sj 5The sling bullet barely misses the black bear.sj. A giggling sprite leaps out and smacks the black bear with its own front foot.  The black bear is heavily wounded. sje _The jinxing sprites lose interest in you.Hop to where?Press: ? - help, Dir - move targetsj $.sj/ 'asj 0ℓsj d4==---4.0 (1sj F-Hop Water sjs sj `  A giggling sprite leaps out and smacks the black bear with its own front foot.  sjE <The black bear is heavily wounded. sjЙ _The jinxing sprites lose interest in you.Hop to where?Press: ? - help, Dir - move target _You enter the shallow water. Boing!sj9 J ~asj{ $Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj 1.sj0 2---==-5Jinx Water sje sj ; _You feel your willpower being sapped.sjdK& sjK&))))sjK)sjK)sjK/You shoot a sling bullet.sj:*sj .aThe sling bullet barely misses the black bear.A giggling sprite leaps out and makes the black bear trip over its own feet.sjӣ.~.~ sjZ4=6.2 (1.2sjnsj sjҨU_The black bear is severely wounded.sj} 8 )sjP~ v)You shoot a sling bullet.  The sling bullet hits the black bear but does no damage.sjG K.asjI 7~sj '7.4sj sj  sj  U_The black bear is severely wounded.sj9 )sj1g You shoot a sling bullet. The sling bullet hits the black bear.sj[] a~asj\eberserk, very drained)The black bear is almost dead.sj+]'8.6sj=csjbf\ _The black bear goes berserk!sj< .You shoot a sling bullet. The sling bullet hits the black bear!sj> Y)sj׾ 5~sjS sj!  #......~.#.####newnew the Vexing  #...~.~..#~~####....Barachi sj J #.♣~~..†≈#~......#Health: 37/37 ========================  sj #.~♣...♣..~~.....# . Magic: 12/15 ===================-----  #....~.#.~.~.......# ∩ AC: 8Str: 9  sj5 #.~.≈.~...~.....### .. EV: 11Int: 14  #~~♣.~..~~~.....#SH: 0Dex: 16  #.#~~~~~≈.≈####...sj XL:  5 Next: 127% Place: Dungeon:4  ♣...@.♣...# .###Noise: ===------  Time: 4129.8 (1.2)  sj ###..#~≈~## >a) +1 sling  #..#####.Fire: a) +1 sling  #.##Will/2 -Hop Jinx Water  #.  sjA ##      # The sling bullet hits the black bear but does no damage. sj v_The black bear is severely wounded.You shoot a sling bullet. The sling bullet hits the black bear.  The black bear is almost dead. _The black bear goes berserk!You shoot a sling bullet. 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sj;kI#..#.....##.sjrk&##.# sjkC##......#.sjk*######.######  sjk##............##### #.#  sj1l#......~.#.#### #### #.# #sj`l#...~.~..#~~####.... ..# ##≈sjl#.♣~~..†≈#~......# # .#####.sjl#.~♣...♣..~~.....##ß# ..#ß....≈sj mr#....~.#.~.~.sj1mU# ∩.#.sj}m0#.~.≈.~...~...@.### ...##.#~~♣.~..~~~.....# sjn##.#~~~~~≈.≈####...# ♣...~###..#~≈~## #>#..##### #. #.## sjn #. ### ##. ## ##.## ### sj%o-##.#.#sjPvsj.wsj[w!7.6sj|sj~sj $#..#.....##.##.# ###......#.######.###### # ##............##### #.# # #......~.#.######### #.# # sj$#...~.~..#~~####.... ..# ##≈ #.♣~~..†≈#~......# # .#####. #.~♣...♣..~~.....##ß# ..#ß....≈ #....~.#.~.~.# ∩.#.sj$[#.~.≈.~...~....@### ...##.#~~♣.~..~~~.....# ##.#~~~~~≈.≈####...# #♣...~.♣...# #.### sjR%####..#~≈~## ##> ##..##### #. ##.## #. ### ##sj%##. ## ##.## #.## ##.#.####÷sjf)sj)(8.8sj,sj-sjJsjsj sj sj_ sjխ sj sj~ sjE$ ##......#........######.##### ##.sj$.....##### #.# ......~.#.############~.~..#~~####.... ..# ##≈≈≈♣~~..†≈#~......# # .#####....~♣...♣..~~#ß# ..#ß....≈≈≈...~.#.~...# ∩.#........  #.~.≈.~..### ...##sjR%~~♣.~..~~ ########.#~~~~~≈.≈####...#  ♣...~.♣...# #.###sjv%{#.#....... sjG)sj))60.0sjp,sjZ-sj#..sj ....##### #.# #. ......~.#.#######.# ####. sj ~...~.~..#~~####.... ..# ##≈≈≈≈ .♣~~..†≈#~......# # .#####.... .~♣...♣..~sj/J##ß# ..#ß....≈≈≈≈ sjL....~.#.~.~.......# ∩.#.........sjpF~.≈.~...~.....### ...# #~~♣.~..~~~.....#.# ######## sjx#.#~~~~~≈.≈####.@.#sj #.♣...~.♣...# #.### #.sj###..#~≈~## ##> #. #..##### #.sj#.#.## #### ##.#. sj# ##.## #..## sj8 ##.#.####÷# #.#........##...#sjVsj(1.2sjsjsjgy.....##### #.# #.~.#.######### #.# ####.~.~..#~~####.... ..# ##≈≈≈≈. sjʹ♣~~..†≈#~......# # .#####....≈. ~♣...♣..~~.....##ß# ..#ß....≈≈≈≈.~.#.~.~.......# ∩.#. sj.~.≈.~...~.....### ...##. ~~♣.~..~~~.....#.# #. .#~~~~~≈.≈####..@# #. sjg♣...~.♣...# #.### #. ###..#~≈~## ##> sj#.#..##### #. #.#.## sjں#. ### ##.#. ## ##.## #.## sjo##.#.####÷#.#.#.##...#.sjOsj(2.4sj8sj]sjO#.....##### #.# #.~.#.######### #.# ####.~.~..#~~####.... ..# ##≈≈≈≈ sj.♣~~..†≈#~......# # .#####....≈ .~♣...♣..~~.....##ß# ..#ß....≈≈≈≈.~.#.~.~.......# ∩.# #.~.≈.~...~.....### ...## #~~♣.~..~~~.....#.# # sj#.#~~~~~≈.≈####.@.# # sjS ♣...~.♣...# #.### #  ###..#~≈~## ##> # #..##### #. # #.## #. ### ## #. ## ##.## # ##sj½ ##.#.####÷# #.# ##...#sjsj>(3.6sjsjsjf@#......##### #.# # sj@O#......~.#.######### #.# #### #...~.~..#~~####.... ..# ## sj@3#.♣~~..†≈#~......# # .#####.... #.~♣...♣..~~.....##ß# ..#ß.... sj@#....~.#.~.~.......# ∩.# sj@ #.~.≈.~...~.....### ...## sjA #~~♣.~..~~~.....#.# # sj7Ar #.#~~~~~≈.≈####@..# # ♣...~.♣...# #.### #sjrA ###..#~≈~## ##> #sjA #..##### #. # #.##sjAB #. ### ## #. ## ##.## # ##sjA ##.#.####÷ #.# ##...#sjBsjF>4.8sjHsjIsj 4sj. sj߸ sjډ3 sj1......~.#.############~.~..#~~####.... ..# ##≈≈≈sj♣~~..†≈#~......# # .#####....~♣...♣..~~sj#ß# ..#ß....≈≈≈...~.#.~.~.......# ∩.#........ sjA7 #.~.≈.~...~.....### ...##~~♣.~..~~~.....#.# ########sjNj+.#~~~~~≈.≈####..  ♣...~.♣...# #@######..#~≈~## ##># sj]? #..##### #.######.##.##. 6.0sj4 ...~.~..#~~####.... ..# ##≈≈≈≈ .♣~~..†≈#~......# # .#####.... .~♣...♣..~##ß# ..#ß....≈≈≈≈ sjc 7....~.#.~.~.......# ∩.#.........~.≈.~...~.....### ...# #~~♣.~..~~~.....#.# ######## sj #.#~~~~~≈.≈####...# #.♣...~.♣...# #.### sj #.###..#~≈~## ##@# #. #..##### ##.sj #.#.## ### ##.#. sj # ##.## #..##  ##.#.####÷# #.#........sj% J##...#####.##.##.##.......##.sj sj4 (7.2sj  sj c _There is a stone staircase leading down here.sj♣~~..†≈#~......# # .#####....≈. ~♣...♣..~~.....##ß# ..#ß....≈≈≈≈. ...~.#.~.~.......# ∩.#.......... .~.≈.~...~.....### ...# sj^v~~♣.~..~~~.....#.# ######## .#~~~~~≈.≈####...# #. ♣...~.♣...# #.#####. sj###..#~≈~## ##>#ß##. #..##### sj:#.#.## sj### ##.#. # ##.## #..## sj\ ##.#.####÷# sj8#.#.........##...#####.##.##.###.......##...#.##.##.#####sj sj| /8.4 _sjNsjsje...♣..~~.....##ß# ..#ß....≈≈≈≈. sje..~.#.~.~.......# ∩.#.......... ~.≈.~...~.....### ...## ~♣.~..~~~.....#.# ...######## sjfB#~~~~~≈.≈####...# .... #. ...~.♣...# #.####...##. sj9f##..#~≈~## ##>#ß#..[0;10m#. sjYf9 #..##### ##.#.##.#.## ### ##.#. sjf# ##.## #..##  ##.#.####÷#.#sjf] #.#.........##...#####.##.##.###sjfV#.......##....#.##.##.#######.##.##......sj;jsjj(9.6sjmsjUnsjI ;~..†≈#~......# # #.#####....≈..#.♣..~~.....##ß##..#ß....≈≈≈≈ .~.#.~.~.......# ...#.. .≈.~...~.....### ...##........ ♣.~..~~~.....#.# ....########...# ~~~~~≈.≈####...# .....sj 4#...# ..~.♣...# #.####...##...# #..#~≈~## ##>#ß#..##...# #..##### ##. #...# #.####.# ##...# #. #### #..... ####.#.####÷#.##sj9 #.#....#...#........####.##.##.#####.......##.....#.##.##.######sj sj. )70.8sje sj sj .~..#~~####.... ..# ##≈≈≈≈..# †≈#~......# # #.#####....≈..## ..♣..~~.....##ß##..#ß....≈≈≈≈ ~.#.~.~.......##...#.. ≈.~...~.....###....##............ sji .~..~~~.....#.#.....########...# ~~~~≈.≈####...#......# #...# .~.♣...# #.####..#...# ..#~≈~## ##>#ß#@.##...# sjٚ ..##### ##.#.#.# #...# .##sj* ##.##.# ### ##...## . sjS ### .###.## #...... #sj b.##.#.####÷#.##sj @##.#....##...#.........sj /####.##.##.######.......##......sj! sjy sj (2.0sj sj sj#.######### # #.# ####...# sjͭ~..#~~####.... . ..# ##≈≈≈≈..# †≈#~......# #.#.#####....≈..### .♣..~~.....##ß##..#ß....≈≈≈≈ sj.#.~.~.......##...#..sj .~.....###....##............. ~sj'..~~~.....#.#.....########...### ~~~≈.≈####...#......# #...# sjD~.♣...# #.####.#...# sje#~≈~## ##>#ß#..###...# sj### ##.#.#.# #...# ####.##.# ### ##...### sj߮####.###.## #.........##.#.####÷#.###.###.#....##sj C...#..........####.##.##.#####sj^sjڲ(3.2sjsjsjqM.......##### #.# .~.#.######### # #.# ####. ~..#~~####.... . ..# ##≈≈≈≈..# sjrr3†≈#~. #.#.#####....≈..### .♣..~##ß##..#ß....≈≈≈≈ .#.~sjr..##...#. .~...sj$s##....##............. ~..~~~.....#########...### ~sjs~~≈.≈####...#..@...# ~.♣...# #.####...###~≈~## ##>#ß#..## .##### ##.#.#.##...##sjwsjw(4.4sj{sj~sj|M#........######.###### .sj.......##### #.# .~.#.######### # #.# ####. ~..#~~####.... . ..# ##≈≈≈≈..# sjא†≈#~. #.#.#####....≈..### .♣..~sjL##ß##..#ß....≈≈≈≈ .#.~..##...#. .~...##....##............. ~..~~~.....#sj"########...### ~~~≈.≈####...#...... ~.♣...# #.####...### .#~≈~## ##>#ß#..###...#sjڑ#sjsj(5.6sjsj˙sj eM..##........##.......#........######.###### ........##### #.# .~.#.########### #.# ####. ~..#~~####.... . ..# ##≈≈≈≈..# †≈#~.sj  #.#.#####....≈..### .♣..~##ß##..#ß....≈≈≈≈ .#.~sjM ..##...#. .~...##..@.##............. ~..~~~.....#########...### ~~~≈.≈####...#...... ~.♣...# #.####...### #...#sj %.#sjI sj (6.8sj sj sj2 M####..##.##.##..####.##..##........##.......#........######.###### .sjf .......##### #.# .~.#.########### #.# ####. ~..#~~####...... ..# ##≈≈≈≈..# sj †≈#~. #.#.#####....≈..### .♣..~sj ##ß##..#ß....≈≈≈≈ .#.~..##.@.#. .~...sj" ##....##............. ~..~~~.....#########...### ~~~≈.≈####...#......# #...#sj sj% (8.0sj sj Y _There is a collapsed entrance here.sj?sj@sjFsjH sjHG_You can't go down here!sj sj sj sj sj sj $ _sj sj sj sj sj sj sjy sj" ,sj sj sjB sj sj sj sj sjZ sj\ sjV sj sj sj sj sj sj sj+ H  There is a collapsed entrance here.sjJ sj  _sjX sj/ sj sj` sj sj sj sj sjO sj sj sj sj sj sjh sj sj( sj sjE sj| sj sj sj sj sjz sjf sj sja sj sj sj sj sj2 sj8 sj sjI sj sj sj sj: sj sj sjz sj sj sj sj sj sjh sj9 sj sj- sj sj sj| sj sj. sj! sj sj* sj sjh sj; sj} sj sj sj sj! sj sj sj9 sj| sj sj sjm sj sj sj sj sj sj$ sj sj sj sjV sj sj sj sjf sj_ sj  sjB sj sj sj9 sjv sj sj sjl sj sj  sj sj sj sjf sj sj3 sj sj sj sj sj sjD sj[ sj%! sjl! sj! sj # sj6$ sj^$ sj$ sj%& sj9' sj' sj( sj') sj$* sjl* sj+ sj , sj- sjW- sj- sj. sj/ sj[0 ,sj32 sj3 sj4 <Water sj4 sj{6 A _You enter the shallow water.sj7 sj7 (sjw8 sj9 sj: sj: sj; sjB sjD sjE sjE sjI sjK sjJK sjL sjO sjFQ sjjQ sjDR sj@V sjX sj]X <Water sjIY sj^ A _You enter the shallow water.sj^ sj_ sj-` sjd sjAe sj}e (sjf sj)j sj|k sjk sjl sjp sj8q sj~q sj5r sj~u sjsv sjv sjdw sjz sj | sj-| sj| sjC sj` sj sju sjӇ sjˆ sj sj sjƍ sj sjߐ sj sjq sj sjT sj sjӹ sj ,sj sj sj sj sj sj sjp sjF sj> sjZ sj sj sjN sj  sj sj} sj sj! sj$ sj$ sjB& sj* sj+ sj+ sjQ, sj. sjz/ sj/ sj+0 sj72 sj^3 sj3 sj3 sj5 sj6 sj-7 sj7 sj^9 sjQ: sj; j  You encounter a shadow imp.sjx?  #.##.#.## #.......#... sj? #.##....# #.......#### #....>#.# #.......###.sj?  #.......###.......##.. ######.##............. sj? g#.##.###..#.###.. sj? #.##.##...#.###..  #############.##.#......  #.sj@ m##..@....###.# sj7@  #.#####.##.##.##5### sjz@ ? #.#####.##.##.##.......####.. #####.##........#..........#≈≈≈~~ ......##.##.##..####.##....####.. sj@ L####..##.##.##..####.###...# ### 5   shadow imp (wandering).##........##.......# #...#sj@ ........######.###### #...# .....##### #.# #...#sjQD 1260.8 (82.8)sjD 52.0 (84.0 _sjG sjH sjpoW ##  .#  #....>#.# sjo: .. .# #.# sjo,#.#  ####.##.#  sjol#..@....#  #.##.##5#  #.##.#sjp6.......#...###. sjLpa.... #...# #... #...# . #.# #...# sjppsj1m ##  .#  #....>#.#  .. .# #.# #.#  ####.##.#  #..@....#  #.##.##5#  sj#.##.#.......#...###. .... ...  . #.# sjsj@sjsj a _A shadow imp is nearby!sjŵ z 5.  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjظ sj^ 4---==3.0 (1.0)Will/2 Jinx sj sj sjf ; _You feel your willpower being sapped.sjI $ ))5    You shoot a sling bullet. The sling bullet hits the shadow imp.  The shadow imp shouts, "Get thee gone, thou infectious shard-borne nightsoil!"sjC4 15.sjG8 j.====4.2 (1.2sj; sj<  sj = W_The shadow imp is moderately wounded.sj%O )You shoot a sling bullet. The sling bullet hits the shadow imp.sj:*sj^ 5.  The shadow imp is heavily wounded.A giggling sprite leaps out and doodles on the shadow imp's face.sj~bN (very drained)sjbsjbU===-5.4sjfsjg sjgX_The shadow imp is almost dead.sj~  You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.sjG:*sj  .  The shadow imp is almost dead.A giggling sprite leaps out and doodles on the shadow imp's face.sj(sj\7-6.5 (1.1sj5sj sj#@_You kill the shadow imp!sj:YsjYsjY\sjf^H _No target in view!sjn sj sj8 sj0 sj5 @--- _sje sj sj #5sj' 3=sj sj { _The sprites lose interest in your situation.sjN sj sje sj sj  sj sj sj_ sj sjj 9=sj sj! sj! sj6" sj" sj!# sj# sjM$ sj$ L6==sj% sj% sj & sjq& sj' sjP' sj' sj( sj( sj&) sj) sj* :==sj* sjr+ sj+ sj, sj, sj, sjk- sj. sjH. sj. sjo/ sj/ sj0 sj0 sj0 sjd1 sj2 sjA2 sj2 sjo3 sj3 sj4 sj4 sj4 sjp5 sj6 sj6 (sjH7 sjb< n _You feel your willpower return.sj>= sjz= sj= sj? sjv@ sj@ sj/A sjMC sjC sjC sjGD sjE sjF sjF sjZG sjH sjI sj J sj_K sjK sjL sjM sjM sjO sjO sjiP sjP sjQ sjR sjYS sjS sj U sjU sjtV sjV sj-X sj4Y sjY sjSZ sjc[ sjA\ sj\ sj2] sjV^ sjE_ sj_ sj` sja sja sj+b sjb sjc sjd sjd sjPe sj=f sjg sjIg sjg sjj sjk ,sjzl sjm sjn sjn sj{ <Water  _You enter the deep water.sj sj0 sj sj6 sjƞ sj sjߠ sj sj sj sj ,sj sjʥ sj sjئ sjt sj sj ,sjM sj[ sj+ sj sj sj sj sj sjy sjq sj sj sj sj7 Xsj< sj sjT sjv sjB sjn sj sj@ sj" sjn sj sj sjS ,sj sj* sj sjO sj sjW sjH sj~ sj< sj{ sji sj sj_ sj sj{ sj sj sjs sjB sj sj_ sjX sj sj_ sj sj sj sj sj sj sjq sj sj9 sjv lsj ############# #..........@#---353.3 (86.sj y8) ######......####.# sj #...##.###..####.#>#......)....##.########## sj #...##.###..#.##..<.......#.###.###..#.....#######<# sjA #.# #............# #.# sjj #†# ######.# #.# sj #.# #.# #.#sj :---sj sj E _Done exploring.sjhUsjUsjGVsj2ie0.0)........sjisjlsjmE _Done exploring.sj |sj}eWhere to? (Tab - D:4, ? - help) sjf}6 D - Dungeon sjsj [?25h[?0csjT. sj~ newnew the Vexing  Barachi sj Health: 43/43 ======================== sjͥ Magic: 16/16 ========================sj  AC: 8Str: 9  EV: 11sj[Int: 14SH: 0sj@Dex: 16#############XL:  6 Next: 17% Place: Dungeon:4sj#..........@#Noise: ---------  Time: 4353.3 (0.0) sj######......####.#a) +1 sling #...##.###..####.#Fire: a) +1 sling sjԦ#>#......)....##.########## sj#...##.###..#.##..<.......# ##.###.###..#.....#######<#sj?#.# #............# #.##†# ############.# #.##.#sjE#.# #.# _The sprites lose interest in your situation. _You feel your willpower return. sjn_You enter the deep water. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) sjsjco [?25l[?1csj5sjߠsjsj˦sjsj&E _sjssjW,sjsjsjsj߯sjsjsjٲsjsjsj<sj8sj(sjsjsjعsjKsjsjsj;sjjsj8sjq@_sjYou feel your willpower return. _You enter the deep water. _Done exploring.  You see here a +0 rapier.sjsjE _sjsj?sj<sjosj%sj^sj\sjsj|sjsjsjsjsjsjsjsjsjsjsjNsjsjsjsjsjsjsjsjsjsjY  There is a stone staircase leading down here.sjsjqsj$ _sjsjJ(& sj($5  You climb downwards.sj5,sj,sj/sj7\ _You encounter an ice beast.sjn7AThere is a stone staircase leading up here.sjAsj` ### .#  ..# .#  #####.# ..#  sj\.....###..#  .........  ...Y... ....##.# sj#......# #73.8 (20.5)sjE ### sjx Y   ice beast (asleep) sjsj<sjsj-sj sj0S_An ice beast is nearby!sj| ### .#  ..# .#  #####.# ..#  sj.....###..#  .........  ...Y...  ....##.#  #......#  #@# sjC:#.# #.# ###sjp$sj!sj ### .#  ..# .#  sj6G#####.# ..#  .....###..#  .........  ...Y...  ....##.#  #......#  #@# sjk#.# #.# ### sj$ sj/sjsj/sjƙa _An ice beast is nearby!sj C  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj] 4---==4.8 (1.0)Will/2 Jinx sj` sjCb ; _You feel your willpower being sapped.sjG ))YYou shoot a sling bullet. The sling bullet hits the ice beast.sja#U.Ysj'\...=6.0 (1.2sj)sj\+7 _The ice beast is lightly wounded.sj}4 )))))))You shoot a sling bullet.sjߴ:*sjЄ .YThe sling bullet closely misses the ice beast.sjjA giggling sprite leaps out and smacks the ice beast with its own front foot.sjt{.....(very drained)sj ,7.1 (1.1sjËsj[7 _The ice beast is lightly wounded.sjH ))))sj8C)))You shoot a sling bullet.sjN:*sj|$*......Y  A giggling sprite leaps out and smacks the ice beast with its own front foot. _The ice beast is lightly wounded.  You shoot a sling bullet.  The sling bullet completely misses the ice beast.  A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is moderately wounded.sj&%,8.3 (1.2sj(sj)V _The ice beast barely misses you.sjCxF  You shoot a sling bullet.  sjx7The sling bullet hits the ice beast but does no damage.sj:*sjC YsjThe ice beast is moderately wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is heavily wounded.sjH---9.4 (1.1sjm _The ice beast closely misses you.sjm_ H ))))sj` C)))You shoot a sling bullet.sjH > ....sj }..YThe sling bullet barely misses the ice beast.sj [5=80.6 (1.2sj sj2 A _The ice beast closely misses you.sj sjc  You shoot a sling bullet. The sling bullet hits the ice beast.sj|:*sj6^mY sjz^3_The ice beast closely misses you.You shoot a sling bullet. The sling bullet hits the ice beast.  A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is severely wounded.sj^LThe jinxing sprites lose interest in you.sjC_21.8sjasjXcC _The ice beast hits you but does no damage. x2sjnThe jinxing sprites lose interest in you. _The ice beast hits you but does no damage. x2  sj!oOCasting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sjoU3----sjoE20Jinx sjsrsjIt@ _The ice beast hits you but does no damage.sj }  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.sj %  sj LThe ice beast is severely wounded.sjy 4=4.0 (1.2sj sj  sjØ H_The ice beast barely misses you.sj }  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.sj) :*sj Y _The ice beast barely misses you.sj vYou shoot a sling bullet.  The sling bullet hits the ice beast but does no damage. sj The ice beast is severely wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.  sj JThe ice beast is almost dead.sj[ ,5.1 (1.1sjB sj& @ _The ice beast hits you but does no damage.sjM%  sjM>You shoot a sling bullet. The sling bullet hits the ice beast.sjl  The ice beast is almost dead.sj,6.3 (1.2sj*sj sj;_The ice beast closely misses you.sjsjr%  sj>You shoot a sling bullet. The sling bullet hits the ice beast.sj>e:*sj; .  The ice beast is almost dead.A giggling sprite leaps out and smacks the ice beast with its own front foot.sjN@& sj D 4==-627.4 (1.1 _You kill the ice beast!Your Ranged Weapons skill increases to level 5!sj4FsjG sjGX_Your Hexes skill increases to level 6!sj%4sjk4sj7sj9H _No target in view!sj-sj3 Spells (Memorise)TypeFailure Level sj4 a - Sigil of BindingHexes6% 3b - Tukima's Dancesja4mHexes6% 3  c - Inner FlameHexes/Firesj4[19% 3  d - Cause FearHexessj4d22% 4  e - FreezeIce26%1  sj95(f - SandblastEarth26%sj~5*1  g - Call ImpSummoningsj5j36% 2  h - Mercury ArrowConjuration/Alchemysj636% 2  i - Dimensional BullseyeHexes/Translocation58% 4  j - Vhi's Electric ChargeTranslocation/Air95% 4  k - Hellfire MortarFire/Earth/Forgecraft 100% 7 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitsj sj! sj$ ### .#newnew the Vexingsj$ q..# .#BarachisjB% e#####.# ..#sj% @Health: 43/43 ========================.....###..#Magic: 14/16 =====================---.........sj% AC: 8Str: 9.......EV: 11sj&& Int: 14....##.#SH: 0sjn& gDex: 16#......#sj& hXL:  6 Next: 62% Place: Dungeon:5#@#Noise: ===------  Time: 4387.4 (0.0)#.#sj6' a) +1 sling#.#Fire: a) +1 sling###Will/2 Jinx The ice beast is almost dead.A giggling sprite leaps out and smacks the ice beast with its own front foot. _You kill the ice beast!sj' Your Ranged Weapons skill increases to level 5! _Your Hexes skill increases to level 6! _No target in view!sj- sj. $sj. Memorise Dimensional Bullseye, consuming 4 spell levels and leaving 1? Y - Yes  N - Nosj< sj ### .#newnew the Vexing..# .#Barachi#####.# ..#Health: 43/43 ========================.....###..#sj] (Magic: 14/16 =====================---.........AC: 8Str: 9.......EV: 11sj Int: 14....##.#SH: 0Dex: 16#......#XL:  6 Next: 62% Place: Dungeon:5#@#sj yNoise: ===------  Time: 4387.4 (0.0)#.#a) +1 sling#.#Fire: a) +1 sling###sjC Will/2 Jinx The ice beast is almost dead.A giggling sprite leaps out and smacks the ice beast with its own front foot. _You kill the ice beast!Your Ranged Weapons skill increases to level 5! _Your Hexes skill increases to level 6! _No target in view!sj3 4---8.4 (1sj sj k _This spell is extremely dangerous to cast!sj You start memorising the spell. You continue memorising.sj Q---9.4 (2sj sj { _The sprites lose interest in your situation.sj +90.4 (3sj sj sj *1.4 (4sj sj sjt *2.4 (5sj sj $ sj D_You continue memorising. x3sjR sj_ sj  sj& U_You finish memorising. Spell assigned to 'b'.sj~sjC  Skill  Level Cost  Apt Skill  Level Cost  Apt sj  a - Fighting   1.2   1.4  +2   g - Spellcasting   1.1   2.0   0      sj<     b - Unarmed Combat   0.0   0.8  +1   h + Hexes6.0   5.9  +1  sjbR    sj i - Translocations   0.0   0.8  +1  sj c + Ranged Weapons 5.0   6.0   0   j - Fire Magic   1.1   1.7  +1      sjցS    sj d - Armour   0.0   0.7  +2   k - Evocations   0.0   0.8  +1   e - Dodging   2.1   2.5  +1      sjg f - Stealth   0.0   1.0   0          sj!            sj8                                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetssj| > i + Translocations 0.0sj sjsjs### .#newnew the Vexing..# .#sj4Barachi#####.# ..#Health: 43/43 ========================.....###..#sj٧(Magic: 14/16 =====================---.........AC: 8Str: 9.......EV: 11sj=CInt: 14....##.#SH: 0Dex: 16#......#XL:  6 Next: 62% Place: Dungeon:5#@#Noise: ---------  Time: 4392.4 (0.0)#.#sjla) +1 sling#.#Fire: a) +1 sling###sjWill/2 _No target in view! _This spell is extremely dangerous to cast!sjYou start memorising the spell. You continue memorising. _The sprites lose interest in your situation. sj_You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.sjsjbsjssjsjsjsj~sjLsj-#5sjs/= _sjhsjsjsjfsjsjsjsjǡsjsjsjsj`9=sjsjsjdsjsj;sjsjsjsjתL6==sjfsj4 _Magic restored.sjsjsjįsjsjsj*sjysjsjsj;sjg3==sjsjsjsjZsjsjsj@sjsjӺsjJsjsj%sjsj߾sj,sjsj{sj(sjVsj$ sjJ_You feel your willpower return.sjsjsj~sjGsj4 # ### .#  ..# .# ########.# ..# #........###..##......#............ #.....##.# #.@....#411.6 (19.sj*2)#<#.#..##.#)# ##.#sjS.####.#..sj|Y#...#sjwsj.2.8 (20.4sjsjx$ _Found a sling.sjsjKsj9sjsj,sjZsjҭsj!sjnsj2sj)sjsjsjܴsjܶsjjsjsjsjq'sj]sjsjssjk  # sjZ### .# ..# .# ########.# ..# #sjL###..##.............##....@........#sjw8.6 (5.8)####'#.....##.#sj]#..#.#......##..##.#<#.#..#sj&...# #.#.#)# .#>... #.#.#.#sjJ.... #.###.#..... #.# ...... #.# #. sjC1_You open the door.sj[ _Found a stone staircase leading down.sj 3sj sjp sj& #### .# ..# .#########.# ..# #........###..# #......# #......# ####@#.....##.#0.0sj ) #..#.#......###.#<#.#..#...# #.#.#)# .#>... #.#.#.#...... #.###.#)..... #.# ... #.# sj޲ ~#... #. .sj׶ sj5 -9.8 (1.2sj/ sj # _Found a short sword.sj Q _There is an open door here.sj<sj<sj=sj(AsjDsj F$ _sjGsjwJsjP7### .#..# .#########.# ..##........###..#sjQ #.............# #.............# ####'#.....##.# ##..#.#......# #.@##.#<#.#..#21.0#......###.#.#)# .#....>... #.#.#.# ........ #.###.#.)...... #.# ..sj-R.. #.# #......... #. .?... .#sj)S2)......sj2YC2.2 (2.4sjA]sj^% _Found a rapier.sj sj sj sjx sjN sj sjF sjҔ sjt sj sjn sj sj sj% sj sj̣ sjH sj sj4 sj sjf sj sj sjƳ sj sj sj5 sj sj sj7 sj sj sj sj7 sjk sj sjI sj sj _n - 4 scrolls labelled MAJOUR YXEZAOCW (gained 1)sj sjW sj7 sj sjz sj sj sj sj sjH sj sj C  You see here a +0 short sword.sj sj  _sjJ sj sjk sj sj sj sjsj1sjsj |.# ..##!# ########.# #.# #.#........# #.# #.#......... #.# #.#......... ##'####.####'#.... #.....#.###..#.#.. #..!#.#.##..##.#<# #@..#......###.#.# #......>....##.#.# #...........##.###sj K #...).......##.# #...........##.# #...........##. #...........# sjc #...).......# ##########......sj740.0 (17.8)sj%1.0 (18sjsj sj"_j - a +6 ring of dexteritysjb sj˔ ;.#..# newnew the Vexing#!# ########.# Barachisj V#.# #.#........# Health: 43/43 ========================#.# #.#......... Magic: 16/16 ========================#.# #.#......... AC: 8Str: 9##'####.####'#.... EV: 11Int: 14sjN #.....#.###..#.#.. SH: 0Dex: 16sj +#..!#.#.##..##.#<# XL:  6 Next: 62% Place: Dungeon:5#@..#......###.#.# Noise: ---------  Time: 4441.0 (0.0)sjڕ /#......>....##.#.# a) +1 sling#...........##.### Fire: a) +1 sling#...).......##.##...........##.##...........##.sj #...........##...).......###########...... _Found a rapier. sj/ _n - 4 scrolls labelled MAJOUR YXEZAOCW (gained 1) _You see here a +0 short sword. _j - a +6 ring of dexterity  sjX Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj sjM sj) sj _n - 4 scrolls labelled MAJOUR YXEZAOCW (gained 1) _You see here a +0 short sword. sjڨ _j - a +6 ring of dexterity  Casting: Jinxbite (safe; 3% risk of failure)  sj Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.sjsjsj0sjsjsj$ _sjsjsjgsjsj[sjY.## ### ..# ..# #!# ########.# sj#.# #.#..####.# #.#..#.# #.#.......##'####.####'#.....##.....#.###..#.#....#..@#.#.##..##.#<sjl#...#......###.#.#)#......>....##.#.#.#...........##.###.#sj /#...).......##.# ..#...........##.# #.#.....##. .#...........# .#...).......#sj-3.4 (2.4sj+4.4 (3sjsj\ _p - 2 metallic green potionssjsj'sjsjsjsj,sjsj/,sjsj@  There is an open door here.sjsj _sjsjsjsjQsjZsj}sjsjTsj sjsjsj sjsjsjsjsjn _d - 3 orange potions (gained 1)sjAsjsjfsjsjsjKsjsjsj<sj~sjsjNsjj  You encounter a shadow imp.sj] ........... ..........# ..........## ...........# ...........# ...........# ...........# ......# #sj ....:...@...# ...........#.# #######5........?#.# #.#.........#...#####.# #.#.......#... #.# #.#.....sj #.. ##'####.####'#.. 5   shadow imp (asleep)#. #.....#.###..#.##. #...#.#.##..##.## #...#......###.#sjR56.2 (11.8).5sjkD5sj6=7.4 (13.0sj,sj, _The shadow imp shouts!sjh sjh1........... ..........#sji$ ..........## sjOi$ ...........# sji$ ...........# sji) ...........#  sji$...........#  sj7j#...........##  sjjU....:...@...#  ..........#.#  sjjK.5.......?#.#  ..#...#####.#  sjk#... #.#  sjSk)#.. ##' #. #..sjk #. #...sjk) # sj< ........... sj..........# ..........##  sj...........#  ...........#  sj=...........#  ...........#  sjh...........##  ....:...@...#  sj..........#.#  .5.......?#.#  sj..#...#####.#  #... #.#  sj$#.. ##' #. #.. #. #... sj.# sjsjcsj sjT a _A shadow imp is nearby!sj = 5.  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjU sj 4---Contam: 10% -8.0)sj sj F _You miscast Jinxbite. Nothing appears to happen.sjj ))))) You shoot a sling bullet. The sling bullet hits the shadow imp.sjL4/lsj6 5.  The shadow imp is moderately wounded.sj;2.....sj <l   iguana (wandering)5   shadow impsj<7===9.5 (1.1sjbAsj CB _You encounter an iguana.sjTCsj& sjּj))))You shoot a sling bullet. The sling bullet hits the shadow imp.sj9F.lsj:@.5sj!A ...sjA.60.7 (1.2sjEsjGb _The shadow imp is heavily wounded.sjs :You shoot a sling bullet. The sling bullet hits the shadow imp.sjP=)))sj5l.sjB4l.sjG'...sj051.9sj"sj#N _You kill the shadow imp!sj ))))))lYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.sj Z@.lsj^/......sjK_I---3.0 (1.1sjAcsjd0 _The iguana hisses angrily.sjӂ )))))You shoot a sling bullet. The sling bullet hits the iguana.sj 1.lsje sj 0....sj V5=4.1sjn sj 4 _The iguana is lightly wounded.sjJ J ))))))))sj /You shoot a sling bullet.sj@.lsj^8........sj(!8% sjZ!5.2sj sj4` _The sling bullet barely misses the iguana.sj+ .lCasting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjcVYou beckon some vexing sprites to accompany your attacks.sjsjd#3sj---6-60Will/2 Jinx sjsj; _You feel your willpower being sapped.sj9 ))sj))))sj)sjI)sjt/You shoot a sling bullet.sjYG.lsj^>........sj|_L3=7.4 (1.2sjcsjbe` _The sling bullet barely misses the iguana.sjd ) You shoot a sling bullet. The sling bullet hits the iguana.sjq :*sjF .lThe iguana is moderately wounded.A giggling sprite leaps out and smacks the iguana with its own front foot.sj G(very drained)sj F18.5 (1.1sj sj ^ _The iguana is heavily wounded.sj^$ `  You shoot a sling bullet. The sling bullet hits the iguana.sjg :*sjv ll The iguana is heavily wounded.heavi  The iguana is severely wounded.The iguana misses you.9.6sj{ sj| K _Your magical contamination has completely faded away.sj0^  You shoot a sling bullet. The sling bullet hits the iguana.sj3 i  The iguana is almost dead.sj 2-4==-70.8 (1.2sj. sj  sj \_The iguana bites you. The iguana closely misses you.sj% sj)))sj ))sjF ))sjq)sj/You shoot a sling bullet.sj$*sjsj/ .  sjThe sling bullet barely misses the iguana.A giggling sprite leaps out and smacks the iguana with its own front foot.sj4' sji`SYou kill the iguana!sjC ......sj<.†sjiS   adder (wandering)  The jinxing sprites lose interest in you.sj&;772.0sjsjW _You encounter an adder.sjTN))))))))sjI.sjQ.......sj R'3.2sj.VsjW\ _You shoot a sling bullet. The sling bullet misses the adder.sjWsj|PsjUS...........newnew the Vexing..........#Barachi..........##Health: 42/43 =======================-...........#Magic: 14/16 =====================---...........#AC: 8sjV1Str: 9...........#EV: 11Int: 14...........#SH: 0Dex: 16.......†...### XL:  6 Next: 77% Place: Dungeon:5....:...@...#. Noise: ===------  Time: 4473.2 (0.0)..........#.# ######## a) +1 sling.........?#.# #.#....... Fire: a) +1 sling..#...#####.# #.#....... Will/2 sjWR#... #.# #.#.......#.. ##'####.####'#.. #. #.....#.###..#.# #. #...#.#.##..##.# ##...#......###.# You kill the iguana!The jinxing sprites lose interest in you. _You encounter an adder. _You shoot a sling bullet. The sling bullet misses the adder.Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj[sjq\sj`sja  The jinxing sprites lose interest in you. _You encounter an adder. sjb}_You shoot a sling bullet. The sling bullet misses the adder.Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.sjosj*psj_ssju3Ssjy sj1z3 HP restored.  sj]zCAn adder comes into view.sjh53=sjE.......sj́'S   adder (wandering).sjU.sj! sjsj؃2S.sjcsj;---4.2 (1 _sjsjsjL_?sj_WS.  HP restored. sj_5_An adder comes into view.sjT`-Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjgsjg2---==-5Jinx sjwmsj o; _You feel your willpower being sapped.sj} ))))))))You shoot a sling bullet.sjCC:*sjU .SThe sling bullet barely misses the adder.A giggling sprite leaps out and smacks the adder with its own tail.  The adder hisses angrily.sj......S  very drained)sj(4=6.3 (1.1sjsj[` _The adder is moderately wounded.sj& sj W))))))))You shoot a sling bullet.sj ;*sj'D Ssj.  The sling bullet closely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.sj6:S.sje........ sj|x=3=--7.5 (1.2sjsj ^ _The adder is severely wounded.sj8 m ))))))))You shoot a sling bullet.sj :*sj i .  The sling bullet barely misses the adder.sja `A giggling sprite leaps out and smacks the adder with its own tail.sj y ....:...sjT EYou kill the adder!sjX ;818.7sj sj} i _The jinxing sprites lose interest in you.sj sj sj sjM H _No target in view!sj+3sjc-sj 6sj7$ _sjQ8sj;sjM;sj0>sj\@sjlA#=sjAsj GsjIsjIsjoKsjMsj?NL4==sjzPsjwXsjXsjZsjL\sj\sjgsj lsjlsjQnsj+rsj^s:==sjxsj|sj@|sj}sj'sjsjsj͊sjK5=sjsjEsj sjQsjWsjsjsjsj0sjsjsj>9=sjϦsjܩsjsjsjsjGsjsjsj߲L6==sj5sj5sjsjsjcsjsj0sj6sjsjsj;sj:==sjLsjIsj|(sjsjn _You feel your willpower return.sj{sjsjsjNsjsjsjsja .##..sj i .# .sj_q# .†...##sj##....:.......#sj...sj+..#.# ########..........@#.# #.#.......sj_ ---sj..#...#####.# #.#........sj #... #.# #.#.sj #.. ##'####.####'##. #.....#.###..#.#sjJ#. #...#.#.##..##.#<sj>e# #...#......###.#. sjkQ#......>....##.#.sj< #......#sjbe - 4 scrolls labelled UHUSTRA BIDASM (gained 1)sjm1505.1 (26.4)sj#---sj;%6.1 (27sjJsj? sjw!_c - a wand of warping (4)sjsj5sj$sjEsj sj sj>sj6sj,sjsj sjNsjsjsjsjsjsj~ sj&"sj$sj/%sja&sj,N  ...... #sj,....# #....## #.....# #sj-.....# #.............# sjM- #.............#  #...†...## sj}-i #.......# sj-A #............#.# ####..............#.# #.#......#...#####.# #.......#...# #.# #.#..sj+..#### #...# ##'####.#### #...# #.###...# #...#.#.##.#...# #...#......sj.WYou pick up a parchment of Airstrike and begin reading...sj^2212.1 (6.0)sj2+3.1 (7sj5sjD7B _You add the spell Airstrike to your library.sjKsj'LsjMsjbOsjfQsjRsjLUsjYsjf #.## #...#sjf #...# #sj*gT..# #sjZg*..#sjgc #†...##sjg( #sjg9........#sj/h..)#............#.# ##sjahh.........#.# #.#.sjh%4.3 (1.2sjh..sjhm#...#####.# #.#.sj7ix#...# #.# #.#sjdir######...# ##'####.##sji #...# #.....#.## sjia#...# #...#.#.sj(jz #...# #...#....sjWj #...# #......>sjjp ...# #...sjwsjy-5.5 (2.4sjsj\% _Found a dagger.sj.sjشsjGsjisj sjsjsjsjsjzsj^sj=sj}sjAsjsj7sj #....## #....# #....# #....##### #....#..... #.........†...##...... #.......#....)#......#.# ...........#.# 9.1 (3.6....#...#####.# ....#...# #.# ....######...# ##'#)...... #...# #............ #...# #...#.sjY...... #...# #...#...... #...# #.....$... ...# #sjsjIsj'20.3 (4.8sjmsj+ _Found a quarterstaff.sjhsj isjjsjsmsjpsj5qsjNrsj^tsjvsjyi  You encounter an ufetubus.sj~ #....# #...###########.sj$..#.........#†...##.........#...#...)#.....#.#......#sjN"........#...#####.#.....#...# #.#######...# ##'#)sj# #...# #.....# #...# #...5sjw..# #...# #..# #...# #... 5   ufetubus (wandering)sj$....# ...# #...####...### #... #... #...sjW1.5 (1.25sj|.sjQ.5sj`i  You encounter an ufetubus.sj-2.7 (2.4sj(sj5 _The ufetubus leaves your sight.sj( 5  You encounter an ufetubus. _The ufetubus leaves your sight.  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sj' C.5sj$ 55 2 ufetubi (1 wandering)sj% f4---==3.7 (1.0sj% GWill/2 Jinx sj* sj+ * _The ufetubus shouts!sjQ )))))You shoot a sling bullet. The sling bullet hits the ufetubus.sj_ 5.  The ufetubus is severely wounded.sj` B)5sja H.5sj2b K.5sjc /osjj u .....5sj?k o   orc (wandering)The ufetubus shouts!sjk 4=4.8 (1.1sjq sjz o _You encounter an orc. It is wielding a +0 mace.sj0 )))You shoot a sling bullet. The sling bullet hits the ufetubus.sjL;*sjB .  The ufetubus is severely wounded.A giggling sprite leaps out and makes the ufetubus trip over its own talons.sj]95.sjF.5sj;o.sj...   ufetubussj4/45.9sjsj>L _You kill the ufetubus!sjK M ))) sj!SYou shoot a sling bullet. The sling bullet hits the ufetubus.sju .5The ufetubus is moderately wounded.sjK.osjsJ.5sjV.o7.0 _The orc shouts!sjr .  You shoot a sling bullet. The sling bullet hits the ufetubus!sjf)o   orcsjDw0Ssj+yB osjpy\.  You kill the ufetubus!sjz.sjH& sj.  sjIYou encounter a water moccasin.sj7K---68.1sjsj?; _The water moccasin leaves your sight.sj& sjsD))))You shoot a sling bullet.sj$:*sj9 Ssj1The sling bullet hits the orc but does no damage.  A giggling sprite leaps out and bonks the orc with its +0 mace.sjIJ.osj...S   water moccasin (wandering)o   orc (very drained)sjU5=9.2sj sj  sj M_The orc is heavily wounded.sjq ; )))sjĂ gYou shoot a sling bullet.  The sling bullet hits the orc but does no damage.sj :*sj6 .  The orc is heavily wounded.A giggling sprite leaps out and makes the orc trip over its own feet.sj .SYou kill the orc!The jinxing sprites lose interest in you.sj8 9.SsjU )...Ssj ;730.3sj sjk 8 _The water moccasin hisses angrily.sj0 ))))))))You shoot a sling bullet.sj@9S.sj @........sj{ '1.4sjKsj_i _The sling bullet closely misses the water moccasin.sj| X S.  sjē %Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj@ 8S.sj sj; 3----20Jinx sjn sj sj ; _You feel your willpower being sapped.sjN ))You shoot a sling bullet.  The sling bullet hits the water moccasin.sjV:*sj" .SThe water moccasin is lightly wounded.  A giggling sprite leaps out and ties the water moccasin's tail in a knot.sj)a.(very drained)sj*4=3.6 (1.2sj/sj0< _The water moccasin is lightly wounded.sj| ) You shoot a sling bullet.  The sling bullet hits the water moccasin.sj[:*sj΢ .SThe water moccasin is moderately wounded.A giggling sprite leaps out and smacks the water moccasin with its own tail.sjg%  sjPThe water moccasin is heavily wounded.sj!,4.7 (1.1sjϮsjSF _The water moccasin bites you but does no damage.sj > ))))))))sj /You shoot a sling bullet.sj :*sj | ....)..S sj The sling bullet misses the water moccasin.A giggling sprite leaps out and ties the water moccasin's tail in a knot.  The water moccasin is severely wounded.sjI \4==-5.9 (1.2sj~ sj T _The water moccasin misses you.sjaho  You shoot a sling bullet.  The sling bullet hits the water moccasin.sj:*sjXS The water moccasin is severely wounded.smacks the water moccasin with its own tail.almost dead. sj The jinxing sprites lose interest in you.The water moccasin bites you.  You are poisoned.sjn2==-7.0 (1.1Pois Will/2 sjbsj| _The water moccasin poisons you! The water moccasin closely misses you.sj- sj$  Ability - do what?CostFailure  f - HopNonesj{ 0% [?] toggle between ability selection and description.sj sju sj #.............# newnew the Vexing#.............# Barachi##########.............# Health: 42/43 =======================-sj x.........#.........†...## Magic: 14/16 =====================---.........#..............# AC: 8Str: 9........)#............#.# EV: 11Int: 14sj6 ......................#.# SH: 0Dex: 16..............#...#####.# XL:  6 Next: 87% Place: Dungeon:5sj ....)..S@.....#...# #.# Noise: ===------  Time: 4537.0 (0.0).........######...# ##'# a) +1 sling..)......# #...# #... Fire: a) +1 slingsj .........# #...# #... Pois Will/2 .........# #...# #............# #...# #... S   water moccasin (very drained)....$....# ...# #...sj/ s####...####...#...#...A giggling sprite leaps out and smacks the water moccasin with its own tail.  The water moccasin is almost dead.The jinxing sprites lose interest in you.sj The water moccasin bites you.  You are poisoned. _The water moccasin poisons you! The water moccasin closely misses you.sj  #.............#  newnew the Vexing #.............#  Barachi sj C##########.............#  Health: 42/43 =======================- .........#.........†...## Magic: 14/16 =====================--- .........#..............# AC: 8Str: 9 sj ........)#............#.# EV: 11Int: 14 ......*****...........#.# SH: 0Dex: 16 ......*****...#...#####.# XL:  6 Next: 87% Place: Dungeon:5 sju >....).*S@**...#...# #.# Noise: ===------  Time: 4537.0 (0.0) ......***######...# ##'# a) +1 sling ..)...***# #...# #... Fire: a) +1 sling .........# #...# #... Pois Will/2  sjװ .........# #...# #... .........# #...# #... S   water moccasin (very drained) ....$....# ...# #... ####...### #... #...#...The jinxing sprites lose interest in you.The water moccasin bites you.  You are poisoned. sj< _The water moccasin poisons you! The water moccasin closely misses you.Hop to where?Press: ? - help, Dir - move targetsj **#**.*****.*****.S@***....sj M***.*#***.*****.******..sj'*****sj)#****.*****.*****sji ....sj[************.*****.....sj #............#newnew the Vexing#............##Barachi#.............#Health: 42/43 =======================-#.............#Magic: 14/16 =====================---#.............#AC: 8sj Str: 9##########.............#EV: 11Int: 14.........#.........†...##SH: 0Dex: 16.........#..............#XL:  6 Next: 87% Place: Dungeon:5........)#....@.......#.# ## Noise: ===------  Time: 4537.0 (0.0)......................#.# #.#. a) +1 sling..............#...#####.# #.#. Fire: a) +1 sling....)..Sζ.....#...# #.# #.#. Pois Will/2 .........######...# ##'####.##..)......# sj I#...# #.....#.## S   water moccasin (very drained).........# #...# #...#.#.##.........# #...# #...#..............# #...# #......>..The jinxing sprites lose interest in you.The water moccasin bites you.  You are poisoned. _The water moccasin poisons you! The water moccasin closely misses you.Hop to where?Press: ? - help, Dir - move targetsj 9S.sj5 ,ℓsjʋ c1----8.0 (1sj 6-Hop sjB sj 9  bites you.  You are poisoned. _The water moccasin poisons you! The water moccasin closely misses you.Hop to where?Press: ? - help, Dir - move target _Boing! You feel sick.sj( sj`8.SCasting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj!5.Ssj4..sj/Q0-2sjf---==-9Jinx sjsj sjND_You feel your willpower being sapped. You feel sick.sjW ))))))))sj/You shoot a sling bullet.sje;*sj1.S  You shoot a sling bullet.  The sling bullet closely misses the water moccasin.A giggling sprite leaps out and makes the water moccasin trip over its own  tailsjS2v.  The water moccasin is almost dead.feel sick.sjE37S.sj|8X.....sj9]==40.2 (1.2sj;?q _You are no longer poisoned.sjL; ))sj K))))))You shoot a sling bullet.sj%*sj*sj t .  The sling bullet closely misses the water moccasin.sj gA giggling sprite leaps out and ties the water moccasin's tail in a knot.sj“ r†.......sj Csjĕ sj #............#newnew the Vexing#............##Barachisj@ #.............#Health: 40/43 ======================--#.............#sj Magic: 12/16 ==================------#.............#AC: 8Str: 9##########.............#EV: 11sj QInt: 14.........#.........†...##SH: 0Dex: 16.........#..............#sj XL:  6 Next: 138% Place: Dungeon:5sj6 Z........)#....@.......#.# ## Noise: ===------  Time: 4541.4 (1.2)............†.........#.# #.#. a) +1 slingsjƜ ..............#...#####.# #.#. Fire: a) +1 sling....).........#...# #.# #.#. Will/2 -Hop Jinx .........######...# ##'####.##..)......# #...# #.....#.## sj z.........# #...# #...#.#.## .........# #...# #...#..... sj1 <.........# #...# #......>.. You feel sick. _You are no longer poisoned.sjc You shoot a sling bullet.  The sling bullet closely misses the water moccasin.A giggling sprite leaps out and ties the water moccasin's tail in a knot. _You kill the water moccasin!sj@ D  You shoot a sling bullet.  sjz :The sling bullet closely misses the water moccasin.  A giggling sprite leaps out and ties the water moccasin's tail in a knot. _You kill the water moccasin!Your Translocations skill increases to level 1!You have reached level 7!sj sj~ /  --more--sj_sj4`b5/487--79% sjpsju _sj:vsj sj sj  sj" sjE 3== _ _The sprites lose interest in your situation.6===7=sjYR {4= _You are ready to hop once more.sjR K8=sjS sjU sj,V #=sjhV sjgW sjlY sjY sjZ sjx\ sj\ sj] sj` sjc` h=5==sja sjc sj d sj3e sjf sjg sj6h sj_j sjj sjk sj ==6== _You feel your willpower return.7==sj ,sj sj sj sjw sj$ sj^ sjt sjܝ sj. sj sjI sj :==sj sj5 sj ,sjۭ sjo sjײ sj: sj sj sj sjo sjm sj sj sj[ sj sj. sj sjD sj sjL sj sjj sj sj sj0 sj sj sj sj sj_ sj` M _You now have 177 gold pieces (gained 1).sj7 sj sj" sjg sj sj! sjm sj sjW sj sjf sj0 sj ,sj sj sj4 sj sj sj sj sj sjK sj sj& sj sj sjU sjp sj sj! sj$ sj' sj<( sj* sj, sj/ sj/ sj1 sjp4 sj 7 sjo7 sjL9 sj; sj|> sj> sj@ sjIC sjE sj F sjG sjtJ sjFM sjM sj>O sjQ sjT sjjT sjV sjX sj[ sjL[ sj+] sj_ sj~b sjb sjd sjg sji sjj sjk sjm sj\o sjo sjp sju sj0|  .....<.... ..... #sjo| ...# #...## #....#sj|  #....# #.............# ################...# #.sj| .....#.†...## ---606.4 (65.0) #.sj} w.......#.......# #.sjm} ......)#............#.# #.................†.........#.# #...................#...#####.# #.........).........#...# #.# #..............######...# ##'# sj} y#.......)......# #...# #..............# #...# #...#sj% `---7.6 (66.2sj sjw ; _Found an escape hatch in the ceiling.sjCsj7DsjrEsj~IsjXL,sjNsjOsjQsjAQsjFRsjHTsjUsj4VsjRWsjXsjZsj\  You encounter a centaur. It is carrying a +0 orcbow.sjha-# #...########## .....<.... . c...# sja  # ....#  #  #......# sjb ###############.....#.#.........†...#.........#.............sjIbc   centaur (launcher, wandering).)#............#.#sjb5..............†.........#.#.........#...#####.#sjwf211.2 (3.6)sjeg42.4 (4.8 _sjjsjnsjxd .cCasting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjV1c.sjsj5---==3.4 (1.0Will/2 Jinx sjsj sj2; _You feel your willpower being sapped.sjR )))))c)You shoot a sling bullet. The sling bullet hits the centaur.  The centaur shouts!sj*:*sjm ..c... , very drained)The centaur is lightly wounded.  A giggling sprite leaps out and smacks the centaur with its own hand.  The centaur is moderately wounded.sj2 ))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.sjwR...@..sjx4=4.5 (1.1sjesjW sjE_The arrow closely misses you.sj )))))You shoot a sling bullet. The sling bullet hits the centaur.sj :*sj \ ..c...sj  The centaur is heavily wounded.A giggling sprite leaps out and smacks the centaur with its own hand.  The centaur is severely wounded.sj D))))))sjUq& sjq ...sjqm@..  The centaur shoots an arrow. The arrow barely misses you.sjrsjyD))))))sjBR...@..sj,5.7 (1.2sjmsjp _The centaur shoots an arrow. The arrow closely misses you.sj(C )))))sj1)9)))You shoot a sling bullet.sj ...c....  The sling bullet closely misses the centaur.sjD))))))sj0 ...@..  The centaur shoots an arrow. The arrow closely misses you.sj3D))))))sjR...@..sj'6.9sj2sj  sjLi_The centaur shoots an arrow. The arrow barely misses you.sj V ))))) sj RYou shoot a sling bullet. The sling bullet hits the centaur.sj& :*sjX[ .The centaur is almost dead.A giggling sprite leaps out and bonks the centaur with its +0 orcbow.sj` X..$...sj;d ---38.0 (1.1 _You kill the centaur!sjg sjBi o _Your Translocations skill increases to level 2!sjtt R# sjt )#. #. ###.###########........<....# ... sju #......# #.@....$.....## #..sjVu # #..#  #..sju # ##############.....# .sju *#.sju †...## sj5v ?.#..#sjkv  .sjv E)#....#.#sjv  .sj>w ...†.........#.# # sjw sj} sjJ~ U6=---sj~ 9.2 (1.2sj sj  sj c_The jinxing sprites lose interest in you.sj^# #. #. ####.# ...<....#.. #.# #..@...$.....## #.# #.# #.# #...##.†...## #.# )#.#.# ...†.#.# #.---20.4 _The sprites lose interest in your situation.sjs# #. #. ####.#sjs .<....##... #.# #...@..$.....## #.# #.sj8t# #.# #..##.sjt†...## #.# )#.#.# #...†.#.# #.#sjtsj^ysjy'1.6sjX}sjo~sj # #. #. ####.#sj  .<....##.#. #.# #....@.$.....## #.# sjD y#.# #.# #.##.†...## sj l#.# )#.#.# #...†.#.# #.#.sjsj '2.8sjsjsj@u# #. #. ####.# ...<....##.#.sj.#.# #.....@$.....## #.sjm# #.# #.# sj#.##.†...## sjk#.# )#.#.# #sj...†.#.# #.#.sjsj$C=4.0sjsjsj # #. #. ..####.#sj  .. .<....##.#..#.# #......## #.# #.# #.# #.†...## sj* #.# )#.#.# #...†.#.# #.#.sj sj| V7==5.2sj sj k  You now have 188 gold pieces (gained 11).  Things that are here:sj[ *6.2 (2sj sj S _a +0 orcbow; a centaur corpsesjx sj Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [) sj o b - a +0 robe (worn)  h - a +0 cloak (worn)  i - a +0 helmet (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn)  g - a +4 ring of protection (worn)d - a ring of positive energy  sj" Ie - a ring of resist corrosion  f - a +6 ring of intelligence  sj[ j - a +6 ring of dexteritysj!OsjTsj^onewnew the Vexing#Barachi#.Health: 48/48 ========================#...Magic: 17/17 ========================####.########### ..AC: 8Str: 9sjo^..........<....##.#..EV: 11Int: 14sj^g...................SH: 0sju`Dex: 16#............#XL:  7 Next: 39% Place: Dungeon:5#......@.....##Noise: ---------  Time: 4626.2 (0.0)#.............#a) +1 sling#.............#Fire: a) +1 sling#.............#Will/2 ##########.............# .........#.........†...## .........#..............# ........)#............#.# ####  ............†.........#.# #.#...sj`  _Your Translocations skill increases to level 2! _The jinxing sprites lose interest in you. sj a_The sprites lose interest in your situation.You now have 188 gold pieces (gained 11).  Things that are here: sja>_a +0 orcbow; a centaur corpsesjhsjUisj9psjYrsj sj *7.2 (1sj8 sj  sj _k - a +0 orcbowsj sj Gear: 11/52 gear slots (Left/Right/Tab to switch category) sj$ Hand Weapons (go to first with ))  a - a +1 sling (weapon)k - a +0 orcbow sjm Armour (go to first with [)  b - a +0 robe (worn)  h - a +0 cloak (worn) sj i - a +0 helmet (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn) sj d g - a +4 ring of protection (worn)d - a ring of positive energy  sj< Ie - a ring of resist corrosion  f - a +6 ring of intelligence  sjv j - a +6 ring of dexteritysjT Ck - a +0 orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 sj This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 5.5; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you would reach 16.0 in about 3.9 XLs.  At current training (34%) you reach 16.0 in about 8.0 XLs. Wearing heavy armour or a shield would reduce your attack speed with this weapon.  sj v Current attack delay: 1.2. Damage rating: 14 (Base 11 x 115% (Dex) x 113% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off a centaur on level 5 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.sj\ sjc sjl unewnew the Vexing#sj Barachi#.Health: 48/48 ========================#...sj Magic: 17/17 ========================####.########### ..AC: 8Str: 9..........<....##.#..EV: 11sj- Int: 14...................SH: 0Dex: 16#............#sj XL:  7 Next: 39% Place: Dungeon:5#......@.....##Noise: ---------  Time: 4627.2 (0.0)#.............#k) +0 orcbow#.............#Fire: k) +0 orcbow#.............#Will/2 sj ##########.............# .........#.........†...## .........#..............# ........)#............#.# ####  ............†.........#.# #.#...  sj} 4_The sprites lose interest in your situation.You now have 188 gold pieces (gained 11).  Things that are here: _a +0 orcbow; a centaur corpse _k - a +0 orcbow  You unwield your +1 sling.sjg sj7 *8.2 (1sj; sj Z  You now have 188 gold pieces (gained 11).  Things that are here: _sj& a +0 orcbow; a centaur corpse _k - a +0 orcbow  You unwield your +1 sling. _k - a +0 orcbow (weapon)sjsjsjhsjRsj@sjsjsj*sjL sj"sjO"sj~#sj]%sj%sj&sjk(sj(sjT*sj5,sj,sj-sj/sj/sj|1sj73sjq3sj65sj6sj7sj]8sj :sjW:sj;sjA>sj{>sj@sjDsjD(sj{FsjJX _You feel your willpower return.sjTKsjP# #.   #.sjP..:####.########### .. ...<....##.#......._#.# sjQ402.0)#......†.....## #.#   #########....# #.†...## #.sjQ.# )#....#.# #####sjUsj}V.1.4 (13.2sjZsjI\9 _Found a bloodstained altar of Trog.sj sjի sja sj sj sj sjs sj sj sjR sja sj% sj$ sjg sj sj sjf _  You encounter an adder and a scorpion.sj sjM ..##... ......# sj .....#. ......_#. ###..:... ###.############......ß sj .........<....##.#.  ...............@..._....sj #............##......#......†.....## ...s#....# .S#....sjQ =#  #....# s   scorpion (asleep) #####....sj r# S   adder (asleep)#.........†...## ###....sj Y# ..sj ]5.0 (3.6)s.sjv Fssj -6.2 (4.8sjs sj  sj +_Found a shadowy altar of Dithmenos.sj:  s.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjY@ sj@ #5sjNA ---==7.2 (1.0Will/2 Jinx sjlE 7_sj^ S.  You shoot an arrow. The arrow barely misses the scorpion.A giggling sprite leaps out and makes the scorpion trip over its own legs.  The scorpion is heavily wounded.sjEs_sj9S.sjw..s_....(very drained)Ssj&'9.6sj#7_sj/ _The adder hisses angrily.sjL L )) sjlM FYou shoot an arrow. The arrow hits the scorpion.sj7 :*sjF .  The scorpion is almost dead.A giggling sprite leaps out and makes the scorpion trip over its own legs.sjD 4S.sj .sj% j..sj^ 15350.8sjx sj  sjL F_You kill the scorpion!sj/sj sjsj^3Ssj."h  An adder comes into view.sj2(...sj2o.S   addersj83sjq3 sj_D(0.0sjWGW------1.8 (1 _sjbWsjYsjqA Ssj%C.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.sj sj#3sj\---==-2sjGsj; _You feel your willpower being sapped.sjT,:))))))))sj/S.sj*v._....7-sj]4=--=4.0 (1.2sj/sjģ sjt_You shoot an arrow. The arrow closely misses the adder. The adder bites you.sjc :))))))))sj$C 0*sj  P S.._....(very drained)  You shoot an arrow. The arrow misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is lightly wounded.sj& '5.2sj sj R _The adder barely misses you.sj*:))))))))sj;<& sj<S.._....  You shoot an arrow. The arrow barely misses the adder.sj=#8sjP=7=6.5 (1.3sj4AsjBU _The adder barely misses you. x2sjv:))))))))sj  S.._....  sj You shoot an arrow. The arrow misses the adder. The adder barely misses you.sj ,7.7 (1.2sj sje = _The adder bites you but does no damage.sj<|  You shoot an arrow. The arrow hits the adder.sjy   The adder is severely wounded.sjC=8.9sj7_sj sjsc_The adder seems less drained. The adder closely misses you.sj$:))))))))sjn0*sjX S.._....sjX (very drained)  You shoot an arrow. The arrow closely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  sj8YCThe adder is almost dead.sjY65==sj1Z!60.1sj_7_sja sjb_The adder barely misses you. The adder closely misses you.sjG :))))))))sj5 0*sj} .  You shoot an arrow. The arrow barely misses the adder.A giggling sprite leaps out and makes the adder trip over its own tail.sjú  .._....You kill the adder!=51.3_ _The jinxing sprites lose interest in you.sj!sjsj˸sjsjsjGsj sj`sjsjYsj:==sjsjsjsjsjsj*K6=sjsjXsjsjsjpsjsjsjsjsj+sj sjP9=sjsjWsjsjsjsjsjsjsjL7==sjsj4,sjjsjsj_sjsj9sjxsjsjIsj:==sjsjpsjsjsjsjsj@sj{sj(sjsjTn _You feel your willpower return.sjksjsjsjsjasjsjsjsjj  You encounter an ice beast.sj I...Y.sj ...... #####....$ #.......... sj; Y#.........# . #......_. ###..: .############ß.sj~ --- ......<....##.#.... ................._...  sj #............##.......  #......†.....###........  #.....# ........sj  Y   ice beast (asleep)  #......# ########  #......# sj. :##.......#sj4 Ko82.7 (21.4)sj/o   orc (wandering)sjJ---3.9 (22.6sjsjv _You encounter an orc. It is wielding a +0 short sword.sjI .osjP,Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj8sj^5---==4.9 (1.0sjS)Will/2 Jinx sjsj; _You feel your willpower being sapped.sjCY ))))))sj)Y  You shoot an arrow. The arrow hits the ice beast!sjo:*sj;- .sj<oThe ice beast is moderately wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.sj<:.Ysj7=sjcB1...sjB.sj=CV..:(very drained)sjC4=6.1 (1.2sjHsjcJ sjJV_The ice beast is moderately wounded.sj C))))))sj! $))sjO .o.YsjpU o.....:sjU '7.3sjY sjS[ p _You shoot an arrow. The arrow barely misses the ice beast.sjnhL ))))sjhb) You shoot an arrow. The arrow hits the ice beast!sj~:*sjJ.o _The ice beast is moderately wounded. _You shoot an arrow. The arrow barely misses the ice beast.You shoot an arrow. The arrow hits the ice beast!  The ice beast is severely wounded.  A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is severely wounded.sjT.YsjA...:osj"'8.5sj>sj% _The orc shouts!sj|5))))sj2))))sj+9*sj". .sjoYou shoot an arrow. The arrow closely misses the ice beast.A giggling sprite leaps out and makes the ice beast trip over its own feet.sj#.sj1Ysj+..sj..sj$.:sjM0 sjA---9.7sjsj  sjE O_The ice beast is almost dead.sj#<)))))sj2$+)))sjȥ9*sj[:z .  You shoot an arrow. The arrow barely misses the ice beast.sj:hA giggling sprite leaps out and makes the ice beast trip over its own feet.sjF<- .sj<boYou kill the ice beast!sj~=3o.sjCsjC+...sj4D..sjpD$.:sjD|o   orcsj+Hj6=7890.9sj|L7_sjN sjHNc_The jinxing sprites lose interest in you.sjJ .osj,Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjGsj74---sj<c-10Jinx sj*7_sj sj$5_You feel your willpower being sapped.sjj K ) sj.k AYou shoot an arrow. The arrow hits the orc.sj :*sj o.  The orc is heavily wounded.A giggling sprite leaps out and makes the orc trip over its own feet.sj޺ k  orc (very drained)sjf 4=3.1 (1.2sj sj W _The orc is almost dead.sj0))sj| o.  You shoot an arrow. The arrow closely misses the orc.sjW}'4.3sj37_sjтQ _The orc closely misses you.sj{ ` .  You shoot an arrow. The arrow hits the orc!sjʒ (sj Q)5.5sj sj\ G _You kill the orc!sjsjsjbsjsj9---sjsjSsj#5sj׸4==sjUsj{ _The sprites lose interest in your situation.sjsj#sj'sjsjsjsj]sja==6=sjsjnsjsjAsjAsjsjsjsj9=sjsjsjsjsjsjsj\sjVsj67==sjsj>sjKsjsjsjsjCsjsjsjsjsjsj8:==sjsjsjsj]sj<sjsjsju sj sj sjsj0sj&sjsj(sjjsjOn _You feel your willpower return.sjsjsjsj`$L ... ......sj$#####....$#.. #...## sj$#......_ ###..@...--- sj%############....).ß<....##.#.... ........_ #......##.. sjn%#......†.....###. #.##......... #....###########.sj%[  You pick up a book of Weapons and begin reading...sj)1720.7 (25.2)sj*H---1.7 (26sj-sj. sj2/N_You add the spells Rending Blade and Platinum Paragon to your library.sj sj, sj_ sj sj sjţ ,sjG sjb sj sj' sj sj sjW sj sjR sj" sj sjδ sjƶ sj %sj >#####+###### #..........# #.# #. sj& #....# #####...@$.....# 6.5 (4.8) sjf #..............#  #.........## #......_..... sj ###.............. #######....).ß......... > sj D<....##.#............#.# ._.........'.. .##...........#.sj sj1 -7.7 (6.0sj 9_sj6 9 _Found an escape hatch in the floor.sjJ sj sj} sj sj sj sj sj sj sj sj( M _You now have 193 gold pieces (gained 5).sj- sjt sj sjo sjF sj sj sj sj& sji sj sj sj sj sj sj+ 'sj0 sjs sj< sj 7 _You open the door.sjz sj sj sjT @  There is an open door here.sjW sj  _sj[ sjUsj>sjsj>sjZsjsjbsjsjsjsjsjMsj!sjsj sje sjs sj* sj sjH sjsjsjsjEsjWsj4sjwsjsjIsjsjZsjsjsjsjsjsj,sjsj)sjsjsjsj@sjsjsjsjsj sj9!sj!sj-"sj|"sjZ#sj$sjI$sj$sj%sj&sj&'sjd'sj')sj]*sj*sj[+sj,sj1.sj.sj/sj0sj;2sj2sj"3sj4sj5sj96sj 7sj9sj:sj;sj"<sj&>sji>sjW?sjA$ sjA[_e - 5 scrolls labelled UHUSTRA BIDASM (gained 1)sjCsj_CsjDsjREsjtFsjFsjdGsjHsjmJsjJsjdKsjLsjMsjMNsjNsjkPsjRsjVRsjSsj.UsjVsjVsjWsjYsjzZsjZsj)\sj]sj^sj4_sj`sjj....##.# ....##.#sj6k` ....##.# ....#sj{k #.#  ....# #.#  sjk#...... #.#  ....... #.#  ....... #.#  .....>. #@# sj l  ..#.### #.#  ..'.. #.# sjal ..#. #.#  ..# #.#  sjl ..# ..!    ## ...    sjl###    #  sjmE sjp072.7 (45.0)sj q,3.7 (46sjtsj$v sjgvL_s - a bubbling pink potionsj sj sj sj sj sj sjY sj sj sjG sj̘ ,sjI Xsjc sj sjU sj sjJ sj sji sjS sjr sj sj sjǨ sj sj sj0 $ sjt J_d - 4 orange potions (gained 1)sj sj sjm sjî sjӯ sj sj sj sj sj sj] sjR sj" sjf sj̵ sj sj sj- sj sj sjn sj sjs sj sjd sj˽ sj4 sjX sj2 sju sj sj sj ,sj[ sjk sj3 sjv sj sj sj sj sjr sj sji %  sj AYou encounter an adder.sj sjb  ###..###.##   ..........#####  ..............  ..########### sj    .#   .# sj   ..#  ##..#  sj% ..# S....... ..# ######### .##.#sje   ..#  .#..#sj   S   adder (asleep) )# .# sj3  .#  .# sj /95.1 (21.4sj2 56.3 (22.6 _sj` sjD .Ssj]-Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjrFSsj^5---==7.3 (1.0sj: S)Will/2 Jinx sj sj0 ; _You feel your willpower being sapped.sjP' sj Qm)))))) You shoot an arrow. The arrow hits the adder!sj^x.S.Ssj sj "....sj4=8.5 (1.2sjsjY _The adder is almost dead.sj& 8)))))sj :*sj~0 .  sj5You shoot an arrow. The arrow barely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.sje....sj߅0809.7sjYsjgI _You kill the adder!sjssjsj&sjFsjn,sjsj.D---sjsj{ _The sprites lose interest in your situation.sjMK6=sjsjsjsj*sjsj,sjsjXsjsjsjsj9=sjsjHsjsjsjBsjsj67==sjpsjsjsjsj\sjsj;sjsjjsjsj sjP==sjzsjFsjsjsjsjsjOsjsjYsjsjesjsjsjsjsjVsj!sjdsjsjsjsj8sj sjC sj sj sjM (sj sj n _You feel your willpower return.sj sjXsjsjSsjsjFsjsjsjfsjsjsjsjsjsj5sjsjsjsj6sjsjsj0sjsjVsjsj3sjqsj^sjsjSsjsjsjsj sj sj!sj"sj:#sjz#sj%sj%sj)&sjm&sj'sj(,sj))sj*sj*sj&+,sj*,sj,,sjy-sj\.sj /sjZ/sj/sj0sj1sj2sj2sjP3sj4sj4sj5sj5sj6sj7sj7sj8sj9sj9sjf:sj;sj<sj<sj=sj>sj?sj?sj@sjAsjBsjBsjCsjDsjEsjFsjFsjGsjI,sjIsjQKsjKsj2LsjMN _You now have 204 gold pieces (gained 11).sjNsjJOsjOsjQsjQsj;RsjRsjSsjTsjUsjUsjVsjYBsjrZsj[sj[sj\sj^sj^sj^sj_sjTasjbsjbsjocsj=esj6fsjfsjPgsjisjlsjTlsjCnsjosjpsjqsjqsj tsj$vsjvsjwsjzsj|sj|sj~sj[sjsjsjrsjsjsj;sj@sj׊sj&sjsjsjُsjosjƑsjFsj%,sjsj(sjsjsjsjsj՟sj...........##.###.#....# ...).##.#....#.### sj..##.####.#.# ...........##........# ...........#######.### ...).......##....#.# sj>#########........#.#  #........#.#  sjzr........@#.#####.# ---874.1 (74.sj!4) .⌠sj\........#  sj,ß...#+####.####### sjf sj.> + #.# #.# sjf#.# ..# sj7### sjsj#---sj'5.3 (75.6sjsj sj;_Found a staircase to the Ecumenical Temple.sjsjKsjsj&sj*sjJ,sj7.sj3sj7sjV' _You open the door.sjYsjI^sjbsj^csjhsjs sj6t: There is an open door here.sjz #...........##.####.#.#  #...........##........#  #sj[{.....#######.###  #...).......##....#.#  ##########........#.# ###........#.# ##...#.#####.#....⌠...............#sj{...ß...#@####.#######..⌠.>. +....#.# ..... #....#.# .... ######.###.sj{~ ..## ### sj!| sj 81.1 (5.8)..⌠.>.⌠'.....ß.....⌠..sjO##....###..##sjsjL======2.1 (6sj*sj sjI_As you open the door, it creaks loudly! You hear a shout!sjYd #...........##........#sj + #...........#######.### #...).......##....#.#  ##########........#.# ###........#.#sj R###..........#.#####.#.....⌠...............#ß...#'####.#######sj !...⌠.>.⌠@....#.# ....ß.#....#.#O....⌠..######.####..... sj!..# ###... ### #### sj "O   ogre (wandering) sj(9 Osj).  You encounter an ogre. It is wielding a +0 giant club.sj,=sjp-d=-----3.3 (1.2sj0sj1 _The ogre shouts!sj2 sj-3K_There is an open door here.sj  #...........##.# #.....#######.### #...).......##....#.# sj) ##........#.# ###........#.##..........#.#####.#.⌠.......#.ß...#'####.#.⌠.>.@'....#.#.O....ß.#....#.#.⌠..######.##...... ..# ###...sj ^. ### ######sjz 6O.sjK sjЍ \------4.5 _sj sjg <  There is a fountain of clear blue water here.sj  You see tangerine graffiti advertising a shop in the dungeon with exclusive _goods on the fountain.sjz #.....##.# #.....#######.###sjw{? #...).......##....#.# ##..#.# ###........#.##....#.#####.#.⌠......#.ß...#'####.#.O⌠.>@⌠'....#.#sj{.ß.#....#.#.⌠..######.######...... ..# ###....# ### ######sj|=.Osjsj"I-5.7 _sj܄sj̅sjF ⌠Osj$Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjdsj\5---==6sjP0Will/2 Jinx sjsj sj:5_You feel your willpower being sapped.sj= z )You shoot an arrow. The arrow hits the ogre.sjb @.Osj A  The ogre is lightly wounded.sj 4=8.0 (1.3sj sjR Q _The ogre barely misses you.sj?{  You shoot an arrow. The arrow hits the ogre.sjYM:*sj! O(very drained)The ogre is moderately wounded.sj&"\A giggling sprite leaps out and makes the ogre trip over its own feet.sj#,9.2 (1.2sjR*sj1 sj2C_The ogre is moderately wounded.sj2sj Q  You shoot an arrow. The arrow hits the ogre!sj k  The ogre is heavily wounded.sj (90.4sj' sj U _The ogre completely misses you.sj`V6))))))))sju,*sjo .....⌠.O You shoot an arrow. The arrow barely misses the ogre.A giggling sprite leaps out and doodles on the ogre's face.  The ogre is severely wounded.sj p35----------1.6sjsj sjt/_The ogre hits you with a +0 giant club!sjfU6))))))))sj>,*sjW.....⌠.OsjThe ogre is severely wounded.The ogre hits you with a +0 giant club!bonks the ogre with its +0 giant club.  The jinxing sprites lose interest in you.sjsjY6=2.8sjsj) sjqD_The ogre closely misses you.sjYO&  sjOCasting: Jinxbite (safe; 2% risk of failure)  sj&PConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjP#4sjPA----30sj:Q6Jinx sjTsj\V sjVi_You feel your willpower being sapped. The ogre barely misses you.sj86))))))))sj,*sjX! .....⌠.O You shoot an arrow. The arrow barely misses the ogre.A giggling sprite leaps out and doodles on the ogre's face.sj5Y#6sjYO=------=5.0 (1.2sj6^sj`X _The ogre is almost dead.sj 6))))))))sj ,*sj c .....⌠.OYou shoot an arrow. The arrow closely misses the ogre.A giggling sprite leaps out and bonks the ogre with its +0 giant club.  The ogre is almost dead.sj '6.2sjD sj Q _The ogre barely misses you.sj6))))))))sjY,*sj: >You shoot an arrow. The arrow completely misses the ogre.sj_A giggling sprite leaps out and smacks the ogre with its own hand.sja .....⌠.>sj:R  You kill the ogre!sj!sj%#...........##........#newnew the Vexingsj%#...........#######.###Barachi#...).......##....#.#Health: 36/48 ==================------sj8&=##########........#.#Magic: 14/17 ===================-----###........#.#AC: 8sj&Str: 9#####..........#.#####.# EV: 11Int: 14sj&.......⌠...............# SH: 0Dex: 16sj'......ß...#'####.####### XL:  7 Next: 101% Place: Dungeon:5sj`'.....⌠.>@⌠'....#.#Noise: ===------  Time: 4897.5 (1.3)sj'........ß.#....#.#k) +0 orcbowsj'.......⌠..######.#Fire: k) +0 orcbowsj((e#####...... ..#Will/2 sjg(w###....# #########sj(`You shoot an arrow. The arrow completely misses the ogre.sj(A giggling sprite leaps out and smacks the ogre with its own hand.  You kill the ogre! sj!)[_The jinxing sprites lose interest in you.sj_)Your Ranged Weapons skill increases to level 6!Your Hexes skill increases to level 7!sjD*JYou kill the ogre! sj*__The jinxing sprites lose interest in you.  Your Ranged Weapons skill increases to level 6!  Your Hexes skill increases to level 7!Translocati3 have reached level 8!sj0/  --more--sj^41/548-10sjB8 0% sjsj/ sjwL_You feel stronger.sja  #.....##.# #sj ....#######.### #...).......##....#.# ##.#.# ###.#.#.#####..#.#####.#.⌠......#.ß...#'####.#.⌠.@.⌠'....#.#sj .ß.#....#.#.⌠..######.#.#####....... ..# ###....## ###  ######sj sjT V5==---sj 8.7 (1.2 _sj sjs   sj eThere is a staircase to the Ecumenical Temple, spattered with blood here.  Things that are here:sj _ _a +0 giant club; an ogre corpsesj= sjsj59---sjsjsj290 _sj1sj5J==Templesjι #.._..._..._..._..._..#  #.....................#  sj##...................## ##.................## #.._..._..._..._..# #.................# ##.......## ##.............## #.._..._...@..# #.............# ##...## ##.........## #.._..._..##.........###.......####.....###.._..#sjXsj62901.2 (2.5sj_...__sjZ _You climb downwards. Welcome to the Ecumenical Temple! Found twelve altars.sjd _There is a staircase back to the Dungeon here.sjbyM................._..._..._..._..._..#sj.....................#  ##...................##sj+##.................##_..._..._..._sju.................###...............##sj6##.......#sj_..._...<sj8.............##...........##sjt##.........##sjsj 32.4 (1.2 _sjB__sjZsjXt Z ##...................##  sjt 3 #.....................#  #.._..._..._..._..._..#  ................#sjTu 7..............###.................## #.._..._..._..._..# #.................#........@....###.............##sju  #.._..._...<..# #.............#..........###.........## #.._..sju _..# #.........#......##sjy sjy U3=3.6sj| __...__sj} sjqM ##################### sj#...................#................._..._..._..._..._.....................###...................####.................##_..._..._..._...........@.....###...............##sjv##.............##_..._...<#.............#sjsjU6=4.8sj___...__sj sj  ################### ##...................##sj~ #.....................# #.._..._..._..._..._..# ................#................###.................##sj #.._..._...@..._..# #.................#..............##sj %#.............## #.._..._..<..# #.............#.......sjp...###.........## #.._.._..#sjC sj '6.0sj__...__sj2 _Found a hazy altar of Hepliaklqana.sj sj]_There is an ornate altar of the Wu Jian Council here.sj%9?Msj9 ##################### #...................#................._..._..._..._..._sj>:R.....................##...................####..........##sj:_..._..._..._.................##...............##sj;##.............##sj>sj??4=sjB@'7.2 _sjC____..._sjDsj  #######################...................##sj _....................._..._..._..._..._.................#...................# ##.................##  #.._...__..# .............sj #...............#Will/2 #.._..._..#sj sj '8.4sjk __..._sj  sj; e_There is an ornate altar of the Wu Jian Council here.sj`n #####################sj ##...................##.....................sjl_..._..._..._..._.................sj1#...................#sj ##.................## sj U #.._..._..._..._..# .....sj6.#...............#sj ##.............## sj]7 #.._..._...<..# #.........#sjsjJ=9.6 _sj___..._sjsjlz ##...................##sjlb....................._..._..._..._..._.................#...................#sjm ##.................## sjm #.._..._..._..._..# .............sj:mY#.........@.....##sjWm ##.............## sjsmT #.._..._...<..# .........sjm(##.......##sjpsjqV5=10.8sjt__..._sjMwsju)~#.....................# #.._..._..._..._..._..# sj)#.....................# #..............## ..............## sj) .._..._..._..._..# sj*#.................# ##...............## ........@...## sjq*.._..._...<..# #.............# ##...........## ........##sj*C.._..._..##.........###.......##....##sj-sj.U7=2.0sj1___..._sj2sj.#.._..._..._..._..._..#  sj.#.....................#  #..............## sj.............## sj/ .._..._..._..._..# sj&/#.................# ##...............## sjD/...........## sja/.._..._...@..# sj}/#.............# ##...........## ........## sj/.._..._..##.......sj/(..###.......##....##.._..#sj3sjI4'3.2sjD7__...__sj8 sj69^_There is a staircase back to the Dungeon here.sjُsj5sjjsjǪsj˭#6sj=sj+4sjI0 sje_sj"_sj_sjӻ0_sjI=Dungeon:5sj  #...........##........# #...........#######.### sj/#...).......##....#.# ##########........#.# sjQ###........#.# .#####..........#.#####.# sjpJ⌠...............#sj .......ß...#'####.#######sj ......⌠.@.⌠'....#.#sj .........ß.#....#.# sj⌠..######.# .#####....... ..# sj###....## ### ###### sj0sj,5.7 (2.5sjNsj _There is an ornate altar of the Wu Jian Council here.n ornate altar of the Wu Jian Council here. _There is a staircase back to the Dungeon here. _sjYou climb upwards. Welcome back to the Dungeon!   staircase to the Ecumenical Temple, spattered with blood here.  Things that are here:sjKu _a +0 giant club; an ogre corpsesj sj sj  sj sj! $ _sj0# sjE% sj% )78sj% )==sj& sj( 4 _Magic restored.sjb) sj* sj;, sj, sj- sj]/ sj/ K8=sj0 sj3 sj3 E==sj4 sj6 n _You feel your willpower return.sjZ7 sj8 sj/: sjw: sj; sjW= sj~= sj= N9=sj> sj@ sj@ sjA sjC sjC sjE sjF sjG L50=sjMH sjI sjI sjLK sjL sj'M sjNN sjO sj"P sj7Q sjR sjLS U1=sjT sjQV sjV sjW sj7Y sjtY sjZ sj@\ sj\ K2=sj] sj_ sj_ sj` sj|b sjb sjc sjne sje U3=sjg sjh sjh sji sjk sjk sjl sjn sjn sjo sjq sjr K4=sjes sjv 1 _HP restored.sjTx sjx sjy sj{ sj} sjQ} sjx~ sj sj sj5 sjK sjm R  There is a fountain of clear blue water here.sj sj @= _sj sj sjF sj sj sj sj sj sj sjF sjP sj sj7 sj sjפ ,sjh sjD sj sjJ sj sj sjQ sj sj sjȲ sjv sjʹ sj sjw sj sjQ sjq sj` sjھ sj$ sjf sjK .# #....##.... ## #...........###### sj t#...).......##.... ##########........sj J########### ###........sj _.........#####..........sj 9.........⌠.sj7 7.........ß...#'sjU ..@......⌠.>.⌠'....sj N..........ß.#....sj O.........⌠..#####sj .........#####....................# ###....####sj, ^########### ######sj 057.3 (41.6)sjL ,8.3 (42sj\ sj  sj- sjJ N_t - a bubbling purple potionsj sjA sjR sj$ sj sj sj sj sj, sjw sjf sj sj; sjq sj\ sj sj] sj sj sjV sj sj< sjc sj sj~ sj sj sj sj sjE sjg sj sj[ sj sj sj sj sj sjK sjm sj sjk sj sj sjz sj sj sj sj sj  sjb sjx sj6 sjy sj sj R  There is a fountain of clear blue water here.sj sj)  _sj sj sjY sj sj sj sj, sjN sji sj& sj~ sj sj sjW sj sj sj#! sjS" sj# sj# sj$ sj!& sj( Bsj) sj* sj* sj+ sj, sj- sj- sj{. sj/ sjJ0 sj0 sj1 sj2 sj2 sj2 sjU3 sj,4 sj4 sj+5 sj5 sjk6 sj7 sjI7 sj7 sj8 sj_9 sj9 sj9 sj: sj; sj; sj/< sj> sj> sj? sjh? sj_@ sj A sjOA sjA sjB sjC sjC sjvD sjE sjF sjG sjG sjH sjI sjI sjJ sjL sjL sj-M sjM sjCO sjP sjQ sjR sjS sj%W #.............#.############ ##'#.....##.#.# ###..#.#......#.# ##..##.#<#.#..#.# sjRW ...###.#.#)#..#.# ....##.#.#.#..#.# ....##.###.#....# ....##.#....#.##### sjW ....##.####.#.#.@.#50000 sjW ....##........#.#.# ....#######.###.#.# ....##....#.# #.#. sjX ##........#.# #.#. sj"X |##........#.# #<#. sjAX ..........#.#####.# ..⌠...............# .ß...#'####.#######sj;[ sj[ .1.5 (43.2sjw^ sj_ 9 _Found a stone staircase leading up.sjsjsjsjsjsj.,sjsj3sjysjsjݵsjsjsjgsjsj sjgsjsjQsjsj.sj{sjsjsjsjosjsjsjsjXsjsjgsjsjCsjsjmsjsj5sjZsj sjGsjsjsjsjsjsjsjsjsjtsjsjfsjsjsjsjsjksjsjlsjvsjIsjTsjsjMsjsjsjsj@ sj sj]sjisj sjsj=sj sjA$sj$sj'sj-sjF1sj1sj4sjh:sj)>sj>sjAsjmGsjPKsj LsjNsjTsjXsjYsjj\sj3bsjHfsjfsjisjosjssjtsjwsj}sjssj3sj.sjsjsjsj sjsj sjsjsj5sjsj٭sjsjTsjsjsjVsjsjW.#.### ##.#.# sj_.........'.. ...>#.# ..........#. ..... #.# sj..........# ####..###.##.......# #..........###### ########## ................# #.####..############.# #.......#....# #.# ### #@.#.##.# #.#37.5 (36.0sjo sj..# #..#.##.# #.#  sj#.# #..#.##.# #.# sj0 #.#........###..#.##.#######.# sjg #.#.............#.##.........# sj #.#.............#.############ sj|###.####'#.....##.#.# ..#.###..#.#......#.# sje#.#.##..##.#<#.#..#.#sjsj,.8.7 (37.2sjLsj sj5_Found a stone staircase leading down.sjsjNsj[sjsj2sj,sjmsjsj sjsjsjsj޼sjsj~sjZsjsjsjsjsjsjosjsjsj%sjzsjsjsjOsjsj^sjKsjsjsjesjTsjsjfsjsjsjysjsjsjsjEsjsjsjsj7sjsjgsjCsjsj@sj;sjsj`sjsjsjZsjsj#sjEsj3sj|sjsjsjsjsjsj-sjksjsjsjsjG,sjsjsj{sjsjCsjsjsjsjUsjsjcsjsj)sjKsjsjAsjsjsjsj sjsjsjsjsjn sj sja sj sj sj'sjsjsjsjxsjsjsjsjsjsjsjsjsjsjPsjsjsj sjLsjSsjsj2!sjm!sj]"sj#sjD%sj%sjy&sjM(sjG*sj*sj+sj~-sj.sj;/sjK0sj1sj3sjx3sj4sjT7sjw8sj8sjW9sjAsjqCsjCsjDsj>Hsj#IsjbIsjJsj!NsjPP,sjQsjUsjwVsjVsj*Xsj"[sj_\sj\sj]sj`sjbsj[bsjcsj@g@  There is an open door here.sjhsj$i _sjJjsjmsjno,sjpsjssjqusjusjwsjysj{sj{sju}sj(sjzsjsjĄsj߇sj,sjsjߔsjsj-sjsjsj<sjsjosjesjsjvsjsj0sjsjsjsjv@  There is an open door here.sj˫sj< _sj sjԮsjOsjsjsjHsj9sjsj.sjsjͷsjsj2sjsjsj/sjܼsj?sj7sjsj!sjsjsjsjsjsjsjsjsj#sjIsjsjJsjsjisjsjsjDsj,sjsj>sjgsjsjsjsj,sj^sjvsjsjsjsjasjsjsjsj~sjsjsjsjsj,sj sj#sjsjsjsjFsjsj sj\sjUsjsjsj$sjsjsjsjhsjsj,sjsj sj sj sj* sjsjsjsjsjsjzsjsjsjssj,sjsjsjsj@sj2sj sj:"sje"sj]#sj$sj &,sj 'sj0(sj])sj)sj[*sj,sj/  You encounter an ogre. It is wielding a +0 giant club.sj4d ###  sj5..##### ### #..<.. #.. #.... #.. #.O. #.. sj>5#.. ###..########.############............@.....<....##.#..sjw57......................... ##########............##. #......÷.....###sj5 #.......## sj5y#.............## O   ogre (asleep) #.............#  ################.sj6{............#  #..............#..sj>6v.......÷...##sj;]138.3 (99.69.5 (100.8)sj>sjB9 _Found a stone staircase leading up.sjrC  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjK76---sjy{==40.5 (1.0)Will/2 Jinx sjsj`; _You feel your willpower being sapped.sjf###..#########sjv#..<.. #...sj\#.... #.#.O. sj_#.#.. sj###.sj4^########.############....)sj~..............<....##.#..........._sj##########..## #......÷.....##.........#..##..#  ################...sj>C  #..............#...sjO÷...##.#........sj!#sjҨsj5--1.7 (1.2sjasjssjq~ i ### ..#####sj~ ~  #..<.. # #.... # #.O. #sj~  #.. ### #.#.... sj~ .<....##.# . #sjt .## #......÷.....### #...## #.... #.....# O   ogre (asleep) #...........# #sj .#........÷...## #.#........#sjރ sjY B--2.9sj sjň sjy )))O  sjwYou shoot an arrow. The arrow hits the ogre!  The ogre shouts!sju .OThe ogre is moderately wounded.sja{*..sj{1===4.1sj@sjՀ0 _You hear an angry hiss. x2sj{3))))sj"))sjXK.Osj YF.OsjY,lsj_f <..sjO`l   iguana  You shoot an arrow. The arrow completely misses the ogre.sj`C---5.3sjdsjeX _You encounter an iguana.sjM6 )sjMs)You shoot an arrow. The arrow barely misses the ogre.sj:*sj+b .lThe arrow hits the iguana but does no damage.  A giggling sprite leaps out and smacks the iguana with its own front foot.  sjbRThe iguana is moderately wounded.sjf_O (very drained)sjgj39-------7=sjg 6.5sjXksjl= _The ogre hits you with a +0 giant club!sj {  You shoot an arrow. The arrow hits the ogre!sj:*sj_> .lsj`The ogre is severely wounded.A giggling sprite leaps out and smacks the ogre with its own hand.sjd0O sj7e?(very drained)sjf'7.7sj jsjkX _The ogre is almost dead.sjV .You shoot an arrow. The arrow hits the ogre!sj^Y~l   iguana (very drained)sj9 )sjR  You kill the ogre!sjn38--------11sj 8.9sjsjJ _The iguana seems less drained. The iguana bites you.sjiV&  sjVCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.sj X$29sj5X(-----sjX[5---90sj+_sja sjaC_You feel your willpower being sapped. The iguana bites you!sj-}  You shoot an arrow. The arrow hits the iguana!sji:*sjZ[ l (very drained)  The iguana is severely wounded.A giggling sprite leaps out and makes the iguana trip over its own feet.  The iguana is almost dead.sjU5=51.1 (1.2sjsj^ sj8_The iguana bites you but does no damage.sjT 5)sj ' sj1 lYou shoot an arrow. The arrow closely misses the iguana.The iguana closely misses you.sjR K30=---sj O6=-2.3sjf sj  sj 8_The iguana bites you but does no damage.sj+y & sj~y =.  You shoot an arrow. The arrow hits the iguana.sj} Rsj sjx/43.5sjQsj sj<_You kill the iguana!sj_sjsjsjI  sjx B_No target in view!sj3sjsj׉: _sjB1=sjDsjR _The sprites lose interest in your situation.=sjsj sjksjBsjsj2=7=sjHsj,sjpsjAsjsjrsjw,sjQsjs3==sj5sjlsjsjsjqb8==sjasjsjS4=sjsjsji  You encounter a dart slug.sj̲w---w   dart slug (wandering)sj( sj065.5 (12.0)sjN---6.5 (13 _sjsjػsj8+wwsj8The sprites lose interest in your situation. _You encounter a dart slug. sj#9J Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sj?<< ``sjo<W`The dart slug launches a dart at you.sjyR.)@sj`z6---==7.0)Jinx sj~sj?O _The slug dart misses you.sj? ))sjY You shoot an arrow. The arrow hits the dart slug!sj SThe dart slug is severely wounded.sj7 .sj7PSYou hear an angry hiss.sj.)S   adderw   dart slugsj#4=8.7 (1.2sjJsjW _You encounter an adder.sjR& sjS@.  You shoot an arrow. The arrow hits the dart slug!sjpWG))sjL.SsjO.Ssj3†sjU5=9.9sj}sj7 _You kill the dart slug!sjsj5' sjU You shoot an arrow. The arrow hits the adder.sjԈ:*sj>Y _ S (very drained)The adder is heavily wounded.A giggling sprite leaps out and makes the adder trip over its own tail.  The adder is severely wounded.sjY (71.1sj+] sj^ 5 _The adder misses you.sj^ sjl ()))sj ))sj )sj )sjl 3*sjX ' sjfX )You shoot an arrow. The arrow barely misses the adder.A giggling sprite leaps out and smacks the adder with its own tail.sj*a \......sja (sjd y6=---52.3sjg sj(i I _You kill the adder!sj8MsjTNsj[sj`H _No target in view!sj9sj:sjM<sjH7= _sjtN _The sprites lose interest in your situation.sjOsjyRsj.SK7=sjUsjWsjOX9=sjSYsjZsj[sj[sja]sj]f88==sj^sji`sj`sjasjbsj>csj#dsjesjesjfsj;hsjhk39===sjisjksjGksj>lsjmsjmsjnsj psjpX40=sjaqsjrsj#ssj tsjousjusjvsj$xsjixsj[ysjzsj{K1=sj)|sj`}sj}sj~sjsjPsj7sjsj#2sj&2=sj>sjsjsjsjڈsj (sjsjߋn _You feel your willpower return.sjsj?sjsjK3=sjsjgsjsjsjsj.sj.sjsjU4=sjsj`sjsjsj(sjYsjCsjsjsjsjXsj#5sj(=sjsjsj@sj8sjsjsjΧsj;sjU6=sjsj sj8sj&sjsjۮsjįsj sjh%7sj`sjsjDsjȴsj`sjsj~sjܸsjsjsjxsjлK8=sjsjFsjzsjcsjsjsjsj0sjU9=sjsjsj6sjsjmsjsjsj"sjNsj=sjsj L50=sjsjasjsjsjsj#sjsjcsjU1=sjsj,sj]sjsjsjsjsjcsjsjsjsjOK2=sj^sjsjsjsj?sjksjhsjsjU3=sj sjsjfsjKsj,sjsjasj%  sjHYou encounter a howler monkey.sja---a   howler monkey (wandering)sj$1sj41233.3 (61.0)sjJO---4.3 (62 _sjsjsjEt .aCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjsjgsj.4=sj06---sj3==5.3 (1.0)sj GWill/2 Jinx sjsjd  sj -_You feel your willpower being sapped.sj < ))sj]))))sj1)You shoot an arrow.sjI[Q.asje&..sj5f.sjlf+.)sjg4=6.4 (1.1sjqsjra _The arrow closely misses the howler monkey.sj ))))a  sjiYou shoot an arrow. The arrow hits the howler monkey!sj2IQ.asj&Z& sjgZ..)sjZr(catching breath)The howler monkey is severely wounded.sj'\M========7.6 (1.2sjcsjfy _The howler monkey hoots and howls with incredible vigour!sj{6 )sj/|))))sj^|)sj|)sj|)You shoot an arrow.sjD:*sj .aThe arrow closely misses the howler monkey.A giggling sprite leaps out and doodles on the howler monkey's face.sj....) , very …)sjjV===-----8.8sjCsja sjS_The howler monkey is almost dead.sjk 7 )sj l)You shoot an arrow.  The arrow hits the howler monkey but does no damage.sjJA :*sj .  The howler monkey is almost dead.A giggling sprite leaps out and doodles on the howler monkey's face.sj" ^†.)sj2# 0sj& r=7=--20sj4& 7-----40.0sj* sjV+  sj+ C_You kill the howler monkey!sj sj sjt ^ _No target in view!sjRVsjCWsjZsj__sj`$ _sjwdsjjsjsk(sjnsjt sj4uu_The sprites lose interest in your situation.sj#vsjysj}sj~#=sjsj}sj†sjsj sj׎sjsjڒsjsjL8==sj.sjz,sjsjsjsjsjsjPsjvsjP==sj<sjfsjsjsj%sj~sjssjTsjDsjrsjsj sjsjHsj{sjesjƱsjsjsjsjRsjQsjsj׶sjsjsjJsjrsjsjsjsjsj{(sjqsjn _You feel your willpower return.sjsjsjsjm sj Things that are here:sj sj~ a +0 giant club; an ogre corpsesjcsj _sjsjsjsjtsjsje  You see here a dart slug corpse.sjsj _sjYsj$sj ,sjrsjsjsj'sjQsjsj$sjsjsjsj%,sjsj'sjsjsjsjjsji,sjusjb#.....# #......#.....# #......#.....# #....##### #.....# #.......######.....# #####....#..<.........# #........sj#............# #.........##.....# #......_.#††......@..####..--- ########.###....).ß.... ........).....<....##.#.......... ........................._....... ##########............##...sj< #......÷.....###.. #.............##.. #......########## #......#sjx74.0 (34.0)---5.0 (35sjsjL _l - a +2 pair of bootssj sj Gear: 12/52 gear slots (Left/Right/Tab to switch category) sj hHand Weapons (go to first with )) sjl  k - a +0 orcbow (weapon)  a - a +1 sling Armour (go to first with [) sj e b - a +0 robe (worn)  h - a +0 cloak (worn)  i - a +0 helmet (worn) sj=!  l - a +2 pair of boots Jewellery (go to first with "=) sj!  c - a ring of magical power (worn)  g - a +4 ring of protection (worn)d - a ring of positive energy  e - a ring of resist corrosion  sj(" >f - a +6 ring of intelligence  j - a +6 ring of dexteritysj 8l - a +2 pair of boots. sj& ]A pair of boots. They are worn on the feet, and cover all but the largest hoovessjQ and talons. sj| !Base armour rating: 1 sj ,It cannot be enchanted further. sj ]If you switch to wearing this armour: Your AC would increase by 3.0 (8.0 -> 11.0). sj 0Your EV would remain unchanged. sj> -You found it on level 5 of the Dungeon. sjb "Stash search prefixes: {insj Uventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} sj Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.sjN sjN sj(S sjX #.....# #...... newnew the VexingsjY #.....# #...... Barachi#.....# #...... Health: 54/54 ========================sj1Y ##### #.....# #...... Magic: 18/18 ========================...######.....# #####...... AC: 8sjfY %Str: 10#..<.........# #.......... EV: 11Int: 14sjY #............# #.........# SH: 0Dex: 16#...........# #......_... XL:  8 Next: 20% Place: Dungeon:5sjsj?sj@sj@sj~BsjCsjDsjDsjFsjGsj[Gsj5Hsj)IsjJsj^JsjJsjKsjLsjLsj}MsjzNsj6OsjqOsj#PsjQsjRsjRsjeSsjTsjUUsjUsjUsj WsjWsjXsjXsjwYsjZsjJZsjZsj[sjB\sj{\sj\sj]sj\^sj^sj _sj`sj`sj`sj]asj"bsjbsj,csjcsjdsjdesjesj fsjgsjgsjgsjThsj=isjisjjsjjsjxksjlsj=lsjlsjmsj.......@.....).....<370.0 (90.0) ....................sj6 Y ################. sj^ #......÷ #.  #.sj  ################......... #.......... sjsjv.1.2 (91.2sjsj!; _Found a stone staircase leading down.sj-' sjq' sj,( sj* sj+ sj, ,sj}4 sj5 sj5 sj6 sj{8 sjg9 sj9 sjE: sj$< sjc= sj= sjZ> sj-@ sj#A sj~A sjB sj(D sj`E sjE sj|F sjUH sjI sjI sjK sjM sjtN sjN sjP sjQ sjR sjS sjS sj|V i  You see here a howler monkey corpse.sjW sjX  _sjX sjjZ sj}[ sj[ sjv\ sj] sj^ sj_ sj_ sj*a sjQb sjb sjJc sjyd sjWe sje sj=f sj[g sj6h sjbh sj i sjXj sj k sjKk sjk sjm sjm sjn sjn sjo sjp sjp sjq sj~r sjSs sjs sjt sj.u sju sjv sjv sjw sjcx sjx sjBy sjGz sj{ sj2{ sj{ sj| sj} sj} sj~ sj sjp sj sj` sjZ sj< sji sj sj* sj sj+ sjÆ sjƇ sj sjֈ sj sj sjL sjw sj# sj sj sjՍ sjP sj sj sj sjm sj6 sjё sj sjv sj/ sj sj sjj sj" sj sj sjP sj sj sjϗ sjS sj sj sjș sj9 sjٚ sj` sj sj sj sjR sj sj sj sj3 sj` sjן sj# ,sjˡ sj sjĢ sja sj sj sj   #######   #.....##########   #.#...........   ###.##############   #...........#   #.#.........#   ####.############# sjO   #........#.......   #.##@###.#.#####..<419.2 (48.0 sj   #.##.....#.   #.####.#.  sj #..............#†..  ################.####  sj #>.............)  #..........   sj1 f######  #sj sj sj E _Done exploring.sj,sj-Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple sj5sj,AF[?25h[?0c #######sjAnewnew the Vexing  #.....########## Barachi  sjB#.#............. Health: 54/54 ========================  ###.############## Magic: 18/18 ========================  #...........#AC: 11Str: 10  #.#.........#EV: 11Int: 14  ####.#############SH: 0Dex: 16  sjkBn#........#.......#### XL:  8 Next: 20% Place: Dungeon:5  #.##@###.#.#####..<.. Noise: ---------  Time: 5419.2 (0.0)  sjCy#.#......#.....#..... k) +0 orcbow  #.############.#..... Fire: k) +0 orcbow  #..............#†....  ################.####  #>.............)....   #...................   #################...   #...sj}C  _You finish putting on your +2 pair of boots. _You see here a howler monkey corpse. _Found a stone staircase leading down. _You see here a howler monkey corpse. _Done exploring.  What level of the Dungeon? (default 5, ? - help) sjCsjL [?25l[?1csjC!46sj!sj )sj*sj ,E _sj-sj.,sj}/sj}2sj3,sj3sjj6sj7,sj7sj<Xsj?XsjAsjVB,sjCsj7E,sjE,sjMHsjHsj;I,sjKsj7LsjLsjLsjNsjO,sjcQsjRsjNS,sj+Tsj>VsjW,sjWsjYsjZsjZsjd[sj]]sjB^sj^sj_sjAasjbsjkbsjbsjdsjesjfsjfsjBhsjisjBisjisjaksj$lsjSlsjlsjdnsj osjNosjosjXqsjrsjHrsjrsj,tsjtsj6usjusjwsjwsjwsjxsjysjzsjzsjx{sj|sj~}sj}sjQ~sjjsjCsjsj2sjasjUsjsjBsjsjsjȆsjsjsjsjۉsjsjsjɌsjsjōsjsjsjrsjXsj>k  You see here a howler monkey skeleton.sjsj _sj3sjwsjsjsjsjϛsjsj#sjsjsjsjsjsjsjsj.sjsjsjۥsjsj¦sjΧsjsjsjsjsjsjsjsjsjusjsjsjsjQsj~sjsjsjsjγsjQsjXsj޵sj sjsjsj'sjTsjθsjsjCsjqsjsjsjNsjsjsjWY  There is a stone staircase leading down here.sjsjsj$ _sjpsjf&6sjKgsjgsjhsjWi# _You climb downwards.sjkV   sj3l   sjgl^  sjl"  #########.#   #.@........ sjl76.9 (57.7)  #########.#  sjl0 sj&m\  sjNm\  sjvmO sjnsjosj-q sj[qS_There is a stone staircase leading up here.sj0sj1sjy1sjG2sj3sjX4$ _sj5,sj6sj37,sjT8sj9sj":sj:sje;sju<sj<sjN=sj&>sjZ?sj?sjA@sjIBsjD  You encounter a centaur. It is carrying a +0 shortbow.sj6O c....... ........ ..$..... .......) .......sjO ..... ... #########.###..#  #.<.....#  #########.##...#  ... # ####sjP c   centaur (launcher, asleep)sjTT282.9 (6.0)sj)-4.1 (7.2sjsj+6 _Found a sling and 6 gold pieces.sju &  sjD Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj 6---==5.1 (1.0Will/2 Jinx sje sj ; _You feel your willpower being sapped.sjM] )))))))sj%c  )You shoot an arrow. The arrow hits the centaur! sjx c.......  sjIThe centaur is heavily wounded. sjH )))) sjo))))The centaur wields a +0 shortbow. The centaur shoots an arrow. sj q.......@ sj4=6.3 (1.2 sjԘ sj5 _The arrow misses you. sj sjH )))) sjVY)))You shoot an arrow. The arrow hits the centaur. sjdK .......  The centaur is heavily wounded.)))))))) sjC.c sjh......@ sj{'7.5 sj sjl  sjb_The centaur shoots an arrow. The arrow closely misses you. sj$2 H )))) sj|2 f)) You shoot an arrow. The arrow hits the centaur! sj) :* sj .  The centaur is almost dead.A giggling sprite leaps out and bonks the centaur with its +0 shortbow. sjO`)...... sj>t 38.7 _You kill the centaur! sj sj3o _Your Translocations skill increases to level 4! sj& sj& sj) sj.+H _No target in view! sjb  sj  sj  sj  sjm T7=-- _ sj;  sj  sj ( sjӓ  sj { _The sprites lose interest in your situation. sjU  sj^  sjd  sjF , sj  sjɞ 9= sjà  sjG  sjţ  sj/  sj6  sjx  sj  sj1 b8== sjɬ  sjg 4 _Magic restored. sj  sj#  sj  sj4  sj  sjW  sj  sj  sj2  sj| :== sj  sj  sjȽ  sj  sj , sj*  sj  sj  sj  sj  sj3  sjc  sj<  sj  sjz  sj  sj  sj  sj  sj  sjU  sjr  sj  sj  sjH  sj| ( sj  sj7 n _You feel your willpower return. sj#  sjc  sj  sj  sj  sj,  sj  sjl  sj8  sjg  sj  sj  sj j  You encounter a shadow imp. sj%  #...........5#  sj\  #............#  #.........=..#  #......#  #...).. sj # #....$......# sj W #.........).# #......... #....@....$--- sj X #........ sj #########.###..### #.<............ sjO  #########.##...# #... ..#5   shadow imp (asleep) ##### ...  sj ?### sj ^.5513.3 (24.6) sj~ M5 sj X=--4.5 (25.8 sj&  sj   sj &_The shadow imp shouts! sjo  #............#  #...........5#  #.........=..#  #............#  #...)........#  #....$......#  #.........).#  #...........#  #....@....$.#  #...........#  ###.###..####  #.<............#  ###.##...#  #... ..#  ##### ...  ###  sjM #............#  #...........5#  #.........=..#  #............#  sj #...)........#  #....$......#  sj #.........).#  #...........#  sjQ; #....@....$.#  #...........#   sj###.###..####  #.<............#  sjB###.##...# #... ..#  ##### .. sj֏F## sj4 sj sjSa _A shadow imp is nearby! sj  .5Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. sjVYou beckon some vexing sprites to accompany your attacks. sj sjx6---=5.5 (1.0)Will/2 Jinx  sj sjn  sj5_You feel your willpower being sapped. sj ! ) sjb! ))) sj! $)) sj 9* sjKn . . sjn 5You shoot an arrow. The arrow barely misses the shadow imp.A giggling sprite leaps out and doodles on the shadow imp's face. sjw .... (very drained) sjx 4=6.6 (1.1 sj  sj   sjK __The shadow imp is moderately wounded. sj ))))))You shoot an arrow. sjb6:* sj .5The arrow completely misses the shadow imp.A giggling sprite leaps out and doodles on the shadow imp's face. sj J....  sj-  sj ,7.8 (1.2 sj- sjc _The shadow imp is severely wounded. sj ))))))You shoot an arrow. sj{u:* sjM'  sjM.  The arrow completely misses the shadow imp.A giggling sprite leaps out and doodles on the shadow imp's face. sj-V&  sjpV&..... sjV,  You kill the shadow imp! sjV sjZ:19.0 sj^ sj`i _The jinxing sprites lose interest in you. sj3 sj sjoc7=-- sj3 sj sj sj sj_ sj sj| sj sj sj sj!O= sj" sjI% sj% sjZ' sj) sj/* sj+ sjT. sj.L8== sj0 sj3 sjJ3 sj05 sjj7 sj7 sj9 sj$< sjc< sj> sj@ sjCA:== sj'C sjE sj F sjG sjJ sj[sj>_sjuc,sj esjfsjh,sjosjFrsjtsjtsjvsj|=  You see here a +0 sling.sjP~sj~ _sj<sjsjsj`sjsjsj4sjTsjUM _You now have 217 gold pieces (gained 7).sjdsjsjsjsjٓ,sj\sj6sjIsjsjsj}sjsjFsjPsjϠsj?sjsjsjsjsj6sjsjsjF,sj@sjsjsjsjisjsjsjsjNsj 'sjXsjsjXsj sj1_You open the door.sjsjsjԺsjh@  There is an open door here.sj-sjh  You encounter a bullfrog.sj#.........).##...........##...........##...........# sj`######.###..############# ............# #......... ######.##...# #.........#......####.........#####.....'@.......Fsj#.......####.........#.####### #......... #......... #......... ....#.####F   bullfrog (wandering) ####.... ..### sjb5.##sj/72.6 (21.2sj53.8 (22.4 _sjsjsj6YF.  There is an open door here. _You encounter a bullfrog.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sjY-F.sju]WFsj$^6---==4.8 (1.0)Will/2 Jinx sjrasjc* _The bullfrog croaks.sj )))))You shoot an arrow. The arrow hits the bullfrog.sjW:*sj% F.  The bullfrog is lightly wounded.  A giggling sprite leaps out and smacks the bullfrog with its own front foot.sj%-F.sj'*x... (very drained)sj*4=6.0 (1.2sjM.sj0c _The bullfrog is moderately wounded.sj:))))))))sjHm/F.sjm-F.sjqF.F......sjs'7.2sjv| _You shoot an arrow. The arrow closely misses the bullfrog.sjF ~ )You shoot an arrow. The arrow hits the bullfrog.sj :*sj F.  The bullfrog is heavily wounded.A giggling sprite leaps out and makes the bullfrog trip over its own feet.sj _ 8.4sj sj+ a _The bullfrog is severely wounded.sjB:U  You shoot an arrow. The arrow hits the bullfrog.sj_:*sj]7 F The bullfrog is severely wounded.A giggling sprite leaps out and smacks the bullfrog with its own front foot.  The bullfrog is almost dead.sjW7=--9.6sjKsjX _The bullfrog barely misses you. x2sja :))))))))sjJ 0*sj .  You shoot an arrow. The arrow closely misses the bullfrog.A giggling sprite leaps out and smacks the bullfrog with its own front foot.sj †.......  You kill the bullfrog!sj ;980.8sj sj  sj [_The jinxing sprites lose interest in you.sjsj@sjsjXsj?sjsjsjDsjPsjSsjή9=sjsjsj_sj>sjsjL8==sj6sjsjbsjGsjѹsjsj sjsjܼsjsjsjտ:==sjsjbsjsjsjsjsjsjWsjsjtsjsjsjsj3sjsjasjsjsjsj sjasjPsjsjsjsjsj(sjsjD$ sjJ_You feel your willpower return.sjsjsjsjsjsj#sjsjsjsjsjsjsjsj sjsj'sjsjsjysj`sjwsjsjbsjsjsjsjsjsjf,sj8sjFsjisjsjYsjsjsjsj[sj}sjDsjvsjsjsjsjsjjsjOsjsjOsjsjsjlsjsjsjsjsjsjsjm sj. sj_ sj sjP sj' sjY sj sj,sj9L###..# sjk...'.†..# ####..sj..# # #.... #..### sj #..........# ...... ####.....  sj.......#.#########...### #######............ sj .........#####..@...##. ---619.2 (38.4) sjZ#######.## #####..#  #.# ...⌠ #.#sj #...$#.# ._.#+#sja .. sjsj=K---20.4 (39.6sj9_sj< _Found a hide-covered altar of Uskayaw.sjcsjYdsjdsjamsjt(.# .# .# '.†.# .#..# ..sju# .#..#  #.. [#..##..# ....... .. ...... ..#.#...###.#..........#####...@..##. 0.0)sjur.## #####..# #.# ....⌠ #.# ..#...$.#.# sjv6..# ._.⌠#+# ... ....# .#.... .#####sjzsjR|-1.6 (1.2sjAsj sjA"_Found a ring mail.sjsjRsjksjsjsjsjsjsj!g'.†# #.#..# #....# #.#..# ..sj" .[#..#### #..# ##....... #.. ....... ....#.#########...###.## sjh"####.................... ......#####......##. ####.## #####.@# 2.8  #.# #....⌠._._.#.# #..#...$...#.# sj##..##._.⌠.##+# #... ...... #...# #.####.... ...###### ### sj&sjB'-4.0 (2.4sj*sjo,T _Found a burning altar of Makhleb and an iron altar of Okawaru.sjR3sjUsj Wsj[ #.. .[#..#### .sj>\C# ##....... ... ....... .. ....#.#########...###.### ####..................... ......#####......##._.⌠.# sjb\####.## #####..#.......  #.# #.@..⌠._._.0.0sj\#...$..#._.⌠.#sj\.sj\ #sj]H. .#sj asj$b-5.2 (1.2sje6_sjgA _Found a snail-covered altar of Cheibriados.sj.4.# #.#..# .. . .[#..####.. .# ##.......... .sjg4> .......... #.#########...###.###......................sj4!#####......##._.⌠.#.## #####..#.##.# sj4#..@.⌠._._..#.# sj4%#..#...$...##.# #..##._.⌠.##+# sj)5O#... ......#...# #.###.#.... .sjJ5l..###### ###sj9sj9(6.4sj<sj=sj'a# #.#..# ...  .[#..####... # ##.......... sj(( .......... .#.##...###.###..sjK(..........#####......##._.⌠.## sjg(.## #####..#.#.  #.# sj(#...@⌠._._..  #.# sj(#..#...$...#.  #.# sj(#..##._.⌠.##  #+# sj(1#... .......##...###.###.##.... ... #sj)_###### ###sj,sj.-(7.6sj08_sj1sjE# #.#..# ###.#..# ...  .[#..##### ##.......... ....... .......... sj,.#.#########...###.###..[ #........................ ...#####......##._.⌠.## #.## #####..#.@.....#. #.# sj g#....⌠._._... #.# #..#...$...#.# #.# sjM#..##._.⌠.## #+#sjp#...........##...###.###.#sj_#.... ... #sj\###### ####sjsjϯ(8.8sj9_sj-d _Found an ichor-stained robe.sj( # #.#..# .# #.#..# .###.#..# ...  ..[#..########.......... sj* ................... ...#########...###.###..[...................... ..#####......##.@.⌠.## .## #####..#.......#. .# #....⌠._._..... .# #..#...$...#.#. .# #..##._.⌠.## .. +##...........##...###.###.##.... ... ######## ####sjb sj )30.0sj sj% i _There is a snail-covered altar of Cheibriados here.sjfiR  You kneel at the altar of Cheibriados.sjm/  --more--sj6sj9Cheibriados the Contemplative Cheibriados is a god of deliberation. Those following Cheibriados travel more sjR9Rslowly the further they progress in their faith, and are forbidden from using sjx9Sany means to hasten themselves. In the process of so imitating their god, they sj9Pattain perfection of mind and body, and the mysteries of time unfold before sj9Tthem. Especially devout followers may even momentarily abandon the flow of time sj9$and its needless disturbances. sj:FFavour - Cheibriados is neutral towards you. sj=:7Granted powers:(Cost)sj[:9Cheibriados slightly slows your movement. sj:Cheibriados supports your attributes. (+0) Cheibriados slows the effects of poison on you. You can bend time to slow others.sj:K(3 MP, Piety-)You can warp the flow of time around you.sj:X(4 MP, Piety-, Instant)You can inflict damage on those overly hasty.sj:(5 MP, Piety--)sj;JYou can step out of the flow of time.(10 MP, Piety---)sj;[!]: Overview|Powers|Wrath [J/Enter]: join religionsjm4 sj4 sjl= sj3B 8........# #.#..# ....newnew the Vexing ........# #.#..# ....Barachi sjZB Q........###.#..# ...Health: 54/54 ======================== ........ ..[#..####...sjB Magic: 18/18 ======================== .......####..........AC: 11Str: 10 .................... ...EV: 11sjB Int: 14 #.#########...###.###..[.SH: 0sjB Dex: 16 .........................sj C XL:  8 Next: 39% Place: Dungeon:6 sj&C ..#####......##.@.⌠.##Noise: ---------  Time: 5630.0 (0.0) sjCC .## #####..#.......#.k) +0 orcbow .#sj`C #....⌠._._.....Fire: k) +0 orcbow .#sjC L#..#...$...#.#. .##..##._.⌠.## .. +#sjC #...........##...###.###.#sjC #.... ... ######## #### sjC t_Found a ring mail. _Found a burning altar of Makhleb and an iron altar of Okawaru. sjD _Found a snail-covered altar of Cheibriados. _Found an ichor-stained robe. sj.D _There is a snail-covered altar of Cheibriados here.  You kneel at the altar of Cheibriados.sj.E Y  Cheibriados welcomes you!sjQE sjQM /  --more--sj  Cheibriados begins to support your attributes as your movement slows.sj0 a of Cheibriados ......15763sjX 1.0 (1sj sj x _Cheibriados is now slowing the effects of poison on you.sjsjesjsj sjsj,sjsjsjZsjsjN  There is a burning altar of Makhleb here.sjsj _sjְsjsjCsjsjoM _You now have 225 gold pieces (gained 8).sj3sj`sj,sj,sjOsjsj*e  You encounter a hound.sj# #.#..# .... sj## #.#..# .... ###.#..# ... sjl ..[#..####... #########.......... ......sj........ #.....h#sj...###.###..[........... sj####......##._.⌠@## ... sj #####..#.......#..... sjL#....⌠._._.....#  sj#..#.......#.#.# sja#..##._.⌠.##.sj.. sjT#...........#....sjzh   hound (asleep)sj#...###.###.# .##.sj#.... .... ## .sjM`########### .sj -9.6 (8.6sj741.1 (10.1) _sjV9_sj sjC  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjj6---==2.1 (1.0)sjGWill/2 Jinx sj sj ; _You feel your willpower being sapped.sj' sjB))))sjoG)))h  sjsjZYou shoot an arrow. The arrow hits the hound!  The hound barks!sjx:*sjE .hThe hound is heavily wounded.A giggling sprite leaps out and smacks the hound with its own front paw.sjFT.hsjK.[..... (very drained)sjL4=3.2 (1.1sjPJ__sjRY _The hound is almost dead.sjrE))))))))sj3h.sjF+......sj'4.3sjB8_sj6V _You shoot an arrow. The arrow barely misses the hound.sj`sj E))))))))sj7a bh.h.sjf -.....sj>g ,5.5 (1.2sjk sj~m p _You shoot an arrow. The arrow completely misses the hound.sjD,)))))sjSE )))sj h.  You shoot an arrow. The arrow barely misses the hound.h.sj..[..sjCH---6.6 (1.1sj^J__sj(3 _The hound seems less drained.sj @  You shoot an arrow.  sj ,The arrow hits the hound but does no damage.sjWc :*sj>  .  The hound is almost dead.A giggling sprite leaps out and makes the hound trip over its own paws.  You kill the hound!sj[D (sjF ^7=427.7sjJ 8_sjQL v _Cheibriados thoroughly appreciates the change of pace.sjTsj۹BGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +0 orcbow (weapon)  a - a +1 sling sj.Armour (go to first with [)  b - a +0 robe (worn)  h - a +0 cloak (worn)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn) sj g - a +4 ring of protection (worn)d - a ring of positive energy  e - a ring of resist corrosion  f - a +6 ring of intelligence  j - a +6 ring of dexterity  m - a +6 ring of dexteritysj sj sj .....# #.#..# ....newnew the Vexing sj .....# #.#..# ....Barachi of Cheibriados ...... .....###.#..# ...Health: 54/54 ======================== sj -..... ..[#..####... #####Magic: 17/18 ======================-- sj7 |....####.......... ......AC: 11Str: 11 ................. #......EV: 11sj Int: 15 ########...###.###..[....SH: 0sj Dex: 17 .........................XL:  8 Next: 42% Place: Dungeon:6 sj &####......##._.⌠@## ...Noise: ===------  Time: 5647.7 (0.0)sj }#####..#.......#.....k) +0 orcbow#....⌠._._.....#Fire: k) +0 orcbowsj` +#..#.......#.#.#Will/2 Jinx #..##._.⌠.##...sj' #...........#....#...###.###.# .##.#.... .... ## .############ .  sj You shoot an arrow.  The arrow hits the hound but does no damage.  The hound is almost dead.sj A giggling sprite leaps out and makes the hound trip over its own paws.  You kill the hound! _Cheibriados thoroughly appreciates the change of pace.sjU sj sj sj sj sj# BGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +0 orcbow (weapon)  a - a +1 sling sj}# Armour (go to first with [)  b - a +0 robe (worn)  h - a +0 cloak (worn)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn) sj# g - a +4 ring of protection (worn)d - a ring of positive energy  e - a ring of resist corrosion  f - a +6 ring of intelligence  sj$ ;j - a +6 ring of dexterity  m - a +6 ring of dexteritysj j - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. sj QIt affects your dexterity (+6). If you were wearing this ring: sju oYour EV would increase by 0.5 (11.8 -> 12.3). You found it on level 5 of the Dungeon. sj oStash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery sjʎ "_________________ sj “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love sj>  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.sj sj  To do this, you must remove one of the following items: Jewellery (go to first with "=)  c - a ring of magical power (worn)  g - a +4 ring of protection (worn)sjRsjYsj.....# #.#..# ....newnew the Vexing sj.....# #.#..# ....Barachi of Cheibriados ...... sj$.....###.#..# ...Health: 54/54 ======================== sj..... ..[#..####... #####Magic: 8/9=====================--- ....####.......... ......AC: 11Str: 11 ................. #......EV: 12Int: 15 sjc########...###.###..[....SH: 0Dex: 23 .........................sjXL:  8 Next: 42% Place: Dungeon:6 ####......##._.⌠@## ...sjNoise: ===------  Time: 5647.7 (0.0)#####..#.......#.....sj36k) +0 orcbowsjV#....⌠._._.....#Fire: k) +0 orcbow#..#.......#.#.#Will/2 Jinx sj#..##._.⌠.##...#...........#....sj$#...###.###.# .##.#.... .... ## .#sj########### .  The hound is almost dead.A giggling sprite leaps out and makes the hound trip over its own paws.  sjYou kill the hound! _Cheibriados thoroughly appreciates the change of pace.sjYou remove your ring of magical power. You feel your magic capacity decrease.  You feel agile.sjOsj4---8.7 (1sjgJ__sj ...........#.... sj`#...###.###.# .##. #.... .... ## .# ########### . sjf A giggling sprite leaps out and makes the hound trip over its own paws.  You kill the hound! _Cheibriados thoroughly appreciates the change of pace.You remove your ring of magical power. You feel your magic capacity decrease.  You feel agile. sj?_j - a +6 ring of dexterity (worn) sj sj+ sj sj9 sj'( sj sjr{ _The sprites lose interest in your situation. sj sj sj_ sj sj  sj! sj(" sjd# sj=% sj% sj& sj( sj( sjH* sj, sjY, sj42 sj5 sj66F9=== sj 8 sj9 sjc: sj; sj=, sj? sj@ sjHA sjB sjyD sjD;=== sj6F sjH sj\H sjI sj^K sjK sjM sjN sj(O sjQ sj2R sjR sjS sjU sjU sj3W sjBY sj2Z sjZ sj\ sj\ sj^ sj` sj`( sjb sjdn _You feel your willpower return. sjf sj+g sjh sjj sjil sjl sjn sjGp sjr, sjs sjy# ###### # #.#..# #..... # #.#..# #....# ###.#..# #....+  ..[#..####....#####.# .####..................#...#.##...###.###.@[.......--- ........................# #......##._.⌠.##....../.# #####..#.......#........##....⌠._._.....###.###..#.......#.#.# ##..##._.⌠.##...##...........#....[17 sjy;5H#...###.###.##.##. sj~ # ###### # #.#..# #..... # #.#..# #....# .####.#..# #....+ ..  ..[#..####....#####.# ####....#.#.#...###.###..@. sj~........#. ......##._.⌠.##....../.# ..#.#....#..#.......#..##._.⌠.##...##...........#....#...###.###.##.##. sjG073.2 (24.5) sj.4.7 (26.0 sjՇ sj _You see here the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}.$sj`A$sjDGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) $sjE k - a +0 orcbow (weapon)  a - a +1 sling Armour (go to first with [) $sjsE b - a +0 robe (worn)  h - a +0 cloak (worn)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn) $sjEJewellery (go to first with "=)  g - a +4 ring of protection (worn)  j - a +6 ring of dexterity (worn)$sjFc - a ring of magical power  d - a ring of positive energy  e - a ring of resist corrosion  $sjcF>f - a +6 ring of intelligence  m - a +6 ring of dexterity'sjV  'sjI b - a +0 robe (worn) (sj(sj(sjO (sj (sjA .newnew the Vexing .#######(sj +Barachi of Cheibriados ...... .# #.#..# #.....Health: 54/54 ======================== .# #.#..# #....#.#Magic: 9/9======================== (sj .###.#..# #....+ ..AC: 11Str: 11 . ..[#..####....#####.#EV: 12Int: 15 ####..................#..SH: 0Dex: 23 (sjU D..............#........##XL:  8 Next: 42% Place: Dungeon:6 ####...###.###..@........Noise: ---------  Time: 5674.7 (0.0) .......................#.(sj k) +0 orcbow ......##._.⌠.##....../.#Fire: k) +0 orcbow ####..#.......#........##....⌠._._.....###.###..#.......#.#.# #(sj[ #..##._.⌠.##...##...........#....#...###.###.##.##.You remove your ring of magical power. You feel your magic capacity decrease.  You feel agile. _j - a +6 ring of dexterity (worn) (sj +_The sprites lose interest in your situation. _You feel your willpower return. _You see here the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}.(sj (sj$ (sj (sj (sjs (sju (sju $5.7 (1(sj (sjF  (sj i_n - the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4})sjx)sje|Gear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) )sj| k - a +0 orcbow (weapon)  a - a +1 sling Armour (go to first with [) )sj.} b - a +0 robe (worn)  h - a +0 cloak (worn)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn) )sj} n - the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4} Jewellery (go to first with "=)  g - a +4 ring of protection (worn) )sj} j - a +6 ring of dexterity (worn)c - a ring of magical power  d - a ring of positive energy  )sj$~ce - a ring of resist corrosion  f - a +6 ring of intelligence  m - a +6 ring of dexterity*sj}n - the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. MP+9: It affects your magic capacity (+9). *sj~Int+4: It affects your intelligence (+4). It cannot be enchanted further. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. Your spell failure would improve by up to 6% (press '!' for details). Your attack delay would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. (w)ear, (d)rop, (=)adjust, or (i)nscribe..sji ! .sjj Really equip n - the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}? Y - Yes  N - No/sjk /sjj% /sj) 6./sj* newnew the Vexing .#######Barachi of Cheibriados ...... /sjA* .# #.#..# #.....Health: 54/54 ======================== /sjf* .# #.#..# #....#.#Magic: 9/9======================== /sj* .###.#..# #....+ ..AC: 11Str: 11 /sj* . ..[#..####....#####.#EV: 12/sj* Int: 15 ####..................#..SH: 0/sj+ Dex: 23 ..............#........##/sj(+ XL:  8 Next: 42% Place: Dungeon:6 ####...###.###..@......../sjL+ Noise: ---------  Time: 5675.7 (0.0) .......................#./sjs+ k) +0 orcbow ......##._.⌠.##....../.#/sj+ Fire: k) +0 orcbow ####..#.......#........#/sj+ #....⌠._._.....###.##/sj+ $#..#.......#.#.# ##..##._.⌠.##...#/sjC, #...........#....#...###.###.##.##.You feel agile. _j - a +6 ring of dexterity (worn) _The sprites lose interest in your situation. _You feel your willpower return. /sjk, _You see here the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}. _n - the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}/sjt0 /sj1 /sjO4 U__/sj8 /sj9 +6.7 (1/sj< 9_/sj[@ /sj@ +7.7 (2/sjD 9_/sjM W8.7 (3/sjO /sj3P +9.7 (4/sjS U__/sjW /sjjX ,80.7 (5/sj[ /sj\  9........#....  /sj(]  #...###.###.##.##. _You start removing your armour. You continue removing your +0 robe. x5/sj] /sj b /sje  You finish removing your +0 robe.  You start putting on your armour./sjbf +1.7 (6/sji ;_/sjm /sj%n +2.7 (7/sjq ;_/sj A3.7 (8/sjN /sj~ /sj +4.7 (9/sjb U__/sj /sjJ /5.7 (10.0)/sj /sj{ 9/18------------11/sj 9 _You continue putting on the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}. x5  You finish putting on the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}./sj /sj /sj P _You feel clever.0sj0sj0sj0sj0sj^$ _0sj0sj30sj0sj0sjq0sj0sj0sj0sjB------------0sj0sjh0sj0sj0sj]0sjQ10/18=0sj0sji0sj0sj0sjW0sj0sj0sj60sjy0sj0sj00sjd9=0sj0sj)0sje0sj0sjp0sjM1=0sj0sja 0sj 0sj 0sjx 0sj 0sj0sj0sj0sj0sj0sj9=0sj40sj0sj0sj0sj0sj0sj/0sj0sj N2==0sj~0sj 0sjN 0sj\!0sj"0sj!#0sjD$0sj%0sj&0sj&'0sj(0sj(:==0sj+0sjl-0sj-0sj.0sj00sjl0M3=0sj10sj#30sjt30sjx40sjA60sj60sj70sj90sjO90sj:0sj<0sj<9=0sjC@B0sjD4=0sjHB0sjOI0sjI0sjJ0sjLL0sjL0sjM0sjpO0sjO9=0sj$Q0sjR0sjR0sjX0sjKZ0sjZL5==0sj1\0sj]0sj^0sj_0sj)a0sjma0sjb0sjAd0sjd0sje0sj g0sjgg:==0sjh0sjFj0sjj0sjk0sjn0sjln0sjqo0sjp0sj]qK6=0sjxr0sjs0sjBt0sjKu0sjv0sjw0sj&x0sjy0sjy0sjz0sj|0sjH}9=0sjq~0sj0sjL0sjD0sjł0sj0K7=0sjz0sj0sj]0sj0sj,0sj&0sji,0sj0sj͎O=0sj0sj0sjޑ0sj0sj0sjL8==0sj10sj{0sj,0sj90sj0sj0sj՟0sj0sj0sj0sjY0sj]0sj0sj#..# #......#...0sj..# #....# ##.#.....# #....+ ...... [#..####....#####.#.... 0sjj.................#..# .........#........### ...###.###...# 0sj...........#. 0sj=@..##._.⌠.##.....@/.# 746.3 (60.6#.......#........# 0sj⌠._._.....###.## ..#.......#.#.# .# ..##._.⌠.##...# <# 0sjή...........#.... .# ...###.###.##.##.>. 0sj.... ....####.# ## ########## #..0sj0sj"K==7.9 (62.20sjt4_0sj 0sj,S_Found a stone staircase leading down. Found an escape hatch in the ceiling.1sj1sjn1sj1sj!1sj#1sjD$1sj$1sj&)+#..# #..... . .#... #..# #....# .##.#... #..# #....+ ....... 1sjd)B#..####....#####.#.... .#..# #.### 1sj)###.###....# ..........#. 1sj) ##._.⌠.##......@.# #.#.# 1sj) ⌠._._.....###.## #.#.#.# #1sj*.###._.⌠.##...# #<##.....1sjC*.####.###.##.##.>. ....####.# #1sjk*-## 1sjZ219.4 (1.5)1sj31sj3%50.4 (21sj>8_1sjsj>sj >sj>sjR>sjV--- _>sj>sjV7=>sj>sj{ _The sprites lose interest in your situation.>sj >sj>sj>sj>sj>sj>sj2>sj>sj >sj9=>sjZ>sjl>sj>sjh>sj>sjL8==>sj>sj>sj>sj$>sj9>sjv>sj3>sj>sj>sj>sj5>sjo:==>sjj>sj>sj>sj>sj>sj>sj>sj>sj1>sj>sj5>sjp>sj/>sj>>sjx>sj\>sj>sj>sj|>sj>sj>sj>sj>sj>sj>sj>sj>sj>sj>sj >sjn _You feel your willpower return.>sj 3>sjD >sjv >sj| >sj >sj>sj>sj>sj$>sj>sj>sjb>sj>sjb>sj9###.##.........# ..#..#.........#. #.##.#.........#. ........#..##>sj.#..#.###..# ....###.# #..# #.#.###..# ....#.#...#..# --->sjc.#.###.#.#.###...# #. >sj?##.##......##  #.#####..## #.  #<# #.........# ....########>sj.>...##.# ###### #.# >sj1913.2 (29.1)>sj:H---4.2 (30>sj: >sj% >sj>%#_e - a wand of charming (13)>sj >sj >sj >sj >sj0 >sj ,>sjZ >sjt >sj >sj >sj >sj >sj >sjK >sjq >sj >sjX >sjM >sjp >sj >sj >sj  >sj6 >sj\ >sj9 >sj >sj >sj ,>sj >sj >sj >sjp >sjx >sjH >sj# >sj ,>sj >sjm >sj >sj\ >sj' >sj >sj2 >sj >sj >sj >sj >sj >sj >sj >sj >sjN >sj X>sj! >sjj" >sj" >sj*# >sj$ >sj$ >sj2% >sj% >sjk& >sj[' >sj' >sj( >sj) >sj* >sj* >sjj+ >sjV, >sj7- >sj- >sj- >sj. >sj/ >sj0 >sjo0 >sjp1 >sj62 >sj2 >sj43 >sjy5 >sjo6 >sj6 >sj7 >sj8 >sj9 >sj1: >sj: >sj; >sj< >sj< >sj_= >sj> >sj? >sj? >sjl@ >sjA >sjB >sjB >sj}C >sjyD >sj5E >sjqE >sjE >sjF >sjG >sjG >sj^H >sj9I >sjI >sjNJ >sjJ >sjK >sjL >sjL >sjmM >sjiN >sj,O >sjTO >sjO >sjP >sj?Q >sjhQ >sjQ >sjR >sj{S >sjS >sjT >sjT >sjU >sjU >sjoV >sjMW >sjX >sj/X >sjX >sj|Y >sjFZ >sjnZ >sjZ >sj\ >sj\ >sj\ >sjg] >sj\^ >sj_ >sj._ >sj_ >sj` >sj=a >sjga >sj,b >sj.c >sjd >sjrd >sjd >sje >sjf ,>sj/g >sjh >sjQi >sji >sj=j >sjk >sjl >sjm >sjm >sjn >sjo >sjo >sjYp >sjBq >sj5r >sjmr >sjr >sj?t >sju >sju ,>sjw >sjy >sjEy >sj@z >sj{ >sj| >sj@} >sj} >sjd >sj >sj >sjǁ >sj >sj$ >sjt >sjt >sj >sjƇ >sj >sj2 >sjE >sjL >sj >sj >sj  # #.#.#.###.#.# >sj z .# ..#.##....#  >sj _.#####.##..#.#  >sj T..........#.#  >sj5 #.#.#.#...#.#  #.. #.#...###.#  >sjT 7#.. #.#.......#  #..##.#..###### >sjt  #..@.....# >sj  #.....#.## >sj P #######.#  >sjϑ 3..# >sj E#### >sj >sjʔ /94.6 (80.4>sjm ,5.6 (81>sj >sj C _x - a fizzy orange potion>sj< ?sj3?sj?sja?sj?sj,?sj)?sj9?sj?sjw?sj?sj?sj|?sjH?sj?sj?sj?sj?sj?sj??sj?sjn?sj?sj?sjI?sj2?sj?sj##.###.##.##.>...##.#.......#....####.#########.#.#####.# ###### #.. ..###.#.# #.# #.#.....#####.# #.#.#.#.....#.#?sjZ #[#.#.#.###.#.# #.# ..#.##....#?sj#.##.#####.##..#.##....@.........#.#6005.1 (9.5)####.#.#.#.#...#.#?sj3 #.#...#.#...###.##.#...#.#.......##.#.?sjg.##.#..#######.#........##.#.....#.##?sj#.#######.##...#?sjS?sj/6.6 (11.0)?sjh?sj8( _Found a ring mail.?sjE ?sj} ?sj ?sj ?sj ?sj ?sj> ?sj ?sj ?sj: ?sjD ?sj/ ?sjk ..###.###.>...##.#.......# ... ....####.#########.#.#####.#?sj ### #.. ..###.#.# #.## #.#.....#####.#< #.#.#.#.....#.#?sj . #[#.#.#.###.#.# #.# ..#.##....#?sjڕ  #.##.#####.##..#.# #.@......#.#9.7 (3.1?sj )?sj ####.#.#.#.#...#.# #.#...#.#...###.?sj5  #.#...#.#....... #.#..##.#..##### #.#?sjR ~........# #.#.....#.## #.#######.#?sj~ l #.. ..#?sj ?sj .11.3 (4.7?sjҜ ?sj  ?sjQ 3_Found a stone staircase leading up.?sj?sj)?sj?sj?sj,?sj#?sj?sjײ?sjg?sj?sjW?sj?sj?sj6?sj?sj]?sj?sj?sj?sja?sj?sj?sja?sj?sj?sj{?sjxA  You see here a +0 ring mail.?sj?sjg _?sjL?sj?sj?sj?sj?sj!?sju,?sjh?sj?sj ,?sj?sj?sj?sj?sj?sj?sj?sjF?sjB?sj ?sj?sj>?sjW?sj?sjS?sj?sj?sjN?sj?sj?sj?sj,?sj?sj?sj?sj?sj ?sj7?sj"?sjc?sj?sj?sj_ B?sjr ?sj\ ?sj ?sj ?sjGB?sj?sjR  There is a fountain of clear blue water here.?sj?sjP _?sjn?sj??sj?sj?sj6?sj?sj]!?sj!?sj"?sj$?sj>&?sj&?sj'?sj)?sj+?sjb+?sju,?sjH.?sj/?sjE0?sjj1?sjF5?sjy5?sj5?sj 7?sj99?sj:?sj;?sj<?sj??sjbA?sjA@sj@sj A  You see here a +0 ring mail.@sjS@sj _@sj@sj@sj@sj@sj@sj@sjy@sj@sj@sj@sj@sjf@sj @sj"@sj$@sj$@sj%@sj'@sj)@sj*@sj+@sjy.@sje1  You encounter a gnoll. It is wielding a +0 halberd.@sj7,# . #ğ..# # .##...# @sj7.# .....# .#... #....# .#@sjB8L.... #....# .#...!.#....# .#@sji8.....#....# .##......?.### .#@sj8,#....@...# ############.#......#  @sj8#...........###.#..#  @sj8#...........# #....# ###### ### ##...........# #.#..# #..... .. @sj9.'.†.........# #.#..# #@sj>90##. ğ   gnoll (polearm, asleep) ##...........###.#..# #....+ ...@sja9[#..............[#..####....#####@sj9r#..........####.................@sj:g.ğ66.8 (55.5)@sj;O.ğ@sj@Yğ)@sj=A58.3 (57.0 _@sjF@sj'K@sjJ .ğCasting: Jinxbite (safe; 1% risk of failure)  @sjKConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.@sjV@sjW6---==9.3 (1.0)Will/2 Jinx @sj\@sji^; _You feel your willpower being sapped.Asj"8B )))Asjp81)You shoot an arrow.Asj2#.Asjs/ğAsjRV..?Asj\5=70.5 (1.2AsjsAsjhB _The arrow hits the gnoll but does no damage.Asj ))) You shoot an arrow. The arrow hits the gnoll.Asj$uN.ğAsjK{P.?Asj{,1.6 (1.1AsjAAsj] _The gnoll is heavily wounded.Asj^ .  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!Asjb ^))Asj d).?Asj 472.8 (1.2Asj Asjm k _Cheibriados appreciates the change of pace.BsjEBsjFBsjxOBsjR BsjR:_No target in view!Bsjp`Bsj`BsjbBsjeBsj;f@--- _BsjgBsjLll7=BsjqBsj]z{ _The sprites lose interest in your situation.BsjzBsj==8==Bsj۟BsjBsjBsjBsjaBsjBsjBsjߩBsjX:==BsjBsjͮBsjBsj԰Bsj+Bsj|BsjIBsjpBsjBsjmBsjBsjBsjBsjBsj7BsjBsj0BsjBsjCBsjYBsjBsjBsjBsjMBsjBsj(Bsj}Bsj%BsjrBsjBsjBsjBsjBsjBsjBsj(BsjBsj"n _You feel your willpower return.BsjDf  You encounter 2 gnolls.BsjM. #ğğ.. .## .Bsjz... #....... #....!.#..).....#....# Bsj#..###--- .# ###...... Bsj############.#.....  #...........###.#..#..Bsj8...#.ğğ 2 gnolls (1 polearm, asleep).BsjmL.#..Bsj~[#..#Bsj096.8 (24.0)BsjQ---8.3 (25.5 _BsjBsjB _You see here a scroll labelled XYLIGROUD ZAWE.CsjB. _You encounter 2 gnolls. _You see here a scroll labelled XYLIGROUD ZAWE.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.CsjK.ğCsj$ğ   gnollCsjj6---==9.3 (1.0)CsjGWill/2 Jinx Csj(Csjy*9 _The gnoll shouts! You hear a shout!Csj?I))))))))CsjCsj6*Csj- .CsjğYou shoot an arrow. The arrow barely misses the gnoll.A giggling sprite leaps out and smacks the gnoll with its own hand.Csj....). (very drained)CsjCsj6=100.5 (1.2CsjCsj] _The gnoll is heavily wounded.Csj,{7)))))Csj{()))Csj[4*CsjA ğYou shoot an arrow. The arrow barely misses the gnoll.A giggling sprite leaps out and bonks the gnoll with its +0 whip.Csj *ğCsj , .CsjB bğThe gnoll is severely wounded.Csj _...).ğ   gnoll sergeant (polearm)ğğ 2 gnolls (1 polearm, 1 wandering, 1 v…)Csj '1.7Csjk Csjn f _You encounter a gnoll sergeant. It is wielding a +0 trident.Csj CsjQ c .  You shoot an arrow. The arrow hits the gnoll!  Csj :You kill the gnoll!Csj )Csj )))Csj ğ   gnoll (polearm, wandering)Csjih .ğCheibriados appreciates the change of pace.Csji .CsjLi ğCsji Csjwj .Csjj 0ğCsj!l HğğCsj"m Csj1y 9).Csjly ?.).Csjy ;ğ)Csjy Csj~ /82.9Csju Csj, ' _The gnoll shouts!Dsj5< ))Dsj{s))) You shoot an arrow. The arrow hits the gnoll sergeant!DsjԔH.ğDsjO.ğDsj\..).Dsj2W7=--4.1DsjgDsjѣf _The gnoll sergeant is heavily wounded.Dsjӎ ))))))))You shoot an arrow.  The arrow barely misses the gnoll sergeant.Dsj :*Dsjq * , very drained)The arrow barely misses the gnoll.DsjTA giggling sprite leaps out and insults the gnoll's ancestors.DsjZ7 )DsjNğThe gnoll is moderately wounded.Dsj۩A giggling sprite leaps out and bonks the gnoll sergeant with its +0 trident.  The gnoll sergeant is severely wounded.DsjŪO.ğDsj[...). , very drained)DsjDsj025.3DsjDsj DsjW[_The jinxing sprites lose interest in you.Dsj @ .ğDsjR Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Dsja K)ğDsj Dsj 5---60Jinx Dsj, Dsj  Dsj 5_You feel your willpower being sapped.Dsj_ ))You shoot an arrow. The arrow hits the gnoll sergeant.Dsj :*Dsj,E .ğThe gnoll sergeant is severely wounded.A giggling sprite leaps out and bonks the gnoll sergeant with its +0 trident..ğDsjL. DsjƳ4=7.5 (1.2DsjDsjb _The gnoll sergeant is almost dead.Esj' Esj[w)You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.Esjb:*Esj|<# )The gnoll sergeant is almost dead.A giggling sprite leaps out and bonks the gnoll sergeant with its +0 trident.  You kill the gnoll sergeant!Esj1>& Esj_>-.ğEsj>RCheibriados appreciates the change of pace.EsjF.ğ   gnoll (polearm)EsjvJ0558.7EsjQEsjS3 _The gnoll seems less drained.Esjk )You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!EsjnX)Esj.EsjR469.8 (1.1EsjEsjk _Cheibriados appreciates the change of pace.EsjEsjEsjEsj[ Esj:_No target in view!Fsj3Fsj9Fsj۳i6=- _FsjFsj Fsjx(Fsj5Fsj$ FsjW_The sprites lose interest in your situation.FsjFFsjFsjp=7=FsjFsjFsjT9=FsjFsj~FsjFsjFsjFsj6#8Fsja)==FsjFsj Fsj Fsj_Fsj FsjlFsjFsjw,Fsj-FsjFsj:==FsjpFsj!Fsj:"Fsj$Fsj^,Fsj,Fsj/Fsj1Fsj2FsjF4Fsj6Fsj<7Fsj9Fsj<Fsj<Fsj>FsjAFsjAFsj3DFsj6GFsjG(FsjJFsjNn _You feel your willpower return.FsjOFsjQFsjT _m - 3 scrolls labelled XYLIGROUD ZAWE (gained 1)FsjlWFsjWFsjYFsj`FsjncFsjcFsjeFsjhFsjjFsj_kFsjcmFsj_oFsj(qFsjjqFsjrFsjtFsjuFsj*vFsj8FsjJFsjFsjFsj$ FsjƗP_x - 2 fizzy orange potions (gained 1)FsjFsjęFsj Fsj?FsjFsjLFsjFsjFsjZFsj*FsjFsjHFsjFsjFsjFsjFsjFsjFsjuFsjFsjfFsjFsj\FsjFsjFsjFsjFsjFsjf #.  #. .Fsjt .##. ...  ...  FsjG####### #.#  #......##.#  Fsj...........# ##### ....+ #---Fsj...# ..........##...# ....# ..........##...# ....# ..........##...# ....# .............).FsjO# ....# ..........#....#...# ..........#....# ..).# ..........#..).# ....# ..........#....#Fsj!Fsj"##$.#...#'...#Fsj54.3 (44.5)...#..#.##FsjFsjSM======5.3 (45FsjFsjl6 _As you open the door, it creaks loudly!Fsj~K _Found 12 gold pieces.Fsj Fsj Fsj Fsj Fsjӵ Fsj\ $ _Fsj Fsj @  There is an open door here.FsjI Fsj  _Fsjo Fsj Fsj# Fsj Fsj] Fsjl ,Fsj Fsjv  Fsj H_You now have 237 gold pieces (gained 12).Fsj FsjD Fsj% Fsj Fsj: Fsjo Fsj\ Fsj Fsj Fsj Fsj Fsj BFsjC Fsj Fsj Fsj Fsj Fsj Fsj Fsj Fsjq Fsj Fsj Fsj FsjR Fsj Fsje Fsj Fsj> Fsj Fsj Fsj Fsj Fsj Fsj Fsj  ###### #....# #.##.# #.##.# #.##.# Fsj #.##.# .#########.##.# Fsjb ..##.######### ..............------75.0 (19.7 >Fsj .......######### ..#########.#.### Fsj #......##.#...# ...........#...# ######## .........Fsj P..'...#...# .........Fsj .##...#.....# ..........##...#...# ..........##...#FsjB Fsj M------6.6 (21.3Fsjf Fsj 9 _Found an escape hatch in the floor.GsjuGsjvGsjkvGsjyyGsjzGsjP|,GsjJ}Gsjv~,GsjdGsjGsj #....# #.##.# #.##.#..Gsjƅ #.##.#... #.##.#....#########.##.#Gsj [.............##.########..............>......########9.8 (3.2GsjT).....#########.#.###  #......##.#...# ...........#...# ########### Gsj\...'...# ..........# ...##...# Gsj=...# ...##...# Gsj׆h...# ...##...#...# ....Gsj7..).#GsjxGsj.81.4 (4.8GsjGsjR- _Found a leather armour.Gsjf5 3Gsjc6 Gsj8 Gsjx: Gsj< ,Gsj= Gsj? GsjJ? GsjL@ GsjA Gsj\E BGsjgF GsjH GsjLH GsjI Gsj)M GsjPR  #....########### #.##.#GsjR X.........# #.##.#.......# #.##.#......# #.##.#.....#########.##.#GsjR w.....[.....##..>.......@.............7.6 (6.2.....#########.#.####GsjS t........#......##.#...##. ######Gsj-S ##............#...#  #.#####............'...#  #GsjUS .....#...........##...#   #.....#...........##...#Gsj{S    #.....#...........##...#GsjS    #.....#..............).#GsjS E GsjW GsjiX -9.2 (7.8Gsj[ Gsj\  Gsj\ &_Found a stone staircase leading down.GsjU^  Gsj^ [_There is an escape hatch in the floor here.Gsj Gsj Gsj1 Gsj& Gsj Gsj> $ _Gsj Gsj Gsj Gsj GsjK Gsj/ Gsj Gsj GsjB Gsj GsjJ Gsj Gsj Gsj Gsj Gsj Gsj" Gsj&& Gsj' Gsj( Gsjj) GsjS+ Gsj- GsjB- Gsj. Gsj#2 Gsj3 Gsj 4 Gsj5 Gsj7 Gsj(9 Gsj9 Gsj: Gsj_< Gsj= Gsjg> Gsju? Gsj9A GsjB Gsj/C Gsj4D GsjE GsjCG GsjG GsjI GsjBK GsjL GsjQM GsjYN GsjMS GsjT GsjCU GsjzV GsjX GsjRZ GsjZ Gsj[ Gsj&^ Gsj_ Gsj;` Gsjla Gsjc GsjEe Gsje Gsjf Gsj%i Gsjj Gsjk Gsj[l Gsjln Gsj$p Gsjjp Gsjq Gsjs Gsjqu Gsju Gsjv Gsjy Gsjz Gsj{ GsjR| Gsj8 Gsj Gsj2 Gsjo Gsj Gsj JGsj Gsj Gsj) GsjX Gsj Gsj* Gsjv Gsj Gsj Gsj Gsjg Gsjh Gsj, Gsj Gsj Gsj Gsjl Gsj` Gsj Gsj^ Gsj Gsj Gsj Gsjz Gsje Gsj Gsj Gsj Gsj Gsj Gsj? Gsj/ Gsj Gsj. Gsj_ Gsjk Gsj* Gsj Gsj Gsj> Gsj& Gsj4 Gsjc Gsj4 Gsj Gsjm Gsj Gsj Gsj Gsj Gsj Gsj Gsj Gsj] Gsj Gsj" Gsj Gsj Gsj Gsjs Gsjt Gsjc ######  #....#  ##Gsj  #.##.#  .# #.##.#  .# #.##.# Gsj  .#Gsj  #.##.# .#########.##.# Gsj5 ...........##.##########< ................@........ 253.0 (63.8) >.............#### ..#########.#.### ..#......##.Gsj\ #...# ............#...# ...Gsj C'...# ...Gsj t##...# ...##...# ...Gsj '##...#GsjJ Gsj .4.6 (65.4Gsj Gsj 9 _Found a stone staircase leading up.Isj#  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Isj$$Isj Isj  Your spells (cast)TypeFailure Level  a + JinxbiteHexesIsj6 1% 2  b - Dimensional Bullseye Hexes/Translocation 14% 4 Isj_ -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitJsjdJsjgJsjGks######newnew the VexingJsjvk#....#Jsjk\Barachi of Cheibriados ...... ###.##.#JsjkcHealth: 54/54 ======================== Jsjl&.##.##.#JsjlMagic: 18/18 ======================== .##.##.#AC: 11Str: 11 .##.##.#JsjlyEV: 12Int: 19 .#########.##.#JsjmSH: 0Dex: 23 ...........##.##########<XL:  8 Next: 56% Place: Dungeon:6 ................@........JsjmNoise: ---------  Time: 6254.6 (0.0) >.............###########k) +0 orcbow ..#########.#.###Fire: k) +0 orcbow ..#......##.#...# Jsjm............#...# ............'...# ...........##...# ...........##...# JsjQnU...........##...# _Found a leather armour. _Found a stone staircase leading down. _There is an escape hatch in the floor here. _Found a stone staircase leading up.  Casting: Jinxbite (safe; 1% risk of failure)  Jsj{n\Confirm with . or Enter, or press ? or * to list all spells.JsjnJsjNrQ######newnew the Vexing#....#Barachi of Cheibriados ...... ###.##.#Health: 54/54 ======================== Jsjr.##.##.#Magic: 18/18 ======================== .##.##.#AC: 11JsjrStr: 11 .##.##.#EV: 12Int: 19 .#########.##.#SH: 0JsjrDex: 23 ...........##.##########<JsjseXL:  8 Next: 56% Place: Dungeon:6 ................@........Noise: ---------  Time: 6254.6 (0.0) Jsj8s$>.............###########k) +0 orcbow ..#########.#.###Fire: k) +0 orcbow Jsj`s..#......##.#...# ............#...# ............'...# Jsjs...........##...# ...........##...# ...........##...# _Found a leather armour. Jsjs^_Found a stone staircase leading down. _There is an escape hatch in the floor here. Jsjs_Found a stone staircase leading up.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JsjvP  Okay, then.Jsj~wJsjyJsj]{. _JsjtJsjJsjEJsjJsjJsj : _JsjJsj,JsjEJsj8JsjJsj2JsjJsj{JsjXJsjJsj JsjJsjJsjJsjWJsjAJsjBJsjJsjLJsjJsj JsjJsjJsj7JsjJsjJsjJsj$JsjJsjJsjJsjJsjJsjJsjJsjJsjJsjJ'JsjX3JsjJsj7 _You open the door.JsjJsjJsjJsj{@  There is an open door here.JsjJsj4 _JsjJsjJsjJsjJsjJsjJsjJsjJsj7Jsj]Jsj|JsjJsjJsjJsj,JsjRJsjiJsjJsj Jsj4 Jsj Jsj Jsj Jsj) Jsj Jsj 8Jsj  ######## ##......######## Jsj #............... #####............[## JsjD _#................... Jsjo ###.#.#.###:# 85.2 (30.6) Jsj M########<#'#.###.......# ........................># #########......#Jsj .###.###.# # #...##.#.###.###. Jsj Y# #...##.#.#...#.... # #...# #.#.###.#.# # #...# Jsj #.#.###.#.# # #...# #JsjD t.#.....#.# #Jsj Jsj .6.8 (32.2Jsj Jsjh ; _Found a stone staircase leading down.Ksj.KsjKsjKsjAKsjKsj]Ksj7Ksj8Ksj Ksj6 Ksj Ksj Ksj,KsjKsjKsj&Ksj}KsjKsjKsjwKsjKsj\KsjOKsj ,KsjF!Ksjk'% Ksj'7######## ##......########## #........ ####......Ksj'u[### ...................# ##.#.#.###......@# <#'#.###.......# KsjG(..................># .  #...##.#.###.###.#  #...##.#.#...#.... Ksj( #...# .#.#.###.#.#.  #...# #.#.###.#.#.#  #...# #.#.....#.