fh Player: pym505 Game: DCSS trunk Server: crawl.nemelex.cards Filename: 2025-08-31.18:33:10.ttyrec Time: (1756665190) Sun Aug 31 18:33:10 2025 ghQ [?1051l[?1052l[?1060l[?1061hghSV)0[?7h[?25l[?1cghZghyeWelcome, pym505. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Hunterhh1 hh$hh*pym505 the SkirmisherGnollHealth: 20/20 ========================Magic: 1/1hh +K========================AC: 3Str: 10EV: 12Int: 8SH: 0Dex: 15hh@+?XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowhhq+ZFire: a) +0 shortbowhhc/`######$.@##.#..###.#..#.####hh94hh?7Welcome, pym505 the Gnoll Hunter.Will you prevail where others failed? Will you find the Orb of Zot?hh9ih$Press ? for a list of commands and other information.  Found 9 gold pieces.ih'ih)[ _Found a staircase leading out of the dungeon.ih5ih ihih@ _No target in view!ih~ih.ihihH _No target in view!ihihKihihH _No target in view!ihihihihihcih$ _ihih0@ _You now have 9 gold pieces.ihy3ih"ihihNihihihBihnihih2ihKihf,ih0ih[ ∆∆∆######## ##..#..<#ih #@##.#..# #.#.≈###.#.###.#..#.. #.##ih#.# #### ∆You pick up a parchment of Searing Ray and begin reading...ih+7.0 (7ih+8.0 (8ihihD _You add the spell Searing Ray to your library.ihkcih-dihfihhH _No target in view!ih*3ih}ihihihP _ihۍihihihihihihVihihihiheih]ihihih-ih ihߘihBihٛihihihihihihihihihihjihHih7ihfihihihihihxihmihihih.ihaih,ihih ihihihihihxihihihβih̳ihih|ihpih_ihihihڷihиihihsih@ih<ihih޻ih¼ihihihzihfihMihihihihihih9ihihihv,ihihK,ihihih,ihihHih,ihihihJ,ihihih ihiihihihsihih5ihih ih^,ih]ihiihihihih,ih`ih/ihQ,ihihihiihih8ih<ihihRihihihihih$ihihihihJihihih ihcih\ihihfihihihjihihih*ih6ih}ihihihihihkihPihJihihihEihihih~ihjihtihih@ih0ih5ih~ihihih ih ihc ihl ihl ih ih ih! ih  ihG ih ih ih~ ih ih$ ih- ih6 ih ih ih ih ih7 ih ih ih ih; ih ihv ih }#..##.####.########..#≈#∆ih ##.#..##..# #.#.##.##.##ihc #.#.#..###.####.#.###.## #ih h##.##.#..#.##.# #..#.##..##...# ih #.#.#.#..≈@#### 61.0 (53.0)ih ##.≈#.#....# #.#.######≈ ih .###...## ≈:ih ## ####.# ≈h§#..## ≈>.#ih7 J   endoplasm (asleep)#### ≈..#ihS {h   jackal (asleep).J##ihm ih H  Found an escape hatch in the floor.ih! ih=& |h.≈Jwanderih\& 2ing)Jhihx& *.ih' 6===2.0 (54ih* iht- ' _The jackal barks!ih) X(((((ih |  You shoot an arrow. The arrow barely misses the jackal.ih+ ihI .≈:.J.Jihw 9..#ih 13.0 (1.0)ih ihx ^ _The endoplasm quivers.ih ih ih ih1 ihW ih. ,ih ih^ ih ih7 ih! ih# ih $ ih$ ih% ih' ih' ih( ihZ* ih[, ih, ihO- ih. ih0 ih0 ih1 ih2 ih4 ih4 ihj5 ih6 ih7 ihF8 ih8 ih9 ih; ih; ih< ihCA .. ..# #. #.#########ihkA g#.###.##..#..<#..#.#.##.#..###.≈.#.#.≈###.#ihA #.#.≈#.###.#..# #.§.....#.##.## ihA #..##.####.##.# ihA ######..#≈#@.## ---ihA ##.#..##..#§..##.#.##.##.##.##ihB @#.#.#..###.#.≈#ihB ###.#.###.##.≈###.##.#..#.##.##..#.##..##...ihQB ##.#.#.#..§.######.≈#.#....#ihaE ,72.0 (9ihE K---3.0 (10.0)ih>H ihI b _c - a scroll labelled LUSCHU EBLACih/ ih ih ih  ih :_No target in view!iho ih$p ihp ihFr ihs ihu : _ihu ihv ihv ihUw ihgx ihOy ihy ihz ihz ih{ ih!| ih| ihy} ih~ ih~ ih( iha ih ,ih ih ih ihG ih„ ih ih ih܆ ihR ihQ ihL ih ih߉ ihӊ ih ih/ ih ih ih ih8 ih ih ih ih ih ih ih ihX ih ihb ih# ihD ih ih ih ihJ ih ihI ih% ihg ih1 iht iha ih ihq ih ih ih' ih ih ih | #.# ih p ##..  ∆ ...  ihձ #..#  ####.$.#### ..........+ih G .........# ∆ih  ......?@.# ih. S#.#.##..## ihI ..#... #.###.ihc @######### ih #.###.##..#..<# #..#.#.##.#..#S   ball python (constriction, asleep)ihβ g ##.≈.#.#.§###.#ih  #.#§≈#.###.#..# ih M#.§§....#.##.##ihU } 91.0 (18  A ball python comes into view.ih S.S)ih ,2.0 (19ih ih  ih '_The ball python hisses angrily.ihYw (((((You shoot an arrow.ihihihu..S..?ih;===3.0)iheihcH _The arrow hits the ball python but does no damage.jhjhjhjh jhT_A ball python is nearby!jhy (((((((You shoot an arrow.jhjhv....S.?jh5&4jhjh>H _The arrow barely misses the ball python.jhbjhZX  You shoot an arrow. The arrow hits the ball python!jh0a.((jhYd..?jh 515.1 (1.1jhjh jhA_You kill the ball python!jhjhjhWjh]jhjhl,jh #.# ##.. ∆ ... #..##jh #.$.####.+#.# ∆jhh#......@..#---#.#.#.##..##....#...##. #.###jh.##.. #.###.##..#..<##. #..#.#.##.#..#jh # ##.≈.#.#.§###.# #.#§≈#.###.#..# #.§§....#.##.##jh",60jh5#G---7.1 (2jh'jhn(d _d - a scroll labelled FOYCLU FUOPAGAjhjhxjh'#jhN& jh{&B_No target in view!jhʧjhjhjh9jhjh: _jhejhjh@jhjh&jhjhjh4jh jh,jhjh M _You now have 26 gold pieces (gained 17).jhjhjhjhپjhEjhjh`jhjh jhajhjhjjhjhjhjh jhPjhqjhjhjhHjhjhjhjh.jhsjhjhBjh  _You now have 37 gold pieces (gained 11).jh%jhvjhjhjhMjhzjhjhjhjhkjhC,jhjhjhjhjh<jhnjhf # jh2#..  jhX#.# #.. #.###.#  #@....#∆114.1 (jh5w17.0) #.##...$.jhi #.# #.#[# ### #.# #.#####...#jhv #.###.......# jh#.........# #####..####jhK#####...####jh.L............+jhjh#,5.1 (18jhjh) _Found a scale mail.jhYjhQjhڇjhՊ jh:_No target in view!jhljhjhhjhjh D### jh  #.. #.# #.. jhT o#.###.# jh g#.@...#∆ jh |#.##...$.Jjh #.# #.#[#b ### jh }#.# #.#jh" -#.#jhO "jh T#.........# jh ^J   endoplasm (asleep)jh >#####..#### jh eb   bat (asleep)jh ######..jh &.####jh4 .jhR &....+jhe ,0.0)jhj +6.1 (1jhM jh   jh2 X_An endoplasm and a bat come into view.jh} !jh} jh ~ jh=~  jh[~ ### jh~ .#.. #.# #.. jh~  #.###.# jh~  jh 1#.@...#∆ jh#  jh@ /#.##...$.J jh\  jhy /#.# #.#[#b ### jh  jh #.# #.# jh  #.jh  jh'  #. jhk  ##jh  jh   jhŀ   jh jh#  ### #.. #.# #..  #.###.#  jhy# #.@...#∆  #.##...$.J  #.# #.#[#b ###  #.# #.# jh# #. #.  ##  jh# " jh' jh( jh+ jhA _There are monsters nearby!You shoot an arrow. The arrow hits the endoplasm.jhZD ((((((.b   bat (asleep)jhHs ,jht jhw ...#∆b$...bjh8{ 83===7jh`~ jh M _You kill the endoplasm!jhU#!jh#  jh#### jh$#..jh>$> #.# #..  #.###.# jhy$6 #.@...#∆ jh$ jh$`#.##..b$..  #.# #.#[#. ###  jh% #.# #.#  jh0%'#.  #.jhT%  jhx%;##    jh%, khuK ### #.. #.# #..  #.###.#  #.@...#∆  khXu$#.##..b$..  #.# #.#[#. ###  #.# #.# #.khu #.  ##  kh8ykhykh|khy _A bat is nearby!You shoot an arrow. The arrow hits the bat.khW(((†khl-...kh548.0 (0.9khkhlG _You kill the bat!khkh<kh˅khkhόkh,khykh8khgkh>khߔkh.### ######.##.. ......#.# #...#.###.# # #.....#(#S#kh#.##.@†$..#---#.###.#[#.# ####.# #.#####...# kh#.###.......##......khE...######..#### S   ball python (constriction, asleep)######...####............+khm^##.## ∆kh~ 20.0 (2.0  A ball python comes into view.khul.SS)kh,G---1.0 (3kh? _Found 5 boomerangs.kh& khN((You shoot an arrow.kh3kh4kh>DS$.kh$GK===2.0 (1khLH _The arrow hits the ball python but does no damage.kh@H .  khLAX### ######.#  #.. ......  #.# #...khAD #.###.# #  #.....#(#.# khAF #.##.@S$..#  khAB@#.###.#[#.# ###  #.# #.### khrB" #.###.. khB khB#.........# khB( #####..####  kh,CC######...####  ............+ khLC khjC ∆ khCkh_ .  ### ######.#  #.. ......  #.# #... #.###.# #  kh#.....#(#.#  #.##.@S$..#  #.###.#[#.# ###  #.# #.### kh.K #.###.. khV7#......kh  #####..####  ######... ......... kh khkhekh8kh _A ball python is nearby!You shoot an arrow. The arrow hits the ball python.khE†kh,kh/553.1 (1.1kh5kh8 kh-8I_You kill the ball python!khnkhkhkkhkhkh,kh]&  kh~Things that are here:  a ball python corpse; a bat corpsekhkh _khkhP . kh### ######.# #.. ...... kh#.# #... #.###.##kh~#.....#(#.# kh#.##..†@..# ---khw#.###.#[#.# ### #.# #.#####...# #.###..#.........#kh#####..##########...####............+ kh9 You now have 42 gold pieces (gained 5).kh -5.1 (2.0kh #---kh $6.1 (3khqkhk khI_f - a murky blue potionkhFg khg khhn khq H _No target in view!kh~ khC kh kh kh kh҈ : _kh[ kh kh kh kh kh kh kh kh B  Things that are here:  kh ba ball python corpse; a bat corpsekh kh  _kh khם kh˟ kh. khN kh kh khC khA khݧ kh۩ kh2 kh2 khí khݯ kh2 kh& khŲ kh kh kh khu khe kh kh kh9 kh6 kh kh kh kh khm khX kh kh kh kh kh. kh% kh| khb kh kh kh kh kh< kh khS kh/ kh khq kh kh khp kh khA kh) kh5 kh kh khi kh[ kh kh khH khH khe kh kh kh khV kh kh kh kh khm kh kh kh khF kh kh kh kh@ kh kh kh khA kh kh kh kh kht kh kh kh5 kh kh kh  khd kh kh kh kh; kh kh kh khj kh kh$ khL ,kh kh9 kh kh khO kh kh kh' kh kh  kh kh khD kh kh^ kh khF kha kh$ kh} kh kh kh! kh" khm" khV$ kh& kh' kh' kh* 7 _You open the door.kh, kh, kh- kh0 @  There is an open door here.kh2 kh~3  _kh4 khT6 kh; Xkh0= kh= khf> kh@ khA kh-B khC khD khF khF khG khI kh6L kh}L khM khjS " khS ##..†...#.# #.# ###.#[#.#.####.# khS # #.#####...##'## khS ###.......#.#...## ........# #......## ###..######.......## kh$T b###...####......... khIT .........+.........+ ........##...... khnT ........###.......## #.#.##..####.....## khT .....#...# ##...## #.##.###.######### khT O.. #.###.##..#..lh?lh@lh@lhAlh{ClhClhADlhoElhwFlhFlhHGlhrHlhJlhIJlhJlh\LlhMlhMlhxNlhOlhPlhSQlhQlhRlhBTlhTlh$Ulh,VlhWlhYBlh[lhE[lh[lhl]lh^lh^lha_lh`lhMbBlhclhelh(flhflh(hlhj,lhklh,mlhnlhGolh*plhqlhRslhslhmtlhulhwlhxlh|Xlh|lh'~lhlhlhlhH1lhsT  ### lh|  ##.##  lh} ##.#.############  ##.###.#lhޅW..#  lh#.## ##..##### #@#  .lh%## ##.....# #.#  lhI#.## ##..###.# #.#  ...###.#.# #.# #.#lhmN ....#.##.###.###.#lh ...#.###.........#   lh݆h#.#### #####.##### lh~ # #. lh"~ # #. lhSE lh1205.1 (27.0)lhHlhq%6.1 (28lhlh lh[_e - a scroll labelled JOISINGAUNAlh lhlh\lhH _No target in view!lh3lhlhlhclhP: _lhlhlh|lhlhFlhqlh,lh/lhWlh,lhlhlh,lhlh0lhlhRlhrlhlhlh& lh: lh lh lh lh lh1lhlhnlhlhlh\lhlh&lhlh6lhlhlhylhlhlhlh1lhlh,lhU lh!lh"lh"lh#lh%lh&lh&lh'lh!)lh)lh4*lh9+lh,lhZ-lh-lh+/lh0lh=1lh1lh73lh4lh5lh5lh6lh8lhr9lh:lhN;lh<lhI=lh=lh]?lhC~.#...## #...# lhnD......## ####.# .......## ##.##.# lhD]........####...#.# lhDK........'........#lhE lhAE\........####...#.# lhEr.......## ##.##. lhES.....## ####.lhFR #...## lh+F lheFV####### #.lhF lhF\..#..<# ..lhF lhGJ##.#..# g##lhGG lhqG_§###.# #.  lhGa##.#..# #  lhGg   goblin (asleep).##  lhHHC#.##.#  lhyH lhH9≈#..##  lhH lhN-27.1 (21lh lh"? lh? lhA lhXB lhB lh:C lhOD lhE lh.F lhF lhH lhI lhJ lhJ lhL lhN ,lhO lhP lhGR lhR lhAS lhT lhUV lhV lhW lhX lh)Z lhZ lh[ lh_ lh7` lh` lha lhud BlhLe lhf lhJh lhh lhdi lhk lhl lhl lhm lhn lho lh(p lhp lhlr lht lhLt lhu lhx lhy lh0z lhz lhn~ lh[ lh lhC lh lh lhn lhY lh lh& lh} lhT lh lh lh ,lh$ lh lh lh՚ lh lhV lh lh/ lh lh= lhs lh lh9 lh lhH lh( lh3 lhΫ lh lh lh B  Things that are here:  lhư :a +0 club; a goblin corpselhܲ lhW  _lh lh lhZ ,lhN lh˹ lhȺ lh lh lh6 lh lh lh lhV lhL lh{ lh: lh lh lhQ lh lh lh lhK lh lh # ##.#### #####.##### # #.# #.#  lhI ####.# #.#  ##'## #.### lhp #.#...## #...# ### ####.# #lh .## ##.##.# .........####...#.# lh .........'......@.# ---66.1 (37.0) .........####...#.#lh  #.......## ##.##.# lh0 z....## ####.# lhn I ##...## #.# ###### ###.# .#..<##...#lh \ .##.#..##)###lh s .§###.##.# lhG :---lh lh j _Key pressed, stopping explore.lh lh$ lhw  lh :_No target in view!lh>; lh; lha< lh7@ lh B lhD : _lhE lhG lhG lhH lhJ lhL lhL lhM lhR .#.# ##.#### #####.##### .#.# #.# #.#lh S  .#.####.# #.# lhHS c##...##'## #.### lhmS ...#.#...## #...# .# #......## ####.# lhS ###.......## ##.##.# ###lhS ...####...#.# +...'...@....# 9lhS .0)##lh T ...####...#.# .###.......## ##.##.# lh/T x.####.....## ####.# lhST ..# ##...## #.# .lhT S### ###.# lhT ##..#..<# #...# lhT #.#.##.#..# #)### .#.#.§###.# #.# lh}U lhX lh~^ $ lh^ F_Key pressed, stopping explore.lhE_ lhb lh3d H _No target in view!mhmhimhmhH _No target in view!mhamhbmhbmhfmhgmhj: _mhjmhflmhlmhWmmhomhp,mhqmhesmhtmhRumh#vmhvx _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.mhx>No target in view! _ There is an open door here.mhzmhz _mh{mhq|mhXmhmhLmhށmhmhmhmh\mhmh mh>mhmhmhmhmhhmhmhmhMmh^mh̒mhmhmhmhmh0mhcmhmhvmhmhmhmhڣmhmhmhzmhmh"mhTmh[mhmhmhܮmhůmh[mhSmhmhmhJmh(mh]mhcmhImhmhmh mhmhmhmhmhmmh*mh]mh8mhmhmhLmhmh mhmhmhmhmhmh mhmhmhmh4mhmhmhvmhmhOmhMmhmhmhnmhmhlmhmh+mhQmhXmhmhmhmhmhmhmhmmhmmhmh mhmhmhsmhmhpmhmh #.....#(#.#.# ##. #.##..†...#.# #.mhU9 #.###.#[#.#.####. #.# #.#####...##' #.###.......#.#..mh #.........###.... #####..######.... mh..#.########...####..... .......@..........+..... mh}.g..####.........##..... # #.........###.... mhB#.#.#.##..####... #......#...# ##.. mhP#.#.##.###.###### g   hobgoblin (asleep) mh~#....#.###§##..#. #....##..#.#.##.# mh?###.###.≈.#.#.§##mh13034.0)mh,4.1 (35mh"mh\ _A hobgoblin comes into view.mh (((((g    mhD1You shoot an arrow. The arrow hits the hobgoblin.mhmhSS....g.mh/===5.2 (1.1mhP )mhmh!G _The hobgoblin is almost dead.mh"mh@,6 (#.#.#  mh,L†  [ #.# . mh,&..#. ...###....mh, .mh- ..#.########... mhB-Y.......@....... ..g.####.......mhj- mh-1# #....... #.#.#.## mh-*#......#...#  #.#.##.#mh- #....#.# mh.-#...mh" mh9(#.#.#  †  [mhdz #.# . mh..#. ...###.... . mhɿ..#.########... .......@....... mh+..g.####....... # #....... mh}#.#.#.## mhC #......#...#  #.#.##.# mhk#....#.# #...mh@mhmh{mh$ mhYR_A hobgoblin is nearby!mhJ((((((((((mhlmhO......gmh(6.3mhmh mh j_You shoot an arrow. The arrow barely misses the hobgoblin.mh.# mh.;(#.#.#  †  [mh.$ #.# . mh!/7..#. ...###.... .mhK/N ..#.########... .......@....... mhr/K...g####....... # #....... mh//#.#.#.## #......#...#  mh/*#.#.##.# #....#.# mh/-#...mh (#.#.#  †  [ mhn#.# . ..#. ...###.... . ..#.########... mh.......@....... ...g####....... # #....... #.#.#.## #......#...#  #.#.##.# mh@#....#.# #...mhAmhmhmh _A hobgoblin is nearby!You shoot an arrow. The arrow hits the hobgoblin.mh(((.mh1....mhP4870mhmh}M _You kill the hobgoblin!mh|3mhjmhemhmhɜ,mh$mh{mhmh,mhmhJmhmhmhmhmhΤmh[mhLmhmhmhmhmhNmhmhmhmhVmhmhmhUmhmhmhmhmhmhmhzmhQmhgmhmh(mhMmhmhʺmhlmhJmhRmh}mh mh mhmhmhymhZmhhmhmh mhymhmh+mhmh"7 _You open the door.mhmhmhmh@  There is an open door here.mh[mh _mhqmhmhtmhmhBmhmhmhWmhmhmh&,mhmh<mhmhmhmhq ∆ mh  mhX##+## ##  ##.@.## #.## #---mhk5 ##.....## #.## # #.......## ##..###.##.........####....#.##+.........'...........mh#.........####......##.......## ##.#..##.....## ####.##mh]##...## #.#mh";.........mhR#.##.##.#'28.3 (21.0)mh>mh/ gmhEg   goblinAs you open the door, it creaks loudly! You hear a shout!mhM======9.3 (22mhmh  mh;o_A goblin comes into view. It is wielding a +0 dagger.mhHl T (((mhl s((( You shoot an arrow. The arrow hits the goblin.mh. mh* 5.g..mh ..'mh\ i===---30.3 (1.0)mh mh H _The goblin is heavily wounded.mhS mh = ... mht .g. ∆  ... #.# #.# #.#mh x ##'## ##  ##.@.## #.##  ##.....## #.##  mhȼ T#.......##  #.........# +.........'........... mh a#.........####...... ##.......## ##.#...#  ##.....## ####.## mh/ 4  #.# mhM = ... .g. ∆  ... #.# #.# mhMN #.# ##'## ##  ##.@.## #.##  mhN ##.....## #.##  #.......##  #.........# mhN +.........'........... #.........####...... mhN ##.......## ##.#.. ##.....## ####.mh+O B  mhR P---mh5V mhj\ f ((((((mh\ ^( _A goblin is nearby!mh mh q..g...'1.4 (1.1mh mh  mh `_You shoot an arrow. The arrow closely misses the goblin.mho ... ... ∆  .g. #.# #.# #.# ##'## ## mhEp ##.@.## #.##  ##.....## #.##  #.......##  #.........# +.........'........... mhupa#.........####...... ##.......## ##.#...#  ##.....## ####.## mhp4  #.# nh;A ... nhxT... ∆  .g. nh#.# #.# #.# nh3##'## ##  ##.@.## #.##  nh##.....## #.##  #.......##  #.........# nhFa+.........'........... nho#.........####...... nh2##.......## ##.#.. ##.....## ####.nhǿ!  nh)4nhsnh _A goblin is nearby!You shoot an arrow. The arrow hits the goblin!nhw)((((nh3nh 3 g.nhH ..'nhs rg   goblinYou kill the goblin!nhb4920nhnh nh9m_A goblin comes into view. It is wielding a +0 club.nh= ... nh"w..g ∆  .). #.# #.#nhY8 #.# ##'## ##  nh=##.@.## #.##  ##.....## #.##  #.......##  #.........# +.........'........... #.........####...... ##.......## ##.#...#  ##.....## ####.##   #.# nhq- nh8rT... ..g ∆  nhkr4.). nhrT#.# nhrT#.# nhsT#.# nhbs##'## ##  nhs##.@.## #.##  nhs##.....## #.##  nhNt#.......##  #.........# nh~tF+.........'...........nht nht#.........####...... nht##.......## ##.#..nh'u& nhbu##.....## ####.nhu  nhu nhnhnhnhrN ((nh((((nh( nhW_A goblin is nearby!nh1nh)..nh g.nh  ..nh6'nh,&3nhnhw nhR_You shoot an arrow. The arrow closely misses the goblin.nhnhG8 ...nhY ... ∆  .)g nh(#.# #.# nhb#.# ##'## ##  ##.@.## #.## nh9 ##.....## #.##  #.......## nha; #.........# +.........'...........nhŋD #.........####...... ##.......## ##.#...# nh*@ ##.....## ####.##   #.# nhnh?" ... ... ∆  .)g #.# #.# #.# nh"C##'## ##  ##.@.## #.##  ##.....## #.##  #.......##  #.........# +.........'........... nh0##.........####...... ##.......## ##.#.. ##.....## ####.  nh/'nh'nh2-nh=7& nh7H((((((( nh7W_A goblin is nearby!nhinhmB...g..nhn'nhn-4.5 (1.1nh7rnhsn _You shoot an arrow. The arrow closely misses the goblin.nh7l ... ... ∆  .).nho8H #g# #.#nh83 #.# ##'## ## nh.9Y ##.@.## #.##  ##.....## #.##  nh91#.......##  #.........# nh9D+.........'........... #.........####...... nh9:E##.......## ##.#...#  ##.....## ####.##  nh:/ #.# nh ... ... ∆  .).nh #g# #.#nhY #.# nh##'## ##  nh##.@.## #.##  nh27##.....## #.##  #.......##  nh#.........# +.........'...........nh nh#.........####...... nh##.......## ##.#.. nh##.....## ####.nh  nh nh$nhnhnh Z ((((nh j((( _A goblin is nearby!nhC3 nh8 ^..).g.nh_8 'nh8 (5.6nhN= nh? _is nearby! _You shoot an arrow. The arrow closely misses the goblin. _A goblin is nearby! nh? _You shoot an arrow. The arrow closely misses the goblin. _A goblin is nearby! _You shoot an arrow. The arrow misses the goblin.nh ) nhb /... ... ∆ nh  .).nh  #.#nh 4 #g#nh:  #.# nhn ##'## ##  nh 4##.@.## #.##  nh ##.....## #.##  nh #.......##  nhJ #.........# nh ?+.........'........... #.........####......nh # ##.......## ##.#...# nh " ##.....## ####.## nh  nhJ * #.# nh A ... nh t... ∆  .). nhG T#.# nh} T#g# nh #.# ##'## ## nh  nh ##.@.## #.##  nhb ##.....## #.##  nh ~#.......## nhϟ b #.........#nh a +.........'...........nh7  nhl #.........####...... nh ##.......## ##.#..nhҠ  nh ##.....## ####.nh9  nhl  nh nhy nh nh  nhկ O_A goblin is nearby!nh' D((((((nh( (nhxY nh a d..)..g'nhb ,60nhh nh=k  nh{k `_You shoot an arrow. The arrow closely misses the goblin.nh = ... nh W... ∆  .). #.# #.#nh- X #g# ##'## ##  nhf m##.@.## #.##  ##.....## #.##  #.......##  nh \#.........# +.........'........... #.........####...... nhҎ t##.......## ##.#...#  ##.....## ####.##   #.# nhk! ... ... ∆  nh!+.). #.# #.# #g#nh" ##'## ##  nhA"h##.@.## #.##  ##.....## #.##  nh"\#.......##  #.........# +.........'........... nh"#.........####...... ##.......## ##.#..nh # ##.....## ####.nhD#!  nh'nh?(nhj,nhF. nh.O_A goblin is nearby!nhD((((((nhj(nh1nh :d..)...gnh;&7nhAohn _You shoot an arrow. The arrow closely misses the goblin.ohq ... ... ∆  .). ohO<#.# #.# #.# oh##g## ##  ##.@.## #.##  ##.....## #.##  #.......##  #.........# ohg+.........'........... #.........####...... ##.......## ##.#...#  oh Q##.....## ####.##   #.# ohãA ... oho... ∆  .).ohFT #.#ohY #.# ohޤT#.# oh z##g## ## oh: ohg##.@.## #.##  oh##.....## #.## oh oh#.......##  ohrx#.........# oha+.........'........... ohӦ#.........####......oh oh+##.......## ##.#..ohX oh##.....## ####.oh  ohݧ ohڮohohOohr ohO_A goblin is nearby!oh|! oh}_A goblin is nearby! _You shoot an arrow. The arrow closely misses the goblin. _A goblin is nearby! ohU}I_You shoot an arrow. The arrow closely misses the goblin. oh}v_A goblin is nearby!  You shoot an arrow. The arrow hits the goblin.ohֵm  The goblin is heavily wounded.oh&8ohoh== _The goblin hits you but does no damage.ohX ... ... ∆ oh` .). #.# #.# #.# ##g## ##  oh##.@.## #.##  ##.....## #.##  #.......##  #.........# oh+.........'........... #.........####...... ##.......## ##.#...#  ##.....## ####.## oh 4  #.# oh^] ... ... ∆  .). #.# #.# oh,_#.# ##g## ##  ##.@.## #.##  ##.....## #.##  #.......##  oh_#.........# +.........'........... #.........####...... ##.......## ##.#.. oh_##.....## ####.  oh1dohdohbhohi] _A goblin is nearby!oh&(ohF(((oh~ ((oh(ohh; oh;&.oh;2.).ohV<..g  oh<XYou shoot an arrow. The arrow closely misses the goblin.ohO=-9.5 (0.9oh AohBT _The goblin closely misses you.ohRq ... ... ∆  .). ohR{#.# #.# #.# ##g## ##  ohSm##.@.## #.##  ##.....## #.##  #.......##  ohDSz#.........# +.........'........... #.........####...... ##.......## ##.#...# ohSV ##.....## ####.##   #.# oh,  ... ... ∆  .). #.# ohw#.# #.# ##g## ##  ##.@.## #.##  oh7##.....## #.##  #.......##  oh#.........# +.........'........... oh6#.........####...... ##.......## ##.#.. ##.....## ####.  ohp oh3ohxohohq ohW_A goblin is nearby!oh8S  You shoot an arrow. The arrow hits the goblin!oh;C)ohloh1qpym505 the Skirmisher...Gnoll... ∆Health: 20/20 ========================.).Magic: 1/1========================#.#AC: 3Str: 10#.#EV: 12Int: 8ohoq#.#SH: 0Dex: 15##)## ##ohqXL:  1 Next: 100% Place: Dungeon:1ohrg##.@.## #.## # Noise: ===------  Time: 340.5 (1.0)##.....## #.## #. a) +0 shortbowoh8rN#.......## ##..###.# Fire: a) +0 shortbow#.........####....#.##+.........'...........#.........####......##ohire##.......## ##.#...###.....## ####.####...###.# _The goblin hits you but does no damage. ohr_A goblin is nearby!You shoot an arrow. The arrow closely misses the goblin. ohr_The goblin closely misses you. _A goblin is nearby!You shoot an arrow. The arrow hits the goblin!ohs _You kill the goblin!You have reached level 2!oh$y/  --more--ph5wD6/262/22 0% ph{phI}4 _phըph5ph֪phphphѱ: _phphuph,ph... ∆ .). #.# ph #.#∆ #.# ##)## ###...## #.##.....## #.##phB #.@.....## ##..##---2.5 (2 #.........####.... +.........'......... #.........####...... ##.......## ##.#... ## ####.#ph?  ## #.#  ##+ #.# phȻm #.# ph]:---phph/j _Key pressed, stopping explore.phphphgH _No target in view!phYphZphZph\ph`^ph`: _ph:bphWcphcphGdphfphgphgphhphaj7 _You open the door.phDlphlphXmph]rv  #.#  #.#phr∆ #.# ##)## ## ##...## #.## ##.....## #.#phs# ##.......## ##..#...####.........####..........@.........'......6.5 (4....####...####..phsP. ##.......## ##.# ##.....## ### ##...## ##+## ∆  There is an open door here.ph tphwph3|j _Key pressed, stopping explore.ph|phph phS:_No target in view!ph ph ph ph H _No target in view!phI ph phe ph ph phF : _ph ph ph. ph ph ph ph? ph ph ph Xph ph ph. ph phM ph ph( ph phi ph ph phj ph ph phe ph ph ph9 ph ph5 ph ph ph ph ph7   ... ∆  .# .).  phs  .# #.#  .# #.#  ph #!## #.#  ...# ##)##   ∆ ...# ##...##  ph - # ##.J.# ##.....##   #.##@## ##.......##   #.#...####.........##  ph; b #........'.........'.  #.....####.........  ##.#.## ##.......##  phq #.### ##.....##J   endoplasm (asleep)  #.ph ##...##  #.##+##  ph: 056.5 (10.0)ph ,7.5 (11ph ph  ph O_An endoplasm comes into view.ph4c V  You shoot an arrow. The arrow hits the endoplasm.ph%i `(.ph '..ph C4===8.6 (1.1)ph ph M _You kill the endoplasm!ph IphW ph phv Bph ,ph0 ph phP ,ph ,pht ph phs ph    #..  #.#  ph #.# ...  ... ... ∆   #.# .).   #.# #.#  ph*  #.# #.#    #.# --- #####...# ##)##  ph #$......# ##...## #   #.###...# ## #.##.######.......## #   #.#...####....##    #........'.........'...   ph O #.....####.........####    ##.#.## ##.......## # ph 62.6 (4.0---3.6 (5ph Q _j - a blue potionphx!phb"ph&ph'H _No target in view!ph/Iph0ph<2phv4P _ph{5ph5phU6ph@7ph:Xph;ph;phj<phG=ph>ph>phj?phBqhqhiqhXM _You now have 52 gold pieces (gained 10).qhqhqhqh'qh6qhsqhqhqhqh qh qh qh qh qhZ qhI qhqhqhRqh<qh,qhkqh8qhXqhqhqhqh.qhkqhqhqhqh=qhqhqqhXqh qh qh2!qh&"qhm#qh#qh$qhv%qh)7 #.....####.........  ##.#.## ##.......#  .### ##.....##  .qh* ##...##  #.# ##+##  .  qhW*. ∆  .  qh* #@#   #........!K qh*  #.#...#.###   #.#...#  # #....qh+  ##..##K   kobold (asleep)   ...qh<+  #.##  qh0 81.6 (18.0)  A kobold comes into view. It is wielding a +0 dagger.qh1qh1,2.6 (19qh4qh8 qh8K_Found a fizzy red potion.qh#=S  You shoot an arrow. The arrow hits the kobold.qhE@f(((((()qhtV.....!qhyC8===3.0)qh,}$ qh}<_You kill the kobold!qh _qh qhHBqh0nqhqhoqhqhqh|qh)qhjqh,qhԘqhBqhqhqhqhcqhqhף ##.#.## ##.......## ## #.### ##.....## # #.# ##...##  #.# ##+##  qhG#.#   #.# ∆ #.#   ###.##########... #........@)......---qh9` #.#...#.###.##... #.#...#.# #  # #.....# ##..### #... ##.## ..# qhx,90.6 (7qhG---1.6 (8qhqhӬ qhH_k - a fizzy red potionqhtqh%uqh}wqhyH _No target in view!qh%qhb%qh%qhl'qhE)qh`+: _qh,>  You see here a +0 dagger.qh_.qh. _qh/qh0qh:2qhu2qh"3qh4qhq6qh6qhX7qh8qh:qh8:qh:qh<qh=qh=qh>qh?qhAqhOAqhBqhCqhbEqhEqhFqhHqhIqhbJqh KqhGMqh{NqhNqhOqhQqhRqhRqhSqhTqhVqheVqhWqhDXqhYqhYqhmZqhm[qh}\qh\qh+]qh_b.#...####.........####....#.##### ........'.........'.............. .....####.........####......####. #.#.## ##.......## ##.#...# #. #.### ##.....## ####.## #. #.# ##...###.# #. #.# ##+###.# #. #.# #.#### #.# #. #.# #.##@......# #.# #. #.# ##.##.#####.# #.# ## #.##########...#.###... ..# ........)..........# ### #...#.###.##...qhb#.......# #...#.# #.###.########## #.....# #.# #. ##..### #.# #.##... ..# #.#qhf1405.6 (14.0)qhf,6.6 (15qh iqhk qhk*_c - a +6 ring of dexterityqhqhbqh]qhhH _No target in view!qh qhO qh6qhqhqh: _qh~qhqh qhqhqhqhfqh/qh5qh7qhqhMqhQqhqhqh qh!qh#qhG#qh$qh,%qh&qh&qh'qhq*qh+qh:,qh,qh..qh/qh/qh0qh1qh-3qhz3qh 4qhK5qh6qh7qh7qh8qh9qh>:qh:qh<qh=qh>qh>qh,@qh$BqhBqh]CqhDqhFqhFqhGqh_IqhKqh`Kqh^LqhMqhOqhOqhQqhXTqhSVqhVqhWqhXqhZZqhZqh[qh\qh^qh^qh_qhaqhg ###.##########...#.###.......#  #qhh...)............#.#####  #.#...#.###.##...#.......# qhMh #.#...#.# #.###.##########  # #.....# #.# #.#  ##..### #.# #.#qhh  #... ..# #.# qhh ##.## ### #.# ..# #@#26.6 (20qhh qh,io#.# ...  qh`iT∆>.... qhi.##.#.. #. #..... qhiq. .....## # ... .# qhi!qhnqh]o,7.6 (21qhsqht qht5_Found a stone staircase leading down.qh qh qh' qh H _No target in view!qh qh` qh8 qh qh qh $ _qh2 qh qh^ O.#...#.###.......# qh #...#.# #.###.##########  #.....# #.# #.#  ##..### #.# #.#  qh M #... ..# #. ##.## ### #. ..#  ####.###qh( ` #...@..##$>.....##.##.#..##. qhY U#....... .....#### .....#B   giant cockroach (asleep) qh k.# ..B...qh 18.6 (1.0)qh +9.6 (2qh qh  qh T_A giant cockroach comes into view.qh \  You shoot an arrow. The arrow hits the giant cockroach.qh @((((qhN (...#(.qh( Q.......qh* ?16===30.6 (1qh- qh /  qhK/ E_You kill the giant cockroach!qhD qhkE qhE qh&G qhH qhMK BqhNL ,qh1M qhjO R  There is a stone staircase leading down here.qhP qhKQ  _qhQ qhmT qhT qh=U qhV M _You now have 68 gold pieces (gained 16).qhX qh|X qhX qhZ qhZ qh[[ qh[ qh\ qh^ ,qh^ qh_ qh` qha qhna qhc qhYd qhhe ,qhif qh|g qhg qhCh qh|i qhj qhj qhk qhl qhm qhm qhcn qheo qhpp qhp qhcq qhQr qhs qhs qhpt qh1x  #.>.....#  qhtx 6#.##.#..###  ########.##....... .........#.....### .######........# qhx ##.#.....# #.......#qhx )......^#####@####--- #+#  qhy +qh<| C444.0)'...qh}| .....................+.........+#.........#qh qh M======5.6 (15qh& qh = _As you open the door, it creaks loudly!qh> qh qh qh H _No target in view!rh|rhrh˃rhمrh _  There is an open door here.rhrh _rhrhrhrhĒrhƓrh rhϗrh rhԘrhrhFrh~rh:rhrhrh]rhrhɣrh:rhrhBrh97 _You open the door.rhrhrhѪrht@  There is an open door here.rh'a _rhrh,rhrhrh|,rh0rhrhrhUrh(rhrhrh1rh?rhorhrhrh rh"G_You now have 81 gold pieces (gained 13).rhrh[rhFrhrhrhrhrh>rhrhDrhrh\ #........# rhy##.#.....#  #.......#  rh#......^#  ####.#### rh&##'## # ##...## .#  rhY##.....## ####.#####∆rht#.......## ##.@......#------ #.........####...#.###.# rh+.........'............. #.........####....####.# rh/##.......## ##.#.#  ##.....## #.#.#rh.~##...## #..rh^##+# ###.##.#rhUYou pick up a parchment of Anguish and begin reading...rh@-62.6 (17rhK------3.6 (18rhrh@ _You add the spell Anguish to your library.rhˍrhmrhrhE rhzB_No target in view!rh rh!rh!rh>#rh$rh&: _rh'rh(rh)rh)rh,,rho,rh -rh.rh0rhM0rh0rh2rh-3rhz3rh3rh4rh6,rh87rh<8rhP9rh9rh:rh;rh<rhi<rh<rh?,rhCXrhHrhtJ,rhKrhKrhQMrhMrh NrhPrhRrhR,rhSrh(UrhyUrhUrhVrhXrhQXrhXrhYrh[rhX[rh[rh\rh]rh#^rh^rh_rh arhIarharhbrhCd,rhdrherhgrhgrhchrhGirhjrhkrhkrhoXrhCprhqrh rrhrrhsrhtrhtrhurhvrh0xrhtxrhyrh5zrhG{rh{{rh|rh'}rh,rhrhrh}rhrharhrherhrhprhrhrh.rhrhrh:rhrhrhrhj,rh,rhڝ^ #.## rh#### ≈..#  #..# ..## ##.# #rhk #.# .## #.# ..## #.rh..#.###.##### #:#.#rhҞ.......# ###...##  ##...#.###.####.@....## rhi96.6 (33 ................) rh4h##....####.####......... rhf ##.#.# #.# #.#..#.#.#  #.#.# #.# #.##.# # #rh #.... ..# .##.## ###rhǟ .. ... ...#### rh, ##rhrh),7.6 (34rhrh rhת_Found a mace.rhӹrh%rh)rhƿ rh:_No target in view!rhrh rh*rhC,rh: _rhurhrh)rh/rh<rhMrhrhrhyO ###.# rh## ####.# ≈.≈ #.# #..## ≈J.# rh#.## ###### ≈..##..# .. ..####.# rh*.# #.# .## rhb3 #.# ## ##..##  #.# #.##..#.# rh##.##### #.#@#.# ## ###...## ...#.###.####......## rh.....................). ....####.####........... #.#.# #.# #.#..#.#.#.. #.#.# #.# #.##.##.# . rhX#.... ..# #.##.#.# # rh###.## ### #.......  You pick up a parchment of Death Channel and begin reading...rh3500.0)rh+1.6 (4rh3rhF _You add the spell Death Channel to your library.rh^4rh rhn H _No target in view!rh0rhrh"rhlrhۚ: _rh#,rh%rhrhrhi# .#.######≈ ...# rh.###...## ≈: ##.# ## ####.# ≈.≈  rha#.#  #..## ≈J.#  #.## rh######## ≈..##..# #... ..####.# rhV ..# #.#  #.## rhȪR #.# ## ##@.#3.6 (2  #.# #.##..#.# rhD~###.##### #.#.#.## # ###...###.###.####......## rh....................). ...####.####........... .#.# #.# #.#..#.#.#.. rhN.#.# #.# #.##.#.#.# .rh6rhrhj _Key pressed, stopping explore.rh rhrhH _No target in view!rhe rh rh rh< rh rh : _rh rh rhT rh rh rh> Brh+ rh2 ,rh rhS rhT rh~ ,rh rh rh[ rh rh Xrh( rh- rh rh=! rh" rh$ rh>% rh% rh^' rhe) rh) rh* rh:, rh. rh. rh/ rhI1 rhE3 ,rh/4 rh5 rh!8 rha8 rh99 rh< P  There is an escape hatch in the floor here.rh> 5 _rh? rhD  #.#.#..###.#.≈####.#  ###.#.###.##.≈#....# rhE 9 ##.##.#..#.##.######  #..#.##..##...#  #.#.#.#..≈.####  rh^E 1 ##.≈#.#....####  #.#.######≈..# .###...###≈:.rhE  ## ####.##≈@≈# 17.6 (14.0) #..###≈>.#  rhF ##########≈..#  #........... rhOF #..#######.##  #..#.## #.# rhF ##.##..## #+#  #.##..#.#  ##.#.#.##rhJG rhJ rhyP j _Key pressed, stopping explore.rh$Q rhxT rh*V  rhkV :_No target in view!rhp rhUq rhr rhHu rh5x rhz : _rhn = Mrhƒ =####.#.##.##.##.##...#.#..###.#.≈####rh #.#.###.##.≈#....#.##.#..#.##.######.#.##..##....#.#.#..≈.######.≈#.#....####.#.######≈. .###...###≈@.rh3 C## ####.##≈.≈ #..###≈>##########≈..#.........rh؅ w...You pick up a parchment of Hailstorm and begin reading...rh 18.0)rh +9.6 (2rh rh  rh 4_You add the spell Hailstorm to your library.rh rhv rh rh-  rh :_No target in view!sh!shϱshshVsh\shh$ _sh!sh@sh\shsh&shP  There is an escape hatch in the floor here.shshg _shshshVshshshC #..#.##..##...#  #.#.#.#..≈.####  ##.≈#.#....####  #.#.######≈..#  .###...###≈..#shFN ## ####.##§§≈# #..###§§§# ##########§§.#sh #.........@.##23.6 (4 #..#######.##..#.## #.# ##.##..## #+sh]##.##..#.# sh# ##.#.#.## # ###...## ####......## sh,V............).shsh'shj _Key pressed, stopping explore.shishshDH _No target in view!sh!sh"sh~%shM'H _No target in view!shw_shAzshQP _sh(shshshU#.≈#.#....###sh #.#.######≈.. .###...###≈..## ####.##§§≈ #..###§§§she ##########§..#..........§##..#######§## #..#.## #@# shB##.##..## #+# #.##..#.#  ∆ ####........... ∆ shԌM# #.#..#.#.#..sh5.6 (2'r.......................shr   rat (asleep).).......?+........$..#sh  As you open the door, it creaks loudly!  A rat comes into view.shԟ#≈..##≈..##≈.≈##≈>.#≈..§..r.rshŠL======6.6 (3shshL _The rat squeaks loudly. _Found a scroll labelled CIW MOTTOMMOSH and 13 gold pieces.sh)i(((((((shZq§.r....sh..shZ[===---7.6 (1shsh _You shoot an arrow. The arrow closely misses the rat. The rat misses you.sh;   #≈..#  #≈..#  ## #§.≈#  #..###≈>.# sh ##≈..#  ...##  #.##   #@#   #r#   ... #  ..... #  ....... ......... .).......?+ ........$..# # shw"shs   #≈..#  #≈..#  ## #§.≈#  shק^#..###≈>.#  ##≈..#  ...##  sh(#.##   #@#   #r# sh`s  ...  .....  ................ sh.).......?+........$..# shsh::---shshȲ shL_A rat is nearby!sh&=((((shN',(((shO\r§r......sh\U4--8sh`shVb shbp_You shoot an arrow. The arrow closely misses the rat. The rat bites you.shh   #§..#  shTt#≈..#  ## #§.≈#  #..###≈>.#  shK##≈..#  ...##  shĸ#.##   #@#   #r#   ... # shv ..... #  ....... ......... .).......?+ shJJ........$..# # shTJ    #§..#  #≈..#  shJ ## #§.≈#  #..###≈>.#  ##≈..#  shJ ...##  #.##  sh$K #@#   #r#   ...  .....sh\K  ................ .).......?+........$..# sh#P shP sh|T shW Z _A rat is nearby!sh =((((sh ,(((sh E #§§§shT <r...sh .sh ..  sh= UYou shoot an arrow. The arrow closely misses the rat.shL -9.7 (1.1sh sh  sh J_The rat barely misses you.shX X   .# sh8Y  shzY s#§..#  ## #§.≈#  #..###≈>.#  shY K##≈..#  ...##  shY x#.##   #@#   #r#  shZ t ... #  ..... #  ....... ......... shOZ h.).......?+ ........$..# # sh ;  shL  .#  #§..#  ## sh #§.≈#  #..###≈>.#  ##≈..#  ...##  sh #.##   #@#   #r#   ...  .....  ................ .).......?+sh, t........$..# sh 4sh shk Z _A rat is nearby!sh  sh J You shoot an arrow. The arrow hits the rat.shE %†sh !shw I#≈sh o5=-20300sh sh 1 _You kill the rat!sh sh sh sh sh sht ,sh sh sh,shsh:sh(shDsh#6shE==shsh 1 _HP restored.shc 3sh shH  There is an open door here.  sh:You see here a rat corpse.sh sh _shsh/sh,sh shshEsh9=shsh Bsh",sh$shE$sh %sh)#...........## #..#######.## #..#.## #.# sh)#.##..## ##†## .##..#.# ##...## sh*#.#.#.####.....## ##...## #.......## ......##.........# ........).......@+shV*--- ..............$.. .#..#.#.#.......## .##.#.#.##.....## .##.#.# ###...## sh*....... ##+# ... ## sh-/40.0)sh.H---1.7 (11sha1sh2d _h - a scroll labelled CIW MOTTOMMOSHth4thth:H _No target in view!th ZthTZth [th\th^^th7`: _thjathbth0cthdthfthfthgthiM _You now have 94 gold pieces (gained 13).thkth\mthmthnthoothAthl #..#.## #.##.##..## ##†##  #.##..#.# ##...##  ##.#.#.####.....## th  ###...####.......####......##.........# ...........)........+ tht###......h..........#  #.#..#.#.#....@..##5.7 (4.0)  #.##.#.#.##.....## thB #.##.#.# ###...##  #....... ##+##  #.. ...  ### ## thh   jackal (wandering) th&thth  th O_A jackal is nearby!th$0D(((((((th'df  You shoot an arrow. The arrow barely misses the jackal.thdthsethTmx..h....hthmth1n5===6.7 (1thqth s' _The jackal barks!thS  #.#   ##†##  th ##...##  ##.....##  ##.......## ##.........# ..)........+ th:..h........#  tha`#....@..##  ##.....##  thE ###...##   ##+##  #.. ... th(4 ### ##thth  #.#   ##†##  th ##...##  ##.....##  ##.......## ##.........# ..)........+ thQ|..h........#  #....@..##  ##.....##  th ###...##   ##+##  #..  th'o ### ## thth]thҥthĨ th0W_A jackal is nearby!thHH ((thh(( You shoot an arrow. The arrow hits the jackal.th,th4R...h...th5&7thl=tho@ th@Q_The jackal is severely wounded.th~n  #.#   ##†##   ##...##  th~##.....##  ##.......## ##.........# ..)........+ ...........#  #h...@..##  ##.....##  thd ###...##   ##+##  #.. ...  ### ##thM  #.#   ##†##  th| ##...##  ##.....##  ##.......## ##.........# thG..)........+ ...........#  th#h...@..##  th##.....##   ###...##  th| ##+##  #.. th[f  ### ## thththth#th% th&O_A jackal is nearby!thMS  You shoot an arrow. The arrow hits the jackal!thb.(((th)....thT.98th/th)J _You kill the jackal!thP th th th" th$ th' Bthi) th) th* th, thG. th. th/ th2 7 _You open the door.th3 thI4 th`6 thd: V  There is an open door here.th:  _th; thK= th@ BthA thB th5C thC thD thvF thF thdG thnH thI thI thJ thL thM thN thN thO thQ thRQ thQ thR thS th0T thT thbV thW thW th"X thY thAZ thZ thZ th[ th\ th\ thY] th^ th_ th_ thN` tha th^f W## ## #.# ##.######### #........... .# #...#..###### ...#...#... ...#####. ......S#...# #### #.#.### #.@.# --- #####  thf  S   ball python (constriction, asleep)thnk 0646.0)th$l H---5.7 (17thn thp  thp P_A ball python comes into view.th (S  th )You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.thD thT ? .SthT The ball python is severely wounded.The ball python bites you but does no damage.thlV E  2  thV l===6.8 (1.1)Constr thi_ th5e  thye t_The ball python grabs you. The ball python constricts you.th P ### ## #.# ##. th i #...  .# #...#..######  ...#...#...#  th w...#####.#  .......#...#  #### #S#.### th B #.@.# #####th\ !thO  ### ## #.# ##. thO L #...  th0P .# #...#..######  ...#...#...#  thoP i...#####.#  thP .......#...#  thLQ 4#### #S#.###  #.@.# #####thMV thV 0th~[ thi^  th^ T_A ball python is nearby!th X  You shoot an arrow. The arrow hits the ball python.th< [.th| &.th I12 3370th thw O _You kill the ball python!thh3thhthith{jthmthCo,thothSqthr,th'sth7tthYuthu,thvthwthHx,thythz,th {th?|th},th}th~th,thHthnthb,thththل,thjth9th/,ththth,ththth؏ththththNththJththؗththth&th=th|th&thththth>th'thuhuht#.# ##.##..## ##†###.#uh#J##..#.# ##...## ##.##### ##.#.#.####.....## .......# ###...####.......## .#.###.####......##.........# ...................)........+ ..####.####.................# uh*#.# #.# #.#..#.#.#.......## #.# #.# #.##.#@#.##.....##---858.0) ... ..# #.##.#.#.###...## uhl#.## ### #........# ##'##  .# #......### #.# uh # ####.### #.# #.########.######### J   endoplasm (wandering) #.#.....#........... uh#.#.###...#..###### #.....#...#...#uhx:---uhuhF((((((uhJ  You shoot an arrow. The arrow hits the ball python. _You kill the ball python! uh _An endoplasm is nearby!  You shoot an arrow.  The endoplasm quivers.  The arrow hits the endoplasm.uhW2uhP6E.J.....uh6;===6.0)uh.:uh;] _The endoplasm is almost dead.uh; #.#  ##†## uh: #.# #.##..#.# ##...##  ##J#.#.####.  ###...####. ....##. .....) ...  #.# #.#..#.#  #.# #.##.#@#uh  ..# #.##.#.#  ### #........# ##'##  .# #......### #.#  # ####.### #.#  uhh#. #. #.#.  #..... uhf> #.#  ##†##  #.# #.##..#.# ##...##  ##J#.#.####.  ###...####. uhUIC....##. .....) ...  #.# #.#..#.#  #.# #.##.#@#  ..# #.##.#.#  ### #........# ##'##  .# #......###   # ####.###  #. #. #.#. #.....uhQa _An endoplasm is nearby!uhV  You shoot an arrow. The arrow hits the endoplasm!uhy.(((((uh-...uh...uh6417.9 (1.1uh{uh& uhG_You kill the endoplasm!uhs3uhtuhvuhIxuh{Xuhx|uhD}uh~uhuhRuhրuhWuh΃uh@uhuh:uh5,uhuhuhȊ,uh̋uhuh|,uh=uhuhPuhuh%uh@uh,uhnuhߕuhޖuhKuhuhuhp,uhuh؛uh,uh&uhuh.uhuh uhuhʡ,uhluhMuh@uhuhΤuhХuhuh٦uhuhuhuhuhCuhfuh$uhnuhuhuhvuhuhuhuhuhͳuhuhLuhg,uhuhuhuh<uhuhغuhuh uhSuhuhuhپuhuhuhuhuhruhuhuhuhuh uh uhSuhuhuhuhuhguhuhuhuhuhuhuhmuh.uhuhuhuhuhuhuhuhuhuhuhuhquhHuh8uh,uhuhuhuhXuhuhuh,uheuh*uhuhg,uhTuh.uh~uh%uhuhuuhuhuhmuhGuh;uhuh[uhuhuhKuhuhuhuhuhuhguh uhuh*uhuhuh[uhuhuhuhuhuhQuh!uhuhuh_uh3uhuhKuhuhhuh*uhtuhuhuh( uh uh uh uh uh2 uh uhuhuh?uhuhHuhNuhuh>uhiuhpuhuhUuhnuhruhuhDuh#uhtuhuh} _c - 2 scrolls labelled LUSCHU EBLAC (gained 1)uhuhluhuh uhd!uh!uh!uh"uh#uh#uh"$uh$uh%uh&uhE&uh0'uh'uhC(uh(uhY)uh*uha*uh*uh+uhf,uh,uh,uh-uh2 +.........'................ #.........####....####.#### uh2##.......## ##.#.# #.# # ##.....## #.#.####.# # ##...## #........# # uh,3-##+## ###.###### # ... #.# # ##.##.### #.# # uh3#......@# #.# ---652.9 (65.0) #...#.#.# #.#  . .. #.# #.#  ..> #.# #. uh3U##. #.######.# #........#∆ ########## uh6uh~7H---3.9 (66uh :uh`;; _Found a stone staircase leading down.uhYuhZuh `uhb uhSc:_No target in view!uh,uh,uh-uh0uhw3uh 6$ _uh6uh8uh:uh>;uh<uh=uhE?uh?uho@uhAuhWCuhCuhaDuhEuhFuhJGuhHuhCIuhJuhJuhKuhLuhNuhhNuhOuhRuhBSuhSuhLTuhX ......# #.#  uh;Y##.##.### #.#  #.......# #.#  ###...#.#.# #.# uhY ........#.# #.#  ###..>#.#.# #.# ##.##.#.######.# .#######.#........# .uhZ.###################     uh\Zh    uhZE uhs]261.9 (8.0)uh9^+2.9 (9uh`uhGb uhbK_l - a murky golden potionuhȕuhEuhWuh5 uh:_No target in view!uhm uh uhV uh uh uhr _uh uh uhM uh uhA uh uhS uh uhO uh uhg uh uhn uhg uh uh uh uh uh uh uh$ uh uhS uh uh uhh uh uh uh uh>  ##.....## #.# ##...## #..uh ∆ ######+#### ### #.. ......# # #.# ##.##.### # uh #.# #......#.######.###...#.#..>............## uh+ N#@###..>#.#.# #71 #.# ##.##.#.#######.#######.#.......uhr #.........######## ###########uh uh /2.9 (10.0)uhr uh  uh -_Found a stone staircase leading down.uhl uh uh uh H _No target in view!uhGn 3uho uhp uhq uhr $ _uhv nuhx uh-y uhy uh,z uh={ uhJ| uh| uh)} uh%~ uh) uh uh uh uh uh uh uh uh uh1 uh uh uh uh uhx uhU uhc uhӋ uh> uh+ uh ,uhP uhl uh uh ,uhE uh! ,uh uh uhǘ uh uh uh6 R  There is a stone staircase leading down here.uh uh*  _uh uh\ uhV  uh , ##.......#  ∆ .. ##.....##   #. ##...##  uhԥ #) ######+####  #S #.........#  uh #. #.####.##.#   #. #.# #....... uhK  #.######.###...#.#.  #.@.>............#.  uh "########.###..>#.#.   #.# ##.##.#   #.#######.#.  uh̦  #.........##  ########### S   ball python (constriction, asleep) uh- 8 uh & uhĭ W86.9 (14  A ball python comes into view.uhS ,7.9 (15uh uh # _Found a whip.uh:  uh: ((((You shoot an arrow.uhoj uh:q .S..S)===8.0)uh5t uhu  uhv T_The arrow completely misses the ball python.uh ∆ ..   #.   #)   #. #.  uhL #S #. #. #.#  #.######.# #.@.>..... ########.###..> #.#   uh vht[%vh[ ∆ ..   #.   #)  vh3\k #. #. vhs\W #S #.vh\ #. #.# vh\P #.######.# #.@.>..... ########.###..>vh9]5#.# vhv] vh]vhcvhdvhgvh~c _A ball python is nearby!vh IYou shoot an arrow. The arrow hits the ball python.vhFJ.((vhKvh7#.vh..vhƸ6590.0 (1.1vhvhO _You kill the ball python!vhvh.vhzvhvhBvh"vh$vh$vh%vhT(vh)vh]*vh|+vhG-vh.vhw/vh0vhV2vh 4vh4vh5vh7vh|9vh:vh5;vh A<  You see here a +0 whip.vhsCvhoD _vh!FvhAHvheJvhJvhLvh=OvhUQvhQvh]SvhUvhWvh XvhYvhk[vh]vh^vh]`vhif  ##'  .# ##... vhf# .### ##.... . ...# #..... ##...####......vhg #...... +...... #....# # vhhg.#..# ##.... .....# ##...--- .#### ##.. vhh#)# ######+# #.# #...... vh!i#.# #.####. #.# #.# #... vhil#.######.###... vhj#...>.......... ########.###..>vhp1701.0 (11.0)vhqH---2.0 (12vhFuvhw vh4xY_m - a scroll labelled YCVORH UHESME ZEIvhֻvhfvhvhX vhB_No target in view!vh3vhvhmvhvh!: _vhBvhwvhvhvhvh%vhGvh^vhvh|vhvhvh&vhvh8vhlvhvhgvhvhAvhvh#vhQvhsvhvhvhvhvh\vhvhvhvh9vhvhFvhvhvhvhvh$vhvhvhLvh;vhvh-vhNvh]vhvhRvh} vh[ vh,vh8* #########.##...... #.........#.....##  #.######........# vh  #.# ##.#.....#   #.# #.......#   #.# #......^#  vhu #.# ####.####   #.# ##'##   #@# ##...## 17.0 (15vh/ ######.### ##.....##  #........# #.......# #.####...####...#vhx #.# #.......+.........' #.# #....####.........# #.###.#..# ##.......##vh  #........# ##.....## #####.#### ##...##vhvhsvhj _Key pressed, stopping explore.vh\vhvhH _No target in view!vhUvhVvhWvh[vh=]vh_: _vh avh.bvh|bvhWcvhpdvhevhevhfvhgvhhvh+ivhivhkvh(lvhqlvh?mvhnvhovhovhpvh)t #.# #.......#  #.# #vh}t^#  #.# ####.####  #.# ##'##  #.# ##...##  vht######.### ##.....## ## #........# #.......## ##. #.####...####.........####.. vh u:#.# #......@+.........'..... #.# #....####.........####.. vhhu#.###.#..# ##.......## ##. #........# ##.....## #. #####.#### ##...## #. vhu#)# ######+#### # #.# #.........# vhu#.# #.####.##.### #.# #.# #.......#vhKyi#'#...vhy...............'......23.0 (6.0)..................+#vhyvhC}vh}L======4.0 (7vhvhɁ= _As you open the door, it creaks loudly!vhvhvhŒvhH _No target in view!vh{ vh vhk vh vh vh $ _vh vhR @  There is an open door here.vh vh  _vh vh% vh vh vh vh" vhU# vh# vhZ$ vh& vh' vhe( vh*) vh+ vh, vh, vh- vh0 vhR1 vh1 vhq2 vh5 @  There is an open door here.vh57 vh7  _vh8 vh ; vhy< vh< vh= vh? vhA vh^A vh(B vhYD vhE vhF vhF vhH vhJ vhBJ vhK vhM vh:N vh|N vh1O vhQ vh2R vhsR vh-S vhT vhV vhCV vhV vhX vhY vhZ vhZ vhm\ vhn] vh] vh[^ vh_ vh` vhBa vha vhc vhd vh!e vhf vhg vhh vhi vhi vhk vhl vhl vhm vhr W#.# #.##.#vhr #.# ##.##.#####.###.####.##########...#.###.......##.........)............#.#####vh"s #.#...#.###.##...#.......##.#...#.# #.###.########  vh`s V# #.....# #.# #.###..### #.# #.#vhs #... ..# #@#------45.0 (21.0)vhs Z##.## ### #.#..# #.# ####.# vh;t #......## #.>.....vht # #.##.#..###################.##.............#vht L#.........#.....########.#vhSu =------vhx vh8~ _No target in view! _As you open the door, it creaks loudly! _No target in view! _vh~ gThere is an open door here. _Key pressed, stopping explore.vh vhH vhƃ  vh :_No target in view!vh 3vh vhk vh vh $ _vhД Xvha vh vhB ,vh% vhD vhs vh vhW vh vh vh vhy vh vh ,vh vh vh ,vh vh vh ,vhp vhi vhr ,vhK vhO vhA ,vh% vh7 vhE ,vh! vh vh ,vh vh vh vh vh vh vh vh vh vh vhܻ vh vhƼ vh vh vhR vh vh@ vhW vh vh> vh vh vh vh vhD vh3 vhv vh vh* vh3 vhw vh: vh vh vh vhp vhQ vh3 vh~ vh vhG vh5 vh vh vhG vh vhY vh vh vh vh vh2 vhU vh vh< vh} vh vhm vh vh vh vh vh vht vh vh vh vhV vh vh vh vh vh vh vh\ vh vh vh vhk vh vht   #.#...####.........  #........'.........  #.....####...  ##.#.## ##.......# vh  #.### ##.....##  #.# ##...##  ##+##  #.#### vh  #.##..77.0 (32  ##.##.# vhL  ###.##########...#.#  #.........)......... vh d #.#...#.###.##...#..  #.#...#.# #.###.#### vh K #.#.....# #.# #.  #.##..#####.# #.  #.##........# #.vhh vh vh No target in view! _There is an open door here. _Key pressed, stopping explore. vh b_No target in view! _Key pressed, stopping explore.vhH vh vh ( _There is an open door here. vhQ _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!vh;vh4<vh=whiwhawh$ _whwhwhwha wh wh whwhqwhwhwhwh1whwhwhwhwhGwh<whwhfwhwhwhwhwhIwh whwh*whwhbwh9whywhwhwhwhwhR wh!wh!wh&"wh"whZ#wh$wh\$wh$wh|%whK&wh&wh&wh(wh)Bwh/*wh*wh*wh[+whX,wh,whA-wh-whB0Xwh 1wh2wh2,wh3wh4whZ4wh4wh\5wh)6whm6wh6wh7wh8wh9wh9wh:wh;wh<wh<wh=wh>wh7?whAwh`BwhyCwhCwhJDwhEwhFwhFwhfGwhgHwhI,whJwhM1wh?N ########  whN#...... 803.0 (26 #.####whN  #  #.........# whNA# #.##.####... #.##.##.# ... whNO#.......# ... ∆ ####.#### .). #.# #.#whOwh=RwhgVo _Key pressed, stopping explore. _No target in view! whV_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.wh!Wwh}YwhZ _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. whZ~_No target in view! _Key pressed, stopping explore.No target in view!whݠwhwhgwhmwhwh0$ _wh.whNXwh,whwh#wh,whwh߰whVwhƱ,whwh'whwh whwhcwhֶ,whwh whzwhwhwh^whκwh;wh whwhSwhwhwhwhwhwhAwh2whwhwhwhwhowhwhwhwhkwhwhwh,whwhwhwh"whwhwh9whwhwhwhwh{whdwhwhwhPwhwh%wh>,whwhKwhawhwhrwhnwh}whwhwhwhwhQwhwhwhwh"whwhwhSwhwhwhwhPwhwhTwhS ####### ......# #####.# ####### #####.######.....###### wh?##.........#..........# ##.##.####....##.####.# ##### ##.##.# #....###.#.... ......##.....# ##.### ##.######.)..# #.#.###wh[#.# ##.#.. ..# #....#.# #.####### #.##. ##.## #.##.### whN#...# ##)## ## ##.# #  ....# ##...## #.## #.#.###  #...# ##.....## #.## #.##....  .######.......## ##..###.# ##### wh-31.0 (28wh,2.0 (29whwhg _No target in view! _Key pressed, stopping explore. whQ_No target in view! _Key pressed, stopping explore. _No target in view! _n - a fuming puce potionwhwhOwhwh'H _No target in view!wh]whq^wh^wh`whawhid: _whwewh5hwhhwh5iwh;kwhglwhlwhmwhnwh pwhapwhpwhju$#.......# #whuW.#####.# ####### #.#####.######.....###### #.##.........#..........# #.##.##.####....##.####.# ### #.##.##.###....###.# #.. #.......##.....# #.# #.##.######.)..###.#whv #.#  #.# ##.#..@..# #..6.0 (4.0)  #.# #.####### #. ##.## #.# whv  #.# ###...# ##)## ## ##.# ......# ##...## #.##. ###...# ##.....## #.## #.##.. ##.######.......## ##..###.# #....####....#.###### .whv=......'...'...............wh$wwhzwh~j _Key pressed, stopping explore.whlwhBwhWH _No target in view!wh*whwhXwhH _No target in view!whwh6whwhwhwh$ _wh2Xwhwhwhwh@whwhwh wh5 wh wh wh wh: wh whwhwh>whwhwhQwh,whwhwh,whwhwh,whwh,whwhXwhwh,whYwh&wh,whwhf wh ,wh!wh",wh8#wh$$wh$wh6%wh%whY&wh$'whr'wh'wh(whF)wh)whD*whO+wh,whg,wh,wh-whd.wh.wh.wh/wh0wh-1whx1whd2wh3who3wh3wh4wh5wh5wh:6wh7wh7wh8whn8wh9whX:wh:wh:wh=whe>wh>wh5?whc@wh_AwhAwh0Bwh*CwhDwh^DwhDwhEwhFwhFwh8GwhGHwhIwhcIwhIwhJwhKwhKwhjwhjwhkwhmwhnwh#owhowh;rwh.swh}swhswhvwhwwhwwhQxwh${wh{whK|wh|whwhՀwh"whӁwh„whwh1whwhwhwhwhwhwh,whzwhwhfwh`whwh-wh}whwhݗwhEwhwhwhwhewhawhNwhwhwhwhwhRwhwhХwhwhwhXwh2whwh}whwhwhwh5whwhewh`whwhwhгwhwh whuwhwhwhwhlwhwhwhwhWwhͼwhwhwh\whȿwhwhwhWwhwhwhwhGwhwhwh whVwhwhwh.whxwhwhwh'whpwhwhwh'whqwhwhwh&whqwhwhwh)whwhwhwh=whwhwhwhwhDwhwhwhwh1whwh{whwhwhwhwhEwhwhywhwhwh]whwhwhEwhwh)wh!whuwhwh8whwhdwhwhwhwh1whwhwhiwhwhwhOwhwh^whwhwhwhwhWwhiwhPwhwh wh2 wh+ wh wh whe wh wh  whV wh whO wh whh wh wh@ wh whu wh}  There is an open door here.  You see here a rat skeleton.whg wh  _wh wh wh wh wh wh# whq wh whl who whZ wh wh whh! why" wh" wh`# wh$ 7 _You open the door.wh1& wh& wh8' whX( wh) wh) wh* wh- @  There is an open door here.wh. wh /  _wh/ wh0 wh1 wh2 whz2 wh94 whG5 wh5 ,whK7 wh8 wh8 whH9 wh: wh? ###≈..# ####.##≈.≈# ......# #wh%@ f#..###≈§.# g.....#  #######≈§.# ..$...#  .......§.## ......#  #######.## ..... ## #.# ... wh@ .## ##÷## ##.#  #.# ##...## ####@#  .####.....###...##  ####.......##....# . wh@ .##.........#.##....#   )........'.......#  ............#.##....#   g   goblin (asleep) .#.#.......##.# #.#.#   .#.##.....###.. ...# wh_A  #.###...## #... ....  whF 1930.0 (94.0)whG ,1.0 (95whJ whM s _A goblin comes into view. It is wielding a +0 club.wh 7 ......#  g.....#  ..$...# .......§.## ......# .## .....  #.# ...  ##÷## ##.#  ##...## ####@# .###...## .##....# . .#.##....# ).'. ..# ..##.# #.#.# .###.. ...#  #... .... wh8  ......#  g.....#  ..$...# wh .......§.## ......# .## .....  #.# ...  ##÷## ##.# wh  ##...## ####@# .###...## whG .##....# . wh .#.##....# ).'. wh <..# wh ..##.# #.#.# .###.. ...# whU Z #... .... whs" wh# wh) wh~: [ ((((wh: ;(g wh; _A goblin is nearby!You shoot an arrow.  The arrow hits the goblin but does no damage.whHo why D.g....wh{ ;===2.0 (1.0)wh wh ( _The goblin shouts!wh(  ......#  ......#  g.$...# .......§.## ......# .## ..... wh(  #.# ...  ##÷## ##.#  ##...## ####@# .###...## .##....# . .#.##....# ).'. ..# wh( j..##.# #.#.# .###.. ...#  #... .... wh ......#  ......#  g.$...# whs.......§.## ......# .## .....  #.# ...  ##÷## ##.# wh ##...## ####@# .###...## .##....# . whD.#.##....# ).'. wh..# ..##.# #.#.# whپ.###.. ...#  #... .... wh?whwhwh8H (whg(((((( _A goblin is nearby!whwht..g....9 (0.9wh#wh< wh__You shoot an arrow. The arrow barely misses the goblin.xhl ......#  ......#  g.$...# .......§.## ......# .## .....  #.# ...  ##÷## ##.#  ##...## ####@# .###...## .##....# . xh0.#.##....# ).'. ..# ..##.# #.#.# .###.. ...#  #... .... xh. ......#  ......#  g.$...# .......§.## ......# .## .....  #.# ...  ##÷## ##.# xh`/ ##...## ####@# .###...## .##....# . .#.##....# ).'. ..# ..##.# #.#.# .###.. ...#  #... .... xh#34xh6xhD _A goblin is nearby!You shoot an arrow. The arrow hits the goblin!xhG)((((xhx8....xhz1503.8xh4~xhNJ _You kill the goblin!xh"xhxhGxht{ .........÷.0xhG.###....##..#..'xhxhExh̡j _Key pressed, stopping explore.xhxhxhYH _No target in view!xhexhl xh xh  xhU :_No target in view!xh 3xh] xh xh xh : _xh xh xh xh xh- xh} xh xh xh! xh9# xh# xhp$ xh% xh& xh'' xh' xh/* xh* xh+ xh:. M _You now have 103 gold pieces (gained 9).xh/ xh*0 xh0 xh]2 xh3 xh3 xh4 xh5 xh57 xh7 xhG8 xhx9 xh: xh-; xh; xh= xhU> xh> xha? xh@ xhC BxhD xh|H \.##≈.≈# #.......# xhH ≈§.##.###.......#  #≈§.# .....).....#  ...§.## ####.......#  ###.## #.......#   #.# #.......#  xh/I  ##÷## ##.#.#### ##...## ####.#..## ....###...###.@.# ---xhI ......##....#..#.# ........#.##....#.#  ........'.......#.#  xhI .....#.##....#.#  ##.###.#.#.#  l   frilled lizard (asleep) #.....###.. ....#l# xhFJ 7 ##...## #.........#   ##'## ##### # xh9O 045.8 (12.0)xhO H---6.8 (13xhBS xhT a _A frilled lizard comes into view.xh} [  You shoot an arrow. The arrow hits the frilled lizard.xh 2((xhr =(((.xhnj , xh! )xh0 J......xh5 C4===7.0)xh9 xh R _You kill the frilled lizard!xh Ixh xh xh_ Bxhx ,xh xhC xhs xh xhm xh xh xh xh xh xh ,xh xh xh xh- xh xhV xh: xh xh* xh xh xh' xh xhe xhi xh xhU xhG Xxh? xhX xh xhR xh xh ,xh xh xh xh5 xh xh} xh xh: xh@ xh xh xh\ xhF xh xhB xh xh xh xhz xh xh xh, xh ,xh" xh# xh % xhr% xh]& xh( xh) xh) xh* xhm, xh- xh. xh. xh{0 xh2 xhW2 xh3 xh4 xh6 xh6 xh=7 xh09 xh: xh: xh; xh:N ###.#.###.##.≈# .##.#..#.##.##### ..#.##..##...#  #.#.#.#..≈.#### xhN  .≈#.#....########  ##.#.######≈..#...########## ..###...###≈..#...##.......# ####.##≈.≈#...##.......# xhN ;#####..###≈§.##@###.......# ---71.8 (24.0) ###########≈§.##.....).....# ##xheO E...§.#######.......# #..#######.## #.......##.## #.# #.......###..## ##÷## ##.#.#####..#.# ##...## ####.#..### .#.#.####.....###...###...# xhO Z#...####.......##....#..#.#xhP :---xh?S xhT E _Done exploring.xh xh xh0 xhj H _No target in view!xh9txhtxhuxhƄ0.0)............xh,xhE _Done exploring.yhyhyhyhH _No target in view!yhyhyhֺyhEyhJyhyh yh?_Done exploring.yh-yhyhyh@ _Done exploring.yhQ}No target in view!Done exploring.No target in view!Done exploring.No target in view!yh>yhY?yh@yh a4yh2byhcNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.yhMyh yhkyhЭkDone exploring.No target in view!Done exploring.No target in view!yh!2Done exploring.No target in view!yhyhyhyh4yhyhNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.yho [?25h[?0cDone exploring.No target in view!Done exploring.No target in view!Done exploring.  Search for what [? for help]? zhC [?25l[?1czhl zhJ Okay, then.zhzhzh. _zh .##.#..#.##.##### #..#.##..##...# #.#.#..≈.### ##.≈#.#....#########.######≈..#...########## ..###.......... ##..####.##≈.≈#...##....####..###≈§.##.###....##....)...........§.#######.. zh.#..#######.## #... .....##.........#.##....#.#zh zhb22.8 (1 _zhČzh{hX[?25h[?0c  Search for what [? for help]? {hU_ [?25l[?1c{hhP  Okay, then.{hj{ho{h!q. _{h X[?25h[?0c  Search for what [? for help]? |h' [?25l[?1c|hc|hJ$|h12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] an escape hatch in the floor|hӝFb - [D:1] a +0 club (2 further duplicates)  |h1hc - [D:1] a mace  d - [D:1] a staircase leading out of the dungeon  e - [D:1] a scale mail  |hV;f - [D:1] 5 boomerangs  g - [D:1] a teleport trap  |ht/h - [D:1] a stone staircase leading down  |h2i - [D:1] a +0 dagger (1 further duplicate)  |h^j - [D:1] a stone staircase leading down  k - [D:1] a stone staircase leading down  |hl - [D:1] a +0 whip}h[}h_}hc##.##.#..#.##.######pym505 the Skirmisher #..#.##..##...#Gnoll #.#.#.#..≈.####Health: 26/26 ======================== ##.≈#.#....########}hcMagic: 2/2======================== ##.#.######≈..#...##########AC: 3Str: 10 ..###...###≈..#...##.......#EV: 12Int: 8 }hcD##..####.##≈.≈#...##.......#SH: 0Dex: 15 ######..###≈§.##.###.......#}hdXL:  2 Next: 54% Place: Dungeon:1 ###########≈§.##@....).....#Noise: ---------  Time: 972.8 (0.0) ##.........§.#######.......#a) +0 shortbow .#..#######.## #.......#Fire: a) +0 shortbow ..#.## #.##.......# .##..## ##÷## ##.#.#### }hd##..#.# ##...## ####.#..### .#.#.####.....###...###...# #...####.......##....#..#.# .....##.........#.##....#.# _Done exploring.  Search for what [? for help]? }he_Okay, then.Search for what [? for help]? _Okay, then.Search for what [? for help]? .}hKh}hh}hk}hl. _hyW  Ring #1 : (nothing)  Ring #2 : (nothing)hMzh{}h~K _Amulet : (nothing)h huDungeon Crawl Stone Soup 0.34-a0-723-ge448dd4f9f hZ Esc - Return to gameS - Save and exit  h/?# - Generate and view character dump  ~ - Edit macros  hf? - Help and manual  h/ - Lookup info  hHQ - Quit and abandon characterh Editing macros.  ~ - Create/edit macro from key hA Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapshh Input trigger key to edit or create a macro: ([~] to enter by keycode)h Editing macros.  ~ - Create/edit macro from key h 7Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsh Input trigger key to edit or create a macro: ([~] to enter by keycode)•h<~[?25h[?0c[?25l[?1c•h΀\ 1 Input new macro for 1: •hUInput a key sequence. Use \{n} to enter keycode n. [esc] for menuŕh9 Current macro for 1: [none]  r - redefineR - redefine with raw key entry  a - abortѕh#( ѕhP(IInput (raw) new macro for 1:  r - redefine ѕh(0 R - redefine with raw key entry ѕh(Raw input: [esc] to abort, [enter] to accept.ԕh~~  r - redefine  R - redefine with raw key entryԕhEditing macros.  ~ - Create/edit macro from key ԕhԕhfArrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps֕hPInput trigger key to edit or create a macro: ֕hq([~] to enter by keycode)וhd[?25h[?0c[?25l[?1cוh h3 1 Input new macro for 1: Input a key sequence. Use \{n} to enter keycode n. [esc] for menuܕh&oܕh &pܕhj Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros ܕh n 1 - op Created macro '1' => 'op'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapshh-O##.##.#..#.##.######pym505 the Skirmisher #..#.##..##...#Gnoll #.#.#.#..≈.####Health: 26/26 ======================== hY##.≈#.#....########Magic: 2/2======================== hz##.#.######≈..#...##########AC: 3h,Str: 10 h..###...###≈..#...##.......#EV: 12h̙Int: 8 ##..####.##≈.≈#...##.......#hYSH: 0Dex: 15 h######..###≈§.##.###.......#XL:  2 Next: 54% Place: Dungeon:1 hdD###########≈§.##@....).....#Noise: ---------  Time: 972.8 (0.0) ##.........§.#######.......#a) +0 shortbow .#..#######.## #.......#Fire: a) +0 shortbow hS..#.## #.##.......# h.##..## ##÷## ##.#.#### hϚ##..#.# ##...## ####.#..### .#.#.####.....###...###...# #...####.......##....#..#.# hP.....##.........#.##....#.#Search for what [? for help]? hw_Okay, then. _Search for what [? for help]? .  h 7Ring #1 : (nothing)  Ring #2 : (nothing) h:6_Amulet : (nothing)h Dungeon Crawl Stone Soup 0.34-a0-723-ge448dd4f9f hG> Esc - Return to game  S - Save and exit hd- # - Generate and view character dump h~T ~ - Edit macros  ? - Help and manual hl / - Lookup info  Q - Quit and abandon characterh=? hF ##.##.#..#.##.######pym505 the Skirmisher #..#.##..##...#Gnoll #.#.#.#..≈.####Health: 26/26 ======================== ##.≈#.#....########Magic: 2/2hsF z======================== ##.#.######≈..#...##########AC: 3Str: 10 ..###...###≈..#...##.......#EV: 12Int: 8 ##..####.##≈.≈#...##.......#SH: 0Dex: 15 hF ######..###≈§.##.###.......#XL:  2 Next: 54% Place: Dungeon:1 ###########≈§.##@....).....#Noise: ---------  Time: 972.8 (0.0) ##.........§.#######.......#a) +0 shortbow h G .#..#######.## #.......#Fire: a) +0 shortbow ..#.## #.##.......# hG .##..## ##÷## ##.#.#### ##..#.# ##...## ####.#..### .#.#.####.....###...###...# #...####.......##....#..#.# .....##.........#.##....#.#Search for what [? for help]? _Okay, then. _Search for what [? for help]? .  Ring #1 : (nothing)  hG QRing #2 : (nothing) _Amulet : (nothing)h_H hK hcL ᕴhᕴhUᕴhᕴhwᕴhᕴh5ᕴhS  _Okay, then.Search for what [? for help]? .  Ring #1 : (nothing)2 _Amulet Done exploring.ᕴh ᕴhᕴhH _No target in view!ᕴhr3ᕴhgᕴh 4ᕴh ᕴhd [ _Done exploring.ᕴh ᕴh ᕴh  ᕴh :_No target in view!ᕴhFG ᕴhG ᕴhJ ᕴh` ᕴhSb ᕴhd ᕴh;j $ ᕴhaj 7_Done exploring.ᕴhk ᕴhon ᕴho RDone exploring.No target in view!Done exploring.ᕴho KNo target in view!Done exploring.No target in view!ᕴhW ᕴh ᕴh2 ᕴh/ 4ᕴh3 ᕴhS7 No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.ᕴh08 ᕴh; ᕴhJ< Done exploring.No target in view!Done exploring.No target in view!Done exploring.ᕴh< No target in view!╴h╴hT╴h╴h╴h╴h2╴h6No target in view!╴h}Done exploring.No target in view!Done exploring.No target in view!Done exploring.╴h╴h╴hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!╴h@╴h╴hC╴h╴h╴h╴hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.╴hlDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!╴hv ╴h ╴h ╴h4╴h9╴h#No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.╴h$╴hR'╴h_(RDone exploring.No target in view!Done exploring.╴h(KNo target in view!Done exploring.No target in view!╴h╴h╴h╴h[╴h=╴hE ╴hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.╴h╴hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!╴h╴hsRead which item? Scrolls  s - a scroll of butterflies  c - 2 scrolls labelled LUSCHU EBLAC ╴h d - a scroll labelled FOYCLU FUOPAGA  e - a scroll labelled JOISINGAUNA  h - a scroll labelled CIW MOTTOMMOSH  m - a scroll labelled YCVORH UHESME ZEI [!] read|quaff[?] describe selected㕴h 5Drink which item? 㕴hPotion  f - a murky blue potionj - a blue potionk - a fizzy red potionl - a murky golden potionn - a fuming puce potion 㕴hAread|quaff䕴h :Read Scroll  s - a scroll of butterfliesc - 2 scrolls labelled LUSCHU EBLAC  d - a scroll labelled FOYCLU FUOPAGA  e - a scroll labelled JOISINGAUNA  h - a scroll labelled CIW MOTTOMMOSH 䕴hU f m - a scroll labelled YCVORH UHESME ZEIread|quaff啴hhM啴h)Q啴hT##.##.#..#.##.######pym505 the Skirmisher #..#.##..##...#Gnoll 啴hU#.#.#.#..≈.####Health: 26/26 ======================== ##.≈#.#....########啴h%UMagic: 2/2======================== ##.#.######≈..#...##########AC: 3Str: 10 啴hgU..###...###≈..#...##.......#EV: 12Int: 8 ##..####.##≈.≈#...##.......#SH: 0Dex: 15 啴hU######..###≈§.##.###.......#XL:  2 Next: 54% Place: Dungeon:1 啴hUZ###########≈§.##@....).....#Noise: ---------  Time: 972.8 (0.0) ##.........§.#######.......#啴hUa) +0 shortbow .#..#######.## #.......#啴hUFire: a) +0 shortbow ..#.## #.##.......# 啴h5Vs.##..## ##÷## ##.#.#### ##..#.# ##...## ####.#..### .#.#.####.....###...###...# #...####.......##....#..#.# .....##.........#.##....#.# _Done exploring. 啴hXV_No target in view! _Done exploring. _No target in view! 啴hwVi_Done exploring. _No target in view!啴hW  As you read the scroll labelled LUSCHU EBLAC, it crumbles to dust.  It is a scroll of identify.啴ha]/  --more--整hA整h Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled FOYCLU FUOPAGA  e - a scroll labelled JOISINGAUNA  h - a scroll labelled CIW MOTTOMMOSH  m - a scroll labelled YCVORH UHESME ZEI Potions (select first with !)  f - a murky blue potion  j - a blue potion  k - a fizzy red potion  l - a murky golden potion  n - a fuming puce potion[?] describe selected畴hIc 畴hHg 畴hj ##.##.#..#.##.######pym505 the Skirmisher #..#.##..##...#Gnoll 畴hk #.#.#.#..≈.####Health: 26/26 ======================== ##.≈#.#....########Magic: 2/2畴hEk X======================== ##.#.######≈..#...##########AC: 3Str: 10 ..###...###≈..#...##.......#畴hk EV: 12Int: 8 ##..####.##≈.≈#...##.......#SH: 0Dex: 15 ######..###≈§.##.###.......#XL:  2 Next: 54% Place: Dungeon:1 ###########≈§.##@....).....#畴hk Noise: ---------  Time: 972.8 (0.0) ##.........§.#######.......#a) +0 shortbow 畴hl .#..#######.## #.......#Fire: a) +0 shortbow ..#.## #.##.......# 畴h3l .##..## ##÷## ##.#.#### ##..#.# ##...## ####.#..### 畴hel .#.#.####.....###...###...# #...####.......##....#..#.# .....##.........#.##....#.# _Done exploring. _No target in view! _Done exploring. 畴hl _No target in view!  As you read the scroll labelled LUSCHU EBLAC, it crumbles to dust.  It is a scroll of identify.畴hr 畴hGs +3.8 (1畴h m - a potion of might; c -> i - a scroll of identify蕴h$蕴hY%蕴h(蕴hr*F _Unknown command.蕴h^?蕴hjAsRead which item? Scrolls 蕴hA i - a scroll of identifys - a scroll of butterflies  d - a scroll labelled FOYCLU FUOPAGA  e - a scroll labelled JOISINGAUNA 蕴hBX h - a scroll labelled CIW MOTTOMMOSH  m - a scroll labelled YCVORH UHESME ZEI 蕴hCB[!] read|quaff[?] describe selected蕴h蕴h蕴h蕴h ##.##.#..#.##.######pym505 the Skirmisher #..#.##..##...#Gnoll 蕴h #.#.#.#..≈.####Health: 26/26 ======================== ##.≈#.#....########Magic: 2/2蕴h ======================== ##.#.######≈..#...##########AC: 3Str: 10 ..###...###≈..#...##.......#EV: 12Int: 8 蕴hV O##..####.##≈.≈#...##.......#SH: 0Dex: 15 ######..###≈§.##.###.......#XL:  2 Next: 54% Place: Dungeon:1 ###########≈§.##@....).....#蕴h Noise: ---------  Time: 973.8 (0.0) ##.........§.#######.......#a) +0 shortbow .#..#######.## #.......#Fire: a) +0 shortbow ..#.## #.##.......# 蕴h G.##..## ##÷## ##.#.#### ##..#.# ##...## ####.#..### .#.#.####.....###...###...# #...####.......##....#..#.# .....##.........#.##....#.# 蕴hZ _Done exploring. _No target in view!  As you read the scroll labelled LUSCHU EBLAC, it crumbles to dust.  It is a scroll of identify. 蕴h~ q_n -> m - a potion of might; c -> i - a scroll of identify _Unknown command.蕴h_&  蕴hvAs you read the scroll labelled YCVORH UHESME ZEI, it crumbles to dust.  It is a scroll of enchant armour.蕴hC/  --more--镴h[ 镴h] uEnchant which item? Armour 镴hb^  b - a +0 leather armour (worn)[?] describe selectedꕴhaꕴhDfꕴhAjv##.##.#..#.##.######pym505 the Skirmisher #..#.##..##...#Gnoll #.#.#.#..≈.####Health: 26/26 ======================== ##.≈#.#....########Magic: 2/2======================== ##.#.######≈..#...##########AC: 3ꕴh0kIStr: 10 ..###...###≈..#...##.......#EV: 12Int: 8 ##..####.##≈.≈#...##.......#SH: 0Dex: 15 ######..###≈§.##.###.......#XL:  2 Next: 54% Place: Dungeon:1 ###########≈§.##@....).....#Noise: ---------  Time: 973.8 (0.0) ##.........§.#######.......#a) +0 shortbow .#..#######.## #.......#Fire: a) +0 shortbow ..#.## #.##.......# ꕴh8l.##..## ##÷## ##.#.#### ##..#.# ##...## ####.#..### .#.#.####.....###...###...# #...####.......##....#..#.# .....##.........#.##....#.#As you read the scroll labelled LUSCHU EBLAC, it crumbles to dust.  It is a scroll of identify. _n -> m - a potion of might; c -> i - a scroll of identify _Unknown command.As you read the scroll labelled YCVORH UHESME ZEI, it crumbles to dust.  It is a scroll of enchant armour.ꕴhrꕴhr344.8 (1ꕴhouꕴhvF _Your +0 leather armour glows green for a moment.ꕴhꕴhsRead which item? Scrolls ꕴh&_ i - a scroll of identifys - a scroll of butterflies ꕴhH> d - a scroll labelled FOYCLU FUOPAGA ꕴhgR e - a scroll labelled JOISINGAUNA  h - a scroll labelled CIW MOTTOMMOSH ꕴh[!] read|quaff[?] describe selectedꕴhFC ꕴhG ꕴhJ O##.##.#..#.##.######pym505 the Skirmisher #..#.##..##...#Gnoll #.#.#.#..≈.####Health: 26/26 ======================== ꕴhJ ##.≈#.#....########Magic: 2/2======================== ##.#.######≈..#...##########AC: 4Str: 10 ..###...###≈..#...##.......#ꕴh;K EV: 12Int: 8 ##..####.##≈.≈#...##.......#SH: 0Dex: 15 ######..###≈§.##.###.......#ꕴhK XL:  2 Next: 54% Place: Dungeon:1 ###########≈§.##@....).....#Noise: ---------  Time: 974.8 (0.0) ##.........§.#######.......#a) +0 shortbow .#..#######.## #.......#Fire: a) +0 shortbow ..#.## #.##.......# ꕴhK H.##..## ##÷## ##.#.#### ##..#.# ##...## ####.#..### .#.#.####.....###...###...# #...####.......##....#..#.# .....##.........#.##....#.#ꕴh:L $It is a scroll of identify. _n -> m - a potion of might; c -> i - a scroll of identify _Unknown command.As you read the scroll labelled YCVORH UHESME ZEI, it crumbles to dust.  It is a scroll of enchant armour. ꕴhwL 1_Your +0 leather armour glows green for a moment.ꕴh|S m ..........###.ꕴhS .....ꕴhT ZAs you read the scroll labelled CIW MOTTOMMOSH, it crumbles to dust.ꕴh`T PSilenced 5.8 (1ꕴhW ꕴhiZ Q _A profound silence engulfs you. It was a scroll of silence.땴hZQ땴hkR땴hT땴hYF _Unknown command.땴hy 땴h>z 땴h{ 땴h~ 땴hi ,땴h 땴hI 땴h 땴hN 땴hz 땴hF 땴hn 땴h 땴hU 땴h B땴hՉ 땴h" 땴h͊ 땴h‹ 땴h 땴hΌ 땴h 땴he 땴h 땴h| ,땴h9 땴hr 땴h 땴hY 땴h 땴h 땴h{ 땴h 땴h 땴h 땴h ,땴hҙ 땴h 땴h+ 땴h# 땴hU 땴h 땴hN 땴h 땴h 땴h 땴hȡ 땴h 땴h 땴h 땴h4 땴h 땴h 땴h$ 땴h 땴h 땴hE 땴h 땴h) 땴hS 땴h' 땴h@ 땴hj 땴h, 땴hl 땴h 땴hn 땴h 땴hΰ 땴h 땴hϲ 땴hQ 땴h' 땴he 땴h 땴hT 땴h ,땴h 땴h ,땴hغ 땴h 땴hA 땴h 땴hA ,땴h 땴ht ,땴h4 땴hs 땴h 땴hk 땴h 땴h 땴h 땴hL B땴hD q..........###.....땴hw E--------- .땴h l 1009.8 (34.0) _You start waiting.땴hP -10.8 (35땴h 땴h U _Your hearing returns.앴h앴hRead which item? Scrolls  i - a scroll of identifys - a scroll of butterflies  d - a scroll labelled FOYCLU FUOPAGA 앴h7 e - a scroll labelled JOISINGAUNA [!] read|quaff[?] describe selected앴hZP앴hU앴hZ##.##.#..#.##.######pym505 the Skirmisher #..#.##..##...#Gnoll #.#.#.#..≈.####Health: 26/26 ======================== ##.≈#.#....########Magic: 2/2앴h([X======================== ##.#.######≈..#...##########AC: 4Str: 10 ..###...###≈..#...##.......#앴h["EV: 12Int: 8 ##..####.##≈.≈#...##.......#SH: 0Dex: 15 앴h\######..###≈§.##.###.......#XL:  2 Next: 54% Place: Dungeon:1 ###########≈§.##@....).....#Noise: ---------  Time: 1010.8 (0.0) ##.........§.#######.......#a) +0 shortbow 앴hc\.#..#######.## #.......#Fire: a) +0 shortbow ..#.## #.##.......# 앴h\.##..## ##÷## ##.#.#### ##..#.# ##...## ####.#..### .#.#.####.....###...###...# 앴h\#...####.......##....#..#.# .....##.........#.##....#.# _Your +0 leather armour glows green for a moment.  As you read the scroll labelled CIW MOTTOMMOSH, it crumbles to dust. 앴h']_A profound silence engulfs you. It was a scroll of silence. _Unknown command. _You start waiting. 앴hz]V_Your hearing returns.앴h_  As you read the scroll labelled JOISINGAUNA, it crumbles to dust.  It is a scroll of brand weapon.앴he/  --more--해h해h{Brand which weapon? Hand Weapons 해h  a - a +0 shortbow (weapon)[?] describe selected해h 해h 해h O##.##.#..#.##.######pym505 the Skirmisher #..#.##..##...#Gnoll #.#.#.#..≈.####Health: 26/26 ======================== 해hQ R##.≈#.#....########Magic: 2/2======================== ##.#.######≈..#...##########AC: 4Str: 10 ..###...###≈..#...##.......#EV: 12Int: 8 ##..####.##≈.≈#...##.......#SH: 0Dex: 15 ######..###≈§.##.###.......#해h $XL:  2 Next: 54% Place: Dungeon:1 ###########≈§.##@....).....#Noise: ---------  Time: 1010.8 (0.0) ##.........§.#######.......#a) +0 shortbow .#..#######.## #.......#Fire: a) +0 shortbow ..#.## #.##.......# .##..## ##÷## ##.#.#### ##..#.# ##...## ####.#..### .#.#.####.....###...###...# 해h #...####.......##....#..#.# .....##.........#.##....#.# _A profound silence engulfs you. It was a scroll of silence. _Unknown command. _You start waiting. _Your hearing returns.As you read the scroll labelled JOISINGAUNA, it crumbles to dust.  It is a scroll of brand weapon.해h4 T  ######...# #...# ...##.......# #.###.......# #@....).....# #####.......# 해h  #.......#  #.#   ##÷##            Your +0 shortbow is covered with a thin layer of ice!해h\  ######...#해h\ z #...# 해h] ...##.......# #.###.......# 해h[] #@....).....# 해h] #####.......#  #.......#  #.# 해h] _ ##÷## 해h9^ !  해h^ 해hh 해hzi q1.8 (1(freeze)(freeze)해h;m 해hn < _a - a +0 shortbow of freezing (weapon)해h$해h`&sRead which item? Scrolls 해h&_ i - a scroll of identifys - a scroll of butterflies 해h& d - a scroll labelled FOYCLU FUOPAGA [!] read|quaff[?] describe selectedh7hh!O##.##.#..#.##.######pym505 the Skirmisher #..#.##..##...#Gnoll #.#.#.#..≈.####Health: 26/26 ======================== h!S##.≈#.#....########Magic: 2/2======================== ##.#.######≈..#...##########AC: 4Str: 10 h$",..###...###≈..#...##.......#EV: 12Int: 8 ##..####.##≈.≈#...##.......#h"\SH: 0Dex: 15 ######..###≈§.##.###.......#XL:  2 Next: 54% Place: Dungeon:1 ###########≈§.##@....).....#Noise: ---------  Time: 1011.8 (0.0) h#Y##.........§.#######.......#a) +0 shortbow (freeze) .#..#######.## #.......#Fire: a) +0 shortbow (freeze) hb#7..#.## #.##.......# .##..## ##÷## ##.#.#### ##..#.# ##...## ####.#..### h#.#.#.####.....###...###...# #...####.......##....#..#.# .....##.........#.##....#.# _You start waiting. h#_Your hearing returns.As you read the scroll labelled JOISINGAUNA, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 shortbow is covered with a thin layer of ice! hy$'_a - a +0 shortbow of freezing (weapon)h%%L  This is a scroll of acquirement!h ,/  --more--hh"Choose an item to acquire.  a - the +0 pair of gloves of Protective Custody {Dex+3}  b - the ring "Tuewengaebb" {Will+ Str-3 Int+2 Dex+3} h_ c - a +3 hand cannon of draininghWd - 742 gold pieces (you have 103 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exith |+ Acquire a +3 hand cannon of draining? (y/N)hoOB- hvf+ Acquire a +3 hand cannon of draining? (y/N)hiwhu#h1##.##.#..#.##.######pym505 the Skirmisher #..#.##..##...#Gnoll #.#.#.#..≈.####h1Health: 26/26 ======================== ##.≈#.#....########Magic: 2/2h2======================== ##.#.######≈..#...##########AC: 4h?2Str: 10 ..###...###≈..#...##.......#EV: 12hf2Int: 8 ##..####.##≈.≈#...##.......#SH: 0h2,Dex: 15 h2z######..###≈§.##.###.......#h2XL:  2 Next: 54% Place: Dungeon:1 ###########≈§.##@....).....#Noise: ---------  Time: 1011.8 (0.0) ##.........§.#######.......#h3a) +0 shortbow (freeze) .#..#######.## #.......#hA3Fire: a) +0 shortbow (freeze) ..#.## #.##.......# h{3.##..## ##÷## ##.#.#### ##..#.# ##...## ####.#..### .#.#.####.....###...###...# h3B#...####.......##....#..#.# .....##.........#.##....#.# h3_Your hearing returns.As you read the scroll labelled JOISINGAUNA, it crumbles to dust.  h3It is a scroll of brand weapon.  Your +0 shortbow is covered with a thin layer of ice! _a - a +0 shortbow of freezing (weapon)  h4 This is a scroll of acquirement!h4+2.8 (1ht8h#:5 _Something appears at your feet!hhdWield which item (- for none)?hɸN- - Unarmed Inventory Items hhHand Weapons (go to first with )) h[ a - a +0 shortbow of freezing (weapon) Floor Items ([,] to select) Hand Weaponsh ha +3 hand cannon of draining[?] describe selected h[!] equip|wield|wear|put onhy[tab] equip|unequip hhOhhٿI##.##.#..#.##.######h[pym505 the Skirmisher #..#.##..##...#h8Gnoll h^*#.#.#.#..≈.####hHealth: 26/26 ======================== ##.≈#.#....########h&Magic: 2/2h1======================== hk##.#.######≈..#...##########hYAC: 4Str: 10 hLc..###...###≈..#...##.......#hrXEV: 12Int: 8 hq##..####.##≈.≈#...##.......#h-SH: 0h,Dex: 15 hz######..###≈§.##.###.......#hCXL:  2 Next: 54% Place: Dungeon:1 hk###########≈§.##@....).....#h~Noise: ---------  Time: 1012.8 (0.0) hY##.........§.#######.......#h@a) +0 shortbow (freeze) hv.#..#######.## #.......#h JFire: a) +0 shortbow (freeze) hGS..#.## #.##.......# h.##..## ##÷## ##.#.#### h##..#.# ##...## ####.#..### .#.#.####.....###...###...# h!#...####.......##....#..#.# h".....##.........#.##....#.#hqAs you read the scroll labelled JOISINGAUNA, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 shortbow is covered with a thin layer of ice! _a - a +0 shortbow of freezing (weapon)  h&This is a scroll of acquirement! h _Something appears at your feet!hV  You unwield your +0 shortbow of freezing.  hKYour +0 shortbow of freezing stops glowing.  You sense an unholy aura.hj3.8 (1d) +3 hand cannon (drain)hZd) +3 hand cannon (drain)hMh? _d - a +3 hand cannon of draining (weapon)hZh[h[h)0 _Done exploring. _No target in view!h0hh^hEhHhmh h,U_Done exploring.hh)hH _No target in view!hhqh@hk 4h) h  [ _Done exploring.h h hn _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!hhhh4hPhhkNo target in view!Done exploring.No target in view!Done exploring.h2No target in view!Done exploring.hqhrZWhere to? (? - help) hr6 D - Dungeon hEvh;##.##.#..#.##.######pym505 the Skirmisher #..#.##..##...#h{Gnoll #.#.#.#..≈.####Health: 26/26 ======================== h8##.≈#.#....########h֐WMagic: 2/2======================== hk##.#.######≈..#...##########h,-AC: 4hSStr: 10 ..###...###≈..#...##.......#hz-EV: 12h+Int: 8 hȑ##..####.##≈.≈#...##.......#SH: 0h,Dex: 15 he######..###≈§.##.###.......#XL:  2 Next: 54% Place: Dungeon:1 h###########≈§.##@....).....#hNoise: ---------  Time: 1013.8 (0.0) ##.........§.#######.......#hd) +3 hand cannon (drain) .#..#######.## #.......#hkFire: d) +3 hand cannon (drain) ..#.## #.##.......# h.##..## ##÷## ##.#.#### ##..#.# ##...## ####.#..### hB.#.#.####.....###...###...# #...####.......##....#..#.# h!.....##.........#.##....#.# h>/_No target in view! heo_Done exploring. _No target in view! h6_Done exploring. h9_No target in view! h0_Done exploring.hhXhhhb: _hhhh"hh hh;hĸhvhhûh<hh[hKhhhMhZh|hhQhchHhh8hhhIhhzhhh2hhh.hhAhhQhhqhDone exploring.No target in view!Done exploring.No target in view! _Done exploring.  There is an oph7 en door here.heh _hheh hS hM h hB h h h h h h h hj h h h h h h h h h& h0 hv# h % hm% ht& h) hf+ h+ h, h2 <  You see here a +0 mace.h{4 h4  _h\6 hs9 hc; h; h< h? haA ,hC hE hF h%G hH hJ hL hTL hXM hP hQ hQ hR hX XhZ h\ hJ\ h] h\_ h` h` ha hc hd he he hg hh h&i hi hk hl h m hm ho hp hp hq hs hat ht hKu h&w hx hQx hx hz h{ h | h| h~ h} h h| h_ hh h hr h; h6 hw h% h׉ hÊ h h h" h hH h hB h> h} h hd he h hC h h hޗ h hԙ hؚ h h h @  There is an open door here.hS h  _h h h hI h h} hj hѦ h] h h hb h h  #.# ##...## #.# ####.### ##.....## ####.#### h O.......# ##.......## ##........##...####.........####...#.###. # #.......'.........'............ h* Q# #....####.........####....####.#.#..# ##.......## ##.#.# #. hk G.......# ##.....## #.#.####..#### ##..@## #........ h  #)# ######+#### ###.#####  #.# #.........# #.#  #.# #.####.##.### h #.#  #.# #.# #.......# .#  #.######.###...#.#.# h/ #.#  #...>............#.# #.# ho  ########.###..>#.#.# #.# #.# ##.##.#.######.#h D650.0)'...h t###........#..h hԺ M======4.8 (51h h = _As you open the door, it creaks loudly!h& h h! h  v'...............0.0)h h hW E _Done exploring.hhׁeWhere to? (Tab - D:2, ? - help) h+6 D - Dungeon hhhzO #.###...###.#hpym505 the Skirmisher ####.### ##.....## ####.#### Gnoll hd.......# ##.......## ##........ Health: 26/26 ======================== ####...####.........####...#.###. Magic: 2/2======================== # #.......'.........'............ AC: 4h#Str: 10 # #....####.........####....####. EV: 12Int: 8 ###.#..# ##.......## ##.#.# #. SH: 0hlDex: 15 .......# ##.....## #.#.####. XL:  2 Next: 54% Place: Dungeon:1 hRx###.#### ##..@## #........ Noise: ======---  Time: 1064.8 (0.0)#)# ######'#### ###.##### d) +3 hand cannon (drain)h]#.# #.........##.#Fire: d) +3 hand cannon (drain) #.# #.####.##.### #.#h#.# #.# #.......# #.##.######.###...#.#.# #.##...>............#.# #.#h0########.###..>#.#.# #.##.# ##.##.#.######.# _Done exploring. _There is an open door here. hx_You see here a +0 mace. _There is an open door here. _As you open the door, it creaks loudly! _Done exploring.hhhhh4: _h@  There is an open door here.hYh" _hhhh,hhhhUh hE h_ h h2 hg hz h h\ hj hc h h< hS  h S There is a stone staircase leading down here.h* h h $ _h h 2h hI hz h. h >   h \    h I   h2 \    hX .  h ###   #@#  h M------73.5 (8.7 h #.#   h6 |#.#    #.#   #.#   hg #.#    #..  h   ###   h     _You climb downwards.------h h~  h [_There is a stone staircase leading up here.h^hhhBhh: _hdhhhjhUhhhph^hhAhhhX####h<#<##.#hK#.##.#.h.S....#######.#h* S   ball python (constriction, asleep) ha_   h hM& h}W7.5 (4.0  A ball python comes into view.hHyS.S)hj4==8.5 (5hh ( _The ball python hisses angrily.  You shoot a slug.h3U☼S ball python hisses angrily.  You shoot a slug. hU The slug closely misses the ball python.  The ball python bites you but does no damage.  grabs you. The ball python constricts you.The ball python bites you but does no damage.hV5-  2  ======80.0 (1.5hV8Constr hYh[_ _The ball python constricts you.h = ###  #<#  #.#  #.#  #.#  #.#  #@#  #☼S.....#  h d#######.#  h~ ###  #<#  #.#  #.#  #.#  #.#  h>#@#  #☼S.....#  #######.# h&hhT0h:☼h ( _A ball python is nearby!You shoot a slug.hH○S _A ball python is nearby!  You shoot a slug.  The slug closely misses the ball python.  The ball python bites you but does no damage.  The ball python constricts you.The ball python bites you but does no damage.hA-1.5hh_ _The ball python constricts you.h ###  #<#  #.#  #.#  #.# h> #.#  #@#  #○S.....#  #######.#  h3hX ###  #<# hU #.#  h#.#  #.#  h#.#  #@#  h#○S.....#  #######.# h/ hhh^ hܶ6○hhYh ○( _A ball python is nearby!You shoot a slug.hy ☼°SThe slug closely misses the ball python.The ball python bites you but does no damage.  The ball python constricts you. The ball python barely misses you.hZ4-3.1 (1.6h);°h{  ###  #<# hw #.#  #.#  #.#  #☼#  h#@#  #°S.....#  #######.#  h%$hZq _The ball python constricts you.hl ### hk #<#  #.# hP #.# hɎ hP#.#  hR#☼#  hpQ#@#  h#°S.....#  h_#######.# hS hhh#D☼°hh%;°h  _A ball python is nearby!You shoot a slug. The slug hits the ball python!hSo☼○hm○.°hr5=12 84.7hY9○he _You kill the ball python!hhLhe<...○0.0°hzP°hK ° _Key pressed, stopping explore.hhU○°hH _No target in view!h-3hhh$ _hnh h h h 9=h9 h h/K6=hyh1 _HP restored.h+h|hhh hZhhg  You see here a ball python corpse.hhA _hh|hgh9=hhhhhZhAhd,hh h!,h"hP#h8$,h$h%h&h&h7'h(h%)h\)h)h*h+h,h,hm-h|.h.h/h/h0hU1h1h2h3h3hZ4h*5h66hb6h6h7h8h8he9h:h2>h#.# #.#h^> . . . ∆h>d. . .h>F  ------h>Z...........g#  ##.####.###.#  #.# h>#.# ..# h%?g   hobgoblin (asleep)###hS? hC1105.7 (21.0)h/DK------6.7 (22hFhW _A hobgoblin comes into view.You shoot a slug. The slug hits the hobgoblin!hY{(((.hזU °.....  h^7You kill the hobgoblin!hq66======8.2 (1.5)hhh= _You hear a shout!hYhhhhBhhh#.#  pym505 the Skirmisher#.#h?  Gnoll#.#  Health: 26/26 ========================#.#hڶ  Magic: 2/2========================∆h_#.#  AC: 4Str: 10#.#  EV: 12Int: 8h,#.#  SH: 0hxDex: 15##.####.#####   XL:  2 Next: 66% Place: Dungeon:2......°.@...#   Noise: ---------  Time: 1109.2 (1.0)h##.####.###@#   d) +3 hand cannon (drain)#.#  Fire: d) +3 hand cannon (drain) hȷ#.# ..# ###h  @   Terence (wandering)  hn _You see here a ball python corpse. h=H_A hobgoblin comes into view.You shoot a slug. The slug hits the hobgoblin!  You kill the hobgoblin! _You hear a shout!  Terence the Veteran comes into view. He is wielding a +0 short sword.h/  --more--hG=------h1K[.hM< 10.2 (2 _hNhUH(((hhTh=Y○@..h;N======1.7 (1.5h~:○hP hQ#.#  #.#  #.#  #.# hkn ∆ #.#  #.#  #.#  ##.####○#####  hi........@@..#  ##.####.###.#  h#s#.#  #.#  ..#  ###  hr+_A hobgoblin comes into view.  You shoot a slug. The slug hits the hobgoblin!  You kill the hobgoblin! _You hear a shout! _You shoot a slug. The slug closely misses Terence.h% #.#  #.#  #.#  #.#  ∆ #.# h!&+ #.#  #.#  ##.####○#####  h^&........@@..#  ##.####.###.#  #.#  h&#.#  ..#  h&W### hk*3○h+hI.:○ht4 ((( _Terence is nearby!h8j °@..○You shoot a slug. The slug barely misses Terence.hk[5-3.1 (1.4h7p9°hs  #.#  #.#  #.#  #.#  ∆ #.#  #.#  #.#  ##.####°#####  ht........@@..#  ##.####○###.#  #.#  #.#  ..#  ### hUtX _Terence hits you with a +0 short sword.hS #.#  #.#  #.#  #.# h ∆ #.#  #.#  h%U#.#  h\z##.####°#####  h........@@..#  hK##.####○###.#  #.#  #.#  hCz..#  ### hh D°○hh:!°hs5○h°○(very drained)  You shoot a slug. The slug barely misses Terence. _Terence hits you with a +0 short sword. _Terence is nearby!  You shoot a slug.  The slug hits Terence but does no damage.  You drain Terenceh;.hT .☼○Terence is lightly wounded.hU#0hgVG------4.7 (1.6h[h1c\  #.#  #.# hyc* #.#  #.# hc7 ∆ #.#  #.# hc #.#  hd##.####.#####  hXdN.......☼@@..#  hdM##.####○###.#  #.#  #.#  hd;..#  ### hdR _Terence hits you with a +0 short sword. x2h% #.#  #.#  #.#  #.#  ∆ #.# h) #.#  #.#  ##.####.#####  hZ.......☼@@..#  ##.####○###.#  #.# h #.#  ..#  ### hWhL☼○hha;○h9  hv_Terence is nearby!You shoot a slug. The slug hits Terence!h E ○°Terence is heavily wounded.hEf19------6.3h~H:○hgLa  #.#  #.#  hLq#.#  #.#  ∆ #.#  #.#  #.# h M ##.####.#####  .......○@@..#  ##.####°###.#  #.#  #.#  ..# hBMx ###  _Terence hits you with a +0 short sword.h #.#  #.#  #.#  #.#  ∆ #.#  #.#  #.#  h##.####.#####  .......○@@..#  ##.####°###.#  #.#  #.#  ..#  ### hK○°hph<°h _Terence is nearby!You shoot a slug. The slug hits Terence!h,○°h0 b○°@○.hG hJQ L#.#  pym505 the Skirmisher#.#  Gnoll#.#h8R   Health: 19/26 =================-------#.#  Magic: 2/3================--------∆#.#  AC: 4Str: 10#.#  EV: 12Int: 8#.#hR   SH: 0Dex: 15##.####○#####   XL:  2 Next: 212% Place: Dungeon:2hMS .......°@○..#   Noise: ======---  Time: 1117.7 (1.4)##.####.###.#   d) +3 hand cannon (drain)#.#hS   Fire: d) +3 hand cannon (drain) #.# ..# ### hT p    hfT    You shoot a slug. The slug hits Terence!  hT yTerence is heavily wounded. _Terence hits you with a +0 short sword. hU _Terence is nearby!You shoot a slug. The slug hits Terence! _You kill Terence!hV _Terence hits you with a +0 short sword. _Terence is nearby! hQW You shoot a slug. The slug hits Terence! _You kill Terence!Your Invocations skill increases to level 1!You have reached level 3!hh^ /  --more--h9Y  Your experience leads to an increase in your attributes!h9UIncrease (S)trength, (I)ntelligence, or (D)exterity? h23/312/4------------7356% h Q°@○h R _You feel agile. x2hmhhhh+h4= _hhܗhh}hhkhh7:----hhϟ~5==hh:,hhjhhShhhhh1h6==hh«,hh+hnhhuhR3======hzh hQU7=h>hhhhOhh9hh>======hhho8=..@)h$------bb   bat (wandering)h033.7 (16.0)hR .hJA bat comes into view.hK------4.7 (17h1hF _The bat moves out of view.hThh/H _No target in view!h|M hM hN h^O hO hP hQ h%T : _heT hA h 5.0)bb   bat (wandering)hZ h h h (((((b   _A bat is nearby!h >You shoot a slug. The slug hits the bat.h)# ,h# h$ h % hH) 3....b.h) N======7.3 (1.6h- h/ ^ _The bat is moderately wounded.h@ #.#  #.#  #.#  #.#  ∆ #.#  #.#  #.#  h##.####.#####  .......b@)..#  ##.####.###.#  #.#  #.#  ..#  ### h5 #.#  #.#  #.#  #.#  ∆ #.#  #.#  #.#  hC6##.####.#####  .......b@)..#  ##.####.###.#  #.#  #.#  ..#  ### h9h9h<hOL _A bat is nearby!You shoot a slug. The slug hits the bat!hTN]☼h~E○☼hڀ9==88.8 (1.5hW○☼h^G _You kill the bat!h 3h h4====== hWK_Magic restored.h9hhhRhh"i30==hhMh>======h\hhhhhNhhVhh1==hshh-h}h'hB  Things that are here:  h^a +0 short sword; a +0 scale mail; the human corpse of TerencehQh _hhhhhhhh/9=hh8h\hhVhhhhhth hGhhhh5hhhh hhhhhh*h6hmh h" hw h hz he hhhwh{hhhhhO #.# ##.####.##### .......†.)..# ##.####.###.#  hJ#.# #.#  #.# #.#  ..# #.#  .############.#  h.@......# ------ S.############# h S   ball python (constriction, asleep)   h h060.8 (22.0)h`K------1.8 (23h]!h 4 _A ball python comes into view.You shoot a slug. The slug hits the ball python!!h6(((((†(h6h?n_....☼.hCrq60======3.4 (1.6)hy:☼hU}9 _You kill the ball python!h}h33h&6h7h#9h<Xh<=h=h>h?h$@h@hAhBh ChYChDhJ; #.#  .#####  .......†.)..#  #.###.#  #.# #.# ## #.# #.# .. ..# #.# .#####.# K......@...°.......# ------.###.†.##### #... ##.# #. ..   K   kobold (missile, asleep)..  ##    hPG.7.4 (4.0hyPJ------8.4 (5hThb _A kobold comes into view. It is wielding a +0 club.You shoot a slug. The slug hits the kobold!h@e)((((((h՚]......°hul2======9.8 (1.4h&:°hJ _You kill the kobold!hnhhhnhyXh#,h#hEh;,h(h4h,hhh,h hhh`hhhr,hXh(hH,hhh,hhhT,h\hyhhhhhhhShnhhhhh hEhhhhhhhahh]hhhhhfhvhh!hhhPhhh#.#   #.#  #.# hY## ### h/?.> #.†.....#  #. #######.#  #. #.#  hfR#.##### #.#  #.@...# #.# ------88.8 (19.0) h#.###.# #.#  #. #.# #.#  ∆..# #.# #.#hW#.# #.# #.# #.# #.# #.#h #.###.####.##### #.........†.)..#hOU.######.###.####.###.#h h K------9.8 (20hQhAQ _Found a stone staircase leading down.hhhH _No target in view!h! 3h" hp# h$ hc' P _h( hI) h) h* hw, h, h^- h. hX0 h0 hL1 hb2 h3 h;4 h5 hG6 h8 hM8 h8 h > ###.#######.>##.†.....#hJ> #######.# #.# #.# #.##### #.#h>  #.....# #.# #.###.# #.##########.# #.# #.#.......@..# #.# #.#h> .########.# #.# #.# #.# #.# #.# #.###.####.#####∆ #.........†.)..#ht? .######.###.####.###.# ............# #.# #.# .######.########.# #.#  .................# #.# You pick up a parchment of Brom's Barrelling Boulder and begin reading...h6C 295.8 (6.0)hC +6.8 (7hH hL h _You add the spell Brom's Barrelling Boulder to your library.h{M h[P hQ  hR :_No target in view!h 3h hO h h, $ _h nh h ,h| hq h h hf h! h Y ####.###### hQ E.>##.†..... #.########. #.# #. #.##### #.h s #.....# #..h  #.###.# #.....##########.##. #.....##. ##...########.##.#.. #.##.h H#[ #..h3  .r ∆ #.........†.[ .######.#. r   rat (asleep). .....# #. .######.########.ha = .....hy u 200.8 (4  A rat comes into view.h' +1.8 (5h{ hE x _Found a leather armour and a robe.  You shoot a slug. The slug hits the rat!!h z((((†h> )h2 .@°..[You kill the rat!h7 l4======3.4 (1.6hG> h@  hHA !_You hear a shout!h h h" h7 h7 h ,h? h h 5 ####.h  .>##.† #.h7 b# #.# #hp } #.##### #.##h S #.....# ....h ; #.###.# ..h [##.# #.# hG #...@..°......# #.# ------h|  ##...##.# #.# h #...# #.# #.# h #[..# #.###.### .†..:. #.h]  .[..#...######.###.### g   hobgoblin (wandering)h  .....#....#...g####.######.# h h. _.40h@ J------5.4 (2h hV _A hobgoblin comes into view.You shoot a slug. The slug hits the hobgoblin!h ((((((† h)4h< ○.....b   bat (wandering).b h<p...............  You kill the hobgoblin!hI?l8======6.9 (1.5hD:○hhFV _A bat comes into view.hp .>##.† #.#  #  h9#.##   .....   ......##########.# #.#  #..○@.........# #.#  ##...########.# #.#  #...# #.# #.# hwf #[..#  .†..:.  .[..#.. .....#.. hV ...b####.h^ .>##.†h9_n #.#  # hx_Y #.## h_!  ..... h_  hY`n......##########.# #.#  h`#..○@.........# #.#  h`##...########.# #.#  h a^#...# #.# #.#  #[..#  .†..:.  hEa.[..#.. .....#.. h|a;...b####.hf,○hfhvj:○hipz ○(((((hpb(( _A bat is nearby!hҠw  You shoot a slug. The slug closely misses the bat.h,hhh<  You hear an angry hiss.hhcS°.b.hQ..S   adder.b   bat†h(8.4h$:°hʯ h K_An adder comes into view.hIk .>##.† #.#  # h #.##   .....   ......##########.# #.#  #..S@.........# #.#  h##..°########.# #.#  #...# #.# #.#  #b..#  .†..:.  h f.[..#.. .....#..  ...†####.hҙ .>##.† #.#  #  #.##   ..... hS  ......##########.# #.#  #..S@.........# #.#  ##..°########.# #.#  #...# #.# #.#  #b..#  h_.†..:.  .[..#.. .....#..  ...†####.hܟQ°hvh ° _There are monsters nearby!You shoot a slug. The slug hits the adder.hhhXB  The adder is lightly wounded.h  The bat barely misses you. The adder closely misses you.h"h  An adder comes into view.hE○b[S 2 addersh)ShZ-9.8 (1.4h^=○hRR _The adder barely misses you.hq& h"rf.>##.† #.#  #  #.##  h`rJ .....   ......##########.# #.#  hrw#..S@.........# #.#  ##.○°########.# #.#  hr#..b# #.# #.#  #[..#  .†..:.  .[..#..hrJ ...S.#..  h&s...†####.hWsh * h .>##.† #.#  #h  hea#.##   h.....  hs ......##########.# #.#  h#..S@.........# #.#  hG##.○°########.# #.#  h#..b# #.# #.#  hN#[..#  .†..:.  h$.[..#.. ...S.#..  ...†####.htK○°hhL'h5 (((○° _There are monsters nearby!hkhmhnhr h s h?seYou shoot a slug. The slug barely misses the adder. The bat hits you.hwh..S°b.S.hhX28---11.3 (1.5hg:°h h<^_The adder bites you. The bat hits you but does no damage. The adder bites you.h .>##.† #.#  #  #.##   .....  h) ......##########.# #.#  #..S@.........# #.#  ##.°b########.# #.#  #...# #.# #.#  hp}#[..#  .†.S:.  .[..#.. .....#..hB  ...†####.h m .>##.† #.#  #  #.##   hS M.....   ......##########.# #.#  #..S@.........# #.#  hˍ N##.°b########.# #.#  #...# #.# #.#  h( #[..#  .†.S:.  h .[..#.. .....#..  hݎ =...†####.h3 S°h hK _There are monsters nearby!You shoot a slug. The slug hits the adder!h] ○°   adderh+ X  You kill the adder!h h h h b@○..S.h0 "---952.7 (1.4  Your Staves skill increases to level 1!Your Throwing skill increases to level 1!  Your Armour skill increases to level 1! h Your Shields skill increases to level 1!Your Unarmed Combat skill increases to level 1!Your Spellcasting skill increases to level 1!hq :○h k _Your Evocations skill increases to level 1!hx? F .>##.† #.#  #  #.##   .....   ......##########.# #.#  #..b@○........# #.#  ##...########.# #.#  h]@ #...# #.# #.#  #[.S#  .†..:.  .[..#.. .....#..  ...†####.h { .>##.†h  #.#  # hC a #.##  h ! .....  h  h^ &......##########.# #.#  #..b@○........# #.#  h ##...########.# #.#  hV #...# #.# #.#  h t#[.S#  h e.†..:.  he .[..#.. .....#..h L  ...†####.hG 0○h h h _There are monsters nearby!You shoot a slug. The slug hits the bat!!h D°h57 ,hZ> .@○○S.hyA 074.1hF hH G _You kill the bat!h B .>##.† hs #.#  #  #.##   .....   ......##########.# #.#  #...@○........# #.#  h ##.○S########.# #.#  #...# #.# #.#  #[..#  .†..:.  .[..#.. .....#..  ...†####.h  .>##.† #.#  #  hs#.##   .....   ......##########.# #.# h{ #...@○........# #.#  ##.○S########.# #.#  h^#...# #.# #.#  #[..#  .†..:.  h.[..#.. .....#.. hq=...†####.hBF○○hBh=○h  _An adder is nearby!You shoot a slug. The slug hits the adder!h2i○.hO d°°○h hc####.#### pym505 the Skirmisher.>##.†... Gnoll#.####### Health: 29/31 ======================--#.#Magic: 4/4========================#h#.#####AC: 4Str: 10#.###.....#EV: 12Int: 8.....#.###.#SH: 0Dex: 17......##########.# #.#h|XL:  3 Next: 122% Place: Dungeon:2#...@°........# #.#Noise: ======---  Time: 1215.5 (1.4)##.°○########.# #.#d) +3 hand cannon (drain)#...##.# #.#Fire: d) +3 hand cannon (drain) #[..##.###.###.†..:.#.........[..#...######.###.###h .....#..............#...†####.######.####### ...............  _There are monsters nearby!You shoot a slug. The slug hits the bat!! _You kill the bat! _An adder is nearby!You shoot a slug. The slug hits the adder! _You kill the adder!hw _You kill the bat! _An adder is nearby!  You shoot a slug. The slug hits the adder! _You kill the adder!Your Shapeshifting skill increases to level 1!You have reached level 4!h/  --more--h 35/38=5/53843% h̊ Q°○h O _You feel agile.h ####.#.>##.†.#.##.# ## #.##### #hM#.## #.....# #..... #.###.# #......#.# #.# ##....@..h# #.# ###.°○#h.# #.# ##...# #.# #.# ##[..# #.###.#.†..:. #.h{.[..#...######.###.#.....#...h# #...†####.######.#.hK°○hr6------60 _hQ°○hh_####.#.>##.†.#.#.#.# #.h9`c# #.##### #.#.## #.....# #...... #.###.# #.......#h`l.# #.# #.#....# #.# #.##.°○#h-al.# #.# #.#...# #.# #.# #.#[..# #.###.####.ha.†..:. #.†.[..#...######.###.####......#..hb# #....†####.######.#..hgG.°hhE------7hm<°hnh7hhh$nhhQhK7=hhj,hh5,hohh`hVhhh8==hPhohWhhh hh`hRhhhh hhhгh49=hqh@hhchh#  #. #. #.##### #.###. #.....# h?...... #.###.# ......##########.# #.#  #.............# #.#  ##...########.# #.#  h6i#...# #.# #.#  ####[..## #.###.###†..@.# #........[..#...######.###.####.....#..............# #...†####.######.#######..... .......... ...####.####### ....∆ ..)......∆ ##.###.†.###### hq#...#You pick up a parchment of Awaken Armour and begin reading...h40292.0)h-30.5 (13hh\ _You add the spell Awaken Armour to your library.hHhahH _No target in view!h. hC/ hl0 hq3 h5 hT9 P _h: h: h< h@ hA h;B h3C hD hF h$G h$H hI h=K hK hL hP hrR ,hS hiV h.X hX hY h[ h]] h] h^ ha  Things that are here:  a +0 club; 3 stones; a kobold corpsehc hc  _hd h4g h&m #..†....## #.........†.).#.[..#...######.###.####.###hm #.....#..............# #.# ##...†####.######.########.# #...................# #......###...####.############....∆ +....)..................∆ #####.###.†.######## #...@.#...# 9.5 (9.0)h.n l #.#.#.##.##  #.#.#.##.#  # #...#..# ###>..## ##hn E# hr h+s $40.5 (1hjs 0.0)hw h| Q _Found a stone staircase leading down.h} hj h  h :_No target in view!h}n ho h:p hu hx h} : _hu~ h 0 #..†....## #..† #.[..#...######.###.####. #.....#...# #.hԃ  #...†####.######.##. ...............h5  ......###...####. ....∆ +....).. .∆ #####.###.†. #.@...#...#1.0)hz  #.#.#.##.## #.#.#.##.# #.#...#..#<###>..##h #. ####.#.hi hŠ +2.5 (2h] h Q _Found an escape hatch in the ceiling.h hW h H _No target in view!h h< hr hhuh=: _h hY h h]hhh~hshhAhhhohh8hhhN!,h3"h!#hn$h$h6%h~&h(hm(hV)hX*h ,hy,h,h.h`/h/h]0h1h2h 3hj3h4h 6hp6h6h :R  There is an escape hatch in the ceiling here.h;h< _h<h=h>hJ?h?h@hA,hBhBhDh[DhDhEhFhFhGhHhIhJhJhKhLhLhLMhNhOh7PhPhQhRhRhNSh Th UhHUhUhIWhLXhXhXh#Zh_^ #.....#...#  #.#.#.##.## h^ #.#.#.##.#  #.#...#..#  #<###>..##  #.# #####h^ #.# #.############ . #.#...@....... h_U....###.#.#########S ..........# #######.####.##.# hT_S   ball python (constriction, asleep)#.#..####hd0653.0)hMd,6.5 (24h ghJo((((((S  very drain…)There is an escape hatch in the ceiling here. _hoA ball python comes into view.  You shoot a slug.  The slug hits the ball python but does no damage.  You drain the ball python.  The ball python hisses angrily.hh4hq○@....S..h|R======8.0 (1.5)hFhd _The ball python is severely wounded.h2 #..  #.#.  #.#.  #.#...#..#  #<###>..##  #.# ##### #.# #.############ h3% . #.#..○@....S..  .#.#########.  ...#   #.# #.# #.# ..# ###h #..  #.#.  hP#.#.  #.#...#..#  #<###>..##  h#.# ##### #.# #.############ h' . #.#..○@....S..  .#.#########.  h'...#   #.# h#.# #.# ..# ###hhh:○h _A ball python is nearby!You shoot a slug. The slug hits the ball python!!hc((((.h ^°@°....h$549.6 (1.6h)9°h, h,A_You kill the ball python!hde3hfheghxhhjBhLkhkhkhlhmhmh@nhnhohph`phqh rhQrhrh}shIthththuhvhvhwh%xhxh9yhyhqzh2{hv{h{h|hs}h}h}h~hh/hpheh,hh҃hhh7hh hOhh}hhljhhhɋh hMh7hhEhhhbhhhh͒hhQhBh7h}hhӖhhAhȘhhhhNhshhȝhGh(hh_hޠhhhKhԣhhʥhhnhNh3hhȨhhhh>hRhh`hhzhphhhhhWhhγhڴhh]h*hh'hfh8h hOhhehbhh7hhh9hh_h,hJhhh6,hNhEh,hh,hGh hhhhvhmh,hhh6hhh`h,hhhhchhhX,hOh;h,hhhh,hh,hhhhT,hRhGh,hhhp,hfh&h,hvhFh,hhwh,hhh1,hhh,h{hVhDh,hhh0,h:h-h,hhh?hhchghhhh ,hhyhf,hhh,hhShRhhhh,h hv h h h5 h h hAhh<hh,hjhh ,hhh-,h%hh?hhehShh h hhLhhhhh9h" h h0!h!h"h#h#hQ$h9%h&h`&h&h'h(h(hW)h0*h+hJ+h+h-h.hS.h/M _You now have 112 gold pieces (gained 9).h0h1h{1hX2h=3h3h3h4h5h5h6h6h7h7h>8h-9h9h@:h:hK;h=<h<h<h=h>h ?hN?h:@hfAhAhAhBhChCh DhDhEh0FhxFhHGh1HhHhHhIhJhJhKhKhLh7MhxMh@Oh PhePhPhQhRh ShKShLTh#UhkUhUhVhKWhWhWhXhYhYh/Zh![h*\hp\h\h]h^h^h_h`h`h6ahahpbhGchchchdheh1fhfhghhhhhYihNjh!khhkhkhlhp #.#.#.##.##..... #.#...#..#hq#....< #<###>..###..... #.# #####hoq#..... #.##..... #.#############+..... #.#...........#hq##.....###.#.#########.# hq.......@.....# #.#------376.6 (107h6r.0) hxr##########.######## #.# hr#.#......# #.# hr#.#.####.# #.# ########.#.##.#.# #.#hCs #........#....#.# #.#  #.###########.#.####.#  #.#..................# hs #.#.#########.#.###### hvh,w&------hw%78hzh~O _Found a stone staircase leading up.hh[hσ hB_No target in view!hhl3hhh$ _h@nhhhhh&hhhhhc,h. ht h h_hhEh....∆ +....)......... ..). #####.###.†.### #.#. #.....#...# #.#.#####.#.#.##.## #.......#.#.#.##.# #.....#.#.#...#..# hpM #....<#.#<###>..##  #.....#.#.# #####  #...@.#.#.# 83.6 (6.0) #.....#.#.##########+.......#.#..........###.....###.#.########..............# ###########.########  #.#......#  #.#.####.#  ##.#.##.#.# hIh+4.6 (7h"hH)= _Found a hand axe.h)h-h\/H _No target in view!h0h0hl1h)6,h6$ _h:,hzNJh(PhQThThVhXh*[,h,]hD_h'bhybhdh,hhfhhkhso$ ho*_You now have 122 gold pieces (gained 10).hqhrhshuhxh\xhzhn|hj~h~hKhhhGhh7hohhYhhhbhhohhNhh #. ##...### #...#  ####[..## hG ∆ #..†....# ##.[..#...#### #.....#....... ∆######...†####.#### #.@................ ####.......###... h#.......+....) #...)...#####. ###.#.### #..... #.#.#####.#.#.#.......#.#.#.#.....#.#.#... h#....<#.#<###>hu1400.6 (16.0)h,1.6 (17hh;w _c - a scroll labelled BES WEIDELLh$hh=H _No target in view!h;x 3hy h h h $ _hҖ h h/ h٨ hP h h* h h_ h h h hl h: h h h hC h hv h, hk' %  h' You see here a +0 robe.h2 h4  _hX< hOL _  You see here a rat corpse.hh  #.# #. #.# #.hh #.###.# #.....#...S... #.###.#hVi ......##########.# #.##.............# #.hi n##...########.# #.#hi  #...# #.# #.h&j {####@..## #.###.#hgj ∆ #..†....## #......hj ##.[..#...######.###.#h k #.....#..............hOk ∆######...†####.######.#####hk #.......................... S   ball python (constriction, wandering)h=l ####.......###...####.#####h~l #.......+....)..........hl m#...)...#####.###.†.####ht 18.6 (7.0)h r.S9.6 (8h+ hݠ a ((((( h, _A ball python comes into view. _You see here a +0 leather armour.h ~  You shoot a slug. The slug barely misses the ball python.h hE #.h m..S.○Sh ,)h O======11.2 (1.6hy :○h 5 _The ball python hisses angrily.h  hv I#.#  #. #.#  #.###.#  h +.......  ......#####h /  #.S....h' "  ##...# h] " #○..# #.#  h /####@..##  h !∆ #..†....##  h ##.[..#...# h7 #.....#...... hn #...†####.### h #................ h ####.......###...# h #......).hG  #...)†h| hhp #.#  #. #.#  #.###.#  .......  h......#####  #.S....  ##...#  #○..# #.#  h4$####@..##  ∆ #..†....##  h##.[..#...# #.....#......h #...†####.### #................ hW####.......###...# #......). #...)h*†h5○hnh<○h _A ball python is nearby!You shoot a slug. The slug hits the ball python!!hn†((h@)h`.°°h%5hC 2.8h";°h & hQ&I_You kill the ball python! h#! h! hG% h- h1 h3 hd3 hJ5 h 7 hI7 h8 h`: h-< hi< h= he? h@ hFA hB hG hH, h?J hK hOB h8P h)R hR hrS hT hfV hV hW h3Z h\ h\ h] h_ h`, hb hc he he hig hRkB hm hn hp hq h@r h#t hu hv h:w h]y h{ hQ{ hm} h hO h h h hQ h hՇ hh h h܋ htI _i - 2 scrolls of identify (gained 1) h hQ hW h h hӖ h h h h h h h{ h h͢ h+ h{ h h h hC h hr hҫ h1 hp hi hѯ hJ h h h< hӵ h hM hĸ h] h h h hD h h h h  hz h h hc #>  h##  ... #.#.#  hO#.. #.#.# ##.###.#.# .# ......... .. . hs#...#.# #.#  #.@#.# #.# # ------42.8 (30. hg0) ##.#.# #.#.# # #.#.###.#.#  #.........#  h+ #.......##### #.####.† h}) #.# ##...### #.# #...# # h| #.#####[..##  h h K------3.8 (31 h| h  hI_Found an escape hatch in the floor. hw h hv  hB_No target in view! h h h' hc h- hK: _ h} hM h h hĝ h h h  h hޣ h' hǤ h  hM h h# h hC hЫ, h' h3 h h h h h@ h hܳ h h7 h h h hO hѸ hй h h. h h h h h h h h hg h hj@ h .#  #># ############### #.#  hy.......@......## #.#.# ###....######..# #.#.# #....#######.###.#.## hmI.......+................###.$J.#########...#.#.... ##..#.# # J   endoplasm (asleep)##### ##.#.#  h7#.#.### h 2#...... h5 56.8 (13  hiGAn endoplasm comes into view. h,7.8 (14 h ho _Found 8 gold pieces.  You shoot a slug. The slug hits the endoplasm. hv(((. h%P☼... hq% . h-d8======9.3 (1.5 hd- ) h2:☼ hV5  h5G_You kill the endoplasm! h h h h hs h, he hu h h h h hP h hW hL h h  h  h  h h#  hoG_You now have 130 gold pieces (gained 8). hH h h h  h+ hx h h  h h h h h4 h~ h h_  h!, h! ht# ha$ h$ h(% h2& he' h', h( h) h-* h* h+ h, h- h{- hI. hj/ h/ h20 h$1 h;2, h2 h3 h4 h4 ht5 h6 h7 h7 hL:, h: h: ho; h~< h{= h= h;> hT? ha@ h@ hA hA h C hIC hC hD hE hF hF hG hH hH hnI hJ hK hK hkL hM hN hN hqO h^P hfQ hQ h'R h)S hMT hT hU hU hW hPW hW hX h Z hdZ hZ h[ h\ h] h] h^ h `, h` h`a hpb hb h c h#d h+e hwe hf hg h9h hh hh h!j hk hek hk hl hm hm hbn hQo hMp hp hq h#r hs hcs hs ht hu h0v hv hww hx hx hny hkz hk{ h{ h| h1} hM~ h~ h~ h h hG hā h h h ho h h h hT h؈ hT h hT h h h= h hv h h5 h h#.#.##.# #.......######.#..#.# #.####.†.....#.##.#.# #.# ##...### h)#....#.# #.# #...#######.# #.#####[..###......# #.##..†....###.#########.##.[..#...# #.#....#....#.....#.... #.#.##@######...†####.#------ hN #.#..#.#...............#.##.#.####.......###.. #....#.# #.......+ ######.# #...)...## ..# ###.#.### #.. ### #.#.#####.#.......#.#.....#.#.# hw1508.3 (49.0) hBK------9.3 (50 h hqJ _a - a scroll of enchant armour h h htH _No target in view! hv _ hB h hC, h h  h h< h h h h  hb h h h h h hg ha h h* h h, h` h3 hw h0 h h@ h4 h h% h h hZ h h h h h ht ha h hP h) h hz h hz hr h hA hQ hF h h: h X h~  h  h>  h  h/ hp h h_ h h h: h h.##.#.###...........+####..)...##..# ###.#.### #.. h0-.###### #.#.#####.##....# #.......#.#.##.# #.....#.##..#.# #....<#.#<##.#@# #.....#. ht...#.# #.....#.#.######.# #.#.# .+. +.......#.# . # ###... h.. ............. ######...  h-35.3 (26 hR,6.3 (27 hf" h'$  h'C_d - a puce potion hg( hV+ h,  h2-B_No target in view! h  h  hU  h  h5  h7 P _ hN  h  h  h0  h  h?  h  h  hK  h  h  h  hO  h  hS  h  h  h)  h  h  h  h  h  h  hm  h  h%  hB  h  hL  h  h  h  h  hp  he  h]  h  h+  h  h  h  h  h 7 _You open the door. h  h5  h  h$ @  There is an open door here. h  h3  _ h  hn  h  h  h  h  h  h  h  hu  hS  h  h  h9!  h "  hI"  h"  h#  h$  h$  h%  h&  h'  h'  hJ(  h>)  h4*  hq*  h*  h,  h-  h-  hc.  hs/  h0  h0  hP1  hF2  h@3  h~3  h4  h5  h6  hA6  h6  h7  h8  h69  h9  h:  h;  h;  hZ<  h=  hu>  h>  h9?  hZ@  hYA  hA  hB  hC  hD  h?D  hD  hE  hzF  hF  h5G  h:H  h(I  heI  hI  hK , h$L  h{L  hM  hoN  hN  h,O  h?P  hQ  hCQ  hQ  hR  hS  h.T  hT  hrU  hHV  hV  hW  hW  hX  hY  hY  hZ  h[  h[  hc\  hj]  hd^  h^  h_  h`  ha , ha  hb  hc  hc  hZd  hGe  h-f  hkf  hf  hg  hh  h i  hi  hgj  hgk  hk  h.l  hDm  hPn  hn  h-o  h$p  hq  h?q  hs , hs  h?t  ht  hu  hv  hw  hw  hx  hly  hy  h.z  h8{  h|  h\|  h|  h}  h~  h'  h  h  h|  h  hN  h+  h  hU  hڄ  h  h  h)  h  h  h  h  h  h  h2  hq  h?  hu  h  hC  h  h  hӕ  h/  h  h2  h|  hΙ  h7  hL  h}  hН  h  h  h  h3  h  hu  h/ % hp k ### #.. h #.. #.. #.. ################## h  #.@................ #.################ #. h' #.#.#.# S   adder (asleep) hp #S #  h . # hޭ 5 98.3 (62  h! CAn adder comes into view. h XSS. hDz ,9.3 (63 hy  h ((((( _The adder hisses angrily. _You see here a +6 ring of dexterity. h , h~ ○..S.. h T======600.8 (1.5) h. :○ h   hq [_You shoot a slug. The slug barely misses the adder. hI 1 h*J ( hJ ########## #.@○............... #.######## #. #S h/L l#. #. #. #. ha j ########## #.@○............... #.######## h- R#. #S #. #. #. #. hE 4 hC  h[ ((( _An adder is nearby! h! h" h(L☼S. hN). h)(2.3 h0:○ h2L _You shoot a slug. The slug misses the adder. hu3 hȌj ########## ho #☼@○............... #S######## #. #. #. #. hD#. #. h}= h  h:########## #☼@○............... h] #S######## hO #. h'4#. hmc#. #. h9 #. h:#. h h h1:☼ h0; ○ hz( _An adder is nearby! h2 ○@°SYou shoot a slug. The slug closely misses the adder. h63-3.7 (1.4 h9<○ h*<  h<H_The adder closely misses you. x2 h ########## #○@°............... #S######## hn7#. #. #. h] #. #. #. h' ########## #○@°............... #S######## #. #. hK(#. #. #. #. h,O○@° h, h09° h5 ○@°( _An adder is nearby! hkF °@. hlSYou shoot a slug. The slug closely misses the adder. The adder misses you. hn-5.2 (1.5 h/p;° hq  h@r7_The adder bites you but does no damage. h9 hd ########## #°@................ #S######## #. h#. #. #. #. #. hqE hgrN ########## hr_#°@................ hr#S######## #. h4s9 #. hus4#. hs4#. hs4#. h8t:#. hw-° hmx h{;° h  ( _An adder is nearby! hR °@☼SYou shoot a slug. The slug misses the adder. The adder misses you.The adder bites you.  You are poisoned.7==-6.7Pois  h ht, _The adder poisons you! hw ########## #°@☼............... #S######## #. #. #. #. #. #. h7Z ########## #°@☼............... #S######## #. #. hZ#. #. #. #. h^0☼ hh_7- hb9☼ hh ☼( _An adder is nearby! h .@○SYou shoot a slug. The slug barely misses the adder. You feel sick. hx4=--8.1 (1.4 h hR _The adder bites you but does no damage. The adder bites you. h|j ########## h #.@○............... #S######## #. #. #. #. hD#. #. h x ########## h , #.@○............... #S######## #. h= #. #. #. #. #. hB 0○ h۰ 8-- hY 9○ h ( _An adder is nearby! h ☼@°SYou shoot a slug. The slug completely misses the adder. You feel sick. h ,9.7 (1.6 hR 8° h _The adder misses you. The adder barely misses you. hĮ 9 hm m ########## #☼@°............... h t#S######## #. #. #. hZ ( #. #. hư 5 #. hG = hJH  ########## #☼@°............... hH x #S######## hH c#. #. hkI m #. #. hI n#. #. hO /° hP  h|W 9☼ h(t _An adder is nearby!You shoot a slug. The slug hits the adder!! hv \. h '  h !○@. hJ n○You kill the adder!You feel sick. h` j3-3311.3 hg ;○ h [ _You are no longer poisoned. h h h hB ha4= h6  hD" h" h$ h& h& h' h* h*#5 h*E== h;, h. h. h/ h1 h2 h3 h5 hK6 h7 h9 h:#6 h:2= h; h> hBn hrH7= hVLn hL hSM h0N hqO hOh8== hP h1V.@................------ hV1. hY028.3 (17.0) hY&------ hqZ%9.3 (18 h\ haF _e - a +6 ring of dexterity hyb h>e hf  hg:_No target in view! h73 h hǎ h hPP _ hq= h] h2 h h hڙ hǚ h hd h9 h. h hΝ h h h h? h1 h hN h h h h hM hX hV h h hN h hz h h  h hY h hѮ hǯ h* hy h hd h h h h h\ h h hչX hG h h h hϼ h# hp h hS #.#######  hm#.#  #.#   h#.#  #.#   h#.#  #.#   ##### hT.#   <......@.........# 47  ####### hq     hM  hKk   hO  hW h,8.3 (19 h\ h'O _Found a stone staircase leading up. h hh hH _No target in view! h h3 h h h h: _ h? hX h hJ h h ho h% h h h h  h" h3# h# h$ h( h) h>* h* h,. h / h/ h/ h3 h4 h4 h 5 h8 h9 h{9 h9 h1= h*> h> h ? h>B hCC hC h'D h\G hCH hH hAI hkL h[M hM, hrQ hSB hUV h)W hW, h&[ h#\ h\ h ] h)` ha ha ha he he hlf hf hj h{k h l h~l ho hp hq hr h> hA h h h` h h hߧ h h1 h h h h ht h h h, h h h h0 h h hz h h_ hY hn, h h\ h= h h> h( h h h h h hT h h h h:, hv hB h h> h  h h, h h h h hBB h h ######.######.....#. #.....+.....'....... #.....#######.....## h #.....#............. #.....#.############ #.....#.# ####################.# .................# #.# #######  h################@# #.# #......84.3 (36 #.# #.# #.##### #.# #.# #.#.... #.# #.# #.#.### hE 6#.# #.# #.#.# #.# #.# #.#.# #.# #.# #.#.###  #.###.# #.#....  #.....# #.#####  h  h{  hmj _Key pressed, stopping explore. h h hhH _No target in view! h|%I h", h, hx-$ _ h0 h?1 h2 h2, h5 hm6 h6 ho7 h : h: h`; h; h]> hS? h?, hB hC h@D, hCG h"H hH, h2L h+M hM, hP hWQ hQ, hT hU hV, hX hY hgZ, h;] hP^ h^ h:_ ha hb h c hzc he hf h9g hg h j hj hdk hk h7n h"o ho h p h~r hqs hs hYt hv hw h x h~x hz h{ h1| h| h~ h hF h h h h1 h hφ h h3 h hNJ h h h[ h h h h@ h h hӓ h< hɖ h h hN he hg h h6 hן h5 h hN hѤ h- h h, h h hL h h h hU hH h hh hε h h% hB h\ hۿ hF hM h hf h h h hw h h h< h h] hk h h h h. h h h h_ h h h h hp h h hr h h he h hg  You see here a hobgoblin skeleton. hs h _ h h h  hx h h h hs h h h  hd  h  hF  You see here a +0 leather armour. h hX _ hy h h h, h" h hw h h hi  You see here a ball python skeleton. h! h" _ h^# h$ hS& h& h' h( h* h* h+ hU, h- h5. h. h0 h1 h]2 h2 h3 h4 hl5 h5 h6 h7 hi8 h8 h1; hW< h< hW= h? hA hA h$B hB hC h0D hD hqE heF hF hIG hH hI hI, hJ hK h.L, hdM h_N hN hO hcP h?Q hQ hQ hR hS hOT hT h{U hUV hV hV hW hX hJY hY h[ h\ hJ] h] h^ h_ h` ht` hra hWb hb hb h#d h+e h~e he hg h6h hh hi h=j hjk hk hql hm hn ho ho hp hq h4r hr hu hv hdv hv h x hyB hz h{ h| hX| hA~P  There is an escape hatch in the floor here. hr h _ ht h hw h hI h< h hv hą hp hm hш hV h h hڎ hS h̐ h', h hݖ5 h5a ########### h=#.........#  #@#######.# 768.3 (84.#.....#.#  h>#.###.#.# ############# #.#.# #.#.# ............## #.#.# #.#.#  hU#....######..# #.#.# #.#.# #....#######.###.#.###.#.##### .....+....................... #....#########...#.###.#.### h hƛ hj _Key pressed, stopping explore. h hY hإH _No target in view! hI hd hi hP _ h h h heP  There is an escape hatch in the floor here. h h _ h h h h hr h h h2 h h h h? h h  h hs h  h& hI h h/ hV hV h h hU hk h h) h2 h4 h h h h hh hx hn h\ h h h% h  hn h h h h hM hP h8 h h h h hE h h h h] h h h h6 h h h h< h h h hP h h h h, h h ho h h hX######################>......@.............##91.3 (23 h#.########....######..#######....#######.## ∆ ..........+......... ######....#########. #..... h7## ######.#  #.###### #.#....# h  h, ,2.3 (24 h# hjQ _Found a stone staircase leading down. h& h h~H _No target in view! h h hh h h h : _ h h h h( hJ h* h{ h h h h9 h hx h>.##.....>........... h66.3 (4.0)#####.########....##### #. ######....### #[ ..........+.... h ## ######....##### #......# ######.# h: #.###  #.#..  h h+7.3 (5 h h4C _Found a leather armour. h h7 h  hB_No target in view! h  h+  h  h  h  h : _ hJ  hn  h  h  h2  h  h  h  h  h  h  h  h& F  You see here a +0 leather armour. h(  h(  _ h)  ht*  h+  h.,  h,  h1.  h/  h0  h0  he3 R  There is a stone staircase leading down here. hC7 K _ h7  h29 , h:  hU;  h<  h =  h=  h?  hi@  h@  hA  hC  h%D  hD  hlE  hjF  hG  hH  hH  hJ  hK  hL  hL  h1N  h}O  hO  h~P  hR  hS  hT  hU  hjV  hW  hW  h5\ X h\  h*^  h^_  h_  h`  ha  hb  hc  hc  hd  h4f  hf  hfg  h&j B hj  hl  hm  hm  hn  ho  hq  h}q  h4r  hw 9   hw a    #   hfx ..@.#  ##.#   #.#  hx 6  #.#   #.#  #.#   hy #.#  #.#   h\y 8#.# h| 1821.3 (24.0) h| ,2.3 (25 h7  h8 y _e - a scroll labelled WIK NYMAMETWO ḧ́  hI  h H _No target in view! h{ h|3 hy} h~ h׀P _ h hZ hĂ h hU h hb h h h8 h hۊ h hJ h  h h h h hݑ h hC h h h. h h% h= h hٙ h h h h h h h hn h, hW  hi ###############  #.............#  ##@##########.#  #.# #.# h #.# #.#  #.# #.#  #.# #.#  #.# #.# h #.# #.#  #.# #.#  #.#You pick up a parchment of Arcjolt and begin reading... h-33.3 (11 h#,4.3 (12 h h.V _You add the spell Arcjolt to your library. hٲ h hH _No target in view! h h h h h h{: _ h h h h h hX h hz h h, h h(  h|  h  h  h h$ hy h hY hi h hT hg h h h h h h h hr h h/ h h h! hp! h=" h# h$ hg% h4& h' h) hk) h * h+ h+ hG, h, h1n h6 #.# #.#  h7 #.# #.#  #.##.# #.##.# #.##.# #.##.# #.# #.#  #.##########.########### #......@...#.....>...... h*8 ########...#######.##### ...##### ...#[..... ..S####### ...# S   ball python (constriction, asleep) ##.# h{8D .# h >-49.3 (15 h>-50.3 (16 h D h(Y _A ball python comes into view.You shoot a slug. The slug hits the ball python! h\u(((† hޒN○... hBp4======1.8 (1.5) hE:○ hO _You kill the ball python! h3 h h h) hB hE h h h h hy h h hW hֺ h h h^B hDg  You see here a ball python corpse. hj h _ h h h h hK h h h h h h h h h h h h h h hA h h h h? h h h h% h{ h h h h h h h h^ hU hp h h# hZ hF h h! h h hf h h hL h hsM _You now have 138 gold pieces (gained 8). h h h| hx h? h h h h h h` hH, h h: h   #...#   ###.# hp  #########.#  #.........#  #.#########  #.#   #.#  h  #.#  #@#------74.8 (23.0)  #.# h  #.# hU #..  ###    h1=------ h h-j _Key pressed, stopping explore. h h5 h  h:_No target in view! hI h3 h hP _ h hP h h hu h hS h h h  h[ h h  h  h%! hH" h?# h# h# h$ h% h/& h~& h' h( h) hP) hK* h<+ h+ h, h- h#. hv. h. hF0 hA4 #.........#  #.#########  #.# h4/ #.# #.# #.#  #.#  #.############### h4 #........@......? ################# hD5# h<6 84.8 (10  A malevolent force fills the Dungeon... h=/  --more-- hT  You fall into a shaft and drop 2 floors! h7/  --more-- h Generating dungeon.../o/ hu mbuilding the Dungeon \o\ h\ < /o/ h\ hpym505 the Skirmisher..##........##Gnoll...#.........##Health: 38/38 ========================.............. hMagic: 5/5========================#...........#AC: 4Str: 10#...........#EV: 13Int: 8#..........#..SH: 0Dex: 18#.............XL:  4 Next: 34% Place: Dungeon:4#...@.......Noise: ---------  Time: 1884.8 (10.0)#............ hmd) +3 hand cannon (drain)#....#.......Fire: d) +3 hand cannon (drain) #...... ....##.###.... #...##.##. ##..> h#. #. ...## .. .## _You see here a ball python corpse. _You now have 138 gold pieces (gained 8). _Key pressed, stopping explore. _No target in view!  A malevolent force fills the Dungeon... hhEYou fall into a shaft and drop 2 floors! h'h.5.6 (10.8hh _The shaft crumbles and collapses. _Found an escape hatch in the floor.hahTbhdhgh)lhGn: _hphYshshthvhXyhyhzh{h~hhhxh#...........# ...#...........#.....h܇%#..........#.....#..##.......#......h' ..#....#......... #...........##.. h###.....#.@.# #.##..###..>...##. #.. ...## ... ..##  ..#. ∆h܈i..#####. B.# B   bombardier beetle (wandering) h9A..# ...h19.6 (4.0)hcB.Bh),90.6 (5hh̝Y (((h(((( hg}_A bombardier beetle comes into view.You shoot a slug.hs  The slug closely misses the bombardier beetle.h` °....#..S.B..S   ball python (constriction)h].  You hear an angry hiss.======h"&2.1 (1.5h9°h^ _A ball python comes into view.h?  ...  #...........#.....  #..........#.....  #................  ##..............  #..............  #....#.........  #...........##..  #°@.# ###..>...#  #. #.. ...#..S  # ... ..## .  ..#. ∆ B.#  ####. ..#  ..#  ... h7q  ...  #...........#.....  #..........#.....  #................  hˏx##..............  h#..............  #....#.........  h#...........##..  hp#°@.# h+###..>...#  hv#. #.. ...#..S  h# ... ..## . h ..#. ∆ B.# hS####. ..#  ..# h ... h%+°hϘhh5% h@_There are monsters nearby!hsYou shoot a slug. The slug hits the bombardier beetle!  You drain the bombardier beetle.h#°hF(((†h?S   ball python (constriction)hhMh8h!. Jht9○.h_....#S...h BJ   endoplasmhYS   ball python (constriction)You kill the bombardier beetle!h0903.6  hYour Translocations skill increases to level 1!  Your Forgecraft skill increases to level 1!  Your Fire Magic skill increases to level 1!hYour Ice Magic skill increases to level 1!  Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1!h :○h h _Your Alchemy skill increases to level 1!hr=  ...  h+#...........#J....  #..........#.....  #................  ##..............  #..............  #....#.........  #..........○##..  h8#.@.# ###..>...#  #. #.. ...#S..  h# ... ..## .  ..#. ∆ †.#  ####. ..#  ..#  ... h  ...  #...........#J....  #..........#.....  #................  ##..............  hM#..............  #....#.........  #..........○##..  #.@.# ###..>...#  h#. #.. ...#S..  # ... ..## . ..#. ∆ †.# h####. ..#  ..#  ... hh]h:○hu _There are monsters nearby!You shoot a slug. The slug hits the ball python!!h○((((†h^  You kill the ball python!hhe ....KJ○.°..>.K   koboldYou hear a shout!h515.0 (1.4h+]○.°hVz _A kobold comes into view. It is wielding a +0 short sword.h<  ...  #...........#....K  #..........#J....  h=#................  ##..............  #..............  #....#.........  #........○.°##..  #.@.# h=###..>...#  #. #.. ...#†..  # ... ..## .  ..#. ∆ †.#  ####. ..#  ..#  ... h=h  ...  #...........#....K  #..........#J....  #................  ##..............  #..............  h #....#.........  #........○.°##..  #.@.# ###..>...#  #. #.. ...#†..  # ... ..## . ..#. ∆ †.# ####. ..#  ..#  ... hf6°hh]○.°h] ((((h( (very drained) _There are monsters nearby!You shoot a slug. The slug hits the endoplasm. You drain the endoplasm.hqh%h:....Kh-^J....°..h+○h=-6.5 (1.5h :○h!] _The endoplasm is almost dead.h*3  ...  #...........#.....  #..........#...K.  #..........J.....  h3##..............  #..............  #....#.........  #........°..##..  #○@.# ###..>...#  #. #.. ...#†..  h34# ... ..## .  ..#. ∆ †.#  ####. ..#  ..#  ... h4h  ...  #...........#.....  #..........#...K.  #..........J.....  ##..............  #..............  #....#.........  #........°..##..  hԄ`#○@.# ###..>...#  #. #.. ...#†..  # ... ..## . ..#. ∆ †.# ####. ..#  ..#  ... hԉ^°○hȍh _There are monsters nearby!You shoot a slug. The slug hits the endoplasm!h.((((○K   koboldhhhA?....KhZ...☼h527.9 (1.4hW☼○hUM _You kill the endoplasm!h=  ...  h#...........#.....  #..........#.....  #................  ##..........K... hM #..............  #....#.........  h&/#.........☼.##..  hP#○@.# ###..>...#  h '#. #.. ...#†..  h[M# ... ..## .  ..#. ∆ †.#  hB####. ..#  ..#  h7... h)o  ...  #...........#.....  #..........#.....  #................  ##..........K...  #..............  #....#.........  h?p#.........☼.##..  #○@.# ###..>...#  #. #.. ...#†..  # ... ..## . ..#. ∆ †.# ####. ..#  ..# ... ht_☼○h6xW☼○hk _A kobold is nearby!You shoot a slug. The slug hits the kobold!hF)(((○h..○.°@○h539.5 (1.6h|M○○hJ _You kill the kobold!hhIhh`hhhCh h hhJhh&hhhhhDh h"h%hf&h'h,h"-hh.h0M _You now have 146 gold pieces (gained 8).h3hp3h3h5h7hf8h8hS:h>i#..##...# ###.....#...#...## #.##..###..>...# hg?\#..#..#.....#†... #....## .# ##..#....†.# ####.#....#  ###....###  #...@..#------h?\ ##.##...#  ### .....#  .....# ....... .......g   goblin (asleep).....#.##.g.hE/907.5 (8.0hrFJ------8.5 (9hIh[ _A goblin comes into view. It is wielding a +0 dagger.You shoot a slug. The slug hits the goblin!!hg^(((((...()hՐY  You kill the goblin!h ○....r   quokka.hNKrYou hear a shout!h=m5======10.1 (1.6h=○hҠY _A quokka comes into view.hf  hgb  ###.....#...#...##  #.##..###..>...#  hxg(#..#..#.....#†...  hg&#..........## .#  hh5##..#....†.# ####.#....#heh hh###....### hh6 #...@..# hKi$ ##.##○..# hi! ### .....# hi" .....#  h-j.......  hxj5.......  ....... hj hke#.##.r. hv>   ###.....#...#...##  #.##..###..>...#  #..#..#.....#†...  h#..........## .#  ##..#....†.# ####.#....# ###....###  #...@..#  ##.##○..#  ### .....#  .....# ....... .......  ....... #.##.r. ha hj:○hh ;○h  _A quokka is nearby!You shoot a slug. The slug hits the quokka!hk#b(((((...h#S()hZj○°.....h]071.7haU○°hc h7dD_You kill the quokka!hhhyhfhh-,hh###.....#...#...##  #.##..###..>...# ho#..#..#.....#†...#..........## .# h##..#....†.# ##.#....#  ###...°### #......##.##------ha####.....# ......# .........#.....#...5   ufetubus (wandering)..####.##.)h f.5# ...h,20hhhh:°S5S   adderhg5   ufetubus.hJ------3.7 (2h|9°h  °((((( _An ufetubus comes into view. An adder comes into view.h7 x  You shoot a slug. The slug barely misses the adder.h8 hE: h4D & hD 8.○ShD %..hE Q..#.Sh^E +  hE The adder hisses angrily.hF (======hF &5.2 (1.5hN h Q  h\Q =_The adder misses you.h   #.##..###..>...#  #..#..#.....#†...  #..........## .#  ##..#....†.# ####.#....# ###....### #......## hi ##.##@○.#  ####S....#  ......#  .........#  ...........  .#..........  ..####.##.)..  .. ## .... hfI:   h$J=#.##..###..>...#  #..#..#.....#†...  #..........## .#  ##..#....†.# hJ^####.#....# ###....### #......##  ##.##@○.#  ####S....# h:L ......#  .........# ........... .#..........  ..####.##.).. .. ## .... hS2○hThh[:○hsx _An adder is nearby!You shoot a slug. The slug hits the adder!!hn~H†hbX  You kill the adder!h۸hpQ☼°5hJ5   ufetubushhhJ ###.....#...#...##pym505 the Skirmisher#.##..###..>...#Gnollh~#..#..#.....#†...Health: 38/38 ========================#..........## .#Magic: 5/6h'====================----##..#....†.#AC: 4Str: 10h####.#....#EV: 13Int: 8###....###h6SH: 0Dex: 18#....☼.##XL:  4 Next: 113% Place: Dungeon:4hV[##.##@°.#Noise: ======---  Time: 1916.7 (1.5)####†....#hd) +3 hand cannon (drain)5.....#Fire: d) +3 hand cannon (drain) .........#h 0............#..........5   ufetubus..####.##.)..h.. ## ....  You shoot a slug. The slug barely misses the adder.The adder hisses angrily. _The adder misses you. h_An adder is nearby!You shoot a slug. The slug hits the adder!!  You kill the adder!h% hY_You hear a shout!  You have reached level 5!h/  --more--h m43/437-------5h 7% h 9°hn 4 _hW   #.##..###..>...#  #..#..#.....#†...  #..........## .#  ##..#....†.# ####.#....# hC###....### #....☼.##  ##.##@°.#  ####†....#  5.....#  .........#  ...........  .#..........  hEa..####.##.)..  .. ## .... hVh   #.##..###..>...#  #..#..#.....#†...  hV#..........## .#  ##..#....†.# ####.#....# ###....### #....☼.##  ##.##@°.#  h W####†....#  5.....#  .........# ........... .#..........  h`W..####.##.).. .. ## .... h[3☼h"\ha9°hg ☼((((( _An ufetubus is nearby!hhh&  hYou shoot a slug. The slug closely misses the ufetubus.An ufetubus comes into view.hh○○.5hs5...5 2 ufetubihצ(8.2hQ○○h ha_The ufetubus closely misses you. The ufetubus barely misses you.hwX   #.##..###..>...# hTx #..#..#.....#†...  #..........## .#  ##..#....†.# ####.#....#hx} ###....### #....○○##  ##.##@..#  h yH####5....#  hWye5.....#  .........#  hyC...........  .#..........  h+za..####.##.)..  .. ## .... h   #.##..###..>...#  h#..#..#.....#†...  #..........## .#  ##..#....†.# ####.#....# h###....### #....○○##  hbw##.##@..#  h####5....#  5.....# hI .........# hG]........... .#..........  h}..####.##.).. hA.. ## .... hK○○h+hl G○○h-. _There are monsters nearby!You shoot a slug. The slug hits the ufetubus!h1○†   ufetubushahrh °°5°.  You kill the ufetubus!hly1-----129.8 (1.6hpT°°hr hr^_The ufetubus barely misses you. The ufetubus hits you.hT1  hU #.##..###..>...#  #..#..#.....#†...  hc'#..........## .#  h9##..#....†.# ####.#....# h"?###....### #....°°##  hr7##.##@..#  hh####5°...#  ......#  hNA.........#  ...........  h@.#..........  ..####.##.).. h" .. ## .... hU!hp   #.##..###..>...#  #..#..#.....#†...  #..........## .#  ##..#....†.# ####.#....#h`q ###....### #....°°##  ##.##@..#  ####5°...#  ......#  .........#hq ........... .#..........  ..####.##.).. hrA.. ## .... hu8°hNvhza°°°h °(°((h^h(( _An ufetubus is nearby!hKE5°○h†.....barely misses you. The ufetubus hits you.hAn ufetubus iThe slug barely misses the ufetubus.The ufetubus slips past you! hQ The ufetubus hits you but does no damage.  The ufetubus misses you. The ufetubus barely misses you.h4@2=-h'21.3 (1.5hU°○h;N _The ufetubus misses you.h66   hH7w#.##..###..>...#  #..#..#.....#†...  #..........## .#  h74##..#....†.# ####.#....#h7W ###....### #....5°##  h=8]##.##@○.#  ####†....#  h8[......#  .........#  ........... h8J .#..........  ..####.##.)..  hB9>.. ## .... h   #.##..###..>...#  #..#..#.....#†...  #..........## .#  ##..#....†.# ####.#....# ###....### #....5°##  ##.##@○.#  ####†....#  h......#  .........# ........... .#..........  ..####.##.).. .. ## .... h/6°hh<○hg (°○ hZ_An ufetubus is nearby!hk 5.°h[~○You shoot a slug. The slug closely misses the ufetubus. The ufetubus hits you.  The ufetubus misses you. The ufetubus barely misses you.The ufetubus misses you. The ufetubus barely misses you.h]39--2.9 (1.6hW°○h]V _The ufetubus closely misses you.hi]   #.##..###..>...#  h#..#..#.....#†...  #..........## .#  ##..#....†.# ####.#....# ###....###hs #....5.##  ##.##@°.#  h*c####○....#  ......#  .........#  h...........  .#..........  ..####.##.)..  .. ## .... h5    #.##..###..>...#  #..#..#.....#†...  #..........## .#  ##..#....†.# ####.#....# ###....### #....5.##  ##.##@°.#  ####○....#  ......#  .........# ........... .#..........  ..####.##.).. .. ## .... h: 4○h; hC 9°hNL Z (°hL m○ _An ufetubus is nearby!hǪ ' h/ 5°h °h֫ You shoot a slug. The slug closely misses the ufetubus.The ufetubus barely misses you. The ufetubus hits you.  h ?The ufetubus barely misses you.hP h `6---4.3 (1.4hV "°h ;°°h  hp 9_The ufetubus hits you but does no damage.hM 1  hsN P #.##..###..>...#  #..#..#.....#†... hN , #..........## .#  hO 4##..#....†.# ####.#....#hoO  ###....### hO j#....5°##  ##.##@°.# hP B ####°....#  ......# hP F .........#  ...........  hP @.#..........  ..####.##.).. hNQ C .. ## .... h w   #.##..###..>...#  #..#..#.....#†...  #..........## .#  ##..#....†.# hl ####.#....# ###....### #....5°##  ##.##@°.#  h ####°....#  ......#  h _.........# ........... h .#..........  ..####.##.).. h A.. ## .... h 3°h h +°°h 2°h _An ufetubus is nearby!You shoot a slug. The slug hits the ufetubus!!hB }.°°°hK u☼..†h%Q O-75.9 (1.6hV b _You kill the ufetubus!h h@ hB h) h@ M6===h h ha %7hU h| h h h h hU h^ h ;===h^ h a8=h h h- h h hb h0 hV h U9=h h h( h h+ h N7====hv h 4 _Magic restored.hH hI h h L40=h hS h3 h h h <====h h h^hh h hTN1=hhhhh#'h'h+h 3h 4he4D2=h7h|AhGBhEhNhNhORhVZh8[h^hhhih\ia3==hmh!y hxy+_HP restored.hheh;h h\ You see here an adder corpse.hXh: _hhvh׮hhhhh9=hwhXhh~h/hh-hhh5hhhChhh$h hh,hhgh\$h)%h'h:1ha9h:h<hYhL h hvhh{hhhh!he!hJ"h$h|&h&'h'h/)hl+h,h,h@.h~0h1h1h|3h5hq6h7h8h:h;h)<h=h@h@hcAhDhaEhEhHN _You now have 163 gold pieces (gained 17).hJhjKhLhNh$QhQhRRhThZV,hWhYh{[,h\hb  ##............ ..............# h]c......#.#.##.# ###.....###........ #.....#####.#........##.........##...#.....#.....###.....##......#.....@.......hc------##........##..#...####..# #..## #....#### ####  hd@You pick up a parchment of Call Imp and begin reading...hnh074.9 (49.0)hiK------5.9 (50hDlhdru _You add the spell Call Imp to your library.huhxwH _No target in view!hhhh<hh$ _hqBhMhhŮhl,h:hhhhhyhhuhhhѿh,h hFhhh5hh,h2hh#^...... #...#.......#.##...####.##.)........ ###....######......... .............. ...... ...........#... ..... .......#.#.##.###.?.# h~6#.....###..........# .....#####.#....@..## 83.9 (8.0) ##...##.........##..###  #...#.....#...........  ###.....##............>#....................##........##..!......#...####..#..........#..## ##...........#### #####.......hkhsh+4.9 (9hhQ _Found a stone staircase leading down.h>hhrH _No target in view!hhfhhnhh!: _hw"h,%h%h&hD,j#####  ###...........##########^..............  #...#..............#.# h,"##...####.##.)........## #....######............#...............## .........#......#.##.###.@.# ....#.## h#-u...#####.#.......## ...##.........##..### ...#........ ##.....##............>  #.................  hx-##........##..!....  #...####..#....h<2+6.9 (2h2+7.9 (3h6hv<v _h - a scroll labelled VESOIGONIRh=hJE^ _No target in view!hohhhhph$ _hhhmhhhhZhhhhlhhhshhh6hhhWhh=hhhhhjh?h[r _f - 3 murky blue potions (gained 2)hhhhhg...###....## ..#####.#.......## ##.. ..####..###...< h..#.....#....................##............>.............. ##.##..... hO#...####..#..... #..## ##.......@.......96.9 (9 #### #####........... ##.......... ##....#.... hS##...###.. ##### .    h hw /7.9 (10.0)ha hO _Found a stone staircase leading up.hYhhDH _No target in view!h\ h\ Where to? (Tab - D:2, ? - help)  D - Dungeon hl\ hk ?...###..........##pym505 the Skirmisher ..#####.#.......## ##..hfl Gnoll ..##.........##..###...<Health: 43/43 ======================== ..#.....#...............Magic: 7/7======================== h!m ?#.....##............>...AC: 4Str: 10 #.......................EV: 13Int: 8 ##........##............SH: 0hm 2Dex: 18 #...####..#.............XL:  5 Next: 17% Place: Dungeon:4 hFn 3#..## ##.......@.......Noise: ---------  Time: 1997.9 (0.0) #### #####...........d) +3 hand cannon (drain)##..........Fire: d) +3 hand cannon (drain) hn ##....#....##...###..##### .h^o    _No target in view! _h - a scroll labelled VESOIGONIR _No target in view! h'p _f - 3 murky blue potions (gained 2) _Found a stone staircase leading up. _No target in view!hp hcr hky h} h P _h߄ hz h h h h h h΍ hɏ h\ h h R  There is a stone staircase leading down here.h' h̗  _hҘ ho hD hڝ h hw h h. h hӥ W  There is a stone staircase leading up here.h; hs h $ _h7 h_W 3h0X hX ,hY h!`   ######  .....##  ......  .....  ...# h`  ..#  #.#  #@# 2006.7 (8.8 # ####.#### # hpa 1_You climb upwards.hdd h f c _There is a stone staircase leading down here.huhhMhhh%: _hhӝhjhRh^hhhhŪhNhhkhehXh;,hҴhh,hhh1,hźhh,hhhӿh_,hIhfhhhFh6hhhwh#.#..# # #>#..##.##.# #..........#######.#######h@e#.####.##.....###.######.###.## hu#.# #.h##S###S   adder (asleep)h018.7 (12.0)h,9.7 (13h $hQ: _An adder comes into view.You shoot a slug. The slug hits the adder!!h<x(((.h v$○hyv/...h0&25hL======21.2 (1.5)h%○h$h hyC_You kill the adder!h@ h@ hrA hB hD hE hI Xh}J hL hZM hN hN hP hQ hnR hR hT hU hV hW hX hBZ hZ h[ h] hd  #>#..##.##.# #..........#hge  ######.####### #.####.# #.....# ##.####he {S..#### ##.###.....## ##.# #@## ##.##------hf = ##.###.## ##.#.## ##.## hkg ### S   ball python (constriction, asleep)hvn -7.2 (6.0h$o J------8.2 (7hq h| ((((((S  very drain…)You kill the adder! _h| A ball python comes into view.  You shoot a slug.  The slug hits the ball python but does no damage.drain the ball python.  The ball python hisses angrily.h ht h z..S....°hR N======9.7 (1.5h :°h d _The ball python is severely wounded.h ; #>  hE X        h  ..S#### ##.##  #.....## ##.#  #@## ##.##  h ##°###.##  ##.#.##  ##.##  ###   hZ *hR  #>            hqS S..S#### ##.##  #.....## ##.#  #@## ##.##  ##°###.##  ##.#.##  ##.## ### S h=V hV h,Y hzl _A ball python is nearby!You shoot a slug. The slug hits the ball python!hn †((((° h hM : w...°.w   ribbon wormYou kill the ball python!h 6631.3 (1.6h ;°hc ^ _A ribbon worm comes into view.hY q #>       h˲      .w†#### ##.##  #....°## ##.#  #@## ##.##  ##.###.## h/  ##.#.##  ##.##  ### h>D #>        hE    .w†#### ##.##  #....°## ##.#  #@## ##.##  ##.###.##  ##.#.##  hE##.## ### hFI2°hIh4M9°hV ((((( (drained) hV_A ribbon worm is nearby!You shoot a slug. The slug hits the ribbon worm. You drain the ribbon worm.h:h.w....°h$-2.8 (1.5hJ:°h  #>         h   ..w#### ##.##  #.....## ##.#  #@## ##.##  ##°###.##  ##.#.## h ##.##  ###  _The ribbon worm is heavily wounded.hQ #>         h{_   ..w#### ##.##  #.....## ##.#  #@## ##.##  ##°###.##  ##.#.##  ##.## ### hhhfh (((((((° _A ribbon worm is nearby!h&,h>(..†.w.°.h(-4.4 (1.6hl,9°h1f  #>    h=2        ..†#### ##.##  #..w.°## ##.#  #@## ##.##  h2 ##.###.##  ##.#.##  ##.##  ###  _You shoot a slug. The slug barely misses the ribbon worm.hlC #>            ..†#### ##.##  hV#..w.°## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.## ### h>4hh ((( _A ribbon worm is nearby!You shoot a slug.hh }.w.○h -5.9 (1.5h;○ha _The slug completely misses the ribbon worm.h&q #>       h'P     ..†#### ##.##  #...w.## ##.#  #@## ##.##  ##○###.##  ##.#.##  ##.##  ### hQ(3h #>            ..†#### ##.##  #...w.## ##.#  #@## ##.##  hκ##○###.##  ##.#.##  ##.## ### h!8○hhhg (○ hs_A ribbon worm is nearby!You shoot a slug. The slug hits the ribbon worm.hh.w○7.4hh_  #>    hI        ..†#### ##.##  #....w## ##.#  #@## ##.##  ##○###.## h ##.#.##  ##.##  ###  _The ribbon worm is heavily wounded.h? #>h?e        h*   hu ..†#### ##.##  h<#....w## ##.#  h#@## ##.##  ##○###.##  h##.#.##  ##.## h<\### h8○hģhͨhq○ very drained)You shoot a slug. The slug hits the ribbon worm. _The ribbon worm is heavily wounded.  The slug hits the ribbon worm but does no damage.  You drain the ribbon worm.h: catching breath, very dr…)The ribbon worm is severely wounded.hh0  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h8:°h9E  6  h:|8.9+3 hand cannon (drain) Held h?9°hDHs  #>      hHI      hI..†#### ##.##  #....w## ##.#  #@## ##.## h&J` ##°###.##  ##.#.##  ##.##  hJT###   hHK@ _You are caught in a web!h #>      h      ..†#### ##.##  #....w## ##.#  #@## ##.##  h##°###.##  ##.#.##  ##.##  ### h}Kw h,7°h0hGh9 ° h[T_A ribbon worm is nearby!hh hF  #> hyd         h  ..†#### ##.##  #....w## ##.#  #@## ##.##  h:u##°###.##  ##.#.##  ##.##  ###  h  _You cannot shoot with your +3 hand cannon of draining while caught in a web.h  #>            hM ..†#### ##.##  #....w## ##.#  #@## ##.##  ##°###.##  ##.#.##  ##.##  ### w h hv h 9°h x _A ribbon worm is nearby!h h hk f  #>    h         ..†#### ##.##  #....w## ##.#  #@## ##.##  ##°###.##  h8 ##.#.##  ##.##  ###   hʲ t _You cannot shoot with your +3 hand cannon of draining while caught in a web.h}I ] #> h_J q          h K ( ..†#### ##.##  #....w## ##.#  hK #@## ##.##  ##°###.##  ##.#.##  ##.##  ###hpL P w hQ 7°hR h X 9°h)c x _A ribbon worm is nearby!h d hi hm O #>    hOn V        hn ..†#### ##.##  #....w## ##.#  #@## ##.##  ##°###.##  ##.#.##  ##.##  hgp 9###    _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h #>      h      ..†#### ##.##  hD#....w## ##.#  #@## ##.##  hx##°###.##  ##.#.##  ##.##  ### w h' h 7°hs h9°h2You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hh;9°h$ #>            ..†#### ##.##  #....w## ##.# h% #@## ##.##  ##°###.##  ##.#.##  ##.##  ###    _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h>&You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hw} #>    hx        ..†#### ##.##  hy&#....w## ##.#  #@## ##.##  ##°###.##  ##.#.##  hz##.##  ### w hIh-hx9°h+°You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hA ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hmh9°h~q #>       h@     ..†#### ##.##  #....w## ##.#  h#@## ##.##  ##°###.##  ##.#.##  ##.##  ### hJ   _hxA ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hנYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h48" h8O#>   h99    h9 h9  h@:  h:  h:k..†#### ##.## hc; #....w## ##.# h; h<#@## ##.##  h<m##°###.## h< h==p##.#.##  h=e##.##  h==### hg>Kw hChtDhI9°h T#°hTTYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hTYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hUhX9°h]W #>     h]N       hF^..†#### ##.##  #....w## ##.#  #@## ##.##  ##°###.##  h^s##.#.##  ##.##  ###   h^ _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hK_>A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h} #>    hS?      h  ..†#### ##.##  h #....w## ##.#  h_s#@## ##.##  ##°###.##  ##.#.##  h##.##  ### h Kw h7°hhh You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h >You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h hhC #>   hb         h..†#### ##.##  #....w## ##.#  #@## ##.##  ##°###.##  ##.#.##  hq##.##  ###   hE _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h} #>    h\D      h˪  ..†#### ##.##  h7?#....w## ##.#  #@## ##.## h ##°###.##  ##.#.## hj ##.##  hv### w hhIhʲh7hhYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h4>You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hh'9°h; #>  hue         h ..†#### ##.##  #....w## ##.#  #@## ##.##  hEu##°###.##  ##.#.##  ##.##  ###  h  _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h>A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hb #>        hcP    ..†#### ##.##  #....w## ##.#  #@## ##.##  ##°###.## hd ##.#.##  ##.##  ###h.eP w hkhkh%r9°h#°hYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hDA ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hh+h; #>  hk          ..†#### ##.##  hD+#....w## ##.#  #@## ##.##  ##°###.##  ##.#.##  ##.##  ###   h _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h-  #>      h/ =     h0 ( ..†#### ##.##  #....w## ##.#  h11 n#@## ##.##  ##°###.##  ##.#.## h^2  ##.##  ### w h 3 0h6 hN7 h: 9°hHA You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hA h+E hG A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hG You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h_l . You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hl "You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.  You struggle to detach yourself from the web.hm 2-=-----90h,q h?v  #>       h]w      ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ###    _The ribbon worm bites you.hK  #>            h ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  hG ##.##  ### w h hu ;-----h h- $ h T_A ribbon worm is nearby!h h( h ! F  #> hl! Z        h! B   ..†#### ##.##  h" #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  h" q##.##  ###   h" t _You cannot shoot with your +3 hand cannon of draining while caught in a web.hU  #>     h I      h^ u ..†#### ##.##  h D#....w## ##.#  #@## ##.##  h? q##.###.##  h ##.#.##  ##.##  h X### w hH 0h h h h}  h r_A ribbon worm is nearby!h h h & hF % #>  h /    hA c      ..†#### ##.## h  #....w## ##.#  #@## ##.##  ##.###.## h x ##.#.##  ##.##  ###   h^  _You cannot shoot with your +3 hand cannon of draining while caught in a web.ht #>        hu    ..†#### ##.##  #....w## ##.#  #@## ##.##  huF##.###.##  ##.#.##  ##.##  hQv### w hyh7zh_}hx _A ribbon worm is nearby!hhhٌ; #>  h:e         ht ..†#### ##.##  #....w## ##.#  h#@## ##.##  ##.###.##  ##.#.##  ##.##  ###  hV  _A ribbon worm is nearby!hYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h #>      h~B      h..†#### ##.##  #....w## ##.# hB #@## ##.##  h##.###.##  ##.#.##  h##.##  ###hR> w hhhhhYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hHYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hZhhC #>   hJ         ..†#### ##.##  h#....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  h###    _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h>A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h" hȝ[#>    ha'    h*   hu ..†#### ##.##  hAD#....w## ##.#  #@## ##.##  h۠##.###.##  ##.#.## hr ##.##  ###hP w hӨh˩hgh_You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h-h2\ #>      h      ..†#### ##.##  #....w## ##.#  #@## ##.##  h~##.###.##  ##.#.##  ##.##  ###    _hA ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hW #>      hX      ..†#### ##.##  hY#....w## ##.#  #@## ##.##  ##.###.##  hwZK##.#.##  ##.##  ### w h[hU`hahRfhrYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hXs>You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hthXyh}W #>     h~-       ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  hW##.##  ###    _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hSYou cannot shoot with your +3 hand cannon of draining while caught in a web.hIC #>            ..†#### ##.##  h#....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ### w h3hth You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hO!A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h!h$h)C #>   h%*b         h*..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  h*|##.##  ###    _hT+>A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h+A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h? #>hͿK      h7  h  h}  ..†#### ##.## h: #....w## ##.#  h#@## ##.##  h##.###.##  ##.#.##  h8##.##  ###h> w hhhphhYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h^hh</ #> hG       hU    ..†#### ##.##  hC#....w## ##.#  #@## ##.##  ##.###.##  ##.#.## hZ ##.##  ###   h _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h>>A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hs  #>      ht e      ..†#### ##.##  #....w## ##.#  h u r#@## ##.##  ##.###.##  ##.#.##  hmu ##.##  ### w hu h_y 3h| h [You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hk You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hЃ h h C #>   hg F      hnj    ..†#### ##.##  #....w## ##.# h&  #@## ##.##  ##.###.##  ##.#.##  ##.## h Y ###   h  _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h@ You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h3!  #>          h! N  ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ### h" Kw hB% h% he( ht- You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h=. iA ribbon worm is nearby!h2 h4 c #>      hZ5 >      ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  h6 <###    _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h  #>         h!    ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ### w h h hg h You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h" A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h h h H #>    h1         ..†#### ##.##  h !#....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ###   h  _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hT SYou cannot shoot with your +3 hand cannon of draining while caught in a web.hn #>            h#o..†#### ##.##  #....w## ##.#  #@## ##.##  ho##.###.##  ##.#.##  ho##.##  ### hIpAw hp huhvh{h-pYou cannot shoot with your +3 hand cannon of draining while caught in a web.hA ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hhh-/ #> hL       h    ..†#### ##.##  #....w## ##.#  h7#@## ##.##  ##.###.##  ##.#.##  ##.## hY ###   h _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h\SYou cannot shoot with your +3 hand cannon of draining while caught in a web.h0h #>            ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  h3##.##  ### w h3hh You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hhhc #>      h      ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.## hj ##.#.##  ##.##  ###    _A ribbon worm is nearby!hYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hTU #>            ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ### w hh/hhdYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hhhq #>       h[+     ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.## h ###    _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hSYou cannot shoot with your +3 hand cannon of draining while caught in a web.h1 #>            h2..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ### w h>63h[9hg>[You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hH?You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hAhF #>            hF..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ###    _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h`G>A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h;h #>            ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  hD##.##  ### w hh3h[hYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hqiA ribbon worm is nearby!hTh^W #>     h _       ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ### h'   _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hT~ #>          h~  ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  h\##.##  ### w hhhh-You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h{ #>        h“    ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ###    _hA ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h&  #>       h (      ..†#### ##.##  #....w## ##.#  #@## ##.##  h( ##.###.##  ##.#.##  ##.##  ### w h) 0hc- 3hp0 h;5 [You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h5 You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h6 h8 h< c #>      h.=      ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.## h=  ##.#.##  ##.##  ###    _A ribbon worm is nearby!h> You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h~  #>           hx  ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ### w h h h hI [You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h5 h h O #>    hO 5        ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  h ##.##  ###    _A ribbon worm is nearby!hN You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h[v  #>            ..†#### ##.##  #....w## ##.#  hhw _#@## ##.##  ##.###.##  ##.#.##  ##.##  ### w h\z 3hY} h You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h h h W #>     hŠ J       ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  hg <###    _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hy #>            ..†#### ##.##  #....w## ##.#  #@## ##.##  hg##.###.##  ##.#.##  ##.##  ### w hQ 3h#h(You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h()h+h// #> h'0           ..†#### ##.##  h0#....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ###  h0  _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hH1A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h #>            ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  h]##.#.##  ##.##  ### w h!hhFhGYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hhhq #>       h     ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ###    _A ribbon worm is nearby!h`You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hG( #>            ..†#### ##.##  #....w## ##.#  h)_#@## ##.##  ##.###.##  ##.#.##  ##.##  ### w h+,h-h/h4You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h5A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h5h8h<O #>    h}<|        ..†#### ##.##  h<#....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ###   hh= _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hk #>            ..†#### ##.##  #....w## ##.#  #@## ##.## h& ##.###.##  ##.#.##  ##.##  ### w hm3hmhYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hiA ribbon worm is nearby!hJhEA ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hmA ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h9hE{ #>        hq    ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ###   h _You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.Unknown command.h|C #>            ..†#### ##.##  h}#....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ### w hdh hÃhx _A ribbon worm is nearby!h‰h8hp_  #>    hY        ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ###   h _You cannot shoot with your +3 hand cannon of draining while caught in a web.hM# #>            ..†#### ##.##  #....w## ##.#  #@## ##.##  ##.###.##  ##.#.##  ##.##  ###h$P w h+'h'h,h2x _A ribbon worm is nearby!h2hD5h'7 _You cannot shoot with your +3 hand cannon of draining while caught in a web.hHGvery drained)h{I13 40+3 hand cannon (drain) h[LhbP| _The web tears apart. The ribbon worm misses you.hPhShBWhWhZh^h_hah,eheh}hhlhlh[ohrhosh>vh%zhzhO}h΀h>hhH #>    h        ..†#### ##.##  #....w## ##.# h\ #@## ##.##  ##.###.##  ##.#.##  ##.##  ### h*hH } #>    h V        h #..†#### ##.##  #....w## ##.#  h #@## ##.##  ##.###.##  h ##.#.##  ##.## ###h $ h" hh# h( h5  _A ribbon worm is nearby!You shoot a slug. The slug hits the ribbon worm. You drain the ribbon worm.ho ○ catching breath, very dr…)The ribbon worm is almost dead.h?p hw &  h6x The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h :°hm #3h i=  6  ======h 2.5 (1.6+3 hand cannon (drain) Held h h! >  #>h    h    h 2    h   h o..†#### ##.##  #....w## ##.#  h N#@## ##.##  ##°###.## h  ##.#.## h " ##.##  hr ###  h 1 hV  h 6_You are caught in a web!hxY  #>          hZ   ..†#### ##.##  #....w## ##.#  #@## ##.##  ##°###.##  ##.#.##  ##.##  h@[ ### w h^ h_ )hb 9°hEi x _A ribbon worm is nearby!hj hHm 9°hlr  #>        h,s F    ..†#### ##.##  #....w## ##.#  #@## ##.##  ##°###.##  ##.#.##  ##.##  ###  hs   _You cannot shoot with your +3 hand cannon of draining while caught in a web.h  #>            ..†#### ##.##  #....w## ##.#  h; `#@## ##.##  ##°###.##  ##.#.##  ##.##  ### w h 3h, h9 x _A ribbon worm is nearby!hJ h] 9°hv  #>        h     ..†#### ##.##  #....w## ##.#  #@## ##.##  ##°###.##  ##.#.##  ##.##  ###    _You cannot shoot with your +3 hand cannon of draining while caught in a web.h} #>    hEV        h..†#### ##.##  #....w## ##.# h #@## ##.##  h~##°###.##  ##.#.##  h##.##  ###hD> w hѰh7°hϴhh$ h,T_A ribbon worm is nearby!hh@9°h6v #>        h    ..†#### ##.##  #....w## ##.#  h#@## ##.##  ##°###.##  ##.#.##  ##.##  ###   hf _A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!hYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hC #>            ..†#### ##.##  h#....w## ##.#  #@## ##.##  ##°###.##  ##.#.##  ##.##  ### w h!7°h!hN'h1°You cannot shoot with your +3 hand cannon of draining while caught in a web.hI2A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!h3h89°hAA ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hB>A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hmChGhqM°You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.Unknown command.hNhQ9°hV°A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hWA ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.Unknown command.h,[h`IYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.Unknown command.hMahdhniF  #> h=j           ..†#### ##.##  #....w## ##.#  #@## ##.## h+k ##°###.##  ##.#.##  ##.##  ###    _Unknown command.h #>           h_ ..†#### ##.##  #....w## ##.#  #@## ##.##  ##°###.##  ##.#.##  ##.##  h+### w hK7°h8h 9°h'You cannot shoot with your +3 hand cannon of draining while caught in a web.Unknown command.A ribbon worm is nearby!hh9°hn  #>     h.       ..†#### ##.##  #....w## ##.#  #@## ##.##  ##°###.##  ##.#.##  h0##.##  ###    _You cannot shoot with your +3 hand cannon of draining while caught in a web.h #>          h8  ..†#### ##.##  #....w## ##.#  #@## ##.##  ##°###.##  hЮ-##.#.##  ##.##  ### w h0hIhh^9°hк9 ° hq_A ribbon worm is nearby!hgh:A ribbon worm is nearby!hYou cannot shoot with your +3 hand cannon of draining while caught in a web.A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.h°A ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.hA ribbon worm is nearby!You cannot shoot with your +3 hand cannon of draining while caught in a web.  The web tears apart.h]13 =-----30+3 hand cannon (drain) h^9°hF  #> hOd         h  ..†#### ##.##  #....w## ##.#  #@## ##.##  ##°###.##  hU##.#.##  ##.##  ###  hJ  _The ribbon worm bites you but does no damage.hj #>           hl ..†#### ##.##  #....w## ##.#  #@## ##.##  ##°###.##  ##.#.##  ##.## ### w ho7°h0p<-----hs:°hCc _A ribbon worm is nearby!hȇGYou shoot a slug. The slug hits the ribbon worm!!hA. hM☼.hyl8======5.1 (1.6hhe _You kill the ribbon worm!hh3hhhBh9=h,hhhMhhhhhrhhghhUhhhGhhrh`hhMh"h)hhhhhZhhhhhhh,hbhheZ  ..#....  h #.#..#  .. #>#..##.  . #.......  .h? ######.###  #. ##.####.#   ##.# ##.#.....#  #...### ##.###.#### h #.....@####.## ##.##------56.1 (11.0)  h##...#.....## ##.#  ##) ######.## ##.##  # ##.###.##   ##.#.##  hvI##.##  ###   h7hK------7.1 (12hh% h_Found a quarterstaff. _You see here a ball python corpse.h\h{h  hwB_No target in view!hD Ihx h h $ _hO! ,h " ,h&# h$ hK& h& h' h) h+ h+ h(, h. h 0 h0 h@1 h2 h4 hr5 h6 hJ8 h9 hZ: hA; h< h> h ? h@ hA hB hxC hED h{F hH hH hvI hL hJP  You enter the shallow water.Water hlQ h T N _Moving in this stuff is going to be slow.hAU hU hV h^X hY hZ (hZ h5\ h] h4^ h^ he` hc ,hd hf hKg hg hi l _d - 2 puce potions (gained 1)hKk hk hGl hYm hln hn hbo hp hq hNr hr hs ht h?u hu hv hw hx hx hy hz h'{ h{ h| h} h~ h~ h h/ y    h   ## ∆##   #. .  # #. .#  #.##.##.  h% .....B   #...###   #@..# ######   #...#.# .....#### h  #####.# ........ ######.# ......# ##P.~.#.# ...#.## #~~~~♣..# ..#... B   giant cockroach (asleep) h7 #~♣~~.### #.#..# #..♣~###>#..# ##...##.....hU /81.3 (24.2hԍ ,2.3 (25hR hf _A giant cockroach comes into view.You shoot a slug. The slug hits the giant cockroach!!h †(h .☼You kill the giant cockroach!h p9======3.9 (1.6)h ;☼h ' _You hear a shout!he Ih h h Bh h h h) hQ h hD hR h h h h h o  ##  ..  h  .#   ## g# # #. . #. #. .# #.##.##.###.##h  #.....@....... ------ ###...########  #.#...# ######  #..°#.# .....###h #  #####.# ........ #####.# ......# g   hobgoblin (wandering) ##P.~.#.# ...#.###h  #~~~~♣..#..#.... #~♣~~.####.#..#h { 7.9 (4.0  A hobgoblin comes into view.h2 z$g.h h C------8.9 (5h, h& % hL' _Found 10 gold pieces. _You see here a giant cockroach corpse.  You shoot a slug. The slug hits the hobgoblin!h) L†((h:* !h}^ W..☼hba n30======90.4 (1.5hd ;☼hf M _You kill the hobgoblin!hlo 3ho hqq hr ht ,hNu h`v hv h]w hx hy hhz hz h| h } h} h~ ha %  h݀ @You see here a hobgoblin corpse.h hJ  _h# h2 h h2 h N _You now have 173 gold pieces (gained 10).h5 h h6 he hq h2 hI hO hS hΐ hC h h h0 h h h h1 h h h h4 h h hҜ hm h h hʟ hF h h h h hr h, h h ,h ,h ,hp h ,h¬ ,h ha h׮ h h hq h h h hc h h h ,h| h hx h hl hļ Bha ha =h  #####.## #......# ################@# ------114.4 (24.0) ..............##.### h~ ###.###.#####......# ###.###.# #.##.#.# ...†....# #.##.#.# .##.###.# #.##.. . .##.###.### #.####.## ..†........ ..# h . ..######### ### ##------h, j _Key pressed, stopping explore.h h h H _No target in view!h Ih hb h' $ _hN ,h ,hW ht h_ h hU h h h h h h hY h h hS h hD h h h h h h! h h h h hH h h h h h h h  h h  h h h  h| h h h? h h h hE h h2 hI h hN h h ]S#.#h Q.##### ..###.. ...##.# ..# #####.##.#  #...... #.##....#  h #..#..#  #.###. # #..#..# #.##....####S   adder (asleep) #..........# h #####.####..... #......# ....h} Z29.4 (1530.4 (16h4 h5 Z _An adder comes into view.h^6 AYou shoot a slug. The slug hits the adder!!h8 ;†(h9 B(((((hp n......○hw p8======2.0 (1.6)h3{ h }  h} ;_You kill the adder!h 3h hÇ h hA ,h hg ,h hI h h? h h h u# # h .#. #†# #.# ##.##  ###...##  #.....------5.0 (3.0 #.#...#.....:.h ;#####.##.##.......#.......## .......#.##....# .......#..#..# ..>....#.###.# .......h # #..#..# .......#.##....####h hR w   dart slug (wandering)hˢ MwFound a stone staircase leading down.h J------6.0 (4h h ] _A dart slug comes into view.h EYou shoot a slug. The slug hits the dart slug!!h ?((((h z((.h< X ○.h )......  hY 7You kill the dart slug!hHG40======h&7.5 (1.5h:○hW - _You hear a loud squeak.hh'hhhhd# #.#. he#†# #.# ##.####..○#......#########.#...#@....:.######.##.##.......##.......###.#h#.##....# #.# #..#..# #..>....##.###.# #.......#r   rat (wandering)h# #..#..# #.##.##....#####..r#..........#h"F○0.0h$L------8.5 (1h':○hy<  dart slug! _You hear a loud squeak.rat  The rat squeaks loudly.  The slug hits the rat.h?(((((...#(.h>u°○..>...hsyF1======hz'40.0 (1.5hC=○hT h݃9_You kill the rat!hh>hh"hh,hhh+hhhhhIhџh.hhxhhUhԥhh<s # # h֬.#. #†# #.# ##.## ###...## #......######## #.#...#.....@.# hR------ #####.##.##.......# #.......###.......#  #.###.# #.......#∆ h˭U You pick up a parchment of Leda's Liquefaction and begin reading...hñ-5.0 (5.0hBJ------6.0 (6hhLb _You add the spell Leda's Liquefaction to your library.hhah H _No target in view!h3hShEhh)$ _hhGhh4h0hh'hhLh(hh'h6hh,h hhhDhrhnh/hhh\hD#.#...#.......# #####.##.##.......# #.......###.......# #.##....# #.......##..#..# #..>....#h#.###.# #.......#∆#### # #..#..# #.......#..... #.##....#####.........# #..........#....@####.#53.0 (7.#####. h-......# #... .##..#.#...# .###...#........ ...# h"...#..#.##..##.. .... .#.#........ #.# .#### .#.##.##### %. .# .. . .#hhm+4.0 (8hhH  _Found an inkwell talisman.  You pick up a parchment of Magic Dart and begin reading...h +5.0 (9hDhY _You add the spell Magic Dart to your library.hhhw h :_No target in view!h?hf@hAhhhE$ _hqhRhhW hI h| h~hhahhh=hhh,h9h8h h h!h$h&h&h'h)h>+h+h,hJ.h/h)0h$1hV4h5,h\6h7h8h/9h9h;h<hm<h<h?BhU@hWAhEBhBhCh$Gh>HhHh.IhJhrP.........# ....####.# # hPs.....###.##.# ............# ...#...#.#### .......#.###### ## .............# .. ####.....####.#.### h]Q%. ..# #.......@....... . .### #.....####.#.##K  .. #.....# #  ∆ ###.### hQ#.# ... K   kobold (asleep) #..#h1Rc #..# ∆ hJX070.0 (15.0)hY,1.0 (16h0]ho% hp_A kobold comes into view. It is wielding a +0 short sword.You shoot a slug. The slug hits the kobold.hVs.((((((hs<)hK○@......h%2h%K======2.4 (1.4)h|h$J _You kill the kobold!hhhyhhh,hhhhkhhhbh@h;hhhhh,h~hh(hhQhhhhhKhhmh hhh^h,hj# #.#### hO'#.###### #####...# #...# ##.....####.#.####  #...............#  #.....####.#.##)#######  #.....# #.#........... h' ###.### #.####@######.------  #.# #.# #.#  ... #.. ..# ∆#..# ##. ...#hK#..# ∆ .....# .....#o   orc (asleep) #.....# #<.o..#h6 81.4 (9.0  h+[An orc comes into view. It is wielding a +0 club.hN------2.4 (10.0)h%hax _Found a stone staircase leading up.  You shoot a slug. The slug hits the orc!hA((((ho(.#()hnXO○...hY...h)]d4======3.9 (1.5h] )hCd:○h6g hg9_You kill the orc!htIhwhn{BhS|h},h"hh9hhhhh,hˍhI,hh####.....####.#.#### .# #...............# ## #.....####.#.##)#######  #.....# #.#........... hH ###.### #.####.######. #.# #.####.# h... #......# ∆ #..# ##.....#  #..# ∆ #.@...# ------8.9 (5.0 ...........# ht;....##.....#  ### #<.)..# ####### hXH------hRhj _Key pressed, stopping explore.hGh^ _No target in view!hh^hZh%h h¸$ _h9hԻh|h hh6hhhhmh hhhV#.##.####.....####.#.#### %. ..# #....# hA. .### #.....####.#.##)#######.. #.....# #.#.....∆ ###.### #.####.######.h #.# ####.####.# ... ..#......# ∆h e #..####.##.....# #..##..@##.....#$.......##.......##.....#.#####.##<.)..#h5# #.#########.##.##.#..hN,92.9 (4h+3.9 (5hh9c _S - a scroll of silencehhDhH _No target in view!h(hhh,h$ _h h!h $h$hj&hp(h3*h*h+h-h.ha/h/hk1h2h3h3h4h$6h6h<7h9hh:h;h=N _You now have 185 gold pieces (gained 12).h5?h?h;@hwAhpBhBhEChEhFhGGhGh$IhDJhJhKhLhR . .# ##. .### #.....####.#.# h_Sz.#### #... #.....# #.#.. #. #. ∆ ###.### #.##### #.. ##.######.### #... #.... ..#....##...#######..####.##..............#..##...##...#........................ #.hTS......@...#.......##... .#...#.#####.#####.##<.)# #. #. #.# #.##### #.##.# #. #.# #.# .....# ∆ #. #.# #.# ###### ∆ #. #.# #.#S   ball python (constriction, asleep)hT.. #.. ..#.. ∆ hZ1204.9 (11.0)h[,5.9 (12h_hAg ((((((( _A ball python comes into view.hg'You shoot a slug.hp  The slug completely misses the ball python.hh°..S....S)h}R======7.5 (1.6)hs9°h5 _The ball python hisses angrily.hR . .# ##. .###  #...   #. ∆   ## #..  hܿ#... #....  ##...#######..# ...........#..##...  # .......°.......... ..S....@...# . .#...#.#####<.)  # #. #. #.#  #. #.# #.#  ∆ #. #.# #.#  ∆ #. #.# #.#  .. #.. ..#  .. ∆ hWl . .# ##. .###  #...   #. ∆  hXy ## #..  #... #....  ##...#######..# ...........#..##...  # .......°.......... ..S....@...#h YZ .#...#.#####<.)  # #. #. #.# hY #. #.#  ∆ #. #.#  ∆ #. #.# #.#  .. #..  .. hZ hb2°hbhn;°h _A ball python is nearby!You shoot a slug. The slug hits the ball python!!hx°†((((hS....○h-9.0 (1.5hhUO _You kill the ball python!hqp3hZqh|shthw,h xhyyhyhzh|}hhhBhhvhhhh2,hhh͑h[hh]hhhϘhrhh~h^hhvhhh_h hh| _c - 2 scrolls labelled BES WEIDELL (gained 1)hh9hhh7hȰhwh³hh%h(hڹhλh\hhhhehIhJhhh9hg  You see here a ball python corpse.hh _hRhhh hhh?hhhh(8 #...# #.... .. #### #######...#######..#### hK.... #...............#..##... ...# # ........................ .#.###. .......†........#... .#.... .####.#...#.#####.##### .#..# # #.#...#.# #.# # >#..##.##.# #.#...#.# #.# # hP..........# #.#@..#.# #.# #------28.0 (19.0) ###.####### #/..#.# #.# #. ###.# ......# #.. .. ....# .#.......# ∆ .h#### |#...####.#.## .. ...# # ##.#.# .... #.##<. ....# .##hhiK------9.0 (20hWhHH _Found a stone staircase leading up.h-30.0 (21h?hZ _f - a ring of resist corrosion _No target in view!hhh7hhh$ _h" h#### #######...#######..#### ...................#..##..# # ............... .#.###. †........#hb... .####.#...#.#####.###### # #.#...#.# #.# >#..##.##.# #.#. ......... ###.#######  ............# #.. . ...h##.#..#.......# ∆ ####|#...#### #.## ... ...# #...# #.....##<. ....# .## .. h-##hg11.0 (1.0)h=+2.0 (2hEhF _c - a wand of iceblast (1)hA h#h$ hR%:_No target in view!hzhG{h}hShchB$ _hhhhhgh8hh%hאhѕ.....# # .....................#.###. †........#.. h ..#.... .####.#...#.#####.####  #.#..# # #.#...#.# #.#  #>#..##.##.# #.#...#.# #.#  #..........# #.#...#.# #.# #####.##########.#...#.# #.# ####.# ..............# #.. .....# ###.#.@#.......# h.#### #|#...####.#  ##.## .......# #  ##.# #..#.#.....  ##.## #<.#.....#...#. ......#.###. .##.#... . .. #.#.h/9 ...#.###. †#  ..#.... .####.#...#.#####.### #.#..# # #.#...#.# #.#  h #>#..##.##.# #.#...#.# #.# #..........# #.#...#.# #.# ######.##########.#...#.# #.# #.####.# ..............# #.......# ###.#..#.......# ##.#### #@#...####.# # ##.hio#........# # ##.# #..#.#.....# # ##.## #<.#.....#... #... ......#.## .##...##.#.....K   kobold (asleep) .. .##.#.# #. K. ...# h+5.0 (3h|+6.0 (4hh  _A kobold comes into view. It is wielding a +0 club. _You see here a staff of earth.  You shoot a slug. The slug hits the kobold!h(((((()h9 .○.....  You kill the kobold!hl5======7.5 (1.5hA;○hs- _You hear an angry hiss.hphhh#hhyhhhh}l ..#.... .####.#...#.#####.##h}~ #.#..# # #.#...#.# #.#  #>#..##.##.# #.#...#.# #.# #..........# #.#...#.# #.#######.##########.#...#.# #.#.####.# ..............# #.......# ###.#..#.......# ##.#### ##.#|#...####.# ##.h%#..@.°...# #------ ##.# #..#.#....S# ## ##.## #<.#.....#... .#..........#.## #.##...##.#..... # .... .##.#.#hjS   ball python (constriction, wandering)  #... ). ...# #..... ## #h|,80h0J------9.5 (2h;°hI% h_A ball python comes into view.You shoot a slug. The slug hits the ball python!h{j((((((.h Q○@.......hm6======41.0 (1.5h/:○hO _You kill the ball python!hhhoh h"h%,h)&h'h4(h)h+P  There is a stone staircase leading up here.hu-h- _hB/h0ha2h2h4hu6h 8h8h9h;h|=h9@,hFnhALnh,MhMhYPhPh]QhcS~ _e - 2 scrolls labelled WIK NYMAMETWO (gained 1)hTh;UhUhWhgXhXhq[N _You now have 200 gold pieces (gained 15).h\hI]h]hE_h>`h`h:ahbhch!dhdhehghgh hh.ihFjhjhAkh%mh%nhnh ohqhrh,shsh_ththpuhuhwBh!xh{ #......^###.##  #.......#  h| #......##  #......#  #.######  #.# #.#  #.#  h| #@# ------62.0 (21.0) #.#  #.#  #.# #.. ### h}=------hhԃj _Key pressed, stopping explore.hhvhO$ hЈW_No target in view!hEh/....hQi.......0.0)hdhَhΒj _Key pressed, stopping explore.hQhmhH _No target in view!hNIhXhh$ _hB,h,hh٧hxhhnhhhhKhǫhhhRhhh!hh7hhNhhnh%hhh̴hhhNhThhth׸hhyh޺hAh(hT#.......# #......## #......# hɿ #.###### #.# #.# #####.# #..#.# ##.#####.# #.@...#73.0 (11.0)h1#.# #..##...<.#.####..## #.##........#######........#.#...####.....#hM#######hhN,4.0 (12hhO _Found a stone staircase leading up.hhh h~B_No target in view!hh(hh{ hr h $ _h^ Xh hhh'hhFhhmhhhEhhhhhhhhmh#hhhhhhhh+hhihh P  There is a stone staircase leading up here.h "h)#5 _hP$h,%,h%h&h'h%(h(h)h*hJ+h+h-hr26#.......).....#  #......^###.####  #.......#........  h2s#......##........  #......##......# ..  #.#######......# ..  #.#.....# (#hD3#.# ########.##..#.###.# #........@.......87.0 (13  #.# ##.#####.###.######.# #.....##.###.#  #.# #..##...<....#h3#.####..##.##.#####  #........#.##.#  ######........##.#...#####.....#h6he7,8.0 (14h{:hU?? _Found 4 boomerangs.h?hBh"D hDB_No target in view!h$hh*hZhyh$ _h,hfhh:hh~hhuhqhkhh]h%  hHYou see here 4 boomerangs.hhy _hYhhhhhJh,hShhhkhh\h,hhhL h hS h h hQ h0hhhxhshN,hhuN _You now have 213 gold pieces (gained 13).hHhhh!h"hhhBh h h!h!hQ"hg#h<$h$h%h%h&h"'h'h(hO)h)h*h_+h[,h,hO-hy.hl0,h0h 5...................# ..†........#.......##.....# .#...#.#####.#####.##<.)..# h{5.#...#.# #.# #.######## .#...#.# #.# #.# .#...#.# #.# #.# .#...#.# #.#####.# .......# #.......# h6.#.......#####..@$.# 310.0 (22 #...####.##......#.# ....# # ##.####.# .. #.....# .##.####.# ## ....#... .....##.# ....#.## ##.#.##.# .#..... #.......# hu6.##.#.# #.......# ).....# #.##.##.#h6h9h>$ h*?F_Key pressed, stopping explore.h?hZBh|C hCB_No target in view!huPIhQhRhVS$ _hUhVhVhBWhYN _You now have 226 gold pieces (gained 13).hZhU[h[h\hj]h]hM^h^h|_h_hF`h~ahmbhbh8chOdh(eheheh ghghLhhhhihjhjhIkhlhmhmhJnhXoh"phphphrhrhYshshthuh:vhvhwhxh-yh2zh:{h|hv|h|h~hh|hՀN _You now have 238 gold pieces (gained 12).hhhwhhhhghhhhrhhh,h+hh'hhhhhxhhhhPhh{hhEhhh hmh9hޓhEhhh3hhhhvhhGhhhhzhǜhhhihhhhZhʢhh(hhhhahŧhhhehتhhhLhhhhkh hbhbhճhhEhPhhGhWh@hh)hhbhhN _You now have 249 gold pieces (gained 11).hhhh# #...# ####.#.#### ..........#hc5 ####.#.##)########  # #.#...........#  # #.####.######.#  ####.####.# #.#   ..#......# #.#  ##.##.....# ##@##  h51.0 (41 ...##.....# ##...## ......# ##.....## ...##.....###.......##  ##.##<.)..##.........#  h6 #.##########.......##     #.# ###.....##    #.# #......##   ##.########.###...# hE hhhYj _Key pressed, stopping explore.hhhH _No target in view!hIhKh?h$ _hhh&hh/h}hkhhJhhh hhhh9hhhhchhhhmhhhhXh,hh5hh..####.##.....# ##.## ..##...##.....# ##...## hq.....# ##.....## .......##.....###.......## .#####.##<.)..##.........# .# #.##########.......## .# #.# ###.....## #.# #.# ##......## h[.#####.########@###...# 60.0 (9.0) #.......#.......## ##..# ###.....#.####.## ##.# ...#.#.# #.# #.# hII.####.#...# #.## ##.# .####.##### ##.## ##.## ...##.# ##.###.## .#.##.# ##...## ......# ##### hhqh j _Key pressed, stopping explore.h: hh"H _No target in view!hIhzhih$ _h h!h"h#hz#hQ%h*&h&h&h(h)h)h^*h+h,h'-h-h /h/hG0h0h32h3hn3h3h55h6hi6h6h7h8h9he9hp:h;hC<h<h>h ?ht?h@h#..##.##.# #.#...#.# #.# #.........# #.#...#.# #.# # #h?n###.##########.#...#.# #.##### ####.# ..............### #...... .....# ###.#..#.......#####.... ##.#|#@..####.##......#88.0 (28.0)#.## # #........####.##.####.# h ##.# #. #..#.#.....##.##.####.# ##.## #.##<.#.....#.........##.# #.## #...........#.##.##.#.##.# ###...##.#.......#.......# ## #......#.##.#.####.......# # #.......).....# #.##.##.# h1V#......^###.######.##.##.#hhhqj _Key pressed, stopping explore.hhh _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! hYb_Key pressed, stopping explore.No target in view!hk3hhh_h$ _hh=h0hhhkhh hhȨhh0hhҫhh$hhhhhRhBh,hhhhhhzhhhuhڻh hhdhɾhhhphhhKhhVhhhhhhh{h#hhhhhhhNhhh hthhh"hh hlhzhhhhhhhhwhhGh.h hwhhh~hhah2hhnhhhhhjhTh-hhh1hh-hh.hhVhhh+hhhhYhh(hhlh,hhQhh!hhh&hhh \####.###.# #.##.#.#........##.# #...†....# #.##.#.##.#####..%..#.###.# #.##.. . .# ##... #h k.##.###.### #.####.#### #... ...†. ..# #...# #... ...######### ### ##.# #... .#...# ###### #.# ##.# .....########.#######... #h i###.# >......@....#.#.........421.0 (33##.# ..###.#........... .~.#.# ......#.###.#........†.. ~~♣..# ......#........####.#... h '~~.### #####.#..##.##.# #.#... ♣~## #>#..##.##.# #.#... ..# #..........# #.#... ..# ######.##########.#... #.# ##.####.# #............hhC,2.0 (34hh@ _No target in view! _Key pressed, stopping explore. _No target in view! h_Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.hhLhc h:_No target in view!h*Ih+h+hE,$ _h#.,h%/h/h0h0h1h2h2h5h6h7h7h8h9h!:h:h;h<h=h=h>hz?h?hM@hDAhAhpBhBhChlDhDh=EhnFh_GhGhAHhuIh}JhJhxKhyLhBMhMh NhNhOhPhjPhQhQhRh-ShShThTh`UhVhVhWhWhXhXh*YhYh~Zh4[h[h\h\h\]h]h8^h_h_h`hx`h=ahahYbhbhdheh fhfhnghhhhhhhihxjhjhIkhlhlhSmhmhnhoh-phphqhrh[shshuhuhivhwhyh&zhzhzhY #.###.# #.#∆### h# #..#..# #.......#... #.##....#####.........#  #..........#.....####.#  #####.#####........###.## h9#......####........... #########.###....##..#...#...#.##....##.###...#............#.## .#####......#..#@##..##.51.0 (29 h.# #.##.#.#........##.##.#### .# #.##.#.##.#####..%....# # .# #.##......# ##...### # .### #.####.#### #...# # .... ..# #.#...# #...# ### #### ### ##.##.# #...# ## hF####### ####.# #...# #....########.#######...#######hh|hj _Key pressed, stopping explore.h$hhH _No target in view!h<Ih?h1h$ _hshhѡhAhhhhchڥhh,h$hrhh,hh0h4hh6hdzhݴhIhhh۸hGhhxhԼhAhhBhhhh]hh*hthhhhhh~hhh$hh##.##  ###...##  #......##########  h]#.#...#.......#.. ##.##.##.......#.# .....###.......#.#....# #.......#.##..# #..>....#.#.# #.....##..# h.#..# #.......#.......# #....#####.........##.## .......#.....####.# # #.#####........###.##.#####...............#....##..#...#...#.####...#............#.###### #####hY#.##..##.............# #...#h-65.0 (14h@,6.0 (15hhp _n - a viscous white potionhhhH _No target in view!hL>h>hv?hAh{Bh1C$ _hFXhFhyGhKHhHhXIhJhJhlKhKhLhMhNhNh;Oh8PhPhDQhRh[ShShtThUhlVhVhWhOXhOYhYh[Zh[h\hD]h]h^h`h`,hahbhrchchehehofhfhghhhi,hjhkhlhlhmh`nh ohohtphBqhqhLrhshshlththpuhPvhw,hPxhyhy,hzhf{h{hk|h}h/~h~hhhh̀hT,hRhh,hhhhhˆhh,h"hh,hhhhhhuhhhZhLhْ,hhÔhKhΕh}hhhhYh"hh/hh؜h_hhhhhhCh(hhR,hh_hhhhh,h~h}hh,hhhFhвhRh޷4hiW ##### h#.... #.### h### ##########.### #@###.............508.0 (42h: #.#....########..#. ##÷##### #....h #.# #.... ##.## hB ##.## ###...## #...hƻ  #......###########.## hI| #.#...#.......#...... h˼ #####.##.##.......#.##.## hhIhyj _Key pressed, stopping explore.hhhH _No target in view!h_h0h$ _hRh1hhhhhd  You see here an adder skeleton.hhh _hh hh}h"h#hhhh h hhhhhhhhhPhhhh6hhhmhhxh7hhh hhC h hS h h h h h h hP h h h h h h4 h h h! h< h4 h ,h h h  h h h hR h h h hS h h hz h h hA h h h! h! hr" h # h# h$ h$ h% h& h& h( Bh) hM* ,h + h}/ ^ #.#.###.# #.... #.#..#..# #.... #.##....#####..#..........#...h0 #####.#####.....#......####..... ##################.###....##..#.. ................##.###...#....... #####.###.#####.@....#..#.##..##.34.0 (26  ####.###.#h0 #.#.#........##.#...†....# #.##.#.##.#####..%.#.##.###.# #.##......# ###. ##.##.###.### #.####.#### #.. ....†........ ..# #.#...# # #...######### ### ##.##.# #.. #.#...# ####### ####.# # h!1 _#...#.# #.....########.#######..h1 h4 h: j _Key pressed, stopping explore.hF; h> h?  h\@ :_No target in view!hL IhN hZO hO $ _hRR BhR hzS hT hT hU h+V hFX h!Y hY ,h[ h[ hn\ h\ h>` h` ha h#b h;c hd hd hHe hf hf hdg hg hh hi hQj ,hk hl h\m hm hn ho hRp hq hq hr h=s hs ht hu hAv hv hw hx h3y hy hz h{ h| h| h} hr~ h h h h h h h h h h h hׇ ho h h hҊ h\ h h͌ h h9 h h h h h h Y  h f################### #.................# #.#####.###.#####.. #.#####.###.# #.# h #.##...÷....# #.#  #.##.##.###.# #.#  #.##.##.###.#####.# h- u #.@...............#56.0 (22  ###...#############  #.#...# #######   #...#.# #.....## h۟ U #####.# #>....  ######.# #.....  ##P.~.#.# #......#  #~~~~♣..# #......#  #~♣~~.### #h` h hݨ j _Key pressed, stopping explore.hl h h+ H _No target in view!h IhH h h $ _h h6 h h h4 h h{ h hx h h hj h hC h h h hX h. h h h' h hy h h h hH h h hY h hU h h hU h h{ hT h hP h ,h h h < #.#..#..#h 8 #.#.###. #.#..# #.##....# #........ #####.### #......## h A ####################.###....  #...........@.....##.###...#.68.0 (1  #.#####.###.#####......#..#.  #.#####.###.# #.##.#.#..... h0  #.##...÷....# #.##.#.##.#  #.##.##.###.# #.##......#  #.##.##.###.###.####  #.................# #.#...#  ###...############# ##.##.# h #.#...# ####### .#h/ h( h j _Key pressed, stopping explore.ht h h N _Key pressed, stopping explore. h _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!h! Ih' h( hG) $ _h+ hs, h- h#. ,h0 h1 h1 ,h4 hg5 h5 hW6 h8 hN9 h9 h>: hW< h= ,h= h@ h@ hAA hA hC hD hE ,hpG h(H hH hI hK hK hLL hL hN h@O hP ,hQ hR hS hS hWU hV ,hV h6X hX hoY hY h[ h\ h!] h] h!` h` ,ha hBc hd ,hg ,hh ,hi h{k hl hm hm h^o hxp hq hq hxs hjv Bhw hx hby hz h^| h} hl~ h hـ h h hS h hM h݆ h h? h h/ h h h, h hc h| h h# h h h h5 h h h h ht h0 h hl h h hP h͜ ho h h h h h# h h h h h h h ho h' h h h h h& h h` h6 h h* h h h8 h h hw h h h hԴ hZ hҵ h hY hϷ hD h= h h h h h h h hM h h h2 hM h hk h h h h' h hb h+ h h h hl BhX ####..%....# #...............# ###...### #.....####.#.##)##h q#...# #.....# #.#.......#...# ###.### #.####.###...# ##.######.####.# #...# #.......#......# ######...#######..####.## ...............#..##...##.....# h e.................# #617.0 (49 ......†........#.......##.....## ####.#...#.#####.#####.##<.)..## # #.#...#.# #.# #.####### # #.#...#.# #.# #.# ## h # #.#...#.# #.# #.# ##. ####.#...#.# #.#####.########.# ...........### #.......#.......## #.#..#.......#####.....#.##hs h h 8 _No target in view! hI _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.h h h g _Key pressed, stopping explore. _No target in view! h _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!h( Ih h h` $ _h] h h ,h h ha h ,hq h- h ,h h ,hh h h h hq h| h. h h' h h hF h h hN h h? h h h8 h hR h hk h hl h+ h h h h[ h hh h h h( h h h h h h# h$ h% h% h& h' hi( h( h.* h.+ h+ h, h9 ....####.##.####.#...# #.## ## hn: #.....##.##.####.##### ##.## ##. ....#.........##.# ##.###.# ....#.##.##.#.##.# ##... .#.......#.......# ##### .##.#.####.......# ).....# #.##.##.# ###.######.##.##.# ##h: 35.0 (18 #......###.......#......###.#..##.#......##.....#......##.(#.#######.##..#.## ................ hd; {#####.###.######## ...##.###.#h; h> htC _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. hC V_No target in view! _Done exploring.hlD hG h2H  hH :_No target in view!heS 3hS h` ;..hoa 5......0.0)hMc hd hi _No target in view! _Key pressed, stopping explore. _No target in view! hj l_Done exploring.No target in view!Done exploring.hj hpm hn H _No target in view!h hU h h h h h 8 _No target in view! h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.h h hz Y _Done exploring.No target in view!h dDone exploring.No target in view!Done exploring.No target in view!ht h7u hu hfy hy h} hh hNo target in view!Done exploring.No target in view!h WDone exploring.No target in view!Key pressed, stopping explore.hg h h H _No target in view!hJ hΎ h| hC h hĠ h7 [ _Done exploring.hĥ h hϩ H _No target in view!h% h& h' h: h= h= h6B [ _Done exploring.hB hE hKG H _No target in view!hQ hm h) hկ h h hǷ No target in view!Done exploring.No target in view!Done exploring.No target in view!hq 7Done exploring.h h Done exploring.h$ }No target in view!Done exploring.No target in view!Done exploring.No target in view!hl"h#hv$h/>hb@hAhFNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h)Gh3Jh_KDone exploring.No target in view!Done exploring.No target in view!Done exploring.hKNo target in view!h6hh>h2hNhnhhNo target in view!Done exploring.No target in view!hKDone exploring.No target in view!Done exploring.hhph Done exploring.h`}No target in view!Done exploring.No target in view!Done exploring.No target in view!hlhh{h/.4h1h66No target in view!h)7}Done exploring.No target in view!Done exploring.No target in view!Done exploring.h7h/;h}<9Done exploring.No target in view!h<dDone exploring.No target in view!Done exploring.No target in view!hvBhChChTh)WhJYh^6No target in view!h~_}Done exploring.No target in view!Done exploring.No target in view!Done exploring.hc`hdhe Done exploring.hf}No target in view!Done exploring.No target in view!Done exploring.No target in view!h9h߼hhhDh hONo target in view!Done exploring.hdNo target in view!Done exploring.No target in view!Done exploring.h$hhq9Done exploring.No target in view!hdDone exploring.No target in view!Done exploring.No target in view!h6hs7hT9h;WhYhgghkNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hkh^ohp9Done exploring.No target in view!h,qdDone exploring.No target in view!Done exploring.No target in view!h 3h9hthh<hNo target in view!Done exploring.No target in view!Done exploring.hb2No target in view!Done exploring.hhhy9Done exploring.No target in view!hdDone exploring.No target in view!Done exploring.No target in view!h^h<_h_h~mhoh+qhvNo target in view!Done exploring.No target in view!Done exploring.h w2No target in view!Done exploring.h|whzh{9Done exploring.No target in view!h{dDone exploring.No target in view!Done exploring.No target in view!hhehhhh/h< No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h hh9Done exploring.No target in view!hdDone exploring.No target in view!Done exploring.No target in view!hQh"RhRhBbh#dhehjhNo target in view!Done exploring.No target in view!hkKDone exploring.No target in view!Done exploring.hkhonhokDone exploring.No target in view!Done exploring.No target in view!ho2Done exploring.No target in view!hPhhAhhghhONo target in view!Done exploring.h^dNo target in view!Done exploring.No target in view!Done exploring.hhhkDone exploring.No target in view!Done exploring.No target in view!hL2Done exploring.No target in view!hxIhIhzJhY4h[h`No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hUahndheDone exploring.No target in view!Done exploring.No target in view!Done exploring.h'fNo target in view!hh~hh4h\ hONo target in view!Done exploring.h,dNo target in view!Done exploring.No target in view!Done exploring.hhhRDone exploring.No target in view!Done exploring.hyKNo target in view!Done exploring.No target in view!h [?25h[?0ch No target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? h4l [?25l[?1chs hv $hlw 14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] 4 boomerangsb - [D:3] a stone staircase leading up  hw c - [D:3] a +0 club (1 further duplicate)  d - [D:3] a +0 leather armour  e - [D:3] a stone staircase leading up  f - [D:3] a shaft h_x  g - [D:3] a staff of earthh - [D:3] a stone staircase leading up  i - [D:3] a +0 short sword  j - [D:3] an inkwell talisman  hx k - [D:3] a stone staircase leading down  l - [D:3] a stone staircase leading down  m - [D:3] a stone staircase leading down  n - [D:3] a quarterstaffhhhiL....####.##.####.#...# #.## ## pym505 the Skirmisher #.....##.##.####.##### ##.## ##. Gnoll ....#.........##.###.###.# Health: 43/43 ======================== ....#.##.##.#.##.###...## Magic: 7/7======================== .#.......#.......###### AC: 4Str: 10 hn.##.#.####.......#EV: 13Int: 8 ).....# #.##.##.#SH: 0Dex: 18 ###.######.##.##.#XL:  5 Next: 46% Place: Dungeon:3 #...............@#Noise: ---------  Time: 2635.0 (0.0) #......###.......#d) +3 hand cannon (drain) #......###.#..##.#Fire: d) +3 hand cannon (drain) #......##.....##.# #......##.(#.###.# ######.##..#.###.# .................# #####.###.######## ...##.###.# _No target in view! h _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? hbhh+h5. _ h heWhere to? (Tab - D:3, ? - help)  h(6 D - Dungeon  hm hJ....####.##.####.#...# #.## ## pym505 the Skirmisher #.....##.##.####.##### ##.## ##. Gnoll ....#.........##.###.###.# Health: 43/43 ========================  hك@....#.##.##.#.##.###...## Magic: 7/7======================== .#.......#.......###### AC: 4Str: 10 .##.#.####.......#EV: 13Int: 8  hU).....# #.##.##.#SH: 0Dex: 18 ###.######.##.##.#XL:  5 Next: 46% Place: Dungeon:3 #...............@#Noise: ---------  Time: 2635.0 (0.0)  hE#......###.......#d) +3 hand cannon (drain) #......###.#..##.#Fire: d) +3 hand cannon (drain) #......##.....##.# #......##.(#.###.# ######.##..#.###.# .................# #####.###.######## ...##.###.#  hgY_No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]?  hׅ h@ h hx h: _ hp h h8 h h hA h h hz h h2 h9 hڠ hV hТ h h hI h h hC?  You see here 4 boomerangs. h h/ _ hM hݮ h h hI h h h h: h hܷ hR h" hn h h  hż h h% h hF h h h h hJ%  h2There is a stone staircase leading up here. hq h h/$ _ h! h'2 h̑ h h h h%  h3]....#######.# ### #.....#.# #<# #.###.#.# #.# #.# #.#.# #.# #.# #.#.# #.#  h#.# #.#.# #.# #.###.#.###########.####### .#.†.....#50.5 (15.5)###.#.########.########.## #.#.# #.# h;# #.#.# #.##### #.####.#.# #.....# #.# ........# #.###.# #.###########.# #.# #.# h.÷...........# #.# #.# # ##...########.# #.# #.#  h1_You climb upwards. h h5 hc _There is a stone staircase leading down here. h 3 h  h  h : _ h` n h  h , h  h  h  h , h  hw , hB  h  h  h , hT  h' , h  h~  hT , h  h  h  h , hP  h#  h , h  h  hf  h  h3  h%  h  hR  h  hR  h , h  h  hO , h  h  hu  h  h4 hD h, h h h h h h hT h h  h  h , hD  h! h, h3 h+ h, h% h h h) h' h h, h h h  h h hz h, hR h h, h ! h! hy", h# h$ hd%, h& h' hR( h( h) h* h5+, h, h- h4., h/ h0 h91, h2 h3 h&4 h4 h5 h6 h~7 h 8 hE9 hA: h: hm; h< h= h>> h> h? hA hA hB hKC hYD hD htE hF hG hYH hH hI hK hK h!L hTM hN h)O hO h Q h9R hR hmS h VR  There is a stone staircase leading down here. hXW hW _ h{X hY h [ h[ h(\ hD] h?^ h^ hn_ h` ha h;b hd, h5e he hf hvg hh h-i hi hk, hl hm h*o ho, hp hq hr hds, hKt hu hu, hv h{w hx, h#y hy hz, h}}X hI~ h~ h, h hG h, h h h>, hI h h, h h? hˈ, h h h  h h7 h h, h h$ h, h h hN, h6 h h, h hJ h֖, hڗ h{ h, h" h h?, h? hΜ hk, hl h# h, h ha h, hע hi h, h h hP, h< hΧ hY, ha h h~, hs h h, h hH hԮ, h hа ha, h^ h h{ h h hm h, h h h`, h hN h, h h h, h ho h, h< h h, h h h , h:i  You see here a ball python skeleton. hY h _ hw h6 h h, h h h& h h> hS h, h h h@, h> h hm, hc h  h, h hl h, h h h, h h} hS h, h hg h, h h{ h, h  h h*, h h hD, h# h hA, h h hx, hG h h, ht hF h, h hv h , h h h4, h h hi, hP h h, hs h h, h h h%, h^ hv h h h h hO h h h h h$ h h h  h  hK  hF #.........#  #.#########  #.#   #.#   hR #.#   #.#   #.#   #.#########  #............@..?...@  #############   h- @   Sigmund (polearm, asleep)  hV1 764.5 (114. h0)  Sigmund the Dreaded comes into view. He is wielding a +2 vampiric scythe. h!/  --more--!hL !h1 7 55 _!h> !h  ((((((@  very drained)You shoot a slug. The slug hits Sigmund! You drain Sigmund.  Sigmund shouts!!hE ☼.?...@Sigmund is severely wounded.!hqI ☼Sigmund gestures at you while chanting.!h| A  You resist with some effort.!h w ☼Sigmund casts a spell at you.!h :○!h R======6.9 (1.4)!h !h  !h ,_You resist with some effort.!hcsC #.........#  #. !ht #.#  #.#  #.#  #.#  #.#  #.###################  #............@○.?...@  !htK############### !hu*"h  #.........#  #.  #.#  #.#  #.#  #.#  #.#  #.###################  #............@○.?...@  "h###############   "h2○"h_"h"h (((((( _Sigmund is nearby!You shoot a slug. The slug hits Sigmund."h"h ☼@°.?..@."h -8.5 (1.6"h[☼@°"hsW _Sigmund is almost dead."h- #.........# "hv #.  #.#  #.#  #.#  #.#  #.#  #.################### "h #...........☼@°.?..@.  ############### "hE"h0 #.........#  #. "h) #.#  #.#  #.#  #.#  #.#  #.###################  #...........☼@°.?..@.  "h###############   "h1°"h"h9°"h̷ _Sigmund is nearby!You shoot a slug. The slug hits Sigmund!"hb((((() "ht○@..?.."h1 "h  #.........#pym505 the Skirmisher#.#########"h Gnoll#.#Health: 44/44 ========================#.#Magic: 7/8=====================---#.#AC: 4Str: 10#.#EV: 13Int: 8#.#SH: 0Dex: 18#.###################"h XL:  5 Next: 190% Place: Dungeon:2#...........○@..?..).Noise: ======---  Time: 2770.0 (1.5)#####################d) +3 hand cannon (drain)Fire: d) +3 hand cannon (drain) Your Dodging skill increases to level 5!Your Stealth skill increases to level 3!Your Shields skill increases to level 2!Your Unarmed Combat skill increases to level 2!Your Spellcasting skill increases to level 2!Your Invocations skill increases to level 2!"h 0Shields2Unarmed Combat skill increases to level 2!pellcasting skill increases to level 2!InvocationsEvocations have reached level 6!"h /  --more--#h[9x51/519------646% #h>:○#hN?4 _#h3#h0#h#h$ _#h#h#h'9---#hB#hu#h#h#h#he#h#h.#h#hb#h#h.#h#hK#hM8===#hj#h#hN#h#hL#h#hR#h#hL#h#h#h;===#hL#h#hR#h#h#h#hF#h&#h#he#h#hN#h#h#hjM9===#h4#h94 _Magic restored.#h#h#h#h #hf #h #hc #h #h#h`#h#h#h;===#h#h7$ #hX_c - 3 scrolls labelled BES WEIDELL (gained 1)#h#h#h#h#h#h8#h#hM........# #.#.. ######### #.#.# # #.#.. #h# #.##. # #.... # ##### # #.... ######.### ................@).....+ #.#..------ ####.#.##.#..#hY#.##.#....##### #.... #.### #.#.. #h"# #.#. #.#.##h"n #.#..# #.##.# #....# # #. #.#......+ #.#.#h# #.#.##.#..##.##.##....###.#.##.#.#h&094.0 (24.0)#h&K------5.0 (25#h#)#h.A  Things that are here: #hV/o_a +2 vampiric scythe; a +0 robe#h1#h2 #h}3B_No target in view!#h܇ #h1 #h- #hc #hÎ #h $ _#h n#hY #h #h #h #h #h5 #hĚ #hP #h| #h #h~ #h #h #hm # #.#....# # #.#.##.# #h #.#..#.# #.##.#.# #....#.# ######.# ####......# #....#.#####.)....@'..S.#.#.......#.#.##.##...#.#..#.#.....#.##.#.####h ##....#.# ######.# # S   adder (wandering)#......# ##.#######.#....##h - 800.0 (#h 5.0)  You open the door.#h W.S#h +1.0 (6#hl #h ((((( _An adder comes into view.#h y  You shoot a slug. The slug closely misses the adder.#hZ #h ○S...S#hB N======2.6 (1.6#h :○#h% / _The adder hisses angrily.#hY A  #hZ          #### #########....##h[ ..)....@○S...##########....# ...# ..# ##  #h\ f       #hD o      #h      #### #########....#..)....@○S...##########....# ...# #h ..# ##      #hT  #h 0○#h` #h#h! _An adder is nearby!You shoot a slug. The slug hits the adder!#h$Z(†#hXQ○@°#hZ6514.1 (1.5#h^;°#h,`3 _You kill the adder!#h`#hk3#hl#hn#h:p#hr,#ht@  There is an open door here.#hu#hOv _#h9w#h #hr# #.#....# #.. # #.#.##.# #..#.#..#.# #.#.##.#.# #.#....#.# #.######.# #.######......# #.#hz....#.##.)...°.'@...#.#....#....#------6.1 (2.0....#.#.##.###....#.#..#.#..#....#.##.#.####..######....#.# #..######.# #.. #hbn#......# ### #.###### # #.#....# # You see here an adder corpse.#h=------#h;°#hbo ° _Done exploring.#h#h#h^ _No target in view!#h$#h #hC/.'0#hJ#hn#h ° _Key pressed, stopping explore.#ha#h#h^ _No target in view!#h,#h#h#h4°#hۺ#h9°#ht ° _Key pressed, stopping explore.#hX#h;°#hF^ _No target in view!#h#h#h;°#h#h!9°#hx°No target in view!Key pressed, stopping explore.#hVNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.#h#h9°#h#hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!#hF#h#h#h;°#h#h9°#h^V°No target in view!#hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Done exploring.#hS#hO 9°#h H _No target in view!#h,#h-#h/$h;°$h-$h ;°$hNo target in view!Key pressed, stopping explore.No target in view!Done exploring.No target in view!$hnDone exploring.$hG$hV9°$hH _No target in view!$hB$hC$hTE$h:Y;°$h\$h_9°$hfV°No target in view!$hg}Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hh$hl$hn9Done exploring.No target in view!$hodDone exploring.No target in view!Done exploring.No target in view!$h'$h$he$h&9°$h)$h*$hv0No target in view!Done exploring.No target in view!Done exploring.$h02No target in view!Done exploring.$hj1$h49°$h7Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h`p$huq$hr$hJ;°$h8$h9°$h°No target in view!Done exploring.No target in view!Done exploring.$hPNo target in view!Done exploring.$h{;°$h"Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$h$h$h9°$h$hs;°$hoQ°No target in view!$h}Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h ;°$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h]3$h^$h1mO°$h@n$hgr°No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h's$hu;°$h wkDone exploring.No target in view!Done exploring.No target in view!$hw2Done exploring.No target in view!$h3$h$h9°$hT$hY;°$h°No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h9°$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.$h?No target in view!$hN3$h\O$hZ9°$hZ[$h^$hb°No target in view!Done exploring.No target in view!$hDciDone exploring.No target in view!Done exploring.$hf;°$hgRDone exploring.No target in view!Done exploring.$h_hKNo target in view!Done exploring.No target in view!$hC$h-3$h4$h9°$h°No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hx$h'9°$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h֡$hŢ$hg$hZ$h.$h$h4°$hYl°No target in view!Done exploring.$hdNo target in view!Done exploring.No target in view!Done exploring.$h$h?9°$h Done exploring.$hg}No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$hY$h$hnQ°$h@;°$hl°No target in view!Done exploring.$hx dNo target in view!Done exploring.No target in view!Done exploring.$h $h> $hkDone exploring.No target in view!Done exploring.No target in view!$h72Done exploring.No target in view!$h$h($h$h׍;°$ha$h$h!°No target in view!Done exploring.No target in view!$hKDone exploring.No target in view!Done exploring.$h$h9°$hRDone exploring.No target in view!Done exploring.$h^KNo target in view!Done exploring.No target in view!$h%$h$hY$h$hO°$h; No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h ;°$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hb$hpc$h^d$hru9°$hkyO°$hJNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hQ$hj9°$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h\$hP$h$hq9°$h6O°$hO°No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hR$hI;°$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$h|$h$h9°$h*,$h°No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hǠ$h9°$h]Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$h$h$h9°$hZ$h;°$h"ONo target in view!Done exploring.$h{#dNo target in view!Done exploring.No target in view!Done exploring.$h $$h0$h04°$h6 Done exploring.$h7KNo target in view!Done exploring.No target in view!$h82Done exploring.No target in view!$hs$ht3$hQ°$h9°$hF°No target in view!Done exploring.No target in view!$hESDone exploring.No target in view!Done exploring.$h$hϖ9°$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h>$h4$hC$h ;°$hl ,$hh ° _No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hn $hv ;°$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hLh $h)i $hj $h ;°$h ,$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h 9°$h' Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!%h{%h>sRead which item? Scrolls %h a - a scroll of enchant armouri - 2 scrolls of identify  s - a scroll of butterflies  S - a scroll of silence  c - 3 scrolls labelled BES WEIDELL  e - 2 scrolls labelled WIK NYMAMETWO  h - a scroll labelled VESOIGONIR [!] read|quaff|evoke[?] describe selected%h %h %hN ##.#....# #.. pym505 the Skirmisher #%hߣ @#.#.##.# #.. Gnoll#.#..#.# #.# Health: 51/51 ========================#.##.#.# #.# Magic: 9/9========================#....#.# #.# AC: 4Str: 10######.# #.# EV: 13Int: 8%hi ######......# #.# SH: 0Dex: 18 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 .........)...°.'@...#.#....#....# Noise: ---------  Time: 2806.1 (0.0) ################....#.#.##.###### d) +3 hand cannon (drain)%h l#....#.#..#.#..... Fire: d) +3 hand cannon (drain) #....#.##.#.####..######....#.# #..######.# #.. #......# ### #.###### # %h\ #.#....# #  _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!%h °  As you read the scroll labelled VESOIGONIR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.%h +7.1 (1%h ;°%h8 . _It was a scroll of fear.%h %h Read which item? Scrolls  a - a scroll of enchant armour%h i - 2 scrolls of identify  s - a scroll of butterflies  S - a scroll of silence  c - 3 scrolls labelled BES WEIDELL  e - 2 scrolls labelled WIK NYMAMETWO %hw [!] read|quaff|evoke[?] describe selected&h&hN&h##.#....# #.. pym505 the Skirmisher ##.#.##.# #.. Gnoll#.#..#.# #.# Health: 51/51 ========================&h#.##.#.# #.# Magic: 9/9========================#....#.# #.# AC: 4Str: 10######.# #.# EV: 13Int: 8######......# #.# SH: 0Dex: 18 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 .........)...°.'@...#.#....#....# Noise: ---------  Time: 2807.1 (0.0) ################....#.#.##.###### d) +3 hand cannon (drain)#....#.#..#.#..... Fire: d) +3 hand cannon (drain) #....#.##.#.####..######....#.# #..######.# #.. #......# ### &h#.###### # #.#....# #  _No target in view! _Done exploring. _No target in view!  As you read the scroll labelled VESOIGONIR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.&hf ############.#.############.#.############.##############...#####################....##..#..#.######.#.&h######.########...###########################...############.##As you read the scroll labelled WIK NYMAMETWO, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation.8.1 (1&h&h5 _e -> r - a scroll of revelation&h&h Read which item? Scrolls  a - a scroll of enchant armouri - 2 scrolls of identify  r - a scroll of revelation  &has - a scroll of butterflies  S - a scroll of silence  c - 3 scrolls labelled BES WEIDELL [!] read|quaff|evoke[?] describe selected&h &h &h_ ##.#....# #.. pym505 the Skirmisher #############.#.##.# #.. Gnoll############.#..#.# #.# Health: 51/51 ========================############.##.#.# #.# Magic: 9/9========================############....#.# #.# AC: 4Str: 10#################.# #.# EV: 13Int: 8############......# #.# SH: 0Dex: 18 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 .........).....'@...#.#....#....# Noise: [&h  34m---------  Time: 2808.1 (0.0) ################....#.#.##.###### d) +3 hand cannon (drain)#######....#.#..#.#..... Fire: d) +3 hand cannon (drain) #######....#.##.#.####..############....#.# #..#################.# #.. ############......# ### ############.###### # #.#....# # As you read the scroll labelled VESOIGONIR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled WIK NYMAMETWO, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation. _e -> r - a scroll of revelation&hF &  &h pAs you read the scroll labelled BES WEIDELL, it crumbles to dust.  It is a scroll of enchant weapon.&h" /  --more--'h'hUEnchant which weapon? Hand Weapons  d - a +3 hand cannon of draining (weapon)  a - a +0 shortbow of freezing[?] describe selected)h4>)hE)hP##.#....# #.. pym505 the Skirmisher #############.#.##.# #.. Gnoll############.#..#.# #.# Health: 51/51 ========================############.##.#.# #.# Magic: 9/9========================############....#.# #.# AC: 4Str: 10#################.# #.# EV: 13Int: 8############......# #.# SH: 0Dex: 18 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 .........).....'@...#.#....#....# Noise: [)hQ34m---------  Time: 2808.1 (0.0) ################....#.#.##.###### d) +3 hand cannon (drain)#######....#.#..#.#..... Fire: d) +3 hand cannon (drain) #######....#.##.#.####..############....#.# #..#################.# #.. ############......# ### ############.###### # #.#....# #  _It was a scroll of fear.  As you read the scroll labelled WIK NYMAMETWO, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation. _e -> r - a scroll of revelation  As you read the scroll labelled BES WEIDELL, it crumbles to dust.  It is a scroll of enchant weapon.)h[ ############.#.############.#.############.##############...#####################....##.#..#.######.#.######)h\.########...###########################...############.##Your +3 hand cannon of draining glows red for a moment.)h]d9.1 (144)h?a)hb: _c -> w - 2 scrolls of enchant weapon)hJ )h ?Inventory: 6/52 gear slots Hand Weapons (go to first with ))  d - a +4 hand cannon of draining (weapon)  a - a +0 shortbow of freezing )h bArmour (go to first with [)  b - a +1 leather armour (worn) Jewellery (go to first with "=)c - a +6 ring of dexterity  e - a +6 ring of dexterity  f - a ring of resist corrosion Wands (go to first with /)c - a wand of iceblast (1) Scrolls (go to first with ?)a - a scroll of enchant armour  i - 2 scrolls of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  S - a scroll of silence )h! Potions (go to first with !)m - a potion of might  d - 2 puce potions  f - 3 murky blue potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+hz  c - a +6 ring of dexterity. 이 반지는 착용자의 민첩함에 영향을 준다. 반지의 품질에 따라 민첩함이 올라갈 수도, 내려갈 수도 있다. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 1.1 (13.3 -> 14.4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “황금으로 된 반지 그리고 우윳빛깔의 비둘기는 그대를 위한 훌륭한 선물이라네, 그리고 나무에 매다는 데에 쓰일 너의 사랑을 위한 교수형 밧줄 또한.”  -오스카 와일드, “샹송”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.,h,h,h##.#....# #.. pym505 the Skirmisher #,h############.#.##.# #.. Gnoll############.#..#.# #.# Health: 51/51 ========================############.##.#.# #.# Magic: 9/9========================############....#.# #.# AC: 4Str: 10,h#################.# #.# EV: 14Int: 8############......# #.