# #  Ksj(PYou pick up a parchment of Construct Spike Launcher and begin reading...Ksj\,296.1 (9.3)Ksj,/7.1 (10.3)KsjZ0Ksj1Q _You add the spell Construct Spike Launcher to your library.LsjLsjLsj LsjPLsjLsj,LsjLsjELsjLsjLsjLsjLsj=Lsj>LsjB  You see here a +0 scale mail.Lsj<Lsj _LsjLsj Lsj,LsjbLsj0LsjLsjLsjLsjLsjLsjLsjLsjLsjLsjLsjLsj~LsjLsj{LsjLsjhLsjLsjdLsjLsjNLsjLsjALsj|Lsj}LsjLsjLsjLsjLsjLsjLsjYLsjLsj*Lsj; Lsjz Lsj> Lsj LsjK Lsj LsjNLsj8LsjLsj]LsjLsjLsjLsj LsjLsjLsjnLsjLsj3LsjLsjLsjDLsjLsjLsjrLsjLsj-Lsj1LsjLsj(LsjLsj~ LsjO!Lsj!Lsj!Lsj"Lsjx#Lsj#Lsj$Lsjc%Lsj&Lsjn&Lsj&Lsj'LsjQ(Lsj(Lsj+)Lsji*Lsj +Lsjw+,Lsjy,Lsj-LsjL-Lsj-Lsj2/,Lsj/Lsj/Lsj0Lsj1Lsj2Lsj{2LsjD3Lsj4Lsjy4,Lsj|5Lsj6Lsjv6Lsj6Lsjx8,Lsj8Lsj09Lsj9Lsj:Lsj:Lsj:;Lsj=Lsj=Lsj=Lsja>Lsjq?Lsj?Lsj*@Lsj@LsjmALsjBLsjSBLsjBLsjDBLsjE,LsjFLsjFLsjCGLsjIXLsjJLsjJLsjKLsjyKLsjLLsj^MLsjMLsj NLsjOLsjPLsjPLsjQLsjRLsjSLsjSTLsjTLsjIVLsj/WLsjWLsj3XLsj>[BLsj[Lsj\Lsj]Lsj ^Lsj^Lsj`LsjaLsjoaLsj6bLsjGcLsjTdLsjdLsjeLsjfLsjgLsjgLsjhLsjiLsjjLsj#kLsjlLsjnBLsjo{ _h - 2 scrolls labelled FUMMATONAI (gained 1)LsjpLsjpLsj9qLsj+rLsjsLsjtLsjwtLsjTuLsjvLsjvLsjvLsjwLsjhxLsjxLsjyLsjyLsjzLsjzLsj_{LsjF|Lsj|Lsj0}Lsj}LsjLsjxLsjLsj%LsjjLsj Lsj:LsjLsjЄLsj|Lsj݅LsjBLsjZBLsjLsjljLsjoLsjLsj LsjLsjLsjLsjqLsjvLsjLsj5LsjLsjLsj;LsjxLsjLsjLsjLsjÓLsj.LsjLsjLsjHLsjLsjLsjILsjLsjLsjLsjLsjۚLsjhLsjnLsj5LsjqLsjLsjLsjLsjLsjLsjLsjLsjɢLsjLsjqLsj;LsjkLsjLsj٦LsjLsj§LsjBLsjLsj̩LsjLsjaLsjLsjcLsjLsj LsjALsjLsj=LsjLsj.Lsj0LsjzLsj3LsjnLsj]LsjLsjMLsjLsjLsjLsjLsjLsjLsjLsjLsjLsj<LsjtLsjLsjoLsjLsjLsjLsjLsjLsjdLsj9LsjwLsjyLsjLsjLsjLsjLsjLsjLsjLsjLsj LsjLsjLsjLsjLsjLsjLsjLsjCLsjLsjLsj,LsjLsjLsjLsjLsjLsjLsjLsjLsjLsjjLsjLsjLsj~Lsj&Lsj5LsjtLsj+LsjLsjLsjLsjLsj`LsjLsjLsjLsjFLsjHLsjLsjYLsj Lsj4LsjLsj;LsjLsjELsjLsjLsj*LsjLsjLsjLsjLsjLLsj{LsjLsjLsj{LsjLsj2LsjLsjLsjLsj{LsjQ Lsj LsjM Lsj Lsj Lsj Lsj Lsj LsjLsjLsjLsjLsjLsj@LsjLsjLsjHLsj0LsjLsj&LsjLsjLsjLsj{LsjfLsj4,LsjLsjLsjLsjLsjLsjA Lsj!Lsjb!Lsj!Lsj#Lsj`$,Lsj$Lsj%Lsj'Lsj8'Lsj'Lsj(Lsj*,LsjW*Lsj .Lsj.Lsj2/Lsj/Lsj0Lsj1Lsj3BLsjT4Lsj4Lsj$5Lsj5Lsj6Lsj6Lsjd7Lsj8Lsj8Lsj8Lsjp9Lsj^:Lsj;LsjD;Lsj;Lsj<Lsj?=Lsj=Lsj>Lsj>Lsj?LsjS@,Lsj]DLsjELsjE,LsjGLsjGLsjHLsj^HLsjILsjmJLsjJLsjKLsjTLLsjMLsjxMLsjMLsj OLsjOLsjP,LsjQLsj5RLsjRLsjRLsjLTLsjULsjzULsjULsjVLsjWLsjWLsjKXLsjdYLsjZLsj}ZLsj7[Lsj[Lsj\Lsj]Lsjz]Lsj^Lsj_Lsj_LsjN`LsjaLsjbLsjcLsjcLsjdLsjeLsj6fLsjjLsjmLsj,nLsj[nLsjoLsj~qLsjrLsjsLsj&tLsjuLsjvLsjJwLsjMxLsjyLsjzLsj|,Lsj}Lsj~Lsj~LsjLsjLsjLsjFLsjLsjLsjULsjLsjLsj΅LsjpLsjƆLsjLsjLsjLsjLsjjLsj.Lsj͊Lsj-LsjLsjLsjLsjӕLsj]Lsj_Lsj Lsj^Lsj›LsjLsjjLsjLsjLsjLsjLsj LsjpLsj9Lsj@Lsj,LsjoBLsj&LsjLsj[LsjLsjLsj0LsjLsj LsjLsjULsj1LsjoLsjLsj'LsjLsj LsjLsjyLsj.LsjLsjLsjLsjLsjLsjULsjLsjBLsj@Lsj.LsjLsj1LsjLsjLsj)LsjLsjLsj LsjXLsjCLsjLsjHLsjLsjLsj?Lsj Lsjp Lsj LsjLsjjLsjLsjLsjLsjLsjLsjwLsjLsj Lsj2!Lsj"Lsj%Lsj'Lsj(Lsjq)Lsj,Lsjg.Lsj.Lsj`0Lsjc3Lsjj5Lsj5LsjW7Lsjg:Lsj@,LsjCLsjELsjiGLsjGLsj@ILsj=LLsjM,LsjOLsjDRLsj=TLsjlTLsjVLsjXLsjB[Lsjv[LsjQ]Lsj6`LsjUbLsjbLsj|dLsjagLsjiLsjiLsjkLsjlnLsjpLsjpLsjrLsjuLsjvLsj+wLsjxLsj{Lsj|Lsj>}LsjLsj{LsjLsjBLsjLsjLsjLsjLsjLsj)Lsj@LsjpLsjTLsjLsjLsjLsjLsjLsjLsj>Lsj Lsj5Lsj%LsjRLsj LsjLsjܜLsjLsjŝLsjLsjLsjȟLsjQLsj^Lsj/LsjjLsjLsjLsjLsjLsjPLsj'LsjLsj LsjLsjgLsjDLsj~LsjLsjêLsjLsjӫLsjVLsj Lsj,LsjVLsjմ#......####...........######.....'.÷.........#Lsj#.......####...........# #.####### #............ Lsj4#..........## #######............ Lsj^#.........#.####### #.########......... Lsj4#.@.........#####..607.3 (310.2) #..#######.## ### Lsj#..# #.# #... #.#Lsj #.### #.# Lsj#.# #+# #.# Lsj9#.# #.LsjŶLsjVLsj LsjF_Key pressed, stopping explore.Lsj_Lsj: _LsjLsj)Lsj5,LsjLsjLsjLsjLsjLLsjLsjcLsjLsj LsjLsjdLsjLsjLsjLsjLsjLsjLsjBLsjLsjGLsjLsjLsjFLsjLsjLsjLsjLsjLsj1Lsj{Lsjg  You encounter 2 ufetubi.Lsj  #..#######.#   #........#.#   #.######.#.#  Lsj: #.# #+#  #.#   #.#   #.# Lsj  #.#   #@#  #55......#  #########    Lsj  55 2 ufetubi (asleep)    Lsj321.2 (13.9)Lsj52.7 (15.4 _Lsj<LsjMsj  Casting: Jinxbite (safe; 1% risk of failure)  Msj+Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Msj6---==3.7 (1.0)Will/2 Jinx MsjZMsj; _You feel your willpower being sapped.Msj~ )))))51 asleep)MsjZaYou shoot an arrow. The arrow hits the ufetubus.  The ufetubus shouts!MsjW;*Msj, .  The ufetubus is severely wounded.A giggling sprite leaps out and makes the ufetubus trip over its own talons.  You kill the ufetubus!Msj.E.5Msjk/C.5Msj2....5   ufetubus (wanderingMsjL6<7=4.9 (1.2Msj8Msj9k _Cheibriados appreciates the change of pace.Msj: .  You shoot an arrow. The arrow hits the ufetubus!  You kill the ufetubus!Msj?))))Msji....Msj/86.1MsjMsjo Msjh_Cheibriados thoroughly appreciates the change of pace.Msji Msj(j Msj l Msj\m  Msjm B_No target in view!MsjZMsj[Msj^Msja Msja:_No target in view!NsjNsjNsj_NsjXNsj: _NsjNsje$---Nsj NsjNsj{ _The sprites lose interest in your situation.NsjK7=NsjNsjwNsjNsjNsjNsj=NsjNsjNsjNsj+NsjNsj<9=NsjNsjNsjNNsjNsjNsjNsj5Nsj6Nsj|L8==Nsj NsjNsjNsjkNsjcNsj,Nsj,NsjoNsjNsjI :==Nsj Nsjx Nsj ,Nsj Nsjm ,Nsj ,NsjXNsjfNsj,NsjNsjm,NsjlNsj,NsjNsjZ,Nsj>Nsj,NsjYTNsjRn _You feel your willpower return.Nsj\Nsj3Nsjt  You encounter a sleepcap. #. #........#.# #. #.######.#.# #f #.# #+# #. #.#  #. #.# #. #.# #. #.# #.######.# #.@......#---  ##########   f   sleepcap (wandering).f59.5 (33.4).f---61.0 (34.9 _Nsj. )))f    You shoot an arrow. The arrow hits the sleepcap!Nsjz .f..===2.1 (1.1) _The sleepcap is severely damaged.Nsj4 .fCasting: Jinxbite (safe; 1% risk of failure)  Nsj Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.NsjU Nsj 6----30Will/2 Jinx NsjX Nsj ; _You feel your willpower being sapped.Osjm$ .  You shoot an arrow. The arrow hits the sleepcap!  You destroy the sleepcap!Osji%@)Osj6.Osj=61=4.3 (1.2OsjOsj OsjG]_Cheibriados appreciates the change of pace.Osj?OsjOsjOsjG Osj|B_No target in view!OsjUsOsjltOsjBvOsj yOsj-{$ _Osj|Osj́Osjy(Osj,Osj Osju_The sprites lose interest in your situation.Osj9---OsjvOsj=Osj-Osjc.7=OsjOsjJOsjOsjݕOsjvOsj*Osj?OsjOsj֟OsjvOsjOsjʤOsj9=OsjOsjhOsjXOsjOsj֯Osj#8OsjI)==OsjOsjOsjnOsjCOsjOsj»OsjiOsj*Osj OsjOsjYOsja$==OsjOsj_OsjOsjOsjOsjzOsjLOsjOsjOsjOsj0OsjOsjOsjxOsjWOsj.OsjOsjOsjOsj6OsjOsjOsjeOsjOsj(OsjOsj8$ OsjzJ_You feel your willpower return.OsjJOsj OsjOsjOsj4Osj`OsjOsjOsjOsjOsj!Osj]"Osj*$Osj'Osj +Osj+Osj-Osj2Osj5Osj6OsjI8Osj<Osj?Osjl@OsjgBOsjFOsj2IOsjJOsjKOsjOOsjROsjkSOsjFUOsj_YOsj[OsjI\Osj\Osj]Osjw`OsjWaOsjbOsjEgOsjihOsjhOsjiOsjAjOsj(kOsjokOsjkOsjlOsj,mOsjrmOsjmOsjnOsjloOsjoOsj6pOsjqOsjqOsjqOsjrOsjuOsjwOsjxOsjyOsj{Osj}Osjm~OsjOsjOsjSOsjɃOsjOsjOsjOsjOsj4OsjOsj,,OsjzOsjhOsjOsj3OsjOsjOsj@OsjsOsjOsjoOsj OsjsOsjϓOsj|OsjOsjVOsjOsjEOsj٘Osj OsjOsjOsjOsjOsjoOsj[OsjOsjڟOsjOsjOsjOsjOsjOsjgOsjOsjOsjOsjOsjXOsjOsjMOsjOsjOsjOsjOsj1OsjTOsjOsjuOsj@  There is an open door here.OsjOsjN _OsjOsjʸOsjOsjOsjOsjOsjOsj&OsjOsj@Osj7OsjjOsj8OsjOsjOsjOsjOsjOsjm,OsjOsjOsjOsjOsjpOsjlOsj&OsjYOsjOsjOsjOsjOsj<Osj(OsjOsjOsjqOsjAOsjOsj0OsjOsjG'Osj@Osj{Osj)Osj7 _You open the door.OsjOsjOsjOsj@  There is an open door here.OsjBOsj _Osj'OsjOsjOsjCOsjAOsjOsjOsj;OsjOsjoOsj}OsjOsjOsjOsj OsjnOsj8OsjOsj+OsjOsjN _You now have 247 gold pieces (gained 10).OsjOsj\Osj OsjOsjOsjOsjOsjAOsjGOsjOsjbOsj Osj Osj` Osj' Osj Osj Osj0 Osj Osj # #..#######.## #####..#.... Osj+ ######..#######.# #....⌠._ Osj\ ....##........#.# #..#.... Osj ....##.######.#.# #..##._. Osj d....##.##.....#'##########....... Osj z....##.##.#.............##...###. Osj ######.##.#.............##....... Osj? # #.##...............######### Osjl # #.####.....@.......#---Osj 776.7 (112.4) Osj i######.# #.............# Osj( .......# #.............# ######## #.............#Osj ` ############### Osj Osj Osj` :---Osj8 Osj  Osj ?_Done exploring.Rsj/ Rsj Where to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple Ssj.#  l.... ..  ##...#.#  Ssj3 ######  #...836.2 (59.5)Ssje @ ...#### Ssj #.#####...#.#  ....# Ssj # ###..##..#Ssj l   iguana (asleep)#..##.<##..#Ssj Ssjh Ssj H _An iguana is nearby!SsjM Tsj1 C  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Tsj6---==7.2 (1.0)Will/2 Jinx TsjeTsj Tsj-_You feel your willpower being sapped.Usj_I ))lUsjԄo  You shoot an arrow. The arrow hits the iguana.  The iguana hisses angrily.UsjnG.lUsj .UsjC4=8.4 (1.2Usj Usj 4 _The iguana is lightly wounded.Usj!K ) You shoot an arrow. The arrow hits the iguana!UsjlG.lUsja.9.5 (1.1Usj@Z _The iguana is almost dead.Usj / .  UsjՂ pYou shoot an arrow. The arrow hits the iguana.  You kill the iguana!Usj; (Usjf Usj 0440.6UsjB Usjy k _Cheibriados appreciates the change of pace.Vsj5iVsj2lGear: 15/52 gear slots (Left/Right/Tab to switch category) VsjslOHand Weapons (go to first with ))  k - a +0 orcbow (weapon)  a - a +1 sling Armour (go to first with [)  h - a +0 cloak (worn) Vsjl i - a +0 helmet (worn)  l - a +2 pair of boots (worn)  n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}b - a +0 robe  o - a +0 troll leather armour VsjlJewellery (go to first with "=)  g - a +4 ring of protection (worn)  j - a +6 ring of dexterity (worn)Vsjmc - a ring of magical power  d - a ring of positive energy  e - a ring of resist corrosion  Vsj0m>f - a +6 ring of intelligence  m - a +6 ring of dexterity[sjѝ?o - a +0 troll leather armour. [sjXThe stiff and knobbly skin of a troll. It magically regenerates its wearer's [sjMDflesh, once attuned to the wearer's body at full health. [sj5Base armour rating: 3 Encumbrance rating: 4 [sj0It can be maximally enchanted to +3. [sj3If you switch to wearing this armour: [sjfYour AC would increase by 1.0 (11.0 -> 12.0). Your EV would decrease by 0.6 (12.3 -> 11.7). [sjcYour spell failure would worsen by up to 10% (press '!' for details). Your attack delay would decrease by 0.0 (1.2 -> 1.2). [sj5You found it on level 6 of the Dungeon. [sjȟTStash search prefixes: {inventory} {Regen+} {body armour} {body armor} [sjGMenu/colouring prefixes: identified armour _________________ [sj3T“THE TROLL KING: Now, listen, Prince Peer, and give way to reason! [sjbI(w)ear, (d)rop, (=)adjust, or (i)nscribe.]sjSB If you equipped this item, your spell failure would worsen: Dimensional Bullseye 14%-> 24% (w)ear, (d)rop, (=)adjust, or (i)nscribe.^sjG Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ^sj[H  k - a +0 orcbow (weapon)  a - a +1 sling Armour (go to first with [)  h - a +0 cloak (worn)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn)  n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}^sjH b - a +0 robe  o - a +0 troll leather armour Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  j - a +6 ring of dexterity (worn)^sjH c - a ring of magical power  d - a ring of positive energy  e - a ring of resist corrosion  f - a +6 ring of intelligence  ^sjH m - a +6 ring of dexterity`sjx`sj`sj`sj9 \newnew the Vexing`sj fBarachi of Cheibriados ......### #`sj [Health: 54/54 ========================`sj# ..# ## .#Magic: 16/18 =====================---`sjb ###.##. >.#`sj AC: 11Str: 11..... ..EV: 12Int: 19`sj |##...#.#SH: 0`sj kDex: 23#......#####`sj^ XL:  8 Next: 64% Place: Dungeon:7`sj S#..@........`sj Noise: ===------  Time: 6840.6 (0.0)............#####`sj ,k) +0 orcbow`sj #.#####...#.#`sjQ 3Fire: k) +0 orcbow`sj~ ....# #Will/2 Jinx `sj1 ###..##..##..#`sj `#.<##..# `sj p_The iguana is lightly wounded.  You shoot an arrow. The arrow hits the iguana! `sj$6_The iguana is almost dead.`sjWoYou shoot an arrow. The arrow hits the iguana.  You kill the iguana! `sjl_Cheibriados appreciates the change of pace.`sj`sj`sj$`sj$)`sjX`sjX`sjYY`sjm\`sj],`sj|``sj`V7=`sja`sjd{ _The sprites lose interest in your situation.`sjSe`sjf`sjh`sji`sji`sjFl`sjl`sjDm`sjo`sjo9=`sjp`sjs`sjs`sjnt`sjv`sjZwL8==`sjx`sj|g _Magic restored.`sjg~`sj~`sjV`sj,B`sj`sjL:==`sj`sj,`sjK`sjI`sj`sjG`sjB`sj`sjy`sjP`sj`sj`sj`sj7`sj`sj!`sj`sj&`sj`sj`sjh`sj`sj'`sj`sj`sji`sjƦ`sjG`sjժ`sj2(`sj˫`sjn _You feel your willpower return.`sj `sj`sj `sj_`sjC`sj`sj-`sjS`sj`sj`sj`sj`sjI`sj`sj`sj`sj/`sj`sj`sjd`sj`sj`sj`sjR  There is a stone staircase leading down here.`sjy`sj _`sj`sj`sj`sj`sj`sj`sj+`sj`sj `sj`sj`sj`sj`sj`sj`sj8`sj`sj,`sjx`sj?N _You now have 263 gold pieces (gained 16).`sj@`sj`sjL`sj`sj,`sj`sj7`sj`sj`sj u _j - 3 metallic puce potions (gained 1)`sj4 `sj `sj `sj+`sjG,`sj``sj`sj<,`sj`sj`sjJX`sj`sj `sjn `sj!`sj$`sj$`sjP%`sj|&`sjm+`sj+`sj",`sj,`sj/`sj70`sj.2`sj5`sj;`sj=,`sjP`sj6XB`sjY`sj^`sj1_,`sja``sjc`sjnc`sjc`sjd`sjRi`sj7j`sjVl`sj p`sj$~`sj~`sj΀`sj`sjs`sjH`sj`sj`sj`sj`sj`sjU`sjH`sj=`sjԻ`sj`sjy`sjH`sj!`sjy`sjv`sj9`sj`sj`sj`sj`sj`sjZ`sjf `sjQ `sj`sj`sj%`sj&`sjU(`sjo,`sjW2`sj3`sj4`sj$9`sj))asj[7F#asjUDFFasj4=9.3 (1.2asjasjG asjb_You shoot an arrow. The arrow barely misses the rock fish.asjM 8  You shoot an arrow.asj) ;*asjyP F, 1 very drained)The arrow hits the rock fish but does no damage.  A giggling sprite leaps out and smacks the rock fish with its own tail.  The rock fish is moderately wounded.asjZ47----70.5asj asj. _The rock fish bites you.bsjyV  You shoot an arrow. The arrow hits the rock fish!bsjC;*bsj .FThe rock fish is almost dead.A giggling sprite leaps out and smacks the rock fish with its own tail.  bsjPOThe rock fish is almost dead.bsj/0#Fbsj`cFFbsj'1.7bsjbsj _The rock fish barely misses you. The rock fish misses you.bsjl 0 .  bsjm wYou shoot an arrow. The arrow hits the rock fish.  You kill the rock fish!bsj\r    rock fishbsjV 3#Fbsj bsj #7bsj ==--712.9bsj bsj k _Cheibriados appreciates the change of pace.csjc; #Fcsj%Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.csjcsj`B8=---csj[5---30csj,csj csj-_You feel your willpower being sapped.csjd )))You shoot an arrow.csj;*csj( csjg.FThe arrow hits the rock fish but does no damage.  A giggling sprite leaps out and makes the rock fish trip over its own tail.csj+#Fcsje...(very drained)csj*4=5.0 (1.1csjBcsj7 _The rock fish is lightly wounded.csj:[ ' csj[ l) You shoot an arrow. The arrow hits the rock fish.csj ;*csj ( csjc Fcsj& #The rock fish is moderately wounded.A giggling sprite leaps out and smacks the rock fish with its own tail.csj csj '6.1csjT csj|  csj csj S_The rock fish is heavily wounded.dsjh9  dsj6iGYou shoot an arrow. The arrow hits the rock fish.dsj;*dsj) .  The rock fish is severely wounded.A giggling sprite leaps out and smacks the rock fish with its own tail.  You kill the rock fish!dsjw)dsj Jinx 9=7dsj67.3 (1.2 _Cheibriados appreciates the change of pace.Your Ranged Weapons skill increases to level 7!Your Hexes skill increases to level 8!dsj*dsj  dsjGa_Your Translocations skill increases to level 5!esj:esjesj:esj1esjIU-- _esj esjV6=esjesj{ _The sprites lose interest in your situation.esj7L50=esjesjzesj,esj/esj,esjζesj'9=esjesjuesjU1=esjesjesjesjJesjta7=esjesj)esjkK2=esjesjesjesjesj8esjesjesjesj9=esjesjesjU3=esjesjeesjL8==esjAesj,esj esjesjK4=esjesj1 _HP restored.esjesjesjesjB:==esjesjesj;esjesjesj9=esj_esjesj2esjesj_esjesj esj[Tesjn _You feel your willpower return.esjesjesjesj@esjOesjesj esjesj esjEesjesjesj esj esj esj esj)esjyesjWesjesjesjesj1esj; esj %esj%esjc&esj(esjO+esj,esj,esjV.esj7esj_8esj"9esj:esj?esj@esj=AesjCCesjIesjIesj)JesjLesj QesjQesjQesj*SesjqVesjWesjWesjXesjQ^,esj_esj`esjcesjcesjGdesjzeesjlBesj nesjzesjesjXesjesjesjܒesjGesjesjesjesj6esjšesjߛesjesjbesjesjzesjesj}esjesj.esjesjesjesj-esjesjesjesjResjesjjesj(esjSesjesjesjesj#esjhesjesj<esjYesjEesjesjesj4esj{esjesj`esjesjesjSesjesj1esjjesjesjiesjesjJesjesj esjesj ,esjR esj esjesjBesjesj/esjesjesj%esj esjesj?esjesj esj#esjY$esj$esj&esj*esj<+esj,esj^.esj3,esj7esjD7esjMesjCN,esjNesj,Q;  There is a shaft here.esjVesjW _esj+YesjJ[esjbesjcesjdesjgesjsesjtesjuesjtyesjesjesj~esj֏esjesj٥esjesjNesjesjesjesj esjesj2esj esjesjesjesjesjesj esj esjesjQesjesjesjbesjA esj#esjd$esj'%esj&esj+,esj,esj0esj)1esj1esj3N _You now have 275 gold pieces (gained 12).esj8esjG9esj@:esj/<esj!?esj?esjv@esj7CesjdI,esjIesjiKesjPesjPesjQesjaSesjWesj*XesjXesjZesj`esj`esjuaesjf+  esj g8#......##### esjg#..<......... ............###### #.#####...#.# .....#.# ###..#.# # #..#.####### ##.#### #..#........ esjg#....@# #.<#########--- ##.##.# #..#esjhy# #.# ...#esjMh #.#####.#####.# ######esjh#.............# #.....###########.### #.####esjh#.# #.##.# #.#esjh#.# #.# #.#You pick up a book of Hexes and begin reading...esjn37099.4 (122.1)esjoJ---1003esjIresj7t esjmt@_You add the spells Anguish and Enfeeble to your library.fsj$fsj& Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexesfsj'1% 3b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire9% 3  d - FreezeIce19%1  e - SandblastEarth19%1  fsjw'f - Call ImpSummoning28% 2  g - Construct Spike LauncherForgecraft28% 2  h - Mercury ArrowConjuration/Alchemy28% 2  i - Cause FearHexes7% 4  j - Anguishfsj'Hexes/Necromancy 34% 4  k - Vhi's Electric Charge Translocation/Air 54% 4  l - AirstrikeAir88% 4  m - Rending BladeConjuration/Forgecraft 88% 4  n - EnfeebleHexesfsj ( 99% 7  o - Hellfire MortarFire/Earth/Forgecraft 100% 7  p - Platinum ParagonForgecraft100% 9 3 spell levels left fsjV(][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitlsjlsjlsjNlsj,#......#####newnew the Jinx#..<......... Barachi of Cheibriados ..................###### Health: 54/54 ========================#.#####...#.#Magic: 18/18 ========================.....#.#AC: 11Str: 11###..#.#EV: 12Int: 19#lsjS#..#.####### SH: 0lsj<.Dex: 23lsjv##.#### #..#........ XL:  8 Next: 77% Place: Dungeon:7lsj#....@# #.<######### Noise: ---------  Time: 7100.4 (0.0)##.##.# #..##lsjR# k) +0 orcbowlsj#.# ...# Fire: k) +0 orcbowlsjR#.#####.#####.# #######.............# #.....lsj###########.### #.####lsjX#.# #.##.# #.##.# #.# #.# _HP restored. lsjT_You feel your willpower return. _There is a shaft here. _You now have 275 gold pieces (gained 12).  lsjoYou pick up a book of Hexes and begin reading... _You add the spells Anguish and Enfeeble to your library.lsj- lsjqJ Okay, then.lsjˢlsj.lsj. _lsjX  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lsjd lsjs  Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 lsjF  b - Dimensional Bullseye Hexes/Translocation 13% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitmsj1msj.6msj9#......#####newnew the Jinx#..<......... Barachi of Cheibriados ......msj :P............###### Health: 54/54 ========================#.#####...#.#Magic: 18/18 ========================.....#.#msjs:4AC: 11Str: 11###..#.#EV: 12Int: 19##..#.####### SH: 0msj:1Dex: 23##.#### #..#........ XL:  8 Next: 77% Place: Dungeon:7msj2;#....@# #.<######### Noise: ---------  Time: 7100.4 (0.0)##.##.# #..### k) +0 orcbowmsj;#.# ...# Fire: k) +0 orcbow#.#####.#####.# #######.............# #.....msj<q###########.### #.#####.# #.##.# #.##.# #.# #.# _You now have 275 gold pieces (gained 12).  You pick up a book of Hexes and begin reading... _You add the spells Anguish and Enfeeble to your library. msj<_Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.msje=msjA*#......#####newnew the Jinx#..<......... Barachi of Cheibriados ..................###### Health: 54/54 ========================#.#####...#.#Magic: 18/18 ========================msjvA.....#.#AC: 11Str: 11###..#.#EV: 12Int: 19##..#.####### SH: 0Dex: 23##.#### #..#........ XL:  8 Next: 77% Place: Dungeon:7#....@# #.<######### Noise: ---------  Time: 7100.4 (0.0)msjAq##.##.# #..### k) +0 orcbow#.# ...# Fire: k) +0 orcbowmsjA#.#####.#####.# #######.............# #.....###########.### #.#####.# #.#msj4B#.# #.##.# #.# #.# _You now have 275 gold pieces (gained 12).  nsj+oYou pick up a book of Hexes and begin reading... _You add the spells Anguish and Enfeeble to your library. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nsj n  Okay, then.nsjnsj. _nsj:nsj:nsjd;nsjl<nsj,?nsjZ@: _nsj@nsjxD,nsjDnsjEnsjZHnsjHnsjInsjIJnsjKnsjRLnsjLnsjMnsjPnsj(QnsjQnsj^RnsjTnsjTnsjAUnsjVnsjYnsjYnsjMZnsjV[nsj]nsj]nsjZ^nsj_nsjansjansjbnsjcnsjg,nsjhnsjinsjhlnsjlnsjmnsjnnsjqnsjMqnsjqnsjtnsjunsjgunsj#wN _You now have 290 gold pieces (gained 15).nsj ynsjDynsjynsjznsj~nsj+nsjnsjnsj<nsjnsjnsjnsjnsj5nsjnsjXnsjnsj=nsjnsjnsjnsjɒnsj1nsjnsjЖnsj nsjnsjmnsj   #  ### ##### #   #.. ...##### nsj4  #.########.##..>  #.#.............  #.#.#####...#.##  nsj #.#.# #......   ####.#.####..<   #.@..............31.5 (31.1) nsjT  #.##.#.#####...#.#  #. #.#.........#.#  nsj8 #. #.########..#.#   #. #.# #..#.##  nsj) #.##.#### #..#...  #.#.....# #.<####  #.##.##.# #..nsjb##  #> ####.# ...nsjnsj.3.1 (32.7nsjnsj?; _Found a stone staircase leading down.nsjA nsj B nsjC nsjI nsj[ nsj ] nsj^ nsje nsjt nsju nsjhw nsjQ{ nsjk ,nsj nsj nsji nsj nsjѦ nsj. nsj2 ,nsj nsjj nsj nsj nsj2 nsj? nsj nsji nsj nsj nsj nsjY nsj nsj nsj nsj nsj nsj nsj$ nsjx% nsj% nsj' nsjy> nsjD? nsj@ nsj4F nsjE\ nsj] nsj^ nsjud nsjx nsjx nsj{ nsj nsj ,nsjݕ nsj nsj nsj֨ nsj nsj nsjۻ nsj nsj_ nsj nsj nsj nsj nsj nsjo nsj nsj nsj nsj nsjx nsj nsj2 nsj^( nsj$) nsj+ nsj91 nsj: nsj; nsj!< nsj= nsjC nsjD nsjF nsjI nsjT nsjT nsjU nsjV nsjZ nsjZ nsjs[ nsj^ nsja nsjb nsjb nsjd nsjf nsj"g nsjg nsji nsjl nsjl nsjPm nsjn nsjq nsjq nsj7r nsjXt P  There is a stone staircase leading up here.nsjw nsjw  _nsjx nsjy nsj| nsj| nsj} nsj~ nsj2 nsjt nsj nsjB nsjN nsj nsj> nsj nsj nsj nsj nsj nsj` nsj nsjd nsj+ nsjIJ nsj9 nsjw nsj nsj nsj nsjY nsj nsj~ nsjM nsj nsj nsjm nsj nsj nsjH nsja nsjV nsj nsj nsj7 nsjx nsj nsj nsj. nsj nsjQ nsj nsj nsj nsj nsj" nsj$ nsj nsjs ,nsj nsjc nsj nsj# nsj$ nsj nsj nsjk nsjU nsj nsj" nsjp nsj nsj ,nsj nsj nsj.nsjinsjnsjnsjnsjnsjSnsjnsj nsj0 nsj nsjh nsjnsj>nsjnsjbnsjbnsjnsjnsj.nsjnsj+nsjnsjHnsjO,nsjnsjJnsj "nsj["nsj#nsjA%nsj(nsjM(nsjH)nsj+nsjf.nsj.nsji/nsj1nsj4,nsjx5nsjU6nsj-;,nsj;nsj =nsjo?nsj?nsj@nsjAnsjF,nsjGnsjL ######### #.#..# nsjL ####.#..# ###.......# nsjM#...#####...... #########.#.# #.##### nsj5M............# #.# #####.#####.# .####### nsjlM #.# #.#####........  #.# #.....@.# #####.# ######.## nsjM......# #.# .###### #.# .#nsjM #.# .# #.# .#nsj N #.# .# #.# .#nsj?N #.#  You pick up a parchment of Confusing Touch and begin reading...nsj S^237.8 (104.7)85nsj(XnsjY nsjYB_You add the spell Confusing Touch to your library.osjc osj4d osj-e osjf osjl Bosj5m osj_p osjp ,osjmr osjLv ,osjv osjw osjxy osjy osj:z osjf{ osj+~ osjj~ osj~ osj osjς osj osj osj osj osj osj` osj osj osj, osj osj+ osj osjߖ osjo osjƘ osj} osj osje osj osj osj osj osjV osj6 osjs osjA osj osjr osjƲ osjv osjƴ osj osj< osj osjq osj ,osj osjZ osjZ ,osjq osjx osj osjL osj osj osjE osj osj _n - 5 scrolls labelled MAJOUR YXEZAOCW (gained 1)osjQ osj osj osj osj osj osj osj osj^ osj osj osj osj osj osjI osj osj osj osj osj osj ,osj osj osj osj ,osj osj osj osj osjL osj osj osj osj_ osj ..# ..# ##########  ..#######........#  #.........######.#  #.## #.# osjY Z #.# #.#  #.######## #.#  #......... #.#  ..######## #@#  81.2 (42.4osj ) .## #.......# .# #..####.#  .... #.... #....#  ..?...  ##.....osj\   #.....>  osjw 2ğosjH ğ   gnoll (wandering) osj .# #.....>    Found a stone staircase leading down.osj .2.8 (44.0osj osj# q _You encounter a gnoll. It is wielding a +0 flail.psj6A .ğpsja7%Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.psj=psj=V6---==psj=[3.8 (1.0)Will/2 Jinx psjZApsjB; _You feel your willpower being sapped.psj .  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!psj)))))) psj!psjNpsjO,ğpsjjV .....ğ   gnoll bouda (wandering). )psjV<  .# #.....>    Cheibriados appreciates the change of pace.psjY<9=5.0 (1.2psj]psjcv _You encounter a gnoll bouda. It is wielding a +0 club.psjQ  psj 3)psj )psjZ )psj )psj )psj@ )psjz )You shoot an arrow.psjs ;*psj Hğ. _You encounter a gnoll bouda. It is wielding a +0 club.  The arrow barely misses the gnoll bouda.psj|HA giggling sprite leaps out and doodles on the gnoll bouda's face.  The gnoll bouda shouts!  The gnoll bouda is lightly wounded.psjZN....ğvery drained)psjJO,6.1 (1.1psj^SpsjT' _You hear a croak.qsjI )))qsj6j)You shoot an arrow.  The arrow hits the gnoll bouda but does no damage.qsj_Dğ.qsj$e;....qsjHf'7.2qsjjqsjl9 _The gnoll bouda is lightly wounded.qsj V )))))qsj- ?)))You shoot an arrow.qsj ;*qsjZ ğ. _ You shoot an arrow.  The arrow barely misses the gnoll bouda.A giggling sprite leaps out and smacks the gnoll bouda with its own hand.  The gnoll bouda is moderately wounded.The gnoll bouda gazes fiercely through you!qsj*[ 2ğqsja x .... .qsjb ğ   gnoll (polearm, wandering)).  You feel your attacks grow feeble.qsjb ]7=--8.4 (1.2qsjc F Weak Jinx qsjg qsjl q _You encounter a gnoll. It is wielding a +0 spear.rsj @ ))rsjY IYou shoot an arrow. The arrow hits the gnoll bouda.rsj; ;*rsjY ğ _You encounter a gnoll. It is wielding a +0 spear.You shoot an arrow. The arrow hits the gnoll bouda.  The gnoll bouda is moderately wounded.  A giggling sprite leaps out and makes the gnoll bouda trip over its own feet.  The gnoll bouda is severely wounded.rsj ğ.The jinxing sprites lose interest in you.rsj ,Frsjo  rsj =ğrsj .  rsj cYou encounter a gnoll. It is wielding a +0 flail.rsj .F   bullfrogrsj ğ   gnoll bouda (very drained)ğğ 2 gnolls (1 polearm, 1 wandering)rsj 79.5 (1.1rsjS rsjy$ Y _You encounter a bullfrog.ssj( ssjW.  You shoot an arrow. The arrow hits the gnoll bouda!  You kill the gnoll bouda!ssjd)ğğ 2 gnolls (1 polearm, 1 wandering)ssj~P 9 FssjP {.  Cheibriados appreciates the change of pace.ssjQ ğssjER .ssjS 6F.ssjAU ğssjU .ssj7X ,ğ)ssjX ssji 8)ssjl A8290.7 (1.2ssjNr ssjs  ssjs X_Your attacks no longer feel as feeble.ssjOğCheibriados appreciates the change of pace. _Your attacks no longer feel as feeble.Casting: Jinxbite (safe; 1% risk of failure)  ssj5Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.ssj~C ğssjI.  The bullfrog hits you but does no damage.ğ.ssjğğ 3 gnolls (1 polearm, 1 wandering)ssjjZ5---1ssj?0Jinx ssj×ssj ssjc_You encounter a gnoll. It is wielding a +0 flail.tsjG )))tsj)You shoot an arrow. The arrow barely misses the bullfrog.The arrow hits the gnoll!tsjKR ğ.  The gnoll is almost dead.The gnoll shouts!tsj(S8ğ.tsjS8ğ.tsj2ZF).ğ)tsjZc0--=2.9 (1.2tsjdE _The bullfrog hits you. x2tsjeR .  You shoot an arrow. The arrow closely misses the bullfrog.The arrow hits the gnoll.  You kill the gnoll!tsjS tsjuV s))) 2tsjH 6*tsjX  ğ.  Cheibriados appreciates the change of pace.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is moderately wounded.ğ.tsj+ | F)) tsj h(very drained)The bullfrog hits you but does no damage.tsjH ^1--34.1tsj  tsj P_The bullfrog closely misses you.usj  You shoot an arrow. The arrow hits the bullfrog!usj;*usjJO ğ.The bullfrog is severely wounded.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is almost dead.usj29ğ.usjJF usj66=-usj%5.2 (1.1usjusjkX _The bullfrog barely misses you. x2usj   ######### ..#######.................######..######### #.usje [.# ..########. #......... ..######## #.# ##.F.....#usj #.ğ####.# ...).. #..ğ.# ..?##).... usj ?F.usj ğ.  The bullfrog attacks as it pursues you!usjH Kğ)usj! C ğusj! R.  The bullfrog hits you but does no damage. x2usja( usj( 5--6.8 (1.6usj|- usj/ S _The gnoll closely misses you.vsj( vsjF)You shoot an arrow. The arrow barely misses the bullfrog.The arrow hits the gnoll.vsj;*vsjgE *vsj Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The gnoll seems less drained.wsj>6ğ.wsjD<)wsjEc1-5-wsjIE==-10Jinx wsjIwsjUK9 _The gnoll hits you with a +0 flail.xsjuY". xsjY You feel your willpower being sapped. The gnoll seems less drained. _The gnoll hits you with a +0 flail.  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!  Cheibriados appreciates the change of pace.  You can now bend time to slow others.xsjG^ağ 2xsjn ğ.  Cheibriados raises the support of your attributes as your movement slows.The gnoll shouts!xsjt$ğ)xsj*49--2204xsj!2=2.7 (1.1xsjxsjLC _The gnoll hits you from afar with a +0 spear.xsjF .  You shoot an arrow. The arrow hits the gnoll.  You kill the gnoll!xsjK )   gnollxsj Kğ)xsjT E$)xsjI /33.8xsj xsj  xsj e_Cheibriados appreciates the change of pace.ysj .You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!ysjMa))ysjr)Q$))ysj ,c50=55.0 (1.2ysj0ysj>2k _Cheibriados appreciates the change of pace.ysj3ysjysjH _No target in view!ysj2( ysj( ysj- ysj4 ysjU6 - ysj6 _ysj ; ysjC ysjC (ysjH ysjqO $ ysjO W_The sprites lose interest in your situation.ysjsP ?1=ysjP D6=ysjU ysj[ ysj\ ysj..#  #.#.####.# .. .. # #.. .## #.. .# #.. .. #.# .#ysj`Z 043.2 (38.2)ysji[ H---4.2 (39ysjje ysjg f _y - a scroll labelled VIONAS BAN DOPLUzsj$zsj:%zsj'zsj`2zsj6zsj8zsj:zsj#=zsj?AzsjAzsjCzsjEzsjHzsjBIzsjJzsjNzsjrPzsjPzsj;RzsjSzsj}VzsjVzsj!XzsjUYzsjU[zsj[zsjO\zsj]zsj`zsj`zsj\azsjczsjBf,zsjYgzsjhzsjkzsjl  You encounter a gnoll. It is wielding a +0 whip.zsjSq .....##.....  ........##  .zsjq)....##.#   #.....>..#   #####.#.####.#   ......# ###   .####..#.##.# ..   zsjqr#..#.##.#.##..#   #   #.##.##......#  # #.##......#  ..........#  zsjr<..###.....#  .. .....#  ğ   gnoll (wandering) #ğ.###  ..#  ..# zsj{v/57.3 (13.1zsjw58.9 (14.7 _zsjHzzsj{sjA]   .  )..{sjBA  #.....>..#  .####.#  ...# ###  #.# ..  #..#.##.#.##..#  #......@......#  #.##.##......##  # #.##......#  ..........# {sjB ..###.....#  .. .....#  #ğ.###  ..#  ..# {sj#   .  )..  #.....>..#  .####.#  {sj...# ###  #.# ..  #..#.##.#.##..#  #......@......#  {sj#.##.##......##  # #.##......#  ..........#  ..###.....#  {sj+,.. .....#  #ğ.###  ..#  ..# {sj{sj{sj{sj {sj@V_A gnoll is nearby!}sj:r   .  )..  }sj:#.....>..#  .####.#  ...# ###  #.# ..  #..#.##.#.##..#  #......@......#  }sjD;#.##.##......##  # #.##......#  ..........#  ..###.....#  .. .....#  }sj;n#ğ.###  ..#  ..# }sj   .  )..  #.....>..#  .####.# }sjU ...# ###  #.# ..  #..#.##.#.##..#  #......@......#  #.##.##......## }sj # #.##......#  ..........#  ..###.....#  .. .....#  #ğ.###  }sj'j..#  ..# }sj}sjv}sj}sj\ _A gnoll is nearby!}sj }sj[.ğCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.}sj}sjs6---==9.9 (1.0)Will/2 Jinx }sj}sj}sj; _You feel your willpower being sapped.}sj .  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!}sj8 =)))))}sj 9}sj< @.....)}sj ? =6=61.0 (1.1}sjB }sj~D  }sjD e_Cheibriados appreciates the change of pace.~sj>~sjs?~sjC~sjE ~sjEB_No target in view!~sjaL~sjiM~sjO~sjT~sjCV$ _~sjX~sj]~sj^(~sj@_~sjb$ ~sjabW_The sprites lose interest in your situation.~sjb9---~sjd~sjaf~sjf57=~sjf~sj h~sj"j~sjj~sjk~sjm~sjm~sjo~sj$q~sjq~sjr~sjt~sju9=~sjhv~sjUx~sjx~sjy~sj}{~sj{L8==~sj}~sj~~sj$~sj[~sj~sj+~sjC~sj4~sju~sj~sjj~sj$==~sj~sj ~sj~sjo~sj~sj~sj~sj;~sjt~sj~sj~sj ~sj~sj˘~sjš~sjo~sj~sj~sjF~sjI~sj ,~sjV~sj~sjp~sjs~sjP~sj~sj~sj~sjF(~sjQ~sjn _You feel your willpower return.~sj~sj~sj~sj~sjη~sj$~sjA~sjh~sj~sjS~sj=~sj~sj`~sj~sji~sj~sj=~sj~sjZ~sj~sj~sj~sj],~sj~sj~sj~sj~sj~sj~sj,~sj8~sj~sjx~sj,~sj~sj~sjA~sj~sj~sj~sjK~sj~sjH~sje~sj~sj~sj~sj0B~sj" ~sj0 ~sjr ~sj ~sj ~sj ~sj ~sj ~sj ~sj ~sj ~sj8 ~sj ~sj\ ~sjc  You encounter a gnoll. It is wielding a +0 flail.~sjk' ###### #.#  ~sj' #.#  ##### # #.#  ..... .. #)#  ##### #.##)######  ~sjC(  #.#.).....#  ######.#.)####.##  ...........##...####  .######.)....###  ---~sj( .######....##........#  ...............#####.#  .######)....##.# #.#  #.....>..# #.#  #####.#.####.# #.#  ~sjG) Oğ   gnoll (wandering)............#.#####.#.####ğ.#.##.#.......##..#.##.#.##..###~sj. 1415.8 (54.8)~sj]/ Q---7.4 (56.4 _~sj5 ~sjw: sj޿` .ğCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj>sjj6---==8.4 (1.0)sjGWill/2 Jinx sjQsj sj -_You feel your willpower being sapped.sjuy )))))ğsjMv)You shoot an arrow.  The arrow hits the gnoll but does no damage.sj;*sjt ğ.  The gnoll shouts!  A giggling sprite leaps out and smacks the gnoll with its own hand.sjW..... sj6(very drained)sjf4=9.6 (1.2sjsj] sjO_The gnoll is heavily wounded.sj  .  You shoot an arrow. The arrow hits the gnoll.  You kill the gnoll!)))))sj6G.....)sjF95720.7 (1.1sjDsj!F sjiF]_Cheibriados appreciates the change of pace.sjsjXsjsjsjsjsjZ---sjmsj{ _The sprites lose interest in your situation.sjBK7=sjsj,sjsj=sjsj:sjjsjsjsjsjn9=sjsjwsj  You encounter a gnoll. It is wielding a +0 whip and quivering a throwing net.sjS...---.....sj9!..ğ   gnoll (missile, wandering).# ğ......sj`-7.7 (7.0sjM---8.7 (8 _sjsj4sj9 ğsjjC.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjzsj5--==9.7 (1Jinx sjsj; _You feel your willpower being sapped.sjtE .  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!sjFsjsI=)))))sjI9sj `.....(sj l6=-8=30.8 (1.1sjsj sj<e_Cheibriados appreciates the change of pace.sjDF  _No target in view!sj\ 3sj P _sj Tsj) sj { _The sprites lose interest in your situation.sj# sjx sj sj 9=sjm sjä sj sj_ sje sj K7=sj׭ sj.=8==== _You feel your willpower return.[sj39;49m  p - a throwing net _You see here a +0 whip.sj(sjKsj,sj[sjsj%  sjCYou encounter a bullfrog.sjP #..#.##.#.##..### ............#  sj#.##.##......##  #.##.##......#  sjD.####............# .........###.....#  .#.........#.....#  .......###.##.)###  ....... # sjN --- ...F.......##..#  ...........# ..#  ..#..##...## .# sj.###...... ##.....F   bullfrog (wandering) #......sj4  #..##...  ..# #...sj. sj187.8 (57.0).sj)Fsj9---sj .9.4 (58.6 _sjsjsjaSf .FCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjWsjHXsjX6---==90.4 (1.0)Will/2 Jinx sj \sj]; _You feel your willpower being sapped.sjw )))))F  sj sYou shoot an arrow. The arrow hits the bullfrog!  The bullfrog gives a loud, deep croak!sjJ ;*sj F.The bullfrog is severely wounded.A giggling sprite leaps out and smacks the bullfrog with its own front foot.sj <.Fsj& n.....(very drained)sj 4=1.5 (1.1sj% sj a _The bullfrog is severely wounded.sjs< )))sj X You shoot an arrow. The arrow hits the bullfrog.sjL/;*sjU  .  The bullfrog is almost dead.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  You kill the bullfrog!sjr~†...sjXx#..#.##.#.##..###   newnew the Jinx#.............#   Barachi of Cheibriados *.....sj#.##.##......##   Health: 54/54 ========================#.##.##......#  Magic: 16/18 =====================---sj.####............#  AC: 11Str: 12.........###.....#  EV: 12Int: 20sj I.#.........#.....#  SH: 0Dex: 24.......###.##.)###sja   XL:  8 Next: 106% Place: Dungeon:7....... #@....#sjX!   Noise: ===------  Time: 7492.7 (1.2)......†....##..#  k) +0 orcbow...........# ..#  Fire: k) +0 orcbow..#..##...## .#  Will/2 Jinx .###...... ##.....  #......  #..##...  ..# #...  A giggling sprite leaps out and smacks the bullfrog with its own front foot. _The bullfrog is severely wounded.sj!!You shoot an arrow. The arrow hits the bullfrog.  The bullfrog is almost dead.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  You kill the bullfrog!sj"% sj"_Cheibriados appreciates the change of pace.You have reached level 9!sj(/  --more--sj45  Your experience leads to an increase in your attributes!Your base attributes are Str 10, Int 14, Dex 16.Increase (S)trength, (I)ntelligence, or (D)exterity? sj*Vm9/599-69 3% sjKZsj6\R _You feel agile. x2sjn3sjTsjsj`$ _sjsjsj(sj"sj{ _The sprites lose interest in your situation.sj6K7=sjTsjsjsj/sjLsjsjwsjsj-sj sjJ sj 9=sj sjsjsjsjsjK8=sjsjsj.sjsjQsjsjsj8sj|sj_sj sjD)9=sj<*sj+sj ,sj-sj_.sj.69==sj.sj/sj@1sj1sj2sj3sjH4sj[5sj6sj6sj%8sji9sj9:==sj:sj*<sjp<sjQ=sj>sj>sj?sjAsjB(sj:CsjFn _You feel your willpower return.sjGsjGsjHsj.JsjKsjKsjLsjOsjPsj)Qsj7RsjTsjDUsjUsjVsjWsjXsjXsj,ZsjH\sj^,sj^sj9`sjiasjasjbsjcsj4esjyesjpfsjhsjisj2jsjksjmsjnsj6osjpsj-qsj`rsjrsjZssjtsjtsj usj{usjLvsjvsj3wsjwsjxsjysj]ysjysjzsjJ{sj{sj{sj|sj}sj}sjT~sjsjsjsjJsj sjsjsjGsj7sj؄sjsj)sjnsj sjOsjsjsj;sjsjĉsjsj$sjisj*sj[sjWsjsjNsjsjsjsjsjsjsjsjsj;sj!sjsjsj_sjbsjsjsjڞsjj,sjsjsjSsjܤsjťsj=sjX...#.....###...........# #....⌠..##_##..........# #........'##.........#.# sj#!.......#..##...####.#  #....~~....# #...# #.#  #......... #...# #.#  #....## ##### #.#  #...#############.#  sjz#@..............# ---562.4 (69.7) #################  sjsjsjOJ---4.0 (71.3sjQsj̸ _Found a glowing golden altar of the Shining One.  You pick up a parchment of Ozocubu's Armour and begin reading...sjX,5.0 (72sjsj[I _You add the spell Ozocubu's Armour to your library.sj%3sjT&sj1(sj)sj+,sj,sjp.sj.sj/sj0sjf2sj2sj3sj5sj}6sj6sj7sj09sj:sj:sj;sjX=sj>sj?sjNEsjFsj.HsjHsj{IsjKsjKsjLsjzNt _l - 3 smoky purple potions (gained 1)sjOsjOsjPsjQsjRsjSsjSsjUsjVsj^VsjVsjXsj YsjUYsjYsjZsj[sj[sj^\sj]sj^sj^sja_sj`sjDbh  You encounter a bullfrog.sj^gU #.##.## sjg-.####...... ## # ..## .#.# .#......... sjg.#.. .......###. # .... .......###..###.#.# ......†....#F....#.##...........sj?h##########@##.....#..##...#...........#.....###.......#########....⌠..##_##......#........'##.......##........#..##...#sjh#....~~....# #...# F   bullfrog (asleep)##.........# #...#sji###....#### #######...##########sj;l/87.5 (22.5sjm59.1 (24.1 _sjosjpsj.Fl - 3 smoky purple potions (gained 1) _sjYou encounter a bullfrog.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sjWFsj7---====90.1 (1.0)sj$GWill/2 Jinx sjsji* _The bullfrog croaks.sjMg )))You shoot an arrow.sj:*sj: .FsjThe arrow completely misses the bullfrog.A giggling sprite leaps out and smacks the bullfrog with its own front foot.sjx .(very drained)The bullfrog is lightly wounded.sj a===-1.3 (1.2sjsjo? _The bullfrog hits you but does no damage.sj U  You shoot an arrow. The arrow hits the bullfrog.sjw<:*sj  F _The bullfrog hits you but does no damage.  sj You shoot an arrow. The arrow hits the bullfrog.  A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is moderately wounded.  The bullfrog closely misses you.sj"F-2.4 (1.1sj$sj? _The bullfrog hits you but does no damage.sjm .You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog!sjq"sj0sjr?†#sjv/73.5sjxsj"z sjjzh_Cheibriados thoroughly appreciates the change of pace.sjz sj sjL sj@ sjj O---sj sjq V8=sj sjf $ sj t_The sprites lose interest in your situation.sj sjq sj sjH sj sjf sj sj sj@ 9=sj sj sj6 sj ,sj. L9==sj sj sj sj sjh sj sj; sj sj\ sj sj sj :==sj sj sj sjV sjn sj sj; sj sja sj sj sj sj sj2 ,sj sjQ sj sj sj sjM sj sj sj sj sji sj sj8 sj sj (sj sj} n _You feel your willpower return.sje sj sj> sj sj sjF sj sjY" sj6# sj# sj# sj% sj@) .####..#.##. #..#.### #.......sj) :#. #.##.######.## #.##.##..<... .####..............## # ...####.....#.##.## #@#..........###sj) ---620.5 (27.0) # #............### sj** #.###.#.##......†....##..†..#.##.....###########.##.....#..##...#sj* ...........#.....###........#########....⌠..##_##.......#........'##........##........#..##...sj- sj- J---2.1 (28.6sj0 sj$2 9 _Found a stone staircase leading up.sj sjS sj sjQ sj% sj' ,sj sj sj sjQ ,sj sjL sju sj sj sj sjm sj Bsj sj sj sj sj sj sj ,sj sj sj7 sjz sj sj sj sj sj sjn sj| sj sjn sj sj sj sj sjd sj sj sj sj sj! sjP! sje" sjV& sjX' sj' sjV( sj) sj<* sj* sjW+ sj), sj, sj#- sj- sjl. sj5/ sjx/ sj/ sj0 sj1 sj1 sj~2 sjr3 sj14 sjt4 sj5 sj5 sj6 sj6 sj>7 sj<8 sj9 sjX9 sj9 sj: sj; sj< sj< sj= sj|> sj> sjX? sjS@ sj;A sj}A sjB sjC sjD sjD sj_E sjG P  There is a stone staircase leading up here.sjH sjJ 5 _sjDK sjK sj.L sjL sjhM sj,N sjuN sjN sjO sjP sjP sj'Q sjR sjR sjS sjlS sj3T sjT sjU sjU sjV sj[W sjW sj X sjX sjY sjY sjFZ sj[ sj[ sj\ sj\ sj0] sj^ sjC^ sj^ sj_ sja` sj` sj a sjb sjb sjb sjfc sj)d sjd sje ,sjf sjNg sjg sjg sjh sji sji sjj sjk sjCl sjl sjl sj|o sjp sjWp sjp sjq sjzr sjr sj$s sj t sjt sj u sjKu sjQv sjv sjBw sjw sjx sjvy sjy sj(z sj { sj{ sj{ sjX| sjF} sj} sj8~ sj~ sjw sj sj[ sjԀ sj sju sj sj+ sj sj& ,sj sj sj+ sj| sjȇ sjЈ sji sj sj sjy sj܌ sj/ sj sj> sjX sj sj sj sj˓ sj3 sj sj sj sj sjߘ sj sj sji sj2 sj sj sj5 sj sj sj sj8 sj sj sj4 sjѧ sj } _v - 2 scrolls labelled LANIQ CAKITA (gained 1)sj sj sjo sj sjc sj sj sj sjϯ sj sjg sjU sj sjT sj ,sjL sj sj sjݵ sj sjӶ sj sj sj̸ sj sjd sjn sj sj sj˻ sj sj+ sjy sj½ sj sjO sj sjj sjK sjU sj sj{ sjM sjf sj sj? sjX sj sjB sj sjP sj@ sj sj sj sjj sj sjR sj( sj sj sjK sj sj) f#. #.###......sju #. #.##...##### #[ #.#.....#### #. #.......... #. ###.....#### #sj  ##...##  #. ##.##  #.######## #.# #.@......###.# 749.2 (127.sj) 1) ########.....#  ####### sjq sj sjI 050.8 (128.7sj@ sju  sj _Found a scale mail.sjt sjt sju sjv sjw sjx sj y sj6z sj7{ sj}{ sj=| sj} sj~ sj5 sj sj: sj0 sjt sj8 sj` sjy sj sj܆ sj sj[ sj sjK sj sj sj sj sjj B  You see here a +0 scale mail.sj̚ sjX  _sj4 sjd sj] sj sja sj sj sj sj sj sj sj sj sj sj sjb sj sj sjͫ sj sj sjv sju sj sj sjر sj sj sj sj sjt sj sjE sjL sj3 sj} sj sj sj sjD sj sj sjϽ sjG sj sj sj sj sj` sj sjr sj sj> sj sj sj' sj sj sj sj sjm sj sjY sj sjY sj sjT ,sj sj sj sj sj sj sjo sj sj\ sj> sj" sjf sj sj sj sj sj sj sj. sjr sj+ sj sj sj sj sj sj sj= sj sjk sj[ sj sjN sj sj sj sj sj0 sj sjn sj sj sj sj sj sj sjG sj sj sj< sj sj sjl sj sj sji sj sj sj{ sj sj sj#! sj! sj! sj1" sj/$ sj% sjg% sj% sj' sj' sj6( sj( sj* sj[+ ,sj+ sj- sj<. sj. sj. sj0 sj81 sj1 sj1 sj3 sjJ4 ,sj4 sj6 sj+7 sj7 sj8 sj9 sj>: sj: sj7; sj< sj= sj= sj)> sj? sj@ sj@ sjcB sjB sjC sj D sjmD sjF sjF sj"G sjsG sj*I sjI sjJJ sjJ sjL sjL sjzM ,sj O sjO ,sjP sjSR sj#S sjS sj sj $ _sjG sj) &8sj1 ,sj sjj r _You climb downwards.  Found a metallic blue potion.sj [ ### ...sjQ  ..#  #.#  #.#  sj #.#  #.#  #.#####.# sj = #....!.@# 24.0 (17.4) ##.....##  #.....  sj5 ........ ..#..... . #..... sj B###### sj sj sj a _There is a stone staircase leading up here.sjsjsjgsjsjsj$ _sjsjsjX,sjsj| ### ... ..#sjޙ #.# #.# #.# #.# #.#####.# #....@.<# ##.....##sj1 #.....# ........# #..#.....# #. #.....## #######sjʝ17.2 (3.2)sj+8.2 (4sjsjZ _z - a metallic blue potionsjsjsjsjsjՔsjsjwsj"sjsjsjAsjsj##. # ###... .# ..... #. ..#sjة"..#. #.#.#. #.#.) #.##. #.# #.#####.# #.@....<#31.4 (3sja ##.....## #.....# ........# #..#.....# #..#.....# #. #######sj4...#sjŵsjb-3.1 (4.9sjsj sjG_Found a whip.sjsj:sjksjsjysj,sjsjsjEsj!sjsjsjMsjsj!sj!sjsj sj<  You see here a +0 whip.sj!sj _sjsjPsj] > .  .###.##  .....#  ....# ##.#.# ###sj/. #.....### ...#..##$...#.. ..#.........#.# ##.##......@#.##.##.#41.5 (8.4####.#...)...##.#####.#####.# #.#####.# sj#......<# ##.....## #.....# ........# #..#.....#sj[sj/3.1 (10.0)sjmsjf sj5_Found a stone staircase leading down.sjsjsjsjsjsj ,sjU sjsj+sjsj%sjd sj sj!sj-sj.sjB9sj<N _You now have 314 gold pieces (gained 18).sj?sj+@sjrAsjSCsjlGsjGsjHsjJsj=SsjTsjUsj;WsjZsjZsj[sj\sj`sj+asjasjcsjh# # ....#sjh..##. ##.#.## ###..... #.....### ...#.##..##....#.. ..#sjBi............#.# ##.# #####.......#.##.##.# ####.#...)...##.# sjih###.####.#####.# #.@.# #.#####.#57.4 (14.3 #.### #......<#sji$ ##.....##.> #.....#... ........####. #..#.....##. #..#.....##. #. #######sj;j5#. sjgpsjp.9.1 (16.0sjssjnu sju-_Found a stone staircase leading down.sj sjV sj sj sj ,sj sj sj sj sj sj sjҷ sj sj] sj sj sj sj N _You now have 326 gold pieces (gained 12).sjd sj sj sjP R  There is a stone staircase leading down here.sj sj  _sj sj( sj sjK sj& sj sj ,sj sj< sj6 ,sj sjF sjv sj sjy sj+ sj ##### #...# #.#####.#sj ...$.###.### #......<.......#.#######.....##.####...>......#.....# .........####........# .....###....#..#.....# sj` #### #.##.#..#.....# .##.#..####### .@.......# 74.9 (15.8##^.#.##.# sj  ..#  .... ..### ... ...# ##[# sj *.#sjc sj .6.5 (17.4sj sj 7 _Found a ring mail.sjF ,7.5 (18sj { _B - a scroll labelled DIAPNI SINGEEVEsjsjsjsjisjsjKsj sjc'sj1sj1sj5sj:sjLsjMsjPsjVsjhsjisj&msj?ssjc~sjGsj sjsjBsjsj!sjsj1sj2sjsjsj sj;z You encounter an orc. It is wielding a +0 dagger.sj" sj ..##. ##.#.##  ..... #.....###sjW: #.##..#..sj] ......#.# #sjU ##.##.# sjD>####.#...)...#sjk #. ###.####.####sj#...###### #...# #.#####......@.###.### #.....sj.§..........#.#######....sj\≈≈≈≈..####...>......#....sj.§............####.......sj.o........###....#..#....sj+##...####. #.##.#..#.... o   orc (asleep)sjr'#.sj.. #.##.#..########. #.........#sj9a#. ###^.#.##.#sjk889.2 (11.7.sj3§.sjn-90.9 (13.4 sj _sjsj sj~D_You see here 12 gold pieces.sj3  Casting: Jinxbite (safe; 1% risk of failure)  sjMConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.7---==1.9 (1.0)Will/2 Jinx sjsj; _You feel your willpower being sapped.sj .  You shoot an arrow. The arrow hits the orc!  You kill the orc!sjY))))))sjXr§.......)sjۮ4=3.0 (1.1sjsj sj]_Cheibriados appreciates the change of pace.sj\ sjN] sj^ sja sjb sj&c sjf sjg (sjPh sjk { _The sprites lose interest in your situation.sj]l 9---sjm sjp sj?q sj.r sjt sjt K8=sjv sjzx sjx sjy sj|| sj} sj~ sj' sjp sj sj_ O=sjֆ sj҉ sj sj sj0 sj| L9==sj sjl 4 _Magic restored.sj sj- sj& sjx sjs sj sj4 sj= sjϠ sj :==sj: sjZ sj sj sj sj sj sj sj sjί sj sj sj sjƶ sj sjx Bsjü sjԾ sja sj_ sj1 >sj sj_ n _You feel your willpower return.sj sj sj N _You now have 338 gold pieces (gained 12).sj\ sj sj sj sj  ..##. ##.#.## ..... #.....### #.##..##....#.. ..#.# # #####.......#.##.sj  ####.#...).. #.. ###.####. #...###### #...# #. #....@...###.### #---8018.7 (25.7)sj F§§§§.......#.####### ≈≈≈≈..####...>......#§§§§.........####..)........###....#..# ###...####. #.##.#..#..  #...) .. #.##.#..### sj ` #.... ##. #..# #.... #. ###^.#.##.# sj* ......≈......)§§#sj K---20.4 (27.4sj sjv # _Found a club.sj/sj0sjJ1sj3sjn9. ..##. ##.#.##.. ..... #.....sj9#< #.##..##....#..#. .#.# ##.# #####.#. #... ####.#...) #... ###.####.sj;: #...###### #...# #. #...@....###.### #0.0).#.#_..≈≈≈≈..####...>......#.........####.)§§......###....#..#sj:l#...####. #.##.#..# #...) .. #.##.#.. #.... ##. #.sj: #.... #. ###^.#.##.sjrL..2.1 (1.7 _Found a broken altar of Ashenzari. Found a stone staircase leading up.sj4sj0sjH _No target in view!sjx sjy sj sj sjw sj $ _sjI sj sj۽ sj sj; sj sj sj sja sjs sj sjx sj sj sjN9 sj: sj9> sjIH sjV sj{W sjZ sj _ sjw sjx sjUz sj[ sj sj sj sjǥ sjD sj sj sj sj sj sj sjr sjM sj! sj sj sj sj sj sj+! sj# sjo$ ,sj ' sjt- BsjF. sjN0 sj+1 ,sjq2 sj6 sj6 sj 7 sj8 sj; sj< ,sj= sjDB sjB sjCC sj4D sjG sjG sj#H sj3I sjM sjM sjDN sjO sjS ,sj| sj} sjÀ ,sjb sjn sj Bsj sj sjҍ sjF sjƏ sj sj sjv sj sj sj sjK sjh sj* sjs sj sj sjL sjϥ ,sj$ sj sjͪ sj9 sjG sjS sj sj sj sj)  You encounter a gnoll. It is wielding a +2 flail of protection and carrying awand of warping.sjs ########.....##.....#sjŻ #.....##.....#####........#########.# .#  #@# .# sj  ####.##.#> .#  .###########.......#.###.##  ................##........#  sjW #########..#.##.## .......# #..ğ....##...##.#.## ğ   gnoll (wand, wandering)#........... #.....###sjͼ H##<...#.##..##....#..#................#.# #sj; `72.1 (50.0).ğsj sj 53.7 (51.6 _sj sjD sjg |     sj# #### #........# #.# .#  #@# .#  ####.##.#> .#  .....  ........##  ..#.##.##  sj  #.......#  #.ğ.........   ##<...#.#  #....... sj p    sjf  #### #........# #.# .#  #@# .#  sj 9####.##.#> .#  .....  ........##sj   ..#.##.## sjJ  #.......#  #.ğ......... sjܖ  ##<...#.# #....... sj sj sjÜ sj \ _A gnoll is nearby!sj( sj7.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj#dğsj#^7---==4.7 (1.0sj#S)Will/2 Jinx sjM&sj#); _You feel your willpower being sapped.sjsjsjsjHH _No target in view!sj֎ sj| sj sj sj) $ _sj sjb sj (sj8 sjQ $ sj W_The sprites lose interest in your situation.sja sjo sj sjۮ 9---sj sjs sj #8sjn (=sjw sj޹ sj8 sj sjx sj sjN sjN ,sj sj sjI 9=sj sj sj sjl sj sj L9==sj sj sj sjw sj sj sja sjG sj sj sj sj :==sj sj sj sj sj sjJ sj sj: sj sj sj sjV sj sjX sj sj& sj sj sj sj sjL sj sj sj sjU sj sj sj sjU sj sjA sj< sj sj" sj sj (sj sj X _You feel your willpower return.sj sj{ sj sjk sj~ sj sj sj sj sj sjF sj sj sj sj sjp sj" sj& L#.....##.....# sj& B#.....####### ###........##.. ..########.##.# .# .#sj3'  #.##.##.# .#####.##.#>)# .# #########.......#.###.## .............##.@......# --108.4 (33.sj|' 87) ######..#.##.##........#  #.......##...##.#.## ###sj' t #............#.....### ... ##<...#.##..##....#. ..#sj ( #................#.# ##.###.########.......#.##.##.##...# ####.#...)...##.##...# ###.####.#####.#sj. sj/ J--10.1 (35.4sjD2 sj3  sj!4 _Found a club.sj6sj]7sj18sj:sj>,sjjInsjM%  sjMYou see here a +0 club.sj%RsjR _sjSsjUsj)Ysj}YsjfZsj[sj`sjf`sjCasjsjCsj4DsjFsjJsjKsj[MsjARsjRsjTsjYsjqZ(sj\sj_n _You feel your willpower return.sjc3sjfsj'isj5n,sjpsjv\ ###### ...# #.#####.#### #)..#sjjw #.. .###.@...)......##--- #..##.##.### #".# #.##.### ..#.# #...... .....# ####.# ##.#### #.##.#. ####### #....sjx #. #.....# #####. #.....#87.3 (28.3)ğsj' ğ   gnoll (wandering)C - a scroll labelled QUEMPI ZEEKIRO---8.3 (29sjKsjяq _You encounter a gnoll. It is wielding a +0 flail.sj7m W ##### # ...# sjm #.#####.####  #).........#  #..........##### .###.@...).... #..######## #".#  ..#.#  .....#  ##.####  sjQn {#.   #ğ   .  sjF  ##### # ...# #.#####.####  #).........#  sj #..........##### .###.@...).... #..######## #".#  ..#.#  .....#  ##.####  sj/ #.   #ğ   . sj0 sj sj1 sj  sj' N_A gnoll is nearby!sjR]: ğsj3^C.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjjsjVk7---==9.3 (1.0)Will/2 Jinx sjpsjq; _You feel your willpower being sapped.sj,6))))sjS%))sj[:*sj Qğ.  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  sjQYou shoot an arrow. The arrow closely misses the gnoll.A giggling sprite leaps out and doodles on the gnoll's face.  The gnoll shouts!  The gnoll is heavily wounded.sjX."..ğ  very draisjY"ned)sjY5=90.4 (1.1sj_sj b' _You hear a shout!sj( sjw.  You shoot an arrow. The arrow hits the gnoll.  You kill the gnoll!sjZ))))sj9ğ."..)ğ   gnoll (wand)1.5 _Cheibriados appreciates the change of pace.sj* )))))))You shoot an arrow. The arrow hits the gnoll.sj;*sj8u ğ.  The gnoll is lightly wounded.  A giggling sprite leaps out and makes the gnoll trip over its own feet.sj)|o."..)sj|\ d, very drained).sj|'2.6sj:sj sjvR_The gnoll is moderately wounded.sjN _ ))))))sj \You shoot an arrow.  The arrow hits the gnoll but does no damage.sj ;*sjL ğ.  The gnoll is moderately wounded.A giggling sprite leaps out and insults the gnoll's ancestors.sjg\ ."..) sj] \8=--3.8 (1.2sjc sjBe  sje P_The gnoll is severely wounded.sj[ .  You shoot an arrow. The arrow hits the gnoll.  You kill the gnoll!sj^)))sj?_9)))sj7."sjW..)/sj/55.0sj0sj sj]_Cheibriados appreciates the change of pace.sjz sj sjŏ sj sj sj sj| sj (sj sj { _The sprites lose interest in your situation.sjv 9=sj_ sjڭ sj3 sj= sj sjj L9==sj( sj[ sj sjY sj sjy sj sjR sj sj] sj sj6 :==sj sj sj sj sj sj sjL sj sj sjQ sj sji sj sj sj& sj sj5 sj sj sj sj sjf sj" sjr" sj$ sj(* sj* sj- sjY1 sj2 sj4 sj< ,sjF? sjD sjwD (sj G sjuJ n _You feel your willpower return.sjN sjQO sjxQ sj>X ###### ...# #.#####.####sjX  #).........# #..........############ .###.....)......##... #@.#########.##.##--- #".# #.##...#.# #.........# ####.####)####sjAY  #.## #/ ####### #.. #. #.....# ####  #.....#  . #.....#sj]  ###### ...sjq^ '.#####.####).............########### .###.....)......##... #..#########.##.## #....#.....#.....###.####.##.....###### sjse 1317.7 (22.7)sjf J---9.4 (24.4sjj sjfs B  q - an amulet of regenerationsjs -20.4 (25sjx sjy  sjy k_Items here: )) [ †.sjsjy'Pick up what? 17/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +0 spear sjArmour (select all with [)  c - a +0 leather armour of cold resistance Carrionsj sjׅa gnoll corpse [Up|Down] select[Esc] exit sj;Letters toggle [.|Space] toggle selected[top]sj  c + a +0 leather armour of cold resistance[Enter] accept (1 chosen)sjVsjsjnewnew the Jinx#####Barachi of Cheibriados *.....sjb# ...#sj9Health: 59/59 ========================#.#####.####sjxMagic: 19/19 ========================#).........#AC: 11Str: 12#..........############ EV: 12Int: 20sj.###.....)......##... SH: 0Dex: 26sj0#..#########.##.## XL:  9 Next: 15% Place: Dungeon:8#@.#sj#.##.## Noise: ---------  Time: 8320.4 (0.0)#....#.##...... k) +0 orcbow#......#sjEH####.## Fire: k) +0 orcbow###)#####.###/####### #...#.sja#.....# #### .sj|K#.....#.#.....#sjJ.##.....######sjQ You kill the gnoll! sj˖\_Cheibriados appreciates the change of pace. sj_The sprites lose interest in your situation. _You feel your willpower return.q - an amulet of regeneration sjd_Items here: )) [ †.sj}A1.4 (1sjsjJ sjjR_r - a +0 leather armour of cold resistancesjDsj0HGear: 18/52 gear slots (Left/Right/Tab to switch category) sjWHHand Weapons (go to first with ))  k - a +0 orcbow (weapon)  a - a +1 sling sjtHMissiles (go to first with ()  p - a throwing net sjHArmour (go to first with [)  h - a +0 cloak (worn)  i - a +0 helmet (worn) sjH l - a +2 pair of boots (worn)  n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}b - a +0 robe  o - a +0 troll leather armour  r - a +0 leather armour of cold resistance sjIJewellery (go to first with "=)  g - a +4 ring of protection (worn)  j - a +6 ring of dexterity (worn)sj6Ic - a ring of magical power  d - a ring of positive energy  e - a ring of resist corrosion  f - a +6 ring of intelligence  sjRI>m - a +6 ring of dexterity  q - an amulet of regenerationsjs[  g - a +4 ring of protection (worn)sj1 sj\0 q - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to sj0 Vfunction, it must first attune itself to the wearer's body at full health. sj0 >You took it off a gnoll on level 8 of the Dungeon. sj=1 Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery _________________ sj`1 “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’” sj1 f -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding sj1 6Night”. 1831. sj2 K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.sjbsjsjPsjľwnewnew the Jinx#####Barachi of Cheibriados *.....# ...#Health: 59/59 ========================sj&#.#####.####Magic: 19/19 ========================#).........#AC: 11sjStr: 12#..........############ EV: 12Int: 20sjL.###.....)......##... SH: 0Dex: 26sjn#..#########.##.## XL:  9 Next: 15% Place: Dungeon:8#@.##.##.## Noise: ---------  Time: 8321.4 (0.0)sj#....#.##...... k) +0 orcbowsj#......#####.## Fire: k) +0 orcbowsj###)#####.###/####### #...#.#.....# ####sj .#.....#.sj0#.....#sjKj.##.....######  sjf_Cheibriados appreciates the change of pace. _The sprites lose interest in your situation. sj_You feel your willpower return.q - an amulet of regeneration sj_Items here: )) [ †. _r - a +0 leather armour of cold resistancesjsjsjhsjThe sprites lose interest in your situation.You feel your willpower return.  q - an amulet of regeneration sj_Items here: )) [ †. _r - a +0 leather armour of cold resistance  You start putting on your amulet.sj+2.4 (1sjsjHsj+3.4 (2sjsjsj+4.4 (3sjWsjPA5.4 (4sjsjsj+6.4 (5sj(sj _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  q - an amulet of regeneration (worn)sjsjsjt _The amulet throbs as it attunes itself to your uninjured body.sjt sjsj,sjSsj&sjsjWsjesjsjn,sj|sjsjlsjsjsjsjsj/sjosjsj0sjwsjsjsjpsjsjsjsjesj@sjsj+sj,sj,sj.sj1sj9sj@9sjY;sj?k  You see here a +2 flail of protection.sjJsjJ _sjtNsj P$  Things that are here:sj~S_  a +0 flail; a gnoll corpsesjnXsjX _sjr[sj]sjdsjCdsj'fsjisjnsjosjpsjrsjvsjvsjexsj3zsjsjsjsjsjsjsjJsjDsj͐sjsjfsjDsjsjOsjsjӮ%  sjYou see here a +0 dagger.sjsj _sj@sj?sj@sjsjsjsjsjsjEsjYsj&sj\sjsj.sjKsjsj ,sjl sjsjLsjvsjsjsjb2f  Things that are here:sjI6 sjr6Y a +0 flail; a gnoll corpsesj@sjA _sjEsjnkf  You see here a +2 flail of protection. _sjmsjnqsjqsjrsjusjxsjxsjysjp|sjsjsjsjosjsj6sjUsjsjPsjsjsjsjsjsjfsjsjsj\sjsjsjsjsjPsjףsjsj9sjsjlsjsjխsj_sjsj)sjhsjƳsjKsjr,sj sjsjksjsjHsjsjsjfsjsjsjBsjsjjsjsjmsjsjsjsjsj;sjsjsjsjJP  There is a stone staircase leading up here.sjsj _sjsjsjisjsjsj|sjGsjsjsjsjsj$sjPsjWsj: sj sj sj sjsj~sjsjsj$sjQ$sj%sj(sjR+sj+sj,sjA0sj)4sj4sj5sj7sj=sj=sj@?sjCAsjEsjaEsjGsj JsjP,sj;RsjmVsjsjsjrsjsj$sjsjsj[sj+sj$sjsjsjsjsj:sjhsjBsjsjsjdsj`sjsjsjXsj;sjsj޻sjsjǾsjFsjsjsjmsjsjsjsjsjGsjsj)sj sjsjsjrsjsjnsjsjsjsjmsjsjsj1sjs,sj#sjbsjsjsjsjsj sjU sj  _B - 2 scrolls labelled DIAPNI SINGEEVE (gained 1)sj3sjmsj{sjzsjsj%sj sj@,sjisjsjsj sjT sjG"sj$  You encounter a gnoll sergeant, 3 gnolls and 2 howler monkeys.sjC*>#.####.##..........#. #.##.##.#...### ##. ..##.##.# .... sj*... ####....# ...# #...###...#### ##[# #............# .# #...###.#.##.# #######.#.##.#.# #.@........... sj'+w#.###.##.#..## #. #...... a ####.##.#a. .# #ğ..ğ   gnoll sergeant (polearm, asleep)ğ.aa 2 howler monkeys (asleep)ğğ sj+ ğğğ 3 gnolls (asleep)###sjj22477.3 (143.1)sj3-8.9 (144.7 sj?3 _sj 7sj@sjfC  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj^7---==9.9 (1.0sjS)Will/2 Jinx sjsj; _You feel your willpower being sapped.sjG .  You shoot an arrow. The arrow hits the howler monkey!  You kill the howler monkey!sj z))   howler monkeysj*| W ğ.  sj| ]Cheibriados appreciates the change of pace.sj Mğğsj sj& 5ğ.sj\ 0ğ.sjO Ja.sj 1ğ.sj 1ğğsj sj sjj !ğsj .sjQ ...ğwandering)ğsj ağğğ1 wandering)sj E 7=81.0 (1.1 sjݝ D_The gnoll shouts! The howler monkey howls! The gnoll shouts!sjԡ sjT  sjw b_Your Alchemy skill increases to level 2!sj#.####.##... #. #.##.##.#...### sj ##. ..##.##.# .... ... ####....# ...# #...###...#### ##[# #.sj2?.....# .# #...###.#.##.# #######.#.##.#.# sjVU#..@... sj{#.###.##.#..## #. #...... a. ####.##.# sjğ.. .# #sj#.ğ.#ğğ.#...sj.####sjsj54-2.7 (1.7sjsj* _You hear a shout! x2sjj sj 7-sjv sj-  sjU :_No target in view!sj#.####.##.. #. #.##.##.#...### ##. ..##.##.# .... ... ####....# ...# sjS\#...###...#### ##[# #............# .# #...###.#.##.# #######.#.##.#.# #. #.###.##.#..## #. #...... a. ####.##.# sj&sj7--4.4 _sjesjzsjsj7@8=----sj^/50sjWsj sj^_The sprites lose interest in your situation.sj|8sju9%6sj>sj@sjqa 3asj\d 6a.sjh ka   howler monkeysjWi %7sjl sjm sjAk .  You shoot an arrow. The arrow hits the howler monkey!  sjYou kill the howler monkey!Cheibriados appreciates the change of pace.sj;)sj{,..sj(R3179===8.6 (1.2sj3sj sj{_Cheibriados raises the support of your attributes as your movement slows.sjsjksj$sjsj9=sjsjsjӛ% sjf_You start resting.A gnoll comes into view.sjF---ğsjJwğ   gnoll (wandering)sjW90sj3N---90.6 (2 _sjisjtsj_D ğsj_C.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjedsjd57-sjd==sjeD1.6 (1Jinx sjhsj j; _You feel your willpower being sapped.sj .You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!sjsj!;)sjg1).sj:4=20=2.7 (1.1sjt7sj9 sj9]_Cheibriados appreciates the change of pace.sj] sj ^ sja sjc  sjc :_No target in view!sj'~sj~sjsjx2ğsjp  A gnoll sergeant comes into view.sjWğ   gnoll sergeant (polearm, wandering)sj^0.0)sj;---3.7 (1 _sjsjsj}b ))You shoot an arrow.sj!;*sj2 ğ.  The arrow hits the gnoll sergeant but does no damage.  A giggling sprite leaps out and doodles on the gnoll sergeant's face.sjy. , very drained)sj6===4.8 (1.1sjsjdi _The gnoll sergeant is moderately wounded.sjy6  A giggling sprite leaps out and doodles on the gnoll sergeant's face. _The gnoll sergeant is moderately wounded.Casting: Jinxbite (safe; 1% risk of failure)  sjConfirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.sjgp8-5----sj,-50sj0sjL _The gnoll sergeant hits you from afar with a +0 spear.sj*)sj~0*sjnME ğYou shoot an arrow. The gnoll sergeant blocks the arrow.  A giggling sprite leaps out and smacks the gnoll sergeant with its own hand.  The gnoll sergeant is heavily wounded.sjRğ.ğ   gnollsjSb9==6.9 (1.1sjXsjY sjZM_The gnoll sergeant barely misses you.sj# *)sj 0*sjr OMsj s ğ. _The gnoll sergeant barely misses you.  You shoot an arrow. The gnoll sergeant blocks the arrow.  sj1s A giggling sprite leaps out and doodles on the gnoll sergeant's face.  The gnoll sergeant is severely wounded.sjt -ğsj{ c ğ. sj| ğ 2 gnollsThe gnoll sergeant barely misses you.sj| #6sj| 4==-8.0sj sj _ _The gnoll sergeant completely misses you.sj} ) You shoot an arrow. The arrow hits the gnoll sergeant.sjO:*sjnQ ğ.  sjnThe gnoll sergeant is almost dead.A giggling sprite leaps out and doodles on the gnoll sergeant's face.  The gnoll sergeant is almost dead.sjEo'9.1sj,ssjt\ _The gnoll sergeant closely misses you.sj1 )You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.sjH:*sjۋ )  The gnoll sergeant is almost dead.A giggling sprite leaps out and insults the gnoll sergeant's ancestors.  You kill the gnoll sergeant!sjc5ğ.sj.ğğ 2 gnollssj14500.2sjsj%k _Cheibriados appreciates the change of pace.sj ))You shoot an arrow. The arrow barely misses the gnoll.sjg :*sjVcD *sjc(1 very drained)The arrow hits the gnoll but does no damage.  A giggling sprite leaps out and bonks the gnoll with its +0 whip.sj1 )ğThe gnoll is heavily wounded.A giggling sprite leaps out and makes the gnoll trip over its own feet.  The gnoll is moderately wounded.sj1sj2F.ğsjc>;sj0@N=1.3sj/sji _The jinxing sprites lose interest in you.sj' sj.  sjXYou shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!sjsjq   gnollsj )ğ==2.4sj _Cheibriados appreciates the change of pace.sjq )  You shoot an arrow. The arrow hits the gnoll!!  You kill the gnoll!sj (sj8 *)sj /53.5sj sjR k _Cheibriados appreciates the change of pace.sj`sjasjGcsj hsj9iK7=sjjsjosjosjfqsjusjusjwsj*|sj||sj^~sjmsjт9=sj̄sjي,sjsjxsj̏K8=sjȑsjrsjsjsj;sjsjksjgsjsj}sjIsj9=sjsj_sjsjZsjsjsjsjL9==sjsj!sjC4 _Magic restored.sjsjsjsjsjsjsjsjsjsjC:==sjBsjsjsjsjr>sjhsjn _You feel your willpower return.sj#3sjTsj$  Things that are here:sjd9  a +0 whip; a +0 clubsjsj/ _sjsj [  Items here: )) [[ †.sjsj _sjsjsjS,sj3sjsjS&i ##. ..##.##.# .... ... ####....# ...# #...###...#### ##[# #............# .# #...###.#.##.#  #######.#.##.#sj& #.)).......... #.###.##.#..## #@# #.....---30.3 (26.8) #....<####.##.# #.....# .# # #.....sj6' #.....# #.....# ####### sj.-sj-J---2.0 (28.5sj'1sj29 _Found a stone staircase leading up.sjsjsj6sj.sj*,sj[sjsj$$sj$sj%sj'sj~-sj-sjJ/sjn1sj5sji5sj<sjI@%  sju@6Items here: )) [[ †.sjEsj F _sj|GsjI$  Things that are here:sj]K9  a +0 whip; a +0 clubsj9PsjP _sjARsjxTsj>XsjpXsjYsj[sj_sjx_sjf`sjzbsj)e  You encounter a kobold. It is wielding a +0 club and quivering stones.sjqj##. ..##.##.# .... sjjk... ####....# ...# #...### ##[# #......# .# sjkb#...###.#.##.# #######.#.##.#.### #.))........... sjsk#.###.##.#..## ###.###..@....# #....<####.##.# #.....# .# # #.....# ..sjkw#.....# ..K#.....# .###K   kobold (missile, asleep)####### .#.#.#sjksjr-45.5 (13sjVs57.2 (15.2 _sj3wsj|sj D KKsj] 2)Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj = ((sj d((You feel your willpower being sapped. The kobold throws a stone.sjY K@...sjZ 7---==8.2 (1.0)Will/2 Jinx sj^ sjM` R _The stone barely misses you.sj|  .  You shoot an arrow. The arrow hits the kobold!  You kill the kobold!sj@Q)))sjU KCheibriados appreciates the change of pace.sjWk KYou hear a shout! x2sjd4 ..KK 2 kobolds (1 missile)You encounter a kobold. It is wielding a +0 short sword and quivering stones.You encounter a kobold. It is wielding a +0 whip.sj$h4=9.3 (1.1sjlsjms* _You hear a shout! x2sj{je .  You shoot an arrow. The arrow hits the kobold!  sjj<You kill the kobold!sjnt))   kobold (sjn"sj ..)Cheibriados appreciates the change of pace.sjEK((((sj6}k@..)sj(50.4sjjsj-m _The kobold throws a stone. The stone barely misses you.sj )You shoot an arrow. The arrow hits the kobold!  You kill the kobold!sj_ Q)))sj 0Ksj ' sj oKCheibriados appreciates the change of pace.sj| ..)KK 2 kobolds (1 missile)sjĒ pYou encounter a kobold. It is wielding a +0 club and quivering stones.sjĕ ,1.6 (1.2sj sj q _You encounter a kobold. It is wielding a +0 whip.sj: )sjZYou shoot an arrow. The arrow hits the kobold.  You kill the kobold!sj)))   kobold (sj% ..))Cheibriados appreciates the change of pace.sjs5((((((sjsj(#3Ksj3b ...@..sjT3cK   kobold brigand (missile)K   kobold (missile)The kobold throws a stone. The stone closely misses you.sj 6\8=--2.7 (1.1sjL;sj@  sjAYou encounter a kobold brigand. It is wielding a +0 club and quivering _curare-tipped darts.sj8 )sjn)) You shoot an arrow. The arrow hits the kobold brigand!!sj;*sja$ )The kobold brigand is almost dead.A giggling sprite leaps out and smacks the kobold brigand with its own hand.  You kill the kobold brigand!sj< K.  Cheibriados appreciates the change of pace.sj;1Ksj ..)KK 2 kobolds (1 missile)  You hear a shout!sj 93.8 _You encounter a kobold. It is wielding a +0 club.sj sj h _Your Alchemy skill increases to level 3!sj : (sjہ You shoot an arrow. The arrow hits the kobold!  You kill the kobold!sj{ '))sj v)   kobold (sjrK.KsjS..)sj{'4.9sj sjQ$k _Cheibriados appreciates the change of pace.sj^Y .  You shoot an arrow. The arrow hits the kobold.  You kill the kobold!sjYsj]F)))sjJ.)..sj>'6.0sjsjk _Cheibriados appreciates the change of pace.sj=... ####....# ...# #...###...#### ##[# #............# . .# sj`=#...###.#.##.#.# #######.#.##.#.###sj=* #.))........... #.###.##.#.)## ###.###.......# #....<####@##.# sj=#.....# #.# # #.....# #.) sj >#.....# #..(#.....# #.########## #.sj># #.##.##.#sjcGsjHR=---7.7 (1.7sj_MsjNsj13 sjU1V #...###...#### ##[.........# . .###.#.##.#.# ######.#.##.#.### #.))........... sjs1###.##.#.)## ###.###.......# sj1g....<####.##.#sj1.# #@# ).....#.(.####sj16#####.#sj1sjb40Ksj-;' sjO;K   koboldThe sprites lose interest in your situation.sj;@9==---sj<+9.4sj?AsjRGs _You encounter a kobold. It is wielding a +0 dagger.sj} .........# . .sj~ ###.#.##.#.# #####.#.### #.))........... sjE~ ###.##.#.)## ##sjy~ ...K..# ....<####.##.# #.##.##.#).....#sj~ .(.####### ##### sj~  .sj( 5.KsjI sj F.Ksj sj( (61.1sjW sj{ sjI #...###.#.##.#.# #######.#.##.#.###sjl  #.))........... sj #.###.##.#.)## ###.###.......# sj S#....<####.##.# #.....# #K##.##.##.....# #.).....# #.....# #.@(.#### sjE Y#.....# #.#### ####### #.#  #.# #.##.# #.#..#sjb ,##sj^ E.Ksj sjk '2.8sj5 sjr sjC  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj7---==30Jinx sjsjXc _You feel your willpower being sapped. The kobold hits you but does no damage.sjv1)sj3*sjU 9 )sj You shoot an arrow. The arrow closely misses the kobold.A giggling sprite leaps out and makes the kobold trip over its own feet.  You kill the kobold!sj sj1 <)sj: 4=4.9 (1.1sj sj  sj ]_Cheibriados appreciates the change of pace.sjJsj[JsjVOsjP sjQ:_No target in view!sj3u#...###.#.##.#.# #sjyR.#.##.#.### sjt#.))........... sj#.###.##.#.)## ###.###.......# sj8#....<####.##.# #sj[#.....# #.##.##.# sj#.....# #.).....# sj#.....# #..@.#### sjHi#.....# #.#### # #.# #.# #.##.##.sjp|#..###sj'sj'=---6.6 (1.7 _sj3sj7 sj7_Items here: (( ))))) ††.sjxsjz_Pick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 club  d - a +0 short sword  e - a +0 whip sjzMissiles (select all with ()f - a curare-tipped dart  g - 4 stones Carrion a kobold corpse a kobold corpse sj{[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]sjc  f + a curare-tipped dart[Enter] accept (1 chosen)sjִsjsjsj # #...###.#.##.#.#newnew the Jinx#######.#.##.#.###Barachi of Cheibriados *.....sjW##.))...........Health: 59/59 ========================#.###.##.#.)##sjMagic: 17/19 =====================---###.###.......#AC: 11Str: 13#....<####.##.# #EV: 12sjInt: 21#.....# #.##.##.#SH: 0Dex: 27#.....# #.).....#sj  XL:  9 Next: 29% Place: Dungeon:8#.....# #..@.####sj< Noise: ---------  Time: 8566.6 (0.0)#.....# #.####k) +0 orcbowsj[####### #.#Fire: k) +0 orcbow#.#Will/2 Jinx sjw(#.##.#sj#.#..###sjYou shoot an arrow. The arrow closely misses the kobold.A giggling sprite leaps out and makes the kobold trip over its own feet.  You kill the kobold! sj_Cheibriados appreciates the change of pace. _No target in view! sj_Items here: (( ))))) ††.sj=  s - a curare-tipped dartsj57.6 (1sjsjW sj^_The sprites lose interest in your situation.sjxsjxsj/{sjWsjRsjOsj_sj58=sjsjdsj,sj.sjqsjsjIsj-sjsjsjsj 9=sj^sjsj8sjsjb9==sjCsjgsjsjJsjsjsjYsjsjsjqsjsjsj3==sjsjqsjsjsjsjsj]sjsjFsjsjsjCsjsjGsjsjsjsj`sjsj;sj|sj sjsjsjfsj:%sj=&sj7+sj/sj/sj2sj6sj6sj:sj?sj@(sjBsjJn _You feel your willpower return.sjO3sj`RsjPUsj[,sj`,sjdsjdsjnsjpsjv,sjxsj;}sjsj6sjasj݇sjDsjsjsjڎsjsj4sjIsjsjɘsj'sj sjsj ,sj]sjsjsjݨsj˪sjcsj3sjsjsjsjsj+sj-sjsjsj-sjsj:sj sjQsjhsjsjsj sj sjA  You see here a +0 ring mail.sjsj@ _sj]sjsjFsjsjsjysjsjsj=sj,sjsjGsjUsjsj ,sj sj  sj sjc sj sjr sj* sj sjW sj sj> sj sjv sj sj# ,sj$ sj% sj( sj( sj) sj+ sj]/ sj/ sj0 sj1 sj5 sj6 sj6 sjV8 sj; sj< sj< sj? sjB sjB sjC sjD sjG sj)H sjH sjUI sjAL sjL sjL sjO sjS sjT sjsT sjUU sjsX sjX sjY sj,Z sj^ sj3_ sj_ sjo` sjf sjEg sjg sji sj!l sjil sjl sjm sjWs sjs sjs sjt sjx sjx sjoy sjqz sj} sj8~ sj~ sjQ sjP sj sj sjV sj4 sj sj sj sj sjf sjŽ sjǏ sj! sjm sjړ sj sjN sj sj sj sj sjS sj sj۞ sj sj2 ,sj sjܧ sj sj sj sjޫ sj< sj sjƭ sj sjb sj sjb sj ,sjB sj sj4 ,sjT sj sjn ,sj sj; sj ,sj sjX sj sj& sj sjJ sj sj sj M _You now have 344 gold pieces (gained 6).sj 3sj~ sj sjY sj sj sj sj sjT sj sj sj sj$ sje sj sj sj sjZ sj sj] sj sj< sjf sj sjK sj sj sj3 sj sj sj sj sj sjq sjY sj sjI sj sj sjp Bsj* sj sj ,sj$ sjb sj sj sj sj sj- sj sj sj sj sj; sj~ sj sj sj!! sj" sj& sjG& sj)' sjy( sj- ,sj/ sja7 sjl; sj; sj}< sj? sj/C sjC sj=D sjF sjnK sjK sjYL sjN sjR sjS sjS sjV sj Y sj[Y sjY sj&\ sj] sj,^ sj^ sj` sjd sjd sjne sjg sj sjD sj sjđ sj sjؔ sjc sjp sj sjM sj sj sj sj sjb sjq sj ,sjR sjB sjR Bsj sjɲ Bsj sj sj? sj sj2 sj# sj\ sj sj: sj sj sj sjp sj sj1 sj sj sj sj sj sj sj sj sj sj sj sjC sj" sj sj sjY sj@ sj sj sj sj sj sj sj& sj@ sjQ sjg sj sj sj sj sj; sj. sj sj sj ,sj sj sjr sj sj sj sjT sj sjC sj" sj# sj2( sj/ sj2 sj,3 sjB4 sj5 sj; sj8< sjG= sj? sjcB sjB sjC sjD sj'I sjSI sj G.FsjK ).F..o 2 osjK ,rcs (wandering)sjR sjR 6*4sj S 28sjIS 31=4.9 (1.1sj3d sj w s _You encounter an orc. It is wielding a +0 hand axe.sj )) You shoot an arrow. The arrow hits the bullfrog!sjh o.  The bullfrog is heavily wounded.sji EoosjEj sjj 7o.sjn | .FThe orc wizard shouts! The orc shouts!sj'o 1osjep { .oThe bullfrog swells and bulges.sjp sjp .sjq 9.osjq @.Fsj{ aoosjJ{ ;1 wandering)sj| \8=--6.1 (1.2sj sj o _You encounter an orc. It is wielding a +0 mace.sj,.  The bullfrog swells and bulges. _You encounter an orc. It is wielding a +0 mace.  You shoot an arrow. The arrow barely misses the bullfrog.sjThe arrow completely misses the orc wizard.The arrow hits the orc!  You kill the orc!sj))))))))sj}f   orcsjfi7*sjj7; )oCheibriados appreciates the change of pace.A giggling sprite leaps out and doodles on the orc wizard's face.  The orc wizard is heavily wounded.sj8>.osj :1osjBA..o...F (very drained)o 2 orcs (1 wandering)sj"D,7.2 (1.1sjPIsjJ sjJG_The bullfrog barely misses you.sj4 .oThe orc wizard is heavily wounded. _The bullfrog barely misses you.sj%5 SCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.sj> *The bullfrog hits you but does no damage.sj  invisible orc wizardThe orc wizard gestures wildly while chanting.sjC /)sj oo(remembered)   orcsj. b6---80sj> sj | _The orc wizard flickers and vanishes! The bullfrog closely misses you.sjp' sjq))sjPq You shoot an arrow. The arrow barely misses the bullfrog.The arrow hits the orc.sjh:*sj|g .oThe orc is severely wounded.sj|A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is severely wounded.sj}sj*~/osj>F (very drained)o 2 orcs (1 wandering)sj4=9.4 (1.2sj\sj? _The bullfrog hits you but does no damage.sjJJ .  You shoot an arrow. The arrow hits the bullfrog!  You kill the bullfrog!sjNo invisible orc wizard (remembered)oo 2 orcs (1 wandering)sj-sjPH.osjQ.osjUsj!65800.5 (1.1sjMsjv _Cheibriados thoroughly appreciates the change of pace.sjh .You shoot an arrow. The arrow hits the orc!  You kill the orc!sjW o   orc (sjj sjAl 2.osjjl sjx 7)sj} '1.6sj sj>  sjv ]_Cheibriados appreciates the change of pace.sj [ ))))osj=vYou shoot an arrow.  The arrow hits the orc but does no damage.sjj:*sj3 .  The orc shouts!  A giggling sprite leaps out and bonks the orc with its +0 short sword.sjnDoosj.)  orc (very drained)sj67=-sj 2.7sjsj[ _The orc is heavily wounded.sjH .  You shoot an arrow.sj: ))sjo   orc (very drained)  Cheibriados appreciates the change of pace.sjsj6Q.osj>E.)sjKA/73.8sjFsjFH6 _You feel a bit more experienced.sj[ )You shoot an arrow. The arrow hits the orc!  You kill the orc!sj=` $))sjv` sj` sje :.)sj, '4.9sj sj k _Cheibriados appreciates the change of pace.sjT ######...####.# #.## #...).....# #.##sj #....#.##.# # #....#.##.# ###^ #..#####. #.####.##.).# #.####.##.##.#sjπ.####......##.##.# #..).).@...######....# #.##.####...###...sj# #............# #...###.#.##.#. #######.#.##.#. #.)) #.###.##.#.)## ###.###.##sjtb #....<####.##.##sjsjp6---6.7 (1.8sj:  Things that are here:sj6r _a +0 hand axe; an orc corpsesjl ######...####.# #. #...).....# #. #....#.##.# # #....#.##.# ### #sjl7.#####. #.####.##.).## #.####.##.##.#.####......##.##.# #..).)@)...######....# #.##.####...###...# #...# #...###.#.##.#.sjl8 #######.#.##.#. #.)) #.###.##.#.) ###.###. #....<####.##.sjlsjzsjz}8==---8.5sjz sjsjl _The sprites lose interest in your situation.sj?b 9#######...####.# #... #...).....# #.#. #....#.##.# #sjb # #. #....#.##.# .. ##. #.#... .. #.####.##.).##. #.####.##.##.##.####......##.##.#sjb  #..).@.)...######....# #.##.####...###... #. #....#.. #...###.#.##.#sjc ### #.#.##.# #.)) #.###.##.#.)sj,c  ###.###. #....<####.##.sji sj!j (10.3sjo sjs  sj6s ^_Items here: )) [[ †.sj4^ #######...####.# # ..# #...).....# ## #.# #....#.##.# #sj^.#. #.# #....#.##.# .. ##.# #..#... ..# #.####.##.).##.# #.####.##.##. #.####......##.##.sj_ #..)@).)...######.... #.##.####...###... #.# #..... ..# #...###.#.##. #### #.#.##. #.))sj_ #.###.##.#. ###.### #....<####.##sjOesj f.2.1 _sjTksj_lsj  #######...####.# # ..# #...).....# . #. #.# #....#.##.# sj#.#.## #.# #....#.##.#  ..... ##.# #.#.#.... ..# #.####.##.).##.# #.####.##.##sjHB #.####......##.## #..@.).)...######sj #.##.####...###...# #.# # ..# #...###.#.##sj #### #.#.## #.)) #.###.##.#sjI ###.### #....<####.sjSsj'3.9sjsjj$  Things that are here:sj sjm_a +0 dagger; a +0 robe; an orc corpsesjRsj)Ssj_UsjKXsjXp9=== _sjt[sj^sj^sj1asj#dsjdsjfsjbj,sjhlsjoP==sjqsju,sjF|sjLsjsjsj.,sjsjesjΊsjsj ,sjusjCsjsjܗsjsjT(sjesjn _You feel your willpower return.sj53sjݫsjsjesjӲsjsj̷sjsjsjsjbsjsjzsjsjsjUsjsjGsjXsjsjsj:sjsj,sjsjfsjsjsjXsjsjp,sjsjsjsjsjsj^ sjP sj sj sj) sjS sj sjV sj sj& sj sj sj sjf sj sj sj sj& sj sjR sj4 sj sjK sjP sjZ# sj$ sj1% sj& sj' sj!( sj~( sj( sj) sj* sj+ sj+ sjq- sjK. sj. sj/ sj!0 sj0 sj+1 sj1 sjc2 sj/3 sj3 sj3 sjx6 sjD7 sj7 sj8 sj?9 sj(: sj: sj; sj< sj]= sj= sj4> sj@ sjA ,sjB sj)D sj$E sjE sjF sjG sjH sjI sjpI sjL sj:M ,sj7N sjO sjP ,sjQ sj:T sjU sjU sjV sj%u sju sjcv sj8w sjw ,sj0y sj'~ ..#.##.# #..... #..#.##.# ###### #..#.##.#  sj~ #.......# ## ####.###########. #.......... ##########..#.######### #....#......@# #.98.9 (85.sj 0)..[.####.# ##<.. #.# ##.### ###.#.## #...sjl W#.#...# #...###.#.#### #..########.......########..........§..............sj sj҃ 0900.7 (86.8sj sj $ _Found a cloak.sj }sj}sjd~sjvsjsjsjsjsjsjsjYsjsjsj5sjsjEsjsjsjƔsj'sjsjsjsj sjsjsjsjPsjsjsjǠsjĨ=  You see here a +0 cloak.sjsj _sjsjsjUsjsjsj԰sj,sjsjIsjdsjsj+sjsj9sjsjsjDsjBsjhsjsjasj+sj]sjsj@sjsjsjsjBsjsjsjsjsjsjmsj-sjsjsjWsj]sjsj!sjsjsjXsjsjsj\sjsjsjsjsjsjBsj:sjFsjsjsjsjbsjsj8sj<sjsjjsjsjsjsjsjusj^sj3sjsjsjysj sj sj` sjT sj- sj sj sjV sj) sjy sj sj sj sj sjP sj sj sj sj sjE sj sjg sj sjr sjv sj sj sj sj sjA sj sj sj~ sj sj& sj8 sj  sjW sj sj sjk sj sj; sjL sj sj_ sj sj sj sj'! sj! sj" sj# sj:$ sj% sj& sj' sj2( sj( sj) sjy* sj* sj:+ sj6, sj, sjG- sj- sj. sj/ sj/ sjS0 sj;1 sj2 sjF2 sj2 sj3 sj4 sj4 sj45 sj6 sj6 sj'7 sj7 sjt8 sj/9 sjZ9 sj9 sj: sj; sj; sj:< sj = sj= sj+> sj> sjC sj^D sjD sjE sj G sjG sj$H sjH sjKJ sj!K sjLK sjK sjjM sjN sjkN sjN sjuP sjuQ sjQ sj%R sjS sjT sjT sj[U sjV sjW sjX sjX sjY sjZ sj$[ sj[ sj&] sj^ sj^ sj^ sjK` sjRa sja sj:b sjd sjke sje sjf sjrm sjn sjKo sjp sjr sj_t sjt sju sjw sjDz sjsz sj{ sj0~ sj sjn sj> sjD sj sj3 sjX sj) sjۏ sj) sjZ sjA sjK sj{ sj sj sj5 sj~ sj sj sjC sj sjp sj sj ,sj sj< sj sj sj sj sjϬ sj sj sj sj sjf sj sj{ sjJ sj sj sjZ sj sj sj sjK sj sj6 sj sj sjv sj sj sj5 sjC sj sj sj sj sj sje sj sj sj sj- sj sj %  sj DYou encounter a sky beast.sj B####.#### #######.#.##.# #.)).....#.## #.###.##.sj X#..## ###.###....sj .##...## #....<#.....# #.....# #sj+ :##...## #.....#  ##.## #.....# # sjN g##.....# # sjr #.# ####### #.. ###. sj z #. F#  #.sj  .  #. F   sky beast (asleep) sj ## .. ## sj [9046.1 (145.4)F.sjF XFsj 67.8 (147.1 _sj sjD sjX8 Fsj>X.  Casting: Jinxbite (safe; 1% risk of failure)  sjdXConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj\sj^7---==8.8 (1.0)Will/2 Jinx sjbsjlc sjc5_You feel your willpower being sapped.sj )You shoot an arrow. The arrow hits the sky beast.sjz ;*sj: F.  The sky beast is lightly wounded.  A giggling sprite leaps out and smacks the sky beast with its own tail.sj ^ (drained)sjH 4=9.9 (1.1sj_ sj  sj ^_The sky beast is moderately wounded.sj 9  sj] GYou shoot an arrow. The arrow hits the sky beast!sj ;*sjnm .  The sky beast is severely wounded.sjJoA giggling sprite leaps out and smacks the sky beast with its own tail.  You kill the sky beast!sjv)sj*}9 4251.0 sj}]_Cheibriados appreciates the change of pace.sjsjUh _Your Alchemy skill increases to level 4!sj sjz sj sjF sj : _sj sj D---sj sj { _The sprites lose interest in your situation.sjR K8=sj sj sj sjP sj/ sjx sj sj sj sj0 sj sj6 9=sj sjg sj sj sj  sjZ L9==sj sj sj sj sj sj- sj sj@ sj sj sj sj :==sjt sj> sj sj sj sj sjU sjY sj sjb sj Bsj sj3 sj sj sjR Bsj sj` sj sjM >sj sjM n _You feel your willpower return.sj- sj sj sj Xsj! sj" sj" sj]# sjf$ sj% sja% sj% sj& sjD' sj' sj' sj( sj) sj) sj* sj&+ sj+ sj, sjX, sj^- sj- sjB. sj. sj/ sj/0 sjx0 sj0 sj1 sj/2 sj{2 sj2 sj3 sjm4 sj4 sj4 sj5 sj6 sj6 sj37 sj7 sj8 sj8 sj 9 sj9 sj; Bsj/< sj< sjJ= sj= sj> sj?? sj? sj? sj@ sjtA sjA sjB sjB sjC sjC sjAD sj E sjE sj&F sjF sjG sjH sjH sjmI sjJ sjL sjL sjL sjGN sjKO sjO sj5P sjZQ sjoR sjR sj^S sjhT sjoU sjU sjqV sjZ sj[ sjj[ sj\ sj ] sj?^ sj^ sj'_ sj ` sj` sj%a sja sj_b sjb sjDc sjc sj8d sjd sje sj^e sj;f sjf sjf sj3g sjg sjh sjh sj>i sj)j sjj sj/k sjsk sj9l sjwo j...# #.# ###.#  #.# ####.########### #.# sjo #.......##.....###.# #.##.##.##.###.....# # #.##.##.# ####### .......# sjp _#>#####.#### #.....@.#---131.9 (80.9)#########sj\p      sjp y   sjr sj5s J---3.7 (82.7sj@u sjv ; _Found a stone staircase leading down.sjsjsjsj9sj Bsj Bsj sj sjsjsjsjsj9sj,sjsjKsjsjsjd-~ #...# # sj-n###.# # ####.##### # #.......##.....### #.##.##.##.###....sj- #.##.##.##.# ##### #.##.......#sj. #>#####.#### #@......#42.5 (8.8)sj(.6 #########sj.sj2sj:7E _Done exploring.sjE### #######.. ###.# ###.########### ......##.....#####....##.##.# #####sj .##.......#####.####.......######### sjŷsj44.2 (1.7 _sjsjGc _There is a stone staircase leading down here.sj; sj sjsjsj 350 _sjsj J 9  You climb downwards.sj- ....#...  #..#  ..## # #.# ..## #..####..##..... #>.............. #......@..# #.........# K..........# sj 5##.........# #.........# #.........#K   kobold (asleep) #.......... #........... #...........sj_ -6.7 (2.5sj_ sjH _You encounter a kobold. It is wielding a +0 club.Found a stone staircase leading down.sjE  sju S_There is a stone staircase leading up here.sj  sj QDungeon Crawl Helpsj Manual Contents sj _Press one of the following keys to*sj ,Table of contents sj. oobtain more information on a certain A.Overview sjx laspect of Dungeon Crawl.B.Starting Screen sj L?: List of commandssj 9C.sj eAttributes and Stats ^: Quickstart Guidesj 9D.sj5 Exploring the Dungeon sj[ :: Browse character notesE.sj Experience and Skills sj Q#: Browse character dumpsj GF.Monsters sj H~: Macros helpsjD DG.Items sjp &: Options helpH.sj aSpellcasting %: Table of aptitudessj I.Targeting /: Lookup descriptionJ.sj- NReligion Q: FAQsj K.Mutations V: Version informationL.Licence, Contact, History sj !: Display diagnosticsM.sj# mMacros, Options, Performance Home: This screensjJ KN.Philosophysjr Z1.List of Character Speciessj ^2.List of Character Backgroundssj 93.sj OList of Skills4.sj< ZList of Keys and Commands5.sjv MInscriptions6.sj Dungeon sprint modessjsjsj W....newnew the Jinx#...Barachi of Cheibriados **....#..#Health: 59/59 ========================#..#Magic: 19/19 ========================#..# #AC: 11Str: 14# #..# ..##EV: 12sj 8Int: 22#..####..##.....SH: 0Dex: 28#>..............XL:  9 Next: 42% Place: Dungeon:9#......@..#sj %Noise: ---------  Time: 9146.7 (0.0)#.........#k) +0 orcbowK..........#sj Fire: k) +0 orcbow##.........##.........##.........#K   kobold (asleep)#..........#...........#........... sj?_Done exploring. _There is a stone staircase leading down here.  You climb downwards. _You encounter a kobold. It is wielding a +0 club.Found a stone staircase leading down. _There is a stone staircase leading up here.sjsjesj*sjsj:&  sj!;Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj;d7---==7.7 (1sj;GWill/2 Jinx sj>sj@ sj@-_You feel your willpower being sapped.sj .  You shoot an arrow. The arrow hits the kobold!!  You kill the kobold!sjY)))))))sjFM*KsjR& sjR.......sjRK   kobold (missile, wandering)Cheibriados appreciates the change of pace.sjV4=8.8 (1.1sjbYsj_ _You encounter a kobold. It is wielding a +0 club and quivering stones.sj@H))))))))sj'9*sjt' sj)You shoot an arrow. The arrow closely misses the kobold.A giggling sprite leaps out and doodles on the kobold's face.  You kill the kobold!sjG.......sj'9.9sj@ sj> k _Cheibriados appreciates the change of pace.sj  sj sj sjG H _No target in view!sjbsjcsjesjhsji$ _sj^ksj7nsjnD---sjpsjRs$ sjsW_The sprites lose interest in your situation.sjsK8=sjusjwsj*xsjysj{sjx|sj}sjsjJsjsj@sj9=sjcsjksjsjՐsjޓsjDL9==sjטsj4 _Magic restored.sjsj5sjsjsjjsjf,sjsjP==sjsj~sjլsj̮sjʰsjsjsjHsjsjsj=sjsjlsjksjsjRsjsjsjsjsjsjnsj_,sj%sjsjsjsjFsjsjsjsj;(sjsjn _You feel your willpower return.sjsjsjsjIsjsj$sjsjUsjsj`sj%sjsjsjsjsj"sjsjsjsjsjsjKsjsjsjsj8sjsjMsjsjPsjsjsj[sjsjesjsjbsjsjsjsj sj sj~ sj sjsjhsjAsjsj<sjsjsj|sjsj6sjKsjsj<sj}sj2sjsjsjsj sj!sj#sjL#sj#sj%sjj&sj&sjK'sjK(sj)sj)sjI*sj,sj-sjO-sj-sj.sj/sjJ0sj0sj1sj2sj2sjH3sj$4sja5sj5sj5sj6sj7sj8sjx8sj99sj<:sj:sj:sj;sj<sj =sjp=sj@sj(AsjqAsjAsjCsj'DsjDsjDsjcFsjwGsjGsjPHsjIsjJsjbKsjKsjMsjOsjOsjOsj Qsj-RsjRsjRsjTsjUsjTVsjVsjXsjEYsjYsjZsj([sj\sj ]sj]sjJ_sj`sjasjbsj{csj=esjesjfsjgsjoisjisjrjsjksjmsjQmsj#nsjosj%qsjqsj rsj-ssjtsjtsjzusjtvsjwsjwsjxsjysj{sjS{sj{sj|sjA~sju~sjsjsjڀsjLsjAN _You now have 359 gold pieces (gained 15).sj3sjąsjsjNsjsjGsj׊sjsjssjsjsj\sjsjqsjsjTsjsjsjgsjsjbsjM _You now have 367 gold pieces (gained 8).sjsjsjsjsjOsj֠sj[sj\sjsjsjpsjmsj˦sjsjqsjsj  You encounter 3 kobolds.A kobold is quivering stones. A kobold is quivering poisoned darts. A kobold issjF'quivering stones.sj-1sj[f#########################sj......................####.......---sj+.#####..####..# #..##... #.. #..# #..##... #.. #..# #..##... #.. #..# #..##...sj. #.. #..####..##... KKK 3 kobolds (missiles, asleep) #K. #>............ #K. #......<..#... #.K #.........#...sj\sj2270.2 (120.3)sjI---2.0 (122.1 sj _sjsjڿsj#x  Casting: Jinxbite (safe; 1% risk of failure)  sjrxConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj........ #..# #......<..# #).# #.........# #... )....#. #### ##.........#.. #.#sj #########################...................................#####.#####..####..# #..## #..# )##(.# #>.........#.........#.. sj1321.2 (35.7)sjJ---3.0 (37.5sjsj"u  s - 2 curare-tipped darts (gained 1)4.0 (38sjsje4 _You see here a +0 short sword.sj~sjsj܉sj|sj]sjvsjsj(######################## ........................ ...............####sj #.#####..####..# #..## sj#..# #..# #..## #..# #..# #..##sjV #.)# #..# #..##sj) #@)# #..####..## #(.# #>........sj #..# #<..#sjS #).# #.........# #... )sjX.# #######.#sjl #.# #.#sjI #.sjt4 sj########################........................####sj#.#####..####..# #..## sjl^#..# )sj..)##sj .# #>...........# #......<..#)sj.#........... sj15.8 (1.8)sj^-7.6 (3.6sj sj! sj4"_Items here: (( ))) †††.sjXsj|Pick up what? 19/52 gear slots (_ for help) sjHand Weapons (select all with ))a - a +0 dagger  sjb - a +0 whip  sjc - a +0 whip sj`Missiles (select all with ()d - 8 poisoned darts  sj.e - 8 stones Carrion sjKa kobold corpse a kobold corpse a kobold corpse sj[Up|Down] select[Esc] exit sjLetters toggle [.|Space] toggle selected[top]sj sjR sj! ######################## newnew the Jinx........................ Barachi of Cheibriados **...................####..... Health: 59/59 ========================sj #.#####..####..# #..##. Magic: 19/19 ========================#..# #..# #..##. AC: 11Str: 15#..# #..# #..##. EV: 12Int: 23#.)# #..# #..##. SH: 0Dex: 29sj #.)# #..####..##. XL:  9 Next: 47% Place: Dungeon:9sj #@.# #>.......... Noise: ---------  Time: 9327.6 (0.0)#..# #......<..#. k) +0 orcbowsj U#).# #.........#. Fire: k) +0 orcbow#... )..........#.#######.........#.#.........#.sj W #.........#. #........... #...........  _HP restored. _You feel yourself speed up.s - 2 curare-tipped darts (gained 1) _You see here a +0 short sword. _Items here: (( ))) †††.  Okay, then.sj# sj sj$ sj& . _sj< sj sj sjT sj sjs $ _sj4 ,sjФ sj sj sj sj. sj sj~ sjd sj ,sjA sj sj$ ,sj sj sjC ,sj sj _You feel yourself speed up.  s - 2 curare-tipped darts (gained 1) _You see here a +0 short sword. _Items here: (( ))) †††.  Items here: ( )) †.sj sj?  _sj sj sj ,sj sj sj ,sji sj sj ,sjp sj sj e  You encounter a drude.sj j.)# #..####..##.......#(.# #>........#..# #......<..#..)........#...##.#....)..........#...##.#######.........#...##..........#...##.........#...##............##sj g...........##..............##.#####.. #...# .#..#5   drude (asleep)#..#.....5..sj! 045.7 (18.1)sj 57.5 (19.9 _sj@sjsj_C  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj-`7---==8.5 (1.0)Will/2 Jinx sjesjg; _You feel your willpower being sapped.sj G )))sj g))5))sj [You shoot an arrow. The arrow hits the drude.  The drude shouts!sj' 5.  The drude is lightly wounded.sjE G......sj 4=9.6 (1.1sj sj ' _You hear a croak.sj\E V )))))sjE h )You shoot an arrow. The arrow hits the drude!sj_ :5.sj. +Ysj 5.  The drude is almost dead.sj0 sj @.Ysj ....Y   yak (wandering)5   drude50.7 _You encounter a yak.sjjg )))))Ysj]k)You shoot an arrow. The arrow closely misses the drude.The arrow hits the yak but does no damage.sj0;*sjE *sj<G(drained)The yak bellows!  sj^GA giggling sprite leaps out and smacks the yak with its own front hoof.sj .  The yak is lightly wounded.  A giggling sprite leaps out and makes the drude trip over its own feet.  You kill the drude!sjb YCheibriados appreciates the change of pace.sj YYou hear a bellow! x2; You hear a loud, deep croak!sj5Y.sj*..sj4..YY 3 yaks (1 wandering, 1 drained)sj/91.8sj sjW _You encounter a yak. x2sj.N ))))sjib)You shoot an arrow.  The arrow hits the yak but does no damage.sj[y Y.  The yak is lightly wounded.sj5Y.sj5Y.sj_/Fsj sj!(.sje..sj.Ysj!sjF   cane toad (wandering)The yak bellows!sjןC---2.9sjasj6Z _You encounter a cane toad.sj  ####.)# #..####..##(.# #>...........# <sj` ..).####....)..#######..#...........#####.. #....Y.##..#sj YYsj: 5Y.sj 6Y.sj @.Ysj 7Y.sj 6Y.sjV 6Y.sj1 =sj d8=---4.7 (1.8sj sj[  sj +_The yak seems less drained.sj a..  ####sj? <.)# #..####..##(.# #>...........# sjb <..).####....).sj W#######.............#sj Y.#####.#....sj uY.#.Y#sj 8Y.sj 7Y.sj 6Y.sj4 sj #---sj 6.5sjo sj sjS .#...  #.###.)# #..####..##(.# #>.........sj ..# <..#).#####....).#######.Y............#..#####.#..Y.sj 1.Ysj 5Y.sjZ 0Y.sj 7Y.sj 1Y.sjW /YsjH 6Y.sj 6Y.sj Y   death yak (wandering)YYY 3 yakssj; '8.3sj sju Z _You encounter a death yak.sjh W Y.  sj %Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.sj@ 8Y.sj 6Y.sj 6Y.sj} PYsj b7-==90sj sj ; _You feel your willpower being sapped.sjrz )You shoot an arrow. The arrow hits the yak.sj /;*sj Y.  The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.sj8Y.sj,.Ysj\V Y.  sjMThe yak is heavily wounded.sj:6Y.sjnY 4 yaks (1 wandering, 1 drained)sj5=60.4 (1.1sjsjHT _You encounter a yak.sj#.#####..####..# #..##...# # #..# #..# #..##...# # #..# #..# #..##...# # #.)# #..# #..##...### #.)# #..####..## #(.# #>........ #..# #<..#....sj!U #).####.#...## #....).#...#########.#...## #Y.#...##sjl% ##...## #Y.## #Y.## #.............##sjA 3 yaks (sj6 #Y.#####.. #. #..# .sjJ8Y.sj.Ysj7Y.sj!8Y.sj6Y.sj51Y.sj1Y.sj95Y.sj9Y.sjx/Fsj Y 4 yaks (1 wandering, 1 drained)sjF   cane toad (wandering)The yak attacks as it pursues you! The yak closely misses you.sj5--2.2 (1.8sjsj sj;_The yak misses you.sj  #.#####..####..# #..##...#  #..# #..# #..##...#  #..# #..# #..##...#  #.)# #..# #..##...sj`  #.)# #..####..## #(.# #>. #..# #......<..# #).####sj .#...## #.....#...## sj v#Y.#...## #.Y.#...##sjC  #Y..#...## #....## #Y...sj .## YY 2 yaks (1 drained) #.....sj .## #Y.#####.. # #F.sjO D# .sj .sj$ *Ysj 6Y.sj *Ysj> .sj _ Y.sjE WThe yak seems less drained. The yak gores you but does no damage.sj4 B--4.0sj sj ) _The yak leaves your sight.sj"  sjj \_Items here: ( )) ÷.sju  #.#####..####..# #..##...# #..# #..# #..##...#sj z #..# #..# #..##...# #.)# #..# #..##... #.)# #..####..##sj  #(.# #>... #..# #......<..# #).####.#...sj  #...@)Y.#... #Ysj) .#... #Y..#... #.........#...sjJ l #....... #Y......sjh 6 #.......sj  #Y.#####..  #F.# .sjn5Y.sj*YsjD0Y.sjS0Y.sj,Ysje.Y   death yakYYY 3 yakssjxd8=-5.8 _sjwsjsj5P  You shoot an arrow. The arrow hits the yak!sjX:*sjytY _Items here: ( )) ÷. sj You shoot an arrow. The arrow hits the yak!  The yak is severely wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves. sjVa The yak is almost dead.hear a bellow!sjsj,CYYsjِsjD(1 drained)sjm6===6.9 (1.1sjsj sj5_The yak gores you but does no damage.sj 8  You shoot an arrow.sj0:*sj: YsjThe arrow hits the yak but does no damage.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is lightly wounded.sjwsjDYYsjsj1YsjYY 4 yaks (1 wandering, 2 drained)8.0sj sjcP _The yak barely misses you.sj|qsj!srEvoke which item? Wands sjbs_ a - a wand of flame (11)c - a wand of warping (13)  sjs!e - a wand of charming (13)  sjs!p - a wand of polymorph (7) sjs[!] read|quaff|evoke[?] describe selectedsj>sjHsjRo#.#####..####..# #..##...# newnew the Jinx#..# #..# #..##...# Barachi of Cheibriados **....sjR#..# #..# #..##...# Health: 59/59 ========================#.)# #..# #..##...# Magic: 18/19 ======================--#.)# #..####..##.... AC: 11Str: 15sj*S#(.# #>............. EV: 12Int: 23sjQS#..# #......<..#.... SH: 0Dex: 29sjwS #).####.........#...# XL:  9 Next: 49% Place: Dungeon:9sjT#...@YYY........#...# Noise: ===------  Time: 9368.0 (0.0)#######YY.......#...# k) +0 orcbow#.........#...# Fire: k) +0 orcbow#.........#...# Will/2 Jinx #.............##Y............# Y   death yak#.............# YYYY 4 yaks (1 wandering, 2 drained)#Y.#####..#F.# . _The yak gores you but does no damage.  You shoot an arrow.  The arrow hits the yak but does no damage.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is lightly wounded. _The yak barely misses you.sjh #.#####..####..# #..##...# newnew the Jinx #..# #..# #..##...# Barachi of Cheibriados **.... #..# #..# #..##...# Health: 59/59 ========================sjhL #.)# #..# #..##...# Magic: 18/19 ======================-- #.)# #..####..##.... AC: 11Str: 15sjJi #(.# #>............. EV: 12Int: 23 #..# #......<..#.... SH: 0Dex: 29sji* #).####.........#...# XL:  9 Next: 49% Place: Dungeon:9 sji#...@YYY........#...# Noise: ===------  Time: 9368.0 (0.0) #######YY.......#...# k) +0 orcbow #.........#...# Fire: k) +0 orcbow sj/j#.........#...# Will/2 Jinx  #.............# #Y............# Y   death yak #.............# YYYY 4 yaks (1 wandering, 2 drained) sjj`#Y.#####..  #F.# . A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is lightly wounded. _The yak barely misses you.Aiming: CharmPress: ? - help, Shift-Dir - straight linesjjkAim: a death yak (chance to call a sprite on attack: 7%, chance to affect: 1%)sj #.#####..####..# #..##...# newnew the JinxsjI#..# #..# #..##...# Barachi of Cheibriados **....#..# #..# #..##...# Health: 59/59 ========================#.)# #..# #..##...# Magic: 18/19 ======================--sjp#.)# #..####..##.... AC: 11Str: 15sj#(.# #>............. EV: 12Int: 23#..# #......<..#.... SH: 0Dex: 29sjA#).####.........#...# XL:  9 Next: 49% Place: Dungeon:9#...@YYY........#...# Noise: ===------  Time: 9368.0 (0.0)sj1<#######YY.......#...# k) +0 orcbow#.........#...# Fire: k) +0 orcbowsjU#.........#...# Will/2 Jinx #.............##Y............# Y   death yaksj#.............# YYYY 4 yaks (1 wandering, 2 drained)#Y.#####..#F.# .sjdvThe yak is lightly wounded. _The yak barely misses you.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 7%, chance to affect: 1%)  Okay, then.sj(sje!sj". _sjQuiver which action? ([-] to clear) sjItems ([,] to cycle)  a - Fire: k) +0 orcbow (quivered)b - Throw: throwing net  c - Throw: 2 darts (curare)  d - Zap: wand of flame (11)  e - Zap: wand of warping (13)  f - Zap: wand of polymorph (7)  g - Zap: wand of charming (13) sjSpells ([,] to cycle)Cast: Jinxbite sj4Cast: Dimensional Bullseye (8%) Abilities ([,] to cycle)Abil: HopsjYAbil: Bend Time sjG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onsjSsjTsj'`U#.#####..####..# #..##...# newnew the Jinx#..# #..# #..##...# Barachi of Cheibriados **....#..# #..# #..##...# Health: 59/59 ========================sjd`#.)# #..# #..##...# Magic: 18/19 ======================--#.)# #..####..##.... AC: 11Str: 15sj`#(.# #>............. EV: 12Int: 23#..# #......<..#.... SH: 0Dex: 29sj`#).####.........#...# XL:  9 Next: 49% Place: Dungeon:9#...@YYY........#...# Noise: ===------  Time: 9368.0 (0.0)#######YY.......#...# k) +0 orcbowsj*a#.........#...# Throw: 2 darts (curare)#.........#...# Will/2 Jinx #.............##Y............# Y   death yak#.............# YYYY 4 yaks (1 wandering, 2 drained)#Y.#####..#F.# .sjSaThe yak is lightly wounded. _The yak barely misses you.Aiming: CharmPress: ? - help, Shift-Dir - straight linesjaAim: a death yak (chance to call a sprite on attack: 7%, chance to affect: 1%) _Okay, then.sjGbsjsjTU#.#####..####..# #..##...# newnew the Jinx#..# #..# #..##...# Barachi of Cheibriados **....#..# #..# #..##...# Health: 59/59 ========================sj#U#.)# #..# #..##...# Magic: 18/19 ======================--#.)# #..####..##.... AC: 11Str: 15sjPU#(.# #>............. EV: 12Int: 23#..# #......<..#.... SH: 0Dex: 29sjU%#).####.........#...# XL:  9 Next: 49% Place: Dungeon:9#...@YYY........#...# Noise: ===------  Time: 9368.0 (0.0)sjU #######YY*......#...# k) +0 orcbow#.........#...# Throw: 2 darts (curare)#.........#...# Will/2 Jinx #.............#sjVv#Y............# Y   death yak#.............# YYYY 4 yaks (1 wandering, 2 drained)#Y.#####..sj@V#F.# .Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 7%, chance to affect: 1%) sjgV'_Okay, then.sjVThrow: 2 darts (curare)sjVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesjOYYY..sj qY. _Okay, then.  sjd Throw: 2 darts (curare)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, lightly drained, chance to call a sprite on attack:  71%, 74% to hit)sjP YYwandering, hasn't noticed you, chance to call a sprite on attack:  66sjMYYlightly wounded, lightly drained, chance to call a sprite on  attack: 71%, 74% to hit)sjU YYdeath yak (chance to call a sprite on attack: 7%, 81% to hit)sj0#.#####..####..# #..##...# newnew the Jinx#..# #..# #..##...# Barachi of Cheibriados **....#..# #..# #..##...# Health: 59/59 ========================#.)# #..# #..##...# Magic: 18/19 ======================--#.)# #..####..##.... AC: 11Str: 15#(.# #>............. EV: 12Int: 23#..# #......<..#.... SH: 0Dex: 29#).####.........#...# XL:  9 Next: 49% Place: Dungeon:9#...@YYY........#...# Noise: sjǺR===------  Time: 9368.0 (0.0)#######YY.......#...# k) +0 orcbow#.........#...# Throw: 2 darts (curare)#.........#...# Will/2 Jinx #.............##Y............# Y   death yak (very poisoned, slow)#.............# YYYY 4 yaks (1 wandering, 2 drained)#Y.#####..#F.# .Shift-Dir - straight linesjAim: a death yak (chance to call a sprite on attack: 7%, 81% to hit)  You throw a dart. The dart hits the death yak. The death yak is poisoned.  The death yak struggles to breathe.  sj5IThe death yak seems to slow down.  The death yak is lightly wounded.sj!< sjz< sj== :YYsj= sj> 0Y.sj/E DYYsjF 4--9.0 (1sjDF Hdart (curare) _sjK sjsM sjo#.#####..####..# #..##...# newnew the Jinx#..# #..# #..##...# Barachi of Cheibriados **....sjk#..# #..# #..##...# Health: 59/59 ========================#.)# #..# #..##...# Magic: 18/19 ======================--#.)# #..####..##.... AC: 11Str: 15#(.# #>............. EV: 12Int: 23#..# #......<..#.... SH: 0Dex: 29#).####.........#...# XL:  9 Next: 49% Place: Dungeon:9#...@YYYY.......#...# Noise: =--------  Time: 9369.0 (0.0)sj#######Y........#...# k) +0 orcbow#.........#...# Throw: dart (curare)#.........#...# Will/2 Jinx #.............##Y............# Y   death yak (very poisoned, slow)#.............# YYYY 4 yaks (1 wandering, 2 drained)#Y.#####..#F.# . sj\_The death yak is lightly wounded.  Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, lightly drained, chance to call a sprite on attack:  71%, 74% to hit) sj,U#.#####..####..# #..##...# newnew the Jinx#..# #..# #..##...# Barachi of Cheibriados **....#..# #..# #..##...# Health: 59/59 ======================== sj#.)# #..# #..##...# Magic: 18/19 ======================--#.)# #..####..##.... AC: 11Str: 15#(.# #>............. EV: 12Int: 23#..# #......<..#.... SH: 0Dex: 29 sj #).####.........#...# XL:  9 Next: 49% Place: Dungeon:9 sjs#...@YYYY.......#...# Noise: =--------  Time: 9369.0 (0.0)#######Y........#...# k) +0 orcbow#.........#...# Throw: dart (curare) sjOp#.........#...# Will/2 Jinx #.............##Y............# Y   death yak (extremely poisoned, slow) sj}#.............# YYYY 4 yaks (1 wandering, 2 drained)#Y.#####..#F.# . sjAim: a yak (almost dead, lightly drained, chance to call a sprite on attack:  71%, 74% to hit)  You throw a dart. The dart hits the death yak.  sjΦThe death yak looks as sick as possible!  The death yak struggles to breathe.  The death yak seems to be slow for longer. sj'Y.  You throw a dart. The dart hits the death yak.  The death yak looks as sick as possible!  The death yak struggles to breathe.seems to be slow for longer.  sj(kThe death yak is moderately wounded.yak bellows! sj/.\YY sj{.W0----==== sj._70.0 (1Nothing quivered sj3 sjk5. _The death yak gores you! sj  sjJ _Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: k) +0 orcbowb - Throw: throwing net  sj c - Zap: wand of flame (11)  d - Zap: wand of warping (13)  e - Zap: wand of polymorph (7)  f - Zap: wand of charming (13)  sj Spells ([,] to cycle)Cast: Jinxbite Cast: Dimensional Bullseye (8%)  sj Abilities ([,] to cycle)Abil: HopAbil: Bend Time  sj G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on sjz  sj! #.#####..####..# #..##...# newnew the Jinx#..# #..# #..##...# Barachi of Cheibriados **....#..# #..# #..##...# Health: 50/59 ====================----#.)# #..# #..##...# Magic: 18/19 ======================--#.)# #..####..##.... AC: 11Str: 15 sj [#(.# #>............. EV: 12Int: 23#..# #......<..#.... SH: 0Dex: 29#).####Y........#...# XL:  9 Next: 49% Place: Dungeon:9#...@YYY........#...# Noise: ====-----  Time: 9370.0 (0.0) sj J#######Y........#...# k) +0 orcbow#.........#...# Zap: wand of warping (13)#.........#...# Will/2 Jinx #.............##Y............# Y   death yak (extremely poisoned, slow)#.............# YYYY 4 yaks (2 drained)#Y.#####.. sj U#F.# .The death yak looks as sick as possible!  The death yak struggles to breathe.  The death yak seems to be slow for longer.  The death yak is moderately wounded.The yak bellows! _The death yak gores you! sjP  sj  sj  sjC #.#####..####..# #..##... #..# #..# #..##... #..# #..# #..##... #.)# #..# #..##... #.)# #..####..## #(.# #>.... sjC #..# #......<..# #).####Y sj"D.#... sjKD #..@.YYY sjqD3.#...  sjD(#Y.#... sjDW #.........#... sjE7 #.........#... sj*E3 #. sjME4 #Y. sjoE* # sjE.  sjE9 #Y.#####..  sjEh #F.# . sjCRAY( sjS+Y. sjT+Y. sj!VY sjOV. sjhp= sj>r sjrJ2=9 sj sW==----1.8 (1.8 sj] sj 4 _The yak seems less drained. x2 sj #.#####..####..# #..## #..# #..# #..## #..# #..# #..## #.)# #..# #..## #.)# #..####..## sj' #(.# #> #..# #......<..# #).####Y.# #.@.YYYY.# #.# #.........# #.# sjV # #Y #  sj~9 #Y.#####..  sjh #F.# . sj1F sjH4F. sjK}Y..F sj 9Y( sj +Y. sjF!+Y. sj[(verF   cane toad (wandering) sj(#4 sj )i=----3.7 (1.9 sj/ sj1  sj1[_The jinxing sprites lose interest in you.sjR ...............####...#.#####..####..# #..## #..# #..# #..## #..# #..# #..##sj]S #.)# #..# #..## #.)# #..####..## #(.# #>........ #..# #......<..# #@.####Y........#sjS #..YYYY.########F........# #.# ## # #YsjT 3 yaks #........... #Y.#####..sjFU1YsjU1F.sj|W.sjX8Y.sjX/F.sj_sj`Z6=5.5 (1.8sjfsjgF _The yak leaves your sight.  Things that are here:sjqi sji;_a +0 club; 2 stonessj...................####....#.#####..###. .)# #..####..##sj(.# #>..........# #......<)Y####Y.....YYYF..#######.   yakYsjS...........sj2Y.sj*Ysj-Y.sjAsjm*Y.sj*Ysjw(YY 3 yakssjh43-----==7.4 (1.9sj4sj[. _The death yak gores you!sj########################...................####....sj9b#.#####..###. .)# #..####..##>...........# #......<sjf)Y####Y.YYY(YF#######sjt 2 yaks.Ysj4Y.sj+Y.sj*Ysj9Y.sj1Y.sj+Y.sj_*Ysj BY)sjO.YY 4 yakssj5=----==--9.2 (1.8sjsjk _Items here: (( ))) †††.sjj########################...................####....#.#####..###. )# #..####..##(.# #>.........YY# #......<)Y####Y.YY.(YF#######.sj`Y.Y.sjC6Y.sj0Y.sjnLYYsjsj@Y)sjw+Y.sj1Y.sj,AY.sj(sje7==--sj(81.0 _sjsjEsj& sj#' sjd, sj. sjy  newnew the Jinx ######################## Barachi of Cheibriados **.... ........................ Health: 47/59 ===================----- ...............####..... Magic: 19/19 ======================== #.#####..####..# #..##. AC: 11Str: 15 #..# #..# #..##. EV: 12Int: 23 #..# #..# #..##. SH: 0Dex: 29 #**# #..# #..##. XL:  9 Next: 49% Place: Dungeon:9 #@*# #..####..##. Noise: ---------  Time: 9381.0 (0.0) #YY# #>.......... k) +0 orcbow #.Y# #......<..#. Zap: [3sj}9;49mwand of warping (13) #YY####Y........#. Will/2  #....(YF........#. #######.........#. Y   death yak (very poisoned, slow) #.........#. YYYY 4 yaks #.........#. #........... _a +0 club; 2 stones _The death yak gores you! _Items here: (( ))) †††.  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesj|newnew the Jinx######################## Barachi of Cheibriados **............................ Health: 47/59 ===================-----...............####..... Magic: 19/19 ========================sjV#.#####..####..# #..##. AC: 11Str: 15#..# #..# #..##. EV: 12Int: 23#..# #..# #..##. SH: 0Dex: 29#.)# #..# #..##. XL:  9 Next: 49% Place: Dungeon:9sj#@)# #..####..##. Noise: ---------  Time: 9381.0 (0.0)#YY# #>.......... k) +0 orcbow#.Y# #......<..#. Zap: wand of warping (13)#YY####Y........#. Will/2 #....(YF........#.#######.........#. Y   death yak (very poisoned, slow)sjC#.........#. YYYY 4 yaks#.........#.#........... _The death yak gores you! _Items here: (( ))) †††.  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesj!Okay, then.sjsj4 sj. _sj[sjxo Ability - do what?CostsjBIFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Bend Time3 MP, Piety-22% [?] toggle between ability selection and description.sjsjesj|newnew the Jinx######################## Barachi of Cheibriados **............................ Health: 47/59 ===================-----...............####..... Magic: 19/19 ========================sj#.#####..####..# #..##. AC: 11Str: 15#..# #..# #..##. EV: 12Int: 23#..# #..# #..##. SH: 0Dex: 29sj#.)# #..# #..##. XL:  9 Next: 49% Place: Dungeon:9#@)# #..####..##. Noise: ---------  Time: 9381.0 (0.0)#YY# #>.......... k) +0 orcbow#.Y# #......<..#. Zap: wand of warping (13)#YY####Y........#. Will/2 #....(YF........#.#######.........#. Y   death yak (very poisoned, slow)#.........#. YYYY 4 yaks#.........#.sj#........... _The death yak gores you! _Items here: (( ))) †††.  Aiming: Warp SpacesjW*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.sj   newnew the Jinx ######################## Barachi of Cheibriados **.... sjj........................ Health: 47/59 ===================----- ...............####..... Magic: 19/19 ======================== #.#####..####..# #..##. AC: 11Str: 15 #..# #..# #..##. EV: 12Int: 23sj #**# #..# #..##. SH: 0Dex: 29 #**# #..# #..##. XL:  9 Next: 49% Place: Dungeon:9 sjp #@*# #..####..##. Noise: ---------  Time: 9381.0 (0.0) #YY# #>.......... k) +0 orcbow #*Y# #......<..#. Zap: wand of warping (13) #YY####Y........#. Will/2  #....(YF........#. #######.........#. Y   death yak (very poisoned, slow) #.........#. YYYY 4 yaks #.........#. #...........Aiming: Warp Spacesj nPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Hop to where?Press: ? - help, Dir - move targetsj{ d***@.sjz/ ..sjB..#.)) sj) Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  Hop to where?Press: ? - help, Dir - move targetThere is a wall there.sjmw[ #You can't see that psjw lace.sj? \# There is a wall there.sjK ********#****sjj*******.)sj8 : sj8  newnew the JinxBarachi of Cheibriados **....Health: 47/59 ===================-----######################### Magic: 19/19 ========================......................... AC: 11Str: 15...............####...... EV: 12Int: 23#.#####..####..# #..##.. SH: 0Dex: 29#..# #..# #..##.. XL:  9 Next: 49% Place: Dungeon:9sj9 #.@# #..# #..##.. Noise: ---------  Time: 9381.0 (0.0)#.)# #..# #..##.. k) +0 orcbow#ζ)# #..####..##.. Zap: wand of warping (13)#YY# #>........... Will/2 #.Y# #......<..#..#YY####Y........#.. Y   death yak (very poisoned, slow)#....(YF........#.. YYYY 4 yaks#######.........#..sj9 s#.........#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Hop to where?Press: ? - help, Dir - move targetsj< MY(sjG= 5Y.sj?> 7)Ysj> 5Y.sjD sjJF i82.0 (1-Hop sj(P * _Boing!sj1 Z  newnew the Jinx  Barachi of Cheibriados **....  Health: 48/59 ===================----- ######################### Magic: 19/19 ======================== sj2 ......................... AC: 11Str: 15 ...............####...... EV: 12Int: 23 #.#####..####..# #..##.. SH: 0Dex: 29 #..# #..# #..##.. XL:  9 Next: 49% Place: Dungeon:9 #.@# #..# #..##.. Noise: ---------  Time: 9382.0 (0.0) #**# #..# #..##.. k) +0 orcbow #YY# #..####..##.. Zap: wand of warping (13) #**# #>........... Will/2 -Hop  #YY# #......<..#.. sj4 #)Y####Y........#.. Y   death yak (very poisoned, slow) #....(YF........#.. YYYY 4 yaks #######.........#.. #.........#..Press: ? - help, Dir - move target _Boing!  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, very poisoned, slow, chance to blink: 50%)sju  newnew the Jinx  Barachi of Cheibriados **.... sjTuW Health: 48/59 ===================----- ######################### Magic: 19/19 ======================== sju......................... AC: 11Str: 15 sjv9...............####...... EV: 12Int: 23 #.#####..####..# #..##.. SH: 0Dex: 29 #..# #..# #..##.. XL:  9 Next: 49% Place: Dungeon:9 #.@# #..# #..##.. Noise: ---------  Time: 9382.0 (0.0) #.)# #..# #..##.. k) +0 orcbow sjw#§Y# #..####..##.. Zap: wand of warping (13) #(.# #>........... Will/2 -Hop  #YY# #......<..#.. #)Y####Y........#.. Y   death yak (very poisoned, slow) #Y...(YF........#.. YYYY 4 yaks #######.........#.. #.........#..Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesj?x)Aim: a death yak (heavily wounded, very poisoned, slow, chance to blink: 50%)  Space twists violently! The rupture engulfs the death yak!  The death yak is severely wounded.sj[{^ sj{i   #..# #..#  #.@# #..#  #### #..#  ####  #### #>sj{ sj |t#YY# <  sj%|x #Y...( sj@|7####  sj|Shift-Dir - straight line  Aim: a death yak (heavily wounded, very poisoned, slow, chance to blink: 50%)  Space twists violently! The rupture engulfs the death yak!  The death yak is severely wounded.The rupture engulfs the yak! The yak blinks!  The yak is moderately wounded.sjsj7S8Y.sjMT1Y.sjUAY.sjVsjVYsjW.sj\^l.)§YsjB_650=sjc_<=======3.0 (1sj~_2 _sjdsjfsjP  newnew the Jinx sjP Barachi of Cheibriados **....  Health: 50/59 ====================---- sjPo######################### Magic: 19/19 ======================== ......................... AC: 11Str: 15sjQ ...............####...... EV: 12Int: 23 sj_Q#.#####..####..# #..##.. SH: 0Dex: 29 #..# #..# #..##.. XL:  9 Next: 49% Place: Dungeon:9 sjQ#.@# #..# #..##.. Noise: =======--  Time: 9383.0 (0.0) sjQ#**# #..# #..##.. k) +0 orcbow sjR_#*Y# #..####..##.. Zap: wand of warping (12) #YY# #>........... Will/2 -Hop  sjRH#.Y# #......<..#.. sj9R#Y.####Y........#.. Y   death yak (very poisoned, slow) sjVR#....(YF........#.. YYYY 4 yaks #######.........#.. sjpR\#.........#..The rupture engulfs the yak! The yak blinks! sjR _The yak is moderately wounded.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, very poisoned, slow, chance to blink: 50%)sjE@  newnew the Jinx  Barachi of Cheibriados **....  Health: 50/59 ====================---- ######################### Magic: 19/19 ======================== ......................... AC: 11Str: 15 ...............####...... EV: 12Int: 23 #.#####..####..# #..##.. SH: 0Dex: 29 #..# #..# #..##.. XL:  9 Next: 49% Place: Dungeon:9 #.@# #..# #..##.. Noise: =======--  Time: 9383.0 (0.0) #.)# #..# #..##.. k) +0 orcbow #§)# #..####..##.. Zap: wand of warping (12)sj6F[40m #YY# #>........... Will/2 -Hop  #.Y# #......<..#.. #Y.####Y........#.. Y   death yak (very poisoned, slow) #....(YF........#.. YYYY 4 yaks #######.........#.. #.........#..Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, very poisoned, slow, chance to blink: 50%)  Space twists violently! The rupture engulfs the death yak!  You kill the death yak!sjvO(Space twists violently! The rupture engulfs the death yak!  You kill the death yak!  Cheibriados appreciates the change of pace.The rupture engulfs the yak!  You kill the yak!  Cheibriados appreciates the change of pace.sjOsjPYsjP"§sjW    #Y.# #..#  sjW#.@# #..#  #### #..#  sjWY####  sjW#### #> #.Y# <sjW# sjXYYY 3 yaks #....(sj5X ####sjPX!  sjjXNThe rupture engulfs the yak. The yak blinks!  The yak is lightly wounded.sjysj. V Y.  sjM/ You hear a shout!sj 0 <Y)sj7 X.).)sj7 &(sj< K Skirmishersj@< 045--sj]< 93sjx< 4.0 (1sj< !1 _The yak gores you.sj#B sjD  sj D k_Your Alchemy skill gained 2 levels and is now at level 6!sj̄   newnew the Skirmisher sj i Barachi of Cheibriados **.... sjB  Health: 45/59 ==================------ sj ######################### Magic: 19/19 ======================== sjʅ ......................... AC: 11Str: 15sj  sj .......***.....####...... EV: 12sjD <Int: 23 sj #.#####**####..# #..##.. SH: 0Dex: 29sj҆  sj# #Y*# #..# #..##.. XL:  9 Next: 93% Place: Dungeon:9 sj #.@# #..# #..##.. Noise: =======--  Time: 9384.0 (0.0) #.)# #..# #..##.. k) +0 orcbow sj #.)# #..####..##.. Zap: wand of warping (11) sj` #(Y# #>........... Will/2 -Hop  #Y.# #......<..#..sj  #).####Y........#.. YYY 3 yaks sj T#....(YF........#.. #######.........#.. #.........#..sjv You hear a shout! _The yak gores you. _Your Alchemy skill gained 2 levels and is now at level 6!Aiming: Warp Spacesj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesj +  newnew the SkirmisherBarachi of Cheibriados **....Health: 45/59 ==================------sj ######################### Magic: 19/19 ========================......................... AC: 11Str: 15...............####...... EV: 12Int: 23#.#####..####..# #..##.. SH: 0Dex: 29sjs K#Y.# #..# #..##.. XL:  9 Next: 93% Place: Dungeon:9#.@# #..# #..##.. Noise: =======--  Time: 9384.0 (0.0)sj #.)# #..# #..##.. k) +0 orcbow#.)# #..####..##.. Zap: wand of warping (11)sj #(Y# #>........... Will/2 -Hop #Y.# #......<..#..#).####Y........#.. YYY 3 yaks#....(YF........#..#######.........#..#.........#.. _The yak gores you. sj _Your Alchemy skill gained 2 levels and is now at level 6!Aiming: Warp SpacesjQ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.sj܊ sj sj . _sj  newnew the Skirmishersj  Barachi of Cheibriados **.... sjOW Health: 45/59 ==================------ ######################### Magic: 19/19 ======================== sj......................... AC: 11Str: 15sjí .......***.....####...... EV: 12sj<Int: 23 sj.#.#####**####..# #..##.. SH: 0Dex: 29 sjŮ #Y*# #..# #..##.. XL:  9 Next: 93% Place: Dungeon:9 sj-#.@# #..# #..##.. Noise: =======--  Time: 9384.0 (0.0) #.)# #..# #..##.. k) +0 orcbow sji#.)# #..####..##.. Zap: wand of warping (11) sj#(Y# #>........... Will/2 -Hop  sj #Y.# #......<..#.. #).####Y........#.. YYY 3 yakssjG2 #....(YF........#..sj}% #######.........#.. sj\g#.........#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesjj #...sj 3**sj B*@ sj..*@** sjVY.@* sjN0** sj3G.@* sj3\**Y sjy . sj 5*Y sj 'Y* sj *Shift-Dir - straight lin sj- e _Okay, then.  Aiming: Warp Space sj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  sj rAim: a yak (translocational energy, lightly wounded, chance to blink: 50%)!sj&   newnew the Skirmisher  Barachi of Cheibriados **.... !sj& Health: 45/59 ==================------ ######################### Magic: 19/19 ======================== ......................... AC: 11!sj'Str: 15 .........Y.....####...... EV: 12Int: 23 !sj''#.#####..####..# #..##.. SH: 0Dex: 29 !sjI'#Y.# #..# #..##.. XL:  9 Next: 93% Place: Dungeon:9 !sj'x#.@# #..# #..##.. Noise: =======--  Time: 9384.0 (0.0) #.)# #..# #..##.. k) +0 orcbow #.)# #..####..##.. Zap: wand of warping (11) !sj'#(§# #>........... Will/2 -Hop  #Y.# #......<..#.. !sj( #).####Y........#.. YYY 3 yaks #....(YF........#.. #######.........#.. !sj%(#.........#..Shift-Dir - straight line _Okay, then.Aiming: Warp Space!sjc(]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (translocational energy, lightly wounded, chance to blink: 50%)!sjS-a   !sj-#Y.# #..#  #.@# #..#  #.*# #..#  !sj-####  #### #> !sj-#### <!sj- #....( #### !sj*. Aim: a yak (translocational energy, lightly wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs the yak. The yak blinks!  !sjM.uThe yak is moderately wounded.  The rupture engulfs the yak!  !sjj.IThe yak is severely wounded.!sj!sj!sjD.Y!sjBY.!sj )!sj (.)!sj *§.!sjY $37!sj ---!sj ,5.0 (10!sj!sj( _The yak gores you!"sjŐ: "sj newnew the Skirmisher  Barachi of Cheibriados **.... "sj0 Health: 37/59 ===============--------- "sjP######################### Magic: 19/19 ======================== "sjq......................... AC: 11Str: 15 "sj.......***.....####...... EV: 12Int: 23"sj "sj#.#####*Y####..# #..##.. SH: 0Dex: 29 "sj4 #Y*# #..# #..##.. XL:  9 Next: 93% Place: Dungeon:9 #.@# #..# #..##.. Noise: =======--  Time: 9385.0 (0.0) "sjX#.)# #..# #..##.. k) +0 orcbow "sjz#.)# #..####..##.. Zap: wand of warping (10) "sj#Y§# #>........... Will/2 -Hop  #..# #......<..#.."sjӒ "sj#).####Y........#.. YYY 3 yaks #....(YF........#.."sj9 #######.........#.. #.........#..The yak is severely wounded. _The yak gores you!  "sj[?Aiming: Warp Space"sjqPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, chance to blink: 50%)"sj6 *"sj%Y"sj ."sjʤ /*"sj_ 6#.#sj$#.#sj+#sjO>.*#sj_*YAim: a yak (moderately wounded, chance to blink: 50%)#sj[ / ...#sjQ\ cY**@#sj.Y*@**$sjY.@***$sj:.@**Y*$sj .****$sjD t  newnew the Skirmisher  Barachi of Cheibriados **....  Health: 37/59 ===============--------- ######################### Magic: 19/19 ======================== $sj I......................... AC: 11Str: 15 ...............####...... EV: 12Int: 23 #.#####.Y####..# #..##.. SH: 0Dex: 29 $sj #Y.# #..# #..##.. XL:  9 Next: 93% Place: Dungeon:9 $sj! x#.@# #..# #..##.. Noise: =======--  Time: 9385.0 (0.0) #.)# #..# #..##.. k) +0 orcbow #.)# #..####..##.. Zap: wand of warping (10) $sjf #(§# #>........... Will/2 -Hop  #..# #......<..#.. $sj #).####Y........#.. YYY 3 yaks #....(YF........#.. #######.........#.. #.........#.. _The yak gores you!  Aiming: Warp Space$sj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs the yak!  You kill the yak!$sj" a   $sj I#Y.# #..#  #.@# #..#  #.*# #..#  ####  #### #> #### <  2 yaks $sj #....( ####$sj%sj(.Y  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Space twists violently! The rupture engulfs the yak!  %sj )You kill the yak!  Cheibriados appreciates the change of pace.%sj1).)(...%sj2%sj8?  newnew the SkirmisherBarachi of Cheibriados **....Health: 38/59 ===============---------%sj8j######################### Magic: 19/19 ========================......................... AC: 11Str: 15%sj 9...............####...... EV: 12Int: 23#.#####..####..# #..##.. SH: 0Dex: 29%sj:9#YY# #..# #..##.. XL:  9 Next: 102% Place: Dungeon:9%sjk9#.@# #..# #..##.. Noise: =======--  Time: 9386.0 (1.0)#.)# #..# #..##.. k) +0 orcbow%sj95#.)# #..####..##.. Zap: wand of warping (9)#(.# #>........... Will/2 -Hop #..# #......<..#..%sj:#).####Y........#.. YY 2 yaks#....(YF........#..#######.........#..#.........#..Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%sjF:Space twists violently! The rupture engulfs the yak!  You kill the yak!Cheibriados appreciates the change of pace.%sjM; _The yak misses you.You have reached level 10!%sj`A/  --more--&sj x[42/6520/2010 1% &sj~&sj 4 _'sjq0 'sj3 Drink which item? Potions  d - 4 orange potions  f - a bubbling cyan potion  j - 3 metallic puce potions  l - 3 smoky purple potions  o - an amethyst potion  p - 2 metallic green potions  s - a bubbling pink potion  t - a bubbling purple potion  x - 2 fizzy orange potions  z - a metallic blue potion [!] read|quaff|evoke[?] describe selected(sjl(sj(sjS(sj: (sj)s newnew the SkirmisherBarachi of Cheibriados **....(sjz=Health: 42/65 ===============---------######################### Magic: 20/20 ========================(sj......................... AC: 11Str: 15(sj...............####...... EV: 12Int: 23(sj#.#####..####..# #..##.. SH: 0Dex: 29(sj+#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:9#.@# #..# #..##.. Noise: =======--  Time: 9386.0 (0.0)(sja#.)# #..# #..##.. k) +0 orcbow#.)# #..####..##.. Zap: wand of warping (9)#(.# #>........... Will/2 -Hop #..# #......<..#..#).####Y........#.. YY 2 yaks#....(YF........#..#######.........#..#.........#..Shift-Dir - straight line(sjSpace twists violently! The rupture engulfs the yak!  You kill the yak!Cheibriados appreciates the change of pace. _The yak misses you. (sj;_You have reached level 10!(sjm  Okay, then.(sj(sjx. _)sjv )sj Drink which item? Potions  d - 4 orange potions  f - a bubbling cyan potion )sj« j - 3 metallic puce potions  l - 3 smoky purple potions  o - an amethyst potion  p - 2 metallic green potions  s - a bubbling pink potion )sj D t - a bubbling purple potion  x - 2 fizzy orange potions )sj z - a metallic blue potion [!] read|quaff|evoke[?] describe selected*sj.*sj,/*sj4*sjR:  newnew the SkirmisherBarachi of Cheibriados **....*sj:Health: 42/65 ===============---------######################### Magic: 20/20 ========================......................... AC: 11Str: 15*sj:...............####...... EV: 12Int: 23*sj:#.#####..####..# #..##.. SH: 0Dex: 29*sj ;+#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:9#.@# #..# #..##.. Noise: =======--  Time: 9386.0 (0.0)*sj];#.)# #..# #..##.. k) +0 orcbow#.)# #..####..##.. Zap: wand of warping (9)*sj; #(.# #>........... Will/2 -Hop #..# #......<..#..#).####Y........#.. YY 2 yaks*sj;#....(YF........#..#######.........#..#.........#..Space twists violently! The rupture engulfs the yak!  *sj <You kill the yak!Cheibriados appreciates the change of pace. _The yak misses you. *sjb<a_You have reached level 10! _Okay, then.*sjFP  Okay, then.*sjG*sjxL*sjM. _+sjOn +sjo _Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: k) +0 orcbowb - Throw: throwing net  +sj*p xc - Zap: wand of flame (11)  d - Zap: wand of warping (9) (quivered)  e - Zap: wand of polymorph (7)  f - Zap: wand of charming (13) Spells ([,] to cycle)Cast: Jinxbite Cast: Dimensional Bullseye (8%) +sjtp Cast: Olgreb's Toxic Radiance (9%) Abilities ([,] to cycle) Abil: HopAbil: Bend Time +sjp G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on,sj ,sjӪ |  newnew the SkirmisherBarachi of Cheibriados **....Health: 42/65 ===============---------######################### Magic: 20/20 ========================......................... AC: 11,sjg Str: 15...............####...... EV: 12Int: 23#.#####..####..# #..##.. SH: 0Dex: 29#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:9#.@# #..# #..##.. Noise: =======--  Time: 9386.0 (0.0)#.)# #..# #..##.. k) +0 orcbow,sj #.)# #..####..##.. Zap: wand of warping (9)#(.# #>........... Will/2 -Hop ,sjū ?#..# #......<..#..#).####Y........#.. YY 2 yaks,sj #....(YF........#..#######.........#..#.........#..You kill the yak!,sj Cheibriados appreciates the change of pace. _The yak misses you. _You have reached level 10! ,sj= \_Okay, then. _Okay, then.,sj׬ ,sj ,sjz -sjvs-sjmv~Quiver which action? ([-] to clear) -sjvItems ([,] to cycle)  a - Fire: k) +0 orcbow-sjv3b - Throw: throwing net  -sjvNc - Zap: wand of flame (11)  d - Zap: wand of warping (9) (quivered)  -sjwGe - Zap: wand of polymorph (7)  f - Zap: wand of charming (13) -sjpwSpells ([,] to cycle)Cast: Jinxbite Cast: Dimensional Bullseye (8%)-sjw- Cast: Olgreb's Toxic Radiance (9%) -sjxAbilities ([,] to cycle) Abil: Hop-sj'xrAbil: Bend Time [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on2sjמ2sj?  newnew the SkirmisherBarachi of Cheibriados **....Health: 42/65 ===============---------2sjѨ!######################### Magic: 20/20 ========================......................... AC: 11Str: 15...............####...... EV: 12Int: 232sj#.#####..####..# #..##.. SH: 0Dex: 29#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:92sj&+#.@# #..# #..##.. Noise: =======--  Time: 9386.0 (0.0)2sjO#.)# #..# #..##.. k) +0 orcbow#.)# #..####..##.. Fire: k) +0 orcbow2sjyt#(.# #>........... Will/2 -Hop #..# #......<..#..2sj#).####Y........#.. YY 2 yaks#....(YF........#..2sj©e#######.........#..#.........#..You kill the yak!2sjCheibriados appreciates the change of pace. _The yak misses you. _You have reached level 10! _Okay, then. 2sj6_Okay, then.2sj2sj2sj3sj  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3sjd3sj Your spells (cast)TypeFailure Level  a + JinxbiteHexes3sjv1% 2 b - Dimensional BullseyeHexes/Translocation8%4  c - Olgreb's Toxic RadianceAlchemy9%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit4sj*4sj/4sjq7  newnew the SkirmisherBarachi of Cheibriados **....Health: 42/65 ===============---------######################### Magic: 20/20 ========================......................... AC: 11Str: 154sj7...............####...... EV: 12Int: 23#.#####..####..# #..##.. SH: 0Dex: 29#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:94sj7#.@# #..# #..##.. Noise: =======--  Time: 9386.0 (0.0)#.)# #..# #..##.. k) +0 orcbow4sj'8#.)# #..####..##.. Fire: k) +0 orcbow#(.# #>........... Will/2 -Hop 4sjQ8?#..# #......<..#..#).####Y........#.. YY 2 yaks4sj}8#....(YF........#..#######.........#..#.........#.. _The yak misses you. 4sj8Q_You have reached level 10! _Okay, then. 4sj8_Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4sj)94sj??  newnew the SkirmisherBarachi of Cheibriados **....Health: 42/65 ===============---------4sj1@j######################### Magic: 20/20 ========================......................... AC: 11Str: 154sjl@...............####...... EV: 12Int: 23#.#####..####..# #..##.. SH: 0Dex: 294sj@#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:94sj@+#.@# #..# #..##.. Noise: =======--  Time: 9386.0 (0.0)4sj AV#.)# #..# #..##.. k) +0 orcbow#.)# #..####..##.. Fire: k) +0 orcbow#(.# #>........... Will/2 -Hop #..# #......<..#..#).####Y........#.. YY 2 yaks#....(YF........#..#######.........#..4sjLA#.........