# SH: 0Dex: 24 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 .........).....'@...#.#....#....# Noise: ---------  Time: 2809.1 (0.0) ,hI################....#.#.##.###### d) +4 hand cannon (drain)#######....#.#..#.#..... Fire: d) +4 hand cannon (drain) #######....#.##.#.####..############....#.# #..#################.# #.. ,h5############......# ### ############.###### # #.#....# #  _e -> r - a scroll of revelation  As you read the scroll labelled BES WEIDELL, it crumbles to dust.  It is a scroll of enchant weapon.  ,hYour +3 hand cannon of draining glows red for a moment. _c -> w - 2 scrolls of enchant weapon  You feel agile.,h+,h+6 (0.5,h,h|  As you read the scroll labelled BES WEIDELL, it crumbles to dust.  It is a scroll of enchant weapon.  Your +3 hand cannon of draining ,hDglows red for a moment. _c -> w - 2 scrolls of enchant weapon  You feel agile. _c - a +6 ring of dexterity (worn),h,h Inventory: 6/52 gear slots Hand Weapons (go to first with ))  d - a +4 hand cannon of draining (weapon) ,hd a - a +0 shortbow of freezing Armour (go to first with [)  b - a +1 leather armour (worn) Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)e - a +6 ring of dexterity  f - a ring of resist corrosion Wands (go to first with /)c - a wand of iceblast (1) Scrolls (go to first with ?)a - a scroll of enchant armour  i - 2 scrolls of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  S - a scroll of silence Potions (go to first with !)m - a potion of might  d - 2 puce potions  f - 3 murky blue potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-hkl e - a +6 ring of dexterity. 이 반지는 착용자의 민첩함에 영향을 준다. 반지의 품질에 따라 민첩함이 올라갈 수도, 내려갈 수도 있다. -hm RIt affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 1.2 (14.4 -> 15.6). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ -hn ~“황금으로 된 반지 그리고 우윳빛깔의 비둘기는 그대를 위한 훌륭한 선물이라네, 그리고 나무에 매다는 데에 쓰일 너의 사랑을 위한 교수형 밧줄 또한.”  -오스카 와일드, “샹송”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.-h -h5 -h ##.#....# #.. pym505 the Skirmisher #-hZ @############.#.##.# #.. Gnoll############.#..#.# #.# Health: 51/51 ========================############.##.#.# #.# Magic: 9/9========================############....#.# #.# AC: 4Str: 10#################.# #.# EV: 15Int: 8############......# #.# SH: 0Dex: 30 -hZ g################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 .........).....'@...#.#....#....# Noise: ---------  Time: 2809.6 (0.0) ################....#.#.##.###### d) +4 hand cannon (drain)#######....#.#..#.#..... Fire: d) +4 hand cannon (drain) #######....#.##.#.####..############....#.# #..#################.# #.. ############......# ### ############.###### # #.#....# # It is a scroll of enchant weapon.  Your +3 hand cannon of draining glows red for a moment. -h= _c -> w - 2 scrolls of enchant weapon  You feel agile. _c - a +6 ring of dexterity (worn)  You feel agile.-h D10.1 (0.5-hb -h   Your +3 hand cannon of draining glows red for a moment. _c -> w - 2 scrolls of enchant weapon  You feel agile. _c - a +6 ring of dexterity (worn)  You feel agile. -h )_e - a +6 ring of dexterity (worn).h.h<Read which item? Scrolls  a - a scroll of enchant armouri - 2 scrolls of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon .h S - a scroll of silence [!] read|quaff|evoke[?] describe selected/h\/hʪ/hK##.#....# #.. pym505 the Skirmisher #############.#.##.# #.. Gnoll############.#..#.# #.# Health: 51/51 ========================/hq############.##.#.# #.# Magic: 9/9========================############....#.# #.# AC: 4Str: 10#################.# #.# EV: 15Int: 8############......# #.# SH: 0Dex: 30 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 .........).....'@...#.#....#....# Noise: ---------  Time: 2810.1 (0.0) ################....#.#.##.###### d) +4 hand cannon (drain)#######....#.#..#.#..... Fire: d) +4 hand cannon (drain) #######....#.##.#.####..############....#.# #..#################.# #../hX ############......# ### ############.###### # #.#....# # Your +3 hand cannon of draining glows red for a moment. _c -> w - 2 scrolls of enchant weapon  You feel agile. _c - a +6 ring of dexterity (worn)  You feel agile. _e - a +6 ring of dexterity (worn)/h/hڳ}Enchant which weapon? Hand Weapons /hŴ d - a +4 hand cannon of draining (weapon)  a - a +0 shortbow of freezing[?] describe selected/hQ/h./hǸ<##.#....# #.. pym505 the Skirmisher #############.#.##.# #.. Gnoll/h˹############.#..#.# #.# Health: 51/51 ========================############.##.#.# #.# Magic: 9/9========================############....#.# #.# AC: 4Str: 10#################.# #.# EV: 15Int: 8############......# #.# SH: 0Dex: 30 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 .........).....'@...#.#....#....# Noise: ---------  Time: 2810.1 (0.0) /hJ################....#.#.##.###### d) +4 hand cannon (drain)#######....#.#..#.#..... Fire: d) +4 hand cannon (drain) #######....#.##.#.####..############....#.# #..#################.# #.. ############......# ### ############.###### # #.#....# # Your +3 hand cannon of draining glows red for a moment. _c -> w - 2 scrolls of enchant weapon  /hYou feel agile. _c - a +6 ring of dexterity (worn)  You feel agile. _e - a +6 ring of dexterity (worn)/hc  As you read the scroll of enchant weapon, it crumbles to dust./hjd1.1 (155/h /hM _Your +4 hand cannon of draining glows red for a moment.0hI%0h&URead which item? 0h'Scrolls  a - a scroll of enchant armouri - 2 scrolls of identify  r - a scroll of revelation  s - a scroll of butterflies  w - a scroll of enchant weapon  S - a scroll of silence [!] read|quaff|evoke[?] describe selected1hb1hPg1hk<##.#....# #.. pym505 the Skirmisher #############.#.##.# #.. Gnoll1hl############.#..#.# #.# Health: 51/51 ========================############.##.#.# #.# Magic: 9/9========================############....#.# #.# AC: 4Str: 10#################.# #.# EV: 15Int: 8############......# #.# SH: 01h m Dex: 30 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 .........).....'@...#.#....#....# Noise: ---------  Time: 2811.1 (0.0) ################....#.#.##.###### d) +5 hand cannon (drain)1hm#######....#.#..#.#..... Fire: d) +5 hand cannon (drain) #######....#.##.#.####..############....#.# #..#################.# #.. ############......# ### ############.###### #1h"n #.#....# # You feel agile. _c - a +6 ring of dexterity (worn)  You feel agile. _e - a +6 ring of dexterity (worn)  As you read the scroll of enchant weapon, it crumbles to dust. _Your +4 hand cannon of draining glows red for a moment.1hCo1hp}Enchant which weapon? Hand Weapons 1h(q d - a +5 hand cannon of draining (weapon)  a - a +0 shortbow of freezing[?] describe selected1hW 1h.] 1hb ##.#....# #.. pym505 the Skirmisher #############.#.##.# #.. Gnoll############.#..#.# #.# Health: 51/51 ========================############.##.#.# #.# Magic: 9/9========================1hb ############....#.# #.# AC: 4Str: 10#################.# #.# EV: 15Int: 8############......# #.# SH: 0Dex: 30 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 .........).....'@...#.#....#....# Noise: ---------  Time: 2811.1 (0.0) ################....#.#.##.###### d) +5 hand cannon (drain)1hc #######....#.#..#.#..... Fire: d) +5 hand cannon (drain) #######....#.##.#.####..############....#.# #..#################.# #.. ############......# ### ############.###### # #.#....# # You feel agile. _c - a +6 ring of dexterity (worn)  You feel agile. _e - a +6 ring of dexterity (worn)  1h)d |As you read the scroll of enchant weapon, it crumbles to dust. _Your +4 hand cannon of draining glows red for a moment.1hUj c  As you read the scroll of enchant weapon, it crumbles to dust.1h)k d2.1 (1661hn 1hqp M _Your +5 hand cannon of draining glows red for a moment.2h2h$2hRead which item? Scrolls  a - a scroll of enchant armouri - 2 scrolls of identify  r - a scroll of revelation  s - a scroll of butterflies 2h S - a scroll of silence [!] read|quaff|evoke[?] describe selected3h~3h3hw##.#....# #.. pym505 the Skirmisher #3h############.#.##.# #.. Gnoll############.#..#.# #.# Health: 51/51 ========================############.##.#.# #.# Magic: 9/9========================############....#.# #.# AC: 4Str: 10#################.# #.# EV: 15Int: 8############......# #.# SH: 03hDex: 30 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 .........).....'@...#.#....#....# Noise: ---------  Time: 2812.1 (0.0) ################....#.#.##.###### d) +6 hand cannon (drain)#######....#.#..#.#..... Fire: d) +6 hand cannon (drain) 3h #######....#.##.#.####..############....#.# #..#################.# #.. ############......# ### ############.###### # #.#....# # You feel agile. _e - a +6 ring of dexterity (worn)  3hAs you read the scroll of enchant weapon, it crumbles to dust. _Your +4 hand cannon of draining glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +5 hand cannon of draining glows red for a moment.3hĉ3hVIdentify which item? (\ to view known items) Potions (select first with !)  d - 2 puce potions 3h f - 3 murky blue potions  j - a blue potion  k - a fizzy red potion  l - a murky golden potion  n - a viscous white potion[?] describe selected3hn3h3h6#3h'#.#....# #.. pym505 the Skirmisher #############.#.##.# #.. Gnoll############.#..#.# #.# Health: 51/51 ========================############.##.#.# #.# Magic: 9/9========================############....#.# #.# AC: 43hStr: 10#################.# #.# EV: 15Int: 8############......# #.# SH: 0Dex: 30 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 3h.........).....'@...#.#....#....# Noise: ---------  Time: 2812.1 (0.0) ################....#.#.##.###### d) +6 hand cannon (drain)#######....#.#..#.#..... Fire: d) +6 hand cannon (drain) #######....#.##.#.####..3h############....#.# #..#################.# #.. ############......# ### ############.###### # #.#....# #3h You feel agile. _e - a +6 ring of dexterity (worn)  As you read the scroll of enchant weapon, it crumbles to dust. _Your +4 hand cannon of draining glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +5 hand cannon of draining glows red for a moment.3h!]  As you read the scroll of identify, it crumbles to dust.3hb+3.1 (13h3h 3hS_d -> w - 2 potions of heal wounds3hƐ3h>Read which item? Scrolls  a - a scroll of enchant armouri - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  S - a scroll of silence 3h[!] read|quaff|evoke[?] describe selected4h/U4hz\4hc##.#....# #.. pym505 the Skirmisher #4hdw############.#.##.# #.. Gnoll############.#..#.# #.# Health: 51/51 ========================############.##.#.# #.# Magic: 9/9========================############....#.# #.# AC: 4Str: 10#################.# #.# EV: 15Int: 84he############......# #.# SH: 0Dex: 30 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 .........).....'@...#.#....#....# Noise: ---------  Time: 2813.1 (0.0) ################....#.#.##.###### d) +6 hand cannon (drain)4hf#######....#.#..#.#..... Fire: d) +6 hand cannon (drain) #######....#.##.#.####..############....#.# #..#################.# #.. ############......# ### ############.###### #4hgg #.#....# # As you read the scroll of enchant weapon, it crumbles to dust. _Your +4 hand cannon of draining glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +5 hand cannon of draining glows red for a moment.  As you read the scroll of identify, it crumbles to dust. 4hqhL_d -> w - 2 potions of heal wounds4hbj4hl-Identify which item? (\ to view known items) Potions (select first with !)  f - 3 murky blue potions  j - a blue potion 4hm k - a fizzy red potion  l - a murky golden potion  n - a viscous white potion[?] describe selected4hJ54hA64h=4h~D<##.#....# #.. pym505 the Skirmisher #############.#.##.# #.. Gnoll4h&EO############.#..#.# #.# Health: 51/51 ========================############.##.#.# #.# Magic: 9/9========================############....#.# #.# AC: 4Str: 104hE#################.# #.# EV: 15Int: 8############......# #.# SH: 0Dex: 30 4hF################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 .........).....'@...#.#....#....# Noise: ---------  Time: 2813.1 (0.0) ################....#.#.##.###### d) +6 hand cannon (drain)#######....#.#..#.#..... Fire: d) +6 hand cannon (drain) #######....#.##.#.####..4h:GZ############....#.# #..#################.# #.. ############......# ### ############.###### #4hG# #.#....# # As you read the scroll of enchant weapon, it crumbles to dust. _Your +4 hand cannon of draining glows red for a moment.  4hH As you read the scroll of enchant weapon, it crumbles to dust. _Your +5 hand cannon of draining glows red for a moment.  As you read the scroll of identify, it crumbles to dust. _d -> w - 2 potions of heal wounds4hT]  As you read the scroll of identify, it crumbles to dust.4hU+4.1 (14hY4hw[Y _f -> L - 3 potions of lignification4h 4h URead which item? 4h; MScrolls  a - a scroll of enchant armour4hۤ ~r - a scroll of revelation  s - a scroll of butterflies  S - a scroll of silence 4h [!] read|quaff|evoke[?] describe selected5hA5hB5hR5hf##.#....# #.. pym505 the Skirmisher #5hf;############.#.##.# #.. Gnoll############.#..#.# #.# Health: 51/51 ========================5hPgX############.##.#.# #.# Magic: 9/9========================############....#.# #.# AC: 45hgStr: 10#################.# #.# EV: 15Int: 85hkh############......# #.# SH: 0Dex: 30 5hh################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 5hi!.........).....'@...#.#....#....# Noise: ---------  Time: 2814.1 (0.0) 5h$j################....#.#.##.###### d) +6 hand cannon (drain)#######....#.#..#.#..... Fire: d) +6 hand cannon (drain) 5hj#######....#.##.#.####..############....#.# #..#################.# #.. ############......# ### ############.###### # #.#....# # As you read the scroll of enchant weapon, it crumbles to dust. _Your +5 hand cannon of draining glows red for a moment.  5hskAs you read the scroll of identify, it crumbles to dust. _d -> w - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _f -> L - 3 potions of lignification5hoP  Okay, then.5h+p5ht5hz. _5h [?25h[?0c 5h J Search for what [Enter for "."]? 6hx [?25l[?1c6h-6h$6h16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 robe (1 further duplicate)  b - [D:2] a +2 vampiric scythec - [D:2] a +0 leather armour (1 further duplicate)  d - [D:2] a stone staircase leading down  e - [D:2] a hand axe  f - [D:2] an escape hatch in the floor  6hFg - [D:2] a stone staircase leading up  h - [D:2] an escape hatch in the ceiling  i - [D:2] 3 stones  j - [D:2] a +0 club  k - [D:2] a stone staircase leading down  l - [D:2] a stone staircase leading up  m - [D:2] a stone staircase leading down  n - [D:2] a stone staircase leading up  6h:o - [D:2] a +0 scale mail  p - [D:2] a +0 short sword6hhb 6hjc 6hg 6hl 6#6h,m #.#....# #.. pym505 the Skirmisher #############.#.##.# #.. Gnoll############.#..#.# #.# Health: 51/51 ========================############.##.#.# #.# Magic: 9/9========================6hm >############....#.# #.# AC: 4Str: 10#################.# #.# EV: 15Int: 8############......# #.# SH: 0Dex: 30 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 6hcn .........).....'@...#.#....#....# Noise: ---------  Time: 2814.1 (0.0) ################....#.#.##.###### d) +6 hand cannon (drain)#######....#.#..#.#..... Fire: d) +6 hand cannon (drain) #######....#.##.#.####..############....#.# #..#################.# #.. ############......# ###6hn  ############.###### # #.#....# # As you read the scroll of identify, it crumbles to dust. _d -> w - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. 6heo _f -> L - 3 potions of lignification _Okay, then.Search for what [Enter for "."]? .6h} 6h6~ 6h4 6h . _7h [?25h[?0c7hqP  Search for what [Enter for "."]? 7h2 [?25l[?1c8h met8h 8h78hX _Can't find anything matching that.8hT 8hU 8hx[ 8h,] F _Unknown command.9hM9h39h9h9h9h 9h47_Done exploring.9hx9h֤39hϱ9hٵ,9hE _Done exploring.9h 9h Read which item? Scrolls  a - a scroll of enchant armour9h [r - a scroll of revelation  s - a scroll of butterflies  S - a scroll of silence [!] read|quaff|evoke[?] describe selected:h:hT:h##.#....# #.. pym505 the Skirmisher #:hI############.#.##.# #.. Gnoll############.#..#.# #.# Health: 51/51 ========================############.##.#.# #.# Magic: 9/9========================:h############....#.# #.# AC: 4Str: 10#################.# #.# EV: 15Int: 8############......# #.# SH: 0:h`MDex: 30 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 .........).....'@...#.#....#....# Noise: ---------  Time: 2814.1 (0.0) :h################....#.#.##.###### d) +6 hand cannon (drain)#######....#.#..#.#..... Fire: d) +6 hand cannon (drain) :h#######....#.##.#.####..############....#.# #..#################.# #.. ############......# ### ############.###### # :h#.#....# #  _Search for what [Enter for "."]? .  Search for what [Enter for "."]? met :h_Can't find anything matching that. _Unknown command. _Done exploring. _Done exploring.:h  :hu J Okay, then.:h :h :hk. _:h 4:h= :ht F _Unknown command.:h 3:h3 :h\ J:h [ _Done exploring.:h :h :h H _No target in view!;h3;h;h-4;hn0;hH6[ _Done exploring.;h7;h:;hv<H _No target in view!;hw;hӒ;hʓ;h;h;h;h$ ;hU_Done exploring.;h;h0Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!;hm;h3;h4;h;hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.;h;h;h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!;hD3;h\;ho4;hж;hGNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.;h};h;hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!;h!;h";h5$;hK;hN;h0T;h^6No target in view!;h^}Done exploring.No target in view!Done exploring.No target in view!Done exploring.;h_;h0e;hg Done exploring.;h&h}No target in view!Done exploring.No target in view!Done exploring.No target in view!;h];h;h);h,;h;hp;h"No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.;h;h;hTRDone exploring.No target in view!Done exploring.;h/KNo target in view!Done exploring.No target in view!;h ;h ?Inventory: 6/52 gear slots Hand Weapons (go to first with ))  d - a +6 hand cannon of draining (weapon)  a - a +0 shortbow of freezing ;hZ Armour (go to first with [)  b - a +1 leather armour (worn) Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)  e - a +6 ring of dexterity (worn)f - a ring of resist corrosion Wands (go to first with /)c - a wand of iceblast (1) Scrolls (go to first with ?)a - a scroll of enchant armour  r - a scroll of revelation  s - a scroll of butterflies  S - a scroll of silence Potions (go to first with !)  w - 2 potions of heal woundsm - a potion of might ;hP j L - 3 potions of lignification  j - a blue potion  k - a fizzy red potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=h=h=hX##.#....# #.. pym505 the Skirmisher #=hX@############.#.##.# #.. Gnoll############.#..#.# #.# Health: 51/51 ========================############.##.#.# #.# Magic: 9/9========================############....#.# #.# AC: 4Str: 10#################.# #.# EV: 15Int: 8############......# #.# SH: 0Dex: 30 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 =h].........).....'@...#.#....#....# Noise: ---------  Time: 2814.1 (0.0) ################....#.#.##.###### d) +6 hand cannon (drain)#######....#.#..#.#..... Fire: d) +6 hand cannon (drain) #######....#.##.#.####..############....#.# #..#################.# #.. ############......# ### ############.###### # #.#....# #  _Done exploring. =h_No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!=h=h,=h=hC=h =h; Where to? (Tab - D:2, ? - help)  D - Dungeon =h1 =h ##.#....# #.. pym505 the Skirmisher #############.#.##.# #.. Gnoll############.#..#.# #.# Health: 51/51 =========================hP ############.##.#.# #.# Magic: 9/9========================############....#.# #.# AC: 4Str: 10#################.# #.# EV: 15Int: 8############......# #.# SH: 0Dex: 30 ################....#.#########.# XL:  6 Next: 51% Place: Dungeon:2 =h b.........).....'@...#.#....#....# Noise: ---------  Time: 2814.1 (0.0) ################....#.#.##.###### d) +6 hand cannon (drain)#######....#.#..#.#..... Fire: d) +6 hand cannon (drain) #######....#.##.#.####..############....#.# #..#################.# #.. ############......# ### ############.###### #=hǼ  #.#....# #  _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!=hZ =h =h =h =h $ _=h =h No target in view!Done exploring.No target in view!Done exploring. _No target in view!  There is an open door here.=h| =h  _=h# =h@ =hk =h =h =h =h =h =h =h= =hZ =h =h =h =h& ,=h =h =hM =h =hG =hz  Things that are here:  a +2 vampiric scythe; a +0 robe=h =hf  _=h3 =hc =h_ =h =h =h[ =hq =h =h =h =h =h( =h =h\ =hu =h  =h =h( =h2 =h =h =h8 =ha =h =h =h $ =h$ =h{% =h& =h( =h) =hW* =h* =h9. =h. =h~/ =h 0 =h2 =h3 =h 4 =h4 =h7 =hU8 =h8 =hr9 =hI< =h > =h> =h-? =hkB =h)C =hC =hID =h$G =hG =hUH =hH =hK =hL =hCM =hM =hvP =h|Q ,=hR =hT =hU =hV =hV =h?Y =h Z =hZ ,=h] =h.^ =h^ =hG_ =hb =hb =h%c =hc =h0f =hf =hNg =hg =hj =h{k =h l =hl =h4o =ho =hp =h+q =hs =hQt =ht =hqu =hw =hx =h#y =hy =h| =h| =h8} =h} =h =hʀ =h^ ,=h =hЄ =hy ,=h =h =hB ,=h =h =hC ,=h =h =hO =hܑ =h =hє =hf =h =h =h =h{ =h =h= =h =h =hB =hʡ =h =h[ ,=hݥ =h =hX =h =h =hy =h! =h =hF =hG =h ,=h =h =h3 =h =h- =h =h ,=h =h3 =h¸ =hP =h =hϻ ,=ha =h =h =hA =hͿ =h& =h =h_ =h =h =h =h\ ,=h =hp =h =h =ho =h =h ,=h =h =h2 =h =h =h? =h =hX =h. =h =hf =h =h =hv =h ,=h_ =h =h ,=h =hM =h =hw =h8 =h =hX =h =h =hY =h ,=h =h =h+ =h =h =hJ =h =he =h$ =h =h ,=h< =h =hs ,=h =h =h =h0 =h =h =h ,=h( =h =hH =h =h| =h4 =h ,=h =h =h= ,=hG =h =hh =h =h =h6 =h =hU =h =hq =h =h =h6 =h =hg =h =h =h'=h=hS=h/=h8=h=hx=hl=hk=h=h=hx=h =h, =h =h =h =h[ =h =h:=hN=h=hz=h=h=h.=h=h=h=h=h=h=h)=h=hO=h>=hp=h=h=h Y  There is a stone staircase leading down here.=h!=h"=h#$ _=hn$=hD3=h#=h=h=h=h+   =hY)#>#..##.##.# #.#...#.# # #..........# #.#...#.# #######.###.#.. #.##.####.# #..............### #.=h##.#.....# #.###.#..#.......### ##.###.#### #.###.#|#...####.##.. #.## ##.## #.##........####.# .## ##.# #.##..#.#.....##. #.## ##.## #.##@.#.....#........902.6 (88.=h5).###.## #...........#.##.##.##.#.## ###...##.#.......###.## #......#.##.#.####.### #.......).....# #.## #......^###.######.##=h! #.......#...... #......##......###...#......##......###.#. _You climb downwards.=h=h>=h}a _There is a stone staircase leading up here.>h>h>hC>hK,0.0)>h^>h>h[ _Done exploring.>h>h}>h >h:_No target in view!>hu 3>h^v >h 4>hw >h [ _Done exploring.>h >h0 >h  >h B_No target in view!>ht >h >h >h 4>h >h [ _Done exploring.>h! >h& >h( Done exploring>h) .No target in view!Done exploring.No target in view!Done exploring.No target in view!>h0 >h >h >hů >hұ >h >h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.>h. >h >hv 9Done exploring.No target in view!>h dDone exploring.No target in view!Done exploring.No target in view!>h >hf >h >h( >h)* >h, >h1 hNo target in view!Done exploring.No target in view!>h2 iDone exploring.No target in view!Done exploring.>h6 >h9 Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!>h^ 3>h >h 4>h >h No target in view!Done exploring.No target in view!Done exploring.No target in view!>h# 7Done exploring.>h >hŲ kDone exploring.No target in view!Done exploring.No target in view!>hM 2Done exploring.No target in view!>h( >h >h >h_ >hZ! >h# >h( No target in view!Done exploring.No target in view!Done exploring.>h( 2No target in view!Done exploring.>h0) >h), >hV- kDone exploring.No target in view!Done exploring.No target in view!>h- 2Done exploring.No target in view!>h >h >h< >h >h̟ >hz >h hNo target in view!Done exploring.No target in view!>h+ KDone exploring.No target in view!Done exploring.>h >h >h kDone exploring.No target in view!Done exploring.No target in view!>h= 2Done exploring.No target in view!?h+[?25h[?0cNo target in view!?hDone exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "met", or ? for help]? ?h# [?25l[?1c?h8"?h"?h%&?hN'X _Can't find anything matching that.@hH[?25h[?0c @h[ Search for what [Enter for "met", or ? for help]? @h%S [?25l[?1c@hfW@h Y14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] @hYResults at your position ([,] to cycle)  a - [right here] a stone staircase leading up Results elsewhere ([,] to cycle)  b - [D:3] a staff of earthc - [D:3] a +0 club (1 further duplicate)  d - [D:3] a shaft  e - [D:3] a stone staircase leading down  f - [D:3] 4 boomerangs  g - [D:3] a stone staircase leading down  h - [D:3] a stone staircase leading up  i - [D:3] an inkwell talisman  j - [D:3] a quarterstaff  @h(Zk - [D:3] a stone staircase leading up  l - [D:3] a +0 leather armour  m - [D:3] a +0 short sword  n - [D:3] a stone staircase leading downAh=AhBAh9G#>#..##.##.# #.#...#.# #. pym505 the Skirmisher#..........# #.#...#.# #. Gnoll######.##########.#...#.# #. Health: 51/51 ========================##.####.# #..............### #. Magic: 9/9========================##.#.....# #.###.#..#.......#### AC: 4AhHStr: 10 ##.###.#### #.###.#|#...####.##.. EV: 15Int: 8 #.## ##.## #.##........####.##.# SH: 0Dex: 30 .## ##.# #.##..#.#.....##.##.# XL:  6 Next: 51% Place: Dungeon:3 #.## ##.## #.##@.#.....#........ Noise: ---------  Time: 2902.6 (0.0) ##.###.## #...........#.##.##.# d) +6 hand cannon (drain)##.#.## ###...##.#.......#... Fire: d) +6 hand cannon (drain) ##.## #......#.##.#.####...####.......).....# #.###......^###.######.## #hMI9;49m.......#............ #......##......###... #......##......###.#.  _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "met", or ? for help]? _Can't find anything matching that.  Search for what [Enter for "met", or ? for help]? .AhOAhsPAheSAhuT. _AhAhWhere to? (Tab - D:3, ? - help)  D - Dungeon Ah=AhO$#>#..##.##.# #.#...#.# #. pym505 the Skirmisher#..........# #.#...#.# #. Gnoll######.##########.#...#.# #. Health: 51/51 ========================##.####.# #..............### #. Magic: 9/9Ah%========================##.#.....# #.###.#..#.......#### AC: 4Str: 10 ##.###.#### #.###.#|#...####.##.. EV: 15Int: 8 #.## ##.## #.##........####.##.# SH: 0Dex: 30 .## ##.# #.##..#.#.....##.##.# XL:  6 Next: 51% Place: Dungeon:3 #.## ##.## #.##@.#.....#........ Noise: ---------  Time: 2902.6 (0.0) ##.###.## #...........#.##.##.# d) +6 hand cannon (drain)##.#.## ###...##.#.......#... Fire: d) +6 hand cannon (drain) ##.## #......#.Ah&[33m##.#.####...####.......).....# #.###......^###.######.## #.......#............ #......##......###... #......##......###.#.  _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "met", or ? for help]? _Can't find anything matching that. _Search for what [Enter for "met", or ? for help]? .Ah'Ah-Ah+/Ah/$ _Ah(2Ah43Ah4Ah95Ah5Ah7AhJ9Ah9Aha:Ah=c  You see here a staff of earth.Ah>Ahm? _Ah0@AhCBAhpCAhCAhDAh[FAhWGAhGAhyHAhIAhJAh[KAhKAhCMAhNAhNAh2OAhPAhzQAhRAhRAhSAhUAhUAhVAheWAhPXAhXAhsYAhtZAh5[Ah[AhF\Ah8]Ah]Ah^Ah_Ah_Ah`AhKaAhaAh8cAh dAhdAhAeAhSfAhQgAh hAhhAhiAhjAhhkAhkAhmAhnAhnAh^oAh@pAhpAhyq,AhrAh^sAhsAhttAhuAhuAhbvAhvAhtwAh=xAhxAhHyAhyAhzAhI{,AhU|Ah }Ah},AhY  There is a stone staircase leading down here.AhAhAhj$ _AhAhT;4Ah,AhAh"{ ............#.# #.##.)........## ..# ###............# #... Ah#w..............####.#.... .#..............#. ..... .##.###...##..... ...... .........## ...##...... .......## ###......... ......##..###...@....... 29.1 (26.5) .#........... #............>........#. ........................ ...##............ #..#.............##..... ##......................  #####.................. ##.............. _You climb downwards.Ah$Ah'Ah(a _There is a stone staircase leading up here.Ah Ah Ahv Ah AhF Ah $ _Ahe Ahd Ah 7.. AhP ..........#.# #.# .)........## ..## #....# ####...##...####.#.....#.............#... #.###...##..............## #...###Ah .## ###...30.1 (1.0)...##..###...< ...>#..).. .##.Ah .. .##.. ..............# ####....Ah Ah4 +1.1 (2Ah Aha < _Found a war axe.Ah Ah5! Ah"  AhX# B_No target in view!Bh&BhT(BhF)Bh/Bh7Bh ;: _Bh%@BhCBhMDBhEBhGBhIBh,JBhJBhLBhIOBhVQBhRBhSBhVTBh5[Bh]Bh^BhE`BhaBhcBh:dBhdBhciBhkBhSlBhlBhnBh/qBhqBhrBhtBhvBhWxBhyBh{BhP|Bh|BhsBhBhBhBh:Bh BhBhǐBh:BhBhBh>Bh/BhKBhޞ'Bh ....h....  .........  ........# .. #.......## ... ##....$..### .#....Bh (.#...... #(#..... # (##......#########...###.......#Bh&#.#.....##.####.##.......##.#.....## # (   +0 spear (polearm, wandering).# ####...## h   jackal (asleep)####.#.....## ....Bhp@#.........#Bh041.1 (10.0)BhߣBhN(.(BhzBhort sword (Bh,2.1 (11BhWBh _A jackal comes into view. _You see here 13 gold pieces.  You shoot a slug. The slug hits the jackal!!BhrV.(((((Bhd((BhY  You kill the jackal!BhD Bh)O....$Bh*.#......(○BhV.R======3.6 (1.5)Bh2;○Bh>48 _You hear a shout! You hear a bark!Bh=Bhh>Bhq?BhUBBhH& BhHMh○.....h   jackal (wandering)..You now have 262 gold pieces (gained 13).Bh0J(0.0BhLh  A jackal comes into view.BhFR.hg°g   goblinBhRBhTL------4.6 (1BhdX:°BhZr _A goblin comes into view. It is wielding a +0 club.You shoot a slug. The slug hits the jackal!!Bh2uv.(((((°Bhusg   goblinBhBhBh9..g..Bh(.☼.( 2 dancing weapons (1 wandering)BhӴl2======6.1 (1.5Bh:☼Bh߾?  Bh}......... ......... .......g# ..  #.......## ...  ##....$..###...  (#.............  (.#.....☼.......  Bhz#(#.....@....... # (##............. #.............. ....###.......# .....##.####.## #.#.....## # # ####...## ....##  _You kill the jackal!BhT^ ......... ......... BhNU.......g# ..  #.......## ...  ##....$..###...  (#.............  (.#.....☼.......  #(#.....@.......  (##............. #.............. ....###.......#BhV.....##.####.###.#.....## # # ####...## ...Bhc^3☼Bh_BhcBh%kZ ((((Bhkj((( _A goblin is nearby!Bhz  You shoot a slug. The slug closely misses the goblin.BhlBhBh)..Bh..g..(○☼(Bh(7.6BhxQ○☼Bh> _You hear a bark! You hear an angry hiss.Bh"} ......... ......... ........# ..  Bh#.......## ...  ##....$g.###...  .#.............  ((#.....○☼......  #(#.....@....... # (##............. #.............. ....###.......# .....##.####.## #.#.....## # # ####...## ....##  Bhe` , Bha ......... ......... ........# ..  #.......## ...  ##....$g.###...  Bh_b .#.............  ((#.....○☼......  #(#.....@.......  (##............. #.............. BhZc "....###.......#.....##.####.###.#.....## # # ####...## ...Bh1k C○☼Bh2l Bhp :☼BhQx ` (((((Bhx d(( _A goblin is nearby!Bh Bh z  You shoot a slug. The slug closely misses the goblin.Bh| Bh Bhѻ 5....Bh .(g...h°○°( 3 dancing weapons (1 wandering)h   jackalg   goblinBh -9.0 (1.4Bh\ U°°Bh q  ......... ......... Bh ........# ..  #.......## ...  ##....$..###...  (#.....g...h...  ((#.....°○......  #(#....°@....... # (##............. #.............. ....###.......# Bh. .....##.####.## #.#.....## # # ####...## ....##  _A jackal comes into view.Bh7\ D ......... ......... ........# ..  #.......## ...  BhH] ##....$..###...  (#.....g...h...  ((#.....°○......  #(#....°@.......  (##............. #.............. ....###.......#.....##.####.###.#.....## # # ####...## ....## Bh^b W°○°Bh4c BhBh E○°Bhr (○°(Bhs  _There are monsters nearby!You shoot a slug. The slug hits the goblin.Bhg ,Bh Bh (.....g°h.Bh ○The goblin is moderately wounded.50.6 (1.6Bhܲ X°○Bhϸ l  ......... .........Bhֹ H ........# ..  #.......## ...  ##....$..###...  (#.............  ((#.....g°h.....  #(#.....@....... # (##....○........ Bh (#.............. ....###.......# .....##.####.## #.#.....## # # ####...## ....##  _The goblin closely misses you.BhiP^ ......... ......... BheQ........# ..  #.......## ...  ##....$..###...  (#.............  Bh&R)((#.....g°h.....  #(#.....@.......  (##....○........ #.............. ....###.......#BhR.....##.####.###.#.....## # # ####...## ....## Bh_[6°Bh^\BhdX°○BhlH (Bhm(((((( _There are monsters nearby!BhBhG2 ..Bh k....○g..h°BhjYou shoot a slug. The slug barely misses the goblin.Bh.-2.1 (1.5BhK"○Bh4°BhA  ......... ......... ........# .. Bh #.......## ...  ##....$..###...  (#.............  ((#....○g.......  #(#.....@h...... # (##....°........ #.............. ....###.......# .....##.####.## #.#.....## # Bht# ####...## ....##  _The goblin barely misses you. The jackal misses you.ChM ......... ......... ........# ..  ChN#.......## ...  ##....$..###...  (#.............  ((#....○g....... Ch@ #(#.....@h......  (##....°........ #.............. ChL....###.......#.....##.####.###.#.....## # # ####...## ....## Ch(ChCh$:○ChA _There are monsters nearby!You shoot a slug. The slug hits the goblin!!ChPGm○)°Chw& Ch?k°☼You kill the goblin!Ch(3.6Cht!°Ch °ChO& Ch ......... ......... ........# ..  #.......## ...  ##....$..###...  (#.............  ((#....°).......  Ch|#(#.....@h...... # (##....°☼....... #.............. ....###.......# .....##.####.## #.#.....## # # ####...## ....##  _The jackal misses you. x2Chv2 ......... ......... ........# ..  #.......## ...  ##....$..###...  (#.............  ((#....°).......  Ch 4_#(#.....@h......  (##....°☼....... #.............. ....###.......#.....##.####.###.#.....## # # ####...## ...Ch9;°°Ch6:Chy?A°☼ChBT °(((((((° _A jackal is nearby!Ch*~ .○h.......○You shoot a slug. The slug completely misses the jackal.Ch~-5.2 (1.6Ch <○Ch _The jackal closely misses you. The jackal barely misses you.Ch ......... ......... ........# ..  #.......## ...  ##....$..###...  ChӢ(#.............  ((#.....○.......  #(#.....@h...... # (##.....○....... #.............. ....###.......# .....##.####.## #.#.....## # # ####...## ....##  ChB5 ......... ......... ........# .. Ch@6 #.......## ...  ##....$..###...  (#.............  ((#.....○.......  Ch62#(#.....@h......  (##.....○....... #.............. Ch7....###.......#.....##.####.###.#.....## # Ch8# ####...## ...Che@O○○ChJACh@F<○Ch`]% Ch ^{_A jackal is nearby!You shoot a slug. The slug hits the jackal!!Ch` ○Chra4.○Ch@○°.°Ch536.7 (1.5Chj○°°Ch$ ChG<_You kill the jackal!ChڰChвChlF○0.0ChChSb○°°Ch ○°° _Key pressed, stopping explore.ChChA°°Chi _There's something in the way.ChRChChi:○ChCh-°°ChCh@ ○° Ch8F_Key pressed, stopping explore.ChChl○°°ChW$ Chb_There's something in the way.ChCh$b○°°ChCh;°Ch;W ○° Chd_Key pressed, stopping explore.Ch $°ChLChKp _Key pressed, stopping explore.There's something in the wayCh.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.ChzChChX○°°Ch_ChA!A°°Chl)|○There's something in the way.Key pressed, stopping explorCh*e.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.Ch*Ch'/X○°°ChQ3iKey pressed, stopping explore.There's something in the way.Ch3Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Chu4Ch5Ch];j○°°Ch;Ch@A○°Ch>I○°There's something in the way.Key pressed, stopping explore.There's something in the wayChI|.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.ChJChOC○°ChSiKey pressed, stopping explore.There's something in the way.ChTKey pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.ChUChZ$○°Ch[4°Ch]Ch`;°Chh°There's something in the way.Key pressed, stopping explore.There's something in the wayChoi|.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.ChiChmnP○°Chr9Key pressed, stopping explorCh5se.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.ChsChGuCh_|b○°°Ch|ChGU○°Ch○°°There's something in the way.Ch=Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.Ch΋Chb○°°ChKey pressed, stopping explore.There's something in the way.Key pressed, stopping explore.Ch^sThere's something in the way.Key pressed, stopping explore.There's something in the way.ChChQChb○°°ChyCh6b○°°Ch○°° _There's something in the way.Key pressed, stopping explorChPe.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.ChCh|>○°ChKey pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the wayCh9t.Key pressed, stopping explore.There's something in the way.Ch(ChU○°Ch<Ch$X○°°Ch@°There's something in the way.Key pressed, stopping explore.There's something in the wayCh|.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.ChnChF○°°ChKey pressed, stopping explore.There's something in the way.Key pressed, stopping explore.ChsThere's something in the way.Key pressed, stopping explore.There's something in the way.ChMChCh;A○°ChCh<°Ch1○°There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explorChUe.There's something in the way.Key pressed, stopping explore.Ch`ChU○°Ch+iKey pressed, stopping explore.There's something in the way.ChKey pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.ChcChChdM°°Ch3Ch$ X○°°Chjl○° _There's something in the way.ChKey pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.ChCh^8○°Ch °ChKey pressed, stopping explore.There's something in the way.Key pressed, stopping explore.ChOsThere's something in the way.Key pressed, stopping explore.There's something in the way.ChCh Ch#U○°Ch$Chs)>○°Ch1{° _There's something in the way.Key pressed, stopping explorCho2e.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.Ch3Ch7!○Ch58*°Ch <Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Ch<ChH>ChC<○ChADChHP○°ChQ○°°There's something in the wayChQ.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.ChGRChWX○°°Ch/[^Key pressed, stopping explore.There's something in the wayCh[.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.ChX\Ch]Ch0cX○°°ChcChhl○°°Chp○°There's something in the way.Key pressed, stopping explorChzqe.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.ChrChv;°ChzKey pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the wayCh?{W.Key pressed, stopping explore.There's something in the way.Ch{Ch}ChX○°°ChcCh2N○°°Ch_°° _There's something in the way.Key pressed, stopping explorChe.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.ChChF○°°ChBKey pressed, stopping explore.There's something in the way.Key pressed, stopping explore.ChښsThere's something in the way.Key pressed, stopping explore.There's something in the way.ChmChĜCh<;°Ch=Chl○°°Ch○°°There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explorChUe.There's something in the way.Key pressed, stopping explore.ChJCh!°Ch]4°ChKey pressed, stopping explore.There's something in the way.Key pressed, stopping explorChO|e.There's something in the way.Key pressed, stopping explore.There's something in the way.ChCh ChX○°°Ch\ChU○°Chv○°There's something in the way.ChKey pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.ChiCh j○°°ChfKey pressed, stopping explore.There's something in the way.Key pressed, stopping explore.ChsThere's something in the way.Key pressed, stopping explore.There's something in the way.ChChChX○°°Ch>ChP○°°Ch,8○°Ch°There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.CheChOU°°ChKey pressed, stopping explore.There's something in the way.Key pressed, stopping explore.Ch'sThere's something in the way.Key pressed, stopping explore.There's something in the way.ChCh*Ch:○Ch8Ch F○°°Ch○°There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the wayCh0.Key pressed, stopping explore.ChChb○°°ChoKey pressed, stopping explore.There's something in the way.Key pressed, stopping explorCh|e.There's something in the way.Key pressed, stopping explore.There's something in the way.Ch&-Ch-Ch,/ChY2Ch3Ch4Ch6ChX7$ _Cho9Ch=ChUAChECChE,Ch9GChXIChN.#.........<........ ..... #.......... ..# ..ChO ##.......## ... (#####...------8.7 (2 #(#...... + .(#....°). # #(#............. ## .##.............#########..............( 4 dancing weapons.....###.......##.#.....##.####.## )##.#.....## ##ChU6.ChVJ------9.7 (3ChZCh\There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore. _There's something in the way. _Found a stone staircase leadCh]ing up.Chb((( 5 dancing weapons (1 wandering)Ch}c,60.7 (4ChZjChzT _You now have 269 gold pieces (gained 7).Ch{ChBChi _There's something in the way.ChCh؆Ch<0...ChChWChj _Key pressed, stopping explore.ChBChMChi _There's something in the way.ChǢChǣChChChǯCh[j _Key pressed, stopping explore.ChqCh^Chտi _There's something in the way.ChChChChChCh _There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.Ch,ChRChKey pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explorChMe.There's something in the way.ChCh ChChCh-There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.Ch^ChFChKey pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the wayCht.Key pressed, stopping explore.There's something in the way.ChChCh Ch Ch There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the wayCh N.Key pressed, stopping explore.Ch Chk Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Chz Chy Ch 4Cht Ch& There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.Ch' Ch+ Ch0 Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Key pressed, stopping explore.There's something in the way.Ch1 Ch3 Ch7 Ch < Ch2= Ch ChB ChH '#.~~~.#.## #~...~#..### #~._.~#..#ChI ##>. #~...~#..##..g.#.~~~.#..#.....#.....#..#......#...#...#.......#.#...##.....###............#?..........####.............###......##........# #..#####........###g   goblin (asleep)Ch;J + ##. ##.......# . .........### .###..#...###ChQ 4.7 (2  A goblin comes into view. It is wielding a +0 club.ChR +5.7 (3ChMV Ch2f } _Found a stone staircase leading down.  You shoot a slug. The slug hits the goblin!ChDi n)(((Ch X...☼Ch N======7.3 (1.6Ch <☼Ch J _You kill the goblin!Ch ICh Ch Ch BCh ,Ch# Ch ChU ,Ch ChC ##..#~._.~#..#...##>..#~...~#..#...#..).#.~~~.#..#........#.....#..#Ch n.........#...#...#.....#.#...##...°.#....###...........#.@..........####------......######........# #..#####........### ##. ##.........# .. .........### ... .###..#...### .##. ..#...#.....# . ...........###Ch K°3000.3 (3.0Ch J------1.3 (4Ch* ChF x ° _i - a scroll of identifyCh Ch; 9°Ch H _No target in view!Ch% Ch& Ch' ChA, Chx5 ...##>..#~...~#..#.#..).#.~~~.#..#ChP6 ......#.....#..#..#.#..#.#...##°.#....###..........#...####.Ch7 ....#0#####.# #..#####..##Ch7 W ##.# ##...# ..> .###.... .###..###.. ..#...#....Chk8 .# .. ..............### ...##..##ChA &.ChD +2.3 (1ChI ChZL  Ch7M 5_Found a stone staircase leading down.ChCh3ChChChBChB}.........#...........#...#...#.#...#..#....###........#.........####........Ch}...#...###......##........ #.@#####..### ##.# ##..# ..> .......###..#...###.##.....#...#.....# ...# ...........S   adder (wandering) ..... ..##...........#..# .S#............Chj&3ChCh_SS.Ch$4.3 (2Ch+Chf (((((Ch,E(( _The adder hisses angrily.Ch*Ch,ChZ4c○..SCh53....Ch6N======5.8 (1.5Ch =:○Ch? Ch@\_You shoot a slug. The slug closely misses the adder.Dh.u   ..........#...#...#  ...........#.#...## Dho0N ............#....###  ...................#  ...............  ...............  ...###..○...#  #.@# ##.#  ..>  ..S..  .##....Dh1  .# ......  .. ..##...  .# ..#.....   Dh    ..........#...#...#  ...........#.#...##  ............#....###  ...................#  ...............  ...............  DhI*...###..○...#  #.@# ##.#  ..>  ..S.. .##.... .# ......  .. ..##... .# ..#..... Dh@9○DhLDh:○Dh_ _An adder is nearby!You shoot a slug. The slug hits the adder!!Dh{○((†Dh J°○.DhZ 087.3Dhp ;°Dh I _You kill the adder!Dh( Dh) Dh/* DhP, Dh5. Dh0 BDh#2 Dh2 Dh3 Dh*4 Dh5 Dh6 DhF7 Dh: R  There is a stone staircase leading down here.Dh< Dh>=  _Dh= Dh? Dh@ Dh?A DhA DhD DhF Dh&G DhG DhH DhJ Dh'K DhK DhrM b  You see here an adder corpse.DhO DhP  _Dh#...... ......## #.....†...###.. ....... .......###...##.....#... .....# .........#....##.. .....#..........#.#......##...... .....#..........@..####..#.......------23.3 (16.0) .................### . Dhu .......).........# ##... ............##.... .##......... #.........# #..... ...............##...# #...... ...#.........  .#...#...## ..#.... .....  .###..>...#...###........  .#.....#†... ... Dh"z Dhz K------4.3 (17Dh~ Dh O _Found a stone staircase leading up.Dha Dh DhM ^ _No target in view!Dh Dh Dh J...>Dh ..†.........0.0)Dh8 Dh Dh֙ j _Key pressed, stopping explore.Dh Dhߝ Dh ^ _No target in view!Dh7 Dh Dh DhE Dhv Dh j _Key pressed, stopping explore.Dhh Dh Dh' ^ _No target in view!Dh Dh DhH Dh Dh DhK _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Dh# _No target in view!Key pressed, stopping explore.Dh^ Dh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!DhD AKey pressed, stopping explore.No target in view!Dh IDh Dh2 Dh $ _Dh ,Dh Dh ,Dh Dh Dh ,Dh Dh DhV ,Dh Dh; Dh ,Dh Dh Dh# Dh Dh Dh Dh Dhe Dh Dh8 Dh Dh7 Dh Dh DhX Dhy Dh Dh Dhg Dh Dh Dh Dhb Dh DhN Dhh Dh Dh4 Dh Dh Dhe Dh` Dh Dh Dhh Dh" DhB# Dh % DhV& Dh ( DhX) DhV+ Dh , DhX- Dh / Dh2 Dh4 Dh5 Dh6 Dh7 Dhz8 Dh9 Dh: Dh; Dh&= Dh#> Dh? DhB@ DhLA DhyB DhC DhE DhE DhF Dh_H Dh$V DhV DhX DhY DhZ Dh4\ Dh\ Dhu] Dhc .......).........#######....... ............##........##...... #.........# #......##..........Dhd ...# #......#...#... .#...#...###..#................ .###..>...#...###............. .#.....#†....# ####.....## ..###.#.....†.# ..........#37.3 (13.0)#....# #...#########.......## ##....####. ##(((##.Dhne ###  ### # ##(#(#.#.  ##.##...#.+ .#...#..#.....)  ####†....# J.##.#.#(#.((((((( 7 dancing weapons (2 polearms, 3…) ####......###..##(..##. ##...........#########.. ^........................###Dh f Dhj DhIs No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! Dht d_Key pressed, stopping explore.Dh(} Dh< Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.There's something in the way.Dh IDhɐ XDh.  _DhԦ Dh DhN Dh DhP Dh DhU Dh ,Dh_ Dh> ...).........#######...##........## ...#...# #......##...##...# #......#...# .Dh ...#...#...###..#...... ##..###..>...#...###....#.....#÷....######...##...###.##....†.# #.....#40.3 (3.0) ###.#....# ##...#########.......#  ###....####.## ##(((##....... #......## # ##(#(#(#Dh g ##.##...#.+ .#...#..#.....) ####†....# J.##.#.#.#(   +0 dagger (wandering) ####......###..##(..##  ###...#########  #^...###Dh Dh j _Key pressed, stopping explore.Dhz Dh Dh9 Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _There's something in the way. _Key pressed, stopping explore.There's something in the way.Dh IDh Dh, Dh $ _DhV Dh Dh Dh ,Dhl Dh] Dh Dh Dh Dh Dh Dh Dht Dh; Dh Dh Dh Dh Dh DhH Dh| Dh} DhI Dh Dh Dh, Dh Dh Dh Dh Dhj Dh Dh Dh] Dh Dh Dh5 Dhk Dh Dh Dhe Dh4 Dh Dh Dh< Dh Dh Dh Dh Dhy Dh< ,Dh DhN Dh3 ,Dh] Dh Dh ,Dh! Dhw# Dh1$ Dh$ Dh% Dh)  ...........#.# <.. .....#Dh*  .. #.. ...... ..###.. ......... ....#..  ....... ...##### #.#.....## #..##### ...#.##...## ###.######....##.....<..@.#####...>#.....57.3 (17.0) .......##........###.....†...###. ........#........###...##.....# ......#..........#....##.. ......#..........#.#......##.... Dh+ ......#.............####..# ..................### #..  ........).........  ....##.##........ DhY/ Dh/ ,8.3 (18Dh2 DhA8 Q _Found an escape hatch in the ceiling.Dh8 Dh; Dh&= H _No target in view!DhL DhjM DhN DhO DhfQ Dh R $ _DhT ,Dh`V ,Dh@W DhY Dho[ Dh\ Dh\ Dh] Dhb_ Dh` Dh` Dh]c Dhe Dhe DhHf Dhg DhZi Dhi Dhj Dhl Dhmp  #~.... J.......# ##..#~._Dh4q 8..# ##...#....##>..#~.............#..).#.~~. ..............##......... ......#...............# ......<................# ... #@........... ...###................ .....#............... Dh r #............#### #.#.....###### #..##### ...#.##...## ###.##### J   endoplasm (asleep)##.....<....#####...>#....##........###.....†...###........###...##.....#Dhw 264.3 (6.0)Dhx +5.3 (7Dh{ Dh _An endoplasm comes into view.You shoot a slug. The slug hits the endoplasm!!Dh a.((((((Dh KDh o.......°DhN N======6.9 (1.6Dh ;°Dh M _You kill the endoplasm!DhR 3Dh8 Dh| DhJ BDh Dh DhL Dh DhO R  There is an escape hatch in the ceiling here.DhV Dh  _Dh Dh Dh Dhl Dh# Dh5 Dh Dhi Dh Dh) Dh Dht Dh Dh Dh Dh> Dh Dh DhE Dh ,DhE Dh Dh` Dh Dh Dh DhN Dh Dh DhJ Dh Dh Dh Dh DhY Dh Dh& Dh Dhu Dh Dh` Dhp Dh Dh Dh: Dh  Dh Dh` Dh Dh Dh8 Dh Dh! Dh# Dhs$ Dh% Dh& Dhy+ BDhG, Dh- DhX. Dh. Dh=0 Dh<2 Dh2 Dh|3 Dh)6 R  There is a stone staircase leading down here.Dh7 Dh8  _Dh09 Dh; DhR= Dh= Dh> Dh@ Dh}B DhC DhC DhD DhF DhgG DhH DhH DhJ DhFK DhK DhL DhQN DhN DhO DhQ DhS Dh2T DhU DhV DhVX DhX ,Dh\ j Dh] ## ##.# ##@#------94.9 (28.0) ## ##.#.# .##### ##.#...#. ...#.## #.#.....#.# ......## #.#.~~~.#.## .......## ##.#~...~#..#...####..#~._.~#..# DhJ^ _#...#....##>..#~...~#..#..#..).#.~~~.#..#------Dh` Dhe j _Key pressed, stopping explore.Dhe Dhh DhCi H _No target in view!Dh~v _Dhw Dhox $ _Dhz ,DhP| Dh| ,Dh~ Dhn Dh Dh Dh DhV Dh ,Dh Dh Dh ,Dh Dh Dh, ,Dh DhY Dh ,Dh Dh Dh ,Dh Dhn Dh ,Dh DhТ Dhv ,Dh Dh? Dh ,Dht Dh Dh Dh Dh DhW Dh Dh Dh {## #.#.....#.# Dh C.## #.#.~~~.#.## ..## ##.#~...~#..# ...####..#~._.~#..# ....##>..#~...~#..# ....#..).#.~~~.#..# .........#.....#.. ..........#...#.. ...........#.#..@##107.9 (13 ............#....### .Dhs ..................# ................### ......................# ...###......##........# #### #..#####........## # ###.######........ #####...>#...........##Dh Dh Dh j _Key pressed, stopping explore.Dh\ DhC Dh  Dh! :_No target in view!Dh IDh Dh. Dh $ _Dh Dh, Dh DhR Dh Dhz Dh Dh Dhj Dh Dh- Dh Dh Dh DhN Dh Dh Dh Dh Dh/ Dh Dh( Dh Dh Dh< Dht Dh Dh Dh^ Dht DhM Dh ,Dhm Dh< Dh Dh Dh[ Dh Dh Dh@ Dh Dh Dh` Dh Dh Dh Dh; Dh Dh DhR Dh Dh DhC Dh Dh Dh Dh Dh Dhe Dh Dh Dh Dhf Dh Dh Dh Dh ,Dh Dh] Dh Dh Dh Dhv" Dh# Dh# Dh$ Dh& Dh& DhU' Dh( Dh* Dh + Dh+ Dh"- Dh. Dh Dh? Dh@ ,DhA DhE e........###  .........##  ........# ###  ......## ##.#  ...#.#####..##  DhE ..##.#.##....#  ...#...##  <............# .......@.# 35.9 (28.........#  #.# DhwF ###  ###  ##.......#.##    .###.......#######    ...........   ..........  Dh1G DhI DhM j _Key pressed, stopping explore.DhN DhP DhR B _Key pressed, stopping exploDhR re. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Dh2^ IDh^ DhA` Dha $ _Dhb ,Dhd Dhd ,Dhf Dh{h Dhi Dhi Dhj Dh\l Dhm ,DhGn Dho Dhdp Dhq Dhq DhGs Dhs Dht Dh9u Dhv DhPw Dhw Dhx Dhz Dh&{ Dh{ Dh| Dhr~ Dh Dh Dh Dh ...........#...## #..<............## Dh ................# ................## ......#...........# ......##...........# #.................## ..##.............#.## ########## 44.9 (9.0)DhX #  )..#  ..# .### ...###.#..##.####.##). Dh W#.....## ##Dh܊ Dh /5.9 (10.0)Dhێ Dh _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Dh 5Found a mace.Dhs Dhz H _No target in view!Dh Dhj Dhx Dh Dh Dh $ _Dh Dh Dh Dh DhA Dh Dh] Dh- Dh Dh Dh Dh Dh Dh+ Dh Dhy DhJ Dh| DhW ,Dh: Dh Dh Dh` Dh% DhDhDh8DhDhCDhRDh Dh Dh Dh| DhDhDhDhDhDhDhDhDhvDhDhDhDhDhKDh Dh"Dh"DhW#Dh&DhM'Dh(Dh(Dh)Dh+Dhw,Dh-Dh.Dh0DhP1Dh1Dhe3Dh5Dh,6Dh6Dh\8DhK:Dh:Dh;Dh)=Dh$?Dh?Dh}@Dh BDh(DDhDDhEDhI$########DhJ......### ..###.......#....##.#.....##.####.##)...###.#.....## ####...########...## ########.#.....## ..#..# ##.....# ## #...DhK 66.9 (21## ###..####...<...#....#>#..)...#...####.........#......##.......# .................#Dh PDhFUj _Key pressed, stopping explore.DhUDhpYDhZH _No target in view!Dhf3DhfDhiDhkDhl$ _DhnDhQpDhqDhrDhQsDhTuDhPwDhwDhxDh{Dh|Dh~}Dh(~DhDh؁Dh|DhDhzDh~Dh!DhDhDhDhADhDhVDhuDhDhDhDhGDhDhDh.DhDhDh=DhDhϢDhtDhDhDhaDhDhDhDhmDhDhDhDhDh"Dh̴DhDhoDhDhDh^DhDhPDhDh..#.....#.........# #.##.###...##..............#Dh......## #...##.......### #.#.......## ###............##..###...<...........###...........................# ##......>........#..)...#.............#### ....##..............#82.9 (16 ##..#..DhA=..##.......#  ##...............##  #####........# ##............# ##....#.....#......# ##...###...#.....## Dh##### ##.######## ###DhDhLj _Key pressed, stopping explore.Dh Dh#Dh]H _No target in view!Dh[3DhDhjDhLDh$ _DhDhDhWDhDhDhDhDh~Dh5DhnDhDhDhwDhDhDh:DhDhDhkDh#DhDhDh+DhDhDhDh_Dh' Dh Dhv Dh Dh7DhDh DhDhDh_DhDh\DhtDh1DhDh`!Dh"Dh#Dhz%Dh'DhR)Dhy+Dh-Dh.Dhd0Dh<2Dh2Dh3Dh#6DhX8Dh:Dh\<Dh?>DhC@Dh@DhBEhEh3EhEhtEhEhEh Ehd Eh Eh EhEhiEhEhzEhzEhEhEhEh'EhEhiEhEhEhiEhFEhC":##.....#...#...###..#...... Eh" #.##..###..>...#...###..........  #..#..#.....#÷....######........  #....##...###.#...........  ##..#....†.###..................  ####.#....# ##...#########..... ###....####.### ##(((##.... #......##.# ##(#.#(#.... Eh#h##.##...#@+ .#...#.(#.... ####÷....# J.##(#.#(#.... ####......###..##((.##.... ###..#########.....#^..............###...#..............#.#.....# ##...####.##.)........##.#...Eh/$= ####....######............######  ##........................####.#. Eh^)w####..##Eh*...##.'O_.#..200.9 (18.J.##(#..#####O   ogre (asleep)(   +0 falchionJ   endoplasm (asleep)Eh$0No target in view! _Key pressed, stopping explore. _No target in view!  As you open the door, it creaks loudly! Eh0 An ogre comes into view. It is wielding a +0 giant club.  The ogre shouts!Ehi1Eh2Eh2Eh8O._.#((J..##..Eh8O( 2 dancing weaponsJ======Ehv9%1.9 (19Eh=EhHJ _ EhI(drained) _The endoplasm quivers. _Found a hide-covered altar of Uskayaw.  You shoot a slug. The slug hits the ogre. You drain the ogre.Eh{Eh: J_Eh8○.#.  The ogre is heavily wounded.3.5 (1.6)EhW_○Eh< _The ogre closely misses you.EhEhʘU  >...#.  ÷...  ..##  Eh~*†.###...   ##...##### #.###..## #.#...##. #@OJ_.#(( ####÷..○.#...##. ####......###..## ###...........##### #^............. Eh"i#...#...........  ##...####.##.)....  ###.........Ehr+O  >...#.  ÷...  ..##  †.###...   ##...##### #.###..## Eh,=#.#...##. #@OJ_.#(( ####÷..○.#...##. ####......###..## ###...........##### #^............. #...#...........  ##...####.##.)....  ###.........Eh1P_○Ehm2Eh7=○EhE _There are monsters nearby!You shoot a slug. The slug hits the ogre!EhH)J_(( 2 dancing weaponsJ   endoplasmEh>xEh}^J.°☼Ehx 975.0 (1.5 _You kill the ogre!EhL_°EhMk  >...#.  ÷...  ..##  Eh7†.###...   ##...##### #.###..## #.#...##. #@J._.#(( ####÷..°☼#...##. ####......###..## ###...........##### #^............. #...#........... Eh ##...####.##.)....  ###......... _Your Shapeshifting skill increases to level 2!Eh(  >...#.  EhR)÷...  ..##  †.###...   ##...##### #.###..##EhB* #.#...##. #@J._.#(( ####÷..°☼#...##.Eh* ####......###..## ###...........##### #^.............Eh+ #...#...........  ##...####.##.)....  ###........Eh_,.Eh4+°☼Eh5Ehk6EhBU_°☼EhyCEhl` _An endoplasm is nearby!You shoot a slug. The slug hits the endoplasm!Eh5d[)°Ehј○._°○Eh8586.4 (1.4Ehf○._°EhM _You kill the endoplasm!Eh[Eh#Eh֯EhEhwEh,EhQEhÿEh{Eh,EhEhEhEh_EhEhEEhEhEhEhEhEh~Eh|EhJEhEhEhEhEhLEhEhEhEhEh]EhEhEEhEhEhEhEhaEhEhEhEhKEhEhEh|Eh0,Ehy[ #...........# Eh2#...........# #..........#. #........... ##..........) #................## ###....#.........### #...........##...### ###..@..#...#...###..#------18.4 (12.Eh0) #.##..###..>...#...# #..#..#.....#÷....## #..........##...### ##..#......###...... ####.#....# ##...# Eh###....####.###.  #......##.#...  ##.##...#.)._ EhP=------Eh(9_EhV~ _ _Key pressed, stopping explore.EhEh#Eh^ _No target in view!EhtEh#Eh b0.0).........Eh d.#.)._EhEhj _Key pressed, stopping explore.Eh`Eh@9_Eh^ _No target in view!EhEh6EhEh Eh+"Eh '~ _ _Key pressed, stopping explore.Eh'Eh*9_Eh4- _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Eh-^Key pressed, stopping explore.No target in view!Eh.Eh3O_Eh69_Eh:No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Ehu;Ehf>Eh@Key pressed, stopping explore.No target in view!Key pressed, stopping explore.EhAzNo target in view!Key pressed, stopping explore.No target in view!Eh5BEhiG4EhIEh+ONo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.EhOEhREhbUKey pressed, stopping explore.No target in view!Key pressed, stopping explore.Eh?VzNo target in view!Key pressed, stopping explore.No target in view!EhVEhZEh\Eh^9_EhcNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.EhdEhg9_EhxjKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Eh'kEhkEhWoEhqEhzs9_EhmxNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Eh3yEh|Eh~Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!EhM^Key pressed, stopping explore.No target in view!EhEh9_EhEh!Eh_No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!EhŌCKey pressed, stopping explore.EhÏEhmKey pressed, stopping explore.No target in view!Key pressed, stopping explore.Eh]No target in view!Key pressed, stopping explore.No target in view!EhY3EhEhEhEh5$ _Eh[,EhEhD,EhEhvEh$EhɪEhEh~Eh0EhծEhEh@EhEhEhhEhEhĶEhuEh:EhEhXEhEhEh1Ehܽ,EhEhy ##....# ##.). ####... #..#....##.#... #...##...#.#Eh..... #...........# ...####... ##. #......#. #@..........#.....26.4 (8 #...........#..... ##..........#..... #............... ###..........) #...............EhO###....#.........##...........##...####.......##Eh7Eh+7.4 (9EhEhzNo target in view!Key pressed, stopping explore.No target in view!EhHvKey pressed, stopping explore. _No target in view! _Found a mace.EhEh^ _No target in view!Eh}Eh8Eh.0..EhP.......EhEhEhj _Key pressed, stopping explore.Eh_Eh+EhRH _No target in view!Eh3EhEh\EhEh$ _Eh,EhEhNEhEhEh EhEhtEhEhdEh Eh Eh Eh< Eh Eh EhEhBEhEhEhEhEh-EhEhEhEh~Eh.EhSEhMEhEhEh Ehh"Eh#Eh#Eh$Eh&,Eh'Eh*EhY,Eh-Eh-Eh.Eh0EhC1Eh1Eh2Eh|4Eh@5Eh5Eh6Eh;8Eh8Eh9Eh,<Eh=Eh>Eh?Eh@EhBEh9CEhCEh1EEhGEhGEhuHEhIEhKEh{LEh#MEhOEhIQEhQEhREhSEhHUEhUEhVEhY= EhZ ## ###  #.## #.#####  ##..# ###...#.## #...###........## ##.........#####..@....##.........#48.4 (21.0)#.........#.##...###......#......##.............#.....#...#..........#####...#.##.......<.Eh][##.####.#.##.......#........#..####...###........Eh;^Ehbj _Key pressed, stopping explore.EhncEhfEhg Ehg:_No target in view!EhHsIEhtEhyvEh8w$ _EhHyEhވL### ### .## #.#####  ##..# ###...#.## Eh###...###.##  #...@..##..## 9.4 (1.0)#####.........###.........#.##...#....###......##.....##....#. #...#....#.Eh?##...#.##.<.##.####.#.##.......#.EhEhj _No target in view!Key pressed, stopping explore. _No target in view! Eh!_Key pressed, stopping explore. _No target in view! _Done exploring.Eh˔Eh EhĖ:_No target in view!EhsEh3EhE0.EhEh _No target in view! _Key pressed, stopping explore. _No target in view! _Done exploring.No target in view!Done exploring. _No target in view! _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring. _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!Eh@a}Eh dEhsgNo target in view!Done exploring.No target in view!Done exploring.Eh'hPNo target in view!Done exploring.EhjEhlRDone exploring.No target in view!Done exploring.EhlKNo target in view!Done exploring.No target in view!EhxEh5EhkEh`4EhEhNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.EhiEh Eh0RDone exploring.No target in view!Done exploring.EhKNo target in view!Done exploring.No target in view!EhM 3Eh* Eh2 4Eh3 Eh7 No target in view!Done exploring.No target in view!Done exploring.Eh8 PNo target in view!Done exploring.Eh~; Ehu< Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!EhV Eh Eh Eh5 4Eh Eh No target in view!Done exploring.No target in view!Done exploring.Eh PNo target in view!Done exploring.Eh Eh Done exploring.No target in view!Done exploring.No target in view!Done exploring.Ehc No target in view!Eh 3Ehe Eh, Ehz EhS Ehs 6No target in view!Eh8 Done exploring.No target in view!Done exploring.No target in view!Done exploring.Eh Eh RDone exploring.No target in view!Done exploring.Eh KNo target in view!Done exploring.No target in view!EhXc EhBd 3Ehqt Ehv Ehaw Eh{ No target in view!Done exploring.No target in view!Done exploring.Ehs| PNo target in view!Done exploring.Eh EhH Done exploring.No target in view!Done exploring.No target in view!Done exploring.Eh No target in view!Eh Eh 3Eh& 4Eh( Eh, 6No target in view!EhM- Done exploring.No target in view!Done exploring.No target in view!Done exploring.Eh 0 Eh1 9Done exploring.No target in view!Eh1 dDone exploring.No target in view!Done exploring.No target in view!Eh 3Ehf Ehn 4Eh Eh No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Eh^ Eh Eh RDone exploring.No target in view!Done exploring.Eh KNo target in view!Done exploring.No target in view!Eh Ehx 3Eh$ Eh' Eh( Eh- No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Eh. Eh1 EhA3 RDone exploring.No target in view!Done exploring.Eh 4 KNo target in view!Done exploring.No target in view!Eh Eh Eh Eh 4Eh  Eh> No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Eh' Eh Eh? kDone exploring.No target in view!Done exploring.No target in view!Eh 2Done exploring.No target in view!Eh Eh 3Eh EhJ Eh Ehd No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Eh# Eh> Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!Eh Eh 3Ehߘ JEhl No target in view!Done exploring.No target in view!Done exploring.Eh- PNo target in view!Done exploring.Eh7Eh9Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!Eh?3Eh@EhREhV,Eh'ZNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.EhA[Eh]Eh^kDone exploring.No target in view!Done exploring.No target in view!Eh_2Done exploring.No target in view!EhmEhPnEhnEh~EhEhׁEh6No target in view!Done exploring.No target in view!Done exploring.EhPNo target in view!Done exploring.EhEh9Done exploring.No target in view!EhJdDone exploring.No target in view!Done exploring.No target in view!Ehw$Eh4%Ehf&Eh7Eh4:Eh:EhA?No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Eh@FhCFhLkDone exploring.No target in view!Done exploring.No target in view!Fh2Done exploring.No target in view!FhTFhUFhVFhjFhxmFh.nFhorNo target in view!Done exploring.No target in view!Done exploring.Fh,sPNo target in view!Done exploring.FhuFhv9Done exploring.No target in view!FhwwdDone exploring.No target in view!Done exploring.No target in view!Fh,3FhbFh4FhFhNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Fh=FhOFhzDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!Fh[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? Fh{A [?25l[?1cFhTI FhsL $Fh M T16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] an escape hatch in the ceilingb - [D:4] a mace (1 further duplicate)  c - [D:4] a stone staircase leading up  FhM /d - [D:4] a stone staircase leading down  e - [D:4] a +0 club (1 further duplicate)  f - [D:4] a stone staircase leading down  g - [D:4] a +0 short sword  h - [D:4] a sacrificial altar of Ru  i - [D:4] an escape hatch in the floor  j - [D:4] a stone staircase leading up  FhN k - [D:4] a hide-covered altar of Uskayaw  l - [D:4] a shaft  m - [D:4] a +0 dagger  n - [D:4] a stone staircase leading up  Fh>O Bo - [D:4] a stone staircase leading down  p - [D:4] a war axeHh&Hh .Hh4pym505 the SkirmisherGnollHealth: 51/51 ========================Magic: 9/9Hh6========================### ###AC: 4Str: 10#.## #.#####EV: 15Int: 8##..# ###...#.##SH: 0Dex: 30###...###........##XL:  6 Next: 98% Place: Dungeon:4Hh8#...@..##.........## Noise: ---------  Time: 3249.4 (0.0)###.......##.........## d) +6 hand cannon (drain)#.........#.##...#....# Fire: d) +6 hand cannon (drain) ##.....................##.......................##.............#......... #...#..........#......... ####...#.##.......<.........Hh49 ##.####.#.##.......#.........  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? Hh>Hh?HhDHhlF. _HhߑHh>Inventory: 6/52 gear slots Hand Weapons (go to first with ))  d - a +6 hand cannon of draining (weapon)  a - a +0 shortbow of freezing Armour (go to first with [)  b - a +1 leather armour (worn) Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)  e - a +6 ring of dexterity (worn)Hhvf - a ring of resist corrosion Wands (go to first with /)c - a wand of iceblast (1) Scrolls (go to first with ?)a - a scroll of enchant armour  i - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  S - a scroll of silence Potions (go to first with !)  w - 2 potions of heal woundsm - a potion of might  L - 3 potions of lignification  d - a glowing clear potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ih: Ih&? IhB pym505 the SkirmisherGnollHealth: 51/51 ========================Magic: 9/9========================### ###AC: 4IhC Str: 10#.## #.#####EV: 15Int: 8##..# ###...#.##SH: 0Dex: 30###...###........##XL:  6 Next: 98% Place: Dungeon:4#...@..##.........## Noise: ---------  Time: 3249.4 (0.0)###.......##.........## d) +6 hand cannon (drain)#.........#.##...#....# Fire: d) +6 hand cannon (drain) ##.....................##.......................##.............#......... #...#..........#......... ####...#.##.......<......... ##.####.#.##.......#.........  _No target in view! _Done exploring. hBE 40m_No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? Ih#G Ih>H Ih+J IhIK Jht[[?25h[?0c  Search for what [Enter for "."]? Jh6m [?25l[?1cJhtJhw$Jhx16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] an escape hatch in the ceilingb - [D:4] a mace (1 further duplicate)  c - [D:4] a stone staircase leading up  d - [D:4] a stone staircase leading down  e - [D:4] a +0 club (1 further duplicate)  Jhy6f - [D:4] a stone staircase leading down  g - [D:4] a +0 short sword  h - [D:4] a sacrificial altar of Ru  i - [D:4] an escape hatch in the floor  j - [D:4] a stone staircase leading up  k - [D:4] a hide-covered altar of Uskayaw  l - [D:4] a shaft  m - [D:4] a +0 dagger  Jhzon - [D:4] a stone staircase leading up  o - [D:4] a stone staircase leading down  p - [D:4] a war axeJh Jh Jh lpym505 the SkirmisherGnollJh 5Health: 51/51 ========================Magic: 9/9========================### ###AC: 4Str: 10#.## #.#####EV: 15Int: 8##..# ###...#.##SH: 0Dex: 30###...###........##Jh ]XL:  6 Next: 98% Place: Dungeon:4#...@..##.........## Noise: ---------  Time: 3249.4 (0.0)###.......##.........## d) +6 hand cannon (drain)#.........#.##...#....# Fire: d) +6 hand cannon (drain) ##.....................##.......................##.............#......... #...#..........#......... ####...#.##.......<......... Jh ##.####.#.##.......#.........  _Done exploring. _No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? Search for what [Enter for "."]? Jh Jh Jh Jh . _Kh KhWhere to? (Tab - D:4, ? - help)  D - Dungeon KhKhmpym505 the SkirmisherGnollHealth: 51/51 ========================Magic: 9/9========================### ###AC: 4Str: 10#.## #.#####EV: 15Int: 8##..# ###...#.##Khu!SH: 0Dex: 30###...###........##XL:  6 Next: 98% Place: Dungeon:4#...@..##.........## Noise: ---------  Time: 3249.4 (0.0)###.......##.........## d) +6 hand cannon (drain)#.........#.##...#....# Fire: d) +6 hand cannon (drain) ##.....................##.......................##.............#......... #...#..........#......... ####...#.##.......<......... ##.####.#.##.......#.........Khh  _Done exploring. _No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? _Search for what [Enter for "."]? Kh-KhKhyKhG$ _KhPKh KhEKh ,KhKhOKhKhKhKh\KhKhKhKh)KhKhKhG Kh Kh ,Kh KhKhnKh-KhKhKhGKhKhTKhKhKhmKhKhKhlKh(Khw Kh)"Kh"Kh#Kh/%Kh8'Kh'Kh(Kh>*Kh,,Khj.Kh/Kh1,Kh3Kh6Kh7,Kh9,Kh:<,Kh=Kh>Kh?Kh@,Kh#BKhCKhDKhEKh=HNo target in view!Done exploring.No target in view!Search for what [Enter for "."]? _ There is a stone staircase leading down here.KhlIKhDKKh'L$ _KhMKh   You climb downwards.  You hear the sound of rushing water.Kh+/  --more--LhZ...###..## ..#### Lh[...###.... ......... # ........#.# 5.... .####.#...#  .. ....#  #.# ....>.# # ####.#..# .##.# .# .. .# ## Lh\Lh_B∆∆Lh069.1 (19.7)LhLh  You climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _Lh<portal rusts away!  Found a stone staircase leading down. _There is a stone staircase leading up here.Lh Lh Lhn Lh Lh M# .. ∆.## #.. Lh s## ..##########.....[..#.#0.0)......<.####.#.......##.##....>.###.# ##Lhc Lh޻ B70.1 (1Lh 9 _Found a robe.Lhj LhZ Lh  LhS :_No target in view!LhB33Lh@4LhP6Lhy8Lh9$ _Lh;,Lh^=Lh>Lh>Lh?LhAMh6MhMh_MhMhMhMhMh[ Mh Mh Mh Mh< Mh Mh|MhVMhMhFMhMhiMh#k### ## Mh∆ .###..# ##.#.#. #...# #.. #...##### #.. #...#[..#...#.###.#@....#∆7.1 (7...###...###...#####.....########....###.....[..Mhbd...........####.........#.##.......<..##.####.#...## .......#MhMh+8.1 (8Mh Mh%9 _Found a robe.Mhn&Mh3)Mhq* Mh+:_No target in view!MhPMhQMhQMhqSMhUMhTV$ _MhX,MhZMhi[Mh\MhJ]Mh^Mh_Mh)`Mh7aMhbMhhcMhcMheMhgMhhMh"iMh?jMhlkMh lMhlMhnMhfpMhqMhqMhsMhtMhuMh=vMhwwMhyMhyMhhzMh:|Mh}Mh<~Mh~MhMhހMhMh-MhłMh(@MhˇW #### . #. ...#.. #.### .... ##...###..  #....@#.##  .B.#...#...#  . #####...# # ..#...#...# .# #.....#.###.#Mhg ∆ .###...###...##B   bombardier beetle (asleep) .#.###.#.....# #. #...#...#..# #.. #...##### .#Mh089.1 (11.0)Mh-90.1 (12MhOMhٗ(((((B  very drained) _No target in view! _Found a robMhze. _No target in view! _A bombardier beetle comes into view.  You shoot a slug. The slug hits the bombardier beetle.  You drain the bombardier beetle.MhMhl.....B#..°MhR======1.5 (1.4)Mh :°Mhj _The bombardier beetle is severely wounded.MhA Mh*C#### .  #.   #.### ....  ##...###..  #....@#.##  ..B#..°#...#  . #####...# #  ...# .# Mh #.###.#  ∆ #...##  .....#  #. #...#...#..#  #.. #...##### .# Mh-C  #### . MhE  #.   #.### ....  ##...###..  #....@#.##  ..B#..°#...#  . #####...# #  ...#  #.## ∆ #...##  ... Mh*F #. #...#.. #.. #...##### MhI MhJ MhM <°Mha _A bombardier beetle is nearby!You shoot a slug. The slug hits the bombardier beetle!!Mh`d ((((.#..°MhN .....#..°#○MhH Mh pym505 the SkirmisherGnollHealth: 51/51 ========================Mh uMagic: 9/9========================#### .AC: 4Str: 10#....#..EV: 15Int: 8#.### ....SH: 0Dex: 30Mh+ ##...###..XL:  6 Next: 113% Place: Dungeon:5#....@#.##Noise: ======---  Time: 3293.0 (1.5)...#..°#○..#d) +6 hand cannon (drain). #####...# #Fire: d) +6 hand cannon (drain) ..#...#...# .#Mh +#.....#.###.#∆ .###...###...##.#.###.#.....##. #...#...#..##.. #...##### .# _A bombardier beetle comes into view.You shoot a slug. The slug hits the bombardier beetle.  You drain the bombardier beetle. _The bombardier beetle is severely wounded. _A bombardier beetle is nearby!Mh MYou shoot a slug. The slug hits the bombardier beetle!!Mh _You kill the bombardier beetle!You have reached level 7!Mh Mh͹ /  --more--NhH 46/5610/10Nhw 7 6% Nh. ;○Nh 4 _Oh}Oh!3OhzOh Oh, $ _Oh,Oh=OhOhOhOhOhOh5OhOhOhrOh9Oh!Oh(#Oh#Oh$OhN'Oh)Oh*,Oh+Oh,Oh-,Ohh.Oh|/Oh.0,Oh1Oh2Oh3,Oh4Oh5Oh~6,Oh7Oh8Oh9,Oh:Oh;Oh<,Oh=Oh5?Oh?,OhSAOhRBOhB,OhTDOhLFOhFOhGOhLHOh`IOh J,OhKOhMOhNOhdPOhQOh|SOh4TOhTOhUOhVOhWOh^XOhYOhZOhJ[Oh\Oh\Ohe^Oh_Oh_Oh`OhaOhbOh .## #....### ######.# ∆ #@..###...##.#------328.0 (35.0) #.###.#.....#.# #.. #...#...#..# #.. #...#####..###.# #.. #...#...#......# Oh.#^###.#.....#..#### .###...###...##..# # #.....#.###.##.# ...#...#...# ..#.#Oh*OhK------9.0 (36Oh/OhǡQ _Found a stone staircase leading down.OhOhOhC Oh:_No target in view!Oh9h3Ohi,OhWkOh~l: _Oh"qnOh^rOhs,OhtOhu,OhvOhxOhKyOh~z,Oh{|,Oh}Oh~$ Oh'*_You now have 301 gold pieces (gained 20).OhcIOhyOhOh,OhͅOh,Oh$,Oh0Ohщ,Oh%OhuOh,OhOhOh,OhِOhOh,OhOhOhB,Oh)OhOhB,OhOh,OhPnOhOhؠOh,OhiOhOhOOhOhOh"OhOhxOh*OhǨOha,OhOhOh/OhʬOheOhxOh,OhOhOh,OhOhOh,OhOhOh#,OhOh'Ohƹ,OhOhOh,OhOhOhO,Oh@Oh$Oh,OhOhOhT,OhFOh)Oh,OhOhOh,OhrOhOhB,Oh OhOh,OhoOhVOh,OhOhOhs,OhOOhOh,OhoOhOh!,OhOhOh,OhOhOhP,Oh$ OhkX_You hear the slow rusting of a distant drain.OhNOh3OhOhOh,OhOhOhR,OhDOhOh9,OhXOhOh-,OhROhOh[,OhqOhOhq,OhOh}Oh!,OhTR  There is a stone staircase leading down here.OhOh! _OhOhOhOh,OhOhOh,OhOhOh,OhqOhOh!,Ohl Oh }#.#.## ..#..#Oh-.# ####.#.# ..##.### .# #.#....# .# #.####.# [ ..# #.# .# ######.##########.### ..........>.....@...## Oh783.0 (54 ######....##########.# ###...###...###...##.# .#.....#.###.#.....#.# ..#...#...#...#...#..# ..#####...#...#####..###.# ..# #...#...#...#......# .#. .#^###.#.....#..#### Ohhb###. .###...###...##..#OhsOh,4.0 (55OhOhC _Found a leather armour.Oh.OhOhGH _No target in view!Oh3OhOhAOh Oh$ _OhBOh ,OhOhOh,OhOhOhmOh(OhF  You see here a +0 leather armour.Oh2Oh _OhOhOhOh,Oh.OhOh,OhOhOhOOhOhOhOhOh=OhgOhVOhOhOhOh$OhOhOhOOhOhOh\Oh@ Oh ##### ## ##.@~##### .# #..~.~.~~.. .## #.##.~≈≈≈≈≈ ..# #.# ####### #.# #.# Oh#.### #.#..# #.# ###.# #[#  #.# #.#  You pick up a parchment of Kiss of Death and begin reading...Oh-96.0 (12Oh,7.0 (13OhrOh\ _You add the spell Kiss of Death to your library.OhOhOhgH _No target in view!PhT #####  ##..@##### # #..~.~.~~. ## #.##.~≈# #.### .# #.# .### #.## #.#.# #[#  #.# #.#PhX A  You enter the shallow water.PhY h8.0)Water Ph[ PhJ] ? _Moving in this stuff is going to be slow.Qhcz ##### ###..~########..~@~.~~...###.~≈≈≈≈≈≈ .#.##########Qh|`Water ##.##########.###Qh`Qh-79.6 (1.6QhQh+Qh#####  ##..~# Qh#..~.@.~~...~ #.##.~≈≈≈≈≈≈~ # #.##. Qh QhPA  You enter the shallow water.Qh.4000Qh7Water QhQh Qh9_Moving in this stuff is going to be slow.QhQhQhQh]Qhv   #####  Qh##..~# #..~.~@~~...~# Qh QhG#.##.~≈≈≈≈≈≈~.  Qhix#.##.B  Qh,#.# Qh.  Qh>#.#  .QhI# #.# Qh;  B   giant cockroach (asleep) .# #[# Qhb .# #.#  .#.###  Qh&&0Qhn)72.2 (1.6Qhx+QhO?  You enter the shallow water. _Moving in this stuff is going to be slow. _A giant cockroach comes into view.  You shoot a slug. The slug hits the giant cockroach!!Qh$B((((((†Qh z°@~~≈≈≈.Qh ~g7======3.8Qh9°QhS _You kill the giant cockroach!QhA 3Qh Qh Qh A  You enter the shallow water.Qh UWater Qh N _Moving in this stuff is going to be slow.Qh Qh Qh Qh Qh Qhc (Qh֨ Qhש Qh Qh 9   Qh #####  ##..~#########  #..~.~.~~.@.~#  ------QhP #.##.~≈≈≈≈≈≈~.#  #.##########.†#  #.# r.#  #.# ##Qhx _  #.# Qh   r   quokka (wandering) #[# Qh   #.#   #Qhٱ &.### Qh 0 Qhb X8.0 (4.2Qh J------9.0 (5Qh Qhb _A quokka comes into view.You shoot a slug. The slug hits the quokka!Qh ((†Qha Qhy U °≈≈.BB   giant cockroach (wandering)  You kill the quokka!QhC O======10.6 (1.6Qh :°Qh b _A giant cockroach comes into view.Rhf[ ##### ##..~#########  #..~.~.~~.@.~#  Rh[#.##.~≈≈≈°≈≈~.#  #.##########.†#  #.# B.#  #.# ##  #.# Rhr\E#[# #.###Rh  ##### ##..~#########  #..~.~.~~.@.~#  Rh#.##.~≈≈≈°≈≈~.#  #.##########.†#  #.# B.#  #.# ##  #.# #[# Rh<#.#Rh=3°RhRh<°Rh _A giant cockroach is nearby!You shoot a slug. The slug hits the giant cockroach!!Rh°≈((†Rh;Ge○≈≈≈.RhK-2.1 (1.5RhP<○RhS Rh@TE_You kill the giant cockroach!Rh` Rhna RhQb RhZd Rh}h Rhk ,Rhk Rh[p A  You enter the shallow water.Rhp ?Water Rhq Rhs N _Moving in this stuff is going to be slow.Rhz C   Rh(z >##### ##..~#########Rhz  #..~.~.~~..°~##  #.##.~≈≈≈≈≈≈~@#  ------#.##########.†#  Rhz #.# ≈≈†.#  Rhz #.# .B.~.##  #.# ≈≈≈≈≈≈##  Rh!{ ]#[# ###### Rh{ B   giant cockroach (wandering)#.#  ####.###  .......## Rh & Rh [4.1 (2.0  A giant cockroach comes into view.Rh Rh҃ ;  Found a glowing drain.RhK .B∩.BB 2 giant cockroachesRhՉ L------5.7 (3.6Rh# Rh Rh̕ a (((( Rh {_A giant cockroach comes into view.You shoot a slug.Rh Rh ,Rhd Rh& K○.BRhi g†.∩B~Rh +≈Rh< L======7.3 (1Rhh <○Rh a _The slug barely misses the giant cockroach.Sh  #####  ########  .~~...○##  ≈≈≈≈≈≈~@#  ######.B# Sh3 #.# ≈≈†.#  #.# .∩B~.##  #.# ≈≈≈≈≈≈##  #[# ######  #.####ShS)  #####  ########  .~~...○## ShU ≈≈≈≈≈≈~@#  ######.B#  #.# ≈≈†.# Sh+ #.# .∩B~.##  #.# ≈≈≈≈≈≈## Shg #[# ######  #.#Sh ShՈ Sh3○ShShIShTe _There are monsters nearby!ShKYou shoot a slug. The slug hits the giant cockroach!!Sha†   giant cockroachShySh k°○.BSh!-8.8 (1.5ShU°○ShS _You kill the giant cockroach!Sh2 Sh)V #####  ########  .~~...°##  Shg>≈≈≈≈≈≈~@#  Shr######.○#  #.# ≈≈†.#  #.# .∩.B.## Sh\ #.# ≈≈≈≈≈≈##  #[# ######  #.###Sh #Sh?Sh0  #####  ########  .~~...°##  Sh≈≈≈≈≈≈~@#  ######.○#  #.# ≈≈†.#  #.# .∩.B.##  #.# ≈≈≈≈≈≈## Sh< #[# ######  #.#ShYF°○ShܭShA°○Sh} _A giant cockroach is nearby!You shoot a slug. The slug hits the giant cockroach!ShW°(○(†Sh)Sh °°.○†Sh*Q†You kill the giant cockroach!Sh 1820.3Sh9°Sh` _You hear the rusting of a drain.Sh IShv Sh   ##### ..~#########ShZ 3  #..~.~.~~...°##  #.##.~≈≈≈≈≈≈°.# Sh #.##########@○#  #.# #≈≈≈≈≈≈†.#Sh Z  #.# ~~~.∩.†.##  #.# B≈≈≈≈≈≈ Sh  #[# .######   #.#  B   giant cockroach (wandering) #####.###  ........##  ########.# Sh- (0.0Sh( ~°°B.Sh L------1.3 (1Sh S°°Sh _A giant cockroach comes into view.You shoot a slug. The slug hits the giant cockroach!!Sh °°(((†((Sh9 !Sh0 ○~†≈≈≈†~.Sh3 N======2.9 (1.6Sh8 <○Sh9 = _You kill the giant cockroach!Sh9 ShYB IShXC ShaE ShDH ,ShI  Things that are here:  a giant cockroach corpse; a quokka corpseShJ ShM A  You enter the shallow water.Sh2N ?Water ShO ShQ % ShQ w_Moving in this stuff is going to be slow.  You see here a giant cockroach corpse.ShaT ShT ShU ' _ShU ShV ShX ShY ShY ShD\ C  There is a glowing drain here.ShK_ Sh_  _Sha Sh[b Sh g %  Sh/g You enter the shallow water.Shg ?Water Shj Shk N _Moving in this stuff is going to be slow.Shn 3Shq Shir k  You see here a giant cockroach corpse.Sht Shu / _Shv Shx Sh~  #######..~######### Sh+ #..~.~.~~...~## ##.##.~≈≈≈≈≈≈~.# ShM B# #.##########.†# # #.# ##≈≈≈≈≈≈†.# Sh Z### #.###~†~.∩.†.## ..# #.##..≈≈≈≈≈≈## #.# #[##.@####### ------ Sh #.# #.##.~≈≈≈≈≈≈~ #.##########.###~.~~~B~~ Shh .....>.........########~ #....##########.# .###...###...##.# B   giant cockroach (wandering) ..#.###.#.....#.#Sh x#...#...#...#..#...#...#####..###.#Sh؃ .32.7 (9.8Sh N.BShu N------3.7 (10.8)Sh~ Shݥ _A giant cockroach comes into view.You shoot a slug. The slug hits the giant cockroach!!Sh l(((((†Sh8 ○~≈≈≈~.†Sh R======5.2 (1.5)ShZ Sh S _You kill the giant cockroach!ShShXShlShShA  You enter the shallow water.Sh UWater Sh N _Moving in this stuff is going to be slow.Sh>ShSh(ShAA  You enter the shallow water.Sh?Water ShShN _Moving in this stuff is going to be slow.Sh6ShyShgShSh=!Sh}!Sh2"Sh!#Sh$Sh$(Sh%Sh`&Sh.*A  You enter the shallow water.Sh+?Water ShF+Sh-Moving in this stuff is going to be slow.see here a giant cockroach corpse.Sh/ShV0 _Sh0Sh42Sh3Sh3Sh4Sh5Sh*7Sh|7(Sh78Shq9Sh:Sh:Shl;Sh`<Sh=Sh=Shj>ShN@ShAShASh\BShSCShDShEShESh[HShIShISh]JSh0LShMShMShNShBPShQShRShRShTSh"UShaUShUShMWShXShXShlYShZSh[Sh5\Sh\Sh^Sh_Sh`Sh`ShaShRcShcSh3dSh eShfShgShgShziShiShiShjShn.........>.........########~~.# #####....##########.# ####..# Sh=oa##...###...###...##.# ###....## #.....#.###.#.....#.# #...#### .#...#...#...#...#..# #.### Sh{o.#####...#...#####..###.# .# #...#...#...#......# Sho>#. .#^###.#.....#..### ##. .###...###..@##..# Sh#p------63.4 (28.2)  ### #.....#.###.##.#  ...#...#...# ..#.#  . #####...# ..#.# ..#...#...Sh_pf# ..#.# #.....#.#Shp##.#..# ##...###...##.# Shp#.###.#.....#.# #. #...#...#.Shq=------ShtSh+zj _Key pressed, stopping explore.ShzSh}ShH _No target in view!Sh,uSh;: _ShSh9ShShShwShڗShShShShKShSh+ShoShSh8ShҟShpShShShShShShTSh Shv _You hear the rusting of a drain nearby.ShShެShShSh:ShSh!Sh:ShShسShtSh!ShEShShShShShbShShShShcShShSh2ShyShShZShQShShgShShShShiShqShOShShShShShShShSh#q #.###.#.....#.## ShR ##...###...##..#  #.....#.###.##.# #...#...#...#.# Sh|0#.. #####...#...#.####### # ..#...#...#...#........ Sh #.....#.###.#..####.#  .###...###...##.## Shl .#.###.#.....#@# 81.4 (18.0Sh. #...#...#..# Sh#.. #...#####..# #.. #...#[..#...Sh?n#.###.#.....#$ Shc\..###...###...##... Sh##.....##########.. ...###.....[.. <.. ..........###Sh"#ShSh ,2.4 (19ShShO _Found a stone staircase leading up.ShShSh# ShN:_No target in view!ThOr[[?25h[?0c  Search for what [Enter for "."]? Uhk[ [?25l[?1cUhIbUhd9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Uhd a - [D:5] 12 gold piecesb - [D:5] a robe (1 further duplicate)  c - [D:5] a stone staircase leading up  d - [D:5] a stone staircase leading up  e - [D:5] a stone staircase leading down  f - [D:5] a teleport trap  Uhekg - [D:5] a stone staircase leading down  h - [D:5] a +0 leather armour  i - [D:5] a glowing drainVhuLevel 5 of the Dungeon<<>>∩Vh;v(Press ? for help) ##### ##### ##..~#########Vhv ####  #...# #..~.~.~~...~## #...####.#.## #.##.~≈≈≈≈≈≈~.#Vhv' Vhv #.#....#..# #.##########.†# #.#.#####.#Vh w#.# ##≈≈≈≈≈≈†.#  #.#....##.### #.###~†~.∩.†.##Vh+wx  #...####.#....##.##..≈≈≈≈≈≈##VhLwL  ...### ###.####.#Vh~w#[##..######### .#  #...# #.##.##.~≈≈≈≈≈≈~.##VhwH #+##.#####.######.##########.###~.~~~.†~.~#Vhwg .....................>.........########~~.#VhwY ..######.########....##########.# ####..#Vhx   #...###...###...###...##.# ###....## #.###.#.....#.###.#.....#.# #...####Vh+xo#.. #...#...#...#...#...#..# #.####.. #...#####...#...#####..###.#VhJx[ #.. #...#   #...#...#...#......#Vhjx .#. ##.#. .#^###.#.....#..#### .### .###. .###...###...##..#Vhx #   ..   ### #.....#.###.##.#Vhxh ..   ...#...#...#...#.#Vhxp###   . #####...#...#.#Vh Vh! Vh3# lpym505 the SkirmisherGnollVhb# Health: 56/56 ========================Magic: 10/10 ========================AC: 4Vh# Str: 10EV: 15Int: 8SH: 0Dex: 30Vh# XL:  7 Next:  8% Place: Dungeon:5Time: _Key pressed, stopping explore. _No target in view! Vh$ _You hear the rusting of a drain nearby. _Found a stone staircase leading up. _No target in view!  Search for what [Enter for "."]? Vh% Vh% Vh' Vhe, VhE. Vh0 ; _Vh2 Vh'5 Vhp5 VhV6 Vh9 Vh: Vh0; Vh< Vhj> Vh? Vh@ Vh@ VhB VhC VhCD VhD VhF VhG VhEH VhH VhJ VhK ,VhfL VhN Vh?O VhO Vh>P VhQ VhR Vh:S VhS Vh{U Vh#W VhW VhW VhY VhZ VhZ Vh[ Vh ] Vh]^ Vh^ Vh:_ Vh` Vha Vhb Vhb Vhd Vhbe Vhe Vh;f Vhg Vhh Vhi Vhi Vhk Vhl Vh>l Vhl Vhm Vhn Vho Vh{o Vhp Vhq Vhr Vhr Vhs Vht Vht VhSu Vhv Vhw Vhw VhNx VhLy Vh{z Vhz Vh.{ Vh | Vh| Vh} Vh} Vhu~ VhD Vho Vh Vh VhB Vho Vh Vh Vhل Vh Vh Vhl Vh Vh Vh Vh׈ Vh҉ Vh Vh VhC Vhi Vh Vh Vh VhR Vh} Vh Vh Vh A  You enter the shallow water.Vh ?Water Vh Vh N _Moving in this stuff is going to be slow.Vh Vhϗ VhX Vho k  You see here a giant cockroach corpse.Vh VhD , _Vh Vh Vh A  You enter the shallow water.Vh' ?Water Vh Vh) N _Moving in this stuff is going to be slow.VhĤ Vh Vh˥ VhѦ Vh> Vh VhD VhG Vh Vh & Vh VhX u _You hear the brisk rusting of a drain.Vh A  You enter the shallow water.Vh$ ?Water Vh Vh N _Moving in this stuff is going to be slow.Vh Vh_ & Vhl Vh VhK Vh Vh Vh Vhd A  You enter the shallow water.Vh ?Water Vh Vh % Vh w_Moving in this stuff is going to be slow.  You see here a giant cockroach corpse.Vh Vh[  _Vh[ Vh Vh Vh & Vh Vh Vh# Vh Vh0 Vh   ##### ##..~######### #..~.~.~~...~## #.##.~≈≈≈≈≈≈~.# #.##########.†# #.# ##≈≈≈≈≈≈†.# #.###~†~.@.†.##  Noise: --------- Vh7 w3530.2 (47.8)#.##..≈≈≈≈≈≈##  d) +6 hand cannon (drain)#[##..#########Vhf  Fire: d) +6 hand cannon (drain) #.##.~≈≈≈≈≈≈~.## Vh ########.###~.~~~.†~.~# .>.........########~~.# Vh   .##########.# ####..# Vh F  ...###...##.# ###....##   ###.#.....#.# #...####  Vh Vh Vh T _There is a glowing drain here.WhWhFWhWhSWh81.2 (1.0) _WhWhWh@ #~.#  #~~#  #~.#   ~B#   .~#   #.## Wh   #.~#  a Sewer #@.#   #..#   ##.~#   ~.# #∩# ## Wh^ B   giant cockroach (asleep)  The world spins around you as you enter the gateway.Wh;WhVBBWhH+9 (1.7WhWh _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.Whz S #~.# #~~# Wh& L#~.# ~B# .~#Whb  #.##Wh  #.~# Wh #@.# #..# ##.~#  ~.#  #∩#  Wh0 2## Wh Xhb #~.# #~~# #~.# ~B# .~# #.## #.~# #@.# Xhc#..# ##.~#  ~.# #∩# ## Xhec XhfXhfXhiXh_z _A giant cockroach is nearby!You shoot a slug. The slug hits the giant cockroach!!Xh|s†(((Xh†~..°Xhl9======3.4 (1.5XhSXh XhPM_You kill the giant cockroach!Xh;bXh cXhYhAKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!YhAYhAYhEYhH3YhUMNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.YhMYhPYhQKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Yh\IYh]Yh_Yh{_$ _Yh|bXYhcYhWdYhe>YhfYhgYhljNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You enter the shallow water.Yhk?Water YhkYh@mN _Moving in this stuff is going to be slow.YhnYh oYh\oYhBs#~~#†# #~.#~# #~†#~###.~#~~~##.##~~Yhs^#.~#~~## #∩.#.~~# #..##†.###.~#~~9.6 (7.4#~.#~~.##∩##~~~~~####~~..~~. ##~~Yht~~~~~ ##~.~.~ ##### YhtYhrwYh}j _Key pressed, stopping explore.Yha~Yh,Yh^ _No target in view!YhYhYh~~~.~0.0YhQYhj _Key pressed, stopping explore.YhYhRYh8^ _No target in view!YhYh)YhYh]YhɝYhVj _Key pressed, stopping explore.YhآYhYhk _Key pressed, stopping explore.No target in view!YhKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!YhIYh<YhıYhN/ _Yhw,Yh#~.#~# #~†#~####.~#~~~# ##.##~~# .~#~~#Yh&n#∩.#.~~# #..##†.###.~#~~~~.#~~.##∩##~~~~~####~~..~~.~Yh~ ##~~~~~~~~#~.~.~w ######w   dart slug (asleep) YhкNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You enter the shallow water.Yh ` 601.2 (1.6  Moving in this stuff is going to be slow.Yhb2.2 (2Water YhYhw ((((((w  very drained) Yh_A dart slug comes into view.You shoot a slug. The slug hits the dart slug. You drain the dart slug.Yhup  The dart slug is heavily wounded.Yh°~~~~~~w~YhgM======3.7 (1.5Yh' ;°YhB 0 _You hear an angry hiss. x2Yhd  #~†#~### #.~#~~~# ##.##~~# #.~#~~## #∩.#.~~# #..##†.## ##.~#~~~## Yh#~.#~~.@# ##∩##~~°~~#  #####~~..~~.~  ##~~~~~~~~  Yh7{###~.~.w~  ###### Zhd  #~†#~### Zhke"#.~#~~~# ##.##~~# #.~#~~## Zhe#∩.#.~~# Zhaf_#..##†.## ##.~#~~~## #~.#~~.@# ZhfH##∩##~~°~~#  #####~~..~~.~  Zhg##~~~~~~~~  ###~.~.w~ Zhqg/###### Zhk3°ZhlZh\q9°Zh6 _A dart slug is nearby!You shoot a slug. The slug hits the dart slug!!Zh`°(((((~ZhZh °○~~~S~~~S   adder  You kill the dart slug!Zhq415.1 (1.4ZhP°○ZhdC _An adder comes into view.ZhZh|  #~†#~### #.~#~~~# ##.##~~# Zh#.~#~~## #∩.#.~~# #..##†.## ##.~#~~~## #~.#~~.@# Zh ##∩##~~°○~#  #####~~..~~S~  ##~~~~~~~~  ###~.~.~~  ZhAH###### Zhn  #~†#~### Zh`n#.~#~~~# ##.##~~# #.~#~~## #∩.#.~~# Zhn#..##†.## ##.~#~~~## #~.#~~.@# ##∩##~~°○~# Zhn #####~~..~~S~  ##~~~~~~~~  Zh;o###~.~.~~ ###### ZhrK°○ZhUsZhIv<°○Zhc _An adder is nearby!You shoot a slug. The slug hits the adder!!Zhi((((.ZhRX  You kill the adder!Zh* ○~○~~~SS   ball python (constriction)You hear an angry hiss.Zh36.6 (1.5  Your Translocations skill increases to level 2!  Your Forgecraft skill increases to level 2!  Your Fire Magic skill increases to level 2!Your Ice Magic skill increases to level 2!  Your Air Magic skill increases to level 2!Your Earth Magic skill increases to level 2!ZhT○~○Zh{   #~†#~### #.~#~~~# ZhEz##.##~~# #.~#~~## #∩.#.~~# #..##†.## ##.~#~~~##Zh #~.#~~.@# ##∩##~○~○~#  #####~~..~~S~ Zhk ##~~~~~~~~  ###~.~.~~  ###### ZhZ _Your Alchemy skill increases to level 2!Zhkcr  #~†#~### #.~#~~~# ##.##~~# #.~#~~## #∩.#.~~# Zhc*#..##†.## ##.~#~~~## #~.#~~.@# ##∩##~○~○~#  #####~~..~~S~  ##~~~~~~~~  Zhd###~.~.~~ ###### Zhh`○~○ZhmhZhk:○Zh} _A ball python is nearby!You shoot a slug. The slug hits the ball python!!Zh○~((((†ZhZh^  You kill the ball python!Zh☼°~°~~SS   ball python (constriction, wandering)Zh,8.0 (1.4Zht☼°~°Zhc   #~†#~### Zhx#.~#~~~# ##.##~~# #.~#~~## #∩.#.~~# #..##†.##Zh0s ##.~#~~☼## #~.#~~.@# ##∩##~°~°~# Zhg~ #####~~..~S†~  ##~~~~~~~~  ###~.~.~~  Zh1######  Zhf_A ball python comes into view.ZhR6  Zh>S#~†#~### #.~#~~~# ##.##~~# #.~#~~## #∩.#.~~# #..##†.##ZhS ##.~#~~☼## #~.#~~.@# ZhS##∩##~°~°~#  ZhxU#####~~..~S†~  ##~~~~~~~~  ###~.~.~~ ###### ZhX9°ZhFYZhL]Z°~°Zh0gi °~((((Zh{g{((( _A ball python is nearby!You shoot a slug.Zh—ZhA,Zh4○☼Zh l~~S~~~~~~ZhO5S)ZhW,9.6 (1.6Zh9○Zh4  Zh'G #~†#~### #.~#~~~# Zh##.##~~# #.~#~~## #∩.#.~~# #..##†.## ##.~#~~○## #~.#~~☼@# ##∩##~~~S~#  #####~~..~~†~  ##~~~~~~~~  ###~.~.~~  ######  Zh]f_The slug closely misses the ball python.Zh'B h  #~†#~### #.~#~~~# ##.##~~# ZhB w#.~#~~## #∩.#.~~# #..##†.## ##.~#~~○## #~.#~~☼@# ZhB W##∩##~~~S~#  #####~~..~~†~  ZhC ##~~~~~~~~  ###~.~.~~ ZhIC /###### ZhG ,☼Zh8H ZhK 9○ZhOc _A ball python is nearby!You shoot a slug. The slug hits the ball python.Zhh F†Zh v°○○~†Zh -11.1 (1.5ZhZ <○Zh O _You kill the ball python!Zh 3Zh Zh ZhA Zh v †#~###.~#~~~Zh? ~#.##~~ #.~#~~##∩.#.~~..##†.##Zh #.~#~~°## #~.#~~○~###Zh #∩##~○@†~#Zh$ - #####~~..~~†~B ##~~~~~~~~Water Zhm B   giant cockroach (wandering)Zh> (0.0Zh :~°Zh w°B~Zh" M------2.7 (1.6Zh S°°Zh\ _A giant cockroach comes into view.You shoot a slug. The slug hits the giant cockroach!!Zh °°@(((((~ Zh) .†~○~..~~†~Zh, k4======4.2 (1.5Zh0 Zhn3 i _You kill the giant cockroach!Zh!4 Zh4 Zh36 Zh7 Zh9 >Zhu: Zh; Zh<< Zh< Zh> ZhA A  You enter the shallow water.ZhWB ?Water ZhC ZhE N _Moving in this stuff is going to be slow.ZhF ZhG ZhH ZhI ZhJ Zh K (ZhK ZhP W  #.~#~~~# ZhP e##.##~~# #.~#~~## ZhQ #∩.#.~~# #..##†.## Zh=Q t##.~#~~~## ~ZhvQ #~.#~~.~### ~~~ZhQ ##∩##~~~†~#####~.~~~#####~~..~~@~~~~~.#ZhQ H------21.0 (6.8ZhQ g##~~~~~~~~~~~##ZhQ ###~.~.~~~### ######### ZhR  Zh4R JYou see here a ball python corpse.ZhR =------Zh&V Zh\ j _Key pressed, stopping explore.Zh\ Zh ` Zhb ^ _No target in view!Zhpc Zh d ZhYh v~..~~0.0Zh2j Zhl Zhr $ Zh2r F_Key pressed, stopping explore.Zhr Zhps Zhv Zh~y ^ _No target in view!Zh/z Zhz Zh~ Zh Zh Zh4 j _Key pressed, stopping explore.Zh Zh Zh W _Key pressed, stopping explore.Zh ANo target in view!Key pressed, stopping explore.Zh: ]No target in view!Key pressed, stopping explore.No target in view!Zh ZhZ Zh~ Zhy Zh Zh= No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Zh Zh$ Zh ^Key pressed, stopping explore.No target in view!Zh$ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Zh Zh< Zh? Zhn ZhA Zh zNo target in view!Key pressed, stopping explore.No target in view!Zh fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.Zh Zh Zh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Zh AKey pressed, stopping explore.No target in view!Zh] Zh Zhw 4Zh{ ZhM No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Zh ANo target in view!Key pressed, stopping explore.Zh ZhL Zh& Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ZhP ]No target in view!Key pressed, stopping explore.No target in view!Zh Zh Zh Zh Zh Zh zNo target in view!Key pressed, stopping explore.No target in view!ZhF fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.Zh Zh, Zh BKey pressed, stopping explore.Zh ]No target in view!Key pressed, stopping explore.No target in view!Zh< AKey pressed, stopping explore.No target in view!Zh ZhY Zh Zh Zh Zho No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Zh ANo target in view!Key pressed, stopping explore.Zh6 Zhc Zh2 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Zh\ AKey pressed, stopping explore.No target in view!Zh Zhn Zh Zh Zho Zh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Zh ANo target in view!Key pressed, stopping explore.Zh Zh Zh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Zh ]No target in view!Key pressed, stopping explore.No target in view!ZhT Zh( Zh@ Zh Zh Zh" 9No target in view!Zh" Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Zht# Zh& Zh^) Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Zh) AKey pressed, stopping explore.No target in view!Zh) Zh* Zh. Zh^0 Zh2 ZhN8 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Zh8 Zh< Zh> Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Zh"? ]No target in view!Key pressed, stopping explore.No target in view!Zh? ZhO@ ZhSD ZhE ZhKH ZhN No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ZhQ ZhT ^Key pressed, stopping explore.No target in view!ZhT fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.ZhU No target in view!ZhU ZhDV Zh#Z Zh[ Zh] ZhNd No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Zhzd ANo target in view!Key pressed, stopping explore.Zh@e ZhZh Zh:k Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Zhsw Key pressed, stopping explore.No target in view!ZhBz ^No target in view!Key pressed, stopping explore.Zhlz No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Zh{ Zh~ Zhe Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Zh No target in view!Zh Zh Zh Zh4 Zhx Zh zNo target in view!Key pressed, stopping explore.No target in view!Zh fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.Zh Zhߔ ZhW ,Key pressed, stopping explore.Zhx ]No target in view!Key pressed, stopping explore.No target in view!Zh AKey pressed, stopping explore.No target in view!ZhТ Zh Zh Zhp Zh ^No target in view!Key pressed, stopping explore.Zh" ANo target in view!Key pressed, stopping explore.Zh? 8No target in view!  You enter the shallow water.Zh UWater Zh4 N _Moving in this stuff is going to be slow.Zh߭ Zh< Zhݮ Zh Zh Zh Zh{ Zhͳ Zhv ,Zh4 Zh ~†#~### .~#~~~# #.##~~# Zh Y.# #.~#~~## Zh ~~# #∩.#.~~# Zh% q.~~# #..##†.## ZhQ #..# ##.~#~~~## #~~~#  Zh -#~.#~~.~### ###~~~~#  ##∩##~~~†~#####@.~~~# Zh 6.8 (5.8Zh #####~~..~~†~~~~~.## Zhܻ V##~~~~~~~~~~~## Zh ###~.~.~~~### #########Zh ZhO Zh j _Key pressed, stopping explore.Zh Zh@ Zh# ^ _No target in view!Zh ZhX Zh j0.0†~~~Zh ZhC Zh j _Key pressed, stopping explore.Zh Zh Zh ^ _No target in view!Zh Zh ZhQ Zh Zh{ Zh/ j _Key pressed, stopping explore.Zh Zh Zh D _Key pressed, stopping exploreZh L.No target in view!Key pressed, stopping explore.Zh ANo target in view!Key pressed, stopping explore.Zh No target in view!Zh 3Zhg Zh Zh6 Zh E _Zh Zh zNo target in view!Key pressed, stopping explore.No target in view!Zh $Key pressed, stopping explore. Zh 9_No target in view!  You enter the shallow water.Zh9 ?Water Zh Zh N _Moving in this stuff is going to be slow.Zh% Zh Zh4 Zh Zh Zhz Zh ZhE Zh Zh Zh Zh  Zh~ Zh Zhw Zh! Zh.# Zh# (Zh*$ Zh% Zh& Zh+' Zh' Zh*) Zh, %  Zh, You enter the shallow water.Zh3- ?Water Zh- Zh^/ N _Moving in this stuff is going to be slow.Zh1 3Zh2 Zh6 5 # Zh6 ;# ∆Zh7 v~~# ~~#  Zh,7 =~.#  ZhG7 d~.# # Zhb7 ##~~# ~# #~~~# Zh~7 f~# #~.# Zh7 ~## ##@~# 41.0 (14.Zh7 2) Zh7 z~~# #.~~# Zh<8 †.## ##..## ~~~## ##~~~# Zh\8 _~~.~### ###~~~~ Zhx8 t#~~~†~#####~.~~~## Zh8 ##~~..~~†~~~~~.####~~~~~~~~~~~#####~.~.~~~###Zhn9 ZhH= ZhB _No target in view!  You enter the shallow water. _Moving in this stuff is going to be slow. ZhB You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping exploreZhC .ZhC ZhF ZhG  ZhG :_No target in view!ZhP IZhQ ZhR ZhLT E _ZhT ZhW A  You enter the shallow water.Zh$X ?Water ZhX ZhZ N _Moving in this stuff is going to be slow.Zh^ v #~S# Zh_ #~~# #~~# ∆Zh=_ #~~#  #~~#  ZhY_ w#~.#  #~.#  Zh_ o##~@#  Zh_ #~~~#  #~.## # Zh_ a#~~# # #.~~## ##..## Zh` S   ball python (constriction, asleep) ~## ##~~~Zh` 2# Zh:` .~### ###~~~~ ~~†~#####~.~~ZhU` !~##Zh'd . 3.6 (2.6ZhHd S)  A ball python comes into view.Zhd Zhe Zhh ]~SS)Zh}i ,5.2 (4.2Zhl Zh~ | _The ball python hisses angrily.  You shoot a slug. The slug hits the ball python!Zh} s†(((Zh x †~.○Zh2 9You kill the ball python!ZhM M======6.6 (1.4Zh% ;○Zh  Zh _You hear an angry hiss.Zh` Zh Zh Zh Zh> 5MZhh "S~Zh 8 #~~Zh ∆Zh †Zh ~ZhE %. Zhz o##~~~~Zh  Zh H#~.## #Zh I##~~#Zh ~S   ball python (constriction, wandering)ZhU "~~~~Zh (0.0ZhY Zh ZhG Zht R~SZh X------8.2 (1.6ZhR ZhP Z ((((Zh y((( _A ball python comes into view.Zh  You shoot a slug. The slug barely misses the ball python.Zhb! Y~~~~Zh! ^†~SS)ZhM" N======9.6 (1.4ZhM% Zh&  Zh& /_The ball python hisses angrily.Zh. > #~~# Zh. >#~~# #~~# #~~# Zh/ 5∆ #~†# #~~# Zh / S#~S# #~@# Zh>/ ##~~# Zh\/ D#~~~# #~.## # ##~~# #Zhy/ [ #.~~# ##..## ##~~~# Zh/ "Zh #~~# #~~# #~~# #~~# ∆ #~†# #~~#ZhC\ #~S# #~@# ##~~# #~~~# Zh{H#~.## ##~~ #.~~# ##..#Zhv ##~~~ ZhZhPZhZhw _A ball python is nearby!You shoot a slug. The slug hits the ball python!!ZhE☼Zh M○☼Zh)51.0Zh#W○☼ZhO _You kill the ball python!ZhjZhZh' ZhE!Zh"Zh%,Zh%Zh)A  You enter the shallow water.Zhm*?Water Zh*Zh\,N _Moving in this stuff is going to be slow.Zh.Zh3.Zh.Zh0g  You see here a ball python corpse.Zh!2Zh2 _ZhJ3Zh,4Zhx5,ZhJ6Zhi7Zh5;X.J~ #~.# ~~~ #~~  #~~##..~Zh;X~------ #~~ #~~∆ #~† #~~# #~.#J   endoplasm (wandering) Zh<#~.# ##~~# #~~~#Zhn>-7.8 (6.8ZhAR~J[heK------9.4 (8.4[h[h _An endoplasm comes into view.You shoot a slug. The slug hits the endoplasm![h {~((((([h)N8~~[hcN~~[hNi.~☼[hRN======60.9 (1.5[h^Y:☼[h]c _You kill the endoplasm![h~^[h_[hAm0.0☼~†~..☼[h"x ☼ _Key pressed, stopping explore.[hz<☼[h}^ _No target in view![hw}[h}[hr[h [h:☼[hEv ☼ _Key pressed, stopping explore.[h͉[h][h [h:_No target in view![hޕ[h [h[h[h[h: _[h_[h[he([h[h[h[h7[h[h[hA  You enter the shallow water.[h?Water [h[hLd _Moving in this stuff is going to be slow.[hu[h٬[h[h'[hb[h [h[hԳ∩.## .~~~## ~~~~~.#[h*~.~~.##~~~~~##~~#.~~# #@.##------710.0)[hv #~~~# ##~~# ##  #~~## ~#[hĴ~ #..~# ~# ##~~# ~#∆ #~~# ~#∆∆ [h #~~# ~#∆∆ #~~#[h[hL------2.5 (11.6[h[hX _Found a gate leading back out of this place.[hs[ho[h^ _No target in view![hH[h[h[h[h/ _[h&### .∩.## ~.~~~## [hT.~~~~~.## S~~~.~~.#[hx#~~~~~###.@~~###..## [h#~~~# ##~~# ###[h #~~##S   adder (asleep)~# ..~# ~~#[h} #~~#~# [h%2 #~~#[h15.7 (3.2)[h+6.7 (4[h[h _An adder comes into view.You shoot a slug. The slug hits the adder![h+k†(((((([hw' †~~~~~~○You kill the adder![h+l7======8.2 (1.5[h*.<○[hL/- _You hear an angry hiss.[h53[hu6[h7[hN9[h:,[hC;[h>A  You enter the shallow water.[h#C1 [hOC#### #.∩.## ~~.~~~#[hsC~.~~~S†~~~.~~.[hC#~~@~~##------###°.~~#[hC.~~##~.## #~~~#[hC\ ##~~#[hDS   adder (wandering) #### #~~[h5D##~# #..~#~#[hqD2 ##~~#[hDGMoving in this stuff is going to be slow.[hKHa90°[hH------80.2 (2Water [h%L9°[hQR ((((((([hQ{° _An adder comes into view.[h@y  You shoot a slug. The slug closely misses the adder.[h߄[h@[h <  You hear an angry hiss.[h؊;S†~S~.~☼~~.S   ball python (constriction)[hM======1.7 (1.5[h9☼[hR^ _A ball python comes into view.[h+d #### #.∩.## [ht~~.~~~### ~.~~~~~.## S†~S~.~☼.##  [hQ#~~@~~##  ###..~~# [h_ ##.~~#  ##~.##  #~~~#  [h]##~~# #~~## #..~# [h9##~~# [hI #### #.∩.## ~~.~~~### ~.~~~~~.## S†~S~.~☼.##  #~~@~~##  ###..~~#  ##.~~#  ##~.##  #~~~# ##~~# #~~## #..~☼[h] _There are monsters nearby!You shoot a slug. The slug hits the adder! You drain the adder.[hq_1†(.~☼((S   ball python (constriction)[hX[h[hߓX  You kill the adder![hԔ[h[h[h[h֝~B~†S.~○○[h~~[hpB   giant cockroach[hAS   ball python (constriction)[hۤ493.3 (1.6[h4<○○[hΨb _A giant cockroach comes into view.[h8 [hME#### #.∩.## ~~.~~~### [hu~.~~~~~.## ~B~†S.~○○##  #~~@~~##  [h^###..~~#  ##.~~#  ##~.##  [hA#~~~#  ##~~# [h\#~~## #..~# ##~~# [h[hD #### #.∩.## ~~.~~~### [hD~.~~~~~.## ~B~†S.~○○##  #~~@~~##  [h)Ey###..~~#  ##.~~#  ##~.##  #~~~# [hSE##~~# #~~## [h{Eh#..~[htIK○○[hI[h5M9○[hAS ((((((~○○[hsSw( _There are monsters nearby![h[h[hD[h(I ~~~~[hY †B†~.°°°SYou shoot a slug. The slug barely misses the ball python.[hf,4.8 (1.5[hN°°[hc  #### [h4F#.∩.## ~~.~~~### ~.~~~~~.##[h[ ~†B†~.°°°##  #~S@~~##  ###..~~#  [h=##.~~#  ##~.##  [h4#~~~#  ##~~# [hȑS#~~## #..~# [h##~~# _The ball python closely misses you. The ball python barely misses you.[h# #### #.∩.## ~~.~~~###[h# ~.~~~~~.## ~†B†~.°°°##  #~S@~~##  [h$###..~~#  ##.~~#  [h:$##~.##  #~~~# [h$M##~~# #~~## #..~[h(L°°°[h)[h,Z°°°[h? _There are monsters nearby!You shoot a slug. The slug hits the ball python!!![hyBZ°°†[hq[hfu~B~.°~°†○[hw,6.2 (1.4[h0{m°~°○[hFJ [hvE #### #.∩.## ~~.~~~###[hV ~.~~~~~.## ~†~B~.°~°## [hy #~†@~~##  ###○.~~#  ##.~~# [h@ ##~.##  #~~~#  [hG##~~# #~~## [hn#..~# ##~~# _You kill the ball python![h} c #### #.∩.## ~~.~~~### ~.~~~~~.## [h !~†~B~.°~°##  #~†@~~##  ###○.~~#  ##.~~#  [h ##~.##  #~~~# [h# ##~~# #~~#[hs #..~[h r°~°[h& Y°~°[h* _A giant cockroach is nearby!You shoot a slug. The slug hits the giant cockroach![h. †(.°~°((○[h_ †~.~~.~†°☼[hTb ,7.8 (1.6[hge 9°[h}f  [hf E_You kill the giant cockroach![h/v [hv [hw [hSx [hy [hB{ ,[h{ [h} [hS} ([h} [h~ [h A  You enter the shallow water.[hf ?Water [h" [h N _Moving in this stuff is going to be slow.[hO [h [h0 [h` [h [h ([h [hً [h [h9 [h [hێ [h A  You enter the shallow water.[h ?Water [h [hj N _Moving in this stuff is going to be slow.[h [h [h [h [h [h/ ([hә [h [h A  You enter the shallow water.[hl ?Water [h [hx  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. [h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[h [h> [hǢ [h [h& [h [h [h< [hh [h ([h8 [h [h h _Moving in this stuff is going to be slow.  You enter the shallow water[h |. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi[h4 4ng to be slow.  You enter the shallow water.[h ?Water [hI [hI   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[h [hQ [hܱ [hv ########.∩.######~~~.~~~### [h ##~.~~.~~~~~.## [hз ##~~~~~†~†~.~~.## #~.~~.#####~†~~~## [h #.~~### ###..~~# [h ##~.####.~~# #~@## ##~.#[h> K------708.8 (21.0)[hc 3~~~.~~.~~~ #~~~#~~~.~##### ##~~[h #######~### #~~#~.~~~### #..#~†~~~# [h V##~  [hڸ #~~~~~# ∆#~  [h #~~#~~# ∆∆∆#~  [h! #~~#~~# ∆∆#~ [h <------[hd [h h _Moving in this stuff is going to be slow.  You enter the shallow water[h |. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi[h, ]ng to be slow. _Key pressed, stopping explore.[h [h? [h ^ _No target in view![h [h [h $.[h .~~~~†~†~.~~~.~[h [~~.0.0)[h [h [h j _Key pressed, stopping explore.[h [h [hP ^ _No target in view![h [hF [hE [h [h [hZ j _Key pressed, stopping explore.[h [h/ [h s _Key pressed, stopping explore.No target in view![h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![h. [h [h [h, [h [h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[h [h- [h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![h [h [h ;[h [h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[h6 ANo target in view!Key pressed, stopping explore.[h [h [h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[h@ ]No target in view!Key pressed, stopping explore.No target in view![h [h$ [h$ [hy& [h) [hQ. No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![h. %Key pressed, stopping explore.[h// [h2 [h4 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[h@5 No target in view![h5 [h6 [h8; [h> [h? [hF No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[hTG [hK [hM Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![hN [hO [h8S [hGV [hV [h<\ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[h\ [h9` [hub Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![h0c [h;d [hHh [h]k [hk [hvq No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[hr [hu [hx Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![hx [hy [h} [h׀ [hA [hȆ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[h [h^ [h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![h [hƎ [hG ;[h [hd No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[h [h" [hq Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![h [h~ [hǨ [h֫ [hO [h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[h; [h [hи Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![h| _[hc ###.∩.######~~~.~~~#####~.~~.~~~~~.##~~~~~†~†~.#~.~~.#####~†~~~#.~~###l~.###..~~# [h ##~.##~~~~~ ##.~~# ##~~##.l.~~~ ##~.##~~~@~~.~~~~ #~~~#~~~.~###### ##~~########~### ~~##~.~~~### [hL #..#~†~~~# ##~~#~~~~~# ∆~~ ll 2 frilled lizards (asleep)#~~#~~# ∆∆#~~#~~#~~#  #~~#~~#~## [h 6 #~†[h' [h 810.4 (1.6[hc [h _2 frilled lizards come into view.  You shoot a slug. The slug hits the frilled lizard![h (~(   frilled lizard[hU a  You kill the frilled lizard![h [hN# ~l.~○l[h& N======1.9 (1.5[hn+ <○[h;0 p  ###.∩.###    [hu0 I  ##†  #~##  [h0 L#.~~###~~.  ##~.##l~~~~  [h0 S ##~~##.~.~~~  #~~~@○~.~~~~  [h0 8#~~~.~######  #######~### [h(1 D ###  #~†~~~# [hS1 H ∆   ∆∆∆  [h1 $ ∆∆  [h1 W ∆ _The frilled lizard hisses angrily.[h $ ###.∩.###      ##†  #~##  [h8 #.~~###~~.  ##~.##l~~~~   ##~~##.~.~~~  #~~~@○~.~~~~  #~~~.~######  [h #######~###  ###  #~†~~~#  ∆   ∆∆∆  [h  ∆∆   ∆ [h 2○[h [h :○[h _A frilled lizard is nearby!You shoot a slug. The slug hits the frilled lizard![h N†(([h K[h" †.○@°[h 6303.5 (1.6[hu! :○[h $ h _You kill the frilled lizard![hX$ [h$ [h+ m~°0.0[hU/ [○@°[h4 ○@° _Key pressed, stopping explore.[h5 [hN9 <○[h: H _No target in view![hD [hD [hE [hF [hJ A  You enter the shallow water.[hK UWater [hL N _Moving in this stuff is going to be slow.[h;N [hpN ([h O [hO [h+Q [h_Q [hQ [hR [hT [h@T [hU [h V [hX A  You enter the shallow water.[hEY ?Water [hY [hR[ N _Moving in this stuff is going to be slow.[h\ [h\ [h] [h^ [h_ [h&` ([h` [hb [hc [hHc [hc [h e [hf [hf [hg [hIh [hu t ###.∩.### [hu <###~~~.~~~### [hu >##~.~~.~~~~~.## [h"v X##~~~~~†~†~.~~.## [hcv c#~.~~.#####~†~~~## [hv #.~~###~~.###..~~# [h w ##~.##†~~~~..##.~~# [h>w ##~~##.~.~~~.~~##~.## [hkw #~~~.~~.~~~~~@.~#~~~# [hw !------[h x #~~~.~#######~~.##~~# [hAx ######~### ##~~~#~~## [hmx ~.~~~### #~~#..~# [hx ~†~~~# ~.##~~# [hy ~~~~~# ∆ #..#~~# l   frilled lizard (asleep) [h~y ~~#~~# ∆∆∆ ~~#~~# [hy ~~#~~# ∆∆ l~#~~# [hz ~~#~## ∆ #~†#  [hIz $You enter the shallow water.[h &24.3 (10.[hՓ +8)  You enter the shallow water. [h L_Moving in this stuff is going to be slow.  You enter the shallow water[hd &. _Moving in this stuff is goi[h 0ng to be slow.  You enter the shallow water[h 4.  Moving in this stuff is going to be slow.[hԖ ------5.3 (11Water [h [h _A frilled lizard comes into view.You shoot a slug. The slug hits the frilled lizard!![hr ((((((~[h4☼~[h.~[he~[h~[h.[h_ 6~~[h [hQ======6.7 (1.4)[h9☼[h/h _You kill the frilled lizard![h[h[h ~.~~~..~.~~~.☼[h !R.~~.0.0[h!#[h'[h.& [h/O☼ _Key pressed, stopping explore.[h/[ht4;☼[hC7^ _No target in view![h7[h8[h>:☼[h@[hD;☼[hL ☼ _Key pressed, stopping explore.[hM[hQ[hT^ _No target in view![hU[hU[hZ:☼[h\[h_9☼[hfj _Key pressed, stopping explore.[hOg[hk;☼[hn _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[hn]No target in view!Key pressed, stopping explore.No target in view![hTo[hp[hZu:☼[hPw[hz;☼[hˁ%☼[hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[hۂ[h[hHKey pressed, stopping explore.No target in view![hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![hY[h[he[hȔ[hݕ[h###~~~.~~~#####~.~~.~~~~~.##~~~~~†~†~.#~.~~.#####~†~~~[h,#.~~###~~.###..~~# ##~.##†~~~~..##.~~# [h##~~##.~.~~~.☼~##~.##~~~.~~.~~~~~~.~#~~~# #~~~.~#######~@.##~~# [h#####~### ##~~~#~~# .~~~### [h#..~# †~~~# ~.##~~# [h~~~# ∆ #..#~~#[hC#~~# ∆∆∆ ~~#~~# [hrJ   endoplasm (wandering) ~#~~#  ~~#~~#[h#~##  J.#~†# .#~# [hϞ5 #~~#[hO○[htM------8.3 (1.6[h99○[h _An endoplasm comes into view.  You shoot a slug. The slug hits the endoplasm!![hy○((((((.[h°°~~~.~~.[hM======9.8 (1.5[h]I°°[hY c _You kill the endoplasm![h [h [hV°°0.0[h[hS°°[h[ °° [hBF_Key pressed, stopping explore.[h[h#8°[h$H _No target in view![h0_[h01[h/3: _[hy3[h4[h5[h5[hl7[h8[h8([hr9[ho>#~.~~.#####~†~~~###.~~###~~.###..~~##~.##†~~~~..##.~~# [h>##~~##.~.~~~.~~##~.## #~~~.~~.~~~~~~.~#~~~# #~~~.~#######~~.##~~# ###~### ##~~~#~~## [h1?~~### ##~~#..~# ~~# #~@##~~# ------34.6 (4.8 ~~# ∆ ##..#~~# [h?~~# ∆∆∆ #~~#~~# ~~# ∆∆ #~~#~~### ∆ #..#~†#  # [h?†#  #~~#~.#  #.~#~.# ~###[h @%#~~#[h@=------\h\hL j _Key pressed, stopping explore.\h \ht\hH _No target in view!\huI\h\h@\hN: _\h\h@#A  You enter the shallow water.\h#?Water \hl$\h&N _Moving in this stuff is going to be slow.\h'\h'\hj(\h)\h/Y #~~~.~~.~~~~~~.~#~~~# #~~~.~#######~~.##~~# ###~### ##~~~#~~## ~~### ##~~#..~# \hR/~~# #~.##~~# ~~# ∆ ##..#~~# ~~# ∆∆∆ #~~#~~\h/+ ∆∆ #~~#~ ~#∆ #@.#~† ~#  #~~ \h/†#  #~~#~. ~# \h0 #.~#~.# ~~##~~ ~~~#\hA0~.#~S   ball python (constriction, asleep) #~~#\hs0~~#~.# #~~##S~##~~# #.~~##.\h0$~~#\hi7-8.2 (3.6\h879.8 (5.2\hn<\hR_ _A ball python comes into view.\hORGYou shoot a slug. The slug hits the ball python!!\hpVG(((((\hVv(~\h6○~~.~~~~\hCO======41.2 (1.4\ha\hc9 _You kill the ball python!\h\h\h\h\h1\hֱA  You enter the shallow water.\hUWater \hN _Moving in this stuff is going to be slow.\h\h\hu\h~\h\h(\hE\hA\hA  You enter the shallow water.\h+?Water \h\hxN _Moving in this stuff is going to be slow.\h\hZ\h%\h\h\h\h\h\h\h3\h3,\h\h\h\\h ~#~~# ∆∆ #~~#~~# ~#~## ∆ #..#~†# \h.#~# #~~#~~# ~#†#  #~~#~.# .#~# ##.~#~.# \h<†#~### #~~##~~# ~#~~~# ##~.#~~~# \hn?.##~~# ##~~~#~.## .~#~~## #~@~##~~#------52.8 (11.\h6) \h∩.#.~~# ~~~~~~~~~#.~~# ..##†.## .~~~~.~.##..## \h#.~#~~~##~~~~..~##~~~ #~.#~~.~###~~~###~~ \h.##∩##~~~†~#####~.~~~#  #####~~..~~†~~~~~.##\h\C ##~~~~~~~~~~~## \h8###~.~.~~~###\h$<------\hm\hj _Key pressed, stopping explore.\h~\h\h \ha:_No target in view!\hI\h\h\h: _\h\h\h;\h\hw\h\hI\h\hP\h\h \h\h\h   #~~#~## ∆ #..#~†# \h  #~.#~# #~~#~~#  #~~#†#∩ #~~#~.# \h u #~.#~#~. ##.~#~.# \hQ  #~†#~###~ #~~##~~#  #.~#~~~#~. ##~.#~~~# \h  ##.##~~#~.~ ##~~~#~.##  #.~#~~##~.~#####~~~##~~# \h  #∩.#.~~#.~~~@~~~~~~#.~~#9.2 (6.4) \h  #..##†.##~.~~~~.~.##..##  ##.~#~~~##~~~~..~##~~~# \h9#~.#~~.~###~~~###~~~~# \hg|##∩##~~~†~#####.~~~## \hm#####~~..~~†~~~.## ##~~~~~~~\hH~~~~## ###~.~.~~~###\hL #########\h<\h-60.8 (8.0\h\hX _Found a gate leading back out of this place.\h\h $\h% \h%B_No target in view!\hh\hdi\hj\hm\hKw1 #~~#~##\hw ∆ #..#~†# #~.#~#~l\hw. #~~#~~#\hw #~~#†#∩B #~~#~.#\hxo #~.#~#~.~\hJx ##.~#~.# #~†#~###~~\hyx/ #~~##~~#\hx #.~#~~~#~.# ##~.#~~~#\hx ##.##~~#~.~# ##~~~#~.##\h(y #.~#~~##~.~#####~~~##~~#\h[y #∩.#.~~#.~~@~~~~~~~#.~~#\hy #..##†.##~.~~~~.~.##..##\hy; ##.~#~~~##~~~~..~##~~~# #~.#~~.~###~~~###~~~~#\h.zC ##∩##~~~†~\h_z#####~.~~~## #####~~..~~†~~~~~.##\hzqB   giant cockroach (asleep)\hz6 ##~##\hzvl   frilled lizard (asleep) \h{< ###~.~.~~~### \hO{2 #\h~{\h܇&0\h ,2.4 (1.6\h\h٤ _A frilled lizard and a giant cockroach come into view.You shoot a slug. The slug hits the giant cockroach.\h†(((((l   frilled lizard\hub  You kill the giant cockroach!\h\h}E~†l~\h.~~○l\h\h'M======3.9 (1.5\h ;○\h \h*_The frilled lizard hisses angrily.\h  ∆   #~.#~#~~   #~~#†#∩†   ~.l   #~~ \h[Q  #~.#   #~.~#   \he#~.~#####~~~##~~#  #∩.#.~~#.~○@~~~~~~~#.~~#  \h.##~.~~~~.~.##..##  \hG##~~~~..~##~~~#  ###~~~###~~~~#  \h*/##∩####  \h[R†     \h4  \h  ∆   #~.#~#~~ \h_  #~~#†#∩†  \hw ~.l   \h#~~   #~.# \h5  \h`r#~.~#   \h\h#~.~#####~~~##~~#  \h+#∩.#.~~#.~○@~~~~~~~#.~~#  \h##~.~~~~.~.##..##  \h۝##~~~~..~##~~~#  \h i###~~~###~~~~#  \h4W##∩#### \h^>†  \h\h%  \hٞ \hɦ\h\h;○\h _A frilled lizard is nearby!You shoot a slug. The slug hits the frilled lizard!\h†((((○\h2\hfa  You kill the frilled lizard!\h\hL J†~\h4.~\h %~○\hPWJ   endoplasm\hA ball python comes into view. An endoplasm comes into view.\h'5.4\h9○\h #8 _The ball python moves out of view.\h:5]  ∆   #~.#~#~~  \h}5n #~~#†#∩J   ~.†  \h5^ #~~   #~.#   #~.~# \h53  #~.~#####~~~##~~#  \h6p#∩.#.~~#.~○@○~~~~~~#.~~#  ##~.~~~~.~.##..##  \hF6T##~~~~..~##~~~#  ###~~~###~~~~#  ##∩\hu6"####  \h6B†    \h6D   \h  ∆   #~.#~#~~   #~~#†#∩J   ~.†   #~~   #~.#   #~.~#   \hM#~.~#####~~~##~~#  #∩.#.~~#.~○@○~~~~~~#.~~#  ##~.~~~~.~.##..##  ##~~~~..~##~~~#  ###~~~###~~~~#  ##∩####\h †    \hcP○@○\h\hE\h _An endoplasm is nearby!You shoot a slug. The slug hits the endoplasm!!\hx{†(((((\h\h\hd\h A††~\h5 iS~~°@°\hc °S   ball python (constriction)\h"/16.9\hn)9°\h.H   ∆ \h.|  #~.#~#~~   #~~#†#∩†   ~.†  \h.Y #~~   #~S#  \h#/, #~.~#   \hO/e#~.~#####~~~##~~#  #∩.#.~~#.~°@°~~~~~~#.~~#  \hz/q##~°~~~~.~.##..##  ##~~~~..~##~~~#  ###~~~###~~~~#  \h/:##∩####  †\h/G     \h/r  _You kill the endoplasm!\hFS  ∆   #~.#~#~~   #~~#†#∩† \h  ~.†   #~~   \h'#~S#   #~.~#  \hY #~.~#####~~~##~~#  \h#∩.#.~~#.~°@°~~~~~~#.~~#  \hN##~°~~~~.~.##..##  ##~~~~..~##~~~#  \h###~~~###~~~~#  ##∩\hK#### †\hCY    \hn\hc°@°°\h\hm°@°°\h _A ball python is nearby!You shoot a slug. The slug hits the ball python!\h:.((°@°°\hD.~~~@~☼\h,8.3 (1.4\hL<☼\h e _You kill the ball python!\h?!\h!\h*&~0.0°~☼\h'\hp*[°~☼\h0 °~☼ _Key pressed, stopping explore.\h0\h94<☼\h 7^ _No target in view!\h<7\h7\hk<\°~☼\h->\h@[°~☼\h=F ☼ _Key pressed, stopping explore.\hF\hNK9°\hLH _No target in view!\hY\hY\hZ\h[\h,]\h^: _\h?_\h`\h`\hTa\hvb\hc\hd(\hd\he\hihA  You enter the shallow water.\hh?Water \hji\h kN _Moving in this stuff is going to be slow.\hSl\hl(\h(m\hp_\h:q\h;tA  You enter the shallow water.\ht?Water \hCu\hvN _Moving in this stuff is going to be slow.\hw\hx\hx\h"{j  You see here a frilled lizard corpse.\h|\h}/ _\h}\h~\h\h\hh\hA\hE\h\h\h\hA  You enter the shallow water.\h,?Water \h\hN _Moving in this stuff is going to be slow.\h8\h(\h\h\h@ #.~~###~~.###..~~# ##~.##†~~~~..##.~~#\hp ##~~##.~.~~~.~~##~.## #~~~.~~.~~~~~~.~#~~~# \h#~~~.~#######~~.##~~# #######~###~~~~≈##~~~#~~#\hƓ #~.~~~###~~S~BJ. ##~~#..~\h #~†~~~#.~~l.~~.~ #~.##~~ #~~~~~#.@# ∆ ##..#~~------\h;v #~~#~~#~.# ∆∆∆ #~~#~~ #~~#~~#~~# ∆∆ #~~#~~\hh8 #~~#~##..# ∆ #..#~† #~.#~#~~.# #~~#~~\h #~~#†#∩†.# #~~#~. S   adder (asleep)\h>#~.#~#~.†## ##.~#~. J   endoplasm (asleep)#~†#~###~~# #~~##~~ B   giant cockroach (asleep)\h#.~#~~~#~.## ##~.#~~~ l   frilled lizard (asleep)\h085.5 (17.2)\hEK------6.5 (18\h~\h (l   _An adder, a giant cockroach, an endoplasm and a frilled lizard come into view.\hİrYou shoot a slug. The slug hits the frilled lizard.  The frilled lizard hisses angrily.\h  The frilled lizard is heavily wounded.The adder hisses angrily.  The endoplasm quivers.\h\hF\h\h\h^<  You hear an angry hiss.\h ~~~~lS~.BJ°S\hRJB\hKFThe adder barely misses you.\hR======8.1 (1.6)\h:°\h `     \h = ##### ##~~~~≈ \h' ###~~~~~~.  #~†~~~#.lS~.BJ.~  #.@# ∆  \hT B#°.# ∆∆∆  #~~# ∆∆ \h C #..# ∆  ~~.#  \h `#~~#†#∩†.#  #~.#~#~.†##  #~†#~###~~# \h U .## _You hear a loud, deep croak!\h@ _     \h ##### ##~~~~≈ ###~~~~~~.  \h֖ B#~†~~~#.lS~.BJ.~  #.@# ∆  \h t#°.# ∆∆∆  \h4 ~#~~# ∆∆  \h} B#..# ∆  ~~.#  #~~#†#∩†.#  \h 8#~.#~#~.†##  #~†#~###~~#  \hۗ 9.## \h \hZ \hS <°\hĪ ( _There are monsters nearby!You shoot a slug.\h  The slug completely misses the frilled lizard.\h!  The adder barely misses you. The adder closely misses you.\h lSB.~~~B   giant cockroachl   frilled lizard\hW -9.6 (1.5\hV \h= X     \hq  \h &##### ##~~~~≈\h  ###~~~~~~.  \h$ #~†~~~#.lSB.~~.~  #.@# ∆  \hU a#~.# ∆∆∆  #~~# ∆∆  #..# ∆ \h  ~~.# \h E #~~#†#∩†.#  #~.#~#~.†## \h - #~†#~###~~#  \h5 r.## _The frilled lizard closely misses you.\hX      ##### ##~~~~≈ \h ###~~~~~~.  #~†~~~#.lSB.~~.~  #.@# ∆  \h G#~.# ∆∆∆  #~~# ∆∆  #..# ∆  \h0 ~~.#  #~~#†#∩†.# \h]  #~.#~#~.†##  \h #~†#~###~~#  .## \h \h= \h \h _There are monsters nearby!You shoot a slug. The slug hits the frilled lizard!!\ht D°\hh a  You kill the frilled lizard!\h T  The adder closely misses you.\h EA bullfrog comes into view.\h \hh B○†SFF   bullfrogS   adder\h ~B   giant cockroach\h )91.1\h <○\h| h     \h d ##### ##~~~~≈ ###B~~~~~.  \h$ #~†~~~#○†SF.~~.~  #.@# ∆  #~.# ∆∆∆  #~~# ∆∆  \h #..# ∆  ~~.#  #~~#†#∩†.#  #~.#~#~.†##  #~†#~###~~# \h ` .## _The adder bites you but does no damage.\h     ##### ##~~~~≈ \hc###B~~~~~.  \hA#~†~~~#○†SF.~~.~  #.@# ∆  #~.# ∆∆∆  #~~# ∆∆  \hB#..# ∆  ~~.#  #~~#†#∩†.#  \h(8#~.#~#~.†##  #~†#~###~~#  \hV9.## \h֗S○\hƜ:○\h _There are monsters nearby!You shoot a slug. The slug hits the adder!\hҴ†B   giant cockroach\hX  You kill the adder!\h/N  You hear an angry hiss. You hear a croak.\h8B ~\hns°BF~☼The bullfrog hits you.\hc4-32.5 (1.4\hOV°☼\hX     \h1 ##### \hG/##~~~~≈ ###~~~~~~.  \hsv#~†~~~#°BF~.~~.~  #.@# ∆  \hC#☼.# ∆∆∆  #~~# ∆∆  \h>#..# ∆  ~~.#  \h`#~~#†#∩†.#  #~.#~#~.†##  #~†#~###~~# \h, .## \hXG_The bullfrog hits you but does no damage.]hQC     ##### ##~~~~≈ ###~~~~~~.  ]h$R$#~†~~~#°BF~.~~.~  #.@# ∆  #☼.# ∆∆∆  #~~# ∆∆ ]hRL #..# ∆  ~~.#  #~~#†#∩†.#  ]hRq#~.#~#~.†##  #~†#~###~~#  .## ]hFX2°]hX]h]V°☼]hp _There are monsters nearby!You shoot a slug. The slug hits the bullfrog!! You drain the bullfrog!]hv°B†B   giant cockroach]hP]he .B†B]hT○]hOB 2 giant cockroaches]hYou kill the bullfrog!A giant cockroach comes into view.The giant cockroach closely misses you.]hd5-484.1 (1.6]h;○]h<  ]h#$   ]ho= ##### ##~~~~≈ ]h_###~~~~~~.  #~†~~~#.B†B.~~.~ ]h3 #.@# ∆ ]h0 #○.# ∆∆∆  ]h7"#~~# ∆∆  ]h9#..# ∆  ~~.#  ]hm#~~#†#∩†.#  #~.#~#~.†##  #~†#~###~~#  ]h`.## _The giant cockroach splashes around in the water. x2]hpv     ##### ]hp##~~~~≈ ###~~~~~~.  ]hqN#~†~~~#.B†B.~~.~  #.@# ∆  ]h^qu#○.# ∆∆∆  ]hq#~~# ∆∆  #..# ∆  ]h}rS~~.#  #~~#†#∩†.#  #~.#~#~.†##  #~†#~###~~#  .## ]hx6○]hy]h=○]hS _There are monsters nearby!You shoot a slug. The slug hits the giant cockroach.]h^○○   giant cockroach]hb  You kill the giant cockroach!]hp☼°B~°]h595.5 (1.4]hN°°]hX     ]h@ ##### ##~~~~≈]hR  ###~~~~~~.  ]hn#~†~~~#☼°B~.~~.~  #.@# ∆  ]hB#°.# ∆∆∆  #~~# ∆∆  ]h9#..# ∆  ~~.# ]h* #~~#†#∩†.#  ]hE#~.#~#~.†##  #~†#~###~~#  .## _You hear an angry hiss.]hyv     ##### ]hXz##~~~~≈ ###~~~~~~.  #~†~~~#☼°B~.~~.~  ]hz#.@# ∆  #°.# ∆∆∆  ]hz~#~~# ∆∆  ]hz#..# ∆  ~~.#  ]h+{#~~#†#∩†.#  ]h]{8#~.#~#~.†##  #~†#~###~~#  ]h{9.## ]hG☼°°]h]h[D°°]h ((☼°(]h° _A giant cockroach is nearby!You shoot a slug.]hii  You shoot a slug.  The slug closely misses the giant cockroach.  You hear an angry hiss.  The giant cockroach splashes around in the water. x2  The giant cockroach closely misses you.The giant cockroach splashes around in the water.]h ~~○†Bw]h°w   dart slugB   giant cockroachThe giant cockroach completely misses you.]hV6=6.9]hhD○°]hI    ]h6$  ]hjF##### ##~~~~≈ ###~~~~~~. ]ht #~†~~~#○†Bw.~~.~  #.@# ∆ ]h* #°.# ∆∆∆  ]hB#~~# ∆∆  #..# ∆  ]hA^~~.#  #~~#†#∩†.#  #~.#~#~.†## ]hr- #~†#~###~~#  ]hr.## _A dart slug comes into view.]hx>     ##### ##~~~~≈ ###~~~~~~.  #~†~~~#○†Bw.~~.~  ]hy#.@# ∆  #°.# ∆∆∆  #~~# ∆∆  #..# ∆  ~~.#  #~~#†#∩†.#  ]h1zq#~.#~#~.†##  #~†#~###~~#  .## ]h^N○°]hB]hB○°]h.R ((]h○†(° _There are monsters nearby!You shoot a slug.]hp  The slug barely misses the giant cockroach.]h#oYou shoot a slug.slug barely misses the giant cockroach. ]he You hear a croak.  A bullfrog comes into view.The giant cockroach splashes around in the water.giant cockroach barely misses you.]hV  The giant cockroach splashes around in the water.]h9]hR~F~]hU°†Bw.w~○]h6F   bullfrogww 2 dart slugsB   giant cockroach]hT(8.3]h;○]hP    ]h^-  #####]h% ##~~~~≈ ]h###F~~~~~.  #~†~~~#°†Bw.w~.~  ]hY#.@# ∆  #~○# ∆∆∆  ]h.=#~~# ∆∆  #..# ∆  ]hqC~~.#  #~~#†#∩†.#  ]hH#~.#~#~.†##  #~†#~###~~#  ]hr.## _A dart slug comes into view.]h|      ##### ##~~~~≈ ]h>} ###F~~~~~.  #~†~~~#°†Bw.w~.~  #.@# ∆  ]h} #~○# ∆∆∆  #~~# ∆∆  ]h~ #..# ∆  ~~.#  #~~#†#∩†.#  #~.#~#~.†##  ]h~ #~†#~###~~#  .## ]h 4○]h+ ]hj 9°]h _There are monsters nearby!You shoot a slug. The slug hits the giant cockroach!!]h X°○]hh b  You kill the giant cockroach!]h9 <  You hear an angry hiss.]h ]hZ B ~]h °Fw~.~○   dart slug]h ?The bullfrog hits you but does no damage.]h \2--9.8 (1.5]h ;°]h , _The bullfrog hits you.]h:+ I    ]h+ ) ##### ]h+ m##~~~~≈ ###~~~~~~.  #~†~~~#°Fw~.~~.~  ]h+ 8#.@# ∆  ]h&, H#~○# ∆∆∆  #~~# ∆∆  ]hv, #..# ∆  ]h, y~~.#  #~~#†#∩†.#  #~.#~#~.†##  #~†#~###~~# ]h, 2 .## ]h* _     ]h ##### ##~~~~≈ ###~~~~~~.  ]h J#~†~~~#°Fw~.~~.~  #.@# ∆  ]h #~○# ∆∆∆  #~~# ∆∆  ]h1 `#..# ∆  ]he ~~.#  #~~#†#∩†.#  ]h 8#~.#~#~.†##  #~†#~###~~#  ]h 9.## ]h D°○]hl ]h U°○]h$ _There are monsters nearby!You shoot a slug. The slug hits the bullfrog!! You drain the bullfrog.]h °°○w   dart slug]h ]hU z °°w~S]h GS   adderw   dart slugYou kill the bullfrog!An adder comes into view.The dart slug splashes around in the water.]hR" °°``○The dart slug launches a dart at you.]hT .†@~°]h\ --1---64801.3 _The slug dart misses you.]h] WYour Ranged Weapons skill increases to level 9!]ha :°]h^i X     ]hi [ ##### ##~~~~≈ ###~~~~~~. ]hi  #~†~~~#.†w~S~~.~  #.@# ∆  ]h$j g#~°# ∆∆∆  #~~# ∆∆  #..# ∆  ]hXj ^~~.#  #~~#†#∩†.#  #~.#~#~.†##  ]hj #~†#~###~~#  .## _Your Invocations skill increases to level 3!]h m     ##### ##~~~~≈ ###~~~~~~.  #~†~~~#.†w~S~~.~  #.@# ∆  #~°# ∆∆∆  #~~# ∆∆  ]h #..# ∆  ~~.#  #~~#†#∩†.#  #~.#~#~.†##  #~†#~###~~#  .## ]hy3°]h]hn:°]hP ((( _There are monsters nearby!]h>,]h?,]hF ~~Sww.○.]hNGw 2 dart slugsYou shoot a slug. The slug barely misses the dart slug.The adder bites you but does no damage. The dart slug barely misses you.]hG(2.8]hL:○]hFRX     ]hRE ##### ##~~~~≈ ]hRj###~~~~~~.  #~†~~~#.Sww.~~.~  ]hRT#○@# ∆  #~.# ∆∆∆ ]h,SB #~~# ∆∆  #..# ∆ ]h]S# ~~.#  ]hSe#~~#†#∩†.#  #~.#~#~.†##  #~†#~###~~#  ]hS_.## _The dart slug splashes around in the water.^hj     #####^h ##~~~~≈ ###~~~~~~.  #~†~~~#.Sww.~~.~  ^h٤#○@# ∆  #~.# ∆∆∆  ^h#~~# ∆∆  #..# ∆  ^hR~~.#  #~~#†#∩†.#  ^h0#~.#~#~.†##  #~†#~###~~#  ^hA.## ^h.○^h_^h6:○^h (○ _There are monsters nearby!^h^hwSwwB○☼B   giant cockroach _There are monsters nearby!  You shoot a slug. The slug closely misses the adder. The adder misses you.^h<A giant cockroach comes into view..  You are poisoned.  The adder poisons you!^h ○``The dart slug launches a dart at you.^h#(^h*/yw~°@○^h/==4.4 (1.6Pois ^h4:○^h;      ##### ##~~~~≈ ###w~~~~~.  #~†~~~#.Sw~B~~.~  #°@# ∆  #○.# ∆∆∆  ^h;-#~~# ∆∆  #..# ∆  ~~.#  #~~#†#∩†.#  #~.#~#~.†##  #~†#~###~~#  .## _The slug dart misses you.^hj     #####^ha ##~~~~≈ ^hc###w~~~~~.  ^h#~†~~~#.Sw~B~~.~  ^h|#°@# ∆  ^hEp#○.# ∆∆∆  ^hyy#~~# ∆∆  ^h^h`#..# ∆  ^h"_~~.#  ^hU#~~#†#∩†.#  ^h#~.#~#~.†##  ^h#~†#~###~~#  ^h/A.## ^h+°^h^hU°○^h (°○ ^h^_There are monsters nearby!^h!^hq*G §SwB.°○You shoot a slug. The slug barely misses the adder. You feel sick.  The adder bites you.^h]/ §``The dart slug launches a dart at you.^h/^hd~☼°@○^h7ey49==-5.8 (1.4^hk<○^hRqP    ^hq2  ##### ^hqJ##~~~~≈ ###w~~~~~.  ^hr#~†~~~#☼SwB.~~.~  #°@# ∆  ^h6rc#○.# ∆∆∆  #~~# ∆∆  #..# ∆  ^hfrC~~.#  #~~#†#∩†.#  ^hrH#~.#~#~.†##  #~†#~###~~#  ^hr.## _The slug dart misses you. The adder bites you but does no damage.^hM     ##### ##~~~~≈ ###w~~~~~.  ^h)V#~†~~~#☼SwB.~~.~  #°@# ∆  #○.# ∆∆∆  #~~# ∆∆  ^hf#..# ∆  ~~.#  ^h#~~#†#∩†.#  #~.#~#~.†##  #~†#~###~~#  .## ^hU `☼°○^h 7-^h]☼°○^h/' ^hn☼°○ _There are monsters nearby!You shoot a slug. The slug hits the adder!^hT○.° _There are monsters nearby!  You shoot a slug. The slug hits the adder!  The adder is severely wounded.  You feel sick.  The dart slug closely misses you.The dart slug splashes around in the water.^hTk8----7.3 (1.5^hGYC○°^h_      ##### ##~~~~≈ ###w~~~~~.  ^h_#~†~~~#○SwB.~~.~  #.@# ∆  #°.# ∆∆∆  ^h$`#~~# ∆∆  #..# ∆  ~~.#  #~~#†#∩†.#  ^h\`H#~.#~#~.†##  #~†#~###~~#  ^h`i.## _The adder closely misses you.^h     ##### ##~~~~≈ ^hF###w~~~~~.  #~†~~~#○SwB.~~.~  ^h#.@# ∆  #°.# ∆∆∆  ^h8#~~# ∆∆  #..# ∆  ~~.# ^h #~~#†#∩†.#  ^h q#~.#~#~.†##  #~†#~###~~#  .## ^h:○°^h7-^h;○^hx _There are monsters nearby!You shoot a slug. The slug hits the adder!!^h~*○°°ww 2 dart slugsB   giant cockroach^hCGX  You kill the adder!^hG^h4T B°ww~○~You feel sick. The dart slug barely misses you.^hAY7778.8^h^T°○^h#e}      ##### ##~~~~≈ ###B~~~~~.  #~†~~~#°ww~.~~.~  #○@# ∆  #~.# ∆∆∆  #~~# ∆∆  #..# ∆  ~~.#  #~~#†#∩†.#  #~.#~#~.†##  #~†#~###~~#  .## _The dart slug splashes around in the water.^hU    ^hP! ##### ^hU##~~~~≈ ^h###B~~~~~.  ^h#~†~~~#°ww~.~~.~  ^hR}#○@# ∆  ^h#~.# ∆∆∆  #~~# ∆∆  ^h'#..# ∆  ~~.#  ^he#~~#†#∩†.#  ^h#~.#~#~.†##  ^h#~†#~###~~#  ^h9.## ^h ^hf ^hd T°○^h °○(1 very drained)  You feel sick. The dart slug barely misses you. _The dart slug splashes around in the water. ^h _There are monsters nearby!  You shoot a slug.  The slug hits the dart slug but does no damage.  You drain the dart slug.^h:N  The dart slug is moderately wounded.You feel sick.^h[ ~°wwB○You are no longer poisoned.^ha ○The dart slug launches a dart at you.^h W.°^h ^hX K2--1^h E===10.4 (1.6^hǡ :°^h٬ & ^h L     ^hT F##### ##~~~~≈ ###~~~~~~.  ^h v#~†~~~#.wwB.~~.~  #°@# ∆  ^hЭ F#~.# ∆∆∆  #~~# ∆∆  ^h Y#..# ∆  ~~.#  #~~#†#∩†.# ^h=  #~.#~#~.†##  #~†#~###~~#  .## _The slug dart hits you.^hv@      ##### ##~~~~≈ ###~~~~~~.  #~†~~~#.wwB.~~.~  ^hA =#°@# ∆  #~.# ∆∆∆  #~~# ∆∆  #..# ∆  ~~.#  #~~#†#∩†.#  #~.#~#~.†## ^hA  #~†#~###~~#  .## ^hG 4^hiM ^h0` _There are monsters nearby!You shoot a slug. The slug hits the dart slug!!^h*e †°   dart slug^h 9 B†w~.○You kill the dart slug!The dart slug closely misses you.2.0^h ;○^h      ##### ##~~~~≈ ^h ###B~~~~~.  #~†~~~#.†w~.~~.~  #.@# ∆  #~○# ∆∆∆ ^hP  #~~# ∆∆  #..# ∆  ~~.#  #~~#†#∩†.# ^h  #~.#~#~.†##  #~†#~###~~#  .## _The dart slug splashes around in the water.^hB      ##### ##~~~~≈ ^h=C 3###B~~~~~.  #~†~~~#.†w~.~~.~  #.@# ∆  #~○# ∆∆∆  ^hC =#~~# ∆∆  #..# ∆  ~~.#  ^hC -#~~#†#∩†.#  #~.#~#~.†##  ^hD #~†#~###~~#  .## ^hH 4○^h[I ^heN ^hT ((( _There are monsters nearby!You shoot a slug.^ho ,^h  ~~~○BwJ°J   endoplasmB   giant cockroachThe slug completely misses the dart slug.The dart slug misses you.^h \3--3.5 (1.5^h :°^hf      ##### ##~~~~≈ ###~~~~~~.  ^h z#~†~~~#○BwJ.~~.~  #.@# ∆  #~°# ∆∆∆  #~~# ∆∆  #..# ∆  ~~.#  #~~#†#∩†.#  #~.#~#~.†##  #~†#~###~~#  ^h W.## _The dart slug splashes around in the water.^hD*7     ##### ##~~~~≈ ###~~~~~~.  #~†~~~#○BwJ.~~.~  ^h*#.@# ∆  #~°# ∆∆∆  #~~# ∆∆  #..# ∆  ~~.#  #~~#†#∩†.#  ^hP+q#~.#~#~.†##  #~†#~###~~#  .## ^h14^h-7K○°^h> (° _There are monsters nearby!You shoot a slug._hN-  The slug barely misses the giant cockroach.The giant cockroach splashes around in the water._h9J°Bw~°°The giant cockroach splashes around in the water.  The giant cockroach bites you but does no damage.   The giant cockroach splashes around in the water. x2bites you but does no damage.4.9 (1.4_h=:°_hPDr      _hD##### ##~~~~≈ ###J~~~~~.  #~†~~~#°Bw~.~~.~  #.@# ∆  _hGE#°°# ∆∆∆  #~~# ∆∆  #..# ∆  ~~.#  #~~#†#∩†.#  _hE#~.#~#~.†##  #~†#~###~~#  .## _The giant cockroach splashes around in the water._h0     ##### ##~~~~≈ ###J~~~~~.  #~†~~~#°Bw~.~~.~  #.@# ∆  _h4#°°# ∆∆∆  #~~# ∆∆  #..# ∆  ~~.#  #~~#†#∩†.#  #~.#~#~.†##  #~†#~###~~#  .## _h@°°_ho_hU°°_h{ _There are monsters nearby!You shoot a slug. The slug hits the giant cockroach!_h\x°†°_h;#_h*1 ~.J~.You kill the giant cockroach!The dart slug splashes around in the water. x2  The dart slug misses you._h-S===86.5 (1.6_h2_ha7X     _h7J ##### ##~~~~≈ _h7###~~~~~~.  #~†~~~#.Jw~.~~.~  #.@# ∆  _h8K#~.# ∆∆∆  #~~# ∆∆  _hK8y#..# ∆  ~~.#  #~~#†#∩†.#  #~.#~#~.†## _h8- #~†#~###~~#  _h8W.## _The dart slug splashes around in the water._hsv     ##### _h##~~~~≈ ###~~~~~~.  #~†~~~#.Jw~.~~.~  #.@# ∆  _h#~.# ∆∆∆  #~~# ∆∆  _h#..# ∆  ~~.#  #~~#†#∩†.#  #~.#~#~.†##  _h#~†#~###~~#  .## _h_h{_h_h _There are monsters nearby!You shoot a slug. The slug hits the endoplasm!!_hE†_h% †°You kill the endoplasm!The dart slug splashes around in the water._h'((8.1_hz.;°_h3X     _h3[ ##### ##~~~~≈ ###~~~~~~. _h74i #~†~~~#.†w~.~~.~  #°@# ∆ _hm4K #~.# ∆∆∆  #~~# ∆∆  _h4>#..# ∆  ~~.#  _h4m#~~#†#∩†.#  #~.#~#~.†##  #~†#~###~~#  _h'5D.## _The dart slug bites you._hN     ##### ##~~~~≈_hu ###~~~~~~.  #~†~~~#.†w~.~~.~  _hn#°@# ∆  _h#~.# ∆∆∆  #~~# ∆∆  _hX#..# ∆  ~~.#  _h-#~~#†#∩†.#  #~.#~#~.†##  _h#~†#~###~~#  .## _h+°_h_hg;°_h _A dart slug is nearby!You shoot a slug. The slug hits the dart slug!!_hLe°°_hh$j°.○_h&599.6 (1.5_h~+P°○_h9. _You kill the dart slug!_h /_h*4o°0.0○._hs4~...†~._h6_h;:P°○_hLB: °_hBO○ _Key pressed, stopping explore._hB_hEG;°_hI^ _No target in view!_hJ_hPJ_hJ_hOX°○_hQ_hTX°○_h\t ° _Key pressed, stopping explore._ho\_h`_hb^ _No target in view!_h$c_hc_hhX°○_hwj_hmX°○_hWs °○ _Key pressed, stopping explore._hs_hwN°○_hz _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hz_h{_hp;○_h]_hBF°○_h°○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hF_h;°_hKey pressed, stopping explore.No target in view!Key pressed, stopping explore._h˓]No target in view!Key pressed, stopping explore.No target in view!_h_hÔ_h9°_hɛ_hK:°○_h_hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hͤ%Key pressed, stopping explore._h!_hD°○_h:Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hAKey pressed, stopping explore.No target in view!_h_h_hDF°○_h+_hD°○_hw}○No target in view!Key pressed, stopping explore._hýNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hP_h8;°_hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hS_h_hD°○_h_hpF°○_hr○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h%Key pressed, stopping explore._hI_h)=○_hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h=_h_h{X°○_h_hy9°_h○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h_hF°○_hMKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h_h_hr;○_h_h9°_h°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hQ_No target in view!Key pressed, stopping explore._h X°○_hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h_h6_hP°○_h;_h;○_hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hL CKey pressed, stopping explore._h$X°○_h'Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h'^Key pressed, stopping explore.No target in view!_hB(_h,P°○_h_-_h#2;°_h8°○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h&9CKey pressed, stopping explore._h=X°○_h@Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h@_hBA_hEX°○_hyF_h5LP°○_hHR°○No target in view!Key pressed, stopping explore._hRNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h#S_hWX°○_h{YKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hZ_huZ_hB_X°○_h__hcX°○_hj○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hk_hxnD°○_hp^Key pressed, stopping explore.No target in view!_h0qKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hkq_hr_hv#°_h)w5○_hx_h{;○_hA°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h_hzD°○_hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h}_h_h_h_hyP°○_hw°○No target in view!Key pressed, stopping explore._hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h2_hѠ;○_h%Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hdAKey pressed, stopping explore.No target in view!_h_hR_h _h_hwX°○_h-○No target in view!Key pressed, stopping explore.No target in view!_h|fKey pressed, stopping explore.No target in view!Key pressed, stopping explore._h_hַ=○_hIKey pressed, stopping explore.No target in view!Key pressed, stopping explore._h]No target in view!Key pressed, stopping explore.No target in view!_h_h~_hF°○_h_hX°○_h°No target in view!Key pressed, stopping explore.No target in view!_hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore._h_h;○_h=Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h_h(_h9°_hO_hX°○_h°No target in view!Key pressed, stopping explore.No target in view!_hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore._hK_h\P°○_hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hAKey pressed, stopping explore.No target in view!_hj_h _hjD°○_h_hF°○_h°○ _No target in view!Key pressed, stopping explore._hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hY_h]X°○_hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h3No target in view!_hk_h_h ;°_h _h;°_h@○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h_hD°○_hHKey pressed, stopping explore.No target in view!_hWKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hMI_haN_h2PB4 __hP_hQ_hoQ_hPR_hR_h"S_hS_h;T_hT_hU_hUK5=_hV_hdW_hW_hX_h$Y_hY_hY_h^|†------26.6 (7~_h__h\_=------_hd_hjzNo target in view!Key pressed, stopping explore.No target in view!_h"kKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore._hk_ho_hr^Key pressed, stopping explore.No target in view!_hCrKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!_hr_h8s_hw&0_hy_h ~_hyNo target in view!Key pressed, stopping explore. _No target in view! _h;_Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h_h_h ]Key pressed, stopping explore. _No target in view! _hQ_Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h_h_hӐ_h_hJ_h _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h_h_hT _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hNo target in view!_hѢ_hu_h_hc_h_h?No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hANo target in view!Key pressed, stopping explore._hٴ_h;_hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hĻAKey pressed, stopping explore.No target in view!_h_h_hz_h_h_hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h%Key pressed, stopping explore._hD_h_hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h<_h_hO_h_h_hwNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h&_h@_hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h_h_h_h_h5_hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h_h _h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h _h _h_ _h _h _hg No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h _h$ _h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h _h _hU# _hf% _hU( _h. No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h. _h2 _h*5 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h5 _h?6 _h; _h= _h? _hF No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hF _hrK _h N Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_huN _h(O _hS _hU _hqX _h_ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h9` %Key pressed, stopping explore._h` _hd _hg Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hh _hi _hDm _hDo _hq _htw No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hw ANo target in view!Key pressed, stopping explore._hAx _hB| _h~ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h  _h _h _h _hJ _h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h _h _h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hZ AKey pressed, stopping explore.No target in view!_h _h _hg _hc _h _h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h _h' _h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hа No target in view!_h _h _h _h _hE _h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h _h _h: Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h _h> _h _h _h _h zNo target in view!Key pressed, stopping explore.No target in view!_h fKey pressed, stopping explore.No target in view!Key pressed, stopping explore._hL _h _hK Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h _hP _h _h _h _h] No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h %Key pressed, stopping explore._h _h _h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hf AKey pressed, stopping explore.No target in view!_h _hJ _h 4_h _he No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h %Key pressed, stopping explore._h _h _hQ ^Key pressed, stopping explore.No target in view!_h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h _h| _h! _h _h _h7# No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h# %Key pressed, stopping explore._h# _h ( _h* Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h* ]No target in view!Key pressed, stopping explore.No target in view!_h+ _h+ _hf1 _h^3 _hL6 _h< No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h"A _hQC Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hC _hzD _hFK _hHM _hO _hU No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hU ANo target in view!Key pressed, stopping explore._h=V _h _hA Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hA _h/B _hwG _hiI _hL _hR No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hQR ANo target in view!Key pressed, stopping explore._hR _h]X _hZ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hM[ _h[ _h` _hib _hve _hEk No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hk _ho _h3r Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hr _hSs _hx _hy _h| _h‚ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hh _h _hR Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h AKey pressed, stopping explore.No target in view!_h _hi _hӐ _h _h _h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hЛ ANo target in view!Key pressed, stopping explore._h _hT _h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h AKey pressed, stopping explore.No target in view!_hL _hԣ _h _h _h _hP No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h ANo target in view!Key pressed, stopping explore._hH _ha _h Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h No target in view!_hQ AKey pressed, stopping explore.No target in view!_h _hd _h 4_h1 _h\ ^No target in view!Key pressed, stopping explore._h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h^ _h _h< BKey pressed, stopping explore._h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h No target in view!_h _h _h _hu _hw _h ^No target in view!Key pressed, stopping explore._h ANo target in view!Key pressed, stopping explore._h0 ANo target in view!Key pressed, stopping explore._h _h _h _h |Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h ]No target in view!Key pressed, stopping explore.No target in view!_h _h? _h _h _h _hT 9No target in view!_h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h{ _h _h> BKey pressed, stopping explore._h ]No target in view!Key pressed, stopping explore.No target in view!_h AKey pressed, stopping explore.No target in view!_hl _h _h _h- _h _h 9No target in view!_hS Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h _hS! _h# BKey pressed, stopping explore._h)$ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h$ _h=% _h* _h, _h0 _h'6 zNo target in view!Key pressed, stopping explore.No target in view!_hw6 fKey pressed, stopping explore.No target in view!Key pressed, stopping explore._h7 _hI; _h= BKey pressed, stopping explore._h> ]No target in view!Key pressed, stopping explore.No target in view!_h`> AKey pressed, stopping explore.No target in view!_h> _h_? _hE _hG _hxJ _h(P zNo target in view!Key pressed, stopping explore.No target in view!_hP fKey pressed, stopping explore.No target in view!Key pressed, stopping explore._hQ _hU _hW Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hW ]No target in view!Key pressed, stopping explore.No target in view!_hX _hX _h] _h_ _hRb _hi No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hm _hp Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hop ]No target in view!Key pressed, stopping explore.No target in view!_hp _hq _hv _hx _h5| _h{ 9No target in view!_ĥ AKey pressed, stopping explore.No target in view!_h fKey pressed, stopping explore.No target in view!Key pressed, stopping explore._h _h3 _hM Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h ]No target in view!Key pressed, stopping explore.No target in view!_h _h _h _h _h _h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h _h _h Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h ]No target in view!Key pressed, stopping explore.No target in view!_hE _h֤ _hm _h _h _hb zNo target in view!Key pressed, stopping explore.No target in view!_h fKey pressed, stopping explore.No target in view!Key pressed, stopping explore._h< _h _hľ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h" _h _h' _h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h ANo target in view!Key pressed, stopping explore._h[ _h _h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h AKey pressed, stopping explore.No target in view!_hN _h< _h _h _h_ r6= __h B_h _h _h _h _h: _h D7=_h3 _h6 _h _h< _hF _h _h> _hB _h _hX _ha _h _h N8=_h _h _h _h _h _h _h _h _h5 _h} D9=_hI _h_h_h_h_h_h_h_h!_h_h_h_hbO50=_h!_hH _h _hA _h5 _h _h- _hX _h %1_he_ha_h,_h045.6 (19.0)_h2_h_h!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _h"b_No target in view! _Key pressed, stopping explore._h"_h'_hb*Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _h*~_No target in view! _Key pressed, stopping explore.No target in view!_h-+_h+_h0,0.0)_hb2_hQ5_h:yNo target in view!Key pressed, stopping explore. _No target in view! _h?;b_Key pressed, stopping explore.No target in view!_h;%Key pressed, stopping explore._h<_h@_hCAKey pressed, stopping explore. _hCb_No target in view! _Key pressed, stopping explore._hD]No target in view!Key pressed, stopping explore.No target in view!_hD_h9E_hiJ_hL_hO_hV _No target in view! _Key pressed, stopping explore.No target in view!_hGVfKey pressed, stopping explore.No target in view!Key pressed, stopping explore._hV_h[_h]T _Key pressed, stopping explore._h^No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h^_h__hd_he_hh_h>p^No target in view!Key pressed, stopping explore._hpNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hq_h`u_hw^Key pressed, stopping explore.No target in view!_hwKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_hx_hMy_h1~_h_h_h ^No target in view!Key pressed, stopping explore._hANo target in view!Key pressed, stopping explore._hɉANo target in view!Key pressed, stopping explore._hO_hp_hߐBKey pressed, stopping explore._h"]No target in view!Key pressed, stopping explore.No target in view!_hmAKey pressed, stopping explore.No target in view!_h֑_h_hv_h(_h/_hޢ9No target in view!_h#fKey pressed, stopping explore.No target in view!Key pressed, stopping explore._haANo target in view!Key pressed, stopping explore._h_hM_hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h_hx_h~_h_h_hgNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._hANo target in view!Key pressed, stopping explore._h_h"_h}^Key pressed, stopping explore.No target in view!_hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h_h_h+_h_h_hNzNo target in view!Key pressed, stopping explore.No target in view!_hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore._h_h_hBKey pressed, stopping explore.No target in view!Key pressed, stopping explore._h]No target in view!Key pressed, stopping explore.No target in view!_h_hv_hw_h_h_hzNo target in view!Key pressed, stopping explore.No target in view!_hWfKey pressed, stopping explore.No target in view!Key pressed, stopping explore._h_h_hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h{_h_h_h_h_hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h/_h _h BKey pressed, stopping explore._hdNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_h_hI_h_h_h _hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._h ANo target in view!Key pressed, stopping explore._h _h|$_h%mKey pressed, stopping explore.No target in view!Key pressed, stopping explore._h%]No target in view!Key pressed, stopping explore.No target in view!_h-_h-_hw._hf/_hT1P __h1_hG2_h33_hv3K2=_h4_h5_hD5_h5_hT7,_h7_h9<,50.6 (5_h<_h@`hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. `h$b_No target in view! _Key pressed, stopping explore.`h`hV `h Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! `h b_Key pressed, stopping explore.No target in view!`h1 `h `h<0`h`hyNo target in view!Key pressed, stopping explore. _No target in view! `h_Key pressed, stopping explore.No target in view!Key pressed, stopping explore.`h`h]`h $`h%%GKey pressed, stopping explore. _No target in view! `he%_Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!`h,`hd,`h,`h-`h`/r3= _`h0,`h0`hf5+2.6 (2`h5`h9`h?  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.`hA@`h0D`hLEh _Key pressed, stopping explore.No target in view!`hEKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!`hA`hIB`hB`hC`hLE: _`hE`h-F`hF`hG`hGK4=`hH`hpI`hI`h8J`h!K`hbK`hK`hL`hMU5=`hM`hN`hN`h`hM`h`hQ`h$`hkK6=`h(`hmNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. `h,_No target in view! _HP restored.`hPA  You enter the shallow water.`hŏ?Water `h`h V _Moving in this stuff is going to be slow.  `hYThings that are here:  an adder corpse; a frilled lizard corpse`h&`h _`h`hӟ  Things that are here:  a dart slug corpse; a giant cockroach corpse; an adder corpse`h`hB`hǢ _`hD`h?`h`hgD=`h]`h#~.~~.#####~†~~~## #.~~###~~.###..~~# ##~.##†~~~~..##.~~# ##~~##.~.~~~.~~##~.## #~~~.~~.~~~~~~.~#~~~#  #~~~.~#######~~.##~~# `h#######~###~~~~≈##~~~#~~## #~.~~~###~~~~~~.≈##~~#..~# #~†~~~#.††~@~~.~~≈#~.##~~# 67.4 (14.8)#~~~~~#..##~.~?.~≈##..#~~# #~~#~~#~.#.~.$)!.~≈#~~#~~# `h#~~#~~#~~#~~~~:$.~≈#~~#~~##~~#~##..#.~~~.$~.≈#..#~†#`hղ#~.#~#~~.#≈~.~~..≈≈#~~#~~##~~#†#∩†.#≈~~~~~~≈≈#~~#~.##~.#~#~.†##≈~~~~≈≈##.~#~.#`hAg#~†#~###~~# #~~##~~#`hdz`he`h3j _Key pressed, stopping explore.`h`h`h%^ _No target in view!`hi`h`hxO~0.0).`h;`hX`hj _Key pressed, stopping explore.`h`h`h$ `h;:_No target in view!`hz`h `h`h`h`hKj _Key pressed, stopping explore.`h`h-`h% _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.`ho]No target in view!Key pressed, stopping explore.No target in view!`h3`h`h`h`h$ _`h`h`hg`h`h6`h `h!`h"`hs( ##~.##†~~~~..##.~~# ##~~##.~.~~~.~~##~.## #~~~.~~.~~~~~~.~#~~~# #~~~.~#######~~.##~~# `h(#######~###~~~~≈##~~~#~~## #~.~~~###~~~~~~.≈##~~#..~# `h(#~†~~~#.††~.~~.~~≈#~.##~~# #~~~~~#..##~.~?.~≈##..#~~# `h@)#~~#~~#~.#.~.@)!.~≈#~~#~~# #~~#~~#~~#~~~~:$.~≈#~~#~~# `h)#~~#~##..#.~~~.$~.≈#..#~†# #~.#~#~~.#≈~.~~..≈≈##~~#†#∩†.#≈~~~~~~≈≈#~~#~.##~.#~#~.†##≈~~~~≈≈##.~#~.#`h)f#~†#~###~~#≈≈~~~≈≈#~~##~~##.~#~~~#~.##≈≈~≈≈##~.#~~~#`h>*e##.##~~#~.~## ##~~~#~.##`h/##~.##†~~~~..##.~~# ##~~##.~.~~~.~~##~.## `hD05#~~~.~~.~~~~~~.~#~~~# #~~~.~#~~.##~~# #~###~~~~≈##~~~#~~## `h0#~.~~~###~~~~~~.≈##~~#..~# #~†~~~#.††~.~~.~~≈#~.##~~# `h0#~~~~~#..##~.~?.~≈##..#~~# #~~#~~#~.#.~..@!.~≈#~~#~~# `h1#~~#~~#~~#~~~~:$.~≈#~~#~~# #~~#~##..#.~~~.$~.≈#..#~†# `ha1No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You now have 314 gold pieces (gained 13).`h28,70.4 (3`h8+1.4 (4`h@>`hJ _You see here the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3}.`hK`hFP`hvQH _No target in view!`hY`hZ`h[`h ^`h_`ha$ _`ha`hhSM #.~~###~~.###.`hh ##~.##†~~~~..##.~~# #~~##.~.~~~.~~##~.#~.~~~~~~.~#~ #~~~.~#######~~.##~~# `h+iF######~###~~~~≈##~~~#~~#.~~~###~~~~~~.≈##~~#..`hi†~~~#.††~.~~.~~≈#~.#~~~#..##~.~@.~≈##...#.~..)!.~~#~~#~~~~:$.~≈#~~#~~`hi#~~#~##..#.~~~.$~.≈#..#~†###≈≈~≈≈##`h8o+2.4 (1`h|o+3.4 (2`ht`h=|n _b - a scroll of blinking`h|`hC`hH _No target in view!`h`hI`h`h`hc`h$ _`hi`h`h`h>`hF _m - 2 potions of might (gained 1)`h`h`hH`h`h`h'`hN _You now have 334 gold pieces (gained 20).`ht`h`h `h`h`h`hN _You now have 355 gold pieces (gained 21).`hh`h`hb`hq##~~##.~.~~~.~~##~.###~~~.~~.~~~~~~.~#~~~#`hY~~~.~#######~~.##~~#######~###~~~~≈##~~~#~~###~.~~~###~~~~~~.≈##~~#..~#~†~~~#.††~.~~.~~≈#~.##~~`h :~~~~#..##~.~..~≈##..#~~#~~#~.#.~..)..~≈#~~#~~#~~#~~~~@..~≈#~~`hcN##..#.~~~..~.≈#..#~†.#~#~~.#≈~.~~..≈##≈≈~≈≈####.##~~#~.~##≈≈≈##~~~#~.##`ht#.~#~~##~.~#####~~~##~~#You pick up a parchment of Silence and begin reading...`hN,80.4 (7`h+1.4 (8`h7`hJV _You add the spell Silence to your library.`h`hK `hyH _No target in view!`h&Y `hY `hZ `hc B...0.`he `hi `ho [ _Done exploring.`hJp `ht `hu H _No target in view!ahj[[?25h[?0c  Search for what [Enter for "."]? ahw [?25l[?1cahƀ ah D1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Sewer] the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3}bh_ A sewer∩∩∩∩(Press ? for help) ##~~~~~†~†~.~~.###~.~~.#####~†~~~###.~~###~~.###..~~###~.##†~~~~..##.~~###~~##.~.~~~.~~##~.###~~~.~~.~~~~~~.~#~~~##~~~.~#######~~.##~~#bhu #######~###~~~~≈##~~~#~~###~.~~~###~~~~~~.≈##~~#..~##~†~~~#.††~.~~.~~≈#~.##~~##~~~~~#..##~.~..~≈##..#~~##~~#~~#~.#.~..)..~≈#~~#~~##~~#~~#~~#~~~~@..~≈#~~#~~##~~#~##..#.~~~..~.≈#..#~†##~.#~#~~.#≈~.~~..≈≈#~~#~~##~~#†#∩†.#≈~~~~~~≈≈#~~#~.##~.#~#~.†##≈~~~~≈≈##.~#~.##~†#~###~~#≈≈~~~≈≈#~~##~~##.~#~~~#~.##≈≈~≈≈##~.#~~~###.##~~#~.~##≈≈≈##~~~#~.###.~#~~##~.~#####~~~##~~##∩.#.~~#.~~~~~~~~~~#.~~##..##†.##~.~~~~.~.##..##bhbhzbhhpym505 the SkirmisherGnollHealth: 56/56 ========================bhMagic: 11/11 ========================AC: 4Str: 10EV: 15Int: 8SH: 0Dex: 30bhXL:  7 Next: 69% Place: a SewerTime:You pick up a parchment of Silence and begin reading... _You add the spell Silence to your library. _No target in view! _Done exploring. bhz{_No target in view!  Search for what [Enter for "."]? bhbhWbhgbhObhJbh% _bh[bh##~.##†~~~~..##.~~###~~##.~.~~~.~~##~.###~~~.~~.~~~~~~.~#~~~##~~~.~#######~~.##~~########~###~~~~≈##~~~#~~###~.~~~###~~~~~~.≈##~~#..~##~†~~~#.††~.~~.~~≈#~.##~~##~~~~~#..##~.~..~≈##..#~~##~~#~~#~.#.~..@..~≈#~~#~~#Noise: --------- 3882.4 (1.0)bh$#~~#~~#~~#~~~~...~≈#~~#~~#d) +6 hand cannon (drain)#~~#~##..#.~~~..~.≈#..#~†#Fire: d) +6 hand cannon (drain) #~.#~#~~.#≈~.~~..≈≈#~~#~~##~~#†#∩†.#≈~~~~~~≈≈#~~#~.##~.#~#~.†##≈~~~~≈≈##.~#~.##~†#~###~~#≈≈~~~≈≈#~~##~~##.~#~~~#~.##≈≈~≈≈##~.#~~~###.##~~#~.~##≈≈≈##~~~#~.##bh bhbh _You see here the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3}.chch\&3chychݢu _g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3}ch+ghgh'ghghbghBghghghdghghghgh?ghghghA  You enter the shallow water.gh.?Water ghghDN _Moving in this stuff is going to be slow.ghdghghWgh  Things that are here:  a dart slug corpse; a giant cockroach corpse; an adder corpsegh.gh/ _ghHgh ghgh'ghghgh1A  You enter the shallow water.gh?Water gh+ghrN _Moving in this stuff is going to be slow.ghPgh(gh/ghghA  You enter the shallow water.gh?Water ghghN _Moving in this stuff is going to be slow.ghgh+(ghgh  #######~###~~~~≈##~~~#~ #~.~~~###~~~~~~.≈##~~#. #~†~~~#.††~.~~.~~≈#~.## #~~~~~#..##~.~..~≈##..# gh#~~#~~#~.#.~.....~≈#~~# #~~#~~#~~#~~~~...~≈#~~# #~~#~##..#.~~~..~.≈#..# ghb#~.#~#~~.#≈~.~~..≈≈#~~# #~~#†#@†.#≈~~~~~~≈≈#~~#96.8 (13.4) #~.#~#~.†##≈~~~~≈≈##.~#gh #~†#~###~~#≈≈~~~≈≈#~~## #.~#~~~#~.##≈≈~≈≈##~.#~ ##.##~~#~.~##≈≈≈##~~~#~ gh#.~#~~##~.~#####~~~##~  #∩.#.~~#.~~~~~~~~~~#.~  #..##†.##~.~~~~.~.##.. ghJ ##.~#~~~##~~~~..~##~~~ ghgh\ghj _There is a gate leading back out of this place here.gh 4ghghPgh387.8 (1.0) _gh/hhG    ##### ##..~#########  #..~.~.~~...~##  #.##.~≈≈≈≈≈≈~.#  hhTH2#.##########..#  #.# ##≈≈≈≈≈≈÷.#  Dungeon:5#.###~~~.@.~.##  #.##..≈≈≈≈≈≈##  #[##..#########  #.##.~≈≈≈≈≈≈~.##  ########.###~.~~~.†~.~#  .>.........########~~.#  hhHL.##########.# ####..#  ...###...##.# ###....##  ###.#.....#.# #...####  hhIhhLhh -8.6 (1.8hhhh[} _Welcome back to the Dungeon! _There is a collapsed entrance here.hhhhRead which item? Scrolls  b - a scroll of blinkinghh"a - a scroll of enchant armour  i - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  S - a scroll of silence [!] read|quaff|evoke[?] describe selectedihtih5yih  pym505 the Skirmisher  Gnoll#####  Health: 56/56 ========================##..~#########  Magic: 11/11 ========================#..~.~.~~...~##  AC: 4Str: 10#.##.~≈≈≈≈≈≈~.#  EV: 15Int: 8#.##########..#  SH: 0Dex: 30#.# ##≈≈≈≈≈≈÷.#  XL:  7 Next: 69% Place: Dungeon:5#.###~~~.@.~.##  Noise: ---------  Time: 3898.6 (0.0)#.##..≈≈≈≈≈≈##  d) +6 hand cannon (drain)#[##..#########h0G  Fire: d) +6 hand cannon (drain) #.##.~≈≈≈≈≈≈~.## ########.###~.~~~.†~.~# .>.........########~~.#   .##########.# ####..#   ...###...##.# ###....##   ###.#.....#.# #...####   _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.ihihxIdentify which item? (\ to view known items) Potions (select first with !)  d - a glowing clear potion  j - a blue potion  k - 3 fizzy red potions  l - a murky golden potion  n - a viscous white potion[?] describe selectedjhjhjh  pym505 the Skirmisher  Gnoll#####jh  Health: 56/56 ========================##..~#########  Magic: 11/11 ========================#..~.~.~~...~##  AC: 4Str: 10#.##.~≈≈≈≈≈≈~.#  EV: 15jhyInt: 8#.##########..#  SH: 0Dex: 30#.# ##≈≈≈≈≈≈÷.#  XL:  7 Next: 69% Place: Dungeon:5#.###~~~.@.~.##jhю?  Noise: ---------  Time: 3898.6 (0.0)#.##..≈≈≈≈≈≈##  d) +6 hand cannon (drain)#[##..#########  Fire: d) +6 hand cannon (drain) jh4P#.##.~≈≈≈≈≈≈~.## ########.###~.~~~.†~.~# .>.........########~~.#   .##########.# ####..# jh  ...###...##.# ###....##   ###.#.....#.# #...#### jho  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a gate leading back out of this place here. jhg_Welcome back to the Dungeon! _There is a collapsed entrance here.jh%  jh8As you read the scroll of identify, it crumbles to dust.jhڟ+9.6 (1jhҥjh| jhʨO_d -> A - a potion of attractionjhEjh1 Read which item? Scrolls  b - a scroll of blinkinga - a scroll of enchant armour  r - a scroll of revelation  s - a scroll of butterflies jh S - a scroll of silence [!] read|quaff|evoke[?] describe selectedkhkhkh  pym505 the Skirmisher  Gnoll#####khC[  Health: 56/56 ========================##..~#########  Magic: 11/11 ========================#..~.~.~~...~##kh  AC: 4Str: 10#.##.~≈≈≈≈≈≈~.#  EV: 15Int: 8#.##########..#  SH: 0khkRDex: 30#.# ##≈≈≈≈≈≈÷.#  XL:  7 Next: 69% Place: Dungeon:5kh7#.###~~~.@.~.##  Noise: ---------  Time: 3899.6 (0.0)kh#.##..≈≈≈≈≈≈##  d) +6 hand cannon (drain)#[##..#########  Fire: d) +6 hand cannon (drain) kh#.##.~≈≈≈≈≈≈~.## ########.###~.~~~.†~.~# khGU.>.........########~~.#   .##########.# ####..#   ...###...##.# ###....##   kh###.#.....#.# #...####   _Moving in this stuff is going to be slow. _There is a gate leading back out of this place here. kh؟_Welcome back to the Dungeon! _There is a collapsed entrance here.  As you read the scroll of identify, it crumbles to dust. _d -> A - a potion of attractionkhP  Okay, then.khkhfkh. _kh'3khkh khhkh$ _kh,khA  You enter the shallow water.kh{?Water kh khN _Moving in this stuff is going to be slow.khkh(khkhd  You see here a quokka skeleton.khVkh _khQkhUkhA  You enter the shallow water.khn?Water khkhN _Moving in this stuff is going to be slow.khkhl(khkhkhkh>khkh~khqkhkhtkhkhA  You enter the shallow water.kh?Water kh9kh N _Moving in this stuff is going to be slow.kh!khJ"kh"kh$khX&>khj'kh)kh,  You enter the shallow water.Water kh-kh/r  You enter the shallow water. _Moving in this stuff is going to be slow. khL2 You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.kh2kh4kh'63khI7kh8kh9khg:kh:kh<kh=,kh>khZAlh,lhlhBlhlhlh@ ,lh" lh lh lh lhe lhLlhlhlhlh _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. lh[% You see here a +0 leather armour.lhlh _lhlhlhzlhlhlhlhlhlhlhlh lhn!lh!lh#lhS$lh$lh9%lh&lh'lh'lhq(lh)lh)+lh+lh+lh<-lh.lh.lhG/lh0lhA2lh2lh43lhg5R  There is a stone staircase leading down here.lh6lh7 _lh7lh8lh9lh:lhc:lhf;lh<lh<lh0=lh6>lh?lh?lh?@lhSAlh]BlhBlh Clh Dlh6ElhElhElhFlhGlh]HlhHlhJlh7KlhKlhKlhMlhNlhOlhcOlhdPlhQlh+RlhRlhSSlhTlhUlhfUlhWlhJXlhXlhYlhZlhZlhT[lh[lh\lh]lh ^lh_^lh5_lhU`lh`lhalhblhdlhldlhdlhEflhflh?glhglhhlhilh jlhajlhklhl,lhrmlhnlholh:plhplh~qlhTrlhrlhslhYtlhrulhulh$vlhwlhxlhxlh=ylhzlh'{lh{lh{lh~Blh~lhǃnlhG,lhlhlhlhulhlhlhlhDlhlhlh0lhlhߍlhӎlhlhylhΐlhlhܒlhDlhlh͔lhlh?lhlhۗlhH #.. #...#...####.. #...#### .. #.. #...#... lh....#.###.#.... ##. .###. .###... ##.###.#. ...#.### #...#...# ..#...#. lh#...#...#####...#. #@..#...#...#...#.965.6 (66.0) .......#.###.#.....#.### .....#.##...###...###...lhX_ %... #.#.....#.###.#.... ... #..#...#...#...#... .. #..#####...#...#### lhA. #. #...#...# #. .#.###.#. # .###. .###.lhRlh,6.6 (67lhɤlh(F _Found a talisman of death.lh˪lhlh׮H _No target in view!lh~wlhLysRead which item? Scrolls lhy b - a scroll of blinkinga - a scroll of enchant armour  r - a scroll of revelation  s - a scroll of butterflies  S - a scroll of silence [!] read|quaff|evoke[?] describe selectedmhrmhvmhz#.. #...#... pym505 the Skirmisher####.. #...#### Gnoll.. #.. #...#... Health: 56/56 ========================mh{....#.###.#.... Magic: 11/11 ========================##. .###. .###... AC: 4Str: 10##.###.#. ...#.### EV: 15Int: 8#...#...# ..#...#. SH: 0Dex: 30#...#...#####...#. XL:  7 Next: 69% Place: Dungeon:5#@..#...#...#...#. Noise: ---------  Time: 3966.6 (0.0).......#.###.#.....#.### d) +6 hand cannon (drain).....#.##...###...###... Fire: d) +6 hand cannon (drain) %... #.#.....#.###.#....... #..#.mh\|..#...#...#..... #..#####...#...####. #. #...#...##. .#.###.#.# .###. .###.You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 leather armour. _There is a stone staircase leading down here. _Found a talisman of death. _No target in view!mhmhٗuEnchant which item? Armour mh' b - a +1 leather armour (worn)[?] describe selectedmh mh mhv mh #.. #...#... pym505 the Skirmishermh ####.. #...#### Gnoll.. #.. #...#... Health: 56/56 ========================....#.###.#.... Magic: 11/11 ========================##. .###. .###... AC: 4Str: 10mhN ##.###.#. ...#.### EV: 15Int: 8#...#...# ..#...#. SH: 0Dex: 30#...#...#####...#. XL:  7 Next: 69% Place: Dungeon:5mh #@..#...#...#...#. Noise: ---------  Time: 3966.6 (0.0).......#.###.#.....#.### d) +6 hand cannon (drain)mh .....#.##...###...###... Fire: d) +6 hand cannon (drain) %... #.#.....#.###.#....... #..#...#...#...#...mh@ I.. #..#####...#...####. #. #...#...##. .#.###.#.mh p# .###. .###.You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 leather armour. _There is a stone staircase leading down here. _Found a talisman of death. _No target in view!mh %  mhU >As you read the scroll of enchant armour, it crumbles to dust.mh %5mh! 7.6 (1mh% mh& F _Your +1 leather armour glows green for a moment.mhf mh mh mh mh mh N####.. #...###mh  .. #.. #...#.. ....#.####mh> ##. .###. .###...#lmh P###.#. ...#.##.... #...#...# ..#........ #...#...#####...#mh ......##...#...#...#...#.......@#.###.#.....#.##mhM #.##...###...###..%... #.#.....#.###.#...mh .... #..#...#...#...#. #..#####...#...###mh { #..# #...#...# l   iguana (wandering) #.#. .#.###.#.mh  #.## .###. ###.mhf  ## ... #mh &0mh +8.6 (1mh mh[ _An iguana comes into view.mh]BYou shoot a slug. The slug hits the iguana!!mhT†((((mhF!mhiH`...°mh Mv675======70.1 (1.5mhbQ;°mh[RJ _You kill the iguana!nh3nhnhnhĎXnh!,nhEnhnhnh7 ####.. #....h #..... .. #.. #.... #..... ....#.###.#....#....# ##. .###. .##nhE...#†...###.###.#. ........##...#...# ..#.....##...#...#####....##...#...#...#..@...#.###.#.....------?........#.##...###...##...%....#.#.....#.###.#.....#..#...#...#.......#..#####...#...nhW.......#..# #...#... h   hound (wandering)........#.#. .#.###.#.........#.## .###. .##......... ## ...nh-2.1 (2.0nhģL.hnhMJ------3.1 (3nhnh(((((h  very drained)  You shoot a slug.nh The slug hits the iguana!! _You kill the iguana! _A hound comes into view.  You shoot a slug.  The hound barks!  The slug hits the hound. You drain the hound.nh.o  The hound is moderately wounded.nh2..h...°======4.6 (1.5nhnh' _You hear a shout!nhN   .. #..... .. #..  nh|... #.....  ....#....# ##. .###.  ...h#†...#  .........#  .........##...# .........##...#nh .......@...# ?.....°..#.# ....%....# .........# .........#nh .........#..#  .........#.#.  .........#.## .###.   ## ... nhK   .. #..... .. #..  ... #.....  ....#....# ##. .###.  nha...h#†...#  .........#  .........##...# .........##...# .......@...# ?.....°..#.# ....%....# .........# .........# .........#..#  nh.........#.#.  .........#.## .###.   ## nh5°nhnh:°nh& _A hound is nearby!You shoot a slug. The slug hits the hound!nhTh†(((nhU^...°.nh1826.1nh;°nhW nh;_You kill the hound!nhnhnnhHnhN nh( nh9 nh nh nh] nh nhs nho nh@ nh nh nh nh~ nh nh/ nh nh nhP nh nh nh! nhC" nh# nhy% nh' ,nh;) nh. !.. #..... .. ##..........#..... .nh. g#..........#....# ##. ......†#†...###.###....?.........##...#.........##...#........##...#..........#.##.@........#.##------nh8/ r....%....#.#.................#..#.........#..#####.......#..# #.......#.#. nh/ .......#.## ........ ## nh4 .83.1 (7.0nhq4 J------4.1 (8nh8 nhl> v _c - a scroll labelled GERUPEDGHInh? nh^C nhF ^ _No target in view!nhG nhzH nhK nhR  ## ##.#..... ..  #.#..... ...##..#....# ##. nhR .....†#†...###.###?.##...#O.##...#...##...[...........#.##.........#.##%....#.#.....#..#....#..###.#..# O   ogre (wandering).#.#.#.## .nhR U................. ##nh{U 0  An ogre comes into view. It is wielding a +0 giant spiked club.nhU nh-[ j.Onh[ +5.1 (1nho` nhj ((((( _Found a cloak.  You shoot a slug. The slug hits the ogre!nh nhj nh5 t......°O...nh N======6.7 (1.6nh| 9°nh   #........#.#..... ..  #..........#.....  ##..........#....# ##.  ...........†#†. .......?....... ............... .......°....... nhm [..O...@....... ............... ............%.. ............... ............... ...............  ...............  ...............   _The ogre is moderately wounded.nh6A  #........#.#..... .. nhKB  #..........#.....  ##..........#....# ##.  ...........†#†. .......?....... ............... nhB .......°....... [..O...@....... ............... nhrC l............%.. ............... ...............nhD F ...............  ...............nhD ; ...............   nhI 4°nhJ nhRO 9°nhH] _An ogre is nearby!You shoot a slug. The slug hits the ogre!!nh` )(((nhΘ c....☼nh nh T### pym505 the Skirmisher#........#.#..... .. Gnollnh I#..........#..... ... Health: 56/56 ========================##..........#....# ##. . Magic: 11/11 ========================...........†#†...###.### AC: 5Str: 10.......?.........##...#. EV: 16Int: 8.................##...#. SH: 0Dex: 30nhF .................##...#. XL:  7 Next: 103% Place: Dungeon:5[..)...@...........#.### Noise: ======---  Time: 3988.3 (1.6)......☼..........#.##... d) +6 hand cannon (drain)nh ............%....#.#.... Fire: d) +6 hand cannon (drain) .................#..#....................#..####.................#..#.................#.#..................#.## . ................. ## An ogre comes into view. It is wielding a +0 giant spiked club. _Found a cloak.  You shoot a slug. The slug hits the ogre! _The ogre is moderately wounded. nh _An ogre is nearby!You shoot a slug. The slug hits the ogre!! _You kill the ogre!You have reached level 8!nhb /  --more--oh1N63/632/1218 1% oh;☼oh ohLI_You feel agile.ph+mM ####  .... ..##.#....# ##. .....†#†...###.###?....##...#.[..).......#.###☼......#............%....#.#...................ph5○phmD------9ph0 _ph:○phphVGM  ph ####  .... ..##.#....# ##. .....†#†...###.###?....##...#.[..).....#.###......○..........#.##..................ph7○ph~F------90ph';○ph)phVM.   ph ####  . ..##.#....# ##. .ph#....†#†...###.###....##...#.ph[..)...............#.###○...............ph4°ph&1ph-phT<°ph+2.3 (2ph:°ph ph4._w - a scroll of enchant weaponqhqhsRead which item? Scrolls qh b - a scroll of blinkingr - a scroll of revelation  s - a scroll of butterflies  w - a scroll of enchant weapon  S - a scroll of silence qhb c - a scroll labelled GERUPEDGHI [!] read|quaff|evoke[?] describe selectedqhqhqhpbpym505 the Skirmisher.........#Gnoll#........# #Health: 63/63 ========================#........#.#### Magic: 12/12 ========================qhC#........#.#..... .. AC: 5Str: 10#..........#..... ... EV: 16Int: 8##..........#....# ##. . SH: 0Dex: 31...........†#†...###.### XL:  8 Next:  1% Place: Dungeon:5.......@.........##...#. Noise: ---------  Time: 3992.3 (0.0).................##...#. d) +6 hand cannon (drain).................##...#. Fire: d) +6 hand cannon (drain) [..)...............#.###qh......°..........#.##...............%....#.#.....................#..#....................#..####.................#..# _An ogre is nearby!You shoot a slug. The slug hits the ogre!! _You kill the ogre!You have reached level 8! _You feel agile. _w - a scroll of enchant weaponqhqhEnchant which weapon? Hand Weapons  d - a +6 hand cannon of draining (weapon) qh3 a - a +0 shortbow of freezing[?] describe selectedrhH rh|P rhZ Jpym505 the Skirmisher.........#Gnoll#........# #Health: 63/63 ========================#........#.#### Magic: 12/12 ========================#........#.#..... .. AC: 5Str: 10#..........#..... ... EV: 16Int: 8##..........#....# ##. . SH: 0Dex: 31rh[ ...........†#†...###.### XL:  8 Next:  1% Place: Dungeon:5.......@.........##...#. Noise: ---------  Time: 3992.3 (0.0).................##...#. d) +6 hand cannon (drain).................##...#. Fire: d) +6 hand cannon (drain) [..)...............#.###......°..........#.##...............%....#.#.....................#..#....................#..####.................#..# _An ogre is nearby!You shoot a slug. The slug hits the ogre!! _You kill the ogre!You have reached level 8! _You feel agile. _w - a scroll of enchant weaponrhb m .  As you read the scroll of enchant weapon, it crumbles to dust.rhb d3.3 (177rhCg rhh M _Your +6 hand cannon of draining glows red for a moment.rh3rhdrhIrhrh,rhrhnrhrh8rhrhrhrh"rhzrhrhrhrhrhrhrhorhWrhWrhrhRrhrh rh rh rh rh rhC rh rhorhkrhrhWrhxrhjrhrhGrhqrh6&#.#...rh #.#.## ### #.#... <. #...#rh .. ...### ### .# .# # rhW.# #+##.#####.##.....#####.# ............#.#.....#...@.# ..######.###400rh0.0)##.#.....#.#####.. #...#.........#.#...... #.###........#.#...... #.. #..rh#........#.#....... ####.. ##........#.#....... .. #.. #.. rh$G#..........#......# ....#.###. ##..........#....####. .###. .#rhn ...........†#†...###.###.#. ... rh!rh!,4.3 (11rh$rh*O _Found a stone staircase leading up.rhP+rhC/rh0H _No target in view!shhshish}jshlshxnsh^r: _shsshltshushushwsh/yshyshkzsh^|sh~shshXshshshBsh1shshshbshshsh'shzshsh]P  There is a stone staircase leading up here.shsh _shΔshQsh7shsh sh.shshjshshshshНshYsh]shdshsh6shshbshsh"shåshshsh]shshshݩshhshqshshshbshosh`shshBshUshMshsh+sh]shSshsh3sh?shCshsh'shSshLshsh,shwshshԿshjshshshKshshNshXshshBshshpshshmshshsshshGshtshOshshsh=sh*shwshsh'shshashshsh shXshsh#-sh #### ########...##shW##.....# ##### #.#.#....#.########  #.##.#...........@.####....# #.#.34.3 (30sh#.#.....#####.#..<......##...##.#....## #.###.........### ##.###### #...#.#.....#. #shc#.. #..##.#..#+##.####### #.....#####.#.......... #.#.....#.....#....######.# ##.#.....#.#####..##.. #..sh .........#.#......# ... #.##sh4sh!sh\j _Key pressed, stopping explore.shshshe sh:_No target in view!sh?Ish:sh!sh: _shshQshshshshshshsh>P  There is a stone staircase leading up here.shBsh _sh^sheshGshsh sh* sh she sh sh shYshshsh(shsh\shshsh|shshshshsh5sh}shshshsh?shrshFshshsh7shshashsh!shx"sh"shO#sht$sh%sh%shs&sh'sh{(sh(she)shg*shH+sh+sh,sh-sh-shD.sh.sh1sh1sh!2sh2sh3shd4sh4sh4sh5sh6sh6shN7shn9sh<:sh:sh:sh;sh<sh<shD=sh0>sh?shL?sh?sh@sh=AshAshAshFshFsh?GshGshHshIshIsh7JshMKsh3LshLshLshMshNshOsh}OshPshZQshQshRshSsh sh? sh? sh8@ sh@ shA shB sh C shVC shD shE shE sh=F shRG sh"H shsH shH shI shJ shJ sh)K shoL sh@M shM sh N shO shO shJP shP sh9R shCS shS sh(T shU shV shW shW shY sh[Z shZ shs[ shh] sha Q ##. shb ...s..... # #...#.#.# . ..#. #........ ...  shb #.....!.. ....#. #........ ∆ # #........ ##. #....####### ...## ###@.........# ...------shb  ..###...########.# #####...............#.# .#######.#.....#.#####.# #.##....#.....#.. #.##....# ###.... s   scorpion (asleep)#.####..###.###.shUc -#.# ##.....###.#.# #####......shBh 1122.7 (35.0)shh K------3.7 (36shVl sh{ [ _A scorpion comes into view. sh| z_You see here 16 gold pieces.  You shoot a slug. The slug hits the scorpion!!sh~ †((((((sh~ !shD 9 ...sh ...sh! J☼You kill the scorpion!sht 11======5.3 (1.6)  Your Staves skill increases to level 3!  Your Throwing skill increases to level 3!  Your Armour skill increases to level 3!  Your Shields skill increases to level 3!sh@ Your Unarmed Combat skill increases to level 3!Your Spellcasting skill increases to level 3!sh ;☼sh _Your Evocations skill increases to level 3!sh sh sh 0.0☼.........sh K........###.....sh sh =☼sh ☼ _Key pressed, stopping explore.sh sh =☼sh ^ _No target in view!sh shS sh ;☼sh sh =☼sh j _Key pressed, stopping explore.sh sh ;☼shO ^ _No target in view!sh sh shshishZ;☼shB j _Key pressed, stopping explore.sh sh=☼shKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.shNo target in view!sh=shsh;☼shlshD=☼sh{☼ _No target in view!Key pressed, stopping explore.shwNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.sh sh#=☼sh&Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!shT'^Key pressed, stopping explore.No target in view!sh(shr,;☼sh-sh{0shp5☼ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!sh5%Key pressed, stopping explore.sh6sh29=☼shd:HKey pressed, stopping explore.No target in view!sh:Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!shwBshBshCshvGBshINo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _You now have 371 gold pieces (gained 16).shgN<#.#####.#.#.#O #...†...... #..#...#.#.#. . ..#..shN#......... ... ####.....!... ....#.#∆ #..#........# ##.. #.@..####### ...###------ ###..........# ........###..○########.# ######shOA...............#.# #....#######.#.....#.#####.###.##....#.....#O   ogre (wandering)#.##....# ###....##.####..###.###..##.# ##.....###...shQ+6.3 (1shU.O○sh\VJ------7.3 (2shZ:○shj _An ogre comes into view. It is wielding a +0 giant spiked club.You shoot a slug. The slug hits the ogre!! You drain the ogre!sh3n)(((((shX....○sh*°shE 22======8.8 (1.5 _You kill the ogre!shǸ7°sh~ _Your Stealth skill increases to level 4!shshshK○0.0.sh0'°shshsh9E ○sh`° _Key pressed, stopping explore.shshK○°shH _No target in view!shshshshshsh $ _shshshshshshush:shshshkshshgshshNshshsh>u _n - 2 viscous white potions (gained 1)sh shwshushYshsh#shHsh}#. #...#..#...........# # #...###sh&#...#.#.#.#.# . #...#...........####.###.#.#####.#.#.#.#...###...###.......†....)...#.##.....#.###...#.#.#.#.....#...#...##...............#####...#sh<#.......@..#....#...#...------35.8 (7#........#?# #.....#.###........# .. ##...###..shV#....#######....####..###..........# ..............###...########.# #######.###................#.# #.....# ..#######.#.....#.#####.###.#sh@#.##....#.....#.....#shG=------shsh j _Key pressed, stopping explore.shF shyshH _No target in view!shIshsh1sh$ _shnsh4 sh!sh!shK#sh.%sh%shh&sh(h _S - 2 scrolls of silence (gained 1)sh*sht*sh++sh.XshV1sh2sh2sh3sh4sh96sh6shW7sh8sh9shI:sh;shh<sh=sh=sh>sh?sh]@sh@sh AththththcthTth?thththththth th/ th, th~ th thXthth.thth@th2thithththth&th{thfth!thz"th"th#thq%th&thO'thV(th*th+th+th,th.th0tha0th1th03th4th5th6th;th<th<th@>thX@thBthiBth|CthWEthGthXGthHth{Jth Lth]LthMthHOthPthAQthbRthTthUthVth'WthvXthYthYthZth&^th'_thy_th"`thathbthbthmcthdthethethWfthgthdhthhthEithTjth:kthkthkthmthn,thnthpthqthrthrth$tthv,thKwthezth|thS|th}}thththjth`th#thmthՇthth th thth5thTthKthth7th[thpth‘thCthFthQthth4th?th.thththththgthththth؟thXthWth>thth-ththththVththththPthǨthkthththЪth|thϫththڭththth;ththththDththththSththththFthththٶth)thηthfthththth&ththݺthth+th~th̼thththzthȾthjth th]thth}th.ththththRththththcththththth',th,thKthth  #.## ##............... th #.# #.#####...#.#.#.  #.# #.# #.......  #.# #.# #...#.#.# thEO #.# #.# #.......  #.# #.#######.#.#.#.  #.# ###........†....). thr #.######### #...#.#.#.  #......@### #.........203.8 (68.0) th #######.## ....  #.# #........#  #.# #........# th=- #.# #....#####  #.# ###.........   ....###...########   ##...............#  th .#######.#.....# thththj _Key pressed, stopping explore.thth6thM th:_No target in view!th_thth|$ _th|,th,thnthjththXththvth(ththththqththththth.th~th\th#thvthththHththththththHth thththSththththTththth thnth$thth- th| th th th tha thU th thG th thHthth3ththththAthththththOthththqththththqththzth#th{thththtth,thgth thl th th'"th"th4#th#th$th%th%th1&th'thZ(th(th)thU*th!+,th+th,thy-th-th.th$/th/th;0th0th1thK2th2th2th4th4th25th5th6thL7th7th 8th8th9th:thS:thm;th*<th<th=th=th>th>tha?thQ@th&AthzAthAthBthCth4DthDthEthBFthFthFthGthHthHth?IthJthJth:KthKthPLthLthJMthMth`Nth%OthyOthOthPth@QthQthQthRthnSthSthTth(UthUth8VthVthxWth/XthXthXthZthZth<[,thE\th\th.]th}]th?^th_thk_th_th`thMathathathbthcthcthEdthNethethTfthfth}gth"hthvhthhthithEjthjthjthkthBlthlthlthmthXnthnthothsthWtthtthtthwthxthxthFyth{th|th|th>}thth|thрth,ththTthththgth#thwththth,thwth #.#####...............#.#  #.# #.#######.#..###thh' #.# #.# #.##....# #.# #.# #.##....# ## #.# #.# #.####..###.## #.#####.## #.# ##.....##thD #.......### #.# #####.. ###############.# #### ###..@....# 66.8 (63thn ##.#####.#  #.# #.#  #.# #.# thF#.# #.# #.#####.# #.......# #########th thEthVthj _Key pressed, stopping explore.th1thZth^ _No target in view!ththfthM.........# #...# #.thA..# #...# #...#####...........@....0.0)thL......th:thܤthT _Key pressed, stopping explore.thCth^j _Key pressed, stopping explore. _No target in view! thĬ_Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!thIthLth"th$ _th]ththththjth7ththNththcththqththnththmththIththFthththththkthth=ththth thth&thvththUthththEththrthth"th th`ththZth th`thththth ththKthkththythththdththeththththth9ththNththth$thth5thathththxththththLththththMth{thth thA th th th thWthththth8thmththth1thxthththth-thth1thththth th%th6&th&thF'th(th'*th}*th +th,th-th0.th.th0th0th71th1th2th3th3thF4th5tha6th6th7th"8th8tha9th9th:thS;th;th;th<th=th=thL>th=?th?thL@th@thAthbBthBthCthCthDth$EthtEthhFth%GthGthGthHthIthJthiJth^KthLthqLthLthMthcNthNthOthOthtPthPthFQthGRthSthVSthSthTthwUthUthVth,WthWthqXthXthYthhZthZth<[thd\th\thS]th]th^thQ_th_th_th`thathath;bthcthcthddthdthethRfthfthfth;hthithhithithjthkthkthPlthhmth.nthnthnthothpth8qthqthLrthrthHsthsthtth^uthuthvthvthwthwthkxthbyth zthazthzth|th|th}thm}th~thththAthKth-ththth$ththcththƆththththth thhthth=th*th|th#th=th$ththth.th;ththth:thLththDthOth^ththYthVthth4th`~ _No target in view! _Key pressed, stopping explore.thNo target in view!Key pressed, stopping explore. _No target in view! _You now have 384 gold pieces (gained 13).thththLththythΥththRth"thvththөthЪth'ththththحth9thjthKthththth th^ththth~thӵth9thNth.thththǺthth{thM _You now have 393 gold pieces (gained 9).thth9ththth\ththththBththuththRthMththjthththsthth9ththth=thth_th7ththththththfthdth0thththththth>thththth,ththththoththR,thth...#...#...#...#...#...#...#...#. #.###.#.....#.###.#.....#.###.#.. thZ ##...###...###...###...###...##.# #.....#.###.#.....#.###.#.....#.# .#...#...#...#...#...#...#...#.. .#####...#...#####...#...#####.. .#...#...#...#...#...#...#...#..# #.....#.###.#.....#.###.#.....#. ##...###...###..@###...###...##..365.8 (99.0) th#.###.#.....#.###.#.....#.###.##. ...#...#...#...#...#...#...#...#. ...#...#####...#...#####...#...#. ...#...#...#...#...#...#...#...#. #.###.#.....#.###.#.....#.###.#..  ##...###...###...###...###...##.#th  #.....#.###.#.....#.###.#.....#.#  .#...#...#...#...#...#...#...#..# thsthBthj _Key pressed, stopping explore.thWththr^ _No target in view!ththXth..0.0).###....th6G.......thKth#thj _Key pressed, stopping explore.thth th H _No target in view!thIth th!th"$ _th#thK$th$thL%th%th'th'th?(th(th)th*th+th}+th-th).th.th7/th0th1th2th2th64th;5th5th6th7th8th8th9th:th3<th<th=tho@BthEXthInthKthLthMthMth2Oth[PthPthfQthRthTthiTth'UthVthWthXthXth.# ∆ .#  ####.#..# #   .##.#th  Y   ice beast (asleep)  .# ..   .# ##  th. th091.8 (26.0)th%,2.8 (27ththe (((( _An ice beast comes into view.You shoot a slug.thXthFO○Y..thHYthJF======4.2 (1.4th )thFth&8 .th [..#............. ..###.#.#.#. ........... ..#..#.#.#. [.. #<..........  #..#....###  #.##.#### <..# #.##@# thY #..#.○Y.#  #######..# >.# ∆ .#  #  .##.#  .# .. th .# ## _The slug completely misses the ice beast.thqk. [..#............. ..###.#.#.#. ........... th\l,..#..#.#.#. [.. #<..........  #..#....###  #.##.#### <..# #.##@#  #..#.○Y.# thl #######..# >.# ∆ .#  #  .##.# thm .# ..  .# ##th,q:○thrth{v;○thR _An ice beast is nearby!You shoot a slug. The slug hits the ice beast!!thby(.thV☼°.th>4/64335.7 (1.5thK☼°thM _You kill the ice beast!thth@ththth^th,thath,ththn#...#[..#.............  th`###.#.....#..###.#.#.#.  ...###...##............  ..##########..#..#.#.#.  #.....[.. #<..........  .....#### #..#....###  thK#.# #.##○####  <..# #.##.####  .#...# #..#.@..# thX------7.7 (2.0 .....# ####### >.# ∆ .# th ###.#..# #   .##.#   th%.# ..  .# ##   th th.=------th]<○th9 ○ thF<_Key pressed, stopping explore.thth<○th@^ _No target in view!ththth9N○..0th=th[<○thj _Key pressed, stopping explore.th9th:○th^ _No target in view!th] th th :○thth<○th ○ _Key pressed, stopping explore.thth<○th^ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!thththQ:○thth]!<○th%○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.th &ANo target in view!Key pressed, stopping explore.th^&th(:○th.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!th=/th1th=2<○th6○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!th6%Key pressed, stopping explore.th;7th9:○th:Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!th2;AKey pressed, stopping explore.No target in view!thBIthCthDth=FP _thFth]GthGth.# ∆ ##.#  ##.#..# #.##  thd .##.# ##+ ###..#  .# .. #.o.#.##.#  .# ## +.oo'@...#  th.# ∆ ##.#  #.## thLT .##.# ##+ ###..#  .# .. #.o.#○##.#  .# ## +.ooo@...#  #o..#.####  ##+ ### th  <..#   #..#....##  ..# >.# ∆ ##.#  #.##  .##.# ##+ ###..#  .# .. #.o.#○##.#  .# ## +.ooo@...#  #o..#.#### thT ##+ ### ththththD ○ th?_There are monsters nearby!You shoot a slug. The slug hits the orc wizard.th: th?! %  th! MThe orc wizard is severely wounded.th," th* ^.o#○th* ⌠oo@°.ooth+ $----th, !3.5th3 &○th3 th8   .<..#   #..#....##  th39 ..# >.# ∆ ##.#  #.##  .##.# ##+ ###..#  .# .. #..o#○##.#  .# ## +.⌠oo@°..#  #.oo#.####  ##+ ### th9 Z _The orc wizard hits you with a +0 dagger.th ( th  <..#   #..#....##  ..# >.# ∆ ##.#  #.## th^  .##.# ##+ ###..#  .# .. #..o#○##.#  .# ## +.⌠oo@°..#  #.oo#.####  ##+ ### thC /°th th& :○th`  ○(((( _There are monsters nearby!You shoot a slug. The slug misses the orc wizard.thA ,th  th °.ooo@..th -5.1 (1.6th% 9°th`' U _The slug barely misses the orc.th 9 y  .<..#   #..#....##  th9 ..# >.# ∆ ##.#  #.##  .##.# ##+ ###..#  .# .. #..o#°##.#  .# ## +.ooo@...#  #..o#.####  ##+ ### th: th   <..#   #..#....##  th \..# >.# ∆ ##.#  #.##  .##.# ##+ ###..#  .# .. #..o#°##.#  .# ## +.ooo@...#  th #..o#.####  ##+ ### thn 4°th6 th~ ;°th _There are monsters nearby!You shoot a slug. The slug hits the orc!th °○   orcth' Bth\( ,th. o#.⌠ooo#☼You kill the orc!th2 056.7th06 ;☼thd;   .<..#   #..#....## th; ..# >.# ∆ ##.#  #.##  .##.# ##+ ###..#  .# .. #..o#.##.# th< .# ## +.⌠oo@...#  #..o#☼####  ##+ ### ths< { _The orc wizard barely misses you.th  <..#   #..#....##  ..# >.# ∆ ##.#  #.## th .##.# ##+ ###..#  .# .. #..o#.##.#  .# ## +.⌠oo@...#  #..o#☼####  ##+ ### thw6☼th=thS;☼th _There are monsters nearby!You shoot a slug. The slug hits the orc wizard!!thy°☼   orc wizardth$th)☼o.#○th10} 68.2 (1.5 _You kill the orc wizard!th4W☼○th9   .<..#   #..#....##  th:o..# >.# ∆ ##.#  #.##  .##.# ##+ ###..#  .# .. #..o#☼##.#  .# ## +.⌠oo@...#  #...#○####  ##+ ### th/;` _Your Shapeshifting skill increases to level 3!uhۍ  <..#  uhՎ #..#....##  ..# >.# ∆ ##.#  #.##  .##.# ##+ ###..# uh\ .# .. #..o#☼##.#  .# ## +.⌠oo@...#  uh#...#○####  ##+ ### uh/uhR5☼uhuhÞW☼○uh_ ☼ uh_There are monsters nearby!You shoot a slug. The slug hits the orc priest!uh ○°The orc priest is almost dead.uh[6=9.6 (1.4uh:°uh   .<..#   #..#....## uhDT ..# >.# ∆ ##.#  #.##  .##.# ##+ ###..#  .# .. #..o#○##.#  .# ## +.⌠oo@...#  #...#°####  ##+ ### uh _The orc priest misses you.uh  <..#   #..#....##  uh*%..# >.# ∆ ##.#  #.##  .##.# ##+ ###..#  .# .. #..o#○##.#  .# ## +.⌠oo@...#  #...#°####  ##+ ### uh1N○°uhuhV○°uhDM_The orc priest misses you. _There are monsters nearby!You shoot a slug. The slug closely misses the orc priest.The slug hits the orc wizard!!uhϩ○)(°o   orcuh,uh1& uho.#°o@○oYou kill the orc wizard!uhWR=921.1 (1.5uh;°uh   .<..#   #..#....##  uh..# >.# ∆ ##.#  #.##  .##.# ##+ ###..#  .# .. #...#°##.#  .# ## +.⌠)o@○..#  #...#o####  uhP##+ ###  uh_The orc priest barely misses you. The orc completely misses you.uhΑ  <..#   #..#....##  ..# uhɒ/>.# ∆ ##.#  #.##  .##.# ##+ ###..#  .# .. #...#°##.#  .# ## +.⌠)o@○..#  uh#...#o####  ##+ ### uhL uh՚J°○uhuh̟J°○uhT _There are monsters nearby!You shoot a slug. The slug hits the orc priest!!uh߳ °) uh ○○You kill the orc priest!uhOg7/13--422.6uhV°○uhN   .<..#   #..#....##  ..# >.# ∆ ##.#  #.##  .##.# ##+ ###..#  .# .. #...#°##.#  .# ## +.⌠)o@○..#  #...#○####  uh##+ ###  _The orc hits you but does no damage.uhu  <..#  uhՇ #..#....##  ..# uh>.# ∆ ##.#  #.## uhUA .##.# ##+ ###..#  .# .. #...#°##.# uh .# ## +.⌠)o@○..#  #...#○####  ##+ ### uh/uh#t°○○uhhT°○uh °((((○ _An orc is nearby!uh  ..⌠)o@°°You shoot a slug. The slug barely misses the orc.uh-4.0 (1.4uhi6°°uhuhz   .<..#   #..#....##  ..# >.# ∆ ##.#  #.##  .##.# ##+ ###..#  .# .. #...#.##.#  .# ## +.⌠)o@°..#  uh#...#°####  ##+ ###  _The orc completely misses you. The orc hits you but does no damage.uhi   <..#   #..#....##  ..# >.# ∆ ##.#  #.##  .##.# ##+ ###..#  .# .. #...#.##.#  .# ## +.⌠)o@°..#  #...#°####  ##+ ### uh-m 3°uhm uh$q L°°uhk~ _An orc is nearby!You shoot a slug. The slug hits the orc!!uh )@°°uh Q○.)uh 035.4uh :○uh ] _You kill the orc!uh2 uh uhȿ .......uh 4......uh 0.0uh uh* <○uhI C ○ uhm N_Key pressed, stopping explore.uh uh uh $ uh :_No target in view!uh6 uh' uh <○uh uh :○uhO ○ _Key pressed, stopping explore.uh uh< <○uh H _No target in view!uh uh uhX uh uh B8 _uh7 uh 8--uhV uhS uh uh] uhe uh K9=uh uh uhS L3==uh uh! 4 _Magic restored.uh" uh# uh+ k.------31.4 (6uh, =------uhR5 uh8 j _Key pressed, stopping explore.uh'9 uh< uh> ^ _No target in view!uh> uh@ uhC &0uhbF uh G uhK j _Key pressed, stopping explore.uhtL uhO uhR ^ _No target in view!uhR uh+S uhRX 4uh[ uh_ j _Key pressed, stopping explore.uhA` uh/c uhe _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uhrf uhg uhk uh#m uhen uhs No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uht uhw uhz Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uhz uh{ uh uh uh uhЈ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh| uh uh6 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uh uh uh uh uhf uh. No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uhڞ uh uhQ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uhդ uh uhZ uh uh uh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh% uh( uh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uhշ No target in view!uhD uh uh uhǿ uh uh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh uh uhx Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uh uh uhk Juh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh uht Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uh uhQ uh uh uh uh| No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh uh uh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uhb uhb uh uh uh) uh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh uhR uh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uh uhg uh: uhi uh2 uh^ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh uh  uh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uh uh uh# uh& uh' uh+ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh, uh/ uh32 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uhv2 No target in view!uh2 uh3 uhn7 uh_: uh: uh? No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uho@ uh}C uhF Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uhF uhG uhK uhN uhO uhrU No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uhX uh_[ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uh[ uh\ uh` uhc uh%d uhh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uhni uhl uhhp Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uhq uhq uhu uhx uhDy uh~ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh~ uh uh> ^Key pressed, stopping explore.No target in view!uh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uhʅ uhz uh uh uhϑ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uhp uhq uh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uhk uh uh uh uhr No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh uh, uhϫ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uhY uh< uh uh uhV uh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uhp uh uh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uhb uhY uhP uh6 uh uh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh2 uh> uh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh? 9No target in view!uhb uh uh uh& uh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uh? %Key pressed, stopping explore.uh uh uhN Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uh uh uhK uhM uh uh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh4 uh0 uh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uh3 uh7 uh uh uh( uh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh uh uh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uh uh uh uh uh uh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh uh# uh% Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uhO& uh' uh+ uh. uh=/ uh>4 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh4 uh7 uhw: Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh: No target in view!uh: uh< uh? uhB uhC uhI No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uhGJ uhJM uhkN Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uhiY 3uhZ uh[ uh_ 60= _uh_ uh` uhAa :==uh1b uhc ,uhd uhe uhf %1uh2g uh>h ,uhLi uhmj uhj uhk uhl a2=uh n uhHo uho uhap uhq ,uhr uht uhHt U3=uhau uhv ,uhw uhx uh=y uh0z uha{ uh{ uh{| uh} uh+~ K4=uh) uh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. uhԂ ,_No target in view! _HP restored.uh, uhl uh uh .#.# #.##.#### .<..# #.##.#### uh .#...# #..#....## .# #..# .>.# ∆ ##.# #.#..# #.##uh3 =  .##.# ##+####..#  .# .. #...#.##.# uhs r .# ## +.⌠)@....# 47.4 (16.0) #...#)####  ##+####   uh     There is an open door, spattered with blood here.  Items here: ))) [[ ††.uhu uh uh3 j _Key pressed, stopping explore.uh uh uh ^ _No target in view!uh uh uh٣ F.0.0)uh٦ uh_ uh j _Key pressed, stopping explore.uhQ uhw uh ^ _No target in view!uh uh uh 4uh uh j _Key pressed, stopping explore.uh uh uh _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uh* uh uh uh uh uh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh` uhw uh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uh uh uh+ uh2 uh uh] No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.uh uh uh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!uh- Iuh uh uh P _uh! ,uhE uh 9<..# #.##.#### #.#...# #..#....## .....# #######..# uhP u#....>.# ∆ ##.# ####.#..#  #.##  .##.# ##+####..# uh  .# .. #...#.##.#  .# ## +.⌠))....#  #..@#)#### 9.4 (2uh ##'####   #..  ##_ ##uh @     No target in view!uhO Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You open the door.uh l _Found an opulent altar of Gozag.uh uh9 9_uhk H _No target in view!uh8 uh8 uh9 uh= uh? uhB l= _uhBC uhC uhXD uhG @  There is an open door here.uhH uh0I  _uh4J uhN -..<..# #.##.#### ##.#...# #..#....##  .......# #######..#uhKN  .##....>.# ∆ ##.#  ####.#..# #.##  .##.# ##+####..# uhN . .# .. #...#.##.# . .# ## +.⌠))....# #uhN G #@..#)####  ##'#### # #...# #uhO  ##_##  ###   uhqO   uhR ####.#_.'52.4 (3_uhV uhGW L======3.4 (4uhZ ;_uh`` _ _As you open the door, it creaks loudly! _Found a blossoming altar of Fedhas.uha uh8d ;_uhe H _No target in view!uhl 3uh uh2 uhʱ uh P _uh ,uh uh @  There is an open door here.uh uh  _uh uh uh uh uh uh uh uh" uh3 uhu % uh ..#### #..#....### .....#.# #.##.####  uh w....<..# #.##.####  uh ##.#...# #..#....##  .......# #######..#  uh! c##....>.# ∆ ##_####.#   ####.#..# ... #.##  uhG  .##.# ####'####..#  uhg  uh .# .. ##.#.@.#.##.#  ------uh 8.4 (5.# ###_.'.⌠))....#  uh o##.#...#)#### uh  ####'#### #...# uh) ##_## ### uhJ   uhh 1_You open the door.uh w _Found a snail-covered altar of Cheibriados.uh! =------uh uh H _No target in view!uh *uh9*uh +uh-uh.uh0: _uh4@  There is an open door here.uhX6uh6 _uh7uh9uh:uh;uhH<uhA^  There is an open door, spattered with blood here.  uh B:Items here: ))) [[ ††.uhPCuhC _uhDuhmFuhGuhGuhHuhwJuhKuhKuh8MuhNuhUPuhPuhQuhZSuhdTuhTuhoUuhWuhXuhMXuh#YuhZuh[uh[uh\uh+^uhZ_uh_uhl`uhauhcuh=cuhAduhfuhguhYhuhiuh~juhkuhkuhluhmuh~nuhnuhDouhepuh;quhvquhruhPsuh:tuhttuh uuhvuhwuhxuhyuhq|uh}uh}uh~uh&uh'uh^uh<uhuhuhuh܆uhDuhcuhuhuhuhuh,uhRuhbuhXuhuhZuhuhuh?uhuhuhםuhuhݞuhkuhyuhuhuh.uh,uhduh/uhg#...#...#.# ###...#...#.########## uh#...#...#..........####  ...#.###.#..####.###....#  uh׬m###...##.####.........#  uh#.....#.# #..#.#.#.#.#  #...#...#..# #..........#  uh#...#####..###..#.#.#.#.#  #...#[..#.......@.......#  86.4 (2uh? 8.0) uh`=##.#.....#..###.#.#.#.#.#  uh..###...##..............#  uh.##########..#..#.#.#.#.#  .....[.. #<............#  uhۭ[....#### #..#....#######  ..#.# #.##.#### uh.<..# #.##.#### #...# #..#....## uh!uhuhuhj _Key pressed, stopping explore.uhuhܺuhH _No target in view!uhIIuhDuh5uh: _uhuhuhuhuhuhRuh|uhuhguhuhuhxuhuhuh6uh-uhNuhuhuhuhuhuhJuhFuhuhuh"uhRuhuhFuh|uhkuhuhuhiuh?uhuhuh uhuhuhuhuhuhuhuhuhuh4uhauhuhuhuh uh: uh$ uh uh uhLuhBuhuhuhRuhluhuh,uhuh2###.#.....#.###.#.....#.# #.. .#...#...#...#...#...#...#..# #.. ##...#...#####...#...#####..###.. .uhb4#...#...#...#...#...#[..#........###.#.....#.###.#.....#..###. .###...###...###...###...##......uh......###.....##########..#.. uhX......###.....###.....[.. #<....###........#### #..#..504.4 (1 uh9..#................#.# #.##.# #.#.#.....#.......<..# #.##.# .uh K.#.#.###.#.####.#...# #..#.. #.#.#...#.#.# .......# ###### uhW#.#.###.#.#.#.##....>.# ∆ ##_## #.#.#...#.# # ####.#..# #...# #.#.#..##.# .##.# ####'###.##.######. .# .. ##.#...#uhuhr!uh&j _Key pressed, stopping explore.uh'uh(+uhr,H _No target in view!uh63uh6uh9uh:uh<: _uh]>uh@,uh5Avhvhvh>vhAvhuvhzvhvhrvhcvh%vhdvhvhc vh7 vhu vh vh vhvhvhvhvhvhvhvhvhi,vhvhvhvhvhvh'vhSvhvhsvh ,vhw vh;!vh#vh$vh$vh%vh6(R  There is a stone staircase leading down here.vhY)vh* _vh*vh+vh,vh,vh-vh#/vh/vh 0vh0vh1vh^2vh2vh2vh4vh5vh5vhD6vh]7vhS8vh8vhQ9vhp:vh|;vh;vh<vh>R  There is a stone staircase leading down here.vh?vho@ _vhZAvhHBvhBvh5CvhCvhDvhNEvhEvhFvhFvhGvhGvh:Hvh$JvhJvhJvhbKvhP#................#.# #.##.### #.#.....#.......<..# #.##.### #vhQ.#.###.#.####.#...# #..#.. #.#...#.#.#........## #######. vh-Q#.###.#.#.#.##....>.## ∆ ##_#### #.#...#.# #.#####.#..# #...# ##..##.# #.# #.##.#######'#### vhVQ#.##.######.#####.##...##.#...#.#.#......#...@.######_.'.⌠))29.4 (25 vhQ<#.##.#.######.##### ##.#...#)...#.#### ####'### ###..#.....##...# vhQZ.....#####.###_vhQ########## vhRvhRvhUvh4Z_ _No target in view! _Key pressed, stopping explore. _No target in view! _vhgZ|There is a stone staircase leading down here. _Key pressed, stopping explore.vhZvh];_vh^h _Key pressed, stopping explore. _No target in view! _vh_There is a stone staircase leading down here. _Key pressed, stopping explore.No target in view!vhiIvhivhjvhl: _vhulvh)mvhWmvhmvhnvh:ovhfovhovhbqvhrvhArvhrvhsvhtvhltvhtvhuvhvvhCvvhvvhswvh=xvhjxvhxvhyvh{zvhzvh{vh{vh|vh|vh0}vh}vh~vh~vhPvhvh;vhfvhvhvhvh<vhȆvhDvhvhvhvhيvh|vhvh%vhTvhvhvhvhvh|vhvhvhvhvhҒvhLvhUvhvhvhvhnvh4vhrvhvhޘvhvhvh7vhCvhvh5vhvhvhvhAvhvhNvhYvhvhvh _No target in view! _There is a stone staircase leading down here. _Key pressed, stopping explore. vh$J_No target in view!  There is a stone staircase leading down here.vh^vhէ _vhvhvh'vh`vh7vhvhvhvhvhlvhvhvh̳vh3vhvhvhvh vh/vhvh`vhvhXvhvh:vhs<  You see here a +0 robe.vh8vh _vhvh!vhOvhvhpvhvhUvhvhvhvhvh[vhLvhtvhvhvh*vhnvhvh$vhvh...#...#...#...#..# #..........# ###...#...#####..###..#.#.#.#.# vh@...#...#...#[..#...............# ....#.###.#.....#..###.#.#.#.#.# ...###...###...##..............# ##.....##########..#..#.#.#.#.# vhR....###.....[....#<............# ...........#####.#..#....####### vhy.........#.# #@#.##.#### 65.4 (36vh......<..# #.#.##.#### ####.#...# #.#..#....## .#........## #.#######vh..# #.#.##....>.## #?###_####.vh# #.#####.#..# #.##...# #.## vh# #.# #.##.#######'####..# ###.#####.##...##.#...#.##.# vh7....#.....######_.'.⌠))....#vhvhlvhj _Key pressed, stopping explore.vhvhvh vh:_No target in view!vh 3vhvhvhQvh: _vhvhVvhvhvh vh vh vh vhvhUvhvhvhZ##...###...##.........##########..vh.###.....[....#<.......#####.#..#....######......#.# #.#.##.#### .......<..# #.#.##.#### vh#.####.#...# #.#..#....## #.#.## #.#######..# vh:#.#.##....>.## #@###_####.# #vhdF #.#####.#..# #.##...# #.## # #.# #.##.#######'####..# ###.#####.##...##.#...#.#vhV#.# ....#.....######_.'.⌠))..vh..# #####.##### ##.#...#)## #####.# ### vh...##.# .# ##.##.# ##_#vh"#vhZ9.4 (4.0)_vhd,70.4 (5vh;_vh&D _i - a scroll of identifyvh?'vh*9_vh+,H _No target in view!vh|]vh]vh_vh dvh1evhf: _vhiivhjvhjvhkvhnvh[ovhovhpvhrvhsvhsvhtvhvvhwvhwvhxvhzvh{vh{vh|vh|~vhvhvhvhvhvh̃vhvh׆vhvh.vh8vh %  vh9You see here a +0 robe.vhvh" _vhvhvhvhEvhEvhݔvh=vhivhpvhIvhvhǚvhڛvhvhvh\vhvhvhNvhvhvhvhWvhvhvhϪvhvhvhvhѭvhvhƮvhivhvhdvhvh-vhvhvhvhvhvhvhvhsvh`vhEvhpvh$vhvhvhvhlvhvhBvh ####.###.#.....#.###.#.....#.## #...###...###...###...###...###..#.##.....#.###.#.....#.###.#... vhK#.....#...#...#...#...#...#...#..#####...#...#####...#...### .#....#...#...#...#...#...#...#[. vh.#...#.....#.###.#.....#.###.#... .....##...###...###...###...###.. ##....####......@..###.....######94.4 (24.0) vhF.#.............###.....###.....[. .#########.###................### vh+.# #.....#................#.# .#####.###.#.#.....#.......<..# .....#.....#.#.###.#.####.#...#....##.#.#...#.#.#........##vh  ##.###..##.#.###.#.#.#.##....>.##  vhFf...###...#.#.#...#.#.#.#####.#..# vhvhvhj _Key pressed, stopping explore.vh9vh5vhQH _No target in view!vhIvhKvhvh$ _vh^vh\vh3vhhvhvhgvh2vhcvhvh vh vh vh vhqvh0vh_vhvhvhKvh{vhvhvhEvhuvh"vhvhNvhvhvh vhA!vhq!vh"vht$vhI%vhz%vh&vh)vhJ*vh~*vhQ+vh-vh(/vhY/vhE0vh2vh4vh?4vh@5vh7vh8vh!9vh9vh<vh >vhD>vh1?vhAvhBvh)Cvh*DvhGvhHvhGHvhnIvhM.................#..#####...#.. ...................#..#...#....................#.#.....#.### vhM...................#.##...###...# #....................#.###.#..... vhM~#.#####...#.#.#.#.###...#...#...# #.# #...........# #...#...##### vhN#.# #...#.#.#.#.# #...#...#...# #.# #...####.###.#.....611.4 (17 vhKN#.#######.#.#.#.#...###...###...# #.............)...#.##.....#.###. vhxN#######...#.#.#.#.....#...#...#.. ### #...............#####...#.. vhN## #..........#....#...#...#.. # #........#.#...#.....#.###. # #........#.....##...###... # #....#######....####.......vhKOvhRvhXj _Key pressed, stopping explore.vhXvhd\vhG]H _No target in view!vhih3vhivh6ovhpvhr: _vhtvh,vvhcvvhwvhzvh{vh{vh$}vhuvhvh3vhvhvh_vhLJvhPvhӋvhqvhvhvhvhhvhvh vhTvhvhBvhvhvhɞvhvh|vhvhUvhvhvhvhѪvhvhvhǮvhW,vhܱvhvh"vhmvhvh'vhvhvh vhvhT,vhvhvh,vhvhwS #.#.....#.. vh  ##.#.....#.####   .........#.#.....   #........#.#......   #........#.#. vh4  ##### #........#.#......   ..... #..........#......   #.#######..........#....#   #.#........÷#†...##vh427.4 (16   #.#.....................# vha,  #.#.....................##   #.#.....................## vh9  #.#....[..).............   #.#..............# vh  ##.#................%....  #.....................#. vhs  ##.##.....................#.vhpvhuvhjj _Key pressed, stopping explore.vhvhvh* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!vh3vhovhvhvh: _vh~vhvhvhCvhvhIvhvh vh-vhvhCvhvh"vhvh#vhvhvhvhvhvhnvhEvhyvh vh8vhvhEvhvh vh   #....#.########  #.#.............## #.#.....#####.#..<vh  #.#....## #.### #.###### #...#  #.. .# #####..##  ######.#.....#####  #....#.#.....#.....vh&  #.@###.#.....#.##35.4 (8.0)vhV(  #>#...#.#...  #.#.#.#.#...vh"  #.#.#.#.#...  ######.#..#.#vhw  .......#...#..vh8  #.#######..........#..  #.#...............÷#†.  #.#.vh.vh7vh+6.4 (9vhvh _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. vhSI_No target in view! _Found a stone staircase leading down.vhvhvhH _No target in view!vhvh]vhWvh vhvh  _vh,vhvhvh,vhvhavha,vhvhvhs,vhvhivh-vhvvhvhvh,vhwvhvhvhvhvh vhvh.vhvhvhOvhvhvhvhvhvh:vhvh,vhsvh`vh vh^vhvhvhvhvh]vhvhMvhvhvhvhvhvh^vh;vh vhOvhvhvhvhvhivh2vhvhYvhvhvhYvhvhvhvh,vhvhovh vh vh vh6 vh{ vh vhvh &#.....#######..##.######.#.....#####.#....#.#.....#.....#..###.#.....#.#####>#..........#.#..#.#.#........#.#..#.#.#....#..#######.#...##.....@.#..........#...60.4 (2vhV&4.0)#.#######.........#.#...............÷#†#.#.................#.#.................vh&~#.#.................#.#....[..).........#.#..........#vh&)%vh?'vh*vh/[ _Done exploring.vh^0vh3vh 5H _No target in view!vh 3vh vh .....###.........0vh= .0)vh vh vh j _Key pressed, stopping explore.vh vh$ vh%  vh1& :_No target in view!vh29 vhp9 vh: vh9V vhvY vhZ vh7a [ _Done exploring.vha vhf vhi ^ _No target in view!vhi vhj vh- vh݇ vh vhy [ _Done exploring.vh( vh vh ^ _No target in view!vh vh5 vh vh4 vh vh No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.vh vh* vhi Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!vh vh vh vh vh vh No target in view!Done exploring.No target in view!Done exploring.No target in view!Key pressed, stopping explore.vh& vh vh ^ _No target in view!vh 3vh vh vh vhE No target in view!Done exploring.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.vhO vh vh ^ _No target in view!vho vhU vh vh) vh< vhN No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.vh  vh' vh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!vh vh vh# vh) No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.vh * ANo target in view!Key pressed, stopping explore.vh* vh. vh1 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.vh1 ]No target in view!Key pressed, stopping explore.No target in view!vh2 vh3 vhZ8 vh9 vhh= vh1D No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.vhiD ANo target in view!Key pressed, stopping explore.vhD vhI vhL Key pressed, stopping explore.No target in view!Key pressed, stopping explore.vhL ]No target in view!Key pressed, stopping explore.No target in view!vh7M vhVN vhS vhT vhW vh4^ zNo target in view!Key pressed, stopping explore.No target in view!vh}^ fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.vh_ vhc vhf Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.vhf No target in view!vhg vhii vhn vhp vhs vhy No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.vhky ANo target in view!Key pressed, stopping explore.vhz vh} vh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.vh3 No target in view!vho vh vh1 vht vh vh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.vh ANo target in view!Key pressed, stopping explore.vh vhr vh Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!vhA vh vhM vho vh vh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!vh CKey pressed, stopping explore.vhƯ vh$ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!vh AKey pressed, stopping explore.No target in view!vh vhO vh< vhw 4vh] vh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Done exploring.vh vh vh ^ _No target in view!vhY vh vhZ 4vhs vh[ zNo target in view!Key pressed, stopping explore.No target in view!vh KDone exploring.No target in view!Done exploring.vhV vhN vhT ^ _No target in view!vh vh vh= 4vh?? vhV] No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!whwhwhwhʜ4whVwhONo target in view!Done exploring.whdNo target in view!Done exploring.No target in view!Done exploring.wh$whwhRDone exploring.No target in view!Done exploring.whGKNo target in view!Done exploring.No target in view!whwh whwhdJwhmNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.wh!wh wh Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!wh^J whJ whL whp 4whRs whx No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.whFy wh| wh} kDone exploring.No target in view!Done exploring.No target in view!wh~ 2Done exploring.No target in view!wh wh" wh> whz 4whU wh ONo target in view!Done exploring.wh dNo target in view!Done exploring.No target in view!Done exploring.wh wh wh- Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!whH 3wh J whq wh]u whv wh| No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.wh8} wh wh Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!wh wh wh wh 4wh wh No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.wh wh wh Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!wh3o who whOq wh} 4wh wh] No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.whޜ whi wh Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!wh wh wh whs 4wh wh No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.wh wh wh kDone exploring.No target in view!Done exploring.No target in view!wh 2Done exploring.No target in view!whl whl whn whʖ 4wh wh No target in view!Done exploring.No target in view!Done exploring.whП 2No target in view!Done exploring.whc whX wh RDone exploring.No target in view!Done exploring.wh KNo target in view!Done exploring.No target in view!whH wh wh wh wh whM wh\ hNo target in view!Done exploring.No target in view!wh KDone exploring.No target in view!Done exploring.wh wh wh9 9Done exploring.No target in view!whq dDone exploring.No target in view!Done exploring.No target in view!xh{xhxh-xh4xhOxhhNo target in view!Done exploring.No target in view!Done exploring.xh2No target in view!Done exploring.xh xh xh/kDone exploring.No target in view!Done exploring.No target in view!xh2Done exploring.No target in view!xhUExhExhGxhp4xhtxh{No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.xh{xhxh7Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!xhw [?25h[?0cxh x kNo target in view!Done exploring.No target in view!Done exploring.xhx ZNo target in view!  Search for what [Enter for "."]? xhfJ [?25l[?1cxh>V xhY $xhZ 19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading downxhpZ |b - [D:5] a cloak  c - [D:5] a talisman of death  d - [D:5] a stone staircase leading up  xhZ ye - [D:5] a teleport trap  f - [D:5] a stone staircase leading down  g - [D:5] a stone staircase leading up  xhZ /h - [D:5] a stone staircase leading down  xhZ Hi - [D:5] a +0 robe (2 further duplicates)  j - [D:5] a robe  xh[ Qk - [D:5] a +0 leather armour  l - [D:5] a blossoming altar of Fedhas  xhB[ bm - [D:5] a stone staircase leading up  n - [D:5] a snail-covered altar of Cheibriados  xhj[ *o - [D:5] an opulent altar of Gozag  xh[ bp - [D:5] a +0 dagger (1 further duplicate)  q - [D:5] a +0 club (1 further duplicate)  xh[ 3r - [D:5] a +0 scale mail  s - [D:5] a +0 whip{h {ha#{h'z #.....#######..##. pym505 the Skirmisher ######.#.....#####. Gnoll #....#.#.....#..... Health: 64/64 ======================== #..###.#.....#.#### Magic: 13/13 ========================{hZ( #>#..........#.#... AC: 5Str: 10 #.#.#........#.#... EV: 16Int: 8 #.#.#........#.#... SH: 0Dex: 31  #######.#........#.#... XL:  8 Next: 43% Place: Dungeon:5 {h(. #.....@.#..........#... Noise: ---------  Time: 4660.4 (0.0)  #.#######..........#... d) +7 hand cannon (drain) {h)) #.#...............÷#†.. Fire: d) +7 hand cannon (drain)   #.#....................  #.#.................... {hf) #.#....................   #.#....[..)............   #.#....................{h)   ##.#................%...  _No target in view! _Done exploring. {h*_No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? {h-{hB.{h1{h3. _{hb {h ?Inventory: 7/52 gear slots Hand Weapons (go to first with ))  d - a +7 hand cannon of draining (weapon)  a - a +0 shortbow of freezing {h : g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Armour (go to first with [)  b - a +2 leather armour (worn) Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)  e - a +6 ring of dexterity (worn)f - a ring of resist corrosion Wands (go to first with /)c - a wand of iceblast (1) Scrolls (go to first with ?)  b - a scroll of blinking{h Di - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  S - 2 scrolls of silence  c - a scroll labelled GERUPEDGHI Potions (go to first with !) {h* F w - 2 potions of heal woundsm - 2 potions of might [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]}hD~}h}hA #.....#######..##. pym505 the Skirmisher ######.#.....#####. Gnoll #....#.#.....#..... Health: 64/64 ======================== }hÇt#..###.#.....#.#### Magic: 13/13 ======================== #>#..........#.#... AC: 5Str: 10 #.#.#........#.#... EV: 16Int: 8 }h #.#.#........#.#... SH: 0Dex: 31  #######.#........#.#... XL:  8 Next: 43% Place: Dungeon:5 }hv3 #.....@.#..........#... Noise: ---------  Time: 4660.4 (0.0)  #.#######..........#... d) +7 hand cannon (drain)  #.#...............÷#†.. Fire: d) +7 hand cannon (drain)  }hs #.#....................  #.#....................  #.#....................   #.#....[..)............   #.#....................  }hUQ ##.#................%...  _No target in view! _Done exploring. _No target in view! _Done exploring. }h_No target in view! _Search for what [Enter for "."]? }h}h܍}h(}h3~h/~h6_Inventory: 7/52 gear slots ~h7Hand Weapons (go to first with ))  d - a +7 hand cannon of draining (weapon)  a - a +0 shortbow of freezing ~hY7 g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Armour (go to first with [)  b - a +2 leather armour (worn) ~h7Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn) ~h7 e - a +6 ring of dexterity (worn)f - a ring of resist corrosion Wands (go to first with /)~hT8c - a wand of iceblast (1) Scrolls (go to first with ?)  b - a scroll of blinking~h8i - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  S - 2 scrolls of silence ~h8 c - a scroll labelled GERUPEDGHI Potions (go to first with !)  w - 2 potions of heal woundsm - 2 potions of might ~hE9[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h-hh& #.....#######..##. pym505 the Skirmisher ######.#.....#####. Gnoll hG#....#.#.....#..... Health: 64/64 ======================== #..###.#.....#.#### Magic: 13/13 ======================== #>#..........#.#... AC: 5Str: 10h  #.#.#........#.#... EV: 16Int: 8 h:#.#.#........#.#... SH: 0Dex: 31 hh #######.#........#.#... XL:  8 Next: 43% Place: Dungeon:5 h. #.....@.#..........#... Noise: ---------  Time: 4660.4 (0.0)  #.#######..........#... d) +7 hand cannon (drain) h #.#...............÷#†.. Fire: d) +7 hand cannon (drain)  h #.#....................  #.#....................  #.#.................... h!  #.#....[..)............ hd  #.#....................   ##.#................%...h  _No target in view! _Done exploring. h_No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? hhhYhf h [?25h[?0ch# :  Search for what [Enter for "."]? ho hT [?25l[?1chW^ ha $hb 19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading downh>b Pb - [D:5] a cloak  c - [D:5] a talisman of death  hpb Kd - [D:5] a stone staircase leading up  e - [D:5] a teleport trap  hb Zf - [D:5] a stone staircase leading down  g - [D:5] a stone staircase leading up  hb /h - [D:5] a stone staircase leading down  hc Hi - [D:5] a +0 robe (2 further duplicates)  j - [D:5] a robe  h4c ~k - [D:5] a +0 leather armour  l - [D:5] a blossoming altar of Fedhas  m - [D:5] a stone staircase leading up  hc n - [D:5] a snail-covered altar of Cheibriados  o - [D:5] an opulent altar of Gozag  p - [D:5] a +0 dagger (1 further duplicate)  q - [D:5] a +0 club (1 further duplicate)  r - [D:5] a +0 scale mail  s - [D:5] a +0 whiph+hh  #.....#######..##. pym505 the Skirmisher h ######.#.....#####. Gnoll #....#.#.....#..... Health: 64/64 ======================== h` #..###.#.....#.#### Magic: 13/13 ======================== h o#>#..........#.#... AC: 5Str: 10 #.#.#........#.#... EV: 16h Int: 8 #.#.#........#.#... SH: 0Dex: 31hs &  #######.#........#.#... XL:  8 Next: 43% Place: Dungeon:5 h . #.....@.#..........#... Noise: ---------  Time: 4660.4 (0.0) h  #.#######..........#... d) +7 hand cannon (drain) h  #.#...............÷#†.. Fire: d) +7 hand cannon (drain)   #.#.................... h,A #.#....................  #.#....................  hm #.#....[..)............   #.#....................h   ##.#................%...  _Done exploring. h8_No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? h7Search for what [Enter for "."]? hhahh. _hc3heh4hhNo target in view!Done exploring.No target in view!Search for what [Enter for "."]? Done exploring.hhGhDone exploring.No target in view!Search for what [Enter for "."]? Done exploring.No target in view!hY- h- h. hLH 4hH h'N No target in view!Search for what [Enter for "."]? Done exploring.No target in view!Done exploring.hN hOR hS Search for what [Enter for "."]? Done exploring.No target in view!Done exploring.No target in view!hM h hw hĿ h ,h Done exploring.No target in view!Done exploring.No target in view!h9 Done exploring.h h h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!hp h h hr> 4h> hE No target in view!Done exploring.No target in view!Done exploring.No target in view!hE Done exploring.hF hJ hgK kDone exploring.No target in view!Done exploring.No target in view!hK 2Done exploring.No target in view!h\ h hr h h h8 h ONo target in view!Done exploring.h dNo target in view!Done exploring.No target in view!Done exploring.h hw h h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!h h' hg h;? 4hA h1G No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h[0;10m#..........#.#... AC: 5Str: 10h}  #.#.#........#.#... EV: 16h BInt: 8 h #.#.#........#.#... SH: 0Dex: 31 ho  #######.#........#.#... XL:  8 Next: 43% Place: Dungeon:5 h  #.....@.#..........#... Noise: ---------  Time: 4660.4 (0.0)  #.#######..........#... d) +7 hand cannon (drain)hO   #.#...............÷#†.. Fire: d) +7 hand cannon (drain) h   #.#.................... h  #.#.................... h_  #.#....................  h  #.#....[..)............  h  #.#....................  hQ } ##.#................%...  h _Done exploring. _No target in view! _Done exploring. h _No target in view! _Done exploring. _No target in view!h No target in view!Done exploring.No target in view!Done exploring.hK YNo target in view!  As you read the scroll labelled GERUPEDGHI, it crumbles to dust.h, a1.4 (1Tele h h  ~ _You feel strangely unstable. It was a scroll of teleportation.hh Inventory: 7/52 gear slots Hand Weapons (go to first with ))  d - a +7 hand cannon of draining (weapon) h& a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Armour (go to first with [)  b - a +2 leather armour (worn) Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn) h} e - a +6 ring of dexterity (worn)f - a ring of resist corrosion Wands (go to first with /)c - a wand of iceblast (1) h,Scrolls (go to first with ?)  b - a scroll of blinkingi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  S - 2 scrolls of silence Potions (go to first with !)  w - 2 potions of heal woundsm - 2 potions of might h A - a potion of attraction [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hhhE #.....#######..##. pym505 the Skirmisherh~ ######.#.....#####. Gnoll h#....#.#.....#..... Health: 64/64 ======================== h #..###.#.....#.#### Magic: 13/13 ======================== hC#>#..........#.#... AC: 5Str: 10 hu#.#.#........#.#... EV: 16Int: 8 h#.#.#........#.#... SH: 0Dex: 31 h  #######.#........#.#... XL:  8 Next: 43% Place: Dungeon:5 hK. #.....@.#..........#... Noise: ---------  Time: 4661.4 (0.0) h #.#######..........#... d) +7 hand cannon (drain) h #.#...............÷#†.. Fire: d) +7 hand cannon (drain)  h #.#.................... Tele  hA #.#....................  #.#....................  h #.#....[..)............  h #.#....................  h1} ##.#................%...  hae_Done exploring. _No target in view! hp_Done exploring. _No target in view!  hAs you read the scroll labelled GERUPEDGHI, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.hhhhh([?25h[?0c h(J Search for what [Enter for "."]? h [?25l[?1ch|h$h519 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading downhob - [D:5] a cloak  c - [D:5] a talisman of death  d - [D:5] a stone staircase leading up  e - [D:5] a teleport trap  hZf - [D:5] a stone staircase leading down  g - [D:5] a stone staircase leading up  h(wh - [D:5] a stone staircase leading down  i - [D:5] a +0 robe (2 further duplicates)  j - [D:5] a robe  h]~k - [D:5] a +0 leather armour  l - [D:5] a blossoming altar of Fedhas  m - [D:5] a stone staircase leading up  h_n - [D:5] a snail-covered altar of Cheibriados  o - [D:5] an opulent altar of Gozag  hbp - [D:5] a +0 dagger (1 further duplicate)  q - [D:5] a +0 club (1 further duplicate)  h3r - [D:5] a +0 scale mail  s - [D:5] a +0 whiph Level 5 of the Dungeon <<<>>>___(Press ? for help)  #..###.#.....#.#####..##...###...###...###...###...##.# ###....## h   #>#..........#.#......#.....#.###.#.....#.###.#.....#.# #...####   #.#.#........#.#.......#...#...#...#...#...#...#...#..# #.###   #.#.#........#.#.......#####...#...#####...#...#####..###.#   #######.#........#.#.......#...#...#...#...#...#...#...#......# hc   #.....@.#..........#......#.....#.###.#.....#^###.#.....#..####   #.#######..........#....####...###...###...###...###...##..#   #.#...............÷#†...###.###.#.....#.###.#.....#.###.##.#   #.#.....................##...#...#...#...#...#...#...#...#.#   #.#.....................##...#...#####...#...#####...#...#.#   #.#.....................##...#...#...#...#...#...#...#...#.#   #.#....[..)...............#.###.#.....#.###.#.....#.###.#..#   #.#.....................#.##...###...###...###...###...##.## h I  ##.#................%....#.#.....#.###.#.....#.###.#.....#.#   #..#.....................#..#...#...#...#...#...#...#...#..#   ##.##.....................#..#####...#...#####...#...#####..# hȠ   #.........................#..#...#...#...#...#...#...#...#..#   ##.####....................#.#.....#.###.#.....#.###.#.....#.##   #..# ##...................#.##...###...###...###...###...##..#   #.## ##....................#.###.#.....#.###.#.....#.###.##.# h Y  #.# #.#####...#.#.#.#.###...#...#...#...#...#...#...#...#.#   #.# #.# #...........# #...#...#####...#...#####...#...#.########## hA  #.# #.# #...#.#.#.#.# #...#...#...#...#...#...#...#...#..........####hhchLlpym505 the SkirmisherGnollhHealth: 64/64 ========================Magic: 13/13 ========================AC: 5Str: 10EV: 16Int: 8SH: 0hDex: 31XL:  8 Next: 43% Place: Dungeon:5Time:Tele h_No target in view! _Done exploring. _No target in view!  As you read the scroll labelled GERUPEDGHI, it crumbles to dust. hF_You feel strangely unstable. It was a scroll of teleportation.  Search for what [Enter for "."]? hzhhh h?h: _hmh>  #.#....## #.###..  #.###### #...#.#  hy#.....#######..##.#  ######.#.....#####.#  #....#.#.....#.....#  h#..###.#.....#.#####  #>#..........#.#....  #.#.#........#.#....  hZ#.#@#........#.#.... Noise: ---------   #######.#........#.#.... d) +7 hand cannon (drain) ht  #.......#..........#.... Fire: d) +7 hand cannon (drain)   #.#######..........#.... hC  #.#...............÷#†...   #.#.....................  hsP  #.#.....................    #.#.....................  h  #.#....[..)............. h14662.4 (1.0)hG #.#.....................##. h #.#....[..)............  #.#.....................#.##.  ##.#................%....#.#..  #..#.....................#..#. h- ##.##.....................#..  #.........................#..#  ##.####....................#.# h(7 #..# ##.......@...........#.##  #.## ##....................#.# h{S #.# #.#####...#.#.#.#.###  #.# #...........# #  #.# #...#.#.#.#.# #  #.# #...........####.# h #.# ##.#######.#.#.#.#...### h #.# ###.............)...#.##  #.#############...#.#.#.#.....#hhh53.4 (2hChj@ _Your surroundings suddenly seem different.h}h~Wear which item? Armour (go to first with [) h b - a +2 leather armour (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h`thh9 #.#.....................##... pym505 the Skirmisher#.#....[..)...............#.# Gnoll#.#.....................#.##. Health: 64/64 ========================##.#................%....#.#.. Magic: 13/13 ========================#..#.....................#..#. AC: 5Str: 10##.##.....................#..## EV: 16Int: 8#.........................#..#. SH: 0Dex: 31  h##.####....................#.#.. XL:  8 Next: 43% Place: Dungeon:5  #..# ##.......@...........#.##. Noise: ---------  Time: 4663.4 (0.0)  #.## ##....................#.# d) +7 hand cannon (drain)h#.# #.#####...#.#.#.#.###... Fire: d) +7 hand cannon (drain) #.# #.# #...........# #...#.# #.# #...#.#.#.#.# #...#.# #.# #...........####.#h= #.# ##.#######.#.#.#.#...###. #.# ###.............)...#.##.. #.#############...#.#.#.#.....#.  _Done exploring. hb_No target in view!  As you read the scroll labelled GERUPEDGHI, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _Search for what [Enter for "."]? _Your surroundings suddenly seem different.h̏P  Okay, then.hhޕhE. _hc #.#.## #.#....[..).#. #.#.#.## ##.#.%....#.#hf #..#.#..# ##.##.#.. #h.#..# ##.####.#.# #..# ##.#.##h7f #.## ##.#.h #.# #.#####...#.#.#.#.### #.# #.# #.# #h, #.# #.# #...#.#.#.#.# # #.# #.# #.####.h4 #.# ##.#######.#.#.#.#...### #.# ###h......)...#.## #.#...#.#.#.#.....#hh24.4 (1 _hhKhI M....##.[..)..#. .##%#. #..#.## #......##.####...# ##.#.##h # ##....................##.# #.#####...#.#.#.#.###..#.....h h 5h h hM....##.[..)..#. hA.##%#.h #..#.## #......##.####.h]..# ##.#.###.## ##....................#.h$##.#.#.hht&6hbhhVM÷#†...###....##.[..)hWQ..#. .##hW"%#.hrXd #..#.## #.....hX..##.####.h(Y.hY#..# ##...................#.##.hZA#.......h|uhv&7hhmh_M######.#.#÷#†...###....##.[..)hQ..#. .##hQM%#. #..hC#.## #......#h f##.####....................#.#.#...#.#.hch h{&8h/hT2h  #.#.#....   #.#.÷#†...###   #.#hk .##   #.#.##   #.#.##   #.#....[..).# h  #.#.#.   ##.#.%....#.#   #..#.#..   ##.##h .#..   #.#..   ##.####.#.#   #..# ##.#.   #.## ##.#   #.# #.#####...#.#.#.#.###   #.# #.# #.# # hb  #.# #.# #...#.#.#.#.# #hh&9hhhfv  #.#.#....   #.#.÷#†...   #.#.##   #.#.##   #.#.##  hPw<  #.#....[..).   #.#.#.   ##.#.%....#.   #..#.#   ##.##.#   #.#   ##.####.#.   #..# ##.#.   #.## ##.  hwS  #.# #.#####...#.#.#.#.###   #.# #.# #.# #   #.# #.# #...#.#.#.#.# #hZ|h|'70hhhN M........######.#.#÷#†#....##[..). .#% #..#.## hAO   #.........................#.#.# #.....hS hIT &1hlX hY hE   #.#.#  #.#######.#....  #.#.÷#†...  #.#.  #.#.  #.#.  #.#....[..)  #.#.#  ##.#.%....#  #..#.#  ##.##.#  #.#  ##.####.#  #..# ##.#  #.## ##hÉ   #.# #.#####...#.#.#.#.##  #.# #.# #.#hʎ <2h hߓ h pM#######......#..#######.#.#÷#†.#....hC #[..). .#%h  #..   ##.##.....................##.#####...# h; h &3hկ h h  #.#.#.#  #.......#.#hj  #.#######.#....  #.#.÷#†...  #.#h.  #.#.  #.#.hJ  #.#....[..)  #.#.  ##.#h8.%....  #..#.  ##.##.  #...  ##.####h.  #..# ##.  #.## ##h   #.# #.#####...#.#.#.#.hh&4hgh@hxM #.########.......#hOy.#######.#.#÷#†#.#....) hy.#%   #..#.....................hy3##.........hgh&5hhKN _You see here a +0 cloak.h1hBUWear which item? hInventory Items hKArmour (go to first with [)  b - a +2 leather armour (worn) hrFloor Items ([,] to select) hArmourh(a +0 cloakhM[?] describe selected hO[!] equip|wield|wear|put onhy[tab] equip|unequip hYhh #.#.#........#.#.... pym505 the Skirmisher hN  #######.#........#.#.... Gnoll h:  #.......#..........#.... Health: 64/64 ========================   #.#######..........#.... Magic: 13/13 ======================== h/  #.#...............÷#†... AC: 5h3Str: 10   #.#..................... EV: 16Int: 8 h  #.#..................... SH: 0Dex: 31 hR  #.#..................... XL:  8 Next: 43% Place: Dungeon:5 h  #.#....@..)............. Noise: ---------  Time: 4675.4 (0.0)   #.#..................... d) +7 hand cannon (drain) h   ##.#................%.... Fire: d) +7 hand cannon (drain) hjU  #..#.....................   ##.##.....................   #.........................h    ##.####....................  hX  #..# ##...................  h  #.## ##.................. As you read the scroll labelled GERUPEDGHI, it crumbles to dust. h._You feel strangely unstable. It was a scroll of teleportation. _Search for what [Enter for "."]? hc_Your surroundings suddenly seem different. _Okay, then. h9_You see here a +0 cloak.hVhd _h? h%h)+6.4 (1h+h0h^1h1$7.4 (2h6h;hv<+8.4 (3hPm9.4 (4hRhnR,80.4 (5hWhdX 6 _You start putting on your armour. You continue putting on your +0 cloak. x5hYh]h"_ hh_L_You finish putting on your +0 cloak.h[[?25h[?0c  Search for what [Enter for "."]? hQ [?25l[?1ch l hcp l82 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  c - [carried] S - 2 scrolls of silence  d - [carried] a - a +0 shortbow of freezing  e - [carried] b - a +2 leather armour (worn)  f - [carried] b - a scroll of blinking  g - [carried] c - a +6 ring of dexterity (worn)  h - [carried] c - a wand of iceblast (1)  i - [carried] d - a +7 hand cannon of draining (weapon)  j - [carried] e - a +6 ring of dexterity (worn) h+r  k - [carried] f - a ring of resist corrosion  l - [carried] g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+ m - [carried] h - a +0 cloak (worn)  n - [carried] i - a scroll of identify  o - [carried] j - a blue potion  p - [carried] k - 3 fizzy red potions  q - [carried] l - a murky golden potion  r - [carried] m - 2 potions of might  s - [carried] n - 2 viscous white potions  t - [carried] r - a scroll of revelation  u - [carried] s - a scroll of butterflies  v - [carried] w - 2 potions of heal wounds Results elsewhere ([,] to cycle)  w - [D:5] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[ 4%]ht"fb - a of blinking  gc6 ring of dexterity (worn)  hc - a wand of iceblast (1)id - a +7 hand cannon of draining (weapon)  jh #e  kf - a ring of resist corrosion  lg - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+mh0 cloaknh#i - a scroll of identifyoj - a blue potionpk - 3 fizzy red potions  qh#^l - a murky golden potion  rm - 2 potions of might  sn - 2 viscous whU$Fhite potions  tr - a scroll of revelation  uh$Ms - a scroll of butterflies  vw - 2 potions of heal wounds h%Results elsewhere ([,] to cycle)  w - [D:5] a stone staircase leading down  x - [D:5] a talisman of death hi%e y - [D:5] a stone staircase leading up  z - [D:5] a teleport trap (1 further duplicate)h%89h Y x - [D:5] a talisman of death h  A - [D:5] a stone staircase leading downB - [D:5] a stone staircase leading up  C - [D:5] a stone staircase leading down14hkk d A - [D:5] a stone staircase leading down hl  D - [D:5] a +0 robe (4 further duplicates)E - [D:5] a robe  F - [D:5] a +0 leather armour (3 further duplicates)9h3 hN D - [D:5] a +0 robe (4 further duplicates)  E - [D:5] a robeG - [D:5] a blossoming altar of Fedhas20h ^ h^(h^ E - [D:5] a robe h_ H - [D:5] a stone staircase leading upI - [D:5] a snail-covered altar of Cheibriados  hB_+J - [D:5] an opulent altar of Gozagha_85h m3 hPm- H - [D:5] a stone staircase leading up hm I - [D:5] a snail-covered altar of CheibriadosK - [D:5] a +0 dagger (4 further duplicates)hm87h< k I - [D:5] a snail-covered altar of Cheibriados  h= L - [D:5] a +0 club (9 further duplicates)  M - [D:5] a +0 scale mail (1 further duplicate)N - [D:5] a +0 whip (1 further duplicate)  h== 9O - [D:4] a +0 short sword (2 further duplicates)h= 933h%i  M - [D:5] a +0 scale mail (1 further duplicate) h& N - [D:5] a +0 whip (1 further duplicate)P - [D:4] a hide-covered altar of Uskayaw5hfghgU  N - [D:5] a +0 whip (1 further duplicate) hgC O - [D:4] a +0 short sword (2 further duplicates)h hDQ - [D:4] a mace (1 further duplicate)h.h87h m O - [D:4] a +0 short sword (2 further duplicates) h= y R - [D:4] a sacrificial altar of RuS - [D:4] a shaft (1 further duplicate)  h| iT - [D:4] a stone staircase leading down41hѝ 9 R - [D:4] a sacrificial altar of Ru  U - [D:4] a stone staircase leading down  V - [D:4] a stone staircase leading downW - [D:4] a stone staircase leading up  X - [D:4] a stone staircase leading uph 88hQH hH( V - [D:4] a stone staircase leading down  Y - [D:4] a stone staircase leading upZ - [D:4] a war axe  a - [D:4] an escape hatch in the ceiling53hYb Y - [D:4] a stone staircase leading up h} a - [D:4] an escape hatch in the ceilingb - [D:4] an escape hatch in the floor  h?c - [D:3] 4 boomerangs (5 further duplicates in 1 pile)h86h  a - [D:4] an escape hatch in the ceiling  b - [D:4] an escape hatch in the floord - [D:3] a quarterstaff8h b b - [D:4] an escape hatch in the floor hб  e - [D:3] a staff of earth  f - [D:3] a stone staircase leading downg - [D:3] a stone staircase leading down  h ih - [D:3] a stone staircase leading down64h25hz0 f - [D:3] a stone staircase leading down  h,i - [D:3] a stone staircase leading up h΢8 j - [D:3] a stone staircase leading uphCk - [D:3] a stone staircase leading up  hN%l - [D:3] an inkwell talismanh970h{ j - [D:3] a stone staircase leading up  m - [D:2] 3 stones h n - [D:2] a +2 vampiric scytheo - [D:2] a hand axe  p - [D:2] a stone staircase leading downh݅87hc b  n - [D:2] a +2 vampiric scythe hc l o - [D:2] a hand axeq - [D:2] a stone staircase leading downhc 89h4 o - [D:2] a hand axe  r - [D:2] a stone staircase leading downs - [D:2] a stone staircase leading up  t - [D:2] a stone staircase leading up83h[b r - [D:2] a stone staircase leading down  u - [D:2] a stone staircase leading up  v - [D:2] an escape hatch in the ceilingw - [D:2] an escape hatch in the floor  x - [D:1] a +0 mace90h< hX<W v - [D:2] an escape hatch in the ceiling h<u y - [D:1] a scale mailz - [D:1] a staircase leading out of the dungeon  h<0A - [D:1] a stone staircase leading downh<85hS y - [D:1] a scale mail  hB - [D:1] a stone staircase leading down  C - [D:1] a stone staircase leading downD - [D:1] an escape hatch in the floorboth  C - [D:1] a stone staircase leading down  D - [D:1] an escape hatch in the floorha hf hk i #.#.#........#.#.... pym505 the Skirmisher   #######.#........#.#.... Gnoll   #.......#..........#.... Health: 64/64 ======================== h-l S  #.#######..........#.... Magic: 13/13 ========================   #.#...............÷#†... AC: 6Str: 10 h}   #.#..................... EV: 16Int: 8   #.#..................... SH: 0Dex: 31   #.#..................... XL:  8 Next: 43% Place: Dungeon:5   #.#....@..)............. Noise: ---------  Time: 4680.4 (0.0)   #.#..................... d) +7 hand cannon (drain)   ##.#................%.... Fire: d) +7 hand cannon (drain)   #..#.....................   ##.##.....................   #.........................    ##.####...............h~ .....    #..# ##...................    #.## ##..................  _Your surroundings suddenly seem different. _Okay, then. _You see here a +0 cloak. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.  Search for what [Enter for "."]? .. _hhhhkh0 _Unknown command.hhh/h;h! _Done exploring. _No target in view!hd h mWhere to? (Tab - D:5 @ (x,y), ? - help) h 6 D - Dungeon hJh #.#.#........#.#.... pym505 the Skirmisher   #######.#........#.#.... Gnoll   #.......#..........#.... Health: 64/64 ========================   #.#######..........#.... Magic: 13/13 ========================   #.#...............÷#†... AC: 6Str: 10   #.#..................... EV: 16Int: 8   #.#..................... SH: 0Dex: 31 h+  #.#..................... XL:  8 Next: 43% Place: Dungeon:5   #.#....@..)............. Noise: ---------  Time: 4680.4 (0.0)   #.#..................... d) +7 hand cannon (drain)   ##.#................%.... Fire: d) +7 hand cannon (drain)   #..#.....................   ##.##.....................   #.........................    ##.####....................    #..# ##...................  hr  #.## ##..................  _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _Search for what [Enter for "."]? .. h_Unknown command. _Done exploring. _No target in view!h+ hs!h*h+h/P _h0,h!2h3h^5,h6hz8h:,h6;h<h0>,hh?h@hJB,hqCh-EhF,h9Gh[HhOIhIh7JhMKh%L,hMh>NhN,hOhPhZQhQhRhShS,hcThAUhU,hoVh{XY  There is a stone staircase leading down here.hXhYhY$ _hlZh;6hQ,hh  .. ~# . P# #. ~# h#. ~# #.. ~# ###  #..#####....  ####  h#.#.# 95.2 (14.8) #~#hO##  #.######  # h h_You climb downwards.hQ h h( a _There is a stone staircase leading up here.hj 3hVk hm ho hr h-s $ _hu hv hex hz hz h{ h| h h h؁ hc h/ h hH h h hm h hO h hu h+ h h'  ..∩....###..... ....... #.....h  #....#  #....#  #....# ~# #..@.# P#701.2 (6.0)h  #.#..# ~#.. #..# ~#h ;## #..# ~# ####..#####....###.......#h #l#...<...##~#......##h, (#~#.######h h +2.2 (7h h K _Found Gybir's Jewellery Shoppe.h h h  h :_No target in view!hl3hhhh#P _hhhhhh hhhAhhchhhMhhJh&hNh ho h_ ,hNhhRWelcome to Gybir's Jewellery Shoppe! What would you like to do?  a -  390 gold an amulet of guardian spirit (unknown) h} b - 1144 gold the inkwell talisman "Qihehoh" {Str+5 Dex+3}c -  468 gold a +5 ring of evasion (unknown)  d -  468 gold a +4 ring of protection (unknown)  e -  468 gold a +4 ring of protection (unknown)  hf -  325 gold a ring of protection from cold (unknown)  g -  325 gold a ring of protection from fire (unknown)  h -  325 gold a ring of protection from fire (unknown) You have 405 gold pieces. [Esc] exith[!] buy|examine items[a-h] mark item for purchase h[/] sort (type)[A-H] put item on shopping listh a + f - g - h -  After the purchase, you will have 15 gold pieces.[Enter] buy marked itemsh, Y Purchase items for 390 gold? (y/N)h  a - 1144 gold the inkwell talisman "Qihehoh" {Str+5 Dex+3} h  b -  468 gold a +5 ring of evasion (unknown)4protection (unknown)325ring of protection frh ,om cold (unknown)  f - hs 3fire  g - h 5h Hgh! 8GhP- hn1 h4 pym505 the Skirmisher#..Gnoll#..h85 9Health: 64/64 ========================#$.Magic: 13/13 ========================#.#.#AC: 6Str: 10#.#.#EV: 16Int: 8hy5 #.#.#SH: 0Dex: 31.#.##.#.#######XL:  8 Next: 43% Place: Dungeon:6.......@.......h5 Noise: ---------  Time: 4709.2 (7.0)##.###.........d) +7 hand cannon (drain)...............h;6 SFire: d) +7 hand cannon (drain) ###.#............ #....#####... #....# P#. #....# ~##....# P##.#..# ~# hz6 _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Found Gybir's Jewellery Shoppe. _No target in view!  There is an entrance to Gybir's Jewellery Shoppe here.hZ; /_You climb downwards. _There is a stone staircase leading up here. _Found Gybir's Jewellery Shoppe. _No target in view!  There is an entrance to Gybir's Jewellery Shoppe here.  i - an amulet of guardian spirith1< hA  h)B [_Thank you for shopping at Gybir's Jewellery Shoppe!h/rhuInventory: 9/52 gear slots Hand Weapons (go to first with ))  d - a +7 hand cannon of draining (weapon)  a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Armour (go to first with [)  b - a +2 leather armour (worn)  h - a +0 cloak (worn) Jewellery (go to first with "=) h6v c - a +6 ring of dexterity (worn)  e - a +6 ring of dexterity (worn)f - a ring of resist corrosion  i - an amulet of guardian spirit Wands (go to first with /)c - a wand of iceblast (1) Scrolls (go to first with ?) hxv b - a scroll of blinkingi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  S - 2 scrolls of silence hvPotions (go to first with !)  w - 2 potions of heal wounds hv[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hO i - an amulet of guardian spirit. hAn amulet containing a protective spirit which will cause any damage taken to bedivided between the wearer's reserves of health and magic. You bought it in a shop on level 6 of the Dungeon. h0Stash search prefixes: {inventory} {Spirit} {jewellery} Menu/colouring prefixes: identified jewellery _________________ h[ “그랭그와르는 작은 가방을 향해 손을 뻗었으나, 그녀가 제지시켰다. ‘손대지 말아요!이건 부적이에요, 당신을 홀려서 나쁜 짓을 하게 만들거나 당신을 다치게 할 거에요.’” h -빅토르 마리 위고, _파리의 노트르담_, 제 2권, 7장 “첫날 밤”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.h hS h  pym505 the Skirmisher#..Gnoll#..Health: 64/64 ========================#$.Magic: 13/13 ========================hz #.#.#AC: 6Str: 10#.#.#EV: 16Int: 8#.#.#SH: 0Dex: 31h ,.#.##.#.#######XL:  8 Next: 43% Place: Dungeon:6.......@.......Noise: ---------  Time: 4709.2 (0.0)##.###.........hG 8d) +7 hand cannon (drain)...............Fire: d) +7 hand cannon (drain) ###.#............ #....#####.h .. #....# P#. #....# ~##....# P##.#..# ~# _There is a stone staircase leading up here. hK _Found Gybir's Jewellery Shoppe. _No target in view!  There is an entrance to Gybir's Jewellery Shoppe here.  i - an amulet of guardian spirit _Thank you for shopping at Gybir's Jewellery Shoppe!hl h= _h h" f  You start putting on your amulet.hj' B10.2 (1h - h- +1.2 (2h+1 h3 he: h; Keep equipping yourself? Y - Yes  N - Noh{hˍSpym505 the Skirmisher#.FGnoll#..Health: 64/64 ========================h##$.Magic: 13/13 ========================#.#.#AC: 6Str: 10#.#.#EV: 16Int: 8hl#.#.#SH: 0Dex: 31.#.##.#.#######XL:  8 Next: 43% Place: Dungeon:6.......@.......h;Noise: ---------  Time: 4711.2 (2.0)##.###.........d) +7 hand cannon (drain)h4...............Fire: d) +7 hand cannon (drain) ###.#..........h... #....#####... #....# P#F   bullfrog (wandering)hl. #....# ~##....# P#hd#.#..# ~# _Found Gybir's Jewellery Shoppe. _No target in view!  There is an entrance to Gybir's Jewellery Shoppe here.  i - an amulet of guardian spirit _Thank you for shopping at Gybir's Jewellery Shoppe!  You start putting on your amulet.h+2.2 (3h h hؗhdM.Fh+3.2 (4h1h{hL.Fh+4.2 (5hnh _You continue putting on your amulet of guardian spirit. x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit.h±hlhm] _i - an amulet of guardian spirit (worn)h ] #.. #.. #F. #.#.# #.#.# hU]8#.#.# .#.##.#.#######  h]{.......@.......  ##.###.........  ............... h]* ###.#..........  h].. #....#####. h^$ .. #....# P# hA^% . #....# ~# hd^V #....# P#   ~# ha #.. h.r#.. #F. h#.#.# #.#.# hi#.#.# h .#.##.#.####### h3D .......@....... h[ h##.###.........  hd...............  h###.#..........h5 h[.. #....#####. h.. #....# P#  h. #....# ~# #....# hM hs hhh h ' h .(((h' (hM =F  hr  h _A bullfrog is nearby!You shoot a slug. The slug hits the bullfrog!hL %  hL JThe bullfrog is heavily wounded.hN hP hZV !$hV .hV .hV FhTW R.°hhX (======hX &5.7 (1.5h\ :°hp^  h^ h^ F_Something shouts, "Submit, thou quaking onion-eyed simpleton!"h#L #.. #..hX# #$. h##.#.# h#?#.#.# #.#F# h##.#.##.#.#######  h#8.......@.......  h$D##.###°........  ............... hA$ hf$%###.#..........  h$#.. #....#####.  h$$.. #....# P#  h$A. #....# ~#  #....# P# h$  h%+ ~# hz #.. #.. #$. h{#.#.# #.#.# h`{]#.#F# h{.#.##.#.#######  h{D.......@.......  h|##.###°........  ...............  hy|###.#.......... h|.. #....#####. h|.. #....# P#  h}. #....# ~# h.}w#....# h}  hQ°h<°h/ _A bullfrog is nearby!You shoot a slug. The slug hits the bullfrog!he.(h..°.☼h6507.1 (1.4hef°.☼hNL _You kill the bullfrog!hh-h]h)hhABhh*hhhhh ..#.##.#h .#.## #.... #...h  #$. #.#.# h0  #.#@# ------ #.#.# h[ #.##.#.#######......5∩.......##.###..○......h ...............5   white imp (wandering)h #.#............ #....#####.h k.. #....# P#h~9.1 (2.0°hK------20.1 (3ho:°h* _A white imp comes into view.You shoot a slug. The slug hits the white imp!hN-y((.°hd○...°hil1======1.6 (1.5hlV○°hpc _You kill the white imp!hphiqhrhth`yEM..hyb #.####......hy5........ #$J....... #.#○# .#.##.#.#######hy∩°J   jelly (wandering).....h#z%#....##h~b0.0°.h߀L------2.6 (1hCh`°J  very drained)  You shoot a slug. The slug hits the white imp! h_You kill the white imp! _A jelly comes into view.  You shoot a slug.  hƌ{The jelly quivers.  The slug hits the jelly! You drain the jelly.h J.The jelly is almost dead.hN======4.1 (1.5hh(^  ....#  h^Z..#.#  #.#.#  #.#.####.  h#........  #........  #$J......  hS#.#@# #.#.# #.#.#h' #.#  hVK.∩.  ...  hM...  ###.#..........  .. hb _The jelly misses you.ha ....#  ..#.#  ha#.#.#  #.#.####.  hb>#........  hAb>#........  hob\#$J......  hbU#.#@# hb#.#.# #.#.# hc7#.#h>c* hjc>.∩.hc" ... hc  hc... hOdt###.#..... .. hjjh$khphr _A jelly is nearby!You shoot a slug. The slug hits the jelly!hE○hX○○hy055.6hX○○h5_ _You kill the jelly!hhphYy○0.0○hih%N○○hHv ○ _Key pressed, stopping explore.hh:○hH _No target in view!h+hjh>hh6h:: _hh%hhL _You now have 19 gold pieces (gained 4).hh6hh hThhGhhhVhh!h h h h hNhh1hQhh,hhh!heh hhKhh8hh"he"h"h<$h&hA'h'h(h +hx+h+h -hm/h/h_0hd1h3h4h4h5h98h8h9hn:h<h?=h=h>h(AhAh?BhaCh!FhFh Gh'HhJhIKhKhLhO,h}PhQhUH########.......# #@#####.#------46.6 (21.0)hV8.........# #.#>..⌠.....# #.#.......#.# #...####.#.# #.#⌠ #.#.####.# #........# #........# #........#h\h\K------7.6 (22hahdW _Found a staircase to the Ecumenical Temple.hehhhk^ _No target in view!h5lhlh8phrhms$ _h3xXhxhzhm}h}h]~hhhhhhhhh-hh5hh hhhhJhh<hƘhhP######...# ##########.⌠.## #.......#####...ß####.#####.#..##.............# #.#.....⌠.@>..⌠.....# #.#55.6 (8h.0)(......#.# #.#....##ß...####.#.# #.# ##.⌠.# #.#.####.#. #...# #........# ##.#. #........# #.... #........#h} ##.#.#.#......# #.#.########hUhا+6.6 (9hheC _Found 3 poisoned darts.hhh^ _No target in view!hhahh###### #...# ######### #.⌠.## #.......#h8X. ####...ß####.#####.#...##.............# #.#....⌠..>..⌠.....# #.#(.....@........#.# #.#hl0<....##ß...####.#.# #.#. ##.⌠.# #.#.####.#hB.. #...# #........# ##.#.. #.# #....h.#.# ##.#.##......# .#.#.######h/## #.#.h+"#hX;∆h+7.6 (1hQhO _Found a stone staircase leading up.hhhw^ _No target in view!hhNhh>hn$ _hh[h{ ##### #...# ### #.⌠.## #......... ####...ß####.####h(..##..# ..⌠..>..⌠.....# #..(...@..h/..#.# h3#.<....##ß...####.#.# #...... ##.⌠.# #.#.####...... #...# #.hhj#.?.... ##.#.. #.#...... #.....#. @   Maggie (asleep)h#.@.... ##.#.#.#.....#...... .#.#. hE #.#.#h/ 8  hMaggie the Vainglorious comes into view. She is wielding a +0 morningstar offlaming.h/  --more--hhX@@.h4==9.6 (2h}hlk (((((hL( _Maggie shouts! You hear an angry growl.h5hhdh  ○..@.h* ..f   sleepcapfYou shoot a slug. The slug barely misses Maggie.h O======61.2 (1.6h_:○h=c  #####  hm#...#  ### #.⌠.##  .... ####...ß# .....##........  h.......○⌠..>..  #..(...@.......  #.<....##ß...##  #...... ##.⌠.#  #...@.. #...# hbj #.?.... ##.#..  #...... #.... #......  #f.....  hs#.#.# _A sleepcap comes into view.hש #####  #...#  hG### #.⌠.##  .... ####...ß# .....##........  .......○⌠..>..  h2#..(...@.......  #.<....##ß...## h  #...... ##.⌠.#  #...@.. #...#  h/9#.?.... ##.#..  #...... #.... #......  #f.....  ht/#.#.#h3○hhݶ<○h) (((((( _There are monsters nearby!hM,h°○.@....f.h-2.7 (1.5hhG _You shoot a slug. The slug closely misses Maggie.h°h3hhT°○h! h!J_You don't know any spells.h[h^RDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.hbOverview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Spechacies2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.hcDungeon sprint modesh h $ h. pym505 the SkirmisherGnoll#####Health: 64/64 ========================h/ #...# ####### Magic: 13/13 ========================####.⌠.## #...... AC: 6hT/ Str: 10.... ####...ß####.##### EV: 16h/ Int: 8.....##.............# # SH: 0Dex: 31h/ .......°⌠..>..⌠.....# # XL:  8 Next: 55% Place: Dungeon:6#..(...@○.........#.# # Noise: ======---  Time: 4762.7 (0.0)hn0 #.<....##ß...####.#.# # d) +7 hand cannon (drain)#....@. ##.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) #...... #...# #.......#.?.... ##.#.. #.......#...... #.....#....... @   Maggieh0 ,#.f.... ##.#.#.#..... f   sleepcap#.......#.#.#######.#.# h0 _Maggie shouts! You hear an angry growl.  You shoot a slug. The slug barely misses Maggie. _A sleepcap comes into view. _There are monsters nearby! hV1 _You shoot a slug. The slug closely misses Maggie. _You don't know any spells.h6 J°○h^7 hv= T°○hS? h%RhpSrEvoke which item? Wands hS c - a wand of iceblast (1) [!] read|quaff|evoke[?] describe selectedhE h1 hm pym505 the SkirmisherGnoll#####Health: 64/64 ========================#...# ####### Magic: 13/13 ========================####.⌠.## #...... AC: 6Str: 10h .... ####...ß####.##### EV: 16Int: 8.....##.............# # SH: 0Dex: 31.......°⌠..>..⌠.....# # XL:  8 Next: 55% Place: Dungeon:6ho! #..(...@○.........#.# # Noise: ======---  Time: 4762.7 (0.0)#.<....##ß...####.#.# # d) +7 hand cannon (drain)#....@. ##.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) #...... #...# #.......#.?.... ##.#.. #.......#...... #.....#....... @   Maggie#.f.... ##.#.#.#..... f   sleepcap#.......#.#.#######.#.# h! _Maggie shouts! You hear an angry growl.  You shoot a slug. The slug barely misses Maggie. _A sleepcap comes into view. _There are monsters nearby! _You shoot a slug. The slug closely misses Maggie. _You don't know any spells.h8 Z  pym505 the Skirmisher  Gnoll #####  Health: 64/64 ======================== #...# ####### Magic: 13/13 ======================== h8 ### #.⌠.## #...... AC: 6Str: 10 .... ####...ß####.##### EV: 16Int: 8 .....##.............# # SH: 0Dex: 31hr9  .......°⌠..>..⌠.....# # XL:  8 Next: 55% Place: Dungeon:6 #..(...@○.........#.# # Noise: ======---  Time: 4762.7 (0.0) #.<.***##ß...####.#.# # d) +7 hand cannon (drain) h9 #...*@* ##.⌠.# #.#.#### Fire: d) +7 hand cannon (drain)  #...*** #...# #....... #.?.... ##.#.. #....... h : #...... #.....#....... @   Maggie #.f.... ##.#.#.#..... f   sleepcap #...... .#.#.###### #.#.# hU: _You shoot a slug. The slug closely misses Maggie. _You don't know any spells.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  scaleshpym505 the SkirmisherGnoll#####Health: 64/64 ========================#...# ####### Magic: 13/13 ========================###hE~#.⌠.## #...... AC: 6Str: 10.... ####...ß####.##### EV: 16Int: 8.....##.............# # SH: 0Dex: 31h5.......°⌠..>..⌠.....# # XL:  8 Next: 55% Place: Dungeon:6#..(...@○.........#.# # Noise: ======---  Time: 4762.7 (0.0)#.<.#####ß...####.#.# # d) +7 hand cannon (drain)#...### ##.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) #...### #...# #.......#.?.... ##.#.. #.......h2S#...... #.....#....... @   Maggie#.f.... ##.#.#.#..... f   sleepcap#.......#.#.#######.#.# _You don't know any spells.  h-Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  scales  The mass of ice explodes! The iceblast engulfs Maggie!hT°○h S  Press: ? - help, Shift-Dir - straight line: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  scales  The mass of ice explodes! The iceblast engulfs Maggie!  Maggie is lightly wounded.now-empty wand crumbles to dust.hu, °○....@....fh,N.  You hear an angry growl. You hear an angry hiss.hD1 ***°***Maggie casts a spell at you.h2h$⌠..⌠@°.ha%K=======3.7 (1h[+I°°h-R _The bolt of fire misses you.h>D °You aren't carrying any items that you can evoke.hDhWIS°°h+K. _h?°°hNhS°°h'F _Unknown command.h7R 9 °hR QYou aren't carrying any items that you can evoke.h}S hW I°°hY . _h:_ #####  #...#  h}### #.⌠.##  .... ####...ß# .....##........  .......°⌠..>..  hZ#..(...@°......  #.<....##ß...##  h#....@. ##.⌠.#  #...... #...#  #.?.... ##.#..  #..f... #.... h4U#......  #......  #.#.# h  #####  #...#  ### #.⌠.##  .... ####...ß# .....##........h N  .......°⌠..>..  #..(...@°......  #.<....##ß...##  #....@. ##.⌠.#  h #...... #...#  #.?.... ##.#..  #..f... #.... #......  #......  #.#.#h͖ ?°°h h9 ;°hڣ °( (drained) _There are monsters nearby!hk OYou shoot a slug. The slug hits Maggie. You drain Maggie.h ,h ○.@.f.hr a======-5.1 (1.4h M○°h ] _Maggie is moderately wounded.h0Z #####  #...# h{0v ### #.⌠.##  .... ####...ß# .....##........  ......○.⌠..>..h0D  #..(...@°......  h0g#.<...@##ß...##  #...... ##.⌠.#  h1S#...... #...#  #.?f... ##.#..  #...... #.... hF1?#......  #......  #.#.# hv1h  #####  #...#  ### #.⌠.##  .... ####...ß# .....##........  ......○.⌠..>..  #..(...@°......  h#.<...@##ß...##  #...... ##.⌠.#  #...... #...#  #.?f... ##.#..  #...... #.... #......  #......  #.#.#hN○°hZ8-hh ○° very drained) _There are monsters nearby!You shoot a slug. The slug hits Maggie!! You drain Maggie!h h%  hEMaggie is severely wounded.h°.°.f..h-6.7 (1.6hh°.°h" ho"D_Maggie barely misses you. x2h x #####  #...#  ### #.⌠.## h ^ .... ####...ß# .....##........  ......°.°..>.. h ; #..(...@.......  h; ~#.<...@##ß...##  #....f. ##.⌠.#  #...... #...# hu  #.?.... ##.#.. h 7 #...... #.... #......  h >#......  #.#.# h&d  #####  #...#  ### #.⌠.##  .... ####...ß# .....##........  hd ......°.°..>..  #..(...@.......  #.<...@##ß...##he   #....f. ##.⌠.#  #...... #...#  hae /#.?.... ##.#..  #...... #.... #......  #......  he /#.#.#h-k 8°hk hq 9°hz OMhz °( (very drained) _Maggie barely misses you. x2 hz _There are monsters nearby!  You shoot a slug. The slug barely misses Maggie. The slug hits the sleepcap!  You drain the sleepcap.h hf h5 S.....°§f@.h S   adderThe sleepcap is heavily damaged.An adder comes into view.h & h` *h *h **h7 &*§*hd PMaggie gestures at you while chanting.h h h $.h 8⌠..h  y.S......⌠f@.h W49------0h =------8.2 (1.5h h d _The bolt of fire hits you!! Maggie misses you.h2 #####  #...#  ### #.⌠.##  .... ####...ß# .....##........  .S......⌠..>..  #..(..f@....... hB #.<...@##ß...##  #...... ##.⌠.#  #...... #...#  #.?.... ##.#..  #...... #.... #...... hsC #......  #.#.# hF~ #####  #...#  ### #.⌠.##  .... ####...ß# .....##........  .S......⌠..>..  #..(..f@.......  #.<...@##ß...##  h~#...... ##.⌠.#  #...... #...#  #.?.... ##.#..  #...... #.... #......  h~f#......  #.#.#h;hhh  _There are monsters nearby!You shoot a slug. The slug hits Maggie!hh .S...☼Maggie is almost dead.ha50------9.6 (1.4hhq h_Maggie barely misses you. The sleepcap completely misses you.h{hECRead which item? Scrolls  b - a scroll of blinkingi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  S - 2 scrolls of silence hw[!] read|quaff[?] describe selectedh0Yh\_hfpym505 the SkirmisherGnoll#####hGg_Health: 50/64 ==================------#...# ####### Magic: 10/13 ==================------###hzg#.⌠.## #...... AC: 6Str: 10.... ####...ß####.##### EV: 16Int: 8hg.....##.............# # SH: 0Dex: 31hh..S...☼.⌠..>..⌠.....# # XL:  8 Next: 55% Place: Dungeon:6#..(..f@..........#.# # Noise: ======---  Time: 4769.6 (0.0)hgh#.<...@##ß...####.#.# # d) +7 hand cannon (drain)#...... ##.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) #...... #...# #.......hhr#.?.... ##.#.. #.......#...... #.....#....... @   Maggie (very drained)hh#...... ##.#.#.#..... f   sleepcap (very drained)#......hi.#.#.###### S   adder#.#.#Maggie gestures at you while chanting. h2i_The bolt of fire hits you!! Maggie misses you. _There are monsters nearby!You shoot a slug. The slug hits Maggie!  haiMaggie is almost dead. _Maggie barely misses you. The sleepcap completely misses you.h&bbbbb..bhb.bbbbb.bbfbb@bb..bbb##ß.bb.bb ##b⌠bbbb@.bhs, ally target), ally target)(ally target) ho_Maggie barely misses you. The sleepcap completely misses you.  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  The sleepcap is knocked back by the sudden gust.  Maggie is knocked back by the sudden gust.  The adder misses your butterfly.h>M------70.6 (1hWbbbbb..bb.bbbbb.bhbb@bb..bbb##ß.bb.bbbbbh3^ _The adder closely misses your butterfly.h X##### #.b.# #### #.⌠.## #.h ...b ####...ß####.#####......##bbb..b.# #...Sb.bbbbb.bb.⌠.....# #.h9 #..(fbbb@b..b.....#.# #.h #.<..bb##ß.b.####.#.# #.#..b.bb ##b⌠b# #.#.####.h ;#..b... #.b.# #.#.b@.b. ##.#.. #.#...... #.....#.hq #...... ##.#.#.#.#...... .#.#.# h !h hi h hf h hj h h& h h h\ h h| h he h hT h h h  #####  #...# hi  ### #.⌠b##  h .... ####...ß## .....##bb.b.........#  h ..S..bbbbbbb.b⌠.....#  hp #..bfbb.@bbb......#.#  h #.<bbbb##ßbb.####.#.#  h #...b.b ##bb.#  h] #.b.... #...#  h r#.?@.b. ##.#..  h #...... #..... #...... ##.#. hE ? .# h #.#.# You swap places.  Maggie says, "If you die in the Dungeon, but nobody's around to see it, does itreally matter?"hjYour butterfly is mesmerised by Maggie! x2  Your butterfly resists with some effort.  Your butterfly is mesmerised by Maggie! x2r butterfly resists with almost no effort. x2  Your butterfly resists with some effort.  Your butterfly is mesmerised by Maggie! x6; Something resists with some effort.hh%hh Your butterfly is mesmerised by Maggie! x3; The sleepcap misses your butterfly.ha h ,h3!h* #####  #...#  h*### #.⌠.##  .... ####.b.ß## .....##bb.bb........#  h5+..S..bbbbbb>..⌠.....#  #..bfb°b@bbbb.....#.#  h+#.<b.bb##ßb.b####.#.#  #..bb.b ##b⌠.#  #.b.... #..b#  h+#.?@.b. ##.#..  #...... #.....mesmerising, very drained, al…) #...... ##.#.hA,  .# #.#.# h -q------1Mesm h 3Zbbb.bbbbbbbbfb°b@bbbbhg3rb.bb##ßb.bbb.b ##bbbh5^ _The adder closely misses your butterfly.hjbbb.bbbbbbbbbfb°b@bbbbb.bb##ßb.bbb.b ##bbhh-bbb.bbbbbbb°b@bbbbb.bb##ßb.bbb.b ##bbbhW _You cannot move away from Maggie!hٽ 9bbb.bbbbbbbbfb°b@bbbbb.bb##ßb.bbbbbh: h־ h Gbbb.bbbbbbbbb°b@bbbbh b.bb##ßb.bh/ b.b ##bbbh"  h[ @_Unknown command.h|!bhbb.bbbbbbbbh bfb°b@bbbbh<b.bb##ßb.bhiYbbbbhhBobbb.bbbbbbbbbfb°b@bbbbhb.bb##ßb.bbb.b ##bbbh hQ_You cannot move away from Maggie!hT-b.bbbbbbbbh-bfb°b@bbbbbb##ßb.bbb.b ##bbbhg.h+4Bbbb.bbbbbbbbbfb°b@bbbbb.bbbb.b ##bhf4Ebbh6F _Unknown command.hQ[bbb.bbbbbbbbbfb°b@bbbbh!Rb.bb##ßb.bbb.b ##bbbhHSh^bbb.bbbbbbbbfb°b@bbbbb.bb##ßb.bh_bb.b ##bbhcW _You cannot move away from Maggie!h. bb.bbbbbbbbb°b@bbbbb.bb##ßb.bbb.b ##bbh h Lbbb.bbbbbbbbbfb°b@bbbbbb.bbb.b ##bbhl  _You cannot move away from Maggie!Unknown command.You cannot move away from Maggie!Unknown command.You cannot move away from Maggie!hX####  #...# ########### #.⌠.## #...... ####.b.ß####.####....##bb.bb.....S..bbb@bb>..⌠.....bfb°bbbbbb....<b.bb##ßb.b####.#.# h.bb.. ##b⌠.# #.#.####b..b. #..b# ?@... ##.#.. .b... #.....#......##......#.......#.#.#######h,h~h,h-hhh!hqhh[h,h6,hh,hU,hhhVbbb.b.bb.@b.b.bb.bfbbbbbbbbb.bb##ßbbb.b.. ##.bb..bh Unknown command.You cannot move away from Maggie!Unknown command.You cannot move away from Maggie!  You swap places.h   Maggie casts a spell at you.The bolt of fire hits your butterfly!  Your butterfly dies!h % bbb*bbb.*b.b.bb.bfbb*bbbbbb.b*##ßbb*h% b.*b. #bbYour butterfly disappears in a burst of colours!hUWh9g  The bolt of fire misses your butterfly. The bolt of fire hits you!  The sleepcap releases spores at your butterfly.  Your butterfly dies!h1i,hiBhjBhk,h~k,hkhtl b.bbbb...b.S..b.@.b>b.h}u.bbfb°bbbbb.bb.bb##ßb..b.. ##bbb..b. #..bYour butterfly disappears in a burst of colours!hv43--9/13 --====2h{bbbbb...bb.@.b>bhD|bbfb°bbbbb.bb.bb##ßbb.. ##bb..bbhr _You hear an angry hiss. _There is a dry fountain here.h!bbbbb...bb.@.b>bbbfb°bbbbb.bhb.bb##ßbbbb..bhhRbbbbb...bb.@.b>bh2bbfb°bbbbb.bb.bb##ßbhb.. ##bbb..bh0(bh W _You cannot move away from Maggie!hD Obbbbb...bb.@.b>bbbfb°bbbbb.bb.bbb.. ##bbb..bbh !bhE bbbb...bb>bh bfb°bbbbb.bhԛ #b.bb##ßbb.. ##bbh+ pb..bbh  h I_You cannot move away from Maggie!h|bbbbb...bhZb.@.b>bbbfb°bbbbb.bbh bhMb.. ##bbb..bbhzhbbbbbb.@.b>bhkbbfb°bbbbb.bh-b.bb##ßbb.. ##bbh^b..bbh" h"I_You cannot move away from Maggie!h{bbbbbb.@.b>bbbfb°bbbbb.bb.bbb.. ##bbbbh|hbbbbb...bb.@.b>bbbfb°bbbbb.bhYb.bb##ßbb.. ##bb..bhGW _You cannot move away from Maggie!h bbbbb...bb.@.b>bhK bbfb°bbbbb.bb##ßbh b.. ##bbb..bbh; h #bh bbb...bb.@.b>bh7 bbfb°bbbbb.bhq b.bb##ßbbh zb..bbh  h 8_Unknown command.hCbbbbb...bb.@.b>bbbfb°bbbbb.bb.bb##ßbb.. ##bbb..bbhhxhbbbbbb...bb>bh֛bbfb°bbbbb.bb.bb##ßbb.. ##bbh/bbhW _You cannot move away from Maggie!hpbbbbb...bb.@.bbfb°bbbbb.bb.bb##ßbh8qb.. ##bbb..bbhqh ybbbbb...bb.@.b>bhJyObbfb°bbbbb.bb.bbbbb..bbh{AUnknown command.h3|bYou cannot move away from Maggie!Unknown command.hnbbbbb...bb.@.b>bbbfb°bbbbbb.bb##ßbbbb..bhohv'bbbbb...bb.@.b>bbbfb°bbbbb.bbb##ßbbhtwhbb..bhyUnknown command.You cannot move away from Maggie!Unknown command.You cannot move away from Maggie!hM bbbbbb.@.b>bbfb°bbbbb.bbb##ßbb.. ##bbhRN hb..bbhN hU bbbbbb>bbfb°bbbbb.bb.bbhV b.. ##bbbbhX iUnknown command.You cannot move away from Maggie!hX bUnknown command.You cannot move away from Maggie!hD bbbbb...bb>bh >bbfb°bbbbb.bbb##ßbbbh hb..bbh h bbbbb...bb.@.b>bbbfb°bbbbb.bbb##ßbb.. ##bbb..bbUnknown command.You cannot move away from Maggie!Unknown command.You cannot move away from Maggie!hI@ bbbb...bb.@.bh@ bfb°bbbbbb.bb##ßbb.. ##bbb..bh?B hL bbbbb...bh|M b.@.b>bbfb°bbbbbhM 3b.bb##ßbb.. ##bbh9N pb..bbhR You cannot move away from Maggie!Unknown command.You cannot move away from Maggie!h bbbb...bb.@.b>bbbfb°bbbbb.bh' +b.bbb.. ##bbbbht h^ vbbbbb...bh b.@.b>bbbfb°bbbbb.bh+ sb.bb##ßbb.. ##bbb..bbh h W _You cannot move away from Maggie!hK bbbbb...bb.@.b>bbbfb°bbbbb.bb.bb##ßbhL b.. ##bbb..bbhlL hNS bbbbb...bhS 6b.@.b>bbbfb°bbbbb.bh2T b.bb##ßbb.. ##bbhT rb..bbhJW /You cannot move away from Maggie!h^ ebbbbh Wb.@.b>bh` bbfb°bbbbb.bh b.bb##ßbbb..bbh{ h #bhW bbbb...bb.@.b>bh Xbbfb°bbbbb.bb.bb##ßbh b.. ##bbb..bbh h' bbbbbb.@.b>bh' bbfb°bbbbbb.bbb.. ##bbb..bh( h2 9bbbb...bb>bbbfb°bbbbb.bh`3 b.bb##ßbb.. ##bbb..bbh5 h bbbbb...bb.@.b>bh bbfb°bbbbb.bb.bb##ßbb.. ##bbh zb..bbh hΧ wbbb...bb.@.b>bbbfb°bbbbbh< Bb.bb##ßbbbb..bbh hRbbbbb...bb.@.b>bbbfb°bbbbb.bb.bb##ßbhjSb.. ##bbb..bbhTh_bbbbb...bb.@.b>bh`bbfb°bbbbb.bb.bb##ßbbbb..bbhdh<bbbbb...bbbbfb°bbbbb.bb.bb##ßbbbbh-h!bhQbbbb...bb.@.b>bbbfb°bbbbbhb.bb##ßbb.. ##bbb..bbh3hbbbbb...bb.@.b>bbbfb°bbbbb.bhab.bb##ßbb.. ##bbb..bbhFh,bbbbb...bb.@.b>bhBbbfb°bbbbb.bb.bb##ßbb.. ##bbb..bbhh3bbbb...bb.@.b>bbbfb°bbbbb.bhb.bb##ßbb.. ##bbb..bbhh bbbbb...bb.@.b>bhbfb°bbbbb.bb.bb##ßbb.. ##bbbbh[h.Eh%ItDrink which item? Potions hI w - 2 potions of heal woundsm - 2 potions of might  A - a potion of attraction  L - 3 potions of lignification hIh j - a blue potion  k - 3 fizzy red potions  l - a murky golden potion hfJ n - 2 viscous white potions [!] read|quaff[?] describe selectedh/a hdf hl pym505 the SkirmisherGnollHealth: 43/64 ================--------#####Magic: 9/13================--------h\m `#...# ######## AC: 6Str: 10####.⌠.## #....... EV: 16Int: 8.... ####b..ß####.#####. SH: 0Dex: 31.....##bbbb...b.....# #. XL:  8 Next: 55% Place: Dungeon:6...S..b.@.b>b.⌠.....# #. Noise: ====-----  Time: 4772.6 (0.0)hn B#.bbfb°bbbbb.b....#.# #. d) +7 hand cannon (drain)#.<b.bb##ßb..####.#.# #. Fire: d) +7 hand cannon (drain) #...b.. ##bb.# #.#.####. Mesm #.b..b. #...# #........#.?@... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)#...... #.....#........ f   sleepcap (very drained, ally target)hsn #.b.... ##.#.#.#...... S   adder (ally target)#.......#.#.####### _You cannot move away from Maggie! _You cannot move away from Maggie! _You cannot move away from Maggie! _You cannot move away from Maggie! _You cannot move away from Maggie! hn B_You cannot move away from Maggie!ht bbbbb...bb.@.b>bhbu Ibbfb°bbbbb.bb.bb##ßbb.. ##bb..bb  Okay, then.hu h{ [bbbbb...bb>bbbfb°bbbbb.bb.bb##ßbbbb..bbh} . _hOeU #####  hen#...#  ### #.⌠.##  .... ####b..ß## .....##bbbb...b  hep...S..b.@.b>b  #.bbfb°bbbbb.bh(fN  #.b h #.bbfb°bbbbb.b  hb#.<b.bb##ßb..####.#.#  #...b.. ##bb.#  h#.b..b. #...#  h#.?@... ##.#..  h!#......  #.b.... ##.#  h bbbbb...bhy  b.@.bbbfb°bbbbb.bh Gb.bb##ßbb.. ##bbb..bh_2bhrh%bbbb...bb.@.b>bbbfb°bbbbb.bb.bb##ßbbb..bbh/h1Really fire towards your butterflies? Y - Yes  N - Nohl&h'hs`pym505 the Skirmisherhs Gnollh tHealth: 43/64 ================--------hSt#####htlMagic: 9/13================--------h u#...# ######## AC: 6Str: 10h@u###hruy#.⌠.## #....... EV: 16hu,Int: 8hv .... ####b..ß####.#####. SH: 0Dex: 31hvE.....##bbbb...b.....# #. XL:  8 Next: 55% Place: Dungeon:6hQw...S..b.@.b>b.⌠.....# #. Noise: ====-----  Time: 4772.6 (0.0)hx#.bbfb°bbbbb.b....#.# #. d) +7 hand cannon (drain)hx#.<b.bb##ßb..####.#.# #. Fire: d) +7 hand cannon (drain) hOy!#...b.. ##bb.# #.#.####. Mesm hy#.b..b. #...# #........hOzw#.?@... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)hz#...... #.....#........ f   sleepcap (very drained, ally target)h0{F#.b.... ##.#.#.#...... S   adder (ally target)#......hg{.#.#.####### h{>_You cannot move away from Maggie! h|_You cannot move away from Maggie! _You cannot move away from Maggie! hx|&_Okay, then. h|s_There are monsters nearby!Okay, then.h~h #bhE[bbbb...bhkb.@.b>bhbbfb°bbbbb.bh<b.bb##ßbhb.. ##bbh؝\b..bbh@. _hpym505 the SkirmisherGnollHealth: 43/64 ================--------#####hMagic: 9/13================--------#...# ######## AC: 6Str: 10####.⌠.## #....... EV: 16Int: 8ho.... ####b..ß####.#####. SH: 0Dex: 31.....##bbbb...b.....# #. XL:  8 Next: 55% Place: Dungeon:6...S..b*@.b>b.⌠.....# #. Noise: ====-----  Time: 4772.6 (0.0)h@#.bbfb°bbbbb.b....#.# #. d) +7 hand cannon (drain)#.<b.bb##ßb..####.#.# #. Fire: d) +7 hand cannon (drain) #...b.. ##bb.# #.#.####. Mesm #.b..b. #...# #........#.?@... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)#...... #.....#........ f   sleepcap (very drained, ally target)#.b.... ##.#.#.#......m S   adder (ally target)#.......#.#.####### _Okay, then. _There are monsters nearby! _Okay, then.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, heavily drained, ally target, 98% to hit)hzhReally fire towards your butterflies? Y - Yes h' N - Noh"- h}F pym505 the SkirmisherGnollHealth: 43/64 ================--------#####Magic: 9/13================--------hF #...# ######## AC: 6Str: 10####.⌠.## #....... EV: 16Int: 8.... ####b..ß####.#####. SH: 0Dex: 31.....##bbbb...b.....# #. XL:  8 Next: 55% Place: Dungeon:6hG ...S..b.@.b>b.⌠.....# #. Noise: ====-----  Time: 4772.6 (0.0)h`G 3#.bbfb°bbbbb.b....#.# #. d) +7 hand cannon (drain)#.<b.bb##ßb..####.#.# #. Fire: d) +7 hand cannon (drain) #...b.. ##bb.# #.#.####. Mesm hG E#.b..b. #...# #........#.?@... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)#...... #.....#........ f   sleepcap (very drained, ally target)h1H #.b.... ##.#.#.#...... S   adder (ally target)#.......#.#.####### _Okay, then.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, heavily drained, ally target, 98% to hit)  You shoot a slug. The slug hits your butterfly!!  You kill your butterfly!hDL Kbbbbb...b°(@.b>bbbfb°bbbbb.bb.bb##ßbb.. ##bbb..bbh} Xh[} h} h} h~ hY~ h~ h~ h hI h h hG h h h1 hq h h hB h hނ h bb.bb....S.°☼@b.bbb.bfb°bbbbbbbbbb.##ßbbb.. ##.⌠h bb..bb.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, heavily drained, ally target, 98% to hit)  h[ You shoot a slug. The slug hits your butterfly!!  You kill your butterfly!  Your butterfly disappears in a burst of colours!h  Maggie points at you and mumbles some strange words.The bolt of fire hits your butterfly!!  Your butterfly dies!hh  bb*b°☼*b.bbb.bfb°*bbbbbbh bbb*##ßbb**bYour butterfly disappears in a burst of colours!h^ ,h h ,h h hw h h ,h) hw h7  The bolt of fire hits you! The adder bites your butterfly.  Your butterfly dies!h Your butterfly disappears in a burst of colours!  Maggie draws you further into her thrall.Your butterfly's trance deepens. x2; Your butterfly is mesmerised by Maggie!  Your butterfly's trance deepens. Your butterfly is mesmerised by Maggie! x2  Your butterfly's trance deepens. x4; Your butterfly is mesmerised by Maggie!  Your butterfly's trance deepens. x3h h- ,h h hh ,hV h .bbbbb.bf○@bbbb..b....bbb.bbh >bb.b.##ß..bb.bb..bb?h 31-----7----==4.2 (1.6h Tbbbbb.b○@bbbbb....bbb.bbhe b.bbb..bh C _Your butterfly resists with almost no effort.h  ]bbbbb.b○@bbbbb....bbb.bbbb.bbbb..bbh bbbbbbbbbbb.bbbb.bbbbb..bbh( W _You cannot move away from Maggie!hh!Drink which item? Potions  w - 2 potions of heal woundsh*"m - 2 potions of might  A - a potion of attraction  L - 3 potions of lignification  j - a blue potion  k - 3 fizzy red potions  l - a murky golden potion h" n - 2 viscous white potions [!] read|quaff[?] describe selectedhd h% h+ lpym505 the SkirmisherGnollh+ Health: 31/64 ===========-------------#####Magic: 7/13============------------h, #...# ######## AC: 6Str: 10####.⌠.## #....... EV: 16Int: 8.... ####...ß####.#####. SH: 0Dex: 31.....##bbbbb.b......# #. XL:  8 Next: 55% Place: Dungeon:6hj- L....S.f○@bbbb.⌠.....# #. Noise: ======---  Time: 4774.2 (0.0)#..b....bbb.bb....#.# #. d) +7 hand cannon (drain)#.bb.b.##ß...####.#.# #. Fire: d) +7 hand cannon (drain) #..bb.. ##.⌠.# #.#.####. Mesm #bb..b. #..b# #........h- #.?@... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)#...... #.....#........ f   sleepcap (very drained, ally target)#...... ##.#.#.#...... S   adder (ally target)#.......#.#.#######h6. iYour butterfly's trance deepens. x2; Your butterfly is mesmerised by Maggie!  hz. Your butterfly's trance deepens. Your butterfly is mesmerised by Maggie! x2  Your butterfly's trance deepens. x4; Your butterfly is mesmerised by Maggie!  h. ]Your butterfly's trance deepens. x3 _Your butterfly resists with almost no effort. h. B_You cannot move away from Maggie!h0 h31 h1 h1 h\2 h2 h 3 hM3 h3 h"4 h4 h(5 hk5 h5 h&6 h~6 h6 h*7 h7 h98 h}8 h8 hB9 h9 hB =bbbbbb....Sf@.b>bbhmB b....bb.b.bbbb.bbbbb.@b..hTC 57==========8==------5.2 (1hI bbbbbb>bh]I {b....bb.b.bbb.bbbbbbb.@bhLK + _You feel much better.h?lbbbbbbbb....bb.b.bbb.b.##ßb.bbbbbb.@bh<------hxbbbbbb>bbb....bb.b.bbb.b.##ßb.bbbh;bbhW _You cannot move away from Maggie!hYbbbbbbb>bbbb.b.bbb.b.##ßb.bbbhZbbb.@bh[hNfbbbbbbb>bbbb.b.bhfebb.b.##ßb.bbbbb.@bhj h kQ_You cannot move away from Maggie!hXk pym505 the SkirmisherGnollHealth: 57/64 =====================---#####Magic: 8/13==============----------#...# ######## AC: 6hk Str: 10####.⌠.## #....... EV: 16Int: 8hk (.... ####.b.ß####.#####. SH: 0Dex: 31h8l .....##bbbbb........# #. XL:  8 Next: 55% Place: Dungeon:6......Sf@.b>bb⌠.....# #. Noise: ---------  Time: 4775.2 (0.0)hrl @#..b....bb.b.b....#.# #. d) +7 hand cannon (drain)hl #.bb.b.##ßb.b####.#.# #. Fire: d) +7 hand cannon (drain) #..bb.. ##.b.# #.#.####. Mesm #bb.@b. #...# #........hIm o#.?.... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)#...... #.....#........ f   sleepcap (very drained, ally target)#...... ##.#.#.#...... S   adder (ally target)#.......#.#.####### hm _You cannot move away from Maggie! _You cannot move away from Maggie!  Fire: d) +7 hand cannon (drain)h{n Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (magical condensation, heavily damaged, heavily drained, ally  target, 98% to hit)–h,(pym505 the SkirmisherGnollHealth: 57/64 =====================---#####Magic: 8/13–h==============----------#...# ######## AC: 6Str: 10####.⌠.## #....... EV: 16Int: 8–hѱ.... ####.b.ß####.#####. SH: 0Dex: 31–h .....##bbbbb........# #. XL:  8 Next: 55% Place: Dungeon:6......Sf@.b>bb⌠.....# #. Noise: ---------  Time: 4775.2 (0.0)–hO@#..b....bb.b.b....#.# #. d) +7 hand cannon (drain)–h#.bb.b.##ßb.b####.#.# #. Fire: d) +7 hand cannon (drain) #..bb.. ##.b.# #.#.####. Mesm –h#bb.@b. #...# #........#.?.... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)#...... #.....#........ f   sleepcap (very drained, ally target)–h=.#...... ##.#.#.#...... S   adder (ally target)#.......#.#.####### –hu_You cannot move away from Maggie!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight line–hAim: a sleepcap (magical condensation, heavily damaged, heavily drained, ally  target, 98% to hit)  You shoot a slug. The slug hits the sleepcap!–hYbbbbb○@.b>bb....bb.b.b–hobb.b.##ßb.bbbbbb.@b–h;S   adder (ally target)–hX–h–h–hw,–h–h–h–hU–h–h–hw–h–h8–h–h –h–h  Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (magical condensation, heavily damaged, heavily drained, ally  target, 98% to hit)  You shoot a slug. The slug hits the sleepcap!  –hRYou destroy the sleepcap!–hK–h–h–h–h–hE–h–h#–h–hY–h–h –h–h–hX,–h–hq–h–h\%  –hCAn adder comes into view.–hD Ebbbb.......S@.bbb...b....b°..b.b.bb.b.##ßbb.–h ..bb@. ##b⌠bbb..b. #b..SS 2 adders (1 ally target)....–hXs88======6.6 (1.4–h bbbbbbbb....b°..b.b–hb.b.##ßbbb@. ##b⌠bbb..b. #b–hR _The adder barely misses you.–h-pym505 the SkirmisherGnollHealth: 58/64 =====================---#####Magic: 8/13==============----------#...# ######## AC: 6Str: 10###–hu#.⌠.## #....... EV: 16Int: 8.... ####.b.ß####.#####. SH: 0Dex: 31.....##bbbb.........# #. XL:  8 Next: 58% Place: Dungeon:6–hh.......S@.bbb.⌠.....# #. Noise: ======---  Time: 4776.6 (0.0)–h #..b....b°..b.b...#.# #. d) +7 hand cannon (drain)#.bb.b.##ßbb.####.#.# #. Fire: d) +7 hand cannon (drain) –hI #..bb@. ##b⌠b# #.#.####. Mesm #bb..b. #b..# #........–hM#.?.... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)–h#.S.... #.....#........ SS 2 adders (1 ally target)#...... ##.#.#.#......#.......#.#.#######You destroy the sleepcap!–hAn adder comes into view. _The adder barely misses you.Fire: d) +7 hand cannon (drain)–h:Press: ? - help, Shift-Dir - straight lineAim: an adder (magical condensation, ally target, 66% to hit)–h! lpym505 the SkirmisherGnoll–h fHealth: 58/64 =====================---#####Magic: 8/13==============----------#...# ######## AC: 6Str: 10####.⌠.## #....... EV: 16Int: 8–hH .... ####.b.ß####.#####. SH: 0Dex: 31.....##bbbb.........# #. XL:  8 Next: 58% Place: Dungeon:6.......S@.bbb.⌠.....# #. Noise: ======---  Time: 4776.6 (0.0)#..b....b°..b.b...#.# #. d) +7 hand cannon (drain)–h #.bb.b.##ßbb.####.#.# #. Fire: d) +7 hand cannon (drain) #..bb@. ##b⌠b# #.#.####. Mesm #bb..b. #b..# #........–h' #.?.... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)#.S.... #.....#........ SS 2 adders (1 ally target)#...... ##.#.#.#......#.......#.#.#######–h qAn adder comes into view. _The adder barely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an adder (magical condensation, ally target, 66% to hit)  You shoot a slug. The slug hits the adder! You drain the adder.–hp bbbb°@.bbbb–h _b.bbb.b.##ßbbbb@. ##b⌠bbb..b. #b   adder–h< n–h< ,–h= –hh> –h ? ,–h? –hC@ ,–hA –hA ,–hB –hiC –hC –hD –h}H –h0I ,–hI –hJ –h[K X–hL ,–hL –hZ .bbbbb.....°@..bbb.b....bbbb...bb.b@##ß.bb–h[ {.bb.. ##bb.bb.Sb. #.?...... _The adder barely misses you.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an adder (magical condensation, ally target, 66% to hit)  –h[ |You shoot a slug. The slug hits the adder! You drain the adder.  You kill the adder!–hp  Maggie gestures at you while chanting.The bolt of fire hits you! The bolt of fire hits your butterfly!!  Your butterfly dies!–ht ***b*b°*..bbb*bbbbbb.bbbb.. ##bbbb.Sb–h .⌠.b..@..bbbb....bbbbbb.b@##ß.bbbb.. ##bbbb.Sb–h0 43-----6---98.1 (1.5–h (bb.bbbbbb....bbbbbbbb–h/ bb.. ##bbbb.Sb–hp f _Your butterfly disappears in a burst of colours!Öh#pym505 the SkirmisherGnollHealth: 43/64 ================--------#####Magic: 6/13===========-------------#...# ######## AC: 6ÖhW$Str: 10####.⌠.## #....... EV: 16Int: 8.... ####...ß####.#####. SH: 0Dex: 31.....##bb.bb........# #. XL:  8 Next: 59% Place: Dungeon:6Öh$........@..bbb⌠.....# #. Noise: ======---  Time: 4778.1 (0.0)#..b...*bbbb......#.# #. d) +7 hand cannon (drain)#.bb.b@##ß.bb####.#.# #. Fire: d) +7 hand cannon (drain) #..bb.. ##bb.# #.#.####. Mesm Öhx%#bb.Sb. #...# #........#.?.... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)#...... #.....#........ S   adder#...... ##.#.#.#......#.......#.#.#######Your butterfly dies! _Your butterfly disappears in a burst of colours!Fire: d) +7 hand cannon (drain)Öh &Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  scales (almost dead, mesmerising, heavily drained, ally target, 79% to hit)Öh-pym505 the SkirmisherGnollHealth: 43/64 ================--------#####Magic: 6/13===========-------------#...# ######## AC: 6Öh#Str: 10####.⌠.## #....... EV: 16Int: 8.... ####...ß####.#####. SH: 0Dex: 31.....##bb.bb........# #. XL:  8 Next: 59% Place: Dungeon:6ÖhU........@..bbb⌠.....# #. Noise: ======---  Time: 4778.1 (0.0)#..b...(bbbb......#.# #. d) +7 hand cannon (drain)#.bb.b(##ß.bb####.#.# #. Fire: d) +7 hand cannon (drain) #..bb(. ##bb.# #.#.####. Mesm ÖhQ#bb.(b. #...# #........#.?(... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)#.(.... #.....#........ S   adder#(..... ##.#.#.#......#.......#.#.####### _Your butterfly disappears in a burst of colours!Fire: d) +7 hand cannon (drain)ÖhGPress: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  scales (almost dead, mesmerising, heavily drained, ally target, 79% to hit)  You shoot a slug. The slug barely misses Maggie.Öh<5  Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  scales (almost dead, mesmerising, heavily drained, ally target, 79% to hit)  You shoot a slug. The slug barely misses Maggie.  The slug closely misses the adder.Öh,ÖhY,Öh,Öh6Öh,ÖhÖh,Öhl,ÖhÖhAÖh,ÖhÖhÖh ,Öh}Öh,ÖhR,ÖhÖh J  Your butterfly is no longer dazed. x3Öh!,Öh!Öh$Öh%,Öh%Öh&Öhx&,Öh&ÖhK',Öh'Öh (Öh(Öh"8 b.bb.Öhq8....@b.>bb..b@bbbbbbb.bb.##ß..bÖh8Jb.S. ##b⌠bb.b...The adder misses your butterfly.Öh9GMaggie hits you with a +0 morningstar of flaming.Öh939--5--9.7 (1.6ÖhS@b.bbb.>bbÖh@b..b@bbbbbbb.bbbbbÖh@bbb.bÖhC Öh^C_Maggie burns you.ĖhXpym505 the SkirmisherGnollHealth: 39/64 ==============----------#####Magic: 5/13=========---------------Ėhe#...# ######## AC: 6Str: 10####.⌠.## #....... EV: 16Int: 8Ėh" .... ####...ß####.#####. SH: 0Dex: 31Ėhm !.....##b.bb.........# #. XL:  8 Next: 59% Place: Dungeon:6Ėh p........@b.>bb⌠.....# #. Noise: ======---  Time: 4779.7 (0.0)Ėh" :#..b..b@bbbbbb....#.# #. d) +7 hand cannon (drain)Ėhk L#.b.bb.##ß..b####.#.# #. Fire: d) +7 hand cannon (drain) #..b.S. ##b⌠.# #.#.####. Mesm Ėh #bbb.b. #...# #........Ėh -#.?.... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)ĖhC 6#...... #.....#........ S   adder#...... ##.#.#.#......#......Ėh `.#.#.#######Maggie hits you with a +0 morningstar of flaming. Ėh I_Maggie burns you.  Fire: d) +7 hand cannon (drain)Ėh& Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  Ėhn }scales (almost dead, mesmerising, heavily drained, ally target, 79% to hit)Ėh_epym505 the SkirmisherGnollHealth: 39/64 ==============----------Ėhe#####Magic: 5/13=========---------------#...# ######## AC: 6Str: 10####.⌠.## #....... EV: 16Ėhf.Int: 8.... ####...ß####.#####. SH: 0Dex: 31Ėhnf.....##b.bb.........# #. XL:  8 Next: 59% Place: Dungeon:6........@b.>bb⌠.....# #. Noise: ======---  Time: 4779.7 (0.0)Ėhf#..b..b(bbbbbb....#.# #. d) +7 hand cannon (drain)#.b.bb(##ß..b####.#.# #. Fire: d) +7 hand cannon (drain) #..b.(. ##b⌠.# #.#.####. Mesm Ėh1g7#bbb(b. #...# #........#.?(... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)Ėhgl#.(.... #.....#........ S   adder#(..... ##.#.#.#......#.......#.#.#######Maggie hits you with a +0 morningstar of flaming. _Maggie burns you.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineĖh5hAim: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  scales (almost dead, mesmerising, heavily drained, ally target, 79% to hit)Ėh4 _burns you. Ėhtb Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineĖhǜTAim: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  scales (almost dead, mesmerising, heavily drained, ally target, 79% to hit)  You shoot a slug. The slug barely misses Maggie. The slug misses the adder.Ėh_ĖhĖhĖhĖh۞Ėh[ĖhĖhĖh<ĖhĖh͠ĖhĖh^ĖhޡĖh*Ėh,ĖhĖh@ĖhĖhУĖhĖhaĖhĖhĖhyĖhåĖh ĖhqĖhĖh`ĖhĖh ĖhTĖhĖhĖh.ĖhxĖhĖh ĖhnĖhĖh,ĖhfĖhĖhĖhDĖhĖhĖh?ĖhĖhJ  Your butterfly is no longer dazed. x5ĖhĖhKĖhĖhܱĖh5Ėh~ĖhDzĖhĖhWĖh,Ėh"Ėhk .b°b.bb@bbb..b.b.@..bb..b<b.bS##ß.bbĖh+bbb. ##b⌠bbbb.....The adder closely misses your butterfly.Ėh!-81.3 (1.6Ėhb.bb@bbbb.b.@..bbb.bS##ß.bbbbb. ##b⌠bbbbĖhFH _Maggie misses you.ĖhK lpym505 the SkirmisherGnollĖhJL Health: 39/64 ==============----------#####Magic: 5/13=========---------------#...# ######## AC: 6ĖhL Str: 10####.⌠.## #....... EV: 16Int: 8ĖhM .... ####...ß####.#####. SH: 0Dex: 31.....##.b°b.b.......# #. XL:  8 Next: 59% Place: Dungeon:6.......b@bbb..⌠.....# #. Noise: ======---  Time: 4781.3 (0.0)ĖhN T#..b.b.@..bb..b...#.# #. d) +7 hand cannon (drain)ĖhN #.<b.bS##ß.bb####.#.# #. Fire: d) +7 hand cannon (drain) #..bbb. ##b⌠b# #.#.####. Mesm #bbb... #...# #........ĖhO #.?.... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)#...... #.....#........ S   adderĖhO #...... ##.#.#.#......#.......#.#.#######The adder closely misses your butterfly. ĖhO _Maggie misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineĖhTP Aim: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  scales (almost dead, mesmerising, heavily drained, ally target, 79% to hit)Ŗhk`pym505 the SkirmisherŖhGnollHealth: 39/64 ==============----------#####Magic: 5/13Ŗh=========---------------#...# ######## AC: 6Str: 10Ŗh####.⌠.## #....... EV: 16Int: 8Ŗh\.... ####...ß####.#####. SH: 0Dex: 31.....##.b°b.b.......# #. XL:  8 Next: 59% Place: Dungeon:6Ŗh........b@bbb..⌠.....# #. Noise: ======---  Time: 4781.3 (0.0)#..b.b.(..bb..b...#.# #. d) +7 hand cannon (drain)Ŗhm#.<b.bS##ß.bb####.#.# #. Fire: d) +7 hand cannon (drain) #..bbb. ##b⌠b# #.#.####. Mesm #bbb... #...# #........#.?.... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)#...... #.....#........ S   adder#...... ##.#.#.#......#......Ŗh.#.#.#######The adder closely misses your butterfly. _Maggie misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  scales (almost dead, mesmerising, heavily drained, ally target, 79% to hit)Ŗh)_Maggie misses you.Fire: d) +7 hand cannon (drain)Ŗh~*HPress: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  scales (almost dead, mesmerising, heavily drained, ally target, 79% to hit)  You shoot a slug. The slug closely misses Maggie.Ŗh*Ŗhf+Ŗh+ŖhT,Ŗh7-Ŗh-,Ŗh4.,Ŗh.,Ŗh6/Ŗh/,Ŗh 0Ŗhs0,Ŗh0ŖhY1,Ŗh2Ŗh2,Ŗh2,Ŗh]3Ŗh3,Ŗh.4Ŗh4Ŗh5Ŗh}5Ŗh5,ŖhU6,Ŗh6Ŗh(7Ŗh7Ŗh7,Ŗhx8Ŗh8Ŗh9Ŗh:Ŗhw:Ŗh:,ŖhB;Ŗh;,Ŗh<Ŗh<,Ŗh<Ŗhf=,Ŗh=Ŗh;>,Ŗh>Ŗh'?Ŗh?,Ŗh?Ŗhg@,ŖhKD  Your butterfly is no longer dazed. x5  Maggie misses you.ŖhDŖhAEŖhE,ŖhFŖh|F,ŖhFŖhPG,ŖhGŖh!HŖhH,Ŗh.I,ŖhI,ŖhJŖhoJ,ŖhMSa bbbŖhS.°.bb.b@.bbbb(..S@..b..b.bb..b##ßb.bŖhAT8b.b.b ##b⌠...bbbThe adder closely misses your butterfly.ŖhPV>40=ŖhV%2.7 (1.4Ŗh ^(bbŖh^AbbbŖh_b.b@.bbbbb..bŖhk_bb..b##ßb.bŖh_b ##bbbŖhi ŖhjI_Maggie barely misses you.Ŗh~Upym505 the SkirmisherGnollHealth: 40/64 ===============---------#####Magic: 5/13=========---------------#...# ######## AC: 6Str: 10###Ŗh~#.⌠b## #....... EV: 16Int: 8.... ####.b.ß####.#####. SH: 0Dex: 31.b...##..°.bb.......# #. XL:  8 Next: 59% Place: Dungeon:6Ŗh.....b.b@.bbbb⌠.....# #. Noise: ======---  Time: 4782.7 (0.0)#..(..S@..b..b....#.# #. d) +7 hand cannon (drain)#.bb..b##ßb.b####.#.# #. Fire: d) +7 hand cannon (drain) #.b.b.b ##b⌠.# #.#.####. Mesm #..b... #...# #........Ŗh3=#.?.... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)#.bb... #.....#........ S   adder#...... ##.#.#.#......#.......#.#.####### _Maggie barely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineŖhAim: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  scales (magical condensation, almost dead, mesmerising, heavily drained, ally  target, 79% to hit)Ŗhz pym505 the SkirmisherGnollHealth: 40/64 ===============---------#####Magic: 5/13=========---------------#...# ######## AC: 6Str: 10####.⌠b## #....... EV: 16Int: 8ŖhZ{ W.... ####.b.ß####.#####. SH: 0Dex: 31.b...##..°.bb.......# #. XL:  8 Next: 59% Place: Dungeon:6.....b.b@.bbbb⌠.....# #. Noise: ======---  Time: 4782.7 (0.0)#..(..S@..b..b....#.# #. d) +7 hand cannon (drain)#.bb..b##ßb.b####.#.# #. Fire: d) +7 hand cannon (drain) Ŗh{ C#.b.b.b ##b⌠.# #.#.####. Mesm #..b... #...# #........#.?.... ##.#.. #........ @   Maggie (mesmerising, very drained, al…)#.bb... #.....#........ S   adder#...... ##.#.#.#......#.......#.#.#######Ŗh| Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  scales (magical condensation, almost dead, mesmerising, heavily drained, ally  target, 79% to hit)  You shoot a slug. The slug hits Maggie!  You are no longer entranced.Ŗho bbbbbb.b@.bbbb☼..b..bb..b##ßb.bb.bbS   adderbŖh !Ŗh Aim: Maggie, wielding a +0 morningstar of flaming and wearing +0 swamp dragon  scales (magical condensation, almost dead, mesmerising, heavily drained, ally  target, 79% to hit)  Ŗh> You shoot a slug. The slug hits Maggie!  You are no longer entranced.  You kill Maggie!Ŗhl Ŗh Ŗh Ŗh ,Ŗh Ŗh> Ŗh Ŗh! Ŗh Ŗh Ŗh Ŗh Ŗh ŖhY Ŗh Ŗh< Ŗh ŖhB Ŗh Ŗh, Ŗh Ŗh Ŗh ,Ŗh Ŗh Ŗh Ŗh Ŗh ,Ŗh[ Ŗh ŖhF Ŗh ŖhO Ŗh Ŗh1 Ŗh Ŗh %  Ŗhw PYour butterfly disappears in a burst of colours!Ŗh ,Ŗh Ŗh{ ,Ŗh Ŗhp Ŗh Ŗh ŖhQ Ŗh Ŗh Ŗh. Ŗhx Ŗh Ŗh Ŗhg Ŗh Ŗh ŖhB Ŗh Ŗh Z...⌠..Ŗh .b.....##..bb..........bb@☼.bb.⌠...(..Sbbbbb....Ŗhg u.<b..b##ß.bb.bbbb. ##.b.Ŗh ..b.b. #....b.... ##.#................#.Ŗh A6==7944.1 (1.4  Your Forgecraft skill increases to level 3!  Your Fire Magic skill increases to level 3!Your Ice Magic skill increases to level 3!Ŗh Your Air Magic skill increases to level 3!Your Earth Magic skill increases to level 3!Your Alchemy skill increases to level 3!Ŗh 6bbbŖh bb@☼.bbbbbbbbbbbbbb. ##.bŖhu eb.bbŖh$ l _Your Invocations skill increases to level 4!Ɩhׄ 7bbbbb@☼.bbbbbbb##ß.bbbbbb.bbƖh߈ bbbbb@☼.bbbbbbbb..b##ß.bbbbbb. ##.bb.bƖhi 1bƖh F _Unknown command.Ɩh. U #####  Ɩh o#...#  ### #.⌠.##  .... ####.b.ß## .....##..bb.........#  Ɩh ;......bb@☼.bb.⌠.....#  Ɩh6 m#..(..Sbbbbb......#.#  #. ,ǖh ,ǖhL ǖh ǖh; ,ǖh ǖh. ,ǖh Bǖh] ,ǖh ,ǖhf ,ǖh ,ǖhR ,ǖh ,ǖh< ǖh ,ǖh ǖh ǖhW ǖh ǖh ǖh! ǖhd ,ǖh ǖh ǖhH ǖh ǖh ǖh ǖhO ǖh ǖh ,ǖh ǖh b.bb.b.b..b@b>..bǖh b..Sbb.b.b.b.b##ßb.b..b.bǖhR Sb.b?ǖh L------5.1 (1ǖh bbb.bb@b>..bǖh b..Sbb.b.bb.b##ßb.bbbbb.bǖh: ^ _The adder closely misses your butterfly.Ȗhm3##### #...# # ### #.⌠.## #.# Ȗhm.... ####b..ß####.#####.# .....##bb.b.b.# #.# .bb@>..b.....# #.# #..b..Sbb.b.b.....#.# #.# #.<.b.b##ßb.b####.#.# #.# #...b.. ##.bb#.b.bb. #Ȗh0nB#.?.... ##.#.. #.# #.. Ȗho,ȖhDpȖhpȖhpȖh3qȖhq,ȖhqȖhtrȖhrȖhs,ȖhrsȖhtȖhZtȖhtȖhtȖhDuȖhuȖhGwȖhwȖhw,ȖhFxȖhx,ȖhxȖh0yȖh}y,ȖhyȖhzȖhezȖhzȖh{Ȗhq{Ȗh...b.bb⌠b@bb.⌠Ȗh](bbbS.bbbb.bb.b##ßb.b.b. ##b⌠..ȖhIa1------6ȖhDb..b.bb⌠b@bbȖhbbbS.bbbb.bb.b##ßb.bb. ##bȖhs ȖhNJ _You swap places.Ȗh4##### #...# # ### #.⌠.## #.# Ȗh.... ####...ß####.#####.# .....##b..b.b.# #.# .b⌠bb@b.⌠.....# #.# #..(bbbS.bbbb.b...#.# #.# #.<.b.b##ßb.b####.#.# #.# #....b. ##b#.b.Ȗh7 #.?.... ##.#.. #.# #...... #....#...... ###.#. Ȗh5  You swap places.Ȗh,ȖhE,Ȗh,Ȗh^,Ȗh,ȖhR ,Ȗh ȖhF ,Ȗh Ȗh7 ,Ȗh ,ȖhF ,Ȗh ,Ȗh ,ȖhȖhȖhFȖh,ȖhȖhȖhYȖh,ȖhfBȖh,Ȗh]Ȗh-u  Your butterfly disappears in a burst of colours!Ȗh,Ȗh&ȖhȖhu.b...bbbbbbb@bb..bbSbbbb.....##ß.b... ##.bȖh&7Ȗhs!b...bbbbbbb@bbbbSbbbbbbȖh;$ _The adder misses your butterfly. _There is a staircase to the Ecumenical Temple here.ɖh ^ ##### #...# ɖhP {  ### #.⌠.##   .... ####...ß####.  .....##.b...bb......# #.#  ......bbbbb@bb⌠.....# #.#  #..(..bbSbbbb.....#.# #.#  #.<....##ß.b.####.#.# #.#  #...... ##.b.#    #...#  ɖhW  #.?.... ##.#..    #...   ###.#    ɖh0 s ##### ɖh٦ d#...#   ### #.⌠.##   .... ####...ß####. ɖhW  .....##.b...bb......# #.#  ......bbbbb@bb⌠.....# #.#  ɖh C#..(..bbSbbbb.....#.# #.#  #.<....##ß.b.####.#.# #.#  ɖh6 #...... ##.b.#   #...#  #.?.... ##.#..   ɖh  #...  ###.#ɖhܨ B  ɖh 5b...bbbbbb@bbbSbbbbbɖh ɖh˴ b...bbbbbb@bbɖh) bbSbbbbbbɖh4 ɖh6 Really fire towards your butterflies? Y - Yes ɖh ' N - No˖h˖h8apym505 the SkirmisherGnollHealth: 41/64 ===============---------#####Magic: 6/13===========-------------#...# #########AC: 6Str: 10###˖h#.⌠.## #.......#EV: 17Int: 8.... ####...ß####.#####.#SH: 0Dex: 31.....##.b...bb......# #.#˖hXL:  8 Next: 94% Place: Dungeon:6......bbbb(@bb⌠.....# #.#Noise: ---------  Time: 4787.1 (0.0)˖h#..(..bb((bbb.....#.# #.#d) +7 hand cannon (drain)#.<....##ß.b.####.#.# #.#Fire: d) +7 hand cannon (drain) #...... ##.b.# #.#.####.##.b..b. #...# #........##.?.... ##.#.. #........#S   adder#...... #.....#........##...... ###.#.#.#......##.......#.#.########You swap places.  Your butterfly disappears in a burst of colours! _The adder misses your butterfly. _There is a staircase to the Ecumenical Temple here. _An adder is nearby!You shoot a slug. The slug misses your butterfly.˖hm,˖h.˖h˖h˖hK,˖h[ ˖h ˖h ˖h ,˖h ˖h| ˖h ˖hr ˖h ,˖h˖h˖h˖h}˖h˖h ˖hl Your butterfly disappears in a burst of colours! _The adder misses your butterfly. _There is a staircase to the Ecumenical Temple here. _An adder is nearby!You shoot a slug. The slug misses your butterfly.˖hCThe slug barely misses your butterfly. The slug completely misses the adder.˖h˖h7˖h˖hI,˖h˖hA,˖h˖h3˖h6˖h"m  The adder closely misses your butterfly.˖hr#˖h#˖he$,˖h%˖h%˖h&˖h&˖h'˖h'˖hO(,˖h(˖hi)˖h5#b˖h+6Rbb..bbh...bS☼@bb⌠bbbbbbbb˖h6b.b⌠h   black bear˖h6tS   adder˖h7N======8.7 (1.6˖hIA#b˖hAbb..bbS☼@bb⌠bbbbbbb˖hALbb˖hE] _A black bear comes into view.̖hS4̖hT ##### #...#   ### #.⌠.##   .... ####.b.ß####.  ̖hRT.....##.bb..bb......# #.#  ....h...bS☼@bb⌠b....# #.#  #..(..bbbbbbb.....#.# #.#  ̖hT#.<....##ßb..####.#.# #.#  #...... ##b⌠.#    #...#   #.?.... ##.#.. ̖hTN   #...   ###.# ̖h0U7   ̖h1 ##### #...#   ### #.⌠.##   .... ####.b.ß####.  .....##.bb..bb......# #.#  ....h...bS☼@bb⌠b....# #.#  #..(..bbbbbbb.....#.# #.#  #.<....##ßb..####.#.# #.#  #...... ##b⌠.#   #...#  #.?.... ##.#..̖h[37m    #...   ###.#  ̖hsbbb..bb̖he5bS☼@bb⌠bbbbbbbbbb̖h&̖h bbb..bb☼@bb⌠b̖h8bbbbbbbbb̖hC b̖h&fbb..bbbS(@bbbbbbbbbbb̖hq (very drained) _There are monsters nearby!You shoot a slug. The slug hits the adder. You drain the adder.̖h\:h  The adder is almost dead.̖h:,̖hA;̖h;̖h<,̖hO<̖h<̖h_=̖h=̖hE>̖h?̖h@̖hb@̖h@̖h2A̖h{A̖hA̖hHB̖hB̖hfC̖hC̖hC̖haD̖hD̖hE̖hF̖hF̖hF̖h7G̖hG̖hH̖hH̖h{I̖hJ̖hK%  ̖hKPYour butterfly disappears in a burst of colours!̖h8L̖hL̖h*M̖hM̖hN̖hN̖hP̖hP̖hIQ̖hY%.̖h Z .bb..b..h.bbS@bb⌠b̖hUZbbbbbbbb.b.. ̖h7[J290.2 (1.5̖hab..bbbS@bb⌠b̖hbbbbbbbbb.b̖h?dV _The adder completely misses you.͖hH$)͖h$d ##### #...#   ### #.⌠.##  ͖h:%M .... ####...ß####.  .....##..bb..b......# #.# ͖h% ......h.bbS@bb⌠b....# #.#  #..(..bbbbbbbb.b..#.# #.# ͖h%H #.<....##ß...####.#.# #.#  #...... ##.⌠.# ͖h?&-   #...#  ͖h&+ #.?.... ##.#..   ͖h&7 #...   ###.#͖h'  ͖h'2  ͖hs ##### ͖h#...#   ### #.⌠.##   .... ####...ß####.  .....##..bb..b......# #.#  ......h.bbS@bb⌠b....# #.#  ͖hc#..(..bbbbbbbb.b..#.# #.#  #.<....##ß...####.#.# #.#  #...... ##.⌠.#   #...#  ͖h#.?.... ##.#..    #...   ###.#  ͖hbb..bbbS@bb⌠bbbbbbbbb.b͖hG͖h}bb..bbbS@bb⌠bbbbbbbbb.b͖h _There are monsters nearby!You shoot a slug. The slug hits the adder.͖hr{b..bbb○@bbbbbbbbbb.b͖h\ ͖h!,͖h!͖h"͖h`#͖h#͖hd$,͖h%͖h%͖h&͖h&͖hH'͖h'͖h(͖hE)͖h*,͖h*͖h.+͖h+,͖hx,͖hx-͖h-͖h{.͖h;/͖h/͖hc2͖h3͖h3͖h 4͖h4͖h5,͖h5͖h66͖h6͖hN7,͖h7͖hF8,͖h9͖h:͖hA]bb.b͖hBbbb....h⌠bb@..⌠..)bbbbb.b.b͖hB2bb͖hGe7=51.6 (1.4͖h6Ngbb.b͖hNbbbbbbbb.bbbb͖hPI _You kill the adder!Ζh* 3bbΖh* 8bbbbbbbbb.bbbbΖhI, Ζh5 VbbbΖh76 bbbbbbb.bbbbΖhE ΖhoF Ζh G ,ΖhG ΖhH ,ΖhH ,ΖhI ΖhI Ζh&J ,ΖhJ Ζh(K ,ΖhK ,Ζh/L ,Ζh M Ζh] g  Your butterfly disappears in a burst of colours!Ζh*^ uThe black bear bites your butterfly!  Your butterfly dies!Ζhh_ Ζh_ ,Ζh` Ζhe` Ζh` Ζhfa Ζha Ζhb Ζh`b ,Ζhb Ζhi }b.bb.Ζhwi .bbbb°@.bb).bbb°b.b⌠.Ζhk 3=------20Ζhp bbbbbbb°@.bb).bbb°.bb.bΖh:w _Your butterfly disappears in a burst of colours!You climb downwards. Welcome to the Ecumenical Temple!Ζhw BΖhOx BΖhx BΖhhy BΖhy ,ΖhU5 W ♣♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈♣♣♣♣♣♣♣♣≈≈≈♣♣♣♣≈≈≈≈~~~♣♣♣ ♣♣♣~~~~≈≈≈≈≈Ζh5 ♣♣≈≈~≈~≈~~~~♣♣♣ ♣♣♣~~~~~~≈≈≈≈≈ ♣♣≈≈≈≈~~~...~~~♣♣ ♣♣~~~~.....~~≈≈ ♣≈≈≈≈~~....~..~~♣♣♣~~~♣♣......~≈≈ ♣≈≈≈≈~..♣.~.♣♣§...~~~.♣♣♣.._..~≈≈Temple Ζh=6 ♣♣≈≈~......♣~...@..~~~...♣....~≈♣♣≈~~....♣♣~.......~~~._...♣.~♣♣♣♣♣≈..~♣....§.~§♣♣........♣♣.♣♣Ζh7 ♣~.........~..♣♣.~.......♣♣♣♣~..♣...♣......♣♣.§...♣♣..♣♣♣~~....~....._..♣........~~♣♣♣♣~....._.......♣♣.~.....~≈≈♣♣ ♣~~~......~~♣~........_.~≈≈≈♣♣ ♣♣~~..♣...♣♣♣.._~........~~≈≈♣ Your summoned allies are left behind. Found four altars.Ζh9 d==------Ζh< __§_Ζh -3.3 (1.7Ζhۓ §_§_Ζh _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.ϖh ϖh ϖh) ϖhO ϖhb ,ϖh ϖh ϖh ϖh ϖh 94ϖh ϖh ϖh ϖh ϖh ϖh^ N8==ϖh ϖh ϖh> 95ϖh& ϖh ϖhB ϖh6 ϖh+ ,ϖhb ϖh ϖh k46===ϖh ϖh  ϖh ϖh| ϖh ϖh ϖh ϖh ϖhS ϖh< ϖh ϖh 7=9==ϖh ϖh\ ϖh ϖh ϖh ϖh ϖhS! ϖhA# ϖh# K8=ϖh$ ϖh ' ϖh' :==ϖh( ϖhH* ϖh* ϖh+ ϖh<- ϖh- U9=ϖh. ϖh1 ϖhh1 ϖh2 ϖh-4 ϖhy4 )10/13ϖh4 )==ϖh5 ϖh!8 ϖhn8 ϖhy9 ϖhJ; ϖh; &50ϖh< ϖh^> ϖh> ϖh? ϖh B ϖhYB :==ϖhC ϖh"E ϖhoE #1ϖhE (=ϖhF ϖhuI ϖhI ϖhJ ϖhZL ϖhL #1ϖhL )==ϖhN ϖhO ϖhO #2ϖhBP 2=ϖh:Q ϖhS ϖhS ϖhT ϖhV ϖhW ϖhW ϖhfZ ϖhZ :==ϖh[ ϖh] ϖh^ %3ϖh*_ ϖh` ϖhKa ϖh.b ϖhd ϖhe ϖhf ϖhg ϖhh d4=2==ϖhnh ϖh_i ϖhk ϖhl ϖh1m ϖhn ϖh&ۖh\*,ۖh+ۖh0ۖh?1h8===ۖhx2ۖh6ۖhq6ۖhD7ۖho;ۖh;ۖh<ۖhkAۖhAd9=4==ۖh1BܖhܖhYA _HP restored. Magic restored.ܖh3ܖh ܖh ܖhܖh-ܖh|ܖhkܖhܖh8ܖhܖh##### #...# ########ܖh### #.⌠.## #....... .... ####...ß####.#####. .....##.............# #. ........⌠..>..⌠.....# #. #..(...[@.........#.# #.------ܖhB ` #.<....##ß...####.#.# #. #...... ##.⌠.# #.#.####. #....b. #...# #........ܖh  #.?.... ##.#.. #........ #...... #.....#........ #...... ###.#.#.#...... #...... .#.#.####### #.#.ܖh "#ܖh$( ##### #...#  ### #.⌠.## #ܖhE%M .... ####...ß####.##### .....##......# # .⌠..>..⌠.....# # #..(...@....#.# #ܖh%} #.<....##ß...####.#.# # #...... ##.⌠.# #.#.#### #...... #...# # #.?.... ##.#.. # #...... #.....# #...... ###.#.#.#ܖh.& #...... .#.#.  #.#.#ܖhv-082.4 (13.0)ܖh-y===------3.4 (14ܖh1ܖh:  Things that are here: _+0 swamp dragon scales; a +0 morningstar of flaming; the human corpse of Maggieܖh:ܖhZ>ܖh?H _No target in view!ܖhܖhϛܖhܖhܖhȥܖhg$ _ܖh,ܖhܖhܖhܖhɳܖh޶ܖhܖhܖh]ܖh|ܖhܖhYܖhܖh,ܖhcܖh...###### #.⌠.## #.........#####...ß####.........##......................⌠..>..⌠.... ܖh#..(...[..........# #.<....##ß...####. #......###.⌠.# #. #......# #...# #.. #.@....# ##.#.. #.. ܖhFk#......# #.....#.. #......# ###.#.#. #......... .#.#.# #.......## #.#.# ....###.# .#.##.#.# ܖh# .....# ..#.......∩  .....# .###.###...  ......... ܖh 18.4 (5.0)ܖh+9.4 (6ܖh%ܖhH _W - a scroll of brand weaponܖh`ܖhܖhjH _No target in view!ܖhܖh9ܖhܖh ܖh#ܖhX$$ _ܖh&ܖhJ'ܖh+ܖh&,ܖhO.ܖh0ܖh%3ܖh3ܖh4ܖh6ܖhT<ܖh<ܖh=ܖhq?ܖhCܖhCܖhEܖhFܖhVKܖhKܖhLܖhOܖhUܖhVܖhVܖh{ZܖhF\ܖh]ܖh_ܖhbܖh\cܖhGdܖh:gܖhhܖhkܖhmܖh@nܖhnܖhpܖhStܖhtܖhkuܖhYwܖhxܖhyܖh{ܖh|ܖh ܖhܖh"ܖhܖhܖhnܖhܖh|ܖh ܖhܖhܖhܖhWܖhܖhܖhܖhܖhܖhgܖhߚW.## ##.# #. .......# .. ### ### ## lll.~... ܖh#.###~b#.########.###### #.......@.....## #902.4 (13.0)..............###### ##............########........##...#######............⌠. ........#..(...[.. ll 2 frilled lizards (wandering)ܖh9y ........#.<....##ß .........#......###.........#......# #ܖhœܖhܖhͦj _Key pressed, stopping explore.ܖheܖhܖhHS _There's something in the way.ܖh_ܖh\ܖh$ _ܖh9,ܖh,ܖhܖhܖh,ܖh5ܖh{ܖhXܖh,ܖhܖh',ܖhܖhܖh;,ܖhܖhܖh}Bܖhܖh ܖhiܖhܖhܖh_ܖhܖh'ܖhܖhܖhTܖhܖh{ܖh>ܖhܖhܖhܖhܖhܖhhܖhܖh1 ܖh ܖh ܖh ܖh' ܖh ܖh ܖh ܖh Bܖh  ### .## ##.# #.. .......# . #.# ### ### ##ܖh}  #.#lll.~.... #.# #.###~#  #@# b#.#. 17.4 (15 #.# ########.### #.####............ #.............. #######....ܖh  f ####...... #######..  ......  ...... ܖh ܖh ܖh j _Key pressed, stopping explore.ܖhx ܖh ܖh H _No target in view!ܖh' _ܖh* ܖh+ : _ܖh. ܖhX0 ,ܖh0 ܖh1 ܖh}5 ܖh5 ܖhQ6 ܖh7 ܖh9 ܖh< ,ܖhv= ܖh> ܖh8B ##..D #.## ܖhB  .#.#~  ##~#.#.  .~~#.#~ #######.## ##.# ##.@...........# ..ܖhC d#.######### ### #.#.~.l.~~ll.~.... #.#########.###~##.# b#.#.#.# ########.##### D   steam dragon (wandering)#.####...........ܖhC l   frilled lizard (wandering)#............#######......ܖhF 221.4 (4.0)ܖhJ :l.ܖh(K +2.4 (5ܖh\N ܖh U ܖh|U ܖhX ܖh[ _No target in view! _Key pressed, stopping explore. _There's something in the way. _Key pressed, stopping explorܖhc[ ie. _No target in view! _There's something in the way.ܖh  ##  ..D  #.##  ܖh .#.#~  ##~#.#.  .~~#.#~  #######.## ##.#  #.@...........#  ܖh L#.######### ###  #.#.~l..~~  #.########ܖh P  #.# b#.#.  #.#  #. ܖhA +#.ܖhT  ##  ..D  #.##  .#.#~  ##~#.#.  .~~#.#~  #######.## ##.#  #.@...........#  #.######### ###  #.#.~l..~~ ܖhW l #.######## #.#  #.#  #. #.ܖhRY ܖhY ܖh3] ܖh d m _Key pressed, stopping explore. _There's something in the way. _Key pressed, stopping explore. _No target in view! _There's something in the way.A steam dragon is nearby!ܖhe ܖh!h ܖhi S _There's something in the way.ݖh5@ ##  ݖh5..D  #.##  .#.#~  ##~#.#.  .~~#.#~  #######.## ##.#  #.@...........#  ݖh6#.######### ###  #.#.~l..~~  #.########  #.# b#.#.  #.#  ݖhD7:#. #.ݖhl ##  ..D  #.##  ݖh=.#.#~  ##~#.#.  .~~#.#~  #######.## ##.#  #.@...........#  #.######### ###  #.#.~l..~~  ݖh\#.######## #.#  #.#  #. #.ݖh ݖhiݖhݖhݖh _A steam dragon is nearby! _There's something in the way.ݖh8 ݖh ݖh٥ ݖhn - _There's something in the way.A steam dragon is nearby!There's something in the way.A steam dragon is nearby!There's something in the way.ݖhݨ :Unknown command.ݖh  ##  ..D  #.## ݖh  .#.#~  ##~#.#.  .~~#.#~  #######.## ##.#  #.@...........#  #.######### ###  #.#.~l..~~  ݖh t#.########  #.# b#.#.  #.#  #. #.ݖhM ޖheR ##  ..D  ޖhmS{#.##  .#.#~  ##~#.#.  .~~#.#~  #######.## ##.#  ޖh9T#.@...........#  #.######### ###  #.#.~l..~~  ޖh$U#.######## #.#  #.#  ޖhUd#. #.ޖh[ޖh\ޖh}`ޖhhy _A steam dragon is nearby!ޖhiޖhgmޖhoS _There's something in the way.ޖhP@ ##  ޖhQ..D  #.##  .#.#~  ##~#.#.  .~~#.#~  #######.## ##.#  ޖhTRj#.@...........#  #.######### ###  #.#.~l..~~ ޖh SP #.########  #.# b#.#.  #.# ޖhS? #. #.ޖh' ##  ..D  #.##  .#.#~  ##~#.#.  .~~#.#~  #######.## ##.#  #.@...........#  #.######### ###  #.#.~l..~~  #.######## #.#  #.#  #. #.ޖh[ޖhޖhޖh _A steam dragon is nearby!ޖhXޖhS _There's something in the way.ޖh ; ## ޖh  ..D  #.##  .#.#~  ##~#.#.  .~~#.#~  #######.## ##.#  #.@...........#  ޖh V#.######### ###  #.#.~l..~~  #.######## ޖh 7 #.# b#.#.  #.#  ޖhm:#. #.ޖh ##  ..D  #.##  ޖh6".#.#~  ##~#.#.  .~~#.#~  #######.## ##.#  #.@...........#  #.######### ###  #.#.~l..~~  #.########ޖh #.#  #.#  #. ޖh5#.ޖhWޖhޖhޖh$ ޖhHU_A steam dragon is nearby!ޖhޖh۷ޖhuA steam dragon is nearby!There's something in the way.ޖhA steam dragon is nearby!There's something in the way.A steam dragon is nearby!There's something in the way.ޖhGm## ..D ##.##.#.#~####~#.#.##.~~#.#~ #######.#####.# #.#..# .#.##ޖh ### ### #.#.~l..~~~l.~.... #.###.#.# #.#l   frilled lizard (wandering)#.####.##..#.ޖhޖhޖhޖhޖh@!|D.l...~~~.D   steam dragon (wandering)l   frilled lizard (wandering)ޖhG"23.4 (1 _ޖhm&ޖhR(ޖhГn ##  .D.  ޖh;##.###  .#.#~#  ###~#.#.#  #.~~#.#~  #######.#####.#  ޖh#..@..........#  #.######### ### ###  #.#.l...~~~  #.######### ޖh< #.# b#.#.  #.# ޖh9*ޖhr& ##  .D. ޖhJ'  ##.###  .#.#~#  ###~#.#.#  #.~~#.#~  #######.#####.#  #..@..........#  #.######### ### ###  ޖh'g#.#.l...~~~  #.######### #.#  #.# ޖh*,ޖh,ޖh[0ޖh8"There's something in the way.A steam dragon is nearby!There's something in the way.A steam dragon is nearby! _There's something in the way. ޖhT9X_A steam dragon is nearby!ޖh9ޖh{=ޖh?xA steam dragon is nearby!There's something in the way.ޖh@A steam dragon is nearby! _There's something in the way. _A steam dragon is nearby!There's something in the way.ޖh ##  .D.  ##.###  ޖhh.#.#~#  ###~#.#.#  #.~~#.#~  #######.#####.#  #..@..........#  #.######### ### ###  #.#.l...~~~  #.#########  #.# b#.#.  #.# ޖh  ##  .D. ޖhJ  ##.###  .#.#~#  ޖh ###~#.#.#  ޖh R#.~~#.#~  #######.#####.#  ޖhO ~#..@..........#  ޖh 9#.######### ### ###  #.#.l...~~~ ޖh  #.######### #.# ޖho = #.# ޖh ޖhY ޖh? ޖh4 ޖh` zThere's something in the way.A steam dragon is nearby! _There's something in the way. _A steam dragon is nearby!There's something in the way.A steam dragon is nearby!ޖh ޖh" ޖh wA steam dragon is nearby! _There's something in the way. ޖhX _A steam dragon is nearby!There's something in the way.A steam dragon is nearby!There's something in the way.ޖh  ##  .D.  ##.###  .#.#~#  ###~#.#.#  #.~~#.#~  #######.#####.# ޖh  #..@..........#  #.######### ### ###  #.#.l...~~~  #.#########  #.# b#.#.  #.# ޖhS _There's something in the way.ߖhI) ߖhg###  ...  ##D###  .#.#~# ߖhC ###~#.#.#  #.~~#.#~  ߖh_!#######.#####.# #.  ߖhy#...@.........# ...  #.############# ###  #.#l~...~~~b  ߖhw#.#########.###~#  #.# b#.#.  #.#  ߖh+ߖhqb ### ߖh7rB ...  ##D###  .#.#~# ߖhr ###~#.#.#  ߖhr#.~~#.#~  ߖh8s#######.#####.# #.  ߖhs;#...@.........# ...  #.############# ### ߖht #.#l~...~~~b  ߖht#.#########. #.# ߖhNvX #.#  ߖh|ߖh}ߖhfߖh$ ߖhU_A steam dragon is nearby!ߖh}ߖhߖhގ ߖh5_A steam dragon is nearby!There's something in the way.A steam dragon is nearby!There's something in the way.ߖhqA steam dragon is nearby!There's something in the way.ߖhg9) ߖh9###  ...  ##D###  .#.#~#  ###~#.#.# ߖhu: #.~~#.#~  #######.#####.# #.  #...@.........# ...  #.############# ###  #.#l~...~~~b  ߖh:l#.#########.###~#  #.# b#.#.  #.#  ߖhA;!ߖhb ### ߖhyG ...  ##D###  .#.#~#  ߖh ###~#.#.#  #.~~#.#~  #######.#####.# #.  ߖh#...@.........# ...  #.############# ###  #.#l~...~~~b  #.#########. ߖhX#.#  #.#  ߖhߖhJߖhxߖhpThere's something in the way.A steam dragon is nearby!There's something in the way.A steam dragon is nearby!There's something in the way.A steam dragon is nearby!ߖhߖh ߖh### ... ###D### ߖh#.#.#~# ###~#.#.# #.~~#.#~ ########.#####.# #. #.# ... #.## ### #.#l~...~~~b.~.... #.#.###~#ߖh#.# b#.#.#.# #.###### #.####.## #.##. _A steam dragon is nearby!There's something in the way.A steam dragon is nearby!ߖh1There's something in the way.A steam dragon is nearby!There's something in the way.ߖhI,ߖhߖhߖh.D.b~ߖh-5 _ߖhߖheߖhZ ###  ... ߖh ###.###  #.#D#~#  ###~#.#.#  #.~~#.#~ #  #######.#####.# #.  #....@........# ... ߖh> #.############# ###  #.#l~...~~~..~....  #.#########b###~#  #.# ~#.#.  #.# ߖhʾJ   ߖhW  ###  ...  ###.###  ߖh X #.#D#~#  ###~#.#.#  #.~~#.#~ #  #######.#####.# #.  ߖhX B#....@........# ...  #.############# ###  ߖhY #.#l~...~~~..~....  #.#########b# #.# ~# #.#   ߖhZ  ߖh^ ߖh_ ߖh=c ߖhpk There's something in the way.A steam dragon is nearby!There's something in the way.ߖhl A steam dragon is nearby! _There's something in the way. _A steam dragon is nearby!ߖhl ߖh`p ߖhEr A steam dragon is nearby!There's something in the way.A steam dragon is nearby! ߖhr _There's something in the way. _A steam dragon is nearby!There's something in the way.ߖh) W ###  ...  ###.###  #.#D#~#  ###~#.#.#  #.~~#.#~ #  #######.#####.# #.  #....@........# ...  #.############# ###  ߖhe* #.#l~...~~~..~....  #.#########b###~#  #.# ~#.#.  #.#    ߖhR  ###  ...  ###.###  ߖhO #.#D#~#  ###~#.#.#  #.~~#.#~ #  #######.#####.# #.  #....@........# ... ߖh E #.############# ###  #.#l~...~~~..~....  ߖh #.#########b# #.# ~# ߖhV a#.#    ߖhD ߖh ߖh ߖh There's something in the way.A steam dragon is nearby! _There's something in the way. _A steam dragon is nearby!ߖhC There's something in the way.A steam dragon is nearby!ߖh^ ߖh# A steam dragon is nearby! _There's something in the way. _A steam dragon is nearby!There's something in the way.ߖh qA steam dragon is nearby!There's something in the way.ߖh$ Z ###  ... ߖh  ###.###  #.#D#~#  ###~#.#.#  #.~~#.#~ #  ߖh |#######.#####.# #.  #....@........# ...  #.############# ###  ߖh" v#.#l~...~~~..~....  #.#########b###~#  #.# ~#.#.  #.# ߖh J   ߖh0  ###  ...  ###.###  ߖh+1#.#D#~#  ###~#.#.#  #.~~#.#~ #  #######.#####.# #.  ߖh14#....@........# ...  #.############# ###  #.#l~...~~~..~....  #.#########b#ߖht2 #.# ~# #.#    ߖh3ߖh09ߖh*:ߖh@ߖhH- _There's something in the way. _A steam dragon is nearby!There's something in the way.A steam dragon is nearby!There's something in the way.ߖhXIkA steam dragon is nearby!ߖhZMߖh2O _A steam dragon is nearby!There's something in the way.A steam dragon is nearby!There's something in the way.ߖhOqA steam dragon is nearby!There's something in the way.hD### h... ###.### #.#D#~# h!^###~#.#.# .#.~~#.#~ ~#.h#######.#####.# #. #.# ... #.##h ### #.#l~...~~~..~.... #.#hcb###~##.# ~#.h#.#.# #.###### #.####.h-D## #.##h.hhhh!hk+6.Dh+I.l.hD,pl   frilled lizard (wandering)h, h-hO.&6 _h$4h9@ ### h9_ ...  ###.###  #.#.#~#  h:e###~#D#.# .  #.~~#.#~ ~#.  #######.#####.# #.  h:#.....@.......# ...  #.############# ###  #.#.l...~~~..~....  #.#########.###~#  h:G#.# ~#.#.  #.# .  hG;< h ###  ...  ###.###  h #.#.#~#  ###~#D#.# .  #.~~#.#~ ~#.  h4#######.#####.# #.  #.....@.......# ...  #.############# ###  h*#.#.l...~~~..~....  #.#########.##h #.# ~#. #.# hu.  h hBhhhh((( _ You shoot a slug.hnm  The slug barely misses the steam dragon.hThhh hB"h$hq&h*'hs2D..D○h 3L~.l.~~~.bb   batl   frilled lizardhx3N======7.9 (1.5h|6<○h78 _The frilled lizard hisses angrily.h?{ ###  ...  ###.### h=@ #.#.#~#  ###~#.#.# .  #.~~#.#~ ~#.  #######D#####.# #.  #.....@○......# ...  #.############# ###  h@#.#.~.l.~~~.b~....  #.#########.###~#  #.# ~#.#.  #.# .   h ###  ...  ###.###  h #.#.#~#  ###~#.#.# .  #.~~#.#~ ~#.  #######D#####.# #.  hK#.....@○......# ...  #.############# ###  #.#.~.l.~~~.b~....  #.#########.## #.# ~#. #.# .   h>0○hoh<○h, _A steam dragon is nearby!You shoot a slug. The slug hits the steam dragon!! You drain the steam dragon!h.b   batl   frilled lizardh&Bh'h.-l☼○b~~..h"FF5--119.4  Your Staves skill increases to level 4!Your Throwing skill increases to level 4!Your Armour skill increases to level 4!  Your Shields skill increases to level 4! hF Your Unarmed Combat skill increases to level 4!Your Spellcasting skill increases to level 4!hI<☼hJk _Your Evocations skill increases to level 4!hhxhhɿhh : _hhhhhRhhchh8--hh hh"hhGhhhhhL5==hhyhhqhhh%h hhhhhhhyhAhrh"hh:==hh G _The frilled lizard hisses angrily.h h h#hhh6hhhhhhPhhh;hh h$hD%h%h&h-*h*h*h+ht.h.h./h0h04h4h5h6hl9hl:h<h<h=h?hAhLBhBhChFhUGhGhHhKhKh>LhAMhPhoPhPhQh}UhUh:VhWhZh[h\[h\h"_h|_h_h`hchdhVdh eh6hhhhhhih#lh|lhlhmhTphphqhqh$th}ththvh5xhxhxhyh}hp}h}h~hhhVh#hh h^h1hhLhhhhڍh.hhΒh%hzh##########.########.# hw###.............# .....#.########.# ####.###.# ~#~#.#.# #.# .#~#.#.# #.# hԗ~P~#.#.~.######.## ####.#~###......@+ ∆ ------ .....#.#...####### ######~##### l~l.~....# h5##.###~#~#.#. ####.###### #####  ..........## #...# #####  ...........h #.⌠.## #.... hX###......#h..<..#'...$..68.4 (39.0)......>........hh4...##hߡ8<hyM======9.4 (40h?hT _As you open the door, it creaks loudly!  h%Found 8 gold pieces. _Found a stone staircase leading up and a stone staircase leading down.h|hhH _No target in view!h)3h)hH+h&/h/$ _h3V  There is an open door here.h]6h#7 _h7h8hz;h;hQ<h=hBhjBhBhDhGhHhHhiMhMhQNh$PL _You now have 27 gold pieces (gained 8).h/ThThThVhYhZhZht[h^h6_h_h`hch/dhdhehKihi,h9khCohoh/phqhuhuhw,hv{h{h|h}hhhhh‡h8hh3RhE  ### ## ## ###.# ######.##.# ....# ..........# .## #.@..# ------ h$ #.#. ######.######  #.#.####...........#  #.#......####.####.##.##..<..## #.# .....'......# #..hk##......# #### #.>....# #......#hG-85.4 (16h”K------6.4 (17hhnK _j - a ring of poison resistancehHh"hH _No target in view!h 3h΋ h& h1 h : _hܖ h ,h˜ h h hf ,h{ h| ,h ,h ,h hT h hC h hڬ hհ h/ h hS h/ h h޶ h h hl h h hF h h h h\ h h h h" h| h h h hW h h h h ,h h h, ,h! h h h h h ,hR h# hV ,h h h9 h ,h h; ,h h h] h ,h h h ,h h hz ,hn h( h ,h hw h ,h[ h ,h h  h ,hT h h hl ,ha h ,hY h/ h" h# hn# h$ h' h( h( h$) hj, h, ,h- hP1 h1 ,h2 h6 h7 ,h8 h<; h; h< h< h(A D  ###### ##.##.# ......# ##....# ##.######  hA ........#  ##.####.# #####   #.####.#.@.#  5021.4 (35  #....#.# #.#.#  ######.#######.#.#   #.........#.#   hB >###########.#  .# ∆    .>   .#  #########  hC E hG h H ,2.4 (36hLJ hN Q _Found a stone staircase leading down.hO hnQ hR H _No target in view!h hy 3h h: h $ _h ,hg h ,h/ hH h h h+ h~ hN ,h hv ,h h h .......# #.####.# ##### #.####.# #...#hK  #....#.# #.#.# ####.#######.#.#  #.........#.# ##   ###########.# ..   #.#.##[##   h$ ?#@>.....#  7.4 (5.0) #.#.#..##   ######### ###.# #  #.......# # ###.#####.#  .....# #.#  .....# #.#  h ...#.# #.#  ##.#.# #.#  h& h' +8.4 (6h* h0 9 _Found a robe.h91 ho4 h)6 H _No target in view!hWhXhYh\hch}g: _hiR  There is a stone staircase leading down here.hlhm _hFnh6phthth]uhAwhzh\{h{hJ}h<h߃hyhkhh;hԋhhhhBh~hhhnhΞhh0hhhhh=hhgh"hñh%h·hhehhhVhhh]hhhshhhhzhhhhGhhhBhhh%hhhhhhOh]hnhh?hlhmhh,hhdhh%h h h h hhhxhhhhRh]hh;hh h!h%h&h&h(h+h7,h,hA.h2h2h2hs4hG9h9h:h;h?hR@h@ᖴh ᖴhᖴh)ᖴhᖴh.ᖴh ᖴh+ ,ᖴhᖴhᖴh,ᖴhWᖴh%ᖴh,ᖴhᖴhrᖴh ,ᖴh$ᖴh&ᖴh&,ᖴh*ᖴh,ᖴh0-ᖴh-ᖴh/ᖴhI3ᖴh3ᖴh4ᖴh/6ᖴhE;ᖴh;ᖴh<ᖴhE>ᖴhAᖴhBᖴhCᖴhDᖴh HᖴhHᖴheIᖴhJᖴhMᖴhNᖴh9OᖴhPᖴhSᖴhTᖴh0UᖴhVᖴhr[ᖴh\ᖴh\ᖴhh^ᖴhabᖴhcᖴhcᖴhgR  There is a stone staircase leading down here.ᖴhkᖴhl _ᖴhmᖴh;oᖴhHrᖴhrᖴhsᖴh|uᖴhz,ᖴh {ᖴh|ᖴh#ᖴhŁᖴh`ᖴhăᖴhᖴhMᖴhᖴh+ᖴhᖴh_ᖴhᖴhĐᖴh`ᖴhᖴhᖴhᖴhᖴhᖴhBᖴhHᖴh٣ᖴhy,ᖴh̥ᖴhԪᖴhx,ᖴhͬᖴhᖴh`ᖴh,ᖴhᖴh,ᖴhᖴh~ᖴhᖴhdᖴhᖴhᖴhAᖴhᖴhᖴhᖴhᖴhᖴhiᖴhRᖴh4ᖴhᖴh ᖴhᖴhAᖴhᖴh0ᖴhᖴh_ᖴhᖴh.ᖴh'ᖴhᖴhTᖴhᖴhᖴhᖴhTᖴhᖴhᖴhbᖴhᖴhKᖴhOᖴh ᖴh ,ᖴh ᖴhᖴhH,ᖴhᖴhᖴhz,ᖴhᖴhcᖴh3,ᖴh9ᖴhr!ᖴh ",ᖴh:#ᖴh&ᖴhv',ᖴh(ᖴh,,ᖴh-ᖴh/ᖴh3ᖴh3ᖴhN4ᖴh9ᖴh_<ᖴh<,ᖴh"@ᖴhCᖴhD,ᖴhGᖴhPJᖴhKᖴhKᖴhYNᖴhRᖴhjSᖴhSᖴhVᖴh&[ᖴh[ᖴhL\ᖴh7_ᖴhbᖴhcᖴhdᖴhg@  There is an open door here.ᖴhDkᖴhk _ᖴhjlᖴh....##.#...ᖴhᖴhᖴhj _Key pressed, stopping explore.ᖴh-ᖴhoᖴh.H _No target in view!ᖴhLIᖴheᖴh~ᖴh,$ _ᖴh,ᖴhfᖴh!,ᖴhᖴhᖴhV,ᖴhᖴhᖴh2,ᖴhᖴhᖴh,ᖴhᖴhtᖴh.,ᖴhᖴhᖴh9,ᖴhᖴh,ᖴhᖴh1ᖴhᖴhtᖴhᖴhᖴhᖴhᖴhiᖴhᖴhᖴhG _The frilled lizard hisses angrily.ᖴh,ᖴhKᖴhᖴhᖴhᖴh& ᖴhp+ᖴh .ᖴh1ᖴh1ᖴh&2ᖴh?4ᖴhq9ᖴh9ᖴh_:ᖴh<ᖴhAᖴh@BᖴhBᖴhEᖴhKᖴhLᖴhOᖴhOᖴhuPᖴh`hV _The frilled lizard hisses angrily.ᖴh1iᖴhiᖴhjᖴhVmᖴhprᖴhrᖴhsᖴhvᖴhzᖴh {ᖴh'|ᖴh~ᖴh,ᖴh ᖴh@ᖴhᖴhᖴh߉ᖴhᖴhᖴhUᖴhːᖴhᖴhٓᖴhᖴhᖴhᖴhęᖴhᖴhᖴhןᖴhnᖴhᖴhᖴhᖴhzᖴh,ᖴhbᖴhᖴhIJᖴhi,ᖴhᖴhoᖴh,ᖴhxᖴhᖴh,ᖴh ᖴh,ᖴhBᖴhᖴh ᖴh,ᖴhᖴhzᖴh4,ᖴhsᖴhᖴh7,ᖴhvᖴh{,ᖴhᖴh<ᖴh%ᖴh,ᖴhᖴhᖴh,ᖴhᖴhSᖴh,ᖴhPᖴh|,ᖴh)ᖴhᖴhT,ᖴh ᖴh_ᖴhᖴhzᖴhᖴh"ᖴhᖴhᖴhpᖴh ᖴhaᖴhᖴh*ᖴhᖴhᖴhᖴhᖴh,ᖴhLᖴh9 ᖴh ,ᖴht ᖴhnᖴhᖴhdᖴhᖴhᖴhdᖴhTᖴhᖴhg#ᖴh#ᖴh$ᖴh)ᖴh,ᖴh-ᖴh-ᖴh/ᖴh2ᖴh^3ᖴh4ᖴh5ᖴh2O #.####.............## ###..  #...................###### #.⌠  #######..................#####.. ####...............##.....#######............⌠..>#..........#..(...[.... #..........#.<....##ß.. #..........#......###.⌠ #...#......# #71.4 (49 #..........#......# ## #..........#......# #. #..........#......# ## #..........#......... ............#.......##  ..#.####........###.# .#[16;ᖴhPk9H ..#. ..>.....# ..#.. .....# .###2.4 (50ᖴhJQᖴh8WQ _Found a stone staircase leading down.ᖴhWᖴh[ᖴhu\H _No target in view!ᖴhgjᖴh?kᖴhlᖴhpᖴh\vᖴh w$ _ᖴhz,ᖴh#~,ᖴh|ᖴh^ᖴh= ####.....##.... #######............⌠..>. ᖴh #..........#..(...[... #..........#.<....##ß#..........#......###.⌠.#..........#......# ##.#......# ##.##.#......# #..#.#......# ###4.4 (2.0)#.#... ...ᖴh#.# ..#.####........###.# .#...#. #..>.....# .#... # #........# .###. #........ ... #.....(.. ### ..ᖴhᖴh+5.4 (3ᖴh\ᖴh,C _Found 6 poisoned darts.ᖴhᖴhᖴh H _No target in view!ᖴhNᖴhᖴhᖴhᖴhᖴh : _ᖴh ᖴhᖴh"ᖴhuᖴhᖴhᖴh{ᖴh5ᖴh ᖴhᖴh ᖴh`/ᖴh0ᖴh2ᖴhK4ᖴh4ᖴh5ᖴh7ᖴh;J #..#.<ᖴhd<) #..........#.... #..........# #..........#.. ᖴh<#..........#.... #..........#...#######..........#.................#...<ᖴhY=#.####........81.4 (6.#.# #..>.....# ##### #........# ...... ~.~ #........ ..... ### #.....(ᖴh=....... ............... ᖴhDᖴhpE+2.4 (7ᖴhHᖴhN$ ᖴhLO-_Found an escape hatch in the ceiling.ᖴhOᖴh8SᖴhTH _No target in view!ᖴhj3ᖴhžᖴhmᖴhᖴh:$ _ᖴhQ,ᖴh,ᖴhᖴhᖴhᖴhl,ᖴhᖴhx,ᖴhBᖴhᖴhᖴhᖴhfᖴhᖴhyᖴh,ᖴhiᖴh$,ᖴhᖴhᖴh;ᖴh,ᖴh}ᖴhG,ᖴhᖴh2ᖴhzᖴh\ ,ᖴh)^ ᖴhc ,ᖴhjd ᖴhe ᖴh h ,ᖴh i ᖴhi ᖴh m ,ᖴhm ᖴhn ᖴhq ,ᖴhr ᖴhs ᖴhZx ,ᖴhHy ᖴh} XᖴhJ~ ᖴh ,ᖴhp ᖴh ᖴh ᖴh ,ᖴht ᖴh ᖴhU ,ᖴhL ᖴh= ᖴhΏ ,ᖴh ᖴh ᖴhQ ,ᖴh# ᖴh ᖴh) ,ᖴh ᖴh ᖴhK ,ᖴhS ᖴh ᖴhF ,ᖴh] ᖴh ᖴh ᖴh ᖴh ᖴhA ,ᖴh4 ᖴhj ᖴh ,ᖴh ᖴh4 ᖴh״ ,ᖴh` ᖴh ᖴh ᖴhF ᖴh ᖴh, ,ᖴhK ᖴh ᖴh߿ ᖴh ,ᖴh ᖴh ᖴh ᖴh ᖴh ᖴh ᖴh ,ᖴhI ᖴh ᖴh ᖴh ᖴh ᖴh@ ᖴh6 ᖴh ᖴhY ᖴh ᖴhi ᖴh ,ᖴhw ᖴh ᖴh ᖴh' ᖴh ᖴh ,ᖴh ᖴh ᖴh ᖴhn ᖴh ᖴhX ᖴh} ᖴh ᖴhQ ᖴh ᖴh/ ᖴhl ᖴh ᖴhr ᖴh ᖴhQ ᖴh[ ᖴh ᖴh ᖴh ᖴh} ᖴh ᖴh ᖴhi ᖴh ,ᖴh. ᖴhh ᖴh ᖴhJ ᖴh ᖴh{ ᖴh ,ᖴh ᖴh ᖴhf ,ᖴh ᖴh< ᖴh ᖴh ᖴh ᖴh# ᖴh#$ ᖴh$ ᖴh% ᖴh) I#.#.### #.#~##.......# #.#.##.......# #.#~##.###.### ᖴh;* `#.#~##. #. #.### .  #.# ...  #.####.....  #..@.......  #####......  .....  ...l ... .. ᖴh* rl   iguana (asleep) . ᖴh 2 1226.4 (44.0)ᖴh<4 ,7.4 (45ᖴhj ᖴh{ _An iguana comes into view.You shoot a slug. The slug hits the iguana!ᖴhY~ v((((((†ᖴh q  You kill the iguana!You hear a bark!ᖴh i h☼.....h   hound (wandering)  Something shouts, "Turn tail, thou unmuzzled half-faced ratsbane!"  A hound comes into view.ᖴh p3======8.8 (1.4)ᖴh :☼ᖴh ' _You hear a shout!ᖴhL  #.  #.  #.  #. ᖴh # #.#~##. #.  #.### .  #.# ...  #.####....h  #..@☼......  #####......  .....  ...† ᖴhE p ...  ..  . ᖴh  #.  #.  #. ᖴh  #.  #.#~##. #.  #.### .  #.# ...  #.####....h  #..@☼......  #####......  .....  ᖴh }...† ... ..  . ᖴh ☼☼ᖴho ((((((h  very draiᖴh ned) _A hound is nearby!You shoot a slug. The slug hits the hound! You drain the hound.ᖴh ᖴh ᖴhL .h..°@○..ᖴh .30.3 (1.5ᖴh [°@○ᖴh Y _The hound is almost dead.ᖴhq/ 4 #. ᖴh/ 6 #.  #. ᖴhL0 @ #.  #.#~##. #.  ᖴh0 @#.### .  #.# ...  ᖴh1 ~#.####..h..  #.°@○......  ᖴhr1 <#####......  .....  ᖴh1 5...†  ...  ᖴhT2 1..  . ᖴh2 !ᖴh% #.  #.  #.  #.ᖴh?  #.#~##. #.  #.### .  #.# ... ᖴh #.####..h..  #.°@○...... ᖴh #####......  .....  ...† ᖴh=... ..  . ᖴh ᖴhyO°@○ᖴhᖴh/:○ᖴhD] ((((((( ᖴhV_A hound is nearby!ᖴhᖴh ᖴh...h...@°.ᖴhu-1.9 (1.6ᖴhe%;°ᖴh'j _You shoot a slug. The slug closely misses the hound.▴hTO #.  #. ▴h    ###   #.#  #.### ..M.  㖴h?#.# .....  #.####......  #..○@.......  #####.......  㖴h?.......  .....†.  .......  .......  ......#  ......# 㖴hk@!㖴h.C   㖴h    ###   #.#  㖴hY#.### ..M.  #.# .....  㖴h#.####......  #..○@.......  #####....... 㖴h .......  .....†. ....... ....... 㖴hcv ......# ......# 㖴h,○㖴hm㖴h~:○㖴h ' 㖴h((((○@( 㖴hx_Menkaure is nearby!You shoot a slug. The slug hits Menkaure!㖴h3k  Menkaure is heavily damaged.㖴h]9..M..○@.°㖴h&:(8.7㖴h6=<°㖴h>i _Menkaure blazes with dark energy!㖴h8 3  㖴h p     ###   #.# 㖴h | #.### ....  #.# ..M..  #.####......  㖴hr #..○@.......  #####°......  .......  .....†. 㖴h1 \ .......  .......  ......#  㖴h 7......# 㖴h~ Q    㖴h    ###   #.#  #.### .... 㖴h}  #.# ..M..  #.####......  #..○@.......  #####°......  .......  .....†. ....... .......  ......# ......# 㖴hm 7°㖴h 㖴hw <°㖴h _Menkaure is nearby!You shoot a slug. The slug hits Menkaure!㖴hw (.((○@(㖴h !㖴h? ....°@○㖴h 72240.2 (1.5㖴hX V○°㖴hL K _You destroy Menkaure!㖴hb 㖴h 㖴ht 㖴hF 㖴hq 㖴h: ,㖴h 㖴h 㖴hn 㖴h' 㖴hZ 㖴h$ 㖴h]% 㖴h>& 㖴h) 㖴h. 㖴h8/ 㖴h0 㖴h2 㖴hC7 㖴h7 㖴h8 㖴hH: 㖴h> 㖴hL? 㖴h)@ 㖴hA 㖴hF 㖴h)G 㖴hH 㖴hI 㖴hN ,㖴hO 㖴hQ 㖴h`U 㖴hU 㖴hhV 㖴hW 㖴hd[ 㖴h[ 㖴hk\ 㖴h] 㖴ha 㖴hb 㖴heb 㖴hnd 㖴h\h 㖴hh 㖴hmi 㖴hj 㖴hn 㖴ho 㖴ho 㖴hr 㖴hv ,㖴hw 㖴hx 㖴h~ O.#~##.<.......#.####........###.# 㖴h~ ].#~##.........#.# #..>.....# .. .#~##.......##### #........# . .#~##.......# ~.~ #........ .#~##.......# ### #.....(.. .#.##.......# ....... .#~##.......# 㖴h .#.##.......###### .#~##.###.####.#@#.#... ------54.2 (14.0) .#~##.###.#....... .####........#.#..# .# #........#.#..# >.. 㖴h{ .####........#.##.# ............##+# ## ## ####...........#...........㖴h 7#.....†......㖴h; 㖴h͇ K------5.2 (15㖴h 㖴h} O _Found an escape hatch in the floor.㖴hR 㖴hە 㖴h֘ ^ _No target in view!㖴ho 㖴hZ 㖴h 㖴hf 㖴h $ _㖴hy 㖴hG #~##...#.# #..>.....# . #~##.㖴hæ ##### #........# .# #~##.# ~.~ #. #~##.# ### #.....(.. #.##.㖴h; ~# ....... #~##.#  . #.##.######## ... #~##.###.####.#.#.#..... 㖴h W#~##.###.#......@.......6.0) ####........#.#..# # #........#.#..# > ####........#.##.# ...........##+#### ### ###...㖴h ..  #.#.....†#.㖴h 㖴hU 㖴h6 j _Key pressed, stopping explore.㖴h 㖴hy 㖴h ^ _No target in view!㖴h 㖴hغ 㖴h ..0㖴h[ 㖴h} 㖴hx j _Key pressed, stopping explore.㖴h 㖴h 㖴h ^ _No target in view!㖴h, 㖴h 㖴h* 㖴h 㖴h 㖴h- 8No target in view! 㖴h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.㖴hP 㖴h 㖴h' h _Key pressed, stopping explore.No target in view!㖴h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!㖴h[ I㖴hu 㖴hF 㖴hr : _㖴h4 㖴hT 㖴h 㖴h 㖴h 㖴h 㖴hB 㖴h 㖴h( ...㖴h #.# #..>.....# ..#... #.......##### #........# .###. #.......# ~.~ #........ ... #.......# ### #.....(.. ###......# #........ .. #㖴h .......# #...............########.....:. #.###.####.#.#.#....###.#........9.2 (3㖴h j........#.#..#...........#.#..#.>.....### #........#.##.#........###+####.#+####. ... ..## ... 㖴hQ ... .....†...... .... .... ....㖴h 㖴hA 㖴h' zNo target in view!Key pressed, stopping explore.No target in view!㖴h' Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.㖴h' 㖴h, 㖴h. ,Key pressed, stopping explore.㖴h. No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!㖴hC  _㖴hD 㖴hG 㖴hK 㖴h#L 㖴heM 㖴hO 㖴hT 㖴hU 㖴hV 㖴hX 㖴hE_ 㖴h_ 㖴h+a 㖴h9c 㖴hi ,㖴hj 㖴h+q ......#.......## #.# .....#.####........###.# .#.##. 㖴hq .....#.# #..>.....#....#.......∩ ...##### #........#....###.###.. ...# ~.~ #........... ...# ### #.....(###.#... 㖴hs ...# #............. .. #... ...# #....... #... ...########...... #... .####.#.#.#.....# #... .#..............#.#. ....#.#..#........#.#.#..#.>.....####.## #####.#.##.#........# # #. ##+####.#+####.####. . ..# .##l#.  .... ##~#.  _No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You pick up a parchment of Foxfire and begin reading...㖴h| ,64.2 (5㖴h +5.2 (6㖴h 㖴h V _You add the spell Foxfire to your library.㖴h 㖴h 㖴h& H _No target in view!㖴h 3㖴h 㖴h6 㖴h= 㖴hg : _㖴h 㖴h 㖴h 㖴h: 㖴h! 㖴hg 㖴h 㖴h 㖴h 㖴h4 㖴h 㖴h 㖴hg 㖴h 㖴hh 㖴hO 㖴h 㖴h: 㖴h 㖴h 㖴h 㖴h 㖴h1 㖴h 㖴h 㖴h 㖴hL 㖴h 㖴h~ 㖴h 㖴hX 㖴h 㖴h` 㖴h 㖴hu 㖴h 㖴h 㖴ht 㖴h 㖴h 㖴h^ 㖴h 㖴h 㖴h 㖴h 㖴hc 㖴h,㖴h㖴h㖴hr 㖴h^ 㖴hN 㖴h㖴h㖴hv㖴hK㖴h9㖴h㖴h㖴h㖴h"㖴h#㖴h#㖴h%㖴ht)㖴h)㖴h*㖴h,㖴hF1㖴h1㖴hz2㖴h3㖴ht7㖴h7㖴h~8㖴h9㖴h >㖴h>㖴h>㖴hD## ##.#.. #........# 㖴h.....#....#.......∩....... #........#....###.###......... #.................... 86.2 (2㖴hE1.0) #.....(........###.#.......... #.........#....#####. 㖴hG#..................#....# P# #..................#....# ~# #............#.....#....# P# ..........#######.#..# ~# .......# ...#..# ~# >.....####.## #####..# ~# ###㖴h=K㖴hQj _Key pressed, stopping explore.㖴hFR㖴hU㖴hWH _No target in view!㖴hdI㖴hg㖴hj㖴hl: _㖴hm㖴hDr㖴hr㖴h5s㖴hAt㖴hw㖴h[x㖴hx㖴h|㖴h$㖴h㖴hL㖴h9㖴he㖴h҉㖴h㖴h㖴hd㖴h̘㖴hn㖴hΝ㖴h㖴h㖴he㖴hţ㖴ht㖴h㖴h˩㖴h+㖴hժ㖴h$㖴hɱ㖴h1㖴hɲ㖴h#.......##.#..#.#.# ##.##.#.##.#.####### 㖴h#.......∩....... ###.###......... ............... ..(..###.#.......... 㖴hF...............#....#####. .......#....# P# .......#@...# ~# 97.2 (1 㖴hϸ.........#.....#....# P# .#######.#..# ~# .# ...#..# ~# 㖴h....####.## #####..# ~# ### ....#...# #..#####.... ###.#.### ###.......#  .#.# #l#...<...#  #.# #~#......##㖴h۹㖴hv㖴hj _Key pressed, stopping explore.㖴h㖴h㖴h7H _No target in view!㖴hI㖴h㖴h㖴h: _㖴hn㖴h㖴hm㖴h㖴h㖴h4㖴h㖴h㖴h3㖴h<㖴h㖴h㖴h(㖴h㖴h㖴h㖴h㖴hq㖴h㖴hg㖴hc㖴h㖴h㖴hg㖴h{㖴hj㖴h㖴hW㖴hf 㖴hB㖴h㖴hE㖴h㖴hJ㖴hh㖴h㖴h㖴h㖴h 㖴h"㖴hX#㖴h#㖴h$%㖴hG)㖴h)㖴h`*㖴hi+㖴hK/㖴h/㖴hi0㖴h?1㖴h4㖴h95㖴h5㖴h6㖴h:㖴hB;㖴h;㖴h<㖴hA,䖴h 䖴h䖴hd䖴h,䖴h@ V..........#....# P#䖴h .............#....# ~#.......#.....#....# P#.......#######.#..# ~##.......#..# ~# >.....####.##.#######..# ~# ####...##.#..# #..#####.... #+####.#.####.##'####.......# 䖴hf # .#.# #....@##l#...<...#315.2 (18 #.# #.....##~#......## . #.# #.....##~#.###### . #.# #####.## #.. #.# ### #.. #.# ##䖴hF . #.# #. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _You open the door.䖴h 䖴h䖴hj _Key pressed, stopping explore.䖴hL䖴h䖴hH _No target in view!䖴hm)I䖴h+䖴h,/䖴h/$ _䖴hV3,䖴h6䖴h6䖴h6䖴h8䖴h=䖴h=䖴hq>䖴h-@䖴hD䖴h(E䖴hE䖴hJG䖴hJ䖴h7K䖴hK䖴haM䖴hQ䖴hQ䖴hQ䖴h]S䖴hX䖴hY䖴heY䖴h[䖴h^䖴h _䖴hg_䖴h`䖴hDe䖴he䖴hf䖴hug䖴hl䖴hm䖴hum䖴hr#....###.###...................(##.#..........䖴h{r....#....#####.....#....# P# ................#....# ~# ...#.....#....# P# 䖴hr\..........#######.#..# ~# ..........#.....@.#..# ~# 20䖴hYsY...####.##.#######..# ~# ### .....#...##.#..# #..#####.... ####.#.####.##'####.......#.#.# #.....##l#...<...##.# #.....##~#......###.# #.....##~#.#######.# #####.## #..䖴hsn#.# ### #..䖴h't䖴hw䖴hk}j _Key pressed, stopping explore.䖴h~䖴h\䖴h 䖴hM:_No target in view!䖴h3䖴h䖴h䖴hH䖴h: _䖴hW䖴h䖴h䖴h䖴h+䖴h䖴h䖴h䖴h 䖴hH䖴h䖴h]䖴hڭ䖴hX䖴h䖴hs䖴h䖴hڹ䖴h>䖴h䖴h䖴h䖴hx䖴hU䖴h䖴h䖴h"䖴h䖴hu䖴h䖴hd䖴h/䖴hi䖴hS䖴h䖴hB䖴he䖴hL䖴h䖴h2䖴h䖴hE䖴h䖴hS䖴h䖴h䖴h%䖴h䖴hl䖴h䖴h>䖴h䖴h䖴h䖴h䖴h 䖴hc䖴h䖴h$䖴hr䖴h4䖴hi䖴h䖴h䖴h I######.#.#.#......# #..#.#.######## ...##.#..#.#.# 䖴hJ ###.##.#.##.#.######## #....#.......∩.......# #....###.###.........# ..............# ###.#..........# ..#...@#####.# 42.2 (17........#....##P##.# .......#....##~##.# 䖴h ......#.....#....##P##.# ......#######.#..##~#### ......#.......#..##~# ####.##.#######..##~# .#...##.#..# #..####.... 䖴h!5.#.####.##'####.......#䖴h䖴h[䖴hj _Key pressed, stopping explore.䖴h䖴h䖴hg _Key pressed, stopping explore. _No target in view! 䖴h!_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!䖴h%I䖴h(䖴h+䖴hY,: _䖴h.䖴h}0䖴h0䖴hS1䖴h^2䖴h5,䖴h[6䖴hu7䖴h:䖴hC;䖴h;䖴h<䖴hA䖴hA䖴hCB䖴haC䖴hF䖴h]G䖴hG䖴hH䖴hK䖴h!L䖴hL䖴hM䖴hO䖴h#R䖴hR䖴h1S䖴hJT䖴heV䖴h4X䖴hX䖴hY䖴h>Z䖴h\䖴h^䖴h`_䖴h_䖴h`䖴hc䖴had䖴hd䖴he䖴hi䖴hj,䖴hk䖴hn䖴h!o䖴ho䖴hkp䖴h_s䖴hs䖴ht䖴ht䖴hw䖴hJx䖴hx䖴hz䖴h|䖴h'}䖴h}䖴h;####.##.#######..##~# ####...##.#..# #..#####.... #.#.####.##'####.......# 䖴hW .#.# #.....##l#...<...#  #.# #.....##l#......##  #.# #.....##~#.######  #.# #####.##.#..#  #.# ####~#..# 䖴h #.# ###@.## 58.2 (16  #.# #...#  #..##  #### 䖴hQ 䖴h䖴hЄ䖴h5 _No target in view! _Key pressed, stopping explore. _No target in view! 䖴h_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.䖴h䖴hI䖴h* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!䖴hI䖴h$䖴h䖴h$ _䖴hI,䖴h䖴h䖴he䖴hV䖴h䖴hk䖴hʧ䖴h䖴h,䖴h䖴h...........#....##~##.# ....#.....#....##P##.# 䖴h.......#######.#..##~### ........#..##~# ####.##.#######..##~# ### .#...##.#..# #..#####.... .#.####.##'####.......# .#.# #.....##.#...<...##.# #.....##l#.@....##62.2 (4䖴h.0)  #.# #.....##~#.#######.# #####.##.#..#  #.# ####~#..#  #.####..###.#䖴h#...##..######䖴hT䖴hٵ䖴hg _No target in view! _Key pressed, stopping explore. _No target in view! 䖴h_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.䖴h䖴hӾK _Key pressed, stopping explore. 䖴h5_No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!䖴h<I䖴h䖴h䖴h$ _䖴hF,䖴h䖴h䖴h}䖴h䖴h䖴h䖴h䖴h䖴h䖴h䖴h䖴h䖴h"䖴h䖴h䖴h䖴h䖴hS䖴h䖴h䖴h䖴h䖴hL䖴h@䖴h䖴h 䖴hh䖴hF䖴h䖴h䖴hq䖴h=䖴h䖴h䖴h[䖴h3䖴h䖴h\䖴h䖴h}䖴hQ䖴h䖴h%䖴h䖴h䖴h3䖴h䖴hX䖴h 䖴h 䖴hv 䖴hC 䖴h=䖴h䖴h䖴h䖴h-䖴h䖴h䖴h䖴hF䖴h䖴h䖴h䖴h䖴h 䖴h~䖴hT䖴h!䖴h""䖴h"䖴hS#䖴h%䖴h{&,䖴h*}# #..#####......# 䖴h* #'####.......#####.#  ##.#...<...# #.#  ##~#......## #.#  ..##~#.###### ###.#  䖴hQ+#.##.#..# #...#  ####~#..# #.#.#   ###..## ####.#.#   #...# #...@#.#  82.2 (20.0)  䖴h+ #..## #.####..   #### # ##.  ..  ## 䖴h,M           䖴h,䖴h.䖴h2 _No target in view! _Key pressed, stopping explore. _No target in view! 䖴h[3_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.䖴h3䖴h5䖴h 7 _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. 䖴h7~_No target in view! _Key pressed, stopping explore.No target in view!䖴hA_䖴hE䖴hF$ _䖴hH,䖴hJ䖴h.K,䖴h8L䖴hJSX䖴hS䖴h$T䖴hT䖴hwU䖴hBX䖴hX䖴hY䖴hY䖴hx\䖴h\䖴hB]䖴h ^䖴hEa䖴ha䖴hb䖴hb䖴hoe䖴he䖴h1f䖴hg䖴hi䖴h0j䖴hj䖴h]k䖴hn䖴hvn䖴hn䖴ho䖴hr䖴hr䖴hYs䖴ht䖴h3w䖴hw䖴hx䖴hx䖴h ~䖴ho~䖴h~䖴h䖴h;䖴hՂ,䖴h䖴hN䖴h,䖴h䖴h<䖴h䖴h䖴h䖴h䖴hN䖴ho,䖴hѕ䖴h6䖴h䖴hQ䖴h&䖴h䖴h䖴h䖴h䖴h䖴hX䖴h䖴h!䖴h䖴h 䖴hp䖴hW䖴h,䖴h# #.#.#  䖴hH.## ####.#.#   #....#.##  .## #.####..#  ## #.# ##.#####   䖴h#.# #.....#   ### #####.#   #.#   #@#  404.2 (22 #.#   䖴hN#.#  ∆..#  ###      䖴h䖴h9䖴hѴ} _No target in view! _Key pressed, stopping explore. 䖴h=_No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.䖴h䖴h;䖴hv 䖴h۹$_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!䖴hvI䖴h'䖴h䖴h: _䖴hY䖴h#X.# #....#.##.####..# 䖴h## #.# ##.##### #.# #.....# 䖴h### #####. #.䖴hR.§...÷..§...P##K...#P ... 䖴h♣♣K   kobold brigand (missile, wandering)䖴h#䖴h/5.2 (1.0) 䖴h A kobold brigand comes into view. It is wielding a +0 dagger and quivering 2  throwing nets.䖴h:%  䖴h5Found a rat skeleton.䖴h$§䖴hK..KK   kobold (wandering)䖴h+6.2 (2䖴h<§䖴h  throwing nets.  Found a rat skeleton. _䖴hJA kobold comes into view. It is wielding a +0 short sword.You shoot a slug.  The kobold shouts! The kobold brigand shouts!  The slug hits the kobold!!䖴h;(((()K)䖴h1Y  You kill the kobold!䖴h3N  You hear a loud squeak. You hear a shout!䖴h95䖴h`>r§K..÷.☼l....l   frilled lizard (wandering)r   rat (wandering)䖴hHg======7.7 (1.5§K..÷.☼ _A frilled lizard comes into view. A rat comes into view.䖴hc     #.# ##.##### 䖴h; #.# #.....#  ### #####.# 䖴h( #.#  #.# 䖴ha< #.#  #@# 䖴h] r§K..÷.☼#  䖴h Cl....P###  ..).#P 䖴h9 ...  ♣♣ 䖴hߋ䖴h>䖴h      #.# ##.#####  #.# #.....#  ### #####.#  #.#  #.#  #.#  #@# 䖴h! r§K..÷.☼#  l....P###  ..).#P  ...  ♣♣ 䖴h&k§K..÷.☼䖴h'䖴h ,§K..÷.☼䖴hw5J (((((☼(( _There are monsters nearby!You shoot a slug.  The slug barely misses the kobold brigand.䖴hljh  The slug misses the frilled lizard.䖴hk䖴hk䖴hk䖴h}n<  The rat squeaks loudly.䖴hTp  A kobold comes into view. It is wielding a +0 short sword.䖴hp䖴hu°K§..K÷.○D.lD   acid dragon (wandering)K   kobold brigand (missile)䖴hhvK   kobold (missile, wandering)l   frilled lizard䖴hv(9.2䖴hz<§䖴hU_ _An acid dragon comes into view.䖴h      #.# ##.#####  #.# #.....#  䖴hL### #####.#  #.#  #.#  #°#  #@#  K§..K÷.○#  D.l..P###  ..).#P  ... 䖴hR ♣♣ 䖴h     #.# ##.#####  #.# #.....#  ### #####.#  #.#  #.#  #°#  䖴h C#@#  K§..K÷.○#  D.l..P###  ..).#P  ...  ♣♣ 䖴hs#2°䖴hP$䖴h)L°○䖴h]7°((○D 䖴h7, drained)K)A kobold comes into view. It is wielding a +0 short sword. _An acid dragon comes into view. _There are monsters nearby!The kobold shouts! The acid dragon roars!  The slug hits the kobold brigand. You drain the kobold brigand.䖴hlu  The kobold brigand is heavily wounded.䖴h n䖴hn䖴h.o䖴ho䖴h{z °K§...K☼°.D.l䖴h{'You hear a shout!䖴hx{.10.6 (1.4䖴h^§...K☼°䖴heP    䖴h  #.# ##.#####  #.# #.....#  ### #####.#  #.#  #.# 䖴hW #°#  #@#  K§...K☼°#  .D.l.P###  䖴hʍ..).#P  ...  ♣♣  _A kobold comes into view. It is wielding a +0 club.䖴h;䖴h 3     #.# ##.#####  #.# #.....#  䖴h E### #####.#  #.#  #.#  #°#  #@#  K§...K☼°#  .D.l.P###  ..).#P  ...  䖴h.! U♣♣ 䖴hR% °§...K☼°䖴h& 䖴h* §...K☼°䖴hO1 r (° 䖴h3 _There are monsters nearby!You shoot a slug. The slug hits the kobold brigand!䖴hTe ,䖴h@f ,䖴h)g 䖴hg ,䖴hh 䖴hn ` ..§.K.lK°..D(missile)The kobold brigand is almost dead.䖴ho -2.1 (1.5䖴hLr :°䖴hw       #.# ##.#####  䖴hw -#.# #.....#  ### #####.#  #.#  #.#  #.#  #@#  .§.K.lK°#  ...D.P###  䖴hw ..).#P  ...  ♣♣  _The kobold brigand barely misses you.䖴hO      #.# ##.#####  #.# #.....#  ### #####.#  #.#  䖴hK #.#  #.#  #@#  .§.K.lK°#  ...D.P###  ..).#P  ...  ♣♣ 䖴h. 9§䖴h 䖴h# <°䖴h3* (°( _There are monsters nearby!䖴hZ 䖴h[ 䖴h&\ 䖴h^ l  You shoot a slug. The slug misses the kobold brigand.䖴h^ LThe frilled lizard bites something but does no damage.䖴hc °§.K.lK.§.DP䖴h[d (3.6䖴h3h W°§䖴hj [ _The kobold brigand barely misses you.䖴h|      #.# ##.#####  #.# #.....# 䖴h}  ### #####.#  #.#  #.#  #°#  #@#  .§.K.lK.#  ..§.DP### 䖴h}  ..).#P  ...  ♣♣ 䖴h4      #.# ##.#####  #.# #.....#  ### #####.#  #.#  #.#  #°#  #@#  .§.K.lK.#  ..§.DP###  ..).#P  ...  ♣♣ 䖴h ;§䖴h- 䖴h 9°䖴hn2 _There are monsters nearby!You shoot a slug. The slug hits the kobold brigand!䖴h6 °°K   koboldl   frilled lizard䖴hKh 䖴hMk  You kill the kobold brigand!The acid dragon bites the bush but does no damage.䖴hk 䖴hxl 䖴hm 䖴hs 9 .䖴hht .DKl○...(missile)The acid dragon claws the bush but does no damage.䖴h{ 065.1䖴h 䖴h P    䖴hr  #.# ##.#####  #.# #.....#  ### #####.#  #.#  #.#  #.# 䖴h  #@#  .§..DKl○#  .....P###  ..).#P  ... 䖴hK  ♣♣  _The frilled lizard misses you.䖴h=   䖴hG  #.# ##.#####  #.# #.....#  ### #####.#  #.#  #.#  䖴h#.#  #@#  .§..DKl○#  .....P###  ..).#P  䖴huo...  ♣♣ 䖴h"4○䖴h#䖴h/(§..DKl○䖴h0b (○䖴h0( _There are monsters nearby!You shoot a slug.喴h 9)°§..DKl°PYou shoot a slug.  The slug barely misses the frilled lizard.  You hear a loud squeak喴h9.  The kobold hits something but does no damage.  The acid dragon bites the bush but does no damage.  The acid dragon claws the bush but does no damage.喴h(:(6.6喴h><§喴hD8  喴h|D    #.# ##.#####  #.# #.....#  ### #####.#  #.#  #.#  #°# 喴hD #@#  .§..DKl°#  .....P###  ..).#P  ... 喴hhE ♣♣  _The frilled lizard barely misses you.喴h     #.# ##.#####  #.# #.....#  ### #####.#  #.#  #.#  #°#  #@#  .§..DKl°#  .....P###  ..).#P  ...  ♣♣ 喴hrS°喴hL°§..DKl°喴h _There are monsters nearby!You shoot a slug. The slug hits the frilled lizard!!喴hzZ)°喴h*喴h+喴h,喴h< .§..KDK.K 2 kobolds (1 missile)You kill the frilled lizard!The kobold hits you but does no damage.  The acid dragon bites something but does no damage.8.1喴h ?<§喴hCz      #.# ##.##### 喴h+D #.# #.....#  ### #####.#  #.#  #.#  #.#  #@#  .§..KDK.#  .....P###  ..).#P 喴hD ...  ♣♣  _The acid dragon claws something but does no damage.喴hd=   喴h~  #.# ##.#####  #.# #.....#  ### #####.#  喴h#.#  #.#  #.#  喴h#@#  .§..KDK.#  喴hj.....P###  ..).#P  喴h[...  ♣♣ 喴hQ喴h;§喴h喴h$§喴hK喴h% 喴h:_There are monsters nearby!You shoot a slug. The slug hits the kobold!!喴h ○   kobold喴hAK  You kill the kobold!喴hA-You hear a loud squeak.喴hD%  喴hE,The kobold hits the bush but does no damage.喴hF喴hIG喴hQrKD☼rrr 2 rats喴hU079.6喴h8Zx§..rKD☼喴h `      #.# ##.#####  #.# #.....# 喴h` ### #####.#  #.#  #.#  #.#  #@#  .§..rKD☼#  r....P### 喴ha ..).#P  ...  ♣♣  _A rat comes into view.喴h)     #.# ##.#####  喴h#.# #.....#  ### #####.#  #.#  #.#  #.# 喴h #@#  .§..rKD☼#  喴h r....P###  ..).#P  ... 喴hZ ♣♣ 喴h4☼喴hc喴h :§喴h a (☼喴hB( _There are monsters nearby!喴h?喴hD  You shoot a slug. The slug barely misses the acid dragon.The acid dragon bites you! The acid dragon claws you.喴hH喴h7P; ○喴hQr§...KD☼..r..P(catching breath)   ratThe kobold hits something but does no damage.喴hzVE ☼喴h?WBThe acid dragon spits acid at you.喴hL°○喴hZ51-------0喴h -------- 2 21.0 (1.4+3 hand cannon (drain)Corr (-4) 喴h۝°§...KD○喴hI% 喴h     #.# ##.#####  #.# #.....#  ### #####.# 喴hѧe #.#  #.#  #°#  #@# 喴h .§...KD○#  ..r..P###  ..).#P  ... 喴hF ♣♣  _The splash of acid hits you! The acid corrodes you!喴h0喴h>4  喴hO?#   #.# ##.#####  #.# #.....#  ### #####.#  #.#  #.#  喴h@#°#  #@#  .§...KD○#  ..r..P###  ..).#P  ... 喴h@O ♣♣ 喴h%A 喴hIE;§喴hE喴hoJ#°喴hJy§...KD○喴hRa (○喴h_S( _There are monsters nearby!喴h~  You shoot a slug. The slug barely misses the acid dragon.喴hƈ喴h{  The kobold hits something but does no damage.  The acid dragon completely misses you. The acid dragon barely misses you.喴h°§.r.KD°...P喴hޑj2=------2.5 (1.5喴htT°°喴h8m      #.# ##.#####  #.# #.....#  ### #####.#  #.#  #.#  #°#  #@#  .§.r.KD°#  喴h.....P###  ..).#P  ...  ♣♣  _The kobold hits something but does no damage.喴h.      #.# ##.#####  #.# #.....#  ### #####.#  #.#  #.#  #°#  #@#  喴h 0 .§.r.KD°#  .....P###  ..).#P  ...  ♣♣ 喴h4 5°喴h5 喴hN9 §.r.KD°喴h!B (°( _There are monsters nearby!You shoot a slug.喴h 喴h .§§.rKD°P 喴h} _There are monsters nearby!  You shoot a slug.slug closely misses the acid dragon.  The acid dragon closely misses you. The acid dragon misses you.  The kobold hits something with a +0 club.  The rat bites the bush but does no damage.喴h U1-4.0喴h 喴h      #.# ##.#####  #.# #.....#  ### #####.#  #.# 喴hd  #.#  #.#  #@#  .§§.rKD°#  .....P###  ..).#P  喴hګ ...  ♣♣  _The acid dragon barely misses you. The acid dragon claws you.喴h? =   喴h@   #.# ##.#####  #.# #.....#  ### #####.#  #.#  #.#  喴hA #.#  #@#  .§§.rKD°#  .....P###  ..).#P  ...  ♣♣ 喴hB 喴hI 9§喴hK 喴hcU §§.rKD°喴h_ < °喴h9`  _There are monsters nearby!You shoot a slug. The slug hits the acid dragon!!喴h@  ☼(catching breath)The acid dragon is almost dead.The kobold hits something but does no damage.  The rat bites the bush but does no damage.喴h L ☼°喴h@ LThe acid dragon spits acid at you.喴h ○§..rKD.  The splash of acid hits you!! The acid corrodes you!喴h 36------6/15 ----------------15.4 (1.4-1(-8喴h' 喴h$ 9○喴h _     喴h #.# ##.#####  #.# #.....#  ### #####.#  #.#  #.#  #○#  #@#  喴h .§..rKD.#  .....P###  ..).#P  ...  ♣♣ 喴h U _The kobold hits something but does no damage.喴h}      #.# ##.#####  #.# #.....#  ### #####.#  #.# 喴h~ #.#  #○#  #@#  .§..rKD.#  .....P###  ..).#P  喴h~o...  ♣♣ 喴hmS○§喴h喴hqW○§喴h _There are monsters nearby!You shoot a slug. The slug hits the acid dragon!喴hأ ○○♣♣ 喴h^  You kill the acid dragon!喴h喴h喴h喴hm§...rK°喴h3------------喴h-)336.8喴h4§...rK°喴hg8  喴h  喴h/  #.# ##.#####  喴h#.# #.....#  喴h### #####.# 喴h  #.#  喴h6%#.#  #○# 喴hO 喴hg(#@#  喴h0.§...rK°#  喴h.....P###  喴h..).#P 喴h ... 喴h ♣♣ 喴h5 喴hPH_The rat bites the bush but does no damage.斴hR     #.# ##.#####  斴hDS#.# #.....#  ### #####.#  斴hS#.#  #.#  斴hSJ#○#  斴hSH#@#  斴h9T.§...rK°#  .....P###  斴hTt..).#P  ...  斴hTA♣♣ 斴hT斴h[ ○斴h \k§...rK°斴h$]斴hc○§...rK°斴hw _There are monsters nearby!You shoot a slug. The slug hits the kobold. You drain the kobold.斴hz○°°r   rat斴hî斴h斴h~#°斴h§...rr°r 2 rats斴h斴h0#77斴hR:==8.2斴hͿV°§斴h      #.# ##.#####  斴h6#.# #.....#  ### #####.# 斴h&= #.#  #.#  #°# 斴hF 斴hf(#@#  斴hJ.§...rr°#  .....P###  斴h4..).#P  ...  斴h#♣♣ 斴h 斴hR_You kill the kobold!斴hXL    斴hY #.# ##.#####  #.# #.....#  斴hsY### #####.#  斴hYT#.#  斴hYH#.#  斴hYI#°#  斴hZH#@#  斴hyZ.§...rr°#  .....P### 斴hZ_ ..).#P  斴hZ...  斴h"[A♣♣ 斴hO[斴hc°斴hc3§斴hd斴hk9§斴hsd °(( 斴hs^_There are monsters nearby!斴hYu .r.P斴hYou shoot a slug. The slug barely misses the rat. The rat barely misses you.The rat bites something but does no damage.斴h9'9.6斴h;§斴h'      #.# ##.#####  #.# #.....#  ### #####.#  #.# 斴hj #.#  #.#  #@#  .§...rr.#  .....P### 斴hS ..).#P  ...  ♣♣ 斴hмx _The rat completely misses you.斴hUL    斴h4Ve #.# ##.##### 斴hV #.# #.....#  斴hV### #####.#  斴hWO#.# 斴h9W 斴hlWH#.#  斴hWH#.#  斴hWC#@# 斴h)X 斴h\X.§...rr.# 斴hX: .....P### 斴hX 斴hXZ..).#P  斴hY... 斴hQY 斴hY8♣♣ 斴hY斴hZ 斴he;§斴hg斴hl;§斴hG _There are monsters nearby!You shoot a slug. The slug hits the rat!斴h/°   rat斴h:斴h §...÷r○You kill the rat!斴h^8=31.0斴h/§...÷r○斴h[z      #.# ##.##### 斴h #.# #.....# 斴h ### #####.# 斴h #.# 斴h #.# 斴h  #.# 斴h+ 斴hI(#@#  斴h~2.§...÷r○#  斴h.....P### 斴h ..).#P 斴h 斴h... 斴h ♣♣ 斴h9 斴hX 斴hx  斴hB_The rat barely misses you.斴h斴hi     #.# ##.#####  #.# #.....#  ### #####.# 斴hj #.#  #.#  斴hgj#.#  #@#  斴hj.§...÷r○#  .....P###  斴h kt..).#P  ...  斴h\kJ♣♣ 斴hk 斴hqp§...÷r○斴hvq斴hu:○斴h- _A rat is nearby!You shoot a slug. The slug hits the rat!斴h,°○斴hQb☼)°斴h'2.4斴h9°斴hG _You kill the rat!斴hWM## ####.#.# .# #....#.# .## #.####..# ####.####.# #....### ####..斴h\ #..§...÷)°.....P###..).#P ... ♣♣斴h4°斴h:_==------30斴h斴hi.M ## ####.#.# .# #....#.# .## #.####..# ##斴h##.####.# #....### ####○ #.斴h§...÷)°.....P###  #P 斴h!.斴h6r9=------4斴h斴h0斴hn斴hw斴hy8=斴h 斴hH斴h/斴h[斴h:40斴h斴h,斴h斴hG O=斴h? 斴hS斴h斴hT斴hji1=斴h斴h 斴h]N9==斴hJ斴h斴h斴h斴hw2=斴h斴h斴hz 斴h"斴h":==斴h#斴h%斴h&93斴h&斴h)斴hR)斴h *斴h},斴h,R10/15==斴h-斴h0i4=斴h1斴h3斴h-4斴h4斴h 7斴hY7斴h8斴h:斴h/;X== 6 斴h<斴h>j _You are no longer corroded.斴h3?K5=斴h@斴hB斴h C斴hC斴hF斴hGM1=斴hG斴hTJ斴hJS6=斴h0L斴hN斴hMN斴hO斴hGR,斴h*S斴hU斴hUZ7==斴hV斴hY斴hY斴hZ斴h\斴h\斴h]斴hF`斴h`f82==斴ha斴hc斴h d斴hd斴hPg斴hwg斴hDh斴h~j斴hjN49=斴hk斴hm斴hn:==斴hn斴hq斴h r斴hr斴h4u斴h\u斴h1v斴h@x斴hxX50=斴hfy斴h{斴h{K3=斴h|斴h}斴h斴hs斴h斴h%1斴h斴h'斴hT斴h"斴h斴h9=斴h斴h斴h[52=斴h斴hZ斴h_斴h斴hS斴hr斴hǔL4==斴h斴h֗斴h,U3=斴h斴h斴hM斴h斴h`斴h斴h\斴hl斴hء:==斴h斴h斴h;%4斴h 斴h斴h斴h斴h>斴hL5==斴hQ斴h斴hK5=斴h斴h斴hA斴h斴hV斴h斴hN斴h斴hh6===斴h斴h斴hL斴h斴h7斴h`斴hG斴hS斴h%7斴hh斴h0斴hZ斴h/斴h斴h斴h斴hE斴hK8=斴h斴h,斴h斴hP,斴h7斴hG斴h斴hl斴hj9=斴h<.+7 hand cannon (drain)KK   kobold (missile, wandering)斴h099.4 (65.0)斴h.500.4 (66斴h斴h _You are no longer corroded. _A kobold comes into view. It is wielding a +0 dagger.  The kobold shouts!  The slug hits the kobold!!斴h (()斴h;4 I°..斴h6 y604======1.8 (1.4)斴h|9 9°斴h< ` _You kill the kobold!斴h< 斴h= 斴hA 斴hD ,斴h;E 斴h{E 斴h3F 斴h\H 斴hH 斴hKI 斴hK 斴hK K1=斴hL 斴hO ,斴hO 斴hR 斴hBR 斴hR 斴h U 斴h_U U2=斴hKV 斴hTX 斴hX 斴h;Y 斴hc[ 斴h[ 斴hR\ 斴hM^ 斴h^ %3斴hZ_ 斴hVa 斴ha 斴hb 斴hd 斴hBe 斴he 斴hh 斴hbh K4=斴h;i 斴h{k 斴hk 斴hkl 斴hn 斴hn 斴ho 斴hq 斴hr 斴hr 斴ht 斴hu U5=斴hu 斴hw 斴hx 斴hy 斴h{ 斴h*{ 斴h{ 斴h} 斴hB~ %6斴h 斴h= 斴hv 斴h9 斴h 斴ḧ́ 斴h 斴h 斴hb K7=斴hv 斴h, 斴hV 斴h 斴h7 斴hx 斴hN 斴h^ 斴hԒ U8=斴hœ 斴h͕ 斴h 斴h 斴h 斴h1 斴h 斴h 斴h& 斴h& 斴h7 斴h K9=斴ht 斴h 斴h6 斴h 斴h 斴hX 斴hM ,斴h 斴hg 斴h 斴h> 斴hU 斴h 斴hs 斴hӺ 9=斴h 斴h/ g  k - 2 throwing nets {!f}斴h 斴h 斴h e _Items here: ( )))) ††††.斴h 斴hA 斴h 斴hv a  You see here a rat skeleton.斴h: 斴h _斴h1 斴h 斴h/ 斴hj 斴h 斴h: 斴h 斴h 斴hy 斴h 斴hW 斴h 斴hO 斴h 斴h' 斴ha 斴hH 斴hW 斴h 斴h# 斴h< 斴h 斴h 斴h 斴h 斴h 斴h 斴h 斴h 斴h 斴h! ,斴h# 斴hS) 斴h1. ,斴h0 斴h~5 斴h9 斴hG: 斴h#< 斴hA 斴h;E ,斴hIG 斴h,L 斴hO ,斴h^Q 斴hV 斴h Z ,斴h\ 斴h` 斴h"d ,斴hf 斴hj 斴hvm ,斴hPo 斴hu a  You see here a rat skeleton.斴hx 斴hx _斴hDz 斴hW e  Items here: ( )))) ††††.斴h 斴hs _斴h 斴h 斴h ,斴h& 斴h 斴ho 斴hΓ 斴h 斴h 斴h ,斴hJ 斴hK 斴h ,斴h? 斴h 斴h 斴hZ 斴h 斴h 斴hG 斴h 斴h5 斴hѴ 斴h 斴h 斴h 斴ha 斴h 斴h 斴hQ 斴h 斴h ,斴h 斴h 斴h ,斴h 斴hE 斴h ,斴h 斴h" 斴h ,斴h 斴hv 斴h7 斴h 斴h 斴hR 斴h ,斴h 斴h 斴h 斴h2 斴h 斴h 斴ht ,斴h 斴hq 斴h 斴hi 斴h 斴h+ 斴h ,斴h 斴h 斴hz 斴h 斴hG 斴hv 斴h ,斴h4 斴h~ 斴h 斴he 斴h 斴h@ 斴hV ,斴h  斴hL 斴h 斴hf 斴h 斴hw 斴h 斴h 斴h 斴h! 斴h# 斴h# 斴h$ 斴h' 斴h+ B斴h, 斴h/ 斴hn1 斴h1 斴hq2 斴hg5 斴h7 ,斴h8 斴hp; 斴h%= 斴h= 斴h= 斴h@ 斴hB 斴h3C 斴hC 斴hE 斴hG ,斴hH 斴hJ 斴hL 斴hL 斴hZM 斴hzO 斴hoQ 斴hQ 斴h,R 斴hBT 斴hfV 斴hV 斴h#W 斴h#Y 斴hZ ,斴h[ 斴h] 斴h_ ,斴hz` 斴hib 斴hQd 斴hd 斴h3e 斴hg 斴hh ,斴hi 斴h@k 斴hm 斴hpm 斴hn 斴ho 斴hq ,斴har 斴hs 斴hu ,斴hv 斴hZx 斴hz ,斴hz 斴h} 斴h ,斴hp 斴h* 斴h ,斴hӆ 斴h 斴h 斴h 斴h 斴hx 斴hƏ ,斴h 斴hI 斴h ,斴h 斴h 斴h 斴h 斴hњ 斴hl 斴h۞ ,斴h= 斴hС 斴h ,斴hH 斴hR 斴h ,斴hɨ 斴h 斴hh 斴h 斴h1 斴h- 斴h 斴h' 斴h 斴h۱ 斴hK 斴h 斴h 斴hߴ 斴h 斴hӶ 斴hc 斴h< 斴h׹ 斴h 斴h 斴h 斴hJ 斴ht 斴h 斴h 斴h 斴h 斴hq 斴h# 斴h 斴h 斴h 斴h 斴h 斴h 斴hv 斴h 7 _You open the door.斴h 4斴h 斴h0 @  There is an open door here.斴h 6 _斴h9 斴hb 斴hV ,斴h 斴h X斴h6 斴h 斴h 斴h, 斴h 斴h ,斴h 斴h 斴h ,斴h8 斴h 斴h ,斴hi 斴h 斴h9 ,斴hs 斴h 斴h 斴hj 斴h 斴h 斴h 斴h 斴hr 斴hA 斴h 斴h 斴h? 斴h 斴h 斴h( 斴h 斴hp 斴h3 斴h ,斴h 斴h 斴h` 斴h 斴h 斴h ...................#######.#..##.#..#.............#.......#..## .斴h ?#.#..#.>.....####.##.#######..##.##.#........#...##.#..# #..##斴h t+####.#'####.#.####.##'####.... 斴hD ........#......#.# #.....##l#...< ..........######.# #.....##~#.... ..........# #.# #.....##~#.### ..........######.##.#..# 斴hl J------630.8 (129.0) 斴h ..........#####~#..# ########### ###..## #斴h M #...# 斴h ^#. #..## 斴h #.# #### 斴h" #.# #[# 斴h 斴h! L------1.8 (130斴h$ 斴h:) C _Found a leather armour.斴h) 斴h, 斴h;/ ^ _No target in view!斴h/ 斴h0 斴h8 | _斴h: B斴hC< 斴hH> 斴hw> 斴hG? 斴hk@ 斴hFB 斴hB 斴hC 斴hD 斴hF 斴hF 斴hL n斴h{L 斴hN 斴hN 斴hO 斴hdV F  You see here a +0 leather armour.斴hX 斴h6Y  _斴hY 斴hZ 斴hc ,斴h 斴h= 斴h 斴he 斴h 斴h 斴h 斴h? 斴h՗ 斴hߘ 斴h 斴hE 斴h 斴h 斴h 斴h- 斴hΟ 斴h٠ 斴hߢ 斴h# 斴hѣ 斴hؤ 斴h 斴h9 斴hΧ 斴h 斴h ,斴hp 斴hϸ 斴h 斴h 斴h 斴h 斴h 斴h: 斴h 斴hC 斴h 斴hR 斴h 斴hG 斴h/ 斴hq 斴h 斴ht 斴hk ,斴h9 斴hZ 斴hb 斴h 斴hW 斴h F  You see here a +0 leather armour.斴h 斴h.  _斴h 斴h 斴h 斴h 斴h 斴h 斴h 斴h 斴h 斴h 斴h 斴h 斴h 斴ht 斴hT 斴h~ 斴h: 斴h+ 斴h 斴hK 斴h 斴h 斴h 斴h 斴h? 斴hy 斴h 斴h+ 斴h 斴h 斴h 斴h 斴hY 斴hy 斴h! 斴h] 斴h 斴h 斴h 斴h 斴hM 斴h7 斴h 斴h= 斴h 斴h  斴h 斴hJ 斴h" 斴h# 斴h% 斴h2& 斴h$' 斴h) 斴h, 斴h0, 斴h5- 斴h/ 斴hV2 斴h2 斴h3 斴h6 斴hm8 斴h8 斴h9 斴h; 斴h= 斴h> 斴h> 斴h@ 斴hB 斴hB 斴h{C 斴hXE 斴hJG 斴hvG 斴hH 斴hI 斴h^K 斴hK 斴h%L 斴hM 斴hO 斴hO 斴hP 斴hPR 斴h(T 斴hVT 斴h U 斴hV 斴hqX 斴hX 斴hqY 斴hZ 斴h\ ,斴h] 斴hK_ 斴hha 斴ha 斴hIb 斴hc 斴he 斴h0f 斴hf 斴h/h 斴h&j ,斴hj 斴hnl 斴hn ,斴h5o 斴hq 斴hr 斴hs 斴hs 斴ht 斴hYv 斴hw 斴hx 斴h'y 斴hy 斴h { 斴h} 斴hS} 斴h} 斴h 斴hW 斴h 斴h+ 斴hʃ 斴h 斴h 斴h 斴hP 斴h( 斴hj 斴h% 斴h 斴h` 斴h 斴h 斴hʐ 斴h 斴h 斴h 斴h 斴hݕ 斴h 斴hӗ 斴h_ 斴h 斴hY 斴h 斴h 斴h< 斴h͞ 斴h 斴h 斴hݠ 斴h[ 斴h 斴h2 斴hy 斴h 斴hT 斴hզ 斴h, 斴h٩ 斴h 斴hh 斴h 斴h 斴h 斴h; 斴h 斴hL 斴h 斴h 斴h( 斴hش 斴h 斴h~ 斴h 斴h 斴hٸ 斴h( 斴hS 斴h, 斴hp 斴h 斴h 斴h 斴h* ,斴h 斴hz 斴h 斴h 斴hh 斴hD 斴h 斴h 斴h< 斴h 斴h 斴hx 斴h 斴hD 斴h 斴hA 斴h 斴h 斴h 斴h 斴h 斴h 斴h2 斴h 斴hZ 斴hz 斴h 斴h 斴h 斴h ,斴h 斴hB 斴hi 斴h 斴hu 斴h 斴h> 斴h 斴hk 斴hv 斴hG 斴h 斴h 斴h 斴h; 斴h 斴h 斴h a  Items here: ( )))) ÷÷÷÷.斴h斴hc _斴h斴ha  You see here a rat skeleton.斴h 斴hI  _斴h 斴h斴ht斴h斴hS斴h斴h斴h斴hz斴h斴h斴hH 斴h!斴h=$斴h(斴hM(斴h,*斴h~,斴h/斴h0斴h1斴h4斴h=8,斴h:斴hKL ###..## ####.#.#   #...# #....#.##   #..## #.####..#   #### #.# ##.#####   斴hL#.# #.....#  ########## ###########.#  ...斴hL# ♣♣#♣PPP♣♣♣♣#.#  ########## ♣♣#P.P.~...P♣#.#   ♣PPP.P@.....#.#.#  722.8 (91.0) 斴hjM#PP..#.......P#.#   #....#...§...÷).#  ♣....#.......P###  ♣#P.P.P...).#P#  ♣♣..PP......♣#   #P♣##♣♣♣♣#P♣# 斴hM ## ###    斴hN斴hR斴hZu _Partly explored, can't reach some places.斴h<[斴h_斴hxc^ _No target in view!斴hc斴he斴hwL........ ....斴hx......#.#.0.0).P#.÷斴hHz斴h }斴h u _Partly explored, can't reach some places.斴h斴hވ斴hn^ _No target in view!斴h܌斴h斴h34斴h5斴h>u _Partly explored, can't reach some places.斴h˭斴h斴h_ _Partly explored, can't reach some places.斴hصNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!斴hX斴h斴h斴h斴h斴hNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.斴hr斴h斴h_Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!斴h斴h斴h4斴h斴hNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!斴h<0Partly explored, can't reach some places.斴h斴h)斴hPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!斴hz斴h斴h 斴h斴h斴hNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Key pressed, stopping explore.斴hr斴h斴hK"^ _No target in view!斴h"斴h=$斴h+4斴h .斴h4No target in view!Partly explored, can't reach some places.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.斴h=5斴h9斴h[=^ _No target in view!斴h=斴h?疴h4疴h疴h7No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.疴h疴h疴h!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!疴hL)I疴h;疴hK>疴h?疴hFNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Partly explored, can't reach some places.疴h4G疴hK疴hLH _No target in view!疴h@U3疴hW疴hk4疴hm疴htNo target in view!Key pressed, stopping explore.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.疴hu疴hz疴ha{H _No target in view!疴h3疴h疴h*4疴h-疴h4No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!疴h40Partly explored, can't reach some places.疴hk5疴h9疴h ;Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!疴hK疴h疴hj疴hi疴h疴hJ疴hNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.疴h疴hG疴hlPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!疴h}疴h疴hY疴h4疴h疴hNo target in view!Partly explored, can't reach some places.No target in view!疴h|Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.疴h疴h{ 4Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!疴hF疴h 疴h"疴h%疴h;-No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.疴h.疴h}2疴h6Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!疴hL7疴h 9疴hvQJ疴h5薴h:薴h<7Partly explored, can't reach some places.薴h4<hNo target in view!Partly explored, can't reach some places.No target in view!薴h]<LPartly explored, can't reach some places.No target in view!薴hHR ^[?25h[?0cNo target in view!Partly explored, can't reach some places.薴hR No target in view!Partly explored, can't reach some places.No target in view!  Search for what [Enter for "..", or ? for help]? 薴hCS 薴h [?25l[?1c薴hJ薴h  122 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  e - [carried] a - a +0 shortbow of freezing 薴h 7 f - [carried] b - a +2 leather armour (worn)  g - [carried] b - a scroll of blinking  h - [carried] c - a +6 ring of dexterity (worn)  i - [carried] d - a +7 hand cannon of draining (weapon)  j - [carried] e - a +6 ring of dexterity (worn)  k - [carried] f - a ring of resist corrosion 薴h  l - [carried] g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+ m - [carried] h - a +0 cloak (worn) 薴h5  n - [carried] i - a scroll of identify  o - [carried] i - an amulet of guardian spirit (worn)  p - [carried] j - a blue potion  q - [carried] j - a ring of poison resistance 薴he  r - [carried] k - 2 throwing nets {!f}  s - [carried] k - 3 fizzy red potions  t - [carried] l - a murky golden potion 薴h  u - [carried] m - 2 potions of might  v - [carried] n - 2 viscous white potions  w - [carried] r - a scroll of revelation 薴h 0 x - [carried] w - a potion of heal wounds 薴h Results elsewhere ([,] to cycle)  y - [D:6] a +0 short sword (4 further duplicates) 薴hX [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[ 4%]閴h0 hc6 ring of dexterity (worn)  id7 hand cannon of draining (weapon)  je - a +6 ring of dexterity (worn)  kf - a ring of resist corrosionl閴h'1 g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+mh0 cloakni - a scroll of identifyoi - an amulet of guardian spirit (worn)pj - a blue potionqj - a ring of poison resistance  rk - 2 throwing nets {!f}s閴h1 k - 3 fizzy red potions  tl - a murky golden potionum - 2 potions of mightvn - 2 viscous white potions  wr - a scroll of revel閴h1 5ation  xw - a of heal wounds Results elsewhere ([,] to cycle)  y - [D:6] a +0 short sword (4 further duplicates)  z - [D:6] 7 stones (3 further duplicates in 1 pile) 閴h2  A - [D:6] a +0 club (10 further duplicates)  B - [D:6] a +0 dagger (6 further duplicates)7閴h32 閴h7v 閴hN{ 閴h ###..## ####.#.#  pym505 the Skirmisher#...# #....#.##  Gnoll#..## #.####..#  Health: 69/69 ========================閴h #### #.# ##.#####   Magic: 15/15 ========================#.# #.....#   AC: 6Str: 10 ########## ###########.#   EV: 17Int: 8 閴hU .........# ♣♣#♣PPP♣♣♣♣#.#   SH: 0Dex: 33 ########## ♣♣#P.P.~...P♣#.#   XL:  9 Next: 34% Place: Dungeon:6♣PPP.P@.....#.#.#   Noise: ---------  Time: 5722.8 (0.0)閴h #PP..#.......P#.#   d) +7 hand cannon (drain)#....#...§...÷).#   Fire: d) +7 hand cannon (drain) ♣....#.......P###  閴h ?♣#P.P.P...).#P# ♣♣..PP......♣# 閴hr  #P♣##♣♣♣♣#P♣#  #####     _No target in view! _Partly explored, can't reach some places. 閴h _No target in view! _Partly explored, can't reach some places. _No target in view!  Search for what [Enter for "..", or ? for help]? 閴h 閴h> 閴hǍ 閴h . _ꖴh[ [?25h[?0cꖴh\  ꖴh?\QSearch for what [Enter for "..", or ? for help]? ꖴhxi [?25l[?1cꖴhr ꖴhv @28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a +0 short sword (1 further duplicate)b - [D:6] 7 stones  ꖴhv c - [D:6] a +0 club  d - [D:6] a +0 dagger (1 further duplicate)  e - [D:6] a stone staircase leading up  f - [D:6] a +0 leather armour  g - [D:6] 6 poisoned darts (3 further duplicates in 1 pile)  ꖴhw h - [D:6] Gybir's Jewellery Shoppe  i - [D:6] a +4 ring of protection (unknown) (468 gold)  j - [D:6] a +4 ring of protection (unknown) (468 gold)  k - [D:6] a +5 ring of evasion (unknown) (468 gold)  l - [D:6] a ring of protection from cold (unknown) (325 gold)  m - [D:6] a ring of protection from fire (unknown) (325 gold)  n - [D:6] a ring of protection from fire (unknown) (325 gold) ꖴhw  o - [D:6] the inkwell talisman "Qihehoh" {Str+5 Dex+3} (1144 gold)p - [D:6] a stone staircase leading down  ꖴhYx q - [D:6] an escape hatch in the floor  r - [D:6] a statue of an orb of fire  s - [D:6] a stone staircase leading up  t - [D:6] +0 swamp dragon scales ꖴhx  u - [D:6] a +0 morningstar of flamingv - [D:6] a staircase to the Ecumenical Temple ꖴh+y [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]어h @  c - [D:6] a +0 club  d어h٠ /a +0 dagger (1 further duplicate)  e어h (stone staircase leading up  f어hJ leather armour  g어h ?6 poisoned darts (3 further duplicates in 1 pile)  h어h QGybir's Jewellery Shoppe  ia +4 ring of protection (unknown) (468 gold어h- )  j어hh <a +4 ring of protection (unknown) (468 gold)  k어h 5evas어h   l어h $ring of protection from cold (unknow어h n) (325 gold)  m어h/ !ring of protection from fire (unk어hU nown) (325 gold)  n어h fire 어h f o - [D:6] the inkwell talisman "Qihehoh" {Str+5 Dex+3} (1144 gold)어h p어he %stone staircase leading down 어h : q - [D:6] an escape hatch in the floor  r어hϤ )atue of an orb of fire  s어h& + stone staircase leading up  t어hR +0 swamp dragon scales 어h O u - [D:6] a +0 morningstar of flaming 어hΥ ? v - [D:6] a staircase to the Ecumenical Temple 어h/ N w - [D:6] a statue of an orb of fire  x어hY %one staircase leading down어h 833%햴hVLevel 6 of the Dungeon <<<<>>>>>∩(Press ? for help) #.............#.#...#######......########.#######.#.# #.#############~##### #.>....##.#...#.........#.#######  #.#lb...~~~..~..l.# #......##.#.#.###########.#.....# 햴h!c #.#########.###~# #......#....#...........#.#.##[##  #.#  ~#.#l  ##.####################.#.>.....#  #.# ########.###### #.######.#.#.#..##  #.####.............## ###...# ######### #.###.#..#  햴h#...................###### #.⌠.## #.......# #.....#..#  #######..................#####...ß####.#####.# ##########  ####...............##.............# #.#햴h~ #######............⌠..>..⌠.....# #.# #..........#..(...[..........#.# #.# 햴h]######## #..........#.<....##ß...####.#.# #.#  #......## #..........#......###.⌠.# #.#.####.# #.####..## #..........#......# #...####........#햴hpj #..####..## #..........#......# ##.#...#........# ##..# ##..# #..........#......# #.....#........# ##.# ##.# #..........#......######.#.#.#......# #.#####.#######..........#..........#..#.#.######## #.#.##...................#.......##.#..#.#.# #.#~##.<.......#.####........###.##.#.##.#.######## 햴h;#.#~##.........#.# #..>.....#....#.......∩.......# #.#~##.......#####  #........#....###.###.........#  햴h 햴h햴h+Fpym505 the SkirmisherGnollHealth: 69/69 ========================Magic: 15/15 ========================햴hAC: 6Str: 10EV: 17Int: 8SH: 0햴h Dex: 33XL:  9 Next: 34% Place: Dungeon:6Time: 햴hY_Partly explored, can't reach some places. _No target in view! 햴h_Partly explored, can't reach some places. _No target in view! 햴h_Search for what [Enter for "..", or ? for help]? Search for what [Enter for "..", or ? for help]? .햴h4햴h햴h햴h햴h% _햴h햴h햴h3햴h햴h햴h햴h햴ho햴hS햴h@ 햴h 햴hm 햴h 햴h 햴h 햴hq 햴h 햴h 햴h 햴hL! 햴h# 햴h* 햴h. 햴h. 햴h0 햴h8 a  You see here a rat skeleton.햴hv< 햴hu= _햴h? 햴hJ a  Items here: ( )))) ÷÷÷÷.햴hN 햴h:O _햴hP 햴hV 햴hY 햴h 햴h> 햴hV? 햴hYB 햴h|D 햴hD 햴h{E 햴hcH 햴hJ 햴hJ 햴hK 햴hEO 햴hR ,햴hR 햴hU 햴h#X 햴hvX 햴h4Y 햴h\ 햴hT^ 햴h^ 햴ho_ 햴hbb 햴hd 햴hd 햴he 햴hDh 햴hj 햴h-k 햴hk 햴hin 햴hq 햴h?q 햴hr 햴ht 햴hRw 햴hw 햴hx 햴hz 햴h} 햴hR} 햴h ~ 햴h 햴hJ 햴h 햴hH 햴h 햴h^ 햴h 햴h 햴h 햴h 햴h$ 햴h 햴hP 햴h` 햴h 햴hH 햴hm 햴hߕ 햴hE 햴h@ 햴h 햴h 햴h 햴h 햴hŸ 햴h 햴h. 햴hT 햴h_ 햴h 햴hY 햴hh 햴hu B  There is a dry fountain here.햴hq 6 _햴h 햴h 햴h' 햴hv 햴h 햴h 햴h 햴hR 햴h 햴h6 햴hK 햴h 햴h 햴h Z .###~##......#....#..... ~#.#l햴h0 T##.############### ##.#######.##### ........##햴he ###...# ####### .........###### #.⌠.## #...... 햴h 7..............#####...ß####.##### ..............##.............# # 햴h #####............⌠..>..⌠.....# # .........#..(...@..........#.# # Noise: --------- 5782.8 (60.0) 햴hA S.........#.<....##ß...####.#.# # d) +7 hand cannon (drain) .........#......###.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) 햴hz .........#......# #...####....... 햴h *.........#......# ##.#...#....... .........#......# #.....#....... 햴h .........#......######.#.#.#..... .........#..........#..#.#.###### 햴h j.........#.......##.#..#.#.#Things that are here:햴h 햴h 햴h   햴h& +0 swamp dragon scales; a +0 morningstar of flaming; the human skeleton of _Maggieh h Wield which item (- for none)?- - Unarmed Inventory Items h Hand Weapons (go to first with ))  d - a +7 hand cannon of draining (weapon)  a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Floor Items ([,] to select) Hand Weaponsh 2 a +0 morningstar of flamingh, c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h{hh2h..###~##......#....#..... pym505 the Skirmisher hx~#.#l##.############### Gnoll ##.######hq#.#####Health: 69/69 ======================== h........#####...# ####### Magic: 15/15 ======================== hI.........###### #.⌠.## #...... AC: 6h{,Str: 10 h..............#####...ß####.##### EV: 17Int: 8 h..............##.............# # SH: 0h,Dex: 33 hZD#####............⌠..>..⌠.....# # XL:  9 Next: 34% Place: Dungeon:6 h_.........#..(...@..........#.# # Noise: ---------  Time: 5782.8 (0.0) hF.........#.<....##ß...####.#.# # d) +7 hand cannon (drain) hE .........#......###.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) h\.........#......# #...####....... .........#......# ##.#...#....... h.........#......# #.....#....... h.........#......######.#.#.#..... .........#..........#..#.#.###### hT.........#.......##.#..#.#.# _You see here a rat skeleton. hh_Items here: ( )))) ÷÷÷÷. _There is a dry fountain here.  hThings that are here:  h+0 swamp dragon scales; a +0 morningstar of flaming; the human skeleton of _Maggieh %  hV +Okay, then.ho!hF&h'. _h h UWear which item? h Inventory Items Armour (go to first with [)  b - a +2 leather armour (worn) h^  h - a +0 cloak (worn) Floor Items ([,] to select) h Armourh 4+0 swamp dragon scalesh [?] describe selected [!] equip|wield|wear|put onhB y[tab] equip|unequip h h hY h .###~##......#....#..... pym505 the Skirmisher h. h~#.#l##.############### Gnoll hY ##.#######.#####Health: 69/69 ======================== h ........#####...# ####### Magic: 15/15 ======================== h .........###### #.⌠.## #...... AC: 6h Str: 10 ..............#####...ß####.##### EV: 17h Int: 8 ..............##.............# # SH: 0h+ ,Dex: 33 he D#####............⌠..>..⌠.....# # XL:  9 Next: 34% Place: Dungeon:6 h _.........#..(...@..........#.# # Noise: ---------  Time: 5782.8 (0.0) h F.........#.<....##ß...####.#.# # d) +7 hand cannon (drain) h .........#......###.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) h! \.........#......# #...####....... .........#......# ##.#...#....... ho! .........#......# #.....#....... .........#......######.#.#.#..... .........#..........#..#.#.###### .........#.......##.#..#.#.# h! ~_Items here: ( )))) ÷÷÷÷. _There is a dry fountain here.  h! Things that are here:  +0 swamp dragon scales; a +0 morningstar of flaming; the human skeleton of h! 9_Maggie _Okay, then.hG( h) _h'. h5 d  You start removing your armour.hy8 +3.8 (1h; hB htC +4.8 (2hJ haQ hQ +5.8 (3hV h] hA^ +6.8 (4hc hi hJj +7.8 (5h7o hp , 1hp `8 _You continue removing your +2 leather armour. x5h\q hfv hZ~  You finish removing your +2 leather armour.  You start putting on your armour.h~ h$ +8.8 (6hu hr hË +9.8 (7hА h h ,90.8 (8h{ h h; +1.8 (9hJ h h> /2.8 (10.0)h h+ 95 _You continue putting on your +0 swamp dragon scales. x5h h h h _You finish putting on your +0 swamp dragon scales.hy. [?25h[?0ch. h.4 Search for what [Enter for "."]? h/hdl [?25l[?1chUyh{27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] h3|zResults at your position ([,] to cycle)  a - [right here] a +0 morningstar of flaming Results elsewhere ([,] to cycle)  b - [D:6] a statue of an orb of fireh|Hc - [D:6] 3 poisoned darts (6 further duplicates in 1 pile)  d - [D:6] a staircase to the Ecumenical Temple  e - [D:6] a stone staircase leading up  f - [D:6] a statue of an orb of fire  g - [D:6] Gybir's Jewellery Shoppe  h - [D:6] a +4 ring of protection (unknown) (468 gold)  h|wi - [D:6] a +4 ring of protection (unknown) (468 gold)  j - [D:6] a +5 ring of evasion (unknown) (468 gold)  h|k - [D:6] a ring of protection from cold (unknown) (325 gold)  l - [D:6] a ring of protection from fire (unknown) (325 gold)  m - [D:6] a ring of protection from fire (unknown) (325 gold)  h }]n - [D:6] a stone staircase leading down  o - [D:6] a stone staircase leading down h5} p - [D:6] the inkwell talisman "Qihehoh" {Str+5 Dex+3} (1144 gold)q - [D:6] a stone staircase leading up  h^}r - [D:6] an escape hatch in the floor  s - [D:6] a stone staircase leading up  t - [D:6] a stone staircase leading down h}[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h   d - [D:6] a staircase to the Ecumenical Temple  e - [D:6] a stone staircase leading up  f - [D:6] a statue of an orb of fire  g - [D:6] Gybir's Jewellery Shoppe  ha +4 ring of protection (unknown) (468 goldh: )  i+4 ring of protection (unknown) (468 gold)  j+5 ring of evasion (unknown) (468 gold)  kring of protection from cold (unknown) (325 gold)  la ring of protection from fire (unknown) (325 gold)  mhj ring of protection from fire (unknown) (325 gold)  nstone staircase leading down  ostone staircase leading down h  p - [D:6] the inkwell talisman "Qihehoh" {Str+5 Dex+3} (1144 gold)qstone staircase leading up  rh An escape hatch in the floor  sup  t h u - [D:6] an escape hatch in the ceiling  vrobe  w - [D:6] a +0 leather armour  x7h- s  hY Sy+0 club71%h!  w - [D:6] a +0 leather armour  z - [D:6] a +0 dagger (1 further duplicate)A - [D:6] a +0 short sword (1 further duplicate)both  z - [D:6] a +0 dagger (1 further duplicate)  A - [D:6] a +0 short sword (1 further duplicate)hD,h,h5h4>;.###~#hq>}#......#....#..... pym505 the Skirmisher ~#.#lh>J##.############### Gnoll h>8##.#######.#####hL?zHealth: 69/69 ======================== ........##h?###...# ####### Magic: 15/15 ======================== h?.........###### #.⌠.## #...... AC: 9h?,Str: 10 h@..............#####...ß####.##### EV: 15hM@+Int: 8 h@..............##.............# # SH: 0Dex: 33 h@D#####............⌠..>..⌠.....# # XL:  9 Next: 34% Place: Dungeon:6 h9A_.........#..(...@..........#.# # Noise: ---------  Time: 5792.8 (0.0) hqAF.........#.<....##ß...####.#.# # d) +7 hand cannon (drain) hA .........#......###.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) hA.........#......# #...####....... h B.........#......# ##.#...#....... h?B.........#......# #.....#....... hBe.........#......######.#.#.#..... hB.........#..........#..#.#.###### .........#.......##.#..#.#.# hCn_You continue removing your +2 leather armour. x5  hNCcYou finish removing your +2 leather armour.  You start putting on your armour. hCt_You continue putting on your +0 swamp dragon scales. x5 hC_You finish putting on your +0 swamp dragon scales.  Search for what [Enter for "."]? h{Ih&JhCOhQ. _h|[[?25h[?0c  Search for what [Enter for "."]? h [?25l[?1chh27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 morningstar of flaming h{ Results elsewhere ([,] to cycle)  b - [D:6] a statue of an orb of firec - [D:6] 3 poisoned darts (6 further duplicates in 1 pile)  hd - [D:6] a staircase to the Ecumenical Temple  e - [D:6] a stone staircase leading up  f - [D:6] a statue of an orb of fire  h)g - [D:6] Gybir's Jewellery Shoppe  h - [D:6] a +4 ring of protection (unknown) (468 gold)  i - [D:6] a +4 ring of protection (unknown) (468 gold)  hzj - [D:6] a +5 ring of evasion (unknown) (468 gold)  k - [D:6] a ring of protection from cold (unknown) (325 gold)  l - [D:6] a ring of protection from fire (unknown) (325 gold)  m - [D:6] a ring of protection from fire (unknown) (325 gold)  hn - [D:6] a stone staircase leading down  o - [D:6] a stone staircase leading down  p - [D:6] the inkwell talisman "Qihehoh" {Str+5 Dex+3} (1144 gold)h<q - [D:6] a stone staircase leading up  r - [D:6] an escape hatch in the floor  s - [D:6] a stone staircase leading up  h t - [D:6] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h h h< .###~##......#....#..... pym505 the Skirmisher ~#.#lhs ##.############### Gnoll ##.#######.#####h zHealth: 69/69 ======================== ........##h ###...# ####### Magic: 15/15 ======================== .........###### #.⌠.## #...... AC: 9h 4Str: 10 ..............#####...ß####.##### EV: 15Int: 8 hH ..............##.............# # SH: 0Dex: 33 h #####............⌠..>..⌠.....# # XL:  9 Next: 34% Place: Dungeon:6 .........#..(...@..........#.# # Noise: ---------  Time: 5792.8 (0.0) .........#.<....##ß...####.#.# # d) +7 hand cannon (drain) h .........#......###.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) .........#......# #...####....... h .........#......# ##.#...#....... .........#......# #.....#....... .........#......######.#.#.#..... h V.........#..........#..#.#.###### .........#.......##.#..#.#.#You finish removing your +2 leather armour.  You start putting on your armour. _You continue putting on your +0 swamp dragon scales. x5 _You finish putting on your +0 swamp dragon scales. _Search for what [Enter for "."]? Search for what [Enter for "."]? h 4hf h . _hQhRRead which item? Scrolls  b - a scroll of blinkingi - a scroll of identify  r - a scroll of revelation  h'S!W - a scroll of brand weapon  S - 2 scrolls of silence [!] read|quaff[?] describe selectedhhh!".###~##......#....#..... pym505 the Skirmisher ~#.#l##.############### Gnoll ##.######h:"#.#####Health: 69/69 ======================== ........##hs"###...# ####### Magic: 15/15 ======================== .........###### #.⌠.## #...... AC: 9Str: 10 h"..............#####...ß####.##### EV: 15h"+Int: 8 h-#..............##.............# # SH: 0h#pDex: 33 #####............⌠..>..⌠.....# # XL:  9 Next: 34% Place: Dungeon:6 h#.........#..(...@..........#.# # Noise: ---------  Time: 5792.8 (0.0) .........#.<....##ß...####.#.# # d) +7 hand cannon (drain) h$i.........#......###.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) .........#......# #...####....... .........#......# ##.#...#....... h6$O.........#......# #.....#....... .........#......######.#.#.#..... .........#..........#..#.#.###### hg$.........#.......##.#..#.#.#You finish removing your +2 leather armour.  You start putting on your armour. h$?_You continue putting on your +0 swamp dragon scales. x5 _You finish putting on your +0 swamp dragon scales. _Search for what [Enter for "."]? _Search for what [Enter for "."]? h$hf)h*Identify which item? (\ to view known items) Potions (select first with !)  j - a blue potion  k - 3 fizzy red potions  l - a murky golden potion  n - 2 viscous white potions[?] describe selectedhW! h-' h, :.###~##......#....#..... pym505 the Skirmisher ~#.#l##.############### Gnoll ##.#######.#####h, lHealth: 69/69 ======================== ........#####...# ####### Magic: 15/15 ======================== .........###### #.⌠.## #...... AC: 9Str: 10 ..............#####...ß####.##### EV: 15Int: 8 hm- ..............##.............# # SH: 0Dex: 33 #####............⌠..>..⌠.....# # XL:  9 Next: 34% Place: Dungeon:6 .........#..(...@..........#.# # Noise: ---------  Time: 5792.8 (0.0) h- 4.........#.<....##ß...####.#.# # d) +7 hand cannon (drain) .........#......###.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) .........#......# #...####....... .........#......# ##.#...#....... .........#......# #.....#....... ht. .........#......######.#.#.#..... .........#..........#..#.#.###### .........#.......##.#..#.#.#You finish removing your +2 leather armour.  You start putting on your armour. _You continue putting on your +0 swamp dragon scales. x5 _You finish putting on your +0 swamp dragon scales. _Search for what [Enter for "."]? _Search for what [Enter for "."]? h9 ]  As you read the scroll of identify, it crumbles to dust.h: +3.8 (1h> hP@ 6 _k -> b - 3 potions of brillianceh,KhNInventory: 12/52 gear slots Hand Weapons (go to first with ))  d - a +7 hand cannon of draining (weapon)  a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} h5OMissiles (go to first with ()  k - 2 throwing nets {!f} Armour (go to first with [)  h - a +0 cloak (worn)  l - +0 swamp dragon scales (worn)  b - a +2 leather armour htO0Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)  e - a +6 ring of dexterity (worn)  i - an amulet of guardian spirit (worn)f - a ring of resist corrosion  hOj - a ring of poison resistance Scrolls (go to first with ?)  b - a scroll of blinkingr - a scroll of revelation  hOW - a scroll of brand weapon  S - 2 scrolls of silence Potions (go to first with !) h'P[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hhh`:.###~##......#....#..... pym505 the Skirmisher ~#.#l##.############### Gnoll ##.#######.#####hۻdHealth: 69/69 ======================== ........#####...# ####### Magic: 15/15 ======================== .........###### #.⌠.## #...... AC: 9Str: 10 h@&..............#####...ß####.##### EV: 15Int: 8 ..............##.............# # SH: 0Dex: 33 hּ#####............⌠..>..⌠.....# # XL:  9 Next: 34% Place: Dungeon:6 .........#..(...@..........#.# # Noise: ---------  Time: 5793.8 (0.0) .........#.<....##ß...####.#.# # d) +7 hand cannon (drain) .........#......###.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) h<.........#......# #...####....... .........#......# ##.#...#....... .........#......# #.....#....... .........#......######.#.#.#..... .........#..........#..#.#.###### .........#.......##.#..#.#.# hF_You continue putting on your +0 swamp dragon scales. x5 _You finish putting on your +0 swamp dragon scales. _Search for what [Enter for "."]? _Search for what [Enter for "."]? hܽuAs you read the scroll of identify, it crumbles to dust. _k -> b - 3 potions of brilliancehhgh:hhyhFsRead which item? Scrolls h b - a scroll of blinkingr - a scroll of revelation  W - a scroll of brand weapon  S - 2 scrolls of silence h[!] read|quaff[?] describe selectedh< hO h :.###~##......#....#..... pym505 the Skirmisher ~#.#l##.############### Gnoll ##.#######.#####hN lHealth: 69/69 ======================== ........#####...# ####### Magic: 15/15 ======================== .........###### #.⌠.## #...... AC: 9Str: 10 ..............#####...ß####.##### EV: 15Int: 8 h ..............##.............# # SH: 0Dex: 33 h #####............⌠..>..⌠.....# # XL:  9 Next: 34% Place: Dungeon:6 .........#..(...@..........#.# # Noise: ---------  Time: 5793.8 (0.0) h .........#.<....##ß...####.#.# # d) +7 hand cannon (drain) .........#......###.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) .........#......# #...####....... .........#......# ##.#...#....... .........#......# #.....#....... .........#......######.#.#.#..... .........#..........#..#.#.###### .........#.......##.#..#.#.# _You continue putting on your +0 swamp dragon scales. x5 _You finish putting on your +0 swamp dragon scales. _Search for what [Enter for "."]? _Search for what [Enter for "."]? As you read the scroll of identify, it crumbles to dust. _k -> b - 3 potions of brillianceh P  Okay, then.h# h h . _h[[?25h[?0c  Search for what [Enter for "."]? h  [?25l[?1chh27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 morningstar of flaming hgResults elsewhere ([,] to cycle)  b - [D:6] a statue of an orb of firec - [D:6] 3 poisoned darts (6 further duplicates in 1 pile)  d - [D:6] a staircase to the Ecumenical Temple  e - [D:6] a stone staircase leading up  f - [D:6] a statue of an orb of fire  g - [D:6] Gybir's Jewellery Shoppe  h - [D:6] a +4 ring of protection (unknown) (468 gold)  hi - [D:6] a +4 ring of protection (unknown) (468 gold)  j - [D:6] a +5 ring of evasion (unknown) (468 gold)  k - [D:6] a ring of protection from cold (unknown) (325 gold)  l - [D:6] a ring of protection from fire (unknown) (325 gold)  m - [D:6] a ring of protection from fire (unknown) (325 gold)  n - [D:6] a stone staircase leading down  o - [D:6] a stone staircase leading down h1 p - [D:6] the inkwell talisman "Qihehoh" {Str+5 Dex+3} (1144 gold)q - [D:6] a stone staircase leading up  r - [D:6] an escape hatch in the floor  s - [D:6] a stone staircase leading up  t - [D:6] a stone staircase leading down hq[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hْ d - [D:6] a staircase to the Ecumenical Temple  e - [D:6] a stone staircase leading up  f - [D:6] a statue of an orb of fire  g - [D:6] Gybir's Jewellery Shoppe  h - [D:6] a +4 ring of protecthion (unknown) (468 gold)  i - [D:6] a +4 ring of protection (unknown) (468 gold)  ja +5 ring of evasion (unknown) (468 gold)  kring of protection from cold (unknown) (325 gold)  lring of protection from fire (unknown) (325 gold)  mring of protection from fire (unknown) (325 gold)  na stone staircase leading down  ostone staircase leading down hi p - [D:6] the inkwell talisman "Qihehoh" {Str+5 Dex+3} (1144 gold)qstone staircase leading up  rn escape hatch in the floor  sstone staircase leading up  tstone staircase leading down  un escape hatch in the ceiling  vhrrobe  w - [D:6] a +0 leather armour  x7s  y+0 clubhՕ871%h} w - [D:6] a +0 leather armour  z - [D:6] a +0 dagger (1 further duplicate)A - [D:6] a +0 short sword (1 further duplicate)both(  z - [D:6] a +0 dagger (1 further duplicate)  A - [D:6] a +0 short sword (1 further duplicate)h) h h ".###~##......#....#..... pym505 the Skirmisher ~#.#l##.############### Gnoll ##.######h #.#####Health: 69/69 ======================== ........##h: ###...# ####### Magic: 15/15 ======================== .........###### #.⌠.## #...... AC: 9Str: 10 hv ..............#####...ß####.##### EV: 15Int: 8 h ..............##.............# # SH: 0Dex: 33 h D#####............⌠..>..⌠.....# # XL:  9 Next: 34% Place: Dungeon:6 hP .........#..(...@..........#.# # Noise: ---------  Time: 5793.8 (0.0) .........#.<....##ß...####.#.# # d) +7 hand cannon (drain) h .........#......###.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) .........#......# #...####....... h .........#......# ##.#...#....... .........#......# #.....#....... .........#......######.#.#.#..... h .........#..........#..#.#.###### .........#.......##.#..#.#.# _Search for what [Enter for "."]? h _Search for what [Enter for "."]? As you read the scroll of identify, it crumbles to dust. _k -> b - 3 potions of brilliance _Okay, then.Search for what [Enter for "."]? h h h h) . _hq! h% Inventory: 12/52 gear slots Hand Weapons (go to first with )) h.&  d - a +7 hand cannon of draining (weapon)  a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} hk& 2Missiles (go to first with ()  k - 2 throwing nets {!f} Armour (go to first with [)  h - a +0 cloak (worn) h& l - +0 swamp dragon scales (worn)  b - a +2 leather armour Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn) h& e - a +6 ring of dexterity (worn)  i - an amulet of guardian spirit (worn)f - a ring of resist corrosion  h' j - a ring of poison resistance Scrolls (go to first with ?)  b - a scroll of blinkinghE' r - a scroll of revelation  W - a scroll of brand weapon  S - 2 scrolls of silence hz' aPotions (go to first with !) h' [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hP7h<hkD.###~##......#....#..... pym505 the Skirmisher hDh~#.#l##.############### Gnoll hD##.#######.#####Health: 69/69 ======================== h*E!........##hcE###...# ####### Magic: 15/15 ======================== hE.........###### #.⌠.## #...... AC: 9Str: 10 hE..............#####...ß####.##### EV: 15Int: 8 h/F..............##.............# # SH: 0Dex: 33 hiFD#####............⌠..>..⌠.....# # XL:  9 Next: 34% Place: Dungeon:6 h"G.........#..(...@..........#.# # Noise: ---------  Time: 5793.8 (0.0) .........#.<....##ß...####.#.# # d) +7 hand cannon (drain) .........#......###.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) heG\.........#......# #...####....... .........#......# ##.#...#....... hG.........#......# #.....#....... hG2.........#......######.#.#.#..... .........#..........#..#.#.###### .........#.......##.#..#.#.# _Search for what [Enter for "."]? hPH_Search for what [Enter for "."]? As you read the scroll of identify, it crumbles to dust. _k -> b - 3 potions of brilliance _Okay, then. hHL_Search for what [Enter for "."]? h OhOh|ShThhmWhere to? (Tab - D:6 @ (x,y), ? - help) hD D - Dungeon  T - Temple hs h(.###~##......#....#..... pym505 the Skirmisher ~#.#l##.############### Gnoll ##.#######.#####Health: 69/69 ======================== ........##hy)###...# ####### Magic: 15/15 ======================== .........###### #.⌠.## #...... AC: 9Str: 10 ..............#####...ß####.##### EV: 15Int: 8 hA*..............##.............# # SH: 0Dex: 33 #####............⌠..>..⌠.....# # XL:  9 Next: 34% Place: Dungeon:6 .........#..(...@..........#.# # Noise: ---------  Time: 5793.8 (0.0) .........#.<....##ß...####.#.# # d) +7 hand cannon (drain) .........#......###.⌠.# #.#.#### Fire: d) +7 hand cannon (drain) .........#......# #...####....... h*.........#......# ##.#...#....... .........#......# #.....#....... .........#......######.#.#.#..... .........#..........#..#.#.###### .........#.......##.#..#.#.# _Search for what [Enter for "."]? _Search for what [Enter for "."]? As you read the scroll of identify, it crumbles to dust. hB+_k -> b - 3 potions of brilliance _Okay, then. _Search for what [Enter for "."]? h+hd-h5h9hE:$ _h?,hA,hChFhI,hKh"Nh|Q,hYShUhX,hZh\h`h`hahdhcghgh?ihIkhnhynhohqhuhvhwhyh|h;}h~hрhh:hŅhMY  There is a stone staircase leading down here.hPhЍhJ$ _hh9?;7hF"  ##### ####...# #....@.#806.6 (12.8) #.##...# ....>..  #.........# #......... hcK#.##...#### #. #...# # #...# _You climb downwards.  Found a stone staircase leading down.hLa _There is a stone staircase leading up here.h< h$= h= h> ht@ hD _hQH R  There is a stone staircase leading down here.hhI hI  _hoJ hK hL h M hM hN hO hO hP hQ hU =#########...##....<.##.##...####h#V <.....>...# #.........# #.@.......#hV U #.##...#### #. #...# #. #.. #. ##.# .. #.# D   steam dragon (asleep)hV  D# #.# . ..he[ 211.6 (5.0)h +2.6 (6hF hM  (((((D  drained) _A steam dragon comes into view.h You shoot a slug. The slug hits the steam dragon. You drain the steam dragon.  The steam dragon hisses angrily.hR h ○....D.h7 N======4.2 (1.6hT h g _The steam dragon is moderately wounded.h` 1 h ;#####  ####...#  h ]#....<.#  #.##...####  #.....>...#  h) #.........#  h^ V#.@○......#  #.##...####  h #. #...#  h ;#. #...#  #. ##.## h  D. #.# hZ > .# #.#  . .. h !h #####  ####...#  h<2#....<.#  #.##...####  h#.....>...#  #.........#  #.@○......#  #.##...####  h̉Z#. #...#  #. #...# #. ##.## h D. #.#  .#  .  hh/hhQo ((((((hu( _A steam dragon is nearby!You shoot a slug.h4,h°☼.D.h ...h(5.8h;☼hzb _The slug completely misses the steam dragon.h.H ##### h/ ####...#  #....<.#  #.##...####  #.....>...#  #.........#  #.@°......#  #☼##...#### h/ #. #...#  #D #...#  #. ##.##  .. #.#  .# #.#  h>0:. .. h`; #####  ####...#  #....<.#  #.##...####  #.....>...#  #.........#  #.@°......#  #☼##...####  h#. #...#  #D #...# #. ##.## .. #.#  .#  .  hJhh=☼hm (( h/_A steam dragon is nearby!You shoot a slug. The slug hits the steam dragon!hhv☼.○D.hq(7.4hX☼○he _The steam dragon is severely wounded.h #####  ####...#  #....<.#  #.##...####  #.....>...#  #.☼.......#  #.@.......#  #○##...####  #D #...#  #. #...#  hr#. ##.##  .. #.#  .# #.#  . .. h? #####  ####...#  #....<.#  h@3#.##...####  #.....>...#  #.☼.......#  #.@.......#  h!A#○##...####  #D #...#  #. #...# #. ##.## hAy.. #.#  .#  hB.  hG;☼○hNIhN=○h*f _A steam dragon is nearby!You shoot a slug. The slug hits the steam dragon. You drain the steam dragon.hhz☼(.h`P○○°.h 70/70419.0 _You kill the steam dragon!he○○°hm höZ_Your Stealth skill increases to level 5!h3hhh$hP _hb,h-hhh<hhhh|hhhhFhh h hX h h h hWhh.h(h}hh h.hhhh hUhhhh;hhGhhDhhb h!h"h"h$h%hJ&h'h(h)h5*h+h^,h-h&.h.h3#.##...#####.##...##.##...# h4.#.#####.###.## .........# #.# h>4#######.## #.# # #.# ...#### #.#####...... #.#..@..# ht4------#...##### ##..+ h4##.##...##### h4 h8035.0 (16.0)hF9K------6.0 (17h;hAs _t - a scroll of teleportationhbBhDh'G hbG:_No target in view!h> h~? h? hB hD hH : _hI h'K hK hL h1N hIP hP hQ hT hlV hV hW hY h([ hm[ h[ h] hK^ h^ h_ h/` hca ha hYb hmc hd hd he hf hg h h hh hj hDk hk h9l h]m hn hn hgo hp hq hr hr hs ht hu hu hv hw hw hx h$z h #.##...#### #.....>...# hF  #.........#  #.........#  #.##...#### h  #.##...#  #.##...# h #.###.## #####  ..# #.# ###.@.#  h I.## #.### #...#..# .# #...#####.####.#hI  .#####..........##o# .#.....#####.....# #h Q ...##### #####...#h׀  o   orc (asleep) #..+..## ##.#.#h D #...# h -50.0 (14hч ,1.0 (15h hâ _An orc comes into view. It is wielding a +0 short sword.You shoot a slug. The slug hits the orc!!hE (()h A○.h p2======2.5 (1.5)h =○hs G _You kill the orc!h=h=h?hAhqDhF,haHhJhAKh[LhOhQhcRhShUhXhdXh/YhU]&  h]<Things that are here:  a +0 short sword; a +0 ring mailh_h_ _h`hahhchchdhfh|ghghhhjhmlhlhmhohph qhqhshththuhwhFyhyhazh{h?}hy}hP~hHhzhʀhMh hEhhhh5hhhRh͋h:hh=hh܏hhhphÓhhhShhthhhGh h4hXhh.h3hBh|h h"h3h~hh h7hh hhMhh#hh;hhhhhhhhhPhȵhڶhh,hĸh޹h hIhûhؼhhLh¾hǿhhhhhh hhhhhnhgh}hh?h/h,hhhh h[hhhhQhhhhhhhhhhhhhshhhhTh;h:hh&h)h5hh@h@hKhh hhhHhhhhEhhhhhhhhh^hdhwhh:h'h'hhhhh3hhhhHhh9hj ####.#  hA#.#  #.#  hx#.#  ###########.#  h#...........#  #.###########  #.#######.# h #.....@...# ------ o...######## hEK #  h{ ho   orc (asleep) h& ~ 905.5 (53.0)  An orc comes into view. It is wielding a +0 whip.hd hB.ooh3hY==----6.5 (54hhO*e _The orc shouts!  You shoot a slug. The slug hits the orc!!hz-((()(( hqgV  You kill the orc!h)k9  You hear a shout! x3hkkhqG ..○h6ro)..o   orchqriAn orc priest comes into view. It is wielding a +0 short sword.huR======8.0 (1.5)hyh. h_The orc priest moves out of view. _An orc comes into view. It is wielding a +0 whip.hMC ####.#  #.#  h4#.#  #.#  .# h  #...........#  h5#.  #.#######.# hN> #....○@...#  hJo)..########  h #hh9!h ####.#  #.#  h#.#  #.#  .#  h #...........#  #.  hܖ^#.#######.#  #....○@...#  o)..########  hAI#  hh'hh<○hײY ((((((hH  orc (very drained) _An orc is nearby!You shoot a slug. The slug hits the orc. You drain the orc.hl..°@○)..h(9.5h:○hk hX_The orc is moderately wounded.ht - ####.# h8u ' #.#  #.#  hvu #.#  hu &.#  #...........# hu  #.h&v ,  #.#######.# h^v : #....°@○..# hv J o)..######## hv  #hw hFw h~w *h @ ####.#  #.#  #.#  #.#  h: A.#  #...........#  #.  #.#######.#  h ;#....°@○..#  o)..########  # h $ h  O°@○h h` h, _An orc is nearby!You shoot a slug. The slug hits the orc.h/ ((()((( hpa h+e hv ?...@°hv o..o   orc priesth} .11.1 (1.6h #°hҌ h 1 _You kill the orc!h֖ hK  ####.#  #.#  #.#  #.#  .#  #...........#  #.  #.#######.#  h #.....@°..#  )o..########  #hR @ ####.#  #.#  #.#  #.#  h [.#  #...........#  #.  #.#######.#  #.....@°..#  )o..########  # h. / hʟ /°h h h ((((((( _An orc priest is nearby!h h h q..○)).oh -2.6 (1.5h <○h o _You shoot a slug. The slug closely misses the orc priest.hYe ####.#  #.#  #.#  #.#  h$Z.#  #...........#  #.  #.#######.#  #....○@°..#  hZ)).o########  #h ####.#  #.#  #.#  #.#  .#  #...........#  #.  #.#######.#  #....○@°..#  )).o########  #  h۲.○hSh9°h% hB_An orc priest is nearby!You shoot a slug. The slug hits the orc priest!hwh((() hvh ..°@.oo   orcYou kill the orc priest!h544.2 (1.6hw;°hD { _An orc comes into view. It is wielding a +2 flail of venom.hh` ####.#  #.#  #.#  #.# hhN .#  #...........#  #.  hi#.#######.#  #....°@...#  o).)########  hmi #hi<hu ####.#  #.#  #.#  #.#  .# hs  #...........#  #.  #.#######.#  h6#....°@...#  o).)########  # h/ h} -°ho hnhc _An orc is nearby!You shoot a slug. The slug hits the orc!h"((()((( hT..°@○).)hV-5.7 (1.5hZ9°h[G _You kill the orc!hh<hhth!Bhh,hh8hhhh#. #.# #.# h\#.# ############.# #...........# #.########.#######.# .#######.........#h.......)@.)########------###.#####.#  #.##.#h ,..####hEe  #. #.#hO #.# #.#  ###.# # ...# #. #.#.#.h>#.........#.@).)##.###.#####.# #.# h #.#  ..#  ###You see here a +0 whip.h.21.7 (6.0hQ------2.7 (7 _hh@  Things that are here: _a +2 flail of venom; a +0 whiphhhH _No target in view!h?OhOhQh_VhYh[$ _h&\h^hahpbhCdhfhih jhlhnhqhvrhthmvhxhaxh]yhS{h|hA}hG~hh|h΁hhNhVhhhhhfhchhԑh hVhhhAh[hhxhțhƜh<hc,hסhxhhh hxhh_hKhޮh{hװhűh%hh6hnhhV∆  #. #.#hP #.#  h޿,#.# # ########.# ##........# # h##..######.####### ##.###@.#######........39.7 (17.0)hZ.............)).)######......#.###.#####.#......h!..# #.# #.#)..###### #.#####.### hK.......##########hh[-40.7 (18hnh+? _Found a great mace.hhhH _No target in view!h)ZhZh[h^h`h c: _hdh0fhsfhtghhhjhjhkhxmh ohdohDphqh?shshthvhqxhxhyhzhe|h|hn}hLhX0h## ∆ k. ## #.hօ#F . #.# #.# .# #.# h'#.#.c###. #.# #.# #.#.....#.########.# #.#####@##........#  #.....##..######.h#..###.###..#######.......#...............)))#######......#.###.#####.#........# #.# #.#k   wyvern (asleep)#)..###### #.#####.#huLF   bullfrog (asleep)#####.......#c   centaur (asleep)#########hː17.7 (7.0)hg+8.7 (8hEhs _A wyvern, a bullfrog and a centaur come into view.hDYou shoot a slug. The slug hits the bullfrog!!hO.(((hYc   centaurhX k.h!Y.c###..hcG☼kh5claunchh9er)You kill the bullfrog!hHYou hear an angry hiss. The wyvern hisses angrily.h~ n (((((☼h TThe centaur wields a +0 shortbow. The centaur shoots an arrow.h7 hO8 h8 h`< Z  The arrow misses you.hJ .k.c...@h2K +○hX 1/7148======50.3 (1.6 _A wyvern comes into view.h^ h` n _Your Shapeshifting skill increases to level 4!ha ] ## ∆ .. ## #.  #. . #.#  # k# .# #.#  #.#..###. #.# #.#  #.#.c...#.#  #@#  #....○## #..###.###. #........)).) ##..  #. #.# #.#  #)   ####    h1_  ## ∆ h_ .. ## #.  #. . #.#  h_ # k# .# #.#  hE` v#.#..###. #.# #.#  #.#.c...#.# h` U #@# h` o #....○## ha i#..###.###. hVa w#........)).)ha [ ##..ha  #. #.# #.# hb 8 #) hab C  #### hb " hj 4○hk hus h P (( h _There are monsters nearby!You shoot a slug. The slug hits the wyvern.hQ h E .kha i.#§The wyvern is lightly wounded.h x(((#§○h ,h ,hQ .c.k#☼°k 2 wyvernsh (1.9h :°h Y _The centaur shoots an arrow. The arrow hits you but does no damage.h h ## ∆ .. ## #.  h' "#. . #.#  # .# .# #.#  #.#..###k #.# #.#  #.#..c.k#☼#  #@#  h #....°## #..###.###. #........)).) ##..  #. #.# #.#  #)  h R ####    h5 h## ∆ .. ## #.  #. . #.#  # .# .# #.#  h֣#.#..###k #.# #.#  #.#..c.k#☼#  #@#  h>#....°## #..###.###. #........)).) ##..h #. #.# #.#  #)   ####  h h:hɩh<☼hX ☼°(1 drained) h_There are monsters nearby!You shoot a slug. The slug hits the wyvern! You drain the wyvern.hn  The wyvern is severely wounded.hwBh..ck#○.   wyvernhf(3.5h<○hV _The wyvern barely misses you. x2h~!1 h"{## ∆ .. ## #.  #. . #.#  # .# .# #.#  hN"~#.#..###. #.# #.#  #.#...ck#○#  h"t#@#  #.....## #..###.###. #........)).)h"c ##..  #. #.# #.#  #)  h##R ####    hη  ## ∆ hV .. ## #.  #. . #.#  h # .# .# #.#  hظ #.#..###. #.# #.#  h #.#...ck#○#h '  #@#  #.....## #..###.###.hB S #........h )).) ##..hҺ / #.h8 #.# #.#  #) h   hջ U####  h #○h h h :○h & h (#○ _There are monsters nearby!h h h  You shoot a slug. The slug closely misses the wyvern. The wyvern misses you.hB .k#k○h k 2 wyverns (1 drained)h ;56------h5 22-----hr !5.1h@! ;○hz# A _The wyvern bites you! The wyvern bites you.h ## ∆ .. ## #.  #. . #.#  # .# .# #.#  #.#..###. #.# #.#  h#.#....k#k#  #@#  #....○## #..###.###. #........)).) ##.. hk #. #.# #.#  #)   ####  hr.  hN ## ∆ .. ## #.  #. . #.#  # .# .# #.#  #.#..###. #.# #.#  #.#....k#k#  #@#  #....○## #..###.###. #........)).) ##.. #. #.# #.#  #)  ####  hRhcShW;○hk _There are monsters nearby!You shoot a slug. The slug hits the wyvern!ho°○   wyvernhWoh(hY  You kill the wyvern!hhzW c.h˪°c   centaur (launcher)The wyvern barely misses you. The wyvern completely misses you.h h&z7=----------576.7h:°h hME_The wyvern barely misses you.hh ## ∆ .. ## #.  h}#. . #.#  # .# .# #.#  #.#..###c #.# #.#  hH#.#....k#.#  #@#  #....°##hQ #..###.###. #........)).) ##.. h< #. #.# #.#  #) h]  ####    he^ ## ∆ .. ## #.  #. . #.#  # .# .# #.#  hT_#.#..###c #.# #.#  #.#....k#.#  #@#  #....°## #..###.###. #........)).) ##.. #. #.# #.#  h>a#)   ####  hDh3°hihmhw(drained)  The wyvern barely misses you. The wyvern completely misses you. _The wyvern barely misses you. h2x_There are monsters nearby!  You shoot a slug.  The slug hits the wyvern but does no damage.  You drain the wyvern.hGhns  The wyvern is lightly wounded.  The wyvern bites you but does no damage.ha.c.hn-8.2 (1.5hhZ  ## ∆h6 .. ## #.  #. . #.#  # .# .# #.#  #.#..###. #.# #.#  #.#....k#c#  h[#@#  #.....## #..###.###. h#........)).) ##..  #. #.# #.#  #)   #### hE#   h\_The wyvern closely misses you.hAP ## ∆ .. ## #.  hPy#. . #.#  # .# .# #.#  #.#..###. #.# #.#  #.#....k#c#  hQ#@#  #.....## #..###.###. #........)).) h`Q##.. #. #.# #.#  #)hQn   ####  hVhWh[hdy  _There are monsters nearby!hdAYou shoot a slug. The slug hits the wyvern!h° _There are monsters nearby!You shoot a slug. The slug hits the wyvern!  hUYThe wyvern is severely wounded.  The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.  The centaur misses you. The wyvern misses you. The wyvern closely misses you.h(9.7hhMC h ## ∆ .. ## #.  #. . #.#  # .# .# #.#  h#.#..###. #.# #.#  #.#....k#c#  #@#  #....°##ho #..###.###. #........)).) ##..  #. #.# #.#  #)   ####    _The centaur barely misses you. The centaur closely misses you.h?j ## ∆ .. ## #.  #. . #.#  # .# .# #.#  #.#..###. #.# #.#  #.#....k#c#  h?#@#  #....°## #..###.###. #........)).) ##.. #. #.# #.#  #) h@e  ####  hbE3°hEhJhR ( _There are monsters nearby!hjkh. _There are monsters nearby!  You shoot a slug. The slug closely misses the wyvern.The wyvern barely misses you.  The centaur hits you but does no damage.  The centaur kicks you but does no damage.  The wyvern closely misses you. The centaur closely misses you.h1?8=h{"61.2hݜh*  ## ∆ .. ## #.  #. . #.#  # .# .# #.# hx #.#..###. #.# #.#  #.#....k#c#  #@#hV  #.....## #..###.###. #........)).)h+ ##..  #.h4i #.# #.#  #)   ####   hs_ _The centaur misses you.hN7  ## ∆ h7 =.. ## #.  #. . #.#  # .# .# #.#  #.#..###. #.# #.#  hC8 O#.#....k#c#  #@#  #.....## h8 ;#..###.###. #........)).) ##..h8  #. #.# #.#  #)   #### h 9  h> h> h~B hiK  very drained) _There are monsters nearby!hjL WYou shoot a slug. The slug hits the wyvern. You drain the wyvern.h lYou shoot a slug. The slug hits the wyvern. You drain the wyvern.  The wyvern is almost dead.bar  The centaur kicks you but does no damage.  The wyvern bites you but does no damage.  The centaur hits you but does no damage.hJ V3=2.7h h  h _The centaur misses you. The wyvern completely misses you.h 1 hD ## ∆ .. ## #.  #. . #.#  # .# .# #.#  #.#..###. #.# #.#  h #.#....k#c#  #@#  #.....## hƓ p#..###.###. #........)).) ##..  #. #.# #.# h u #)   ####    h'  ## ∆ .. ## #.  hq( i#. . #.#  ho) # .# .# #.#  #.#..###. #.# #.#  #.#....k#c#  #@#  #.....## hq* #..###.###. #........)).) ##.. #. #.# #.#  #)   hr+ U####  h2 h`3 h6; hN _There are monsters nearby!You shoot a slug. The slug hits the wyvern!!h"R ☼c   centaurh҈ ○You kill the wyvern!The centaur misses you. x3; The centaur kicks you.h1 =664.2 _The centaur barely misses you. The centaur misses you.h :○h֛ _  ## ∆ h" .. ## #.  #. . #.#  # .# .# #.#  #.#..###. #.# #.#  #.#....○#c# hf ` #@#  #.....## #..###.###.h I #........)).) ##..  #.h P #.# #.#  #)   #### h& w   _Your Invocations skill increases to level 5!h0 ## ∆ .. ## #.  #. . #.#  # .# .# #.#  #.#..###. #.# #.#  #.#....○#c#  #@#  h0L#.....## #..###.###. #........)).) ##.. #. #.# #.#  #)h1m  ####  hh63○h7hn;<○hO% hP}_A centaur is nearby!You shoot a slug. The slug hits the centaur!!hS]○#○hwo°#°○h6715.8 (1.6he°#°○h͗a _You kill the centaur!hDh0hh;9hh۝hhh9L4==h<h}hâL60=hhh[h8hyhhhh2<1=hr)==h9hh۬hhhJh@hhԱhh:hh̴K25==hhU4 _Magic restored.hhhhHhhXhK3=hhgh:==hhh1hhthU4=hh~hhh*hohShh]%5hGhh hhJhhYhh K6=hhAhhghh hh%huh6hhU7=hh'hvh9hhhhhN%8h=hhhhhEhhhK9=h?hhhhh\hhWh$70h2=hhh-hhIhhIhhhh"hK1=hh1 _HP restored.hJ o# .# ##h N## [. .# # ..#. .## #.  #.#.#. .. #.# # ...#. .# #.# h ~#.#..###..#.# #.# ##.#....†#@########.# #------6005.8 (40.h 0)#.#####.##........#  #.....##..#######hf #..###.###..#######........#.........)).)########......#.###.####h R#.##........# #.# #.##)..###### #.#####.#####h *#.......#hhnK------6.8 (41hWhU _Found a scale mail. _You see here a +0 shortbow.hhh h@ B_No target in view!h h` h hhyh$ _hh? h[#h#h%h(h+hr,9=h.h3h6hh7h9hS>hBAhAhDh:Hh|Kh@Lh$NhHQhThaUhUWh[h!_h_hxbhehhhmih1khohrhrh{thIwh9{h{h|~hAhhshhAhČh:hh1hhhhטhK,hh|#...## .# ##..+h5∆ #.# ##.## ∆ ∆ ...#...∆ #.# #### #..# h ## #..#  .# ##..#  #.# ##@.#21.8 (15h`T.#.####.##### [.#.#.....## ..#.#.##.##.#.#.#.#.#..##.###.# # ...#.#.#.##.##.#hԨ #.#..###..#.#.....#.# ####### #.#....†#)##.# #......hD #.#####.##........# #.##### hhhTj _Key pressed, stopping explore.hLh}hH _No target in view!h_hh&: _hhhhhh}hhhNhhrhJh)hhjh*hhhhhhh1hhh{hhhLh.........# #.# #######.## #.###h ## #.# #...#u# #.#### ..# #.#.......## # #...##### ..#.# ##..+∆ .#.# ##.#####∆ ∆#@..# #.....##∆ ##.#..# #####... h##..# .##.#### ##..## ##.##.# ##..## #.##  #.# ##..## #.## u   cyan ugly thing (asleep)  .#.####.####...# [.#.#.....#h3#### # ..#.#.##.##.#.h19.8 (8.0)hh>.uuh05h ,30.8 (9hc%h0' h18((((( hU1{_A cyan ugly thing comes into view.You shoot a slug.hghm-...hxm_u.○hjnN======2.4 (1.6ht:○hwb _The slug closely misses the cyan ugly thing.hr2  #.# hωL   ## #.#  #.#  h 3..#  ..## #   hnXu.#.# ##..+  ∆ #.#.#   h∆ ∆#@○.#  ∆ ##.#..#  ##..# .#  ## ##..## # h^ .# ##..##  #.# ##..##  .### hRF ## [.#.#.....# # h"[  #.#  h#  h#\## #.#  h4$W#.#  hu$6..#  h$X..## #  h$ hM%u.#.# ##..+  h%∆ #.#.# h% h'& he&∆ ∆#@○.# h& ∆ ##.#..# h& h['j##..# .# h' ## ##..## # h( .# ##..## hT( #.# ##..## h( h)9.### hY) ## [.#.#.....# h) h0○h 1h1h8hB' hB'((h;C (( hyCq_A cyan ugly thing is nearby!You shoot a slug.hth}+ .hI~ ..h~u°°The slug closely misses the cyan ugly thing.hz-3.9 (1.5h̃;°hk]   #.#   h^ ## #.#  #.#  ..#  ..## # hY  ..#.# ##..+  ∆ #u#.# hW  ∆ ∆#@°.#  ∆ ##°#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..## h .###  ## [.#.#.....# #  _The cyan ugly thing barely misses you.h9j  #.#   hF ## #.#  #.#  ..#  ..## #  h(v ..#.# ##..+  hr∆ #u#.#   hA∆ ∆#@°.#  ∆ ##°#..#  h)j##..# .# hp ## ##..## # h .# ##..## hc #.# ##..##  .###  ## [.#.#.....# h[ h#N°°h#h'hj'2°h0q °°(drained) h0_A cyan ugly thing is nearby!You shoot a slug. The slug hits the cyan ugly thing.  You drain the cyan ugly thing.hc} ..The cyan ugly thing is lightly wounded.h d(5.4hghiU _The cyan ugly thing misses you.hUw~  #.#    ## #.#  #.#  hwa..#  ..## #   ..#.# ##..+  ∆ #u#.#   ∆ ∆#@..#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..## hFx^ .###  ## [.#.#.....# # h   #.#    ## #.#  h #.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#   h ∆ ∆#@..#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..## hP o #.# ##..##  .###  ## [.#.#.....# h hA h h P (( hJ q_A cyan ugly thing is nearby!You shoot a slug.hK .u☼The slug barely misses the cyan ugly thing.The cyan ugly thing punches you! The cyan ugly thing shocks you!hsL 36------------8/15 ------------6.9h)P :☼hVW   #.#    ## #.#  #.#  hW ..#  ..## #   ..#.# ##..+  ∆ #u#.#  hW  ∆ ∆#@☼.#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..## hX #.# ##..##  .###  ## [.#.#.....# #  _The cyan ugly thing punches you. The cyan ugly thing shocks you!h   #.#    ## #.#  #.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#   ∆ ∆#@☼.#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....# h 0☼h h :☼h* x☼ h ZThe cyan ugly thing punches you! The cyan ugly thing shocks you! _The cyan ugly thing punches you. The cyan ugly thing shocks you! _A cyan ugly thing is nearby!  You shoot a slug. The slug hits the cyan ugly thing!  You drain the cyan ugly thing.h, ○☼The cyan ugly thing is moderately wounded.hY- n7------------8.5 (1.6h0 N○☼h5 b   #.#    h,6 ## #.#  #.#  ..#  ..## #   ..#.# ##..+  hn6 ∆ #u#.#   ∆ ∆#@○.#  ∆ ##☼#..#  h6 ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....# # h6 s _The cyan ugly thing closely misses you. x2ht o  #.#    h ## #.#  #.#  ..#  ..## #   ..#.# ##..+  h ∆ #u#.#   ∆ ∆#@○.#  ∆ ##☼#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....# hZ 0○h hV <○h ○The cyan ugly thing is moderately wounded. h _The cyan ugly thing closely misses you. x2 _A cyan ugly thing is nearby!  You shoot a slug. The slug hits the cyan ugly thing.  You drain the cyan ugly thing.hg °○The cyan ugly thing is heavily wounded.h .40.2 (1.7h h& b   #.#    hw ~## #.#  #.#  ..#  ..## #   ..#.# ##..+ h  ∆ #u#.#   ∆ ∆#@°.#  ∆ ##○#..#  ##..# .#  ## ##..## #  .# ##..## h #.# ##..##  .###  ## [.#.#.....# #  _The cyan ugly thing closely misses you.h)  #.#    ## #.#  #.#  ..#  ..## #   hҧF..#.# ##..+  ∆ #u#.#   ∆ ∆#@°.#  ∆ ##○#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  hO.###  ## [.#.#.....# h«hh9°hM ((°○ _A cyan ugly thing is nearby!h'You shoot a slug.h .u.°The slug closely misses the cyan ugly thing.The cyan ugly thing punches you. The cyan ugly thing shocks you!hT27---6---------------1.7 (1.5hhZy   #.#    ## #.# h #.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#   ∆ ∆#@..#  ∆ ##°#..# h' ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....# # hn\ _The cyan ugly thing punches you but does no damage. hC<  #.#    ## #.#  #.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#   ∆ ∆#@..#  h0D ∆ ##°#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....#  hG3° hH hK hR9 °  hSX_A cyan ugly thing is nearby! hiS hSW:° h\]   #.#    h\ ## #.#  #.#  ..#  ..## #   ..#.# ##..+  h ]∆ #u#.#   ∆ ∆#@..#  ∆ ##°#..#  ##..# .#  hb] ## ##..## #  .# ##..##  #.# ##..##  .###  h]u ## [.#.#.....# #  _You are too injured to fight recklessly! h6  #.#    ## #.#  #.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#   hB∆ ∆#@..#  ∆ ##°#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##   h.###  ## [.#.#.....#  h3° h5 h h ° _A cyan ugly thing is nearby! h hc hb   #.#    hV~## #.#  #.#  ..#  ..## #   ..#.# ##..+  h ∆ #u#.#   ∆ ∆#@..#  ∆ ##°#..#  h##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....# # hZ  _You are too injured to fight recklessly! h" h+ #.#    ## #.#  h#.#  ..#  ..## #   hӜ ..#.# ##..+  ∆ #u#.#   ∆ ∆#@..#  ∆ ##°#..#  ##..# .#  hE ## ##..## #  .# ##..##  #.# ##..##  hB .###  h̝ ## [.#.#.....#  h   h h h7 hr| _A cyan ugly thing is nearby! hM h h _A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly! heA cyan ugly thing is nearby!You are too injured to fight recklessly! h>  #.#   hQ  ## #.#  #.#  ..#  hmz ..## #   ..#.# ##..+  ∆ #u#.#   hn∆ ∆#@..#  ∆ ##°#..#  ##..# .#  hr ## ##..## #  .# ##..##  #.# ##..##   h3U.###  ## [.#.#.....# #  h^<  #.#    ## #.#  #.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#   ∆ ∆#@..#  h` ∆ ##°#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....#  hd h.e h'i:° hoh°You are too injured to fight recklessly! h5pNA cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby! hp h+u:° hzF  #.#    h{N ## #.#  #.#  ..#  hs{..## #   ..#.# ##..+  ∆ #u#.#   ∆ ∆#@..#  ∆ ##°#..#  h{> ##..# .#  ## ##..## #  h{^ .# ##..##  #.# ##..##  .###  h=|0 ## [.#.#.....# #  _ h|A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly! h|A cyan ugly thing is nearby!You are too injured to fight recklessly! h<  #.#    ## #.#  #.#  ..#  ..## #   h ..#.# ##..+  ∆ #u#.#   ∆ ∆#@..#  ∆ ##°#..#  ##..# .#  h8 ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....#  h3° h9 h h.You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby! h h :° h$y  #.#    ## #.#  #.#  hH%! ..#  ..## #   ..#.# ##..+  ∆ #u#.#   ∆ ∆#@..#  ∆ ##°#..#  ##..# .#  ## ##..## #  h% .# ##..##  #.# ##..##  .###  ## [.#.#.....# #  _A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly! hE&A cyan ugly thing is nearby!You are too injured to fight recklessly! h   #.#    ## #.#  #.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#   h3 B∆ ∆#@..#  ∆ ##°#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##   h .###  ## [.#.#.....#  h 4 hl :° h; °You are too injured to fight recklessly!A cyan ugly thing is nearby! h You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby! hw  h :° hN   #.#    ## #.#  #.#  ..#  ..## #   h = ..#.# ##..+  ∆ #u#.#   ∆ ∆#@..#  ∆ ##°#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##   h .###  ## [.#.#.....# #  _A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly! ha M  #.#    ## #.#  #.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#   ∆ ∆#@..#  ∆ ##°#..#  ##..# .#  hTb  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....#  he  hTf  hj  hp °You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby! haq  hu :° hqw UA cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby! hw /You are too injured to fight recklessly! h5You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!  You aren't carrying any items that you can evoke. h h hl. _ h  hP Read which item? Scrolls  b - a scroll of blinking  h  t - a scroll of teleportationr - a scroll of revelation  W - a scroll of brand weapon  S - 2 scrolls of silence [!] read|quaff[?] describe selected h  h9  h 4.........# #.#pym505 the Skirmisher#######.## #.### Gnoll## h #.# #...# Health: 27/71 =========---------------#.##.#####... Magic: 6/15=========--------------- h5 ..##.#.....## AC: 9Str: 10..## # #...##### EV: 15Int: 8..#.# ##..+SH: 0 h Dex: 33∆#u#.# ##.##### XL:  9 Next: 71% Place: Dungeon:7∆ ∆#@..# #.....## Noise: ======---  Time: 6041.7 (0.0)∆ h ##°#..# #####... d) +7 hand cannon (drain)##..# .##.## Fire: d) +7 hand cannon (drain)  hZ ####..## ##.##.# ##..###.## h E#.# ##..###.## u   cyan ugly thing (drained).#.####.####... h ## [.#.#.....##### # ..#.#.##.##.#.# _You are too injured to fight recklessly!  hH 0_A cyan ugly thing is nearby! _You are too injured to fight recklessly! _A cyan ugly thing is nearby! _You are too injured to fight recklessly!  h \_You aren't carrying any items that you can evoke. hq e °Okay, then. h*  hr :° h . _ h)* h,&Drink which item? Potions  w - a potion of heal woundsb - 3 potions of brilliance  m - 2 potions of might  A - a potion of attraction  h(-h L - 3 potions of lignification  j - a blue potion  l - a murky golden potion  n - 2 viscous white potions [!] read|quaff[?] describe selected h_ hd hi4.........# #.#pym505 the Skirmisher#######.## #.### Gnoll## hi#.# #...# Health: 27/71 =========---------------#.##.#####... Magic: 6/15=========---------------..##.#.....## AC: 9Str: 10..## # #...##### EV: 15Int: 8..#.# ##..+SH: 0Dex: 33∆ h@jZ#u#.# ##.##### XL:  9 Next: 71% Place: Dungeon:7∆ ∆#@..# #.....## Noise: ======---  Time: 6041.7 (0.0)∆##°#..# #####... d) +7 hand cannon (drain)##..# .##.## Fire: d) +7 hand cannon (drain) ####..## # hjs#.##.# ##..###.###.# ##..###.## u   cyan ugly thing (drained).#.####.####...## [.#.#.....##### # ..#.#.##.##.#.#  h k_A cyan ugly thing is nearby! _You are too injured to fight recklessly! _A cyan ugly thing is nearby! _You are too injured to fight recklessly! _You aren't carrying any items that you can evoke. _Okay, then. hr:° h^s52=========-----2.7 (1 hVw hyk _You feel much better. The cyan ugly thing misses you. hρK  #.#    hC## #.#  #.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#  hwA  ∆ ∆#@..#  ∆ ##°#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....# #  h-!V  #.#  h!   ## #.#  #.#  h"..#  ..## #   ..#.# ##..+  ∆ #u#.#   h #7∆ ∆#@..#  ∆ ##°#..#  ##..# .#  ## ##..## #  h#D .# ##..##  #.# ##..##  .###  h $ ## [.#.#.....#  h( hx)<----- h- h5 (( _A cyan ugly thing is nearby!You shoot a slug. hem .u☼.The slug closely misses the cyan ugly thing. hn41====----5-======4.2 (1.5 ht h+wV _The cyan ugly thing punches you. The cyan ugly thing shocks you! hN  #.#    ## #.#  #.#  ..#  ..## #   hlO0..#.# ##..+  ∆ #u#.#   ∆ ∆#@☼.#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  hO^ .###  ## [.#.#.....# # ho  #.#    h9## #.#  #.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#  h\ ∆ ∆#@☼.#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  h.###  ## [.#.#.....# hc0☼hh5h ☼ _A cyan ugly thing is nearby!hsJYou shoot a slug. The slug hits the cyan ugly thing!h ○The cyan ugly thing is severely wounded.The cyan ugly thing closely misses you. The cyan ugly thing punches you.h>28--------3-----5.7h<○h;5 _The cyan ugly thing shocks you!hK  #.#    hj## #.#  #.#  ..#  ..## #   ..#.# ##..+  h∆ #u#.#   ∆ ∆#@○.#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..## h #.# ##..##  .###  ## [.#.#.....# # hۈ  #.#    ## #.#  #.#  ..#  ..## #  hr? ..#.# ##..+  ∆ #u#.#   ∆ ∆#@○.#  ∆ ##.#..#  ##..# .#  ## ##..## # h .# ##..##  #.# ##..##  .###  ## [.#.#.....# h2○h=h<○h ○ _A cyan ugly thing is nearby!hehhI   #.# h@z   ## #.#  #.#  ..#  ..## #  h ..#.# ##..+  ∆ #u#.#   ∆ ∆#@○.#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..## h #.# ##..##  .###  ## [.#.#.....# #  _You are too injured to fight recklessly!h^6X  #.#    ## #.#  #.#  ..#  h&7U..## #   ..#.# ##..+  ∆ #u#.#   h7K∆ ∆#@○.#  ∆ ##.