#.. _The yak misses you. _You have reached level 10! _Okay, then. 4sjA_Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5sj(P  Okay, then.5sj5sj# 5sj . _5sj ;Okay, then. 5sj! Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5sj"6sj>#######.........#..##YY##.@##.)##.)##(.#6sj1?~#..##).#(poisoned)#...####6sj#######.........#..##YY##.@##.)##.)##(.##..##).##...6sj,####6sj"very poisoned)  You begin to radiate toxic energy. The yak is poisoned. x2  The yak looks even sicker. x2  You feel your willpower return.6sjC#?37--6sj#16-----===----7.0 (1Toxic -Hop 6sj(6sj*c _The yak barely misses you. The yak gores you.8sjVyj  You shoot an arrow.  The arrow hits the yak but does no damage.8sja  The yak is moderately wounded.The yak looks even sicker.  Your toxic aura wanes.8sj S8=-----8sjQ_8.1 (1.1-Hop 8sj8sj v _The yak gores you but does no damage. The yak barely misses you.8sjx8sjDrink which item? Potions  d - 4 orange potions  f - a bubbling cyan potion  j - 3 metallic puce potions 8sj z l - 3 smoky purple potions  o - an amethyst potion  p - 2 metallic green potions  s - a bubbling pink potion  t - a bubbling purple potion  x - 2 fizzy orange potions  z - a metallic blue potion [!] read|quaff|evoke8sjD G[?] describe selected9sj 9sj 9sjI   newnew the SkirmisherBarachi of Cheibriados **....Health: 38/65 ==============----------######################### Magic: 16/20 ===================-----......................... AC: 11Str: 159sj ...............####...... EV: 12Int: 23#.#####..####..# #..##.. SH: 0Dex: 29#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:9#.@# #..# #..##.. Noise: ===------  Time: 9388.1 (0.0)9sj #.)# #..# #..##.. k) +0 orcbow#.)# #..####..##.. Fire: k) +0 orcbow9sj #(.# #>........... -Hop #..# #......<..#..#).####Y........#.. YY 2 yaks (very poisoned)#....(YF........#..9sjD s#######.........#..#.........#..You shoot an arrow.  9sj HThe arrow hits the yak but does no damage.  The yak is moderately wounded.The yak looks even sicker.  Your toxic aura wanes. _The yak gores you but does no damage. The yak barely misses you.9sj P  Okay, then.9sj0 9sj 9sjf . _:sj( :sjEF:sjq6Casting: Olgreb's Toxic Radiance (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:sjWYou beckon some vexing sprites to accompany your attacks.:sj7 F.  You feel your willpower being sapped. The yak gores you but does no damage.:sj۵F   cane toad (wandering):sj24------4----9.1 (1:sjٷVWill/2 -Hop Jinx :sj:sj^ :sj"_The yak gores you!:sj5j  You shoot an arrow.  The arrow hits the yak but does no damage.:sjl25:sj :sjs#..# < #).# #.F..( :sjjt####5   drudeThe yak is heavily wounded.You encounter a drude.:sjBp ########### .......... ... #..#  #YY# #..#  :sjZC#.@# #..#  #.)# #..#  #.)#  #(.# #> #..# < #).# #.F..( ####:sjE .5The yak gores you!  * * * LOW HITPOINT WARNING * * *:sj'L:sjLi17--------=90.2 (1.1:sjR:sjiTI _The yak misses you.;sj9 ;sj! URead which item? ;sj Scrolls  p - a scroll of poison  c - a scroll labelled HOIREV TAWKAE  e - 5 scrolls labelled UHUSTRA BIDASM  h - 2 scrolls labelled FUMMATONAI  k - a scroll labelled VYPABR GATAOTI  m - 3 scrolls labelled XYLIGROUD ZAWE  n - 5 scrolls labelled MAJOUR YXEZAOCW  q - a scroll labelled UROXYE BAWNEU ;sj u - a scroll labelled NEGGUAFFAPPING  v - 2 scrolls labelled LANIQ CAKITA  y - a scroll labelled VIONAS BAN DOPLU  B - 2 scrolls labelled DIAPNI SINGEEVE ;sj  C - a scroll labelled QUEMPI ZEEKIRO [!] read|quaff|evoke[?] describe selected<sj <sjև <sj+   newnew the Skirmisher<sj_ Barachi of Cheibriados **....Health: 17/65 ======------------------######################### Magic: 14/20 ================--------......................... AC: 11<sj Str: 15...............####...... EV: 12Int: 23<sjƎ #.#####5.####..# #..##.. SH: 0Dex: 29<sj 7#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:9#.@# #..# #..##.. Noise: ===------  Time: 9390.2 (0.0)<sj #.)# #..# #..##.. k) +0 orcbow<sjA #.)# #..####..##.. Fire: k) +0 orcbow#(.# #>........... Will/2 -Hop Jinx <sji O#..# #......<..#..#).####Y........#.. YY 2 yaks (very poisoned)<sj #.F..(YF........#.. F   cane toad (wandering)#######.........#.. 5   drude<sj #.........#..The arrow hits the yak but does no damage.  The yak is heavily wounded.<sj VYou encounter a drude.The yak gores you!  <sj z* * * LOW HITPOINT WARNING * * * _The yak misses you.<sj P  Okay, then.<sj <sjZ <sj . _?sj#?sjmVDrink which item? ?sjBPotions  d - 4 orange potions ?sjһ4 f - a bubbling cyan potion ?sjA j - 3 metallic puce potions  l - 3 smoky purple potions ?sj! o - an amethyst potion ?sjWC p - 2 metallic green potions  s - a bubbling pink potion ?sjD t - a bubbling purple potion  x - 2 fizzy orange potions ?sjӼ! z - a metallic blue potion ?sj[!] read|quaff|evoke[?] describe selected@sj @sjb @sj 5  newnew the SkirmisherBarachi of Cheibriados **....Health: 17/65 ======------------------@sj !######################### Magic: 14/20 ================--------......................... AC: 11Str: 15...............####...... EV: 12Int: 23@sj. #.#####5.####..# #..##.. SH: 0Dex: 29#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:9@sj[ #.@# #..# #..##.. Noise: ===------  Time: 9390.2 (0.0)#.)# #..# #..##.. k) +0 orcbow@sj #.)# #..####..##.. Fire: k) +0 orcbow@sj #(.# #>........... Will/2 -Hop Jinx #..# #......<..#..@sj߸ #).####Y........#.. YY 2 yaks (very poisoned)#.F..(YF........#.. F   cane toad (wandering)@sj; #######.........#.. 5   drude#.........#..The yak is heavily wounded.You encounter a drude.The yak gores you!  * * * LOW HITPOINT WARNING * * * _The yak misses you. @sji ,_Okay, then.@sj F.  It was a potion of curing. You feel better.@sj C .5@sj 9d -> c - 3 potions of curing@sj @sjR U25===--@sj 1.2 (1@sj @sj  @sj F_The yak closely misses you. x2Csj?W  CsjWCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DsjDsj Your spells (cast)TypeFailure Level Dsjկ a + JinxbiteHexes1% 2 b - Dimensional BullseyeHexes/Translocation8%Dsjh4  c - Olgreb's Toxic RadianceAlchemy9%Dsj*4 DsjUSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitEsjEsjsEsjưV  newnew the SkirmisherBarachi of Cheibriados **....Health: 25/65 =========---------------######################### Magic: 14/20 ================--------......................... AC: 11Str: 15...............####...... EV: 12Int: 23Esj#.#####.5####..# #..##.. SH: 0Dex: 29#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:9EsjN#.@# #..# #..##.. Noise: =--------  Time: 9391.2 (0.0)#.)# #..# #..##.. k) +0 orcbow#.)# #..####..##.. Fire: k) +0 orcbowEsj<#(.# #>........... Will/2 -Hop Jinx #..# #......<..#..#).####Y........#.. YY 2 yaks (very poisoned)#F...(YF........#.. F   cane toad (wandering)EsjرH#######.........#.. 5   drude#.........#.. _Okay, then.It was a potion of curing. You feel better.  d -> c - 3 potions of curing Esj#_The yak closely misses you. x2  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EsjREsj5  newnew the SkirmisherBarachi of Cheibriados **....Health: 25/65 =========---------------Esj!######################### Magic: 14/20 ================--------......................... AC: 11Str: 15...............####...... EV: 12Int: 23Esja?#.#####.5####..# #..##.. SH: 0Dex: 29#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:9#.@# #..# #..##.. Noise: =--------  Time: 9391.2 (0.0)Esj#.)# #..# #..##.. k) +0 orcbow#.)# #..####..##.. Fire: k) +0 orcbowEsjڹ<#(.# #>........... Will/2 -Hop Jinx #..# #......<..#..#).####Y........#.. YY 2 yaks (very poisoned)#F...(YF........#.. F   cane toad (wandering)Esj &#######.........#.. 5   drude#.........#.. _Okay, then.It was a potion of curing. You feel better.  Esj6hd -> c - 3 potions of curing _The yak closely misses you. x2  Esj_Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EsjP  Okay, then.EsjEsjfEsj. _FsjkFsj8(Read which item? Scrolls  p - a scroll of poison  c - a scroll labelled HOIREV TAWKAE  e - 5 scrolls labelled UHUSTRA BIDASM  h - 2 scrolls labelled FUMMATONAI Fsj[ k - a scroll labelled VYPABR GATAOTI  m - 3 scrolls labelled XYLIGROUD ZAWE  n - 5 scrolls labelled MAJOUR YXEZAOCW  q - a scroll labelled UROXYE BAWNEU  u - a scroll labelled NEGGUAFFAPPING  v - 2 scrolls labelled LANIQ CAKITA  y - a scroll labelled VIONAS BAN DOPLU  B - 2 scrolls labelled DIAPNI SINGEEVE Fsj C - a scroll labelled QUEMPI ZEEKIRO [!] read|quaff|evoke[?] describe selectedGsj Gsj Gsj Gsj(   newnew the SkirmisherBarachi of Cheibriados **....Health: 25/65 =========---------------######################### Magic: 14/20 ================--------......................... AC: 11Str: 15...............####...... EV: 12Int: 23#.#####.5####..# #..##.. SH: 0Dex: 29#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:9#.@# #..# #..##.. Noise: =--------  Time: 9391.2 (0.0)#.)# #..# #..##.. k) +0 orcbow#.)# #..####..##.. Gsj Fire: k) +0 orcbow#(.# #>........... Will/2 -Hop Jinx #..# #......<..#..#).####Y........#.. YY 2 yaks (very poisoned)#F...(YF........#.. F   cane toad (wandering)#######.........#.. 5   drude#.........#..It was a potion of curing. You feel better.  d -> c - 3 potions of curing _The yak closely misses you. x2  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  As you read the scroll labelled FUMMATONAI, it crumbles to dust.  It is a scroll of amnesia.  --more--HsjY Hsj  Your spells (forget)TypeFailure Level  a - JinxbiteHexes1% 2 b - Dimensional BullseyeHexes/Translocation8%4  c - Olgreb's Toxic RadianceAlchemy9%4 Hsj Select a spell to forget [?] help [!] toggle spell headers[Esc] exitIsjZIsjIsjIsj: Isj newnew the SkirmisherBarachi of Cheibriados **....Health: 25/65 =========---------------IsjMj######################### Magic: 14/20 ================--------......................... AC: 11Str: 15Isj...............####...... EV: 12Int: 23#.#####.5####..# #..##.. SH: 0Dex: 29#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:9Isj.#.@# #..# #..##.. Noise: =--------  Time: 9391.2 (0.0)#.)# #..# #..##.. k) +0 orcbowIsj}#.)# #..####..##.. Fire: k) +0 orcbow#(.# #>........... Will/2 -Hop Jinx IsjO#..# #......<..#..#).####Y........#.. YY 2 yaks (very poisoned)Isj#F...(YF........#.. F   cane toad (wandering)#######.........#.. 5   drude#.........#.. Isje)_The yak closely misses you. x2  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Isj_Okay, then.As you read the scroll labelled FUMMATONAI, it crumbles to dust.  It is a scroll of amnesia.Isjg  newnew the SkirmisherBarachi of Cheibriados **....Health: 25/65 =========---------------######################### Magic: 14/20 ================--------Isjl......................... AC: 11Str: 15...............####...... EV: 12Int: 23#.#####.5####..# #..##.. SH: 0Dex: 29#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:9Isj,#.@# #..# #..##.. Noise: =--------  Time: 9391.2 (0.0)#.)# #..# #..##.. k) +0 orcbow#.)# #..####..##.. Fire: k) +0 orcbowIsj<#(.# #>........... Will/2 -Hop Jinx #..# #......<..#..#).####Y........#.. YY 2 yaks (very poisoned)#F...(YF........#.. F   cane toad (wandering)Isj#######.........#.. 5   drude#.........#.. _The yak closely misses you. x2  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.IsjwAs you read the scroll labelled FUMMATONAI, it crumbles to dust.  It is a scroll of amnesia.Isj Isj Really abort (and waste the scroll)? Y - Yes  IsjU N - NoIsj\c Isjc Isj} V  newnew the SkirmisherBarachi of Cheibriados **....Health: 25/65 =========---------------######################### Magic: 14/20 ================--------......................... AC: 11Str: 15...............####...... EV: 12Int: 23Isj~ #.#####.5####..# #..##.. SH: 0Dex: 29#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:9#.@# #..# #..##.. Noise: =--------  Time: 9391.2 (0.0)#.)# #..# #..##.. k) +0 orcbow#.)# #..####..##.. Fire: k) +0 orcbow#(.# #>........... Will/2 -Hop Jinx Isj{~ #..# #......<..#..#F.####Y........#.. YY 2 yaks (very poisoned)#....(YF........#.. F   cane toad (wandering)#######.........#.. 5   drude#.........#..Isj~ GConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.As you read the scroll labelled FUMMATONAI, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.h -> x - a scroll of amnesiaIsjͅ IsjD v275==2.2 (1IsjM Isj# _Okay, then.  As you read the scroll labelled FUMMATONAI, it crumbles to dust.  It is a scroll of amnesia.  Isjy Okay, then.h -> x - a scroll of amnesia _The yak gores you but does no damage. The yak barely misses you.JsjJsjsRead which item? Scrolls JsjM x - a scroll of amnesia  p - a scroll of poison Jsj c - a scroll labelled HOIREV TAWKAE  e - 5 scrolls labelled UHUSTRA BIDASM  k - a scroll labelled VYPABR GATAOTI Jsj! m - 3 scrolls labelled XYLIGROUD ZAWE  n - 5 scrolls labelled MAJOUR YXEZAOCW  q - a scroll labelled UROXYE BAWNEU Jsj_ u - a scroll labelled NEGGUAFFAPPING  v - 2 scrolls labelled LANIQ CAKITA  y - a scroll labelled VIONAS BAN DOPLU  B - 2 scrolls labelled DIAPNI SINGEEVE  C - a scroll labelled QUEMPI ZEEKIRO Jsj[!] read|quaff|evoke[?] describe selectedJsj*JsjJsj  newnew the SkirmisherBarachi of Cheibriados **....JsjHealth: 27/65 =========---------------######################### Magic: 15/20 ==================------......................... AC: 11Str: 15...............####...... EV: 12Int: 23Jsj<#.#####.5####..# #..##.. SH: 0Dex: 29#YY# #..# #..##.. XL: 10 Next:  1% Place: Dungeon:9Jsjl#.@# #..# #..##.. Noise: =--------  Time: 9392.2 (0.0)#.)# #..# #..##.. k) +0 orcbowJsjI#.)# #..####..##.. Fire: k) +0 orcbow#(.# #>........... Will/2 -Hop Jinx #..# #......<..#..Jsjɧ#F.####Y........#.. YY 2 yaks (very poisoned)Jsj'#....(YF........#.. F   cane toad (wandering)#######.........#.. 5   drude#.........#.. _Okay, then.As you read the scroll labelled FUMMATONAI, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.h -> x - a scroll of amnesia JsjUa_The yak gores you but does no damage. The yak barely misses you.JsjO F)As you read the scroll labelled VYPABR GATAOTI, it crumbles to dust.JsjS     ********################# ,,,,,,,,................. ,*,,,,,,...............## ,*,,,***#.#####.5####..#  ,*,,,* *,* #YY# #..#  Jsj,,*,,,* *,* #.@# #..#  ,*,,,* *,* #.)# #..#  ,*,,,****,* #.)# #..## ,*,,,,,,,,* #(.# #>... ,*,,,,,,,,* #F.# #......< Jsj,*,,****,,* #).####Y...1 poisoned, 1 very poisoned) ,*,,* *,,* #....(YF... ,*,** **** #######.... Jsj,*,**************** #....You feel aware of your surroundings. It was a scroll of revelation.Jsj P#################................................###.#####.5####..# Jsj~ *,* #YY# #..#  *,* #.@# #..#  *,* #.)# #..# *,* #.)# #..##,,* #(.# #>...Jsj2,,* #F.# #......<,,* #).####Y... *,,* #....(YF... **** #######....*********** #....JsjJsjP ############################################................................##Jsj#.#####.5####..###.#####YY####..###.#####.@####..###.#####.)####..##Jsjx#.#####.)####..##..#####(.####>.....#####F.####....Jsj..#####).####......#####....(.....#############....Jsj #############....  The yak gores you!  * * * LOW HITPOINT WARNING * * *JsjNJsjW18---=3.2 (1JsjJsjI _The yak misses you.Ksj z Ksj| Read which item? Scrolls  x - a scroll of amnesia  p - a scroll of poison  c - a scroll labelled HOIREV TAWKAE Ksj2} c e - 5 scrolls labelled UHUSTRA BIDASM  m - 3 scrolls labelled XYLIGROUD ZAWE  n - 5 scrolls labelled MAJOUR YXEZAOCW  q - a scroll labelled UROXYE BAWNEU  u - a scroll labelled NEGGUAFFAPPING  v - 2 scrolls labelled LANIQ CAKITA  y - a scroll labelled VIONAS BAN DOPLU  B - 2 scrolls labelled DIAPNI SINGEEVE  C - a scroll labelled QUEMPI ZEEKIRO [!] read|quaff|evoke[?] describe selectedMsjAMsj/Msj  newnew the Skirmisher#################Barachi of Cheibriados **....#################MsjO9Health: 18/65 ======------------------ ********######################### Magic: 15/20 ==================------ Msj|,,,,,,,,......................... AC: 11Str: 15 ,*,,,,,,...............####...... EV: 12Int: 23 Msj D,*,,,***#.#####.5####..## #..##.. SH: 0Dex: 29 MsjdL,*,,,* #.#####YY####..## #..##.. XL: 10 Next:  1% Place: Dungeon:9 Msj~,*,,,* #.#####.@####..## #..##.. Noise: ==-------  Time: 9393.2 (0.0) ,*,,,* #.#####.)####..## #..##.. k) +0 orcbow ,*,,,***#.#####.)####..####..##.. Fire: k) +0 orcbow ,*,,,,,,..#####(.####>........... Will/2 -Hop Jinx ,*,,,,,,..#####F.####......<..#.. ,*,,****..#####).####.........#.. YY 2 yaks (1 poisoned, 1 very poisoned) ,*,,* *..#####....(..........#.. F   cane toad (wandering) ,*,** *sj3m#############.........#.. 5   drude ,*,*****#############.........#.. _The yak gores you but does no damage. The yak barely misses you.As you read the scroll labelled VYPABR GATAOTI, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation.  The yak gores you!  * * * LOW HITPOINT WARNING * * * _The yak misses you.MsjC7F.  * * * LOW HITPOINT WARNING * * * _The yak misses you.  As you read the scroll labelled XYLIGROUD ZAWE, it crumbles to dust.  You hear a loud cMsj[langing noise!  It was a scroll of noise.  m -> N - 2 scrolls of noiseMsj ############################################................................##Msj%#.#####.5####..###.#####YY####..###.#####.@####..###.#####.)####..###.#####.)####..##Msj..#####(F####>.....#####..####......#####).####......#####....(.....FMsj#############....#############....You hear an angry buzzing noise. x5Msj'p9==========4.2 (1MsjMsjq _The yak closely misses you. The yak completely misses you.Nsj iNsjn$NsjoRead which item? Scrolls  x - a scroll of amnesia  p - a scroll of poison Nsjoo N - 2 scrolls of noise  c - a scroll labelled HOIREV TAWKAE  e - 5 scrolls labelled UHUSTRA BIDASM  n - 5 scrolls labelled MAJOUR YXEZAOCW Nsjo q - a scroll labelled UROXYE BAWNEU  u - a scroll labelled NEGGUAFFAPPING  v - 2 scrolls labelled LANIQ CAKITA  y - a scroll labelled VIONAS BAN DOPLU Nsj p- B - 2 scrolls labelled DIAPNI SINGEEVE Nsj_p C - a scroll labelled QUEMPI ZEEKIRO [!] read|quaff|evoke[?] describe selectedOsj Osj Osj Osj1   newnew the Skirmisher#################Osjm Barachi of Cheibriados **....#################Health: 19/65 =======----------------- Osj ********######################### Magic: 15/20 ==================------ Osj ,,,,,,,,......................... AC: 11Osj ,Str: 15 Osj) ,*,,,,,,...............####...... EV: 12OsjU ,Int: 23 Osj ,*,,,***#.#####.5####..## #..##.. SH: 0Osj ,Dex: 29 Osj9 ,*,,,* #.#####YY####..## #..##.. XL: 10 Next:  1% Place: Dungeon:9 Osj A,*,,,* #.#####.@####..## #..##.. Noise: =========  Time: 9394.2 (0.0) Osj ,*,,,* #.#####.)####..## #..##.. k) +0 orcbow Osji ,*,,,***#.#####.)####..####..##.. Fire: k) +0 orcbow Osj ,*,,,,,,..#####(F####>........... Will/2 -Hop Jinx Osj< ,*,,,,,,..#####..####......<..#.. Osj ,*,,****..#####).####.........#.. YY 2 yaks (1 poisoned, 1 very poisoned) Osj ,*,,* *..#####....(..........#.. F   cane toad OsjN ,*,** *#############.........#.. 5   drude Osj~ 2,*,*****#############.........#..Osj aAs you read the scroll labelled XYLIGROUD ZAWE, it crumbles to dust.  Osj &You hear a loud clanging noise!  Osj It was a scroll of noise.  Osj- "m -> N - 2 scrolls of noise  OsjX )You hear an angry buzzing noise. x5 Osj {_The yak closely misses you. The yak completely misses you.Osj, ( Osj 9F.  Osj As you read the scroll labelled MAJOUR YXEZAOCW, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.Osj \ F)Osj An -> t - 4 scrolls of teleportationOsj OsjJ "20Osj =--------5.2 (1Tele Will/2 -Hop Jinx OsjL Osj  Osj E_The yak barely misses you. x2Psj, Psj)/ Drink which item? Potions  c - 3 potions of curing  f - a bubbling cyan potion Psj/  j - 3 metallic puce potions  l - 3 smoky purple potions  o - an amethyst potion  p - 2 metallic green potions  s - a bubbling pink potion  t - a bubbling purple potion  x - 2 fizzy orange potions  z - a metallic blue potion [!] read|quaff|evoke[?] describe selectedQsjtQsjLzQsj  newnew the Skirmisher#################QsjBarachi of Cheibriados **....#################Health: 20/65 =======----------------- ********######################### Magic: 15/20 ==================------ ,,,,,,,,......................... AC: 11Str: 15 ,*,,,,,,...............####...... EV: 12Int: 23 ,*,,,***#.#####.5####..## #..##.. SH: 0Dex: 29 ,*,,,* #.#####YY####..## #..##.. XL: 10 Next:  1% Place: Dungeon:9 ,*,,,* #.#####.@####..## #..##.. Noise: =--------  Time: 9395.2 (0.0) ,*,,,* #.#####.F####..## #..##.. k) +0 orcbow ,*,,,***#.#####.)#sj)4m###..####..##.. Fire: k) +0 orcbow ,*,,,,,,..#####(.####>........... Tele Will/2 -Hop Jinx ,*,,,,,,..#####..####......<..#.. ,*,,****..#####).####.........#.. YY 2 yaks (1 poisoned, 1 very poisoned) ,*,,* *..#####....(..........#.. F   cane toad ,*,** *#############.........#.. 5   drude ,*,*****#############.........#..You hear an angry buzzing noise. x5 _The yak closely misses you. The yak completely misses you.As you read the scroll labelled MAJOUR YXEZAOCW, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.  n -> t - 4 scrolls of teleportation _The yak barely misses you. x2QsjK  You feel better. The yak gores you. The yak barely misses you.28===6.2 (1Qsj2Qsj2 QsjmH_The cane toad barely misses you.Rsjk Rsjo tDrink which item? Potions Rsjp  c - 2 potions of curing  f - a bubbling cyan potion  j - 3 metallic puce potions  l - 3 smoky purple potions  o - an amethyst potion  p - 2 metallic green potions Rsj[p s - a bubbling pink potion  t - a bubbling purple potion  x - 2 fizzy orange potions  z - a metallic blue potion Rsjp [!] read|quaff|evoke[?] describe selectedTsj6Tsj@;TsjA  newnew the Skirmisher#################Barachi of Cheibriados **....#################Tsj;BHealth: 28/65 ==========-------------- ********######################### Magic: 15/20 ==================------ ,,,,,,,,......................... AC: 11Str: 15 ,*,,,,,,...............####...... EV: 12Int: 23 TsjB.,*,,,***#.#####.5####..## #..##.. SH: 0Dex: 29 ,*,,,* #.#####YY####..## #..##.. XL: 10 Next:  1% Place: Dungeon:9 TsjYC,*,,,* #.#####.@####..## #..##.. Noise: =--------  Time: 9396.2 (0.0) ,*,,,* #.#####.F####..## #..##.. k) +0 orcbow ,*,,,***#.#####.)####..####..##.. Fire: k) +0 orcbow ,*,,,,,,..#####(.####>........... Tele Will/2 -Hop Jinx ,*,,,,,,..#####..####......<..#.. ,*,,****..#####).####.........#.. YY 2 yaks (1 poisoned, 1 very poisoned) TsjC,*,,* *..#####....(..........#.. F   cane toad ,*,** *#############.........#.. 5   drude ,*,*****#############.........#..As you read the scroll labelled MAJOUR YXEZAOCW, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.  n -> t - 4 scrolls of teleportation _The yak barely misses you. x2  You feel better. The yak gores you. The yak barely misses you. _The cane toad barely misses you.TsjO 5YYFYYunable to see you, 1 poisoned…)F(unable to see you)5(unable to see you)  It was a potion of invisibility.  You fade into invisibility!TsjSh  *,,**,* *,,,,,,,,,,,,,,,,,* *,,*#,* *,,***,***,,.,,,,,**,,,..***,,*,,,,,*,..,,,,,* TsjT *,,,,..,,,,*,,>,,*..,,,,,,*  *,,,,,..,,,,,,,,,..*,,,,,,*  *,,**,,#.,,*,,,,.#,*,,,,,,*  *,,**,,#..,*,,,..*,*,,,,,,*  *,,**,,#..$###.###.#,,,,,,*  *,,**,,#....@......#,,**,,***  *,,**,,#..##.$.......,**,,,,,  *,,**,,#,,*#.........,**,,,,, TsjT *,,**,,*,,*#...#####.,**,,,,,  *,,**,,*,,*#...# *,,**,,,,,  *,,**,,*,,*#...# *,,**,,,,,  *,,**,,*,,*#...# *,,**,,,,,  *,,**,,*,,*#...# *,,**,,,,,   *,,**,,*,,*#...#****,,**,,,,,TsjUf j -> i - 2 potions of invisibilityTsjXO  Your surroundings suddenly seem different.Tsjx_Tsj_9-7.2 (1Will/2 -Hop Jinx InviTsj`s TsjbTsjvd+ _Found 24 gold pieces.Vsj'j*,,**,* *,,,,,..,,,,..,,,,* **,,*#,* *,,***.###,...,,,,* *Vsj6*,,,..***,,*,,...#...,,,,,* **,,,,..,,,,*,,>..#..,,,,,,* **,,,,,..,,,,,,.Y...*,,,,,,* **,,**,,#.,,*,,.Y.#,*,,,,,,* *Vsj*,,**,,#..,*,,...*,*,,,,,,* **,,**,,#..$###.###.#,,,,,,* **,,**,,#.Vsj#=#,,**,,**,,**,,#..##.$.**,*,,**,,#,,*#.**,*,,**,,*,,*#...#####..**,*,,**,,*,,*#...# *,,**,*,,**,,*,,*#...# *,,**,VsjfdYY 2 yaks (asleep, unable to see you)Vsj*,,**,,*,,*#...# *,,**,*,,**,,*,,*#...# *,,**,*,,**,,*,,*#...#****,,**,Vsj}T Y.  VsjrYou encounter 2 yaks.Found a stone staircase leading down.VsjH.YVsj;.YVsj/.YVsjVsj+ rYYwandering, unable to see you)Vsj l31=6=Vsj2 /===9.0 (1.8VsjVsj Vsj _The yak bellows!VsjO  ..,,,,..,,,,*   .###,...,,,,*  ...#...  >..#.. Vsj .Y...  ...#  #..,*,,.Y.  #..$###.###.#  #.....@.....#  #..##.$........  VsjE#..........  #...#####..  #...#  #...#  #...#  #...#  #...#Vsj*  ..,,,,..,,,,*   .###,...,,,,*  VsjI+...#...  >..#..  .Y...  ...#Vsj+  #..,*,,.Y.  Vsj+8#..$###.###.#  #.....@.....#  Vsj;,#..##.$........  #..........  Vsj,#...#####..  #...#  #...#  #...#  #...#  Vsj-L#...#Vsj0Vsj2Vsj7Vsj9d _There are monsters nearby!VsjVsj *,,**,* *,,,,,..,,,,..,,,,*  *,,*#,* *,,***.###,...,,,,* Vsj0 *,,,..***,,*,,...#...,,,,,* Vsjd *,,,,..,,,,*,,>..#..,,,,,,* Vsj *,,,,,..,,,,,,.Y...*,,,,,,* Vsj *,,**,,#.,,*,,...#,*,,,,,,* Vsj *,,**,,#..,*,,.Y.*,*,,,,,,* Vsj- *,,**,,#..$###.###.#,,,,,,* Vsjc] *,,**,,#.#,,**,,Vsj *,,**,,#..##.$.** *,,**,,#,,*#Vsj.**Vsj8 *,,**,,*,,*#...#####..**Vsjl *,,**,,*,,*#...# *,,** *,,**,,*,,*#...# *,,**Vsj[   yakVsj *,,**,,*,,*#...# *,,**Vsj *,,**,,*,,*#...# *,,** *,,**,,*,,*#...#****,,**VsjGVsjT$.Vsj'YVsj#.Vsj'YVsj VsjO h3==---Vsj 400.9 (1.9 _VsjVsjXWsj *,,*#,* #..,,,..,,,,..,,,,* *,,##.* #.$***.###,...,,,,* *,,,..###..*,,...#...,,,,,* *,,,,......*,,>..#..,,,,,,* *,,,,,.....,,,.Y...*,,,,,,* *,,**,,#...*,,...#,*,,,,,,* *,,**,,#...*,,...*,*,,,,,,*WsjI *,,**,,#..$###.###.#,,,,,,* *,,**,,#...@.Y.....#,,**,, *,,**,,#..##.$.** *,,**,,#.,*#.** *,,**,,#,,*#...#####..**Wsj *,,**,,*,,*#...# *,,** *,,**,,*,,*#...# *,,** *,,**,,*,,*#...# *,,** *,,**,,*,,*#...# *,,** *,,**,,*,,*#...#****,,**Wsj7Y.Wsj.Wsj.YWsj4(Wsj55=Wsj<---2.8WsjWsj+ _Found 11 gold pieces.Wsjh  *,,*#,* #...,,..,,,,..,,,,* *,,##.* #.$#**.###,...,,,,* *,,,..###..#,,...#...,,,,,*Wsji  *,,,,......#,,>..#..,,,,,,* *,,,,,......,,.Y...*,,,,,,* *,,**,,#...#,,...#,*,,,,,,* *,,**,,#...#,,.Y.*,*,,,,,,* *,,**,,#..$###.###.#,,,,,,* *,,**,,#.#,,**,, *,,**,,#..##.$Wsji .** *,,**,,#..*#..** *,,**,,#..*#...#####..** *,,**,,#..*#...# *,,** *,,**,,#..*#...# *,,** *,,**,,#..*#...# *,,**Wsjj  *,,**,,#..*#...# *,,** *,,**,,#..*#...#****,,**Wsjys Wsjt Y7=7WsjQt O==4.7Wsjw Wsjx Xsj/  *,,##.* #.$#**.###,...,,,, *,,,..###..#,,...#,Xsj *,,,,......#,,>..#, *,,,,,......,,.Y...*,,,,,, *,,**,,#...#,,...#,*,,,,,, *,,**,,#...#,,.Y.*,*,,,,,, *,,**,,#..$###.###.#,,,,,, *,,**,,#...........#,,**,, *,,**,,#.@##.$........**,,Xsj/ *,,**,,#..##..........** *,,**,,#..##...#####..** *,,**,,#..##...# *,,** *,,**,,#..##...# *,,** *,,**,,#..##...# *,,**Xsj *,,**,,#..##...# *,,** *,,**,,#..##...#****,,** *,,,,,,#.<#*,,,,,,,,,,**Xsjl%r <Found a stone staircase leading up.Xsj:&y9==6.5 (1.8Xsj )Xsj,l _The sprites lose interest in your situation.Xsjg  ,..###..#,,...#...,Xsj8h ,......#,,>..#..,,......,,.Y...***,,#...#,,...#,XsjWh Y.*Xsjh A$###.###.#Xsjh 5.........#,,**Xsjh M##.$........Xsjh ..Xsj#i #####Xsj>i . *,,Xsjti Xsji D*,,,,,,....,,,,,,,,,,,,,,,Xsji D Xsj Xsj $41Xsj4 E==8.3Xsjq Xsj Xsj ,......#,,>..#..,,......,,.Y...*Xsj**,,#...#,,...#,Y.*$###.###.#.........#,,**##.$..........Xsj*;##### *,,XsjEX*******####***************Xsj_D Xsj5"Xsj"53=Xsj"l8==10.1Xsjv&Xsj'YsjGt ,......,,.Y...*Ysj HY**,,#...#,,...#,#,,.Y.*YsjOH7$###.###.#YsjmH5.........#,,**YsjHS##.$..........YsjH #####YsjH. *,,YsjIYsj:IYsjRI YsjSYsjS#5YsjDT?=2.0 (1.9YsjWYsjkXYsj4 YsjY**,,#...#,,...#,#,,.Y.*$###.###.#.........#,,**YsjwM##.$........Ysj..#####Ysj8 *,,***YsjYsjYsjz47==3.8 (1.8YsjUYsjYsj Y.*$###.###.#.........#,,**##.$..........##### *,,***,,,,#.<#*,,,,,,,,#YsjYsj9==9==5.7 (1.9Ysj/Ysj Ysj'Q_You feel your willpower return.YsjF  $###.###.#.........#,,**Ysjy ##.$..........##### *,,***Ysj ,,,,#.<#*,,,,,,,,....,,,Ysje Ysj e51=7.5 (1.8Ysj Ysj& YsjH a.........#,,**##.$..........##### *,,***,,,,#.<#*,,,,,,,,.....,,,YsjH S****#######************** YsjEQ YsjR U3=9.3YsjT YsjV Ysj-##.$..........##### *,,***Ysj`,,*,,,,,,,,.................,,,,,,#################********Ysj~!Ysj6YsjR5==Ysj20===21.2 (1.9Invis YsjMYsj|YsjtR _You flicker for a moment.Ysj! Ysj?S_There is a stone staircase leading up here.Zsj$E..ZsjUE##### *,,..##.###*ZsjvE......#.<##......,,........@........,,,,,,#################********ZsjE!ZsjOZsjP~7==3.0 (1.8 _Zsj2SZsjTZsj X$.....####..,,**Zsj@ !.# Zsj_ W..##,,#..##...###**Zsjz \......#.@##......,,,,**Zsj״ .................,,,,,,,,*#################********Zsj Zsj) #9Zsjh <=4.8Zsj ZsjK  Zsjn S_There is a stone staircase leading up here.Zsj Zsj Zsj; Zsj Zsj L61=Zsj Zsjm Zsj <2=Zsj )==Zsj Zsj W _You start resting.ZsjH L3=Zsj -6.8 (2.0Zsj 37.8 (3 Zsj Zsj _You flicker back into view. You are ready to hop once more.[sj[[sj[sj[sj[sjU4=[sjĞ[sj-k _You start resting.HP restored.[sj[sj1+8.8 (1[sjW5=9.8 (2 [sj _[sj[sj \sjM\sj[PC  Skill  Level Cost  Apt Skill  Level Cost  Apt \sjP] a - Fighting   1.2   1.4  +2   h - Spellcasting   1.1   2.0   0          \sj%Q b - Unarmed Combat   0.0   0.8  +1   i - Hexes   8.4   7.6  +1   c - Throwing   0.0   1.0   0   j - Translocations   5.6   5.0  +1      \sjEQ  k * Alchemy   6.8   5.9  +1  \sjQ\d + Ranged Weapons 8.7   9.0   0   l - Fire Magic   1.1   1.7  +1          \sjR} e - Armour   0.0   0.7  +2   m - Invocations   0.0   1.2  -1   f - Dodging   2.1   2.5  +1   n - Evocations   0.0   0.8  +1   g - Stealth   0.0   1.0   0                                      \sj6S7                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help\sj|S*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets]sj ]sj ]sj!! *,,**,,#..##.$........**,, newnew the Skirmisher]sj\! *,,**,,#..##..........**,, Barachi of Cheibriados **....*,,**,,#..##...#####..**,, Health: 65/65 ========================]sj! *,,**,,#..##...# *,,**,, Magic: 20/20 ========================*,,**,,#..##...# *,,**,, AC: 11Str: 15]sj! *,,**,,#..##...# *,,**,, EV: 12Int: 23*,,**,,#..##...# *,,**,, SH: 0Dex: 29*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9]sj" *......#.@##......,,,,**,, Noise: ---------  Time: 9429.8 (0.0)*.................,,,,,,,, k) +0 orcbow]sjd" R*#################******** Fire: k) +0 orcbow _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You start resting. ]sj" _You flicker back into view. You are ready to hop once more. ]sj" \_You start resting. _HP restored.]sj", ]sj- ]sjt5 ]sj: ^sj ^sj  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air3% 1b - Freeze^sj( GIce14%1  c - SandblastEarth14%1 ^sj`  d - Confusing TouchHexes1%3  e - Sigil of BindingHexes^sj -1%3 ^sj f - Tukima's DanceHexes1%3  g - Cause FearHexes^sj 4% 4  h - Mercury ArrowConjuration/Alchemy 5%2 ^sj: i - Inner FlameHexes/Fire6% 3  j - Call ImpSummoning^sjr 22%2  k - Construct Spike Launcher Forgecraft22%^sj 2  l - AnguishHexes/Necromancy 24% 4  m - Ozocubu's ArmourIce^sj 38% 3  n - Vhi's Electric Charge Translocation/Air 41% 4  o - AirstrikeAir^sj 80% 4  p - Rending BladeConjuration/Forgecraft 80% 4  q - EnfeebleHexes98% 7  r - Hellfire Mortar^sj %Fire/Earth/Forgecraft 100% 7  s - Platinum ParagonForgecraft100% 9 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit_sjԋ_sj_sj *,,**,,#..##.$........**,, newnew the Skirmisher_sji*,,**,,#..##..........**,, Barachi of Cheibriados **....*,,**,,#..##...#####..**,, Health: 65/65 ========================_sj*,,**,,#..##...# *,,**,, Magic: 20/20 ========================_sj*,,**,,#..##...# *,,**,, AC: 11Str: 15*,,**,,#..##...# *,,**,, EV: 12_sj:Int: 23*,,**,,#..##...# *,,**,, SH: 0Dex: 29_sj*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9*......#.@##......,,,,**,, Noise: ---------  Time: 9429.8 (0.0)*.................,,,,,,,, k) +0 orcbow_sj3/*#################******** Fire: k) +0 orcbow _There is a stone staircase leading up here. _There is a stone staircase leading up here. _sj_You start resting. _You flicker back into view. You are ready to hop once more. _You start resting. _HP restored._sjfP  Okay, then._sjj_sj_sj. _`sjtD`sjF% `sjG( Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.2   1.4  +2   h - Spellcasting   1.1   2.0   0      `sj=GS    `sjG b - Unarmed Combat   0.0   0.8  +1   i - Hexes   8.4   7.6  +1   c - Throwing   0.0   1.0   0   j - Translocations   5.6   5.0  +1      `sjH  k * Alchemy   6.8   5.9  +1  `sj%H d + Ranged Weapons 8.7   9.0   0   l - Fire Magic   1.1   1.7  +1      `sjDHS    `sjsH e - Armour   0.0   0.7  +2   m - Invocations   0.0   1.2  -1  `sjH f - Dodging   2.1   2.5  +1   n - Evocations   0.0   0.8  +1   g - Stealth   0.0   1.0   0      `sjH                `sjBI            `sjcI        `sjI        `sjIa    `sjI        `sjIpThe relative cost of raising each skill is in cyan.  `sjIThe species aptitude is in white.  [?] Help[=] set a skill target  `sjIJ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets`sjip k - Alchemy   6.8asj> k + Alchemy 6.8asjw k * Alchemy   6.8asj p k - Alchemy   6.8bsj= a + Fighting 1.2hsjA= e + Armour 0.0isjJ d * Ranged Weapons   8.7isjD isjH isjL *,,**,,#..##.$........**,, newnew the Skirmisher*,,**,,#..##..........**,, Barachi of Cheibriados **....*,,**,,#..##...#####..**,, Health: 65/65 ========================isjlL *,,**,,#..##...# *,,**,, Magic: 20/20 ========================*,,**,,#..##...# *,,**,, AC: 11Str: 15*,,**,,#..##...# *,,**,, EV: 12Int: 23isjM *,,**,,#..##...# *,,**,, SH: 0Dex: 29*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9*......#.@##......,,,,**,, Noise: ---------  Time: 9429.8 (0.0)*.................,,,,,,,, k) +0 orcbow*#################******** Fire: k) +0 orcbow _There is a stone staircase leading up here. _You start resting. isj]M ._You flicker back into view. You are ready to hop once more. _You start resting. _HP restored. _Okay, then.isjO isjIP isjR isjyT isj isj5 $isj` ^Gear: 18/52 gear slots (Left/Right/Tab to switch category) isj hHand Weapons (go to first with )) isj 2 k - a +0 orcbow (weapon) isj & a - a +1 sling isj `Missiles (go to first with () isj , p - a throwing net isj& hArmour (go to first with [) isjD / h - a +0 cloak (worn) isjb  i - a +0 helmet (worn) isj $ l - a +2 pair of boots (worn) isj > n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}isj *b - a +0 robe  isj۲ #o - a +0 troll leather armour isj ; r - a +0 leather armour of cold resistance isj bJewellery (go to first with "=) isj5 = g - a +4 ring of protection (worn) isj T j - a +6 ring of dexterity (worn)  q - an amulet of regeneration (worn)isj 8c - a ring of magical power  isjij $d - a ring of positive energy  isj %e - a ring of resist corrosion  isj $f - a +6 ring of intelligence  isj# m - a +6 ring of dexterityqsjr - a +0 leather armour of cold resistance. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. qsj;Base armour rating: 3Encumbrance rating: 4 'Of cold resistance': It protects you from cold. It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (11.0 -> 12.0). Your EV would decrease by 0.5 (12.8 -> 12.3). qsjYour spell failure would worsen by up to 5% (press '!' for details). Your attack delay would decrease by 0.0 (1.1 -> 1.1). You took it off an orc on level 8 of the Dungeon. qsj~Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} qsjMenu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.ssjz If you equipped this item, your spell failure would worsen: Olgreb's Toxic Radiance 9%-> 14% Dimensional Bullseye8%-> 13% ssjS(w)ear, (d)rop, (=)adjust, or (i)nscribe.tsj9 tsj[9 ^Gear: 18/52 gear slots (Left/Right/Tab to switch category) tsj~9 hHand Weapons (go to first with )) tsj9 K k - a +0 orcbow (weapon) tsj9 7 a - a +1 sling tsj$: Missiles (go to first with ()  p - a throwing net Armour (go to first with [) tsjZ:  h - a +0 cloak (worn)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn) tsj: n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}b - a +0 robe  o - a +0 troll leather armour tsj: ; r - a +0 leather armour of cold resistance tsj: Jewellery (go to first with "=)  g - a +4 ring of protection (worn) tsj: j - a +6 ring of dexterity (worn)  q - an amulet of regeneration (worn)c - a ring of magical power  tsj ; d - a ring of positive energy  e - a ring of resist corrosion  f - a +6 ring of intelligence  m - a +6 ring of dexterityvsj*Fo - a +0 troll leather armour. vsjThe stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. vsjH!Base armour rating: 3vsjEncumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (11.0 -> 12.0). vsj Your EV would decrease by 0.5 (12.8 -> 12.3). Your spell failure would worsen by up to 5% (press '!' for details). Your attack delay would decrease by 0.0 (1.1 -> 1.1). vsjpYou found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Regen+} {body armour} {body armor} Menu/colouring prefixes: idvsjentified armour _________________ “THE TROLL KING: Now, listen, Prince Peer, and give way to reason! (w)ear, (d)rop, (=)adjust, or (i)nscribe.vsj # vsjO If you equipped this item, your spell failure would worsen: Olgreb's Toxic Radiance 9%-> 14% Dimensional Bullseye8%-> 13% vsj P(w)ear, (d)rop, (=)adjust, or (i)nscribe.wsj aGear: 18/52 gear slots (Left/Right/Tab to switch category) wsj/ hHand Weapons (go to first with )) wsjR K k - a +0 orcbow (weapon) wsjs 7 a - a +1 sling wsj Missiles (go to first with ()  p - a throwing net wsj Armour (go to first with [)  h - a +0 cloak (worn) wsj. 1 i - a +0 helmet (worn) wsjc b l - a +2 pair of boots (worn)  n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}wsj Wb - a +0 robe  o - a +0 troll leather armour wsjث ; r - a +0 leather armour of cold resistance wsj! Jewellery (go to first with "=)  g - a +4 ring of protection (worn) wsjF ( j - a +6 ring of dexterity (worn) wsjh , q - an amulet of regeneration (worn)wsj 8c - a ring of magical power  wsj $d - a ring of positive energy  wsj٬ %e - a ring of resist corrosion  wsj >f - a +6 ring of intelligence  m - a +6 ring of dexterityxsjkxsj)lxsjsxsjy(xsjy*,,**,,#..##.$........**,, newnew the Skirmisherxsjz*,,**,,#..##..........**,, Barachi of Cheibriados **....xsjxz*,,**,,#..##...#####..**,, Health: 65/65 ========================*,,**,,#..##...# *,,**,, Magic: 20/20 ========================xsjz*,,**,,#..##...# *,,**,, AC: 11xsjB{-Str: 15xsj{*,,**,,#..##...# *,,**,, EV: 12Int: 23xsjN|*,,**,,#..##...# *,,**,, SH: 0xsjt|-Dex: 29xsj|*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9xsj\}*......#.@##......,,,,**,, Noise: ---------  Time: 9429.8 (0.0)xsj}*.................,,,,,,,, k) +0 orcbowxsj+~*#################******** Fire: k) +0 orcbow xsj~Z_There is a stone staircase leading up here. xsj~#_You start resting. xsj_You flicker back into view. You are ready to hop once more. xsj79_You start resting. xsjI_HP restored. _Okay, then.xsjxsjxsj̅xsjbxsjysj=ysjsRead which item? Scrolls ysj t - 4 scrolls of teleportationx - a scroll of amnesia  p - a scroll of poison ysjj N - 2 scrolls of noise  c - a scroll labelled HOIREV TAWKAE  e - 5 scrolls labelled UHUSTRA BIDASM  q - a scroll labelled UROXYE BAWNEU ysj u - a scroll labelled NEGGUAFFAPPING  v - 2 scrolls labelled LANIQ CAKITA  y - a scroll labelled VIONAS BAN DOPLU  B - 2 scrolls labelled DIAPNI SINGEEVE ysj + C - a scroll labelled QUEMPI ZEEKIRO ysjV[!] read|quaff|evoke[?] describe selected{sjP{sj{sjV*,,**,,#..##.$........**,, newnew the Skirmisher{sj*,,**,,#..##..........**,, Barachi of Cheibriados **....*,,**,,#..##...#####..**,, Health: 65/65 ========================{sj*,,**,,#..##...# *,,**,, Magic: 20/20 ========================*,,**,,#..##...# *,,**,, AC: 11{sj-Str: 15{sj*,,**,,#..##...# *,,**,, EV: 12Int: 23{sj&*,,**,,#..##...# *,,**,, SH: 0{sjH-Dex: 29{sjm*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9*......#.@##......,,,,**,, Noise: ---------  Time: 9429.8 (0.0){sj*.................,,,,,,,, k) +0 orcbow*#################******** Fire: k) +0 orcbow _There is a stone staircase leading up here. _You start resting. {sj._You flicker back into view. You are ready to hop once more. _You start resting. _HP restored. _Okay, then.{sj _You flicker back into view. You are ready to hop once more.HP restored. _Okay, then.  As you read{sj0b the scroll labelled UHUSTRA BIDASM, it crumbles to dust.  It is a scroll of identify.{sjU/  --more--|sj |sj JIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HOIREV TAWKAE  q - a scroll labelled UROXYE BAWNEU |sjS  u - a scroll labelled NEGGUAFFAPPING  v - 2 scrolls labelled LANIQ CAKITA  y - a scroll labelled VIONAS BAN DOPLU  B - 2 scrolls labelled DIAPNI SINGEEVE  C - a scroll labelled QUEMPI ZEEKIRO Potions (select first with !)  f - a bubbling cyan potion  l - 3 smoky purple potions  o - an amethyst potion |sj  p - 2 metallic green potions  s - a bubbling pink potion  t - a bubbling purple potion  x - 2 fizzy orange potions  z - a metallic blue potion[?] describe selectedsjsjsjsj*,,**,,#..##.$........**,, newnew the Skirmisher*,,**,,#..##..........**,, Barachi of Cheibriados **....sj*,,**,,#..##...#####..**,, Health: 65/65 ========================*,,**,,#..##...# *,,**,, Magic: 20/20 ========================*,,**,,#..##...# *,,**,, AC: 11Str: 15sj;*,,**,,#..##...# *,,**,, EV: 12Int: 23sju*,,**,,#..##...# *,,**,, SH: 0Dex: 29*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9*......#.@##......,,,,**,, Noise: ---------  Time: 9429.8 (0.0)*.................,,,,,,,, k) +0 orcbowsj d*#################******** Fire: k) +0 orcbow _You flicker back into view. You are ready to hop once more. _You start resting. sjB_HP restored. _Okay, then.As you read the scroll labelled UHUSTRA BIDASM, it crumbles to dust.  It is a scroll of identify.sjsjJ,30.8 (1sjsjZ _v -> a - 2 scrolls of enchant armour; e -> i - 4 scrolls of identifysjCp sj%t YRead which item? Scrolls  t - 4 scrolls of teleportationa - 2 scrolls of enchant armour  i - 4 scrolls of identify  x - a scroll of amnesia  p - a scroll of poison  N - 2 scrolls of noise  c - a scroll labelled HOIREV TAWKAE  q - a scroll labelled UROXYE BAWNEU  u - a scroll labelled NEGGUAFFAPPING  y - a scroll labelled VIONAS BAN DOPLU  B - 2 scrolls labelled DIAPNI SINGEEVE  C - a scroll labelled QUEMPI ZEEKIRO [!] read|quaff|evoke[?] describe selectedsjsj sj.(sjg/}*,,**,,#..##.$........**,, newnew the Skirmisher*,,**,,#..##..........**,, Barachi of Cheibriados **....sj/*,,**,,#..##...#####..**,, Health: 65/65 ========================sj=0*,,**,,#..##...# *,,**,, Magic: 20/20 ========================sj0*,,**,,#..##...# *,,**,, AC: 11Str: 15sj 1*,,**,,#..##...# *,,**,, EV: 12Int: 23sj1*,,**,,#..##...# *,,**,, SH: 0Dex: 29sj1*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9sj82*......#.@##......,,,,**,, Noise: ---------  Time: 9430.8 (0.0)sj2*.................,,,,,,,, k) +0 orcbowsj2*#################******** Fire: k) +0 orcbow sj 3b_You start resting. _HP restored. sjR3'_Okay, then.sj~3aAs you read the scroll labelled UHUSTRA BIDASM, it crumbles to dust.  sj3!It is a scroll of identify. sj3E_v -> a - 2 scrolls of enchant armour; e -> i - 4 scrolls of identifysj ?sjGqIdentify which item? (\ to view known items) sjScrolls (select first with ?)  c - a scroll labelled HOIREV TAWKAE  q - a scroll labelled UROXYE BAWNEU  u - a scroll labelled NEGGUAFFAPPING sj y - a scroll labelled VIONAS BAN DOPLU  B - 2 scrolls labelled DIAPNI SINGEEVE  C - a scroll labelled QUEMPI ZEEKIRO sjPotions (select first with !)  f - a bubbling cyan potion sjF l - 3 smoky purple potions  o - an amethyst potion  p - 2 metallic green potions  s - a bubbling pink potion  t - a bubbling purple potion  x - 2 fizzy orange potions  z - a metallic blue potion[?] describe selectedsj0sjK1sj;sj a - 2 scrolls of enchant armour; e -> i - 4 scrolls of identifysj"f]  As you read the scroll of identify, it crumbles to dust.sjf+1.8 (1sjjsjr sj:r,_B -> w - 2 scrolls of enchant weaponsj9 sj! URead which item? sj! Scrolls sj " 9 t - 4 scrolls of teleportationsj3" ;a - 2 scrolls of enchant armour  sj\" i - 3 scrolls of identify  sj" Aw - 2 scrolls of enchant weapon  x - a scroll of amnesia sj" & p - a scroll of poison sj"  N - 2 scrolls of noise sj3# h c - a scroll labelled HOIREV TAWKAE  q - a scroll labelled UROXYE BAWNEU sjb# + u - a scroll labelled NEGGUAFFAPPING sj# - y - a scroll labelled VIONAS BAN DOPLU sj# + C - a scroll labelled QUEMPI ZEEKIRO sj $ [!] read|quaff|evokesj0$ G[?] describe selectedsjsj sj5*,,**,,#..##.$........**,, newnew the Skirmisher*,,**,,#..##..........**,, Barachi of Cheibriados **....sj{*,,**,,#..##...#####..**,, Health: 65/65 ========================*,,**,,#..##...# *,,**,, Magic: 20/20 ========================*,,**,,#..##...# *,,**,, AC: 11Str: 15*,,**,,#..##...# *,,**,, EV: 12Int: 23*,,**,,#..##...# *,,**,, SH: 0sj"Dex: 29*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9*......#.@##......,,,,**,, Noise: ---------  Time: 9431.8 (0.0)sjk*.................,,,,,,,, k) +0 orcbow*#################******** Fire: k) +0 orcbow _Okay, then.As you read the scroll labelled UHUSTRA BIDASM, it crumbles to dust.  It is a scroll of identify. sj_v -> a - 2 scrolls of enchant armour; e -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _B -> w - 2 scrolls of enchant weaponsjisj Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HOIREV TAWKAE sj) q - a scroll labelled UROXYE BAWNEU  u - a scroll labelled NEGGUAFFAPPING  y - a scroll labelled VIONAS BAN DOPLU  C - a scroll labelled QUEMPI ZEEKIRO Potions (select first with !)  f - a bubbling cyan potion  l - 3 smoky purple potions  o - an amethyst potion  p - 2 metallic green potions  s - a bubbling pink potion sjs t - a bubbling purple potion  x - 2 fizzy orange potions  z - a metallic blue potion[?] describe selectedsj  sj sj *,,**,,#..##.$........**,, newnew the Skirmisher*,,**,,#..##..........**,, Barachi of Cheibriados **....sjY *,,**,,#..##...#####..**,, Health: 65/65 ========================*,,**,,#..##...# *,,**,, Magic: 20/20 ========================*,,**,,#..##...# *,,**,, AC: 11Str: 15sj *,,**,,#..##...# *,,**,, EV: 12Int: 23sj *,,**,,#..##...# *,,**,, SH: 0Dex: 29sj *..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9sj *......#.@##......,,,,**,, Noise: ---------  Time: 9431.8 (0.0)sj; X*.................,,,,,,,, k) +0 orcbow*#################******** Fire: k) +0 orcbow _Okay, then.sj As you read the scroll labelled UHUSTRA BIDASM, it crumbles to dust.  It is a scroll of identify. sj _v -> a - 2 scrolls of enchant armour; e -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _B -> w - 2 scrolls of enchant weaponsj0 ]  As you read the scroll of identify, it crumbles to dust.sjI1 +2.8 (1sj_5 sj6  sj6 O_c -> I - a scroll of immolationsjysjsRead which item? Scrolls sj+ t - 4 scrolls of teleportationa - 2 scrolls of enchant armour  i - 2 scrolls of identify  sjWAw - 2 scrolls of enchant weapon  x - a scroll of amnesia sjd p - a scroll of poison  I - a scroll of immolation  N - 2 scrolls of noise sj q - a scroll labelled UROXYE BAWNEU  u - a scroll labelled NEGGUAFFAPPING  y - a scroll labelled VIONAS BAN DOPLU sj+ C - a scroll labelled QUEMPI ZEEKIRO sj'[!] read|quaff|evoke[?] describe selectedsjsj[sju*,,**,,#..##.$........**,, newnew the Skirmisher*,,**,,#..##..........**,, Barachi of Cheibriados **....*,,**,,#..##...#####..**,, Health: 65/65 ========================*,,**,,#..##...# *,,**,, Magic: 20/20 ========================*,,**,,#..##...# *,,**,, AC: 11Str: 15sj5*,,**,,#..##...# *,,**,, EV: 12Int: 23*,,**,,#..##...# *,,**,, SH: 0Dex: 29*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9sj*......#.@##......,,,,**,, Noise: ---------  Time: 9432.8 (0.0)*.................,,,,,,,, k) +0 orcbow*#################******** Fire: k) +0 orcbowIt is a scroll of identify. _v -> a - 2 scrolls of enchant armour; e -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. sj_B -> w - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolationsjCsj Identify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled UROXYE BAWNEU sj u - a scroll labelled NEGGUAFFAPPING  y - a scroll labelled VIONAS BAN DOPLU  C - a scroll labelled QUEMPI ZEEKIRO Potions (select first with !)  f - a bubbling cyan potion  l - 3 smoky purple potions  o - an amethyst potion  p - 2 metallic green potions  s - a bubbling pink potion sj_ t - a bubbling purple potion  x - 2 fizzy orange potions  z - a metallic blue potion[?] describe selectedsjNsj;sj*,,**,,#..##.$........**,, newnew the Skirmisher*,,**,,#..##..........**,, Barachi of Cheibriados **....sj9*,,**,,#..##...#####..**,, Health: 65/65 ========================*,,**,,#..##...# *,,**,, Magic: 20/20 ========================*,,**,,#..##...# *,,**,, AC: 11Str: 15*,,**,,#..##...# *,,**,, EV: 12Int: 23sjj*,,**,,#..##...# *,,**,, SH: 0Dex: 29sj*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9sjH*......#.@##......,,,,**,, Noise: ---------  Time: 9432.8 (0.0)*.................,,,,,,,, k) +0 orcbow*#################******** Fire: k) +0 orcbowIt is a scroll of identify. _v -> a - 2 scrolls of enchant armour; e -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _B -> w - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolationsj]  As you read the scroll of identify, it crumbles to dust.sj+3.8 (1sjU sj X _q -> g - a scroll of fogsjjsjwsRead which item? Scrolls sjOx\ g - a scroll of fog  t - 4 scrolls of teleportationsjxYa - 2 scrolls of enchant armour  i - a scroll of identify  sjxAw - 2 scrolls of enchant weapon  x - a scroll of amnesia sjy' p - a scroll of poison sjVy> I - a scroll of immolation  N - 2 scrolls of noise sjy? u - a scroll labelled NEGGUAFFAPPING sjy- y - a scroll labelled VIONAS BAN DOPLU sjCz C - a scroll labelled QUEMPI ZEEKIRO [!] read|quaff|evokesjzG[?] describe selectedsjNsjasj*,,**,,#..##.$........**,, newnew the Skirmishersj*,,**,,#..##..........**,, Barachi of Cheibriados **....*,,**,,#..##...#####..**,, Health: 65/65 ========================sj8*,,**,,#..##...# *,,**,, Magic: 20/20 ========================*,,**,,#..##...# *,,**,, AC: 11sjaStr: 15*,,**,,#..##...# *,,**,, EV: 12Int: 23sj*,,**,,#..##...# *,,**,, SH: 0Dex: 29sj*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9sj*......#.@##......,,,,**,, Noise: ---------  Time: 9433.8 (0.0)*.................,,,,,,,, k) +0 orcbowsj*#################******** Fire: k) +0 orcbowAs you read the scroll of identify, it crumbles to dust. sj*_B -> w - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. sjPC_q -> g - a scroll of fogsjsjxIdentify which item? (\ to view known items) Scrolls (select first with ?)  u - a scroll labelled NEGGUAFFAPPING  y - a scroll labelled VIONAS BAN DOPLU  C - a scroll labelled QUEMPI ZEEKIRO sjOPotions (select first with !)  f - a bubbling cyan potion  l - 3 smoky purple potions  o - an amethyst potion  p - 2 metallic green potions sjxe s - a bubbling pink potion  t - a bubbling purple potion  x - 2 fizzy orange potions sj z - a metallic blue potion[?] describe selectedsjsjsj}*,,**,,#..##.$........**,, newnew the SkirmishersjT*,,**,,#..##..........**,, Barachi of Cheibriados **....*,,**,,#..##...#####..**,, Health: 65/65 ========================*,,**,,#..##...# *,,**,, Magic: 20/20 ========================*,,**,,#..##...# *,,**,, AC: 11sj Str: 15*,,**,,#..##...# *,,**,, EV: 12Int: 23sjL*,,**,,#..##...# *,,**,, SH: 0Dex: 29sjx*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9*......#.@##......,,,,**,, Noise: ---------  Time: 9433.8 (0.0)sj*.................,,,,,,,, k) +0 orcbowsjT*#################******** Fire: k) +0 orcbowAs you read the scroll of identify, it crumbles to dust. _B -> w - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. sj_c -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _q -> g - a scroll of fogsj`]  As you read the scroll of identify, it crumbles to dust.sja+4.8 (1sjsj7 _u -> W - a scroll of brand weaponsjz|sjRead which item? Scrolls  g - a scroll of fog  t - 4 scrolls of teleportationsjEa - 2 scrolls of enchant armour  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  p - a scroll of poison sjm I - a scroll of immolation  N - 2 scrolls of noise  y - a scroll labelled VIONAS BAN DOPLU sj+ C - a scroll labelled QUEMPI ZEEKIRO sj[!] read|quaff|evoke[?] describe selectedsj sj/ sju *,,**,,#..##.$........**,, newnew the Skirmisher*,,**,,#..##..........**,, Barachi of Cheibriados **....*,,**,,#..##...#####..**,, Health: 65/65 ========================sj *,,**,,#..##...# *,,**,, Magic: 20/20 ========================*,,**,,#..##...# *,,**,, AC: 11Str: 15*,,**,,#..##...# *,,**,, EV: 12Int: 23*,,**,,#..##...# *,,**,, SH: 0Dex: 29sjf *..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9*......#.@##......,,,,**,, Noise: ---------  Time: 9434.8 (0.0)*.................,,,,,,,, k) +0 orcbow*#################******** Fire: k) +0 orcbowsj As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _q -> g - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _u -> W - a scroll of brand weaponsj  As you read the scroll labelled VIONAS BAN DOPLU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.sj! +5.8 (1sj sj . _It was a scroll of fear.sj!Osj{QRead which item? Scrolls  g - a scroll of fog  t - 4 scrolls of teleportationsjQa - 2 scrolls of enchant armour  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  p - a scroll of poison  I - a scroll of immolation  N - 2 scrolls of noise  C - a scroll labelled QUEMPI ZEEKIRO [!] read|quaff|evokesjRG[?] describe selectedsjsjsjH*,,**,,#..##.$........**,, newnew the Skirmisher*,,**,,#..##..........**,, Barachi of Cheibriados **....*,,**,,#..##...#####..**,, Health: 65/65 ========================*,,**,,#..##...# *,,**,, Magic: 20/20 ========================*,,**,,#..##...# *,,**,, AC: 11sjStr: 15*,,**,,#..##...# *,,**,, EV: 12Int: 23*,,**,,#..##...# *,,**,, SH: 0Dex: 29*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9*......#.@##......,,,,**,, Noise: ---------  Time: 9435.8 (0.0)sjs*.................,,,,,,,, k) +0 orcbow*#################******** Fire: k) +0 orcbow _q -> g - a scroll of fogsj!As you read the scroll of identify, it crumbles to dust. _u -> W - a scroll of brand weapon  As you read the scroll labelled VIONAS BAN DOPLU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.sjY .........sjj.........As you read the scroll labelled QUEMPI ZEEKIRO, it crumbles to dust.sjPSilenced 6.8 (1sjsj#!Q _A profound silence engulfs you. It was a scroll of silence.sj%sjsjsjsj@ sj sj(sj(sj$*sj0sj 1sj42sj:sj;sj<sj JBsjNsj8OsjMPsjXsjxYsjzZsj esjesjfsj#msjmsjnsjy,sjzsjsjsjsj?sj̍sjώsjsjMsjOsj.sjsjȢsjrsjsjsjsjsjsjsjJsjKsj%sjsjsjsj sj#sj<sjsjsj3sjsjsjsj\sjusj6sjsjsjsjSsjPsj sj sjn sj sjsjssjsjjsjksj(sj(sj *sj1sjW2sjm3sj:sju;sjy<sjCsj$Dsj&Esj6MsjMsjOsjaWsjWsjXsj[ sj\Q_You start waiting.sj4bE.........sjvbM--------- .........sj/hQ69.8 (33.0)ysjq y   killer bee (wandering)  sjr?Your hearing returns.sjs-70.8 (34sjuxsj{[ _You encounter a killer bee.sj .  Casting: Jinxbite (safe; 1% risk of failure)  sj Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj# ?y sja$ $18sj$ ---==1.8 (1.0)Will/2 Jinx sj"' sj( ; _You feel your willpower being sapped.sjsj4sj^sj sjѯB_No target in view!sj sjC Drink which item? Potions  c - 2 potions of curingi - 2 potions of invisibility sj  f - a bubbling cyan potion  l - 3 smoky purple potions  o - an amethyst potion  p - 2 metallic green potions  s - a bubbling pink potion  t - a bubbling purple potion sj  x - 2 fizzy orange potions  z - a metallic blue potion [!] read|quaff|evoke[?] describe selectedsj sj& sj- (sj. }*,,**,,#..##.$........**,, newnew the Skirmisher*,,**,,#..##..........**,, Barachi of Cheibriados **....sji. *,,**,,#..##...#####..**,, Health: 65/65 ========================sj. *,,**,,#..##...# *,,**,, Magic: 18/20 =====================---*,,**,,#..##...# *,,**,, AC: 11Str: 15sj/ *,,**,,#..##...# *,,**,, EV: 12Int: 23*,,**,,#..##...# *,,**,, SH: 0sjL/ -Dex: 29sj/ *..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9sj/ *......#.@##..y...,,,,**,, Noise: ==-------  Time: 9471.8 (0.0)sj/ *.................,,,,,,,, k) +0 orcbowsj/ *#################******** Fire: k) +0 orcbowsjt0 Will/2 Jinx _You encounter a killer bee.Casting: Jinxbite (safe; 1% risk of failure)  sj0 Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. sj0 __You feel your willpower being sapped. _No target in view!sjo? : ysj? UIt was a potion of mutation. You feel extremely strange.  sj? xYou feel less in control of your magic.You gain a new grip on the flow of your magic.sj$@ sj@ )ysj$D ' sjWD ..  l -> M - 2 potions of mutationsjTE ,ysj2H .sjM 9 ysj N ay   killer bee (wandering)  sj7N HYou encounter a killer bee. x2sjN 3--2.8 (1sjQ sjS  sjS 4_The killer bee leaves your sight. x2sj sjN newnew the Skirmisher (Barachi Hexslinger) Turns: 7644, Time: 00:12:14 Health: 65/65sj AC: 11 Str: 15 XL: 10 Next: 1% Magic: 18/20sj `EV: 12 Int: 23 God: Cheibriados [**....] Gold: 367SH:  0 Dex: 29 Spells: 1/11 levels left sjߌ rFire . . . (100%) k - +0 orcbow rCold . . . (100%) [offhand occupied] sj rNeg . . . (100%) n - +0 robe "Qauz" {Harm ^Drain MP+9 Int+4} rPois .(100%) i - +0 helmet rElec .sj3 (100%) h - +0 cloak rCorr .sj^ (100%) (no gloves) SInv .l - +2 pair of boots Will .....sj q - amulet of regeneration Stlth ++g - +4 ring of protection HPRegen 1.10/turnsj j - +6 ring of dexterity MPRegen 0.17/turn %: harm (+30% outgoing, +20% incoming) sj @: weak-willed, jinxed, very slow A: amphibious, frog-like legs 1, +LOS, wild magic 1, efficient magic 1sjsj*,,**,,#..##.$........**,, newnew the Skirmisher*,,**,,#..##..........**,, Barachi of Cheibriados **....sjb*,,**,,#..##...#####..**,, Health: 65/65 ========================*,,**,,#..##...# *,,**,, Magic: 18/20 =====================---*,,**,,#..##...# *,,**,, AC: 11Str: 15sj*,,**,,#..##...# *,,**,, EV: 12Int: 23sj*,,**,,#..##...# *,,**,, SH: 0Dex: 29sj'*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9*......#.@##..yy..,,,,**,, Noise: ---------  Time: 9472.8 (0.0)sj\*.............y...,,,,,,,, k) +0 orcbow*#################******** Fire: k) +0 orcbowWill/2 Jinx sjy   killer bee (wandering)  It was a potion of mutation. You feel extremely strange.  sjYou feel less in control of your magic.You gain a new grip on the flow of your magic.l -> M - 2 potions of mutation  You encounter a killer bee. x2 sj%_The killer bee leaves your sight. x2sjsjlsjsj5 sj@ { Ability - do what?CostFailure sjt  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  sj 0a - Bend Time3 MP, Piety-22% sj g[?] toggle between ability selection and description.sjZNescribe what?sjgsjlsjp(sjp}*,,**,,#..##.$........**,, newnew the Skirmisher*,,**,,#..##..........**,, Barachi of Cheibriados **....sjPq*,,**,,#..##...#####..**,, Health: 65/65 ========================*,,**,,#..##...# *,,**,, Magic: 18/20 =====================---*,,**,,#..##...# *,,**,, AC: 11sj|qStr: 15*,,**,,#..##...# *,,**,, EV: 12sjqInt: 23*,,**,,#..##...# *,,**,, SH: 0Dex: 29sjq*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9*......#.@##..yy..,,,,**,, Noise: ---------  Time: 9472.8 (0.0)sjr*.............y...,,,,,,,, k) +0 orcbow*#################******** Fire: k) +0 orcbowWill/2 Jinx sj>ry   killer bee (wandering)  It was a potion of mutation. You feel extremely strange.  sjfrYou feel less in control of your magic.You gain a new grip on the flow of your magic.l -> M - 2 potions of mutation  sjrsYou encounter a killer bee. x2 _The killer bee leaves your sight. x2sjvP  Okay, then.sjwsjysj{. _sjsj7Innate Abilities, Weirdness & MutationsYou are amphibious.sjpa - You can hop short distances, but move slowly.b - You have an extended range of vision and can be seen from far away.sjc - Your spells are a little harder to cast, but a little more powerful.  d - Spells you cast cost 1 less MP (to a minimum of 1).  sje - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. sjUsjsj*,,**,,#..##.$........**,, newnew the Skirmisher*,,**,,#..##..........**,, Barachi of Cheibriados **....sj *,,**,,#..##...#####..**,, Health: 65/65 ========================*,,**,,#..##...# *,,**,, Magic: 18/20 =====================---*,,**,,#..##...# *,,**,, AC: 11Str: 15*,,**,,#..##...# *,,**,, EV: 12Int: 23*,,**,,#..##...# *,,**,, SH: 0Dex: 29sjQ *..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9*......#.@##..yy..,,,,**,, Noise: ---------  Time: 9472.8 (0.0)sj *.............y...,,,,,,,, k) +0 orcbow*#################******** Fire: k) +0 orcbowWill/2 Jinx sj y   killer bee (wandering)  You feel less in control of your magic.You gain a new grip on the flow of your magic.sj l -> M - 2 potions of mutation  You encounter a killer bee. x2 _The killer bee leaves your sight. x2 _Okay, then.sj= sj sjsjsjOz sj~ VDrink which item? sj~ PPotions  c - 2 potions of curingsjJ i - 2 potions of invisibility  M - 2 potions of mutation  f - a bubbling cyan potion sj _ o - an amethyst potion  p - 2 metallic green potions  s - a bubbling pink potion sj D t - a bubbling purple potion  x - 2 fizzy orange potions sj ! z - a metallic blue potion sj, [!] read|quaff|evoke[?] describe selectedsj00sj>7sj[@(sj@}*,,**,,#..##.$........**,, newnew the Skirmisher*,,**,,#..##..........**,, Barachi of Cheibriados **....sjtA*,,**,,#..##...#####..**,, Health: 65/65 ========================*,,**,,#..##...# *,,**,, Magic: 18/20 =====================---*,,**,,#..##...# *,,**,, AC: 11sjAStr: 15*,,**,,#..##...# *,,**,, EV: 12Int: 23sjEB*,,**,,#..##...# *,,**,, SH: 0Dex: 29sjB*..##,,#..##...###**,,**,, XL: 10 Next:  1% Place: Dungeon:9*......#.@##..yy..,,,,**,, Noise: ---------  Time: 9472.8 (0.0)*.............y...,,,,,,,, k) +0 orcbowsj?C*#################******** Fire: k) +0 orcbowsjC:Will/2 Jinx sj Diy   killer bee (wandering)  sjuDYou feel less in control of your magic.You gain a new grip on the flow of your magic.l -> M - 2 potions of mutation  sjDYou encounter a killer bee. x2 _The killer bee leaves your sight. x2 _Okay, then.sjQS .  It was a potion of ambrosia.  sjWR_You are confused.You feel invigorated.sjQS*ysjU,y.sj,[2.sj[20===3.8 (1Confused fire: k) +0 orcbowConf Will/2 Ambros Jinx sj_sja3 _p -> a - a potion of ambrosiasj sjD sjW sj, K _You are too confused!sj,9 ysjm,:You bump into the rock wall.sj,-y.sj}-*ysj0 yyThe killer bee buzzes angrily. You hear an angry buzzing noise. x2sjD1.sj1+y.sj:Pyy 2 killer beesj:s (1 wandering)sj_</===4sjGsjLO sjOU_You encounter a killer bee.sjsjsj#sj&' sj&'Ky.  You feel less invigorated.sj~(ysj(sj)-y.sj+.y.sj->.ysj-.y.sj7Vy 3 killer bees (2 wandering)sja9---5Fire: k) +0 orcbow Will/2 Jinx sj?sjb ===8sjr--- _You feel less confused.sj##<...#.##..##....#.####................#.##.##.# sj-C##.########.......#.##.##.# sji#...# ####.#...)...##.# #...# ###.####.#####.# sj#...###### #...# #.#####.# sjӦR#####........###.### #......<# # ...............#.#######.....#### sj_..≈≈≈§..####...@......#.....#... ........sjZ####........#.## ....)........###....#..#.....#.## sj#####...####.# #.##.#..#.....#.## sjR# #...).....# #.##.#..#######.## # #....#.##.# #.........# #...sj-  sj# #....#.##.# ###^.#.##.# ####  sjFm# #.........#####..#.##.##  sj# #.####.##..........##.## sj?7,7.3 (2.5sj?sjFA sjA_You climb upwards.sjC sj=DU_There is a stone staircase leading down here.sj_ sj sj sj sj sj- sj W _You start waiting.sj sj -8.3 (1.0sj) 59.3 (2sjS sj  sj f_The sprites lose interest in your situation.sjr sj- sj sj' sj sj sj sj sj sj ,sj sj sji sj sj sj/ sjY ,sjU Bsj͢ sjO sj sjͥ BsjN ,sjW sj sj sj sj sj sj sjѮ BsjW ,sj sj sj sj| sj ,sj sjʵ sj@ sj sj W _You start waiting.sj sj 097.3 (18.0)sj 68.3 (19sj sj5 _ _You feel your willpower return.sjsjsjsjGsjsj!sjsjsjsjsjsjsjsjsjsj,sjsjsjsjsjR,sjsjsjesj:sjsjsjsjOsjsjsjsj%sjsj;sjrsj5sjsjsjsjsjesjsj< sj| sj- sj sj sj sj<sjsjXsjsjsjsjsj-sjsjsjsjsjsjsjsjsj-sjsj sj sj!sj"sj5#sj#sjy%sj%sjq&sj'sj'sj(sj$*sjZ*sjK+sjo,sj,sjv-sjv.sj.sj/sj0,sj73sj6sj7sj9sjj=sj>sj@sjBsjBsjCsjBEsjuEsjPFsjGsj0HsjHsj8JsjK,sjLsjLsjMsjNsj'OsjPsjeQsjQsjeRsjSsjTsjTsjVsjmVsj}WsjXsjbYsjYsjp[sj[sj\sj^sjc^sj^sjE`sj`sj[asjbsjsj(?sj?sj Asj?AsjiBsj~CsjCsj|DsjEsj FsjFsjGsjHsjHsjIsj0JsjJsjKsj4LsjLsjNsj]NsjOsjPsjOPsj Qsj3RsjtRsj6Ssjvxsj+wsjwsjxsjysjysjzsj{sj{sj|sj}sj}sj~sjsjsj,sjsjsjMsj]XsjQsjƇsj]sjsj sjsjŋsj,sjˌsjۍsj<sjsjsj9sjsjsj(sjsjsj sjڔsjߕsjsjsjsjsjsj<sj|sj[sjmsjsjYsjbsjsjsjsjsjásjϢsjsjsjsj*sjsjsj]sjsjsjDsjsjsjOsjsjsjXsjsj6sjusj3sj=sj|sj;sjzsjsjtsjsj sjͶsj sj>sjsjLsjsjXsjA _You start waiting.sjsj^4697.3 (99.0)sj-8.3 (100.0)sjsj@# _Done waiting.sjsjsjsjِG9.0)sjsj J 9  You climb downwards.sj k  You encounter 2 killer bees.sjt #  *,,**,,#..##.$..**,, *,,**,,#..##..........**,,sj  *,,**,,#..##...#####..**,, *,,**,,#..##...# *,,**,, *,,**,,#..##...# *,,**,, *,,**,,#..##...# *,,**,, *,,**,,#..##...# *,,**,, *..##,,#.y##...###**,,**,, *......#.@##y.y...,,,,**,, sjl *yyyy.......,,,,,,,, *#################********  sj kyyyyy 5 killer bees (1 wandering)  sj @The killer bee closely misses you. The killer bee barely misses you. x3  The killer bee stings you.  You are poisoned.The killer bee poisons you!  The killer bee stings you but does no damage.sj$ 3=-=700.8 (2.5Pois sj) sj* - _The killer bee buzzes angrily.sj, a _There is a stone staircase leading up here.sj  sjgCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjId < #..#sjd #..##..##..##..##..##..##.y##.@#......yyyy.......sjd ~#################ypoisoned)  You begin to radiate toxic energy.  sjd The killer bee buzzes angrily.sj7#..##..##..##..##..##..##..##.y##.@#......yyyy.......#################sj y.  The killer bee is poisoned. x5; The killer bee looks even sicker. x4  You feel sick.sjQ1 poisoned, 4 very …)The killer bee barely misses you. The killer bee closely misses you.The killer bee stings you but does no damage.  The killer bee misses you. The killer bee barely misses you.stings you but does no damage. x2  The killer bee closely misses you. The killer bee stings you.  You are more poisoned.sjs`55=----sj17----====1.8 (1.0Toxic sjDsja1 _The killer bee poisons you!sjr V.  Casting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjs You miscast Olgreb's Toxic Radiance.  The inside of your mouth momentarily tastes like orange.  You kill the killer bee!sj .  You are more poisoned.  You kill the killer bee!  Cheibriados thoroughly appreciates the change of pace.killer bee looks even sicker. x3feel very sick.sj .  Cheibriados thoroughly appreciates the change of pace.You kill the killer bee!sjœ ayYou kill the killer bee!  sjr Cheibriados thoroughly appreciates the change of pace.You kill the killer bee!Cheibriados thoroughly appreciates the change of pace.sj The killer bee misses you. The killer bee stings you.  You are more poisoned.sj : .ysjġ |The killer bee poisons you! The killer bee closely misses you.sj d† 3 killer bees (2 very poisoned)sj  0/67=======------4--------Contam: 20% 5=---2Pois _The killer bee misses you.sj sj g _Your Armour skill increases to level 1!sj  sjFCasting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj .  Your toxic radiance grows in intensity.  You kill the killer bee!Cheibriados thoroughly appreciates the change of pace.sj .  Cheibriados raises the support of your attributes as your movement slows.You kill the killer bee!sj- #..##..##..##..##..##..##..##..##.@#....y....†.......sj #################   killer bee (  Cheibriados thoroughly appreciates the change of pace.sj>#..##..##..##..#sj!?#..##..##..#sjX?`#..##.@#sj?p....y....†.......sj?9#################sjC' sjOC.ysjC[The killer bee is poisoned. The killer bee looks even sicker.sj+G9.ysjNO††very poisoned)sjT 45----2------64307==-3Pois _You feel very sick.Your Fighting skill increases to level 2!sj@XsjZo _Your Ranged Weapons skill increases to level 9!sj   sj^ FCasting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjj .  You miscast Olgreb's Toxic Radiance. Mercury flows from your hands.  You are more poisoned.You kill the killer bee!sj$ sj i Cheibriados thoroughly appreciates the change of pace.sj39=======----9/20 ------399---4sja6Pois sj1sj !N _You feel extremely sick.sj sjؼ 9---sj sja W  You start resting.sj i5-sj b _You feel very sick.sj h6----sj n 5  Your toxic aura wanes.sj `1-6.8 (2sjL sj( S _You feel very sick.sjsj7-sjsj!W  You start resting.sjA27--sj;sjsju5-------Pois sjsj7sj2--10/20==sjWsje _You feel very sick. x3sj7-sjsj3 _You feel sick.sjI07sjsjZ _You feel very sick.19=-5sjsjsjsj$8-==3sjXsjZsj71sjcsjD sjz W11=29sj2 sj|sj77sjsjy#5=39==1sj#T=19sj$sj'sj(\20=2sjV(0=7sj(sj,sjD-S=5sj.sj=1sj173sj\2sj4sjP5m1=1sj.6sj7$ sj68_You feel sick. x12sj;:=sj@024.8 (18.0)sjAb=9% 5.8 (19 sjA sjDsjG[ _You are no longer poisoned.sj sjZ sj sj sj I27sj6 sj sj_ 33=sj N3=5sjC sj sj- m5=3sj sj sj+ [6=1sj sj, W _You start resting.sj !7sj 3=sj 230.8 (5.0)sjx (sjJ sj  K _Your magical contamination has completely faded away.sjsjsjsj<sj3>28=sjp2=sjsjSsjK9=sjesjWsjh304=sj{sjsjS1=sjsjw2=sjsj093sjsj5==sjcsjsjfK6=sj#sjCsj7=5==sj1 sjo sj K8=sj[ sjsj=99sjsjsjT40=sjsjM1===sjsj]k2=6=sjsjH sjn$sj$#3sj %(=sj%sj*sj*#5sjM+0=sj+sj/sjP/K6=sj0sj4sjG4K7=sj)5sj8sj99N48=sj9sj=sjT=A9=sj=D7=sjC>sjMAsjA&50sjsjsjK1=sjsj sj U2=sj sj sj>W3=sjsjcsjK5=sjsjsjR6==sjD8=sjsj!#sj#U7=sjM$sjP(sj(%8sj;)sj,sj&-K9=sj-sjU1sj1f60==sjv2sjb5sj5%1sjU6sjE9sj9y2=9=sjc:sj=sj]>U3=sj?sj Bsj~BK5=sj CsjE96sjqF2=sjFsj}Hk _You start resting.HP restored.sj g + Stealth 0.0sjަsjsjd*,,**,,#..##.$........**,, newnew the Skirmishersj*,,**,,#..##..........**,, Barachi of Cheibriados **....*,,**,,#..##...#####..**,, Health: 67/67 ========================sjگ*,,**,,#..##...# *,,**,, Magic: 20/20 ========================*,,**,,#..##...# *,,**,, AC: 11Str: 16*,,**,,#..##...# *,,**,, EV: 12Int: 24sjM*,,**,,#..##...# *,,**,, SH: 0Dex: 30*..##,,#..##...###**,,**,, XL: 10 Next:  9% Place: Dungeon:9*......#.@##y.y...,,,,**,, Noise: ---------  Time: 9768.8 (0.0)sj*.......†††.......,,,,,,,, k) +0 orcbowsj*#################******** Fire: k) +0 orcbow _You start resting. _Your magical contamination has completely faded away. _You start resting. _HP restored. _You start resting. sj&_Magic restored.sjsj7sjsjsjdU sjU sjV sj^X sj] sj^ ,sjG` sja sjc  sjc b You encounter a bullfrog.sjg 8F###.###.#,,,,sjg ..#,,$.............####..sj h ,,** ,,**,,#.@##...# *..##,,#..##...###**,,**sj>h ......#.<##y.y...,,,,**,,*.......†††.......,,,,,,,,*#################********sjqh F   bullfrog (wandering)sjk I$70.7 (1.9sjaw =F sjw -2.6 (3.8sj`{ sj } 5 _The bullfrog leaves your sight.sjsjpsjsjsj4sj^,sjɎsjvsj͒O  A yak comes into view.sjsj7sjY..#,,...#,*#,,.Y.*,*,,,,$###.###.#,,,,sj21.F#,,sje4$......sjG.......####..,,** sj,,**,,#..##...# **..##,,#..##...###**,,**,,sj'*......#.<##y.y...,,,,**,,Y   yak (wandering)#sjXsjQU.Y4.5 (1.9sjpsj146.4 (3.8 _sj`sjsjh V  Casting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj #.Y.#...#..$#...#..##..##..#sj[#..##.@##..##..##..##.<#.†††Ypoisoned)####You begin to radiate toxic energy.  The yak bellows!sj6#.Y.#...#..$#...#..##..##..#sjI7a#..##.@##..##..##..##.<#.†††sj7"####sj=> .Ysj?>LThe yak is poisoned. The yak looks even sicker.sjCGvery poisoned)sjDD$17sjDr----===7.4 (1.0Toxic sjHsjJ sj9J$_You hear a loud, deep croak!sjW _))))))))sj ? .Ysj You shoot an arrow. The arrow completely misses the yak.The yak looks even sicker.sj &..sjN ....sj 08sjj sj  sj P_Your toxic aura wanes.sj%1))))sjr&.))))sjD.Ysj>......sjE-9.5 (1.1sjsj sjٯ\_You shoot an arrow. The arrow barely misses the yak.sj.6 )sj.h))) You shoot an arrow. The arrow hits the yak.sjH0Fsj_E.FsjF.YsjH....sjF   bullfrogsj-800sj sjں sjP_The yak is moderately wounded.sj<  sjZ<FCasting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjIG.FsjiKB.YsjWQsjQ4--------Contam: 13% ---sj R 1sjUsjWU _You miscast Olgreb's Toxic Radiance. Nothing appears to happen.sj ?V  Casting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjK #...#...#..$#...#..##YF##..##..##.@##..##..##..##.<#.†††extremely poisoned)####(poisoned)You begin to radiate toxic energy. The bullfrog is poisoned.sj #...#...#..$#...#..##YF##..##..##.@##..#sj1 #..##..##.<#.†††####sj G.Fsj E.Fsj E.Ysj  very poisoned)2------===2Toxic sj sj X _The yak looks as sick as possible! The bullfrog looks even sicker.sjY.*$###.###.#.........#,,**sjQ##.$.........Y##...#####F *,,.sj...##,,#..##*....#.<##y.y...,,.†††....,,sjV#################********sjmD.Fsj .YThe yak looks as sick as possible! The bullfrog attacks as it pursues you!sjII.Ysj0Ysj+Y 2 yaks (1 wandering, 1 extremely pois…)sj5--4.3 (1.8sjtsj@B _The bullfrog hits you but does no damage. x2sjwU..$###.###.#.........#,,**##.$........sjU..##### *,,YF....####*....#.<##y.y...,,sj V.†††....,,#################******** Y   yak (extremely poisonedsjDV!)sje.  The yak looks as sick as possible! The bullfrog attacks as it pursues you! _The bullfrog hits you but does no damage. x2  sjeThe yak looks as sick as possible!  Your toxic aura wanes.  You kill the yak!  Cheibriados appreciates the change of pace.sj~f@.Fsji YYou can now warp the flow of time around you.The bullfrog attacks as it pursues you! The bullfrog misses you.sj(jsjmo .YThe bullfrog closely misses you.sjmsj=tq†Y  wanderingsj~t<) sjwJ*8/6813sjxC--6.2 (1.9sjJ|sj$~? _The bullfrog hits you but does no damage.sjt Y..........#,,**..##.$..........##### *,,†sjQu U.F...####*....#.<##y.y...,,..†††....,,#################******** sjav .sjv $Fsjt~ X sj4 a3=-08.1sj̓ sj  sjS sj _The bullfrog barely misses you. The bullfrog misses you.sj{ ..##.$..........#####sj *,,†.F..##,,#..##*....#.@##y.y...,,.......†††.......,,,,,,#################******** sj sjk .  You kill the bullfrog!sj& sjU6% 5-90.0sjsjN _Cheibriados appreciates the change of pace.sjsj sjS_There is a stone staircase leading up here.sjHsj sjAsjsjU>4 _sjsjsjS72sj.sji=1sjdsj'm4=sjsjl Z _Your magical contamination has completely faded away.sj sj sj sj sjsjsj\sjsjxsj9=sjwsjsjsjsjsjN5==sjsj,sj0B==sj0sj1K6=sj1sj4sj4sju5sj8sjn8sj9sj;sj$<sj<sj??sj?9=sjf@sjsjsjesjNsjwK7=sj3sj<sjsj<sj sj sjy sj-sjjsj sjsj9=sjsjusjsjnsjsjUK8=sjsjsjsjsj sjA!sj!sj%sjl%sj%sj_(sj(9=sj^)sj',sjp,sj-sja/sj/#9sj/(=sj0sj93sj3sj4sj7,sj7sj:sj:sjg;sjw>sj>9=sjy?sjBsjBM20==sjrCsj EsjIsjIsjJsjKsjO,sjPsjQsjUsjVsjVsjWsjq]sj]:==sj^sj`sjdsj5esjesj.gsjl,sjmsjnsjPtsjtsjeusjvsj|,sjj}sj~sjsjsjsj1sjR,sjsj1,sjsjN _You now have 382 gold pieces (gained 15).sj3sjsjssj!sjsjR *,.##.* #.$#**.###,.F.,,,,*newnew the Skirmisher*,,...###..#,,...#...,,,,,*Barachi of Cheibriados ***...sj*,,,,......#,,>..#..,,,,,,*Health: 68/68 ========================*,,,,,......,,.....*,,,,,,*sjdMagic: 20/20 ========================sj*,,**,,#...#,,...#,*,,,,,,*AC: 11Str: 16*,,**,,#...#,,...*,*,,,,,,*EV: 12Int: 24*,,**,,#...###.###.#,,,,,,*SH: 0sj9`Dex: 30*,,**,,#...........#.,**,,*** XL: 10 Next: 15% Place: Dungeon:9sjq*,,**,,#..##@$........**,,,,, Noise: ---------  Time: 9850.8 (60.8)*,,**,,#..##..........**,,,,, k) +0 orcbowsjw*,,**,,#..##...#####..**,,,,, Fire: k) +0 orcbow*,,**,,#..##...# *,,**,,,,,sj*,,**,,#†.##...# *,,**,,,,,*,,**,,#..##...# *,,**,,,,, F   Jeremiah (polearm, wandering)sja*,,**,,#..##...# *,,**,,,,,*..##,,#..##...###**,,**,,,,,*......#.<##......,,,,**,,,,, sj_Cheibriados appreciates the change of pace. _There is a stone staircase leading up here. _Your magical contamination has completely faded away. _You now have 382 gold pieces (gained 15).  You encounter Jeremiah, Barachi Dreamer. They are wielding a +4 trident ofdraining and wearing a +2 robe of fire resistance and an orb of stardust.sj/  --more--sj( sj sj sj~ @.Fsj kbbF)sj 7==2.7 (62.7sjj Rbbsj, { _There is a stone staircase leading up here. _Your magical contamination has completely faded away. sjO 4_You now have 382 gold pieces (gained 15).  sjm You encounter Jeremiah, Barachi Dreamer. They are wielding a +4 trident ofdraining and wearing a +2 robe of fire resistance and an orb of stardust. _Jeremiah shouts!sjc   sj FCasting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj sj o Your spells (cast)Typesj3 Failure Level a - JinxbiteHexes1%2  b - Dimensional BullseyeHexes/Translocation12%4  c + Olgreb's Toxic Radiance Alchemysj i13% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitsjsjGsjL *,.##.* #.$#**.###,b..,,,,*sj4newnew the Skirmishersj*,,...###..#,,...#.bF,,,,,*sj7Barachi of Cheibriados ***...sj*,,,,......#,,>..#..,,,,,,*sjbHealth: 68/68 ========================*,,,,,......,,.....*,,,,,,*sjdMagic: 20/20 ========================sj*,,**,,#...#,,...#,*,,,,,,*AC: 11Str: 16*,,**,,#...#,,...*,*,,,,,,*EV: 12sj@Int: 24*,,**,,#...###.###.#,,,,,,*SH: 0sj-Dex: 30sj3*,,**,,#...........#.,**,,*** XL: 10 Next: 15% Place: Dungeon:9sj2*,,**,,#..##@$........**,,,,, Noise: ==-------  Time: 9852.7 (0.0)sj'*,,**,,#..##..........**,,,,, k) +0 orcbowsjm*,,**,,#..##...#####..**,,,,, Fire: k) +0 orcbowsj*,,**,,#..##...# *,,**,,,,,sj*,,**,,#†.##...# *,,**,,,,,sj  *,,**,,#..##...# *,,**,,,,, F   Jeremiah (polearm)sj1*,,**,,#..##...# *,,**,,,,,sjPl*..##,,#..##...###**,,**,,,,,sja*......#.<##......,,,,**,,,,, sjG_You now have 382 gold pieces (gained 15).  sjeYou encounter Jeremiah, Barachi Dreamer. They are wielding a +4 trident ofsj Odraining and wearing a +2 robe of fire resistance and an orb of stardust. sj+._Jeremiah shouts!  sjhFCasting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjsj( sj#*,.##.* #.$#**.###,b..,,,,*newnew the Skirmishersjd*,,...###..#,,...#.bF,,,,,*Barachi of Cheibriados ***...sj*,,,,......#,,>..#..,,,,,,*sjdHealth: 68/68 ========================sjr*,,,,,......,,.....*,,,,,,*sj4dMagic: 20/20 ========================sjU*,,**,,#...#,,...#,*,,,,,,*sjs-AC: 11sj-Str: 16sj*,,**,,#...#,,...*,*,,,,,,*EV: 12sj-Int: 24sj*,,**,,#...###.###.#,,,,,,*SH: 0sj-Dex: 30sj:3*,,**,,#...........#.,**,,*** XL: 10 Next: 15% Place: Dungeon:9sj*,,**,,#..##@$........**,,,,, Noise: ==-------  Time: 9852.7 (0.0)*,,**,,#..##..........**,,,,, k) +0 orcbowsjw*,,**,,#..##...#####..**,,,,, Fire: k) +0 orcbow*,,**,,#..##...# *,,**,,,,,sj*,,**,,#†.##...# *,,**,,,,,sj *,,**,,#..##...# *,,**,,,,, F   Jeremiah (polearm)sj*,,**,,#..##...# *,,**,,,,,*..##,,#..##...###**,,**,,,,,sj$ *......#.<##......,,,,**,,,,, _You now have 382 gold pieces (gained 15).  You encounter Jeremiah, Barachi Dreamer. They are wielding a +4 trident ofsjB}draining and wearing a +2 robe of fire resistance and an orb of stardust. _Jeremiah shouts!  sj|FCasting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj  *,.##.* #.$#**.###,b..,,,,*  newnew the Skirmisher sj  *,,...###..#,,...#.bF,,,,,*  Barachi of Cheibriados ***... sj r *,,,,......#,,>..#..,,,,,,*  Health: 68/68 ========================  *,,,,,......,,.....*,,,,,,*  Magic: 17/20 ====================---- sjR r *,,**,,#...#,,...#,*,,,,,,*  AC: 11sju ,Str: 16 sj r *,,**,,#...#,,...*,*,,,,,,*  EV: 12sj ,Int: 24 sj r *,,**,,#...###.###.#,,,,,,*  SH: 0sj ,Dex: 30 sj_  *,,**,,#...........#.,**,,*** XL: 10 Next: 15% Place: Dungeon:9 sj  *,,**,,#..##@$........**,,,,, Noise: ==-------  Time: 9852.7 (0.0) sj z *,,**,,#..##..........**,,,,, k) +0 orcbow sj  *,,**,,#..##...#####..**,,,,, Fire: k) +0 orcbow  *,,**,,#..##...# *,,**,,,,, sj ) *,,**,,#†.##...# *,,**,,,,, sjM *,,**,,#..##...# *,,**,,,,, F   Jeremiah (polearm) sjm 9 *,,**,,#..##...# *,,**,,,,, sj ' *..##,,#..##...###**,,**,,,,, sj ( *......#.<##......,,,,**,,,,,sj Casting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure)  sj MConfirm with . or Enter, or press ? or * to list all spells.sj< Aiming: Dimensional Bullseye (dangerous; 12% risk of failure)  sjq 3Press: ? - help, Dir - move targetsj Aim: Jeremiah, wielding a +4 trident of draining and wearing a +2 robe of fire  resistance and an orb of stardustsj=  *,.##.* #.$#**.###,bb.,,,,*  newnew the Skirmisher sj  *,,...###..#,,...#..F,,,,,*  Barachi of Cheibriados ***...  *,,,,......#,,>..#..,,,,,,*  Health: 68/68 ========================  *,,,,,......,,.....*,,,,,,*  Magic: 17/20 ====================---- sj>  *,,**,,#...#,,...#,*,,,,,,*  AC: 11Str: 16  *,,**,,#...#,,...*,*,,,,,,*  EV: 12Int: 24  *,,**,,#...###.###.#,,,,,,*  SH: 0sj Dex: 30  *,,**,,#...........#.,**,,*** XL: 10 Next: 15% Place: Dungeon:9 sj  *,,**,,#..##@$........**,,,,, Noise: ==-------  Time: 9852.7 (0.0) sj/ z *,,**,,#..##..........**,,,,, k) +0 orcbow sjd  *,,**,,#..##...#####..**,,,,, Fire: k) +0 orcbow sj b *,,**,,#..##...# *,,**,,,,,  *,,**,,#†.##...# *,,**,,,,, sj  *,,**,,#..##...# *,,**,,,,, F   Jeremiah (polearm)  *,,**,,#..##...# *,,**,,,,, sjw O *..##,,#..##...###**,,**,,,,,  *......#.<##......,,,,**,,,,,sj Casting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure)  sj MConfirm with . or Enter, or press ? or * to list all spells.sjx Aiming: Dimensional Bullseye (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetsj Aim: Jeremiah, wielding a +4 trident of draining and wearing a +2 robe of fire  resistance and an orb of stardustsj.sj/F.sj.sj,bsj$  *,.##.* #.$#  *,,...###.#.b  *,,,,......#,,>..#.b  ......,,.....sj %  #...#,,...#  sjg%#...#,,...  #...###.###.# sj%I #...........#.  .##@$.......  .##.........  sj@&.##...#####.  .##...#  sj&}†.##...#  sj&f.##...# sj&, bullseye target)  .##...#  sj '.##...#  <##....sj('eonfirm with . or Enter, or press ? or * to list all spells.  sj'2Aiming: Dimensional Bullseye (dangerous; 12% risk of failure)  Press: ? - help, Dir - move target  sj'Aim: Jeremiah, wielding a +4 trident of draining and wearing a +2 robe of fire  resistance and an orb of stardust  sj'HYou create a dimensional link between your ranged weaponry and Jeremiah.sj(3=3.7 (1sj(:Bullseye sj4 bsj4:bsjP;6 _The butterfly leaves your sight.sjF S  Casting: Dimensional Bullseye (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sju sj.  You begin to radiate toxic energy.  You kill the butterfly!sj sjV.  The butterfly disappears in a burst of colours!You kill the butterfly!sjO' sj.  The butterfly disappears in a burst of colours!You kill the butterfly!sj_#.#,F...###.#...sj<.....#........,,.....sj&#...#,,...#sj9#...#,,...#...###.###.#sj<#...........#.sj]&#@$.......sj$#.........#...#####.sj8#...##...##...#poisoned, bullseye…)#...##...##....sjoYou kill the butterfly!  The butterfly disappears in a burst of colours!You kill the butterfly!  The butterfly disappears in a burst of colours!sjYou kill the butterfly!  The butterfly disappears in a burst of colours!sj_#.#,F...###.#........#..sj`......,,.....#...#,,...##...#,,...sj'`C#...###.###.##...........#.#@$.......sjJ`#.........#...#####.sjj`7#...#sj`Z#...##...#sj`}#...##...##....sjd.sj|jFbbsjYk4----4Toxic Bullseye sjqoLbbsjtq~  The butterfly disappears in a burst of colours!You kill the butterfly!  The butterfly disappears in a burst of colours!You kill the butterfly!  The butterfly disappears in a burst of colours! _Jeremiah is poisoned.sjx sj< sjK sją sjl .  You kill the butterfly!sju  .  The butterfly disappears in a burst of colours!You kill the butterfly!sj +Fsj,F   Jeremiah (polearm, poisoned, bullseye…)sj/---5sjsje _The butterfly disappears in a burst of colours!sj? ))sj))sj)sj7c)You shoot an arrow.  The arrow hits Jeremiah but does no damage.sj bb.....very poisoned, bulJeremiah is lightly wounded.  Jeremiah looks even sicker.sjǀB===6.8 (1.1sjLbbsjV _Your toxic aura wanes.sjisjsjsj,R _No reachable target in view!sj_  *,.##.* #.$#**.###,...,,,,*newnew the Skirmisher*,,...###..#,,...#F..,,,,,*sj !Barachi of Cheibriados ***...*,,,,......#,,>..#bb,,,,,,*Health: 68/68 ========================*,,,,,......,,.....*,,,,,,*Magic: 14/20 ================--------*,,**,,#...#,,...#,*,,,,,,*AC: 11Str: 16sj *,,**,,#...#,,...*,*,,,,,,*EV: 12Int: 24*,,**,,#...###.###.#,,,,,,*SH: 0Dex: 30sj׹ *,,**,,#...........#.,**,,*** XL: 10 Next: 15% Place: Dungeon:9*,,**,,#..##@$........**,,,,, Noise: ===------  Time: 9856.8 (0.0)*,,**,,#..##..........**,,,,, k) +0 orcbow*,,**,,#..##...#####..**,,,,, Fire: k) +0 orcbow*,,**,,#..##...# *,,**,,,,, Bullseye sj! *,,**,,#†.##...# *,,**,,,,,*,,**,,#..##...# *,,**,,,,, F   Jeremiah (polearm, very poisoned, bul…)*,,**,,#..##...# *,,**,,,,,*..##,,#..##...###**,,**,,,,,sjc 2*......#.<##......,,,,**,,,,,Jeremiah looks even sicker. _Your toxic aura wanes. _No reachable target in view!  Fire: k) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesj9.@sj" C.*sj @.*sj C.*sj'@.*sjR...... sj_No reachable target in view!  Fire: k) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou can't see that place.  sj=[the floor.]sj& sjk..sj*sj*sj*sj%**sjx 9.#sjF#b.*.*.*Aim: a butterfly (summoned, 38% to hit)sj* *,.##.* #.$#**.###,.).,,,,*newnew the Skirmishersj=*,,...###..#,,...#F).,,,,,*Barachi of Cheibriados ***...*,,,,......#,,>..#)b,,,,,,*Health: 68/68 ========================*,,,,,......,,...).*,,,,,,*sjNMagic: 14/20 ================--------*,,**,,#...#,,..)#,*,,,,,,*AC: 11Str: 16sji*,,**,,#...#,,.).*,*,,,,,,*EV: 12Int: 24*,,**,,#...###)###.#,,,,,,*SH: 0Dex: 30*,,**,,#.....).....#.,**,,*** XL: 10 Next: 15% Place: Dungeon:9*,,**,,#..##@$........**,,,,, Noise: ===------  Time: 9856.8 (0.0)sj*,,**,,#..##..........**,,,,, k) +0 orcbow*,,**,,#..##...#####..**,,,,, Fire: k) +0 orcbow*,,**,,#..##...# *,,**,,,,, Bullseye *,,**,,#†.##...# *,,**,,,,,*,,**,,#..##...# *,,**,,,,, F   Jeremiah (polearm, very poisoned, bul…)*,,**,,#..##...# *,,**,,,,,*..##,,#..##...###**,,**,,,,,*......#.<##......,,,,**,,,,,Fire: k) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesj8Aim: a butterfly (summoned, 38% to hit)  You shoot an arrow. The arrow misses the butterfly. Your projectile teleports!  The arrow barely misses Jeremiah.sjcLb..bsjM.sjDN.sjU...bbb.#bsj+UU... sjU*7.8 (1sjZ7bsj[!sj+\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  sj~\Aim: a butterfly (summoned, 38% to hit)  You shoot an arrow. The arrow misses the butterfly. Your projectile teleports!  The arrow barely misses Jeremiah. _The butterfly leaves your sight. x2sj) *,.##.* #.$#**.###,...,,,,*sj *Enewnew the Skirmisher*,,...###..#,,...#F..b,,,,*Barachi of Cheibriados ***...*,,,,......#,,>..#bb,,,,,,*Health: 68/68 ========================sjN**,,,,,......,,.....*,,,,,,*Magic: 14/20 ================--------*,,**,,#...#,,...#b*,,,,,,*AC: 11Str: 16sjw**,,**,,#...#,,...*,*,,,,,,*EV: 12sj*Int: 24*,,**,,#...###.###.#,,,,,,*SH: 0sj*-Dex: 30sj+q*,,**,,#...........#.,**,,*** XL: 10 Next: 15% Place: Dungeon:9*,,**,,#..##@$........**,,,,, Noise: ===------  Time: 9857.8 (0.0)sj,+*,,**,,#..##..........**,,,,, k) +0 orcbowsjU+*,,**,,#..##...#####..**,,,,, Fire: k) +0 orcbow*,,**,,#..##...# *,,**,,,,, Bullseye sj+*,,**,,#†.##...# *,,**,,,,,*,,**,,#..##...# *,,**,,,,, F   Jeremiah (polearm, very poisoned, bul…)sj+*,,**,,#..##...# *,,**,,,,,*..##,,#..##...###**,,**,,,,,sj,b*......#.<##......,,,,**,,,,,You shoot an arrow. The arrow misses the butterfly. Your projectile teleports!  The arrow barely misses Jeremiah. _The butterfly leaves your sight. x2  Fire: k) +0 orcbowsj.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesj9.@sjVC.*sjC.*sj>0 C.*sj۵ C.*sjltsjt[Fb*sjthThe arrow barely misses Jeremiah. _The butterfly leaves your sight. x2  sjt#Fire: k) +0 orcbowsjSuPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line sjuO Aim: a butterfly (summoned, 38% to hit)sj+( sjt*,.##.* #.$#**.###,.).,,,,*newnew the Skirmisher*,,...###..#,,...#F).b,,,,*sjBarachi of Cheibriados ***...*,,,,......#,,>..#)b,,,,,,*sjdHealth: 68/68 ========================sj *,,,,,......,,...).*,,,,,,*sj3vMagic: 14/20 ================--------sj\*,,**,,#...#,,..)#b*,,,,,,*AC: 11sj-Str: 16sj*,,**,,#...#,,.).*,*,,,,,,*EV: 12sj-Int: 24sj*,,**,,#...###)###.#,,,,,,*SH: 0sj+-Dex: 30sjtS*,,**,,#.....).....#.,**,,*** XL: 10 Next: 15% Place: Dungeon:9sj*,,**,,#..##@$........**,,,,, Noise: ===------  Time: 9857.8 (0.0)*,,**,,#..##..........**,,,,, k) +0 orcbowsj*,,**,,#..##...#####..**,,,,, Fire: k) +0 orcbowsjNk*,,**,,#..##...# *,,**,,,,, Bullseye *,,**,,#†.##...# *,,**,,,,,sjE*,,**,,#..##...# *,,**,,,,, F   Jeremiah (polearm, very poisoned, bul…)*,,**,,#..##...# *,,**,,,,,*..##,,#..##...###**,,**,,,,,*......#.<##......,,,,**,,,,,Fire: k) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a butterfly (summoned, 38% to hit)  You shoot an arrow. The arrow closely misses the butterfly.Your projectile teleports!sjGP9 bsjPTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a butterfly (summoned, 38% to hit)  sjQYou shoot an arrow. The arrow closely misses the butterfly.Your projectile teleports!  The arrow closely misses Jeremiah.sjQ.sjWRP.bsj(S.sj3T+bsjUK.bsjLW)bsjma:.,bsja4,...sjc]5==8.9 (1.1sjXklbbbsjo6 _The butterfly leaves your sight.sj  sjںFCasting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjok .  You begin to radiate toxic energy.  You kill the butterfly!sj0x / .  sjjx ~The butterfly disappears in a burst of colours!You kill the butterfly!sj. / .  sjz ~The butterfly disappears in a burst of colours!You kill the butterfly!sj ?#.#,..sj *..###.#F..sj׉ .....#..sj N......,,.....#...#,,...#sj# t#...#,,...#...###.###.##...........#.#@$.......sjJ $#.........#...#####.sjp 4#...##...##...##...#sj /#...##....sjl[#.#,....###.#F.......#........,,.....#...#,,...##...#,,...#...###.###.##...........#.#@$.......#.........#...#####.#...##...##...##...#sjLO#...##....sjFYou kill the butterfly!  The butterfly disappears in a burst of colours!You kill the butterfly!  The butterfly disappears in a burst of colours!You kill the butterfly!  The butterfly disappears in a burst of colours!sjbb,,F   rock fish (wandering)  The butterfly disappears in a burst of colours!sjYou kill the butterfly!  The butterfly disappears in a burst of colours!sjGYou kill the butterfly!  The butterfly disappears in a burst of colours!Jeremiah trails rainbows from their fingertips.sj.2----90Toxic Bullseye sjBbbsj sjTL_You encounter a rock fish.sj *,.##.* #.$#**.###,...,,,,*sjnewnew the Skirmisher*,,...###..#,,...#F.F,,,,,*Barachi of Cheibriados ***...sj *,,,,......#,,>..#bb,,,,,,*Health: 68/68 ========================*,,,,,......,,.....*,,,,,,*Magic: 12/20 ==============----------sj7*,,**,,#...#,,...#,*,,,,,,*AC: 11Str: 16sj*,,**,,#...#,,...*,*,,,,,,*EV: 12Int: 24sj*,,**,,#...###.###.#,,,,,,*SH: 0Dex: 30sj43*,,**,,#...........#.,**,,*** XL: 10 Next: 15% Place: Dungeon:9sj>*,,**,,#..##@$........**,,,,, Noise: ===------  Time: 9859.9 (0.0)sj*,,**,,#..##..........**,,,,, k) +0 orcbow*,,**,,#..##...#####..**,,,,, Fire: k) +0 orcbowsj1*,,**,,#..##...# *,,**,,,,, Toxic Bullseye sj|*,,**,,#†.##...# *,,**,,,,,*,,**,,#..##...# *,,**,,,,, F   Jeremiah (polearm, very poisoned, bul…)sjǩ*,,**,,#..##...# *,,**,,,,, F   rock fish (wandering)sj*..##,,#..##...###**,,**,,,,,*......#.<##......,,,,**,,,,,sj[The butterfly disappears in a burst of colours!Jeremiah trails rainbows from their fingertips. sj֪w_You encounter a rock fish.Fire: k) +0 orcbowsj!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesj69.@sjC.*sj-C.*sjC.*sj sj .sj% $*sj% 4Fb*Jeremiah trails rainbows from their fingertips. _You encounter a rock fish.  Fire: k) +0 orcbow  sj% TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a butterfly (summoned, 38% to hit)sj *,.##.* #.$#**.###,...,,,,*newnew the Skirmisher*,,...###..#,,...#F.F,,,,,*Barachi of Cheibriados ***...sj&*,,,,......#,,>..#.b,,,,,,*Health: 68/68 ========================*,,,,,......,,.....*,,,,,,*Magic: 12/20 ==============----------*,,**,,#...#,,...#,*,,,,,,*AC: 11Str: 16*,,**,,#...#,,...*,*,,,,,,*EV: 12Int: 24sj*,,**,,#...###.###.#,,,,,,*SH: 0Dex: 30*,,**,,#...........#.,**,,*** XL: 10 Next: 15% Place: Dungeon:9*,,**,,#..##@$........**,,,,, Noise: ===------  Time: 9859.9 (0.0)*,,**,,#..##..........**,,,,, k) +0 orcbowsj,*,,**,,#..##...#####..**,,,,, Fire: k) +0 orcbow*,,**,,#..##...# *,,**,,,,, Toxic Bullseye *,,**,,#†.##...# *,,**,,,,,*,,**,,#..##...# *,,**,,,,, F   Jeremiah (polearm, very poisoned, bul…)*,,**,,#..##...# *,,**,,,,, F   rock fish (wandering)*..##,,#..##...###**,,**,,,,,sjl*......#.<##......,,,,**,,,,,Fire: k) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a butterfly (summoned, 38% to hit)  sjvYou shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!sj )))))You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours!sj,Your projectile teleports!  The arrow hits Jeremiah!  Jeremiah is heavily wounded.sjYtl .  You kill the butterfly!sjy F.  The butterfly disappears in a burst of colours!sj/gbb.....sjcO Fpoisoned)sj+60.9 (1sjׅLbbsj0 _The rock fish is poisoned.sj X  Casting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure)  sjX \Confirm with . or Enter, or press ? or * to list all spells.sj .  Your toxic radiance grows in intensity.  You kill the butterfly!sj .  The butterfly disappears in a burst of colours!You kill the butterfly!sj  #.#,....###.#FF......#........,,.....sjF#...#,,...##...#,,...#...###.###.##...........#.#@$.......#.........#...#####.#...##...##...#sju#...##...##....The butterfly disappears in a burst of colours!sjg#.#,....###sj$h.#FF......#........,,.....#...#,,...#sjh#...#,,...#...###.###.#sjh#...........#.#@$.......sji#.........#...#####.sjkid#...##...#sjiZ#...##...#sjjP#...##....sjzvbb very poisoned)sjkp9/20 ----1sjlLbbsjǤ sjnD_Jeremiah looks even sicker. The rock fish looks even sicker.sjkY  *,.##.* #.$#**.###,...,,,,*newnew the Skirmisher*,,...###..#,,...#FF.,,,,,*Barachi of Cheibriados ***...sjZ *,,,,......#,,>..#bb,,,,,,*Health: 68/68 ========================*,,,,,......,,.....*,,,,,,*Magic: 9/20==========--------------*,,**,,#...#,,...#,*,,,,,,*AC: 11Str: 16sjZ *,,**,,#...#,,...*,*,,,,,,*EV: 12Int: 24*,,**,,#...###.###.#,,,,,,*SH: 0Dex: 30*,,**,,#...........#.,**,,*** XL: 10 Next: 15% Place: Dungeon:9*,,**,,#..##@$........**,,,,, Noise: ===------  Time: 9861.9 (0.0)*,,**,,#..##..........**,,,,, k) +0 orcbow*,,**,,#..##...#####..**,,,,, Fire: k) +0 orcbowsjr[ *,,**,,#..##...# *,,**,,,,, Toxic Bullseye *,,**,,#†.##...# *,,**,,,,,*,,**,,#..##...# *,,**,,,,, F   Jeremiah (polearm, very poisoned, bul…)*,,**,,#..##...# *,,**,,,,, F   rock fish (very poisoned)*..##,,#..##...###**,,**,,,,,*......#.<##......,,,,**,,,,,You kill the butterfly!sj[ The butterfly disappears in a burst of colours! _Jeremiah looks even sicker. The rock fish looks even sicker.  Fire: k) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesjh9.@sj eC.*sjC.*sj3C.*sjN: C.*sj~ Fb*The butterfly disappears in a burst of colours! sj _Jeremiah looks even sicker. The rock fish looks even sicker.  Fire: k) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  sj NAim: a butterfly (summoned, 38% to hit)sj *,.##.* #.$#**.###,...,,,,*newnew the Skirmisher*,,...###..#,,...#FF.,,,,,*Barachi of Cheibriados ***...*,,,,......#,,>..#.b,,,,,,*Health: 68/68 ========================*,,,,,......,,.....*,,,,,,*sjMagic: 9/20==========--------------*,,**,,#...#,,...#,*,,,,,,*AC: 11Str: 16*,,**,,#...#,,...*,*,,,,,,*EV: 12Int: 24*,,**,,#...###.###.#,,,,,,*SH: 0sjGDex: 30*,,**,,#...........#.,**,,*** XL: 10 Next: 15% Place: Dungeon:9*,,**,,#..##@$........**,,,,, Noise: ===------  Time: 9861.9 (0.0)*,,**,,#..##..........**,,,,, k) +0 orcbowsjl*,,**,,#..##...#####..**,,,,, Fire: k) +0 orcbow*,,**,,#..##...# *,,**,,,,, Toxic Bullseye *,,**,,#†.##...# *,,**,,,,,*,,**,,#..##...# *,,**,,,,, F   Jeremiah (polearm, very poisoned, bul…)*,,**,,#..##...# *,,**,,,,, F   rock fish (very poisoned)*..##,,#..##...###**,,**,,,,,sj*......#.<##......,,,,**,,,,,Fire: k) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a butterfly (summoned, 38% to hit)  You shoot an arrow. The arrow hits the butterfly!  sje>You kill the butterfly!sjx.  The butterfly disappears in a burst of colours!Your projectile teleports!  The arrow hits Jeremiah!  You kill Jeremiah!  Cheibriados appreciates the change of pace.  The butterfly disappears in a burst of colours!sj2.sj,4))))sj\{)F   rock fish (very poisoned)sjnD.Fsj̡U$.....sjM9/69232.9 (1 _sjsjh _Your Stealth skill increases to level 1!sj dM ))))sjdh)You shoot an arrow.  The arrow hits the rock fish but does no damage.sj .FThe rock fish is heavily wounded.sjc.... sjn03sjdsj?@ _Your toxic aura wanes.sjsjXW 8 )sjW ))sjW h)You shoot an arrow.  The arrow hits the rock fish but does no damage.sj" K.Fsj 3...sj v10/20==5.0 (1.1sj sj ] _The rock fish is almost dead.sj .  You shoot an arrow. The arrow hits the rock fish.  You kill the rock fish!sj~?)))sj(sj)2...sj,4560sj0sjT3k _Cheibriados appreciates the change of pace.sj sjPsjsjnsjsjsjsjsj`sj5sj:==sjHsjsjsj^sjCsjxN11=sj sjsj+sjsjsj sjOsj6sjsjsjsjg9=sjsjJsjsj sj sjoM2=sjsjasjsj+sjsjsjsjsjsjsjE9=sjzsjD sj sj sjsj0sjM3=sj6sj,sjsjsjsjVsj!sjb!sj"sju&sj&9=sj(sj+sj,M4=sj-sj.1sjy1sj2sj6,sj8sj;sj;sjC=sjl@sj@9=sj3sjsjsjsjWsjN5==sj5 sj/ sjv sjsjGsjsj)sjsjsjQsjsj:==sjwsj!sj!sjf#sj'sj'K6=sjl)sjQ-sj-sj/sj,3sj~3sj4sj8,sj3?sjBsjB9=sjDsj%HsjZHsjIsjMsj7MK7=sjNsjRsjSsjTsjWsjXsjtYsj]sj\]sj^sjasj9b9=sjcsjfsjgsjrhsjiksjk#8sjk(=sjomsjqsjoqsjrsj6vsjlvsjwsjmzsjzsj$|sjJsj9=sj>sj'sjnsjsjsjNK9=sj:sjsjҎsjVsjsjsj}sjsjJsjsj˝sj59=sjsjߣ,sj<sjTsjM20==sjsj)sjsjsj]sj@sjsj8sjYM _You now have 391 gold pieces (gained 9).sjsjVsjsjsjsj):==sjsjdsj,sjsjsjsjsjsjvsjsjsjsjsjsjsjsjsjsjsjsjh,**,* *,* *,,,,,,.:.#....,,,,,,,, ,**,* *,* #,*****...#..,,, sj,**,* *,* #.* *.......#***,,,,, ,**,* *,* #.* *.......# *,,,,, ,**,* #.###.##*##.......# *,,,,, sj,*#,* #.......,.........# *,,,,, .##.* #.$###.###........# *,,,,, ,...###..#.....#$.# *,,,,, sj=",,,......#..>..#@.# --- ,,,,.............## sjg,**,,#...#.....#.#,.....# ,**,,#...#.....#.#,,....# ,**,,#...###.###.#,,,...# sj ,**,,#...........#..**..#* ,**,,#..##..........#*,..,,, ,**,,#..##..........#*,,.,,, ,**,,#..##...#####..#*,,,,,,sjY,,..#,*,,,,,,.:,*****...#....,,,**sj*,* #.* **,* #.###.##### ,*#,* #.......,. .##.* #.$###.###....###..#...sj2 9......#..>..#..,,,.............#.#.....#.#..#.....#.#,..###.###.#,.....# .........#..##..#***#..sj w............#*,..sj/1940.3 (74.3)sjJ---2.2 (76.2sjsjHk  You now have 411 gold pieces (gained 20).  Things that are here:sj,3.2 (77sj"sj$ _a +4 trident of draining; a +2 robe of fire resistance; an orb of stardustsj sj Pick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +4 trident of draining Armour (select all with [)  b - a +2 robe of fire resistance sj  c - an orb of stardust [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]sj  b + a +2 robe of fire resistance[Enter] accept (1 chosen)sjsjsjsj_&,,,,* *,* *,,,,,,...#,...,,,,,,,, newnew the Skirmisher sj],**,* *,* *,,,,,,.:.#....,,,,,,,, Barachi of Cheibriados ***... ,**,* *,* #,*****...#....,,,,,,,, Health: 69/69 ======================== sj,**,* *,* #.* *.......#***,,,,, Magic: 20/20 ======================== ,**,* *,* #.* *.......# *,,,,, AC: 11Str: 16 sjKb,**,* #.###.#####.......# *,,,,, EV: 12Int: 24 ,*#,* #.......,.........# *,,,,, SH: 0Dex: 30 .##.* #.$###.###........# *,,,,, XL: 10 Next: 25% Place: Dungeon:9 sj,...###..#.....#@.......# *,,,,, Noise: ---------  Time: 9943.2 (0.0) ,,,......#..>..#........# *,,,,, k) +0 orcbow sj,,,,.............#......# *,,,,, Fire: k) +0 orcbow ,**,,#...#.....#.#......# *,,,,, sj,**,,#...#.....#.#,.....# *,,,,, ,**,,#...###.###.#,.....# *,,,,,  sj(x,**,,#...........#..##..#***,,,,,  ,**,,#..##..........#*...,,,,,,,,  sj],**,,#..##..........#*,..,,,,,,,, You kill the rock fish! sj_Cheibriados appreciates the change of pace. _You now have 391 gold pieces (gained 9).  You now have 411 gold pieces (gained 20).  Things that are here: sj_a +4 trident of draining; a +2 robe of fire resistance; an orb of stardustsj"sj+4.2 (1sjsjWV _s - a +2 robe of fire resistancesj sj sj2' sj+ sj/ sj0 sjT2 sj4 sj9 sj9 sj; sjd> sjC ,sjE sj"H sjK sjL sjM sjO sjT ,sj%V sjX sj2] sjs] sj_ sja sje sje sjZg sjbn  **,,,,,,* #..#,,,,,,,≈≈≈ ,,**,,***,* #..#,⌠,,,,,≈≈≈ ,,**,,* *,* #..#,************* ,sjn ,**,,* *,* #..#,************* ,,,,,,* #,* #..#,,,...,,, ,,***,* #.######..#,,....,,, ,sjn ,* *,* #.........#,.....,,,,,,,* ,,* *,* #.........#,.....,,, sjo *,* *,* #.......@.#......,,,,,,,* *,* *,* #.#####...#......,,,,,,,* sj:o *,* *,* #.* #.......#***,, sjfo *,* *,* #.* #.......# *,, *,* #.###.#####.......# *,, sjo j#,* #.................# *,, #.* #.$###.###........# *,, sjo ..###..#.....#).......# * ,......#..>..#........# *sjo YYou pick up a parchment of Searing Ray and begin reading...sj]t 057.5 (13.3)sju ,8.5 (14sjjx sjMz D _You add the spell Searing Ray to your library.sjsj] sj sjsjsjsjsjsj2&sj&sjL)sj-sj5sj@6sj7sjn:sjJ>sj>sj@sjBsjeG,sjMsjFPsjUsjPUsjVsj%Ysj \sjE\sj']sj^sjb,sjecsj?esjhsj isjGjsjksjinsjnsjosj qsjvtsjtsj}usjvsjzsjzsj{sj|sj.sjcsjGsj5sjisj1sjއN _You now have 422 gold pieces (gained 11).sj4sjisjsjsjh,sjsjsjۖsjsjsjژsjsjsjsjsjsjAsjsj?sjsjsjħsjӨsj&sjYsjsj#sjNsjsj2sjsjsj8sjηsjsjsj:sjsj sjsjsjVsjesjsj/sjsjsjsjsjsjsjsjsjsjsjsjsjsjsjKsjsjsjsj3,sjsjsjsj?sjsjsjsj6sjsjgsjsjEsjsjsjxsjsj8sj2sjsj-sjsjqsjsj4sjsjsj9sjzsjsjsjwsjsj2 sjO sjasjsjsjsjsjUsjsjssjosjsjsjsj!,sjO"sj#sj&(sjp(sj,)sj,sjJ,sj,sjA0i _M - 3 potions of mutation (gained 1)sj'4sjj4sj4sjI6sjB9sj9sj:sj%;sj=sj=sj>sj?sjsjsjsjsjsjsjsj$sjF sj{ sj sj sjsjHsjsjsj7sjsj#sjsjYsjsj=sj;sj; sj} sj!sj"sjP%sj%sj1&sjH'sj*sj*sj[+sjI,sj.sj.sjJ/sj30sj2sj2sjr3sj+5sj8sj8sjr9sj:sj>sj?sj?sj@sjDsjEsjEsj~GsjrKsjKsjFLsjrMsjQsjQsjbRsj{Ssjjq  You encounter a rock fish.sju.###.###.#......# *F....,,,, .........#..##..####....),,,, ##..........##...........,,,,,,,, ##..........##...........,,,,,,,, sju##...#####..##........... ##...# #..##........... ##...# #..##..........., sjvr##...# #..##........... ##...# #..##..@........, ##...#####..##...........>sj5v, ##..........##..........., ........................., sjfv#########################******** F   rock fish (asleep) sjv sjw}410086.1 (127.6)sj~,8.0 (129.5sjsj=$ _Found a flail.sj4...# *F....#..####....)#...........#...........#........... #..##........... #..##........... #..##...........sj #..##..@........#...........>....##........... .........................##############sje...# *F....#..####....)#...........#...........#...........sj #..##........... #..##........... #..##........... #..##..@........#...........>sjW....##........... .........................############## sj9sjsjesj` _A rock fish is nearby!sj = ))sj )))))F    You shoot an arrow. The arrow hits the rock fish!sjweK.Fsj_jJ.......sj k/===9.0 (1.0sjDk )sjnsj rb _The rock fish is severely wounded.sj5D )))sjo))) You shoot an arrow. The arrow hits the rock fish.sj;#F#sj D......sj\ .90.1 (1.1sjxsjp sjO_The rock fish is almost dead.sj!U))))))sjFK.FsjJ!.sj~.....sj-,10sjsj  sj b_You shoot an arrow. The arrow barely misses the rock fish.sj# ))))You shoot an arrow.  The arrow hits the rock fish but does no damage.sj G.Fsj E.Fsj (...sji -2.2 (1.1sj9$ sjQ& ] _The rock fish is almost dead.sj;p ))You shoot an arrow.  sj0The arrow hits the rock fish but does no damage.sjK.Fsj (...sji #3sj  0sjesjtF    The arrow hits the rock fish but does no damage. _The rock fish is almost dead.  You shoot an arrow.  The arrow hits the rock fish but does no damage. _The rock fish is almost dead.sjP))))))sj[D.Fsjf2....sjg-4.3 (1.1sj~nsjp  The arrow hits the rock fish but does no damage. _The rock fish is almost dead.  You shoot an arrow.  The arrow hits the rock fish but does no damage. _The rock fish is almost dead. _You shoot an arrow. The arrow barely misses the rock fish.sjº .  You shoot an arrow. The arrow hits the rock fish.  You kill the rock fish!sj> & sj@sjZDA 70/70275.4 sjD^_Cheibriados appreciates the change of pace.sjHsjI sjI[_Your Fighting skill increases to level 3!sjͼsj?sjҾsjXsj  You encounter a kobold. It is wielding a +0 short sword.sjetM#.....#.#......# *. ###.###.#......# *...... ..#..##..####....).##.K..........##....#####..##.$sj...# #..##....# #..##....# #..##....# #..##., #...#####..##..> sj!#..........##............,,,,,,,, ...............#K   kobold (asleep)sj(0.0sj7---7.3 (1.9sjsjmQ _Found 14 gold pieces. Found a stone staircase leading down.sj ....# *.........# *......#..####....).#...........#............#...........$ #..##............ #..##............ #..##...@........sj} #..##............#...........>#..........................###############sj@"....# *.........# *......#..####....).#...........#............#...........$ #..##............sjA #..##............ #..##...@........ #..##............#...........>#..........................############### sjB0sj&sj:---sjT sj ] _A kobold is nearby!sj. V  Casting: Olgreb's Toxic Radiance (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj)=^  You beckon some vexing sprites to accompany your attacks.sj=e19--==80sj4>GWill/2 Jinx sjBsj*D; _You feel your willpower being sapped.sj; ' sjf; *)))))sj; <))K  sj; sj; ]You shoot an arrow. The arrow hits the kobold.  The kobold shouts!sjۺ :*sjl .  The kobold is moderately wounded.A giggling sprite leaps out and doodles on the kobold's face.  You kill the kobold!sjˡ .)......  Cheibriados appreciates the change of pace.sj*sj-=9sjsj' _You hear a shout!sjAsjҚsj֞sjRH _No target in view!sjsjsjsjsj`$ _sjsjsj(sjsjH{ _The sprites lose interest in your situation.sjѮ8--sjʰsjgsjM20==sjsj˺sjU  You encounter a kobold. It is wielding a +0 short sword and quivering stones.sjK---.K   kobold (missile, wandering)sjFK103.3 (4sjzK 2 kobolds (1 missile, wandering)sjrF---4.3 (5sj@sjx _You encounter a kobold. It is wielding a +0 short sword.sjgL' sjL])You shoot an arrow. The arrow hits the kobold!  sjL%You kill the kobold!sj-M\Cheibriados appreciates the change of pace.sj{Y#))sjY)))))sjYl   kobold (sj0K.sjD.......sj/R7351===5.3 (1sjYsj sjO{_Cheibriados raises the support of your attributes as your movement slows.sjs9 )sjs$Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjKy?KsjVz19---6Jinx sj~sjg; _You feel your willpower being sapped.sj sjf 7-sjc sjH H _No target in view!sjqsjsjE sjF  sj :_No target in view!sjzsjsjsjLsjm$ _sjssj"sj(sjsj $ sj W_The sprites lose interest in your situation.sjI sjR sj*sje720==sjsjSsjsjsj~sjcsjsjP sj%sj&sj'sj+sja,:==sj-sj1sj+2sj3sj8sj8sj9sj>sj>sj?sjDsjDsjFsjLsjLsjNsjSsj TsjUsjZsjZsj\sja`sj`sjObsjngsjgsjRisj0osjosjMqsjzw,sjfxsj~sjsjsjQsjsj9sjsjsjِsjI,sj0sjHsjsj.sjʩsjosjsjsjѲsj]sjsj](sjۻsjٿn _You feel your willpower return.sjf  You encounter a wyvern.sjM.....#.#......# *.....k sja.....#.#......# *. ##.###.#......# *......* .#..##..####....)..* .##.).,* ..........##..* ...#####..##.$* ...# #..##.* ...# #..##.*sjw-- ...# #..##....* ...# #..##..* ...#####..##...........>.,,,,,,,* .##..k   wyvern (wandering)#sjff.k33.3 (27.0)sj^N.ksj{S.ksjWsj$N--5.3 (29 _sjsj+sjbu T ))))))sju kYou shoot an arrow.  The arrow hits the wyvern but does no damage.sjK U.ksj 3k.sj 7.....sj ;===6.4 (1.1)sjf sj( 0 _The wyvern hisses angrily.sj"A )))sj5#1)You shoot an arrow.sjU.ksjڥ3k.sjR....sj,70sjosjC _The arrow hits the wyvern but does no damage.sj" )) You shoot an arrow. The arrow hits the wyvern!sjQ.ksj%.sjb&8sjísj^ _The wyvern is heavily wounded.sjk~  sj~Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjosjƙ/.....# *...........# *..........# *.......#..####....)..#...........).#.............sjz#......k....$.#.............#....@........sjJ#.............#.............#...........>.#............................(poisoned)################sj{sj: .....# *...........# *..........# *.......#..####....)..#...........).#.............sjv: U#......k....$.#.............#....@........#.............#.............#...........>.#............................sj: 8################sj; U.ksjD  You begin to radiate toxic energy. The wyvern is poisoned.sjE 17----9Toxic sjJ sjK > _The wyvern bites you but does no damage.sj) very poisoned)begin to radiate toxic energy. T is poisoned. _The wyvern bites you but does no damage.Olgreb's Toxic Radiance (dangerous; 12% risk of failure)ckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The wyvern looks even sicker.sjr68-6-----sj-40Will/2 Toxic Jinx sjsj+ _The wyvern bites you.sj .  You shoot an arrow. The arrow hits the wyvern!  You kill the wyvern!sjP (sjb †Cheibriados thoroughly appreciates the change of pace.sjf 70=31=1Jinx sj.j sjk V _Your toxic aura wanes.sj)?sj?sjiAsjFsjHsj@IsjNsjO(sjPsj1V{ _The sprites lose interest in your situation.sjVK7=sjXsj]sj]2=sj_sjcsj]dsjfsjksj?lsjmsj8tsjt9=sj.vsje,sjsjXsj0K8=sjsjsj,sjf,sjsjΤ,sj5sj0O=sjRsjUsjвsjsjysjK9=sjһsj,sj.sj&,sjAsjsjsjsj~sj9=sjsj,sjsj/sjM20==sjsjsjsjsjsjAsjsjsj[(sjsjn _You feel your willpower return.sjsj?:==sj2sj; b  You see here a wyvern corpse.sjsj+ _sj:sjsjl,sj sj]#sjd*,sj,sj0sj9sj#:sj<sj@sj,,##.........# *,,,,,##........# *##......# *  ..##...........>........#***,,,,,  ..##.....................,,,,,,,,  ........................[[sj34m,,,,,,,, ---81.8 (40.4 _Found a scale mail.sjKsj±sjMsjsjsjsjsjsjVsjsj sjsjT'sj'sj/sj8sj Bsjsj!#**#.#.>.#*,,,,# #.#.,,,,# #......#..,*,,# #.*sjP"# #.# #.#*...# #......# ...# #.$##**...# #....,,,sj"9.4 (7.6)...# #.........,,,...# #..##**,,,, .##..####....)...# *, .##.sj]#)..# *, .##.......# *, .##..# *, .##.....†# *,,>### *sjW4sj4,91.4 (9sj?sjKE4 _Found a staircase to the Lair.sjsjLsjsjsj,sjsjb,sjsjLN _You now have 447 gold pieces (gained 11).sj sjq sj sjsjCk  A cane toad comes into view.sj6,.....,,....,....,,.,......#,,,sj........#...#...#,,,,,#**#..#.>.#*.F,,# #..## #..#...#,,,# #...#,,,# #.....,,,sj # #..#****# #........# *# #..............##***, ...# #...........,,, .sj}..# #.....,, ...# #..............####,,F   cane toad (wandering) #..####....)# *,, #...........)sj# *,,,,,,,, #........# *,,sj94.6.2 (4.8sj$XFsj$-8.1 (6.7sj(sj*6 _The cane toad leaves your sight.sjsjsjsjsjM0Fsjk  A cane toad comes into view.sjK.....,,,..,.##..,**,,....,.....,sjC#........,,,.........#...#...#,F,#**#.#.>.#*.# #..# #.#...#,# #.sj## #.....,# #.#####,sj<# #.......# *,# #.......##***# #..,,# #....,F   cane toad (wandering) ..# #......####, ..####....)..# *, ....)# *,sjGF.0.0sj.sj`Rsjp-200.1 (2sjsjG6 _The cane toad leaves your sight.sj, sj sj sj+ sjL k  A cane toad comes into view.sj; ,,,,,..,..,...F.##**,,**,sjz T,,,..,.##....**,,....,......,......#........,,,,,sj L.........#...#...#,F,., .#**#.#.>.#*.. .# #......sj. ?# #.#...#,, .# #.#., .# #......, .# #.#####.<# #.# *, .# #.sj ##*** .# #...,,F   cane toad (wandering)# #....,# #......####,sjO ####....)..# *,sj @F.0sj B.Fsj sj0 22.1 (2 _sj" sj sj, .sjFCasting: Jinxbite (safe; 1% risk of failure)  sj, Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj*sj719--sj-==3.1 (1sjGGWill/2 Jinx sj*sj sjO-_You feel your willpower being sapped.sjq )))))F  You shoot an arrow. The arrow hits the cane toad!  sjq 'The cane toad gives a loud, deep croak!sj :*sj  .FThe cane toad is heavily wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.sj S.Fsj!... (drained)sj-=4sjsjb _The cane toad is severely wounded.sj8 )sj>))You shoot an arrow.  sj0The arrow hits the cane toad but does no damage.sjY:*sj .FThe cane toad is severely wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.sj... very drained)sj%5sjsjp] _The cane toad is almost dead.sje C >sj You shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!sj: _))sj >>..sj  406 _Cheibriados appreciates the change of pace.sj sj h _Your Stealth skill increases to level 2!sj*sj+sj,sj1sj2?-- _sj+4sj^8sj8X20==sj?:sj>e _The sprites lose interest in your situation.sj>sj ?sj@sjDsjdDsjEsjIsj4Jsj`Ksj Osj~O:==sjPsjTsjTsjVsjRYsjYsjZsjA_sj_sj)asjesjZesjfsjjsjksjelsjpsjpsjHrsj,wsjvwsjxsj~sj[~sjsjsjsjRsjsjsjsjsj2sjsjȕsjFsjsjasjsjsj`sjsj sjѧsjsjsjܮ>sj_sjX _You feel your willpower return.sjsjsjsjwsjsjs,sjsjsjsj %  sjZBA drude comes into view.sjP,,,,,,,..####..#* *..#*,,,,,,** .sj,,,,,...........##*#..#*,,,,,,* ,,,....##.........,...##* ,,...............,....$.sj* ,#........,,......* sj$.......#...#...#,.....** *#...#.>.##...  #...sj/#.....5..  #.............#@..#,,,,---  #...sjd......#.,,,,  #........,,  #...sj #####....,,,<  #...# *,...  #...##***,,..sj!5   drude (wandering)  #......,,,,  #.......,,,  #........sj:####,,,sjg!5sj0.32.0 (25.9)sj?65.sjsjQ---3.9 (27.8 _sjGsjsj0S v .5Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjaW sj-X 19--==4.9 (1.0)Will/2 Jinx sj2] sj^ ; _You feel your willpower being sapped.sjZ<)))))))sj[)sj&I .5sjqlYou shoot an arrow. The arrow misses the drude.sjg6....sjO...5sjo-=5sjsj' _The drude shouts!sjm ))) You shoot an arrow. The arrow hits the drude!sj\:*sj) 5.  The drude is severely wounded.A giggling sprite leaps out and makes the drude trip over its own feet.sjn-P.5sj22;.(very drained)sj2%6sj*8sj:H _The drude is severely wounded.sj:;sj .  You shoot an arrow. The arrow hits the drude!  You kill the drude!sj 5)sj sj ..sj -17sj sj k _Cheibriados appreciates the change of pace.sj.sj.sj(0sj6sj 88--sj8sjM>sj>820==sj> sj'@sjD{ _The sprites lose interest in your situation.sjkEsjFsjUKsjKsjLsjhQsjQsjRsj Wsj]W:==sjXsj\sj]sj_sjMdsjdsjesjjsjjsjlsjpsj qsjZrsjvsjMwsjwxsj }sjt}sj~sjsjsj6sjsjsj3sj=sjsjΑsj2sjsjĘsjНsj8sjisjsjsj/sj)sjǪ%  sjGYou encounter a steam dragon.sj7---...DD   steam dragon (wandering)sjsjuS558.0)---sj+6.9 (19 _sjsjsj0 .  sj%Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjGVDsj19--==7.0)Jinx sj sj~ ; _You feel your willpower being sapped.sjǜ3sjsjH _No target in view!sj sjj sj sj sjYG.,,,,,...........##*#..#*,,,,,, ..,,,....##.........,...##,,,,,,* ......sj!Z....$.,,,,,,* ..#...,......,,,,,,* ..sj_Z].#...#...#.,,,,,,* **#..........#.>.##.,,,,,,,  #.....sjZ.. ##,,,, #.............@...#. #sjZ......  ######....,,,< #sjZ.# *,...,,, #.##***,D.. #sj1[ ....,,,,, #..... #.#### ###....)sjc[L.# *sja1DsjxeD   steam dragonsjbf<--9.8 (1.9 _sj@jsjksjљ D. _You feel your willpower being sapped. _No target in view! sjG & Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.sjl sjG o8---==600sj sj ; _You feel your willpower being sapped.sjj& sjYjC))))You shoot an arrow.sj?;*sj׾\....D(catching breath, very d…)You feel your willpower being sapped.  You shoot an arrow.  The arrow hits the steam dragon but does no damage.  A giggling sprite leaps out and smacks the steam dragon with its own front sj05 talon.  The steam dragon is lightly wounded.sjV ******The steam dragon breathes steam at you.sjsj` §@§§.#§§D...sj`C#....The ball of steam hits you.sjbsjbO68-=====sjb1sjqsjx sjy2_You hear a shout! You hear a roar!sj sj sj^ sjJ H _No target in view!sjE.,,,....##.........,...##,,,,,,.,,...............,....$.,,,,,,..#........,,......,,,,,,sj........#...#...#.,,,,,, #**#..........#.>.##.,,,,,, # #.....#........ # #sj§#...#,,,, # #..§§§.#. # #...§§D... # ######....,,,< # #sj[.# *,...,,, # #.##***,D.. # #....,,,,, # #.... # ##### ####....)sj.# * .........).# *sj%].......#..sj%&70=9=-----3.7 (1.9 sj&_sj*sjF-sj sj9 ;-----sj sj H _No target in view!sjFt .,,........$..,......#........,,......sjt <........#...#...#. .#**#..........#.>.##. .# #sjvu .....#........ .# #§#...#,,,, .# #sj,v \..§§§.#... .# #....§..... .# ######....,,,< .# #sjv .# *,...,,, .# #.##***,D.. .# #....,,,,, .# #.... .# #sj#w #### .####....).# * ..........)sjw .# *..# *sjZ &..sjJ 75.7 (2.0sj sj  sjw f_The sprites lose interest in your situation.sj .,......#........,,.......sjz .#...#...#.sj #**#..........#.>.##. ..# #.....sj =. ..# #sjP §#...#,,,, ..# #sj }..§...#... ..# #sj ....§..... ..# ######....,,,<sj .# #.# *,...,,, ..# #sjO h.##***,D.. ..# #sj .....,,,, ..# #.....# #sj ^####..####....)sj f.# * ...........)sj# .# *..# *.# *sjV.#§....sj,7.6 (1.9sjsjsj> .,......#........,,.......#...#...#,........#**#.#.>.##..# #.#sjp> ..# #.#§..#.# #.#....# #......# #.#####....,,,.# #sj> .# *,....# #.##***,D...# #sj> ..# #..# #sj? .####. #..####....).# * #sjQ? *.).# * #..# * #.# *sj? sjM %.sj$N t20===9.5sjlR sjS sj.sjV/sj?1sjd7sj89=sj:sj[@sj@sjCBsjEsjHl  You encounter an acid dragon.sjgNDD   acid dragon (wandering)sjN sjV.71.5 (2.0sjUW12.5 (3 _sj[sj ]sj{ o ))))))))You shoot an arrow.sj 1D.sj% ......=====3.5 (1sj8 sj>  sj ? \_The arrow completely misses the acid dragon.sjd D.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjeVYou beckon some vexing sprites to accompany your attacks.sjnsjn19---4Jinx sjtsjv; _You feel your willpower being sapped.sjo )))))D  sjNpfYou shoot an arrow. The arrow hits the acid dragon!  The acid dragon roars!sj*6:*sjm D.  The acid dragon is moderately wounded.A giggling sprite leaps out and smacks the acid dragon with its own front  talon.sjk....(very drained)sj-=5sjisjQc _The acid dragon is heavily wounded.sjB ' sj S))))You shoot an arrow.  sj 2The arrow hits the acid dragon but does no damage.sj= :*sjg ' sj KThe acid dragon is heavily wounded.A giggling sprite leaps out and makes the acid dragon trip over its own talons.sjg ~ .DThe acid dragon is severely wounded..... K   kobold (wandering)6sj# sj+ q _You encounter a kobold. It is wielding a +0 club.sj?.  sjA^The acid dragon is severely wounded. _You encounter a kobold. It is wielding a +0 club.The arrow closely misses the acid dragon.  The arrow hits the kobold!  You kill the kobold!sj L)))))))sj>9*sjP' sjPD.  Cheibriados appreciates the change of pace.A giggling sprite leaps out and smacks the acid dragon with its own front  talon.sjQ0KsjZ: .....sjZ K   kobold (wandering)The acid dragon is almost dead.sj]%7sj*csjix _You encounter a kobold. It is wielding a +0 short sword.sjo / .  sj_o You shoot an arrow. The arrow hits the acid dragon!  You kill the acid dragon!Cheibriados appreciates the change of pace.sj&s ))K   kobold (wandering)sjm <..[sjp h1/7120==58sj sj G _The acid dragon scales are intact enough to wear.sj )  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj<VYou beckon more vexing sprites to accompany your attacks.sj=VKsj]19---9sj,sj; _You feel your willpower being sapped.sjsj!7-sjsjH _No target in view!sjŶsj8sjsj'sj|$ _sjsjsj(sjsj{ _The sprites lose interest in your situation.sjUsjsjsj8--sjsjsjRM20==sjsjsjesjsjsjsj sj}sjsj&sjsjN:==sjsj sj sj#sj 'sj*  You encounter a kobold. It is wielding a +0 dagger.sj<tK--K   kobold (wandering)80.0)--90.5 (11 _sjr1 I ))))sj2 )))K  You shoot an arrow. The arrow hits the kobold.sj 1K.sj F.......sj :===1.5 (1.0)sj sj  sjr S_The kobold is moderately wounded.sjgS^))))))))sj]K.Ksj>......sj%2sj=sj! sj^__You shoot an arrow. The arrow barely misses the kobold.sj7_))))))))sjK.Ksj#.sjɽ!.....sj%3sjssj sj`_You shoot an arrow. The arrow closely misses the kobold.sj. .sj6KCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjsj ^19---4sjj6Jinx sjsj; _You feel your willpower being sapped.sjb? .  You shoot an arrow. The arrow hits the kobold.  You kill the kobold!sj8Cb)))sjA)...sj-=5sjsjV sj]_Cheibriados appreciates the change of pace.sj#sjsjsjk,sjsj7 sj (sj sjX { _The sprites lose interest in your situation.sj 8--sj sj sj4 M20==sj sj: sj sjG# sj( sj( sj, sjD4 sj4 sj_: sj> sj? :==sjB sjF ,sjI sjxN sjN sjTQ sja Bsjd ,sjg sjl sj(m sjo sju ,sj4x sj[~ sj~ sj` sj׆ sj sj sj0 sjz sj sj sjݚ sj sji sj sjc sjx ,sj$ sj» ,sjZ sj' sjj sj sj ,sj sj sjE sj sj sjy sj sj sj8  You feel your willpower return.You encounter a kobold brigand. It is wielding a +0 trident and quiveringpoisoned darts.sjr K---K   kobold brigand (polearm, missile, wan…)sj 1320.5 (25.0)sj Y---1.5 (26 _sj sj_ sjRs.KYou encounter a kobold brigand. It is wielding a +0 trident and quiveringpoisoned darts.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sjzCK)sj{19--==2.5 (1.0)Will/2 Jinx sjāsj0 _The kobold brigand shouts!sj,T ))))))sj@-7))You shoot an arrow.sjUQ.Ksj`,...sjܸ...sj-=3sjKsjb _The arrow closely misses the kobold brigand.sj: )))))You shoot an arrow. The arrow hits the kobold brigand.sj9 :*sj"A Ksj)#U..... , ver…)The kobold brigand is lightly wounded.  A giggling sprite leaps out and bonks the kobold brigand with its +0 trident.  The kobold brigand is moderately wounded.sj,n((((((((sjT;.....sj7@..sj%4sjKsj&l _The kobold brigand throws a dart. The dart misses you.sjOH ))))sjT)You shoot an arrow. The arrow hits the kobold brigand.sj4A:*sjK..... _The kobold brigand throws a dart. The dart misses you.You shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand is moderately wounded.  A giggling sprite leaps out and makes the kobold brigand trip over its own  feet.  The kobold brigand is heavily wounded.sjZ ((((sjJR(The kobold brigand throws a dart. The dart hits you!sj(>.....sjҢ=5Pois Will/2 Jinx sjsj sjIC_You are poisoned.sj(>   sjv> Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj.....#.............#...#...#,..........K#.>.##...............#...............#...#............)...#sjO................)...........[.#........@....#.............#...............................................####sj...).........# poi....)........#.............#.............#sj .....#.............#...#...#,..........K#.>.##...............#...............#...#............)...#................)...........[.#........@....#sj .............#...............................................####...).........#....)........#.............#.............#sj2 verYou begin to radiate toxic energy. The kobold brigand is poisoned.  The kobold brigand looks even sicker. You feel sick.sj@%A(((((sj%-(((sjr.....@..sj70=-7----6sjyFToxic Jinx sjsjt _The kobold brigand throws a dart. The dart closely misses you.sj .KThe kobold brigand throws a dart. The dart closely misses you.Olgreb's Toxic Radsj iance (dangerous; 12% risk of failure)ckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped. The kobold brigand looks even sicker.  Your toxic aura wanes.sj 8 sj w-6----sj% B7Jinx sj sj $ _You feel sick.sjl^ .  You shoot an arrow. The arrow hits the kobold brigand.  You kill the kobold brigand!sjb j))))sj f (....  sj UCheibriados appreciates the change of pace.sjh Q=7=8sj sj $ _You feel sick.sjAsjsjsj>0Ksj\&  sjeHP restored. You feel sick.  A kobold comes into view.sjK   kobold (wandering)sj&0sj;---9.5 (1 _sjsj sj@ .K sjy$Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks. sj! sj1=5--==-30 sj sj; _You feel your willpower being sapped. sj0 .  You shoot an arrow. The arrow hits the kobold!  You kill the kobold! sj sjy)))))) sj-w )>.... sj.].  Cheibriados appreciates the change of pace. sj0x0=-=1 sj7 sj9$ _You feel sick. sjM- sj sjm0K sj  You feel sick.  You encounter a kobold. It is wielding a +0 whip. sj6=6=K   kobold (wandering) sj sj&0 sj;---2.5 (1 _ sjb sj( sjrw ? .K sjx $Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks. sj  sjy #1 sj t=5-==- sj 3 sj  sj ; _You feel your willpower being sapped. sjEd .  You shoot an arrow. The arrow hits the kobold!  sjaE;You kill the kobold! sj}I")) sjI )) sjI)) sj/J8 sj )......  