#..#  hr8 ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  h$9.###  ## [.#.#.....# hA2○heBhIhT ○ _A cyan ugly thing is nearby!hUhSZ<○h"`~   #.#    ## #.#  h`#.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#   ∆ ∆#@○.#  ∆ ##.#..# h=a ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....# #  _You are too injured to fight recklessly!h|  #.#    ## #.#  #.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#   h<∆ ∆#@○.#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....# hQ0○hh3:○hB ○ _A cyan ugly thing is nearby!hh :○h2  #.# hI   ## #.#  #.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#   h∆ ∆#@○.#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....# #  h|~_A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!hb  #.#  hJS  ## #.#  #.#  ..#  ..## #   h..#.# ##..+  ∆ #u#.#   hۦL∆ ∆#@○.#  ∆ ##.#..#  ##..# .#  ## ##..## # h# .# ##..##  #.# ##..##  .###  ## [.#.#.....# h0○hh$○hյh9LYou are too injured to fight recklessly!hA cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!hYou are too injured to fight recklessly!A cyan ugly thing is nearby!hhN<○hWA cyan ugly thing is nearby!hYou are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!hPA cyan ugly thing is nearby!You are too injured to fight recklessly!hg  #.#    ## #.#  h#.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#   h:∆ ∆#@○.#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..## h #.# ##..##  .###  ## [.#.#.....# # hIn   #.#    ## #.#  #.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#   hTo <∆ ∆#@○.#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....# hs P○hx <○h* ○You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!h h :○h   #.#    ## #.#  #.#  ..#  ..## #  h q ..#.# ##..+  ∆ #u#.#   ∆ ∆#@○.#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....# # h  _A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!h   #.#    ## #.#  #.#  ..#  ..## #   ..#.# ##..+  ∆ #u#.#  h- 7 ∆ ∆#@○.#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....# h" 0○hc# h& <○h, You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!h, You are too injured to fight recklessly!A cyan ugly thing is nearby!h)- h0 :○h2 UA cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!h3 /You are too injured to fight recklessly!h ○You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!  You aren't carrying any items that you can evoke.h h :○hb . _h ○You aren't carrying any items that you can evoke.hh<○h. _hZ K  #.#    hZ f## #.#  #.#  ..#  ..## #   hj[ ..#.# ##..+  ∆ #u#.#   ∆ ∆#@○.# hx\ ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  .###  ## [.#.#.....# # h] "h &  #.#    ## #.#  #.#  ..#  ..## #   ..#.# ##..+  h ∆ #u#.#   ∆ ∆#@○.#  ∆ ##.#..#  ##..# .#  ## ##..## #  .# ##..##  #.# ##..##  hQ .###  ## [.#.#.....# h\ 0○h hG h○You are too injured to fight recklessly!A cyan ugly thing is nearby!You are too injured to fight recklessly!hYou aren't carrying any items that you can evoke.A cyan ugly thing is nearby!hh :○h GA cyan ugly thing is nearby!You are too injured to fight recklessly!You aren't carrying any items that you can evoke.A cyan ugly thing is nearby!You are too injured to fight recklessly!h .........# #.#pym505 the Skirmisher#######.## #.### Gnoll###.# #...# Health: 28/71 =========---------------#.##.#####... Magic: 3/15====--------------------..##.#.....## AC: 9Str: 10..## # #...##### EV: 15Int: 8..#.# ##..+SH: 0Dex: 33∆#u#.# ##.##### XL:  9 Next: 71% Place: Dungeon:7∆ ∆#@○.# #.....## Noise: ======---  Time: 6045.7 (0.0)∆##.#..#h  #####... d) +7 hand cannon (drain)##..# .##.## Fire: d) +7 hand cannon (drain) ####..## ##.##.# ##..###.###.# ##..###.## u   cyan ugly thing (drained).#.####.####...## [.#.#.....##### # ..#.#.##.##.#.# _A cyan ugly thing is nearby! _You are too injured to fight recklessly!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (magical condensation, severely wounded, lightly  drained, 78% to hit)h .........# #.#pym505 the Skirmisher#######.## #.### Gnoll###.# #...# Health: 28/71 =========---------------#.##.#####... Magic: 3/15====--------------------..##.#.....## AC: 9Str: 10h ..## # #...##### EV: 15Int: 8..#.# ##..+SH: 0Dex: 33∆#u#.# ##.##### XL:  9 Next: 71% Place: Dungeon:7∆ ∆#@○.# #.....## Noise: ======---  Time: 6045.7 (0.0)∆##.#..# #####... d) +7 hand cannon (drain)##..# .##.## Fire: d) +7 hand cannon (drain) ####..## ##.##h .# ##..###.###.# ##..###.## u   cyan ugly thing (drained).#.####.####...hd @## [.#.#.....##### # ..#.#.##.##.#.# _You are too injured to fight recklessly!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (magical condensation, severely wounded, lightly  drained, 78% to hit)  You shoot a slug. The slug hits the cyan ugly thing!!h ]○h g°°☼h1 ^966947.3 (1.6 h2 w Your Translocations skill increases to level 4!Your Forgecraft skill increases to level 4!Your Fire Magic skill increases to level 4!Your Ice Magic skill increases to level 4!  Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4!h6 ]°°☼h9 h _Your Alchemy skill increases to level 4!he} ?°°h~ h K°°h  h @_Unknown command.h .# #.# #.## #.### ## #.# #...#h E##.# ## #.#####.#...# .# #.#.....#....##.# #...##### ...#.# ##..+ ∆ hI K#°#.# ##.##### ∆ ∆#.@.# #.....#∆ ##☼#..# #####.##..#..# h #.### ##..##..# #.#h .# ##..## ..##.##.#.# ##..## ..##.##..#.####.### #.#h #. ## [.#.#.....# .#####.  ..#.#.##.##.#. h )#.h 4○h D------8h- 0 _hS 9°h h*A.# #.# #.## #.### ## # #.# #...#h##.# .## #.#####.#...# ..# #.#.....#....##.# #...##### ...#.# ##..+ ∆ #°#.# ##.##### ∆ ∆#.°@# #.....#∆ ##○#..# #####.h@##..#..# #.### ##..##..# #.#.# ##..##...# #.##.#.# ##..## ...# #.##.#.#.####.### ##.# #....# #hW [.#.#.....# .# ####.# ..#.#.##.##.#. #.#h5†.h}E------9hB=○hhP !M#.#####.###.##...........# #.#  .#######.## #.### hQ ## .#  #...#####.# .#####.....#...# .#.....####h9R ....#...##### ...##..+ ∆ #†###.#####  hR ∆ ∆#...# #.....####∆ ##○#..# #####.....##..#..##.####..# hS ].###.#hC[ 8°hu\ P30=4h\ 3==50h%c 9°he h M #.##...#. .#.#####.###.##h #...........# #.#  #..#######.## #.###  ## ..#  #...####.# ..#####.....#...# .#.....####....#ht ...##### ...##..+ ∆ #†###.#####  h! ∆ ∆#...# #.....####∆##°#..# #####.....h #..#..## ##.### ##.#hp8°h&1h <°h!hf3hh.Xhhh;h#1hV;===h-hhyh|h0hhhoh*25hq0=h|hOh٪hhphhzhޯhS3=h%hrhԲ9=hhhLhh+hK4=hPhhT6==hhhhhhA95hhh+hhh:==hhh$hhh66=7=hhhYhhh;hhh0K7=hhh;9=hhhWhhh?98hhh~T8==h)h5hhh?hS9=h9hphh;huh:==hlh}hh~hhL40=hhhM9=hhh/hhh991hhh/hhh49=hhh/S2=hhh\R10/16==hh hihhhXK3=hhhshhho:==h0hCh94h4h,hohRhM1=hGhhhBhS5=hhhhhSh~h9=hohhK6=hh h h h N2==hK h h hH97hhhMhhh8===h*h8hhh"hK3=h,hVhhhhvhK9=hzhhhZh h!9=hp!h"h#:50h#h$h%hj%h&h 'L4==h'h(h)N51=h)h*h]+h+h,hB-h-h.h;/j2===h/h1h1h1h3h^3h3h4hX5Q35=h6h7h}7h7ht9,h:h&;h;h;h!=h>g4==h>h?hP@h@h#F. . hF;_You start resting.hCJ1129.3 (78.0)hJ66==hPK&30.3 (79hNhkP hP_Magic restored.h} h~ h{ h hڃ k5=h h h hȈ h h h h% X6==h h+ hy h h he h h hm K7=h. hB h h" hL h h' h] h hO hg h U8=hu h h hz h h hl h h %9h h h ht h h ho h hӥ 660=h h h h h h h h| h h U1=h hʭ h h hͯ h h h h h h h %2h hĵ h h hз h& h hȹ h #3hb (=hۺ h hU h h hE h; hT h U4=hc h h hs h h hh h} h %5h h h hy h h hx h h 56=h" h h h h h h h h h h h h #7hU 2=h h hF h h h3 h h h5 %8h h h9 h h h? h h h. 59=hx h h ha h h hM h h hT $70h 2=h hV h ,hN h h% h5 h h+ h~ _ _You start resting.h -82.3 (52hc Z1=3.3 (53h7 h( " _HP restored.h^Ihh,hnh2hJhhh}hh;9=hhh.h,h.h,h/hbhh<hhh[hhch]hhhhhhhhWhw h hM h h h h hh,hhh;hdhhIh6hhhhhh3h:hT#hQ$h$h~%h@'h(h(h)h+hP,h,h_-h.h/hQ0h1h)3h79#.#..# ### #.#..##....# ####.#. #..... hY8 #.......###.#..# ....# #.##.h8#.....#..# #.#.# #.... #..##...###.#.# # #........#.#.# #.... ####.###.#.#.# #.##.#..#@.#.....# #.##.h9M #..#..#.#.#.# #.##. ....5..#.#.#.#####. hf9(#.#.#.#.#...........# ##..##.. ##..#######.##  h9... ##.###..## # 5   shadow imp (asleep) .. .##.##..#### h:##...##..#... ....##.###h?.203.3 (20h@,4.3 (21hh% h(_A shadow imp comes into view.You shoot a slug. The slug hits the shadow imp!!hj(.hh=TD ○h@U^..  You kill the shadow imp!hNYp5======5.9 (1.6)h\:○h]? _You hear a howl! You hear an angry growl.h`WhWhuXh0Zh[h`x# #.#..##....# ####..h}a#. #..... ....# #....<...###.#..# ....# #.###.....#..# #.#.# #....#..##...###.#.# #.........#.#.# #.####.###.#.#.# #.##..#.○#.....# #.##.#..#.@#.#.#.# #.##.hbh.......#.#.#.#####.##.#.#.#.#...........# #.#..##...##..#######.## #.... ##.###..## #.# #... .##.##..## #.##### h   howler monkey (wandering) ##...##..# #.#.... ....##.# #...###hobZ ...#.# ##..+h6gP°0.0hiL------6.9 (1hk9°hم _A howler monkey comes into view.You shoot a slug. The slug hits the howler monkey!!h]°(†(((((hY .○......You kill the howler monkey!hl7======8.5 (1.6h:○h0 _You hear an angry hiss. x2hPh#hh4hԲ #. #..... ....# #..hF ...###.#..# ....# #.##. #.....#..# #.#.# #.. #..##...###.#.# #h #........#.#.# # ####.###.#.#.# #.##h Y #..#..#.....# #.##.###..#○.#.#.#.# #.##hmHh†.....@.#.#.#.#####.#####.#.#.#.#...........# #hʹ#..##...##..#######.## #... ##.###..## #.# #h. .. .##.##..## #.#### ##...##..# #.#... h   black bear (wandering)h ....##.# #...## ...#.# ##..+∆h #†#.# ##.##hӹ(0.0hh#lhhXyl   iguanah>L------9.5 (1h~:○hd ○(((((h _A black bear comes into view. An iguana comes into view.You shoot a slug. The slug hits the black bear!h] h h h %  hLThe black bear is heavily wounded.hhw°†.h...@☼lhT*l 2 iguanashO======11.0 (1.5hT;°hZ _An iguana comes into view.h=s #.  ....#  .#..# ....#  #.....#..# #.#.# hI #..##.  #....  ####.###h$B  #..#..#  .###..#°.# hxE l†.h...@☼# ##l#.#.#.#h'  #..##...## h B ... ##. #.#  .. .# hq6 #    hN ##..+  ∆ #†#.# h #.  ....#  .#..# ....#  #.....#..# #.#.#  #..##.  #....hĈ$  ####.###  #..#..#  .###..#°.#  l†.h...@☼# ##l#.#.#.#  #..##...##h4Q  ... ##. #.#  .. .#  #   h   ∆ #†#.# hlJ°☼h&h̑T°☼hy _There are monsters nearby!You shoot a slug. The slug hits the black bear!!h°†(((ll 2 iguanashghhhkh%.h.†l†l..@○.#.#°h$hj#. #..... ....# #.... pym505 the Skirmisherh...###.#..# ....# #.##. Gnoll#.....#..# #.#.# #.... Health: 71/71 ========================#..##...###.#.# #.... Magic: 16/16 ========================hg#........#.#.# #.... AC: 9Str: 10####.###.#.#.# #.##. EV: 16Int: 8h#..#..#.....# #.##. SH: 0Dex: 33h+9.###..#..#.#.#.# #.##. XL:  9 Next: 103% Place: Dungeon:7hK.†l†l..@○#.#.#.#####.### Noise: ======---  Time: 6212.6 (1.6)##.#.#°#.#...........# # d) +7 hand cannon (drain)h#..##...##..#######.## # Fire: d) +7 hand cannon (drain) ... ##.###..## #.# #hb.. .##.##..## #.######...##..# #.#... ll 2 iguanas....##.# #...##...#.# ##..+∆h*#†#.# ##.## _A black bear comes into view. An iguana comes into view.You shoot a slug. The slug hits the black bear!  h"The black bear is heavily wounded. _An iguana comes into view. h_There are monsters nearby!You shoot a slug. The slug hits the black bear!!hO _You kill the black bear!hAYou have reached level 10!h /  --more--h F7/777/1710 1% h <°h  _h hwoT #.  ....#  .#..# ....# ho #.....#..# #.#.#  #..##.  #....  ####.###  #..#..#hapn  .###..#..#  .†l†l..@○# ##.#.#°#.#hp^  #..##...##  ... ##. #.#  .. .#h q<  #   h[qS  ##..+  ∆ #†#.# hf #.  ....#  .#..# ....#  #.....#..# #.#.#  h#..##.  #....  ####.### h #..#..#  .###..#..#  .†l†l..@○# h `##.#.#°#.#  #..##...##  ... ##. #.#  .. .#  #    h   ∆ #†#.# h3°hh4<○hQ ((@○ _There are monsters nearby!You shoot a slug. The slug hits the iguana.hnIhIhQ.l.l○@°.hTR-4.1 (1.5hU[○@°hWa _The iguana is moderately wounded.h|  #.  ....#  .#..# ....#  #.....#..# #.#.#  #..##.  #....  ####.###  #..#..#  h| 5.###..#..#  .†.l.l○@°# ##.#.#.#.#  #..##...##  ... ##. #.#  .. .#  #     ##..+  ∆ #†#.# h} h  #.  ....#  h.#..# ....#  #.....#..# #.#.#  #..##.  #....  ####.###  #..#..#  .###..#..# hA[ .†.l.l○@°# ##.#.#.#.#  h#..##...##  ... ##. #.#  h@.. .#  #   h"   hq∆ #†#.# h{O°h[○@°hU! ((((((( _There are monsters nearby!h,hh"/ .†.†.ll@.°You shoot a slug. The slug barely misses the iguana. x2h-5.8 (1.7h:°h9 h0_The iguana bites you but does no damage.h #.  ....#  .#..# ....#  #.....#..# #.#.#  #..##.  #....h˓  ####.###  #..#..#  .###..#..#  .†.†.ll@.# ##.#.#°#.#  #..##...##  ... ##.hg #.#  .. .#  #     ##..+  h3∆ #†#.# h) #.  ....#  .#..# ....#  #.....#..# #.#.#  #..##.  #....h<+8  ####.###  #..#..#  .###..#..#  .†.†.ll@.# h+##.#.#°#.#  #..##...##  h,#... ##. #.#  .. .#  #  h;-    ∆ #†#.# h45°hy5hd;<°hlR _There are monsters nearby!You shoot a slug. The slug hits the iguana!!hVu°°   iguanahDžhq.l@°.h527.3 (1.5h9°hJ _You kill the iguana!hŨ @ #.  ....#  h .#..# ....#  #.....#..# #.#.#  #..##.  #....  ####.###  #..#..#h Z  .###..#..#  .†.†..l@°# hw [##.#.#.#.#  #..##...##  ... ##. #.# h۪ 9 .. .#  # h= k    ##..+  ∆ #†#.# hCf #.  ....#  .#..# ....#  #.....#..# #.#.#  hrD#..##.  #....  ####.###  #..#..#  .###..#..#hPE  .†.†..l@°# ##.#.#.#.#  #..##...##hE  ... ##. #.#  .. .#h{Fr  #   h#G   ∆ #†#.# h\N/°h0OhNV;°hr _An iguana is nearby!You shoot a slug. The slug hits the iguana!!h=vs°@°hhAY  You kill the iguana!h°.@.WW   wraithh1h538.9 (1.6hp9°hY _A wraith comes into view.h̐C #.  ....#  .#..# ....#  #.....#..# #.#.#  #..##.  #....  ####.###  #..#..#  .###..#°.#  .†.†...@.# ##.#.#.#.#h  #..##...##  ... ## #.#  .. .#  #     ##..+  ∆ #†#.# hO& #.  ....#  .#..# ....#  hX'u#.....#..# #.#.#  #..##.  #....  ####.### h' #..#..#  .###..#°.#  h(.†.†...@.# ##.#.#.#.#  #..##...##  h\)5... ## #.#  .. .#  #    h)  ∆ #†#.# h02°h2h89°h%Bc °((hBf(( _A wraith is nearby!h th{z..#○...h{Bh|)20.5hh1j _You shoot a slug. The slug barely misses the wraith.hNW :○hX h \ h] F _Unknown command.hO"h"h#h'h. ...###.#..# ....# #.##hq/ #.....#..# #.#.# #.. #..##...###.#.# #h/[ #........#.#.# #h&0 ####.###.#.#.# #.##h0 #..#..#.....# #.##h0..###..#..#.#.#.# #.##hR1.†.†.....#.#.#.#####.##h1 ##.#.#@#○#...........# h1t #..##..W##..#######.## hI2... ##.###..## #.# h2t .. .##.##..## #.##h3 hY3##...##..# #.#.. ....##.# #...# W   wraithh3 ...#.# ##..+∆h>4 #†#.# ##.#h4 ∆ ∆#...# #..h<B.0.0h ?b=-----1.5 (1hAhI' h J~( _The wraith barely misses you.hI@ ☼W  You shoot a slug. The slug closely misses the wraith.You hear a horrible gurgling sound! You hear a shout! x2  The wraith closely misses you. x2h*N======3.0 (1.5hJ<☼h   ....#   #.#.#     h ####.###  #..#..#  ..###..#..#  ..†.†.☼...# ##.#.#@#  #..##..W#  h... ##.###..## #.#  .. .##  #      ∆ #†#.#  ∆  _You hear a shout! x2h3 d  ....#  h3 #.#.#      ####.###hR4   #..#..#  ..###..#..#  h4 d..†.†.☼...# ##.#.#@#  #..##..W#  ... ##.###..## #.#  .. .##h5   #      ∆ #†#.#  hV6 9∆  h; 3☼h; h? <☼hSH  _A wraith is nearby!You shoot a slug. The slug hits the wraith!!h  ○○The wraith is severely damaged.The wraith hits you. The wraith drains your vigour!ha 3--6--4.5Slow h0 :○hÎ s   ....#   #.#.#  ho    ####.###  #..#..#  ..###..#..#  ..†.†.○...# ##.#.#@#h)  #..##.○W#  ... ##.###..## #.#  .. .##  #    hĐ   ∆ #†#.#  ∆  _You feel yourself slow down.h%   ....#   #.#.#      h' ####.###  #..#..#  ..###..#..#  ..†.†.○...# ##.#.#@#  #..##.○W#  ... ##.###..## #.#  .. .##  #      hd' ∆ #†#.#  ∆  h* O○○h+ hw1 U○○h7 h ○○( h;8 W_A wraith is nearby!hvy 6 °°W  You shoot a slug. The slug closely misses the wraith.The wraith hits you but does no damage. The wraith closely misses you.hz ,6.8 (2.3hZ ?°°hІ   ....#   #.#.#      ####.### h1  #..#..#  ..###..#..#  ..†.†.°...# ##.#.#@#  #..##.°W#  h ... ##.###..## #.#  .. .##  #      ∆ #†#.#  ∆ h P _The wraith hits you but does no damage.h ( h ....#   #.#.#    hn d  ####.### h  #..#..#  h ~..###..#..#  hn ..†.†.°...# ##.#.#@#h   #..##.°W#  h ... ##.###..## #.#  .. .##hK# <  #      ∆ #†#.#  ∆  hD* 5°h+ h/ 8°h17 °°( _A wraith is nearby!ho J ..○.W  You shoot a slug. The slug closely misses the wraith.You hear a horrible gurgling sound!4=-9.0 (2.2hks 9○hu @ _The wraith hits you but does no damage. x2ho} \  ....#   #.#.#  h}    ####.###  #..#..#  ..###..#..#  ..†.†...○.# ##.#.#@# hX~  #..##..W#  ... ##.###..## #.#  .. .##  #   h~ l   ∆ #†#.#  ∆  h  ....#   #.#.#    h  ####.###  #..#..#  h./..###..#..#  ..†.†...○.# h##.#.#@#  #..##..W#  ... ##.###..## #.#  .. .##  h#      ∆ #†#.#  he9∆  hhh#9○h- ○ _A wraith is nearby!You shoot a slug. The slug hits the wraith!h °°The wraith is almost destroyed.h!5=7==31.4 (2.4h$;°h& _The wraith barely misses you. The wraith misses you.hw/h0h3L°°h%8  ....#   #.#.#      ####.###  #..#..#  h8..###..#..#  ..†.†...°.# ##.#.#@#  #..##°.W#  ... ##.###..## #.#  .. .##  h79#      ∆ #†#.#  ∆  h  ....#   #.#.#      ####.###  #..#..#  ..###..#..#  h~..†.†...°.# ##.#.#@#  #..##°.W#  ... ##.###..## #.#  .. .##  #    h  ∆ #†#.#  ∆  h6°hh9°hSlM° h_The wraith barely misses you. The wraith misses you. _A wraith is nearby!  You shoot a slug.  The slug hits the wraith but does no damage.h°..  The slug hits the wraith but does no damage.  The wraith is almost destroyed.  You feel yourself speed up.The wraith hits you. The wraith drains your vigour!You feel yourself slow down.hV6--3.8hK8°h _The wraith barely misses you. The wraith closely misses you.hW$U  ....#   #.#.#  h%/    ####.###  #..#..#  ..###..#..#  ..†.†..°..# ##.#.#@#  #..##..W#  ... ##.###..## #.#  h%.. .##  #      ∆ #†#.#  ∆  h#  ....#   #.#.#      ####.###  #..#..# h ..###..#..#  ..†.†..°..# ##.#.#@#  #..##..W#  hE... ##.###..## #.#  .. .##  #  h;    ∆ #†#.#  ∆  h4°hԿhDh ° _A wraith is nearby!You shoot a slug.  The slug hits the wraith but does no damage.hn  The wraith is almost destroyed.hb C...○C   cyclops (missile)W   wraithThe wraith closely misses you. The wraith barely misses you.h&,6.1 (2.3h* 9○hZ _A cyclops comes into view.ht  ....#   #.#.#      ####.###  #..#..# h5V ..###..#..#  ..†.C...○.# ##.#.#@#  #..##..W#  ... ##.###..## #.#  .. .##  #     hW ∆ #†#.#  ∆  h  ....#   #.#.#      ####.###  #..#..#  ..###..#..# h ..†.C...○.# ##.#.#@#  #..##..W#  ... ##.###..## #.#  .. .##  #      ∆ #†#.#  ∆  hT○h*9○h _There are monsters nearby!You shoot a slug. The slug hits the wraith!!h{V○.hg ☼.○.  You destroy the wraith!You hear a horrible gurgling sound!h\((.○(hc3h7  The cyclops throws a large rock. The large rock barely misses you.hO;  A gargoyle comes into view. It is wielding a +0 morningstar.hE9†.○.°@TT   trollhFw9   gargoylehZ6--78.5 (2.4  Your Staves skill increases to level 5!Your Throwing skill increases to level 5!  Your Armour skill increases to level 5!Your Shields skill increases to level 5!Your Unarmed Combat skill increases to level 5!  Your Spellcasting skill increases to level 5!h^Z○.°h)ck _Your Evocations skill increases to level 5!hmP  ....#   #.#.#      ####.###  #..#..#  ..###..#..#  ..†9†.○.°.# ##.#.#@#  #..##...#  ... ##.###..## #.#  .. T##  #      ∆ #†#.#  ∆  h  ....#   #.#.#    h|  ####.###  #..#..#  ..###..#..#  ..†9†.○.°.# ##.#.#@#  #..##...# h<| ... ##.###..## #.#  .. T##  #     h ∆ #†#.#  ∆  h3○hVh 8°h] ○(( _There are monsters nearby!You shoot a slug.hP,hQhWR,hRhZO .C.9..T°..C   cyclops (missile)T   troll9   gargoyleThe slug hits the troll but does no damage.h[7=7==40.8 (2.3h!_;°h` _The troll barely misses you. The troll misses you. The troll barely misses you.hj  ....#   #.#.#      ####.###  #..#..# hki ..###..#..#  ..†.C.9...# ##.#.#@#  #..##.T°#  ... ##.###..## #.#  .. .##  #     hHlW ∆ #†#.#  ∆  h   ....#   #.#.#     h E ####.###  #..#..#  ..###..#..#  ..†.C.9...# ##.#.#@#h   #..##.T°#  ... ##.###..## #.#  .. .##  # h      ∆ #†#.#  hb 9∆  h, 9°h; hV ;°hx% ° _There are monsters nearby!You shoot a slug.hb  The slug hits the gargoyle but does no damage.  You hear two shouts! You hear a shout!  The troll closely misses you. The troll claws you. x2hEo ' †°T   troll9   gargoylehp L  The gargoyle hits you with a +0 morningstar!ht °The gargoyle hurls a stone arrow at you.hԧ  The stone arrow hits you. The troll bites you! The troll misses you.hñ 1C.C   cyclops (missile)T   trollh w9   gargoyleh) x54--------3------hó %3.2 (2.4hú h; = _The troll claws you but does no damage.h   ....#   #.#.#      ####.###  #..#..# h  ..###..#..#  ..†.C.9...# ##.#.#@#  #..##.T.#  ... ##.###..## #.#  .. .##  #      ∆ #†#.#  hL /∆  hp_ d  ....#  hb`  #.#.#      ####.###  #..#..#ha Y  ..###..#..#  ..†.C.9...# ha ##.#.#@#  #..##.T.#  ... ##.###..## #.# hGb  .. .##  #   hc    ∆ #†#.#  ∆  hj hk hs h{ _There are monsters nearby!You shoot a slug. The slug hits the gargoyle.h  The gargoyle is lightly damaged.  The troll barely misses you. The troll misses you.hw =The troll claws you but does no damage.hֽ %  h5 RThe gargoyle hurls a stone arrow at you.h$ %  h lThe stone arrow hits you! The troll bites you. The troll closely misses you.h  h  The troll barely misses you. The gargoyle completely misses you.h h Z FF   sky beast (wandering)A sky beast comes into view.The troll closely misses you. x2; The troll barely misses you.hk ``  The gargoyle hurls a stone arrow at you.hG >@.hG 40------------9/17 ------------5.6h*O h[R  hR K_The stone arrow misses you.h^ $ h^ t ....#   #.#.#      ####.### h^ = #..#..#  ..###..#..#  h2_ ..†FC.9...# ##.#.#@#  #..##.T.#  ... ##.###..## #.# h_ # .. .##  h_ A#     h4` W ∆ #†#.#  ∆  hS  ....#   #.#.#  hz    ####.### hW #..#..#  h~..###..#..#  h ..†FC.9...# ##.#.#@# hq #..##.T.# h ... ##.###..## #.#  h(q.. .##  #h9   h   h7∆ #†#.#  ∆  hhhh( hF F _There are monsters nearby!You shoot a slug. The slug hits the gargoyle.h FC.9.○The gargoyle is moderately damaged.You feel yourself speed up.hQYou hear an angry hiss. You hear a horrible gurgling sound!h ○``  The gargoyle hurls a stone arrow at you.hF  The stone arrow misses you. The troll barely misses you.hHhP  The troll closely misses you. The troll completely misses you.The gargoyle closely misses you. The troll bites you.hWY^.F.9.°hY@.T   troll9   gargoyleF   sky beasth[32-------7---------7.8 (2.2h_hjbR _The troll claws you but does no damage. The troll claws you!h& hK+ Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationh, Wr - a scroll of revelation  W - a scroll of brand weapon  S - 2 scrolls of silence [!] read|quaff[?] describe selectedh- h2 hb8 l...###.#..# ....# #.## pym505 the Skirmisher#.....#..# #.#.# #... Gnoll#..##...###.#.# #... Health: 32/77 =========---------------h8 z#........#.#.# #... Magic: 7/17=========---------------####.###.#.#.# #.## AC: 9Str: 10#..#..#.....# #.## EV: 16Int: 8..###..#..#.#.#.# #.## SH: 0h9 Dex: 33..†.F.9.°.#.#.#.#####.## XL: 10 Next:  7% Place: Dungeon:7##.#.#@#.#...........# Noise: ======---  Time: 6247.8 (0.0)#..##.T.##..#######.## d) +7 hand cannon (drain)... ##.###..## #.#Fire: d) +7 hand cannon (drain) .. .##.##..## #.###h: ##...##..# #.#......##.# #...# T   troll...#.# ##..+ 9   gargoyle∆#†#.# ##.# F   sky beasthb: }∆ ∆#...# #..You hear an angry hiss. You hear a horrible gurgling sound!  The gargoyle hurls a stone arrow at you.The stone arrow misses you. The troll barely misses you.h: The troll closely misses you. The troll completely misses you.The gargoyle closely misses you. The troll bites you. _The troll claws you but does no damage. The troll claws you!h< b  As you read the scroll of teleportation, it crumbles to dust.h@ &  h:A You feel strangely unstable. The gargoyle misses you.The troll barely misses you. The troll claws you but does no damage.hqF o†.9..ChF QC   cyclops (missile)T   troll9   gargoylehG `26-6-hG =-----8.8 (1Tele hL hN * _The troll claws you! hP #. #..... ....# #.... hQ ...###.#..# ....# #.###.....#..# #.#.# #.#..##...###.#.# #.#........#.#.# #.... hR -####.###.#.#.# #.##. #..#..#.....# #.##. hvR ..###..#..#.#.#.# #.##. hR ..†.†.9.@.#.#.#.#####.### h)S ##.#F#.#.#...........# # hS #..##CT.##..#######.## # hT Y... ##.###..## #.# .. .##.##..## #.######...##..# #.#... hkT T....##.# #...## hT W...#.# ##..+  h2U ∆ #†#.# ##.## F   sky beast hZ  h~ 9 T hU .  The troll attacks as it pursues you! The troll completely misses you.The troll barely misses you. The troll completely misses you. hܒ `  The gargoyle hurls a stone arrow at you. h  h4  h F9...C7--=----9 h!  hq. / _The stone arrow hits you.!hM# #.#..##....# #####. #..... ....# #....<...###.#..# ....# #.###.....#..# #.#.# #.#..##...###.#.# #.#........#.#.# #....####.###.#.#.# #.##. #..#..#.....# #.##...###..#.@#.#.#.# #.##....†.†F9...#.#.#.#####.###.##.#.#T#.#...........# #.#..##.C.##..#######.## #.... ##.###..## #.# #... .##.##..## #.#######...##..# #.#........##.# #...### ...#.#[37!hSm ##..+  # # #. #. ...###  #..## # ####### #### #.....#  #@.# ..# #........... ..†.†F9 #..#..###... ##.#.# #.....# . #..# ## .### ... ## .# .. . ## !h.W!hl\!h]:--50!h`!hb@ _Your surroundings suddenly seem different."hu sM #. "hv }...####.....#..## #...##########... #..# ..###............ ..†.†F9#..#..###... ##.#.##..#"h| 9∆"hu} "--"h ~ 1"h? "h߂ #hȎ # ∆ # # #. # ...### # #.. # #  #..@..# # #..#..# ..####h~+ #........... ..†.†F #..#..###... ##.#. #.....# . #..## ###.### ...  .# . #hՓ9∆#h@82#h&#hb#hu ∆ #  ∆ #.  ... # #.. # #  #.@...# # #..#..# ..####hvR #........... ..†.† #..#..###... ##.# #.....# . #.. ###.### ... .# ..  ##hz#h{&3#h~#ho#h1 ∆ # ∆ #.#h ... # # ##h6 #  #@....# #h #..#..# ..#h| #........... ..†. #..#..###... ##.#hZ #.....# . #.. ###.### ...#ha .#. ..#hb # ###hY9∆#h&4#h#h#hiM #h>N #hN #hcS #hW 9=7=#h~X ,#h1Y #hZ #hi[ T30=#h\ #h] #hI^ ,#h` #ha O=#hc #hi 1S   water moccasin (wandering)S #hKj Q_You start resting.#hfk ,60.8 (6#hp .  A water moccasin comes into view.#hq +1.8 (7#hu #h w ; _The water moccasin moves out of view.#ho#hp#hyq#hz8==#h{#h|#hF}#hf#h):32#h-#h#h,#hȇ#h#hŋ:==#h`#hD#hi3=#h#h,#hѓ#h}c9=#h#h,a4=#hi#h,#h&B#hO=#h@#h#hyO5#hI,#h#hХ#hh10/17==#hC96#hF=#hܪ,#hݫ#h ,#h#h7===#h,#h,#h#hvM1=#h۵#h#h"98#h#h3#h#h#h #hy#h޽#h<#ho9==#h@#h#h6#h#h"#h#h#h#h|40=2=#hl#h#hJ#h#h1#h#h&9=#h#h?#h#h$#h#hnS2=#h#h#hjN3==#h#h#h#hy#h(#h#h#h#hK3=#hb#h9#h:==#h#h#h*#h#h?#he44=#h#h#h.#h#h(#h#h#h.#hS5=#h#h#h$9=#h#h#h[#h#h6#hK6=#h#h#hL5==#h#h#h;#h#hc#h97#h3#h#hp#h#h#h:==#hy#h(#h98#h#h #h #hU #h #h1 K6=#h #h#hS9=#hR#h#hh#h#hE#h#h#h#hd^50==#h#h #hx#h#h_ _You start resting.#h%1321.8 (60.0)#h&[7==2.8 (61#hv)#h +% _Magic restored.$h$h$h~$h$h^$h:!$h"$h"91$h#$h&$h'$h,($hl+$h,:==$h<-$h0$h{1S2=$hz2$h5,$h5$h87$h7,$h,9$hh>p 3=u$h>u   red ugly thing (wandering) _You start resting.$hB19.8 (7.0)$hC,30.8 (8$hF$hHa _A red ugly thing comes into view.$h~ ∆ #  ∆#.  ∆  $h8Z #######  #@....#  #..#..#  #.......u... ..† #..#..###...  #.....# .  ###.### ...  .#. ..  # ## $hw ∆ #  ∆#.  $h|r∆   #######  #@....#  #..#..#  $h1S#.......u... ..† #..#..###...  #.....# .  ###.### ...  $h1.#.  # ## $hT$h$h#$h& $h'W_A red ugly thing is nearby!%hM`  You aren't carrying any items that you can evoke.%h4%h%h7 . _%h"%hRead which item? Scrolls  b - a scroll of blinkingr - a scroll of revelation  W - a scroll of brand weapon %hn S - 2 scrolls of silence [!] read|quaff[?] describe selected'h'hh'h `pym505 the Skirmisher'h∆ #Gnoll∆#.Health: 53/77 ================--------∆...# Magic: 17/17 ========================#.. AC: 9'h Str: 10#. EV: 16Int: 8# SH: 0Dex: 33######## XL: 10 Next:  7% Place: Dungeon:7#@....#Noise: ---------  Time: 6330.8 (0.0)'hr#..#..#..## d) +7 hand cannon (drain)#.......u... ..†. Fire: d) +7 hand cannon (drain) #..#..###... ##.'h׫?#.....# . #..###.###... u   red ugly thing (wandering).#...# ## _You start resting. _Magic restored. 'h;!_You start resting. _A red ugly thing comes into view. _A red ugly thing is nearby! _You aren't carrying any items that you can evoke.'hȯ:  Okay, then.'h3'h'h'h(. _,hyo ∆ #∆ #.∆ ...# #.. # ########..... #..#..##,hq .....u... ..†.#..###... ##...# . #.##.### ... .#.  # ## ,hou 1.,h%v 21.8 (1 _,h5y ,hz -hf/ ∆ #.∆ -h:0...# #.. # ########.....-h0 #..#.# ..##-h0......... ..†.-h0j#..###... ##-h1...# . #.-h81(##∆-hR1-h9-h:&2-h@-hB-h  ∆ ...# #.. # ########.....# #..#.# ..##......... ..†.#..###... ##-h: +...# . #.##.### ... ...#.-hf -h B43-h -h .h"l #...####### .##.....# .##..#..#.## ..####........... ..†.†#..#..###... ##.##.@...# . #..#.h###.### ...  .#.. .. # ##.# .##∆  ∆∆.h.h:∆.h&4.h.hI.h #..####### ...####.....#..# .#..#..#.## ..###..h l#........... ..†.†F#..#..###... ##.#.#.....# . #..####@### ... #..#..# .. #.## ##.# .h} #. #.## ∆∆ .h g ∆ ∆ .h .h* &5.h` .h /h4/h0/h0h9.. #.####### ... ##0h: #.....#..# 0hU: #..#..#.## ..###0h|: #........... ..†.†0h:* #..#..###... ##.# #.....# . #..#0h: ###.### ... 0h;K #.@#..#0hP;D .. 0h;##.##.#  .# .#0h;9#. .#0h;' #0h<+.. #0h%< ∆0hC<M ∆##. 0hb<0h< ∆0h<& ##0h<  0h<##0h<0h@0hHKK   kobold brigand (missile, wandering)0hI855=0hI60h?M0hR  0h.RA kobold brigand comes into view. It is wielding a +0 hand axe and quivering _poisoned darts.2hvDH####### ... ####.....#..# .#..#..#.## ..###.#........... ..†.†F#..#..###... ##.#.#.....# . #..####.### ... #..#..# .. #.##@## 2hD#. #.# #K .#. # z. .. # ∆ .##∆##.  ∆2hSE## ## ∆ z   wight (dormant) ##.2hQ2hR&72h4V2hXv _A wight comes into view. It is wielding a +0 hand axe.3h  .. #...####### ...#####.....#..# #.#..#..#.## ..###..#........... ..†.†F93h+ #..#..###... ##.#.#.....# . #..##.###.### ... ##.#@.# .. .##.##.# #. #.# .# #K .#. .#3hX # z. .. #.##∆##. ∆3h ## ## ∆ ##3h C∆∆3hg &83h 3hN 4h[4h[4h_4hl`4hR< .. #.####### ... ####.#.....#..# #..##..#..#.## ..###..##... ..†.†F9.4h< j#..#..###... ##.#.#T#.....# . #..##.C###.### ... ##.4h= #..#.@# .. .#4h?= r#.##.##.# 4hx= ##. #.# ..# #K .#. ##4h= .## z. .. .4h$> 5.##∆##. . ∆ ∆## ## .∆ ∆.. 4h H :∆4hH `6=94hFL 4hM 5h5h-J####### ... ####.##.....#..# ..#..#..#.## ..###..#.#........... ..†.†F9..#..#..###... ##.#.#T##.....# . #..##.C.5h###.### ... ##.##..#.... .###.##.## ##.#. #.##. .#K .#..##5h# z. .. .# ∆ ∆5h .##|##. . ∆ ∆5hm## F# ## #.∆ ∆ 5hF   sky beast (asleep) .. ..5h 5h.#5h2#.###5h?J .##5h ∆∆A sky beast comes into view.5h'405h.5h 5h5h#?_Found a staff of earth.5h^#.....#..# ..#..#..#..#.## ..###..#.#........... ..†.†F9..#..#..###... ##.#.#T##.....# . #..##.C.###.### ... ##.###..#.... .##.5h^#.##.## ##..#. #.##. .#K .#..##5h_ # z.#.. .# ∆∆ ∆5hE_ .##|##. #. ∆ ∆ ∆##JF# ## #.∆5h_ ∆#.. .. #.# #.#### J   jelly (asleep) 5h_d...##.#.# ##..5hd5h'iF.F5hi&15hm5hoX _A jelly comes into view.5h I#..#..#.## ..###..#..##........... ..†.†F9...##..#..###... ##.#.#T#.##.....# . #..##.C.#####.### ... ##.###..#..5hp .. .##.#.##.## ##..#. #.##. .#K .#..## # z.#.. #.# ∆∆ ∆5h  .##F##..#. ∆ ∆ ∆ ∆##J.# ## #.∆ ∆ #.. .. ##.# 5h w#.####. ...##..5h0  ##.# ##..# .#.####.### 5h 5hד .725h7 5h 6hXi 4 6hi ......... ..†.†F9.#..###... ##.#.#T#6hj .....# . #..##.C.###.### ... ##.#..#..## .##.#.##.##.## ##...#. #.##..## #K .#..##.  z.#.. #@# ∆∆ ∆6hk   .##F##..#..|.[.. ∆ ∆##J.#..## #.|.=.# #6hk  #..#. .....##.##. #.###6h#l (##.#6hl y..## [.#.#.....#6hl D 6hfz 6hz &36h 6h  6h _Found two crooked runed staves, a pair of glowing gloves and an emerald ring.7h^#..#..###... ##.#.#T#.#.#.....# . ##..##.C.##.7h###.### ... ##.###.#..#..... .##.#.##.##7hЍ... ##..#. #.##..####.### .7h#K .#..##.#.....# # z.#.. #.#..):.#?#7hN .##F##..#@.|.[... ∆ ∆###J.#..##.#.|.=.#. ##7h{ ..#. #. .....# ##..##. .# ##.### ##..7hӎ # .# ...# ##..# .###.# ##..## o   orc (wandering)##7h+.#o####.##### [.#.#.....## ..#.#.##.##.#.7h&  7h>An orc comes into view. It is wielding a +0 club and wearing the ring ofOjopuus {rElec rC+ Str+3}.7hwVFound a dagger, a manual of Air Magic and 3 scrolls of identify.7hKHoo7hn.7h/==47h87hc 7h_The orc shouts!8hp` X#..#..###... ##.#.#T#.#.#.....# . ##..##.C.##.###.### #... ##.###.8h` #..#..## .... .##.##.#.##.##.## ... ##...#8hXa #. #.##..####.### ....##K .#..##.#.....# 8ha .# z.#.. #.#..):.#?#8ha #†8hHb .##F##..#.@|.[...#∆ ∆#.##J.#..##.#.|.=.#.#8hb ##.#..#. #.#.....# 8hb ##..##. .####.### ##..#8hA.FhZ......... ..†.†F9...#.#.#.####..###... ##.#.#T#.#........ #>h[.....# ## . ##..##...##..###### ###.### ..####... ##.###..## #..#..## ....... #..##.##..# >hU[~.##.##.## ..... #..##...##.#.##..####.####..# ....# .#..##.#.....#..# ... >h}[ z.#.. #.#..)..#@# #†# >h[|.##F##..#..|.F.o.#∆ ∆#...# J.#..##.#.|.=.#.# ## #..#. #.#.....#... ##.. >h[.##. .####.####.... ##..##>h \# .# .....# #...##..##>h*\5 .# .#####o# #.##..## ..## . .#.####.### ##>hh\ ## [.#.#.....# .#>hx^>h_>hc%  >hc;The orc closely misses you.>hq .K[z>hqz   skeletal warrior (wandering)K   kobold demonologist (wandering)>hIro   orcA skeletal warrior comes into view. It is wielding a +0 dire flail.>hs.=3>hz>h  >hAA kobold demonologist comes into view. It is wielding a +0 dagger of venom and _wearing an orb of glass. _You see here 3 scrolls of identify.>h ,>h >h >h  r.oFz.>hU F   sky beast>h .-4>h >h} / _i - 3 scrolls of identify@h ..#..#.## ..###..#..#.#.#.# ........... ..†.†F9...#.#.#.#### ..#..###... ##.#.#.#.#......... @h] .....# ## . ##..##...##..####### ##.### ..####@h #.###..## # ..#..## ..##..## # @h ##.##.## ..... ##..##...##..# ##.##..####.###@h+ ....##.# #.#..##.#.....#....#.# # @h z.#.. #.#..).o#.## #†#.# @hБ #F##..#..|.[.F.#∆ ∆#...# @h J.#..##.#.|.=.#.# .#..#@hL .#. #.#.....#... #..# @h ##. .####.####.... #  #@h 2z...# #.....# .# .#####o# #.##..## ...#@hk ## . .#.####.### ##.#@h @h @hϧ >.o@h z.o   orc@h7 @hH 51=@hw 1-5@h @h BhH..#..# #..#..#.....# # .#..#.## ..###..#..#.#.#.# ........ ..†.†F9...#.#.#.##### .#..###... ##.#.#.#.#.......... Bh....# ## . ##..##...##..#######. #.### ..#####.###..## #. .#..## ..##..## #. Bhe#.##.## ..... ##..##...##..# #. #.##..####.###....##.# #. .#..##.#.....#....#.# ## Bhp_.#.. #.#..)..#.## #†#.# # #F##..#..|.[oF.#∆ ∆#...##..##.#.|.=.#.# .#..# Bh .#. #.#.....#... ..# F   sky beast Bh(#. .####.####.... # o   orc #Bh-z....# #.....#.# .#####o# #.##..## ...#BhBhmBhkF.oBh&6Bh8BhܿBh[#### ...####.###.#.#.# #. ...#..# #..#..#.....# #. #..#.## ..###..#..#.#.#.# #. .Bh=........ ..†.†F9...#.#.#.##### Bhy#..###... ##.#.#.#.#.......... Bh...# ## . ##..##...##..#######.### ..####Bh#.###..## #.#.## ..Bh:1##..## #.# Bhj.##.## ..... ##.@##...##..# #.#Bh#..####.###Bhh....##.# #.. #..##.#.....#..Bh...#.# ##. #.. #.#..)..#F## #†#.# ## Bh F##..#..|.[.o.#∆ ∆#...# # BhW,#..##.#.|.=.#.# #..# ##.#.....#... ..# Bh. .####.####.... ..#Bh]z....# #.....#BhcBhBh[Fo.Bh&7BhBh^BhC  .. #........#.#.# #. ### ...####.###.#.#.# #.# ..#..# #..#.C#.....# #.#Bh #.## ..###..#..#.#.#.# #.# ........ ..†.†F9...#.#.#.#####.####... ##.#.#.#.#.......... .Bhĥ ^.# ## . ##..##...##..#######.# ### ..#####.###..## #.# Bh .## ..##..## #.# ##.## ..... ...##..# #.# #Bh# #..####.####..## ....##.# #.. ..##.#.....#.FBhN =...#.# ##.. Bhz .. #.#..)..#o## #†#.# ##. #Bh #..#..|.[...#∆ ∆#...# #. C   cyclops (missile, wandering) ..##.#.|.=.#.# BhҦ #..# ## F   sky beast#.#.....#... 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A_The sky beast misses you.Th:q3## #### #.#... #..####...#.#.>..$.@.####.....FF.# #...####.# ##...## #.# ......# #.# ##.#..###o#.#  Thr ∆ # #.#..##....# ####... #. #.# #....<. ...###.#..##....# #.##...Th sThx8F.Th,y_9=80Th|Th~Z _The sky beast completely misses you.ThQ ## #### #..#... #.##......####.#...#.#Th#..>..$@.F####.....F..# #...####.#  ##...## #.#ThV ......# #.# # ###.#..###o#.# Th5 ∆ # #.#..##....# #### #. #...Th.# #....< ...###.#..##....# #.##ThYThThThF.F.oo   orcTh.-1ThThTh ## ##### #.. ####...# #.##......####.#Th..#.# #..>..@.F.### ####....F...#Th #...####o# ##...## #.#Th7 ......# #.# #Thl ###.#..###o#.#  ∆ # #.#..##....# ####ThҞ #. #..........# #....Th$v ...###.#..##....# #.##Th2Th ThΣTh4F.Th[F..o.Th!-ThE2ThThR _You see here 10 gold pieces.VhK M  You now have 37 gold pieces (gained 10).Vhm wo.70=3Vh Vhί R _The sky beast misses you. x2Wht ## ##### #.. ####...# #.#Whu#......####.#.#Whu.#.# #..>.@.F.o### ####...F....#Whqv #...####.#  ##...## #.# Whv ......# #.# # ###.#..###o#.#  ∆ # #.#..##....# ####Whw3 #. #..........# # ...###.#..##....# #.##WhyWhzWhX|Wh܁F.o.F.Wh.-4WhWh2Who  ## ##### #.. ####...# #.#Wh #......####.#.#.#.#Wh[ d #..>@.F.o.### ####..F.....#Wh  #...####.#  ##...## #.# Whm  ......# #.# # ###.#..###o#.#  ∆ # #.#..##....# Wh #. #..........# # ...###.#..##....# #.Wh Wh Wh Wh F.o.F.Wh .=5Wh Whd  Wh T_The sky beast completely misses you.Xh3 ## ##### #..Xh+4 ####...# #.##......####.#.#.#Xh4i.# #..@.F.o..### ####.F......#Xh5q #...####.# ##...## #.# ......# #.# #Xhq5c ###.#..###o#.# ∆ # #.#..##....# Xh5 #. #..........# # ...###.#..##....# #.XhJ8Xhy9XhA%  XhOB(The sky beast attacks as it pursues you!XhZI∆F.o.F.XhoJ58---4-----6XhOXhaST _The sky beast hits you. The air twists around and strikes you! XhSU_There is a stone staircase leading down here.Yh~:YhF;Yh@ZhZh o.  The sky beast barely misses you. The sky beast hits you.Zh 6----3------7ZhZhX       ###   #..   #.#   #F#   #F#  8 ZhQP#@#   ###                _The air twists around and strikes you.Zh =--ZhKD∆∆Zh;25-8.6 (1.8Zh5Zh28} _You climb downwards. _There is a stone staircase leading up here.[h2a ∆ ###  [hze∆ #..  #.#  #F# [h [h.#F#  [h/#@#  [h)### [hR[h{3[hhl ∆ ### [hlg ∆ #..  [hlZ#.#  [hmN#F#  [hHmI#F# [hmO #@# [hm [hm4### [hn[hHn[hun[hs[ht"-[h u[hLz[h _There are monsters nearby!You shoot a slug. The slug closely misses the sky beast.The slug hits the sky beast!![h^!†[h(   sky beast[h, FYou kill the sky beast!The sky beast hits you.[h  51--10======90.2 (1.6 _The confined air twists around weakly and strikes you.[hZ[h9p _Your Ranged Weapons skill increases to level 10![hɤ H ∆ [hX ###  ∆ #..  #.#  #†#  #F#  [hʥ W#@#  ### [h, /[hn [h<  ∆ ###  ∆ #..  #.#  #†#  [h&= #F#  #@#  ### [h= &[h&A [hA [hRE [hLX _A sky beast is nearby!You shoot a slug. The slug hits the sky beast!![h@[ ]☼[h& <○[h P--31.7 (1.5[hЙ [hG M _You kill the sky beast![h [h [hq [h 2=[h [h K4=[h [h [h2 [h [hT [h [h) [h] [h̵ K3=[hS [hw [hٸ 9=[h] [h [h6 [h [hϾ [h1 94[h [h~ [h( L5==[h [h [h [hN [h [h N55=[hG [h [h] [h [h [h :==[hm [hR [h W6=[hB [h [h K6=[hO [h [hP [h [h [hT %7[h [h [h' [hc [h [hm O=[h a8=[h [h [h [h< [hk [h L7==[h{ [h 4 _Magic restored.[hD U9=[h [h [hq [h [h [h [h] [h [hQ Y60==[h [hz ,[h [h [h [h ,[h4 [h [hDn†------420.7 (29.0)[h=------[h[hV j _Key pressed, stopping explore.[h [h8 [hy^ _No target in view![h[h#[h_,0.0)[h,[hj _Key pressed, stopping explore.[h;[h[h9" _No target in view![ht&4[h&[h*j _Key pressed, stopping explore.[h+[h.[h70 _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![h03[h3[h6,[h=No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[h=>[hL?HKey pressed, stopping explore.No target in view![h?Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![hGI[hJ~1= _[h)LB[hOB[hO[h PU2=[hP[hR[hR[h[hw[h[h[h[h)N9=[hy[h>[h[h[ht[h[h[hz[hٍ&70[hD[h[h3[h[h5[ho[h֒[hє[h K1=[h[h$[h\[h[h[ht[h̙[ha[hU2=[h[h[h[hF[h[h[hD[h[h$%3[h[hM[h[h[h[h[h[h[hשK4=[hC[h[h"[h[h[hG[h[hF[hU5=[h[h[h۲[h@[h[h2[h[h [hT%6[h[hj[h[h [hw[h[h[h{[h[h[hM[hNa7=[hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _HP restored.[h3[h [he  You see here a sky beast corpse.[hV[h _[h[h e  You see here a sky beast corpse.[hs[h _[h1[h'[h[hW9=[h[hy[h[h[hl[hC[h[h/[h~[hW[h[h&[ht[h[h[h [h[h[hM[h[h0[h [h[h-[h[h[h[h;[h[h[hM9  [hm##  #.  #.##.##### #..".@...# [h82.7 (62.0)####.###.# #.###.# ∆ .>#...# [hM##.#.### #.#†# #.#†# #.#<# ###[h [hL[h,3.7 (63[h[hQ _Found a stone staircase leading down.[h[h[h7H _No target in view!\h~? \h? \h @ \h[@ \h@( ## \hAF #. \hA \hAr#.##.##### \hA ]h7#.."..@..#  ]h####.###.#  ]hRD#.###.# ]h ]hz∆ .>#...# ]h: ##.#.### ]hd ]h:#.#†# ]h ]hO:#.#†# ]hK #.#<# ]h ]h"### ]h0 ]h^]h]h"#4.7 (1]h" .0) ]h # _]h1]h8]h1    ]h ##  #.  #.##.#####  #.."...@.#  ]h,####.###.#  #.###.#  ∆ .>#...#  ]hc##.#.###  #.#†#  #.#†# ]h #.#<#  ###  ]h]h$&5]h7]hP]h%  ]hf   ##  #. ]h #.##.#####  #.."....@# ]h ####.###.#  ]he#.###.#  ∆ .>#...#  ]h##.#.###  #.#†#  ]hl#.#†#  #.#<#  ###  ]h]h&6]h]h]h[ ]h7\ ]h)] ]haa ]hc ,]h#e ]he ]hrf ]hi ]h'j ]hk ]hm ]h n ]hn ]hq ]h/r ]h s ]hu ]h@v ]h3w ]hy ]hz ]hz ]h} ]h~ ]h~ ]h ]h ]h ]h ]hH ]h ]h ]h ]h ]h ]h ]h ]h ]h ]hi ]h) ]ht ]h ]h_ ]h ]hK ]h1 ]hz ]h ]hؘ ]h" ]h ]h? ]h ]h ]hM ]h ]h$ ]h ]h* ]h( ]h ,]hZ ]hx ,]h- ]h ]h ]hث ]hn ]h ]h= ]hV ,]h ]h ]h ]hp ]h! ]hT ]h ]h ]h0 ]h ]ht ]h ]hc ]h ]h2 ]hֽ ]hQ ]h ]h' ]h ]hI ]h ]hO ]h ]h ]h ]h ]h ]hl ]h ]hW ]hy ]h ]hP ]h ]h1 ]h ]h ]h ]h ]h ]h ]h} ]hH ]hz ]h ]h ]h$ ]h ]hq ]h ]hE ]h ]hF ]h ]h ]h ]h ]h ]h ]hy ]h ]h ]h ]h ]h ]h ]h ]h ]he ]h ]h? ]h ]h ]h ]hx ]hG ]h ]h" ]h ]h ,]ho ]h ]h ]h ]h ]hy ]hx ]h ]hQ ]h ]h ]h ]h5 ]hm ]h  ]h ]h0 ]h ]he ]h ]hS ]h@ ]hp ]h ]h ]h ]h ]h ]h ]h ]h ]h ]hX ]h0 ]hh ]h ]h ]h ]h ]hM ]h ]h& ]h! ]h" ]h" ]h5$ ]h$ ]h;% ]h& ]h)' ]h' ]hi) ]h) ]hG* ]h, ]h>- ]h- ]h/ ]h/ ]h0 ]h82 ]hk2 ]h3 ]h(5 ]h^5 ]h 6 ]h7 ]h7 ]h8 ]h:: ]hp: ]h; ]hL= ]h= ]h)> ]h@ ]hd@ ]h@ ]hB ]hB ]hC ]hvE ]hE ]hIF ]hKH ]h~H ]hI ]hJ ]hJ ]haK ]hfM ]hM ]h=N ]hO ]h.P ]hP ]hR ]hR ]hoS ]hT ]h%U ]hU ]hW ]h0X ]hX ]hv[ B]hB] ]h] ]h;^ ]h_ ]h_ ]h` ]h)b ]h]b ]h c ]he ]hf ]hf ]hh ]h[i ]hj ]hl ]hsl ]h3o ,]ho ]hdp ]h-r ]hr ]hUs ]h"u ]hu ]h#...#_hm ##.#.### #.#†#_h  #.#†#  _hE#.#<#  ###   _You see here a sky beast corpse. _h_You see here a sky beast corpse. _Found a stone staircase leading down. _No target in view! _You start waiting. _Done waiting._hSP  Okay, then._hF_h_hٴ. __hj_h[ Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 11% 1b - Kiss of DeathConjuration/Necromancy 11%1  c - Magic DartConjuration11%_h1  d - Call ImpSummoning17%2  e - Momentum StrikeConjuration/Translocation 17%2  f - Searing Ray_hKConjuration17%2  g - HailstormConjuration/Ice_h$32% 3  h - AnguishHexes/Necromancy73% 4  i - Awaken ArmourEarth/Forgecraft_hW373% 4  j - Brom's Barrelling BoulderConjuration/Earth73% 4  k - Leda's LiquefactionAlchemy/Earth73% 4  l - Arcjolt_hlConjuration/Air96% 5  m - SilenceHexes/Air_h96% 5  n - Death ChannelNecromancy100% 6  o - Eringya's Noxious BogAlchemy100% 6 _hK19 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`h# `h[# `hw* `hy1 +`h1 _  pym505 the Skirmisher`h*2 R  Gnoll`h_2   Health: 77/77 ========================`h2 $  Magic: 17/17 ========================  AC: 9Str: 10`h2 ##`h2  EV: 16Int: 8#.`h3 z  SH: 0Dex: 33`hI3 [#.##.#####`hx3   XL: 10 Next: 13% Place: Dungeon:8`h3 e#.."....@#`h3   Noise: ---------  Time: 6586.7 (0.0)####.###.#`h4 n  d) +7 hand cannon (drain)`h04 K#.###.#`h]4 u  Fire: d) +7 hand cannon (drain) `h4 ∆ .>#...# ##.#.###`h4 ; #.#†#`h4 5  `h-5 X#.#†#  `h\5 V#.#<#  `h5 ### `h5   _You see here a sky beast corpse. `h5 ,_Found a stone staircase leading down. `h,6 <_No target in view! _You start waiting. `hY6 *_Done waiting. `h6 6_Okay, then.`h9  `h*: J Okay, then.`h: `h= `h1? . _ah1Iahah$!ah#P _ahN%ah%ahL&ah%'ah)ah\)ah*ah&+ah$-ah{-ah3.ah=/ah0ah51ah1ah5M  You now have 54 gold pieces (gained 17).ah6ah6ah8O _You see here an amulet of guardian spirit.ah:ah;ah;ah<ah(?ah{?ah @ahAah@CahCah+DahtEahfGahGahRHahvIahOKahKah*Lah}MahNahAOahOah|QahsU4ahU#########  <....... ahU ######.@######## 98.7 (12.0) ................ ah(V #######.########  #.##... #.##.#####ahaV #..".....# ####.###.#∆ #.###.#ahV ∆ .>#...#ahZahT[,9.7 (13ah.^ah_9 _Found a stone staircase leading up.ahT! ah! ah" ah$ ah' ah) ,ah+ ah- ah- ah. ah0 ahk2 ah2 ah3 ah4 ahg7 ah7 ah8 ah9 ah< ,ah]= ah> ah@ ahA ahzA ahyB ahyD ahD ah:E ah*F ahCH ahH ahI ahI ah`K ahK ahCL ah.M ahO ahP ,ahQ ahS ah9S ahS ah.U ahV ah$W ahW ahX ah"Z ahoZ ahZ ah[ ah] ah^ ahk^ ah` ah_g  ######### <.......#ahg ###########..######................. #.##########.##### #.ahg #.##... #@# #.##.## ahh #'# #.."... ... ####.##ahNh #...j ∆#.##∆...... ∆ .>#.ahh &.j.j.... ∆ ##.#. jjjj 4 gnolls (2 polearms, asleep)ahh ....#.... #.#† .j...#..... #.#† ahh 6#.#<ah@u 613.7 (14  You open the door.  4 gnolls come into view.ahzu >A gnoll is wielding a +2 flail of venom.ah[v ahw ahGx ah} j.j.j.ah1~ ljjjj1 wandering)ahs~ ;j.ah K====4.7 (15ah& ah  ah4 $_The gnoll shouts! x3bhn  You shoot a slug.  The gnoll shouts!  The slug hits the gnoll!bhM()j 3 gnolls (2 polearms)bhbhQbhbh8 %○bh njj.j..bhB==6.2 (1.5bhA )bh=○bhI _You kill the gnoll!bh[ ######## <.......# bh\ N##########..#####..................##########.#####...##.###○#.."...bh;\  ..) ### #.j.. ∆ #.##bhs\ ∆.j.... ∆ .>.j...... ∆ ##.#. .. .....#.....bh\ *†bh`^ bh` bh` bh6f \○jj.bhpf ;j..bhf M------70bhk 8○bh{l bh P  You shoot a slug. The slug hits the gnoll!!bh! (() 2 gnolls (1 polearm)bhR Bbh-T bhY W☼j.bhU\ l4======8.7 (1.5bh` ;☼bhb I _You kill the gnoll!chi(((((((chchnch: ☼j'j.....ch .20.3 (1.6chf<☼ch.i _You shoot a slug. The slug barely misses the gnoll.chX  You shoot a slug. The slug hits the gnoll! You drain the gnoll.☼○   gnoll (choch ○°j)You kill the gnoll!ch΋ch^-1.8 (1.5ch:°ch۔K _The gnoll misses you.ch  ch J You shoot a slug. The slug hits the gnoll!!ch E○(ch* ^)ch @°)ch~ (3.3ch ;°ch 3 _You kill the gnoll!ch chs 2°cht ch{ ch~  ch :_No target in view!ch8 4°ch ch ch H _No target in view!ch_ ch=` ch;h chj  chj :_No target in view!chJ 4°chG chB 9°chV H _No target in view!chaQ 2°chgR chW ;°chY H _No target in view!chZ ch /°chv ch ;°ch C _No target in view!chIAchAchH9°ch)Jdhdh&dh_dh!9°dh} #########<.......###########..#####.................dh°##########.#####.# #.##...dhH##)."...dh5.))dh4B###.###....dht$.........dh5..dhdhv.....#.....#.##...# ####.##.........@#######.#.### dhR R.......#.....dho #.#†# ###.....#.....# #.#†# dh #.....####### #.#<#dh #.###.# ####. #.#dh X#. .. dh L You pick up a parchment of Inner Flame and begin reading...dh{ 044.3 (20.0)dh& ,5.3 (21dh dh|  dh 6_You add the spell Inner Flame to your library.dhe dh dh\ dh H _No target in view!dh.MdhMdhTdh VH _No target in view!ehehwehLeh}H _No target in view!ehyehNzeh||ehoehӂeh: _ehڇeh[eheh5eheheh eh ehx###########..######## #.................... #.##########.#########.# #.##... #)####### #.##.##### eh˘##)#.....# #..".....#  #.)).....# ####.###.# ######........#######.###.# .......eh..@....>#...# #.##...#######.#.###  .......#.....# #.#†# eh###.....#.....# #.#†##.....####### #.#<##.###.# ####. #.##. ..ehF18.3 (3.0)eh+9.3 (4ehehʥc _c - a scroll labelled COURHO ZIORGHeh/4ehneh@H _No target in view!eheheh-eh ehHB_No target in view!eh/> eh> ehB ehsD H _No target in view!eh eh eh' eh eh ehH# : _eh# ehv' eh( ehx+ eh- ehj0 eh1 eh"2 eh3 eh6 eh6 eh68 eh0: eh< eh< eh > eh? ehB ehB ehC ehE ehG ehH ehI ehbJ ehjM ehM ehN ehHQ ehR ehXS ehT ehU ehW ehX ehX ehZ ehM\ eh\ ehw] eh^ ehq` eh` eha ehb ehd ehTe ehe eh@g ehh eh_i ehj eh7k eh{m ehm ehn ehLp eh eh eh eh# eh ehL ehw ehj ehӇ ehz eh eh eh eh ehj ehv  #.#   ehߓ q#.#   eh q#.#   ehP U#.#  eh  eh V#.#  eh  eh q#.#   ehP W##.#  eh  eh֕ r#..#   eh b#@##  eh=  ehu d#..# eh ~ #.##  eh + .. ehB .  ehu d#.#  eh  ehٗ '#.eh  eh<   c   centaur (asleep) ehm =#. eh / .cehј  eh  ehw 071.3 (22.0)ehB ,2.3 (23eh ehԨ  eh' L_A centaur comes into view.eh < (((((c  (You shoot a slug. The slug hits the centaur.  The centaur shouts!ehj  .○....(launcher).cThe centaur is moderately wounded.eh ((○(((((The centaur wields a +0 shortbow. The centaur shoots an arrow.eh=d@......ehA ((○(((((The arrow misses you. The centaur shoots an arrow.eh's@.°.....ehsR======3.8 (1.5)eh}v:°ehxS _The arrow closely misses you.fhbgR  You shoot a slug. The slug hits the centaur!!fhj:(°((((( ) fh̦ ○......You kill the centaur!fh[575.4 (1.6fhk;○fh`* _You hear a shout! x2fh6○fh~fh;○fhޠ fh :_No target in view!fh3 fh fhL fh\ fh7 4 fh 8....fh .fh =##...#fh 4##.##fha s#○@# .#fh +#.. fh j   gnoll sergeant (polearm, wandering)fh 4jfh =  fhM fh (0.0fh l °.fh A gnoll sergeant comes into view. It is wielding a +1 vampiric trident.fha L------6.4 (1fhY ;°fh ; _The gnoll sergeant moves out of view.fh| +°fh5 '------fh` fh 9°fh  fhɠ :_No target in view!fh °fh fh fh ;°fh= H _No target in view!gh+°ghgh1!;°ghi#H _No target in view!ghv3ghtghgh #.#  #.#  #.# ghX #.#  #.#  ##.#  #..# ghS5 ##.##  #@.#  #.##  #..#gh  #.## #. #.gh j   gnoll sergeant (polearm) .j .# gh&0ghghj)j   gnolljgh&+7.4 (1ghghr _A gnoll comes into view. It is wielding a +0 whip.gh~ (((( gh, drained)You shoot a slug. The slug hits the gnoll sergeant!  You drain the gnoll sergeant.gh+v  The gnoll sergeant is severely wounded.ghB,gh)Dgh I°..j.j.ghIN======8.9 (1.5ghMghN* _You hear a shout! x2ghK}  You shoot a slug. The slug hits the gnoll sergeant.  You drain the gnoll sergeant.ghN(()ghCj   gnollgha  You kill the gnoll sergeant!gh6  You hear a shout!gh9☼...j.j 2 gnolls (1 polearm)jgh 9/791880.5 (1.6 _A gnoll comes into view. It is wielding a +0 spear.ghVYYour Fighting skill increases to level 7!ghgh ghghZ_Your Dodging skill increases to level 7!gh!< [☼(((((ghn< %((ghRo gho gho ghHr {  You shoot a slug. The slug barely misses the gnoll. x2ghv ,ghLw ghX} ○☼.j)gh} .jjjj 5 gnolls (2 polearms)jjjgh} RA gnoll comes into view. It is wielding a +0 club.gh~ -2.0 (1.5gh7 <○gh> u _A gnoll comes into view. It is wielding a +0 halberd.ghO  You shoot a slug. The slug hits the gnoll!gh○() 4gh|ghghghghghMgh4°○gho○jj).gh593.6 (1.6ghW°○gh]I _You kill the gnoll!hhJ °((You shoot a slug. The slug hits the gnoll!hhhh!hhhhuhh#.hh°hhы°hh3.jhh3N..jhhWhh^-5.1 (1.5hhV°°hhėY _The gnoll is almost dead.ihO  You shoot a slug. The slug hits the gnoll!ih!() 3ihihuihihQihih"t○.j)ih)#ihx&(6.6ih*:○ihI-I _You kill the gnoll!ihbO  You shoot a slug. The slug hits the gnoll!ihec○° 2 gnolls (ihe"ihih○☼)j)ih˦(8.1ih"#○ihS3☼ih ih-_You kill the gnoll!ihֱihP  You shoot a slug. The slug hits the gnoll!!ih()   gnoll (polearm)ihih-ih"4°○ih"○ih#;j.ih'1209.6ih/U°○ihx2I _You kill the gnoll!ihDH○((ih#Eih!z[ .°°ihYz|jYou shoot a slug. The slug closely misses the gnoll.ih{.91.2 (1.6ihZih@R _The gnoll barely misses you.ih\P  You shoot a slug. The slug hits the gnoll!!ihƖg()ih>g○.°ih-2.7 (1.5ihKW○°ih+: ○ihm° _You kill the gnoll!ihih:°ih: ○ihG^° _No target in view!ihih:°ihTH _No target in view!ih( J○°ihE) ihZ- <○ih@/ H _No target in view!ih{ >○°ih| ih| <°ih̓  ih :_No target in view!ih83ihih6ihoih$ _ihih<  You see here a +0 club.ihiih _ih` ihk%`  Items here: )))) †††.ihc(ih( _ih*ih1} #.# #.#ihE1t #.##.#ihh1E.##.)ih1)------) #.ih1U #. .)#ih 2] .##...ih7y ##..#ihH7##.#..# ihz7##)##.)# ##ih7T.# .ih7.ih7 ...ih=-5.7 (3.0ihk>J------6.7 (4ihYBihF  ih5FThings that are here: _a +1 vampiric trident; a +0 ring mail; a +0 bucklerjh4jhjh jh:_No target in view!jh΅jh`jhejhfH _No target in view!jhjh8jhNjhjhcjh: _jhjh,jhjhjhEjhjhjh   Things that are here:  a +0 shortbow; a centaur corpsejh6jh _jhjhjhJjhojhjhjh`jhjhjhjhLjhjhjhjhjh7jhCjh #.)# #)## #.#jh| ##.# ##.)######..####........##........#jh:#..@.....#704.7 (8+........##........########### jhjhjhjj _Key pressed, stopping explore.jhjh jh H _No target in view!jh:4jhXjh3H _No target in view!jh+ jh7, jh0 jhR2  jh2 B_No target in view!jh R jhR jhS jhV jhY jhZ $ _jh] ,jh ` jhi` jha jh d jhCj S #)## #.#∆ ##.# ##.)#jhj ~. #####..###..## #........#..z.. #........#.z....#........#zz....'@.......###..###jh.k ..# ########## zzzz 4 wights (dormant)∆jhp E 6.7 (2  You open the door.jhu b.zz3 dormant)jhUv +7.7 (3jhz jh X _4 wights come into view.jhe G (jh *(((zjh H2  You shoot a slug. The slug hits the wight!jhm  The wight is severely damaged.jhjhjhjh#...zz...z.z..'.○zzjh$N======9.2 (1.5jh(;○jhZ*- _You hear an angry hiss.kh8O  You shoot a slug. The slug hits the wight!kh<)(((○ 3kh\kkhym[  You destroy the wight!kh+nkhnkhDokhokhrpkhpkhXqkhwM.z..k.zz○°khXwk   wyvernkh,{1210.7kh_○° _A wyvern comes into view.khR ((You shoot a slug. The slug barely misses the wight. The slug hits the wight!kh?? kh@ khtA khDB khC kh`N )z..kzz@☼khN .khO -2.3 (1.6khX kh[ ] _The wight is heavily damaged.lhz ☼You shoot a slug. The slug hits the wight!lhlhlhlhlhlh lh lhHThe wight is almost destroyed.lh' lh).z#zlh^.kz@○lh-☼The wight misses you.The wight hits you with a +0 long sword.lh_P: 77/77 (79)3.8 (1.5Drainlh9○lh lhC_You feel drained.lhP  You shoot a slug. The slug hits the wight!!lhd)☼ 2lhU °○☼You destroy the wight!lh"[x8-P: 17/17 235.3lhac°○☼lhcS _The wight closely misses you.lhO  You shoot a slug. The slug hits the wight!lh&)@°○☼   wightlhlh&lh& lh(|.#)☼zk@.°○lhJ6You destroy the wight!lh ealth: 78/79 -agic: 17/17256.8 lhn_The wyvern barely misses you. The wyvern misses you.lh,lhY☼°○lhi _Your life force feels restored.lh"Q  You shoot a slug. The slug hits the wyvern!!lh(☼)°○z   wight lhS\lhOe○○.z.°lhFl098.3lhp:○lhs lh,sD_You kill the wyvern!lhP ○○°lhJR You shoot a slug. The slug hits the wight!lh# ○°.  The wight is severely damaged.lhV9=9.8lh|P○°lh lh@_The wight misses you. x2lh) ○°You shoot a slug.  lh +The slug hits the wight but does no damage.lh Z °.lh0 \○The wight is severely damaged.lh )21.3lh B°○lh  lh E_The wight closely misses you.mh1P  You shoot a slug. The slug hits the wight!!mh?5g°○○ mhk{)☼°°mhM=312.8mhh☼°°mhL _You destroy the wight!mhR☼°mhBmh"T☼°°mhH _No target in view!mh5°mhmhp☼°°mhH _No target in view!mhKC☼°°☼°° _No target in view!mham☼°°mhbmhFj"°mhpj2°mh~m mhmmhm:_No target in view!mhmLmh8MmhOmhY:☼.mh ZG°@.mh*Z4°mhb #)## #.# ∆mhc ##.#. ##.)#mhMc. #####..###.#####mhrc .#mhc1..#.#mhc.)..#)☼......#mhcL#......@..#mh dK#..###°mh-dT.## #mhMd# mhdB ∆mhqM○0.0.mhsS------3.8 (1 _mh{mh|3○mhhh○ _No target in view! mh{_No target in view! _ There is an open door, spattered with blood here. mh^_Items here: )) [[ †.mhL=------mhR<○mh mh:_No target in view!mh@J 9○mhJ mhN :○mhMP H _No target in view!mh W○mhE <○mh  mh B_No target in view!mhm?mh*@mhCmhKmh`V #.)# #)## mhV#.#mhV+ ∆mhV- ##.#mh,W. ##.) #####..########........#mhQW....#........#.....).@#)○......#mhW50......)mhWw.####..###........#mhW#># ###########.mhX.mh%X.mh@X-#.mh[X+∆mh+b8.mhTd+4.8 (1mhhmhj; _Found a stone staircase leading down.nhnhnhnhH _No target in view!nh4nh nhH _No target in view!nhRnhSnhUnhZnh`nhc$ _nhddnhfj #.)# #)##:nhj #.#.. ∆ ##.#..nhj ##.)#. #####..###.#####nhjM.#.#.#nhk.)@.#).##......).#nh)kb ###..###.#nhKk #># ###### nhlkX #. .. .. nhk]#..  ∆nhnq| #.)###+#nhq #)###:.. #.##....∆nhq ##.##.... ##.)#nhq#..... #####..####.....#####.#nh)r#.#.##......@..#).##......)nhLrv.# ###..###.#nhor #>## ####### nhrR #.  ..nhr_ ... #... nhr, ∆nh7y&5nhy+6.8 (2nh~nh<w  Things that are here: _a +2 long sword; a +0 robenh4nh=nhF nhw:_No target in view!nhnhnh4nh nh:_No target in view!nh~ nh nhс nhC f _nhD nh nh= nh nh nh nh nh nh nh nhV nhܢ nh nh nhը nhU nhʬ nh} nhǯ nhM nh nh nhT nh nh޾ W  #nh%  # ## #. nha ##+#### #) #@....# #. nh #..../# ##.nhٿ D #.....# ##.) #.....# ##..#nh ' #.....#####....... #.........#....... nhO O #......)..#)......  ####......)....... nh  ###..###....... You pick up a parchment of Ensorcelled Hibernation and begin reading...nhI ,33.8 (7nh +4.8 (8nh nh P _You add the spell Ensorcelled Hibernation to your library.nhP nh nh nh H _No target in view!nh`?nh0@ohoh ohB_No target in view!ohohםohvohݢ oh::_No target in view!ohCohohohH _No target in view!oh-3ohohoh ohq $ _oh,ohohohohoh1ohvohoh%ohohohoh*"$##.#ohM"#..###.###..# ##)## ohl"#.)# ##+#####)## oh"#.....# #.# #....@# ##.# oh"U#.....# ##.)# #.....# #####..### #.....#####......oh"..##.........#........##......)..#).......#oh #####......)........####..###........#ohH##>## ##########oh(+8.8 (4oh`)+9.8 (5oh9-oh1 oh1"_e - a wand of charming (9)ohohohohH _No target in view!oh oh[ oh oh H _No target in view!ohuj ohj ohl oh8r ohv ohy $ _ohy oh| oh oh_ ohT oh oh܋  ##..... #.....<.oh #........ ##....cF..oh` N #....... ##)# ...  #.)# ##'#### #)##oh  #..@..# #.#oh  #.....# ##.# #.....# ##.)#oh  #.....# #####..### #.....#####..#oh R #.........#oh* ..# F   bullfrog (wandering)ohJ b #......)..#).......# c   centaur (asleep)####......)..#oh .##..###........#oh & oh 41.8 (2  You open the door.oh ohZ N.Foh& +2.8 (3oh: ohU _A centaur and a bullfrog come into view. _Found an escape hatch in the ceiling.ohc  You shoot a slug.  The bullfrog gives a loud, deep croak!  The slug hits the centaur!!oh )(((Foh{ oh! oh, {..F.'°oh1 l3======4.3 (1.5oh.7 oh"9 K _You kill the centaur!oh2S  You shoot a slug. The slug hits the bullfrog!!oh,7.((°ph .|..'.°ph7555.9 (1.6ph><°phN@L _You kill the bullfrog!ph9°phzph<°ph H _No target in view!ph7°phdph#:°phf%H _No target in view!phnkphkphlphophkrphu: _ph8vphwphxphxyph}@  There is an open door here.phph  _phphMphՃphphphՇph9,phEphphgphphphڐphphph“ph ph,phphϚph,phph1ph4,phZphph+,phKphph˪,phmphph~,phph~ph,phJph۵,phphzM _You now have 87 gold pieces (gained 22).ph8phphphaph=#.## ##.  #...#. #..YY #... #... ph#.. #...  #.@..## ------ #.....##  #......############phH{ ######...##....... ##.......< #...YY 2 yaks (wandering) #.....) #####.. #....ph!ph061.9 (16.0)phphH.YYY 3 yaks (wandering)phK------2.9 (17phSph _2 yaks come into view. A yak comes into view.ph  You shoot a slug.  The yak bellows! x3  The slug hits the yak!!! You drain the yak.ph.(((YY 2 yaksphphphv!V  You kill the yak!ph~% ....Y..○Y(1 wandering)ph+8--40======4.4 (1.5)ph/=○ph51V _A yak comes into view.phE ((○Ydrained)You kill the yak! _A yak comes into view.You shoot a slug.  The yak bellows!  The slug hits the yak!! You drain the yak.pht phv |  The yak is almost dead.ph2w phw ph2x ph}x ph|  ph| \Y.Yph} 7°Y ph^} c3 yaks (1 drained)A yak comes into view.ph} (5.9ph: <°ph 0 _The yak moves out of view.ph f((((°phr5 w  You shoot a slug. The slug closely misses the yak.ph5 ph; ...Y.○You hear a bellow!phl< (7.4phs@ ;○phB  phB J_The yak barely misses you.qhKN  You shoot a slug. The slug hits the yak!!qh8O.○ 2 yaksqh,qhqh*qhÃK.Y.Yqh_.○○Yqh?(1 wandering)qh|K--48.9qhY○○qh` qhA_You kill the yak!qhy (○Yqh.zYou shoot a slug.  The yak bellows!  The slug hits the yak!!qh8,qhtqh.YY°○.°Y 3 yaksqhX8==70.4qh`○.°qh qhM_The yak is heavily wounded.rhTN  You shoot a slug. The slug hits the yak!!rhX†°○ 2 yaksrhV,rhrhJrhHo..YY°.rh ==91.9 _You kill the yak!Your Stealth skill increases to level 6!rhf?○°rhΗl _Your Invocations skill increases to level 6!rh# ○°You shoot a slug. The slug hits the yak!!rh! °.  The yak is severely wounded.rh! 3--7--3.4rh% :°rh& c _The yak gores you! The yak barely misses you.shV`  You shoot a slug. The slug hits the yak! You drain the yak.sh[†°   yaksh °.  You kill the yak!shS 64-----4------535.0 (1.6 shV_The yak gores you! The yak barely misses you.sh;°sh; sha`_Your Shapeshifting skill increases to level 5!sh: °sh9P You shoot a slug. The slug hits the yak!sh85 †☼The yak is heavily wounded.sh5-6.5 (1.5sh9sh~:; _The yak gores you but does no damage.shx' shx  yak (drained)You shoot a slug. The slug hits the yak! You drain the yak.shGsh h○☼h   wolfThe yak is almost dead.A wolf comes into view.sh׵s3---3-----sh!8.0sh+=☼sh _The yak barely misses you. The wolf bites you. The yak misses you.shsM  You shoot a slug. The slug hits the yak!sh†@○☼h   wolfshK °○You kill the yak!shRg4=1089.5shPWL°○shX _The wolf misses you. The wolf barely misses you. x2sh:u|((((°○sh~; ...hsh°@.°You shoot a slug. The slug completely misses the wolf.sh1481.0sh4°° _The wolf closely misses you. x2sh  You shoot a slug. The slug hits the wolf!!  You kill the wolf!sh°°°shvJi††○.shO =602.5 _The wolf's shape twists and changes as it dies.sh;T;○shUj _Your Air Magic skill increases to level 5!shC6○shshi;○shH _No target in view!sh@6○sh"sh=○shmH _No target in view!sh6○shqsh =○shH _No target in view!sh& 4○sh& sh-* sh+ H _No target in view!sh sh( shر shW 5○shٴ  shY B_No target in view!sh 4○sh sh =○sh! #No target in view!shl 6○shl shp shq sh 4○shܻ sh =○shX shA 3shgB shC shE B5 _shF ,shF shG ,sh{H sheI shI z6=5==shqJ shxK shK sh5L sh'M shPM shM shN sh!O U7=shO shP shQ :==shQ shR shR shmS shGT shT K6=sh=U sh0V shiV %8shW shW sh1X shX shZ ,shZ shx[ sh[ W9=shf\ sho] sh] sh/^ sh _ shF_ K7=sh_ sh` sh4a L70=sha shb ,shc shd shd shLe sh(f sh}f d1==shg shh sh?h shh shj shWj L8==shj shrl 4 _Magic restored.shl %2shm shGn shyn sho sh p shup shp shq shr e3===shr shs shs sht shwu shu sh;v sh%w show U4=shx shx sh%y shy shz shz shl{ shR| sh| %5shG} shF nsh sh shƁ K6=shy sh Xsh] sh sh sh" U7=sh sh sh sh sh sh shA shF shr %8sh sh sh sh sh sh؏ shn sh sh 59=shՑ shq shT 1 _HP restored.sh sh shk shu _  You see here a yak corpse.sh sh  _sh sh  Things that are here:  a shapeshifter corpse; a yak corpse; a yak corpsesh ##.. #.......... #.. #.......... #.#[.. #........##. #.##........##.#........# #..........#sh .......##...@.....#------828.5 (46.0)###..†#######†...##  #.....#sh ##......###############...##......shi  ##.......<.. #..........#.....)....shA sh K------9.5 (47sh* sh # _Found a robe.th"4th~%th'H _No target in view!th#M _No target in view!thAththNththSth V= _thOthththththwthththzththLth0thgthththth9ththththththnthMththth3ththJthmthththtth th th th<  You see here a +0 robe.thth _thsthpth~thththththkth'ththththth th1!th~!th8"th#th$th$th%thm'th(th(th)th+th~-th-th /th1th2thJ3th4th5th47th7th8thz:th&<tht<th=thx?th@th;AthGBthH #.   #....  thH #...  ######...  .....#.. ## th5Ii........ .. #####...#####!# #..........@..# ....thI3.#####.####### #####.....#..##### #..........##.....####..........#####[..##........#thIv##.##........##..#..thJq###...# thsJ1##.........#thJ[You pick up a parchment of Dispel Undead and begin reading...th-O-51.5 (22thO,2.5 (23thzSth/UF _You add the spell Dispel Undead to your library.th{thththe thB_No target in view!thththth  th :_No target in view!thW th th thΜ H _No target in view!th 3th th thb th _thR th ,th th th th th l _j - 2 blue potions (gained 1)th 3th th th th th th} th th th th th ,th th thh th th thE th th2 th th th ,thi thD th thA th th th o##############th .....) 66.5 (14#......#### th #.......# ######.......# thD i.....#.....#.#######. ###### ...................'. ......  ####...#####.#######. ####.#  thr .............# .... ..  th .#####.####### #####..... ### th th ,7.5 (15th th $ _Found a sling.th94th<th>H _No target in view!uh9uhuhuhH _No target in view!uh0uhuh#uhH _No target in view!uhuhjuhuhFuhuh7P _uh:uhuh+uhuhuhuhuhuhuh2uhuhuhNuhuhuhuh8uhuhTuhkuhuhuhuh=  You see here a +0 sling.uh uh _uhTuhuhuhuhuhuhuhTuhuh.uh`uhuhruhfuh r##<.########...... uha###################.##### .............)...##.# ...#############.# #)##### uhc...# #@# ##)#....78.5 (11 ...# #>......# #.)).... uh\.#.#######.......#########....... .........'....................... ##.#######......#####.##.........# #...... .......#....uhF #####...... ###.....#.... ### #.......... #.....#####uhg.####.......... #.###.#uhuh|,9.5 (12uhuhF 9 _Found an escape hatch in the floor.uh[uhuhauh H _No target in view!uhC uhoE uh?G uhK uh1N uhQR : _uhS uhU uhVV uhW uh] uh_ uh ` uh` uhb uhd uhRd uh=e uhf uhg uhh uhh uhRj uhnk uhk uhl uhgn uho uhFp uhq uhKs uht uh9u uhxv uhy uh{ uh{ uhr} uh uh uhց uhI uhd uh uhO uh uh uh uh~ uh uhc uh| uh uhˑ uh/ :#######.#uhc ##)#.....# #..#>......#uh :#.)).....# # ###.......#########........###### ..'.............................. uh ###......#####.##..........######  #......# #.......#.....# uh ###......# ###.....#.....# uh- ......# #.....####### ......###.# 92.5 (13uh\ ,....## #.# #.# ......# #.. .. uh # #### .......#uh x....# .......# ..†uh֙ w##### ##†...##uh uh uhQ j _Key pressed, stopping explore.uh uhH uhЬ  uh :_No target in view!uh% uh  uh uh`  uh B_No target in view!uhQuhuhDuh6H _No target in view!vhIvh)vhvhG _vhvh,vh$vhXvhvhٺvhvhvhŽvh(vh\vhvh7vhvhvhvhpvhvhvh#vhvhvh]vh\vhtvhmvhvhnvhvhwvhvh[vhvh,vhvhvhvh5vh vhMvhvhvhvhvh<vhqvhMvh+vhvhvhvhvhvhvhvhvhvhvhvhvhvh+vhvhvhvhvhvh4@  There is an open door here.vhvh _vhvh]vhzvhvhvhvhvh6vh vh}vhkvhvh^ vh vh vh vh vh vhvh_vh vh?vh{,vhvh #######################  #.................)...#  vhW#.......#############.#  #.......# #######.#  ######.......# #>......#  .....#.....#.#######.......##  ............@......'.........vh919.5 (27  #####...#####.#######......###  #.............# #......#  .#####.####### #####......# #..##### #..........# ##.....####..........# #####[..##........### ###.##........#vh'P #..#........#vhvhvh#j _Key pressed, stopping explore.vhp$vh}'vh(H _No target in view!vhF4vhvh&H _No target in view!vhavhbvh*fvhSgH _No target in view!vhPvhrQvhRvh%UvhoVvhY: _vhMYvhRZvhZvhR[vh\vh]vh]vh^vh%`vhBavhxavhPbvhcvhevhRevhBfvhgvhhvhivhivhkvhp ######### #................ vhPp#.......### #.......# ### vhpU########.......# #>. .^.....#.....#.#######.. vhpT.......'..25.5 (6.0) vhq)[#####...#####.#######.. #.............# #.. #.#####.####### #####.. #..##### #...... vhBq##.....####......  #####[..##......vhtq  ###.##......  #..#......vhqE vhuvhu+6.5 (7vh4yvh{z# _Found a robe.vh vh vhh vh H _No target in view!vh< vh' vh vh  vhG :_No target in view!vh.3vh0vh34vh6vh6$ _vh^9,vh:vh:vh <vhw=vhV?,vh?whC###############.............wh* #....... #.......# #########.......# wh^..^.....#.....#.### .....................wh  [#####...#####.###### #..@..........# 9.5 (3whJ #.#####.####### #### # #..##### #. ##.....####.wh} #####[..## ###.##wh"L #..# whSX## ##wh whwh$ whF_Key pressed, stopping explore.whTwhwhH _No target in view!whwhjwh{whH _No target in view!whwhÍwhwh whϖ:_No target in view!whPIwhSwhOTwhU$ _wh0ZnwhZwh8\,wh]wh1_who`,wh[awhbwhc,whdwhewhfwhNgwhhwhRiwhzjwhjwhkwhlwhmwh!nwhnwhowhpwh,qwhqwhrwhwX #.............#  #.#####.####### ##  #.# #..##### #.  whwY#.# ##.....####.   #.# #####[..##.   #.# ###.##. wh#x  #.# #..#  whSx #.# ##...   ∆#@# ##..  whxX #.# #..   #.# ###  #.#whx#  whx#.#  #.#why h   howler monkey (asleep)  #.#  wh=yh.#  wh~,38.5 (9why/9.5 (10.0)whwh whR_A howler monkey comes into view.wh?%* (((((h  (You shoot a slug. The slug hits the howler monkey!whTt  The howler monkey is heavily wounded.wh_XU☼....whX;h.wh5YS======41.0 (1.5)wh\=☼wh]& _You hear a howl!wh9  #...  #.#  #.#   #.#  #.# #####[ wh!: #.#  #.#  #.#  ∆#@#  #☼#  #.#  wh_: ?#.# #.# #.# wh: l#h# ..#wh  #...  #.# wh  #.#   #.#  #.# #####[ #.#  #.# whH #.#  ∆#@# wh| #☼#  #.# wh #.# #.#wh  #.# #h# ..#wh wh /☼wh wh wh _A howler monkey is nearby!You shoot a slug. The slug hits the howler monkey!!whh 2((wh k(((#.wh%* 9 ○whV* 0○.wh* ...wh* C.You kill the howler monkey!wh/ 012.5wh{2 wh94 & _You hear a howl!wh 4○wh wh M○○whܬ  wh8 :_No target in view!xhO○○xhxh;○xh xhB_No target in view!xh<xh<xh=xh-Ef _xhFxhGxhlHxhDIxhKxhLxhCMxhMxhwOxhQxhQxhXRxhSxhvUxhVxhVxhWxhuX,xh!YxhYxhZxh3[xh[xh]xhS^xh^xhT_xh`xhaxhaxhbxhdxh*exhexh/fxhagxhOixhixhJjxh}kxhlxhbmxhnxhoxht  #.# ##.....### xhth#.# #####[.. .#.# ###.# xhu.#.# #. .#.#  xhEus?#.# ## xhtu.#.# # .#.#xhu #  #@#.#xhu ------ .#.# xhNv .#.#  .#.xhv|# ...# ##xhvh   howler monkey (wandering) #xhvV  xh 54.5 (12.0)catching breath)  A howler monkey comes into view.xhiM========5.5 (13xhxhjc _The howler monkey hoots and howls with incredible vigour!xhxhPT (((xhw((( You shoot a slug. The slug hits the howler monkey!xhxhExh.#.h.?.°xhJf======--7.0 (1.5)xh 9°xhA a _The howler monkey is almost dead.xh]= #.#  #.#.# #####[ #.#.#  #h#.#  #.#.#  #?#.#  #.#.#  #°#.#  #@#.#  #.#.#  #.#.#  #.#.#  #...#  #.###  ###xh #.#  #.#.# #####[ #.#.#  #h#.#  #.#.#  #?#.#  #.#.#  #°#.#  #@#.#  #.#.#  #.#.#  #.#. #... #.###  ###--xh[ ((((xh((( _A howler monkey is nearby!You shoot a slug.xhn  The slug barely misses the howler monkey.xh...h?..○xh_I========8.5xh;○xh3y _The howler monkey hoots and howls with incredible vigour!xh (((((((○You shoot a slug.xhB xhG A...xhAH Y.h.☼xhH 3○xh=I <======--xhI "60.0xhHN :☼xhP  xhP Q_The slug barely misses the howler monkey.xh X  You shoot a slug. The slug hits the howler monkey!!xh ?((○xhD r.○°xhI X2--1.5xhjM V○°xhP Q _You kill the howler monkey!xh? 5○xh xh xh% 5○xhP  xh B_No target in view!xh:(xh!)xh*xh6-xh/xh4P _xh}6xh6xh48xh9xh;xhl<xh=xhAI  i - 4 scrolls of identify (gained 1)xhyAxhBxhCi _You see here a howler monkey corpse.xhDxh>ExhExh*GxhTHxhHxhgIxhJxhKxhALxhLxhLNxhOxhOxhPxhQxhSxheSxh?TxhUxhZA #....... #.......# ##########.......# >..^.....#.....#.##xh[P..................[#####...#####..............# .#.#####.####### .# #..#####------xhW[70.5 (9.0.#.# ##.....###.#.# #####[..#.###.##.xh[#...#.##. †#.### #.#.## #.#.## xh_xh8`B------1.5 (1xh` 0.0)xhcxhe; _Found a stone staircase leading down.yh4yh,yhMH _No target in view!yhyhfyhFyh yhyh: _yhyhyhyhIyhyh yhY yh* yh<  You see here a +0 robe.yhyhk _yh%yhyhyh yh yh"yh$,yh$yh'yh"(yhW(yh)yhK+yhW,yh,yhN-yh/yh0yh(1yh.2yhV4yh5yh5yh6yh8yh9yh9yh:yhq<yh|=yh=yhd>yh@yh@yh/AyhAyhCyhgDyhDyhYEyhFyhGyhGyhHyh #####'#### #)##  #.....# #.#  #.....# ##.#  #.....# ##.)#  #.....# #####..###  yhu#.....#####........#  #.........##  #......)..#).......#  ####..@...)........# 7016.5 (45 yh###..###........#  #>## ##########  #.# ... ∆ .... yhPn#.... ....: yhyh+,7.5 (46yh@yhlS _Found a parchment of Anguish.yh|yhyhAyhH _No target in view!yh|yh}yhyh~H _No target in view!yh @ yh@ yh>K yhM H _No target in view!yhj 3yh yh yhR yh $ _yhӾ yh yh yh8 yh yh R  There is a stone staircase leading down here.yh yh  _yh yhu yhH yh yh yh yh yh yh} yh yh yh yh: yh" yh yh6 yh yhY yh yh yhE yh yh yh yh yh[ yh yh yh yh yh yhe yh& yh@ yh yh) yhG N _You now have 102 gold pieces (gained 15).yhD yh} yh) yh yh  #.....#####... #.........#... yhD #......)..#).. ####......)...yhx $ ###### ###..###... #....# #>## ####yh _ #....# ##.#########....#####..$......@........30.5 (13yh #....#########<.# #....:. yh #......# ∆ ∆.......# ##......#yhA 5 .......#yhr K #.######yh yhH ,1.5 (14yh yh} 9 _Found a stone staircase leading up.yh yh yh yhb  yh B_No target in view!yhyhyh`yh1 yhi:_No target in view!zh6zh?7zh:zhW<H _No target in view!zhm6zh6zh?zh&C zhCB_No target in view!zh4zhzhH _No target in view!zh Izh4 zhd zh $ _zhY Xzh zhJ zh } #.....##### #...# #......)..# ####......) ###### ###..### #....# #>##  #....# ##.####zh z###....#####.....#...$............####....###......# #<.#..k #....:.##. ####. #......#.. .. ∆ ∆.......#.### ##......# k   wyvern (asleep) zh  .......#  #.######zh 13.5 (2.0)zh +4.5 (3zh zh _No target in view! _A wyvern comes into view.zhQA Q  You shoot a slug. The slug hits the wyvern!!zhSD `(†zhu B○.zh{ l7======6.0 (1.5zh zhF J _You kill the wyvern!zh 0○zhA zh :○zh# H _No target in view!{h9N○{h=:○{h9@ {h@B_No target in view!{hz0○{h{h&:○{h<H _No target in view!{h{h{h{h{hF{hә: _{h{h{hƛ{h{hԝ{h{h7{h{h/{h}{hҢ{h{h{h{h{hM _You now have 111 gold pieces (gained 9).{hݩ{h.{hǪ{h{h{h{h{h{hf{h{h-{ht{hX{h{h){h{h{h{h{h{hη{h{h{hȹ{h{hͺ{hc{h{hQ{h{ha{h{h8{h{hG{h{h{h2{h{h?{hl{h{hz{h{h{hY{h{h({h.{hz{hJ{h{h{h{hz{h{h{h{h{h${h{h{hI{h {hA{h{hl _j - 3 blue potions (gained 1){h{h{h{h{h{h{hm{h[{h={hs{h {h6{h{hR{h{h1{h{hU{h{h,{h {hA{h{h{h{h8{h{h{h{h{h{hf{h{h{h{h{hf{h{h{h{ho{h{h{h;{h{h%{h{h {h4 {h {h {hl{h${hg{h{h{h{h*{hH{h{h]{h{h{h" ###### ###..###.....#....# #>## #####{h"H#....# ##.#### ###########....#####.....# #........................# #.####....#########......# {h"#.###<.#..†.# #....:.# #..##..####.#######......# #.............@..[# {h #g------#..########.#######......# ###..# #.# .......# {hm#q#....# #.# #.###### #.##.# #.. #.##.# ### {h#:#....#  {h#>You pick up a parchment of Scorch and begin reading...{h-074.0 (38.0){hM.K------5.0 (39{h2{h_4? _You add the spell Scorch to your library.{h{hv{h^{h {hF:_No target in view!{hy3{hD{h{h{h: _{hf{hq{h{h{hK###### ###..###..#....# #>## ###....# ##.#### ##....#####.....# #...........{h# #.####....##......# #.###<.#..†.# #....:.# #..##..####.#######......# {h%#...............@[.......# #..##.#######......# ..# #.# .......# ...# #.# #.####{h%t## ...#{h8###### ###..###.#....# #>## ##....# ##.#### {h....#####.....# ....# .####....#......# {h:.###<.#..†.# #....:.# ..##..####.#......# ....@.# {hj}..#.#......# {hI..# #.# .......# # #.# #.###### {h2# {h17.0 (2.0){h>+8.0 (3{h~{h _You see here the +3 leather armour of the Poles {rC- Int+3 Dex+5}.{hmX4{h[{hx]H _No target in view!{h {h {h] ^ _No target in view!{hK {haL {hS {hU  {h V :_No target in view!{hb {hc {hc {hai {hj {hm : _{hn {ho {h?p {hq {hr {hs {ht {ht {h w {h"x {hZx {hJy {h{ {h{ {h| {h| {h {hO {h‡ {h {hZ {ho ,{h {hw {h {h {h {h {h ,{h^ {h {hx {hԜ {h {h {h {h {h {h {h7 {h {h {h {h1 {hZ {h: {h {h {h {h ,{h {h R  There is a stone staircase leading down here.{h$ {h  _{h {h {hG {h {h {hx {h {hO {hb {h {h` {h {h {hX  There is an open door, spattered with blood here.  Items here: )) [[ ÷.{hS {h  _{h {h V  Things that are here:  a +0 mace; a +0 robe{h {h  _{h {h3 {h {hH {h {hU {h ,{h {h {h` {h {h {hZ{h,{hk{h{h {h {h {hk {h,{h;{h{hd{h{h{h  Things that are here:  a +1 vampiric trident; a +0 ring mail; a +0 buckler{h{hs _{h{h1 ]  Items here: )))) ÷÷÷.{h!{h " _{h"{h%<  You see here a +0 club.{h&{h6' _{h*{h|*{h ,,{hy-{h/{h0,{h1{h;3{h4,{h5{hM7{h$8,{h 9{h|:{h;,{hr<{h|={hp@X{h@{h@{h]A{hIB{hB{hC{hC{hpD{hD{h7E{hE{hhF{h7G{hqG{hG{hH{hLI{hI,{hJ{h]K{hK{hK{hL{hZM{hM{hM{hN{hmO{hO{hP{hQ{hQ{hR{hR{hS{hT{hT{heU{hYV{hBW{h~W{h!X{hY{hY{hAZ{h8\{hV]{hK^{h^{hr_{haR  There is a stone staircase leading down here.{hb{h-c _{hc{hd{he{hf{h]g{hih{h U#### #.##.#####..##  ##)#.....# #..".....#..#  #.)).....# ####.###.#..# #####........#######.###.#..#{h ,{hZ{hzE _Done exploring.|h|h|h'|hn, |h,:_No target in view!|hŰ|h*|h{|h |hC:_No target in view!|h{|h|h|hX |h:_No target in view!|h!L 3|hL |h_ R0.0)..........|h` `.......#####......#..###.#..###.#.|hYb |hc |hd E _Done exploring.}h [?25h[?0c }hkS_Done exploring.No target in view!}hZDone exploring.  Search for what [Enter for "."]? }h6 [?25l[?1c}h}h܍26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a stone staircase leading up}h(/b - [D:8] an amulet of guardian spirit  c - [D:8] a +0 whip (2 further duplicates)  d - [D:8] a stone staircase leading down  e - [D:8] a +0 halberd (1 further duplicate)  f - [D:8] a +0 spear (1 further duplicate)  g - [D:8] a +2 flail of venom}hqh - [D:8] a stone staircase leading up  i - [D:8] a +0 sling  j - [D:8] an escape hatch in the ceiling  k - [D:8] an escape hatch in the floor  l - [D:8] a +0 shortbow (1 further duplicate)  m - [D:8] a +0 club  }hn - [D:8] a +0 buckler  o - [D:8] a +0 ring mail  p - [D:8] a +1 vampiric tridentq - [D:8] a +0 robe (5 further duplicates)  r - [D:8] a +0 mace  s - [D:8] a +2 long sword}ht - [D:8] a +0 long sword  u - [D:8] a +2 war axev - [D:8] a stone staircase leading down }hA[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~h  d - [D:8] a stone staircase leading down  e +0 halberd (1 further duplicate)  f~h spear (1 further duplicate  g - [D:8] a +2 flail of venom  hstone staircase leading up  i~hM Cling  j - [D:8] an escape hatch in the ceiling  k~h| +n escape hatch in the floor  l~h -hortbow (1 further duplicate)  m~h % +0 club  n +0 buckle~h r  o~h0 ring mail ~h^ P p - [D:8] a +1 vampiric tridentq~h +robe (5 further duplicates)  r~h !maces~h 52 long sword  t~h3 long sword ~h_ l u - [D:8] a +2 war axe  v - [D:8] a stone staircase leading down ~h 7 w - [D:8] a stone staircase leading up ~h 4 x - [D:8] an alarm trap ~h  y - [D:8] the +3 leather armour of the Poles {rC- Int+3 Dex+5}75%~h0   w - [D:8] a stone staircase leading up  z - [D:8] a stone staircase leading downbothuLevel 8 of the Dungeon <<<<>>>>(Press ? for help) #.....###.# #.....###.)# h\v#.....# #####..### #.....#####........# #.........#........# h"xG#......)..#).......# ####......)........# ###### ###..###........# #....# #>## ########## #....# ##.#### hPxo###########....#####.....# #........................#hsxW #.####....#########......#hx #.###<.#..†.# #....:.#hx? #..##..####.#######......#hxk #................[.......#hyf #..########.#######......# hKy###..# #.# #........# hy#....# #.#####.#.###### #.##.##.......#.#hy #.##.# ###########  hy^#....#  hz^###### hehghŢ^pym505 the SkirmisherGnollHealth: 79/79 ========================Magic: 18/18 ========================AC: 10Str: 10EV: 16Int: 8SH: 0Dex: 33h&XL: 10 Next: 67% Place: Dungeon:8Time: _Done exploring. _No target in view! _No target in view! _No target in view! _Done exploring.  hfASearch for what [Enter for "."]? hhhʥhhh; _hhhth?hZhmhȹhhxhhݾhhhhhhhhhhhh>h h@O  You see here an amulet of guardian spirit.hh, _h!hhh;hhhh>hhPR  There is a stone staircase leading down here.hhI _h2hhh6hhhhhhHhhhhhhhhhuhhGhAh hkhhhhh{hWhhZhh h h hX h@ hhVhhhihh,h`hmhh{hhhhhHhh8hh h,#h$h%h0&hu)h +hm+h,h/h1h2hC3hI7h7h7h)9h;hY=hb?,hJ  You see here a +0 club. _hKhfPBhS  Things that are here:  a +1 vampiric trident; a +0 ring mail; a +0 bucklerhUh*V _hWh_Xh?ahXchchTeh&hh=jhjh1lhohrharhthwhyhzh{hp~hYhhShhnhhqhhhhrh  There is an open door, spattered with blood here.  Items here: )) [[ ÷.hhM _hhhhڞh1hJhhVh˥hh.hyh>hϯR  There is a stone staircase leading down here.hh _hmhhиh-hih hUhhohhh hhhthhhuh hyhh|h h[hhPh^hhh###### ###..###........#....# #>## ##########....# ##.#### ##########....#####.....# hh........................# .####....#########......# .###<.#..†.# #....:.# h$/..##..####.#######......# ................@.......#Noise: --------- 7239.0 (53.0) h[..########.#######......#d) +7 hand cannon (drain) ..#h#.# #........#Fire: d) +7 hand cannon (drain) ..##.#####.#.###### #.#h*#.......#.# #.############ h*..# ###hhh _You see here the +3 leather armour of the Poles {rC- Int+3 Dex+5}.hhd240.0 (1.0)hrh _m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}h h Read which item? Scrolls  b - a scroll of blinkingi - 4 scrolls of identify  r - a scroll of revelation  W - a scroll of brand weapon h C S - 2 scrolls of silence  c - a scroll labelled COURHO ZIORGH [!] read|quaff|evoke[?] describe selectedh*hS2h:+h;###### ###..###........ pym505 the Skirmisherh;#....# #>## ######### Gnollh;q#....# ##.####h<cHealth: 79/79 ======================== hx<f##########....#####.....#h<cMagic: 18/18 ======================== h=f........................#h>=-AC: 10hs=,Str: 10 h=^.####....#########......#h=-EV: 16h >+Int: 8 h>.###<.#..†.# #....:.#SH: 0h>,Dex: 33 h&?~..##..####.#######......#h|?XL: 10 Next: 67% Place: Dungeon:8 h?j................@.......#hA@~Noise: ---------  Time: 7240.0 (0.0) h~@u..########.#######......#h@Bd) +7 hand cannon (drain) h@..#h^A#.# #........#Fire: d) +7 hand cannon (drain) ..##.#####.#.###### #.##.......#.# hA"#.############ ..# hAz### _a +1 vampiric trident; a +0 ring mail; a +0 buckler  h=B7There is an open door, spattered with blood here. hrB<_Items here: )) [[ ÷. hB4_There is a stone staircase leading down here. h C_You see here the +3 leather armour of the Poles {rC- Int+3 Dex+5}. hBCk_m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}hQ&  hRiAs you read the scroll labelled COURHO ZIORGH, it crumbles to dust.  You hear a loud clanging noise!hRM=========1.0 (1h/]E _It was a scroll of noise.hh$hWhere to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple h h ###### ###..###........ pym505 the Skirmisher#....# #>## ######### Gnollh! #....# ##.####Health: 79/79 ======================== h`! ##########....#####.....#Magic: 18/18 ======================== h! ........................#AC: 10h! ,Str: 10 h" .####....#########......#EV: 16h9" +Int: 8 hl" .###<.#..†.# #....:.#SH: 0h" Dex: 33 ..##..####.#######......#h" XL: 10 Next: 67% Place: Dungeon:8 h+# ................@.......#Noise: =========  Time: 7241.0 (0.0) h`# u..########.#######......#h# \d) +7 hand cannon (drain) ..#h# X#.# #........#h$ dFire: d) +7 hand cannon (drain) ..#h$ n#.#####.#.###### #.##.......#.# #.############ ..# ### h$ _There is a stone staircase leading down here. _You see here the +3 leather armour of the Poles {rC- Int+3 Dex+5}. h% \_m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}hN% As you read the scroll labelled COURHO ZIORGH, it crumbles to dust.  You hear a loud clanging noise! h% _It was a scroll of noise.hD& h' h0 h!3 h5 ,hu6 h7 h@8 hE9 h4; h< h< h;> hJ@ h@B hB hD hE hH hH hJ h4M hYO ,hBQ hR hT hU hV h:X hZ hkZ h[ h^ Y  There is a stone staircase leading down here.h_ hka hb $ _hd h; ;9hm h! h h G  hb +##  .  #.  #.#########  #..........  h #.@.# ---------50.7 (9.7 ###..>....  ###....  ### hF a_You climb downwards.  Found a stone staircase leading down.h @---------h h a _There is a stone staircase leading up here.hK _No target in view!h hhh h(h*: _h+,h40,h1h'2h4hL5h5h:t##. #. h:#.############............#.<.#h;###.@>......3.7 (3.0#.....# ### h:;!h;h>hDj _Key pressed, stopping explore.hQEh\HhJH _No target in view!hh>hThH _No target in view!h+ h h h H _No target in view!h h hv hƁ h h : _h R  There is a stone staircase leading down here.h h  _hD hz hA ##h J. #. h J#.##############hە 7#...............h m#.<.#...h [hP {###..>..oh ####.@...##. h v#...#  ..h *..h o   orc warrior (asleep)h 3 5.7 (2  h؞ fAn orc warrior comes into view. It is wielding a +0 war axe.hP +6.7 (3h h ) _Found a chain mail.h W ((((((h o  You shoot a slug. The slug hits the orc warrior!h r  The orc warrior is heavily wounded.h T°........... h N======8.2 (1.5hc h  h $_You hear a shout! x2hßhhhݨ hB_No target in view!hhՃhEhhѐhh: _hh.h/3 ## . #. #.##.#...#.<.#.[.###..>°.####..@..##. ------90#####..o# .....##.o   orc warriorh3=------h 79°hI _An orc warrior is nearby!You shoot a slug. The slug hits the orc warrior!h L°((() hT|h .☼....o...o   orch9You kill the orc warrior!hn70======60.7 (1.5h4<☼hq _An orc comes into view. It is wielding a +0 mace.h ((☼...(((((h^ hd [.○...o..☼.2.2h# <☼hz% g _You shoot a slug. The slug barely misses the orc.hk O  You shoot a slug. The slug hits the orc!!!hK ○..()( h he V  You kill the orc!h °○..o○h |o   orch (3.7hh$ W°○○h, q _An orc comes into view. It is wielding a +0 whip.h$M  You shoot a slug. The slug hits the orc!hO°○.()( h .°..☼@°h(5.2hV°☼hG _You kill the orc!hJI°°h)Mh^9°hfH _No target in view!hPm°☼@°hPhUm°☼@°hVH _No target in view!hSh5ThVh2[hbhf: _hihphqqh6sh!uhBzhzh&|hhWhhhNhhhkh0  Things that are here:  a +0 war axe; a +0 plate armour; an orc corpseh_h _hǙh hР,hhh,hhh,h[hHh,h<hh`,hh,hmhN _You now have 127 gold pieces (gained 16).h3hhhhhahhY,hhh  P.≈#. ..#.. . ##..... ..#.... .. ...#..  #...## ....hA #...##...### ###.@.......------80.2 (15.0)#...###.....#...# h#...# < #############...# ∆ ................###.. <.#.........[......... #..>.....)......###... ####.....##......... .hHhK------1.2 (16h*h9 _Found a stone staircase leading up.h 4h h H _No target in view!h} h h hQ H _No target in view!hhhhH _No target in view!hhhh)h<#P.≈#. ......#. ###.... ##... .......#.... D......#.. ...#...## ..#...##...#h####.#...###.#...# ..#...# ..<?#...# ∆ ......###.. ..h#oD   acid dragon (asleep) .#.[......... . ..>.....)...........##.h3$"h-} 0.0)  An acid dragon comes into view.h.+2.2 (1h2h37 _Found a scroll of enchant armour.h (((D  drainehd)You shoot a slug. The slug hits the acid dragon! You drain the acid dragon.  The acid dragon roars!h/hP0h4..D.☼h5N======3.8 (1.6hX;h0=d _The acid dragon is severely wounded.hh6((((hE3(☼hh} ....D○5.4h<○hK hi_You shoot a slug. The slug barely misses the acid dragon.hLqU  You shoot a slug. The slug hits the acid dragon!h vL°○he†○@°hD037.0h:○hO _You kill the acid dragon!ht O○@°hu h| %°h} h  hG B_No target in view!h m○@°hQ ;°h H _No target in view!h h h h| h7 AP.≈#. ...#. ####.. ##... ....#.... #..hj 8...#.. ..#...###....... #...##†..#h ###.○.@.0.0#...###.h #...# ..#...# ....<?....# )...h ###..... #.[............h >.....)......###....... h :○h* L------8.0 (1h <○h * _Found a short sword.hH0○hI=------hS<○hjVH _No target in view!h^2○h̢hp:○h+H _No target in view!hy%2○h%h.<○hs1H _No target in view!h/h?0h3h7h @hC: _hJGhKhKhrMhTXhVh,hpB,hHXhLXh>O,hIPhRh;UhrUhVhWhZhZh\h._hbhKbh.ch+dhOfhfh ghghihjhjhlhBo,hohpht,hthUvhyhzhzh1|h~h hh}hXhhhhqhhh$h!,hhhϑBh-h,h]hx     hs     h"    #####   hP##.@.#  40.1 (23 ##..#..h~  #..###..#.  h####.##∆ #...  ##.....# .....hڛ  ##...#.## #... h  #...##+# #.. h6?  #..##∆ ∆ ∆ #.  hd #...####   hhhPj _Key pressed, stopping explore.hhkhH _No target in view!hhzhhH _No target in view!h 3h!h"hW%hd(P _h)h)hO*ht+h.hL.h/h0h3,h4hv5h7h 8h8h9h9<h<h0=h$>h3AhhAhAhdChFhFhmGhHhzKhKhOLh NhPhQhQhRhUUhUhVhVh~YhYh4Zh[h^h^hT_hR`hbhbhchfhihihjh(nhrhrhgthtwhl{h{h^}hhihޅh·hՊhlhhǏhh;hohh!hDhvhhh,h hhWhhhhuhǮhh|hڴh)hMh@hi####.##∆##....####.....# #......###...#.## ##.#....#...##+# ####...#..##∆ ∆ ∆##..#...#### ####...#....#.## ##.#....h #.......# #......# #@.....##∆##.....# #.........#..^...###.....## #. #####........##.))...#.....## hL(.. .....y...... #....#...##### .. ##....y...... #.##.##### .. .............##.#..# h yy 2 killer bees (wandering) ..###...........#..#.## ...##†..#########....# ##...........##...).##65.1 (25hhhyy.y 3 killer bees (wandering)hX,6.1 (26h-h _2 killer bees come into view. A killer bee comes into view.hX ((((hyyy  You shoot a slug.  The killer bee buzzes angrily. x2  The slug hits the killer bee!h3r  The killer bee is severely wounded.hm5hn6E  You hear an angry buzzing noise.h6h<7h8hp8h9ho:h:h&;h;hD°...y.y.y.y.h0EFy 4 killer bees (1 wandering)hER======7.6 (1.5)hK;°hM hMO_A killer bee comes into view.h# The killer bee is severely wounded.You hear an angry buzzing noise. _A killer bee comes into view.h wYou shoot a slug.  The killer bee buzzes angrily.  The slug hits the killer bee!!h1 °†( 3 killer beesh ,he ]  You kill the killer bee!hL h hk h h h hS h h h! ..y†y.....yyy 4 killer beesh8 069.1h& h ] _A killer bee comes into view.h@ h((((((hp hOq hq h'r hr h?u `  You shoot a slug. The slug misses the killer bee.hu h~ ○.yyy......h| .70.7 (1.6h <○h  hk _The killer bee barely misses you. The killer bee misses you.h.D ○h~EYou shoot a slug. The slug hits the killer bee!h! °°The killer bee is heavily wounded.The killer bee closely misses you. The killer bee barely misses you.h-2.2 (1.5h 9°hu hB_The killer bee misses you.hj °°(hy(((((You shoot a slug. The slug misses the killer bee.h'h ..°yy....  The slug barely misses the killer bee. The killer bee closely misses you. x2h}-3.8 (1.6h,hP _The killer bee misses you.h  You shoot a slug. The slug closely misses the killer bee.The slug hits the killer bee!!!hM}°(† 3h h .y#°You kill the killer bee!The killer bee closely misses you. The killer bee stings you.hc6-85.2 (1.4h:°h hI_The killer bee barely misses you.hIV  You shoot a slug. The slug hits the killer bee!!!h_.#° 2hJ+h+h0O  You kill the killer bee!h0rThe killer bee stings you.  You are poisoned.h|3h>Dy#..h1==---96.8 (1.6h6Pois h hmt _The killer bee poisons you! The killer bee closely misses you.h2U  You shoot a slug. The slug hits the killer bee!!h7s○   killer beeh}f]  You kill the killer bee!hp †y#☼You feel very sick.hup69---808.3 (1.5hzh| h}L_The killer bee barely misses you. x2h(#☼(((hŦ&((hq ○y#○†hK....h.  hYou shoot a slug. The slug barely misses the killer bee. You feel sick.  The killer bee misses you. The killer bee closely misses you.hDU8-9.8h5V○○hW _The killer bee barely misses you.h?U  You shoot a slug. The slug hits the killer bee!!hTEg°#○h ○°.#°You kill the killer bee!hQ=7281.2 (1.4hو[○°°h$ _You feel sick.h}i○°°hh9°h hB_No target in view!h7OJ○°hOhUT○°hWH _No target in view!h:○°hh  ○hR;°°h. h^:_No target in view!hU<○°hVh[hH] h]B_No target in view!hز_○°°hhVo○°°h=H _No target in view!hF-L°h-9○h/@ _No target in view!hN○°hfh[;○h0hN○°hh*$T○°h&h_○°°hhJ○°hhK_○°°hLhRo○°°hSh*D○°h$hpo○°°hkh~D:○°hEhNe○°°hQhKxh'yh:{hh;6hF _You feel sick.  You feel sick.hۍV5-hlhǗj _You are no longer poisoned.hK6=hhhThhhhLhh6?7=hhǧhhUh[hhhhh%8hҷhʺhhrhuhοh,hh:%9hhhhIhhh{hhL70=hAhh%hhh3hhhhU1=hhlhhEhg6......h...........##∆##.------400.2 (19.0)h..^...###..#..h=------hh> j _Key pressed, stopping explore.h hL h` H _No target in view!h" h h he h˳ : _h he %2h hi h h h 13.2 (3.0)h h hp $ h F_Key pressed, stopping explore.h3 h| hJ H _No target in view!h1h2h/=h?H _No target in view!hkJhJh5MhShV: _hZh3[h[D3=h ]h`_h_h`h>chchehghRgU4=hhhFkhkhmhKo,hrphrhBs%5h=whxhxh zhA|h|h}h{hԀK6=hh%h]hxhhh:,hU7=hh7hhhjhғhؔh=h%8hhh,hKh՞hh7hnhK9=hդhܧ _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! h_HP restored.hJhhhhhUh~h+f  You see here a killer bee corpse.hָh+ _hhhoh9=hѿh/hhhhhh"hhhhhhshehhBhh3hhQhhhhhhUhhhhh-hhghhOhhhhfhhhhh'h h>hhh hhh=h5hhhBhhh hhhhhhhjhhNhTh hghhhh9hh)hhhh hg5h #######  ##.....## h.#######...##..#### #...≈..@#..##.....#  hY..#...#....##.###.#  #.. ##......# #.#  h:... ..#.#### #.###### hu ≈.P P.≈#.# #......† h. ....#.######......† h   howler monkey (wandering) h. .P##.... ........... ..#.... ##.......... h[...#.. ............h047.2 (44.0)hhh6,8.2 (45hh]J _A howler monkey comes into view.hh~  You shoot a slug.  The howler monkey howls!  The slug hits the howler monkey!!h((((((. hh ..#.°....yy   killer bee (wandering) h ...#.. ............You kill the howler monkey!h p3======9.7 (1.5)h:°h] _A killer bee comes into view.h1h4 #######  h?##.....##  .#######...##..####  h5#...≈..@#..##.....# h8 h&..#...#.°..##.###.#  h#.. ##......# #.# h ... ..#.#### #.ha h\≈.P P.≈#.# #......† y. ....#.#†h) . .P##....  hs8..#....   h0 #######  ##.....##  .#######...##..####  #...≈..@#..##.....#  h..#...#.°..##.###.#  #.. ##......# #.#  ... ..#.#### #. ≈.P P.≈#.# #......† y. ....#.#† h. .P##....  ..#....   h 7°hh0:°ht ((((((( h1[_A killer bee is nearby!h$  You shoot a slug. The slug closely misses the killer bee. ○..#......hh   howler monkey  The killer bee buzzes angrily. You hear an angry buzzing noise.51.3 (1.6h^:○h` _A howler monkey comes into view.heX  You shoot a slug. The slug hits the howler monkey!!h((((((† hS#`  You kill the howler monkey!h3$h%V  You hear an angry buzzing noise. You hear a howl!h''h'h,°..#☼y..yh,Myy 2 killer beesh0542.8 (1.5h4W°☼h`6] _A killer bee comes into view.hx= °((You shoot a slug. The slug hits the killer bee!h o m  The killer bee is almost dead.ho hep hBq hs E  You hear an angry buzzing noise.hx .yy.#○..hly (4.3h} ;○hf  h I_The killer bee barely misses you.h T  You shoot a slug. The slug hits the killer bee!h q°   killer beeh h? h ]  You kill the killer bee!hM h h h o  A killer bee comes into view. x3h h ○y..#°yhO fyy 3 killer bees (2 wandering)yh 065.8h h  h- l_The killer bee closely misses you. The killer bee moves out of view.h  °yy  You shoot a slug.  The killer bee buzzes angrily.  The slug hits the killer bee!h<%  h=HThe killer bee is almost dead.h=h@?  The killer bee stings you.hA%  hAGA killer bee comes into view.hAhBhChG&  hG}The killer bee closely misses you.A howler monkey comes into view.h[HhHhO hOr°.○yhO:.hhPh   howler monkey.yy 2 killer bees  The killer bee stings you but does no damage.hPW5--7.3hY=○h;[ hu[1_The killer bee moves out of view.h/U  You shoot a slug. The slug hits the killer bee!!ht4†○   killer beeh#o  You kill the killer bee!hq .yy#○°.hro.yy 2 killer bees  You hear an angry buzzing noise. x2hwK--78.8h.|?○°hG~[ _The killer bee completely misses you.hcr((((((○°h}  You shoot a slug. The slug barely misses the killer bee.hehoh+' hc...≈.y.#y.  You hear an angry buzzing noise.  hnThe killer bee stings you but does no damage.  The killer bee misses you.hv56=h͡"60.3h(h h15_The killer bee stings you but does no damage.ht%  hQt/You shoot a slug. The slug hits the killer bee!hx$○hyN   killer beeh~&  hŰOYou kill the killer bee!You hear a howl!h%  hSBThe killer bee closely misses you.h hL The killer bee stings you but does no damage.hh@°hlWh#y☼yhch   howler monkeyh9yy 2 killer beeshL=81.8h=☼h hOB_The killer bee misses you.h a °☼h v(1 very drained)  You shoot a slug. The slug hits the killer bee. You drain the killer bee.hc t  The killer bee is moderately wounded.h ,h h h ☼h.#y○h y  The killer bee barely misses you. The howler monkey hits you.hk 4-7--3.3h :☼h [ _The killer bee completely misses you.hak##### # ##.....## #.#######@..##..#### #htal#...≈.h.#..##.....# #..#...#y○..##.###.# ##.. ##y.....# #.# ... y.#.#### #.#######≈.P P.≈#.# #......†.ha†. ....#.######†   killer beeha. .P##.... ....#.... ##hchchdhi†yh.y.y 2 killer bees (1 very drained)hjc=-----40hhnhpX _The killer bee closely misses you.hzT  You shoot a slug. The slug hits the killer bee!hlv†   killer bee (hh(hh]  You kill the killer bee!hD  The killer bee completely misses you.The howler monkey hits you but does no damage.h0U○h#yhu... h|5---90======hN&5.8 (1.5h<○hqW _The killer bee barely misses you.h8 (h Y##### # hк ##@....## #.h .#######○○.##..#### #.h2 #...≈.†h#y.##.....# #.h` ..#...#.y..##.###.# #.h #.. ##......# #.# #.h ... ..#.#### #.#######h !≈.P P.≈#.# #......†.# yy 2 killer bees (1 very drained)h3 †. ....#.######h_ L†.#. .P#h (..#h h hK hO %  h ,The howler monkey attacks as it pursues you!hC 9hyyh +†#..h c=-----60h? h  h _The howler monkey misses you. The killer bee barely misses you.h6Xj### ##.hX'##.@...## #..#######hyy##..#### #.h Y#...≈.††#..##.....# #.hFY..#...#....##.###.# #.hY#.. ##......# #.# #.hY... ..#.#### #.#.hZ≈.P P.≈#.# #......†.#.hJZ†. ....#.######......†.#. .P##.... .#hZh]h%hhhhh.hTi%-----hi7hph0t hot8_The killer bee stings you but does no damage. x4h^###.# ##.##h.@..## h^[#..#######.yy##..#### #..##...≈.††#..##.....# #.h_..#...#....##.###.# #.#.. ##......# #.# #.... ..#.#### #.#.hJ_≈.P P.≈#.# #......†.#.†. ....#.######......†.##.. .P##.... .h_ ##.h~ahh y.  The killer bee stings you. The killer bee closely misses you.hh;36-hi8hlh[nP _The killer bee misses you.hd. T  You shoot a slug. The slug hits the killer bee!h3 s†   killer beehk  You kill the killer bee!The killer bee misses you.The howler monkey hoots and howls with incredible vigour!hD{ p .y@☼hh{ (catching breath)  The killer bee closely misses you.The killer bee stings you but does no damage.h, 7=1=========70.3 (1.5hG h  hY _You hear a howl!h{:###.#h ##.##.y.@.## #...#h .#######..h##..#### #..#hu#...≈.††#..##.....# #...#..#...#....##.###.# #.h#.. ##......# #.# #.hi... ..#.#### #.#.h≈.P P.≈#.# #......†.#..^hM†. ....#.######......†.##.)hz. .P##.... .##.hhh!h`Lhy†yh?4=--------h%10hZh hI_The killer bee barely misses you.h (((You shoot a slug. The slug closely misses the killer bee.h m.hy h _The killer bee barely misses you.  You shoot a slug. The slug closely misses the killer bee.The slug closely misses the howler monkey.  The killer bee hstings you! hL You are poisoned.  The killer bee poisons you! The killer bee closely misses you.h}he$68hM==--6hn-======---2.9 (1.6h6Pois hhB htU_The killer bee completely misses you.h %  h 0You shoot a slug. The slug hits the killer bee!!h+ $☼hg !h ]  You kill the killer bee!hP D .hh Y○You feel very sick.h <6---h (24.5hl <○hJ D _The howler monkey hits you but does no damage.h@ (((○You shoot a slug.hG ..h@☼°(catching breath)  You shoot a slug.  The slug barely misses the howler monkey.  You feel sick.  You hear a howl!  The howler monkey hoots and howls with incredible vigour!The howler monkey barely misses you.hNH hI 4-7==========6.0 (1.5hM C☼°hO & _You hear a howl!h k (((@☼h 0°You shoot a slug.hl ..h@○°The slug barely misses the howler monkey.h YYou feel sick.  The howler monkey hits you but does no damage.h |-======---7.4 (1.4hl ;°hv  h U_The howler monkey closely misses you.h7 M (((h7 B°You shoot a slug.hu ..h@°.hv S  The slug barely misses the howler monkey.hRw R2=-hw 4---8.8h~ :°h j _You feel sick. The howler monkey closely misses you.h  You shoot a slug. The slug hits the howler monkey!hB °°hPThe howler monkey is severely wounded.You feel sick.  You are no longer poisoned.h]=-80.4 (1.6h h= 9°h+ _The howler monkey barely misses you. x2  You shoot a slug. The slug hits the howler monkey!!hi/○@°°hMeL°@..hshQ=31.9 (1.5hl;°hn hnK_You kill the howler monkey!hhh;°hތH _No target in view!h+°hh%;°h7)H _No target in view!hC@h AhH;°hK hZKB_No target in view!h+°hh;°ho h:_No target in view!h7-°h9h?hkB hBB_No target in view!h8+°hh;°hC _No target in view!ha+°hrbh2ihkhn+°hh ;°hl h=\h\hhahh+: _hPhhhh%5hhhhhhhhbhK6=hhhihh?hh-hh U7=hhhdhhjhhohh1%8hhPhhhhhohh=%9hhhhh2hh.h?hL70=h{hhEhh-hh5hhU1=hhhhhd}2h he h hI h[ h hJ hh53=h%hhhhhxhhlhhU4=hh(hthhhhqhh0%5hhBh#!h}!h"h=#h#K6=hW$h%h&h&h'h2(h(h4*hr*?7=h*h<+h18h1h3h`3h 4h@5h5h,6ht7h7K9=h8h:h;hJ<h/=h|A&  hAThings that are here:  a howler monkey corpse; a killer bee corpseh9ChC _hzEhGf  You see here a killer bee corpse.hIhJ _hKhLhNhN9=hOhSQh`WC########hW##..†..###.#######..†##..#### hWQ#...≈.††#..##.....# #..#...#....##.###†# ##.. ##@.....# #.# ------hEX536.4 (49.0) ....P...#.#### #.#####hX ≈.P.>.P.≈#.# #......†. †........#.######......†hXW .##..P##.... ........ #...#.....##....... hX...≈...#.. ....... h&Y#### #...###........... hSYO#...##†..########hgw------7.4 (50hh4 _Found a staircase to the Lair.hhhhH _No target in view!hzh{hhH _No target in view!hY\ hU] hyf hi H _No target in view!h&[ 3h\ h>` hc he $ _hi ,hk hQl hm hs hv haw h{ h Bhɀ hV h h h h hև h: h h hT h h h] hK h h h˖ h& hx hQ h h h hѝ h hE h h hG h hh hu h ho h h˫ h5 hϮ h5 h* h h̲ h3 h" h@ h~ h h h hI h h h h h7 h; h h0 h hg h hS h h h h9 h h h h ...#...≈.††#..#........#...#....#.......##...##....∆ ....#.....P...#.h  ...#≈.P.>.P.≈#. ## #.#†........#. ...#### #...##..P##....ht  .......###....#...#............@....#...≈...#...58.4 (21.........#######...h  ..........#### ##.. _..♣.#....# ### ♣. ###....# ## ......# #h-  ###.#### # #.###############..................hE B9.4 (22hD h- : _Found a glowing silver altar of Zin.h 4h ^ _No target in view!hXhZYhche hf:_No target in view!hrhhh7H _No target in view!h4h4h*6h9h<h>: _hx@hnBhBhDhGhIh#JhDKhNhOhbPhQh3ShThThUh WhwXhXhYhB]Bh5^h_h`hahah)chgdhdheehfhgh'hhhhihjhk,hHohphphqhshbththPuhvh8xhuxh$yhzh"|h]|h}h~hh hhlhhhƄh7hhhՈhhh`hhh,hh(hǖh-hhhOhhhhğh$hh~h$hhxhhhhhh4hhh(hh-h hohhhhh,h׽hhh|hhhhhhNhhhh]hhhh5hrhhhC,hhh _S - 3 scrolls of silence (gained 1)hIhh-hhh hbhwhhhhhh:hhhh4hh{hhXhhphhFhhh5hhh:h,h h h9,hhnh,hXhhyhh3h#h!h` ,hE!h"h$h$h$ha&h'h'h(h)h*h;+h+hM-h).h.hU/hm0h1h-2h2h15P  There is a stone staircase leading up here.h*6h6 _h7h&9h:h:h<h=h)?h?h@hG" hH ...............#### ##...##†. #.♣.._..♣.#....# ###..... hLHU###ß.♣.ß###....# #...##########......# #...# #.###.#### #...# #.hH9 #.##############...# #) #..................###hH ##.<.#.........[... ###..@.....)......###616.4 (57hH ####.....##......... #####..)##....###hEI #.......### ..........# #####..##.## hxIm##....# .....# hId.....  There is a stone staircase leading down here.hUJhNhUj _Key pressed, stopping explore.hVh[h\H _No target in view!híhhIhxH _No target in view!h h hI h; h h : _h hK h h h h h hߠ hY h h h h~ _..♣.#....# ###........ .♣.ß###....# #...##......# #...# #....h  ###.#### #...# #....<#.##############...# #)...#..................###.....##.<.#...h* ;[...###..>.....)#######...@.##............20.4 (4.0)#ha )##....#######.......### ∆..........h "######..##.###....#....hϭ .#.......##.#h[ h h j _Key pressed, stopping explore.hE h h H _No target in view!hhZhh _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.hQNo target in view!hh:hӊh)No target in view! _hb_Key pressed, stopping explore.No target in view!hhhhhh$ _hhhQhh1hh7hhbhhhhDhhhhNhBh]hh hhhDhhhhhh hhh$hh| ! h ####.....##....... #####..)##....####### h 9########.......### ∆### ...............# he ...######..##.##  .#######....#  ............#  #...........# ........@##.# h 9.4 (9#######.....#∆ <..###.# h #.### .#∆... #..#h ?### hhR030.4 (10.0)hnh5 hx+_Found a stone staircase leading up.h\"hH#hN*h- h5.:_No target in view!h hݞhXhcH _No target in view!hn h h h H _No target in view!h.a ha hhb hd he h h P _hOi hi hj hk h6l hml h m hm hn ho ho hq hr hr hGs h!t hGu h~u hv hw h{| I...######..##.##h| r.#######....#............##....# .........##.# h| "#######.....#∆ #<..###.## #####..#∆ .h} E# 6.4 (6.0)..hN} #...# ### ###.... h} y####.> h h2 +7.4 (7h h ; _Found a stone staircase leading down.h5 h h3 h  h@ :_No target in view!hAhuBhGhJ hJ:_No target in view!h"hh-^ _No target in view!hhbhhhh/: _hh#hhh hhthOhhhhhhzhh h5 h h h hhHhhhwh3hhh3hhhhh!"hY"h#h(R  There is a stone staircase leading down here.h*hJ+ _h,h.h0h1hx2h4h7hj7h8hG?B......# h~?...##.# .##. #.....#∆ ..!. ..###.## #..# h?#####..#∆ ...# .......### ###.... h?######...#######...####..........#######.>..@..# h@##........... #............#............hN@#.......##...##.....## ..#....)# #h@%.......hE050.4 (13.0)h'F,1.4 (14hKhL0 _c - a wand of iceblast (2)hjhhh(H _No target in view!hAhhBh  hE:_No target in view!h h\ hI hؽ H _No target in view!hr 3h h h h* : _hw hy # .# .. . ....# .. .. ##.# .##. h T....#∆ ..!. ###.## ..# .>..#∆ #...#.... h1 .....### ###.....# ####...#######..@# 2.0)hu ###..........## #####.>.....# h ##...........#............#.............h #.......##....##.....## ....#....)# ###h ;∆hG +3.4 (2h^ hB ; _Found a stone staircase leading down.h( h h h H _No target in view!hhhyhoH _No target in view!h3hh4h 4MhU`##.#### .. .....h . ....##.# ##.. ....#∆ ..!. ## h#..# .> ###..#∆ #...#.... .....### ###@....#0 ####...#######...#......###..........## ....[#####.>.....# .......hT@...##.....hA4.4 (1hhְ h_Found a helmet.hhhh h:_No target in view!h_:h<h$OhVH _No target in view!hhhhIhFh...# ##.####.. .# ß#.## ..#h>C# .... ...#hx+..# h... ....# hY##.# ..##... h//...#∆ hnb..!. .## hk##..# .> h##..#∆ #.@.#....0 h....### ###.....# ###...#######...#......[h1###..........###....[#####.>.....# ...hp#hz.......#..............hW#...............hT#..h%....hh\$5.4 (1h%h9+, _Found a pair of boots.hhyhh h,:_No target in view!h h hi h؝  h :_No target in view!h 3h h hį h[ $ _hV ,hW ,hζ h hZ ,hݻ h[ ######...#..... ..#∆###.###....# # +# .. ....##.h >## ..+###.. ...... # ...#ß#.##....# .# ........ ....## ........ ....# .# .......##....# .#∆ #..@....# h? ## #..#...># ..#∆ #...#....# ..### ###.....#.## #...#######...#......[ h ###..........###....[..#####.>.....# .....##.............#....h +8.4 (3h' +9.4 (4h% h Z _d - a fizzy emerald potionhj4hnhpH _No target in view!hhh.hH _No target in view!h%hh?hhVhX: _hh#hhhhhhhhJhhhThh:hBhhheh#hchhhZhhb,hhh,h h4 h h h-hh8,h1hh+hhvhhr,hhh~hhh#g..### ###.....#.## hT#9#####...#######...#......[  ###..........###....[.. h######.>.....##........ ##................ #...............h# #............... h##.......##.... ##....@## .... h2$#....)# ### #.......  #.......# hf$ #.......# ##.....## ##...## h$8#### he(3 h(M#####...#######...#......[  ###..........###....[.. #####.>.....##........ ##.............h(/...... h(...##.... ##.....##   ###h)|#.......# #h-073.4 (14.0)h(.,4.4 (15h1h7 h7j_You see here a +1 rapier of speed.hOhOhVhXH _No target in view!hhFhxh)H _No target in view!h8T hT h6X hY  hY :_No target in view!h,\ h\ h^ hd hf hj : _hn hbq ,hr hv hy hz h<{ h } h~ h~ h h g  You see here a +1 rapier of speed.h hx  _hŇ h h h hn h h .## ##..#...># h ##..#∆ #...#....# ....### ###.....#.## ###...#######...#......[ hG ###..........###....[.. #####.>.....##......##................hh #...............#.......@.......80.4 (6h n.0)#.......##.....)h ##.....## ......h× ##....)## ######.......#hߗ #.......##.......#h `##.....####...##h h| +1.4 (7h hD _You see here a +1 rapier of speed.No target in view! ht f_You see here a +1 rapier of speed. _Found a whip.h~6 4h: h*< H _No target in view!h0h0h6h8 h&8:_No target in view!hAhhhhh8$ _hhwhhchhmh̷h+hܹhɼh[ ##..#...># he∆ #...#....# ### ### ###.....#.###... h..#######...#......[...) hg#....###....[..... h#####.>.....##.... hB}##.... #....#...........hb#4.4 (3he#.......##.....).###h##.....###.......# ##....)#######hg#####.......##.....h e..##.......###...h//..## hfh+5.4 (4hOh$ _Found a spear.hhhh; h:_No target in view!hShmTh^h`H _No target in view!hhthhhh$ _hUhhBhh~h!h$ha$h%h;(h~*h*hl,h0h&2hK2h3h8hl:h:h7<h>h[AhAh`ChKE  You see here a +0 pair of boots.hMhPN _hPhRh UhwUh9WhZh]\h\h^h`hbhch\dhfhhhhhYjhlhmhyhzhhhzh]hh,hhhh7hhh/hhXhh,hhI7 _You open the door.hB3h)hhh<hh4hrhhmh;7 _You open the door.hh0hh7 _You open the door.h hDhhhhhhh#####.......### ## ∆###.###....# .............# ##+.+## ..##....# .######..##.###+.....+###........ .#hQ....# #.......#ß#.##....# ....##+.................# #...........##....ß.............# hǻ.........##.# +....##....# #######.....#∆#.......#ß#.......#<..###.###'@....'###..#...>#h#####..#9##'.'##ß#...#....#..........###ß###ß###.....#.##..########...#######...#......[h9### ###..........###....[. hrQ#####.>.....##...... 9   gargoyle (dormant) ##.............. h#............... #...............hK 711.4 (26.0)  You open the door.h9!9hAh,2.4 (27hhz _A gargoyle comes into view. It is wielding a +0 mace. _Found a fuming yellow potion.h!K4(h 9#§You shoot a slug. The slug barely misses the gargoyle.h·?The gargoyle hits you but does no damage.hc §The gargoyle hurls a stone arrow at you.h;☼hu63--hP7--======h*3.9 (1.5)h=☼h h!_The stone arrow hits you!hx |  You shoot a slug. The slug hits the gargoyle.hv ○○The gargoyle is moderately damaged.h (5.4h' L○○h V _The gargoyle closely misses you.h S  You shoot a slug. The slug hits the gargoyle!!h z○)#○h 1h'P r°○°h\ hb ######.......### ## ∆###.###....# pym505 the Skirmisher .............# ##+.+## ..##....# Gnoll .######..##.###+.....+###........ Health: 74/79 ======================-- .#######....# #.......#ß#.##....# Magic: 17/18 ======================-- ............##+.................# AC: 11hc Str: 10 #...........##....ß.............# EV: 17Int: 8 .........##.# +...........##....# SH: 0Dex: 33 hec O#######.....#∆#.°.....#ß#.......# XL: 10 Next: 105% Place: Dungeon:9hc #<..###.###○@....'###..#...># Noise: ======---  Time: 7716.9 (1.5)hc $#.#####..#!##°.'##ß#...#....# d) +7 hand cannon (drain)hc m..........###ß###ß###.....#.## Fire: d) +7 hand cannon (drain) ..########...#######...#......[hd ###h)d ###..........###....[.#####.>.....##...... hNd w##.............. #...............hd  #............... hd The gargoyle hurls a stone arrow at you. _The stone arrow hits you!  You shoot a slug. The slug hits the gargoyle.  hd =The gargoyle is moderately damaged. hd _The gargoyle closely misses you.You shoot a slug. The slug hits the gargoyle!!hf % hCf l_You destroy the gargoyle!You have reached level 11!hl /  --more--h f8/849-1 2% hV°○h4 _h7 9°h h( 9°h, H _No target in view!h8 h9 hC: hK< h? B9 _h0B hyB hC hQE hE K8=hG hH h)I &80h_J hL hnL h|M h&O hO hP h]R hR f1==hT hU hV hW hX hY L9==hZ h<\ h\ U2=h] h_ h_ h` hb hc h'd he haf X3==hg hIi hi hj hKl hl hm ho ho K4=hLq h#s h)u hzu hv hz _  There is an open door here.  You see here a +0 mace.hR| h|  _h} h? z........# ##+.+## ..##...hj ######..##.###+.....+###......  .#######....# #.......#ß#.## h  ............##+................  #..##....ß. h n ##.# +..hۃ ##...  #######.....#∆#.......#ß#...... h #<..###.###).....'###..#... #.#####..#@##'.'##ß#...#...h ------ ..........###ß###ß###.....#. ..########...#######...#..... ### ###..........###.... #####.>.....##...h؄  ##............ #. #.h; I ###.h 034.9 (18.0)h. K------5.9 (19hۍ hw  h T_f - a fuming yellow potionh f hf h m h-p  hp :_No target in view!h6 h h h8 = _hn H  There is an open door here.  h You see here a +0 mace.hF h  _h h hZ h h h h h h h hS g>.....)##............ hx d###.....##.................#####..)##....#######...#... #######h # ###∆###.### ... ##+.+## ..## h ..######..##.###+.....+###.....# #.#ß#.##............##+..............h  #...........##.@..ß...................##.##'...........##...h/ #######.....#9#.......#ß#..hN  #<..###.###).....'###..#...>#.#####..#.##'.'##ß#...h ..........###ß###ß###.....#.# 9   gargoyle (dormant)..########...#######...####h ###..........###....[#####.>.....##.....h! K 9.9 (4.0)  You open the door.h! ,40.9 (5h&' h- _A gargoyle comes into view. It is wielding a +0 flail. _Found 17 gold pieces.h1' h+1%(hR1+9  hv1h1DYou shoot a slug. The slug hits the gargoyle!!hsc ☼'hCsS9  The gargoyle is almost destroyed.h{ ☼`  The gargoyle hurls a stone arrow at you.hݴ○'71----6----======2.5 (1.6h:○hȽ/ _The stone arrow hits you!hR  You shoot a slug. The slug hits the gargoyle!h٧($hrF°☼h(;2/85----hO[20-----7hm4.0 (1.5 h Your Translocations skill increases to level 5!Your Forgecraft skill increases to level 5!  Your Fire Magic skill increases to level 5!hYour Ice Magic skill increases to level 5!  Your Earth Magic skill increases to level 5!Your Alchemy skill increases to level 5!h8°☼hhk _Your Evocations skill increases to level 6!h͟°☼ _No target in view!h@J°☼hAhFX°☼hH hH:_No target in view!h h hu hI h* B3 _h h] hO h.! h! h# hh& h8' %4h|' (-h) h, hF- K7=hh/ h(2 h2 h4 h7 h\7 K5=h8 h: h: h< h> ha> 9=h@ hcB hB ?6=hC D8=hhD h`F hF hvH h9J h|J hK hM hM %7hxO h8Q hQ 9=hR hT hT hnV hlX K8=hY D9=h\Z h\ ,h] h_ hT_ h` hOb hb U9=hd he hf 9=hg h3i hvi hj hl hl %80h(m 020==hn hq h.....)......###..............##...................  #####..)##....#######...#.. h #######.......### ###∆###.### ..............#ß##+.+## . hQ ..######..##.###'.....+###.#######....#ß#@......#ß#.##------89.0 (45.h K0)...##'..h\ ...........##....ß...............##.##'...........##....#######.....#)#.......#ß#.......) .h ! #h 9## _You open the door.hq =------h h j _Key pressed, stopping explore.hA hD h H _No target in view!h 4h$ hL H _No target in view!h(h()hD-h.H _No target in view!h2huhhh hV: _hhhQh~hhh h?h7 _You open the door.hhhh|h(hWhh7 _You open the door.hhh]hrNo target in view! _You open the door.  There is an open door here.hh| _hhhhht _l - 2 murky golden potions (gained 1)hhhh@  There is an open door here.hph _hhhh;h%h7 _You open the door.h hNh"hhhh hh h h h* h. ho hhh,hhhh;hhhhWhh/h]hh>hhhhhh!hO!h"h]#h$h$h{%h&h'h'h(h?+h@,h,h-h*.h /hM/h/ha4hK5,h 6hV7hC8h8h8hN:h";hc;h;h*=h/>hp>h ?h_@hAhBhBhJhLhYLhWMhOhQ,hQRh`ThUh`VhWh/YhZhZh[h]h:_h{_hv`habhch%dhehKghhh?ihujhlh;nh}nh phUtX  Things that are here:  a +0 dagger; a +0 robeh##...#####  ##..#.....#  #..###..#.##  h\ ####.##∆##....##  ##..@..# #......## h ] X## ##...#.## ##.#....#  #...##'# ####...# #### #..##∆.. ∆ ∆##..h7] ...# #...####. ####...# .hl] ?###†# #....#.##y##.#....#y   hornet (asleep)h]  #.# #.......#.#......## ## #.#######......##∆##.....#  #..^...###.....##h?d 241.0 (6.0)hd +2.0 (7hi hj  hk S_A hornet comes into view.h= ` ((((h ydrained)You shoot a slug. The slug hits the hornet. You drain the hornet.  The hornet buzzes angrily.h h h^ ?○.h 'h .h ..h N======3.6 (1.6h3 ha 5○h  h h &_The hornet is lightly wounded.hb 9○hdc h1g :○hVi H _No target in view!hhhhhhhrhXh: _h1h0hhTn#######...#######..#.....# hn{#..###..#.#####°##∆##...hn9##.....# #.. ###...#@## ##.#....# ------4ho0#...##y# ####...# hFo## #..##... ∆ ∆##..# ..# #...####. ####.hpo..# ###†# #....#.##.##.#.ho...# # #.# #.......#.#......## ho{y   hornet (drained) ho# #.#######......##∆###  #........#..^...###.....#h0ps# ###.##.))hp=------hwu9°h% h_A hornet is nearby!You shoot a slug. The slug hits the hornet!! You drain the hornet!h"H†hO.☼hm10======6.1 (1.5h8☼ _You kill the hornet!hle3☼hfh m:☼ho hphAp:_No target in view!hhhhh8hP$ _hh &  h:_There is an open door here.  You see here a hornet corpse.hhe _hhhhhZhhhHhh#######...#######..#.....##..###..#.## ####.##?##....###.....#.#.....##...#.##.##. #...##†#...####...# ## #..##...@)...:##..# ------ ..# #...####...####...# #†# #....#.##.##.#....# #.# #.......#.#......##.#######......##?##.....#........#..^...###........##.))...#.....## ...##....#...##### ...##.##.##########  ##...#####  ##..#.....#  #..###..#.##  ####.##?##....##h~[m  ##.....#.#......##  ##...#.##.##.#....#  #...##†#...####...#   #..##....@...:##..#  .# #...####...####...#  †# #....#.##.##.#....#  .# #.#.#......##  .#......##?##.....#  .#..^...###.....##    .##.))...#.....##   ##....#...#####   ##.##.#####   ht.50.1 (4.0h;J------1.1 (5h\h h{_You see here a +2 long sword of holy wrath.hhlhU#h% h9%:_No target in view!hJhh^ _No target in view!hc h h hU hL P _h h h` h h h h h h h h hf hW h h h" I _i - 6 scrolls of identify (gained 1)h" 3h# h$ hU& h& h' h) hl+ h+ hp- h/ h1 h1 h73 h6 hf7 h7 h89 h: h*< h< hg= hD #####  ##...#####  ##..#.....#  h E #..###..#.##  ####.##.##....##  ##.....#.#......##  ##...#.##.##.#....#  #...##†#...####...#   #..##....)...@##..#  hE  #...####...####...#   #....#.##.##.#....#   #.......#.#......##  ####......##?##.....#  #..^...###.....##  ##.))...#.....##  ##....#...#####  ##.##.##### hF t You pick up a parchment of Diamond Sawblades and begin reading...hJ 062.1 (11.0)h|J ,3.1 (12hN hO J _You add the spell Diamond Sawblades to your library.hta hb hg hTh H _No target in view!h h˚ h h h P _hߩ hի h hD h h h h h h h h h h h h, h h ,h h ####.##.##....## ##.....#.#......## ##...#.##.##.#....# #...##†#...####...# h ## #..##....)....##..# .# #...####...####...# †# #....#.##.##.#....# .# #.......#.#......## .#######......##@##.....# hC ........#..^.....## ........##.))...## hr ........##....#...##### ........##.##.#####  ....##.#..#  h ....#..#.##  #########....#  .##...).##  hN 19.1 (6.0)h ,70.1 (7h# h _c - a scroll labelled UMANUG LIUXKUEZAO _No target in view!hih0khoh2qH _No target in view!h<hhkhJhh$ _hhhE,hhh,hUh;hhh h h_hhh  There is an open door here.  You see here a hornet corpse.h{h4 _hhhh[h hhahhch>hh"hh hhhh.hmhhh ##...#####  ##..#.....#  #..###..#.##  he^####.##.##....## ##.....#.#......# ###### ##...#.##.##.#.... h(..†..## #...##†#...####... .†##..#### #..##....)....##.. ..##.....# #@..####...####...81.1 (11.0)h##.###†# #....#.##.##.#....# #.# #.......#.#......# #.#### #.#######......##.##.....# hR#.# #........#..^...###.....## #.######........##.))...#.....##........##....#...##### h...##...........##.##.#####...........##.#..#hhh9j _Key pressed, stopping explore.hh hA! h!:_No target in view!h)hđhřhH _No target in view!hh<hhhthh8: _hhhuhhhhhhhh'h}hjhJhhhqhhkhhhhh'h^hhUhhehh(h1hhyhhhh8h~hhhMhhhhhhhK h5 h hh}h)hihhhhhh~h{ h hW"h6%h]'h'h)h+h-,h/hd2hg4,h%6h8hA<h<h >hw@h_BhBhDhQFh@HhHhIh/LhMhxNhOhQhShThqUhZ  Things that are here:  a +0 war axe; a +0 plate armour; an orc skeletonh0]h] _hU_hahchdhehgh>ihihjhlhnnhnhohqhLshshthvhyhyhzh|hŃ###.#### #...# #.h#.##############...# #)#..................###.##.<.#.........[.......h"###..>.....)......###. ####.....##..... #####..)##....###hN ############.......###ß# hve.......@...........#ß##' h.......######..##.###' .......#######....#ß#... hل..................##'... ......#...........##.... h;#?.#...........##.##'... W   shadowghast (dormant) .....########.....#)#... hjW...# #<..###.###).. #.#####..#.##'h-912.1 (3hB,3.1 (32hhH hyP_A shadowghast comes into view.h (((((W  hg(You shoot a slug. The slug hits the shadowghast!h, h1- h43 ○....W..h?4 R======4.7 (1.6)h9 :○ht; c _The shadowghast is heavily damaged.h   #...#  ...# #) . ##.<.[ ###..>.....).. h p. ) ############... ......○@....... hA <.......######.. ....... .......hl L ......# #?W#.. .....#h K) ....# #<)h& z  #...#  ...# #) . ##.<.[ h E###..>.....).. . ) ############... h ......○@....... .......######.. ....... ....... ......# h* #?W#.. .....#) he r....# #<)h ,○hk h <○hW b _A shadowghast is nearby!h V  You shoot a slug. The slug hits the shadowghast!!he ○((((.hD o○○....h. 526.1 (1.4h$ C○○h' R _You destroy the shadowghast!hEuL○○h'vh {W○○h| h}B_No target in view!hAShShUhtYhgb #.##############...# # #..................### ##.<.#hb?.[..... ###..>.....)......### ####.....##....... #####..)##....##hb$#############.......###ß.......○............#ß##......@######..##.###'.h c0.0#.......#######....#ß##h@cw............##'#...##hc##?.#...........##.##'......########.....#)# #<..###.###)[ #.#####..#.##h&d-..........###ßhi9°hKlL------7.1 (1ho;°hkwm ° _Found a leather armour.h4x=------hqh h B_No target in view!hx h h* h h h : _h h h hu hy h h2 h h h h2 h hY" hB$ ,h% h-  ####.....##...## #####..)##.hY-  ..#############...............#.......######..##h- #. #.......#######.... #..##........... #.........#...........h-  #####@.#...........##....########....hB. .#.... #<..###[...##.....#.#####.........# ..............# .....########h. ....# #### #.........# h3 ,22.1 (5h4 +3.1 (6h8 ha? s _t - a scroll of teleportationh+@ h?D hE  hE B_No target in view!h h h: h h hڷ : _h h hg h h h h h hJ h h h( h h hq h h h hO h h h h hJ hq h5 h h h1 h hi h hd h hr h h h h h< hS hV h h h h h h h ,h7 h hN h h hf h hR h hy h h# h# h9% h,' h( hR) h* h9/ hY1 h1 h*4 h6 h8 h9 h: h< h%? h? h&A hF hH hHI hJ hP 8#.........#############...hbQ #...........................#.........#.......######..########..###.#######hQ }##..##................. ##.........#.......#######..#.h2R ##...........########.......@..#.....#<..#45.1 (2hR 2.0)[...##.....#.#######................##.....########h;S {####### # #########hS haT hX hC` j _Key pressed, stopping explore.hPa he hg H _No target in view!h*v 3hw h6| h~ : _h h K #............. #.#.######..## ######..###.......#######.. ##..##............. ##.........#########..#..##h e...........########...#..#.....#<..####.....[@..##.....#.#####6.1 (1.0)#.........##...........#.##.....########.##h .##.##.############ hs hZ h [ _Done exploring.hD h h H _No target in view!h 3h h ..0hN h h [ _Done exploring.hS hc h  h :_No target in view!h:3hXh/,hP/h/h4 _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.h~5h8h9 _Done exploring.No target in view!Done exploring.No target in view!hI:2Done exploring.No target in view!hhthht4h hWNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hhhkDone exploring.No target in view!Done exploring.No target in view!hظ2Done exploring.No target in view!h3h.h[,hj.hn0h85No target in view!Done exploring.No target in view!Done exploring.h52No target in view!Done exploring.h6hY9hd:kDone exploring.No target in view!Done exploring.No target in view!h:2Done exploring.No target in view!hY3h4[hn4hphuNo target in view!Done exploring.No target in view!Done exploring.hu2No target in view!Done exploring.hsvhyhzkDone exploring.No target in view!Done exploring.No target in view!h,{2Done exploring.No target in view!hhhɽhv4h*hANo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hhihDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!h vhvhxh34hh?No target in view!Done exploring.No target in view!Done exploring.ht2No target in view!Done exploring.hhHhM9Done exploring.No target in view!h{dDone exploring.No target in view!Done exploring.No target in view!hEhhhh h? hhNo target in view!Done exploring.No target in view!hKKDone exploring.No target in view!Done exploring.hhhDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!hah bh&dhpy4hv{hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hghhŅkDone exploring.No target in view!Done exploring.No target in view!h2Done exploring.No target in view!hhh`h4hhNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hMhhDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!hDThTh6XhSj4hlhiqNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hrhJuhv9Done exploring.No target in view!hvdDone exploring.No target in view!Done exploring.No target in view!hh"hhGhRhh{No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h0hphDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!h*HhHhJh_hahbhgNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hhhkhlkDone exploring.No target in view!Done exploring.No target in view!h0m2Done exploring.No target in view!hhh5hhhh(!No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h!hC%h~&Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!hh.h~hf4hhӸNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hwhIhkDone exploring.No target in view!Done exploring.No target in view!h2Done exploring.No target in view!hGhHhKIh`hchdh!kNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hlhph`qkDone exploring.No target in view!Done exploring.No target in view!hq2Done exploring.No target in view!h [?25h[?0chC No target in view!h KDone exploring.No target in view!Done exploring.h ZNo target in view!  Search for what [Enter for "."]? h# [?25l[?1chh >27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a leather armourb - [D:9] a stone staircase leading up  h~ c - [D:9] a stone staircase leading down  d - [D:9] a +0 mace (1 further duplicate)  e - [D:9] a +0 whip  f - [D:9] a stone staircase leading up  g - [D:9] a +0 plate armour  h - [D:9] a +0 war axe  i - [D:9] a chain mail  j - [D:9] a +0 flail  k - [D:9] a glowing silver altar of Zin  l - [D:9] a short sword  m - [D:9] a stone staircase leading down  h cn - [D:9] a staircase to the Lair  o - [D:9] a stone staircase leading up  p - [D:9] a +1 rapier of speedq - [D:9] a +0 dagger  r - [D:9] a +0 robe  s - [D:9] a +0 hand axe  t - [D:9] a shaft  u - [D:9] a +1 dagger of venomv - [D:9] a helmet h"![Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h| ~  d - [D:9] a +0 mace (1 further duplicate)  e+0 whip  fup  ghI plate armour  har axe  ichain mail  jflail  kglowing silver altar of Zin  lshort sword  hފ mstone staircase leading down  nstaircase to the Lair  otone staircase leading up  p - [D:9] a +1 rapier of speed  qhj W+0 dagger  r+0 robe  s - [D:9] a +0 hand axe  th lshaft  u - [D:9] a +1 dagger of venomvhelmet h v w - [D:9] a stone staircase leading down  x - [D:9] a +0 pair of boots  h Pywhip60%h:  w - [D:9] a stone staircase leading down  z - [D:9] a +2 long sword of holy wrath  A - [D:9] a spearhJ; 8bothhh#........................... pym505 the Skirmisher#.........#.......######..## Gnoll######..###.......#######... Health: 85/85 ========================h|##..##................. Magic: 20/20 ========================##.........#.......... AC: 11Str: 10########..#...........## EV: 17Int: 8#...........########.... SH: 0Dex: 33h#..........#.....#<..### XL: 11 Next: 12% Place: Dungeon:9#.....[@..##.....#.##### Noise: ---------  Time: 7946.1 (0.0)#.........##............ d) +7 hand cannon (drain)#.........##.....####### Fire: d) +7 hand cannon (drain) #.........########hX#.........##.........##.........############ _No target in view! h _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? hrhhhN. _hhRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationi - 6 scrolls of identify  h4r - a scroll of revelation  W - a scroll of brand weapon  S - 3 scrolls of silence  c - a scroll labelled UMANUG LIUXKUEZAO [!] read|quaff|evoke[?] describe selectedh0hhVh##........................... pym505 the Skirmisher#.........#.......######..## GnollhR######..###.......#######... Health: 85/85 ========================h##..##................. Magic: 20/20 ========================h##.........#.......... AC: 11Str: 10h########..#...........## EV: 17hInt: 8#...........########.... SH: 0hG.Dex: 33hx#..........#.....#<..### XL: 11 Next: 12% Place: Dungeon:9h#.....[@..##.....#.##### Noise: ---------  Time: 7946.1 (0.0)h#.........##............ d) +7 hand cannon (drain)h #.........##.....####### Fire: d) +7 hand cannon (drain) #.........########hP=#.........#hf#.........##.........#hJ########### _No target in view! h6_Done exploring. ho_No target in view! _Done exploring. h>9_No target in view! hlL_Search for what [Enter for "."]? h= §§§hsD#....§§@§§§§§§§h.........h,.............########h3aAs you read the scroll labelled UMANUG LIUXKUEZAO, it dissolves into smoke.h+7.1 (1hh#- _It was a scroll of fog.hhćWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple L - LairhvT hn ##........................... pym505 the Skirmisher#.........#.......######..## Gnollho ######..###.......#######... Health: 85/85 ========================##..##................. Magic: 20/20 ========================##.........#.......... AC: 11Str: 10hYo ########..#...........## EV: 17Int: 8#...........########.... SH: 0Dex: 33#.....§§§..#.....#<..### XL: 11 Next: 12% Place: Dungeon:9ho #....§§@§.##.....#.##### Noise: ---------  Time: 7947.1 (0.0)#.....§§§.##............ d) +7 hand cannon (drain)#....§§§..##.....####### Fire: d) +7 hand cannon (drain) hp #.........#########.........##.........##.........############ _No target in view! _Done exploring. hWp _No target in view! _Search for what [Enter for "."]? As you read the scroll labelled UMANUG LIUXKUEZAO, it dissolves into smoke. _It was a scroll of fog.hq hzr hl{ h} h ,h hȃ h& h8 h h hu h h h hK ht hߔ h hٗ h hD h h؝ h h{ hͤ h9 hs h hC h h­ h h h hݲ hд h h= hR h) h4 h hƽ h h h h= h] h h ho hq h h hU h h h hL h h\ h h h h hl h h| h# hy h~ h h h h h7 Y  There is a stone staircase leading down here.h h h $ _h h h Fpym505 the SkirmisherGnollHealth: 85/85 ========================Magic: 20/20 ========================h& AC: 11Str: 10EV: 17Int: 8SH: 0Dex: 33XL: 11 Next: 12% Place: Dungeon:10h \Noise: ---------  Time: 7967.1 (20.0)d) +7 hand cannon (drain)Fire: d) +7 hand cannon (drain) _Search for what [Enter for "."]? h .As you read the scroll labelled UMANUG LIUXKUEZAO, it dissolves into smoke. _It was a scroll of fog. _There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.h? /  --more--hsX hY h^Y hh] ,h^ X #.##.##.#..##.. .#.# ..#h\_ #.##....##@......#8 (20.7#.##.#..##..#.###..#..#..##.# _It was a scroll of fog. _There is a stone staircase leading down here.  You climb downwardsh_ .  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!h*` hmb hc a _There is a stone staircase leading up here.hh hýhi hB_No target in view!hhwhzhhhz: _hThehhDhhhAhhhh##.#h#.# ..# ####.#.. ....∆#.####..#h #.##....# #<......# hT#.##.#..####....70.8 (3.0)h#.##.#......#......<#####..h#.##..... ###.hW.##.# hh O+1.8 (4hxShT; _Found an escape hatch in the ceiling.hDhhDh) hB_No target in view!hZ hv_ h` hc  hd B_No target in view!h 3h he h h< : _hq h} h h h* h hw h h hݦ h` h֨ h hU hٯ h h hz h hd h hH h h h h h h h A h | #+# #.# .. #.# #.#+#∆ #.# ...# hX ...########..# #.........@.# #.####..###.# #.##....# #.. h #<......# #.##.##.#..#### ###........... ∆#.##.#.......#......<#####h k#..#.##.#You pick up a parchment of Soul Splinter and begin reading...hV +9.8 (8h ,80.8 (9h7 h F _You add the spell Soul Splinter to your library.hhh!hH _No target in view!hz4h}hOH _No target in view!h-h-h.h0h2h5P _h)6h6hj7h9hA:h:h;h=h?BhD"#+#h|D#.# ..#.# #.#+#∆#.# #...#hDB...########..# htES#...........# #.####..###.#+# #.##....# ##.@# hEx4.8 (4#<......# ##.# hFB#.##.#..####### hdF#........... ∆#.##.#.......hF]#......<######..hFJ#..... hSG###.#.. .#h'HhYKhP$ hCQF_Key pressed, stopping explore.hQhThV hWB_No target in view!hhhjhH _No target in view!h h h hW  h B_No target in view!h hy hm h hF hI ,hL  h 1_You open the door.h# h h hq @  There is an open door here.h h  _hk h" h hq ha h h h h8! h" h# h9$ h$ h& h*( h( h) h+ 7 _You open the door.hw- h- h. h1 @  There is an open door here.h83 h3  _h4 ha6 h7 h 8 h$9 h8> - hn> ### #.+ #+#.### h> S#.....# h> #+##.^...+ ..#.....#h>  #.#+#@#####.# #...#.'...+hN? ...########..###...####.......###..###.#'#...#+###....# ##..#...#h? <......# ##.##+####.#..#######........... ∆h? hC 094.8 (10.0)hD ,5.8 (11hJ hL S _You open the door. _There is an open door here. _You open the doorhL -. _There is an open door here. _hL Qc - a scroll labelled ISSOATHASUh/ h0 h5 hV8  h8 :_No target in view!hhh݈h̋ h:_No target in view!hhh׃hhh: _hhhhÏh|hhhhp$ h_You open the door.h 3hܘhh@  There is an open door here.hh _h+hbhhhhhh9hǤh9h`hhJhhhWhh7 _You open the door.h hhh[@  There is an open door here.h۳h _hh>h`hhRh۹hh5hǻhohhhzh&L _You open the door. _There is an open hX`door here. _You open the door. _There is an open door here. _You open the doorh.hh$hh>You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the doorhn&.  There is an open door here.hhg _hhh>hh1hhhEhhhhhh[+hx ###  #.+  hs#+#.### h#.@...# 8014.8 (19 h##+##.....+  #...#.....# hC #+#...#'#.### hod#.......#.+ hb###...##### h#.+...'.# #+#.#####.+#hb #.....#.....#hhZhPThere is an open door here. _You open the doorh>. _There is an open door here. _You open the doorhr. _There is an open door here. _Key pressed, stopping explore.hhh;H _No target in view!hWhXh\[h(]H _No target in view!hnhhhJ h:_No target in view!hVh'Wh2Xh[h]hCa,h5bThere is an open door here. _Key pressed, stopping explore.hb.No target in view! _You open the door.hchYdhehg@  There is an open door here.hjhjhkhm$ hm`_You hear the lone wailing of a distant funeral chant.h7whQxhxhyh]{h|h,}h}h7 _You open the door.h3hSh@  There is an open door here.hh _hihh(hhEhhah܎hhOhh hǓhhږhUhh"7 _You open the door.hh_hߜh(@  There is an open door here.hhB _hhhhF,hh(hh@hhh:hҭhdhhhh7 _You open the door.hhRhhJYou open the door. _There is an open h>door here. _You open the door. _There is an open h<Hdoor here. _You open the door.  There is an open door here.hͺh0 _hh1h<hhh5h<hhhhhhhhh>hhhhPhhhh hhh]hhqhh1hhGhhhhhuhhhh:hnhh~hhhWh hzhhhhh!hthhhEhhoPThere is an open door here. _You open the doorh>. _There is an open door here. _You open the doorhN. _There is an open door here. _m - 3 potions of might (gained 1)hhhhhhh0hmhhhhhhchFhhhhh(hJhhRhhhhh h hl h' h hhhhh4hh>hKhthhhhhThhhhhhhhhqh h!h"h"h#hv$h$h %h&h#'ha'h'h(h+hC+h+hH- _You hear the lone wailing of a very distant funeral chant.hy.h.h/hb0hx1h1h@2h(3h 4hI4h4h5h6h7h7h{8hr9h9h<:h+;h<hn<h<h=h>hD?h?h@hfOhZP,h8Qh#RhfRhRh2Th.UhUh*VhFWhPXhXhYhZh[hC[h[h\h]h]h^hr_hq`h`h7ah bhchYchchdhehehzfhghhhDj,hjhUlBhmhnh2ohohphqhRrhrh th:uhuh vhwhxhIyhyhzh{h+|h|h}h~h hhـhh%hhhh2hhh/hlhhShhދhhh hKhhhG#.############hP####.#####..#.......##.##.##.##.##.## #.##.#hw`#.##.##.# . #.##.##.##.####.... #..#............... #######.##@####....#h˜#........K# .##.#..#.##.....#h # #..#.# ##K## #. ..# ##### ## #.. hY+.#.. KK 2 kobolds (1 missile, asleep) ...###.#+#h ... #.....# +.....#h-.102.8 (88h,3.8 (89hhɫY _2 kobolds come into view.hz Q  You shoot a slug. The slug hits the kobold!!h (()   kobold (h Y  You kill the kobold!h= ☼...K.K)h R======5.4 (1.6)h e☼ _You hear a shout! x3h P  You shoot a slug. The slug hits the kobold.hx (((()h7 Y  You kill the kobold!h= 6  You hear a shout!h;A  A kobold brigand comes into view. It is wielding a +0 whip and quiveringcurare-tipped darts.hUE %  hE ]A kobold comes into view. It is wielding a +0 whip.hkO W○○K)hO KKhO K   kobold brigand (missile)KK 2 koboldshEP )hU -6.9 (1.5h^ R○○hCj u _A kobold comes into view. It is wielding a +0 dagger.hK (hIYou shoot a slug. The slug hits the kobold brigand.h!hThh"○h°K.K.K.h(8.4hP:°h< _The kobold brigand is lightly wounded.hC9 ○h° You shoot a slug. The slug hits the kobold brigand!!hh q  The kobold brigand is almost dead.hg hN The kobold brigand barely misses you.hhnh1hh-°°h1aK.KK.hiTK 3 koboldsh|-9.8 (1.4hbE°°hN ht_A kobold comes into view. It is wielding a +0 short sword.h8 Y  You shoot a slug. The slug hits the kobold brigand!!h˪ °°)KKK 3 koboldsh  h [ You kill the kobold brigand!h h h  hH 0 You hear a shout!h h 9 ..h> °KK.##.KKhr KK 5 kobolds (1 missile)A kobold comes into view. It is wielding a +0 short sword.h 6311.4 (1.6h <°hv  h e_A kobold comes into view. It is wielding a +0 whip.hQ 1.........########h  #.##############.###.........h .##.##..# #.##. h . #.##.# .#hP A##.##.####..#......@.......######.##.####...h #....°KKK)# ..#..#.##.K)..# #..#.# ##.# . ..###### 3 koboldsh3 ## #.K +.#..##.#+...#h< h& h h ]KK.KK h 94 kobolds.h} M------20hx 9°h hQ  You shoot a slug. The slug hits the kobold!!h{)° 3hdJ,hJhKhLhkLhQKK.)K.K 4 kobolds (1 missile)hUN======3.9 (1.5hhhnJ _You kill the kobold!h########....................######## #.##############.###.......##  #.##.# #h#.##.##@####..........K.....##h####.##K####........)K.)# .h^h#.#..#K##.K)..h## #..#.# ##.# #. ..######## #hQ +.#..##.#+hŶh^  The kobold misses you. The kobold attacks as it pursues you!hphSKK..hwZ=-----4h 0hhS _The kobold barely misses you.h/P  You shoot a slug. The slug hits the kobold!h֠i° 3hhY  You kill the kobold!h f☼K)hN======6.5 (1.6h<☼hs= _The kobold barely misses you.hh  #####################....................######## #.##############.###.hb t......##.   h ##.##.##.####.....#.....KK.......##h ####.##K####...#.....)..)# .#.#.K)..h # #..#.# ##.# . ..######h p## # +.#..h hahDK)hyZ=-----7h 0hthI h~w_The kobold attacks as it pursues you! The kobold completely misses you.hFP  You shoot a slug. The slug hits the kobold.h|o) 2 koboldshOY  You kill the kobold!h~QhT] K)You hear the lone wailing of a very distant funeral chant.h c(======hc&9.0 (1.5hhhiS _The kobold barely misses you.hWj #####################....................######## #.##############.###.......##  #.##°# ###.##K####.......)K....######.##)####...h....)..)# ..#.K)..# #..#.# ##.# . ..######hUhh9:K.hN------200hh0hעQ  You shoot a slug. The slug hits the kobold!!h+°   koboldh3hf°K°hXN======1.5 (1.5h[R°°h$J _You kill the kobold!h P  You shoot a slug. The slug hits the kobold!h °)°h52 `.○)hy7 (3.0hH? =○h>B  hB D_You kill the kobold!hXhhhh h!h1%h&X  Things that are here:  a +0 whip; a +0 daggerh(5 _h*h/\  Things that are here:  a +0 short sword; 4 stonesh1h1 _h~3h25h6hh7h8ho? #.################.#### #..h?@#.......# #.##.##.##.# #.# #.##.# . #.##).##.##.##)####.....h6@(#.....).........######.... ------#.....)..)#  #.#..#.##..).. #h@6 # #..#.# ##.#  #. ..# #### ## #.. +.#.. ... ###.#+ h4A... #..... +.....Things that are here:h@E ### .........hE###.## #.##. ).#.##.##)####....#.....)........######.##)####... hE  #.....@..)# #..#.##..).. h/FN# #..#.# ##.#.###...#.....#haF~ a +0 whip; a kobold corpsehK-7.0 (4.0hKQ------8.0 (5 _hOhRw  Things that are here: _a +0 whip; a curare-tipped dart {!f}h~h4hhH _No target in view!h3hhhטhh: _h_hfhhhh####.#### #...#.......# #.#.##.# #.#.#hN # #.##.# #.#.#.##)# . #.##.##.##)####.... #...h#.....)......... ###..####.##)####.... #.#h#.....)..@# . #.# 30.0 (2hB]#.#..#.##..)..# #.# # #..#.##.##.## #.# #. ..#... .. #####.###.#..>... #.# +.#...##.......... ###.#+#..h## ......... #.....###........# +.....##'#.....#...hh%+1.0 (3h4h _Found a stone staircase leading down.  Things that are here: _a +0 dagger; a kobold corpseh#4h'h)H _No target in view!h4hhpH _No target in view!h2n hn hw h0z H _No target in view!hz h{ h h hթ hĴ : _h h{ h h ho hp h h h 6 _a +0 dagger; a kobold corpse _No target in view!No target in view! _ Things that are here:  a +0 dagger; 2 stones; a kobold corpseh h5  _h" h hd h hP h h h h h" hD h~ h; h\ h h h h hL h h{ h h h h h( h h. h h) h h h hM" h$ h$ hx% hM( h* ,h, hm/ h1 h2 h3 h6 hM8 ,h: h< h> h> h B hC hE hE hG hH hJ hJ hK hM hN h7O h P hsQ hS hUS h=T h~Z #.#..#.##..)..#### hZ t# #..#.##.##.######  #....#..........#####.# hZ : ##.#..>....##.#.+.#...## ..........##.###.#+#..# h/[ ##..........#.#.....##.#  ###........#.+.....##'## hd[  ###...##.#.#.....#...#  #...@..#####.#'#...#+h[  #.####.+...'.#....... h[ #. ###...#####...## # #.......#.+...+ #+#...#'#.###h[ \## #...hL\ t ##+##.....+#... h\ #+#...#'#.###h\ bYou pick up a parchment of Sublimation of Blood and begin reading...hs` 052.0 (21.0)h/a ,3.0 (22hgd hMf M _You add the spell Sublimation of Blood to your library.ht ht hPz hM} H _No target in view!h@3h@h5DhvEh3I| _hIhJhLhNLhLhMhNhOhOhQhRhShShfVhAWh}WhWhZY7 _You open the door.hZhZh.[h\h\h/]h]h`@  There is an open door here.h?aha _h?bhfchg ...........##.###.#+#..# ##..........#.#.....##.# ###........#.+.....##'## ###...##.#.#.....#...# #......#####.#'#...#+ hGh#.####.+...'.#....... #..#####...#####...## ##.'.#.......#.+...+ ###@#+#...#'#.##### hhk #D....#...#.....#  +.....##+##.....+  #.....#...#.....####.#+#hh###+.#.......#.+ D   steam dragon (asleep)hh#####...######.+...'.##+#.#####.#+#hwm262.0 (9.0)hn/3.0 (10.0)hphPr_ _A steam dragon comes into view.h (DYou shoot a slug. The slug hits the steam dragon.  The steam dragon hisses angrily.h D..☼(catching breath)The steam dragon is lightly wounded.h( **.☼The steam dragon breathes steam at you.h @..○§.§======4.5 (1.5hn )hw=○hcD _The ball of steam hits you but does no damage.hp (.○hZ You shoot a slug. The slug hits the steam dragon!!ho  The steam dragon is almost dead.h .D.○You are engulfed in a cloud of scalding steam.h~, *he○The steam dragon breathes steam at you.h^/T@°...h068-----16-----6.0h3hj41 _The ball of steam hits you!h\ (.°(You shoot a slug.h ; ○h4 D...  The slug closely misses the steam dragon.You are engulfed in a cloud of scalding steam.h c1-------4hT D--------7.5h h _The steam dragon closely misses you. The steam dragon completely misses you.h ○((You shoot a slug.hI ○D.○.bar    The steam dragon claws you but does no damage.  huIDThe steam dragon closely misses you.hI56----3----8.9 (1.4hLhND _The steam dragon claws you but does no damage.h†W  You shoot a slug. The slug hits the steam dragon!!h~h..○h: °h,+.○hUYou kill the steam dragon!You hear the lone wailing of a very distant funeral chant.h2---2--570.4 (1.5hY°○○h#D _You are engulfed in a cloud of scalding steam.hR°○○hshH○○hH _No target in view!htD°○h,hWR○○h:H _No target in view!hS hT hU hW h7Z p3- _h \ h\ hl] h^ h^ hs_ hy` h` #4h a @=-ha hb hc hc hd hd M3=he hf hg K5=hg hh h#i hi hj hk hk hl h:m K6=hm hn hFo ho hp h=q M4=hq hs hHs =7=hms hs h$u hmu hv hw hHw hw hx hdy 38=hy (=hz h#{ hi{ h{ h } hj} N5==h~ h  hi 99h h9 h h h; h̓ hP hX h M60==hh hn h hZ hi h K6=hn hw h׋ N61=hȌ h h h h hƏ hq hq hؑ S2==h h h h͓ h h h K7=h h h %3h h h h h h hm hn h՝ 54=h 2=h h˟ h h h h ?5=h$ D8=h hף h! h h h h h h %6h h h 9=h h̫ h h h h )79h7 (=hˮ h h4 hҰ hű h h h h K8=hŴ hȵ h* 9=h̶ hH h M20==hU h $ h% _Magic restored.h U9=hP hU h h- he h hK h h C70==h, h hd $ h e_You hear the lone wailing of a very distant funeral chant.h h h h h h h K1=h h h h h h h h h ?2=h# h h h h h h h h| h %3hs h~ h hW hQ h h& h: h %4h2 h1 h hF hK h h" h( h K5=hZ hK h h" h ha h h hn U6=h hB h hD hK h h% h6 h %7h4 h7 hv h h h: h h h] K8=h h he h h hW h h hE U9=h h hV h h hB h h hA &80h h8 Bh h ,h h %1h h h h h~ h K2=h h h hh hf h hQ hU h ?3=h h` hq h h\ h_ h h7 hA h %4hP hV h h' h# hu h hN h K5=hV h 1 _HP restored.h h! h! h" h# h$ h$ h& h& hF' h' h) 7 _You open the door.h* hX+ 9=h+ h. @  There is an open door here.h/ hP0  _h0 h-2 h6 G ###........#.+.....#h6 z ###...##.#.#.....# #......#####.#'#h6 < #.####.+...'.#..h7 < #..#####...#####h87 [∆ ##.'.#.......#.+ hU7 S###.#+#...#'#.hs7  ####.....#...#.... #@.'.....##+##....------h7 200h7 .0)h7 #......##.....#...#....#....######.#+#...#'#.#h7 i#.##. +.#.......#.+h8 i# < #####...#####h<8 v.. #.+...'.#.. #+#.#####.#+#h\8  #.. #.....#.....# h8  #+##.^...'.....# hB< h< &------h< %11hW@ hB 9 _Found a stone staircase leading up.hZ hI[ h^ h<`  hc` :_No target in view!h h h5 hͶ  h :_No target in view!h)h)h4/h1H _No target in view!h=hvhhhBBhf _You hear the lone wailing of a very distant funeral chant.hhhhBhhhhahh h$ h h| h h hhhhhh%  h"+There is a stone staircase leading up here.h@h _hzhhh hh#h5hhhhhhJ h!h"h#h#h(%7 _You open the door.h]&h&h?'h)@  There is an open door here.h*hp+ _h+h -h".hz.h.h1h2h2hY3h4h5h5hn6h7h8h#9h9h>7 _You open the door.h9?h?h @hAhBhChChDhEhwFh GhHhIhJhJhL$ hL_You open the door.hNhWNhNhQ@  There is an open door here.hjRhS _hShUhYVhVhXWhXhYhZhZh[h(]h]h"^h7_hY`h`hNahchIdhdhrehfh hhohhih3jhTkhkhplhmhnh ohohqh4rhrht[You open the door. _There is an open door here. _ht-You open the door. _There is an open h,u:door here. _You now have 174 gold pieces (gained 20).hTvhvh5whxhyhyhnzh{h|h|h}hw~h}hh`hhЂh&hhڄhhThΆh!h hxhh[hݍh9h hhc,h)h #.....)..)#.. #.#..#.##..).hʘ # #..#.##.##. #....#... hu##.#..>.... .h[...# ##########.........h6.##..#.......####....?.....@..##.## ###...##312.4 (4hV1.0)hv.##..#.##.....# #.ho # #. ####..# #.### #.#####..# #..###h͙ #........# ##.'.h ########.# ###.# #######.#h&... h3..........#..'......####......##....hhϞhTj _Key pressed, stopping explore.hhh< h}:_No target in view!hThjUh`\h#_ hL_:_No target in view!hGFhFhBKhN hN:_No target in view!h 3h h hb h : _h h hh h> h h h h hW h h h hJ h h h h: h) " hX #.....) #.#..# # #..h - #h ######## ##.#......# h T #> #..########## ##.#.##..#.......#### #h n......##.## 7.4 (5.0) hP ..#.##.....# ... ... #..#.#####..# . .........#.#####..###.#.######........#h ...#. ########.# ..# #. #######.####h .. #. ..........# ..####..h hb ;∆h' +8.4 (6h, h; H _Found an escape hatch in the floor.h +9.4 (7h hy : _i - 7 scrolls of identify (gained 1)hT h h h0 H _No target in view!hK h2L hO hR H _No target in view!hhyh4$h &H _No target in view!h\hґhDhxh #..... #.#..# # #..# # ########h= ##.# ......# # #>##..##hA ##.#.##..#.#### #...@.........##.## 0hš #..#.##..#.##.....# .......##..#.#####..##...........#.#####..#h&#[##.#.######.## ...#. #.#h> ..# #. #. .. #. .#h}E ..####h6h,20.4 (1h?h h*"_Found a ring mail.h4hh[H _No target in view!hahbh hhj hkB_No target in view!h?hh_h׭hRh1: _hhhhhhhphhihF _You hear the lone wailing of a very distant funeral chant.hhhhMhbhhYhhhhhhhhhhh2hhhh hhhh,hh*h$,h hbh,hhfhhhh+hhhh/hhhhA  You see here a +0 ring mail.hxh _hhhBhW #.###.#>##..###### #.###.#.##..#..... #.##........... h#.##..#.##..#.##  #.......##..#.### #...........#.####  #[##.#.hR...  #....#.# ## h #@.###.# ####377.0)  #..# #. .....  #.... ..### h ##.###  ..  ..# h' ..#  ..# hhhBj _Key pressed, stopping explore.hhh H _No target in view!h 4hj h H _No target in view!hf hI hz hb  h :_No target in view!hHhIhKhpNhQh~S$ _hSh_VhXhcYhZh\hz_h`hCahdhfhfhghFihjh"khkhnhohohphqh%shshthuhPvhvh'whxhJyhuyh5zh{h|h@}h}h~h$hh h^hhhh{hh hh؉h h\hh1hNhh*h5h} #.....# #.hK& #.##..# #..< # ##..# #...hw #...# #..#h #.#.###### #...h\ #.#........# #. #.....####.# #.# h' ###.....##<#### #.#  ##.##@....... #.# h#52.4 (15 hHn#.#####.##..##hlW #.# #h #... #. ∆ h4#.## hזq## #.##  h"#<..hi   #.##ha   #...  #.##hE hjh,3.4 (16hh9 _Found a stone staircase leading up.hcM _No target in view!h3hhQhR h | _h hhhh7h.h+hxhhhhhhhdhhh:hhhN _You now have 184 gold pieces (gained 10).h3hhjh= ,h h!h",hc#hA$h%%,h%h&h',hD(h)h)h$*h*h,h|-h-hB.h'/h/h-0h0h1hZ2h2h3h3h4h4hb5h&6h6h7h7hh8h.9h`9h9h:h;h;hY<h5=h>h?h?h@ _You hear the small ensemble of a very distant funeral chant.hE  #...# #.  #.#.######h:E #.  #.#........# # #.....####.# #.hE ###.....##<###### #  ##.##.........#####.hE  #.#####.##.........  #.#####.##...#####.  #.@.....###### #.74.4 (21 hE  ##.###### #.  #.#  #< h&Fe #..  #. hSF ##. #. ># # h~FI## #. hFv #  #.hqIhI,5.4 (22h3LhM< _Found a staircase to the Orcish Mines.huhh+ihkhmH _No target in view!h h| h h" H _No target in view!h h? h/ h  h{ :_No target in view!ho ho hq hs hzu hZy : _hy h{ h| h6} h~ hv h h h h h h h h hL h h h hc h> h h hƤ hf h h h hԨ h h) hw h h= h> h h9 hj h hڱ h~ h h h= h ht h hڻ h} h hW h hV h h h& h h h ho h h h hV h h h h h hc hi h hJ h h1 h h h h h h h4 h; ho h he hy h hR h hb h h hT h h h| h hY h h h h h h h] h hG hw h he h h hL h h5hWhh6hhhhhh+hh2 hx h h h h hhnhhh hchhhhh2hh=hhhw!R  There is an escape hatch in the ceiling here.h7#h# _h%h&ht(h(h)hU+h,h-h.hv/h0h(1h1h3h5hR5hC6h7h,= #.# ##.#+#.#####.#+# h^=d####.# #...#.'...+.# h=.....########..###...### ####...........#.......#h=w  #.####..###.#'#...#+# h= #.##....# ##..#...#  #<......# ##.##+## h> #.##.#..########..# h=>* #............@...# 419.4 (44  #.##.#........#### hn>S  #......<####h>z  #..#.##.# .... h>] #.......# ....# h> ##.#..#.# .....#  #.##.#.# .....# h#? # #.#.# #.)...# h_?...#hCh0D-20.4 (45hHhM6 _Found a hand axe.hN,1.4 (46hRhzT hTX_n - 3 viscous white potions (gained 1)hkh͗hXh]H _No target in view!hhehh|H _No target in view!h5h96hH9h:H _No target in view!huF3h^GhIh KhK$ _hN,hN,hOh:Qh1Uu####...........#.......# hU #.####..###.#'#...#+  #.##....# ##..#...#  #<# ##.##+## .##.#..########..# ................# .##.#........#### .....<#####.### #.##.# #..@..# 3.4 (2.0)......# #.....# h Vs#.#..#.# #.....##.....#...########.#.#[#.hYhZ+4.4 (3hb]h^$ _Found a cloak.h>- h- h1 hk3 H _No target in view!h h h6 h  h B_No target in view!hc hd he hj h:o hr ,hu $ h!v g_You hear the small ensemble of a very distant funeral chant.hx h'y h{ h@} h~ h h, hҁ h ,h hŋ @  You see here a +0 hand axe.h h7  _hL h h h{ h h/ h h h h h hM hK h h h h h h hO hq h hb h h h) h h h h h h h hX h h h hٻ h h hξ hO h hS h: hy h h0 h h h hY h9 h h# hq hO h h hf h\ h h he h< h h h* h h hU h hm I _i - 8 scrolls of identify (gained 1)h h h h h hl h h h h^ hB h h h_ h; h h0 h hx h h; h hn h h h h h` h hC hYhh'hvhhhlhh h) h h h h*hhhhh*hzhh%hhhh+"h#h$h%h!'h(h)h*h',h-h-h.h0h2h2h4h5h7h|7hu8h:R  There is an escape hatch in the ceiling here.h<h = _hi>h@hFAhAhBhChAE,hMFhGhHh%IhJh+KhLhLhMhNh2Ph|PhdQhRhSh7ThUhFVhWhWhXhYhZ,hQ[ha^h`7  You open the door.hahahc _You hear the small ensemble of a distant funeral chant.hdhehehg@  There is an open door here.hhh^i _hih.khGlhlh(mhPnhohoh]phqhshRshshu7 _You open the door.hvhBwhwhYz@  There is an open door here.h{{h| _h|h}h~hhh[hphh?h hh]hÆhPh0hhhI7 _You open the door.h|h͍hYhяhhhh+7 _You open the door.hJhhh5There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open h door here.hwh? _hęhǚhhh\hНhÞh6h~hhhסh,h_hh2hQx..###.#'#...#'#.### ..# ##..#...#.....# ..# ##.##'##.....# h..########..#.....# ...........##'#.### ........####..#.'.# .<#####.#########.# h}#.# #.....####.##.# ..# #.....##....@.# 95.4 (71.0) hGZ#.# #.....##.#.#### #.# #.....# .. #.###.)...##h# ..##...#### ####.#.# h٫####[#.#### #....#....####### ..#######.......#hŬhhYou open the door. _There is an open door here. _You open the door. _There is an open hյVdoor here. _Key pressed, stopping explore.hmhhH _No target in view!hhh h h?:_No target in view!h4hh h:_No target in view!h3hNhhhdP _hhUhգhѤhh hhߧhʨhhhhhhhhxhڮh;h>h4hjhhhhhGhch7hmh hhh hhhzhh;h6h h@hhhhh}hhhhhhhh\h:hhahhhhhih7hhOhhhhhGhdh:hhhhhhhGh'hohhhqhh3hhhhphhh hhhhhhhhhwhhhh{hhhhqhhphh3hYh5hlhhhhehhu$ hd_You hear the gathering chorus of a distant funeral chant.hhhhhmhh]hht,h h h h h h^ @  There is an open door here.hh0 _hhhhEhhhh&hhhh)hhhh,hhRh\hhDh 7 _You open the door.hT"h"h.#h%@  There is an open door here.h&h' _h (h4)hc*h*h@+h-h<.h.h9/hr1hD2h2h/3h4h5hz6h6hn97 _You open the door.hu:3hO;h=@  There is an open door here.h>h> _h?h@hAhAhKBh DhEhsEhEhFhGhDHhHh JhJhDKhKhLhMhMhHNhDOh3PhPhPhQhRhRh:ShThUhUh:VhdWhVXhXhXhZh[hR[h[h\h]h^h^h`,hyahahch dhadhdhehfhghSghhhihjh_jhkhspn##+# hpt+## ###...# >. #+#...#+# # . #.......# +.#### .hq##...### #....##. #.'...'.######..@.560.4 (65.#####...#.... ....# ###.#.#### hfq)....# #.#.# ....# #...# #.### ##### #.'.hq###.# .##.#h"uhu,1.4 (66hyxh%z _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open h|z=door here. _Found a stone staircase leading down.hh*h;hH _No target in view!h hU h~ h H _No target in view!hH hCI hI hJ hK hM P _h~N hN h)O hP hP hQ hdQ h.R hR h-S hS hsT h>U hmU hU hBX R  There is a stone staircase leading down here.h[ '..# #h(\ # +  #    hV\ R #   #h\ 4###h\  +## #####..... ..# #>@....... 6.4 (5.0)h\ k...#+# # #.#....... ......# +.#####.####...# hJ] A#...### #....##.# ∩## '...'.######....#≈ #####...#....####   hy] ..# ###.#.####   ..# #.#.#   .h] y.# #...#  h` ha +7.4 (6h7c hd 1 _Found a phantasmal passage.h] h' h h  h :_No target in view!hihjhlhmH _No target in view!hlhmhphrH _No target in view!hS#        h    ## #+## #####. hDy...# #>. hd...#+# # #.#........ # +.#####.####...#h ...### #....##.# ∩##≈h5a ...'.######....# #≈hM ...#....#### ≈≈ .hc# ###.#.#### # .h># #.#.#  .# #...# h( hCh28.4 (1 _h|h^h6 h7 hd: h; H _No target in view!h h݉ hÎ h^  h B_No target in view!h֡ E#  #h* b .. .#h ~ .# .. h d.# .#h 1 +## hX >#####. h # h X#>. h #+# # #.#........h#  # +.#####.####...#hR  h ### #....##.# #∩##≈#  hM ,'.######....# ##≈≈#  ...#....#### ≈≈≈≈#  # ###.#.#### ≈≈# # #.#.# ### # #...#  h hY hB -9 _h hˮ h]h^hah+c _No target in view! ____hchug   #..  #.#  #.#  ... hv #.#  #.# ## #####.hOv .# #>. .hv#+# # #.#........ hvl# +.#####.####...####  .### #....##.# #∩##≈#  .hv'.######....# ###≈≈#  ...#....#### ≈≈≈≈≈#  h!w ###.#.#### ≈≈≈≈##   #.#.# hw#####   #...#  hR{h%|.70 _hahh<hhhf; ___hФ(_h49 #..  #.#  ##.#  h...  #.#  #.# # h #####.#  # #>.#  hz#+# # #.#..........#  hϡj# +.#####.####...#####  ### #....##.# ##∩##≈#  h'.######....# ≈###≈≈#  #...#....#### ≈≈≈≈≈≈≈#  hg###.#.#### #≈≈≈≈≈##  #.#.# #######  hL#...#  hh3-1 _hhhQ&h&hl,h.; ___h /(_hP #..## ...#.######### ######........hDQb>...+# # #.#...@... ..# +.#####.####...#### ### #....##.# ##∩##≈# '.######....# ≈≈###≈≈# #...#....#####≈≈≈≈≈###### hQD hUhV-2 _hYhZhֈhyh9h4 __hː(_hh7 #hU#hv+ ...h2#.#h######## hF######........h<>...h@+# # #.#....... h..# +.#####.####@..##### h&### #....##.##≈##∩##≈# '.######....##≈≈###≈h*_  hIhUh-3 _hhh h h h h #.#  ##.#  ...  h) #.#  #.#hi p   #####.h P#   h z#>.#  h +# # #.#..........#  .# +.#####.####.@.#####  h8  #....##.##≈##∩##≈#  h .######....##≈≈###≈≈#  ...#....#####≈#  .#.#### ##≈≈≈≈≈##  #.#.# #  h s#...#  #####   h h6 h &4hL h hQ!h!% h!#h!+ ...h"K#.#########hd"#####........#>...h"# h",+# # #.#..........# .# +.#####.####...##### h(### #....##.##≈##@##≈# ha#p.######....##≈≈###≈ .h}#C..#....#####≈≈≈≈≈h#v  h'h(&5h+hN. _hn.K_There is a phantasmal passage here.h%NhNhQhVhYC6 _h\h  #......♣♣.....♣♣..♣♣.......♣.P.P. #.......♣♣...........♣.♣.♣.♣.ß.ß. ##............................... ▓#............................... ▓###............................. h O▓▓▓########++++################## ≈≈▓▓#................#▓▓▓▓▓▓▓▓▓▓▓ ≈≈≈▓##..............##▓≈≈≈≈≈z≈≈≈≈a Necropolis h 4≈≈≈▓▓##..∩......@..##▓▓≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈≈ h$ ≈≈≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ hB ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈The world spins around you as you enter the gateway.h h hB -7.2 (1.8haG hgJ _You enter an ornate necropolis! _There is an empty arch of ancient stone here.hZi [?25h[?0c hi J Search for what [Enter for "."]? h [?25l[?1chҒ h 44 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Necropolis] 11 gold piecesh_ b - [Necropolis] a parchment of Ozocubu's Armour  c - [Necropolis] a potion of brilliance  d - [Necropolis] the Handbook of the Cold Salamander  e - [Necropolis] a wand of charming (2)  h f - [Necropolis] a large runed translucent door  g - [Necropolis] a large runed translucent door  h - [Necropolis] 14 gold pieces  i - [Necropolis] 16 gold pieces  hʕ j - [Necropolis] a large runed translucent door  k - [Necropolis] a large runed translucent door  l - [Necropolis] a large runed translucent door  m - [Necropolis] a large runed translucent door  n - [Necropolis] a transporter  h o - [Necropolis] a large runed translucent door  p - [Necropolis] a large runed translucent door  q - [Necropolis] 20 gold pieces  r - [Necropolis] 9 gold pieces  s - [Necropolis] a dispersal trap (3 further duplicates) h6  t - [Necropolis] a potion of lignificationu - [Necropolis] a large runed translucent door  v - [Necropolis] a large runed translucent door h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ėhp  e - [Necropolis] a wand of charming (2)  flarge runed translucent door  glarge runed translucent door  hėh<14 gold pieces  i16 gold pieces  jėh<kla large runed translucent door  mėhI.a large runed translucent door  nėh|transporter  ėhopqėh!20 gold pieces  rėh9 gold pieces  sėhC+dispersal trap (3 further duplicates) ėhv t - [Necropolis] a potion of lignification  ua large runed translucent door  ėh.va large runed translucent door  ėh"w6 poisoned darts ėhp x - [Necropolis] a parchment of Detonation Catalysty33 gold pieces  zėhFhat18%ėh6 x - [Necropolis] a parchment of Detonation Catalyst  A - [Necropolis] a scroll of teleportationėh`^B - [Necropolis] a shortbow  C - [Necropolis] 9 gold piecesėh931ėhw5ėhڞ A - [Necropolis] a scroll of teleportationD - [Necropolis] 9 gold pieces ėh E - [Necropolis] a runed translucent doorF - [Necropolis] a runed translucent door  ėhP'G - [Necropolis] 13 gold piecesėh950ėhPn5ėhn5 E - [Necropolis] a runed translucent door  H - [Necropolis] a chain mailI - [Necropolis] a one-way gate to the infinite horrors of the Abyss  J - [Necropolis] a scroll of teleportation63ėh#s H - [Necropolis] a chain mail  K - [Necropolis] a book of Spatial Translocations  L - [Necropolis] a potion of lignification  M - [Necropolis] a potion of lignification  N - [Necropolis] a potion of lignification81ėh< L - [Necropolis] a potion of lignification  O - [Necropolis] 11 gold piecesP - [Necropolis] a plate armour  Q - [Necropolis] a transporter95ėhM   O - [Necropolis] 11 gold pieces  R - [Necropolis] 13 gold piecesbot˗h<ea wand of charming (2)  flarge runed translucent door  ga large runed translucent door  h14 gold pieces  i - [Necropolis] 16 gold pieces  j˗hlarge runed translucent door  ka large runed translucent door  la large runed translucent door  m large runed translucent door  ntransporte˗hr  oa large runed translucent door  plarge runed translucent door  q20 gold pieces ˗h2 r - [Necropolis] 9 gold pieces  s˗h(dispersal trap (3 further duplicates)t  u - [Necropolis] a large runed translucent door  v - [Necropolis] a large runed translucent door  w˗hW6 poisoned darts ˗h x - [Necropolis] a parchment of Detonation Catalysty33 gold pieces  z - [Necropolis] a hat˗h818%˗h ˗hb x - [Necropolis] a parchment of Detonation Catalyst ˗hZz A - [Necropolis] a scroll of teleportation  B - [Necropolis] a shortbow˗h};C - [Necropolis] 9 gold pieces  ˗h_D - [Necropolis] 9 gold pieces36˗hT B - [Necropolis] a shortbow  E - [Necropolis] a runed translucent door˗hF - [Necropolis] a runed translucent door  G - [Necropolis] 13 gold pieces50˗h~ $ E - [Necropolis] a runed translucent door  H - [Necropolis] a chain mail  I - [Necropolis] a one-way gate to the infinite horrors of the Abyss  J - [Necropolis] a scroll of teleportation˗hR K - [Necropolis] a book of Spatial Translocations68˗h b I - [Necropolis] a one-way gate to the infinite horrors of the Abyss  L - [Necropolis] a potion of lignification  M - [Necropolis] a potion of lignification  N - [Necropolis] a potion of lignification81˗h w L - [Necropolis] a potion of lignificationO - [Necropolis] 11 gold pieces  P - [Necropolis] a plate armourQ - [Necropolis] a transporter  R - [Necropolis] 13 gold piecesbot˗h  P - [Necropolis] a plate armour  R - [Necropolis] 13 gold piecesԗh3The Necropolis∩∩∩∩∩(Press ? for help)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈▓######################▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##..................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....................#▓≈≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....©......##.......#▓≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...###....####......#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#ԗh?4#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...#$##..##..####...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#...#..#..#..#.©.##..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓▓##################▓#..##.##..##.^###.#..#▓##################▓▓≈≈≈≈≈≈≈##≈≈≈≈≈≈▓▓##................###..#..##...###..:##..###................##▓▓≈≈≈*≈≈##≈≈≈≈≈≈▓##..................##..###.##....#.?##...##..................##▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....................#..##.W.###.##..##...#....................#▓≈≈≈≈≈≈#ԗh4#≈≈≈≈≈≈▓#....................#...###...###.#..##..#....♣.♣.............#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..################..#.....#x##...##5.$#..#...♣#♣♣♣............#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#?[Y........W)$#..#....##.##.##..#.##..#..♣#♣....#####......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#Y..........Fe:#..#...##j^..(...#.##...#..♣♣..#..# ####...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#++#############..#..##.^#####5.#.#....#..♣......#♣♣♣♣♣♣##..#▓≈≈≈≈≈≈#ԗh5#≈≈≈≈≈≈▓#..#...e.......F$!#..#..#.#^.#..##...##...#..♣......##[.♣!♣♣#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#..o.b.........#..#..##©###...###$.#...#..♣......⌠#..♣♣$♣#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#############++#..#...###.......####...#..♣.♣.....+..!♣[♣#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..+....oF........#..#....©...............#..♣.......#P♣W.h♣#..#▓≈≈≈≈≈≈#ԗh5#≈≈≈≈≈≈▓#..+....oF........#..#....................#..♣.......#♣P...♣#..#▓≈≈≈≈≈≈[?7l#[?7h֗hA44 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  w - [Necropolis] 6 poisoned darts  x - [Necropolis] a parchment of Detonation Catalyst  y - [Necropolis] 33 gold pieces ֗h" z - [Necropolis] a hat  A - [Necropolis] a scroll of teleportation  B - [Necropolis] a shortbow  C - [Necropolis] 9 gold pieces  D - [Necropolis] 9 gold pieces ֗hB E - [Necropolis] a runed translucent door  F - [Necropolis] a runed translucent door  G - [Necropolis] 13 gold pieces  H - [Necropolis] a chain mail ֗h; I - [Necropolis] a one-way gate to the infinite horrors of the Abyss  J - [Necropolis] a scroll of teleportation  K - [Necropolis] a book of Spatial Translocations  L - [Necropolis] a potion of lignification ֗h M - [Necropolis] a potion of lignification  N - [Necropolis] a potion of lignification ֗hR O - [Necropolis] 11 gold pieces  P - [Necropolis] a plate armour ֗hQ Q - [Necropolis] a transporter  R - [Necropolis] 13 gold pieces ֗h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [bot]֗h ֗h* ֗h_ #......♣♣.....♣♣..♣♣.......♣.P.P. pym505 the Skirmisher #.......♣♣...........♣.♣.♣.♣.ß.ß. Gnoll ##............................... Health: 85/85 ======================== ֗h ▓#............................... Magic: 20/20 ======================== ▓###............................. AC: 11Str: 10 ▓▓▓########++++################## EV: 17Int: 8 ≈≈▓▓#................#▓▓▓▓▓▓▓▓▓▓▓ SH: 0֗h ADex: 33 ≈≈≈▓##..............##▓≈≈≈≈≈z≈≈≈≈ XL: 11 Next: 15% Place: a Necropolis ֗h, &≈≈≈▓▓##..∩......@..##▓▓≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 8577.2 (0.0) ≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈≈ d) +7 hand cannon (drain) ֗hh j≈≈≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈≈ Fire: d) +7 hand cannon (drain) ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈֗hݴ q  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _No target in view! _There is a phantasmal passage here.  The world spins around you as you enter the gateway. ֗h _You enter an ornate necropolis! _There is an empty arch of ancient stone here.  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ۗh<W_Found two gates leading back out of this place.ܗh!4ܗh4ܗh5ܗhT7ܗh:ܗh_>: _ܗhbCD  There is a huge open gate here.ܗhF5 _ܗhGܗhHܗhL,ܗhLܗhNܗhPܗhPܗh}QܗhV..♣...P....P..♣♣.........#▓≈≈# .♣....ß.♣♣.ß...♣♣.♣......#▓≈≈≈≈≈.ܗh"W..........##▓≈≈............#▓▓≈≈# ......................###▓≈≈≈≈≈≈ ###########''''########▓▓▓≈≈≈ ▓▓▓▓#ܗh`W......#▓▓≈≈≈≈≈ ≈≈≈▓##....##▓≈≈≈≈≈≈≈≈≈ ≈≈≈▓▓##..∩ܗhW##▓▓≈≈≈≈≈------8.2 (4 ≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈ ܗhWn≈≈≈≈≈▓▓############▓▓≈≈≈≈≈ *≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ܗhX≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ܗhX=------ܗha\ܗh3^j _There is a gate leading back out of this place here.ܗhn.4ܗh1ܗh6ܗh:29.2 (1 _ܗh;ݗhv ##.#   ...   #.#   #.########   #####........#   #>...........#  ݗhOw+# # #.#..........#  .# +.#####.####...#####  Dungeon:10 ## #....##.##≈##@##≈#  .######....##≈≈###≈≈#  ...#....#####≈≈≈≈≈≈≈#  ݗhw##.#.#### ##≈≈≈≈≈##   #.#.# #######   #...#  ##### ݗhDx}    ݗhxݗh|ݗhX+9 (1.7ݗhݗhx} _Welcome back to the Dungeon! _There is a collapsed entrance here.ݗhi ݗh  Spells (Memorise)TypeFailure Level ݗh9  a - FoxfireConjuration/Fire 7% 1b - Kiss of Deathݗh Conjuration/Necromancy 7%1  c - Magic DartConjuration7%1  d - Soul SplinterNecromancyݗh= 7%1  e - Call ImpSummoning10%2  f - Ensorcelled HibernationHexes/Ice10%2  g - Momentum StrikeConjuration/Translocation 10%2  h - ScorchFireݗh 10%2  i - Searing RayConjuration10%2  j - Sublimation of BloodNecromancy10%2  k - HailstormConjuration/IceݗhV 21% 3  l - Inner FlameHexes/Fire21% 3  m - AnguishHexes/Necromancy54% 4  n - Awaken ArmourEarth/Forgecraft54% 4  o - Brom's Barrelling Boulderݗh Conjuration/Earth54% 4  p - Dispel UndeadNecromancy54% 4  ݗh 4q - Leda's LiquefactionAlchemy/Earthݗh 54% 4  r - ArcjoltConjuration/Air83% 5  s - SilenceHexes/AirݗhQ 83% 5  t - Death ChannelNecromancy100% 6  u - Eringya's Noxious BogAlchemyݗh ^100% 6 22 spell levels left ݗh ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitߗh 9  b - Kiss of Deathߗh] Conjuration/Necromancy 7% 1  c - Magic Dart   d - Soul SplinterNecromancy  e - Call Imp Summoning ߗh @10%2  f - Ensorcelled HibernationHexes/Ice  ߗh [g - Momentum Strike Conjuration/Translocation  h - Scorch ߗh" 7Fire  i - Searing RayConjuration  ߗh\ ij - Sublimation of BloodNecromancy  k - Hailstorm Conjuration/Iceߗh R21% 3  l - Inner Flameߗh ?Hexes/Fire  m - Anguish Necromancyߗh 9544  ߗh jn - Awaken ArmourEarth/Forgecraft  o - Brom's Barrelling BoulderConjuration/Earth  ߗh Yp - Dispel Undead Necromancy  q - Leda's Liquefactionߗh 3Alchemy/Earth  r - Arcjolt ߗhQ eConjuration/Air83% 5  s - Silenceߗh AHexes/Air  t - Death ChannelNecromancyߗh R100% 6  u - Eringya's Noxious Bogߗh =Alchemy  v - Diamond Sawbladesߗh8 =Forgecraft100% 7ߗhu ◴ht◴h◴hh##.#  pym505 the Skirmisher...  Gnoll◴hҍ#.#  Health: 85/85 ========================#.########   Magic: 20/20 ========================◴h1#####........#   AC: 11Str: 10#>...........#   EV: 17Int: 8 ◴hH+# # #.#..........#   SH: 0Dex: 33 ◴hW.# +.#####.####...#####   XL: 11 Next: 15% Place: Dungeon:10 ◴hGh## #....##.##≈##@##≈#   Noise: ---------  Time: 8629.9 (0.0) .######....##≈≈###≈≈#   d) +7 hand cannon (drain) ◴hs...#....#####≈≈≈≈≈≈≈#   Fire: d) +7 hand cannon (drain) ##.#.#### ##≈≈≈≈≈##  #.#.#◴h####### #...#  ##### ◴hT      ◴h_As you open the huge gate, it creaks loudly! _Found two gates leading back out of this place. _There is a huge open gate here. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! ◴h^D_There is a collapsed entrance here.◴h~P  Okay, then.◴h◴h◴hם. _䗴hv-䗴h-䗴hs.䗴h3䗴hd5䗴h8: _䗴h`8䗴h9䗴h9䗴h:䗴h;䗴h<䗴h=䗴h=䗴h>䗴h?䗴h@䗴h@䗴hD.#䗴h+E  ## #.. 䗴hiE #.#  ##.#  ...  䗴hE9#.#  䗴hE#.######## #+## #####........# 䗴hE...# #>.@.........# 33.9 (4䗴hF..#+# # #.#..........# 䗴hCF..# +.#####.####...##### 䗴hmF ...### #....##.##≈##.##≈# ...'.######....##≈≈###≈≈# 䗴hF####...#....#####≈≈≈≈≈≈≈# .# ###.#.#### ##≈≈≈≈≈## 䗴hF.# #.#.######## .# #...#䗴hF" 䗴hG䗴hJ䗴hK嗴h G#  # #..  #.#  ##.#  嗴h ...  #.#  #.#  +## 嗴h #####.#  # #>..@.#  嗴h #+# # #.#..........#  # +.#####.####...#####  嗴h 9### #....##.##≈##.##≈#  '.######....##≈≈###≈≈#  ...#....#####≈嗴hC #  # ###.#.#### ##≈≈≈≈≈##  嗴h # #.#.# #######  # #...# 嗴hۮ ( 嗴hϴ 嗴h +4.9 (1嗴h׺ 嗴h\ 嗴h嗴hp嗴h嗴h, 嗴hH_There are no items here.旴hM 旴hIN Where to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lair旴hzN O - Orcish Mines 痴hi痴h^w5[?25h[?0c#痴hw  pym505 the Skirmisher ##..  Gnoll#.#痴hFx  Health: 85/85 ========================##.#  Magic: 20/20 ========================...  AC: 11Str: 10#.#  EV: 17Int: 8痴hx#.########   SH: 0Dex: 33 +##痴hxH#####........#   XL: 11 Next: 15% Place: Dungeon:10 ..##>..@........#   Noise: ---------  Time: 8634.9 (0.0) 痴hFy|..#+# # #.#..........#   d) +7 hand cannon (drain) ....# +.#####.####...#####   Fire: d) +7 hand cannon (drain) 痴hy..### #....##.##≈##.##≈#  ..'.######....##≈≈###≈≈#  ###...#....#####≈≈≈≈≈≈≈#    # ###.#.#### ##≈≈≈≈≈##    # #.#.#痴hz#######   # #...#   痴hqz_There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here. _Okay, then. _There are no items here.  痴hzXWhat level of the Lair of Beasts? (default 1, ? - help) 痴hq [?25l[?1c痴h 痴ht 痴h 痴h 痴h 痴h' : _痴h 痴h 痴hg 痴hj 痴h 痴hW 痴hާ 痴hɨ 痴hd 痴h 痴h 痴h 痴h{ 痴hε 痴h4 痴h: 痴hͻ 痴h7 痴h 痴h 痴h 痴hx 痴h 痴h 痴h6 痴h 痴h 痴h 痴h0 痴h[ 痴h 痴h 痴h 痴hg 痴h 痴h 痴h 痴h 痴hj 痴hY 痴h 痴h? 痴h 痴h 痴h= 痴hy 痴h 痴h 痴hT 痴h 痴h6 痴hV 痴h 痴h6 痴h 痴h 痴h  痴h  痴h 痴h 痴h e_Welcome back to the Dungeon! 痴hb _There is a collapsed entrance here. _Okay, then. _There are no items here.  There is an open door here.痴h  痴h  _痴h ! 痴hL$ 痴h% 痴h & 痴h' 痴hO* 痴h+ 痴h(, 痴hR- 痴h^0 痴h1 痴hH2 痴ha3 痴h7 @  There is an open door here.痴h8 痴h9  _痴h: 痴h= 痴h'? 痴h? 痴h@ 痴hgC 痴hE 痴hnE 痴hmF 痴h}I @  There is an open door here.痴hJ 痴h)K  _痴hK 痴hM 痴hN 痴hN 痴hZO 痴hQ 痴hQ 痴h"R 痴hR 痴h 痴h/G % 痴hcG G_You climb upwards.  There is a stone staircase leading down here.痴hH 痴hI  _痴hI 痴hK 痴hL 痴hL 痴huM 痴h=O 痴h0P 痴h`P 痴hP 痴hR 痴hmS 痴hS 痴h2T 痴hU 痴hW 痴hAW 痴hW 痴hY 痴hZ 痴hZ 痴h~[ 痴h] 痴h] 痴h^ 痴h^ 痴h+` 痴ha 痴hea 痴ha 痴hc 痴hd 痴hd 痴he 痴h)g 痴hWh 痴hh 痴hfi 痴hj 痴h l 痴hl 痴hhm 痴hn 痴ho 痴hp 痴hp 痴har 痴hs 痴hs 痴ht 痴h v 痴hZw 痴hw 痴hvx 痴hy 痴hz{ 痴h{ 痴h| 痴h'~ 痴hp 痴h 痴h 痴h 痴hT 痴h 痴hu 痴hՅ 痴h 痴h- 痴h 痴h R  There is a staircase to the Lair here.痴h 痴h 痴ho $ _痴hI 痴h7 Generating dungeon...o\\/o/ building the Dungeon痴h < \o\痴h* < /o/痴h< \o\藴h< /o/藴h< \o\藴htbuilding the Lair of Beasts /o/藴hy藴hFpym505 the SkirmisherGnollHealth: 85/85 ========================Magic: 20/20 ========================AC: 11Str: 10EV: 17Int: 8SH: 0Dex: 33XL: 11 Next: 15% Place: Lair:1Time: _There is an open door here. _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. 藴h_There is a stone staircase leading down here. _There is a staircase to the Lair here.藴h藴h藴h"藴h ..[........#..........=#.[.........#..$........#...........#...........#..:........#.......@...#藴hNoise: --------- 8700.1 (65.2)...........#d) +7 hand cannon (drain).#######...#藴hEFire: d) +7 hand cannon (drain) ...#.....................#### _You climb downwards. Welcome to the Lair of Beasts!  Found five items.藴h藴h藴hd _There is a staircase back to the Dungeon here.间ha间htb间hc间hf间hhi间hi$ _间hm间hn间hu$hh..P...#...[..#.间hWv.=#[..#$..#...#..#:........#间hv........<...#.............#...#######...#.. ...#hh 2 wolves (asleep). . .............间hR} 1.1 (1.0)  2 wolves come into view.Found 20 gold pieces.间h^~间h+间h间h=.hhhh1 wandering)间hj4==2.1 (2间h间h((((hdrained)  2 wolves come into view. 间h Found 20 gold pieces. _The wolf howls!  You shoot a slug.  The wolf howls!  The slug hits the wolf! You drain the wolf.间h:  The wolf is severely wounded.间hp 间h1"5  You hear a howl!间h"间hX#间h*g ...h.间h*].☼A wolf comes into view.间h+N======3.6 (1.5间h0;☼间h21 _The wolf moves out of view.ꗴhO  You shoot a slug. The slug hits the wolf!!ꗴhAl†((☼ꗴhr   wolfꗴhW  You kill the wolf!ꗴh.ꗴhꗴhꗴh)ꗴh5  You hear a howl!ꗴhhh..h.☼○hh 3 wolvesꗴh075.1ꗴh^ G☼○ꗴhm W _A wolf comes into view.ꗴh I(((((((ꗴh C☼○ꗴhs ꗴh ꗴh ꗴh ꗴh ꗴh1 %  ꗴhc NYou shoot a slug. The slug misses the wolf. x2ꗴhr ꗴh P........hꗴh h..†.h○°ꗴh (6.6ꗴh X○°ꗴh y _The wolf bites you but does no damage. The wolf closely misses you.뗴h  ○You shoot a slug. The slug hits the wolf!뗴h0?뗴hp@k  The wolf is heavily wounded.뗴hA뗴h7C뗴hJK....hh뗴h Ky○@°.뗴hLe4-19--뗴h4L!8.1뗴hyR[○@°뗴hTi _The wolf completely misses you. The wolf bites you.열h/]..$.P .# ....[.# .=# 열h0...[...†.....# ....$..h.....# ......hh.....# ......○.@....# 열hF0....:........# .<...# .열hs0 .열h0R.. 열h0...# . ........... 열h2열ho3열h~> ..hh°h  The wolf attacks as it pursues you! The wolf closely misses you.열h>uThe wolf barely misses you. x2; The wolf completely misses you.열hT?c=-----90열hD9°열hFR _The wolf closely misses you.열hE ..$..........P.#[.=열hF [...†......$......hh열hmF °h°:........<열hF c.#######  열hF /.. 열h=G O.............열hG !####열hI 열hhJ 열hN 열h [ S.°.hh열hx[ K5=-----열h[ 10열hb 열h"e _The wolf misses you. The wolf barely misses you.헴hׁ& 헴h5]°You shoot a slug. The slug hits the wolf!!헴h헴hk ..h☼헴h6The wolf is almost dead.The wolf bites you but does no damage. The wolf bites you!  The wolf completely misses you. The wolf closely misses you.헴hT76---8헴he---======1.7 (1.6헴hZ;☼헴he _The wolf bites you. The wolf barely misses you.헴hYI<....# ....[# ......=# ...[...†.....# ....$........# ......# .헴hIkhh....# ....:..h.....# .......☼.@...# ......# ...#######...# .. ...#헴h J. ..... ......#### 헴hK헴h L헴hL헴hVb ...hh헴hVl○h  The wolf attacks as it pursues you! The wolf bites you.헴hW---7--=-----헴hW%20헴h\:○헴h:` _The wolf bites you but does no damage. x2; The wolf misses you. _There is a staircase back to the Dungeon here.헴h h  You shoot a slug.  The slug hits the wolf but does no damage.헴h  ○h@☼The wolf is almost dead.The wolf bites you. The wolf completely misses you. The wolf bites you.헴hx i67----======헴h &4.1 (1.4헴h i○h@☼헴h2 h _The wolf barely misses you. The wolf bites you. x2hO ○h@☼You shoot a slug. The slug hits the wolf.hZ<°h@○☼ _The wolf barely misses you. The wolf bites you. x2  You shoot a slug. The slug hits the wolf.  The wolf closely misses you. x2; The wolf barely misses you.  The wolf bites you but does no damage. The wolf bites you.  The wolf closely misses you. The wolf bites you but does no damage.h*[6---6-5.7 (1.6h `U°☼ha _The wolf barely misses you. The wolf closely misses you.h9 O  You shoot a slug. The slug hits the wolf!!h °†@○☼ 2h7 " .☼@°○You kill the wolf!The wolf barely misses you. The wolf completely misses you.h; J-87.3h@ X°○hB ? _The wolf bites you but does no damage. x4h(((((((☼@°○hi; ..h...h;.hh☼h!)○@.hI°hrYou shoot a slug. The slug barely misses the wolf. The wolf misses you.hXThe wolf barely misses you. The wolf bites you but does no damage.h)45h-8-8.7 (1.4hh) _The wolf bites you.hO  You shoot a slug. The slug hits the wolf!!h=f†h☼○°hxr   wolfh(z ☼h○°h(L.You kill the wolf!ht-\61/86--h-/920.2 (1.5h3☼h○°h5 h5_The wolf misses you. The wolf bites you. The wolf closely misses you.h'\b  You shoot a slug. The slug hits the wolf! You drain the wolf.h5am.○°h/○.°†☼hBK-201.7hM○☼h hԬB_You kill the wolf!h?J°☼hhN°☼hH _No target in view!hf ^○.°☼h h e○.°h H _No target in view!hfh'h0hh&62hhh]hh_hhJhhյ%3h@hh;K6=hhhhhGh%4hh]hhHhh|9=hhh4y5=7=hhH,hh*k6=hh hh>hh^9=h7h-h%7hg h h0 58=h[ h h hL h h+ h %8hq h  hr h~ hp h 9=h h! h! K9=h# h' hz' K9=hh) h(- h- h/ h.3 h; I 70=h< s†..------.hG< Fhm< F   bullfrog (wandering) _You start resting.haC 044.7 (23.0)hC K------5.7 (24hI hK  hL M_A bullfrog comes into view.h0u  You shoot a slug.  The bullfrog croaks.  The slug hits the bullfrog!!h8u((((((.hm.†.....°.h:r =1======7.1 (1.4) hr?_You kill the bullfrog!hw:°hxT _Your Air Magic skill increases to level 6!hxh> 5°h> h)C hD  hD :_No target in view!hVC 3°hC h~H <°h8J H _No target in view!h| 5°h} hن <°h H _No target in view!h 5°h h5 :°h H _No target in view!h h ha%<°h&H _No target in view!hhFhkh>h$ _hhh%1h2hhM20==hhPNo target in view! _Magic restored.h/hh3hK2=h.hqhh>hh#:==hhohU3=hEh hChhh>hh(h~%4hhv h hL he,hhh%5hhJhheh{hK6=hh"h"hO$h&h9'h(h_+h+U7=hg-h/h,0h3h5h06h7hC:h:%8h <hJ>h>h@hDhhhh K9=hhhE h h hC hh4hV80=h<hhh|hhZhh+h}%1h!hb$h$hv&h)hN*h+h;.h.%2h0h2h3h4h6h7h8hJ;h;K3=h.?hAhBh}ChEh FhyGhIhJU4=hKhNhsNhOhR,hzTh@WhW%5h Yh[,hn]h_h-`hahda6=hhfhJi1 _HP restored.hkhklhmhyq`  You see here a wolf corpse.hthu _hwhKzhz}h}hhhh"9=h hh,hxhh_h8h\' ........ ......# .....$..........P ...hƚ.....# [........# ....=# ......[...†.....# .@........#------ h:"..........# ................# .......:...†....# ...........†<...#..........#......#######...#h{...... ...#........hG  ...#$.Ph..#[..#..........=#...†.....#..#.#h..........#:...†...#.†<..#...........#hZ.#######..#...... ...# _You now have 204 gold pieces (gained 20).h099.1 (52.0)h;M------800.1 (53h̭h _You see here a +0 leather armour of fire resistance.h?h\hhH _No target in view!hhhhtH _No target in view!hmhnhpsh>u hu:_No target in view!hhҨh(hlhoh$ _hչh. . ..# ......$hTP ..# .h[# .....=# .h[...†.....# .......# .hM.....#.hM........#.h::...†....#h`............†<.#h|.................#.......#######h%...#h^78 M   .hP#$P...........=h}[...†.................#...............hh11.1 (1.0)h3+2.1 (2hh _You see here the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2}.hmhUWear which item? h&Inventory Items hZArmour (go to first with [)  h - a +0 cloak (worn) h l - +1 swamp dragon scales (worn)  b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5} hFloor Items ([,] to select) Armourh.] the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2}h~[?] describe selected [!] equip|wield|wear|put onhy[tab] equip|unequip hOhTh2[pym505 the Skirmisher...............Gnoll...............hs[fHealth: 86/86 ========================................Magic: 20/20 ========================.................AC: 11h[GStr: 10.................#EV: 17Int: 8......$..........PSH: 0h[4Dex: 33.................#XL: 11 Next: 21% Place: Lair:1........@........#h[Noise: ---------  Time: 8802.1 (0.0)................=#d) +7 hand cannon (drain)h)\-.......[...†.....#Fire: d) +7 hand cannon (drain) .................#.................#hS\!.................#........:...†....#............†<...#h|\^.................# _You now have 204 gold pieces (gained 20). h\_You see here a +0 leather armour of fire resistance. _No target in view! _No target in view! _No target in view! h\_You see here the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2}.hgbP  Okay, then.h chghi. _hh+3.1 (1h_h _n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2}h? h h h+ h hG h h hQ h h[ h h/ h hr  h H_You now have 224 gold pieces (gained 20).h hT h h h. ,h h h h h h h h h h h hz ho h Bh8 h! h$$ h$ h]% h( hM+ h+ h, h{. hP2 Bhu@ h@ hB hC hC hE hG hG hH hlJ hL hM hM h}O hQ hQ hR hST hLV hV hsW hY ha\ h\ h] h|_ ha h"b hHc hd h&g hg hh hj hl h8m h5n ho hq hq hr ht h"v hv h+w hx h { ha{ hK| h/~ h h h hs hk hĄ h h h `.................# hB t.................#  .......P#####....#  .......## ##...#  hs .......# ##...##  .......P# #....P#  h &.......## ##...##  .......# #...#  h ......=# #..@#  .†.....# #...#  .......# #....  .......# #...##  .......# #...#  hd ..†....# #...#   l   komodo dragon (asleep) ..†<...# #...P  h .......# #l..#  ####...# h. 031.1 (28.0)h ,2.1 (29hJ h  h R_A komodo dragon comes into view.h[ (((((l  drained)hs\ (You shoot a slug. The slug hits the komodo dragon! You drain the komodo dragon!The komodo dragon hisses angrily.hv h hi e°.....lh D...h R======3.5 (1.4)h ;°h e _The komodo dragon is heavily wounded.h|"X  You shoot a slug. The slug hits the komodo dragon!!h&[((((.h&9hC}°○.....h(555.0 (1.5h+.;°hA1 hw1C_You kill the komodo dragon!hip@°○hqhw;°hk{ h{:_No target in view!hb*°○h*ch'dhh;°hjH _No target in view!h @°○hhP°○h H _No target in view!h;' h' h) h* h}- : _h[1 Xh1 hP5 Bh6 hX7 h9 h<9 h9 h&; h< h= h= h? hC ......## ##...## .# #h D =# #...† #...##hAD  #....# #...# #...# †hsD ..##†<....@P#hD ------....## ####  hD  ..... .  ...... .....S   water moccasin (asleep) hE  .............#   ...#######.Sh8E e   h8K .40.0 (5.0hK J------1.0 (6hgO h#Q a _A water moccasin comes into view.h (((((S  (h rYou shoot a slug. The slug hits the water moccasin!  The water moccasin hisses angrily.h8 h h ○.....S..h N======2.5 (1.5h h f _The water moccasin is heavily wounded.he Z  You shoot a slug. The slug hits the water moccasin!!!hi ○((((†hi )hT w°°...h 574.1 (1.6hg F°°h  h D_You kill the water moccasin!hsJJ°°hUKh`O:°hQH _No target in view!hB°°h1h:°h&H _No target in view!hK3hKhbMhOhSf _hShThVh`WhWhgXhYhG[h[hb\h]hU_h_hy`hah-ch|chAdhehghghhhihKkhkh^lhmhnhFohphphvrhrhEshthHvhvhwhKxhyhzhzh{h}hF}h}h~hThhhh9hzhhhhhh1h,s ...#######...## h^ #.....#  ##...## h #...#  #...# h #...#  #...#h  #...  #.@.h[ ------ hq#....#  #...##  #....  #...##  #...# hl   komodo dragon (wandering) #...P hڎ  #l..#   h/ h060.1 (16.0)hTl.hK------1.1 (17hh$ hVZ_A komodo dragon comes into view.h> (((((l  drainedh h? h@ h@ hB hD hE hE h@G hqI hI hJ hL hM hN hN hP hQR hR huS hT hW hX ,hY h[ h[ h\ h] h_ h` h` h b hc hd hd he h_g hg hIh hi hm Bh(n hp hYp hVq hAr ht h\t h*u hMv hx hx hy hz hB| h| hI} h~ hE h h& hm h: h{ h h h h؇ hv hq h: h h h hҎ he ,h h1 hĒ hR h| h: Bh h1 h h h& hT h hH hР h3 A  You enter the shallow water.hѥ ?Water h hx N _Moving in this stuff is going to be slow.hЫ h5 (h h h A  You enter the shallow water.h ?Water h" h _No target in view! _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterh/ 4. _Moving in this stuff is going to be slow.hl h h h h hܿ (h h h hi h] h h h% hF h h ,h h] h _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goih 4ng to be slow.  You enter the shallow water.h ?Water h h   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goih ng to be slow.hQ h (hp h h h h h h+ hu h. h h} h h h h h@ h h h[ h h hw R #...## h  ....# #....#  #...# #...##  #...# #....# ####...# #...## h #.......# #...## P.♣♣....# #...P# ♣♣~♣ #...# ##...## h_ _P~♣ ♣.@.### #....## 921.2 (43.4♣~♣ ♣....P# ##...P# h s♣♣♣♣~♣♣♣♣♣♣.## #....# .♣P♣PP~~~~~P♣~.# #....#...~~~~~..~~~..# #...##♣♣~P♣~.~♣.♣.♣## ##....#♣♣~~♣♣♣♣♣## #....##h: ♣♣~♣♣♣♣♣..######...##♣P.~♣...............#h h hz _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. h You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore.h h h H _No target in view!h= h hɆ ho H _No target in view!hhhAh4! h!B_No target in view!hJ _No target in view!hWh\WhXhYhS[hA]: _hl^h!`h`h?ahNchehkeh;fhghzk,hmlhmhGohohphqhshshthJvhoxhxhyh{h}h}h]~hWhh[h@hhhhDhމhƋh"hhh<hhh"h#...# #.... #...# ##.... #...# #..... #...## #...... #...P# #...h:+....#######...# #.................## #..................# #...hz1l......@......## #.......#..#.P#...# #...h . #######...# #... #####...# #... #.......# #...h h%♣P.♣♣....# #... l   komodo dragon (wandering) ♣♣~♣♣#...# ##... hUP~♣ ♣...### #.... ♣~♣ ♣....P# ##...h5 33.2 (12.0  A komodo dragon comes into view.hk.llhI,4.2 (13hh7 _The komodo dragon hisses angrily.h  ((((( You shoot a slug. The slug hits the komodo dragon!!!h5h9n.l...°h9R======5.7 (1.5)h<;°h>f _The komodo dragon is severely wounded.h/mW  You shoot a slug. The slug hits the komodo dragon!hUq†((((hZ☼...°h557.1 (1.4h'N☼°h1 hhC_You kill the komodo dragon!hB +°h h V☼°h H _No target in view!h$J☼°h%hh)V☼°h+H _No target in view!h5h6h7hF9h>f _h AhKAhHBhDhGFhFhGhZIhKhLhMhOhRh}RhShUhWh"Xh@YhU[hi]h]h^h`hchh .....F.......# ......h'i.......# ...######......# #...# #hi.....# #...# #....# #...# ## #...## ..# #...P# ......@#######...# hif------..............## ..................# ......†...........##hZj........#..#.P#...#........#######...# F   cane toad (wandering)........# #####...#hk........P #.......#........#♣P.♣♣....#44.1 (7.0hdq .  A cane toad comes into view.hArJ------5.1 (8hvhx6 _The cane toad moves out of view.hN1h2h8h:H _No target in view!hhhhCH _No target in view!h3h hhhn: _hhh<h\hhBhhnhh'hdh4hthhhhhFhh@ h hK h h\ h..................# .:...†....# .....†<...# ......... h0a.###### # ...######.# ......... ......... .........52.1 (7hk# ...####### #...# #...# #...# #h #.## #...##..# P#hX.#######..........##hhhj _Key pressed, stopping explore.hh$"h# h#:_No target in view!hhhhbH _No target in view!hhhh  hs:_No target in view!hhhhh{h: _hXhhBhvhhNhh hg h hphhh5hhhhIhhRhv#. ...... ##................... #............:...†...h#U #...............†<.. ##................... #...........#######..hR$= #..........## #.##...........# >........# 9h$........## ..........# ..........# #..h%........# #..........# #.. ........## #..hk& .........# #..  #######.. hD+h,,60.1 (8hK0h;3; _Found a stone staircase leading down.h+ihih5mhn hn:_No target in view!h7Ih6JhFQhQT hThT:_No target in view!hhhhhh9: _hhjhhjhh2hqh-hh{hhhhhjhhhhXhxhhǮhhίh-huhhphhL,h6hDhhǹhhhhUh h?huhhhhdhh_hmhhhhhhhhhdhhahhhVhhhkhhPhFhhhhhhYhhohhhhhhhhhhhlhhhh`hUhhhhhhhhhh@hhhh hh h(heh h h h h h h h h h h h h hE hj h h> hY h h h h h h/ h h h h= h h hI h ##...# ##.#....# ##.h #...## #........# ##...... #...## #.. ♣...# ##......h ♣...# #...... ♣...# #......∆ ♣..@# #......hR & #...# ##...... .S....# #.......~h # ##......~~ ##......h ~~h Q# #.......h/ S   water moccasin (wandering)~~ht # ##........~~h # .#.##........ .>............h~$ 096.1 (36.0)hE% ,7.1 (37h> h@ a _A water moccasin comes into view.h1  You shoot a slug.  The water moccasin hisses angrily.  The slug hits the water moccasin!!h ((.(hu e..○..h? 7======8.6 (1.5) _You kill the water moccasin!h h$ l _Your Invocations skill increases to level 7!hv 4○h h h H _No target in view!hb6○h9h0h h):_No target in view!hhLh;○hH _No target in view!hhhh hwh: _hhm9 ##...## # #....# ## #...## #h ♣...# ## ♣...# #. ♣...# #..[ ♣...# #hI.....♣#..○# ##~~⌠....@..# #------90h8i~~~.......# ##≈~~~.......# ##≈≈~~......## #≈≈~~......# ##htG≈~~~......# .#.##~........ .>...⌠.......... .h;°h M------9000.6 (2hi9°h# _Found a robe.h!8°h hhH _No target in view!hhdh[;°hH _No target in view!h; 8°hS< h@ 9°hxA  hA B_No target in view!h3~ h~ h h h~ h $ _h hj h: h h h h h h, h hң hg hĥ h h h] h h ht hԯ h h h[ h h h h| hϺ hݻ ht h h~ hM hR h h> h h+ R  There is a stone staircase leading down here.h h_  _h> h h| .....♣#...# ##......~~⌠.......# #............:~~~.......## ##......≈~~~.......# ##.......h# ≈≈~~......## #...........###≈≈~~......########..........## ≈~~~......##..#.##...........# ~~~..........>...............# ~⌠............@.............## 11.6 (11.0)..PP♣....h ...........# .♣♣♣♣..............# ♣...............#♣....h ...........#♣................## ##.......# hH R..)....### h h ,2.6 (12h h + _Found a quarterstaff.hhBhhH _No target in view!hghhIhBH _No target in view!h+hhhH _No target in view!hhh$h%h%h9: _hh6hhhh0hhhh),hzhƴh+hehhhh h`h hhhhh)hhhhhhhhVhhhhZ! hW♣...........#  hm♣...............#  h5i♣................## hnC ##...............h_#  ..........)...h_ ...............hY] .............hf .......†....h5 ..h*120 hr## # P # ho♣P ♣♣♣ h ♣ P[.♣♣ ♣ ♣♣♣♣hh,3.6 (11hEh( _Found a ring mail.hC'4h*h, h,:_No target in view! h* h hB h hG h$ _ h h h> h hQ h hC h h hA##..# ...)## ....  h.......†....####..# #P #6.6 (3 h.0)♣P♣♣♣.............................. .♣P♣PP~ h ............... ...~~~~ ♣♣~P♣~  h h hz j _Key pressed, stopping explore. h)  h^  h H _No target in view! h'  h  hW  h H _No target in view! h=  h  hR  h H _No target in view! h h& h^ hH _No target in view! hTY hY h[ h` hVb hf: _ hg hi h j hk hm ho ho h-q h5s h#u hu hv hx hz h{ h?| h~ h  hZ h h h h& hω h h h2 h hQ h  hf h֗ hf h h  h h$ h h hp hʨ h h h h  h. h h h h  h h)N _You now have 234 gold pieces (gained 10). h h h[ h h h h( h h h] hCck..[..........♣♣ ♣~♣ ♣.........♣♣♣♣♣♣~♣♣♣..........♣P♣PP~~~~~ hc.....~~~~~..~....♣♣~P♣~.~♣.......... hc|♣ ♣♣♣~~♣♣..........♣ ♣♣~♣♣♣.... ♣P.~♣... ♣♣~P♣.42.6 (16.0).. h7d?F. ♣~.♣♣.#########P###P### ##.... ### ## #####  hwd F   cane toad (wandering)    hRe hDi hr ((((((F    hs_A cane toad is nearby!You shoot a slug. The slug hits the cane toad!! hp  The cane toad is heavily wounded. h h....F○....?. h¬R======4.2 (1.6) h;○ h. _You hear an angry growl. h:l  You shoot a slug. The slug hits the cane toad! You drain the cane toad. hs((((†○ h[) h &  hO x○@....°You kill the cane toad! h6415.7 (1.5 h"F○° h&  hZ&(_You hear an angry growl. hof Y○° hTk X○° hl H _No target in view! h*.○ hw, hv<D○° hH _No target in view! h h hbF○° h4H _No target in view! hOy3 hz h!} ha hP _ h, h h h h h h hd h hʐ h h hV hM hɘ ha h h hܠ^.........♣♣♣♣♣♣~♣♣♣♣♣♣.## ..... h%♣P♣PP~~~~~P♣~.# .......~~~~~..~~~..# ......♣♣~P♣~.~♣.♣.♣##  ..... hEF..♣♣♣♣♣♣~~♣♣♣♣♣##  ..........♣..♣♣~♣♣♣♣♣..##............♣♣P.~♣....... hw..............†.....♣♣~P♣.....................@....♣~.♣♣...... h------#########P###P####P.##....###### ### ### #######  h١ h.51.7 (6.0 hZJ------2.7 (7 h hQ _A - a scroll of acquirement h"{ h{ h hʁH _No target in view! h` h` he hgH _No target in view! hB  h_E sRead which item? Scrolls  hE  b - a scroll of blinking  t - a scroll of teleportation  A - a scroll of acquirementi - 8 scrolls of identify  r - a scroll of revelation  W - a scroll of brand weapon  hF  S - 3 scrolls of silence  c - a scroll labelled ISSOATHASU [!] read|quaff|evoke hPF G[?] describe selected hN  hV  h_ U.................♣♣♣♣♣♣~♣♣♣♣♣♣.## pym505 the Skirmisher .................♣P♣PP~~~~~P♣~.# Gnoll  h_ ...................~~~~~..~~~..# Health: 86/86 ======================== .................♣♣~P♣~.~♣.♣.♣## Magic: 20/20 ======================== h` ................♣♣♣♣♣♣~~♣♣♣♣♣## AC: 11Str: 10  .................♣..♣♣~♣♣♣♣♣..## EV: 17Int: 8  hy` ...................♣♣P.~♣....... SH: 0Dex: 33  h` ..............†.....♣♣~P♣....... XL: 11 Next: 41% Place: Lair:1  h4a ...............@....♣~.♣♣....... Noise: ---------  Time: 9052.7 (0.0)  #########P###P####P.##....###### d) +7 hand cannon (drain) ha ### ### #######Fire: d) +7 hand cannon (drain)  ha c    hCb f      hb _No target in view! _No target in view! _No target in view!  h c _A - a scroll of acquirement _No target in view! _No target in view! hs  As you read the scroll labelled ISSOATHASU, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. hUt +3.7 (1 hx  hCz 4 _It was a scroll of immolation. h h} h h h h, h h h h h6 h h h hB h h h hM h h h h h h h/ h  h  h  h  h  h h h5 h! h hq h h} hA h h h_ h  hi  hz! hJ# h% hu% ht& hG( h) h* h*+ h, h. h// h.0 h2 h28(  h{8.........♣♣♣♣♣♣~ .........♣P♣PP~~ ..........~~~~~ h8 .........♣♣~P♣~. .........♣♣♣♣♣♣~  h9.........♣..♣♣~ h.........♣♣P ...............†.....♣♣~ hP9G.......@.............♣~ ##########P###P####P.##. ### ### ###### h9h   black bear (wandering) h9  h<0674.0) h6A[ . hzAQA black bear comes into view. h Dex: 33...............†.....♣♣~ XL: 11 Next: 41% Place: Lair:1.......@.............♣~. Noise: ---------  Time: 9068.7 (0.0)##########P###P####P.##. d) +7 hand cannon (drain)### ### ###### Fire: d) +7 hand cannon (drain)         The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  A black bear comes into view. _The black bear moves out of view. _No target in view! 'h 3_No target in view!'h hh   black bear (wandering)'h; 'h +9.7 (1'h 'h*  'h '_Something appears at your feet!(h^<.♣♣♣♣♣♣~♣(hP.♣P♣PP~.~~~~~..♣♣~P♣~.~.(h!♣♣♣♣♣♣~.(hI♣..♣♣~♣h.♣♣P.~.(hB†.....♣♣~P.(h`[@............♣~.♣#(h6TP###P####P.##.(hv\### ### #(h(h(h&(hw(h (h '70(h^(h(hhf .♣♣♣♣♣♣~ (h,.♣P♣PP .~~~~~ .♣♣~P♣~. (h.♣♣♣♣♣♣ .♣..♣♣~ .♣♣P. (hFF.†.....♣♣~(hd ..♣~. (h}#P###P####P.## ### ### (h(h1&1(h(h _You see here the +0 pair of gloves "Tooretua" {Str+3 Dex+7}.)h E)hmG Wear which item? Inventory Items Armour (go to first with [)  h - a +0 cloak (worn) )hG l - +1 swamp dragon scales (worn)  b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}  n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} Floor Items ([,] to select) Armour )hlHthe +0 pair of gloves "Tooretua" {Str+3 Dex+7}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip *h% *hd *hU ..................♣♣♣♣♣♣~ pym505 the Skirmisher..................♣P♣PP~~ Gnoll....................~~~~~ Health: 86/86 ========================*hȷ .................♣♣~P♣~. Magic: 20/20 ========================.................♣♣♣♣♣♣~ AC: 11Str: 10..................♣..♣♣~ EV: 17Int: 8....................♣♣P. SH: 0Dex: 33*h4 ...............†.....♣♣~ XL: 11 Next: 41% Place: Lair:1.......@.............♣~. Noise: ---------  Time: 9071.7 (0.0)##########P###P####P.##. d) +7 hand cannon (drain)### ### ###### Fire: d) +7 hand cannon (drain)    *h      A black bear comes into view. _The black bear moves out of view. _No target in view! _No target in view! _Something appears at your feet! *hU _You see here the +0 pair of gloves "Tooretua" {Str+3 Dex+7}.*h *h _*h *h f  You start putting on your armour.*h A2.7 (1*h *hv +3.7 (2*h| *ht *h +4.7 (3*h *h> *h hh   black bear (wandering)*h +5.7 (4*h *h *h Ih.*h) +6.7 (5*h *hy G 23940 *h _You continue putting on the +0 pair of gloves "Tooretua" {Str+3 Dex+7}. x5  You finish putting on the +0 pair of gloves "Tooretua" {Str+3 Dex+7}.*h[ *h *h` _You feel stronger. You feel agile.+ho (((((hYou shoot a slug.  +hږ BThe black bear growls angrily.  The slug hits the black bear.+h +h +h l...h...○+h N======8.1 (1.4+hZ +h  +h 2_The black bear is lightly wounded.,h U  You shoot a slug. The slug hits the black bear!!,h^.(((○,hS....○° 2029.6 (1.5 _You kill the black bear!Your Fighting skill increases to level 8!○° _Your Dodging skill increases to level 8!,h{V○°,h&;°,hH _No target in view!,h2°,h<,h H○°,hd ,hB_No target in view!,h 7 Q○,h7 :○,hS: H _No target in view!,h ,ho ,h ,hV ,h- ,ha : _,h ,hi ,h ,h ,h ,h ,hN ,h; ,h ,hV ,h ,h ,h ,ha ,h ,h ,h ,h ,h ,hU ,hw ,h ,h ,h ,h/ ,h] ,h ,h ,h4 ,h ,hQ ,h ,hC ,h ,h ,h ,h ,h" ,h ,h ,h ,hm ,h ,h ,h ,h ,h ,h ,h ,hl ,h ,h+ ,h& ,h1 ,h ,h ,h" ,h$ ,h$ ,h$& ,h}( ,h) ,h* ,hk+ ,h- ,hW/ ,h/ ,h7 n,h18 ,h9 ,hD: ,hT; ,h= ,h@ ,hf@ ,hA ,hB ,h\D ,hD ,hE ,hG ,hI ,hI ,h K ,hL ,hO ,hP ,hQ ,hS ,h,U ,hU ,hV ,h&X ,hY ,h@Z ,hP[ ,h\ ,hi^ ,h^ ,h_ ,hYa ,hb ,hc ,hd ,he ,hf ,h7g ,hg ,hk ,hdl ,hl ,hm ,hUo ,hp ,hq ,hq ,hfs ,ht ,hu ,hu ,hw ,h y ,hgy ,h&z ,h{ ,h} ,hd} ,h~ ,h ,h ,h< ,h ,h ,h ,h+ ,h ,h ,hP ,,h ,hL { ♣....# ..........,h  #...## .......... #...## ..........,h F #...P# ......... #...## .......... ,h& #...# .......... #...## ......... ,hl v#....# .......... ##@..## ..[......------116.6 (37.0),h  #.....# .........##....# #..........,h <#...####..........##...###........... #.....# #.......... ,hj 0####....###.......... ..................... ......................,h8 =------,h ,h j _Key pressed, stopping explore.,hH ,h ,h H _No target in view!,h5,hk6,h|<,hx?H _No target in view!-h-ht-h-hH _No target in view!-h*-h-h-h-h-h-hs$ _-h-hL-hT-h-h:-h-h-hc-h-h-h^-h-h.-h-h-hX-h -h-h-hM-h)-h-h-h-h-h-h -hd-h-h2-h@-h~-hP-hK-hQ-h-hA-h -hN -h -h] -h -hB-h-hc-h-hI-h-ht-h-h9-h-hk-hy-h{  #...#  -h`#..>. #...##  ##...# #....#  -hA....## ##...## ..[  #....# #.....#  -h G#...P# ##....# #  #.... #...####  #...# ##...###  #..@# #.....# #30.6 (14  -ha ..###...######....###  ..............  ..............  -h .............  ##P#.#####.#######.#.P##  -h #### ### ######    -h%-h%,1.6 (15-h|)-h>+ -h+5_Found a stone staircase leading down.-h9-ht:-h>-hDH _No target in view!-h-h-h-hH _No target in view!-h<-h-hJ-h-hF-h@: _-h:-hh-h-hc-h-h/-hl-h&-hc-h}-h-hl-h-h-h-h-h!-hI-h-hB-h-h-h-h -h R  There is a stone staircase leading down here.-h -h _-hE-h-h-h -h-h-h:-hv-h$-h;-hW-h-h1-h5-hV-h-h7-h-h -hI-h-hK!-hR"-h"-h#-h$-h%-h%-h&-h (-h)-hP)-h *-h+-h,-h,-h--h/-h0-h 1,-h22-hI3-h3-h44-h=5-hC6-h6-hI7-hz8-ht9-h9-ho:-h;-h<-h<-h=-h>-h@-hD@-hA-hGB-hpC-hC-hoD-hE-hF-h7G-hG-hNI-hJ-hJ-hK-hL-hM-h(N-hN-hP-h9Q-hwQ-hIR-hS-hU-h[U-h-h{-hG-h -h-hN-h-h-h-h-h[-h-h-h-h-h -h -h -h -h -h-hB-h-h\-h-h-h-hO-hw-h-hw-h.-h-h-h-hn-h-h-h-h -h"-h?"-h;#-h$-h5&-ht&-h'-hv,##...## #....# ............ #....## ##...## ..[......... ##....# #.....# ............ -h,( #...P# ##....# #...............  #....# #...####............  #...## ##...###............. -h- #...# #.....# #............ ##...######....###........... ................@.............210.6 (79 -hC- .............................. ........................ #.#####.#######.#.P##########P### -h!.### ### ###### ### #      -h\.-h2-h7j _Key pressed, stopping explore.-h58-h;-h=H _No target in view!-h{ -h+ -hN -h. H _No target in view!-hq  _-h X-hI -h -hU -hF -h -h -h -h -h -h -h -hM -h -h! -h# -hw& ,-h' -h) -hw+ ,-h^. -h3/ -h0 -h1 -h2 -h4 -hT6 -h6 -h7 -h< -h;> -h> -h? -hB -hD -h'E -hK ,-hM -hM -hN -hP -hR -hQS -h ~~~⌠.... .....PP♣. .....♣♣♣♣. ...l ♣............... PP♣ ♣♣...............♣♣................ l   basilisk (asleep)∆##...............[16;-hl "12H ♣♣♣ #..........)....  ♣♣♣♣ ♣♣♣.♣ #...............35.6 (256.6 (26 _A basilisk comes into view.-h -h -hG -hj o _Your line of fire to the basilisk is blocked by a fungus..h    ~~~~⌠.......#  ~~~~~.......##  ≈≈≈~~~.......# .hR  ≈≈≈≈~~......##  ≈≈≈≈~~......# ~≈≈~~~......##. ~~~~~..........> ~~~⌠...@....... .....PP♣....... .....♣♣♣♣...... .h ...l ♣...... PP♣ ♣♣...... ♣ ♣.......  ∆##...... ♣♣♣ #..........)  ♣♣♣♣ ♣♣♣.♣ #..h|   ~~~~⌠.......#  ~~~~~.......##  ≈≈≈~~~.......#  ≈≈≈≈~~......##  ≈≈≈≈~~......# ~≈≈~~~......##..h¢ ~~~~~..........> ~~~⌠...@....... .....PP♣....... .....♣♣♣♣...... ...l ♣...... PP♣ ♣♣...... .h♣ ♣.......  ∆##...... .h #♣♣♣ #..........)  ♣♣♣♣ ♣♣♣.♣ #..hª.hg.h1.h{u _A basilisk is nearby!.hS.h.h#o _Your line of fire to the basilisk is blocked by a fungus..h.hS.h.ho _Your line of fire to the basilisk is blocked by a fungus..h.hy.h.h .h-i_Your line of fire to the basilisk is blocked by a fungus..hj% .ho  ~~~~⌠.......#  ~~~~~.......##  ≈≈≈~~~.......#  .h~≈≈≈≈~~......##  ≈≈≈≈~~......# ~≈≈~~~......##. ~~~~~..........> .hFq~~~⌠...@....... .....PP♣....... .....♣♣♣♣...... .h|...l ♣...... PP♣ ♣♣...... ♣ ♣.......  ∆.hيr##...... ♣♣♣ #..........)  ♣♣♣♣ ♣♣♣.♣ #..h'   ~~~~⌠.......#  ~~~~~.......##  ≈≈≈~~~.......#  ≈≈≈≈~~......##  ≈≈≈≈~~......# .hN~≈≈~~~......##. ~~~~~..........> ~~~⌠...@....... .....PP♣....... .....♣♣♣♣.......h ...l ♣...... PP♣ ♣♣...... ♣ ♣.......  ∆.h ##...... ♣♣♣ #..........) .hH  ♣♣♣♣ ♣♣♣.♣ #..h%.h&.h+.hP. _Your line of fire to the basilisk is blocked by a fungus.A basilisk is nearby![37m.h.Your line of fire to the basilisk is blocked by a fungus.A basilisk is nearby!.hG.h1H.hM.hOA basilisk is nearby!Your line of fire to the basilisk is blocked by a fungus..h=PA basilisk is nearby!Your line of fire to the basilisk is blocked by a fungus..h % .h L  ~~~~⌠.......#  ~~~~~.......##  .h4 C≈≈≈~~~.......#  ≈≈≈≈~~......## .hp > ≈≈≈≈~~......# ~≈≈~~~......##..h  ~~~~~..........>.h 6 ~~~⌠...@....... .h .....PP♣....... .hV #.....♣♣♣♣...... .h M...l ♣...... PP♣ ♣♣.......h  ♣ ♣....... .h ! ∆##.......hQ " ♣♣♣ #..........) .h @ ♣♣♣♣ ♣♣♣.♣ #..h} 4  .h  ~~~~⌠.......#  ~~~~~.......##  .h ≈≈≈~~~.......#  ≈≈≈≈~~......##  .h ≈≈≈≈~~......# ~≈≈~~~......##. .hY ~~~~~..........> ~~~⌠...@........h r .....PP♣....... .....♣♣♣♣...... ...l ♣...... .h PP♣ ♣♣...... ♣ ♣.......  ∆##...... ♣♣♣ #..........)  ♣♣♣♣ ♣♣♣.♣ #..hW .hG .hD .hN .hT /Your line of fire to the basilisk is blocked by a fungus.A basilisk is nearby!Your line of fire to the basilisk is blocked by a fungus.A basilisk is nearby!.h .hW .hC A basilisk is nearby!Your line of fire to the basilisk is blocked by a fungus.A basilisk is nearby!Your line of fire to the basilisk is blocked by a fungus..hk .hl .hp .hr A basilisk is nearby!Your line of fire to the basilisk is blocked by a fungus.A basilisk is nearby!Your line of fire to the basilisk is blocked by a fungus./h//h/hE/hA basilisk is nearby!Your line of fire to the basilisk is blocked by a fungus./hA basilisk is nearby!Your line of fire to the basilisk is blocked by a fungus./h8/hB/h/hr /hOn/hn/h?s/h;uYour line of fire to the basilisk is blocked by a fungus.A basilisk is nearby!Your line of fire to the basilisk is blocked by a fungus./hL[.. ♣ .......♣##⌠.......# #./hO~~~~~.#~.# ## #.≈≈≈≈#####≈≈~~~##..#.##~~>/hc~~~⌠.....PP♣....♣♣♣♣....l♣ ♣.PP♣♣ ♣♣. /hp♣♣...∆ ##... ♣♣♣ #.)/hY%/h &87.6 (1.0) _/h*/h,/h,4/h1/h3n _Your line of fire to the basilisk is blocked by a plant./hL/h/h/hoYour line of fire to the basilisk is blocked by a fungus. __plant./hb: 4/h = /h? F __plant./h /h /h6 /hk ; __plant/h¦ .0h/.. [.. ♣ .......♣##0hQ0⌠.......# #.~~~~~.#~.# ## #.≈≈≈≈#####≈≈~~~##..#.##~~0h0>~~~⌠....PP♣...♣♣♣♣...l♣ 0h0'PP♣♣ ♣♣. ♣♣ ♣..∆ #.0h60hx7-8 _0h<0hc>0hUb0hrc0h=n0h1p _0hpg_plant. __0h0h0h0hp> _plant. 0h/__0hl0h0h0h(5 __0h..♣[.. ♣ .......♣##⌠.......# #.~~~~~.#~.# ## #.≈≈≈≈0h ####≈≈~~~##..#.##~~>~~~⌠....PP♣...♣♣♣♣...l♣ PP♣♣ ♣♣0hUq ♣♣ ♣.0h0hR-9 _0h0h0h7 ___ You shoot a slug. The slug hits the basilisk!! You drain the basilisk!0h< h(((((0hU< ^. 0hu [  You kill the basilisk!0hĀ g h≈≈~~~○....h   wolf.  You hear a howl! You hear an angry hiss.0h m4======41.2 (1.60h 0h( W _A wolf comes into view.0h O  You shoot a slug. The slug hits the wolf!!0hm (((†(((~~○0h )0h 0hv W  You kill the wolf!0hF S~~.†≈≈~~~°°S   black mamba0h 10h$ 562.7 (1.50h P°°0h  0h P_A black mamba comes into view.0hyF& 0hF|(((((°° 0h1G$(drained)0hGbYou shoot a slug. The slug hits the black mamba!! You drain the black mamba!0hn  The black mamba is almost dead.0h0h~~~~~~.☼.°0hߎ)0hj-4.1 (1.40hD☼°0hK 0h1_You hear an angry hiss. You hear a shout!1hEg1hg1hl:☼1hnH _No target in view!1h3°1ho1h<°1h 1h:_No target in view!1hD?N☼°1h?1hCV☼°1hFH _No target in view!1h|:☼°1h}1h<☼1hH _No target in view!1hQ1h1h 1h1h9< ♣...##1h♣♣ ♣...# #...♣♣♣...# #[..♣♣...# #........♣#...# ##S~~~~⌠.......# ~~~# ##1h*~≈≈≈~~~.......# ##≈~~@☼....## ≈≈≈≈≈~~......########†≈≈~~~.°....##..#.##~~~>⌠~~~⌠....PPS   black mamba (drained)...♣♣♣♣.....♣ ♣ PP♣♣ ♣♣1h(0.01hz.S○.1h@ S------5.1 (1 _1h :○1h  1h 0 U  You shoot a slug. The slug hits the black mamba!1h4 a†(((((○1hQ5 K1hpn †~~~~○○You kill the black mamba!1hEv m51======6.5 (1.41hb{ 1h} - _You hear an angry hiss.1h  1hd 1h 1h 1h 1hL ,1h 1h 1h- 1h 1hi 1h" 1h(# 1h$ 1h' 1h* 1h* 1hC, 1h. 1h@0 1h0 1h1 1h4 1hs6 1h6 1h7 1h9 1h~< 1h< 1h> 1hA 1hC ,1hE 1hG 1hJ 1hP  ##...#  #....#  1hCQ E##...##  ♣♣♣ #....#  ♣♣♣.♣♣♣ #...##  1hQ ♣P....♣ ♣...#  ♣♣♣.....♣♣♣ ♣...#  ♣.P.......♣♣♣...#  ♣P.@....[..♣♣...# 1hQ ------ ♣...........♣#...# 1hR  ♣....†~~~⌠.......#  ♣~.P~~~~~~~.......## ♣P~~~~≈≈≈~~~.# ♣~~≈≈≈≈≈≈≈~~......## F   bullfrog (wandering) ♣~≈≈≈≈≈≈≈≈~~1hBR #### ♣≈F≈~~†≈≈~~~##.. ~.~~~~~~1hCS l>54.5 (8.01h(X LF≈1hX J------5.5 (91hF] 1h_ [ _A bullfrog comes into view.1h 1h 1h 1h  1hU h_Your line of fire to the bullfrog is blocked by a plant.2h1 2h 2h32hn _Your line of fire to the bullfrog is blocked by a plant.2h2h2h2hn _Your line of fire to the bullfrog is blocked by a plant.2hu       ♣♣♣  2h ♣♣♣.♣♣♣   ♣P....♣ ♣...#  ♣♣♣.....♣♣♣ ♣...#  ♣.P.......♣  ♣P.@....[..  ♣...........  2hd♣....†~~~⌠..  ♣~.P~~~~~~~..  ♣P~~~~≈≈≈~~~.  ♣~~~~.2hy  ♣~~~. ♣≈≈≈~~†≈≈~~~. >2hD]       2h.E♣♣♣   ♣♣♣.♣♣♣   2hvEH♣P....♣ ♣...#  ♣♣♣.....♣♣♣ ♣...#  2hE7♣.P.......♣  ♣P.@....[..  2hEW♣...........  2h>F♣....†~~~⌠..  ♣~.P~~~~~~~.. 2h~F♣P~~~~≈≈≈~~~. ♣~~2hF-~~.  ♣~~~. ♣≈≈≈~~†≈≈~~~. 2hSG:>2hL2hlM2hR2h[_ _A bullfrog is nearby!2h\2h\2hb2hcn _Your line of fire to the bullfrog is blocked by a plant.2hjA    2h   ♣♣♣   ♣♣♣.♣♣♣   ♣P....♣ ♣...#  ♣♣♣.....♣♣♣ ♣...#  ♣.P.......♣2hY  ♣P.@....[..  ♣...........  ♣....†~~~⌠..2h\  ♣~.P~~~~~~~..  ♣P~~~~≈≈≈~~~.  2hה`♣~~~~.  ♣~~~. ♣≈≈≈~~†≈≈~~~.2h+ >2h' +       ♣♣♣   ♣♣♣.♣♣♣   2hn( E♣P....♣ ♣...#  ♣♣♣.....♣♣♣ ♣...#  ♣.P.......♣  ♣P.@....[..  ♣...........  ♣....†~~~⌠..  2h+ ♣~.P~~~~~~~.. ♣P~~~~≈≈≈~~~. 2h+ ♣~~~~.  ♣~~~. 2h , ♣≈≈≈~~†≈≈~~~. >2h0 2hl1 2h5 2hM= ? _Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!2h> 2h`B 2hD A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.2h F     2h |  ♣♣♣   ♣♣♣.♣♣♣   ♣P....♣ ♣...# 2h V ♣♣♣.....♣♣♣ ♣...#  ♣.P.......♣  2h Y♣P.@....[..  ♣...........  2h J♣....†~~~⌠..  ♣~.P~~~~~~~..  2h E♣P~~~~≈≈≈~~~.  ♣~~~~. 2hl Q ♣~~~. ♣≈≈≈~~†≈≈~~~. 2h >2hݡ        ♣♣♣   2h ♣♣♣.♣♣♣   ♣P....♣ ♣...#  ♣♣♣.....♣♣♣ ♣...#  ♣.P.......♣  ♣P.@....[..  ♣...........  ♣....†~~~⌠..  2h "♣~.P~~~~~~~.. ♣P~~~~≈≈≈~~~. ♣~~2hq Q~~.  ♣~~~. ♣≈≈≈~~†≈≈~~~. >2hˣ 2h+ 2h 2h 2hw `A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!2hٵ 2h} 2h A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.3h3hY Inventory: 15/52 gear slots Hand Weapons (go to first with ))  d - a +7 hand cannon of draining (weapon)  a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Missiles (go to first with ()  k - 2 throwing nets {!f} Armour (go to first with [) 3h _ h - a +0 cloak (worn)  l - +1 swamp dragon scales (worn)  o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}  n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)  e - a +6 ring of dexterity (worn)  i - an amulet of guardian spirit (worn)3hS!f - a ring of resist corrosion  j - a ring of poison resistance Wands (go to first with /)c - a wand of iceblast (2)  e - a wand of charming (9) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4h) Hd - a +7 hand cannon of draining (weapon). 4h A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a 4h< tfatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. 4h Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18. 4h) a Your skill: 10.7  At current training (3%) you reach 18.0 in about 13.1 XLs. 4h Your +1 swamp dragon scales slows your attacks with this weapon by 0.1.  Current attack delay: 1.4. Damage rating: 45 (Base 16 x 175% (Dex) x 137% (Skill) + 7 (Ench)). 4h9 XDrain: It sometimes drains living victims (1/2 chance). This deals an 4h additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. 4h$ This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. 4h a(q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.7hV;pInventory: 15/52 gear slots Hand Weapons (go to first with ))  d - a +7 hand cannon of draining (weapon)  a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Missiles (go to first with ()  k - 2 throwing nets {!f} Armour (go to first with [)  h - a +0 cloak (worn)  l - +1 swamp dragon scales (worn) 7h~< o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}  n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)  e - a +6 ring of dexterity (worn)  i - an amulet of guardian spirit (worn)  f - a ring of resist corrosion  j - a ring of poison resistance Wands (go to first with /)  c - a wand of iceblast (2)  e - a wand of charming (9) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7h7h<7h##...#pym505 the Skirmisher#....#Gnoll##...##Health: 86/86 ========================♣♣♣ #....#Magic: 20/20 ========================♣♣♣.♣♣♣ #...##AC: 12Str: 137h ♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P.......♣♣♣...#XL: 11 Next: 51% Place: Lair:1♣P.@....[..♣♣...#Noise: ---------  Time: 9255.5 (0.0)♣...........♣#...#d) +7 hand cannon (drain)♣....†~~~⌠.......#Fire: d) +7 hand cannon (drain) ♣~.P~~~~~~~.......##♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......##F   bullfrog (wandering)7h $♣~F≈≈≈≈≈≈≈~~......####♣≈≈≈~~†≈≈~~~......##..~.~~~~~~..........> _A bullfrog is nearby! _Your line of fire to the bullfrog is blocked by a plant. _A bullfrog is nearby! _Your line of fire to the bullfrog is blocked by a plant. _A bullfrog is nearby! _Your line of fire to the bullfrog is blocked by a plant.7h7hQ7h7h7h. 7h 7hR 7h Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.Unknown command.8h=[[?25h[?0c  Search for what [Enter for "."]? 9h [?25l[?1c9h[9h16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 shortbow of freezing Results elsewhere ([,] to cycle)  b - [D:9] a +0 dagger (11 further duplicates)  c - [D:9] a +1 dagger of venom  d - [D:9] a +1 rapier of speed9h!Ge - [D:9] a shaft (2 further duplicates)  f - [D:9] a short sword  g - [D:8] a +0 buckler  h - [D:10] a +0 short sword (8 further duplicates)  i - [D:8] a +0 shortbow (2 further duplicates)  j - [D:10] a staircase to the Orcish Mines  k - [D:6] Gybir's Jewellery Shoppe  9hml - [Temple] a broken altar of Ashenzari  m - [Temple] a glowing golden altar of the Shining One  n - [Temple] a shadowy altar of Dithmenos  o - [Temple] a shimmering altar of Xom  9h0p - [Temple] a shimmering blue altar of Sif MunaLevel 8 of the Dungeon <<<<>>>>(Press ? for help) #.#.# #.........# #.# ########  #.#.# ###..÷##### #.# #.#.####÷...###.# #.#.##.....## #.# #.#.##......#############.# #.#.### ###########....# ##.#### _A bullfrog is nearby! _Your line of fire to the bullfrog is blocked by a plant. _A bullfrog is nearby! hf>h >hS>h. >hh_Your line of fire to the bullfrog is blocked by a plant.>h7   >h9l    ♣♣♣   ♣♣♣.♣♣♣   >hu♣P....♣ ♣...#  ♣♣♣.....♣♣♣ ♣...#  ♣.P.......♣  >hPT♣P.@....[..  ♣........... >h@ ♣....†~~~⌠..  ♣~.P~~~~~~~..>hC 8  ♣P~~~~≈≈≈~~~.  >h u♣~~~~.  ♣~~~. ♣≈≈≈~~†≈≈~~~. >>h/ >hX      >hШP ♣♣♣   >h]♣♣♣.♣♣♣   ♣P....♣ ♣...#  >hv/♣♣♣.....♣♣♣ ♣...#  ♣.P.......♣  >h}♣P.@....[..  ♣...........  ♣....†~~~⌠..  ♣~.P~~~~~~~.. ♣P~~~~≈≈≈~~~. ♣~~~~.  >h♣~~~. ♣≈≈≈~~†≈≈~~~. >h:>>h>h>hY>h:_ _A bullfrog is nearby!>hZ>hq\>hcd>hkfn _Your line of fire to the bullfrog is blocked by a plant.>hT# >hXUR      ♣♣♣  >hUM ♣♣♣.♣♣♣   ♣P....♣ ♣...# >hRVQ ♣♣♣.....♣♣♣ ♣...#  ♣.P.......♣ >hX6 ♣P.@....[..  ♣...........  ♣....†~~~⌠..  ♣~.P~~~~~~~..  ♣P~~~~≈≈≈~~~.  ♣~~~~.  ♣~~~. ♣≈≈≈~~†≈≈~~~. >hY&>>h7 +       ♣♣♣   ♣♣♣.♣♣♣   >hI `♣P....♣ ♣...#  ♣♣♣.....♣♣♣ ♣...#  ♣.P.......♣  ♣P.@....[..  ♣...........  ♣....†~~~⌠..  ♣~.P~~~~~~~.. ♣P~~~~≈≈≈~~~. ♣~~~~.  ♣~~~. ♣≈≈≈~~†≈≈~~~. >>h >h >h >h# r _A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!>h >h, >h VYour line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.>hhS        ♣♣♣   ♣♣♣.♣♣♣   ♣P....♣ ♣...#  >hS ♣♣♣.....♣♣♣ ♣...#  ♣.P.......♣  ♣P.@....[..  ♣...........  ♣....†~~~⌠..  ♣~.P~~~~~~~..  >hZT ♣P~~~~≈≈≈~~~.  ♣~~~~.  ♣~~~. ♣≈≈≈~~†≈≈~~~. >>h _       ♣♣♣   ♣♣♣.♣♣♣   ♣P....♣ ♣...#  ♣♣♣.....♣♣♣ ♣...#  >h .♣.P.......♣  ♣P.@....[..  ♣...........  ♣....†~~~⌠..  ♣~.P~~~~~~~.. ♣P~~~~≈≈≈~~~. ♣~~~~.  ♣~>h ~~. ♣≈≈≈~~†≈≈~~~. >>h: >h >h >h A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.>hD A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!>h >hL A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.>h A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!>h\ ?Your line of fire to the bullfrog is blocked by a plant.>h >h@>hN>hFFYour line of fire to the bullfrog is blocked by a plant.>hA bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.?hp##...# #....# ##...## ♣♣♣ #....# ♣♣♣.♣♣♣ #...## ♣P....♣ ♣...# ♣♣♣.....♣♣♣ ♣...# ?hPs♣.P.♣♣♣...# ♣P..@...[..♣♣...# ♣.♣#...# ♣....†~~~⌠.......# ♣~.P~...♣P~~~~≈≈≈~~~..♣~~≈~~......## ♣~F≈~~......#♣≈≈≈~~†≈≈~~~......##..#~.~~~~~~.>.?h:t?hx≈ ?hy26.5 (1 _?h}?h!?h]?h>^?h2b?hcA bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.?hcA bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant. __No target in view!?h\##...# #....# ##...## ♣♣♣ #....# ♣♣♣.♣♣♣ #...## ♣P....♣ ♣...# ♣♣♣.....♣♣♣ ♣...# ♣.P.♣♣♣...# ?h*u♣P...@..[..♣♣...# ♣.♣#...# ♣....†~~~⌠.......# ♣~.P~.......##♣P~~~~≈≈≈~~~.......#?h♣~~≈~~......## ♣~≈~~......#♣≈≈≈~~†≈≈~~~......##..#.~.~~~~~~.>.?h?h5?h-7 _?h2?h?hO?hP?h3U?hWYour line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant. _?hWCNo target in view! _?hsB##...# ##....# ###...## #♣♣♣ #....# #?h♣♣♣.♣♣♣ #...## #♣P....♣ ♣...# #♣♣♣.....♣♣♣ ♣...# ?hD♣.P.♣♣♣...# ?h♣P....@.[..♣♣...# ♣.♣#...# #?h♣....†~~~⌠.......# #♣~.P~.##?h* #♣P~~~~≈≈≈~~~.#?h|M #♣~~≈?h~~......## #♣~≈~~......#?h♣≈≈≈~~†≈≈~~~......##..#.#~.~~~~~~.>.?h5?h-8 _?h?h?hv?h?h ?h ?h:_No target in view!?hD ?h$ ?h> ?hŚ Your line of fire to the bullfrog is blocked by a plant. _No target in view! _?hm~ ##...# ##....# ###...## #.♣♣♣ #....# #♣♣♣.♣♣♣ #...## #.♣P....♣ ♣...# #♣♣♣.....♣♣♣ ♣...# #♣.P.♣♣♣...# #?h[ ♣P.....@[..♣♣...# #♣.♣#...# #♣....†~~~⌠.......# #.♣~.P~.## #♣P~~~~≈≈≈~~~.# #♣~~≈~~......## #.♣~≈~~......#♣≈≈≈~~†≈≈~~~......##..#.#~.~~~~~~.>.?h ?hr -9 _?h{ ?h ?hT ?hPU ?ha ?hd U _No target in view! __?hd (_?h{@?hbA?hB?h1G?h\H?h=R #....#  ##...## ♣♣♣ #....# #?hRJ♣♣♣.♣♣♣ #...##  ♣P....♣ ♣...# #♣♣♣.....♣♣♣ ♣...#  ♣.P.......♣♣♣...# ♣♣P......[..♣♣...# ♣.....♣#...#?h\U ♣....†~~~⌠.......# ~.P~~~~~~~.......## # ♣P~~~~≈≈≈~~~.......#  ♣~~≈≈≈≈≈≈≈~~#  ♣≈~~......####### S   black mamba (wandering) ♣≈≈≈~~†≈≈~~~......##..#.# ≈≈~.~~~~S....>... .⌠~~~⌠.....?h\&0?h-],60.5 (1?hpc?hf _No target in view! ____A black mamba comes into view.?h: (((((S  drained)(You shoot a slug.  The black mamba hisses angrily.  ?h9The slug hits the black mamba! You drain the black mamba.?hr  The black mamba is heavily wounded.?hbZ○~≈≈≈?h~ ~ ?h"?h N======2.0 (1.5?h?h ?h!_You hear a shout!@h @h@he@hQ@hz@h@hg#....#pym505 the Skirmisher##...##Gnoll♣♣♣ #....#Health: 86/86 ========================♣♣♣.♣♣♣ #...##Magic: 20/20 ========================@hR♣P....♣ ♣...#AC: 12Str: 13♣♣♣.....♣♣♣ ♣...#EV: 20Int: 8♣.P.......♣♣♣...#SH: 0@h*Dex: 40♣♣P......[..♣♣...#XL: 11 Next: 51% Place: Lair:1♣.....@.....♣#...#Noise: ======---  Time: 9262.0 (0.0)@h l♣....†~○~⌠.......#d) +7 hand cannon (drain)♣~.P~~~~~~~.......##Fire: d) +7 hand cannon (drain) ♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......##@h`♣~≈≈≈≈≈≈≈≈~~......###### e   Fannar (wandering)♣≈≈≈~~†≈≈~~~......##..#.≈≈≈~.e~~~~~..........>...⌠~~~⌠..............The slug hits the black mamba! You drain the black mamba.  @hLThe black mamba is heavily wounded. _You hear a shout!  Fannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff offreezing, wearing a +1 robe of cold resistance and wearing a ring of protectionfrom cold.@hɵ/  --more--@hd;○@hlR○@h1or ------3.0 (1 _@hu@h~Ah'AhG)=Evoke which item? Wands  c - a wand of iceblast (2)e - a wand of charming (9) [!] read|quaff|evokeAh*][?] describe selectedBh Bh Bhg Bh B#....#Bh 1pym505 the Skirmisher##...##Gnoll♣♣♣ #....#Health: 86/86 ========================Bh t♣♣♣.♣♣♣ #...##Magic: 20/20 ========================♣P....♣ ♣...#AC: 12Str: 13♣♣♣.....♣♣♣ ♣...#EV: 20Int: 8♣.P.......♣♣♣...#SH: 0Dex: 40Bh L♣♣P......[..♣♣...#XL: 11 Next: 51% Place: Lair:1♣.....@.....♣#...#Noise: ---------  Time: 9263.0 (0.0)♣....†~○~⌠.......#d) +7 hand cannon (drain)♣~.P~~~~~~~.......##Fire: d) +7 hand cannon (drain) ♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......##Bhk ♣~≈≈≈≈≈≈≈≈~~......###### e   Fannar♣≈≈≈~~†≈≈~~~......##..#.≈≈≈~.e~~~~~..........>...⌠~~~⌠..............The slug hits the black mamba! You drain the black mamba.  The black mamba is heavily wounded. Bh :_You hear a shout!  Fannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff offreezing, wearing a +1 robe of cold resistance and wearing a ring of protection_from cold.Bh & ' Bh& Q○Okay, then.Bh?' Bh. ;○Bh2 . _Chhr (○(Chgi((( (drained)(You shoot a slug. The slug hits Fannar!! You drain Fannar.Chҝ%  Ch0GFannar is moderately wounded.ChChChx☼~°~≈Ch≈≈eSS   black mamba (drained)~ChXChN======4.4 (1.4Ch&:☼Ch5' _You hear a croak.Ch#....#pym505 the Skirmisher##...##GnollChe♣♣♣ #....#Health: 86/86 ========================♣♣♣.♣♣♣ #...##Magic: 20/20 ========================♣P....♣ ♣...#AC: 12Str: 13♣♣♣.....♣♣♣ ♣...#EV: 20Int: 8Ch-♣.P.......♣♣♣...#SH: 0Dex: 40♣♣P......[..♣♣...#XL: 11 Next: 51% Place: Lair:1♣.....@☼....♣#...#Ch07Noise: ======---  Time: 9264.4 (0.0)♣....*~°~⌠.......#d) +7 hand cannon (drain)♣~.P~~*~~~~.......##Fire: d) +7 hand cannon (drain) ChS♣P~~~~*≈≈~~~.......#♣~~≈≈*≈≈≈≈~~......##♣~≈≈≈*≈≈≈≈~~......###### e   Fannar (drained)♣≈≈≈~eS≈≈~~~......##..#. S   black mamba (drained)≈≈≈~.~~~~~~..........>...⌠~~~⌠.............. _You hear a croak.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (moderately wounded,  lightly drained, 71% to hit)Dht#....#pym505 the Skirmisher##...##GnollDhZe♣♣♣ #....#Health: 86/86 ========================♣♣♣.♣♣♣ #...##Magic: 20/20 ========================♣P....♣ ♣...#AC: 12Str: 13♣♣♣.....♣♣♣ ♣...#EV: 20Int: 8Dho♣.P.......♣♣♣...#SH: 0Dex: 40♣♣P......[..♣♣...#XL: 11 Next: 51% Place: Lair:1♣.....@☼....♣#...#Noise: ======---  Time: 9264.4 (0.0)♣....(~°~⌠.......#d) +7 hand cannon (drain)♣~.P~~(~~~~.......##Fire: d) +7 hand cannon (drain) ♣P~~~~(≈≈~~~.......#♣~~≈≈(≈≈≈≈~~......##♣~≈≈≈(≈≈≈≈~~......###### e   Fannar (drained)♣≈≈≈~eS≈≈~~~......##..#. S   hG1mblack mamba (drained)≈≈≈~.~~~~~~..........>...⌠~~~⌠..............Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (moderately wounded,  lightly drained, 71% to hit)  You shoot a slug. The slug hits Fannar. You drain Fannar.Dh7○○†~~~≈≈≈Dh9Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (moderately wounded,  lightly drained, 71% to hit)  You shoot a slug. The slug hits Fannar. You drain Fannar.  Fannar is heavily wounded.5.9 (1.5DhB:○DhG2 _You hear a loud, deep croak!Dhf #....#pym505 the Skirmisher##...##Gnoll♣♣♣ #....#Health: 86/86 ========================♣♣♣.♣♣♣ #...##Magic: 20/20 ========================♣P....♣ ♣...#AC: 12Str: 13♣♣♣.....♣♣♣ ♣...#EV: 20Int: 8♣.P.......♣♣♣...#SH: 0Dex: 40Dh ♣♣P..○...[..♣♣...#XL: 11 Next: 51% Place: Lair:1♣.....@○....♣#...#Noise: ======---  Time: 9265.9 (0.0)♣....*~~~⌠.......#d) +7 hand cannon (drain)♣~.P~~*~~~~.......##Fire: d) +7 hand cannon (drain) ♣P~~~~*≈≈~~~.......#♣~~≈≈*≈≈≈≈~~......##♣~≈≈≈*≈≈≈≈~~......###### e   Fannar (drained)♣≈≈≈~eS≈≈~~~......##..#. S   black mamba (drained)≈≈≈~.~~~~~~..........>...⌠~~~⌠.............. _You hear a loud, deep croak!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straigDh0 ht lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (heavily wounded, lightlydrained, 71% to hit)EhM#....#pym505 the Skirmisher##...##Gnoll♣♣♣ #....#Health: 86/86 ========================♣♣♣.♣♣♣ #...##Magic: 20/20 ========================♣P....♣ ♣...#AC: 12Str: 13♣♣♣.....♣♣♣ ♣...#EV: 20Int: 8♣.P.......♣♣♣...#SH: 0Dex: 40♣♣P..○...[..♣♣...#XL: 11 Next: 51% Place: Lair:1♣.....@○....♣#...#Noise: ======---  Time: 9265.9 (0.0)♣....(~~~⌠.......#d) +7 hand cannon (drain)♣~.P~~EhO}[0;10;1m(~~~~.......##Fire: d) +7 hand cannon (drain) ♣P~~~~(≈≈~~~.......#♣~~≈≈(≈≈≈≈~~......##♣~≈≈≈(≈≈≈≈~~......###### e   Fannar (drained)♣≈≈≈~eS≈≈~~~......##..#. S   black mamba (drained)≈≈≈~.~~~~~~..........>...⌠~~~⌠..............Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (heavily wounded, lightlydrained, 71% to hit)  You shoot a slug. The slug hits Fannar!Eh^°°†○~≈≈≈YY   ice beast (summoned)EhӍAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (heavily wounded, lightlydrained, 71% to hit)  You shoot a slug. The slug hits Fannar!  Fannar is severely wounded.Fannar brushes some snowflakes from their robe.Eh-7.4 (1.5Eh`°°○EhAU _Fannar casts a spell.Eh8 #....#pym505 the Skirmisher##...##Gnoll♣♣♣ #....#Eh Health: 86/86 ========================♣♣♣.♣♣♣ #...##Magic: 20/20 ========================♣P....♣ ♣...#AC: 12Str: 13♣♣♣.....♣♣♣ ♣...#EV: 20Int: 8Eh  ♣.P.......♣♣♣...#SH: 0Dex: 40♣♣P..°...[..♣♣...#XL: 11 Next: 51% Place: Lair:1EhE ♣.....@°....♣#...#Noise: ======---  Time: 9267.4 (0.0)♣....*○~~⌠.......#d) +7 hand cannon (drain)♣~.P~~*~~~~.......##Fire: d) +7 hand cannon (drain) ♣P~~~~*≈≈~~~.......#♣~~≈≈*≈≈≈≈~~......##♣~≈≈≈*≈≈≈≈~~......###### e   Fannar (drained)♣≈≈≈~eS≈≈~~~......##..#. S   black mamba (drained)≈≈≈~.Y~~~~~..........>.. Y   ice beast (summoned)Eh .⌠~~~⌠.............. _Fannar casts a spell.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (severely wounded,  lightly drained, 71% to hit)Eh.#....#pym505 the Skirmisher##...##Gnoll♣♣♣ #....#Health: 86/86 ========================♣♣♣.♣♣♣ #...##Magic: 20/20 ========================♣P....♣ ♣...#AC: 12EhtStr: 13♣♣♣.....♣♣♣ ♣...#EV: 20Int: 8♣.P.......♣♣♣...#SH: 0Dex: 40♣♣P..°...[..♣♣...#XL: 11 Next: 51% Place: Lair:1♣.....@°....♣#...#Noise: ======---  Time: 9267.4 (0.0)♣....(○~~⌠.......#d) +7 hand cannon (drain)♣~.P~~(~~~~.......##Fire: d) +7 hand cannon (drain) ♣P~~~~(≈≈~~~.......#♣~~≈≈(≈≈≈≈~~......##♣~≈≈≈(≈≈≈≈~~......###### e   EhwFannar (drained)♣≈≈≈~(S≈≈~~~......##..#. S   black mamba (drained)≈≈≈~(Y~~~~~..........>.. Y   ice beast (summoned).⌠~~~⌠.............. _Fannar casts a spell.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (severely wounded,  lightly drained, 71% to hit)Eh   Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (severely wounded,  lightly drained, 71% to hit)  You shoot a slug. The slug closely misses Fannar.  Fannar murmurs some mystic words to themself.Eh.○@°†°~≈Y≈Ye.~Y 2 ice beasts (summoned)Eh-8.8 (1.4EhQ L°°Eh#f _Fannar gestures wildly while chanting.Fhs#....#pym505 the Skirmisher##...##Gnoll♣♣♣ #....#Health: 86/86 ========================FhF♣♣♣.♣♣♣ #...##Magic: 20/20 ========================♣P....♣ ♣...#AC: 12Str: 13♣♣♣.....♣♣♣ ♣...#EV: 20Int: 8♣.P.......♣♣♣...#SH: 0Fh?Dex: 40♣♣P......[..♣♣...#XL: 11 Next: 51% Place: Lair:1Fh5♣....○@°....♣#...#Noise: ======---  Time: 9268.8 (0.0)♣....*°~~⌠.......#d) +7 hand cannon (drain)Fh♣~.P~~*~~~~.......##Fire: d) +7 hand cannon (drain) ♣P~~~~*≈≈~~~.......#♣~~≈≈Y≈≈≈≈~~......##Fh˾A♣~≈≈≈*≈≈≈≈~~......###### e   Fannar (drained)♣≈≈≈YeS≈≈~~~......##..#. S   black mamba (drained)Fh≈≈≈~.~~~~~~..........>.. YY 2 ice beasts (summoned).⌠~~~⌠.............. _Fannar gestures wildly while chanting.FhqFire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (severely wounded,  lightly drained, 71% to hit)Gh5X ○†*~*≈*Y*≈*eSa black mamba (heavily wounded, lightly drained, 71% to hit)Gh7#....#pym505 the Skirmisher##...##Gnoll♣♣♣ #....#Health: 86/86 ========================♣♣♣.♣♣♣ #...##Magic: 20/20 ========================♣P....♣ ♣...#AC: 12Str: 13♣♣♣.....♣♣♣ ♣...#EV: 20Int: 8♣.P.......♣♣♣...#SH: 0Dex: 40Gh♣♣P......[..♣♣...#XL: 11 Next: 51% Place: Lair:1♣....○@°....♣#...#Noise: ======---  Time: 9268.8 (0.0)♣....†(~~⌠.......#d) +7 hand cannon (drain)♣~.P~~~(~~~.......##Fire: d) +7 hand cannon (drain) ♣P~~~~≈(≈~~~.......#♣~~≈≈Y(≈≈≈~~......##Gh♣~≈≈≈≈(≈≈≈~~......###### e   Fannar (drained)♣≈≈≈Ye(≈≈~~~......##..#. S   black mamba (drained)≈≈≈~.~(~~~~..........>.. YY 2 ice beasts (summoned).⌠~~~⌠.............. _Fannar gestures wildly while chanting.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, lightly drained, 71% to hit)Gh&     ♣♣♣   ♣♣♣.♣♣♣   ♣P....♣ ♣...#  ♣♣♣.....♣♣♣ ♣...#  ♣.P.......♣♣♣...#  ♣♣P......[..♣♣...#  Gh.♣....○@°....♣#...#  ♣....†(~~⌠.......#  ♣~.P~~~(~~~.......##  ♣P~~~~≈(≈~~~.......#  ♣~~≈≈Y(≈≈≈~~......##  ♣~≈≈≈≈(≈≈≈~~... ♣≈≈≈Ye(≈≈~~~... ≈≈≈~.~(~~~~....>You shoot a slug. The slug barely misses the black mamba.Fannar mumbles some strange words.Gh dz     ♣♣♣   ♣♣♣.♣♣♣   ♣P....♣ ♣...#  ♣♣♣.....♣♣♣ ♣...#  ♣.P.......♣♣♣...#  ♣♣P......[..♣♣...#  ♣....○@°....♣#...#  ♣....†(~~⌠.......#  ♣~.P~~~(~~~.......##  Gh+e♣P~~~~≈(≈~~~... ♣~~≈≈Y(≈≈≈~~... ♣~≈≈≈≈(≈≈≈~~... ♣≈≈≈Ye(≈≈~~~... ≈≈≈~.~(~~~~....>Ghe,Ghp?°°@.~~Y≈≈≈≈Y≈≈~eS~Ghp74----17----70.3 (1.5GhyB°°Gh]}N _Fannar drains the heat from the surrounding environment!Hh~#....#pym505 the Skirmisher##...##Gnoll♣♣♣ #....#Hh"Health: 74/86 ====================----♣♣♣.♣♣♣ #...##Magic: 17/20 ====================----♣P....♣ ♣...#AC: 12Str: 13♣♣♣.....♣♣♣ ♣...#EV: 20Int: 8Hh]♣.P.......♣♣♣...#SH: 0Dex: 40♣♣P....°.[..♣♣...#XL: 11 Next: 51% Place: Lair:1♣....°@.....♣#...#HhNoise: ======---  Time: 9270.3 (0.0)♣....†*~~⌠.......#d) +7 hand cannon (drain)♣~.P~~~*~~~.......##Fire: d) +7 hand cannon (drain) Hh.,♣P~~~Y≈*≈~~~.......#♣~~≈≈≈*≈≈≈~~......##Hh}o♣~≈≈Y≈*≈≈≈~~......###### e   Fannar (drained)♣≈≈≈~eS≈≈~~~......##..#. S   black mamba (drained)Hh≈≈≈~.~~~~~~..........>.. YY 2 ice beasts (summoned).⌠~~~⌠..............You shoot a slug. The slug barely misses the black mamba.Fannar mumbles some strange words. Hh5@_Fannar drains the heat from the surrounding environment!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, lightly drained, 71% to hit)Hh| #....#pym505 the Skirmisher##...##Gnoll♣♣♣ #....#Health: 74/86 ====================----♣♣♣.♣♣♣ #...##Magic: 17/20 ====================----♣P....♣ ♣...#AC: 12Str: 13♣♣♣.....♣♣♣ ♣...#EV: 20Int: 8♣.P.......♣♣♣...#SH: 0Dex: 40♣♣P....°.[..♣♣...#XL: 11 Next: 51% Place: Lair:1♣....°@.....♣#...#Noise: ======---  Time: 9270.3 (0.0)♣....†~~~⌠.......#d) +7 hand cannon (drain)♣~.PHh} [36m~~~~~~~.......##Fire: d) +7 hand cannon (drain) ♣P~~~Y≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......##♣~≈≈Y≈≈≈≈≈~~......###### e   Fannar (drained)♣≈≈≈~eS≈≈~~~......##..#. S   black mamba (drained)≈≈≈~.~~~~~~..........>.. YY 2 ice beasts (summoned).⌠~~~⌠..............Fannar mumbles some strange words. _Fannar drains the heat from the surrounding environment!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, lightly drained, 71% to hit)  You shoot a slug. The slug hits the black mamba!!!Hh| °°(((((†YY 2 ice beasts (summoned)Hh ,Hhk Hh Hh) Hh !.HhG .☼Y~≈≈≈≈≈ ~eHhp 7M61.8 (1.5 _Fannar drains the heat from the surrounding environment!  Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (heavily wounded, lightly drained, 71% to hit)  You shoot a slug. The slug hits the black mamba!!! _You kill the black mamba!Hh| ;☼Hh h _Your Stealth skill increases to level 7!Ih^ #....#pym505 the Skirmisher##...##Gnoll♣♣♣ #....#Health: 74/86 ====================----♣♣♣.♣♣♣ #...##Ih_Magic: 17/20 ====================----♣P....♣ ♣...#AC: 12Str: 13♣♣♣.....♣♣♣ ♣...#EV: 20Int: 8♣.P.......♣♣♣...#SH: 0Ihi_Dex: 40♣♣P......[..♣♣...#XL: 11 Next: 56% Place: Lair:1♣.....@.....♣#...#Ih_Noise: ======---  Time: 9271.8 (0.0)♣....☼Y~~⌠.......#d) +7 hand cannon (drain)♣~.P~~~~~~~.......##Ih`TFire: d) +7 hand cannon (drain) ♣P~~~Y≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......##Ihz`♣~≈≈≈≈≈≈≈≈~~......###### e   Fannar (drained)♣≈≈≈~~e≈≈~~~......##..#. YY 2 ice beasts (summoned)≈≈≈~.~~~~~~..........>..Ih` .⌠~~~⌠..............You shoot a slug. The slug hits the black mamba!!! _You kill the black mamba! _Your Stealth skill increases to level 7!Fire: d) +7 hand cannon (drain)Ih4awPress: ? - help, Shift-Dir - straight lineAim: an ice beast (summoned, 80% to hit)Ihj#....#pym505 the Skirmisher##...##Gnoll♣♣♣ #....#Health: 74/86 ====================----♣♣♣.♣♣♣ #...##Magic: 17/20 ====================----♣P....♣ ♣...#AC: 12Str: 13♣♣♣.....♣♣♣ ♣...#EV: 20IhkInt: 8♣.P.......♣♣♣...#SH: 0Dex: 40♣♣P......[..♣♣...#XL: 11 Next: 56% Place: Lair:1♣.....@.....♣#...#Noise: ======---  Time: 9271.8 (0.0)♣....☼Y~~⌠.......#d) +7 hand cannon (drain)♣~.P~~~~~~~.......##Fire: d) +7 hand cannon (drain) ♣P~~~Y≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......##♣~≈≈≈≈≈≈≈≈~~......###### e   Fannar (drained)♣≈≈≈~~e≈≈~~~......##..#. YY 2 ice beasts (summoned)≈≈≈~.~~~~~~..........hwlm>...⌠~~~⌠..............You shoot a slug. The slug hits the black mamba!!! _You kill the black mamba! _Your Stealth skill increases to level 7!Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an ice beast (summoned, 80% to hit)IhmIh^s=☼Ihu. _Jh)#....#  ##...# ♣♣♣ .JhB*z♣♣.♣♣♣ #...## ♣P....♣ ♣♣.....♣♣♣  ♣.P.......♣♣♣♣P...@..[..♣♣.......♣# ♣....☼Y~~⌠.......# ~.P~~~~~~~.#Jh*P~~~Y≈≈≈~.♣~~ ~≈≈≈≈≈≈≈≈####♣≈≈≈~~e≈≈~~~Jh+j##..#≈≈≈~.~~~~~~>Jh'<Jh<JhDY○~Y~JhFq5------2.8 (1 _JhMJh.PKh##...#pym505 the Skirmisher#....#Gnoll##...##KhHealth: 75/86 ====================----♣♣♣ #....#Magic: 17/20 ====================----♣♣♣.♣♣♣ #...##AC: 12Str: 13♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40Kh♣.P.......♣♣♣...#XL: 11 Next: 56% Place: Lair:1♣♣P...@..[..♣♣...#Noise: ---------  Time: 9272.8 (0.0)KhMN♣.....Y.....♣#...#d) +7 hand cannon (drain)♣....○~~~⌠.......#Fire: d) +7 hand cannon (drain) KhY♣~.P~Y~~~~~.......##♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......##e   Fannar (drained)♣~≈≈≈≈≈≈≈≈~~......###### YY 2 ice beasts (summoned)♣≈≈≈~~e≈≈~~~......##..#.Kh"≈≈≈~.~~~~~~..........>..Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight line _Aim: an ice beast (summoned, 80% to hit)  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an ice beast (summoned, 80% to hit)KhP ##...#pym505 the Skirmisher#....#Gnoll##...##Health: 75/86 ====================----♣♣♣ #....#Magic: 17/20 ====================----♣♣♣.♣♣♣ #...##AC: 12Kh; Str: 13♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P.......♣♣♣...#XL: 11 Next: 56% Place: Lair:1♣♣P...@..[..♣♣...#Noise: ---------  Time: 9272.8 (0.0)♣.....Y.....♣#...#d) +7 hand cannon (drain)♣....○~~~⌠.......#Fire: d) +7 hand cannon (drain) ♣~.P~Y~~~~~.......##Kh< ♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......##e   Fannar (drained)♣~≈≈≈≈≈≈≈≈~~......###### YY 2 ice beasts (summoned)♣≈≈≈~~e≈≈~~~......##..#.≈≈≈~.~~~~~~..........>..Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight line _Aim: an ice beast (summoned, 80% to hit)  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an ice beast (summoned, 80% to hit)Kh' 8○Khy . _Khs  ##...# #....# ##...## ♣♣♣ #....#Kh  ♣♣♣.♣♣♣ #...## ♣P....♣ ♣...# ♣♣♣.....♣♣♣ ♣...# ♣.P.♣♣♣...# ♣♣P..@...[..♣♣...#Khg  ♣.....Y.....♣#...# ♣....○~~~⌠.......# ♣~.P~Y~~~~~....## ♣P~~~~≈≈≈~~~Kh .....# ♣~~≈~~......## ♣~Kh f≈~~...... ♣≈≈≈~~e≈≈~~~......##..# ≈≈≈~.~~~~~~.>Kh Khc NY~Kh{ 3=3.8 (1KhA Kh /Press: ? - help, Shift-Dir - straight line _Aim: an ice beast (summoned, 80% to hit) __The ice beast barely misses you.Lhz##...#pym505 the Skirmisher#....#Gnoll##...##Health: 75/86 ====================----♣♣♣ #....#Magic: 17/20 ====================----LhA{♣♣♣.♣♣♣ #...##AC: 12Str: 13♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P.......♣♣♣...#XL: 11 Next: 56% Place: Lair:1♣♣P..@...[..♣♣...#Noise: =--------  Time: 9273.8 (0.0)♣.....Y.....♣#...#Lh{<d) +7 hand cannon (drain)♣....Y~~~⌠.......#Fire: d) +7 hand cannon (drain) ♣~.P~~~~~~~.......##♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......##e   Fannar (drained)♣~≈≈≈≈≈≈≈≈~~......##### YY 2 ice beasts (summoned)♣≈≈≈~~e≈≈~~~......##..#Lh?|≈≈≈~.~~~~~~..........>.Press: ? - help, Shift-Dir - straight line _Aim: an ice beast (summoned, 80% to hit) _The ice beast barely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an ice beast (summoned, 80% to hit)LhOC ##...#pym505 the Skirmisher#....#Gnoll##...##Health: 75/86 ====================----♣♣♣ #....#Magic: 17/20 ====================----LhC ♣♣♣.♣♣♣ #...##AC: 12Str: 13♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P.......♣♣♣...#XL: 11 Next: 56% Place: Lair:1LhD y♣♣P..@...[..♣♣...#Noise: =--------  Time: 9273.8 (0.0)♣.....Y.....♣#...#d) +7 hand cannon (drain)♣....Y~~~⌠.......#Fire: d) +7 hand cannon (drain) ♣~.P~~~~~~~.......##♣P~~~~≈≈≈~~~.......#LhD b♣~~≈≈≈≈≈≈≈~~......##e   Fannar (drained)♣~≈≈≈≈≈≈≈≈~~......##### YY 2 ice beasts (summoned)♣≈≈≈~~e≈≈~~~......##..#LhdE ≈≈≈~.~~~~~~..........>.Press: ? - help, Shift-Dir - straight line _Aim: an ice beast (summoned, 80% to hit) _The ice beast barely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an ice beast (summoned, 80% to hit)Lh4F LhM LhKP . _Lh  ##...# #....# ##...## ♣♣♣ #....#Lhi  ♣♣♣.♣♣♣ #...## ♣P....♣ ♣...# ♣♣♣.....♣♣♣ ♣...# ♣.P.♣♣♣...# ♣♣P.@....[..♣♣...#Lh  ♣.....Y.....♣#...# ♣....Y~~~⌠.......# ♣~.P~.....## ♣P~~~~≈≈≈~~~......#Lhܦ  ♣~~≈~~......## ♣~≈~~...... ♣≈≈≈~~e≈≈~~~......##.. ≈≈≈~.~~~~~~.>LhO Lh Lh' Lh8 $YY..°e† _Aim: an ice beast (summoned, 80% to hit) _The ice beast barely misses you. Lh׵  Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight line _Aim: an ice beast (summoned, 80% to hit)  The ice beast attacks as it pursues you!Lhc Y6=4.8 (1Lh 9°Lh O _The ice beast misses you.Mhh{ ##...# #....# ##...## ♣♣♣ #....# ♣♣♣.♣♣♣ #...## ♣P....♣ ♣...# ♣♣♣.....♣♣♣ ♣...# ♣.P.♣♣♣...# ♣♣P@.Y...[..♣♣...# ♣...Y.♣#...#Mhh9 ♣....°~~~⌠.# ♣~.P~......## ♣P~~~~≈≈≈~~~.# ♣~~≈~~......## ♣~≈~~...... ♣≈≈≈~e†≈≈~~~......## ≈≈≈~.~~~~~~.MhMhi°e~MhT8=5Mh9°MhV _The ice beast barely misses you.Nh7-##...#pym505 the Skirmisher#....#Gnoll##...## Health: 76/86 =====================---♣♣♣ #....# Magic: 18/20 =====================---Nhi8D♣♣♣.♣♣♣ #...## AC: 12Str: 13♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P.......♣♣♣...#XL: 11 Next: 56% Place: Lair:1♣♣P@.Y...[..♣♣...#Nh8Noise: =--------  Time: 9275.8 (0.0)♣...Y.......♣#...#d) +7 hand cannon (drain)♣....°~~~⌠.......#Fire: d) +7 hand cannon (drain) Nh 9♣~.P~~~~~~~.......##♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......## e   Fannar (drained)♣~≈≈≈≈≈≈≈≈~~......### YY 2 ice beasts (summoned)Nh9♣≈≈≈e~†≈≈~~~......##.≈≈≈~.~~~~~~..........The ice beast attacks as it pursues you! _The ice beast misses you. _The ice beast barely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an ice beast (summoned, 80% to hit)Nh } Y.°eNh v*Y..°Ohf*.°~Oh]##...#pym505 the Skirmisher#....#Gnoll##...## Health: 76/86 =====================---OhG♣♣♣ #....# Magic: 18/20 =====================---♣♣♣.♣♣♣ #...## AC: 12Str: 13♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P.......♣♣♣...#OhnXL: 11 Next: 56% Place: Lair:1♣♣P@.Y...[..♣♣...#Noise: =--------  Time: 9275.8 (0.0)♣..(Y.......♣#...#d) +7 hand cannon (drain)Oh`♣..(.°~~~⌠.......#Fire: d) +7 hand cannon (drain) ♣~.P(~~~~~~.......##Oh&♣P~~(~≈≈≈~~~.......#♣~~≈(≈≈≈≈≈~~......## e   Fannar (drained)♣~≈≈(≈≈≈≈≈~~......### YY 2 ice beasts (summoned)Oh♣≈≈≈e~†≈≈~~~......##.≈≈≈~.~~~~~~..........The ice beast attacks as it pursues you! _The ice beast misses you. OhE_The ice beast barely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineYou shoot a slug. The slug hits Fannar!!OhWOhOh_The ice beast misses you. _The ice beast barely misses you.Fire: d) +7 hand cannon (drain) Oh Press: ? - help, Shift-Dir - straight line  You shoot a slug. The slug hits Fannar!!  Fannar is almost dead.Oh   The ice beast misses you. The ice beast barely misses you.Oh LFannar mumbles some strange words.Oh]OhCY....†~~~e~≈≈§OhOh0N======7.2 (1.4Oh!Oh8$$ _Fannar blinks!Qhu##...#pym505 the SkirmisherQh#....#Gnoll##...## Health: 76/86 =====================---♣♣♣ #....# Magic: 18/20 =====================---Qh&♣♣♣.♣♣♣ #...## AC: 12Str: 13QhX♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#Qh4(SH: 0Dex: 40♣.P.......♣♣♣...#XL: 11 Next: 56% Place: Lair:1♣♣P@Y....[..♣♣...#Noise: ======---  Time: 9277.2 (0.0)♣...Y.......♣#...#d) +7 hand cannon (drain)♣....†~~~⌠.......#Fire: d) +7 hand cannon (drain) ♣~.P~~~e~~~.......##Qh`♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......## e   Fannar (drained)QhY♣~≈≈≈≈≈≈≈≈~~......### YY 2 ice beasts (summoned)♣≈≈≈§~†≈≈~~~......##.QhL≈≈≈~.~~~~~~..........The ice beast misses you. The ice beast barely misses you.Fannar mumbles some strange words. Qh_Fannar blinks!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineQh4FAim: an ice beast (summoned, 80% to hit)Qhg##...#pym505 the Skirmisher#....#Gnoll##...## Health: 76/86 =====================---♣♣♣ #....# Magic: 18/20 =====================---♣♣♣.♣♣♣ #...## AC: 12Str: 13♣P....♣ ♣...#EV: 20QhksInt: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P.......♣♣♣...#XL: 11 Next: 56% Place: Lair:1♣♣P@Y....[..♣♣...#Noise: ======---  Time: 9277.2 (0.0)♣...Y.......♣#...#d) +7 hand cannon (drain)♣....†~~~⌠.......#Fire: d) +7 hand cannon (drain) ♣~.P~~~e~~~.......##♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......## e   Fannar (drained)Qh♣~≈≈≈≈≈≈≈≈~~......### YY 2 ice beasts (summoned)♣≈≈≈§~†≈≈~~~......##.≈≈≈~.~~~~~~.......... _Fannar blinks!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an ice beast (summoned, 80% to hit)  You shoot a slug. The slug hits the ice beast!!!  You kill the ice beast!Qh§   ice beastQh, Qh7.   Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an ice beast (summoned, 80% to hit)  You shoot a slug. The slug hits the ice beast!!!  You kill the ice beast!  The ice beast disappears in a puff of smoke!Qh/ Qh?5 ☼§e~FF   bullfrogQh6 578.6 (1.4Qh); Qh< Z _The ice beast completely misses you.Rh=]##...#pym505 the Skirmisher#....#Gnoll##...## Health: 77/86 =====================---RhQ?♣♣♣ #....# Magic: 18/20 =====================---♣♣♣.♣♣♣ #...## AC: 12Str: 13♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P☼......♣♣♣...#XL: 11 Next: 56% Place: Lair:1♣♣P@Y....[..♣♣...#Noise: ======---  Time: 9278.6 (0.0)♣...§.......♣#...#d) +7 hand cannon (drain)♣....e~~~⌠.......#Fire: d) +7 hand cannon (drain) ♣~.P~~~~~~~.......##♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~h@-4m......## e   Fannar (drained)♣~≈≈F≈≈≈≈≈~~......### Y   ice beast (summoned)♣≈≈≈§~†≈≈~~~......##. F   bullfrog≈≈≈~.~~~~~~..........You kill the ice beast!The ice beast disappears in a puff of smoke! _The ice beast completely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an ice beast (magical condensation, summoned, 80% to hit)RhDu##...#pym505 the SkirmisherRh#....#Gnoll##...## Health: 77/86 =====================---♣♣♣ #....# Magic: 18/20 =====================---Rh6Z♣♣♣.♣♣♣ #...## AC: 12Str: 13♣P....♣ ♣...#RhEV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P☼......♣♣♣...#XL: 11 Next: 56% Place: Lair:1♣♣P@Y....[..♣♣...#Noise: ======---  Time: 9278.6 (0.0)♣...§.......♣#...#Rhd) +7 hand cannon (drain)♣....e~~~⌠.......#RhkFire: d) +7 hand cannon (drain) ♣~.P~~~~~~~.......##Rh`♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......## e   Fannar (drained)Rh♣~≈≈F≈≈≈≈≈~~......### Y   ice beast (summoned)Rhk ♣≈≈≈§~†≈≈~~~......##. F   bullfrog≈≈≈~.~~~~~~.......... Rh_The ice beast completely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an ice beast (magical condensation, summoned, 80% to hit)  Rh-mYou shoot a slug. The slug hits the ice beast!!  You kill the ice beast!Rh§F   bullfrogRhRhURhfRh+        ♣♣♣   Rh+♣♣♣.♣♣♣   ♣P....♣ ♣...#  ♣♣♣.....♣♣♣ ♣...#  ♣.P☼......  ♣♣P@§....[.  ♣...§......  Rhv,♣....e~~~⌠.  ♣~.PF~~~~~~.  ♣P~~~~≈≈≈~~~  ♣~~≈≈≈≈≈≈≈~~  ♣~≈≈≈≈≈≈≈≈~~ ♣≈≈≈§~†≈≈~~~Rh\-  Aim: an ice beast (magical condensation, summoned, 80% to hit)  You shoot a slug. The slug hits the ice beast!!  You kill the ice beast!  The ice beast disappears in a puff of smoke!  Fannar murmurs some mystic words to themself.Fannar mumbles some strange words.RhY0       ♣♣♣   ♣♣♣.♣♣♣   RhH♣P....♣ ♣...#  ♣♣♣.....♣♣♣ ♣...#  ♣.P☼......  ♣♣P@§....[.  ♣...§......  ♣....e~~~⌠.  ♣~.PF~~~~~~. ♣P~~~~≈≈≈~~~ ♣~~≈≈≈≈≈≈≈~~ RhB) ♣~≈≈≈≈≈≈≈≈~~ ♣≈≈≈§~†≈≈~~~Rh2○§☼F~~~Rh 69--6--80.1 (1.5Rh O○☼RhN _Fannar drains the heat from the surrounding environment!Rh ]##...#pym505 the Skirmisher#....#Gnoll##...## Health: 69/86 ===================-----Rh| ♣♣♣ #....# Magic: 16/20 ===================-----♣♣♣.♣♣♣ #...## AC: 12Str: 13♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P○......♣♣♣...#XL: 11 Next: 56% Place: Lair:1Rh a♣♣P@§....[..♣♣...#Noise: ======---  Time: 9280.1 (0.0)♣.☼*§.......♣#...#d) +7 hand cannon (drain)♣..F.e~~~⌠.......#Fire: d) +7 hand cannon (drain) ♣~.P~~~~~~~.......##♣P~~~~≈≈≈~~~.......#Rhz `♣~~≈≈≈≈≈≈≈~~......## e   Fannar (drained)♣~≈≈≈≈≈≈≈≈~~......### F   bullfrog♣≈≈≈~~†≈≈~~~......##.≈≈≈~.~~~~~~..........Fannar murmurs some mystic words to themself.Fannar mumbles some strange words. _Fannar drains the heat from the surrounding environment!  Fire: d) +7 hand cannon (drain)Rh kPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (77% to hit)Sh;##...#pym505 the Skirmisher#....#Gnoll##...## Health: 69/86 ===================-----♣♣♣ #....# Magic: 16/20 ===================-----♣♣♣.♣♣♣ #...## AC: 12Str: 13♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P○......♣♣♣...#XL: 11 Next: 56% Place: Lair:1♣♣P@§....[..♣♣...#Noise: ======---  Time: 9280.1 (0.0)Sh<♣.☼(§.......♣#...#d) +7 hand cannon (drain)♣..(.e~~~⌠.......#Fire: d) +7 hand cannon (drain) ♣~.P(~~~~~~.......##♣P~~(~≈≈≈~~~.......#Sh3=$♣~~≈(≈≈≈≈≈~~......## e   Fannar (drained)♣~≈≈(≈≈≈≈≈~~......### F   bullfrog♣≈≈≈(~†≈≈~~~......##.≈≈≈~.~~~~~~..........Fannar murmurs some mystic words to themself.Sh=Fannar mumbles some strange words. _Fannar drains the heat from the surrounding environment!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (77% to hit)ShusShhuSh"°Sh8x.○Fe..†Sh<~~≈≈~ShFannar mumbles some strange words. _Fannar drains the heat from the surrounding environment! ShL Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (77% to hit)  ShWYou shoot a slug. The slug closely misses the bullfrog.Shك$70Sh8>7=1.6 (1.5Sh#Shy ShڐH_The bullfrog closely misses you.Sh|V##...#pym505 the Skirmisher#....#Gnoll##...## Health: 70/86 ===================-----♣♣♣ #....# Magic: 17/20 ====================----♣♣♣.♣♣♣ #...## AC: 12Str: 13♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P°......♣♣♣...#XL: 11 Next: 56% Place: Lair:1♣♣P@.....[..♣♣...#Sh=Noise: ======---  Time: 9281.6 (0.0)♣.○Fe.......♣#...#d) +7 hand cannon (drain)♣....†~~~⌠.......#Fire: d) +7 hand cannon (drain) ♣~.P~~~~~~~.......##♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......## e   Fannar (drained)♣~≈≈≈≈≈≈≈≈~~......### F   bullfrog♣≈≈≈~~†≈≈~~~......##.≈≈≈~.~~~~~~..........ShAim: a bullfrog (77% to hit)  You shoot a slug. The slug closely misses the bullfrog. _The bullfrog closely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (magical condensation, 77% to hit)Sh )°○Fe _The bullfrog closely misses you.Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (almost dead, lightly  drained, 71Th0-##...#pym505 the Skirmisher#....#Gnoll##...## Health: 70/86 ===================-----♣♣♣ #....# Magic: 17/20 ====================----Th)♣♣♣.♣♣♣ #...## AC: 12Str: 13♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P°......♣♣♣...#XL: 11 Next: 56% Place: Lair:1♣♣P@.....[..♣♣...#ThNoise: ======---  Time: 9281.6 (0.0)♣.○Fe.......♣#...#d) +7 hand cannon (drain)♣....†~~~⌠.......#Fire: d) +7 hand cannon (drain) Th♣~.P~~~~~~~.......##♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......## e   Fannar (drained)♣~≈≈≈≈≈≈≈≈~~......### F   bullfrog♣≈≈≈~~†≈≈~~~......##.≈≈≈~.~~~~~~..........Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (almost dead, lightly  drained, 71% to hit)  You shoot a slug. The slug hits Fannar.Thd °○Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (almost dead, lightly  drained, 71% to hit)  You shoot a slug. The slug hits Fannar.  Fannar is almost dead.The bullfrog misses you.Th$O **ThZ○Fannar gestures at you while chanting.Th)38 .P°@°The bolt of cold misses you.The bullfrog hits you but does no damage.  Fannar hits you with a +0 quarterstaff of freezing.ThG467-6-3.1 (1.5Thc:W°°Th<) _Fannar freezes you.Th##...#pym505 the Skirmisher#....#Gnoll##...## Health: 67/86 ==================------♣♣♣ #....# Magic: 16/20 ===================-----♣♣♣.♣♣♣ #...## AC: 12Str: 13♣P....♣ ♣...#Th_EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P°......♣♣♣...#XL: 11 Next: 56% Place: Lair:1♣♣P@.....[..♣♣...#Noise: ======---  Time: 9283.1 (0.0)♣.°Fe.......♣#...#d) +7 hand cannon (drain)♣....†~~~⌠.......#Fire: d) +7 hand cannon (drain) ♣~.P~~~~~~~.......##♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......## e   Fannar (drained)♣~≈≈≈≈≈≈≈≈~~......### F   bullfrogThk/♣≈≈≈~~†≈≈~~~......##.≈≈≈~.~~~~~~.......... _Fannar freezes you.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (almost dead, lightly  drained, 71% to hit)Th ##...#pym505 the Skirmisher#....#Gnoll##...## Health: 67/86 ==================------♣♣♣ #....# Magic: 16/20 ===================-----♣♣♣.♣♣♣ #...## AC: 12Str: 13♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40Th ♣.P°......♣♣♣...#XL: 11 Next: 56% Place: Lair:1♣♣P@.....[..♣♣...#Noise: ======---  Time: 9283.1 (0.0)♣.°Fe.......♣#...#d) +7 hand cannon (drain)♣....†~~~⌠.......#Fire: d) +7 hand cannon (drain) ♣~.P~~~~~~~.......##♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......## e   Fannar (drained)♣~≈≈≈≈≈≈≈≈~~......### F   bullfrog♣≈≈≈~~†≈≈~~~......##.≈≈≈~.~~~~~~..........Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold  resistance and wearing a ring of protection from cold (almost dead, lightly Th~ I[22d drained, 71% to hit)  You shoot a slug. The slug hits Fannar!!!Th °)F   bullfrogThA .○.resistance and wearing a ring of protection from cold (almost dead, lightly  drained, 71% to hit)  You shoot a slug. The slug hits Fannar!!!  You kill Fannar!  The bullfrog releases a deep croak.The bullfrog hits you but does no damage. 864.6 (1.5 _The bullfrog misses you. The bullfrog closely misses you.○Th1D n _Your Shapeshifting skill increases to level 6!Uh ##...#pym505 the Skirmisher#....#Gnoll##...## Health: 68/86 ==================------♣♣♣ #....# Magic: 16/20 ===================-----♣♣♣.♣♣♣ #...## AC: 12Uh!Str: 13♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P.......♣♣♣...#XL: 11 Next: 66% Place: Lair:1♣♣P@○....[..♣♣...#Noise: ======---  Time: 9284.6 (0.0)♣..F).......♣#...#d) +7 hand cannon (drain)♣....†~~~⌠.......#Fire: d) +7 hand cannon (drain) ♣~.P~~~~~~~.......##Uh"♣P~~~~≈≈≈~~~.......#♣~~≈≈≈≈≈≈≈~~......## F   bullfrog♣~≈≈≈≈≈≈≈≈~~......###♣≈≈≈~~†≈≈~~~......##.≈≈≈~.~~~~~~..........The bullfrog hits you but does no damage. _The bullfrog misses you. The bullfrog closely misses you. _Your Shapeshifting skill increases to level 6!Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (magical condensation, 77% to hit)Uhp ]##...#pym505 the Skirmisher#....#Gnoll##...## Health: 68/86 ==================------Uh|q ♣♣♣ #....# Magic: 16/20 ===================-----♣♣♣.♣♣♣ #...## AC: 12Str: 13♣P....♣ ♣...#EV: 20Int: 8♣♣♣.....♣♣♣ ♣...#SH: 0Dex: 40♣.P.......♣♣♣...#Uhq HXL: 11 Next: 66% Place: Lair:1♣♣P@○....[..♣♣...#Noise: ======---  Time: 9284.6 (0.0)♣..F).......♣#...#d) +7 hand cannon (drain)Uh,VhmEXVhJ;1VhuKVhMVhNVhOVh&RVhRVhTTVhdVVhV%2VhXVh[Vhf[Vh@]Vhi_Vh_Vh_aVhcVh7dK3=Vh fVhAhVhhVhbjVhlVhmVhnVhpVhOq#4Vhq2=VhLsVhuVhvVhwVhzVhzVh{Vhp~Vh~%5VhVhVhLVhVhVhLVhVhcVhŒ56=Vh:VhVh_..------Vhk #....# ##...#Vh!a♣♣♣....# ♣♣♣.♣♣♣ #...## ♣P....♣ ♣...# Vh&♣♣♣.....♣♣♣ ♣...# ♣.P.......♣♣♣...# ♣♣P......[..♣♣...# ♣.....♣#...# Vh6♣....†~~~⌠.......# ♣~.P~~~~~~~.#♣P~~~~≈≈≈#VhV♣~~≈≈≈≈≈≈≈~~......##♣~≈≈~~......####♣≈≈≈~~†≈≈~~~......##..≈≈≈~.~~~~~~....>VhX .⌠~~~⌠.. _HP restored.Vh1337.0 (51.0)VhpK------8.0 (52VhVh&  Vhs>p - a ring of protection from cold  Things that are here:Vh޳,9.0 (53VhVh  Vha +0 quarterstaff of freezing; a +1 robe of cold resistance; the elf corpse of _FannarVhR$Vh$Vh)Vh0Vh5Vh7Vh9VhE>VhAVhB9=VhDVhFVhZJVhJVhbLVh{RVhZXVhO_Vh_VhbVheVhUgVhgVhiVho&  VhoThings that are here:  a +0 quarterstaff of freezing; a +1 robe of cold resistance; the elf corpse ofFannarVhrVh>s _VhuVh|xVhzVho{Vh}VhʀVhVhVh΅VhVhVh}VhNVh5VhVhBVh7Vhaa +0 quarterstaff of freezing; a +1 robe of cold resistance; the elf corpse of _Fannar Vh Things that are here:  a +0 quarterstaff of freezing; a +1 robe of cold resistance; the elf corpse of _Fannar  There is a flower patch here.VhVh _VhKVh VhVhVhVhȪVh*VhVhoVhcVh:VhVhVhVh!VhVhVh*VhVh1VhVhBVhJVhVhVh<Vh/,Vh&VhVhVh(VhVhVhWVhVh VhRVhVhVh[Vh"VhVhVhVhmVhVhVhVhVh;VhVhVhVhVhuVh> Vh Vh(VhVhVhVhVh*VhVhVhVhsVhVhVhz!Vh!Vh#Vh&Vh&Vh'Vh*I _i - 9 scrolls of identify (gained 1)Vh1,Vh,Vh-Vh/Vht0Vh0Vh1Vh4Vh$7Vh7Vh8Vh;Vh<VhL=Vhn>VhIAVhCVh~CVhDVhFVhIVhIVh;KVhNVhQVhQVhRVhUVhPYA  You enter the shallow water.VhY?Water Vhi[Vh^N _Moving in this stuff is going to be slow.Vh\`Vh`VhbVhCdVh^fVhfVhNhVh_jVhlVhlVhonVhpVhrVhksVhtVhvVhyVhyVh5{Vh~,VhUVhVhVhEVhVh΅VhچVh9Vh(VhoVhVhaVhIVh? _The wyvern hisses angrily.VhVhVhrVh<VhVhA  You enter the shallow water.Vh)Water VhlVh7VhȟN _Moving in this stuff is going to be slow.Vh9VhVh`Vh٣VhVh'Vh2VhVh9VhVhTVhjVhVhfVhVhVhVhrVh$VhVhԻ  #. ##♣♣♣ ## Vhg +~≈≈♣♣ ♣♣♣ # ~~≈~♣ ♣♣♣.♣♣♣ # ♣~≈P♣ ♣P....♣ ♣ Vh♣P~P♣♣ ♣♣♣.....♣♣♣ ♣ #≈≈~~♣ ♣.P.......♣♣♣  ♣≈≈~P♣♣♣P......[..♣♣  # #≈≈@♣ ♣...).......♣#401.8 (62.8 Vh #~ #♣~P♣♣♣....†~~~⌠....  #~~ ♣~≈~♣♣~.P~~~~~~~....  #≈~~ #♣♣~≈~♣P~~~~≈≈≈~~~...  #≈~≈##.♣≈~~♣~~≈≈≈≈≈≈≈~~...  #~~#.♣~~~♣♣~≈≈≈≈≈≈≈≈~~...  ##~##♣~≈~♣♣≈≈≈~~†≈≈~~~.  ≈~~~# #≈~≈≈≈≈≈~.~~~~~~....  #~~~# #~≈≈≈≈≈≈P.⌠~~~⌠.VhVhN-3.4 (64.4VhVh Vh'_Found a runed translucent door.VhopVhpVh4uVhv Vhv:_No target in view!Vh[VhVhVhoVh6Vh8: _VhVhVhVhVhVhVhVhVhVh*VhVh0VhQVhVhHVhVhVhwVhVh|Vh Vh ,Vh Vh<VhXVhVhTVhVhVhVhVh"Vh#Vh`$Vh|%Vh<.BVh.Vh3Vh+5Vh5Vh!6Vh;Vh1=Vh=Vhy>VhCVhEVhEVhFVhLVhMVhMVhNVhSVhUVhYVVhCWVh\Vh]Vh^Vh0_VhdVhzfVhfVh"hVhlVhnVhnVh_pVhtVhvVhwVh>xVh|Vh~Vh!Vh4VhXVhVhVhqVh݊VhVh(VhVh>VhVhVhVh$VhVhwVhVhVhpVhϟVhVhyVhw,VhVhVhVh VhOVh(Vh*VhVhVhVhh,VhɺVh`Vh*VhVhVhVVhaVhVhVh^B  There is a flower patch here.Vh}Vh _Vh VhNVhxVhVh.VhVhB,Vh"VhpVhGVhVhVh(Vh VhiVhVhVh/,VhVhVhVh(Vh!VhVhRVhVhVhVhVh^VhVhVhVhYVhVhv Vh Vh Vh Vh* Vhi Vh VhU Vh Vh Vhg Vh Vh@ Vh Vh Vh Vh Vh Vh Vh Vhc Vh Vh) Vh Vh Vhq Vh Vh Vh Vh Vh Vh Vh Vh Vh Vhx Vh Vh! Vh{! Vh" VhV# Vh$ Vh$ Vh% Vh& Vh%( Vh( Vh) Vh* VhK+ Vh+ VhM, Vh- Vh)/ Vh/ Vh0 VhZ1 Vh3 Vh3 Vh4 Vh6 Vh8 Vh8 Vh?9 Vh: VhA< Vh< Vht= Vh> VhA@ Vh@ VhaA VhB VhD VhtD Vh*E VhF VhsH VhH VhI VhrK Vh[M VhM VhN VhQ VhR VhS Vh T VhU VhV VhLW Vh X VhzY VhZ VhZ[ Vh\ Vh] VhM_ Vh_ Vhb Vhb VhAd Vhd Vhe Vhg Vhh Vhh Vhi Vhk Vhq 5Vhr  # ###  ##P########.############ Vhtr M.................. ........................ .......@................86.2 (82.8Vhr  .....#..P#P...###....### ..> ######...# ##...#  Vh,s @♣ ♣♣♣.###....# #######♣♣♣♣ ♣..♣##...## Vhs #≈≈~≈~+~≈≈♣♣ ♣♣♣♣♣♣# #....# #~~≈~♣ ♣♣♣.♣♣♣ #...## Vhs {#♣~≈P♣ ♣P....♣ ♣...# ♣P~P♣♣ ♣♣♣.....♣♣♣ ♣...#Vh7x Vhx Vhy %7.2 (83Vh| Vh~  Vh~ 5_Found a stone staircase leading down.VhW 4Vh3 Vh  Vhy B_No target in view!Vh Vh VhK Vh Vh< Vh $ _VhY Vh# Vh VhY Vhŧ VhJ ,Vh Vh Vh~ VhF VhĴ Vh` Vh Vhy Vh Vh Vh Vh Vh Vh Vh: Vh Vh Vh Vh# Vh Vh1 Vh Vh Vh Vh Vh Vh VhX Vh Vh Vh Vh* Vh VhU Vh Vh Vh{ VhI Vhh Vh Vh Vh7 VhC Vh Vhc Vh5 Vh8 Vh Vh< Vh Vh Vh Vh Vh Vh VhB! Vh! Vh" Vh+) Vh* VhJ+ Vh+, Vh2 Vh"4 Vh4 Vh=5 Vh> XVhD VhDF VhF Vh{G VhM VhO ,VhNP VhLV VhW Vh,X VhX Vh_ Vhs` Vh` VhQb Vh?h Vhi Vh?j Vhk Vhp Vhr ,Vhas Vhx Vhz Vhtz Vh;{ Vh[ Vh Vh Vhx Vh~ Vhى Vh9 Vh Vh VhL Vh Vhq VhE Vh Vh Vh Vhm Vhǟ Vh) Vhˠ Vhd Vh Vh. Vh VhJ Vh Vh Vh Vh Vh޳ Vh? Vhݴ Vh̸ Vh VhX Vh Vh Vhu ,Vh Vh Vh} ,Vh VhC Vh Vh Vh Vhc Vh Vh Vh Vh= Vhp Vh Vh Vh VhY Vh Vh Vh VhQ Vh Vh Vh Vh; Vh Vh VhR VhY Vh Vh4 Vh Vh Vha Vh VhT Vh Vh Vh Vh Vh Vhz Vh Vh Vh\ Vh Vh Vh Vh Vh Vh Vh Vh Vh Vh$! Vh) m##....................# # Vhp) # #.....................P# # # ##....................## # # #.....................###...................=#Vh) #..........[...÷.....# #..............# #..............# ##............# 538.2 (51.0Vh/* N#............:...÷....# # ##...............÷<...# # ##....................# #...........#######...#Vh* ######..........## ...######  #..#.##...........# .........  ..>...............# .........Vh*   .................## ......... Vhe+ VhV1 Vh9 j _Key pressed, stopping explore.Vh: Vh@ Vh:B H _No target in view!VhVhϭVhVh͹H _No target in view!Wh\yWhozWhSWhc Whچ:_No target in view!Whk[?25h[?0c  Search for what [Enter for "sh", or ? for help]? Xh [?25l[?1cXhXhY16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) XhAL a - [carried] a - a +0 shortbow of freezing Results elsewhere ([,] to cycle)  b - [D:9] a +0 dagger (11 further duplicates)  c - [D:9] a +1 dagger of venom  d - [D:9] a +1 rapier of speedXhGe - [D:9] a shaft (2 further duplicates)  f - [D:9] a short sword  g - [D:8] a +0 buckler  h - [D:10] a +0 short sword (8 further duplicates)  i - [D:8] a +0 shortbow (2 further duplicates)  j - [D:10] a staircase to the Orcish Mines  k - [D:6] Gybir's Jewellery Shoppe  Xhl - [Temple] a broken altar of Ashenzari  m - [Temple] a glowing golden altar of the Shining One  n - [Temple] a shadowy altar of Dithmenos  o - [Temple] a shimmering altar of Xom  p - [Temple] a shimmering blue altar of Sif MunaYh=Level 8 of the Dungeon <<<<>>>>(Press ? for help) #.#.# #.........# #.# ########Yhq  #.#.# ###..÷##### #.# #.#.####÷...###.#Yhx #.#.##.....## #.# Yh}#.#.##......#############.# Yhp#.#.#######...##.......###.# #...#Yh\##.......<...##..# Yhw#.### #...........###.## ### #.....).....##..#Yh #####.......# ##)##YhV #.......##.)# #####'####Yhg#)## #.....##.#Yh3 #.....###.# #.....# ##.)#Yh #.....# #####..### #.....#####........# #.........#........#Yh"#......)..#).......#####......)........####### ###..###........#Yh#....# #>## ###########....# ##.####YhL YhW Yh_ pym505 the SkirmisherGnollHealth: 86/86 ========================Yh OMagic: 20/20 ========================AC: 12Str: 13EV: 20Int: 8SH: 0Dex: 40XL: 11 Next: 67% Place: Lair:1Time: _No target in view! Yh# D_Key pressed, stopping explore. _No target in view! _No target in view! _No target in view!  Search for what [Enter for "sh", or ? for help]? shYh YhM Yh Yh Yh Yh$ ; _Yh Yh8 Yh Yh Yh Yh Yh7 Yhy Yhw Yh@ Yh Yh Yh Yh" Yhs" Yh# Yh% Yh' Yh( Yh) Yh, b  You see here a wolf skeleton.Yh/ Yh/ _Yh+1 Yh2 [  There is a staircase back to the Dungeon here.Yhj4 Yhs6 Yh6 % _YhR8 Yh DDungeon:9Yh Yh ,Yh _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Lair here.Yhr Yh _Yh Yh Yh Yh Yh% Yh Yh! ,YhC Yh YhO ,Yhm Yh YhJ ,Yha Yh Yhz Yh# Yh Yh  Yh0 Yh Yhw! Yh" Yh# ,Yh$ Yh& Yh_' Yh( Yh( YhD) Yhi* Yh+ Yh+ YhL, Yhw- ,Yh3. YhJ/ Yh&0 Yh0 ,Yh1 Yh2 YhX3 Yh3 Yh4 Yhn5 Yh5 Yhm6 Yh.7 Yh"8 Yh8 Yh8 YhM: X  There is a stone staircase leading up here.Yh: Yh; YhA< % _Yh< Yh <8Yhf Yh\ Yh& Yh/ l _You climb upwards.  There is a stone staircase leading down here.Yh' Yh _Yhs Yh Yh| Yh: Yh Yh YhB Yh Yh Yh YhC ,Yh Yhm  There is an open door, spattered with blood here.  Items here: )) [[ ÷.YhK Yh _YhB Yhu V  Things that are here:  a +0 robe; a +0 maceYh Yh _Yh) YhD Yh& Yh Yh Yh" Yhn% ,Yh)' Yh ) Yh* Yhe+ Yhi, YhP. Yh0 Yh0 Yh1 Yh3 YhP5 Yh5 Yh6 Yh8 Yh: Yh+; Yh+< Yh= Yh:? Yh? YhVA Yh0I B #.# #####YhI #.# ....###.# <...##..# ....###.## ....##..# ....###)## ....##.)# YhJ #'#####@##Noise: --------- 9578.2 (40.0) .....##.#d) +7 hand cannon (drain) .....###.#Fire: d) +7 hand cannon (drain) .....#YhwJ ##.)# .....# #####..### .....#####........# .........#........# ......[..#[.......# ###......[........#Things that are here:YhK YhN Yh8P  YhP {_a +0 buckler; a +0 ring mail; a +1 vampiric trident[h@[hB;Wear which item? Inventory Items Armour (go to first with [)  h - a +0 cloak (worn)  l - +1 swamp dragon scales (worn) [hpC o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}  n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} Floor Items ([,] to select) Armoura +0 ring maila +0 buckler[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ]h]h]h>#.#pym505 the Skirmisher #####]hG#.#Gnoll ....###.#Health: 86/86 ======================== <...##..#]hMagic: 20/20 ======================== ....###.##AC: 12Str: 13 ....##..#EV: 20]hInt: 8 ....###)##SH: 0Dex: 40 ....##.)#XL: 11 Next: 67% Place: Dungeon:8 ]haA#'#####@##Noise: ---------  Time: 9578.2 (0.0) .....##.#d) +7 hand cannon (drain) ]h.....###.#Fire: d) +7 hand cannon (drain) .....###.)# ]h.....# #####..### .....#####........# .........#........# ......[..#[.......# ###......[........#]hPThere is an open door, spattered with blood here. _Items here: )) [[ ÷.  Things that are here: _a +0 robe; a +0 mace  Things that are here: _a +0 buckler; a +0 ring mail; a +1 vampiric trident]h]hР _]h]hf  You start putting on your armour.]h+9.2 (1]h]hO]h,80.2 (2]h]h:]h+1.2 (3]h]hI]h+2.2 (4]h]h]h+3.2 (5]h]h 199 _You continue putting on your +0 buckler. x5]h]h]hN ]hN_You finish putting on your +0 buckler.]h]hWhere to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lair]hO - Orcish Mines _h_h [?25h[?0c_h#.#pym505 the Skirmisher ######.#Gnoll ....###.#_hHealth: 86/86 ======================== <...##..#Magic: 20/20 ======================== ....###.##AC: 12Str: 13 ....##..#EV: 19Int: 8 ....###)##SH: 9_hdDex: 40 ....##.)#XL: 11 Next: 67% Place: Dungeon:8 #'#####@##Noise: ---------  Time: 9583.2 (0.0) .....##.#d) +7 hand cannon (drain) .....###.#Fire: d) +7 hand cannon (drain) .....###.)# .....# #####..### .....#####........# .........#........# ......[..#[.......# ###......[........#Things that are here: _a +0 buckler; a +0 ring mail; a +1 vampiric tridentYou start putting on your armour. _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler.  What level of the Lair of Beasts? (default 1, ? - help) _h  [?25l[?1c_h_h _h!_hb(_h_*_h,$ __h/-_h~/_h1_h1_h3_hF6_h8_h9_h:_hW=_hBB_hIB_h,J_hL_hN_hiO_hR_hU_hW_hiW_hX_hC[_h:]_h]_h5__h[a_hMc_hc_h e_hUk&  _hkmThere is an open door, spattered with blood here.  Items here: )) [[ ÷._hm_h|o5 __h^q_hHs_hs_hu_h|w_hy_hz_h{_h}_h_h_hY_hxY  There is a stone staircase leading down here._h>_h_h$ __h6_hu;9_h}v_hw,_hl _You climb downwards.  There is a stone staircase leading up here._hM_hK __h_h,_hT_h_h _hˈ_h_hĊ_h|_h_hX_h_h_h,_h_h_hR_h_h_h˙_h_h-_h_hn_h_hŞ_h_hT,_hd_hͣ_h_hi_h_h_h_ha_h'_h_hì_h0_h_hK_h_h_h_h_hu_h_h_hR  There is a staircase to the Lair here._h_hd_h߹$ __hͺ_ht Lair:1  You climb downwards. Welcome back to the Lair of Beasts!_hw_hw_hx_hHk ....................## ##...## ....................#...#...............=#...# ..........[...÷.....# #...##_hJ................# #....#................# #...##................# #...#.......:...÷....# #...## ...............÷@...# #...P#616.2 (33.0)...............# #...##.....#######...# #....#.....## ...#######...##......# .............#......# ............†#.## _h m .............#....# ...#######...## ..........# #...# #.....# _Level annotation: 1 runed translucent door_h_hId _There is a staircase back to the Dungeon here._h<_h=_hB_h*EH _No target in view!_h_h_hZ_h_h_h$ __h,_h,_h_h_h,_h_hJ_h_h_hk_h_h#_h_hx_h_h,_h_h_hd_h_h_h _h[ _h _h _h _hG _h _h_hg_hx_h%_h_h_h_h7_h_hr_h_h_h _h["_h6$,_h%_h'_h)_ho*_hZ+_h)-_hO/_h/_h1_h<_h>,_hu@`h]`hR`h`h`h9 b  You see here a wolf skeleton.`hq `h  _`hE`h`h`h`hx`h`h`hz`h?`ha `hm"`h#`h/$`h'`h)`hk*`h+`h.`h1`h1`h2`h5`h7`hY8`h9`h;`hy=`h+>`h>`haA`hHC`hC`hD`hJG`h'I`hI`hJ`hM`hN`hO`hP`hR`hT`hU`hV`hX`hZ,`h:\`hh^`h `,`h``hb`hd`hd`he`hg`hoi`hi`hj`hl`ho`h>p`hq`hs`hu`h9v`hKw`h!`hc,`hބ`h`h`he`h`h`h;`h`h`h`hq`h"`h˒`h`hG`h`h`hc`h1,`h9`hb`h`h\`h`hu`h,`h`h]`hѬ`hH`h`h`h`hj`h`h`h`hy`h`h`h`h1`h`h`hA`h`h,`h`h`hq`h`hQ`h`h6`h`h`hL`h`h9`ho`h`hL`h`h`h@`h`h)`hS`h`h `h`h`h`hh`h`h`h"`h`h `h`h3`h`h`h`h`h`h`h`hA  You enter the shallow water.`hX?Water `hx`hN _Moving in this stuff is going to be slow.`hG`h(`h/`hW`h`hS3`h:`hB `h ,`h`h `h ,`h`h[`h!,`h`h,`h`hF#`hl$`h%`h%`h)`h*`h+`h',`hd0`h1,`h3`h7`hJ8,`hE9`h>.....## #.............#......# #...#######...#......# #...# #...........# #...# ##...#`hR?}......# #...# #...#......## #...## #...#.......# #...P# #...# .`h@)..........#######...## #...#..@.....## #...#85.8 (69.6.......# #...#..÷...........## #.......#..#.P#...# #...#...#######...# #.......#######...# #...# ..P##.......# #...# ..#♣P.♣♣....# #...P ..♣♣♣~♣♣#...# ##...# `hA`hE`hKj _Key pressed, stopping explore.`h$M`hO`htQH _No target in view!`h`h`he`ht`h^`h: _`h`h`h`h `h`h(`h`h`h2 `h `h, `h `h`h`h`he`h`hi,`h`h&`h^`h"`h`h!`h#`hE$`h$`h(`h:*`h*`h+`h.`hm0`h1`h1`h4`h6`h=7`h7`h;`h<`h\=`h>`hA`hB`hKC`hC`hF`hH`h\I`hI`hL`huN`hO`hO`hhR`hS`hT`htU`hW`hIY`hY`hZ`h\`hm^`h_`h_`hb`hc`hKd`hd`hg`hh`hji`h*j`hl`hn`h o`h'p`hur`hBt`ht`hv`hw`hby`hy`hz`h|`h~`h~`hS`hD`h`hB`h`h`hl`h`hш`h`hL`h݌`h`h`h(`h`h{`hq`h`h`hh`hJ`h `h`hx`hR`h`h`h`h`h~`h`h`h`h`h`h`hh`h`h`h`hp`h`h`hy`h4`h׷`hj`h1`h`hs`h`hĽ`h`h>`h`h`hU`h`hX`h&`h`h[`h`h`hB`hA  You enter the shallow water.`hF?Water `hw`hN _Moving in this stuff is going to be slow.`h'`h`h`h`h`he`h`hJ`hX`h`h`h`hx`h`h`h`h`h:`h7`h`h`h(`h`hq`h$`h`hR`h`h`h`h`hT`h`h`hy`h`h`h`h$`h`h`h`h `h `hE `h `hA,`h`h`h\`h`h `h`h`h;`h`hX`h`h`hg`h`hb`h`h `h `h `h/  #####.##P########.##  #....................  ##...............`hs0p  #.....................  ##..........#..P#P  #♣...♣..>..#####  ♣♣♣♣♣♣♣...# ♣♣♣ `h0 #######♣♣♣♣♣♣♣♣ ♣..  #≈≈~≈~+@≈≈♣♣ ♣♣♣♣♣♣754.0 (68.2  #≈≈~~~#~~≈~♣ ♣♣♣.♣♣♣   #≈≈≈~ #♣~≈P♣ ♣P....♣  `hG3D #♣#~ ♣P~P♣♣ ♣♣♣.....♣♣  # #≈≈~~♣ ♣.P...  ♣≈≈~P♣♣♣P......[.  # #≈≈~♣♣♣...)......  #~ #♣~P♣♣♣....÷~~~⌠.  #~~ ♣~≈~♣♣~.P~~~~~~~.`h6`h6`h3`h`hH _No target in view!`ht`hu`hw`h0.0)~~~~~~~~`hS`h`hs] _Could not explore, unopened runed door.`h3`h`hH _No target in view!`h}R3`hBV`hWH _No target in view!`hM `h `h `h< H _No target in view!`h `hw 3`h `h `h `h _No target in view!Could not explore, unopened runed door.No target in view!Could not explore, unopened runed door.`h; 3`hu? `hA Could not explore, unopened runed door.No target in view!Could not explore, unopened runed door.No target in view!`h`hI`h`h;`h`hDNo target in view!Could not explore, unopened runed door.No target in view!Could not explore, unopened runed door.ahahah_ahQCould not explore, unopened runed door.No target in view!ahDJCould not explore, unopened runed door.No target in view!ahwahxahx|ah~QCould not explore, unopened runed door.No target in view!ahs~JCould not explore, unopened runed door.No target in view!ahGlahlahtahw5Could not explore, unopened runed door.ahBxfNo target in view!Could not explore, unopened runed door.No target in view!ah 4 ahn I....................#.##..P#P...#ah k #♣...♣..>..######ah n ♣♣♣♣♣♣♣...# ♣♣♣ahr #######♣♣♣♣♣♣♣♣ ♣..ah] ≈≈~≈~+~≈≈♣♣ ♣♣♣♣♣♣#≈≈~~~#@~≈~♣ ♣♣♣.♣♣♣ #≈≈≈~ #♣~≈P♣ ♣P....ah #♣#~ ♣P~P♣♣ ♣♣♣.....♣♣#Water ah !ah+ ~♣  #≈~~ #♣♣~≈~♣P~~~~≈≈≈~~~ahT D ahq ah/ 35.6 (1.6 _ahz3 ah{4 ah ah ah ah ah ahWah'ah No target in view!Could not explore, unopened runed door.No target in view! __bhbhкbhbhN^ _No target in view!bh]bhbhbhybhTzbh~bhWbhb e #. ##. #. ##.#..P#P...# #♣...♣..>..######...#  ♣bhb ...# ♣♣♣.# #######♣♣♣♣♣♣♣♣ ♣..♣ #≈≈~≈~+~≈≈♣♣ ♣♣♣♣♣♣#bhMc  #≈≈~~~#~@≈~♣ ♣♣♣.♣♣♣  #≈≈≈~ #♣~≈P♣ ♣P....♣  #♣#~ ♣P~P♣♣ ♣♣♣.....♣ # #≈≈~~♣ ♣.P.♣ bhc C♣≈≈~P♣♣♣P......[. # #≈≈~♣♣♣...).bhc  #~ #♣~P♣♣♣....÷~~~⌠.bhc  #~~ ♣~≈~♣♣~.P~. #≈~~ #♣♣~≈~♣P~~~~≈≈≈~~~.bhzh bh>i .7.2 _bhm bh n bhLC #bh0M .##..P#P...##bhUM #♣...♣..>..######...# bhMZ ♣♣♣♣♣♣♣...# ♣♣♣.##bhM#######♣♣♣♣♣♣♣♣ ♣..♣bhM≈≈~≈~+~≈≈♣♣ ♣♣♣♣♣♣#bh N~~~#~~≈~♣ ♣♣♣.♣♣♣ bh..######...#  ♣♣♣♣♣♣♣...# ♣♣♣.#########♣♣♣♣♣♣♣♣ ♣..♣ch≈≈~≈~+~≈≈♣♣ ♣♣♣♣♣♣#~~#~~○~♣ ♣♣♣.♣♣♣ ≈~ #♣~°P♣ ♣P....chK]♣#~ ♣@~P♣♣ ♣♣♣.....♣♣♣ # #≈≈~~♣ ♣.P.......ch ♣≈≈~P♣♣♣P......[..Water ~~♣ chչ #~~#.♣~~~♣♣~≈≈≈≈≈≈≈≈~~.  _A nearby plant withers and dies.ch?°≈chdM------6.3 (1.6ch8°ch6chMy 9°chlz <------ch ch T _Why would you want to do that?ch! 9°ch ch_ 8°chS  chx F_Why would you want to do that?ch 9°ch ch 8°ch9 T _Why would you want to do that?ch ch ch& ch T _Why would you want to do that?dh39°dhi3dh6dhk8H _No target in view!dh7/7°dh/dh4dh6k _Why would you want to do that?No target in view!dh3dhdhdhxdh9P _dhdh:dhdh  #  ##...........  #.....................  ##..........#..P#P...dhx  #♣...♣..>..######...#  ♣♣♣♣♣♣♣...# ♣♣♣.  #######♣♣♣♣♣♣♣♣ ♣..dh  #≈≈~≈~+~≈≈♣♣ ♣♣♣♣♣♣dhú  #≈≈~~~#@~≈~♣ ♣♣♣.♣♣♣ 9.5 (3.2dh  #≈≈≈~ #♣~≈P♣ ♣P....♣   #♣#~ ♣~~P♣♣ ♣♣♣.....♣♣dh>  # #≈≈~~♣ ♣.P  ♣≈≈~P♣♣♣P......[  # #≈≈~♣♣♣...)....dh!  #~ #♣~P♣♣♣....÷~~~⌠  #~~ ♣~≈~♣♣~.P~~~~~dhλ  #≈~~ #♣♣~≈~♣P~~~~≈≈≈~~~dhvdhdhTdhdhdhdh)No target in view! _dh8(_dhdh dh{ dh#U0.0~~dhp'dh)dhb+}No target in view! __Could not explore, unopened runed door.dh dh\! dh% dh&  dh& :_No target in view!dh dhs dh dh dh6 dh dh No target in view! __Could not explore, unopened runed door.No target in view!dh .Could not explore, unopened runed door.dh dh dh dhL __Could not explore, unopened runed door.No target in view!Could not explore, unopened runed door.No target in view!eh][ehK\eh8dehh _Could not explore, unopened runed door.No target in view!Could not explore, unopened runed door.No target in view!eh M####.##P########.### #...........##..........#..P#P#♣...♣..>..######.. ♣♣♣♣♣♣♣...# ♣♣♣.#######♣♣♣♣♣♣♣♣ ♣..eh')#≈≈~≈~+@≈≈♣♣ ♣♣♣♣♣♣#≈≈~~~#~~≈~♣ ♣♣♣.♣♣#≈≈≈~ #♣~≈P♣ ♣P....♣ #♣#~ ♣~~P♣♣ ♣♣♣.....♣♣  # #≈≈~~♣ ♣.P.......~♣eheh471.1 (1.6 _eh ehx fhfhfhfhCould not explore, unopened runed door.No target in view!Could not explore, unopened runed door.fhhNo target in view! __Why would you want to do that?fhfhɪfhfh#No target in view!fhPCould not explore, unopened runed door.No target in view! _fhhF_Why would you want to do that?fh fh fh& fh)  fh) F_Why would you want to do that?fh fhd fhZ fh "No target in view! fhC M__Why would you want to do that?fhU1 fh1 fh9 fh/< S __Why would you want to do that?fh< fh fh\ fh L _Why would you want to do that?fh\8 fh8 fh< fhI> ghghghԤghghF 3gh[J ghK gh gh gh gh gh@ ghA ghoH ghK gh gh gh\ gh ghk ghk gho gh q gh 3gh gh gh\m 3ghq gh}s gh 3gh gh hh c[?25h[?0c  Search for what [Enter for "sh", or ? for help]? hhQ [?25l[?1chh3|hhy~16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 shortbow of freezing  b - [carried] q - a +0 buckler (worn) Results elsewhere ([,] to cycle)  c - [D:9] a +0 dagger (11 further duplicates)  d - [D:9] a +1 dagger of venom hh~' e - [D:9] a +1 rapier of speedf - [D:9] a shaft (2 further duplicates)  g - [D:9] a short sword  h - [D:10] a +0 short sword (8 further duplicates)  i - [D:8] a +0 shortbow (2 further duplicates)  j - [D:10] a staircase to the Orcish Mines  hhk - [D:6] Gybir's Jewellery Shoppe  l - [Temple] a broken altar of Ashenzari  m - [Temple] a glowing golden altar of the Shining One  n - [Temple] a shadowy altar of Dithmenos  o - [Temple] a shimmering altar of Xom  hh0p - [Temple] a shimmering blue altar of Sif Munaih`ihaihiihr7 ihr' #####.##P########.### pym505 the Skirmisher  #.................... Gnoll ihbs ##.................... Health: 86/86 ======================== ihs #..................... Magic: 20/20 ======================== ihs ##..........#..P#P...# AC: 12Str: 13 iht #♣...♣..>..######...# EV: 19Int: 8ih/t ih\t ♣♣♣♣♣♣♣...# ♣♣♣.# SH: 9ihxt-Dex: 40iht iht #######♣♣♣♣♣♣♣♣iht♣.. XL: 11 Next: 67% Place: Lair:1 ih{uM #≈≈~≈~+@≈≈♣♣♣♣♣♣♣♣ Noise: ---------  Time: 9771.1 (0.0)ihu ihov' #≈≈~~~#~~≈~♣ ♣♣♣.♣♣♣ d) +7 hand cannon (drain) ihvM #≈≈≈~ #♣~≈P♣ ♣P....♣ Fire: d) +7 hand cannon (drain)  ih'w= #♣#~ ♣~~P♣♣ ♣♣♣.....♣♣ Water  ihw0 # #≈≈~~♣ ♣.P....... ♣≈≈~P♣♣♣P......[. ihw ihw' #ihwi#≈≈~♣♣♣...)......ihx3  ihWx #~ #♣~P♣♣♣....÷~~~⌠. ihwx ihxa #~~ ♣~≈~♣♣~.P~~~~~~~.ihx-  ihx;_Why would you want to do that? ihxE_Why would you want to do that? ihYy_Why would you want to do that? _Why would you want to do that? ihy_Why would you want to do that?  Search for what [Enter for "sh", or ? for help]? ihihihӈih܊. _ih k[?25h[?0c  Search for what [Enter for "sh", or ? for help]? jh [?25l[?1cjhjhf16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:1] a runed translucent doorb - [Lair:1] a stone staircase leading down  c - [Lair:1] a +0 quarterstaff of freezing  d - [Lair:1] a +1 robe of cold resistancejhDe - [Lair:1] a robe  f - [Lair:1] a parchment of Spellspark Servitor  g - [Lair:1] a white potion  h - [Lair:1] a runed orcbow  i - [Lair:1] a tin of tremorstones (2/2)j - [Lair:1] a stone staircase leading down  jh'k - [Lair:1] a quarterstaff  l - [Lair:1] a stone staircase leading down  m - [Lair:1] a ring mail  n - [Lair:1] a +0 leather armour of fire resistanceo - [Lair:1] a staircase back to the Dungeon  p - [Lair:1] a ring of resist corrosionlhߟLevel 1 of the Lair of Beasts <>>>(Press ? for help)  #≈~~ #♣♣~≈~♣P~~~~≈≈≈~~~.......# ##....................# #...##    #≈~≈##.♣≈~~♣~~≈≈≈≈≈≈≈~~......## #...........#######...# #....# lhQ   #~~#.♣~~~♣♣~≈≈≈≈≈≈≈≈~~......########..........## #....#######...##    ##~##♣~≈~♣♣≈≈≈~~÷≈≈~~~......##..#.##...........# ##.............#    ≈~~~# #≈~≈≈≈≈≈~.~~~~~~..........>...............# #............†# lh  #~~~#  #~≈≈≈≈≈≈P.⌠~~~⌠..........................## #.............#   #~##  #~~≈≈≈≈~........PP♣......................# #...#######...## lhR  #~~# #♣♣~~P~~.........♣♣♣♣.....................# #...# #.....#   #~~≈≈##.♣.~~~.........♣♣ ♣.....................# #...# ##...##   #~..≈#.#..........PP♣♣♣ ♣♣.....................# #...# #...#   #.YY.##♣♣.......PP♣♣♣ ♣......................## #...## #...# lh]6  #♣})♣# ♣♣.....♣♣♣♣ ##......................# #...P# #...#   ##  ♣♣♣♣♣♣♣ ♣♣♣ #..........)..........#######...## #...# lh  ♣♣♣♣ ♣♣♣♣ ♣♣♣.♣ #...............................## #...# lhԡ  ♣♣♣..♣ ##♣..♣ ♣...## #................................# #...##   #....# #P...# ♣....# #...................÷...........## #....# lh   ##...# #....# #...## #.....................#..#.P#...# #...## lhf  #P...# ##...# #...## #.....................#######...# #....#   ##...# #...# #...P# #.....................#######...# #...##   #...# #...# #...####.....................P##.......# #...## lhǢ  #...# #...## #...# #......................#♣P.♣♣....# #...P#   #...# #..>.# #...###......................♣♣♣~♣♣#...# ##...## lh0  #...# ##...## #....###.....................♣♣P~♣ ♣...### #....##mhi" mhܠe16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:1] a runed translucent door  b - [Lair:1] a stone staircase leading down  c - [Lair:1] a +0 quarterstaff of freezing mhF9 d - [Lair:1] a +1 robe of cold resistance  e - [Lair:1] a robe  f - [Lair:1] a parchment of Spellspark Servitor  g - [Lair:1] a white potion  h - [Lair:1] a runed orcbow mh i - [Lair:1] a tin of tremorstones (2/2)  j - [Lair:1] a stone staircase leading down  k - [Lair:1] a quarterstaff  l - [Lair:1] a stone staircase leading down mh m - [Lair:1] a ring mail  n - [Lair:1] a +0 leather armour of fire resistance  o - [Lair:1] a staircase back to the Dungeon  p - [Lair:1] a ring of resist corrosionphph^'ph0  #####.##P########.### pym505 the Skirmisher ph(0 #.................... Gnoll ph0 ##.................... Health: 86/86 ========================  #..................... Magic: 20/20 ======================== ph0 ##..........#..P#P...# AC: 12Str: 13 ph0 #♣...♣..>..######...# EV: 19Int: 8 ph0 ♣♣♣♣♣♣♣...# ♣♣♣.# SH: 9Dex: 40ph 1 phB12 #######♣♣♣♣♣♣♣♣♣.. XL: 11 Next: 67% Place: Lair:1 ph1 #≈≈~≈~+@≈≈♣♣♣♣♣♣♣♣ Noise: ---------  Time: 9771.1 (0.0)  #≈≈~~~#~~≈~♣ ♣♣♣.♣♣♣ d) +7 hand cannon (drain) ph1M #≈≈≈~ #♣~≈P♣ ♣P....♣ Fire: d) +7 hand cannon (drain)  ph1= #♣#~ ♣~~P♣♣ ♣♣♣.....♣♣ Water  ph20 # #≈≈~~♣ ♣.P....... ♣≈≈~P♣♣♣P......[. ph>2  ##≈≈~♣♣♣...)...... ph]2 phz2 #~ #♣~P♣♣♣....÷~~~⌠.  ph2 #~~ ♣~≈~♣♣~.P~~~~~~~.  ph2_Why would you want to do that? _Why would you want to do that? ph2_Why would you want to do that? _Why would you want to do that? _Search for what [Enter for "sh", or ? for help]? Search for what [Enter for "sh", or ? for help]? .ph6ph27ph:ph;. _qhPGqhEHqhJOqhR qhR*_Unknown command.qhRqhqhRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationi - 9 scrolls of identify  qh/Ar - a scroll of revelation  W - a scroll of brand weapon qh S - 3 scrolls of silence [!] read|quaff|evokeqhG[?] describe selectedrhjvrhvrhrhC7 rh #####.##P########.### pym505 the Skirmisher  #.................... Gnoll  ##.................... Health: 86/86 ======================== rh #..................... Magic: 20/20 ======================== rhon ##..........#..P#P...# AC: 12Str: 13  #♣...♣..>..######...# EV: 19rhĈInt: 8  ♣♣♣♣♣♣♣...# ♣♣♣.# SH: 9rhDex: 40  #######♣♣♣♣♣♣♣♣rhU♣.. XL: 11 Next: 67% Place: Lair:1  #≈≈~≈~+@≈≈♣♣rhى♣♣♣♣♣♣ Noise: ---------  Time: 9771.1 (0.0) rh+' #≈≈~~~#~~≈~♣ ♣♣♣.♣♣♣ d) +7 hand cannon (drain) rhM #≈≈≈~ #♣~≈P♣ ♣P....♣ Fire: d) +7 hand cannon (drain)  rhۊ #♣#~ ♣~~P♣♣ ♣♣♣.....♣♣ Water   # #≈≈~~♣ ♣.P....... rh/a♣≈≈~P♣♣♣P......[.rh   ##≈≈~♣♣♣...)......rh؋   #~ #♣~P♣♣♣....÷~~~⌠.rh+   #~~ ♣~≈~♣♣~.P~~~~~~~.rh}  _Why would you want to do that? _Why would you want to do that? rh%_Why would you want to do that? _Search for what [Enter for "sh", or ? for help]? _Search for what [Enter for "sh", or ? for help]? . _Unknown command.rhP  Okay, then.rhUrhrhM. _shۿshWhere to? (Tab - Lair:1, ? - help) D - DungeonT - Temple L - Lair  O - Orcish Mines shxsh  #####.##P########.### pym505 the Skirmisher shK% #.................... Gnoll  ##.................... Health: 86/86 ========================  #..................... Magic: 20/20 ======================== shn ##..........#..P#P...# AC: 12Str: 13  #♣...♣..>..######...# EV: 19shɍInt: 8  ♣♣♣♣♣♣♣...# ♣♣♣.# SH: 9shDex: 40  #######♣♣♣♣♣♣♣♣sh8♣.. XL: 11 Next: 67% Place: Lair:1 sho\ #≈≈~≈~+@≈≈♣♣♣♣♣♣♣♣ Noise: ---------  Time: 9771.1 (0.0) sh' #≈≈~~~#~~≈~♣ ♣♣♣.♣♣♣ d) +7 hand cannon (drain) sh #≈≈≈~ #♣~≈P♣ ♣P....♣ Fire: d) +7 hand cannon (drain)   #♣#~ ♣~~P♣♣ ♣♣♣.....♣♣ Water  sh} # #≈≈~~♣ ♣.P....... ♣≈≈~P♣♣♣P......[.   ##≈≈~♣♣♣...)......  sh #~ #♣~P♣♣♣....÷~~~⌠.  sh #~~ ♣~≈~♣♣~.P~~~~~~~.  _Why would you want to do that? _Why would you want to do that? sh(_Search for what [Enter for "sh", or ? for help]? _Search for what [Enter for "sh", or ? for help]? . _Unknown command. _Okay, then.sh_shshsh֡shshw _shYshsh%sh=sh{shshsh shsh}shoshsh-shshsh*shshGshshmshfsh sh shshsh;shZshsh)shw sh sh shshshshsh;shsh|"sh"shf$sh*sh2-shu-sh/sh6shE8sh8sh :shQ@shBshBshDshKsh1MshNshZOshTshVshVshXsh+]sh*_sht_(sh`shReshgshgsh&ishLnshosh1pshqsh]vshxshxshgzsh~shshFshsh shGshshsh%shPshsh*shshsh>shԛsh;shWshshshtshshͨshFshB  There is a flower patch here.shsh _shshshsh_shshshshssh;shshshlshsh"shshshshshshshsh shsh2shfshysh5shshshshshshshshshshshsh3shshwshshshshsh=Y  There is a stone staircase leading down here.shZshsh$ _shshz2shgzsh{sh{sh|shl _You climb downwards.  There is a stone staircase leading up here.sh$ sh)  # ##.#########  #...@....... 822.7 (51.6) ##..........  #..........  #k.......... ##.......... #.......... k   rime drake (asleep) P....####.Psh) #....## .#sh* sh- sh.  sh. S_A rime drake is nearby!sh : ((k  drained)You shoot a slug. The slug hits the rime drake!! You drain the rime drake.  The rime drake hisses angrily.sh3  sh l The rime drake is severely wounded.sh/ ( sh E..☼.sh kF   cane toadsh k   rime drake (catching breath, drained)sh) AFYou hear a loud, deep croak!  shW FA cane toad comes into view.sh3 s **.☼shu g*The rime drake breathes ice at you.shK k@..○.shq R======4.2 (1.5)sh+ sh V _The icy flash freeze misses you.th]T  You shoot a slug. The slug hits the rime drake!th`p((.th ththB$☼th~..°..F.ththFe1--715.8 (1.6thh:☼th6N _You kill the rime drake!thZ^ ((((th_ You shoot a slug. The slug hits the cane toad!!th6,th,th.0○☼.°.F..th0-7.2 (1.4th3n○☼.°th5b _The cane toad is severely wounded.thEH☼.(thF ((thHF(thF$((thW{th|th°th̃Z○○F..th(...thJthɅ-8.7 (1.5th °th!○thޏ th1__You shoot a slug. The slug barely misses the cane toad.thȮF ○th$]You shoot a slug.  The slug hits the cane toad but does no damage.thp .°°The cane toad is severely wounded.ththK78---18----30.3 (1.6th<°th thc_The cane toad closely misses you. The cane toad stings you!th2Lthn # ##.#########  #...@.......  thk##.°°F......  #..........  th1D#...........  ##..........  th`!#..........  th<P....####.P  #....## .# th!thd/  #th/ O ##.#########  #...@.......  ##.°°F...... th0 B #..........  #........... ##.......... #.......... th0 P....####.P #....## .#th(1 th7 B°°thX8 th-> :°thI ( th J °° _A cane toad is nearby!th[J DYou shoot a slug. The slug hits the cane toad!th ○.The cane toad is almost dead.thZ B5----th U9=-1.7 (1.4thh B○°th th(  thw !_The cane toad stings you.th.L U  You shoot a slug. The slug hits the cane toad!!!thO ○°.○th8 k°..°th i-=53.2 (1.5th e°@○thS M _You kill the cane toad!th5P°@○°th9thc°@○°th thB_No target in view!uhO<°°uhOuhRV○°uhS uhT:_No target in view!uhd°@○°uhuh a°@○°uhAuhH _No target in view!uhfuh uhuhbuhh6= _uhuhuhuhuhHuhuhuhU7=uhuhuh,L20=uhuhuhuhuhuhW%8uhuhuhuhuhuhF9=uh&uhuhRz9=1==uhPuhL4 _Magic restored.uhuhtuhuh6V80=uhuhZuhuhzuhuh:==uhuhHuh%1uhwuhuh@uhuhuhuhuh^uh%2uhpuhuhuhuhuhuhuhEuhK3=uh6 uh8 uhu uhI uh uh uh uh)uhbU4=uhBuhuh uhuh uhhuh5uhuh%5uhuhu,uhuhuh9uhuhuhK6=uh$ _HP restored.uh%uh'uh1(uh(uhI*uh+uh+uh,uh.uhJ/uh/9=uh0uh1uh3uh3uhM4uh5uhW7uh7uhn8uh9uh=;uhp;uhQ<uh>uh|?uh?uh@uh BuhWCuhCuhwDuhEuhGuhGuhdHuhpJuhHLuhLuhMuhOuhzQuhQuhRuhTuhiVuhVuhWuhYuhl[uh[uh\uh^uhn`uh`uh5buhcuheuheuhfuhmhuhjuhujuh{kuhp  ##.......... ##............. #.............. ##............. ##.............uh*q #P....####.P.. #....####P.# ##...##....#  #P.....@...# uhcq------ ##...#.....#  #....##.###  #...#....#uhq #.......... #...........uhq #............. ##............uhqEYou pick up a parchment of Rending Blade and begin reading...uhu080.2 (47.0)uhEvK------1.2 (48uh9yuhzF _You add the spell Rending Blade to your library.uh4uhԳuhuh`H _No target in view!uh~uhʥuhuh"uhuh: _uhuhuhuh6uhuhuh>uhfuhuhuhpuhuh1uhFuhuhuhcuhuhuhruhuhuhYuhuhuhuhuh~uhSuhIuhuhuhpuhjuhuhuhuhguhuh uh)uh?uhuhuh  #P.........# .....uhx  ##...#.....##..P  #....##.###...##.  #...#....#.#.....uhF4  #................  ##.............#..  #.................uhp  ##................  #|@..............uh  #.................  ##.###...#P.......uh  #. ##.####......  #. Puh+.# ...!.  #. . uh... ...  #. . ..##uhP  #. .## uh  #P.........# .....  ##...#.....##..P uhp #....##.###...##. uh #...#....#.#.....  #...uhI.  ##.......#..  #..uhne.  ##......uh.  #@.....  #uh{.  ##.###...#Puh.  #.# ##.####......  #.# P+.uhZ# ...!.  #.# . ... ...  #.. . ..uh##  #.# .## uh-93.2 (12uh,4.2 (13uhuhv _You see here a staff of alchemy.uhS uh uh uh  uhr :_No target in view!uh uh uh, uh H _No target in view!uhg: uh; uhT= uhVB uhZE uhG $ _uhH uhN uhR uhR uhT uhX uhZ uh [ uh3\ uh^ uh` uha uhb uhe uh)h uhh uhi uhVl uhn uh o uhp uh0s uhu uhu uhw uh]z uh~ uhp~ uh uhF uhۇ uh{ uh҉ uh( uh uh uh܏ uh uh9 uh uh uhM uh uh uh uh uh uhw uhآ uh uhT uh uh uh֬ uhB uhg uhE u _n - 4 viscous white potions (gained 1)uh uhw uh uhH uhy uh޻ uh% uh uh uhk uh uh uh uh uh uh uh< uh uh uh uh uhI uh uh uhK ....#.#...... ............#..####..... uh~ #.........#..##.#.P#..... ........................ ................uh > ................. ................. uh ...#P................... #.####..........@....... 915.2 (21 uh LP+.# #......#...#.###... ...........#.##...# uhE q....##.....##...... uhq ...###......#......# ###. #.....##......# uh #P.....##P#....#  #P.....####P...P uh \ ........ ....uh uhB ,6.2 (22uh uh ; _Found a stone staircase leading down.uhuh uh'uh[*H _No target in view!vh+vhE,vh.vh 4vhV9vh};$ _vh<vhq@vhCvh=DvhEvhHvhO........................>.vhCOR....................#PvhiO[.......... .####......... vhO+.# #......#...#.###... vhO.......#.##...## ...##.....##....@.# vhO\..###......#......# vhO##. #.....##.....  #P.....##P#....# vhJPQ #P.....####P...P  ........ .......h   polar bear (asleep) vhqP5........ vhPw#.##h.##.. vhW18.2 (2.0)vhW+9.2 (3vh[vh0^] _A polar bear comes into view.vh\( vh\2(((vh$]((vh^]5h  vh]vh](vh]kYou shoot a slug. The slug hits the polar bear!!  The polar bear growls angrily.vhA○....h.======20.6 (1.4○ _The polar bear is severely wounded.vhY (((vhi+(( vh(drained)You shoot a slug. The slug hits the polar bear. You drain the polar bear.vhvh1vh}☼○..h.vhw).vh-2.1 (1.5vhR☼○vh@^ _The polar bear is almost dead.vh`#U  You shoot a slug. The slug hits the polar bear!!vh&☼(((.vh^○○°...vhj083.6vhonC○°vh>pN _You kill the polar bear!vhёvhJvhvhvhbvhP,vhLvhvhvhȡvhvh,vhzvhUvhuvhvh vhvhvhfvhwvhvh߷vh.vh-vhvhrvhҽvhvh-vh&vhvhvh`vh F#...#.###...P.. vh>#.##...###...#... ##......##....... .vhi#......##...#.. ..vh...##......#..............##P#....##...# .... vh.....####P...PP...#...##..............Fvh{ ...........@.......vh<------ vh8B.#.##..##..#.#...## ## ### ###### ## vhe. vhF   cane toad (asleep) vh vh.31.6 (8.0vh J------2.6 (9vhBvhM\ _A cane toad comes into view.vh֐ W ((((((vh` aFYou shoot a slug. The slug hits the cane toad!vh ,vh x........F○vhb (======vh &4.1 (1.5vh vh 7 _The cane toad is lightly wounded.vh} N ((((vh  vhC EYou shoot a slug. The slug hits the cane toad!!vh_ vh vh vh ..F..°#○vh vhK (5.6vh{ vh ^°#○vh  vhx T_The cane toad is severely wounded.vhF=  #...#... ....##....... . ....##...#.. .. ....#.......... ....##...# .... P...PP...#...## vh= ...............  ...........@..F....  .#.##..##.°#○#...##  ## ### ###### ## vhm> vhp #...#... ....##....... . ....##...#.. .. ....#.......... ....##...# .... P...PP...#...## ...............  ...........@..F....  vhl.#.##..##.°#○#...##  ## ### ###### ##  vhW°#○vh*vh\°#○vh _A cane toad is nearby!You shoot a slug. The slug hits the cane toad!!vhTt((.○ vh ☼....#°vhM'?20837.2 (1.6vha*<☼vh,M _You kill the cane toad!whj:9°whD;whfA:°whDH _No target in view!wh&3☼whawhp<☼whH _No target in view!wh`9°wh_whwh|H _No target in view!wh\whwhzwh]whwh|$ _whwh whwhwh'whwh~whwhmwhwhwhO wh!wh>$wh@'wh'whd)wh+wh.wh/wh0wh 3wh5wh^6wh7wh5:whk=wh=wh}?whAwhDwhEwhFwhJwhwMwh Nwh\OwhZRwh.UwhUwh0WwhYwh\whe]wh^whbawhHdwhdwh7fwhjwh8nwhnwh}pwhswhvwhMwwhxwh{whwhwhwhnwhވwhwh"whNwh#..... #...... ...............wh .. ..............>. ....$.......... ............wh=.. ...........l. .. ........... wh .........# ###...P..#.+#.^.@# ------ wh՘###...#......#...# .##..............## wh.##...#......#....# .#...............## whg.##...#......#....#l   basilisk (asleep) wh.PP...#...##.#...## .................#### wh\......................whZ054.2 (17.0)whK------5.2 (18whnwh[ _A basilisk comes into view.wh1 (((l  whYou shoot a slug. The slug hits the basilisk!  The basilisk hisses angrily.whdr  The basilisk is moderately wounded.wh&wh:whB Dwh6 >..l.wh '.☼wh "D   five-headed hydra (wandering)l   basiliskYou hear an angry hiss. x2wh("R======6.8 (1.6)wh&:☼wh%)N _A five-headed hydra comes into view.whv)wh#Qj  You shoot a slug. The slug hits the basilisk! You drain the basilisk.wh]U†(☼Dwhwh.D○.○whʖ558.2 (1.4wh:○whL _You kill the basilisk!xh" ((((○(You shoot a slug. The slug hits the five-headed hydra!xh4xh7.D....°☼°xh8(9.6xh<E☼°xh3>? _The five-headed hydra is lightly wounded.xh ((((☼ You shoot a slug. The slug hits the five-headed hydra!!xhy  The five-headed hydra is severely wounded.xh,xh( ..D.†l°.○xh°l   komodo dragonYou hear a loud, deep croak!xhE.61.1 (1.5xhxh` _A komodo dragon comes into view.xhl (°(○° You shoot a slug. The slug hits the five-headed hydra!!xh ,xh .D.l..°°.xhN (2.6xh E°°xh e _The five-headed hydra is almost dead.yh\  You shoot a slug. The slug hits the five-headed hydra!!yhQ†(°l   komodo dragonyhd  You kill the five-headed hydra!yhDL  You hear a croak.yhyhl †l.l☼l   basiliskA blink frog comes into view. A basilisk comes into view.yh 67/87------16------944.1 _The komodo dragon bites you!! The blink frog moves out of view.  yh$XYour Ranged Weapons skill increases to level 11!yhR;☼yhj _Your Air Magic skill increases to level 7!yh (((((((You shoot a slug.yho  The slug closely misses the komodo dragon.yhyh`yhyhc .....Fl.l.○yh ○F   blink frogyhT -5.5 (1.4yhoV○○yhr2 _You hear a loud, deep croak!yh[Nf ((((((yhN/(You shoot a slug.yhn  The slug barely misses the komodo dragon.yhΌyh19  You hear a croak. x2yh{& yhԞ"....yh#p.....†.FyhpV°ll°yhXYou block the komodo dragon's attack. The komodo dragon bites you!yhv56---------3----------7.0 (1.5yhb<○yhY _The basilisk completely misses you.zh6\zh]Read which item? Scrolls  b - a scroll of blinking zh2^ t - a scroll of teleportationi - 9 scrolls of identify  r - a scroll of revelation  W - a scroll of brand weapon  S - 3 scrolls of silence [!] read|quaff|evoke[?] describe selected|h|h|hB#.....pym505 the Skirmisher #...... ...............Gnoll ....... ...............|hO%Health: 56/87 ===============--------- .....>. ....$..........Magic: 13/21 ==============---------- ....... ...............AC: 12|hStr: 13 ....... .............EV: 20Int: 8 |h-....... .......†.F.SH: 9Dex: 40 |hb....... ......°ll#XL: 11 Next: 94% Place: Lair:2 ###...P..#.+#.^○@#|h Noise: ======---  Time: 9967.0 (0.0) ###...#......#..°#d) +7 hand cannon (drain) .##..............##Fire: d) +7 hand cannon (drain) |h{0.##...#......#....# .#...............## .##...#......#....#l   komodo dragon .PP...#...##.#...##|hl   basilisk .................####F   blink frog ...................... _You hear a loud, deep croak!  You shoot a slug.  |hpThe slug barely misses the komodo dragon.You hear a croak. x2  You block the komodo dragon's attack. The komodo dragon bites you! _The basilisk completely misses you.|h*v ○°Okay, then.|h|h9°|h . _}h}hVEvoke which item? }hPGWands  c - a wand of iceblast (2)}he - a wand of charming (9) [!] read|quaff|evoke}h][?] describe selected~h.~h.~h8~hBn#.....pym505 the Skirmisher ~hBo#...... ...............Gnoll ~h)Ce....... ...............~hSCHealth: 56/87 ===============--------- ~h}C.....>. ....$..........~hCuMagic: 13/21 ==============---------- ~hCS....... ...............~hCYAC: 12Str: 13 ~hDo....... .............~hBD-EV: 20~hiD+Int: 8 ~hD....... .......†.F.SH: 9~hEDex: 40 ....... ......°ll#~h@EzXL: 11 Next: 94% Place: Lair:2 ~hhEs###...P..#.+#.^○@#~hENoise: ======---  Time: 9967.0 (0.0) ~hE###...#......#..°#d) +7 hand cannon (drain) ~h Fi.##..............##~h4FJFire: d) +7 hand cannon (drain) ~h\F.##...#......#....# .#...............## ~hFk.##...#......#....#~hFxl   komodo dragon ~hF.PP...#...##.#...##~h Gil   basilisk ~hSG.................####F   blink frog ~h{GW......................~hG.You shoot a slug.  ~hG:The slug barely misses the komodo dragon.~hGyYou hear a croak. x2  You block the komodo dragon's attack. The komodo dragon bites you! ~hH4_The basilisk completely misses you. ~h?H,_Okay, then.~ha@#.....~hFa pym505 the Skirmisher #...... ...............  Gnoll ....... ...............  Health: 56/87 ===============--------- ~hra.....>. ....$..........  Magic: 13/21 ==============---------- ~ha....... ...............  AC: 12Str: 13 ~ha....... .....***.....  EV: 20Int: 8 ~ha$....... .....***.F.  SH: 9Dex: 40 ~hbw....... .....**ll#~h>b  XL: 11 Next: 94% Place: Lair:2 ###...P..#.+#.^○@#~hgb Noise: ======---  Time: 9967.0 (0.0) ###...#......#..°#~hb d) +7 hand cannon (drain) .##..............##~hbd Fire: d) +7 hand cannon (drain) ~hb.##...#......#....# .#...............## ~h c.##...#......#....# l   komodo dragon ~h1c.PP...#...##.#...## l   basilisk ~hYc.................####  F   blink frog ~hc...................... You hear a croak. x2  You block the komodo dragon's attack. The komodo dragon bites you! _The basilisk completely misses you. ~hc_Okay, then.Aiming: IceblastPress: ? - help, Shift-Dir - straight line~hd~hO #.....pym505 the Skirmisher #...... ...............~h Gnoll ....... ...............Health: 56/87 ===============--------- ~hʱ .....>. ....$..........Magic: 13/21 ==============---------- ....... ...............AC: 12~h ,Str: 13 ~h( ....... .............EV: 20~hU +Int: 8 ~h ....... .......†.F.SH: 9~h ,Dex: 40 ~hڲ ....... ......°ll#~h zXL: 11 Next: 94% Place: Lair:2 ~h2 s###...P..#.+#.^○@#~h^ Noise: ======---  Time: 9967.0 (0.0) ###...#......#..°#~h 8d) +7 hand cannon (drain) ~h i.##..............##~h JFire: d) +7 hand cannon (drain) ~h g.##...#......#....# ~h= .#...............## .##...#......#....#~hy xl   komodo dragon ~h .PP...#...##.#...##~h l   basilisk .................####~h" uF   blink frog ~hP W......................~h| You block the komodo dragon's attack. The komodo dragon bites you! _The basilisk completely misses you. ~hѵ P_Okay, then.Aiming: Iceblast~h dPress: ? - help, Shift-Dir - straight lineOkay, then.~h ~hɺ :°~h . _hhEvoke which item? Wands  c - a wand of iceblast (2)e - a wand of charming (9) h[!] read|quaff|evoke[?] describe selectedh"hb"h'h?.;#.....hp.pym505 the Skirmisher #...... ...............Gnoll h........ ...............Health: 56/87 ===============--------- h......>. ....$..........Magic: 13/21 ==============---------- h........ ...............AC: 12Str: 13 h/....... .............EV: 20hE/Int: 8 ....... .......†.F.SH: 9hn/,Dex: 40 h/l....... ......°ll#XL: 11 Next: 94% Place: Lair:2 ###...P..#.+#.^○@#h/Noise: ======---  Time: 9967.0 (0.0) ###...#......#..°#h/d) +7 hand cannon (drain) .##..............##h0Fire: d) +7 hand cannon (drain) .##...#......#....# h=0U.#...............## hn0.##...#......#....#l   komodo dragon h0.PP...#...##.#...##l   basilisk h0.................####F   blink frog h81{......................You block the komodo dragon's attack. The komodo dragon bites you! _The basilisk completely misses you. _Okay, then.Aiming: IceblastPress: ? - help, Shift-Dir - straight line h{16_Okay, then.h#..... pym505 the Skirmisher h}#...... ...............  Gnoll ....... ...............  Health: 56/87 ===============--------- h.....>. ....$..........  Magic: 13/21 ==============---------- ....... ...............  AC: 12h,,Str: 13 hX....... .............  EV: 20Int: 8 ....... .......†.F.  SH: 9Dex: 40 h....... ......°ll# XL: 11 Next: 94% Place: Lair:2 h###...P..#.+#.^○@#hv Noise: ======---  Time: 9967.0 (0.0) ###...#......#..°# d) +7 hand cannon (drain) h.##..............## Fire: d) +7 hand cannon (drain) h+.##...#......#....# .#...............## hU.##...#......#....# l   komodo dragon h~.PP...#...##.#...## l   basilisk h.................####  F   blink frog h...................... Aiming: IceblastPress: ? - help, Shift-Dir - straight line h!W_Okay, then.Aiming: CharmhKPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 49%)h*E`°ll○hE[°basilisk (chance to affect: 66%)h&qO°ll○hrq]°komodo dragon (chance to affect: 49%)hH ll○°basilisk (chance to affect: 66%)hVn#.....pym505 the Skirmisher hkW#...... ...............Gnoll ....... ...............hWHealth: 56/87 ===============--------- hX.....>. ....$..........Magic: 13/21 ==============---------- hqX....... ...............AC: 12hXStr: 13 ....... .............hYXEV: 20Int: 8 hdY....... .......†.F.SH: 9Dex: 40 hY....... ......°l*#XL: 11 Next: 94% Place: Lair:2 ###...P..#.+#.^○@#Noise: ======---  Time: 9967.0 (0.0) h Z###...#......#..°#d) +7 hand cannon (drain) .##..............##Fire: d) +7 hand cannon (drain) .##...#......#....# .#...............## hbZR.##...#......#....#l   komodo dragon .PP...#...##.#...##l   basilisk .................####h[ F   blink frog ......................Aiming: Iceblasthj[iPress: ? - help, Shift-Dir - straight line _Okay, then.h[Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 66%)h*°○F   blink frogl   basilisk (charmed)hj=  The basilisk is charmed.hZ  The blink frog barely misses your basilisk.hh#' h$N°ll°hn$A blink frog comes into view.The komodo dragon bites you!  The blink frog barely misses your basilisk.h&47---1--===---h2'$8.0 (1h<[°°°hr> h>)_The blink frog moves out of view.h hC Evoke which item? Wands  c - a wand of iceblast (2)h e - a wand of charming (8) [!] read|quaff|evokeh ][?] describe selectedhTh^hg#.....pym505 the Skirmisher #...... ...............h3h Gnoll ....... ...............Health: 47/87 ============------------ hho.....>. ....$..........Magic: 11/21 ============------------ ....... ...............hhAC: 12Str: 13 ....... .............h9iEV: 20Int: 8 ....... .......†.F.hiRSH: 9Dex: 40 ....... ......°ll#XL: 11 Next: 94% Place: Lair:2 hj###...P..#.+#.^°@#Noise: ===------  Time: 9968.0 (0.0) hoj###...#......#..°#d) +7 hand cannon (drain) .##..............##hjFire: d) +7 hand cannon (drain) .##...#......#....# hk.#...............## .##...#......#....#hk l   komodo dragon .PP...#...##.#...##hkSF   blink frog .................####l   basilisk (charmed) h7l......................The basilisk is charmed.  hlThe blink frog barely misses your basilisk.A blink frog comes into view.The komodo dragon bites you!  hlsThe blink frog barely misses your basilisk. _The blink frog moves out of view.h̆ #..... pym505 the Skirmisher #...... ...............  Gnoll h8....... ...............  Health: 47/87 ============------------ .....>. ....$..........  Magic: 11/21 ============------------ ....... ...............  AC: 12Str: 13 ....... .............  EV: 20Int: 8 hf....... .......†.F.  SH: 9Dex: 40 ....... ......°ll#ha XL: 11 Next: 94% Place: Lair:2 ###...P..#.+#.^°@# Noise: ===------  Time: 9968.0 (0.0) ###...#......#..°# d) +7 hand cannon (drain) .##..............## Fire: d) +7 hand cannon (drain) hs^.##...#......#....# .#...............## .##...#......#....# l   komodo dragon .PP...#...##.#...##hʈ F   blink frog .................####  l   basilisk (charmed) ...................... The komodo dragon bites you!  h@The blink frog barely misses your basilisk. _The blink frog moves out of view.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 49%)h%t#.....pym505 the Skirmisher #...... ...............Gnoll ....... ...............Health: 47/87 ============------------ .....>. ....$..........Magic: 11/21 ============------------ ....... ...............AC: 12Str: 13 ....... .............EV: 20Int: 8 ....... .......†.F.SH: 9Dex: 40 ....... ......°*l#htXL: 11 Next: 94% Place: Lair:2 ###...P..#.+#.^°@#Noise: ===------  Time: 9968.0 (0.0) ###...#......#..°#h:ud) +7 hand cannon (drain) .##..............##huFire: d) +7 hand cannon (drain) .##...#......#....# hu.#...............## .##...#......#....#hJv l   komodo dragon .PP...#...##.#...##hmwF   blink frog .................####l   basilisk (charmed) ......................The komodo dragon bites you!  The blink frog barely misses your basilisk. hw_The blink frog moves out of view.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineh1xBAim: a komodo dragon (chance to affect: 49%)hB°°h hThe blink frog barely misses your basilisk. _The blink frog moves out of view.  Aiming: Charm  Press: ? - help, Shift-Dir - straight linehUwAim: a komodo dragon (chance to affect: 49%)  The komodo dragon resists with some effort.h  J FFhi §h }°l°°(ally target)h F 2 blink frogs The blink frog hits your basilisk! The blink frog blinks!h g°*°°h/a °ldistracted, ally target)Your basilisk gazes at the komodo dragon.h L .lh: I°.lht WThe komodo dragon resists with some effort.hɝ +9.0 (1h 9°h E _The komodo dragon bites you but does no damage.h. ....F.......... ............>$..........hl................F †.§. ll# h###...P..#.+#.^°.# #......#.. .##....h/p....###......#.........h....###...#......#....PPhB.##.#...#hX................####l   basilisk (charmed)h............ ##..#.#...##.P##P#.###hLhfhhhIR .FhF..lFF 2 blink frogsh l   basilisk (charmed)Your basilisk bites the komodo dragon.hY8=2=--70hh] _A blink frog comes into view.h0_harEvoke which item? Wands hba c - a wand of iceblast (2)e - a wand of charming (7) hFb[!] read|quaff|evoke[?] describe selectedha h h -#...... ...............pym505 the Skirmisher ....... ...............Gnoll hP .....>. ....F..........Health: 48/87 =============----------- ....... ...............h Magic: 12/21 =============----------- ....... ..........F.FAC: 12h# Str: 13 ....... .......†.§.EV: 20h Int: 8 ....... ........l#SH: 9Dex: 40 h ###...P..#.+#.^.l#XL: 11 Next: 94% Place: Lair:2 h0 Z###...#......#..@#Noise: =--------  Time: 9970.0 (0.0) .##..............##d) +7 hand cannon (drain) h .##...#......#....#Fire: d) +7 hand cannon (drain) .#...............## h .##...#......#....# .PP...#...##.#...##h/ ?l   komodo dragon (ally target) .................####FF 2 blink frogs h ......................l   basilisk (charmed) ##..#.#...##.P##P#.###h The blink frog hits your basilisk! The blink frog blinks!  Your basilisk gazes at the komodo dragon.h/ The komodo dragon resists with some effort. _The komodo dragon bites you but does no damage.  Your basilisk bites the komodo dragon. _A blink frog comes into view.hN#...... ...............  pym505 the Skirmisher ....... ...............  Gnoll .....>. ....F..........  Health: 48/87 =============----------- ....... ...............  Magic: 12/21 =============----------- ....... ..........F.F  AC: 12Str: 13 h....... .......†.§.  EV: 20Int: 8 ....... ........l# SH: 9Dex: 40 ###...P..#.+#.^.l# XL: 11 Next: 94% Place: Lair:2 h###...#......#..@# Noise: =--------  Time: 9970.0 (0.0) .##..............## d) +7 hand cannon (drain) hN .##...#......#....# Fire: d) +7 hand cannon (drain) .#...............## h.##...#......#....# .PP...#...##.#...##hw l   komodo dragon (ally target) .................####  FF 2 blink frogs h......................  l   basilisk (charmed) ##..#.#...##.P##P#.### _The komodo dragon bites you but does no damage.  Your basilisk bites the komodo dragon. _A blink frog comes into view.h;Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target, chance to affect: 49%)h-#...... ...............pym505 the Skirmisher ....... ...............Gnoll h.....>. ....F..........Health: 48/87 =============----------- ....... ...............hSEMagic: 12/21 =============----------- ....... ..........F.FAC: 12Str: 13 h....... .......†.§.EV: 20hInt: 8 ....... ........l#SH: 9hqDex: 40 ###...P..#.+#.^.*#XL: 11 Next: 94% Place: Lair:2 ###...#......#..@#Noise: =--------  Time: 9970.0 (0.0) .##..............##d) +7 hand cannon (drain) h.##...#......#....#Fire: d) +7 hand cannon (drain) h-.#...............## .##...#......#....# .PP...#...##.#...##hol   komodo dragon (ally target) h 7.................####FF 2 blink frogs ......................l   basilisk (charmed) ##..#.#...##.P##P#.### _The komodo dragon bites you but does no damage.  Your basilisk bites the komodo dragon. _A blink frog comes into view.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target, chance to affect: 49%)hXhR*h&+h91B  Your basilisk bites the komodo dragonh1[. _A blink frog comes into view. h1$ Aiming: Charm  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target, chance to affect: 49%)  The komodo dragon resists with some effort.hG $F.FhGelThe blink frog blinks! Your basilisk bites the komodo dragon.hG4==1.0 (1hUMhOE _The komodo dragon bites you but does no damage.h; h< Evoke which item? Wands  c - a wand of iceblast (2)h< e - a wand of charming (6) [!] read|quaff|evoke[?] describe selectedhohxhǂm#...... ...............h 3pym505 the Skirmisher hJ....... ...............Gnoll h.....>. ....$..........hHealth: 48/87 =============----------- ....... ....F..........huMagic: 12/21 =============----------- h........ ............FAC: 12heStr: 13 ....... .......†.F.hXEV: 20Int: 8 h....... ........l#SH: 9h#Dex: 40 ###...P..#.+#.^.l#h]zXL: 11 Next: 94% Place: Lair:2 h2###...#......#..@#Noise: ===------  Time: 9971.0 (0.0) .##..............##d) +7 hand cannon (drain) .##...#......#....#Fire: d) +7 hand cannon (drain) .#...............## .##...#......#....# .PP...#...##.#...##l   komodo dragon (ally target) .................####FF 2 blink frogs ......................l   basilisk (charmed) ##..#.#...##.P##P#.###Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target, chance to affect: 49%)  The komodo dragon resists with some effort.  The blink frog blinks! Your basilisk bites the komodo dragon. _The komodo dragon bites you but does no damage.h&/#...... ...............  pym505 the Skirmisher ....... ...............  Gnoll h.....>. ....$..........  Health: 48/87 =============----------- ....... ....F..........  Magic: 12/21 =============----------- ....... ............F  AC: 12Str: 13 ḥ....... .......†.F.  EV: 20Int: 8 ....... ........l# SH: 9h Dex: 40 ###...P..#.+#.^.l#hV XL: 11 Next: 94% Place: Lair:2 ###...#......#..@# Noise: ===------  Time: 9971.0 (0.0) .##..............## d) +7 hand cannon (drain) .##...#......#....# Fire: d) +7 hand cannon (drain) .#...............## hW.##...#......#....# .PP...#...##.#...## l   komodo dragon (ally target) .................####  FF 2 blink frogs ......................  l   basilisk (charmed) ##..#.#...##.P##P#.### The komodo dragon resists with some effort.  hThe blink frog blinks! Your basilisk bites the komodo dragon. _The komodo dragon bites you but does no damage.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineh٥gAim: a komodo dragon (lightly wounded, ally target, chance to affect: 49%)h#...... ...............pym505 the Skirmisher ....... ...............Gnoll .....>. ....$..........h Health: 48/87 =============----------- ....... ....F..........Magic: 12/21 =============----------- ....... ............FAC: 12h Str: 13 ....... .......†.F.EV: 20h| Int: 8 ....... ........l#SH: 9Dex: 40 h q###...P..#.+#.^.*#h XL: 11 Next: 94% Place: Lair:2 ###...#......#..@#h9 Noise: ===------  Time: 9971.0 (0.0) .##..............##h d) +7 hand cannon (drain) .##...#......#....#Fire: d) +7 hand cannon (drain) h ?.#...............## hU .##...#......#....# .PP...#...##.#...##h l   komodo dragon (ally target) .................####h FF 2 blink frogs ......................h il   basilisk (charmed) hJ o##..#.#...##.P##P#.###The komodo dragon resists with some effort.  h zThe blink frog blinks! Your basilisk bites the komodo dragon. _The komodo dragon bites you but does no damage.  h }Aiming: CharmPress: ? - help, Shift-Dir - straight lineh `Aim: a komodo dragon (lightly wounded, ally target, chance to affect: 49%)hQ^hYThe blink frog blinks! Your basilisk bites the komodo dragon. _The komodo dragon bites you but does no damage.  hAiming: Charm  Press: ? - help, Shift-Dir - straight line h Aim: a komodo dragon (lightly wounded, ally target, chance to affect: 49%)  The komodo dragon resists with some effort.hm6 .hĠAFlh1(1 ally target) hE\The blink frog hits your basilisk! Your basilisk bites the blink frog!hV+2.0 (1hɪh! hc5_You block the komodo dragon's attack.hhEvoke which item? Wands  c - a wand of iceblast (2)e - a wand of charming (5) [!] read|quaff|evoke[?] describe selectedhh$hh-#...... ...............pym505 the Skirmisher ....... ...............Gnoll he.....>. ....$..........hHealth: 48/87 =============----------- ....... ...............huMagic: 12/21 =============----------- hF....... ....F.......FAC: 12Str: 13 hz....... .......†.F.EV: 20hInt: 8 ....... ........l#SH: 9h,Dex: 40 h ###...P..#.+#.^.l#h=XL: 11 Next: 94% Place: Lair:2 ###...#......#..@#hmNoise: ===------  Time: 9972.0 (0.0) h.##..............##d) +7 hand cannon (drain) h.##...#......#....#Fire: d) +7 hand cannon (drain) h?.#...............## h*.##...#......#....# .PP...#...##.#...##hZxl   komodo dragon ha.................####hFF 2 blink frogs (1 ally target) ......................hil   basilisk (charmed) ha##..#.#...##.P##P#.###Aiming: CharmhMCPress: ? - help, Shift-Dir - straight linehAim: a komodo dragon (lightly wounded, ally target, chance to affect: 49%)  The komodo dragon resists with some effort.  hrThe blink frog hits your basilisk! Your basilisk bites the blink frog! _You block the komodo dragon's attack.h@/#...... ...............  pym505 the Skirmisher ....... ...............  Gnoll h}.....>. ....$..........  Health: 48/87 =============----------- ....... ...............  Magic: 12/21 =============----------- ....... ....F.......F  AC: 12Str: 13 h....... .......†.F.  EV: 20Int: 8 ....... ........l# SH: 9Dex: 40 h###...P..#.+#.^.l# XL: 11 Next: 94% Place: Lair:2 ###...#......#..@# Noise: ===------  Time: 9972.0 (0.0) .##..............## d) +7 hand cannon (drain) h2 .##...#......#....# Fire: d) +7 hand cannon (drain) .#...............## heH.##...#......#....# .PP...#...##.#...## l   komodo dragon h.................####  FF 2 blink frogs (1 ally target) ......................  l   basilisk (charmed) ##..#.#...##.P##P#.### h>The komodo dragon resists with some effort.  The blink frog hits your basilisk! Your basilisk bites the blink frog! _You block the komodo dragon's attack.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineh ZAim: a komodo dragon (lightly wounded, chance to affect: 49%)h -#...... ...............pym505 the Skirmisher ....... ...............Gnoll h{.....>. ....$..........Health: 48/87 =============----------- ....... ...............Magic: 12/21 =============----------- ....... ....F.......FAC: 12Str: 13 ....... .......†.F.EV: 20hInt: 8 ....... ........l#SH: 9Dex: 40 h W###...P..#.+#.^.*#XL: 11 Next: 94% Place: Lair:2 ###...#......#..@#Noise: ===------  Time: 9972.0 (0.0) .##..............##d) +7 hand cannon (drain) hB.##...#......#....#Fire: d) +7 hand cannon (drain) .#...............## ht..##...#......#....# .PP...#...##.#...##l   komodo dragon h!.................####FF 2 blink frogs (1 ally target) ......................hؔl   basilisk (charmed) ##..#.#...##.P##P#.###The komodo dragon resists with some effort.  h The blink frog hits your basilisk! Your basilisk bites the blink frog! _You block the komodo dragon's attack.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineh;SAim: a komodo dragon (lightly wounded, chance to affect: 49%)hFF 2 blink frogs (1 ally target)l   komodo dragon (charmed)hRThe blink frog hits your basilisk! Your basilisk bites the blink frog! h8_You block the komodo dragon's attack.  Aiming: Charm  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (lightly wounded, chance to affect: 49%)  hC@The komodo dragon is charmed. The blink frog hits your basilisk!h;hh:hShr%F.lF..lh%1 h^&G93.0 (1h*hT,, _The blink frog blinks!hI.>$.......F...............F †.l. h4......F..# ###...P..#.+#.^.l# #......#... .##.............@####....#...............###...#h4!#....# .PP##.#...#................####   blink frog........... ##..#.#...##.P##P#.###  ###################hhi.l h/--4hh= _The blink frog hits your komodo dragon!h|....... ...............pym505 the Skirmisher .....>. ....$.......F..Gnoll ....... ...............h۲Health: 49/87 =============----------- ....... ............FMagic: 12/21 =============----------- ....... .......†.l.AC: 12Str: 13 ....... ......F..#h,EV: 20Int: 8 ###...P..#.+#.^*.#SH: 9Dex: 40 hT###...#......#..l#XL: 11 Next: 94% Place: Lair:2 .##.............@##h`Noise: =--------  Time: 9974.0 (0.0) .##...#......#....#d) +7 hand cannon (drain) .#...............##Fire: d) +7 hand cannon (drain) .##...#......#....# .PP...#...##.#...## h!.................####F   blink frog ......................h[l   komodo dragon (charmed) ##..#.#...##.P##P#.######################The komodo dragon is charmed. The blink frog hits your basilisk! _The blink frog blinks! _The blink frog hits your komodo dragon!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (69% to hit)hc....... ...............pym505 the Skirmisher .....>. ....$.......F..hGnoll ....... ...............Health: 49/87 =============----------- h[....... ............FhYMagic: 12/21 =============----------- ....... .......†.l.hYAC: 12Str: 13 hA....... ......F..#EV: 20Int: 8 h###...P..#.+#.^..#SH: 9h,Dex: 40 hU###...#......#..l#XL: 11 Next: 94% Place: Lair:2 hL.##.............@##hNoise: =--------  Time: 9974.0 (0.0) .##...#......#....#hj8d) +7 hand cannon (drain) h.#...............##Fire: d) +7 hand cannon (drain) h!S.##...#......#....# h.PP...#...##.#...## .................####huF   blink frog hM......................l   komodo dragon (charmed) h##..#.#...##.P##P#.######################h(\The komodo dragon is charmed. The blink frog hits your basilisk! hL_The blink frog blinks! _The blink frog hits your komodo dragon!  haFire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight linehA4Aim: a blink frog (69% to hit)hh9-h4. _hC g. ..>. .....$.............F.........F. .......†.†.. ......F..# h)D .###...P..#.+#.^..# .###...#......#..l#.##.## ..##...#......#....#.#........##.##...#....#....# ..PP...#...##.#...##.........####F 2 blink frogshD ............ .##..#.#...#.P##P#.### # #h3F hF hG h8J hJ hK h\Q F.§..FFF 3 blink frogshS 3-5.0 (1hX hZ = _The blink frog blinks!hits your komodo dragon!  Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight line _Aim: a blink frog (69% to hit) _The blink frog blinks!hHr........ ...............pym505 the Skirmisher hrC......>. .....$...F......Gnoll ........ ................Health: 49/87 =============----------- ........ ...........§.FMagic: 12/21 =============----------- ........ .......†.†.hsAC: 12Str: 13 ........ ........F#EV: 20hGsInt: 8 .###...P..#.+#.^..#SH: 9Dex: 40 hs.###...#......#.Fl#XL: 11 Next: 94% Place: Lair:2 ..##............@.##Noise: ---------  Time: 9975.0 (0.0) ..##...#......#....#d) +7 hand cannon (drain) ..#...............##hslFire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####hDt*FFF 3 blink frogs .......................l   komodo dragon (charmed) ht.##..#.#...##.P##P#.### # ###################htCPress: ? - help, Shift-Dir - straight line _Aim: a blink frog (69% to hit) _The blink frog blinks!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (69% to hit)h ........ ...............pym505 the Skirmisher h ......>. .....$.(.F......Gnoll ........ .......(........Health: 49/87 =============----------- ........ .......(...§.Fh 4Magic: 12/21 =============----------- ........ ......(†.†.AC: 12Str: 13 ........ ......(.F#EV: 20hS Int: 8 .###...P..#.+#.^(.#SH: 9Dex: 40 .###...#......#.(l#h IXL: 11 Next: 94% Place: Lair:2 ..##............@.##Noise: ---------  Time: 9975.0 (0.0) ..##...#......#....#d) +7 hand cannon (drain) ..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####FFF 3 blink frogs .......................hj Ul   komodo dragon (charmed) .##..#.#...##.P##P#.### # ###################Press: ? - help, Shift-Dir - straight line _Aim: a blink frog (69% to hit) _The blink frog blinks!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineh 4Aim: a blink frog (69% to hit)h, y _Aim: a blink frog (69% to hit) _The blink frog blinks!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (69% to hit)  You shoot a slug. The slug closely misses the blink frog.h/ h1  The blink frog completely misses you. The blink frog blinks!  Your komodo dragon bites the blink frog!h;2 h3 h8 #...F.F..........F○(1 ally target)h9 h9 6-======6.4 (1.4hf> <○h6@ E _The blink frog hits you. The blink frog blinks!hP........ ...............pym505 the Skirmisher ......>. .....$....F.....Gnoll ........ ..........*.....Health: 46/87 ============------------ ........ ......F..*...FMagic: 12/21 =============----------- ........ .......†*†.AC: 12Str: 13 ........ .......*.#EV: 20Int: 8 .###...P..#.+#.^.*#SH: 9Dex: 40 .###...#......#.Fl#XL: 11 Next: 94% Place: Lair:2 ..##............@○##Noise: ======---  Time: 9976.4 (0.0) ..##...#......#hQ....#d) +7 hand cannon (drain) ..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####FFF 3 blink frogs (1 ally target) .......................l   komodo dragon (charmed) .##..#.#...##.P##P#.### # ###################The blink frog completely misses you. The blink frog blinks!  Your komodo dragon bites the blink frog! _The blink frog hits you. The blink frog blinks!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, ally target, 69% to hit)hau........ ...............pym505 the Skirmisher ......>. .....$....F.....Gnoll ........ ................Health: 46/87 ============------------ ........ ......F......FhuMagic: 12/21 =============----------- ........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20Int: 8 .###...P..#.+#.^..#SH: 9Dex: 40 .###...#......#.Fl#XL: 11 Next: 94% Place: Lair:2 h8v..##............@○##Noise: ======---  Time: 9976.4 (0.0) ..##...#......#....#d) +7 hand cannon (drain) h|v+..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####FFF 3 blink frogs (1 ally target) hvj.......................l   komodo dragon (charmed) .##..#.#...##.P##P#.### hw# ###################Your komodo dragon bites the blink frog! _The blink frog hits you. The blink frog blinks!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, ally target, 69% to hit)  You shoot a slug. The slug hits the blink frog!!h,h_The blink frog hits you. The blink frog blinks!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight line h) Aim: a blink frog (moderately wounded, ally target, 69% to hit)  You shoot a slug. The slug hits the blink frog!!  The blink frog is almost dead.hhMhKh۰....FF.l.○F.○h˱-7.9 (1.5hFX○○h(s _The blink frog misses you. You block the blink frog's attack.h#........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll ........ ................Health: 46/87 ============------------ ........ .........F...Fh3Magic: 12/21 =============----------- ........ .......†*†.AC: 12Str: 13 ........ .....F.l.#EV: 20Int: 8 h.###...P..#.+#.^.*#SH: 9Dex: 40 .###...#......#○F.#XL: 11 Next: 94% Place: Lair:2 h%..##............@○##Noise: ======---  Time: 9977.9 (0.0) ..##...#......#....#d) +7 hand cannon (drain) h..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####h͠:FFF 3 blink frogs (1 ally target) .......................l   komodo dragon (charmed) hZ.##..#.#...##.P##P#.### # ###################You shoot a slug. The slug hits the blink frog!!  The blink frog is almost dead. hxb_The blink frog misses you. You block the blink frog's attack.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, ally target, 69% to hit)hMhvOuReally fire in your komodo dragon's direction? hO3Y - Yes  N - Noh)Phh........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll ........ ................Health: 46/87 ============------------ ........ .........F...FMagic: 12/21 =============----------- ........ .......†.†.hevAC: 12Str: 13 ........ .....F.l.#EV: 20Int: 8 .###...P..#.+#.^..#SH: 9Dex: 40 .###...#......#○F.#XL: 11 Next: 94% Place: Lair:2 ..##............@○##Noise: ======---  Time: 9977.9 (0.0) ..##...#......#....#hcd) +7 hand cannon (drain) ..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####FFF 3 blink frogs (1 ally target) hGk.......................l   komodo dragon (charmed) .##..#.#...##.P##P#.### # ###################The blink frog is almost dead. _The blink frog misses you. You block the blink frog's attack.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, ally target, 69% to hit)  Okay, then.h h:○h. _h ........ ...............pym505 the Skirmisher h ......>. .....$..........Gnoll ........ ................Health: 46/87 ============------------ ........ .........F...FMagic: 12/21 =============----------- h3 ........ .......†*†.AC: 12Str: 13 h ........ .....F.l.#EV: 20Int: 8 hb .###...P..#.+#.^.*#SH: 9Dex: 40 h /.###...#......#○F.#XL: 11 Next: 94% Place: Lair:2 ..##............@○##Noise: ======---  Time: 9977.9 (0.0) ..##...#......#....#h9 d) +7 hand cannon (drain) ..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## h ..................####FFF 3 blink frogs (1 ally target) .......................l   komodo dragon (charmed) h) .##..#.#...##.P##P#.### # ###################Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, ally target, 69% to hit) _Okay, then.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineh Aim: a blink frog (moderately wounded, ally target, 69% to hit)hkq .F*.holY*.○○ht..*†*l○hn..*.F.○○hK........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll ........ ................Health: 46/87 ============------------ ........ .........F...FMagic: 12/21 =============----------- hU........ .......†.†.AC: 12Str: 13 ........ .....F.l.#EV: 20Int: 8 h&.###...P..#.+#.^..#SH: 9Dex: 40 .###...#......#○F.#XL: 11 Next: 94% Place: Lair:2 ..##............@○##hvNoise: ======---  Time: 9977.9 (0.0) ..##...#......#....#d) +7 hand cannon (drain) ..#...............##h*Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## hd..................####FFF 3 blink frogs (1 ally target) .......................l   komodo dragon (charmed) h.##..#.#...##.P##P#.### # ###################Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, ally target, 69% to hit) h_Okay, then.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineYou shoot a slug. The slug hits the blink frog!!h○†○ 2hhh-  hAim: a blink frog (moderately wounded, ally target, 69% to hit) _Okay, then.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineYou shoot a slug. The slug hits the blink frog!!  You kill the blink frog!h'..hS..lF°F°○hQ779.5 (1.6h?°°h3○h? _Your komodo dragon bites the blink frog!!hɩ........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll hR........ ................Health: 47/87 ============------------ ........ .............FMagic: 12/21 =============----------- ........ .......†.†.AC: 12Str: 13 hȪ........ .......lF#EV: 20Int: 8 .###...P..#.+#.^.*#SH: 9Dex: 40 .###...#......#°F*#XL: 11 Next: 97% Place: Lair:2 hk..##............@°##Noise: ======---  Time: 9979.5 (0.0) ..##...#......#.○..#d) +7 hand cannon (drain) ..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####FF 2 blink frogs (1 ally target) h.......................l   komodo dragon (charmed) .##..#.#...##.P##P#.### # ###################You shoot a slug. The slug hits the blink frog!!  You kill the blink frog! _Your komodo dragon bites the blink frog!!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight linehAim: a blink frog (almost dead, ally target, 69% to hit)h ........ ...............pym505 the Skirmisher ......>. .....$.....(....Gnoll ........ ..........(.....Health: 47/87 ============------------ hW m........ ..........(..FMagic: 12/21 =============----------- ........ .......†(†.AC: 12Str: 13 ........ .......l(#EV: 20Int: 8 .###...P..#.+#.^.(#h SH: 9Dex: 40 .###...#......#°F(#XL: 11 Next: 97% Place: Lair:2 ..##............@°##Noise: ======---  Time: 9979.5 (0.0) ..##...#......#.○..#d) +7 hand cannon (drain) h ..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####h FF 2 blink frogs (1 ally target) .......................l   komodo dragon (charmed) .##..#.#...##.P##P#.### # ###################h You shoot a slug. The slug hits the blink frog!!  You kill the blink frog! _Your komodo dragon bites the blink frog!!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, ally target, 69% to hit)h! MYou kill the blink frog! _Your komodo dragon bite  Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, ally target, 69% to hit)  You shoot a slug. The slug misses the blink frog.hj%  The blink frog barely misses you.Your komodo dragon bites the blink frog.h& hc- >....h- ..l°FF°@.°h. .81.1 (1.6h3 ]°°°h5 [ _The blink frog completely misses you.hx........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll ........ ................Health: 47/87 ============------------ ........ .............FMagic: 12/21 =============----------- ........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20Int: 8 .###...P..#.+#.^.l#SH: 9hyFDex: 40 .###...#......#°FF#XL: 11 Next: 97% Place: Lair:2 ..##...........°@.##Noise: ======---  Time: 9981.1 (0.0) ..##...#......#.°..#d) +7 hand cannon (drain) ..#...............##Fire: d) +7 hand cannon (drain) hy,..##...#......#....# ..PP...#...##.#...## ..................####hkzFF 2 blink frogs (1 ally target) .......................l   komodo dragon (charmed) .##..#.#...##.P##P#.### hz# ###################The blink frog barely misses you.Your komodo dragon bites the blink frog. he{_The blink frog completely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, ally target, 69% to hit)h:°FFmoderately woundedhk FF°almost dead, ally target, 69% to hit)h\........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll ........ ................Health: 47/87 ============------------ ........ .............FMagic: 12/21 =============----------- ........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20Int: 8 .###...P..#.+#.^.l#SH: 9Dex: 40 h^.###...#......#°F(#XL: 11 Next: 97% Place: Lair:2 ..##...........°@.##Noise: ======---  Time: 9981.1 (0.0) ..##...#......#.°..#d) +7 hand cannon (drain) ..#...............##h_lFire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####hA`FF 2 blink frogs (1 ally target) .......................h`l   komodo dragon (charmed) .##..#.#...##.P##P#.### # ###################The blink frog barely misses you.Your komodo dragon bites the blink frog. hBa_The blink frog completely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight linehaxAim: a blink frog (almost dead, ally target, 69% to hit)heYour komodo dragon bites the blink frog. h!_The blink frog completely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight linehnAim: a blink frog (almost dead, ally target, 69% to hit)  You shoot a slug. The slug closely misses the blink frog.h h]X The blink frog blinks! You block the blink frog's attack.hU  Your komodo dragon misses the blink frog.The blink frog hits you but does no damage.  Your komodo dragon bites the blink frog!!h8_.§†.h☼F   blink frog, unaware)h<hx........ ...............pym505 the Skirmisher h......>. .....$..........Gnoll ........ ................Health: 48/87 =============----------- hK........ .............FMagic: 13/21 ==============---------- ........ .......†.†.AC: 12Str: 13 h........ .........#EV: 20Int: 8 .###...P..#.+#.^.l#SH: 9hDex: 40 .###...#......#.§†#XL: 11 Next: 100% Place: Lair:2 h.h..##............@.##Noise: ======---  Time: 9982.6 (1.5) ..##...#......#.°☼.#hv6d) +7 hand cannon (drain) ..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# h_..PP...#...##.#.F.## ..................####F   blink frog h s.......................l   komodo dragon (charmed, unaware) .##..#.#...##.P##P#.### hS# ###################Aim: a blink frog (almost dead, ally target, 69% to hit)  You shoot a slug. The slug closely misses the blink frog.hThe blink frog blinks! You block the blink frog's attack.  Your komodo dragon misses the blink frog.The blink frog hits you but does no damage.  Your komodo dragon bites the blink frog!!hv _The blink frog dies!You have reached level 12!hBh/  --more--h052/94=2=12 0% h:°hPO _You feel agile.h e........ ...............pym505 the Skirmisher ......>. .....$..........h XGnoll ........ ................Health: 52/94 =============----------- ........ .............FMagic: 13/22 ==============---------- ........ .......†.†.h AC: 12Str: 13 ........ .........#EV: 20Int: 8 h p.###...P..#.+#.^.l#SH: 9Dex: 41 .###...#......#.§†#h kXL: 12 Next:  0% Place: Lair:2 ..##............@.##Noise: ======---  Time: 9982.6 (0.0) h^ "..##...#......#.*☼.#d) +7 hand cannon (drain) ..#.............*.##h˭ &Fire: d) +7 hand cannon (drain) ..##...#......#.*..# ..PP...#...##.#.F.## h8 <..................####F   blink frog .......................h Ul   komodo dragon (charmed, unaware) .##..#.#...##.P##P#.### # ################### hy l_The blink frog dies!You have reached level 12! _You feel agile.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 69% to hit)hs9........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll ........ ................Health: 52/94 =============----------- ........ .............FMagic: 13/22 ==============---------- h)s........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20Int: 8 .###...P..#.+#.^.l#SH: 9Dex: 41 .###...#......#.§†#XL: 12 Next:  0% Place: Lair:2 ..##............@.##Noise: ======---  Time: 9982.6 (0.0) h..##...#......#.(☼.#d) +7 hand cannon (drain) ..#.............(.##Fire: d) +7 hand cannon (drain) ..##...#......#.(..# h..PP...#...##.#.(.## ................(.####F   blink frog ................(......l   komodo dragon (charmed, unaware) h.##..#.#...##.P##P#.### # ################### _The blink frog dies!You have reached level 12! _You feel agile.Fire: d) +7 hand cannon (drain)hoPress: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 69% to hit)hhh8h!9.lh!Z○.○...h("v.(ally target).)Fh"h#-4.0 (1.4h,W○○h01  You have reached level 12! hx0_You feel agile.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 69% to hit) h0p_You shoot a slug. The slug misses the blink frog. The blink frog blinks!hi........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll ........ ................hajHealth: 52/94 =============----------- ........ .............FMagic: 13/22 ==============---------- ........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20Int: 8 .###...P..#.+#.^..#SH: 9hjrDex: 41 .###...#......#.§l#XL: 12 Next:  0% Place: Lair:2 ..##............@○##hjNoise: ======---  Time: 9984.0 (0.0) ..##...#......#*.○.#d) +7 hand cannon (drain) ..#...........*...##Fire: d) +7 hand cannon (drain) ..##...#.....*#....# ..PP...#...##*#...## hbkJ............*.....####F   blink frog (ally target) ...........*...........l   komodo dragon (charmed) .##..#.#..F##.P##P#.### # ###################Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 69% to hit) hkX_You shoot a slug. The slug misses the blink frog. The blink frog blinks!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, ally target, 69% to hit)hD ........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll h ........ ................Health: 52/94 =============----------- ........ .............FMagic: 13/22 ==============---------- ........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20Int: 8 .###...P..#.+#.^..#SH: 9h Dex: 41 .###...#......#.§l#XL: 12 Next:  0% Place: Lair:2 ..##............@○##Noise: ======---  Time: 9984.0 (0.0) ..##...#......#..○.#d) +7 hand cannon (drain) ..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# hj "..PP...#...##.#...## ..................####F   blink frog (ally target) .......................l   komodo dragon (charmed) .##..#.#..F##.P##P#.### # ###################Aim: a blink frog (moderately wounded, 69% to hit) _You shoot a slug. The slug misses the blink frog. The blink frog blinks!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, ally target, 69% to hit)  You shoot a slug. The slug hits the blink frog!! You drain the blink frog.hP ○(.○(((h (l   komodo dragon (charmed, unaware)(.hE> }†☼.°.h> $...)h_? 1..hS 325.5 (1.5  Your Staves skill increases to level 7!  Your Throwing skill increases to level 7!  hCT 1Your Armour skill increases to level 7!Your Shields skill increases to level 7!  Your Unarmed Combat skill increases to level 7!  Your Spellcasting skill increases to level 7!h6X V○°h Z k _Your Evocations skill increases to level 7!hW_○☼.°hh8V○°hF _Unknown command.hh[hӝhh-,h}44=hh,h'hh}hhBhS5=h5hͺh9=hhvh hhhG{6=5=hhohh"hjhhh7l.------...hl   komodo dragonhS 90.0) _You start resting.hhY=-----6.5 (11h<hac _The komodo dragon is no longer charmed. You block the komodo dragon's attack.h ........ ...............pym505 the Skirmisher hr ......>. .....$..........Gnoll ........ ................Health: 57/94 ==============---------- ........ .............FMagic: 15/22 ================-------- h m........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20h Int: 8 .###...P..#.+#.^..#SH: 9Dex: 41 he .###...#......#.†l#XL: 12 Next:  2% Place: Lair:2 ..##............@.##Noise: =--------  Time: 9996.5 (0.0) h ..##...#......#....#d) +7 hand cannon (drain) ..#...............##hK Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####l   komodo dragon ....................... .##..#.#...##.P##P#.### # ################### h _Unknown command. _You start resting. _The komodo dragon is no longer charmed. You block the komodo dragon's attack.  Fire: d) +7 hand cannon (drain)h Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 84% to hit)h........ ...............pym505 the Skirmisher h=......>. .....$..........Gnoll ........ ................Health: 57/94 ==============---------- h........ .............FMagic: 15/22 ================-------- h........ .......†.†.AC: 12hHStr: 13 ........ .........#EV: 20Int: 8 h.###...P..#.+#.^..#SH: 9hDex: 41 .###...#......#.†(#h'XL: 12 Next:  2% Place: Lair:2 ..##............@.##hqNoise: =--------  Time: 9996.5 (0.0) ..##...#......#....#d) +7 hand cannon (drain) h..#...............##Fire: d) +7 hand cannon (drain) h..##...#......#....# ..PP...#...##.#...## hJ..................####l   komodo dragon h!....................... .##..#.#...##.P##P#.### # ################### h%_You start resting. _The komodo dragon is no longer charmed. You block the komodo dragon's attack.  Fire: d) +7 hand cannon (drain)hzPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 84% to hit)  hYou shoot a slug.h l○The komodo dragon is no longer charmed. You block the komodo dragon's attack.  Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 84% to hit)  You shoot a slug.  The slug barely misses the komodo dragon.hhN======8.0 (1.5h;○h' h}_The komodo dragon closely misses you. The komodo dragon misses you.hm........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll hN........ ................Health: 57/94 ==============---------- ........ .............FMagic: 15/22 ================-------- ........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20Int: 8 h3.###...P..#.+#.^..#SH: 9Dex: 41 .###...#......#.†l#XL: 12 Next:  2% Place: Lair:2 h#..##............@.##Noise: ======---  Time: 9998.0 (0.0) ..##...#......#..○.#d) +7 hand cannon (drain) ..#...............##Fire: d) +7 hand cannon (drain) h&..##...#......#....# ..PP...#...##.#...## ..................####l   komodo dragon ....................... hw2.##..#.#...##.P##P#.### # ###################You shoot a slug.  The slug barely misses the komodo dragon. h_The komodo dragon closely misses you. The komodo dragon misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineh|Aim: a komodo dragon (moderately wounded, 84% to hit)h|........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll ........ ................hXEHealth: 57/94 ==============---------- ........ .............FMagic: 15/22 ================-------- ........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20Int: 8 .###...P..#.+#.^..#SH: 9Dex: 41 .###...#......#.†l#hڇXL: 12 Next:  2% Place: Lair:2 ..##............@.##Noise: ======---  Time: 9998.0 (0.0) ..##...#......#..○.#d) +7 hand cannon (drain) hWD..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####l   komodo dragon (drained) h....................... .##..#.#...##.P##P#.### # ###################The slug barely misses the komodo dragon. _The komodo dragon closely misses you. The komodo dragon misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 84% to hit)  hVYou shoot a slug. The slug hits the komodo dragon! You drain the komodo dragon.hOM○.○ _The komodo dragon closely misses you. The komodo dragon misses you.Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (moderately wounded, 84% to hit)  You shoot a slug. The slug hits the komodo dragon! You drain the komodo dragon.The komodo dragon is severely wounded.h_w86=9.4 (1.4h}]○.○hS _The komodo dragon misses you.h ........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll ........ ................h Health: 58/94 ==============---------- ........ .............FMagic: 16/22 =================------- ........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20Int: 8 .###...P..#.+#.^..#SH: 9h qDex: 41 .###...#......#.†l#XL: 12 Next:  2% Place: Lair:2 ..##............@.##hi Noise: ======---  Time: 9999.4 (0.0) ..##...#......#○.○.#d) +7 hand cannon (drain) ..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####h l   komodo dragon (drained) ....................... .##..#.#...##.P##P#.### # ###################h RYou shoot a slug. The slug hits the komodo dragon! You drain the komodo dragon.The komodo dragon is severely wounded. _The komodo dragon misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineh_ Aim: a komodo dragon (severely wounded, lightly drained, 84% to hit)hA........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll h-........ ................Health: 58/94 ==============---------- ........ .............FMagic: 16/22 =================------- ........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20Int: 8 .###...P..#.+#.^..#SH: 9hDex: 41 .###...#......#.†l#XL: 12 Next:  2% Place: Lair:2 ..##............@.##Noise: ======---  Time: 9999.4 (0.0) ..##...#......#○.○.#d) +7 hand cannon (drain) ..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# h/..PP...#...##.#...## ..................####l   komodo dragon (drained) ....................... .##..#.#...##.P##P#.### # ###################The komodo dragon is severely wounded. _The komodo dragon misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, lightly drained, 84% to hit)  You shoot a slug. The slug hits the komodo dragon. You drain the komodo dragon.h5M○○.° _The komodo dragon misses you.Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, lightly drained, 84% to hit)  You shoot a slug. The slug hits the komodo dragon. You drain the komodo dragon.The komodo dragon is almost dead.h6210000.9 (1.5)h:x○○.°h<[ _The komodo dragon closely misses you.h,........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll ........ ................Health: 58/94 ==============---------- ........ .............FMagic: 16/22 =================------- ........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20Int: 8 .###...P..#.+#.^..#SH: 9Dex: 41 .###...#......#○†l#XL: 12 Next:  2% Place: Lair:2 ..##............@.##Noise: ======---  Time: 10000.9 (0.0) ..##...#......#○.°.#jzHd) +7 hand cannon (drain) ..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####l   komodo dragon (drained) ....................... .##..#.#...##.P##P#.### # ###################You shoot a slug. The slug hits the komodo dragon. You drain the komodo dragon.The komodo dragon is almost dead. _The komodo dragon closely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, lightly drained, 84% to hit)hH>........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll ........ ................h?Health: 58/94 ==============---------- ........ .............FMagic: 16/22 =================------- ........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20Int: 8 h?.###...P..#.+#.^..#SH: 9Dex: 41 .###...#......#○†l#XL: 12 Next:  2% Place: Lair:2 ..##............@.##Noise: ======---  Time: 10000.9 (0.0) ..##...#......#○.°.#d) +7 hand cannon (drain) ..#...............##hJ@Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####l   komodo dragon (drained) h@....................... .##..#.#...##.P##P#.### # ###################The komodo dragon is almost dead. _The komodo dragon closely misses you.h^A=Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, lightly drained, 84% to hit)  You shoot a slug. The slug hits the komodo dragon. You drain the komodo dragon.h|SM○h}☼°.. _The komodo dragon closely misses you.Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineh{}*Aim: a komodo dragon (almost dead, lightly drained, 84% to hit)  You shoot a slug. The slug hits the komodo dragon. You drain the komodo dragon.The komodo dragon is almost dead.h~[4-4hH9--2.4 (1.5hF☼°hx _The komodo dragon bites you! The komodo dragon closely misses you.h n........ ...............hBpym505 the Skirmisher ......>. .....$..........Gnoll ........ ................Health: 54/94 =============----------- ........ .............FMagic: 14/22 ===============--------- ........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20Int: 8 .###...P..#.+#.^..#SH: 9Dex: 41 h.###...#......#○†l#XL: 12 Next:  2% Place: Lair:2 ..##............@☼##Noise: ======---  Time: 10002.4 (0.0) ..##...#......#°...#d) +7 hand cannon (drain) ..#...............##Fire: d) +7 hand cannon (drain) ..##...#......#....# ..PP...#...##.#...## ..................####l   komodo dragon (drained) ....................... .##..#.#...##.P##P#.### # ###################hQYou shoot a slug. The slug hits the komodo dragon. You drain the komodo dragon.The komodo dragon is almost dead. _The komodo dragon bites you! The komodo dragon closely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, lightly drained, 84% to hit)h ........ ...............pym505 the Skirmisher ......>. .....$..........Gnoll ........ ................hHealth: 54/94 =============----------- ........ .............FMagic: 14/22 ===============--------- ........ .......†.†.AC: 12Str: 13 ........ .........#EV: 20Int: 8 h@(.###...P..#.+#.^..#SH: 9Dex: 41 .###...#......#○†l#XL: 12 Next:  2% Place: Lair:2 ..##............@☼##hNoise: ======---  Time: 10002.4 (0.0) ..##...#......#°...#d) +7 hand cannon (drain) ..#...............##Fire: d) +7 hand cannon (drain) h..##...#......#....# ..PP...#...##.#...## hUG..................####l   komodo dragon (drained) ....................... h.##..#.#...##.P##P#.### # ###################The komodo dragon is almost dead. _The komodo dragon bites you! The komodo dragon closely misses you.Fire: d) +7 hand cannon (drain)hPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, lightly drained, 84% to hit)  You shoot a slug. The slug hits the komodo dragon!!h`!†h☼h 5°hk;"°h;A○..°hG543.8 (1.4h:NW°○hgSM_The komodo dragon bites you! The komodo dragon closely misses you.Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (almost dead, lightly drained, 84% to hit)  You shoot a slug. The slug hits the komodo dragon!! _You kill the komodo dragon!hQ hyR hT hX h+[ 5=5=h\ hh_ h_ h|a hhc hc hd hf h>g K6=hh hj hk 9=h]l hPn hn M6=ho hr h\r 97hs hu hu h4w hQy hy hz hF} a8=h~ h Xh܄ 9=7=hC hL h h h h h^ hS hɏ L60=h= h h] 9=hݔ h hN 58=h hԘ h h #1hB h h h؞ h* h hO h h h K2=hw hM h h h+ h K9=h hް h\ S3=h h h/ hL hG h h h h| ]4==hؽ hſ h< L20=h h h h/ h ho 95h h hI hZ h) h K6=h h h h h h K1=hQ hW h N67=h- h hu h h h& hW h. h i8==h h h h hZ ..------. _You start resting.h 042.8 (39.0)hh h2==------3.8 (40h0 h % _Magic restored.h7 h h h hN ;9h> h h h h= h h! h! Y70==hR# hz% h% h& h) h) h* h, h, K1=hi. hJ0 h0 h1 h3 hW4 h5 h^7 h7 U2=h29 h7; h; h< h> h? %3hl@ hiB hB h)D hE h=F hG hI hI %4hUK h!M htM hN h Q hiQ hR hT hT K5=hV hX hX hZ h \ h\ h] h_ h` U6=ha hgc hc hd hf hEg hh h_j hj %7hl h n hn ho hq hq hLs h4u hu %8hw hx hy hcz hd| h| h~ h h[ 59=h hʁ h h= ho h\ h $80h 2=h* hX h h݌ hʎ h hU h} hӒ %1h h h` h hș h h hv hϝ %2h0 hK h h hݤ h h h hE K3=hz h4 h h h h: h hS h h N4=h9 h' h} hݸ h h hR hd ;5h h h_ h h h h) h h %6h h h< h^ h> h 57=h h h Bh h h; h> h U8=h" h h9 h h h hd h2 h %9h h h[ h h| h h h' h &90h h h hT hm h h h hM #1h (=h h h/ hi hS h h h hS ?2=h h h h hP hP h h h h: %3h h h hA h _ _You start resting.h" .114.8 (71h# Z4=5.8 (72hi* 8 _HP restored.hnIhM,hۑ,hBh,h h`hhhhhO=hhhhh9hxhyh߮hOhchh hh۹h<hh$ h*_You now have 247 gold pieces (gained 13).hHhhh^hdhh%hh'hzhhZhhnhlhh= h## ..# #####. ...# F.... ....## hg... .....# #. ##.## ....# ..##.#@##....# #.P##.#......#h####..................## .#.P#.................................................>..................h F   bullfrog (asleep)................... .......................... hj....................†.†..hW,27.8 (1h,8.8 (13hThf hM_A bullfrog comes into view.hÀT  You shoot a slug. The slug hits the bullfrog!!!hMk.((((h Z....☼hq5======30.3 (1.5)hh3L _You kill the bullfrog!h_h{`hahzdhfhAj,hlhmhDnhWohphrh+sh4thvh]xhxhzh{hJ}h}h~h"hhShh7 _You open the door.hhEh)h@  There is an open door here.hh  _hWhhhhhUh)Bhh7hh]hhh;hh)hh;hhChhnhBhc#.. ....##.. #...##h#.. #....#########.##..........#......#..................................................@.....# ∆------44.3 (14.0)##.#####.....#  #####....#  h/#####.###....# #.......'....## #.....#.#.....# #.###.###....#.. #..##.#.##....## #.P##.#......# #.------hWh$ hF_Key pressed, stopping explore.hhjhH _No target in view!h<h"=h@hAH _No target in view!h h hϯ hڲ  hw :_No target in view!h6y hy h{ h h܀ hd $ _hJ ,h ,h0 h h h h0 h h h| hR h- h ,h h h h h h h& h ht h h6 h hM h h h{ h h hӦ ,h{ J _i - 10 scrolls of identify (gained 1)h u...........%.. ............. ............  ....  ........ .  .....# ..  #....##...  #@........ 50hm  #. ###...#........#.#....#  #.........## #....##...## .#.. ##....########.##........ #......#.......................h 8%hy ,5.3 (11hk h + _Found a maw talisman.h 4hD 8%h H _No target in view!hO7h8h9h<h>hG?$ _h,hhhhYhh> hB h###..###......#..#....%............hh..................................#.@....# ..8.3 (3.0) ###....##... #......... #. ###...#....h ....#.#....#.. #.........## . #....##...## .#.. ##....##### ####.##..hGhh4} % _Key pressed, stopping explore.hh h"H _No target in view!h{h{hhnH _No target in view!hj7%h]khkp"%hphsH _No target in view!h*hhqhhh<$ _h,hhOh6h6hhPhbhyhhhWh*hUhh hh<hhhphh hwh;h` ...  ##..  ##... #### ......##....###..###......#.....#.!h....%...............@..............................................................h6#.#....###.+#......## ..P...... #..###....##...hW..P.... #P.# #......... F   cane toad (asleep)F.#.... #...###...#......+.... ....#.#....#.. #.. #..## .hz 65.3 (7  A cane toad comes into view.h%F.Fh4==6.3 (8h 8%hu + _The cane toad croaks.h7%hOhZho _Your line of fire to the cane toad is blocked by a plant.hr ... ##.. ##... ####   hT.##....###..###  ...............  ...!................%..  ...............  .......@.......  ...............  ............... #.#....###.+#..  P...... #..### ..P.... #P.#  hT.F#.... #... ..+.... ....#  #..  . h - hc 4... h ?##.. hy t##... ####   h- P.##....###..###h C  ...............h/ "  h ...!................%..  h- =............... h W .......@....... h( : ...............h W  ...............hA  h #.#....###.+#..h= #  h P...... #..### h; n..P.... #P.#  h x.F#.... #...hw  ..+.... ....# #..  hg h h h 1%h $ h R_A cane toad is nearby!h h: h 1%h#  h8$ i_Your line of fire to the cane toad is blocked by a plant.h h h h  h a_Your line of fire to the cane toad is blocked by a plant.hhh8%ho _Your line of fire to the cane toad is blocked by a plant.h/8 ...h[ ##.. ##... ####   .##....###..###  hZ...............  ...!...........  ...............h Z  .......@.......  ...............h<  ............... #.#....###.+#..h$B  P...... #..### ..P.... #P.#  h.F#.... #... ..+.... ....#  #..  . hZ ... ##.. h[)##... ####   .##....###..###  ...............  h \U...!................%..  ...............  .......@.......  ...............h\  ............... #.#....###.+#..  P...... #..###h`] ..P.... #P.#  .F#.... #... h]..+.... ....# #..  hfe7%hfhskhfu _Your line of fire to the cane toad is blocked by a plant.A cane toad is nearby!Your line of fire to the cane toad is blocked by a plant.huJA cane toad is nearby!h/vh{8%h ~A cane toad is nearby!Your line of fire to the cane toad is blocked by a plant.h^~A cane toad is nearby!Your line of fire to the cane toad is blocked by a plant.hwr ... ##.. ##... ####   hGN ##.. ##... ####   .##....###..###hG  ...............  ...!................%..  ...............  .......@.......  ...............hH~  ............... #.#....###.+#..  P...... #..### ..P.... #P.#  hH.F#.... #... ..+.... ....#  #..  . hQ ... ##.. ##... ####   .##....###..###  ...............  ...!...........  ...............h"  .......@.......  ...............  ............... #.#....###.+#..  P...... #..### ..P.... #P.#  .F#.... #... ..+.... ....# #..  h7%hxhhA cane toad is nearby!Your line of fire to the cane toad is blocked by a plant.A cane toad is nearby!Your line of fire to the cane toad is blocked by a plant.hJhA cane toad is nearby!h8%hA cane toad is nearby!Your line of fire to the cane toad is blocked by a plant.A cane toad is nearby!Your line of fire to the cane toad is blocked by a plant.A cane toad is nearby!Your line of fire to the cane toad is blocked by a plant.hۑ 7%hw h hu Your line of fire to the cane toad is blocked by a plant.A cane toad is nearby!Your line of fire to the cane toad is blocked by a plant.A cane toad is nearby!hܘ @Your line of fire to the cane toad is blocked by a plant.h 7%h h9 8%hg A cane toad is nearby!Your line of fire to the cane toad is blocked by a plant.A cane toad is nearby!Your line of fire to the cane toad is blocked by a plant.he+ h, h0 h2 GYour line of fire to the cane toad is blocked by a plant.hA3 A cane toad is nearby!Your line of fire to the cane toad is blocked by a plant.hu  ...# ##..## ##...# #### ......hu P.##....###..###......#.#..!.%...........h#.#....###.+#......## .P......# #..###....##hv zF..P....# #P.# #.F#..... #...###...#h   black bear (wandering).+....# ....#.#....#.. F   bullfrog (wandering)  #.. #hXw B.## .h@ z  A black bear and a bullfrog come into view.h_ h hˎ h = hh.FF.hh 2 black bearsF  The black bear growls angrily. The bullfrog croaks. You hear an angry growl.h/ +7.3 (1hD h %((((((( _A black bear comes into view.h. h ,h hp |  You shoot a slug. The slug barely misses the cane toad.h h ,h5 h Z  The bullfrog hits the plant. The plant begins to die.h9 ☼h.hh.........#.#FF...h h >3 black bears.h N======8.9 (1.6h h G _A black bear comes into view.h hf %((hZ_ You shoot a slug. The slug hits the cane toad!!hhBhhh h h%○h...hh.FF..hh~.70.4 (1.5hr :○hQ$a _The cane toad is heavily wounded.h}  You shoot a slug. The slug hits the cane toad!h h#l  The cane toad is almost dead.h#h$h@%h'h'hI(hz3~%h.°..h..Fh4h..hF○.h5(1.9hS:K%°hF< _The cane toad misses you. The cane toad closely misses you.h dS  You shoot a slug. The slug hits the cane toad!hi%°○○hhh 3 black bearshjbF   bullfroghg hկV You kill the cane toad!hO  A nearby plant withers and dies.hth*&  h|The bullfrog hits you. The bullfrog completely misses you.You block the black bear's attack. x2h8 %hC..h.h○○.The black bear claws you but does no damage.h^3-83.4hW%○h h@K_The bullfrog completely misses you.hpym505 the Skirmisher...#Gnoll##..#Health: 93/94 =======================-# ##...# #### ......Magic: 22/22 ========================P.##....###..###......# AC: 12Str: 13......................#. EV: 20hnInt: 8....!................%.. SH: 9Dex: 41......h................. XL: 12 Next:  8% Place: Lair:2....h.F@................ Noise: ======---  Time: 10173.4 (0.0)......h○○............... d) +7 hand cannon (drain)........................ Fire: d) +7 hand cannon (drain) .#.#....###.+#......## .h\,.P......# #..###....##..........# #P.# #........ hhh 3 black bears...#..... #...###...#... F   bullfrog...+....# ....#.#....#..#.. #.........## .You block the black bear's attack. x2  The black bear claws you but does no damage. _The bullfrog completely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a black bear (magical condensation, 84% to hit)h^pym505 the Skirmisher...#Gnoll##..#Health: 93/94 =======================-# ##...# #### ......Magic: 22/22 ========================P.##....###..###......# AC: 12hStr: 13......................#. EV: 20Int: 8....!................%.. SH: 9Dex: 41......h................. XL: 12 Next:  8% Place: Lair:2....h.F@................ Noise: ======---  Time: 10173.4 (0.0)......h○○............... d) +7 hand cannon (drain)........................ Fire: d) +7 hand cannon (drain) h.#.#....###.+#......## ..P......# #..###....##..........# #P.# #........ hhh 3 black bears...#..... #...###...#... F   bullfrog...+....# ....#.#....#..#.. #.........## .You block the black bear's attack. x2  The black bear claws you but does no damage. _The bullfrog completely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a black bear (magical condensation, 84% to hit)hvhJ○○h. _hp hq Evoke which item? Wands  c - a wand of iceblast (2)e - a wand of charming (4) hhr [!] read|quaff|evoke[?] describe selectedh h h Fpym505 the Skirmisher...#Gnoll##..#Health: 93/94 =======================-hn # ##...# #### ......Magic: 22/22 ========================P.##....###..###......# AC: 12Str: 13......................#. EV: 20Int: 8h7 ....!................%.. SH: 9Dex: 41......h................. XL: 12 Next:  8% Place: Lair:2h %....h.F@................ Noise: ======---  Time: 10173.4 (0.0)......h○○............... d) +7 hand cannon (drain)........................ Fire: d) +7 hand cannon (drain) .#.#....###.+#......## .h .P......# #..###....##..........# #P.# #........ hhh 3 black bears...#..... #...###...#... F   bullfroghK D...+....# ....#.#....#..#.. #.........## .You block the black bear's attack. x2  The black bear claws you but does no damage. hX _The bullfrog completely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight line _Aim: a black bear (magical condensation, 84% to hit)h   pym505 the Skirmisherhl  ...# Gnoll ##..#h 7 Health: 93/94 =======================- # ##...# #### ......  Magic: 22/22 ======================== P.##....###..###......#  AC: 12h Str: 13 ......................#. EV: 20Int: 8h  ....!................%.. SH: 9Dex: 41 ......h................. XL: 12 Next:  8% Place: Lair:2 h7 ....h.F@................ Noise: ======---  Time: 10173.4 (0.0) ......h○○............... d) +7 hand cannon (drain) h F........................ Fire: d) +7 hand cannon (drain)  .#.#....###.+#......## . h .P......# #..###....##.. ........# #P.# #........ hhh 3 black bears hI ;...#..... #...###...#... F   bullfrog ...+....# ....#.#....#.. #.. #.........## .h Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight line _Aim: a black bear (magical condensation, 84% to hit)  Aiming: Charmh Press: ? - help, Shift-Dir - straight lineAim: a black bear (magical condensation, chance to affect: 66%)hM pym505 the Skirmisher...#Gnoll##..#Health: 93/94 =======================-# ##...# #### ......Magic: 22/22 ========================P.##....###..###......# AC: 12Str: 13......................#. EV: 20Int: 8h( ....!................%.. SH: 9Dex: 41......h................. XL: 12 Next:  8% Place: Lair:2....h.F@................ Noise: ======---  Time: 10173.4 (0.0)......*○○............... d) +7 hand cannon (drain)........................ Fire: d) +7 hand cannon (drain) .#.#....###.+#......## ..P......# #..###....##..........# #P.# #........ hhh 3 black bears...#..... #...###...#... F   bullfrog...+....# ....#.#....#..#.. #.........## .Fire: d) +7 hand cannon (drain)h hPress: ? - help, Shift-Dir - straight line _Aim: a black bear (magical condensation, 84% to hit)  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a black bear (magical condensation, chance to affect: 66%)h ○○ 2h   black bear (charmed)h4( h~/ .hh°○Press: ? - help, Shift-Dir - straight line _Aim: a black bear (magical condensation, 84% to hit)  Aiming: Charm  Press: ? - help, Shift-Dir - straight lineh]0 Aim: a black bear (magical condensation, chance to affect: 66%)  The black bear is charmed. You block the black bear's attack. x2===---4.4 (1h36 V%°h7 _The black bear misses you. The bullfrog closely misses you.hV  You shoot a slug. The slug hits the black bear!!!hd.°○   black bear, unaware)hQ,]  You kill the black bear!h7=h..°(ally target) )You kill the black bear!  The bullfrog hits you but does no damage.  Your black bear bites the bullfrog! Your claws the bullfrog. x2  The bullfrog hits you but does no damage.  Your black bear closely misses the bullfrog. x2  Your black bear claws the bullfrog. You block the black bear's attack. x2h.<4=9======5.9 (1.5h@8%hBB _The black bear claws you but does no damage.heW S  You shoot a slug. The slug hits the bullfrog!!h[ †.°h   black bear (charmed)h  You kill the bullfrog!The black bear completely misses you. The black bear barely misses you.hՕ Kh...h [2-7.3 (1.4h= 8%hZ  h !_The black bear claws you.h" ((%(hYa ..h○ The black bear bites you. You block the black bear's attack.  ha Your black bear closely misses the black bear.Your black bear claws the black bear. x2  Your black bear barely misses the black bear. x3  You block the black bear's attack. The black bear claws you.hb o0--1--hb !8.7h h =○h(j  hj 4_The black bear claws you but does no damage.h1((%(○hY0o ..%h○h0QYou shoot a slug. The slug barely misses the black bear.Your black bear bites the black bear. Your black bear claws the black bear. x2  The black bear barely misses you. The black bear completely misses you.h!2.80.2 (1.5h:W%○hF<B _The black bear claws you but does no damage.hlV  You shoot a slug. The slug hits the black bear!!!hBq%†○○h   black bear (charmed, unaware)hѫ?%°°hY>°)hLF1=--h/101.6 (1.4h?M°°°hc hH_You kill the black bear!h{\A°°h3]hbV%°hdH _No target in view!ht 2°h) hX L°°hȘ H _No target in view!hR _°°h J°°hq H _No target in view!h?hhhhe$ _hhbh#2h)==hh" h._Magic restored.hC?2=hh)hrhjhhh{hhchX3==hh|h hyhhhhhrK4=h9hYhwhhhzf  You see here a black bear corpse.hhhX _hIhDh;  The black bear is no longer charmed. The black bear barely misses you.h h h  _The black bear misses you. The black bear barely misses you.You see here a viscous white potion.hΞhbg ..# #..# ...#  ##..#  ## ##...# #### ....#.#P.##....###..###......hm.@.=-----93.6 (12.0)h††.................$..............#.#....###.+## h   black bear.P......# #..###....#........# #P.# #.......#..... #...###...#hM<-----hhU (((hAb( _A black bear is nearby!h^ °h†..hkDYou shoot a slug. The slug barely misses the black bear.The black bear completely misses you. The black bear barely misses you.The black bear misses you. x2; The black bear closely misses you.hX=======5.0 (1.4h )h;°hB _The black bear claws you but does no damage.hb  You shoot a slug. The slug hits the black bear!!hߢ °hh(berserk)  The black bear is almost dead.ḥ(6.4hF;°hW hN_The black bear goes berserk!hrU  You shoot a slug. The slug hits the black bear!!hN°°h)hHTE.○h6X017.8h\<°h^N _You kill the black bear!h!h R○°h,i hp N○°hr H _No target in view!h 3h hŧ h ,h u _n - 5 viscous white potions (gained 1)h ..##..# ...###..#hB %# ### ##...# #### .....#.#P.##....###..###.........°..........?.††------80..†..$....#.#....###.+##....P......# #..###....hմ Z#...........# #P.# #....#..... #...### ...+....# ....#.#...h ;°hC J------9.8 (2hH ;°h~ N _Found a scroll of noise.h :°h` h2 9°h^ H _No target in view!hI hyJ hM h R h!V hX $ _h4Y h[ hn^ h^ h]` hb h-e he h9g hi h!l hl hpn hp hs hxs h8u hy h~y h/{ hZ N _You now have 272 gold pieces (gained 25).h hP h h3 h h hi he hH hď h h h hC hj h ha hÛ hK h4 hJ h h hP h h< h h߫ h hU h ẖ h hA h h h O.. ##....#.#P.##....##..P.##....................................................?........††...h! F...................† ................... .............#.# #P........#.#....###.# #P@.##....P# h #.# ##.###....# #.+ #.##.......#.....##.## #..##......+....##.P #.# #...P###h }....#.# #.# ###### F   bullfrog (asleep)##.######### ..#hN #...<....... ...###..........#h; 1214.8 (15.0)h ,5.8 (16h h [ _A bullfrog comes into view.hihjhphXsn _Your line of fire to the bullfrog is blocked by a plant.hhhhn _Your line of fire to the bullfrog is blocked by a plant.hĐA ..  ..P.##.........h ............... ..........?....... F...................† ...............h"4 .............  #.# #P........ h8 #.# #P@.##.  #.# ##.###.  #.+ #.##..  #.## #..  #.P #.#   #.# #.# hГL   ..#  #...< ...  h]"h'=" h >..  ..P.##......... ............... ..........?....... F...................† ............... h>.............  #.# #P........  #.# #P@.##.  #.# ##.###. ho?] #.+ #.##..  #.## #..  #.P #.#  h? #.# #.#    ..#  #...<h@[ ...  hYJhKKhwSh]u _A bullfrog is nearby!hj^hPghin _Your line of fire to the bullfrog is blocked by a plant.h h̿ h h  hd h_Your line of fire to the bullfrog is blocked by a plant.h?V} ..  ..P.##......... ............... ..........?....... h5WF...................† ............... .............  #.# #P........  #.# #P@.##.  #.# ##.###.  #.+ #.##..  #.## #..  #.P #.#   #.# #.#    ..#  #...< ...  hB ..  ..P.##......... ............... ..........?.......hګ F...................† ............... .............  #.# #P........ h" #.# #P@.##.  #.# ##.###.  #.+ #.##..  #.## #..  #.P #.#   #.# #.#   h| ..#  #...< ...  hhѳhFh? _Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!hh9hA bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.hhhhQA bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.h7AhAhVGhIYour line of fire to the bullfrog is blocked by a plant.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a plant.hhJhqhn _Your line of fire to the bullfrog is blocked by a plant.hR] ..P.##..................h........?††F......†h+ ...h)7..... ...hZ ...hvY#.# #P........#.#....##h@##....P......# hM##@###.....+hb #.##.......#.....###hA+.##......+....#.hZ P hr!###...P###...h!.h#h#####h!hh ...hKE ##.............he.h|. hhOh#6h .0) h- _hhhhhhQH _No target in view!hhh) hLYour line of fire to the bullfrog is blocked by a plant. _h=_No target in view!heM .. ##....#.#P.##....##..P.##........?he_††F...†....hf ..h9f hSf;......................hlf*......#.#....##hfN#P@.##....Phf #hf3##.###hf$.....# hf*+ hg##.h;g#.....#hTg #.##hgA#..##......+....#.#hg]F   bullfrog (asleep)hghg hh...hh huhv$7 hv _h|hhp hΒ hA h͛ __No target in view! __Your line of fire to the bullfrog is blocked by a plant.h  #######...# #... ##....#.#P.##....##P.##....?††F.†.... ................h 7......#.#....##P..##....P###.###...........# + ##.#.....###h= h.##......+....#.P##...P###.... #.# #.# #######.######### ..#...<h h -8 _h h h' hi' h+ h- O __No target in view! _h- fYour line of fire to the bullfrog is blocked by a plant. _hZhq[hchgO __No target in view! _h-hfYour line of fire to the bullfrog is blocked by a plant. _hy .. ## #######...# #... ##....#.#P.##....##P.##....?††FhϜk† ................#..#.#P........#.#....##P..##....P###.###....h + ##.......#.....###.##......+....#.P##...P###....hC #.# #.# #######.##########h3h-9 _h:hhS9((((((h%TF   _No target in view! hHTU_Your line of fire to the bullfrog is blocked by a plant. _hhTO_ You shoot a slug. The slug hits the bullfrog!!hxh)hшh*[......F...hO======21.4 (1.6hh h3N_The bullfrog is almost dead.hT  You shoot a slug. The slug hits the bullfrog!!!h8b.(((hn1[...☼h5522.9 (1.5h:<☼h;L _You kill the bullfrog!h!.☼h(h<☼hvH _No target in view!h/ h h :☼h@  h :_No target in view!h} .☼hA~ h :☼hN  hu :_No target in view!hEhhhQhhS$ _hhhWhhh6hдhhhhQ .. ## #..#...# #....########. #..#...###....#.#P.##..h#....P.##<.............?........†......hn....@..°.------hƽ5.9 (3.0 #.#####..#.#P........#.#..h #.# ######P..##....P....h #.# ##.###.. #.+ #.##.......#..h% #.## #..##......+. #.P #.###...P###..hD #.# #.# ###### hdt ##.######### ..#h9°hJ------6.9 (4hfh9 _Found a stone staircase leading up.h`hhheH _No target in view!h'h(hZ0hM3 h3:_No target in view!h:3°hohh hB_No target in view!hkhah2h: h h: _h`hhHhMhhThhhW h"h#h$h'h0)h)hO+h-h/h+0h1h3hW5h5hE7h9h;h@<hw=h@hAh3BhCh$FhGhYHhPIh3KhLheMhxNhOhrQhQhRh|ThUhXVhgWhEYh[hz[h\hZ^h_h`hahndhfhbfhgh]ihjh_khwlh}ohqhqhrhethuh9vhUwhxhBzhzh{h}hW~h~hhhVh߂hh hQhކhhňhhhYhh^hhh hShhhh,hhh hhhhh˨        ### #   ##.####P#.   #F   #   #.@.......   ##.#####.#.   #..# ###   ##.######.##  #..##......### ..  ##.###.......# ... F   bullfrog (asleep)  #..#..#...###....##  #..#..#...###....#. hf #..#....P.##.......h054.9 (28.0)h,5.9 (29hh[ _A bullfrog comes into view.hj  You shoot a slug. The slug hits the bullfrog! You drain the bullfrog.h:(†(((((hԺm....○@..heR======7.5 (1.6)hhL _You kill the bullfrog!hy,○hx{hK:○h h=:_No target in view!h73h9hhhMP _hqhhh$hghhhhhhh7hhhhph hwhrh4hohhhGhhAh'hh.hhhhhhhhhhhfhh;hehhh=h`hhjhhhhxhhhhhh h h% hb hxhh[hhh h?h{hOhhAhh\r _k - 3 throwing nets {!f} (gained 1)hhhhh !hI!h!h"h0$hm$h %h'h2(ho(h$)hZ*hX+h+hN,hi-hk.h.hZ/h0h1h1h2h3h4h5h5h|7h8h8h9h?;hf<h<hw=h>h@h@hMAhBhChDhDhEhGhLGhHhIhKh]Kh:LhMhNh]OhOhQhh?H _No target in view!hihhoh:H _No target in view!hhhhhHhyh: _h{hhhhEh h!f## ### ### ### .###.#####.####.####.##..............3.5 (2ha.0) ####..##..##P.####.. #..##..###.## .... h####.###...#...## ....  #.....'..###...# ... ##....##..# #..## ..h#...###..# ( #..#####..##..## hh+4.5 (3hh2 _Found 2 datura-tipped darts.hf h֜ h h H _No target in view!h_ h h h` H _No target in view!h h ht ḣ h  ### ### ### ###.#####.####.####.###..h/ ..##..##P.####......# # #..##..###.## ......#.###...#...## ......# #.....'..###...# ......#hn ....##..# #..## ..S..S   water moccasin (asleep)#...###..# .....(# ..#####..##..## ....... hÑ y 0  A water moccasin comes into view.h h |S.ShX +5.5 (1hƛ ha 8 _The water moccasin hisses angrily.hc((((((hhhh4aS......hN======7.0 (1.5hhM hw]_You shoot a slug. The slug misses the water moccasin.hY  You shoot a slug. The slug hits the water moccasin!!hF○hVW☼○h048.5hf;○hQ < _You kill the water moccasin!h hIhhhBh!hi!h"hF'%  hu'EYou see here a water moccasin corpse.hJ)h* _hW+h5-h0h0hE2hE5h6hN7h8h:hg<h<h?hAhTChChEhFhHhVIhJhLh^hu_hV`hahdh### ## ### ####.## ### hh.####.####.###.##..#.###.........@.------hh50.5 (12.0)P.####†.....#.P+.####.h i##.## #......###.## .#...###......# ...h4i##...##......# ...# #..###.......hZi. ###..# #.....(##hi+ ##..## ........# .<..#.hi5 #.......#hXnhnK------1.5 (13hAshUu hu3_Found a stone staircase leading up.hmh@nhqhsH _No target in view!hRhh8hH _No target in view!h h h h H _No target in view!h h h h h\ h $ _h ,h h h hm h h h h hB h ht h h| h h h h h@ hR h hg h h h$ h2 ## ####.######## .####.###.##..#.###.. ..................... ###†.....#.P+.####.. # #......###.### h :###......# #...# .##......# #...### ###.......##.....# # #.....(###....@+  ........##.<..#...... #.......##.##.##...... ###......#...P#.# .....# h .........#... .#. ....k ........%.... . . .....k   wyvern (asleep) ............ .. .. .... ........... .. ..h >.. ...........h Y8.5 (7.0)%h +9.5 (8hm h" Y _A wyvern comes into view.h> K ((h"? H((((%khJ? h? bYou shoot a slug. The slug hits the wyvern.  The wyvern hisses angrily.h+| C  The wyvern is lightly wounded.h| h} h  h݀ 3 You hear a loud caw.h" #°hK ..hl ..h ]b# ..k..h .h̊ \b   raveh nh k   wyvernh4 (======hZ '61.0 (1.5h "%h. h  h J_A raven comes into view.hk8 °hk,((h l h0l$(drained)hPlUYou shoot a slug. The slug hits the raven. You drain the raven.hh(& hUG°.#○hbhʹ.hJThe raven is moderately wounded.h~°*○%h ○%The raven stares into your soul.h4,h5h>.@b#°k.hS?.h;@JDoom: 23%2.5hIh. _You feel an ill-omen....hOq(#°%h  You shoot a slug. The slug misses the raven. The raven misses you.hU ☼b#k.%The raven completely misses you. The raven closely misses you.h(4.0h<☼hϐ4 _You block the wyvern's attack.hYhZEvoke which item? Wands  c - a wand of iceblast (2)h[e - a wand of charming (3) [!] read|quaff|evoke[?] describe selectedh h] hi ## ####.########pym505 the Skirmisher .####.###.##..#.###..Gnoll .....................Health: 94/94 ======================== h ###†.....#.P+.####..Magic: 22/22 ======================== # #......###.###AC: 12Str: 13Doom: 23% ###......# #...#EV: 20Int: 8 h k.##......# #...###SH: 9Dex: 41 ###.......##....☼#XL: 12 Next: 14% Place: Lair:2 # #.....(###....@+Noise: ======---  Time: 10364.0 (0.0) # ........##.<.b#k......h Nd) +7 hand cannon (drain) # #.......##.##.##......Fire: d) +7 hand cannon (drain) ###......#...P#.# .....# .........#... .#. ..... ........%.... . . .....b   raven (drained) h ............ .. .. ....k   wyvern ........... .. .... ...........The raven is moderately wounded.The raven stares into your soul. h B_You feel an ill-omen....  You shoot a slug. The slug misses the raven. The raven misses you.The raven completely misses you. The raven closely misses you. _You block the wyvern's attack.h) ## ####.######## pym505 the Skirmisher .####.###.##..#.###..  Gnoll .....................  Health: 94/94 ======================== ###†.....#.P+.####..  Magic: 22/22 ======================== # #......###.### AC: 12Str: 13Doom: 23% h\* ###......# #...# EV: 20Int: 8 .##......# #...### SH: 9Dex: 41 ###.......##....☼# XL: 12 Next: 14% Place: Lair:2 # #.....(###....@+ Noise: ======---  Time: 10364.0 (0.0) # ........##.<.b#k......  d) +7 hand cannon (drain) h* # #.......##.##.##......  Fire: d) +7 hand cannon (drain) ###......#...P#.# .....# .........#... .#. ..... ........%.... . . .....  b   raven (drained) ............ .. .. ....  k   wyvern hy+ ........... .. .... ...........You shoot a slug. The slug misses the raven. The raven misses you.The raven completely misses you. The raven closely misses you. _You block the wyvern's attack.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineh(, Aim: a raven (moderately wounded, lightly drained, chance to affect: 68%)hl## ####.########pym505 the Skirmisher .####.###.##..#.###..Gnoll .....................Health: 94/94 ======================== h###†.....#.P+.####..Magic: 22/22 ======================== hV# #......###.###AC: 12Str: 13hDoom: 23% ###......# #...#EV: 20hInt: 8 .##......# #...###h1#SH: 9h],Dex: 41 hW###.......##....☼#hzXL: 12 Next: 14% Place: Lair:2 h# #.....(###....@+h Noise: ======---  Time: 10364.0 (0.0) h6# ........##.<.*#k......haBd) +7 hand cannon (drain) h# #.......##.##.##......h" Fire: d) +7 hand cannon (drain) ###......#...P#.# .....# hV .........#... .#. ..... ........%.... . . .....h pb   raven (drained) h ............ .. .. ....k   wyvern h0 p........... .. .... h[ ...........h You shoot a slug. The slug misses the raven. The raven misses you.h dThe raven completely misses you. The raven closely misses you. h <_You block the wyvern's attack.  h: }Aiming: CharmPress: ? - help, Shift-Dir - straight lineh Aim: a raven (moderately wounded, lightly drained, chance to affect: 68%)hW$%k   wyvernb   raven (charmed, drained)hPp○b%The raven completely misses you. The raven closely _You block the wyvern's attack.  Aiming: Charm  Press: ? - help, Shift-Dir - straight linehAim: a raven (moderately wounded, lightly drained, chance to affect: 68%)  The raven is charmed. You block the wyvern's attack.hb===---5.0 (1hzL○%hT _The wyvern closely misses you.h_)  ### ## ####.######## ####.###.##..#.### h) ..................... ###†.P+.####.. # hK* k##.## #.# .hw* Q# #...###h* ..h* #h* #.....(###.....+ .h?+ r<.b#k...... # h}+ w.##.##.##...... ###h+ r#...P#.# .....#h+ ).#... .#. .....%.... . . .....hK, . .. .. ...... ....h- h9 Zb. h9 Q----6h= 8%h?  h? $_The wyvern bites your raven!h- #### ####.## #.####.###.##..#.###.......#†.....#.P+.####.. ## #......###.### hz..###......# #...# ..##......# #...### .###.##...@○# h..# #.....(###....b+# .##.<..#k...... ## #.##.##.##...... .###......#...P#.# .....#.#... .#. .....h/.%.... . . ......... .. .. .... . .. ....h 7P°% h7O--7h<;°h>w _The wyvern barely misses your raven. The wyvern bites your raven.h/ ### h]' ### ####.## ##.####.###.##..#.###....... .####†.....#.P+.####.. h.## #......###.###.###......# #...#h".##......# #...###.###.##..@.°#h.# #.....(###....b+ .## h.##.<..#k......# #.##.##.##...h?... ..###......#...P#.# ..#h+.#... .#. ......%.... . . .....h..... .. .. .... . .. ....hhhh{bhJk.h O--8h-9°hDh ###pym505 the Skirmisher### ####.########Gnoll ##.####.###.##..#.###..Health: 94/94 ======================== .......................hP Magic: 22/22 ======================== .####†.....#.P+.####..AC: 12Str: 13Doom: 23% .## #......###.###EV: 20Int: 8 ..###......# #...#SH: 9Dex: 41 ...##......# #...###XL: 12 Next: 14% Place: Lair:2 ..###.......##..@b°#h 9Noise: ---------  Time: 10368.0 (0.0) ..# #.....(###...*k+d) +7 hand cannon (drain) .## ........##.<..#.......Fire: d) +7 hand cannon (drain) h ### #.......##.##.##...... ..###......#...P#.# .....# ...........#... .#. .....hC k   wyvern ..........%.... . . .....b   raven (charmed, drained) .............. .. .. .... ............. .. .... h _The wyvern closely misses you. _The wyvern bites your raven! _The wyvern barely misses your raven. The wyvern bites your raven.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a wyvern (80% to hit)h- ###pym505 the Skirmisher### ####.########Gnoll ##.####.###.##..#.###..Health: 94/94 ======================== hM. .......................Magic: 22/22 ======================== .####†.....#.P+.####..AC: 12Str: 13Doom: 23% .## #......###.###EV: 20Int: 8 ..###......# #...#SH: 9Dex: 41 h. v...##......# #...###XL: 12 Next: 14% Place: Lair:2 ..###.......##..@b°#Noise: ---------  Time: 10368.0 (0.0) ..# #.....(###...((+h. 6d) +7 hand cannon (drain) .## ........##.<..#((.....Fire: d) +7 hand cannon (drain) h#/ p### #.......##.##.##.((... ..###......#...P#.# ...(.# hW/ ...........#... .#. .....k   wyvern h/ 5..........%.... . . .....b   raven (charmed, drained) h/ r.............. .. .. .... ............. .. .... _The wyvern closely misses you. _The wyvern bites your raven! hE0 _The wyvern barely misses your raven. The wyvern bites your raven.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a wyvern (80% to hit)hx   Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (80% to hit)  You shoot a slug. The slug closely misses the wyvern.Your raven pecks the wyvern! The wyvern barely misses your raven.Your raven pecks the wyvern! The wyvern bites your raven.h  †.○k..... hJ 4%h0 N======9.4 (1.4hK N○%ho K _Your raven is killed!hP  You shoot a slug. The slug hits the wyvern!h(.%hn○○.%hD>2670.9 (1.5hA [○○%hm J _You kill the wyvern!h4○hfh9R○○hoH _No target in view!h W○○%hG h [○○%h H _No target in view!h h hJ h hE h : _h h' hn hF h h ha hS h h0 ht hc h hW h h ha h| h h hK h h h ht h h h h h: h} h h h h h h hB h h h hS h h h h h h( h+ h h hM h hk h h h h h hH N _You now have 283 gold pieces (gained 11).h= hp h ha h h h h hV h h h hj h h h9 h h8 h7 h h h0 h h7 h hF h6 c  #...###.....# .hj t ##...†.#.....#....## h 9....+......#....  ##.<..#...........# # h ##.##.##......##.. .# .h ..P#.##.....#.#.###..# ...#.#..............# h" ...................## ..............@......# hM I------93.9 (23.0)hy k....................## .h &.............######..#  .............## .#  h .#.##......# ###........+ h   .....# h)  #.......##   .hc \ ....## h q  _i - 11 scrolls of identify (gained 1)h3! =------hl$ h) j _Key pressed, stopping explore.hR* h- h.  h/ :_No target in view!hHlhlhphrH _No target in view!hhMhhhsh: _hhYhhh0hhhhrhh1h3hhhhhIhh^hhhhhhMhh h hH h>hhAhghhhhAhSh(hhh" h}"h"h?$h+X .................##hB+.# .###...#.##......# hp+  .##...###........++ ...... ...........#  h+w.#.......#.......##  h+#.. ....#......##  ## . ...#h+..#  ## P###.......##..#. h),##### #......  ......hU,'.. h, ...............  ................... ...............h,<.##.∆ !...............# ...............# ............... h -u...#  You pick up a parchment of Confusing Touch and begin reading...hE2.405.9 (12h2,6.9 (13hs7h+9 hk9:_You add the spell Confusing Touch to your library.h$4hhH _No target in view!hGihihcnhdp hp:_No target in view!hhhPhh|h@: _hhlhþhkhhp .....# #...#.......#.......## #....#.. ....#......##h## . ...#........# .. #...## P###.......##..#. #....#########............. ..................... #......................................h 8.9 (2.0).....##.(##!... #.....# #hm... ##....# ... ##....# .#####PP# .'....##h# ## .#.....# ..#P.....# ##....#...hPh+9.9 (3hh) _Found 4 boomerangs.hfhǍh\h hB_No target in view!hO h\P hT hV H _No target in view!h h h h h h : _h% h h hu h h hޢ hp h h~ h hd hc h h) h m _k - 2 white potions (gained 1)hԶ h* h h hν h hG h h h8 hx h h} h hu h hk #....... ........................... .............................##.(##.........h a..##.###........ ##....##................ ##....##...#####PP# .'....##..# ## h #.....#...#P...@.# 18.9 (9 h ##....#....##.....# ##.. #...?.# .hi ##. ......## ..P# ..................h ..............>....... .......h "....h2 h ,9.9 (10.0)h hk ; _Found a stone staircase leading down.hS h hh h:_No target in view!hAhAhcChEhGhuK: _hLhOhPh%RhX.##.(##........... #.....##.###.......... ##hX............ ##.........#####PP# .'hYe....# ## .#.....#...#P.....# ##....#....## ##....##... # hKY......###. #.......# .. ...P......#............. hY....................... ...†.†..h^221.9 (2.0)h^+2.9 (3hbhkii _g - a scroll of foghjh nhboH _No target in view!h=h?hyZ^ _No target in view!hhh=h hȞB_No target in view!h3hh>hhC: _hhhVhXhhhh-hhshhhth+hhhvhp,hh/hhhh8hhhhhh) h= h h hR hnhdhhhhAhqhhhhyhhhVh)hyhh7 _You open the door.h hf h h"@  There is an open door here.h#h2$ _h$hJ&h1'h'h#(h*)h$*hu*h*h,h-h-hl.h/h0h0h1h2h3h3h4hs6@  There is an open door here.h7hk8 _hL9h:h;ha<hM=h>h?ht@h^AhBhChzDhOEh|FhGhGhHhJhKhKhLhMhNhEOhOh*Qh/RhRh:ShsTh|UhUhVhxXhYhZhZh\h]hu]h6^hX_h`hahahMdhofhfhghLihjhjhkhRmhnhohohqh=rh|rh\shthEvhvhvwhxhzh\zhE{hm|h|}h}hz~hhhQhJhhhDh%hhʊhhhhhZh hJhphhhh͗h hhXhuhśhhǝh՞h%h̟hhPhhuhhhhŦhPhrhhhhhhhh߰hh+hh?h,hxhhĸhh۹hhhuhh(hh|hhhhXhhhhhhhhhjhyhdhhhhhhwhhhhhhhh:h!hh+hhhh-hhhhhhhhhhhh hhhshhShhhhshhhhmhhhhhhhhhhhBhhZhihhhhh,hh"h_hhlhh,hL h h h h hh"h{h@hhh"hh`hhhhhh[hZh!h"h^#h=$h&h(hK(h?)h2+h,h,h-h/h0h0h1h3h4h5h6h7h8h<9h:h;h=h=h?h@h`BhBhChmEhGh_GhHh5JhKhKhLhNh2PhPhQhVhXhXh.Zhu\h]hF^hY_hahchdhehghih1jhkhmhlohoh%qh shthuhIvhxhyhyh:{h'}h~hhIhhhh(hh$hhhʎhhqhhhhhhəhhbhhKhh~hh@hhh=,hFhԪh<hhshhVhhhh<hhehhĸhhhϺhh'hżh̽hҾhhÿhhhBhh!hXhhQhdhkhhhhIh6hzhhhhhhhhhhhhhhhhh}hhm.......%...?........÷÷.................. ..............÷............ ........h$.......... ......................... P........#.#....###.+#......###.. hf=P..##....P......# #..###....##... #.###...........###P.###......... #.##.......#....@##...###...#.... h#..##......+....#.....#.#....#... #.###...P###....###.........##... #.# ###### #.... ##....##...#####hT# .P.... #.#..###....#### ....... ####.##......... k   rime drake (asleep) ...k... #......#........ h+~ ................ ................hv2546.9 (124.0)h,75hh9] _A rime drake comes into view.h -e %((h-U(((k  h.You shoot a slug. The slug hits the rime drake!!  The rime drake hisses angrily.hivj ○.....hv(catching breath)k.The rime drake is almost dead.h~ ○******The rime drake breathes ice at you.hh1%°h3#@.h_..h%.k.h).hF======9.3 (1.4h )hU%°hV _The icy flash freeze misses you.h.......%?........÷÷.............÷...............................#.#....###..P......# #........°###P.#....@##..+....#.....##....###.....  #.... ##....# .P.... #.#..## ...k... ####.# .......  ....... he 6......?........÷÷.............÷..................hf .............#.#....###..P......# #..h|g ......°###P.#....@##..+....#.....#hh b#....###..... hh  #.... ##....# .P.... #.#..##h>i  ...k... ####.# ....... hi V ....... h@s G%°hpt h{ A%°h _A rime drake is nearby!You shoot a slug. The slug hits the rime drake!!!h՗ %°((((.h )hu e°°...h '..hh >0850.8 (1.5h B°°h N _You kill the rime drake!h%_ h_ ha hf hdi hk ,h=n hq hq hHs h@y h} hm~ h h> hX h hv h hf h h h hJ h hs h h h9 h h hb h h h hZ h h} hМ h2 hp h; h hš h hˢ h* hr h h hħ h h7 h h hȮ h h h{ hϲ h h hj hѶ h h h@ h hۺ h h h' h\ h@ hv h h h h h- h~ h: h h h h hf hz h h h h+ ha h8 h h h0 h h& h^ h hX hB he h hm h hE hz h h hO h h h h_ h h h he h h h h= h h h hz h h h4 h .# ##....P###.#####. #.P......#s>.^##...## ######## P.##..P..#...^.##..P #####.###h3 ##..##.##.^... #'.hg ##......##^^^^## #.....#.#.. ..##..P....#^...^# #.###.###... ###...##...###^^^## #..##.# h .#.#.........##..^####.P##.# .........#..####@............------ h ......#..##.#.P#.............. ...................... ....................>................................................................h %s   culicivora (asleep) #P.......................† ###.....................hB  # #......#...#.###...P..#.+#.^..#h / 82.8 (32.h P0)  A culicivora comes into view.hT K------3.8 (33hs h2 6 _Found a hole to the Spider Nest.h/ ' h| 1((((h ((h [s  h xYou shoot a slug. The slug hits the culicivora!!  The culicivora's many legs skitter faintly.h %  ha HThe culicivora is almost dead.h  %  h[ "You hear a faint skittering sound.h> h h% h hn  A redback comes into view. A culicivora comes into view.h  hH .>sss^sh l^.^.°h s 2 culicivorasss 2 redbacks (1 wandering)hl R======5.3 (1.5)h3 9°h  D _A redback comes into view.hB h U  You shoot a slug. The slug hits the culicivora!!h} K†(((h (°h    culicivorashP hVQ hS BhJT h^ h..ss^hb^ D..○hm 919206.8  hWm Your Necromancy skill increases to level 6!Your Translocations skill increases to level 6!Your Forgecraft skill increases to level 6!hm JYour Fire Magic skill increases to level 6! hm < Your Ice Magic skill increases to level 6!hn MYour Earth Magic skill increases to level 6!h7t =○hv  hv Z_Your Alchemy skill increases to level 6!hx h Evoke which item? Wands  c - a wand of iceblast (2)hG e - a wand of charming (2) [!] read|quaff|evoke[?] describe selected˜hd˜hj˜hEp.........# ##....P###.#####.... pym505 the Skirmisher #.P......#.>.^##...## ########... Gnoll P.##..P..#...^.##..P #####.###... Health: 94/94 ======================== ..##..##.##†^s.. #.......'... Magic: 22/22 ======================== ˜hp_..##......##s^^^## #.....#.#... AC: 12Str: 13Doom: 19% ..##..P....#^s..^# #.###.###... EV: 20Int: 8 ˜hp7###...##...###^^^## #..##.#.##... SH: 9Dex: 41 .#.#.........##..^####.P##.#..... XL: 12 Next: 20% Place: Lair:2 ˜hRqr.........#..####@................ Noise: ======---  Time: 10586.8 (0.0) ......#..##.#.P#.○............... d) +7 hand cannon (drain) ................................. Fire: d) +7 hand cannon (drain) ....................>............ ................................. ˜hq................................. s   culicivora #P.............................†. ss 2 redbacks ###.............................. ˜hq# #......#...#.###...P..#.+#.^..#Your Translocations skill increases to level 6!Your Forgecraft skill increases to level 6!Your Fire Magic skill increases to level 6!˜hqYour Ice Magic skill increases to level 6!Your Earth Magic skill increases to level 6! _Your Alchemy skill increases to level 6!˜h~e.........# ##....P###.#####.... pym505 the Skirmisher #.P......#.>.^##...## ########... Gnoll P.##..P..#...^.##..P #####.###... Health: 94/94 ======================== ..##..##.##†^s.. #.......'... Magic: 22/22 ======================== ˜hֆ..##......##s^^^## #.....#.#... AC: 12Str: 13Doom: 19% ˜h..##..P....#^s..^# #.###.###... EV: 20Int: 8 ###...##...###*^^## #..##.#.##... SH: 9Dex: 41 ˜hPK.#.#.........##*.^####.P##.#..... XL: 12 Next: 20% Place: Lair:2 .........#..####@................ Noise: ======---  Time: 10586.8 (0.0) ˜h......#..##.#.P#.○............... d) +7 hand cannon (drain) ................................. Fire: d) +7 hand cannon (drain) ....................>............ ................................. ................................. s   culicivora #P.............................†. ss 2 redbacks ˜h&###.............................. # #......#...#.###...P..#.+#.^..#Your Ice Magic skill increases to level 6!Your Earth Magic skill increases to level 6! _Your Alchemy skill increases to level 6!˜hAiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a redback (chance to affect: 66%)˜h.........# ##....P###.#####.... pym505 the Skirmisher #.P......#.>.^##...## ########... Gnoll P.##..P..#...^.##..P #####.###... Health: 94/94 ======================== ..##..##.##†^s.. #.......'... Magic: 22/22 ======================== ..##......##s^^^## #.....#.#... AC: 12Str: 13Doom: 19% ..##..P....#^*..^# #.###.###... EV: 20Int: 8 ###...##...###^^^## #..##.#.##... SH: 9Dex: 41 .#.#.........##..^####.P[34˜hm##.#..... XL: 12 Next: 20% Place: Lair:2 .........#..####@................ Noise: ======---  Time: 10586.8 (0.0) ......#..##.#.P#.○............... d) +7 hand cannon (drain) ................................. Fire: d) +7 hand cannon (drain) ....................>............ ................................. ................................. s   culicivora #P.............................†. ss 2 redbacks ###.............................. # #......#...#.###...P..#.+#.^..#Your Ice Magic skill increases to level 6!Your Earth Magic skill increases to level 6! _Your Alchemy skill increases to level 6!Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a redback (chance to affect: 66%)˜h;F;○˜huv˜h,w˜hw˜hw˜h0x˜hx˜h}.^sss○˜hl~b===---7.8 (1˜h;○˜hԄ_Earth Magic skill increases to level 6! _Your Alchemy˜h  Aiming: Charm  Press: ? - help, Shift-Dir - straight line˜h8pAim: a redback (chance to affect: 66%) _The redback struggles to resist.Øh0ØhD3Evoke which item? Wands  c - a wand of iceblast (2)Øh36e - a wand of charming (1) Øh3[!] read|quaff|evoke[?] describe selectedĘhãĘhĘh߯.........# ##....P###.#####.... pym505 the Skirmisher #.P......#.>.^##...## ########... Gnoll ĘhDP.##..P..#...^.##..P #####.###... Health: 94/94 ======================== ..##..##.##†^... #.......'... Magic: 22/22 ======================== ..##......##^s^^## #.....#.#... AC: 12Str: 13Doom: 19% Ęh..##..P....#^s..^# #.###.###... EV: 20Int: 8 ###...##...###^^^## #..##.#.##... SH: 9Dex: 41 .#.#.........##s.^####.P##.#..... XL: 12 Next: 20% Place: Lair:2 .........#..####@................ Noise: ===------  Time: 10587.8 (0.0) Ęh......#..##.#.P#.○............... d) +7 hand cannon (drain) ................................. Fire: d) +7 hand cannon (drain) ....................>............ Ęh................................. ................................. s   culicivora #P.............................†. ss 2 redbacks ###.............................. # #......#...#.###...P..#.+#.^..#Your Earth Magic skill increases to level 6! _Your Alchemy skill increases to level 6!Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a redback (chance to affect: 66%) _The redback struggles to resist.Ęhk.........# ##....P###.#####.... pym505 the Skirmisher #.P......#.>.^##...## ########... Gnoll Ęh0P.##..P..#...^.##..P #####.###... Health: 94/94 ======================== ..##..##.##†^... #.......'... Magic: 22/22 ======================== ..##......##^s^^## #.....#.#... AC: 12Str: 13Doom: 19% Ęh..##..P....#^s..^# #.###.###... EV: 20Int: 8 ###...##...###^^^## #..##.#.##... SH: 9Dex: 41 Ęh.#.#.........##s.^####.P##.#..... XL: 12 Next: 20% Place: Lair:2 .........#..####@................ Noise: ===------  Time: 10587.8 (0.0) ......#..##.#.P#.○............... d) +7 hand cannon (drain) Ęh/%................................. Fire: d) +7 hand cannon (drain) ....................>............ ................................. ................................. s   culicivora Ęh#P.............................†. ss 2 redbacks ###.............................. # #......#...#.###...P..#.+#.^..#Press: ? - help, Shift-Dir - straight lineAim: a redback (chance to affect: 66%) _The redback struggles to resist.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a redback (chance to affect: 66%)Ęh=r.........# ##....P###.#####.... pym505 the Skirmisher #.P......#.>.^##...## ########... Gnoll ĘhrP.##..P..#...^.##..P #####.###... Health: 94/94 ======================== ..##..##.##†^... #.......'... Magic: 22/22 ======================== ..##......##^s^^## #.....#.#... AC: 12Str: 13Doom: 19% ..##..P....#^s..^# #.###.###... EV: 20Int: 8 ###...##...###^^^## #..##.#.##... SH: 9Dex: 41 Ęh@s.#.#.........##*.^####.P##.#..... XL: 12 Next: 20% Place: Lair:2 .........#..####@................ Noise: ===------  Time: 10587.8 (0.0) ......#..##.#.P#.○............... d) +7 hand cannon (drain) ................................. Fire: d) +7 hand cannon (drain) Ęhs....................>............ ................................. ................................. s   culicivora #P.............................†. ss 2 redbacks ###.............................. # #......#...#.###...P..#.+#.^..#Press: ? - help, Shift-Dir - straight lineAim: a redback (chance to affect: 66%) _The redback struggles to resist.  ĘhBtAiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a redback (chance to affect: 66%)Ęh○   redbacks   redback (charmed)ĘhĘh8Ęh 2^sĘh ,ssĘh 2°Ęh +8.8 (1ĘhZ:°Ęh   Aim: a redback (chance to affect: 66%) _The redback struggles to resist.  Aiming: Charm  Press: ? - help, Shift-Dir - straight lineĘhQAim: a redback (chance to affect: 66%) _The redback is charmed. The now-empty wand crumbles to dust.Ęh˰ #.P......#.>.^##...## ######## P.##..P..#...^.##..P #####. ..##..##.##†^... #.......'....##^^^^##Ęh^ #.#P....#^s..^###.## ###...##...###s^^## #..##.#. Ęhϱ o.#.#.........##s.^####.P##.#.. .........#..####............#..##.#.P#@°.......................>Ęhd .......... #P...†##..Ęh . # #...#.###...P..#.+#.^..# Ęh< e........#.##..#......#.††Ęh) ĘhǶ Ęh- Ęh; Ęh E.^sĘh Tss°ĘhP 0---9Ęh ;°Ęh ] _The redback barely misses your redback.Řh %P.##..P..#...^.##..P #####. ..##..##.##†^... #.......'....##^^^^###.#P....#^...^###.## ###...##...###^s^## #..##.#. Řhj .#.#.........##s.^####.P##.#.. .........#..####s...........#..##.#.P#.°..........@...>. #PŘh ^†##. # Řh- y#...#.###...P..#.+#.^..# ........#.##...###...#......#.††###......##........Řh Řh ŘhN Řh ^s.s. Řh Q==-90Řh Řhp  Řh (_The redback bites your redback!!Ƙh#W.##..P..#...^.##..P #####.###. .##..##.##†^... #.'. .##......##^^^^## #.....#.#. .##..P....#^...^# #.###.###....##...###^^^## #..##.#.##. #.#.Ƙh##ss^####.P##.#.#..####.#..##.#.P#s...>. P.†.†.#  #......#...#.###...P..#.+#.^..##.##...###...#......#.††# ##.....##......##.#ƘhܙƘhRƘhƘh`^..ssƘh%/--1Ƙh*ƘhVǘh.##..P..#...^.##..P #####.###.... pym505 the Skirmisher ǘh.##..##.##†^... #.......'.... Gnoll .##......##^^^^## #.....#.#.... Health: 94/94 ======================== .##..P....#^...^# #.###.###.... Magic: 22/22 ======================== ǘh###...##...###^^^## #..##.#.##.... AC: 12Str: 13Doom: 19% #.#.........##..^####.P##.#...... EV: 20Int: 8 ǘh........#..####.s................ SH: 9Dex: 41 ǘhS.....#..##.#.P#ss................ XL: 12 Next: 20% Place: Lair:2 ................@................ Noise: ---------  Time: 10591.8 (0.0) ...................>............. d) +7 hand cannon (drain) ǘh,................................. Fire: d) +7 hand cannon (drain) ................................. P.............................†.† ##..............................# s   culicivoraǘh#......#...#.###...P..#.+#.^..## s   redback .......#.##...###...#......#.††# s   redback (charmed) ##.....##......##..............## ǘh`_The redback is charmed. The now-empty wand crumbles to dust. _The redback barely misses your redback. _The redback bites your redback!!  ǘhFire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a redback (77% to hit)ǘh.##..P..#...^.##..P #####.###.... pym505 the Skirmisher .##..##.##†^... #.......'.... Gnoll .##......##^^^^## #.....#.#.... Health: 94/94 ======================== ǘh`.##..P....#^...^# #.###.###.... Magic: 22/22 ======================== ##...##...###^^^## #..##.#.##.... AC: 12Str: 13Doom: 19% #.#.........##..^####.P##.#...... EV: 20Int: 8 ........#..####.s................ SH: 9Dex: 41 ǘh#.....#..##.#.P#ss................ XL: 12 Next: 20% Place: Lair:2 ................@................ Noise: ---------  Time: 10591.8 (0.0) ...................>............. d) +7 hand cannon (drain) ................................. Fire: d) +7 hand cannon (drain) ǘh................................. P.............................†.† ##..............................# s   culicivora#......#...#.###...P..#.+#.^..## s   redback (drained, ally target) ǘhW.......#.##...###...#......#.††# s   redback (charmed) ##.....##......##..............## _The redback barely misses your redback. _The redback bites your redback!!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineǘh{Aim: a redback (77% to hit)  You shoot a slug. The slug hits the redback! You drain the redback.ǘh   Press: ? - help, Shift-Dir - straight line  Aim: a redback (77% to hit)  You shoot a slug. The slug hits the redback! You drain the redback.  The redback is severely wounded.  The culicivora bites your redback!!  The culicivora draws vitality from your redback's injuries!ǘh} \  Your redback is killed!ǘh .†ss☼)  The redback closely misses you. You block the redback's attack.ǘhoN======3.3 (1.5ǘhǘh P _The culicivora misses you.Șh@ .##..P..#...^.##..P #####.###.... pym505 the Skirmisher .##..##.##†^... #.......'.... Gnoll Șh@ .##......##^^^^## #.....#.#.... Health: 94/94 ======================== .##..P....#^...^# #.###.###.... Magic: 22/22 ======================== ##...##...###^^^## #..##.#.##.... AC: 12Str: 13ȘhA Doom: 19% #.#.........##..^####.P##.#...... EV: 20Int: 8 ........#..####.................. SH: 9Dex: 41 ȘhA }.....#..##.#.P#†ss............... XL: 12 Next: 20% Place: Lair:2 ...............☼@................ Noise: ======---  Time: 10593.3 (0.0) ȘhA t...................>............. d) +7 hand cannon (drain) ................................. Fire: d) +7 hand cannon (drain) Șh B ................................. P.............................†.† ȘhJB ##..............................# s   culicivora#......#...#.###...P..#.+#.^..## s   redback (drained) Șh|B .......#.##...###...#......#.††# ##.....##......##..............##Your redback is killed!ȘhB wThe redback closely misses you. You block the redback's attack. _The culicivora misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a redback (severely wounded, lightly drained, 77% to hit)Șh8.##..P..#...^.##..P #####.###.... pym505 the Skirmisher .##..##.##†^... #.......'.... Gnoll .##......##^^^^## #.....#.#.... Health: 94/94 ======================== .##..P....#^...^# #.###.###.... Magic: 22/22 ======================== ##...##...###^^^## #..##.#.##.... AC: 12Str: 13Șh8FDoom: 19% #.#.........##..^####.P##.#...... EV: 20Int: 8 ........#..####.................. SH: 9Dex: 41 .....#..##.#.P#†ss............... XL: 12 Next: 20% Place: Lair:2 Șh8...............☼@................ Noise: ======---  Time: 10593.3 (0.0) ...................>............. d) +7 hand cannon (drain) ................................. Fire: d) +7 hand cannon (drain) Șh9................................. P.............................†.† ##..............................# s   culicivoraȘhk9#......#...#.###...P..#.+#.^..## s   redback (drained) .......#.##...###...#......#.††# ##.....##......##..............##The redback closely misses you. You block the redback's attack. _The culicivora misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineȘh9Aim: a redback (severely wounded, lightly drained, 77% to hit)  You shoot a slug. The slug hits the redback!!!Șh=`.☼ɘh7.○○..Press: ? - help, Shift-Dir - straight line ɘh7 Aim: a redback (severely wounded, lightly drained, 77% to hit)  You shoot a slug. The slug hits the redback!!!  You kill the redback!  ɘhB8UThe culicivora bites you!!  The culicivora draws vitality from your injuries!ɘh<78-----18-----814.8 (1.5ɘhB=○ɘhCX _The culicivora closely misses you.ɘhn$ɘh{.##..P..#...^.##..P #####.###.... pym505 the Skirmisher .##..##.##†^... #.......'.... Gnoll .##......##^^^^## #.....#.#.... Health: 78/94 ===================----- ɘh.##..P....#^...^# #.###.###.... Magic: 18/22 ===================----- ##...##...###^^^## #..##.#.##.... AC: 12ɘh UStr: 13Doom: 18% #.#.........##..^####.P##.#...... EV: 20Int: 8 ɘhz........#..####.................. SH: 9ɘhDex: 41 .....#..##.#.P#†.s............... XL: 12 Next: 21% Place: Lair:2 ɘh...............○@................ Noise: ======---  Time: 10594.8 (0.0) ...............○...>............. d) +7 hand cannon (drain) ................................. Fire: d) +7 hand cannon (drain) ɘh ................................. P.............................†.† ɘhx##..............................# s   culicivora#......#...#.###...P..#.+#.^..## ɘh.......#.##...###...#......#.††# ##.....##......##..............##ɘhKThe culicivora bites you!!  The culicivora draws vitality from your injuries! _The culicivora closely misses you.ɘhFire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a culicivora (69% to hit)ɘh.##..P..#...^.##..P #####.###.... pym505 the Skirmisher .##..##.##†^... #.......'.... Gnoll .##......##^^^^## #.....#.#.... Health: 78/94 ===================----- .##..P....#^...^# #.###.###.... Magic: 18/22 ===================----- ##...##...###^^^## #..##.#.##.... AC: 12Str: 13Doom: 18% ɘhU#.#.........##..^####.P##.#...... EV: 20Int: 8 ........#..####.................. SH: 9Dex: 41 .....#..##.#.P#†.s............... XL: 12 Next: 21% Place: Lair:2 ...............○@................ Noise: ======---  Time: 10594.8 (0.0) ...............○...>............. d) +7 hand cannon (drain) ................................. Fire: d) +7 hand cannon (drain) ................................. P.............................†.† ##..............................# s   culicivoraɘhA#......#...#.###...P..#.+#.^..## .......#.##...###...#......#.††# ##.....##......##..............##The culicivora draws vitality from your injuries! _The culicivora closely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a culicivora (69% to hit)  You shoot a slug. The slug hits the culicivora!!!ɘh†○ɘh U°°°ɘhX9=73ɘh6.2 (1.4ɘh"[°°°ɘhP"ɘh;$ _The culicivora closely misses you.  Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineAim: a culicivora (69% to hit)  You shoot a slug. The slug hits the culicivora!!! _You kill the culicivora!ʘhj9°°ʘhlʘhzI°°°ʘh~ ʘh B_No target in view!ʘhUʘh ʘh ʘhʘh<$ _ʘhʘhʘhPʘhkʘhʘhV80=ʘhЪʘhzʘhAK9=ʘhEʘhʘh2ʘhʘhʘhq%1ʘhvʘhʘhDʘhHʘhʘh9=ʘhʘhPʘh%2ʘhʘhtʘhL20=ʘh@ʘhʘh2K3=ʘhFʘhʘhvʘhWʘhʘh>ʘhOʘhIʘh%e4==ʘhʘhʘhyʘhʘh#ʘhK1=ʘhʘh;ʘh%5ʘhʘhʘhʘh ʘhxʘhʘhʘhʘhbW6=ʘhdʘhʘhL2==ʘh ʘhe ʘh ʘh ʘhʘhK7=ʘh(ʘhʘhbʘhnʘhʘh:==ʘhzʘh& ʘh U8=ʘh"ʘh]%ʘh%ʘh'ʘhn*ʘh*ʘh,ʘh=/ʘh0%9ʘh1ʘh4ʘh'5ʘh?7ʘh9ʘh":&90ʘh6<ʘh>ʘhK?ʘhAAʘhCʘh)DʘhFʘhHʘhrIK1=ʘhKʘhNʘhNʘhPʘhKSʘhSʘhUʘhXʘhXʘhYN2=ʘh>[ʘh]ʘh2^ʘh`ʘhbʘhcʘhdʘhgʘhRh%3ʘhbjʘhlʘh3mʘh5oʘhqʘh]rʘhItʘhvʘhhw#4ʘhw(=ʘhyʘhʘhʘh-ʘhʘh$f  You see here a culicivora corpse.ʘh^ʘht _ʘhRʘhʘhÑʘhFʘhʘhKʘhVʘh9=ʘhњʘh'ʘh,ʘhʘhXʘh8ʘh8ʘhʘhʘhʘh¶ʘhGʘh?ʘhмʘhʘhzʘhNʘhʘhZʘhʘhʘhʘh1ʘhʘhʘhʘhʘhlʘhEʘhlʘhʘh-ʘhʘhsʘh<ʘhʘhʘhcʘh ʘhjʘhʘhʘhʘh5ʘh`ʘhʘhʘh ʘh.