Cheibriados appreciates the change of pace.You feel sick. sjS0-= sj4 sj  sj  sjM_You are no longer poisoned. sjP  sjˆ  sjy  sj a1= sj  sjU  sj ( sj  sj { _The sprites lose interest in your situation. sjJ 7- sj  sj  sj K6= sj  sj  sj: 9= sjT  sjl  sj  sjC  sj  sjY  sj  sj  sj 9= sjN  sjm , sj  sj a7= sj  sj  sjH  sj  sj! , sj  sjU , sj  sj&"  sj" 9= sj!&  sj+  sj],  sj/  sj25  sj5 K8= sj9  sj>  sj?  sjB  sjG  sj"H  sjK  sj Q  sjIQ  sjX  sjO_  sj_ #= sj_  sjg  sj}i  sji  sjm  sjr  sjs #9 sjPs (= sj w  sj{  sj|  sj  sj  sj*  sj  sj  sj  sj  sj  sja D= sj  sj n _You feel your willpower return. sj  sj[  sjx  sj M20== sjp  sjk  sj  sjD  sj  sj  sj  sj,  sjS  sj  sj  sj+  sj  sj  sj  sj :== sj  sjY .,,,...,,,,,.,..####..## *..#* ,,....,,..,...........####..#* ,.....,,.....##.............## ,.....,,..............$...,......#.........,.......... sj c#)..#.).#,.......**.#.>.##.......(....#....#...#,,,,,---....)...#K..,,.).......[.#####.........# *,... ...# #.....#***,D..  sj ...# #.......... ...# #....... ...# ####. sj7 778 M sj ********###*##* #..# *,,**,,* sj ,...,,,,..,..####..## * ,, sj ..,...........####..#*....##....... sjI ## , sj ,....................$ sj ,......#........., sj ....#)..#.).#, sj> ** sjx .#.>.##.#........ sj D#...#,,, sj 9)...#K..,  sj! ...# #.................)....,,,, sjZ ! sj>$ 070.3 (35.8) sj$ H---2.3 (37 sj+  sjz, $  Things that are here: sj.   sja. F_a +0 trident; 3 poisoned dartssjEsj:sjsjsjbsj$ _sj_sjsjsjXsjWsj sj8sjsj!sj$  Things that are here:sjf  a +0 short sword; a kobold corpsesj sj3 _sjsjsj,sj@sj sj(&sjh&sj )sj0sj5sj5sjT8sj;sjD≈,,,,,<* #.............##....... ≈≈,,,,,,* #.............##....... ≈≈,,,,,,* #..#####..#*,,*#....... ********* #..# *,.#*,,**,,,, sjD*######* #..# *,.#*,,**,,,, ,......####..## *..#*,,,,,,****.####..#*,,,,,,* *..#sj6E2....##...,,,* *.......@...$....,,,* *86.1 (13sjrE..#...................,,,* *sjE..#)..#.).#...........,,,****......#.>.##...,,,,.....(....#...........,,,,,.........#...#.......),,,,,.........)...#........,,,,,sjE.............)................[.#####.......<sjNsjO.8.0 (15.7sjTsjiV% _Found a dagger.sj= sj= sj? sjNC sj J ≈,,,,,<* #.......##.#sjPJ ,,,,,,* #.......##.#,,,,,,* #..#####..#*,,*#.#sjJ  #..# *..#*,,**,* ######* #..# *..#*,,**,* sjJ s......####..## *..#*,,,,,,****,*####..#*,,,,,,* *,*##.##....,,* *,*sj'K ;...@..$.* *,*0.0)#..* *,*#)..#.).#.****,*#.>.##.sjcK )*(....#.*...#...#.).*)...#.sjK *.....).*.[.#####.<,sjK *sjU sjV ,90.0 (2sjZ sj\  sj\ 3_Found a stone staircase leading up.sj.sjsjsj?sj,sj>sjPsjsj3sjsjqsjsjbsjQsj9sjsj.sjN _You now have 469 gold pieces (gained 22).sjsjFsjsjsj:sjsjsj>sjTsjsjV sjEsj,sj<sjvsj0sjsjsj/sj"sj3#sj.$sj&sj+sj-,sji-sjp.sjZ2sj2sj=3sj7sjD;sj;sjZ<sj=sjAsjAsjBsj}CsjGsjGsjHsjIsj[M,sjMsjNsjRsjSsjSsjTsjXsjXsjFYsjkZsj^,sjg_sjbsjesj%fsjfsjgsjksj;lsjlsjmsj qsjqsjrsj>ssjvsjFvsjvsjVxsj{sj0|sj}sje~sjɁsj sjsjgsjsj5sj/sjsjsjVsjYsj*sjߗsj%sjsjsjsjsjsjsj<sjsjsj?sjsjsjsjsjsj)sjsjsjjsjsjʺsjsjsjsjsj8sjsjsj7sjsjsjh  A kobold comes into view.sj #.......)....K...#  #................#  )................#  ##.......<.......#  sjo *,...,..........#  **,D..,..........#  .,,,,,,....#  ,,,,,.#  #.,,,,,.@#  *,,,,,,#  sjU*,,,,,,..........#  *,,,,,,..........#  *,,,,,,.....####.#  sjf*,,>,,,####.* #.#   K   kobold (missile, wandering) *,,,,,,* #,* #.#  *,,,,,,* *,* #.#  sj$*,,,,,,* *,* #.# sj1458.1 (68.1)sj460.1 (70 _sjFsj}sjL |)....K...# .........# ).........# .<.......#  sjM ".........# .........# .........# .........# ........@# .........# .........# .........# ....####.# >,,,####.* #.#  #,* #.#  *,* #.#  *,* #.# sj )....K...# .........# ).........# .<.......#  .........# .........# .........# .........# ........@# .........# .........# .........# sj B....####.# >,,,####.* #.#  #,* #.#  *,* #.#  *,* #.# sj& sj sj sj ] _A kobold is nearby!sjm  K.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjn VYou beckon some vexing sprites to accompany your attacks.sjr sjs sjs 19--==1.1 (1.0)Will/2 Jinx sjrw sj'y  sjky 5_You feel your willpower being sapped.sj M. _You feel your willpower being sapped. sjv % Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.sjl 2sj sjQ _8---2sj sjM ; _You feel your willpower being sapped.sj)sjsjEsjcH _No target in view!sjsjFsjsjsj$ _sj.sjn>sj- _The sprites lose interest in your situation.sjsjsjK9=sjsjsjssj[sjsjdh  A kobold comes into view.sjeK........sjx--K   kobold (missile, wandering)sj +7.1 (5sj L--8.1 (6 _sjsj sjY ........# .........# ).........# .<.......#  .........# .........# .........# .........# sj ........@# .........# .........# .........# ....####.# >,,,####.* #.#  #,* #.#  *,* #.#  *,* #.# sj ........# .........# ).........# .<.......#  sj .........# .........# .........# .........# ........@# .........# .........# .........# ....####.# >,,,####.* #.#  #,* #.# sj *,* #.#  *,* #.# sj sj sj sjذ  sj W_A kobold is nearby!sjm O ))))))sjm )K  )You shoot an arrow. The arrow hits the kobold.  The kobold shouts!sj B)Ksj 1....sj 6.. sjx 4===9.1 (1sj sj  sj S_The kobold is moderately wounded.sjL .  You shoot an arrow. The arrow hits the kobold.  You kill the kobold!Cheibriados appreciates the change of pace.sjmp))))))sj)O)......sj-\=8620470.2 (1.1sj0sj2 sj&3{_Cheibriados raises the support of your attributes as your movement slows.sj33sjzsjD sj:_No target in view!sj sj9 sj# sjM sj T20== _sj sj ,sj$ sj" sj:# sj$ sj' sj*( sj) sjQ. f==sj{1 sj1 sjA3 sj46 ,sj68 sj; sj}; sj= sj? sj*@ sjsG sjrK sjK sjUM sjrP ,sjQ sjT sjT sj^V sjQY sjY sj![ sj)^ sjt^ sj_ sj'c sjlc sjd sjg sj'h sji sjl sjl sjwn sjy sjz sj sjӃ sj (sj sjI n _You feel your willpower return.sjq Isj sj ,sj sj sj= sj sjF sjA sj sj> sj sjc sj [.#####.......<.......# ..# *,.......# ..##***,.....# ......,,.......# .......,sjv }.....# ..####.,.....# .# *,,.....# # *,,sj V.....# ..# *,,.....# ---97.1 (26.9) ..# *,,###.# ..# *,,>...####.# #.# sj *..# *,,..,,* #.# #.# ..# *,,,,,,* #.# #.# ..# *,,,,,,#.# ..#***,,,,,***.# ...,,,,,,,,,***#..,,,,* ..[,,,,,,,,,,,,...,,,,* sj+ sj J---9.0 (28.8sj sj 9 _Found an escape hatch in the floor.sj}sj2~sjsjsj>sj},sjsj(sjsjksjؔsjsjsjsjsj\sj'sjsjsjݯsjOsj8sjMsj,sj׿sjsj ,sjpsjsjsjsjsjusja,sjsjsj,sjsjsjsjsjsjsjqsj sjsjTsj5sjsjsj#sjsjusj^sjsjBsjsjBsjsjsj& sj sj sjzsjsjEsjcsjsjTsjsj%'sjK*sj*sj+sj0sj3sj 4sj~4sj.9sj;,sj;sj@sjlCsjCsjDsjeHsjJsjKsjKsjOsjSsjDSsjSsjWsjK[sj[sj*\sj!`sjcsjAcsjdsjhsjfksjksjlsjqsjusjHusj[wsj|sjsjHsjsjsjsj%sjsjtsjesjsjusjvsjۥsj"sj1sjsjsj)sjsjѺsj]sjsj{sjsj,sjsjsjsj=sjsj8sj sjKsjsjsjsjsj!sjsjsjusjsjS sjsj sj sj`sjsj#sjsj#sj)sji)sjC,sj40sj5sj5sjb8sj;sj@sjDe  A yak comes into view.sjK,,,,≈≈≈,,,,,,* #.Y...........##.. sjK,,,,≈,≈,,,,,<* #.............##.. ,,,,≈≈≈,,,,,,* #.............##.. sj1L,,,,≈≈≈,,,,,,* #..#####..##..##.. ************** #..# #..##..##.. sjoL******######* #..# #..##..##..sjL.,,,......####..## #..##.......,,...####..##......sjDME.,,.....##....@........##.......,,....................,......#......................sjM........#)..#.).#.............. sjM#**#..........#.>.##............. sjMU# #.........(....#.............. Y   yak (wandering) sj7N# #.............#...#.......)... sjtN# #.............)...#........).. sjN# #.................)...........sj,]0586.1 (87.1sj],8.0 (89.0 sj$^ _sjcsj&esjB  .YCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjdC VYou beckon some vexing sprites to accompany your attacks.sjI sjIJ j19--==9.0 (1.0)sjJ GWill/2 Jinx sjP sjR  sjR -_You feel your willpower being sapped.sjN 9)))))sj ()))sjL 9*sj . .sj YYou shoot an arrow. The arrow barely misses the yak.A giggling sprite leaps out and makes the yak trip over its own hooves.sj ,...sjx /....Ysjd <drained)sj .=90sj sj 1 _The yak is lightly wounded.sj ))))) You shoot an arrow. The arrow hits the yak!sj C.YsjV2....sj%1sjsj[ _The yak is heavily wounded.sjuK ))))sj]vS You shoot an arrow. The arrow hits the yak.sjc :*sj .YThe yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.sj7 '..sj G.very drained)sj %2sjc sj  sj N_The yak is severely wounded.sjJ%E )))sj%S You shoot an arrow. The arrow hits the yak.sjb:*sjl< .  The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.  You kill the yak!sjCr...sjIGI--513sj Lsj Nk _Cheibriados appreciates the change of pace.sj2sj2sj4sj=sjH?M20==sjCsj8QsjQ(sjTsjX{ _The sprites lose interest in your situation.sjYsj[[sj_,sj)esjensj^  A yak comes into view.Y---.....Y   yak (wandering)...7.0 (4==---8.0 (5 _sj.Y _The sprites lose interest in your situation. sj _A yak comes into view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks. sj - You feel your willpower being sapped.sj:TYsj<719--sjd<c==9.0 (1Jinx sj Tsj[& _The yak bellows!sjhY ))))))sjhS You shoot an arrow. The arrow hits the yak!sj!I .YsjLThe yak is heavily wounded.sjC......sj/=600sjsj ( _You hear a bellow!sj 2))))sj /))))sjB 9*sjL YYou shoot an arrow. The arrow completely misses the yak.A giggling sprite leaps out and makes the yak trip over its own hooves.sj_N F.Ysjy] .sj] ...sj^ Y.Y 2 yaks (1 drained)sjV^ sj_ %1sjl sjs [ _The yak is heavily wounded.sjNr V ))))))sjr )You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak.sj :*sj .YThe yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.sjmF.Ysj@.....sj%2sj|sj2 sjv#_The yak is lightly wounded.sj07 )sj>))You shoot an arrow.  sj*The arrow hits the yak but does no damage.sjb:*sj?:- .sj:YThe yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.sj;E.YsjQ(..sjQT.1 drained, 1 very drained)sjDS@--3sjjsjq sjrN_The yak is severely wounded.sj ))You shoot an arrow. The arrow hits the yak.sj G.Ysj I.Ysj(...sjU20==4sjxsjXW _The yak is almost dead.sjsjXUnequip which item? sjՑpHand Weapons (go to first with ))  k - a +0 orcbow (weapon) Armour (go to first with [)  h - a +0 cloak (worn)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn) sj-" n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4} Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  j - a +6 ring of dexterity (worn)  q - an amulet of regeneration (worn)[?] describe selected [!] unequip|take off|removesjm|[tab] equip|unequipsjsjsjVsj,,,,≈≈≈,,,,,,* #.............##.. newnew the Skirmisher ,,,,≈,≈,,,,,<* #.............##.. Barachi of Cheibriados ***... sj,,,,≈≈≈,,,,,,* #.............##.. Health: 71/71 ======================== sjx,,,,≈≈≈,,,,,,* #.Y#####..##..##.. Magic: 20/20 ======================== sj************** #..# #..##..##.. AC: 11sj,Str: 18 sj:******######* #..# #..##..##.. EV: 13Int: 26 sj...,,,......####Y.## #..##...... SH: 0sjͫ,Dex: 32 sj ...,,..............####..##...... XL: 10 Next: 51% Place: Dungeon:9 sj$...,,.....##....@........##...... Noise: ===------  Time: 10604.0 (0.0) sjϬ...,,............................ k) +0 orcbow sjA...,......#...................... Fire: k) +0 orcbow sj..........#)..#.).#.............. Will/2 Jinx sj#**#..........#.>.##............. sjr(# #.........(....#.............. YY 2 yaks (1 drained, 1 very drained) sj# #.............#...#.......)... sj# #.............)...#........).. sj_# #.................)...........sjGThe arrow hits the yak but does no damage.  sj6The yak is heavily wounded.sj$A giggling sprite leaps out and makes the yak trip over its own hooves. _The yak is severely wounded.sjaGYou shoot an arrow. The arrow hits the yak. sjB_The yak is almost dead.sj5 sjwJ Okay, then.sjsjsj. _sj  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjsj ;#....#...#...sjY #.Y##..#####* #..#....####Y.##...........####..sj #....@...........................#..............#)..#.).#...........#.>.##..........(....#......sj Epoisoned, 1 drained, 1 very d…).........#...#............)...#................)...sj:#....#...#...#.Y##..#####* #..#....####Y.##...........####..sjؙ#....@...........................#..............#)..#.).#...........#.>.##..........(....#...............#...#............)...#................)...sj7K.YsjgF.Ysjsj)17----5.0 (1Toxic Jinx sjsjP _You begin to radiate toxic energy. The yak is poisoned. x2sj .  You shoot an arrow. The arrow hits the yak.  You kill the yak!sjJ   yak (poisoned, drained)sj, .sjnYCheibriados appreciates the change of pace.sj{Jvery poisoned)sj sjҩ/66 sj>_The yak looks even sicker. The yak seems less drained.sjлsj sj`[_Your Fighting skill increases to level 4!sj1))))sj.))))sj*4*sj1? .Ysj You shoot an arrow. The arrow barely misses the yak.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.sj......ned, drained)sj07sjsji _The jinxing sprites lose interest in you.sj1 .sj`2Y  The yak is heavily wounded. _The jinxing sprites lose interest in you.sj2Casting: Olgreb's Toxic Radiance (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks. sj20 You feel your willpower being sapped.sj@8 sjOL6------8Jinx sjKNV _Your toxic aura wanes.sj .  You shoot an arrow. The arrow hits the yak!!  You kill the yak!sjRsj.. ,†sj2 F 2/7260=9 sjW2 ]_Cheibriados appreciates the change of pace.sj7 sjd9 p _Your Ranged Weapons skill increases to level 10!sjsj0 sj4"sj4&sjx'R7= _sjg)sj-sj-(sj0sj3$ sj54W_The sprites lose interest in your situation.sj4sj6sj9sj9sj <sj ?sje?9=sjxAsj,sj sj$sjgK8=sjsjsjLsj!sjsj^sjsjsjsj sj3$sjt$9=sj&sj)sj*sj,sjp/sj/59=sj0sj1sj4sj=5sjN7sj/:sj:sj<sj4@sjt@sjBsj%FsjF9=sjHsjKsjKsjMsjHQsjQM20==sjSsjWsjUWsjhYsj]csjcsjfsj5j,sjlsj!psjup:==sjrsjusj*vsjxsja|sj|sjQsjVsj(sj sjn _You feel your willpower return.sjsjAsjsj_  You see here a yak corpse.sjsj _sjsj?sjƣsj4sj¥sjsjsjsjtsj:sj,sjsjsj$sjfsjsjsjμsjsjsjsjsj_sjMsjxsjsjsjsjsjsjfsjFsjsjsj;sj`sjsjsj6sj-sj***#.#####.5####..## #..##...# # ,* #.#####YY####..## #..##...# # ,* #.#####..####..## #..##...# # ,* #.#####.F####..## #..##...### ,***#.#####.)####..####..##.... ,,,,..#####(.####>............. ,,,,..#####..####......<.. ****..#####(.####.........#...## * *..#####....(.#...##--- * *#############.#...## ****#############.#...## ,,,,,≈≈≈,,,,,,* #..#...## ,,,,,≈≈≈,,,,,,* #...## ,,,,,≈,≈,,,,,<* #...## ,,,,,≈≈≈,,,,,,* #......## ,,,,,≈≈≈,,,,,,* #..sj#####..##..## *************** #..# #..##..##sj,***#.#####.5####..## #..##...# ,* #.#####YY####..## #..##...# ,* #.#####..####..## #..##...# ,* #.#####.F####..## #..##... ,sj"[,***#.#####.)####..####..##,..#####(.####>.,..#####..####......<..# ,****..#####(.####.#...## ,* *..#####....@..#...## ** *#######..#...##*sjj#..#...## ⌠,,,,,≈≈≈,,,,,,* #...#...##,≈≈≈,,,,,,* #....##sjB,≈,≈,,,,,<* #.....##,≈≈≈,,,,,,* #......## ⌠,,,,,≈≈≈,,,,,,* #..#####..##..##sj* #..# #..##..##sj[058.9 (49.9)sjI---60.9 (51sj=sjo >  t - 2 curare-tipped dartssj ,1.9 (52sjZsj sjYD_Items here: ( )) ÷.sj !sj!sj#sj'sjw,sj-sj.sj2sj7sjI8sj;sjlLXsjOsjSsjTsjdVsj],,,,,,,........................,,,,,,...............####.....,,,***#.#####..####..## #..##.sj^,,,* #.#####..####..## #..##.,,,* #.#####..####..## #..##*,,,* #.#####.)####..## #..##sjC^*,,,***#.#####.)####..####..## ,,*,,,,,,..#####(.####>.......... ,,*,,,,,,..#####@.####......<..#. ,,*,,****..#####(.####.........#. sj^O,,*,,* *..#####....(..........#. ,,*,** *#############.........#.*,*****#############....⌠,,,,,≈≈≈,,,,,,* #....sj^ ,,,,≈≈≈,,,,,,* #..... ,,*,,,,,,,≈,≈,,,,,<* #........... ..#,,,,,,,≈≈≈,,,,,,* #...........sjed78 M*********########################,....sjd,,,...............####....**..  ***#.)####..####..##sjd>.........,,,,..<**(.#### sj,e,,*,,* *..#####....(..........#.#sjl19.9 (8.0)sjxm-71.9 (10.0)sjPrsju _Items here: (( ))) ÷÷÷÷.sj|sj~|Pick up what? 20/52 gear slots (_ for help) sjIvHand Weapons (select all with ))a - a +0 dagger  b - a +0 whip  c - a +0 whip Missiles (select all with ()d - 8 poisoned darts  e - 8 stones Carrion sja kobold skeleton a kobold skeleton a kobold skeleton a yak skeleton [Up|Down] selectsj [Esc] exit Letters toggle [.|Space] toggle selected[top]sj sj~ sj *********######################## newnew the Skirmisher ,,,,,,,,,........................ Barachi of Cheibriados ***... ,,*,,,,,,...............####..... Health: 72/72 ======================== ,,*,,,***#.#####..####..## #..##. Magic: 20/20 ======================== ,,*,,,* #.#####..####..## #..##. AC: 11Str: 18 ,,*,,,* #.#####..####..## #..##. EV: 13Int: 26 ,,*,,,* #.#####.)####..## #..##. SH: 0Dex: 32 ,,*,,,***#.#####.)####..####..##. XL: 10 Next: 60% Place: Dungeon:9 ,,*,,,,,,..#####@.####>[sjX 0;10m.......... Noise: ---------  Time: 10671.9 (0.0) ,,*,,,,,,..#####..####......<..#. k) +0 orcbow ,,*,,****..#####(.####.........#. Fire: k) +0 orcbow ,,*,,* *..#####....(..........#. ,,*,** *#############.........#. ,,*,*****#############.........#.  ,,,,⌠,,,,,≈≈≈,,,,,,* #.........#.  ,,,,,,,,,,≈≈≈,,,,,,* #...........  ,,*,,,,,,,≈,≈,,,,,<* #...........  _You feel your willpower return. _You see here a yak corpse.  t - 2 curare-tipped darts _Items here: ( )) ÷. _Items here: (( ))) ÷÷÷÷.  Okay, then. _sjH sj sj sj sjb sj $ _sj sjk sj' sj sj sj sjG sj sj sj sj sj$ sjH sjN sjQ sj sj sj sj sjH sj\ sj sj sj sj sj sj sj sj sj sj=sjsjsj$sjsjsj-sj sj sj sjsjsj|sjsjsjsjsj;sj sj6sjsj!sjsj|sjw!sj!sj>"sj#sj@%sj%sj &sj&sj(sj8)sj)sj+sjZ-sj-sj'.sj/sj#1sjf1sj1sj3sj.5_You see here a yak corpse.  t - 2 curare-tipped darts sjt5:_( )) ÷. sj5_Items here: (( ))) ÷÷÷÷.  You encounter a wight. It is wielding a +2 long sword.sj;9sj`; ########## ########## ********#########################sj;,,,,,,........@........,,,,,,.####...#............... ,*,,,*,,,* #...#...####.#####..# ,sj;v*,,,*,,,* #...#...# #.#####..# ,*,,,*,,,* #...#...# #.#####..# ,sj><*,,,*,,,* #...#...# #.#####.)# U   wight (wandering)*,,,*,,,* #U..#...#**#.#####.)#* #...#....,,..#####(.#,sj<* #...#.....,..#####..#sj=F709.5 (37.6).Usj >sja?F.Usj5CsjC411.5 (39 _sj.GsjzL!sj0 .  !sj$%Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.!sj"!sjQ1!sj^19--==2.5 (1.0!sjS)Will/2 Jinx !sj!sj ; _You feel your willpower being sapped.!sjn !sjo !sjmr !sjs H _No target in view!"sjɊ ######### ********################# "sjT,,,,,,,,.........................,.####..@#.......*,,,*,,,* #...#...####.##### ,,*,,,*,,,* #...#...# #.#####.. ,,*,,,*,,,* #...#...# #.#####.. ,,*,,,*,,,* #...#...# #.#####.)"sj ,*,,,*,,,* #...#...#**#.#####.) UU 2 wights (wandering),,,,,,,,,* #...#....,,..#####(.,* #...#.....,..#####..**"sj,* #.UU#..###*..#####(."sj5U."sj."sjD.U"sjO    wight"sjue  You encounter a wight. It is wielding a +0 mace."sj5--4.4 (1.9"sjN"sj2 _The wight leaves your sight.#sj 5C  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.#sj5n8---==50#sj:#sj}<; _You feel your willpower being sapped.#sj )))))U  )#sjP K)You shoot an arrow. The arrow hits the wight!#sj ;*#sjX  .  The wight is severely damaged.A giggling sprite leaps out and smacks the wight with its own hand.  You destroy the wight!#sjaZ *U#sj`  .....U  (polearm, wandering)..  Cheibriados appreciates the change of pace.#sjc 52=6#sjg #sjm  #sjm e_You encounter a wight. It is wielding a +0 halberd.$sjBf))))))))$sj:*$sjh U)You shoot an arrow. The arrow closely misses the wight.$sjieA giggling sprite leaps out and makes the wight trip over its own feet.$sjsnC.....$sjnfU  very drained).$sjoS9=7$sjs$sju $sjuZ_The wight is moderately damaged.$sj@ ))$sj|))))$sj\You shoot an arrow.  The arrow hits the wight but does no damage.$sjq;*$sj U.  The wight is moderately damaged.$sjIeA giggling sprite leaps out and makes the wight trip over its own feet.$sjj..... $sj`%8$sjx$sj| $sjX_The wight is severely damaged.$sj V )))))$sj8 \You shoot an arrow.  The arrow hits the wight but does no damage.$sjD 8U.$sjLJ 7....$sjEK %9$sjO $sjQ ^ _The wight is severely damaged.%sjf))))))))%sj5*%sj .  You shoot an arrow. The arrow closely misses the wight.A giggling sprite leaps out and bonks the wight with its +0 halberd.  You destroy the wight!%sjK....)%sj . . ) %sjf.320%sj_%sjk _Cheibriados appreciates the change of pace.&sjs&&sj'&sj*&sjw09=&sj"2,&sj5&sjp5(&sj6&sj9{ _The sprites lose interest in your situation.&sj+:M20==&sj <&sj=&sju>&sjD&sjtG&sjG&sjOI&sjK&sjK&sjM&sjO&sjO:==&sjjQ&sjS&sjS&sj>U&sjW&sjW&sjBY&sj#[&sjn[&sj\&sj^&sj0_&sjm`&sjb&sjb&sj@d&sj[f&sjf&sjg&sjj&sjaj&sjk&sjm&sjn&sjio&sjgq&sjq&sjr&sj7u&sju&sjv&sjAy&sjy&sjz&sj|&sj@}&sj|~&sj&sj&sjL&sjχ&sj&sjw&sj@&sj(&sj&sj>$ &sjJ_You feel your willpower return.&sjx&sj=&sj&sjN&sjd&sj&sj&sj&sj&sj&sjȞ&sj&sjC&sj&sj2&sj;&sj&sjM&sj&sj&sjmg  A wight comes into view.&sj6K &sj *******#########################  *........@........--- &sjݯ9 *,,,,,,........####...#.......  *,,*,,,#...#...* #...#...####.#  *,,*,,,#.,,#...* #...#...# #.# &sjA *,,*,,,*,,,#...* #...#...# #.#  *,,*,,,*,,,#...* #...#...# #.# U   wight (wandering)  *,,*,,,*,,,#...* #..)#...#**#.#  *,,*,,,,,,,....* #...#....,,..# &sj *,,*,,,,,,!...U* #...#.....,..#&sj152.4 (32.0).&sjS&sjH---4.4 (34&sj&sjz _Found a metallic blue potion. The wight leaves your sight.'sj'sj}'sjg'sj8'sj'sj"'sj'sjW'sj'sjO'sj/'sj'sj'sjy'sj 'sj'sj'sjn'sj'sj 'sj'sjr'sjz'sj'sj'sj'sj#'sj'sj'sjg  A wight comes into view.'sjj  ****######################### 'sj+ *,,,.........................  *,,,...........####...#...... 'sj² *,,*,..#...#...# #...#...###*,,*,,,#..,#...# #...#...# *,,*,,,#,,,#...# #...#...#  'sj6 *,,*,,,*,,,#...# #...#...#  *,,*,,,*,,,#@..# #..)#...#** *,,*...# #...#....,,'sjl *,,*......!....# #...#....., *,,*..##.......# #..)#..###*'sj *,,*,,*#.......# *,,,#..* * *,,,,,*#.......# *,,,*,** * U   wight (wandering)  'sjM *,,,,,*#.......#***,,,*,*****  *#........,,,,,,,,⌠,,,,  'sj*#..U.....,,,,,,,,,,,,,'sj-66.4 (12'sj38.4 (14 _'sj'sj@'sj  .  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'sj WYou beckon some vexing sprites to accompany your attacks.'sjS'sjj19--==9.0)'sj`GWill/2 Jinx 'sjs'sjF,; _You feel your willpower being sapped.(sj36(sj7(sjTF(sjzLH _No target in view!(sj(sjv(sje(sj(sj$ _(sjB(sj(sjA((sj(sj8{ _The sprites lose interest in your situation.(sj(sjc(sj (sjQ(sjF20==(sj(sjC(sj(sj(sjB(sj(sj(sj(sjS(sj:==(sj(sjC(sj(sju(sj(sj(sj(sj(sjrg  A wight comes into view.(sj3....(sj:...--(sj}U   wight (wandering)U(sj!(sj/70.0)(sjN--80.4 (11 _(sjO (sj% )sjX ))))))sj}wU))You shoot an arrow.)sj9U.)sj<....)sj...)sjք:===1.4 (1.0))sj)sjΊB _The arrow hits the wight but does no damage.)sj! } U.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.)sj, )sjY- ~19---2Jinx )sj- )sj2 )sj4 ; _You feel your willpower being sapped.)sjc ))))) You shoot an arrow. The arrow hits the wight!)sjA9U.)sjzF>.....)sjG4=3.3 (0.9)sjQ)sjU^ _The wight is almost destroyed.*sjH .  You shoot an arrow. The arrow hits the wight!  You destroy the wight!*sjeo))))*sjX Y....)*sj>$=3/73654.3 (1.0*sjY(*sj*k _Cheibriados appreciates the change of pace.*sjQ*sjR*sjU*sjzWH _No target in view!*sjN *sj *sj' *sjy *sj $ _*sj *sj *sj C--*sjK *sj { _The sprites lose interest in your situation.*sjV M20==*sj *sj *sje *sj *sj *sja *sj *sj *sj *sjT *sjN *sj :==*sj *sj! *sj *sj *sj *sjT *sjt *sj *sj *sjm *sj *sj[ *sj *sj *sj# *sju *sj *sj! *sj] *sj ,*sj> *sj *sj *sj *sj*sj*sj*sj*sj* *sjJ *sjp *sj*sj*sj*sj*sj*sj,*sj[*sj?*sj*sj-*sj ,*sj(*sj,*sj!*sj#,*sj$*sj&*sj&*sj7(*sj**sj+(*sj6,*sj/n _You feel your willpower return.*sj#1*sj1*sj2*sj85*sj7,*sj9*sj;*sjT=*sj=*sj ?*sj#B,*sjSC*sjEu _z - 2 metallic blue potions (gained 1)*sjZH3*sjI*sjNK*sj_M*sjM*sjN*sjT{*,,*,..#...#...# #...#...## *,,#,,,#...#...# #...#...# *sj)U *,,#.,,#...#...# #...#...#  *,,#..,#...#...# #...#...#  *,,#...#...#...# #..)#...#* *,,#...........# #...#...., *,,#...........# #...#..... *,,#..##.......# #..)#..### *,,*,,*#...@...# *,,,#..* --- *,,,,,*#...)...# *,,,*,**  *,,,,,*#.......#***,,,*,**** *,,,,,*#...,,,,,,,⌠,,, *,,,,,*#.....,,,,,,,,, *,,,,,*#......######,,*,,,,, *,,,,,*#[*sj+Vm #..#,,,,, *,,,,,*#..###.# #..#,⌠ *,,,,,*#..* *.# #..#,*****sj^ #.,, .....#...#.)#...#*#.........#....,#............##...)#..###*,,**,,,#..* ,*,*....#****....,,,,,⌠,,,.F   rock fish (asleep)*,,,,,*#.F* *.# #..#,*****sjai  You encounter a rock fish.*sjd1821.3 (37.0)*sjGeO---3.3 (39 _*sjb  Things that are here: _a +2 long sword; a +0 robe+sj &  +sj Casting: Jinxbite (safe; 1% risk of failure)  +sj Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.+sj +sj 019--+sj 3==4.3 (1.0)+sj] GWill/2 Jinx +sj +sj  +sj 5_You feel your willpower being sapped.,sj"8 ),sj")))),sjI#EF),sj#1)You shoot an arrow.,sj;*,sju F.  The arrow hits the rock fish but does no damage.  A giggling sprite leaps out and smacks the rock fish with its own tail.,sj4...,sjU.. (very drained).,sj-=5,sj,sjd _The rock fish is moderately wounded.,sjkA )),sjk)))),sjMl`You shoot an arrow.  The arrow hits the rock fish but does no damage.,sjM;*,sj F.  The rock fish is moderately wounded.A giggling sprite leaps out and smacks the rock fish with its own tail.,sj5F#,sj?=.....,sj@%6,sj*,sj; ,sj^T_The rock fish is severely wounded.,sj @ )),sj i)) You shoot an arrow. The arrow hits the rock fish.,sj ;*,sjs9 .  The rock fish is almost dead.A giggling sprite leaps out and makes the rock fish trip over its own tail.  You kill the rock fish!,sj9 ,sj}? }....,sjC 77 _Cheibriados appreciates the change of pace.,sjG ,sjCI h _Your Stealth skill increases to level 3!-sj|-sjJ-sj-sj -sj%:_No target in view!-sj -sj -sj -sj -sj ?-- _-sj -sj  -sj3 820==-sjP -sj  -sj e _The sprites lose interest in your situation.-sj< -sj -sj -sjC -sj -sjv! -sjC$ ,-sj% -sj' -sj( :==-sjs) -sj+ -sj , -sj- -sjl0 -sj0 -sj.2 -sj5 -sj@6 -sj7 -sj9 -sj(: -sj; -sjv= -sj= -sj? -sj'B -sjyB -sjC -sjF -sjjF -sjG -sjI -sjI -sjdK -sjEN -sjN -sjO -sj;R -sjR -sjS -sjU -sjV -sjW -sjpZ -sjZ -sjv\ -sj^ -sj^ -sjA` -sj c -sjWc -sjd -sjf -sj5g -sj|h -sjk -sjrk (-sj7m -sjcr X _You feel your willpower return.-sjr -sjt -sj@u -sjv -sjE~ -sjY -sjÁ -sjZ -sjv -sj ,-sjM -sjԍ -sj -sjB -sj -sj -sjQ -sj -sjڙ -sj -sj6 -sj -sj۟ -sj( -sjʤ -sj! -sj -sjW -sj -sj -sj -sj -sj -sjd -sj% -sj$ -sjn -sjͺ -sjh -sj -sj -sjL -sj -sj -sj -sj -sj$ -sj@ -sjQ %  -sjp FYou encounter an ice statue.-sjz I#...#...# #...#...# #.#####..## #...#...# #...#...# #.#####.)## -sj #...#...# #..)#...#**#.#####.)## -sj ........# #...#....,,..#####(.## ........# #...#.....,..#####..## -sj (#.......# #..)#..###*..#####(.## #.......# #...#..* *..#####.... -sj &#...)...# #...#.#* *########### #.......####...#@################-sj. --- -sjI #................⌠.....≈≈≈,,,,,, #............≈≈≈,,,,,,* -sjd ?#......######..#-sj ≈I≈,,,,,<* #......# #..#.......≈≈≈,,,,,,* -sj B#..###.# #..#.⌠.....≈≈≈,,,,,,* I   ice statue (unaware) -sj #..* #.# #..#.########******** -sj #..* #.# #..#.#*******######* -sj ...# #.# #..#..,...,,,......##-sj ---73.4 (46.1)IIMarking area around an ice statue as unsafe for travelling.-sj" /  --more--.sj#x.sjy7 5.4 (48 _.sj;l.⌠.....≈≈≈,,,,,,.......≈≈≈,,,,,,.sje_.......≈I≈,,,,,.......≈≈≈,,,,,,.sjS.⌠.....≈≈≈,,,,,,..sj@0sjC0sjzK7#...#...# #...#...# #.#####..## newnew the Skirmisher #...#...# #...#...# #.#####.)## Barachi of Cheibriados ***... #...#...# #..)#...#**#.#####.)## Health: 73/73 ======================== ........# #...#....,,..#####(.## Magic: 20/20 ======================== ........# #...#.....,..#####..## AC: 11Str: 18 #.......# #..)#..###*..#####(.## EV: 13Int: 26 0sj=L#.......# #...#..* *..#####.... SH: 0Dex: 32 #...)...# #...#.#* *########### XL: 10 Next: 67% Place: Dungeon:9 #.......####...#@################ Noise: ---------  Time: 10875.4 (0.0) #................⌠.....≈≈≈,,,,,,* k) +0 orcbow #......................≈≈≈,,,,,,* Fire: k) +0 orcbow #......######..#.......≈I≈,,,,,<* #......# #..#.......≈≈≈,,,,,,* 0sjuL#..###.# #..#.⌠.....≈≈≈,,,,,,* I   ice statue #..* #.# #..#.########******** 0sjL#..* #.# #..#.#*******######* ...# #.# #..#..,...,,,......## _The sprites lose interest in your situation. _You feel your willpower return.0sjLYou encounter an ice statue. _Marking area around an ice statue as unsafe for travelling.0sjLCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0sjQ0sj1R0sjV0sj}X _0sjXYou feel your willpower return.  You encounter an ice statue. 0sjX_Marking area around an ice statue as unsafe for travelling.  Casting: Jinxbite (safe; 1% risk of failure)  0sjXConfirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.0sj )))))))You shoot an arrow. The arrow hits the ice statue.0sjLr ⌠.....≈Y0sjMY   ice beast (summoned)The ice statue is lightly damaged.0sjM5===6.4 (10sjR0sj&T 0sjJTJ_The ice statue gestures.1sj&j' 1sjhj}))))))) You shoot an arrow. The arrow hits the ice statue!1sjMY≈1sjx⌠.....≈71sj1sjnO _The ice statue is moderately damaged.1sj1sj} V )))))) 1sj GYou shoot an arrow. The arrow hits the ice beast!1sj& MY≈1sj^, u⌠.....≈81sj61 1sj2 a _The ice beast is heavily wounded.2sj&B ))))))2sj')You shoot an arrow. The arrow closely misses the ice beast.The arrow hits the ice statue but does no damage.2sja Y.  The ice statue is moderately damaged.2sj⌠...Y.≈YY 2 ice beasts (summoned)2sjA2sj&92sj2sj 2sj2sjʶJ_The ice statue gestures.2sjQ )))))))You shoot an arrow. The arrow barely misses the ice beast.2sj GThe arrow hits the ice statue but does no damage.2sj΁ 9Y.2sj 9Y.2sj @⌠.....≈2sjŔ .2sjH 2sjn 802sj 2sjl  2sj I_The ice statue is moderately damaged.2sj 3sj §  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!3sjw)))   ice beast3sjt7Y.3sj⌠.§.§§.3sj&13sj13sjb _The ice beast disappears in a puff of smoke!4sjki )))You shoot an arrow.4sj9Y.4sjcP⌠......4sj%&24sjT4sj2F _The arrow hits the ice beast but does no damage.4sj ))You shoot an arrow. The arrow hits the ice beast.4sjJ :Y§4sjT D⌠.4sjJU &34sjb 4sjd  4sj?d )_The ice beast is lightly wounded.5sj ) You shoot an arrow. The arrow hits the ice beast!5sjL4Y.5sjʗ*.5sj&45sjO5sj)b _The ice beast is severely wounded.5sj  ))))))) You shoot an arrow. The arrow closely misses the ice beast.The arrow hits the ice statue!!5sj8h Y.....≈5sjK9  5sjq9MThe ice statue is severely damaged.5sj':&55sjl?5sjA@ _The ice beast hits you but does no damage.5sj[J  You shoot an arrow. The arrow hits the ice beast.5sj &  5sjH pThe ice beast is almost dead.The ice statue gestures.5sjv 864---5sj 65sj) 5sj H _The ice beast hits you. The ice beast freezes you!6sjiD Y6sjj-Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.6sjp Y 2 ice beasts (summoned)You feel your willpower being sapped.6sjq5---19---7Will/2 Jinx 6sj x6sjz@ _The ice beast hits you but does no damage.6sj; §6sjYou shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!6sjA   ice beast6sj HY≈6sjN H⌠≈6sjX [7==86sj 6sj b _The ice beast disappears in a puff of smoke!6sj" l ))))))You shoot an arrow.6sj|;*7sj1  Y≈The arrow hits the ice beast but does no damage.  A giggling sprite leaps out and smacks the ice beast with its own front foot.7sj9⌠.....≈ned, very drained)7sj]8=97sjz7sj7 _The ice beast is lightly wounded.7sjjP ))))) 7sjGYou shoot an arrow. The arrow hits the ice beast.7sjt;*7sjhv Y.  The ice beast is moderately wounded.7sjvkA giggling sprite leaps out and smacks the ice beast with its own front foot.7sj7sj`⌠...Y.7sjp.9907sjދ7sjpa _The ice beast is heavily wounded.7sjB ))))You shoot an arrow.  The arrow hits the ice beast but does no damage.7sjv ;*7sjG Y.  The ice beast is heavily wounded.7sjG iA giggling sprite leaps out and makes the ice beast trip over its own feet.7sjQ ⌠..Y. 7sjS e70=--17sj] 7sj_ b _The ice beast is severely wounded.7sj& §  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!7sj<+B)))8sjo<⌠...8sjq#18sjqqj=20==28sjz8sj} 8sj<~T_The ice beast disappears in a puff of smoke!8sj% ( 8sja ))))))8sj )8sj aYou shoot an arrow.  The arrow hits the ice statue but does no damage.8sj⌠.....≈23.3 (0.9 _The ice statue is heavily damaged.8sjZ J )))))))8sj [ aYou shoot an arrow.  The arrow hits the ice statue but does no damage.8sj W⌠.....≈8sj: Z3=4.3 (1.08sj 8sj  You shoot an arrow.  The arrow hits the ice statue but does no damage. _The ice statue is heavily damaged. 8sj You shoot an arrow.  The arrow hits the ice statue but does no damage. _The ice statue is heavily damaged.9sj))))))) The arrow hits the ice statue but does no damage. 9sj4_The ice statue is heavily damaged.  You shoot an arrow.  The arrow hits the ice statue but does no damage. _The ice statue is heavily damaged.  You shoot an arrow. The arrow hits the ice statue!9sjxM ⌠.....9sjW≈The ice statue is severely damaged.9sjo75.2 (0.99sjM9sj l _The sprites lose interest in your situation.9sj ))))))) You shoot an arrow. The arrow hits the ice statue.9sjW⌠.....≈9sjI==6.2 (1.09sj9sjc _The ice statue is almost destroyed.9sjP .  You shoot an arrow. The arrow hits the ice statue!  You destroy the ice statue!9sjU b))))))).9sjU 9sjU 9sj .⌠.....≈≈≈,,,,,,.......≈≈≈,,,,,,9sj* .......≈.≈,,,,,.......≈≈≈,,,,,,.⌠.....≈≈≈,,,,,,.9sj J=7679sjQ 9sj  9sj7 ]_Cheibriados appreciates the change of pace.:sj :sj!:sj?":sjn$:sj%,:sjg':sj':sj(:sj*:sj*:sj,:sj-:sj-:sj.:sj0:sj0:sj1:sj\3:sj3:sj4:sj6:sj6:sj8:sj9:sj9:sj::sj`<:sj<:sj=:sjZ?:sj?:sj@:sjDB,:sjC:sjE:sjdE:sj\F:sj%H:sjsH:sjuI:sj>K:sjcK:sjL:sjZN:sj|N:sjO:sjQ:sj5R(:sjIS:sjVn _You feel your willpower return.:sjX:sjX:sjY:sj{[:sj\:sj@]:sj^:sjc:sjh:sji:sjbm:sjs:sju:sjmu:sjSv:sjy:sjz:sjz:sj{:sj}:sjs~:sj~:sj~:sj:sjς:sj:sj6:sjs:sj:sj:sj:sj]:sj:sjA:sjO:sj:sj͜:sj:sj:sj:sj :sj:sjE:sj!:sj:sj::sj:sj:sj:sj:sju:sjp:sj:sj:sj:sjб:sjB:sj:sjǷ:sj:sj:sjغ:sjG:sj:sj:sjZ:sj:sjS:sjw:sj:sj_:sj:sj:sjB:sj,:sj~:sj:sjT:sj:sj;:sjl:sj:sj:sj:sj:sj,:sj:sj:sj=,:sj:sj<:sjA:sj:sj:sj:sj:sj:sj:sj:sjI:sj:sj:sj<  There is a fountain of clear blue water here.:sj^x  You take a small sip from the fountain. Refreshing.:sj :sj _:sjD:sj:sjZ:sj:sjy:sj:sjk:sj:sjc:sj :sj:sj:sj:sj:sj:sjf:sj:sj:sj .# #..)#..####..#####(.####..... :sj" .# #...#..# #..#####....(...... .# #...#.## ##############..... .####...#.##################.......⌠.....≈≈≈....$$* #..... .........≈≈≈....$$* #..... ######..#.......≈.≈....$<* #. #:sj  #..#.......≈≈≈....$$* #..... # #..#.⌠.....@≈≈....$$* #..---977.3 (80.1) #..#.###############* #..#  #..#.##############* #..# :sj  #..#...............####..#######..#...................†..## ........#.............##......... :sj '........#........................ :sj_ ........#.............#.......... #####...#.............#)..#.).#..:sj:sju---9.3 (82Water :sjA:sj :sjG_You enter the deep water. Found an escape hatch in the ceiling.;sj,q;sjq;sjw;sj$;sj[;sjY;sjK;sj ;sj0;sjw6;sje@;sjI;sjJ;sj R;sjR];sj^;sj:e;sjx ;sjxH_You now have 483 gold pieces (gained 14).;sj ;sjׂ;sj;sj;sjP;sj;sjR$ ;sj*_You now have 502 gold pieces (gained 19).;sj-;sjߵ;sj`;sj;sj;sj;sjUN _You now have 521 gold pieces (gained 19).;sj;sjH;sjY;sj;sjC;sj;sjN _You now have 537 gold pieces (gained 16).;sjd;sj;sjd;sjc ,;sj;sjN _You now have 549 gold pieces (gained 12).;sj;sj;sj;sj1;sj~;sj;sj!N _You now have 566 gold pieces (gained 17).;sj#;sj$;sjl%;sj';sj(;sj);sj,N _You now have 577 gold pieces (gained 11).;sj.;sjD/;sjj0;sjr3P  You now have 1025 gold pieces (gained 448).;sj3;sj4;sj8R _There is an escape hatch in the ceiling here.;sj :;sjn:;sjg;;sjR=;sj=;sj>;sj/BN _You now have 1033 gold pieces (gained 8).;sjjD;sjD;sjE;sjH;sjLH;sjI;sjTO _You now have 1050 gold pieces (gained 17).;sjV;sjV;sj/W;sjD[;sj\;sj3];sj^;sja;sjc;sjc;sjGe;sjh;sjj;sjj;sj)l;sjo;sjq;sjq;sj!s;sjv;sjx;sj8y:Water ;sjz;sj[~> _You enter the deep water.;sj#;sjp;sj;sj΄;sjn;sj;sj;sj6;sj9;sj(;sjގ;sjW;sj;sjؔ;sj*;sj%;sj;sj[;sj{;sj7;sj;sj;sj;sj?;sj;sj0;sjخ;sj^;sj,;sj;sj;sj;sjV;sj;sj;sjC;sj;sjJ;sj;sj;sjR;sj;sj;sj;sj;sj;sj;sj;sjS;sj9;sj;sj;sj;sj;sjB;sj;sj;sj;sj;sj;sj;sjD;sjt;sjj;sj;sj(;sj!;sjv;sj;sj;sjP;sj|;sj;sj;sj;sj;sj;sj;sj ;sj ;sj!;sj#;sj%%  ;sj%DYou encounter a rock fish.;sj+! ;sj(,*,,,,,*#...)...# #...#.# *,,,,,*#.......####...#.# ;sjL,p*,,,,,*#................⌠ ;sjr,x*,,,,,*#................. ;sj, *,,,,,*#......######..# *,,,,,*#......# #..# ;sj,*,,,,,*#..###.# #..#.⌠ ;sj,*,,,,,*#..# #.# #..#.# ;sj -}*,,,,,*#@.# #.# #..#. #.....F...# #.# #..#.. ;sj2-#.....###.# #.######..#.. ;sj{-#....,* #.# #.........#.. #...,,* #.# #..#.. ;sj- #..*#.# #.# #...#F   rock fish (asleep) ;sj-#..##.# #.# #.#####...#.. #..##.# #.# #.# #;sj. #..##.# #.# #.# #......;sj<.!;sj231083.6 (104.3);sj3356 _;sj7;sjkS<sj9 F<sjC.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.<sjDF<sjV19--==<sj>[6.6 (1.0)Will/2 Jinx <sj<sj <sj5_You feel your willpower being sapped.<sj *)<sjr FYou shoot an arrow. The arrow barely misses the rock fish.<sj" 4=7.5 (0.9<sj <sj A _The rock fish bites you but does no damage.<sjj 8  You shoot an arrow.<sj :*<sj̺O F (very drained)  The arrow hits the rock fish but does no damage.  A giggling sprite leaps out and makes the rock fish trip over its own tail.  The rock fish is moderately wounded.<sjۻ,8.5 (1.0<sj<sj <sjcI_The rock fish closely misses you.=sjl*)=sjn,*=sj FYou shoot an arrow. The arrow closely misses the rock fish.A giggling sprite leaps out and makes the rock fish trip over its own tail.  =sjKThe rock fish is heavily wounded.=sjY%9=sjo=sjA _The rock fish bites you but does no damage.=sjG  You shoot an arrow. The arrow hits the rock fish.=sjyQ :*=sjX$ 4 F The rock fish is severely wounded.A giggling sprite leaps out and smacks the rock fish with its own tail.  The rock fish is almost dead.=sjp% A--90=sj) =sj+ A _The rock fish bites you but does no damage.=sjY&  =sjZJYou shoot an arrow.  The arrow hits the rock fish but does no damage.=sj:*>sj=o #The rock fish is almost dead.A giggling sprite leaps out and makes the rock fish trip over its own tail.  You kill the rock fish!>sjtR>sjx]20==81>sj5|>sj}k _Cheibriados appreciates the change of pace.>sj>sjO]*,,,,,*#...)...# #...#.# newnew the Skirmisher*,,,,,*#.......####...#.# Barachi of Cheibriados ***...*,,,,,*#................⌠ Health: 73/73 ========================*,,,,,*#................. Magic: 20/20 ========================>sj*,,,,,*#......######..#.. AC: 11Str: 18*,,,,,*#......# #..#.. EV: 13Int: 26*,,,,,*#..###.# #..#.⌠ SH: 0Dex: 32*,,,,,*#..# #.# #..#.# XL: 10 Next: 78% Place: Dungeon:9>sj*,,,,,*#@.# #.# #..#.# Noise: ===------  Time: 11091.5 (0.0)#.........# #.# #..#.. k) +0 orcbow#.....###.# #.######..#.. Fire: k) +0 orcbow#....,* #.# #.........#.. Will/2 Jinx #...,,* #.# #.........#..#..*#.# #.# #.........#.. #..##.# #.# #.#####...#.. #..##.# #.# #.# #...... #..##.# #.# #.# #......>sjw7 The rock fish is almost dead.A giggling sprite leaps out and makes the rock fish trip over its own tail.  You kill the rock fish! _Cheibriados appreciates the change of pace.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>sj>sjn>sj>sjj,  A giggling sprite leaps out and makes the rock fish trip over its own tail.  You kill the rock fish! _Cheibriados appreciates the change of pace.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.>sju' >sj' >sj) >sj+ >sj, $ _>sjM- >sj#0 b  The jinxing sprites lose interest in you.>sj0 >>sj82 >sj4 { _The sprites lose interest in your situation.>sj5 >sjs6 >sj8 ,>sj; B>sj< >sj? B>sjLB ,>sj/C >sjD >sj0E >sjUF >sj)H ,>sj~I >sjK >sjK >sj M >sjN >sj8O >sjUP >sjQ >sj@R >sjaS >sjZ ,>sj\ >sj^ >sjY_ >sjI` >sj:b >sjb >sjc >sjbe >sje >sjf >sjh >sjh >sjj >sjk >sjk >sjm >sjn >sj>o >sjp >sj:r >sjr (>sjs >sjsjw >sjw >sjMx >sjdy >sjz >sjz >sjL{ >sj} >sj~ >sj >sj >sj/ X>sj >sjo ,>sj >sj7 >sj >sj >sj׍ >sj >sj- >sj >sjG >sj >sj >sjc >sj% >sj >sj >sj< >sj >sjB >sj8 B>sj% >sj >sj >sjʡ >sj >sjP >sj >sjC >sjۧ >sj >sj >sj >sj0 >sj >sj >sj >sj >sj9 >sj >sj >sj >sj >sjp >sjδ >sjµ >sjƶ >sj" >sj >sjι >sj >sjo >sjͻ >sj޼ >sj >sjB >sj >sj >sjn >sj >sj( >sj/ >sj ,>sj >sj >sj >sj >sjv >sjb X>sj >sj >sj8 >sj >sj >sj >sj >sjw >sj >sj ,>sj{ >sj >sj >sjG >sj >sj >sj >sj >sj >sj] >sj >sjP >sjd >sj>sj>sj >sj$>sj>sj>sj>sj>sj>sj>sj >sje>sj">sj$,>sjZ&>sjr,>sjr.>sj.>sj 0>sj5>sj7>sjU8>sj9>sjx;$  Things that are here:>sjTA_  a +2 long sword; a +0 robe>sj`C>sjC _>sjOE>sjJ>sjZM>sjM>sjT>sjZ>sj_\>sj\>sj$^>sj_c>sje>sje>sjEg>sj>l>sjan>sjn>sjp>sjUu>sjw>sjx>sjy>sj~>sjT>sj>sj>sj!>sj>sj>sj >sj >sj[>sj>sj->sj>sjt>sjٛ>sja>sj!>sj`,>sj>sj>sj6>sj>sj>sj>sj>sjW>sj>sj]>sj,>sj>sj>sj>sj4>sj>sj\>sj>sj>sj>sj9>sj>sj>sjm>sjW>sj>sjB>sj>sj>sj >sj>sjG>sj>sj>sjQ>sj'>sj .####...#.##################..... ..........⌠.....≈≈≈......# #..... ................≈≈≈......# #..... ######..#.......≈.≈.....<# #..... # #..#.......≈≈≈......# #... # #..#.⌠.....≈≈≈......# #..### # #..#.################ #..# # #..#.############### # #..#.......@.......####..## ---228.4 (136.9) ######............†..## ................##....... ........#...................... ........#.............#........ #####...#.............#)..#.) # #.......####..........#.>.## # #.......# #.........(....# #####.......# #..>sj1!...........#--- _Done exploring.AsjHWAsjWAsjXAsj<`AsjaAsj%c$ _AsjcAsjdAsjfAsjfAsjlgAsjhAsj jAsj=jAsjjAsj;lAsjRmAsjmAsjLnAsjboAsjpAsjqAsj\qAsjrAsjsAsjtAsjtAsjuAsjvAsj)wAsjwAsjxAsjzAsjDzAsjzAsj'|Asj{}Asj}Asj~AsjE<  There is a fountain of clear blue water here.AsjTb  You take a small sip from the fountain. Refreshing.AsjAsj݅Asj _AsjAsjߌAsjAsjȑAsjGAsjAsjۜAsjPAsjAsj¡AsjSAsjפAsjئAsjϩAsjEAsjAsj¯AsjkAsjAsj:Water Asj/Asjٻ> _You enter the deep water.AsjAsj(AsjUAsjPAsjAsj<=Water AsjPAsj> _You enter the deep water.AsjIAsj(AsjAsjAsjAsjAsj!AsjAsjYAsjAsjAsj}AsjxAsjAsjAsj+AsjAsjAsjAsjAAsjAsjAsjAsj=#........#####(.####>....... ######..####......<..# #..####..#####(.####.........# #..# #..#####....(..........# #AsjI|.## ##############.........# #.##################.........#... AsjoM..⌠.....≈≈≈......# #.........#... ........≈≈≈......# #............. #.......≈.≈# #.............Asj^75.0 (46.6).......≈≈≈Asjl# #............. #.⌠.....≈≈≈Asj# #..#####..## #.################ #..# #..## Asj2#.############### #..# #..## #...............####..## #..# #...................†..####..##. #.............##.............# #Asj;;.............................AsjAsj9Asj Asj]_There is an escape hatch in the ceiling here.Bsj\ Bsj Bsjw BsjBsj#86.0 (1.0) _BsjzBsj&8Bsj #..#.##.#  #..#.##.#  #.......#  ####.##### BsjM ##Bsj:#...  #......########  #.####.# #########  #.####.######.......#  #.##........@[.####.# Bsj% #.##.#.######.## #.# BsjL #......# ### #.###  ##...### ##.#.## Bsjpf#...# #.#...# Bsj#...# ##.#.####  ##.## ########.......#### ##.## #.§..... #...# #....####..§≈≈≈.._BsjA< -7.5 (2.5Bsj@ BsjC \ _A mysterious force pulls you upwards. The hatch slams shut behind you.CsjCsjCsjCsj(0.0CsjCsjCsjE _Done exploring.Dsj Dsj Where to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - Temple L - LairEsjEsj [?25h[?0cEsj#..#.##.# newnew the Skirmisher#..#.##.# Barachi of Cheibriados ***...Esj*#.......# Health: 73/73 ========================Esj=####.##### Magic: 20/20 ========================#########...... AC: 11Str: 18#......######## EV: 13Int: 26#.####.# #########SH: 0EsjDex: 32#.####.######.......#XL: 10 Next: 78% Place: Dungeon:8Esj#.##........@[.####.#Esj'Noise: ---------  Time: 11277.5 (0.0)#.##.#.######.## #.#Esj,6k) +0 orcbowEsjR#......# ### #.###Fire: k) +0 orcbow##...###Esjx?##.#.###...##.#...##...###.#.####Esjv##.## ########.......#### Esj##.## #..........§....... #...# #....####..§≈≈≈.._.Esj  _You enter the deep water. _You enter the deep water. _There is an escape hatch in the ceiling here. Esj_A mysterious force pulls you upwards. The hatch slams shut behind you. _Done exploring.  What level of the Dungeon? (default 9, ? - help) Fsj3| [?25l[?1cFsj3FsjFsjFsj"Fsj3FsjN/ _FsjŒFsjtFsjPFsjFsjFsjdFsjFsj FsjFsjFsjAFsjFsjFsjFsjBFsjFsj)FsjrFsjrFsj FsjSFsjFsj=FsjFsjڷ,FsjFsjȺFsj FsjIFsjFsj0FsjuFsjFsjFsjFsj,FsjeFsjFsj^FsjFsjbFsjjFsjFsjFsjFsjFsjKFsj~FsjFsj5Fsj7FsjFsjFsjFsj>Fsj~FsjFsjFsjFsjFsj|FsjvFsjFsjFsjFsjFsjFsjFsjSFsjHFsjFsj:FsjtFsjFsj7Fsj}FsjFsjFsjFsjFsjFsj* Fsj Fsj( Fsj{ FsjFsjSFsjFsj$FsjFsjFsjBFsjTFsjFsjBFsjHFsjFsjFsj Fsjj!Fsj"Fsj#Fsj#Fsj$Fsj%Fsj%Fsj&Fsj(W  There is a stone staircase leading up here.Fsj(Fsj)Fsj\*$ _Fsj*FsjU&7FsjFsjFsj FsjE! _You climb upwards.Fsj R  There is a stone staircase leading down here.FsjFsjn _Fsj$FsjpFsjFsjFsj,FsjFsjFsjFsjdFsjFsjXFsjFsjFsj,FsjFsj{X  There is a stone staircase leading up here.FsjUFsj0Fsj% _FsjFsj&6Fsjު,FsjFsj! _You climb upwards.FsjR  There is a stone staircase leading down here.FsjFsj _FsjFsjFsjpFsjFsj|Fsj8Fsj4FsjFsj2FsjFsj,FsjFsjFsjFsj'FsjFsj+FsjKFsjFsj>FsjFsjXFsjFsjpFsjFsjFsjFsjcFsj+FsjxFsj,FsjFsj$FsjxFsjFsjFsjvFsjFsjFsjFsjFsj'FsjFsjFsjFsj'Fsj]FsjYou climb upwards. _There is a stone staircase leading down here.up _You climb upwardsFsj^. _There is a stone staircase leading down here.  You see here a +0 ring mail.FsjFsj _FsjFsj_FsjFsj(FsjFsjgFsjFsjFsjFsjFsjFsjFFsjFsjCFsjFsjiFsjFsjMFsjK,FsjFsjFsjFsj"FsjFsjFsjFsjFsjFsjCX  There is a stone staircase leading up here.FsjFsjFsj?% _FsjFsjOV&5FsjXFsjYFsj1[Fsj^ Fsj^_You climb upwards.FsjxR  There is a stone staircase leading down here.Fsjk{Fsj|} _FsjFsjrFsjjFsj]FsjFsjŒFsjFsjɖFsjFsjEFsjFsj<FsjFsj FsjFsjFsjŭFsjUFsjصFsj@FsjFsj,FsjFsjռFsjFsj5FsjFFsjqFsj<FsjFsjFsjFsjFsj1FsjFsjmFsjFFsjFsjFsj%FsjFsjFsj-FsjFsjFsjFsj-FsjFsjFsjFsjZFsjFsj FsjIFsjFsjFsjeFsj%  Fsj 3There is a stone staircase leading up here.FsjFsj Fsj"% _Fsj}$Fsj &4Fsju Fsj Fsjq Fsj! _You climb upwards.FsjR  There is a stone staircase leading down here.FsjFsj _FsjFsjFsjFsjFsjoFsjTFsj> Fsjz Fsj?!Fsj"Fsj#Fsj@$Fsj$Fsj&Fsje'Fsj'Fsjc(Fsj)Fsj*Fsj(+Fsj+FsjC-FsjM.Fsj.FsjQ/Fsj0Fsj1Fsj1Fsj2Fsj5pYou climb upwards. _There is a stone staircase leading down here.upFsjE58 _You climb upwards. _There is a stone Fsj5?staircase leading down here.  You see here a +0 rapier.Fsj6Fsj7 _Fsj8Fsj{:Fsj<,Fsjr?,Fsj=CBFsjJFsjLFsjMFsj[PFsjQUFsjUFsjGVFsjQWFsjXFsjZFsjIZFsj[Fsj_XFsjz`X  There is a stone staircase leading up here.FsjaFsjaFsj:b% _FsjbFsj&3FsjxFsjFsjkFsj! _You climb upwards.Fsj}&..÷..........##### ..#....#.....## Fsj&6..#........#..### ................# ......#....÷....#Fsj& ......#....#....### Fsj'P..................# ..................# ..............#.@.# 465.3 (187Fsj.'.8) ..............#..## .....FsjX'...##.# ..#######........# Fsj'..# #.....#### ..# #.......# ..# ######### Fsj'Z..# ###FsjM(Fsj*Fsj,c _There is a stone staircase leading down here.FsjqFsjqFsjprFsjo,0.0)FsjFsjFsj Fsj+7_Done exploring.GsjZ GsjD eWhere to? (Tab - D:3, ? - help) Gsjy R D - Dungeon  T - Temple L - LairHsjHsj [?25h[?0cHsj7..÷..........#####newnew the Skirmisher ..#....#.....##Barachi of Cheibriados ***... HsjRt..#........#..###HsjHealth: 73/73 ======================== ................#Magic: 20/20 ======================== Hsjx......#....÷....#AC: 11Hsj=Str: 18 ......#....#....###EV: 13Int: 26 ..................#SH: 0Dex: 32 ..................#Hsjp`XL: 10 Next: 78% Place: Dungeon:3 ..............#.@.#Noise: ---------  Time: 11465.3 (0.0) Hsj..............#..##k) +0 orcbow ..............##.#HsjHFire: k) +0 orcbow ..#######........# ..# #.....#### ..# #.......# ..# ######### ..# Hsjsf### _You see here a +0 rapier. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Done exploring.  What level of the Dungeon? (default 3, ? - help) HsjBQ [?25l[?1cHsjMc 2Hsjc Hsj5d Hsjn Hsjo Hsjp / _Hsj#q Hsjt Hsju Hsj;v Hsjw Hsjz Hsj{ Hsj9| Hsj} Hsj Hsj́ HsjA Hsj! Hsjf Hsj Hsj Hsj Hsj3 Hsje Hsj Hsj Hsj Hsj Hsj: Hsj Hsj Hsj6 Hsj HsjG Hsj Hsj Hsj; Hsj Hsj Hsj HsjΡ Hsj HsjS Hsjѧ Hsj Hsj Hsj̬ HsjM Hsj Hsj Hsj9 Hsj Hsjܳ Hsj Hsj] Hsj Hsj Hsj% Hsj4 Hsj Hsjo Hsj Hsj Hsjq Hsj Hsj Hsj Hsj ,Hsj Hsj Hsj0 ,Hsjl Hsj? Hsj ,Hsj Hsj Hsj ,Hsj Hsj Hsj ,HsjU Hsj Hsj; ,Hsj Hsj Hsj ,Hsj Hsj Hsj ,Hsjq Hsj W  There is a stone staircase leading up here.Hsj Hsj Hsji $ _Hsj Hsj &2Hsj< Hsj Hsj5 Hsj ! _You climb upwards.Hsj ?###########....# #.........#....# ##..#....<..# HsjQ ♣♣♣......... ♣♣♣♣♣♣♣#####....# ♣♣.◊ #....# ♣♣.. ♣♣♣♣♣♣#....## ◊♣◊♣ ♣.♣♣.♣♣♣#..@# 516.4 (51.1)♣.♣♣♣♣....♣ ♣##.# Hsj ♣.♣♣♣..♣♣♣♣ #.###### ♣..♣.◊♣♣♣♣.◊◊♣ #......#...♣.♣◊.♣.◊♣ ♣.####.### ♣........♣...♣ #.# #...#♣...♣...♣♣♣♣Hsj  #.# #.### .♣.♣◊♣◊◊...♣♣♣ #.# #.# ♣♣♣◊♣.♣♣.♣.♣.♣ #.# #.#Hsj Hsj HsjR c _There is a stone staircase leading down here.IsjPMIsjMIsjXNIsj b,0.0)Isj8cIsjPeIsjYg_ _Partly explored, can't reach some places.Isj IsjЮ eWhere to? (Tab - D:2, ? - help) Isj R D - Dungeon  T - Temple L - LairJsjJsj [?25h[?0cJsj*A.###########....#newnew the Skirmisher .#.........#....#Barachi of Cheibriados ***... JsjWK##.........#....#Health: 73/73 ======================== ........<..#....#JsjMagic: 20/20 ======================== ♣♣♣.............#AC: 11JsjStr: 18 ♣♣♣♣♣♣♣#####....#EV: 13Int: 26 .♣♣.◊Jsj#....#SH: 0Dex: 32 ♣♣.. ♣♣♣♣♣♣#....##XL: 10 Next: 78% Place: Dungeon:2 Jsj0◊♣◊♣ ♣.♣♣.♣♣♣#..@#Noise: ---------  Time: 11516.4 (0.0) .♣.♣♣♣♣....♣ ♣##.#Jsjck) +0 orcbow ...♣.♣♣♣..♣♣♣♣ #.######Fire: k) +0 orcbow Jsj ♣..♣.◊♣♣♣♣.◊◊♣ #......# .....♣.♣◊.♣.◊♣ ♣.####.### ♣........♣...♣ #.# #...# ..♣...♣...♣♣♣♣ #.# #.### Jsj.♣.♣◊♣◊◊...♣♣♣ #.# #.# ♣♣♣◊♣.♣♣.♣.♣.♣ #.# #.# _What level of the Dungeon? (default 3, ? - help) _There is a stone staircase leading up here. Jsj_You climb upwards. _There is a stone staircase leading down here. _Partly explored, can't reach some places.  JsjGQWhat level of the Dungeon? (default 2, ? - help) Jsji [?25l[?1cJsjz44Jsjf{JsjJsjJsjJsj?/ _JsjփJsjN &3JsjP Jsj(Q JsjR JsjS _There is a stone staircase leading up here. _You climb upwards.There is a stone staircase leading down here. _Partly explored, can't reach some places. JsjS _You climb downwards.Jsj\ P  There is a stone staircase leading up here.Jsj ^ Jsj^ _Jsj_ Jsj2a Z  There is a stone staircase leading down here.Jsjb Jsj4d Jsjd % _Jsjf Jsj6 &4Jsj,8 Jsj8 JsjH9 Jsj: # _You climb downwards.JsjUB ...#.##.#.## #.#.##.....#.##....#JsjB 3 .....#.....#.####..# ...#.####..## ..#..#.....#......#.# .....#.....#####.#.## .Jsj0C ....####........### ...[.# #.#####.. #.#### #.#####. 23.4 (7 #.#### #[##.... JsjC #....####.##.##.##  ####.........##.#   ######.......#   #########   JsjC !         JsjD Jsj/G JsjBH  JsjH S_There is a stone staircase leading up here.Ksj1zKsjzKsjs{Ksj<0KsjKsj? Ksjq?_Done exploring.Ksj@ KsjA eWhere to? (Tab - D:4, ? - help) KsjB R D - Dungeon  T - Temple L - LairKsj KsjS r[?25h[?0c....########.##.#.##Ksj   newnew the Skirmisher #.#.##.....#.##....#  Barachi of Cheibriados ***... .....#.....#.####..#  Health: 73/73 ======================== ...........#.####..##Ksj` ^  Magic: 20/20 ======================== ..#..#.....#......#.#  AC: 11Str: 18 .....#.....#####.#.##  EV: 13Int: 26 .....####........###  SH: 0Dex: 32 ...[.# #.#####..#Ksj   XL: 10 Next: 78% Place: Dungeon:4 #.#### #.#####.@#  Noise: ---------  Time: 11523.4 (0.0) #.#### #[##.....#  k) +0 orcbow #....####.##.##.##  Fire: k) +0 orcbow KsjX ####.........##.# ######.......# #########         Ksj q_There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring.  What level of the Dungeon? (default 4, ? - help) Lsj$ [?25l[?1cLsj)4 _There is a stone stLsj*paircase leading down here. _You climb downwards.There is a stone staircase leading up here. LsjB*_Done exploring.  What level of the Dungeon? (default 4, ? - help) Okay, then.Lsj*LsjO.Lsj0. _MsjMsjeWhere to? (Tab - D:4, ? - help) Msj\R D - Dungeon  T - Temple L - LairMsjcMsjto [?25h[?0cMsjog....########.##.#.##Msjo  newnew the Skirmisher #.#.##.....#.##....#Msjp  Barachi of Cheibriados ***... .....#.....#.####..#MsjRp  Health: 73/73 ======================== ...........#.####..##Msjp  Magic: 20/20 ======================== ..#..#.....#......#.#  AC: 11Str: 18 .....#.....#####.#.##Msjpx  EV: 13Int: 26 MsjqH.....####........###  SH: 0Dex: 32 ...[.# #.#####..#Msj0q'  XL: 10 Next: 78% Place: Dungeon:4 #.#### #.#####.@#MsjXq<  Noise: ---------  Time: 11523.4 (0.0) #.#### #[##.....#Msjq%  k) +0 orcbow #....####.##.##.##  Fire: k) +0 orcbow ####.........##.# ######.......# Msj r#########     Msj5ra    Msj`r_You climb downwards. _There is a stone staircase leading up here. Msjr_Done exploring.  What level of the Dungeon? (default 4, ? - help) _Okay, then.MsjrGWhat level of the Dungeon? (default 4, ? - help) Msj [?25l[?1cMsj˰5Msj MsjMsjMsjMsj޻/ _MsjDMsjMsjMsjMsjMsjMsjMsjTMsjMsjjMsjbMsjMsjpMsjMsjMsj>MsjMsjaMsju,MsjMsjMsj,MsjMsjlMsjMsj/MsjGMsjMsj^BMsj:BMsj+MsjMMsjMsj MsjSMsjMsjbMsjMsjMsjMsj MsjD Msj MsjMsjMsjMsjMsjMsjMsjCMsjMsjMsjMsj MsjMsjG!Msj"Msj"Msjx(Msj+Msj,Msj-Msj-Msj.1Msj2,Msj4MsjW7Msj7Msj8Msj9Msj;Msj<Msj:=Msj4>MsjZ@Msj5AMsjgANsjNsjNsjNsjNsjNsjNsjaNsjNsj,Nsj' Nsj ,Nsj Nsj NsjNsjQNsj NsjNsjNsj Nsj'NsjNsjNsjNsjNsjNNsj&NsjTNsjNsjNsjwNsjNsjGNsjNsjNsjNsjc Nsj!Nsj"Nsj#Nsj#Nsj$Nsj-&,Nsj&Nsj'Nsj(Nsj(Nsj)Nsj*Nsj+Nsj,Nsj,Nsj-Nsj.Nsj#/Nsj/Nsj0Nsj1Nsj1Nsjg2Nsj3NsjO4Nsj4Nsj5Nsj6Nsj6Nsj7Nsj7Nsj8Nsj?9Nsjz9Nsj9Nsj:Nsj;Nsj;NsjG<Nsj0=Nsj=Nsj>Nsj>Nsj?Nsj0@Nsjl@Nsj@NsjANsjBNsjBNsjnCNsjbDNsj1ENsj`ENsjENsjwG7NsjGtThere is a stone staircase leading up here. _Done exploring. NsjG What level of the Dungeon? (default 4, ? - help) _Okay, then.There is a stone staircase leading down here.NsjtHNsj1INsjI$ _NsjJNsj&5Nsjh,Nsj+Nsj<# _You climb downwards.Nsj> #   #.....###############  #Nsj............#### #  ###.################.....# #  #...........# #.....# #  #.#.........# #.....# # ##.############# #.....# #....#.......######.....# ##### #Nsj#.###.#.#####..@.........# #....616.7 (93.3).....#.....#............# #.... ############.#...........## #.... .......#÷..........####.... ##############.############....). Nsj}l>.............).....<....##.#.... ..............................._. ################............##...#......÷.....###..NsjNsjNsjPa _There is a stone staircase leading up here.Nsj׬NsjsNsjENsj,0.0)NsjcNsjNsjVE _Done exploring.Osj'Osj,Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple L - LairOsj~ Osj' [?25h[?0cOsjb  #######newnew the Skirmisher#.....###############Osj Barachi of Cheibriados ***...#.#.................#### # Health: 73/73 ========================Osjޥ ###.################.....# # Magic: 20/20 ========================#...........##.....# # AC: 11Str: 18  #.#.........#OsjL #.....# # EV: 13Int: 26 ##.############# #.....# # SH: 0Dex: 32 .......#.......######.....# ##### XL: 10 Next: 78% Place: Dungeon:5 Osj H##.###.#.#####..@.........# #.... Noise: ---------  Time: 11616.7 (0.0) #......#.....#............# #.... k) +0 orcbow ############.#...........## #.... Fire: k) +0 orcbow .............#÷..........####.... Osj& ##############.############....). >.............).....<....##.#....  ..............................._.  Osj ################............##... #......÷.....###..  _What level of the Dungeon? (default 4, ? - help) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring.  Osjŧ QWhat level of the Dungeon? (default 5, ? - help) Psjv [?25l[?1cPsjk6PsjąPsjPsjXPsjuPsjE _Psj]PsjPsjPsjPsjJPsjKPsjPsjnPsj_There is a stone staircase leading down here. _You climb downwards.There is a stone staircase leading up here. Psje}_Done exploring.  You see here a howler monkey skeleton.PsjКPsj| _PsjPsjPsjL,PsjyPsjPsjPsj]PsjPsj[PsjMPsjPsj2PsjPsj,PsjjPsjPsjPsjĬPsjPsj߮PsjگPsjPsjPsjPsjPsj7Psj PsjaPsjgPsjPsj[PsjJPsjPsjTPsjɹPsjPsjoPsjPsjqPsj PsjPsjPsj^PsjBPsj߿PsjPsjPsjtPsjPsjcPsjPsjPsjEPsjPsjPsjiY  There is a stone staircase leading down here.PsjPsjPsj$ _PsjPsjM&6PsjPsjPsjPsj=# _You climb downwards.Psj= #............# PsjK #...)........#  ##...........  ....).  Psjzx......  ......  Psj......  ###.###.. PsjԎ #...# #55.8 (39.1) Psj #########.##...# #  #......####  ######.....' Psjc #.......####  ########.####### #  #Psj# #  ###.###### ####### PsjXq #.# #....PsjPsjPsjTa _There is a stone staircase leading up here.Psjo Psjp Psjr Psj ,0.0)Psj# Psj Psj  Psj1 ?_Done exploring.QsjQsj$QsjWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple L - LairQsjh Qsjs [?25h[?0cQsjs 3 Qsjt #............# newnew the Skirmisher #...)........# Barachi of Cheibriados ***... QsjDt ##...........# Health: 73/73 ======================== Qsjtt #.........).# Magic: 20/20 ======================== Qsju #...........# AC: 11Str: 18 #...........# EV: 13Int: 26 #...........# SH: 0Dex: 32 QsjZu  #########.###..#### XL: 10 Next: 78% Place: Dungeon:6 Qsju  #.@............# # Noise: ---------  Time: 11655.8 (0.0)  #########.##...# # k) +0 orcbow #......#### Fire: k) +0 orcbow Qsju ######.....' #.......####  ########.####### # Qsju n  #........##  Qsjv  ###.###### ####### QsjFv 8  #.##......Qsjv   _You see here a howler monkey skeleton. _There is a stone staircase leading down here. Qsjv m_You climb downwards. _There is a stone staircase leading up here. Qsjv _Done exploring.  What level of the Dungeon? (default 6, ? - help) Rsj [?25l[?1cRsjq.7Rsj.RsjA/Rsj9Rsj:Rsj;E _Rsj>Rsj>Rsj/?Rsj?Rsj&BRsjBRsjCRsjCRsjERsjFRsjFRsjGRsjJRsjKRsjWKRsjLRsjNRsjCPRsjwPRsj`WRsjZRsj\Rsj.]Rsj^RsjzaRsj*cRsjcRsj#eRsjgRsjiRsjjiRsjjRsjlRsjnRsjnRsjDpRsjrRsj\tRsjtRsjuRsjxRsjyRsjyRsj{RsjT}Rsj~RsjRsj6RsjbRsjσRsjRsjRsjRsjۈ,Rsj؉RsjNjRsjRsjRsjgRsj{RsjԑRsjRsjRsjRsj"RsjgRsjRsjZRsj|RsjRsjRsjQRsjoRsjRsjRsj_RsjŢRsj+RsjRsjeRsjRsjĨRsjRsjRsjRsjݭRsjtRsjRsjRsj!RsjLRsjQ7Rsj_There is a stone staircase leading down here. _You climb downwards.There is a stone staircase leading up here. Rsjٶk_Done exploring.  There is a stone staircase leading down here.Rsj RsjRsj&$ _Rsj|Rsjt&7Rsj}uRsjuRsjsvRsjw# _You climb downwards.Rsj}2 #.#.# #......#########.#  ####.#.####..<.............# Rsj~y #................###########  #.##.#.#####...#.# #  #.##.#.........#.# ###. RsjK~* #.##.########..#.# #...  #.##.# #..#.###########.#. Rsjz~T #.##.#### #..#...............  #.#.....# #.@#########.#####.706.5 (50.7) Rsj~ #.##.##.# #..## #.# #. Rsj~g #>#####.# #...# #.# #.  #.#####.#####.#.# ######.# ##  #.............#.# #.# Rsj. ###########.###.# #.# Rsj#.# #.# #.# #.# #.# #.# #.# #.# #.#RsjMRsjHRsj: RsjxS_There is a stone staircase leading up here.Rsj Rsj Rsj5 Rsj ,0.0)RsjP Rsj Rsj E _Done exploring.Ssj*Ssj,eWhere to? (Tab - D:7, ? - help) Ssjf-R D - Dungeon  T - Temple L - LairSsj Ssj [?25h[?0cSsj#.#.# #......#########.#newnew the SkirmisherSsj+####.#.####..<.............#Barachi of Cheibriados ***...#................###########Ssj]Health: 73/73 ========================#.##.#.#####...#.#SsjM## Magic: 20/20 ========================#.##.#.........#.####. AC: 11Str: 18Ssj#.##.########..#.##... EV: 13Int: 26#.##.#Ssj#..#.###########.#. SH: 0Dex: 32#.##.#### #..#............... XL: 10 Next: 78% Place: Dungeon:7Ssj=#.#.....# #.@#########.#####. Noise: ---------  Time: 11706.5 (0.0)#.##.##.# #..##Ssj#.# #. k) +0 orcbow#>#####.# #...##.# #. Fire: k) +0 orcbow#.#####.#####.#.# ######.# ###.............#.# #......############.###.# #.#######.# #.# #.#Ssj#.# #.# #.##.# #.# #.# _What level of the Dungeon? (default 6, ? - help) _There is a stone staircase leading down here. _You climb downwards. Ssj#_There is a stone staircase leading up here. _Done exploring.  What level of the Dungeon? (default 7, ? - help) Ssj [?25l[?1cSsj49SsjSsjkSsjdSsj/ _Ssj,SsjSsj$SsjSsjɟSsjSsjޠSsjnSsj,SsjSsjxSsjSsj,SsjSsj̨SsjSsjSsjͪSsj_SsjpSsjЭSsj@SsjӯSsjDSsjSsj`SsjSsjSsjSsjSsjҶSsjSsjSsj&SsjhSsj3SsjSsj+SsjThere is a stone staircase leading down here. _You climb downwards.There is a stoSsjNne staircase leading up here. _Done exploring. _What level of the Dungeon? (default 7, ? - help)  There is a stone staircase leading down here.Ssj˾SsjSsjI$ _Ssj Tsj.^&8TsjXaTsjMbTsjGfTsj"k# _You climb downwards.Tsj7 TsjvJ There is a stone staircase leading up here.TsjTsja _TsjTsjTsjdTsjlTsjTsjӥTsj TsjҪTsjTsjaTsjTsjӮTsjůTsjZTsjTsjTsjTsj(Tsj!TsjTsj]TsjtTsj:TsjTsjTsjTsjgTsj5TsjTsjTsjTsjUTsjTsjGTsjn Tsj*Tsj>Tsj'TsjTsjTsjTsjTsjTsj8TsjFTsj%  Tsj,5There is a stone staircase leading down here.Tsj TsjTsj% _TsjTsj,&9TsjTsjWTsjTsj# _You climb downwards.Tsj` +...................# #.#  ...................# #.#  #.).#..............####.#  #.>.##..................#  ....#...................#  ...#...#.......)........#  Tsj 6...)...#........(.......#  .......)................#  ..[.#####.......@.......#  57.8 (51.3) ....# #...............#  ....#####...............#  ........................#  Tsj ........................#  ....####................#    ....# #................#    ....# #................#    ....# #................#   Tsj TsjTsj$ _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.down here. _TsjbpYou climb downwards. _There is a stone staircase leading up here.Tsj. Tsj Tsj Tsj4 ,0.0)Tsj;6 Tsj: Tsj; _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.Tsj7< Done exploring.Usjj Usj Where to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple L - LairUsj Usj} [?25h[?0cUsj ...................# #.#   newnew the Skirmisher Usj ...................# #.#   Barachi of Cheibriados ***... #.).#..............####.#   Health: 73/73 ======================== Usj$ #.>.##..................#   Magic: 20/20 ======================== ....#...................#   AC: 11UsjV *Str: 18 ...#...#.......)........#   EV: 13Int: 26 Usj ...)...#........(.......#   SH: 0Dex: 32 .......)................#   XL: 10 Next: 78% Place: Dungeon:9 Usj ..[.#####.......@.......#   Noise: ---------  Time: 11757.8 (0.0) ....# #...............#   k) +0 orcbow Usj# ....#####...............#   Fire: k) +0 orcbow ........................#  ........................#  ....####................#  UsjT \  ....# #................#    ....# #................#  Usj   ....# #................#  Usj   _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. Usj _There is a stone staircase leading up here. _Done exploring.  What level of the Dungeon? (default 9, ? - help) Vsj [?25l[?1cVsj 10Vsjp Vsj. Vsj Vsj_ E _VsjJ Vsj@ Vsjl Vsj Vsj Vsj Vsjo Vsj Vsj Vsj Vsj~ Vsj Vsj Vsjc Vsj Vsjc Vsj Vsjg Vsjf Vsj Vsjo Vsj Vsj Vsj Vsj Vsj Vsj Vsj VsjC VsjS Vsj! Vsjj Vsj/ Vsj Vsj Vsj Vsj VsjN Vsj Vsjn Vsj # Vsj' Vsj_+ Vsj+ Vsj- Vsj/1 VsjW4 Vsj4 Vsj6 VsjO: Vsj= Vsj= Vsj@ VsjC VsjF VsjF VsjI VsjTL VsjO VsjP VsjR VsjxU VsjX VsjPX VsjZ VsjJ] VsjT` Vsj` Vsjb Vsje Vsjh Vsjh Vsjj Vsjm Vsju Vsju Vsjx Vsjz Vsj} Vsj} Vsj Vsj Vsj0 Vsj Vsj% Vsj %  Vsj 4There is a stone staircase leading down here.Vsj Vsj֋ Vsji $ _Vsj Vsjȴ'10VsjrVsjVsjٷVsj$+ _You climb downwards.  VsjZIFound a stone staircase leading up and two stone staircases leading down.Vsj?" Vsjx##>####  # . Vsj Vsj۾#.##  ##.##  Vsj #  #........#  Vsj=#......##  ##  #VsjmV# 804.6 (46.8) ßVsj#  ...#.#  . #. ##Vsjοl< #####...... Vsj...... ..... ...># Vsj/....VsjVsjVsjk Vsj[_There is a stone staircase leading up here.Wsj| Wsj Wsj Wsj* WsjJ p  You encounter a vampire mosquito.WsjO )# ....... #.##.....####.#.. ....# #Wsj *# ## #. .y##...<...# ß.....Wsj "# ...#.#...... #. #<.Wsj L #####. ..Wsj$ y   vampire mosquito (dormant)...>##.....####Wsj. 8.y0.0)Wsj .yWsj .yWsj [yWsj 26.6 (2 _Wsj Wsjj Ysjܩm .y  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks..yYsj Ysj*719--Ysjt==7.6 (1Will/2 Jinx Ysj>Ysj Ysj׺-_You feel your willpower being sapped.Ysjg ))))))))You shoot an arrow.Ysj[:*Ysj'n .y  The arrow barely misses the vampire mosquito.Ysjw'tA giggling sprite leaps out and smacks the vampire mosquito with its own  antenna.Ysj7- ...... (very drained)The vampire mosquito is heavily damaged.Ysj--=8YsjQ1Ysj3^ _The vampire mosquito closely misses you.Ysj* g ))))))))You shoot an arrow.Ysj :*YsjS} .......y You shoot an arrow.  The arrow closely misses the vampire mosquito.  A giggling sprite leaps out and makes the vampire mosquito trip over its own  legs.  The vampire mosquito is severely damaged.The vampire mosquito bites you but does no damage.Ysj0~ %9YsjY Ysj) ] _The vampire mosquito barely misses you.ZsjF% ZsjB))))))))You shoot an arrow.Zsj:*ZsjiA.......y You shoot an arrow.  The arrow closely misses the vampire mosquito.almost destroyThe vampire mosquito closely misses you.Zsj7j&10ZsjmZsjn] _The vampire mosquito barely misses you.Zsj  Zsj !Zsjl .  You shoot an arrow. The arrow hits the vampire mosquito!  You destroy the vampire mosquito!Zsj Zsj ZsjԨ y†--821Zsj  Zsj۪ h_Cheibriados thoroughly appreciates the change of pace.[sjV[sjqY Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air[sjYA4% 1b - FreezeIce[sjY/17%1  c - SandblastEarth[sjZ17%[sj_ZA1  d - Confusing TouchHexes[sjZo2% 3  e - Sigil of BindingHexes[sjZm2% 3  f - Tukima's DanceHexes[sj[i2% 3  g - Cause FearHexes[sjF[S6% 4  h - Mercury Arrow[sjx[7Conjuration/Alchemy 7%[sj[E2  i - Inner FlameHexes/Fire[sj[P8% 3  j - Call Imp[sj \LSummoning24% 2 [sj=\ k - Construct Spike Launcher Forgecraft24% 2  l - Searing Ray[sjn\Conjuration[sj\O24% 2  m - Anguish[sj\Hexes/Necromancy 28% 4  n - Ozocubu's ArmourIce[sj]643% 3 [sj4] o - Vhi's Electric Charge Translocation/Air 43% 4  p - AirstrikeAir[sjd]U82% 4  q - Rending Blade[sj]|Conjuration/Forgecraft 82% 4  r - EnfeebleHexes[sj]E98% 7  s - Hellfire Mortar[sj^wFire/Earth/Forgecraft 100% 7  t - Platinum ParagonForgecraft[sjM^Q100% 9 1 spell level left [sj^][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit]sj^S  a - Poisonous VapoursAlchemy/Air4% 1  k - Construct Spike Launcher Forgecraft24% 2]sj^   k - Construct Spike Launcher Forgecraft24% 2  m - AnguishHexes/Necromancy 28% 4isjisj=isjisj\# .......isj-newnew the Skirmisher#.##.....##Barachi of Cheibriados ***...isj##.#.......#Health: 73/73 ========================..........#isjMagic: 19/20 ======================--#........#AC: 11isjGStr: 18#......##EV: 13Int: 26isj#.......#SH: 0Dex: 32isj]..##...<...#isjXL: 10 Next: 82% Place: Dungeon:10isjKaß.......†@..#isjNoise: ===------  Time: 11811.6 (0.0)isjz...#.#............isj6k) +0 orcbowisj". #. ##.........<.isjQ=Fire: k) +0 orcbowisjn#####.......Will/2 Jinx isj%.......isj.......isj<...>##isj?Q.....#####..  isjDThe vampire mosquito is almost destroyed.isj@The vampire mosquito closely misses you. isj"_The vampire mosquito barely misses you.You shoot an arrow. The arrow hits the vampire mosquito!  isjYou destroy the vampire mosquito! _Cheibriados thoroughly appreciates the change of pace.isj isjJ Okay, then.isjKisj7isj. _isj0 isj l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingisj 4.8   3.5  +2   h - Spellcasting   1.1   2.0   0  isj         isj4  b - Unarmed Combat   0.0   0.8  +1   i - Hexes   8.4   7.6  +1  isjf  c - Throwing   0.0   1.0   0   j - Translocations   5.6   5.0  +1      isj  k - Alchemy   6.8   5.9  +1   d * Ranged Weapons  10.4  12.0   0   l - Fire Magic   1.1   1.7  +1  isj         isj  e - Armour   1.5   1.4  +2   m - Invocations   0.0   1.2  -1  isj. x f - Dodging   2.1   2.5  +1   n - Evocations   0.0   0.8  +1  g + Stealth3.3   4.0   0  isj                     isj         isj _    isja    isjF_    isjva    isj_    isja    isj_    isj2T    isjnpThe relative cost of raising each skill is in cyan.  isjThe species aptitude is in white.  [?] HelpisjG[=] set a skill target  isj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsnsjZoMaces & Flailsp - Conjurations   0.0   0.8Axes 0.8  +1   q - Hexes   8.4   7.6d - Polearms0.0   1.0   0   r - SummoningsnsjA0.0   0.7  +2 e - Staves   0.0   0.8  +1   s - Necromancy0.0   1.2  -nsjf - Unarmed Combat   0.0   0.8  +1   t - Forgecraft0.0   0.8  +1  g - Throwing0.0   1.0   0   u - Translocations   5.6   5.0  + nsjN      v - Alchemy 6.8   5.9 h - Short Blades   0.0   0.8  +1   w - Fire Magicnsj_1.1   1.7  +1  i - Long Blades0.0   0.7  +2   x - Ice Magicnsj0.0   0.7  +2  nsjp j * Ranged Weapons  10.4  12.0   0   y - Air Magic0.0   0.8  +1  nsjz - Earth Magicnsj/0.0   1.0   0  k - Armournsj]1.5   1.4  +2  l - Dodging2.1   2.5  +1   0 - Invocationsnsj0.0   1.2  -1  m - Shields0.0   0.8  +1   1 - Evocations0.0   0.8  +1   n + Stealth 3.3   4.0   0   2 - Shapeshifting   0.0   1.0   0  useful|allwsjwsjwsjwsj1# .......newnew the Skirmisher#.##.....##Barachi of Cheibriados ***...##.#.......#Health: 73/73 ========================wsj5..........#Magic: 19/20 ======================--#........#AC: 11Str: 18wsj$#......##EV: 13Int: 26#.......#SH: 0wsj Dex: 32..##...<...#XL: 10 Next: 82% Place: Dungeon:10wsjß.......†@..#Noise: ===------  Time: 11811.6 (0.0)wsj`R...#.#............k) +0 orcbow. #. ##.........<.wsj£Fire: k) +0 orcbow#####.......Will/2 Jinx wsj$p.................>##wsj-.....#####..  The vampire mosquito closely misses you. _The vampire mosquito barely misses you.You shoot an arrow. The arrow hits the vampire mosquito!  wsjߤYou destroy the vampire mosquito! _Cheibriados thoroughly appreciates the change of pace. _Okay, then.wsj 3wsjwsj|sjԁ|sj% |sjԎG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting|sji4.8   3.5  +2   h - Spellcasting   1.1   2.0   0  |sj^    |sjۏS    |sju b - Unarmed Combat   0.0   0.8  +1   i - Hexes   8.4   7.6  +1  |sj c - Throwing   0.0   1.0   0   j - Translocations   5.6   5.0  +1  |sj6R    |sj k - Alchemy   6.8   5.9  +1  |sjX d * Ranged Weapons  10.4  12.0   0   l - Fire Magic   1.1   1.7  +1  |sj        |sjj e - Armour   1.5   1.4  +2   m - Invocations   0.0   1.2  -1  |sj f - Dodging   2.1   2.5  +1   n - Evocations   0.0   0.8  +1  g + Stealth|sj(3.3   4.0   0  |sj[a    |sj_    |sja    |sjj_    |sja    |sj_    |sja    |sjE_    |sja    |sj_    |sj9a    |sjn_    |sja    |sj_    |sjET    |sj{pThe relative cost of raising each skill is in cyan.  |sjZThe species aptitude is in white.  |sj:[?] Help|sj3G[=] set a skill target  |sj˙[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~sjR~sj~sj,# .......newnew the Skirmisher#.##.....##Barachi of Cheibriados ***...~sja ##.#.......#Health: 73/73 ========================..........#Magic: 19/20 ======================--#........#AC: 11Str: 18#......##EV: 13Int: 26#.......#SH: 0Dex: 32~sj..##...<...#XL: 10 Next: 82% Place: Dungeon:10ß.......†@..#Noise: ===------  Time: 11811.6 (0.0)...#.#............k) +0 orcbow. #. ##.........<.~sjqFire: k) +0 orcbow#####.......Will/2 Jinx .................>##.....#####..  The vampire mosquito closely misses you. _The vampire mosquito barely misses you.You shoot an arrow. The arrow hits the vampire mosquito!  You destroy the vampire mosquito! _Cheibriados thoroughly appreciates the change of pace. _Okay, then.~sji~sj~sj~sj ~sj~sj0 ~sj' ~sj_ ~sjq M20==~sj ~sj4 _Magic restored.~sj~(~sj@~sj&{ _The sprites lose interest in your situation.~sj~sjW~sj ~sjt~sj7~sj~sj:==~sj~sj~sj~sj~sj~sjG~sjh ~sj!~sj0"~sj"~sj$~sj$~sj%~sj&'~sj_'~sj[(~sjU:~sj:~sj4<~sjb=~sj=~sjx>~sj?~sj3@~sjA~sjC,~sjC~sjOE~sjE~sj]F~sjH~sjI(~sjI~sjLn _You feel your willpower return.~sjN~sjtO~sjtP~sjFR~sjT~sjT~sjU~sjW~sjY~sj~sj~sj ~sj(~sjs~sj~sj1~sjƉ~sj;~sj~sj~sj%~sjm~sj~sj7~sj~sj“  You encounter a kobold brigand and 2 kobolds.The kobold brigand is quivering poisoned darts. A kobold is wielding a +3dagger of speed and quivering poisoned darts.~sjYw . . ##  #. #.#######>##########. ....K.#~sj..............#......# .##.....## #.....K...K# .#.......# .##@# --- .........# .##.# ~sjq#........# .. #.#  #......####. ##.  #.......#.. ##..# ##...<...#.###..### K   kobold brigand (missile, asleep) ~sjWP.....†...#...#....## KK 2 kobolds (1 missile, asleep) #.#................# ~sj. ##.........<......#~sjS063.1 (51.5)~sj O---5.1 (53 _~sj~sj&sj{;K  The kobold brigand is quivering poisoned darts. A kobold is wielding a +3dagger of speed and quivering poisoned darts.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sj} K.  The kobold brigand shouts! You hear a shout!sj6~1K.sj~,Ksj_ K.  You encounter a kobold. It is wielding a +0 whip and quivering stones.sj K)KKKK 4 kobolds (3 missiles, 2 wandering)sj719--sj{===6.1 (1.0)Will/2 Jinx sjƊsj _You encounter a kobold. It is wielding a +0 dagger and quivering stones.sjF C))))))sjsp 9*sjF  .  You shoot an arrow. The arrow closely misses the kobold. x3  A giggling sprite leaps out and insults the kobold's ancestors.  You kill the kobold!sjVJ ** 3 kobolds (2 missiles, 1sj  *, …)Cheibriados appreciates the change of pace.A giggling sprite leaps out and smacks the kobold with its own hand.sj8 S.  A giggling sprite leaps out and smacks the kobold with its own hand.  The kobold is severely wounded. bonks the kobold with its +0 whip.  You can now inflict damage on those overly hasty.sj .  Cheibriados raises the support of your attributes as your movement slows.sj 3K.sj 0K.sjp).).   kobold (missile, very drained)sj?*9sj737sjsj( _The kobold shouts!sj7 .  You shoot an arrow. The arrow hits the kobold.  You kill the kobold!sj ?))sjb *Ksjj  ).K   kobold (missile)Cheibriados appreciates the change of pace.sj?n I (sjn R(The kobold brigand throws a dart. The dart hits you!sj M.)sj =8.0 (0.9Pois Will/2 Jinx sj sj Q _You are poisoned.sj= )) You shoot an arrow. The arrow hits the kobold brigand!sj .)The kobold brigand is moderately wounded.sjx ((You feel sick. The kobold throws a stone.sjIO9).sjSJ (sj T(The stone hits you but does no damage. The kobold brigand throws a dart.  The dart hits you!sjM.)sjw1=-9.0 (1.0sjsjDV _You are more poisoned.sj:- & sj- e))You shoot an arrow. The arrow hits the kobold brigand.sj :*sjS A K)The kobold brigand is moderately wounded.A giggling sprite leaps out and doodles on the kobold brigand's face.  The kobold brigand is heavily wounded.sj O.Ksjۊ b), very drained)sj 69=----70sjÐ sj S _You feel very sick.sj, ) You shoot an arrow. The arrow hits the kobold brigand!sjS:*sj, .  The kobold brigand is almost dead.A giggling sprite leaps out and smacks the kobold brigand with its own hand.  You kill the kobold brigand!sjO5Y ()K   kobold (missile)  Cheibriados appreciates the change of pace.The jinxing sprites lose interest in you.sjg9w (You feel sick. The kobold throws a stone.sj38)sjƿ-20==49 (0.9sjssjc< _The stone hits you but does no damage.sjC  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj, (You feel your willpower being sapped. You feel sick. The kobold throws a stone.sj/6) sj/0$8sj0~19---1.9 (1.0Jinx sj=sj@< _The stone hits you but does no damage.sj' J))))))sj 9*sj^ / .  sjЉ You shoot an arrow. The arrow barely misses the kobold.A giggling sprite leaps out and bonks the kobold with its +0 whip.  You kill the kobold!sj ....))  Cheibriados appreciates the change of pace.sj e7==2sj sj $ _You feel sick.sj5(sjv)sj21sj2 sjk3:_No target in view!sjsj`sj\sj?,sjsj _You feel sick.  The sprites lose interest in your situation.sj(sjsjͳ3 _You feel sick.sjA<8=sj1--sjsj&3 _You feel sick.sjM20==sjsj3 _You feel sick.sj}9=sj sj3 _You feel sick.sjsjsj3 _You feel sick.sj%9sjsj&sj:==sjHsj 3 _You feel sick.sjcsjsjsj L70=sjsj%  sj+a1=sjsjj _You are no longer poisoned.sj+%2sjsjR a3=sj sjW1 _HP restored.sjsjwsjdsj&sj?sj,sjg sj#sj $9=sj&sj)sj}*sj,sj/sjK0sj2sj6sjq6sj=sjzA,sjDsj:GsjGsjJsjMsj}Msj!PsjFSsjTsjUsj2Y,sj\sj_sj`(sjtbsj=fn _You feel your willpower return.sjisj_jsjmsjtsjxsj@ysj{sj\}$  Things that are here:sj҄.. .. .# .# sjK##. .#  #..#.#####  ##>##########.#......# sj ..............#.(..).# ### #....@))...#--- ## #.##.#.....# .# .##.####### .. .. #.# #......####. ##.#.......#.. ##..sj~# #...<...#.###..### ....†...#...#....###.......#sj_ ..[ ... #.. .# ##..# ##...#  sj)#..#.##### ##>##########.#......# ..............#.@..).# ## #....)))...# # #.##.#.....# # .##.####### .sj .. #.# ......####. ##.# .......#.. ##..#<...#.###..###..†...#...#....##  a +0 whip; a kobold corpsesj31903.0 (30.1)sj#---sj%5.0 (32sjsjsC _Found a leather armour.  Things that are here:sjj _a +0 club; 2 poisoned darts; a kobold corpsesjNsjsjsjsjsj$ _sjYsjsjsjsjysj..[  ...  #.. sj4 ##.#  ##..#  ##...#  #..#.#####  >##.#......#  #.(.@).#  sjvs....## #....)))...#  # #.##.#.....#  sjR# .##.#######  # .. #.#  ####. ##.#  sj #.. ##..#    .<...#.###..###  sj0  .†...#...#....##   sje'..[  ...  #..  ##.#  ##..# sj ##...#  #..#.#####  #.#......#  sj-#.(..@.#  ## #....)))...#  sj`W# #.##.#.....#  # .##.#  # .. #.#  ####. ##.#  #.. ##..#  sj<...#.###..###  †...#...#....##  sj19.2 (4.2)sj,11.2 (6sjsj1$  Things that are here:sjf _a +3 dagger of speed; 6 poisoned dartssjysjIzsj|sjsjJsj$ _sjesjһsjsjsjesjsjwsjBsjsjsjCsjsjsj*sji9sj:sj1EsjUsj#.....[........ #.............. sj'..............  .............  ...........  ...[..[. sj2 .....  #sj  ##@#  21.5 (10.sj|3) ##..#  sjx ##...#   sjHq#..#.##### sj##>##########.#......#sjM...........#.(..).# #.....## #....)))...# sjw.......# #.##.#.....# sj݉.......# #.##.#######sjتsj,3.5 (12sjsj3 _Found a ring mail and a robe.sjTsjsjYsj%sjh*sjh+sj.sj'2sj:sj:sj?sjDsjIsjUIsjULsjQsjUsjUsjWsjU\sj^sj_sj`sjoesjgsjAhsj2msjpsjrsjrsjtsjzsj*~sjo~sjрsj܄sjsj5sjsjusjΔsjsjYsjXsjsjsjZsjsjsjisjsj¼sj+sj sjMsjsj6sjsjsj^sjsj;sjsjsjsjsjsjsjsjsj"sjsjsjsjsjsjsjsjsj_ sj sj: sj sj sjC sj sjF sjz sj sj> sj sj sj| sjA sj sj sj sjw sj sj sj sj! sj" sjG# sj$ sj~& sj& sj' sj) sj+ sjW+ sj=, sj- sj=/ sjy/ sjP0 sj1 sj3 sjA3 sj3 sj;5 sj6 sj%7 sj7 sj9 sjO? T #......####.###.#sj? 7 #.......#...##..#..##...<...#.###..###ß.......†...#...#....##sj? ...#.#................#. #. ##.........<......######............###............# #@............##87.3 (63.8sj%@ #....##...>##...#####..##.....##### #...##...# .... sjb@ ##.# ...... .# #...... sj@ #.....<. .......#sjD sjD ,9.3 (65sjbG sjqI  sjI +_Found a stone staircase leading up.sjsjsjBsjƮsjsj.,sjݵsjFsjsjUsjsjڼsjsjƽsjsjѿsj/sj3sjsjsjIsjsjsjDp  You encounter a vampire mosquito.sj5.y# #......####.###.#..# #.......#...##..# ...##...<...#.###..### ß.......†...#...#....# ...#.#................sj` . #..##.........<..... #. #####...........#.######...........#.@.##............. ###....##...>##...# ###..##.....##### #...###sj{##...# .....# ##.# .......# .#y   vampire mosquito (dormant)sj #.......# #.....<.# .......##sj/99.6 (10.3sj}82001.7 (12.4 _sjGsjsj?Z&  sjZCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj&[^19--==2.7 (1.0sjf[S)Will/2 Jinx sj7^sj"`; _You feel your willpower being sapped.sj' )))))))yYou shoot an arrow. The arrow hits the vampire mosquito.sjn L.y.ysj >.......sj -=3sjN sj0 > _The vampire mosquito is lightly damaged.sjm@ )))sjmu))You shoot an arrow.  The arrow hits the vampire mosquito but does no damage.sj'.ysj$.ysj0...sj%4sjsjv sj0_The vampire mosquito is lightly damaged.sj99))))))sj)sjCc9*sj/ .y  You shoot an arrow. The arrow misses the vampire mosquito.sjL0uA giggling sprite leaps out and makes the vampire mosquito trip over its own  legs.sj4".sjK4....sj4?(very drained)sj~5%5sj$8sj+:> _The vampire mosquito is lightly damaged.sj >)))sj} 8*sjH M.y  A giggling sprite leaps out and makes the vampire mosquito trip over its own  legs.smacks the vampire mosquito with  antenna.sjwI $.ysjM 8 sjN @--6sjQ sjS  sj T Z_The vampire mosquito is heavily damaged.sj1)sjb3*sjx8 y The vampire mosquito is heavily damaged. sj8 The vampire mosquito is almost destroyed.The vampire mosquito closely misses you.sj9U20==7sjS<sj(> sjg>H_The vampire mosquito misses you.sjb./ .  sj.You shoot an arrow. The arrow hits the vampire mosquito!!  You destroy the vampire mosquito!sj1(sjwsj 4/74888 _Cheibriados thoroughly appreciates the change of pace.sjsj sjB[_Your Fighting skill increases to level 5!sjM/3sj/sj1sj2$ _sj4,sj5(sj5sj6{ _The sprites lose interest in your situation.sjr7:==sj7sj9sj9sj9sj:sj;;sj;sj<sj<sj]=sj>sj]>sj>sj?sj @sj@sjnAsjAsj"Bsj CsjaCsjCsjEsjEEsjEsjFsjGsjGsjHsj IsjIIsjFJsjJsjJsjKsj LsjLsjMsjMsjFNsj*OsjjOsjOsjPsjQsjQsjRsjS(sjSsjzUn _You feel your willpower return.sjVsjWsjWsjvXsjYsjYsj^ZsjX\sj^p  You encounter a vampire mosquito.sja3 ..........# ##.##.####+ #........# #..##.#.y..# #......####.###.#...# #.......#...##sj+b#....##...<...#.###..##.ß.......†...#...#...#.#..... #..##...< #@######--- #.######..........#...##............sjmb###....##...>##...###..##.....#### #...#####...# y   vampire mosquito (dormant) .....# ##.# .......# .#sjbH #.......#sj`f031.8 (23.1)sj5gH---3.9 (25.2 sjzg _sjjsj|ksjk  Casting: Jinxbite (safe; 1% risk of failure)  sjˆ Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjo 19--==4.9 (1.0)Will/2 Jinx sjb sj.  sj{ 5_You feel your willpower being sapped.sjL < )))sj >)))y  sj sj5 UYou shoot an arrow. The arrow hits the vampire mosquito!  sjn $The vampire mosquito buzzes angrily.sjO .ysjP .ysj"T 8......sjT -=5sjwW sjJY i _The vampire mosquito is severely damaged.sj|D ))))sjߒ6))You shoot an arrow.sj':*sjr, .sjy  The arrow barely misses the vampire mosquito.A giggling sprite leaps out and smacks the vampire mosquito with its own  antenna.sj}$.ysj}... (very drained)sj@%6sj$sj!i _The vampire mosquito is almost destroyed.sjI )))))sj>1)You shoot an arrow.sja:*sj\9F. _The vampire mosquito is almost destroyed.You shoot an arrow.  The arrow closely misses the vampire mosquito.  A giggling sprite leaps out and makes the vampire mosquito trip over its own sj9X legs.  You destroy the vampire mosquito!sjT>E......sj}A.927sjDsjEv _Cheibriados thoroughly appreciates the change of pace.sjU^ sj^ sjka sj c H _No target in view!sjsjCBGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +0 orcbow (weapon)  a - a +1 sling sjQMissiles (go to first with ()  p - a throwing nett - 2 curare-tipped darts Armour (go to first with [)  h - a +0 cloak (worn) sj i - a +0 helmet (worn)  l - a +2 pair of boots (worn)  n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}b - a +0 robe  o - a +0 troll leather armour sj) r - a +0 leather armour of cold resistance  s - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  j - a +6 ring of dexterity (worn) sjV q - an amulet of regeneration (worn)c - a ring of magical power  d - a ring of positive energy  e - a ring of resist corrosion sj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]sj h  a - a +1 sling Missiles (go to first with ()  p - a throwing net  t - 2 curare-tipped darts Armour (go to first with [) sjH | h - a +0 cloak (worn)  i - a +0 helmet (worn)l2 pair of boots (worn)  n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}  b - a +0 robe  o - a +0 troll leather armour  r - a +0 leather armour of cold resistance  s - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of protection (worn) sj  j - a +6 ring of dexterity (worn)q - an amulet of regeneration (worn)  c - a ring of magical power  d - a ring of positive energy  eresist corrosion  f - a +6 ring of intelligence  m - a +6 ring of dexteritybotsj  r - a +0 leather armour of cold resistance  s - a +2 robe of fire resistancesjѕ sjG sj sj' ..........# ##.##.# newnew the Skirmishersjl ###+ #........# #..##.# Barachi of Cheibriados ****..sj ....# #......####.###.# Health: 74/74 ========================#...# #.......#...##..# Magic: 19/20 ======================--#....##...<...#.###..## AC: 11Str: 19.ß.......†...#...#.... EV: 13Int: 27...#.#............... SH: 0Dex: 33. #..##.........<.... XL: 10 Next: 92% Place: Dungeon:10#@######.......... Noise: ===------  Time: 12037.9 (0.0)#.######.......... k) +0 orcbow#...##............ Fire: k) +0 orcbow###[39sji ;49m....##...>##... Will/2 Jinx ###..##.....#####...#####...#.....# ##.#.......# .##.......#The arrow closely misses the vampire mosquito.sjʡ HA giggling sprite leaps out and makes the vampire mosquito trip over its own  legs.  You destroy the vampire mosquito! _Cheibriados thoroughly appreciates the change of pace. _No target in view!sjt sj sjy sj sj sj sj sj sj $ _sj sj sj $20sj 4==sj sj $ sjG W_The sprites lose interest in your situation.sj"  sjf _ You encounter a troll.sj AT---sj ...T   troll (wandering)sj +9.9 (2sjE F---40.9 (3 sj _sj sj sj C  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sja 19--==1.9 (1Jinx sj~ sj sjX ; _You feel your willpower being sapped.sjsj4sjsjR _No reachable target in view!sjR i##.#.......#  sjXS ..........# #####+ #........# #..sj9T ST...# #......####.####...## #.......#...##..#....##...<...#.###..##+.ß.......†...#...#sj~T #....#.#... #.@##.........<sjT #######...##.........###..sj+U >##...###..##.....#####...#####.. .....# ## .#sjW ?.TsjZ 9.Tsjz` sjlb <--4.0 (2.1 _sjXe sjf sj)))))sjJ!)))sj49*sj .TYou shoot an arrow. The arrow barely misses the troll.A giggling sprite leaps out and insults the troll's ancestors.  The troll shouts!sj K.....TsjV <drained)sj 4===9 (0.9sjsj3 _The troll is lightly wounded.sjn ))))You shoot an arrow.  The arrow hits the troll but does no damage.sj:*sj, .sj'TThe troll is lightly wounded.  A giggling sprite leaps out and insults the troll's ancestors.sj... very drained)sj0,5.9 (1.0sjsj sjUZ_The troll is moderately wounded.sj J)))))))sj# 9*sj .TYou shoot an arrow. The arrow closely misses the troll.A giggling sprite leaps out and doodles on the troll's face.sj ;.......sj U20==6sj sj ` _The troll is moderately wounded.sjS :)))sj G.Tsj $.sj& ,7.8 (0.9sj= sj m _You shoot an arrow. The arrow closely misses the troll.sj' sjtn)You shoot an arrow.  The arrow hits the troll but does no damage.sj\:*sj=N .TThe troll is moderately wounded.A giggling sprite leaps out and doodles on the troll's face.sjQsj?R'8.7sjWUsj'W` _The troll is moderately wounded.sj(   A giggling sprite leaps out and doodles on the troll's face. _The troll is moderately wounded.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped. The troll bites you but does no damage.sj) d19---9.7 (1.0sj, sjn.  sj. _The troll closely misses you. The troll barely misses you.sj 9  sjd CYou shoot an arrow. The arrow hits the troll!sj52:*sj  .  The troll is almost dead.A giggling sprite leaps out and doodles on the troll's face.  You kill the troll!sj<.sj=8=50.6 (0.9sjsjgk _Cheibriados appreciates the change of pace.sj{OsjPsjtRsjZTH _No target in view!sjJ sj sj) sj˗ sjh : _sj( sjm (sj sj { _The sprites lose interest in your situation.sj 8--sj sj* sj~ M20==sj0 sjŢ ,sj sj[ sj sj[ sjǧ sjA sj sjߩ sj\ :==sj sj sj: sj sj sj` sjҮ sj ,sj sj sj ,sj ,sj sj2 sj sj sj3 sj sj sj7 sjv sj sj sjM sjۼ sj sj_ sj sj sjK sj sj sjQ sj sj sj sj sj sj sj} sj sj sjS sjR sj sj% sj0 sjn sj sj sjI sj sjU sj (sj5 sjF n _You feel your willpower return.sj sj sj sj sj4 sj sj sj sj* sjg sj sj0 sj sj sjI sj sjK  ##.#.......# #. ..........# ##. ####+ #........# #.. ....## #......#sj i #...####.......#. #....##...<...#.# +.ß........#sj  ##....#.# #..@##..##.........<---86.0 (35.4)#)......####.############## #.######sj  #...## ###....##...># ###..##.....sjH  #...#####. .....# # .......#sj sj] J---8.1 (37.5sj. : _Found a spear.sj-3sjFsjBsjsjsjsj*sjsj sj_sjsjsjsjdsjG,sjJ'sj9  You open the door.  You encounter 2 orc warriors.sj #.########.#.# # .sj|.# ######+.....# #.....## #......####.## #...####.......#...sj:##o$##....##...<...#.#+.?o.'.ß...........# ##@...#.....####...##..##...sj{ #)......####.############### #.###### #...##.......###....##...> oo 2 orc warriors (1 polearm, asleep)###..##... #...####sj  sj296.2 (8.1)sj=27.2 (9 _sj(sjOd _Found a scroll of identify and 13 gold pieces.sjl  sj)mCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj .##+#..#### #...####...##o$##....##...+.?o.'.ß.......#@...##...##..#sj\ ....########oopoisoned)  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You begin to radiate toxic energy.  The orc warrior shouts!  The orc warrior is poisoned.  The orc warrior shouts!sjv##+#..#### #...####...sjYw##o$##....##...+.?o.'.ß.......#@...##...##..#....########sj{| .oThe orc warrior is poisoned.sj{0osj}q .oYou hear a shout!sjzo   orcsj17----====8.2 (1.0Toxic sjʈsj%o _You encounter an orc. It is wielding a +0 whip.sj'sje) Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air4% 1sj)b - FreezeIce16%1  c - SandblastEarth16%1  d - Confusing TouchHexes2% 3  e - Sigil of BindingHexes2% 3  f - Tukima's DanceHexessjZ*2% 3  g - Cause FearHexes5% 4  h - Mercury ArrowConjuration/Alchemy 7%2  i - Inner FlameHexes/Fire8% 3  j - Call Impsj*}Summoning22%2  k - Construct Spike Launcher Forgecraft22%2  l - Searing RayConjuration22%2  m - AnguishHexes/Necromancy 26% 4 sjZ+~ n - Ozocubu's ArmourIce41% 3  o - Vhi's Electric Charge Translocation/Air 41% 4  p - AirstrikeAir78% 4  q - Rending BladeConjuration/Forgecraft 78% 4  r - EnfeebleHexes98% 7  s - Hellfire MortarFire/Earth/Forgecraft 100% 7  t - Platinum Paragonsj+Forgecraft100% 9 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitsj}  a - Poisonous VapoursAlchemy/Air4% 1  j - Call ImpSummoning22% 2sjx  j - Call ImpSummoning22% 2 sjS l - Searing RayConjuration22% 2sjhsjwDescrib  l - Searing RayConjurationsj22% 2  r - EnfeebleHexes98% 7Memorise|Describesj Enfeeble Overwhelms an enemy with malignant energies, irresistibly weakening their melee attacks and reducing the power of their spells. It will additionally daze and blind any foe that fails to resist the full force of the curse - even those without visual senses! Level: 7 School: Hexes Fail: 98% Power: 28% Range: 8 Noise: A bit loud Miscasting this spell causes magic contamination and also slows you.sjU sj,V t Spells (Describe)TypeFailure LevelsjmV Ka - Poisonous VapoursAlchemy/Air4%sjV 1  b - FreezesjV ;Ice16% 1  c - Sandblastsj)W #Earth16% 1 sjW ; d - Confusing TouchHexessjW 2% 3  e - Sigil of BindingHexessjW \2% 3  f - Tukima's Dancesj?X Hexessj}X 2% 3  g - Cause FearHexes5% 4  h - Mercury ArrowsjX 7Conjuration/Alchemy 7%sjX E2  i - Inner FlameHexes/Firesj5Y P8% 3  j - Call ImpsjY 4Summoning22%sjY M2  k - Construct Spike Launcher ForgecraftsjZ 22%sjTZ .2  l - Searing RaysjZ aConjuration22% 2  m - AnguishsjZ Hexes/Necromancy 26% 4  n - Ozocubu's ArmourIcesj'[ 641% 3 sjg[ o - Vhi's Electric Charge Translocation/Air 41% 4  p - AirstrikeAirsj[ 678% 4 sj[  q - Rending Bladesj\ Conjuration/Forgecraft 78% 4  r - EnfeebleHexessjX\ i98% 7  s - Hellfire Mortarsj\ Fire/Earth/Forgecraft 100% 7  t - Platinum ParagonForgecraft100% 9 sj\ 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitsj3  m - AnguishsjHexes/Necromancy 26% 4  r - EnfeebleHexes98% 7sj1  m - Anguishsj-Hexes/Necromancy 26% 4  o - Vhi's Electric Charge Translocation/Air 41% 4sj1Platinum Paragon sjPZConstructs a gleaming metal champion whose prowess rivals that of the greatest sjliving warriors. It is resistant to all forms of magic and wields a perfect replica of any artefact melee weapon the caster chooses. sjsj It creates a damaging shockwave around itself when first deployed and slowly gains charge as it attacks enemies. When it has gained sufficient charge, the sjJ Wspell may be recast to overload the paragon, unleashing a flurry of attacks in asj bwide area which inflict increased damage, but destroying the paragon in the process. sj sj!Due to the magical link it maintains with its creator, it will perform an extra attack whenever they do, and will sometimes even parry attacks directed at them,sj oo 2 orc warriors (1 polearm, poisoned)sjO ###..##.... o   orc#...#####.....#The orc warrior shouts!  sj {The orc warrior is poisoned.  The orc warrior shouts!  The orc warrior is poisoned.  You hear a shout! sj Z_You encounter an orc. It is wielding a +0 whip.sj Dis poisoned.shouts!sje wis poisoned.  You hear a shout! _You encounter an orc. It is wielding a +0 whip. sj E Okay, then.sj sj sj . _sj"  sj"FCasting: Olgreb's Toxic Radiance (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj7##+#..#### #...####...sj7F##.o##....##...+.o.o'.ß.......#@...##...##..#....########  orc (poisoned)sj ##+#..#### #...####...sj ##.o##....##...+.o.o'.ß.......#@...##...##..#....########sjJ / ?  sj Your toxic radiance grows in intensity. The orc is poisoned.  The orc warrior looks even sicker.  You kill the orc!sju !$osj sj! G.osjW h?1 poisoned…)sjp w4----9===-sj #9.2 (1sjK sjZ  sj ]_Cheibriados appreciates the change of pace.sj#.oThe orc warrior looks even sicker.  sj$You kill the orc! _Cheibriados appreciates the change of pace.Casting: Olgreb's Toxic Radiance (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.sj*' sj+very poisoYou feel your willpower being sapped. The orc warrior looks even sicker. x2sjN+sj+67---3-------100Will/2 Toxic Jinx sj0sj1> _The orc warrior hits you with a +0 mace.sjX  You shoot an arrow. The arrow hits the orc warrior!sjU:*sj0 '  The orc warrior is almost dead.A giggling sprite leaps out and bonks the orc warrior with its +0 mace.  You kill the orc warrior!sj81sjV9( )   orc warrior (polearm, extremelCheibriados appreciates the change of pace.The orc warrior looks as sick as possible!sj9sjT?%#.##.....##### newnew the Skirmisher##.#.......# # Barachi of Cheibriados ****..sj?..........# ## Health: 68/74 ======================--####+# #........# #. Magic: 13/20 ===============---------sj?....## #......####. AC: 11Str: 19## #...####.......#... EV: 13Int: 27sj$@##.$##....##...<...#.## SH: 0Dex: 33sjg@+.?.o).ß...........#... XL: 10 Next: 101% Place: Dungeon:10##@...#.#.......... Noise: ===------  Time: 12101.2 (1.0)...####...##..##......... k) +0 orcbow#)......####.######..... Fire: k) +0 orcbowsj@######### #.######..... Will/2 Toxic Jinx #...##.......###....##...> o   orc warrior (polearm, extremely poiso…)###..##....#...#####sj@k.....#You shoot an arrow. The arrow hits the orc warrior!  The orc warrior is almost dead.A giggling sprite leaps out and bonks the orc warrior with its +0 mace.  You kill the orc warrior!Cheibriados appreciates the change of pace.sjMA@The orc warrior looks as sick as possible!sjA _The orc warrior misses you.You have reached level 11!sjH/  --more--sj73/80-1-1 0% sjsj4 _sj) ' sj?* t)You shoot an arrow.  The arrow hits the orc warrior but does no damage.sj\ )The orc warrior is severely wounded.Your toxic aura wanes.sjy 2-2Jinx sj sj[ J _The orc warrior hits you from afar with a +0 glaive.sjVGh ))))You shoot an arrow.sju:*sjߟ. _The orc warrior hits you from afar with a +0 glaive.  You shoot an arrow.  The arrow barely misses the orc warrior.A giggling sprite leaps out and doodles on the orc warrior's face.  The orc warrior is almost dead.  You kill the orc warrior!sjr|.$))sjgk34==23.1 (0.9sjsjf sj]_Cheibriados appreciates the change of pace.sj7sj7sj+@sjgLsje4=5sje==sjGosjp}$ sj}W_The sprites lose interest in your situation.sj%6sjsjsj#7sj]E===sjHsjsj#8sj2=sjsj+sjZS95=sj#sj|'sj'L80=sj*sj1sj2sji5sj'8sj8sj#;sj=sj%>9=sj[@sjCsj{Dg=6=sjFsj4IsjIsjKsj~NsjNsjPsjSsj%TsjVsjXsjyY9=sj[sjH^sj^sj`sj gsjrgK7=sjjjsjm,sjvsjy,sj|sj=sjрsjsjusjÅ9=sjsj͊sj"sjsjsjK8=sjpsjQ>sj{sjϜn _You feel your willpower return.sj sjusjsjsj©sjsj9=sjsj~sjsjsjsjkK9=sjsjҽsj'sjCsjsj:sj:sj&sjsjsjsj99=sjxsjsj0sjsjsjGL20=sjsj*,sjWsjsjsjsj,sj+sj8sj9=sj!sj,sjsjsjmL1==sjpsjsj ,sj\sjTG  There is an open door here.  Things that are here:sjn  a +0 mace; a +0 chain mail; an orc corpsesjsjF _sj]sj0 $  Things that are here:sjlV  a +0 glaive; a +0 chain mail; an orc corpse _== _You now have 1063 gold pieces (gained 13).  # ....... #.##..... ##.#....... ... ####+# #....... ....## #......# ####...####....... ##..##....##...<+.@.)).ß...--- ##.?##....#.# ...####...##.. #)......####.############### #.###### #...##...  ###....##  ###..##  #...# i - a scroll osjYf identify  Things that are here:53.4 (50.3)---4.4 (51 _a +0 whip; a +0 chain mailsj sj sj sj sj sj% sj sj sj sj sjF I _i - 2 scrolls of identify (gained 1)sjh sj sj sj? $  Things that are here:sj %  sj6 a +0 whip; a +0 chain mailsj sj1  _sjF sj2 'sj= sj sj sjG sj 7 _You open the door.sj# sj$ sj( sjI- @  There is an open door here.sj21 sj1  _sj5 sjy7 sj; ,sj> sjA sjA sjC sjF R _c - a wand of warping (14) (gained 5 charges)sj I sjI sjK sj[Q  ##> # # #.##sjQ (#. ##.##.. ......#.# ########+# ##..##........## ##...@..####...######....##..##....## #..ß.'.).)).ß..##...##..##....#.#. ##...####...##..sjiR *###)......####.############ #.# #...##..You pick up a parchment of Stone Arrow and begin reading...sjW /72.1 (17.7sjW ,3.1 (18sjm[ sj\ D _You add the spell Stone Arrow to your library.sjsj7Read which item? Scrolls  g - a scroll of fog sj t - 5 scrolls of teleportationa - 2 scrolls of enchant armour  i - 2 scrolls of identify  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon sjʳB p - a scroll of poison  I - a scroll of immolation  N - 2 scrolls of noise [!] read|quaff|evoke[?] describe selectedsj=sjȯsjnewnew the Skirmisher##> Barachi of Cheibriados ****..sjͼ+# ... Health: 80/80 ========================##.##.. Magic: 21/21 ========================#.##.#... AC: 11Str: 19#..sj ...... EV: 13Int: 27#.# ########+# #.... SH: 0Dex: 33sj#..##........## #... XL: 11 Next:  2% Place: Dungeon:10#...@..####...####... Noise: ---------  Time: 12173.1 (0.0)##....##..##....##... k) +0 orcbow#..ß.'.).)).ß....... Fire: k) +0 orcbow##...##..##....#.#..##...####...##..##.sj˽###)......####.### ######### #.### #...# ###..  _a +0 whip; a +0 chain mail sj1_You open the door. _There is an open door here. _c - a wand of warping (14) (gained 5 charges)  You pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library.sj>sj4Identify which item? (\ to view known items) Potions (select first with !)  f - a bubbling cyan potion  o - an amethyst potion sj_ s - a bubbling pink potion  t - a bubbling purple potion  x - 2 fizzy orange potions  z - 2 metallic blue potions[?] describe selectedsjQsjRsjZsjdnewnew the Skirmisher##> Barachi of Cheibriados ****..sje# ... Health: 80/80 ========================#sjge#.##.. Magic: 21/21 ========================#.sje+##.#... AC: 11Str: 19#........ EV: 13Int: 27sje#.# ########+# #.... SH: 0Dex: 33sj[f##..##........## #... XL: 11 Next:  2% Place: Dungeon:10sjf#...@..####...####... Noise: ---------  Time: 12173.1 (0.0)##....##..##....##... k) +0 orcbowsj+gI#..ß.'.).)).ß....... Fire: k) +0 orcbow##...##..##....#.#..sjgz##...####...##..##.###)......####.### ######### #.### #...# ###..sjhd  _a +0 whip; a +0 chain mail sjQhp_You open the door. _There is an open door here. _c - a wand of warping (14) (gained 5 charges)  sjhpYou pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library.sjs]  As you read the scroll of identify, it crumbles to dust.sj(t+4.1 (1sjwsjPy0 _f -> m - a potion of mightsjN sj Read which item? Scrolls  g - a scroll of fog sj!  t - 5 scrolls of teleportationa - 2 scrolls of enchant armour  i - a scroll of identify  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  p - a scroll of poison  I - a scroll of immolation  N - 2 scrolls of noise [!] read|quaff|evokesj G[?] describe selectedsjsjE#sj(newnew the Skirmisher##> Barachi of Cheibriados ****..sjb(# ... Health: 80/80 ========================##.##.. Magic: 21/21 ========================#.##.#... AC: 11Str: 19#........ EV: 13Int: 27sj(E#.# ########+# #.... SH: 0Dex: 33#..##........## #... XL: 11 Next:  2% Place: Dungeon:10#...@..####...####... Noise: ---------  Time: 12174.1 (0.0)sj')##....##..##....##... k) +0 orcbow#..ß.'.).)).ß....... Fire: k) +0 orcbow##...##..##....#.#..##...####...##..##.###)......####.### ######### #.###sjr) #...# ###..  _There is an open door here. sj)_c - a wand of warping (14) (gained 5 charges)  You pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library.  As you read the scroll of identify, it crumbles to dust. _f -> m - a potion of mightsj+sj-Identify which item? (\ to view known items) Potions (select first with !)  o - an amethyst potion  s - a bubbling pink potion  t - a bubbling purple potion  x - 2 fizzy orange potions  z - 2 metallic blue potions[?] describe selectedsjwi sji sjn sjs newnew the Skirmisher##> Barachi of Cheibriados ****..# ... Health: 80/80 ========================#sjs #.##.. Magic: 21/21 ========================#.##.#... AC: 11Str: 19#........ EV: 13Int: 27#.# ########+# #.... SH: 0Dex: 33sjDt #..##........## #... XL: 11 Next:  2% Place: Dungeon:10#...@..####...####... Noise: ---------  Time: 12174.1 (0.0)##....##..##....##... k) +0 orcbow#..ß.'.).)).ß....... Fire: k) +0 orcbow##...##..##....#.#..##...####...##..##.###)......####.### ######### #.### #...# ###..  _There is an open door here. sjt _c - a wand of warping (14) (gained 5 charges)  You pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library.  As you read the scroll of identify, it crumbles to dust. _f -> m - a potion of mightsj~ ]  As you read the scroll of identify, it crumbles to dust.sj~ +5.1 (1sjd sj= U _o -> A - a potion of attractionsjsjsj!sjsj## ##> #  #. #.##sjJ #. ##.# #..  #.# ########+# # #..##.## # #..@...####...####0 ##....##..##....## #..ß.'.).)).ßsj09 ##...##..##....#.# ##...####...##..## ###)......####. ######### #. #... ###sj"sj-7.2 (2.1sjPsjC< _Found a staircase to the Orcish Mines.sj5msjmsj@osjxsj|sj~~sjsjsjsjsjsjsjA#...##... #......) sj ##.!..ß)#  >...... #  #....ß #.# #.... ##.# #...  #.##########+# # #@.##........## #sj $81.4 (4.2 #......####...#### ##....##..##....## #..ß.'.).)).ß... ##...##..##....#.sjU' ##...####...##..)......####.######### # sjNsj-3.5 (6.3sj!sj sj_/_Found a hand axe and a trident.sjsjsjsjsjosjsjsjysj^sj%sj sjZ#sj&sj6'sj(sj+sj-sjk.sjT4sjU7sjn:sj:sjr<sj.>sj@sjAsjBsjE,sjGsj`Jw _t - 2 bubbling purple potions (gained 1)sjL3sjNsj:Qsj*T,sjUsjWsjLZsjZsjl\sj^sj;asjasjJcsjsesjh,sjpjsjlsj2osjosjqsjrsjUu,sj{sj@}sjsjhsjsj !#.. ##.######### #...##..... #......)# # sj##....ß)# .# ##>#####>......+ ..# ........##....ß.## .ß.#.##.....###.......####...##.#.......##...##....@...# ....##.##########+# #........sj.#..##........## #..#......####...####.......###....##..##....##...<...##..ß.'.).)).ß...........###...##..##....#.#......##...####...##..##.....###)......####.######.sj1213.4 (29.9)sj",4.4 (30sjsj. _i - a scroll of identifysjӶsjM3sjsjsjsjsjsj(sj{sjsjsjsjsjsjsjMsjsjsjsjsjRsj^sj'sjX  You open the door.  You encounter an orc warrior and a warg.sjm##. #.. #.. sj8##.##########+# #...##..... ..###......)## ...## ##....ß)##oh##.ß.# ##>######sj[.#>......+.??.'...# ....##....ß.## ##@ß.#.##.....#####.......####...##.#.......# #...##........##..........# ##.##########+# #........# #.#......## #......####.#......####...####sj=#... h   warg (asleep)##....##..##....##...<...#.## o   orc warrior (asleep)#..ß.'.).)).ß...........#...##...##..##....#.#..........sj/24.7 (10.3sji35.7 (11 _sjHsjo _Found a scroll labelled TOHUID WIJAAVE and a scroll of blinking.!sj   !sjN Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."sjbw ##+#..#### ...##"sj"##oh##.ß.#+.??.'...##@ß.##...##....######+#opoisoned)You begin to radiate toxic energy.  The orc warrior shouts!"sj]7##+#..#### ...##"sj8##oh##.ß.#+.??.'...##@ß.##...##....##"sj8D####+#"sj>& "sj+?UhThe orc warrior is poisoned."sj0B+ ."sjBJoYou hear a shout!"sj O hhhh 2 wargsYou encounter a warg."sjO18----====6.7 (1.0)Toxic "sj:P"sjT"sjV( _The warg howls! x2"sj .hYou encounter a warg. "sj@ _The warg howls! x2  Casting: Olgreb's Toxic Radiance (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped."sj Eh?"sj N.h"sj 9?o"sj +o"sj :  "sjH o   orc priest  Your toxic aura wanes."sj b7-----7"sj GWill/2 Jinx "sj9 "sjy } _You encounter an orc priest. It is wielding a +0 morningstar.#sj]Q  You shoot an arrow. The arrow hits the warg!#sjbY.h#sjd~ ?The warg is moderately wounded.#sjk(#sj nZ===-8#sj.r#sjs #sjs<_The warg misses you.$sjޙ  $sjOCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$sj\q##+#..#### ...####..##.ß.#$sj+.?hoh...##@ß.##...##....######+#$sjT ##+#..#### ...##$sj ##..##.ß.#+.?hoh...##@ß.##...##....######+#$sj 8 o$sj bYou begin to radiate toxic energy. The orc warrior looks even sicker.$sj 3. $sj very poisoned)o   orc priest$sjH ;61------$sj 4-----9Toxic Jinx $sj' $sj  $sjp `_The warg bites you! The warg closely misses you.%sjk  You shoot an arrow.  The arrow hits the warg but does no damage.%sj ?The warg is moderately wounded.%sj4h%sj!Ho?%sj*0J (poisoned)%sj0`2------30.6 (0.9%sj6%sj8m _The orc priest is poisoned. The warg barely misses you.&sjpk  You shoot an arrow.  The arrow hits the warg but does no damage.&sj :*&sjU? _The orc priest is poisoned. The warg barely misses you.You shoot an arrow&sjƾ-.  The arrow hits the warg but does no damage.  The warg is moderately wounded.  A giggling sprite leaps out and makes the warg trip over its own paws.  The warg is heavily wounded.&sjZK h&sj   warg (very drained) The orc warrior looks even sicker. The warg bites you!&sj54--5=--1.5&sj>&sj  &sj^C_The warg barely misses you.'sjp{  You shoot an arrow. The arrow hits the warg.'sj5:*(sj..  You shoot an arrow. The arrow hits the warg.  The warg is severely wounded.  A giggling sprite leaps out and smacks the warg with its own front paw.  The warg is severely wounded.  The orc warrior looks as sick as possible!  You kill the orc warrior!(sjA/4h(sjR0E.o(sj1 hCheibriados appreciates the change of pace.(sjk2(sjF9h 2 wargs (1 very drained)o   orc priest (poisoned)(sjS=B 3(sj=m---32.5 (1.0 _The warg bites you.(sj:C(sjFh _Your Stealth skill increases to level 4!)sj )You shoot an arrow. The arrow closely misses the warg. The arrow hits the warg!You kill the warg!)sj)   warg)sjY,*)sj7Mh (very drained)You shoot an arrow. The arrow closely misses the warg. The arrow hits the warg!warg!  A giggling sprite leaps out and makes the warg trip over its own paws.  The warg is moderately wounded.  Your toxic aura wanes.)sj)sj  The orc priest begins to cast a cantrip, but forgets the words!)sj 4=53.4 (0.9Jinx )sj )sj R _The warg closely misses you.)sjk8  )sj8FCasting: Olgreb's Toxic Radiance (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*sjQ$##+#*sj݅..#### ...####..##.ß.#+.?o)h...##@ß.#*sjX*#...##....######+#*sj) *sj*##+#..#### ...####..##.ß.#*sj]++.?o)h...##@ß.##...##....######+#*sj; ?You begin to radiate toxic energy.  You kill the orc priest!*sj4C ?  Cheibriados appreciates the change of pace.*sjF5=2----6*sjGV4.4 (1.0Toxic Jinx *sjL*sjvNR _The warg closely misses you.*sj& 1)*sjۦ 3**sj^z Q hYou shoot an arrow. The arrow barely misses the warg.A giggling sprite leaps out and smacks the warg with its own front paw.  The warg is heavily wounded.*sj{ H65.3 (0.9*sj *sj U _The warg closely misses you. x2+sjk  You shoot an arrow.  The arrow hits the warg but does no damage.+sj1:*+sjh  The arrow hits the warg but does no damage.  A giggling sprite leaps out and makes the warg trip over its own paws.  +sj(The warg is heavily wounded.The jinxing sprites lose interest in you.+sjuc57=6.2+sjI +sj  +sjO C_The warg barely misses you.+sj={  You shoot an arrow. The arrow hits the warg.+sj$  The warg is severely wounded.8=3=---7.2 (1.0+sj2+sjD _The warg misses you. The warg closely misses you.,sjT' ,sjʵT You shoot an arrow. The arrow hits the warg.,sj:&  ,sj;iThe warg is almost dead.Your toxic aura wanes.,sj;898,sjmA,sjC4 _The warg misses you.,sjZC,sj]ZYour toxic aura wanes.  ,sjټCasting: Olgreb's Toxic Radiance (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The warg closely misses you.,sjo,sj60=2--9Jinx ,sj,sj\< _The warg bites you but does no damage.,sj* '  You shoot an arrow. The arrow hits the warg!  You kill the warg!,sj. R,sj ,sj 2/81=8=40.1 (0.9 _Cheibriados thoroughly appreciates the change of pace.,sj ,sj» p _Your Ranged Weapons skill increases to level 11!-sjn -sj -sj -sjظ -sj ,3 _-sjX -sj -sjc 04-sj -sjL { _The sprites lose interest in your situation.-sj {6=3=-sjt -sjD -sj ?7=-sj -sj -sjq -sj K8=-sj" -sj_ -sj U9=-sj -sj -sj X70=-sj< -sj" -sjt K1=-sj -sjV -sj #2-sj c=4==-sj -sj -sjn %3-sj -sj -sjZ K5=-sj -sj -sj U6=-sjK -sjR -sj X7==-sj) -sj' -sj K8=-sj7 -sj -sj 9=5=-sj -sj <80-sj -sj4# -sj# K1=-sj% -sj( -sj( -sjA+ -sj}. -sj/ 9=-sj1 -sj4 -sj4 -sj6 -sj9 -sjW: g=6=-sj< -sj? -sjk? -sjC -sjcI -sjI -sjL -sjO -sj`P -sjMR -sj3U -sjU 9=-sjW -sj[ ,-sjX] -sj"a -sja V7=-sjc -sjf n _You feel your willpower return.-sjBg -sji -sjm ,-sjo -sjWr ,-sjt -sj##### #>......+.?@)'...# ........----sjh' u ##....ß.##..##.ß.#.##.....# #.......####...##.#....... #...##........##...# ##.##########+# #........# #..##........## #......## #......####...####....... ##....##..##....##...<...# #..ß.'.).)).ß..#c - a scroll labelled TOHUID WIJAAVE-sj, 096.4 (56.3)-sjR- e==---7.4 (57-sj 9 -sj: 4 _You see here a +0 morningstar./sj!/sj/sj/sj/sj/sj$/sj/sj .. ##. #../sjw #.. ##.#+# #...##..... ..## #......)####...## ##....ß)##..##.ß.# ##> #>......+.@))'...# /sj ##....ß.##..##.ß.#.##..... #.####...##.#. #...##.##. ##.#+# #./sjj| #..##.## #...... #......####...####. ##....##..##....##...<... #..ß.'.).)).ß./sje19.5 (2.1)/sj-300.5 (3/sjK/sj  /sjJ_b - a scroll of blinking/sjF~ 3/sj /sjv /sjӉ /sj֊ /sjJ /sj C  You see here a +0 morningstar./sj /sj.  _/sj /sjƞ \  Items here: ) [ ††./sj /sj.  _/sj /sj V  There is an open door, spattered with blood here./sj /sj(  _/sj /sj* /sj /sjg /sjo /sjK /sjB /sj /sj /sjù '/sj /sj޻ /sj! /sjS 7 _You open the door./sj /sjD /sj /sjX @  There is an open door here./sj /sjG  _/sj /sja /sj /sjN /sjV /sjk /sjT c ## #./sj  #####. ...###. ## ...### #.#. ).##....## #... .......# ##/sj ##. ##.....# #.. ...####..@#20.3 (19.8)#.. #........####.##########'#/sj[ #...##........###......)####...##  ##....ß)##..##.ß.# ##>########/sjC [#>......+..))'...# .....##....ß.##..##.ß.#.##.....######.......####...##.#.# #/sj /sjA .2.4 (21.9/sj /sj + _Found a quarterstaff.0sj0sj0sj0sj 0sj%  0sjQYou encounter an orc wizard and 2 orcs.0sjaLM #0sj#####  ...##  0sj0## ...### #. .##).##....#. .. ..ooo..##. ##.@...##...####...##.# #.. #........####.##########'#..o   orc wizard (asleep).0sj{oo 2 orcs (asleep).))'0sj!,0.0)0sj-4.5 (2.10sj0sjG^ _Found a crooked glowing staff.0sjq P ##### 0sj_r U...##  ## ...###  #. .##).##....##  .. ..ooo.......#  ##. ##.@...#  #.. #...##.#  #.. #........##  #####'#  0sjr ..##  )####...##  )##..##.ß.# ##>  #>))'...#  #.0sj .0sj6  ##### ...##  ## ...###  0sj #. .##).##....##  .. ..ooo.......#  ##. ##.@...#  #.. 0sj #...##.# 0sj1 #.. #........##  #####'  ..0sj   0sj )####...##  )##..##.ß.# ##> 0sj  #>))'...#  #.0sj6 0sj 0sj 0sj d _There are monsters nearby!1sj.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1sj9 0####...##1sj: ## ...###.##).##....##..ooo.......##.@...##...##.#.....##1sj.; #####'..#..o  poisoned)##.oopoisoned)1sj; '.#.  Casting: Jinxbite (safe; 1% risk of failure)  1sj; Confirm with . or Enter, or press ? or * to list all spells.  You begin to radiate toxic energy. The orc is poisoned. 1sjy< X The orc wizard shouts!  The orc wizard is poisoned.  The orc shouts!2sjѝ####...#### ...###.##).##....##..ooo.......##.@...#2sjyE#...##.#.....#######'..#..##.'.#.2sj .  The orc is poisoned.  You kill the orc!2sj*|  You kill the orc!  Cheibriados appreciates the change of pace.wizard looks even sicker. The orc looks even sicker.  You hear a shout!2sj+o2sj oCheibriados appreciates the change of pace.2sjk oYou encounter an orc. It is wielding a +0 trident.2sj4o.2sj" o..o|o very poisoned)o 3 orcs (1 polearm)2sj\You encounter an orc. It is wielding a +0 whip. x22sj18----===5.5 (1.0Toxic 2sj2sj( _The orc shouts! x24sj  4sjFCasting: Olgreb's Toxic Radiance (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4sj f ####...#### ...###.##o.##....##4sjfv..o|o......##.@...##...##.#.....#######'..#.. ##., poisoned)'.#.Your toxic radiance grows in intensity. The orc is poisoned.4sj_ ####...#### ...###.##o.##....##..o|o......##.@...##...##.#.....#######'..#..##.'.#.4sjP )The orc wizard looks even sicker. The orc is poisoned. x2  The orc looks even sicker.  You kill the orc wizard!4sj# .  Cheibriados appreciates the change of pace.You kill the orc!4sj$ G.o4sj% D)o4sj+ ))oo 2 orcs (4sj;/ 5-------====64sj 5 4sj6 k _Cheibriados appreciates the change of pace.6sjg9 |6sjYou shoot an arrow. The arrow hits the orc!  You kill the orc!Cheibriados appreciates the change of pace.6sjx)))   orc6sj, .oCheibriados raises the support of your attributes as your movement slows.6sj%6 ).. very poisoned)6sj9 220846sj1: D===-7.4 (0.96sj[@ 6sjB 0 _The orc looks even sicker.6sj###### #>......+..))'...# ........7sjCj  ##### ...##7sj# ####...####...##).##....###.....))@)......# ##....##..##.....#7sj #.. ...####...##.# #.. #.## ..  ##.#'# [# #...##7sjJ.## . #......)####...## ##....ß)##..##.ß.# ##> #>......+..))'...#  a +0 trident; an orc corpse7sj066.6 (38.3)7sjHn==---8.7 (40.4 _7sj7sjok _Items here: )) | †.8sj\8sj)8sj8sj˫8sjM8sj$ _8sjų8sjz$  Things that are here:8sjN`  a +0 trident; an orc corpse8sj8sj* _8sjZ8sj8sj8sju8sjF8sj8sj,8sj8sj58sjv,8sj8sjk8sj8sj8sjU8sj8sj,8sj8sj 8sj8sj 8sj@ 8sj8sj,8sj8sj8sj,8sj8sjU8sj8sj8sj38sj$###### ..#..........## ..#...... 8sjz%$# ####...### .##...... #...##).##....## .##...... .....))|)......# .# ##..... ....##..##.....# .# ##.... . ...####...##.##.# ####. 8sj&. #........###....# ##. ##########'# ##.@[# ##.. .##........###..#..# ##... 8sj&....)####...##.###.# #..#. ..ß)##..##.ß.#. ##>##########.#.. ....+..))'...#. ..............#.( 8sj['..ß.##..##.ß.#.##.....#####....)) .....####...##.#.......# #.##.#. .##........##..........# ##.##.## 8sj'##########+# #........# #..##.#8sj/-S###### ... #.8sj-....## ... #.  ####...### #.# #. ...##).##....###.# 8sjy.m#.))|)......##.# ##.....[##..##.....##.# 8sj/6##.  ...####...##.##.# ####.  #.###....# 8sj/3##.#'# ##..@# ##..# ##.###..#..# ##...#8sjR0)####...##.###.# #..#.# .ß)##..##.ß.#. ##>##.#.+..))'...#. .....#.(. .ß.##..##.ß.#.##.....#####....)))####...##.#.......# #.##.#. ##.8sj0##..........# ##.##.#+# #........#8sjI6/91.8 (23.18sj6.3.9 (25.28sjH;8sjE _You see here a +2 cloak of corrosion resistance.9sjIM9sjM14.9 (1.0)9sjQ9sjS 9sjSV_u - a +2 cloak of corrosion resistance9sjy9sjGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +0 orcbow (weapon)  a - a +1 sling Missiles (go to first with () 9sjo p - a throwing nett - 2 curare-tipped darts Armour (go to first with [)  h - a +0 cloak (worn)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn)  n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}b - a +0 robe  o - a +0 troll leather armour  r - a +0 leather armour of cold resistance  s - a +2 robe of fire resistance  u - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  g - a +4 ring of protection (worn) 9sjO  j - a +6 ring of dexterity (worn)  q - an amulet of regeneration (worn)c - a ring of magical power  d - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];sj lu - a +2 cloak of corrosion resistance. A cloth cloak. ;sjY Base armour rating: 1 'Of corrosion resistance': It protects you from the effects of acid and corrosion. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (11.3 -> 13.3). ;sj Your EV would remain unchanged. You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rCorr} {cloak armour} {cloakarmor} {auxiliary armor} {auxiliary armour} {resist corrosion} {corrosion resistance} ;sj Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.<sj<sjP<sj\<sjS###### ...#....... newnew the Skirmisher....## ...<sj#....... Barachi of Cheibriados ****..####...### #.##....... Health: 81/81 ======================== ...##).##....###.##....... Magic: 21/21 ======================== <sj....))|)......##.###.....[ AC: 11Str: 20 ...##..##.....##.###..... EV: 13Int: 28  ...####...##.##.#####.. SH: 0Dex: 34  <sj#........###....###.# XL: 11 Next:  8% Place: Dungeon:10 #########'# ##..@###..# Noise: ---------  Time: 12394.9 (0.0) ##........###..#..###...# k) +0 orcbow ...)####...##.###.#<sj#..#.# Fire: k) +0 orcbow .ß)##..##.ß.#. ##>##########.#... ...+..))'...#. ..............#.(. .ß.##..##.ß.#.##.....#####....))) ....####...##.#.......# #.##.#.. <sjH##........##..........# ##.##.### #########+# #........# #..##.# _a +0 trident; an orc corpse _Items here: )) | †.  Things that are here: <sj_a +0 trident; an orc corpse _You see here a +2 cloak of corrosion resistance. _u - a +2 cloak of corrosion resistance<sjQ<sj<sj<sj <sj+5.9 (1<sj<sj <sj+6.9 (2<sj<sj!<sj!+7.9 (3<sj&<sj=+<sj++8.9 (4<sj/<sj5<sj5+9.9 (5<sj9<sj:c0 _Items here: )) | †. <sj); Things that are here: _a +0 trident; an orc corpse _You see here a +2 cloak of corrosion resistance. _u - a +2 cloak of corrosion resistance _You start removing your armour. You continue removing your +0 cloak. x5<sj;<sj?@<sjE  You finish removing your +0 cloak.  You start putting on your armour.<sjrF-400.9 (6<sjQ<sjbW<sjW+1.9 (7<sj[<sj a<sja+2.9 (8<sje<sjj<sjj+3.9 (9<sjo<sj t<sjt,4.9 (10.0)<sj{<sj} 3 _You continue putting on your +2 cloak of corrosion resistance. x5<sjk~<sjD<sj܇ <sj5d_You finish putting on your +2 cloak of corrosion resistance.<sj <sj 3<sjr <sjP <sj : _<sj <sj% <sj~ <sjR <sj <sj <sj <sj <sj <sj <sj <sj! <sj <sj' <sj <sj <sj) <sj6 <sj <sj <sjw <sj ,<sj <sjW <sj <sjv <sj% <sj# <sjh <sj <sj <sj <sj <sji <sj <sj <sj <sj <sj0 <sj <sj  <sjv <sj <sj* <sj <sjh <sj <sj# <sjj% <sj% <sj& <sj) <sj+ <sj1, <sj^- <sjb/ <sj1 <sj2 <sj*3 <sj{5 <sj7 <sjA8 <sjV9 <sj.; <sj= ,<sj> <sjB@ <sjA <sj B <sjB <sjaD <sjF <sjUF <sjG <sjH <sjhJ <sjJ <sjeK <sjL <sjN <sjN <sjO <sjQ <sjR <sjLS <sjT <sjgU <sjbW <sjW <sj}X <sjY <sj&\ <sjv\ <sj3] <sj~^ <sj_ <sjI` <sj` <sjb <sjc <sj5d <sjd <sje <sjg <sjg <sj^h <sji <sjPk <sjk <sjBl <sjLm <sjn <sjn <sjho <sjbp <sjq <sjr <sjr <sjt <sjy #..##.........<......# ##.######............#  <sj:z #.######............#  #...##.............##  ###....##...>##...##  ###..##.....#####  #...#####...   ###.  .......# # <sj{ D70.2 (65.3  #.# #.#   #.....<.# #..   .......## ....  ###.....# ..... ....... ........ .......... #....:$....<sj~ <sj4 .2.3 (67.4<sj <sj ] _Found a parchment of Poisonous Vapours.=sj =sj# =sjZ =sj =sj# =sj$ ,=sj& =sjY) =sj) =sj* =sjd, =sj. =sj:/ =sjD0 =sj2 =sj`4 =sj4 =sj5 =sj8 =sj; =sjD< =sj`= =sj? =sj|B =sjB =sjpD =sjF =sjI =sj'J =sjK =sj6O =sjP =sjQ =sjR =sjU =sjV =sjW =sjY[ O _You now have 1073 gold pieces (gained 10).=sj_ 3=sja =sjCc =sje =sj)f =sjg =sj j =sjl =sjm =sjn =sjq =sjs =sjs =sj?u =sjrw =sj@z =sjz =sj{ =sj  #..........# =sj ###..........# .............# ####....:..... ##........## =sj #..........# #..........# #..........# #.....@....# #.......=..# ##........## ##......## ########    =sjh  You pick up a parchment of Irradiate and begin reading...=sj 0500.6 (28.3=sj ,1.6 (29=sj =sjX B _You add the spell Irradiate to your library.>sjlj>sjj>sj9l>sjvn>sjp>sjq>sjr>sjt>sjv>sjKw>sjx>sj?}o###..........# >sj} .............#  ####....:.....#   ##........##  >sj~D#..........#  #..........#  #..........#  #..........#  #.......@..#  >sj^~##.##  ##......##  ########  >sj~a    >sji15.8 (4.2)>sj+6.8 (5>sj…>sj >sj/_v - a ring of poison resistance?sja?sjBGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +0 orcbow (weapon)  a - a +1 sling ?sj)Missiles (go to first with ()  p - a throwing nett - 2 curare-tipped darts Armour (go to first with [)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn)  n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}  u - a +2 cloak of corrosion resistance (worn)?sjcb - a +0 robe  h - a +0 cloak  o - a +0 troll leather armour  r - a +0 leather armour of cold resistance  s - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of protection (worn) ?sj j - a +6 ring of dexterity (worn)  q - an amulet of regeneration (worn)c - a ring of magical power  d - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Asjp(.  p - a throwing net  t - 2 curare-tipped darts Armour (go to first with [)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn)  n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}  u - a +2 cloak of corrosion resistance (worn)  b - a +0 robe  h - a +0 cloak  o - a +0 troll leather armour Asj ) r - a +0 leather armour of cold resistance  s - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  j - a +6 ring of dexterity (worn)  q - an amulet of regeneration (worn)  c - a ring of magical power  d - a ring of positive energy  e - a ring of resist corrosion  f - a +6 ring of intelligence  m - a +6 ring of dexterity  vison resistanceAsj_)8botAsjGsj v - a ring of poison resistance. A ring that protects its wearer from poison. GsjdYou found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {rPois} {jewellery} {resist poison} {poison resistance} Menu/colouring prefixes: identified jewellery _________________  Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years building up an immunity to iocane powder.”  -_The Princess Bride_. 1987 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Hsj To do this, you must remove one of the following items: Jewellery (go to first with "=) Hsj g - a +4 ring of protection (worn)  j - a +6 ring of dexterity (worn)IsjIsj5Isjq###..........#Isj   newnew the Skirmisher.............#  Barachi of Cheibriados ****..Isj]####....:.....#  Health: 81/81 ========================##........##  Magic: 21/21 ========================IsjU#..........#  AC: 13Str: 20#..........#  EV: 12IsjGInt: 28#..........#  SH: 0Dex: 28#..........#Isj  XL: 11 Next:  8% Place: Dungeon:10#.......@..#  Noise: ---------  Time: 12506.8 (0.0)##........##Isj9  k) +0 orcbow##......##  Fire: k) +0 orcbow######## IsjU          IsjG_You now have 1073 gold pieces (gained 10).  You pick up a parchment of Irradiate and begin reading... _You add the spell Irradiate to your library. _v - a ring of poison resistance  You remove your +6 ring of dexterity.  You feel clumsy.IsjQIsj+7.8 (1Isj.Isj }  You pick up a parchment of Irradiate and begin reading... _You add the spell Irradiate to your library. _Isjz v - a ring of poison resistance  You remove your +6 ring of dexterity.  You feel clumsy. _v - a ring of poison resistance (worn)Jsj JsjJsj,JsjJsjJsjHJsjJsj0JsjH,JsjhJsjJsj Jsj^ Jsj? JsjJsjAJsjJsjJsj<JsjJsjJsjJsjJsjFJsjJsjJsj5Jsj!,Jsj"Jsj$Jsjb&Jsj&Jsj'JsjV)Jsj+Jsj+JsjcDJsjBGBJsjHJsjJJsjrJJsjYKJsjLJsjNJsjJOJsjTPJsjQJsjzUBJsjrWJsjWJsjXJsjZx _t - 6 scrolls of teleportation (gained 1)Jsj*]3Jsj]Jsj"_Jsj`JsjaJsjaJsjbJsjdJsj:eJsjg,JsjiBJsjjJsjlJsjlJsjNmJsj&pJsjpJsj4qJsjqJsj&sJsju,JsjuJsj wJsjxJsj+yJsjyJsjzJsj|Jsj }Jsj}JsjJsjJsjKJsjσJsjJsjJsjJsj5JsjJsjBJsj3JsjcJsjJsj;JsjJsj*JsjJsjJsj4Jsj˓Jsj"JsjJsjJsjJsjJsjJsj}JsjJsjJsjJsj/JsjJsjFJsj@JsjJsj,JsjJsjJsjJsj9JsjJsjJsjJsjJsj<JsjزJsj-JsjJsjkJsj&Jsj4Jsj%  Jsj[You encounter a gnoll. It is wielding a +0 spear.Jsj[ ##....##..##....##...<...Jsj&& #..ß.'.).)).ß........... ##...##..##....#.#......! ##...####...##..##....... ###)......####.######.ğ... ######### #.######......# #...##...Jsj;.......###### ###....## #..@...### ###..## ######...# ##...# ###.######..... #............#######......Jsj..########.....< ğ   gnoll (polearm, wandering)#............... ###########..... ########......JsjX.ğ90.8 (83.0)JsjeJsj52.9 (85.1 _JsjJsjKsjs: ğ.  Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  KsjsConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.KsjxKsjy60--Ksjhyz==3.9 (1.0)Will/2 Jinx Ksj}Ksj; _You feel your willpower being sapped.LsjB))))))))Lsj5"*LsjLsjp.ğ  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot an arrow. The arrow closely misses the gnoll.  A giggling sprite leaps out and doodles on the gnoll's face.  The gnoll shouts!  The gnoll is lightly wounded.Lsj.......ğvery drained)Lsj4=4.8 (0.9Lsj*Lsj' _You hear a shout!Lsj9F))))))))LsjK.ğLsj.ğLsj2 .....Lsj V...ğ 2 gnolls (1 polLsjxearm, 1 very drained)You shoot an arrow. The arrow closely misses the gnoll.Lsj,5.8 (1.0Lsj$Lsj+ LsjD,q_You encounter a gnoll. It is wielding a +0 flail of concussion.Lsjs .  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!Lsjcx )))))   gnollLsj& G.ğLsj .ğLsj: ` ).....Lsj ğ 2 gnolls (1 wandering)Cheibriados appreciates the change of pace.Lsj -96Lsj Lsj_ p _You encounter a gnoll. It is wielding a +0 whip.Msjh ))))))You shoot an arrow. The arrow hits the gnoll!Msjr:*Msj.  Cheibriados appreciates the change of pace. _You encounter a gnoll. It is wielding a +0 whip.You shoot an arrow. The arrow hits the gnoll!  