ʘhNʘh ʘhiʘhʘh}ʘhʘhʘhʘh# ʘhpP #####.###....##..........#####P  #.......'....##....# ####  ʘh@#.#.....#...#P.....# #..#  ##.###.###....#....##.....# #  #..##.#.##....##....#.....### ###.P##.#......###..#.......##### ʘhy...............##P...P####.............##.##.------657.2 (61.0)>........>.ʘh.... .÷.÷... ..ʘhX.##..#...##. ..P..#.+#.^..##P.#.#.###....#.P.#ʘhP>#......#.÷÷# .... .> #....###.# .............##ʘhʘh!K------8.2 (62ʘh"ʘh$; _Found a stone staircase leading down.ʘhʘhSʘh܌ʘh^ _No target in view!ʘh0ʘhʘh՘ʘhÚʘh: _ʘh{ʘhpʘhʘhʘh5ʘhʘhSʘhǨʘhǪʘhʘhƬʘh&ʘh>ʘhٱʘh ʘhHʘhʘh<ʘhʘhʘheʘhʘh,ʘhʘhٿʘh'ʘhgʘh^ʘhʘh6ʘhvʘhjʘhʘhʘh\ʘhKʘhʘhʘh@ʘh0ʘhsʘhʘhʘhʘhʘhʘhdʘhVʘhʘhʘhʘhʘhʘh!ʘhdʘh#ʘhlʘhʘh)ʘhʘhʘhʘhbʘhʘhTʘhʘhʘhʘhʘhʘhʘhʘhʘhʘhiʘh]ʘhʘhʘhʘhʘhNʘhʘhʘhʘhʘhʘhZʘhPʘhʘh!ʘhpʘhaʘhʘhʘh& ʘhʘhʘh:,ʘh,ʘhʘhVʘh%ʘhM ʘh!ʘh!ʘh"ʘh4$ʘhy%ʘh%ʘh&ʘh'ʘh)ʘhQ)ʘh&*ʘhL+ʘh,ʘh,ʘh-ʘh.ʘh:0,ʘh;1ʘh.2ʘhK4ʘh4ʘhY5ʘh6ʘh9Bʘh:ʘhl;ʘh;ʘhX<ʘh=ʘhz>ʘh>ʘh[?ʘh&AʘhBʘhBʘhMCʘhDʘhEʘhEʘh~FʘhGʘhHʘhHʘhIʘhEKʘh5LʘhvLʘhMʘhNʘhOʘhOʘhPʘh)R$ ʘhkR_You open the door.ʘheSʘhSʘhqTʘhW@  There is an open door here.ʘhbXʘhY _ʘhYʘhjʘhkʘhkʘhlʘhUuʘhavʘhvʘhwʘhʘhʘh:ʘhʘhuʘhˌʘh ʘh&ʘhJʘh̗ʘh ʘhDʘhʘhʘhʘhEʘhޫʘhʘhʘh#ʘhMʘhʘhhʘhʘh\ʘhʘhEʘhʘhʘhʘhʘhXʘhHʘhʘhYʘhʘh4ʘhʘhMʘhʘh$ʘhʘhPʘhʘh8ʘhʘhlʘhʘh{ʘh,ʘhʘhʘh[ ʘh  ʘhs ʘh ʘhl ʘh ʘh ʘh ʘh ʘh ʘh ʘhS ʘh ʘh ʘh ʘh ʘhS ʘhC! ʘh! ʘh)# ʘhW& ʘh( ʘh~( ʘh) ʘh, ʘh. ʘh/ ʘhU0 ʘh3 ʘh4 ʘh5 ʘhQ6 ʘh8 ʘhA: ʘh: ʘh; ʘh= ʘh? ʘhz? ʘh[@ ʘh B ʘhAC ʘhC ʘhvD ʘhF ʘhTG ʘhG ʘhuH ʘhfJ ʘhK ʘhL ʘhL ʘhN ʘhO ʘh6P ʘhQ ʘhR ʘhS ʘhT ʘh1U ʘhV ʘh!X ʘhX ʘhY ʘh[ ʘhZ\ ʘh\ ʘh] ʘhb_ ʘh` ʘha ʘhb ʘhc ʘhd ʘhse ʘhrf ʘhh ʘhi ʘhi ʘhj ʘhl ʘhn ʘh|n ʘhho ʘhp ʘhcr ʘhr ʘhs ʘhu ʘh:w ʘhw ʘhfx ʘhz ʘh\{ ʘh{ ʘh| ʘh ʘh‹ ʘhH ʘh ʘhv ʘh ʘh ʘh ʘh= ʘh ʘh ʘh ʘh ʘh ,ʘh ʘh ʘh ʘhg ʘhX ʘh{ J #....#.....##...###.ʘh Z #..##......+....#.....#.#. #.###...P###....###....... ##.##########....###....## ʘhb z#######..#.####.#.P.....#.#..### .................#####.##.. ..............#.............................###.ʘhϯ +745.2 (87....# ###...................# ##....P###.##### ʘh1 ####.P......#.>.^##...## ######## ###P.##..P..#...^.##..P######.### #....##..##.##†^...#..###'ʘh Y ...##......##^^^^##..##.....#.# ...##..P....#^...^#.###.###.###  ʘh ##.###...##...###^^^####..##.#.## ʘhn ʘh# ʘhڽ j _Key pressed, stopping explore.ʘhE ʘh ʘh{ H _No target in view!ʘhm ʘhn ʘh)o ʘh| ʘh<} ʘh} $ _ʘh ʘh ʘh ,ʘh ʘh ʘh ʘh- ʘh ʘh} ʘh ʘh2 ʘh ʘh ʘh ,ʘh ʘh{ ʘh ʘh ʘhޘ ʘhv ʘh ʘh ʘh; ʘh ʘh ʘhw ʘhK ʘh ʘh ʘhk ʘh/ ʘhy ʘhh ʘh ʘh{ ʘh ʘh ʘh ʘhҰ ʘh ʘh2 ʘh ʘhz ʘh ʘh ʘh ʘh ʘh ʘhV ʘh ʘh ʘh ʘh ʘhw ʘh^ ʘhl ʘh ʘh* ʘh ʘh ʘhh ʘh ʘh ʘh ʘh ʘhZ ʘhP ʘh ʘh ʘh ʘh ʘho ʘh ʘh ʘh ʘh ʘh% ʘh ʘhk ʘh ʘh ʘh] ʘhI ʘh ʘh ʘh| ʘhm ʘh ʘh ʘh ʘhc ʘh ʘh ʘh ʘh ʘh ʘh ʘh ʘh ʘh/ ʘh ʘh ʘh ʘh ʘh4 ʘh ʘhh ʘhS ʘh, ʘh ʘh ʘh ʘh ʘhV ʘhF ʘh ʘh ʘhP ʘh ʘhr ʘh ʘh ʘh ʘh ʘh/ ʘh ʘhK ʘh ʘh ʘh ʘh ʘhH ʘh ʘh ʘh ʘhV ʘh ʘh ʘh ʘh ʘh ʘh ʘhW ʘh ʘh! ʘh " ʘh" ʘh# ʘh$ ʘh$ ʘh% ʘh& ʘh|' ʘh' ʘhR( ʘhO) ʘhF* ʘh* ʘhA+ ʘh- ʘh- ʘhQ. ʘh. ʘh!0 ʘh0 ʘhE1 ʘh1 ʘh2 ʘh4 ʘhJ4 ʘh4 ʘh6 ʘh7 ʘhF7 ʘh7 ʘhd: ʘh_; ʘh; ʘhO< ʘh= ʘh? ʘh@ ʘh@ ʘhB ʘhC ʘhaC ʘhD ʘhQE ʘhdF ʘhF ʘhYG ʘhH ʘhI ʘhJ ʘhJ ʘhK ʘhM ʘhUM ʘhN ʘh'O ʘhEP ʘhP ʘhVQ ʘh6S ʘh|T ,ʘhmU ʘhV ʘhW ʘh#X ʘhX ʘhZ ʘh[ ʘha\ ʘh] ʘh_ ʘha ʘhea ʘhb ʘhc ʘhd ʘhd ʘhe ʘhl ʘhm ʘh5n ʘhn ʘhYq ʘhr ʘhr ʘhs ʘh v ʘh)w ʘhw ʘh3x ʘh`z ʘh{ ʘh{ ʘh| ʘh~ ʘh ʘh ʘh6 ʘhP ʘh ʘh ʘhͅ ʘhu ʘh ʘh ʘh ʘhތ ʘh" ʘh ʘh4 ʘh ʘhR ʘh ʘh~ ʘhK ʘh ʘh ʘh< ʘh ʘh ,ʘh ʘh ʘh+ ʘh ʘht ʘh, ʘh ʘh ʘh ʘh ʘh ʘhj ʘh. ʘh ʘh ʘht ʘhQ ʘh ʘh ʘhw ʘhG ʘh ʘhĴ ʘh" ʘh ʘh ʘh ʘhg ʘhŸ ʘh ʘh׻ ʘh= j10   0 Held ʘh ʘh [ _You are caught in the web!  There is a web here.ʘh\ O20  9 ʘh ʘh > _You disentangle yourself.ʘh ʘhA ʘh ʘh, ʘhl ,ʘhq ʘh ʘh ,ʘh) ʘh ʘhy ,ʘh ʘh ʘh ,ʘh ʘh ʘh ʘh> ʘh ʘh ʘh ʘhq ʘh5 ʘh ʘh ʘhJ ʘh ʘh ʘh ʘhy ʘh ʘhx ʘh ʘh ʘh ʘh ʘh= ʘh ʘhq ʘh ʘh Bʘh |##....................... #.................###........... ##................#.###... ##................#...##....P# #ʘh@ ^P....####.P......#.>.^##...## ## #....####P.##..P..#...^.##..P#### ##...##....##..##.##.^...#..###. #P..##......##^^^^##..## ʘh ]##...#.....##..P@...#^...^#.###.#834.2 (89  #....##.###...##...###^^^####..#  #...#....#.#.........##..^####.P ʘh  #................#..####.....................#..##.#.P#.............................. ʘhW ##...........................>... ##|.............................. #................................ʘh ʘh ʘh j _Key pressed, stopping explore.ʘh+ ʘh ʘh+  ʘhx :_No target in view!ʘhX]ʘh]ʘhcʘh>eH _No target in view!˘hn˘h>˘h-˘h˘h ˘h4: _˘hƪ˘h˘h4˘h5˘h$˘hy˘h˘h˘h˘h˘h(˘h7˘hC˘h˘h˘h˘h˘h˘h˘hۿ˘h˘h˘hE˘h*˘hC˘h+˘h˘h?˘h ˘h'˘h˘hT˘h"  #.# ######P..##....P   #.# ##.###   #.+ #.##   #.## #..##.....   #.P #.###...P   #.# ##.#####   ##.##########..#.####.#   #...<.................   ##.....@................43.2 (9.0)   ##......................   #.................###...   ##................#.###   ##................#...##   #P....####.P......#.>.^#   #....####P.##..P..#...^   ##...##....##[3˘h2m..##.##.^   #P..##......##^^^˘h˘h˘hj _Key pressed, stopping explore.˘h3˘h˘hH _No target in view!˘hz˘h˘hn˘h _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.No target in view!˘h:3˘h;=˘hWB˘hvC˘hC$ _˘hGX˘hRH˘hI˘hJ˘h5K˘hK˘hxMNo target in view! __Key pressed, stopping explore.No target in view! _ There is a stone staircase leading up here.˘hN˘hOO _˘hP˘h!Q˘hR˘hR˘hR˘hS˘hT˘hTU˘hU˘hV˘hW˘hW˘h>X˘h/Y˘hY˘h5Z˘hZ˘h \˘h\˘h]˘h]˘h_7 _You open the door.˘h_˘h;`˘h`˘hb@  There is an open door here.˘hc˘hZd _˘hd˘he˘hpf˘hf˘h#g˘hh˘hh˘hi˘hi˘hj˘hlk˘hk˘h5l˘hm˘hDn˘h~n˘ho˘hp˘hp˘hp˘hiq˘h;r˘hs˘hAs˘hs˘h| ##...............?........÷ ˘hԉ#.................... ##.................. #................... #.#####..#.#P........#.#.. ˘h #.# ########P..##....P.... ˘hF#.###..#.####.###........ #.'.......# #.##.# #.###....@# #..##+60.2 (1˘hF7.0) #.P###.##.# #.###...P### #.## ########.########## ˘h p##.##########..#.####.#.P. #...<...................... ##.........................  ##.........................˘hk   #.................###......  ##.......#.###.... ˘h˘hb˘hE _Done exploring.˘h=P˘hP˘h0U˘hCVH _No target in view!˘hϾ˘hZ˘h˘h'....###....0.0)....<...˘h,˘h`E _Done exploring.˘h ˘h݅˘h˘hBH _No target in view!˘h! ˘h%" ˘hD# ˘hL 4˘hO ˘hP E _Done exploring.˘h ˘h ˘h ˘h r _Done exploring.No target in view!Done exploring.˘h KNo target in view!Done exploring.No target in view!˘h t ˘ht ˘hu ˘h ˘h ,˘h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.˘hKh˘hh˘hi˘h 4˘h˘h!Done exploring.No target in view!Done exploring.No target in view!Done exploring.̘h̘hRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - a scroll of teleportation̘hA}i - 11 scrolls of identify  r - a scroll of revelation  W - a scroll of brand weapon  S - 3 scrolls of silence [!] read|quaff|evoke[?] describe selected͘hs͘h|͘h##...............?........÷ pym505 the Skirmisher͘h#.......................... Gnoll##......................... Health: 94/94 ========================#......................... Magic: 22/22 ========================#.#####..#.#P........#.#.. AC: 12Str: 13Doom: 17%͘hy#.# ########P..##....P.... EV: 20Int: 8#.###..#.####.###......... SH: 9Dex: 41#.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2͘hÂ#.###....@# #..##......+.. Noise: ---------  Time: 10860.2 (0.0)#.P###.##.# #.###...P###.. d) +7 hand cannon (drain)#.## ########.##########.. Fire: d) +7 hand cannon (drain) ͘h%`##.##########..#.####.#.P..#...<......................##......................... ##......................... #.................###...... ##................#.###....͘hj  _Done exploring. _No target in view! _Done exploring. _No target in view! ͘hf_Done exploring. _Done exploring.͘h͘hIdentify which item? (\ to view known items) Potions (select first with !)  d - a fizzy emerald potion  f - a fuming yellow potion  j - 3 blue potions  k - 2 white potions  l - 2 murky golden potions ͘h; n - 5 viscous white potions[?] describe selected͘h-͘h ͘h % ##...............?........÷ pym505 the Skirmisher#.......................... Gnoll##......................... Health: 94/94 ========================#......................... Magic: 22/22 ========================#.#####..#.#P........#.#.. AC: 12Str: 13͘h%Doom: 17%#.# ########P..##....P.... EV: 20Int: 8#.###..#.####.###......... SH: 9Dex: 41#.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2#.###....@# #..##......+.. Noise: ---------  Time: 10860.2 (0.0)#.P###.##.# #.###...P###.. d) +7 hand cannon (drain)͘h,&%#.## ########.##########.. Fire: d) +7 hand cannon (drain) ##.##########..#.####.#.P..#...<......................##......................... ##......................... #.................###...... ##................#.###....͘h&g  _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _Done exploring.͘h2No target in view!Done exploring.No target in view!Done exploring.  As you read the scroll of identify, it crumbles to dust.͘h2+1.2 (1͘h5͘h7Z _d -> g - a potion of magicΘh Θh BRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - a scroll of teleportationi - 10 scrolls of identify  r - a scroll of revelation  Θh'W - a scroll of brand weapon  S - 3 scrolls of silence [!] read|quaff|evoke[?] describe selectedΘh^LΘhLΘhUΘh\(Θh\##...............?........÷ pym505 the SkirmisherΘhF]#.......................... Gnoll##......................... Health: 94/94 ========================Θh]#......................... Magic: 22/22 ========================#.#####..#.#P........#.#.. AC: 12Θh][Str: 13Doom: 17%Θh]#.# ########P..##....P.... EV: 20Int: 8Θh8^#.###..#.####.###......... SH: 9Dex: 41Θh^ #.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2Θh^#.###....@# #..##......+.. Noise: ---------  Time: 10861.2 (0.0)#.P###.##.# #.###...P###.. d) +7 hand cannon (drain)Θh^J#.## ########.##########.. Fire: d) +7 hand cannon (drain) ##.##########..#.####.#.P..#...<......................##.........................Θh-_ ##......................... #.................###...... ##................#.###....Θhd_  _Done exploring. _No target in view! Θh__Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _d -> g - a potion of magicΘhhaΘhScIdentify which item? (\ to view known items) Potions (select first with !) Θhc f - a fuming yellow potion  j - 3 blue potions  k - 2 white potions  l - 2 murky golden potions Θhc n - 5 viscous white potions[?] describe selectedϘhrϘh>Ϙh##...............?........÷ pym505 the Skirmisher#.......................... GnollϘh##......................... Health: 94/94 ========================Ϙh! I#......................... Magic: 22/22 ========================#.#####..#.#P........#.#.. AC: 12Str: 13Ϙh{ Doom: 17%#.# ########P..##....P.... EV: 20Ϙh Int: 8#.###..#.####.###......... SH: 9Ϙh -Dex: 41Ϙh)  #.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2Ϙhd #.###....@# #..##......+.. Noise: ---------  Time: 10861.2 (0.0)Ϙh #.P###.##.# #.###...P###.. d) +7 hand cannon (drain)#.## ########.##########.. Fire: d) +7 hand cannon (drain) Ϙh j##.##########..#.####.#.P..#...<......................Ϙh d##......................... ##.........................Ϙh  #.................###...... ##................#.###....  _Done exploring. Ϙh )_No target in view! _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _d -> g - a potion of magicϘh2]  As you read the scroll of identify, it crumbles to dust.Ϙh+2.2 (1ϘhϘhY _f - a potion of moonshineϘh,ϘhURead which item? ϘhJScrolls  b - a scroll of blinking  g - a scroll of fog  t - a scroll of teleportationi - 9 scrolls of identify  ϘhAr - a scroll of revelation  W - a scroll of brand weapon Ϙh! S - 3 scrolls of silence [!] read|quaff|evoke[?] describe selectedИhMGИhGИh|OИhV(Иh6W##...............?........÷ pym505 the SkirmisherИhvW#.......................... Gnoll##......................... Health: 94/94 ========================ИhW#......................... Magic: 22/22 ========================#.#####..#.#P........#.#.. AC: 12ИhX[Str: 13Doom: 17%ИhMX#.# ########P..##....P.... EV: 20Int: 8ИhX#.###..#.####.###......... SH: 9ИhX-Dex: 41ИhY#.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2#.###....@# #..##......+.. Noise: ---------  Time: 10862.2 (0.0)ИhY#.P###.##.# #.###...P###.. d) +7 hand cannon (drain)ИhY#.## ########.##########.. Fire: d) +7 hand cannon (drain) ##.##########..#.####.#.P..Иh Z#...<......................##......................... ##.........................Иh[ZI #.................###......ИhZI ##................#.###....ИhZY  _Done exploring. Иh[u_Done exploring.  As you read the scroll of identify, it crumbles to dust. ИhO[_d -> g - a potion of magicAs you read the scroll of identify, it crumbles to dust. Иh[D_f - a potion of moonshineИh]Иh`$Иh`Identify which item? (\ to view known items) Potions (select first with !) Иhao j - 3 blue potions  k - 2 white potions  l - 2 murky golden potions Иhya n - 5 viscous white potions[?] describe selectedИhИhИh!##...............?........÷ pym505 the Skirmisher#.......................... Gnoll##......................... Health: 94/94 ========================#......................... Magic: 22/22 ========================#.#####..#.#P........#.#.. AC: 12Str: 13Doom: 17%#.# ########P..##....P.... EV: 20Int: 8Иh!#.###..#.####.###......... SH: 9Dex: 41#.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2#.###....@# #..##......+.. Noise: ---------  Time: 10862.2 (0.0)#.P###.##.# #.###...P###.. d) +7 hand cannon (drain)#.## ########.##########.. Fire: d) +7 hand cannon (drain) ##.##########..#.####.#.P..#...<......................##......................... ##......................... #.................###......Иhk" ##................#.###....  _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _d -> g - a potion of magicAs you read the scroll of identify, it crumbles to dust. _f - a potion of moonshineИh+]  As you read the scroll of identify, it crumbles to dust.Иh@,+3.2 (1Иhz/Иh1\ _j -> c - 3 potions of curingИhИhGRead which item? Scrolls  b - a scroll of blinking Иh g - a scroll of fog  t - a scroll of teleportationi - 8 scrolls of identify  r - a scroll of revelation  W - a scroll of brand weapon  S - 3 scrolls of silence [!] read|quaff|evoke[?] describe selectedјhyјhfјh]##...............?........÷ pym505 the Skirmisher#.......................... Gnoll##......................... Health: 94/94 ========================јh<.#......................... Magic: 22/22 ========================#.#####..#.#P........#.#.. AC: 12Str: 13Doom: 17%#.# ########P..##....P.... EV: 20Int: 8#.###..#.####.###......... SH: 9Dex: 41#.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2јh##.###....@# #..##......+.. Noise: ---------  Time: 10863.2 (0.0)#.P###.##.# #.###...P###.. d) +7 hand cannon (drain)#.## ########.##########.. Fire: d) +7 hand cannon (drain) ##.##########..#.####.#.P..#...<......................##.........................јhk ##......................... #.................###...... ##................#.###....јh As you read the scroll of identify, it crumbles to dust. _d -> g - a potion of magicјheAs you read the scroll of identify, it crumbles to dust. _f - a potion of moonshineјhψAs you read the scroll of identify, it crumbles to dust. _j -> c - 3 potions of curingјh7јh#qIdentify which item? (\ to view known items) јhPotions (select first with !)  k - 2 white potions  l - 2 murky golden potions јh n - 5 viscous white potions[?] describe selectedјhqјhqјhyјh0##...............?........÷ pym505 the Skirmisher#.......................... Gnollјhʂ##......................... Health: 94/94 ========================#......................... Magic: 22/22 ========================#.#####..#.#P........#.#.. AC: 12Str: 13јhDoom: 17%#.# ########P..##....P.... EV: 20Int: 8#.###..#.####.###......... SH: 9Dex: 41јh #.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2јhn#.###....@# #..##......+.. Noise: ---------  Time: 10863.2 (0.0)#.P###.##.# #.###...P###.. d) +7 hand cannon (drain)#.## ########.##########.. Fire: d) +7 hand cannon (drain) јh##.##########..#.####.#.P..#...<......................##......................... јhm##......................... #.................###...... јh؅##................#.###.... As you read the scroll of identify, it crumbles to dust. јhE_d -> g - a potion of magicAs you read the scroll of identify, it crumbles to dust. _f - a potion of moonshineAs you read the scroll of identify, it crumbles to dust. јhG_j -> c - 3 potions of curingјh]  As you read the scroll of identify, it crumbles to dust.јh+4.2 (1јhOјhӝ9 _k -> e - 2 potions of enlightenmentјhlјhnpURead which item? јhpScrolls  b - a scroll of blinking  g - a scroll of fog  t - a scroll of teleportationi - 7 scrolls of identify  јh"qAr - a scroll of revelation  W - a scroll of brand weapon јhhq S - 3 scrolls of silence [!] read|quaff|evokeјhqG[?] describe selectedҘhPҘhҘh^##...............?........÷ pym505 the SkirmisherҘh#.......................... Gnoll##......................... Health: 94/94 ========================#......................... Magic: 22/22 ========================Ҙh#.#####..#.#P........#.#.. AC: 12Str: 13Doom: 17%#.# ########P..##....P.... EV: 20Int: 8Ҙh #.###..#.####.###......... SH: 9Dex: 41#.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2Ҙh~#.###....@# #..##......+.. Noise: ---------  Time: 10864.2 (0.0)#.P###.##.# #.###...P###.. d) +7 hand cannon (drain)ҘhJ#.## ########.##########.. Fire: d) +7 hand cannon (drain) ##.##########..#.####.#.P..#...<......................##.........................Ҙh ##......................... #.................###...... ##................#.###....Ҙh As you read the scroll of identify, it crumbles to dust. _f - a potion of moonshineҘhAs you read the scroll of identify, it crumbles to dust. _j -> c - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _k -> e - 2 potions of enlightenmentҘhҘhIdentify which item? (\ to view known items) Potions (select first with !) Ҙh2 l - 2 murky golden potions  n - 5 viscous white potions[?] describe selectedҘhܕҘhҘh##...............?........÷ pym505 the Skirmisher#.......................... GnollҘh##......................... Health: 94/94 ========================#......................... Magic: 22/22 ========================#.#####..#.#P........#.#.. AC: 12ҘhStr: 13Doom: 17%#.# ########P..##....P.... EV: 20Int: 8#.###..#.####.###......... SH: 9Dex: 41Ҙh#.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2#.###....@# #..##......+.. Noise: ---------  Time: 10864.2 (0.0)Ҙh#.P###.##.# #.###...P###.. d) +7 hand cannon (drain)ҘhJ#.## ########.##########.. Fire: d) +7 hand cannon (drain) ##.##########..#.####.#.P..#...<......................##.........................Ҙhu ##......................... #.................###......Ҙh ##................#.###.... As you read the scroll of identify, it crumbles to dust. ҘhQ_f - a potion of moonshineAs you read the scroll of identify, it crumbles to dust. _j -> c - 3 potions of curingҘh1xAs you read the scroll of identify, it crumbles to dust. _k -> e - 2 potions of enlightenmentҘh]  As you read the scroll of identify, it crumbles to dust.ҘhZ+5.2 (1ҘhtҘh[ _l -> h - 2 potions of hasteҘhpҘh?sRead which item? Scrolls Ҙhy b - a scroll of blinking  g - a scroll of fog  t - a scroll of teleportationҘhji - 6 scrolls of identify  r - a scroll of revelation  W - a scroll of brand weapon  S - 3 scrolls of silence Ҙh[!] read|quaff|evoke[?] describe selectedӘhӘhkӘh+ ##...............?........÷ pym505 the Skirmisher#.......................... Gnoll##......................... Health: 94/94 ========================Әh #......................... Magic: 22/22 ========================#.#####..#.#P........#.#.. AC: 12Str: 13Doom: 17%#.# ########P..##....P.... EV: 20Int: 8#.###..#.####.###......... SH: 9Dex: 41#.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2#.###....@# #..##......+.. Noise: ---------  Time: 10865.2 (0.0)#.P###.##.# #.###...P###.. d) +7 hand cannon (drain)Әhr S#.## ########.##########.. Fire: d) +7 hand cannon (drain) ##.##########..#.####.#.P..#...<......................##......................... ##......................... #.................###...... ##................#.###.... Әh As you read the scroll of identify, it crumbles to dust. _j -> c - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _k -> e - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _l -> h - 2 potions of hasteӘh ӘheIdentify which item? (\ to view known items) Potions (select first with !)  n - 5 viscous white potions[?] describe selectedӘhӘhӘh##...............?........÷ pym505 the Skirmisher#.......................... Gnoll##......................... Health: 94/94 ========================Әh-.#......................... Magic: 22/22 ========================#.#####..#.#P........#.#.. AC: 12Str: 13Doom: 17%#.# ########P..##....P.... EV: 20Int: 8#.###..#.####.###......... SH: 9Dex: 41#.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2Әh7#.###....@# #..##......+.. Noise: ---------  Time: 10865.2 (0.0)#.P###.##.# #.###...P###.. d) +7 hand cannon (drain)#.## ########.##########.. Fire: d) +7 hand cannon (drain) ##.##########..#.####.#.P..#...<......................##......................... ##......................... #.................###...... ##................#.###.... As you read the scroll of identify, it crumbles to dust. _j -> c - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _k -> e - 2 potions of enlightenment  ӘhAs you read the scroll of identify, it crumbles to dust. _l -> h - 2 potions of hasteӘh]  As you read the scroll of identify, it crumbles to dust.ӘhZ+6.2 (1ӘhuӘh > _n -> M - 5 potions of mutationӘh]Әha_ Әhc Inventory: 17/52 gear slots Hand Weapons (go to first with ))  d - a +7 hand cannon of draining (weapon)  a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Әhd (Missiles (go to first with ()  k - 3 throwing nets {!f} Armour (go to first with [)  h - a +0 cloak (worn)  l - +1 swamp dragon scales (worn)  o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  q - a +0 buckler (worn)  b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}  n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn) Әhd 3 e - a +6 ring of dexterity (worn)  i - an amulet of guardian spirit (worn)f - a ring of resist corrosion  j - a ring of poison resistance  p - a ring of protection from cold Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]՘h(՘hn՘hr##...............?........÷ pym505 the Skirmisher#.......................... Gnoll##......................... Health: 94/94 ========================#......................... Magic: 22/22 ========================#.#####..#.#P........#.#.. AC: 12Str: 13Doom: 17%#.# ########P..##....P.... EV: 20Int: 8#.###..#.####.###......... SH: 9Dex: 41՘h:#.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2#.###....@# #..##......+.. Noise: ---------  Time: 10866.2 (0.0)#.P###.##.# #.###...P###.. d) +7 hand cannon (drain)#.## ########.##########.. Fire: d) +7 hand cannon (drain) ##.##########..#.####.#.P..#...<......................##......................... ##......................... #.................###...... ##................#.###.... As you read the scroll of identify, it crumbles to dust. ՘h3_k -> e - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _l -> h - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. _n -> M - 5 potions of mutation՘h՘h՘hJ՘ht֘h q֘hr֘h\s֘h4֘h$֘hI֘h( ֘hw7_Done exploring.֘h0֘h֘h ֘h֘h֘h֘huE _Done exploring.֘h: [?25h[?0c֘h; :  Search for what [Enter for "."]? ֘hM; ֘h_H [?25l[?1c֘hR ֘hU $֘hIV 13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:2] a stone staircase leading up  b - [Lair:2] a scroll of noisec - [Lair:2] a stone staircase leading up  d - [Lair:2] a hole to the Spider Nest  ֘hV e - [Lair:2] a stone staircase leading down  f - [Lair:2] a staff of alchemyg - [Lair:2] a teleport trap  h - [Lair:2] 2 datura-tipped darts  i - [Lair:2] a maw talisman  ֘h/W j - [Lair:2] 4 boomerangs  k - [Lair:2] a stone staircase leading up  l - [Lair:2] a stone staircase leading down  m - [Lair:2] a stone staircase leading downטhlטhטh ##...............?........÷ pym505 the Skirmisher#.......................... Gnoll##......................... Health: 94/94 ========================#......................... Magic: 22/22 ========================#.#####..#.#P........#.#.. AC: 12Str: 13טhQDoom: 17%#.# ########P..##....P.... EV: 20Int: 8#.###..#.####.###......... SH: 9Dex: 41#.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2#.###....@# #..##......+.. Noise: ---------  Time: 10866.2 (0.0)#.P###.##.# #.###...P###.. d) +7 hand cannon (drain)#.## ########.##########.. Fire: d) +7 hand cannon (drain) ##.##########..#.####.#.P..#...<......................##......................... ##.........................טhU= #.................###...... ##................#.###....  _l -> h - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. _n -> M - 5 potions of mutation _Done exploring. _Done exploring.  Search for what [Enter for "."]? טhטhטh-טh. _ؘhUؘhWhere to? (Tab - Lair:2, ? - help) D - DungeonT - Temple L - Lair  N - Spider Nest  O - Orcish Mines ؘh{ؘhؘh##...............?........÷ pym505 the Skirmisher#.......................... Gnoll##......................... Health: 94/94 ========================#......................... Magic: 22/22 ========================#.#####..#.#P........#.#.. AC: 12ؘhStr: 13Doom: 17%#.# ########P..##....P.... EV: 20Int: 8#.###..#.####.###......... SH: 9Dex: 41#.'.......# #.##.......#.. XL: 12 Next: 23% Place: Lair:2#.###....@# #..##......+.. Noise: ---------  Time: 10866.2 (0.0)ؘh#.P###.##.# #.###...P###.. d) +7 hand cannon (drain)#.## ########.##########.. Fire: d) +7 hand cannon (drain) ##.##########..#.####.#.P..#...<......................##.........................ؘhXU ##......................... #.................###...... ##................#.###....  _l -> h - 2 potions of hasteؘh;As you read the scroll of identify, it crumbles to dust. _n -> M - 5 potions of mutation _Done exploring. _Done exploring. _Search for what [Enter for "."]? ؘhfؘhؘhOؘhؘh: _ؘh_ؘhFؘhؘhiؘh#ؘh$ؘha%ؘh%ؘh-ؘh-ؘh.ؘh.ؘh5ؘh86ؘh6ؘh/7ؘh=ؘh>ؘh?ؘh?ؘhEؘhFؘh?GؘhGؘh3O@  There is an open door here.ؘhxPؘhP _ؘhQؘh XؘhYؘhYؘhZؘh*`ؘh8aؘhaؘh0bؘhhؘhXiؘhiؘhjؘh pؘhGqؘhqؘhrؘhwؘhByؘhyؘhzؘhؘh\ؘhρؘhؘh߇ؘhؘhؘhؘhߏؘhtؘhؘhؘhؘhؘhؘhؘhؘhؘhؘhؘhؘh9ؘhɨؘhݩؘh0ؘhؘhZؘhؘhfؘhؘhؘhؘh-ؘhؘh ؘh>ؘhbؘh ؘhlؘhpؘhؘhؘh3ؘh3ؘhؘhXؘhؘhؘhXؘhؘh>ؘhMؘhؘhHؘhؘhؘhؘh2ؘhؘhfؘhؘhؘhؘhؘhؘhbؘhؘhؘhؘhzؘhؘhؘhYؘhؘhIؘhؘhؘhGؘhؘhؘhؘhؘhؘhMؘhLؘhؘhgؘhؘhؘhp ؘh ؘh3 ؘhXؘhؘhؘhؘhؘhxؘhؘh+ؘhY  There is a stone staircase leading down here.ؘh[ؘhؘh$ _ؘh'ؘha ;3ؘh~c ؘhDd ؘh)e ؘhm  ........>.... ؘhn  ..........$.  ...[.....#.#  ...........#  ...........#  ..........##  ..?.......P#  .......@...# 905.9 (39.7)ؘhn  .#..##P...##  ....#.#  ♣...#.### ♣#.#.## .# # ؘho ♣# _You climb downwards.  Found a scroll of revelation, a ring mail and 12 gold pieces.  Found a stone staircase leading down.ؘho ؘh^s ؘht a _There is a stone staircase leading up here.٘hc٘h*٘hT"٘ha$ ٘h$:_No target in view!٘h/٘h٘h*٘h ٘h:_No target in view!٘h ٘h ٘h ٘hh ٘h f _٘h ٘hb ٘h ٘h ٘h ٘h] ٘h ٘h< ٘h >#.......###..>....#...........$.#P.....[.....#.#٘h) #....#.....#F......##٘h  #...?@......P#.P........<...#.....#..##P...##.... ##.....#.#.♣♣ ♣.٘h  y..#.### ♣#.#.##F   cane toad (asleep) .###♣#٘hM& 18.9 (3.0)٘hz +9.9 (4٘h~ ٘h6 ((((((F   ٘h _A cane toad comes into view.You shoot a slug. The slug hits the cane toad!  The cane toad gives a loud, deep croak!٘h ٘h` ٘h y...F...?٘hA 5☼٘hB O======11.3 (1.4٘hA ;☼٘h  ٘h? S_The cane toad is heavily wounded.٘h m  You shoot a slug. The slug hits the cane toad!! You drain the cane toad.٘hC ~†((((☼٘hQ .....°.?○٘hZ 8562.7٘h^ ٘h$` M _You kill the cane toad!ژh 8○ژh ژhV°○ژhH _No target in view!ژhf°○ژh9=○ژhH _No target in view!ژhB8°ژhژhP9°ژh~H _No target in view!ژhE3ژhGژhIژhO #.###..>....#..$.#.P.....[.....#.#.#.#..ژh{Py.##..†.....°.....## #...@.......P#.P.....○..<...#.#..##P...##.w##.....#.#.♣♣w ♣...#.###ژh4Q=. ♣w ♣#.#.##w   tyrant leech (wandering)~ .####ww 2 swamp worms (wandering)♣§ ♣#ژhOU(0.0ژhVژhVژh\ ○ww..§ژhu]   swamp worm~A tyrant leech and 2 swamp worms come into view.ژh+aL------3.7 (1ژh\eV°○ژhg _The swamp worm moves out of view. _You see here a scroll of revelation.ژhy& ژh°(..○§You shoot a slug. The slug hits the tyrant leech.ژhe,ژhژhK.w.○°w..w~§ژh~w 2 swamp worms§ژhWN======5.2 (1.5ژh;○ژh: _The tyrant leech is lightly wounded.ژhJ  ○° (drained)§You shoot a slug. The slug hits the tyrant leech!! You drain the tyrant leech!ژh. ,ژhA s  The tyrant leech is heavily wounded.ژh" ww☼○°.w.You block the tyrant leech's attack.ژh(   #..### ...>....# ...ژhx) Y.$.# ..P.....[.....#.# ....#..# .....# #..†.## #..`?.......P#ژh* : ...P.ww☼○°..<...# .....w#..##P...##  ......##.....#.#  ..♣♣. ♣...#.### . ♣~ ♣#.#.## § .####  ♣§ ♣#The swamp worm fires a harpoon shot at you.The harpoon shot hits you!ژh.c ................P.#.ژhd 3.#..@..○°...<.....##.....#....♣♣.♣ ♣...#.## §~§ژhd 88--0---6.8 (1.6ژhj =○ژh:n _You are yanked forward by the harpoon shot. _Found a staircase to the Swamp.ژh/0 W  You shoot a slug. The slug hits the tyrant leech!!ژh4 .○°ww 2 swamp wormsژhn  ☼.○§You kill the tyrant leech!The swamp worm completely misses you.ژhs / ..#..............###..>.......$.# P.....[.....#.# ..#..........#..... #..†..☼# #...?.P....P.w`○°...<.....w#..##P...#.##.....#.# ♣♣.♣ ♣...#.## ♣~ ♣#.#.#ژht ## §§ .####  ♣§§ ♣#  The swamp worm fires a harpoon shot at you.The harpoon shot hits you!ژh/ T..#..............##..†..○P...@°..#.##ژh J#§♣§ژhȴ 79----18-----488.3 (1.5 _You are yanked forward by the harpoon shot.ژh M°§ژh l _Your Invocations skill increases to level 8!ۘh|0..#.### .>....# ......$.# ۘhD1...P.....[.....#.# .....#.# #....# ##..†..○.ۘh1## P...#...?.......P# ....P.w.@°...<...# ......w#..##P...## ۘhJ20.......##.....#.# ...♣♣.♣ ♣...#.###ۘh 3.. ♣~ ♣#.#.### §§ .#### ♣§§ ♣#♣§ۘh5ۘh86ۘhBAOw@..ۘhB80--------90 _ۘhH<○ۘhSIۘh  You shoot a slug.  The slug completely misses the swamp worm.The slug hits the swamp worm!!!ۘhB○†(   swamp wormۘh+( °°wYou kill the swamp worm!ۘh-76-7---39======ۘhu-'20.9 (1.6ۘh5V°°ۘh6R _You block the swamp worm's attack. The swamp worm bites you.ܘhD= ° (drained)You shoot a slug. The slug hits the swamp worm! You drain the swamp worm.ܘhu ..○The swamp worm is severely wounded.The swamp worm bites you.ܘh(vG4---ܘhv&2.3 (1.4ܘh]|ܘh}B _The swamp worm bites you but does no damage.ܘhʫN..#.### ...>....# ....$.# ...P.....[.....#.# .....#.# #....ܘh# ##..†.## P...#...?.P# ....P.†w.@...<...# .#○.##P...## .......##.....#.# ...♣♣.♣ ♣...#.###.. ♣~ ♣#.#.### §§ .#### ܘhܘhܘhU.w°ܘh8M------30ܘh˸:°ܘhܘh ° You shoot a slug. The slug hits the swamp worm. You drain the swamp worm.ܘhj ☼.The swamp worm is almost dead.ܘhB |5=======4.9 (1.6ܘh<☼ܘhC{ _You block the swamp worm's attack. The swamp worm closely misses you.ܘhU  You shoot a slug. The slug hits the swamp worm!!ܘhU☼.ܘhGRg○.○ܘhVZ=2306.4 (1.5ܘhZW○○ܘhj\N _You kill the swamp worm!ܘh-..#.### ....>....# .....$.# ܘh...P.....[.....#.# .....#.# #....# ##..†.## P...#...○.P# ....P.†...@..<...# .#○.##P...## .......##.....#.# ܘh...♣♣.♣ ♣...#.###.. ♣~ ♣#.#.### §§ .#### ܘh G°°ܘhǫk6------70ܘhM°°ܘhBܘh^ 7°ܘh߭ =------ܘh ܘh H _No target in view!ܘhJ ..#.### .>....# .$.# ܘh ...P.....[.....#.# .....#.# #....# ##..†.## P...#...°.P# ܘh....P.†....@.<...# .ܘhjp#°.##P...## .......##.....#.# ...♣♣.♣ ♣...#.###ܘh.. ♣~ ♣#.#.## ܘhqS°°ܘh58=ܘh &8 _ܘh ;°ܘh7ݘhb..#.### .>....# .ݘhcf$.# ...P.....[.....#.# .....#.# #.# ݘh\dW##..†.## P...#...°.P# ....P.†.....@<...# ݘhd.ݘhd4#°.##P...## .##.....#.# ...♣♣.♣ ♣...ݘhHe#.###.. ♣~ ♣#.#.##ݘhe# §§ .####♣§§ ♣# ݘhWpK?....ݘh0q&9ݘh>vݘhwݘhA:..#.### .>....# .$.# ݘh:_...P.....[.....#.# .....#.# #.# ##..†.## P...#...?.P# ....P.†....# .ݘh};#..##P...## .##.....#.# ...♣♣.♣ ♣...#.###.. ♣~ ♣#.#.##ݘh;# §§ .#### ݘh[CݘhC/730ݘhHݘh`Ka _There is a stone staircase leading up here.ݘh..#.### .>....# .ݘh$.# ...P.....[.....#.# .....#.# #.# ##..†.## ݘhP...#...?.P# ....P.†......<@..# .#..##P...## .##.....#.# ݘhD...♣♣.♣ ♣...#.###.. ♣~ ♣#.#.##ݘh# §§ ♣.#### ݘhݘhl-1 _ݘhݘhݘhW 3ݘh ݘhM ݘh O=ݘhB ݘh )89ݘhJ (=ݘh ݘh ݘh  ݘh ݘh" ݘh2# ݘh$ ݘh' ݘhB( K9=ݘh) ݘh, ݘh- 9=ݘh/ ݘh 2 ݘh2 ݘh4 ݘh8 :80ݘh9 a=20=ݘhj; ݘhu> ,ݘh%@ ݘhB ݘhC ݘhhD ݘhH ݘhH %1ݘhJ ݘhL ݘh4M 9=ݘhN ݘh=R ݘhR Q21=ݘhXT ݘh'X ,ݘhY ݘhl\ ,ݘh;^ ݘha ݘha K3=ݘhc ݘhLf ݘhf 9=ݘhVh ݘhk ݘhl ݘhm ݘht G 4= ݘhu Q_You start resting.ݘh{ 0498.0)ݘh4| \2==50.4 (19ݘhP ݘh< % _Magic restored.ޘhޘhY Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 4% 1b - Kiss of DeathConjuration/Necromancy 4%1  c - Magic DartConjuration4%ޘhͿh1  d - Soul SplinterNecromancy4%1  e - Call ImpSummoning6%ޘhQa2  f - Ensorcelled HibernationHexes/Ice6%2  g - Momentum StrikeޘhKConjuration/Translocation 6%2  h - ScorchFire6%ޘhPs2  i - Searing RayConjuration6%2  j - Sublimation of BloodNecromancyޘhr6%2  k - Confusing TouchHexes13% 3  ޘhNl - HailstormConjuration/Ice13% 3  m - Inner FlameHexes/Fire13% 3  n - AnguishޘhHexes/Necromancy38% 4  o - Awaken ArmourEarth/Forgecraft38% 4  ޘhnp - Brom's Barrelling BoulderConjuration/Earth38% 4  q - Dispel UndeadNecromancy38% 4  r - Leda's LiquefactionޘhAlchemy/Earth38% 4  s - Rending BladeConjuration/Forgecraft 38% 4  t - ArcjoltConjuration/Airޘh65% 5  u - SilenceHexes/Air65% 5 25 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpޘh<[Esc] exit☴h<  d - Soul SplinterNecromancy4% 1  e - Call Imp Summoning62  f - Ensorcelled Hibernation☴ḩHexes/Ice 62  g - Momentum StrikeConjuration/Translocation 62  h - Scorch Fire  i - Searing Ray Conjuration  j - Sublimation of BloodNecromancy  k - Confusing TouchHexes☴h'O13% 3  l - Hailstorm /Ice13% 3  m - Inner Flame Hexes/Fire13% 3  n - Anguish /Necromancy38☴h|4  o - Awaken ArmourEarth/Forgecraft384  p - Brom's Barrelling BoulderConjuration/Earth38☴h4  q - Dispel UndeadNecromancy  r - Leda's LiquefactionAlchemy/Earth  s - Rending Blade Forgecraft  t - Arcjolt Conjuration/Air☴h= 65% 5  u - Silence Hexes/Air 65% 5  v - Death ChannelNecromancy100% 6 ☴h© w - Eringya's Noxious Bog Alchemy100% 6x - Diamond SawbladesForgecraft100% 7㘴h!  w - Eringya's Noxious Bog Alchemy100% 6  x - Diamond SawbladesForgecraft100% 7똴ht2똴h:똴hSDK ..#..............###똴hDpym505 the Skirmisher..............>....#Gnoll................$.#Health: 84/94 =====================---똴hE...P.....[.....#.#Magic: 22/22 ========================.....#...........#AC: 12Str: 13Doom: 12%#................#EV: 20똴h{EInt: 8##..†...........##SH: 9Dex: 41P...#...?.......P#XL: 12 Next: 30% Place: Lair:3똴hE....P.†......<@..#Noise: ---------  Time: 10950.4 (0.0).......#..##P...##d) +7 hand cannon (drain).......##.....#.#똴hHFFire: d) +7 hand cannon (drain) ...♣♣.♣ ♣...#.###.. ♣~ ♣#.#.### §§ ♣.####똴hFs♣§§ ♣#♣§You shoot a slug. The slug hits the swamp worm!! _You kill the swamp worm! _No target in view! _There is a stone staircase leading up here. _You start resting. _Magic restored.똴hPMemorise Brom's Barrelling Boulder, consuming 4 spell levels and leaving 21? Y - Yes  N - No옴hR옴hb  ..#..............###pym505 the Skirmisher..............>....#Gnoll옴h7c................$.#Health: 84/94 =====================---...P.....[.....#.#Magic: 22/22 ========================.....#...........#AC: 12Str: 13Doom: 12%#................#EV: 20Int: 8옴hcF##..†...........##SH: 9Dex: 41P...#...?.......P#XL: 12 Next: 30% Place: Lair:3....P.†......<@..#Noise: ---------  Time: 10950.4 (0.0).......#..##P...##d) +7 hand cannon (drain).......##.....#.#옴hc[Fire: d) +7 hand cannon (drain) ...♣♣.♣ ♣...#.###.. ♣~ ♣#.#.##옴hEde# §§ ♣.####♣§§ ♣#♣§You shoot a slug. The slug hits the swamp worm!! _You kill the swamp worm! _No target in view! 옴hd{_There is a stone staircase leading up here. _You start resting. _Magic restored.옴h)e+1.4 (1옴h!i옴hpo _This spell is dangerous to cast!옴h'r+2.4 (2옴hu옴h{옴h+|353.4 (3옴h옴h$옴h+4.4 (4옴ht옴hP옴hӎ+5.4 (5옴h옴h$ 옴h0_You start memorising the spell. You continue memorising. x4옴hv옴h옴hc _You finish memorising. Spell assigned to 'a'.hZh\Dungeon Crawl Stone Soup 0.34-a0-723-ge448dd4f9f  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterh#Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  1 - op hyArrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapshh? ..#..............###pym505 the Skirmisherhj..............>....#Gnoll................$.#Health: 85/94 =====================---hxO...P.....[.....#.#Magic: 22/22 ========================.....#...........#AC: 12Str: 13hADoom: 12%#................#EV: 20Int: 8##..†...........##SH: 9h{lDex: 41P...#...?.......P#XL: 12 Next: 30% Place: Lair:3....P.†......<@..#hNoise: ---------  Time: 10955.4 (0.0).......#..##P...##d) +7 hand cannon (drain)hx.......##.....#.#Fire: d) +7 hand cannon (drain) ...♣♣.♣ ♣...#.###h`.. ♣~ ♣#.#.### §§ ♣.####♣§§ ♣#♣§ ht_There is a stone staircase leading up here. _You start resting. _Magic restored. _This spell is dangerous to cast! h _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'a'.h Dungeon Crawl Stone Soup 0.34-a0-723-ge448dd4f9f  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterhhV h`  ..#..............###pym505 the Skirmisher..............>....#Gnoll................$.#Health: 85/94 =====================---...P.....[.....#.#Magic: 22/22 ========================h a .....#...........#AC: 12Str: 13Doom: 12%#................#EV: 20Int: 8##..†...........##SH: 9hVa 8Dex: 41P...#...?.......P#XL: 12 Next: 30% Place: Lair:3....P.†......<@..#Noise: ---------  Time: 10955.4 (0.0).......#..##P...##ha d) +7 hand cannon (drain).......##.....#.#Fire: d) +7 hand cannon (drain) ...♣♣.♣ ♣...#.###.. ♣~ ♣#.#.### §§ ♣.####♣§§ ♣#hb ♣§ _There is a stone staircase leading up here. _You start resting. _Magic restored. _This spell is dangerous to cast! h`b _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'a'.hb hg hh h  _Magic restored. _This spell is dangerous to cast!You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'a'.  Casting: Brom's Barrelling Boulder (dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hP  Okay, then.hhh. _hXhaYh[h@aheB6 _h/hhhhihlhbmhnhqhqK7=hshvvhvhkxh{hK|h}hrhԁU8=hzhh hhhE%9h֍hhkh,h&hhh=h&90h_hMhhhDhhhhD51=hh3h=hhhhKhhhZF2=hhF   bullfrog (wandering)h072.4 (17.0)h,3.4 (18hh hCM_A bullfrog comes into view.h  You shoot a slug.  The bullfrog gives a loud, deep croak!  The slug hits the bullfrog!!h .((((((h u.......○hB p1======4.9 (1.5)h :○h L _You kill the bullfrog!hAL○hT○ _No target in view!h2 h^3 h4 hC7 h9 B3 _hX; h; h< hI? h? h@ hsC hC K4=hE hG 1 _HP restored.h%J htJ hK hM hfP hP hQ hS hU hU hV hoX hPZ hZ 9=h[ hV] hN_ h_ h` hb hc hd he hWh hh hi hm N _You now have 295 gold pieces (gained 12).ho hEp hq ht h1w hw hx h{ hU~ h~ h h͂ h [40m _r - 2 scrolls of revelation (gained 1)h  ......#............ .... .....###..†........ .... ....#P...#........ #... #.......P.†...... ....####.........#..##P ....#...........##.... . #..#......h ♣♣.♣♣♣...# #..k##.......♣♣♣§§♣♣#.#. .@#..#♣♣ §§§≈♣.###------ .....#..##.# ♣§§§§♣# .⌠.⌠ #...#.# ♣§§§♣♣ .. .#..#.# ♣~§~♣ .....+.# ♣♣♣♣♣ ...#..###k   rime drake (asleep) .⌠. #..# .... ..##h  k1010.9 (36.0)kcatching breath)A rime drake comes into view.The rime drake hisses angrily.h ****The rime drake breathes ice at you.hJ hwN ^.k..@hO _====--1.9 (37hR h>T  hT H_The icy flash freeze misses you.h->(((((((hh}  You shoot a slug. The slug barely misses the rime drake.hpk<  You hear an angry hiss.hkh{lhp.....k.○kk   wyvernhqN==3.4 (1.5)huhwY _A wyvern comes into view.ho  You shoot a slug. The slug hits the rime drake!! You drain the rime drake!h_.(○k   wyvernhhh,.○hLk.hg3--144.9h<○hKN _You kill the rime drake!h   hا HCasting: Brom's Barrelling Boulder (dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h=   ......#............ pym505 the Skirmisher .... .....###..†........ Gnoll .... ....#P...#........ Health: 94/94 ======================== hM#... #.......P.†...... Magic: 18/23 ==================------ ....####.........#..##P AC: 12Str: 13Doom: 11% ....#...........##.... EV: 20Int: 8 . #..#......♣♣.♣♣♣...# SH: 9Dex: 41 #...##.......♣♣♣§§♣♣#.#. XL: 12 Next: 34% Place: Lair:3  ......○@#..#♣♣ §§§≈♣.### Noise: ======---  Time: 11014.9 (0.0) hͿ.....#○.##.# ♣§§§§♣#  d) +7 hand cannon (drain) .⌠.⌠ #...#.# ♣§§§♣♣  Fire: d) +7 hand cannon (drain)  .. .#k.#.# ♣~§~♣  .....+.# ♣♣♣♣♣  h.,...#..###  k   wyvern .⌠. #..# .... ..## h  _You kill the rime drake!Casting: Brom's Barrelling Boulder (dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h\Aiming: Brom's Barrelling Boulder (dangerous; 38% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.h& h'q○@○**khw***h¿*h g   ......#............ pym505 the Skirmisher .... .....###..†........ Gnoll h O.... ....#P...#........ Health: 94/94 ======================== #... #.......P.†...... Magic: 18/23 ==================------ ....####.........#..##P AC: 12Str: 13Doom: 11% ....#...........##.... EV: 20Int: 8h3  . #..#......♣♣.♣♣♣...# SH: 9Dex: 41 #...##.......♣♣♣§§♣♣#.#. XL: 12 Next: 34% Place: Lair:3  ......○@#..#♣♣ §§§≈♣.### Noise: ======---  Time: 11014.9 (0.0) .....#○.##.# ♣§§§§♣#  d) +7 hand cannon (drain) h .⌠.⌠ #...#.# ♣§§§♣♣  Fire: d) +7 hand cannon (drain)  .. .#k.#.# ♣~§~♣  h ?.....+.# ♣♣♣♣♣  h0 ...#..###  k   wyvern h Z.⌠. #..# .... ..##h q   _You kill the rime drake!h0 Casting: Brom's Barrelling Boulder (dangerous; 38% risk of failure)  h .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 38% risk of failure)  hژ BPress: ? - help, Dir - move targeth iYou send a boulder barrelling forward! Your boulder barrels into the wyvern!h( : .h{  hŢ [.... .....###..†. .... ....#P...#...... h #... #.......P.†. ....####......... ....#........... hq . #..#......♣♣. h r#...##.......♣ h ○@#..#♣♣  hJ z.....#°○##.#  h  .⌠.⌠ #.*.#.#  h  .. .#k.#.#  .....+.#  ...#..###  (ally target) .⌠. #..#*   boulder (minion, rolling) .... ..## ===---5.9 (1h &°hP )*h?  h S_The wyvern is moderately wounded.hCc< ......#.hc ......#...... .....###..†.......... ....#P...#...##... #.P.†......h/d.....####.........#..##P ....#...........##....hd. #..#......♣♣.♣♣♣...##...##.@.....♣♣♣§§♣♣#.#.hd .○.#..#♣♣ §§§≈♣.###....#°○##.#§♣#h%e⌠.⌠ #.*.#.# ♣§§§♣♣he0... .#k.#.# ♣~§~.. .....+.# ♣♣♣♣♣hf&. ...#..### .⌠.##...... ..##hli  The wyvern bites your boulder. Your boulder barrels into the wyvern!h  The wyvern is heavily wounded.The wyvern bites your boulder!hڐ°.°○.khS------6h6V°○hWP _Your boulder is destroyed!hr °(((( (drained)You shoot a slug. The slug hits the wyvern! You drain the wyvern.h ,h○..k..hN======8.3 (1.4h<°hZ _The wyvern is almost dead.hPQ  You shoot a slug. The slug hits the wyvern!!hw○°((°h&o○...°h,8059.7hU1:○h]3J _You kill the wyvern!h h] h@ h hN a9=h ,h h h h h h[ h7 h h2 9=h0 hy h L20=h h h h h h? h hE h hk hj h 9=h h h2 h h hz K1=hQ h" hv hw hI h hj h hj hI h h 9=h h h K2=h h hMh<h4hhZhh.hh h: 9=h h@ h hVhhL3==hhhh hh\h+... ......#... .... .....###..† ..... ....#P...#h ##... #.......P.† .....####.........#..## ....#....##.....## #..#♣♣.♣♣♣h<.##...##.......♣♣♣§§♣♣#........@..#..#♣♣ §§§≈♣.#------43.7 (24.0)..#..##.# ♣§§§§♣# h-⌠.⌠.#.†.#.# ♣§§§♣♣.......#..#.# ♣~§~♣#...<......+.# ♣♣♣♣♣......#..###h..⌠.⌠.##..#.#..... ..## h$:∆h}%K------4.7 (25h)h%+9 _Found a stone staircase leading up.hu4hyh{H _No target in view!hqhrhvhywH _No target in view!ht4h?xhyH _No target in view!hhhh[hh[: _hh.h:==h5hhh-hh7hh  .... #... ... ......#... .... .....###..†....∆ ..... ....#P...#...###... #.......P.†hE8.. ..#.....####........#.. ....#......... #...####..#......♣♣.♣ #.##@..##.......♣♣♣§§ #F..........#..#♣♣ §§§ #........#..##.# ♣§§§ #.....⌠.⌠.#.†.#.# ♣§§§............#..#.# ♣~§~h#...<......+.# ♣♣♣♣ F   cane toad (wandering).........#..####⌠.⌠.##..#..#........##h17.7 (3.0)hdI.Fh+8.7 (4hh\ _A cane toad comes into view.h( hz((F  You shoot a slug.  The cane toad gives a loud, deep croak!  The slug hits the cane toad!h&h'h&0u.F°.hr1O======50.3 (1.6h=:°h?a _The cane toad is heavily wounded.h3 N ° h (drained)You shoot a slug. The slug hits the cane toad! You drain the cane toad.h .○The cane toad is almost dead.You hear a loud, deep croak!1.9hh ;○h B _The cane toad stings you but does no damage.heT  You shoot a slug. The slug hits the cane toad!!hBr†.○h\  You kill the cane toad!hc  °○F   cane toadFYou hear a loud, deep croak!h'99%18h\(3.3 (1.4he,Q°○h.\ _A cane toad comes into view.h6(○hߙ((((ht-(((h:h=e☼°°..h \...F.h(4.7h:°hX _You shoot a slug. The slug closely misses the cane toad.hDhV) .... hgWP ... ...  ... .... † ....∆ ..... hW2 ...###... † .. ..#.hX hYQ....#..  #...#### #.##@..# hY#...☼°°.....#..#♣♣  #........#..##.#  #.....⌠.⌠.#.†.#.#  ............#..#.#  hCZ....#...<......+.#  ......F.....#..###  ##.....⌠.⌠.##..#   h ....  ... ...  ... .... † ....∆ .....  ...###... † .. ..#. ....#..  #...####h' #.##@..# #...☼°°.....#..#♣♣  #........#..##.#  #.....⌠.⌠.#.†.#.#  ............#..#.#  ....#...<......+.#  ......F.....#.. ##.....⌠.⌠.##..hl8 hP☼°°h+h5=☼°h; ☼((((((( _A cane toad is nearby!h%3h3h9y○○...⌠hB:VF...h ;(6.1hAh C hiC__You shoot a slug. The slug barely misses the cane toad.h2)  h*HCasting: Brom's Barrelling Boulder (dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hTr   .... ......#. pym505 the Skirmisher ... ... ......#...... Gnoll ... .... .....###..†.. Health: 94/94 ======================== hs....∆ ..... ....#P...#.. Magic: 19/23 ===================----- ...###... #.......P.† AC: 12Str: 13Doom: 9% .. ..#.....####......... EV: 21Int: 8 ....#.. ....#........... SH: 9Dex: 41 hs#...####..#......♣♣.♣ XL: 12 Next: 38% Place: Lair:3 #.##@○.##.......♣♣♣§§ Noise: ======---  Time: 11056.1 (0.0) #...○.......#..#♣♣ §§§ d) +7 hand cannon (drain) h~t#........#..##.# ♣§§§ Fire: d) +7 hand cannon (drain)  #.....⌠.⌠.#.†.#.# ♣§§§ ......F.....#..#.# ♣~§~ ....#...<......+.# ♣♣♣♣ F   cane toad ............#..###  ##.....⌠.⌠.##..#  ..#........## _You shoot a slug. The slug barely misses the cane toad.h uCasting: Brom's Barrelling Boulder (dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 38% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.h, @○○****h+***h    .... ......#. pym505 the Skirmisher ... ... ......#...... Gnoll ... .... .....###..†.. Health: 94/94 ======================== ....∆ ..... ....#P...#.. Magic: 19/23 ===================----- ...###... #.......P.† AC: 12Str: 13Doom: 9% .. ..#.....####......... EV: 21Int: 8 ....#.. ....#........... SH: 9Dex: 41 #...####..#......♣♣.♣ XL: 12 Next: 38% Place: Lair:3 #.##@○.##.......♣♣♣§§ Noise: ======---  Time: 11056.1 (0.0) #...○.......#..#♣♣ §§§ d) +7 hand cannon (drain) #.......h 3.#..##.# ♣§§§ Fire: d) +7 hand cannon (drain)  #.....⌠.⌠.#.†.#.# ♣§§§ ......F.....#..#.# ♣~§~ ....#...<......+.# ♣♣♣♣ F   cane toad ............#..###  ##.....⌠.⌠.##..#  ..#........## _You shoot a slug. The slug barely misses the cane toad.Casting: Brom's Barrelling Boulder (dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 38% risk of failure)  Press: ? - help, Dir - move targethN$  ....  ... ...  h$ ... .... † ....∆ .....  ...###... † .. ..#. h% ....#..  #...#### #.##@ #...○.......#..#♣♣  #........#..##.#  #....F⌠.⌠.#.†.#.#  ha& ............#..#.#  ....#...<......+.#  ............#.. ##.....⌠.⌠.##. hx' 8---7--Contam: 21% ------h( $7.1 (1h, Y○○h/ Y _You miscast Brom's Barrelling Boulder. You are blasted with magical energy!h ○(( (drained)You shoot a slug. The slug hits the cane toad! You drain the cane toad.hF,hM°°F..hM~5---======8.6 (1.5hQ<°h7Sd _The cane toad is moderately wounded.hU  You shoot a slug. The slug hits the cane toad!!!hHH°○h☼.†○...h*O--3741h7+60.0 (1.4h12=○hh5 h5G_You kill the cane toad!h9( E☼○h( h- N☼○h/ H _No target in view!hh`hJh:h)h8= _hhu%6hh2hh|hh819hh#h57=hL=7hhh? 75hT hl h #9h# .=13h hhm#8hK=1hhh#9% hfh2hhC!7hhohh%9h\I=5hYh,h73hh"ht",9020h".=1h#h%h%. h&h)hf)h*h,h,51=h-h..h0hu09=h1h3h3K1=h"5h7h7U2=h8h:h;h#<h>>h>h?h{AhAW3=hCh>EhEhFhRHhHK2=hIhKhOL#4hL(=h~MhqOhOhPhShzShoThVhW9=hWhZhZh=3==h[h]h`h`h ahdhm! ....#....P. ....P.... ...... ....hTn... ...........#...^..... ..........###..†....) ..........#P...#?......###...# #P#.....#.....####............#@......#.........hn------90.0 (30.0) #...####..#......♣♣ #.##...##.......♣♣♣h*o #...††......#..#♣♣  #........#..##.# ♣§ #.....⌠.⌠.#.†.#.# ♣§ ............#..#.# ♣~ho ....#...<......+.# ♣♣....#..###h"vhvK------1.0 (31h|h~' _Found a partisan.h:h:h ChE hF:_No target in view!h~8 hj9 hF hoI H _No target in view!h1 h%2 h4 h: h? hzA $ _hB hG hYM hM :==hO hSR h=U hU hUW hY h(] h] h0_ ha hd h9e hg hi hm hm ho hr h,u hu hRw h{ h{ hq} h $ h O_b - 2 scrolls of blinking (gained 1)h h h h h ..###. #....P....... ..#...###....P....... ..........................^................)..........hܐ e........###...# #.........#.....#.....###...P....#100.0 (9.0)........#....#...####..#...##...##P#.#.##...##.... ...#.#####...††....... .....## #........#..h} #.<..... #.....⌠.⌠.#.† .....#. ............#. ......⌠ ....#...<.....  ............#. h B1.0 (10.0)h hx ; _Found an escape hatch in the ceiling.hahahehCgH _No target in view!hhh]hH _No target in view!hK3h%MhPhSh U$ _hUhvWhYh?Zhh[h9]h4_h_h`hbhiN .........^...hDj... ..............)........ ...............###...#  .........#.....#.....##...P..........##hj ......#....#...######...##P#.#.#.#.#####...††.....hk$......@## #..4.0 (3.0)<......⌠.##.....⌠.⌠.#....#................##......⌠.>.....#...<hYk##### ...........# ###.⌠.##.....⌠.⌠.## hk##.# ..#....... #. hwwhx+5.0 (4h-~ho _Found a stone staircase leading down.hph"H _No target in view!hw h.....#...< #####.....hד ( ####.⌠.##.....⌠.⌠ ##.# ..# #.hv h h j _Key pressed, stopping explore.h̠ h; h  h> B_No target in view!h?YhZh^hv` h`:_No target in view!hhRhh+H _No target in view!hhhhhh : _hhVhhhhNhhhhhhhh2hBh_N _You now have 311 gold pieces (gained 16).h ...... F........^. #........h|...) #....................# ##.............#.....# #........P..........#. #.............#....#h #.P......##...##P#.#.# #..@......#.##### ###........## #... #..<⌠.##hk #......#......... ##......⌠.>.....##............ F   blink frog (asleep)####.⌠.# ##.# ..##.h,13.0 (5h+4.0 (6h' hP ] _A blink frog comes into view.h ((((((F  You shoot a slug. The slug hits the blink frog!  The blink frog croaks.h^  The blink frog is heavily wounded.You hear a croak.hh9 F......☼F  (wandering)The blink frog blinks!hC N======5.6 (1.6h$:☼h'] _A blink frog comes into view.hS p(((((((☼h v  You shoot a slug. The slug misses the blink frog.h2 h h )F.F.....°@○FF 2 blink frogshJ -7.1 (1.5h [°@○hv > _The blink frog croaks. You hear a croak.hً  hHCasting: Brom's Barrelling Boulder (dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ho  ................ pym505 the Skirmisher F..............^...... Gnollh #...................). Health: 94/94 ======================== #F...................# Magic: 19/23 ===================----- ##.............#.....# AC: 13h\?Str: 13Doom: 7% #........P..........#. EV: 21Int: 8 h#.............#....#.. SH: 9Dex: 41 #.P......##...##P#.#.# XL: 12 Next: 41% Place: Lair:3 h#.°@○.....#.#####... Noise: ======---  Time: 11117.1 (0.0) ###........## #... d) +7 hand cannon (drain) hD#..<......⌠.##.... Fire: d) +7 hand cannon (drain)  #......#.......... ##......⌠.>.....#.h #####............ FF 2 blink frogs ####.⌠.##.... ##.# ..# h#. _The blink frog croaks. You hear a croak.  Casting: Brom's Barrelling Boulder (dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h\Aiming: Brom's Barrelling Boulder (dangerous; 36% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.h' m **@○h2[*h[**hC\U.°@○hP _****.*h .**°@○You can only roll a boulder in a compass direction.hj3h<................ pym505 the SkirmisherF..............^...... Gnoll#...................). Health: 94/94 ========================#F...................# Magic: 23/23 ========================##.............#.....# AC: 13Str: 13Doom: 7%h,=Y#........P..........#. EV: 21Int: 8#.............#....#.. SH: 9Dex: 41#.P......##...##P#.#.# XL: 12 Next: 41% Place: Lair:3h=>#.°@○.....#.#####... Noise: ======---  Time: 11117.1 (0.0)###........## #... d) +7 hand cannon (drain)#..<......⌠.##.... Fire: d) +7 hand cannon (drain) #......#..........##......⌠.>.....#.#####............ FF 2 blink frogs####.⌠.##....h%>##.# ..##.Casting: Brom's Barrelling Boulder (dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 36% risk of failure)  Press: ? - help, Dir - move targetYou can only roll a boulder in a compass direction.  Okay, then.h>hAB[°@○hBhF[°@○hHH. _hdF.....^#.....)#F.####hC.P..........#......#....#.P##...##P#.#.# #.°.○.....#.#####...###@.......##  #..<......⌠.##.h....#......#......⌠.>.....# #####........... ####.⌠.##   blink frogh ##.# ..# #. hFhh'8.Fh(.F°F 2 blink frogsh*S------8.1 (1 _h.;°ho/h (((((1 drained)You shoot a slug. The slug hits the blink frog! You drain the blink frog.hL r  The blink frog is severely wounded.hL h$N hP %  hVQ .You hear a loud, deep croak! You hear a croak.h&Y .§..F...°hY @☼FhY N======9.5 (1.4h] h_ , _The blink frog blinks!hW°(((((((h  You shoot a slug. The slug closely misses the blink frog.h2A  You hear a loud, deep croak!hh F....F.F......○hF 3 blink frogs (1 drained)You block the blink frog's attack.20.9h;○h] _A blink frog comes into view.hpw z(((((((○hM hz  You shoot a slug. The slug closely misses the blink frog.A blink frog comes into view.h< hi  You block the blink frog's attack. x2; The blink frog completely misses you.h  The blink frog closely misses you.A blink frog comes into view.h ......FF.....○F°F h 4 blink frogs (1 drained)=====2.3h <°h , _The blink frog blinks!h0 U  You shoot a slug. The slug hits the blink frog!!h .° 3 blink frogsh> ]  You kill the blink frog!h@ 6  You hear a croak.hB hD ~  The blink frog closely misses you. The blink frog blinks!hL A..FhL ○..☼ 2hQ 8633.7hV E○☼hX  hX *_You block the blink frog's attack. h s○(((((((☼ hW %  h YYou shoot a slug. The slug closely misses the blink frog. h  h  h W  You hear a croak. x2; You hear a loud, deep croak! hw  hi  h7  h %  hW ;The blink frog hits you. You block the blink frog's attack. hs  h %  h JA blink frog comes into view. x3 h  hh [FFF§F h F°○F......○FFFFF 7 blink frogs he [3-5.3 (1.6 h h○ _The blink frog blinks! hV  You shoot a slug. The slug hits the blink frog!!! hR°.○ 6 h, h h?, h, hS]  You kill the blink frog! h, h6j  A skyshark comes into view. h hw h...F.F...F.F.F☼ hI°F   skysharkFFFFFF 6 blink frogs h:W-556.8 (1.5 hL☼° h, _The blink frog blinks! h  hHCasting: Brom's Barrelling Boulder (dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h1 ...............^...... pym505 the Skirmisher #...................). Gnoll h#...F.F..............# Health: 93/94 =======================- ##...FF........#.....# Magic: 19/23 ===================----- #........P..........#. AC: 13Str: 13Doom: 5% #....F........#....#.. EV: 21Int: 8 h #.P...F..##...##P#.#.# SH: 9Dex: 41 #..F......#.#####... XL: 12 Next: 45% Place: Lair:3 h ###@☼......## #... Noise: ======---  Time: 11126.8 (0.0) #.°<......⌠.##.... d) +7 hand cannon (drain) #......#.......... Fire: d) +7 hand cannon (drain)  ##......⌠.>.....#. hc#####............ ####.⌠.##.... F   skyshark ##.# ..# FFFFFF 6 blink frogs #.  h _The blink frog blinks!  Casting: Brom's Barrelling Boulder (dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 36% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way. hI <**F h *F*F@°  Casting: Brom's Barrelling Boulder (dangerous; 36% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h| Aiming: Brom's Barrelling Boulder (dangerous; 36% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (magical condensation, 100% to hit)  You cannot conjure a boulder in an occupied space. h]  .*.F....*FF...*....P h F..*.F*F*☼ hb 1 ...............^...... pym505 the Skirmisher #...................). Gnoll hb #...F.F..............# Health: 93/94 =======================- ##...FF........#.....# Magic: 19/23 ===================----- #........P..........#. AC: 13Str: 13Doom: 5% h/c #....F........#....#.. EV: 21Int: 8 #.P...F..##...##P#.#.# SH: 9Dex: 41 hc #..F......#.#####... XL: 12 Next: 45% Place: Lair:3 ###@☼......## #... Noise: ======---  Time: 11126.8 (0.0) #.°<......⌠.##.... d) +7 hand cannon (drain) hc #......#.......... Fire: d) +7 hand cannon (drain)  ##......⌠.>.....#. #####............ ####.⌠.##.... F   skyshark h>f 9 ##.# ..# FFFFFF 6 blink frogs #. Casting: Brom's Barrelling Boulder (dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 36% risk of failure)  Press: ? - help, Dir - move target hh \You send a boulder barrelling forward! The blink frog hits you! hAi  h l  hl  h}n  hp zThe blink frog blinks! x2; The blink frog closely misses you. h7x  ^ #....F......F) #............ hx ##..FF§...... #....F...P... #........F. #.P..F.*.##.. hy e #..F○.....# ###@○  #.°<..... hy ;#......#. ##......⌠.> #####... #### hy  ##.# (1 ally target) #. F   bullfrog *   boulder (minion, rolling) hz e89-7-- h9{ [===---7.8 (1 h ^○○° h [ _A bullfrog comes into view.hcV  You shoot a slug. The slug hits the blink frog!!!hh.○° 5hhIh&  hM`You kill the blink frog!The blink frog hits your boulder!hh(h_  Your boulder is destroyed!h&,hhhLh.hhEhS..§.F..hSFF..F.°°°FF. hn---47======h&9.2 (1.4h/E°°h hY!_The blink frog blinks! x3hi & h Y○You shoot a slug. The slug hits the blink frog!h t  The blink frog is moderately wounded.h hs hָ h, 6  You hear a croak.h ,hC P  The blink frog hits you but does no damage.h hQ  The blink frog barely misses you. The blink frog completely misses you.h he b....F.F...h F..FFFF.§hs 29030.6h h , _The blink frog blinks!h9h=Read which item? Scrolls  b - 2 scrolls of blinking  g - a scroll of fog h1>l t - a scroll of teleportation  i - 5 scrolls of identifyr - 2 scrolls of revelation  W - a scroll of brand weapon  S - 3 scrolls of silence [!] read|quaff|evokeh>G[?] describe selectedhYhqh...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 90/94 ======================--h`##.............#.....# Magic: 17/23 =================-------#.......FP..........#. AC: 13Str: 13Doom: 4%#....F........#....#.. EV: 21Int: 8#.P..F...##...##P#.#.# SH: 9Dex: 41#.FFF.....#.#####... XL: 12 Next: 47% Place: Lair:3###@F......## #... Noise: ======---  Time: 11130.6 (0.0)hs#§.<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F   skyshark##.# ..# FFFFF 5 blink frogs#.F   bullfrog  You shoot a slug. The slug hits the blink frog!  The blink frog is moderately wounded.You hear a croak.  The blink frog hits you but does no damage.  The blink frog barely misses you. The blink frog completely misses you. _The blink frog blinks!hm#P  Okay, then.h&h;(h). _hhVEvoke which item? h$Wands  c - a wand of iceblast (2) [!] read|quaff|evoke[?] describe selectedha h h hm ...............^...... pym505 the Skirmisherh #...................). Gnollh* #....................# Health: 90/94 ======================--##.............#.....# Magic: 17/23 =================-------h #.......FP..........#. AC: 13Str: 13Doom: 4%#....F........#....#.. EV: 21Int: 8h #.P..F...##...##P#.#.# SH: 9Dex: 41#.FFF.....#.#####... XL: 12 Next: 47% Place: Lair:3hr 9###@F......## #... Noise: ======---  Time: 11130.6 (0.0)h #§.<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.h* #####............####.⌠.##.... F   skysharkh !##.# ..# FFFFF 5 blink frogs#.F   bullfrog  h The blink frog is moderately wounded.You hear a croak.  The blink frog hits you but does no damage.  hW The blink frog barely misses you. The blink frog completely misses you. _The blink frog blinks! _Okay, then.hD  ...............^...... pym505 the Skirmisher #...................). Gnoll h v#....................# Health: 90/94 ======================-- ##.............#.....# Magic: 17/23 =================------- #.......FP..........#. AC: 13Str: 13Doom: 4%h  #....F........#....#.. EV: 21Int: 8 #.P..F**.##...##P#.#.# SH: 9Dex: 41h Z #.FFF*....#.#####... XL: 12 Next: 47% Place: Lair:3 ###@F*.....## #... Noise: ======---  Time: 11130.6 (0.0) h #§.<......⌠.##.... d) +7 hand cannon (drain) #......#.......... Fire: d) +7 hand cannon (drain)  ##......⌠.>.....#. hE #####............ ####.⌠.##.... F   skyshark ##.# ..# FFFFF 5 blink frogs h #.  F   bullfrogThe blink frog barely misses you. The blink frog completely misses you. _The blink frog blinks! _Okay, then.Aiming: Iceblasth Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded)hch8That beam is likely to hit you. Continue anyway? Y - Yes  N - NohQhWO...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 90/94 ======================--##.............#.....# Magic: 17/23 =================-------#.......FP..........#. AC: 13Str: 13Doom: 4%#....F........#....#.. EV: 21h JInt: 8#.P..###.##...##P#.#.# SH: 9Dex: 41#.F###....#.#####... XL: 12 Next: 47% Place: Lair:3######.....## #... Noise: ======---  Time: 11130.6 (0.0)#§.<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.h#####............####.⌠.##.... F   skyshark##.# ..# FFFFF 5 blink frogs#.F   bullfrog  The blink frog is heavily wounded.The iceblast engulfs the skyshark!!  The skyshark is moderately wounded.hThe iceblast engulfs you! The iceblast engulfs the blink frog!  The blink frog is heavily wounded.The iceblast engulfs the blink frog!h1h&>skyshark is moderately wounded.you! The iceblast engulfs the blink frog!blink frog is heavi  The blink frog barely misses you. You block the blink frog's attack.h'h. ....FFF.h/FF.@F..The blink frog misses you. The blink frog barely misses you.h/V78---5h`0O--=======1.6 (1h4h7 h8_The blink frog misses you. The blink frog completely misses you. x2hhEvoke which item? Wands  c - a wand of iceblast (1) [!] read|quaff|evokeh][?] describe selectedhD h h e...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 78/94 ===================-----##.............#.....# Magic: 15/23 ===============---------#........P..........#. AC: 13h PStr: 13Doom: 4%#.......F.....#....#.. EV: 21Int: 8#.P..FF..##...##P#.#.# SH: 9Dex: 41#.FFF.....#.#####... XL: 12 Next: 47% Place: Lair:3###@F......## #... Noise: =======--  Time: 11131.6 (0.0)#..<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............hi ####.⌠.##.... F   skyshark##.# ..# FFFFF 5 blink frogs#.F   bullfrog  The blink frog is heavily wounded.The iceblast engulfs the blink frog!  The blink frog is heavily wounded.The blink frog barely misses you. You block the blink frog's attack.  The blink frog misses you. The blink frog barely misses you. _The blink frog misses you. The blink frog completely misses you. x2h?&  ...............^...... pym505 the Skirmisher #...................). Gnoll #....................# Health: 78/94 ===================----- h& ##.............#.....# Magic: 15/23 ===============--------- #........P..........#. AC: 13Str: 13Doom: 4% #.......F.....#....#.. EV: 21Int: 8 #.P..FF*.##...##P#.#.# SH: 9Dex: 41 #.FFF*....#.#####... XL: 12 Next: 47% Place: Lair:3 h+ (###@F*.....## #... Noise: =======--  Time: 11131.6 (0.0) #..<......⌠.##.... d) +7 hand cannon (drain) #......#.......... Fire: d) +7 hand cannon (drain)  ##......⌠.>.....#. #####............ ####.⌠.##.... F   skyshark ##.# ..# FFFFF 5 blink frogs #.  F   bullfrogThe blink frog barely misses you. You block the blink frog's attack.  The blink frog misses you. The blink frog barely misses you. _The blink frog misses you. The blink frog completely misses you. x2  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded)hfe .Fh\ .FAim: a blink frog (moderately wounded)h j F.hMFF...hq1***h[2FF**...<h h That beam is likely to hit you. Continue anyway? Y - Yes  N - Noh<hc=h3a8...............^...... pym505 the Skirmisher#...................). GnollhaA#....................# Health: 78/94 ===================-----##.............#.....# Magic: 15/23 ===============---------#........P..........#. AC: 13Str: 13Doom: 4%#.......F.....#....#.. EV: 21Int: 8#.P..FF..##...##P#.#.# SH: 9Dex: 41hib#.FFF.....#.#####... XL: 12 Next: 47% Place: Lair:3###@F......## #... Noise: =======--  Time: 11131.6 (0.0)#..<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) hb##......⌠.>.....#.#####............####.⌠.##.... F   skyshark##.# ..# FFFFF 5 blink frogs#.F   bullfrog  hRcMThe blink frog barely misses you. You block the blink frog's attack.  The blink frog misses you. The blink frog barely misses you. _The blink frog misses you. The blink frog completely misses you. x2  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the blink frog!!hyPress: ? - help, Shift-Dir - straight line  The mass of ice explodes! The iceblast engulfs the blink frog!!  You kill the blink frog!  The iceblast engulfs the skyshark!!  The skyshark is heavily wounded.iceblast engulfs youh[  You kill the blink frog!The iceblast engulfs the bullfrog!!h֠  You kill the bullfrog!The iceblast engulfs the blink frog!!h######### 2hvh]  You kill the blink frog!hh&  h-qThe now-empty wand crumbles to dust.  A cane toad comes into view.hhʽhh3F.hZ.†.§FF.h@....FF   cane toad (wandering)FF 2 blink frogshOhg67--4-1532.6 (1hh( h_The blink frog blinks!h...............^...... pym505 the Skirmisher#...................). Gnoll#....F...............# Health: 67/94 =================-------##.............#.....# Magic: 14/23 ==============----------ht#........P..........#. AC: 13Str: 13Doom: 1%#.............#....#.. EV: 21Int: 8#.P...†..##...##P#.#.# SH: 9Dex: 41#.§FF.....#.#####... XL: 12 Next: 53% Place: Lair:3h###@.......## #... Noise: =======--  Time: 11132.6 (0.0)#..<..F...⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) h9##......⌠.>.....#.#####............####.⌠.##.... F   skyshark##.# ..# F   cane toad (wandering)#.FF 2 blink frogsThe now-empty wand crumbles to dust.  A cane toad comes into view. _The blink frog blinks!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (heavily wounded, 84% to hit)h 8...............^...... pym505 the Skirmisher#...................). Gnollh˹ #....F...............# Health: 67/94 =================-------##...(.........#.....# Magic: 14/23 ==============----------#....(...P..........#. AC: 13Str: 13h) Doom: 1%#....(........#....#.. EV: 21Int: 8h #.P..(†..##...##P#.#.# SH: 9Dex: 41h #.§(F.....#.#####... XL: 12 Next: 53% Place: Lair:3###@.......## #... Noise: =======--  Time: 11132.6 (0.0)#..<..F...⌠.##.... d) +7 hand cannon (drain)h )#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F   skysharkhO ##.# ..# F   cane toad#.FF 2 blink frogsPress: ? - help, Shift-Dir - straight lineAim: a skyshark (heavily wounded, 84% to hit)  You shoot a slug.  hT The slug completely misses the skyshark.The cane toad croaks.  The slug hits the cane toad!!h }Aim: a skyshark (heavily wounded, 84% to hit)  You shoot a slug.  The slug completely misses the skyshark.The cane toad croaks.slug hits the cane toad!!  The cane toad is almost dead.hZ h8 h F  The blink frog blinks! x2  h oA skyshark comes into view.You block the skyshark's attack. x2h h h" hH A Fh! FF...F§...F.h %F 2 skysharks (1 wandering)The skyshark tail-slaps you but does no damage.  The skyshark misses you. The skyshark barely misses you.h` 8======-4.1 (1.5h[ hI E _The skyshark tail-slaps you but does no damage.h[y...............^...... pym505 the SkirmisherhHz}#...................). Gnoll#....F...............# Health: 68/94 =================-------hz##...F.........#.....# Magic: 14/23 ==============----------#...F....P..........#. AC: 13h{Str: 13Doom: 1%#.............#....#.. EV: 21Int: 8h|#.P...†..##...##P#.#.# SH: 9Dex: 41#.§F§...F.#.#####... XL: 12 Next: 53% Place: Lair:3h!}'###@.......## #... Noise: ======---  Time: 11134.1 (0.0)h~#..<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............h~####.⌠.##.... FF 2 skysharks (1 wandering)h=@##.# ..# F   cane toad#.FF 2 blink frogshThe skyshark tail-slaps you but does no damage.  The skyshark misses you. The skyshark barely misses you. _The skyshark tail-slaps you but does no damage.  hFire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (magical condensation, heavily wounded, 84% to hit)h2...............^...... pym505 the Skirmisher#...................). Gnoll#....F...............# Health: 68/94 =================-------##...F.........#.....# Magic: 14/23 ==============----------#...F....P..........#. AC: 13Str: 13Doom: 1%h#.............#....#.. EV: 21Int: 8#.P...†..##...##P#.#.# SH: 9Dex: 41#.§F§...F.#.#####... XL: 12 Next: 53% Place: Lair:3###@.......## #... Noise: ======---  Time: 11134.1 (0.0)#..<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... FF 2 skysharks##.# ..# F   cane toad#.FF 2 blink frogsThe skyshark misses you.h][40m The skyshark barely misses you. _The skyshark tail-slaps you but does no damage.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (magical condensation, heavily wounded, 84% to hit)  You shoot a slug. The slug hits the skyshark!!h _The skyshark tail-slaps you but does no damage.  Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (magical condensation, heavily wounded, 84% to hit)  You shoot a slug. The slug hits the skyshark!!  The skyshark is almost dead.hRXhv  The blink frog blinks! The skyshark bites you.  The skyshark tastes blood and grows stronger!h1,h..FFFFF§...§○(1 strong)hz66-5.5 (1.4h;○hz _The skyshark completely misses you. You block the skyshark's attack.h...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 66/94 ================--------##.............#.....# Magic: 14/23 ==============----------#...FF...P..........#. AC: 13Str: 13Doom: 1%#....F........#....#.. EV: 21Int: 8h#.P...†..##...##P#.#.# SH: 9Dex: 41#.FF§...§.#.#####... XL: 12 Next: 53% Place: Lair:3###@.......## #... Noise: ======---  Time: 11135.5 (0.0)#○.<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... FF 2 skysharks (1 strong)##.# ..# F   cane toad#.FF 2 blink frogsThe blink frog blinks! The skyshark bites you.  The skyshark tastes blood and grows stronger! h [_The skyshark completely misses you. You block the skyshark's attack.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (magical condensation, almost dead, strong, 84% to hit)hW) ...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 66/94 ================--------##.............#.....# Magic: 14/23 ==============----------#...FF...P..........#. AC: 13Str: 13Doom: 1%h*#....F........#....#.. EV: 21Int: 8#.P...†..##...##P#.#.# SH: 9Dex: 41#.FF§...§.#.#####... XL: 12 Next: 53% Place: Lair:3###@.......## #... Noise: ======---  Time: 11135.5 (0.0)#○.<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... FF 2 skysharks (1 strong)##.# ..# F   cane toad#.FF 2 blink frogs[18;2hl+HThe skyshark tastes blood and grows stronger! _The skyshark completely misses you. You block the skyshark's attack.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (magical condensation, almost dead, strong, 84% to hit)  You shoot a slug. The slug hits the skyshark!!!hr/°○   skysharkh`  _The skyshark completely misses you. You block the skyshark's attack.  Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (magical condensation, almost dead, strong, 84% to hit)  You shoot a slug. The slug hits the skyshark!!!  You kill the skyshark!hahcbhbh!chi{...FFF..h~i+○hux 67=96.9 (1.4 hu_The blink frog closely misses you. You block the blink frog's attack.  You feel the doom around you dissipate.hmz=○h|h _Your Stealth skill increases to level 8!hǟ...............^...... pym505 the Skirmisherhà#...................). Gnoll#....................# Health: 67/94 =================-------##.............#.....# Magic: 14/23 ==============----------#........P..........#. AC: 13Str: 13#.............#....#.. EV: 21Int: 8hg#.P.FFF..##...##P#.#.# SH: 9Dex: 41#.F.....§.#.#####... XL: 12 Next: 59% Place: Lair:3h֡###@.......## #... Noise: ======---  Time: 11136.9 (0.0)#○.<......⌠.##.... d) +7 hand cannon (drain)h<o#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............h####.⌠.##.... F   skyshark##.# ..# F   cane toad#.h4hFF 2 blink frogs _The blink frog closely misses you. You block the blink frog's attack.  You feel the doom around you dissipate. _Your Stealth skill increases to level 8!hFire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (magical condensation, 69% to hit)!hRH[FFskyshark (84!hy...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 67/94 =================-------##.............#.....# Magic: 14/23 ==============----------#........P..........#. AC: 13!huStr: 13#.............#....#.. EV: 21Int: 8#.P.FFF..##...##P#.#.# SH: 9Dex: 41#.F.....§.#.#####... XL: 12 Next: 59% Place: Lair:3###@.......## #... Noise: ======---  Time: 11136.9 (0.0)#○.<......⌠.##.... d) +7 hand cannon (drain)!h#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F   skyshark##.# ..# F   cane toad#.!hK=FF 2 blink frogsYou feel the doom around you dissipate. _Your Stealth skill increases to level 8!Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight line!hiAim: a skyshark (84% to hit)  You shoot a slug. The slug hits the blink frog!!!h _Your Stealth skill increases to level 8!Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (84% to hit)  You shoot a slug. The slug hits the blink frog!!  The blink frog is severely wounded.!h !h,!h!h@!h$ F.F†FF○....°The blink frog hits you! The blink frog blinks!  You block the skyshark's attack. The skyshark barely misses you.!h59--3-8.3 (1.4!h#W○°!h%E _The skyshark tail-slaps you but does no damage."hz8...............^...... pym505 the Skirmisher#...................). Gnoll"hO{#....................# Health: 59/94 ===============---------##.....F.......#.....# Magic: 13/23 =============-----------"h{q#........P..........#. AC: 13Str: 13#.............#....#.. EV: 21Int: 8"h1|#.P..F†..##...##P#.#.# SH: 9Dex: 41"h|#.FF○.....#.#####... XL: 12 Next: 59% Place: Lair:3"h'}###@.......## #... Noise: ======---  Time: 11138.3 (0.0)#°.<......⌠.##.... d) +7 hand cannon (drain)"h}8#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#."h~#####............####.⌠.##.... F   skyshark"hu~@##.# ..# F   cane toad#.FF 2 blink frogs"h~The blink frog hits you! The blink frog blinks!  You block the skyshark's attack. The skyshark barely misses you. "h4}_The skyshark tail-slaps you but does no damage.  Fire: d) +7 hand cannon (drain)"hPPress: ? - help, Shift-Dir - straight lineAim: a skyshark (translocational energy, 84% to hit)"hE\...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 59/94 ===============---------##.....F.......#.....# Magic: 13/23 =============-----------#........P..........#. AC: 13Str: 13#.............#....#.. EV: 21"hcGInt: 8#.P..F†..##...##P#.#.# SH: 9Dex: 41#.FF○.....#.#####... XL: 12 Next: 59% Place: Lair:3###@.......## #... Noise: ======---  Time: 11138.3 (0.0)#°.<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F   skyshark (drained)##.# ..# F   cane toad#.FF 2 blink frogsYou block the skyshark's attack. The skyshark barely misses you. "hcL9[37m_The skyshark tail-slaps you but does no damage.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (translocational energy, 84% to hit)  You shoot a slug. The slug hits the skyshark!!! You drain the skyshark."hFx"hz _The skyshark tail-slaps you but does no damage.  Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (translocational energy, 84% to hit)  You shoot a slug. The slug hits the skyshark!!! You drain the skyshark.  The skyshark is severely wounded."h|  The cane toad completely misses you. You block the skyshark's attack."h  .F.F.○The skyshark misses you. You block the skyshark's attack.  "hۄThe cane toad stings you. The blink frog misses you.The skyshark bites you but does no damage.8-9.9 (1.6"h"h. _The skyshark misses you. The skyshark barely misses you."hCe8...............^...... pym505 the Skirmisher#...................). Gnoll"heQ#....................# Health: 58/94 ==============----------##.............#.....# Magic: 13/23 =============-----------#........P..........#. AC: 13Str: 13#.....F.......#....#.. EV: 21Int: 8"hf#.P...†..##...##P#.#.# SH: 9Dex: 41#.FFF.....#.#####... XL: 12 Next: 59% Place: Lair:3"hg###@.......## #... Noise: ======---  Time: 11139.9 (0.0)#.○<......⌠.##.... d) +7 hand cannon (drain)"hkgo#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............"hg####.⌠.##.... F   skyshark (drained)##.# ..# F   cane toad#."hChFF 2 blink frogsThe cane toad stings you. The blink frog misses you."hhThe skyshark bites you but does no damage. _The skyshark misses you. The skyshark barely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight line"hhAim: a skyshark (severely wounded, lightly drained, 84% to hit)#h/...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 58/94 ==============----------##.............#.....# Magic: 13/23 =============-----------#h0#(.......P..........#. AC: 13Str: 13#.(...F.......#....#.. EV: 21Int: 8#.P(..†..##...##P#.#.# SH: 9Dex: 41#.(FF.....#.#####... XL: 12 Next: 59% Place: Lair:3#h1 ###@.......## #... Noise: ======---  Time: 11139.9 (0.0)#.○<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F   skyshark (drained)#h]2K##.# ..# F   cane toad#.FF 2 blink frogsThe cane toad stings you. The blink frog misses you.The skyshark bites you but does no damage. _The skyshark misses you. The skyshark barely misses you.#h3Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (severely wounded, lightly drained, 84% to hit)#hc#hwgFire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight line  Aim: a skyshark (severely wounded, lightly drained, 84% to hit)  You shoot a slug. The slug closely misses the skyshark.#hhYou block the blink frog's attack. You block the cane toad's attack.  The skyshark completely misses you. The skyshark barely misses you.#hh#hne.......FF#ho?☼°#hoJ541.4 (1.5#hqtQ☼°#hSvp _The skyshark closely misses you. The cane toad stings you.#h-...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 55/94 ==============----------#h##.............#.....# Magic: 13/23 =============-----------#........P..........#. AC: 13Str: 13#.............#....#.. EV: 21Int: 8#.P...†..##...##P#.#.# SH: 9Dex: 41#.FFF.....#.#####... XL: 12 Next: 59% Place: Lair:3###@F......## #... Noise: ======---  Time: 11141.4 (0.0)#☼°<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F  [#hA37m skyshark (drained)##.# ..# F   cane toad#.FF 2 blink frogsYou block the blink frog's attack. You block the cane toad's attack.  The skyshark completely misses you. The skyshark barely misses you. _The skyshark closely misses you. The cane toad stings you.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (severely wounded, lightly drained, 84% to hit)#hn "...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 55/94 ==============----------##.............#.....# Magic: 13/23 =============-----------#........P..........#. AC: 13Str: 13#.............#....#.. EV: 21Int: 8#.P...†..##...##P#.#.# SH: 9Dex: 41#hFr #.FFF.....#.#####... XL: 12 Next: 59% Place: Lair:3###@F......## #... Noise: ======---  Time: 11141.4 (0.0)#☼°<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F   skyshark (drained)##.# ..# F   cane toad#.FF 2 blink frogsThe skyshark completely misses you. The skyshark barely misses you. _The skyshark closely misses you. The cane toad stings you.  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a sk#h&s yshark (severely wounded, lightly drained, 84% to hit)  You shoot a slug. The slug hits the skyshark. You drain the skyshark.#h/ U○°The skyshark is severely wounded.  The blink frog closely misses you. The blink frog completely misses you.You block the cane toad's attack. You block the skyshark's attack.  #h $The skyshark tail-slaps you. The skyshark misses you.The blink frog barely misses you. The blink frog hits you!  The cane toad closely misses you. The skyshark barely misses you.#h 4---11--2.9 (1.5#hٻ G○°#hԽ _The skyshark completely misses you. The skyshark closely misses you.$hf...............^...... pym505 the Skirmisher$hg#...................). Gnoll#....................# Health: 45/94 ===========-------------$hFi##.............#.....# Magic: 11/23 ===========-------------#........P..........#. AC: 13Str: 13#.............#....#.. EV: 21Int: 8#.P...†..##...##P#.#.# SH: 9Dex: 41#.FFF.....#.#####... XL: 12 Next: 59% Place: Lair:3$hl###@F......## #... Noise: ======---  Time: 11142.9 (0.0)#○°<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F   skyshark (drained)##.# ..# F   cane toad#.FF 2 blink frogsThe cane toad closely misses you. The skyshark barely misses you. $h4m_The skyshark completely misses you. The skyshark closely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight line$hnAim: a skyshark (magical condensation, severely wounded, lightly drained, 84%  to hit)$hǵ...............^...... pym505 the Skirmisher$hv#...................). Gnoll#....................# Health: 45/94 ===========-------------$h+t##.............#.....# Magic: 11/23 ===========-------------#........P..........#. AC: 13$hݷStr: 13#.............#....#.. EV: 21Int: 8$h#.P...†..##...##P#.#.# SH: 9Dex: 41$h7W#.FFF.....#.#####... XL: 12 Next: 59% Place: Lair:3###@F......## #... Noise: ======---  Time: 11142.9 (0.0)$hu#○°<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) $h##......⌠.>.....#.#####............$h^####.⌠.##.... F   skyshark (drained)##.# ..# F   cane toad#.$hFF 2 blink frogsFire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight line$hAim: a skyshark (magical condensation, severely wounded, lightly drained, 84%  to hit)  $h[FYou shoot a slug.  The slug hits the skyshark but does no damage.$haIto hit)  You shoot a slug.  $hVThe slug hits the skyshark but does no damage.  The skyshark is severely wounded.The blink frog hits you!blink frog hits you$h71z F§°.The cane toad completely misses you. The blink frog blinks!  You block the skyshark's attack. The skyshark barely misses you.The skyshark tail-slaps you. You block the blink frog's attack.$h233---0-4.4 (1.5$h6$h9W _The cane toad closely misses you.$h'd ...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 33/94 ========----------------##........F....#.....# Magic: 10/23 ==========--------------#........P..........#. AC: 13Str: 13$hd }#.............#....#.. EV: 21Int: 8#.P...†..##...##P#.#.# SH: 9Dex: 41#.FFF.....#.#####... XL: 12 Next: 59% Place: Lair:3$h7h &###@§......## #... Noise: ======---  Time: 11144.4 (0.0)#°.<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F   skyshark (drained)##.# ..# F   cane toad#.FF 2 blink frogsYou block the skyshark's attack. The skyshark barely misses you.The skyshark tail-slaps you. You block the blink frog's attack. _The cane toad closely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (severely wounded, lightly drained, 84% to hit)%h...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 33/94 ========----------------##........F....#.....# Magic: 10/23 ==========--------------#........P..........#. AC: 13Str: 13#.............#....#.. EV: 21Int: 8#.P...†..##...##P#.#.# SH: 9Dex: 41#.FFF.....#.#####... XL: 12 Next: 59% Place: Lair:3###@§......## #... Noise: ======---  Time: 11144.4 (0.0)#°.<......⌠.##.... %h] d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F   skyshark (drained)##.# ..# F   cane toad#.FF 2 blink frogsThe skyshark tail-slaps you. You block the blink frog's attack. _The cane toad closely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a skyshark (severely wounded, lightly drained, 84% to hit)  You shoot a slug. The slug hits the skyshark!!%h.F   cane toadFF 2 blink frogs%hs<%hCZ ^ #............) #............ ##.......F... #........P... #.......... #.P...†..##.. %hD>#..FF.....# ###@§......##  #°.<..... #......#. ##......⌠.> #####... #### ##.#  #.  _The cane toad closely misses you.  Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (severely wounded, lightly drained, 84% to hit)  You shoot a slug. The slug hits the skyshark!!  %hE9You kill the skyshark!%h ^ #............) %he#............ ##.......F... #........P... #.......... #.P...†..##..%hk #..FF.....# ###@§......##  #°.<..... #......#. ##......⌠.> #####... #### ##.#  #.   The blink frog hits you!%hΛ  ^ #............) #............ ##...........%h  #.......FP... #.......... #.P...†..##.. #..FF.....# ###@§......##  #°.<..... #......#. ##......⌠.> #####... ####%hNz ##.#  #. * * * LOW HITPOINT WARNING * * *%h ^ #............) #............ %h##........... #.......FP... #.......... #.P...†..##.. #..FF.....#%hes ###@§......##  #°.<..... #......#. ##......⌠.> #####... #### ##.#  %h6#. %h ..F.°The cane toad barely misses you. The blink frog hits you.%hx 19/95----7/23 ---655.8 (1.4 _* * * LOW HITPOINT WARNING * * *%h=Your Fighting skill increases to level 9!Your Dodging skill increases to level 9!%h,<°%hj _Your Air Magic skill increases to level 8!%hʞ %h: Drink which item? Potions  c - 3 potions of curing %h8 ] g - a potion of magic  h - 2 potions of hasteb - 3 potions of brilliance  e - 2 potions of enlightenment  m - 3 potions of might  A - 2 potions of attraction  L - 3 potions of lignification  M - 5 potions of mutation  f - a potion of moonshine %h [!] read|quaff[?] describe selected)h )h- )h 8...............^...... pym505 the Skirmisher#...................). Gnoll)hb #....................# Health: 19/95 ====--------------------##.............#.....# Magic: 7/23=======-----------------#.......FP..........#. AC: 13Str: 13#.............#....#.. EV: 21Int: 8#.P...†..##...##P#.#.# SH: 9Dex: 41)h n#..FF.....#.#####... XL: 12 Next: 65% Place: Lair:3###@§......## #... Noise: ======---  Time: 11145.8 (0.0)#°.<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............)h ####.⌠.##.... F   cane toad##.# ..# FF 2 blink frogs#.* * * LOW HITPOINT WARNING * * *The cane toad barely misses you. The blink frog hits you. _* * * LOW HITPOINT WARNING * * *Your Fighting skill increases to level 9!Your Dodging skill increases to level 9! _Your Air Magic skill increases to level 8!)hI )h i  You feel better.  The cane toad stings you but does no damage.)h h.F..)hQ )hԞ 25===-----6.8 (1)h )h X _The blink frog closely misses you.*hkv  You aren't carrying any items that you can evoke.*hl<-----*ht*hw. _+h!l...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 25/95 ======------------------##.............#.....# Magic: 7/23=======-----------------+h8mQ#........P..........#. AC: 13Str: 13#.............#....#.. EV: 21Int: 8#.P...F..##...##P#.#.# SH: 9Dex: 41#..FF.....#.#####... XL: 12 Next: 65% Place: Lair:3###@.......## #... Noise: =--------  Time: 11146.8 (0.0)#..<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F   cane toad+hnk##.# ..# FF 2 blink frogs#.The cane toad stings you but does no damage. _The blink frog closely misses you. _You aren't carrying any items that you can evoke.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (magical condensation, heavily wounded, 69% to hit),hFFcane toad (magical condensation, almost dead, 82,hi8...............^...... pym505 the Skirmisher#...................). Gnoll,h#....................# Health: 25/95 ======------------------##.............#.....# Magic: 7/23=======-----------------,hq#........P..........#. AC: 13Str: 13#.............#....#.. EV: 21Int: 8,h#.P...F..##...##P#.#.# SH: 9Dex: 41#..FF.....#.#####... XL: 12 Next: 65% Place: Lair:3,ho!###@.......## #... Noise: =--------  Time: 11146.8 (0.0),hA#..<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F   cane toad##.# ..# FF 2 blink frogs#. _The blink frog closely misses you. _You aren't carrying any items that you can evoke.Fire: d) +7 hand cannon (drain),hG Press: ? - help, Shift-Dir - straight lineAim: a cane toad (magical condensation, almost dead, 82% to hit)  You shoot a slug. The slug hits the cane toad!!,h#°FF 2 blink frogs,hX ,hrY_You aren't carrying any items that you can evoke.Fire: d) +7 hand cannon (drain)  ,hZTPress: ? - help, Shift-Dir - straight line  ,h|ZAim: a cane toad (magical condensation, almost dead, 82% to hit)  You shoot a slug. The slug hits the cane toad!!  You kill the cane toad!,hZ,he9 †,hkf.F°,hfsYou block the blink frog's attack. The blink frog misses you.,ho. 8,hop======8.2 (1.4 _You block the blink frog's attack.,ht:°,h w ,h~w`_Your Shapeshifting skill increases to level 7!-h8...............^...... pym505 the Skirmisher#...................). Gnoll-h#....................# Health: 25/95 ======------------------##.............#.....# Magic: 7/23=======-----------------#........P..........#. AC: 13Str: 13#.............#....#.. EV: 21Int: 8#.P...†..##...##P#.#.# SH: 9Dex: 41#..FF.....#.#####... XL: 12 Next: 68% Place: Lair:3###@.......## #... Noise: ======---  Time: 11148.2 (0.0)#°.<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.[3-h7m>.....#.#####............####.⌠.##.... FF 2 blink frogs##.# ..##.You block the blink frog's attack. The blink frog misses you. _You block the blink frog's attack. _Your Shapeshifting skill increases to level 7!Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (magical condensation, heavily wounded, 69% to hit)-h`+-hJ...............^...... pym505 the Skirmisher#...........(.......). Gnoll#..........(.........# Health: 25/95 ======-------------------h##........(....#.....# Magic: 7/23=======-----------------#........(..........#. AC: 13Str: 13#.......(.....#....#.. EV: 21Int: 8#.P...†(.##...##P#.#.# SH: 9Dex: 41-heE#..F(.....#.#####... XL: 12 Next: 68% Place: Lair:3###@.......## #... Noise: ======---  Time: 11148.2 (0.0)-h#°.<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.-hX#####............####.⌠.##.... FF 2 blink frogs##.# ..##. _You block the blink frog's attack. -h(_Your Shapeshifting skill increases to level 7!Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight line-hAim: a blink frog (magical condensation, heavily wounded, 69% to hit)  You shoot a slug. The slug misses the blink frog.-h)-h]*U...P.-h*.F.☼  Fire: d) +7 hand cannon (drain) -hU+- Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (magical condensation, heavily wounded, 69% to hit)  You shoot a slug. The slug misses the blink frog.-h,The slug completely misses the fungus. You block the blink frog's attack.  The blink frog closely misses you. You block the blink frog's attack.-h, 6-hP-\8=9.8 (1.6-h%5;☼-h8 -h8Q_The blink frog barely misses you.-h ?...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 26/95 ======------------------##.............#.....# Magic: 8/23========----------------#........P..........#. AC: 13Str: 13#.............#....#.. EV: 21-h HInt: 8#.P...†..##...##P#.#.# SH: 9Dex: 41#..FF.....#.#####... XL: 12 Next: 68% Place: Lair:3###@.......## #... Noise: ======---  Time: 11149.8 (0.0)#.☼<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............-h, ####.⌠.##.... FF 2 blink frogs##.# ..##.The slug completely misses the fungus. You block the blink frog's attack.  The blink frog closely misses you. You block the blink frog's attack. _The blink frog barely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 69% to hit)-hQ ...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 26/95 ======------------------##.............#.....# Magic: 8/23========----------------#........P..........#. AC: 13Str: 13-h b#.............#....#.. EV: 21Int: 8#.P...†..##...##P#.#.# SH: 9Dex: 41#..FF.....#.#####... XL: 12 Next: 68% Place: Lair:3###@.......## #... Noise: ======---  Time: 11149.8 (0.0)#.☼<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... FF 2 blink frogs-h~ ##.# ..##.The blink frog closely misses you. You block the blink frog's attack. _The blink frog barely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 69% to hit)  You shoot a slug. The slug hits the blink frog!!-h †☼   blink frog-h _The blink frog barely misses you.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (heavily wounded, 69% to hit)  You shoot a slug. The slug hits the blink frog!!  You kill the blink frog!-h} yF§○○-h\ 77051.3 (1.5-h E○○-h% O _You block the blink frog's attack. The blink frog blinks!.hӸ...............^...... pym505 the Skirmisher#..F................). Gnoll#..*.................# Health: 26/95 ======------------------##..*..........#.....# Magic: 8/23========----------------#...*....P..........#. AC: 13Str: 13.h#...*.........#....#.. EV: 21Int: 8#.P..*†..##...##P#.#.# SH: 9Dex: 41#..*†.....#.#####... XL: 12 Next: 70% Place: Lair:3###@○......## #... Noise: ======---  Time: 11151.3 (0.0)#.○<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#..h3#####............####.⌠.##.... F   blink frog##.# ..##.You shoot a slug. The slug hits the blink frog!!  You kill the blink frog! _You block the blink frog's attack. The blink frog blinks!  Fire: d) +7 hand cannon (drain).h}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, 69% to hit).hr.^...............^...... pym505 the Skirmisher#..F................). Gnoll.hp/#..(.................# Health: 26/95 ======------------------##..(..........#.....# Magic: 8/23========----------------#...(....P..........#. AC: 13Str: 13#...(.........#....#.. EV: 21Int: 8#.P..(†..##...##P#.#.# SH: 9Dex: 41#..(†.....#.#####... XL: 12 Next: 70% Place: Lair:3###@○......## #... Noise: ======---  Time: 11151.3 (0.0)#.○<......⌠.##.... d) +7 hand cannon (drain)#[40.h80m......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F   blink frog##.# ..##.You kill the blink frog! _You block the blink frog's attack. The blink frog blinks!  Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, 69% to hit)  You shoot a slug. The slug hits the blink frog!.h _,.hd...F...†°☼°.heG72.8 (1.5.h]ic°☼°.h;k`M_You block the blink frog's attack. The blink frog blinks!  .hkFire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (lightly wounded, 69% to hit)  You shoot a slug. The slug hits the blink frog! _The blink frog is moderately wounded./h@...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 27/95 ======------------------##...F.........#.....# Magic: 8/23========----------------#....*...P..........#. AC: 13Str: 13#....*........#....#.. EV: 21Int: 8/hB#.P..*†..##...##P#.#.# SH: 9Dex: 41#..*†.....#.#####... XL: 12 Next: 70% Place: Lair:3###@°......## #... Noise: ======---  Time: 11152.8 (0.0)#☼°<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F   blink frog##.# ..##.Aim: a blink frog (lightly wounded, 69% to hit)  You shoot a slug. The slug hits the blink frog! _The blink frog is moderately wounded.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 69% to hit)/h:...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 27/95 ======------------------##...F.........#.....# Magic: 8/23/h========----------------#........P..........#. AC: 13Str: 13#.............#....#.. EV: 21Int: 8#.P...†..##...##P#.#.# SH: 9Dex: 41#..††.....#.#####... XL: 12 Next: 70% Place: Lair:3###@°......## #... Noise: ======---  Time: 11152.8 (0.0)#☼°<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##.... F   blink frog/hU##.# ..##.You shoot a slug. The slug hits the blink frog! _The blink frog is moderately wounded.Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 69% to hit)  You shoot a slug. The slug hits the blink frog!!/hL†((((/hg°☼°/h{...†☼.○./h524.3 (1.5/hF☼○/h _The blink frog is moderately wounded.  Fire: d) +7 hand cannon (drain)  Press: ? - help, Shift-Dir - straight line/hAim: a blink frog (moderately wounded, 69% to hit)  You shoot a slug. The slug hits the blink frog!! _You kill the blink frog!/h; #...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 27/95 ======------------------/hA ##...†.........#.....# Magic: 8/23========----------------#........P..........#. AC: 13Str: 13#.............#....#.. EV: 21Int: 8#.P...†..##...##P#.#.# SH: 9Dex: 41#..†☼.....#.#####... XL: 12 Next: 72% Place: Lair:3###@.......## #... Noise: ======---  Time: 11154.3 (0.0)#○.<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##....##.# ./hB .##.Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 69% to hit)  You shoot a slug. The slug hits the blink frog!! _You kill the blink frog!Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight line0h#...............^...... pym505 the Skirmisher#...................). Gnoll#....................# Health: 27/95 ======------------------0hkq##...†.........#.....# Magic: 8/23========----------------#........P..........#. AC: 13Str: 13#.............#....#.. EV: 21Int: 8#.P...†..##...##P#.#.# SH: 9Dex: 41#..†☼.....#.#####... XL: 12 Next: 72% Place: Lair:3###@.......## #... Noise: ======---  Time: 11154.3 (0.0)0h#○.<......⌠.##.... d) +7 hand cannon (drain)#......#.......... Fire: d) +7 hand cannon (drain) ##......⌠.>.....#.#####............####.⌠.##....##.# ..##.Press: ? - help, Shift-Dir - straight line0hIAim: a blink frog (moderately wounded, 69% to hit)  You shoot a slug. The slug hits the blink frog!! _You kill the blink frog!Fire: d) +7 hand cannon (drain)Press: ? - help, Shift-Dir - straight line0hN0hP☼○0h. _0h #.....)#......###...†##........P..........#.#......#....#.#.P...†..##...##P#.#.# #..†☼.....#.#####...###........## 0h% #@.<......⌠.##.......#......#......⌠.>.....#0h:○0h38=9=------5.3 (1 0h` _0h'0hF0hBI .##...†...##........P..........#........#....#.P...†..##...##P#.#.# #..†○.....#.#####...##........## 0hBz #○.<......⌠.##.....#......#......⌠.>.....# #####...........#0hFS○°0hGE------60h`JD○°0hK0hva 0hb 0hc 0he 0hxh 9=0hi 0h?j 9=0hk 0hl {10/23=0hm 0hn 0h&o 8300ho 0hMq ,0h2r 0hs 0hs 0ht 0hu 0hv S1=0hv 0hlx 0hx 0hpy 0hz 0hz S1=0h{ 0h} 0hS} I2=0h@~ 0hv 0h 0hm 0hЁ 0h 0hĂ 0h 0hV e3==0hA 0h 0hц N12=0h 0h 0h/ 740h 0hX 0h 0hg 0h 0hȍ 0h 0h 0h# S5=0h 0h+ 0hb 0h 0h 0h M3=0h 0h 0hg I6=0h* 0hw 0h 0hj 0hʛ 0h 0h 0h 0hE O7==0hw 0h= 0h 0h M4=0h 0h 0h- 0h 0h/ 0hg 780h> 0h 0h 0h 0hө 0h 9=0h 0hO 0h :390h` 0h 0hӮ M5=0hϯ 0h 0hV 0h 0hi 0h T40=0h 0hҵ 0h 0h 0h 0hT ]1==0h9 0h 0h M6=0h 0h߼ 0h 0hν 0hX 0h 920hc 0h 0h 0h 0h 0h) 9=0h 0h; 0h 930hx 0h 0h M7=0h 0h= 0hx 0h0 0h 0h S4=0h 0h 0h 0h 0hb 0h 9=0hl 0h 0h K5=0h 0hH 0h K8=0hs 0h 0h 0h 0h 0h3 960h 0h ,0hc 0h 0h 9=0h 0h 0hL =790h} (=0h? 0h 0h 0h 0h 0h S8=0h 0hh 0h 0h_ 0h 0h 9=0h 0h* 0hh K9=0h0 0hm 0h L20=0h 0h' 0ha 0h 0h 500hS 0h 9=0hi 0h 0h< e11=0h 0hM 0hr 0h4 0h 0h 0h 0h 0h7 S2=0h 0ht 0h 9=0h 0h 0h 0h 0h 0hd y3=2=0hF 0h 0h 0hu 0h 0h 0h 0h  0hc 940h5 0h 0h 9=0h 0h 5†.Aim: a blink frog (moderately wounded, 69% to hit)  0h You shoot a slug. The slug hits the blink frog!! _You kill the blink frog!  Fire: d) +7 hand cannon (drain) 0h _Press: ? - help, Shift-Dir - straight lineYou start resting.0h& 1231.3 (75.0)0h [3==2.3 (760hT$ 0h% % _Magic restored.1hw1h1h1h1hZX1hs1hJ1h=6=1hȻ1h1h\1h:==1h1hW1h1h1hLa7=1h1ha,1h61h1h;1h#1h1hI981h>1h1h1h1h1h1h1h`1h991h1h1h1h1hB1h 1hT60=1hu1h/1h1hJ1h1hO1h61h1h##11hC(=1hE1h1hG1h1h1h921h1h1h+1h1hh1h1h1hq1h931h1hS1h1h1h+1h1hw1h1hoS4=1h1h ,1hn 1h 1h4 1h 1h 1h5 K5=1hO 1h 1h 1h 1h 1h 1h 1hP 1h 961h 1h 1h 1h 1h# 1hZ 1he 1h 1hR 971hP 1h  1hD 1h6 1h 1h3 1h' 1h! 1h! 868=1h," 1h:# 1h$ 1h% 1h& 1h' 1h' %91h' 2=1h( 1h* 1h+ 1h+ 1hW- 1h- 1h. 1h`0 1h0 &701h1 1h*3 1ha3 1h^4 1h5 1hm6 1hR7 1h8 1hZ9 %11h2: 1h; 1h=< 1h(= 1h> 1h? 1h @ 1hA 1hb 1hzb K6=1hc 1h^e 1he 1hf 1h"h 1h\h 1h@i 1hk 1hWk ?7=1hk 1hl 1hn 1hRn 1h=o 1hp 1h1q 1h5r 1hs 1hs %81h u 1hv 1hw 1hw 1hy 1hy 1hz 1h| 1h| %91h} 1hX 1h 1h 1hm 1h 1h 1hR 1h߅ L80=1h 1hk 1hÈ 1h 1h& 1he 1he 1h 1hd U1=1ha 1h& 1h 1hO 1h 1h{ 1hT 1hؖ 1hE %21hK 1h 1hR 1h$ 1hߜ 1h= %31h 1hޟ 1h[ 1h# 1h 1h 1hݣ 1hǥ 1h K4=1h 1h 1h) 1h 1h 1h 1h 1hr 1h ?5=1h 1h 1h 1h 1hղ 1h 1h 1h 1hj 1hݷ %61h 1h' 1h 1hh 1h$ 1h 1hV 1h 1hQ %71h6 1h 1hc 1h9 1h 1h 1h 1h, a8=1h 1h 1h 1h 1hq 1h 1h 1h= 1h U9=1h 1h` 1h 1h 1h! 1h &901ha 1h 1h 1hh 1h 1hB 1h 1h 1hd %11h; 1h 1h+ 1h 1h 1h 1h 1hz 1h K2=1h ,1h 1h 1h 1h 1h 1h\ 1h #31h 2=1h 1hR 1h 1h 1hU 1h 1h 1h 1h{ %41hV 1h 1h| 1h 1h 1h> 1h 1h S ÷ _You start resting.1h4 1h 2346.3 (114.0)1h Q5=71h 51h 1h " _HP restored.1h 1hu 1hk 1hz H _No target in view!2h0N32hO2h^02h^.0)2h`2hg2hoj _Key pressed, stopping explore.2ho2hs2hqu 2hu:_No target in view!2hDk2hk2ho2hpH _No target in view!2hA2hn2h?2h2h2h: _2h2h2h2h2hn2h2h)2h2h2h2hu9=2h2h2h2hi2h32h2h2h2h2h_2h2h2h2h2hh2h2h2h2h/2ht2h2h82h2hU2hj2h2h2h2h2h2h2h2h<2h@2h#.. ....<...... 2hf...###..$....... .....#.... 2hH................. ...........$...# ..∆ .................###. #.2h...............#...#..$........59.3 (12h 2.0)2h#.....................#P.......^2h ## ###..............#..................2hB##...†.........#... #........P.........2h_j #.............#....2h #.P...÷..##...##P#. 2hI(÷2h-60.3 (132h2hR  2h 3_Found a stone staircase leading up.2h2h2hߡ2h 2hã:_No target in view!2h2hL2h2h&2h2hP _2h,2hb2h12h#2hi2h2h2h2hb2hN _You now have 321 gold pieces (gained 10).2h% 32h 2hh2h"...>... ......$.#. .....# 2hC$.... .......?  ..#.....<........  ...###..$......... ...# 2hg5.3 (5.0)..... 2h...............#...∆ .................###. #...............#...###..$...........2h<#.............#P....^##.####.................2h2h+6.3 (62h2h{; _Found a stone staircase leading down.2h2ha2h2hH _No target in view!2h~ 2h` 2hv 2h  2hf :_No target in view!2h 2h1 2h 2h  2h B_No target in view!2h2hs2h2h2h&M..)>.. $2h&#. ....#$.............?2h'' ..#.....< ...###0...#.....2ha'........ ...............#...∆ .......2h'y ....#P..........2h-2h=1+7.3 (12h%32h;:: _Found a quarterstaff.2h:+8.3 (22h?2hA? _You now have 333 gold pieces (gained 12).2h2h2hQ2h?H _No target in view!3h3h{3hb3hH _No target in view!3hd33h3h3h#3h: _3hm3h3h,3h 3h|3h,3hܼ3hH3h3h3h3h3h3h3h3hu3h3h3h4N _You now have 352 gold pieces (gained 19).3hy3h3h{3h3hE3hs3hW3h3h3h3h3h3h3h3h 3h3h3h3hJ3h3h3h03h83h 3h3h3hi N _You now have 373 gold pieces (gained 21).3hR3h3h3h3h3h3h 3h3hT3h3ht!3h#3h&3h^&3h(3h/^......#.#...#...... .......#...... 3h0..................... .......).3h.0.#... .....>...3hS0%..# 3hx0..............#.P### # .........3h0W##.#.## 3h0......................# ................@..# 3h0..#.....<........!...# ..###...3h17 ...#...3h31+.. 3hj1D......... 3h1x.......#...?.............. 3h1.............###.###....P 3h1.............#...###....P 3h2[$..............3hA8085.3 (17.0)3h8,6.3 (183hy>3h @c _c - a scroll labelled ACEAWE JOMOAW3h3h 3h>3h 3h:_No target in view!3hb3h}b3hd3h i3hl3ho$ _3hp3h)w3hw3hy3h($ 3h[M_c - 3 potions of curing (gained 1)3hā3h3h83h53h3h3hP3h3h 3h63h3h>3h#3hn3h3hk%  3hSt - 2 scrolls of teleportation (gained 1)3h3h3h< _You see here a +0 club.3h3h3h?3h;3h3h93hr3hI3h 3h33h3h]3h .......... )........#... >3h6....# ..#.P##### 3h]......##.#.## .....# 3h........#.### .#..<............#.#....b..........@...P#................3hu.................#...)...3h###.###....P.......#...###....P . b   raven (asleep)...............3hv .................3h=r. .^#3hH∆903h,7.3 (113h3h2X _A raven comes into view.3hb~' 3h~1((((((3hY:b  3htYou shoot a slug. The slug hits the raven.  The raven caws.3h ...b...☼The raven is moderately wounded.3hB*☼3h { ☼The raven stares into your soul.3h<3h<3hAChb..@○3h,D>Doom: 34% 3hVDH ======8.7 (1.4)3hL%○3hL3h,Q. _You feel an ill-omen....3hP  You shoot a slug. The slug hits the raven!!3hA((†3h :((○3hX"3h)3h{ x○#....○3h 23400.13h W○○3h  3h  ;_You kill the raven!3h 3h '3hQ 3h 3h B3hf 3hq 3h 3h 3hz 3h 3h 3hv 3h 3hw  .. ... .. .#... .P ....3h # >......#.P##### .#.....3hٳ ##.#.## ...........# ##.#?.........#.####.#....3h ...#.#.@†......------3.1 (3.03h ...P#.#$........# .. 3h= .............$. ..#.3h] #...)..............) ....3h{ ###.###....P........ ...3h #...###....P........ ....P........... .3h "#...3hF 3h J------4.1 (43h 3hH M _Found a long sword. Found an escape hatch in the floor.3h# 43h^( 3h) H _No target in view!3hJ 3h 3hН 3h8  3hf B_No target in view!4h*4h4h4hH _No target in view!4h(34h4h4h 4h$ _4h14h|%  4h<You see here a raven corpse.4hL4h _4h(4h;4hW4h~4h%4h 8 # ##.........## ..............##  ............# 4h 4#... ....P......### #.>.....#.P##### #..#....4h+ ##.#.## #....# ##.#@.#.####.#......#.#..†........4he .....P#.#$...... .4h  ..........#......... ..............$..... ..# .4h 3#...)..............)... ....... .###.###....P........... .. .4h Y#...###....P ....P4h +7.1 (34h~+8.1 (44h4h&4 _a - a scroll of enchant armour4h,4hK-4h14h2H _No target in view!4h:e4he4hj4hlH _No target in view!4h44h4h4hϬ 4h:_No target in view!4hR4h4h4h\4h,4h$ _4h4hѽ4h4h4h14h4h[4h4h4h4hf4h4hN _You now have 395 gold pieces (gained 22).4h4hE4h4h&4h4h4h4hq4h4h4h$ 4h1*_You now have 415 gold pieces (gained 20).4h34h4hl4h4h 4h}4h4h4h=4h4h\4h,4h4h+ 4h 4h, 4h 4h 4h+ 4hz 4h 4h 4h 4h6 4h N _You now have 439 gold pieces (gained 24).4h 4h 4h X4h 4h 4h ,4h! 4h# 4h- 4h1 4hd2 ,4h3 4h5 4h)7 ,4hI8 4h9 4hV; ,4h< 4hv? 4hXA ,4hB 4hC 4hmE 4hE 4hF 4h]H 4hI 4hPJ 4hHK 4hM 4h2O ,4hO 4hR 4hT 4hU 4hV 4h\W 4hjX 4hX 4h}Y 4hZ 4h[ ,4hi\ 4h] 4h^ 4h^ 4h__ 4hx` 4hOa 4ha 4h b 4hb 4hc 4hd 4hd 4h>f 4hrg ,4h1h 4hh 4hwi ,4hi 4hk 4h[l 4hl 4h m 4hm 4hn 4hn 4hno 4h9p 4h;q 4hoq 4hq 4h(s 4hs 4ht 4ht 4hv 4hvw ,4h}x 4hz 4h9| 4hl| 4hh} 4h~ 4hp 4h 4h4 4h 4hr 4h. 4h 4h 4hȎ 4h 4h 4h 4h? 4hS 4h 4h: 4h 4h 4h~ 4h 4h 4h, 4h4 4hf 4h 4h 4hʨ 4h 4hk 4hZ 4h6 4hz 4h 4h 4h 4h 4h 4h9 4h 4h= 4h 4hu 4h 4hL 4h 4h 4h 4h 4h 4h 4hH 4hz 4h; 4hg 4hc 4h 4h 4h 4h ,4h 4h 4h7 ,4h 4h 4h: 4h 4h 4h 4h 4h 4h 4h 4hu 4h 4h 4h 4hd 4h 4h 4h 4hW 4h 4h 4h" 4hj 4h 4h 4h 4h A  You enter the shallow water.4h: ?Water 4h 4h .............#...........# .....#................#4h .###..÷...........##.#P...#...........P# ##...#.#.......P........<...#####.........#..##P...##4h4 ....#...........##.....#.# .####..#......♣♣.♣♣♣...#.### #...##.......♣♣♣@§♣♣#.#.##73.1 (65.0) 4h{ ††......#..#♣♣~§§§§♣.#####..##.# ♣♣§§§§♣##  ⌠.⌠.#.†.#.# ♣§§§♣♣  4h S#..#.# ♣~~§♣<+.# ♣♣♣♣♣.....#..###⌠.⌠.##..# 4h e........## _Moving in this stuff is going to be slow.4h 4h _§§§§§§4h §§§§ _Key pressed, stopping explore.4h 4h I§§§§4h H _No target in view!4h _§§§§4h 4h \§§§§§4hm H _No target in view!4hɸ 4h( 4h 4hɾ 4hG 4h E _4h 4h 4hH 4h 4h~ 4h$ 4hk 4h 4h 4hy 4h 4h~ 4h 4h 4hh 4h( 4h 4h 4h 4h 4h 4h 4h 4h~ 4h^ 4h 4h9 4h 4h 4h 4hD 4h 4h 4h^ 4h 4h 4h} 4he 4h 4h 4h 7 _You open the door.4hG 4h| 4h 4h @  There is an open door here.4h& 4h  _4h= 4hV 4h 4h 4h^ 4hX 4hU 4h 4h\ 4h 4h 4h 4h 4h 4h 4hS 4h 4h 4h 4h.4h4h4h,4h4h 4h14h4h4hU 4h{ ,4h] 4h 4h1,4h4hb4h,4hX4h4h@)##....#..###  ####.⌠.##.....⌠.⌠.##..# 4hw ##.# #..#........##  4h6#. #...........#  #.##...##..#  4h\#..##.#...##  #.........#  ###.....### 4h=I #..P.##@### 96.7 (23.6 ##.......#  #[#.#####  4hlU# 4h 4h,7.7 (244h 4h") _Found a scale mail.4h144h44h6 4h<6:_No target in view!5h{Y5h Z5hnf^ _No target in view!5h}5h"5hv5hl 5hB_No target in view!5hI _5hآX5h5hj5h5h5h5h5h15h85hC5h5h5h5he5h5hG5h:5hsB  You see here a +0 scale mail.5h"5h _5h5h&5h5h5h5h"5h5h5h5h5hg5h5h5h"5h5h5h5h5h5h5h5h5h,5h/5h5h,5h 5h5hc5h5hN5h5hR,5hS5h5h ,5h.5h#5h|5h5h5h<5h,5h5h/5h5h)5h5h5hW,5h^5h 5h! ,5h 5hg5h,5h5hB  There is a dry fountain here.5h5h _5h5h5h%,5hx5h 5h~ ,5h!5h$5h &,5hE'5h)5h:+,5hr,5h.5hk0,5h15h35h55h55h75h~95h;5hP;5hv<5h>5h @5hg@5hA5hnD%  5hDCYou see here a blink frog skeleton.5hF5hF _5hG5hI5hzK5hK5hL5hN5hsP5hP5hQ5hS5hU5hJU5hV5h*X5hY5hY5h[5h\5h^5h^5h_5ha5hc5hc5hLe5h+g5hi5h7i5hj5hl5hcn5hn5ho5hq5h2t,5hu5hkx5hx5hy5h|M _You now have 445 gold pieces (gained 6).5h~35h,5hF5h5hL5h5hx5hd5h5h5h5hq  #.....>.......  ##.. Y..............  # ...##...............  #.#...................  #.#...................  #$..?.....#.....<.... 5h #........###........  #...P.....#.........  #.@................  ##..................  ##...................  #....................  #.................... 5hN #.#....#............. Y   yak (asleep)  ##.#.##....#P........ 5h ########.####....... ### #.......5h=0543.7 (46.05h,4.7 (475hFl _A yak comes into view.5h- ((((((Y  5h.sYou shoot a slug. The slug hits the yak!  The yak bellows!5hdm  The yak is moderately wounded.5hg5hi7  You hear a bellow!5h\j5ho.Y..Y...°Y 2 yaks (1 wandering)5hpF======6.1 (1.45hxp )5hnt5huV _A yak comes into view.5h ##.. .Y.... # ...##...... #.#....Y..... #.#.......... #$..?.....#.....< #........## #..°P.....# #.@....... ##......... ##.......... #........... #............. #.#....#....... ##.#.##....#P... ########.####... ### #....5h+ > ##.. .Y.... # ...##......5h ! #.#....Y..... #.#.......... #$..?.....#.....< #........## #..°P.....# #.@....... ##......... ##..........5hT #........... #.............5h #.#....#....... ##.#.##....#P... ########.####... ### #....5hS2°5h5h5hd _There are monsters nearby!5h ##.. .Y.... # ...##...... #.#....Y..... #.#.......... #$..?.....#.....< #........## #..°P.....# #.@....... ##......... ##.......... #........... #............. #.#....#....... ##.#.##....#P...5h! G ########.####... ### #....5h[  > ##.. .Y.... # ...##...... #.#....Y..... #.#..........5hҵ E #$..?.....#.....< #........## #..°P.....#5h&  #.@....... ##......... ##..........5h{ ) #........... #............. #.#....#.......5h  ##.#.##....#P...5hl  ########.####... ### #....5h 4°5h 5h& ;°5h Q _A yak comes into view. _There are monsters nearby! _There are monsters nearby!shoot a slug.  The yak bellows!  The slug hits the yak!!5h .((((   yak5h  ,5h 5h%  YD.....○.D   four-headed hydra (wandering)Y   yak (wandering)You kill the yak!5h}+ b3 57.7 (1.65h%1 :○5h5 _A yak comes into view. _A four-headed hydra comes into view.5h5 (((((○(D  5h YYou kill the yak! _A yak comes into view. _A four-headed hydra comes into view.You shoot a slug.  The yak bellows! The four-headed hydra roars!  The slug hits the four-headed hydra!!5h ,5hY 5h 5hA 5h 5hM Y.YD....°°Y 2 yaks5h 59.2 (1.55h O°°5h _The four-headed hydra is moderately wounded. _A yak comes into view.6h (((( You shoot a slug. The slug hits the four-headed hydra!!!6ht  The four-headed hydra is almost dead.6h6h6h?P.Y...Y6hPD....6h.☼6h6h)50.76h#°6h6h 6h _You hear a bellow!6hi{]  You shoot a slug. The slug hits the four-headed hydra!!!6h†(((YY 2 yaks6h6h 6h=6hѳ6hz6h 6hOH.Y..6h}EY?.Y6h...6h☼6hp○Y 3 yaks6h_^0 812.26hA☼○6h6h 6h G_You kill the four-headed hydra!6h.☼6h(6h%;○6hN( 6h([_Your line of fire to the yak is blocked by a plant.7hD☼○7h7h=○7h" 7hj"[_Your line of fire to the yak is blocked by a plant.7h>ZL☼○7h[7h~e7h{gF _Unknown command.7ha &##.. ........# ...##.#...Y..#.#..†7h!b B #$..?.Y...#.....< #........###....P.....#. #☼........##○##....#.......#....#......7htb #.#.##....#P.. ########.####.. ### #... ##...÷7hd 7he 7h&g 7h m .Y..Y○○7hm T------30 _7h#s L○○7ht 7h, K○○7h - =------7h;2 V○○7h34 i _Your line of fire to the yak is blocked by a plant.8h*r9○○8hr8hv<○8hqxi _Your line of fire to the yak is blocked by a plant.8hA○○8h8hN○○8h  8hdc_Your line of fire to the yak is blocked by a plant.8h\*# ...##.#......8h*^#.#..†Y8h* #$..Y.....#.....< #...Y....###....8h+1#...P.....#.8h3+z #○........##○8hs+ ##..8h+G#.#....#8h+#.#.##....#P ########.####8h(,J ### 8hU,J ##...÷.....8h,8h.8h/8h18h;k.?YY.Y8h<8○°8h=-4 _8hKC○8h{t ((((1 drained)8ht|You shoot a slug. The slug closely misses the yak. The slug hits the yak!!  You drain the yak.8h8hv8h8h8h X Y.Y8h]oY°...°Y 8hd4 yaks (1 drained)The yak is almost dead.8huN======5.7 (1.58h0N°°8hNV _A yak comes into view.8hb%  8h)You shoot a slug. The slug hits the yak!!8h"†8h°((° 3 yaks8hN8hkRV  You kill the yak!8h.S8hT8h_T,8hT8hU8h[.YY...YY..○Y 8h\84 yaks8haU 27.28hf8hhV _A yak comes into view.8h* (○(1 drained)You shoot a slug. The slug hits the yak!! You drain the yak.8h 8h^ 8hW 8hb 8h .Y.Y...YY○8hE 58.6 (1.48h <○8h \ _The yak is severely wounded.8h O  You shoot a slug. The slug hits the yak!!!8hv ○○ 3 yaks8h- 8h/ V  You kill the yak!8hm/ 8h0 8h;7 4?.8h7 6YY○○8h7 °8hB 61--8h%C ]2--29 8htC /460.2 (1.68hvK <○8hN c _The yak gores you. The yak barely misses you.9h,0a  You shoot a slug. The slug hits the yak!! You drain the yak!9h4○.° 2 yaks:h !,:h&.Y...°Y..○:h*2=---851.7 (1.5:hU/V°○:h0G _You kill the yak!:h2(((:h>(((:ht(:h&○:h0:h .†?.:hg†..YY☼°:hYou shoot a slug. The slug barely misses the yak. You block the yak's attack.  x2:h$85:h`--0--:hf3.1 (1.4:h<☼:h( _The yak gores you!:hT*P ☼°:h*(1 drained)You shoot a slug.  The slug hits the yak but does no damage.  You drain the yak.:hoa ☼○.The yak is lightly wounded.:hb66--:hb&4.6 (1.5:hgV☼○:him _You block the yak's attack. The yak closely misses you.:hw](Y☼:ho YY○°You shoot a slug. The slug barely misses the yak. The yak misses you.:hBb51=-6.0 (1.4:h9°:hU` _You block the yak's attack. The yak gores you. You block the yak's attack.:h ○°You shoot a slug. The slug hits the yak!!:h, °°@°The yak is almost dead.:h 567.5 (1.5:h $°:hS S°@°:hK  :h ._You block the yak's attack. x2:h %  :h` (You shoot a slug. The slug hits the yak!:h# ○Y°°@°:h# q   yak:h] °Y°°@.:h^ 1You kill the yak!:hg b=7 7:h)h 8.9 (1.4:hPp m°Y°°:hh'W >h \ >h`   # ...##............... pym505 the Skirmisher >h5a  #.#................... Gnoll  #.#..†................ Health: 87/95 =====================--- >hma ] #$..?.....#.....<.... Magic: 22/23 ======================--  #........###........ AC: 13Str: 13Doom: 26%  >ha 3 #..†P.....#......... EV: 21Int: 8    #.................. SH: 9Dex: 41  ##.°................ XL: 12 Next: 88% Place: Lair:3 >hb / ##..@................ Noise: ======---  Time: 11571.8 (0.0) >h@b  #..☼○................ d) +7 hand cannon (drain)  #.................... Fire: d) +7 hand cannon (drain)  >hpb  #.#....#.............  ##.#.##....#P........ >hb  ########.####.......  ### #.......>hb   ##...÷..  #.......>hb  You shoot a slug. The slug hits the yak! _You kill the yak! >h,c _No target in view! _No target in view! _You aren't carrying any items that you can evoke. _Unknown command.>hYc >hd >he Enchant which item? Armour  h - a +0 cloak (worn)  l - +1 swamp dragon scales (worn) >hf O q - a +0 buckler (worn)  b - a +2 leather armour>h9f ][?] describe selected?hh?h!?hg  # ...##............... pym505 the Skirmisher ?hٽ #.#................... Gnoll ?hl #.#..†................ Health: 87/95 =====================---  #$..?.....#.....<.... Magic: 22/23 ======================-- ?h  #........###........ AC: 13Str: 13Doom: 26% ?hS#  #..†P.....#......... EV: 21Int: 8  ?h  #.................. SH: 9?h=Dex: 41 ?h9 ##.°................ XL: 12 Next: 88% Place: Lair:3  ##..@................ Noise: ======---  Time: 11571.8 (0.0)?h  #..☼○................ d) +7 hand cannon (drain)?hB  #.................... Fire: d) +7 hand cannon (drain)  ?h #.#....#............. ?h6 ##.#.##....#P........  ########.####....... ?hli ### #....... ?hz ##...÷..  #.......?h,r You shoot a slug. The slug hits the yak! ?h_You kill the yak! _No target in view! _No target in view! ?h}_You aren't carrying any items that you can evoke. _Unknown command.?hvQ †○○?hTAs you read the scroll of enchant armour, it crumbles to dust.?h58=?hm4------2.8 (1?hJ○○?h)J _Your +1 swamp dragon scales glow green for a moment.@hd3@h@h@h',@h@h @hg@h@h'U9=@h٘@h.@hjL3==@h@h4 _Magic restored.@hW@h@h֣@h*&90@h@ḩ@h@hl@h@h:==@hw@h@h%1@hm@hs@h³@h@hO@h·K2=@he@h @hB@h׽@h"@hq@h@h@hJ*3=4@h@h,@hi@h@h@hZ@h@h@hOK5=@h@h@h-@h@h@h&  @hvThings that are here:  a yak corpse; a yak corpse@h@h _@h @h@h:@h@h@h_  You see here a yak corpse.@h@hl@= _@h@h@h7@hr@h@h P# #. ..@h ###. .) ... .#.....>...@h/ ##.. .......##...##......#.#....#.#..†..#$#.....<------@hd #........### #..†P.....#@h ....#.†........##............@h #.............#..................#.#....#......@h&097.8 (25.0)@h,8.8 (26@h@hJ _w - a scroll of enchant weapon@h@hN#@h$ @h%B_No target in view!@hb @h @h @h @ht @h : _@h @hB ,@hF @hN @h @h @hƷ @h @hC @h @h N _You now have 464 gold pieces (gained 19).@h4 @hn @h @h @h @h @hz @h @hS @h @hi @h @h @h @h @h @he ,@h> @h @h @h @h @h @h0 @hh @h6 @hk @h @h @h @h0 @h` @h @hL @h @h @h @h @h @h( @h` @h* @h @h @h, @h @hT @h @h @h @h1 @he @h @hz @hU @h @he @h\ @h @h' @h^ @hw @h @h< @h @h @h @h @h @h @h @h ,@h @h @h @h: @h @hv @ @h  ### ### ##.####.### ##...  #..P#.....##....... @h d #####........#.#...# #   #.....P.....@.#..........622.8 (24@h ` ##...................  ###............)........#...  #......#.....>..@hN # ##..#..........#.P#####   ##...##........@h ##.#.#   #.#......... #.#..†.....@h #.#   ##.........#.....<#@hH @h0 @h j _Key pressed, stopping explore.@h @h[" @h# H _No target in view!Ah8Ah|;#Read which item? Scrolls  b - 2 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationi - 5 scrolls of identify  Ah;r - 2 scrolls of revelation  w - a scroll of enchant weapon  W - a scroll of brand weapon  S - 3 scrolls of silence Ah; c - a scroll labelled ACEAWE JOMOAW [!] read|quaff[?] describe selectedBh4BhBhi pym505 the Skirmisher Bh Gnoll  Health: 95/95 ========================  BhDzMagic: 23/23 ========================  Bhxf### ###AC: 14BhYStr: 13Doom: 26% Bh ##.####.### ##...EV: 21BhLeInt: 8   Bh#..P#.....##.......SH: 9Bhҷ,Dex: 41 Bh Y  #####........#.#...#...... # XL: 12 Next: 88% Place: Lair:3 Bhf@  #.....P.....@.#.............. Noise: ---------  Time: 11622.8 (0.0) BhM  ##.......................... d) +7 hand cannon (drain)   ###............)........#...BhFire: d) +7 hand cannon (drain)   #......#.....>............#   ##..#.................#.P##### BhUJ  ##...##..................##.#.#    #.#............................  Bh  #.#..†......................#.#    ##.........#.....<............#  _You see here a yak corpse. Bh_w - a scroll of enchant weapon _No target in view! _You now have 464 gold pieces (gained 19). _Key pressed, stopping explore. _No target in view!Bh$BhyEnchant which weapon? Hand Weapons  d - a +7 hand cannon of draining (weapon)  a - a +0 shortbow of freezingBh][?] describe selectedBhBheBh pym505 the Skirmisher  Gnoll Bhw Health: 95/95 ========================  Magic: 23/23 ========================  ### ###AC: 14Bh4pStr: 13Doom: 26%  Bha##.####.### ##...EV: 21BhInt: 8   #..P#.....##.......SH: 9Bh,Dex: 41 BhY  #####........#.#...#...... # XL: 12 Next: 88% Place: Lair:3 Bh@  #.....P.....@.#.............. Noise: ---------  Time: 11622.8 (0.0) Bh:  ##.......................... d) +7 hand cannon (drain)   ###............)........#...Fire: d) +7 hand cannon (drain) BhgC  #......#.....>............#   ##..#.................#.P##### BhJ  ##...##..................##.#.#    #.#............................  Bh^  #.#..†......................#.#    ##.........#.....<............#  Bh=_You see here a yak corpse. _w - a scroll of enchant weapon _No target in view! _You now have 464 gold pieces (gained 19). _Key pressed, stopping explore. _No target in view!Bhc  As you read the scroll of enchant weapon, it crumbles to dust.BhV3.8 (188Bh"BhBhVM _Your +7 hand cannon of draining glows red for a moment.Ch&Ch(sRead which item? Scrolls Ch( b - 2 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationi - 5 scrolls of identify  Ch;)Br - 2 scrolls of revelation  W - a scroll of brand weapon Chn)) S - 3 scrolls of silence Ch* c - a scroll labelled ACEAWE JOMOAW [!] read|quaffCh2*G[?] describe selectedCht Chy Ch~  pym505 the Skirmisher  Gnoll Ch.  Health: 95/95 ========================  Ch\ Magic: 23/23 ========================  ### ###AC: 14Str: 13Ch Doom: 26%  ##.####.### ##...EV: 21Int: 8  Ch  #..P#.....##.......SH: 9Dex: 41 Ch   #####........#.#...#...... # XL: 12 Next: 88% Place: Lair:3   #.....P.....@.#.............. Noise: ---------  Time: 11623.8 (0.0) Ch4   ##.......................... d) +8 hand cannon (drain)   ###............)........#...Fire: d) +8 hand cannon (drain) Cha C  #......#.....>............#   ##..#.................#.P##### Ch J  ##...##..................##.#.#    #.#............................  Ch  #.#..†......................#.#  Ch  ##.........#.....<............#  _No target in view! _You now have 464 gold pieces (gained 19). Ch? _Key pressed, stopping explore. _No target in view!  As you read the scroll of enchant weapon, it crumbles to dust. _Your +7 hand cannon of draining glows red for a moment.Ch'  As you read the scroll labelled ACEAWE JOMOAW, it crumbles to dust.  A wave of despondency washes over your surroundings.Ch a4.8 (1Will/2 Chc Ch 7 _It was a scroll of vulnerability.Dh\DhDhDhMDhDDhDh%DhDhDhDhDhwDhDhkDhDhDhDhDhDhMDhDhDh8DhDhDhKDhDhDh#DhDh]DhDhDhDhDhDhDhDhFDhDhrDhDhUDhDhDhtDhDhDhDhDhDhDhDhUDh& Dhe Dh DhL Dh Dh Dh Dh Dh* Dh Dh DhQ Dh\ Dh Dh Dh" Dh Dh Dhg Dh Dh Dh Dh Dh  DhJ ,Dh Dh7 Dh Dh DhX" Dh" Dh# Dhw% Dh% Dh/' Dh( Dh8) DhS* Dh, Dhw, Dhz- Dh?/ ,Dh0 Dh2 Dh%3 Dh?4 Dh5 Dh66 DhF7 Dh8 Dh09 Dh: Dhg< ,Dh= Dh? ,Dh@ DhB ,DhD DhF DhG (Dh*H DhK n _You feel your willpower return.Dh}M DhM Dh O DhSP DhQ DhR DhR DhS Dh2U DhU DhwV DhX DhZ DhZ Dh[ Dhl] Dh^ ,Dh_ Dhla Dhb ,Dh#d Dhf Dhh Dhkh DhBi Dhj Dhn BDho Dh^r Dhr Dhs Dhu Dhv ,Dh.....#.##.##.> .............#.P########..#...... ...............##.#.## #.Dh Dh B6.8 (52DhZ Dh # _Found a robe.Dh) 4Dh Dh H _No target in view!Dhq Dhq Dhs Dhay Dh| Dh : _DhS Dh5 Dh Dh Dhޅ Dh Dh DhK Dh! Dh ,Dh0 Dh Dh Dh Dh Dh֚ Dh՜ Dh, Dhs Dh Dh Dh Dh Dh\ <  You see here a +0 robe.DhZ Dh  _Dhs Dh Dhf Dh Dh. Dh& Dh Dhq Dh Dht Dhj Dh Dh^ Dh Dh Dh- Dh Dh Dh: Dh5 Dh Dh Dh Dh! Dh Dh] Dh Dh Dhf Dha Dh ,Dht Dh Dh* Dh Dh# Dh= Dh} Dh Dhl Dhu Dh Dh Dh DhP DhX Dh Dh" Dh& Dh) ,Dh* Dh?2 .......................## ........................# Dh2 t......#...#......P......#### ........#.##.##.>..........# ....#.P########..#........### ......##.#.## ##............# # Dh2 ............# ##.#..........## ## .........#.####.#............###. ...........#.#..@.............##P97.8 (21Dh3 ..........P#.#.........................#.....##................#..#...)......)###.###....P......Dh3 &#...###....P................P...........................#You see here a raven skeleton.Dh4 Dh9 Dh#A j _Key pressed, stopping explore.DhA DhF DhQH H _No target in view!DhZDh<DhDhԐ Dh:_No target in view!Eh3nIEh}EhEh0: _EhEh EhMEhEhEhӐEh2EhƒEhwEhEhBEhUEh)Eh$EhaEhEhEhEhîEhEhLEhEh۷EhɹEh۽Eh=Eh~EhTEhh>#.##.##.>........Eh...#.P########..#...............##.#.## ##.....................# ##.#....................#.####.#........ Eh#.....<............#.#..÷........ ###..............P#.#...... .#Eh6...............#................Ehmp705.8 (8.0)#...)...Eh)..###.###....P..EhB..#...###....P..................................... .#P...............^.. ####..........) EhJ]# ####...#.#EhEhEhj _Key pressed, stopping explore.EhREhEhH EhB_No target in view!Eh4Eh#Eh.% _Key pressed, stopping exploreNo target in view! __Key pressed, stopping explore.Eh}%No target in view!EhcEhEhEhEh: _EhEhEhEhEhEh$BEhn%Eh(Eh*Eh+Eh,Eh/Eh2Ehm2Eh3EhN7EhG9Eh9Eh ;Eh>Eh@Eh@EhBEhEEhGEhVHEh JEhLEhNEh%OEh}PEh2SEhUEh~UEhVEhZYEh [Ehx[Eh\Eh_EhaEhaEh cEheEhgEhgEhiEhkEh`mEhmEhnEhrEh`uEh`vEhtwEhzEh|,Eh|EhEhEhEhvEhEhr,Eh<Eh|Eh@EhrEhϏEhEh-Eh4EhEhEhEh"Eh6EhEhEhEhEhNo target in view! __Key pressed, stopping explore.No target in view! _Ehk; You see here a yak corpse.EhEh _EhEhEEh6,EhHEhcEhEh EhEh7  #......#.....>  ##..#......  ##...##...  #.#.........  #.#..†.....  ##.........#.....<  ##........### Eh) ##..†P.....#  #@#...............30.8 (25.0)  ###.†.....  ##....... Eh #........  #........  #.#....#.  ##.#.##....#P  ########.####Ehw  ### #....EhEh EhnE _Done exploring.EhVEhEhEh Eh5:_No target in view!Eh3EhEhT.......†P............0.0)EhEhEh Eh7_Done exploring.Eh Eh] Eh9 Ehl H _No target in view!Eh2 Eha3 EhN6 EhT 4EhQU EhV E _Done exploring.Eh Eh4 Eh EhW @ _Done exploring.Eh KNo target in view!Done exploring.No target in view!Eh 2Done exploring.No target in view!Fh|Fht}FhXFhRNo target in view!Done exploring.No target in view!Fh*2Done exploring.No target in view!FhFhFhFh4FhFhP Done exploring.FhdNo target in view!Done exploring.No target in view!Done exploring.FhUFhVFh\ZFh[ No target in view!Fh%\dDone exploring.No target in view!Done exploring.No target in view!Fh 4Fh Fh 9Done exploring.No target in view!Fh 2Done exploring.No target in view!Fhw^ Fh^ Fh=_ Fhin Fhq ,Fh(s kNo target in view!Done exploring.No target in view!Done exploring.Fh Fhm Fhy& Fh) 9Done exploring.No target in view!Fh=) 2Done exploring.No target in view!Fh( Fh Fh Fh Fh& Fhy Fh RDone exploring.No target in view!Done exploring.FhH 2No target in view!Done exploring.Gh~"+[?25h[?0cNo target in view!Gh"JDone exploring.No target in view!Done exploring. Gh#B Search for what [Enter for "."]? Gh [?25l[?1cGhGhs17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:3] a stone staircase leading downb - [Lair:3] a quarterstaff  c - [Lair:3] a stone staircase leading up  Gh&d - [Lair:3] an escape hatch in the ceiling  e - [Lair:3] a +0 club  f - [Lair:3] a stone staircase leading down  g - [Lair:3] a shaft  h - [Lair:3] a +0 robe  i - [Lair:3] a +0 scale mail  j - [Lair:3] a partisan  k - [Lair:3] an escape hatch in the floor  Gh l - [Lair:3] a stone staircase leading up  m - [Lair:3] a long sword  n - [Lair:3] a staircase to the Swamp  o - [Lair:3] a ring mail  Gh[p - [Lair:3] a stone staircase leading up  q - [Lair:3] a stone staircase leading downHhBHh4Hh  #......#.....>.... pym505 the SkirmisherHh  ##..#............. Gnoll Hh ##...##............ Health: 95/95 ========================  #.#................ Magic: 23/23 ======================== Hh & #.#..†............. AC: 14Str: 13Doom: 26% Hh   ##.........#.....<. EV: 21Int: 8  Hh  ##........###..... SH: 9HhF=Dex: 41 Hh ##..†P.....#...... XL: 12 Next: 88% Place: Lair:3 Hh #@#............... Noise: ---------  Time: 11730.8 (0.0)  ###.†............. d) +8 hand cannon (drain)HhZ  ##................ Fire: d) +8 hand cannon (drain)  Hh #.................  #................. Hh h #.#....#..........  Hha ##.#.##....#P.....   ########.####....Hhf  ### #....Hh+\  _No target in view! Hhب!_No target in view! _Done exploring. _No target in view! _Done exploring.  Search for what [Enter for "."]? .HhˮHh(HhLHh]. _Hhl Hh Where to? (Tab - Lair:3, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  Hh %N - Spider Nest O - Orcish Mines Hh8HhO  #......#.....>.... pym505 the Skirmisher  ##..#............. Gnoll  ##...##............ Health: 95/95 ========================  #.#................ Magic: 23/23 ======================== HhP' #.#..†............. AC: 14Str: 13Doom: 26%   ##.........#.....<. EV: 21Int: 8    ##........###..... SH: 9Dex: 41 HhQv ##..†P.....#...... XL: 12 Next: 88% Place: Lair:3  #@#............... Noise: ---------  Time: 11730.8 (0.0)  ###.†............. d) +8 hand cannon (drain)  ##................ Fire: d) +8 hand cannon (drain) HhrQ  #.................  #.................  #.#....#.......... HhQ  ##.#.##....#P.....   ########.####....  ### #....Hh%R  _No target in view! _No target in view! _Done exploring. _No target in view! Hh{R_Done exploring. _Search for what [Enter for "."]? .HhR'HhSHh\Hh8_Hh_$ _Hhc,Hh+eHheHhfHhhHhjHhkHh0lHhnHh?pHhpHhqHh7tHhpvHhvHhxHhOzHh|Hhr|Hh}Hh8HhĂHhHhĄHhIHh_HhЉHh\HhHh HhhHh Hh\HhɖHh&HhȘHhHh1HhHhHh,HhqHḥHhHhY  There is a stone staircase leading down here.HhHh׫Hh3$ _Hh Ih4IhfA IhIh'IhIhp  ....  Ih9.PP.  .....  .....  .# .P..  Ih\....#####..# ∆  ...>.......#  #@#44.6 (13.8) #.........#  Ihd.##.###..##  #$P# ..## #.# Ih#.. ... _You climb downwards.  Found 15 gold pieces. Found a stone staircase leading down.Ih|,Iha _There is a stone staircase leading up here.Ih\ Ih Ih Ih  Ih] :_No target in view!IhKIhKLIhMIhoPIhRIhV: _IhWIhYIhQZIh[Ih]Ih`Ih2aIhbIhhfIhfIhgIhkN _You now have 479 gold pieces (gained 15).IhmIhdmIhnIh~  You shoot a slug.  The dream sheep bleats! x2  The slug hits the dream sheep!!Jh((((.YY 2 dream sheepJhZw  You kill the dream sheep!You hear a bleat!JhJhw °.....YThe dream sheep ruffle their wool and motes of dream dust sparkle, to noeffect.JhJ5 90======8.0 (1.4Jh )Jh 9°Jh  Jh" P_A dream sheep comes into view.JhU °(((((You shoot a slug. The slug hits the dream sheep!!Jhn  The dream sheep is almost dead.JhRJh°☼...YY..Jh259.5 (1.5JhU°☼Jh ' _You hear a bleat!Kh/#....#<#.P##..........##.###..###.P# KhA06..#####.#.##..#...##°@####.☼#Kh0 #..∆ ....##..../YY #....∆ ....#Kh1KhZ2KhQ6.○YY   dream sheep.Kh%7N------600Khf=Kh>Lhc (((((((You shoot a slug.LhەLh°○Y../.LhN======2.0 (1.5Lh͝J°○Lhʟ^ _The slug closely misses the dream sheep.Lh ...>.......#....#<#.P##..........##.###..###.P# ..#####.#.##.#..####°○# #.Y∆ .... ##..../.Y #....Lh H°°Lhw M------30Lh 9°Lh. _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.Lh W  You shoot a slug. The slug hits the dream sheep!!!Lhy v(((†Lh Lh °...YY   dream sheepLh) y24%2======4.5 (1.5LhH 9°Lh( O _You kill the dream sheep!MhnW  You shoot a slug. The slug hits the dream sheep!!!Mhq+(Mh#r*((†Mh\r!MhMhMhi^○..Y.MhY   dream sheepMh!=345.9 (1.4Mh?°○MhtMh MhA_You kill the dream sheep!MhV & Mh Z°○(Mh ((Mh ((MhK 'You shoot a slug.MhU>MhF|.☼Y...MhG(7.3Mh5NMhqQ MhQ[_The slug completely misses the dream sheep.MhY(((((Mh~  You shoot a slug. The slug barely misses the dream sheep.Mh6  You hear a bleat!MhԸMh& Mh1_☼@°Y.Mh+Y..MhKY 2 dream sheepMh>A dream sheep comes into view.Mh=-8.8 (1.5MhMh Mh+_You block the dream sheep's attack.Mh V  You shoot a slug. The slug hits the dream sheep!!Mh O☼@°○Mh o   MhQE MhH ^  You kill the dream sheep!MhFP $☼MhP ○@.°Y#.YMh:Q fY 2 dream sheep (1 wandering)Mh7_ >2670.2 (1.4Mh_ V☼°Mhb ^ _A dream sheep comes into view.MhBA V  You shoot a slug. The slug hits the dream sheep!!MhqE ☼(†   dream sheepMhv ,Mht} >○°Mh} r○°Y.Mh 581.7 (1.5Mh@ ○°○°Mh O _You kill the dream sheep!Mh V  You shoot a slug. The slug hits the dream sheep!!Mh ○((.Mhn °○°°††.Mh Mh "...>.......#pym505 the Skirmisher##....#<#.P#GnollMh D#.........#Health: 95/95 ========================.##.###..##Magic: 23/23 ========================MhW ##.P#AC: 14Mh Str: 13Doom: 21%#..###EV: 21Mh -Int: 8Mh ##.#.#SH: 9Dex: 41Mh% 7##°○#Mh NXL: 12 Next: 100% Place: Lair:4#°@.#Noise: ======---  Time: 11773.2 (1.5)Mh #°†##d) +8 hand cannon (drain)Mh ##†#Fire: d) +8 hand cannon (drain) Mh+ R#.##.†Mh] Q∆ ....Mh m##..../.Y#....Mh NYou shoot a slug. The slug hits the dream sheep!!  Mh yYou kill the dream sheep! _A dream sheep comes into view.Mh" xYou shoot a slug. The slug hits the dream sheep!! _You kill the dream sheep!MhR GYou shoot a slug. The slug hits the dream sheep!!Mh % MhO l_You kill the dream sheep!You have reached level 13!Mh /  --more--Nh 6101/1014/24Nh 3 0% Nh Nh D°○°Nh+ °Nh NhG (_Nh X°○°°Nh Nh Y°○°Nh H _No target in view!Nh○°°NhY°○°Nh% NhB_No target in view!OhOhOhOhOh>Oh: _Ohg  You see here a dream sheep corpse.Oh9OhN _OhOh7g  You see here a dream sheep corpse.OhrOh _OhOhOhOhCOhTOhOhOhOhOOhOh-OhsOhOh>OhOh#Oh,Ohr ##..#  #...#  #.†## ## ##†#####P##OhM#.#.......##.†...# #∆ #.....##.#..###..........@....##.------#....##∆P....#.....##......# .#..#######..... Oh Oh..80.2 (7.0OhJ------1.2 (8OhOh0 _c - a wand of iceblast (1)Oh4OhOhM Oh:_No target in view!Ohy_4Oh,cOh%e Ohle:_No target in view!OhOhOhOhF  Oh :_No target in view!Oh3OhOhOh5 .#.†## ###†#####P## #.#.......Oh)##.†...# # P∆ #.....##.#.. ###....... #......##.##@...## 0#[P....# ........#....#####..Oh!A2.2 (1OhOhm& _Found a buckler.Oh Oh Oh Oh4 H _No target in view!Oh} Oh Oh Oh H _No target in view!Oh Oh Oh* Oh OhX! Oh# $ _Oh# Oh& Oh' Oh( OhA) Oh* Oh, Oh4- Ohh. Oh9 ?  You see here a +0 buckler.Oh; Oh7<  _Oh= Oh? Oh@ Oh@ OhA OhYD Oh5G OhG OhH OhJ OhQ S #...# OhQ l#.†## ## OhQ ##†#####P## #.#....... Oh6R *##.†...### P ∆ #.....##.#..#. ## ###.........OhWR ....#.### #......##........@####....##8.2 (6OhR ZP....##..#[P....#P[# #.........## #............#OhR  ..#.###.#..####..# ###..#OhS ###∆ ...# ##..##..#OhY OhnZ +9.2 (7Oh _ Oha ( _Found a ring mail.Ohs}Oh}Oh-~OhڅOh OhA:_No target in view!PhPhPhPhH _No target in view!Ph&Phs&Ph+Ph-H _No target in view!PhPhPhPh Ph:_No target in view!Ph' Ph\  Spells (Memorise)TypeFailure Level  a - FoxfirePh Conjuration/Fire 3% 1b - Kiss of DeathConjuration/Necromancy 3%1  c - Magic DartConjurationPh >3%1  d - Soul SplinterNecromancy3%Ph٥ j1  e - Call ImpSummoning4%2  f - Ensorcelled HibernationHexes/IcePh0 {4%2  g - Momentum StrikeConjuration/Translocation 4%2  h - ScorchFire4%2  Ph i - Searing RayConjuration4%2  j - Sublimation of BloodNecromancy4%2  k - Confusing TouchHexes10% 3  l - HailstormConjuration/Ice10% 3  m - Inner FlameHexes/Fire10% 3  n - AnguishPh: ,Hexes/Necromancy30% 4  o - Awaken ArmourEarth/Forgecraft30% 4  p - Dispel UndeadNecromancy30% 4  q - Leda's LiquefactionAlchemy/Earth30% 4  r - Rending BladeConjuration/Forgecraft 30% 4  s - ArcjoltConjuration/AirPh 52% 5  t - SilenceHexes/Air52% 5  u - Death ChannelNecromancy99% 6 23 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhT  c - Magic DartConjuration3% 1  d - Soul SplinterNecromancy  e - Call Imp Summoning 42  f - Ensorcelled HibernationHexes/Ice 42  g - Momentum StrikeConjuration/Translocation  h - ScorchRh=Fire  i - Searing Ray   j - Sublimation of BloodNecromancy  k - Confusing TouchHexes Rher10% 3  l - Hailstorm Conjuration/IceRhw10% 3  m - Inner Flame /Fire  n - Anguish Rh2Hexes/Necromancy3RhO4  o - Awaken ArmourEarth/ForgecraftRhQ34  p - Dispel UndeadRh MNecromancy  q - Leda's LiquefactionAlchemy/Earth  Rh*lr - Rending BladeConjuration/Forgecraft  s - Arcjolt Conjuration/AirRhs52% 5  t - Silence Hexes/Air52% 5  u - Death ChannelNecromancy Rhc99% 6  v - Eringya's Noxious BogAlchemy Rht99% 6  w - Diamond SawbladesForgecraftRh<100% 7Thk Th Thz A#...#Th 5pym505 the SkirmisherTh #.†## ##Gnoll##†#####P##Th Health: 101/101 ========================#.#.......Magic: 24/24 ========================Th. T##.†...### PAC: 14Str: 13Doom: 21%∆ #.....##.#..EV: 21ThL -Int: 8Thl #. ## ###.........SH: 9Th Dex: 41....#.### #......##.Th XL: 13 Next:  0% Place: Lair:4.......@####....##Th Noise: ---------  Time: 11789.2 (0.0)Th P....##..#[P....#d) +8 hand cannon (drain)Th7 P[# #.........##Fire: d) +8 hand cannon (drain) ThS <#............#Thn ..#.###.#..####..# ###..#Th ###∆ ...###..##..# Th̿ P_You see here a +0 buckler. _Found a ring mail. Th 9_No target in view! Th r_No target in view! _No target in view! Th 3_No target in view!Th .Found a ring mailTh C. _No target in view! Th& / Okay, then.Th Th Th . _UhUhUhUhcUhX  #...# #.†## ## ##†#####P## #.#. ##.†...### PUh D ∆ #.....##.#..#. ## ###..#.### #......##.?Uh 1.####....##Uh _P....##..#[P....#Uh PP[#. #.........##P #..........UhB ..# ..#.###.#..#### ..# ###..#P   oklob plant (dormant) ##Uh #∆ ...# ##..#  #..#UhB  An oklob plant comes into view.Found a scroll of enchant armour.  UhynMarking area around an oklob plant as unsafe for travelling.Uh/  --more--Uh( ∆......#...............UhI* 7 90.2 (1 _Uh- Uh / Vh| ((((((P  rainedVh}bYou shoot a slug. The slug hits the oklob plant!! You drain the oklob plant!VhԷ..@°...PP VhN======1.7 (1.5VhVh Vh^_The oklob plant is severely damaged.Vh=V  You shoot a slug. The slug hits the oklob plant!!VhC((@°(((.(VhpC......#.VhX.....☼@.....Vh".PVhJ2....Vh5-1923.2  Your Staves skill increases to level 8!Your Throwing skill increases to level 8!  Your Armour skill increases to level 8!  Your Shields skill increases to level 8!  Your Unarmed Combat skill increases to level 8!Your Spellcasting skill increases to level 8!Vh<☼VhT ☼ _Your Evocations skill increases to level 8!Vh$Vh`<☼VhH _No target in view!Vh% ,☼Vh& Vh/ Vh1  Vh2 :_No target in view!Vh .☼Vh Vh. <☼Vhc  Vh :_No target in view!Wh ,☼WhWh<☼WhH _No target in view!Whj3WhqWhWhr: _Wh,WhWh<,WhȖWhԘWhG7-WhWhKWhWh1WhݡWh/K5=WhףWhɧ4 _Magic restored.WhWh?Wh,WhWhWhWh#Wh[ #...#... #.P #.†## ##.... ... ##†#####P##Wh, ..!# #.## #.#..........##.. ##.†...### P#....) #.....##.#..WhlU..###...### ###......#.### #......##....?...@....####....##Wh------801.2 (8.0#.PPP....##..#[P....#Wh ∆P.P[#..#.........## PPP.#............#Wh.....#.###.#..####....#..## ###..#WhJ...# ###∆ ...#.#.Wh{ ##..#  #..#WhtWhJ------2.2 (9WhWh( _Found a battleaxe.Wh4WhAWhH _No target in view!WhWhWh}Whq Wh:_No target in view!Wh Whz WhNWhWh\ #...# .... #.P #.†## ## .... ... ##†#####P## ..!# #.## #.#.Whm ...##..# ##.†...### # #....) #.....##.#.###...### ###:.#.### #......##Wh.?..@.....####....##0#.PPP....##..#[P....# ∆P.P[#..#.## PPP.#....WhQ.# .....#.###.#..#### ....#..## ###..# ...###Wh(##∆ ...#  .#. ##..# WhbC #..#Wh#:∆Wh'G=3.2 (1WhT*WhA,a _Found a parchment of Eringya's Noxious Bog.WhΜWh#WhWhpH _No target in view!Wh3 Wh Wh# Wh H _No target in view!Wh Wh Wh Wh֢ H _No target in view!Wh'WhWh@Whg"Wh%Wh'$ _Wh)Wh+Wh.Wh/Wh,1Wh3Wh= #...#.P...... #.P. #.†## Whg=........ ... ##†####......!# #.## #.##..?. ...##..# ##.†...# #.#.. #....)# #.....##Wh=##....###...### ####..:........#.### #.....Wh= #.....@........####....5.2 (2Wh=p ####.PPP....##..#[P....Wh= #.!P.P[#..#...###.PPPWh>.#............# # .....#.###.#..#### ....#.Wh4>.## ###..# ...#####[ ...#WhS> .#. #. ##..#  #..#Whr>WhDWh'E+6.2 (3WhJWhR7 _Found a ring mail.WhR+7.2 (4WhXWh%Z4 _a - a scroll of enchant armourXhXh2XhXhH _No target in view!Xhb Xh Xh Xh H _No target in view!Xhj, Xh, XhL1 Xh6 Xh; Xh? $ _Xh@ XhEE XhG Xh;50% 5  [hx[u - Death ChannelNecromancy99% 6 [h.24 spell levels left [h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit]hc]hn]h{........ ... ##†### pym505 the Skirmisher]h|#......!# #.## #.#.. Gnoll]h|A#..?.....##..# ##.†.. Health: 101/101 ========================#.#...#....)# #..... Magic: 25/25 ========================]h|##....###...### ###... AC: 15Str: 13Doom: 19%]h}r#..:........#.### #... EV: 21Int: 8#..............####.. SH: 9]hK}.Dex: 41]h}####.PPP....##..#[P.. XL: 13 Next:  2% Place: Lair:4#.@P.P[#..#........ Noise: ---------  Time: 11812.2 (0.0)##.PPP.#........... d) +8 hand cannon (drain)]h}##.....#.###.#..## Fire: d) +8 hand cannon (drain) ]h~....#..## ###..#...#####[ ...#]hj~.#.. #. ##..####..#.... ]h~e_No target in view! _w - a potion of heal wounds ]h~{_No target in view! _No target in view!  ]h~yAs you read the scroll of enchant armour, it crumbles to dust. _Your +2 swamp dragon scales glow green for a moment.]h]hMemorise Arcjolt, consuming 5 spell levels and leaving 19? Y - Yes  N - No]h ]hK R........ ... ##†### pym505 the Skirmisher#......!# #.## #.#.. Gnoll#..?.....##..# ##.†.. Health: 101/101 ========================#.#...#....)# #..... Magic: 25/25 ========================##....###...### ###... AC: 15Str: 13Doom: 19%]h #..:........#.### #... EV: 21Int: 8#..............####.. SH: 9Dex: 41]h ####.PPP....##..#[P.. XL: 13 Next:  2% Place: Lair:4]hۧ #.@P.P[#..#........ Noise: ---------  Time: 11812.2 (0.0)##.PPP.#........... d) +8 hand cannon (drain)]h, q##.....#.###.#..## Fire: d) +8 hand cannon (drain) ....#..## ###..#...#####[ ...#]hT .#.. #. ##..####..#]h{ o.... _No target in view! _w - a potion of heal wounds ]h {_No target in view! _No target in view!  ]h yAs you read the scroll of enchant armour, it crumbles to dust. _Your +2 swamp dragon scales glow green for a moment.]h +3.2 (1]h ]h_ u _This spell is quite dangerous to cast!]hѹ +4.2 (2]h0 ]hO ]h +5.2 (3]h ]h ]h +6.2 (4]h ]h ]hF +7.2 (5]h ]hh ]h +8.2 (6]h ]h $ ]h _You start memorising the spell. You continue memorising. x5]h} ]h]hvc _You finish memorising. Spell assigned to 'b'.^h$3^h^h ^h/ ^h $ _^h^ha^h^hA^h<^h"! #.....P......# #.P. #.†## ........# ... ##†##.....!# #.## #.#^h!k #..?.....##..# ##.† #.#...#....)# #.##....###...### #..:........#.### ##..@...........####^h!:20.2 (2####.PPP....##..#[P#..P.P[#..#.......##.PPP.#..........^hp"\ ##.....#.###.#..# ....#..## ###..# ...#####[ ...# .#.. #. ##..# ###..# ^h>#^h*^h>4j _Key pressed, stopping explore.^h4^h;^h< ^h =:_No target in view!^h^h^h^hH _No target in view!^h,3^hp^hm^h M####>. #...^hbx..P.#.P. #...# ... ##†###......!###.## #.#^h(#..?.....##..# ##.† #.#...#....)# #..#....###...### ###..:#.### #.0^h6##..............########.PPP....##..#[P#..P.P[#..#.......^h@ /.#..^h ^h+1.2 (1^h^h; _Found a stone staircase leading down.`hQ`hQ`h#T`hfW`h1Z`h)\`h\`h}``hzc`hc`hf`hi`hl`hJm`ho`hu`huu`h|w`ho{n _g - 2 scrolls of fog (gained 1)`h ~`hc~`hC`h^`h`h`hي`h|`h`hI`h`hQ`hٖ`hY`h`h`h`h`h$ `hL_h - 3 potions of haste (gained 1)`h`h`h`h`h`hj`hʬ`hî`h`h `hC`h[`h`h,`h`hp`hٿ`h%`h`h'`h*`h`h`hh`h`h4`h`hA`h`h`h`h`h`hz`h`h`h`h$`ht`hm`h[`h`h`h`h<`hy`h`h`ht`h`h`hY`h`he`h $ `h M_c - 4 potions of curing (gained 1)`h 3`h`hF`h`h`hK`h #.# ...... `hE ##........ .  P.......$.. `hq1#..#.....## ####.........P# # `h##.#P...#.#...P##.. . `h#.......#[.#.......##. ..PP.....#....###`h ..##.........#.# ...>..#...........# ##....#.#...........# #..............#. .##.###`hD #............## #####.........# #.`hq d##.......## #`h e##......#### #`h%# ##...#.P#.#..#`h&I##........ .#P.......$..  ##..#.....## `hI&G###.........P# # ##.#P...#.#...P##.. . `hs&#.......#@.#.......##. ..PP....#....####`h&9..##.........#.# ...>....#...........# ##....#<`h& .#...........# #.........`h&.....#. .##.###.#............##`h'q####.........# #..`h7'h##.......## ##.`h,046.2 (25.0)`h-,7.2 (26`h2`h9 `h-:h_You see here an orb of stardust.`h`h6`hھ`hH _No target in view!`h `hd `h `hD  `h{ B_No target in view!`h `h$ `h- `hq H _No target in view!`hl `hpm `hMp `hu `h z `h| $ _`hK~ `h0 `h `h[ `hŅ `h݇ `hˉ `h `hs `h `h `h `hl `h `h .[. .l. #..#.P# `h k#.....## #...#..# ####...#.P# .#.......## `h5 ........#.#P### P.......@....... .`ho ##..#.....##...## .####.........P# .# ##.#P...#.#...P##.. . ..`h #.......#[.#.......##. .P..PP.............#....#####..# l   basilisk (asleep)..##.........#.#....>.......#`hԛ #....####....#<#.P#.#.....# #.........#`h !`h  51.2 (4.0)  A basilisk comes into view.`hD +2.2 (5`h `h l _Found a ring mail. _You see here 15 gold pieces.`h4`h`ho _Your line of fire to the basilisk is blocked by a fungus.ah}ahIahahs o _Your line of fire to the basilisk is blocked by a fungus.ahahah;ahzo _Your line of fire to the basilisk is blocked by a fungus.ahh .[. .l. #..#.P# #.....##ah\h3 #...#..# ####...#.P#ahh) #.#.......##  ahh}##........#.#P###  #P.......@.......  ##..#.....##...## ahiQ ####.........P# .#  ..#.#...P##.. .  ahOi..#[.#....ahi$  ........ ahi ahi7......#.#....> #...........#<ahj  ahCj ah .[. .l. #..#.P# #.....## #...#..# ahP####...#.P# #.#.......##  ##........#.#P###  ah#P.......@.......  ##..#.....##...## ahh ####.........P# .# ah ..#.#...P##.. .  ahA..#[.#....  ........  ah......#.#....> ah{#...........#<  ahahahahy_ _A basilisk is nearby!ahd[ah[ahdahho _Your line of fire to the basilisk is blocked by a fungus.ah> ah7 ah% ah o _Your line of fire to the basilisk is blocked by a fungus.ah͟ ahC ah ahs o _Your line of fire to the basilisk is blocked by a fungus.bhGbhbhbh0o _Your line of fire to the basilisk is blocked by a fungus.bh .[. .l. #..#.P# #.....## #...#..# ####...#.P#bhX #.#.## ##.#.#P### #P$. bhR ##..#.....##...##  ####...P# .#bh  ##.#P...#.#...P##.. .  #.......#[.#.......##. .P ..PP...#....#####.. ..##.........#.#....>. #.####....#<#.P  .#.# #.#bh; bh0 23.2 (1 _bhbhbh8bh8bh5B _Your line of fire to the basilisk is blocked by a fungus.bhy4bhbh uYour line of fire to the basilisk is blocked by a fungus. __bhC .[. .l. #..#.P# #.....## #...#..# ####...#.P# #.#.## ##.#.#P### #P.$.bh)D ##..#.....##...## ####..P# .#  ##.#P...#.#...P##.. .bhD; #.......#[.#.......##. . ..PP.............#....#####bh,EF ..##.........#.#....>  #...........####....#<#.  .#.# #. bhLbhL-4 _bhRbh[Tbhz9bh9bh"?bh@x ____No target in view!bhq bh- bh bh  __bh Z__No target in view!bhM m .[...l. #..#.P# #.....## #...#..#bhN  ####...#.P# #.#.## ##.#.#P### #P.$bhTN . ##..#.....##...## ####..bhN .P# .# ##.#P...#.#...P##.. .bhN  #.......#[.#.......##.bhDO  ..PP.............#....##### l   basilisk (asleep) ..##.........#.#....>bhyO #...........####....#<# .#.# #bhtW bhzX -5 _bh,b bhc chr((((((l  chXsdrained)No target in view! _No target in view!  You shoot a slug. The slug hits the basilisk!! You drain the basilisk.  The basilisk hisses angrily.chӫ,che...l....○.chAN======6.6 (1.4ch<○ch}\ _The basilisk is almost dead.ch#S  You shoot a slug. The slug hits the basilisk!!ch.(((○(chd KchaW....°.○ch\038.0chd9°ch|dL _You kill the basilisk!ch[q .[..... #..#.P#chq\ #.....## #...#..# ####...#.P# #.#chrD.## ##...°....#.#P### #P...@.○.$ch8r. ##..#.....##...##chnr ####.........P# .# ##.#P..#.#...P##.. .chr #.......#[.#.......##.chr` ..PP.............#.... ..##.........#.#....>chs #...........####....#< .#.# #ch4sch=yF°○chzM------90chl;°chրch4°ch=------ch{9°chpH _No target in view!ch2°chch;°ch6H _No target in view!chy33ch5ch8chQ:ch<: _ch?ch@ch/AdhdhqdhdhdhQdh<dh dhY dh dhdhdhdhN _You now have 494 gold pieces (gained 15).dhdh2dhodhidh2,dhdh!dh",dh#dh\&dhc'dh'dhP(dh)dh*dh*dhe+dh,dh-dh-dhy.dh/dh0dh0dhY1dh2dh3dh3dhe4dhb5dhq6dh6dhP7dhP9dhg:dh:dhI;dh<dhA.[.....  #..#.P# ##.....##dhB <.#...#..# ... ##...#.P# .... #.......#### ### ....# .......#.#P#####.#.....# dhlBB................@......... 745.0) .#.....##...##.##.#....PP. dhB.......P##..#...### ..... .#.#...P##..#..## .... .#[.#.......##.# .P.. dhC..........#....#####..# ∆ .......#.#....>.......# .........####....#<#.P# .........# #dhHdh)I,5.0 (16dhLdhN9 _Found a stone staircase leading up.dhQdhQdhdhH _No target in view!ghghMghghH _No target in view!ghghghgh ghj .[..... ... # gh#..#.P# <.##.# #.....## gh...#<.# #...#..# ..#...#gh$P...#.P# ... .gh#### ###.....# #.#P#####.#.....#............. 0gh .0) gh#.....##...##.##.#....PP. gh:P##..#...### ...... #.#...P##..#..## ....ghr^. #[.#.gh##.# .P...#....#####..###∆ ghgh!+6.0 (1gh&gh) gh)3_Found a stone staircase leading up.ghtgh#vghfzgh>| ghz|:_No target in view!gh'ghgh4gh-") _Found a stone staircase leading upgh". _No target in view! _Found a stone staircase leading up. _No target in view!gh_FghFghGghJghQ [..... #... # ..#.P# ghRs.<.##.## .....## #...#<.# ...#..# P..#...#. ...#.P# ghR#.#### ###.....# #.#P#####.#.....##. 0 .....##...##.##.#....PP. P##..#...###....... ghR.#...P##..#..## ....... [.#.##.# ..P.#....#####..###[ghIS#.#....>.......#####....#<#.P# ghYgh\+7.0 (1gh^gh` _No target in view! _Found a stone staircase leading up. _No target in view! _Found a buckler.gh'4ghughnH _No target in view!gh gh gh gh> H _No target in view!gh( 3gh* gh. gh/ gh3 : _gh4 ghF7 gh7 gh9 gh> Bgh@ gh#C ghLE ghE ghgh-FghHl _Your line of fire to the wyvern is blocked by a plant.hhxhhhhhhl _Your line of fire to the wyvern is blocked by a plant.hh2>$hh>? k.. hh>*...## .##( ....hh+? ... ....hhl?7 ##...P.# #.<.##.##hh?] ##...#<.# ##  #P..#.@.#..# hh?f #........#  ###.....#P.#.. #.....##.... hh0@?.............# ##.#....PP....# hhm@=###............  #............ hh@/  hhZ- hh k.. ...## .##( ....hhl ... ....hhG ##...P.# #.<.##.##hh ##...#<.# ##  #P..#.@.#..# hhm #........# hhi ###.....#P.#.. #.....##................#hh##.#....PP....# hhd###...........hh>c #........... hhz hhhhhhKhh$ hhO_A wyvern is nearby!hhhhhhd  _Your line of fire to the wyvern is blocked by a plant.hhc hhhh hh^_Your line of fire to the wyvern is blocked by a plant.hh hh hh hh{ l _Your line of fire to the wyvern is blocked by a plant.hh hh- hh hh}  hh ^_Your line of fire to the wyvern is blocked by a plant.ih ih,!ih]%ihu' ih'^_Your line of fire to the wyvern is blocked by a plant.ih.# k... . ...###ihd .##( .... ... .....ih ##...P.# .P# #.<.##.##ih.## ##...#<.# ## ihRw#..# #P..#@..#..# #.P#ihF #........#ih.#### ###.....#P.#.. ..#.#P#####.#.....##....ih2..............# ..##...##.##.#....PP....#ih.P##..#...###........... ..P##..#..## #..........ih].. .##.# #..P....####.ihkih27.0 (1 _ih2ihbihihYihihYour line of fire to the wyvern is blocked by a plant. __No target in view!ihrihihih ihcih2dihkih@n _ihn=_No target in view!ihCihih!ihih$ 4ih ih J __No target in view!ih' ih( ih/ ih1 ih ih ih ih' _ih =_No target in view!ih ih" ih1 ihI ihպihihTih*J __No target in view!jh"  .# k... . ...###jh  .##( ....  ... ...##...P.#P#jh T.<.##.##.##jhQ #...#<.# ## #..#P..#...#..#jh P #...@....# jh݌ p...#### ###P.#..jh" &#.#P#####.#....jhh <........jh A.#..P....## jh R.....#....#####..###[.#jhy jh $8 jhK _jhm jhˡ jh' q .# k.. . .....### .##(F.... ......... ##...P.# #.P# #.<.##.##.## ##...#<.# ## .#..# #P..#...#..# .#.P# #.#jh X.#### ###.....#P.#...#.#P#####.#.....##...........#.##...##.##.#....PP....#.P##..#...###......F   bullfrog (asleep).P##..#..## #..... jh #.##.# #..P....####. ......#....#####..###[.#jh9 jh &9jh jh _No target in view! _A bullfrog comes into view.jhx & (((((F  drained)  You shoot a slug. The slug hits the bullfrog! You drain the bullfrog.  The bullfrog croaks.jh o  The bullfrog is heavily wounded.jh jhW jh jh\ /..jh ...jh ..jhO ○jh !jh O======90.4 (1.4jh jh - _You hear an angry hiss.jh2$6○jh$jh|,=○jh/H _No target in view!khgkhkh`=○khH _No target in view!kh6○khWkh =○khF _Unknown command.ohohJoh=○ohH _No target in view!oh6○ohiohL;○oh H _No target in view!ohohohRoh"oh& .#....#  .....###oh'##(.k... ........ .....oh:' ##..FP.# .#.P #.<.##.## ...##ohk' ##...#<.# ## ..#..#oh'P.@#...#..##.P# ##........# ohL)_..#### ###.○...#P.#..#.#P#####.#.....##...........................#.##...##.##.#....PP....#k   wyvern.P##..#...###.F   bullfrog (drained)P##..#..## #............ .#.......##.# #..P....####.oh)(0.0ohm*oh*oh3+oh/.k.F°oh@5------1.4 (1 _°oh6ohY T  You shoot a slug. The slug hits the bullfrog!!!ohV] E†oh@ oh ohߖ T.k☼oh °oh\ l8======2.9 (1.5oh. R☼°oh L _You kill the bullfrog!oh ☼° (drained)You shoot a slug. The slug hits the wyvern! You drain the wyvern.oh.  ○○.The wyvern is severely wounded.0-4.5 (1.6○ _The wyvern completely misses you. The wyvern bites you.ohbI .#....#  ohC. .....###  .##(.....  oh........ ohD ##...P.#  #.<.##.## oh ##.k.#<.# ##  #P○@#  ##○.......#  ###.....#P.#.. oh#.....##.... ............# #.#....PP....# ###............  #............   ohph] .#....#  . .....###  .##(.....  ........ ph^ ##...P.#  #.<.##.## phC^+ ##.k.#<.# ##  #P○@# ph^ ##○.......#  ###.....#P.#.. ph^*#.....#ph^8........ph^!phG_#.#....PP....# ###........phf_!ph_N #........ ph_ phg4○phviphnE○○phw ((((((( _A wyvern is nearby!phY ......k°ph°○You shoot a slug. The slug barely misses the wyvern.You block the wyvern's attack. x2phX[1=5.9 (1.4ph?°○phph  ph]8_The wyvern bites you but does no damage.ph9Q  You shoot a slug. The slug hits the wyvern!!ph=s†°°phsS.○○ph-zL=47.3ph;○ph ph)D_You kill the wyvern!phfF8○phAGphM °phMJ○○phPP phPB_No target in view!ph9°○phphu;○ph5 phr:_No target in view!phexph0yph{ph%phfphN: _ph)ph̏phphQph֔P  There is a stone staircase leading up here.ph- phUz## # ####.#ph}#. .#....# #.#. .....### ph#....##(.....#. ..._........... phך[..... ##@..P.# ------9.3 (2.0ph #.<.##.##  ##.†.#<.# ##ph#..# #P..#...#..##.P# ##.°°..#phB..#### ###.....#P.#...#.#P#####.#.....##... phxz...........................# .....##...##.##.#....PP....#phV_..phL------900.3 (3phAphΥ5 _Found a viscous altar of Jiyva.phP 7_phQ phtY 8_ph\  ph\ B_No target in view!ph ph4 ph ph ph WM #ph # ###### #. .#....# ph #. .....### #....##(.....# ph$ w..._...@.......0 ph@ [..... ...>.##...P.##.ph #.P# #.. #.<.##.## .....## # ##.†.#<.# ##.#...ph U..#P..##.ph $......ph ph +1.3 (1ph 8_ph : _Found a staircase to the Slime Pits.ph 4_ph ph ph H _No target in view!phphphҶ8_phTH _No target in view!qh0_...qhqh"_qhqhH _No target in view!qh|qh|qh~qh<qhqh$ _qhډqhqhяqhqqhɕ$ qhN_k - 4 throwing nets {!f} (gained 1)qhИqhcqhqhqhqhxqhqhYqhqh_qhqhqhЭqh qhqhKqhqhqhѲqhqh qh\qhqh(qh qhnqhqhqhqh3qh˻qh@qhqhrqhqh޿qhqhqhqhJqhqhNqhqhqhqhOqhqhqhqhqhqhqhqhqh~qhqhqhqhqhqhqhqhqhqhqh$qhqhqhqhrqh5qhqhqhqhqhBqhqhqhqhqhqhqh0qhqh,qh}qhqh qhfqhqhqh....#..##### ........##.#### .P.##.........# ##.####.##.#..## qh.#<.# ######..P# #...#..# #..P# ......#######.P# ...#P.#........#### qh...##...........@[# .........####..#..# qh5.PP....# #P.#.#...# ............#...#.............P.##.#qh_ P....####......... .####[.#............ qh# .##......###.###P# qh,#qh8..#..##### .....##.#### qhmP.##.........# .####.##.#..## #<.# ######..P# qh...#..# #..P# #.P# qh#P.#..#### ##....@# qh####..#..# PP....# #P.#.#...# qh ......#...#......P.##.# P....####.......qh... .####[.#.......... #qhLz# .##......###.### qhj qhL026.3 (25.0)qh,7.3 (26qhqh qhu_You see here a +0 pair of gloves of parrying.qhI<qh|<qhN@qhAH _No target in view!qhqhwqhqhpqhqh: _qhqh`qhqhqhqhqh`qh$qh qheqhqhqhqhqhbqh qhqhqhWqhqhQqh\qhqhqhqheqhqhqh qh]qhqhqh2qhqh8qhAqhqhXqhqhqhqh!qhrqh6qhqhqh=qhqh^qh|qhqh qh qh qh qh qh4qhMqhqh3qhDqhVqhqh8qhqhyqhqhQqhfqhUqhqh'qhnqh{qhqhRqhqh !qh@!qh""qh$qh(v ..## #...### qh( .. #.#.....#  ..........#### qh( ..#..........#  #..........#qh)  ##....P#.#.## qh3)V ##...###...#qhR)/  qhq)(#..## ##.P#  ### #@.# 48.3 (21qh)G #...## qh)` .......  qh)P #.####....  .qh) #..#.#  qh *. ∆ ##.#.[    .qh)*|#.?.# qhH*J  qhf*#.# #    qh*E qhx.qh.,9.3 (22qh2qh4( _Found a ring mail.qhDcqhcqhfqhihH _No target in view!qh@ qh^@ qhD qhrF  qhF :_No target in view!qh1 4qh6 qh7 H _No target in view!qh qh qhg qh$ qh& qhR) $ _qh!* qh- qh6 `........#### #..........# qh6  #..........#   ##....P#.#.## qhF7 #...###...#  #..## ##.P#  qhn7 l# ###..#  qh7 m ..##...#### qh7 L.......@..# qhC8 #.####....##  #..#.# qhm8  qh8 ∆ ##.#.[  qh8 y#.?.#  qh9 i#.#.#  qhE9 b   raven (asleep) qh9 ....#  ## b#  qh9 0 qhED 250.3 (1.0)qh\E +1.3 (2qhL qhO X _A raven comes into view.qhZ~ (((((b  qh~ q(You shoot a slug. The slug hits the raven!!  The raven caws.qh H ☼.qh@ #.....qhd ZbThe raven is severely wounded.qh S☼*qh%  qhJThe raven stares into your soul.qhAqh+BqhG2○@qhpG<b.qh+Hj49%  ======2.7 (1.4qhL:○qhN. _You feel an ill-omen....rhMy/  rhy* ..#  rhy..#  rhyrhy#.##  rh zrh'z...# rhEz rhbz #..## ##.P#  rhz ### ###..#  rhz..##..○#### rhz rh{4#.......@..#  rh1{!#.####....##  rhO{#..#.# rhm{! ∆ ##.#.[ rh{ #.?.## rh{ rh{#b#.# rh | rh*|....#  rhp|7## .# rh   ..#  ..#  #.##  ...#  #..## ##.P#  ### ###..#  ..##..○####  rhx5#.......@..#  #.####....##  #..#.#  rh∆ ##.#.[  #.?.##  #b#.#  ....# rhn ## .# rhrhc(rh:○rh2 _A raven is nearby!You shoot a slug. The slug hits the raven! You drain the raven.rh5○((((†rh51rh/n}°○...rhKsZ 54.3 (1.6rhvK°○rhxI _You kill the raven!rh4○rh5(rh 9°rh H _No target in view!rh2°rh2rhrh=2°rhe rhB_No target in view!rh.H rh,I rhP °rhKP 5○rhS  rhS B_No target in view!rh0 rh rh rh rh" rh$ $ _rh% rhw) rhT3  #..#   ##....P#.#.#rh}3 ' #...###...  #..## ##.P#  # ###..# rh3   ..##...#### ..........# rh3 #.####..°.##   #..#@#  rh 4 !------rh-4 z ∆ ##.#.[#  #.?.#  #†#.#  rhM4 ....#  .###.# rhl4  F   cane toad (wandering)rh4 .. ... #. F.. rh4 rh6 ,50rh; ]°F.rh?< J------6.3 (2rh@ ;°rhA  rhB N_A cane toad comes into view.rh U  You shoot a slug. The slug hits the cane toad!!!rh °(((((† rh j .○....rh ?.You kill the cane toad!rh 7 7======7.7 (1.4rhrh+ _You hear a bellow! x2sh{○shsh(sh:○sh shsh:_No target in view!shyg○shLzH _No target in view!shshshshÐ shB_No target in view!sh3○shshτsh8H _No target in view!sh: sh sh sh shS ,#....P#.#.## ##...###... #..## ##.P## ###..sh e ..##...#####..........#####...○# #..#.##∆ ##.#@[# #.?.##†#.# ......###sh( ZY... †..Y   yak (wandering)##. . sh (0.0sh °.Ysh L------8.7 (1sh{ 9°sh V _A yak comes into view.sh ((((( You shoot a slug. The slug hits the yak!sh)) m  The yak is moderately wounded.sh3 U°○†sh3 O..Y.sh#5 O======60.2 (1.5sh< 9°sh? + _You hear a bellow! x2shN  You shoot a slug. The slug hits the yak!!sh Q°((((sh`T.shSV  You kill the yak!shW7  You hear a bellow!sh!bW.°☼†..shnb'..YshbzY   yakshbsh'l]6 81.7sh+r=☼sh]tV _A yak comes into view.thLBP   ...# thBE #..## ##.P#  ### ###..#  thB#..##...####  thB....#  thC..##  th=C#..#.##  theC5∆ ##.#@[#  thCR#.°☼##  #†#.#  .....# thC ..###.# thC9 .Y.. †..  th-DY##. ...  # ... th~)   ...#  #..## ##.P#  ### ###..#  ..##...####  ....#  th..##  #..#.##  ∆ ##.#@[#  #.°☼##  #†#.#  thD.....#  ..###.#  .Y.. †..  thF##. ...  # ... thC°☼th(thkQ°☼th"K (thcv((((( _A yak is nearby!thth ☼?○†..Y.3.2th'W☼○th)g _You shoot a slug. The slug barely misses the yak.th1 ☼(○(((You shoot a slug. The slug hits the yak!thK*,th*thX15 ○☼°†.Y.YY 2 yaks (1 wandering)The yak is lightly wounded.th$2(4.7thz6th 8V _A yak comes into view.th  You shoot a slug.  The yak bellows!  The slug hits the yak!! You drain the yak!th4(°(.   yakththf°○○.†.th4.Yth52 96.2thL4°○ththG _You kill the yak!th ((((( You shoot a slug. The slug hits the yak!!thththx k  The yak is severely wounded.th})q°°°☼†th)...YY.Y 2 yaksth)+57.6 (1.4th/|°°°☼thIV _A yak comes into view.th, K°((th- .(((thb thc thEl .[°○†thl cY..Y.th$n (9.0thRu Q°○thGy g _You shoot a slug. The slug barely misses the yak.th2 `  You shoot a slug. The slug hits the yak! You drain the yak.th (○(†   yakth5 th: ○?°†.Yth> \ 1070.5 (1.5thC thD 1 _You kill the yak!thE thz○(((((thth/thp☼?°†thLY..thi51.9 (1.4thֹ^☼○°th th̻Y_You shoot a slug. The slug barely misses the yak.uhx(°((((uhuh○°°.Y†..uh=-3.5 (1.6uhO°°uhhg _You shoot a slug. The slug barely misses the yak.uh~Q ○(  yak (drained)You shoot a slug. The slug hits the yak!! You drain the yak!uhuh °[Y☼†The yak is almost dead.uh-4.9 (1.4uhV°☼uhR1 _You block the yak's attack.uh"x°(((((uh°○Y○††..uh(6.3uh,P○○uh0 _You shoot a slug. The slug barely misses the yak. You block the yak's attack.uh N  You shoot a slug. The slug hits the yak!!uh °?○uhQD i.°○°uhJ U 17.7uh^Q P°○°uhS G _You kill the yak!uh4f C○°uhf (uhGj "°uhxj °uh^l  uhl :_No target in view!uhuh" uh' uhZuhuh$ _uhuh+ &  uhe < ##...###...# uh y #..## ##.P# uh n ### ###..# uh l ..##...#### uh&!C#..........#uhW!u  #.####....##uh!#  uh!\#..#.## uh7"∆ ##.#.°#  uhm"x#.@°## uh""------uh"l #†#. uh"k.†...# uhS##..###.# .... †..uh#n ##. ...uh# uh#c # .... uh$ ...uhA$ uho$  uh$&w - a scroll of enchant weaponuh,"[uhD,?.80uho-&------uh-$9.7 (2uh`3uh45 uhy5J_You see here a yak corpse.vh(vhRead which item? Scrolls  b - 2 scrolls of blinking  g - 2 scrolls of fog  t - 2 scrolls of teleportation vha i - 5 scrolls of identifyr - 2 scrolls of revelation  w - a scroll of enchant weapon  W - a scroll of brand weapon vh) S - 3 scrolls of silence vh[!] read|quaff|evoke[?] describe selectedwhP whU whZ ##...###...#  pym505 the Skirmisher#..## ##.P#  Gnoll### ###..#whhZ P  Health: 101/101 ========================..##...####  Magic: 25/25 ========================#..........#  AC: 15Str: 13Doom: 45% whZ T#.####....##  EV: 22Int: 8  #..#.##  SH: 9Dex: 41∆ ##.#.[#whb[   XL: 13 Next: 11% Place: Lair:4#.@.##  Noise: ---------  Time: 11979.7 (0.0)#†#.#  d) +8 hand cannon (drain).†...#  Fire: d) +8 hand cannon (drain) #..###.# .... †.. .##. ...  wh[ # ....  ...     _You shoot a slug. The slug barely misses the yak. You block the yak's attack.  You shoot a slug. The slug hits the yak!! _You kill the yak! _No target in view!  wh5\ _w - a scroll of enchant weapon _You see here a yak corpse.wh$] wh_^ Enchant which weapon? Hand Weapons  d - a +8 hand cannon of draining (weapon) wh^  a - a +0 shortbow of freezing[?] describe selectedxhxhxhxh##...###...#  pym505 the Skirmisher#..## ##.P#xh9>  GnollxhX### ###..#xh  Health: 101/101 ========================xh'V..##...####xh  Magic: 25/25 ========================#..........#xhL  AC: 15xh',Str: 13xh.Doom: 45% xha#.####....##xhL  EV: 22xh\Int: 8  #..#.##  SH: 9xhDex: 41∆ ##.#.[#xh  XL: 13 Next: 11% Place: Lair:4#.@.##xhfN  Noise: ---------  Time: 11979.7 (0.0)#†#.#  d) +8 hand cannon (drain)xh.†...#  Fire: d) +8 hand cannon (drain) xh#..###.# .... †..xhA .##. ... xh # ....  ...xhp     xhV_You shoot a slug. The slug barely misses the yak. You block the yak's attack.  You shoot a slug. The slug hits the yak!! xhv_You kill the yak! _No target in view!  w - a scroll of enchant weapon xh;_You see here a yak corpse.xh xhI] As you read the scroll of enchant weapon, it crumbles to dust.xh"580.7 (1xhS9xh9xh0xhL _Your +8 hand cannon of draining glows red for a while.xhڦ xhD xh xh? H _No target in view!xh] xh xh xh% xhs xh : _xhZ a  You see here a raven corpse.xh( xh  _xhR xh xh! xh^ xh_ xh _  You see here a yak corpse.xh! xh  _xh xh xh xhl xh_ xh@ xh xh xh xhS xh xh xh xh xha xh xh xhI xh xh xh xh xh xh xh xh xh] 9 #..#.##xh  ∆ ##.#.[# ####.†.## #P.#†#.#  #..†...# xh O.##..###.###.....##†..###.##........#xh P. #####@...#90.0)..xh1  #....## .....# ####..#xh^  ..P# #.## xh .# >#xh xhS ,1.7 (11xh xh~ ; _Found a stone staircase leading down.xh xh xh% xhz( H _No target in view!xh(2 xh2 xhO4 xh7 xh: xh> : _xhj? xhcA xhB xh2C xhE xhG xhG xhOI xhPL xh/N xhN xhO xhmQ xhS xhS xhT xhV xh_X xhX xhZ xh\ xh^ xh]^ xh_ xhZ` xha xha xhb xhc xh*e xhve xh5f xhg xhh xhi xhi xh(k xhql xhl xhm xho xhp xhEq xh2r xhVs xht xh u xhu xhx xhRy xhy xhoz xh{ xh} xhd} xh'~ xhp xh* Bxh xh' xhv xh xh xh xh xhu xh xh xh2 xh xh# xhC xh xh_ xh| xh xh xh xhE xh xh ,xh3 xh xh0 xh xh xh xhd xhH xh xh xhD xh. xh xhD xh xht xh' xh xh֭ xhҮ xh[ xh xh xh xhw xh xhT xhe xh޸ xhU xh xhc xh xh xh xh xh xhP xh xhv xh xh xh xh xh xh7 xhw xhp xh xh xh! xh xh xhQ xh xh xhi xh xh xh xh xhE xh xh xh xh1 xhs xh xh xh xh xh xh xh xhj xh xh4 xh xh xh xh R  There is a stone staircase leading down here.xh? xh  _xh xh( xh xh xh xh xhxhxhxhxh@xhxhxxh*xh xh xh xh xh xh xhxhxhxhxh xhxh'xhxhxhexh;xhxhxhOxh!xh_!xh"xh$xh%xh&xh@'xh(xhR*xh*xh+xh-xh.xh.xh/xh1xh4,xh5xhG7xh8xh9xh:xh;xh=xh^=xh\>xh/@xhA,xhBxhDxhF,xh_GxhvJ,xhgKxh5Nx _t - 3 scrolls of teleportation (gained 1)xhO3xhPxhSxh U,xhUxh}WxhX,xhYxhZxh\xh\xhE]xh7^xh_,xhu`xhaxhb,xhcxhexhg,xhhxhixhjk,xhalxhmxh"oxhqoxhLpxhqxhHsxhsxhttxhuxhvxh;wxhwxh9yxhzxhzxh{xh~xhxh1xhxhxh|xhxh1xhxh֋xh%xhxhxhcxhˑxhxhxhҗxh/xh^xhGxh!xh|xhxh0##†#####P## #..##...####.#.........# #..........##.†...####P.P ##.####....#xh#.....##.#....######P.## #..#.# # ###..............#.##..# ##.#.[ ### #......##.#......##.P####.†.# xh,D..####....## #.#....##..#P.#†#.# #..#[P....# #.##.P...##.##..†...# xhg`.........## #..)@....##.##..###.# .........# #...P#.##..#.....##†.. xhe##.#..#### ##.######.##.##.......###..# # #.P..######......#xhۧ #....###.##...##..# ###...........#..#xh #..###..####..... ##.P###.# #.xhO##.## ### ##xhV ##†#####P## #..##... # #.#.........# # # ##.†...####P.P ##.####.... xh_# #.....##.#....######P.## #..#. ## ###......#.##..# ##.#. .### #......##.#......##.P####.†.xhJ.####....### #.#....##..#P.#†#. ##..#[P....# #.##.P...##.##..†... #xh.## #..@.....##.##..###..# #...P#.##..#.....##†#.#..#### ##.######.##.##.... xh9# ###..# #. #.P..######. ...# # #....###.##. . ##..#xhs ###. #..# #..###..#### ....xhŰ ##.P###.# # ##.## ### xhη/2070.7 (79xh~,1.7 (80xhxh  xhRc_You see here a +3 hand axe.xhZxhxhxh xh:_No target in view!yhyhyhyh H _No target in view!yhsyhsyhuyhyyhp|yh$ _yhyh=yhuyhyhyhAyhyhayh yhyh`yhyhyhܘyhMyhyhyhyhyhyhyhyhRyh¤yhťyhMyh̨yh*yhyhyhFyhyhyhyhyh/yhزyhyh}yhȶyh˷yhyh yhyhyh0yhyh;yh.yhyh*yhuyhryhvyh:.........####....#####.#....##.. yhnPP....##..#[P....# #.##.P...##.## yh.P[#..#.........####..).....##.## PP........# #...P#.##..#.. yh ....#.###.#..#### ##.######.##.## ..#..## ###..# #..# #.P..## yhJ#####[ ...# #####..# #....## yhs. #. ##..# #.##..## ###. #yh #..# #@##P.# #..###85.7 (14 yh.......#....# ##.P## yh.)..#.###...# ##.##  yh.. ... #.#..# #..# yhB..# #....# #..# yhk#... #...## ##.##  yh##. .##.# #..#  yh# # #.. ##.##..# #.####P.#Pyh=yh,6.7 (15yhyh yh_Found a rapier.yhyh~yhyhQ!H _No target in view!yh yh? yh yh? H _No target in view!yhe yhB yhT yh yh9 P _yhI nyh ,yh yh yhL yh yh] yh yh yh. yh yh yh yh yht yh yh ,yhk yh yh yhi yh, yh yh yh2 yhL yh yh+ yhg yh yh yh yh yh yh yh= yh yhQ yh yh  ## #..##.#..#.#.##P.#  ...........#....#  yh .#...)..#.###...#  #.........##.#..# # yh0 _.##.#..#.##....#  ##...##.#...##  ##.###..##.#  yh` ##.# #####.. # #.@# ..# #.# ##...S.... ...... yh #####.... .###.# .# ### yh  yh S   water moccasin (asleep) yh -98.7 (12yh{ ,9.7 (13yh yhd  yh [_A water moccasin comes into view.yh 0 ((S  drained)  You shoot a slug. The slug hits the water moccasin!  You drain the water moccasin.  The water moccasin hisses angrily.yh|6 ,yhS; ○S..The water moccasin is heavily wounded.yh; T======101.2 (1.5)yh`? yhA T _The water moccasin misses you.yhv ## .##P.#  ...........  .#...)..#.  #.........  .##.#..#.  ##...##.  ##.#  ##.#  yhv #.@# ..#  ##○S......  #####....  .#  zhc ## .##P.#  ...........  .#...)..#.  #.........  .##.#..#.  zh##...##.  ##.#  ##.#   #.@# ..#  zhF##○S......  #####....  .# zh$ zhnzhzh"=○zhK ( zhBp_A water moccasin is nearby!You shoot a slug.zh ☼○SThe slug closely misses the water moccasin.zh\-2.6 (1.4zhV☼○zh{ _You block the water moccasin's attack. The water moccasin misses you.zh  ☼○(You shoot a slug.zhKV ○○°SThe slug closely misses the water moccasin.The water moccasin completely misses you.zhV-4.1 (1.5zh}ZC○°zho\< _You block the water moccasin's attack.zhzU○○°(zhz °°.SYou shoot a slug. The slug misses the water moccasin.zhN-5.5 (1.4zhE?°°zhuzhx zh9_You block the water moccasin's attack. x2zh L ## .##P.#  ...........zhw@  .#...)..#.  #.........zhȜ+  .##.#..#. zh# ##...##.  zh]##.#  zh##°#   zhEv#°@# ..#  ##.S......  #####....  zh!.#  zh؞3zh9  ## .##P.#  ...........  .#...)..#.zh:'  zh1:Y#......... zh^:O .##.#..#.zh:'  zh:k##...##. zh:8 ##.#zh;)  zh,;L##°#  zhT; zh;y#°@# ..#  zh;##.S......  #####....  zh<M.#  zhV<zhBI°°zhDzhJ9°zhj) _A water moccasin is nearby!You shoot a slug. The slug hits the water moccasin!  You drain the water moccasin.°° zhs].°°°zhR 7.0 (1.5zhأV°°°zhYR _You kill the water moccasin!zh?zh'zhq zh zh0 zh ,zh] zh zh* zh zh j  You see here a water moccasin corpse.zh zh`  _zh zhQ zh~ zh zhv zh zh zh zh zhc zhr zh zh5 zh zh zh zhg zhi zhn zh zh4 zh zhR! zh! zh%" zh\# zhR$ zh$ zh% zh& zh,' ,zh' zh( zh) zh) zh* zh+ zh, zh, zh- zh. zh/ ,zhJ0 zh4 zh5 zh5 zh6 zh8 zh 9 zh89 zh9 zhJ; zh< zhD< zh< zh> zh? zh? zhW@ zhA zhB zhB zh~C zhD zhE zhF zhF zhH zhH zh"I zhI zhXK zh]L zhL zhbM zhN zhP zhjP zhqR zhS zhT zhT zhU zhV zhW zhX zhX zhZ zh[ ,zh^ zhyc Z#.PPP.#............# #...P#.##.. zhc ##.....#.###.#..#### ##.######.#....#..## ###..# #..# #.P. zhc ...#####[ #...# #####..# #... zh d .#.. .#. ###..###.##..## ###.## #..##.#..#.#.##P.# #.............#....# ##.zh9d K.#...)..#.###...# ##.#.......@.##.#..# #..------33.0 (26.0)zhdd .##.#..#.##....# #zhd ##...##.#...## ##.##.###..##.## #.##.# #####..#### ##.#..###..#..###.####P.zhd B ##.†................. #####........###.#P. ###.###### #####zhe E zhe =------zh&i zhho j _Key pressed, stopping explore.zhp zhs zhu H _No target in view!zh zh zh zh  zhY :_No target in view!zh zh^ zh zho zhL zh : _zh zh zh ,zh@ zhs zh zh zh zh~ zh zh) zhZ zh h ##.PPP.#.....# #...P#.zh  ##.....#.###.#..#### ##.## zhF ....#..## ###..# #..#  zhv ...#####[# #...# #####..#  zh .#.. #.#. ###..###.##..##  ##.#.#..##.#..#.#.##P.# zh ...............#....#  .....#...)..#.###...#  zh #..@......##.#..# 7.0 (4.0)zh6 .....##.#..#.##....# zhf B).... ##...##.#...## #.#. ##.###..##.##zh Y#.. ##.# #####..###### #..###..#..###.# ##.†...... zh S#####........## ###.######zh$ !zh zh$ +8.0 (5zh zh  zh  _Found a glaive.zhkd4zhhzhbjH _No target in view!{hk{hl{hq{hjsH _No target in view!{hpJ _{h4M,{hM{hN{hP{hS{hS{hOU{hLX{hY{hZ{hQ[{h]{h^{h^{h:`{hb{h}d{hd{he{htg{hh{hh{hi{hm{hn{hn{ho{h\q{hr{h!s{hYt{hu{hw{hw{hy{hz{h>|{hs|{h}{hq{h{h{ha{hr{h {hA{h{h{h{h{h{hx{hJ{h{h{hߘ{h{hߚ{hZ{h{hv{h{h{h{hp{h{hͧ{h̩{h{h{h{h]{h#{hY{hϲ{h{h{h7{h{h{h`{h{h{h/{h{h'{hr{h{h{h{h{h{h{hI{h{hY{h{h{h{h{h{h{h{h{h{h8{h9{h{hD{hy{h{h{he{h{h{h7{h{h{h{h2{hy{h{h{h {hV{h{h{h{h3{hh{ha{h{h{h{h$ {h<*_You now have 514 gold pieces (gained 20).{hl{h{hs{h]{h{hY{hM _You now have 522 gold pieces (gained 8).{hK{h{hz{hw{h{h{h {h {h {h {h {h{h{h{hH{h{h{h{h{h{h]{h{h{h R  There is a stone staircase leading down here.{h"{hp" _{hm#{h!%{hY&{h&{hv'{h,r #.#[.#.......##.# #..PP.............#.... #...##.........#.#....>.{h,T #..#.#...........####... #...#...........# #.... ..............#.#.##.#{hJ- ###.  ####.........#  ##@......## 83.0 (45.0) ##......#### {hz- #####>.......#  ##....P......###.P.{h- #............# ... ##..###.......###.###....##........##..###.....##.#...#....){h-{##......##....###...{hf.{h2{h7j _Key pressed, stopping explore.{h8{hp<{h>H _No target in view!{h7{h8{hv:{hA{hD{hVG$ _{hlH{hCL{h O{hO{hQ{hT{hV{hW{hTX{hm[{h]{hE]{h]^{h`{hSa{ha{hub{hQh{hi{h8j{hk{ho{hp{hq{hss{hu{hw{hRx{hy{hC~{h~{hm{h{h{h{h}{h-{h6{h{{h{hɑ{h{h{h*{h{h# #P............ ##..#.....##...##.##.###.........P##..#...##{hۮ##.#P...#.#...P##..#..## ##.......#[.#.##.# #..PP...###...##{hb#.#....>...#..#.#..###....###...#....# #......95.0 (12#..........#.##.###{h##............###. ######.........# #.##.......## ## ##......#### ## {h####>.......# #. ....P......###.P. #. ..........# ... ##{hPE {h{h{hXj _Key pressed, stopping explore.{h{hl{hH _No target in view!{ha {hb {hg {hi H _No target in view!{h {h {h[ {h _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!{hZ {h {h` {h {hq {h $ _{h. {h#P.##..#.....##...##.##.#####.........P##..#...#{h##.#P...#.#...P##..#..## ###.#[.#.##.# ##..PP.#....##...##.{h}#.#....>.#..#.#.####....#<##...#...# #.{h> 6.0)#.....#.#.##.###.##....###. ##.####..# {h1#.##.......## ##.##......#### ##.#####>.......# #.{h##....P......###.P. #.†#.{hM}# ... ##†{h{h*{hcI _No target in view! _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.{hK{hyX{hZn _Key pressed, stopping explore.No target in view! _{h([b_Key pressed, stopping explore.No target in view!|hO|h|h'|hNo target in view! __Key pressed, stopping explore.No target in view!|hB|hB|hYF|hM|hO|hR: _|hS|hU|hU|hvW|hOY|h-[|hi[|h\|hq^|hP`|h`|ha|hc|h?e|hye|hf|hNh|hj,|hck|hl|h n|hn|hZo|h/q|hr|hkr|hr|ht|hu|hv|hgv|hx|hy|hz|h|z|h{|h||h||hv}|h~|h4P............## #..#.....##...##.##.#....PP....#. .........P##..#...###............ |h...#.#...P##..#..## #............ ...#[.#.......##.# #..P....####. ............#....#####..###[.#... .........#.#....>.......# .## |h>...........####....#<#.P# # . ...........###.# ..........#.#.##.###..## .........###.##..###.P# |h/.........# ####h.##..### #.......## #..###.#.# ##......#### #..###..# |h h   polar bear (asleep) ###>.......# ...##...# ...P......###.P..##.†## ## |h؅..........# ... ##†#####P##|hg1207.0 (11.0)|h,8.0 (12|hx|h] _A polar bear comes into view.|h ((h  You shoot a slug. The slug hits the polar bear!!|h|h)○..h.|hR======9.4 (1.4)|hL|hb _The polar bear is heavily wounded.|h v...##.##..#...##..#..## [...##.# #....#####..###[...>.......# ##..○.#<#.P# # .......###..@......## .#.##.###..## |hv.##.h###.P#  ####..#  #..#  #..###..# > ...##...# P..##.†## ##  ... ##† |h ...##.##..#...##..#..## [...##.# #....#####..###[...>.......# ##..○.#<#.P# # .......###..@......## .#.##.###..## |hs].##.h###.P#  ####..# #..# #..###..# > ...#P..##.†## |hs ... ##†|h9○|h)|ha<○|hv |hS_A polar bear is nearby!|h{U  You shoot a slug. The slug hits the polar bear!!|hc○(.|hԵ[°..|h^4 310.8|h>°○|hN _You kill the polar bear!|hm@ 6°○|h@ (|hD <°○|hF H _No target in view!|h 8°○|h |h >°○|hm H _No target in view!}hx7○}hYy}hf}:○}h,H _No target in view!}hA}h]G`Inventory: 17/52 gear slots }hGhHand Weapons (go to first with )) }hGC d - a +9 hand cannon of draining (weapon) }hH5 a - a +0 shortbow of freezing }h1He g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} }haHhMissiles (go to first with () }hH2 k - 4 throwing nets {!f} }hIArmour (go to first with [)  h - a +0 cloak (worn)  l - +3 swamp dragon scales (worn) }h1I@ o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7} }h_I q - a +0 buckler (worn) }hI0 b - a +2 leather armour }hI[ m - the +3 leather armour of the Poles {rC- Int+3 Dex+5} }hI? n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} }h%JjJewellery (go to first with "=) }hSJd c - a +6 ring of dexterity (worn)  e - a +6 ring of dexterity (worn) }hJ/ i - an amulet of guardian spirit (worn)}hJ;f - a ring of resist corrosion  }hJNj - a ring of poison resistance  p - a ring of protection from cold }hLKaWands (go to first with /) }hK[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hd - a +9 hand cannon of draining (weapon). A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 11.7  At current training (3%) you reach 18.0 in about 11.3 XLs. Your +3 swamp dragon scales slows your attacks with this weapon by 0.1.  Current attack delay: 1.4. Damage rating: 49 (Base 16 x 177% (Dex) x 142% (Skill) + 9 (Ench)). hnDrain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It cannot be enchanted further. (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.hXInventory: 17/52 gear slots Hand Weapons (go to first with )) hӌ d - a +9 hand cannon of draining (weapon)  a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Missiles (go to first with () h3 k - 4 throwing nets {!f} Armour (go to first with [)  h - a +0 cloak (worn) h l - +3 swamp dragon scales (worn)  o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  q - a +0 buckler (worn) h b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5} h n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)  e - a +6 ring of dexterity (worn)  i - an amulet of guardian spirit (worn) h f - a ring of resist corrosion  j - a ring of poison resistance  p - a ring of protection from cold hGaWands (go to first with /) h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h* h h5 1P..............................## pym505 the Skirmisher #..#.....##...##.##.#....PP....#. Gnoll .........P##..#...###............ Health: 101/101 ======================== ...#.#...P##..#..## #............ Magic: 25/25 ======================== h I...#[.#.......##.# #..P....####. AC: 15Str: 13Doom: 44% ............#....#####..###[.#... EV: 22Int: 8  h .........#.#....>.......# .##... SH: 9Dex: 41 h ...........####.°○.#<#.P# # . XL: 13 Next: 13% Place: Lair:4 hG ............###..@......##. Noise: ======---  Time: 12210.8 (0.0) h~ ..........#.#.##.###..##d) +9 hand cannon (drain) .........###.##..###.P#h Fire: d) +9 hand cannon (drain) .........# ####..##..### #.......## #..###.#.# ##......#### #..###..# h9 n###>.......# ...##...# ...P......###.P..##.†## ## ..........# ... ##†#####P## h _A polar bear is nearby!You shoot a slug. The slug hits the polar bear!! _You kill the polar bear! _No target in view! h l_No target in view! _No target in view!h F°○h (hT P°○h h$ B°○hK% hO* F°○h{,  You shoot a slug. The slug hits the polar bear!! _You kill the polar bear! _No target in view!Unknown command.hhLh;hhDh)P _hhhh h?hh5hhhmh`hhKhhhhh*hhhhMhlh[hhhh8h,hhhhOh hhh hh8hhhhhhChhh hwh[ h" h hahZh_h#h{hhAhh@hthhhhhhs"h"h$hg%h&h 'h'h)h@*h*hO+h1h^2h2h3h5h6hE7h8h`:h;h <h =hQ@i  You see here a dream sheep skeleton.hABhB _hDh&Gi  You see here a dream sheep skeleton.hAIhI _hfKhWMhOhPhQhBTi  You see here a dream sheep skeleton.h Vh{V _hWhYhH[h[h\h_hahah~chdfh4hhhhjhlhmh-nhohqhpshsh4uhvh}xhyhEzhg}hhh>hhdhhhψhZhhhh`hhhhʕh!h_h..># .#####.#### h..#<#.P# #.....## #...### .......#### #.... #.#.....# ##.###..## .. #.....#### #..###.P# ##.##.. ..#..........# #..##..### ...... #..........# #..###.#.# #...# ##....P#.#.# #..###..## #..## ##...###.. ...##...# #@.# #..## ##.P------ hĠP..##.÷## ### #.## ########.. .#####÷#####P###.# #..##...# ## #.#.........# #........ .# ##.÷...####P.P# ##.####... )# #.....##.#....######P.## #..#  ###..............#.##..# ##.#  #.### #......##.#......##.P####.† ####....#####.#....##..#P.#†#hLE hl049.8 (39.0)h L------50.8 (40hh- _a - a wand of flame (6)h hh+hH _No target in view!hh!hhh$hmP _hhJhhh hehJhhhghAhhhLh%hhh@hhhOhhhhhShhhh<h2h'hhhhhQhhhh%h}h]hhFhhh hhhhWhhhhyhhhhEhhhhn hhhhhHhhhhh]hGh~hhRhYh h!h\"h^#h%hR'h'h(h+h-h-h>/h4 ##..#######.P#  ###.....#P.#........#### hV5##.#.....##............[# ...............####..#..### .##.#....PP....#.#P.#.#...## ..###..................#...# .## #.................P.##.# h5h.# #..P....####.........#.# .#####..###[.#..@..........# 74.8 (24 >.......###.##......###.#### ..#<#.P##..#.....####...### h6.......####.##....##.#.....###..## #..##.............#### .###.P# ##.##..#..#..........# .##..### #........P#..........#h6m .###.#.# #.#...##.###....P#.#.#####..## ####..#### ##...###...#h6h=hDj _Key pressed, stopping explore.hLEhIhHKH _No target in view!h$hhhv hB_No target in view!h? 4hfD hE H _No target in view!h h hؘ h H _No target in view!hz 3hP h h6 h $ _hh h: hy hʸ h h h hk h hf h{ h hn h h hD h h h h9 h h h h1 h} h h ho hT hN h h2 h h hL h h hg h h' h h hU h h h hC h h h7 h h_ h7 h hN h h h h h h h7 hp h hq hj h h* h hj L  There is a viscous altar of Jiyva here.h hp  _h^ h hi h hi h h h  h h&" h# h# h$ h% h& hK' h' hw) h* hC+ h+ h]- h. h/ h/ h1 hD3 h3 h4 h7 h@9 h9 h.; h> h[@ h@ hB hE hG h]H hyI hmK hL hM hN h[P hQ h|R hrS h1U hV h4W hX hY hQ[ h[ h\ h_ hfa ha hb hj A  You see here a +0 ring mail.hll hl  _hSn ho h)q hq hBr hq h/ h h hU hĊ hI hO h hL hє h h h hi h h" h֨ h\ h hz hdz hL h h޻ h) hƾ hY h h h: h hd hI h h h^ h& h h h h hN h h h h h[ h ha h h h h^ h h h h0 h h hO h h1hhhh?hhh h3 h hU hh!hh{hXhh>h>h\hhjhg h~"h1$h$h%h'h)h)hk*h,h-h .h.h0h1hf2hA3h6i  You see here a dream sheep skeleton.hN8h8 _h@:h)=i  You see here a dream sheep skeleton.h?hz@ _h@hBhDhEhYFh3Ii  You see here a dream sheep skeleton.h)KhK _hbMhNhP,hpRhSTh&V,hXhYh]Bhu # #.##..###.#.# #.#...##.###....P ###..#..###..## ####..#### ##...# hvx..#.....##...# ##..# #..## .###.P..##.÷## ### #.## #####..#####÷#####P###.# #..# .hvo###.## #.#.........## #... ..##..# ##.÷...####P.P# ##.## #....)# #.....##.#....######P.## ##...### ###....#.##..#hzy343.8 (69 .....#.### #......##.#......##.P#......####....#####.#....##..# PP....##..#[P....# #.##.P...##.## .P[#..#.........####..).....##.## PP.#............# #...P#.##..#...  ....#.###.#..#### ##.######.##.##  ..#..## ###..# #..# #.P..##  #####[## #...# #####..# #....## h,hSE _Done exploring.hhhhH _No target in view!h_|h4}hh...÷÷.÷...0.0)hHhH h7_Done exploring.hWhh$)h, _Done exploring.No target in view!Done exploring.No target in view!h[hPhdhf@ _Done exploring.hKNo target in view!Done exploring.No target in view!h>hH?h!BhUdhhhjhql _Done exploring.No target in view!Done exploring.No target in view!Done exploring.h1GhGhVNhPkNo target in view!Done exploring.No target in view!Done exploring.hPNo target in view!hhhoh4hh9Done exploring.No target in view!hKDone exploring.No target in view!Done exploring.h 4h& h No target in view!Done exploring.No target in view!Done exploring.No target in view!hE( h( ht+ h;I 4hQ hS RDone exploring.No target in view!Done exploring.hUT 2No target in view!Done exploring.hf hVg h~n ho Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!h 3hi h 4h h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h4hh>Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!h3hh4hh.No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h+hhhaDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!hh Read which item? Scrolls  b - 2 scrolls of blinking  g - 2 scrolls of fog  t - 3 scrolls of teleportation hx i - 5 scrolls of identifyr - 2 scrolls of revelation  W - a scroll of brand weapon  S - 3 scrolls of silence [!] read|quaff|evoke[?] describe selectedh h h\ # #.##..###.#.# #.#...##.###....P pym505 the Skirmisher ###..#..###..## ####..#### ##...# Gnoll ..#.....##...# ##..# #..## Health: 101/101 ======================== .###.P..##.÷## ### #.## ##### Magic: 25/25 ======================== .##...#####÷#####P###.##..# AC: 15Str: 13Doom: 44% h  .###.## #.#.........## #... EV: 22Int: 8  ..##..# ##.÷...####P.P# ##.## SH: 9Dex: 41 #....)# #.....##.#....######P.## XL: 13 Next: 13% Place: Lair:4 ##...### ###....@.........#.##..# Noise: ---------  Time: 12343.8 (0.0) .....#.### #......##.#......##.P# d) +9 hand cannon (drain) .........####....#####.#....##..# Fire: d) +9 hand cannon (drain) h PP....##..#[P....# #.##.P...##.## .P[#..#.........####..).....##.## PP.#............# #...P#.##..#...  ....#.###.#..#### ##.######.##.##  ..#..## ###..# #..# #.P..##h$   #####[## #...# #####..# #....##  h =_Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!h$ No target in view!Done exploring.No target in view!Done exploring.No target in view!  Okay, then.hQ% (h * hx+ . _h[[?25h[?0c  Search for what [Enter for "."]? hr [?25l[?1chhҜ%18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:4] a +0 buckler  b - [Lair:4] a +3 hand axehGc - [Lair:4] a battleaxe  d - [Lair:4] a ring mail (2 further duplicates)  e - [Lair:4] a rapier  f - [Lair:4] a stone staircase leading up  hGg - [Lair:4] a stone staircase leading down  h - [Lair:4] a buckler  i - [Lair:4] a glaive  j - [Lair:4] a +0 pair of gloves of parrying  k - [Lair:4] an orb of stardustl - [Lair:4] a stone staircase leading down  m - [Lair:4] a stone staircase leading down  hn - [Lair:4] a stone staircase leading up  o - [Lair:4] a stone staircase leading up  p - [Lair:4] a +0 ring mail  q - [Lair:4] a staircase to the Slime Pits  r - [Lair:4] a viscous altar of JiyvahÿLevel 4 of the Lair of Beasts <<<>>>>_(Press ? for help) #########.# ##.##.#....# #####.#........######h3 ##### #.P##....##......#..##### #.P.####......_.............##.#### ##.[...........>.##...P.##.........# #.#..#.P#####....#.<.##.####.##.#..##hv? ###.....## ####.##.÷.#<.########..P# #...#..# ###P..#...#..# #..P#h` ####...#.P# ##........#######.P# #.#.......#### ###.....#P.#........#### ##........#.#P#####.#.....##............[#h #P..............................####..#..### ##..#.....##...##.##.#....PP....#.#P.#.#...##h0 ####.........P##..#...###..................#...# ##.#P...#.#...P##..#..## #.................P.##.# hO##.......#[.#.......##.# #..P....####.........#.# #..PP.............#....#####..###[.#.............##...##.........#.#....>.......###.##......###.#####..#.#...........####....#<#.P##..#.....####...#####...#...........###.........####.##....##.#.....##..............#.#.##.###..## #..##.............####h##............###.##..###.P# ##.##..#..#..........#h h; h lpym505 the SkirmisherGnollhr RHealth: 101/101 ========================Magic: 25/25 ========================AC: 15Str: 13Doom: 44% EV: 22Int: 8  SH: 9Dex: 41h XL: 13 Next: 13% Place: Lair:4Time: _Done exploring. _No target in view! _Done exploring. _No target in view! _Okay, then.Search for what [Enter for "."]? hh>hhThph ; _h%Xh(hi*h*h,h/h1h1h2h5h7h7h8h,;h=h >h>h@hAhGBhBhaDhMEhEh~FhGhHh5IhIhJKh.LhLh MhOhPhPhQh2ThUh2Vh#WhXhcZhZh[hG]h^h_h_hahchychcdhUfhgh+hhihkhkmhmh ohphrhrhshuhNwhwhxhzhK|h|h!hh(hhvhh+hhWhhljh:hh hYhhh...#..##### .......##.#### P.##.........# #.####.##.#..## #<.########..P# ...#..# #..P# hd.....#######.P# ..#P.#........#### ..##............@#Noise: --------- 12367.8 (24.0) ........####..#..###d) +9 hand cannon (drain) hӕ..PP....#.#P.#.#...##Fire: d) +9 hand cannon (drain) ................#...# ...............P.##.# P....####.........#.# .###[.#.............# .###.##......###.#### h=GP##..#.....####...###hh!h _You see here a +0 pair of gloves of parrying.hWhWear which item? Inventory Items Armour (go to first with [) h` h - a +0 cloak (worn)  l - +3 swamp dragon scales (worn) hW\ o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  q - a +0 buckler (worn) h b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5} h n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} Floor Items ([,] to select) h&Armour h,a +0 pair of gloves of parrying[?] describe selected [!] equip|wield|wear|put onhy[tab] equip|unequip hL'hE,h06...#..#####pym505 the Skirmisher .......##.####Gnoll P.##.........#Health: 101/101 ======================== #.####.##.#..##Magic: 25/25 ======================== #<.########..P#AC: 15h1Str: 13Doom: 44% ...#..# #..P#EV: 22Int: 8  .....#######.P#SH: 9Dex: 41 ..#P.#........####XL: 13 Next: 13% Place: Lair:4 ..##............@#h1Noise: ---------  Time: 12367.8 (0.0) ........####..#..###d) +9 hand cannon (drain) ..PP....#.#P.#.#...##Fire: d) +9 hand cannon (drain) ................#...# ...............P.##.# hT2P....####.........#.# .###[.#.............# .###.##......###.#### P##..#.....####...### _No target in view! _Done exploring. _No target in view! h2_Okay, then. _Search for what [Enter for "."]? _You see here a +0 pair of gloves of parrying.h#7P  Okay, then.h7(hB;h<. _hUhhh,!.h,"...h*-..h-1..h0h1h3E _Done exploring.hhhhwhhAhE _Done exploring.hhgRead which item? Scrolls  b - 2 scrolls of blinking  g - 2 scrolls of fog h t - 3 scrolls of teleportation  i - 5 scrolls of identifyr - 2 scrolls of revelation  W - a scroll of brand weapon  S - 3 scrolls of silence [!] read|quaff|evoke[?] describe selectedhsFhAOhWs...#..#####pym505 the Skirmisher hWl.......##.####Gnoll P.##.........#h XHealth: 101/101 ======================== #.####.##.#..##hJXMagic: 25/25 ======================== #<.########..P#hXYAC: 15Str: 13hXuDoom: 44% ...#..# #..P#hY{EV: 22Int: 8  hOYi.....#######.P#SH: 9hYcDex: 41 ..#P.#........####hYXL: 13 Next: 13% Place: Lair:4 ..##............@#hZNoise: ---------  Time: 12367.8 (0.0) ........####..#..###hF8.5 (1.5 _The skyshark tail-slaps you but does no damage.hAM○°hCl _Your Invocations skill increases to level 9!hD ○° (drained)You shoot a slug. The slug hits the skyshark! You drain the skyshark.h҉W °°.The skyshark is moderately wounded.The wyvern bites you. The wyvern completely misses you.The skyshark barely misses you. The skyshark tail-slaps you.hԊ76-8--hK9.9 (1.4h;°hˑ6 _You block the skyshark's attack.h{(°°(h'"C...F○strong, drained)  The wyvern completely misses you. The skyshark bites you.  The skyshark tastes blood and grows stronger!  You block the skyshark's attack. The skyshark barely misses you.The wyvern barely misses you. You block the skyshark's attack.closely misses you.  The skyshark tail-slaps you but does no damage.h #o3---401.5 (1.6h '<○h( h&)I_The wyvern completely misses you.h- ○You shoot a slug. The slug hits the skyshark!hi F°Fberserk, drained)The skyshark is moderately wounded.The wyvern completely misses you. The skyshark bites you!  hQjBThe skyshark enters a blood-rage! You block the skyshark's attack.hk61----5---3.0 (1.5ho;°hq hr__The skyshark misses you. You block the wyvern's attack.h ° You shoot a slug. The slug hits the skyshark!! You drain the skyshark.h○! You drain the skyshark.  The skyshark is severely wounded.h:skyshark completely misses you. x2; The skyshark tail-slaps you!  You block the wyvern's attack. h closely misses you. The skyshark completely misses you.The wyvern completely misses you. The skyshark barely misses you.hsj54-----4h@----4.5h$○h( °hY _The skyshark closely misses you. x2hR E ○h u You shoot a slug. The slug hits the skyshark! You drain the skyshark.h _○°.You shoot a slug. The slug hits the skyshark! You drain the skyshark.  The skyshark is almost dead.wyvern completely misses you. You block the skyshark's attack. x2skyshark completely misses you. The wyvern closely misses you.  barely misses you.  The skyshark tail-slaps you but does no damage.h x5=-5=h &5.9 (1.4h P○°hQ N _The skyshark misses you.h S  You shoot a slug. The slug hits the skyshark!!h##  ○°.he °..○You kill the skyshark!hcr ==39 207.4 (1.5h#v M°○hx w _You block the wyvern's attack. x2; The wyvern closely misses you.h 7 °h9 _○You shoot a slug. The slug hits the wyvern.h5 ..☼The wyvern is lightly wounded.h6L68.9h9:h>=k _You block the wyvern's attack. The wyvern misses you.hˉ☼○@(((((hw: ○○°@k....You shoot a slug. The slug completely misses the wyvern. The wyvern misses you.h2.10.3 (1.4hB○°h4 _You block the wyvern's attack.h ○ You shoot a slug. The slug hits the wyvern.hzS ☼○°.The wyvern is moderately wounded.hUQ76=h0V!1.7h\P○°hVa7 _You block the wyvern's attack. x2hQ  You shoot a slug. The slug hits the wyvern!!het☼○°. hx○°°○@.hht=8 13.2 (1.5hap○°°○hJ _You kill the wyvern!h0○°°h_+○h=(hO°°h hBhb:_No target in view!h ,○h h! W°○h3 H _No target in view!h] 3hXhhO8hhlh6h"h"M7=h$hf(99h(0=h)h%-h_-hk.h1h1h2h6t60==h8h ;hJ;M8=hJ<h?h?h@h2DhD91hEhHhHhIhLhuMK2=hZNhR,hShUh.VK9=hMWh-]e3h#_hi_hB`h'chbchNdhghg#4hgL==h ihlhmL20=hnhqhqhrhv95h)w(=h xh{h |h|h€hK6=h@hxhՅK1=h؆hh׊hʋhh97hhhhh%h9=hhQh=8=hĝD2=hhh=h*hdhhhh359=hhhph9=hʰhh hhphf703=hh?hhhh 91h!hhhh|h9=hh72=4=h^hhhh.hChhW3=hh1h9=hh ....------ _You start resting.h057.2 (44.0)hg5=------8.2 (45hhs% _Magic restored.hfv3hxhQ4h!,hhˌh %5h h@h{9=hh,hhbhK6=hh9,hVh,hhzhU7=hhhʯhh,hhhhʸh)%8h%hȾhhhhXhWh$hK%9h\h'hahNhh $80h4(=h+hhhhhhhhgU1=h|hhhhhTh9hh%2hhPhhnh)hehHhh%3hh1hh`h9h%4hsh h h hhhhhK5=hhh+hhh%hh$k6=hy$h(,h)h,h^-h-h:2h_2%7h@3h7h7h8h;h;h<hDQ8h\HBh5Jh}J#9hJ(=hKhOhOh Rh%Vh{VhfWhIZhZV90=h[h^h^h_h:chch[dhghh%1h-ihklhlhimhph&qh rhuhv%2hvh{zhzh{ha3=hـh,h>hYhhphߍh U4=h'hڒ,hhSh{hohh%5hhh-hh!h|hWhh%6hhh׮hh&hbhVh׷hfK7=hdhhhh`k8=hh,hh,hh:;9h4hhh?hhhhh +100/101hhNhhhhh=h_ _You start resting.h-533.2 (7hZ1=4.2 (76hh" _HP restored.h h Where to? (Tab - Lair:5, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines hhh [?25h[?0ch`pym505 the SkirmisherGnollhCHealth: 101/101 ========================Magic: 25/25 ========================# ###AC: 15h [Str: 13Doom: 38% h}#.##.###### ...EV: 22Int: 8  ..........#...#SH: 9Dex: 41.../.........#XL: 13 Next: 21% Place: Lair:5.......@.....#Noise: ---------  Time: 12534.2 (0.0)..P.#.#####..#hld) +9 hand cannon (drain)# #Fire: d) +9 hand cannon (drain) _No target in view! _You start resting. _Magic restored. _You start resting. h{_HP restored.  What level of the Dungeon? (default 9, ? - help) h [?25l[?1chh'hhj,hihF$ _hgh^4hA hQh'hhX% hG_You climb upwards.  There is a stone staircase leading down here.h:h _hhhhQh hɵh˶h)hhchdhhhShhhhVhhhhkhhhhhhzhghhh hh.h'hh!hhshhhhhshjhhhhhh hihhh=W  There is a stone staircase leading up here.hrhh$ _hhz3hA hhh'hhl _You climb upwards.  There is a stone staircase leading down here.hh  _hhKhjhh hBhh hbhhEhEhGhhhAhw!h!he#hn%h'h'hW)h)+W  There is a stone staircase leading up here.h-h4/h/$ _h1h*2h*A h+hw,'h-h";}There is a stone staircase leading up here. _You climb upwards.down here. _he;MThere is a stone staircase leading up here. _You climb upwards. h; down here.h=5 _hB,hLhRXhShU,hmVhYh\Z,hw[h]h@_h_hi`hbhdh[dhpehghhhhhihkhlhmhmhohqhTqhJrh5thduhuhvhxhyhyhzhR|hp}h}h~h<huhցhhehhhhhh>hIhhhɎhhבh hChLhhZhhh-hthhĜh*hUhhhݡhh1hhNhphhwhhhhhAYou climb upwards. _There is a stone staircase leading down here.up _You climb upwardshT. _There is a stone staircase leading down here.  uph_hkh֮$ _hhS~1 _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up  You climb upwards.hA hƀ=hh _Level annotation: 1 runed translucent doorThere is a stone staircase leading down here.h:h _hhthhhhhјhhԙhhh=hzhhh hӤhthhhh4hh֭hhPhhhhhhh:hhhh2hhhh=hhdhhhKhhghhhhhbh{hlhh hhhghhhh<hhhhhVhRhRhhhhhhhb  You see here a wolf skeleton.hh+ _hhCZ  There is a staircase back to the Dungeon here.hhh_ $ _h h{&Dungeon:9hB h]h'hh; ################### ##..†..###..........#######..†##..#####.........#...≈...#..##.....##...........#...#....##.###÷#hi#..........##...##......# #.##........#.....P...#.#### #.####........#≈.P.@.P.≈#.# #....613.7 (79.5) ##########.#÷........#.######.... ...##### #...##..P##............. .......###....#...#.....##....... ............#...≈...#............ .............#######...###.......  ..........#### ##...##÷..####h  _..♣.#....####..........  ♣.ß###....##...###......h{  _You climb upwards. Welcome back to the Dungeon!hhLh\ _There is a staircase to the Lair here.h hWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  ha8N - Spider Nest M - Slime Pits O - Orcish Mines hAh_lpym505 the Skirmisher#######Gnoll############ ##..†..##Health: 101/101 ========================h`l#..........#######..†##..####Magic: 25/25 ========================#.........#...≈...#..##.....#hG`AC: 15Str: 13Doom: 38% h`O#...........#...#....##.###÷#EV: 22Int: 8  ha#..........##...##......# #.#SH: 9haLDex: 41#........#.....P...#.#### #.### XL: 13 Next: 21% Place: Dungeon:9ha#........#≈.P.@.P.≈#.# #.... Noise: ---------  Time: 12613.7 (0.0) hb##########.#÷........#.######.... d) +9 hand cannon (drain) h[b...##### #...##..P##............. Fire: d) +9 hand cannon (drain) .......###....#...#.....##....... hb............#...≈...#............ .............#######...###.......hb  ..........#### ##...##÷..####h*co  _..♣.#....####..........hbcC  ♣.ß###....#hc:#...###......  hc_Level annotation: 1 runed translucent door _There is a stone staircase leading down here. h*dy_You see here a wolf skeleton. _There is a staircase back to the Dungeon here. hdd}_You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.hXe'h!ghthYwhX{: _h~hhhhIhhDhhh8h{hhhk,hhhMhhheh\,hzh%hhҞhΟhdh0hrhehڥhhJh=hXhN,hhجh;h|h/h_h,hhhhhhƶh,hhW  There is a stone staircase leading up here.hh˼h$ _h$he`8 h=hhnI #.....###.#h֫~#.....# ##.)# #.....# #####..### #.....#####........#  he#.........#........#  #......[..#[.......#  ####......[........# hYF ###### ###..###........#  #....# #@## ########## 31.2 (17.h5) #....# ##.#### hԬ ######....#####.....# .............# #....#########...... h<.#..†.# #....:.#hI####.#######......# ....................# ######.#######......# h_You climb upwards.h#hAhc _There is a stone staircase leading down here.h h Where to? (Tab - D:8, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  h 8N - Spider Nest M - Slime Pits O - Orcish Mines h h #.....###.#pym505 the Skirmisher#.....###.)#Gnoll#.....# #####..###Health: 101/101 ========================h3 B#.....#####........#Magic: 25/25 ========================#.........#........#AC: 15Str: 13Doom: 38% #......[..#[.......#EV: 22Int: 8  ####......[........#SH: 9Dex: 41h ###### ###..###........#XL: 13 Next: 21% Place: Dungeon:8#....# #@## ##########Noise: ---------  Time: 12631.2 (0.0)#....# ##.####h md) +9 hand cannon (drain) ######....#####.....#Fire: d) +9 hand cannon (drain) ....................# #....#########......# h& <.#..†.# #....:.# ..####.#######......# hN j....................# ######.#######......# h _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _There is a stone staircase leading up here. _You climb upwards. h N_There is a stone staircase leading down here.h? 'h! hL( h]* h- : _h)/ h1 hD1 h3 hx6 h8 h%9 h: h< h> h> h8@ h%B h|C hC hD h:G h H hqH hI hK h.L hsL hbM hN hO hO huP hQ hR hS hS h=U h V h:V hV h2X h*Y hiY hZ hD[ h3\ hp\ h ] h^ hz_ h_ hd` ha hb hb hc hd he hf hf hg hh hh hi hj huk hk hAl hn %  h@n 2There is a stone staircase leading up here.hn ho hGp $ _hp h0W 7hW B h[ h\ 'h\ hWf ....#  ###.# hf # #.# # #.# # hg ,###o#.# ##### ##....# ####...# ......# #....<.# ##....# #.##...#### hone staircase leading up here. _You climb upwardshn h. _There is a stone staircase leading down here.up _You climb upwards. h3n U_There is a stone staircase leading down here.h }h ~h„h.# _You climb upwards. _h_BThere is a stone staircase leading down here.up _hYou climb upwards. hU_There is a stone staircase leading down here.hNo target in view!h h8 h h h_ hn : _h  h h> h h h h h h! h# h%$ h$ h% h' h ( h( h) h+ h, h, h- hW/ h/ h0 h1 h{3 h3 h#4 h 5 h6 h6 h[7 hM8 h9 h0: h: h; ha= h= h> h? h;@ hd@ h@ hA h+D hfD hD hE hG hG hH hI hOL h|L hL hQ } C#..#.....# #.##...# .#F.#.#9#.# #.##...# ....#.#.#.#####.###.####### #.#o#...........# #.# ###...# hQ ...##..#######.## #.### #...#.. #.###..## #.# #...#####.####. .hQ ##.##..## #.#####..........##)hR ##..# #.#.....#####.....#. # ....##.# #..@##### #####...65.7 (15.0 htR ) ...#.# ##..'....._ +..# #†#.# ##.#####.. #####..#  ∆#...# #.....#####......#  ##.#..# #####.......#....# hR  ##..#..# #.#######..### . ##..##..# #.#######.## hR D.##..##...# #.##...... #hR #..## ...# #.##.##### _You open the door.hoT c _Found an ancient bone altar of Kikubaaqudgha.hS hS h?W hX H _No target in view!h hC h{ h H _No target in view!h>hg?hBh4DH _No target in view!hhxhhhhz _  There is an open door here.h hb _hhh,hhhh hPhAh&hqhhh,hhGh,h|hh,hhh,h h @  There is an open door here.hM h  _h7hhh-hqh hh$hfhhhh=hh,h-hhg!h!h!hh#hj%h%h%h['h )hV)h)h*h,hB-h-h.h0h 1hN1h2h\4,h5h"6h7,h8h9hT;,h <h=hs?,h@hAhE ##...## #.#  ......# #.#<#  ###.#..###.#.# ##### hE # #.#..##....# ####...#  #. #..........# #....<.#  ...###.#..##....# #.##...####  #.....#..###.#.# #.....>...# h+F$ #..##...###.#.# #....  #........#.#@# #.........# 88.7 (23hzF####.###.#.#.# #.##...#### .C#..#.....# #.##...#  ..###..#F.#.#.#.# #.##...#  hF\..†.†.....#.#.#.#####.###.##  .##.#.#.#o#...........# #.# h%G ##..##...##..#######.## #.### #... ###.###..## #.# #...####  ... ##..##.##..## #.#####......hmGE hKh2,9.7 (24hQh̦tNo target in view! _There is an open door here. _Found a stone staircase leading up.hhdhhH _No target in view!h9hC:hI=h> h>:_No target in view!hhwhRhH _No target in view!hhh~hh hCP _hChhAhhKhhJhh h h h hhhzhhBhh ####......### .........# .............# # he(.............# ##z  #..>Fo....### ..  ####F.......# .# hT #...####.##.#  ##...## #.#..#  #  .#..##h #####  # #.#..####. #.........hE...<.###.#..##....# #.##...####hW #.....#..###.#.# #.....>...# z   wight (dormant)  #..##...###.#.# #.........#  #........#.#.# #.........#h  ####.###.#.#.# #.##...####h#295.7 (6.0)h<$+6.7 (7h8(h(3b _A wight comes into view. It is wielding a +3 long sword. h3[_There is a stone staircase leading up here.hV>  h> K You shoot a slug. The slug hits the wight!!!hAD )hD Z((((h 8....h͂ *°ho _ ======8.1 (1.4h h  h >_You destroy the wight!h [°h h  hm B_No target in view!hUhWh\h_H _No target in view!hޔhgh h^ h:_No target in view!hO3°hhhH _No target in view!h\ghghkhmhs}M ####...# #.# ####ht#####..# z# #. .............# ##)hWt..>Fo....### ..####F.......#  ht##.####...#.# ......# #.#<##  htL ###.#°# ##### #.#..##....# ####...#.......h'uz   wight (wandering)##.#..hu-#.#.#hy(0.0h~k.z°hLL------9.1 (1hʃ9°hr _A wight comes into view. It is wielding a +0 mace.hDs((((((°h2xhxhW z.z...○.z 2 wights (1 wandering)  You shoot a slug. The slug completely misses the wight.hNP======700.5 (1.4h.<○hqc _A wight comes into view. It is wielding a +0 morningstar.hŏhW 7(((h (h< h7= h> h? hD b.z.zh.E Z☼○zhE -2.0 (1.5hI D☼○hL i _You shoot a slug. The slug barely misses the wight.h _  #.# #  .# h* T #.  ##z  #..>h]  ..  h . z# h ##☼# h* . #.#@○# hc h  #.#<##  h >#.# #####  # ..#  hI O #. ..# #....<.#  ...#   h 3.#.# >...#  #.#.# h <    h   #.# #  .#  #.  ##z  #..> ..   z# ##☼#  #.#@○#  #.#<##  h( #.# #####  # ..#   #. ..# #....<  ...#   .#.# >hb   #.#.#    h 2○h hm L☼○h. d _There are monsters nearby!h  (○You shoot a slug.hLThOUh]M)z.h*^zh\^9°°h^h_(3.5hg9°hjA _The slug hits the wight but does no damage.hO  You shoot a slug. The slug hits the wight!hm  The wight is almost destroyed.h^|.z.°h-4.9 (1.4h:°hV _The wight completely misses you.hhO  You shoot a slug. The slug hits the wight.h°°   wighthA'h@.t .z○<h.6You destroy the wight!hS2]7 26.3h[6hT8V _The wight completely misses you.hݐ z ○You shoot a slug. The slug hits the wight.h & hD m○☼The wight is lightly damaged.hA 07.7hy h 3 _You block the wight's attack.hC Y(☼hǃ z°○You shoot a slug. The slug closely misses the wight.h h (9.1hY ;°hȏ  h _The wight barely misses you. The wight misses you.h O  You shoot a slug. The slug hits the wight!h6 `○°h+ O.°h32 [6 10.6 (1.5h7 <○h6> ○° _You destroy the wight!h? (hB :○hD H _No target in view!hټ p○°hV <○h H _No target in view!h?Q°h!:°h/#H _No target in view!hQ°h#:°hYH _No target in view!h.93h5:h$<hAhA$ _ha,h,hhW  Items here: )) [[.h h h  _h hhchy # ##### #..  ####...# # ###h$####.# #...# .# ............#.# #.# h٢-............##.###)##..>Fo....###...####F.......##@# ------h3.6 (3.0#...####.##)# ...## #.#..h*   ......# #.#<##  ###.#..###.#.# ####hQ # hx# #.#..##..9.# ####...# 9   gargoyle #. #..........# #.......#hW=------hhMa ((((h}n((( _A gargoyle is nearby!hhhj☼).9...hF.hN======5.2 (1.6h<☼h l _You shoot a slug. The slug barely misses the gargoyle.h ☼(( You shoot a slug. The slug hits the gargoyle!hhq○°.9<h-6.7 (1.5hV○°hc _The gargoyle is moderately damaged.h/]○((hah.m ○°9.You shoot a slug. The slug barely misses the gargoyle.hrn(8.2h$u:○hx hx(_You block the gargoyle's attack.hT  You shoot a slug. The slug hits the gargoyle!!!hU○)hf○.○hR5 4h9.6 (1.4h:○h O _You destroy the gargoyle!h O○○hh (h L○○h H _No target in view!hd E○○h hS :○h  hV :_No target in view!h3hrhhbh: _hh|hhլhV ## hYU ##### #..  ####...# # ######.# # .# .# h#.# #. ...........##.###)#..>Fo....###°.hh------####F.......##.#he...####.##°# h##...## #.#..#......# #.#<##  ###.#..###.#.# ##### hL #.#..##....# ####...#h #..........# #....<# ..###.#..##....# #.##...####hK ##  ##### #..h[##...# ## #hʶ####.# .# .# .# #.# ##. ..........##.### h#..>Fo....###°. ####F.......##.#...####.##°h-###...## #.#..#h\v......# #.#<##  h###.#..###.#.# #####  #.#..##....# ####..hp.#  #..........# #....<h,#hԼh21.6 (2.0.°hJ------2.6 (3h:°h. hcq Things that are here: _a +3 long sword; a +0 robehV°hhH _No target in view!ht:°h.h<°hH _No target in view!h hh5hKhh$P _h'h?(h(h8*hW-,h2,h3h<4h4h<7h9h9hd:h@=h>hP?h?hJAhChDhnDhEhHhIhIhLhmOhOhPhShUhVh WhXhZh=[h[h3]hw_h_h`hqdhghghMhhTkhUlhlhmhohrhrhshLuh{Xh}h^~hPhhhhńhYhhVhhWhhRhh hߒhNhhh hyhhhhthhhhhhhhSh¦heh#####......####.##................#### ..............#.##h# #... ..............##.## ....#∆####..>......###.. ...... ..####........##. h......##.# #...####.##) o......#.####...## #.#.. #.@#........# #.#<# #....#.####.#..###.#.# h #?..##.# #.#..##....# #.## #.# #..........# .. ...###.#..##....# h.. ##.....#..###.#.# o   orc (wandering) . #..##...###.#.# .. #........#.#.######## ... ####.h'###.#.#.#h047.6 (25.0)hQ.oh~,8.6 (26hhT _Found 3 scrolls of immolation.hol  You shoot a slug.  The orc shouts!  The slug hits the orc!!!ht)(((((h<V  You kill the orc!h9. ....h=○SS   water moccasin  ####### ... ####.###.#.#.#You hear an angry hiss.h<d ======50.0 (1.4)hha _A water moccasin comes into view.hU* ○(((((((You shoot a slug.h^  The slug closely misses the water moccasin.hj_ h_ h$h ○.#○..##T.hh .S.T   trollS   water moccasinhPi 01.4ho Y○○hr * _You hear a shout! x2h ○( (drained)You shoot a slug. The slug hits the troll!! You drain the troll.h hW h h °○#TS.##..h` -2.9 (1.5h L°○h ^ _The troll is severely wounded.h.q  You shoot a slug. The slug hits the troll!!!  You kill the troll!hw°○#○S   water moccasinhhhŵ4☼Sh ]○#°.hIb4 54.3 (1.4hY☼○hH _The troll leather armour is intact enough to wear.h` Z  You shoot a slug. The slug hits the water moccasin!!!h#e ☼.○hZ _○#○#.h R°#[h 065.7hY p○#○°h[ R _You kill the water moccasin!hվ]○h\○#○h H _No target in view!hx:F○°h;hC:○hG h\G:_No target in view!hU○h<○hyH _No target in view!h6^○#○°h7h;f○#○°h9=H _No target in view!hN○°hhz○#○°hHH _No target in view!h1a○#○h12h8R○#○h:C _No target in view!hkz○#○°hh\○#○°hhF h○#○°hkG hK p○#○°hM h z○#○°h h F○#○h 2°h hLP r○#○°hP hT p○#○°h}V h r○#○°h5 hT x○#○°h$ hWF 5°hF hK <○hM h h h_ h# h hx : _h h h} h hQ h hq h= h5 h3 #####........####..........# #.....#!####..>......# ##..........####....... .........##.# #...####h  #..)....°#°####...## # #......#..#........# # #....#[####.#..###h  #@..##.# #.#..##.------∆ #.####.# #....... ∆ ...5 ...###.#..##.hS  ...###. ##..## #..# .. #..##...## ...# .. .. #.......5   white imp (wandering)h ####### ... ##. ####.###.##.....#..# ## #.C#..#.. #..#..#.## ..###..#F.#.#h[ °8.7 (3.0 _ A white imp comes into view.h)" *The white imp gestures at you.hZ M.#..h[ 98/101 -4-==----9.7 (4h a hGy _The puff of frost hits you. _You see here 3 scrolls of immolation.  You shoot a slug. The slug hits the white imp!!!hz h(.hM{ h I☼..hT 9- ======61.2 (1.5h% h M _You kill the white imp!hh(hhF3☼hP hɰ:_No target in view!hXK☼☼h$L hjL:_No target in view!h!3☼h"h+<☼h/ h?/B_No target in view!ho3☼h^phWu<☼hwH _No target in view!h hm h- h h : _h h h h h$ S100/101-h0 h h K5=h` h 4 _Magic restored.h\ h h a1=h h ......------ _HP restored.hl -7.2 (6.0h J------8.2 (7hd h Q _I - 3 scrolls of immolationh' h}( h0 h3  hV3 :_No target in view!h h h h H _No target in view!hhhhH _No target in view!h7hhhhh!@= _h"h$h]'h'h&)hN+h.h.9=h0hF6S ####...# hu6 ####### .......h6_. #####.......h6^ ###..................h6X #.....#!####..>......####..........####.................##.# #.h7#..)@....#.####...##  h>7#......#..#........#  hf73###.#....#[####.#..## #.#...##.# #.#..h7∆h7+ #.#.####.# #......∆ ..... ...###.#..# h7...###. ##.....#..# h8#..# .. #..##...## h+8...# .. .. #........hJ?~ ####...# #####......h? ... #####....h?  ###....... #.....#!####..>#.####h?.##.# #... #..@.....#.####...##h@ #......#..#.#ha@s ###.#....#[####.#.. #.#...##.# #.#.. ∆h@ #.#.####.# # ∆ ..... ...###.#.. ...###. ##.....#..h)AI #..## .. #..##... ...# .. .. #hF,71.2 (3hsG+2.2 (4hLh{T%  hT[r - the ring of Ojopuus {rElec rC+ Str+3}hgU+3.2 (5hYh[- _You see here a +0 club.hh{hh hG:_No target in view!hOhhhP h:_No target in view!hhhihhhӦ: _hϧh!h}hUhrh9hhhh)h~hh`hh<hv _w - 2 potions of heal wounds (gained 1)hhhLhOhGhhhhhhThhshhhhhhhhh9huh'y#####..............####............hd#.....#.####..>######..........####............##.# #...####h7:####..).....#.####...## # #......#..#........# # ###.#....#[####.#..##.#@..##.# #.#..##.84.2 (11.0)∆#.#.####.# #. ∆h@..... ...###.#..##....###. ##.....#..## #..## .. #..##...### hq...# .. .. #......####### ... ##. ####.####.....#..# ## #.C#..#..h(Y#..#..#.## ..###..#F.#.#hhBh j _Key pressed, stopping explore.h hi hB H _No target in view!hD h hH hθ H _No target in view!hhh h"H _No target in view!hOQhQhShXh"[h[$ _hU_,h_h`h&ahqche,hghuhhjhjhkh&nhAp,haqhrhnththouhxhAz,h{hF}h~,hhh #.#...##.# #.#..∆ ##.#.####.## #....∆ #..........###.#.. ......###.###.....#h%{ ###..##.....##..##... ...##.......##......########...####..####.##.....#..### ##.#.C#..#..#..#@## ..###..#F hz#...C.......# ..†.† #..#..###......##.#.#.#o#.....# ###..###..##...###.### ..####... ###.h̆#..#..## ....... ##..##. C   cyclops (missile, wandering) #.##.##.## ..... ##..##.. #. #.##..####.####..## K .#..##.#.....#..##h%292.2 (8.0)hhQC.zz   skeletal warrior (C   cyclops (missile, wandering)hR+3.2 (9hhh(((zC  drained) __No target in view! _No target in view!  You shoot a slug.  The cyclops shouts!  The slug hits the cyclops! You drain the cyclops.h C..☼z(launcher)The cyclops is moderately wounded.h&sThe skeletal warrior unwields a +0 dire flail.  The skeletal warrior wields a +0 orcbow.h"o(((((((hEh~O...@.C.○..hPN======4.6 (1.4hY=○h\y _The skeletal warrior shoots an arrow. The arrow closely misses you.hW (( You shoot a slug. The slug hits the cyclops! You drain the cyclops.hӔI .○○h.JThe cyclops is severely wounded.h7(○((h ○..  The skeletal warrior shoots an arrow. The arrow hits you!!hU((○hV.○°h"[84/101 -----1h6----6.0he=○°h h*J_The cyclops throws a large rock. You block the large rock.h (( You shoot a slug. The slug hits the cyclops.h7huIhUJhMO..°°○z.h*Pi5=----7.5 (1.5hU]°°○hW[ _The cyclops is almost dead.h (°○You shoot a slug. The slug hits the skeletal warrior.h' h§°°○The skeletal warrior is lightly damaged.  You hear an angry hiss.h"8(((h#(§(((°○h QhUK....☼.@C.°C   cyclops (missile, drained)hV-8.9 (1.4hZM☼°hV\q _The skeletal warrior shoots an arrow. The arrow misses you.h B ☼h ]°You shoot a slug. The slug hits the cyclops.h j  The cyclops is almost dead.h H  You hear a horrible gurgling sound!h k○○..C   cyclops (missile, drained)6=800.3h W○○hu 5 _You block the cyclops's attack.h׃R  You shoot a slug. The slug hits the cyclops!!h|○(○h|Z  You kill the cyclops!h@°z○z   skeletal warrior (launcher)hX2=---3 81.7hCh h_You hear an angry hiss.h °○ You shoot a slug. The slug hits the skeletal warrior!h z  The skeletal warrior is moderately damaged.hk  You hear a horrible gurgling sound! x2  The skeletal warrior unwields a +0 orcbow.  The skeletal warrior wields a +0 dire flail.h°○zz   wighth0873.1h6U°○hh hS_The skeletal warrior completely misses you.h °○You shoot a slug.  The slug hits the skeletal warrior but does no damage.h  The skeletal warrior is moderately damaged.You hear an angry hiss.h.○.°z.4.6 (1.5h3V○°hA _You block the skeletal warrior's attack. x2hT °You shoot a slug. The slug hits the skeletal warrior!hLB z  The skeletal warrior is moderately damaged.h#D hG H  You hear a horrible gurgling sound!h L q  A cyan ugly thing comes into view.hyM hN h=X X☼°.uh|X /.uhX Zuu 2 ugly thingshX z   skeletal warriorh Z )83hEZ P==6.1h_ :☼ha > _You block the skeletal warrior's attack.h k ☼° hD LYou shoot a slug. The slug hits the skeletal warrior!!hq x  The skeletal warrior is severely damaged.h hG h ○.zz○u..u.hj xz   wight  You block the skeletal warrior's attack.h (7.6h <○hq ] _The skeletal warrior barely misses you.h~[  You shoot a slug. The slug hits the skeletal warrior!!h○)○z   wighth6,h6f  You destroy the skeletal warrior!h7h8hT? °○.z○uu..SS   water moccasinh?z   wight  The cyan ugly thing stings you but does no damage.hE29=hEm=1 329.0 (1.4hiJ9°hSL hL}_The cyan ugly thing misses you. The wight misses you.h' °You shoot a slug. The slug hits the cyan ugly thing!hM\h]y  The cyan ugly thing is moderately wounded.hev°Sz°.hf&hg10.5 (1.5hgl9°hn~ _You block the cyan ugly thing's attack. The wight completely misses you.h$:###.#....#[####.#..# #.#...##.# #.#..# ∆hy:##.#.####.## #...∆ #..........###.#..#h:......###.###.....#..####..##.....##..##...#h; ...##.......##.......########...####..####.###h5;s#.....#°@### ##.#.C#..#hr;^#..#..#.## ..###..#F.#h;#....Sz°uu..# ..†.†.....#h <#..#..###......##.#.#.#o#.....# ###..###..##..###.### ..####h]<#.### S   water moccasin.#..## ..h<# z   wight##.##.## ..... h<m.... #.##..####.###hK= ...h ?h8@huC hCM The cyan ugly thing attacks as it pursues you!h5M.u.)z.u   cyan ugly thingh.N90=4==-----1hN 0hShU= _You block the cyan ugly thing's attack.h/#......#..#........# ###.#....#[####.#..# #.#...##.# #.#..## ∆##.#.####.## #......∆ #..........###.#..#......###.###.....#..######..##...## ...##.......##........########.@.####..####.###.#.....#.°### ##.#.C#..#.#..#..#u## ..###..#F.#.#.....)z.u..# ..†.†.....#.#..#..###......##.#.#.#o#.#.....# ###..###..##...##.###.### ..#####.###..#..## ..####.##.## ..... ...#h>1h2h3h4h>DuzSh'?S   water moccasinz   wighthF@S------2hIhLh x####..).....#.####...## #hT #......#..#........# ###.#....#[####.#..# #.#...##.# #.#..## ∆h '##.#.####.## #....... ∆ #..........###.#..##.......###.###.....#..####h &##..##...###h  ...##.@.....##........#########...####..####.###.#h #.....#.u### ##.#.C#..#.#..#..#z## ..###..#F.#.#hD #.....)S.u..# ..†.†.....#.##..#..###......##.#.#.#o#.hr #.....# ###..###..##...##.###.### ..#####.###..h Q.#..## ..##.hC h hl h h buzu.h* u 2 ugly thingsz   wighth .=3h h  h? B_The cyan ugly thing stings you but does no damage.hT............##.# #...####.####..).....#.####...## #.#......#..#........# #.###.#....#[####.#..# #.#...##.# #.#..##  ∆##.#.####.## #....... #..........###.#..##........###.###.....#..###.#####..##...###. ...##.......##........#.########.u.####..####.###.##.....#.z### ##.#.C#..#...#..#..#u## ..###..#F.#.#.#.....)..u..# ..†.†.....#.##..#..###......##.#.#.#o#.#.....# ###..###..##...##..####.### ..#####.###..# uz.u.SS T0m  water moccasinz   wight  The cyan ugly thing attacks as it pursues you!14hWhY` _The cyan ugly thing completely misses you.hr #####..####........#............##.# #...####.#####..).....#.####...## #.##......#..#........# #.####.#....#[####.#..###.# #.#...##.# #.#..## ∆##.#.####.## #....... #..........###.#..##........###@###.....#..###.####..##.....##..##...###.#hHs  ...##.u.....##........#.#########z..####..####.###.#.##.....#.u### ##.#.C#..#...#..#..#.## ..###..#F.#.#.##.....)S.u..# ..†.†.....#.#.##..#..###......##.#.#.#o#....#.....# ###..###..##...##..#ht h7u hu h.v h} uz..u.S.h} J=-5h h h@Nh #.....#.####..>......###.#####hNW..####........#............##.# #...####.#h#O####..).....#.####...## #.#.#......#..#........# #.#<###.#....#[####.#..###.# h_ON#.#...##.# #.#..##hO0##.#.####.## #....... #......@...###.#..##....hO......###.###.....#..###.#.###..##.u...##..##...###.#. ...##z......##........#.#.hP^########.u.####..####.###.#.##.....#..### ##.#.C#..#.....#..#..#S## ..###..#F.#.#.#.h9P#.....)..u..# ..†.†.....#.#.##..#..###......##.#.#.#o#.....hQhQh^RhRhyX}zu.uSuhX.h>Y@-6hB^h`a _The cyan ugly thing basks in the mutagenic energy from its kin and changes!h B#.....#.####..>......###.#####.####.##..##.# #...####.##)####..).....#.####...## #.#.#......#..#.# #.#<####.#....#[####.#..###.#.##.#...##.# #.#..##....#hp y##.#.####.## #.##.###.#..##....#......###.###.....#..###.#.####..##zu...##..##...###.#.#...##.u.....##........#.#.##h #.S.####..####.###.#.#.##.....#..### ##.#.C#..#.....#hؔ #..#..#.## ..###..#F.#.#.#.##.....)..u..# ..†.†.....#.#.#.##..#..###......##.#.#.#o#.h h@ h |..   red ugly thingh$ fz   wighth ;25=h9 7h0 h h} S ((h4~ e You shoot a slug. The slug hits the red ugly thing!!!h ,hA hN j °..h 'uuSzuu 2 ugly thingsS   water moccasin  The red ugly thing is severely wounded.h h N======8.8 (1.3h\ 9°h  h R_The red ugly thing basks in the mutagenic energy from its kin and changes!h °(((You shoot a slug.  The slug closely misses the cyan ugly thing.The slug hits the red ugly thing!!h,,h.u  The red ugly thing is heavily wounded.h75#°###.uu.Su3=20.2 (1.4h9D°°hf;` _The red ugly thing basks in the mutagenic energy from its kin and changes!hwnZ  You shoot a slug. The slug hits the cyan ugly thing!!hr"°hsI((†hbsz   cyan ugly thingh7hhr.S@☼.S   water moccasinhµ ==29 41.7 (1.5 _You kill the cyan ugly thing!hShj _Your Air Magic skill increases to level 9!hr ☼ You shoot a slug. The slug hits the water moccasin!hu  The water moccasin is heavily wounded.hhchq(@○○h(z.S   water moccasinz   wighth+*843.2h1V○○h3 _The water moccasin barely misses you. You block the water moccasin's attack.hY  You shoot a slug. The slug hits the water moccasin!!hd○.@○z   wighth{,hw○○@°uzu   cyan ugly thingh;8 54.6 (1.4  Your Necromancy skill increases to level 7!  Your Translocations skill increases to level 7!Your Forgecraft skill increases to level 7!  Your Fire Magic skill increases to level 7!  Your Ice Magic skill increases to level 7!  Your Earth Magic skill increases to level 7!hU○°hh _Your Alchemy skill increases to level 7!h ○((You shoot a slug.hA,hbG°u@°z.z   wighth*H856.0hMT°°hqOa _The slug barely misses the cyan ugly thing.h[  You shoot a slug. The slug hits the cyan ugly thing!!!h&°○@°z   wighthhb.z@..hb7 87.5 (1.5h:hS _You kill the cyan ugly thing!hu P  You shoot a slug. The slug hits the wight!!h \°h^R L☼)hV g668.9 (1.4hZ <☼hM\ L _You destroy the wight!hr 7☼h` (h h  hݨ :_No target in view!h^T 9☼hT hZY :☼h[ H _No target in view!h:h;>  Things that are here:  a +0 hand axe; a +0 robe; an ugly thing corpsehr@h@ _h9BhChyEhEhbGhHhDJhJ9=hKhLhNhNhOhHThUhVhWhYhZhZh[h]h_h_h ahbhdh eh fhghjh?jhllhmhohphqhkrhthRth.uhvh2xhoxhUyhzh|h|h}h  Things that are here:  a +0 dire flail; a +0 orcbow; 5 large rockshh݃ _hՄh8hh]hZhmhhhhhh؏hhhhVhhh-hjhhwh;hhhh #.....).....# ..†.† #..#..###......##.#.# h_t#.....# ###..###..##. ###.### ..####... ### #..#..## ....... ##.. #.##.##.## ..... ##.h2 #. #.##..####.####..# #. #..#..##.#..##  # #..#@.##.#..)..#.## ------ hn..##|##..#..|.[...#∆  .##J.#..##.#.|.=.#.#  # #..#. #.#.....#... h>..##. .####.####.... ##. # .# z....# #... J   jelly (asleep) hx# .# .#####o#  ## . .#.####hv ## [.#.#..h062.9 (34.0)h7K------3.9 (35hhh ((J  very drained)You shoot a slug. The slug hits the jelly! You drain the jelly.hW h he* EJ..h+ R======5.4 (1.5)h8 hy;  h; P_The jelly is severely wounded.h a ) ..† #..#.. #.....#  h} ###.###   #..#..##   #.##.##.## .....  #. #.##.. #. #..#..#  # #..#@.##.#..)  h ..##J##..#..|.[...#∆  .##..#..##.#.|.=.#.#  # #..#. #.#  ..##.  ##. # .# h f  # .#   ## .  ## [h~  ) ..† #..#.. #.....#  h ###.###   #..#..##   hY #.##.##.## .....  h #. #.##.. #. #..#..#  h: # #..#@.##.#..)  h ..##J##..#..|.[...#∆  .##..#..##.#.|.=.#.#  h # #..#. #.# ..##.  hS ##. # .#   # .#  h \ ## .  h/ U## [hi hM h6 hW S ((h e(( _A jelly is nearby!h V °Jh! k...  You shoot a slug. The slug barely misses the jelly.hd hX -7.0 (1.6h* ;°h Z _You block the jelly's attack. The jelly hits you but does no damage.h#O  You shoot a slug. The slug hits the jelly!h({°○hLal○.°heR 8.4 (1.4hoD○°h?r hzrC_You kill the jelly!h+@○°h(h$○h,*°hf h=:_No target in view!h3°hh:○hH _No target in view!h۹hhYh .h" ..hc(...h*.○°hhB #..#..###......##.#h #.....# ###..###..# ###.### ..####... ####..#..## .....##.##.##.## ..##.##..####.##h/#..#.○##.#..... # #..#..##.#..)..# ..##@##..#..|.[...#∆h##..#..##.#.|.=.#.#h# #..#..##.#.....#... ..##.##..####.####...hUN##. # .## z....# # # .## .#####o# #h ## . .#.## h## [.#.#. ..#.#.##hX(0.0h;@○sh]s   scorpionh'hL------9.4 (1hh _A scorpion comes into view. _You see here a staff of earth.  You shoot a slug. The slug hits the scorpion!!!h○(†h: °○You kill the scorpion!h2@` ======70.9 (1.5hEC°○hkG' _You hear a shout!h& °○○h) H _No target in view!h h°○h W°○h& H _No target in view!ho hVp hq ht hv hw $ _hV{ ,h| ,h} hq h h hJ hB ht h h/ h! h ,hD hU h h h h h hI hl h> #.....# ####...##.###.### ..####... ###.###..##..#..## ....... ##..##.##.h ##.##.##.## ..... ##..##...###..##.##..####.####..## ....##. #..#..##.#.....#..## ...# #..#..##.#..)..#.## #†h 5..##|##..#..|.[...#∆ ∆#..##..#..##.#@|.=.#.# ##.------# #..#†.##.#.....#... ##....##.##..####.####.... ##..#hu u##. #. .## z....# #...##..### .# .## .#####.# #.##..#### ## . .#.####.### h֦ [.#.#.....# # ..#.#.##.##.#. #.#.#.#..##.###.h h#.....# ###..###..##...##..####.### ..####... ###.###..###..#..## ....... ##..##.##.h n##.##.##.## ..... ##..##...##.#..##.##..####.####..## ....##. #..#..##.#.....#..## ...## #..#..##.#..)..#.## #†#..##|##..#..|.[...#∆ ∆#..##..#..##.#.@.=.#.# ##.#h # #..#†.##.#.....#... ##..#..##.##..####.####.... ##..###. #. .## z....# #...##..##.# .# .## .#####.# #.##..## .hg ## ## . .#.####.### ### [.#.#.....## ..#.#.##.##.#.#.#.#.#..##.###.#h* -7.9 (7.0h J------8.9 (8h h v _You see here a staff of alchemy.h^ShShu]h_H _No target in view!h=hh hŮH _No target in view!hhh̚hԝH _No target in view!hhphhGhhT$ _hhhh<hh [#.....# ###..###..##...##..##hh###.### ..####... ###.###..## ##..#..## ....... ##..##.##..####.##.##.## ..... ##..##...##..#hd#..##.##..####.####..## ....##. #. #..#..##.#.....#..## ...# h# #..#..##.#..)..#.## #†#.h..##|##..#..|.[...#∆ ∆#...#.##..#..##.#.|.@.#.# ##.#.. h6# #..#†.##.#.....#... ##..#..hj@..##.##..####.####.... ##..##..##. #. .## z....# #...##..##..h~# .# .## .#####.# #.##..## ..## ## . .#.####.### ##.h## [.#.#.....# . h,80.9 (2h>+1.9 (3h h1 _s - a ring of see invisibleh4h h h:_No target in view!h3h_h9|.h}S78 M#..###......##.#.#.#o#..........# ###..###..##...# ###.### ..####... ###.###..##  h  ##..#..## ....... ##..##.##..#### ..... ##..##...##.  #..##.##..####.####..## ....# #.h<#.#.....#..## ... # #..#..##.#..)..#.## #†# ..##|##..#..|.@...#∆ ∆#...#  .##..#..##.#.|...#.# ## # #..#†.##.#.....#... ##..h..##.##..####.####.... ##..##..hC&0h22.9 (1 _hh7 hv_You see here a +1 pair of gloves of dexterity.hC4hMJhKH _No target in view!hl h hp h& H _No target in view!hF 3h h h h! $ _h" h$ h.& hu& h' h) h, h<, h- h/ he1 ,h2 h4 h7 h7 h9 h< ho? h? hA hB hF ,hRH hUJ hL hVL hmM hN hP hP hQ hR hT hT hU hV hX hJX hX hCZ h_ h###..###..##...##..#######.## #..####... ###.###..## #.# #. # ....... ##..##.##..## #.##### h_ 5## ..... ##..##...##..# #.#.... .####.####..## ....##.# #...## #.#.....#..##. ...#.# ##..'..#..)..#.##..#####†#.# ##.## .#..|.[...#[...../#...#.... #.#.|...#.#####.@##.#..# ####h:` '93.9 (11.0) h|` &#.#.....#.......##..#..# # .####.####.....##..##..# # ## .....###...##..##...# # # .#####.###.##..## ...# #. .#.####.### ##.# #h` [.#.#.....# .# ## ..#.#.##.##.#.#.#.#.#..##.###.#he he ,4.9 (12hj hak # _Found a robe.h' h h h  h B_No target in view!hYhhhhP _hQBhP _a - a wand of flame (10) (gained 4 charges)h3h h$hohhlhh_hhhhP,hhh,hhhj,hhhm,h{hhhh#hOh h h h h- ,hh,h;hhhi  You see here an ugly thing skeleton.hh _hChih,hzhNhlhh+h7hh:hh h!,h"hq#h$h$hH%hG&h',hO(hy.h0,h0h2h 4,h4h66hn7,h 8h9h;h <h<hi>h@Bhahhjhhh\hhh h ,h hhhhBhhthhhh5hhJ$ .## .#####.###....# ## . .#.####.###..##.# h$ ## [.#.#.....#.....#  # ..#.#.##.##.#.#####  h$#.#.#.#..##.###.#  # ...#.#.#.##.##.#  #.#..###..#.#.....#.# ##  #.#....†#)########.# h % #.#####.##..@.....# #. #.....##..######.#######.#  #..###.###..#######.........# hi% #......K........)).)########  ##......#.###.#####.#  #........# #.# h%@ K   kobold brigand (missile, wandering))..###### #.#####.# #### #.......# ####h%######hS+.925.9 (31h+,6.9 (32h10hT1h  You shoot a slug.  The kobold brigand shouts!  The slug hits the kobold brigand!!!h:(((($(hAo.@○....hE 9======8.2 (1.3)hh<R _You kill the kobold brigand!hhw(h:○hS h:_No target in view!hh(hhh$h: _hhhdhhh5hhh hh hhVhhhh # ..#.#.##.##.#.##### h#.#.#.#..##.###.# ...#.#.#.##.##.# #.#..###..#.#.....#.# #.#....†#)########.# #.#####.##........# h#.....##..######.# #..###.###..#######... #......$@.......)).)##h$------ ##......#.###.#####.#  #........# #.# #.#  #)..###### #.#####.h# #### #.......# ######### h?1h#{ # ..#.#.##.##.#.##### #.#.#.#..##.###.# # ...#.#.#.##.##.# #.#..###..#.#.....#.# #.#....†#)########.# #.#####.##........#h# #.....##..######. #..###.###..# #......@........)).) ##......#.###.#####.#h# #........# #.# #.# #)..###### #.#####.# #### #.# h;$H #h).33.2 (5.0hs*J------4.2 (6hX/h6k  You now have 538 gold pieces (gained 16).  Things that are here:h7+5.2 (7h<hQ>5 _a +0 hand axe; 7 poisoned dartsh'h0h(hc h:_No target in view!h9 h hX h: hը hL $ _h ho h h h- h״ h hU h˸ h9 h' hm h h h7 hz h hZ h h? hp h h h h< h hf h h h h h5 h hf h hk hC h hE h hZ h h5 h h? hz h0 hl h3 hA h h hh hd hf  ## ## . .#.#. ## [.#. #. # ..#.#.h I #>. ∆ #.#.#.#. #.. # ...#.#. ... #.#..###..#.h  #.########.#....†#) #........##.#####.## ###@####..##.....##.49.2 (14.0)h!  #.# ##..###.###.. h[ ..# ##......)... #### ##......#.# #.h .......# #)..###########h h -50.2 (15h h  h 5_Found a stone staircase leading down.ho h h hղ H _No target in view!hu h h h_ hݦ h P _h& h h h h hk hM h h h- h h̼ h hE h hr h h h[ hB h2 h h h h h h h h h0 h h h h1 h h h h h hz R  There is a stone staircase leading down here.h h  _hm h hH h_ h7 h hJ h h h$ h h h h h h h{ h h5 h h h=! h" h# hn# h$ h% hJ& h& h' h( h) hu) h, ht, h, h. M _You now have 541 gold pieces (gained 3).h/ hT0 h0 h1 h6   ###.#  #<#..#. ho7 q #.##.##.##  #.# .##..##.##  #.# .#.##..#. h7  #.# ####.#.##..#.  #.# #.....#..##|#  #.# #....#.##..#.. h68  #@###....# #..#†72.2 (22 ........##..##.## #.........##. #.  h8 [ ##.........## .# . ####....#..### # #...#.# #...#... ##.##>..# ∆h09 G #.##...#h< h1= ,3.2 (23ho@ hB 9 _Found a stone staircase leading up.h, h h h[  h B_No target in view!h^h,3hGhhf _h,h(h(h#*h*h*h ,h.Bh0P  There is a stone staircase leading up here.h1h2 _hK3h4h5hc6h6h7h9h9hb:ha<h<hF=h>M _You now have 549 gold pieces (gained 8).h@h@h4Ahhehh hhhwhhhhhh h/ h h3 h hhRhh$hxhh#h^h[hhhh|!h!h"h+$h%h&h'hi(h *hC*hD+h..hh.hE/h1x _t - 4 scrolls of teleportation (gained 1)h3h3h4ha6h8hK8hd:hq=h=hy>hc@s _b - 3 scrolls of blinking (gained 1)hAhBhBhChDhShThUh1VhVh(XhYhZhZh[hZ]h]hz^h`hyahahbhdhBehehDfhgh;ihihjhwlhnhFnhnhhphqhorhXshvhExhxhQyhzh{h|h|h=~hhLhh~hhMhh*hhωhӊhތhXhhh,hhhhbhhGhhh͜h*hhPhߩhhhhh;hhjhChhhhhƺhzh hqhhhhh'hZhhqhJhchQhhhAhhEh$ h<*_e - 4 potions of enlightenment (gained 2)hmhhThbhhhhhhhhMhh^hRhQh@hhhhCh] #.#.##..#..##.#.....#..##..... hYN####.#.##..#..##.#..)..#.##..#### h3#.....#..##|##..#..|.[...#[...... #....#.##..#..##.#.|...#.#####.. h#....#.##..#†.##.#.....#.......## h.....##..##.##..####o####.....## hY......##.##.##.###.....###...##.. .......##..#..###.#####.###.##..# hy#....#..###.####@# .#.####.### h#...#...#.#...#.#..## [.#.#..... h*Z#...#...#...#.#.#.#...#.#.##.##.# ##.##>..##......#.#.#.#.#..##.### hb #.##...#....##.#.#...#.#.#.##. h% #.##...#.#...#.#..###..#.#.....# o   orc (wand, wandering) h #. ###.########.#....†#)########h[ #........##.#####.##.......h[: ###.####..##.....##..h$######h/3037.2 (64h,8.2 (65h hje - 4 potions of enlightenment (gained 2)  An orc comes into view. It is wielding a +0 dagger and carrying a wand offlame. hN You shoot a slug.  The orc shouts!  The slug hits the orc!h#i)(((h $1hdZ..°hhc ======9.6 (1.4)hn;°hXpG _You kill the orc!hO]ShahdhghQghihmhmh]phrhGuhuhZwhv{h<~h~hih&  hGa - a wand of flame (12) (gained 2 charges)  Things that are here:hkhSh$ hP_a +0 dagger; a +0 leather armour; an orc corpsehhhh&hGhhhzhAhhhhkhhth ḫ8 You see here a +0 dagger.heh _hԳhhh#hhhh hhFhhh hh h~hhhh2hh hhhhghdhhh%  h CYou see here a black bear skeleton.hh: _h#h$hhhh&hhhhhhhhhhh h h h h h hhhhhJhhhhhh:hhhhh hv"h"h$h'B  Things that are here:  h(Ka +0 troll leather armour; a troll skeletonh7*h* _hT,h2b ######......####.##  h2#................#  #####..............#.##  hO3n###..................##.# h3#.....#.####..>......###..  #####..........####... h4 ............##.# #...####.##)  ####..).....#.####...## #.#.. hW4#......#.@#........# #.#<------68.6 (29.h40) ###.#....#[####.#..###.# #h5c #.#...##.# #.#..##... ##.#.####.## #.......... h5.########......)...###.#..##.... ...........###.###.....#..###.# .#######..##.÷...##..##...###.#. h5.........##.......##........#.#.# #.########...####..####.###.#.#.ho6=------h:hO _Key pressed, stopping explore. _No target in view!h@0h 1h|3h?hChE$ _h.....############..........####.....#..................##.# #..hf#.##########..).....#.####...###.# #......#..#..# ###.### ###.#....#[####.#..# h2#..^..# #.#...##.# #.#..# ......## ##@#.####.## #.....84.6 (16 .......########......)...###.#. .................###.###.....# #h/......#######..##.÷...##..## ###.#..........##.......##.......  #.#.#.########...####..####.##  #.#.#.#.....#..###..###.#..#.  #.#.#.#..#..#.##......###..#. hg #.#.#.#.....).....#...÷.÷....hөh߭hj _Key pressed, stopping explore.hhøh* hg:_No target in view!hlhtmhjrhatH _No target in view!h hϴ h h1 h h : _h h h hf h h hL hZ h< hc ,hD h h h h\ h _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _h E You see here an ugly thing skeleton.h h=  _hz h h ,h h h h h hb hJ h h h" h h] h h &  h  gThings that are here:  a +0 dire flail; a +0 orcbow; 5 large rocksh h  _h h h hJ h h h\! h! h" h) Q##...#......#######..##.÷...##..#h+* ##.####.#..........##.......##.# #.#.#.########...###hk* k# #.#.#.#.....#..###..###.#. #.#.#.#..#..#.##......###.h* #.#.#.#.....).....#...÷.÷.  #.# #.#...#..#..###......##.#. h* I ##.# #.#.#.#.....#.###..###..#  #..# #.....###@####..####...###h+ 97.6 (13  #<## ###..##..#..###.......###. hZ+  #.# #..##.##.##.###.....###..  #.# #.##..##.##..####.#### h+ ? #.# #.#.##..#..##.#.....#..###.# ####.#.##..#..##.#..)..#.##.h+ i#.# #.....#..##|##..#..|.[...#[.#.# #....#.##..#..##.#.|...#.###.###....#.##..#†.##.#.....#....h7- h2 h> _Key pressed, stopping explore.hB hD  h_D B_No target in view!hK h hݕ hֱ hγ h : _hl  ##.####.#..........##.......##. #.# #.#.#.########...####..## #.# #.#.#.#.....#..###..###.h  #.# #.#.#.#..#..#.##......### #.# #.#.#.#.....).....#...÷.÷ #.# #.#...#..#..###......##.##.# #.#.#.#.....#.###..###..# #..# #.....###.####..####. #<## ###..##.@#..###....8h .0)  #.# ##.##.### #.# #.##..##.##..####.# #.# #.#.##..#..##.#.....h'  #.# ####.#.##..#..##.#..)..# #.# #.....#..##|##..#..|.[...#[ #.# ###..#..##.#.|...#.##h  #.###....#.##..#†.##.#.....#... #........##..##.##..####)####hR h hF j _Key pressed, stopping explore.h h/ h H _No target in view!h3hchhh$ _h,h,hhhh hhhlhhhd h1 h h huhhMh3hhhh:hhhLhhh hh h=&hb,hD-h0hE  #.# #..##.##.##.# h)FF  #.# #.##..##.##..#   #.# #.#.##..#..##.#. hF  #.# ####.#.##..#..##.#. h+G  #.# #.....#..##|##..#.. hGJ  #.# #....#.##..#..##.#.   #.###....#.##..#..##.#. hH  #........##..##.##..# hwH  #.....@...##.##.##.###.10hH0.0)   ##.........##..#..###.# hJI  ####....#..###.####.# hI  #...#...#.#...#.#.. hJ!  #...#...#...#.#.#.   ##.##>..##......#.# hJ  #.##...#....##.#. hK  #.##...#.#...#.# hK~  #. ###.########.#h#Mh^hyj _Key pressed, stopping explore.hD{hh _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! hjb_Key pressed, stopping explore.No target in view!hrhhh _No target in view! _Key pressed, stopping explore. _No target in view! hrb_Key pressed, stopping explore.No target in view!hIhh)h$ _hLBhڡhQhޣhL,h3h ####.#.##..#..##.#.# #.....#..##|##..#..#.# #....#.##.###....#.#........##..##.##..###.........##.##.##.####.........##.# ####....#..###.####.#. #.@.#...#.#...#.#.11.6 (3h.0) #...#...#...#.#. ##.##>..##......#.#.#.##.#  #.# #........##.#   h #.# ###.####..##.   #.######.# ##..## hKhh=  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! __Done exploring.hohhhv1...h 0hh<hj8 _No target in view! h_Key pressed, stopping explore.No target in view! __Done exploring.hbh"h]$ h$:_No target in view!hh#hRh$hԺhGh2No target in view! __Done exploring.No target in view!Done exploring.hhh __Done exploring.No target in view!Done exploring.No target in view!h hq h h# h:' h' h- a _Done exploring.No target in view!h:. KDone exploring.No target in view!Done exploring.h. h!2 h3 kNo target in view!Done exploring.No target in view!Done exploring.h3 No target in view!hnD[?25h[?0cNo target in view!Done exploring.hvNo target in view!Done exploring.No target in view!  Search for what [Enter for "."]? h+h  [?25l[?1chxhu 32 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading down h b - [D:7] a staff of earthc - [D:7] a stone staircase leading up  d - [D:7] a great mace  e - [D:7] a +0 dire flail  f - [D:7] a +0 orcbow h g - [D:7] a staff of alchemy  h - [D:7] a staff of alchemyi - [D:7] a +0 dagger (1 further duplicate)  j - [D:7] a +0 leather armour  k - [D:7] a +1 pair of gloves of dexterityl - [D:7] 7 poisoned darts  m - [D:7] a +0 hand axe (1 further duplicate)  n - [D:7] a scale mail  h@o - [D:7] a +0 shortbow  p - [D:7] a +0 robe (3 further duplicates)  q - [D:7] a robe  r - [D:7] a shaft  s - [D:7] a +0 troll leather armour  t - [D:7] a +0 club  u - [D:7] a +0 whip (1 further duplicate) h  v - [D:7] a +2 flail of venom [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  d - [D:7] a great mace  e - [D:7] a +0 dire flail  f+0 orcbow  g - [D:7] a staff of alchemy hM h - [D:7] a staff of alchemyidagger (1 further duplicate)  j - [D:7] a +0 leather armourk+1 pair of gloves of dexterityl7 poisoned darts  mhand axe (1 further duplicate)  n - [D:7] a scale mail  oh6 a +0 shortbow  probe (3 further duplicates)  qrobe  rshaft  stroll leather armour  t+0 club  uh Q+0 whip (1 further duplicate)  v - [D:7] a +2 flail of venom  w - [D:7] a stone staircase leading downxshort sword (1 further duplicate)  y - [D:7] a stone staircase leading up30%hc~ w - [D:7] a stone staircase leading down  z - [D:7] a +0 mace h֗ A - [D:7] a +0 morningstar (1 further duplicate)  B - [D:7] a +3 long swordC - [D:7] a stone staircase leading up7hs} A - [D:7] a +0 morningstar (1 further duplicate)  D - [D:7] a stone staircase leading down  E - [D:7] an ancient bone altar of Kikubaaqudghah:~nF - [D:7] a +0 ring mailbothil  E - [D:7] an ancient bone altar of Kikubaaqudgha  F - [D:7] a +0 ring mailh h h3 7 h q#.# ####.#.##..#..##.#. pym505 the Skirmisher  #.# #.....#..##|##..#.. Gnoll  h #.# #....#.##..#..##.#. Health: 101/101 ========================  #.###....#.##..#..##.#. Magic: 25/25 ========================  #........##..##.##..### AC: 15Str: 13h Doom: 26%  #.........##.##.##.###. EV: 22Int: 8   ##.........##..#..###.# SH: 9Dex: 41  ####....#..###.####.#. XL: 13 Next: 39% Place: Dungeon:7  #.@.#...#.#...#.#.. Noise: ---------  Time: 13111.6 (0.0)  #...#...#...#.#.#.# d) +9 hand cannon (drain)  ##.##>..##......#.# Fire: d) +9 hand cannon (drain)  hm Y#.##...#....##.#.#  #.##...#.#...#.#..  #.####.########.#.   #.# #........##.#   #.# ###.####..##.   h #.######.# ##..##  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? h he (h) h . _h'h $hOORead which item? Scrolls hW b - 3 scrolls of blinking  g - 2 scrolls of fog hV t - 4 scrolls of teleportation  i - 5 scrolls of identifyhXr - 2 scrolls of revelation  W - a scroll of brand weapon h<, I - 3 scrolls of immolation hv S - 3 scrolls of silence [!] read|quaff|evokehG[?] describe selectedh h h5  #.# ####.#.##..#..##.#. pym505 the Skirmisher  h #.# #.....#..##|##..#.. Gnoll  #.# #....#.##..#..##.#. Health: 101/101 ========================  h #.###....#.##..#..##.#. Magic: 25/25 ========================  #........##..##.##..### AC: 15Str: 13Doom: 26%  h,! #.........##.##.##.###. EV: 22Int: 8   ##.........##..#..###.# SH: 9Dex: 41  hu! ####....#..###.####.#. XL: 13 Next: 39% Place: Dungeon:7  #.@.#...#.#...#.#.. Noise: ---------  Time: 13111.6 (0.0)  h! #...#...#...#.#.#.# d) +9 hand cannon (drain)  ##.##>..##......#.# Fire: d) +9 hand cannon (drain)  h)" #.##...#....##.#.#  #.##...#.#...#.#..  #.####.########.#.   #.# #........##.#   hq" Y#.# ###.####..##.   #.######.# ##..##  _No target in view! _Done exploring. h" _No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? hE& P  Okay, then.h& (h) h+ . _hfh4`Inventory: 19/52 gear slots hEHand Weapons (go to first with ))  d - a +9 hand cannon of draining (weapon)  a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} h22Missiles (go to first with ()  k - 4 throwing nets {!f} Armour (go to first with [)  h - a +0 cloak (worn) h l - +3 swamp dragon scales (worn)  o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  q - a +0 buckler (worn) h4 b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}  n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} Jewellery (go to first with "=) h c - a +6 ring of dexterity (worn)  e - a +6 ring of dexterity (worn)  i - an amulet of guardian spirit (worn)h f - a ring of resist corrosion  j - a ring of poison resistance  p - a ring of protection from cold  r - the ring of Ojopuus {rElec rC+ Str+3} h{[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hE  a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Missiles (go to first with ()  k - 4 throwing nets {!f} Armour [  h - a +0 cloak (worn) hb l - +3 swamp dragon scales (worn)o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  q - a +0 buckler  b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}  n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)  e - a +6 ring of dexterity (worn)i - an amulet of guardian spirit (worn)  f - a ring of resist corrosion h j - a ring of poison resistance  pprotection from cold  r - the ring of Ojopuus {rElec rC+ Str+3}  s - a ring of see invisible Wands (go to first with /) 8%hhhfhVh"7 h##.# ####.#.##..#..##.#. pym505 the Skirmisher  h]##.# #.....#..##|##..#.. Gnoll  #.# #....#.##..#..##.#. Health: 101/101 ======================== h# #.###....#.##..#..##.#. Magic: 25/25 ========================  #........##..##.##..### AC: 15h$Str: 13Doom: 26%  #.........##.##.##.###. EV: 22hM$Int: 8   ##.........##..#..###.# SH: 9h$UDex: 41  ####....#..###.####.#. XL: 13 Next: 39% Place: Dungeon:7  #.@.#...#.#...#.#.. Noise: ---------  Time: 13111.6 (0.0)  h)%#...#...#...#.#.#.# d) +9 hand cannon (drain)  ##.##>..##......#.# Fire: d) +9 hand cannon (drain)  #.##...#....##.#.#  hr%#.##...#.#...#.#..  #.####.########.#.  h%h #.# #........##.#   #.# ###.####..##.   #.######.# ##..##h&  _Done exploring. _No target in view! _Done exploring. hP&_No target in view! _Search for what [Enter for "."]? _Okay, then.h*h*(hM.h/hS[?25h[?0cNo target in view!Done exploring.No target in view!Search for what [Enter for "."]? Okay, then.  Search for what [Enter for "."]? h) [?25l[?1ch8ehf8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a +4 ring of protection (unknown) (468 gold)hWgIb - [D:6] a +4 ring of protection (unknown) (468 gold)  c - [D:6] a +5 ring of evasion (unknown) (468 gold)  d - [D:6] a ring of protection from cold (325 gold)  e - [D:6] a ring of protection from fire (unknown) (325 gold)  f - [D:6] a ring of protection from fire (unknown) (325 gold) hg g - [D:6] the inkwell talisman "Qihehoh" {Str+5 Dex+3} (1144 gold)h - [Temple] a glowing golden altar of the Shining Oneh,mLevel 6 of the Dungeon <<<<>>>>>∩(Press ? for help) #######............⌠..>..⌠.....# #.# #..........#..(...)..........#.# #.# ######## #..........#.<....##ß...####.#.# #.# #......## #..........#......###.⌠.# #.#.####.# #.####..## #..........#......# #...####........# h-#..####..## #..........#......# ##.#...#........# ##..# ##..# #..........#......# #.....#........#  ##.# ##.# #..........#......######.#.#.#......##.#####.#######..........#..........#..#.#.#########.#.##...................#.......##.#..#.#.##.#~##.<.......#.####........###.##.#.##.#.#########.#~##.........#.# #..>.....#....#.......∩.......##.#~##.......#####  #........#....###.###.........##.#~##.......# ~.~  #.............................##.#~##.......# ###  #.....(........###.#..........##.#.##.......##..................#....#####.##.#~##.......##..................#....##P##.##.#.##.......########..................#....##~##.##.#~##.###.####.#.#.#............#.....#....##P##.##.#~##.###.#.....................#######.#..##~#####.####........#.#..#.............#.......#..##~#hq.#.# #........#.#..#.>.....####.##.#######..##~##########.####........#.##.#........#...##.#..# #..#####......#hhh5pym505 the SkirmisherGnollHealth: 101/101 ========================Magic: 25/25 ========================AC: 15Str: 13Doom: 26% EV: 22Int: 8  SH: 9hDex: 41XL: 13 Next: 39% Place: Dungeon:7Time: _No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? _Okay, then.hQSearch for what [Enter for "."]? goldhE(hhh\h% _h h, hB ,h h h{ h h h hF h h h hz h h h" h$ h% h& h+ h, h>- h. h2 hd4 h4 hI5 h : h; h; hp< h@ hUB hB h8C hG h I hI h J hJN h P hP h Q hU hV hsW h X h] c  You see here a staff of earth.h` 6 _ha hg hi hvj hk ho hr hr hs hux hz h { h| h, h h h h h% h h ht h h hk hϟ h h h h h ,hK h hη hE h h h׿ hJ h h hE h h4 hW h h- hf h h h5 h h hP h h h h  You see here a black bear skeleton.h h _h h h h h h4 h h h h6 h= h h h h hS h h h h h h he h hX h hE h h% h h, h h h h h% h h h hD h h% hB h h" h h hX h h h( h h  h# hg h hF hb h h! h! h" h# hA$ h$ h% hj' h' h,( h|) h* h* hx+ h, hD. h. h"/ hc0 h+2 h~2 h3 h{4 h5 h6 h6 h8 h9 h9 h: h; h9= h= h9> hc? h@ h@ hA hB hC h=D hD hF X  There is a stone staircase leading up here.hrG hI hyI % _h)J hB< a6 hb@ h@ (h B hJ ? _You climb upwards.  h#K -There is a stone staircase leading down here.hN h$O _hP hS hV h@W hX h\ h_ h\_ h` hc hf hf h@h hj hm hn hWo h#r ht h5u hnv hx h{ h%| hm} h h@ h h h h| h h h h h hO h h h h h( h/ h h> h hy hߝ h~ h h h` h% h hR h hi h hp hժ h h6 h$ h hW hq h h hص h h h hʺ h ......###.⌠.# #.#.####.# ......# #...####........# hV ......# ##.#...#........# ......# #.....#........# h R......######.#.#.#......# h ..........#..#.#.######## .......##.#..#.#.# h ...###.##.#.##.#.######## ...#....#.......@.......#hv ^Noise: --------- 13187.1 (75.5) h ...#....###.###.........#d) +9 hand cannon (drain) h ........................#Fire: d) +9 hand cannon (drain) h/ (........###.#..........# hn p.............#....#####.# .............#....##P##.# h .............#....##~##.# h .......#.....#....##P##.# .......#######.#..##~####h h h6 l _There is an entrance to Gybir's Jewellery Shoppe here.™h™hWelcome to Gybir's Jewellery Shoppe! What would you like to do?  a - 1144 gold the inkwell talisman "Qihehoh" {Str+5 Dex+3}™h0b -  468 gold a +5 ring of evasion (unknown)  c -  468 gold a +4 ring of protection (unknown)  d -  468 gold a +4 ring of protection (unknown)  e -  325 gold a ring of protection from cold  f -  325 gold a ring of protection from fire (unknown)  g -  325 gold a ring of protection from fire (unknown) You have 549 gold pieces. [Esc] exit™h[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listęh  a - 1144 gold the inkwell talisman "Qihehoh" {Str+5 Dex+3}  b +  468 gold a +5 ring of evasion (unknown)ęh:c - d - e - f - g -  After the purchase, you will have 81 gold pieces.[Enter] buy marked itemsęhI Y Purchase items for 468 gold? (y/N)řh4b - 4protection (unknown)c - d -  325ring of protection from cold  e - fire (unknown)  f - řhfFřh4 řh 8 řhL= p......###.⌠.# #.#.####.#řh= pym505 the Skirmisher ......# #...####........#řh> Gnoll ......# ##.#...#........#Health: 101/101 ======================== řh> E......# #.....#........#Magic: 25/25 ======================== ......######.#.#.#......#řh> AC: 15Str: 13Doom: 26% řh)? ..........#..#.#.########EV: 22Int: 8  řh? .......##.#..#.#.#SH: 9Dex: 41 řh? ;...###.##.#.##.#.########XL: 13 Next: 39% Place: Dungeon:6 řh/@ ...#....#.......@.......#Noise: ---------  Time: 13187.1 (0.0) řh}@ ...#....###.###.........#d) +9 hand cannon (drain) ........................#řh@ Fire: d) +9 hand cannon (drain) (........###.#..........# .............#....#####.# řhsA w.............#....##P##.# .............#....##~##.# .......#.....#....##P##.# řhB .......#######.#..##~#### _You see here a staff of earth. _You see here a black bear skeleton. řhB _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Gybir's Jewellery Shoppe here.řhL =  t - a +5 ring of evasionřhS  _Thank you for shopping at Gybir's Jewellery Shoppe!șh^șhQh@Inventory: 20/52 gear slots Hand Weapons (go to first with ))  d - a +9 hand cannon of draining (weapon)  a - a +0 shortbow of freezing șhh g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Missiles (go to first with ()  k - 4 throwing nets {!f} Armour (go to first with [)  h - a +0 cloak (worn)  l - +3 swamp dragon scales (worn)  o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  q - a +0 buckler (worn) șhai b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}  n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)  e - a +6 ring of dexterity (worn) șhj i - an amulet of guardian spirit (worn)f - a ring of resist corrosion  j - a ring of poison resistance  p - a ring of protection from cold  r - the ring of Ojopuus {rElec rC+ Str+3} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ʙhj  a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Missiles (go to first with ()  k - 4 throwing nets {!f} Armour [  h - a +0 cloak (worn)  l - +3 swamp dragon scales (worn)o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  q - a +0 buckler  b - a +2 leather armour ʙhk m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}  n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)  e - a +6 ring of dexterity (worn)i - an amulet of guardian spirit (worn)  f - a ring of resist corrosion  j - a ring of poison resistance  pprotection from cold ʙhl r - the ring of Ojopuus {rElec rC+ Str+3}  s - a ring of see invisible  t - a +5 ring of evasion 7%ʙh}ʙhp  s - a ring of see invisible  t - a +5 ring of evasion ʙhWands (go to first with /)11ʙhT t - a +5 ring of evasion ʙh a - a wand of flame (12)c - a wand of iceblast (1)9ʙh;" ʙh(<!t - a +5 ring of evasion. ʙhF<ʙha<s이 반지는 착용자의 회피능력에 영향을 준다. 반지의 품질에 따라 회피력이 올라갈 ʙhz<%수도, 내려갈 수도 있다. ʙh<,It affects your evasion (+5). ʙh<ʙh<7You bought it in a shop on level 6 of the Dungeon. ʙh =ʙh5=>Stash search prefixes: {inventory} {EV+5} {jewellery} ʙh=MMenu/colouring prefixes: identified jewellery _________________ ʙh=ʙh=}“황금으로 된 반지 그리고 우윳빛깔의 비둘기는 그대를 위한 훌륭한 선물이라네, ʙh=그리고 나무에 매다는 데에 쓰일 너의 사랑을 위한 교수형 밧줄 또한.”  -오스카 와일드, “샹송”. 1881. ʙh*>ʙhF>K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.˙h ˙h ˙h ......###.⌠.# #.#.####.#pym505 the Skirmisher ˙h y......# #...####........#Gnoll ......# ##.#...#........#Health: 101/101 ======================== ˙h r......# #.....#........#Magic: 25/25 ======================== ......######.#.#.#......#AC: 15˙hB YStr: 13Doom: 26% ˙hb ..........#..#.#.########EV: 25Int: 8  ˙h .......##.#..#.#.#SH: 9˙h gDex: 35 ...###.##.#.##.#.########XL: 13 Next: 39% Place: Dungeon:6 ˙h ...#....#.......@.......#Noise: ---------  Time: 13187.1 (0.0) ˙h ...#....###.###.........#d) +9 hand cannon (drain) ........................#˙h JFire: d) +9 hand cannon (drain) ˙h% `(........###.#..........# .............#....#####.# ˙hs .............#....##P##.# .............#....##~##.# .......#.....#....##P##.# .......#######.#..##~#### _There is a stone staircase leading down here. ˙h |_There is an entrance to Gybir's Jewellery Shoppe here.  t - a +5 ring of evasion ˙h _Thank you for shopping at Gybir's Jewellery Shoppe!  You remove your +6 ring of dexterity.  You feel clumsy.˙hR ˙haf 38.1 (1˙hgj ˙hk w _n entrance to Gybir's Jewellery Shoppe here.  t - a +5 ring of evasion _Thank you for shopping at Gybir's Jewellery Shoppe!  You remove your +6 ring of dexterity.  You feel clumsy. _t - a +5 ring of evasion (worn)͙h͙͟h"͙h͙hh....0. ...........͙h͙hշ͙h._ _Partly explored, can't reach some places.͙hn ͙h] Inventory: 20/52 gear slots Hand Weapons (go to first with )) ͙h x d - a +9 hand cannon of draining (weapon)  a - a +0 shortbow of freezing ͙h  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Missiles (go to first with () ͙h 2 k - 4 throwing nets {!f} ͙hH Armour (go to first with [)  h - a +0 cloak (worn) ͙h| h l - +3 swamp dragon scales (worn)  o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7} ͙h N q - a +0 buckler (worn)  b - a +2 leather armour ͙h [ m - the +3 leather armour of the Poles {rC- Int+3 Dex+5} ͙h- n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} Jewellery (go to first with "=) ͙hc j e - a +6 ring of dexterity (worn)  i - an amulet of guardian spirit (worn) ͙h ' t - a +5 ring of evasion (worn)͙h \c - a +6 ring of dexterity  f - a ring of resist corrosion  ͙h &j - a ring of poison resistance  ͙h' (p - a ring of protection from cold ͙hz [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Йhc - a +6 ring of dexterity. 이 반지는 착용자의 민첩함에 영향을 준다. 반지의 품질에 따라 민첩함이 올라갈 수도, 내려갈 수도 있다. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 1.9 (25.3 -> 27.2). Йh{oYour SH would increase by 0.8 (9.1 -> 9.9). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “황금으로 된 반지 그리고 우윳빛깔의 비둘기는 그대를 위한 훌륭한 선물이라네, Йh그리고 나무에 매다는 데에 쓰일 너의 사랑을 위한 교수형 밧줄 또한.”  -오스카 와일드, “샹송”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Йhm ЙhЙhXTo do this, you must remove one of the following items: ЙhiJewellery (go to first with "=) Йh" e - a +6 ring of dexterity (worn)  t - a +5 ring of evasion (worn)љhљhљh{=......###.⌠.# #.#.####.#pym505 the Skirmisher ......# #...####........#Gnoll љh......# ##.#...#........#Health: 101/101 ======================== ......# #.....#........#Magic: 25/25 ======================== љh)......######.#.#.#......#AC: 15Str: 13Doom: 26% љhba..........#..#.#.########EV: 22Int: 8  .......##.#..#.#.#SH: 9љh,Dex: 41 љhͬ...###.##.#.##.#.########XL: 13 Next: 39% Place: Dungeon:6 ...#....#.......@.......#љhNoise: ---------  Time: 13188.1 (0.0) ...#....###.###.........#љhcd) +9 hand cannon (drain) ........................#Fire: d) +9 hand cannon (drain) (........###.#..........# .............#....#####.# .............#....##P##.# .............#....##~##.# љh.......#.....#....##P##.# .......#######.#..##~####You remove your +6 ring of dexterity.  You feel clumsy. _t - a +5 ring of evasion (worn) љhH_Partly explored, can't reach some places.  You remove your +5 ring of evasion.  You feel agile.љhљh39.1 (1љh љh O  You feel clumsy. _t - a +5 ring of evasion (worn) _Partly explored, can't reach some places.  You remove your +5 ring of evasion.  You feel agile. _c - a +6 ring of dexterity (worn)ҙhػҙh`Inventory: 20/52 gear slots ҙh"hHand Weapons (go to first with )) ҙhGx d - a +9 hand cannon of draining (weapon)  a - a +0 shortbow of freezing ҙhe g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} ҙhMissiles (go to first with ()  k - 4 throwing nets {!f} ҙhhArmour (go to first with [) ҙh$0 h - a +0 cloak (worn) ҙhFh l - +3 swamp dragon scales (worn)  o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7} ҙhz q - a +0 buckler (worn) ҙh0 b - a +2 leather armour ҙh[ m - the +3 leather armour of the Poles {rC- Int+3 Dex+5} ҙh? n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} ҙhjJewellery (go to first with "=) ҙh#< c - a +6 ring of dexterity (worn) ҙhDW e - a +6 ring of dexterity (worn)  i - an amulet of guardian spirit (worn)ҙhaf - a ring of resist corrosion  j - a ring of poison resistance  ҙh(p - a ring of protection from cold ҙhL r - the ring of Ojopuus {rElec rC+ Str+3} ҙhD[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ԙht  a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Missiles (go to first with ()  k - 4 throwing nets {!f} Armour [ ԙh> h - a +0 cloak (worn) ԙh@U l - +3 swamp dragon scales (worn)ԙhdo - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  q - a +0 bucklerԙh! ԙh;A b - a +2 leather armour ԙhs[ m - the +3 leather armour of the Poles {rC- Int+3 Dex+5} ԙhŶ? n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} ԙhJewellery (go to first with "=) ԙhPU c - a +6 ring of dexterity (worn) ԙhͷ e - a +6 ring of dexterity (worn)i - an amulet of guardian ԙh spirit (worn) ԙhWh f - a ring of resist corrosion  j - a ring of poison resistance  ԙh#pprotection from cold ԙh޸ r - the ring of Ojopuus {rElec rC+ Str+3}  s - a ring of see invisible ԙh\ t - a +5 ring of evasion 7%ԙhf~  s - a ring of see invisible  t - a +5 ring of evasion ԙhkgWands (go to first with /)11ԙh[ ԙh G t - a +5 ring of evasion ԙh * a - a wand of flame (12)ԙh pc - a wand of iceblast (1)9ՙh t - a +5 ring of evasion. 이 반지는 착용자의 회피능력에 영향을 준다. 반지의 품질에 따라 회피력이 올라갈 수도, 내려갈 수도 있다. ՙhIt affects your evasion (+5). You bought it in a shop on level 6 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ ՙhI~“황금으로 된 반지 그리고 우윳빛깔의 비둘기는 그대를 위한 훌륭한 선물이라네, 그리고 나무에 매다는 데에 쓰일 너의 사랑을 위한 교수형 밧줄 또한.”  -오스카 와일드, “샹송”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ՙh7ՙhr<ՙh@=......###.⌠.# #.#.####.#pym505 the Skirmisher ......# #...####........#Gnoll ՙh%A=......# ##.#...#........#Health: 101/101 ======================== ......# #.....#........#Magic: 25/25 ======================== ......######.#.#.#......#AC: 15Str: 13Doom: 26% ..........#..#.#.########EV: 25ՙh\AInt: 8  .......##.#..#.#.#SH: 9Dex: 35 ՙhA...###.##.#.##.#.########XL: 13 Next: 39% Place: Dungeon:6 ...#....#.......@.......#ՙhANoise: ---------  Time: 13189.1 (0.0) ...#....###.###.........#d) +9 hand cannon (drain) ........................#ՙh+BFire: d) +9 hand cannon (drain) (........###.#..........# .............#....#####.# .............#....##P##.# .............#....##~##.# ՙhcB.......#.....#....##P##.# .......#######.#..##~#### _Partly explored, can't reach some places.  You remove your +5 ring of evasion.  You feel agile. ՙhB_c - a +6 ring of dexterity (worn)  You remove your +6 ring of dexterity.  You feel clumsy.ՙhGՙh@H590.1 (1ՙhNA  You remove your +5 ring of evasion.  You feel agile. _c - a +6 ring of dexterity (worn)  You remove your +6 ring of dexterity.  You feel clumsy. _t - a +5 ring of evasion (worn)֙h ֙h!֙h#֙h'P<0֙hX֙h/[ ֙h[Q_Partly explored, can't reach some places.֙ho ֙h'p ֙hNq ֙h ֙h ֙hV ֙hQ _ _Partly explored, can't reach some places.יhl4יh5Where to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  יhs58N - Spider Nest M - Slime Pits O - Orcish Mines ۙhۙh[?25h[?0c......###.⌠.# #.#.####.#pym505 the Skirmisher ۙh......# #...####........#Gnoll ......# ##.#...#........#ۙhHealth: 101/101 ======================== ......# #.....#........#ۙhMagic: 25/25 ======================== ......######.#.#.#......#ۙh YAC: 15Str: 13ۙh+Doom: 26% ..........#..#.#.########EV: 25Int: 8  ۙhF.......##.#..[40m#.#.#SH: 9ۙha,Dex: 35 ۙh|;...###.##.#.##.#.########XL: 13 Next: 39% Place: Dungeon:6 ۙh...#....#.......@.......#Noise: ---------  Time: 13190.1 (0.0) ۙhu...#....###.###.........#ۙhd) +9 hand cannon (drain) ........................#ۙhJFire: d) +9 hand cannon (drain) ۙh(........###.#..........# ۙhp.............#....#####.# .............#....##P##.# ۙh9.............#....##~##.# .......#.....#....##P##.# .......#######.#..##~####ۙh~You remove your +6 ring of dexterity.  You feel clumsy. _t - a +5 ring of evasion (worn) _Partly explored, can't reach some places. ۙh_Partly explored, can't reach some places.  What level of the Orcish Mines? (default 1, ? - help) ۙh [?25l[?1cۙhۙh'ۙhۙh/ۙhۙhSP _ۙhۙhdۙhpۙhۙhۙhۙhۙh*ۙhۙhۙhۙh@ۙhۙhۙhۙhzۙh)ۙhۙhAۙhۙhlۙhۙhRۙhۙhhۙhsۙhۙhTۙhۙhۙhnۙhۙhۙhۙhۙhۙhTۙh%ۙhIۙhۙh ۙhۙh}ۙhۙhۙhۙhۙhۙhVۙhaۙhۙh,ۙhۙh ۙh\#ۙh#ۙh$ۙh&ۙh)ۙh,*ۙh+ۙh?-ۙh/ۙh/ۙhW1ۙh[3?ۙh3m You feel clumsy. _t - a +5 ring of evasion (worn) ۙh3_Partly explored, can't reach some places.  There is a stone staircase leading down here.ۙhL5ۙh7ۙh8$ _ۙh9ۙh7ۙhB ۙhcۙh'ۙhZۙh"l _You climb downwards.  There is a stone staircase leading up here.ۙh$ۙh3% _ۙh%ۙh&ۙh_(ۙh(ۙhp)ۙh`+Y  There is a stone staircase leading down here.ۙhR,ۙh-ۙhA.$ _ۙh.ۙh8ۙhB ۙhۙhv'ۙhۙhl _You climb downwards.  There is a stone staircase leading up here.ۙhۙh _ۙhXۙhۙh5ۙhۙh'ۙhۙhۙhb,ۙhۙhkۙh&ۙhdۙhۙh"ۙh,ۙhۙhۙhۙhۙh_ۙh ۙh ۙh ۙh ۙhI ۙhۙhۙhۙhCۙh}ۙhۙhۙh3ۙhۙhۙhۙhۙhj,ۙhۙh# ۙh "ۙh4"ۙh#ۙh3%ۙh&ۙh&ۙh-(ۙh*ۙh+ۙh+ۙh.ۙh0You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwardsۙh0V. _There is a stone staircase leading up here.  down here.ۙh?2ۙh3ۙh4$ _ۙh5ۙh`9 ۙh>ۙh'ۙhۙh?There is a stone staircase leading down here. _You climb downwards.up _There is a stone staircase leading down here. _You climb downwards.  upۙh^ۙh _ۙhYۙhBۙhۙhۙhۙhۙh<ۙhyۙhfۙhc You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwardsۙh V. _There is a stone staircase leading up here.  down here.ۙh ۙh6 ۙh $ _ۙh ۙh a10 ۙhۙh'ۙhۙhzThere is a stone staircase leading down here. _You climb downwards.up _There is a stone staircase leading down here. _You climb downwards.  upۙhۙh _ۙhۙhAۙhۙhMۙhۙh ۙhۙhۙhۙhۙhۙhۙhۙhۙho,ۙhۙhۙh,ۙhۙhۙh,ۙhiۙhۙhۙhۙhۙhsۙhۙhWۙhۙhۙh*ۙh,ۙhۙhۙhaۙhۙhۙhۙh,ۙhyۙh{ۙh@ۙh}ۙhۙhۙhۙhۙhۙhlۙh%ۙhaۙhۙhۙhwۙhۙhۙhۙhۙhۙh2ۙhۙh,ۙhdۙhMۙh,ۙhۙhۙhIۙhqۙhۙhۙh ۙh ۙh4 ۙh ۙh ۙh ۙhH ۙh ۙh ۙh ۙhrۙh,ۙhۙhۙhrۙhYou climb downwards. _There is a stone staircase leading up here.down here. _You climb downwardsۙhYm. _There is a stone staircase leading up here.  aircase to the Orcish Mines here.ۙhۙhۙh$ _ۙhfۙhu mOrcish Mines:1 ۙh =ۙh, ۙh _You climb downwards. Welcome to the Orcish Mines!  Found 41 gold pieces.  There is a staircase back to the Dungeon here.ۙhg ۙhɋ _ ## .......  ##$ .......  $O .......  ##.##.......  #....f......  #........... ##......###  #...@h....# 266.9 (76.8) ##..........  #..........  ۙh/ ##.#....... .. #...... ##. ...... f   Maurice (wand, asleep) ## #..... ۙhr h   warg (asleep) ##... O   ogre (asleep) ۙh ۙh ۙhҒ d _There are monsters nearby!ܙhw" h  draineܙh"\d)  You shoot a slug. The slug hits the warg! You drain the warg.  The warg howls!ܙh#_&  ܙho_The warg is severely wounded.Maurice shouts! The ogre shouts! You hear a shout!ܙh`ܙhl.O...fh○f)OܙhR======8.3 (1.4)ܙh;○ܙh ܙh_The warg barely misses you. The warg completely misses you.ޙhaN  You shoot a slug. The slug hits the warg!ޙhd.○O   ogreޙh,ޙh֗.O.f.○ޙhA[ 409.8 (1.5ޙhԞޙhH _You kill the warg!ޙhFd ○ You shoot a slug. The slug hits Maurice!ޙh: m  Maurice is moderately wounded.ޙh C  You block Maurice's attack. x2ޙh)  An ogre comes into view. It is wielding a +0 giant club.Maurice casts a spell.ޙh .OO..f○°O 2 ogresޙhܩ 271.3ޙh U○°ޙhb % _Maurice blinks!ߙh!O O  You shoot a slug. The slug hits the ogre!!ߙhR §○°   ogreߙhs ߙh ߙh̆ O.)...°@.fߙh G.°ߙh< o2/102 2.8ߙh W°°ߙh 2 _You kill the ogre!ߙhБ hz°@(((((°hhgh&  hYou shoot a slug. The slug closely misses Maurice.  Maurice hits you with a +0 short sword.  Maurice steals the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3}!h".☼.O.@f....° hu#i98/102 -4-h#.4.2 (1.4hW(N☼°h)3 _Maurice misses you.h*htk ° You shoot a slug. The slug hits Maurice!!!hٝf  Maurice is almost dead.hs○..O○.h59-hЧ!5.6h=○hz _Maurice completely misses you. Maurice bites you but does no damage.h^ N  You shoot a slug. The slug hits Maurice!!h ○$O   ogrehH h:O  hlO 1°hO O.hP E○You kill Maurice!hY |-5 37.1 (1.5ha =○hqe U _The ogre completely misses you.h °○ You shoot a slug. The slug hits the ogre!!h & h C°°..h5 Z°The ogre is severely wounded.h! 3100/102hZ! 8.5 (1.4hy% O°°h?' 2 _You block the ogre's attack.hEO  You shoot a slug. The slug hits the ogre!!hԓ|°○°hk○°.°.h{5= 9.9h?°°hPH _You kill the ogre!ᙴhM○°°ᙴh(ᙴh`○°°ᙴhʰH _No target in view!ᙴh2°ᙴhᙴh8:○ᙴhuH _No target in view!ᙴh*4°ᙴhᙴhn C○°ᙴh  ᙴh :_No target in view!ᙴh"tᙴhtᙴhvᙴh{ᙴh},1 _ᙴhᙴhᙴhoᙴhQᙴhᙴh;ᙴhᙴhᙴhTe2==ᙴhᙴh.)$------ᙴhb ## #.##$ ..$. #.ᙴh##.##.#.#.ᙴh. ##..)...### #...<@....# ##....#.##.#....#.##.# .## #.ᙴh,##. _HP restored.ᙴh1= ------ᙴho83.9 (4.0  A malevolent force fills the Orcish Mines...ᙴh/  --more--♴h~|%  ♴h|.You fall into a shaft and drop 1 floor!♴h܋/  --more--♴hUm .$.........#......C♴hm..............# ...#....#.............##2♴hmD.......@......#.......♴hma#....#.............#.#.........<♴h nC   cyclops (missile, asleep)#.......♴hFnH##........The shaft crumbles and collapses.♴hs♴hLd= 4.6 (4.7♴h♴h _A cyclops comes into view. _Found 24 gold pieces. Found a stone staircase leading up.䙴h䙴hWhere to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits  O - Orcish Mines 䙴h?䙴h䙴h  pym505 the Skirmisher 䙴hT;.$.........#...  Gnoll .............C.  Health: 102/102 ======================== 䙴h ...............  Magic: 25/25 ======================== .............#  AC: 15䙴hޮqStr: 13Doom: 25%  䙴h!.............#.  EV: 25Int: 8   䙴hd..............#  SH: 9Dex: 35䙴h .............##  XL: 13 Next: 43% Place: Orcish Mines:2 䙴hJ.......@......#  Noise: ---------  Time: 13284.6 (0.0) ...............  d) +9 hand cannon (drain)䙴hǰ #..............  Fire: d) +9 hand cannon (drain)  .#.............  䙴h$..............#  䙴hF.#.........<...  C   cyclops (missile, asleep) #............. 䙴h" ##............ 䙴hű4 _HP restored.  䙴hA malevolent force fills the Orcish Mines...You fall into a shaft and drop 1 floor!  䙴h>\The shaft crumbles and collapses. _A cyclops comes into view. 䙴hyb_Found 24 gold pieces. Found a stone staircase leading up.䙴hyUN .$.........#...  .............C.  ...............  .............#  .............#.  ..............#  .............##  .......@......#  ...............  #..............  .#............. ..............# .#.........<...  #............. ##............  _A cyclops is nearby!噴hf .$.........#.......C. .噴hUf j. .# .噴hf %#...噴hf / .噴hf ;## .噴hf <噴hg $..噴h_g #.噴hg ...噴hg &#.#噴hg A<#.噴hg .#噴hh #噴h2h #噴hr 噴hs +5.6 (1噴h{ 噴h~  噴h~ 5_Found an escape hatch in the ceiling.晴hЬ....C. .....##...#.. . .## .<....#....晴he#.#.#<#......#### ..晴h晴hG&6晴h:晴h晴h1晴hJ2晴h*3晴h5晴hm7晴hJ;B晴h;晴h<晴h8=晴h@.##...#.. .# #.## ...晴hDA#<.......#.........#.晴hA{#..#.#.8.6 (2.#.晴hA<...# #...#...##.##晴hB# .......#.####.. #.#.##晴hB晴hE晴h>G晴hGR.#.. .# .##.###....<....#..# ...晴h.H...#.#. .# #........####...晴huH####...#.#.##.# ##.# #### ##晴hL晴h.M+9.6 (1晴h>P晴h[Ra _There is a stone staircase leading up here.癴h癴h;癴h癴h`癴ht.90 _癴h虴h .$.. ...... ....#####... .....#........$  ## ##  # 1 #..@..#  ##  ###  ##.#..$##虴h0  ####.## ###     虴hC 虴hS虴h U51.4 (1.8虴hX虴h[) _You climb upwards.  虴h[pFound 66 gold pieces. _There is a stone staircase leading down here.虴hw(虴hZ)虴h.虴h!1H _No target in view!虴h93虴h;虴h=虴ho>虴h@: _虴hA虴hB虴h C虴hC虴h*E虴h9F虴hF虴h2G虴hI虴hI虴hrJ虴hL$ 虴hL*_You now have 111 gold pieces (gained 30).虴h7N虴h~N虴h=O虴hP虴hR虴h]R虴hS虴hT虴hU虴h8V虴hW虴hX虴hZ虴hqZ虴hP[虴h']虴h^虴h_虴h`虴hb虴hd虴hd虴he虴hg虴hBi虴hi虴hj虴hbl虴h n虴hgn虴ho虴heq虴hs虴hs虴hkt虴hu虴h4w虴hbw虴h`x虴hz虴h;{虴h |虴h{~N _You now have 132 gold pieces (gained 21).虴hM虴h虴h虴h虴h1虴ha虴h虴h4虴h虴h+虴h虴h虴ho.o.. $. # 虴hBI## ..虴hn$## .. ........$##...$.虴hO###.........##虴hܓ.$.. ##.........#....#####.......###.....#.........虴h.#...............##o   orc wizard (asleep)#.............##虴h1jo   orc (asleep) 虴h\ #...........###  #........#.#虴h[1309.4 (18.0)虴h-10.4 (19虴h虴hh _An orc and an orc wizard come into view.虴h$ W ((((虴h$ _((o  虴h$ bYou shoot a slug. The slug hits the orc wizard!  The orc wizard shouts!虴h^ q  The orc wizard is heavily wounded.虴hi 9  You hear a shout! x2虴h l 虴hAq 虴hT} %  虴h} gAn orc comes into view. It is wielding a +1 trident of venom.虴hU 虴h 虴h %  虴hU [An orc comes into view. It is wielding a +0 club.虴h2 V o..虴hw Jo.o.虴h .虴h ..虴h °虴h] no   orc warrior (polearm)虴h co   orc wizard虴h eo   orc虴hC eAn orc warrior comes into view. It is wielding a +0 glaive.虴hu R======1.8 (1.4)虴h <°虴h  虴h "_The orc moves out of view.虴hG  You shoot a slug.  The slug completely misses the orc wizard.The slug hits the orc warrior!! You drain the orc warrior!虴h )((((((°o   orc wizard虴h ro  虴h ^  You kill the orc warrior!虴h 虴h& 虴h 虴h xo..oo.o虴h G...○.°虴hD hoo 3 orcs (1 polearm)虴h U 43.2虴ha <°虴h * _You hear a shout! x4虴hnT  You shoot a slug. The slug hits the orc wizard!虴h)(((○.°ooo 3 orcs (1 polearm)陴h]  You kill the orc wizard!陴hW陴h6  You hear a shout!陴h陴h陴hij  An orc comes into view. It is wielding a +0 mace.陴h陴h>陴h陴h3陴h陴hW陴h%G .o陴h &w..ooooo.....°陴h=&○..o   orc warrioro   orc wizard陴h&oooo 4 orcs (1 polearm)An orc wizard comes into view. It is wielding a +0 dagger.陴h)-4.7 (1.5陴h'09°陴h: 陴hM:z_An orc warrior comes into view. It is wielding a +0 short sword.陴h  You shoot a slug. The slug closely misses the orc. x2  The slug hits the orc wizard!陴h)(((((oooo 4 orcs (1 polearm)陴h-,陴h.陴h.陴h6 ...o.o)oo.°○.☼陴h)7(launcher)  You kill the orc wizard!The orc warrior unwields a +0 short sword.陴hM; ((((((○.☼The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt.陴hi陴hyr o.....°.°.○o   orc wizardoooo 4 orcs (1 polearm)You block the bolt.陴hu-6.1 (1.4陴h0{\°.○陴h' 陴h]l_An orc wizard comes into view. It is wielding a +0 dagger.陴h4O  You shoot a slug. The slug hits the orc!!!陴h)((° 3陴h,陴h 陴h 陴h 陴hh ...)o.o..o..陴h .○°ooo 3 orcs (1 polearm)陴h (7.5陴h <°陴h2 G _You kill the orc!ꙴhM@j(((((((○ꙴhuz  You shoot a slug. The slug completely misses the orc.ꙴhvꙴhYwꙴhrxꙴhX o...)....)o.oꙴho.ꙴhʆ§○°o   orc wizardꙴh|ooo 3 orcs (1 polearm)You hear a shout!ꙴhd(((((§ꙴh^,ꙴh ꙴh1P The orc warrior shoots a bolt. The bolt hits you.ꙴh~.o..oo.....ꙴh*§ꙴh ((((((§○(ꙴheThe orc completely misses you. The orc warrior shoots a bolt.ꙴh......@☼°.ꙴhUc1-4-ꙴh.9.0 (1.5ꙴhd)G☼°ꙴh,U _The bolt completely misses you.ꙴhbQM  You shoot a slug. The slug hits the orc!ꙴh:V)(° 2ꙴhꙴh  You kill the orc!An orc wizard comes into view. It is wielding a +0 dagger.ꙴhꙴhMo.o.ꙴhj.o☼☼°ꙴh?fo 2 orc wizards (1 wandering)ꙴhTJ(((((ꙴh o....○○.oꙴhBxYou block the orc's attack. The orc warrior shoots a bolt. You block the bolt.ꙴhN 20.5ꙴh;○ꙴh@, _The orc wizard shouts!뙴hM  You shoot a slug. The slug hits the orc!뙴hk$○   orc (뙴hP 뙴h V  You kill the orc!뙴hu@  You block the orc's attack.뙴h g o.o뙴hC (.o○뙴hr y○.☼o 2 orc warrior뙴h es (1 launcher)  An orc warrior comes into view. It is wielding a +0 war axe.뙴h 뙴h)((((((○.(뙴hX뙴h \  The orc warrior shoots a bolt. The bolt completely misses you.뙴h\뙴hk .o.o.뙴hl...o.o.○@○.☼The orc hits you from afar with a +1 trident of venom.뙴hp}(((((○.☼뙴h....○°.○뙴ha99/102 -1.9 (1.4뙴htY○○뙴h _The orc warrior shoots a bolt. You block the bolt.  You shoot a slug. The slug hits the orc wizard!!뙴h$°.○   orc wizard뙴hgs  You kill the orc wizard!뙴h.o.o○☼뙴h ((((((°☼(You block the orc's attack. The orc warrior shoots a bolt.뙴hT....°@°○○뙴h!Z[5=3.4 (1.5뙴hcl°○○뙴hUv _The bolt closely misses you.You shoot a slug. The slug hits the orc wizard!!뙴hz)(°○○o(polearm)뙴hH뙴h .o.°@§°○○You kill the orc wizard!뙴hƴ ((((((§°○(The orc hits you but does no damage. The orc warrior shoots a bolt.뙴h뙴h  The bolt misses you. The orc completely misses you.뙴h{ o.o...뙴h.°@°○○owizard뙴ho   orc (polearm)An orc wizard comes into view. It is wielding a +0 dagger.뙴h(((((@§○○뙴h+=.....@☼.°°뙴hP100/1024.9☼°뙴h\ (((((((☼° _The orc warrior shoots a bolt. You block the bolt.뙴hu뙴hv  You shoot a slug. The slug barely misses the orc.뙴hݍ뙴hU.o....)뙴hM....oo..o.○뙴h{6°..뙴h)816.4뙴hP○°뙴hD% 뙴h{w_The orc completely misses you.You shoot a slug. The slug hits the orc warrior!!뙴h)(○   orc warrior (뙴h" 뙴h,뙴h .o.☼@○뙴h#T°You kill the orc warrior!뙴hq((((@○°뙴h 뙴hIV ...☼뙴h>JThe orc misses you. The orc warrior shoots a bolt. You block the bolt.  The orc closely misses you.뙴hiR& 뙴hR**뙴hR*뙴hR*○뙴hS**뙴hUS*뙴h|SXThe orc wizard gestures at you while chanting.뙴h?.)$뙴hFI☼@○뙴hq6°...뙴h.뙴h-H ((뙴hj (((○뙴h°.((The puff of flame misses you. The orc warrior shoots a bolt.뙴h...○@°....뙴hu#=뙴hD 57.9뙴h9°뙴hW+(뙴hN° , very drained)The orc wizard gestures at you while chanting.  뙴hThe puff of flame misses you. The orc warrior shoots a bolt. _The bolt completely misses you.  You shoot a slug.  뙴hHThe slug hits the orc but does no damage.  You drain the orc.뙴h2뙴hB6 .뙴hTB-o.☼뙴hBG○@°뙴hB;The orc is heavily wounded.뙴hJ (((((°((You block the orc's attack. The orc warrior shoots a bolt.뙴hÄW..o.○뙴he.°@...뙴h%52=뙴hW뙴h 9.4뙴h.○°뙴h뙴h&} (○°뙴he _The bolt closely misses you.You shoot a slug. The slug hits the orc.뙴h<뙴hfE .o뙴h[.○☼The orc is almost dead.뙴hF뙴h((o.○((뙴hA)' 뙴h)....°뙴h)You block the orc's attack. The orc warrior shoots a bolt. You block the bolt.  The orc misses you.뙴h0D*☼뙴h: ○뙴h°@☼o   orc (polearm, very drained)뙴hB   뙴hsThe orc wizard casts a spell.The orc wizard flickers and vanishes!뙴h< {○뙴h;☼Deactivating autopickup; reactivate with Ctrl-A.뙴hO((o.○(((☼((뙴h뙴h..o.°..@○..뙴h.30.8 (1.4뙴hT°○뙴hT _The orc warrior shoots a bolt. The bolt completely misses you.You shoot a slug. The slug hits the orc!!뙴hSl)(°뙴hD뙴hJ ).☼You kill the orc!뙴hO(().°((@○☼뙴h..).$..@°○뙴hόR 2.3 (1.5뙴ho{°○뙴hE (((( _The orc warrior shoots a bolt. You block the bolt.  You shoot a slug. The slug hits the orc warrior.뙴hH  The orc warrior is lightly wounded.뙴h9.o...@.☼뙴h뙴h'.3.7 (1.4뙴hGg○.☼뙴h _Something barely misses you. Something closely misses you.You shoot a slug. The slug hits the orc warrior!!뙴h)(((○.☼뙴h# .).{..°.○You kill the orc warrior!뙴h'l= 65.2 (1.5뙴h,J{○뙴h3 {°.○ _Something misses you.뙴h4(뙴hW9R°.○뙴hJ@6 {뙴h@C○ _No target in view!뙴hA뙴hEm{°.○뙴hM {○ _No target in view!뙴hN뙴h[TC{°뙴h[ ○ _No target in view!뙴h+\뙴hQa\°.○뙴h&jz {° _No target in view!뙴hj뙴hom{°.○뙴hvt ○ _No target in view!뙴hYw뙴h#|U{°뙴h}C _No target in view!뙴h f{°.○뙴h 뙴h 8{뙴h} 뙴h~X f{°.○뙴hY 뙴h_ u{°.○뙴h` 뙴h L{°뙴h 뙴h U{°뙴h1 뙴hU {°.○뙴h] u{°.○뙴h]^ 뙴h 8○뙴hS 뙴h9 R°.○뙴h 뙴h}A W°.○뙴hFB 뙴h5L :{뙴h8O 뙴h n{°.○뙴h 뙴h J{○뙴h 뙴hu `{°뙴hi| {°.○뙴h<~ 뙴h 5°뙴h 뙴h1 =○뙴h 뙴h2 M{○뙴h 뙴hb c{°.○뙴hv 뙴h{ \{°.○뙴h 뙴h w{°.○뙴h< 뙴hYPf{°.○뙴hP뙴hVB{○뙴hW뙴h뙴hz뙴hU{°뙴h왴hB왴h9C왴h9LB{○왴hhN왴hX○왴hm{°.○왴h왴hM{○왴hA왴hR°.○왴h^There is a strange disturbance nearby!왴h?_x{°.○왴h..##Things that are here:홴h .......)......).$......###....)...##홴h-..)...##..))..#).@.)###.$......####...##.$.. ##..#홴hO ....######## .....#...# .....## # ##a +0 dagger; a +0 robe홴h,42.7 (4홴hX23.7 (5 _홴h홴h  Things that are here: _a +1 trident of venom; a +0 leather armour홴hB홴hC홴hH홴hIH _No target in view!홴h3홴hv홴hP홴h9홴h: _홴h홴h홴h홴h홴hX홴h홴h홴hDN _You now have 218 gold pieces (gained 36).홴h홴hܼ홴h홴hZ  Items here: )) [ †.홴h홴hK _홴hQ홴h홴hi홴h홴h홴h6홴h홴h홴h홴h&  홴hP2Things that are here:  a +0 dagger; a +0 robe홴h홴hn _홴h홴h홴h홴h홴h홴h>홴hs홴h홴hM _You now have 223 gold pieces (gained 5).홴h3홴h,홴h홴hX홴h홴hj홴hr 홴h?홴hs홴h홴h  Things that are here:  a +0 glaive; a +0 plate armour; an orc corpse홴h홴h _홴h홴hR홴h 홴h 홴h"홴h%홴h&홴h'홴h(홴h*홴h,홴h-홴h}.홴h-1,홴h2홴hO8N _You now have 240 gold pieces (gained 17).홴h:3홴h<홴hT?홴huA홴hA홴hC홴hE홴hG홴h.H홴hkI홴hK홴hM홴hM홴hIO홴hZQ홴hqS,홴hT홴haV홴hW홴hX홴h/Y홴h [홴h]홴hD^홴h_홴hsa홴hb홴hb홴hc홴he홴h5f홴hf홴hTg홴hXi홴hi홴hUj홴h~pN _You now have 255 gold pieces (gained 15).홴h-r홴h}r홴hs홴hy홴h{,홴hT}홴h홴h,홴hJ홴h홴h홴h홴hb홴hR홴hc홴h홴h홴h홴h홴hj홴h홴h6홴h(,홴hڜ홴h 홴hv홴hƢ홴hؤ홴h¦홴h홴h홴h홴hR홴h홴hm홴h홴hG홴h홴hX홴h홴hm홴h^홴h홴h 홴h홴h홴hq홴h홴h홴hl홴h홴h홴h홴hj홴h홴h홴h홴h홴h5홴h:홴h홴h<홴h홴h^홴h홴h홴h,홴h홴hc홴h,홴hf홴h_홴h홴h^홴h$ 홴h*_You now have 265 gold pieces (gained 10).홴h^3홴hN홴h홴hG홴h|홴hV홴h홴h ................ .................. .................홴h,. #.................. ###.........#.....##......^.....##................##...홴h(.................$..@.....#..........90.0)홴hYF$.........###....)....#....#.##.....)... #...홴h.##........ .#. #..#..##.##.......).홴h .. ##.########........)  ∩ #. ##............ 홴h #. #...........). 홴h ##............. 홴hP홴h,4.7 (51홴hp홴h1 _Found Usha's General Store.홴h 홴h 홴h!& 홴hE) H _No target in view!홴h$1 3홴h/2 홴h3 홴hY5 홴hz7 : _홴h8 홴h9 홴h9 홴h: 홴hR< 홴h= 홴h= 홴h> 홴h@ 홴hA 홴hB 홴h3D N _You now have 282 gold pieces (gained 17).홴hE 홴hE 홴hF 홴hWH 홴hI 홴hI 홴hJ 홴hL 홴hM 홴hM 홴hO M _You now have 289 gold pieces (gained 7).홴h!Q 홴hYQ 홴hR 홴h^S 홴hHT 홴h~T 홴h.U 홴hbV 홴h n ,홴hn 홴hr 홴hr 홴hHs 홴ht 홴hv 홴hw 홴hx 홴hx 홴h| 홴h Welcome to Usha's General Store! What would you like to do?  a -  105 gold a parchment of Jinxbite 홴hN  b -  520 gold a phantom mirrorc -  208 gold 2 potions of ambrosia (unknown)  d -  39 gold a potion of attraction 홴h # e -  104 gold a potion of mutation  f -  52 gold a scroll of fear  g -  52 gold a scroll of fearh -  26 gold a scroll of identify 홴h́  i -  648 gold the +4 spear of Spite {chaos, rF+ Dex+3 SInv} You have 289 gold pieces. [Esc] exit[!] buy|examine items홴h R[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list홴h8 buy|examineexamine item[Enter] describe홴hubuy|examinemark item for purchasehh h4 h! hp ........................ pym505 the Skirmisherh .$...................... Gnoll....................#... Health: 102/102 ========================h ......#............###.. Magic: 25/25 ========================h2 .....###..........#.##.. AC: 15Str: 13h] /Doom: 25% h .......#...#.........##. EV: 25h PInt: 8  h ......#.#..#..#..##.##.. SH: 9h0 >Dex: 35.....#...#.##.########.. XL: 13 Next: 46% Place: Orcish Mines:1hs #..@..###.# ##..... Noise: ---------  Time: 13406.7 (12.0)h #...#...#.##.# #...... d) +9 hand cannon (drain)h ##...#.#..# ##...... Fire: d) +9 hand cannon (drain) h n##...#...# #.......h, #### #### #.......##......hS 6 #......h 6 ###....h 4 ##...h -  h F_You now have 265 gold pieces (gained 10). h2 ;_Found Usha's General Store. _No target in view! hZ 0_You now have 282 gold pieces (gained 17). h b_You now have 289 gold pieces (gained 7).  There is an entrance to Usha's General Store here.h (h h> . _h h h h h h : _h h d ####.............##h ^.................$..................he [.................#.......#...#h ....###..........#.##>........#...#.........#.......@#.#..#..#..##.##h *7.0)hI .#.....#...#.##.#########.....#..∩..###.# ##h ...#...#...#.##.# ##. ##...#.#..# ##h y# ##...#...# #h' #### #### # .hn h hQ +8.7 (2h h r_Found Usha's General Store. _No target in view!2h f17). _You now have 289 gold pieces (gained 7). _Found a stone staircase leading down.htY hYZ h_ ha H _No target in view!hbyhzh{hh2hT: _hThhehwhhJhhhh2hhhahh|hhhhhKN _You now have 312 gold pieces (gained 23).h<3hh$hhh/hEh ## >. .## #.#. ..........##.... h...........$.... ... ...#................. #.#...........# ...........##.#..........# #.....hR....#.......####.....16.7 (8..................##......^........................h$.................................................#............#............##...........###..........#.#h###.>........#...#.....#.#........#.#..#..#..##.#hʾh.+7.7 (9hLh69 _Found an escape hatch in the floor.hbhh2hlH _No target in view!hh[hhh7hT: _h]hhAh_hEhhWhzhhhhhhFhHh7 hdH_You now have 348 gold pieces (gained 36).hh2hMh=hhhhh3huh{hRhhhhh hP he h hK h hhh8hzhrhhhhN _You now have 367 gold pieces (gained 19).hh.h/h 1h2h92h2h5h6h47h7h;9hb:h:hi;h<h.>h>hP?h@hBhlBhJChh!h!h#h'h*hy*hy,h10h2h3h 5hs8h:h];hI=hEXhHhJhKhMhOhQhQhShZ.##...........##.............# h[.............................### .......................## .......#..h;[..............# .......##.#.............# he[5.......####..#.. h[.......##......^.....##......... ..............h[##.........# .........................##78.7 (6h[51.0) ......#h"\G.....### .#....hQ\###....)# ###...#.##.....)....### h{\..#...#.........##........### h\.#.#..#..#..##.##.......)...## #...#.##.########........)...##h\ ..∩..###.# ##............))..# h*]#...#.##.# #...........).).)###h]h\chkj _Key pressed, stopping explore.h?lhshu huB_No target in view!h4hhH _No target in view!hh*h~ hh h$ _h,hBhe........................##......................#....... .........##.#h#.... ...#####.....^.....##............##..........#............h# 80.7 (2.0)#.###....)....... ..###.#.##.....)....### ....#...#.........##........###hv ].#.#..#..#..##.##.......)...## ..#...#.##.########........)...##  .#..∩..###.# ##............))..#h!![ #...#.##.# #...........).).)##  ...#.#..# ##......... hr!h%h`,j _Key pressed, stopping explore.h-hV1h2H _No target in view!h hC h h _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.No target in view!h= h h h h8 h : _h: h3 h hŨ h۪ hǬ h h h° h ,h hӳ hմ h* hʵ h h h6 h h h h h< h5 h hW h h hr hſ h hi h ho h h hL h h hK h ha h h h h hZ hr hY ,h h= h ,h h h h h h* h: h h> h h h h h h h hU hf hY h ,h+ h hH h h h[ h h h hV h h h ho h h+ h hs h h[ hp hC h h h8 h# hv h h2 h h> h h h h+ h h h h h h h h h h h h h= h1 h h) h h h h  h h h h1 h h$ h' hd h hr h{ h hu h h h h h h h h h! h" h" ho# he% hN& h& h-' h( h) h) h* h+ h, h- h- h/ h0 h0 h1 h3 h4 h5 h5 hp7 h8 h 9 h9 h; hY@  ..... ##.  ..O #  h@ ## ##>   ######.# h@   ## ##$...........##   ##.# #..........   #...###..   #...#.#.   #hMA ...##.#..   ###.......#.....   #......................   ###....................   ##................... hA %  ###................. O   ogre (asleep)   ##.............#....   #.............###...   hA ###.>.#...hG 1526.7 (46.0)hG ,7.7 (47h#K hP No target in view! __Key pressed, stopping explore.No target in view! _An ogre comes into view. It is wielding a +0 giant spiked club.hQ h# O  You shoot a slug. The slug hits the ogre!!h^) i)((((((h) Kh` p......☼hf u24%======9.1 (1.4)h$j hk H _You kill the ogre!hhhIhh7hh8hhhAhzh;!h"hR#h$h&h'h6(h)h,,h-h0N _You now have 445 gold pieces (gained 15).h23h4hR6h8hH8h9h;h=h>h?h(Bh#D,hEhHi  You see here a +0 giant spiked club.hJhZK _hLhOh0PhmQhTN _You now have 464 gold pieces (gained 19).hVh$WhyXhZh]\h\h]h `hahahdh+fhhhZhhihkhmhmhxohqhshthiuhwhnxhxhyht|h|h~hǀN _You now have 486 gold pieces (gained 22).hghhhyh׆h.hh͉hhZhhhhhhhjhhN _You now have 513 gold pieces (gained 27).h+hhZhKhxhΛhhٝhhEhhh:hhch'hq ##### hЭa###.#.## #  #......#...#  ###..@.....# ------ h%###..........#  #......#  ###.....huK #........# hƮL##.........#....# K   kobold blastminer (asleep)  ####.......#### h ..........### #  ............##....h[057.1 (28.0)hK------8.1 (29hhd _A kobold blastminer comes into view.h; ((((((K  h;kYou shoot a slug. The slug hits the kobold blastminer!!hZu ☼.....K(launcher)huwThe kobold blastminer is almost dead.The kobold blastminer wields a +0 arbalest.hd{W(((((((h%c@○.....hԵR======9.5 (1.4)h3:○hz _The kobold blastminer shoots a bolt. The bolt completely misses you.h\ah0bh]h<○hkh _A kobold blastminer is nearby!hO (((h7((((You shoot a slug.hr §○....h,a.KThe slug closely misses the kobold blastminer.h*((h"-(((((hr5M @○h5(.....h5oThe kobold blastminer shoots a bolt. The bolt misses you.h.;*((hz;-(((((ht☼@○.....hu.61.0 (1.5hxM☼○hdzo _The kobold blastminer shoots a bolt. The bolt misses you.h0!hz#h ##### h?###.#.## #  #...☼..#...# h= ###..@○....#  hh$###..........#  h^#.............#  ###.............K  hF#...............#  ##.........#....# hN ####.......####.....  ..........### #..... h4: . h ##### ###.#.## #  #...☼..#...#  ###..@○....#  ###..........#  #.............#  ###.............hګ #...............# ##.........#....#  ####.......####.....  ..........### #.....  .hqA☼○hh<○h _A kobold blastminer is nearby!You shoot a slug. The slug hits the kobold blastminer!!ht(((((()hH○°°h!.....hhG=382.4 (1.4hl T°°hU _You kill the kobold blastminer!hbhbhdh`ih-lh3nhnhqhthuuhwhEzh|hX}h~h׀h*h[hBhhhhhhhLh;hhh׍hhhchhyhhhhhdhȚhhhhƞhhh]hhhhShhhhƩhhhh`hKh~hXhhôhh۵hhŻhhܼhhh hh9h~hhhh+h[hdhhh@h@hjhhh3hVhhh6hhmhhhhhh,hh>hmh&hhd,hhChhhhhh+hXhhkhhhh,hhhhhhhh#hhhhhh> h h! h hhhhh[hfhhxhh_hhh;hhhhNhhh hA"h#,h$hC&h'h'h(h^*h+h+h,hk.h/h 0h0h2h3h4h6h]8h9h:h;h<h=h=h>hP@h{AhAhBhDhEhLEh.FhGhHhHhIhJhgKhKh'Lh MhMh-NhNh^OhOh3PhuPh`r ###....... ###......... h`>#........... ###........... h`#.............  ##.........#..  #####.......####.. ha ##..........#####..  #.@...........##...------hIa8615.4 (53.0) ha ##.##..............  #####............. ha ####..........  ##......... ha #...)......  h b! ##.........   ##......... h8b  ### ##.......... hb=------h,ehfE _Done exploring.hhhhH _No target in view!hhQhDh z........0.0)...h h......................h ,h E _Done exploring.h+ 4h!. h[/ H _No target in view!h ha 3h 4h h E _Done exploring.h; h h h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!hU3hVh jJh&kNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hhhhDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!hhhhoJhNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h0h0h]5h7kDone exploring.No target in view!Done exploring.No target in view!hf82Done exploring.No target in view!hShShThwrJh3tNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hKhhhhxDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!hhhhE 4h hNo target in view!Done exploring.No target in view!Done exploring.No target in view!hDone exploring.hhhkDone exploring.No target in view!Done exploring.No target in view!Done exploring.hNo target in view!h hA h h4 9No target in view!Done exploring.hg KNo target in view!Done exploring.No target in view!h hA h h! 4hj h RDone exploring.No target in view!Done exploring.h 2No target in view!Done exploring.hP 4h hG No target in view!Done exploring.No target in view!Done exploring.No target in view!hE ###. ###. #... ###... h#.... ##.#. #####.####.h1 ##.#####. #.##. ##.##.h #####.. ####. h##. #...). ##.h5W# ##. hN### ##.h*"h#)6.4 (1 h# _hn(h`+h 7 ###.hq # ###..# #... ###.. h #... ##.#. #####.####.h  ##.#####. #.##.h  ##.##. #####. ####. hZ ##. #...).#h x ##.# ##.#h j ### ##.hL h &7h hq hE  ###.# ###.# #..# hpF ###.) #..# ##.#....# #####.####. ##.#####. #.##. ##.##. #####. ####. ##...#h&G f #...).# ##...##  ##.# ### ##.#hK <8hO hP h  ###.##  ###.##  #.# ###.h )# #..# ##.#....# #####.####.h  ##.#####. #.##. ##.##. #####. ####.# ##....# hm p#...).# ##...## # ##....# ### ##.#h h@ h &9h hd h] 7 ###.h`^ o##  ###.## h^ V #.##  h^ R###.)# h_ & #..hO_ C# ##.h_ I#....##. #####.h_ D####. ##.h_ D#####. #.h-` G##. ##.##.hd` P# #####.h` 1# h` H####.# hqa ##....# #...).###.h%b  ##..## # ##...# ### ##.##.hd h g hrg '20hk h m h0 7 ###.h ##  ###.##  #.h F##  ###.h X)#  #.ho \# ##.#....##.#h E #####.####.h @# ##.h N#####. #.hR Q##. ##.##.h P# #####.h I#  ####.h 1# h1 H##....###.hh ^ #...).h 4###. h ^##..## ##>h ? ##..hE 2####. h| Y### ##.##.h h &1h h h}  ###.##  ###.##  #.##  ###.)#  #.####  ##..#....##.# h~ N #####.####.# ##.#####.# #.##.# ##.##.# #####.#  ####.# ##....###.# h O#...).###. ##.## ##>. ##.####.# hs Y### ##.##.h h &2hG hb h K ###.##  ###.##  #.##  ###.)#  #.hW .....####  ##..#....##.#  #####.####.##  ##.#####.#  #.##.#  ##.##.###  #####.h # #   ####.#   ##....###.#.   #...).###.   ##.hP ## ##>.   ##.####.#.   ### ##.##.h <3h' h hz  ###.##  ###...##  #.....##  ###.h e.....)#  #.......####  ##...#....##.#  #####.####.##  ##.#####.hu #  #.##.#  ##.##.### # #####.# # ####.#####. ##....hͅ J###.#.# #...).###. ##.## ##>. ##.h ####.#. ### ##.##.h <4h h h_###.## ###..........## #.............## ###.............)# #...............#### ##.........#....##.# #####.......####.## ##.#####.# #.h##.# ##.##.### ######.# ##.####.#####.##....###.#.#.#...).###.##.h## ##>.##.####.#.### ##.##.hHh&5hKhVhN###.## ###...## #.....## ###.....)# #.......#### ##.........#....##.# #####.......####.## ##.#####.# h+#.##.# ##.##.### ######.# ##.#####.#####.##....###.#.#.##...).###.##.ht## ##>.##.####.#.### ##.##.h5h&6hhhs4h.h/h4hh} hhh{hFh54h8ha9h6hhղhdzh$4hG(hH)h?h̟hhh6 ht7 Where to? (Tab - Orc:2 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  h7 XN - Spider Nest M - Slime Pits  O - Orcish Mines hi h= ###........##pym505 the Skirmisher###..........##Gnoll#.............##Health: 102/102 ========================###.............)#Magic: 25/25 ========================#...............####AC: 15Str: 13Doom: 23%h ##.........#....##.#EV: 25Int: 8#####.......####.......##SH: 9Dex: 35##..........#####........#XL: 13 Next: 48% Place: Orcish Mines:1#............@##.........#Noise: ---------  Time: 13626.4 (0.0)h3 ##.##..................### ### d) +9 hand cannon (drain)#####.................# ##.# Fire: d) +9 hand cannon (drain) ####.............#####...##...........###.#.#.##...).......###....... ##.........## ##>..... h ##..........####.#.... ### ##............##.......  _No target in view! _Done exploring. _No target in view! _No target in view! _Done exploring. _No target in view!h1 hc hV 4h h Done exploring.No target in view!Done exploring. _No target in view! _Sorry, I don't know how to get there.h/ 4 h ###..#...#####..).....#####.........#h .hf G#####.......####.......##h O##..........#####.........h ...##.....#.##h; y.........### ### #####hr , ##.h g #########...#h !h #h/ 9............##.###......................h] D h h 27.4 (1 _h h h  ...#####...)......####hG#.........#....##.#####.......####.......####....#####.........hj+..##..#.##hu..### ### #####hf ##. ####hn#####... ##...###.#.#.#h e.............#...##.......#..............hKD h<8h1#h{$h ##)........####h#.........#....##.#####.####.......####....#####.hEC....##.#.##hx..h7### ###hX ##### ##.hR #########...h": ##...h@###.#.#.#h])...)h{&###.......h!h#.......#.....h&##.........#.#...........#..hD hh&9h(hJhADR ..####hDS##....##.#####.hD1####.......##hD ##....h5EA#####..hXE*..##.#.##hEH..### ###hF ##### ##. #########...h\F ##...###.#.#.#...)hF9###.......#...hFs## ##>##hF......#.#.....hGS#.........##.#..........##. h2GhNhO'30hWhYhL ##h.#####.h<####.......####....hGA#####..h{*..##.#.##h..hd### ### #####h4d ##. ####hSQ#####... ##...hp###.#.#.#hP#...)###.......h#...hn## ##>#.####.#h!h,.hHO.......##.#....###.......#.............###heD h{hI&1h:hGh##.#....##.# #####.......####.## ##.#####.hl!# #.##.# ##.##.### ######.# ##.#.####.#####.h##....###.#.#.#.#...).###.hm##.## ##>.##.h Q####.#.### ##.h+##.h]8##.###.#...##.h~ #.h+##.#.#.h#.#.h,##.#.##.#h####.#.hU#hbh4&2hhph G #####.####.......####....#####....##.#.##..### #### #####h  ##.#. #########... ##...###.#.#.#...)h 9###.......##...h ## ##>#.####.#### ##.h@ 9.##...h[ ......#........#.......................##.. h h: &3h h h#####.####.##  ##.#####.#  #.##.hw#  ##.##.### ######.h# ##.#.#####.#####.##....###.#.#.#.#h(d#...).###.###.hIh## ##>......###.hdQ####.#.### ##.h}L##.##.###.#...##.hH#.##.#.#.h#.#.hʿa##.#.##.#.###.#....h####.h*#.##.hh&4h0h|h"Ot ##....#....##.hO#.##..### ##### ##### ##.#. #########..... ##...###.#.#.#.#...)###.......##...hO## ##>.####.#......### ##..##...##.###.hP+..hpP................###.......................... hfUhU&5hHZh[h hm Read which item? Scrolls  b - 3 scrolls of blinking h  g - 2 scrolls of fog  t - 4 scrolls of teleportation  i - 5 scrolls of identifyr - 2 scrolls of revelation  W - a scroll of brand weapon h K I - 3 scrolls of immolation  S - 3 scrolls of silence h  [!] read|quaff|evoke[?] describe selectedhm hY h  ##..........#####........#pym505 the Skirmisher#.............##.........#h Gnoll##.##..................### ##### Health: 102/102 ========================h #####.................# ##.#.# Magic: 25/25 ========================h0 ####.............#####..... AC: 15Str: 13hO 0Doom: 23%hn ##...........###.#.#.#.# EV: 25Int: 8h #...).......###........# SH: 9Dex: 35h ##.........## ##>......# XL: 13 Next: 48% Place: Orcish Mines:1h ##.....@....####.#...... Noise: ---------  Time: 13635.4 (0.0)h ### ##............##......... d) +9 hand cannon (drain)h2 ##.###........................ Fire: d) +9 hand cannon (drain) #...##.......#................h ##.........#.#...........#....#.........##.#..........##.#. ###.......#.............####.h s #.......................##...h K ###..........................h Y  _Done exploring. h 9_No target in view! h o_No target in view! _Done exploring. h5 ?_No target in view! _Sorry, I don't know how to get there.h P  Okay, then.h h3 h . _hBR ...##.#.##..### ##### ##### ##.#. #########.....hACU ##...###.#.#.#.#...)###.......##...## ##>#.####.#......### ##.hlCa.##...##.###......#hCx..........##.........................hCD hGhH26.4 (1 _hLh'Mh5:#.##.# ##.##.### #####  #####.# ##.#.#####.#####.....###....###.#.#.#.##...).###.###.## ##>......#.##.hE6`####.#.### ##.##.##.###.#...##.#.##.#.#.#.#..##.#.##.#.###.......#....h6####.#..............##.###............##.h;h;&7h>h?hkO #.##..hck### #####  ###### ##.#.## ####hkS#####..... ##...hls###.#.#.#.#...)###.......#...h1l5## ##>hKl.hdl'.####.#......hl8### ##.hl$.##...##.###.hl)......hm#h"m;#.........#.#hNm #h~m*.hn.................###........................ hDrhr&8hjvhwhhhhhhhhhhph0,h+hhIhh2hh!hohhhlhchhhOhKhDhhhhhhWhQh&hqhhhrhh hhhhuhdhhYhhh hd h h h|z.....# ##.#.## ####.## h..........#####.....# ##.#... .........###.#.#.#.## #....... ).......###..ho### ##.#.... .......## ##>h3#.## ####..... hT........####.#........###. .........##h..##.. h,5........... hDR...#............50h\/2.0) .#.#.... .##.#hI..##.#. .#..h?...####..#.. h...............##......^..... .............................## h,`....................... .................# .........#hF0###....)hhh'hjhchh h XhA ,hN ho hk h h h h h h h h! h" h" h$ h% ,h ' h( h* hR* hR+ h - h. hN. hU/ h1 h12 h2 h3 h&5 hr6 h6 h7 h8 h1: ,h?; h< h= h> h? hn@ hA hA hB hD h?E hvE hF hJ I##.#.## ####.## #........... #.....# ##.#...## ##.#........ .#.#.## #.......## ... h&K 5.....### ##.#.....###.# ...#.## ####.......### #.##...# ####.h]K .# .### ...## 64.4 (14..hK # .....## ###.#.....hK h###^.....##..........#....##.........##...............##hK #.............######....).#h)L !hL h

3hhhh_: _hhh'hhhhNh<hvhhHhhhhhhhhhYhz hy h hJhhhhh}h...###...........## ##.... ...##.............# ..................### h`...................## h...................# .............## h`........#............# h<...^.....##..........# ......##h]T...## 76.4 (8..h~R.###### h+###....)h##.##.....)....### .....##........##h # h.##.##.......)...## ######........)...## h)4 ##....))hJ,#hht%h&hy h h h h h Bhb h h hR h h h  h3 h h7 hb hw! h# hd& h& h( h* h- hT- h10 h2 h4 h5 h6 h9 h; ,h? h4D X  Things that are here:  a +0 dagger; a +0 robehF hF  _hI hN ......## .....######....).......# #.##.....)....### ##........### ##.##)...## h$O ######........)...##  ##............))..#  #....).)@)### 85.4 (9 ### #.........##...## hLO X#.........###.........# ##......#####.......### hO  #.......#..........#  ###...............##  ##.............## #hO %.###hNP hVU hGV h 3h! hO h` h ,h h ,h h h ,h h h! ha h hM h2 h hI hB h hh h h h* ,h h! h8 ,h5 h hy h hv h& g#...###..........## ##...#...##.........## ###......###.........#  #####......#####.......### hp #.......#..........# ###...............## ##.............## #...........### h ##.....@..#.#94 ##.#..>..## ##h #  #.## ##.#...##h  l ####.## ###ho z   h h h  h{.#...###......## .##...#.........##...## h"2#.##...###.# hg{ #####......#####.### # h%.#...# h9 ###. hK.## ##...... hFU.## #...........### h|H ##.#.# h ##.#..>..### ## h.#  h!0 #.##  hV: ##.#...## he ####.## ### h h h+5.4 (1 h  h h֦3  h=#...#.##.## ####.## h-.  hG- ##### hE#######  h.#... hͧA ##...... h F# ## h(2##   hR### ## h,#.#  hP ##.#.@>..## hҨe ##.......# #. h # h-t   h4 h6&6 h h h##...#.##.## .##...###.# #####......#####.### #.#.# ###.## ##.## #. hN{### ##.#.# ##.#..@..### ##.# #.## ###  h hK&7 h hNc _There is a stone staircase leading down here. hp, hG- h2 h7 h9-8 _ h4< hq ....#..  . h2 \......# .##  .......###... .......#<... .... #.....  hT I.#....#  hp 3.......#. h 2 h v.#.........@...# #...... h *....##.... h 6.##..###...........# h o#..............##.....#........ h ?####...#.#.##.# hR ##.# #### ##  h  h hx-9.9 (2.5 h2} hO} _You climb downwards. _There is a stone staircase leading up here. hN  h  h  h~   h :_No target in view! h#& h?' h, h.H _No target in view! hP h h h h h: _ hw h h9 h7 h  h  h%  h  h hLE .$ hl..#... ...C.  h........ ...##..  h#.. # .## ###...  h....#<... ........ #. h!?.... .# h;Y........# . hT....#.#. .#<...# #......... hnC   cyclops (missile, asleep) hp ##............##..###...........# h-#.............. h/702.9 (3.0 h +3.9 (4 h h= hS ((((((C hTg)You shoot a slug. The slug hits the cyclops.  The cyclops shouts! h hdT.C. h.... h*° hԉN======5.4 (1.5 hύ<° h5 _The cyclops is lightly wounded. h@>P (( h>((( h>\ You shoot a slug. The slug hits the cyclops! h} ....§. h° hdThe cyclops is heavily wounded.You hear a shout! x2 h׉9(((( h9§((( hC....☼.@° h-6.8 (1.4 hV☼° hZ| _The cyclops throws a large rock. The large rock completely misses you. hG&  h#( h (( h(( h ° h,  hKCYou shoot a slug. The slug hits the cyclops!! h&  h j  The cyclops is almost dead. hG..C hbV...#K..○° h.K   kobold blastminer h(8.2 hP○° h/  hD/^_A kobold blastminer comes into view. hPF Q  You shoot a slug. The slug hits the cyclops! hJ (((((K   kobold blastminer hA j ...°☼(launcher)You kill the cyclops!The kobold blastminer wields a +0 arbalest.((((((☼ hN ....°.The kobold blastminer shoots a bolt. You block the bolt. hy ((((○(((☼ h ....°°.@○ h 92519.6 h =○ h   h i_The kobold blastminer shoots a bolt. The bolt closely misses you. h ^ (((((( hԮ /○  h LYou shoot a slug. The slug hits the kobold blastminer! h{ } ....°°.§○ h VThe kobold blastminer is moderately wounded. h ((((°((§( hO8 +.... h8 U°..☼@ h9 .11.1 (1.5 h= N°○ hP@ z _The kobold blastminer shoots a bolt. The bolt completely misses you. h  You shoot a slug. The slug hits the kobold blastminer!!  You drain the kobold blastminer! h@v)((((°(( h{F☼○ hA h K....°..☼☼○ h>K   kobold blastminer (launcher)You kill the kobold blastminer!A kobold blastminer comes into view.The kobold blastminer wields a +0 arbalest. hg ((((°((☼(☼ h@.......○@○° hsGD 132.5 (1.4  hGm_The kobold blastminer shoots a bolt. The bolt completely misses you. hMO○○° h.Up _Your Ranged Weapons skill increases to level 12! h?Q&  hQ%(( hQ (( hR (( hsR○ hR!○° h○(((○ hϮJ°.☼ hwj....°...@° h7..○ h(6.6 h  hf  hl_The kobold blastminer shoots a bolt. The bolt completely misses you. h \  You shoot a slug. The slug hits the kobold blastminer!! hι )((((((°○ h ....○.° hs 8058.0 h "○ h@ *° h U _You kill the kobold blastminer! h? W°○° h@  hE i°○°° hH H _No target in view! hԩQ°○° h hs°○°° hH _No target in view!hڌhhh:hhE: _h$#....... ......(##..#). ..# .##..##...ht.°.....#<...------90...°...#........#.....#.#...#<...#. ..h\....#..###hI=------hR°°ht ° _Key pressed, stopping explore.h&hд;°hH _No target in view!h1@°°h3h;;°h>H _No target in view!hh3°h!h7#°ha/°hh h:_No target in view!hh}hjhhKh: _hhhhQh hhh,hhhh8hah#.o... o.$.... h&^$.......h#.#....$..#........................(##....#)..hn....# .#.......h!.###...h........#<.. o   orc wizard (asleep)...... o   orc (asleep)......#h)..............#h2%......#h,23.0 (4h`+4.0 (5hh hZ_An orc wizard and an orc come into view.h` U  You shoot a slug. The slug hits the orc wizard!!he )((((((oh ]  You kill the orc wizard!h h$ I  The orc shouts! You hear a shout! x3h9 ..o...o...h~ ..○o   orc warriorh |o   orchޯ N======5.4 (1.4h <○hO  hz l_An orc warrior comes into view. It is wielding a +0 flail.hZ %  h )You shoot a slug. The slug hits the orc!!hn @)(h ((h 7(○h% h( V  You kill the orc!h1) hg2  .o....o$...○☼O   ogreh2 Oo   orcAn orc comes into view. It is wielding a +0 flail.hi6 -6.9 (1.5h< <○hbF  hF j_An ogre comes into view. It is wielding a +0 giant club.h{E((((((hÜ1(○hhhhbv.)o....oh$...°○○O.h-8.3 (1.4h<○ho _You shoot a slug. The slug barely misses the orc warrior.h& h6'((hY(h1(○○h h-q(drained)  You shoot a slug. The slug hits the orc warrior! You drain the orc warrior.hh4h~hhThh 3..hQ o.$o...°☼°h 2O.hT (9.7h9°hd _The orc warrior is severely wounded.h6(((((((.°☼hhhk  You shoot a slug. The slug barely misses the orc warrior.hkhduo...)..$o.o...○○°huO.owizardo   orchuv)31.1hR○○hމz _An orc wizard comes into view. It is wielding a +0 dagger.hGRU  You shoot a slug. The slug hits the orc warrior!hZ)(○○°O   ogrehZco   orc wizardh\Xoh9 ☼○○°You kill the orc warrior!h*☼○○°h ○○°oh   hsThe orc wizard casts a spell.The orc wizard flickers and vanishes!h%(h(hn)h)hk*hS2{{..oO°..h5062.5h;L)°h> h>~_Deactivating autopickup; reactivate with Ctrl-A.h#{.............).....).$.....$......h .#.#...)$#.........o...h=Y..O(##...h.#). ..# .#h:.###...h.#<h...h9#.#h\B# ......h!#.#.hrhhaa.°oh186/102 ----2---===---30h99°h> _The ogre hits you with a +0 giant club!!hK| ° You shoot a slug. The slug hits the ogre!!hg  The ogre is almost dead.h\V°°hY7----======h&4.9 (1.4h;;°h _The orc closely misses you. The ogre misses you.h? O  You shoot a slug. The slug hits the ogre!!hPD °°)o   orchD !hw W  You kill the ogre!h$ 8.h! ^8/103---6.3h h 1 _You block the orc's attack.h& )......).$.....$.......h #.#...)$#............o°..hޣ N)..(##.hb .#). .# .####...#<h /..#.#hݤ (#.#.#.h g ...#<...#h hZ h c°.ohT c=-----70hۼ 9°hH w _The orc attacks as it pursues you! The orc completely misses you.h `  You shoot a slug. The slug hits the orc. You drain the orc.h= C)h+h+hQ6I.○hW<;93=h<G======8.7 (1.4hFhI hJ9_You kill the orc!h]2○h@_hh:○hRl hl:_No target in view!h ....)$....h;R.....$......h.....hJ#.#...)$#...h........h...h3))hQ4(##..○hR.#). .h7.# .#h ###..hS.#<h|h h_.......#.........<...#h 2 .#.......h-. hJhhh9○hD------9h%0 _hS:○hH8○h}=------h? h  h :_No target in view!hdheehlphD~ .$......h~D......#.#...)$h6#...........hGB...))(##hyh..○.#). .hW.# .####...#<h+.........##................  #### h^0_No target in view!hhK7°hi79040 _h;°h͐hF .h#.#...)$#..............hlP))(##..°hZ.#). .h6.# .#h ###..h.#<h..h6%#.hT!hs4.h.h!hK...... ##......hW###...........#hw9°h& h,°*h&*hG@A magic dart appears from out of thin air!h' m{°..h( .=1h- h5 W _The magic dart hits you but does no damage.h6 h; ;°h?> H _No target in view!h . #.#...)$.h #... . . ......)).h F(##.. .h {°.#). .h) b# .#.###..#<.h| .......#........#..........h .......#.......##....... ##.##. hU h 4..hm #=h -h 2 h _hm 8{h h4DhE8-hMh^Pp _There is a strange disturbance nearby!hhhhxp _There is a strange disturbance nearby!hO4hUhVH _No target in view!hh hB hRh h:_No target in view!hԂ !..................pym505 the Skirmisher#.#...)$.........#...Gnoll.....................Health: 90/103 ====================----.......................Magic: 23/25 ======================--......))..........(##..AC: 15Str: 13h, Doom: 20%...................#).EV: 25Int: 8........{...........# .## SH: 9Dex: 35h ...................###... XL: 13 Next: 56% Place: Orcish Mines:2........@...........#<... Noise: ---------  Time: 13742.7 (0.0)......................... d) +9 hand cannon (drain)......#.................. Fire: d) +9 hand cannon (drain) .......#...............#....................#.#.h΃ `.......#.........<...#......##....................... ##............##..###...........# _There is a strange disturbance nearby! h5 E_There is a strange disturbance nearby! _No target in view! _No target in view!  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight linehO @.@h..................pym505 the Skirmisher#.#...)$(........#...Gnoll........(............hJHealth: 90/103 ====================----........(..............Magic: 23/25 ======================--hى......))(.........(##..AC: 15Str: 13Doom: 20%hI........(..........#).EV: 25Int: 8h........(...........# .## SH: 9Dex: 35h ........(..........###... XL: 13 Next: 56% Place: Orcish Mines:2h........@...........#<... Noise: ---------  Time: 13742.7 (0.0)......................... d) +9 hand cannon (drain)hK......#.................. Fire: d) +9 hand cannon (drain) hۋ.......#...............#....................#.#........#.........<...#......##....................... ##............##..hs###...........# _There is a strange disturbance nearby! _There is a strange disturbance nearby! _No target in view! _No target in view!  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineh3hA=......h2{○hQ1=4h+Y=======4.1 (1.4h=○hNo target in view!  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line _You shoot a slug.h ..................pym505 the SkirmisherhG#.#...)$.........#...Gnollh.....................Health: 91/103 =====================---.......................h'Magic: 24/25 =======================-......))..........(##..AC: 15Str: 13h:/Doom: 20%haz...................#).EV: 25h,Int: 8h....................# .## SH: 9Dex: 35h ........{..........###... XL: 13 Next: 56% Place: Orcish Mines:2h6!........@...........#<... Noise: ======---  Time: 13744.1 (0.0)hY........○................ d) +9 hand cannon (drain)h......#.................. Fire: d) +9 hand cannon (drain) .......#...............#hG....................#.#.hY.......#.........<...#h\......##.................hj...... ##............##..###...........# hp`_No target in view!  Fire: d) +9 hand cannon (drain)h_Press: ? - help, Shift-Dir - straight line _You shoot a slug.  h0Fire: d) +9 hand cannon (drain)hGPress: ? - help, Shift-Dir - straight lineh T{@○hZ^..................pym505 the Skirmisher#.#...)$.........#...Gnoll.....................Health: 91/103 =====================---.......................Magic: 24/25 =======================-......))..........(##..AC: 15h^Str: 13Doom: 20%...................#).EV: 25Int: 8....................# .## SH: 9Dex: 35hF_........{..........###... XL: 13 Next: 56% Place: Orcish Mines:2........@...........#<... Noise: ======---  Time: 13744.1 (0.0)........○................ d) +9 hand cannon (drain)......#.................. Fire: d) +9 hand cannon (drain) .......#...............#....................#.#.h_.......#.........<...#......##.................h_...... ##............##..###...........#Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line hcf_You shoot a slug.  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineYou shoot a slug.hgz )Reactivating autopickup.hϝE○°hɠ6195.6 (1.5hb:°h46 _You feel a bit more experienced.h #.#...)$#..............))(##..hwN.#). .# .##)###....○.#<...#.....## h].............h#... ###...........# #...h88°hF2------h7%60h9°hh#* ...........))(##...#). .# .##)###....°.#<°........#.## ....h#.#.....#... ... #.............. #.....#. h G°.hn E------7h9°hwhzP ..))(##...#). .# .##)###...........°.#<................#.## .#.#..#h{<...# ......#hS{j.....####...#.#.##.# h6.hЁ.38hh.h7 ))(##........#). ..# .##h7.....)###.........#<..........hf8.....#......## .......#.#.h8o#<...# #........h8..h9:..#h79.##..hg9##.# #### ## h\DhsET5=9hNhPhA ...#). .....# .##......)###...h.......#<.......h۳C.#.## h'.#.#.h?Q......#<...# hԴw.....#............. #####..h+..h7G.#hU#.hh'50hhhC .# .##.......)###...hCU.........#<hCJ..........h"Db.....#......## h@D7.......#.#.hYD......#hDJ<...# #hD........hE #### #... ###.# h/E:..##htJD41hMhOhhhDhƶhm[h[h\h^hb{=hdchdh,eK5=hCfhhhShhPihjhk#6h6k2=hKlhmhmhnhphphqhshs%7hthvhvhwh|yhyhzh@|hz|%8ht}h~h8hohh$K9=hYhe,hMh/hfhLhʊhB[100/103=hNhh/hShNhhuh6hq%1hhטhhhhhhuh%2hhghhh_ _You start resting.h074.6 (23.0)h/Z3=5.6 (24h8h" _HP restored.h h h hR H _No target in view!h h hm h h h : _hp h< h h h h h h* h h he 9=h hS h h: h h h h h h hd h hO h h| h ha h h h h! h# h' h,' h) h- {  Things that are here:  a +0 flail; an orc corpseh0 h,1  _h'3 hi5 h]8 h8 h< h> hA hA hC hmG hG hI hM N _You now have 537 gold pieces (gained 24).h P h`P hER hT hW hX h Z h] h] h_ hc N _You now have 553 gold pieces (gained 16).hg 3hi hl ho ho hq hs h v hav hw hy h{ h[| h} h h h3 h h2 h h[ h he h hI h N _You now have 574 gold pieces (gained 21).h h h h hi h h h h& hi h h5 h h٦ hw h h+ hl h h] h h h N _You now have 596 gold pieces (gained 22).hۼ 3h h* hZ ,h h_ h hV h h # ##.##.## #.#  #......# .... ###......###...# .#........## ..$......#........# hl 8.$............##..## ...........# . ............#.. ...........@. 808.6 (33..#........... h j..)............ ......).................................h ##....................##.#...)..........#...h$ #.............................................h h h2 j _Key pressed, stopping explore.h hT h H _No target in view!huhSvhO{h}H _No target in view!hZ4hhH _No target in view!hh܅h҈hhޓh: _hhߜh#hyhh ,hhhh3hyh\hhh-hhh?hh;hthhhhh1hnhhhJhN _You now have 621 gold pieces (gained 25).hhhTh(hMhhhhmhhN _You now have 651 gold pieces (gained 30).hL ##.### #.## ###....# ... ## ##.##.... ##.##.## # ### #......# .. #...#....###......###.. #h............. ##.#.............#...... #....................##. #.....@.........20.6 (12 #...h....... #.... #.......... #...∆....#..............h #.. .....)......... .. .)..........hYP  < ##...................  .#.##..... h ##.#...)........ hh,1.6 (13h&h9 _Found a stone staircase leading up.h854h9h";H _No target in view!hkK4hAPhQH _No target in view!h4h hH _No target in view!h hr h: h h h P _hE ,h h h h/ h_ h h h h h h h* h N _You now have 675 gold pieces (gained 24).h hO h" h h h h) h h hU h0 h h4 hr hW h h h h0 h h h h h9 hv ,h h hm h h h h; h` hR hD ,h/ h  N _You now have 699 gold pieces (gained 24).h  #.###........)..... ##..#.............). #....<.###.......... ##........#.##.... ##............##.#. #.......#..#.## ##.......#...##.h;  #......##...... ##.36.6 (15.#.......... ............ .......... ...... .....h ..... .........<..... h hw ,7.6 (16h hK# 9 _Found a stone staircase leading up.h? h`@ hI ^ _No target in view!h hb h hWH _No target in view!hg>h9?hFhI hI:_No target in view!hNhhhhnhK: _hhhLh hhh'h\hhh^h\hhhhhnhPhhh:hh7hFhh-hhchhhhh=hhDhhhehhphh"h^h$hhzhhZhhhPhhUhh*hhhh*hhhhhhhXhh= h hM h hH hhRhh^hh.hjh$hkh8hthLhhhchh~ h"h"h#h.%h6'hs'hU(h)h",h^,hL-h/h0hb1hM2hD4hn:##.##..#.............###.#..........#.. h:)#.............. ##...................... ##...................... h:3#....................... ##.##............<..... #######..h#;......  # .. . ##########h;o.#o.#o   orc warrior (asleep)o..oo 2 orcs (asleep)h;* hF 64.6 (27  An orc warrior and 2 orcs come into view.hG,5.6 (28hLLh.Ti _An orc is wielding a +1 antimagic dagger.hM  You shoot a slug. The slug hits the orc!h(((()   orch;V  You kill the orc!hx;hF.○....oo.oohIR======7.0 (1.4)hOhQO _The orc shouts! The orc warrior shouts! You hear a shout!hvc ((((( You shoot a slug. The slug closely misses the orc.The slug hits the orc warrior!hЗh6hu  The orc warrior is moderately wounded.hh,hc☼.°..ooohowizardo   orch_(8.4h<°h=z _An orc wizard comes into view. It is wielding a +0 dagger.hgV  You shoot a slug. The slug hits the orc warrior!!hm(°((h)o   orc wizardoh>h<) h) h5 ○☼....oo.h%: 579.9 (1.5h> :○h@ O _You kill the orc warrior!hq  You shoot a slug. The slug closely misses the orc.The slug hits the orc wizard!!hX☼(((h Z()ohJ!h}h&°○..☼.o)h#*.71.3 (1.4h1g°○☼h3N _You kill the orc wizard!hu°○(.☼h<((((h &((hhh/°°hOo☼○..hT))..h(2.7hI°°h<h _You shoot a slug. The slug closely misses the orc.hWN  You shoot a slug. The slug hits the orc!!hP=°°hh)☼○hPZ .°○○°You kill the orc!h](4.1hb]°○○°h5e hbe!_You hear a shout!h] E°○h۬ h> g°○○°h²  h B_No target in view!hW c°○h[ {°○○°h] H _No target in view!hS°○○hhSQ°○○h% hq:_No target in view!hM...#####.##....#.##..#.............#...#.#...#...#...#...........hIv.......##.##....<.....#######@...... #.°.......○○°.....................h/.....h%X.○○h&K------50 h& _hC,Q○○°h-hnzM#.## ###.##hnK...#####.##...........##..#.hn#...ho#.##hxo.#....ho.......##.##...<.....######h%pD..... #..hYpU.......○○°......h{p..hp#hp(#..h_°°.hE------6hڅP°°hh( 8M ### ####.## ###.##...#####.##..##..#.#...#.#h=) Q#.#...........##.##...h) <.....######.....#.........h) >°°#h8 C°°h9 &7hB :°hD h ### ##.#...##.##.## ###..##.#...#####.##.##.##..#.#.##.#.#. .#. ##. ##. #. ##.##.<..... #######. #.......°°.............## ha ?).h@ &8h h hh\hmhGH _No target in view!hҍhHhyh}H _No target in view!hNM #.## ### ####.## ###.##...#####.##..##..#.#...h #.##..#...........##.##...<.....#######...............hh-9 _hhLh2'M#...... #.#.## ### ##.##.## ###.##hK2y...#####.##..##..#.#...#.##hx25..#....h2.......##.##............<.....###########h9h9'80hh=h>hw##.##.......#..#.##.### ##.......#...##.##.## ###..hf##.#...#####.##.##.##..#.h{.....#.##.#.#. .#.h(3 .##.hO5 .##.hq4 .#.hB .##.##.h4<.....h .#######. .#..h=$......).h\+........h2. h/h&1hPhhQ]##.##.#.#..#.##.### ##.#...##.##.## ###..##.#...#####.##......##.##..#.h"RD....#.##.#.#. .#. .##. .##. .#. .##.##.hjR<..... .#######. .#...hR ......)... .......#hR .....# . hUh]o   orcoh^&2hch|kW _No target in view! __hk~_An orc comes into view. It is wielding a +0 whip.h?0##.##.##.#..#.##.### ##.......#...##.##.## ###............##.h#...#####.##.......##.##..#.......#.##.#.#. .#.hh .##. .##.h$% .#. .##.##.<..... .#. .h#........).......o..#......#hG .hLhUTo.h2&3hhih]X##.##.#.#.#..#.##.hD]### ##.......#...##.##.## ###......##.hp]{#...#####.##......##.##..#......#.##.#.h]D#. .#.h]h .##. .##.h]l .#. .##.##.h2^<..... .#.hp^ .#........o.h^*.......h^S.#......# .h^hahgTo)hh&4hnhohl##.##.#.#.......#..#.##.### ##.......#...##.h##.## ###....##.#...#####.##.....##.##..#.......#.##.#.h#. .#. .##. .##.h=l .#. .##.##.h{<..... .#. .#o..hW......)....#......#h ...#.oh&5hYhEhh##.##.#.#.......#..#.##.### ##.......#...##.##.## ###.....##.#...#####.##....##.##..#.h......#.##.#.#. .#. .##. .##. .#. .##.##.<..... .#..#.o........)....#......# hN+...#hehs.o6h˖h;h ###.##...##......##.# #.#.## ### ####.## ###...##...#####.##..hC#..#.......#...#.##..#...........##.##...<#######...h #..o).................. .#....heSo.h&7hhhD N  You shoot a slug. The slug hits the orc!!hG (((()hd ]☼...hA N======8.5 (1.4h ;☼h' G _You kill the orc!h5MhZ....<.###.... ##h){..#.##...#......##.# hs{..#.## ### ##h`##.## ###..##h#...#####.##...h47#..#.#...h:#.#..........#..h/.☼h9##...................... .....................hK7○hM------90h$○h#hh5OM#..#.....hV6)#....<.###.... ##..#.##...#......##.#h6L ..#.##h6 ### ####.## ###.h&7.##...#####.##hf7@.#..#.......#...h7#.##h7.....h=8##............○......... .......hw98. h9;.................hH○------90h! M #.###)....#..#.....he )#....<.###.... ##..#.##...#......##.# h ..#.## ### ##h ##.## ###.##...#####.##..#..#.h #...#.#h .#.#....................... ......h7 ..○. h] y.....)............h 6°h &1h <°h hesaM#.. hsj# #.###........)....hs5#..#......)hsG#....<.###....ht( ##h3t).#.##...#hTt......##.#hut" ht..#.##htQ ### ##ht#htY#.## ###.##hu...#####.##h:u.hZu#..#h{u.hu#...hu{##.#..........#......... ........°hv ...........<.....h6°hՄ&2hheh|M#.#.#...#.. #........# #.###........)....##..#......)#....<.###....h ##.#.##...#......##.# ..#.## ### ##h #...#.## ###.##...#####.##.hY##.##..#.............#..........°................hh3.hd&3h?hhM ##...#.#.#.....#...#.. #........#hjd #.###........)....##..#......)#....<.###.... ###.##...#......##.# h#.## ### ###...#.## ###.h###...#####.##..................... h,...............h#h#&4ha'h(h/5Mh ##.##..... ##....#.#.#.....#...hT#.. #........#hX #.###........)....h6##..#......)hEf....<.###.... ##ho)#.##...##h......##.#h# h!..#.##hp ### ###...hJe##.## ###............##........hy/ h..h,...............hthB&5hhDhF>KM ###.h> ##.##..... ##.....##.#.#.....#...h>#.. ## #.###........)....#..#.....)hV?p....<.###.... ##h?*#.##...##h??......##.# h?!..#.##h@N#####.......#...##.......hF@8. hq@4...............h:LhM&6hRhgThM1###.##.##..##........#.##.#.#.....#.#.. #.#.#.###.).##..#.......).#....<.###.##.#.##.##.##.#...)#.#..#.##.### ##.#...##. ##.## ###....##.) #...#####.##... ##.##..#....#.. ##.#..........#... . #. .h`WhX&7h\h^h9 ###.##.##......##........#.##.#.#.....#.h #.. #.#.#.###........).##..#......).#....<.###.h !H##.#.##.##.hw!X##.#...).#.#..#.##. h!### ##.#...##. #.## ###.h&"b...##.) ...#####.##.hq"d.....##..#....#...h"'.#..........#.h"}.. . . .h)hl*&8h.h/hՕ ~M ##.# ###....... ##.##...... ##....#.#.#...#.. #........#hg  #.###........)....#..#.....)#....@.###.... ###.##.......##......##.#...)#.......#..#.##...........##. h o..........#.......hx h &9hS h a _There is a stone staircase leading up here.hhVhhh+/900 _hhzQ#.........#####.......#.####...........#####...............##.............###......##......#.#......h{###....1##.###.@........#...#####.#........#.#..#..# #....#.....#...#.##.# ##.##.....#..∩..###.# ###...#...#...#.##.# ##.###...#.#..#...h]{ ### ##...#...## h|t########### ##h|hh -2.0 (2.5hh h5n_You climb upwards. _There is a stone staircase leading down here.h hs h h  h :_No target in view!h5> 3h-? h%T >0.0hcU hQW E _Done exploring.ht ht hgw hx H _No target in view!h hp h5 h 4h h E _Done exploring.hUh}Vh\hB_H _No target in view!h0Ih[ONo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h,4hhDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!hjhjhphuhy23.0 (1 _hzhP .. ###.... h'Q##.##.. ##........#. ##.#.#.....# #.. ## #.###.)hQ? ##..#......)2 #....@.###......... ##........#.##........##............##.#...).hQk#.......#..#.##........ #####.......#...##......... hQ#.## ###............##.......)) ...#####.##.................... #.##..#.............#........... h#R^#.#..........#......... .........hRh|hF-4.5 (2.5hhR{ __You climb downwards. _There is a stone staircase leading up here.hM5 t ###...##.##......##........#.##.#.#... ...# #.###........)##..#.............)....<.###.##...@....#.####....##.#...)#.#..#.##.......ha6 <...##...........#....... ....................... ........ h> h? 45.5 (1.0 _hE hG  h ##.####........###.#.#.....##.. #........# #.###........)##..#.............)....<.###.........#........#.####....##.#...)#.#..#.##....... ####...##..#.. h#................ #...................... ........  hs h&6 hs h2 h2A ##........# h3;##.#.#.....# h/3T#.. #........# ha3^ #.###........) h3L##..#.............) h3.....<.###.. h3. h3<#........#.####. h4&...##.#...) h&4#. hB4&#..#.##....... ### ho4 # h4 ...##. # h49.## ###. h5=....#)).. h#5,... hR5.. hp5 . h5..............  h5K#...................... ......#. h5D  h>><7 hA hSC h  ##.#.##.. #........# #.###........)##..#.............)....<.###.........#........#.####.....##.#...).#..#.##....... ### h#.##. #.## ###.....#)) ...#####.##......... #....................... ......#.  ..# hu h hK&8 h& h h? .. ...# #.###........)##..#.......)#....<.###.........#........#.####......##.#...).#..#.##....... #### h@...##. #.## ###.....#)) ...#####.##.... #.##..#....#. ho@?.... ........................ .......#  #.##<..... . h@ hH h?H&9 hL hN h B  #.##)##..#.....)#....<.###.........##........#.####. hA.....##.#...).#..#.##....... #### h`Z...##. #.## ###.....## h7)) ...#####.## h6.... #.##..#.... hܿ=#....#.. h?.. h..  hH#.##............<....... ........  #######..).# h h2'10 h h h1 ##..#.....)#....<.###......... h?2##........#.####......##.#...). h2#..#.##....... ####...##. #.## ###.....##))  h2-...#####.##.. h2K.. #.##..#....#....... h"3q#. ....... . hQ3[..............#............... ......##  h: h};&1 hA h ....<.###.##........#.####.....##.#...) hG.#..#.##....... #### h#.##. # hWU.## ###.....##))  h-...#####.##.. h-.. #.##..#.... h+#..........# h.... ... hG0.  hu&#. h  h|#................. ......##   hd7......)  h h&2 hM h hqhd #........#.####. hh.....##.#...).#..#.##....... ####.##. # hKix.## ###..)) ...#####.## hic.... #.##..#....# hi....#. ........ ## hQj ......)...............#. ...... #.#.... hq hhr&3 hv hw hd ##....##.#...) h. h %#..#.##....... ### h># h.##. # h9.## ###. h ....## hJ))  h0...#####.## h.. hK6.. #.##..#....#.. h*..........#.  h&.... h6 ##  hu..#.............. .....###########...## h hco   orc wizard (wandering)o h&4 h=  h _An orc wizard comes into view. It is wielding a +0 dagger of draining. h .#..#.##....... ####.##. #.## ###.....##)) ...#####.##. hF I..... #.##..#...... h 4#....# h . ... h . h > ## . h> .# #.## hl ?<. # h +######..[. h -# h- J#...# ......) h] 1#  h S...o.. .#.... h  h ###############.... ...##))#  h +# hA ooThe orc wizard shouts! hO 9* h_ (  h`   h?` EThe orc wizard mumbles some strange words. h_` ;The orc wizard flickers and vanishes! h 9{ hj /==5 h  h   h ~_Deactivating autopickup; reactivate with Ctrl-A. h  { ####.##. #.## ###.....##)) ...#####.##.... #.##..#.....#...........#. ....  hb ## ..# #.##<. #######..[. h |##... ..)# h  h 8. h /--6 h\  h  h  .## ###..)) ...#####.##.... #.##..#....#....# hfh. .... ## . hǁE.# #.##. #######..[. hM# #... h8<##..  hp*... hň hfm--7 ha _There is a stone staircase leading up here.!hF!h!h>!h!hMoo   orc (wandering)!h' ****A magic dart appears from out of thin air!!hj^....{!hV.=8!hY !h    ##   . #.   .. ..   ... #.##   ## # #..##  ##$ #...##   $. #!hZ#  1#.##$..@..#  #.........#  #...........$#  ##..)...###.#  #...<$....#.##  ##..................##    #..................#     ##.#................    # ...#....... !hBv  _The magic dart hits you but does no damage.!h?  You climb upwards.!h!hF5-9.2 (1.7!hK!h"h"hp"h"hޓ"h1"h"h_"h## #........##..## ##$ ..........#...## "h$. #..............# "h,~##.##...........>..## "hww#...................##  #....................##  ##..)...###.#.........#  "hȝ9 #...<)....#..........##  ##....@.....## 39.2 (20.0) #"h....## # ##.#......"h....# .## ...#.....##.## "hWv..###.# ...##### "h...### #.#.  ....## ##..... . "h .....# ##.... ∩  .....### #..# "h£"hM-40.2 (21"h"h0 _Found Qovooth's Book Shop."h"h"h"hRH _No target in view!"hD3"h F"hH"hI"hMP _"hN"h0O"h1P"hQ"h S"hIS"hVT"hU"hW"hOW"hcX"hY"hZ"hZ"h["h\"h]"h^"h^"h_"h`"hGe,"h'g"hoWelcome to Qovooth's Book Shop! What would you like to do?  a - 1440 gold a manual of Evocationsb -  291 gold a parchment of Alistair's Intoxication  c -  243 gold a parchment of Anguish"hod -  243 gold a parchment of Cigotuvi's Putrefaction  e -  340 gold a parchment of Fortress Blast  f -  194 gold a parchment of Fugue of the Fallen  g -  340 gold a parchment of Gell's Gavotte  "h5p5h -  291 gold a parchment of Nazja's Percussive Tempering  i -  243 gold a parchment of Olgreb's Toxic Radiance  j -  388 gold a parchment of Orb of Destruction  "hmpk -  340 gold a parchment of Plasma Beam  l -  388 gold a parchment of Sphinx Sisters  "hpm -  340 gold a parchment of Summon Cactus Giant You have 771 gold pieces. [Esc] exit"hpM[!] buy|examine items[a-m] mark item for purchase [/] sort (type)"hq[A-M] put item on shopping list"h^buy|examineexamine item[Enter] describe"h ubuy|examinemark item for purchase#h #h #h #h { #...<)....#..........###h  pym505 the Skirmisher##..................###h <  Gnoll#hJ ^#..................###hg  Health: 103/103 ======================== #h l# ##.#................##h  Magic: 25/25 ======================== ## ...#...........##.###h  AC: 15Str: 13Doom: 19% #hZ .###.# .........######  EV: 25#h~ Int: 8 ..### #.......#.##  SH: 9#h Dex: 35 ...## ##........###h   XL: 13 Next: 57% Place: Orcish Mines:1 ....# ##.....@..#  Noise: ---------  Time: 13947.2 (7.0) #h ....### #..#..#.##  d) +9 hand cannon (drain) #h2 .......## #.#### ##  Fire: d) +9 hand cannon (drain) .......# #.#h` Y .......## . ........# #h~ A  ........# #h A  .......## #h =  ......###h 0   #h _You now have 720 gold pieces (gained 21). _You now have 758 gold pieces (gained 38). _You now have 771 gold pieces (gained 13). #h l_Found Qovooth's Book Shop. _No target in view!  There is an entrance to Qovooth's Book Shop here.#hR #h} #h . _#hf3#hi #h"#h!$#h&: _#hF(#h)#h"*#h(+#h-#h0/#h/#h0#h3#h5#h6#h7#h@:#h<,#hyFound Qovooth's Book Shop. _No target in view! _There is an entrance to Qovooth's Book Shop here.  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3}  a - a wand of flame (22) (gained 10 charges)  You now have 788 gold pieces (gained 17). _Items here: )) [ ÷.  You see here a +0 giant club. _ _You now have 812 gold pieces (gained 24). _You now have 829 gold pieces (gained 17).#h#h7b  You see here a +0 giant club.#he#h _#h#h#h#h$#h#h#h"#h#h#h #h #hT #h #h#h#h#hY#hn#h7#h#h#h #h#h#h#hV #h!#hF"#ho##h$#h&#hd&#h$'#h(#h)#h)#h*#hJ,#hw,#h,#hp-#h 0#h0#h?1#h1#h2#h3#h4#h4#h>y.....###...#...........##.## #h>>#.....###.##.........###### .......######.......#.###h]> #h|>........## ###........## #h>.........# ##.....∩..# #h>........### #..#..#.## .........## #.########h> .........# ##.## #h>o ........###.@.#  95.2 (4#h??Z8.0) #............###.##  #hc?d##..........# ###  #h?##.........##....##.###)#h?.#)###h|@$h$hE _Done exploring.$h$hT$h($h/H _No target in view!$hOM$hDN$hP$hw.........................∩$h2x=...0$hx.0)$h|$h $hE _Done exploring.$h$h۳$h$h_ $hB_No target in view!$h03$h$h#$h$h$hO $hs7_Done exploring.$h $h$h$hW $h4 $h$hz _Done exploring.No target in view!Done exploring.$h2No target in view!Done exploring.$ho$h$h RNo target in view!Done exploring.No target in view!$h32Done exploring.No target in view!$hm$h$h$h7 Done exploring.$hr2No target in view!Done exploring.$hNo target in view!$h$hh$h[$h$h$h.$h No target in view!$h2Done exploring.No target in view!$hDone exploring.%hT%hńWhere to? (Tab - Orc:1 @ (x,y), ? - help) D - Dungeon%h/T - TempleL - LairS - Swamp  %hvXN - Spider Nest M - Slime Pits  O - Orcish Mines %h%hr.....###...#...........##.##pym505 the Skirmisher #.....###.##.........######Gnoll %hE.......######.......#.##%hHealth: 103/103 ======================== ........## ###........##%hMagic: 25/25 ======================== .........# ##.....∩..#AC: 15%hmZStr: 13Doom: 19% %h.........### #..#..#.##EV: 25%h+Int: 8 %h'...........## #.#######SH: 9%hpDex: 35 ............# ##.##%hXL: 13 Next: 57% Place: Orcish Mines:1 ............###.@.#%hNoise: ---------  Time: 13995.2 (0.0) #............###.##%hd) +9 hand cannon (drain) .##..........# ###%hyFire: d) +9 hand cannon (drain) .##.........## ...........## %h?6.........### .).......# %h..)....### ......### _No target in view! _Done exploring. _Done exploring. %h_No target in view! _No target in view! _Done exploring.%hX%h%h%h%ho: _%hk %hp!%h!%h"%h$%h%%hU&%h7'%hm)%h*%h +%h+%h>.%h/%h*0%h 1%hE3%h4%h 5%h 6%h8%hl9%h9%h:%h<%h">%h>%h?%hA%h7C%hC%hD%hF%hG%hNH%hI%h+K%hL%h M%hN%hO%hZQ%hQ%hR%hT%h'V%hV%hW%hNZ%h[%h\%hF]%h^%h\`%h`%ha%hsc%he%he%h|f%hhDone exploring.No target in view! _Done exploring.  There is a stone staircase leading down here.%hi%hj%hk$ _%hl%hF;2%hK,%hM%hP%hS%hT%hU%hm^z #.## ###..##.......)) %h^...#####.##...................... #.##..#.............#............ #.#..........#...................%h^............... ........ #............... ........ #%h!_............... ......#................ .......# #.##............@....... ........4013.7 (18.%hm_5)######..[.............. .......# #.......o......... ......## .%h_.....)...............#. ...... #%h_............... .#....###############.... ...##%h_o   orc wizard ..))# %h`_#... ..## %h*`3#.. %hP`O_You climb downwards.  There is a stone staircase leading up here.%h a%hf%h%ib _An orc wizard is nearby!%hZU  You shoot a slug. The slug hits the orc wizard!!%h_h()%hđ]  You kill the orc wizard!%ho○.o   orc%ha R======5.1 (1.4)%h <○%h ' _You hear a shout!&hXM  You shoot a slug. The slug hits the orc!&hO)(((&hǽ7(((&h:.....&h5<.☼&h(6.5&h1:○&h &h9_You kill the orc!&h*EO○☼&h%F&hoL<☼&hNH _No target in view!&h[ &hM &h X○☼&h  &h :_No target in view!&h< &h &h &h> &h &h : _&h ..#####.##)..... ##.##..#.....##.#...#........ ##&hD . #. #°...... ...... ##.##○<. . &h  #######..[...... ------ #.......).  ......).#. ......  ......&hC U... .#....  .....###############.... ...##  ..))##... #  ..) #..  ...  &h  ##.##..#.....#  ##.#...#......  #...  ##.  ##&h+ }.  °...... ......  ##.##○<.  #######..[....... &h - #... ......).#. ...... ......... .#....&h  .....###############.... ...## ..))##... #  ..) #..  &hR @ ...  &h [°○70&h* J------8.5 (2&h W°○&hQ   Things that are here: _a +0 dagger of draining; a +0 robe&h8 U°○&hm &h -°○&hS &h  &hU B_No target in view!'h*'h+'h]3A°○'h3'hn7 'h7:_No target in view!'h'h'h'h'hk'h\$ _'hI'h'hD'h'h'h'h'h'h'hj'h'h'h'h'h'h.'h'h 'hD < #..'h   ##.......  ##.......... 'h \ #...........  ##.##..'h <.......  #######..[........ 'h p o.##.#.......).........  'hY ......[...............#. .'h P...............  'h o.....###############....  'h ..))##...  'h E..)#'h 2#.. 'h g... .. 'hM o   orc wizard (wandering) 'ho  'h>,23.5 (5'h+4.5 (6'h'h& 'hQ&l_An orc wizard comes into view. It is wielding a +0 dagger.'h9>  You shoot a slug.  'h::The orc wizard shouts!  The slug hits the orc wizard!'hQm)(((((('h%%  'h{8You kill the orc wizard!'hE ....[..○..oo   orc warrior (wandering)  You hear a shout!  'hwAn orc warrior comes into view. It is wielding a +2 long sword of protection.'h]l8======5.9 (1.4'h='h* _You hear a shout! x3'hMN+  'hN. ##...............  'hN...........  'hO........... 'hRO  'hO..........< 'hO( #######..[......  'hP").##.#.......).  'h7PX......[..○......  ........@....... 'hlP> .o...###########  'hP4..))##...  ..)#'h Qf#..  ... ..'h   ##...............  ...........  ...........'hh  ..........< 'hu #######..[...... 'hC ).##.#.......).'hM"  'h......[..○......  'hg........@....... 'hQ .o...###########'hM  'h..))##... 'hJ ..)#'h< ...'hq2 .. 'h'hr'h'h<○'h ○((((((o    An orc warrior comes into view. It is wielding a +2 long sword of protection. _You hear a shout! x3 _An orc warrior is nearby!shoot a slug.  The orc warrior shouts! 'h9  The slug hits the orc warrior!'hDFu  The orc warrior is moderately wounded.'hJ6  You hear a shout!'hpd °...@○.o..oo   orc priestAn orc priest comes into view. It is wielding a +0 mace.'h7e(7.3'hMl9°'hv+ _You hear a shout! x12'h_ q  You shoot a slug. The slug hits the orc warrior!! You drain the orc warrior!'h0 (((@○)((o   orc priest 'hd !'h ^  You kill the orc warrior!'h 'h* ...☼o..'hu0 (8.7'h7 R☼@○'h9 * _You hear a shout! x3'h (((@○((((((('hN }  You shoot a slug. The slug barely misses the orc priest.'hR 'h[  ○..○@°.)ooo   orc wizard'h[ *You hear a shout! x3'h\ )30.1'hc <○'h*m z _An orc wizard comes into view. It is wielding a +0 dagger.(hT  You shoot a slug. The slug hits the orc priest!(h○(((@°)owizard (hI(hK(hR]  You kill the orc priest!(hYZ>○○o.°@.oopriesto   orc wizard(h^-1.6 (1.5(hhM○°(hvp| _An orc priest comes into view. It is wielding a +0 hand axe.(hEU  You shoot a slug. The slug hits the orc wizard!!(hn_)(( (h ○○○.°You kill the orc wizard!(heg○○○°(hR°○°(h#-3.0 (1.4(hN.(h.1m _The orc priest looks encouraged for a moment.(h#. .##.... .##..... .(h #...... .##.##...<. .(hY#######..[. .).##.#.).(hz .......[°○°.....(hߞ#. ......).°.@.... .(h d..)o)#.... (hb..))# #... (h5.. (h}(h}x.°..o(hM------40(hTO°°(h(hdf°((((((((((((h;L~  You shoot a slug. The slug closely misses the orc priest.(hQW9  You hear a shout! x2(hqf..°o...)o)o 2 orc priests(hgN======5.4 (1.4(hTs9°(hG|x _An orc priest comes into view. It is wielding a +0 club.(h:#. .##... .##.... .#...... .##.##...<.(hbG .#######..[. .).##.#.). .......[...°.(h#. ......o. .#..)o)#(h4.... ...))# #... . (h5.. (h(h(h o°o)o.(hM------60(h*;°(h7(hU  You shoot a slug. The slug hits the orc priest!!(hG°)(((   orc priest(h(h6(h]  You kill the orc priest!(h (hL An orc high priest comes into view. It is wielding a +2 flail of holy wrath.(h^ - °☼3oo)...o3   soul eater (summoned)(h o   orc high priestoo 2 orc priestsAn orc priest comes into view. It is wielding a +0 short sword.(h CThe orc high priest prays to Beogh.(h): ☼(hkThe orc priest mumbles some strange prayers to Beogh against you.(h-NO.○(hQN89======(h:R&7.8 (1.4(hZ:○(he9 _You resist with significant effort.(hG #. .##. .##. .#..... .(hH ##.##..<. .#######..[. .).##.#.). .......[....○.#. .(hrH ...3oo). .#...)o)#.... ...))# (hH #... . .. oo 2 orc priests (hH ((h L (hM (hHN (hO (hW _.3oo.o(hW U3   soul eater (summoned)o   orc high priestoo 2 orc priests(hX M------80(h_ :○(h b (hf,  You shoot a slug.  The slug completely misses the orc priest.The slug hits the orc priest!!(h_5 )(((((   orc priest(h'i ]  You kill the orc priest!(hR| >   (h| i ##.......................  ##.......................  #........................ (h| - ...........<.......  (h| #..[..............  (h} I).##.#.......).........  ......[....○..........#.  (h`} 8....3)............  (h} ^..).o###############....  ..))#(h} ##...  ..)#(h ~ #..  (h:~ #... ..(h~ (h~   4   orange demon (reaching, summoned) (h~  o   orc priestYou hear a screech!  (h, dThe orc high priest mumbles some strange prayers to Beogh.(he-    ##.......................  ##.......................  #........................  ...........<.......  #..[..............  ).##.#.......).........  ......[....○..........#.  ....3)............  ..).o###############....  ..))##...  ..)# ... ..°4)o..○(h}0 89/103 ----1----======40.2 (1.4 _The soul eater draws from the surrounding life force!(h7 :○(hy: h _Your Stealth skill increases to level 9!(h °((((( You shoot a slug. The slug barely misses the orc priest.(h[ 7The slug hits the orange demon!!!(hw t  The orange demon is severely wounded.(h (hZ 6  You hear a shout!(h? (h (h] (hr o[.....°43)..o°o 2 orc priests(hS (1.6(h V°°(h~%  (h% r_An orc priest comes into view. It is wielding a +0 club.(h$U  You shoot a slug. The slug hits the orc priest!!(h*)(   orc priest)hh(  You kill the orc priest!You hear a shout! x2  The orc high priest calls down the wrath of Beogh upon you.)hq+,)h44.o...○)3..).)h44   rust devil (summoned)(…))hp87------18-------3.0)hBe○.°)hD )h=E!_Beogh smites you!+h ##.##.#.. .##. .# .#....... .##.##............< .#######..[...... .+h3 E).##.#.......). .....4.o...○#. .......4)3..).............. .#..).o###############.... ...))#... ..#..+h 9)##.....+hۂ o   orc priest +h +h +hW +h +hٓ X4[o..○+h4 .o)3)o   orc high priest4   orange demon (reaching, summoned)o   orc priest+h M------40+h :○+h +h ##.##..#......###.##.#.. .##.+hU M .# .#...... .##.##............< .#######..[...... .+h ).##.#......@). .....44[o..○#. ...+hэ 4.....o)3.).............. .#..).)###############.... ...))+h m#... ..#..)##...+h3 o   orc priest.. +h +hy +hӜ .4o..○.34   orange demon (reaching, summoned)o   orc priest+h1 +h +h °)oo   orc high priest4   orange demon (reaching, summoned)o   orc priest+h c9=--------5+hd :°+h  _The orc priest begins to cast a cantrip, but forgets the words!,hH#...#####.##)..,hy\##.##..#......###.##.,h<#.. .##.,h0 .#,h-5 .#.....,hZ.,hS .##.##............<,h( .,hނr#######..[....@. .,h >).##.#.......),h4f. .....4.4o..°,h`-#. ...,h.....)o.3).............. .#....,h..).)###############.... ...##,h ..)),h=n#... ..#..)#,hh #..,ho   orc priest...,h,..,h,h )  .............#.  ......#........  .................  ,hi.................  .................  .................  .........<.......  ..[....@......... ,h ).##.#4......).........  [o..°...........#.  .....)o.3).............. ,hەZ ..).)###############....  ..))##... ..#  ..)#,hQu#..  4   orange demon (reaching, summoned)  ... o   orc priest  ..,hw, )  .............#.  ......#........  .................  .................  .................  ................. ,h, .........<.......  ..[....@.........  )......).........  [o..°...........#. ,h- .....)o.3)..............  ..).)###############....  ..))##... ..#  ..)##..  ...  ..,h6/,h0,h1,hY=4.oo.°,h= )o   orc high priest4   orange demon (reaching, summoned),h=o   orc priest,h>5---8-6,hF9°,hIK _The soul eater draws from the surrounding life force!,hOB##.## ###....##) #...#####.##).. ##.##..#......# ##.##. #.. . ##. . # ......# #...... . ##.##...........@< .,h@P;#######.4[...... .).##.#.......). ......#....4.[oo.°#. ......  .....)).3).............. .#....  ,hP..).)###############.... ...##..))#... ..#4   orange demon (reaching, summoned)..)##..o   orc priest...,hS,hJU,hV,hZW,h b.4oo..3..o   orc high priest4   orange demon (reaching, summoned),hgbo   orc priest,hSc&7,hm,ho-h?.## ###.##.) ...#####.##.-hy@})..##..#.#..#.#. .-h@0 . #.-hAf . #. ......#. .-h}A. .# #-hAC.##.. . -h B7#..4.-hMB/ .#-hBS).##.#.oo....).-hBi ......# ....4.[..3.-hC#. ...... # .....))..).-hYCl ..).)#-hCR.... ...## -hC..))# #... ..# -h\D4   orange demon (reaching, summoned) ..)# -hD#.. o   orc priest -hD#...-hI-hW-hlugo.3.-h3w&8-hؖ-ho -h-hS_There is a stone staircase leading up here.-h -h -h -hi -h -h_ -h; -h -h% 4oo.3...-h,& 4o   orc high priest4   orange demon (reaching, summoned)4   rust devil (summoned)(…)-hc( [6-9 _-h~. -h ; #####  #...# ###   ###...###.##   ##......#...#   ##-h f..#.##   ######..##  ##.##...##  #...##  1-hG #.##.......##  #...........##  #......-ho L.##  -h ##..)...###.#  #...<)....#-h ##  ##..................##   -h * #..................##    ##.#................#   ##...#...........##.## -hB -h- 8--h -h< \9=50.5 (2.5-hhA -hC } _You climb upwards. _There is a stone staircase leading down here..h3.h.hׁ.hƃ;7.h5.hh.h-.h7.ha.h;.hH.he8==.hp.h{.hȊL20=.h.h.hU9=.hэ.h.h1.h.h.h6.h.h.heX80=.hK.hu.h͕K1=.h.h.h˗.h.h.h%1.h.h.h.h.h.h#2.h(A==.h.h.h2.h.h.hKK2=.h".h&.huU3=.hW.h^.h.hi.ho.h.h^.h.hʪW4=.h.hƬ.hK3=.h.h.hD%5.h .h .h3.h.hS,.h+.hQ.hg6==.hr.h{.hK4=.h.h.h .h.h.hU7=.hۼ.hݽ.h.h.h.h=9=.h .h- 8 .h;_You start resting..h080.5 (30.0).hZ5=1.5 (31.h.hW% _Magic restored..h^0.h0.hg1.h2.h!5,.h5;9.hy6.h27.h7.hC8.hB9.h99=.h#:.hW;.h;&90.h^<.he=.h=.hh>.hu?.h?.hl@.hA.hAK1=.hB.hC.hC.hD.hE.hF?2=.hLF.h+G.hEH.htH.hrI.hK,.hL.hmN.hN%3.hJQ.hQ.hLR.hR.hS.h uYou hear a shout! x3 _An orc priest comes into view. It is wielding a +0 short sword.0h/> Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a rust devil (summoned, 84% to hit)1hg ○°o.4°1h ○°o*°You hear a shout! x3 _An orc priest comes into view. It is wielding a +0 short sword.  Fire: d) +9 hand cannon (drain)  Press: ? - help, Shift-Dir - straight line1hwAim: an orc high priest, wielding a +2 flail of holy wrath and wearing a +0  robe (severely wounded, lightly drained, 77% to hit)1h^ Y#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll 1hB_ ,#.##..#.............#............ Health: 92/103 =====================--- #.#..........#................... Magic: 22/25 =====================--- ........................ ........ AC: 151h_ Str: 13Doom: 18% #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 91h_ ,Dex: 35 1h_ N............)..○°....... .......# XL: 13 Next: 59% Place: Orcish Mines:2 1h ` N#.##.........o.4@....... ........ Noise: ======---  Time: 14128.5 (0.0) 1hK` #######..[.....°........ .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) 1ht` ....4.[.....o.........#. ...... # 1h` .....))..o.............. .#.... ..).)###############.... ...##1h` o   orc high priest (drained) ..))#1h` $#... ..#4   rust devil (summoned) ..)##..1hAa o   orc priest ...o   orc wizard 1hma _An orc priest comes into view. It is wielding a +0 short sword.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line1ha Aim: an orc high priest, wielding a +2 flail of holy wrath and wearing a +0  robe (severely wounded, lightly drained, 77% to hit)  You shoot a slug. The slug hits the rust devil!!1hϒ 1hh ○°.o1hЧ Press: ? - help, Shift-Dir - straight line  Aim: an orc high priest, wielding a +2 flail of holy wrath and wearing a +0  robe (severely wounded, lightly drained, 77% to hit)  You shoot a slug. The slug hits the rust devil!!  The rust devil is severely wounded.1h* 8You block the rust devil's attack.1h ○°***The orc wizard points at you and mumbles some strange words.1h 1h 1h 1h D °.1h* I.o.[1hX ^)oThe magic dart hits you but does no damage.1h1 6330.0 (1.51h( ;°1h 8 _You block the rust devil's attack.2h]Y#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll 2h ^X#.##..#.............#............ Health: 93/103 =====================--- #.#..........#................... Magic: 22/25 =====================--- ........................ ........ AC: 15Str: 132h@^Doom: 18% #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 92ht^,Dex: 35 2h^t............)..°........ .......# XL: 13 Next: 59% Place: Orcish Mines:2 #.##...........4@....... ........ Noise: ======---  Time: 14130.0 (0.0) 2h^r#######..[.....o........ .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[.....o.........#. ...... # .....))..)o............. .#.... ..).)###############.... ...##2h}_To   orc high priest (drained) ..))##... ..#4   rust devil (summoned) ..)##..o   orc priest ...o   orc wizardThe magic dart hits you but does no damage. _You block the rust devil's attack.  Fire: d) +9 hand cannon (drain)2h_Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +2 flail of holy wrath and wearing a +0  robe (severely wounded, lightly drained, 77% to hit)2hc #.## ###............##.......)) pym505 the Skirmisher 2h i...#####.##........)............. Gnoll #.##..#.............#............ Health: 93/103 =====================--- 2hC #.#..........#................... Magic: 22/25 =====================--- ........................ ........ AC: 15Str: 132h3 Doom: 18% #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 9Dex: 35 ............)..°........ .......# XL: 13 Next: 59% Place: Orcish Mines:2 2h w#.##...........4@....... ........ Noise: ======---  Time: 14130.0 (0.0) #######..[.....o........ .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[.....o.........#. ...... # .....))..)o............. .#.... ..).)###############.... ...##o   orc high priest (drained) ..))#2h "#... ..#4   rust devil (summoned) ..)##..o   orc priest ...o   orc wizardFire: d) +9 hand cannon (drain)2h| WPress: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +2 flail of holy wrath and wearing a +0  robe (severely wounded, lightly drained, 77% to hit)  You shoot a slug. The slug hits the orc high priest.  You drain the orc high priest.2h 2h 2h Aim: an orc high priest, wielding a +2 flail of holy wrath and wearing a +0  2h4 robe (severely wounded, lightly drained, 77% to hit)  You shoot a slug. The slug hits the orc high priest.  You drain the orc high priest.  2h The orc high priest is almost dead.  The orc high priest completely misses you.2h! 2h3 ..☼oo.2h4 -1.4 (1.42ha> :☼2h@ 8 _You block the rust devil's attack.3hm*Y#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll 3h*X#.##..#.............#............ Health: 93/103 =====================--- #.#..........#................... Magic: 22/25 =====================--- ........................ ........ AC: 15Str: 133hY+ Doom: 18% #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 9Dex: 35 ............)....☼...... .......# XL: 13 Next: 59% Place: Orcish Mines:2 #.##...........4@....... ........ Noise: ======---  Time: 14131.4 (0.0) 3h+r#######..[....oo........ .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[.....o.........#. ...... # .....))..).............. .#.... ..).)###############.... ...##3h-,Qo   orc high priest (drained) ..))##... ..#4   rust devil (summoned) ..)##..o   orc priest ...3h,3o   orc wizardThe orc high priest completely misses you. _You block the rust devil's attack.  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line3h,Aim: an orc high priest, wielding a +2 flail of holy wrath and wearing a +0  robe (almost dead, lightly drained, 77% to hit)3h#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll #.##..#.............#............ Health: 93/103 =====================--- #.#..........#................... Magic: 22/25 =====================--- ........................ ........ AC: 15Str: 13Doom: 18% 3ho#....................... ........ EV: 25Int: 8 #....................... ......#. SH: 9Dex: 35 ............)....☼...... .......# XL: 13 Next: 59% Place: Orcish Mines:2 #.##...........4@....... ........ Noise: ======---  Time: 14131.4 (0.0) #######..[....oo........ .......# d) +9 hand cannon (drain)3h"}).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[.....o.........#. ...... # .....))..).............. .#.... ..).)###############.... ...##o   orc high priest (drained) ..))##... ..#4   rust devil (summoned) ..)##..3h2o   orc priest ...o   orc wizardFire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +2 flail of holy wrath and wearing a +0  robe (almost dead, lightly drained, 77% to hit)  You shoot a slug. The slug hits the orc high priest.  3hYou drain the orc high priest.3h("BMAim: an orc high priest, wielding a +2 flail of holy wrath and wearing a +0  robe (almost dead, lightly drained, 77% to hit)  You shoot a slug. The slug hits the orc high priest.  3h"You drain the orc high priest.  The orc high priest is almost dead.  The orc high priest utters an invocation to Beogh.3h$3h(%  3h))EThe rust devil completely misses you.3h:; ○o.o.°4.o4   hellwingo4   rust devil (summoned)o3hz;priest(…)An orc wizard comes into view. It is wielding a +0 dagger.3hG<a43=2.9 (1.53hjD<○3h'M= _You block the orc high priest's attack.3hA Y#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll 3htA ,#.##..#.............#............ Health: 94/103 =====================--- #.#..........#................... Magic: 23/25 ======================-- ........................ ........ AC: 153hA Str: 13Doom: 18% #....................... ........ EV: 253hA Int: 8 #....................... ......#. SH: 9Dex: 35 3h>B w............)....○...... .......# XL: 13 Next: 59% Place: Orcish Mines:2 #.##..........o4@....... ........ Noise: ======---  Time: 14132.9 (0.0) 3hyB #######..[.....o.°...... .......# d) +9 hand cannon (drain)3hC ).##.#.......[.4....... ......## Fire: d) +9 hand cannon (drain) ....4.[......o........#. ...... # .....))..).............. .#.... ..).)###############.... ...##o   orc high priest (drained) ..))##... ..#3hC 4   hellwing (summoned) ..)##o.4   rust devil (summoned) ...o   orc priest3hC j(…)An orc wizard comes into view. It is wielding a +0 dagger. 3h D _You block the orc high priest's attack.  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line3h@D Aim: an orc high priest, wielding a +2 flail of holy wrath and wearing a +0  robe (almost dead, lightly drained, 77% to hit)4hY#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll 4hv!#.##..#.............#............ Health: 94/103 =====================--- #.#..........#................... Magic: 23/25 ======================-- ........................ ........ AC: 15Str: 13Doom: 18% #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 9Dex: 35 ............)....○...... .......# XL: 13 Next: 59% Place: Orcish Mines:2 #.##..........o4@....... ........ Noise: ======---  Time: 14132.9 (0.0) #######..[.....o.°...... .......# d) +9 hand cannon (drain)).##.#.......[.|"m4....... ......## Fire: d) +9 hand cannon (drain) ....4.[......o........#. ...... # .....))..).............. .#.... ..).)###############.... ...##o   orc high priest (drained) ..))##... ..#4   hellwing (summoned) ..)##o.4   rust devil (summoned) ...o   orc priest(…)Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +2 flail of holy wrath and wearing a +0  robe (almost dead, lightly drained, 77% to hit)  You shoot a slug. The slug hits the orc high priest!  You kill the orc high priest!4h3PPress: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +2 flail of holy wrath and wearing a +0  robe (almost dead, lightly drained, 77% to hit)  You shoot a slug. The slug hits the orc high priest!  4h]4You kill the orc high priest!  The rust devil disappears in a puff of smoke!4h44h;○§)§o   orc priestoo 2 orc wizards4h;)4hs4hf ○§@☼°4ho.§.The hellwing disappears in a puff of smoke!4hm *@☼°The orc wizard casts a spell at you.4hm4hi4h=  The magic dart hits you.4h 4hb4h$°.o@○o.°[..oo 3 orc wizards4h$4h,F36634.3 (1.44h5U°°4h>z _An orc wizard comes into view. It is wielding a +0 dagger.4h n  You shoot a slug. The slug hits the orc wizard! You drain the orc wizard.4h z°) 24h+ °○°You kill the orc wizard!You block the orc priest's attack.4h2 *○******The orc wizard gestures at you while chanting.4h2z @○°.....The puff of flame misses you.4h ***○****The orc wizard casts a spell at you.4h...°@°....4h545.8 (1.54h4hKS _The puff of flame misses you.5hyAU  You shoot a slug. The slug hits the orc priest!!5hH°☼oo 2 orc wizards5hy5h §.°°☼o.You kill the orc priest!5h§.°*☼5h §*°☼The orc wizard points at you and mumbles some strange words.5h}5h 5h*☼..@.○o.o.5h>. 0 7.2 (1.4Confused fire: d) +9 hand cannon (draiConf 5h>7N☼○5h :Q _You are confused.5haE☼○5h5h:D☼○5hK _You are too confused!5hO☼○5h5h<○5hK _You are too confused!5hg O☼○5hh 5h8s D☼○5ht K _You are too confused!5h 6○5h 5h :○5h K _You are too confused!6hQ8(((((6hQ((6hA,6h k......○°☼6hIo.o.6hU5=4=8.66hU○°6h' _You shoot a slug.6hQ○(((6h4(6h6hU6hh °☼°○...o......o..6h (40.06h[;°6h^ _You are too confused! _You shoot a slug.6h °☼○(((((6hm 6hM4 °☼○.o.o... 6h5 _You shoot a slug.  The slug closely misses the orc wizard.6h: D ****6h; *☼**The orc wizard points at you and mumbles some strange words.6hk 6hio 6hq ....°○○@)°o.6h _6=1.46h/ 9°6hm S _The puff of flame misses you.7hi○○((°((((7hz7h..°°.°°oo.[....7hi(...7h}75==2.9 (1.57hu8°7hj _You shoot a slug. The orc wizard closely misses you.7hHy(((((((°°°7hc6  You shoot a slug.7h( .......°☼°@o°o.You feel less confused.7h-°☼°°°*7hz^ °°°°   orc wizardThe orc wizard mumbles some strange words.The orc wizard flickers and vanishes!7h °○)°.{Deactivating autopickup; reactivate with Ctrl-A.7hB 9 4.3 (1.4Fire: d) +9 hand cannon (drain) 7h3Q°○°7h _Something hits you but does no damage. The orc wizard completely misses you.7h2#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll #.##..#.............#............ Health: 97/103 ======================-- #.#..........#................... Magic: 25/25 ======================== ........................ ........ AC: 15Str: 13Doom: 16% #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 9Dex: 35 ............)...°○...... .......# XL: 13 Next: 63% Place: Orcish Mines:2 #.##...........)@o...... ........ Noise: ======---  Time: 14144.3 (0.0) 0d#######..[.....°.{...... .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[...............#. ...... # .....))..).............. .#.... ..).)###############.... ...##o   orc wizard ..))##... ..# ..)##.. ...The orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A. _Something hits you but does no damage. The orc wizard completely misses you.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)7hJAn orc wizard. 오크들은 보통 물리적으로 싸우는 것을 좋아하지만, 몇몇은 마술에 재능을 보여 마법사가 되기도 한다. ...물론 마법을 사용하는 목적 대부분은 근접전을 편하게 하기위해서지만. Max HP: ~15 Will: + AC: + EV: +++ Threat: Minor Class: Natural Size: Medium Int: Human You have about 77% to hit with your +9 hand cannon of draining. 7hIt has about 17% to hit you. Attack Max Damage Hit: +0 dagger 5 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Magic Dart (3d4) (7) b - Throw Flame(3d5) (7)  c - Confuse(30%) (7) d - Invisibility To read a description, press the key listed above. (AdB) indicates damage (the7h> #.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll #.##..#.............#............ Health: 97/103 ======================-- #.#..........#................... Magic: 25/25 ======================== 7h ........................ ........ AC: 15Str: 13Doom: 16% #....................... ........ EV: 25Int: 8 7h #....................... ......#. SH: 9Dex: 35 7h ............)...°○...... .......# XL: 13 Next: 63% Place: Orcish Mines:2 #.##...........)@o...... ........ Noise: ======---  Time: 14144.3 (0.0) 7h8 #######..[.....°.{...... .......# d) +9 hand cannon (drain)7hj u).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[...............#. ...... # 7h .....))..).............. .#.... ..).)###############.... ...##7h $o   orc wizard ..))##... ..# ..)##.. 7h" V...The orc wizard flickers and vanishes!  7hZ 4Deactivating autopickup; reactivate with Ctrl-A. _Something hits you but does no damage. The orc wizard completely misses you.Fire: d) +9 hand cannon (drain)7h Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)8hzAn orc wizard. 오크들은 보통 물리적으로 싸우는 것을 좋아하지만, 몇몇은 마술에 재능을 보여 마법사가 되기도 한다. ...물론 마법을 사용하는 목적 대부분은 근접전을 편하게 하기8h위해서지만. Max HP: ~15 Will: + AC: + EV: +++ Threat: Minor Class: Natural Size: Medium Int: Human 8h.CYou have about 77% to hit with your +9 hand cannon of draining. It has about 17% to hit you. Attack Max Damage Hit: +0 dagger 5 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  8ha - Magic Dart (3d4) (7) b - Throw Flame(3d5) (7)  c - Confuse(30%) (7) d - Invisibility To read a description, press the key listed above. (AdB) indicates damage (the8hUT #.## ###............##.......)) pym505 the Skirmisher 8hT ...#####.##........)............. Gnoll #.##..#.............#............ Health: 97/103 ======================-- #.#..........#................... Magic: 25/25 ======================== ........................ ........ AC: 15Str: 138hT Doom: 16% #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 9Dex: 35 8hU N............)...°○...... .......# XL: 13 Next: 63% Place: Orcish Mines:2 8hvU #.##...........)@o...... ........ Noise: ======---  Time: 14144.3 (0.0) #######..[.....°.{...... .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) 8hU 2....4.[...............#. ...... # .....))..).............. .#.... ..).)###############.... ...##o   orc wizard ..))#8hV #... ..# ..)##.. ...The orc wizard flickers and vanishes!  8hSV eDeactivating autopickup; reactivate with Ctrl-A. _Something hits you but does no damage. The orc wizard completely misses you.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line8hV hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)9hўY#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll 9hFM#.##..#.............#............ Health: 97/103 ======================-- #.#..........#................... Magic: 25/25 ======================== ........................ ........ AC: 15Str: 13Doom: 16% #....................... ........ EV: 25Int: 8 9h#....................... ......#. SH: 9Dex: 35 ............)...°○...... .......# XL: 13 Next: 63% Place: Orcish Mines:2 9h5#.##...........)@((((((( ........ Noise: ======---  Time: 14144.3 (0.0) #######..[.....°.{...... .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[...............#. ...... # 9h~p.....))..).............. .#.... ..).)###############.... ...##o   orc wizard 9h..))##... ..# ..)##.. 9h...The orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A. 9hE`_Something hits you but does no damage. The orc wizard completely misses you.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)9h(°○o......°.{ _Something hits you but does no damage. The orc wizard completely misses you.9hFire: d) +9 hand cannon (drain)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  You shoot a slug. The slug barely misses the orc wizard.The orc wizard misses you.9h ○°.{You hear some strange, mumbled words.  A magic dart appears from out of thin air!9hd%J.)9h%585.7 (1.49h.C○{9h11A _The magic dart hits you but does no damage.9h#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll #.##..#.............#............ Health: 98/103 ======================-- #.#..........#................... Magic: 25/25 ======================== ........................ ........ AC: 15Str: 13Doom: 16% #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 9Dex: 35 ............)....○...... .......# XL: 13 Next: 63% Place: Orcish Mines:2 #.##...........)@o...... ........ Noise: ======---  Time: 14145.7 (0.0) #######..3m[.....).{...... .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[...............#. ...... # .....))..).............. .#.... ..).)###############.... ...##o   orc wizard ..))##... ..# ..)##.. ...You hear some strange, mumbled words.  A magic dart appears from out of thin air! _The magic dart hits you but does no damage.  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)9hv #.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll #.##..#.............#............ Health: 98/103 ======================-- #.#..........#................... Magic: 25/25 ======================== ........................ ........ AC: 15Str: 13Doom: 16% 9hUw #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 9Dex: 35 ............)....○...... .......# XL: 13 Next: 63% Place: Orcish Mines:2 9hw #.##...........)@((((((( ........ Noise: ======---  Time: 14145.7 (0.0) #######..[.....).{...... .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[...............#. ...... # 9hw .....))..).............. .#.... ..).)###############.... ...##o   orc wizard ..))##... ..# 9hx ..)##.. ...You hear some strange, mumbled words.  A magic dart appears from out of thin air! 9hVx _The magic dart hits you but does no damage.  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)9hҸ o......☼ _The magic dart hits you but does no damage.  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  You shoot a slug. The slug barely misses the orc wizard.  The orc wizardwith a +0 dagger.9h ○☼{You hear some strange, mumbled words.9h& °○{Something tries to affect you, but you resist.9h a64-7.1 (1.49h b°○{9h _The orc wizard completely misses you. Something hits you.9hs#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll #.##..#.............#............ Health: 96/103 ======================-- #.#..........#................... Magic: 24/25 =======================- ........................ ........ AC: 159ht_Str: 13Doom: 16% #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 9Dex: 35 ............)....°...... .......# XL: 13 Next: 63% Place: Orcish Mines:2 #.##...........)@o...... ........ Noise: ======---  Time: 14147.1 (0.0) 9hum#######..[.....)○{...... .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[...............#. ...... # 9hiu .....))..).............. .#.... ..).)###############.... ...##o   orc wizard ..))##... ..# ..)#9hHv##.. ...You hear some strange, mumbled words.  Something tries to affect you, but you resist. _The orc wizard completely misses you. Something hits you.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit):h/#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll #.##..#.............#............ Health: 96/103 ======================-- :h1L#.#..........#................... Magic: 24/25 =======================- ........................ ........ AC: 15Str: 13Doom: 16% #....................... ........ EV: 25:hxInt: 8 #....................... ......#. SH: 9Dex: 35 :hv............)....°...... .......# XL: 13 Next: 63% Place: Orcish Mines:2 #.##...........)@o...... ........ Noise: ======---  Time: 14147.1 (0.0) :h#######..[.....)○{...... .......# d) +9 hand cannon (drain):h4u).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[...............#. ...... # :hvp.....))..).............. .#.... ..).)###############.... ...##o   orc wizard :h..))##... ..# ..)##.. ...Something tries to affect you, but you resist. _The orc wizard completely misses you. Something hits you.:h* Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  :he 0You shoot a slug. The slug hits the orc wizard!!:hL°)○{:hQR.°°{ _The orc wizard completely misses you. Something hits you.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  You shoot a slug. The slug hits the orc wizard!!  You kill the orc wizard!:hU=758.5 (1.4:h)]_°°{:h_] _Something closely misses you.:h#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll #.##..#.............#............ Health: 97/103 ======================-- #.#..........#................... Magic: 24/25 =======================- ........................ ........ AC: 15:h-Str: 13Doom: 15% #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 9Dex: 35 :h[............)........... .......# XL: 13 Next: 63% Place: Orcish Mines:2 #.##...........°@)...... ........ Noise: ======---  Time: 14148.5 (0.0) #######..[.....)°{...... .......# d) +9 hand cannon (drain):h/).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[...............#. ...... # .....))..).............. .#.... ..).)###############.... ...## ..))##... ..# ..)##.. ...Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  :h-You shoot a slug. The slug hits the orc wizard!!  You kill the orc wizard! _Something closely misses you.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line:h#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll #.##..#.............#............ Health: 97/103 ======================-- #.#..........#................... Magic: 24/25 =======================- :hD{........................ ........ AC: 15Str: 13Doom: 15% #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 9Dex: 35 :h............)........... .......# XL: 13 Next: 63% Place: Orcish Mines:2 #.##...........°@)...... ........ Noise: ======---  Time: 14148.5 (0.0) #######..[.....)°{...... .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[...............#. ...... # :hG.....))..).............. .#.... ..).)###############.... ...## ..))##... ..# ..)##.. ...You shoot a slug. The slug hits the orc wizard!!  You kill the orc wizard! _Something closely misses you.Fire: d) +9 hand cannon (drain):hePress: ? - help, Shift-Dir - straight lineThat would be overly suicidal.:h:hfM°°{:h]. _:h^°°{:h]:h N°{:h# z  You kill the orc wizard! _Something closely misses you.  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.Unknown command.:h#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll #.##..#.............#............ Health: 97/103 ======================-- #.#..........#................... Magic: 24/25 =======================- :h........................ ........ AC: 15Str: 13Doom: 15% #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 9Dex: 35 ............)........... .......# XL: 13 Next: 63% Place: Orcish Mines:2 :hJv#.##...........°@)...... ........ Noise: ======---  Time: 14148.5 (0.0) #######..[.....)°{...... .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[...............#. ...... # .....))..).............. .#.... ..).)###############.... ...## ..))##... ..# ..)##.. :hR...Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _Unknown command.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line:h #.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll #.##..#.............#............ Health: 97/103 ======================-- #.#..........#................... Magic: 24/25 =======================- :hN ........................ ........ AC: 15Str: 13Doom: 15% #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 9Dex: 35 ............)........... .......# XL: 13 Next: 63% Place: Orcish Mines:2 #.##...........°@)...... ........ Noise: ======---  Time: 14148.5 (0.0) :h #######..[.....)°{...... .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[...............#. ...... # .....))..).............. .#.... ..).)###############.... ...## ..))##... ..# ..)##.. ...Press: ? - help, Shift-Dir - straight line :hx _That would be overly suicidal. _Unknown command.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.:h :h K°°{:h . _:h #.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll #.##..#.............#............ Health: 97/103 ======================-- #.#..........#................... Magic: 24/25 =======================- ........................ ........ AC: 15Str: 13Doom: 15% #....................... ........ EV: 25Int: 8 :h] #....................... ......#. SH: 9Dex: 35 ............)........... .......# XL: 13 Next: 63% Place: Orcish Mines:2 #.##...........°@)...... ........ Noise: ======---  Time: 14148.5 (0.0) #######..[.....)°{...... .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) :h ....4.[...............#. ...... # .....))..).............. .#.... ..).)###############.... ...## ..))##... ..# ..)##.. ... _Unknown command.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line;h-J@)°;h{g°@)°{;h;h /#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll #.##..#.............#............ Health: 97/103 ======================-- ;h7 w#.#..........#................... Magic: 24/25 =======================- ........................ ........ AC: 15Str: 13Doom: 15% #....................... ........ EV: 25Int: 8 ;hx #....................... ......#. SH: 9Dex: 35 ............)........... .......# XL: 13 Next: 63% Place: Orcish Mines:2 ;h #.##...........°@)...... ........ Noise: ======---  Time: 14148.5 (0.0) #######..[.....)°{...... .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[...............#. ...... # ;h' .....))..).............. .#.... ..).)###############.... ...## ;hd ..))##... ..# ..)##.. ... ;h _Unknown command.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  ;h pFire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line;h* °°.  Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  ;h* Fire: d) +9 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineYou shoot a slug.  You hear a shout!;h+ .50.0 (1.5;h5 S°{;h!8 \ _Something barely misses you.;h#.## ###............##.......)) pym505 the Skirmisher ...#####.##........)............. Gnoll #.##..#.............#............ Health: 97/103 ======================-- #.#..........#................... Magic: 24/25 =======================- ........................ ........ AC: 15Str: 13;hDoom: 15% #....................... ........ EV: 25Int: 8 #....................... ......#. SH: 9Dex: 35 ;hP............)...°....... .......# XL: 13 Next: 63% Place: Orcish Mines:2 #.##...........°@)...... ........ Noise: ======---  Time: 14150.0 (0.0) #######..[.....).{...... .......# d) +9 hand cannon (drain)).##.#.......[......... ......## Fire: d) +9 hand cannon (drain) ....4.[...............#. ...... # ;h;.....))..).............. .#.... ..).)###############.... ...## ..))#;hǦ#... ..# ..)##.. ...Press: ? - help, Shift-Dir - straight lineYou shoot a slug.  ;hYou hear a shout! _Something barely misses you.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line% .o○o   orc wizardYou feel a bit more experienced.=h)N======2.4 (1.4=h0<○=h,9z _An orc wizard comes into view. It is wielding a +0 dagger.=hBo#####.##.). .##..#.#. .#.#.). .. .......#.=ho)..#. .##....)<).=hpd...o.....).@..=hBpF#. ).##.#.[.=hxp:......##.4.[.=hp#........ #))..).=hpz.#.... # .).)#=hq0.....=hBq))# #.... ..#=hsqH)# #.=hqO . =h#z=hSo[o   orc wizard=hB{5=------30=h=hi  Things that are here: _a +0 dagger; a +0 robe=h U  You shoot a slug. The slug hits the orc wizard!!=hc i)((((((=h ....)<)○=hs h.).You kill the orc wizard!=h 8=4======4.8 (1.4=h =h ' _You hear a shout!>h>hRead which item? Scrolls  b - 3 scrolls of blinking >hKz g - 2 scrolls of fog  t - 4 scrolls of teleportation  i - 5 scrolls of identify>hr - 2 scrolls of revelation  W - a scroll of brand weapon  I - 3 scrolls of immolation >h S - 3 scrolls of silence [!] read|quaff|evoke[?] describe selected?hG?hI?hO..#####.##........).............. pym505 the Skirmisher .##..#.............#............. Gnoll .#..........#...................) Health: 98/103 ======================-- ................................. Magic: 25/25 ======================== ................................. AC: 15?h1Str: 13Doom: 15% ..............................#.. EV: 25Int: 8 ...........)...................#. SH: 9Dex: 35 ?hw7.##......)....)<)○............... XL: 13 Next: 64% Place: Orcish Mines:2 ?h######..[.....).@..............#. Noise: ======---  Time: 14154.8 (0.0) ).##.#.......[................##. d) +9 hand cannon (drain) ?ht...4.[...............#........ ## Fire: d) +9 hand cannon (drain) ....))..)................#.... # ?hUn.).)###############..... ...## .))##.... ..# .)##... ..?h... ._An orc wizard comes into view. It is wielding a +0 dagger.?hThings that are here: _a +0 dagger; a +0 robe  You shoot a slug. The slug hits the orc wizard!!  ?hPYou kill the orc wizard! _You hear a shout!?hw ○Okay, then.?h?hN:○?h ?hY(_?h|?h0}?h?h?h$ _?h?hE?htK9=?h?h?h°------o   orc (wandering)o?h~p.6.8 (2?hJ------7.8 (3?h?hq _An orc comes into view. It is wielding a +0 club.?h2# M  You shoot a slug. The slug hits the orc!?hw( (((((()?h2c i°......?hOf 100/103=======9.2 (1.4?hl 9°?hn G _You kill the orc!?hh8°?ht?h;°?h6H _No target in view!@h68°@h7@hC9°@h/FH _No target in view!@h~ °@h`@h@h@hؐH _No target in view!@h$@h%@h"(@h.@hK0$ _@h^2@h7@h>8@hr:@h%?@h?%1@hA@hG@h/G@hJ@hP@h8Q@h=S@hX@hsX%2@hmZ@h ]@h f.------o   orc wizard (wandering)o@hpx65.2 (6.0------6.2 (7@hy@hفz _An orc wizard comes into view. It is wielding a +0 dagger.@hQy  You shoot a slug.  The orc wizard shouts!  The slug hits the orc wizard!!@h(((((()@hZ9]  You kill the orc wizard!@h/K °.....o   orc.oYou hear a shout! x2@hN|3=======7.6 (1.4@hV@ha^u _An orc comes into view. It is wielding a +0 hand axe.@hRN M  You shoot a slug. The slug hits the orc!@hQU °(((((()@h V  You kill the orc!@hd ○°.....O   ogre.OYou hear a shout!@h (9.0@h W○°@hӱ x _An ogre comes into view. It is wielding a +0 giant club.@h O  You shoot a slug. The slug hits the ogre!!@h ○(((((()@h W  You kill the ogre!@h$ 9  You hear a shout! x2@h% @h_7  °○.......o   orc high priestoo   orc priesto@h7 kAn orc high priest comes into view. It is wielding a +0 scimitar.@h; )70.4@htG 9°@hO x _An orc priest comes into view. It is wielding a +0 club.@h ; °((((( You shoot a slug. The slug hits the orc high priest!!!@hvw  The orc high priest is severely wounded.@hwv@h.°@○....@h%to...o)@h˂(1.8@h;°@h^' _You hear a shout!Ahwp  You shoot a slug. The slug hits the orc high priest!  You drain the orc high priest.Ah'z°(((()o   orc priestAhZAhnb  You kill the orc high priest!Ah AhAh○.@°....oo 2 orc priestsAh\Y=383.3 (1.5AhU○°Ah _An orc priest comes into view. It is wielding a +1 hand axe of holy wrath.Ah  You shoot a slug. The slug closely misses the orc priest.The slug hits the orc priest!!Ah( _○(((((Ah)    orc priest)Ah\ Ahp Ahp .Ahq 5○..Ah2q oAhQq ..Ahpq Ahv Ahv &4.7 (1.4Ah X○○Ah N _You kill the orc priest!AhF U  You shoot a slug. The slug hits the orc priest!!AhKM k○○(()AhM !Ah# Ahy °°○...o   orc priestoAh͕ You kill the orc priest!An orc priest comes into view. It is wielding a +0 hand axe.The orc priest mumbles some strange prayers to Beogh against you.Ah Y91/103 ---2Ah^ :---6.2 (1.5Ah N°°Ah ' _Beogh smites you!Bh6n  You shoot a slug. The slug hits the orc priest! You drain the orc priest.Bh°°(((((()Bh ☼..°.)Bhj..)You kill the orc priest!BhvS------7.6 (1.4Bh-U☼°Bh' _You hear a shout!BhBBh1CBhJU☼°BhLH _No target in view!Bh7°Bh^BhM☼°BhH _No target in view!BhaL 5☼BhM Bh_ C☼°Bh]c H _No target in view!Bh ☼Bh4 1°Bh Bh :°Bh H _No target in view!Bhr N☼°Bhs Bhq :°Bh H _No target in view!BhJ F☼°Bh Bh' U☼°Bh`* @ _No target in view!Bhe N☼°Bhe Bh!s :°Bhu Bh1 5☼Bh Bh. :☼Bh BhV 5☼BhV Bh` U☼°Bhb Bhb =☼Bh Bh :°BhY Bhn 5☼BhFo Bhq Bh BhBhJ 3Bhj)BhA,,2 _Bh-Bh4Bh4Bh9Bh@Bh.PY33=○Bh[PWo------.BhPo   orc priest (wandering)Bh[u°9.6 (2.0Bh#\K------80.6 (3Bhf9°Bhow _An orc priest comes into view. It is wielding a +0 dagger.BhU  You shoot a slug. The slug hits the orc priest!!BhRx°)((((((Bh#5°....)..○Bh]8l9======2.0 (1.4BhAU°○ChN _You kill the orc priest!ChN°○Ch ChmK°○ChH _No target in view!ChN°○ChCh U°○ChH _No target in view!Ch°Ch?(○Ch1Ch*U°○ChQ- Ch-B_No target in view!Ch3ChʟChChө$ _ChCh>ChW4=ChChPChzChTChCh55=ChED4=ChzChHChChCh,ChChChuChk6=o)Ch------.o   orc wizard (wandering)Ch w8.0 (6.0------9.0 (7Chv Ch z _An orc wizard comes into view. It is wielding a +0 dagger.Chw y  You shoot a slug.  The orc wizard shouts!  The slug hits the orc wizard!!Chf q)((((((Chb .)..)<)☼.Ch a=======90.5 (1.5Ch :☼ChI N _You kill the orc wizard!Ch' 9☼Ch\( Ch4 :☼Ch67 H _No target in view!Cho7☼ChChWChH _No target in view!Dh 9☼Dh Dh:☼DhH _No target in view!Dh7Dhr7Dh:Dh=Dh4J 75=☼o   orc (wandering)oMagic restored.DhzUo○0.0DhYL------1.5 (1Dhk<○Dh ps _An orc comes into view. It is wielding a +0 dagger.DhytM  You shoot a slug. The slug hits the orc!Dh|○(((((()Dh&}○....).DhN======2.9 (1.4DhQ○○Dh1 _You kill the orc!DhiDhDK○○DhDhdDhwH _No target in view!Dhn K○○Dh Dh١ Q○○Dhʣ H _No target in view!Dh` 5○Dh Dh$ G○○DhG H _No target in view!DhP DhpQ DhwW Dh#d DhLg $ _Dhck Dh*u Dhqu W8=Dhy Dh+ Dhp DhK Dh Dh K9=Dho Dh2 ,Dh DhҘ Dh Dh* Dh DhY [100/103=Dh Dh& Dh= ).------o   orc wizard (wandering)oDh -9.9 (7.0DhR L------200.9 (8Dh Dh z _An orc wizard comes into view. It is wielding a +0 dagger.Dhz>  You shoot a slug.  Dh6{:The orc wizard shouts!  The slug hits the orc wizard!Dhd(((((DhOS()Dh^°...).Dh9).Dh;l1======2.4 (1.5Dhb° _You kill the orc wizard!Ehͤ3°Eh'EhۮEhH _No target in view!Eh EhW EhDEh?H _No target in view!EhEhEhEhEhY$ _EhBEh,EhkEh2EhEh!K3=EhEh1 _HP restored.Eh#EhJ$Eh'Eh0.#####.##.) #.##..#.# #.#.#. Eh0g##.).#.)Eh1.# #.##......)....)<)#..[)....)@)Eh613.#------ EhU1 ).##.#.......[..##Ehv1.4.[.#. .))..)Eh1K.).....#.....).)#... ...## ..))# #)..Eh1U. ..# ..)#Eh1 #.)) ... )))Eh2).EhO;#...#####.##.)#.##..#.##.#.# ###Eh;.).# #.). ##.##......)....)<)  Eh%<P#..[)....@.). ).##.#.......[.  ....4.[.#.  .....))..).)...#....  ..).)Eh<d#.... ...##  ..))# #)... ..#  ..)# Eh<#.))  ... )))  ..EhiH-9.4 (7.0EhHK------10.4 (8EhSEhW _Items here: )) [[ ††.Eh4EhEhY EhB_No target in view!Eh4Eh Eh H _No target in view!EhJ/ Eh/ Eh? Eh(A H _No target in view!Eh Q EhQ EhIX Ehg Ehul Ehn $ _Eho Ehs Ehx Ehy 9=Eh| EhT Eh Eh߅ Eht Eh EhǑ Eh Eho Eh# Eh; Ehs Eh Eh &  Eḥ 6Things that are here:  a +0 club; a +0 scale mailEhX Eh˨  _Eh Ehǵ ............. .....).......# .......)......# .....)....)<)[)....).)......# .[..##..... .[.....# ## ))..)....).....#.... ### ########.@...#...## #6.4 (6 ##)......# ##.. ##.)).... ### ))).... ....... ....... ....... ....... Eh Ehj Ehܾ Eh j _Key pressed, stopping explore.EhJ Eh Ehp H _No target in view!FhFhFhFh H _No target in view!Fh4FhFhH _No target in view!FhFhRFhFh(FhFhb$ _FhFhG1)#Fh.).)....)<)......... #..[)....).).....# #.......[..........##. [.Fh.......#........ )..)..........).....#.... ### ##############.....#...## #.. Fh$##)@.....# #.)).....##))). FhF#....#.#.#.Fh ..Fh.))....)<)..........[)....).)..............# .......[................##. ..#........ ..)....).....#.... ### #############.....#...## #.. ##)......#.# #.@)......##))).Fh #.... #.#.#...#......#.##FhV7.4 (18.4 (2FhFhR _Key pressed, stopping explore. _No target in view!No target in view! _ Things that are here: _a +1 hand axe of holy wrath; a +0 ring mail; an orc corpseFh|pFh;qFh]}Fh H _No target in view!Fh Fh Fh0 Fh H _No target in view!Fh Fh} Fh% Fh6(  Fh( :_No target in view!FhU: Fh: Fh> FhQ Fhh\ -)....)<). #..[)....).).....# #.......[........# [.........#. ## )..)..........).....#.... ### ##############.....#...##  ##)......#.# ## ##.))...... #### #@))...... #Fh\  #...  #. #. #. #o   orc wizard (wandering) Fh-] r#.## o..###...Fh` &0Fh.i D.oFhNl +9.4 (1Fh1r Fhz 9 __No target in view!No target in view! _An orc wizard comes into view. It is wielding a +0 dagger.  Things that are here:a +0 dagger; a +0 club; an orc corpseFh U  You shoot a slug. The slug hits the orc wizard!!Fh (((((()Fh !p .☼..FhV!N...You kill the orc wizard!Fh$O======20.8 (1.4Fh3d☼ _You hear a shout!Gh8☼Gh]Gh==☼GhH _No target in view!Gh+j:☼GhjGh:vGh!yH _No target in view!Gh~?Gh?GhAGhrMGhQGh*T$ _GhUGhXGh\Gh>]Gh_GhaGhh_[...............# ## GhQh)..)..........).....#.... ### ##############.....#...## # Gh|h##)......#.# ## ##.)).. ####GhhA #)))...... # #.○.......  #... ..Ghhd ------..Ghh#.......#.##o..).###...Gh)iF#..#..# #.# o   orc priest (wandering)...#..# #Ghit....#..#Ghk-2.8 (2.0GhnGhuH°o.Ghuyo 2 orc priests (1 wandering)oGhgvJ------3.8 (3Gh|9°Ghe _An orc priest comes into view. It is wielding a +0 hand axe. x2Gh y  You shoot a slug.  The orc priest shouts!  The slug hits the orc priest!!Gh# °(()   orc priestGh%h }  You kill the orc priest!You hear a shout!  Ghoh kThe orc priest mumbles some strange prayers to Beogh against you.Ghv °☼..o.GhM| 93/103 ---3--======5.3 (1.5Gh` O°☼GhE ' _Beogh smites you!Ghɦ e °((Gh; 2((( Gh EYou shoot a slug. The slug hits the orc priest!Gh r  The orc priest is severely wounded.Ghe 9  You hear a shout! x3GhH  An orc warrior comes into view. It is wielding a +0 war axe and wearing a +2plate armour of cold resistance.Gh6 .☼○o).ooo 2 orc warriors (1 polearm).o   orc priestoGh GhE ]4---6.7 (1.4GhB :☼Gh+  Gh` o_An orc warrior comes into view. It is wielding a +0 partisan.Gh#W  You shoot a slug. The slug hits the orc warrior!!!Gh ☼()   orc warrior (Gh^  You kill the orc warrior!Gh Ghy○○°o.GhMo.Gh>2708.0 (1.3Gh○○° _You hear a shout!Hh○°JhM4 Jh4:_No target in view!JhO Jh JhA Jh Jh^ Jh Jh Jh0 Jh Jh Jh% °)------oo   orc priestJh* [)....).)[............... [..#........ )..)).....#.... ....#...##  ##)......#.# Jh*  ##.))......  #°))......  #@........ 2.1 (2.0 #)........  #)........  #)........ Jh#+  o........#  )......#.##  ...).###...  #..#..# #.# Jhe+ g  ## _You start resting.Jh Y[)....).)Jh [............... [..#........ )..)JhC >).....#.... Jh M....#...##  Jh ##)......#.#  ##.))...... Jh  Jh( x#°))......  Jhj S#@........  Jh #)........  #)........  Jh9 #)....... o........ )......#.## Jh m ...).###...Jh  Jh #..#..# #. Jh  Jh? Jh[ =------Jh> 9°Jh  JhL T_An orc priest is nearby!JhW `((((((Jh` n °°)))o..You shoot a slug. The slug closely misses the orc priest.The orc priest invokes the aid of Beogh against you.Jh* 8---3--======3.5 (1.4JhLO°°Jh' _Beogh smites you!KhU  You shoot a slug. The slug hits the orc priest!!Kh°°((()Kh )°☼)))You kill the orc priest!Kh(4.9Kh/A°☼Kh* _You hear a shout! x2KhQ2☼KhKhAKh Kh:_No target in view!KhN°☼KhAKhF;°KhH _No target in view!Kh PM....)....)<.[)....).).... #[................##. [.......#........ ##.. )..)..........).....#.... ### KhP##############.....#...## #.##)......#.# ##...##.))###°)##.☼#)KhP#)..........#..# #.Kh^D)○Kh_|90---------50 Kh ` _KhrkKho  Things that are here: _a +0 dagger; a +0 club; an orc corpseKhG KhC Kh Khs Kh Kh! Khؿ Kh ------oo   orc priest (wandering) Kh Q_You start resting.Kh [6°KhG F--7.9 (2Kh <°Kh{  Kh r_An orc priest comes into view. It is wielding a +0 club.Kh (((( (very drained)Kh _You shoot a slug. The slug hits the orc priest. You drain the orc priest.Kh( q  The orc priest is heavily wounded.Kh* Kh7 ☼.°)o))Kh8 1=4=======9.4 (1.5Kh@ B☼°KhB * _You hear a shout! x2LhT  You shoot a slug. The slug hits the orc priest!Lh(°()LhV ○○..)  You kill the orc priest!LhZo2=0250.9Lhc<○Lhff' _You hear a shout!LhGPK○○Lh!QLh[<○Lh]H _No target in view!Lh!○LhcLhXLhRQ○○LhH _No target in view!LhLh[LhCLh LhLhLho,Lh_Lh  3°°------ _You start resting.Lh]°)2.9 (2.0Lh5==------3.9 (3Lh;°Lh % _Magic restored.Lhn 2°Lh? Lh Lh H _No target in view!Lh'2°LhLh9°LhhH _No target in view!MhMhMMh9°Mh]H _No target in view!MhrsM..).....# Mhs....)....)<....[)....).)Mh_s".... #Mhs[................##. [........#........ ##.. Mhs)..)..........).....#.... ### ##############.....#...## #.##)......#.# ##...##@))MhBt###)))##.#).........).###...Mh؀Mh24.9 (1 _MhMh'MhMhMhMhMh!MhrMhkMhx 4o   orc wizard (wandering)o MhQ_You start resting.Mh(Q5Mhd+6.9 (2MhٻMhz _An orc wizard comes into view. It is wielding a +0 dagger.MhmD ))....)<)............[)....).)............[.............. [.....#........ )..)..).....#.... #.....#...## MhD P ##)......#.#  ##@))......  MhD =#)))......  #.........  MhE 9#)........  #)........ Mh.E $ #)........  MhZE lo........#  )......#.##  ...) MhE Mh P))....)<)............[)....).)............[.............. [Mh .....#........ )..)..).....#.... Mh #.....#...##  ##)......#.#  MhA ##@))......  #)))......  Mh #.........  #)....... #).......Mh  #)........  Mhi Ao........Mh L )......#.# Mh =...)Mh Mh Mh Mh\ b _An orc wizard is nearby!Mh8 n  You shoot a slug. The slug hits the orc wizard! You drain the orc wizard.MhA I(((((MhA J)MhI °).)))Mh: `=======8.3 (1.4Mh 9°Mh N _You kill the orc wizard!Mh'j4°MhjMh}u9°MhxH _No target in view!NhNh NhV;°NhH _No target in view!NhW*2°Nh*Nh29°Nh4H _No target in view!NhyNhNhmNha5=NhNhKNh{NhGNhpNhNh_Nh NhaU6=NhNh6NhiNhNhNh(NhNhoNh%7NhNh Nh .------o   orc warrior (wandering)o _You start resting.Nh965.3 (7.0NhmJ------6.3 (8Nh'NhD/z _An orc warrior comes into view. It is wielding a +0 flail.Nh h (((((Nh  ` You shoot a slug. The slug hits the orc warrior!NhN NhmX ○).))o)Nh3Y l8======7.7 (1.4Nhc <○Nhf c _The orc warrior is heavily wounded.Nhp V  You shoot a slug. The slug hits the orc warrior!!Nh ○(((()NhX °○).)).Nh -9.2 (1.5Nh >°○Nh  Nh A_You kill the orc warrior!NhI2°NhNh<°○NhH _No target in view!OhsOhtsOh|Oha9=OhOhOhOhOh.,OhOhʥOh[100/103=OhOhaOhOhOhhOhOhԺOhžOh%1OhOh Oh`Oh)Oh[Oh%2OhOhT,Oh|Oh0OhOhOh>c ).------ OhQ_You start resting.Oh080.2 (11.0)Ohfq3=------1.2 (12OhOh" _HP restored.Oh] Oh<^ Oh8f Ohh H _No target in view!Ohy Oh Oh_ Ohd H _No target in view!PhPhEPh}PhPhKPh$ _PhPh  Things that are here:  a +0 dagger; a +0 club; an orc corpsePhPhI _PhPhPh Ph>PhPh#.......[# [...............#Ph@J ## )..)..........).....#.... ### ##############.....#...## # ##)......#.# ## ##.)).. ####PhL #)))...... # #.........  #@.. )..Phw #)..).###...Phn#..#..# #.#...#..# ##....#..#Ph% [.# ## )..)).....#.... ### ##############.....#...## #. ##)......#.# ## ##.))...... #### #))) ... #)##).#.#o#o   orc sorcerer (wandering).#....#..#You see here a +0 mace.Phr*14.2 (3.0)Ph3Uo.Ph4G=5.2 (4Ph;PhW  You see here a +0 mace. _An orc sorcerer comes into view. It is wielding a +0 dagger. _Items here: ))))) [ †.  You shoot a slug.  The orc sorcerer shouts!  The slug hits the orc sorcerer!! You drain the orc sorcerer!PhI^w((()Ph ☼))..You kill the orc sorcerer!PhS 9%5======6.6 (1.4 _You hear a shout!PhcPh4n _Your Shapeshifting skill increases to level 8!PhWPQ☼PhyV:☼PhXH _No target in view!Ph3☼Ph_Ph:☼PhH _No target in view!Ph Ph8 Ph Ph;' .Phh' .☼Ph' Ph . \ )..)Phb. ?).....#.... ### Ph. ~##############.....#...## #. Ph. ###)......#.# ## ##.))...... ####Ph/ V #))) Ph6/ <... Ph/ F#☼#)Ph/ Q##..).Ph/ #Ph0 H#.)......#.#Ph0 #PhV0 Q.....#..#PhN9 F○0.0Ph+< S------7.6 (1 _PhB PhF  PhG Ph"G _Items here: ))) [[ †.PhJ 4○Ph =------Ph[ Phg  Ph :_No target in view!Ph 6○PhZ Ph :○Ph H _No target in view!QhQhQh#QhQhHQh$ _QhQhu##############.....#...## #. Qh##)......#.# ##. ##.))...... ####.. #))) Qh... #... #... #○Qh#... #)#..##..)#8Qhw)......#.#).).###... QhC..#..# #.#...Qhb ##...#......Qh|...... QhQh<○Qhu ○ _Key pressed, stopping explore.QhdQht<○Qh" QhB:_No target in view!Qh?R○QhI^ _No target in view!Qh4○QhAQh<○QhR H _No target in view!Qh53Qh8Qh>:○Qh(E#.....#...## #.....##)......#.# ##QhREX...^.##.))...... #......#)))...... ....#..QhtEh #.....#○.QhE #....#). #..#).QhE #..@..# #.)......#.##QhE #.).).###... #..#..# #.# ....QhEu#..# ## .....Qh;F#..# ......#..# ......#..#QhG&0QhS°oo   orc wizardQhU+9.6 (1QhTZQhe _An orc wizard comes into view. It is wielding a +0 dagger. _Items here: ))) [[ ††.Qh^n  You shoot a slug. The slug hits the orc wizard! You drain the orc wizard.Qhbe)((Qh' ..○You kill the orc wizard!QhSO======91.1 (1.5QhW°○Qhx* _You hear a shout! x2Qh QhU Qhs Qh QhG BQh Qh{ .4.[...............#........ ## ..))..)..........).....#.... ### Qh B.)###############.....#...## #. )#.##)......#.# ## # .....^.##.))...... ##......#)))......Qh} Y#.......#.........Qh #.....#)........)@.#)........------#o.#..#)........#.o. #.°)........#Qh 9⌠∩.o #.)......#.##∩#. #.).).###...QhL .. #..#..# #.#o   orc high priest (wandering)Qh #. ....#..# ##oo 2 orc priests (wandering) ....Qh _.#..#......#..#Qhy 4 20  Qh ^An orc high priest and 2 orc priests come into view.Qh Qh Qh o.o #.°.Qh QQh J------3.1 (2Qh  Qh O _Found Xynkaug's Distillery and Zerr's Jewellery Boutique.QhJi P((°Qh }  You shoot a slug. The slug barely misses the orc priest.Qhܡ Qh6 Qh oo.o#.°. #..QhE QhV N======4.6 (1.5Qh$ :°Qh * _You hear a shout! x2Qh &  Qh% You shoot a slug. The slug barely misses the orc priest.The slug hits the orc priest! You drain the orc priest.Qh )(   orc priestQh o○°You kill the orc priest!Qh* ○°The orc priest calls down the wrath of Beogh upon you.Qh\Qh,k"oQhkT.#°Qhp-6.0 (1.4Qh{F°°Qh#~9 _You resist with significant effort.Rh3 (°° Rh3(drained)You shoot a slug. The slug closely misses the orc priest.The slug hits the orc high priest! You drain the orc high priest.Rhm Rhm  RhnoThe orc high priest is moderately wounded.You hear a shout! x2RheoRh r o§)o°oo   orc sorcerero   orc priestRhWYou block the orc priest's attack.  An orc sorcerer comes into view. It is wielding a +0 dagger.Rh  The orc sorcerer gestures at you while chanting.The bolt of negative energy hits the orc priest!!  The orc priest is drained!Rhs ****#°°RhQ*  The orc priest dies!RhRh☼)@..#°..Rh-7.5 (1.5RhRh _The bolt of negative energy misses you. The orc high priest misses you.Rh, .4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 103/103 ======================== )#Rh .......##)......#.# ## Magic: 25/25 ======================== #.....^.##.))...... # AC: 15Str: 13Doom: 9%##......#)))......EV: 25Int: 8#.......#.........SH: 9Dex: 35#..o☼.#)........XL: 13 Next: 75% Place: Orcish Mines:2Rh? #))@.#)........Noise: ======---  Time: 14297.5 (0.0)#..#°.#)........d) +9 hand cannon (drain)#o.. #..)........#Fire: d) +9 hand cannon (drain) Rh ⌠∩.. #.)......#.##∩#. #.).).###..... #..#..# #.#Rh( ~o   orc high priest (drained). ....#..# ##o   orc sorcerer.....#..#......#..#The orc priest dies! _The bolt of negative energy misses you. The orc high priest misses you.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  Rhk b(moderately wounded, lightly drained, 77% to hit)Sh).4.[...............#........ ##.. pym505 the Skirmisher ShU..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 103/103 ======================== )#Sh..(....##)......#.# ## Magic: 25/25 ======================== #..(..^.##.))...... # AC: 15Str: 13Doom: 9%ShP##.(....#)))......EV: 25Int: 8#...(...#.........ShQSH: 9Dex: 35#..(☼.#)........XL: 13 Next: 75% Place: Orcish Mines:2#))@.#)........Noise: ======---  Time: 14297.5 (0.0)#..#°.#)........Shy$d) +9 hand cannon (drain)#o.. #..)........#Fire: d) +9 hand cannon (drain) ShK⌠∩.. #.)......#.##∩#. #.).).###..... #..#..# #.#o   orc high priest (drained)Sh. ....#..# ##o   orc sorcererSh .....#..#......#..# _The bolt of negative energy misses you. The orc high priest misses you.ShDaFire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineShhAim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  (moderately wounded, lightly drained, 77% to hit)  You shoot a slug.ShMShX.o....o○°.Shl44   orange demon (reaching, summoned)o   orc sorcerero   orc warrior (wandering) Sh Aim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  (moderately wounded, lightly drained, 77% to hit)  You shoot a slug.  ShThe slug closely misses the orc high priest.  An orc warrior comes into view. It is wielding a +0 mace.The orc sorcerer mumbles some strange words.Sh-8.9 (1.4Sh;°Sh= _You block the orc high priest's attack.Sh}C .4.[...............#........ ##.. pym505 the Skirmisher ShC ..))..)..........).....#.... ### Gnoll Sh7D 3.)###############.....#...## #. Health: 103/103 ======================== )#ShD .......##)......#.# ## Magic: 25/25 ======================== #ShXE o....^.##.))...... # AC: 15Str: 13ShE #Doom: 9%##......#)))......EV: 25Int: 8#.......#.........Sh5F [SH: 9Dex: 35ShqF k#..o○.#)........ShF XL: 13 Next: 75% Place: Orcish Mines:2ShF {#)°@.#)........ShG Noise: ======---  Time: 14298.9 (0.0)ShQG #..#..#)........d) +9 hand cannon (drain)ShG #o.. #..)........#Fire: d) +9 hand cannon (drain) ShH ⌠4.. #.)......#.##ShTH ∩#. #.).).###...ShH .. #..#..# #.#ShH o   orc high priest (drained)ShH . ....#..# ##Sh2I 4   orange demon (reaching, summoned).....#..#ShI o   orc sorcerer......#..#ShI bo   orc warrior (wandering)  Sh3J The orc sorcerer mumbles some strange words. _You block the orc high priest's attack.  ShhJ 0Fire: d) +9 hand cannon (drain)ShJ 1Press: ? - help, Shift-Dir - straight lineShJ cAim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  ShK b(moderately wounded, lightly drained, 77% to hit)Tht.4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 103/103 ======================== )#.......##)......#.# ## Magic: 25/25 ======================== #o....^.##.))...... # AC: 15Str: 13ThODoom: 9%##......#)))......EV: 25Int: 8#.......#.........SH: 9Dex: 35#..o○.#)........XL: 13 Next: 75% Place: Orcish Mines:2#)°@.#)........Noise: ======---  Time: 14298.9 (0.0)#..#..#)........d) +9 hand cannon (drain)Thf#o.. #..)........#Fire: d) +9 hand cannon (drain) ⌠4.. #.)......#.##∩#. #.).).###...Th.. #..#..# #.#o   orc high priest (drained). ....#..# ##4   orange demon (reaching, summoned).....#..#Th 8o   orc sorcerer......#..#o   orc warrior  Press: ? - help, Shift-Dir - straight lineThGAim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  (moderately wounded, lightly drained, 77% to hit)  You shoot a slug.  The orc warrior shouts!  Th"The slug hits the orc high priest.ThThAim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  (moderately wounded, lightly drained, 77% to hit)  You shoot a slug.  The orc warrior shouts!slug hits the orc high priest.  The orc high priest is moderately wounded.Th ThsThTTh! .o°☼°4.o∩The orc high priest misses you.96/103 --4-300.3 (1.4Th&Y°☼°Th(G _The orc high priest hits you with a +0 battleaxe!ThAu.4.[...............#........ ##.. pym505 the Skirmisher Thu..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 96/103 ======================-- )#.......##)......#.# ## Magic: 24/25 =======================- #.....^.##.))...... # AC: 15Str: 13Doom: 9%##o.....#)))......EV: 25Th v$Int: 8#.......#.........SH: 9Dex: 35#..o°☼#)........XL: 13 Next: 75% Place: Orcish Mines:2#)°@.#)........Th8vKNoise: ======---  Time: 14300.3 (0.0)#..#..#)........d) +9 hand cannon (drain)Th]v#4.o #..)........#Fire: d) +9 hand cannon (drain) Thv⌠∩.. #.)......#.##∩#. #.).).###..... #..#..# #.#o   orc high priest (drained). ....#..# ##4   orange demon (reaching, summoned).....#..#Th*w{o   orc sorcerer......#..#o   orc warrior  The orc high priest misses you. _The orc high priest hits you with a +0 battleaxe!  Thnw&Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  (moderately wounded, lightly drained, 77% to hit)Th^ .4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 96/103 ======================-- )#Th .......##)......#.# ## Magic: 24/25 =======================- #.....^.##.))...... # AC: 15Str: 13Doom: 9%##o.....#)))......EV: 25Int: 8#.......#.........SH: 9Dex: 35Th #..o°☼#)........XL: 13 Next: 75% Place: Orcish Mines:2#)°@.#)........Noise: ======---  Time: 14300.3 (0.0)#..#..#)........Th d) +9 hand cannon (drain)#4.o #..)........#Fire: d) +9 hand cannon (drain) ⌠∩.. #.)......#.##∩#. #.).).###..... #..#..# #.#o   orc high priest (drained)Th . ....#..# ##4   orange demon (reaching, summoned).....#..#o   orc sorcerer......#..#Th% o   orc warrior  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  (moderately wounded, lightly drained, 77% to hit)  You shoot a slug. The slug hits the orc high priest!  Thd You drain the orc high priest.Th$&Th&Th^+Aim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  (moderately wounded, lightly drained, 77% to hit)  You shoot a slug. The slug hits the orc high priest!  You drain the orc high priest.  The orc high priest is severely wounded.  The orc high priest starts to sing a prayer.ThJ4.o○)o#.○.4.Th 5-1.7 (1.4Th=K°○Th?F _The orc high priest hits you but does no damage.Uh4.4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 96/103 ======================-- )#Uh.......##)......#.# ## Magic: 24/25 =======================- #.....^.##.))...... # AC: 15Str: 13Doom: 9%##.o....#)))......EV: 25Int: 8#.......#.........SH: 9Dex: 35#..o°○#)........XL: 13 Next: 75% Place: Orcish Mines:2UhW#))@.#)........Noise: ======---  Time: 14301.7 (0.0)#.o#.○#)........d) +9 hand cannon (drain)#.4. #..)........#Fire: d) +9 hand cannon (drain) ⌠∩.. #.)......#.##∩#. #.).).###...Uh,.. #..#..# #.#o   orc high priest (drained). ....#..# ##4   orange demon (reaching, summoned).....#..#o   orc sorcerer......#..#Uh/ o   orc warrior  The orc high priest starts to sing a prayer. _The orc high priest hits you but does no damage.  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  (severely wounded, lightly drained, 77% to hit)Uh.4.[...............#........ ##.. pym505 the Skirmisher Uh2..))..)..........).....#.... ### Gnoll Uh`@.)###############.....#...## #. Health: 96/103 ======================-- )#.......##)......#.# ## Magic: 24/25 =======================- #Uh.....^.##.))...... # AC: 15Str: 13UhIDoom: 9%##.o....#)))......EV: 25Int: 8#.......#.........Uh ySH: 9Dex: 35#..o°○#)........XL: 13 Next: 75% Place: Orcish Mines:2Uhc#))@.#)........Noise: ======---  Time: 14301.7 (0.0)#.o#.○#)........Uh.d) +9 hand cannon (drain)#.4. #..)........#Fire: d) +9 hand cannon (drain) Uh⌠∩.. #.)......#.##∩#. #.).).###..... #..#..# #.#Uh1o   orc high priest (drained). ....#..# ##4   orange demon (reaching, summoned)Uh.....#..#o   orc sorcerer......#..#o   orc warrior  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  Uh(severely wounded, lightly drained, 77% to hit)  You shoot a slug. The slug hits the orc high priest.  You drain the orc high priest.Uhp0Uh1Uhb2Uh3UhY4Uh4Uh+9Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  Uhy9(severely wounded, lightly drained, 77% to hit)  You shoot a slug. The slug hits the orc high priest.drainUh9^  The orc high priest is severely wounded.Uh!;Uh2MO .oUhM.°○4oo#☼.o(launcher)UhM(…)An orc comes into view. It is wielding a +0 morningstar.The orc warrior unwields a +0 mace. The orc warrior wields a +0 orcbow.UhzU(°○(☼((((UhNZ..