MsjThe gnoll is severely wounded.  A giggling sprite leaps out and smacks the gnoll with its own hand.  You kill the gnoll!Msj .ğCheibriados appreciates the change of pace.Msj).....   gnollMsj G--7.7 (0.9MsjMsjw' _The gnoll shouts!Nsjj )))))) You shoot an arrow. The arrow hits the gnoll.Nsj=:*Nsji  )ğThe gnoll is heavily wounded.A giggling sprite leaps out and smacks the gnoll with its own hand.Nsjw..... (very drained)NsjaV1==8.6NsjoNsjhY _The gnoll is almost dead.Nsj`))))))Nsj)))OsjH9*Osj%&9 )Osj&You shoot an arrow. The arrow closely misses the gnoll.A giggling sprite leaps out and bonks the gnoll with its +0 whip.  You kill the gnoll!Osj1-M.))..Osj-Q...Osj0,9.6 (1.0Osj05Osj6 Osj7e_Cheibriados appreciates the change of pace.OsjOsj, ##....##..##....##...<... newnew the Skirmisher#..ß.'.).)).ß........... Barachi of Cheibriados ****..##...##..##....#.#...... Health: 81/81 ========================Osj ! ##...####...##..##..... Magic: 21/21 ========================.. ###)......####.######. AC: 13Str: 20.)). ######### #.######. EV: 12Int: 28.....##...##... SH: 0Dex: 28Osj .......###### ###....## XL: 11 Next:  9% Place: Dungeon:10#..@...### ###..## Noise: ===------  Time: 12599.6 (0.0)######...# ##...# k) +0 orcbowOsj2 u###.######..... Fire: k) +0 orcbow#............ Will/2 Jinx #######........########.....< #............... ###########..... ########......Osj O You shoot an arrow. The arrow closely misses the gnoll.A giggling sprite leaps out and bonks the gnoll with its +0 whip.  You kill the gnoll! _Cheibriados appreciates the change of pace.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OsjIOsj  A giggling sprite leaps out and bonks the gnoll with its +0 whip.  You kill the gnoll! _Cheibriados appreciates the change of pace.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.Osj.Osj /Osj5Osj70ğOsjC Osj4D You encounter a gnoll sergeant. It is wielding a +2 spear of venom.OsjV6.......Osj*W.........ğ   gnoll sergeant (polearm, wandering)........Osj|W0.....OsjRX0ğOsj ağ   gnoll (wandering)Osj4b6---600.6 (1OsjgOsjKnq _You encounter a gnoll. It is wielding a +0 flail.PsjCğğYou encounter a gnoll sergeant. It is wielding a +2 spear of venom. _You encounter a gnoll. It is wielding a +0 flail.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks..ğ0--==-1 _You feel your willpower being sapped.Psjl  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PsjF5 !PsjF..ğ)......#.......######PsjN}#..@...#######...#.#ğpoisoned)Psj8ğpoisonedPsj )PsjnpYou begin to radiate toxic energy. The gnoll sergeant is poisoned.  The gnoll shouts!Qsjb3|!..ğ)......#.......#######..@...#######...#.#QsjH7Z ğğQsj7PThe gnoll is poisoned. The gnoll looks even sicker.Qsj38Qsj8I.ğQsj?X very poisoned)Qsj?k17-----=2Qsj@FToxic Jinx QsjNEQsjG' _You hear a shout!Qsj1))Qsj())))))QsjtE2ğQsjK& Qsj1L)ğYou shoot an arrow. The arrow barely misses the gnoll.Qsj%N.Qsjf%..Qsjg....QsjTg: Qsjh%3QsjL~Qsj^ Qsjy_You encounter a gnoll. It is wielding a +0 flail of holy wrath.QsjC ))))) You shoot an arrow. The arrow hits the gnoll sergeant!Qsj :*Qsj) _You encounter a gnoll. It is wielding a +0 flail of holy wrath.QsjYou shoot an arrow. The arrow hits the gnoll sergeant!  The gnoll sergeant is heavily wounded.A giggling sprite leaps out and smacks the gnoll sergeant with its own hand.  The gnoll sergeant is almost dead.  You kill the gnoll sergeant!QsjC .ğQsjQRCheibriados appreciates the change of pace.Qsj1ğQsjD).....QsjSğğ 2 gnolls (1 poisoned, 1 very poisoned)Qsj.104QsjȲQsjk Qsj_The gnoll is poisoned.Rsj   RsjE FCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RsjD .  Your toxic radiance grows in intensity. The gnoll looks even sicker.  You kill the gnoll!Rsj!...ğ)......#.......#######..@...#Rsj######...#.#   gnoll (SsjM_ !Ssj:a...ğ)......#.......#######..@...#######...#.#)ğSsjJhF) Ssjekd4------5SsjYqSsjsk _Cheibriados appreciates the change of pace.Ssj )ğCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SsjVYou beckon more vexing sprites to accompany your attacks.SsjtSsjI----6SsjSsjX _You feel your willpower being sapped. The gnoll looks even sicker.Ssj F))))))))Ssjtv 9*SsjCM )You beckon more vexing sprites to accompany your attacks. _You feel your willpower being sapped. The gnoll looks even sicker.  You shoot an arrow. The arrow closely misses the gnoll.  A giggling sprite leaps out and smacks the gnoll with its own hand.  The gnoll is almost dead.  You kill the gnoll!SsjT y ..)....SsjAU oCheibriados appreciates the change of pace.Ssj.###### ###.... #.@....### ###..---47.6 (4Tsj5,G0.0) ######...# ##... ###.###### # # ..#.....Tsj, # # #Tsj2Tsj2#---TsjL3'9.7 (42.1TsjZ8Tsj:; _Found a stone staircase leading down.UsjUsjRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 6 scrolls of teleportationUsj?a - 2 scrolls of enchant armour  i - a scroll of identify  p - a scroll of poison  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  I - a scroll of immolation  N - 2 scrolls of noise  c - a scroll labelled TOHUID WIJAAVE [!] read|quaff|evoke[?] describe selectedVsjNVsjSVsjZ##....##..##....##...<.. newnew the Skirmisher# #..ß.'.).)).ß.......... Barachi of Cheibriados ****..Vsj [:..##...##..##....#.#..... Health: 81/81 ========================.!.##...####...##..##.... Magic: 21/21 ========================....###)......####.###### AC: 13Str: 20..))) ######### #.###### EV: 12Int: 28Vsjd[......###...##.. SH: 0Dex: 28>.......###### ###....# XL: 11 Next: 10% Place: Dungeon:10Vsj[ #.@....### ###..# Noise: ---------  Time: 12649.7 (0.0)######...# ##... k) +0 orcbow###.######.... Fire: k) +0 orcbow#...........#######.......########..... #.............. ###########....Vsj5\ ########..... Cheibriados appreciates the change of pace. _Your toxic aura wanes. _No target in view! _The sprites lose interest in your situation. _You feel your willpower return. Vsj\<_Found a stone staircase leading down.VsjbP  Okay, then.Vsj@cVsjiVsjvj. _VsjlVsjl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingVsj}5.8   4.2  +2   h - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   0.8  +1   i - Hexes   8.4   7.6  +1   c - Throwing   0.0   1.0   0   j - Translocations   5.6   5.0  +1  Vsj     k - Alchemy   6.8   5.9  +1   d * Ranged Weapons  11.0  13.5   0   l - Fire Magic   1.1   1.7  +1          VsjO e - Armour   1.5   1.4  +2   m - Invocations   0.0   1.2  -1   f - Dodging   2.1   2.5  +1   n - Evocations   0.0   0.8  +1  g + Stealth4.2   5.0   0                          Vsj                    VsjAs                Vsj.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsVsj VsjK Vsj ##....##..##....##...<.. newnew the Skirmisher# #..ß.'.).)).ß.......... Barachi of Cheibriados ****..Vsja ..##...##..##....#.#..... Health: 81/81 ========================.!.##...####...##..##.... Magic: 21/21 ========================....###)......####.###### AC: 13Str: 20..))) ######### #.###### EV: 12Int: 28......###...##.. SH: 0Dex: 28>.......###### ###....# XL: 11 Next: 10% Place: Dungeon:10Vsj #.@....### ###..# Noise: ---------  Time: 12649.7 (0.0)######...# ##... k) +0 orcbow###.######.... Fire: k) +0 orcbow#...........#######.......########..... #.............. ###########.... ########.....  _Your toxic aura wanes. _No target in view! Vsjկ _The sprites lose interest in your situation. _You feel your willpower return. _Found a stone staircase leading down. _Okay, then.Vsjӵ Vsjz Vsjػ Vsj9 Wsj Wsj URead which item? WsjScrolls  b - a scroll of blinking  g - a scroll of fog  t - 6 scrolls of teleportationWsja - 2 scrolls of enchant armour  i - a scroll of identify  p - a scroll of poison  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  I - a scroll of immolation Wsjq9 N - 2 scrolls of noise  c - a scroll labelled TOHUID WIJAAVE [!] read|quaff|evoke[?] describe selectedXsj XsjXsj0##....##..##....##...<.. newnew the Skirmisher# #..ß.'.).)).ß.......... Barachi of Cheibriados ****....##...##..##....#.#..... Health: 81/81 ========================.!.##...####...##..##.... Magic: 21/21 ========================....###)......####.###### AC: 13Str: 20Xsjw1..))) ######### #.###### EV: 12Int: 28......###...##.. SH: 0Dex: 28>.......###### ###....# XL: 11 Next: 10% Place: Dungeon:10Xsj1#.@....### ###..# Noise: ---------  Time: 12649.7 (0.0)######...# ##... k) +0 orcbow###.######.... Fire: k) +0 orcbow#...........#######.......########.....Xsj52, #.............. ###########.... ########.....  _Your toxic aura wanes. Xsj2>_No target in view! _The sprites lose interest in your situation. _You feel your willpower return. _Found a stone staircase leading down. _Okay, then.XsjaXsjDg$XsjgKIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled TOHUID WIJAAVE Potions (select first with !) Xsjjhw s - a bubbling pink potion  t - 2 bubbling purple potions  x - 2 fizzy orange potions Xsjh z - 2 metallic blue potions[?] describe selectedYsj4Ysja5Ysj<YsjL##....##..##....##...<.. newnew the SkirmisherYsj M# #..ß.'.).)).ß.......... Barachi of Cheibriados ****....##...##..##....#.#..... Health: 81/81 ========================YsjM.!.##...####...##..##.... Magic: 21/21 ========================YsjMu....###)......####.###### AC: 13Str: 20..))) ######### #.###### EV: 12Ysj@NInt: 28......###...##.. SH: 0YsjNhDex: 28>.......###### ###....# XL: 11 Next: 10% Place: Dungeon:10#.@....### ###..# Noise: ---------  Time: 12649.7 (0.0)YsjN######...# ##... k) +0 orcbow###.######.... Fire: k) +0 orcbow#...........#######.......########.....Ysj_O #.............. ###########.... ########.....  _Your toxic aura wanes. _No target in view! _The sprites lose interest in your situation. _You feel your willpower return. YsjOx_Found a stone staircase leading down. _Okay, then.Ysj[]  As you read the scroll of identify, it crumbles to dust.Ysj9\,50.7 (1YsjfYsjlhX _c -> V - a scroll of vulnerabilityZsjMZsjXPC  Skill  Level Cost  Apt Skill  Level Cost  Apt ZsjQZa + Fighting5.8   4.2  +2   h - Spellcasting   1.1   2.0   0          ZsjQg b - Unarmed Combat   0.0   0.8  +1   i - Hexes   8.4   7.6  +1   c - Throwing   0.0   1.0   0   j - Translocations   5.6   5.0  +1       k - Alchemy   6.8   5.9  +1  ZsjQ d * Ranged Weapons  11.0  13.5   0   l - Fire Magic   1.1   1.7  +1          ZsjOR e - Armour   1.5   1.4  +2   m - Invocations   0.0   1.2  -1   f - Dodging   2.1   2.5  +1   n - Evocations   0.0   0.8  +1  g + Stealth4.2   5.0   0  ZsjR                ZsjS                ZsjtS                    ZsjS        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpZsj3T*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets\sj > h + Spellcasting 1.1]sjcTargetTarget--  --  --  --  --  --  --  --  -- ]sjc[ --  --  --  --  --  current training targets, if any. [-] clear all targetscost|targets]sj Lrain rain 20% ]sj $20%           40%     ]sj p      20% percentage of incoming experience used to train each skill is in brown.trainingtargets^sj^sj^sjc"^sj)##....##..##....##...<.. newnew the Skirmisher^sj|))# #..ß.'.).)).ß.......... Barachi of Cheibriados ****....##...##..##....#.#..... Health: 81/81 ========================.!.##...####...##..##.... Magic: 21/21 ========================....###)......####.###### AC: 13Str: 20^sj*i..))) ######### #.###### EV: 12Int: 28......###...##.. SH: 0Dex: 28>.......###### ###....# XL: 11 Next: 10% Place: Dungeon:10#.@....### ###..# Noise: ---------  Time: 12650.7 (0.0)######...# ##... k) +0 orcbow^sjZ*###.######.... Fire: k) +0 orcbow#...........#######.......########..... #.............. ###########.... ########.....^sj*  _The sprites lose interest in your situation. _You feel your willpower return. _Found a stone staircase leading down. _Okay, then.As you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerability^sj+^sj0^sj1^sj6^sj7^sj  ^sj ^sj ^sj! ^sj$ ^sj& ^sjb( ^sju+ ^sj/ ,^sj7 ^sjt; ^sjT? ,^sjtB ^sjF ^sjL ,^sjM ^sjT  #..###. #......####...#### ##....##..##....########..ß.'.).)).ß...^sjU #....##...##..##....#.#..#...!.##...####...##..##.#......###)......####.####....))).######### #.###.......@### #.#?.>.......###### ###...#.#####......### ###. # ######...# ## ###.###### ^sjfV #... ####### ..## #......^sj \ #.##########+#. #..##.....# #......####...#### ##....##..##....##^sj\ I ######..ß.'.).)).ß.... #.....##....#. #...!.##...####...##.. #......###)......####. #....))@.######### #.# #..### #. #?.>.......###### ###.#...#.#####......####.# #. ######...# #. .^sjK] ###.######. #....... ##. ..########^sji -9.2 (8.5^sjhj -61.3 (10.6)^sjp ^sjWs  ^sjs _Items here: )) ††._sj_sj)_sj4_sj.6....._sjM ##.#+#.## #..##.##### #......####...#### ##....##..##....##_sj# ######..ß.'.).)).ß #....##...##..##....#.# #...!.##...####...##.. #......###)......####. #....)@).## #. #.### # #?.>.###### ### #...#.#####......###  #.# #. ######...#. .. ###.. .. #_sj ... # #..# ..#_sj9,0.0)_sj43.4 (2.1 __sjG_sj _sj(_Items here: ))) [[ ††.`sjz`sj|Pick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with ))`sj?}>a - a +0 spear  b - a +0 whip  c - a +2 spear of venom Armour (select all with [)d - a +0 buckler  e - a +0 scale mail Carrion a gnoll corpse `sj}a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]`sj] `sj `sj `sj ##.##########+#.##.. newnew the Skirmisher#..##........#####. Barachi of Cheibriados ****..`sj #......####...####. Health: 81/81 ========================##....##..##....##. Magic: 21/21 ========================######..ß.'.).)).ß..... AC: 13Str: 20#....##...##..##....#.# EV: 12Int: 28`sj Q#...!.##...####...##..# SH: 0Dex: 28#......###)......####.# XL: 11 Next: 10% Place: Dungeon:10#....)@).######### #.# Noise: ---------  Time: 12663.4 (0.0)#........###`sj #.. k) +0 orcbow#?.>.......###### ### Fire: k) +0 orcbow#...#.#####......### ##.# #. ######...#.. ..###.##### . ..#...... ...#######`sj @ #..#..########  _Okay, then.As you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerability `sji (_Items here: )) ††. _Items here: ))) [[ ††.  Okay, then.`sj `sj `sjI `sj . _`sj `sj `sj `sj `sj  ##.#+#.## #..##.##### #......####...#### ##....##..##....##`sj  ######..ß.'.).)).ß #....##...##..##....#. #...!.##...####...##.. #......###)......####. #....@)).## #.`sj  #.### # #?.>.######  #...#.#####......###`sjq  #.#.#. ###...# .. . .. ###.K   kobold demonologist (wandering)K. . ... ## ##...#  #..# ..`sj[  As you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerability _`sj , ††.Items here: ))) [[ ††. _Okay, then.You encounter a kobold demonologist. It is wielding a +0 morningstar.`sj 9K.`sj <.K`sj J5.5 (2.1 _`sj= `sj%  `sj% n_You see here a +0 flail of concussion.asj B  asj #####).)) #....## #...!.## #......###) #....@)).#  #........###  #?.>.......######  #...#.#####......###  #.#.#. ######...#  asj .K . ..  .. . ...  # ##...#  #..# asj y  #####).)) #....## #...!.## asj t#......###) #....@)).#  #........###  #?.>.......######  #...#.#####.... #.#.#. ##### .K . ..  asj .. . ...  # ##...#  #..# asj asjr asj asj j _A kobold demonologist is nearby!csj   csjD Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dsj2K.dsj%dsj918----dsj(MContam: 24% 6.5 (1.0dsjdsjRX _You miscast Olgreb's Toxic Radiance. There is a flash of cinnabar.dsj-   dsj FCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dsjA ######....###...!.###......####....@)).##........##?.>.......##...#.#####....#.#.#.###esjv. . ..Kpoisoned).. . ...# ##...#.#You begin to radiate toxic energy.  The kobold demonologist shouts!esj######....###...!.###......###esjt#....@)).##........##?.>.......##...#.#####....#.#.#.###. . .... . ...# ##...#esjݟ@.#esjA.Kesj esj5-------===7Toxic esjesj: _The kobold demonologist is poisoned.esj 6MesjU yK.  The kobold demonologist shouts! _The kobold demonologist is poisonedesj r.ckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.esjM c very poisoned)esj< 4-----8Will/2 Toxic Jinx esj esj @ _The kobold demonologist looks even sicker.fsj ))))You shoot an arrow. The arrow hits the kobold demonologist.fsjc K.  The kobold demonologist is heavily wounded.fsjmc..>fsj5n-=9fsjtfsjCv fsjv:_The kobold demonologist looks even sicker.fsjGD )))fsjTH2))You shoot an arrow.fsjO ....KfsjCextremely poison…)The arrow misses the kobold demonologist.The kobold demonologist looks as sick as possible!fsj{fsj'_C70.4 (0.9fsjbgfsjZik _The kobold demonologist miscasts a cantrip.fsj )))You shoot an arrow.  The arrow hits the kobold demonologist but does no damage.fsjI .KThe kobold demonologist is heavily wounded.fsjŐ ...5=1.4 (1.0Jinx fsj( fsj V _Your toxic aura wanes.gsj!ir )))You shoot an arrow.gsjr;*gsjy.>4K 4   red devil (polearm, summoned)Your toxic aura wanes.  The arrow barely misses the kobold demonologist.  A giggling sprite leaps out and smacks the kobold demonologist with its own  hand.  The kobold demonologist is severely wounded.2gsjgsjs _The kobold demonologist mumbles some strange words.gsj ' gsje Y)You shoot an arrow. The arrow hits the red devil.gsj= ;*gsjrm §You shoot an arrow. The arrow hits the red devil.  The red devil is lightly wounded.  A gigsjmo mggling sprite leaps out and makes the red devil trip over its own feet.  The red devil is heavily wounded.  You kill the kobold demonologist!  Cheibriados appreciates the change of pace..gsj g.)gsjE gsj N243.3 (0.9gsjՉ gsj}  gsjً T_The red devil disappears in a puff of smoke!hsjUhsjhsj_hsjhsj 70hsjhsjhsjE_=18hsj4hsj{ _The sprites lose interest in your situation.hsje76hsj)hsjhsj  You encounter a centaur. It is carrying a +0 shortbow.hsjr6=---.chsj=c   centaur (launcher, wandering)hsjz-6.3 (3.0hsjIU4---7.3 (4 _hsj hsjjsj  jsjCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jsjo3######....##jsjJp#...!.###......####....@)).##........##?.>.......##..)#.#####....#.#.#.###. . ..cjsjppoisoned).. . ...# ##...#.#jsj S######....##jsj@ #...!.###......####....@)).##........##?.>.......##..)#.#####....#.#.#.###. . .... . ...# ##...#.#jsj4 c You begin to radiate toxic energy. The centaur is poisoned.jsj8 ))))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.jsjL {.@..>jsj /...jsj %3jsj ----2===8.3 (1Toxic jsj jsj  jsj8 E_The arrow misses you.lsj<; .clsjCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.lsj d  very poisoned)lsjv2-----0-9Jinx lsjlsjAZ _You feel your willpower being sapped. The centaur looks even sicker.lsjs .  You shoot an arrow. The arrow hits the centaur!  You kill the centaur!lsjw V)))))lsjx !lsj ..>..)Cheibriados appreciates the change of pace.lsjg 2-8% 5=80Jinx lsj lsjn V _Your toxic aura wanes.msj0msjmsjmsj msj:_No target in view!msjQ msj msjl msj msjE >6 _msjH msj msj B4msj msj { _The sprites lose interest in your situation.msj U3=2msj\ msjv msj 71msj msj@ msj 'msj  msj Z _Your magical contamination has completely faded away.msjt msj msj  msj 9=msj` msj msjt M4=msj" msj' msj( msj+ msj$0 msj0 msj4 msj{8 msj8 msj< msjsD msjD 9=msjH msjL ,msj|P msjnT c5=msjX msj6\ msj\ msj` msjc msjd msjk msjo ,msjfs msjv msjOw 9=msjz msj~ msj M6=msj msjz msjۆ msj$ msj msjf msjǗ msj msji msj] msj] msj 9=msj< msj0 msj msj msj/ msj K7=msjM msj msjk (msj msj n _You feel your willpower return.msj msj msj ,msjM msjY msj 9=msjE msj msjZ msj msj msj K8=msj msj msj? msjn msj ,msj msj ,msj msj 9=msjm msj msjh msj  K9=msj_ msj8 msj msj2# msj& ,msji* msjI. msj. msj5 msj9 msjy: 9=msj= msjA msjPB msjE msjEI msjI L20=msj!M msj&Q msjQ msjT msjq\ ,msj` msjd msjd msjg msjk msjl 9=msjco msj=s msjs K1=msjw msjz msju{ msj8 msj( msj؆ msj߉ msj msjH msj msj msj 9=msjm msj4 msjɝ msj msj msj L2==msjԬ msj msj msj msjĹ msj msj ,msjR msjx  #.......####...##.##..#.##########+#. #..##........## msj #......####...### ##....##..##....# ######..ß.'.).)).ß. #....##...##..##....# #...@.##...####...#--- #......###)......#### #....))).#########  #........### #msj ) #?.>.......###### # #..)#.#####......###  #.#.#.# ######...#  .).....####.....#.... #....msjP 1737.6 (57.3)msj H---8.6 (58msj msj W _d - a fizzy pink potionnsjwnsjinsj`nsjnsj nsj:==nsj nsj nsj,nsjnsj~nsjq",nsjD%nsj(nsj,nsji-nsj1nsj<F #......####.. ########..ß.'.).)).ß#....##...##..##..#.....##...####...#......###).. #....))).######### #........###  #@.>.......######  #..)#.#####......nsj=\ #.#.#.# ... .).....# ###.....#.... #. ####...## ## #..## ..### .. #.... ..####nsjvT]47.0 (8.4)8.0 (9nsj]nsj_M _S - a scroll of silencensj 3nsjh nsj nsj ,nsj_   Things that are here:  a +0 shortbow; a centaur corpse#. #.....##...##### #. #......###)..####.#. #....))).######.....#.# #........### ........ ##..>.......####........##..)#.#####..............#.#.#.# .......#.).....# #........@..#......# 58.5 (10.5).......####...###.. nsj` [36m)..... #..## .. ..... .... .... .....#... ........ .#...... .###### 60.7 (12.7nsja nsjg & _Found an athame.osjIosj7osj(osjԣosjosj=osjhosj̫osj6osjosjwosjosj=osjֵosjosj\osjosjosjosjosj&osjosj'osjXosjosj3osjosjhosj,osjosjMosj,osjDosjjosjosj@osjosjosj/osjosjosjosjYosjosjosjjosjosjGosj osjE osj-osjosj5osjosjosj!osj!osj#osj'Bosjy(osjA*osj*osj+osjt/osj0osj0osj1osjW3osj4,osj5osj57osj8osj_9osjM:osjt;osj<osj=osjh>osj.BosjBosjD,osjEosj!HBosjHosjIosjJ,osjKosjLosjM,osjRBosjTosjUosjVosjtWosjpXosjrYosjhZosjZosj[osjT`osj'bosjbosjcosjLeosjhg,osj"hosjiosjMkosjkosjlosjnosj_qosj rosjrosjyosj{osj~|osj~osj%osjEosjosj|osjQosj:osjosjosjVosjnosjosjosj{osjߍosj?osj|osjȑosjOosjosjosjosjosjosjosjosj8,osj=osjosjӪosjyosjosj  Things that are here:  a +0 shortbow; a centaur corpse _osjosj,osjosjosjosj/osjosjosjosjSosj?osj osj~osj7osjwosj5osjosjosjtosjosj%osjosjxosjosjosjosj ,osj1,osjosjBosjosjosjosjosj,osjt osj osjS osj  .. ##.#### .# #...##.osj 8 .# #......) # .# ##....ß)##.. #. .# #>+..) #. ##.# ##....ß.##osjr  #. #..# #....... #.##.# #...##..... #...@# ##.######## ##..## #..##..... #..# #......###osj  ##..# ##....##. #...# ######..ß.'.). #.#.# #....##...##..  #.#.# #.....##...### osjN  #.#.# #......###)... #####.#.# #....))).##### osjT 2879.9 (119.2)osj .80.9 (120osj(" osjh(  osj( '_w - a +0 pair of glovespsjpsj psjZ psj= psj psjx ,psj psjpsjpsjYpsjpsjpsjpsjypsjpsjDpsjpsjpsjpsjpsjpsj@psjpsjpsj$psjpsjHpsjpsjOpsjpsjlpsjpsjmpsjpsjpsjpsjpsjE psj!psj!psj"psj"psj#psj#psj$psj$psj %psj%psj&psjr&psj&psj'psj (,psj )psj)psj*psjj*psj +psj+psj ,psj,psjG-psj-psjE.psj.psjY/psj/psjb0psj0psj}1psj%2psj2psj2psj3psj4psj4psjX5psj6psj6psj7psj7psj8psj#9,psj9psj:psj.;psj;psj<psj<psjO=psj=psj>psj>psjr?psj?psjI@psjApsjApsjBpsjtBpsjLCpsjIDpsjDpsjEpsjFpsjFpsjGpsjGpsjsHpsjWIpsjIpsj$Jpsj"KpsjKpsj6LpsjLpsjPMpsjMpsjINpsjNpsj9OpsjOpsj8PpsjPpsj0QpsjQpsj-RpsjRpsjDSpsj(TpsjTpsjTpsjPVpsjYWpsjWpsjkXpsjYpsjZpsj[psj[psj]psj@^psj^psj_psj'apsjpbpsjbpsjcpsjepsjfpsjigpsj$hpsjipsjok,psjlpsjmpsj1opsjopsjvppsjrpsjspsjvspsjBtpsjupsjivpsjvpsj{psj|psj(~psj~psjpsjpsjlpsjЀpsj-psjāpsjdpsjłpsj"psj΃psjgpsjʄpsj)psjaXpsj psjpsj psjjpsjpsjpsjpsjxpsjpsjpsjpsjgpsj,psjRpsj̏psj.psjpsjWpsjpsjpsj psj,psjpsj,psj,psjA,psjpsjpsjbpsjśpsjpsjpsjBpsj,psj[psjpsjdpsjʳpsj)psjpsjpsj̸psjEpsjpsjppsj,psjpsj/psjpsjpsj\psj*psj,psjpsjpsjpsj),psjpsj|psjpsj:psjpsjhpsjpsj~psjpsj,psjPpsjpsjBpsjpsjU,psjpsjXpsjpsj}psj-,psj'psj!psjpsjtpsjpsjpsjspsjpsjpsjxpsjpsjpsjpsjapsj psj psjpsjpsjSpsjFpsj\  Things that are here:  a +0 shortbow; a centaur skeleton _psj;_,psjcpsj4jpsjnpsjnpsj{vpsjJ~R  There is a stone staircase leading down here.psjTpsj _psjpsjPpsj,psjpsj!psj)psjpsjpsjpsjpsjpsjpsj$psj{psjpsjpsj3psjKpsjpsjppsjipsj6,psjpsjpsj psjpsjpsjpsjQpsjpsjpsjpsjpsjKpsj psjFpsjpsj[psj psjpsjR,psjpsjpsjOpsjpsjpsjpsjrpsjpsjpsjG psj psju psj psj"psjXpsj,psj@psjpsj?psj,psjxpsjpsj,psjpsjpsjY,psjDpsjpsjpsjJpsjzpsj$ psj psj!psj"psjk#psj$,psj%psj&psjB'psj'psj(psj)psjK*psj*psj+psj -,psj-psja/psj0psj,1psj1psj3psj4psj4psj05psj6psj7psj28psj8psjn:psj:;psj;psjr<psjLpsj N,psjqOpsjRpsj|SpsjSTpsjUpsjVpsjXpsjXpsjvYpsj,[psj\psj\psjT]psj^psj_psjW`psjapsj{bpsjtcpsjdpsjdpsjfpsj-g,psjgpsjipsjj,psjkpsjmpsjmpsjn,psj~ppsjBqpsjqpsjrpsjspsjtpsjtpsjRupsjvpsjwpsjwpsjVxpsjypsj|zpsjzpsjH{psj_}R  There is a stone staircase leading down here.psjb~psj~ _psjppsjpsjNpsjpsj[psj4psjpsjpsjpsj psj ,psjpsjSpsj},psjpsjpsjpsjpsjhpsj>psjpsjkpsjӎpsjpsj;psjёpsjbpsjpsjpsj)psjpsj-psj6psjpsjEpsjCpsjݜ,psjpsjJpsjNpsjpsjVpsjpsjpsj psjpsjpsjpsjΧpsjk _I - 2 scrolls of immolation (gained 1)psj(psj*3psj³psjHpsj˵psj]psj-psj)psjŹpsj+psjpsjpsjpsjbpsjQBpsjpsjԿpsjpsjpsjLpsjpsj,psjpsjpsjpsj#psjpsjpsjpsjspsj[psjpsjUpsjpsj!psjCpsjFpsjpsj>psj.psj+psjpsj4psj+psjpsj9psj psjpsjrpsjpsjpsjpsjpsj{psjpsjfpsjpsj\psj+ psjZ psj59########## ############...##...# #........psj:]#.#.##...# ...#.#....##########........##.###.###.@.....##.........3220.0 (339.1##..# ###...####...#####.######..## ##...##).##....###.# #..## #.....))|)......##.##.## ##....##..##.....##.#psjj:#..# #......####...##.##. ###.### #..##........###....# ......####.##########'# ##...## ###.#...#...##........###..#..#psj:psjC?psj@E _Done exploring.qsjqsjaBGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +0 orcbow (weapon)  a - a +1 sling qsjMissiles (go to first with ()  p - a throwing nett - 2 curare-tipped darts Armour (go to first with [)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn)  n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}  u - a +2 cloak of corrosion resistance (worn)b - a +0 robe  h - a +0 cloak  o - a +0 troll leather armour  r - a +0 leather armour of cold resistance  s - a +2 robe of fire resistancew - a +0 pair of gloves Jewellery (go to first with "=)  g - a +4 ring of protection (worn) qsjl q - an amulet of regeneration (worn)  v - a ring of poison resistance (worn)c - a ring of magical power [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ssjb - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or ssjspellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. Your spell failure would worsen by up to 2% (press '!' for details). Your attack delay would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have (w)ear, (d)rop, (=)adjust, or (i)nscribe.ssjAu ssju ssj"~ ssj newnew the SkirmisherBarachi of Cheibriados ****..ssje Health: 81/81 ========================Magic: 22/22 ========================##################### AC: 13Str: 20#...##...#ssjT g#.......... EV: 12Int: 28#.#.##...##.......... SH: 0Dex: 28ssjމ T#.#....##########.......... XL: 11 Next: 15% Place: Dungeon:10##.###.###.@.....##......... Noise: ---------  Time: 13220.0 (0.0)ssjt [##..# ###...####...#####.#### k) +0 orcbow##..## ##...##).##....###.#Fire: k) +0 orcbowssjۊ #..## #.....))|)......##.###.## ##....##..##.....##.##..# #......####...##.##.# ###.### #..##........###....# ssj@ ......####.##########'# ##...## ###.#...#...##........###..#..#Things that are here: _a +0 shortbow; a centaur skeleton _There is a stone staircase leading down here. _There is a stone staircase leading down here. _I - 2 scrolls of immolation (gained 1) _Done exploring.ssj$ ssj +1.0 (1ssj ssjA & _a +0 shortbow; a centaur skeletonThere is a stone staircase leading down here. _I - 2 scrolls of immolation (gained 1) _Done exploring. _You drop a +0 robe.tsj$stsjvBGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +0 orcbow (weapon)  a - a +1 sling tsjwMissiles (go to first with ()  p - a throwing nett - 2 curare-tipped darts Armour (go to first with [)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn)  n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}  u - a +2 cloak of corrosion resistance (worn)h - a +0 cloak  o - a +0 troll leather armour  r - a +0 leather armour of cold resistance  s - a +2 robe of fire resistancew - a +0 pair of gloves tsjw/Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  q - an amulet of regeneration (worn)  v - a ring of poison resistance (worn)c - a ring of magical power  d - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]usjvoh - a +0 cloak. A cloth cloak. usjw Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (13.3 -> 11.3). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte? usj; Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.usjf usjY usj `newnew the Skirmisherusj0 Barachi of Cheibriados ****..Health: 81/81 ========================Magic: 22/22 ========================usj ##################### AC: 13Str: 20#...##...##.......... EV: 12usj iInt: 28#.#.##...##.......... SH: 0Dex: 28#.#....##########.......... XL: 11 Next: 15% Place: Dungeon:10##.###.###.@.....##......... Noise: ---------  Time: 13221.0 (0.0)usj o##..# ###...####...#####.#### k) +0 orcbow##..## ##...##).##....###.#Fire: k) +0 orcbow#..## #.....))|)......##.###.## ##....##..##.....##.##..# #......####...##.##.# ###.### #..##........###....# ......####.##########'# ##...## ###.#...#...##........###..#..# _a +0 shortbow; a centaur skeleton _There is a stone staircase leading down here. _There is a stone staircase leading down here. _I - 2 scrolls of immolation (gained 1) usj J_Done exploring. _You drop a +0 robe.usj usj9 +2.0 (1usjX usjk ; _There is a stone staircase leading down here. _usj I - 2 scrolls of immolation (gained 1) _Done exploring. _You drop a +0 robe.cloak.usj. usj& Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) usj X k - a +0 orcbow (weapon)  a - a +1 sling usj Missiles (go to first with ()  p - a throwing nett - 2 curare-tipped darts usji Armour (go to first with [)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn) usj n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}  u - a +2 cloak of corrosion resistance (worn)o - a +0 troll leather armour usjU  r - a +0 leather armour of cold resistance  s - a +2 robe of fire resistancew - a +0 pair of gloves usj Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  q - an amulet of regeneration (worn) usj0 v - a ring of poison resistance (worn)c - a ring of magical power  d - a ring of positive energy  e - a ring of resist corrosion usj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vsj KMMvsj w - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. vsjF MBase armour rating: 1 It can be maximally enchanted to +2. vsj fIf you switch to wearing this armour: Your AC would increase by 1.0 (13.3 -> 14.3). vsj ^Your EV would remain unchanged. You found it on level 10 of the Dungeon. vsj yStash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} vsj/ Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.wsj/3wsjo5wsj)8wsj>newnew the SkirmisherBarachi of Cheibriados ****..Health: 81/81 ========================Magic: 22/22 ========================##################### AC: 13Str: 20#...##...##.......... EV: 12Int: 28#.#.##...##.......... SH: 0Dex: 28#.#....##########.......... XL: 11 Next: 15% Place: Dungeon:10##.###.###.@.....##......... Noise: ---------  Time: 13222.0 (0.0)##..# ###...####...#####.#### k) +0 orcbow##..## ##...##).##....###.#wsj;Bq[38GFire: k) +0 orcbow#..## #.....))|)......##.###.## ##....##..##.....##.##..# #......####...##.##.# ###.### #..##........###....# ......####.##########'# ##...## ###.#...#...##........###..#..# _There is a stone staircase leading down here. _There is a stone staircase leading down here. _I - 2 scrolls of immolation (gained 1) _Done exploring. _You drop a +0 robe. _You drop a +0 cloak.wsjKJwsjM^I - 2 scrolls of immolation (gained 1) wsjwM_Done exploring. _You drop a +0 robe.cloak.  You start putting on your armour.wsjN+3.0 (1wsjRwsj)^wsj^+4.0 (2wsjcwsjygwsjg+5.0 (3wsjkwsj'pwsjp+6.0 (4wsjtwsjywsjy+7.0 (5wsj}wsj~& wsjb4 _You continue putting on your +0 pair of gloves. x5wsjzwsjDwsj wsjzU_You finish putting on your +0 pair of gloves.wsj wsj wsjk wsjѠ ...#.##....#.............0.........###......##....##....##..... ........#...wsjN .wsj wsj wsj E _Done exploring.xsjaL xsjN fWhere to? (Tab - D:10, ? - help) xsjN n D - Dungeon  T - TempleL - LairO - Orcish Mines ysjRjysjkysj} [?25h[?0cysj}!newnew the SkirmisherBarachi of Cheibriados ****..Health: 81/81 ========================Magic: 22/22 ========================##################### AC: 14Str: 20#...##...##.......... EV: 12Int: 28#.#.##...##.......... SH: 0Dex: 28ysj~#.#....##########.......... XL: 11 Next: 15% Place: Dungeon:10##.###.###.@.....##......... Noise: ---------  Time: 13227.0 (0.0)##..# ###...####...#####.#### k) +0 orcbow##..## ##...##).##....###.#ysj~+Fire: k) +0 orcbow#..## #.....))|)......##.###.## ##....##..##.....##.##..# #......####...##.##.# ###.### #..##........###....# ysj~m......####.##########'# ##...## ###.#...#...##........###..#..# _You drop a +0 cloak.  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _Done exploring.  What level of the Dungeon? (default 10, ? - help) ysj# [?25l[?1cysj?11ysj@ysjvCysjQysjTysjU/ _ysjBXysj[ysj^ysj^ysj)aysjdysj\gysjgysjjysjmysjqysjmqysjsysjVzysjysjysjysjDysj ysjysjysjysjysjjysjysj ysjysj<ysj&ysjysjWysjysj^ysj@ysjysjysjysjysjysjysj9ysjysj!ysjysjysj,ysjysj'ysjysjysj>ysjysjysj?ysjC You start putting on your armour. _You continue putting on your +0 pair of gloves. x5You finish putting on your +0 pair of gloves. _Done exploring.  There is a stone staircase leading down here.ysjysjysjc$ _ysjzsjUJ 1  You climb downwards.zsj\O  You encounter a troll.zsj,]zsj]zsj_zsj\dY _The troll shouts!  Found 5 gold pieces.  zsjd+There is a stone staircase leading up here.zsj)zsj.......### ##.......#.##.........#...........##zsj/ ##........#  #.$.......##..  #............  #............  #.... ===59.4 (32.4)zsj/: #...........  #...........  #....##...... T...... #..... ..#..##. #.... T   troll zsj0:...#.# . #... .#. .. ## ... # .## ..zsj0zsj3zsj4 zsjW5V_A troll is nearby!{sjY  {sjCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|sjM ' |sjM j.TYou beckon some vexing sprites to accompany your attacks.|sjU |sj ]1---60.4 (1.0|sj S)Will/2 Jinx |sj |sj ; _You feel your willpower being sapped.}sj5tr )))You shoot an arrow.}sjh9T.}sj...}sjA-=1}sj}sj#B _The arrow hits the troll but does no damage.}sj j ))You shoot an arrow.}sj ;*}sj^ ..T(drained)The arrow hits the troll but does no damage.  A giggling sprite leaps out and makes the troll trip over its own feet.}sjI_ ,2.3 (0.9}sjkb }sj d 3 _The troll is lightly wounded.}sj )) You shoot an arrow. The arrow hits the troll!!~sjMCT.~sjQI.#.~sjR,3.3 (1.0~sjU~sj&XY _The troll is almost dead.~sj0)))~sj.)))~sjs9*~sjN.The arrow hits the troll!! _The troll is almost dead.  You shoot an arrow. The arrow completely misses the troll.  A giggling sprite leaps out and doodles on the troll's face.  You kill the troll!  Cheibriados appreciates the change of pace.~sjQ.[....~sjU] 2==9~sjVA4 _The troll leather armour is intact enough to wear.~sj4Y~sjZ ~sj[[_Your Fighting skill increases to level 6!sjC>sjlCRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 6 scrolls of teleportationa - 2 scrolls of enchant armour  p - a scroll of poison  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedsj:sjosj......### ##..newnew the Skirmisher.....#.##...sjrJBarachi of Cheibriados ****........#...Health: 81/81 ========================........##Magic: 22/22 ========================##........#AC: 14Str: 20#.$.......##..EV: 12Int: 28#............SH: 0Dex: 28#............XL: 11 Next: 19% Place: Dungeon:11#..@........Noise: ===------  Time: 13264.3 (0.0)#...........sj8?k) +0 orcbow#[..........Fire: k) +0 orcbow#....##......Will/2 Jinx ....... #.......#..##. #.......#.# . #....#. .. ## ...# .##..  You shoot an arrow. The arrow completely misses the troll.A giggling sprite leaps out and doodles on the troll's face.  You kill the troll!Cheibriados appreciates the change of pace. sj3_The troll leather armour is intact enough to wear. _Your Fighting skill increases to level 6!sjP  Okay, then.sjssjsj:. _sja sjh Gear: 21/52 gear slots (Left/Right/Tab to switch category) sjJi Hand Weapons (go to first with ))  k - a +0 orcbow (weapon)  a - a +1 sling sji Missiles (go to first with ()  p - a throwing nett - 2 curare-tipped darts sj!j Armour (go to first with [)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn) sjj n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}  u - a +2 cloak of corrosion resistance (worn)  w - a +0 pair of gloves (worn)o - a +0 troll leather armour sj'k  r - a +0 leather armour of cold resistance  s - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of protection (worn) sjk q - an amulet of regeneration (worn)  v - a ring of poison resistance (worn)c - a ring of magical power  d - a ring of positive energy  sjk $e - a ring of resist corrosion sj^m [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]sjF Missiles (  p - a throwing net  t - 2 curare-tipped darts sjG Armour [  i - a +0 helmet (worn)  l - a +2 pair of boots (worn)  n - the +0 robe "Qauz" (worn) {Harm ^Drain MP+9 Int+4}  u2 cloak of corrosion resistance (worn)  w0gloves (worn)  o - a +0 troll leather armour  r - a +0 leather armour of cold resistance  s - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of protection (worn) sj7H  q - an amulet of regeneration (worn)  v - a ring of poison resistance (worn)  c - a ring of magical power  d - a ring of positive energy  e - a ring of resist corrosion  f - a +6 ring of intelligence  j - a +6 ring of dexterity  m - a +6 ring of dexteritybotsj!?  s - a +2 robe of fire resistance sj"Y v - a ring of poison resistance (worn)sjs - a +2 robe of fire resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It sjHoffers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 sjk'Of fire resistance': It protects you from fire. It cannot be enchanted further. sj(If you switch to wearing this armour: Your AC would increase by 2.0 (14.3 -> 16.3). Your EV would remain unchanged. Your spell failure would worsen by up to 2% (press '!' for details). Your attack delay would remain unchanged. sjYou took it off Jeremiah on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} (w)ear, (d)rop, (=)adjust, or (i)nscribe.sj 6 Really take off n - the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}? Y - Yes sj6* N - NosjKC sjJ......### ##..newnew the Skirmisher.....#.##...Barachi of Cheibriados ****........#...Health: 81/81 ========================........##Magic: 22/22 ========================##........#AC: 14Str: 20#.$.......##..EV: 12Int: 28#............SH: 0Dex: 28#............XL: 11 Next: 19% Place: Dungeon:11#..@........Noise: ===------  Time: 13264.3 (0.0)#...........k) +0 orcbow#[..........Fire: k) +0 orcbow#....##......Will/2 Jinx ....... #.......sjL,[33m#..##. #.......#.# . #....#. .. ## ...# .##..  A giggling sprite leaps out and doodles on the troll's face.  You kill the troll!Cheibriados appreciates the change of pace. _The troll leather armour is intact enough to wear. _Your Fighting skill increases to level 6! _Okay, then.sjlM'--- _sjePsjT` .k) +0 orcbow sjWU  #[....Fire: k) +0 orcbow #....##.Will/2 Jinx  ....... #. ..#..##. #.sjUi ...#.# . #.#. .. ## . # .## ..  You start removing your armour.sjWF---5.3 (1sjYsj^ _You continue removing the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}. x2sjR_+6.3 (2sj_ sjbsj"ge _The sprites lose interest in your situation.sjgsjh*7.3 (3sjksj#osjo*8.3 (4sjrsjvsj=w*9.3 (5sjzsjA}~P: 64/64 (81)P: 13/13 2sj}4 _You continue removing the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}. x2 _The sprites lose interest in your situation.You continue removing the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}. x3  You finish removing the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}.  You feel your magic capacity decrease.  You feel stupid.sj?Drain sjksjq  You feel heavily drained.You start putting on your armour.sjߍsjD+70.3 (6sjבsjsj)*1.3 (7sjtsjsj*2.3 (8sjsjxsj]*3.3 (9sjsjsj.4.3 (10.0)sj@sj' sj 6 _You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance.sjssjsj-Q _You feel resistant to fire.sj5 sj6 sj9 sj= sj? $ _sjB sjlG sj:H sjCK sj"N sjN sj P sjQR sjS sj@T sjSV sj W sjKX sjZ sjl[ sj] sj^ sj_ sj` sjc sjc sj"e sjbg ,sji sjXk ,sjl sjco sjp )sj.q sj,t n _You feel your willpower return.sjv sj|w sjox sj| sjS [.# ..# ...sj% ## ##...#.##...# #...# .##  ### sj o #.$##.. #..87.5 (13.2 #..... ##..<..sjт o #..... #[.......... #....##...... ....... #..... ..#..##.# #....sj  ...#.## .# #...sj sj -9.6 (15.3sj5 sjՍ ( _Found a ring mail.sjݪsjsjڮsjbsjsjٺsjsjdsjBsjsjN _You now have 1078 gold pieces (gained 5).sj^3sjsjsjBsj{sjsj{sjp,sjsjsjsjTsjsjsjsjWsj sjsj,sjsjsjsjsjtsjsj,sjsjsjOsjsjsjIsjsjsjsj, sj sj* sj sj7sj[sjsjsjsj@sjsj[sjsj+sjsjIsjsjsjjsjsjQsj sj!sj!sj|$sj%sj%sj&sjo(sj-#........##........###....####.........##..##...## ##............#....## #............sj-##....# ##..<........###....####...........#........##[..........#..###...#.....#..# ####.....328.9 (39#...#..##.# #....##. .....#.## .# #...sj.U# ..#.#..... ## ...## ####.## . .. .. .. .. .. ..# .<#sj1sjT2.31.0 (41.4sjP5sj69 _Found a stone staircase leading up.sj^3sjsjsjsjsjsjsjsjsjsjesjnsjC sj sj sj sj sjsj{sjsjvsj sjsj9sjsjsjpsjsj|sjwsjsj!e  You encounter a troll.sj'F#........##[...sj@(##..###...#....##...... #..# ##........##..... #....##...#..##.# #.... ##........#.##..# .#... ##..#.#.......##...... ## ####.###....... .. sj(  ##...#.......T  #.....  #....##...?...  ###.<# ...#..  ....# ..#  ##..## .#.... #T   troll (asleep)#...###.##sj`)"#sj,].T45.9 (14.9sj,1T.sj0WTsjK15=8.0 (17.0sj4sjg6 sj6_The troll shouts!sj P T.  sjz $Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sju sj 2--=9.0)Will/2 Jinx Drain sj sj$ ; _You feel your willpower being sapped.sjZ )))) You shoot an arrow. The arrow hits the troll!sj[:*sj( T.The troll is moderately wounded.A giggling sprite leaps out and makes the troll trip over its own feet.sj,`...(drained)sj-.=50sj=1sj2] _The troll is heavily wounded.sj ))) You shoot an arrow. The arrow hits the troll!!sj:*sjY\ . _The troll is heavily wounded.!  The troll is almost dead.smacks the troll with its own claw.  You kill the troll!  Cheibriados appreciates the change of pace.sj\d b...[.sjEi 7--221Drain sjs sjw H _The troll leather armour is intact enough to wear.sjh sjx sj1! sj" H _No target in view!sj3sjsjsj]5=- _sj'sjesjz6=--sjsj{ _The sprites lose interest in your situation.sjK7=sjsj1 _HP restored.sjLsjsjsjlL3==sjsj4 _Magic restored.sjsj@sj-sj9=sjsjsjsjsjsj:==sjsjsjVsjsjfsjsjsjsjsjsjsjsjsjusjsj1sjsjusjsjsj3sjEsj sj sj sj sjxsjsjsjsj^sjSsjsjsjsj'sjsj!sjf"sj*$sj&sj&sj'sj)sjk*sj+sj.sj.)sj/sj2n _You feel your willpower return.sj4sji5sj6sj8sj:sjt;sj<sj>sjq@sj@sj-Bsj!DsjEsjqFsjxGsjKIsj6L,sjhMsjOsjOsjPsjSO _a - 3 scrolls of enchant armour (gained 1)sjUsjMVsjWsjXsjZsj[sj[sj_sj`sj7asjasjcsjesjmfsjVgsj,isj[ksjksj,msjnsjpsjyqsjwrsjutsjPvsjvsjwsjysj{sjq|sj́sjbsj&,sjчsj2sj_,sj|,sj,sjsjsjsjXsjsjsjsjݚsjsjsj3 .<..........>... ##. .. ..............#.#... ... ..............#.#..# .... ..##...............#..... sj...##..............#.=.# ##.###.................# #..#..#..............## ..##..................## ............###.@.....---414.9 (63.9) ............##......##### ..[...........#.....# ........................ ....#..###..........##.. ....#####...........# ./ sj#...# #...........## . #...# #............# ##### ###..........#sjvsjTI---7.0 (66.0sj̮sj]; _Found a stone staircase leading down.sjJsjsj{sj݌sjsj%,sj+sjsjsjasjrsjsjsjsjǞsjpsjsjġsjsj$sjsjsjճS # .........#sjb ##.. .#...... .. #..............# ##.....sj޴....>...###........... .........#.#.... sjt.........#.#..#................#..sj _..#.@.# #..........# .#..............### sj................##. ...###...........sj...##......####### .........#.....# sj................... ..###..........##..sj/27.6 (10.6sjb+8.6 (11sj<sj/ _b - a +6 ring of strengthsjsjsjwsjsjsj7sjsj{sjsjsjsjsjsjsj\sjsjhsj%sjsj sjsjnsjCsjesjsjBsjsjsjsjfsj}sjsjsj6sjsjsjsjqsjhsjMsjsjsjEsj sj sj sj sjsjDsjsjsjsjsjsj9$ sj._c - a wand of warping (16) (gained 2 charges)sjsj>sjsj{sjsj,sjsjJ sj!sj."sj"sj/$sj%sj+&sj&sj(sj*sj*sj6+sj-sjj/%  sj/YYou encounter an orc. It is wielding a +0 club.sj3J......#.....###.......## .sj4.......................# ###..........##........# ##...#.........# #.....####......## #....# ##...### ###sj4....# #....##  #.........######....#  #.............@...###  ####....##  sj*6........#### .......  ....... ..###... o   orc (asleep) # ##.. ... #o.sjL:/65.6 (37.0sjO;47.7 (39.1 _sjsjsj6m  Casting: Jinxbite (safe; 1% risk of failure)  sjmConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjn2--==8.7 (1.0)Will/2 Jinx Drain sjpsjr; _You feel your willpower being sapped.sj6z )))))o))You shoot an arrow.  The arrow hits the orc but does no damage.sj;*sjd  o.  The orc shouts!  A giggling sprite leaps out and smacks the orc with its own hand......  orc (very drained).=9.6 (0.9sjd sj2 [ _The orc is heavily wounded.sj$ .  You shoot an arrow. The arrow hits the orc!!  You kill the orc!sj)")sj*^)))).)sjY' sjooCheibriados appreciates the change of pace.sjs .....o   orc wizard (wandering).)You hear a shout!sju(70.5sj0sjx _You encounter an orc wizard. It is wielding a +0 dagger.sjL )))))o  )sjM m)You shoot an arrow. The arrow hits the orc wizard!  The orc wizard shouts!sj *The orc wizard is heavily wounded.sj@ ' sj g invisible orc wizardThe orc wizard casts a spell.sj+ osj, sj7 p ....o(remembered).o   orc.oThe orc wizard flickers and vanishes!sjB9 ,1.5 (1.0sj; sjA p _You encounter an orc. It is wielding a +0 flail.sj )) You shoot an arrow. The arrow hits the orc.sj Lo.sjՌ sj^ $.sj G--2.4 (0.9sj sj  sj V_The orc is severely wounded.sjLD osjM.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjNsjVsjW#1sj|Xi--Contam: 11% ---3.4 (1.0sj^sj`F _You miscast Jinxbite. Nothing appears to happen.sj;2)sj4*sj .  You shoot an arrow. The arrow barely misses the orc.A giggling sprite leaps out and doodles on the orc's face.  You kill the orc!sj{+)sj6===4.3 (0.9sjPsj sj ]_Cheibriados appreciates the change of pace.sjQ8 #.....###.......## ...........# .##........# .#.........# .sj9 '####......## .# ##...### .# #....##  #.######....#  #...###  #.###.)..##  .....#### ....... .......sj9 <..###... # ##...).#.osj: sjN; sj> sj2? q2==---6.4 (2.1sjB sjD l _The sprites lose interest in your situation.sj}7##......#######.### #.....###.......## ..sj18.....##........# .........# ####......# ..# ##...### #....# #....## #...######@...# #........### #sj8..###.).. ..............####............ ..###...# ##..).sj:sjR;sje?sj@H---8.6 (2.2sjDsjKEsj.###.............# #.#######.#sj#.....##### .....# ##.##..# #..#.........####......## ..# ##...### #sj!#..# #  #...######....#  #...........###  #sjT###.)..##..............#### ....... ....... ..###...# ##..sjW!sjO"I6% 80.7 (2.1sj$sj%sj\ sjw] sj9c sje sjU6_M...##.....#.............# ##......#######.### #.....#### ..sj=7...#### #.#...#####......## ..##@..## #.# #....########............####.........###.)..##sj7sjg8sj;sj8<|3====22.8sj>sj?sj,/ t### ......##..... sj00 ###.............# ##......#######.### #.....##### .....### #... sj0 x####..@...# ..# ##...### #. #....## #.sj1 ######....# #........### ####.).. ........sj62 e#### .....sj;3 sj3 sj7 sj8 /4.9sjV; sj< K _Your magical contamination has completely faded away.sj _...# #.# ..............##......###.............# sj j##......#######.##.....#### .....# ##.##.# #..#...####......## ..# ##...####..# #  #######....#  #.........###  ####.)sj ..##.......####  .sj sj) o invisible orc wizard (remembered)=7.1 (2.2sj sjD i _Something hits you but does no damage. x2sj8.# #.......### ..........##......###...sj9..#.##......#######.###.#.....###.##...##.##.##.#.# #.####......## #.# ##...####.# #....## #.######....# #...###  #sjG:.###.)..##  .####  .sj>sj?,9.2 (2.1sjdBsjѱi _Something hits you but does no damage. x2sjL .# #. #.......### ...........##......###..sj ..#.##......#######.###.#.....###.##...# .###.##.##.#.#  #.####......##  #.# ##...###  ###.# #....## #sj o.######....# #...### #.###.)..## .####  .sjL oo   orc wizardAn orc wizard appears from thin air!sjߴ s  The orc wizard casts a spell at you.sj(3 6o.sjA; sj< $==sj< .=91.4 (2.2sjB sj+F  sjF $_You resist with some effort.sjR\#.# #. .#.### ....##......###.#.##......#######.###.#.....###.##...# .sjTT.###.##.##.#@.o......# #.####......## #.# ##...### ###.# #....## #.######....# #...### #.###.)..##  .####  .sjV-o.sjY%  sj@ZIYou feel your willpower return.sjZ@-3.5 (2.1sj!esjf sjg3_The orc wizard hits you but does no damage.sj= .  You shoot an arrow. The arrow hits the orc wizard!!  You kill the orc wizard!sjI(sj"*)sjc8-==4.5 (1.0sjsj%k _Cheibriados appreciates the change of pace.sjsj&sjw8=sjsjsjsjsj[sjsjsjsjsjU sjw ,sj sjlsj+sj9=sjsjsjnsj;sjsjsjsjsjvsjsj$ .>...###............ ..#.#.............# #.#..#..........# .#...........### sjg%.#...#.........# ...#.....#..# ###.......)## .........##.........# .........@# ---5084.0) .#.#######.### ...#.....###.......## .............# sj'&K.........##........## .........#.).......# ........####......## .........# ##...### .........# #....##sj)sj*J---10.7 (16.2sjG.sj/) _Found a long sword.sj# sj$ sj>& sjK) sj* sj+ sjm, sj/ sj1 sjz2 sj63 sjM6 sj6 ,sj49 sj: sjp; sj,< sj= sj> sj? sj$@ sj6A sjC sj>E sjE sjF sjrH sj J sjJ sjKL sjOM sjN sjO sjUP sjR sjT ,sj U sjkV sjW sj/X sj Y sj[ sj\ sj] sjW^ sj_ sj` ,sjQb sjc ,sjd sjZe sjg sjh sj[i sjl  .   ##..#   .. ...#   ..## ...##  sjm  #..#. #...#   .....####...##   .#...#.##   .#...........#..##   #............#@..#  ..........# ##..............#.##  sjWn q.....######  #..........##  #...........###   #...#.........#   #.....#..##   ###.......)##   sjDo 40.7 (30.0  A malevolent force fills the Dungeon...sjw /  --more--sj:*sj ==========Mark Drain With a horrendous wail, an alarm goes off!sjx @ _A sentinel's mark forms upon you.sj]##..# .. ...#sj^(  ..## ...##  #..#. #...#  .....####...## .........#...#.##  .#...........#..##  #............#...#sj'_ #............@...# #...#.## ...##### sj_#..#..##  .#...###.#...#.........#.....#.....#..#####.......)##..##.........#sjisjig--------- 2.8 (2.1)sjPmsjnsj ##..# .. ...# ..## ...##sjY #..#. #...# .....####...## .#...#.## .#.#..## #.#...# # ##.# .###.#.## .#sjI.###### .#..#..##.#....###.#...#.........#.#.....#..##.###...sj/....)##.##.........#sjsjsjsjN---------5.0 (2.2sjtsj/sj ] ##..#sj  .. ...# ..## ...## #..#. #...# .....####...## sj{ X.#...#.## .#.#..## #.#...# .# ##sj, .#.###.#.## #.#.###### #.#..#sj .##.#...###.#...#.........#.#.....#..##.###.......)##.##....sj -.....#sjH sj 6sj :sj sj0 x invisible unseen horror (remembered)sj 4=7.1 (2.1sj sj:  sj X_Something hits you but does no damage.sjO ##..# .. ...#sjP ..## ...## #..#. #...# .....####...## .#...#.## .#.#..## . #.#...#.# ##.#.###.#.## .#.#.###### .#.#..#.##.#..###.#...#.........#sjQO..#.....#..##.###......)##.##.........#sjR6sjTsjTsjUsj_Zsj [,9.3 (2.2sj^sj` sjCaX_Something hits you but does no damage.sjo))))))))xsj} xxYou shoot an arrow..sj x......x(remembered)sj6==50.3 (1.0sj0sj"N _The invisible unseen horror hits you but does no damage.sj 3.xsjp 4sjX$>xxsj.t.x(remembered)sj070---sj0%1.2 (0.9sj37sj: sj;_You shoot an arrow. The invisible unseen horror hits you. Something hits you.sj#. ##..##.. ...##..## ...###..#. #...##.....####...## .#...#.## .#.#..## .. #.#...#.# ##..# >...###.#.##.#.#.###### ..#.#..#.##.#sj.###.#...#...#..#.....#..##.###.......)##.##.........#sjb:sjsjsj.92sjB-----3.3 (2.1sjsjpi _Something hits you but does no damage. x2sj@#. ##..# #.. ...# sj#..## ...## ##..#. #...# #.....####...## .#...#.## .#.#..##  #.#...# # ##.x# ...###.#.## #.#.###### #.#..#.## #.#...#...# .#.....#..#####.......)####.........#sjŋ  Something hits you but does no damage.sjA.ŋsjŋ   gargoylesj55=sj3--5.4sj"sjԫs _You encounter a gargoyle. It is wielding a +0 mace.sjao))))))))xsj*s xxYou shoot an arrow.sj00{.......x(remembered)sj06====6.3 (0.9sj4sj6N _The invisible unseen horror hits you but does no damage.sjz #. ##..#sj #.. ...# #..## ...## ##.ŋ#. #...# #.....####...## .#...#.## .#sj.#..## .. #.#...#.# ##..# >...###.#.##.#.#.###### ..#.#..#sj.##.#.###.#...#...#sjX..#.....#..##.###.......)##.##.........#sj;sjsj4sj(.ŋsj%.ŋsjsjW(.ŋsjwsj-8==--8.4 (2.1sjsj sj_Something hits you but does no damage. Something barely misses you.sj2FsjGo Ability - do what?CostsjHJFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Bend Time3 MP, Piety-19%  b - Temporal Distortion4 MP, Piety-, Instant61%  c - Slouch5 MP, Piety--sjIp63% [?] toggle between ability selection and description.sjsj&sjX0#.##..#newnew the Skirmishersj0##.....#Barachi of Cheibriados ****..#..## ...##sjW1HP: 68/68 (81) ========================##..#. #...#MP: 13/13========================#.....####...##AC: 16sj1.Str: 20.........#...#.##EV: 12Int: 24.#.....ŋ.....#..##SH: 0Dex: 28 .. #............#...#sjd2MXL: 11 Next: 22% Place: Dungeon:11 ...# ##........@.......#Noise: =--------  Time: 13558.4 (0.0) >...###..............#.##k) +0 orcbow sj2..#.#.............######Fire: k) +0 orcbow ..#.#..#..........##sj93Mark Drain .......#...........### .......#...#.........#x invisible unseen horror (remembered) ...........#.....#..##sj3ŋ   gargoyle .........###.......)## ..........##.........# _Something hits you but does no damage. x2  sj4Something hits you but does no damage. _You encounter a gargoyle. It is wielding a +0 mace.You shoot an arrow. _The invisible unseen horror hits you but does no damage. sjz4_Something hits you but does no damage. Something barely misses you.sjDQ #. ##..#  newnew the Skirmisher sjQ#.. ...#  Barachi of Cheibriados ****.. #..## ...##  HP: 68/68 (81) ======================== ##..#. #...#  MP: 13/13======================== sj=R#.....####...##  AC: 16Str: 20 .........#...#.##  EV: 12Int: 24sjR .#.....ŋ****.#..##  SH: 0Dex: 28 sj@S.. #......*****.#...#  XL: 11 Next: 22% Place: Dungeon:11 ...# ##......**@**.....#  Noise: =--------  Time: 13558.4 (0.0) >...###.......*****..#.##  k) +0 orcbow sjS..#.#.........****######  Fire: k) +0 orcbow ..#.#..#..........##  Mark Drain .......#...........### sjT.......#...#.........#  x invisible unseen horror (remembered) ...........#.....#..##  ŋ   gargoyle .........###.......)## ..........##.........# sjTFYou shoot an arrow. _The invisible unseen horror hits you but does no damage. _Something hits you but does no damage. Something barely misses you.Hop to where?Press: ? - help, Dir - move targetsj UYAim: an invisible unseen horror (remembered, no longer here)sj?A *ŋ***.*****.***@*.*****.**sj#]**ŋ**.sj#*****.****@.*****.*****.sj***ŋ*.*****.*********.*****.sj 3...ŋ.*****.*****.*****.*****.*****sj .........................  Out of range.sj;..sjnU *********************#***sj.....*****sjZN ..........#...#.##newnew the Skirmisher ..#.....ŋ.....#..##Barachi of Cheibriados ****.. . .. #............#...#HP: 68/68 (81) ======================== ......# ##........x.......#sjMO#MP: 13/13======================== ...>...###..............#.##AC: 16Str: 20 .....#.#.............######EV: 12Int: 24 .....#.#..#..........##SH: 0Dex: 28 ..........#...........###XL: 11 Next: 22% Place: Dungeon:11 ..........#...#.@.......#Noise: =--------  Time: 13558.4 (0.0) ..............#.....#..##k) +0 orcbow ............###.......)##Fire: k) +0 orcbow .............##.........#sjPMark Drain ...###.............#...## ...##......#######.#####x invisible unseen horror (remembered) .....#.....###.......##ŋ   gargoyle ......................# #..........##........##You shoot an arrow. _The invisible unseen horror hits you but does no damage. _Something hits you but does no damage. Something barely misses you.Hop to where?Press: ? - help, Dir - move targetsjPsjQ4sjR(.ŋsjDSsjWsjWo-9.4 (1-Hop Drain sjp[sj\ _Boing!sjesj+hDrink which item? Potions  c - 2 potions of curinga - a potion of ambrosia  i - 2 potions of invisibility  m - a potion of might sji A - a potion of attraction  M - 3 potions of mutation  d - a fizzy pink potion  s - a bubbling pink potion  t - 2 bubbling purple potions  x - 2 fizzy orange potions  z - 2 metallic blue potions [!] read|quaff|evoke[?] describe selectedsj> sj? sjC sjH (..........#...#.##newnew the Skirmisher ..#...........#..##sj2I Barachi of Cheibriados ****.. . .. #......ŋ.....#...#HP: 68/68 (81) ======================== ......# ##........x.......#MP: 13/13======================== ...>...###..............#.##AC: 16sjI Str: 20 .....#.#.............######EV: 12Int: 24 .....#.#..#..........##SH: 0Dex: 28 ..........#...........###XL: 11 Next: 22% Place: Dungeon:11 ..........#...#.@.......#sjJ )Noise: ---------  Time: 13559.4 (0.0) ..............#.....#..##k) +0 orcbow ............###.......)##Fire: k) +0 orcbow .............##.........#Mark -Hop Drain ...###.............#...## ...##......#######.#####sjJ x invisible unseen horror (remembered) .....#.....###.......##ŋ   gargoyle ......................# #..........##........##You shoot an arrow. _The invisible unseen horror hits you but does no damage. sjK _Something hits you but does no damage. Something barely misses you.Hop to where?Press: ? - help, Dir - move target _Boing!sjX ^..........#...#.##newnew the Skirmisher ..#...........#..##Barachi of Cheibriados ****.. sj|Y . .. #......ŋ.....#...#HP: 68/68 (81) ======================== ......# ##........x.......#MP: 13/13======================== ...>...###..............#.##AC: 16Str: 20 .....#.#.............######EV: 12Int: 24 sjY .....#.#..#..........##SH: 0Dex: 28 ..........#...........###XL: 11 Next: 22% Place: Dungeon:11 ..........#...#.@.......#Noise: ---------  Time: 13559.4 (0.0) ..............#.....#..##sjbZ k) +0 orcbow ............###.......)##Fire: k) +0 orcbow .............##.........#Mark -Hop Drain ...###.............#...## ...##......#######.#####x invisible unseen horror (remembered) .....#.....###.......##sjZ >ŋ   gargoyle ......................# #..........##........## _Something hits you but does no damage. Something barely misses you.Hop to where?Press: ? - help, Dir - move target _Boing!  Press: ? - help, Dir - look around, f - activatesj`[ jConfirm quaff: a gargoyle, wielding a +0 mace (will become unable to see you)sjw..........#...#.##newnew the Skirmisher ..#...........#..##Barachi of Cheibriados ****.. . .. #......ŋ.....#...#HP: 68/68 (81) ======================== sj......# ##........x.......#MP: 13/13======================== ...>...###..............#.##AC: 16Str: 20 .....#.#.............######EV: 12Int: 24 .....#.#..#..........##SH: 0Dex: 28 ..........#...........###XL: 11 Next: 22% Place: Dungeon:11 ..........#...#.@.......#Noise: ---------  Time: 13559.4 (0.0) ..............#.....#..##k) +0 orcbow ............###.......)##Fire: k) +0 orcbow .............##.........#Mark -Hop Drain sj#...###.............#...## ...##......#######.#####x invisible unseen horror (remembered) .....#.....###.......##ŋ   gargoyle ......................# #..........##........## _Something hits you but does no damage. Something barely misses you.Hop to where?Press: ? - help, Dir - move target _Boing!  Press: ? - help, Dir - look around, f - activateConfirm quaff: a gargoyle, wielding a +0 mace (will become unable to see you)sjb.ŋsj ŋ(unable to see you)  Hop to where?move target _Boing!  Press: ? - help, Dir - look around, f - activateConfirm quaff: a gargoyle, wielding a +0 mace (will become unable to see you)  You fade into invisibility!sjlk=60.4 (1Invis sjVsj\ _Something barely misses you.sj E. .#sj ....#..##.. #.... ......# #ŋ.x.....>...###........#.#..#.#..sj 1###### ..## .....#...####...#...#..####sjs w..)##...####......#...#......#######.#####..#sj #.......## ........... #### sj q..).......#sj sj8 sjr sj sj sj .sjW %ŋsj  4.ŋsj sj sj ,2.5 (2.1sj sj? f _Something hits you but does no damage.sjk. .. #.sj>Z.#...# .......# ##.x.......#>...###..............#.##...#.#........ŋ....####.#.#..#..........## ......#.....###.#...#...#.....#.....#..#####@......)##..##...####.......#...##.#######.###...#.....###.......##..................# ####........##.#.).......####......##sjsjԹ5sj6sjyI.ŋsjG.ŋsjsj'4.6sjsjf _Something hits you but does no damage.sjsjsjSsjfsj t.....# ##..x....sj >...###........#.#..#.#......###### #...# ...ŋ......####....#..###..)sj $...###.............#...#......#######.##### sj? ..#.....###.......## .................# ####..##sj ..).# .######.# ##...###sj sjm sj sj sj  u  Something hits you but does no damage.sj . .sj ``xThe gargoyle hurls a stone arrow at you.sj6 | .ŋThe stone arrow hits something!!sj .xThe invisible unseen horror hits you but does no damage.sj 4=6.8 (2.2sjS sj d _The invisible unseen horror barely misses you.sjG>...###.....sj%#.##...#.#.......####.#.#..#..........## ......#...........###sj1\....#...#ŋ........#........#.....#..##......###x......)##sjX.......##...#sj###........@....#...##.#######.####sj...#.....###.........................# #####..##.#.)sj,.##### #sj\..# ##...# ###.# #....##sjxsj$$xsj.sjsjosj x(remembered)Something hits you but does no damage. x2sj2 ``sjLa``  The gargoyle hurls a stone arrow at you.sjlH.ŋsjarbx.@sj sV4--9.0sjwsjx _The stone arrow misses you. Something hits you.sj.>...###..............#.##.#.#.......######.#.#..#..........##..#...........###sj;.#...#.........#....#ŋ....#..## #.###x......)##.##.#.###.#...##.##......#.#####.#.....###.##...# .###.##.###.#.).#  #.####......##  #.# ##...###  ###.# #....##sjTsj(7sjLsj-ŋsjsjŋ   gargoyle (unable to see you)sjWi6=--71.2sjͨsj_i _Something hits you but does no damage. x2sjk?.ŋ _The stone arrow misses you. Something hits you. _sj$@Something hits you but does no damage. x2  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. Something hits you.sjLsj@M4-2--=2.2 (1.0Will/2 MarsjM]k -Hop Jinx Drain Invis sjQsjZSi _Something hits you but does no damage. x2sj& sjk) You shoot an arrow. The arrow hits the gargoyle!sjT:*sj& .  The gargoyle is moderately damaged.A giggling sprite leaps out and plays with something.sjj'[6==3sj1.sj-0 sj0_Something barely misses you. Something hits you but does no damage. x2sj )You shoot an arrow.  The arrow hits the gargoyle but does no damage.sjP :*sj<# .  The gargoyle is moderately damaged.A giggling sprite leaps out and plays with something.sj2$ ]7=4sj) sj* i _Something hits you but does no damage. x3sj )You shoot an arrow.  The arrow hits the gargoyle but does no damage.sj]q .  The gargoyle is moderately damaged.sjr,ŋ.sjJvsj{sj|,5.1 (0.9sjsj= _Something hits you.sjgsj)U  You shoot an arrow. The arrow hits the gargoyle.sjF 3sj}L o  The gargoyle is heavily damaged.sjMM g8=--6.0sjP sjJR  sjR K_The gargoyle completely misses you.sj"U  You shoot an arrow. The arrow hits the gargoyle.sj:*sjN ŋ sj, drained)The gargoyle is heavily damaged.A giggling sprite leaps out and doodles on the gargoyle's face.  The gargoyle is severely damaged.sj,7.0 (1.0sjk _The gargoyle barely misses you.sj_p.)xsj ŋxYou shoot an arrow. The arrow barely misses the gargoyle.sj*9 (0.9sjisj? _The gargoyle hits you but does no damage.sj~ o  You shoot an arrow.  The arrow hits the gargoyle but does no damage.sj[ :*sj#.#ŋ very dra…)You shoot an arrow.  The arrow hits the gargoyle but does no damage.  The gargoyle is severely damaged.  A giggling sprite leaps out and smacks the gargoyle with its own hand.  The gargoyle is almost destroyed.The jinxing sprites lose interest in you.8.8sj!2sj2V _The gargoyle closely misses you.sjm .  You shoot an arrow. The arrow hits the gargoyle!  You destroy the gargoyle!sj(sj]5xxsjӡB )xsjr(remembered)Cheibriados appreciates the change of pace.sjS72--3sj|;==79.7sjfsjef _Something hits you but does no damage.sjsjsj sjr! sj!B_No target in view!sj sj Z......>...###..............#.##newnew the Skirmisher ........#.#.............######Barachi of Cheibriados ****.. sj{ _........#.#..#..........##HP: 68/72 (81) ======================-- .............#...........###MP: 13/13======================== .............#...#.........#AC: 16Str: 20 .................#ŋ....#..##EV: 12Int: 24 #..............###.......)##SH: 0sj Dex: 28 ................##.........#XL: 11 Next: 27% Place: Dungeon:11 ......###.......@)x...#...##Noise: ===------  Time: 13579.7 (0.0) ......##......#######.#####k) +0 orcbow ........#.....###.......##Fire: k) +0 orcbow sj C.........................#Will/2 Mark -Hop Drain Invis .###..........##........## ###...........#.).......#x invisible unseen horror (remembered)#...........####......###............# ##...######..........# #....##You destroy the gargoyle!sj Cheibriados appreciates the change of pace. _Something hits you but does no damage. _No target in view!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj sj/ sj sjl  Cheibriados appreciates the change of pace. _Something hits you but does no damage. _No target in view!  sj: /Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.sjk.xsjR xYou shoot an arrow. The invisible unseen horror hits you.  The invisible unseen horror hits you but does no damage.sjS5680.6 (0.9sjzVsjW sjuX-_The invisible unseen horror hits you.sj sj0 xxYou shoot an arrow.  The sentinel's mark upon you fades away..sj2 0jsj68 Y j   slime creature (wandering, unable to …)x invisible unseen horror (remembered)The invisible unseen horror hits you!sj9 i58---1.6 (1.0sj< sj-> _ _You encounter a slime creature.sj@i)xsjw .jYou shoot an arrow.  The invisible unseen horror hits you but does no damage.sj7xsjr50------2.5 (0.9sj)sj> _The invisible unseen horror hits you. x2sj@sj@2)))))sj BYou shoot an arrow.  The invisible unseen horror hits you but does no damage.sj + .sjkjThe invisible unseen horror completely misses you.sjZx....B   boulder beetle (wandering, unable to …)j   slime creature (unable to see you)x invisible unseen horrorsj!i1=--3.4sj sj sj Q_You encounter a boulder beetle.sjH )  You shoot an arrow.sj$   Cheibriados thoroughly appreciates the change of pace.sjsj 2/74-4--94.3Drain _You feel a bit more experienced.sjsjm _Your Spellcasting skill increases to level 2!sjfsjW  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.2  20%  +2   h + Spellcasting 2.0  20%   0  sjdy         b - Unarmed Combat   0.0    +1   i - Hexes   8.4    +1   c - Throwing   0.0     0   j - Translocations   5.6    +1       k - Alchemy   6.8    +1   d * Ranged Weapons  11.3  40%   0   l - Fire Magic   1.1    +1          sjq e - Armour   1.5    +2   m - Invocations   0.0    -1   f - Dodging   2.1    +1   n - Evocations   0.0    +1  g + Stealth4.6  20%   0                      sj<3                        sj                 The percentage of incoming experience used to train each skill is in brown.  sjThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetssj sj sj sj' ......>...###..............#.##sj( newnew the Skirmisher ........#.#.............######Barachi of Cheibriados ****.. sj( ........#.#..#..........##HP: 52/74 (81) ================-------- .............#...........###MP: 13/14sj) ======================-- .............#...#.........#AC: 16Str: 20 sjt) ..............B..#ŋ....#..##EV: 12Int: 24 sj) c#..............###.......)##SH: 0Dex: 28 ...............j##.........#sjY* XL: 11 Next: 29% Place: Dungeon:11 ......###.......@)....#...##sj* ANoise: ===------  Time: 13584.3 (0.0) ......##......#######.#####k) +0 orcbow sj+ t........#.....###.......##Fire: k) +0 orcbow .........................#Will/2 -Hop Drain Invis .###..........##........## ###...........#.).......#B   boulder beetle (wandering, unable to …)#...........####......##sjk, j   slime creature (unable to see you)#............# ##...######..........# #....##The invisible unseen horror completely misses you. _You encounter a boulder beetle.sj, You shoot an arrow.  Cheibriados thoroughly appreciates the change of pace. _You feel a bit more experienced. _Your Spellcasting skill increases to level 2!sj4 sjF5 sj; sj?= sj2l >...###..............#.## #.#.sjl y......###### #.#..#..........## .#...........### #...#.........# B..#.....#..## .###.......)## j##.# ###.....#...## ##......#sjm .##### #.....###.## ..# .#.).# j   slime creature (unable to see you) #.####......##sjvn 3 sjjp 0Bsjp D.jsjr E.Bsj-s *jsjYu ? .Bsj,v The slime creature hits you but does no damage.  You encounter a slime creature.sj{ !.sjV| B   boulder beetle (wandering, unable to …)jj 2 slime creatures (1 wandering, unabl…)sj%} f54=--6.5 (2.2sjt sj T _The slime creature barely misses you.sj M _You see here a +0 mace.sjU..# ##.......# sjYV>...###........#.#.#.............#######.#..#..........## ...#.....### ...#...#.........# .......#.....#..## ....j###.)## .........##@........# #Bj)....#...#sjV6##......#######.####.....###.......## .......###..##.).    slime creature (unable to see you) .####...... sjiWU...# ##...###sjX.sjKY9.jsj^Bj   slime creature (unable to see you)sj_7==--8.6 (2.1sjcsje sjeM_The slime creature barely misses you.sj3 s .. #..#...# ##.......>...###.......#.##....sjw4 ######.### .###.......#..j#)#........B.##.........#........j....#...####......#######.######.....###.......## .......# ###..## #sj4 z.#.).#####......##sj6 6j)sjA8 *jsjBE j 2 slime creatures (1 wandering, unabl…)The slime creature hits you!sjTF 48---4===90.7sjsK sjL  sjSM Q_You encounter a slime creature.sj .## .. #.#...# ##......>...###......#.##....sjY######.#..#...## .###.......#..#j###.)#........B.##j........#........j....#...####.####.######.....###.......# .......# ###........## #.#.).sj_5j.sjGsj s3------2.8sjWsj2 _The slime creature hits you!sjo * ...sjSq e#...#.##  .## .. #...# ##....>...###.....#.##.....######.#..#...## #....###.......#.....#..j###j)#........B.##.........#........j....#...####.####.######.....###.......# ............. ###........##sjtr sjs sjet 5j.sj7u 0jsjv A)jsjLw G.jsjw I.jsjWx 0jsj5} yjj 4 slime creatures (sj} 6=---4.9sj sj= _ _You encounter a slime creature.sj3#. #.....####.. ..#...# #.. j#sj.#..## .. ##...#....# ##.....#>...###....#.##.#.#...#######.#..# .#...####.B.#.........#.......#.....#..##......###.j.....)##...........##........sj~.#.###........jj...#...##B   boulder beetle (wandering, unable to …)##......#######.#####jjj 3 slime creatures (wandering, unable…)#.....###....## ............#sj)A.jsj*jsj8B.sj/I.jsjG.jsjVsjsj}G.jsj8j.sj2j.sjQ7B.sj)j 4 slime creatures (wandering, unablsjB8==-7.1 (2.2sjsj_ _You feel your willpower return.sjE # #. ##..#.. #... ##..#.....####.. # .#...# ##.. .#sj|F .#..## .. ##...#....# ##j....#>...###....#.##.#.#.......#######.#..#..@B .#...###....#...#.........#.........#.....#..## #.......###..j....)##...........##j........#.###........)j...#...## 2 slime creatures (wandering, unable ##......#######.#sjF #####.....#####sjH 1jsjQI 7B.sjI 8j.sjJ G.jsjpK 8j.sj&L G.jsjL 7j.sj7M ,jsjM 4B.sjR .jj 4 slime creatures (wandering, unablsjS f51====sjT S9.2 (2.1Invis sjX sj;Z Y _You flicker for a moment.sj;  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjB7J#. ##..#..sj 8#..#.....####...........#...#..........#...........##...........###......B.....#...j.........##..@.......##...........#...#.j..........#j....#.....###.j............##j......sj8#........)....#........#######.####.......sj#. ##..#..#..#.....####...........#...#..........#...........##...........###......B.....#...j.........##..@.......##...........#...#.j..........#j....#.....###.j............##j......#........)....#........#######.####.......  You begin to radiate toxic energy. The boulder beetle is poisoned.j..Bj..j2=1------===600.2 (1.0Toxic -Hop Drain sjtInvis  _The boulder beetle looks even sicker.sj&W# #..#.....####...## .# ..........#...#.## .##.. .#sj&.....#..## ..... .. .#...#......# ##.....#>...##.##...#.#.B.....####.#.#..#j.........## ......#.@..j......###.#...#...# #.....#jj...#..## .#.....###.......)## .........##j........#sj]'###........)....#...##.#######.### 2 slime creatures (wandering, unable ...#.....###.........................#sj(1jsj)Lj.sj*'Bsj*0j.sj+R  The boulder beetle looks even sicker.sj,sjl-6 jsj-U.  The slime creature hits you but does no damage.sj.K.Bsjo/0j.sj/0j.sj06B.sj1D.jsj6.. jj 4 slime creatures (3 wandering, unasj7f54=--2.4 (2.2sj+<sj= _The slime creature barely misses you. The slime creature misses you.sjE..# ..........#...#.## ..##.. .#.....#..## .sjFj..... .. .#...#......# ##.....#>...####.##...#.#..####.#.#..#j.jB......## ......#...j.......### #.#@..#j........# ##sjIG...........#.....#..## ..#..............###.......)## ............##j........#sjG###........)....#...##.########.###...#.....###.......sj_H 3 slime creatures (2 wandering, unab...........# #..###.####sjZJK.jsjNS j.  sjNYou flicker back into view. Your toxic aura wanes..jsjP6 jsj*Q].  The boulder beetle curls into a ball and begins rolling!sjQ0jsjRYζBsjV/..sjLWBrolling, very poisonedjjjj 4 slime creatures (1 wandering)sjWB38-----sj\X=-4.5 (2.1-Hop Drainsjj\sj^5 _The slime creature hits you! x2sjsj1VDrink which item? sjPotions  c - 2 potions of curinga - a potion of ambrosia  i - a potion of invisibility  sjLm - a potion of might  A - a potion of attraction  M - 3 potions of mutation  d - a fizzy pink potion  s - a bubbling pink potion sjg t - 2 bubbling purple potions  x - 2 fizzy orange potions  z - 2 metallic blue potions sji[!] read|quaff|evoke[?] describe selectedsj"{sjlsj..#..........#...#.## newnew the Skirmisher ..##...#...........#..## Barachi of Cheibriados ****.. sjɆE...... .. #............#...# HP: 38/74 (81) ============------------ ...........# ##................# MP: 11/14==================------ ........>...###..............#.## AC: 16Str: 20 ..........#.#.....j.......###### EV: 12Int: 24 ..........#.#..#..........##SH: 0Dex: 28 ...............#jjB..j.....###XL: 11 Next: 29% Place: Dungeon:11 #..............#@..#.........#Noise: ==-------  Time: 13604.5 (0.0) ##.................#.....#..##k) +0 orcbow sj>..#..............###.......)##Fire: k) +0 orcbow ..................##j........#-Hop Drain ........###........)....#...## ........##......#######.#####B   boulder beetle (rolling, very poisoned)..........#.....###.......##jjjj 4 slime creatures (1 wandering) ...........................# #..###..........##........##The boulder beetle looks even sicker.  The slime creature hits you but does no damage. _The slime creature barely misses you. The slime creature misses you.sjYou flicker back into view. Your toxic aura wanes.The boulder beetle curls into a ball and begins rolling! _The slime creature hits you! x2sjP  Okay, then.sjsjБsj. _sjsjyURead which item? sjTScrolls  b - a scroll of blinking  g - a scroll of fog  t - 6 scrolls of teleportationa - 3 scrolls of enchant armour  p - a scroll of poison  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon sjwh I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedsjlWsj\sj0b..#..........#...#.## newnew the Skirmisher ..##..sj-c.#...........#..## Barachi of Cheibriados ****.. ...... .. #............#...# HP: 38/74 (81) ============------------ ...........# ##................# MP: 11/14==================------ ........>...###..............#.## AC: 16Str: 20 ..........#.#.....j.......###### EV: 12Int: 24 ..........#.#..#..........##SH: 0Dex: 28 ...............#jjB..j.....###XL: 11 Next: 29% Place: Dungeon:11 #..............#@..#.........#Noise: ==-------  Time: 13604.5 (0.0) ##.................#.....#..##k) +0 orcbow ..#....sjd ..........###.......)##Fire: k) +0 orcbow ..................##j........#-Hop Drain ........###........)....#...## ........##......#######.#####B   boulder beetle (rolling, very poisoned)..........#.....###.......##jjjj 4 slime creatures (1 wandering) ...........................# #..###..........##........##The slime creature hits you but does no damage. _The slime creature barely misses you. The slime creature misses you.You flicker back into view. Your toxic aura wanes.The boulder beetle curls into a ball and begins rolling! _The slime creature hits you! x2 _Okay, then.sjh sjig Okay, then.sjknsjo. _sj sj sRead which item? Scrolls sjK  b - a scroll of blinking  g - a scroll of fog  t - 6 scrolls of teleportationa - 3 scrolls of enchant armour  p - a scroll of poison  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedsjsjsj~..#..........#...#.## newnew the Skirmisher ..##...#...........#..## Barachi of Cheibriados ****.. sj...... .. #............#...# HP: 38/74 (81) ============------------ ...........# ##................# MP: 11/14==================------ ........>...###..............#.## AC: 16Str: 20 ..........#.#.....j.......###### EV: 12Int: 24 ..........#.#..#..........##SH: 0Dex: 28 ...............#jjB..j.....###XL: 11 Next: 29% Place: Dungeon:11 sj#..............#@..#.........#Noise: ==-------  Time: 13604.5 (0.0) ##.................#.....#..##k) +0 orcbow ..#..............###.......)##Fire: k) +0 orcbow ..................##j........#-Hop Drain ........###........)....#...## ........##......#######.#####sj0B   boulder beetle (rolling, very poisoned)..........#.....###.......##jjjj 4 slime creatures (1 wandering) ...........................# #..###..........##........## _The slime creature barely misses you. The slime creature misses you.You flicker back into view. Your toxic aura wanes.The boulder beetle curls into a ball and begins rolling! sj_The slime creature hits you! x2 _Okay, then. _Okay, then.sj6P  Okay, then.sjsjsj\. _sjsjRead which item? Scrolls  b - a scroll of blinking sjk g - a scroll of fog  t - 6 scrolls of teleportationa - 3 scrolls of enchant armour  p - a scroll of poison  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence sj V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedsj sj sj 8..#sj q..........#...#.## newnew the Skirmisher ..##...#...........#..## Barachi of Cheibriados ****.. ...... .. #............#...# HP: 38/74 (81) ============------------ ...........# ##................# MP: 11/14==================------ ........>...###..............#.## AC: 16Str: 20 sj ..........#.#.....j.......###### EV: 12Int: 24 ..........#.#..#..........##SH: 0Dex: 28 ...............#jjB..j.....###XL: 11 Next: 29% Place: Dungeon:11 sjw #..............#@..#.........#Noise: ==-------  Time: 13604.5 (0.0) ##.................#.....#..##k) +0 orcbow ..#..............###.......)##Fire: k) +0 orcbow ..................##j........#sj --Hop Drain ........###........)....#...## ........##......#######.#####B   boulder beetle (rolling, very poisoned)..........#.....###.......##jjjj 4 slime creatures (1 wandering) ...........................# #..###..........##........##You flicker back into view. Your toxic aura wanes.The boulder beetle curls into a ball and begins rolling! _The slime creature hits you! x2 sj _Okay, then. _Okay, then. _Okay, then.sj P  Okay, then.sj: sj sj  _sj sjDO sjIT URead which item? sjT Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 6 scrolls of teleportationa - 3 scrolls of enchant armour  sj~U Ap - a scroll of poison  w - 2 scrolls of enchant weapon  sjW x - a scroll of amnesia  W - a scroll of brand weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedsjsjjsj[..#..........#...#.## newnew the Skirmisher ..##..sj.#...........#..## Barachi of Cheibriados ****.. ...... .. #............#...# HP: 38/74 (81) ============------------ ...........# ##................# MP: 11/14==================------ ........>...###..............#.## AC: 16Str: 20 ..........#.#.....j.......###### EV: 12Int: 24 ..........#.#..#..........##sjSH: 0Dex: 28 ...............#jjB..j.....###XL: 11 Next: 29% Place: Dungeon:11 #..............#@..#.........#Noise: ==-------  Time: 13604.5 (0.0) ##.................#.....#..##k) +0 orcbow ..#..............###.......)##Fire: k) +0 orcbow ..................##j........#sj;<-Hop Drain ........###........)....#...## ........##......#######.#####B   boulder beetle (rolling, very poisoned)..........#.....###.......##jjjj 4 slime creatures (1 wandering) ...........................# #..###..........##........##sj"The boulder beetle curls into a ball and begins rolling! _The slime creature hits you! x2 _Okay, then. _Okay, then. _Okay, then. _Okay, then.sjP8 ζsj~BAs you read the scroll of teleportation, it crumbles to dust.sj& sjvj.  You feel strangely unstable.sjt  ..........#  .#........sj. .. #......... ##.........>.............j...... #..........## #jjζ.j......### #@B.# ...........# .........###)## .......... sjM###........) #......### ..#..... ........ ....... The slime creature hits you but does no damage.sj1 ..........#  .#........ .. #......... ##.........>sj.............j...... #..........## #jjζ.j......### #@B.# ...........# .........###)## .......... ###........)#......### ..#..... ...............sjܜy j.  The boulder beetle hits you!!  sjG* * * LOW HITPOINT WARNING * * *sj j#jjℓB.Bjsj-aThe boulder beetle stops rolling and uncurls.sjΥ7/74 (81) ----------=====5.5 (1Tele -Hop Drainsj9ℓsj\ _The slime creature closely misses you.sjsj9Drink which item? Potions  c - 2 potions of curinga - a potion of ambrosia  i - a potion of invisibility  sj;m - a potion of might  A - a potion of attraction  M - 3 potions of mutation  d - a fizzy pink potion  s - a bubbling pink potion  t - 2 bubbling purple potions  x - 2 fizzy orange potions  z - 2 metallic blue potions [!] read|quaff|evoke[?] describe selectedsj$= sj= sjA sjFG ..#..........#...#.## newnew the Skirmisher ..##..sjG |.#...........#..## Barachi of Cheibriados ****.. ...... .. #............#...# HP: 7/74 (81) ==---------------------- ...........# ##................# MP: 11/14==================------ ........>...###...j..........#.## AC: 16Str: 20 ..........#.#.............###### EV: 12Int: 24 sjH ..........#.#..#..........##SH: 0Dex: 28 ...............#jjℓ.j......###XL: 11 Next: 29% Place: Dungeon:11 #..............#@B.#.........#Noise: =====----  Time: 13605.5 (0.0) sjH ##.................#.....#..##k) +0 orcbow ..#..............###.......)##Fire: k) +0 orcbow ..................##j........#Tele -Hop Drain ........###........)....#...## ........##......#######.#####sj|I B   boulder beetle (very poisoned) ..........#.....###.......##jjjj 4 slime creatures ...........................# #..###..........##........##You feel strangely unstable.The slime creature hits you but does no damage.  The boulder beetle hits you!!  * * * LOW HITPOINT WARNING * * *The boulder beetle stops rolling and uncurls. sj J G_The slime creature closely misses you.sjOK O j.  sjK You feel better.sjN Y ℓB  sjRO dThe slime creature hits you but does no damage..jsjP sjR b ..........# sjXS  .#........ .. #......... ##.........>.............j...... #..........## ℓj.......### #@ℓ.# ...........# .........###)## ..........sjS R ###........) #......### ..#.B... ........ ....... sj#%  ..........# sj% F .#........ .. #......... ##.........>.............j...... sj& #..........## ℓj.......### #@ℓ.# sj5' ...........# .........###)## .......... sj' (###........)#......### ..#.B... ........sj:( $.......sj=3 & sj3 E..  The boulder beetle leaps! The slime creature hits you.sj55 8sj5 2===----6.5 (1sj9 sj;  sj< H_* * * LOW HITPOINT WARNING * * *sjsjCRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 5 scrolls of teleportation (cancels current teleport)a - 3 scrolls of enchant armour  sjp - a scroll of poison  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedsjOjsj?osj8t..#..........#...#.## newnew the Skirmisher ..##...#...........#..## Barachi of Cheibriados ****.. sju...... .. #............#...# HP: 8/74 (81) ==---------------------- ...........# ##................# MP: 12/14====================---- ........>...###..............#.## AC: 16Str: 20 ..........#.#.....j.......###### EV: 12Int: 24 ..........#.#..#..........##SH: 0Dex: 28 ...............#jj.j.......###XL: 11 Next: 29% Place: Dungeon:11 #..............#@..#.........#Noise: =--------  Time: 13606.5 (0.0) ##.................#.....#..##k) +0 orcbow ..#..............###.......)##Fire: k) +0 orcbow sjv[0;10m..................##j........#Tele -Hop Drain ........###........)....#...## ........##......#######.#####B   boulder beetle (very poisoned) ..........#.B...###.......##jjjj 4 slime creatures ...........................# #..###..........##........##The boulder beetle stops rolling and uncurls. _The slime creature closely misses you.You feel better.  The slime creature hits you but does no damage.  The boulder beetle leaps! The slime creature hits you. _* * * LOW HITPOINT WARNING * * *sjƄ..# ..........#...#.##  newnew the Skirmisher ..##.. .#...........#..## Barachi of Cheibriados ****.. sjͅ...... .. #............#...# HP: 8/74 (81) ==---------------------- ...........# ##................# MP: 12/14====================---- ........>...###..............#.## AC: 16Str: 20 ..........#.#.....j.......######  EV: 12Int: 24 ..........#.#..#..........##  SH: 0Dex: 28 ...............#jj.j.......###  XL: 11 Next: 29% Place: Dungeon:11 #..............#@..#.........#  Noise: =--------  Time: 13606.5 (0.0) ##.................#.....#..##  k) +0 orcbow ..#..............###.......)##  Fire: k) +0 orcbow ..................##j........#  [sj͆34mTele -Hop Drain ........###........)....#...## ........##......#######.#####  B   boulder beetle (very poisoned) ..........#.B...###.......##  jjjj 4 slime creatures ...........................# #..###..........##........## You feel better.  The slime creature hits you but does no damage.  The boulder beetle leaps! The slime creature hits you. _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Dir - move targetsjMC #@ sj2P The slime creature hits you but does no damage.  The boulder beetle leaps! The slime creature hits you. _* * * LOW HITPOINT WARNING * * *  Blink to where?Press: ? - help, Dir - move targetThere is a wall there.sjQP& sj,Qf.#You can't see that place.  [the floor.]sj 7..sjZ .*sjt@.*sj@.*sjwd.#There is a wall there.sjr 7##sjg&7 *sj9'%#sjY #.................## ##......... newnew the Skirmisher##..<..........>...###.......... Barachi of Cheibriados ****.. ###...............#.#.....j...... HP: 8/74 (81) ==---------------------- sj.##[..............#.#..#......... MP: 12/14====================---- .#....##...............#jj.j..... AC: 16Str: 20 .......##..............#§..#..... EV: 12Int: 24 .#..##.###.................#..... SH: 0Dex: 28 .#.##..#..#..............###..... XL: 11 Next: 29% Place: Dungeon:11 ......##........@.........##j.... Noise: =--------  Time: 13606.5 (0.0) .###............###........)....# k) +0 orcbow ..#.............##......#######.# Fire: k) +0 orcbow ......[...........#.B...###......sj"[37m Tele -Hop Drain ..##............................. .<##....#..###..........##.......  ..##....#####...........#.)......  .####...# #...........####......  .. #...# #............# ##...## The boulder beetle leaps! The slime creature hits you. _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Dir - move targetsj0jsj**#j.*****j   large slime creaturesjh  As you read the scroll of blinking, it crumbles to dust.sj/...sj?.**...sjB*..sj :jsj L9-7.5 (1sj sj: G _Two slime creatures merge to form a large slime creature.sjMsjDrink which item? Potions  c - a potion of curinga - a potion of ambrosia  sj'i - a potion of invisibility  m - a potion of might  A - a potion of attraction  M - 3 potions of mutation  d - a fizzy pink potion  s - a bubbling pink potion  t - 2 bubbling purple potions  x - 2 fizzy orange potions  z - 2 metallic blue potions [!] read|quaff|evoke[?] describe selectedsj sj sj - #.................## ##......... newnew the Skirmisher##..<..........>...###.......... Barachi of Cheibriados ****.. sj ###...............#.#.....j...... HP: 9/74 (81) ==---------------------- .##[..............#.#..#......... MP: 12/14====================---- .#....##...............#j..j..... AC: 16Str: 20 .......##..............#j..#..... EV: 12Int: 24 .#..##.###.................#..... SH: 0Dex: 28 .#.##..#..#..............###..... XL: 11 Next: 29% Place: Dungeon:11 ......##........@.........##j.... Noise: ---------  Time: 13607.5 (0.0) .###............###........)....# k) +0 orcbow sj ..#.............##......#######.# Fire: k) +0 orcbow ......[...........#.B...###...... Tele -Hop Drain ..##............................. .<##....#..###..........##....... j   large slime creature ..##....#####...........#.)...... .####...# #...........####...... .. #...# #............# ##...##The boulder beetle leaps! The slime creature hits you. _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Dir - move targetAs you read the scroll of blinking, it crumbles to dust. _Two slime creatures merge to form a large slime creature.sj Bsj B   boulder beetle (very poisoned)j   large slime creaturesj u18/74 (81)===8.5 (1sj sj & _You feel better.sj# ##..<>...# ####..sjD>...#.#.....j ..##[.#.#..#.. ..#....##......#j..j ........##.#j..##..##.###.....# ..#.##..#..#### .......##....##j #.###...###..B.....)...##......#######......[....#.B...###.....##............. #.<##....#..###..........## ...##....#####...........#.)##...# #...........#### .sj.. #...# #............# ##...# # ##### ###..........# #.... sjsj= ..##.##.##.....  ..#sjN...  ..  .##  ...)#  ...).>.#  ....###  .#  #.....#  sj.#.[...  ####...### # .#  #... ##. .. ..sj:.  ... ... #. ##..#  ##... #.> #.. ...#sj  Your surroundings suddenly seem different.  Found a chain mail, a runed mace and a runed falchion.sjsjj20====10.7 (2.2sjsj sj0_Found two stone staircases leading down.sjsjXsjsjW  You start resting.sj g2==sj (0.0sj@ :1.7 (1Drainsj" sja  sj Q_You are ready to hop once more.sjesjcfv ........... . ##)sjdgs.......).>...###..##...#.#.[...####...### # .# #... #. .......#. #...#sjgK#..## ...##sjssjCt4=3==3.9 (2.2sjxsj%ysjZ4sj4sj-6sj9sj:I5=sj;sj@i6=sj@sj>DsjD77sjGFsjEJsjJf9===sj`LsjrOsjOT30=sjyQsjmTsjTT31=sj`VsjVYn _You start resting.Magic restored.sj]L2=sjc-9.9 (6.0sjd#4sjd==sjd+20.9 (7 _sjhsjisj9 sj9 sjA sjG sjI 93sjO sjV sj_W S4=sjX sj[ W _You start resting.sjN` L5=sjae & sje b2.9 (2  Cheibriados appreciates the change of pace.sjmj ealth: 36/83 -383.9 (3 _You feel a bit more experienced.sjm sjUo i _Your life force feels restored.sjsjsjsj)7-agic: 14/14==sj*sjsj598sjsjsj9 T40=sj!sj$sjk%K1=sj&sj)sj*S2=sj+sj|.sj.K3=sjb0sj3sjg394sj5sj7sjU8S5=sj9sj<sj.=K6=sj>sjAsj1B97sjCsjFS9=sjFsj-IsjeLsjLL50=sj=NsjPsjQ91sjRsjUsjUS2=sj[sj_sj_K3=sjYasjodO4sjesjFhsjh95sj`jsjmsjmS6=sjIqsj=rsjrK8=sjtsjvsj#wN59=sjxsj{sj{X60=sjM}sjsjP%1sjsjsj[%2sjʇsjysjʊK3=sjbsjƎsj(U4=sjsjsjNK6=sjsjsj0U7=sjxsjsj%8sj}sjsjx%9sjsjsjML70=sjԧsjsjU1=sjWsjЮsj*%2sjsjͲsj(K3=sjʴsj95sj2=sj0sj]sj%6sj\sjsjq57=sjsjDsjsj{?8=sjsjOsjsjz%9sjsjsj"680=sjCsjsj3sj#1sj2=sjVsjsj%2sjsj% sjoF_You start resting.HP restored.sjsj064.9 (41.0)sj53=sjk#5.9 (42 sj _sjRsjxsj sj sj sj sj, sj sj sj sjsjsj l .# .# .......sj( .. .. ......sjT..##.##.##.......#.. sjr.sj... .## ...)# sj.........).>.# ...### sj y..............# sj_.##...........#......sj...#.#.[....sjx####...######...##sj5#.....?# ##. .... .. ..# sjU?.. ##sj*778 Msj*_.# #. ###sj+l..# ..#..sj;+ ... .. .........##.##.##.......#sjU+0.....sjq+J#)........sj+^>.# sj+###sj+..sj(,k.##...........#sjJ,.#sj,.sj, .sj:272.3 (6.4)sj;#=sj;&4.4 (8.5sjFsjU sjKVe_You see here a +1 heavy mace.sj% sj/& sjM) sj, sj 1 sjA2 $ _sj4 sj7 sj< sjF< sj|> sj^A sjE ,sj .. .. ## ....##....# #. ......###.... ..##..##......... ....$ ....... ........ ......##.##.##....... #......# ..?.......# .......## )@........# .....).>.# ........### ............# .....##...........# .............#.#.[.......#####...######...## ... .##[sj m #.... ..?# .. ##... ........ ## ....##...# #. ......###....##..##..........$............##.##.##..#.#.?.#.##[.@.........#.).>.#.###..#.##..#...#.#.[........#####...######...##  ... ..## #.... ..?# #.. .# ##[40sjД Hm.... ....85.3 (10.9)7.5 (13.1 _Found a chain mail. _You see here a +0 falchion of flaming.sjjsj#sjsjsjsjV$ _sjsjasj:sjsjsjrsjsjsjsjsjsj6sjsj\sjUsjsjsj- sj sj^ sjO _You now have 1100 gold pieces (gained 22).sjsjsjsjZsjgsjsj sj$#sjS&sj&sj(sj.b ##.........#  #.......... .^.  #........# ##.#sj.K ###.......## #... ##..........##..##......#................................##.##.##.........#..............#sj/...............# ##sj7/..........## #..[sjU/).........#.).>.#..sjr/W...####..............#sj/ .......##...........#sj/I  sj/...................#.#.[.  sj/.........#####...######.. sj40705.4 (17.9sjq5,6.4 (18sj9sj; sj!; _i - a scroll of identifysj 3sj sj| sj sj sj sjr sj sjO sj sj sjP sj sj sjn sj sjD sj sj sj{ sj sj sj1 sjq sj sjS sjB sj-" sj" sj# sji% sj!( sj( sj) sj%+ sj- sjW. sjI/ sj0 sj4 sj4 sj(6 sj8 sj39 sj: sj<  sj!= sj?= T_t - 6 scrolls of teleportation (gained 1)sj@ sjk@ sjJA sjC sjF sjF sj7G sjqH sjK sj%L sjL sjN sjP sjP sjQ sjR sj,U sjsU sj V sj.W sjY sjdZ sj[ sj|] sj_ sja` sja sjb sjd sje sje sj:g sjj sjj sjk sjl sjn sj+o sjo sjp sj#t sjft sju sj@v sjx sjy sjy sjz sj} sj]} sj} sjd sjہ sj sj sj sj sjŅ sjo sj: sj sj5 sjՉ sjs sj sj sj sj͏ sj sj; sjȒ sj sj sjȖ sjU sj sj ,sj sjk sj sj sj sjN sjy sjܤ sj& sj sj= sj sjN sj sjݮ sj& sj sj sj sj sj sjT sj sjm sj sj sj sj sj sjG sj sj sj] sj sj sjT sj sjP sj sj sj sj sj sj sj sj sj@ sjh sjm sjV sj sjI sjO sj sj sj sj sj sj ,sj1 sj R  There is a stone staircase leading down here.sj sj  _sj sjB sj! sjt sj " sj$ sj* .....##.##.##.........# sj* -.....#............##.## .................## ## sj* ...............### ......).........# sj* ............).>.# .........### sj@+ ..........# ....##.....#808.4 (102.sjb+ 0) sj+ J............#.#.[........ ..#####...######...##.#). sj+ ## #.... ...?###.... ......sj+ W.. #sj, &.. ##...## . . ... #. ....###..# . #.> #...#### ...#sj2 sj{2 -10.5 (104.1sj< sj= & _Found a war axe.sj~ sj sj sj sjJ sj sj sj B  You see here a +0 chain mail.sji sj  _sj sj sj` sj sj sj sjJ sjܬ sj M _W - 2 scrolls of brand weapon (gained 1)sj- sjZ sj sj sj sjB sjE sj sjs sj sj sj sj sj sj sj sj sj sj sjq sj) sjf sj sj sj sj% sj sjk sj sj sj@ sj sj sj sj sj sj sje sjQ sj sj? sjh sjx sj sjv sjN sj O _You now have 1111 gold pieces (gained 11).sjz sj sj sj sj sj sj sj sj sj7 sj sj sjT sjx sjK sj sj sj p  A slime creature comes into view.sjB # ##..............##.#### sjg .............#.......# .. .....##...##.......#sj  ... ..##......###..#...#sj  #.> . #...####....##### # #..##.......##sj  #. ##..#..#.#...# sj! ..#..#.....####...## sj!! ....#...#.## #.. .....#...sj[! 0#..##. .. ### #............#...# ........## ##................# sj}! .....>...###..............#.## .......#.#.......######sj! {j   slime creature (wandering) sj! .......#.#..#..........## ...........j#...........sj! ### ............#...#.........#sj! sjF# U50.8 (40.3)j.sj& sj{' 53.0 (42.5 _sj* sj+ sj%..## #....#.......######.# .###..............##.####sj_  .............#.......# .. .....##...##.......#sju. ... ..##......###..#...# ... #.> . #...####....##### .#sj #..##.......## #sj #. ##..#..#.#... #sj ..#..#.@...####.. # .sjV#...# ##.. ......#sj5.#..## ...######...#....## ##...sjVF.#>...###sjy....#.##.#.#...#######.#..#sj#...j.#...###sj/.sj-Mjsj15.1 (2.1)sjsj sj .## #....#.......######.#  .# ##..............##.####sj=  .............#.# .. .....##...##.#  ... ... ..##......###..#...# #... #.> . #...####....##### ..# #..##.......## .#sjg + #. ##..#..#.#...# ## ..#..#@....####...## .#sj p.#...#.## .##...#sj j.#..##. ...#####sj ..#...#sj <.## ##......#sjq.>...###...#.##.#.#...sjE]######.#.#..#.sjhV##.j..#.###sjsjisj!-7.3 (2.2sjsj sjC .# ####..............##.#### #...............#.......#..........##...##.#sjZD... ......##......###..#...# ##... #.>.....#...####....##### ...# ....#..##.......## # #..##..#..#.#...## .#...#..#.....####...## sjDc..# ........@.......#...#.## ..##..#.....#..## ...... ...#####..#...#......## ##..sjE....#>...###..#.##...#.#....####.#.#..#..##...j..#...### #sjpEY....#...#...#sjKsjcK-9.4 (2.1sjNsjOsj sj^ URead which item? sj Scrolls  g - a scroll of fog  t - 6 scrolls of teleportationa - 3 scrolls of enchant armour  sj :i - a scroll of identify  p - a scroll of poison  sj fw - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - 2 scrolls of brand weapon sj g I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence sj  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedsjWsj_Ysj] .# ####..............##.#### newnew the Skirmisher#...............#.......# Barachi of Cheibriados ****..sjZ]..........##...##.......# Health: 83/83 ========================... ......##......###..#...# Magic: 14/14 ======================== ##... #.>.....#...####....##### AC: 16sj]Str: 20 ...#....#..##.......##EV: 12Int: 24 ..## #..##..#..#.#...#SH: 0Dex: 28 .## .#...#..#.....####...##sj<^"XL: 11 Next: 38% Place: Dungeon:11 ..# ........@.......#...#.## Noise: ---------  Time: 13859.4 (0.0) ..##.. ........#...........#..## k) +0 orcbow ...... ...#####............#...# Fire: k) +0 orcbow sjz^...........## ##................# ........>...###..............#.## ..........#.#.............###### ..........#.#..#..........## ............j..#...........### sj _#..............#...#.........# _There is a stone staircase leading down here. _Found a war axe. _You see here a +0 chain mail. _W - 2 scrolls of brand weapon (gained 1) _You now have 1111 gold pieces (gained 11). _A slime creature comes into view.sj|sj}xIdentify which item? (\ to view known items) Potions (select first with !)  d - a fizzy pink potion  s - a bubbling pink potion  t - 2 bubbling purple potions  x - 2 fizzy orange potions sj~ z - 2 metallic blue potions[?] describe selectedsjssj?sj= .# ####..............##.#### newnew the Skirmishersj7#...............#.......# Barachi of Cheibriados ****............##...##.......# Health: 83/83 ========================... ......##......###..#...# Magic: 14/14 ======================== ##... #.>.....#...####....##### AC: 16Str: 20 ...#....#..##.......##EV: 12Int: 24 ..## #..##..#..#.#...#SH: 0Dex: 28 .## .#...#..#.....####...##XL: 11 Next: 38% Place: Dungeon:11 sj{..# ........@.......#...#.## Noise: ---------  Time: 13859.4 (0.0) ..##.. ........#...........#..## k) +0 orcbow sjk...... ...#####............#...# Fire: k) +0 orcbow ...........## ##................# sj........>...###..............#.## ..........#.#.............###### ..........#.#..#..........## ............j..#...........### #..............#...#.........# _There is a stone staircase leading down here. _Found a war axe. _You see here a +0 chain mail. _W - 2 scrolls of brand weapon (gained 1) _You now have 1111 gold pieces (gained 11). _A slime creature comes into view.sj.  As you read the scroll of identify, it crumbles to dust.60.4 (1 _d -> b - a potion of brilliancesjsjRead which item? Scrolls  g - a scroll of fog  t - 6 scrolls of teleportationsjea - 3 scrolls of enchant armour  p - a scroll of poison  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - 2 scrolls of brand weapon sj I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability sj9[!] read|quaff|evoke[?] describe selectedsjAfsjjsjo .# ####..............##.#### newnew the Skirmishersjo#...............#.......# Barachi of Cheibriados ****..sjo..........##...##.......# Health: 83/83 ========================sj5p... ......##......###..#...# Magic: 14/14 ======================== sjdp##... #.>.....#...####....##### AC: 16sjpAStr: 20 ...#sj1q=....#..##.......##EV: 12Int: 24 ..## #..##..#..#.#...#SH: 0Dex: 28 .## .#...#..#.....####...##XL: 11 Next: 38% Place: Dungeon:11 sjq3..# ........@.......#...#.## Noise: ---------  Time: 13860.4 (0.0) ..##.. ........#...........#..## k) +0 orcbow ...... ...#####............#...# Fire: k) +0 orcbow ...........## ##................# sjqA........>...###..............#.## ..........#.#.............###### ..........#.#..#..........## ............j..#...........### sjr;#..............#...#.........# _You see here a +0 chain mail. _W - 2 scrolls of brand weapon (gained 1) _You now have 1111 gold pieces (gained 11). _A slime creature comes into view.sjKrtAs you read the scroll of identify, it crumbles to dust. _d -> b - a potion of brilliancesju sj vJ Okay, then.sjvsjysj:{. _sj1sj2sjD3sj6sj;9sj6:$ _sj:sj;sjQ>sj>sjI?sj@sjCsjJCsj.....#...##.....#.##...##...##......#..##. .........#...###..#######..##..#.sjt..........###.@##.#...#..#......##........###....... ####.........##..sj#..... ## ##.................#####...... .sjŅ## #.................## ##......sj# ##..<..........>...###....... j   slime creature (wandering)####...............#.#.........sj'##[..............#.#..#......#....##........j......#......sj090.3 (29.9)sj52.4 (32.0 _sj0sjMsj )))))j  ))You shoot an arrow. The arrow hits the slime creature!sj7j.sj ,..sj  ..sj  ..sjG.sjf/===3.3 (0.9sj )sjsj sj[_The slime creature is moderately wounded.sjd1W j.  sj1Casting: Olgreb's Toxic Radiance (dangerous; 11% risk of failure)  sj32Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjJ>sj>d3---4.3 (1.0sj>GWill/2 Jinx sjUEsjI; _You feel your willpower being sapped.sj# )))))You shoot an arrow. The arrow hits the slime creature.sjY;*sj  j.  The slime creature is moderately wounded.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.sj|.....(drained)sj4=5.2 (0.9sjhsji _The slime creature is moderately wounded.sj M ))))sj LYou shoot an arrow. The arrow hits the slime creature.sj 7j.sj 7....sj '6.1sj sj i _The slime creature is moderately wounded.sj ))) You shoot an arrow. The arrow hits the slime creature!sj18j.sjX)..sj'7.0sjsj1 sjY_The slime creature is severely wounded.sjL1' sj1;)))))))sj11)You shoot an arrow.sjq jThe arrow completely misses the slime creature.sj?+jsj8j.sj&...jj 3 slime creatures (2 wandering)sjX*...sj)@--9sjsj\ sj._The slime creature seems less drained.sj& )You shoot an arrow. The arrow hits the slime creature!sj ;*sjs j.  The slime creature is almost dead.sjrt zA giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.sju 5j.sjv !jsjv .sjAw sjnw )jsj j 4 slime creatures (3 wandering, 1 d…)sjˁ ,8.9 (1.0sj1 sj L _The slime creature is almost dead.sj׈ sj; .  You shoot an arrow. The arrow hits the slime creature.  You kill the slime creature!sjjjj 3 slime creatures (wandering)sjlp7j.sjp5j.sjRq0j.sjTvsjy5419.8 (0.9sj^}sj~ sj~e_Cheibriados appreciates the change of pace.sj2Q g .jCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.sjR 5j.sjcR 0j.sjV sjdW 6-900.8 (1.0sj+[ sj\ ; _You feel your willpower being sapped.sjLNa ))))jsjNs2 wandering)You shoot an arrow. The arrow hits the slime creature.sju;*sjB .jsj,The slime creature is lightly wounded.  A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.sj7j.sj`jsj.sj[4...sj<, 1 dr…)sj'4=1.7 (0.9sjMsj< _The slime creature is lightly wounded.sj > ))sjfT)You shoot an arrow. The arrow hits the slime creature!sj)7j.sj6j.sjϝ....jjj1 drained)sj'2.6sjsjqi _The slime creature is moderately wounded.sj~$ .........#####...###### .........## #....#sjG##.. #...# ####....#. ##...........[.# #....####..........## #....#.........##.....## ##......#.>.....#...##sj #.##...##...##......#..##...###@.#######..##..#..###..##.#...#..# ...##sj##............##.##............# ## #...j.....### .## #.................## ## ##..<..........j...#######...........#... ....##[.........j....#.#sj!jsj13>sj8j.sjjsj#.sj5j.sjV8j.sj6j.sj.sjnj 2sj6---4.8 (2.2sjsjtsjU' sj!V^)You shoot an arrow. The arrow hits the slime creature.sj;*sja j.  The slime creature is moderately wounded.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.sj"j.===5.7 (0.9 _The slime creature is heavily wounded.sj`R [  You shoot an arrow. The arrow hits the slime creature!sj ;*sj  j.  The slime creature is severely wounded.A giggling sprite leaps out and makes the slime creature trip over its own  sjQ pseudopods.sj" ' sjn kjThe slime creature is severely wounded.sjϬ jj 3 slime creatures (1 very drained)sjt ,6.7 (1.0sj sj̴  sj ?_The slime creature hits you but does no damage.sj{[  You shoot an arrow. The arrow hits the slime creature!sjQ8j.sjV *******j   large slime creature (sjFWjj 2 slime creaturesThe slime creature is almost dead.The slime creature hits you but does no damage.sjT.E...**sj.R***.j..sj?@..*.jsj.sjj   slime creaturesj "4==7.6 (0.9 _Two slime creatures merge to form a large slime creature.sj....................#.#.[sjLB .........#####...######sj .........## #....#sj##.. #...# ####..sj ..# #..#. ##...........sjB[.# #....####..........##sjj #....#.........##.....sj## ##......#.>sj.##sj^#.##...##@..##......#..#sjY#...###..#######..##..#..sjLi###.j##.#...#..# ...##sjw=##.....sj ##.sj##.j..j.......# ## #sj2........### .sj.## #.................## ##sjY ##..<..........>...#######.sj*..#.#...sjgjsj.sj!jsj.sjljsj.sjsj"5--9.7 (2.1sjsj  sj* \_The large slime creature closely misses you.sjμ h  You shoot an arrow.  The arrow hits the large slime creature!sj< ;*sj  jjThe large slime creature is heavily wounded.A giggling sprite leaps out and makes the large slime creature trip over its  own pseudopods.sj sj 3j.sjW sj 6==10.6 (0.9sj sjX l _The large slime creature is heavily wounded. sjj  You shoot an arrow.  sjΠ(The arrow hits the large slime creature! sj/";* sj0j The arrow hits the large slime creature!  The large slime creature is severely wounded.  A giggling sprite leaps out and makes the large slime creature trip over its  own pseudopods.  The large slime creature is almost dead.The jinxing sprites lose interest in you. sj21.5 sj sjU[ _The slime creature barely misses you. sjϟ b )You shoot an arrow. sj0" jjjjj 3 slime creatures (2  sj" q  The arrow barely misses the large slime creature. sjm# 776--- sj# ===2.4 sj'  sjP)   sj) C_A large slime creature splits. The slime creature hits you! sjC _A large slime creature splits. The slime creature hits you!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The slime creature barely misses you.  sj9D`69-----3 sjiDw---3.4 (1.0Jinx  sj6H sjIE _The slime creature hits you but does no damage. sj [  You shoot an arrow. The arrow hits the slime creature. sj ;* sjN j _The slime creature hits you but does no damage.shoot an arrow. The arrow hits the slime creature.  The slime creature is almost dead.  A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.  The slime creature is almost dead. sj B1---- sj, -=4.3 (0.9 sj  sj>   sjl c_The slime creature misses you. The slime creature hits you! sj{u  You shoot an arrow.  The arrow hits the slime creature but does no damage. sj8P:* sj)1jThe arrow hits the slime creature but does no damage.  The slime creature is almost dead.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.  The slime creature is almost dead.slime creature hits you sj1[2--5.3 (1.0 sj5 sj!7  sjP7I_The slime creature misses you. x2 sj&k .  You shoot an arrow. The arrow hits the slime creature!  You kill the slime creature! sj oj 2 slime creatures (1 sj  Cheibriados appreciates the change of pace.The slime creature hits you. sj7436.2 (0.9 sj sj   sj87_The slime creature hits you but does no damage. sj .  You shoot an arrow. The arrow hits the slime creature!!  You kill the slime creature! sj sj7   slime creaturesj*z  Cheibriados appreciates the change of pace.sj-u4=--67.2 (1.0sj1sjc2E _The slime creature hits you but does no damage.sjI( [  You shoot an arrow. The arrow hits the slime creature!sj ;*sjwx  j (drained)The slime creature is lightly wounded.  A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.sjTThe slime creature is severely wounded.sj>4---4==20.0 (1.0sjDsj.....#  #.#.##...##...##......# ####.#...###..#######..# #................###..##.#...#..#......##........###...---4.6 (51.8sj sj ' _Found a hand axe.sju$sj%sjI(sj0sje3,sjk4sj6sj8sj8sj:sj?sjJBsjAN,sjNsjPsjTsjVsjVsjpXsjZsj\sj\sj^sj`sjfbsjbsj(dsj/fsj)hsjhsjisjksj)msj^msjnsj rsjssjssj2usj*wsjxsjRysjzsj|sj~sjsjusjsjo%  sjFYou encounter a shadowghast.sjJ###....... .....#.. ....W. #...# #.......#####...### ....)#..[ ###. ##............. ##........#...... ........@.##........ .........####.... .........# #....# ##.........##.........## #.........##...##...## ###..........####..#.# W   shadowghast (dormant) ###.......[.# #....### #...........# ##....#. ...........######*4000.9 (26.3Wsj,sjg  invisible shadowghastThe shadowghast slips into darkness.sjgsjy7sjdWW(remembered)sj~.3.1 (28.5sjsjT sj6_The shadowghast flickers and vanishes!sj vw###....... .sjWvl#.. ....sjvW.. #...#.#.sjvv#####...##.#.sj6w# ....)#..[.#.sjew\###.#.sjw(#.sjw3###.sjw+.......#..sjx(##...sj+x*####...sjRx7# #....#sjyx(##.sjx9..##.........##sjx;#...##...##.sjx$..##sjyk###..........####..#.# #sj;y###.......[.# #....#sjcy#...........# ##....#............######.sjysjzsj{sj/|sjփsj%5.2 (2.1sj )sjDsj-sj  #.##... ..####. .#.sj^ . .....W... #...#..sj #.#####...##...#..sjœ ## ....)#..[#.### #.sj #.###......#........#sjD s.####...........sj O# #.......sj .###sjД ##.........##......#.........##...##...## sj ###..........####..#.# ###.......[.# #....####sj! s#...........# ##....#sj sjS :sj sjO (7.3sj sj5 sjvB#.##... ..#...###....... .....##.sj w.. ......#W.. #...#.sj=wI#.#####...##.#.sjw# ....)#..[.#.sjw###.#.#.sjwQ###.#..sj6xr##.#.####.sjvxg..# #...#sjxx##.........##.........##sjx#.........##...##...## #sjx6###....sjyi####..#.# ##.sj=yz###.......[.# #....####.sjcyR#....# ##....#.sjpzsjh7 .sjWsjÅW   shadowghastThe shadowghast strikes at you from the darkness!sjچe54---------====sj&9.5 (2.2sjsjА0 _The shadowghast claws you.sjeS#.##... ..#....###....... .......##......... ......#.sj>f.... #...#.#.......#####...##..#.sjf.# ....)#..[.)#.###.#.sjf#.###.W.@....#..##.sjJg##...####..........# #..sjgt###.........##..## #sjch#.........##...##...## ####...####..#.# ##.###.sjh[.# #....####.#..# ##....#.sji;.Wsjtsjnu6=--------=---11.6 (2.1sjt}sj~ sj%J_The shadowghast barely misses you.sj< g ))))))))You shoot an arrow.sjV .......WThe arrow barely misses the shadowghast.sj 7===-2.6 (1.0sj sj C _The shadowghast closely misses you.sj sjH  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj54--Contam: 10% --3sjsjla _You miscast Jinxbite. Nothing appears to happen. The shadowghast claws you.sj% sjSB))))))))You shoot an arrow.sj % sj) b.......WThe arrow closely misses the shadowghast.sj R8==4.5 (0.9sj sjv  sj V_The shadowghast completely misses you.sj<  You shoot an arrow. The arrow hits the shadowghast!sjھsjY59=5.4sjsj sj.]_The shadowghast is heavily damaged.sjzg ))))))))You shoot an arrow.sj .......WThe arrow barely misses the shadowghast.sj!B61=sj&6.4 (1.0sjy sj sj[S_The shadowghast closely misses you.sjk*  The arrow barely misses the shadowghast. sjd_The shadowghast closely misses you.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sj  invisible shadowghastThe shadowghast slips into darkness.sjDNiWW(remembered)sjOf23-----sjOP7Will/2 Jinx sjq]sj^ sj_6_The shadowghast flickers and vanishes!sj  #.##... ..#...sjD ###....... .......sjv  #......... .....sj ..# sjњ \.... #...#sj  #.......#####...##.sj' ' #sjS ..# ....)#..[.sj} e #.###sj ' #sj .# ###.@.....#sj( 4 .##sjT .##sj = ..####sj ~ .........# #..sjԜ V ##.........##..#sj !#sj* #.........##...##...## sjS 4 ###.sj~ t..####..#.# ##sj = ###sjҝ .[.# #....#### #sj I..# ##....#sj, ' sj] *sj W   shadowghastThe sprites lose interest in your situation.sjӪ hThe shadowghast strikes at you from the darkness!  The shadowghast claws you!sj.|  invisible shadowghastThe shadowghast slips into darkness.sjiWW(remembered)sj_^44-----4sjK==-9.6 (2.2sj`sj< _The shadowghast flickers and vanishes!sjҢ #.##... ..#.. ###....... ..... #... .....sj6G. .. #...# #.#####...## #.# ....)#..[ #.###sjp #.# ###.@......# sj.##. .#### sj٣A..# #...sj ##.........##.....## #.........##...##...##  ###....####..#.# ## ###.......[.# #....#### #....# ##....#sj#sjqWW   shadowghastsjo31---------6% =21.8sj<sj sj9_The shadowghast strikes at you from the darkness!sj3 > )))))))sj )You shoot an arrow.sjwX ......WThe arrow closely misses the shadowghast.sj*Ym2=---42.8 (1.0sj]sj^Y _The shadowghast closely misses you.sj .  You shoot an arrow. The arrow hits the shadowghast!!  You destroy the shadowghast!sj;Rsj`sjUc3=2513.7 (0.9sjgsj"ik _Cheibriados appreciates the change of pace.sj>sjsj,sj sjn4==1sjhsjsj^35=sjsjVZ _Your magical contamination has completely faded away.sj56=sjUE5==sjsj@sj97sjsjsj2S9=sjsjsjL40=sjYsj"sjxL1==sjsji2=sjsjsjr53=sjsj)sjsj@94sjsj(sjS5=sjXsjsjK6=sj<sjsj398sj sj7 sj S9=sj sj\sjL50=sjsjsj91sjjsjGsjS2=sjsjysj K3=sjKsjj"Z4sjL#sj&n _You feel your willpower return.sjm&95sj7(sj)sj>*S7=sj+sj`-sj-K8=sj/sj0sj0N59=sjj2sj!4sj4X60=sj5sj7sj7%1sj>9sjO;sj;%2sj(=sj?a3=sj@sj4BsjxBU5=sjCsjEsj"FK6=sjGsj)IsjjI?7=sjIsjJsjLsjL%8sjxNsj"PsjhP%9sjQsj;VsjWL70=sj\sj5asj&bU1=sjcsjgsjg%2sjVisjksj|kK4=sjlsjnsjboN5=sjrpsjrsjr%6sjWtsj,vsjvK7=sjwsjysjyU8=sj{sj};9sjPsj-sjsL80=sj߂sjsjÄU1=sjsjgsjK3=sj/sjsjsj sj:sjsjϕsjsjsj|sjKsjsjؠsjsjysjا9=sj~sjѫsjsjsjsjsjasjsj2sjݷsjsjsj_sjsjdsjsjVsjrsj_sjsjDsjjsj!sjsj&sjsj,,sjsjL #... ###...# ###.## #......#...#sj' ##......#..## #######.........### ##...##..........# # sj#..[..##........## # #..@..###.......####--- ##...##..........##.sj.#.##... #...#......###....... #..............##.#......... #..............#...sjh .......... ##...#.............#.......#####...##............sj\#........##....)#..[.......).#.......###...............sjm78 M##...###..sj.##.......# . ###.. ########sj#...##... .....#######sj1 ##...####sjj#.##... #...#...............#..sj091.6 (67.9)sj)J---3.8 (70.1sjsjE sjyr_You see here a +0 pair of boots of flying.sjsj]14.8 (1.0)sjsjI sjH_h - a +0 pair of boots of flyingsj8 sj BGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +0 orcbow (weapon)  a - a +1 sling sj[ 6Missiles (go to first with ()  p - a throwing nett - 2 curare-tipped darts Armour (go to first with [)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn)  s - a +2 robe of fire resistance (worn)  u - a +2 cloak of corrosion resistance (worn)  w - a +0 pair of gloves (worn)  h - a +0 pair of boots of flying sj  n - the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}o - a +0 troll leather armour  r - a +0 leather armour of cold resistance Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  q - an amulet of regeneration (worn)  v - a ring of poison resistance (worn)b - a +6 ring of strength  c - a ring of magical power sjD [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]sj) sj92 sj: ##..........#. newnew the Skirmisher#............. Barachi of Cheibriados *****.sj; [###..........# Health: 83/83 ========================###.......## Magic: 15/15 ========================#......#...# AC: 16Str: 21##......#..## EV: 12Int: 25sj; #######.........### SH: 0Dex: 29##...##..........# # XL: 11 Next: 51% Place: Dungeon:11sj; #..@..##........## # Noise: ---------  Time: 14094.8 (0.0)#.....###.......#### k) +0 orcbowsj,< f##...##..........##. Fire: k) +0 orcbow#.##... #...#..............sj< 3###....... #..............##.##......... #..............#... sj< s.......... ##...#.............sj<  #.......#####...##............sj= . sj?= #........##....)#..[.......).. sjl= You destroy the shadowghast! _Cheibriados appreciates the change of pace. sj= _Your magical contamination has completely faded away. _You feel your willpower return. sj= _You see here a +0 pair of boots of flying. _h - a +0 pair of boots of flyingsjD sjE sjiL sjM sj 3sj sj sj sj۴ sjR sj sj sj˹ sj sj sj^ sj sj sj sjH sj sj sj sjj sj sj sji sj sjv sj sj sj sj sj; sj` sj sj sjG sjF sj sju sjl sjh sjq sj sj sj sj sj sj sj. sj ,sj sj sj sjo sj sj sj sj sj sj sj sjt sj" sj,% sj)' sjh' sj#) sjI+ sj, sj, sj. sj0 sje1 sj1 sj3 sj 5 sj6 sjO7 sj-9 sj]> sj? sj@ sjE sjH sj(L sjpL sjM sjO sj$Q sjXQ sj S sjT sj}V sjV sjW sj[ sjN] sj] sj^ sj` sj-b sj`b sjc sjHe sjf sjf sjg sjJi sj@j sjj sj4k sjll sj^m sjm sjBn sjfo sjDp sjvp sj6q sjXs sjt sjEt sju sjw sjox sjx sjWy sjz sj{ sj{ sj| sj} sjG ,sj sjW sjN sj sjE sj sjw sj sjf sj sj sjֈ sjz sj} sjV sjŌ sjJ sjw sjI sj| sj. sjZ sj1 sjc sj sjM sj3 sje sj sj" sj sj sj sjɚ sj sjś sjq sjϤ sj sj sj[ sjT sj# sjW sj sj sjĮ sj sjǯ sj sjh sj sjj sj sj sjG sj sj sj ,sj sj sj+ sj sj sj sj% ,sj sjV sj ,sjD sj sjz sj sj sj sj sj% sj sj sju sj sj sjb sj sjs sj sj sjd sj sj sj sji Bsjx sj% sjf sj sj sj sj sj sj sj ,sjsjQ,sjsjsj^ sjBsjsjsj_sj,sj.sj2sjsjsjsjUsjasjsjpsj sj"sjM"sj#sj\$sj%sj%sj&sj'sjV(sj(sj/)sjq+sj ,sjU,sj-sj-sj.sj.sj|/sjt0sj 1sjB1sj1sj85sj6sj6sj57sj9sj:sjM<,sj<sj>,sj?sj@sj-BsjcBsjCsj'EsjFsjFsj HsjmIsjJsjKsj"LsjNsjhOsjOsjPsjRsj TsjNTsjhUsjVsjDXsj~Xsj{YsjZsj[sj\sj\sj^sj_sj`_sj`sj(bsj$csj_csjdsj_lsj)msjxmsjnsj qsjqsj&rsjrsjvP  There is a stone staircase leading up here.sjfxsjx _sjysj|sjsj؂sjsj.sjsj׈sjsj{sjčsjsj1sjgsjђsjsjsj:sjsjsjߘsj-sjsjsjEsj~sjsjsjlsjsj˦sjsj)sjIsjګ,sjsj;sjsj°sjsjsj,sj˶sjָsjtsjsjsjsjsjsjsjsjWsjsjsjdsjsjsjsjsjsjsj;sjsj sjHsjGsjsjVsjsjgsjsjpsjsjsjsjsj/sjsjsjsj%sjsjnsjsjsjsjsjsj(sjsjsjsjsjsjpsjsjsjsj>sj4#...# #............# ##...###  ##### ###..........# #....## sjn#.........######....# #.................### ####.........###.)..## sj|#................#### #....#...........# #....#...........< sj#......#.@.###... 335.7 (240.9)sjS####..####.# ##.. #### ..# .).  .## #sj-Z.. .# sj[Z##sjsjsjR,7.8 (243.0sjsju9 _Found a stone staircase leading up. sjD  sj  sj  sj  sj8  sj , sj=  sj  sj  sjs  sjX  sj4  sjl  sj  sj;  sj  sj  sj  sj  sj9 , sjk  sjq  sj  sj+  sjt  sjK  sj  sj  sjn  sj  sjm  sj  sj  sj  sj  sj5  sj  sjq  sjw  sj  sj  sj  sj  sj  sj  sjs  sj#  sjX  sj  sj  sj  sje  sj  sj  sjs  sj  sj  sj  sj   sjK  sj  sj%  sj$(  sjo(  sj*  sj+  sj-  sj-  sj7/  sj)5 o........# #....##  sje5 .......######....# ...............###  sj5 .......###.)..## ...........#### ...........###  sj5 ...........<.### .#...###.......### ####.####.......@#  sj6 ##....##.).....###  sj56 h##..####......#  sjg6 ##.# ###.#.##### ##### sj9 374.5 (36.7) sjP: ,5.5 (37 sj=  sj:? . _i - a scroll of identify!sjd!sjd!sj1f!sjs!sjv,!sjw!sjc}!sj~!sj1!sj̀!sj{!sjX!sjLj!sjʼn!sj)!sj!sj!sj!sj!sj!sjf!sj!sjP  There is a stone staircase leading up here.!sjj!sj _!sj!sj!sj!sj!sj!sj`!sj9!sjp!sj!sj=  You see here a +0 flail.!sj!sj _!sj.!sjr!sj!sj!sj!sjP!sj=!sj!sj!sj!sj!sjU!sj!sj!sj!sj !sj!sj!sj!sj!sj!sjL!sj_!sj!sj(!sjw !sjT !sj !sj !sj !sj !sj !sj !sj !sj !sjE !sj !sj !sjK !sj !sj !sj !sjc" !sj" !sj$ !sju' !sjG) !sj) !sj+ !sj3 !sj5 !sj5 !sj7 !sj: !sj< !sj< !sjk> !sj_A !sj7C !sjvC !sjD !sjG !sjBI !sjI !sj#K !sjN !sjO !sjO !sj=Q !sjS !sjU !sjDU !sjV !sj[X !sjyY !sjY !sjZ !sj\ !sj^ !sjN^ !sj~_ !sj$a !sj b !sj]b !sjc !sjd !sje ,!sjef !sjg !sjh !sji !sji !sjk !sjl !sjm !sjn !sj#p !sjq ,!sjr !sjt !sjv !sjCv !sj=w !sjFy !sjz !sjz !sj2| !sj} !sj !sjv !sjZ !sjԁ !sjӃ ,!sj !sj !sj !sj1 !sj !sj !sjЊ !sj !sj !sj׍ !sj@ !sjv !sj !sjQ !sj !sj !sj? !sj !sj !sj !sj !sj !sj !sjd !sjq !sj !sj !sjg !sj !sj !sj ,!sj^ !sjW !sjy !sj !sj !sj !sj !sj !sj !sj !sj !sj !sj !sj !sj !sj !sj !sjh !sj !sj !sj[ !sj !sj !sj !sj !sj !sjB !sj| !sj !sj !sj ,!sj5 !sj? R  There is a stone staircase leading down here.!sjZ !sj  _!sj !sjw !sj{ !sj !sjo !sj !sjx !sj !sj !sj1 !sj5 ,!sj !sj^ !sja !sj !sjQ !sj !sjq !sj !sj !sjS !sj !sj !sj !sj  !sj !sjO !sj !sj+ *#...#......# #..##.#....# ###.#....### # #..^..##.# ## ##.......#####.........####!sj+ ##..##.........#................## .##.##.##.......@.#510.0 (134.5) !sjX, G.#............##.## .............##### ...........### #### ..).........# ##..## ........).>.# ###....# !sj, ...........####.....### .............###......## !sj, k##...........#.........#!sjK- !sj@0 !sj1 E _Done exploring."sj"sjVsRead which item? Scrolls "sjΕ g - a scroll of fog  t - 6 scrolls of teleportationa - 3 scrolls of enchant armour  i - a scroll of identify  "sj>_p - a scroll of poison  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  "sjW - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability "sj,[!] read|quaff|evoke[?] describe selected"sjp, "sj, "sj*1 "sj4 A#...#......#"sj%5 Lnewnew the Skirmisher #..##.#....#Barachi of Cheibriados *****. ..###.#....###Health: 83/83 ======================== "sjX5 p..# #..^..##.#Magic: 15/15 ======================== .## ##.......##"sj5 AC: 16Str: 21 .####.........####EV: 12"sj5 Int: 25 ..##..##.........#SH: 0Dex: 29 .................##"sj5 aXL: 11 Next: 51% Place: Dungeon:11 .##.##.##.......@.#Noise: ---------  Time: 14510.0 (0.0) "sj6 A.#............##.##k) +0 orcbow .............#####Fire: k) +0 orcbow "sjz6 ...........### #### ..).........# ##..## ........).>.# ###....# ...........####.....### .............###......## ##...........#.........# "sj6 _Found a stone staircase leading up. _i - a scroll of identify _There is a stone staircase leading up here. _You see here a +0 flail. "sj6 d_There is a stone staircase leading down here. _Done exploring."sjN "sj*P Identify which item? (\ to view known items) Potions (select first with !)  s - a bubbling pink potion "sj|P  t - 2 bubbling purple potions  x - 2 fizzy orange potions  z - 2 metallic blue potions[?] describe selected#sj#sj#sj!#...#......#newnew the Skirmisher #..##.#....##sj!Barachi of Cheibriados *****. ..###.#....###Health: 83/83 ======================== #sj" ..# #..^..##.#Magic: 15/15 ======================== .## ##.......##AC: 16Str: 21 .####.........#####sjF"%EV: 12Int: 25 ..##..##.........#SH: 0Dex: 29 .................###sj"aXL: 11 Next: 51% Place: Dungeon:11 .##.##.##.......@.#Noise: ---------  Time: 14510.0 (0.0) #sj"A.#............##.##k) +0 orcbow .............#####Fire: k) +0 orcbow #sj"...........### #### ..).........# ##..## #sj#........).>.# ###....# ...........####.....### .............###......## ##...........#.........# #sj|#_Found a stone staircase leading up. _i - a scroll of identify _There is a stone staircase leading up here. _You see here a +0 flail. _There is a stone staircase leading down here. _Done exploring.#sj,]  As you read the scroll of identify, it crumbles to dust.#sj<-+1.0 (1#sj0#sjq17 _s -> B - a potion of berserk rage&sjn &sjo Where to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - Lair&sj8p O - Orcish Mines (sj (sjl [?25h[?0c(sj #...#......#newnew the Skirmisher #..##.#....#(sj Barachi of Cheibriados *****. ..###.#....###Health: 83/83 ======================== ..# #..^..##.#(sj: Magic: 15/15 ======================== .## ##.......##AC: 16Str: 21 .####.........####EV: 12(sjp Int: 25 ..##..##.........#SH: 0Dex: 29 .................##(sj XL: 11 Next: 51% Place: Dungeon:11 .##.##.##.......@.#(sj Noise: ---------  Time: 14511.0 (0.0) .#............##.##k) +0 orcbow .............#####(sj Fire: k) +0 orcbow ...........### #### ..).........# ##..## (sj9 ........).>.# ###....# ...........####.....### .............###......## (sjk ##...........#.........# _You see here a +0 flail. _There is a stone staircase leading down here. _Done exploring.  (sj As you read the scroll of identify, it crumbles to dust. _s -> B - a potion of berserk rage  What level of the Orcish Mines? (default 1, ? - help) )sj { [?25l[?1c)sj()sjt)sj)sjl)sj )sj+$ _)sj)sj5)sj4)sj)sj)sjO)sjU)sj)sj)sj)sj )sjJ)sj)sj)sj)sj)sj)sjZ)sj)sj)sj)sj)sj)sj)sjG)sj)sj)sj[)sj)sj7)sjT_There is a sto)sjTne staircase leading down here. _Done exploring)sjr.  As you read the scroll of identify, it crumbles to dust. _s -> B - a potion of berserk rage  )sj=You see here a +1 heavy mace.)sj)sj^ _)sj> )sj,)sj)sjT)sj)sjM)sjp!)sj!)sj$)sj*)sj-)sj1.)sj1)sj17)sj9)sj:)sjV<)sj|A)sjD)sjhD)sjuF)sjK)sj!P,)sjrP)sjT)sjKV)sjV)sjX)sj6[)sjb\)sj\)sj])sjB`)sjMa)sja)sj\b)sjd)sje)sj;f)sjf)sjCi)sjAj)sjj)sjUk)sj~m)sjn)sj*o)sjo)sjr)sj?s)sjs)sjPt)sjv)sjx)sjx)sjy)sj{)sj|)sj })sj})sj)sj_)sj)sj)sj)sjo)sj)sj)sj܉)sj)sjҋ)sjɑ)sjO)sj)sj )sja)sjϚ)sj)sj)sj)sj)sj)sj;)sjդ)sjҦ)sjc)sj)sj)sj)sj)sj׭)sj8)sjW  There is a stone staircase leading up here.)sjE)sj)sju$ _)sj)sjcq&0)sjfr)sjr)sjgs)sjt! _You climb upwards.)sj{R  There is a stone staircase leading down here.)sj|)sj} _)sj~)sj)sj)sj)sjs)sj})sj)sj)sj)sj)sj)sj)sj)sjΎ)sj)sjD)sj)sj)sj)sj)sj)sjШ)sj,)sj)sj9)sj#)sj)sj)sjS)sjS)sj)sjk)sj )sjE)sj)sj)sj@  There is an open door here.)sj)sj _)sj)sj)sj)sj)sj)sjs)sj)sj)sj)sj])sj)sjK)sj)sj)sj)sj4)sj)sj)sj)sj/)sjy)sj?  You see here a +0 trident.)sj)sj _)sj)sj<@  You see here a +0 hand axe.)sj)sj _)sj)sj)sj,)sj)sj )sj(#)sj^#)sj%)sj')sj)*)sj*)sj0)sj+3)sj 5)sjU5)sj6)sj8)sj]:)sj:)sj<)sjg=[  There is a staircase to the Orcish Mines here.)sj>)sj@)sj A% _)sjYB)sj{Generating dungeon...o\\)sj|</o/ )sj}1building the Dungeon)sjT~< \o\)sjj < /o/)sj < \o\)sj? < /o/)sj`" 8building the Lair of Beasts)sjJ# < \o\)sj|< /o/*sj< \o\*sj< /o/*sjX< \o\*sj: building the Orcish Mines*sj̓< /o/*sj: newnew the SkirmisherBarachi of Cheibriados *****.Health: 83/83 ========================Magic: 15/15 ========================AC: 16Str: 21EV: 12Int: 25SH: 0Dex: 29XL: 11 Next: 51% Place: Orcish Mines:1Noise: ---------  Time:k) +0 orcbowFire: k) +0 orcbow _You climb upwards. _There is a stone staircase leading down here. _There is an open door here. _You see here a +0 trident. _You see here a +0 hand axe. _There is a staircase to the Orcish Mines here.see here a +0 hand axe.aircase to the Orcish Mines here.  You climb downwards. Welcome to the Orcish Mines!  You feel a wave of frost pass over you.  There is an entrance to an ice cave on this level. Hurry and find it before the portal melts!  --more--+sj +sj .#o.#. .o..#...#o....#+sj3 ...o.o.#.#........#### ..#........$.#....##........#.$.........#+sjk ........@..#......$...#....#....##o..... .##.. ....o...#+sjɡ ..o..#.######..# ##oo 2 orc warriors (1 polearm, 1 asleep)###o   orc priest (asleep)ooooo 5 orcs (asleep)+sjJ 214635.3 (124.3)+sj[ +sj  You encounter 2 orc warriors, 5 orcs and an orc priest. _An orc is wielding a +0 flail of protection.Found 51 gold pieces.+sj d _There is a staircase back to the Dungeon here.-sj v  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-sjRs.#o.#. .o..#...#o....#...o.o.#.#........#### ..#........$.#....##........#.$.........#........@..#......$...#....#....##o..... .##.. ....o...#..o..#.######..# ##opoisoned###o  -sjBpoisoned)ooooopoisoned)The orc is poisoned. The orc warrior is poisoned.  The orc shouts!  The orc is poisoned. x2  The orc shouts!  The orc is poisoned.  The orc priest shouts!-sjj! .#o.#. .o..#...#o...-sj! K.#...o.o.#.#........#### ..#........$.#....##........#.$.........#........@..#-sj! i......$...#....#....##o..... .##.. ....o...#..o..#.######..# #####-sj2" -sj{. .The orc priest is poisoned. The orc looks even sicker.  You kill the orc!-sj? .Cheibriados appreciates the change of pace.You hear a shout! x2  You kill the orc!-sjJ .Cheibriados appreciates the change of pace.You kill the orc!-sjK A.o-sj!L K.o-sjL I.o-sj}M Lo.-sjN Ho.-sjiW ))) 2 orcs (1 poisoned, 1 very poisoned)-sjZ 2-----====6.3 (1.0)Toxic -sj` -sjb k _Cheibriados appreciates the change of pace..sj:  .sj^;FCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..sj .Your toxic radiance grows in intensity.  You kill the orc!.sj .Cheibriados appreciates the change of pace.You kill the orc!.sj( .#..#. .)o.#...#)....#.......#.#.....o..#### ..#........$.#...sj t..##........#.$.........#........@..#......$...#....#....##)..... .##.. ..o.....#.....#.######..# ##### /sjFL.#..#. .)o.#...#)....#.......#.#.....o..#### ..#........$.#../sjrG..##........#.$.........#........@..#......$...#....#....##)..... .##.. ..o.....#.....#.######..# #####/sjYK .oCheibriados appreciates the change of pace./sj LMo./sjMM.o/sj\T))1 poisoned…) /sjtW9/15 ----------===-7/sj^/sj `8 _The orc warrior looks even sicker./sjv V  Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./sjK .Your toxic radiance grows in intensity. The orc warrior looks even sicker.  You kill the orc priest!/sjOR.#..#. .)..#/sj#P...#)....#.......#.#....)...#### ..#....o...$.#....##........#.$.........#........@..#......$...#....#/sjcP....##)o)... .##.. ........#.....#.######..# #####0sj1$.#..#0sj. .)..#...#)....#.......#.#0sj....)...#### ..#....o...$.#....##........#0sjR_.$.........#........@..#0sj......$...#....#....##)o)... .##0sj.. ........#.....#.######..# #####0sjp$o0sj).0sjM.o0sjr )0sjv6-----------80sj0sjk _Cheibriados appreciates the change of pace.0sjJ  0sjFCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1sj& 1sju.#..#. .)..#...#).)..#.......#.#1sj.0....)...#### ..#........$.#....##..o.....#.$.........#........@..#......$.o.#....#....##).)... .##1sjhG.. ........#.....#.###1sj1###..# ##1sj֤G###Your toxic radiance grows in intensity.1sjXE.#..#. .)..#...#).)..#.......#.#....)...#### ..#........$.#....##..o.....#.$.........#........@..#......$.o.#....#....##).)... .##.. ........#.....#.###1sjER###..# #####1sjQ  The orc warrior looks as sick as possible!  The orc warrior barely misses you.1sjR76---3----------91sjY1sj[K _The orc warrior hits you from afar with a +0 trident!2sjT?2sjT-o2sj)UGThe orc warrior looks as sick as possible!  2sjbU2The orc warrior barely misses you. 2sjUS_The orc warrior hits you from afar with a +0 trident!  2sjVCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  2sjPVConfirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.2sj id o   orcYou feel your willpower being sapped.  You encounter an orc. It is wielding a +0 club.The orc warrior hits you from afar with a +0 trident.2sjj~---2-------402sjUjWWill/2 Toxic Jinx 2sj$q2sjwX _The orc warrior barely misses you.2sj@ r  You shoot an arrow.  The arrow hits the orc warrior but does no damage.2sjڟ ;*2sjx  .The orc warrior is almost dead.A giggling sprite leaps out and bonks the orc warrior with its +0 battleaxe.  You kill the orc warrior!2sjF b.  A giggling sprite leaps out and bonks the orc warrior with its +0 battleaxe.  You kill the orc warrior!Cheibriados appreciates the change of pace.  The orc warrior looks as sick as possible!  The orc is poisoned.2sj L.o2sj ))o   orc (poisoned)2sj c7=4=12sj 2sj  2sjۣ ]_Cheibriados appreciates the change of pace.3sj  .You shoot an arrow. The arrow hits the orc!  You kill the orc!3sj@))))))3sj?)......3sj48=3=2.2 (0.93sj3sjk _Cheibriados appreciates the change of pace.4sjM4sj 4sjb4sj4sj%94sjH4sj7 4sj|Q_You start resting.4sj680=4sj;!---4sj-3.2 (1.04sj#---4sj.4.2 (24sj4sj 4sjQ^_The sprites lose interest in your situation.4sjl 4sj!m 4sjDw 4sj" 4sj ?1=4sjc 4sj 4sj 4sj A2=4sj3 4sj 4sji  4sj 4sj F_You start resting.HP restored.4sj 4sjk &64sj0 _3=7.2 (3 _4sj( 4sj 4sjB<4sj<4sjA5sj15sjA5sj5sj$ 5sjV3_You start resting.5sj5sj(+8.2 (15sj])59.2 (25sj/5sj1V _Your toxic aura wanes.5sjӈ5sj*5sj5sj5sj$T4==5sj5sj5sjۦ9=5sj5sj45sjW _You start resting.5sj oo   orc warrior (missile, wandering)5sj_'515sj*2.2 (35sj5sj  You encounter an orc warrior. It is wielding a +0 long sword and quivering _boomerangs.6sjs 6sj 6sj[ 6sj V oo)6sjQ -The orc warrior shouts!6sj #((6sj (((6sj )(((6sjI ...).).@6sj 6sjB 2=3.2 (16sj 6sjYe l ==Dungeon:10 6sje m_The orc warrior throws a boomerang. The boomerang closely misses you.6sj;l " #..## #.....)[|)..... ##.## ##....##..##.... #..# #......####...#######.### #..##........###6sjl _#.......####.##########'# ##.###.#...#...##........####.# #.###.#......)####...##6sjl #.# #.# ###....ß)##..##.ß.#6sjm #.# #.# #@......+..))'...#6sj8m #.###.# ##....ß.##..##.ß.##.##..# #.......####...##6sjm #.##.## #...##........##.#....# ##.##########+#.#6sjm ##..## #..##........####..# #......####...##6sjOn } ##..###....##..##.... #...# ######..ß.'.).)).ß.. 6sj! 4-4.7 (2.56sj 6sj > _You climb upwards. Welcome back to the Dungeon!6sj#  6sj$ ^_There is a staircase to the Orcish Mines here.7sj(7sj(7sj*7sjX,7sj-7sj.7sjD07sj0T5==7sj*27sj37sj37sj]57sj67sj77sjO87sj97sj:7sj\;7sj =7sjC=:==7sj>7sjN@7sj@7sjA7sjKC7sjC7sjD7sjF7sjFS6=7sjG7sjrI7sjI7sjJ7sjtL7sjL7sjN7sjkPW _You start resting.7sjU8-7sj`065.7 (11.0)7sjGa66.7 (127sjf7sj|g_ _You feel your willpower return.7sj7sj7sj_7sjE7sj/9=7sjC7sj !7sj^!7sj"7sj$7sj$7sj8&7sj'7sj&(7sjk)7sj*7sj7+#77sj+1==7sj,7sj/,7sj07sjP27sj27sjS47sj67sjQ67sj77sjQ97sj9:==7sjB;7sj<7sj=7sjv>7sjr@7sj@7sjA7sjC7sjDM8=7sjE7sj]G7sjG7sjuI7sjRK7sjK7sjL7sjjN7sjN7sjO7sjQ7sjQ9=7sjWS7sjT7sjU7sj#W7sjX7sj4Y7sjZ7sj\7sjR\N9==7sj]7sjTaB7sjc7sj[c7sjd7sjf7sjf7sjm7sjo7sjo$==7sjp7sjq7sjt7sjjt7sju7sjw7sjw7sjAy7sj{7sj{R10/15==7sj}7sj~7sj-7sj7sjQ7sj7sj7sj…7sj7sju7sjO7sj:==7sjي7sj_7sj7sj7sj7sj܏7sj7sj7sj7sj,F1=7sj7sjb7sj7sj7sj7sjי7sj%7sjĜ7sj7sjG7sjԟ7sj%9=7sj7sj-7sji7sj7sjK7sj7sjΧ7sj7sjȩ7sjE2==7sj:7sj7sj67sj7sj7sj7sj7sjU7sj7sj7sj7sj :==7sj7sj,7sjj7sjݻ7sj7sj27sjÿ7sjh7sjK3=7sj7sj7sj7sjZ7sj7sj7sj7sj7sj7sj7sj'7sjg9=7sj7sjc7sj7sj7sjb7sj7sj7sj7sj7sjU7sj7sj#47sjV)==7sj7sj 7sjI7sj7sj7sjh7sj7sj7sj-7sj7sj7sjA$==7sjy7sj7sj97sju7sj7sjw,7sjL7sjn _You start resting.Magic restored.7sjX7sj .727.7 (617sj #57sj^ ?==8.7 (62 _7sj7sj7sjy 7sj` 7sj9 7sj 7sj 7sj^ 7sj! 7sj 7sj 7sj 7sj 7sj 7sj0" 7sjG# $==7sj# 7sj( 7sj/ 7sj0 7sj6 7sj< 7sj= 7sjB 7sjI 7sjJ 7sjP 7sjV 7sjW 7sj\ 7sjo 7sjp 7sjw 7sj 7sjq 7sjh 7sj 7sjv 7sj 7sjU 7sjܛ 7sjQ 7sj 7sj 7sj 7sj 7sj 7sj- 7sj 7sj 7sj 7sj 7sj 7sj| 7sjK ,7sj 7sj5 7sjr 7sj 7sj 7sj 7sj 7sj 7sj 7sj- 7sj 7sj 7sjw X7sj 7sje 7sj 7sj7 7sj 7sj 7sj#' 7sj' 7sjP- 7sj4 7sj4 7sj9 7sj; 7sj; 7sjF= 7sj> 7sj? 7sj\@ 7sjA 7sj B 7sjD 7sjD 7sjVE 7sjuF 7sjH 7sj@H 7sjI 7sjUK 7sjK 7sjL 7sj/N 7sjN 7sjO 7sj6Q 7sjrQ 7sjR 7sj_T 7sjT 7sjU 7sjW ,7sj ^ 7sj_ 7sj?` 7sja 7sjc 7sj 7sj 7sj 7sj% 7sj 7sj 7sjb 7sj 7sj 7sjE 7sj 7sj 7sje 7sj 7sj 7sjg 7sj 7sj 7sjo 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj( 7sjL ,7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj  B7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj{ 7sj 7sjV 7sj 7sj) 7sj 7sj! 7sj" 7sj# 7sj$ 7sj% 7sj& 7sj' 7sj' 7sj) 7sj/ W _You start waiting.7sj4 .827.7 (997sj5 .8.7 (100.0)7sja9 7sj: # _Done waiting.7sjW 7sj`X 7sjY 7sj[ 7sj|\ 7sj\ 7sj8^ 7sj^ 7sj_ 7sjAa 7sja 7sjb 7sjVd 7sjd 7sje 7sjVg 7sjg 7sjh 7sj]j 7sjj 7sjk 7sjgm 7sjm 7sjn 7sjzp 7sjp 7sjq 7sjs 7sjs 7sjt 7sj~v 7sjv 7sj x 7sjy 7sjy 7sj{ 7sj| 7sj} 7sj~ 7sj 7sj 7sj0 7sj 7sj( 7sj> 7sjM 7sj͊ 7sj0 7sj 7sj 7sj 7sj 7sj~ 7sj 7sj! 7sj 7sj 7sj- 7sj 7sj 7sj$ 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sj 7sjv 7sj 7sj 7sj~ 7sj 7sj 7sj 7sj 7sj% 7sj 7sjޱ 7sj{ ,7sjг 7sjO 7sjе 7sjM 7sjw 7sj 7sj 7sjx 7sjջ 7sj 7sjž ,7sj 7sj 7sjE 7sj6 7sj 7sj5 7sj 7sj 7sj 7sj1 7sj 7sj2 7sj9 7sj 7sj 7sjN 7sj 7sj 7sj< 7sj 7sjB 7sjc 7sj 7sj 7sjS 7sj 7sj 7sjN 7sj 7sj 7sj^ 7sjl 7sj 7sjF 7sj 7sj* 7sjR 7sj 7sj% 7sjM 7sj 7sj 7sj 7sj 7sj 7sj< 7sj 7sj1 7sjZ 7sj 7sjS 7sj] 7sj 7sj# 7sj 7sj 7sj, 7sj 7sj 7sjT 7sjz 7sj, 7sju 7sj 7sj3 7sj 7sj 7sj 7sjf 7sj 7sjU 7sj 7sj 7sj 7sj\ 7sj7 7sj ,7sj. 7sj 7sj 7sj. 7sj 7sj 7sj# 7sj 7sj' 7sj1 7sj 7sj 7sji! 7sj" 7sjM# 7sj$ 7sj% 7sj'& 7sj' 7sj:) 7sj) 7sj* 7sj, 7sjR, 7sj- 7sj/ ,7sj$1 7sj2 7sj'3 7sj04 7sj5 ,7sj:7 7sjj> ,7sj? 7sjA 7sjA 7sj#C 7sjD 7sj E 7sjqF 7sjG 7sj.H 7sjkI 7sjK 7sjK 7sjL 7sjN 7sjN 7sj P 7sjQ ,7sjS 7sjT 7sjT 7sjV 7sjW 7sjWX 7sjTY 7sj[ 7sjk[ 7sja\ 7sjG^ ,7sj}_ 7sj` 7sj_a 7sjzb 7sjd 7sj[d 7sjhe 7sj,g 7sj|g 7sjh 7sj8j 7sjj 7sjk 7sj0m 7sjn 7sjn 7sj3p 7sjnp 7sjq 7sj\s 7sjs 7sjt 7sjbv 7sjv 7sjw 7sjqy 7sjy 7sjf{ 7sj B7sj 7sj 7sj 7sj 7sj 7sj. 7sjۅ 7sj+ 7sjN 7sjՈ 7sj% 7sjG 7sj 7sj 7sj 7sj ,7sj 7sj 7sjh 7sj 7sjޚ 7sjF 7sjٜ 7sjc ,7sj 7sj W _You start waiting.7sj3 4927.7 (99.0)7sj $8.7 (107sj 0.0)7sj  7sj޳ _Done waiting.8sj(8sj8sjO8sj8sjJ19.0)8sj8sjvwaiDone waiting.  You climb downwards. Welcome back to the Orcish Mines!  You feel a wave of frost pass over you.  There is an entrance to an ice cave on this level. Hurry and find it before the portal melts!8sj͖/  --more--8sj' Orcish Mines:1  You hear the crackling of a distant melting archway.8sj,k  You encounter 2 orc priests.8sj;/8sj;e.#..#. .)..# . ..#).). .# 8sjI; ..o....# .#  ....[...#### ..#  ....o...$.#..  ..##..[.....# 8sj;i .$.........#  .).....o@..#  ......$.[.#....# 8sj; ....##).[... .##  .. ........# 8sj <[.....#.### ###..# ##o   orc warrior (missile) ###8sjh<Moo 2 orc priests 8sj_7==31.2 (2.58sj8sje7 _The orc priest shouts! You hear a shout!8sjgz _There is a staircase back to the Dungeon, spattered with blood here.9sj  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9sjZ 9sj i .#..#. .)..#9sj ...#).)..#..o....#.#....[...#### ..#....o...$.#....##..[.....#.$.........#.).....o@..#......$.[.#....#....##).[... .##.. ........#.....#.######..# ##, poisoned)###9sj f(poisoned)  You begin to radiate toxic energy. The orc warrior is poisoned.:sj@.#..#. .)..#...#).)..#..o....#.#....[...#### ..#....o...$.#....##..[.....#.$.........#:sjOA.).....o@..#......$.[.#....#....##).[... .##.. ........#.....#.######..# #####:sj]P   very poisoned)1 poisoned, 1 very poi…)The orc priest is poisoned. x2; The orc warrior looks even sicker.  :sjP!The orc priest looks even sicker.:sjT:sj=C.o:sjw7 o:sj^The orc priest looks encouraged for a moment.:sj? o 3 orc priests (1 wandering, 1 poison  The orc warrior hits you with a +0 long sword.:sj,#1:sjrD-2-----:sj[=2.2 (1.0Toxic :sj:sj :sjh_You encounter an orc priest. It is wielding a +0 club.:sjD   :sj FCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;sjpO .#..#.)..#.;sjp`..#).)..#..o....#.#....[...#### ..#........$.#....##..o.....#.$.........#.).....o@..#......$.[.#....#....##).[... .##.. ........#;sj;q.....#.######..# #####opoisoned, 2 very po  Your toxic radiance grows in intensity. The orc priest looks even sicker.;sj.#..#.)..#...#).)..#..o....#.#....[...#### ..#........$.#....##..o.....#.$.........#;sj.).....o@..#......$.[.#....#....##).[... .##.. ........#.....#.######..# #####;sj.;sj_. [The orc priest is poisoned. The orc priest looks even sicker.  ;sj.The orc warrior looks even sicker. The orc priest looks even sicker.  You kill the orc priest!;sj/C.o;sj96 .oCheibriados appreciates the change of pace.;sj6;sj7*o;sj K9 );sjXKo 2 orc warriors (1 missile, 1 wanderin…) 2 orc priests (very poisoned)  The orc warrior barely misses you.;sjN3=9/15 ----------53;sjX;sj8` ;sj`u_You encounter an orc warrior. It is wielding a +0 scimitar.<sj:<sj<sjf"<sjS4:oopoisoned <sj4._You encounter an orc warrior. It is wielding a +0 scimitar.shouts!  The orc warrior is poisoned.  The orc warrior looks as sick as possible!  The orc priest looks even sicker.  You hear a shout!<sjQ8<sj0o<sj{% <sjooThe orc priest begins to cast a cantrip, but forgets the words!<sjP<sjֹ .You encounter an orc priest. It is wielding a +0 trident.<sj[Zo1 polearm, 1 wandering…)<sj.--4<sj <sj) =-----Dungeon:10.<sj\-- _The orc warrior hits you but does no damage.<sjՋ  #..## #.....)[|).....<sj ##.## ##....##..##.... #..# #......####...#######.### #..##........####.......####.##########'# #<sj^#.###.#...#...##........####.# #.###.#......)####...###.# #.# ###....ß)##..##.ß.#<sj#.# #.# #@o.....+..))'...##.###.# ##....ß.##..##.ß.##.##..# #.......####...##<sj، #.##.## #...##........##.#....# ##.##########+#.#<sj##..## #..##........### o   orc warrior (missile, extremely poiso#..# #......####...####..###....##..##....<sjP#...# ######..ß.'.).)).ß..You climb upwards. Welcome back to the Dungeon!<sj4-5.7 (2.5<sj<sjm <sj3_The orc warrior looks as sick as possible!<sj <sjRV_There is a staircase to the Orcish Mines here.=sjH"g _There is a staircase to the Orcish Mines here.  =sj"7Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=sj#beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The orc warrior looks as sick as possible!=sj#50-=sj $`8--==6.7 (1.0=sjH$WWill/2 Toxic Jinx =sjy)=sjh+D _The orc warrior hits you with a +0 long sword.>sj0" .  You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior!>sjw&*>sj&(>sj*)>sju1-9==6=>sj7.6 (0.9>sjԻ>sjZ >sjǽe_Cheibriados appreciates the change of pace.>sj >sj4 n Spells (Memorise)Type>sj| Failure Level  a - Confusing TouchHexes1% 3b - Sigil of BindingHexes1%3  c - Tukima's Dance>sj wHexes1%3  d - Poisonous VapoursAlchemy/Air4%1  e - Cause FearHexes>sj 5% 4  f - Mercury ArrowConjuration/Alchemy6%2  g - Inner FlameHexes/Fire>sj0 7% 3  h - FreezeIce16%1  i - SandblastEarth16%>sjk =1  j - Call ImpSummoning22%2  >sj 6k - Construct Spike LauncherForgecraft>sj u22%2  l - Searing RayConjuration22%2  m - AnguishHexes/Necromancy>sj% 26% 4  n - Ozocubu's ArmourIce38% 3  o - Stone ArrowConjuration/Earth>sj` 38% 3  p - Vhi's Electric ChargeTranslocation/Air41% 4  q - IrradiateConjuration/Alchemy65% 5  >sj "r - AirstrikeAir78% 4  s - Rending BladeConjuration/Forgecraft 78% 4  t - EnfeebleHexes97% 7 >sj u - Hellfire MortarFire/Earth/Forgecraft 100% 7 5 spell levels left >sj ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitAsj  b - Sigil of BindingHexes1% 3  c - Tukima's Dance  d - Poisonous VapoursAlchemy/Air41  e - Cause Fear Hexes AsjK/5% 4  f - Mercury ArrowConjuration/Alchemy6% 2  g - Inner Flame Hexes/Fire 7% 3  h - Freeze Ice 16% 1  i - SandblastAsj Earth  j - Call Imp Summoning222  k - Construct Spike LauncherForgecraft  l - Searing RayConjuration22% 2m - Anguish Hexes/Necromancy26% 4  n - Ozocubu's ArmourIce 383  o - Stone Arrow Conjuration/Earth  p - Vhi's Electric ChargeAsj{XTranslocation/Air414  q - Irradiate Conjuration/Alchemy65% 5  r - AirstrikAir784  s - Rending BladeConjuration/Forgecraft Asj t - EnfeebleHexes97% 7  u - Hellfire MortarFire/Earth/Forgecraft 100%v - Platinum Paragonorgecraft 9AsjQ  l - Searing RayConjurationAsj-22% 2  m - AnguishHexes/Necromancy 26% 4esj|esjesj#..## #.....)[|)..... newnew the SkirmisheresjZ##.## ##....##..##.... Barachi of Cheibriados *****.esj#..# #......####...## Health: 81/83 =======================-#####.### #..##........### Magic: 9/15==============----------esjٯ#.......####.##########'# # AC: 16Str: 21#.###.#...#...##........### EV: 12Int: 25esj#.# #.###.#......)####...## SH: 0Dex: 29esjV#.# #.# ###....ß)##..##.ß.# XL: 11 Next: 56% Place: Dungeon:10#.# #.# #@).....+..))'...# Noise: ===------  Time: 14937.6 (0.0)esj#.###.# ##....ß.##..##.ß.# k) +0 orcbow#.##..# #.......####...## Fire: k) +0 orcbow#.##.## #...##........##. Will/2 Toxic Jinx esj#....# ##.##########+#.###..## #..##........### #..##......####...## esjL ##..###....##..##.... #...# ######..ß.'.).)).ß..esj9 You feel your willpower being sapped.  The orc warrior looks as sick as possible! _The orc warrior hits you with a +0 long sword.  You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior! esjűl_Cheibriados appreciates the change of pace.esjP  Okay, then.esjesjesj . _fsj fsj9 fsj} fsj-  fsj| 8_Unknown command.isjv,isj,isj.isjt1%  isj12You start resting.isj7&2isj=isj&>n---8.6 (1Jinx isjBisjhDV _Your toxic aura wanes.jsj]KjsjKjsjPjsjUd  You start resting. HP restored.jsjQc:---jsjSo&0jsj}qc3=9.6 (1jsj{jsj}l _The sprites lose interest in your situation.jsj jsj7 jsj> jsj; jsj &40jsj9 jsj< #=  You start resting. HP restored. _The sprites lose interest in your situation.You climb downwards. Welcome back to the Orcish Mines!  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the portal melts!jsj[ /  --more--msj 2Orcish Mines:1msjt  You encounter 2 orcs.The orc warrior looks more healthy.  The orc priest calls down the wrath of Beogh upon you.msj`msjmsjh .#..#o .)..# . ..#).). .#  .......# .#  .o..[...#### ..#  ....o...$.#..  ..##.o).o...#  .$......o..#  .)......@..# msj ......$.[.#....#  ....##).[... .##  .. ........#  .....#.### ###..# ##o   orc warrior ###ooo 3 orc priests (1 polearm, 1 poisoned…) msjoo 2 orcs  Beogh smites you!  The orc priest calls down the wrath of Beogh upon you.Beogh smites you!msjh-j62-------==2.1 (2.5msj@msjF5 _The orc priest shouts! The orc shouts!msjxsj?o Ability - do what?Costxsj0@Failure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Bend Time3 MP, Piety-17%  b - Temporal Distortion4 MP, Piety-, Instantxsjq@58%  c - Slouch5 MP, Piety--61%  d - Step From Time10 MP, Piety---xsj@92% [?] toggle between ability selection and description.xsjoxsjuxsj|#..## #.....)[|)..... newnew the Skirmisher##.## ##....##..##.... Barachi of Cheibriados *****.xsj| #..# #......####...## Health: 42/83 ============------------#####.### #..##........### Magic: 4/15======------------------xsj}#.......####.##########'# # AC: 16Str: 21#.###.#...#...##........### EV: 12Int: 25 Contam: 10% xsj}#.# #.###.#......)####...## SH: 0Dex: 29#.# #.# ###....ß)##..##.ß.# XL: 11 Next: 57% Place: Dungeon:10#.# #.# #@o.....+..))'...# Noise: ---------  Time: 14946.6 (0.0)xsj}#.###.# ##....ß.##..##.ß.# k) +0 orcbow#.##..# #.......####...## Fire: k) +0 orcbowxsj ~o#.##.## #...##........##. Will/2 #....# ##.##########+#.###..## #..##........### o   orc warrior (extremely poisoned)#..#xsjJ~#......####...####..###....##..##....xsj~ #...# ######..ß.'.).)).ß..The orc warrior hits you with a +0 scimitar. _The orc priest hits you but does no damage.  You climb upwards. Welcome back to the Dungeon!  The orc warrior looks as sick as possible! _Your toxic aura wanes. _There is a staircase to the Orcish Mines here.xsja: xsj#..## #.....)[|)..... newnew the Skirmisher ##.## ##....##..##.... Barachi of Cheibriados *****. #..# #......####...## Health: 42/83 ============------------ xsjr#####.### #..##........### Magic: 4/15======------------------ #.......####.##########'# # AC: 16Str: 21xsj6s #.###.#...#...##........### EV: 12Int: 25 Contam: 10%  #.# #.###.#**....)####...## SH: 0xsjUDex: 29 #.# #.# ###**..ß)##..##.ß.# XL: 11 Next: 57% Place: Dungeon:10 #.# #.# #@o*....+..))'...# Noise: ---------  Time: 14946.6 (0.0) xsjӐ`#.###.# ##**..ß.##..##.ß.# k) +0 orcbow #.##..# #**.....####...## Fire: k) +0 orcbow xsj#.##.## #...##........##. Will/2  #....# ##.##########+#.# xsjSI##..## #..##........### o   orc warrior (extremely poisoned) #..# #......####...## ##..# ##....##..##.... #...# ######..ß.'.).)).ß..xsj)You climb upwards. Welcome back to the Dungeon!  The orc warrior looks as sick as possible! _Your toxic aura wanes. _There is a staircase to the Orcish Mines here.  Hop to where?xsjБ?Press: ? - help, Dir - move targetxsjQ )****xsj ***@o***..xsje n*********...xsj`******...ysj'****ysj_R***.....ysj k##..# ###...####...##### newnew the Skirmisher##..## ##...##[.##....### Barachi of Cheibriados *****.ysj #..## #.....)[|)......## Health: 42/83 ============------------##.## ##....##..##.....## Magic: 4/15======------------------#..# #......####...##.## AC: 16Str: 21#####.### #..##........###... EV: 12Int: 25 Contam: 10% #.......####.##########'# ##.. SH: 0Dex: 29ysj0 #.###.#...#...##........###..# XL: 11 Next: 57% Place: Dungeon:10#.# #.###.#..@...)####...##.## Noise: ---------  Time: 14946.6 (0.0)#.# #.# ###....ß)##..##.ß.#.## k) +0 orcbow#.# #.# #ζo.....+..))'...#... Fire: k) +0 orcbow#.###.# ##....ß.##..##.ß.#.## Will/2 #.##..# #.......####...##.#.#.##.## #...##........##.... o   orc warrior (extremely poisoned)#....# ##.##########+#.##..##..## #..##........#####.#..##sj Wm......####...####.You climb upwards. Welcome back to the Dungeon!  The orc warrior looks as sick as possible! _Your toxic aura wanes. _There is a staircase to the Orcish Mines here.  Hop to where?ysj! 8Press: ? - help, Dir - move targetysj Mo[ysj 0ℓysjh }37.6 (1-Hop ysj ysj 7  The orc warrior looks as sick as possible! _Your toxic aura wanes. _There is a staircase to the Orcish Mines here.  Hop to where?Press: ? - help, Dir - move target _Boing!{sj  >Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{sj[ OYou beckon some vexing sprites to accompany your attacks.{sj <43{sj q--==8Jinx {sj {sjW a _You feel your willpower being sapped. The orc warrior misses you.{sj |sj  You shoot an arrow. The arrow hits the orc warrior!|sj{;*|sjo . _You feel your willpower being sapped. The orc warrior misses you.You shoot an arrow. The arrow hits the orc warrior!  The orc warrior is severely wounded.  A giggling sprite leaps out and bonks the orc warrior with its +0 scimitar.  The orc warrior is almost dead.  You kill the orc warrior!|sj y_)|sjQ}5=8% 9=9.5 (0.9|sjw|sjJU _Cheibriados appreciates the change of pace.|sj|sj ' # ##...##[.##....  #.....)[|)......#.## ##....##..##..... #..# #......####...##.#####.### #..##........###.. #.......####.##########'# ##|sj'  #.###.#...#...##........# #.# #.###.#......)####...## #.# #.# ###.@..ß)##..##.ß.#. #.# #.# #>[.....+..))'...#..|sj'  #.###.# ##....ß.##..##.ß.#.# #.##..# #.......####...##. #.##.## #...##......|sjz( $ #....# ##.##########+#.## ##..## #..##........##### #.. #......####...#####..# ##....##..##....##|sj)1 |sj1 O8=4|sj1 ;---51.7 (2.2|sj@A |sjC  |sj D s_The sprites lose interest in your situation.Things that are here:|sjE  |sj F w_a +0 scimitar; a +0 plate armour; an orc corpse}sjb  #.....)[|)......##....##..##..... #..# #......####...##.#####.### #..##........###. #.......####.##########'# ## #.###.#...#...##........# #.# #.###.#......)####...## #.# #.# ###.)..ß)##..##.ß.#. #.# #.# #>@.....+..))'...#. #.###.# ##....ß.##..##.ß.# #.##..# #.......####...##. #.##.## #...##...... #....# ##.##########+#.##[39}sj]5;49m ##..## #..##........#### #.. #......####...#..# ##....##..##.... #...# ######..ß.'.).)).ß...}sjR}sj!Z50=4}sjڊo==---3.9}sj}sj[ }sj6_Your magical contamination has completely faded away.}sj }sjȖ^_Items here: ( ) [ †.}sj3}sj}sj}sj!K1=}sj*$}sj(}sj(S2=}sj+}sjG/}sj/K3=}sj8}sj =95}sj=)==}sj@}sjD}sjlDS6=}sjG}sj4K}sjKb7=5==}sj9L}sjhO}sjR}sjUS98}sjVV}sjZ}sjjZ859=}sjZ}sj]}sjsa}sjaX60=}sje}sjiW _You start resting.}sjx&1}sj.62.9 (9.0}sj0L==3.9 (10.0)}sj }sjʈ}sjӊ_ _You are ready to hop once more.}sj}sje}sj}sj}sj%2}sj}sj94}sj(=}sj}sj95}sj^=6=}sj}sj}sjK6=}sjx}sj\}sjU7=}sjC}sj{}sj%8}sj }sj] }sj W9=}sj}}sj}sj$70}sj(=}sjp}sj_}sjU1=}sjw}sjK3=}sjM7==}sjZ"}sj%}sjy%#4}sj%2=}sj2(}sj/W _You start resting.}sj`8&5}sjX?c74.9 (115.9 (12}sjD}sjF_ _You feel your willpower return.}sj 3}sjk }sj ;6}sj˕ }sj ~7===}sjߝ }sj }sj3 U8=}sj }sj }sj5 %9}sj }sj }sj8 |81=8=}sj }sjն k2=}sj׹ }sj( k _You start resting.HP restored.}sjp }sj[ 281.9 (6.0)}sj `3=2.9 (7 _}sj! }sj }sjv 3}sj] }sj͛ }sj }sj }sj' }sj 9=}sj }sj }sj }sj }sj }sjt 9=}sjϾ }sj }sj N9==}sj~ }sjU }sj }sj }sj }sj; }sj }sjS }sj }sj }sj }sj :==}sj }sj }sj }sj0 }sj- }sju }sj }sj }sj R10/15==}sjx }sjn }sj }sj0 }sj }sj> }sj }sj }sj }sjf }sjJ }sj :==}sj }sj ,}sjV }sjM ,}sj }sj }sj M1=}sj }sj  ,}sj ! }sj# }sj$ }sj2& }sj( }sja) }sj+ }sj. }sj0/ 9=}sj6 }sj9 ,}sj; }sj> }sj ? }sj)A }sjmF B}sjtI }sjJ L2==}sjJL }sjN }sjSO }sjQ }sjT }sjT }sjW }sj+Z }sjZ }sj*` }sjc }sjZd :==}sjvg }sjj }sjXj }sjl }sjo }sjo }sjrr }sju }sjcu K3=}sjw }sjz }sj9{ }sj~ }sj }sjE }sj }sj }sj }sj[ }sj] }sj̑ 9=}sj| }sjh }sj }sj }sj }sj] }sj }sj }sj L4==}sj ,}sj }sj۪ }sj }sjK }sj }sjn ,}sj> }sj }sj :==}sjn }sj, }sjr }sj }sj }sj }sj }sj % }sjQ I_You start resting.Magic restored.}sj }sj 25029.9 (47.0)}sjv Z5==30.9 (48 }sj _}sj^ }sj }sjj}sj}sj1"}sj(}sjb)}sj46}sj2:}sj:}sj=}sjrA}sjB~sj~sj~sj:==~sj ~sj ~sj~sj<~sjl~sj~sj~sjl~sj~sj~sj$"~sjr"~sj%~sji.~sj.~sj1~sjE5~sj5~sj8~sjn<~sj<~sj?~sjAC~sjC~sjF~sjK,~sjM~sjQ~sjdQ~sjjT~sj8X~sjX~sj[~sj[d~sjd~sjg~sjk,~sjn~sj`r~sjr~sju~sj~y~sjy~sj|~sj6~sj~sj~sjq~sj߈~sj~sj@~sj~sj~sj~sjW~sj~sjϥ,~sj~sje~sj~sjb~sj,~sjG~sj~sjf~sj~sj@,~sji~sjH~sj~sj=~sj~sj~sj~sj~sj~sj~sj~sj:~sj ~sj~sj~sj$~sj~sj~sj~sj~sj`~sjJ~sj~sj~sj@~sj~sjg ~sj~sje~sj~sj~sj~sj~sj)!~sj)~sj\*~sjt5~sj9~sj:~sj =~sj@~sj@~sjC~sj`c~sje~sjsi~sji~sjl~sjp~sjq~sjt~sjex~sjzy~sj{~sj~sj{~sj~sj~sj4~sj~sj,~sj~sj~sj.~sj~sjb~sj~sj~sj,~sj.~sj~sj.~sj~sjɵ~sjH~sjF~sj~sjC~sj~sj~sj/~sj~sjj~sj~sj~sj}~sj~sj~sjY~sjE~sj~sj;~sj~sj~sj ~sj~sjX~sj~sj~sj~sj~sj~sj~sj5,~sj~sj ~sj ~sje~sj~sj~sjq~sj~sjk~sjx~sjX!~sj!~sj$~sjB(,~sjy+~sj$/~sj/~sj2~sj:,~sj|>~sj1B,~sjE~sjI,~sjL~sjP,~sj@S~sjV~sjUW~sjZ~sj!^,~sja~sjd~sjSe~sjh~sjo~sjnp~sjBt~sjw~sj^x~sj{~sj~,~sjJ~sj~sj3~sjL~sj5,~sjH~sj=.115.9 (85~sj~sj~sjΟH _You start waiting.~sjJ3~sj~sj`,~sj@~sjg~sjƹ~sjI~sj~sj~sj~sj,~sj~sj,~sj;~sj],~sj ~sj,~sj~sjh,~sj~sj~sj:~sj]~sj,~sju~sj%,~sj~sj",~sj~sj,~sjJ~sjg,~sj~sj,~sj,~sj@~sj~sj,~sj.~sj4,~sj~sj",~sj%~sj(,~sj<+~sj.,~sj2~sj4,~sj;~sj>~sjp?~sjA~sjD,~sjG~sjJ,~sjtM~sjP,~sjIS~sj;V,~sjX~sj\,~sj_~sj_a,~sjg~sjl,~sjn~sjq,~sjut~sjyw~sj*x~sjz~sj|,~sj~sj,~sj}~sj^,~sj;~sj0,~sj~sj-,~sj+~sj),~sj~sjУ~sjR~sj~sj~sj,~sjq~sjR,~sj~sj~sjW~sj~sj~sjI~sjؽ~sjF~sj~sj~sj~sjW~sj~sj~sj~sjp~sj:~sj~sj~sj,~sj~sj~sj<~sja~sj~sjW~sj@~sj~sj1~sj~sj>,~sj~sj~sj{~sj~sj~sjO~sj~sj ~sj ~sj ~sju~sj~sj2~sj3~sj~sj~sju~sj~sjx$~sjS(~sj(~sj+~sj-~sjb.~sj0~sj3~sj 4~sjh6~sj9~sj9~sj[=~sj?,~sjB~sjyE~sjE~sjH~sjK~sj:L~sjN~sjCV~sjV~sjZ~sjT\~sj\~sjP_~sja~sjDb~sjd~sj\g~sjg~sjj~sjm~sj\m~sjo~sjr,~sjMu~sjx~sjbx~sjz~sjM~sj~sj~sj,~sjn~sj4~sj~~sj~sjɒ~sj~sj~sj,~sjY~sj~sj~sjޤB~sjC~sj,~sjb~sjU~sjӴ~sj*~sj~sj~sj~sj,~sje~sj ~sj~sj~sj,~sj~sj~sj%~sj~sji~sj~sj~sjn~sj~sj~sj~sjK~sj~sjl~sj~sjP~sj~sje~sjQ~sj8~sj~sj~sj~sjL~sj~sj~sj~sjY~sj ~sj2 ~sj~sj~sj~sjP~sj~sj~sjQ~sj ~sjt~sj!~sj#~sj;$~sjk&~sj-.214.9 (99~sj-~sj 4~sj5H _You start waiting.~sjB/ #..## #.....)[|) ##.## ##....##..##~sjC #..# #......####...## #####.### #..##.###~sjCt #.####.##########'#  #.###.#...#...##.### #.# #.###.#......)####...## #.# #.# ###.)..ß)##..##.ß.#~sjC #.# #.# #@[.....+..))'...# #.###.# ##....ß.##..##.ß.# #.##..# #.####...##~sjfD #.##.## #...##.## #....# ##.##########+#. ##..## #..##. #..# #......####... ##..# ##....##..##....~sjD #...# ######..ß.'.).)).ß~sjWR~sjR17.1 (2.2)~sjX~sj5Zd _There is a staircase to the Orcish Mines here.sjC sj8  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes1% 3b - Sigil of BindingHexessj 1%3  c - Tukima's DanceHexes1%3  d - Poisonous VapoursAlchemy/Air4%1  e - Cause FearHexessj 5% 4  f - Mercury ArrowConjuration/Alchemy6%2  g - Inner FlameHexes/Firesj8 7% 3  h - FreezeIce14%1  i - SandblastEarthsj 14%1  j - Call ImpSummoning22%2  k - Construct Spike LauncherForgecraft22%sj 2  l - Searing RayConjuration22%2  m - AnguishHexes/Necromancy26% 4  n - Ozocubu's ArmoursjL ;Ice38% 3  o - Stone ArrowConjuration/Earth38% 3  p - Vhi's Electric ChargeTranslocation/Air41% 4  q - Irradiatesj Conjuration/Alchemy65% 5  r - AirstrikeAir77% 4  s - Rending BladeConjuration/Forgecraft 77% 4 sj+  t - EnfeebleHexes97% 7  u - Hellfire MortarFire/Earth/Forgecraft 100% 7 6 spell levels left sj ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitsj  b - Sigil of BindingHexes1% 3  c - Tukima's Dance  d - Poisonous VapoursAlchemy/Air41  e - Cause Fear Hexes 5% 4  f - Mercury ArrowConjuration/Alchemy6% 2  g - Inner Flame Hexes/Fire 7% 3 sje h - FreezeIce14% 1i - SandblastEarth  j - Call Imp Summoning222  k - Construct Spike LauncherForgecraft  l - Searing Ray Conjuration  m - Anguish Hexes/Necromancy26% 4  n - Ozocubu's ArmourIce 383  o - Stone Arrow Conjuration/Earth  p - Vhi's Electric ChargeTranslocation/Air414  q - Irradiate Conjuration/Alchemy65% 5  r - AirstrikAir774  s - Rending BladeConjuration/Forgecraft  t - EnfeebleHexes97% 7  u - Hellfire MortarFire/Earth/Forgecraft 100%v - Platinum Paragonsj8orgecraft 9sj3 Q  h - FreezeIce14% 1 sj b j - Call ImpSummoning22% 2VsjVsjVsj#..## #.....)[|)..... newnew the SkirmisherVsjh##.## ##....##..##.... Barachi of Cheibriados *****.#..# #......####...## Health: 83/83 ========================#####.### #..##........### Magic: 15/15 ========================#.......####.##########'# # AC: 16Str: 21Vsj#.###.#...#...##........### EV: 12Int: 25#.# #.###.#......)####...## SH: 0Dex: 29Vsj#.# #.# ###.)..ß)##..##.ß.# XL: 11 Next: 59% Place: Dungeon:10#.# #.# #@[.....+..))'...# Noise: ---------  Time: 15217.1 (0.0)Vsjl#.###.# ##....ß.##..##.ß.# k) +0 orcbow#.##..# #.......####...## Fire: k) +0 orcbow#.##.## #...##........##.#....# ##.##########+#.###..## #..##........### #..##......####...## Vsja##..###....##..##.... #...# ######..ß.'.).)).ß..  _HP restored. Vsjk_You start resting. _Magic restored. _You start waiting. _You start waiting. _There is a staircase to the Orcish Mines here.VsjP  Okay, then.VsjVsj.%Vsj&. _VsjVsjg % Vsj G Skill  Level Train  Apt Skill  Level Train  Apt a + FightingVsj '6.8  20%  +2   h + Spellcasting 3.0  20%   0          VsjR  b - Unarmed Combat   0.0    +1   i - Hexes   8.4    +1  Vsj  c - Throwing   0.0     0   j - Translocations   5.6    +1  Vsj      k - Alchemy   6.8    +1  VsjQ @ d * Ranged Weapons  11.8  40%   0   l - Fire Magic   1.1    +1      Vsj S    Vsj 9 e - Armour   1.5    +2   m - Invocations   0.0    -1   f - Dodging   2.1    +1   n - Evocations   0.0    +1  g + StealthVsj5 5.1  20%   0      Vsj         Vsj             Vsj         VsjZ         Vsj             Vsj         Vsj)The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] HelpVsjG[=] set a skill target  Vsj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsXsjʎ 16 h * Spellcasting   3.0  343416Xsj#R "25XsjR  h - Spellcasting   3.0   50XsjR 25YsjYsj6Ysj:Ysj+#..## #.....)[|)..... newnew the SkirmisherYsj,##.## ##....##..##.... Barachi of Cheibriados *****.#..# #......####...## Health: 83/83 ========================Ysj0-#####.### #..##........### Magic: 15/15 ========================#.......####.##########'# # AC: 16Str: 21#.###.#...#...##........### EV: 12Int: 25Ysj-#.# #.###.#......)####...## SH: 0Dex: 29#.# #.# ###.)..ß)##..##.ß.# XL: 11 Next: 59% Place: Dungeon:10#.# #.# #@[.....+..))'...# Noise: ---------  Time: 15217.1 (0.0)Ysj?.#.###.# ##....ß.##..##.ß.# k) +0 orcbowYsj.a#.##..# #.......####...## Fire: k) +0 orcbow#.##.## #...##........##.Ysj}/L#....# ##.##########+#.###..## #..##........### #..##......####...##Ysj/r ##..###....##..##....Ysj0 #...# ######..ß.'.).)).ß..  Ysj 1_You start resting. _Magic restored. _You start waiting. Ysj1_You start waiting. _There is a staircase to the Orcish Mines here. _Okay, then.YsjrHYsjIYsjTYsj%V[sj2  b - Dimensional BullseyeHexes/Translocation_sj v79%4 _sjQvB c + Olgreb's Toxic Radiance Alchemy_sjvi10% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit_sjhC _sjsI _sjoT .#..#newnew the Skirmisher. .)..#.Barachi of Cheibriados *****...#).)..#Health: 80/83 =======================-_sjMV .......#.#Magic: 9/15==============----------....[...#### ..#AC: 16Str: 21..[.[...$.#..EV: 12Int: 25 Contam: 13% ..##..)o....#SH: 0Dex: 29.$......)..#XL: 11 Next: 59% Place: Orcish Mines:1.)......@..#Noise: ===------  Time: 15221.6 (0.0)......$.o.#....#k) +0 orcbow....##).[... .##Fire: k) +0 orcbow.. ........#Toxic .....#.######..# ##o   orc priest (polearm, poisoned)###o   orc (very poisoned)The orc priest is poisoned. The orc looks even sicker.  The orc hits you with a +0 falchion.  The orc priest calls down the wrath of Beogh upon you. _sjV z_Pain shoots through your body!  Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._sja e.#..#newnew the Skirmisher. .)..#.Barachi of Cheibriados *****...#).)..#_sjLb `Health: 80/83 =======================-.......#.#Magic: 9/15==============----------....[...#### ..#AC: 16Str: 21..[.[...$.#..EV: 12Int: 25 Contam: 13% ..##..)o....#SH: 0Dex: 29.$......)..#_sjb XL: 11 Next: 59% Place: Orcish Mines:1.)......@..#Noise: ===------  Time: 15221.6 (0.0)......$.o.#....#k) +0 orcbow....##).[... .##Fire: k) +0 orcbow.. ........#Toxic .....#.######..# ##o   orc priest (polearm, poisoned)###_sjdc o   orc (very poisoned)The orc priest is poisoned. The orc looks even sicker.  The orc hits you with a +0 falchion.  The orc priest calls down the wrath of Beogh upon you. _Pain shoots through your body!  Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._sjl :  Okay, then._sjNm _sjm _sjV _sjۀ . __sj*  Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  _sj +\Confirm with . or Enter, or press ? or * to list all spells.`sj [Your toxic radiance grows in intensity.  You kill the orc!`sjT .#..#. .)..#...#).)..#.......#.#`sj ....[...#### ..#..[.[...$.#....##..)o....#.$......)..#.)......@..#......$.[.#....#....##).[... .##.. ........#.....#.######..# ## very poisoned)###  Cheibriados appreciates the change of pace.`sj/.#..#. .)..#...#).)..#.......#.#....[...#### ..#`sjk0..[.[...$.#....##..)o....#.$......)..#.)......@..#......$.[.#....#....##).[... .##`sj0.. ........#.....#.######..# #####`sj>L) `sj B16-----2.6 (1`sjK`sjN `sjNk_The orc priest looks even sicker. The orc priest barely misses you.asj` )You shoot an arrow.  The arrow hits the orc priest but does no damage.asjn: .asjSo The orc priest is severely wounded.The orc priest looks even sicker.asjo423.5 (0.9asjasj|A _The orc priest hits you but does no damage.asj9 .You shoot an arrow. The arrow hits the orc priest!  You kill the orc priest!asj= @)asj )asjF $.asj #3asj 2=4.4asj asj k _Cheibriados appreciates the change of pace.bsjcbsj!bsjbsjnbsj(bsjbsjve _Your toxic aura wanes.bsjW7==---bsj{bsjM1bsj9=9% bsjbsj8bsj_77bsj bsjbbsjM==5bsjKbsju!bsj "73bsjS'bsjd.bsj.71bsj8bsj@=bsjFbsjMZ _Your magical contamination has completely faded away.bsjNM8=bsj&Tbsj_bsj2`bsj\ebsj#mbsjmbsjrbsjz,bsjWbsjxbsjӋ9=bsjmbsjܘbsjObsjbsj.,bsj_bsjd9==bsjbsj)bsjbsjbsjbsjbsj7bsjebsjbsjRbsjlbsj:==bsj^bsjbsj@bsjt bsjbsj$bsj,bsjE$bsj$R10/15==bsj*bsj0bsj>1bsj6bsj?>,bsjh==bsjrbsjz,bsjbsjbsjM1=bsjbsjmbsj%bsjbsjbsjZbsjbsj^bsjbsj bsjbsj9=bsjbsjbsjbsjJbsjbsjUbsj bsjb2==bsjUbsjU&bsj&bsj,bsj[9bsj9bsj4?bsjIFbsjFbsj(LbsjSbsj5T:==bsj^bsje,bsjpkbsj6sbsjsbsjybsj _You hear the loud crackling of a distant melting archway.bsjK3=bsj$bsj,bsjxbsjbsjbsjbsjbsjbsjbsjRbsj9=bsj@bsjobsjbsj!bsjbsj"bsjGbsjbsjH%(4==bsj'(bsj(:==bsj.bsj4bsj5bsj:bsj0FbsjFbsjKbsjRbsj-SbsjzXbsj`bsj`L5==bsjjbsjr4 _Magic restored.bsj&{bsj{bsj3bsjtbsjbsjdbsjњbsjbsjbsjȨbsjO _You now have 1124 gold pieces (gained 13).bsj+bsj:==bsjJbsjbsjZbsjbsj,bsj _You hear the loud crackling of a distant melting archway.Things that are here:bsj_  a +0 club; an orc skeletonbsjTbsj _bsj7bsjAbsj bsjy bsj bsj[ bsj bsj bsj N _You now have 1133 gold pieces (gained 9).bsj) bsj) bsj;/ bsj: bsj C ,bsjH bsj O bsjV bsjV bsj` bsjg bsjp ,bsju bsjx $  Things that are here:bsj} s  a +0 ring mail; a +0 hand axe; an orc skeletonbsj bsj  _bsj, bsj 0...#..$..... ####.#.. ...... $. bsj #....#.... .. #.#..#.#.  ..#...)..#. ...#...#).).# .##.........#.#.bsj= [...#### ..# .#...[@[.....#...#---##..))....#.$......)..##...)..<..#bsj ..........).#....#..$....##).[.....##...............###...........#.###..#..###..####bsj t ...#..$......###.#.#.. ......#$...#....#..........#.#..#.#......#...)..#.. ..#...#).).# .#.#.## .#.[...#### ..# .#...@.[.....#...#bsj .##..))....#..$......)..##....)......<..#.............).#....#....$....##).[..##.................###. ...........#.### ..#..###..####bsj 1310.6 (86.2)bsj| J---2.8 (88.4bsj bsj $  Things that are here:bsj ^ _a +3 leather armour; a +0 whipcsj csj csj csjZ csj csj $ _csj csj7 csj` csj!a csjx csjܵ #... .# .... .# csj` ..#..$......###.#.#.. ......#$..csj ..#....#........# ...#.#..#.#...# csj =..#...)..#.... .#...#).).# .#..#.....@...## csj E..[...#### ..##...[.[.....#...#.......##..))....#......$......)..##..<..........$.....csj 78 M. . .#... .csj{ ..... .......# ...#..$......###csj #.#.. ......#$..#....#........#csj .....#.#..#.#...# ....#...)..#..... .csja .#...#@.).# .#..#csj ...## .....[...#### csj k....#...[.[.....#...#.csj= /....csj ).csj17.2 (4.4)csj-9.4 (6.6csj)csj7+ _You hear the loud crackling of a melting archway nearby.Things that are here:csj- csjQ-u_a +0 leather armour; a +0 flail of protectionesjFesjFesj{aesjvesjesjesjGesj?] _The crackling of melting ice is subsiding rapidly.esj+Things that are here:esjo esjY a +0 club; an orc skeletonesjCesjY _esjesj.esj6esj##........>.##.....##.....##.............# #............# .............# ....#..$......####.#.........#$ #.esj3......# 23.8 (4.4...#.#..#.#...# ....#...)..#..... ....#...#).).#.#..#.........## .#.........[...#### ..#....#..................#esjesj-6.1 (6.7esjFesj; _Found a stone staircase leading down.gsjgsjngsj%gsjgsjgsjgsjkgsjVgsjgsj%gsj gsjX _The walls and floor vibrate strangely for a moment.gsjgsjgsjg!O _You now have 1147 gold pieces (gained 14).gsj)gsj *gsj9.gsjp3gsj:gsj;gsjJXgsjQgsjUgsj^,gsjbgsjegsjlgsjBmgsjgpgsjJtgsjUzgsjzgsj;~gsjgsj܌gsj/gsj}gsjgsjgsjߘgsjO _You now have 1164 gold pieces (gained 17).gsjgsjIgsjmgsjgsjĴgsj*gsj9gsjgsjgsjgsjgsjgsj,gsj gsjFg...............#.....#.........########..#.#.........#.......#...#....#........##....#.....#.#..#.#...## ##....#...)..#.....# ..#).).#.#......#^......####....#........@.[...####...#61.1 (35.0).....#...[.[.....#...#........##..))....#.##.......$......)..####.......)......<..#>.............).#....#.....$....##).[..##sjgm..................###..............#.###gsjoD3.3 (37.2gsjQygsj{; _Found a stone staircase leading down.isja isja isjTi isjv isj isj isjh isjٍ isj ,isj isj isj7 isjĹ isjL isj/ isj isj isj O _You now have 1193 gold pieces (gained 29).isj isju isj; isjS isjk isjk isjq isju isj isjB isj; isj isj isj= isj O _You now have 1215 gold pieces (gained 22).isj isj; isj isj_ isjP ,isj! isjz% isj+ isjT, isjM0 isj2 isj8 isj8 isj: isj= isj@  You encounter an orc. It is wielding a +0 falchion.isjH #............#...)..#....#$..........#...#).).#.#.......^..#.........####$...............[...###isjI .............#...[.[...................##..)).....................).. ......)......<.. #...$@.............).#.............##).[..o$.......................#...................#.# ##.####....#..###..#### ## ######### ###o   orc (asleep) isjDJ UisjQ -87.5 (24isjyR ,9.7 (26.4 isjR _isj2X isj^ c _There is a stone staircase leading down here.ksj. )))))))o  ksj. kYou shoot an arrow. The arrow hits the orc.  The orc shouts!ksjҬ 2oksj ] o.ksj PThe orc is moderately wounded.ksja .$...$.o 2 orcs (1 wandering)ksj <===90.6 (0.9)ksj ksj r _You encounter an orc. It is wielding a +0 war axe.lsjW\ o.lsjWCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.lsj\XD.olsj_lsj`4---1.6 (1.0Will/2 Jinx lsj\flsjh; _You feel your willpower being sapped.lsjo .You shoot an arrow. The arrow hits the orc.  You kill the orc!lsjolsj(t$)))lsjt))o   orc (lsjGo.lsju..$)..lsj-=2lsj lsj  lsjg ]_Cheibriados appreciates the change of pace.lsj/ .You shoot an arrow. The arrow hits the orc!  You kill the orc!Cheibriados appreciates the change of pace.lsj[4i)))))))lsj...$).).lsjxB26303.5 (0.9lsj|lsjz _Cheibriados raises the support of your attributes as your movement slows.msjgmsjRhmsjkmsj;nmsjomsj vmsj\{msj{C--msj}~msj{ _The sprites lose interest in your situation.msjmsjmsjmsj #5msj[)==msjmsjmsj2msjmsjԔmsj=msj9msj͚msj)msj#msjmsjh$==msjmsjmsj msj_msjmsjmsjSmsjSmsj@msjmsjmsjdmsjmsjmsjAmsjҿmsjmsjmsj/msjZmsjmsjmsjmsjmsjnmsjFmsjmsj!msjmsjmsjmsjmsjmsj?msj+msjmsjCmsjmsjmsjt(msjmsj$ msjJ_You feel your willpower return.msj msj msj msjmsjmsjamsjO _You now have 1236 gold pieces (gained 21).msjmsjmsjmsj!msj$msjI%msj&msj&)msj-msj=.msj/msj92msj'6msjw6msj8msjK:msj4?,msj=J _You now have 1266 gold pieces (gained 30).msjMmsjQNmsjOmsjRmsjMVmsjVmsjWmsj[msj\msjw]msjaO _You now have 1290 gold pieces (gained 24).msjemsjfmsjgmsjjmsjnmsjomsjpmsjsmsjo|msj|msj~msjmsjmsjmsjomsjmsjKmsjmsj"msjlmsj`msjmsjmsjNmsjumsjʠmsj!msjgmsj6msj,msj֬msjLmsjmsj msjmsjmsjzmsjO _You now have 1315 gold pieces (gained 25).msjܾmsj4msjmsjmsjBmsjmsjmsjhmsjmsjmsjmsjNmsjmsjmmsj?,msjmsjmsjjmsjmsjmsjmsjmsjmsjDmsjmsjSmsjmsjmsj msjKmsjmsjmsjmsj=msjmsj:msjb msjv msj ,msj,msjQmsj,msjdmsj6msj,msjmsjC,msj>msjmsjQ!msj!,msj%msj)msj),msjZ-msj.msj6/,msj1msj4msj&5msj5msj7msj:msj^;msj;msj0>msjB,msj,DmsjxFmsjzJ,msj@Kmsj3NmsjRmsjRmsjSmsj"VmsjhZmsjZmsj\msjO^msjamsj9bmsj"cmsjemsjomsjdomsj qmsjvmsjwmsj?xmsjymsj{msj!msjqmsjmsjmsjmsjшmsjImsj=msj?msjmsjmsjWmsj^msjmsjqmsjޘmsjX,msjmsjmsjmsjgmsjBs  You encounter a spriggan simulacrum.msjt ..Z  ##.. #...##...........msj ##.$##............ ...##........>.#.# ...#.............# #####.###............##msj&d#.............##$....@#.#...........--- +.....................# #.##..##msj ###.....#.#.#.##........#....#.......msj##............#.#..#.#.. Z   spriggan simulacrum (wandering)#............#...)..#...##...........#...#).).#.# #########........^..#.........###msjK.538.0 (144.5)msjRmsjI---40.3 (146.8msjmsj@ _The spriggan simulacrum leaves your sight.nsj^3nsj_nsjansjlh,nsj.insjjnsjonsj/pnsjpnsjrnsjwnsj\wnsj7xnsj>znsj\| nsj| You encounter a troll simulacrum and an elephant simulacrum.nsj Z.Z.. #....nsj #.$..  ##.... #.... ##...nsj #...##  ##.$###  #..@##.>.#.#  #...#.......# #####.###......# nsj##......#.......#$.....#.#............#nsjV+.....................# Z   elephant simulacrum (trample, wanderi…)##........#.........## Z   troll simulacrum (wandering) ####.....#.#.........#.. ##........#....#........nsjȃLZ7.1 (6.8)nsjwN.ZnsjuI.Znsj.Znsj?DZ.nsjӇ..nsj5.Znsjnsj H.ZnsjL.Znsjc' nsjZ 2 elephant simulacra (trample, wanderYou encounter an elephant simulacrum.nsj%-9.4 (9.1nsjnsjU@ _The spriggan simulacrum leaves your sight.psj #...Z$Z##.... ##psj  #...##...........##.$#.# #...##>.#.# #.@.#.....######.###.#.......# #$.....#.#.# +..........# #.##........#.#psj $ ####.....#.#. ##........#....#................#.#..#.#psj M.Zpsji ).psj  ,.psj~ 0.psj! 2ZpsjJ ^Z   death yak simulacrum (wandering)51.7 (2.3 _You encounter a death yak simulacrum.qsj0 #.$.. ##.... .... ##... ...##...........###.$##....>.#....qsj1#####@#####......#.#$.....#.#+..........#.##........##.#.#.. .. .....#. #............#...)..#... qsj8qsjo8(4.0qsjd;qsj<qsjv ##.... qsj6.... ##... ...##...........#qsjU##.$##....>.##...#.qsjp....#####.###qsj##....@.#.#$.....#.#qsj{+..............#.qsj!qsj֨e.#.......#.qsj##...........#...#).).#.# qsjЯqsj[-6.2 (2.2qsjUqsjqsjz  .... ##... qsj ...##...........###.$##.#...#>.##...#....#####.###qsj ##......#.#$....@#.#qsj +..............#.##........#..#.#...qsj? 7....#....... #########........^..#.........### qsj qsjD (8.4qsjf qsj rsj>rsjrsjrsjirsjw,rsjrsjrsjo  You encounter a naga simulacrum.rsj\6 #.$.. ##..Z. #.... rsj ##...  #...##...##.$##rsj #...>.# #rsj #####@####......#......$.....#.#.....rsj+.....................##.##........#.........##.rsj<_Z   naga simulacrum (constriction, wander…).#......#....#..rsjWZ.60.6rsjrsj42.8 (4.4 _rsj;rsjssjK' ssjZ.Casting: Jinxbite (safe; 1% risk of failure)  ssjConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.ssjssjU4--==ssjPA3.8 (1.0Will/2 Jinx ssjqssj(ssj; _You feel your willpower being sapped.ssj7 )ssj)))ssju))ssj>Z)  ssj7You shoot an arrow. The arrow hits the naga simulacrum.ssjUu:*ssj%L Z...$.. , very d…)The naga simulacrum is lightly damaged.  A giggling sprite leaps out and makes the naga simulacrum trip over its own  underside.=4.7 (0.9ssjLssjN ssj Ossj=OZ_The naga simulacrum is severely damaged.ssj1B  ssjPB ssj}B qξYou shoot an arrow. The arrow hits the naga simulacrum!ssj?F *)))ssj`F ))ssjF A)ssj ξ...$..ssj 0605.6ssj 8ξssj  ssj 8_The naga simulacrum vaporises!ssj ssj Bξssj ssj? ssj H _No target in view!tsj7tsjtsjtsjtsj$ _tsjtsj)tsj2C--tsjRtsj { _The sprites lose interest in your situation.tsj tsj tsjVtsjL5==tsjtsjtsj=tsjtsjutsjtsjtsj?!tsj#%  tsj$PA spriggan simulacrum comes into view.tsj*=Z.tsj*;---..tsjJ+Z   spriggan simulacrum (wandering)tsjw+ tsj3.71.6 (6.0tsj4M---2.6 (7 _tsj:tsj<tsjP ^ )))))))tsj 1)You shoot an arrow.tsji_I$Ztsj_aP.Ztsjaf$..tsjf!.$tsjf7..tsj}gS=====3.5 (0.9tsjktsjJmg _The arrow closely misses the spriggan simulacrum.usjC& usj_C)))usjC)usjC ))usjC)usj&D)usjUD)You shoot an arrow.usjZF.Zusj)...usj9.$.usj0..usj'4.4usjusj& usjD`_The arrow barely misses the spriggan simulacrum.usj' usj.Casting: Jinxbite (safe; 1% risk of failure)  usj:Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.usjo2usj usjT4---usjF5.4 (1.0Jinx usj #usjr&; _You feel your willpower being sapped.usj usjF 7-usjR usj  usj B_No target in view!usjusjusjSusjusj$ _usj`usj<usj(usjusj{ _The sprites lose interest in your situation.usj9usjJusjusj8--usj usj usjusj0usjusjH65==usjusjusjSusjusjusjusjv  An elephant simulacrum comes into view.usj"Z--Z   elephant simulacrum (trample, wanderi…)usj^"usj',82.4 (7usj(L--3.4 (8 _usj -usj/vsj.b )))))))vsj/Z  )You shoot an arrow.  vsj'/(The arrow hits the elephant simulacrum!!vsjޯB ZvsjSThe elephant simulacrum is severely damaged.vsjI,ovsjñvsji o...vsj#<$..vsj]o   orc warrior (polearm)vsj|Z   spriggan simulacrum (wandering)  You hear a shout!  vsjlYou encounter an orc warrior. It is wielding a +1 glaive of venom.vsjR6===4.3 (0.9vsjvsj~- _The orc warrior shouts!vsjxL ))))vsj(y())) vsjHyYou shoot an arrow.  The arrow barely misses the spriggan simulacrum.The arrow hits the orc warrior!vsj+JZ.vsjB/ovsjvsj|7 .vsj&_oThe orc warrior is moderately wounded.vsj,Zvsj7...$..o   orcvsjD==5.2vsjvsj o _You encounter an orc. It is wielding a +0 club.vsjw )))))) You shoot an arrow. The arrow hits the orc warrior!vsj!.Z...$..o   orc6.1 _The orc warrior is almost dead.wsj+ wsjX!wsj.wsjowsjyCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wsjVYou beckon some vexing sprites to accompany your attacks.wsjwsj_$wsjowsjwsj4---7.1 (1.0Jinx wsjwsj; _You feel your willpower being sapped.wsj' wsj.b.You shoot an arrow. The arrow hits the orc warrior!  wsjS@You kill the orc warrior!wsj&%))wsjP)wsjo))o   orcwsj7 |.oowsjC9 oCheibriados appreciates the change of pace.wsj? X ..$wsj&@ "..wsjF@ oo 3 orcs (1 polearm, 1 missile, 1 wand…)You encounter an orc. It is wielding a +0 dagger and quivering boomerangs.wsjC <1=8.0 (0.9wsj H wsjN  wsjN d_You encounter an orc. It is wielding a +0 trident.xsj$  xsj\Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xsj v #oo.#.....##...#...##.$##...##...#xsjv#@##......##$.....#.#+..........#.##........####.....#.#..opoison.......#...............#...........#.You begin to radiate toxic energy. The orc is poisoned.  The orc shouts!xsj xsj% #oo.#.....xsjL ##...xsj =#...##.$#xsj 7#...##...##@#xsj@ #......##$.....#.#+..........#.##........xsj ####.....#.#.........#...............#...........#.xsj]$ & xsj$ .xsj$ loThe orc is poisoned. x2; The orc looks even sicker.xsj' B$oxsj( L)oxsj) /oxsj,8 q .o 4 orcs (1 polearm, 1 missile, 1 waYou hear a shout!1-------9.0 (1.0Toxic Jinx xsj5< xsj>C o _You encounter an orc. It is wielding a +0 club.xsj 2 )))))))o2 poiYou shoot an arrow. The arrow barely misses the orc. The arrow hits the orc.  The orc shouts!xsjF :*xsj $The orc is moderately wounded.A giggling sprite leaps out and smacks the orc with its own hand.  You kill the orc!xsj!** 3 orcs (1 polearm, 1 missile, 2 poisxsj  .Cheibriados appreciates the change of pace.A giggling sprite leaps out and makes the orc trip over its own feet.  You kill the orc!xsj .Cheibriados appreciates the change of pace.You kill the orc!xsj .Cheibriados appreciates the change of pace.You kill the orc!xsjD$)).)).$..xsj!Bxsj*9 (0.9xsj xsj"  You kill the orc!  Cheibriados appreciates the change of pace.You kill the orc!  Cheibriados appreciates the change of pace.You kill the orc! _Cheibriados appreciates the change of pace.ysjaysjysjysj ysj:_No target in view!ysjysjbysjZysj_H _No target in view!ysj>j ysjj ysjn ysjyp 2Zysjt  Your toxic aura wanes.A spriggan simulacrum comes into view.ysj'{ tZ   spriggan simulacrumysj~{ ysjP &0ysj v---90.9 (1Jinx  _ysj ysj zsju;F )ZCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  zsjc=Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.zsjXo .ZYou feel your willpower being sapped.zsjflo   orc warriorZ   spriggan simulacrum0------==-1zsjjzsj]u zsjup_You encounter an orc warrior. It is wielding a +0 short sword.zsj5  ))))))) You shoot an arrow.  The arrow barely misses the spriggan simulacrum.The arrow hits the orc warrior!zsj :*zsjg *(very drained)The orc warrior is moderately wounded.A giggling sprite leaps out and doodles on the orc warrior's face.zsj_ $oThe orc warrior is heavily wounded.A giggling sprite leaps out and smacks the spriggan simulacrum with its own  hand.zsja I$ZzsjKh ).... (drained)zsj#i ]1==2zsj)v zsjw  zsjw `_The spriggan simulacrum is moderately damaged.zsj ξYou shoot an arrow. The arrow hits the spriggan simulacrum!zsj@)zsjQ)ozsjܖRζ.zsj423.8 (0.9zsjBzsjaX _The spriggan simulacrum vaporises!{sj8"& {sj"t)))))You shoot an arrow. The arrow hits the orc warrior.{sjǡ:*{sjeq .oThe orc warrior is heavily wounded.A giggling sprite leaps out and bonks the orc warrior with its +0 short sword.{sj~..$.. {sj9'4.7{sjDŽ{sj<d _The orc warrior is severely wounded.{sjLJL )))){sj[ You shoot an arrow. The arrow hits the orc warrior!{sjU:*{sj .The orc warrior is almost dead.A giggling sprite leaps out and makes the orc warrior trip over its own feet.  You kill the orc warrior!{sj2Z{sjF ).{sj5$ℓ{sj.Z   spriggan simulacrum  Cheibriados appreciates the change of pace.{sj>{sjJ/35.6{sj{sj| {sjV_You encounter a spriggan simulacrum.{sj = )){sjI )){sj )){sj ){sj 1)You shoot an arrow.{sjl :*{sjM ' {sjM ${sj-N eZThe arrow barely misses the spriggan simulacrum.{sjN xA giggling sprite leaps out and makes the spriggan simulacrum trip over its ownfeet.{sjk `))..${sjXl 5.. {sjl &(drained){sjm C=6.5{sjt {sjjv n _The spriggan simulacrum is moderately damaged.|sj .ZCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.|sjP)Z|sj7.|sjd0--7.5 (1.0|sj|sj; _You feel your willpower being sapped.|sj= ))|sj$!)))))|sjD1)You shoot an arrow.|sjn M.Z|sjx $))$..=8.4 (0.9|sjI} |sj0 j _The arrow completely misses the spriggan simulacrum.|sj6 ξYou shoot an arrow.  The arrow hits the spriggan simulacrum!!|sj : >)))|sjW: (|sj .o|sj ] ξ$..o   orc (wandering)  The spriggan simulacrum vaporises!|sjr /49.3|sj |sj o _You encounter an orc. It is wielding a +0 whip.}sjJwN ))))}sjw<o  }sjwkYou shoot an arrow. The arrow hits the orc.  The orc shouts!}sj:*}sj-V o)}sjmThe orc is heavily wounded.A giggling sprite leaps out and makes the orc trip over its own feet.}sjζ$..  orc (very drained)}sjY1=600.2}sj7}sj\ _The orc is severely wounded.}sj@-)))}sjk))))}sj)}sjt9*}sjq[' }sj[.}sj[[You shoot an arrow. The arrow barely misses the orc.}sj[^A giggling sprite leaps out and smacks the orc with its own hand.  }sj\8You kill the orc!}sjj $}sjfki)))ζ$}sjk4..}sj l0}sjq'1.1}sj|}sj~k _Cheibriados appreciates the change of pace.}sjF }sj }sj}sjZH _No target in view!}sjX }sj }sjg }sjl }sj $ _}sj }sjָ }sj( (}sj9 }sj { _The sprites lose interest in your situation.}sj 9=}sj; }sj ,}sj }sj }sj7 }sj& }sj }sjB }sjM }sj }sjh L2==}sj }sj ,}sj3 }sj }sjY }sj }sj }sj( }sj }sj!}sjj:==}sj }sj}sj}sj}sj5}sj}sjS}sj1}sjK3=}sj!}sjB&}sj&}sj)}sjm.,}sj<2}sj5}sjF6}sjz>}sjB}sjnB9=}sjF}sjFI}sjI}sjL}sjP}sj:Q}sj7T}sjX}sjYL4==}sj=\}sj`}sj`}sje}sjIh}sjh}sjk}sjv}sj`v(}sjoy}sj~n _You feel your willpower return.}sj~:==}sj}sj[}sj}sj}}sjr}sjˍ}sj}sj~}sjL5==}sj}sjW}sj,}sjۤ}sj}sj}sj3v  A death yak simulacrum comes into view.}sj" ...Z. #.... #.$..))..). )))#...# ##.$##}sjS#  #..@##.>.#.# --- #...#.# #####.###.# ##......#..}sjr#$.....#.#...+.............. Z   death yak simulacrum (wandering)}sj #.##........#.........####.....#.#.........#..#........#....#........}sjʾKZ31.4 (30.3)}sjGZ   elephant simulacrum (trample, wanderi…)}sjQ---3.6 (32.5 _}sj}sj~sjVX  .Z.Z.  #....  ~sjX S#.$..  ##))..  #..). ~sjY . ##))) #... ~sjHY > ##.$#  #..@#~sjY >.#.#  #...#~sjY :  #####.##  ##.....~sj;Z E  #$.....  +......  ~sjzZ #.##... ~sjZ 7####... ##.....~sj" _ .Z.Z.  #....  #.$..  ##))..  #..).  ##))) ~sj g#...  ##.$#  #..@#>.#.#  #...#  ~sj? W#####.##  ##..... #$..... +......  ~sjB #.##... ####... ##.....~sj ~sj ~sjj ~sj  ~sj V_There are monsters nearby!sj8 .sjEZCasting: Jinxbite (safe; 1% risk of failure)  sjMConfirm with . or Enter, or press ? or * to list all spells.sjVYou beckon some vexing sprites to accompany your attacks.sj,Z.sjsjpsj"64--sjQz==4.6 (1.0)Will/2 Jinx sj sjD; _You feel your willpower being sapped.sj  ))))))Z  You shoot an arrow.  The arrow hits the death yak simulacrum!sjQ:*sj!8 .sj!ZThe death yak simulacrum is moderately damaged.A giggling sprite leaps out and smacks the death yak simulacrum with its own  front foot.sj4A..)sj<5T.$(drained)sj54=5.5 (0.9sj=sjh@ sj@a_The death yak simulacrum is moderately damaged.sjnc g ))))) sjc YYou shoot an arrow.  The arrow hits the death yak simulacrum!!sj :*sj2 S .Zsj The death yak simulacrum is severely damaged.A giggling sprite leaps out and makes the death yak simulacrum trip over its  own feet.sj 0Zsj Z.)).$sjO Z  ZZ 2 elephant simulacra (trample)sj0 '6.4sja sj m _The death yak simulacrum is almost destroyed.sj.H ζYou shoot an arrow.  The arrow hits the death yak simulacrum!sjO <)))))sj;P Z 2 elephant simulacra (tramplesj K.Zsj M.Zsj ..).$sj 4/84667.3 _The death yak simulacrum vaporises!sj sj i _Your Fighting skill increases to level 7!sj& sj})))))You shoot an arrow. The arrow hits the elephant simulacrum.sjAr:*sj? ζThe elephant simulacrum is severely damaged.sjX?zA giggling sprite leaps out and smacks the elephant simulacrum with its own  front foot.sjIℓ))).$   elephant simulacrumsjJsjMJ--78.2sjTsj-WB _The elephant simulacrum vaporises!sj]Wsjf )))))) You shoot an arrow. The arrow hits the elephant simulacrum.sjN:*sjz-' sj-.sj-[ZThe elephant simulacrum is moderately damaged.sjK.xA giggling sprite leaps out and makes the elephant simulacrum trip over its ownfeet.sjEℓ..).$, drained)sj=G'9.1sjGPsjRk _The elephant simulacrum is heavily damaged.sjR ))))) You shoot an arrow. The arrow hits the elephant simulacrum!sj :*sj D ζsj The elephant simulacrum is almost destroyed.A giggling sprite leaps out and smacks the elephant simulacrum with its own  front foot.sjb ...).$sj 0940.0sj sjϺ  sj J_The elephant simulacrum vaporises!sj sju sj sj H _No target in view!sjWsjXsjQ[sj(gsjhW5==sjlsjsx _The jinxing sprites lose interest in you.sjtsj~sj{ _The sprites lose interest in your situation.sjsjnjsjsjpsjΗsjsjrr  A troll simulacrum comes into view.sj3SZ$..sjh---..Z   troll simulacrum (wandering)sjsjӴ84.0 (4.0sjj==---5.0 (5 _sjAsjsjT .Zsj,Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjAsjc4--==6.0 (1sj 6Jinx sj sj~"; _You feel your willpower being sapped.sj U )))))sj ` You shoot an arrow. The arrow hits the troll simulacrum!sj:*sjd .ZThe troll simulacrum is heavily damaged.A giggling sprite leaps out and makes the troll simulacrum trip over its own  feet.sjp.).$ (drained)sj=9 (0.9 _The troll simulacrum is severely damaged.sjJ7 )sj)))) sj+NYou shoot an arrow. The arrow hits the troll simulacrum.sj[*:*sj' sjWξThe troll simulacrum is almost destroyed.sj[kA giggling sprite leaps out and smacks the troll simulacrum with its own hand.sj2Zsj 5 ζ.).$Z  wandering)  The troll simulacrum vaporises!sj_ 707.8 _You encounter a troll simulacrum.sjsjZ _Your Ranged Weapons skill increases to level 12!sjUsjL ))))sj*))Z    You shoot an arrow. The arrow hits the troll simulacrum.sj5U Z.ζ.).$8.7sjR[ sjP] k _The troll simulacrum is moderately damaged.sj E )))sj d)))You shoot an arrow. The arrow hits the troll simulacrum.sj :*sj:[ .ZThe troll simulacrum is heavily damaged.A giggling sprite leaps out and makes the troll simulacrum trip over its own  feet.sj-cℓ.).$ (drained)sjcB--9.6sj}isjxki _The troll simulacrum is severely damaged.sj ξYou shoot an arrow. The arrow hits the troll simulacrum!sju)))))sjℓ.).$sjA(50.5sj:ξsjU _The troll simulacrum vaporises!sjBξsjUsjT:ξsjOH _No target in view!sj sj sj sj sj S5== _sj sjo >sj sjq $ sj W_The sprites lose interest in your situation.sj. sj{ sjL sj sj sj sjy :==sjw sj sj sj sj sj sj sj> sj} sj sj sj sj sj sjd sj sj sjE sj sj sj_ sj sju sj sj sjo sj sj sj sj0 sj; sjj sj sj sj sj7 sjs# sj' sj( sj+ sj/ sj/ sj2 sj6 sj6 sj9 sj> sja> sj6A sjD sjD sjG sjL sj(M (sjO sjX n _You feel your willpower return.sj] 3sjQa sje sje sjh sj#m O _You now have 1331 gold pieces (gained 16).sjEr sjr sju sjy sj^~ sj~ sj sjB $  Things that are here:sj ...$...#.......#........sjʉ  ........#.........$.......sj ##))........ ..)........ sj ##))@........ ---#...##...........# sj8  ##..##............#  #...##........>.#.#sj` #...#.............######.###............#sj i##......#.............#sj #$.....#.#............#+.....................#sj  M^......$...#. .... ##.. ##.$.....#)). #..##))).  #...##.##..##............#..#...............a +0 club; an orc corpse81.3 (30.8)---3.5 (33.0 _sj! sj[ $  Things that are here:sj g _a +1 glaive of venom; a +0 plate armoursj sj/ sj sjy sjv sja $ _sj sj sj sj sj sj %  sj *You now have 1372 gold pieces (gained 41).sj sj sjV < _You see here a +0 club.sj sj sj1sjsjg sj sjsjsjLsjsjsjsjx$,sj-sj/sjY4sj4sj7sjn<,sjC@sj]DO _You now have 1401 gold pieces (gained 29).sjIsj7JsjMsjQsjVsjVsjTZsjasjNgsjgsjwjsjmsjqsjqsjtsjGvsjysjVzsj{sj~sjOsjsjO _You now have 1432 gold pieces (gained 31).sjDžsjsjsjsjsjsjȌsjBsjhsjsjsjƔsj sj2sjO _You now have 1443 gold pieces (gained 11).sjsjLsjmsjBsjsjsjʨsjsjLsjsj/sjksjԴsjFsjɼsjsjsjsjsjsjsjAsjwsjsjsjAsjsjsjzsjsjsjsjsj5sjKsj|sj?sj_sjcsjsjJsjAsjDsjsj,sjRsjsjtsjO _You now have 1462 gold pieces (gained 19).sjsjsjsjsjvsjsjsj sj sjR sjQ sjMsjsj<sj5sjsj,sjsj$sj),sj,sj0sjq4sj4sjd7sjZ;sjsjsjsj sjEsjsjsjsjrsjsjsj#sj),sjd-sj0sjl5sj5sj<sjPB?  You see here a +0 trident.sjrGsjG _sjJsjPNsjfSsjSsjVsjuX$  Things that are here:sjP\w  a +0 short sword; a +0 plate armour; an orc corpsesj1asja _sjdsjKxXsjysj}sj~sj΀sjsj`sjsj`sjsj|sj͓sjsjݙsjsjsjsj>sj`sjާsjOsjasjsjfsjʴsjsjFsj|sjsjUsjsjrsjsjqsj,sjs$ sj+_You now have 1472 gold pieces (gained 10).sjsjsjsj'sjsjsjsj=7 _You open the door.sj"%  sjyAYou encounter a hornet.sjn ##))).......#### #...##.........# ##..##.......sjW#... #...##.......#...# #...#........#..ß #####.###.......sj#...##......#........#..#......#.#.......#..@.........sj #..#.##........#....#...####.....#.#..... #..ß##........#....#.#...##............#.#.#.........#...) y   hornet (asleep)### ..y##...........#...#)#.############........^..#......##..............................sj2806.0 (122.5)sj68.2 (124.7 _sj<ßsj>Q _There is an open door here.sj,= y. _You encounter a hornet. _There is an open door here. sjq= R Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sjLE FysjF ]4--==9.2 (1.0sj7F S)Will/2 Jinx sjK TßßsjM B _The hornet buzzes angrily. You hear a shout!sj P ))))sj$ V You shoot an arrow. The arrow hits the hornet!sj;*sj9D ysj.The hornet is moderately wounded.A giggling sprite leaps out and smacks the hornet with its own antenna.sj+ ysje).sj%b..(drained)sjx&5[39;49m=10.1 (0.9sjh*8ßsjo, sj,P_The hornet is heavily wounded.sj`  ))You shoot an arrow. The arrow hits the hornet.sj;*sjM] y.The hornet is heavily wounded.A giggling sprite leaps out and smacks the hornet with its own antenna.sjg. very drained)1.0sjosjAs sjsQ_The hornet is severely wounded.sj .You shoot an arrow. The arrow hits the hornet!  You kill the hornet!sj)sj0sj\!sjJ2.sjO-49sjMW@ßßsjlZk _Cheibriados appreciates the change of pace.sj/ sj60 sj/7 sj~:  sj: :_No target in view!sj3sjsjsj U-- _sj` sj (sjsj{ _The sprites lose interest in your situation.sj  You encounter an orc sorcerer. It is wielding a +0 dagger.sj3....sjTß.......---sj o   orc sorcerer (wandering)osj14sj-3.9 (2.0sjM---4.9 (3 _sj"9ßsj:.sjIh  Casting: Jinxbite (safe; 1% risk of failure)  sjhConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjXij==5.9 (1Jinx sjm:ßsjo; _You feel your willpower being sapped.sj )))))o  sjYou shoot an arrow. The arrow hits the orc sorcerer!  The orc sorcerer shouts!sjF] .....oThe orc sorcerer is heavily wounded.sjaO ****sj?aj**The orc sorcerer gestures at you while chanting.sj @.....The bolt of fire misses you.sjzK====6.8 (0.9sjJßßsj' _You hear a shout!sjК @ ))sj I))))You shoot an arrow.sj Mo.sjT O....sj \===-7.7sj# 9ßsj%  sj% R_The arrow closely misses the orc sorcerer.sj+tH )))sjwtR)You shoot an arrow. The arrow hits the orc sorcerer.sjj%*sjsj@ o.The orc sorcerer is heavily wounded.A giggling sprite leaps out and bonks the orc sorcerer with its +0 dagger.sju....(drained)sjPA-8.6sjsj1d _The orc sorcerer is heavily wounded.sjI )))sji1)You shoot an arrow.sje ...osjQThe arrow barely misses the orc sorcerer.sje? **sj***sjZThe orc sorcerer gestures at you while chanting.sj6 k.@...sj69 P: 81/82 (84)-9.5DrainsjI !ßsj6J 3ßsj"R  sjfR i_The bolt of negative energy hits you. You feel drained.sjA ))sjL9))You shoot an arrow.sj4;*sj o.The arrow barely misses the orc sorcerer.A giggling sprite leaps out and makes the orc sorcerer trip over its own feet.sj2}.. very drained)sj V2=20.4sj@ßßsje _The orc sorcerer is severely wounded.sj ))You shoot an arrow.  The arrow hits the orc sorcerer but does no damage.sjm7;*sj  o.The orc sorcerer is severely wounded.A giggling sprite leaps out and smacks the orc sorcerer with its own hand.sj 8.sj^ '1.3sj= sj, e _The orc sorcerer is severely wounded.sj7' sj7%) sj#8JYou shoot an arrow. The arrow hits the orc sorcerer.sj;*sj .The orc sorcerer is almost dead.A giggling sprite leaps out and doodles on the orc sorcerer's face.  You kill the orc sorcerer!.)sj& sj wealth: 82/84 -802.2 sj6]_Cheibriados appreciates the change of pace.sj68ßsjWi _Your life force feels restored.sj sjʛ sjޣ sj sj 3-5== _sjF sj 1  HP restored.sj۳ V4=sj sj1 { _The sprites lose interest in your situation.sj sj9 sj sj sj sjA sj :==sj sj^ sj 9=sjD sj sj sjC sj ,sj sj sjo sj sjh sj0  You encounter an ogre mage. It is wielding a +0 spear.sjk ß---O   ogre mage (polearm, wandering)Osj .31.2 (9.0sjo Q---2.2 (10.0) _sj` sjM sj~  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj' sjY5####...##...#...#sjp.##..ß #####.###...##......#sjO#..#......#.#..@........#..#.##.....sjc#.).####.....#..ß#...##...sj(;Opoisoned)sjR(..#####sjzTYou begin to radiate toxic energy.  The ogre mage shouts!sjɹ####...##...#...#sj.##..ß #####.###...##......##..#......#.sj?k#..@........#..#.##.....#.).####.....#..ß#...##...sj-..#####sjԼCO.sj22-----===3.0)Toxic sjsjF0 _The ogre mage is poisoned.sj0 z##))).#### sju0 #...##....# ##..##.#... #...##.sj0 h#...# #...#.sj0 i#..ß #####.###.sj1 ]#...##......#.sjE1 S#..#......#.#.sjk1 6#..'sj1 U#..#.##.#.sj1 #.).####.....#.#.sj2 P#..ß##........#....#.sjD2 9#...##.#.#.sjk2 "#O..#.sj2 #...).sj2  sj3 d### ...##.#...#).sjJ3 7  sjp3 $#.#####.sj3 0^..#.sj3 _  ##.[sj-4 N sj: 1OsjZ >O.sjs .O   ogre mage (polearm, poisoned)sjs 1sju 7---5.4 (2.2sju sj sjV  sj H_Your toxic aura wanes.sj'##))).#### #...##....# ##..##.sj#... #...##.>#...# #...#.#..ß #####.###.#...##......#.#..#......#.#.sj#..'.#..#.##.#.sj#.).####.....#.#.#O.ß##........#....#.#...##............#.#..##...#.sjA....#...).sjM ...##...#...#).)  .#sj}.^..#.  #.sjZ[. sj1OsjVO   ogre mage (polearm, poisoned)sjH---7.7 (2.3sj5 sjsj  sj` EO.sjѠ Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  sj MConfirm with . or Enter, or press ? or * to list all spells.sjz WYou beckon some vexing sprites to accompany your attacks.sj >)sj. %-----sj^ ==sj 8.7 (1.0sj 6Jinx sjm sjIJ ] _You feel your willpower being sapped. The ogre mage looks more healthy.sjhq )You shoot an arrow. The arrow hits the ogre mage!sj:*sjc O. , drained)The ogre mage is heavily wounded.A giggling sprite leaps out and makes the ogre mage trip over its own feet.  The ogre mage is severely wounded.sj7777--sjn-=9.6 (0.9sj:sjG _The ogre mage hits you from afar with a +0 spear!sj& sjY)You shoot an arrow. The arrow hits the ogre mage.sjר8.sjW8--40.5sjҾsjb _The ogre mage is severely wounded.sjݷ '  You shoot an arrow. The arrow hits the ogre mage!!  You kill the ogre mage!sjFS)sjB6).sj7991.4sjr sj k _Cheibriados appreciates the change of pace.sjsjsjsj`<80sjsjӺsj&  sj־GThe sprites lose interest in your situation.sjZYou encounter an orc sorcerer. It is wielding a +0 dagger.sj51=sj=o---sjo   orc sorcerer (wandering)sjS1sjb2.4 (1.0sjX---3.4 (2 _sjsjsj  sjˏCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj=#.######.###o..##......##..#......#.#.sj> #..).@........#..#.##.......#.).####.....#.....#.......(poisoned)..#sj>#.######.###o..##......##..#......#.#.#..).@........#..#.##.......#.).####.....#.....#.........#sj3 .oYou begin to radiate toxic energy. The orc sorcerer is poisoned.sj Gvery poisoned)sj2=9/15 -----===4.4 (1Toxic sjusj89 _The orc sorcerer looks even sicker.sjY= 33   sixfirhy (summoned)o   orc sorcerer (very poisoned)You begin to radiate toxic energy. The orc sorcerer is poisoned. _The orc sorcerer looks even sicker.Olgreb's Toxic Radiance (dangerous; 10% risk of failure)ckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sj= l38--------sjI> ?5Jinx sjC sjE  sjOF b_The orc sorcerer gestures wildly while chanting.sj& sjX)You shoot an arrow. The arrow hits the sixfirhy.sj6# )3The sixfirhy is lightly wounded.sj3& .oThe orc sorcerer looks even sicker. The sixfirhy is poisoned.  The sixfirhy hits you but does no damage.sj.coned, poisoned) sj/4=9===6.2 (0.8sj5sj7N _The sixfirhy misses you.sj  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjUA ##)))......... newnew the Skirmisher #### #...##........ Barachi of Cheibriados *****. ...# ##..##......... Health: 84/84 ======================== #... #...##........> Magic: 6/15=========--------------- #...# #...#.......... AC: 16Str: 22 sjh#..ß #####.###......... EV: 12Int: 26 #...##......#.......... SH: 0Dex: 30 #.o#......#.#......... XL: 11 Next: 89% Place: Orcish Mines:1 #..)3@................ Noise: ===------  Time: 15846.2 (0.0) #..#.##........#...... k) +0 orcbow #.).####.....#.#....... Fire: k) +0 orcbow #O.ß##........#....#... Will/2 Toxic Jinx  #...##............#.#..# sj#...#............#...).. 3   sixfirhy (summoned, poisoned) ## ...##...........#...#).) o   orc sorcerer (very poisoned) .############........^..#........ #..............................[.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, very poisoned, chance to call a sprite on attack: 54%)sjs ##)))......... newnew the SkirmishersjSt #####...##........ Barachi of Cheibriados *****....# ##..##......... Health: 84/84 ========================#... #...##........> Magic: 6/15=========---------------#...# #...#.......... AC: 16Str: 22#..ß #####.###......... EV: 12Int: 26#...##......#.......... SH: 0Dex: 30sjt #.o#......#.#......... XL: 11 Next: 89% Place: Orcish Mines:1#..)3@................ Noise: ===------  Time: 15846.2 (0.0)#..#.##........#...... k) +0 orcbow#.).####.....#.#....... Fire: k) +0 orcbowsjt #O.ß##........#....#... Will/2 Toxic Jinx #...##............#.#..#sj&u #...#............#...).. 3   sixfirhy (summoned, poisoned) ##sjVu ...##...........#...#).) o   orc sorcerer (very poisoned, bullseye…).############........^..#........ #..............................[.sju @Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, very poisoned, chance to call a sprite on attack: 54%)  You create a dimensional link between your ranged weaponry and the orc  sorcerer.  sju The sixfirhy hits you but does no damage. x2  The sixfirhy barely misses you. The sixfirhy misses you.sjz ***sorcerer.  The sixfirhy hits you but does no damage. x2  sj{ QThe sixfirhy barely misses you. The sixfirhy misses you.  The orc sorcerer casts a spell at you.bolt of negative energy hits the sixfirhy.  The sixfirhy completely resists. The bolt of negative energy hits you!!sj `)3@sj P: 51/80 (84)---------P: 6/15 7.2 (1Bullseye Jinx Drainsj sj Q _You feel drained.sj= ))))sj_ You shoot an arrow.  The arrow completely misses the sixfirhy.Your projectile teleports! The arrow hits the orc sorcerer!sj_{ ..)3 very poisoned)sj\The orc sorcerer is almost dead.The sixfirhy looks even sicker.sjv2---------8.0 (0.8sjsj sjH_Your toxic aura wanes.sj §The sixfirhy looks even sicker. _Your toxic aura wanes. shoot an arrow. The arrow misses the sixfirhy. Your projectile teleports!  sj The arrow hits the orc sorcerer!  You kill the orc sorcerer!  Cheibriados appreciates the change of pace.sj /.sj" ,))))sj" 0sj #.sjJ p#..#.§#..§§#..#...sj_ ealth: 53/84 959 (0.9sj Jinx  _The sixfirhy disappears in a puff of smoke!sj sj i _Your life force feels restored.sjsjsj2sjWsj@5 _sj sjlsj#6sj$;=sjsjfe _The sprites lose interest in your situation.sjsjnK7=sjsjsj8agic: 7/15==sj1sj*sj99sj sjsjN60=sjsjsjOW1=sjsjsj%h3===sjsjk4=sjdsjsj%5sj! sj sj. %6sjsjrsj{7=8=sjmsj<k8=sjsj sj.!%9sj#sj`'sj(L70=sj0sjv4sj?5g2==sj7sj:sj;%3sjH)4=5=9==sj3U67=sj*WsjZsjZU8=sj]sjasjaY80==sjdsjisjiV1=sj.lsjp$ sjpJ_You feel your willpower return.sj=qU2=sjssjYwsjw$3sj!x510/15==sjsjsj5K4=sj*sjLsjsjOsjړsj+sj~sjWsjϚ:==sj:sjksj9=sjsj,sjsjc1=sjsj,sjsj^sjμsjPsjsj{sjsj3sj9=sj~sjsjDsjsj,sjwsjsjm62==sjsj4sjbsjsj&sjsj~sjsj,sj5sjnsj :==sjasjMsjsjsjp sj sjG sjsj!K3=sjsj,sj"sj!sj"sj%sj)sjE*sj,sj0sj0#=sj:1sj3sj7sj 8sj^:sjP>sj>sj\Asj7Ix4==sj&M,sjOsjTsjmTsjVsj+[sj[sj]sjLbsjb:==sj7esj=isjisj.lsjLpsjpsj{xsj|sjR}sjsj҃sj+L5==sj+sj4sjsjsj~sjsjXsjsj9sjJ]  There is an open door, spattered with blood here.  Things that are here:sj:  a +0 spear; a +0 robesj(sj _sjsjl  You now have 1495 gold pieces (gained 23).  Things that are here:sjF:==sjsj; _a +0 dagger; a +0 robesjsjsjUsjUsj,sjsj1sjf  You encounter a hornet.sj #..) ##))) ######## #...## y.....## ##..##... #..#...# #...##sj| #..#...## #...# #..#..ß######.### #..#...##......# #.@#.)#......#.#--- #..#..)......sj}$ #..#..#.##..# ..#.).####.# #..#..ß##........#.. ..#...##..........y   hornet (asleep) sjl#..#...#............# sj### ......##.....#. #.############sjJM^..#..sjL1923.2 (74.3)sj/Q---5.4 (76.5 _sjRsjsj  sjBCasting: Dimensional Bullseye (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj(  ########.....###..#...##..#...###..#..ß##..#...##.@##..##..#..#.#..#...#...ypoisoned)#..#...sjg) ......##########You begin to radiate toxic energy.  The hornet buzzes angrily.sjN R########.....###..#...##..#...###..#..ß##..#...##.@##..##..#..#.#..#...#...#..#.........##sj 0########sjL .yThe hornet is poisoned.sj 8 sjC 2-----===6.4 (1.0)Toxic sj{ sjL H _You hear a shout! You hear an angry buzzing noise.sj?h.yThe hornet is poisoned. _You hear a shout! You hear an angry buzzing noise.sjh=Olgreb's Toxic Radiance (dangerous; 10% risk of failure)ckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.sjJi0ysj} .yYour toxic aura wanes.sjM|y 2 hornets (1 poisoned)sj1--------7Will/2 Jinx sj\sj[W _You encounter a hornet.sj| )You shoot an arrow. The arrow hits the hornet.sjZ :*sj* ( .yThe hornet is heavily wounded.A giggling sprite leaps out and smacks the hornet with its own antenna..ysj1 Hned, 1 drained)sj2 4=8.3 (0.9sj6 sjT8 _ _The hornet is severely wounded.sjS  You shoot an arrow. The arrow hits the hornet.sj.:*sj~ sj!sjysj0The hornet is severely wounded.sjsdA giggling sprite leaps out and smacks the hornet with its own antenna.sjsj`.sj.ysj ' sj!c very drained)The hornet is almost dead.sj"'9.2sjh4sj; sj<M_The hornet barely misses you.sj )You shoot an arrow. The arrow barely misses the hornet.The arrow hits the hornet.sj r:*sjM  .The hornet is almost dead.A giggling sprite leaps out and smacks the hornet with its own antenna.  You kill the hornet!sjQ y   hornetCheibriados thoroughly appreciates the change of pace.sj>S95/859830.1sjaW8ßsj9Y sjtYE_The hornet barely misses you.sj% }  You shoot an arrow. The arrow hits the hornet!sj :*sj2 y (drained)The hornet is moderately wounded.sjÄA giggling sprite leaps out and makes the hornet trip over its own legs.  The hornet is severely wounded.sjB--1.0sjn8ßsj5T _The hornet closely misses you.sj .You shoot an arrow. The arrow hits the hornet!  You kill the hornet!sju Rsjy sj{ sj ?#..)... newnew the Skirmisher##)))... Barachi of Cheibriados *****.sj #########...##.. Health: 85/85 ========================sj v......## ##..##... Magic: 12/15 ===================-----#..#...# #...##... AC: 16Str: 22#..#...## #...#.... EV: 12Int: 26#..#..ß######.###... SH: 0Dex: 30sj #..#...##......#.... XL: 11 Next: 101% Place: Orcish Mines:1#.@#.)#......#.#... Noise: ===------  Time: 15931.9 (0.9)#..#..)............ k) +0 orcbow#..#..#.##........# Fire: k) +0 orcbow..#.).####.....#.#. Will/2 Jinx #..#..ß##........#....#...##............ #..#...#............#sj  ### ......##...........#. #.############........^..#.. A giggling sprite leaps out and makes the hornet trip over its own legs.  The hornet is severely wounded. sjB _The hornet closely misses you.You shoot an arrow. The arrow hits the hornet!  sj You kill the hornet! _Cheibriados appreciates the change of pace.sj  _The hornet closely misses you.  You shoot an arrow. The arrow hits the hornet!  You kill the hornet! _Cheibriados appreciates the change of pace.Your Stealth skill increases to level 6!You have reached level 12!sj /  --more--sjo 92/926=-312 1% sjm sjz O _You feel agile.sj sjB sji sj sj $ _sjr sj >sjA sj% { _The sprites lose interest in your situation.sj| sj sj sj 7-sj sj$ sj  You encounter an ogre mage. It is wielding a +0 club and wearing a +2 robe ofpositive energy.sjS O..---..O   ogre mage (wandering)sj b5.9 (4.0sjz M---6.9 (5 _sj sjQ sj  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj\########.....###..#...##..#...##sj>]#..#..ß##..#...##.@##..##..#..#.#..#.sjz]..#...(poisoned)#..#.........##########sj ,########.....###..#...##..#...###..#..ß##..#...##.@##..#sjr L#..#..#.#..#...#...#..#.........##########sj" C.Osj sj` m9/16 -----===7.9 (1sj -Toxic sj sj S _You begin to radiate toxic energy. The ogre mage is poisoned.sjAvery poisoned)  Confirm with . or Enter, or press ? or * to list all spells. _You begin to radiate toxic energy. The ogre mage is poisoned.  Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The ogre mage looks even sicker.sj 6 *sjFw***The ogre mage points at you and mumbles some strange words.sj@R...@sjOA69-----------8Jinx sjEsjGH _The bolt of magma hits you!! You partially resist.sj )))You shoot an arrow.  The arrow hits the ogre mage but does no damage.sjH .Osj>The ogre mage is lightly wounded.sjR... sj`70------9.8 (0.9sjT&sj'6 _The ogre mage looks even sicker.sja.OThe ogre mage is lightly wounded.ogre mage looks even sicker.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites tsj)bLo accompany your attacks.  You feel your willpower being sapped.sjisj'jx18--sj]jJ40.8 (1.0Jinx sjpsjr sjLrP_Your toxic aura wanes.sjC% n#)))######## #...## ......## ## #..#...# #...## #..#...## #... #O.#..ß######.### #..#...##...... #..#.)# #@.#..)........ #..#..#.##sj%  ..#.).####.....##..#..ß##....... ..#...##.#..#...#### ......## #.############sj% s^ ##...............sj- *The ogre mage gestures wildly while chanting.sjL C.Osj  ed, phased)4==3.1 (2.3sjI 9ßsji 1 _The ogre mage's form blurs.sj  Casting: Jinxbite (safe; 1% risk of failure)  sjV\Confirm with . or Enter, or press ? or * to list all spells.sjծ> #######......###..#...#..#...###..#..ß#.O#..#..##@.#sj+#..#..#.)#..#..ß#..#...###..#...#extremely poisoned, phased)sjk......#########You begin to radiate toxic energy.sj\Q #######......##sjQ #..#...#..#...###..#..ß#.O#..#..##@.#sj R U#..#..#.)sjTR #..#..ß#..#...##sjR #..#...#......#########sjXT C.Osj \ sj\ Q5=5sj] ------4.1 (1.0Toxic Jinx sjxb ;ßsjd > _The ogre mage looks as sick as possible!sj D )))sj )You shoot an arrow.sj] ..OThe arrow completely misses the ogre mage.sjb] sjC^ Q1-6sj^ B==---5.0 (0.9sj>c 9ßsjMe  sje ._The ogre mage hits you with a +0 club.sjD6 )sjD7))You shoot an arrow.sj ..OThe arrow completely misses the ogre mage.The ogre mage looks as sick as possible!63---9 _The ogre mage hits you with a +0 club!sj~ < ))sjǬ 1)You shoot an arrow.sj 2 ..OThe arrow completely misses the ogre mage.sjS2 4--6.8Jinx sj 7 sj8 V _Your toxic aura wanes.sj m##))).. newnew the Skirmishersj[m#########...##. Barachi of Cheibriados *****.......## ##..##.. Health: 64/92 ================--------#..#...# #...##.. Magic: 6/16=========---------------sjn#..#...## #...#... AC: 16Str: 22#..#..ß######.###.. EV: 13Int: 26#..#...##......#... SH: 0Dex: 31#O.#.)#......#.#.. XL: 12 Next:  1% Place: Orcish Mines:1#@.#..)........... Noise: ===------  Time: 15946.8 (0.0)#..#..#.##........ k) +0 orcbowsj_n..#.).####.....#.# Fire: k) +0 orcbow#..#..ß##........#. Will/2 Jinx ..#...##...........sjnq#..#...#............ O   ogre mage (extremely poisoned, phased)### ......##...........##.############........^..#.##.........................Fire: k) +0 orcbowsjnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre mage, wielding a +0 club and wearing a +2 robe of positive energy  (extremely poisoned, out of phase, chance to call a sprite on attack: 21%, 39%  to hit)sj +sj2 :##))).. newnew the Skirmisher#########...##. Barachi of Cheibriados *****.sjp ......## ##..##.. Health: 64/92 ================--------sj #..#...# #...##.. Magic: 6/16=========---------------sj #..#...## #...#... AC: 16sj Str: 22#.)#..ß######.###.. EV: 13sj> .Int: 26sjo #.)#...##......#... SH: 0Dex: 31sj #).#.)#......#.#.. XL: 12 Next:  1% Place: Orcish Mines:1sj f#@.#..)........... Noise: ===------  Time: 15946.8 (0.0)#..#..#.##........ k) +0 orcbow..#.).####.....#.# Fire: k) +0 orcbow#..#..ß##........#. Will/2 Jinx ..#...##...........sjS #..#...#............ O   ogre mage (extremely poisoned, phased)### ......##...........#sj #.############........^..#.##.........................Fire: k) +0 orcbowsj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre mage, wielding a +0 club and wearing a +2 robe of positive energy  (extremely poisoned, out of phase, chance to call a sprite on attack: 21%, 39%  to hit)sj}7..Osj:~%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre mage, wielding a +0 club and wearing a +2 robe of positive energy  (extremely poisoned, out of phase, chance to call a sprite on attack: 21%, 39%  to hit)  You shoot an arrow. The arrow barely misses the ogre mage.sj]y58-7.7 (0.9sjsj< _The ogre mage hits you with a +0 club!sjHV  Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj r#######......##sj Z#..#...#..#...##sj #..#..ß#..#..sjB ?#O.##@.#sjt #..#..#.)sj 5#..#..ß#..#...##sj p#..#...#......##sj 9#######sjz#######......###..#...#..#...###..#..ß#..#..#O.##@.##..#..#.)#..#..ß#..#...###..#...#......##sjҡ/#######sjw  You begin to radiate toxic energy.  The ogre mage looks as sick as possible!sj9-3-----8.7 (1.0sj=FToxic Jinx sjո9ßsj@ _The ogre mage hits you but does no damage.sj ! >)))sj{ H..Osj $60sjA %9.5 (0.8sj1 9ßsj  sj M_You shoot an arrow. The arrow misses the ogre mage.sj% sj:sj:;:)))sj= ..sj:OYou shoot an arrow. The arrow barely misses the ogre mage.The ogre mage looks as sick as possible!sju  The ogre mage points at you and mumbles some strange words.sj1SsjSI150.4 (0.9sj/YsjW[ sj['_You struggle to resist.sj$_>)))sj3*sj!, ..Odraine…)You shoot an arrow. The arrow barely misses the ogre mage.A giggling sprite leaps out and doodles on the ogre mage's face.sj b2=1.2 (0.8sj;ßsj sjP_The ogre mage barely misses you.sj>)))sjK3*sj: .You shoot an arrow. The arrow barely misses the ogre mage.A giggling sprite leaps out and bonks the ogre mage with its +0 club.  You kill the ogre mage!sj͸O ..[sj Cheibriados appreciates the change of pace.sje3=4==---sjg72.1 (0.9Jinx sjsj'V _Your toxic aura wanes.sj M #..) ##))).sjM B######## #...##......## ###..#...# #sj Q#..#...## #...#.#..#..ß######.####..#...##......#.)#sj #.#..#..)...#..#..#....sj   ..#.).####.....#.##..#..ß##........#...##sjE  #########sj! sj" X66=---sj7$ 4.4 (2.3sj( :ßsjA+ _The sprites lose interest in your situation.Things that are here:sj"-  sjd- o_a +0 club; a +2 robe of positive energysjq sj r sjs sjw sjy ^7= _sjz sjs~ sj~ %8sj sj sjF 59=sj 3==sj sj+ sj l71=5=sjҒ sjǔ sj˗ sjP %2sj sj- sj K3=sj sj sj U4=sj sj sji W5=sjE sj sjۭ %6sjȯ sj sj7 K7=sj sj! sj 9=6==sj sj۽ sj, &80sj8 sj sj K1=sj sj` sj `2=sj sj n _You feel your willpower return.sj X3==sj sj sj %4sjK sj sj K5=sj sjO sj k7=7=sjH sj sj Q8sj| sj #9sj (=sj sj sj V90=sj sj sj5 W1=sjz sj sjx K2=sj sjG sj T8==sj sjD sj sj sj sj< sj sji sj 9=sj sj# sj# :==sj& sj( sj ) sj* sj. sji. sj0 sj43 sj3 M9=sj5 sj8 sj9 sj: sj= sj%> sj? sj}G sjG sj4J sj7M sjM #=sjM sjxO sjR sjR sjT sjX sjrX sjX {10/16====1=sj sj sj sj sjI sjz sj sj sj sj= sj #=sj sj sj3 sjz sj sjf sj sj sj sj' N2==sj sj sj sj sjv sjƶ sj sj sj sjŽ sj sj :==sj sj! sj sjI sj sj sj sjN sj K3=sjM sj sjS sj9 sj` sj sj} sj sj sj sj sj[ 9=sj3 sj sj sj sj sjP 64==sj sjN sj sj) sj sj sj* sj sjV sj sj~ sj sj* :==sj sj sjl sj sj ,sj: sjC sj #5sj (=sj! sj# sj"$ sj% sj) sjW* sjB, sj9/ sj/ sjS1 sj4 sjF5 9=sj>7 sj: sj: sj< sj*@ sjv@ sj[B sjaE sjE 66==sj F sjG sjK sjT sjU sjiW sjY sj] sj ^ sj_ sjuc sjg sj5h sjj sj+n sjw j ##) #sj.x  ##))########### #..........## ##..##..#..#...# #...#sjx #..#..#...## #...#..#..ß######.###.@#..#...##......#---6039.2 (84.8)sjy #)..#..#[.#.)###.?.)#) #..#..#..#.##.....# ..#..#.).####....#..#..#..ß##sjWy  ..#..#...## #..#..#...#.sjy  ### .........##........sj sj L==41.5 (87.1sj sj 5 _Found a halberd and a partisan.sj sj sj sj sj? sjl sj% sj sj sj* sjж sj sj sj sj sj& sjm sj sj n _V - 2 scrolls of vulnerability (gained 1)sj sj sjb sj sjP sj sj sj sj sj_ sj sj sj sjN sj sj sj: sjx sj/ sj sj sj sj sjd sj sj1 sj\ sj! sj' sj'( sjS* sjT/ sjI2 ,sjh4 sj8 sj< ,sj> sj4C sjH sjVI sjK sj:N ]  There is an open door, spattered with blood here.  Things that are here:sjrR :  a +0 spear; a +0 robesjA] sj]  _sj` sjDd sj i ,sjWk sjo sjs ,sju sjz sj>~ sj~ sjC sjC sjb sj sj1 sjZ sj@ sj sj) sj sj sj. sj sj sj5 sj sj sj sj sj sj> sjB sj] sj sj sj sj sj sj sj sjm ,sjY sjF sj sj sj' sj sj sj5 sjh sj sj( sjd sj sjD sj sjs sje sj sj $ sjE$ sj& sj( sjT- sj- sj2/ sj0 sj:5 ,sj6 sj 8 sj< sj< sjU= sj> sjB sj C sjC sjE sjDI ,sjWJ sjK sjcN sjN sjOO sjVP sjS sjT sj\T sj\V sjX sjX sj.#.#.......#  .............#o......#  sjg #............#.......#   o   orc high priest (asleep) .............#o......#   ooo 3 orc priests (asleep) #............#.......#   .............##ß.o.ß## sjg , sjn .130.6 (89sjn 31.6 (90 _sjs sj t _Found an amulet of faith. Found a roughly hewn altar of Beogh.sjx V  Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj###.## ##...####......#.........##......#....####....###.@...###'''##....#.......##o......##.......#opoisoned)#o......#ooopoisoned)#.......#sjc##ß.o.ß##begin to radiate toxic energy.  The orc priest shouts!  The orc priest is poisoned. x2  The orc priest shouts!  The orc priest is poisoned.  The orc high priest shouts!sjzw###.## ##...####......#.........##......#....####....##sj(x#.@...###'''##....#.......##o......##.......##o......##.......###ß.o.ß##sj ooooThe orc high priest is poisoned.sjʈ  The orc priest calls down the wrath of Beogh upon you.sjH  You resist with significant effort.sj;*sj6  The orc priest calls upon Beogh to heal the orc priest.sjvq oThe orc priest is healed somewhat.sj;z;*sjI  The orc priest calls upon Beogh to heal the orc priest.sj{Lo_sj9osj 93-----sjfv====2.6 (1.0)Toxic sjn8_sjo8 _The orc priest is healed somewhat.sjc  sjgcFCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj ##sje#.## ##...####......#.........##sjG......#sj{....####....##sj##.@...#sj=##'''##....#.......##o......#sj;"#.......##o......#sjm+2 poisoned, 1 very po…)sjj#...o...###ß._.ß##sjm ##sjϖ#.## ##...####......#.........##......#....####....###.@...#sj+R##'''##....#sjku.......##o......##.......##o......##...o...###ß._.ß##sjCo.sjq  Your toxic radiance grows in intensity. The orc priest looks even sicker. x2sjsj .Bo.sj.Ko.sj5sj60---------===-3sjm;sj= sjW=T_The orc priest miscasts a cantrip.sj# '##...^.....##  .###  ##.## ###.##sj#  ######....# ......#....# ##...# sj# G#.)...............#  ))................# .).....##@...## sj# ))......#.....# .##...###o''## sj4$ #............# . ##.>.#.#o......#.sj$ U.#.......# ##.#.......# o   orc priest (poisoned).#o.o....##sj$ 4.#.......#sj64 4 very poisoned) very poisoned) _miscasts a cantrip.  looks even sicker. The orc high priest looks even sicker.  sj4 Cheibriados appreciates the change of pace.  You feel a bit more experienced.  The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you!sj9 sjǷ 7o'sj Jo.sjm /osj% o 2 orc priests (1, 1 very poi…)sj 83-----5.9 (2.3sj sj  sj i_The orc high priest calls upon Beogh to heal something.sj65V  Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjs .Your toxic radiance grows in intensity.  You kill the orc priest!sjx##.#.## ###....####........#............##..........#..........####@...##.....#sjx##o''##....#.....#.....#....#   orc priest (poisoned).....#.....#sj k##.#.## ###....####..sj* w......#............##..........#..........####@...##.....#sj ##o''##....#.....#.....#....#sj. \.....#.....#sjC 0o'sj Jo.sj&% sj/( 4---7/16 ---------=6.9 (1.0sj, sj. k _Cheibriados appreciates the change of pace.sjM ))))sjU))))You shoot an arrow.  The arrow closely misses the orc priest.sj8 D osj .The arrow barely misses the orc high priest.The orc priest looks more healthy.sj5'Mo'.sjy'e.. ..sj($2sj(:8==---sj)%7.8 (0.9sjx.sj0 sj13_The orc priest hits you with a +0 hand axe.sjh ao.The orc priest hits you with a +0 hand axe.  Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The orc priest is poisoned.  sjԎ )high priest looks even sicker.sjĔ U (poisoned)sj\ 37---8.8 (1.0Will/2 Toxic Jinx sj sj  sj( ;_The orc priest hits you but does no damage.sjJ( sj)You shoot an arrow. The arrow hits the orc priest!  You kill the orc priest!sjh)sjp o.Cheibriados appreciates the change of pace.sj|Mextremely poisoned)sj. 4sjGT8=9.7 (0.9 _The orc high priest looks as sick as possible!sjԏsji _Your Fighting skill increases to level 8!sjw% ' sj% _)You shoot an arrow. The arrow hits the orc high priest.sj  4.4   hellwing (summoned)The orc high priest is heavily wounded.Your toxic aura wanes.sj 5=40.6Jinx sj sjB z _The orc high priest mumbles some strange prayers to Beogh.sj\8  You shoot an arrow.sj:o'sj&sjd6=1.4 (0.8sjsjdE _The arrow hits the hellwing but does no damage.sjk  You shoot an arrow. The arrow hits the orc high priest.sj]i  The orc high priest is severely wounded.sj]_The hellwing closely misses you. The hellwing hits you!sj^#0sj,_E----2.2sjhsj^kF _The orc high priest hits you but does no damage.sj:I ))))sj1)You shoot an arrow.sj ;*sjz 4The arrow closely misses the orc high priest.sj kA giggling sprite leaps out and smacks the orc high priest with its own hand.sjZ | o'...sj [ very poisoned, drain…)4   orange demon (reaching, summoned)4   hellwing (summoned)The orc high priest is severely wounded.sj sj| $72sj D----3.1 (0.9sj sj e _The hellwing hits you! The hellwing misses you.sjK §You shoot an arrow. The arrow hits the orc high priest!  You kill the orc high priest!Cheibriados appreciates the change of pace.sjsj# §  The orange demon disappears in a puff of smoke!.sj79sjE§))sjti3=-144.0sjJsja _The hellwing disappears in a puff of smoke!sjlJ sjJ sjL sjQ sj'R 4=8==sjS sjMW sjW &5sjW sjY sj] { _The sprites lose interest in your situation.sj^ %6sj` sj/c sjc sjc D8=sje sj'j ~9===sjq sju <80sjw sj0| 1=9=sjx~ sj k2=sj[ sj7 ;3sj] sj ;4sj sj sj g6==sjݔ sjP sj U7=sj sj& sjm %8sjN sj sj #9sj% ]=10/16==sj sj sjܩ @90=sj sj׫ sj sj %1sj sj sj" K2=sj sjƻ sj :==sj< sj sj} sj; sj sj sj_ sjS sj i=1=sj sj& sjb (sjs sj n _You feel your willpower return.sj! sj sj& sj sj sj sj: 9=sj sj ,sj sj sj N2==sj sj sj# sj sj0 sj sj` sj sjA sj sj sjg :==sj) sj sj sj sj sj sj sj" sj<# K3=sjK% sj( sj( sj* sj- sj4. sj0 sjQ3 sj3 sjj5 sj8 sj9 9=sj: sj> sj> sj@ sj D sjnD sjF sjuI sjI L4==sjK sjO sjzO sjQ sjT sjT sjV sj Z sjpZ sj,\ sjh_ sj_ :==sja sjd sje sjf sjj a5=sjl sj3s ,sjv sjFy sjy sja{ sje~ sj~ sjv sj` sj 9=sj sj sjI sj sjَ sj> sj sj( sj L6==sjb sj H.---'sj@  ........### ## ###.## ###.##....####.... #.sjȢ ......#....# #.........## .)............... ))................### .)......##....## )).#@)...# .#####'''## ##.sj  ..... ..............##ß._.ß##sj 098.0 (54.0)sj L---200.2 (56.2sj\ 9_sj _Items here: )) [ †.sj_% sj& Pick up what? 23/52 gear slots (_ for help) Hand Weapons (select all with ))sj& Ra - a +0 hand axe  b - a +1 heavy war axe sj' Armour (select all with [)c - a +0 scale mail Carrion sjL' an orc corpse [Up|Down] select[Esc] exit sj' Letters toggle [.|Space] toggle selected[top]sj=1sj1sj[7sjDA#........#####newnew the Skirmisher ##.......#.## ###.##Barachi of Cheibriados *****. ##..........####....#Health: 92/92 ======================== #.............#....#Magic: 16/16 ======================== ##...............##AC: 16Str: 22 #.)...............#EV: 13Int: 26 ))................###SH: 0Dex: 31 .)............##....##XL: 12 Next: 14% Place: Orcish Mines:1 )).............#@)...#Noise: ---------  Time: 16200.2 (0.0) .##...........###'''##k) +0 orcbow ##............# .....#Fire: k) +0 orcbow ##........>.#.#o......# #.............#.......# ##............#.......# [15sj+Id#.............#o......# .#............#.......# ..............##ß._.ß##  The orange demon disappears in a puff of smoke! _The hellwing disappears in a puff of smoke! _The sprites lose interest in your situation. _You feel your willpower return. _Items here: )) [ †.  Okay, then.sjSsjT. _sjͫsjJsjsjJsj?sjH$ _sjsjE@_sjmThe hellwing disappears in a puff of smoke! _The sprites lose interest in your situation. _You feel your willpower return. sj_Items here: )) [ †.  There is an open gate here.sjsjK _sj1sjsjsj sjsjsj<sjsjXsjsjsj sjsjsjsjsj sjXsj(sjsjCsjsj[ sj sj^#sjn," sj,O.....#))... #.sj,c...###'''##  ..sj,l.##.....## sj,.sj->.#.#.......# ..sjE-u#.......# ...sjc-Z#.......#sj~- ..sj-~#)......# ..sj-u#.......#  ..sj-##ß.@.ß##  ..sj.C########  .sj.<#.......#  #sj6.F....#........##....#  sjQ.g...#.#..#.#...## ##  sjl.u..#...)..#.....# .  sj.  .#...#).).#.#......#  sj.n  #.####....#  sj.| [...####...#  sj.. sj/4x - an amulet of faithsj6018.4 (18.2)sjl7,9.4 (19sja>sj9@B _There is a roughly hewn altar of Beogh here.sjd sje sjg sjs sj{ ,sj sj sj ,sj- sj sj ,sjr sj sj sj sj] sj sjѶ sj sjw sj sjR sj sj sjt sj sj sja sjI @  There is an open gate here.sj sj  _sju sj ~  Items here: )) [ †.sj sja  _sj sj& sj sj sj_ sj sjD sj sj sj sj sj sjd sj sj sj sj sj sj sj sj sj sju# sj# sj$ sj2 sj7 sj8 sj: sj? sjC ,sjF sj7J sjUP ,sjX sj\ sjc sj(d sj"f sj`i sjn sjn sjp sjt sjtw sjw sjPy sjC| sj ,sj sj: sj sj߈ sj sj sj ,sj sj sjX sj sjA sj sj> sjz sjl sj sjخ sj sj̱ sjA sj߻ sj" sjD sj sj ,sj sj sj sjB sjy sjY sj- ,sjI sjf sj sj sj sj1 sj sj; sjH sj? sj sj^ sj[ sjK sj sj sj sj% sjF) sj) sj* sj 5 sj8 sj19 sjb: sj.= sj*A sjA sj:C sjF sjoK sjK sj"N sjQ sjU sj$V sjHX sjg\ sjc sjd sjk sj!r sjx sjly sj} sj sj sj sjݒ sjʞ sj ,sj sjǵ sj sj sj~ sj sj sj sj sj#...)..#.....#....# sjq...#...#).).#.#......## #.........####....## .[...####...# sj(#...[.[.....#...# ##..))....#.## sj.....)..####  )......<..##.## .).#@...# 323.7 (104.3).sj##).[.....## ..........### sjB .............#.###.#..###..### ######## ####  sjAsjs sjc[ _Done exploring.sj{ sjw l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fightingsj΀ 8.1  25%  +2   h - Spellcasting   3.0     0      sj S    sje  b - Unarmed Combat   0.0    +1   i - Hexes   8.4    +1  sj  c - Throwing   0.0     0   j - Translocations   5.6    +1      sj k - Alchemy   6.8    +1  sjk  d * Ranged Weapons  12.8  50%   0   l - Fire Magic   1.1    +1  sj ^    sjނ S    sjE  e - Armour   1.5    +2   m - Invocations   0.0    -1  sj  f - Dodging   2.1    +1   n - Evocations   0.0    +1  g + Stealthsjу 6.3  25%   0  sj a    sj R    sj2 sjP a    sj _    sj T    sjĄ sj _    sj4 a    sjU _    sj a    sjƅ _    sj a    sj _    sj` a    sj _    sjֆ T    sj The percentage of incoming experience used to train each skill is in brown.  sj) The species aptitude is in white.  [?] Helpsj^ G[=] set a skill target  sjLJ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetssj(04sj m + Invocations 0.0  20%0sjsjsji....#...)..#.....#....#newnew the Skirmisher ...#...#).).#.#......##Barachi of Cheibriados *****. sj...#.........####....##Health: 92/92 ======================== sjW.........[...####...#Magic: 16/16 ======================== sj....#...[.[.....#...#AC: 16Str: 22 sj.......##..))....#.##EV: 13sjInt: 26 .............)..####SH: 0sj0Dex: 31 ......)......<..##.##sjpXL: 12 Next: 14% Place: Orcish Mines:1 .............).#@...#sjNoise: ---------  Time: 16323.7 (0.0) .........##).[.....##k) +0 orcbow .................###Fire: k) +0 orcbow .............#.### sj/....#..###..#### ######## ####sjhE   sjU_There is an open gate here.  x - an amulet of faith sjU_There is a roughly hewn altar of Beogh here. _There is an open gate here. sj_Items here: )) [ †. _Done exploring.sjsjcsj!sjsjsjsj$sjo........sjsjsj5E _Done exploring.sjsjbsj&sj}7sjIsjvJ$ _sj Ssjz]sjjsjjsjssjsj5sj{sjsj$  Things that are here:sjU  a +0 falchion; a +0 plate armour; a +0 battleaxesjsj] _sjsjsj[sjsjsjsj6,sj"sjsjtsjsj sjsjsj?sjsj/sj%sj%sjE*sjl/sj6sj6sjK@sjJ #............#...)..#.....#....# ##...........#...#).).#.#......## #..sjKr^..#.........####....##..........[...####...#..........#...[.[.....#...#..........##..))....#.##sjK9..........)..#####.....)......<..##.####....>......@......).#....#46.3 (22.6)).)..........).[.....##..........####sjNL..........#.### #.###.####....#..###..#### ### ######### ####sjLsjTsj!Vsjd3sjasj%sj,sj.sj2sjW7sj=sj.>sj-BsjIsjhMsjMsj.WsjZsjXbsjbsjJfsjhjsjosjpsjFssjvsj1|,sj~sjBsjXsjsjdsj^#...#............#...)..#.... .......##...........#...#).).#.#. ########........^..#.........####sj>........[...### .#...#.......#...[.[............##..))..........).........#.....)......<....#....##sj^.......).#62.2 (15.9 #.......).).......##).[.. ##...........  ###sjv.......#.#  #####.###.####....#..###..####sjˏ sj### ### ######### ####sjsjsjc _There is a stone staircase leading down here.sj1sj 2sj8sj@sj#C83.2 (1.0) _sjIsj3!2sj7 ##  . #.##  sj7B.. .........##  #. $..  ###.#   sj7# ....$.....#.##  sj7........@.$..#  ...##.## sj8O ### ##..#..sj-8% sjP8## #. ## sj-4.7 (2.5sjXsjU@ _You climb downwards.  Found 81 gold pieces.sj|a _There is a stone staircase leading up here.sj% sj>& sj' sj) sj3 sj4 : _sj6 sj= sj> sj3? sjpD sjD sjE sjH O _You now have 1521 gold pieces (gained 26).sjP sjQ sjaR sjgT sjEY ...<.... . .......## sjY w.........#.## ......###sjZ $..####.#..#............# .### 72.4 (7.7....$.....#.## .sjHZ T<....#.........##.##sjZ .......### ####..#..## #.##sjg sj}h ,4.7 (10.0)sjl sjn ; _Found an escape hatch in the ceiling.sjQ_sjXsjZsjN[sj^sjEcsjzcsjrdsjesjjsj-ksjlsjpsjQpsj'qsjsO _You now have 1553 gold pieces (gained 32).sj~zsjzsj{sj}sjϫ#..........#....## ..........#.## ......## #....#.####.#........# ........## $...### $.@...#.##89.2 (14.5 ..........<....# #....##.## #.### ## #.##..#..< . ##.#... . ##..##....91.4 (16.7 _Found a stone staircase leading up.sj 0sjH0sjK1sjv3sj(9sj:sj(;sjv<sj@ #..........## ............## ..........#.## ............##.. #...........#..####.#........#......##sj,Av>.$.....###..@.....#.##3.6 (2.2)#..<....###..##.##  #sjUA5..### ## sjA #.##..#..< #. ##.#...## ..##...sjA ### ##..# ...sjIsjyJ-5.9 (4.5sjuMsjZ _Found a staircase to the Elven Halls.6.9 (5 _You now have 1576 gold pieces (gained 23).sju sj sj[ sj sj6 sj sj sj sjW sj sj sj sj? sj sj sj sj sj sje sj sj sj sjW sj sjd" m  You encounter an obsidian bat.sjI' ...... .....<...........###..........##sj' b...................##...................#.##....................##sj'  #........ #...........# #####.#........# ##........##sj(  #..$.>.@...........###.........#.##......#sjC( %.....<....#..$.. ###..........##.##.... #........### ##sj}( #.. #.##..#..<#b   obsidian bat (dormant)sj( ^.. #...##.#...## ##.# ..##...##########..#sj3 1408.3 (11.4)sj4 610.6 (13.7 _sjO9 sj<  sj8< D_You see here 22 gold pieces.sj{S  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5--Contam: 10% 1.6 (1.0) _You miscast Jinxbite. Nothing appears to happen.sjmB )))))))b  sjB JYou shoot an arrow. The arrow hits the obsidian bat!sjl L.bsj C.bsj% 2Osj & sj .sj+ QbThe obsidian bat is heavily damaged.sjL sj "...sj/ ...sjP O   two-headed ogre (wandering)b   obsidian batsj% 7===2.4 (0.8sjM sj _You encounter a two-headed ogre. It is wielding two +0 giant clubs.sj` < )))sj%a k)You shoot an arrow.  The arrow hits the obsidian bat but does no damage.sj .bThe obsidian bat is heavily damaged.sj F.bsj L.Osj .Osj & sj ....sj+ ]OO 2 two-headed ogresj{ fs (1 wandering)The two-headed ogre shouts in stereo! You hear two shouts!sjd -3.3 (0.9sj sj  sj  sj jYou encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0sj S_dire flail.sj2 ))))))))You shoot an arrow.sj2.b.bsj8M.Osjp8,.sj+AL .....sjA   two-headed ogreThe arrow completely misses the obsidian bat.sjMB-4.1 (0.8sjGsjIZ _The obsidian bat closely misses you.sj`   sjRa Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjrA...... .........###.......O...........................#........#......####.#..##....b.........#..$.>.@...............................#............$.. ###............ #........#...##..#..(poisoned)....##.#..#.# ..#######sj...... .........###.......O...........................#........#......####.#..##....b.........#..$.>.@...............................#............$.. ###............ #........#...##..#..sj....##.#..#.# ..#######sj] .bYou begin to radiate toxic energy. The two-headed ogre is poisoned.sj&M.OsjJb.sjsj1-2------5.1 (1.0Toxic sjsjsj sj#_The obsidian bat bites you.sj ) You shoot an arrow. The arrow hits the obsidian bat!sjLh 7.bsjh sjw .OThe obsidian bat is severely damaged.sjy -Ksj  K   kobold blastminer (launcher, wandering)The obsidian bat completely misses you.sj sj Z2=6.0 (0.9sj sj _You encounter a kobold blastminer. It is carrying a +0 arbalest.sjɚ  You shoot an arrow. The arrow hits the obsidian bat.sjh+b.  You shoot an arrow. The arrow hits the obsidian bat.  sj+The obsidian bat is almost destroyed.  The kobold blastminer shouts!  The kobold blastminer is poisoned.  Your toxic aura wanes.hear two shouts!sj,9.bsjD-sj6.sjk6/OsjQ:,.Ksj:sjvHThKpoisoned)sjHh   hell hound (summoned)sjI881---sjJJ_3=---8 (0.8sjRsjUT _The obsidian bat bites you! Faint brimstone surges around you!sjN  You shoot an arrow. The arrow hits the hell hound!sj M.bsj .bThe hell hound is moderately wounded.sj KThe obsidian bat misses you.sj 2OsjK .OThe hell hound bites you but does no damage.sj  O 2 two-headed ogres (1 poisoned)You encounter a two-headed ogre. It is wielding two +0 giant clubs.The kobold blastminer wields a +0 arbalest.sj| K))))))))sjm = ......@.The kobold blastminer shoots a bolt. The bolt closely misses you.2---8% 7.7 (0.9sjo sjdz ' _You hear a shout!sj §  You shoot an arrow. The arrow hits the obsidian bat!  You destroy the obsidian bat!Cheibriados thoroughly appreciates the change of pace.sj ,.sjK   kobold blastminer (launcher, poisoned)sjBE§.sjh4/93698.5 (0.8sjsj/c _The hell hound disappears in a puff of smoke!sjt   sjnv FCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj .O.... .........###..........................K........#........sjf #...O..####.#..##..............#..$.>.@.§.............................#............$.. ###........sj .... #........#...##..#.., 1 ver…)sj ....##.#..very poi…)#sj .# ..#######You begin to radiate toxic energy.  sj (The kobold blastminer looks even sicker.sj2t.O.... .........###..........................K........#........#...O..####.#..##..............#..$.>.@.§.............................#............$.. ###............ #........#...##..#......##.#..#.# ..#######sj .OThe two-headed ogre looks even sicker. The two-headed ogre is poisoned.sj(M.Osj/Ksj .KThe two-headed ogre looks even sicker.sjW.K 2 kobold blastminers (launchers, 1 vesj50----49.5 (1.0Toxic sjsj9 _You encounter a kobold blastminer. It is carrying a +0 arbalest.sj1sj{ Ability - do what?CostFailure sj f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Bend Time3 MP, Piety-14%  b - Temporal Distortion4 MP, Piety-, InstantsjDf54%  c - Slouch5 MP, Piety--56%  d - Step From Time10 MP, Piety---sjp90% [?] toggle between ability selection and description.sjKsjsjsj...... .....<.....newnew the Skirmishersj`f..O...###..........##Barachi of Cheibriados *****.....................##Health: 85/93 =====================---...................#.##Magic: 10/16 ===============---------K.....................## AC: 16sjStr: 22#K....... #...........# EV: 13Int: 26 Contam: 4% #......####.#........# SH: 0Dex: 31sj##....O..............## XL: 12 Next: 19% Place: Orcish Mines:2sj #..$.>.@...........###Noise: ===------  Time: 16419.5 (0.0)....................#.## k) +0 orcbow......#...........<....# Fire: k) +0 orcbow..$.. ###..........##.## Toxic sjNk.... #........### ###.. #.##..#..<#OO 2 two-headed ogres (1 poisoned, 1 ver…)sj{ .. #...##.#...#KK 2 kobold blastminers (launchers, 1 ve…)#sjS##.# ..##...##########..#Confirm with . or Enter, or press ? or * to list all spells.You begin to radiate toxic energy.  The kobold blastminer looks even sicker.  sjױzThe two-headed ogre looks even sicker. The two-headed ogre is poisoned.  The two-headed ogre looks even sicker. sjk_You encounter a kobold blastminer. It is carrying a +0 arbalest.sj ...... .....<.....  newnew the Skirmisher sjU..O...###..........##  Barachi of Cheibriados *****. ....................##  Health: 85/93 =====================--- sjIr...................#.##  Magic: 10/16 ===============--------- K.....................##  AC: 16Str: 22 sj#K....... #...........#  EV: 13Int: 26 Contam: 4%  #...***####.#........#  SH: 0Dex: 31 sj##...*O***...........##  XL: 12 Next: 19% Place: Orcish Mines:2 sj9#..$.**@**.........###  Noise: ===------  Time: 16419.5 (0.0) ......*****.........#.##  k) +0 orcbow ......#****.......<....#  Fire: k) +0 orcbow ..$.. ###..........##.##  Toxic  sj.... #........### ##  #.. #.##..#..<#  OO 2 two-headed ogres (1 poisoned, 1 ver…) .. #...##.#...#  KK 2 kobold blastminers (launchers, 1 ve…) # ##.# ..##...#  #########..# The kobold blastminer looks even sicker.  The two-headed ogre looks even sicker. The two-headed ogre is poisoned.  The two-headed ogre looks even sicker. sj_You encounter a kobold blastminer. It is carrying a +0 arbalest.Hop to where?Press: ? - help, Dir - move targetsjݒ ....O****>*@***.*********sj .....@****.*****.**********sj[.....*****.**********##**sj(......*****.*****.*****.*sjG/ K.....................##newnew the Skirmishersj/#K....... #...........#Barachi of Cheibriados *****.sj/C#......####.#........#sj0vHealth: 85/93 =====================---sj\0X##....O..............##sj0vMagic: 10/16 ===============---------sj0#..$.>.ζ...........###AC: 16sj1Str: 22....................#.##EV: 13sj2Int: 26 Contam: 4% ......#...........<....#SH: 0Dex: 31sj~4..$.. ###..........##.##XL: 12 Next: 19% Place: Orcish Mines:2.... #...@....### ##Noise: ===------  Time: 16419.5 (0.0)#.. #.##..#..<#k) +0 orcbow.. #...##.#...#Fire: k) +0 orcbow###.# ..##...#Toxic #########..#...sj4O   two-headed ogre (very poisoned)sj%5EThe kobold blastminer looks even sicker.  sjT5NThe two-headed ogre looks even sicker. The two-headed ogre is poisoned.  sj5,The two-headed ogre looks even sicker. sj5\_You encounter a kobold blastminer. It is carrying a +0 arbalest.sj5^Hop to where?Press: ? - help, Dir - move targetsjqTG .O sjT The two-headed ogre looks even sicker. The two-headed ogre is poisoned.  The two-headed ogre looks even sicker. _You encounter a kobold blastminer. It is carrying a +0 arbalest.sjOUrHop to where?Press: ? - help, Dir - move targetBoing!sjz_sj`#6sj'a=2---20.5 (1-Hop sjhsjnm sjmH_Your toxic aura wanes.sjW S ζOsj Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj /Ksj ℓK   kobold blastminer (launcher, very poi…)sjo 7=9/16 --1==-1sj VWill/2 -Hop Jinx sj sjW ; _You feel your willpower being sapped.sjE )) You shoot an arrow. The arrow hits the two-headed ogre!sjP1OsjM.Osj;.Ksj .O 2 two-headed ogres (1, 1 ver…)The two-headed ogre is severely wounded.sjF8=2.3 (0.8sjsj sjө=_Your magical contamination has completely faded away.sj1 )You shoot an arrow.  The arrow hits the two-headed ogre but does no damage.sj_:*sj55 .OThe two-headed ogre is severely wounded.A giggling sprite leaps out and insults the two-headed ogre's ancestors.  The two-headed ogre is almost dead.sj5M.Osj7/Ksj8?.KsjZ>$very poisoned, K 2 kobold blastminers (launchers, 1 vesj?493.2 (0.9sjuCsjE= _The two-headed ogre looks more healthy.sj# .You shoot an arrow. The arrow hits the two-headed ogre!  You kill the two-headed ogre!sj   two-headed ogresj$M.Osj )poCheibriados appreciates the change of pace.The kobold blastminer wields a +0 arbalest.sj] N)))))))sj .>....)The kobold blastminer shoots a bolt. The bolt hits you!sjL)))))sj -t.$..)sj2= 78/94---10/16==254.0 (0.8 _The kobold blastminer shoots a bolt. The bolt hits you.  Your Ranged Weapons skill increases to level 13!sj6sj8l _Your Invocations skill increases to level 1!sj|  sj|Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjw [ .................sjw .O.... #..........K..####.#.......................$.>.$...........#................##...........<..#..).......#sjw p#...@....##.##..#..<###.#...#.###sjw %(poisoned)sjTx gYou begin to radiate toxic energy.  The kobold blastminer looks even sicker.sj$..................O.... #..........K..####.#.......................$.>.$...........#................##...........<..#..).......##...@....#sj6#.##..#..<###.#...#.###sj#6 .sj+$|OThe kobold blastminer is poisoned. The two-headed ogre is poisoned.sj+:  sj+`veryThe kobold blastminer looks even sicker. x2sj0$)))sj0/)))))sjemC.KsjttT.>....sjt-)@sju9=--7/16 -----5.0 (1.0sjuUToxic -Hop Jinx sjHzsj|o _The kobold blastminer shoots a bolt. The bolt misses you.sjV))))))))sj"V9*sj .OThe kobold blastminer looks even sicker. x2 _The kobold blastminer shoots a bolt. The bolt misses you.You shoot an arrow. The arrow misses the kobold blastminer.A giggling sprite leaps out and bonks the kobold blastminer with its +0  arbalest.  The kobold blastminer is heavily wounded.sj9!/Osj/' sj70#..Ksjg0$.sj0".)sj0very poisoned)O   ogre mage (polearm, wandering)sj$1pKK 2 kobold blastminers (launchers, very…)sjh1The two-headed ogre looks even sicker.  You encounter an ogre mage. It is wielding a +0 spear.sj_8=))))))))sj8sj-b .>.sj{"...)@sj`The kobold blastminer shoots a bolt. The bolt misses you.sjsThe kobold blastminer's cannon shakes and flares with a red glow.sjG))))sjXe$..)sjYX7-9 (0.9sj2osjYM _The kobold blastminer shoots a bolt. The bolt hits you.sj> ))))You shoot an arrow.  The arrow hits the kobold blastminer but does no damage.sj[ .OThe kobold blastminer is severely wounded.The ogre mage shouts!  The ogre mage is poisoned.sjYB.Osj$..)Opoisoned)sj f8-6.7 (0.8sjsj_V _Your toxic aura wanes.sjF=  sj=FCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjj  You miscast Olgreb's Toxic Radiance. You are engulfed in toxic fumes.sj1R))))))sj|\;.Ksja0Osjc .OThe kobold blastminer shoots a bolt. The bolt barely misses you.sjDtE $..)@.O 2 two-headed ogres (1 wandering, 1 ve…)You encounter a two-headed ogre. It is wielding two +0 giant clubs.sjbw9*sj O Ofast, 1 very poThe ogre mage casts a spell at the two-headed ogre.The two-headed ogre seems to speed up.sj9OsjG9=4sjx---------Contam: 20% -7.7 (1.0sjsj; _The two-headed ogre shouts in stereo!sj?V  Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj .................O.... #..........K...####.#.........K.............$.>.$...........#....O...........##...........<..#..).......#sj۩#...@....##.##..#..<###.#...#.###poisone1 veYou begin to radiate toxic energy.  sjQ0The kobold blastminer looks as sick as possible!sjI .................O.... #..........K...####.#.........K.............sjJ $$.>.$...........#....O...........##...........<..#..).......#sjmJ g#...@....##.##..#..<#sjJ M##.#...#.###sj$T M very poissjT S very poisoned)The two-headed ogre is poisoned.  sjT yThe kobold blastminer looks even sicker.  The ogre mage looks even sicker. The two-headed ogre looks even sicker. x2sjX 3)))))sjY )sj B.Ksj" ?.Osj .O.Osj K$..)sjb .@.sjE sjy S80=1sj ---------=8Toxic -Hop Jinx sj sj  sj t_The kobold blastminer shoots a bolt. The bolt completely misses you.sj/  sj 0FCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjrsjhssjxsj,{ sjs{W_You don't have enough magic to cast this spell.sjBK....O........## sj#K....... #..# #..OK..####.#.sj_# ##....K.sj)## sj8#..$.>.$...........### .sjiJ...........#.## sj......#..O.<....# sj..$.. ###..).sj3##.## .... #....@...### ## sjf#.. #.##..#..<# .. #...##.#...# sj# ##.# ..##...# sjs#########..#...#sj#sj. _You don't have enough magic to cast this spell.kobold blastminer looks as sick as possible! x2  The ogre mage looks as sick as possible!  The two-headed ogre looks as sick as possible! x2  The kobold blastminer seems less drained.  You kill the kobold blastminer!sjxL.Osj}= )1 very poextremely poisoned)   kobold blastminer (launcher, extremelCheibriados appreciates the change of pace.sj& )))))sjb $))sjVM.OsjWM.OsjB *sjgThe kobold blastminer shoots a bolt. The bolt hits you but does no damage.  The ogre mage mumbles some strange words.sjԁ .K.O.O.OO $....…O   ogre (wandering)  The ogre mage's form blurs.  You encounter an ogre. It is wielding a +0 giant club.)))))sj3 M.OsjN c$....sj5 n2==---9--31.0 (2.3sj> sjE  sj ?_The kobold blastminer shoots a bolt. The bolt hits you.sjہ )You shoot an arrow. The arrow hits the two-headed ogre!sj:*sj_.Ofeet.  sj= The two-headed ogre is almost dead.two-headed ogre looks as sick as possible!  The ogre shouts!  The ogre is poisoned.  Your toxic aura wanes.sjF.Osjw8.Osj9,Osj_@.Osj<)KsjUO 3 two-headed ogres (1 fast, 1 very pvery poisoned, phvery poiOsj)poisoned)sjeG1==9 (0.9sjsj< _You hear two shouts! You hear a shout!sjsj|Read which item? Scrolls  g - a scroll of fog  t - 6 scrolls of teleportationa - 3 scrolls of enchant armour  p - a scroll of poison  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence sj V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedsj]sjsj@ K....O................##newnew the Skirmisher#K...O... #...........#sjBarachi of Cheibriados *****.#......####.#........#Health: 81/94 ====================----sj:##....)..............##Magic: 2/16===---------------------sjf#..$.>OK...........###AC: 16sjStr: 22..........O.........#.##sj~EV: 13Int: 26 Contam: 20% sjt......#...........<....#SH: 0sj Dex: 31..$.. ###..).......##.##sjCXL: 12 Next: 29% Place: Orcish Mines:2sjo8.... #...O@...### ##Noise: ===------  Time: 16431.9 (0.0)sj#.. #.##..#..<#k) +0 orcbowsj$.. #...##.#...#Fire: k) +0 orcbow###.# ..##...#Will/2 -Hop Jinx #########..#...#sjUOOO 3 two-headed ogres (1 fast, 1 very p…)#sj~O   ogre mage (polearm, very poisoned, ph…)K   kobold blastminer (launcher, very poi…)sjbO   ogre (poisoned)  sjThe two-headed ogre is almost dead.The two-headed ogre looks as sick as possible!  sj3The ogre shouts!  The ogre is poisoned.  sjmYour toxic aura wanes. _You hear two shouts! You hear a shout!sjdP  Okay, then.sjsjsjs. _sj .You shoot an arrow. The arrow hits the two-headed ogre!!  You kill the two-headed ogre!sjv 2 two-headed ogres (1 fast, 1 very posjM.Osj2osjo= .Osj\Cheibriados appreciates the change of pace.sjrK.OsjvC.Osj:)o   orc warrior (…)sj}=2352.7 (0.8sjĹsj sjm_You encounter an orc warrior. It is wielding a +0 hand axe.sj  K.....o...............##newnew the Skirmisher#K...O... #...........#Barachi of Cheibriados *****.#....O.####.#........#sj!Health: 82/94 ====================----##....)..............##Magic: 2/16===---------------------#..$.>.K...........###AC: 16Str: 22........O*..........#.##EV: 13sjInt: 26 Contam: 20% ......#...*O......<....#SH: 0Dex: 31..$.. ###..)*......##.##XL: 12 Next: 35% Place: Orcish Mines:2.... #...)@...### ##Noise: ===------  Time: 16432.7 (0.0)#.. #.##..#..<#k) +0 orcbow.. #...##.#...#Fire: k) +0 orcbow#sj$##.# ..##...#Will/2 -Hop Jinx #########..#...#OO 2 two-headed ogres (1 fast, 1 very po…)#O   ogre mage (polearm, very poisoned, ph…)K   kobold blastminer (launcher, very poi…)o   orc warriorsjW(…)_You encounter an orc warrior. It is wielding a +0 hand axe.Fire: k) +0 orcbowsjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesjAim: a kobold blastminer, wielding a +0 arbalest (severely wounded, very  poisoned, chance to call a sprite on attack: 71%, 61% to hit)sj, % K.....o...............##newnew the Skirmisher#K...O... #...........#Barachi of Cheibriados *****.#....O.####.#........#Health: 82/94 ====================----##....)..............##Magic: 2/16===---------------------sj #..$.>.K...........###AC: 16Str: 22........O...........#.##EV: 13Int: 26 Contam: 20% ......#....O......<....#SH: 0Dex: 31..$.. ###..))......##.##XL: 12 Next: 35% Place: Orcish Mines:2sj p.... #...)@...### ##Noise: ===------  Time: 16432.7 (0.0)#.. #.##..#..<#k) +0 orcbow.. #...##.#...#Fire: k) +0 orcbow#sj. ##.# ..##...#Will/2 -Hop Jinx #########..#...#sj OO 2 two-headed ogres (1 fast, 1 very po…)#O   ogre mage (polearm, very poisoned, ph…)K   kobold blastminer (launcher, very poi…)o   orc warrior(…)sj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (severely wounded, very  poisoned, chance to call a sprite on attack: 71%, 61% to hit)  sj You shoot an arrow. The arrow hits the two-headed ogre.  The two-headed ogre is moderately wounded.sjU3:*sjF.OAim: a kobold blastminer, wielding a +0 arbalest (severely wounded, very  poisoned, chance to call a sprite on attack: 71%, 61% to hit)  You shoot an arrow. The arrow hits the two-headed ogre.  The two-headed ogre is moderately wounded.  A giggling sprite leaps out and doodles on the two-headed ogre's face.heavisjF$KsjsjSe3=3.5 (0.8sj&sji _The jinxing sprites lose interest in you.sj]\  You shoot an arrow. The arrow hits the two-headed ogre.sj .oThe two-headed ogre is heavily wounded.sj6.OsjK.Osjo<.Osj?.Ksjsj/>4=sj^;184.3sjSsj sj_The two-headed ogre closely misses you. The two-headed ogre barely misses you.sj` sjl sRead which item? Scrolls sjm - g - a scroll of fog sj6m / t - 6 scrolls of teleportationsjm Wa - 3 scrolls of enchant armour  p - a scroll of poison  sjm %w - 2 scrolls of enchant weapon  sjm x - a scroll of amnesia  sjn #W - 2 scrolls of brand weapon sjDn , I - 2 scrolls of immolation sjmn  N - 2 scrolls of noise sjn  S - a scroll of silence sjn % V - 2 scrolls of vulnerability sjo [!] read|quaff|evokesj-o G[?] describe selectedsjVsj] K.....................##newnew the Skirmisher#K....o.. #...........#Barachi of Cheibriados *****.#....O.####.#........#Health: 84/94 =====================---##....)O.............##sj^Magic: 2/16===---------------------#..$.>.$...........###AC: 16Str: 22.........OK.........#.##EV: 13Int: 26 Contam: 18% ......#...........<....#SH: 0Dex: 31sjq^f..$.. ###..)O......##.##XL: 12 Next: 35% Place: Orcish Mines:2.... #...)@...### ##Noise: ===------  Time: 16434.3 (0.0)#.. #.##..#..<#k) +0 orcbow.. #...##.#...#sj^Fire: k) +0 orcbow###.# ..##...#Will/2 -Hop #########..#...#OO 2 two-headed ogres (1 fast, 1 very po…)#O   ogre mage (polearm, very poisoned, ph…)K   kobold blastminer (launcher, very poi…)sjS_`o   orc warrior(…)sj_9A giggling sprite leaps out and doodles on the two-headed ogre's face.  The two-headed ogre is heavily wounded. _The jinxing sprites lose interest in you.You shoot an arrow. The arrow hits the two-headed ogre.  The two-headed ogre is heavily wounded. _The two-headed ogre closely misses you. The two-headed ogre barely misses you.sjfP  Okay, then.sjpgsj}msjjo. _sj/ sj jQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: k) +0 orcbow (quivered)b - Throw: throwing net  sj+ Lc - Throw: 2 darts (curare)  d - Zap: wand of flame (11)  e - Zap: wand of warping (16)  f - Zap: wand of polymorph (7)  g - Zap: wand of charming (13) Spells ([,] to cycle)Cast: Jinxbitesjm  Cast: Dimensional Bullseye (9%) Cast: Olgreb's Toxic Radiance (10%) Abilities ([,] to cycle)sj w Abil: Hop Abil: Bend Time Abil: Temporal Distortion Abil: Slouchsj | Abil: Step From Time [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onsjsjGx K.....................##sj newnew the Skirmisher#K....o.. #...........#Barachi of Cheibriados *****.sj#....O.####.#........#Health: 84/94 =====================---sj##....)O.............##Magic: 2/16===---------------------sjͶ#..$.>.$...........###AC: 16sj-Str: 22sj4.........OK.........#.##EV: 13sjhInt: 26 Contam: 18% ......#...........<....#SH: 0sj-Dex: 31sj@..$.. ###..)O......##.##XL: 12 Next: 35% Place: Orcish Mines:2sj+.... #...)@...### ##sjx Noise: ===------  Time: 16434.3 (0.0)#.. #.##..#..<#sj,k) +0 orcbowsj.. #...##.#...#Fire: k) +0 orcbowsj#sjJ{##.# ..##...#Will/2 -Hop sj~d#########..#...#sjOO 2 two-headed ogres (1 fast, 1 very po…)#O   ogre mage (polearm, very poisoned, ph…)sj2K   kobold blastminer (launcher, very poi…)o   orc warrior(…)The two-headed ogre is heavily wounded. sj2_The jinxing sprites lose interest in you.You shoot an arrow. The arrow hits the two-headed ogre.  The two-headed ogre is heavily wounded. sj{_The two-headed ogre closely misses you. The two-headed ogre barely misses you. _Okay, then.sjsj'sj6 sj )) You shoot an arrow.  The arrow barely misses the two-headed ogre.The arrow hits the kobold blastminer. sjg6 . sjhoThe kobold blastminer is almost dead.The two-headed ogre hits you but does no damage. sjk6.O sjlK.O sjmC.O sj7o<.K sjw8O sjxI70----7 sjx%5.1 (0.8 sju sjH _The two-headed ogre hits you with a +0 giant club!sj6sj~;$sj<Read which item? Scrolls  g - a scroll of fog  t - 6 scrolls of teleportationa - 3 scrolls of enchant armour  p - a scroll of poison  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise sj< S - a scroll of silence sj= V - 2 scrolls of vulnerability [!] read|quaff|evokesj4=G[?] describe selectedsjsjsj' K.....................##newnew the Skirmishersjt#K....... #...........#Barachi of Cheibriados *****.#.....o####.#........#Health: 70/94 =================-------##....)O.............##sjrMagic: 2/16===---------------------#..$.>.$O..........###AC: 16Str: 22sj....................#.##EV: 13Int: 26 Contam: 17% sj9......#...OK......<....#SH: 0Dex: 31sjo@..$.. ###..)O......##.##XL: 12 Next: 35% Place: Orcish Mines:2sj.... #...)@...### ##Noise: ===------  Time: 16435.1 (0.0)#.. #.##..#..<#sj'k) +0 orcbow.. #...##.#...#sj[Fire: k) +0 orcbow###.# ..##...#sj$Will/2 -Hop #########..#...#OO 2 two-headed ogres (1 fast, 1 very po…)#sjzO   ogre mage (polearm, very poisoned, ph…)K   kobold blastminer (launcher, very poi…)o   orc warrior(…)sj=You shoot an arrow.  The arrow barely misses the two-headed ogre.The arrow hits the kobold blastminer.  The kobold blastminer is almost dead.sjoThe two-headed ogre hits you but does no damage. _The two-headed ogre hits you with a +0 giant club!sj! .oAs you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The two-headed ogre seems less drained.  sj-9The two-headed ogre hits you with a +0 giant club!sj6.OsjhK.OsjC.Osjp5.Ksj-sjR58---5sj(-6.1 (1Tele Will/2 -Hop sjsj sjMB_The two-headed ogre hits you with a +0 giant club.sj ]  You shoot an arrow. The arrow hits the two-headed ogre!!sjf .oThe two-headed ogre is almost dead.sjg YThe two-headed ogre completely misses you.sj j @.Osjj K.Osjs .The two-headed ogre hits you with a +0 giant club.sjKw )The ogre mage barely misses you. The kobold blastminer shoots a bolt.sj9 8.sj 0-----3=3=sj 9 (0.8sj sj ( _The bolt hits you.sj gV  Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjG ...................... #..........sj....####.#.........)...............>.$.o.........#.....O.........#.#....OK.....<...#..OO......##...)@...##.##..#..<###.#...#..##...#sj#####..#.#poisone#(poisoned)  sjYou begin to radiate toxic energy.  The kobold blastminer looks even sicker.  The two-headed ogre is poisoned. The two-headed ogre looks even sicker.sjf$...................... #..............####.#.........)...............>.$.o.........#.....O.........#.#....OK.....<...#..OO......##...)@...##.##..#..<###.#...#..##...######..#.##sjQZ.  The orc warrior is poisoned.  sjƞThe kobold blastminer looks as sick as possible!  The two-headed ogre looks even sicker.  The two-headed ogre looks as sick as possible!orc warrio  You kill the kobold blastminer!sj&9 .sjCheibriados appreciates the change of pace.You kill the two-headed ogre!sj1osjֳ5 .sjHnoCheibriados appreciates the change of pace.sjH6.Osj)K.Osjd)   two-headed ogre (very poisoned)o   orc warrior (very poisoned)O   ogre (poisoned) sj?1=-0----144sjV7.9 (1.0Toxic -Hop sjsj _You encounter an orc. It is wielding a +0 club and quivering boomerangs.sj sjS3 sjBYou shoot an arrow. The arrow hits the ogre!sj[\ o sjӜ The ogre is severely wounded.The ogre mage looks even sicker. The two-headed ogre looks even sicker.  The orc shouts!sjG    sj .. .$ .. sj7 .##. ###.. ..... sj~M##...$......###..... ##................... ##.................... #....@................sjآ #.........#........ #.. #........###..o...####. ............##....)......sjs...###......#..$.>.$....... #................o... ###.........#....O).sjE$#.....$.. ###..OO. ##....... #...).The orc is poisoned.sjO  Your surroundings suddenly seem different.sj  Found 56 gold pieces.2=9% --8.7 (0.8sjFsj' _You hear a shout!sjsjsjsjsj S37sjsj3A _You start resting.sjtsjd4---sjJ-9.7 (1.0sj@X5-40.7 (2sjsj# _Your toxic aura wanes. You are ready to hop once more.sjsj7 sj sjsjp5=----3sj sjsje6=1sjJsj%W _You start resting.sjf*e71=sj.+3.7 (3sj/'sjc5sj7 sj7=_Your magical contamination has completely faded away.sjģsj9sjsj}sj98sjsjǵsjzT60=sjsjsjQ]1==sj#sj$ sj^3_You start resting.sjX:2sj&6sj57.7 (4sjsj sj<Q_You feel your willpower return.sjesjzsjsj$sjES3=sjsjɫsjkK4=sj1sjsje52==sjsj0sjkN67=sjsj%sjW8=sj sjsj%9sjsj/sjY70==sjRsjmsj#1sj#(=sjsjsjU2=sjsjlsj ^33=sj}sjsjtK5=sjsj sj ?6=sjH sjsjOsj%7sjMsjBsj%8sj2=sjd sj)sj*K9=sj+sj2sj3@80=sjP3C4==sj4sj;sj%<%1sj=sjsj6K3=sjsjsj!U4=sjp sjg'sj'X5==sju)sj 0sj0%6sj 2sjX9sj9#7sj :(=sj;sj Dsj_D?8=sjDB5=sj9Fsj NsjN&90sjOsjVsjmWK1=sjXsjDasjaU2=sjfcsjbjsj!kW3=sjylsjio% sjoF_You start resting.HP restored.sjtsj074.7 (27.0)sja4=5.7 (28 _sjsj‰sjۋsjsjZsjWsjsjsj|sjT6==sjsj$sjjsjsj=sj9=sjsj,sjsjsj:==sjsjsjVsjsj)sjS7=sjsjsj5sjsj4sjsjsjsj/sjsj sjJ 9=sj sj,sjYsjsjmsjsj#sj'$T8==sj%sj<-sj-sj&/sj6sj;7sj8sj@BsjoKf==sjOsjOsjjQsj"ZsjpZsj[sjcsjdM9=sjesjnsjFnsjosjnxsjxsj:zsjsjĂsjdsj\sjԋ9=sj@sj*sj}sjsjsjR10/16==sj˶sjsj`sjsj,sj"sjsj)sjsjsj]:==sjsjsjPsjsjsjsjosjsj<M1=sjsjnsjsjOsjf sj sjsj3+=sj8sj8N2==sj.:sjAsj|AsjBsj|sjd|sj}sjsjI _You start resting.sjPGAn ogre mage comes into view.sjpO   ogre mage (polearm, wandering)Osj.519.7 (44sjo420.7 (45 _sjsj^sjaV  Casting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj " .................$..............###........##...$......##...........##............#....@........#.........#....#........##............#sj )...###......#.. #.......Opoisoned). ###.....#.....$.##.......You begin to radiate toxic energy.  sj The ogre mage shouts!sjX/7................sj/.$..............###........##...$......sj/)##...........##............sj/0A#....@........#.........#....sja0&#........##............#sj0...###......#sj04.. #.......sj05. ###.....sj 1]#.....$.##.......sj<' sj<Osj =J.The ogre mage is poisoned.sjyvsjw9/16 -----===1.7 (1.0)Toxic sjd|sj~' _You hear a shout!sj ))))You shoot an arrow. The arrow hits the ogre mage!sjOL AO.sjQ E.....sjQR ,2.5 (0.8sjV sjX  sj0Y S_The ogre mage is heavily wounded.sj( sj oCasting: Olgreb's Toxic Radiance (dangerous; 10% risk of failure)  sjLConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjBO.sj o   orc warriorsjQS------3.5 (1.0sjWWill/2 Toxic Jinx sjsj sj5_You feel your willpower being sapped.sjLt n )))You shoot an arrow.sjo ;*sj/ I o.The arrow completely misses the ogre mage.A giggling sprite leaps out and bonks the ogre mage with its +0 spear.  The ogre mage is severely wounded.sjI ..O ned, drained) (poisoned)  The orc warrior is poisoned.sj, ****The ogre mage points at you and mumbles some strange words.sjo sjv} U .@.sj} P.The bolt of magma hits you!! You partially resist.sj~ h72------=4.3 (0.8sjW sj ' _You hear a shout!sj/D)))sj[ o.sjkYou shoot an arrow. The arrow barely misses the ogre mage.The ogre mage looks even sicker.sjǩ}..Overy poisoned, dr…)sj3------5.1Jinx sj6sjV _Your toxic aura wanes.sjG ))You shoot an arrow.  The arrow hits the ogre mage but does no damage.sj ..The ogre mage is almost dead.sjY ****The ogre mage gestures at you while chanting.sj\ Eo.sjp \.@..sjq -49sjw sjz S _The bolt of magma misses you.sj8 ))You shoot an arrow. The arrow hits the ogre mage. sjvAO. sjxBo. sjK8. sjU5=6.7 sj sj|] _The ogre mage is almost dead. sjh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. sjlo .................$..............###........##...$......##...........##............#....@...o....#.........#....#.......O##............#...###......# sjdm,.. #........ ###...... very poisoned)#.....$.##.......You begin to radiate toxic energy. The ogre mage looks even sicker.!sj7................!sjAV.$..............###........!sjb##...$......##...........##............!sjg#....@...o....#.........#....!sj :#.......O##............#!sj;...###......#!sjkj.. #........ ###......!sjG#.....$.##.......!sj!sja: .!sjgThe orc warrior looks even sicker.  You kill the ogre mage!!sj]Cheibriados appreciates the change of pace.!sjBo.!sj0)o   orc warrior (very poisoned)!sj@ 6=6----372517.7 (1.0!sjAToxic Jinx _Cheibriados raises the support of your attributes as your movement slows.!sjU!sj`l _Your Invocations skill increases to level 2!"sj{ .You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior!"sjW))"sj)58..)"sj/9 728.6 (0.9 _Cheibriados appreciates the change of pace."sj>"sj@h _Your Stealth skill increases to level 7!#sj3#sjݍ#sj #sjQ You start resting.#sj\&8#sj&0#sjUn---9.6 (1Jinx #sj#sjDV _Your toxic aura wanes.#sj #sjc #sjg #sj A  You start resting.#sj) #sj 59=#sj+ Z7=------#sj 10O#sj #sj wO   ogre (wandering)#sj #sj 630.6 (1#sj #sj l _The sprites lose interest in your situation.$sj  Casting: Olgreb's Toxic Radiance (dangerous; 9% risk of failure)  $sj \Confirm with . or Enter, or press ? or * to list all spells.%sjե' %sj(F.................$..............%sj_%###........##...$......%sj)##...........##............%sjϦU#....@..).....#.........#..O.%sj4:#.......)##............#...###......#%sj.. #.......Opoisoned). ###......#.....$.%sj##.......%sj<OYou begin to radiate toxic energy.  The ogre shouts!%sjQ7................%sj0R[.$..............###........##...$......##...........##............#....@..).....#.........#..O.#.......)##............#%sjnR...###......#.. #........ ###......#.....$.##.......%sjR%sjV%sjW+o%sj[-O.%sjc# %sj do   orc (missile, wandering)%sjd@80=%sj%e4----===1Toxic %sjl%sjo+ _The ogre is poisoned.&sjyo.The ogre is poisoned.ckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The orc shouts!&sj}.O.&sj o  poisoned)&sjW&sj~23-------2&sj*6Jinx &sj&sj* _The orc is poisoned.&sja .You shoot an arrow. The arrow hits the ogre!!  You kill the ogre!&sjh ))))o   orc (missile, poisoned)&sj| ..).)  very poisoned)Cheibriados appreciates the change of pace.&sj8 (((((((The orc looks even sicker. The orc throws a boomerang.&sj u@..).).&sj &sj <3=3.4 (0.8&sj &sj3 W _The boomerang closely misses you.'sj( 'sj.You shoot an arrow. The arrow hits the orc!  You kill the orc!'sj4))))))'sj1'sj OCheibriados appreciates the change of pace.'sj..).)..O   two-headed ogre'sjR'sj4=4.3 (0.9Jinx 'sjt'sj 'sjP_Your toxic aura wanes.)sj!bU )))))) )sjbMYou shoot an arrow. The arrow hits the two-headed ogre!)sjk3o)sjv' )sjPO)The two-headed ogre is moderately wounded.)sj..).)o   orc (wandering))sj2,5.1 (0.8)sj)sjB  )sj a_You encounter an orc. It is wielding a +0 club.)sj )))))You shoot an arrow. The arrow hits the two-headed ogre!)sjI. ;*)sj  )sjH !)sj 4o.)sj BThe two-headed ogre is heavily wounded.)sj uA giggling sprite leaps out and makes the two-headed ogre trip over its own  feet.)sjP !O)sj ).)sj s..).O.))sj q (drained)o)sj Z5=--)sj 9)sj )sj h _The two-headed ogre is severely wounded.*sjN ))))You shoot an arrow.  The arrow hits the two-headed ogre but does no damage.*sj:**sj o.The two-headed ogre is severely wounded.A giggling sprite leaps out and bonks the two-headed ogre with its +0 giant  spiked club.*sjBO.*sjp?..)*sjt/66.7*sjľ*sjh _The two-headed ogre is severely wounded.*sj=q ))))) You shoot an arrow.  The arrow barely misses the two-headed ogre.The arrow hits the orc.*sj:*+sjC' +sjх.The orc is severely wounded.A giggling sprite leaps out and doodles on the orc's face.  You kill the orc!+sj-h*)*+sj_ ..)O.)very drained)+sjc`Cheibriados appreciates the change of pace.A giggling sprite leaps out and makes the two-headed ogre trip over its own  feet.+sj*dz7=4==7.5+sjk+sj|nh _The two-headed ogre is severely wounded.+sj )))You shoot an arrow.  The arrow hits the two-headed ogre but does no damage.+sj EO.+sj2 3..+sjA d8=8.4 (0.9+sj +sj$  +sj Z_The two-headed ogre is severely wounded.,sjN= )You shoot an arrow. The arrow hits the two-headed ogre!  You kill the two-headed ogre!,sjB7))-sj -sjA ..)Cheibriados appreciates the change of pace.-sjG999.2 (0.8-sj-sj(i _The jinxing sprites lose interest in you.-sj -sj -sj -sj -sjS &90-sjc -sj -sj -sj@ a1===-sj -sjB -sj U3=-sj -sj? -sj K4=-sj -sj5 1 _HP restored.-sj S5=-sj -sjH ,-sjK -sj -sj -sjl -sj -sj# d  You encounter a warg.-sj+ h---h   warg (wandering)-sj, Io46.2 (7.0-sj6 o   orc (missile, wandering)-sj7 b=---7.2 (8-sj> -sjD _You encounter an orc. It is wielding a +0 mace and quivering boomerangs.0sj S .h0sj ,Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.0sj ..0sj K.h0sj (0sj `4-==8.2 (10sj0 6Jinx 0sj 0sjB ; _You feel your willpower being sapped.1sjc )h  You shoot an arrow. The arrow hits the warg!!  The warg howls!1sj:*1sj< .hThe warg is severely wounded.A giggling sprite leaps out and smacks the warg with its own front paw.  The warg is severely wounded.1sj_.(very drained)1sj!K====9.0 (0.81sj1sj* _You hear a shout! x31sj-{  You shoot an arrow. The arrow hits the warg.1sj~:*1sjW  hThe warg is almost dead.A giggling sprite leaps out and makes the warg trip over its own paws.  The warg is almost dead.1sjW Z===-81sj^ 1sj@` < _The warg bites you but does no damage.1sj@Ak  You shoot an arrow.  The arrow hits the warg but does no damage.1sjC:*2sjm .The warg is almost dead.A giggling sprite leaps out and makes the warg trip over its own paws.  You kill the warg!2sjwR2sj{=5=2sjM|R60-50.62sjQ2sjv _Cheibriados thoroughly appreciates the change of pace.2sjih 2sjh 2sjk 2sjr 2sjs 2sju 2sjz 2sj  The sprites lose interest in your situation.You encounter an orc wizard. It is wielding a +0 dagger.2sj o---o   orc wizard (wandering)2sj X1.6 (1.02sjb X---2.6 (2 _2sj 2sjȣ 3sj? 7 )3sj7@ V))You shoot an arrow. The arrow hits the orc wizard.3sj! C.o3sj &..3sj 3sj 6===3.4 (0.83sjL 3sjY  3sj 2_The orc wizard is lightly wounded.4sj .You shoot an arrow. The arrow hits the orc wizard!!  You kill the orc wizard!4sj_))4sjLR)..4sjOC=4.24sjU4sjXk _Cheibriados appreciates the change of pace.5sjƹ  ..$..#####.....5sj0 ##..)$#####........##.....##.)..)#.5sjP .#).)..... #)###......####.....).....Will/2 .5sjk 3.5sj ..5sj g...#...## #.##.. 5sj 5sj 5sj 6---6.5 (2.35sj, 5sj 6sjZ6sjZ6sj~^6sjth6sjiT6==6sjl6sjt6sj5u6sjx6sjX6sjÀ6sjD6sj,6sjM6sj6sj:==6sj@6sjs6sj֩6sjT6sj6sjwW _You start resting.6sj---OO   ogre (wandering)6sj.62.5 (6.06sj*3.5 (76sj6sj6 6sjco_You encounter an ogre. It is wielding a +0 giant spiked club.8sj0.... ..$.....##.8sj0###..# .....<##..)$......###.##.....##.##.8sj0=)..).#.8sj0#).)..... #.#.)###......####.#.O.##....).8sjG1G...###......#..$.>.$... #...o.. ###.........#....O).8sji1.#.....$.. ###..OO.##.. #...)....#...## #.##..#8sj40.8sjC[O8sjwD_7=5.8 (2.38sjdR8sjT8sj%@ .... ..$.... .# .##..####..8sj`@ # .....<.##..)$......###.##.....##.##.)..).#.8sj@ #).)..... #.#.)###......####.#..##....).O..###......#..$.>.$... #..8sjA ho.. ###.........#....O).8sj8A 0#.....$.. ###..OO.##........ #...)....#...## #.##..#.8sjE 2o8sjJ @o.8sjT o   orc (wandering)8sjT 8sjwU '8.18sjm] 8sjf p _You encounter an orc. It is wielding a +0 flail.9sjI.o.9sj *.. 9sj):...$.9sjEW# ... .9sja0# .##..#9sj{(###..9sjE# .....<.9sj´##..)$......###.##.....9sjߴ ##.9sj##.9sj3)..).9sj.#.9sjH[#).)..... #.9sjb#.9sj|?)###......####.#..9sj$.##....).9sjO..###......#..$.>.$... #........9sj$ho.. ###.........#....O).9sj:#.....$.. ###..OO.##........ #...)....#...## #.##..#.9sj2o9sjBo.9sj/.9sj.9sj.o9sj  You encounter an orc. It is wielding a +0 hand axe.9sjI8===9sj"!70.49sj9sj 0 _The orc leaves your sight.:sj Q o..$:sj k# ... ..:sj a.##..####.....<.:sj x..)$......###.......:sj_ .....:sj J...)..)....:sj  ..#).)..... # ###......####.#..:sjx X...##....)...... O..###......#..$.>.$ .. #................o:sj  . ###.........#....O) #.....$.. ###..OO ##........ #...) :sjv  ...#...## #.##..#.  #......# #...##.#. :sj :sj '2.7:sjy :sj( $  Things that are here::sj? K _a +0 spear; a +0 robe<sjm..........# .##..#####........# .....<..##..)$......###.......##...............<sjz^##..............##.......)..)..#...#). ##.)###......####.#........)........<sjUO..####..$.>.$.. #..........o. ####....O) <sj$#.....$.. ###..OO.#... #...)....#...## #.##..#<sj`##......# #...##.#.##.#..## ##.# ..#<sj<sj.5.0 _<sj<sj<sjl <sj: <sjc <sj W  You start resting.<sjL <sjA (0.0<sj 56.0 (1<sj <sj _ _You feel your willpower return.=sj\=sj]=sj b=sjlo=sjpk9====sju=sjw}=sj}=sj=sj=sj=$ =sj`3_You start resting.=sjMoo   orc (wandering)=sjt&=sj =sjǜ+8.0 (2=sjf+9.0 (3=sjC=sj*o _You encounter an orc. It is wielding a +0 club.>sjA$###.# .....<..##..)$##......##........##.....>sj=##.)..)..#).)..... #)###......####.#.....).......O..###>sj>..$.>.$.. ..........o ###.........#....O) >sj $..####..OO#........# #...) ...#...### #.##..#>sj\:##......# #...##.#..  ##.#..## ##.# ..##. >sj .. ### ######### >sjϸ2o>sjѼ.>sj.o>sjo   orc (wandering)>sjE.81.3 (2.3>sj}>sjA>sjmG ###.. .....< ##..)>sjɲ ##..... >sj##...... >sjW2##.......)..) #.........#).)..... >sj #.......)##>sjѳ# ............##....) >sj44O..###.....@#..$.>.$ >sjp@.. #.............. . ###.........#....O)>sj6 #.....$..## ##........# #...)>sj ...#...### >sj+4 ##......#  ##.#..## ##.# >sjj, .. ### >sjV  ###.. .....< ##..) ##..... ##...... ##.......)..) #.........#).).....  #.......)## ............##....)>sjkW  O..###.....@#..$.>.$ .. #.............. . ###.........#....O) #.....$..## ##........# #...) ...#...###  >sjW L##......#  >sjW ##.#..## ##.#  .. ### >sj<^ >sj^ >sjJe >sj{g  >sjg M_An orc is nearby!?sj;]##..)o......###.......?sj;?##...............?sj<@##................?sjG<U##.......)..)......?sjf<#..?sj<k.#).)..... ##.?sj<H)###......####.#?sj< ....?sj<R.##....)........?sj=O..###?sja=#..$.>.$... #.?sj=U.........o. ###?sj=>#....O) ?sj>T#.....$..####..OO.?sj+>#?sj\>K...# #...)....#?sj{>d#...#...### #.##..#..<?sj>K##......# #...##.#.?sj> ?sj>\#..## ##.# ..##..?sj>/ ?sj?>...### #########.?sj8?/ ?sjV?[# #.?sj?D ?sjx]?sj^Y10/16===?sj _(3.6 _?sji?sjVk?sj ?sj ?sj- ?sj6` ?sjla ?sjs ?sjb ?sj_ ?sj3 ?sj ?sj ?sj ?sjl ?sj1 :==?sj ?sjy ,?sj- ?sjP ?sj ?sj ?sjq% ?sj& M1=?sjC+ ?sj0 ?sj.1 ?sj!9 ?sj@ ?sj@ ?sjC ?sjJ ?sjJ ?sjcN ?sjrV ?sjV 9=?sj#Z ?sja ?sjAa ?sjud ?sjLk ?sjk ?sjn ?sjv ?sj w N2==?sjAz ?sj ?sjW ?sjo ?sj ?sj ?sj ?sj ?sj: ?sjC ?sj> ?sj :==?sjB ?sjH ?sj ?sj ?sj) ?sjj K3=?sj ?sj ,?sjE ?sj ?sjW ?sj~ ?sjP ?sj ?sj ?sj ?sj) 9=?sj[ ?sj4 ?sj _You start resting.An ogre comes into view.?sj[ OO   ogre (wandering)?sj4 1607.6 (24.0)?sj 38.6 (25 _?sjt ?sj @sj ##.O)o......###.##...........##............##.......)..).@sjD #.........#).)......#.#.)###......####.#...##....).@sj )O..###......#..$.>.$... #...o.. ###.@sj# 1#....O).....<#.....$..####..OO.##.# #...)....##...#...### #.##..#..<###......# #...##.#...# ##.#..## ##.# ..##... ...### #.. # # ..@sjD D @sj @sjg a4==10.9 (2.3)@sj @sj AsjV!Asj "Asj'Asj6,Asj>AsjEAsj#FAsj(IAsjOAsj=PAsjSAsj ZAsjXZ3==Asj]Asj[c,AsjfAsjma5=AsjoAsjv,Asj]yAsjAsjրAsjAsj?AsjAsjYAsj Asj9=Asj3AsjRAsjAsjFAsjeAsjAsj,Asjn _You start resting.Magic restored.AsjxAsj022.9 (12.0)Asj@b6==3.9 (13 _Asj<AsjAsjB AsjC AsjE Asj J AsjU Asj2X AsjhY Asj] Asjg Asjg Asjvk Asj~s Asjs Asj{ Asjv O _You now have 1588 gold pieces (gained 12).AsjX :==Asj Asj Asj Asje ,Asj Asj Asj Asj Asj Asj AsjD Asj۶ Asj O _You now have 1612 gold pieces (gained 24).Asj 3Asj Asj Asj Asj5 Asj Asj Asjt ,Asj{ Asji Asjr Asj Asj AsjC R  There is a staircase to the Elven Halls here.Asj Asjq  _Asj Asj! Asj* Asj+ Asj. Asj: AsjS; Asj? AsjF O _You now have 1634 gold pieces (gained 22).AsjRK e  You encounter a troll.AsjOT ..........# #.##.T###.# ###........# .....<..... ##..)$......##### ##..............AsjzT >##  ##...AsjT M................#.## ##.......)..)..................## #.........#).)......#....# #.......)###......####.#AsjT -# ..........##AsjT ........## .###......#....>.............### AsjT #.........................#.#####.........#.....).....<....AsjU h#........####..))......##.#AsjJU /##........# #...)....### ## T   troll (wandering)AsjnU <#...#...### #.##..#..<###......# #...##.#...#AsjU ##.#..## ##.# ..##...#AsjY W.T52.0 (28.1Asju] -.Asje ?TAsjIf .4.3 (30.4Asjm Asjn  Asjn 9_The troll leaves your sight.  Things that are here:Asjp  Asjq h_a +0 arbalest; a kobold skeletonBsj Bsj8 Bsj Bsj Bsj Bsj $ _Bsj Bsj' Bsj Bsj Bsj1 Bsj Bsj] Bsj Bsj BsjQ Bsj%* Bsjw* Bsj/ BsjE BsjSX ,Bsj] Bsjb Bsjuo Bsjo Bsjt Bsjb BsjF Bsj Bsjɶ Bsj O _You now have 1663 gold pieces (gained 29).Bsj Bsj BsjS BsjT Bsj ,Bsj BsjR Bsj ,Bsj Bsj Bsj   You now have 1690 gold pieces (gained 27).  An ogre comes into view.Bsj8z ..###..... ..  O..# ....  .... ....  ## ...$...  ###........  ..........#.........  Bsj..............  ............. ..  ....# ##...  ....#.....# #.##..# ###........## .....<. ##..).......###....... Bsj##..................... ##...................... O   ogre (wandering) ##.......)..)............ #.........#).)......#.... #.......)###......####.#.Bsj /80.5 (26.2Bsj 31.5 (27 _Bsj(Bsj*EsjO........# ...... .....###Esj. ...$......###........Esj#A ..Esj\a . ...EsjK# ##.....#Esjϱ1# #.##..##Esj* ###........## .....<..##..).......###.......T##...............Esj##..........##.......)..). #...Esjp#).)......# Esj0#.......)###......####.#.. ....Esja.##....)......... EsjEsj13.8 (2.3)Esj EsjEsj1 ... .....####. ...$......Esj ###........ ..Esj  . ...# ##... .....## #.##..###Esj  ###.## .....<...##..).###.......TEsjW ]##.........##......Esj ##.......)..)#..#).##.Esj )###......####.#.....##....)........Esj uO..###......#....>..Esj_ Esj (6.1Esj, Esj/ FsjI##. ...$.......###........Fsj .. . ...Fsj0q# ##... ......#Fsjpg# #.##..### ###.Fsj[## .....<....FsjE##..).###.......TFsj/*##.....Fsjn.....Fsjq##......##.......)..)#..FsjU?#).##.Fsj>)###......####.#....Fsj?.##....)........Fsj-_O..###......#....>..Fsjg{.. #................Fsj.c>8.4Fsj%}FsjFsj...###.......... . ...Fsj85# ##... ......## #.##..###.# ###.## .....<....Fsj`##..).###.......T..###................Fsjh##......###.......)..)Fsj[#..#).##.FsjƦ>)###......####.#....Fsj?.##....)........FsjO..###......#....>.... #................Fsj$. ###.........#.....).....<FsjշFsjJ)90.7FsjоFsjEFsjjI..... .... ... ...# ##... ......#Fsjk~# #.##..###.# ###.## .....<..... ##..).###.......T..####........Fsjky.##......###.......)..).#..#).##.)###......####.#............##....)........FsjkO..###......#....>......#.. #................FsjPl#. ###.........#.....).....< #........####..))......##FsjzFsj {(3.0FsjFsjFsj0 m.......... .Fsj1 5... ...Fsjn1 ^.# ##... ......#Fsj1 G# #.##..###.#Fsj22 @ ###.Fsj2 s## .....<..... Fsj2 R##..).###.......T..##Fsj3 2##........Fsj3 *.##......Fsj!4 #FsjK4 <##.......)..)Fsjo4 .Fsj4 #..Fsj4 8#).#Fsjw5 P#.......)###......####.# Fsj5 I............##....)........ Fsj'6 _O..###......#....>......## Fsj6 R.. #................Fsj6 #. Fsj67 . ###.........#.....).....<...Fsj^7  Fsj7 R#........####..))......##Fsj8 ##........# #...)....### Fsj^M FsjM (5.3Fsj U FsjV Fsj G..... .....# ##... ......#.# #.##..###.# ###.Fsj6 ## .....<..... ##..).###.......T..####.........##......Fsj] ###.......)..).#.........#).Fsj #...#.......)###......####.# ....##....)........####Fsj A#....>.............### . #.........................#.  ###.........#.....).....<....Fsj#  #........####..))......##.#FsjN r##........# #...)....### ###...#...### #.##..#..<Fsj+ Fsj+ -7.5 (2.2Fsj2 Fsj4 FsjC...# ##.... .. ....#.# #.##..###.# ##### .....<..... ##..).###.......T..##Fsj##.........##......# ##.......)..)...... #.........#).#.... #.)###....@.####.## ...##....)........Fsj]## .####....>.............###  #................#. Fsjz ###.........#.....).....<... #.####..))......##.###.# #...)....### Fsj##...#...### #.##..#..<#Fsj##......# #...##.#...#Fsj4Fsj5-9.8 (2.3Fsj=Fsj9?Gsj3D] ## #.##..###.#  ##### .....<.....##..)###.......T..####...........##GsjD##.....#.## ##.)..).........## #...#).)#....GsjhY>)###......####.#. ..........# .####....>.###  #.................###.##.#..## ##.# ..##...#702.1Gsjs]Gsj^$  Things that are here:Gsjav _a +0 arbalest; a kobold skeletonGsj 1TGsj˫ T   troll (wandering)Gsjخ -3.1 (1.0Gsj GsjS ' _y - a +0 arbalestGsj(q Gsju oGear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +0 orcbow (weapon)  a - a +1 slingy - a +0 arbalest Gsj)v wMissiles (go to first with ()  p - a throwing nett - 2 curare-tipped darts Armour (go to first with [)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn) Gsjhv  s - a +2 robe of fire resistance (worn)  u - a +2 cloak of corrosion resistance (worn)  w - a +0 pair of gloves (worn)  h - a +0 pair of boots of flying  n - the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}Gsjv o - a +0 troll leather armour  r - a +0 leather armour of cold resistance Jewellery (go to first with "=)  g - a +4 ring of protection (worn) Gsjv q - an amulet of regeneration (worn)  v - a ring of poison resistance (worn)b - a +6 ring of strength GsjVw [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]HsjA Hsj1F HsjmN ....#...........# #.##..###.#HsjN 4newnew the SkirmisherHsjN p###........## .....<.....HsjRO 3Barachi of Cheibriados *****.##..).......###.......T..##Health: 94/94 ========================##.........................##HsjO Magic: 16/16 ========================##.........................#.## AC: 16Hsj6P Str: 23 ##.......)..)..................## EV: 13Int: 27 HsjP #.........#).)......#...........# SH: 0Dex: 32 HsjP #.......)###......####.#........# XL: 12 Next: 60% Place: Orcish Mines:2 ..........##....@..............## Noise: ---------  Time: 16703.1 (0.0) .###......#....>.............### k) +0 orcbowHsjQ #.........................#.## Fire: k) +0 orcbow###.........#.....).....<....##........####..))..T...##.####........# #...)....### ## T   troll (wandering)#...#...### #.##..#..<###......# #...##.#...###.#..## ##.# ..##...# _You now have 1663 gold pieces (gained 29).  You now have 1690 gold pieces (gained 27). HsjQ 4_An ogre comes into view.HsjR 1Things that are here: HsjfR y_a +0 arbalest; a kobold skeleton _y - a +0 arbalestHsjY HsjUZ Hsji Hsjuk IsjZN))))))))Isj1.Isjh....)...T.===9 (0.8IsjIsjIm _You shoot an arrow. The arrow closely misses the troll.JsjʰJsjoGear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +0 orcbow (weapon)  a - a +1 slingy - a +0 arbalest JsjֵMissiles (go to first with ()  p - a throwing nett - 2 curare-tipped darts JsjkArmour (go to first with [)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn)  s - a +2 robe of fire resistance (worn)  u - a +2 cloak of corrosion resistance (worn) Jsj w - a +0 pair of gloves (worn)  h - a +0 pair of boots of flying  n - the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}o - a +0 troll leather armour Jsj; r - a +0 leather armour of cold resistance JsjbJewellery (go to first with "=) Jsj#= g - a +4 ring of protection (worn) Jsj>Y q - an amulet of regeneration (worn)  v - a ring of poison resistance (worn)JsjX5b - a +6 ring of strength Jsj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ksjϟ :y - a +0 arbalest. Ksj@ OA large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 13.4; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 1.4 XLs.  At current training (40%) you reach 18.0 in about 3.3 XLs. Wearing heavy armour or a shield would reduce your attack speed with this weapon.  Current attack delay: 1.2. Damage rating: 36 (Base 16 x 155% (Dex) x 146% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.Ksj BIt can be maximally enchanted to +9. You took it off a kobold blastminer on level 2 of the Orcish Mines. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.NsjOGear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Nsjt k - a +0 orcbow (weapon)  a - a +1 sling  y - a +0 arbalest Missiles (go to first with ()  p - a throwing net  t - 2 curare-tipped darts Armour (go to first with [)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn)  s - a +2 robe of fire resistance (worn)  u - a +2 cloak of corrosion resistance (worn)  w - a +0 pair of gloves (worn)  h - a +0 pair of boots of flying  n - the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}  o - a +0 troll leather armour  r - a +0 leather armour of cold resistance Jewellery (go to first with "=)  g - a +4 ring of protection (worn) Nsj q - an amulet of regeneration (worn)  v - a ring of poison resistance (worn)  b - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Osj3k - a +0 orcbow (weapon). A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16. Osj4[ Your skill: 13.4; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you would reach 16.0 in about 0.7 XLs.  At current training (40%) you reach 16.0 in about 1.7 XLs. Wearing heavy armour or a shield would reduce your attack speed with this weapon.  Current attack delay: 0.8. Damage rating: 24 (Base 11 x 155% (Dex) x 146% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Osj?4You took it off a centaur on level 5 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.TsjTTsjPT^Gear: 25/52 gear slots (Left/Right/Tab to switch category) TsjThHand Weapons (go to first with )) Tsj UK k - a +0 orcbow (weapon) TsjvU7 a - a +1 sling TsjU y - a +0 arbalest TsjbVMissiles (go to first with ()  p - a throwing net TsjV" t - 2 curare-tipped darts Tsj3WzArmour (go to first with [) TsjWJ i - a +0 helmet (worn) TsjWQ l - a +2 pair of boots (worn) TsjY s - a +2 robe of fire resistance (worn)  u - a +2 cloak of corrosion resistance (worn)  w - a +0 pair of gloves (worn)  h - a +0 pair of boots of flying Tsj{YR n - the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4} TsjY= o - a +0 troll leather armour Tsj Z; r - a +0 leather armour of cold resistance Tsj|ZbJewellery (go to first with "=) TsjZ= g - a +4 ring of protection (worn) TsjZD q - an amulet of regeneration (worn) Tsj/[B v - a ring of poison resistance (worn)TsjO[5b - a +6 ring of strength Tsj[[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [top]UsjpZy - a +0 arbalest. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Usjlp Your skill: 13.4; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 1.4 XLs.  At current training (40%) you reach 18.0 in about 3.3 XLs. Wearing heavy armour or a shield would reduce your attack speed with this weapon.  Current attack delay: 1.2. Damage rating: 36 (Base 16 x 155% (Dex) x 146% (Skill)). UsjpThis weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Usjq You took it off a kobold blastminer on level 2 of the Orcish Mines. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Vsj)VsjVsj....#...........# #.##..###.#newnew the SkirmisherVsj"p###........## .....<.....VsjW7Barachi of Cheibriados *****.Vsj##..).......###.......T..##Health: 94/94 ========================Vsj9##.........................##Magic: 16/16 ========================##.........................#.## AC: 16Vsj,,Str: 23 Vsjc##.......)..)..................## EV: 13Vsj,Int: 27 Vsj#.........#).)......#...........# SH: 0Dex: 32 Vsji#.......)###......####.#........# XL: 12 Next: 60% Place: Orcish Mines:2 Vsj..........##....@..............## Noise: ===------  Time: 16703.9 (0.0) .###......#....>.............### y) +0 arbalestVsjQx#.........................#.## Fire: y) +0 arbalest###.........#.....)...T.<....##........####..))......##.##Vsj##........# #...)....### ##Vsj#...#...### #.##..#..<###......# #...##.#...#Vsj_##.#..## ##.# ..##...# Vsj_An ogre comes into view.Things that are here: _a +0 arbalest; a kobold skeleton Vsj._y - a +0 arbalest Vsj,z_You shoot an arrow. The arrow closely misses the troll.You unwield your +0 orcbow.VsjO Vsj 5---4.9 (1Vsj)Vsj3%  Things that are here: Vsj4Q_a +0 arbalest; a kobold skeleton Vsj,42_y - a +0 arbalest _Vsj4You shoot an arrow. The arrow closely misses the troll.  You unwield your +0 orcbow. _y - a +0 arbalest (weapon)Vsj{ Vsj Read which item? Scrolls  g - a scroll of fog  t - 5 scrolls of teleportationVsjk Ha - 3 scrolls of enchant armour  p - a scroll of poison  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence  V - 2 scrolls of vulnerability Vsj [!] read|quaff|evoke[?] describe selectedWsj WsjWsj....#...........# #.##..###.#Wsj4newnew the SkirmisherWsjp###........## .....<.....Wsj;7Barachi of Cheibriados *****.Wsj##..).......###.......T..##Health: 94/94 ========================WsjH##.........................##WsjdMagic: 16/16 ========================Wsj##.........................#.## AC: 16Wsj ,Str: 23 WsjJ##.......)..)..................## EV: 13Int: 27 Wsj#.........#).)......#...........# SH: 0Wsj,Dex: 32 Wsj#.......)###......####.#........# XL: 12 Next: 60% Place: Orcish Mines:2 WsjD..........##....@..............## Noise: ---------  Time: 16704.9 (0.0) Wsj.###......#....>.............### y) +0 arbalestWsj#.........................#.## Fire: y) +0 arbalestWsjs###.........#.....)...T.<....#WsjU#........####..))......##.##WsjI##........# #...)....### ##Wsj{#...#...### #.##..#..<#Wsjz##......# #...##.#...#Wsj##.#..## ##.# ..##...#Things that are here: WsjQ_a +0 arbalest; a kobold skeleton Wsj4._y - a +0 arbalest WsjQI_You shoot an arrow. The arrow closely misses the troll.Wsjn7You unwield your +0 orcbow. Wsj_y - a +0 arbalest (weapon)Wsj}! Wsj!4 Okay, then.Wsj!Wsj"Wsj7WsjG:. _Wsj4"WsjF#Wsj]*Wsj<Xsj: _Xsj~XsjXsjJ&Xsj&XsjH+Xsjb0XsjAXsjGBXsjjFXsj>RXsj^Xsj^XsjbXsjgXsjuXsjvXsjXzXsjXsjg  A troll comes into view.Xsjf ##.. #...$....#. .........###......... Xsj..........#.......... ...  .Xsja. ..  ....Xsj# ##.... ..  ....#...........# #.##..###.#  Xsja###........## .....<.....  Xsj0s##..)......@###.......T..##  ##.............###.....#.##.......)..)..................#...#).)......#..........#.......)###......####T#....... T   troll (wandering) ............##....÷.............. O..###......#....>.............## .. #.........................#.XsjfIO16.3 (11.4)XsjK7T.XsjG.OXsj7T.XsjTO   ogre (wandering)Xsja6=8.6 (13.7XsjiXsj-' _The troll shouts!Ysjsl  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YsjJ?% .... #...$....#....###..........O..#.......................................................#........#.)......@#.....................................)..).......T......#).)......#....)###......####.(poisoned)....##....÷..Opoisoned)....#....>..............You begin to radiate toxic energy. The troll is poisoned.  The ogre shouts!Zsj.... #...$....#....###..........O..#..................................Zsj~...........Zsjm..........#........#.)......@#Zsjl..................................Zsj T...)..).......T..ZsjAq....#).)......#....)###......####.....##....÷......#....>..............Zsj2.OZsj2T.Zsjcvery poisoned) ZsjX3-----==ZsjA9.6 (1.0)Toxic Zsj ZsjH _The ogre is poisoned. The troll looks even sicker.Zsj M.OThe ogre shouts!ogre is poisoned. The troll looks even sicker.Zsj(! XOlgreb's Toxic Radiance (dangerous; 9% risk of failure)ckon some vexing sprites to accompany your attacks  You feel your willpower being sapped. The troll looks even sicker.Zsj:) 7T.Zsj9 9 Zsj9 2-------20Will/2 Jinx Zsj9 Zsj@ Zsj%C V _Your toxic aura wanes.Zsj6 Zsj62))Zsj6)Zsj6@You shoot a bolt. The bolt hits the troll!Zsj;*[sj!H .OThe troll is heavily wounded.A giggling sprite leaps out and doodles on the troll's face.[sjJ7T.[sjL9.O[sjO2T.[sjX8... [sjX?ned, drained)[sjY4=1.8 (1.2[sj`[sj c^ _The troll is severely wounded.[sjy )You shoot a bolt. The bolt hits the troll.[sj9.O[sjn2T.[sj(=3.0[sj$0[sj2^ _The troll is severely wounded.[sj .You shoot a bolt. The bolt hits the troll!!!  You kill the troll![sjLyO   ogre (poisoned)\sj9.O\sjv8.\sj"@ 5/95634.2 \sj#]_Cheibriados appreciates the change of pace.\sj+\sj .i _Your Fighting skill increases to level 9!\sj( .You shoot a bolt. The bolt hits the ogre!  You kill the ogre!\sj R\sj))3=5.5 (1.3 _Cheibriados appreciates the change of pace.\sjV 3\sjJ \sj ,\sj` \sj \sj^ (\sjì \sj׵ { _The sprites lose interest in your situation.\sj& \sjչ \sj \sjX 9=\sj \sj \sj9 \sj \sjx \sj  You encounter an orc warrior. It is wielding a +0 halberd.\sj "o4==---.....o   orc warrior (polearm, wandering)÷\sj \sj" .30.5 (5.0\sj M---1.5 (6 _\sj \sj]sj$ .You shoot a bolt. The bolt hits the orc warrior!!  You kill the orc warrior!]sj%)))]sjdL))))]sj,o Z$......)]sjDs >4===2.7 (1.2]sjY{ ]sj}  ]sj ~ ]_Cheibriados appreciates the change of pace.^sjM\^sj\^sj`^sj i^sji^sj5m^sjt^sj:u:==^sjx^sjЀ^sj^sj^sjT^sjf  An orc comes into view.^sjʞo---o   orc (wandering)^sj^-5.7 (3.0^sj"M---6.7 (4 _^sj^sj^sj* ~ .You shoot a bolt. The bolt hits the orc!!  ^sj+ 8You kill the orc!^sj/ =)))))))^sj0 ^sj1 (^sj ^$......)^sj 6===7.9 (1.2^sj ^sj[ k _Cheibriados appreciates the change of pace._sj_sjC_sj>_sjB_sjK5=_sj_sj_sjF_sjK_sjV_sj_sj_sj_sj_sj_sj@_sj9=_sj_sj_sj_sj _sj9_sjL6==_sjQ#_sjB-_sj-_sj2_sj:_sj:_sjt?_sjI>_sjR_sj\n _You feel your willpower return._sjHh_sjh:==_sj&n_sjNt_sj(~CO........# ....... ...... #.....####...##....$... #...$....#.._......$..###.....#....  ....  ........ ..  .................# ##.... ..  ....#.... #.##..###.# ---50.2 (12.3) ###......).## .....<.....  ##..).###.......T..##  ##.........................###.................#.###)..)............#  #.#).)......#  #.......)###......####.#...........##....÷......#_sj_sj J---2.5 (14.6_sjQ8__sjl: _Found a roughly hewn altar of Beogh.`sjv`sjv`sjz`sj`sj`sj/`sj`sj`sj`sjz`sj`sjα`sj`sj  You encounter an orc. It is wielding a +0 hand axe.`sj^; `sj .......  ......###  ..###............#  O........# . ..`sj... #.....####...##....$... #...$....#.._$..###`sj8....o#`sj m....... .......#  `sjUD...................#....  ...........####.... ..  ....#...........###.##..###.#`sjY###......).## .....<.....##..).......###.......T..##o   orc (wandering)`sj,_o.7.1 (4.6)`sj2`sj 49.4 (6.9 _`sj:_`sjasjq+' asj+y.You shoot a bolt. The bolt hits the orc!  You kill the orc!asj,asj}80))))))asj8asj9(asj75.).....===60.7 (1.3_ _Cheibriados appreciates the change of pace.asjL asj\M asjmP asj9S asj \ ,asj] asj` asjb asj>f  You encounter an orc. It is wielding a +0 hand axe.asjk o..  asj/l ........  ........### ###.......  asjl O........##....... ...... ####...##....$... #...$....#.._$..###).---...#asjl ......##  ...................#.....................####.... .....asjm o   orc (wandering)asj .o3.0 (2---5.3 (4.6 __bsj~ R))))))))bsj+Io.bsjQ+.....bsj ..bsj؛bsj'===bsj6.5 (1.2bsjbsjh _You shoot a bolt. The bolt closely misses the orc.bsj[ ;)))))))bsj )bsjM /.bsjN ,obsjR *.bsjkZ =.......bsjZ bsj|[ -7.8 (1.3bsj_ 8_bsjc _You shoot a bolt. The bolt barely misses the orc. The orc leaves your sight.csjcsjcsjwcsjcsjcsj!csj<csjcsjcsjţcsjW _You start waiting.csj---..oo   orc wizard (wandering)csj-9.8 (2.0csjH---70.8 (3csjcsjx _You encounter an orc wizard. It is wielding a +0 dagger.csj .You shoot a bolt. The bolt hits the orc wizard!!  You kill the orc wizard!csjB b)))))))csj6 d......).csj): ?5===2.0 (1.2csj? csjA k _Cheibriados appreciates the change of pace.dsjdsj7dsj dsj8,dsjh;dsjYBdsjBdsjEdsjKdsjLdsjGOdsjVdsj?fA _You start waiting.dsjfdsjkvdsjv_---oo   orc (wandering)dsj4-5.0 (3.0dsjG---6.0 (4dsj8_dsj dsj&e_You encounter an orc. It is wielding a +0 hand axe.dsj_ ] .. ..# ........###..###............## O........##....... .. dsj .. #.....####... ##....$... #...$....#.._ ......$..###..........). .............dsjL j .o..##dsj s .#.... )dsj: g####.... .. ....#..#.##..###.# ###......).## .....<.....dsj ..).......###.......T..##..........##....#dsj  dsj G.odsj ?.odsj! Uodsj" 6==8.3 (2.3dsj( :_dsj* % _The orc shouts!esj( esjY.You shoot a bolt. The bolt hits the orc!!!  esj9You kill the orc!esj-))))esj9esjR..)..esj5=9.5 (1.2esjesj esj]_Cheibriados appreciates the change of pace.esj esjl esj esj esj' esj2( esj!* esj2 esj$; esji; esjF> esj:D esjnD esj G esjL O _You now have 1723 gold pieces (gained 33).esjS esjT esjV esjY esja esjka esjc esjg esjcr esjr esju esjy esj esj< ~  You encounter an orc. It is wielding a +0 club.esjn  ........# ........###..###............## O........##.......# .. .......... #.....####...esj  ##....$... #........#.._ ......$..###..........). ..........#............. .........).@..##--- .esj ).... ).####.... .. ....#..###.##..###. ###......).## .....<.... ##..).......###.......T.. o   orc (wandering) ##.................. ##..esjΓ ....... ##.o.....)..)........esj u91.9 (12.4)o.esj esj Q---4.2 (14.7 _esjQ esj fsj .You shoot a bolt. The bolt hits the orc!!  You kill the orc!fsjW)))))) fsjz......)fsj};===5.4 (1.2)fsj:_fsj+k _Cheibriados appreciates the change of pace.fsj 3fsj$fsjfsjifsjAfsjfsjvfsj fsj,fsj"fsj,fsj!fsj,,fsj_1fsj}8fsj8fsj<gsjgsjgsj gsj gsj gsjgsjjgsjgsjgsj&,gsjo+gsj[2gsj7W _You start waiting.gsj@o._.....---o   orc priest (wandering)gsj}I0800.0)gsjCJH---6.4 (11gsjgQgsjWd _You encounter an orc priest. It is wielding a +0 hand axe.gsj,Xgsj~ .You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!gsjtk))))gsj`).....gsj;===7.7 (1.3)gsj"gsj$k _Cheibriados appreciates the change of pace.hsjGwhsjlxhsjhsjhsjhsjhsjhsjhsjhsj-hsjWhsj/hsjS  You encounter an orc. It is wielding a +0 short sword.hsj3W.. #....................... .#.........# . #..........###  ..###....o.......##  .........##.).....# .. ..........##.....####...hsj ##....$...##........#.._ ......$.@###..........).--- .#............. .........)............##  ........#...........).........####....#hsjE....###.##..# o   orc (wandering) ....###......).## .....< ...##..).### .###............hsjb.o12.3 (4.6hsjL.ohsjhsjTP---4.6 (6.9 _hsj8_hsj hsjt)  .You shoot a bolt. The bolt hits the orc!  You kill the orc!)hsj =).hsj2 7===5.8 (1.2hsj hsj: k _Cheibriados appreciates the change of pace.isjdisjeisjpmisjYuisjx,isjˆisj3isjisjisjisjl  You now have 1797 gold pieces (gained 74).  Things that are here:isjKisj6isj5D _a +0 halberd; a +0 plate armourisjisjC  You encounter an orc priest. It is wielding a +0 dagger.isjk .#.......... ...#........... .............. .#.......... #..........###isjH###............## ..##.).....# . #.........)##.....####.. ###....@...###..---isj} #......)..###) #...#...oisj;).....#.isj6....#.....)isj...####.. o   orc priest (wandering)..#...........###.##.isj%...###......).## ....##..).......###isjL!isjcIo21.4 (5.6isjpo   orc (wandering)isjP---3.7 (7.9 _isjisj$  Things that are here:isjP _a +0 flail; 25 gold piecesisjh F))))))))isj isj '.oisj isj .isj isji 5........isj  isjB 7===4.9 (1.2isj5isjoh _You shoot a bolt. The bolt closely misses the orc.jsjNU))))))))jsj]Ao.jsjd.......jsj(6.1jsjjsj7o _You shoot a bolt. The bolt closely misses the orc priest.jsj )))))))o  You shoot a bolt. The bolt hits the orc priest.jsjH <.ojsj[ Z......jsj_ -7.4 (1.3jsjl jsj7o e _The orc priest is moderately wounded.ksj )))))) You shoot a bolt. The bolt hits the orc priest.ksj[o.o.....o   orc (missile, wandering)8.6 (1.2ksjksjc _The orc priest is severely wounded.ksj ( ksjV.ksjLYou shoot a bolt. The bolt hits the orc priest!  ksjӫ@You kill the orc priest!ksjE)))))o   orc (missile, wandering)ksj,O J.oksjR D.oksj^ _....$.ksj#_ ksja (9.8ksjh ksjk k _Cheibriados appreciates the change of pace.ksj- .You shoot a bolt. The bolt hits the orc!!!  You kill the orc!ksj O)))))ksj5 !ksj^VA...ksjV+..)ksjmZ)31.0ksjbksjfek _Cheibriados appreciates the change of pace.lsjc7lsjL8lsjDlsjGH _No target in view!lsj;3lsjtlsjUlsjlsjlsjlsjW _You start waiting.lsjo---..o   orc (wandering)lsj ,20lsj G---3.0 (2lsj lsj p _You encounter an orc. It is wielding a +0 flail.lsj7/))))lsj'-))))msjRM.omsjS*omsj_& msj_.msj_.msj$`.msjH`.msjp`.msj`..msj`o   orc knight (launcher, wandering)msj[ao   orc (wandering)You shoot a bolt. The bolt closely misses the orc.msjb7===4.2 (1.2msjtmsj{  msj|You encounter an orc knight. It is wielding a +0 war axe and carrying a +0 _arbalest.msj"' msj #/))))))msj?#oYou shoot a bolt.  The bolt hits the orc but does no damage.msjܥ.msj8/omsj @.omsjJ.....msj(5.4msj[msjl% _The orc shouts!nsjO  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nsjh' nsj?.#...........#...................nsj}.. .#........... #...........###......nsj'...........###.........)#nsj|M#....@...##......)..###..........#nsj..$........)..nsjj..)......................).......opoisoned)nsj+......#..........nsj2c  orc (poisoned)......###......).nsj.....##..).......You begin to radiate toxic energy.  The orc knight shouts!nsj .#...........#..................... .#........... #...........###.................###.........)##....@...##......)..###..........#..$........)....).............nsj .........).............#................###......)......##..).......nsj oThe orc knight is poisoned. The orc is poisoned.nsj M.onsj A.onsjS |o 2 orcs (1 wandering, 1 poisoned)nsj u3-----60Toxic nsj nsjE nsjo ' _You hear a shout!psj9;gM. _You hear a shout!Olgreb's Toxic Radiance (dangerous; 9% risk of failure)ckon some vexing sprites topsj; accompany your attacks.  You feel your willpower being sapped. The orc knight looks even sicker.  You kill the orc!psj? .oCheibriados appreciates the change of pace.The orc shouts!psj>@1opsjBCo .oThe orc is poisoned.psj R very poisoned)o   orc warrioroo 2 orcs (1 wandering, 1 poisoned)psjRU2-------7Will/2 Toxic Jinx psj]psji psjWjp_You encounter an orc warrior. It is wielding a +0 short sword.qsj7o#..........newnew the Skirmisherqsjr...#..........Barachi of Cheibriados *****.qsj_. .............qsj݁dHealth: 95/95 ========================qsj_.. o#.........#qsj+vMagic: 12/16 ==================------qsjQO... #..........###qsjZAC: 16Str: 23qsjՂ....###............##EV: 13Int: 27qsj...........##.).....# . SH: 0qsjDex: 32#.........)##.....####.. XL: 12 Next: 65% Place: Orcish Mines:2qsj###....@...##........#.. Noise: ==-------  Time: 16837.4 (0.0)qsj:#.....*)..###..........) y) +0 arbalestqsj~#....*.....#............ Fire: y) +0 arbalestqsjĄ..$..*.....)............# Will/2 Toxic Jinx qsjd..).*................#...qsjlo..*.....).........####.. o   orc knight (launcher, very poisoned)qsj..*...#...........###.##. o   orc warriorqsj.o....###......).## ..... oo 2 orcs (1 wandering, 1 poisoned)qsj^Q.....##..).......###..... qsj_You encounter an orc warrior. It is wielding a +0 short sword.Fire: y) +0 arbalestqsjFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineqsjAim: an orc, wielding a +0 hand axe (heavily wounded, poisoned, chance to call  a sprite on attack: 84%, 73% to hit)rsj( rsja.orsj|q**.*...rsjE|.rsjm 4*.rsjق V*)..rsj % q*$*.)ssj[M*.**.ssj*\1$.ssj~$***ssjI.**......ssjssj\-##....ssj ...ssj׋KYou can't see that place.  [a rock wall.]ssj$ .**##.***ssjx ).**ssjy K...***...ssjl.*..**.tsj5 ....tsj?..You can't see that place.tsj 9  usj9  usj"ousj\D #**** usjU Fire: y) +0 arbalest  usjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linusj!e  usjAim: an orc knight, wielding a +0 war axe, wearing a +0 chain mail and carryinga +0 arbalest (lightly wounded, very poisoned, chance to call a sprite on  attack: 54%, 70% to hit)usja o#..........newnew the Skirmisher...#..........Barachi of Cheibriados *****.usj&b . .............Health: 95/95 ========================.. o#.........#Magic: 12/16 ==================------... #).........###AC: 16Str: 23....###)...........##EV: 13Int: 27usjkb .......)...##.).....# . SH: 0Dex: 32usjb #......)..)##.....####.. XL: 12 Next: 65% Place: Orcish Mines:2###....@...##........#.. Noise: ==-------  Time: 16837.4 (0.0)usjb ;#......)..###..........) y) +0 arbalest#..........#............ Fire: y) +0 arbalest..$........)............# Will/2 Toxic Jinx ..)..................#...usj;c o........).........####.. o   orc knight (launcher, very poisoned)......#...........###.##. o   orc warrior.o....###......).## ..... oo 2 orcs (1 wandering, 1 poisoned)usjc .....##..).......###.....Shift-Dir - straight lineAim: an orc knight, wielding a +0 war axe, wearing a +0 chain mail and carryinga +0 arbalest (lightly wounded, very poisoned, chance to call a sprite on  attack: 54%, 70% to hit)  You shoot a bolt.  The bolt hits the orc knight but does no damage.usjx  *Aim: an orc knight, wielding a +0 war axe, wearing a +0 chain mail and carryinga +0 arbalest (lightly wounded, very poisoned, chance to call a sprite on  attack: 54%, 70% to hit)  You shoot a bolt.  The bolt hits the orc knight but does no damage.  The orc knight is lightly wounded.usjd .A giggling sprite leaps out and doodles on the orc knight's face.  usj The orc knight is moderately wounded.  The orc warrior is poisoned.  The orc shouts!orc is poisoned.  You kill the orc!usj o.Cheibriados appreciates the change of pace.usj M.ousj o.... , …)usj 5(poisoned))o   orc (Your toxic aura wanes.The orc knight unwields a +0 war axe. The orc knight wields a +0 arbalest.usj c))))))))usj_.. o#.........#xsjP>Magic: 12/16 ==================------... #).........###xsj>ZAC: 16Str: 23xsj>D....###)...........##xsj"?DEV: 13Int: 27.......)...##.).....# . SH: 0Dex: 32xsjw?#......)..)##.....####.. XL: 12 Next: 65% Place: Orcish Mines:2xsj?###....@...##........#.. Noise: ===------  Time: 16838.6 (0.0)xsj @3#......)..###..........) y) +0 arbalest#..........#............ Fire: y) +0 arbalestxsj;@..$........)............# Will/2 Jinx xsj@l.o)..................#...xsj@.........).........####.. o   orc knight (launcher, very poisoned, …)......#...........###.##. o   orc warrior (poisoned)xsj"Aq.)....###......).## ..... o   orc (poisoned).....##..).......###.....xsjyAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linexsjAiAim: an orc warrior, wielding a +0 short sword and wearing a +0 plate armour  xsjA(lightly wounded, poisoned, chance to call a sprite on attack: 71%, 73% to hit)You shoot a bolt. The bolt hits the orc knight!!  xsjBMThe orc knight is severely wounded.xsj<.Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 short sword and wearing a +0 plate armour  (lightly wounded, poisoned, chance to call a sprite on attack: 71%, 73% to hit)You shoot a bolt. The bolt hits the orc knight!!  The orc knight is severely wounded.  You kill the orc!xsjM.oxsj@)oxsj#J.oxsj,oxsj ...)o 2 orc warriors (1 poisoned)xsj)_  Cheibriados appreciates the change of pace.xsj469.8 (1.2xsj)xsjz _You encounter an orc warrior. It is wielding a +0 war axe.ysjZ X.#..........newnew the Skirmisher...#..........Barachi of Cheibriados *****.. .o...........ysj gHealth: 95/95 ========================.. o#.........#Magic: 12/16 ==================------... #o.........###AC: 16Str: 23....###*...........##EV: 13ysj Int: 27.......*...##.).....# . SH: 0Dex: 32ysj #......*..)##.....####.. XL: 12 Next: 66% Place: Orcish Mines:2###....@...##........#.. Noise: ===------  Time: 16839.8 (0.0)ysj- +#......)..###..........) y) +0 arbalest#..........#............ Fire: y) +0 arbalest..$........)............# Will/2 Jinx .))..................#...ysj .........).........####.. o   orc knight (launcher, very poisoned, …)......#...........###.##. oo 2 orc warriors (1 poisoned).)....###......).## ..........##..).......###..... _You encounter an orc warrior. It is wielding a +0 war axe.ysj Fire: y) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineysj  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (chance  to call a sprite on attack: 71%, 70% to hit)zsjpaj.#..........newnew the Skirmisher...#..........Barachi of Cheibriados *****.. .o...........zsjaHealth: 95/95 ========================.. o#.........#Magic: 12/16 ==================------... #..........###AC: 16Str: 23zsjb`....###............##EV: 13Int: 27...........##.).....# . SH: 0Dex: 32zsjAb#.........)##.....####.. XL: 12 Next: 66% Place: Orcish Mines:2zsjob###....@...##........#.. Noise: ===------  Time: 16839.8 (0.0)#......)..###..........) y) +0 arbalestzsjb4#..........#............ Fire: y) +0 arbalest..$........)............# Will/2 Jinx zsjbP.))..................#...zsj c.........).........####.. o   orc knight (launcher, very poisoned, …)......#...........###.##. oo 2 orc warriors (1 poisoned)zsj5c.)....###......).## ..........##..).......###.....zsj_cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linezsjcAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (chance  to call a sprite on attack: 71%, 70% to hit)  You shoot a bolt. The bolt hits the orc knight!!  You kill the orc knight!zsjczsjh)))oo 2 orc warriors (1 poisoned)zsj.oShift-Dir - straight line  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (chance  to call a sprite on attack: 71%, 70% to hit)  You shoot a bolt. The bolt hits the orc knight!!  You kill the orc knight!  Cheibriados appreciates the change of pace.zsj3K)ozsjM>...zsjd 67041.1 (1.3zsj;zsj' _You hear a shout!{sj;   {sj_< Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{sjݳv.#............#..........o.........{sj3.. )#........... #o..........###.................###.........)#{sjn:#....@...##......)..##{sj?#..........#..$........)...)).............{sjԴ:.........).......{sj:......#...........)....###......).{sjIC.....##..).......|sj].#............#..........o........... )#........... #o..........###.................###.........)##....@...##......)..###..........#..$........)...))......................).......|sj1x......#...........)....###......).|sjs7.....##..).......|sj|sj".|sjO"o|sj"|sj,$)|sj_$/o|sj;|sj9<0---20Toxic Jinx |sjE|sjG |sj HG_You begin to radiate toxic energy. The orc warrior is poisoned.|sjaK ))))|sjYou shoot a bolt.  The bolt closely misses the orc warrior.The bolt hits the orc warrior!!|sj3`:*|sj?  .The orc warrior is almost dead.A giggling sprite leaps out and makes the orc warrior trip over its own feet.  You kill the orc warrior!|sja !.oo oCheibriados appreciates the change of pace.)..1 poisoned)o   orc13.4 (1.3|sjd |sjk { _You encounter an orc warrior. It is wielding a +0 scimitar.}sj .You shoot a bolt. The bolt hits the orc warrior!  You kill the orc warrior!}sjn)   orc warrior}sj;f )oCheibriados appreciates the change of pace.}sjfNThe orc is poisoned. The orc warrior is poisoned.}sjiL.o}sj8w).(poisoned)  orc (poisoned)}sjP{n24.6 (1.2Jinx }sj؍}sjV _Your toxic aura wanes.}sj, . }sj -  The orc is poisoned. The orc warrior is poisoned. _Your toxic aura wanes.  }sj. You shoot a bolt.  The bolt closely misses the orc warrior.bolt hits the orc!!  You kill the orc!}sjw5 .))))}sj5 .))}sjG )}sj .o}sj; K.o}sjg .$.}sj :)..}sj ,5.9 (1.3}sj }sj U _Cheibriados appreciates the change of pace.}sj ~sjh8 )~sjFYou shoot a bolt. The bolt hits the orc warrior.~sj-2M)o~sj{L^---7.1 (1.2~sj_~sjoa9 _The orc warrior is lightly wounded.~sj›  You shoot a bolt. The bolt hits the orc warrior!~sj :*~sj o ned, very drained) _The orc warrior is lightly wounded.  You shoot a bolt. The bolt hits the orc warrior! ~sjK 8 The orc warrior is moderately wounded.  A giggling sprite leaps out and bonks the orc warrior with its +0 scimitar.  The orc warrior is severely wounded.The jinxing sprites lose interest in you.~sj! 28.3~sj ~sj B _The orc warrior hits you but does no damage.sj\v .You shoot a bolt. The bolt hits the orc warrior!  You kill the orc warrior!sj}RsjI*)sj_1=39.5sjIsjD  sj ]_Cheibriados appreciates the change of pace.sj~sj?sjsj2sjsjv(sj2sj3sj:sjD,sjLsj[sjZ\9=sjcsj[n,sjvsjsj:82==sjpsjqsjsjsjsj sjHsj$sjgsjsjsjsj:==sjsjN,sjsjW _You start resting.sjC (---sj Ko60.5 (11.0)sjw o   orc (wandering) .....##..).......###.....  You feel your willpower return.sjR---1.5 (12sje.sj:p _You encounter an orc. It is wielding a +0 flail.sj6 I ))))sj6 )))sj97 <o  sjn7 hYou shoot a bolt. The bolt hits the orc.  The orc shouts!sj M.osjM J.osju ^)..))sj, i3====2.7 (1.2)sj sjC W _The orc is almost dead.sj~ .You shoot a bolt. The bolt hits the orc!  sj8You kill the orc!sj1)sj=))))sjsjT))..))sj>sj*(3.9sjsjܡk _Cheibriados appreciates the change of pace.sj sj sjQ sj 2osj) W  You start resting.sj8 o   orc warrior (wandering)sjG 30.0sj>H 5---4.9 (1sjZ sjbd  sjd t_You encounter an orc warrior. It is wielding a +0 war axe.sjD5 )sj ))sj)sj  ))sj<)sj/)You shoot a bolt.sjrsjϗ.sj6.osjr$.))..)sjvsj7===6.1 (1.2sjsj sjZP_The bolt closely misses the orc warrior.sj A )))sj] )))sj FYou shoot a bolt. The bolt hits the orc warrior.sj .sj /osj2 )sj2 7)..)sjB3 sj4 I=7.4 (1.3sjqA sjD 9 _The orc warrior is lightly wounded.sjV5 )sj3W))))sjmWX You shoot a bolt. The bolt hits the orc warrior!sjM.osj)X)..)sj\4==8.6 (1.2sjssjs sjX_The orc warrior is moderately wounded.sjxI ))))You shoot a bolt.  The bolt hits the orc warrior but does no damage.sj )sj /osj 4)osj) sj B.)sjP (9.8sj sj f _The orc warrior is moderately wounded.sj6R .osjCasting: Olgreb's Toxic Radiance (dangerous; 9% risk of failure)  sjConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjsjT3---sjW700Will/2 Jinx sjsj; _You feel your willpower being sapped.sjA~ )You shoot a bolt. The bolt hits the orc warrior.sj=,:*sj )oThe orc warrior is moderately wounded.A giggling sprite leaps out and doodles on the orc warrior's face.sj N (very drained)sjP 4=2.1 (1.3sj sj d _The orc warrior is severely wounded.sjyZ )))))))sj6z/)You shoot a bolt.sj:*sjq ..))..)o The bolt closely misses the orc warrior.sjA giggling sprite leaps out and doodles on the orc warrior's face.  The orc warrior is almost dead.sjfZ3-3.3 (1.2sjsjqA _The orc warrior hits you with a +0 war axe.sj )You shoot a bolt. The bolt hits the orc warrior!  You kill the orc warrior!sjRsj[*)sjY^b5=44.6 (1.3sjqsjwsk _Cheibriados appreciates the change of pace.sj.#..........newnew the Skirmisher..$#..........sj77Barachi of Cheibriados *****.sjk}. ...).........sjdHealth: 95/95 ========================sjȯs.. )#)........#sjvMagic: 13/16 ===================-----sj!... #).........###AC: 16sjM]Str: 23....###............##sjyZEV: 13Int: 27sjа........)..##.).....# . SH: 0Dex: 32sj^#......)..)##.....####.. XL: 12 Next: 74% Place: Orcish Mines:2sj###....@...##........#.. Noise: ===------  Time: 16874.6 (0.0)sj#......)..###..........) y) +0 arbalestsj%#..........#............ Fire: y) +0 arbalestsj..$........)............# Will/2 Jinx sj.))..................#............).........####..sj. sj[......#...........###.##. sjh.)....###......).## ..... sjK.....##..).......###.....sjų. sjMYou shoot a bolt. The bolt hits the orc warrior!  sj)You kill the orc warrior! sjj]_Cheibriados appreciates the change of pace.sj-Fire: y) +0 arbalestsjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesjR .#..........newnew the Skirmisher..$#..........Barachi of Cheibriados *****.sj Z. ...).........Health: 95/95 ========================.. )#)........#Magic: 13/16 ===================-----... #).........###AC: 16sj Str: 23....###............##EV: 13Int: 27sj0 ........)..##.).....# . SH: 0Dex: 32sjh #......)..)##.....####.. XL: 12 Next: 74% Place: Orcish Mines:2###....@...##........#.. Noise: ===------  Time: 16874.6 (0.0)sjث #......)..###..........) y) +0 arbalest#..........#............ Fire: y) +0 arbalest..$........)............# Will/2 Jinx .))..................#............).........####.. sj ......#...........###.##. .)....###......).## ..... sjL .....##..).......###.....  _Cheibriados appreciates the change of pace.Fire: y) +0 arbalestsj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesj fThat would be overly suicidal.  Okay, then.sjk sj= sj . _sj^ sj sj sjsjsj !L4==sj(sj&7A _You start resting.sjj7sjF(---sjYU+5.6 (1sjUQ---6.6 (2sjbsj8e sje^_The sprites lose interest in your situation.sj sj sj7 sj sjϧ sjF sjѹ sjB sj sjd sj :==sj sjU sj sj sj ,sj sj@ sj{ K5=sj sjN ,sjK sj+ ,sj6 sjRE ,sjjL sj_ e=sji sj0j sjp sj#y n _You start resting.Magic restored.sj sj 087.6 (11.0)sjZ a6==8.6 (12 _sj sj sjsj^sjsjhsjsjsj',sj.sj;,sjOCsjLsjL:==sjSsj\sj]]sjhsjpW _You start waiting.sjz|sjDg93.6 (5.0)4.6 (6sjܙsj_ _You feel your willpower return.sjsjNsjsj,sj sjV ,sj sj# sjx# sj. sj7 ,sjz> sjaN ,sj?X sj1c sjc sjj sjs sj*t sjz sjȈ ,sj sjt sjӚ sjѢ sja sjѱ sjǹ sj ,sj sj sj sj sj sj sj sj sj sj sj sj sj$ sj#. sjc. sj9 sjC sjWC sj}J sjSS sjS sjZ sjwg sjo W _You start waiting.sj| oo   orc (wandering)sjx| sj 1912.6 (18.0)sj ,3.6 (19sj sjo p _You encounter an orc. It is wielding a +0 flail.sj ] .Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj( Uosj) 5--==4.0)Will/2 Jinx sj; sj= ; _You feel your willpower being sapped.sj sj sjܿ sj sj sj4 sjV W _You start resting.sj '--sjy Ao5sjzo   orc (wandering)sjxP--6.6 (2sjsjl _The sprites lose interest in your situation.sj}! .#..........  o.$#..........  . ...).........  sj "... o#)........#  ... #)......  ....###......  ........)..##.)  #......)..)# ###....@...# #......)..##) #..........# sjg"..$........).. .))............. .........)....... ......#.......... .)....###......).##  sj"......##..).......sj1 .#..........  o.$#..........  . ...).........  .. o#)........#  ... #)......  ....###......  ........)..##.) sj  #......)..)# ###....@...# #......)..##) #..........# ..$........).. .))............. sj`.........)....... ......#.......... .)....###......).##  .....##..).......sjsjsj&sjsj>[ _An orc is nearby!sjO~ )You shoot a bolt. The bolt hits the orc!  sj(P~You kill the orc!Cheibriados appreciates the change of pace.sjQUh))))sjd$)..)sjJ483===7.8 (1.2sjsj _Cheibriados raises the support of your attributes as your movement slows.sjb sjc sjRo sj N--sj sjE sj sj sj n _You start resting.Magic restored.sj(---sjFo9.8 (2.0sj8o   orc wizard (wandering)sjDd6==---20.8 (3sjT#sj.x _You encounter an orc wizard. It is wielding a +0 dagger.sj ,)))sj )))))sj- sjs.sjtsjG.....))sjΟ6===2.1 (1.3sjsjo _You shoot a bolt. The bolt closely misses the orc wizard.sj- sj sj sj/ sj sjs sjN ,sj> sj sj :==sj sj sj sj sj sj sj4 sj% sj/& sj{- sj; ,sjB sj&K sjS _You start waiting.An orc wizard comes into view.sjd o---o   orc wizard (wandering)sjr -9.1 (7.0sjOs N---30.1 (8 _sj~ sj sj:J))))))))sj0.sjKo........sjBsj6===1.3 (1.2sjsjo _You shoot a bolt. The bolt closely misses the orc wizard.sj~ sj~ sjʉ sj  sj% B_No target in view!sjsj7sjZW _You start waiting.sjLo---o   orc priest (wandering)sj'r20---3.3 (2sjSsj^v _You encounter an orc priest. It is wielding a +0 club.sj6 )sj))))o  You shoot a bolt. The bolt hits the orc priest.  The orc priest shouts!sj5.sj5%osj]D>....sj5E6===4.5 (1.2sjQsjS sj.TW_The orc priest is moderately wounded.sjs .You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!sjx 6))))sjKy (sj 0osj0.sjf$....o   orc wizard (wandering)sj0sje,5.8 (1.3sj sj<#k _Cheibriados appreciates the change of pace.sj-J))))))))sj{9C.osj:*osjJ6 ...sjJ$$...sjKo.o   orc warrior (wandering)sj[Ko   orc wizard (wandering)You shoot a bolt. The bolt closely misses the orc wizard.sjKsjFL,7.0 (1.2sj>bsji sjEii_You encounter an orc warrior. It is wielding a +0 mace.sj ))))))))You shoot a bolt. The bolt closely misses the orc wizard.sjw .oo$....osjx[The bolt closely misses the orc warrior.The orc wizard shouts!sj} *****The orc wizard casts a spell at you.sj 0.sj5<$....sjo   orc wizardsj'8.2sj]BsjLA _The magic dart hits you but does no damage.sjH .osj;$Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjsj5---90Jinx sj3sj; _You feel your willpower being sapped.sjj $You shoot a bolt. The bolt hits the orc wizard!!  sj ?You kill the orc wizard!sjF H))))sj sj ....Cheibriados appreciates the change of pace.sj3 =5=40.4 (1.2sj@ sjY ' _You hear a shout!sj=sjsj|sjsjvsjsj W _You start resting.sjA(---sj6,10sj7Q---2.4 (2sjPsj5Tl _The sprites lose interest in your situation.sjܥ sjD sjU sj N--sj+ sj _You start resting.Magic restored.o3.4 (1sj o   orc warriorsj `6==4.4 (2 _sj sj sjP& sj))))sjFYou shoot a bolt. The bolt hits the orc warrior.sjMM$osj_=...sj_6===5.6 (1.2sjksjm9 _The orc warrior is lightly wounded.sj ~ .oCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjH sj 5---60Jinx sj sj  sj/ -_You feel your willpower being sapped.sjҥ .You shoot a bolt. The bolt hits the orc warrior!!  sj@You kill the orc warrior!sjB))sjsj+R.$..sj<6=7.8 (1.2sjwsjk _Cheibriados appreciates the change of pace.sj9 sj sjq sj sj sjy sj W _You start resting.sj (---sj ,80sjy Q---9.8 (2sj sj l _The sprites lose interest in your situation.sjosjsjd--sj sj,sjsjh)n _You start resting.Magic restored.sjKAsjO'51sjP`6==2.8 (3 _sj\sj`^sjgsjlC  Skill  Level Train  Apt Skill  Level Train  Apt sjma + Fighting9.2  20%  +2   h - Spellcasting   3.0     0  sjm3         b - Unarmed Combat   0.0    +1   i - Hexes   8.4    +1  sj&n c - Throwing   0.0     0   j - Translocations   5.6    +1      sjn k - Alchemy   6.8    +1  sjn d * Ranged Weapons  13.7  40%   0   l - Fire Magic   1.1    +1  sj5o        sjo e - Armour   1.5    +2   m + InvocationssjoT2.9  20%  -1   f - Dodging   2.1    +1   n - Evocations   0.0    +1  g + Stealthsjqn7.3  20%   0                                          sjr                sj,s    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  sj!t[/] auto|manual mode [*] useful|all skills [!] training|cost|targetssjsjvsjk.#..........newnew the Skirmishero.$#..........Barachi of Cheibriados *****.. ...).........Health: 95/95 ========================.. $#)........#sjcMagic: 16/16 ========================... #).........###AC: 16Str: 24...$###............##EV: 13Int: 28........)..##.).....# . SH: 0Dex: 33#...$..)..)##.....####.. XL: 12 Next: 76% Place: Orcish Mines:2sjMo###....@...##........#.. Noise: ---------  Time: 16952.8 (0.0)#......)..###..........) y) +0 arbalest#..........#............ Fire: y) +0 arbalest..$........)............# Will/2 .))..................#............).........####.. ......#...........###.##. .)....###......).## ..... .....##..).......###..... You kill the orc warrior! _Cheibriados appreciates the change of pace. _You start resting. _The sprites lose interest in your situation. _You start resting. _Magic restored.sj3sjsj~sj3sjsj,sjsj,sjsj sjd sjsjq sj sj)sj2,sj:sjL,sjOsjYsjGYsjfasjmsj=nsj vsj&sjysjDsjVsjǔsjsjrsjsjsj,sjsj,sj-sj,sjsjCsjsjXsjPsjsjsjsjUsjRsjYsj&csjac(sjIosjz _You feel your willpower return.You now have 1822 gold pieces (gained 25).sjzsjsjL= _You see here a +0 flail.sj3sj sjsjsjsjsjsj(,sj6sjl  You now have 1851 gold pieces (gained 29).  Things that are here:sjusj_sj? _a +0 mace; a +0 chain mailsjsj"sjusjsj,sjsjsj!sj "sjI'sj3l  You now have 1870 gold pieces (gained 19).sj9sj)?] _Items here: )) [ ††.sjDsj\EsjHsjMsjTRsjRsjYVsj_sjh,sj6nsjvl  You now have 1885 gold pieces (gained 15).  Things that are here:sj wsj|sjj _a +0 flail; a +0 flail; an orc corpsesj3sj5sjsjf,sjѨsj)O  You now have 1908 gold pieces (gained 23).sjsjsj@ _You see here a +0 hand axe.sj;3sjsjsjsj]sjsjsjhsjsjsjsj9 sj sj sj# ]  Items here: )) [ ††.sj sj!  _sj# sj* sjK5 sj5 sj< sjC sj#M sjtM sjT sjz_ sj*h ,sjn sjt sjZ ,sj sjY sj ,sj sj l  You now have 1926 gold pieces (gained 18).  Things that are here:sj sj sj t _a +0 dagger; a +0 leather armour; an orc corpsesji 3sj_ sj sj" sjo sj= sj sj sj sj sj sj sj sj sjq sj sj sj sjt sj sj sj sj sj! sj! sjX$ sj-' sjg+ sj+ sj. sj;3 sjc8 sj8 sj: sjM< sj? sjX@ sjA sjVE sjH sjH sjI sjO sjeb sjSf sjh sji sjsi sjj sjxm sjm sj2n sjv sjw sjKx sjx sjz sjJ} sj} sjW~ sj sj sj? sj/ sj sj ,sj sj sjҌ sj sjԍ sj sj) sj sj sj4 sjb sj sjZ sj sj] sj sj sj sj sj sj sj sj sj0 sj sj sjӯ sjB sj sj` sjд sjB sj sjQ sj> sj sjh sj sj sj sj& sj sjG sj sj~ sj sj@ ,sj sjL sj sj sj sj sj sj sj sj sj sjS sj sj# sj sj: sj` sj- z  You encounter 2 orcs.sj  o### ##o.. ####.## .#... #.#...## ...... sj? ######.....# ...... ##.#........### ....... #.............##....... ##............#........ #............# sj| #........#..........#.. ###.......##..... sj #........####.###.# ##........####.# #.........sj #......... oo 2 orcs (asleep) ................#.......... #.###...........)#.......... sj) ####..........#...).........sj 37113.3 (160.5)sj 65.6 (162.8 _sje sj sj sj mInnate Abilities, Weirdness & Mutationssjܝ You are amphibious.a - You can hop short distances, but move slowly.sj b - You have an extended range of vision and can be seen from far away.c - Your spells are a little harder to cast, but a little more powerful.  sjZ =d - Spells you cast cost 1 less MP (to a minimum of 1).  sj je - [You will be able to hop long distances, but move slowly.] XL 13 sjܞ @[]: Gained at a future XL. sj8 sj= sjC o.newnew the Skirmisher#####o..sjC LBarachi of Cheibriados *****.####.##.#...Health: 95/95 ========================#.#...## ......sj"D 5Magic: 16/16 ========================######.....# ......AC: 16Str: 24sjpD ##.#........### .......EV: 13Int: 28#.............##.......SH: 0Dex: 33sjD ##............#........XL: 12 Next: 76% Place: Orcish Mines:2#.............@......#Noise: ---------  Time: 17115.6 (0.0)#........#..........#..sjD y) +0 arbalest ###.......##.............Fire: y) +0 arbalest #........####.......###.# sj/E R##........#.........###.# #...............#.........oo 2 orcs (asleep) ................#.......... sjG 4#.###...........)#.......... ####..........#...)......... _You see here a +0 hand axe. _Items here: )) [ ††.  You now have 1926 gold pieces (gained 18).  Things that are here: _a +0 dagger; a +0 leather armour; an orc corpse _You encounter 2 orcs.sjJ sj>K sj P sjQ sjsj Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionsjNone0%  a - Bend Time3 MP, Piety-4%  b - Temporal Distortion4 MP, Piety-, Instant26%  c - Slouch5 MP, Piety--sj434%  d - Step From Time10 MP, Piety---77% [?] toggle between ability selection and description.sje1Nescribe what?sj9sj8CsjIo.newnew the Skirmisher#####o..Barachi of Cheibriados *****.####.##.#...Health: 95/95 ========================sjI#.#...## ......Magic: 16/16 ========================######.....# ......AC: 16Str: 24sjJ##.#........### .......EV: 13Int: 28#.............##.......SH: 0Dex: 33##............#........sjQJXL: 12 Next: 76% Place: Orcish Mines:2#.............@......#sjJnNoise: ---------  Time: 17115.6 (0.0)#........#..........#..y) +0 arbalest ###.......##.............Fire: y) +0 arbalest sjJ:#........####.......###.# ##........#.........###.# #...............#.........oo 2 orcs (asleep) sjKy................#.......... #.###...........)#.......... ####..........#...)......... _You see here a +0 hand axe. sj;K _Items here: )) [ ††.  You now have 1926 gold pieces (gained 18).  Things that are here: _a +0 dagger; a +0 leather armour; an orc corpse _You encounter 2 orcs.sjqKsjPP  Okay, then.sjQsjhVsjpX. _sj~ .You shoot a bolt. The bolt hits the orc!!  You kill the orc!sj))))))   orcsj^S.sjS1osj*e......owandering)sjesj:k7===6.8 (1.2sjtsjyU _Cheibriados appreciates the change of pace.sjysj ' sj ))sj )))sjQ #)osj pYou shoot a bolt. The bolt hits the orc.  The orc shouts!sjK^ M)osj{ &..sj&| ,...sjK~ (8.0sj sjؐ 1 _The orc is lightly wounded.sjѭ9 .sj)}You shoot a bolt. The bolt hits the orc!  You kill the orc!sjߴ])))))sj8^).....sjZ<(9.2sjHAsjtC sjC]_Cheibriados appreciates the change of pace.sjsjOsjAsjsj\,sjsjsj....# ##.^ ..... .. ### ...##)..sj5S####.## ....#)...< #.#...## ....######.....# #.. ##.#........####..# #.............##. sj##............#...---21.6 (2.4 #........#.........#..sj9#....##........ .......#######.# ........#.sjG..###.#............# ......#.............)#..........sjsj'I---4.0 (4.8sjsj?9 _Found a stone staircase leading up.sjsjsjqsj!sjsjėsjsjsjsj^sjsjڡsj sjGsjsj|sj#sj_sjsjAsjsjssjsjsjsjsjsjsjsjsjsjgsj*sjnsjsjsjsjsjsjsjLsjsjsjsjsjsjsjsjsj$sjsjsjKsjsjsjOsj%  sjdYou encounter an orc priest. It is wielding a +0 hand axe.sj . o ß #######..... #.. ###. #sjq#.. ##.......#  #.......## ##.^ ###......# .... ####......##)....o   orc priest (wandering) ####.#####....#)...< sj#.#...## #..  ######.....# ##......sjZ.o54.3 (30.3)sjF.osj;sj56.6 (32.6 _sjsjX sjP .You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!sj N))))sj ] c.)....sj` ;===7.8 (1.2)sjef sjh k _Cheibriados appreciates the change of pace.sjsjsjqsj0osjsW  You start waiting.sjs.......o   orc priest (wandering)....sj(0.0sj5---8.8 (1sjMsjY sjo_You encounter an orc priest. It is wielding a +0 short sword.sj ))))))o  You shoot a bolt. The bolt hits the orc priest.sjN G.osjS O.....sjT 8===60.0 (1.2sjX sjZ e _The orc priest is moderately wounded.sju .You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!sj/T)))))sjGi).)...sj|K(1.2sjNsjP sjQ]_Cheibriados appreciates the change of pace.sj$sjL%sj(sj-,sj>.sjD0sj0sj2sj+5,sj6sj&>,sjE@sjCsjCsjDsjFsj`GsjHsjKsj1LsjMsjOsj=PsjQsjSsj_TsjW,sj|XsjYsj\sj ]sjm^sj`sj`sjfbsjdsj2esjfsjhsj#isj|jsjm,sjaosjr,sjssj(v,sjysjzsj {sje|sjsjTsj̀sj$sjesjԄsjsjOsjsjCsjsjsjLsjsjsjsjsj}sjsj0sjsjCsjsjtsj٤sjsjsjڨsjsjsjӬsjsjsjʰsj sjsjQsjsjsj8sjysjsjIsjsjsjsj\sjsjsjsjcsjsj2sjsjsjsjsjsjQsjasj sjSsjFsj sjLsj sjS,sjvsj$,sjsjp,sjgsj,sjGsjv,sjsjsj4sjsjsjqsjsj,sjsj,sjsjw,sj\ sj{ sj sj&sjsjsjxsjsjsj{sjsj;sjsjCsjsjsj!sjR!sj#sj=%sj%sj'sj8)sj)sj+sj-sj-sj`/sj1sj1sjP3sj5sj6sj7sj7:sjp:sj;sjl>sj>sj@sjZC,sjDDsjFsjFsjBHsjJsj-KsjLsjNsjOsjPsj]SsjSsjTsj[,sj`_sjbsjbsjKdsj[fsjfsj=hsjjsjksjlsjnsj=osjpsj:ssjssj-usjwsj xsjgysj{sj{sj`}sjsjsjPsjsj܃sjfsjBsjzsjsjsjsj[sjsjԐsjLsjsjȔsj;sjsj˜sj8sjsj5sj͞sjmsjsjFsjsjsjzsj sjOsjësjsjsjPsjsj²sj9sjsj¶sj'sjesjɺsjsjsjJsjxsjsjsjsjsjDsj5sj sj]sjsjsjsjosjsjsjYsj,sjWsjc,sjsj-W _You start waiting.sji260.2 (99.0)---1.2 (100.0)sj9 _Done waiting.sj13sjk4sj58sj:,sj>sj>sj&@sjMsjsjXsj]sjsjsjz sj sj sjsj+sjsjsj`sj[sjsjsjlsj sj sj"sj%sjR&sj7(sj,sj,sj4sjP8sj8sj:sj>sj)?sjAsj"DsjrDsjFsjPIsjIsjKsjHNsjNsjNPsj6SsjSsj0Usj-XsjxXsjDZsj]sj$^sj_sjcsjesjVfsjjsj&ksjmsjpsjwqsj7ssjvsjTvsjxsj{sjO{sj2}sjsjSsjQsjsj6sjsjsj)sjɌsjsjsj6sj5sjsj5sj9sjsjhsjsjsjȡsjsjƥsj$sjsjCsjsjsjsjַsjXsjsjsjsj sjsjsjsjsj1,sjsjsj'sjsjsjsjsjsjUsjsj(sjsj%sjXsjsjsjBsjsj|sj sjisjsjsjsjsjsjsjsjsjisjsj sj#sj]$sj.&sj)sjk)sje0sj3sjN4sj6sj9sjz:sjC<sjI?sj?sjAsjbE,sjFsj Jsj}JsjRLsjOsj}OsjKQsjTsjUsjVsjCZ,sj\sj^sjO_sjRcsjtesjesjgsjgjsjjsjlsjosjosjqsj>usjusj{wsjzsjzsj|sjsjsjȁsjsjDsj&sjsjbsj+sjsj&sjsjДsj9sjsjϙsj9sjsj3sjsjsjsjsjsjϯsj;sjsjHsjsjظsj;,sjWsjsjysj/sj%sjsjUsjsj:sjsjsjLsjsj.sjsjsj$sjsjtsj=sjsjWsjsjsjsj~sjsjsj{sjsjsjsjDsj6sjsj`sj4sjsj>sjsjsjksj sj sjT sj< sjsjOsjsjsjsjJsj2,sjwsj!$ sj!3_You start waiting.sjx'4360.2 (99.0)sj4(J---1.2 (100.0)sj3sj 6 sjP6_Done waiting.sjBsjOsjPsj|QsjTsjWsjXsjYsj]sj`sjasjbsjesjvisjisjksj8nsjqsjqrsjssjusj ysjFysj.{sjsjsj,sjsjsjĊsjsj sjsjwsjsjșsj sjsjasjsjVsjЦsj?sjsjsjsjYsjsjsjsj1sjsj'sjsj:sjsjsjgsjsjsjsjtsjsjsj'sjsjsjsjsjsjsjsjsjsjlsj{sj6sjrsjsjsjsjsj"sjUsjsjsj3sjsjDsjYsjsj&sjQsj,sj}sj#sj'sj:(sj.sjW4sj9sj:sj=sjL@sjCsjSDsjEsjHsjKsj LsjMsjPsjTsjTsj?WsjYsj],sj_sjasj,e,sjgsjisjm,sjosjqsjusjvsjwsjysj|  You encounter a kobold blastminer. It is carrying a +0 orcbow.sj-.............## #...........## ## .).........## .## #)........## ##..### ).........### #.....##.K ............## .........# sj{W.)..##.).....# #....... .)..)##.....#### .)...##........#@._ .)..###..........).. .....#.......... ....)......#####..# sj%..............#.... .. ..).........####....#.. K   kobold blastminer (launcher, asleep) ...........###.##..###.# ##......).## .....<..... ..).......###..........##sjMo446.2 (85.0)sjo   orc wizard (wandering)sj.8.5 (87.3sj8_sjßx _You encounter an orc wizard. It is wielding a +0 dagger.sj62 )))))))K  )You shoot a bolt. The bolt hits the kobold blastminer!!sj?7 .sjlKThe kobold blastminer is heavily wounded.sj:o.sj>.osjK .....sj`..You hear a shout!  The kobold blastminer wields a +0 orcbow.sj0\))))))))sj-h8 .sjh0....@.sjh.The kobold blastminer shoots an arrow. The arrow barely misses you.sjWj/===9.7 (1.2sjj )sj@zsja~ sj~_You hear a shout! x2sj ))))))))You shoot a bolt.sj/. C.osj. /osjN8 K ..K.....o 2 orc wizards (1 wandering)The bolt closely misses the kobold blastminer.You encounter an orc wizard. It is wielding a +0 dagger.sj8 sjv= R))))))sj% l ......oosj dThe kobold blastminer shoots an arrow. The arrow hits you.sj X0--50.9sj :_sjT > _The orc wizard shouts! You hear a shout!sj/ .You shoot a bolt. The bolt hits the kobold blastminer!!  You kill the kobold blastminer!sj6))))))oo 2 orc wizardssj o.Cheibriados appreciates the change of pace.sjF.osj.osj ).....o   orc (missile)You hear a shout!sj 1--802.1 _You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.sj8_sjZl _Your Invocations skill increases to level 3!sjy sjy Casting: Jinxbite (safe; 1% risk of failure)  sj;z\Confirm with . or Enter, or press ? or * to list all spells.sjZ2 a ##.####..####.....##..sj2 .......o)##.........#.........#@._....o..........)........................sjn3 .........#####..#......#.... ......####..(poisoned)...###.##.sj3 Q , poisoned)).#.<..sjN4 V..You begin to radiate toxic energy. The orc is poisoned.sjT##.####..####.....##..sj.......o)##.........#.........#@._....o..........).................................#####..#sj......#.... ......####.....###.##.).#.<....sj;o.sjZF.osjQ.osj8 sj/2=3-----3sj60Toxic sja9_sj^4 _The orc wizard is poisoned. x2sjw3)))))sj")))sjk' sjՐ.sjOYou shoot a bolt. The bolt misses the orc wizard.You kill the orc!sj 9 osjhCheibriados appreciates the change of pace.The orc wizard looks even sicker. x2sj oYour toxic aura wanes.sj o.You encounter an orc knight. It is wielding a +0 great sword.sj|;o.sj2osjH| )..)...sjo   orc knight (wandering)o   orc priestoo 2 orc wizards (very poisoned)o   orc (wandering)You encounter an orc priest. It is wielding a +1 short sword of speed.sjwe4=4.3 (1.2sjŰ sjJ7_sj`v _You encounter an orc. It is wielding a +0 short sword.sj7 )))You shoot a bolt. The bolt hits the orc wizard.sj .oThe orc wizard is heavily wounded. o.The orc knight shouts!  The orc priest mumbles some strange prayers to Beogh against you..o.sj]...osj- sjW8--5.5sjsj' _Beogh smites you!sjU  Casting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj& sjU##.####..### .#.....##).........)##.........#...o...#@._.o.............).................................#####..#......#.... ......####..(poisoned)...###.##.(poisoned)sj).#.<....You begin to radiate toxic energy. The orc wizard looks even sicker. x2sjYx ]##.####..### .#.....##).........)##.........#...o...#@._.o.............).......sjgy ..........................#####..#......#.... ......####.....###.##.).#.<....sj~ J .osj The orc priest is poisoned. The orc knight is poisoned.  The orc wizard looks as sick as possible!sjU @.osjƐ  very poisoned)1 very poisoned, 1 ext…)The orc priest looks even sicker.sj ***The orc wizard gestures at you while chanting.sj ~ ._.The puff of flame hits you but does no damage.sj ********The orc wizard gestures at you while chanting.sjU .@......sj 5--0---------60Toxic sjV0 sj2 S _The puff of flame misses you.sjj9 . sj9G_The puff of flame misses you.  Casting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  sj :Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  You kill the orc wizard!sj~M .Cheibriados appreciates the change of pace.You kill the orc wizard!sjQ o.Cheibriados appreciates the change of pace.sjR5o.sj`Z)) sjd69/16 -------7Will/2 Toxic Jinx sjn9_sjp7 _The orc priest looks even sicker.sjT> )))))sj You shoot a bolt. The bolt closely misses the orc knight.The bolt hits the orc priest.sjt :*sjR .You shoot a bolt. The bolt closely misses the orc knight.The bolt hits the orc priest.  The orc priest is almost dead. sj@S A giggling sprite leaps out and doodles on the orc knight's face.  The orc knight is lightly wounded.  You kill the orc priest!sjW & sjGX o.sjX \Cheibriados appreciates the change of pace.sjn 7o)sjD{ ._o).)ned, drained)sj| 8=10/16===8.7 (1.2sj 9Jinx sjR 7_sj  sjL P_Your toxic aura wanes.sjb: ))sjW You shoot a bolt. The bolt hits the orc knight.sj;;o.sj6G1.sjG_9=9.9sjXsj5[e _The orc knight is moderately wounded.sjs } )You shoot a bolt. The bolt hits the orc knight.sj :*sjn o_The orc knight is moderately wounded.A giggling sprite leaps out and makes the orc knight trip over its own feet.sj, G very drained)sj 19061.1sjә sjz e _The orc knight is moderately wounded.sj   You shoot a bolt. The bolt hits the orc knight!!sj:*sjnR .o The orc knight is severely wounded.A giggling sprite leaps out and bonks the orc knight with its +0 great sword.  The orc knight is severely wounded.sj[ot2=====2.3sj9_sjEP _The orc knight misses you.sj T  You shoot a bolt. The bolt hits the orc knight.sj The orc knight is almost dead.The orc knight looks more healthy.sj 3======-3.5sjק sj A _The orc knight hits you but does no damage.sj:))))))))sjV o_.).)..You shoot a bolt. The bolt barely misses the orc knight.sj_WT4-4.7sjn_7_sjxaD _The orc knight hits you but does no damage. x2sj.&  sjg/HYou shoot a bolt.  The bolt hits the orc knight but does no damage.sjm oThe orc knight is almost dead.sjJoo   orc warrior (strong)  The bolt hits the orc knight but does no damage.  The orc knight is almost dead.  The jinxing sprites lose interest in you.  You encounter an orc warrior. It is wielding a +0 mace.The orc knight roars a battlecry!  The orc warrior goes into a battle-frenzy!sj5=1=====5.9sj sj9_sj/- _The orc warrior shouts!sjL sjLN.osj M,Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjXdJ  You feel your willpower being sapped.sje2-0-==--6sje?0Jinx sjosjYrD _The orc knight hits you with a +0 great sword.sj:))))))))sjQ)osj- o_.).)..You shoot a bolt. The bolt barely misses the orc knight.sjz.3-=-8.1 (1.2sjPAsjDX _The orc knight closely misses you.sjnh 9 .sjh You shoot a bolt. The bolt hits the orc knight!!  You kill the orc knight!sj&o o   orc warrior (strong)sjY Q.osj 7)sj; ]5=59.3sj sj  sjM ]_Cheibriados appreciates the change of pace.sjp ))))You shoot a bolt.sjTQEo.sj1_J.))sj_(70.5sjUhsjkG _The bolt hits the orc warrior but does no damage.sj& sj%))))))sj ))sj'You shoot a bolt.sjUD :*sj o.The bolt closely misses the orc warrior.A giggling sprite leaps out and makes the orc warrior trip over its own feet.sj L.osj 2osj$ ).... , very drained)o   orc (wandering)sj% \1=1.8 (1.3sj. 7_sj1 f _The orc warrior is moderately wounded.sjs? .You shoot a bolt. The bolt hits the orc warrior!!  sj=@@You kill the orc warrior!sjrE)o   orc (wandering)sj)0.sjM.)sjP=63.0 (1.2sjsj sj9e_Cheibriados appreciates the change of pace.sj sj sj sj8 sjM sj sj5 sj (sjq sj~ { _The sprites lose interest in your situation.sj 9=sj sj_sjsjG sj ,sjsjW!sj!N2==sj%sj,sj]-sj0sj68sj8sj@sjHHsjHsjtLsjTsjT:==sjXsj8`sj`sjFdsj7lsjlK3=sjssj{sj|sjsj\sj  You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.sjsjD>......sjo......#@)_---sj˔...o   orc (missile, wandering)sj\86.0 (13.0))sjԠN---7.0 (14 _sjo7_sjFsj .You shoot a bolt. The bolt hits the orc!!  You kill the orc!sjX)))))))sje(b)).....)sj/:===8.2 (1.2)sj=sjG@k _Cheibriados appreciates the change of pace.sjsjsjg sjsj9=sjsj'sj(sj,sj5sj*6sj;sjFsjL _You start resting.An orc comes into view.sjW4==o_---sjpWo   orc (wandering)sj~c.91.2 (3.0sjdM---2.2 (4 _sjm7_sjosjx )You shoot a bolt. The bolt hits the orc!  You kill the orc!sj(~X)))))))sja).....)sj"6===3.4 (1.2sj0= _Cheibriados appreciates the change of pace.sj 3sj sjϠ  sj Q You start resting.sj[ sj (0.0sj ?---4.4 (1sj( sj  sj Y_You feel your willpower return.sjy3sjqsjsjN:==sjsjsjܢsjsjsj sj sjusjK5=sjsjsjsjsjsj%sjsjsj-sjsjsjV9=sjsjsj2sj#sj-sj9.sj4sj;n _You start resting.Magic restored.sjJGV_---sj\0500.0)sju]b6==5.4 (11 _sj..sj*(7.2sj"<8_sj? sj@]_The orc priest is severely wounded.sjO )You shoot a bolt. The bolt hits the orc priest!  You kill the orc priest!sjXH))sjsI)..sjQ(8.4sj8_sj  sjL ]_Cheibriados appreciates the change of pace.sjsjsjsj\sj,sjsj"## ##### ## #### ......## ..## .......## ##..### ....### ##.....##)).###.sjI)#..).....# #. ##.....####..)). ##.#.)_.)@)...# ---.).# #.## .#.... ...#####.##..###.sj##).## .....<.....###..##sjr## #######.## #### .......## #..## ......## ##..### .....### ##.....##))..###.sj)#. .).....# #......####..))..sj+#.)_.).@...# .).# .## sj4#.... ....#####....#...#####.##..###sjp.##).## .....<.....###...##sjQ20.8 (2.4---sj &3.1 (4.7sjusj  sj;Things that are here:sj sj7`_a +1 short sword of speed; a +0 leather armoursjM sjO sjjT sjdb sjw P _sj| sj sj sjg sj sjѸ sjz sj sj+ Z  Items here: )) [ †.sj  _  Items here: ( ) [ †.# #. .#.###.÷ #.......##... #........#...# ....###....### ...## #.....#######.. ......## ####. .....## #..##. ....## ##..###@.........32.5 (9.4 ....### ##.....##))......####........)#....... .).....# #................ #.....####..))...........# #........#.)_.).)...#..... #..........).........##.....................## .........#####..### #Ksj .KFound a wyvern skeleton.sj; K   kobold blastminer (launcher, wandering)sj ,4.9 (11.8)sjS 9_sj| _You encounter a kobold blastminer. It is carrying a +0 arbalest.sj$l m .KCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj+v sjv 5--==5.9 (1.0)Will/2 Jinx sj} :_sj ; _You feel your willpower being sapped.sjPW )))Ksj&Q)You shoot a bolt.  The bolt hits the kobold blastminer but does no damage.sj{ K...The kobold blastminer shouts! You hear a shout! x2  The kobold blastminer wields a +0 arbalest.sjM)))))sjt#..sj u>.@)sj.Ksj۞Gvery poisoned)sj|80=-3-----===-40Toxic Jinx sj2sj8_sjW _The orc sorcerer is poisoned. The orc sorcerer looks even sicker.sj7.oYou begin to radiate toxic energy. The kobold blastminer is poisoned. _The orc sorcerer is poisoned. The orc sorcerer looks even sicker.Olgreb's Toxic Radiance (dangerous; 8% risk of failure)ckon more vexing sprites to accompany your attacks.  You feel your willpower besj86ing sapped. The orc sorcerer looks even sicker.sjlH  Your toxic aura wanes.))))sjH....sj|1=2------sj--5Jinx sj:_sj` _The kobold blastminer shoots a bolt. The bolt hits you but does no damage.sjr ' sj#s .You shoot a bolt. The bolt hits the orc sorcerer!!  You kill the orc sorcerer!sjH K)))sj .[...Cheibriados appreciates the change of pace.sj1 H))))sj .sj *...sjƪ D24=6.3 (1.2sj` 8_sj* ` _The kobold blastminer shoots a bolt. The bolt hits you but does no damage.sjY z ))))))You shoot a bolt.sj}:*sj/n .K.... The bolt barely misses the kobold blastminer.sjnA giggling sprite leaps out and doodles on the kobold blastminer's face.  The kobold blastminer is severely wounded.sjrM)))))sj+ ....@The kobold blastminer shoots a bolt. The bolt closely misses you.4=7.5_ _You hear a shout!sjK6 F ))))sj6 4))You shoot a bolt.sj! .K....5=8.7_ _The bolt closely misses the kobold blastminer.sjD ' sj .You shoot a bolt. The bolt hits the kobold blastminer!!!  You kill the kobold blastminer!sj"*)))sj# sjD1osjK)...o   orcsj 63=79.9 _Cheibriados appreciates the change of pace.sjsjp _Your Ranged Weapons skill increases to level 14!sjC sjD.You shoot a bolt. The bolt hits the orc!  You kill the orc!sjQ[))))))sj>~)..[...sjM58=sjA!51.1sj(sj*k _Cheibriados appreciates the change of pace.sjEsj/K$sjKGear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +0 arbalest (weapon) sjKQ a - a +1 slingk - a +0 orcbow sj L`Missiles (go to first with () sjHL- p - a throwing netsjL4t - 2 curare-tipped darts sjLArmour (go to first with [)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn) sjGM s - a +2 robe of fire resistance (worn)  u - a +2 cloak of corrosion resistance (worn)  w - a +0 pair of gloves (worn)  h - a +0 pair of boots of flying  n - the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}o - a +0 troll leather armour  r - a +0 leather armour of cold resistance sjMJewellery (go to first with "=)  g - a +4 ring of protection (worn)  q - an amulet of regeneration (worn) sjMc v - a ring of poison resistance (worn)b - a +6 ring of strength sj@N[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]sjsjsj X.......### #.newnew the Skirmisher .......#.###)÷Barachi of Cheibriados *****. .#.......##...sj aHealth: 88/96 ======================-- .#........#)..#Magic: 13/16 ===================----- ........###..)[###..AC: 16Str: 24 .......## #.....#######..EV: 13sj Int: 28 ......## ####.............SH: 0Dex: 33 .....## #..##............XL: 12 Next: 97% Place: Orcish Mines:2 sj:....## ##..###@.........Noise: ===------  Time: 17551.1 (0.0) sj ....### ##.....##))......#y) +0 arbalest ......###........)#.......Fire: y) +0 arbalest .).....# #................Will/2 Jinx #.....####..))...........# #........#.)_.).)...#..... sj|#..........).........##... ....................## .. ...........#####..### #You kill the kobold blastminer! _Cheibriados appreciates the change of pace. _Your Ranged Weapons skill increases to level 14!You shoot a bolt. The bolt hits the orc!  You kill the orc! _Cheibriados appreciates the change of pace.sjsjsj?(sj)sj sj" sj sj ;9sj, sjg sj 190sjy% sj1 { _The sprites lose interest in your situation.sj$2 %1sj7 sj4> sjD  You encounter an orc high priest. It is wielding a +0 glaive.sj_N ro2=---sjN ..o   orc high priest (polearm, wandering)sjY a4.1 (3)sjY M---5.1 (4 _sjsb :_sj9m sjRl .oCasting: Jinxbite (safe; 1% risk of failure)  sjl Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj| sj(~ sjx~ e4===6.1 (1sj~ 6Jinx sjō sj ; _You feel your willpower being sapped.sj = [))))))))sj 9*sjt ' sj۬ #÷osj* You shoot a bolt. The bolt misses the orc high priest.A giggling sprite leaps out and insults the orc high priest's ancestors.sj Y..[...sj ;, drained)sj :5=7.3 (1.2sj sj = _The orc high priest is lightly wounded.sjn  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj |#.##)÷#..#)..##..)[####.....#######.#............sjd z#...........#@........##))......)#.........................#....poisoned, d…)....##.....## ..###sjs}#.##)÷#..#)..##..)[####.....#######.#............#...........#@........##))......)#.........................#........##.....## ..### .oYou begin to radiate toxic energy. The orc high priest is poisoned. very poisonsj~h6=0----sjV~k80Toxic Jinx sj)8_sj< _The orc high priest looks even sicker.sj4t& sjt)))) You shoot a bolt. The bolt hits the orc high priest!!!sj:*sj!% .The orc high priest is almost dead.A giggling sprite leaps out and smacks the orc high priest with its own hand.  You kill the orc high priest!sj )#[...  Cheibriados appreciates the change of pace.sjssjb .......### #.newnew the Skirmisher .......#.###)÷Barachi of Cheibriados *****. .#.......##...Health: 96/96 ======================== .#........#).)#sjMagic: 10/16 ===============--------- ........###..)[###..AC: 16Str: 24 .......## #.....#######..EV: 13Int: 28 ......## ####.............SH: 0Dex: 33 .....## #..##............XL: 12 Next: 103% Place: Orcish Mines:2 ....## ##..###@.........sjNoise: ===------  Time: 17559.5 (1.2) ....### ##.....##))......#y) +0 arbalest ......###........)#.......Fire: y) +0 arbalest .).....# #................Will/2 Toxic Jinx #.....####..))...........# #........#.)_.).)...#..... #..........).........##... ....................## .. ...........#####..### # _The orc high priest looks even sicker.  You shoot a bolt. The bolt hits the orc high priest!!!  sj +The orc high priest is almost dead.A giggling sprite leaps out and smacks the orc high priest with its own hand.  You kill the orc high priest!Cheibriados appreciates the change of pace.sj _You hear a shout! x3  You have reached level 13!sjs/  --more--sjmsje101/1017-3 2% sj_>sj@b _Your legs feel stronger.sjsjsjnsj3sja$ _sjwsje  Your toxic aura wanes.sja(sjsj{ _The sprites lose interest in your situation.sjM1=sjsjy,sjsjb sj sj8sj CsjCsjgMsj[sj#\9=sjifsjvsj#wsjÇsj0,sjsj6c2=sj2sj,sjsjLsjsjAsj\,sjsj;sj#=sjpsj!sjj5sj6sj!BsjUQsjQN3==sj\sjisj}jsjTusjesjZ  You encounter an orc priest. It is wielding a +0 short sword.sjo---o   orc priest (wandering)sj-sj076.5 (17.0)sjN---7.5 (18 _sj-:_sjXsj[))))))))sj8] .)o)[...oYou shoot a bolt. The bolt closely misses the orc priest.The orc priest shouts! You hear a shout! x3sj=sjC.osjq  The orc priest miscasts a cantrip.sj:===8.7 (1.2)sje8_sj' _You hear a shout!sjm )You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!sjrP))))sjZ)[...sj#D==9.9sjsjCk _Cheibriados appreciates the change of pace.sj sjݛ sj sj} sj a4=sj sj W _You start resting.sjN (---sj Io82.9 (3.0sj G o   orc high priest (polearm, wandering)You feel your willpower return.---3.9 (4sjl sjW ~ _You encounter an orc high priest. It is wielding a +0 trident.sjΙ! ))))))o  )You shoot a bolt. The bolt hits the orc high priest!!  The orc high priest shouts!sj ÷oThe orc high priest is heavily wounded.sjN+_)[...sj,7===5.1 (1.2sj%7;_sj9' _You hear a shout!sj% D .oCasting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  sj Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj/ sj0 3--60Will/2 Jinx sj9 8_sj0< ; _You feel your willpower being sapped.sj7 A )))sj7 R)You shoot a bolt. The bolt hits the orc high priest!sjP M)osj 8[...sj= sj 4=7.3 (1.2sj sjY g _The orc high priest is heavily wounded.sj& sj0)))sjx\ You shoot a bolt. The bolt hits the orc high priest.sj)sjF/osjP.. sjW'8.5sj/:_sjh _The orc high priest is severely wounded.sj & sj) v)) You shoot a bolt. The bolt hits the orc high priest!!sj, :*sj[ .The orc high priest is almost dead.A giggling sprite leaps out and bonks the orc high priest with its +0 trident.  sj DYou kill the orc high priest!sj Q)..sj` i2/1024=59.7sj5 8_sjJ k _Cheibriados appreciates the change of pace.sjppsj qsjvsjC~,sjqsjW _You start resting.sj[---_sj-900sjQ---1.7 (2sjխ8_sjl _The sprites lose interest in your situation.sjYsǰsjsj1,sj_sjsj#=sj:sjsjsjsjsjb5==sj<sjrsjsjsj sjc sjsjJ",sj)sj[2P==sj8sjBsjrBsjHsjUsj7Vsj\sjesjeK6=sjksjtsjtsj|zsjsjRsjXsjsjzsjsjsj9=sj(sj1sjsjsjsjsjsjvn _You start resting.Magic restored.sj!;_sj-1608.7 (17.0)sj#7sjc>==9.7 (18 _sj sj sjsjhsjVsj,sjsj>sjYsjJ$ sjJ_You feel your willpower return.sj@sjsjsj sjFsj:==sjsj sj'+,sj;5sjs7$  Things that are here:sjA$.## ..# ##.#.....## ##.### #...#.###)÷ sj/B ##.#.......##... ##.#........#).)## .....###..)[### .......## #..@..#######......## ####.......sjB.## #..##..... ......## ##..###..... . ##.....##))sjB..# .###........)#....... ##.).....# #................ sjC )##.....####..))...........# .##.)_.).)...#.....sj K= MsjvK#### ## .......# ##.#.....## ##### #.. .........#.###)÷##... sjLI##.#..#).)##  .###..)@### .## ##..)..#######.## ####.......... .......## #..##.............a +0 trident; a +0 robesjX218.8 (9.1)sjY721.2 (11.5) _sjasjZc$  Things that are here:sjCey _a +0 dagger; a +1 robe of willpowersj| sjP~ |Pick up what? 25/52 gear slots (_ for help) sj Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)  b - a +1 robe of willpower [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]sjP  b + a +1 robe of willpower[Enter] accept (1 chosen)sjrsjsjl.....####newnew the Skirmisher ........##Barachi of Cheibriados *****. .........# ##Health: 102/102 ======================== sjvc..#.....## ##.Magic: 17/17 ======================== .#.......### #..AC: 16Str: 24 .........#.###)÷EV: 13Int: 28 ##.#.......##...SH: 0Dex: 33 sj'##.#........#).)##XL: 13 Next:  5% Place: Orcish Mines:2 ..........###..)@###..Noise: ---------  Time: 17621.2 (0.0) .........## ##..)..#######..y) +0 arbalest ........## ####.............Fire: y) +0 arbalest .......## #..##............ sj......## ##..###.......... ......### ##.....##))......# ........###........)#....... ##.).....# #................ )##.....####..))...........# _Magic restored. _You feel your willpower return.Things that are here: _a +0 trident; a +0 robe  Things that are here: sjd_a +0 dagger; a +1 robe of willpowersjsjL+2.2 (1sjsjP _z - a +1 robe of willpowersjR  You encounter an orc warrior. It is wielding a +0 glaive..######..##....# ##...#.....## ##.÷..#.### #..o.#.###)÷.#.#.##...##.#.#).)##.###..@)### ...## ##..)..#######...## ####..............## #..##......## ##..###......### ##.....##))......#o   orc warrior (polearm, wandering).###.)#....... .##.).....# #...... .)##.....####..)).......#sjZ.o0sj>Q÷osj))sj-4.6 (2.4sjsjld _Found a wyvern skeleton.  Things that are here:sjt _a +0 arbalest; a kobold corpsesjB ##.  ...  ##.. ##.÷. #...##)÷.#..o#sj]I#).)###..@)### ..  ##..)..#  ####.............  #..##............  ##..###..........  #))......# )#....... ) ........ .)))...........# sjQ ##.  ...  ##.. ##.÷. #...##)÷.sjR+#..o##).)###..@)### ..  ##..)..#  ####.............  #..##........sj sj4P )))))sjD5<)))You shoot a bolt.sj\ .oThe bolt barely misses the orc high priest.sj))..))o)sjad9====4.2 (1.2sjsj1 _The orc high priest shouts!sju 5The orc high priest shouts!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.beckon some sj vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The orc high priest invokes the aid of Beogh against you.sjx e87----50sj 6Jinx sj sjm ' _Beogh smites you!sj? )))))) You shoot a bolt. The bolt hits the orc high priest!!sj::*sj .oThe orc high priest is moderately wounded.sj/A giggling sprite leaps out and bonks the orc high priest with its +0 trident.  The orc high priest is heavily wounded.sjJ÷..)sjHN), drained)sj0d8---=6.4 (1.2sjsj sj$_You hear a shout! x2sj{ ))))) You shoot a bolt. The bolt hits the orc high priest!sj\ Q)osj ]..))sj /97.6sj sj h _The orc high priest is severely wounded.sjQD )))sjk)You shoot a bolt.  The bolt hits the orc high priest but does no damage.sjo ÷oThe orc high priest is severely wounded.sj1q,osj݌.))o   orc knight (polearm, missile)sja(o   orc high priest (polearm, strong)  The orc high priest seems less drained.  You encounter an orc knight. It is wielding a +1 partisan and quivering sj boomerangs.  The orc high priest mumbles some strange prayers to Beogh against you.Beogh smites you!  sjNThe orc knight roars a battlecry!sjFV7--8.8sjդsjn _The orc high priest goes into a battle-frenzy!sj= ))sj#)))You shoot a bolt.  The bolt closely misses the orc high priest.The bolt hits the orc knight.sjoc:*sj%9 *, drained)The orc knight is lightly wounded.  A giggling sprite leaps out and doodles on the orc knight's face.sjR )o  The orc knight is lightly wounded.  A giggling sprite leaps out and doodles on the orc knight's face.  The orc knight is lightly wounded.  sj A giggling sprite leaps out and makes the orc high priest trip over its own  feet.  The orc high priest is almost dead.sj 3÷o.)) , dra…)sj 3   ynoxinul (summoned)sj 780--sj/! !50.0sj2 sj4 c _The orc high priest prays to Beogh.sj  sjCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj ##....##.)##3÷#..##)÷.#..)#sjw`#).)###..@)###..)..###........##........##......#))...poisone…))#...poi........You begin to radiate toxic energy. The orc knight is poisoned.sju ##....##.)##3÷#..##)÷.#..)##).)###..@)###..)..###........##........##......#))...)#...........sjtx )The orc high priest is poisoned. The orc knight looks even sicker.sjC r o   orc high priest (polearm, strong, ver3   ynoxinul (summoned)  The orc high priest looks even sicker.sj 8*sj^  The orc high priest calls down the wrath of Beogh upon you.sj M.3sj 2@sj 72--1----10Toxic Jinx sjV sj2 4 _Pain shoots through your body!sj0 ......######.newnew the Skirmisher sj.1 .........##...Barachi of Cheibriados *****. sj{1 V..........# ##.)sj1 Health: 72/103 ================-------- ...#.....## ##.÷)sj2 Magic: 11/17 ===============--------- ..#.......### #.3oAC: 16sjJ2 zStr: 24 ..........#.###)÷*sj2 YEV: 13Int: 28 sj2 ###.#.......##..*#SH: 0Dex: 33 sj3 l###.#........#).*##sjS3 XL: 13 Next:  9% Place: Orcish Mines:2 ...........###..@)###..sj3 Noise: ===------  Time: 17651.0 (0.0) sj3 ..........## ##..)..#######..y) +0 arbalest sj4 .........## ####.............Fire: y) +0 arbalest sj[4 ........## #..##............Will/2 Toxic Jinx sj4 .......## ##..###.......... .......### ##.....##))......#sj$5 o   orc high priest (polearm, strong, ver…).........###........)#.......sjg5 3   ynoxinul (summoned) .##.).....# #................ sj5 .)##.....####..))...........#Fire: y) +0 arbalestsj5 Press: ? - help, Q - select action, ( or ) - cyclesj-6 Shift-Dir - straight lineAim: an orc high priest, wielding a +0 trident and wearing a +0 robe (almostsjo6 dead, strong, very poisoned, lightly drained, chance to call a sprite on  attack: 46%, 69% to hit)sjw^......######.newnew the Skirmisher .........##...Barachi of Cheibriados *****. ..........# ##.)Health: 72/103 ================-------- ...#.....## ##.÷)sjxMagic: 11/17 ===============--------- ..#.......### #.§oAC: 16Str: 24 ..........#.###)÷.EV: 13Int: 28 ###.#.......##..)#SH: 0Dex: 33 ###.#........#).)##XL: 13 Next:  9% Place: Orcish Mines:2 ...........###..@)###..Noise: ===------  Time: 17651.0 (0.0) ..........## ##..)..#######..y) +0 arbalest sj&y.........## ####.............Fire: y) +0 arbalest ........## #..##............Will/2 Toxic Jinx .......## ##..###.......... .......### ##.....##))......#o   orc high priest (polearm, strong, ver…).........###........)#.......3   ynoxinul (summoned) sjy.##.).....# #................ .)##.....####..))...........#dead, strong, very poisoned, lightly drained, chance to call a sprite on  attack: 46%, 69% to hit)  You shoot a bolt. The bolt hits the orc high priest!!  You kill the orc high priest!Cheibriados appreciates the change of pace.Cheibriados raises the support of your attributes as your movement slows..sji~U)))sj_eoattack: 46%, 69% to hit)  You shoot a bolt. The bolt hits the orc high priest!!  You kill the orc high priest!  Cheibriados appreciates the change of pace.raises the support of your attributes as your movement slows.sj(]The ynoxinul disappears in a puff of smoke!sj )))o   orc knight (polearm, missile, very po…)sj/ *74=2=59413sj2.2 (1.2Jinx  _Your toxic aura wanes.sj6sj$l _Your Invocations skill increases to level 4!sj ))You shoot a bolt. The bolt hits the orc knight!!sj?E ))The orc knight is heavily wounded.sjJ (((The orc knight seems less drained. The orc knight throws a boomerang.sjON))@sj8.sja5=3.4sjsj#W _The boomerang closely misses you.sjN79)))))sj8"))sj .)÷)o))sj=oYou shoot a bolt. The bolt closely misses the orc knight.sj>((sjmUH))sjisj^j`63---4.6sjwsj.zP _The orc knight throws a boomerang. The boomerang hits you!sjn [)))))))sj d .)÷sj> )o))poisonedYou shoot a bolt. The bolt closely misses the orc knight.sj>((sjH))sj_  The orc knight throws a boomerang. The boomerang hits you!sj2v ((The orc knight throws a boomerang.sj_0H))sj :50sj^ I------5.8sj/sj4@ _The boomerang hits you but does no damage.sjs sj sj - sj/  sj0 P_You are too injured to fight recklessly!sjJ .osj6Casting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.sj!sjJ"1---1--sj"60sj5sj7; _You feel your willpower being sapped.sjM-sjsj^ _You are too injured to fight recklessly!sj ......######.newnew the Skirmisher .........##...sj UBarachi of Cheibriados ****** ..........# ##.)Health: 51/103 ===========------------- ...#.....## ##.÷)Magic: 11/17 ===============--------- ..#.......### #..)AC: 16sj mStr: 25 ..........#.###)÷.EV: 13Int: 29 ###.#.......##..o#SH: 0Dex: 34 sj} Y###.#........#).*##XL: 13 Next: 13% Place: Orcish Mines:2 ...........###..@)###..Noise: ==-------  Time: 17656.8 (0.0) ..........## ##..)..#######..sj zy) +0 arbalest .........## ####.............Fire: y) +0 arbalest ........## #..##............Will/2 Jinx sj' .......## ##..###.......... .......### ##.....##))......#sj o   orc knight (polearm, missile, poisoned).........###........)#....... .##.).....# #................ .)##.....####..))...........#Fire: y) +0 arbalestsj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +1 partisan, wearing a +0 plate armour and  quivering boomerangs (heavily wounded, poisoned, chance to call a sprite on  attack: 54%, 74% to hit)sjIq......######.sjsJnewnew the Skirmisher .........##...Barachi of Cheibriados ****** sjJD..........# ##.)Health: 51/103 ===========------------- ...#.....## ##)÷)sjtKMagic: 11/17 ===============--------- ..#.......### #.))AC: 16Str: 25 ..........#.###)).EV: 13sjKInt: 29 ###.#.......##..)#SH: 0Dex: 34 sj4L###.#........#).)##XL: 13 Next: 13% Place: Orcish Mines:2 sjLa...........###..@)###..Noise: ==-------  Time: 17656.8 (0.0) ..........## ##..)..#######..sj My) +0 arbalest .........## ####.............Fire: y) +0 arbalest sjM^........## #..##............Will/2 Jinx .......## ##..###.......... .......### ##.....##))......#o   orc knight (polearm, missile, poisoned).........###........)#....... sj}N.##.).....# #................ .)##.....####..))...........#Fire: y) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesjNAim: an orc knight, wielding a +1 partisan, wearing a +0 plate armour and  quivering boomerangs (heavily wounded, poisoned, chance to call a sprite on  attack: 54%, 74% to hit)sj#*sjZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc knight, wielding a +1 partisan, wearing a +0 plate armour and  quivering boomerangs (heavily wounded, poisoned, chance to call a sprite on  sjlzattack: 54%, 74% to hit)  You shoot a bolt. The bolt barely misses the orc knight.sj= ..sj ÷o) …A giggling sprite leaps out and bonks the orc knight with its +1 partisan.  The orc knight is severely wounded.sjsj>((sje>)@sjvsjwc3==8.0 (1.2sjsj4 sjѐl_The orc knight throws a boomerang. The boomerang closely misses you.sj $......######.newnew the Skirmisher .........##...Barachi of Cheibriados ****** sj ..........# ##.)Health: 53/103 ============------------ ...#.....## ##.÷)Magic: 11/17 ===============--------- ..#.......### #..)AC: 16Str: 25 ..........#.###)÷.EV: 13Int: 29 sj ###.#.......##..o#SH: 0Dex: 34 ###.#........#).*##XL: 13 Next: 13% Place: Orcish Mines:2 ...........###..@)###..Noise: ===------  Time: 17658.0 (0.0) ..........## ##..)..#######..sjK zy) +0 arbalest .........## ####.............Fire: y) +0 arbalest ........## #..##............Will/2 Jinx sj .......## ##..###.......... .......### ##.....##))......#o   orc knight (polearm, missile, poisone…).........###........)#....... sj .##.).....# #................ .)##.....####..))...........#Fire: y) +0 arbalestsj8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +1 partisan, wearing a +0 plate armour and  quivering boomerangs (severely wounded, poisoned, lightly drained, chance to  call a sprite on attack: 62%, 74% to hit)sj......######.newnew the Skirmisher .........##...Barachi of Cheibriados ****** ..........# ##.)Health: 53/103 ============------------ sjT...#.....## ##.÷)Magic: 11/17 ===============--------- ..#.......### #..)AC: 16Str: 25 ..........#.###)÷.EV: 13Int: 29 ###.#.......##..o#SH: 0Dex: 34 sj###.#........#).)##XL: 13 Next: 13% Place: Orcish Mines:2 ...........###..@)###..Noise: ===------  Time: 17658.0 (0.0) ..........## ##..)..#######..y) +0 arbalest .........## ####.............sj%UFire: y) +0 arbalest ........## #..##............Will/2 Jinx .......## ##..###.......... sjs.......### ##.....##))......#o   orc knight (polearm, missile, poisone…).........###........)#....... .##.).....# #................ sj.)##.....####..))...........#Shift-Dir - straight lineAim: an orc knight, wielding a +1 partisan, wearing a +0 plate armour and  quivering boomerangs (severely wounded, poisoned, lightly drained, chance to  call a sprite on attack: 62%, 74% to hit)  sj ~You shoot a bolt. The bolt hits the orc knight!  The orc knight is almost dead.sj:*sjBw#osjw(Aim: an orc knight, wielding a +1 partisan, wearing a +0 plate armour and  quivering boomerangs (severely wounded, poisoned, lightly drained, chance to  call a sprite on attack: 62%, 74% to hit)  sjwYou shoot a bolt. The bolt hits the orc knight!  The orc knight is almost dead.  sjTxHA giggling sprite leaps out and doodles on the orc knight's face.sjJ o)sjo   orc sorcerer (strong)The orc knight is almost dead.You encounter an orc sorcerer. It is wielding a +0 dagger.sj8(sj48)sjE50osjB o 2 orc knights (1 polearm, 1 missile, The orc knight throws a boomerang. The boomerang hits you.sjB0-2=9.2 (1.2sjNsjT| _You encounter an orc knight. It is wielding a +0 long sword.sj  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjoC ##...sj##.)##.÷#..)##)÷.#..o##).)###..@)###..)..###........sjI##........##......#))...)#..., poisoned)....sje....You begin to radiate toxic energy. The orc knight looks even sicker.sjsh ##...##.)##.÷#..)##)÷.#..o##).)###..@)###..)..###........##........##......#))...)#........... )The orc sorcerer is poisoned. The orc knight is poisoned.  You kill the orc knight! )oCheibriados appreciates the change of pace.sjm    orc knight (strong, very poisoned)  very poisoned)sjm The orc sorcerer looks even sicker. The orc knight looks even sicker.  The orc sorcerer mumbles some strange words.sjq \ 1-sjdr 9/17 ----6600Toxic Jinx _You hear a shout!sj  sjH h _Your Stealth skill increases to level 8!sj n....o  ##.) #.....## ##.÷) #..# #..o .sj #.###)÷. ##.#.##..)# .#.#).)## ..........###..))###..## ##..@..#######.. ## ####............. ## #..sj .... ## ##..###. ### ##.....##))#.###........)#. ##.) ..sj G )##.....####..)).....###........#.)_.).)...#sj .osj ÷sj! $osj> )o   orc knight (strong, very poisoned)sjX? l4=--2.6 (2.4sj? 9Jinx sj:K 8_sjM l _Your toxic aura wanes.Things that are here:sjO M _a +0 trident; a +0 robesjd sjg  Ability - do what?CostFailure  f - HopNonesjg 0%  Invocations -X - Renounce ReligionNone0%  a - Bend Time3 MP, Piety-1%  b - Temporal Distortion4 MP, Piety-, Instant14%  c - Slouch5 MP, Piety--sj9h 24%  d - Step From Time10 MP, Piety---67% [?] toggle between ability selection and description.sjUsj$sjz0*........##..onewnew the Skirmisher .........# ##.)Barachi of Cheibriados ****** ..#.....## ##.÷)Health: 54/103 ============------------ .#.......### #..)Magic: 9/17============------------ .........#.###)÷.AC: 16sj0Str: 25 ##.#.......##..o#EV: 13Int: 29 ##.#........#).)##SH: 0Dex: 34 ..........###..))###..sji1XL: 13 Next: 16% Place: Orcish Mines:2 .........## ##..@..#######..Noise: =--------  Time: 17662.6 (0.0) ........## ####.............y) +0 arbalest .......## #..##............Fire: y) +0 arbalest ......## ##..###..........Will/2 Jinx ......### ##.....##))......# sj1l........###........)#.......o   orc knight (strong, very poisoned) ##.).....# #................ )##.....####..))...........# .##........#.)_.).)...#.....The orc sorcerer mumbles some strange words. sj;2"_You hear a shout! _Your Stealth skill increases to level 8! _Your toxic aura wanes.Things that are here: _a +0 trident; a +0 robesjU4........## ..o newnew the Skirmisher .........# ##.) Barachi of Cheibriados ****** ..#.....## ##.÷) Health: 54/103 ============------------ .#.......### #..) Magic: 9/17============------------ .........#.###)÷. AC: 16Str: 25 ##.#.......##..o# EV: 13Int: 29 sj-##.#........#)**## SH: 0Dex: 34 ..........###.***### ..  XL: 13 Next: 16% Place: Orcish Mines:2 .........## ##**@**#######..  Noise: =--------  Time: 17662.6 (0.0) ........## ####****.........  y) +0 arbalest .......## #..##***.........  Fire: y) +0 arbalest ......## ##..###..........  Will/2 Jinx ......### ##.....##))......# ........###........)#.......  o   orc knight (strong, very poisoned) ##.).....# #................ )##.....####..))...........# .##........#.)_.).)...#..... _Your Stealth skill increases to level 8! _Your toxic aura wanes.Things that are here: _a +0 trident; a +0 robe  Hop to where?Press: ? - help, Dir - move targetsjS:.).sjaTa.*@******sjb))..***********sj18[...*****.*****sj8[*****#*sj g......************sj (***sj......*********)#***********sj<.....)**************#**sj x.#.###)÷..##..newnew the Skirmisher ...##..o##.....Barachi of Cheibriados ****** ....#).)##sj #......Health: 54/103 ============------------ ..###..))###.......Magic: 9/17============------------ .## ##..ζ..#######.....#.AC: 16Str: 25 ## ####.................#EV: 13Int: 29 # #..##...............#sj% SH: 0Dex: 34##..###..........#XL: 13 Next: 16% Place: Orcish Mines:2 # ##.....##))...@..#Noise: =--------  Time: 17662.6 (0.0) ###........)#........#y) +0 arbalest .# #....................#Fire: y) +0 arbalest sj @####..))...........#.#.##Will/2 Jinx ...#.)_.).)...#..... # # .....).........##.... ..............## ..... .....#####..### ..#... ..#.... ....# ####... _Your Stealth skill increases to level 8! _Your toxic aura wanes.sjk Things that are here: _a +0 trident; a +0 robe  Hop to where?Press: ? - help, Dir - move targetsjo 9ℓsj 5-3.6 (1-Hop Jinx sj( 9_sjP  _Your toxic aura wanes.  Things that are here: _a +0 trident; a +0 robe  Hop to where?Press: ? - help, Dir - move target _Boing!sjw.##..o# #....).)##......####..))###....... ## ##..ℓ..#######.....#. # ####.................#  #..sjPxp.#  ##..###.#  ##.....##))###........)#..# ....# ###..))..sjy#.#.## ..#.)_.).)...#..... # # .).........##............##..#####..### ...##.... ....# .### ###....#...## # sj6)sjIz8=10/17==-sj06.0 (2.4sjG7_sjl _The sprites lose interest in your situation.sjD.#).)###......# .###..))###....... ## ##..)..#######.....#. #sjw ####.................#  #..##..# #..###.#  ##.....##))### ##........)#..#.## #............###..))#.#.# sj..#.)_.).)...#.....## # ..).........##....# .........##.......#####..### ...#....T   troll (asleep)#.... ....# .####.... ###....#...## ## sj;#.....##..###.## #T#.sjHsjծi61==8.4sj9_sjV _You encounter a troll.sj###..))### . ##..)..#######.....#.##.................#sj1 #..## ##..###.# # ##.....##))### #...)#........#.## .# #......####..))#.#.## sj...#.)_.).)...#.....## #...).........##....# ..........##........#####..### ...#....##.... #....# .####.... ####....#...## ## #.....##..###.## #T#.  .....<..... ##sjsjV4=70.8sj#7_sjKsj  ##..)..#######.....#.##.................# #..##.. ##..###.# sj1 ## ##.....##))### .#...)#........#.## ..# #......####..))#.#.## ....#.)_.).)...#@....## sj ...).........##....# ....##........#####..### ...#....##.... #....# .####.... .####....#...## ## #.....##..###.## #T#. # .....<.....sjY X ## ##..........##sj sj 6=1===3.2sj 8_sj sj##.................# #..##....... ##..###..........# ## ##.....##))......### ..#...)#........#.## ...# #..............####..))sj.....#.#.## .....#.)_.).)...#.....## ...)........@##....# .........#####..### ...#....##.... #....# .####....####....#...## ## #.....##..###.## #T#. .....<..... ## ###.....## ..sjd!..##sjCsjh9==5.6sj6_sjNsjGJ #..##.......... ##..###....# sjJ.### ##.....##))......### ...#...)#........#.##..# #..............####..))...........#.#.##....#.)_.).)...#.....## ...).........##....# .....#####..### ...#....##.... #....# .####....####....#...## ## #.....##..###.## #T#.sjK .....<..... ## .###.....## .....##.#.##sjVXsjX672=sjkY 8.0sjbsjRdsjs sj sjf sj sj,sjy-sj<sj=sj{sjsjsj"sj#3=2==sjs*sj2sjv3X74=sj@sjI;5sjNsjTsjT%7sjZsjbsj%csjsc`8==sjhsjt$ sjt3_You start resting.sjU9= sjs.83.0 (5.0sj%d4.0 (6-Hop sj'9_sj_ _You feel your willpower return.sjp sj1q sju sj) sja U803==sj- sj sj %1sj” sj sj K3=sj sj sjp U4=sj sju sj X5==sjC sj/ sj K6=sjA sj W _You start resting.sj p7=_sj R901.0 (7sj sj sj _ _You are ready to hop once more.sjF3sjLsj@Ug84=sj_sjhsj i&90sjXnsjvsjvK1=sjD|sjxsjU2=sjsjOsjW3=sjsjsj%4sjsjhsjK5=sjLsj sj7=5==sjsj;8sjsja9=sj1sj`sj[100/103=sjbsjXsjX1==sj.sj sj %2sjsjk _You start resting.HP restored.sj!sjd21704.0 (13.0)sj353=sj 4Z6=5.0 (14 _sj@=:_sj_Asj9 3sj7? sjE sj#G sjL sjsjk........##÷...newnew the Skirmisher ......######....Barachi of Cheibriados ****** .........##...÷.Health: 103/103 ======================== ..........# ##.).÷sjaMagic: 17/17 ======================== ...#.....## ##.÷)÷AC: 16Str: 25 ..#.......### #..).EV: 13sjInt: 29 ..........#.###)÷..##. SH: 0Dex: 34 sj###.#.......##..)##.... XL: 13 Next: 16% Place: Orcish Mines:2 ###.#........#).@###..... Noise: ---------  Time: 17740.8 (0.0) sj...........###..))###...... y) +0 arbalest ..........## ##..)..#######.....# Fire: y) +0 arbalest sja.........## ####................. ........## #..##...............# .......## ##..###..........# sj7Q.......### ##.....##))......### .........###........)#........#.#  .##.).....# #....................sj  _Items here: ( ) [ ÷.  Things that are here:  a +0 arbalest; a kobold corpse sjt_Found three wyvern skeletons and a yak skeleton. _Items here: ))) [[ †.  Okay, then.sj4sjD _sjLsjsjcsje.....sjSm78 M## #####sj..#  #÷....#### ##....K.## ...÷...........# ##.).÷...sj;.#.....## ##.÷)÷.o### #..).. ..........#.###)÷.# .####..@#  # ###.#..#).)## #.###..))### ...... sj..........## ##..)..#######.....#.....o   orc knight (wandering)...K   kobold blastminer (launcher, wandering)..sj4.sj! Things that are here:  a +0 arbalest; a kobold corpse _Found three wyvern skeletons and a yak skeleton. _Items here: ))) [[ †.  You encounter a kobold blastminer. It is carrying a +0 arbalest.sj3;o.sj1osjlE.Ksj)G.osjG.KsjCo.sj o   orc sorcerer (wandering)sj43.2 (2.4 _sj=!sjH*n _Items here: ( )) [[ †.sj  sjKECasting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj######÷....##.........÷.o..##.).÷K..##.÷)÷..#..).##)÷.##..@##).)##..))sjr0##..).##....##....(poisoned)##...Kpoisoned)#)).opoisoned))#..  Casting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You begin to radiate toxic energy.  The orc sorcerer shouts!  The orc sorcerer is poisoned. The orc knight is poisoned.  The kobold blastminer shouts!sj* 2######÷....##.........÷.o..##.).÷K..##.÷)÷..#..).##)÷.##..@##).)##..))##..).##....##....##...#)).)#..sj k  K.The kobold blastminer is poisoned.  You hear a shout!  The orc knight roars a battlecry!.ostrong, poisoned)4-----===4.2 (1.0Toxic  _The orc sorcerer goes into a battle-frenzy!sjX  sjECasting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjN........### #####  newnew the Skirmisher sjO........# #÷....  Barachi of Cheibriados ****** ......#### ##......  Health: 103/103 ======================== .........## ...÷....  Magic: 11/17 ===============--------- ..........# ##.).Ko..  AC: 16Str: 25 ...#.....## ##.÷)÷..  EV: 13Int: 29 ..#.......### #..).o  SH: 0Dex: 34 ..........#.###)÷.# .##. XL: 13 Next: 16% Place: Orcish Mines:2 sj}P ###.#.......##..@# #.... Noise: ===------  Time: 17744.2 (0.0) ###.#........#).)## #..... y) +0 arbalest ...........###..))### ...... Fire: y) +0 arbalest ..........## ##..)..#######.....# Toxic .........## ####................. ........## #..##...............# o   orc knight (poisoned) .......## ##..###..........#  K   kobold blastminer (launcher, poisoned) .......### ##.....##))......###  o   orc sorcerer (strong, poisoned) .........###........)#........#.#sjQCasting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 long sword and wearing a +0 plate armour  (heavily wounded, poisoned)sj{ [ .osjdo.Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, strong, poisoned)sj= M Kosj c kobold blastminer, carrying a +0 arbalest (lightly wounded, poisoned)sj< ........### #####  newnew the Skirmisher sj [........# #÷....  Barachi of Cheibriados ****** ......#### ##......  Health: 103/103 ======================== .........## ...÷....  Magic: 11/17 ===============--------- ..........# ##.).Ko..  AC: 16Str: 25 ...#.....## ##.÷)÷..  EV: 13Int: 29 sj ..#.......### #..)o.  SH: 0Dex: 34 ..........#.###)÷.# .##. XL: 13 Next: 16% Place: Orcish Mines:2 ###.#.......##..@# #.... Noise: ===------  Time: 17744.2 (0.0) ###.#........#).)## #..... y) +0 arbalest ...........###..))### ...... Fire: y) +0 arbalest ..........## ##..)..#######.....# Toxic .........## ####................. sj ........## #..##...............# o   orc knight (poisoned) .......## ##..###..........#  K   kobold blastminer (launcher, poisoned) .......### ##.....##))......###  o   orc sorcerer (strong, poisoned) .........###........)#........#.#Confirm with . or Enter, or press ? or * to list all spells.sj_ Aiming: Dimensional Bullseye (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold blastminer, carrying a +0 arbalest (lightly wounded, poisoned)  You create a dimensional link between your ranged weaponry and the kobold  blastminer.sj "÷sj_ 'Ksj4 J.osj8  #####  #÷....  ##......  ...÷....  ##.).÷...  ##.÷)Ko.  #..)o. ##)÷.# #..@# #).)## #..))###  ##..). ####.... #..##.... ##..###...  …) #)).   very poisoned))#..5.2 (1Bullseye sjl sjX   Aiming: Dimensional Bullseye (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold blastminer, carrying a +0 arbalest (lightly wounded, poisoned)  You create a dimensional link between your ranged weaponry and the kobold  sj> <blastminer. _The orc sorcerer looks even sicker.sj4 <........########newnew the Skirmisher ........##÷....Barachi of Cheibriados ****** ......####sjx5 ##......Health: 103/103 ======================== .........##...÷.*..Magic: 11/17 ===============--------- ..........# ##.).÷*..AC: 16Str: 25 ...#.....## ##.÷)Ko.EV: 13Int: 29 ..#.......### #..)o.SH: 0Dex: 34 sj5 ...........#.###)÷*#.##. XL: 13 Next: 16% Place: Orcish Mines:2 ###.#.......##..@##.... Noise: ===------  Time: 17745.2 (0.0) ###.#........#).)###..... y) +0 arbalest ...........###..))###sjd6 r...... Fire: y) +0 arbalest ..........## ##..)..#######.....# Toxic Bullseye .........## ####................. ........## #..##...............# o   orc knight (poisoned) .......## ##..###..........#K   kobold blastminer (launcher, poisoned…)sj6 ,.......### ##.....##))......###o   orc sorcerer (strong, very poisoned) .........###........)#........#.#You create a dimensional link between your ranged weaponry and the kobold  blastminer. _The orc sorcerer looks even sicker.  Fire: y) +0 arbalestsj7 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesj])........########newnew the Skirmisher ........#sj)#÷....Barachi of Cheibriados ****** ......######......Health: 103/103 ======================== sji*p.........##...÷....sj+JMagic: 11/17 ===============--------- ..........# ##.).÷...AC: 16Str: 25 ...#.....## ##.÷)Ko.EV: 13Int: 29 ..#.......### #..)o.SH: 0Dex: 34 ..........#.###)÷)#.##. XL: 13 Next: 16% Place: Orcish Mines:2 ###.#.......##..@##.... Noise: ===------  Time: 17745.2 (0.0) ###.#........#).)##sj+#..... y) +0 arbalest ...........###..))###...... Fire: y) +0 arbalest ..........## ##..)..#######.....# Toxic Bullseye .........## ####................. ........## #..##...............# o   orc knight (poisoned) .......## ##..###..........#K   kobold blastminer (launcher, poisoned…)sj4,.......### ##.....##))......###o   orc sorcerer (strong, very poisoned) .........###........)#........#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot a bolt. The bolt hits the orc knight!  sj,The orc knight is severely wounded.Your projectile teleports! The bolt hits the kobold blastminer.  The kobold blastminer is moderately wounded.sjG.osjH÷KsjȫJ.osjsjD36.3 (1.1 _sjsjsjXYour projectile teleports! The bolt hits the kobold blastminer. _The kobold blastminer is moderately wounded.sjgY  The bolt hits the orc knight but does no damage.  The orc knight is severely wounded.  Your projectile teleports!sjD o.sjThe bolt barely misses the kobold blastminer.The orc sorcerer looks even sicker.  The kobold blastminer looks even sicker.sjc  very poiYour toxic aura wanes.sj Q ```sjS W`The kobold blastminer blasts its cannon at you.sj o.The iron shot misses you.sjې qK.@..sj 87.5 (1.2sjs sj= I _The kobold blastminer is knocked back by the blast.sjϩ ÷  You shoot a bolt. The bolt hits the orc knight!  You kill the orc knight!sjv K   kobold blastminer (launcher, very poi…)o   orc sorcerer (strong, very poisoned)  Cheibriados appreciates the change of pace.Your projectile teleports!sj@CQ.osjBE2÷KsjEsj\ )The bolt closely misses the kobold blastminer.sj_/88.7sj)ksj-mC _The orc sorcerer hits you but does no damage.sjq The bolt closely misses the kobold blastminer. _The orc sorcerer hits you but does no damage.  You shoot a bolt.  The bolt hits the orc sorcerer but does no damage.  sjrThe orc sorcerer is heavily wounded.  Your projectile teleports! The bolt hits the kobold blastminer!sj4;K.sj t  The kobold blastminer is almost dead.sj] 72=sj  9.9sjsjaC _The orc sorcerer hits you but does no damage.sj2 )))))))You shoot a bolt.  The bolt barely misses the orc sorcerer.sjd ÷..))KopoisonedThe bolt closely misses the kobold blastminer.sjk `The kobold blastminer blasts its cannon at you.sj[f )The iron shot hits you!!sj ***The orc sorcerer casts a spell at you.sj@..P: 47/98 (103)sjk-------------====51.1DrainsjsjΡx _The bolt of negative energy hits you!! You feel drained.sjx  sjjy L Casting: Dimensional Bullseye (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjs i ######÷....##.........÷....sj C##.).÷...##.÷)÷..#..K..sj ##))o##..@##).)##..))##..).##....##....very poi##...#)).sj[ C)#..You begin to radiate toxic energy.sja######÷....##.........÷....##.).÷...##.÷)÷..#..K..##))o##..@##).)##..))sj##..).##....##....##...#)).)#..sj )The kobold blastminer looks even sicker.  You kill the kobold blastminer!sj$? )o   orc sorcerer (strong, very poisoned)  Cheibriados appreciates the change of pace.sju 9/99-------------P: 9/17 ----20===-20Toxic Drain _The orc sorcerer barely misses you.sj'sj)j _Your Fighting skill increases to level 10!sj& sj=c)))))))You shoot a bolt.sj2~2osj ...÷÷.oo 2 orc sorcerers (1 wandering, strong,…)The bolt closely misses the orc sorcerer.You encounter an orc sorcerer. It is wielding a +0 dagger of electrocution.sj^b7-3.3 (1.2sjsjA _The orc sorcerer hits you with a +0 dagger.sju %  sjhv 1You shoot a bolt. The bolt hits the orc sorcerer.sj .  You shoot a bolt. The bolt hits the orc sorcerer.  The orc sorcerer is almost dead.The orc sorcerer shouts!  The orc sorcerer is poisoned.  Your toxic aura wanes.  You kill the orc sorcerer!sj Eo.sj+ )   orc sorcerer (strong, poisoned)sj*. d8/101 (103)24.5Drainsj@ sjIB k _Cheibriados appreciates the change of pace.sjh2  #÷....######....o....##...÷.....# ##.).÷... sj3#.....## ##.÷)÷.. #.......### #..).. ..###)))# .##. ###.#.......##..)# #....#).@###. .....###..))###.## ##..)..#######.....### ####.................## #..##.......#......  .##.).....# #.................... sjM52osj5K.osj7P.osjoD!.sjDo   orc sorcerer (strong, poisoned)sjDsj:G51=10/17==-----6.9 (2.4sjIesjhm _Items here: ))) [[ †.sj;  sj<ECasting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj3#÷...##....sjT...÷.##.).sjt##.÷)÷sj#..).##)))sjђ-#..)##).@#sj#..))#sj ##..)..sj"##......sj;!##.......##......sjT sj#))...sjΓ/)#.......sj: #÷...##.......÷.##.).##.÷)÷#..).##)))#..)##).@##..))###..)..##......##.......##......#))...)#.......sj= V÷osjI sjYJ 2=7/17 -----===sjJ B7.9 (1.0Toxic DrainsjV sjX 8 _You begin to radiate toxic energy.sj ÷o _You begin to radiate toxic energy.  ckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The orc sorcerer looks even sicker.  sj5GYour toxic aura wanes.sj%Averysj*&46-------8Will/2 Jinx Drainsj43sja5H _The orc sorcerer no longer looks unusually strong.sji )) You shoot a bolt. The bolt hits the orc sorcerer!sj' ))The orc sorcerer is almost dead.sj,  The orc sorcerer points at you and mumbles some strange words.sj sjQ k5==60.1 (1.2sj sj - _You struggle to resist. sjQ .You shoot a bolt. The bolt hits the orc sorcerer!  You kill the orc sorcerer! sjWJ)) sjW sj"I))) sj  ealth: 56/103 =51.3 _Cheibriados appreciates the change of pace. sjX sji _Your life force feels restored. sj sj sj sjO8 sj sjW _You start resting. sj9agic: 7/17=--- sj,20 sj-Q---3.3 (2 sj sjl _The sprites lose interest in your situation. sj~ sj sj sja sji:60 sjE sj& sjS1= sj sj sj52= sj(= sj sj- sj93 sj sjRi5= sj- sjM# sj+W _You start resting. sj|8P6=o sj8o   orc wizard (wandering) sjL+8.3 (5 sjM*9.3 (6 sjHY sjxbx _You encounter an orc wizard. It is wielding a +0 dagger. sjd3)))) sj5d )) sjWd) sjd) sj )oYou shoot a bolt. The bolt closely misses the orc wizard. sj÷..)))o sj`u78=====70.5 (1.2 sjW sj, _The orc wizard shouts! sj )You shoot a bolt. The bolt hits the orc wizard!  sj@ ?You kill the orc wizard! sj& 7)) sjV ( sjd H))) sj@h H81.6 (1.1 sjgv  sjx k _Cheibriados appreciates the change of pace. sj3 sjZ sj\ sjT70= sjx sjYK1= sj sj sj sjL2== sjW sj sj?S3= sj  sjs74=9= sj sj(  sj;5 sj# sj- sj-%7 sj< sjF sj&GK8= sjQ sjJ\ sj\g9== sjk sju sju&80 sjV sj;1 sj sj92 sj)]=10/17== sjҫ sjB94 sj2= sj sjW _You start resting. sj05--- sj.084.6 (13.0) sjR---5.6 (14 sj[ sj  sjQ_You feel your willpower return. sj 3 sj  sj a6= sj|  sj ~7=== sj9'  sj]/ ;8 sjb;  sjC S91= sj^D  sjK  sjS  sjT L91= sjq_  sjg  sjh U2= sjo  sje{  sj{ %3 sj:  sj  sj W4= sjD  sj  sjK K5= sjצ  sj  sjC U6= sjƺ  sj  sj S82= sj  sj  sjB K9= sj  sj  sj [100/103= sj  sjF  sjs %1 sj,  sjR  sj A2= sj  sj]  sjZ k _You start resting.HP restored. sjw,  sj=8 .800.6 (15 sj8 a3=1.6 (16 _ sjI  sjK  sjD sjD sjU sjIh sj i sjp sjx sj yN3== sjƀ sjŒ sj sjٔ sjO= sjި sj, sj_ sj sj:== sjt sj, sj sja4= sj sj, sj sj sj sj sj  sj7  sj+ sjJ4O= sj< sjCD, sjRP sjX, sjf` sjl sj>l65== sjsl sj>t sj_| sj| sj  sjď sj sj sj sj sj~ sj sj!:== sj sj\, sj  sj , sj sj sj$K6= sj sj, sj sj, sj sjg!, sj- sj7O= sj= sjE, sj}Q sjZn _You start resting.Magic restored. sjf sj6z-28.6 (27 sjzb7==9.6 (28 _ sjl sj sj  sjg  sj  sj  sj , sj(  sj ]  Items here: ( )) [[ †. sjY #)...<...# ..### ##### sj #  #÷....#### ##....... ...÷..... ##.).÷...÷ sj 5#.....## ##.÷)÷..§.. ..#.......### #..)).÷..÷. ..........#.###)@)# .##32.0 (2.4)  sjF ###.#.##..)##  # ###.#........#).)## #.....  sjj ...........###..))###...... ..........## ##..)..#######.....#... sj 8.......... sj 3... sj0  sj -4.4 (4.8 sj} ;§ sjY ; _Found three wyvern skeletons and a hand axe. sj m _Items here: ) [ ÷ †.sj= sj $sj XPick up what? 26/52 gear slots (_ for help) sjm &Hand Weapons (select all with ))a - a +0 long sword Armour (select all with [)b - a +0 plate armour sj 4Carrion an orc corpse sjK a wyvern skeleton [Up|Down] selectsj B[Esc] exit sj Letters toggle [.|Space] toggle selected[top]sj`nsjzsj.#)...<...#newnew the Skirmisher ........########sj/Barachi of Cheibriados ****** ........##÷....sjVHealth: 103/103 ======================== ......######......sjx{Magic: 17/17 ======================== .........##sj...÷....AC: 16Str: 25 sjߒ..........# ##.).÷...÷EV: 13Int: 29 sj ...#.....## ##.÷)÷..§..SH: 0Dex: 34 sj,..#.......### #..)).÷..÷.sjKXL: 13 Next: 25% Place: Orcish Mines:2 ..........#.###)@)#sj{ .##. Noise: ---------  Time: 17834.4 (0.0) ###.#.......##..)##sj`#.... y) +0 arbalest sj###.#........#).)###..... Fire: y) +0 arbalest sj`...........###..))###...... sj..........## ##..)..#######.....# .........## ####................. sj.[........## #..##...............# sjL.......## ##..###..........# .......### ##.....##))......### sjj9_You start resting. sj_Magic restored.  Items here: ( )) [[ †. _Found three wyvern skeletons and a hand axe. sjʔ_Items here: ) [ ÷ †.  Okay, then.sj;§sjcsjǷ9§sj}. _sji sj׉ sj sjģ sj #).....### #)...<...#  sjY ^########.# sj / #÷....#sjϰ `#### ###...sj ## #...÷...... sj@ Y).÷...÷sjx ## ##.÷)÷..§..#sj ### #..@).÷..÷.. sj# x.........#.###)))#.÷...÷. .##.#.##..)## ÷.÷..# sja ##.#.#).)## .#### #sj #..))### # .......##..)..#######.....#sjв I####....#..##....sj ?..### ##..###....sj; "#sj ;§sj -6.8 (2.4sj 9§sji f_Magic restored.  Items here: ( )) [[ †. _Found three wyvern skeletons and a hand axe. _Items here: ) [ ÷ †. _Found a yak skeleton and three wyvern skeletons.sj p _Items here: ))) [[ ††.sj sj Pick up what? 26/52 gear slots (_ for help) Hand Weapons (select all with ))sjB Wa - a +0 arbalest  b - a +0 dagger  c - a +0 trident sjf Armour (select all with [)d - a +0 robe  e - a +0 robe sj Carrion sj a kobold corpse sj an orc corpse [Up|Down] selectsj B[Esc] exit sj Letters toggle [.|Space] toggle selected[top]sjsjsjM#).....###newnew the Skirmisher #)...<...#Barachi of Cheibriados ****** .......#########sjUHealth: 103/103 ======================== .......##÷....#Magic: 17/17 ======================== .....#######.......AC: 16Str: 25 ........## #...÷.....sj5EV: 13Int: 29 .........# ##.).÷...÷.SH: 0sjZODex: 34 ..#.....## ##.÷)÷..§...XL: 13 Next: 25% Place: Orcish Mines:2 sj}.#.......### #..@).÷..÷..sjNoise: ---------  Time: 17836.8 (0.0) .........#.###)))#.÷...÷. .##.. y) +0 arbalest sj##.#.......##..)## ÷.÷..# #..... Fire: y) +0 arbalest ##.#........#).)## .#### #...... sjC%..........###..))### # ....... .........## ##..)..#######.....#. ........## ####.................# sjjD.......## #..##...............# ......## ##..###..........# _Found three wyvern skeletons and a hand axe. _Items here: ) [ ÷ †. sj_Okay, then. _Found a yak skeleton and three wyvern skeletons. sj_Items here: ))) [[ ††.  Okay, then.sjV/;§sj/sj9sj;. _sj<3sjCsj1Wsja~).....### )...<...# ### ###### # #÷....##### ###.sjb∩## #...÷.# ##.).÷...÷.#.....## ##.÷)÷..§. #.### #..)@.÷..÷.#.###)))#.÷...÷.∩ .##.. .#.sjbb##..)##.÷.÷..## #. #.#.#).)###..#### #......####..))###### ##..sjb## ####.## #..## sjb sj&o;§sjp-9.2 (2.4sjzsj _Okay, then. _Found a yak skeleton and three wyvern skeletons.Items here: ))) [[ ††. _Okay, then. _Found Juegrief's Antique Armour Emporium and Uzxueha's Magic Scroll Boutique.  Things that are here:sj _a +0 dagger of electrocution; a +0 robe; an orc corpsesjC sj $sj XPick up what? 26/52 gear slots (_ for help) sj gHand Weapons (select all with )) sjY 0 a - a +0 dagger of electrocution sj| `Armour (select all with [)sj (b - a +0 robe sj Carrion sj; an orc corpse sj_ [Up|Down] selectsj B[Esc] exit sj Letters toggle [.|Space] toggle selected[top]sjy&sj-sj;).....###newnew the Skirmisher )...<...#Barachi of Cheibriados ****** ......#########Health: 103/103 ======================== ......##÷....##sj<Magic: 17/17 ======================== ....#######.......∩AC: 16Str: 25 .......## #...÷......EV: 13Int: 29 ........# ##.).÷...÷..SH: 0sj@<aDex: 34 .#.....## ##.÷)÷..§....XL: 13 Next: 25% Place: Orcish Mines:2 sje<#.......### #..)@.÷..÷...Noise: ---------  Time: 17839.2 (0.0) sj<>........#.###)))#.÷...÷.∩ .##.. y) +0 arbalest sj<#.#.......##..)##.÷.÷..## #...... Fire: y) +0 arbalest #.#........#).)###..#### #......# sj<.........###..))##### ....... ........## ##..)..#######.....#. sj=.......## ####.................# ......## #..##...............# .....## ##..###..........# sjg=_Items here: ))) [[ ††. _Okay, then. _Found Juegrief's Antique Armour Emporium and Uzxueha's Magic Scroll Boutique.  Things that are here: sj=_a +0 dagger of electrocution; a +0 robe; an orc corpseOkay, then.sjHsjIsjZ9§sjo\. _sjaj sjj sj!q sj{ sj sj $ _sj sj sjQ ..<...# ....### ######## ##÷....#### ###.......∩.## #...÷#sjǝ G# ##.).÷...÷...∩## ##.÷)÷..§.....∩.....### #..)).÷..÷....# ......#.###)))#.@...÷.∩# .##..41.6 (2.4 #sj( #..)##.÷.÷..####...... .#).)###..#### #......# .......###..))##### .......## ##..)..#######.....#.## ####.................### #..##sj ## ##..###### ##.....##))###sj sj -4.0 (4.8sj sj  _Okay, then. _Found Juegrief's Antique Armour Emporium and Uzxueha's Magic Scroll Boutique.  Things that are here: _a +0 dagger of electrocution; a +0 robe; an orc corpse _Okay, then. _Found Weos's Antique Weapon Emporium and Haxtoor's Jewellery Boutique.sj r _You see here a yak skeleton.sjH@ sj@ sjEP sj5Z sj` sjb $ _sjg sjl sj s sjUs sj| sj( sj, sjz sjf sj sj sj sj sjڥ d  You see here a wyvern skeleton.sjϮ sji  _sj sj sj sjݼ sj sj Welcome to Juegrief's Antique Armour Emporium! What would you like to do?  a -  156 gold a chain mailb -  156 gold a chain mail  c -  156 gold a chain mail  d -  52 gold a leather armour  e -  52 gold a leather armour  f -  23 gold a robe  g -  23 gold a robe  h -  104 gold a scale mail  i -  104 gold a scale mail You have 1926 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listsje sjl sjt #newnew the Skirmisher ########Barachi of Cheibriados ******sjt ##÷....###Health: 103/103 ========================###.......∩##Magic: 17/17 ======================== sjt # #...÷.......##AC: 16Str: 25 sj!u # ##.).÷...÷...∩#EV: 13sjGu 3Int: 29 # ##.÷)÷..§.....∩#SH: 0sjnu Dex: 34 ### #..)).÷..÷....#sju IXL: 13 Next: 25% Place: Orcish Mines:2 #.###)))#.÷...÷.@# .##..sju pNoise: ---------  Time: 17858.4 (14.4) ..##..)##.÷.÷..####......y) +0 arbalest ...#).)###..#### #......#Fire: y) +0 arbalest sj%v .###..))##### ....... ## ##..)..#######.....#. # ####.................##..##...............###..###..........###.....##))......### sjLv _a +0 dagger of electrocution; a +0 robe; an orc corpse _Okay, then. sjov c_Found Weos's Antique Weapon Emporium and Haxtoor's Jewellery Boutique. sjv _You see here a yak skeleton. _You see here a wyvern skeleton.  There is an entrance to Juegrief's Antique Armour Emporium here.sjw sj~ sj؀ . _sjsjsjsjѝsj: _sjsjsjBsjsjsjsjosjsjsjȸsjؽuWelcome to Weos's Antique Weapon Emporium! What would you like to do?  a -  220 gold an athameb -  44 gold a dagger  c -  110 gold a runed dagger sj g d -  616 gold a runed demon bladee -  77 gold a long sword  f -  66 gold a mace  g -  198 gold an incandescent orcbowh -  33 gold a sling sjKz i -  143 gold a glowing trident You have 1926 gold pieces. sjx[Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)sj[A-I] put item on shopping listsjKsjsjnewnew the SkirmisherBarachi of Cheibriados ******Health: 103/103 ========================sj #######Magic: 17/17 ========================##÷....###AC: 16Str: 25###.......∩##EV: 13sj\Int: 29#...÷.......##SH: 0Dex: 34##.).÷...÷...∩#sjAXL: 13 Next: 25% Place: Orcish Mines:2##.÷)÷..§.....@#sjCNoise: ---------  Time: 17865.6 (7.2) # #..)).÷..÷....##sjy) +0 arbalest ###)))#.÷...÷.∩##.##..Fire: y) +0 arbalest ##..)##.÷.÷..####...... sjY.#).)###..#### #......# ##..))##### .......##..)..#######.....#. ####.................# #..##...............# _Okay, then. sj_Found Weos's Antique Weapon Emporium and Haxtoor's Jewellery Boutique. _You see here a yak skeleton. _You see here a wyvern skeleton. sj_There is an entrance to Juegrief's Antique Armour Emporium here.  There is an entrance to Weos's Antique Weapon Emporium here.sjsjZ9§sjG. _sj{} sj+~ sj~ sj sj sjI $ _sjԄ sj sj3 rWelcome to Haxtoor's Jewellery Boutique! What would you like to do?  a -  360 gold an amulet of chemistry (unknown)b -  480 gold an amulet of faith  c -  360 gold an amulet of guardian spirit (unknown)  d -  360 gold an amulet of magic regeneration (unknown)  e -  210 gold a ring of flight (unknown)  sj f -  180 gold a serpent talisman  g -  660 gold a storm talisman You have 1926 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listsj[ d $  After the purchase, you will have 1566 gold pieces.[Enter] buy shopping listsjI sjzP sjW .newnew the SkirmisherBarachi of Cheibriados ******Health: 103/103 ========================sjW Magic: 17/17 ========================#######AC: 16Str: 25##÷....###EV: 13sjW ;Int: 29###.......∩##SH: 0Dex: 34#...÷.......##sj8X #XL: 13 Next: 25% Place: Orcish Mines:2##.).÷...÷...@#sjX dNoise: ---------  Time: 17868.0 (2.4)##.÷)÷..§.....∩#y) +0 arbalest sjX # #..)).÷..÷....##Fire: y) +0 arbalest sj/Y c###)))#.÷...÷.∩##.##.. ##..)##.÷.÷..####...... sjY U.#).)###..#### #......# ##..))##### .......##..)..#######.....#. ####.................# sjY _Found Weos's Antique Weapon Emporium and Haxtoor's Jewellery Boutique. _You see here a yak skeleton. _You see here a wyvern skeleton. sj7Z _There is an entrance to Juegrief's Antique Armour Emporium here. _There is an entrance to Weos's Antique Weapon Emporium here.  There is an entrance to Haxtoor's Jewellery Boutique here.sjs\ sjb <§sj}e _You see here a yak skeleton.wyvern skeleton.sje Juegrief's Antique Armour Emporium here. _Weos's Antique Weapon Emporium here.  There is an entrance to Haxtoor's Jewellery Boutique here. _You can access your shopping list by pressing '$'.sj63sjsj"sjsj$ _sjbsjsj"sj"sj*sj/sj86Welcome to Uzxueha's Magic Scroll Boutique! What would you like to do?  a -  188 gold a scroll of enchant armour (owned: 3)b -  188 gold a scroll of enchant armour (owned: 3)  c -  100 gold 2 scrolls of identify  d -  50 gold a scroll of identify  e -  50 gold a scroll of identify  f -  100 gold a scroll of immolation (owned: 2)g -  188 gold a scroll of revelation  h -  100 gold a scroll of vulnerability (owned: 2) You have 1926 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list%sjS  a -  188 gold a scroll of enchant armour (owned: 3)  d +  50 gold a scroll of identify After the purchase, you will have 1876 gold pieces.[Enter] buy marked items%sjX Purchase items for 50 gold? (y/N)&sj,+-(owned: 1)&sj+- (owned: 1)  e -  100 gold a scroll of immolation (owned: 2)  f -  188 gold a scroll of revelation  g -  100 gold a scroll of vulnerability (owned: 2) &sj+gG&sj҆&sjP&sj.##newnew the Skirmisher ..#Barachi of Cheibriados ****** #..Health: 103/103 ======================== #Magic: 17/17 ======================== &sj#AC: 16Str: 25 #EV: 13Int: 29 ########SH: 0Dex: 34##÷....###&sjtXL: 13 Next: 25% Place: Orcish Mines:2###.......@##Noise: ---------  Time: 17872.8 (4.8) &sj# #...÷.......##y) +0 arbalest # ##.).÷...÷...∩#Fire: y) +0 arbalest &sjb&# ##.÷)÷..§.....∩# ### #..)).÷..÷....## #.###)))#.÷...÷.∩##.##.. ..##..)##.÷.÷..####...... &sj...#).)###..#### #......# .###..))##### ....... _You see here a wyvern skeleton. _There is an entrance to Juegrief's Antique Armour Emporium here. &sj͚_There is an entrance to Weos's Antique Weapon Emporium here.  There is an entrance to Haxtoor's Jewellery Boutique here. _You can access your shopping list by pressing '$'.  &sj=There is an entrance to Uzxueha's Magic Scroll Boutique here.&sjk Juegrief's Antique Armour Emporium here. _Weos's Antique Weapon Emporium here.  There is an entrance to Haxtoor's Jewellery Boutique here. _You can access your shopping list by pressing '$'.  There is an entrance to Uzxueha's Magic Scroll Boutique here.  i - a scroll of identify&sjr&sjp _Thank you for shopping at Uzxueha's Magic Scroll Boutique!&sjz| &sj~ Read which item? Scrolls  g - a scroll of fog  t - 5 scrolls of teleportationa - 3 scrolls of enchant armour  &sj i - a scroll of identify  p - a scroll of poison  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected'sj'sj'sjk.##newnew the Skirmisher 'sjVR..#Barachi of Cheibriados ****** 'sj#..'sj}Health: 103/103 ======================== #'sjڵMagic: 17/17 ======================== #AC: 16'sj,Str: 25 'sj4?#EV: 13'sjZlInt: 29 ########'sj-SH: 0'sj_Dex: 34##÷....###'sjXL: 13 Next: 25% Place: Orcish Mines:2###.......@##'sjZ$Noise: ---------  Time: 17872.8 (0.0) # #...÷.......##'sj7y) +0 arbalest 'sj# ##.).÷...÷...∩#'sjڷ=Fire: y) +0 arbalest 'sj# ##.÷)÷..§.....∩# 'sjr### #..)).÷..÷....## #.###)))#.÷...÷.∩##.##.. 'sj\..##..)##.÷.÷..####...... ...#).)###..#### #......# 'sj|.###..))##### ....... 'sj=Z_There is an entrance to Weos's Antique Weapon Emporium here.  'sja@There is an entrance to Haxtoor's Jewellery Boutique here. 'sj:_You can access your shopping list by pressing '$'.  'sjйThere is an entrance to Uzxueha's Magic Scroll Boutique here.  i - a scroll of identify _Thank you for shopping at Uzxueha's Magic Scroll Boutique!'sj'sjپIdentify which item? (\ to view known items) Potions (select first with !) 'sja t - 2 bubbling purple potions  x - 2 fizzy orange potions 'sjg z - 2 metallic blue potions[?] describe selected(sjq(sj&r(sj1(sj .##newnew the Skirmisher ..#Barachi of Cheibriados ****** #..(sjHealth: 103/103 ======================== #Magic: 17/17 ======================== #(sj AC: 16Str: 25 #EV: 13(sjT>Int: 29 #(sj#######SH: 0Dex: 34(sj2##÷....###(sj*XL: 13 Next: 25% Place: Orcish Mines:2###.......@##(sjNoise: ---------  Time: 17872.8 (0.0) (sjկ# #...÷.......##y) +0 arbalest (sjt# ##.).÷...÷...∩#Fire: y) +0 arbalest (sjŰ# ##.÷)÷..§.....∩# (sj ### #..)).÷..÷....## (sj#.###)))#.÷...÷.∩##.##.. (sj..##..)##.÷.÷..####...... (sj>...#).)###..#### #......# (sjʲ|.###..))##### ....... (sj_There is an entrance to Weos's Antique Weapon Emporium here.  There is an entrance to Haxtoor's Jewellery Boutique here. (sjs:_You can access your shopping list by pressing '$'.  (sjDThere is an entrance to Uzxueha's Magic Scroll Boutique here.  (sj6yi - a scroll of identify _Thank you for shopping at Uzxueha's Magic Scroll Boutique!(sj\ §As you read the scroll of identify, it crumbles to dust.(sj+3.8 (1(sjC<§(sjQ _t -> h - 2 potions of haste+sjY+sj\Welcome to Uzxueha's Magic Scroll Boutique! What would you like to do? +sjH\> a -  188 gold a scroll of enchant armour (owned: 3)b -  188 gold a scroll of enchant armour (owned: 3)  c -  100 gold 2 scrolls of identify  d -  50 gold a scroll of identify  e -  100 gold a scroll of immolation (owned: 2)f -  188 gold a scroll of revelation +sj\w g -  100 gold a scroll of vulnerability (owned: 2) You have 1876 gold pieces. [Esc] exit[!] buy|examine items+sj\[a-g] mark item for purchase [/] sort (type)+sj\[A-G] put item on shopping list-sjڝ  a -  188 gold a scroll of enchant armour (owned: 3)  c +  100 gold 2 scrolls of identify-sjF After the purchase, you will have 1776 gold pieces.[Enter] buy marked items-sjˤY Purchase items for 100 gold? (y/N).sjj@Z-  5a of identify (owned: 2) .sj@^ d -  100 gold a scroll of immolation (owned: 2)  e -  188 gold a scroll of revelation  f -  100 gold a scroll of vulnerability (owned: 2) .sjA.sj h - 2 potions of haste.sjB s §i - 2 scrolls of identify.sj .sj :§.sj9 p _Thank you for shopping at Uzxueha's Magic Scroll Boutique!.sj.sjasRead which item? Scrolls .sj g - a scroll of fog  t - 5 scrolls of teleportationa - 3 scrolls of enchant armour  i - 2 scrolls of identify  p - a scroll of poison  .sjçw - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise .sj S - a scroll of silence  V - 2 scrolls of vulnerability [!] read|quaff|evoke.sjG[?] describe selected/sjz/sj/sj).##newnew the Skirmisher ..#Barachi of Cheibriados ****** #..Health: 103/103 ======================== #Magic: 17/17 ======================== #AC: 16Str: 25 #EV: 13Int: 29 ########SH: 0/sjCDex: 34##÷....###XL: 13 Next: 25% Place: Orcish Mines:2###.......@##Noise: ---------  Time: 17873.8 (0.0) # #...÷.......##y) +0 arbalest # ##.).÷...÷...∩#Fire: y) +0 arbalest # ##.÷)÷..§.....∩# ### #..)).÷..÷....## /sj>#.###)))#.÷...÷.∩##.##.. ..##..)##.÷.÷..####...... ...#).)###..#### #......# .###..))##### .......i - a scroll of identify /sj]_Thank you for shopping at Uzxueha's Magic Scroll Boutique!  As you read the scroll of identify, it crumbles to dust. _t -> h - 2 potions of hastei - 2 scrolls of identify _Thank you for shopping at Uzxueha's Magic Scroll Boutique!/sjڠ/sjzIdentify which item? (\ to view known items) Potions (select first with !)  x - 2 fizzy orange potions  z - 2 metallic blue potions[?] describe selected/sjo /sjo /sjy /sj .##newnew the Skirmisher ..#/sj҇ Barachi of Cheibriados ****** #..Health: 103/103 ======================== /sj/ #Magic: 17/17 ======================== #AC: 16/sj Str: 25 #EV: 13Int: 29 #/sj [#######SH: 0/sj _Dex: 34##÷....###/sjb XL: 13 Next: 25% Place: Orcish Mines:2###.......@##/sj Noise: ---------  Time: 17873.8 (0.0) /sjʉ # #...÷.......##y) +0 arbalest /sj" # ##.).÷...÷...∩#Fire: y) +0 arbalest /sj~ # ##.÷)÷..§.....∩# /sj ### #..)).÷..÷....## /sj #.###)))#.÷...÷.∩##.##.. /sj[ ..##..)##.÷.÷..####...... ...#).)###..#### #......# .###..))##### ......./sj i - a scroll of identify _Thank you for shopping at Uzxueha's Magic Scroll Boutique!  /sjȋ kAs you read the scroll of identify, it crumbles to dust. _t -> h - 2 potions of haste/sj i - 2 scrolls of identify _Thank you for shopping at Uzxueha's Magic Scroll Boutique!/sj\ §As you read the scroll of identify, it crumbles to dust./sj +4.8 (1/sjR <§/sjn K _x -> w - 2 potions of heal wounds/sj /sj5C/sjqHsRead which item? Scrolls /sjH g - a scroll of fog  t - 5 scrolls of teleportationa - 3 scrolls of enchant armour  i - a scroll of identify  p - a scroll of poison  /sj.##newnew the Skirmisher ..#Barachi of Cheibriados ****** #..Health: 103/103 ======================== #Magic: 17/17 ======================== #AC: 16Str: 25 #EV: 13Int: 29 ########SH: 0Dex: 34##÷....###XL: 13 Next: 25% Place: Orcish Mines:2###.......@##Noise: ---------  Time: 17874.8 (0.0) # #...÷.......##y) +0 arbalest # ##.).÷...÷...∩#Fire: y) +0 arbalest # ##.÷)÷..§.....∩# ### #..)).÷[400sjTm..÷....## #.###)))#.÷...÷.∩##.##.. ..##..)##.÷.÷..####...... ...#).)###..#### #......# .###..))##### .......As you read the scroll of identify, it crumbles to dust. 0sjb_t -> h - 2 potions of hastei - 2 scrolls of identify 0sj._Thank you for shopping at Uzxueha's Magic Scroll Boutique!  As you read the scroll of identify, it crumbles to dust. _x -> w - 2 potions of heal wounds0sj0sjeIdentify which item? (\ to view known items) Potions (select first with !)  z - 2 metallic blue potions[?] describe selected0sj0sj0sj.##newnew the Skirmisher ..#Barachi of Cheibriados ****** #..0sjHealth: 103/103 ======================== #Magic: 17/17 ======================== #AC: 16Str: 25 #EV: 13Int: 29 ########0sjSH: 0Dex: 34##÷....###XL: 13 Next: 25% Place: Orcish Mines:20sjG###.......@##Noise: ---------  Time: 17874.8 (0.0) # #...÷.......##0sjpy) +0 arbalest # ##.).÷...÷...∩#0sj=Fire: y) +0 arbalest 0sj# ##.÷)÷..§.....∩# ### #..)).÷..÷....## 0sj #.###)))#.÷...÷.∩##.##.. ..##..)##.÷.÷..####...... 0sj2$...#).)###..#### #......# .###..))##### .......0sjZAs you read the scroll of identify, it crumbles to dust. _t -> h - 2 potions of hastei - 2 scrolls of identify 0sj_Thank you for shopping at Uzxueha's Magic Scroll Boutique!  As you read the scroll of identify, it crumbles to dust. _x -> w - 2 potions of heal wounds0sjݲ §As you read the scroll of identify, it crumbles to dust.0sjk+5.8 (10sj<§0sjY _z -> L - 2 potions of lignification1sj31sj1sj)1sj,1sj1sj1sj 1sjP 1sj1sjcd  You see here a wyvern skeleton.1sj"!1sjX% _1sj&1sjR,1sj11sj%21sj71sj<1sjI,1sj_K1sjQ1sjpW1sjW1sjR\1sjcd  You see here a wyvern skeleton.1sjj1sjk _1sjZt1sja{1sj1sj=1sjM1sj3$  Things that are here:1sj  a +0 dagger of electrocution; a +0 robe; an orc corpse1sj1sjh _1sj1sjT$  Things that are here:1sjj  a +0 dagger; a +0 robe; an orc corpse1sj˺1sjG _1sj1sj 1sjV Items here: ( )) [[ ÷.1sj1sjf _1sj[1sj[  Items here: ))) [[ ÷.1sj1sj8 _1sjP1sj>  You see here a +0 dagger.1sj5 _1sj,1sj?1sj&1sj.'1sj-1sj41sj%;1sj];1sjE1sjL1sjKS1sj~S1sj'Z1sj`1sjj,1sjaq1sj w1sj}1sj\}1sj1sj1sj ,1sj?1sj@1sj1sjT1sj1sj1sj,1sjf1sj1sj,1sjD1sj1sj,1sj1sj1sj1sj1sj1sj1sj1sjt1sj21sjA1sj=1sj1sj1sj1sjM1sj1sj1sj1sj1sj,1sj1sjr1sj1sj?1sjR1sj21sjh1sj1sj 1sj 1sjA1sj1sjM1sjH1sj1sj1sjY1sjy1sj1sjR1sj1sj1sj[1sjH1sjl1sj1sj1sjj 1sj 1sj~,1sj1sjS1sj1sj1sjP 1sj#1sjr'1sj'1sj*1sj11sjk4,1sj61sjw81sj{:1sj:1sj<1sj0=1sjT>1sj>1sj,?1sjD1sjF1sj0G1sjH1sjNL1sjOg  A troll comes into view.1sj{W ##..)..#######.....#.## ####.................####...............## ##..###..........#.## #.....##))......##### ........)#........#.## #....................# #..))...........#.#.## #.)_.).)...#....@#### ..).........##....# ...........##........ ..#####..###....#....# .... #....###.####........#...## ## #.....#T   troll (asleep) ##..###.## #T#.##<..... ####.......##1sjc^2976.6 (100.8)1sj!_69.0 (103.2 _1sjHe1sjf2sjL 2sjd 2sjk  ##..)..#######.....#.## ..............## ............## .........#.## ))......##### 2sjl )#........#.## .............# ))...........#.#.## )_.).)...#....@#### ).........##....##........ 2sjl #....#....#  ##.####.....  ## #.....#  #T#.## 2sjfm H<..... #### 2sj ##..)..#######.....#.## ..............## ............## .........#.## 2sj ))......##### )#........#.## .............# ))...........#.#.## 2sj=U)_.).)...#....@#### ).........##....##........ 2sji1#....#....# ##.####..... ## #.....#  #T#.##2sjt<..... ####2sjD 2sj 2sj2sj 2sj0N_A troll is nearby!2sj!U )))))2sj!"PT  2sjI"YYou shoot a bolt. The bolt hits the troll!!  The troll shouts!3sj\AT.3sjHeX....#3sje<===80.2 (1.2)3sjQl7_3sjm^ _The troll is severely wounded.3sj .You shoot a bolt. The bolt hits the troll!  You kill the troll!3sj 7))))3sj !3sj^ K.....3sjnb 061.43sj h 3sji k _Cheibriados appreciates the change of pace.4sjV 34sj 4sj 4sj ,4sj 4sj 4sj 4sj+ 4sjb 4sj 4sj 4sj 4sj< 4sj 4sjw 4sj 4sj3 4sj 4sj 4sj 4sj 4sj$ 4sjn% 4sj% 4sj#& 4sjh, 4sjN- 4sj 0 B4sj0 4sj1 4sjv1 4sjU2 4sjd3 4sj3 4sj 4 4sj6 4sj7 4sj,8 4sj9 4sj< 4sj? 4sj? 4sjzB 4sjD 4sjF 4sjG 4sjH 4sjJ 4sjK 4sjKL 4sjnM 4sj$O 4sj Q 4sj7Q 4sjYR 4sjCc 4sjg 4sj1h 4sji 4sjm 4sjp 4sj0q 4sjs 4sj́ 4sj 4sjމ 4sjH 4sj 4sjR 4sj 4sjڝ 4sjy 4sjR 4sj 4sj 4sj 4sj? ,4sj% 4sj 4sj 4sj 4sj? 4sj 4sj 4sj 4sj 4sj@ 4sj 4sj 4sji 4sj 4sj ,4sj 4sj 4sj 4sj 4sj 4sj. 4sj ,4sj 4sj9 4sjA 4sj 4sj- 4sj 4sj 4sj 4sj 4sj 4sj 4sjJ 4sj& 4sj6 4sj`9 ,4sj; 4sj? 4sjC ,4sj}G 4sjXQ 4sjV 4sjW 4sj\ 4sja 4sj g 4sjgg 4sjl 4sjr 4sj{ ,4sj߀ 4sj 4sj 4sj 4sj 4sj1 4sjܟ 4sjB 4sj; 4sj 4sj 4sj² 4sj޷ 4sj 4sjs 4sj 4sj 4sj 4sj ,4sjY 4sj 4sjV 4sj 4sj 4sj $  Things that are here:4sj A  a +0 mace; a +0 plate armour4sjA 5 _4sj 4sj% 4sj,, ,4sj"1 4sj9 4sjC 4sjD 4sjI 4sjO 4sj U 4sjSU 4sjY 4sj^ 4sjc ,4sjol 4sjo 4sjjs 4sjs 4sj v 4sjx 4sjL{ ,4sj} 4sj) 4sj˂ 4sj- 4sj̄ 4sjz 4sj 4sj 4sj 4sj 4sj 4sj 4sjm 4sjG 4sj 4sj 4sj 4sj[ 4sj] 4sj 4sj. 4sjg 4sjs 4sj 4sj 4sj 4sjͦ 4sj 4sj 4sj 4sj 4sj7 4sjѮ 4sjŰ 4sj 4sj 4sj 4sjU 4sjm 4sj 4sj* 4sjA 4sj 4sj 4sj/ 4sjy 4sj2 4sj 4sj 4sj 4sjh 4sj 4sj 4sj 4sj 4sjk 4sj 4sj 4sj ,4sj} 4sj 4sjh B4sj^ 4sj 4sj 4sjy 4sjF 4sjL 4sj 4sj? 4sj  4sj J There is a stone staircase leading up here.4sj 4sj  _4sj 4sj 4sjs 4sj 4sj 4sj 4sjh 4sj 4sj 4sj 4sj 4sj 4sj 4sj 4sjd 4sj 4sj 4sj 4sj 4sj0 4sj 4sj 4sj ,4sjd 4sjZ 4sj$" 4sjd" 4sj# 4sj% 4sj' 4sj( 4sjv) 4sj+ 4sj- 4sj. 4sj/ 4sj2 4sj3 4sj@4 4sj5 4sj7 4sjW9 4sj9 4sj ; 4sj@ 4sjQC 4sjC 4sj`E 4sjH 4sj8K 4sjK 4sjM 4sjVP 4sjfU 4sjU 4sjW 4sjY 4sj\ 4sj\ 4sj] 4sj_ 4sj%a 4sja 4sjc 4sj 4sjC 4sj 4sj* 4sj 4sj[ 4sjĘ 4sj 4sj 4sj  4sj 4sj? 4sj 4sj ,4sj 4sj 4sjH 4sj 4sj| 4sjx 4sjq 4sj_ 4sjL 4sjQ 4sjg 4sj 4sj 4sj 4sj 4sj 4sjd 4sj` 4sjc 4sj 4sj 4sj 4sjg ,4sj; 4sjE 4sj 4sj 4sjl 4sj 4sj 4sj 4sj 4sj 4sj8,4sj4sj]4sj44sjn4sj4sj 4sj 4sj 4sj 4sj4sjAB4sj4sj4sjW4sj7!4sj#4sj&,4sjX)4sj,4sj/,4sjo24sj54sj+<4sje<4sj ?4sjB4sjF4sjJF4sjqI4sjM4sjP4sjP4sjX4sj(\4sjq_4sj_4sjOb4sje4sji4sjTi4sjk4sjn4sjq4sjKr4sjt4sjw4sjy4sjy4sj |4sj4sj54sjs4sj24sj4sj.4sjh4sj4sja4sjɘ4sj4sj!4sj4sj4sj4sjx4sj4sj4sj4sj4sj4sj 4sj]4sj4sj4sj4sj 4sjF4sj4sjº4sj4sj4sj4sj,4sjS4sj4sj4sj4sjb4sjn4sj4sj4sj4sj4sj4sj4sj4sj4sj,4sj04sjY4sjw4sj4sje 4sj4sj,4sj?4sj=4sj4sj4sj 4sj,$4sjI'4sj'4sj)4sj}04sj34sj,44sjx64sj^84sj:4sj:4sj7=4sj]>4sj?4sj?4sjW@4sjPA5sj%5sj]5sj5sj5sj5sj5sj5sj5sj5sjb5sj5sj5sj5sj5sja5sj#5sj&5sj&5sj-)5sj.5sj]55sj55sj(95sj=5sj@5sjA5sjC5sj%H5sj"K5sj_K5sjN5sjS5sjV5sjV5sjY5sjt^5sja5sj7b5sje5sjUo5sj5sjѪ,5sj5sj{5sjv5sj5sj5sj5sj^5sj5sj 5sj5sj5sj5sj5sj5sj5sj5sj5sj 5sj5sj5sj@5sj<5sj5sj5sjq 5sj 5sj5sj5sjV5sj/5sj45sj5sj5sj|"5sj9%5sj%5sj(5sj+5sjS,5sj,5sj.5sjb15sjt35sj35sj55sj75sj95sj:5sj;5sjP>5sj@5sjA5sj.C5sjF%  5sj9G+There is a stone staircase leading up here.5sjJ5sjJ _5sjL5sjO5sjR5sjS5sjU5sjyX5sj [5sjQ[5sj\]5sj`5sjb5sjb5sjd5sjk5sjm5sj3n5sjo5sjt5sjJw5sjw5sjqy5sj*|5sj~5sj~5sj܀5sj5sj5sjS5sjy5sj5sj  You encounter an orc priest. It is wielding a +0 trident.5sjە| #. ...  5sj#......#  o #ß.#...#  ..#.....#  5sjP.'.....#  #.....#  5sj,#ß.)..##  #######.)....##  #...........@.## --- 5sj ###.......##  #.......#.........## 5sjo ##.......##.........##  #.......#####.^...#..#  ###......##.......#.## 5sj%o   orc priest (polearm, asleep)#......##).....#####5sjZ#####....#)...<...### #...........########5sjL38372.6 (391.2)5sj$R---5.0 (393.6 _5sj5sjѩ6sj h #. ... #......# o #ß.#...# ..#.....# .'.....#6sji #.....# #ß.)..##  #######.)....##  #...........@.##  ...........##  ..#.........##  ##.........##  ###.^...#..#  ......#.## ).....##### )...<...#  ......### 6sj #. ... #......# o #ß.#...# ..#.....# 6sj.'.....# #.....# #ß.)..## 6sj #######.)....##  #...........@.## 6sjK ...........##  ..#.........## 6sj{^ ##.........#  6sjD###.^...#..#  ......#.## ).....#####6sj)...<.. ......### 6sj6sj6sja 6sjEb _An orc priest is nearby!6sj .You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!6sj m)))))))6sj( ).'..)..6sj C7===6.2 (1.2)6sj 6sj k _Cheibriados appreciates the change of pace.7sj7sj(7sjc7sj7sj #...### #.....## #......#) #ß.#...#...#.....#_.'.....# #..... #ß.) #######.).0.0 # ###...... #.......7sj. ##.......##.........## #.###.^...#..#  ###......##.......#.## ####......##).....##### 7sjνr#.#####....#)...<...#7sj7sj:7---8.6 (2.47sj:_7sj: _Found a roughly hewn altar of Beogh.8sj 8sjF 8sjR8sj8sj8sj8sj$8sjl(8sj9-8sjr-8sj/8sj18sj-38sjf38sj48sjy78sjN98sj98sj;8sj<8sj>8sjB?8sj@8sjC8sjJ8sj-K8sjL8sjEO8sj\Q8sjQ8sjR8sj.U8sjV8sjW8sj;X8sjt[8sj0]8sjv]8sj^8sj`8sjOb8sjb8sjc8sje8sjg8sjg8sjci8sjFk8sj|m8sjm8sjo8sj-q8sj!s8sjYs8sjt8sj*  ### ##.## #...### #.....## #####......#8sj{ #.).#ß.#...# #...#.....## #._.@.....#---409.8 (31.2) 8sjs#...#.....# #...#ß.)..## #######.)....##8sj #.............## ###..............## 8sj[D#.......#.........## ##.......##.........## #.......#####.^...#..#There is an open door here.8sj8sj8sjE _Done exploring.;sj;sjv;sj;sjF;sj;sj$ _;sj ;sjc#;sj%;sj8&;sj(;sjy*;sj,;sj,;sj.;sjM7;sj9,;sj;;sj&>;sj@,;sjB;sjlE;sjG;sjVH;sjJ;sjL;sjnO,;sjQ;sjW5#...#.....###._.'.....# #...#.....# ;sj_X[#...#ß.)..## #######.)....## #.............## ###..............## #.......#.........##  ##.......##...##26.6 (16.8  ;sjX#.......#####.^...#..###......##.......#.## ###......##).....##### .#####....#)...<...# ;sjY]..## #...........### #####  ...# ##..........# ##÷...  ...####........#### ###.....  .....##...........## #...÷...;sjgYE ;sjY;sj|^;sj_;sj*+;sj~-;sjG7;sj9<sj <sj <sj <sjΕ =sj=sj=sj.=sj=sj=sj=sj=sj=sj,=sj=sj(=sj,=sjv=sj$=sj,=sjy=sj=sj=sj=sjg=sjj #.............#####..............###.......#.........####.......##.........##=sj.......#####.^...#..###......##.......#.###......##).....##### ###.#####....#)...<...# .#...## #...####38.6 (12.0 #.....# ##..........# ##÷ ......####..#### ###.. ........##...........## #...÷.......#.............# ##.).÷.......=sj#.....## ##.÷)÷....#.......### #..)).÷##...........#.###)))#.÷=sjc####.......###.#.......##..)##.÷=sj=sj=sjW =sj1=sj=sj=sj=sj,=sj*=sj=sj=sj=sj=sjk=sj=sj^=sjS=sj=sjx=sj=sj=sj=sj3=sj=sj=sj###......##.......#.## ###......##).....##### =sj#.#####....#)...<...# ..## #...........### ##### ...# ##..........# ##÷... ...####........#### ###..... =sj.....##...........## #...÷... .....#.............# ##.).÷... ............#...@.## ##.÷)÷..§.50.....#=sj### #..)).÷.. #..........#.###)))#.÷. ##=sj#.###.#.......##..)##.÷.÷..###.#..#).)###..###..............###..))##### ..#.............## ##..)..####=sja ...)#...........## ####........=sj  ...#...).........## #..##....... =sj2=sjQ=sj)=sj =sj =sjq =sj =sj =sj̑ =sj =sjT =sjo =sj =sj[ =sj =sj =sj" =sjV =sj =sj =sjB =sjb =sj =sjE =sj =sj =sjG =sj =sj =sjR =sj .....##...........## #...÷... .....#.............# ##.).÷... .=sj$ V...........#.....## ##.÷)÷..§. #..........#.......### #..)).÷..÷ =sj #..................#.###)))#. ##.......###.#.......##..)##.÷.÷....###.#........#).)###..##.###..))##### #..........@..## ##..)..####65.0 (14.4 .....)#.....=sj ## ####........ ...#...)## #..##.... =sj^ .....)#)........## ##..###....#).........### ##.....##))..)###............###........)#....)..##.).....###........... =sj G#...)..)..)##.....####..)) ###....)...##........#.)_.).)...#=sj2 =sj\ =sj >sj>sj>sj>sj>sj4>sjX>sjg>sj>sj.>sj>sjm>sj\>sj~>sj>sj>sj}>sj>sj >sj >sj>sj>sjP>sj>sj>sj>>sj>sj>sj26....###.#........#).)###..##..>sj6U....###..))##### >sj6}#.............## ##..)..#### >sj7x.....)#...........## ####........ >sjX7k...#...).........## #..##.... >sj7.....)#)........## ##..###....>sj8#).........### ##.....##))..>sjM8)##>sj8=###........)#..>sj8^..)..##.).#...........>sj8 79.4 >sjI9X#...)..)..)##>sj9*##..)) >sj:###....)...##........#.)_.).)...# >sjv:#......)..###..........).... #..........#....................# .>sj:q)........)............#####..### >sjI;h))..................#....##....## >sj;g........).........####....#...## >sj;r.....#...........###.##..###.##>sj=>sj>sj>sj  >sjz >sj| >sj >sj$ >sj0& >sj5) >sjM- >sj1 >sj1 >sj5 >sj9 >sjH> >sj> >sjB >sjM >sjQ >sjDR >sj$V >sj;\ >sjb ,>sj&g >sjkl >sjq >sj.r >sj| >sjT |#).........### ##.....##))..)###............###........)#....)..##.).....###........... >sj #...)..)..)##.....####..)) >sj ###....)...##........#.)_.).)...# #......)..###..........).... #..........#....................# .)........).....#####..### >sjΑ ))..............@...#....##....##93.8 ........)....##....#...## >sj E.....#...........###.##..###.## )....###......).###.....<.....# ....##..).......###..........#>sj< #.###.........................##  >sjo ####.)................#.##  .##.......)..)..................#  >sj ##.........#).)......#........... >sj. >sjo >sj ?sj ?sjl ?sj ?sj ?sj ?sj ?sj ?sj( ?sjq0 ?sj0 ?sj7 ?sjD ?sjJ ?sj(K ?sjDQ ?sjaX i  You see here a +0 giant spiked club.?sj^ ?sj2_  _?sjd ?sjlj ?sj?u ,?sjz ?sj #......)..###..........)..... .##..........#...........?sjS 5)........)............#####..# ..))..................#....## ..........).........####....# .#.....?sj ###.##..###.## ..)....###......).###.....<.....##..)?sjɇ ###.......... ....###..................505.8 (12.0####.).?sj 2.............#.##.)..)................. #.##.........#).)......#......... #..#.......)###......####.#......?sjN 1...........##....÷...... ....###......#....>............. .....##.................. ?sj o......###.........#.....).....<?sjT ?sj] ?sjR @sj9@sj @sjw@sjv@sj] @sj @sjp# @sj, @sj1 @sjC3 @sj6 @sjp; @sj@ ,@sjD @sjM @sjR ,@sjU @sjW $  Things that are here:@sj\ <  a +0 club; 2 boomerangs@sj(b @sjb  _@sjf @sjj @sjp ,@sjr @sjwv @sje ,@sj @sj )....###......).###.....<.....# ......##..).......###....##.###.......................####.).......................###.......)..)................. @sjJ #.##.........#).)......#......... #..#.......)###......####.#.............##....÷........#..@.>20.2 (14.4...##....#...###.........#.....).....<###.## #........####..))## @sj  ### ##........# #...)....#### #...#...#####.##..#..<#  ##......# #...##.#...##  ##.#..## ##.##..##...#  #...### #########..##@sjn @sj @sj} AsjC Asj Asj AsjDZ Asj Asj= Asj^ Asj Asj AsjH Asj Asj Asj Asj Asj Asj Asj Asj Asj, Asj Asj Asj Asj< Asj Asj Asj Asj: Asj Asj ,Asj Asja Asj Asj, Asj Asj $  Things that are here:Asj0  a +0 giant club; a +0 giant clubAsj Asj  _Asj Asj Asj ,Asj Asjp Asj" Asj # Asj$ Asj' Asj( AsjL) Asj* AsjJ, Asj- Asja. Asj/ AsjP> l#).)......#...........# ##......####.#........# ##....÷..............## #....>.............### ................#.## Asj? .....#.....).....<....# ....####..))......##.## # #...)....###### #####.##..#..@#51.4 (31.2# #...##.#...#### ##.##..##...# #########..## ##...# Asjn? ~##.## ### Asj? AsjNE Asj=H a _There is a stone staircase leading up here.Bsj Bsj Bsj. Bsj Bsj 82.4 (1.0) _Bsjy Bsj @ 1  You climb upwards.Bsj2 >  Bsjo ## ### ## #..#..## ###.## ..Bsj z##.#...## ..K.............# Bsj ,........T........ ..O.............. #....@........ .............#... Bsjr ..#.............. ##..........o.. #.o............#.#.............O   Erolcha (asleep).. .........#..#.K   kobold blastminer (launcher, asleep)o .........##.oo#Bsj fT   troll (asleep) ........... .## o   orc wizard (asleep)(…)You encounter Erolcha the Cunning, an orc wizard, a troll, 4 orcs and a koboldblastminer.Erolcha is wearing a +2 robe of positive energy. The kobold blastminer iscarrying a +0 orcbow.Bsjl /  --more--DsjX DsjR 3oDsjR o   orc sorcerer (wandering) Dsj -3.9 (2.5Dsjo Dsj s _You encounter an orc sorcerer. It is wielding a +0 dagger.Dsj? c _There is a stone staircase leading down here.Esjl  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Esj` ## ######..#..## ###.##........##.#...##..K.............#........T..........O..............#....@.....................#.....#..............##..........o..#.o............#.#.............Opoisoned).. .........#..#.KEsjHa 8poisoned).........##.oo#Tpoisoned)......o.... .##opoisoned) The orc wizard is poisoned.  The orc shouts!  The orc is poisoned.  The orc sorcerer shouts!  The orc sorcerer is poisoned. The troll is poisoned. The orc is poisoned.  Esja The kobold blastminer shouts!Fsj,## ######..#..## ###.##........##.#...##..K.............#........T..........O..............#....@.....................#.....#..............##..........o..#.o............#.#............... .........#..#.Fsj+.........##.oo#......o.... .##Fsj9 TFsjThe kobold blastminer is poisoned. The orc looks even sicker.  The orc wizard looks even sicker. The orc sorcerer looks even sicker.Fsjc o.You hear a shout!  You encounter a troll.Fsjm KTOoFsj>44   ice devil (summoned)oooK   kobold blastminer (launcher, poisoned)oTT 2 trolls (1 wandering, 1 poisoned)The orc sorcerer mumbles some strange words.The kobold blastminer wields a +0 orcbow.Fsj[D)))))FsjMZ.To.FsjZIo.Fsj[Mo.Fsj\Co.Fsj\F.OFsj3gS.....TTFsjh1-4-----===4.9 (1.0Toxic FsjnFsjpP _The kobold blastminer shoots an arrow. The arrow hits you.Gsj ?  Casting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GsjGsjG .Your toxic radiance grows in intensity. Erolcha looks even sicker.  You kill the orc!Gsj.Cheibriados appreciates the change of pace.  The orc looks even sicker. x2  The troll shouts!  GsjWThe troll is poisoned. The orc sorcerer looks even sicker.  The trollGsj0 ## ######..#..## ###.##Gsj........##.#...##..K.............#..................T.O....T........#....@.....................#.....#..............GsjZ##.o...........#..............#.#.............very poisoned).. ....4....#oo#.. .........##...#Gsjavery poi…)......o.... .##TGsj~poisoned, 1 very poisoneCheibriados appreciates the change of pace.GsjdM ## ######..#..## ###.##........##.#...##..K.............#..................T.O....T........#....@.....................#.....#..............Gsj9N ##.o...........#..............#.#............... ....4....#oo#.. .........##...#......o.... .##Gsj` .The kobold blastminer looks even sicker.  You kill the orc!Gsjys .Cheibriados appreciates the change of pace.The orc wizard looks even sicker.  You kill the orc!Gsjt ] o.Gsj0u Cheibriados appreciates the change of pace.The troll looks even sicker.Gsju 7T.GsjRx 4.The kobold blastminer looks even sicker.  Gsjx lThe troll barely misses you. The troll claws you but does no damage.Gsj9y Bo.Gsjz F.OGsj ))))very poisoned) Gsj 2-1---------5GsjX Gsj_ K _The troll misses you.GsjoGsjRead which item? Scrolls  g - a scroll of fog  t - 5 scrolls of teleportationGsj #a - 3 scrolls of enchant armour  p - a scroll of poison  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence GsjI V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedIsj Isj Isj newnew the SkirmisherBarachi of Cheibriados ******## #####Health: 102/103 =======================-#..#..## ###.##Magic: 11/17 ===============---------Isj ........##.#...##AC: 16Str: 25..K.............#EV: 13Int: 29..T..............SH: 0Dex: 34....O...T........XL: 13 Next: 27% Place: Orcish Mines:1#....@........Noise: ===------  Time: 18555.9 (0.0).............#...Isj y) +0 arbalest..#...o......)...Fire: y) +0 arbalest##.............Toxic #..............#.#....4........O   Erolcha (very poisoned).) .........#))#.4   ice devil (summoned). .....o...##...#K   kobold blastminer (launcher, very poi…)........... .##TT 2 trolls (very poisoned) (…)You kill the orc!Cheibriados appreciates the change of pace.Isj4 The troll looks even sicker.  The kobold blastminer looks even sicker.  The troll barely misses you. The troll claws you but does no damage. _The troll misses you.Isj : Isj  newnew the Skirmisher  Barachi of Cheibriados ****** Isjd z## ### ##  Health: 102/103 =======================- #..#**## ###*##  Magic: 11/17 ===============--------- ...*****##*#**.##  AC: 16Str: 25 Isj ..K***********..#  EV: 13Int: 29 Isj ..T***********...  SH: 0Dex: 34 ...*O***T*****...  XL: 13 Next: 27% Place: Orcish Mines:1 Isj #****@*****...  Noise: ===------  Time: 18555.9 (0.0) ...**********#...  y) +0 arbalest Isj ..#***o*******...  Fire: y) +0 arbalest ##**********...  Toxic  #***********...  Isj #.#****4*****...  O   Erolcha (very poisoned) .) .........#))#.  4   ice devil (summoned) Isj . .....o...##...#  K   kobold blastminer (launcher, very poi…) ........... .##  TT 2 trolls (very poisoned) (…)The troll looks even sicker.  Isj/ The kobold blastminer looks even sicker.  The troll barely misses you. The troll claws you but does no damage. _The troll misses you.Press: ? - help, Dir - look around, f - activateIsjh xLook: a troll (moderately wounded, very poisoned)Jsj   newnew the Skirmisher  Barachi of Cheibriados ****** ## ### ##  Health: 102/103 =======================- Jsji@#..#..## ###.##  Magic: 11/17 ===============--------- ........##.#...##  AC: 16Str: 25 ..K.............#  EV: 13Int: 29 Jsj..T..............  SH: 0Dex: 34 Jsj۱ ....O...T........  XL: 13 Next: 27% Place: Orcish Mines:1 Jsj#....@........  Noise: ===------  Time: 18555.9 (0.0) .............#...  y) +0 arbalest Jsj^..#..........)...  Fire: y) +0 arbalest ##.............  Toxic  #..............  Jsj#.#....4........  O   Erolcha (very poisoned) Jsj.) .........#))#.  4   ice devil (summoned) Jsj". .....o...##...#  K   kobold blastminer (launcher, very poi…) ........... .##  TT 2 trolls (very poisoned) (…)JsjT4_The troll misses you.Press: ? - help, Dir - look around, f - activateLook: a troll (moderately wounded, very poisoned)  As you read the scroll of silence, it crumbles to dust.  JsjfA profound silence engulfs you.  You kill the orc wizard!JsjD4 Jsjh## ### ##  #..#..## ###.##  ........##.#...##  Jsj..K.............#  ..T..............  Jsj....O...T........  #....@........  Jsj2.............#...  ..#...)......)...  Jsje##.............  #.............. #.Jsj-...  Jsj.) .........#))#.  . .....o...##...#  extremel ........... .## Jsj  You kill the orc wizard!Cheibriados appreciates the change of pace.  JsjpThe troll looks even sicker.  The orc sorcerer looks as sick as possible!  The troll looks even sicker.  The kobold blastminer looks as sick as possible!JsjFL))))))))JsjGLo.JsjiI9.TJsjJT4.JsjFON .OJsjOThe kobold blastminer shoots an arrow. The arrow closely misses you.The troll bites you but does no damage. The troll barely misses you.Jsj_i....@..JsjeOSilenced 6.9 (1JsjtJsjw* _The troll claws you.Ksj2mP  You shoot a bolt. The bolt hits the troll!!Ksj} .KThe troll is severely wounded.KsjGErolcha looks even sicker. The troll looks as sick as possible!  The orc sorcerer looks as sick as possible!Ksj>2oKsjRB oKsjh.The kobold blastminer looks as sick as possible!Ksj1oKsju .TYou encounter an orc warrior. It is wielding a +0 long sword.4. .OYou encounter an orc warrior. It is wielding a +0 trident. 1 very poisoned, 1 extreme3=8.0 (1.1Ksj Ksj~ _The troll closely misses you. The troll claws you but does no damage. x2Lsj4 .You shoot a bolt. The bolt hits the troll!!  You kill the troll!Lsj9    troll (extremel) Lsj §orc warrior is poisoned. The troll looks as sick as possible!  The orc warrior is poisoned.  The kobold blastminer looks as sick as possible!  Your toxic aura wanes.  You kill the orc sorcerer!  Cheibriados appreciates the change of pace.Lsjy 0.Lsj k †$oLsj K   kobold blastminer (launcher, extremel…)T   troll (extremely poisoned)Lsj oo 2 orc warriors (1 polearm, poisoned)  The ice devil disappears in a puff of smoke!Lsj L))))))))Lsjj Ko.Lsjjk Mo.Lsjl <.TLsjl F.OLsjm C.KLsjZ ...@...unsilencLsj̇ \=319.2 (1.2Lsj= Lsj2  Lsj o_The kobold blastminer shoots an arrow. The arrow completely misses you.MsjnQx  You shoot a bolt. The bolt hits Erolcha!!Msj| .Erolcha is almost dead.You kill Erolcha!MsjKo.MsjMo)MsjsC.TMsjT ....##.#....Msjy....T[@........Msj+............K   kobold blastminer (launcher, extremel…)T   troll (extremely poisoned)Msjhoo 2 orc warriors (1 polearm, poisoned)  Cheibriados appreciates the change of pace.Msj ```The kobold blastminer blasts its cannon at you.Msjh{<.TMsj2|Ko.Msj|Mo.MsjPL.. Msj%65/103 ---------2=560.4MsjژMsjԚ/ _The iron shot hits you!!!Nsj [You shoot a bolt. The bolt hits the troll!!  You kill the troll!Nsjooo 2 orc warriors (1 polearm, poisoned)NsjIFo.NsjJG.oNsjK1ONsj[& O   ogre (wandering)  Cheibriados appreciates the change of pace.You encounter an ogre. It is wielding a +0 giant spiked club.Nsj` ```The kobold blastminer blasts its cannon at you.NsjX..[.Nsjm31-----------------61.6NsjdNsj / _The iron shot hits you!!!OsjOsjDOsj$Osj&Ko.Osj.'Mo.Osj'1.Osj1X  1 poisoned)Osj3_2--------20Osj <Osjz_ =2 Osj {,_The orc warrior looks more healthy.Osj#).)......#...........# ##......####.#........# ##....÷..............## #....>.............### .............#.## Osj|.....#.....).....<....# ....####..))......##.## .....# #...)....###### ...#####.##..#..@# ...# #...##.#...## Osj%..## ##.##..##...# ### #########..## # #...# ##.## ### Osjw OsjCG44.1 (2.5OsjOsj# _You climb downwards.Osj OsjS_There is a stone staircase leading up here.PsjPsjPsjPsjPsjԦI5=PsjŧPsjީPsjLS6=Psj׫PsjPsj/7PsjlG3==PsjPsjM8PsjPsjKPsjI9=PsjPsjPsjGT41=Psj$PsjPsj*T2==PsjPsjPsj-T43=PsjwPsj<PsjK4=Psj,PsjPsjDO54=Psj|PsjPsjPsj897Psj/Psj PsjlS8=PsjPsjPsjK9=Psj)Psj%PsjPsjXE50=PsjPsjyPsj91PsjIPsjGPsjS2=PsjPsjPsjB54=Psj|E5==PsjPsjPsj95PsjPsjPPsjS6=PsjPsja7=PsjPsjPsjL8==PsjPsjO9PsjPsjO!W _You start resting.Psj,>61=Psj-L6=......Psj?-L.....--------- ......Psjs- ..Psj4086.1 (22.0)PsjY5,7.1 (23Psju<Psj|?U _Your hearing returns.Psjӱ3PsjNPsj~PsjK2=PsjPsjPsj893PsjPsja4=PsjIPsjcPsjS5=PsjsPsjPsjK6=PsjPsjPsj$98PsjPsj Psj+h_You start resting.Magic restored.PsjPT9=Psj293.1 (6.0)Psja7==4.1 (7 _PsjPsjPsjk Psj Psj Psjy Psj L70=Psj Psjp %123===75=6Psj Psj' Psj %7Psj Psj: Psj K8=PsjD Psj PsjB #9Psj 2=Psj Psj Psj &80Psj5 Psj PsjT K2=Psj Psj~ U3=Psj Psj Psj Psj[ %4Psj Psjk Psj %5Psj Psj PsjP K6=Psj Psj^ Psj U7=Psj Psj Psj1 %9Psj\ Psj Psjo &90Psj Psj{ Psj 51=Psj Psj; Psj PsjA U2=Psj Psj Psj %3Psj? Psj Psj= %4Psj Psjq Psj K6=Psj$ Psj Psj< U7=Psj Psj Psj %8Psj= Psj, Psjn 59=Psj Psj Psj Psj E100/103=Psj: Psj PsjU Psj %2Psj PsjL k _You start resting.HP restored.Psj Psj" 1622.1 (28.0)Psj|# a3=3.1 (29 _Psjz/ Psj1 Psj 3Psj% PsjD ,Psj Psj ,Psjh PsjA" Psj" Psj# Psj% Psj& 9=Psjn' PsjE) Psj) Psj* Psj, Psj2- Psj]. Psj0 Psj0 Psj*2 Psj3 PsjQ4 Psj5 Psj7 ,Psjz9 Psj[; Psj; Psj= Psj> Psj1? Psjj@ Psj(B PsjB PsjC PsjE PsjE Psj(G PsjH PsjhI PsjJ PsjL PsjdM PsjN PsjWP PsjP PsjQ PsjT PsjyT PsjU PsjW PsjOX PsjY Psj[ Psj\ Psj] Psj_ Psj_ PsjLa Psj:c Psjc Psj%e Psjg Psjg Psjh Psjj PsjQk Psjl Psjn Psj)o Psjp Psjw Psjw Psjy Psj| Psj;} Psj~ Psj Psj! Psj Psj Psj Psj] Psj ,Psj. Psj# Psj Psj Psj Psjb Psj Psj Psj' Psj Psjs Psjߗ Psj6 Psj& Psj Psj Psj՞ PsjB Psj Psj̢ ,Psj. Psj Psjk Psj Psj^ Psj Psj Psj Psj PsjQ Psj Psjm Psj PsjI Psj PsjҴ Psj Psj Psj, Psj PsjT Psj PsjQ Psj Psj۾ Psj Psj Psj; Psj Psj_ Psj PsjP Psj Psj! Psj ,Psjo Psj; Psj Psj Psj Psj Psj Psj Psj# Psj Psj4 Psjz Psj* Psj Psj: Psj Psj: Psj Psj Psj Psj Psj/ Psj Psj# Psj Psjz Psj Psj& Psj Psj PsjW Psj' Psjn Psj Psj ,Psj[ Psj PsjT Psjj Psj Psj Psj Psjt Psj PsjՐ Psj Psj Psjy Psj PsjT Psj Psj Psjə Psj1 Psj Psj% Psjy Psj ,Psj, Psj PsjM Psj PsjG Psj Psj Psj Psj PsjO Psj Psj> Psj Psj` Psj Psj PsjǴ Psj PsjW Psj; Psj Psj Psj Psj Psjo Psj Psjw Psj Psj Psj- Psj Psj Psj Psj6 Psj Psj7 Psj PsjD Psj Psj Psj Psj Psj Psj PsjW Psj Psja Psj Psj Psj Psj Psj4 Psj PsjE Psj PsjR Psj Psj Psj Psj Psj Psj^ Psj Psj Psj Psj9 Psj PsjV Psj Psj Psj Psj Psj+ Psj Psj+ PsjyPsjPsjPsjQPsjPsjPsjPPsj. Psji Psj Psj Psj PsjDPsjPsj5PsjPsj0PsjnPsjPsjW _You start waiting.PsjD -722.1 (9Psj .3.1 (100.0)Psj$Psj&# _Done waiting.Psj[PsjPsjPsjPsjPsjPsjPsj!Psj"Psj6$Psj$Psj%Psjv'Psj'Psj(Psj*Psj*PsjQ,Psj-PsjZ.Psj/Psjw1Psj1Psj3Psj4Psj@5Psj6Psj$8Psje8Psj9Psjy;Psj;Psj =Psj>Psj?Psj@QsjQsjkQsjQsj~QsjJQsjoQsj*QsjQsjQsj Qsj Qsj% QsjYQsjQsjQsjQsj QsjsQsj#QsjeQsjQsjQsjQsjQQsj;Qsj}QsjQsjQsj QsjQ!Qsj#QsjW#Qsj$Qsjr&Qsj&Qsj(Qsj)Qsj*Qsj+Qsj`-Qsj-Qsj.QsjV1,Qsj7Qsj$:,Qsj<Qsj^>Qsj>Qsj?QsjAQsjAQsjWDQsj:FQsjyFQsjGQsjkIQsjIQsj KQsjLQsjLQsjaNQsjPQsjKPQsjQQsj[SQsjSQsjTQsjVQsjVQsj:XQsjZQsj=ZQsjA\QsjF^Qsj^Qsj_QsjaQsjaQsjcQsjdQsjeQsjkfQsjhQsjRhQsjiQsjxkQsjkQsjmQsjoQsjoQsj6qQsjrQsj!sQsjutQsj6vQsjpvQsjwQsjyQsjyQsj {Qsj|Qsj(}Qsjn~Qsj"QsjQsjQsjQsjۃQsjLQsjQsj=QsjQsjXQsjQsjQsj̍QsjQsj]Qsj+QsjeQsj,Qsju,Qsj_QsjuQsjğQsjQsjآQsj(QsjQsj>QsjxQsjQsjQsjQsj7QsjQsj6Qsj~QsjLQsjQsj̱Qsj}QsjҳQsjQsjŶQsjQsj\QsjQsjHQsjûQsjaQsjQsj QsjQsjQsjIQsj)QsjeQsjQsjQsjQsjQsjQsjPQsjQsj`QsjQsjQsjQsjQsjpQsj#Qsj]QsjQsjQsj-QsjtQsj@QsjyQsjQsjQsjQsj.QsjQsjPQsjQsjsQsjQsj Qsj6,QsjQsjpQsjQsj.QsjQsj(QsjQsjQsj;QsjmQsjQsjQsj+QsjQsjQsjIQsjQsjLQsjQsjt Qsj Qsj Qsj QsjQsjdQsj+QsjhQsjQsjtQsjQsjQsjQsj QsjQsj/QsjkQsjQsjQsjQsj9 Qsj"Qsj?"Qsj$Qsj+&Qsjl&Qsj'Qsj)Qsj)Qsj+Qsj,Qsj-Qsjc.QsjP0Qsj0Qsj1QsjG4,Qsj6Qsjf7Qsj7Qsj 9Qsj:Qsj0;Qsj<Qsjb>Qsj>Qsj@QsjAQsjAQsjLCQsjIW _You start waiting.QsjN4822.1 (99.0)QsjO.3.1 (100.0)QsjSQsjOU# _Done waiting.RsjxRsj]yRsjSRsjRsj{14.0)Rsj'Rsjc. 1  RsjdYou climb upwards.RsjdRsjp  ## ### ## RsjxpH#..#..## ###.## ..##.#...## ................# .......K.o....... Rsjp.......o÷........ #...[@........ .............#... ..#...[......)... Rsjp##..o.......... #..............#.#...$.........Rsj9qK   kobold blastminer (launcher).[ .........#[)#.oo 2 orc warriors (1 polearm). .........##...#Rsjqqo   orc (wandering)........... .##You encounter an orc. It is wielding a +0 mace.Rsjq~The orc warrior hits you but does no damage.  The orc warrior hits you from afar with a +0 trident.Rsjve))))))))Rsj( ÷@..o.......oRsj(The kobold blastminer shoots an arrow. The arrow completely misses you.RsjՄl97/103 --===5.6 (2.5Rsj֍Rsj  _The orc shouts!Rsjy _There is a stone staircase leading down, spattered with blood here.Ssj͐  SsjRECasting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ssj ## ######..#..## ###.##........##.#...##................#.......K.o..............o÷........#...[@.....................#.....#...[......)...##..o..........#..............#.#...$........., poisoned).[ .........#[)#., poisoned). .........##...#  orc (poisoned)........... .##You begin to radiate toxic energy. The orc warrior is poisoned. x2Ssj _## ######..#..## ###.##........##.#...##................#.......K.o..............o÷........#...[@.....................#.....#...[......)...##..o..........#..............#.#...$..........[ .........#[)#.. .........##...#........... .##Ssj o.Confirm with . or Enter, or press ? or * to list all spells. Ssj]  You begin to radiate toxic energy. The orc warrior is poisoned. x2  The orc is poisoned. The kobold blastminer is poisoned.  The orc warrior looks even sicker.  The kobold blastminer looks even sicker.  The orc warrior hits you but does no damage.Ssj very poi…)1 poisoned…) Ssj ))))))))The orc warrior barely misses you. The kobold blastminer shoots an arrow.Ssjqd ~÷@......SsjFe 8--4-----====6.6 (1.0Toxic Ssjm Ssjno S _The arrow closely misses you.Tsj}e  TsjeECasting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tsj  .Your toxic radiance grows in intensity. The orc warrior looks even sicker.  You kill the orc!Tsj,## ######..#..## ###.##........##.#...##................#TsjrB.......K.o..............o÷........#...[@.....................#.....#...[......)...##.............#..............#.#...$......... Tsj.[ .........#[)#.very poiso. .........##...#........... .##Tsj1 ## ######..#..## ###.##........##.#...##................#Tsj~1 .......K.o..............o÷........Tsj1 #...[@.....................#.....#...[......)...Tsj2 Y##.............#..............#.#...$.........TsjB2 .[ .........#[)#.. .........##...#Tsj2 N........... .##TsjS 0 )  TsjyS Cheibriados appreciates the change of pace.The orc warrior looks even sicker. x2; The orc warrior barely misses you.Tsj^X ))))))))The orc warrior closely misses you. The kobold blastminer shoots an arrow.Tsj{ h÷@......Tsj= Tsj 9=1---------===-7Tsj Tsj  Tsj E_The arrow closely misses you.Usj e   UsjIf ECasting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Usjg ## ######..#..## ###.##........##.#...##................#Usj F.......K.o..............o÷........#...[@.....................#.....#...[).....)...##.............#..............#.#...$..........[ .........#[)#.extremely . .........##...#........... .##Your toxic radiance grows in intensity.Vsjqj## ######..#..## ###.##........##.#...##................#.......K.o..............o÷........#...[@.....................#...Vsjj..#...[).....)...##.............#..............#.#...$..........[ .........#[)#.. .........##...#........... .##VsjsH .KVsj;tThe orc warrior looks as sick as possible! x3  The orc warrior hits you from afar with a +0 trident.VsjA}Vsj}7-8/17 --------Vsj~&-8VsjrVsjL VsjS_The orc warrior closely misses you.Wsj#h .You shoot a bolt. The bolt hits the orc warrior!!  You kill the orc warrior!Wsjlm   orc warrior (polearm, extremely poisoWsj .Wsj shoot a bolt. The bolt hits the orc warrior!!  You kill the orc warrior!  Cheibriados appreciates the change of pace.  The orc warrior looks as sick as possible!  Wsj(2The kobold blastminer looks even sicker.Wsj=' Wsj=%))Wsj<> Wsjv>   Wsj>Cheibriados appreciates the change of pace.The kobold blastminer unwields a +0 orcbow.WsjG#9WsjjH?=79.8 (1.2WsjlWsj/p WsjopB_The kobold blastminer hits you but does no damage.Wsj! k )))You shoot a bolt.Wsj 0OWsj= .OThe bolt completely misses the kobold blastminer.WsjЭ ..KO   ogre (wandering)WsjV k100/103=30.9 (1.1Wsj Wsj'  Wsjb :_The kobold blastminer hits you but does no damage.Xsj}( ÷  You shoot a bolt. The bolt hits the kobold blastminer!!  You kill the kobold blastminer!Xsj,yO   ogre (wandering)Xsj O.Cheibriados appreciates the change of pace.The ogre shouts!Xsjp~)O  poisoned)Xsjo19=---92.1 (1.2XsjXsj+ _The ogre is poisoned.Xsj )))))You shoot a bolt.  The bolt hits the ogre but does no damage.Xsjp O.The ogre is moderately wounded.XsjB. N....very poisoned)Xsj. U3=3.3XsjF7 Xsj9 1 _The ogre looks even sicker.YsjK )))) You shoot a bolt. The bolt hits the ogre.Ysj1O.Ysj!J... Ysj'4.5Ysj,Ysj] _The ogre is severely wounded.YsjY .You shoot a bolt. The bolt hits the ogre!!  You kill the ogre!Ysj ^ A)))Ysj ...)Cheibriados appreciates the change of pace.Ysj W=405.7Ysj Ysj  Ysj H_Your toxic aura wanes.ZsjV0Zsj0Zsjr;Zsj\AZsjB9=Zsj$GZsjVLZsjLZsjSRZsjXZsjXR10/17==ZsjCcZsj%i,ZsjnZsjsZsj@tZsjyZsj5~Zsj~ZsjZsjZsj:==ZsjNZsjrZsjۙZsjZsjZsjˤZsj\Zsjc1=ZsjZsj[,ZsjZsjZsjRZsj+Zsj,ZsjZsj4O=ZsjtZsj ,ZsjZsj,ZsjZsj c2=Zsj]Zsj,ZsjZsjZsj& Zsj)ZsjU/,ZsjR4Zsj :Zsj:9=Zsj`?ZsjD,Zsj JZsjFUZsjUG3==ZsjZZsj_,ZsjeZsjj,Zsj pZsjy,Zsj~ZsjZsjK:==ZsjZsj4,ZsjZsj,ZsjۣZsjVa4=ZsjrZsj",ZsjZZsj,ZsjZsj,ZsjZsjO=ZsjZsjZsjZsjVZsjEZsjZsjZsj]ZsjL5==Zsj Zsj,Zsj.Zsj!,Zsj=&Zsj*.,Zsj0ZsjN:P==Zsj;ZsjAZsjSAZsjKZsjjQZsjQK6=ZsjVZsj[Zsj\Zsj`ZsjfZsjgZsj qZsjv,Zsj{Zsj4Zsj9=ZsjZsjËZsj ZsjZsj,ZsjҠZsj5n _You start resting.Magic restored.ZsjK(---Zsj084.7 (49.0)Zsj^#7ZsjI==---5.7 (50 _Zsj`ZsjZsj4 Zsj Zsj Zsj ,Zsj Zsj Zsj: Zsj֦ Zsj ,Zsj Zsj P==Zsj= Zsj ,ZsjF Zsj# ,Zsjp Zsj ,Zsj Zsjc ,Zsj Zsj Zsj* Zsj Zsj Zsj+ Zsj Zsj Zsj Zsj Zsjv ,Zsj! Zsj& Zsj+' Zsj+ Zsj1 ,Zsj6 Zsj4< Zsj< ZsjD Zsj K ZsjcK Zsj P ZsjU ,ZsjZ Zsj` Zsj`` Zsj;e Zsjo Zsj*p Zsjt Zsjy Zsj;z Zsj> Zsj Zsj) ZsjH Zsj Zsj ZsjQ Zsjޞ Zsj, Zsj. Zsjx ZsjЩ Zsj Zsj* Zsjr Zsj Zsj Zsj Zsj Zsj Zsj Zsj Zsj8 ,Zsj Zsj ,Zsj Zsj ZsjW Zsj3 Zsj Zsj Zsj- Zsj^ Zsj Zsj ZsjE Zsj Zsj ZsjR# Zsj$ Zsj( Zsj3 Zsj4 Zsj9 Zsj^> Zsj> ZsjaC ZsjH ZsjTI Zsj[sj[sj6[sj[sjc,[sjֹ[sj'[sj[sjP[sj[sj^[sj[sja,[sjg[sjG[sj[sj[sj,[sj[sj[sji[sj![sj;[sj[sj [sj$[sjq[sj"[sj(W _You start waiting.[sj 1.984.7 (99[sj1.5.7 (100.0)[sj9[sj ;# _Done waiting.[sj  ###### ##.#..#..### ###.##.##.#...##.#..).[sjf#.)). #...@>...)...........#...#..#...[).....).... ##. #. #.#...$.[sj  .[.#[)#...##...#.. .##[sjO[sj18.1 (2.4)[sj[sj$  Things that are here:[sj4 _a +2 robe of positive energy; a +0 giant club\sj|*3\sj/\sjh7\sj=\sj>$ _\sjH\sj^O\sjU\sj_U\sj[Z\sj`<  You see here a +0 mace.\sjj.#..#..### ###.##.........##.#...##\sjj=.................#..........).............))........##...[>...)..........#\sj(kZ#..#...[).....). ##...@.....92.9 (4.8 #........... #.#...$........\sjekr..###............#..........#.......>.........#.\sj(t\sjt-5.3 (7.2\sjK\sj9 _Found an escape hatch in the floor.]sj ]sj oGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +0 arbalest (weapon)  a - a +1 slingk - a +0 orcbow ]sj Missiles (go to first with ()  p - a throwing nett - 2 curare-tipped darts Armour (go to first with [)  i - a +0 helmet (worn)  l - a +2 pair of boots (worn)  s - a +2 robe of fire resistance (worn)  u - a +2 cloak of corrosion resistance (worn)  w - a +0 pair of gloves (worn)  h - a +0 pair of boots of flying  n - the +0 robe "Qauz" {Harm ^Drain MP+9 Int+4}o - a +0 troll leather armour ]sj% E r - a +0 leather armour of cold resistance  z - a +1 robe of willpower Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  q - an amulet of regeneration (worn)  v - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_sjB _sj _sjB .#..#..### ###.##newnew the Skirmisher.........##.#...##Barachi of Cheibriados ******.................#Health: 103/103 ========================..........).......Magic: 17/17 ========================........))........AC: 16Str: 25...##...[>...)....EV: 13Int: 29..............#...SH: 0Dex: 34#..#...[).....)...XL: 13 Next: 40% Place: Orcish Mines:1. ##...@.........Noise: ---------  Time: 18995.3 (0.0)#..............y) +0 arbalest#.#...$.........Fire: y) +0 arbalest.[..........#[)#.............##...#[_sjY 14;9H............. .####............#..........#.......>.........#. _You start waiting. _Done waiting.  Things that are here: _a +2 robe of positive energy; a +0 giant clubYou see here a +0 mace. _Found an escape hatch in the floor._sj" _sj^# _sj1 _sj3 _sj _sj _sj _sj _sj _sjE _sj: _sj _sjc _sj _sjy _sj l  You now have 1787 gold pieces (gained 11).  Things that are here:_sjU _sjs _sj ; _a +0 robe; a +0 dagger_sj! _sjk! _sj% _sj0/ _sj3 _sj]4 _sjg8 _sj< _sjA _sjfA _sjD _sjnH _sjK _sj1L _sj+O _sjfR _sjHU _sj(V _sj] _sjc _sje _sj5f _sjcsjcsjEcsj}csjAcsjcsj2csj csj csj,csjcsjcsjlcsjcsjcsjVdsjJdsj6!dsj&dsjj&dsjF+dsj1dsj6dsj07dsj)<dsjMdsj7gdsjgdsjUdsjdsjی,dsj^dsj@dsj,dsjЧdsjdsjdsj^dsj>dsjdsjdsjdsjdsj| You now have 1787 gold pieces (gained 11).  Things that are here: dsj3_a +0 robe; a +0 dagger _Done exploring.  There is a stone staircase leading down, spattered with blood here.dsjdsjdsj$ _dsjLdsj&2dsjַdsjOdsjdsj dsj(_You climb downwards.dsj%  dsj+There is a stone staircase leading up here.dsjdsjt _dsj dsjFdsjNdsjdsjZdsjdsjdsj[37mdsjydsj X  There is a stone staircase leading up here.dsjdsjdsj% _dsj!dsj=&1dsj0dsjؗdsjdsjݚ! _You climb upwards.dsjmR  There is a stone staircase leading down here.dsjCdsj̦ _dsjodsj̭dsjdsjdsjdsj<dsjdsjdsjBdsjdsjdsj!dsjdsj_dsjdsjIdsj:dsjDdsjdsjdsj>dsjdsj6dsjdsj dsjP$  Things that are here:dsj_  a +0 club; an orc skeletondsjdsj _dsjdsj$dsj*dsjk*dsj;5dsj<dsjAdsj&BdsjJdsjPdsjc[dsj[dsjbdsjBidsjo,dsjudsj~dsj,dsjdsj dsj̞dsjZdsjdsjFq  There is a staircase back to the Dungeon, spattered with blood here.dsjdsjM; _dsjCdsj<2Dungeon:10dsj ,dsj˻dsj> _You climb upwards. Welcome back to the Dungeon!dsjiS  There is a staircase to the Orcish Mines here.dsj[dsj _dsjdsjdsj dsjdsjdsjdsjdsjYdsjdsjdsj(,dsjPdsj\dsjdsj#dsjdsj& dsjO ,dsj$dsjdsjw,dsjdsj dsj&#,dsj~&dsj.+dsj82,dsjT6dsj:@  There is an open door here.dsj>dsj_? _dsjBdsjFdsjI,dsjLdsjxN$  Things that are here:dsjjR?  a +0 chain mail; a +0 whipdsjjUdsjU _dsjXdsj_dsjbdsjfcdsjedsjg$  Things that are here:dsj+lr  a +0 chain mail; a +0 glaive; an orc skeletondsj{pdsj q _dsjsdsjvG  There is an open door here.  Things that are here:dsjAyp  a +0 chain mail; a +0 mace; an orc skeletondsj{dsj>| _dsj-~dsjdsjg,dsjdsjdsj@,dsjRdsj@dsj,dsjdsj!dsj,dsjʢdsj`dsjxdsjdsjdsj*dsj,dsjdsjdsjb,dsjʵdsjdsj dsjdsj@dsjdsjdsj0dsjdsjzX  There is a stone staircase leading up here.dsjYdsj[dsj% _dsjdsj)9dsjh,dsjQdsjw! _You climb upwards.dsj R  There is a stone staircase leading down here.dsjdsjL _dsj5dsjdsj,dsj/"dsj\&dsj$),dsj]+dsjg/dsj2,dsjH4dsj>8dsj<dsj<dsj>dsjBdsj)G,dsj$HdsjKdsjN,dsjQdsjTdsjGXdsj6\  You encounter a wight. It is wielding a +3 war axe.dsjc# #.............)...#........(.. # #....U............)........... # #............[.#####.......<.. # #..............# #.......... # #..............#####.......... # #............................. # #............................. # #..............####........... ####....).......@.# #........... dsjxd.........)........# #........... ..................# #........... ..................# #........... ...÷..............# #..>...####. ..................# #......# #. U   wight (wandering) ..................# #......# #. ..................# #......# #. .........>........####......# #.dsjfRU.407.1 (173.2)dsjkdsj69.5 (175.6 _dsjdsj:dsjoSdsjSdsjYdsjI[F _Unknown command.fsj_WL #.....U.......).( #fsjW #.................) # #............[.#< # #..............# # #..............##### # #.................. #fsj@XY #................ # #..............#).......@.# fsjX<.)........# ..........# ..........# fsjXZ÷..............# #..>..........#  ..........#  fsj4YP..........#  .>........# fsj fsjst #.....U.......).( #.................) #............[.#fsj< #..............# fsj #..............##### #.................. #................fsj@ #..............#).......@.# fsj.)........# ..........# ..........# fsjA[÷..............# #..>..........#  ..........# fsj ..........#  .>........# fsjfsj9fsjfsjn \ _A wight is nearby!gsj .  You shoot a bolt. The bolt hits the wight!!  You destroy the wight!)))))))gsjP=$...gsjQ....gsjU<===10.7 (1.2)gsjZgsjq\k _Cheibriados appreciates the change of pace.gsj 3gsj gsjW gsj gsj gsj= gsju gsjK gsj gsj gsj, gsjV7 gsj7 gsj> gsjF gsjcN gsjN gsjR gsj\ gsjb gsjb gsjhf gsjl gsjr gsjqs gsjFw gsj{ gsjQ gsj gsj gsj w....##.......# gsjΏ G....... ....#............. ...#.....#)..#.).# .......####gsj ...#.>.## .......# #(....# .......# #gsjQ ....#...# .......# #.....$.......)...# gsj .......# #..........)---gsjА # #............[.###### #..............# # ## #..............##### gsj O#......# #..................... ## #..................... ## #.gsj] S.......####... #..##..####....).........# #...##.....)........# #...gsj )78 M#......÷..######......#.........gsj= ........gsj ?#.......#)..#.).#.##.#.>.##(....#....#)...#............).......[.#### gsj͙ .......# #..............# #...gsjy 027.5 (16.8)gsj, J---9.9 (19.2gsj gsj5 l  You now have 1812 gold pieces (gained 25).  Things that are here:gsj˹ -30.9 (20gsjU gsj M _a +3 war axe; a +0 robeisj ..#...####..## #..##.......÷..####..##.#####...#......#.........#.............#)..#.).#..####..#.>.## #.(.isje0# #.#...#.# #.....).)...#.# #...........)..# #.....[.#####. ......# #......# #. ......# #.....##### ......# #.. ......# #........ ......# #.......####.isjisjN13.3 (2.4)isjisjisjr#....####..## #..##. .#........÷..####..##. .#..##.......##. .#..........#.#.........#.#)..#.).#.####..#.>.##.# #.(....#.# #.#...#.# #.....).)...#.# #.).# #.[.#####.# #.# #.# #.#####.# #.# #.# #.####.5.7isj#......####..## #..##. #.........÷..####..##. #.isj..##.............##. #...... #.#.......... #.#)..#.).#.####.isj^E.#.>.##.# #.(....#.# #.#...#.# #.....).)...#.# #.).isjC# #.[.#####.# #.# #.# #.isj;#####.# #..# #.# #.####.isjaisj(8.1isj4isjbisj ........####..## #..##. ...........÷..####..##. ....##.............##. ............ .isj .#.......... .#)..#.).#.####..#.>.##.# #.(....#.# #.#...#.)# #.....).)...#.# #.).# #.[.#####.# #.# #.# #.#####.# #.isj ..# #...# #.####.isjZ isj )40.5isj isj isj1############### #..# #..##..##isj.....####..## #..##...........÷..####..##.....##.....##..................#..................#)..#.).#..####..#.>.### #.isj(..# #.......#...#.)isj3F# #.....))...#.(# #.....)..# #.isj[.#####.<# #.# #.# #.###### #...# #.....isj4isj(2.9isj̬isjjsjjsj###### #..# #..##..##.....####..## #..##.jsj.........÷..####..##...##......##.jsj0................#..........jsjw#)..#.).#. .####.jsj.#.>.##. .# #.jsjb(.@..#. .jsjPl# #.#...#.jsj). .jsjn9# #.....).)...#.(. .# #.).. .jsj# #.[.#####.<. .# #.jsjq# #. .# #.#####. .# #.. .# #...jsjjsjjsj!5.3jsj.4jsj9jsj#..# #..##..##. ############# #..# #..##..##jsj\....####..## #..##........÷..####..##.##......##..........#.........jsj.........#)..#.).#.. ####..........#.@.## # #.(....#..... # #.......#...#.).. jsj# #.....))...#.( # #.jsji....)... # #.[.#####.......< # #.# #.. # #.##### # #..jsjjsj(7.7jsjjsjK  There is a staircase to the Lair, spattered with blood here.jsj jsjnr_You see here a cane toad skeleton.ksj ksj'!ksj~'ksjb.ksj/48.7 (1.0 _ksj?ksjq Lair:1  You climb downwards. Welcome to the Lair of Beasts!ksjW Q #...........#  #......#.F..#  #............  ksj #.....≈~....P  #...~~~≈~...P  .: #...~≈≈≈≈~~.+  ....#...~≈≈≈≈~~.#  .#.#.....~≈≈≈~~.#  ksjY........@.~≈≈≈~..  ..........~≈≈~~..  ........~~≈~≈~...  .........~≈~~~... ...........~....# #.##P.....###.P## F   cane toad (asleep) # ##.....# ...# #.....# ..# .#....# .#ksjo.50.2 (2.5ksj1uksjv _You encounter a cane toad.Found a parchment of Vampiric Draining.ksjxd _There is a staircase back to the Dungeon here.lsjZ7= ))lsj7))))F  You shoot a bolt. The bolt hits the cane toad!lsjM.FlsjB.~≈lsj9≈≈~lsj7===1.3 (1.1lsjlsj lsj^_The cane toad is moderately wounded.lsjYA ))))) You shoot a bolt. The bolt hits the cane toad!lsj .lsj .Flsj .lsjm $≈≈≈lsj (~lsj (2.4lsj lsjQ  lsj T_The cane toad is severely wounded.lsj`< .You shoot a bolt. The bolt hits the cane toad!  You kill the cane toad!lsj>V))))msjY.~≈≈~msjmsjw523.6 (1.2msjmsjk _Cheibriados appreciates the change of pace.msj3xmsjxmsjtzmsjj}msj,msjցmsjڃmsjLmsjՆmsj=msjmsjmsjmsjԎmsjamsj]msjmsj/msjmsj!c...####.## msjr).#......#......#............#...........##......#......#....##......#.............#......#.....≈~....P.....#...~~~≈~...Pmsj.#...:..#...~≈≈≈≈~~.+#...~≈≈≈≈~~.#---63.2 (9.6#.#.#.#.....~≈≈≈~~.# ............<.~≈≈≈~..msj  ..............~≈≈~~.. .....~~≈~≈~.....#...........~≈~~~.... #.............~....#msj~&####.##P.....###.P## ## ##.....# ...#msjlmsj H---5.6 (12.0)msjmsj7# _Found a whip.nsjRnsjnsjnsjonsj"nsj#nsj%nsj'nsj[*nsj*nsj,nsjQ3j  .... ...nsj3 ....####.##  ).#......##....nsj3U ........#...........# #......##....# #......#............#......#.....≈~....Pnsj!4.........#...~~~≈~...P ..#...@..#...~≈≈≈≈~~.+.........#...~≈≈≈≈~~.#nsjd4E....#.#.#.#.....~≈≈≈~~.#.. ............<.~≈≈≈~..nsj4 #.......~≈≈~~.. .....~~≈~≈~......#nsj4..~≈~~~...##..#.............~....#nsj,5.# ####.##P.....###.P##You pick up a parchment of Vampiric Draining and begin reading...nsj :270.4 (4.8)nsj:+1.4 (5nsj-?nsjOJ _You add the spell Vampiric Draining to your library.osj osj  Spells (Memorise)TypeFailure Level  a - Confusing TouchosjHexes1% 3b - Sigil of BindingHexes1%3  c - Tukima's DanceHexes1%3  d - Poisonous VapoursAlchemy/Air3%1  e - Cause FearHexesosjk4% 4  f - Mercury ArrowConjuration/Alchemy5%2  g - Inner FlameHexes/Fire5% 3  h - FreezeIce12%1  i - SandblastEarth12%1  j - Call ImpSummoning17%2  k - Construct Spike LauncherForgecraft17%osj:2  l - Searing RayConjuration17%2  m - AnguishHexes/Necromancy21% 4  n - Ozocubu's ArmourIce30% 3  o - Stone ArrowConjuration/Earthosj_30% 3  p - Vampiric DrainingNecromancy30% 3  q - Vhi's Electric ChargeTranslocation/Air32% 4  r - IrradiateConjuration/Alchemy56% 5  s - AirstrikeAir67% 4  t - Rending BladeConjuration/Forgecraft 67% 4  u - EnfeebleosjJHexes94% 7 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitpsjH]  c - Tukima's DanceHexes1% 3  d - Poisonous VapoursAlchemy/Air31  e - Cause Fear psj] o4% 4  f - Mercury Arrow Conjuration/Alchemy52  g - Inner Flame/Fire5% 3  h - Freeze Ice12%1  i - Sandblast Earth 12% 1  j - Call ImpSummoningpsjB^ S72  k - Construct Spike Launcher Forgecraftpsj^ 17% 2l - Searing RayConjuration  m - AnguishHexes/Necromancypsj^ 21% 4  n - Ozocubu's ArmourIce 30% 3  o - Stone ArrowConjuration/Earthpsj_ 303  p - Vampiric DrainingNecromancy  q - Vhi's Electric ChargeTranslocation/Airpsj`_ 24  r - Irradiate Conjuration/Alchemy56% 5  s - Airstrike psj_ Air67t - Rending BladeForgecraft 67% 4  u - Enfeeble psj_ Hexes94% 7  v - Hellfire MortarFire/Earth/Forgecraft 100% 7  w - Platinum ParagonpsjC` SForgecraft100% 9psjS  k - Construct Spike Launcher Forgecraft17% 2  l - Searing Raypsj @Conjuration17% 2sjsjsjsjAp.... ...sjnewnew the Skirmisher....####.##Barachi of Cheibriados ******).#......#......#....Health: 103/103 ========================sj~........#...........# Magic: 17/17 ========================#......#......#....# AC: 16Str: 25sj1.. #......#............ EV: 13Int: 29....#......#.....≈~....P SH: 0Dex: 34sjx...........#...~~~≈~...P XL: 13 Next: 42% Place: Lair:1..#...@..#...~≈≈≈≈~~.+ Noise: ---------  Time: 19471.4 (0.0)sjšB...........#...~≈≈≈≈~~.# y) +0 arbalest....#.#.#.#.....~≈≈≈~~.# Fire: y) +0 arbalest.. ............<.~≈≈≈~..sj #..............~≈≈~~................~~≈~≈~...sjc....#...........~≈~~~...##..#.............~....#.# ####.##P.....###.P##You shoot a bolt. The bolt hits the cane toad!  sj*You kill the cane toad! _Cheibriados appreciates the change of pace. _Found a whip.  You pick up a parchment of Vampiric Draining and begin reading... _You add the spell Vampiric Draining to your library.sj)P  Okay, then.sjߡsjsj`. _sj$ sj sjщ sj sjȏ : _sj} sj sjj sj sj sjT sj sjo sj3 sj sjI sjџ sj sj( sjk sjݥ sj@ sj' sj sj sj_ sj% sj sjg sj sjȻ sj sjg sjڿ sj sj, sj sj0 sj sj sj" sj3 sj sj sjn sj sj sj ,sj sj2 sj sjd sj sj sj sj sj sj sj5 sj sj sj sjU sj sj sj sj sj sjL sj0 sj7 ,sj sj sj sj sj sjo sj; sj sj sj sj sj sj sj< sj# sjx sjE sjn sj sjP! sj" sjI% sj-' ,sj ( sj) sj+ sjX, sj- sj. sj0 sj1 sj1 sj3 sja5 sj5 sj6 sj79 sj; sj; sjv= sj? sjB sjxB sjC sjE sjgH sjH sjJ sjM sj3P sjP sjR sjT sjX ,sj+Z sj\ sj^ ,sj_ sj7a sjc sjcc sjd sjf sjg sjOh sji sj8l ,sjm sjo O _You now have 1823 gold pieces (gained 11).sjq sjq sjr sjFu sj#w sjnw sjxx sj{ sj| sjj} sjK~ sj sj ,sj sj sj sj- sj- sj  #.+...................#..  sjz I##.###.##.####.#..........  #...............#.#.◊#+...  ##..................  sjɏ #........................  #..............###.  #.............# ..  sj #...................  #..###.#@##......  #.. ##### ......  #.. ...#  sjk #.. ..  ... sj  ##..   sj q You pick up a parchment of Static Discharge and begin reading...sj 1568.4 (97.0)sj ,9.4 (98sjh sjO I _You add the spell Static Discharge to your library.sj8sji9sj:sj<sjb>sjq?sj @sj4BsjXDsjDsjUFsjHsjjK,sjLsj?OsjPRt  You encounter 2 yaks and a cane toad.sjV #.+...................#... sjW& ##.###.##.####.#....  #........#.#.◊#+...  ##......... #........ #.......###..## #.......sjW{# ... #........... ... #..###.#.##@.......# ##. #.. ######.......#..# #.. #....#### sj@X#.. #....# ... #......  ##.. #....#..YY 2 yaks (asleep) sjX#..!.#...F   cane toad (asleep) #..... #.Y .....F. .Ysj_f76.6 (7.2)9.0 (9.6 _sjcsjUesjLU  Casting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj C##.##.####.##.#...#sjV ####....#####....###....#YYpoisoned)sj #..!.###  Casting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You begin to radiate toxic energy.  The yak bellows!  The yak is poisoned.  The yak bellows!sjr##.##.####.##.#sjDs...#####....#####....###....#sjsg#..!.###sj}=.FsjAY.sjU-Bsjsj ' sj_zB   boulder beetle (wandering)sjyY   yak (poisoned)sjF   cane toad (wandering)The yak is poisoned. The yak looks even sicker.sj#4sjaG-----===80.0 (1.0sj-Toxic sjSsj; sjQ_You encounter a boulder beetle.sjm )))))) You shoot a bolt. The bolt hits the yak!!sjm .The yak is severely wounded.The boulder beetle is poisoned. The yak looks even sicker.sjo>Y.sjqAB.sjr1Ysju2Fsj,...sj"..Bpoisoned)Y 2 yaks (very poisoned)Fsj!sj,1.1 (1.1sjsjP= _The cane toad gives a loud, deep croak!sj_ .You shoot a bolt. The bolt hits the yak!  You kill the yak!sj)))))   yaksj*6 Y.Cheibriados appreciates the change of pace.sj 71Ysj@( sj/AxF.The boulder beetle looks even sicker.  sj|AFYou encounter a yak.sj@Y.sj&Y.sjNsjPOBζsj T...Bsj; rolling, very poisoned)ℓY 2 yaks (1 wandering, 1 very poisoned)sjT94/10432.2sjsj9N _The boulder beetle curls into a ball and begins rolling!sjU  Casting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjP & sjnQ M##.##.####.##.#...####sjQ q#....#####....###....##..!.#YpoisonedsjR ##.Your toxic radiance grows in intensity.  The yak bellows!sj/##.##.####.##.#...sjq#####....#####....#sj)##....#sj_H#..!.##sj*#.sjA Fsjg.The yak is poisoned. The yak looks even sicker.sjNBζsjAY.sjBY.sj3TBζsjX1Ysj ℓ ℓ.Y 3 yaks (1 wandering, 1 poisoned, 1 v…)sj 2You hear a loud, deep croak!sj I1---------sj& $30sj9BℓsjQBsjT _You encounter a yak.sj6:} ))You shoot a bolt. The bolt hits the yak!sj6Msj).The yak is severely wounded.The boulder beetle looks even sickersj&.  The yak looks as sick as posjJssible!  You kill the yak!sj1.sj~DBζsjAY.sjsj6BζsjMsjAY.sjR3Fsj..ℓ#.B 2 yaks (1 poisoned, 1 very poisoned)sj444.4 (1.2sjE WBℓBsj] k _Cheibriados appreciates the change of pace.sjD ( sj BζCasting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  sj Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj FsjY +ℓsj >Y.sj $Y.sj sj C ℓ..sj" You feel your willpower being sapped. The boulder beetle barely misses you.sjn B-----sj f50Will/2 Toxic Jinx sj :ℓsj* C _The boulder beetle stops rolling and uncurls.sjX  You shoot a bolt. The bolt hits the boulder beetle.sj\ F.sjThe boulder beetle is heavily wounded.Your toxic aura wanes.sj*>Y.sj:Y.sj :  sjgQThe yak looks more healthy.sjn=6.6 (1.2Jinx sjʗsjF _The boulder beetle bites you but does no damage.sjo .You shoot a bolt. The bolt hits the boulder beetle!!!  You kill the boulder beetle!sj<YY 2 yaks (1 F   cane toadsjsFsjAt).sjbu>Y.sj v:Y.sjz  Cheibriados appreciates the change of pace.sj097/104 --7====7.8sjsj/ _The cane toad stings you!sjDM 6  You shoot a bolt.sj" ;*sj&  sj Y.The bolt hits the cane toad but does no damage.  A giggling sprite leaps out and makes the cane toad trip over its own feet.sj ( sj Y.The cane toad is lightly wounded.  The cane toad stings you!  sj\ CYou are poisoned.sj /F sj '(drained)sj #8sjk =----===-9.0sj hPois Will/2 Jinx sj sj  sjM *_The cane toad poisons you!sj )You shoot a bolt. The bolt barely misses the cane toad. The bolt hits the yak!sjz ;*sjU *ned, 1 drained)The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.sjyYThe yak is almost dead.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.  A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is moderately wounded.You feel very sick.sjsj Y.The cane toad stings you but does no damage.sjF very drained)sj5=----90.2sjsj|W _The cane toad closely misses you.sjnS  You shoot a bolt. The bolt hits the cane toad!sjd;*sj5uYF _The cane toad closely misses you.  You shoot a bolt. The bolt hits the cane toad!  The cane toad is heavily wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet. sjF6 The cane toad is heavily wounded.The jinxing sprites lose interest in you.sj6?Y.sjZ>sj??4=-1.3 (1.1sjwDsjF^ _You feel sick. The cane toad misses you.sj : .sjh You shoot a bolt. The bolt barely misses the yak. The bolt hits the yak.  You kill the yak!sjK )   yaksj; F.Cheibriados appreciates the change of pace.sj 6Ysjl d2=82.5 (1.2sj\ sj J _You feel sick. The yak gores you but does no damage.sj †  You shoot a bolt. The bolt hits the yak!!  You kill the yak!sjF   cane toad (very drained)sj F.Cheibriados appreciates the change of pace.sj3  You feel sick.sjƎd9====3.7sjsjؕ sj44_The cane toad stings you but does no damage.sj] }  You shoot a bolt. The bolt hits the cane toad!sjzq  The cane toad is severely wounded.sj?5=sjPU===-4.9sj2sjs^ _You feel sick. The cane toad misses you.sjj }  You shoot a bolt. The bolt hits the cane toad!sjc &  sj9d The cane toad is almost dead.You feel sick. The cane toad closely misses you.sje F-6.0 (1.1sj"n sjq  sjr <_The cane toad stings you but does no damage.sj4' sjJ5&))))sj5)))sj6/)You shoot a bolt.sjC FsjSD.......sj^The bolt completely misses the cane toad.You feel sick.sjZ==7.2 (1.2sjsjB _The cane toad stings you but does no damage.sjf .You shoot a bolt. The bolt hits the cane toad!!  You kill the cane toad!sj )sj †Cheibriados appreciates the change of pace.sj 86518.4sjK sjʟ  sj' _You feel sick.sj)sj sj9sjsjN3==sjHsja 3 _You feel sick.sj( K7=sjsjisj<9=sjsj; _You feel sick.  sjYou feel sick.sj^)sjsj"j _You are no longer poisoned.sjs#X8==sj %sj(sj )&90sjw*sj-sj1.51=sj|.D4=sj<0sj3sj]4U2=sj5sj :sj~:%3sj;sj?sj@%4sjAsjpEsjFg6==sjHGsjKsjMU7=sj@OsjQSsjS08sj9UsjYn _You feel your willpower return.sjZR95==sj[sj^sj!_;100/104=sji_sj`sjfcsjcU1=sj sj sje sjsj-sjsjsjsjsjsj@sj"sj^"sj(#sjy$sj*sj*sj+sj,sj3sj<4sj&5sjX9sj9sjm:sj<O _You now have 1835 gold pieces (gained 12).sj9BsjBsjCsjsDsjtIsjIsjJsjLsj[RsjRsj;SsjTsjZsj3[sj[sjS]sjbsj=csjdsjaesj&jsj}jsjksjlsjpsj!qsjqsjrsjxsjxsjysjzsjsjsjsjsjsjsjsjsj_sjsjMsjsjsjjsjsj sjsj~sjsjsj sjsjsjsj«sj9sjsjڭsjXsjsj,sj=sjsjsjsjsjsjsjzsjSsjsjsjsjsj@sjsj$sjIsjsjmsj sjsjd  You encounter 3 yaks.sjP #..##P##.#.......#.... sjj #..####.#.#....#..#...  ##.......###....  #... sjE ##.........#..  #..........#.  #..##◊#..#.. sjX #..#####.#.....#####  #..##....# --- #..##...##.....#  sj #.......# .....#  #..##...# .....# #...#...# Y....# #..##.### .....#YYY 3 yaks (asleep)#..#... .Y...##...... .Y...sjO}.#....... ..sj2718.6 (120.2)sjS---21.0 (122.6 _sjsjsjR  sjƹCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj)8..##P##.#....####.#.#....#.########.#.....##....##...##.....#....#######YYYsj*poisoned)#  You begin to radiate toxic energy.  The yak bellows!  The yak is poisoned.  The yak bellows!  The yak is poisoned.  The yak bellows!sj) =..##P##.#....####.#.#....#.########.#.....#sj #....##...##.....#....########sjc FY.The yak bellows!is poisoned.bellows!is poisoned.bellows!is poisoned. The yak looks even sicker.Y.Y.sj <F.sj 2 poisoned, 1 very poisoned)F   bullfrog (wandering)sj 4-----===2.0 (1.0)Toxic sjd sjG Y _You encounter a bullfrog.sj ))You shoot a bolt. The bolt hits the yak!!sj Y.The yak is heavily wounded.sjVThe yak looks even sicker. x2  The bullfrog croaks.sjڎsj,:Y.sj|*Ysj' sj]ZY.The bullfrog is poisoned.sj41F.sj Ysj!.sj;.Ysj@Y.sj<?Y.sjۜY 4 yaks (1 wandering, 3 very poisoned)Fpoisoned)sj,3.2 (1.2sj|sj0 sjN_You encounter a yak.sj .You shoot a bolt. The bolt hits the yak!!  You kill the yak!sjHY 3 yaks (1 wandering, 2sjU F.Cheibriados appreciates the change of pace.F.Y.Y.Y.sj].Ypoisoned very poisoned)sj^/24.4sj$dsjfJ _The yak is poisoned. The bullfrog looks even sicker.sj/ F.Cheibriados appreciates the change of pace.The yak is poisoned. The bullfrog looks even sicker.  sj Casting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The yak looks as sick as possible!sj Ysj0 !.sj { Y.Your toxic aura wanes.sj <Y.sj sj -.sj P1,…)sj8 h3-------5sj P0Will/2 Jinx sj sj  sjQ ]_The yak snorts and paws the ground.sjcN  You shoot a bolt. The bolt hits the yak!!sjp1Fsjsje:Y.sj*Y.sjrsj' sj[.The yak is almost dead.sjsjsj[1-=6.6 (1.2sjsjAH _The yak gores you. The bullfrog leaves your sight.sjug  You shoot a bolt.  The bolt hits the yak but does no damage.sjE1FsjG;Y.sjH?Y.sjI5Y.sj2]%2sj]extremely poisF   bullfrog (very poisoned)sjj_52-sj_.4=sj`%7.7 (1.1sjksj2nW _The yak is almost dead.sjd .You shoot a bolt. The bolt hits the yak!!  You kill the yak!sjAi v 2 yaks (1 poisoned, 1 extremely poisosj /.sj ?Y.sj :Y.sj +Fsjq Kvery poisoned)sj <338.9 (1.2sj sj k _Cheibriados appreciates the change of pace.sj †You shoot a bolt. The bolt hits the yak!!  You kill the yak!sj3|   yak (sj/.sjە FCheibriados appreciates the change of pace.sjWM† sjc4=430.0 (1.1sjsj; _The yak gores you but does no damage.sj- sjl.G You shoot a bolt. The bolt hits the yak!sj[' sjE_.The yak is heavily wounded.sj)sja99/104 --1.2 (1.2sj sjc _The yak gores you. The yak barely misses you.sjhx  You shoot a bolt. The bolt hits the yak!!sjp ;*sjS .The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.  You kill the yak!sjS sjU *Fsj0d ' sjd F   bullfrog (poisoned)  Cheibriados appreciates the change of pace.sjh 100/104=-=52.4sj^l sjm ? _The bullfrog hits you but does no damage.sj|  You shoot a bolt. The bolt hits the bullfrog.sjq&  sj|The bullfrog is severely wounded.The bullfrog misses you.sjd2=3.5 (1.1sj*sjs!? _The bullfrog hits you but does no damage.sjG, )sj, 0))))sjo 8*sj .You shoot a bolt. The bolt barely misses the bullfrog.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  sj >You kill the bullfrog!sjj #..sj§ 3..#sj b35==4.7 (1.2sj sjL k _Cheibriados appreciates the change of pace.sj~sj^sjsj0a4=sjsj;sj(sjԎsjB{ _The sprites lose interest in your situation.sjsjnsjsj`:==sjUsjtsj9=sj sjŧ,sjsjsjsj;D6=sj#sjгsj5sjRsjsjsj!sjusjsjsjsj9=sj-sjsj:sjusjb7==sjsjsjAsjsjsjsj$sjsj~(sj[sjn _You feel your willpower return.sjOsj:==sjsj$  Things that are here:sj  a yak corpse; a yak corpsesjsj _sjsj sjsjsjsjsj sjQ!sj*"sj$sj*,sj+sj--sjc5sj6sjW7sj9sjCsjADsj|EsjMGsj2OsjOsjPsjRsjYsjZsjd[sj!_sjg,sjhsj:jsjrsjgssjtsjvsj*~sj|~sjsjsjFsjsjsjJsjsj-sjsj3sjKsjͣsjWsjSsjsjsj sjsjHsjsjsj'sjsjsj sjlsj*sj{sjEsjsj:sjsjsjsjsj*sjXsjO _You now have 1848 gold pieces (gained 13).sjusjsjsjsj)sjzsjsj)sjt sj sj sj|sjsj0sjsj~sjsjsjsj7!sj+sjC,sjJ-sjw/sj7sj7sj8sjq:sj6DsjDsj_EsjFsjOsjOsjPsjTsj\,sj]sj_sj(fsjfsjgsjKisjosjJpsjpsjrsj1zsjA{,sjj~sj/XsjJsjsjsjsjsjҙ,sjsjlsj5sjQ,sj,sjsjsjsjsjmsjʻsjsjsj1sjsj^sjsjsj-sjsjRsjsj@sjsjsj@sjJsj,sjsjsjYsj,sj"sj!,sj@sj.sjsj sjI sj sj,sjsjsj,sjsjsjx sj:(sj(sj)sj+sjx4sj#5sj6sj8sjGXsj)gh _w - 3 potions of heal wounds (gained 1)sjjIsjqsjsrsjssjtsj{,sj}sjvsjsjTsjɊsjsji  You encounter a cane toad.sj?.... ....F .. ... .### #.... .?... .# #....###+.#.◊ # sj.# ###...#.......# .# .# .....◊.......+..# .# #............◊..# .# #...........◊..# .# #...#..........# .## #...#..@........--- ..# #...##.###.##... .#########.............. sj}}........................ ####.###########◊#◊P####### ##### F   cane toad (asleep) sjX2894.3 (159.6)sj"R---6.7 (162.0 _sj-sjsj2L ....F .. ...  #.... .?...  #....###+.#.◊ #  ###...#.......# .#  .....◊.......+..#  #............◊..#  #...........◊..#  #...#..........#  #...#..@........ sjL #...##.###.##... ... ................ ######  ### ##### sj3 ....F .. ...  #.... .?...  #....###+.#.◊ #  ###...#.......# .#  .....◊.......+..#  #............◊..#  #...........◊..#  #...#..........#  #...#..@........ sj #...##.###.##... ... ................######  ### ##### sjsjsjesj<` _A cane toad is nearby!sj, C  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj 6--==7.0)Will/2 Jinx sjsjH; _You feel your willpower being sapped.sjϤ < ))sj )))))FYou shoot a bolt. The bolt hits the cane toad.  The cane toad gives a loud, deep croak!sj% :*sj 7 .sjd FThe cane toad is lightly wounded.  A giggling sprite leaps out and makes the cane toad trip over its own feet.sj 5.Fsj sj .sjL ....sj :(drained)sj 4=8.8 (1.1sj sj 7 _The cane toad is lightly wounded.sj))))sj2)))))sj2#*sjsj|6 .sjFYou shoot a bolt. The bolt closely misses the cane toad.A giggling sprite leaps out and makes the cane toad trip over its own feet.sj;......sjQ very drained)sj.900.0 (1.2sjsjHd _The cane toad is moderately wounded.sj; ))sjQ))You shoot a bolt. The bolt hits the cane toad.sj5 :*sj" .FThe cane toad is moderately wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet.sj >...sj '1.2sj sj a _The cane toad is heavily wounded.sjѻD )))sjdV You shoot a bolt. The bolt hits the cane toad.sj=:*sjS .Fsj2The cane toad is severely wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is almost dead.sjK.FsjG. sjM--2.4sjBsj"i _The jinxing sprites lose interest in you.sjP`A )))sj`/)You shoot a bolt.sjM.Fsj=...sj [7==3.5 (1.1sjsjN_ _The bolt completely misses the cane toad.sj)S  You shoot a bolt. The bolt hits the cane toad.sjl  The cane toad is almost dead.sj'4.6sjsjs _The cane toad closely misses you. The cane toad barely misses you.sj  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjhOYou beckon some vexing sprites to accompany your attacks.sj66--sj c-50Jinx sjsj.| _You feel your willpower being sapped. The cane toad barely misses you.sjS J)))))sjm 3*sj > .You shoot a bolt. The bolt closely misses the cane toad.A giggling sprite leaps out and makes the cane toad trip over its own feet.  You kill the cane toad!sj n....†sj <7=6.7 (1.1sj7 sj k _Cheibriados appreciates the change of pace.sjsj0l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fightingsj10.5  20%  +2   h - Spellcasting   3.0     0           b - Unarmed Combat   0.0    +1   i - Hexes   8.4    +1  sji* c - Throwing   0.0     0   j - Translocations   5.6    +1       k - Alchemy   6.8    +1   d * Ranged Weapons  14.9  40%   0   l - Fire Magic   1.1    +1           e - Armour   1.5    +2   m + Invocationssjև4.9  20%  -1   f - Dodging   2.1    +1   n - Evocations   0.0    +1  g + Stealth8.5  20%   0                                                       sj[40m       The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetssj sj sj .... ..... .. ...newnew the Skirmisher sj .### #.... .?...Barachi of Cheibriados ****** .##....###+.#.◊ #Health: 104/104 ======================== .# ###...#.......# .#Magic: 16/17 ======================-- .#sjl Y.....◊.......+..#AC: 16Str: 25 .##............◊..#EV: 13Int: 29 .#sj #...........◊..#SH: 0Dex: 34 .##...#..†.......#XL: 13 Next: 57% Place: Lair:1 .###...#..@........Noise: ===------  Time: 19906.7 (0.0) ..##...##.###.##...sj y) +0 arbalest .#########..............Fire: y) +0 arbalest ........................Will/2 Jinx ####.###########◊#◊P############You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. The cane toad barely misses you.You shoot a bolt. The bolt closely misses the cane toad.sj A giggling sprite leaps out and makes the cane toad trip over its own feet.  You kill the cane toad! _Cheibriados appreciates the change of pace.sj sj" sj sj] sj[2sj+3sjX4sj8sj+;sj(<sjq@sjA(sj;Bsj$G{ _The sprites lose interest in your situation.sjHsjRIsjLsjVMsjNsjSsjTL7==sjUsjYsj4Zsj[sj_sj_sjOasj:esjesjgsjjsjBk:==sjlsj qsj\qsjrsj`vsjvsj-xsjA|,sj}sjsjSsjsjsj܆sjʇsjVsjsjsjsj~sjƘsjsj sj sjsj7sjQsj#sj3sjRsj ,sjDZsjj,sjsjsjsjsjDsjؿsjsjsjwsjsjsjsjsj->sjsjTn _You feel your willpower return.sj3sjqsjsj? ... ... ... ...... ..... (...... #sj*.... ..?...  #....###+.#.◊ #  ###...## .#  .....◊+..#  sj!j#............◊..#  #........@..◊..# ---35.1 (28.4) #...#..†.......# sjk# #...#............# # #...##.###.##.....####................. ......................... ##.###########◊#◊P#### ##########sjsjsjTJ---7.5 (30.8sjsjR _Found 2 datura-tipped darts.sj=sjf>sj?sjsBsj(IsjKsjKsjNsjjTsjUsjVsjZYsjW_sj_sjasjdsj jsjjsjlsjosj u,sjwsjT} ... .......# sj}. .. #.. ..###.###.......#. # .................. . ................:. . ....sj#~....... . ............ . .(........... # #........#....###+.#.◊..##.. sj~ ###...#.......#..#  .....◊.......+..# #............◊..# sj~#...........◊..# #...#..†.......# #...#............##...##.###.##......sjR/49.5 (12.0sj-50.5 (13sj3sj sjLS_c - a scroll labelled DIDEANIHOKKsj'sjj(sjB,sj4sjAsj CsjCsjFsj1LsjLsjyNsj2QsjUsjlVsj@Xsj[sj_sj.`sjasj&esjjsjksj>msjRpsj0s%  sjsCYou encounter a bullfrog.sjsj/?sjDsjSsjTsjdYsj/hsj,isjnsj}sj~sj!sjsjےsjRsjɢsjsj(sj߶sj޷sjxsjsjsjsjsjsjsj{sjVsjsjL sj^ sjsj sj!sjm'sj|6,sjO<sjR,sj{Tsj}XsjY,sj]sj](sjE_sj%cn _You feel your willpower return.sjgsjygsjhsj(lsjp,sjKqsjrsjsjGsjsjsjZsj{sjԡsjGsjsjsj>sjsjsjZsjsj;sj^sjsjsj[sjsjmsjsjtBpsjBC,sj(DsjFsj#JsjJsjKsjMsjjRsjRsj TsjWsj^sj_sjasjdsjksjlsj;msj}~sj4sj<sjsjsjʇsjsjsjj  You encounter a blink frog.sj .%F.  sj2...  ......  ......  ..^...  sjm#....#########. ...#.............##....#....#........##.........+@.......#---..÷..◊.◊...##....◊......#sjÕ..#.......÷.#........#......††..............# ....#.....†◊...........# ..sjF   blink frog (wandering)◊.......###.#####......................#.........................#sjMF121.0 (105.0)sj).sjߞj  You encounter a blink frog.sjH---3.4 (107.4sjʣsjӥ sj1_The blink frog leaves your sight.sj [ .F.. ... ...... ...... ..^... #....#########.  .........# #........# +@.......# ÷..◊.◊..........# ..◊.............# .....÷.#........# ††..............# . ...†◊...........# .. ◊.......###.#####... ............. .............. sj  .F.. ... ......sj V ...... ..^... #....#########.  .........# sj #........# +@.......# ÷..◊.◊..........# ..◊.............# sjM .....÷.#........#††..............# ...†◊...........# .. sjj o◊.......###.#####...........................sj$ sj sj[ sj5 a _A blink frog is nearby!sjr )))))))F  You shoot a bolt. The bolt hits the blink frog!!  The blink frog croaks.sj%sj/Fsj>,FsjYJ.Fsj/'D%FsjM_.....F 2 blink frogs (1 wandering)===4.6 (1.2) _The blink frog is almost dead.sj4z .You shoot a bolt. The bolt closely misses the blink frog.The bolt hits the blink frog!!!  You kill the blink frog!sj|,))))sjI})))   blink frogsj:/n §Cheibriados appreciates the change of pace.F †......F  (wandering)The blink frog blinks!605.8 _You encounter a blink frog.sj sj ))sj}  ))sj )sj9 )sj !))sj.F YYou shoot a bolt. The bolt misses the blink frog.. .......Y   yakYou encounter a blink frog. You encounter a yak.7.0 _The blink frog leaves your sight.sj˽& sj)))))))Y  You shoot a bolt. The bolt hits the yak!sjb>2Fsjd??.Ysj@8F†sj-Dp.YYsjJ& sj5K...sjK...sjKSY 2 yaks (1 wandering)sj,LF   blink frog (wandering)The yak is moderately wounded.sjMsj&N!8.2sjSsjU sjUF_You encounter a yak.sjC sj Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj;†.############+#.#..◊......#.....÷.#.#††.......sjћ$#..†◊....#Ypoisoned)......###.#####Fpoisoned).............  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You begin to radiate toxic energy. sj5V The blink frog croaks.  The blink frog is poisoned.  The yak bellows!sj\> 8†.sj> ############+#.#sj %Ysjڠ A.Ysjp M.Fsjy @.Ysj: C.Ysj A.Ysjy M.Fsj8 Ypoisoned, 2 very poisoned) sjF @-31.6 (2.4sj sj e _The blink frog blinks! The teleport trap disappears. The blink frog disappears!sj )))You shoot a bolt. The bolt barely misses the yak. The bolt hits the yak!!sjh< FThe yak is severely wounded.sj >K.Fsj A@.YsjA-.YsjBsjB.sjB%YsjCsjDF.Fsj`O'..sjOF 2 blink frogs (1 wandering)sjP5=2.7 (1.1sj\Zsj] sj(^#_The yak looks more healthy.sjw4 .You shoot a bolt. The bolt hits the yak!!  You kill the yak!sj`:^ 2 yaks (1sj  .FCheibriados appreciates the change of pace.sjJ.Fsj7.YsjYM.FsjB FsjN§The blink frog croaks.sjDG sjSFThe blink frog blinks!sj513.9 (1.2sjsj( _You hear a bellow!sj 0.The blink frog blinks! _You hear a bellow!  You shoot a bolt.  The bolt completely misses the blink frog.olt hits the yak!!  You kill the yak!sjC )))   yaksjw| & sj?} ~.YCheibriados appreciates the change of pace.sjƁ & sjd {§.FThe blink frog hits you but does no damage.sjL `...Fsj Marksfrog 5==---2sj" -5.0 (1.1 _The blink frog blinks!sj sjB p _Your Ranged Weapons skill increases to level 15!sj) .You shoot a bolt. The bolt hits the blink frog!  You kill the blink frog!sj!   blink frogsjM.FsjA§YsjJ.Fsj;..sjz036.1sjKsj0k _Cheibriados appreciates the change of pace.sja8 YsjnCasting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sjI .YYou feel your willpower being sapped.sj F§You encounter a yak.sjr jY 2 yakssj c4---70sj GWill/2 Jinx sjsj, _The blink frog blinks!sj_9 .sjYou shoot a bolt. The bolt hits the yak!!!  You kill the yak!sj}x   yaksjn FCheibriados appreciates the change of pace.sj{oM.Fsjkp9.YsjfqM.Fsj rMF.sjrC.Ysj|.†F 2 blink frogs (1 poisoned)sjxi4====8.2 (1.1sjYsjl- _You hear an angry hiss.sj# ')))sj /)))))sjh 9*sj C Fsj .You shoot a bolt. The bolt barely misses the blink frog.A giggling sprite leaps out and smacks the blink frog with its own front foot.sjR F.Fsj 0lsj .YThe blink frog is moderately wounded.sjW H.......†sjP l   komodo dragonY   yakFF 2 blink frogs (1 poisoned, 1 drained)===-9.3sj sj ^ _You encounter a komodo dragon.sjA} )You shoot a bolt. The bolt hits the blink frog!sj :*sjC Fsj@.The blink frog is heavily wounded.A giggling sprite leaps out and makes the blink frog trip over its own feet.sjM.Fsj?L.lsjB Fsj o.The blink frog is severely wounded.sjiC.YsjEvery dra…)sjG-40.5 (1.2sjsjW _The blink frog barely misses you.sj$> )))sjy%~You shoot a bolt. The bolt misses the blink frog. The bolt hits the yak.sjm:*sjx *  yak (drained)The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.sjM F.The yak is moderately wounded.A giggling sprite leaps out and smacks the blink frog with its own front foot. .lThe blink frog is almost dead..YsjtR( sjR§The blink frog closely misses you.The blink frog hits you but does no damage.sjR_4.Fsj_.   blink frog (very drained)sja#5sjra3==1.7sjjsjn, _The blink frog blinks!sjU   sjTV Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjg †You begin to radiate toxic energy.  You kill the blink frog!sjm .%†..#..Y.##########....†###+##sjmo###.#(poisoned)†◊..#poisoned, drained)......###.#####..Cheibriados appreciates the change of pace.sjY.%†.sj|.#..Y.##########....†###+####sj#.#†◊..#......###.#####..sjMQ .lsjPThe yak is poisoned. The komodo dragon is poisoned.sj1Fsj?.Ysjvery poisoned)F   blink frogsjh2-----620sjvFToxic Jinx sjsj sjd,_The komodo dragon looks even sicker.sj.F _The komodo dragon looks even sicker.  Casting: Olgreb's Toxic Radiance (dangerous; 8% risk of failure)ckon more vexing sprites tosj- accompany your attacks.  You feel your willpower being sapped. The blink frog is poisoned.  The yak looks even sicker. The komodo dragon looks even sicker.sjËL.lsjČv.F.sj2Y sjlF   blink frog (poisoned)sjl1-------3sjsj1 _The yak seems less drained.sj) †You shoot a bolt. The bolt hits the komodo dragon!!!  You kill the komodo dragon!sj. F   blink frog (sj *Ysj K.Fsjy .Y   yak (very F   blink frog (poisoned)sj߶ i7====4.9 (1.2sjy sjO k _Cheibriados appreciates the change of pace.sj6 w  You shoot a bolt. The bolt hits the yak!sj :*sjg]9 .sj]The yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is severely wounded.sj_ FYour toxic aura wanes.sjelY ned, drained)sjAf52-sjf===-6.1Jinx sjksjm( _The yak gores you.sjL †You shoot a bolt. The bolt hits the yak!!  You kill the yak!sjsjF   blink frog (poisoned)sj{A.Fsjώz  Cheibriados appreciates the change of pace.sjܒ4=8-7.3sj}sjA _The blink frog hits you but does no damage.sj1)))))sj}%)))sj3*sjhI .....sj_i}..F ned, drained)You shoot a bolt. The bolt closely misses the blink frog.A giggling sprite leaps out and smacks the blink frog with its own front foot.  The blink frog is almost dead.sji\2=8.4 (1.1sjnsj}pP _The blink frog misses you.sjZV))))))))sj3*sj †You shoot a bolt. The bolt closely misses the blink frog.sjvA giggling sprite leaps out and makes the blink frog trip over its own feet.  You kill the blink frog!sj1.....sj...sjK=99.5sjsjk _Cheibriados appreciates the change of pace.sjL sj sj sj  sj :_No target in view!sjsjKsjsjMsj$ _sj9sjN"sj"(sj(%sjn({ _The sprites lose interest in your situation.sj(9=sj*sj.sjz.sj 0sj2sj3N3==sj4sjl7sj7sj9sj<sj<sj>sjAsj]BsjCsjaFsj$G:==sjHsjKsjWLsjMsj`PsjPsjrRsj@$ _sjI,sjLBsjNsjR,sjTsj>[sj@`sj`sjbsj0esj i,sjjsjmsjt.#.............~....# .# ####.##P.....###.P## ...# ## ##.....##....# .....# ###.....##....# .....#Δ..#....##....# ......#....... ... #......#>.Δ.....###.# #......# #.....##.####......## #..:.@..............#12.7 (12.0sjuuE #...........%†......##.?.................................................. .......###+##....######  .........# ...#....†.....  .. ◊#.......#....#....#.....sj&vE sjU}sj}.5.1 (14.4sjsjq; _Found a stone staircase leading down.sj(sj+)sj+sj/sj3d  You encounter a wolf.sj:G#..#.......~....# sj; .# ####.##P.....###.P## ...# ## ##.....##....# .....##.....##....# .....#.Δ..#....##....# ......#.# ... #......#sj_; >.Δ.....###.# #......# #.....##.####......## #..:@........#sj;$ #.%†......##.?h.h   wolf (asleep)sj\<d.###+##.....# ...#....† ...◊#.#....#....#....sj F,0.0)sjG47.5 (2.4 _sj~MsjOsjVC  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj #6sjj--==8.5 (1.0Will/2 Jinx sjrsj sj`-_You feel your willpower being sapped.sjS7 )))))))h    You shoot a bolt. The bolt hits the wolf!sjo :*sjߌ hThe wolf is heavily wounded.A giggling sprite leaps out and smacks the wolf with its own front paw.sj sjߎ x h  The wolf is almost dead.sjw v.hh.h.....?hh 3 wolves (2 wandering, 1 very drained)=9.7 (1.2sj  sj͡ J_You encounter a wolf. x2sj^N )))))))sjA_p)You shoot a bolt. The bolt barely misses the wolf.sjQhhsj[..hsj9.hsjBh.sj|:... 2 wolves (120.9sjsjGZ _The bolt completely misses the wolf.sj` : .sj You shoot a bolt. The bolt hits the wolf.  You kill the wolf!sj))))h   wolf (wandering)sj7.hsj5h.sjڠ>...†?sj55702.0 (1.1sjssj sjce_Cheibriados appreciates the change of pace.sj )))))h    You shoot a bolt. The bolt hits the wolf!!  The wolf howls!sj 3.hsj@ †hsj -hsjy....h 2 wolves (1 wandering)sjhG--3.2 (1.2sjsjX _The wolf is almost dead.sj ?  You shoot a bolt. The bolt hits the wolf!  You kill the wolf!sj^ )))h   wolf (sj< 9.hsj= 5.hsjJ T..?.sjP V7==4.4sjW sjX  sjfY h_Cheibriados thoroughly appreciates the change of pace.sj$N))))))))sj .h  You shoot a bolt. The bolt barely misses the wolf.sjsj†hsjAS.....hsj՘'5.6sjǝsjğ% _The wolf howls!sjGN )))You shoot a bolt. The bolt hits the wolf.sjL;*sj0( sjӣ?h  The wolf is lightly wounded.  A giggling sprite leaps out and smacks the wolf with its own front paw.sj2.. sj_,(very drained)sje,6.7 (1.1sjüsj8\ _The wolf is heavily wounded.sj )) You shoot a bolt. The bolt hits the wolf.sj͚;*sjh ' h.The wolf is severely wounded.A giggling sprite leaps out and makes the wolf trip over its own paws.  The wolf is almost dead.sji Fh.sjp . The jinxing sprites lose interest in you.sjgq 77.9 (1.2sjv sjMx < _The wolf bites you but does no damage.sj&........sjp  .# P.....# ...#  ## ##.....#   ####.....# sjL  .Δ..#....#   .........# ...  sjP >.Δ.....###.#   #.....##.#### #..h@........ #...........%† sjv...†?............ ................. ................. ................. sjl..........###+##. ..........# † ...◊#.......#sj}........  .# P.....#sjF ...#  ## ##.....#   ####.....#sj)   sjt.Δ..#....#   sj~m.........# ...   sj>.Δ.....###.#   #.....##.####sjk #..h@........ #...........%†sj ...†?............ .................sjLz ................. .................sj ..........###+##. ..........# †sjWy ...◊#.......#sjksjTsjsj[ _A wolf is nearby!sjB| C  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.sj4} 6---80Jinx sj sjŃ w _You feel your willpower being sapped. The wolf barely misses you.sjd .)))sj ,*sjd9 :You shoot a bolt. The bolt barely misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.  You kill the wolf!sjl..:sj=1=30.0 (1.1sjsjk _Cheibriados appreciates the change of pace.sjisjjsjmsjms,sjusjysjvz(sj}sj0{ _The sprites lose interest in your situation.sj&8--sjsjisj L7==sjsjTsjsjisj sjsj#sj"sjsj<sjWsj:==sj~sj sj٪sjJsj=sjsjsjsjsj%sj`sjsjwsj0sjsjsj,sjsjsj_sjsjsj sjsjsjsjXsjsj^sjksjsjsjsj?sjsjsjsjsjsjsjDsjsj,sj"sj,sj,sj,sjj-sj/sjw2sj%3(sj4sj7n _You feel your willpower return.sj;3sjD>sjG&  ##..#......~....# .# ####.##P.....###.P## ...# ## ##.....##....# .....###.....##....# .....#sjHo.Δ..#....##....# ......#.# ... #......# >.Δ.....###.# #......# #.....##.####...... #.....--- #.%†...... ...†?...###+##.....# ...#....† ...◊#.#....#....#sjIYou pick up a parchment of Mephitic Cloud and begin reading...  You add the spell Mephitic Cloud to your library.sjM058.4 (28.4)sjNH---9.4 (29sjRsjTQ _You see here a wolf corpse.sjsjsj?sjsjsjsjsjίsjsjcsjܴsjsjOsjf  A wolf comes into view.sj" sj## ##.....##....# ... #####.....##....# ... ..Δ..#....##....# .... .sj^ ..........# ... #.... . >.Δ.....###.# #.... . #.....##.####.... .sj ##..†....... .#..####...........%†.... .sj3#.....†. .#......... .#..... .#....###+##....#sj# ...#....† h   wolf (wandering)##...◊#.......#....#....##...#.........+ ......#.......h..÷..◊.◊..sj^!sj264.2 (4.8)sj46.6 (7.2 _sjsj$  Things that are here:sjp sjq_a scroll of enchant armour; a wolf corpsesj98 h ## ##.....#  ....#  ....#sj>9 r . ....# ... . >.Δ.....###.# .#.....##. .##..†..... . #..####...........%† . #.....†@........ . #............... . #................ . #................ ..............### ..............# sj9 † ##...◊#.......# #.............# ......#.......h..÷sj  ## ##.....#  sjb G....#  sj J....#  sja [....# ... sj >.Δ.....###.# #.....##.sj \##..†.....sj$  #..####...........%†sj  #.....†@........sj  #............... #................sjp d #................ sj G..............### sjL V..............# †sj  sj: ##...◊#.......# #.............# sj l......#.......h..÷sj sjX sjY sj' [ _A wolf is nearby!sj1.sj(Ssj-7.6 (1.0sjsj@ _a - 4 scrolls of enchant armour (gained 1)sjXsjosjsj-H _No target in view!sj sj 3sj sj# sjj : _sjo sj sj sj sj sj ,sj sj5 sjG sj sj sj:! sj# sj $ sj$ sjk( sj* sja+ sj+ sjj- sj 0 sj0 sj=1 sjr2 sj4 sj4 sj5 sj6 sjI sjvJ ,sjK sjM sjN ,sjP sjR sjR sjS sj!V sjN[ .....# .###..#.............~ ....#. ...#.####.##P.....###.P .####^... ## ##.....## .#.#sjT\  ....#######.....## ...##......Δ..#....## .#........ #..#..........# #........>. #..+..>.Δ.....###.# ...#..#.......#........#.....##.# ...#.... #..@##.Δ.##..†94.0 (26.4)#..#...........#..####..###.....#.....††. ........#...##.##...... .....#..#.# ..#................. ......#.. ..##................. sj] ...... ..# ..............###+ .##### ... ...............# .. .# ... ##...◊#.......#.sj2b sjec .6.4 (28.8sjzf sj@h ; _Found a stone staircase leading down.sjesjfsjfsjisjyoBsjJqsjtsjusj^vsjxsju{sj |sj|sjLsjƂsj/sjsjԆsj2sjsjsjsjasjđsj<sjqsjsj\sjkO _You now have 1870 gold pieces (gained 22).sjpsjsjsjysj9sjsjsj)sjsjksjͭsjįsjsjsjsjsjsjsjsjP#....#............#..#. ##....#........>...#..+..>.Δ..... ##......#..#.......#........#. #.......#.....Δ.Δ.#...##.Δ.##..†#....#..#...........#..####.. ......###............#.....††. .sj......#...##.##..................#..#.#....#....................#....@..##...... #..........##.....##..... #.....##### ##....#..... .†....# #..... ##...◊# #.....# ##.....#.... ............# #.....# ......◊.....#...... #.....# .#.....#... ...... ......# .......#... #...sjQ0323.8 (27.4sj ,4.8 (28sjssj1 _f - a wand of mindburst (5)sjpsj=sjsjsj}sjͽsj3sjsj&sjsjsjsjsj sjZsjsjsjsjsjsjHsjsjsjsj9sjsjsjsjsjsjsjsjfsjsjsjsj0sjsjsj&sjsjsj{sjsjsjsjsjsj> sj sj sj sjhsjsjsjsjesjsjsjsjsj=sjsj)!sj$sj%sj'sj2)sj+sj+,sj-sj 0sj%3sj3sj4sj 7sjM:sj:sj2<sjI>sj%AsjAsjBsj(FsjHsjHsjIsjvKsjMsjMsjNsjdo`sjqsjtsjcusj$vsjzsj}sjn}sjP~sjsjSsj݆sjsjCsjgsjߐsj^sj1sjȢXsjusjsjsj_sjsjsjNsjŴsjsjsjsjsjmsjsjesjsjsjsjsjsjsjsjQsjsjsj-sjsjEsjysj)sjsj@sj-sjsjsjsjsj;XsjsjPsjsjsjsjsjwsjsjG!sj!sjA#sj%sj(sj`)sj*sj3sj6sj7sj8sj<sj?sjj?sj.Δ.....###.# #......# ...#.....##.####......## sjIa##.Δ.##..÷................# # ...#..####...........%÷......##.##.....÷÷.................. #.##.....................#......................##.........sjaT......#........###+##h...#######..........#....#....† ..##...◊#.......#....#.... ..#.............#.........+..#..........÷..◊.◊..h   wolf (wandering) sjOb..◊.....#.......#....◊..... ..#.............#.......÷.##.....#..........÷÷......sjcS447.2 (122.4).sjjZhsjk,9.6 (124.8sjG _The wolf leaves your sight.sj sjk sj sjB sj sjR ,sj sjV sj sj% sj sj@ sj sj sjh sj ,sjd sj+ sj ,sjE sjQ sjC" ,sj$ sjP% sj' sj( sj) sj* sj_, sj- sj- sj0 sj?3 sj3 sjU4 sj5 sj7 sj18 sj 9 sj: sj< sj4= sj= sj@? sj)A sjA sjB sjF sjI sjI sjJ sjM sj)Q sjQ sjS sj^ Xsj_ sj#b sjb sjgc sje sj+g sjg sjjh sj.j sj1m sjm sjn sjp sjr sjDs sj t sjru sjw sjx sjx sj^{ sj} sjK~ sj~ sj+ sjF sj sj| sjx sjD sj sjA sj sjf sjċ sjc sjv sj@ sj sj sj sj sj sj sj sje sjɚ sj~ sj͜ sj sj sj sj sjä ,sj0 sj sj sj sj sjª sj sj sjv sj1 'sjz sjٰ sj sj = _You open the large door.sj sj| sj sj( E  There is a large open door here.sj sjw  _sj sj E  There is a large open door here.sj sj  _sj sj sju sj sja sjK E  There is a large open door here.sj sj  _sj7 sjG E  There is a large open door here.sj sj4  _sj) sjP sj sj sjP sj Xsj sju ,sjn sj sj sj sjR sj sju sj sjX sj sj sj sjK sj sjk sj sjF sjY sj sjn sj sj sj= sj sj sjc sj sjl sj sj sj sj, sj sj sj sj@ sjr sjH sjsjsjsj,sj sjsjsjsj sj sj` sj| sjJ sj sjsj1sjsjsjVsjsjbsjsjUsj&sjsj:sjsj5sjtsjsjvsjz!sj#sjr#sj&$sj%sj(sj(sj*sj,+sjL-sj-sj.sj/sj1sj:2sj2sj6sj9sj9sj.;sjQsj&RsjRsjUsjXsjiXsjIYsjZsj\sjK]sj]sj\_sjJasjasjtbsjMesjgsj hsjhsjjsjksjllsjmsjtnsj(psjpsj8qsjrsjmtsjtsjusjwsjy,sjUzsj{sj?}sj}sj~sjrsjXsjsjsjsjsj^sj،sjsjАsj0sj̑sjʓsjsj"sjsjsj>sjsjMsjsjsjsjsjVsj)sjsjsjsj2sjsjsj+sj^sjsjsjCsjʲsj*sj9sjsjgsjĸsjӹsjlsjsjwsjqsjsjsjsjsj2sjKsjsjsjbsjsjsjsjsj4sjsjsjWsjsjsjsjsj=sjsjsjsj3sjsjsjsjAsjsjsjsjsjsjCsjsj#sjsjsj sj sj] sjsjtsj,sjsjsjsjsjcsjsjL!sj "sj#sj<%sj'sjU(sj6)sjQ+sj-sjg.sj6/sjv0sj2,sj3sjL5sj9Xsj;sj<sjA=sj>sj@,sjAsjsjIsjsjsjsjsjsjsjE sj sjh sj sjsjsjUsj sjsjGsjsjHsjsjsjLsjsjNsj- ,sjJ!sj_"sjr$sj$sje%sj'sj(sjw)sj*sje+sj -sj|-sj>.sj/sj1sj02sj2sj"4sj6,sj6sjFsjfHsjHsjXIsjUXsj\sj^sjg^sjF_sjfsjJisjisjvjsj0rsjtsjusj(vsj}sj{sjsjsjsjsj\sj7sj sj0sjsjWsj5sj,sjjsjsjsjsj+sjsjsjcsjIsj:sjsjsjнsjsj3sjsjsj)sjqBsjIsj,sj.sjsjUsjsjsjsj@sjsjsjxsjsjsj}sjsj*sjsjsj sjUsjsjsjsjsjsjsj"sjJ%sj%sj&sjf-sj.sj1,sj<6sj9sjJ:sj;<sjFsjJsjKsjLsjRsjQUsjUsjVsjY[sj0^sj^sj=_sjcsjEesjesj&fsjkjsjRlsjlsjmsjnqsjssj}ssj7tsjwsjy,sjzsj;~sj3sjsjrsjsjXsjLJsjVsjxsjjsjˍsjTsjsjsjKsj.sj,sjOsjsjsjsjsjbsjsjߥsjfsjǨsjsjحsjesjsjKsj=sjsj%sjsjsjsjsjsjsj.sjsjsjBsjsjsj&sjsj6sjsjsjCsjsj9sjsjsj!sjsjsj sj3sjsjsjsjqsjsj,sj[sjsjsjsjsj$sjsjsjsjksjsjsjsj ...##....##......##...##..## sj> ...##....#.......##....#..# ...##....#.......##...##..# .....#......##...##..# .###.######...##..# .....##.######...##..◊ ..÷........###.#...# sj ........%÷......##.####..# ................. 861.0 (411.4 .................[ ................. sjh............................###+##....#########.#....#....÷........#...#....#....#........#...#.........+.#......÷..◊.◊..........#sj<sj,3.4 (413.8sjtsj# _Found a robe.sjZsj\3sjasj~dsjesjhsjQrsj{sj|sj sjsjVsjsjsjsjsjߙsj&sjsj sjϦsjsjsjŰsjsjAsjgsj#sjҹsjsjGsj_ sjg You encounter a komodo dragon.sj+#.......##....#..#  #.......##...##..#  #......##...##..#  ####......##...##..##  ####......##...##..◊#  ...........###.#...#  ..%÷......##.####..##  sjR..................#  .............@..##  .#  .#  +##....#########....#  #....÷........#..##  sj#....#........#..#   l   komodo dragon (asleep)..+........#..#  ÷..◊.◊..........#..#  ◊.............#..l  sj380.2 (16.8)sj52.6 (19.2 _sjsjM _You see here a +0 robe.sj p..# ..# ..# ..## ..◊# sj: z###.#...# ÷......##.####..## ............# ........@..## ...........# ...........# ########....# ÷.#..## .#..# .#..# ÷..#..# ..#..l sju ^..# ..# ..# ..## ..◊# ###.#...# ÷......##.####..## ............# sjl ........@..## ...........# ...........# ########....# ÷.#..## .#..# .#..# ÷..#..# ..#..l sj~ sj sjo sj d _A komodo dragon is nearby!sjQ )))))lsjRi))You shoot a bolt. The bolt hits the komodo dragon.sjql.l.sjG4....sj#..sj&-===3.8 (1sj.2)sjSsjb; _The komodo dragon is lightly wounded.sji{ U )))))sj | [ You shoot a bolt. The bolt hits the komodo dragon!!sj Ll.sj: I....sj (5.0sj sjM  sj `_The komodo dragon is severely wounded.sjh .You shoot a bolt. The bolt hits the komodo dragon!!!  You kill the komodo dragon!sjgo))))sjI....sj026.2sjLsjJk _Cheibriados appreciates the change of pace.sj'sjsj\#sj%H _No target in view!sj sj5 sj sj sjϓ sju $ _sj sj sjr sj/ sj sj\ sj! sj sj sj sj sj4 sj, sjҰ sj sj~ sja sjҵ sj sjy sja sjƺ sj sj+ sj sjS sj] sj sj sj| sjV sj sjA sj sj sj sj sjj sj sjX sj sj sj sj sj sj sj ,sji ,sj sj* sj sj sj sj( sj sj sj] sj sj9 Xsjz sj  sj~ sj sjP sj sjE sjs sj ...........# #.###......#.###...# sjp #####◊.....#######..## ....#......##... #...# ....##......#... #...# ##.....## ..##..## sj  #.#.##.....####>#P..## #....#.....P##..##...# ...## ---951.0 (64.8).# .# #######.####.#  ### ###  sj 'sj! sj! J---3.4 (67.2sj_$ sj% ; _Found a stone staircase leading down.sjpsjxsjsj+sjsj,sjksjsjsjsj;R  There is a stone staircase leading down here.sjosj _sjsjsj<sjsjsjsjsjgsjsj sj sj sjsjsjsjsj4sjsjsjsj)sjsjtsj sjsj!sj+#sj$f  A wolf comes into view.sj(.......h.......# ◊..##..#.#.###......#.###...# .#..##.#######◊.....#######..## +..##.......#......##...◊#...# sjd)l.##......#....#...# ◊..##.....##...##..## ....######.#.##.....####>#P..## ......####....#.....P##..##...# ##..........## .........# .........# #########.####.## #sj** ### ### h   wolf (wandering) sj*Y.h75.0 (21.6sj+F.hsj,F.hsjC0sj057.4 (24.0 _sj[4sj5sjܬ [........ ##...... ◊.....#sj @ ....h.## #......# #.....# #.#.##.....####> ##....#.....P##.. ........@............## .....................# .....................# ##############.####.## #sj N### ### sj........ ##...... ◊.....# ....h.## #......# #.....# #.#.##.....####> ##....#.....P##.. ........@............## .....................# .....................# ##############.#####  sj sj [ _A wolf is nearby!sj2 .You shoot a bolt. The bolt hits the wolf!!  You kill the wolf!sjP3sj7R)))) sj[†....sjGC3===8.5 (1.1)sjsjv _Cheibriados thoroughly appreciates the change of pace.sjlsjmsj.qsjzsH _No target in view!sj sjC sj sjg H _No target in view!sj>Y sjY sjZ sjg sjj sjl : _sjn sjp sjq sj'r sjt sju sjSv sj)w sjx sjFz ,sjI{ sj| sjO~ ,sj sj sj: sj sj sj sj sj sjb sjf sj sj sj sj sjh sj sjg sj sjD sj sjf sj sj̕ sj sj> sj sj3 sj sj sj sj sj sj sj^ sjĭ sj> sjZ sjp sj sj sjd sj sjS sj sj$ sj sjZ sj sj sjE sjC ,sjv sjz sju sj sj sj sj sj$ sj} sjl sj0 sj sj sj sj sjj sj sj+ sj) sj sj sj) sj sj\ sj sj sj sjO sj sj sj sj2 sjD sj sj& sj sj* sj sjW ,sjt! sj# sj$ sjP% sj% sj:( sj|) sj) sjy* sj, sj- sjC. sj. sj0 sj)2 sj2 sj53 sj5 sjl6 sj6 sjv7 sj9 sj*; sj; sjH< sj> sj?@ sj@ sjZA sjC sjE ,sjF sj I sjJ sjAK sj$L sjN sjzP sjP sjQ sjT sjzU sjU sjV sjX sjoZ sjZ sj[ sj] sj_ sjI` sj` sjb sj~d sj8e sje sj8g sji ,sjXj sjk sjm sjm sjn sjzp sjq sjFr sj(s sj~ sjP sj sj sj sj sj sj sjE sj sj sj sjZ sj ,sj sj= sj sju sj' sjl sjٜ sj sj[ sjb sj sj' sjת sj sj sjo sj2 sj sj. ,sjj sj sjD sj sj sj sj^ sj sj sj sj sj sjf sj sj sjd sj" sj sj sjTsjsjsjY sj sj sjRsjsjsjsjsj,sj!sj(sj*sj*sjd+sj2sj4,sj5sj<sj>,sj?sjFsj%HsjHsjIsjZPsjRsjRsjSsjZsj[sjU\sj/]sjcsjdsjesjfsjlsjm,sjnsjtsjvsjvsjwsjd}sjsjsjusjtXsjsj&sjԐsj|sjssjsjٙsjsjzsjsjsj(sjsjfsjsjDsjasjQsjsjsjݽsjsjlsjsjsjsj=sj9sjzsj sjsjJsj(sjsjqsjNsjGsjUsjsjsjXsj%sjsjsjsjsjsjsjsj sj~sjsjsjsjsjsjPsj,sj sj b  You see here a wolf skeleton.sjsjS _sjsj*sjsjysjhsjsjsjsjK sj$sj{&sj&sjT(sj ,sjt/sj/sj1sj4sj 7sj}7sj8sj <sj>>sj?sj?sjsjsjsjPsj BsjK sj sjp,sjsjsj?sjsjpsjsjSsjsj'!sj#sj%sj&sj'sj*sj,,sj.sjx1sj2sj3sj4sj6sj9sj9sj:sjA=sj?sj0@sjpAsjCsjEsj^FsjHsjBJsj}LsjLsjNsjJPsjQsjTRsj_SsjTsjVsjDWsj=XsjYsj[sj[sj csjdsjfsjfsj{hsjBjsj/lsjlsjmsj5osjqsjrsjssjjusj*wsjwsjxsjjzsjF|sj|sj}sjtsj`sjsjsj :#+###...#  ##......###+###..##  ##......##...''...#  ##......##...##..##  #.......##....#..#  #.......###  .#......##...##..#  ##......##...##..##  sj##...##.@◊#  ---1256.9 (278.4).###.#...##  %÷##.####..##  ..................#  ..............[..##  .................#   .................##   #....#########....# sj  #....÷........#..##  sj:---sjAsjգE _Done exploring.sjsjɿWhere to? (Tab - Lair:1, ? - help) D - DungeonsjmT - Temple L - Lair  O - Orcish Mines  E - Elven Halls sj2N sjY [?25h[?0csj:Z ..........#+###...#  newnew the Marksfrog ##......###+###..##  Barachi of Cheibriados ****** ##......##...''...#  Health: 104/104 ======================== ##......##...##..##sjZ   Magic: 17/17 ======================== #.......##....#..#  AC: 16Str: 25 #.......##...##..#  EV: 13Int: 29 sj [ .#......##...##..#  SH: 0Dex: 34 ##......##...##..##  XL: 13 Next: 73% Place: Lair:1 ##......##...##.@◊#  Noise: ---------  Time: 21256.9 (0.0) .........###.#...##sj[   y) +0 arbalest %÷......##.####..##  Fire: y) +0 arbalest ..................# ..............[..## .................#   .................##   sj\ #....#########....#   #....÷........#..##   _Cheibriados thoroughly appreciates the change of pace. _No target in view! _No target in view! sjh\ _You see here a wolf skeleton. _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) sjn [?25l[?1csj2sjsj́sjsj*sj/ _sjosjsjsjsjͪsj sjzsjQsj:sjJsjsjsjQsjsjsjsjsjsjsjsjsjsjsjsjwsj9sjosj2sjsjLsjsjdsj.sjsjsjsjsj sjsj sjsj;sjsjsjsjn!sj#sj!$sj%sjd*sj,sjw-sj.sj3sj46sj6sjb8sj{=sj?sj5@sjHsjLsjOsjPsjQsj-Usj:XsjXsjQZsj]sjt`sj`sjbsjesjisj-jsjksj*osjOrsjrsj.usjzsj}sj~~sjEsj sjlsjsjsj4sjsjlsjΘsjgsjsjsjsjsjiBsjsjsj/sjsjsjJsjsjsj'sj/sjsj{sjsjpsjsjsjsjsjsjsjf_No target in view! _You see here asj wolf skeleton. _Done exploring.  There is a stone staircase leading down here.sjsj sj$ _sjsj&2sjsjsjCsj sj_You climb downwards.sj9sj ############  #......@...# 333.8 (76.9) sj]j#..........#  #..........##  ............# .....◊#..P.... sj.....####...... ..... ....... .... ........ ##.. #.###...sjmsjsj4a _There is a stone staircase leading up here.sjsjn Spells (Memorise)TypesjFailure Level  a - Confusing TouchHexes1% 3b - Sigil of BindingHexessj]1%3  c - Tukima's DanceHexes1%3  d - Poisonous VapourssjAlchemy/Air3%1  e - Cause FearHexes4% 4  f - Mercury ArrowsjMConjuration/Alchemy5%2  g - Inner FlameHexes/Firesj5% 3  h - FreezeIce12%1  i - SandblastsjHEarth12%1  j - Mephitic CloudConjuration/Alchemy/Air 13% 3  sjYk - Call ImpSummoning17%2  l - Construct Spike Launchersj9Forgecraft17%2  m - Searing Raysj{VConjuration17%2  n - Static DischargeConjuration/Airsj;17%2  o - AnguishHexes/NecromancysjJ21% 4  p - Ozocubu's ArmourIce30% 3  q - Stone ArrowConjuration/Earthsj30% 3  r - Vampiric DrainingNecromancy30% 3  s - Vhi's Electric ChargeTranslocation/AirsjR32% 4  t - IrradiateConjuration/Alchemy56% 5  u - AirstrikeAirsjg67% 4 8 spell levels left sj][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit sj sj sj  newnew the Marksfrog  Barachi of Cheibriados ****** sj  Health: 104/104 ========================  Magic: 17/17 ========================  AC: 16Str: 25EV: 13Int: 29SH: 0Dex: 34############ sjIgXL: 13 Next: 73% Place: Lair:2#......@...#Noise: ---------  Time: 21333.8 (0.0)#..........#y) +0 arbalest#..........##Fire: y) +0 arbalest............#.....◊#..P.........####........... ........... ........##.. #.###... _You see here a wolf skeleton. _Done exploring. _What level of the Lair of Beasts? (default 1, ? - help)  sj_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. sj sj%Memorise Mephitic Cloud, consuming 3 spell levels and leaving 5? Y - Yes  N - No sj- sj  newnew the Marksfrog  Barachi of Cheibriados ******  Health: 104/104 ========================  Magic: 17/17 ======================== sjh  AC: 16Str: 25EV: 13Int: 29SH: 0Dex: 34############XL: 13 Next: 73% Place: Lair:2#......@...#Noise: ---------  Time: 21333.8 (0.0)#..........# sjy) +0 arbalest#..........##Fire: y) +0 arbalest............#.....◊#..P.........####........... ........... ........ sj9##.. #.###... _You see here a wolf skeleton. _Done exploring. _What level of the Lair of Beasts? (default 1, ? - help) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. sj)+4.8 (1 sjQ sj$  sjK_This spell is dangerous to cast! sj+5.8 (2 sj@  sj  sj.+6.8 (3 sj, sj sj+7.8 (4 sjB sj _You start memorising the spell. You continue memorising. x3 sj sjf sjD!  sj!U_You finish memorising. Spell assigned to 'd'. sj'{  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. sj{  sj)G  sj)H  Your spells (cast)TypeFailure Level  a + JinxbiteHexes sjH 1% 2 b - Dimensional BullseyeHexes/Translocation7%4  c - Olgreb's Toxic Radiance Alchemy8% 4  d - Mephitic CloudConjuration/Alchemy/Air 13% 3  sjI -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitsj!sjٝsj  newnew the Marksfrog  Barachi of Cheibriados ******sj  Health: 104/104 ========================  Magic: 17/17 ========================  AC: 16Str: 25EV: 13sjInt: 29SH: 0Dex: 34############XL: 13 Next: 73% Place: Lair:2#......@...#Noise: ---------  Time: 21337.8 (0.0)sjlT#..........#y) +0 arbalest#..........##Fire: y) +0 arbalest............#.....◊#..P....sjգ.....####........... ........... ........##.. #.###... _There is a stone staircase leading up here. _This spell is dangerous to cast! sj<_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjФsj  newnew the Marksfrog sj  Barachi of Cheibriados ******  Health: 104/104 ========================  Magic: 17/17 ========================  AC: 16Str: 25sjEV: 13Int: 29SH: 0Dex: 34############XL: 13 Next: 73% Place: Lair:2#......@...#sjNoise: ---------  Time: 21337.8 (0.0)#..........#y) +0 arbalest#..........##Fire: y) +0 arbalest............#.....◊#..P.........####......sjP..... ........... ........##.. #.###... _There is a stone staircase leading up here. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 sj2_You finish memorising. Spell assigned to 'd'.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sj :  Okay, then.sjsjsjֱsj. _sjsjۖA  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting10.7  20%  +2   i - Spellcasting   3.0     0      sjtg     b - Maces & Flails   0.0    +1 +4 j - Conjurations   0.0    +1   c - Unarmed Combat   0.0    +1   k - Hexes   8.4    +1   d - Throwing   0.0     0   l - Translocations   5.6    +1      sj m - Alchemy   6.8    +1   e * Ranged Weapons  15.1  40%   0   n - Fire Magic   1.1    +1       o - Air Magic   0.0    +1   f - Armour   1.5    +2      sj g - Dodging   2.1    +1   p + Invocations5.2  20%  -1  h + Stealth8.7  20%   0   q - Evocations   0.0    +1          sj                            sjS            The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  sj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetssj:17 j + Conjurations 0.0  16%341617sj 2525 e - Ranged Weapons  15.1   25sj 25sj 00 e + Ranged Weapons 15.1  20%00sjY^ sjId sj\   newnew the Marksfrog  Barachi of Cheibriados ******  Health: 104/104 ========================  Magic: 17/17 ========================  AC: 16Str: 25EV: 13Int: 29SH: 0Dex: 34############XL: 13 Next: 73% Place: Lair:2#......@...#Noise: ---------  Time: 21337.8 (0.0)#..........#y) +0 arbalest#..........##Fire: y) +0 arbalest............#.....◊#..P.........####........... ........... ........##.. #.###... _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _[sj mYou finish memorising. Spell assigned to 'd'.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.sj?M sjN sjQ sjZ sja  sjb c You encounter a cane toad.sjMg #############......<...# #.# #..sj h ## .. .....◊#..P.........####....... #..F   cane toad (asleep).... #.F##.. .#.###...# . ## ####sjm sj< 540.2 (2.4 _sj sji sj8 )sj)))))F  )You shoot a bolt. The bolt hits the cane toad!  The cane toad gives a loud, deep croak!sj,KF.sju1=.......sj 2sj27===1.4 (1.2sjd5sj7a _The cane toad is heavily wounded.sjt .You shoot a bolt. The bolt hits the cane toad!!  You kill the cane toad!sjWy X)))))).sjU.......sj, ?5/10552.5 (1.1sjYsjk _Cheibriados appreciates the change of pace.sj<sj<>sjAsjGsjR1YsjVc  You encounter a yak.sj]M############sj^#......<...# #....# #..sj8aa## .. .....◊#..P.........####............ #........ #.Y   yak (wandering)##.. .#.###...#. ..## ####..#sje(0.0sj?h>---4.9 (2.4 _sjnsjqsjsjInnate Abilities, Weirdness & MutationsYou are amphibious.sjra - You can hop long distances, but move slowly.b - You have an extended range of vision and can be seen from far away.c - Your spells are a little harder to cast, but a little more powerful.  d - Spells you cast cost 1 less MP (to a minimum of 1).sj 4 sj8 sj<