°@UhQ○○).Uh .Uh573.1 (1.4Uhɠ;°Uh Uh^_The orc warrior shoots an arrow. The arrow misses you.Uh.4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 97/103 ======================-- )#.......##)......#.# ## Magic: 24/25 =======================- #.....^.##.))...... # AC: 15UhStr: 13Doom: 9%##......#)))......EV: 25Int: 8#...o...#.........SH: 9Dex: 35#....°#)........XL: 13 Next: 75% Place: Orcish Mines:2#4o@.#)........Noise: ======---  Time: 14303.1 (0.0)#.o#○○#)........d) +9 hand cannon (drain)#..o #..)........#Fire: d) +9 hand cannon (drain) UhI K⌠∩.. #.)......#.##∩#. #.).).###..... #..#..# #.#o   orc high priest (drained)Uh . ....#..# ##4   orange demon (reaching, summoned).....#..#o   orc sorcerer......#..#o   orc warrior (launcher)(…)The orc warrior unwields a +0 mace. The orc warrior wields a +0 orcbow. Uh m_The orc warrior shoots an arrow. The arrow misses you.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  (severely wounded, lightly drained, 77% to hit)Vh .4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 97/103 ======================-- )#Vh[ .......##)......#.# ## Magic: 24/25 =======================- #.....^.##.))...... # AC: 15Str: 13Vh Doom: 9%##......#)))......EV: 25Int: 8Vh #...o...#.........SH: 9Dex: 35Vh #....°#)........XL: 13 Next: 75% Place: Orcish Mines:2Vh' #4o@.#)........Noise: ======---  Time: 14303.1 (0.0)VhO #.o#○○#)........d) +9 hand cannon (drain)Vht #..o #..)........#Fire: d) +9 hand cannon (drain) Vh 7⌠∩.. #.)......#.##∩#. #.).).###...Vh .. #..#..# #.#o   orc high priest (drained)Vh .. ....#..# ##4   orange demon (reaching, summoned)Vh .....#..#o   orc sorcerer......#..#Vh] o   orc warrior (launcher)(…)Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  Vh (severely wounded, lightly drained, 77% to hit)  You shoot a slug.  The slug closely misses the orc sorcerer.Vh 9The slug hits the orc high priest!!Vho °()#○○4   orange demon (reaching, summoned)o   orc sorcererVh o   orc warrior (launcher)o   orcVh; Aim: an orc high priest, wielding a +0 battleaxe and wearing a +0 robe  (severely wounded, lightly drained, 77% to hit)  You shoot a slug.  The slug closely misses the orc sorcerer.The slug hits the orc high priest!!  You kill the orc high priest!Vh Vh U ☼oVhO Ao#○○o..opriest(…)The orange demon stings you from afar.  An orc priest comes into view. It is wielding a +0 dagger.Vhy Vh0 (.°(○(Vhq y(((The orc sorcerer misses you. The orc warrior shoots an arrow.VhJ ○@○°)..VhR 5579Vh S 4.6 (1.5Vh\^ O°○°Vhd S _The arrow closely misses you.Wh|".4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 95/103 ======================-- )#.......##)......#.# ## Magic: 24/25 =======================- #.....^.##.))...... # AC: 15Str: 13Doom: 7%Wh##......#)))......EV: 25Int: 8#...o...#.........Wh[SH: 9Dex: 35WhL~#..○.°#)........Wh{XL: 13 Next: 79% Place: Orcish Mines:2Whz#4o@.#)........WhNoise: ======---  Time: 14304.6 (0.0)Wh#.o#○°#)........d) +9 hand cannon (drain)Wh#o.. #..)........#Fire: d) +9 hand cannon (drain) ⌠∩.. #.)......#.##∩#. #.).).###..... #..#..# #.#Wh4   orange demon (reaching, summoned)Wh. ....#..# ##WhGo   orc sorcerer.....#..#Whplo   orc warrior (launcher)Wh~......#..#o   orc priestWh(…)WhUAn orc priest comes into view. It is wielding a +0 dagger.Wh<The orc sorcerer misses you. The orc warrior shoots an arrow. _The arrow closely misses you.Fire: d) +9 hand cannon (drain)Wh~1Press: ? - help, Shift-Dir - straight lineWhjAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (77% to hit)Wh.4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 95/103 ======================-- )#.......##)......#.# ## Magic: 24/25 =======================- #Wh5.....^.##.))...... # AC: 15Str: 13Doom: 7%##......#)))......EV: 25Int: 8#...o...#.........SH: 9Dex: 35#..○.°#)........XL: 13 Next: 79% Place: Orcish Mines:2Wh#((@.#)........Noise: ======---  Time: 14304.6 (0.0)#.o#○°#)........d) +9 hand cannon (drain)#o.. #..)........#Fire: d) +9 hand cannon (drain) WhS⌠∩.. #.)......#.##∩#. #.).).###..... #..#..# #.#4   orange demon (reaching, summoned)Wh#. ....#..# ##o   orc sorcerer.....#..#o   orc warrior (launcher)......#..#Who   orc priest(…)_The arrow closely misses you.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (77% to hit)  You shoot a slug.  The slug barely misses the orc sorcerer.Whs  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (77% to hit)  You shoot a slug.  The slug barely misses the orc sorcerer.closely misses the orange demon.Wh]$8 ○.°4o○.oThe orange demon barely misses you. The orc sorcerer closely misses you.Wh*(.°(○((((Wha) °..@°.)..The orc warrior shoots an arrow. The arrow misses you.Whqba65=5.9 (1.3Whj9°Whl: _You block the orange demon's attack.Wh# .4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll Wh%$ R.)###############.....#...## #. Health: 96/103 ======================-- )#.......##)......#.# ## Magic: 25/25 ======================== #.....^.##.))...... # AC: 15Str: 13Wh`$ Doom: 7%##......#)))......EV: 25Int: 8#...o...#.........SH: 9Dex: 35Wh$ #..°..#)........XL: 13 Next: 79% Place: Orcish Mines:2#4o@.#)........Noise: ======---  Time: 14305.9 (0.0)Wh$ a#.o#°.#)........d) +9 hand cannon (drain)#.o. #..)........#Wh<% Fire: d) +9 hand cannon (drain) ⌠∩.. #.)......#.##∩#. #.).).###..... #..#..# #.#Wh~% 4   orange demon (reaching, summoned). ....#..# ##o   orc sorcerer.....#..#Wh% o   orc warrior (launcher)......#..#o   orc priest(…)The orc warrior shoots an arrow. The arrow misses you. _You block the orange demon's attack.  Wh% Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (magical  condensation, 77% to hit)Wh .4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll Wh# =.)###############.....#...## #. Health: 96/103 ======================-- )#Wh| .......##)......#.# ## Magic: 25/25 ======================== #.....^.##.))...... # AC: 15Wh Str: 13Doom: 7%##......#)))......EV: 25Int: 8#...o...#.........SH: 9WhP Dex: 35#..°..#)........Wh XL: 13 Next: 79% Place: Orcish Mines:2#4(@.#)........Wh Noise: ======---  Time: 14305.9 (0.0)#.o#°.#)........Wh- d) +9 hand cannon (drain)#.o. #..)........#Whv Fire: d) +9 hand cannon (drain) ⌠∩.. #.)......#.##Wh ∩#. #.).).###...Wh .. #..#..# #.#4   orange demon (reaching, summoned)WhP . ....#..# ##o   orc sorcererWh .....#..#o   orc warrior (launcher)......#..#Wh xo   orc priest(…)WhN aFire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineWh Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (magical  condensation, 77% to hit)  You shoot a slug.  Wh IThe slug closely misses the orc sorcerer.Whu Wh5 H°Whs6 o@○oo#°.Wh6 Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (magical  condensation, 77% to hit)  WhI7 You shoot a slug.  The slug closely misses the orc sorcerer.  The slug hits the orange demon but does no damage.Wh= °**°The orc sorcerer gestures at you while chanting.Whc |°@○°Wh: (○°The bolt of fire hits you!! The orc warrior shoots an arrow.Wh °°You block the arrow. The orange demon stings you from afar.Wh2 °**°The orc sorcerer points at you and mumbles some strange words.WhK$6 °Wh$Y@○The bolt of fire hits you.Wh):°Wh^ 65-------17--------Wh_OThe orc priest casts a cantrip, but nothing happens.WhI_The orc priest shouts, "Surrender to Beogh and we'll let you live!"(press Y on the ability menu to convert to Beogh)Whf/  --more--Yho.°.Yhw 7.2 (1.3Beogh _YhYhZhG.4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll ZhHT.)###############.....#...## #. Health: 65/103 ===============--------- )#.......##)......#.# ## Magic: 17/25 ================-------- #Zh?H.....^.##.))...... # AC: 15Str: 13Doom: 7%##......#)))......ZhH}EV: 25Int: 8#...o...#.........SH: 9Dex: 35#.....#)........ZhbIXL: 13 Next: 79% Place: Orcish Mines:2#4o@°#)........Noise: ======---  Time: 14307.2 (0.0)#oo#..#)........d) +9 hand cannon (drain)#... #..)........#Fire: d) +9 hand cannon (drain) ⌠∩.. #.)......#.##Beogh ∩#. #.).).###..... #..#..# #.#4   orange demon (reaching, summoned). ....#..# ##o   orc sorcererZhI.....#..#o   orc warrior (launcher)......#..#o   orc priest(…)The orc priest shouts, "Surrender to Beogh and we'll let you live!" ZhJ_(press Y on the ability menu to convert to Beogh)  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (magical  condensation, 77% to hit)\h.4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll \hJ.)###############.....#...## #. Health: 65/103 ===============--------- )#.......##)......#.# ## Magic: 17/25 ================-------- #.....^.##.))...... # AC: 15Str: 13Doom: 7%##......#)))......EV: 25\hInt: 8#...o...#.........SH: 9Dex: 35\hTp#.....#)........XL: 13 Next: 79% Place: Orcish Mines:2#4(@°#)........\hNoise: ======---  Time: 14307.2 (0.0)#oo#..#)........d) +9 hand cannon (drain)#... #..)........#\h Fire: d) +9 hand cannon (drain) ⌠∩.. #.)......#.##Beogh \hB&∩#. #.).).###..... #..#..# #.#\h.4   orange demon (reaching, summoned). ....#..# ##\hNo   orc sorcerer.....#..#o   orc warrior (launcher)......#..#\h+9o   orc priest(…)Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (magical  condensation, 77% to hit)  \hsYou shoot a slug.  The slug closely misses the orc sorcerer.The slug hits the orange demon!!\hao@°§Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (magical  condensation, 77% to hit)  You shoot a slug.  \h[bThe slug closely misses the orc sorcerer.The slug hits the orange demon!!  The orange demon is heavily wounded.\hj((\hTk=(°(\hk+(((\h<{  The orc warrior shoots an arrow. The arrow misses you.\h.o°@°§)..\h (°§The orange demon misses you. The orc warrior shoots an arrow.\h!.)@°☼\hmH68.7 (1.5\h`8°\h* _You block the arrow.]h.4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 66/103 ===============--------- )#.......##)......#.# ## Magic: 17/25 ================-------- #.....^.##.))...... # AC: 15]hqStr: 13Doom: 7%##......#)))......EV: 25Int: 8#...o...#.........SH: 9Dex: 35#...o.#)........XL: 13 Next: 79% Place: Orcish Mines:2#4)@°#)........Noise: ======---  Time: 14308.7 (0.0)#oo#.☼#)........d) +9 hand cannon (drain)#... #..)........#Fire: d) +9 hand cannon (drain) ]h1⌠∩.. #.)......#.##Beogh ∩#. #.).).###..... #..#..# #.#4   orange demon (reaching, summoned). ....#..# ##o   orc sorcerer.....#..#o   orc warrior (launcher)......#..#o   orc priest(…)]hlThe orc warrior shoots an arrow. The arrow misses you.The orange demon misses you. The orc warrior shoots an arrow. _You block the arrow.  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (77% to hit)^h%.4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 66/103 ===============--------- )#.......##)......#.# ## Magic: 17/25 ================-------- #.....^.##.))...... # AC: 15Str: 13Doom: 7%##......#)))......EV: 25Int: 8#...o...#.........SH: 9Dex: 35#...o.#)........XL: 13 Next: 79% Place: Orcish Mines:2#4)@°[^hz&m#)........Noise: ======---  Time: 14308.7 (0.0)#oo#.☼#)........d) +9 hand cannon (drain)#... #..)........#Fire: d) +9 hand cannon (drain) ⌠∩.. #.)......#.##Beogh ∩#. #.).).###..... #..#..# #.#4   orange demon (reaching, summoned). ....#..# ##o   orc sorcerer.....#..#o   orc warrior (launcher)......#..#o   orc priest(…)_You block the arrow.  Fire: d) +9 hand cannon (drain)^h(%Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (77% to hit)  You shoot a slug. The slug hits the orc sorcerer!!!  You kill the orc sorcerer!^hl.)§o   orc warrior (launcher)o   orc priest^h.o   orc^hPa^h*b^hn2.○^hn oo@°.)#.☼  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line^ho$Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (77% to hit)  You shoot a slug. The slug hits the orc sorcerer!!!  You kill the orc sorcerer!  The orange demon disappears in a puff of smoke!^h?o^hy()○(°((^hy%((^hW^hQ o)°§o@.○)..The orc warrior shoots an arrow. The arrow completely misses you.^h 58110.1 (1.4 _You block the orc's attack.  Your Fighting skill increases to level 10!^h8°^hi _Your Dodging skill increases to level 10!_h& m[?25h[?0c  Search for what [Enter for "gold", or ? for help]? `hH [?25l[?1c`h `hq 2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a helmet`h =b - [Temple] a radiant altar of Vehumetbh# bh~" bhN- .4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 66/103 ===============--------- )#.......##)......#.# ## Magic: 17/25 ================-------- #bh . N.....^.##.))...... # AC: 15Str: 13Doom: 5%##......#)))......EV: 25Int: 8#...o...#.........SH: 9Dex: 35#..o)°#)........XL: 13 Next: 81% Place: Orcish Mines:2#§o@.#)........Noise: ======---  Time: 14310.1 (0.0)#.)#.○#)........d) +9 hand cannon (drain)#... #..)........#Fire: d) +9 hand cannon (drain) bh. 4⌠∩.. #.)......#.##Beogh ∩#. #.).).###..... #..#..# #.#o   orc warrior (launcher). ....#..# ##o   orc priest.....#..#o   orc......#..#The orange demon disappears in a puff of smoke!bh/ uThe orc warrior shoots an arrow. The arrow completely misses you. _You block the orc's attack.  Your Fighting skill increases to level 10! _Your Dodging skill increases to level 10!Search for what [Enter for "gold", or ? for help]? metbh:9 L°○bh9 bhC :°bh?F . _ehhehRead which item? Scrolls  b - 3 scrolls of blinking ehф g - 2 scrolls of fog  t - 4 scrolls of teleportation  i - 5 scrolls of identifyr - 2 scrolls of revelation  W - a scroll of brand weapon  I - 3 scrolls of immolation eh S - 3 scrolls of silence ehZ[!] read|quaff|evoke[?] describe selectedfh fh5 fh .4.[...............#........ ##.. pym505 the Skirmisher ..))..)..........).....#.... ### Gnoll fhq f.)###############.....#...## #. Health: 66/103 ===============--------- )#.......##)......#.# ## Magic: 17/25 ================-------- #.....^.##.))...... # AC: 15Str: 13fh Doom: 5%##......#)))......EV: 25Int: 8#...o...#.........SH: 9fh Dex: 35#..o)°#)........XL: 13 Next: 81% Place: Orcish Mines:2#§o@.#)........Noise: ======---  Time: 14310.1 (0.0)#.)#.○#)........d) +9 hand cannon (drain)#... #..)........#Fire: d) +9 hand cannon (drain) ⌠∩.. #.)......#.##Beogh ∩#. #.).).###...fh# \.. #..#..# #.#o   orc warrior (launcher). ....#..# ##o   orc priest.....#..#o   orc......#..#The orange demon disappears in a puff of smoke!The orc warrior shoots an arrow. The arrow completely misses you. _You block the orc's attack.  Your Fighting skill increases to level 10! _Your Dodging skill increases to level 10! _Search for what [Enter for "gold", or ? for help]? metfh .4.[...............#........ ##.. pym505 the Skirmisher fh ..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 66/103 ===============--------- )# .......##)......#.# ## Magic: 17/25 ================-------- # .....^.##.))...... # AC: 15fh Str: 13Doom: 5% ##......#)))......  EV: 25Int: 8 fh2 #...o...#.........  SH: 9Dex: 35 fh <#..o)°#)........  XL: 13 Next: 81% Place: Orcish Mines:2 #§o@.#)........  Noise: ======---  Time: 14310.1 (0.0) fh* #.)#.○#)........  d) +9 hand cannon (drain) #... #..)........#  Fire: d) +9 hand cannon (drain)  ⌠∩.. #.)......#.##  Beogh  ∩#. #.).).###...  fh- ,.. #..#..# #.#  o   orc warrior (launcher) . ....#..# ##  o   orc priest .....#..#  o   orc ......#..# _You block the orc's attack.  Your Fighting skill increases to level 10! _Your Dodging skill increases to level 10! _Search for what [Enter for "gold", or ? for help]? met  Blink to where?Press: ? - help, Dir - move targetih.4.[...............#........ ##.. pym505 the Skirmisher ih..))..)..........).....#.... ### Gnoll .)###############.....#...## #. Health: 66/103 ===============--------- )#.......##)......#.# ## Magic: 17/25 ================-------- #.....^.##.))...... # AC: 15Str: 13Doom: 5%##......#)))......ih2EV: 25Int: 8#...o...#.........SH: 9Dex: 35ih`|#..o)°#)........XL: 13 Next: 81% Place: Orcish Mines:2#§o@.#)........Noise: ======---  Time: 14310.1 (0.0)#.)#.○#)........ihd) +9 hand cannon (drain)#... #..)........#Fire: d) +9 hand cannon (drain) ihW⌠∩.. #.)......#.##Beogh ∩#. #.).).###...ih.. #..#..# #.#o   orc warrior (launcher)ihM6. ....#..# ##o   orc priest.....#..#iho   orc......#..#Your Fighting skill increases to level 10! ih_Your Dodging skill increases to level 10! _Search for what [Enter for "gold", or ? for help]? met  Blink to where?Press: ? - help, Dir - move targetOkay, then.ihih ih;. _jh B))..)jh- &).....#.... ### )###############.....#...## #.. # .......##)......#.# # .....^.##.))......  ##......#)))...... #...o...#......... jhs  #..o)°#) §o..#). #.)#.@#). #... #..)........# jh m⌠∩.. #.)......#.## ∩#. #.).).###... .. #..#..# #.#. ....#..# ##  .....#..# ......#..# jh ,jh jh o§.o))ojh Z7------1.1 (1 _jh jhp jh(N  You shoot a slug. The slug hits the orc!!jh2_°)khkh( .oo)°☼kh(9You kill the orc!kh.!°kh`.H(☼khm#.oo).§○kh/nkh0t78=khwtF======2.6 (1.5kh:;○kh>K _The orc warrior shoots an arrow. You block the arrow.kh0###############.....#...## #.. .......##)......#.# # .....^.##.))...... #####......#)))...... #.......#.........  #.oo).#)........ ))§○#)........ #.)#)°#)........ #... #..@........# ⌠∩.. #.)......#.## ∩#. #.).).###... .. #..#..# #.# kh. ....#..# # .....#..# ......#..# ......#..# kh4kh§o§○°kht(○(kh)v.§o..kh`*~8==----30kh"5;○kh; _The orc warrior shoots an arrow. You block the arrow. _Items here: ))) [[ ††.khÖ W  You shoot a slug. The slug hits the orc warrior!!!kh §(○(o   orc priestkhK  You kill the orc warrior!The orc priest invokes the aid of Beogh against you.kh ))).°o.○kh 57--5---2======5.1 (1.5khu B°○kh ' _Beogh smites you!lh_)..)..........). ## ##############.....#...## #..lhŋ.......##)......#.# ##........^.##.))...... ####lh>##......#))) ##.......#.. #..)).#). lhV)).°#).  #.)#o.#@. #... #..)○.......# ⌠∩.. #.)......#.##∩#. #.).).###... .. #..#..# #.#. ....#..# ###..#......#lh_..#......#..#lhlh.)o)°o   orc priestlh_8--------lhn$60lhڮ9°lh lhټ_Items here: ))) [[ †.lh ((°(You shoot a slug.lhu. °o)..The slug completely misses the orc priest.The orc priest mumbles some strange prayers to Beogh against you.lh47---3-----======7.6 (1.5lh%lht'' _Beogh smites you!lhj 1°lh lh :°lh ^ _You are too injured to fight recklessly!lh lh lhG :°lhK  lh߮ P_You are too injured to fight recklessly!mh)..)..........).....#.... ###... pym505 the Skirmisher ##############.....#...## #.... Gnoll.......##)......#.# ##... Health: 47/103 ==========--------------.....^.##.))...... #### Magic: 13/25 ============------------mh(##......#)))......# AC: 15Str: 13Doom: 5%#.......#.........EV: 25Int: 8#..)).#)........SH: 9Dex: 35#))..#)........mh_XL: 13 Next: 82% Place: Orcish Mines:2#.)#).#@°.......Noise: ======---  Time: 14317.6 (0.0)#... #.o*........#d) +9 hand cannon (drain)mh⌠∩.. #.)......#.##Fire: d) +9 hand cannon (drain) ∩#. #.).).###...Beogh mhB%.. #..#..# #.#. ....#..# ##o   orc priest.....#..#......#..#mhz......#..# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (81%  mhto hit)mh? )..)..........).....#.... ###... pym505 the Skirmisher mhм z##############.....#...## #.... Gnoll.......##)......#.# ##... Health: 47/103 ==========--------------.....^.##.))...... #### Magic: 13/25 ============------------##......#)))......# AC: 15Str: 13Doom: 5%#.......#.........EV: 25mh Int: 8#..)).#)........SH: 9Dex: 35mhW #))..#)........XL: 13 Next: 82% Place: Orcish Mines:2#.)#).#@°.......mh Noise: ======---  Time: 14317.6 (0.0)mhн x#... #.((........#d) +9 hand cannon (drain)⌠∩.. #()......#.##mh Fire: d) +9 hand cannon (drain) ∩#. #.).).###...Beogh mhN .. #..#..# #.#. ....#..# ##o   orc priest.....#..#mh ......#..#......#..# _You are too injured to fight recklessly! mhȾ _You are too injured to fight recklessly!  Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight linemh. qAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (81%  to hit)mh mh ○°.o.  Fire: d) +9 hand cannon (drain)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (81%  to hit)  You shoot a slug. The slug barely misses the orc priest.mh> `8=9.0 (1.4mh= B○°mh W _The orc priest barely misses you.nh)..)..........).....#.... ###... pym505 the Skirmisher ##############.....#...## #.... Gnoll.......##)......#.# ##... Health: 48/103 ===========-------------nh.....^.##.))...... #### Magic: 13/25 ============------------##......#)))......# AC: 15Str: 13Doom: 5%#.......#.........EV: 25Int: 8#..)).#)........SH: 9Dex: 35nh#))..#)○.......XL: 13 Next: 82% Place: Orcish Mines:2#.)#).#@°.......nh{+Noise: ======---  Time: 14319.0 (0.0)#... #..o........#d) +9 hand cannon (drain)⌠∩.. #.)......#.##Fire: d) +9 hand cannon (drain) nhM∩#. #.).).###...Beogh .. #..#..# #.#. ....#..# ##o   orc priestnh1.....#..#......#..#......#..#You shoot a slug. The slug barely misses the orc priest. _The orc priest barely misses you.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight linenhyAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (81%  to hit)nh)..)..........).....#.... ###... pym505 the Skirmisher ##############.....#...## #.... Gnoll.......##)......#.# ##... Health: 48/103 ===========-------------.....^.##.))...... #### Magic: 13/25 ============------------##......#)))......# AC: 15Str: 13nh"Doom: 5%#.......#.........EV: 25Int: 8#..)).#)........SH: 9Dex: 35nhg#))..#)○.......XL: 13 Next: 82% Place: Orcish Mines:2nh#.)#).#@°.......Noise: ======---  Time: 14319.0 (0.0)#... #..o........#nhd) +9 hand cannon (drain)⌠∩.. #.)......#.##nh5Fire: d) +9 hand cannon (drain) ∩#. #.).).###...Beogh nhr.. #..#..# #.#. ....#..# ##o   orc priestnh.....#..#......#..#......#..# nh_The orc priest barely misses you.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight linenhBAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (81%  to hit)  You shoot a slug. The slug hits the orc priest!!nh_○°)nh+^○.°nhd.20.4 (1.4nh nhqW○°nh  Fire: d) +9 hand cannon (drain)  Press: ? - help, Shift-Dir - straight linenhAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (81%  to hit)  You shoot a slug. The slug hits the orc priest!! nh3C_You kill the orc priest!nhMM[.....#........ ##.. )..)..........).....#.... ### nhN##############.....#...## #........##)......#.# ##........^.##.))####)))##.......#.#..)).#).nh=N #))..#@○ #.)#).#)nhsN . #... #..°........⌠∩.. #.)......#.##nhN/#.....#..#nhZ/°nhm[U9------10nhf;°nhn _Items here: ))))) [ †.oh[M#[.##. [.....#........ ##.. ohg)..)..........).....#.... ### ##############.....#...## #........##)......#.# ##........^.##.))####)))##.......#.#..)).#@. #))..#)° #.)#).#).#... #..°........#.#.#.#....#..#ohI°)ohj4=------2 _oh:°ohM _You see here a +0 mace.oh \=M[)....).). #[........##. [.....#........ ##.. oh\)..)..........).....#.... ### ##############.....#...## #........##)......#.# ##........^.##.))###oh9]9#)))##.......##..)).#). #))..#)°oh]#.)#).#).........#..#..# ##ohi7.oh#j-3 _ohArohsohvM....)....)<.[)....).).... #[................##. [.......#........ ##.. )..)..........).....#.... ### oh##############.....#...## #........##)......#.# ##........^.##.))####))##.......#.#..)).#)ohG#))..#)..........#..# #.ohohYC504ohYoh  Things that are here: _a +0 dagger; a +0 club; an orc corpseoh6M..).....# ....)....)<....[)....).).... #[................##. [........#........ ##.. )..)..........).....#.... ### ##############.....#...## #.ohy6.......##)......#.# ##........^.##@))####)))##.......#.#..)).#).........).###...ohwCohC-5 _ohMoh,Noh[M)..#...).....# ....)....)<.[)....).)... #oh[................##. [...............#........ ##.. )..)..........).....#.... ### ##############.....#...## #.oh;=.......##)@.....#.# ##........^.##.))####)))#oht#.......#...............#.#oh oh^B=6ohAohohl M..)..#...).....# ....)....)<.[)....).). #[.........##. [...............#........ ##.. )..)..........).....#.... ### ohm ##############..@..#...## #........##)......#.# ##........^.##.))#####......#)))......#........oh z X17oh oh phIphWhere to? (Tab - Orc:2, ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits  O - Orcish Mines ph ph< C................................. pym505 the Skirmisher ....)....................#....... Gnoll phJ= ......)...................#...... Health: 51/103 ===========------------- ....)....)<)..................... Magic: 14/25 =============----------- #..[)....).)..............#...... AC: 15Str: 13ph= Doom: 5% #.......[................##...... EV: 25Int: 8 phk> [...............#........ ##..... SH: 9Dex: 35 )..)..........).....#.... ###... XL: 13 Next: 82% Place: Orcish Mines:2 ph> ##############..@..#...## #.... Noise: ---------  Time: 14327.4 (0.0).......##)......#.# ##... d) +9 hand cannon (drain)phr? .....^.##.))...... #### Fire: d) +9 hand cannon (drain) ##......#)))......##.......#.........ph? #..)).#)........#))..#)........ph6@ #.)#).#)........#... #..)........#You shoot a slug. The slug hits the orc priest!! ph@ "_You kill the orc priest! _Items here: ))))) [ †. _You see here a +0 mace.  Things that are here: _a +0 dagger; a +0 club; an orc corpseph'A ph"F phO phV phZ M5=ph0\ phAa ph+o #)..o......)..........# pho =........)..........# ......)....)<)..... ###..[)....).)......# #.#.pho V[................##. 4.[.............@.#........ ## .))..)..........).... ### ph]p f)###############.....#...## #.. # .#)......#.# ##. .....^.##.))...... ###......#)))......php [o   orc high priest (wandering)#.......#.... #..)).#)... ph2q i#))..#)........phDt +8.4 (1ph] M.oph* a2=9.4 (2phQ ph _An orc high priest comes into view. It is wielding a +0 battleaxe.qh ((((((o  drainedqhh)You shoot a slug.  The orc high priest shouts!  The slug hits the orc high priest!! You drain the orc high priest.qhh0qh<.o.....°qh=======30.7 (1.3Beogh rh-rhh _The orc high priest is severely wounded.rh rhT You shoot a slug. The slug hits the orc high priest!!rhA)(rhܟX((((°rhsp.....○rh3==362.2 (1.5rh:°rhcS _You kill the orc high priest!sh@shBWhere to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - LairS - Swamp  sh(CXN - Spider Nest M - Slime Pits  O - Orcish Mines shUsh_Ush#u.........#...................)... pym505 the Skirmisher shmu................................. Gnoll ..................).............. Health: 53/103 ============------------ shuj......)....................#..... Magic: 15/25 ==============---------- ........)...................#.... AC: 15shv,Str: 13shJvDoom: 3% ......)....)<)................... EV: 25Int: 8 shv###..[)....).)..............#.... SH: 9Dex: 35 shv#.#.......[................##.... XL: 13 Next: 86% Place: Orcish Mines:2 sh=wG4.[............°@.#........ ##... Noise: ======---  Time: 14332.2 (0.0) shrw).))..).........○).....#.... ###. d) +9 hand cannon (drain) shw$)###############.....#...## #.. Fire: d) +9 hand cannon (drain) #shx1.......##)......#.# ##......^.##.))...... ##shHxz##......#)))......#.......#.........sh{x`#..)).#)........shxv#))..#)........You shoot a slug.  shxjThe orc high priest shouts!  The slug hits the orc high priest!! You drain the orc high priest. shyD_The orc high priest is severely wounded.shNyYou shoot a slug. The slug hits the orc high priest!! _You kill the orc high priest!shysh~sh2sh)sh M6=sh~shshgshshUshshؠsh94shshB  Things that are here:  shܩEa +0 dagger; a +0 robe; an orc corpseshsh7 _shshȴm  There is a stone staircase leading up, spattered with blood here.shEshʽshG@= _shshcq1shqshrsh sg57=sh/tshz  #####  shz#...# ###   ###...###.##   sh"{##......#...#   ##........#.##   ####........##..##  .#..........#...##  ..#......shi{#  ##.##.@..##  ------8.7 (6.5 #.....sh{.....##  #....................##  ##..)...###.#.........#  sh{N#...<)....#..........##  ##..................##   #..................##  sh'| ##.#................#    ##...#...........##.##  sh_|^  _You climb upwards.sh|=------sh.sh[c _There is a stone staircase leading down here.shoSshKUhWhere to? (Tab - Orc:1, ? - help) shUWD - DungeonT - TempleL - LairS - Swamp  shUXN - Spider Nest M - Slime Pits  O - Orcish Mines th.thBh#####  pym505 the Skirmisher#...# ###  Gnoll###...###.##th3C  Health: 55/103 ============------------##......#...#  Magic: 17/25 ================--------##........#.##  AC: 15Str: 13Doom: 3%  ####........##..##thC_  EV: 25Int: 8 ##.#..........#...##  SH: 9Dex: 35 #...#..............#th D8  XL: 13 Next: 86% Place: Orcish Mines:1 ##.##...........@..##  Noise: ---------  Time: 14338.7 (0.0) #...................##  d) +9 hand cannon (drain) thD#....................##  Fire: d) +9 hand cannon (drain) ##..)...###.#.........# #...<)....#..........## ##..................##  #..................## th9E ##.#................#   ##...#...........##.##   thEq_You kill the orc high priest!Things that are here: _a +0 dagger; a +0 robe; an orc corpse _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down here.th,Fth~GthJthjLthPP _th.RthRS6=thSthUthOWthWthXthU[th]th]th^th uh . _uhIsuhsuh-xuh{ uh{8_Unknown command.vh [?25h[?0c vh[ Search for what [Enter for "met", or ? for help]? wh [?25l[?1cwhYbwhc02 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a helmetb - [Temple] a radiant altar of VehumetxhޘThe Ecumenical Temple <_______________(Press ? for help) ♣♣♣♣♣♣♣♣♣♣  ♣♣♣≈≈≈♣♣♣ ♣♣♣♣♣≈≈≈♣♣♣  ♣♣≈≈≈≈~~~♣♣♣♣♣♣~~~~≈≈≈≈≈♣  xhJ♣♣≈≈~≈~≈~~~~♣♣♣ ♣♣♣~~~~~~≈≈≈≈≈♣♣  ♣♣≈≈≈≈~~~...~~~♣♣ ♣♣~~~~.....~~≈≈≈♣  ♣≈≈≈≈~~....~..~~♣♣♣~~~♣♣......~≈≈≈♣  ♣≈≈≈≈~..♣.~.♣♣§...~~~.♣♣♣.._..~≈≈♣♣  ♣♣≈≈~......♣~...<..~~~...♣....~≈♣♣  xhؙ♣≈~~....♣♣§.......~~~._...♣.~♣♣♣  ♣♣≈..~♣......~.♣♣........♣♣.♣♣  ♣~......§..§..♣♣.~.......♣♣♣  ♣~..♣...♣......♣♣._...♣♣..♣♣  ♣~~....~....._..♣........~~♣♣  ♣♣~....._.......♣♣.~.....~≈≈♣♣  ♣~~~......~~♣~......§._.~≈≈≈♣♣  xhmI♣♣~~..♣...♣♣♣.._~........~~≈≈♣♣♣  ♣~~~.♣.....~...~....~~~..~≈≈≈≈♣  ♣♣~~....._..~~~...~~~~~..~~≈≈≈♣  ♣~~~..♣.....♣♣...~~~~~~..~≈≈≈♣  ♣♣~~~..♣♣..~.♣♣.~....~~~..~~≈≈♣  ♣♣~~~..♣.♣....~.♣~..._.~....≈≈♣♣  ♣~~~≈....~~._............_..♣♣♣  xhښg♣~~~............._.....~..~♣♣xhM/ xh0 xh0 +pym505 the SkirmisherGnollHealth: 60/103 =============-----------Magic: 19/25 ==================------AC: 15Str: 13Doom: 3%EV: 25xhg1 XInt: 8SH: 9Dex: 35XL: 13 Next: 86% Place: Dungeon:10Time: _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here.  What level of the Pits of Slime? (default 1, ? - help) _Okay, then. _Unknown command.xh1 USearch for what [Enter for "met", or ? for help]? metxhY2 xh2 xh&3 xh; xh>< xh< 1=20= _xh@ nxhB xhYC xhC xhC xhE xhF xhF L2=xh\G xhI xhI xhJ :=xhJ xhL xhL xh M :3xhwM xh O xhO xh P L1=xhjP xhR ,xhS xhVS xhT xhU xhU :4xhXV xhW xhhX xhX xhY xhlZ xh([ xhp[ :=xh[ xh(] xh] xhE^ 5=2=xh^ xh` xh` xh a xhqa xhb xhJc xhc L6=xhd xh'e xhe xh,f xhf xhg xhEh xhh :=xh,i xh*j xhj xh0k f73=xhk xhl xhxm xhm xhn xhn xho xho xh

xh@ xh.A xhsA xhC xh(E xhGF xhF &5xhIG xhUH xhI xhLI xhI xhJ xhK xhK &6xhDL xhGM xh$N xhgN xhN xhO xhP xhP xhYQ xhmR xhS xhcS &7xhS xhT xhU xhV xhV xhW xhDX xhX xhY xh3Z xh[ xh^[ L8=xh\ xh\ xh] xh] xhJ^ xh%_ xh_ xh` xhX` xha X  There is a stone staircase leading up here.xhqb xh#c xhc ]9= _xh.d xh, <7xhN. xh/ ,xhD9 l _You climb upwards.  There is a stone staircase leading down here.xh: xh#; .80 _xh; xh< xh(> xh> xh> xhM@ You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone xh@ Ostaircase leading down here.  upxh[B xhB -1 _xhwC xh <6xhr ,xh! xh- There is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.xh0 6 _xhq2 xh4 xhj7 xh7 L2=xh8 xh; xh= xh&> xh? xhbA xh=D xhD V3=xh F xh3H xh2K xhK xhR Xxh7S xh%U xhW xhX &4xh-Y xh [ xh] xh^ xh_ xh` xhpc xhc xhd xhf xhvi xhi &5xhj xhl xhp xhp xhq xhu down here. _There is a stone staircase leading up here. _You climb upwards.doxhu wn here.  Things that are here:  a +0 morningstar of flaming; the human skeleton of Maggiexhx xhy S6= _xhz xh| B  There is a dry fountain here.xh xhu _xhځ xh xhG xh xhχ xhf xh xh' V7=xh xh `  There is a staircase to the Ecumenical Temple here.xh xh: xh % _xhؓ xh*VDTemplexhWxh`X&8xhXxh] _You climb downwards. Welcome back to the Ecumenical Temple!  There is a staircase back to the Dungeon here.xh`xh~` _xhnaxhcxhedxhdxhTexh gxhkhxhh&9xhixhkxhmxh|mxhmxhRoxhpxhpxhqxh0sxh$uxh_u'90xhbvxhwxhxxh;yxh/zxh!♣♣♣♣♣♣♣♣ ≈≈♣♣♣♣♣♣♣♣≈≈≈♣♣♣ ≈~~~♣♣♣♣♣♣~~~§≈≈≈≈≈♣ ~≈~~~~♣♣♣ ♣♣♣~~~~~~≈≈≈≈≈♣♣ ~~...~~~♣♣ ♣♣~~~~.....~~≈≈≈♣ xhpn....~..~~♣♣♣~~~♣♣......~≈≈≈♣ .♣.~.♣♣.§..~~~.♣♣♣.._..~≈≈♣♣ ....♣~...<..~~~...♣....~≈♣♣ ..♣♣~.......~~~.@...♣.~♣♣♣Noise: --------- 14433.7 (80.5) xh♣......~.♣♣........♣♣.♣♣d) +9 hand cannon (drain) xh`......~..♣♣.~.......♣♣♣Fire: d) +9 hand cannon (drain) ...♣......♣♣._...♣♣..♣♣ xh"c..~§...._..♣........~~♣♣ ..._.......♣♣.§.....~≈≈♣♣ ......~~♣~........_.~≈≈≈♣♣ xh[..♣...♣♣♣.._~..§.....~~≈≈♣♣♣ ~.♣.....~...~....~~~..~≈≈≈≈♣xhۀxh/8_xh_ _There is a radiant altar of Vehumet here.yhN  You kneel at the altar of Vehumet.yhn/  --more--yh&[ yh _ Vehumet 베후멧은 마법의 파괴적인 힘을 관장하는 신이다. 추종자들은 마법의 힘을 다룰 때 yh_ 신의 도움을 받으며, 가장 총애받는 신도는 베후멧의 도서관에 수록된 무시무시한 주문을 배울 수 있다. 베후멧에게 헌신하고 있음을 증명하려면 가능한 한 많은 파괴와학살을 일으켜야 한다. Favour - Vehumet is neutral towards you. Granted powers:(Cost)yh&` You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. yh` [!]: Overview|Powers|Wrath [J/Enter]: join religionyhEkyhmryhx/♣♣♣♣♣♣♣♣pym505 the Skirmisher ≈≈♣♣♣♣♣♣♣♣≈≈≈♣♣♣Gnoll ≈~~~♣♣♣yhx♣♣♣~~~§≈≈≈≈≈♣Health: 90/103 ====================---- ~≈~~~~♣♣♣ ♣♣♣~~~~~~≈≈≈≈≈♣♣Magic: 25/25 ======================== ~~...~~~♣♣ ♣♣~~~~.....~~≈≈≈♣AC: 15Str: 13yhx#Doom: 3% ....~..~~♣♣♣~~~♣♣......~≈≈≈♣EV: 25Int: 8 .♣.~.♣♣.§..~~~.♣♣♣.._..~≈≈♣♣SH: 9Dex: 35 yh\yp....♣~...<..~~~...♣....~≈♣♣XL: 13 Next: 86% Place: Temple ..♣♣~.......~~~.@...♣.~♣♣♣Noise: ---------  Time: 14433.7 (0.0) ♣......~.♣♣........♣♣.♣♣yhyd) +9 hand cannon (drain) ......~..♣♣.~.......♣♣♣Fire: d) +9 hand cannon (drain) ...♣......♣♣._...♣♣..♣♣ yhOzb..~§...._..♣........~~♣♣ ..._.......♣♣.§.....~≈≈♣♣ ......~~♣~........_.~≈≈≈♣♣ ..♣...♣♣♣.._~..§.....~~≈≈♣♣♣ ~.♣.....~...~....~~~..~≈≈≈≈♣ _There is a dry fountain here. yh|*_There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. yh}e Vehumet welcomes you!yhʂ/  --more--zh8B%  zhBYVehumet offers you knowledge of Freeze.zhWO/  --more--zh,=~_zhd-<_~zh7  of Vehumet ......1=4.7 (1 _zho___zh8zh\ l[?25h[?0c  Search for what [Enter for "met", or ? for help]? |hS [?25l[?1c|h Z ___Okay, then.|hZ|h=^__~..§|hf_. _|h@ _§Unknown command.|h`A|hDx__~..§|hE _Press < or > to pray at altars.}h }h) Inventory: 20/52 gear slots Hand Weapons (go to first with ))  d - a +9 hand cannon of draining (weapon)  a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Missiles (go to first with () }hә  k - 4 throwing nets {!f} Armour (go to first with [)  h - a +0 cloak (worn)  l - +3 swamp dragon scales (worn)  o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  q - a +0 buckler (worn)  b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}  n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)  i - an amulet of guardian spirit (worn)  t - a +5 ring of evasion (worn)}hx e - a +6 ring of dexterity  f - a ring of resist corrosion  j - a ring of poison resistance  p - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hZQhUhY♣♣♣♣♣♣♣♣pym505 the Skirmisher ≈≈♣♣♣♣♣♣♣♣≈≈≈♣♣♣Gnoll of Vehumet ...... ≈~~~♣♣♣♣♣♣~~~~≈≈≈≈≈♣Health: 91/103 =====================--- hWZ~≈~~~~♣♣♣ ♣♣♣~~~~~~≈≈≈≈≈♣♣Magic: 25/25 ======================== ~~...~~~♣♣ ♣♣~~~~.....~~≈≈≈♣AC: 15Str: 13Doom: 3% ....~..~~♣♣♣~~~♣♣......~≈≈≈♣EV: 25Int: 8 hZ8.♣.~.♣♣.§..~~~.♣♣♣.._..~≈≈♣♣SH: 9Dex: 35 ....♣~...<..~~~...♣....~≈♣♣XL: 13 Next: 86% Place: Temple ..♣♣~.......~~~.@...♣.~♣♣♣Noise: ---------  Time: 14434.7 (0.0) ♣......~.♣♣........♣♣.♣♣d) +9 hand cannon (drain) ......~..♣♣.~.......♣♣♣hJ[Fire: d) +9 hand cannon (drain) ...♣......♣♣._...♣♣..♣♣ ..~§...._..♣........~~♣♣ ..._.......♣♣.~.....~≈≈♣♣ ......~~♣~........_.~≈≈≈♣♣ ..♣...♣♣♣.._~..§.....~~≈≈♣♣♣ ~.♣.....~...~....~~~..~≈≈≈≈♣h[Vehumet welcomes you! _Vehumet offers you knowledge of Freeze.Search for what [Enter for "met", or ? for help]? _Okay, then.Unknown command. _Press < or > to pray at altars.hq___~..§h_hOcU__h dhl[?25h[?0c  Search for what [Enter for "met", or ? for help]? hu [?25l[?1chM h 2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a radiant altar of Vehumet Results elsewhere ([,] to cycle) h 3 b - [D:9] a helmeth"DaLevel 9 of the Dungeon <<<>>>>^_(Press ? for help) #.............................#ß##'.'##ß#..##....##......# #.........#.......######..##.###'.....'###...............# ######..###.......#######....#ß#.......#ß#.##....##......# ##..##..................##'.................###########.........#...........##....ß.............#########..#...........##.##'...........##....##...........########.....#)#.......#ß#.......##.....§§§..#.....#<..###.###).....'###..#...>##....§[§§§##.....#.#####..#.##'.'##ß#...#....######h(E#.....§§§§##..............###ß###ß###.....#.###...##....§§§..##.....########...#######...#......[...)##.........###########..........###....[.....##.........######.>.....##..........##.........###..................##.........##...................#############...................##.......##.....).######.....###.......###....)############.......##.......##.......###.....##h h] h pym505 the SkirmisherGnoll of Vehumet ......Health: 91/103 =====================---Magic: 25/25 ========================AC: 15Str: 13Doom: 3%ha :EV: 25Int: 8SH: 9Dex: 35XL: 13 Next: 86% Place: TempleTime: _Vehumet offers you knowledge of Freeze.Search for what [Enter for "met", or ? for help]? _Okay, then.Unknown command. h _Press < or > to pray at altars.  Search for what [Enter for "met", or ? for help]? methw 4h hw" hZ$ h$ % _hQ) Xh?* h+ h!. h. &2hc/ h0 h33 h3 hn4 h5 hV7 h7 h8 h9 hK< h< &3ho= h> hS@ h@ h~A h@C [  There is a staircase back to the Dungeon here.hyD hF h G % _hH h" DDungeon:6h\& h& &4h' h1 _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Ecumenical Temple here.hA5 h5 _h6 h9 h< h4= L5=h> hDA hC h.D hdE hH hJ hK V6=h}L hP  Things that are here:  a +0 morningstar of flaming; the human skeleton of MaggiehS h7T _hU hX hZ h[ h-\ hJ^ ha hb &7hc he hh hi hj hm ho hp hq hs h v hv &8hw hy hf} ,hN~ h h h( h h hp h L9=h h h ,h h ht h \100/103=h* hn  There is a stone staircase leading down here. _h\v <7hx hy hey h l _You climb downwards.  There is a stone staircase leading up here.h h/ -1 _h˂ hރ hބ h' hʅ h Z  There is a stone staircase leading down here.hn hf h -2 _h hB<8hCh:DhDhJl _You climb downwards.  There is a stone staircase leading up here.h#LhoLL3=hMhO1 _HP restored.hPhaPhPhvRh`ShSh*ThUhpVhVhPWhXhvYhY:=h[Zh[h\,hU]h^h_h_h\`hahCbhbhchehehfhsfhhh ihXihihjkhlhlhmh ohEphphGqhrhWththuhwh;yhyhzh|hc~h~hhhhhUhh'hhhZ  There is a stone staircase leading down here.h׎hh% _hRh<9hh,hl _You climb downwards.  There is a stone staircase leading up here.hh1 _hh^!h"hQ#h#h'h),h*hb/R  There is a stone staircase leading down here.h1h1 _h2h6h"8,h9h=h>,h@hCh\E,hFhUJh!L,hMhMQh$S,hThXhY,hU[hPa  Things that are here:  a +0 plate armour; a +0 war axe; an orc skeletonhchd _hehihk,hpmhphr,hothwhy,h={h~h,hhh,h,hhǎ,h.hhg,hhGh,h%hh,hhAhѣ,hhhF###...........##...).###...###...............###...# #................##...# #....<.....z.....# #######...# #)...............# ..........###................# hN......[......................# ...)......###................# ...##...........@...........#### Noise: --------- ##..[##....#######...#.........## d) +9 hand cannon (drain) ##.......###ß###.###.###....##..# Fire: d) +9 hand cannon (drain) .........#ß##'.'##ß#..##....##... ###..##.###'.....'###............ hM####....#ß#.......#ß#.##....##... z   wight (wand, wandering) ........##'.................##### ........##....ß.............# .....##.##'...........##....#h,314506.7 (72.0)h-L.zh~,7.7 (73hh#"  A wight comes into view. It is wielding a +0 dire flail and carrying a wand of _flame.h1h3CWear which item? Armour (go to first with [)  h - a +0 cloak (worn)  l - +3 swamp dragon scales (worn)  o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  q - a +0 buckler (worn)  b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}  n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2}h+4c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hhhCh###...........##...).##pym505 the Skirmisherhk#...###...............##Gnoll of Vehumet ......#...# #................#hVHealth: 103/103 ========================#...# #....<...........#Magic: 25/25 ======================== h#######...# #).........z.....#AC: 15Str: 13Doom: 3% ..........###................#EV: 25h_Int: 8 ......[......................#SH: 9Dex: 35 h ...)......###................#XL: 13 Next: 86% Place: Dungeon:9 ...##...........@...........#### Noise: ---------  Time: 14507.7 (0.0) h ##..[##....#######...#.........## d) +9 hand cannon (drain) ##.......###ß###.###.###....##..# Fire: d) +9 hand cannon (drain) .........#ß##'.'##ß#..##....##... h,9###..##.###'.....'###............ ####....#ß#.......#ß#.##....##... z   wight (wand, wandering) ........##'.................##### ........##....ß.............# h.....##.##'...........##....# _There is a stone staircase leading up here. _There is a stone staircase leading down here.  Things that are here: hӨ_a +0 plate armour; a +0 war axe; an orc skeletonA wight comes into view. It is wielding a +0 dire flail and carrying a wand of _flame.htP  Okay, then.hHhh[. _h)8  You shoot a slug. The slug hits the wight!  You destroy the wight!hm=z)((((((hOt[....○.hxN======9.2 (1.5h}<○hZ _Vehumet accepts your kill.h 9○h ho h H _No target in view!hfU○h`k:○hlH _No target in view!h [?25h[?0chg  h  h6 RSearch for what [Enter for "met", or ? for help]? hI [?25l[?1chh$h0 2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a helmetb - [Temple] a radiant altar of Vehumeth 0Level 9 of the Dungeon <<<>>>>^_(Press ? for help) #.............................#ß##'.'##ß#..##....##......# #.........#.......######..##.###'.....'###...............#######..###.......#######....#ß#.......#ß#.##....##......#h ##..##..................##'.................###########.........#...........##....ß.............#########..#...........##.##'...........##....##...........########.....#)#.......#ß#.......##.....§§§..#.....#<..###.###).....'###..#...>##....§[§§§##.....#.#####..#.##'.'##ß#...#....#######.....§§§§##..............###ß###ß###.....#.###...##....§§§..##.....########...#######...#......[...)##.........###########..........###....[.....##.........######.>.....##..........#hr l#.........###..................##.........##...................#############...................##.......##.....).######.....###.......###....)############.......##.......##.......#h 7##.....##hhhpym505 the SkirmisherGnoll of Vehumet ......Health: 103/103 ========================Magic: 25/25 ========================AC: 15h{4Str: 13Doom: 3%EV: 25Int: 8SH: 9Dex: 35XL: 13 Next: 86% Place: Dungeon:9Time:You shoot a slug. The slug hits the wight!  You destroy the wight! _Vehumet accepts your kill. _No target in view! _No target in view!  Search for what [Enter for "met", or ? for help]? hL4hih hh+% _hhh4hhh;h,hZh0hu h h!h#h$h$h%h/'h(h[(h(h}*h+h+h,h.h/hF0h!1h3h4h4h5h7he9h9h:h<hFhKXh MhNhHOhPh|Rh>ThThUhWhYhZhq[hdg.................######### ...ß.............# hg...........##....# .......#ß#.......# ).....'###..#...># ##'.'##ß#...#....###### #ß###ß###.....#.###...# #######...#......[...)# h:h`.........###....@.....#Noise: --------- 14525.2 (16.0) ###.>.....##..........#d) +9 hand cannon (drain)##..................#Fire: d) +9 hand cannon (drain) #...................#hhk#...................##.......##.....).######.....###.......###....)############.......#h i=------hmhn h%oA_You see here a +0 helmet.h h Wear which item? Inventory Items Armour (go to first with [) h  h - a +0 cloak (worn)  l - +3 swamp dragon scales (worn)  o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7} hB q - a +0 buckler (worn)  b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5} h n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} Floor Items ([,] to select) h ?Armoura +0 helmeth [?] describe selected [!] equip|wield|wear|put onhf y[tab] equip|unequip h3 h5 h {.................#########pym505 the Skirmisher ...ß.............#Gnoll of Vehumet ...... ...........##....#h eHealth: 103/103 ======================== .......#ß#.......#Magic: 25/25 ======================== ).....'###..#...>#AC: 15Str: 13Doom: 3% h ##'.'##ß#...#....######EV: 25Int: 8 #ß###ß###.....#.###...#SH: 9Dex: 35 #######...#......[...)#XL: 13 Next: 86% Place: Dungeon:9 .........###....@.....#Noise: ---------  Time: 14525.2 (0.0) ###.>.....##..........#d) +9 hand cannon (drain)##..................#Fire: d) +9 hand cannon (drain) #...................##...................##.......##.....).######.....###.......###....)############.......#You destroy the wight! _Vehumet accepts your kill. _No target in view! h _No target in view! _Search for what [Enter for "met", or ? for help]? _You see here a +0 helmet.hn h$ _hQ h hD +6.2 (1h h h +7.2 (2h hx h +8.2 (3h h hW +9.2 (4h h h ,30.2 (5hA h - 7 h _You start putting on your armour. You continue putting on your +0 helmet. x5h h h [ _You finish putting on your +0 helmet.hHG ß. .###ß#.... ).....'###..#...> hIQ##'.'##ß#...#....######ß###ß###.....#.###...######...#......[...) .........###.......... ###.>.....  ##.........#.......#hOh'P21.2 (1 _hqUhvVhGM.########ß......## .......#ß#....... ).....'###..#...># h#'.'##ß#...#....#####ß###ß###.....#.###... #######...#......[...) .........# h###.>.....####...................#hŠh@&2hhh M#ß#.##........########ß.............## h.......#ß#....... ).....'###..#...># #'.'##ß#...#....#####ß###ß###.....#.###... h#######...#.....@[...) .........## h$###.>.....####..................##########h>hhɫ&3hhh+~ #ß#.##....##......# .....# ß.............# .##....# #ß#.......# .....'###..#...># '.'##ß#...#....###### ß###ß###.....#.###...# ...#....)# ###.# h~ J.>.....##.#  ##.  #.  #.  #. h  hl h# &4h h V _You see here a +0 pair of boots.hmh#EV: 25hp+Int: 8 hap#'.'##ß#...#....######SH: 9Dex: 35 hpß###ß###.....#.###...#hpXL: 13 Next: 86% Place: Dungeon:9 ######...#......@...)#hpuNoise: ---------  Time: 14534.2 (0.0) hqR........###..........#h:q8d) +9 hand cannon (drain) hXqn##.>.....##..........#hvqAFire: d) +9 hand cannon (drain) hqN##..................#hqF#...................#hr#...................##.......##.....).####h0rM##.....###.......#hTr6##....)########### hxr/_No target in view! hrC_Search for what [Enter for "met", or ? for help]? hr6_You see here a +0 helmet. hr_You start putting on your armour. You continue putting on your +0 helmet. x5 hs,_You finish putting on your +0 helmet. h?sA_You see here a +0 pair of boots.hyhyz _h~hVf  You start putting on your armour.h+5.2 (1h؆hqhۊ+6.2 (2h^hh+7.2 (3hhšh +8.2 (4hhh+9.2 (5hh 8 _You continue putting on your +0 pair of boots. x5hXhh#b _You finish putting on your +0 pair of boots.h۴ Where to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines h:hN [?25h[?0chth......#ß#.##....##......#pym505 the Skirmisher ................#########h[Gnoll of Vehumet ...... ..ß.............#heHealth: 103/103 ======================== ..........##....#Magic: 25/25 ======================== ......#ß#.......#h6-AC: 18hYStr: 13Doom: 3% .....'###..#...>#h}XEV: 25Int: 8 h#'.'##ß#...#....######SH: 9Dex: 35 hß###ß###.....#.###...#hXL: 13 Next: 86% Place: Dungeon:9 ######...#......@...)#huNoise: ---------  Time: 14539.2 (0.0) h`9........###..........#d) +9 hand cannon (drain) ##.>.....##..........#Fire: d) +9 hand cannon (drain) h##..................##...................#hF#...................#h#.......##.....).######.....###.......#hx##....)########### _You finish putting on your +0 helmet. hY_You see here a +0 pair of boots.  You start putting on your armour. h.n_You continue putting on your +0 pair of boots. x5 hU_You finish putting on your +0 pair of boots.  What level of the Orcish Mines? (default 1, ? - help) h [?25l[?1chD,3h.hG:h;hm@P _hA,hVChDhE,hGhHhJ,hKhTM_You see here a +0 pair of boots.  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  There is a stone staircase leading down here.hNhOhWP$ _hQh 10h h h, h h l _You climb downwards.  There is a stone staircase leading up here.h h  _h h hZ! h! h! h# h# h$ hX$ hL% h& h@& h& h' h4( hp( h( h) h7* h* h* h+ h], h, h, h- h. h. hS/ h0 h0 h1 hQ1 h22 h/3 ,h3 h4 h)5 hd5 h5 h6 hH7 h7 h7 h\9 Z  There is a staircase to the Orcish Mines here.h9 h: h>; : _h HOrcish Mines:1h h h h   ..#.## ####........##..## ##.#..........#...## #...#..............# h/ ##.##...........>..## #...................# #.................... ##..)...###.#........ #...@)....#..........60.2 (2hu [1.0) ### ##..................#  ####.## #..................# ##.#...## ##.#................h  #.......###...#...........##.# ##.#.....###.##.........###### h # ####.......######.......#.## #......## ###........## ##.............# ##.....∩..# _You climb downwards. Welcome back to the Orcish Mines!h h h z _There is a staircase back to the Dungeon, spattered with blood here.h3h4Where to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits  O - Orcish Mines hH/hO=##........#.##pym505 the Skirmisher####........##..##Gnoll of Vehumet ......##.#..........#...## Health: 103/103 ========================#...#..............# Magic: 25/25 ========================h="##.##...........>..## AC: 18Str: 13Doom: 3%#...................# EV: 25Int: 8#.................... SH: 9Dex: 35hP>##..)...###.#........ XL: 13 Next: 86% Place: Orcish Mines:1#...@)....#.......... Noise: ---------  Time: 14560.2 (0.0)### ##..................# d) +9 hand cannon (drain)####.## #..................# Fire: d) +9 hand cannon (drain) ##.#...## ##.#................#.......###...#...........##.#h>##.#.....###.##.........###### # ####.......######.......#.## ###...........## ###........## h>##.............# ##.....∩..# _There is a stone staircase leading down here. _You climb downwards. h ?_There is a stone staircase leading up here. _There is a staircase to the Orcish Mines here. _You climb downwards. Welcome back to the Orcish Mines! hF?e_There is a staircase back to the Dungeon, spattered with blood here.h?hAhaIh2KhBO: _hhmhh;hh,hhʇhhJY  There is a stone staircase leading down here.hNhh$ _h:h3x;2h}~,hh! #.## ###............##.......)) ...#####.##........)............. #.##..#.............#............ #.#..........#........... ................................. #............[. #.........[..# hz............)............# #.##......[....[@[......74.7 (14.5) h #######..[)....[.[).##.#.......[# ....4.[...............#hO # .....))..)..........[.....#.... ..).)###############.....#...h<## ..))# .......##[......#.# hx..)# .....^.##.[)...... ... ##......#)))...... h,I_You climb downwards.hhsw _There is a stone staircase leading up, spattered with blood here.hJ4hhĶH _No target in view!h 3h h h) h% $ _h hb X  Things that are here:  a +0 robe; a +0 daggerh h  _h hS hj h hb h h h h ha \  Things that are here:  a +0 scale mail; a +0 clubh h  _h& h% h+ h;+ h/ hn7 h< h< hB hH hwM hM h8R hZ  Things that are here:  a +0 club; a +0 dagger; an orc skeletonh_ h`  _he hck h,q hq h@u h9{ <  You see here a +0 mace.hˀ h  _h1 h %  h [Items here: ))))) [ ÷.h! h  _h h{ )..)..........[.....#.... ###... ##############.....#...## # .......##[......#.# ## h .....^.##.[)...... #### hϪ ##......#)[)...... # h #.......#.........  #..)).#) h  #))..#) h0 c #.)#).#@.hP *  ho X#... #..)..h 5#  h ⌠∩.. #.[#.##  h ∩#. #.[.[.###... h .. #..#..# #.# h9 . ....#..# ## hX b.....#..# hw c......#..# h 5......#..#h  ###############..##  .......##[......#.# ## .....^.##.[)...... ###h  ##......#)[)......  #.......#...  #..[[.#). #[)..#).h .)#).#[.#... #..@.#⌠∩.. #.[......#.## ∩#. #.[.[.###...hϺ  .. #..#..# #.# . ....#..# ## .....#..h t#.#..# ......hN #..#  Items here: ))) [[ ÷.hK /86.7 (12.0hK8 37.7 (13 _h0B hT _Items here: )))) [[[ ÷÷.hU h` hb H _No target in view!h1x hux h| h hȒ h $ _hL h0 h h h= h hM ..4.[................. ## ...))..)..........[.....#.... ## ).)###############.....#...## ))# h .##[......#.# # )#h n .....^.##.[)...... . ##......#)[).............#.........h / #..[[.#)........ #[@..#)........9.7 (2.0)h  h@ #.[#).#[........ #...##..)........#h  ∩⌠∩... #.[......#.## #∩#.. #.[.[.###...h ]....# #..#..# #.#...# ....#..# ##... ...h s.#..#......#..#h h ,90.7 (3h h  h _Found Gacius's Weapon Shop.  Things that are here: _a +0 hand axe; a +0 robe; a +0 daggerh hWh*hH _No target in view!hhh h=hh$ _hh &  h 5Things that are here:  a +0 robe; a +0 battleaxehd%h% _hs(h+h/h0h2h7hA ..))# #[#.# hA ..)# .. .....^.##.[)......  ... ..#####......#)[)......  ..hAv...#.#.......#.........  #.... #..[[.#)........ h!B##...###[)..#)........h@#.....#.[#).#[...........#∩#...##..)..#h0...∩⌠∩.@..#.[#.##3h...#∩#...##.[.[.###........#..#..#..# #.# ##...###....#..# ##h #.... .....#..##.# ......#.h.#### ......#..#h= ..## hS h +4.7 (4h"h6 _Found Cauxt's Assorted Antiques.h7hl7hhAhBH _No target in view!hKhhhc  h B_No target in view!h4hhH _No target in view!h3hh*h8ht: _hhuhhhOhWelcome to Xynkaug's Distillery! What would you like to do?  a -  59 gold a potion of attractionb -  79 gold a potion of brilliance  c -  59 gold a potion of curing  d -  59 gold a potion of curing  e -  198 gold a potion of haste h f -  158 gold a potion of heal woundsg -  158 gold a potion of invisibility (unknown)  h -  59 gold a potion of lignification  i -  158 gold a potion of magic  j -  198 gold a potion of resistance (unknown) h] k -  198 gold a potion of resistance (unknown) You have 829 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)h[A-K] put item on shopping listh buy|examineexamine item[Enter] describehթ ubuy|examinemark item for purchasehY h:h h  ..))#.......##[......#. pym505 the Skirmisherh% ..)# ... .....^.##.[)..... Gnoll of Vehumet ......h C... ..#####......#)[)..... Health: 103/103 ========================..h' ...#.#.......#........ Magic: 25/25 ========================hn #.... #..[[.#)....... AC: 18Str: 13h /Doom: 3%h . ##...###[)..#)....... EV: 25h$ -Int: 8ha '#..#.....#.[#).#[....... SH: 9Dex: 35hY J##...#∩#...##..)........ XL: 13 Next: 86% Place: Orcish Mines:2h 9#....∩⌠@....#.[......#.# Noise: ---------  Time: 14596.7 (2.0)h ##...#∩#...##.[.[.###... d) +9 hand cannon (drain)h< 2#.. .....#..#..#..# #.# Fire: d) +9 hand cannon (drain) h} . ##...###....#..# ##h˓ #.... .....#..#...#.# ......#..#hE ..### ......#..#.....## _a +0 robe; a +0 battleaxe h '_Found Cauxt's Assorted Antiques. hÔ r_No target in view! _No target in view! h L_No target in view!  There is an entrance to Xynkaug's Distillery here.h] h h . _hO Ih& h hu $ _h ho h Welcome to Zerr's Jewellery Boutique! What would you like to do?  a -  450 gold an amulet of alchemy (unknown)  b -  649 gold the amulet of the Jolly Demons {Regen+ Str+3}c -  450 gold a lupine talisman  d -  729 gold the ring "Hitoubb" {Will+ Dex+6}e -  540 gold a +5 ring of evasion  f -  300 gold a ring of magical power (unknown)  g -  300 gold a ring of poison resistance  h -  375 gold a ring of protection from cold  i -  375 gold a spider talisman You have 829 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)h [A-I] put item on shopping listh>Hbuy|examineexamine item[Enter] describeh h hw % ..)# ... .....^.##.[).... pym505 the Skirmisher... ..#####......#)[).... Gnoll of Vehumet ......h .. . ...#.#.......#....... Health: 103/103 ========================.. #.....#..[[.#)...... Magic: 25/25 ========================... ##...###[)..#)...... AC: 18Str: 13hV bDoom: 3%#..#.....#.[#).#[...... EV: 25Int: 8##...#∩#...##..)....... SH: 9Dex: 35h @#....∩⌠∩....#.[......#. XL: 13 Next: 86% Place: Orcish Mines:2##...#@#...##.[.[.###.. Noise: ---------  Time: 14597.7 (1.0)#..#.....#..#..#..# #. d) +9 hand cannon (drain)h . ##...###....#..# # Fire: d) +9 hand cannon (drain) #..... .....#..#...#.#.......#..#..#####......#..#... .....##.... .... hF _Found Cauxt's Assorted Antiques. _No target in view! _No target in view! _No target in view! _There is an entrance to Xynkaug's Distillery here.  h 7There is an entrance to Zerr's Jewellery Boutique here.h h h . _h hK h hhmh1: _hh)Welcome to Gacius's Weapon Shop! What would you like to do?  a -  120 gold a +0 arbalestb -  120 gold a +0 arbalest  hDc -  32 gold a +0 dagger  d -  43 gold 3 atropa-tipped darts  e -  57 gold 4 atropa-tipped darts  f -  48 gold 5 poisoned darts  g -  48 gold a +0 falchion  h -  72 gold 3 large rockshi -  56 gold a +0 long sword You have 829 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listhhhh,Z..))#h,r.......##[...... pym505 the Skirmisherh&-..)# ... .....^.##.[)... Gnoll of Vehumet ......h|->... . ..#####......#)[)... Health: 103/103 ========================h-.. .. ...#.#.......#...... Magic: 25/25 ========================... #.....#..[[.#)..... AC: 18h.,Str: 13hf.Doom: 3%.... ##...###[)..#)..... EV: 25h.-Int: 8h.%#..#.....#.[#).#[..... SH: 9Dex: 35h/H##...#∩#...##..)...... XL: 13 Next: 86% Place: Orcish Mines:2hk/-#....@⌠∩....#.[......# Noise: ---------  Time: 14598.7 (1.0)h/##...#∩#...##.[.[.###. d) +9 hand cannon (drain)h!0#..#.....#..#..#..# # Fire: d) +9 hand cannon (drain) .... ##...###....#..#hr0... #..... .....#..#.. ...#.#.......#..#h0. ..#####......#..#... .....##h13.... .... h41h_No target in view! _No target in view! h5_No target in view! _There is an entrance to Xynkaug's Distillery here. _There is an entrance to Zerr's Jewellery Boutique here.  There is an entrance to Gacius's Weapon Shop here.h=h??. _h~]h]h`hdh_ihk: _hohtWelcome to Cauxt's Assorted Antiques! What would you like to do?  a - 1080 gold a box of beastsh unb -  162 gold a chain mail  c -  13 gold a club  d -  405 gold an executioner's axe  e -  81 gold a potion of curingf -  108 gold a scale mail  h0ug - 2160 gold a talisman of death  h - 1080 gold a tin of tremorstones (2/2) You have 829 gold pieces. hUuZ[Esc] exith{u[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listhMhUh\ ..).)###############.....#... pym505 the Skirmisher..))# .... .......##[......# Gnoll of Vehumet ........)# ... .....^.##.[).... Health: 103/103 ========================h%]... . ..#####......#)[).... Magic: 25/25 ========================.. .. ...#.#.......#....... AC: 18Str: 13Doom: 3%h]g... #.....#..[[.#)...... EV: 25Int: 8.... ##...###[)..#)...... SH: 9Dex: 35#..#.....#.[#).#[...... XL: 13 Next: 86% Place: Orcish Mines:2##...#@#...##..)....... Noise: ---------  Time: 14599.7 (1.0)h]$#....∩⌠∩....#.[......#. d) +9 hand cannon (drain)##...#∩#...##.[.[.###.. Fire: d) +9 hand cannon (drain) h^'#..#.....#..#..#..# #..... ##...###....#..# #... #..... .....#..#.. ...#.#.......#..#. ..#####......#..#hs^e... .....## _No target in view! _No target in view! _There is an entrance to Xynkaug's Distillery here. _There is an entrance to Zerr's Jewellery Boutique here. _There is an entrance to Gacius's Weapon Shop here.  There is an entrance to Cauxt's Assorted Antiques here.h`hefhWh. _h@hh%h: _hh,hh]hhEhhh'hyh1hqh  .....))..)..........[h7 ; ..).)###############.. ..))##.............##[ h` ..)##.............^.## ...#......#####h  .. #.......#.#.......# #.....#.....#..[[.#h  #....###...###[)..# #.@#..#.....#.[#).##......##...#∩#...##..)h ;........#....∩⌠∩....#.[o.......##...#∩#...##.[hm j .....#..#..#.....#..#.. .....#....###...###....# o   orc priest (wandering)h ! .... #.... #..... .....# o   orc (wandering) .o.. #... ...#.#.......# . ..#####......#h h-608.7 (9hh}.oo.h^,9.7 (10.0)hh& h'Z_An orc and an orc priest come into view.h P .....))..)[ ..).)########h ? ..))##.......[ ..)##.......^h / ...#......## .. #.......hإ  #.....#.[[ h( n#....###...###[) #.@#..#.....#.[#) #......##...#∩)hy ( ........#....∩⌠∩[h˦ ( ........##...#∩[ h t.o...#..# .....#... .o.. #.... hk /  .... #...  . h hQE  .....))..)[ hE ..).)######## ..))##.......[ hF r..)##.......^ hfF b...#......## hF a.. #....... hF #.....#.[[ h.G #....###...###[) hG #.@#..#.....#.[#) hG ^#......##...#∩)hH  ........#....∩⌠∩h]H 5[ hH ........##...#∩[ hH {.o...#..# h!I U.....#... hhI v.o.. #....  hI \ .... #...  hI +. hT hnU h^ h` d _There are monsters nearby!h SAn orc and an orc priest come into view. _There are monsters nearby!  You shoot a slug.  The orc shouts!  The slug hits the orc priest!!!  You kill the orc priest!h (((((o)h} h h i  Vehumet accepts your kill.h  o○.o.....o   orc warrior (wandering)o   orcoh q2======11.1 (1.4)h2* ;○h0 | _An orc warrior comes into view. It is wielding a +0 war axe.h7Vehumet accepts your kill. _An orc warrior comes into view. It is wielding a +0 war axe. warrior shouts!!!!hh((()oh h.○☼.o.h&-2.6 (1.5hh&Z _Vehumet accepts your kill.hK (h(((h((h\/(You shoot a slug.hEhY○°○...o.hY&..hZ-4.0 (1.4hghLj^ _The slug closely misses the orc warrior.h;TC ○hTN(((( hTq(drained)  You shoot a slug. The slug hits the orc warrior! You drain the orc warrior.hheh\  The orc warrior is heavily wounded.hRhqhFB○.°hzP.o.)oh-..hٜyo   orc wizardh(5.4heU○°hz _An orc wizard comes into view. It is wielding a +0 dagger.h-A6  You shoot a slug. The slug hits the orc warrior!!  You kill the orc warrior!○○(°()o   orc wizard°○○...o.176.9 (1.5°○ _Vehumet accepts your kill.h°○○((°(((((h@hAh]ST.°°☼hSo.......)o.h%U(8.4hhcV°☼heo _You shoot a slug. The slug closely misses the orc wizard.h1R  You shoot a slug. The slug hits the orc wizard!  You kill the orc wizard!hgX °°☼(()h °..○..h -9.8 (1.4h U°○hܙ D _Vehumet accepts your kill.h h J°○h h ;°h$ H _No target in view!h~.○hXhL:○hˍH _No target in view!hؗ3h=hhhY: _hh>hhhhBhahhҺhhhOhhhmhXhhh)hz,hhhXhhh8  #............)..... ##.##......[....[<[ #######..[)....[.[. ###[.##.#.......[....##.......[......hU#.......[)..)..##...[.)##############....[[##.............# #...@##.............^------#.##....#......#####.....#.......#.#.........#.....#.....#..[h#.......#....###...###[)#.......#..#..#.....#.[...#......##...#∩#...#.......#....∩⌠∩h......))...##...#∩#...#Things that are here:h  M#[..............).....##.##......[....[< #######..[)....[.[ ###[.##.#.......[#h.[..........[)..).........#...[.)############## #....@[##. ##...[##.............^#.#######........#.......#.#..............a +0 robe; a +0 daggerhT.27.8 (8.0hQ------8.8 (9 _hh  Things that are here: _a +0 scale mail; a +1 antimagic dagger; an orc skeletonhhqhzhB H _No target in view!hpIhIhoLhS.....#....h[.78 M.#[..............).....##.##......[....[< #######..[)....[.[ ###[.##.#.......[#.[...h}\@.......[)..).........##...@.)############## #....[[##. ##...[##.............^#.##....#......#####..... ....#....he&0hTi29.8 (1 _hohr  Things that are here: _a +0 chain mail; a +2 long sword of protection; an orc skeletonhh~h3hH _No target in view!h7 h h$ hן H _No target in view!h 3h hW f _hX% Xhw, h@ hP nh] nho_ h_ ha hd h4l   ##...[.)########   #....[[##  hl  ####...[##..   ##.##....#......###  . #........#.......#  #.. #........#.....#  hm .#..###.......#....###  ..>...#.......#..#..#  .......@..#......##...#∩37.8 (8  .................#....∩⌠  ##..........))...##...#∩   #............#..#..#  hn n#.......#....###  ##..)...#.... #...   ##.#.........#.......#.   ##.......#..#......###  ...hu hXv +8.8 (9h} h ; _Found a staircase to the Elven Halls.h h hw h H _No target in view!h֧ h] h% h9 h h $ _h̾ h h| h h h h9 h h h[ h hc h h h hh hd h hn h hm h h h* h h h h0 h h h h h h h hX h h h h h? hq hY h hR h| h h h h5 hl h hb hh;hh,hhhhh0hb h hu h/ h h hnhhdhhhh&hehh@hhha hG"h$h$h%h&h(h(h)h-h/,h1h4h6h6hS8h)<h9>h{>h?hChEhEh,Gh[KhMh NhOh U ###...........#......##...#∩#. hLU##.................#....∩⌠∩ hwU###..........))...##...#∩# hU##............#..#..#..... #.............#....###...# hU##........)...#.... #.. hUk##.#.........#.......#.# hVl##.......#..#......##### hDV##....@## ... 66.8 (28.0) hjVw##.....# ....  hVo##.#.## ##### hVhVhWhl\h4d$ hddF_Key pressed, stopping explore.hdhihk hl:_No target in view!h~h*hhhGh|$ _hhh=hhh hhhhhChhhnhhbhsh hh(hOh"h#h&$h$h)&h'h](h')h(,h-h-h.h;0h1hR2h&3hT7h8h8h9h:h<h=h=h>h?h?hj@hQAhBhBhCh~DhEhEhkFhtGhvHhHhLIhJhKhoKhKhNhOhPhPhQhJShSh7Th:Uh)VhVhWhXh6YhuYh Zh[h\hC\h\h]h^h_h_hx`hYahah,bhfhgh2hhhhmq..#..#.....#..#..#..# #.# hmP....###...###....#..# ## .... #..... .....#..# .......#.#.......#..# hmP......#####......#..# h n,# ... .....##..# ##.... ....##...# hn@.###############...# ................@.# 91.8 (25 ##################  hNoh.rhwj _Key pressed, stopping explore.hxh{h} h}B_No target in view!hhphh" _No target in view! ha_Key pressed, stopping explore. _No target in view! h b_Key pressed, stopping explore.No target in view!h3hhhݽh$ _h[h,hd,hhhb,huhohhhVhhhlhhhqhhhhhkh{hi..#.#.......#......... #.....#..[[.#)........ ###...###[)..#)........hZ#.....#.[#).#[........ #...#∩#...##..)........# ....∩⌠∩....#.[......#.## #hk...#∩#...##.[.[.###... ..#.....#..#..#..# #.# .###...###....#.@# ##8.8 (7.0) h/. #..... .....#..# ....#.#.......#..# ...#####......#..# ... .....##..# ... ....##...# h]#############...## ...............## ################hhgh  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.h hsh _No target in view! _Key pressed, stopping explore.No target in view! hi__Key pressed, stopping explore.No target in view!hR h h`#h3h7h|9$ _h<hoAh Fh\FhIhjOhvT,hYhf.......##[......#.# ##.............^.##.[)....... ####.. ..#####......#)[).......##..#.#.......#.......... .#.....#..[[.#)......... ###...###[)..#)......... .#.....#.[#).#[........#.#∩#...##..)........#hg..∩⌠∩....#.[...@..#.701.8 (3..#∩#...##.[.[.###...#hh<#.....#..#..#..# #.## ###...###....#..# ##  #..... .....#..##.#.......#..# ..#####......#..# .....##.. .. ....##..h i .#hihUshP _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.hh*hfNo target in view! __Key pressed, stopping explore. _No target in view! hb_Key pressed, stopping explore.No target in view!hn h}n hu hw n __Key pressed, stopping explore. _No target in view! hw b_Key pressed, stopping explore.No target in view!h? h h hh hF hٚ $ _h h h hԣ hp h h[ h h hc hȺ ,h hL h ,h: h h h- h h hP h hj h0 h h# h h h h h" hH hx h h h h h hO h! h hU h hK h h hZ h h h h h hT h h hv h% ha h hk# h% h% h' h* h3- hm- h/ h2 h`6 ,h8 hDK hL hL h^N hP hR h7S h?U hrW hYY hY hU[ h(] h_ hA_ h|` h_b hc hc he hf hch hh hi hk h3l hkl hAm hn ho ho hp hq hr hs hs h  Things that are here:  a +0 short sword; an orc corpseh@hq@ _hAhChWDhDhEhFhfHhHhIhKhLhLhON _You now have 866 gold pieces (gained 21).hxQhQhRhShTh:UhUh=WhXhjXhXh[h\hY\h\hu^h_h_h`hah5chchkdhehfhfhghihjhjhbkhplh2mhmhmhrh+thhthuh?whcxhxhyhH{h|h}h~hhNhhhh,hhhjhJhhߊhhhhhhŒhhWh`hhޗhhh@h[hh^hhh˞hhΠhݡhhhh,hǥhhhhhHhh:hhhdhhhٱhhٲhh5h߸hx,hhQhhhh̽hhh7Bhhhhhhhhhhhh-hhhhhh/h(hdh1h\hh,hgh>hhhhAhhhhhahhhh1hhhmhh(hgh>hh hDhh h@h7hhhhhhhhhq hV h h: h{ h hP h hhhh~hhhhhhhhhQhhhh hI!h!ha"h#h$h%h&h'h )hJ)h\*hv+h,h,h|-hn.hF/h/h!0h0h1h1hS2hIhKJhJh KhOhOhPhPhThzUhUhVh=Zh[,h\haBhchfh?hhuhhqihlhmhmhnh9rhshshth`yhQ{h{h|hh hBhhphBhyhh)h,hhœhPhhhzhhөhhhhhhhEh7hmhwhh}hhChh,hQhdBhSh ##.##..#.............#... ##.#....#.......... #.................. ##...............[. hjM##.........[............. #............)........... ##.##......[....[<[...... #######..[)....[.[...... ###[.##.#@......[.........------850.2 (87.0) h##.......[...............#. #.......[)..)..........[... ##...[.)###############.... #....[[##.............##[.. # ####...[##.............^.##.[ h:## ##.##....#......#####......#)[###........#.......#.#.......#..###.....#.....#..[[.#).h=------hh. j _Key pressed, stopping explore.hv h;hH _No target in view!h>3h3hh: _hhb  Things that are here:  a +0 ring mail; a +0 morningstarhlh _hhUZ  Items here: )) [[ ÷.hzhK _hFh,<  You see here a +0 mace.hZh _hh  Things that are here:  a +0 plate armour; a +0 mace; an orc skeletonhh _hhX  Things that are here:  a +0 robe; a +0 daggerhh _hX h hlhhh0hW,hh h#,h&h)h,h8-h.1h4h6h77h69h;h=,hNhTBh^h`h7ahchTeh"ghgh+ihVkhlhimhnhphfrhrhJth..#.......#..#..#.....#.[#).#[ ......#......##...#∩#...##..) .............#....∩⌠∩....#.[ h4........))...##...#∩#...##.[.[.## ..........#..#..#.....#..#..#..# ..........#....###...###....#..# hR......)...#.....#.....#.....#..# #.........#.......#.#.......#..# h .......#..#.....@#####......#..# 68.2 (18 #.....##..##....##..# hw##.....#...##......##...#  ##.#.###...##...####### ##.....hf.## ##################### h\hShshvE _Done exploring.hRhSho_haH _No target in view!hXhkYhG[ht........0.0)hUhhE _Done exploring.h$hyhָhH _No target in view!hhLhh2h$hh h5?_Done exploring.hFh&h hY _Done exploring.No target in view!h+dDone exploring.No target in view!Done exploring.No target in view!h^ h` h\b h4 4h& h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h̽ h h kDone exploring.No target in view!Done exploring.No target in view!hG 2Done exploring.No target in view!h| 4h h No target in view!Done exploring.No target in view!Done exploring.No target in view!h h h h 4h$ h/& Done exploring.No target in view!Done exploring.No target in view!Done exploring.hEhWhere to? (Tab - Orc:2, ? - help) D - DungeonT - TempleL - LairS - Swamp  hkN - Spider Nest M - Slime Pits  O - Orcish Mines  E - Elven Halls h h2 #[?25h[?0ch2 ..#.......#..#..#.....#.[#).#[... pym505 the Skirmisher ......#......##...#∩#...##..).... Gnoll of Vehumet ...... .............#....∩⌠∩....#.[..... Health: 103/103 ======================== h2 ........))...##...#∩#...##.[.[.## Magic: 25/25 ======================== ..........#..#..#.....#..#..#..# AC: 18Str: 13Doom: 1% hQ3 ..........#....###...###....#..# EV: 25Int: 8 ......)...#.....#.....#.....#..# SH: 9Dex: 35 h3 #.........#.......#.#.......#..# XL: 13 Next: 87% Place: Orcish Mines:2 .......#..#.....@#####......#..# Noise: ---------  Time: 14868.2 (0.0) #.....##..##...............##..# d) +9 hand cannon (drain) h]4 ##.....#...##.............##...# Fire: d) +9 hand cannon (drain) ##.#.###...###############...####### ##...................####################### _No target in view! _Done exploring. _No target in view! _No target in view! _Done exploring.  hp5 XWhat level of the Lair of Beasts? (default 1, ? - help) h* [?25l[?1chZ4hhhhhHE _hhihhph:hhhhh,hh hjhh_hhhLh "hJ(h-h.hS1hT7hF;h;hK?h5I[  Things that are here:  a +0 robe; a +0 battleaxeh PhP _h/Uh.]&  hg]AThings that are here:  a +0 hand axe; a +0 robe; a +0 daggerhahb _h$fhom  Things that are here:  a +0 morningstar; an orc skeletonhohthOu _h{hHhhh/hN%  hhItems here: )))) [[[ ÷÷.hh  _hh  Items here: ))) [[ ÷.hh[ _hhU  Items here: ))))) [ ÷.hh# _hnh<  You see here a +0 mace.hh2 _h?h`h=hzhLhs  Things that are here:  a +0 club; a +0 dagger; an orc skeletonh3hh= _hLh@hh+hhZ!  Things that are here:  a +0 robe; a +0 scimitar; an orc skeletonh^&h' _h-h2h9hc9h>hBhFh;GhLKhKQh#VhVh%\h0ahyehehihtnhsh th~xh{ hV{g There is a stone staircase leading up, spattered with blood here.hhhS$ _hgh]1hj^h9_h_hH`hgl _You climb upwards.  There is a stone staircase leading down here.hnhhh _hihkhl,hmhohp,hrhuhu,hgwh/yhz,hV|h~h,h=hh@,hhBh,hhh`,hhh@,hhVh˖hFh9hY  Items here: )) [ ÷.hh _h?hOp  There is a staircase back to the Dungeon, spattered with blood here.hhh$ _hyhxa GDungeon:10hb ,hc hl _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Orcish Mines here.hm hn  _hn hop hq h|q hq hs hPt ht ,hv hw h x ,h2z hz h0{ ,h} h} h~ h~ h h h hs h h h ,hӅ hR hΆ ,ho hS hΉ ,hM h ,hԌ h h h2 ,h hU ,h h h hJ ,h hv ,h hG h ,h h h3 h ,hߜ hs h ,h h h< h h\ hF ,h h h ,hȥ h hM hۧ ,h h h% h hf hL ,h h^ W  There is a stone staircase leading up here.h h hr $ _h h} >9h6 h h_ h l _You climb upwards.  There is a stone staircase leading down here.h hQ  _h( h h hm ,hI h hS h hi h* ,hڗ hm hm hȚ h hE Xhß h hޠ h2 h ,h1 ,h h hY hʧ h} Xh h# h} hJ h h h h h h hZ h hn h h> h h$ hE h h h h/ h ha h h h< h hn h h h h %  hI -There is a staircase to the Lair here.h# h< h $ _h h u Lair:1  You climb downwards. Welcome back to the Lair of Beasts!h0 hj ,h× h _Level annotation: 1 runed translucent doorThere is a staircase back to the Dungeon here.h 5 _h/ hج h h( hJ h߳ h h h( hź h^ h h h h h h& hP h: hu h h hx h h hU Xh h: h{ h h h h h h> h h h' h< h h= ha h. h ,h h h hE h$ h h{ ,h] h hq ,h hO h h h h$ h h h~ h h* h~ h5 hd h h h! h# h.& Bh1' Y  There is a stone staircase leading down here.hR) ,h) $ _h* h ;2hW h hS h l _You climb downwards.  There is a stone staircase leading up here.hG h  _h h1 h h h h hM" h" he# h]' h( h( h) h- h. h/ h0 h3 h5 hG5 hq6 h9 hN; h; h< h? hBA hA hB hE hF h G h!H hK hHL hL hM h5P hdQ hQ h|R hT hV h;V h W hY hZ hZ h[ h[^ h_ h_ h` hb hc hc hd hf hg hg hh hj hk hMl hGm ho hhp hp hq hts ht hu h3v hw hy h]y hUz h| hj} h} h~ hq hÁ h h h h hG hc h h^ h h hQ h h h& h %  h4 4There is a stone staircase leading down here.hg h : _h h;v;3hwhMxhqyh@l _You climb downwards.  There is a stone staircase leading up here.hׅh _h&hшhphhhh:hphёhƓhhMhhh@hvhלhh[hhhh1hjhhpYou climb downwards. _There is a stone staircase leading up here.dohѨxwn here. _You climb downwards. _There is a stone staircase leading up here.  down here.h?hh/$ _hqh$7;4h|8h8h9hC3 ###  #########.#  ##.##.#....#  hCC}#####.#........###### ### #.P##....##......#..##### P.####......_.............##.#### [hC ..>.##...P.##.........##.P#####....#.@.##.####.##.#..#5017.7 (149.5) hCx.....## ####.##.÷.#<.########..P ...#..# ###P..#...#..# #..P ...#.P# ##........#######.P ......#### ###.....#P.#........ .....#.#P#####.#.....##..........hC  ...........................####..  h9DR.....##...##.##.#....PP....#.#P.#  .....P##..#...###................ There is a stone staircase leading up here.down here. _You climb downwardshDn. _There is a stone staircase leading up here.down here. _You climb downwards.h,EhnI:_hJ,down here. _You climb downwardsh$K. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.h&h='0Where to? (Tab - Lair:4, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls ha h he= `pym505 the Skirmisherh= ###Gnoll of Vehumet ......#########.#h= Health: 103/103 ========================##.##.#....#h,> ZMagic: 25/25 ========================h`> #####.#........######AC: 18Str: 13h> -Doom: 1% h> ### #.P##....##......#..#####EV: 25h> +Int: 8 h+? P.####......_.............##.#### SH: 9Dex: 35 h? 3[...........>.##...P.##.........# XL: 13 Next: 87% Place: Lair:4 h? ..#.P#####....#.@.##.####.##.#..# Noise: ---------  Time: 15017.7 (0.0) .....## ####.##.÷.#<.########..P d) +9 hand cannon (drain) hI@ ...#..# ###P..#...#..# #..P Fire: d) +9 hand cannon (drain) ...#.P#h@ K##........#######.P h@ ......#### ###.....#P.#........ .....#.#P#####.#.....##..........h@ b  ...........................####..h"A -  hTA .....##...##.##.#....PP....#.#P.#  hA .....P##..#...###................  _There is a stone staircase leading down here. hB _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. hYB L_There is a stone staircase leading up here.hB hD hlO hQ hIS : _hKU hV hV hX hZ h(\ h\ hB^ h` hb h!c hd hg hh hbi hj hl hn hn hqo h/q hcr hr hs h*u hjv hv hmw hx hz hpz h-{ hc| hk} h} hY~ h hx h hf h h҃ h= h h h h^ hO h֊ h= h h h) ;You climb downwards. _h uThere is a stone staircase leading up here.down here. _You climb downwards. _There is a stone sthH 8aircase leading up here.  down here.hl hӓ h $ _h h 5hV h hf h hR -h  # ## #  #.##.###### ...  h ..........#...#  .../.........#  h .......@.....# 34.2 (16.5) ..P.#.#####..# hU m # # h N_There is a stone staircase leading up here.dohؖ bwn here. _You climb downwards. _There is a stone staircase leading up here.doh .wn here. _You climb downwards.h h. h dohW bwn here. _You climb downwards. _There is a stone staircase leading up here.doh wn here. _You climb downwards. _There is a stone staircase leading up, spattered with blood here.h\:h:h=h?H _No target in view!h$hG%h#&h'h6+h-: _h.h2h2h3h5h9h9h;h<h@h@hAhE=#. ## ### ##...#.##.###### ...h6FN...........#...#.@.........#.........<.....#.P...P.#.#####..#hqF##########.# ###hK18.2 (4.0)hl+9.2 (5hh/ _d - a wand of digging (8)hBhhhI hB_No target in view!hhhhh _h*BhQhhhvhhhhh hh^hhAhxhhhhfhh\hh h h h hhhhhF####.. #####..######hQ)#####..#...#.##.####.............. #..............hS #....##.#............< ##### #####.P...P.#.## ##########.#h ##F   blink frog (asleep)hp050.2 (11.0)h,1.2 (12h"h %] _A blink frog comes into view.hc ((((((F  You shoot a slug. The slug hits the blink frog!  The blink frog croaks.h,ht  The blink frog is moderately wounded.h§..F.....°. hR======2.6 (1.4)hH;°h7, _The blink frog blinks!hM (((..°(h۪ (drained)You shoot a slug. The slug hits the blink frog. You drain the blink frog.h^t  The blink frog is moderately wounded.hh6  You hear a croak.h].F...°°.FF 2 blink frogs (1 drained)h4(4.0h9°h`, _The blink frog blinks!hυ  § ####  #.. #### hd g #..F######..#... #......°°.......... hL #....@............ #F...##.#....< ##### #####.P h  § ####  #.. ####  #..F######..#... #......°°.......... #....@............ hM 6#F...##.#....< ##### #####.P he 5°°h hg! ;°hZ( ' ((.°°( _There are monsters nearby!You shoot a slug. The slug hits the blink frog!hB\  The blink frog is almost dead.h_ h=j + F§..☼°...FThe blink frog blinks! x25.4h$k >☼°hm ] _A blink frog comes into view.hV  You shoot a slug. The slug hits the blink frog!!!  You kill the blink frog!hq °(.(   blink frogh[Q hT h\ q.F○.○hO] G...he 86.7 (1.3 _Vehumet accepts your kill.hh f○.○hk q _You feel the doom around you dissipate.h (((○.○( h(drained)You shoot a slug. The slug hits the blink frog! You drain the blink frog.hhfht  The blink frog is moderately wounded.hh.F..°.@°h-8.2 (1.5h;°h, _The blink frog blinks!h G  You shoot a slug. The slug hits the blink frog!!  You kill the blink frog!hJ§((°( h....°○°.@.h1909.7hP°○h4Z _Vehumet accepts your kill.hPW°○°hhH°○°hӬ h=:_No target in view!hhh.hhhhh: _hJhp h} s.#.# ####h:~  #F. #####..###### #...######..#...#.##.h~  #......○.......... #...@...h~ G------600h_ #....##.#. ###########.P...P.#.h Q #. hi F   blink frog (drained)ha =------hM :○h I ((hז ((.○ _A blink frog is nearby!You shoot a slug. The slug hits the blink frog.h h  The blink frog is almost dead.A blink frog comes into view.h h hW .h ,#F§Fh Y..§..°○h# h) (======hk &2.1 (1.4h ;°h  h L_The blink frog blinks! x2; The blink frog moves out of view.hw 3hx : . #F# ####  hx ]#§F ####  #...######..#.h"y  #...§..°......hby M #...@....... #..○.##.#... hy ######hy  hz *h < hF . #F# ####  h #§F ####  h v#...######..#. h #...§..°...... h= a#...@....... h #..○.##.#... h :######h 0 h3 6○h h =○h- Qh- RA blink frog comes into view. _The blink frog blinks! x2; The blink frog moves out of view. _is nearby!  You shoot a slug. The slug hits the blink frog!  You kill the blink frog!h/ †(((.°○ h@0 !h^a i  Vehumet accepts your kill.hd A  You hear a loud, deep croak!hm & hm p.#...○..h)n @○The blink frog blinks!h[s 013.5hw W○○hSz  hz _You hear an angry hiss.hxE○○hhO○○hH _No target in view!h5○hhW○○hH _No target in view!hhYO○○hZh]<○h]_H _No target in view!huF3hXGhIhKhfMhOhQ: _hQhh..  .# ####  #§† #####..#### #...######..#...#.##.##...F@.------hKK40###....... #..°.##.#...........###########.P...P.h#########F   blink frogh<=------h7°ha _A blink frog is nearby!hxX((((°hc2 ....F°.You shoot a slug. The slug closely misses the blink frog.hI3N======6.0 (1.5hB6h7 _The blink frog barely misses you. The blink frog closely misses you.hX . .. #.# ####  #.†  #...######..#hzY #...F@....... ###..°....... #....##.#.. #########hc + . .. #.# ####  #.†  #...######..# #...F@....... ###..°....... #....##.#.. h$ r######### h 3°hV hC h _A blink frog is nearby!You shoot a slug. The slug hits the blink frog!!!  You kill the blink frog!h A. h> a.○°hB 527.4 (1.4hE =○°hlG Z _Vehumet accepts your kill.h K○°h hӒ Q○°h"  hv :_No target in view!h 4○h h =○hH _No target in view!h hBhh5h,< ###. ##. .. #.. #.#..h % #### #.†. #####.. #...######..#...#.##.h' #...@.0.0 ###.○° #....##.#he ###########.P...P.# h&F○.h*L------8.4 (1h-;○h0 h/13_Found a stone staircase leading up.h_6○hja'------hahh;○hmH _No target in view!hH6○h,hA;○hH _No target in view!h)h*h'+h,h3f _h7h[7h7h(9h]<h<h=hpE|  You see here a blink frog corpse.hI5...#..  .lP  .<. ### #.####.#  ...#..#  #.#..## ####  #@†..# #####..## #...######..#...# #........ ###...............#....##.#.......###########.P... l   komodo dragon (wandering)######hlLa71.4 (3h$M+2.4 (4h7Ph R hDRZ_A komodo dragon comes into view.hL ((h(( (drained)You shoot a slug. The slug hits the komodo dragon! You drain the komodo dragon.hs The komodo dragon is heavily wounded.h7.lh~..h;.☼hD(======h&3.8 (1.4h7&;☼h* h*_You hear an angry hiss.ho (((((((You shoot a slug.h'h)h2/(...hr/#<.lh/Y.☼○h0-5.3 (1.5hH4:☼h6 h 7Q_The slug barely misses the komodo dragon.h` e ( h` lYou shoot a slug. The slug hits the komodo dragon. You drain the komodo dragon.hi h .l○° h_ -6.6 (1.3h) W○°h@  h `_The komodo dragon is severely wounded.h%  You shoot a slug. The slug hits the komodo dragon!!  You kill the komodo dragon!hN u°○°h~- v°°°☼h2 538.1 (1.5h 5 i°°☼h; Z _Vehumet accepts your kill.h=Gm°°☼hdHhLN°☼hO hPB_No target in view!hMQ@°☼hQhTa°°☼hVH _No target in view!hQzh{ho|h<hʇh$ _h֊hhFhhhhDhh@hh,hZhh #... #...##h>#..#.P ##....#....#..P...###..<..l.### ####.# ------h;...#..# #.#..## ###.†..# #####hƢ #.°.######..# #...........l   basilisk (wandering)###............h3h#....##.#....###########.Ph.82.1 (4.0hzil...hJ------3.1 (5h h̯ h M_A basilisk comes into view.hp$hèJ #... #...## #..#.P # hC#....#.##  #....#.#  hO#..P...##  #..<.l..###  #@####.#  hR#...#..#  #.#.#..##  ####.†..# h$ #... #.....h ###...hW2 #...hqB #... #...##hBJ #..#.P # #....#.##  #....#.# hcC #..P...##  #..<.l..###  hC]#@####.#  h:D#...#..#  #.#.#..## h{D ####.†..#  #... hDG#..... hDG###... h'E4#...h_E!hKhLh7Shm`  (drained) _A basilisk is nearby!h`\You shoot a slug. The slug hits the basilisk!! You drain the basilisk.h °The basilisk is severely wounded.h[(======h&4.6 (1.5hĨ;°h|@ _The basilisk bites you but does no damage.h  You shoot a slug. The slug hits the basilisk!  You kill the basilisk!hL ]°.hA L.○hI 546.0 (1.4h.P 9°hS Z _Vehumet accepts your kill.hh h4i hWm #°hm 3○hp H _No target in view!h2°hfhL°○hXH _No target in view!hjhh h#h'h*: _h+h/h3,h14P  There is a stone staircase leading up here.h8h[9 _hY:hn<h@hSAhhhh'h/h hhhhhihhhh ! ..S..# .... ht!...P ?. #.. ##...#  #....# #.@.### ------h!#..#.P####....# ....##..P...hi"#..<....### S   black mamba (asleep)####.####.##...#..##.#.#..##h)+.93.0 (7.0h+J------4.0 (8h0h2^ _A black mamba comes into view.hj ((((((h S  You shoot a slug. The slug hits the black mamba!!  The black mamba hisses angrily.hhIhtn  The black mamba is almost dead.hhh Y...S...○hoY   yakA yak comes into view. x2hN======5.3 (1.3h<○h 0 _The yak moves out of view.hq .Y...#  .... h.S.P ?..##  #...#  ##...#  #.○..# ht #.@.###  #..#.P###  ##....#.## htB ##....#.#  #..P...##  hՁ<#..<....###  ####.####.#  h6E#...#..#   h .Y...#  ....h .S.P ?..##  #...# hX ##...#  h{#.○..#  h<r#.@.###  h|#..#.P###  hm##....#.## hM ##....#h:z #..P...hp& hp#..<....###  hu####.####.# h+ #..hD. hx h?○○hq _There are monsters nearby!You shoot a slug. The slug hits the black mamba!!  You kill the black mamba!†((((Y   yakhPM  Vehumet accepts your kill.You hear a bellow! You hear a loud, deep croak! You hear a croak. x2 FY...○○Y 2 yaksF   cane toadYou hear a bellow! You hear a croak. You hear a bellow! x366.7 (1.4○○ _A cane toad comes into view.h ((((((1 drained)You shoot a slug. The slug hits the yak! You drain the yak.hB*m  The yak is moderately wounded.h.M  You hear a bellow! x2; You hear a bleat!h:0h5,hg6h9h3;hD ..F.FYhDOY..○°○hWEF   blink frogA blink frog comes into view.hF(8.1h K9°hO _The blink frog moves out of view. _A blink frog comes into view.h.& h.(((h(((h(h,gYou shoot a slug. The slug barely misses the yak.h-h  The slug completely misses the yak.hhahh:  You hear a bellow! x3hChhhx h l  A blink frog comes into view.h §.F.FYFY..Fh °.☼°FF 3 blink frogsh (9.5h9 ~°.☼°hm  h &_The blink frog blinks!h 0((h ,°hY %  hqZ QYou shoot a slug. The slug misses the blink frog.h[ hc\ h!] hB_ h` h\c %  hc You hear a bleat!h8j h=m e  A yak comes into view.ho h%r hx~ Y..§YF.h~ .F.°@.FY 3 yaks (1 drained)h /101.0 (1.5hh ;°h  hA !_The blink frog blinks! x3h2K Q°(h v  You shoot a slug. The slug misses the blink frog.h ,h_ 7  You hear a bellow!hӁ h= hc e  A yak comes into view.h_ g  The blink frog closely misses you.h{ e  A yak comes into view.h h hV hی ,h h Y.YY.Fh .FYFYFYY 5 yaks (1 wandering, 1 drained)The blink frog misses you. The blink frog closely misses you.hd (2.5h˝ h2 _The yak moves out of view. _A yak comes into view.h\ |..Y..# .Y.. h P?..###F..##.FYF...###h3 JF@#.P###hr #....#.## ##....#. #..P...##h 9.<....###h z###.####. 4 yaks (h9 } #...#..#.#..##ht FFF 3 blink frogs###.†h V.# ##h h h h h ^  The blink frog blinks! You block the blink frog's attack.h h h] _..Y†YYh .F§.YFFh Y 5 yaks (1 wandering, 1 drained)h c=-----30hn h ; _The yak gores you but does no damage.h(Y. .†YP ?Y.###...# ##F§.# h#.Y..# #YF.###F.#.P#####.@..#.F.#.# ..P...#hB#..<..######.####.# #...#..#  3 yaks (hIS#.#.#..#####.†..# ###FFF 3 blink frogs #...######..hh]h:hhhhhhW .Y.h...Y.FF@F.h$Y 2 yaks (1 wandering, 1 drained) 2The blink frog blinks! The blink frog completely misses you.hchD-----4hhP _The blink frog misses you.hu .YYP ?.Y###.Y.# hu ##.§.# #....# #.YY####.F#.P#####F.F.#.#h"v .@..#.# ..P...##..<....###hv 7####.####.# #...#..##.#.#..#YYY 4 yaks (h;w ####.†..# #### #...######..#..........hw hy{ hC~ h- hQ h h! hې & h %.....hN yY#Y.FF 2h UThe blink frog closely misses you.hB &5h hL  h <_The cane toad stings you but does no damage.hd?..###...##....###Y#YP###h˨##.FF.#.## ##F...#.#h! #.@P...##<....###hg###.####. #...#.h;.#.###hש###.†..# #### #...######..hG............##hQh h\ The blink frog attacks as it pursues you!  The blink frog closely misses you.hwhhhHhhYY.#.YFYFYY 4 yaks (1 drained)h&6hrhA _The blink frog hits you but does no damage.hy #...##.Y...####..#.P#####YFY.#.## ##FF..#.# #..P...##hx 6<....######.####. #...#..#.######.†.# #### #...######..............##. #....##.#h h N  The blink frog attacks as it pursues you!hG hM h h ~  The blink frog closely misses you. The blink frog blinks!h ..Y.Y.YFFhR O 3h &7h h 8 _You block the blink frog's attack.hhh^hhKk #...# ##...# #....# hk #..Y### #..#.P### ##.Y..#.## ##YF..#.# #.FP...## hl 7#..@F...### ####.####.# #...#..# h]l t#.#.#..## #hl ####.†..# ##...######..#.#....hm R###..#....##.#.hn h,o h&q hr hlu h6v h0w h KYF.h Y.FYFY 4 yaks (1 wandering, 1 drained)hH aF 3 blink frogsh &8hІ hM _You block the blink frog's attack. _There is a stone staircase leading up here.htud##YF.# #....# #...###..#YP#####....#.YF..#.# #YFP...##..<F...#######@####.#  #...#..# #.#.#..###hSv-####.†..# #####. #...######..#..#............. 3 yaks (### #....##.# 2###########.Phyhazhn{h|h|hG~h~h"hۅP  The blink frog hits you but does no damage.h*..Y.FY.Yh...YPFYFYY 5 yaks (1 wandering, 1 drained)3h&9hhP _The blink frog misses you.hx? =#Y.F.# h? #..Y###..#.P#####...Y#.#.#.# h.@ #.YPF..###.YFF...###h@A ####.####.#  #.@.#..# #.#.#..########.†..# #####.. #...######..#..#.............###.... 4 yaks (hA  #....##.############.PhA c2 ####hE hF hF hG h\H hK hM h]N hU .h+V .F#Y.Y.P.YFhiW /-10hO\ hG^ h #...###.F#YP#####....#.Y#.# hZ ..P...##.YYF...#######F####.# h  #...#..# #.#@#..#####h ####.†..# #####.. #...######..#...##.............h 8###.....hV d #....##.#h 9 3h V###########.P hj5##### h4hdM  The cane toad attacks as it pursues you!hshihhh!S.#.Fh!.YYFF 2h."h".=1h\'h) h)I_The cane toad misses you.h{#..#.P#####F...#....Y#.# ..P...##..YY...#######F####.#  #.F.#..# #.#.#..######hlK####@†..# #####.. #...######..#...#.#.................###...... #....##.############.P ######hh h> hG &  h EThe blink frog blinks!  The cane toad attacks as it pursues you!hhh?h.<..F   yak (h   blink frogh&2h"hq$n _The cane toad closely misses you. The blink frog blinks!hj  You shoot a slug. The slug hits the cane toad!!!  You kill the cane toad!hV .F   blink frog hH i  Vehumet accepts your kill.hI ,hK ,hQ :  You hear a bellow! x3h>[ T.F.#....P.Y.<Yh[ Y§.☼  yakh~b l8======3.9 (1.4hDf hq  The blink frog blinks! You block the yak's attack. The yak gores the fungus.hRG+.YhG.FY§.§○hG○. 6  blink froghH.21.0 (1.4hMB○○hP _The fungus begins to die. The blink frog blinks! The yak barely misses you.hQ  You shoot a slug. The slug hits the yak!!  You kill the yak!h g†○ 5h i  Vehumet accepts your kill.h] hb h h^ h h{ h| {  The yak seems less drained. The yak gores the fungus. The yak gores the fungus!hG #Fh @.Y<..h nY#°°○ h O-12.5 (1.5h >°°○h` h R _The yak gores you but does no damage. The blink frog blinks!hW  You shoot a slug. The slug hits the yak!!  You kill the yak!h# 8†#°h# Q°○ 4 yakshV hRX h[Y h{] %  h] DVehumet accepts your kill.h^ h_ hT` he hq R.FFYh:r f.Y#.†○hr Y 5 yaksF 2 blink frogshz -3.9 (1.4h h. , _The blink frog blinks!h0 ○(1 drained)  You shoot a slug. The slug hits the yak! You drain the yak.hJ: m  The yak is moderately wounded.h:; h< f  A nearby fungus withers and dies.hy= h7? h? hB hB hcC hC h E hF hG hN g..FF..<YYhwO :YY#°°hP W07-5.3hhU N°°hl ? _The yak gores you.  hl tYou shoot a slug. The slug hits the yak!! You drain the yak!  You kill the yak!ho s○#°° 4h i  Vehumet accepts your kill.h hѥ h h h hɩ h2 h ..FF#Y#°.○h hй c8-26.8 (1.5hӾ V°○hM u (#°h 2 _You hear a croak.  You shoot a slug. The slug closely misses the yak. The slug hits the yak!  You drain the yak.h h j  The yak is heavily wounded.h h h_ q<Y#.°°h x   blink frogh -8.2 (1.4h P°°h  hU j_The yak completely misses you. You block the yak's attack.h$~  You shoot a slug. The slug hits the yak!!  You kill the yak!h l†°° 3 yaks (1h hõ %  h DVehumet accepts your kill.ht hZ h hպ he h. W  You hear a loud, deep croak!h uFFY.Y#○hz °.F   cane toadFF 2 blink frogsh> j96=39.7 (1.5h[ hQ ○°2 _A cane toad comes into view.You shoot a slug. The slug hits the yak. You drain the yak.h ho m  The yak is moderately wounded.h h hy h h! h" h $ hu* z.F..Fh* Y°.Fh+ .31.1 (1.4h0 h2 R _The blink frog blinks! The yak gores you but does no damage.h^  You shoot a slug. The slug hits the blink frog!!!  You kill the blink frog!hb °☼   blink froght h̗ h i .F.hL G.○ 2 yaks (1h O  Vehumet accepts your kill.h 510=h5 ==2.5hٴ h 1 _You block the yak's attack.h+ < ○h \  You shoot a slug. The slug hits the yak. You drain the yak.h m  The yak is moderately wounded.h h h hih 4F.h, BFY○hv a°Y 3 yaks (drained)h h !3.9h$○h2°h hc:_The blink frog blinks! You block the yak's attack.h~  You shoot a slug. The slug hits the yak!!!  You kill the yak!h○○° 2hhghhihhphQ <FhCY#°#@°°Vehumet accepts your kill.hhz=7=45.3hT9°h °° _You block the yak's attack.  You shoot a slug. The slug hits the yak. You drain the yak.h &  hE ]The yak is heavily wounded.You hear a bleat!h"h'h/F.F°†☼†h0\07-6.8 (1.5h%5E°☼h7? _The blink frog blinks! The yak gores you.hx  You shoot a slug. The slug hits the yak!!  You kill the yak!hDVehumet accepts your kill.hk°   yakhKhuMhqPhR_O <.Fh_F#.○○You can now gain magical power from killing.hg*-=58.2 (1.4hl;○hnO _The cane toad misses you.h` ○ h~EYou shoot a slug. The slug hits the cane toad!!h4 ○°The cane toad is almost dead.You hear a bleat! x2h589.7 (1.5h-Z○°○hW _The cane toad closely misses you.hV ((((h1(((You shoot a slug. The slug barely misses the cane toad.hmHm ...<.FhrIF#°○°°The slug misses the blink frog.You hear a bleat!h`J.41.1 (1.4hP6°○haQH°°h[Uq _The cane toad misses you. You block the cane toad's attack.há  You shoot a slug. The slug closely misses the cane toad.The slug hits the blink frog!! You drain the blink frog!  You kill the blink frog!hޤ.(#°○°° h [  Vehumet accepts your kill.h{*You hear a bleat! x2h' hD!Y.h/F°h2.†h Y   dream sheep (wandering)The cane toad completely misses you.A dream sheep comes into view.hr4-5--2.5hT°°h=/ _The cane toad stings you!hI+W  You shoot a slug. The slug hits the cane toad!  You kill the cane toad!○#°Y   dream sheep hR_  Vehumet accepts your kill.You hear a bleat! x2hugY.Y#.†○hm^---673.8 (1.3h=51.0h$○h]3○h! h{+_You block the dream sheep's attack.h  You shoot a slug. The slug hits the dream sheep!!  You kill the dream sheep!h†#○○   hVKi  Vehumet accepts your kill.hKhKP7  You hear a bellow!hRhGShvY<YY°°°YY 3 dream sheep=102.3 (1.3° _A dream sheep comes into view. x2h` ((((((hX(#°You shoot a slug.hhhk 8  The slug completely misses the dream sheep.hThe dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.h/  --more--h^  ##(...#.## ## #.(..Y.## #..(....###  ####(####.#  #.(.#..#  #.#(#°.## ####  ####@°..#  #.°.## h#...... ###...... #....## ######hhǶ   2   0 3.8 (1.5hL+9 hand cannon (drain) _hhhP1  h ##....#.## ##† #....Y.## h޾#..<....###  ####.####.#  #.Y.#..#  #.#Y#..## ####  h -####@°..#  #°°.## #...... hU!###...... #....## ######  The dream sheep headbutts you!hh1.Yh5>††h95/110 ---4---26 hC 9 ===---4.8 (2+9 hand cannon (drain) h:°h h@>_You wake up.h  You shoot a slug. The slug hits the dream sheep!! You drain the dream sheep.  You kill the dream sheep!h}s† 2h   Vehumet accepts your kill.hI  You hear a bellow! You hear a bleat!h#.Y.Y☼.h(6------======6.2 (1.4hL,:☼h.\ _The dream sheep completely misses you.h^^  You shoot a slug. The slug hits the dream sheep!!  hݤ9You kill the dream sheep!ho†☼   hhT}.Y°○h017.6hhZ _Vehumet accepts your kill.h \(((((((hW3 ~  You shoot a slug. The slug barely misses the dream sheep.h9 W.†.<..hQ9 \Y#○°h9 V7=9.0h~= K○°hc? ' _You hear a bleat!h\  You shoot a slug. The slug hits the dream sheep! You drain the dream sheep.  You kill the dream sheep!h w°#○°h h i  Vehumet accepts your kill.h .YY†#○hd e☼Y   catoblepasY   dream sheepA dream sheep comes into view. A catoblepas comes into view.h h 8=5=260.4hL B°☼h5 _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.h N  You shoot a slug. The slug hits the dream sheep!!  You kill the dream sheep!.((#○°☼hzH h*N .Y.○#°†○hkS Q=31.9 (1.5hV G○○hX Z _Vehumet accepts your kill.hq ((#° (drained)hlr _You shoot a slug. The slug hits the catoblepas! You drain the catoblepas.hʡ h h٧ ..Y#.☼°h 593.2 (1.3h :°hԭ e _The catoblepas is moderately wounded.hG °You shoot a slug. The slug hits the catoblepas!!h °○°The catoblepas is heavily wounded.4.6 (1.4hB 9°h P _The catoblepas misses you.hs (((((((#°○°You shoot a slug.hE  .†.<..Y☼°†The slug completely misses the catoblepas.h h C100/1106=h` !6.0h :☼h 8 _You block the catoblepas's attack.hP ° You shoot a slug. The slug hits the catoblepas. You drain the catoblepas.h .○°The catoblepas is severely wounded.The catoblepas gores you but does no damage.h -7.3 (1.3h <°h [ (((((hߗ ((° _The catoblepas barely misses you.h n .†.<..ht Y#○°.You shoot a slug. The slug barely misses the catoblepas.h #1h 8=8.7 (1.4h ;°h P _The catoblepas misses you.h%  You shoot a slug. The slug hits the catoblepas!!  You kill the catoblepas!h( g○#○h^ °#○°°hnf G =7==570.1 _Vehumet accepts your kill.Your Air Magic skill increases to level 10!hi l°#○°h-k m _Your Invocations skill increases to level 10!h_ v°°°hc C○°h< H _No target in view!h\ M°°h h C○°h H _No target in view!hsx°#○°°hthwd°#○°hxH _No target in view!h°°°h;°#○°°h"H _No target in view!h]Y°#○°h]hS`°#○°°hnbH _No target in view!hm°#○°hhb°#○°h#No target in view!h>ao°#○°hahgu°#○°°hbkh°h/°°hhB°#○h=°°hh_Y°#○°hahp$°hp°hOq4°hzhc°#○°hh#L°°hUhA=$○h>L°hHr°#○°°hY°#○°hkh)U°#○°hs2°hhrD○°hshv>○°h&w4°hJyh& g°#○°h h=h°#○°°hEhkb°#○°°hlhlh!p@°°hrhd°#○°°hhL[°#○hh5_H°#○°h_&°h `hc?°°hc*°hehh^°°°hQh:°#○h#4°hh^ g°#○°h` h:h hh O°°ho ht F°°°h!u hsx _°°°hz hxn°#○°°hxh{v°#○°h}h73hҸhohXB2 _hw,hZhhqhihh`W3=hZhhhhh hhh%4hhThhhhe%5h6hh%hhhhhLhK6=hdh,hh3 k7=h\ h@,h&h,hZhh1%8hh"h"h#h'h$(h(h,h%-%9h.ho3h3h4h8h8L10=h9h<1 _HP restored.hfBhBhpChCH%  hHHItems here: †††††††††.hLh`M _hJNhOh@ThTh^UhVh[hM\9=h6]h_P  There is a stone staircase leading up here.hdh.e _hfhghlh)mhDnhpg  You see here a dream sheep corpse.hkuh)v _hAwhxh~h~hhhh9hhhh hhhghBhhݖhhҝhNhRhhh{hih˪hhװhXhhwhWhM _W - 2 scrolls of brand weapon (gained 1)h3hhg  You see here a black mamba corpse.hh _hhhhCh?hhhbhhh,hnh #...... P.... h.....## #...#.## #.....$## #.......## ##........#  #..@..# ------h#....## #.....# #.....###.†..##...##...###...##....#h1212.1 (42.0)hdK------3.1 (43hEhx _c - a scroll labelled MIOPA BOMUXIhhYhH _No target in view!hthuh&wh]zhh$ _hͅ,h%,hph8hGhɓhh;hhphhXhբhNhN _You now have 876 gold pieces (gained 10).hhhhh hh5h&hhh7h~h6hhehWh+hhwhh # # . .##F  ..# h,####.## #.#..P# #.....# ###....#P....##...##h8..#.##......##F   blink frog (asleep).......####........##.#..##h.-23.1 (10h,4.1 (11hh4 hO_A blink frog comes into view.h#m ((((F  You shoot a slug. The slug hits the blink frog!!  hmThe blink frog croaks.hEhr  The blink frog is severely wounded.hhh#h!FhjYF.F..h☼FF 3 blink frogs (2 wandering)hR======5.5 (1.4)h;☼h h,R_A blink frog comes into view. x2h A blink frog comes into view. x2  You shoot a slug.  The blink frog gives a loud, deep croak!  The slug hits the blink frog!  You kill the blink frog!hP .((F 2 blink frogsh i  Vehumet accepts your kill.h h8 h D  You hear a loud, deep croak! x2hu# h+ TF.FhH, F..○○F 3 blink frogshI1 066.9h7 G○○h: ] _A blink frog comes into view.hPF  # # F .##. .F# ####F## hF #.#..P# #.....# #..@○###  #.○....#  #P....##  #.....##  ##...#.##  #......##  hqG p#.......##  ##........#  #... h - h\ # # F h .##. .F#h r ####F##h[ { #.#..P# h L#.....# h #..@○###  h# #.○....#  he #P....##  #.....#h & h Z##...#. h+ ^#......##  hm `#.......h e ##........h " #...h3 ht P○○h h hN C○○h h  hI V_There are monsters nearby!hP ((○○hXQ {(1 drained)You shoot a slug. The slug hits the blink frog! You drain the blink frog.h h h; h h %  h̆ MThe blink frog is severely wounded.hv h | .☼F°h F 4 blink frogs (1 drained)A blink frog comes into view.h (8.3h! l☼○°h  hZ &_The blink frog blinks!h ) h # # F .##. .F# ####F## #.#..P#hi w #..☼F.# #..@○### h C #.°....#  #P....## h B #.....##  ##...#.## hQ @ #......##  #.......## h ! ##........# h 4 #... h1 # # F .##. .F# ####F## #.#..P# #..☼F.# #..@○###  #.°....#  #P....##  #.....# h$2##...#. #......##  #....... ##........ #...h43 h6e☼○h>:l☼○°h9< h<V_There are monsters nearby!h5s ☼°You shoot a slug. The slug hits the blink frog.hhr  The blink frog is severely wounded.h+ .F.F○°°The blink frog completely misses you. The blink frog blinks!h01--5--9.6 (1.3hW°°h6. _The blink frog hits you!h;  You shoot a slug. The slug hits the blink frog!!!  You kill the blink frog!Vehumet accepts your kill.○○°° 3 blink frogshBh@h h]  You feel your power returning. The blink frog blinks! x2h(#.##..F#§.°§hm.F   blink frogh0---6=-7hu31.1 (1.5h9°h2E _The blink frog hits you. The blink frog blinks!hT  You shoot a slug. The slug hits the blink frog!!!  You kill the blink frog!hnWa°†h5hbh#.##F..#.F°†☼.hpFF 2 blink frogsh|1==82.4 (1.3hDU°☼hΛZ _Vehumet accepts your kill.hN °(☼(1 drained)You shoot a slug. The slug hits the blink frog!! You drain the blink frog.hhLhMm  The blink frog is almost dead.hx.F..F○☼hw-3.8 (1.4hԍ;☼hӏ8 _You block the blink frog's attack.h ((○You shoot a slug. The slug barely misses the blink frog.The slug hits the blink frog!!hE q  The blink frog is heavily wounded.h6I ,h'P ..F°°F†.○hP e2=5.3 (1.5hkT h8V r _The blink frog completely misses you. The blink frog blinks!hWF((((°hD°○hb h0] ...○F°F.†.°You shoot a slug. The slug misses the blink frog.h1b37=6.7 (1.4h5m○F°°hL _The blink frog completely misses you. The blink frog misses you. x2  You shoot a slug. The slug hits the blink frog!  You kill the blink frog!○F°°   blink froghi  Vehumet accepts your kill.hGhe°§.†☼°FhCL=98.1h=☼hd _The blink frog blinks!  You shoot a slug. The slug hits the blink frog!!  You kill the blink frog!h°(°(.h.†○○...h>4209.4 (1.3hV○○hQ hL_Vehumet accepts your kill.h .○hh=○hH _No target in view!hL○○hvh=○hU h:_No target in view!h6○hh=○h8H _No target in view!hL○○hhtB○○hSH _No target in view!hCD○○hDhbKL○○hN h1OB_No target in view!h6○○hh3hDN○○hC _No target in view!h\6L○○hg7h;<○h[=h,○hʫhV○○hdhx#,○h $he*L○○h-hD○○h h B○○hzhW; J○hkB :○h]F h: h # Spells (Memorise)TypeFailure Level  a - FreezeIce1% 1b - FoxfireConjuration/Fire1%h 1  c - Kiss of DeathConjuration/Necromancy 1%1  d - Magic DartConjuration1%1  e - Soul SplinterNecromancyhS q1%1  f - Call ImpSummoning2%2  g - Ensorcelled HibernationHexes/Iceh 2%2  h - Momentum StrikeConjuration/Translocation 2%2  i - ScorchFire2%2  j - Searing RayConjurationh x2%2  k - Sublimation of BloodNecromancy2%2  l - Confusing TouchHexeshE I5% 3  m - HailstormConjuration/Ice5% 3  n - Inner FlameHexes/Fire5% 3  o - AnguishHexes/Necromancyh A17% 4  p - Awaken ArmourEarth/Forgecraft17% 4  q - Dispel UndeadNecromancy17% 4  r - Leda's LiquefactionAlchemy/Earthh !17% 4  s - Rending BladeConjuration/Forgecraft 17% 4  t - SilenceHexes/Air30% 5  u - Death Channelh6 pNecromancy95% 6 22 spell levels left h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith% x  c - Kiss of DeathConjuration/Necromancy 1% 1  d - Magic Darth& s  e - Soul SplinterNecromancy  f - Call Imp Summoning 22  hb& @g - Ensorcelled HibernationHexes/Ice 22  h& Oh - Momentum StrikeConjuration/Translocation  i - Scorchh& UFire  j - Searing Ray   k - Sublimation of Bloodh4' ?Necromancy  l - Confusing TouchHexes h' z5% 3  m - Hailstorm Conjuration/Iceh' 5% 3  n - Inner Flame /Fire  o - Anguish Hexes/Necromancyh( T17% 4  p - Awaken Armourhf( lEarth/Forgecraft17% 4  q - Dispel Undeadh( fNecromancy  r - Leda's LiquefactionAlchemy/Earth  s - Rending Bladeh( QConjuration/Forgecraft  t - Silence Hexes/Air h/) R305  u - Death Channelhr) zNecromancy95% 6  v - Eringya's Noxious BogAlchemy h) t95% 6  w - Diamond SawbladesForgecrafth) <100% 7h'h/hd7zpym505 the Skirmisher#h7Gnoll of Vehumet *.....# .Health: 104/110 ======================--.##.h08Magic: 27/27 ========================..#AC: 18Str: 13h8A####.##EV: 26Int: 8#.#..P#SH: 9Dex: 35h5::#...†.#XL: 14 Next: 20% Place: Lair:5#.○@.###Noise: ======---  Time: 15239.4 (0.0)#.†○...#d) +9 hand cannon (drain)#P....##Fire: d) +9 hand cannon (drain) #.....####...#.###......###.......##h: ##........##.....#..## _No target in view! _No target in view! _No target in view! h;_No target in view! _No target in view! _No target in view!hmB○○  Okay, then.hChI:○hL. _hW h% h h h $ _h h ,hU hf h %5h h h} h h h hC h hV K6=h h hN h ho h U7=h h hj h h ht h h: h %8h hD h h h? h h h h` %9h h ,h= h- b10=hA h h hg h h hM h hQ h h hF h h h% ht 9=hB hv h h hx h ht h hP ho h h hk h hp h h h hB# h# ,h% h( hN) h) h&+ hZ/ h/ h%0 h#1 h4 h5 hg5 hO6 h9 ha: h: h < h? h!@ h@ hA hiF hF h5G hpH hL hL h`M hN hR ,htS hT hX hDY hY hZ h_ ,h_ h@b hf ,hf h1i hq Xh6u hu hv h}w h{ hV| h| h~ h] h hy h h h h hi h Bh h֙ h+ hښ h h hR h h ho h h h hί h/ h h h hl h; h. h: h hY hW hc h h hr h h h h h h0 h h h h h h he h hr h( ,h h| h h hq h h h? h h h hD h h h h h h h h hn h hg h hL h h? h! hs" h" ha$ h( h)) h) h8+ h`0 h0 hc1 h2 h^7 h7 hw8 h9 h> BhC ##.÷..##...## ##...# ##...# #....# #...### hBD #..#..####....#.####†..@#.# ------304.4 (65.0)#......###..<....#######.####.# #...#..#hD B #.#†#..####  ####.†..# #####.  #.†.######..#..  #.............. hCG =------hH hP j _Key pressed, stopping explore.hQ h U hV H _No target in view!hV hhu?,h@hEh0F,hGhnKhKhqLhNMhQhhRhRhShXhnY,hZh^h3_,hdN he#### #### #..###### #..## ...#.##.#######.@.# 44.4 (40 .............#...## ................#.# ..........<.....# .P...P.#.#####..# h f#########.# ##.#### ### hfhhhjE _Done exploring.h$4h'h(H _No target in view!hIohohuphHw0.0)... ..........<......hw<..hyhA{h}E _Done exploring.hhEh)hH _No target in view!hQvIhhh.h" hz7_Done exploring.hohϨhhY _Done exploring.No target in view!h2Done exploring.No target in view!hm2Done exploring.No target in view!hL[gh%\h_h`No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hkhplhnhpkDone exploring.No target in view!Done exploring.No target in view!h!q2Done exploring.No target in view!hu^ hG_ ha hc No target in view!Done exploring.No target in view!Done exploring.No target in view!h/ h0 h11 h/7 h: ,h< Done exploring.No target in view!Done exploring.No target in view!Done exploring.šh [?25h[?0cšh No target in view!šh2Done exploring.No target in view!šh>Done exploring. šhS Search for what [Enter for "met", or ? for help]? šh [?25l[?1cšh šhH2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] šhy a - [Lair:5] a stone staircase leading upb - [Lair:5] a stone staircase leading upÚhÚh^ ÚhXpym505 the SkirmisherGnoll of Vehumet *.....Health: 110/110 ========================Magic: 27/27 ========================Úh9AC: 18Str: 13EV: 26Int: 8 ########ÚhgSH: 9Dex: 35 #..###### #..##XL: 14 Next: 20% Place: Lair:5 ...#.##.#######.@.#Noise: ---------  Time: 15344.4 (0.0) .............#...##d) +9 hand cannon (drain) ÚhEr................#.#Fire: d) +9 hand cannon (drain) ..........<.....### .P...P.#.#####..# #########.# ##.#### ### _No target in view! _Done exploring. _No target in view! Úh_No target in view! _Done exploring.  Search for what [Enter for "met", or ? for help]? .Úh/x _Úh  #### #####..###### #..## Úh. M#...#.##.#######@..#.#...##......#.#..<.....### #.P...P.#.#####..#Úh #.# ##.# ### ###Úh Úh? 25.4 (1 _Úh Úh Ěht ######## ##..######ĚhTo..##...#.##.#######... ..............#.@.##........#...<.....##.ĚhĚh7&6ĚhnĚhĚhg #### ####ĚhE#..###### #..## .#...#.##.#######...#.#@..##Ěh......#.#..<.....### #Ěh#.P...P.Ěha#.#####..#  ĚhO#.# ##.#Ěh[ ### ###Ěh7ĚhB,Ěhn.&7Ěh&2Ěh4Ěhe  ######## ###..######..## .#...#.##.#######.................#...##.......@.#..<Ěhe v## ##.P...P.#.#####..# Ěh\m Ěhm &8Ěhp Ěhq Ěhd  #### #####..###### #..##.#...#.##.#######...#.#...##...@..#.# #Ěh,e +..<.....####.P...P.#.#####..# #.# ##.# Ěhle q ### ###Ěhl Ěhm &9Ěhp Ěhq Śh] #### #####..###### #..## #..#...#.##.#######...#.#...##..@...#.# .#..<.....####.P...P.#.#####..# ##.# ##.#  ### ###ŚhݫŚh8'50Śh ŚhoŚḥ* #### ####  #####..###### #..###..#...#.##.#######...#.#...##.@....#.# #.#..<.....###Śh]#.P...P.#.#####..# ##########.# ##.# ### ###ŚhŚh&1ŚhŚhŚhN #############..######..## ##..#...#.##.#######... ..................#...##.....#. #.#.<# #####.P...P.#.#####..#  ##########.# ##.#ŚhIŚh&2Śh^ŚhŚha #### #### #####..###### #..###..#...#.##.#######...#.#...##......#.# ##.#..@.....####.P...P.#.#####..# ##########.# ##.#  ### ###ŚhŚhM&3Śh~Śhw _There is a stone staircase leading up, spattered with blood here.ŚhHp Śhp Śhht Śh7| Śh -4 _Śh Śh@I ŚheI #.#.......#### ###.....#P.#.... #........#.#P#####.#.....##...... ŚhI P..............................## #..#.....##...##.##.#....PP....#. ŚhI .........P##..#...###............ ...#.#...P##..#..## #............ŚhI #[.###.# #..P....####.ŚhI ~#....#####..###[.#...4 ŚhJ c.........#.#....@.......###.##... Śh!J ...........####....#<#.P##..#.... ...........###.........####.##... Śh@J N..........#.#.##.###..## #..##... .........###.##..###.P# ##.##..# Śh`J .........# ####..##..### #.......  ŚhJ #.......## #.##..###.#.# #.#...##  ŚhJ ##......####..#..###..## ####..##  ŚhJ ###>.......#.....##...# ##..# Śh~K ŚhO Śh -5.9 (2.5Śh Śh } _You climb upwards. _There is a stone staircase leading down here.ǚhǚhǚhǚhǚhǚhy: _ǚh:ǚh]ǚhǚh\ǚhǚh ǚhS!ǚh "ǚh#ǚhh%ǚh%ǚh&ǚh(ǚh&*ǚhz*ǚh+ǚh-ǚh.ǚhB/ǚhc0ǚhp2ǚh3ǚh>4ǚh5ǚha7ǚh:ǚhI:ǚh;ǚh4AXǚhtR ###P..#...#..# #..P#  ##........#######.P# ### ###.....#P.#........#### P#####.#.....##............[# ...........####..#..### #.##.#....PP....#.#P.#.#...## #..#...###..................#...# #..#..## #.................P.##.###.# #..P...@####.........#.#66.9 (11.0)#....#####..###[.#.............# #....>.......###.##......###.#### ####....#<#.P##..#.....####...### ###...####.##....##.#... .#.##.###..## #..##.......###..###.P# ##.##..#..#........##..##..### #........P#........ #.##..###.#.# ǚhSK[40m#.#...##.###....P#.ǚhVǚhXȚhjȚh͘ȚhȚhHȚhԤȚh ,ȚhH,ȚhȚhīȚhڭȚhbȚhȚh˰ȚhȚhuȚhȚhȚhlȚhuȚh˼Țh˾Țh"ȚhȚh-ȚhsȚhȚh0ȚhȚhȚhȚhȚh<ȚhSȚhȚh,ȚhȚhȚhWȚhȚhȚhȚhȚh<ȚhȚhȚhȚhYȚhȚh[%...........####..#..### #....PP....#.#P.#.#...## ..................#...# .................P.##.# Țh#..P....####.........#.# ##..###[.#.............# Țh....###.##......###.#### <#.P##..#.....####...### Țh##.##....##@#.....# 78.9 (12Țh.## #..##.............#### Țh .P# ##.##..#..#..........# .### #........P#..........Țh)# .#.# #.#...##.###....P#.ȚhC+#Țh^.## ####..#### ##...###...# Țhy..# ##..# #..## ##.P# Țh÷## ### #.## ########..# Țhj÷#####P###.# #..##...####ȚhȚhȚhȚh̰ȚhBȚh{ȚhȚh Țh Țh Țhi ɚh*QɚhcIɚhjɚhlɚhm,ɚhoɚh)qɚhTqɚhyrɚhtɚhuɚhJvɚhUwɚhAyɚhzɚh {ɚh|ɚh~ɚhɚhɚh2ɚh/ɚhɚhWɚhɚhAɚhBɚhɚh^ɚh݋ɚhɚhhɚhɚhɚhɚhɚhɚh*ɚhdɚhɚhɚhїɚhɚhWɚhɚhtɚh-ɚhɚhɚh#..###.P# ##.##..#..#..........###..### #........P#..........####.#.# #.#...##.###....P#.#.####..## ####..#### ##...###... ɚhU...##...# ##..# #..## ##.P P..##.÷## ### #.## ########.. .#####÷#####P###.# #..##...# ## #.#.........## #........ .# ##.÷...####P@P# ##.####...ɚhħ90 )# #.....##.#....######P.## #..# ɚh{### ###..............#.##..# ##.# ɚh#.### #......##.#......##.P####.†ɚh....####....#####.#....##..#P.#†# .ɚhK##..#[P....# #.##.P...##.##..†..ɚhg.  .ɚh#.........####..).....##.##..###  ɚh...........# #...P#.##..#.....##†  ɚh˨.###.#..#### ##.######.##.##..... ɚhɚh3ɚhɚhє ɚh= ɚh5 ɚh ʚh~ʚh-ʚhʚhʚhʚhʚh$ʚhʚh{ ʚhK| ʚhn} ʚh= ʚh ʚh ,ʚhb ʚh ʚhs ʚh ʚhF ʚhԐ ʚh ʚh ʚh ʚh ʚh[ ʚh ʚh ʚh ʚhm ,ʚhj ʚh ʚhת ʚhR ʚh ʚh4 ....##.#....######P.## #..#.## ............#.##..# ##.#.[# ....##.#......##.P####.†.## #....#####.#....##..#P.#†#.# [P....# #.##.P...##.##..†...# .....####..).....##.##..###.## ....# #...P#.##..#.....##†..## ..#### ##.######.##.##........# .# #..# #@P..######....# 9.9 (9.0) ..# #####..# #....###.##....# ..###.##..## ###............# ..#.#.##P.# #..###..####..##.#....# ##.P###.# #..P#.#.ʚhl ###...# ##.## ### ##.##...##.#..# #..# #.##....# #..# ##>.ʚh y.## ##.## #P.P#ʚh+ ʚh: ʚhh ʚhbQ˚h!4˚hC%˚hf&˚h ˚h= ˚h ˚hV ˚h B˚hg ˚h ˚h ˚h> ˚h ˚h7 ˚h\ ˚h ˚h ˚hD ˚h ˚h ˚h ˚h7 ˚ho ˚h{ ˚h ˚h ˚h ˚h/ ˚h@ ˚h_ ˚h ˚h ˚h `  You see here a +3 hand axe.˚hK ˚h  _˚h ˚h ˚h ˚h& ˚h  ˚h ˚h ˚hS ˚h) ˚h ˚h ˚hH ˚h ˚h ˚h ˚h ˚h ˚hv ˚h ˚h ˚h ˚hB" ˚hm# ˚h# ˚h$ ˚h& ˚hA' ˚h' ˚h( ˚hH* ˚hs+ ˚h+ ˚h, ˚hh. ˚h/ ˚h/ ˚h1 ˚hl2 ˚h3 ˚h3 ˚h4 ˚h!6 ˚h(7 ˚hY7 ˚hA8 ˚h9 ˚h: ˚h: ˚h; ˚h7= ˚h> ˚h> ˚h? ˚h=A ˚hyB ˚hB ˚hC ˚hJ y####.....#.###.#..#### ##.######. ˚hK \P##....#..## ###..# #..# #. .....#####[## #...# #####..# #.#..###.#.####..###.##..## ## ˚hNK T #####.#.#..##.#..#.#.##P.# #  ##...............#....# #  #......#...)..#.###...# # ˚hK d #....P#.........##.#..# #  #.......##.#@.#.##....# #421.9 (22.0) ˚hK ##).....###...##.#...## # ˚hK .##.#.### ##.###..##.##  #..## ##.# #####..#### #˚hL  #### #..###..#..###.#### ˚hAL ##.÷............... #####........###.#˚hmL  ###.###### ### ##˚hL "#˚hM ˚hP ˚hQ ˚h%Y ˚hbY ˚h] ˚hG^ ̚hg̚hԻ̚h̚h̚hĚ̚h̚h̚h̚hB̚hm̚h̚hq̚h̚h;̚h"B̚hC̚h̚h̚ha̚hD̚hM̚h̚hk̚h̚hf̚h̚h̚h̚h̚h̚h̚h̚h̚hh̚h̚h̚h̚h̚h̚h̚hx̚h̚h@̚hK̚hR̚h̚h̚h̚h2̚h̚hs̚hh .##....###...### ###.... ̚h! ##.....#..:........#.### #....  #.....##..............####.. ̚h #.....P####.PPP....##..#[P...̚hX[ #####.## #..P.P[#..#......... #..####.PPP.#............̚hj ###.#.####.....#.###.#..##̚h #...#.P##....#..## ###..# ̚h ###.......@#####[## #...#33.9 (1̚h ######.#..###.#.####..## ̚hs#####.#.#..##.#..#.# ̚hE##............... #......#...)..#.̚h #....P#.........# ̚h #.......##.#..#.# ̚hh##).....###...##. ̚hu##.#.### ##.###. ̚h̚hU̚h̚h@̚h̚h̚h̚hZ̚h̚h̚h̚h̚h̚h<̚h0̚h$̚h̚h̚h ̚h ̚h ̚h[ ̚h̚hg̚h̚h̚hi̚h̚h̚hU̚h̚h̚h+̚h̚h̚hD̚h̚h̚h!̚h #̚hm#̚hi$̚h(&̚h'̚h'̚h)̚h*̚hy-̚h-̚h.̚hV0̚h1̚h2̚h)3̚hN9 ##.......## #.## ##......####..#̚h9 #####>....... ##....P......###.P ̚h9#............## ##..###.......###.# ̚h9b#....##........##.. ̚h:X.##.#...#....) ̚h?:{#..@...##....###...45 ̚hy:##.....#..:........ #.....##...........̚h:i#.....P####.PPP̚h:#####.## #..P.P[#.. #..####.PPP.#..̚h:̚h:d##.#.####.....#.̚h;d...#.P##....#..#̚h1;P###........#####[̚hQ;!̚h#<̚h@̚hA̚h̚hղ̚h̚h͚hb>͚h>͚h?͚hF͚hH͚hJ͚hL͚hN͚hP͚hP͚h~Q͚hxS͚hU͚hdU͚hyV͚hIX͚hY͚h!Z͚h[͚h]͚h|^͚h^͚h`͚h|b͚h...#..#.#...........####..͚hr##...#...........###...#..............#.#.##.###͚hr##............###.##..#######.........# ####..##.͚h+sj##.......## #.##..####͚hRs.####..#..########@.......#.....##.52.9 (7͚hvs.0)͚hs##....P......###.P..##.#............##...#####͚hs##..###.......###.## #͚hs#....##........##..# ##͚h t##.....##.#...#....)# #͚h.t#......##....###...### ##͚hTt##.....#..:........#.### #.....##..............##͚hvt!͚h+u͚hy͚h{ ͚h|]_There is a stone staircase leading down here.Κh^ΚhΚhΚh Κh8 23.9 (1 _Κh Κh### ###### ..l.###....###. ......<..P..... 5....... #F.....:...#... Κhw...F#.!...D.#  ∆... ###..)P.#. ##..### ###D   five-headed hydra (wandering) ΚhZ"l   komodo dragon (asleep) FF 2 blink frogs (wandering) ΚhΚhΚhyΚhΚh'nF.F..Κhz3DΚhx=-4.6 (1.7ΚhBΚh7F _You climb downwards.  Found three items. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.Ϛh\(((D  drained)FF  Found three items. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.  You shoot a slug.  The blink frog gives a loud, deep croak! x2  The five-headed hydra roars!  The slug hits the five-headed hydra! You drain the five-headed hydra.ϚhB{  The five-headed hydra is moderately wounded.Ϛh-?  You hear an angry hiss. x2Ϛh̛ϚhJϚhϚhϚhcϚhϚhϚho..lF..F..F.°:..D.lF 3 blink frogs======6.0 (1.4Ϛh4<°Ϛh ϚhȹO_A blink frog comes into view.Кhl °:(( You shoot a slug. The slug hits the five-headed hydra!!!  You drain the five-headed hydra.КhКhJКhDКhКh t  The five-headed hydra is almost dead.КhКh!КhY!Кh!Кh:"Кh9Кho:..<.○P....k..F.lFКh:..F:.D.#.k..kk 2 rime drakesКh<Кh=!7.4КhQКhY Кh$ZR_A rime drake comes into view. x2њh7○њhњhњhpњh њh њhf P  The blink frog hits you but does no damage.њhx њhcњh/l.°P..k...F.F@Dњh]S..#k.њh c=-----80њh49°њh #...##.........#.#....>...#..#.#...........####....###...#...........###......#..............#.#.##.#####............###.##..#######.........# ####..##.њh  ##.......## #.##..### ##......####..#..###4 #####@F#.....##. ##....PF.....###.P..##.њhUy #............##...##### ##..###.......###.## ##....##........##..# ##њh##.....##.#...#....)# #. FF 2 blink frogs#......##....###...### ##њh##.....#..:........#.### #.....##..............## њhX_The blink frog misses you.њh<-----њhњh75-9.9 (2.5њhњh} _You climb upwards. _There is a stone staircase leading down here.њh_- T  You shoot a slug. The slug hits the blink frog!њh1d q  The blink frog is heavily wounded.њhGh њhk њhu 4F○њhu W§§Fњh9w O======61.3 (1.4њh њhY 5○њh R _You block the blink frog's attack. The blink frog blinks! x3Қhw  You shoot a slug. The slug hits the blink frog!! You drain the blink frog!  Қh8You kill the blink frog!Қh○((†   blink frogҚh=i  Vehumet accepts your kill.Қh§°.○....Қh*!ҚhV(2.7Қha[°.○Қh, _The blink frog blinks!ҚhJt°.○ҚhL[°.○ҚhNH _No target in view!ҚhFL°.○ҚhҚh6ҚhH _No target in view!Қh0H7○ҚhHҚh;Me°.○ҚhNH _No target in view!ҚhV°.○ҚhBҚhee°.○Қh> Қhh:_No target in view!Қh7L°.○Қh8Қh<<○Қh=>H _No target in view!Қh V°.○ҚhҚh[°.○Қh}C _No target in view!Қh92°Қh8:Қh??[°.○Қh@AҚhV°.○ҚhҚh<○ҚhҚhn8V°.○Қh8Қh=[°.○Қh?Қh?L°.○ҚhXҚh;:○Қh(Қh64°Қh7Қh<;°Қh>ҚhY`°.○ҚhҚhݯ[°.○Қh Қh2 `°.○Қh3 Қh= 9°Қh@ Қh 7○Қh Қh Қh. T°.○Қh ҚhK* 7○Қh* Қho/ Q°.○Қh0 Ӛh3ӚhӚh\○0.0Ӛhp<○Ӛh Done exploring.ӚhBg3ӚhhӚhP○Ӛh|e°.○Ӛhk Done exploring.ӚhkL°.○ӚhQlӚhAp;°Ӛhq9Done exploring.No target in view!Ӛh0ӚhӚhPӚh|R○Ӛh[°.○Ӛh4RDone exploring.No target in view!Done exploring.Ӛh e2°ӚheӚhi;°Ӛh_kkDone exploring.No target in view!Done exploring.No target in view!՚h՚h%՚hc՚h՚h՚hq՚hR: _՚h՚hz՚h1#..PP...#####...##...F.....#.#....>....#..#.#...##<՚h8##...###.......#....#.##.###.##....՚h^D###.##..#####..՚h ####..##..##.......## #.##..###.՚h ##°.@...####..#..#------՚hτ3.7 (1####>......##.##....P###.P..##.÷՚h]............##...#####÷՚h:##..###...†...###.## #.....##........##..# #՚hF   blink frog###.#...#....)# #..#......##....###...### #####.....#..:՚h<#.### ՚hr=------՚h};°՚hюjDone exploring.No target in view!Done exploring. _No target in view! ՚hS_A blink frog is nearby!֚hK :((((֚h ((((֚h@֚hA֚heIPF§...֚hI...֚hI,.○֚hJN======5.2 (1.5֚hP֚hR _You shoot a slug. The slug barely misses the blink frog. The blink frog blinks!֚h (((((( (drained)You shoot a slug. The slug hits the blink frog. You drain the blink frog.֚h8r  The blink frog is severely wounded.֚hw֚h F.§......°֚h-6.6 (1.4֚h?$֚h%, _The blink frog blinks!֚hd  You shoot a slug. The slug hits the blink frog!  You kill the blink frog!֚hgV.(((((֚hht(○.°֚hG..........֚h&C°○°֚hT?1/11118.1 (1.5֚h\e°○°֚hZ _Vehumet accepts your kill.֚h֚h>Y°○֚hLQ○°֚h ֚hB_No target in view!֚h `°○°֚h4 ֚hR :°֚h؋ H _No target in view!֚h N°○°֚h ֚h $°֚h( ֚hj H _No target in view!֚hf X°○°֚h ֚hˤ G°○֚h\  ֚h :_No target in view!֚he 7○°֚h ֚h <°֚h H _No target in view!֚hgA C○°֚hA ֚hE =○°֚hG C _No target in view!֚h K°○֚h ֚h ֚hK I○°֚h ֚h X°○°֚h2 ֚hk e°○°֚hU ֚h N°○°֚h~ ֚h* Q°○֚hr ֚he X°○°֚h7 ֚hC =○֚h ךhiךhVjךhTlךh6tךh{vךh9z: _ךh}ךh'ךhךhʃךhךhךhךh7ךh5ךhךh;ךh?ךhךhךhךhךhPךhךhךhךhZךh*ךhךhIךhךhךhךhךhךhךhךhךhPךhךh1ךhKךhךh,ךh۾ךhךh{ךhךhךh[[#.#.......#### ###.....#P.#.... ךh6#........#.#P#####.#.....##.. ךhP..............................## #..#.....##...##.##.#....PP....# ךh M.........P##..#...###........... ךhL...#.#...P##..#..## #........... ךh|...#[.#.......##.# #..P....#### ךhu............#....#####..###[.#.. ךhD.........#.#......###.##..ךh*!------ךhY'80.1 (12.0) ךh...........####....#<#.P##..#.. ךhG...........###..ךh.####.##... ךh..........#.#.##.###..## #..##... ךhU.........###.##..###.P# ##.##..# ךh.........# ####..##..### #...... ךh#.......## #.##..###.#.# #.#...## ךh##......####..#..###..## ####.. ךhr###>.......#.....##...# ##..ךh=------ךheךh$b __There is a stone staircase leading down here.ؚhؚhؚhؚhؚh81.0) _ؚhؚh #### #### ؚh, #####..###### #..## ###..#...#.##.#######...# .........#...## ؚhb..........#.# 5 ##.#............@.....### ؚh|######.P...P.#.#####..#  ##########.# ##.#  ### ### ؚhؚhؚhؚh`-2.6 (2.5ؚhcؚh>f _You climb downwards. _There is a stone staircase leading up, spattered with blood here.ٚhV]ٚh0^ٚh+cٚhlٚhSo43.6 (1.0 _ٚhssٚhg=#.#.......#### ###.....#P.#.... #........#.#P#####.#.....##...... P..............................## #..#.....##...##.##.#....PP....#. .........P##..#...###............ ...#.#...P##..#..## #............#[.###.# #..P....####.ٚh=#....#####..###[.#...4 .........#.#....@.......###.##... ...........####....#<#.P##..#.... ...........###.........####.##... ٚh=..........#.#.##.###..## #..##... .........###.##..###.P# ##.##..# .........# ####..##..### #.......ٚh3>  #.......## #.##..###.#.# #.#...##  ##......####..#..###..## ####..##  ###>.......#.....##...# ##..#ٚhf>D ٚh ?ٚhCٚhk-5.1 (2.5ٚhٚhz} _You climb upwards. _There is a stone staircase leading down here.ښhX ښh ښh ښh ۚhۚhۚhۚhLۚhۚhܾۚhۚhۚhۚh _ۚhۚhۚhۚhۚh*ۚhۚhۚhYۚhۚhۚh+ۚhۚh^ۚhۚhۚhsۚhۚhwۚhۚhCۚhۚh$ۚhۚh&ۚhۚh+ۚhۚh-ۚhۚhۚhZۚhۚhB ۚh ۚh ۚh ۚhyۚhۚhۚh$Jۚh%ۚh#(ۚh)ۚh*ۚh+ۚh-ۚhm/ۚh/ۚh1ۚh2ۚhZ4ۚh4ۚhx6ۚh78ۚh9ۚh9ۚh;ۚh=ۚhz?ۚh?ۚh]AۚhBۚhCۚhDۚhDۚhFۚhFۚhGGۚhGۚhHۚhIۚh&JۚhJۚhOg................P.##.# ۚhPP....####.........#.# ##..###[.#.............# ....###.##......###.#### ۚhPP<#.P##..#.....####...### ###.##....##.#.....# ۚhPK## #..##.............#### P# ##.##..#..#..........# ### #........P#..# 509.1 (24.0)#.# #.#...##.###....P#.#.## ۚhPe## ####..#### ##...###...# # ##..# #..## ##.P# ۚhQ2÷## ### #.## ########..# ÷#####P###.# #..##...#### .#ۚhbQ%...## #..........# .÷...####P.P# ##.####....## ....##.#....######P.## #..#.##ۚhQ!ۚhRۚhXۚh+ ۚh, ۚh%1 ۚh'2 ܚhܚhܚhܚh? ܚhܚhϗܚhܚhܚhܚhܚh'ܚhD*ݚhs/ݚh/ݚh]1ݚh<ݚhAnݚhBݚhCݚhDݚhEݚhFݚhFݚhHݚhBIݚhIݚh0JݚhKݚhLݚhMݚhMݚh>Oݚh>PݚhPݚhJQݚhRݚhSݚhSݚhTݚhVݚh=WݚhWݚhtXݚhYݚh3[ݚh[ݚhj\ݚh]ݚh/_ݚh{_ݚh`ݚhbݚh]cݚhcݚhdݚhfݚhHgݚhgݚhhݚhiݚh'kݚhkݚhblݚhmݚhnݚh)oݚhpݚheqݚhtrݚhrݚhsݚhtݚh$vݚhqvݚhLwݚhxݚh"z,ݚhzݚh}c  You see here a raven skeleton.ݚh<ݚh _ݚhݚh## ########..#  # #..##...####  ݚhV..## #..........#  P.P# ##.####....##  ...######P.## #..#.##  ...ݚh݆K# ##.#.[#  .#......##.P####.÷.##  ݚhNA##.#....##..#P.#÷#.#  .P...##.##..÷@..#  27.1 (18ݚh.).....##.##..###.##  P#.##..#.....##†..##  .######.##.##........#  ݚh...# #.P..######....#  ..# #....###.##....#   ݚh# ###............#    .# #..###..####..##  ݚh"  .# ##.P###.# #..P#  ݚhE ݚhݚhݚhޚh04ޚh5ޚh?6ޚh ޚhQ ޚh ޚha ޚh ޚh ,ޚh ޚh ޚh ޚh ޚh ޚhr ޚh ޚh ޚh ޚh ޚhv ޚh ޚhH ޚh ޚh) ޚh? ޚh ޚh" ޚh ޚhp ޚh ޚh@ ޚh ޚhq ޚh ޚh> ޚh ޚht ޚh ޚhl ޚh ޚh ޚh6 ޚh ޚh ޚh ޚh= ޚh ޚh ޚh ޚh7 ޚh ޚh ޚh ޚh l##.##.##........#  ޚh  #.P..######....#  ޚh  #....###.##....#   ###............#  ޚh  #..###..####..##  ޚh5  ##.P###.# #..P#  ޚhZ ` ##.## ### ##.##   #..# #..#  ޚh  #..# ##@##  39.1 (12 ޚh ##.## #P.P#  ޚh X #..# ### #..###  # ##.#####.####.PP#  ޚh ####P.#P##.##.#P.PP#  ޚh! ................##  ##.#P.#P#P..##P####  ޚhQ e ###############  ޚhu G  ޚh ޚh ޚhh  ޚh ]_There is a stone staircase leading down here.ߚhYߚhHZߚh5]ߚh`ߚhc940.0) _ߚhdߚh`+ s ##...#   ##...#   #....#   #...##  ߚh+ #..#..###  ##....#.##  ##÷...#.#  #......## 5 #..@....###  ####.####.#  #...#..#  #.#÷#..## # ߚh{, ####.÷..# ##### #.÷.######..#. #............. ###...........#....##.#...ߚhI- ߚh3 ߚh -1.6 (2.5ߚh ߚh\ * _You climb downwards. ߚh S_There is a stone staircase leading up here.hMhhh h:_No target in view!ḧh3hىhƐ(0.0hR,hE _Done exploring.h**hV+ha1h5H _No target in view!h phphOthcv hv:_No target in view!hz h h hQ h h h# [ _Done exploring.h_$ h%+ h, nNo target in view!Done exploring.No target in view!Done exploring.h'- No target in view!ᚴhRᚴhHᚴh@ᚴhᚴhSH2.6 (1 _ᚴh###.##.##........# #.P..######....# #....###.##....#ᚴhL* ###............ #..###..####..##  ##.P###.# #..P#  ᚴhJ##.## ### ##.##  #..# #..#  4#..#ᚴĥ ##@##  ##.## #P.P#  #..# ### #..###  ᚴh!# ##.#####.####.PP#  ####P.#P##.##.#P.PP#  ..................##  ##.#P.#P#P..##P####  ###############  ᚴh$I  ᚴhᚴhᚴh-4.1 (2.5ᚴhEᚴhNo target in view!Done exploring. __You climb upwards. _There is a stone staircase leading down here.⚴hx⚴hx⚴h-z⚴h⚴h⚴h: _⚴h⚴h$⚴hX⚴hQ⚴h7⚴hw⚴hԔ⚴h⚴hx⚴h⚴h ⚴h֙⚴h⚴h⚴h!⚴h⚴hz⚴h⚴h⚴h⚴h9⚴h_⚴h⚴h⚴h⚴hϧ⚴h.⚴h⚴h⚴h⚴hZ⚴h⚴h)⚴h>⚴h⚴hT⚴h⚴h⚴h⚴h⚴h⚴h⚴h[⚴h⚴hf⚴h⚴h⚴h⚴h............#.##..# ##.#.[# ⚴h/ ....##.#......##.P####.÷.## ...#####.#....##..#P.#÷#.# ⚴hs1...# #.##.P...##.##..÷...# ..####..).....##.##..###.## ⚴h\..# #...P#.##..#.....##÷..## ### ##.######.##.##........# ⚴h #..# #.P..######....#  ⚴h#####..# #...@###.##....# 57.1 (13.0) ⚴h##.##..## ###............# ⚴hCo.#.##P.# #..###..####..## ..#....# ##.P###.# #..P# ⚴h.###...# ##.## ### ##.##⚴hZ##.#..# #..# #..# .##....# #..# ##>## ⚴h#.#...## ##.###P.P# #..##.##⚴hq#..# ### #..###⚴h⚴hT⚴h⚴hb⚴hc⚴hpk⚴hm⚴hnu4⚴hy⚴hz⚴hD' ⚴hD( ⚴h/ ⚴h1 㚴h_㚴h㚴hG㚴h|㚴h㚴h㚴h㚴h㚴h㚴h,㚴h㚴hL㚴h㚴h㚴h㚴h㚴hP㚴h㚴h㚴h㚴h#㚴h㚴h㚴h㚴h`㚴hV㚴h㚴h<㚴h㚴h^,㚴hg㚴h㚴h<㚴h㚴h㚴h㚴h㚴h㚴h㚴h㚴h㚴hY 㚴h 㚴h 㚴h 㚴h㚴ha㚴h㚴h&㚴h㚴h㚴hA㚴h㚴h㚴hr㚴h㚴h;㚴h#㚴hI+㚴hp,㚴hc<n㚴htB##..#..###..## ####..#### ##...## .#.....##...# ##..# #..## ###.P..##.÷## ### #.## ###### 㚴hB##...#####÷#####P###.# #..## ###.## #.#.........## #.... .##..# ##.÷...####P.P# ##.### 㚴h3C....)# #.....##.#....######P.## #...### ###..............#.##..# ....#.### #.....@##.#......##.P##72.1 (15 㚴hC........####....#####.#....##..#P P....##..#[P....# #.##.P...##.##. 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P.....................## #..#.....##...##.##.#....PP.... .........P##..#...###.......... ...#.#...P##..#..## #.......... ...#[.#.......##.# #..P....## 嚴h............#....#####..###[.# .........#.#....###.##...27.1 (16 嚴hPa...........####....#<#.P##..#.. ...........###.........####. ..........#.#.##.###..## #..##.. 嚴hb.........###.##..###.P# ##.##..# .........# ####..##..### #..... 嚴h#.......## #.##..###.#.# #.#...## ##......####..#..###..## ####..## 嚴hs###>.......#.....##...# ##..#嚴hl嚴hT嚴hͨc _There is a stone staircase leading down here.嚴h嚴htDrink which item? Potions 嚴h> c - 4 potions of curing  g - a potion of magic  h - 3 potions of haste  w - 2 potions of heal wounds嚴hwb - 3 potions of brilliance  e - 4 potions of enlightenment  m - 3 potions of might 嚴h A - 2 potions of attraction  L - 3 potions of lignification  M - 5 potions of mutation  f - a potion of moonshine 嚴h[!] read|quaff|evoke[?] describe selected暴h 暴h 暴h #.#.......#### ###.....#P.#.... pym505 the Skirmisher 暴h #........#.#P#####.#.....##...... Gnoll of Vehumet *..... P..............................## Health: 111/111 ======================== #..#.....##...##.##.#....PP....#. Magic: 27/27 ======================== .........P##..#...###............ AC: 18Str: 13 暴h 8...#.#...P##..#..## #............ EV: 26Int: 8 ...#[.#.......##.# #..P....####. SH: 9Dex: 35 ............#....#####..###[.#... XL: 14 Next: 21% Place: Lair:4 .........#.#....@.......###.##... Noise: ---------  Time: 15627.1 (0.0) 暴h ...........####....#<#.P##..#.... d) +9 hand cannon (drain) ...........###.........####.##... Fire: d) +9 hand cannon (drain) 暴h7 4..........#.#.##.###..## #..##... .........###.##..###.P# ##.##..# .........# ####..##..### #.......  暴h B#.......## #.##..###.#.# #.#...##  ##......####..#..###..## ####..##  暴h ###>.......#.....##...# ##..#  _No target in view! _Done exploring. 暴h" _No target in view! _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading down here.暴h 暴h a8.1 (1Fast 暴h 暴h[ 1 _You feel yourself speed up.皴h皴h皴h4皴h@7 (0.6皴h皴hv #### ####  #####..###### #..## ###..#...#.##.#######...# .........#...## .....................#.# 5 ##.#............@.....### ######.P...P.#.#####..#  皴h51##########.# ##.#  ### ### 皴h皴h@,9.8 (1.7皴hC皴hF _You climb downwards. _There is a stone staircase leading up, spattered with blood here.蚴hݛ 蚴hb 蚴hğ 蚴h9 蚴h J30.4 (0.6 _蚴hA  #.#.......#### ###.....#P.#.... #........#.#P#####.#.....##...... P..............................## #..#.....##...##.##.#....PP....#. .........P##..#...###............ ...#.#...P##..#..## #............#[.###.# #..P....####.#....#####..###[.#...4 蚴h .........#.#....@.......###.##... ...........####....#<#.P##..#.... ...........###.........####.##... ..........#.#.##.###..## #..##... 蚴h .........###.##..###.P# ##.##..# .........# ####..##..### #.......  #.......## #.##..###.#.# #.#...##蚴hx \  ##......####..#..###..## ####..##  ###>.......#.....##...# ##..# 蚴h 蚴hc 蚴h~# ,1.5 (1.7蚴hP( 蚴hI+ } _You climb upwards. _There is a stone staircase leading down here.ꚴh3ꚴhꚴhꚴhꚴh$ _ꚴhs,ꚴhꚴhꚴhꚴhJ ꚴh ꚴh% ꚴh ꚴh ꚴh ꚴh ꚴhn ꚴh"ꚴhgꚴhꚴhꚴhmꚴhꚴhꚴhGꚴhꚴhbꚴhꚴhꚴhLꚴhꚴh*ꚴh^ ꚴh"ꚴh#ꚴh$ꚴh %ꚴh&ꚴh9(ꚴh(ꚴhv)ꚴh*ꚴh-,ꚴh,ꚴhm-ꚴh /ꚴh0ꚴh0ꚴh 2ꚴhW7W  #...##.........#.#....>.. ꚴh72 #..#.#...........####....#<#  ##...#...........###... ꚴh7#..............#.#.##.###..# ꚴh7##............###.##..###.P# ####.........# ####..##..## ꚴh 8##.......## #.##..###. ##......####..#..###..# ꚴh58{#####>.#.....##...#9.7 (8.2 ꚴh^8##....P......###.P..##.÷## ꚴh8#......##...#####÷## ꚴh8##..###...†...###.## #.# ꚴh8#....##........##..# ##.÷. ##.....##.#...#....)# # ꚴhN9#......##....###...### ###.. ##.....#..:........#.### #.. #.....##..............####.ꚴh9ꚴh4>ꚴhg?뚴h2 뚴h)3 뚴hw4 뚴h$: 뚴h@? B뚴h.@ 뚴hA ,뚴hdC 뚴hE 뚴hqF 뚴hF 뚴hG 뚴hIN Z #...##...#.#....> #..#.#...####....# ##...#....### #.뚴hN ....#.#.##.## ##.....###.##..## ####.........# ####..##. ##.......## #.##..### ##......####..#..##뚴hN  #####@.......#.....##.41.6 (1.9뚴hO = ##....P......###.P..##. #...##...### ##..###...†...###.## # #....##........##..# ##뚴hO B ##.....##.#...#....)# # #......##....###...### ## ##.....#..:........#.###  #.....##...##뚴h7P 뚴h:T 뚴hU c _There is a stone staircase leading down here.운h"운hs"운h|&운h*운h-32.3 (0.7 _운h0운hS### ###### ....###....###. ......<..P..... 5.......@...DS.. #......:.k.#... 운h....#.!.....#  ∆... ###.k)P.# F ##..### ###D   five-headed hydra (wandering) F   blink frog (wandering) kk 2 rime drakes (wandering) 운hhS   water moccasin (wandering)운h운hM9  You climb downwards.운h운h운h운h Sk.D...k.k1 catching breath) 운hZ The rime drake hisses angrily. The five-headed hydra roars!운hA **The rime drake breathes ice at you.운h4The icy flash freeze hits you!운h f,운h*g운hxs .D.S운hby:.ll   komodo dragon운hykk 2 rime drakes (1 catching breath)S   water moccasin  You are encased in ice.운h98/111 ---4---====3.4 (1.8Frozen 운hV운h _The water moccasin hisses angrily. You hear a croak. _There is a stone staircase leading up here.hU  You shoot a slug. The slug hits the rime drake!!h  The rime drake is heavily wounded.You hear an angry hiss.hh?f  The rime drake barely misses you.h@h}MB☼S.l#.!k. ###..h###B   boulder beetle(…)hG==4.2 (0hha _A boulder beetle comes into view.hahncEvoke which item? Wands  a - a wand of flame (22)c - a wand of iceblast (1)  hcd - a wand of digging (8) [!] read|quaff|evoke[?] describe selectedh h- ht) h5 ~pym505 the SkirmisherGnoll of Vehumet *.....h6 Health: 98/111 =====================---Magic: 24/27 =====================---hS6 AC: 18Str: 13### ######EV: 26Int: 8h6 u....###....###.SH: 9h6 Dex: 35B.....<☼.P.....h7 XL: 14 Next: 21% Place: Lair:5h87 d.......@kDS....hq7 Noise: ======---  Time: 15644.2 (0.0)#......:...#...h7 d) +9 hand cannon (drain)...l#.!k....#h7 [Fire: d) +9 hand cannon (drain) ∆h8 ... ###..)P.#Fast Frozen hS8 ^. ##..######h8 B   boulder beetleD   five-headed hydrah8 pl   komodo dragonh8 kk 2 rime drakes (1 catching breath) (…)_There is a stone staircase leading up here.  h.9 7You shoot a slug. The slug hits the rime drake!!  he9 The rime drake is heavily wounded.You hear an angry hiss.  The rime drake barely misses you. h9 b_A boulder beetle comes into view.hP   pym505 the Skirmisher  Gnoll of Vehumet *..... h Q  Health: 98/111 =====================---  Magic: 24/27 =====================---  AC: 18Str: 13 hnQ ### ######  EV: 26Int: 8 ....###....###.  SH: 9Dex: 35hQ [ B.....<☼.P.....  XL: 14 Next: 21% Place: Lair:5 hQ .......@kDS....  Noise: ======---  Time: 15644.2 (0.0) h"R #......:***#...  d) +9 hand cannon (drain) ...l#.!k***.#  Fire: d) +9 hand cannon (drain)  ∆ ... ###..)P.#  Fast Frozen  h[R . ##..###  ###  B   boulder beetle hR Z D   five-headed hydra  l   komodo dragon hR 6 kk 2 rime drakes (1 catching breath) (…)The rime drake is heavily wounded.You hear an angry hiss.  The rime drake barely misses you. hS _A boulder beetle comes into view.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineh  pym505 the Skirmisher  Gnoll of Vehumet *.....hd  Health: 98/111 =====================---  Magic: 24/27 =====================---  AC: 18Str: 13 h### ######  EV: 26Int: 8 ....###....###.  SH: 9Dex: 35h[ B.....<☼.P.....  XL: 14 Next: 21% Place: Lair:5 h.......@kDS....  Noise: ======---  Time: 15644.2 (0.0) #......:...#...  d) +9 hand cannon (drain) hS...l#.!k....#  Fire: d) +9 hand cannon (drain)  ∆ ... ###..)P.#  Fast Frozen  h. ##..###  ###  B   boulder beetle  D   five-headed hydrah  l   komodo dragon  kk 2 rime drakes (1 catching breath) (…)The rime drake is severely wounded.hThe iceblast engulfs the five-headed hydra!!  The five-headed hydra is moderately wounded.The iceblast engulfs the water moccasin!!  You kill the water moccasin!hVDVehumet accepts your kill.h=h ###   ..#.  h0B.....<☼.P.....  ..###....  #.hb####...  ..###.#  ∆ ...   .  ###  D   hf<☼h&The iceblast engulfs the five-headed hydra!!  The five-headed hydra is moderately wounded.The iceblast engulfs the water moccasin!!  You kill the water moccasin!  hmVehumet accepts your kill.  You feel your power returning. The now-empty wand crumbles to dust.hThh96.Bh{ADk..h6k.......hh#95=2=======8 (0.6h*9☼hB _The rime drake bites you but does no damage.hhEvoke which item? Wands  a - a wand of flame (22)d - a wand of digging (8) [!] read|quaff|evoke[?] describe selectedhh h:\pym505 the SkirmisherGnoll of Vehumet *.....Health: 99/111 =====================---Magic: 25/27 ======================--AC: 18Str: 13### ######EV: 26Int: 8h....###....###.SH: 9Dex: 35.B....<☼DP.....XL: 14 Next: 22% Place: Lair:5.......@k......Noise: =======--  Time: 15644.8 (0.0)#......k...#...d) +9 hand cannon (drain)...l#.!.....#h(+Fire: d) +9 hand cannon (drain) ∆... ###..)P.#Fast Frozen . ##..######B   boulder beetleD   five-headed hydrahBl   komodo dragonkk 2 rime drakes (1 catching breath)The five-headed hydra is moderately wounded.The iceblast engulfs the water moccasin!!  You kill the water moccasin!Vehumet accepts your kill.You feel your power returning. The now-empty wand crumbles to dust. _The rime drake bites you but does no damage.hP  Okay, then.hh>h. _h* 5☼h+ h0 h2 h3 h= ○ll.l 2 komodo dragonshh> The rime drake closely misses you.  The five-headed hydra closely misses you.The five-headed hydra bites you!block the five-headed hydra's attack. h> u The five-headed hydra misses you.  You block the five-headed hydra's attack.hB 3-4-=------5.5 (0.7h'E h{ c #...##.........#.#....>...h  #..#.#...........####....###...#...........###......#..............#.#.##.#####............###.##..#######.........# ####..##. ##.......## #.##..### ##..k...####..#..###4 ######.....##.hn  ##....PD.....###.P..##. #............##...##### ##..###...†...###.## #h #....##........##..# ##h) ##.....##.#...#....)# #.#......##....###...### ## kk 2 rime drakes (1 catching breath)h ##.....#..:........#.### #.....##..............## _The rime drake completely misses you.h I--------h hv| 2-6.5 (1h% hӄ } _You climb upwards. _There is a stone staircase leading down here.h  You shoot a slug. The slug hits the rime drake!  You kill the rime drake!hl †   rime drake (h"3 ○You kill the rime drake!  Vehumet accepts your kill.  The rime drake barely misses you.  The five-headed hydra closely misses you.  The five-headed hydra bites you but does no damage.  You block the five-headed hydra's attack. x2hE8 45=3======7.6 (1.1h< h> ^ _The five-headed hydra barely misses you.h%P ○ h(drained)You shoot a slug. The slug hits the five-headed hydra!!  You drain the five-headed hydra.h3 ○(catching breath)The five-headed hydra is almost dead.The ice encasing you melts away.h7 ***The rime drake breathes ice at you.hlK@○.  The ice encasing you melts away.  The rime drake breathes ice at you.  The icy flash freeze misses you.himYou block the five-headed hydra's attack.  The five-headed hydra completely misses you.The five-headed hydra closely misses you. x2hm78.4 (0.8hbu:○hAw? _You block the five-headed hydra's attack.h =  You shoot a slug. The slug hits the five-headed hydra!!  You kill the five-headed hydra!hA ○P.k   rime drake (catching breath)hvx °P☼Vehumet accepts your kill.h~ P=59.4 (1.0hL ]°P☼hP 8 _You block the rime drake's attack.h[ ☼You shoot a slug. The slug hits the rime drake.h ☼°P○The rime drake is lightly wounded.h5550.3 (0.9h.z☼°P○hK h2_You block the rime drake's attack.hrW  You shoot a slug. The slug hits the rime drake!!!  You kill the rime drake!hH\q☼†°P○h\1hk☼☼.h؞/71.2hۣ;☼h Z _Vehumet accepts your kill.h֑A☼☼○hhOX☼☼○hH _No target in view!hI -☼☼h 0○h h 9☼hy H _No target in view!hg☼☼○hh#D☼○h%K _You can't go up here!h-S☼○hhX☼☼○hH _No target in view!h 5☼hX h' ?☼○h ( hx1 E○○°h5 R------9 (0.7 _h!< 9○h  ### ###### ....###....###. ......<llP..... 5..B....@. #......:...#... ....#.!.....#  ∆..F ###..)P.# h` b. ##..### ###B   boulder beetle ll 2 komodo dragons F   blink frog (wandering) ------h 9  You climb downwards.h{ h a .B. h  Your extra speed is starting to run out.The komodo dragon completely misses you.hr 66==2.9 (1Fast hx h{ _The komodo dragon bites you but does no damage. _There is a stone staircase leading up, spattered with blood here.h (1 drained)You shoot a slug. The slug hits the komodo dragon!!  You drain the komodo dragon.h  The komodo dragon is severely wounded.h  .B○FF   blink frogYou hear a loud, deep croak!he M======3.7 (0.8h h E _The komodo dragon bites you but does no damage.hiYou hear a loud, deep croak! _The komodo dragon bites you but does no damage.shoot a slug. The slug hits the komodo dragon!!  You kill the komodo dragon!  Vehumet accepts your kill.hE.○   komodo dragonhʵhs ☼BF..:°.B(rolling)You feel your power returning.  The boulder beetle curls into a ball and begins rolling!h7==84.7 (1.0h']☼°Bh-R _The blink frog blinks! You block the komodo dragon's attack.hچ ☼B°B You shoot a slug. The slug hits the komodo dragon!!h,hS ○°F.B.:°The komodo dragon is severely wounded.h475.6 (0.9hL°°h; _You block the komodo dragon's attack.hbg ○° h3c(drained)You shoot a slug. The slug hits the komodo dragon! You drain the komodo dragon.h,hˠoF.B°.:.BThe komodo dragon is almost dead.The boulder beetle completely misses you.h,6.4 (0.8hI°°hC _The boulder beetle stops rolling and uncurls.ha  You shoot a slug. The slug hits the komodo dragon!!  You kill the komodo dragon!h/f ○○°F   blink frog h °○.°.○!  You kill the komodo dragon!  hF Vehumet accepts your kill.  You feel yourself slow down.block the blink frog's attack.  The boulder beetle bites you but does no damage.h& [=97.4 (1.0h c°○○h 8 _You block the blink frog's attack.h|: °h|° (drained)You shoot a slug. The slug hits the blink frog!! You drain the blink frog.h5 .°°..°The blink frog is severely wounded.hpThe blink frog barely misses you. You block the boulder beetle's attack.h[8=8.9 (1.5hu]°°°hX _The blink frog closely misses you.h1   You shoot a slug. The slug hits the blink frog!!  You kill the blink frog!h>2 ht5 T<° hn ' hn ○.†°Vehumet accepts your kill.The boulder beetle bites you but does no damage.hs B=30h7t 60.2 (1.3h2y hz  h/{ N_The boulder beetle closely misses you.h; & hw /○°h 'You shoot a slug.h K °.h s:○The slug hits the boulder beetle but does no damage.h 591.7 (1.5h F°○h T _The boulder beetle misses you.h  °○ (drained)You shoot a slug. The slug hits the boulder beetle!  You drain the boulder beetle.h'^ & hp^ b<○The boulder beetle is moderately wounded.h^ h_ ;100/1113.1 (1.4h*i %○hfi h"k  h[k F_The boulder beetle misses you.h ○ You shoot a slug. The slug hits the boulder beetle!  You drain the boulder beetle.h|? ○° The boulder beetle is severely wounded.The boulder beetle completely misses you.h@699/111 4.5hI:○h$U ○ _The boulder beetle bites you.  You shoot a slug. The slug hits the boulder beetle!  You drain the boulder beetle.hv  The boulder beetle is severely wounded.haB°°°°.h6100/1115.9hpT°°h/ _The boulder beetle leaps!h (((°(° hmYou shoot a slug. The slug hits the boulder beetle.  You drain the boulder beetle.hU hBq  The boulder beetle is almost dead.h..B..°..<°.°○h|(7.3hQ°○h/ _The boulder beetle leaps!h7H  You shoot a slug. The slug hits the boulder beetle!  You kill the boulder beetle!hLK.((((((○h...°..<.☼...:°hq=128.6 (1.3hu:°h ☼ _Vehumet accepts your kill.hh;N☼°h?H _No target in view!h7°hhW°°hTH _No target in view!hހ7☼hhz°..<.☼°hʈH _No target in view!h19☼hhz°..<.☼°hH _No target in view!h f°..<.☼hhhRa°..<.☼h h+B_No target in view!ho%°..<.☼°hh&h-P°..<.☼hX.2°h0C _No target in view!hے7☼h]hڜ°..<.☼°hIhZw°..<.☼°hhV☼°hhw°..<.☼°hSh<°hhhh?:☼hlhr!☼hr°hsh}y°..<.☼°h{hw°..<.☼°h_hV☼°hnh°..<.☼°hh@#°h*°hh#°h6hhhs°..<.☼°h{ h4°°hh+h|hөW°..<.☼hh hw h@ h h $ _h h h= h h hP K2=h hf h hQ h h U3=h_ h ,h hg h h~ h7 ;4h h h hF h h h h h %5h h! h" h# hZ) h) %6hi+ h1 he1 h3 h*9 h9 h"; h}@ h@ K7=hB hG h9H hI hO h1P U8=h0S h-X hjX hZ hG_ h_ hKa hf hWg %9hh hn hn h!p hu hv hw h| hq} &10h# h hH hDž h h K1=h h 1 _HP restored.h h4 h h  ### ######....###....###...<.†P........<..#...#...------....#.!.....#  ∆.. ###..)P..You pick up a parchment of Launch Clockwork Bee and begin reading...h{ 095.6 (27.0)hq K------6.6 (28h h M _You add the spell Launch Clockwork Bee to your library.h h h h  hǨ :_No target in view!h4 h h h hf h : _h hy 9=h h! i _M - 6 potions of mutation (gained 1)h hW hc h! h h h h  h# h5# ha$ h& h* h* h+ h- h2 hQ2 h3 h5 h9 h9 h: hA= hA hA hB hD hI hI h K hL hP hP hQ hS hV hhGhQf _There are monsters nearby!You shoot a slug. The slug hits the blink frog!!  You kill the blink frog!hiO○(((h}j†   blink froghi  Vehumet accepts your kill.hhUh:"○hb+○..hb.D...h}035.4hghݻ, _The blink frog blinks!h}h1.......##h.......#.## h".......#### )h.-.......# ####.....###hk9 #........# ###....○##h4 ##..○@# h"#.......#  h"####....?[#  h##......# h< hZ@...†D.. hx ....... h h##...[ß h h..... h%!hjM.......##.......#.## .......#### hɴ).......# ####.....###h i #........# hDo###....○## h}##..○@# hV#.......#  h|####....?[#  hH##......#hI_ ...†D..h|Q ....... h> ##...[h߶!h= ..... hT,○hZh:○hsh _A five-headed hydra is nearby!h ○(((( h$(drained)htYou shoot a slug. The slug hits the five-headed hydra!!  You drain the five-headed hydra!hh!h"h/=°°hb0G○....Dh08.Fh+1yF   blink frogh2-6.7 (1.3h;9°h>i _The five-headed hydra is heavily wounded.hy °°○.(((hیg You shoot a slug. The slug hits the five-headed hydra!!ht  The five-headed hydra is almost dead.hh=hU...☼..h]D..Fhh-8.1 (1.4hg○.☼h h&_The blink frog blinks!h  You shoot a slug. The slug hits the five-headed hydra!  You kill the five-headed hydra!h ○.((†F   blink frogh0 h5 h D °°.○.FhhD 1.hL 069.5hR f°.○hT Z _Vehumet accepts your kill.h °(○((( You shoot a slug. The slug hits the blink frog!!h3hm  The blink frog is almost dead.h(○°..°...F...h:.30.8 (1.3hX○°h, _The blink frog blinks!hw○(((((((h)h`,hl2+°.°°§†F.†.[.he3-2.3 (1.5h8`°°°h: _You shoot a slug. The slug barely misses the blink frog. The blink frog blinks!h/  You shoot a slug. The slug hits the blink frog!!!  You kill the blink frog!h2°°(((†hq.○°....h573.7 (1.4h,=○hD _Vehumet accepts your kill.h#h( 4○h h~ h H _No target in view!h 9○°h hp Q○°h H _No target in view!hh`hhhh: _hh=hhhhhHhzhhh+hhhhhh8h< W......#.## #...#....### h_ e####........#  ####.....###  h} #........#  ###.....###  h ##....#.#####.......#.#####....@[#h "------h ##..†...# .†.†.....##.......⌠##h y###...[ß...h, R#.....⌠..#hH [..##....#...# ##.##h-8.7 (5.0hJ------9.7 (6hxh/d _d - a scroll labelled TUHY DUERA GUUhO4h hD hB_No target in view!h#hh hqhrhў: _hhrhhhhdh¯hh ####.....###  #........  ###.....###h  ##....#.####  #.......#.#hm  ####.....[##hcn  ##..†...####  #.†.†.....# h #.....@.⌠## h###...[ß...# .....⌠..#  hն#[..##....#  h#...# ##.##  #..# ##  h$y ##.  hFx #.  hiu   h/1  #........##.....### ##....#.#### #.......#.hf###.....[## ##..†...#### #.†.†............⌠###h###...@ß...# #.....⌠h׼#[..##..# .  hr,42.7 (3h+3.7 (4hhs _You see here a scarf of harm.hWQ _No target in view!hhhzhl h:_No target in view!hhh(hH _No target in view!hI2 h2 h6 h8  hC8 :_No target in view!h; 3h hD h h : _hM" h' ,hj) h+ h/ h/ hA1 hj6 ) ##....#.####  #.......#.#  ####.....[##  ##..†...####  #.†.†.....#h6 (  #.......⌠###  ###...[ß...# h6 v ##.....⌠..#  #[@.##....#  #...# ##.## h!7 #..## ##  ##.. #.#hW7 ... #.#..^ h7 hO> a ##....#.#### #.......#.# ####.....[## ##..†...####h>  #.†.†.....# #.......⌠###h>  ###...[ß...# ##.....⌠..# #@..##....# #...# ##.##h3?  #..## ##  ##.. #.## hg? v... #.# h? ?..^hI +6.7 (3hiK +7.7 (4h[O h+Y _You see here the +2 robe of Ru's Felicitations {Bane Harm rElec Int+7}.h h hr h H _No target in view!h_4hchdH _No target in view!hhhhI hs:_No target in view!h=* [?25h[?0c h* J Search for what [Enter for "."]? h [?25l[?1ch h] 9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] h Results at your position ([,] to cycle)  a - [right here] the +2 robe of Ru's Felicitations {Bane Harm rElec Int+7} Results elsewhere ([,] to cycle)  b - [Lair:5] a scarf of harmh sc - [Lair:5] a robe  d - [Lair:5] a dispersal trap  e - [Lair:5] a quarterstaff  h f - [Lair:5] a stone staircase leading up  g - [Lair:5] an escape hatch in the ceiling  h - [Lair:5] a stone staircase leading up  hG )i - [Lair:5] a stone staircase leading uphhhL##....#.####pym505 the Skirmisher#.......#.#Gnoll of Vehumet *.....####.....[##Health: 111/111 ========================##..†...####Magic: 27/27 ========================#.†.†.....#AC: 18Str: 13hX#.......⌠###EV: 26Int: 8###...[ß...#SH: 9Dex: 35##.....⌠..#XL: 14 Next: 37% Place: Lair:5h#@..##....#Noise: ---------  Time: 15747.7 (0.0)#...# ##.##d) +9 hand cannon (drain)#..## ##Fire: d) +9 hand cannon (drain) ##..#.##...#.#..^ _No target in view! _You see here the +2 robe of Ru's Felicitations {Bane Harm rElec Int+7}. _No target in view! h/_No target in view! _No target in view!  Search for what [Enter for "."]? h hh^h . _hhihh&hh'$ _hhhrhʧhhhhth]hhhhhphڷhuhϻhhhhoh<hhh.hhhhhLh1hhhRhhhhahhh:hhhhhkh=hk,h h$hh?hhSh #[..##....# #...# ##.## h#..## ## ##..#  ##.## .. #...# ...## ##.## ......####..^# .......@#...## h #........#..# .....####.#.# hH-.... ##.##h.. ###.. hh 2 hell hounds (asleep)hk5h h061.7 (14.0)hy,2.7 (15hhs hO_2 hell hounds come into view.h ((((((h1 asleep)  You shoot a slug. The slug hits the hell hound!hq  The hell hound is heavily wounded.hc  The hell hound barks! You hear an angry hiss. You hear a bark!hhEh{hF%  hA wyvern comes into view. A black mamba comes into view.hhhS...°hk....h.S   black mamba.hh 2 hell hounds (1 wandering)h%\k   wyvernhR======4.1 (1.4)hh]] _A hell hound comes into view.h5   A wyvern comes into view. A black mamba comes into view. _A hell hound comes into view.  You shoot a slug.  The slug hits the hell hound!!  You kill the hell hound!h9 ((.°((.h   hell houndhk hl hl hn h-q i  Vehumet accepts your kill.hs Bht ,hy 9Sh.k..○.....h9   molten gargoylehh 2 hell houndsk   wyvernh!~ -5.4 (1.3h =○hň } _A molten gargoyle comes into view. It is wielding a +0 flail.h[#...# ##.## #..## ## ##..# h[Q##.## ..h[@#...# h\...## ##.## h[\..9S..####..^# hz\.h.k....#...## h\#......○@#..# .....####.#.# h ]..h. ##.## hK]U... #hm]W... h]C   hell houndh}`hHah%bheh>fhfhghXih,s....9.Sh.k.°h.h 2 hell houndshft(------ht%60h=y9°hzhq  You shoot a slug. The slug hits the black mamba!!!  You kill the black mamba!h  .((.h>O hQ ,hwQ hR h;S ,hZ ..h..#☼.9h.k.h` l8======7.8 (1.4hd :☼h(g Z _Vehumet accepts your kill.h#..## ## ##..# ##.## ..h#...# ...## ##.## ......####..^# .....h..#☼..## hm#...9h.k.#..# .....####@#.# .... ##.## ... h# ...hhhhh~hM.h.#.hm.9.hkhM------80hhh{  You shoot a slug. The slug hits the wyvern!!h n  The wyvern is severely wounded.h5hC .hhW.9hk#○The wyvern completely misses you. The wyvern closely misses you.hO======70.2 (1.4h:○hW _The wyvern completely misses you.ht  You shoot a slug. The slug hits the wyvern!!  You kill the wyvern!hw A. h hݪ h| & h .9h#°Vehumet accepts your kill.h 91.6° _You block the hell hound's attack.h  You shoot a slug. The slug closely misses the hell hound.The slug hits the hell hound!!!  You kill the hell hound!h4.(#°   hell houndh. .h#.°Vehumet accepts your kill.h21403.0hL6<°h8~ _The hell hound completely misses you. You block the hell hound's attack.h7^T  You shoot a slug. The slug hits the hell hound.h5' h_○h|°hnThe hell hound is lightly wounded.  The hell hound completely misses you.hhף *#○*°The molten gargoyle blasts magma at you!The bolt of magma misses the hell hound.h`h#°@hU(4.4hU°°hQ _The bolt of magma misses you. The hell hound misses you.h~((#°°h .h#°.You shoot a slug. The slug barely misses the hell hound.h((5.8h= ;°h { _The hell hound closely misses you. You block the hell hound's attack.hy;~  You shoot a slug. The slug hits the hell hound!h+v °§(catching breath)  The hell hound is moderately wounded.The hell hound misses you.hz °**The hell hound breathes flames at you.hjE.@☼hh׶(7.2h;☼h^ hF_The blast of flame misses you.h9  You shoot a slug. The slug hits the hell hound!!  You kill the hell hound!h<A. hnhJy .9○Vehumet accepts your kill.hM(8.6hh ○ _The molten gargoyle barely misses you.hJYou shoot a slug. The slug hits the molten gargoyle!h ○°The molten gargoyle is heavily damaged.80.0hV○°h= _You block the molten gargoyle's attack.h  You shoot a slug. The slug hits the molten gargoyle!!  You destroy the molten gargoyle!hl°#○° h>T)#○hI11.4○° _Vehumet accepts your kill.h^hP_h bhAb9○°h]bhcH _No target in view!h@○°hhV○°h/H _No target in view!h#WR○°hWhZD○°h\H _No target in view!hlH○°hHhhpH _No target in view!h2?H○°h?hB:○hCH _No target in view!h9°hh:°h%C _No target in view!h}J○°hM~hV○°hhjH○°hh<°h+hqR○°hwrhu$○h v*°hFxhW°h`V○°h^hiR○°hjhmB○°hohhghhhW 7○hX h\ V○°hn^ hO R○°h, hY :○hQ hr >○°hs hWv V○°h"x h>○°h0h<°hjhIhphh1: _h< _ You see here a +0 flail.hh} _hhO h"hhhhmhh)h&hhh h#hZ(h(h)hC,h1h1h3h4h:h;hL<h>hDh8EhtFhaHhMhCNhvOhQhVhVhWhYh]h^h_hwbhLhhhhVjhkhph qhqhosh&x,hxhyh}h~hh7hhhh8§≈≈.........####..^##§≈§#.........#...##∆#§§§≈##.......)#..# ≈§........####.#.# h#.......## ##.## #^.....## ### ##.....ß# ##....## h###@ß#ß#------98.4 (17.0) #≈≈.#### #§§≈#  #§≈§≈ §§≈#≈≈h?≈### #≈≈#≈≈###h=------hhj _Key pressed, stopping explore.h hhdH _No target in view!hI1h2h7h; hI;:_No target in view!hS h h h  hl :_No target in view!hw 3h h hy h, P _h  hR h_ h h h_ h hQ hx h h h hm h h h h# h*$ h;% h<' h* h8+ h, hD. h1 h02 hE3 h4 h8 h8 h9 hG; hR? h? h@ hdB hE hF hF hH hfL hL hWM hN hS hUS hT hU hY hY htZ h[ hw_ h_ hl` ha hf ,hzg hi h|p  ##..†.k####.†.hp o...#ß# ≈# § #......... ≈ ≈# ###....... #§§≈# ##.....# ≈§≈# #[. ...#§≈# #.. #.≈§###..h>q P #.@##ß##### ##.###..#...#ß# ##.§≈≈≈≈≈≈≈......## #..§≈≈≈≈≈≈≈#......#### ##.######≈≈≈.........####..∆∆∆∆##≈≈≈#.........#... k   wyvern (asleep)hq ∆∆∆∆∆∆#≈≈§≈##.......)#...#≈≈........####.#..#≈#.......## ##.#h{ #≈#§814.4 (16§h#| h| ,5.4 (17h h Y _A wyvern comes into view.h\ ((((((k  hˠL  You shoot a slug. The slug hits the wyvern!!h;i  The wyvern is almost dead.hhK.#..≈k.. §#§.. #..# ≈≈h..#≈§.§≈☼§hR======6.8 (1.4)hhl0 _You hear an angry hiss. x4 hPU  You shoot a slug. The slug hits the wyvern!!  You kill the wyvern! hZ. hZ'(( h[( h)[( hL[☼ hp[ h[) hi  Vehumet accepts your kill. hA §# ≈#≈#≈≈ h}R... ≈#≈ hF.. #≈≈ hM.# ≈§ hIdS§#≈≈☼≈§ h§○ hnS   black mamba h. h.#≈#.......## ##.#  You hear an angry hiss. h L*28.2 hU6☼○ h h1^ _A black mamba comes into view. hx ( (drained)You shoot a slug. The slug hits the black mamba! You drain the black mamba. h h hD&  hsThe black mamba is severely wounded.A black mamba comes into view. h( hp # §§§§ h2 ~≈§lSS°≈. hp L°§§§§§§##≈≈≈ h ##≈≈l   komodo dragon#≈ h SS 2 black mambas (1 drained)#§≈.The black mamba bites you but does no damage. h "-9.7 (1.5 ha(U°° h*` _A komodo dragon comes into view. hi (°You shoot a slug. The slug misses the black mamba. h6w  The slug hits the komodo dragon but does no damage.  You hear an angry hiss. hM h hm`  The black mamba misses you. h^#≈SkS°°≈.≈#≈≈≈##§≈§≈≈.k   wyvernS   lava snake21.1 (1.4 h=°° h0  h_A lava snake comes into view. A wyvern comes into view. h °°You shoot a slug. The slug hits the black mamba!! h0  The black mamba is heavily wounded. h 9.°°°S hC☼9   molten gargoyle(catching breath)The black mamba misses you.A molten gargoyle comes into view. It is wielding a +0 mace. h ***°*°°The lava snake spits lava at you. h3 h4 h/:  You block the glob of lava. The black mamba completely misses you. hfAy≈# ≈≈.9S≈≈≈kS#≈l≈°.○§≈ hA#§##≈≈≈#≈#k   wyvern(…) hB-2.6 (1.5 hHL°○ hNS _The komodo dragon misses you.h h* Evoke which item? Wands  a - a wand of flame (22)h{ d - a wand of digging (8) [!] read|quaff|evoke[?] describe selectedh>hz'h/,##..† pym505 the Skirmisher..### ≈# ≈##.†. Gnoll of Vehumet **.......#ß# ≈#≈≈#... Health: 111/111 ========================...... ≈#≈#h/###. Magic: 27/27 ========================.9.... #S§≈###. AC: 18Str: 13....# ≈≈≈##[. EV: 26Int: 8.kS#≈≈##.. SH: 9Dex: 35#l≈°####.. XL: 14 Next: 42% Place: Lair:5h0o#S@##ß##### ##. Noise: ======---  Time: 15822.6 (0.0)###.○#...#ß# ##. d) +9 hand cannon (drain)§≈≈≈≈≈§≈......## #.. Fire: d) +9 hand cannon (drain) §≈≈≈≈§§≈#......#### ##.hM0######§≈≈.........####..∆∆∆∆##≈≈≈#.........#... l   komodo dragon∆∆∆∆∆∆#≈≈§≈##.......)#.. SS 2 black mambas (1 drained).#§≈........####.#. 9   molten gargoyleh0V.#≈#.......## ##.# k   wyvern(…)The black mamba is heavily wounded.The black mamba misses you.h0EA molten gargoyle comes into view. It is wielding a +0 mace.The lava snake spits lava at you.You block the glob of lava. The black mamba completely misses you. _The komodo dragon misses you.hj7w °○Okay, then.h 8hu?9°hA. _h@zh{h;°hh5..### ≈# ≈#.†hu...#ß# ≈#≈≈ #......... ≈#≈# ###.9.... #S§≈# .hU ....# ≈≈≈# #[. .kS#≈≈# #..h0#l≈°####..##S.##ß##### ####.@#...#ß# ##.#hJ§≈≈≈≈§§≈......## #..§≈≈≈≈§§≈#......#### ##.#######§≈≈.........####..^∆∆∆∆##≈≈≈#.........#...#hG∆∆∆∆∆∆#≈≈≈≈##.......)#..# .#§≈........####.#.#.#§#.......## ##.##..#§#^.....## ### hhh`hBh#..k≈≈.lS≈#≈hG$ik   wyvernh$b=-----3.6 (1h)h+Q _The black mamba misses you.h|L\...#ß# ≈#≈≈ #........... ≈#≈# ###...... #S§≈# .hL ....# ≈≈≈# #[..# ..S#≈≈# #...##k≈≈####..##h8M#.l##ß##### ####S○#...#ß# ##.##§≈≈≈≈§§≈.@....## #..§≈≈≈§§≈≈#hzM## ##.########§≈≈...####..^hM∆∆∆∆##≈≈≈#.#...##∆∆∆∆∆∆#≈≈≈≈##)..# .#≈≈........####.#.# hM.#§#.......## ##.## ..#§#^.....## ###  ##.....ß#hmQh@RhShThpVQ  The komodo dragon attacks as it pursues you!hy`9.Sk.≈≈###.l≈≈≈≈≈§S≈≈≈≈§h`####≈≈§≈≈9   molten gargoylehaRk   wyvernhaD-----4hbhhj _The komodo dragon barely misses you. The black mamba barely misses you.ho..### ≈# ≈#h#.†.†...#ß# ≈#≈≈ h7#...hcM...... ≈#≈# h###...[...... #S§##....hb.9..# ≈#[..#h@W...#≈≈# #...# hqk#S≈≈### #..## h #k.##ß##### ##..# h ≈≈###.l#@..#ß# ##.## h§≈hnS.....## #...# hw§≈≈≈≈≈§≈#......#### ##.## ho######≈≈§...####..^h,#h]##≈≈≈#.........#...#h∆∆∆∆∆∆#≈≈≈≈##.......)#..# S   black mambahD.#≈≈........####.#.#hl!h#≈#.......## ##.##h..#≈#^.....## ###hh hI The black mamba attacks as it pursues you!h@^.≈lSho/≈≈#§h#h≈#hwl   komodo dragonh4#≈§h+S   black mamba.h &5hh h>K_The black mamba closely misses you.hgg<(hۥ  You shoot a slug. The slug misses the black mamba. The black mamba misses you.hh j☼§kShf§≈≈#l###≈≈≈h≈§he#§§§#≈§§h3?.#≈#.hu\k   wyvernhZN======7.0 (1.4h<☼h< _You block the black mamba's attack. x2h  You shoot a slug. The slug hits the black mamba! You drain the black mamba!  You kill the black mamba!h ☼†k   wyvernh i  Vehumet accepts your kill.h hE h %  h You hear an angry hiss.hb ○≈≈≈≈§kSl○≈≈§≈§#.##≈##§§§≈≈≈≈h S   black mamba (drained)≈k   wyvernh; 538.5 (1.5h' ;○h}) _The black mamba completely misses you. The komodo dragon misses you.h  You shoot a slug. The slug hits the black mamba! You drain the black mamba.  You kill the black mamba!h[ ○†k   wyvernh(>hHD °§kl○§≈§§≈Vehumet accepts your kill.The komodo dragon completely misses you.h!M559.9 (1.4h#RV°○hST _The wyvern closely misses you.h) N ° h* (drained)You shoot a slug. The slug hits the komodo dragon!!  You drain the komodo dragon.hye  The komodo dragon is heavily wounded.You block the wyvern's attack. The komodo dragon misses you.he hr °≈§≈≈≈9kl°≈§§≈≈h,s ##≈≈≈#≈9   molten gargoylehs y≈k   wyvernht )31.3h{ ;°hW~ _The wyvern closely misses you. The komodo dragon misses you.h|  You shoot a slug. The slug hits the komodo dragon! You drain the komodo dragon!You kill the komodo dragon!h$°☼°9   molten gargoylek   wyvernh_Z  Vehumet accepts your kill.You hear an angry hiss.h_e.≈§§≈≈.k○.§§≈#k   wyvern≈#hsi062.7hpt○ _The wyvern completely misses you. x2h ○ (drained)  You shoot a slug. The slug hits the wyvern! You drain the wyvern.hK(m  The wyvern is heavily wounded.h-  You block the wyvern's attack. The wyvern completely misses you.h;§≈.k°≈§§h[;f≈≈§≈..h}?-4.2 (1.5hpH<°hiJ4 _You block the wyvern's attack.hd block the wyvern's attack. The wyvern completely misses you.You block the wyvern's attack.  You kill the wyvern!  Vehumet accepts your kill.  Vehumet offers you knowledge of Mercury Arrow.hi /  --more--hh8H○°h7Pht`L9.○°☼≈§..≈9   molten gargoylehg@ 75.6 (1.4 _hl@○°☼hmh9' h(((°☼(((You shoot a slug.h9 hV○§§≈≈≈.°†○h≈§§###≈≈§§§≈§#§§§hJ#≈≈..#≈#.hh-(7.0hW$○hN°†○h !b _The slug closely misses the molten gargoyle.hn 8○h he &○h V°†○h H _No target in view!hvls○°†○h ==7.2 (7 _!hN !hZ !ha` < **!h` **!h` RThe molten gargoyle blasts magma at you!!h W.§≈@!hd I....≈≈#..§≈≈!h ..!hȜ #§.#^..!h؝ & !h 553--!hF -!hu PThe bolt of magma hits you! The basilisk bites you.!hɩ /  --more--!h: 5 8.2 (8 _!h- !h}  ..#..§§§§§§§§#≈§..#§#§..#≈#^The molten gargoyle hits you with a +0 mace!  You are engulfed in flames!!h 47---13--!hU GThe basilisk bites you but does no damage.!h /  --more--"h> > --9.2 (9 _"h "h ' "h §≈##§"h I§#§§§§."h! ..."hG dThe molten gargoyle hits you with a +0 mace!  You are engulfed in flames!"h M 40---"h$ M0-------"hM GThe basilisk bites you but does no damage."h /  --more--#hMIB =50.2 (10.8) _#hL#hi`EYou are engulfed in flames! _The basilisk bites you but does no damage.  The molten gargoyle hits you with a +0 mace!  You are engulfed in flames! _The basilisk bites you but does no damage.  The molten gargoyle barely misses you.#hfi  The basilisk gazes at you.#hq   ≈#≈≈  ...... ≈#≈#  ...... #S§≈#  ....# ≈≈≈# #[ #h...#≈≈#  #.≈≈###  #..##ß#####  ≈≈###.9#...#ß#  #hz§≈≈§≈≈≈≈l@†...##  §≈≈≈≈≈§≈#......####  §≈§§§......^ #hɟ§§≈#...... §≈≈##.......) .#≈≈........#h  .#§#.......## ##.##  #hZ..#≈#^.....##    You easily resist.#h26  9 -1.2 (11+9 hand cannon (drain) #h#hd _You turn to flesh and can act again.#h#he8-#h#hF _Unknown command.#h\#hd]#hqb#h:dF _Unknown command.#h#hA#hP#h0 _Unknown command.#h-#h$j#hj#ho#hXrF _Unknown command.#h#h#h-#h0 _Unknown command.#h#hY#hFZ#hI_#h`A _Unknown command.#h #h @Drink which item? Potions  c - 4 potions of curing  g - a potion of magic  h - 2 potions of haste  w - 2 potions of heal woundsb - 3 potions of brilliance  #hٸ e - 4 potions of enlightenment  m - 3 potions of might  A - 2 potions of attraction  L - 3 potions of lignification  M - 6 potions of mutation #h  f - a potion of moonshine [!] read|quaff|evoke#h+ G[?] describe selected$h$h$h5...#ß# ≈#≈≈#..... pym505 the Skirmisher...... ≈#≈####... Gnoll of Vehumet **.......... #S§≈###... Health: 40/111 ========----------------....# ≈≈≈#$h#[..# Magic: 10/27 ========----------------...#≈≈##...# AC: 18Str: 13#.≈≈####..## EV: 26Int: 8#..##ß##### ##..# SH: 9Dex: 35≈≈###.9#...#ß# ##.## XL: 14 Next: 47% Place: Lair:5§≈≈§≈≈≈≈l@†...## #...# Noise: =--------  Time: 15851.2 (0.0)$h§≈≈≈≈≈§≈#......#### ##.## d) +9 hand cannon (drain)######§≈§§§.......####..^# Fire: d) +9 hand cannon (drain) ∆∆∆∆##§§≈#.........#...##∆∆∆∆∆∆#§§≈≈##.......)#..#.#≈≈........####.#.# l   basilisk.#§#.......## ##.## 9   molten gargoyle$h>..#≈#^.....## #####.....ß# _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.$hF  Okay, then.$h$h7$h. _$hy ...#ß# ≈#≈≈#..... pym505 the Skirmisher...... ≈#≈####... Gnoll of Vehumet **.......... #S§≈#$h% ##... Health: 40/111 ========----------------....# ≈≈≈##[..# Magic: 10/27 ========----------------...#≈≈##...# AC: 18Str: 13#.≈≈####..## EV: 26Int: 8#..##ß##### ##..# SH: 9Dex: 35$h ≈≈###.9#...#ß# ##.## XL: 14 Next: 47% Place: Lair:5§≈≈§≈≈≈≈l@†...## #...# Noise: =--------  Time: 15851.2 (0.0)§≈≈≈≈≈§≈#......#### ##.## d) +9 hand cannon (drain)######§≈§§§.......####..^# Fire: d) +9 hand cannon (drain) ∆∆∆∆##§§≈#.........#...##∆∆∆∆∆∆#§§≈≈##.......)#..#$h .#≈≈........####.#.# l   basilisk.#§#.......## ##.## 9   molten gargoyle..#≈#^.....## #####.....ß# _Unknown command. _Unknown command. _Okay, then.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 mace (severely damaged, 86% to hit)%h_...#ß# ≈#≈≈#..... pym505 the Skirmisher...... ≈#≈####... Gnoll of Vehumet **.......... #S§≈###... Health: 40/111 ========----------------%hEx....# ≈≈≈##[..# Magic: 10/27 ========----------------...#≈≈##...# AC: 18Str: 13#.≈≈####..## EV: 26Int: 8%h#..##ß##### ##..# SH: 9Dex: 35%hR≈≈###.9#...#ß# ##.## XL: 14 Next: 47% Place: Lair:5%he§≈≈§≈≈≈≈l@†...## #...# Noise: =--------  Time: 15851.2 (0.0)§≈≈≈≈≈§≈#......#### ##.## d) +9 hand cannon (drain)%hOe######§≈§§§.......####..^# Fire: d) +9 hand cannon (drain) ∆∆∆∆##§§≈#.........#...##%hF∆∆∆∆∆∆#§§≈≈##.......)#..#.#≈≈........####.#.# l   basilisk.#§#.......## ##.## 9   molten gargoyle%h..#≈#^.....## #####.....ß#Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight line%h>@Aim: a molten gargoyle, wielding a +0 mace (severely damaged, 86% to hit)  You shoot a slug. The slug hits the molten gargoyle!  You destroy the molten gargoyle!Vehumet accepts your kill.%h1)%hgF≈≈##≈§≈≈§§§%hh○Aim: a molten gargoyle, wielding a +0 mace (severely damaged, 86% to hit)  %h1 _0hR0hVT0h>X0hX0hY0h[0h`0h`I2=0hVb0h7i...#ß# ≈#≈≈ #.......⌠#...... ≈#≈# ###...[ß0hiX...... #S§≈# ##.....⌠....# ≈≈≈# #[..##.....§#≈≈# #...# ##.#.≈≈### #..## #..##ß##### ##..# 0hAj{≈§###.)#...#ß# ##.## §≈≈≈≈≈≈≈†††..@## #...# ------6.2 (4.0§≈≈≈≈≈≈≈#......#### ##.## ######§§≈.........####..^# ∆∆∆∆##≈≈§#.......0hj∆∆∆∆∆∆#≈§≈≈##.......)#..#.#≈≈........####.#.#.#≈#.......##..#§#^.....0hj, 0hk=------0h0r0hs0hU 0h2V 0h\ 0h ^ 1hf1h'g1hh1hl1hq1hve=1hf{1h{M7=1hg}1h@1h1hS3=1hm1h"1hމ1hA1hY1h1h1h|1hn1h1h81hS4=1h1h..§#≈≈# #...# ##.## #.≈≈### #..## ## #..##ß##### ##..# 1h)§###.)#...#ß# ##.## ≈≈≈≈≈†††...## #...# ≈≈≈≈≈#§.....#### ##.## 1h###§≈§.........####..^# ∆∆##§§§#.........#...## ∆∆∆#≈≈§≈##......@)#..# 82.2 (6.#≈≈........####.#.# .#≈#.......## ##.##  1h..#§#^.....## ### ##.....ß###....#####.ß#ß##§§.#####§≈§1hX"#1h1h¥1h+1hs 31ht 1hw 1h{ y8=1h| 751hU} 1h ,1h 1h] 1h݃ 1h^ 1h[ 1hއ L46=1h 1he 1h %91h 1hɏ 1h5 S7=1h 1h ,1h 1hɗ 1h5 1h 1h] 1hԛ D8=1h 1h 1he N20=1h/ 1hQ 91h ,1h 1h 1h L50=1h 1hƴ w1=1h B1hټ 1=1h 1h 1hj 1h 1h 9=1h 1h 1h y2=2=1h9 1h 1hL 1h 1h 1h 931h 1h 1h 1h 1hn 1h 9=1h 1hU 1h e43=1h 1h 1h> 1h 1h 1h 1h 1hW 1h 951h 1h 1hl 9=1hH 1h 1h$ 6=4=1h 1hb 1h 1h 1h 1h 1h; 7=1h 9=1h 1hB1h!81hD5=1h1h{1h1h1h 1h 1h 1h 1h&991h1h1hT9=1h1h1hK6=1h1h1h:601h1h1hD1h 1hX!1h!S1=1h"1h%1h%9=1h&1h,` ......§1h -Y§ _You start resting.1ha3a927.2 (45.0)..1h<4Z7=8.2 (461h191h:% _Magic restored.2h%2=3=42h *B2h*+2hk+S5=2hy,2h)/2h/2hW02h=32h3K6=2h52h82hn82h092h<2hV<2h8=2h?2h6@972hA2hjC2hC2hD2hG2hxG2h9H2hJ2hmK982h>L2h}N2hN2hO2hR2hS992hS2hV2h W2hDX2h\2h\2h]2h`2haT70=2hb2hd2hd2he2hh2hLh2h%22h>2hA2h B2hB2h F2hGF2h*G2hI2hJ53=2h9J2hK2hM2h0N2hO2hQ2hRU4=2hR2hCU2h{U2hLV2hjX2hX2hY2h[2h-\%52h!]2hJ_2h_2hU`2hb2hOc%62h)d2hf2hf2hg2h{j2hj2hk2h7n2hn%72h[o2h,r2hr2h>s2hu2hv2hv2h4y2hyK8=2hyz2hO}2h}2ha~2hu2hāU9=2h2h2hJ2h 2hW2h2hf2hB2h+100/1112hk2h;2h2hM2h2h2h2hL2h%12hr2h@2h2hT2h;2hK2=2h>2hp2h2h2h2h`2h*2h2h׫U3=2h2h2h32h2hL2h%42hj2hU2h2hi2hq2h2h2h2h %52h2h2h2h2h2h2h2hD2h%62hb2h2h2h2hN2hK7=2h2hJ2h2hS2h2h2h2h2hU8=2h2h2h2h2h2h2h2h2h%92h2h2hS2h'2h2hR&102h2h2h 2h2hi2h2h2h_ _You start resting.2hv36057.2 (129.0)2h[1=8.2 (1302h 2h " _HP restored.2h4 2h. 2h. 2h^ H _No target in view!2hu 2h 2h 2h 2h: 2hg : _2h =  You see here a +0 flail.2hK 2h  _2h 2h 2h 2h 2hw 2h+ 2h 2h 9=2hv 2h 2h 2h 2hM 2h 2h8 2h 2h 2h, 2h 2hD 2h' 2h 2hH 2h 2h 2h 2hD 2h 2h 2h 2h 2h 2h ,2h 2h' 2h 2h 2h. 2h 2h 2h+ 2h 2hh 2h! 2hf% 2h*) 2h) 2h* 2h- 2h0 2hh1 2h2 2h8 2h< 2hT= 2h*? 2hRD B  There is a dry fountain here.2hH 2hlI  _2hJ 2hZM 2h$Q 2h}Q 2h/S 2h1W b  You see here a scarf of harm.2hI[ 2h[  _2h_ 2h5c 2hf 2hf 2hh 2hyl h  You see here a blink frog skeleton.2hwp 2hq  _2hs 2hv c  You see here a hydra skeleton.2hz 2h`{  _2h| 2hS 2h 2h= 2hDŽ 2h 2hފ 2h% 2h 2hގ 2h 2h 2hy 2h 2hu 2h 2h 2h 2h 2h 2hH 2h 2h 2h 2h 2h 2h) B2h 2h 2h 2h 2h 2ha 2h̶ 2h 2h¹ 2h ,2h 2h۾ 2h 2h1 2h 2h 2h 2h? 2h 2h< 2h 2h6 2h 2h B2hw 2h 2hE 2h 2h ,2hD 2h 2hZ ,2h 2h 2hM 2h 2h 2ha 2h 2h 2h 2h 2h 2h  2h 2h0 2hj 2hp 2h! 2h} 2h 2h 2h 2ha 2h 2h 2h 2h 2h 2hZ 2h% ,2h& 2h( 2h- 2h.. 2h|/ 2h1 2h5 2h6 2hk7 2h9 2h= 2h= 2h> 2h@ 2hD 2hVE 2hF 2h+I 2hL 2h/M 2hN 2h-P 2hS 2hMT 2hU 2hW 2hZ 2h[ 2h[ 2h ] 2h_ 2h` 2h` 2hFc 2hQf 2hf 2hUg 2hh 2hk 2hk 2hl 2h n 2hOp 2hp 2hsq 2hAs 2h9v 2hv 2hw 2hy 2h!} 2h} 2h~ 2h 2h E 2h ########## ###### # ###..##....###....### #............<.÷P.... 2hn s###.............<...... #..#..........#.. #......###....#.......## 2h d#.[...# #....###..)P.## ### S....# #...## ##..###.# ##... #...# #####.## ### #.###S   water moccasin (asleep)####..## #####.##.#.2hZ U#  #..##...#2h 4117.2 (59.0)2h2 iS.S2h" ,8.2 (602h 2h a _A water moccasin comes into view.2h+et ((((( 2he}(drained)  You shoot a slug. The slug hits the water moccasin!  You drain the water moccasin.2h2h,2h>○S2hf....[.2hI(======2h*9.7 (1.5)2h:○2hY 2hX_The water moccasin is heavily wounded.3hy  You shoot a slug. The slug hits the water moccasin!!  You kill the water moccasin!3h5}k○.((3hճ`...°3h.21.1 (1.43h&○3hR2°3hZ _Vehumet accepts your kill.3h 33h 3hr3h~3hm,3h3h3hV3hZ3h3h"3h"3h#3h%3h(3h9)3h*3h/0########## #######..##....###... #............<.÷P3h0 ###.............<.. ##........#..... #......###....#..... #.[@..#.##....###..)------####.....#.###...## ##..#.####...### #...# # #.## ##### .### ####..## ####.##.#.# #..##...# ####..##.##3h1 ##.##..##.P#..### 3h5( ##########  ###..##....### #.<.÷ ###.< ##........# #......###....# #.@...#.##....###.. ####.....#.###...## ##3h6 #.####...### #...#  #.## ##### #.###  ####..## ### ##.##.#.# #..##...# ####..##.##3h~6v ##.##..##.P# ..3hL=-5.1 (4.03h=J------6.1 (53hA3hK _You see here a +0 chain mail of cold resistance.3h 3hk3h3hH _No target in view!3h 3h 3h݉ 3h  3he B_No target in view!3h! I3h 3h 3hA $ _3h 3h 3h 3hr 3hY 3hH u  You see here a +0 chain mail of cold resistance.3h 3h  _3h 3h 3h 3hh 3hh 3hq 3h 3hH 3h 3h 3h 3h 3h$ 3hS 3hp 3h 3h 3h 3h 3hF 3h= 3hJ 3hJ 3h 3h 3h 3h 3hF 3h 3h 3h 3h 3hk 3h 3h6 3h 3h 3hK 3hX 3h 3h 3h. 3hl 3h 3h+ 3h1 3h 3h 3h 3h 3h- 3h 3h! 3h% 3h( 3h_) 3h* 3h- 3h1 3h,2 3hh3 3hp6 3h; ,3h< 3h> 3hB 3hB 3h>D 3hG 3hK ,3hM 3hO 3hS ,3hW 3h,X 3h[ 3h{[ 3h\ 3h_ 3hb 3h-c 3h_d 3h0g 3h4j 3hj 3hk 3ht X3hu 3hy 3hz 3hz 3h} 3h 3h_ 3hF 3h 3h 3he 3h( 3h 3h) 3h 3hp 3h 3h 3h 3hr 3hə 3hƜ 3h 3h# 3h 3hO 3hĤ 3hG 3hѨ 3h> 3h 3hD 3hU 3h 3hd 3h 3h 3h 3hQ 3h 3h 3h2   You see here a blink frog skeleton.3h 3hp  _3h 3hy 3h1 3hs 3h( 3h" 3h 3h 3h 3h 3hO 3h 3h: 3h 3h 3h 3h 3hG 3h 3h 3h 3h  3h] 3h 3h 3h 3h 3h 3h 3h 3h 3h) 3hU 3h. 3h 3h* 3h- 3h 3h 3h 3h! 3h# 3h & 3hq& 3h&' 3h( 3h+ 3hW+ 3h3, 3h. =  You see here a +0 flail.3h1 3h2  _3hJ3 3h4 3h7 3h8 3h8 3h: 3h= 3h= 3h> 3h@ 3hD 3hQD 3hE 3hG 3hJ 3h#K 3hL 3hpN 3hQ 3hQ 3hR 3hT 3hW 3hW 3h#Y 3hZ 3h^ 3ho^ 3h_ 3ha 3hd 3he 3h9f 3hh 3hk 3hLk 3hl 3hfo k  You see here a komodo dragon skeleton.3hr 3hrs  _3ht 3h} ...#ß# ≈#≈≈#.....3h#~ ...... ≈#≈####......... #S§≈# ##...3hf~ ....# ≈≈≈# #[..#...#≈≈# #...##.≈≈### #..##3h~ #..##ß##### ##..#≈§###.)#...#ß# ##.##§≈≈≈≈≈§§÷@÷...## #...#87.1 (61.0)3h~ F§≈§≈≈≈≈§#......#### ##.########§§≈.........####..^3h. <∆∆∆∆##≈≈§#.........#...##∆∆∆∆∆∆#≈≈≈§##.......)#..# 3hp i.#≈≈........####.#.# ..#≈#.......## ##.## 3h ..#≈#^.....## ### ##.....ß#Things that are here:  3h a wyvern skeleton; a black mamba skeleton; a black mamba skeleton3hf 3h 3h j _Key pressed, stopping explore.3h 3h> 3h H _No target in view!3h 33h 3hU 3h 3h $ _3h! 3hV) &  3h) VThings that are here:  a +0 mace; a wolf skeleton3h"0 3h=1  _3h3 3h? N ##..÷3h2@ ..### ≈# ≈# #.÷3h@  ...#ß# S#≈≈ #....... ≈#≈#3h@  ###....... #≈≈≈#3hA  ##.....# ≈≈≈#3h]A R #[.3hA  ...#≈≈# #.. #.≈≈### #.. 3hA #.@##ß##### ##. ≈§###.)#...#ß# ##.3hB Q §≈≈§≈≈≈≈÷÷÷...## #.. §≈§§≈≈≈≈#......#### ##.3h?B  ######§≈≈..####..∆∆∆∆##≈≈≈#.........#... S   lava snake (wandering)∆∆∆∆∆∆#≈§≈§##.......)#..3hB  .#§§........####.#...#≈#.......## ##.#3hC 9.1 (2.0)3h  You shoot a slug. The slug hits the lava snake!!  You kill the lava snake!3hRJ≈((3h7(((3h)3h b| ≈≈≈≈§≈≈≈3hbb☼§§§§##§§3hb #≈3hcQ#§§.Vehumet accepts your kill.3hhO======90.5 (1.43hEs;☼3hv 3hqv'_You hear an angry hiss.4hD84h84h;4hc@4h_N####...S.# #.4hN..### ≈# ≈# #.÷..#ß# ≈#≈≈≈ #.. ≈#≈##....... #≈≈§# ##.......##≈≈≈#4h5O2 #[........#≈≈# # #@≈≈###  #..##ß##### ## ≈§###.☼#...#ß# ##4hO §≈≈§≈≈≈≈÷÷÷...##  §≈§§≈§§≈#......#### ########§§§.####. S   lava snake (wandering) ∆∆∆∆##§§≈#..#..∆∆∆∆∆∆#≈§≈§##.......)4hOK .#§§..####.#4hY§0.0○≈§≈#§§4h\\L------1.5 (14h_`4hb4h  You shoot a slug. The slug hits the lava snake!!  You kill the lava snake!4h]§((((((4h`○4h5..§..#.#..#§§#○§§§.....4h N======2.9 (1.44h4hY 4hL_Vehumet accepts your kill.4h~1;○○4h14h24h=!○4hZ=2○4h@H _No target in view!4h$4h$4h&&4h(4h,4h.: _4hk04hH44h44h54h94h<4h&=4h>4h@4hD4hD4hPF4hH4hK4h0L4hM4hO4h]S4hS4hT4h\W4h(Z4hZ4hc[4h7]4h`4ha4hFb4hd4h/h4hqh4hZi4hDk4hm4h?n4h)o4hq4h t4h[t4h]u4hw4hy4hy4hz4hV|4h4hl4hF4h4h!4h4hp4h14h[4h4h4hV4h4hA4h04hŔ4h4h4h4h4h.##...###≈≈.......#ß#ß# ≈#≈ 4hd;.##.#.# ≈ #≈≈≈###........## ≈#≈ .P##.## ≈§§≈ #ß.........ß##≈≈§ †.#### #≈ ###.........##≈≈≈# 4hk..### #≈# #ß...........#§§# ....# ##≈≈###.........#.§§# 4h...## #≈≈≈≈≈##........#..##ß# ...## #≈≈≈≈≈≈.##..§§§###.)#. 4h9..#.## ≈≈##≈≈@§≈##≈§§§≈≈≈§÷÷÷------ .....###≈≈.§≈§#≈§§§≈§§≈#§.. 4hy......## ##.§§≈§≈######§§≈... .......# #.##§≈##∆∆∆∆##≈§≈ ...#..## .. §≈#∆∆∆∆∆∆#§§≈§ 4hܤ..##### ... ≈# .#§§... l   basilisk (asleep) ...# .... ≈#. ..#≈#... 4h...# ...l .. ..#≈#^.. ÷..#4h[/##..4h'.209.9 (17.0).≈≈#.≈≈≈≈#≈§##≈4hmo#≈≈#.#4h9L------10.9 (184hи4h[ _A basilisk comes into view.4h  You shoot a slug. The slug hits the basilisk!! You drain the basilisk!  You kill the basilisk!4hJ(((((4hK ( † 4hF$ i  Vehumet accepts your kill.4h' M  You hear an angry hiss. You hear a roar!4h/4 #°4hu4 ..≈≈§... #S4h4 S   lava snake.4h': p1======2.2 (1.3)4hD 4hF  4hF O_A lava snake comes into view.4h9M w°((((((4h 4h l §§≈≈≈°4hF §§≈≈≈Sk   lindwurm≈4h @S   lava snake (catching breath)kYou shoot a slug. The slug closely misses the lava snake.A lindwurm comes into view.4hڡ G °*4h) g****The lava snake spits lava at you.4h & 4hy g°@☼≈§≈≈§§#§§##≈S   lava snake (catching breath)≈4ha k#The glob of lava misses you.3.6 (1.44hj A°☼4h - _You hear an angry hiss.5h °(((( You shoot a slug. The slug hits the lava snake!5h5hT" 5h"g The lava snake is almost dead.5h5-X#§§§≈☼○5hx-≈§9. S§5h-9   molten gargoyleS   lava snake (catching breath)5h.(5.05hI8$☼5h83○5hC 5hC}_A molten gargoyle comes into view. It is wielding a +1 flail of protection.5h=&  5h>nYou shoot a slug. The slug hits the lava snake.  You kill the lava snake!5hM☼(((≈5h 5h0P☼☼5hwB○≈§§5h"≈≈#5h+eVehumet accepts your kill.You hear an angry hiss. x35h͛9 ☼5h*☼***The molten gargoyle blasts magma at you!5hv5h+ ≈5ht≈#≈5h≈#§5hv#§≈#§≈§≈§≈○5h=m@○§.°≈≈5h..≈§§≈#9##§≈##5he.. ≈≈#≈5h3≈.#5h-6.5 (1.55hV○○5hX 5hE_The bolt of magma misses you.5hE ○○(°( You shoot a slug. The slug hits the molten gargoyle!5hv  The molten gargoyle is heavily damaged.5hA≈≈#≈≈#≈§≈§§≈≈≈°°≈§@°5h≈.°≈§.9§§≈.##≈§#5hA-7.9 (1.45h?°°5hz 5h'_You hear an angry hiss.5h °°°( You shoot a slug. The slug hits the molten gargoyle!5h?R 5h!S 5h\ 6 °5h[\ Q°☼9°5h\ &§k5h\ ak   lindwurm5h ] 9   molten gargoyleThe molten gargoyle is severely damaged.5hb ` *°*°5hb °5h+c RThe molten gargoyle blasts magma at you!5h 5hL ` #§§≈≈≈#§≈≈≈≈°.≈@°○9.§k§≈.5h v#§The bolt of magma hits you but does no damage.5h1 -9.4 (1.55hO O°○5h& - _You hear an angry hiss.6hx °°○( (drained)You shoot a slug.  The slug barely misses the molten gargoyle.The slug hits the lindwurm!! You drain the lindwurm.6hp  The lindwurm is severely wounded.6h 6hK6 You hear an angry hiss.6h2m §§°°6hh3c○9lcatching breath, drained)l   komodo dragon (wandering)D9   molten gargoyle6h3D   steam dragon  A komodo dragon comes into view. A steam dragon comes into view.6h=? **6h>○*The lindwurm breathes flames at you.The blast of flame hits the molten gargoyle.6h"| #≈≈≈≈≈§§≈@.°9.≈≈.k≈l##≈≈§§§.6h|l§The molten gargoyle completely resists. The blast of flame hits you!  The molten gargoyle completely misses you.6ho}00---4---20.8 (1.46hP<°6h? 6h)_The komodo dragon hisses angrily.7hva _The komodo dragon hisses angrily.  You shoot a slug.  The slug barely misses the molten gargoyle.slug hits the lindwurm!!  You kill the lindwurm!  Vehumet accepts your kill.7h}(†l   komodo dragon9   molten gargoyleD   steam dragon7hѭ7hC  You feel your power returning.7h7h@^ #§§○7h°9l.##§.  The molten gargoyle completely misses you.7h) **The molten gargoyle blasts magma at you!7h~§#§##§§≈§§°@≈....7h,---6==-32.3 (1.57h*9°7h 7h.E_The bolt of magma misses you.7h| ' 7h \ You shoot a slug. The slug hits the molten gargoyle.7h  The molten gargoyle is almost destroyed.You hear an angry hiss.7h ' 7h .#≈#≈#§§7h °○l   basiliskl7h 9   molten gargoyleThe komodo dragon completely misses you.A basilisk comes into view.7h 7h R **○7h< RThe molten gargoyle blasts magma at you!7hB _#≈#≈##7h:C T≈≈≈@°7hD 013.87hQ <°7hR  7hR M_The bolt of magma misses you.8ha  You shoot a slug. The slug hits the molten gargoyle!  8h"uYou destroy the molten gargoyle!Vehumet accepts your kill.8ht[°°8h  You feel your power returning.  The komodo dragon hisses menacingly.8h8hU8h8hL8hYd #≈#≈##§≈8h§§≈○§)l§D§§§≈#8h≈≈#l #≈#l ≈#.l 2 basilisks8h7† .#..D   steam dragon  The komodo dragon misses you. The komodo dragon bites you!8hs95/111 -==48h5.2 (1.48h#○8hC*°8h[ _A basilisk comes into view.8h ○° (drained)You shoot a slug. The slug hits the komodo dragon! You drain the komodo dragon.8h#:○☼°(catching breath)  The komodo dragon is moderately wounded.The komodo dragon closely misses you.8h - **°*  The steam dragon breathes steam at you.8h9[8h\8he§§§##○@§§#§§l§≈#8he§D§§§≈##.##§≈##........D   steam dragon (catching breath)...8hBf56-8hf!6.68hl8hnS _The ball of steam misses you.:hH.##.P# #.≈≈≈....###### ≈# ##...## #≈≈.......#ß#ß# ≈#≈ ##.#.# § #≈≈≈###........## ≈#≈# P##.§§§≈ #ß...ß##≈≈§ .##≈ ###..##≈≈≈ .### ≈# #ß...........#§§#  ##§§###.........#.§§### ## #§§§§§##........#..##ß### #§§§§≈§@##..§§§###.)#.. .#.## ≈≈##≈○§§§##≈§§§≈≈≈§÷÷÷## #≈§§l§§#≈§§§≈§§≈#§## ##§D§§§≈######§§≈......# #.##§≈##∆∆∆∆##≈§≈#.... ≈≈#∆∆∆∆∆∆#§§≈§## .##### #≈# .#§§....# :h:[12G.... ≈#. ..#≈#.. ..# ...† .#.. ..#≈#^.:h:hQ  The komodo dragon attacks as it pursues you!:h§○§lD§§§:hjD   steam dragon (catching breath):h7==-----70:h;○:hE _The komodo dragon bites you but does no damage.:h K##.## ###≈≈≈≈.## .##.P# #.≈≈≈....###### ≈# ≈# #...## #≈≈.......#ß#ß# ≈#≈≈§ #.#.# § #≈≈≈###:h ## ≈#≈# ##.§§§≈ #ß.ß##≈≈§ ##≈ ###.##≈≈≈ ### ≈# #ß...#§§# :hk ##§§###..#.§§### ## #§§§§§##@.......#..##ß###:h # #§§§§§§§##..≈≈≈###.)#...# #.## ≈≈##≈○§l§##≈≈≈≈§≈≈§÷÷÷:ht 7## #≈§D§§§#≈≈≈≈≈§§≈#§## ##§§§§§≈######§§≈......# #.##§≈##∆∆∆∆##≈§≈#...:h .. ≈≈#∆∆∆∆∆∆#§§≈§##. #####:hP  #≈# .#§§. .# .... ≈#. ..#≈#..:h :h :h &  :h, nThe komodo dragon is engulfed in a cloud of scalding steam.  The komodo dragon attacks as it pursues you!:h( l≈§D§D   steam dragon:h D-----8:h :hX [ _The komodo dragon closely misses you.:h~ z ((You shoot a slug.:h'  The slug barely misses the komodo dragon.You hear an angry hiss.:hC ○§§≈≈l##.§≈§:hʽ |#≈§.§§##§§§≈§)§§§#≈§≈≈≈.####l.l   basilisk..:h l7======9.9 (1.3:h :h! S _The komodo dragon misses you.;h=& ;h○You shoot a slug. The slug hits the komodo dragon! You drain the komodo dragon.;h" The komodo dragon is heavily wounded.;h#T  The komodo dragon bites you but does no damage.;h$;hJ-b  The komodo dragon misses you.;h5<§§°○...§§§l##..≈≈#≈§.l§##≈≈≈§≈;h6|#≈≈l.§§#≈≈≈§≈##.†≈§§≈#####.##.l 2 basilisks.;hp8\8=31.3 (1.4;h<:○;h>g _The basilisk hisses menacingly.;h  You shoot a slug. The slug hits the komodo dragon!!  You kill the komodo dragon!;h°○†ll 2 basilisks;h;h;hJ..§.≈≈≈§≈≈D≈##≈§l§§§;h)§§≈#D   steam dragon;h*c==52.8 (1.5;h.:○;hGZ _Vehumet accepts your kill.;hb  You shoot a slug. The slug hits the steam dragon!!!  You kill the steam dragon!;h3hO○°;hܘ;h<;h9§.☼°≈≈≈§≈§l##..≈§≈##§≈§≈;h(≈#;h9=964.1 (1.3;h;T☼°;h ☼°(1 drained) _Vehumet accepts your kill.;h[You shoot a slug. The slug hits the basilisk! You drain the basilisk.;hdp  The basilisk is severely wounded.;h9;hdH.°○;hZ.≈≈≈≈≈§≈;h≈##≈§.≈#§§§≈≈#;hr-5.5 (1.4;h P°○;hf ○ ;hHn_You block the basilisk's attack.  You shoot a slug. The slug hits the basilisk!! You drain the basilisk.;hPW §°°≈§§≈≈≈≈##≈≈≈#≈≈#;h6XKThe basilisk is severely wounded.;hX+100/111;hX 6.9;hu`E°°;ha ;h8b0_You block the basilisk's attack.;hk  You shoot a slug. The slug hits the basilisk!!!  You kill the basilisk!;hr○   basilisk;hh;h ..°○§l##..≈§;hw##≈≈..§≈≈≈§Vehumet accepts your kill.;h078.3;h!°;hg+○;h _The basilisk closely misses you.You shoot a slug. The slug hits the basilisk!!  You kill the basilisk!;h l°○○;h ;hW °.○§§≈°##..§§≈§§§§§;hhW >≈#;hC_ 519.8 (1.5;h j :○;hOm  ;hm T_Vehumet accepts your kill.;h! ;°°;h ;hհ k°○°;h H _No target in view!;h; m°○°;h_< ;h7B k°○°;hWD  ;hD :_No target in view!;h 9°°;h ;h $○;h| °;h  ;hO :_No target in view!;h\= =○°;h> ;hG W°○;hUJ H _No target in view!;h 9°°;h ;h a°○°;hM H _No target in view!;h| F°○;hq ;hD# k°○°;h& C _No target in view!;h c°○°;h޻ ;hv ;°;h ;h.; °;h; L○°;h< ;hA u°○°;hnC ;hW >°○;h /°;h ;h $°;h ?○°;h ;h k°○°;h@ ;hk°○°;h>;h3{0○;h{;ha°○°;h#;h5D°○;h'7 6 l  (You shoot a slug. The slug hits the basilisk!=hof =hs ☼..†...l.The basilisk is heavily wounded.=h8z u ☼The basilisk gazes at you.=h §##≈≈†○=hl N======5.3 (1.5=h ;○=hN ( _You easily resist.=h s ○(((((=h ] You shoot a slug. The slug hits the basilisk!=h  =hW e The basilisk is almost dead.=hN ≈§○○.....§=h r†.l .=hz -6.6 (1.3=h# ;○=h% - _You hear an angry hiss.=hA  You shoot a slug. The slug hits the basilisk!!  You kill the basilisk!>hX○((((.>hA†§°°○.†..>hE588.1 (1.5>hR:°>hTZ _Vehumet accepts your kill.>hA:°°○>h&>h+?°○>hXH _No target in view!>hCF°°○>h=D>hhJ]°°○>hL >hJM:_No target in view!>hԾ>h>hQ>h>h>hn$ _>hq,>hh>h>hl>h>h>h >h>h>h>hb>h+>h>h>h&>h>h>h,>h>h>h>hB>h9>h>hW>h>h>h">h,>h>h>h4>h>hC>h)>h>h >h >h >h >hG >h >h >h  #.....#..## ##......#§§#∆∆∆∆∆∆ >hc # #....##### #.#......#≈#. .#  #.....##.......≈#.h ..#≈  #..... #...†..§.#... ..#≈ >h  ##.÷..# ##.....#§.# ..  #...## ###......#§≈.#  ##...# ##.........#≈≈≈  ##...# #............§§ >h< = #....# ####.@....... ------  #...### ####......  #..#..### #≈≈≈≈.  ##....#.## ##≈≈S >h > ##÷...#.# ##≈ ≈ #......## S   lava snake (wandering) #..<....###  ####.####.# #...#..#>h- 090.1 (12.0)>h §§S§§≈§§>h K------1.1 (13>hh! >h# ] _A lava snake comes into view.>hw M(((((((>h ~  You shoot a slug. The slug closely misses the lava snake.>h §☼.....S≈§Scatching >h Bbreath)The lava snake hisses angrily.>h a ☼****>h S*The lava snake spits lava at you.>h@ ≈○@.....§≈S≈.>h@ R======2.6 (1.5)>hZH :○>hlJ R _The glob of lava misses you.>h : ○>h l(((( , very dra…)>h _You shoot a slug. The slug hits the lava snake. You drain the lava snake.>h6 >h3C @≈°○>hC V.......S≈>hC 0≈≈≈≈>hE -4.0 (1.4>hN :○>h7R b _The lava snake is heavily wounded.>h%  You shoot a slug. The slug hits the lava snake!!  You kill the lava snake!>h○(((≈>hu§≈§§§.○@...>h*+≈>h-5.3 (1.3>hSW○○>hB >hL_Vehumet accepts your kill.?hA○○?h?h:○?hH _No target in view!?hV3○?h?hW○○?hrH _No target in view!?h%3○?h=&?hD*:○?h,H _No target in view!?h]?h?h?h?h?h3$ _?h,?hf?h?h?h?h?h?h?hҪ?h?h ?h?hy?h..##### #.#......#≈#. .#§§... ...# ###.......≈#.h ..#≈#... ...# #...†..≈.#... ..#≈#^.. ÷..# ##.....#≈.##.. ##.. ..## ###......#≈≈.##+ ##. ...# ##.........#≈≈≈≈. ### ...# #...........§.≈≈. #§§ ...# ####...........§. #§≈ ..### ####..#≈≈------400.3 (5.0 .#..### ##≈≈§≈§≈§ ....#.## ###≈≈§§.§§### #÷...#.# ##§≈§§.[?hJm ≈# #......## ≈≈≈§≈ #..<....### ##ß# ####.####.# ##...#..##.#÷#..## #### _Found a large runed translucent door.?h ?hj =------?h ?hP H _No target in view!?hDJ ?hK ?hR ?h U H _No target in view!?hiZ?hV[?h#c?hfH _No target in view!@hW^@h^@h_@hc@hf@hqi: _@hk@hr##### #.#......#≈#. .#§§.. .# ###.......≈#.h ..#≈#.. .# #...†..≈.#... ..#≈#^.. @hPs.# ##.....#§§##.... ##.. ## ###......#§§.##++# ##.. .# ##...#≈§≈≈..§ ###.ß .# #......≈≈..≈ #§§.# .@hs# ####........§§.§..≈ #§≈§# ### ####..#≈≈§ ..### ##≈≈§≈..§≈§#≈@hDt#.## ###≈≈§≈§.... §### ...#.# ###§≈≈..≈§ ≈# .....## §§≈≈≈≈S .<....### @ht##ß#S   lava snake (wandering).####.# ##  @ht#.#÷#..## #### ##@hx+1.3 (1@hLL≈..§§@h§§≈≈...§§###≈≈≈≈≈≈S≈##@hU+2.3 (2@h@h2 @h~W_A lava snake comes into view.@h(/  You shoot a slug. The slug hits the lava snake!!!  You kill the lava snake!@h4w(((((§@h4@hp§☼§§§§....§§.§≈≈..≈≈≈≈###ß#ß@hwN======3.8 (1.5@h{@h|3☼@h~ @h~T_Vehumet accepts your kill.@ho;5☼@h<@hC@h!G @hxG:_No target in view!@h3☼@h@h:☼@hDH _No target in view!@h3 5☼@h]4 @h8 <☼@h: H _No target in view!@ha @h#b @h[c @hdf @hj @hl : _@hn @hr @h%s @hPt @hv @hy @hFz @hr{ @h} @hL @h @hǂ @hy @h @h @h$ @hY @hO @h @h @h @hٰ Y #ß#ß##.##≈≈##∆∆∆∆##≈§≈#... @h, x# ##......#§§#$[$$?$#≈≈≈§##.  #.#......#≈#..h...#≈§........##  ###......§≈#.h....#≈#.......## @hz 5 #...†..≈.#......#≈#^.....##  ##.....#≈.##....##≈##.....ß# @h  ###......#≈≈.##++##§§≈##....## ##.........#≈≈≈≈..§≈§≈####.ß#ß# .............§≈@.≈§## #§§.#### ------9.8 (6.0 @h= &####...........≈..≈..###§≈§#  ####..§............##≈≈§≈  @h +##≈§§§..........≈§≈§#≈≈ # ###§§§≈.....≈§≈§### #≈≈ @hβ 9# ###≈§§.§≈≈§≈§## #≈≈hh 2 hell hogs (asleep)@h2  #§§≈§§≈≈≈#ß## ### .### #≈≈###ß#ß#### ##.# #≈≈ #####@h S≈##≈≈≈≈@h §§#§§.§§≈≈§≈@h, ###§≈≈≈≈≈≈§§≈≈#ß###@h K------10.8 (7@h5 @h  @h[ '_Found a leather armour.@h @h @h~@hDR _No reachable target in view!Ah+5Ah6Ah7<AhJ>R _No reachable target in view!Ah-AhAhAhYR _No reachable target in view!AhkAhAhAhAh&,AhdAh$ _AhAh(AhAhAhAhAh[AhAh9AhAhAhAhwAh,Ah>AhAhAhAhAhAhAhAhAh^AhAhIAhAhAhAh\Ah!AhOAh Ah Ah AhAhAh AhAhAhAhAh{Ah"Ah&Ah&Ah(Ah,%  Ah-AYou see here a basilisk skeleton.Ah1Ahv2 _Ah4Ahq7AhG;Ah;Ah==AhkJAh}OAhPAh|RAhVAhO[Ah[Ah*^AhkAhqAhsAhPwAhwAhyAh ..#.## ≈§##§§§.≈##§≈§≈≈≈≈§÷÷÷ .....## #§§§.§§#≈≈≈≈≈§§≈#§ ......## ######.†≈§§≈######§§≈... .......# #ß#ß##.##≈§##$!$$##§≈≈#. AhL...#..## ##......#≈≈#$[$$?$#≈≈≈§# ..##### #.#......#≈#......#≈§... ...# ###.......≈#h.....#≈#... ...# #...÷..≈.#......#≈#^.. ÷..# ##....@#≈§##....##§##..27.8 (17.0) ..## ###......#≈§§##++##≈≈§##. ...# ##.........#≈§≈≈..≈§≈≈#### ...# #.............≈≈..≈≈####§§ ...##...........≈..≈..###§≈ ..### ####...............##≈≈ h   hell hog Ah߇.#..### ##≈≈≈≈.......§§.≈≈≈§ ....#.## ###≈≈≈§.....§§≈≈### #÷...#.# ##≈§≈..≈≈§§≈## _The hell hog squeals angrily.AhAhAhj _Key pressed, stopping explore.AhAhfAh0R _No reachable target in view!AhAh4AhWAhR _No reachable target in view!Ah 4Ahx Ah R _No reachable target in view!Ah 4Ah Ah R _No reachable target in view!Ah AhT AhYAhS AhAh: _AhAhAhBAh/Ah;#Ah'AhN(Ah)Ah5Ah8AhI9AhO:AhFAhJ,AhoLAhmOAhSAhTAhbUAh>XAh\Ahf\Ah]AhaAheAhwfAhgAhjAhoAhoAhqAhvf  You see here a basilisk skeleton.Ah{AhB| _Ah~AhAh#AhSAh*AhAh8AhΏAhNAhהAhKAhAh,AhnAhAh,AhAhAh!AhAhAhlAhtAhAh;AhAhAhAhAhCAh AhAh4 Ah Aht AhxAhAh|Ah-Ah^AhUAhAh5!Ah;$Ahp(AhK)Ah*Ah-Ah<1Ah1Ah2Ah5Ah_9Ah9Ah:Ah=AhwAAhABhBhFBhBhcBhtBh Bh,BhBheBhBh@BhBhBh"BhY&Bh)Bh-Bh;.Bh0Bhv8e# ######.÷≈≈≈≈######§§≈.........# # #ß#ß##.##§§##$!$$##≈≈§#...... Bh:# ##......#≈≈#$[$$?$#§§≈§##...  #.#......#≈#......#§≈........##  ###.......≈#......#§#.......##  #...÷..≈.#......#≈#^.....##  ##.....#≈.##hh..##≈##.....ß#  ###......#§≈.##++##≈§≈##....## ##.........#≈§≈≈@.§≈≈§####.ß#ß# 55.8 (28 #..........§.§≈≈..≈≈####§§.#### ####...........≈..§..###§≈§#  ####...............##≈≈§≈ ##≈≈≈§..≈≈≈§#≈≈h5=49m # ###≈≈≈§....§≈§§≈### #≈≈ hh 2 hell hogs # ###≈≈≈..≈§§≈≈## # ## #≈≈≈§≈§§§#ß## ### .### #§§###ß#ß####BhBBh,IBh@a4BhfBhphR _No reachable target in view!Bh BhBhBhOBhBhj Bh$Bh%$ _Bh+Bh,Bh 2,Bh3Bh\?BhBBhCBhFBh8GBhEHBhTBh%ZBh}ZBh[Bh_BhaBhBhB,BhEBhHBhM,BhOBhaV ######.÷≈≈§§######§§≈.#  #ß#ß##§##≈≈##$!$$##≈≈§#.  ##......#§≈#$[$$?$#§≈≈§##.#.#......#≈#......#§≈.BhV####.§#......#≈#.## #...÷..≈.#......#≈#^.....## ##.....#§.##.hh.##§##.....ß# ###......#≈≈.##++##≈≈≈##....## .#≈§≈≈.@≈≈≈≈####.ß#ß# 503.8 (4BhW.0) .....≈≈.§≈§####§§.#### .....≈..§..###§≈§# ####.§............§##§≈≈≈..§§≈§§#≈≈ BhX###≈≈≈≈.....≈≈§§### #≈≈  ###≈≈≈..≈≈≈≈§## #§≈≈≈≈≈§≈#ß## ### #§§BhXBh]Bh_Bh Bh Bh Bh  _You see here a basilisk skeleton. _No reachable target in view! _You see here a basilisk skeleton. _No reachable target in view! _Bh Bh Bh= Bh _No reachable target in view! _You see here a basilisk skeleton. _No reachable target in view! Bh (_Bh Bh BhBh BhD_No reachable target in view!ChChdURead which item? ChScrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog  t - 4 scrolls of teleportationChi - 5 scrolls of identify  r - 2 scrolls of revelation  W - 2 scrolls of brand weapon  I - 3 scrolls of immolation  S - 3 scrolls of silence ChbE c - a scroll labelled MIOPA BOMUXI  d - a scroll labelled TUHY DUERA GUU [!] read|quaff|evoke[?] describe selectedDhDhDh( ######.÷≈≈§§######§§≈.........## pym505 the SkirmisherDhP#ß#ß##§##≈≈##$!$$##≈≈§#......... Gnoll of Vehumet **....##......#§≈#$[$$?$#§≈≈§##....... Health: 111/111 ========================#.#......#≈#......#§≈........### Magic: 27/27 ========================###.......§#......#≈#.......##AC: 18Dh $Str: 13#...÷..≈.#......#≈#^.....##EV: 26Int: 8##.....#§.##.hh.##§##.....ß#SH: 9Dex: 35 Dh###......#≈≈.##++##≈≈≈##....##XL: 14 Next: 58% Place: Lair:5 #.........#≈§≈≈.@≈≈≈≈####.ß#ß#Noise: ---------  Time: 16503.8 (0.0) .............≈≈.§≈§####§§.####d) +9 hand cannon (drain) ###...........≈..§..###§≈§#DhFire: d) +9 hand cannon (drain) ####.§............§##≈≈§≈##§≈≈≈.........§§≈§§#≈≈###≈≈≈≈.....≈≈§§### #≈≈hh 2 hell hogsDh[###≈≈≈..≈≈≈≈§## #≈≈ ##§≈≈≈≈≈§≈#ß##### ### #§§###ß#ß#### _You see here a basilisk skeleton. _No reachable target in view! Dh_No reachable target in view! _No reachable target in view! _No reachable target in view! _No reachable target in view!DhNo reachable target in view! _ Okay, then.Dh7Dh Dh . _Dh@DhkDrink which item? Potions  c - 4 potions of curing  g - a potion of magic Dh#M h - 2 potions of haste  w - 2 potions of heal woundsb - 3 potions of brilliance  e - 4 potions of enlightenment  m - 3 potions of might  A - 2 potions of attraction  L - 3 potions of lignification  M - 6 potions of mutation Dh  f - a potion of moonshine [!] read|quaff|evoke[?] describe selectedEh< EhC EhI  ######.÷≈≈§§######§§≈.........## pym505 the Skirmisher#ß#ß##§##≈≈##$!$$##≈≈§#......... Gnoll of Vehumet **....EhI p##......#§≈#$[$$?$#§≈≈§##....... Health: 111/111 ========================#.#......#≈#......#§≈........### Magic: 27/27 ========================###.......§#......#≈#.......##AC: 18Str: 13#...÷..≈.#......#≈#^.....##EV: 26Int: 8EhI 6##.....#§.##.hh.##§##.....ß#SH: 9Dex: 35 ###......#≈≈.##++##≈≈≈##....##XL: 14 Next: 58% Place: Lair:5 EhDJ #.........#≈§≈≈.@≈≈≈≈####.ß#ß#Noise: ---------  Time: 16503.8 (0.0) .............≈≈.§≈§####§§.####d) +9 hand cannon (drain) EhJ ###...........≈..§..###§≈§#Fire: d) +9 hand cannon (drain) ####.§............§##≈≈§≈##§≈≈≈.........§§≈§§#≈≈EhJ ###≈≈≈≈.....≈≈§§### #≈≈hh 2 hell hogs###≈≈≈..≈≈≈≈§## #≈≈ ##§≈≈≈≈≈§≈#ß##### EhMK ### #§§###ß#ß#### _No reachable target in view! _No reachable target in view! _No reachable target in view! _No reachable target in view! _No reachable target in view! _Okay, then.EhcS B§§≈§EhS ≈§≈≈≈.@§§§§§§.≈≈....§§§.≈.§.....§§....§#≈≈........§.≈≈≈≈.....§≈§§#EhT ##≈≈≈..≈≈≈§§##≈≈≈§EhT a4.8 (1Fast EhZ Ehy\ 1 _You feel yourself speed up.Fh K3''FhS' FhS\(1 catching breath)You open the large door.Fh(XC #####FhXV###The hell hog breathes fire at you.FhS(Gh≈##≈≈.##''#§≈§§.@≈..§§§§§.≈≈§§≈....§§...§.#..........§§§§≈..GhJ§≈≈.#≈Ghd99/111 ---4---=======Gh%5.4 (0.6Gh"Gh$F _The fireball explodes! The fireball engulfs you!GhZ((((((GhGhGh_F$...Ghg#§.##...#≈≈.##hh#≈≈≈....§§§.○....§§..§§....Gh...§≈≈#§≈≈≈≈§Gh`======-6.2 (0.8Ghl<○Ghl _You shoot a slug. The slug barely misses the hell hog.Gh<\S  You shoot a slug. The slug hits the hell hog!!Ghd ○(1 catching breath)The hell hog is heavily wounded.Gh ########The hell hog breathes fire at you.GhThe fireball explodes! The fireball engulfs you!!  The fireball engulfs the hell hog. The hell hog completely resists.Ghi Gh  hh.@≈§.○The fireball engulfs the hell hog. The hell hog completely resists.Gh֧ KM########The fireball explodes! The fireball engulfs you!!  The fireball engulfs the hell hog. The hell hog completely resists.  The fireball engulfs the hell hog. The hell hog completely resists..Ghv Gh  ≈≈≈≈##≈≈.##hh#≈≈≈§§@≈....§§..°..§..§..§.§§.§§..§§..§≈Gh §§.§≈§≈#The fireball engulfs the hell hog. The hell hog completely resists.Ghy 77--------19--------=======7.2 (1.0GhT 9°Gh ° _The hell hog misses you.You shoot a slug.  The slug hits the hell hog but does no damage.Gh  §.°§#The hell hog is heavily wounded.The hell hog closely misses you. You block the hell hog's attack.Gh  ########The hell hog breathes fire at you.The fireball explodes! The fireball engulfs you!!  The fireball engulfs the hell hog. The hell hog completely resists.Gh] GhK §≈##§≈.##hh#≈§≈≈.@≈....≈≈☼.°..........≈≈§§§§......≈§≈≈§≈§.§..§≈≈≈##§≈≈§§§≈≈§≈§§§Gh )#Gh 51----------13----------8.1 (0.9Gh Q☼.°Gh. ° _The fireball engulfs the hell hog. The hell hog completely resists.Gh Ghn' Q☼.°Gh0 ° _You are too injured to fight recklessly!Gha1 Gh9: 9°GhHC ° _You are too injured to fight recklessly!GhC GhrJ [☼.°GhT ☼.° _You are too injured to fight recklessly!GhT Gh"[ :☼Ghle _You are too injured to fight recklessly!Ghj [☼.°Ghr t _You are too injured to fight recklessly!GhXs GhTx 9°Gh ° _You are too injured to fight recklessly!Ghi Gh ;°Gh; Gh W☼.°GhV Gh Q☼.°Gh Gh] W☼.°Gh] Ghd Q☼.°Gh$g GhM M☼.°Gh Gh Gh GhSJ9°GhKGhQQ☼.°GhTGh9W☼.°Gh:Gh?Q☼.°GhAHh!t☼.°Hh.'Q☼.°Hh(HhrW☼.°Hh\sHhUx9°HhyHhPQ☼HhU:☼HhWHhHhۮHhߴ[☼.°HhmHh[j☼.°Hhb;°HhdHhM☼.°HhHhBHhHhx W☼.°Hh% HhHhHhW☼.°HhۅHhHhHh'W☼.°HhHhHhHh Hhz Evoke which item? Wands  a - a wand of flame (22)Hh d - a wand of digging (8) [!] read|quaff|evoke[?] describe selectedJh@JhJh ######.÷≈≈§§######§§≈.........## pym505 the Skirmisher#ß#ß##§##§≈##$!$$##≈≈≈#......... Gnoll of Vehumet **....##......#≈≈#$[$$?$#≈≈≈§##....... Health: 51/111 ===========-------------#.#......#≈#......#≈≈........### Magic: 13/27 ===========-------------Jh ###.......≈#......#≈#.......##AC: 18Str: 13#...÷..≈.#......#≈#^.....##EV: 26Int: 8##.....#§.##....##§##.....ß#SH: 9Dex: 35 ###......#§≈.##hh##≈≈≈##....##XL: 14 Next: 58% Place: Lair:5 #.........#≈§≈≈.@≈≈≈≈####.ß#ß#Noise: =======--  Time: 16508.1 (0.0) JhK[.............≈≈☼.°≈####§§.####d) +9 hand cannon (drain) ###...........§..≈..###§≈§#Fire: d) +9 hand cannon (drain) ####.§.............##≈≈§≈Fast ##§≈≈≈§§§§......≈§§§#≈≈###≈≈§≈§.§..§≈≈≈### #≈≈Jhhh 2 hell hogs (catching breath)###§≈≈§§§≈≈§≈## #≈≈ ##§§§§§§§≈#ß##### ### #§§###ß#ß#### _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!JhA☼.°  Okay, then.JhJh[☼.°Jh. _Jh~eJhjsRead which item? Scrolls Jhj  b - 3 scrolls of blinking  g - 2 scrolls of fog  t - 4 scrolls of teleportationi - 5 scrolls of identify  r - 2 scrolls of revelation  W - 2 scrolls of brand weapon  I - 3 scrolls of immolation Jhakd S - 3 scrolls of silence  c - a scroll labelled MIOPA BOMUXI  d - a scroll labelled TUHY DUERA GUU [!] read|quaff|evoke[?] describe selectedMhvMh)|Mh ######.÷≈≈§§######§§≈.........## pym505 the Skirmisher#ß#ß##§##§≈##$!$$##≈≈≈#......... Gnoll of Vehumet **....Mh##......#≈≈#$[$$?$#≈≈≈§##....... Health: 51/111 ===========-------------#.#......#≈#......#≈≈........### Magic: 13/27 ===========-------------###.......≈#......#≈#.......##AC: 18Str: 13#...÷..≈.#......#≈#^.....##EV: 26Int: 8##.....#§.##....##§##.....ß#SH: 9Dex: 35 ###......#§≈.##hh##≈≈≈##....##XL: 14 Next: 58% Place: Lair:5 #.........#≈§≈≈.@≈≈≈≈####.ß#ß#Noise: =======--  Time: 16508.1 (0.0) Mh.............≈≈☼.°≈####§§.####d) +9 hand cannon (drain) ###...........§..≈..###§≈§#Fire: d) +9 hand cannon (drain) ####.§.............##≈≈§≈Fast ##§≈≈≈§§§§......≈§§§#≈≈###≈≈§≈§.§..§≈≈≈### #≈≈hh 2 hell hogs (catching breath)MhP###§≈≈§§§≈≈§≈## #≈≈ ##§§§§§§§≈#ß##### ### #§§###ß#ß#### MhF_You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _Okay, then.Mhe °Okay, then.MhAMh7;°Mh . _Mh  ######.÷≈≈§§######§§≈.........## pym505 the SkirmisherMh X#ß#ß##§##§≈##$!$$##≈≈≈#......... Gnoll of Vehumet **....##......#≈≈#$[$$?$#≈≈≈§##....... Health: 51/111 ===========-------------#.#......#≈#......#≈≈........### Magic: 13/27 ===========-------------###.......≈#......#≈#.......##AC: 18Str: 13#...÷..≈.#......#≈#^.....##EV: 26Int: 8##.....#§.##....##§##.....ß#SH: 9Mhg Dex: 35 ###......#§≈.##hh##≈≈≈##....##XL: 14 Next: 58% Place: Lair:5 #.........#≈§≈≈.@≈≈≈≈####.ß#ß#Noise: =======--  Time: 16508.1 (0.0) Mh .............≈≈☼.°≈####§§.####d) +9 hand cannon (drain) ###...........§..≈..###§≈§#Fire: d) +9 hand cannon (drain) ####.§.............##≈≈§≈Fast ##§≈≈≈§§§§......≈§§§#≈≈###≈≈§≈§.§..§≈≈≈### #≈≈hh 2 hell hogs (catching breath)###§≈≈§§§≈≈§≈## #≈≈ ##§§§§§§§≈#ß##### Mhe ~### #§§###ß#ß#### _Okay, then. _Okay, then.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a hell hog (magical condensation, heavily wounded, catching its breath,  82% to hit)Nh hh☼.°Nh_@catching its breath, 82% to hit)Nh hh☼.°magical condensation, heavily wounded, catching its breath,  82% to hit)Oh ######.÷≈≈§§######§§≈.........## pym505 the Skirmisher#ß#ß##§##§≈##$!$$##≈≈≈#......... Gnoll of Vehumet **....Ohb##......#≈≈#$[$$?$#≈≈≈§##....... Health: 51/111 ===========-------------#.#......#≈#......#≈≈........### Magic: 13/27 ===========-------------###.......≈#......#≈#.......##AC: 18Str: 13#...÷..≈.#......#≈#^.....##EV: 26Int: 8##.....#§.##....##§##.....ß#SH: 9Dex: 35 ###......#§≈.##hh##≈≈≈##....##XL: 14 Next: 58% Place: Lair:5 #.........#≈§≈≈.@≈≈≈≈####.ß#ß#Noise: =======--  Time: 16508.1 (0.0) ............OhG?.≈≈☼.°≈####§§.####d) +9 hand cannon (drain) ###...........§..≈..###§≈§#Fire: d) +9 hand cannon (drain) ####.§.............##≈≈§≈Fast ##§≈≈≈§§§§......≈§§§#≈≈###≈≈§≈§.§..§≈≈≈### #≈≈hh 2 hell hogs (catching breath)###§≈≈§§§≈≈§≈## #≈≈ ##§§§§§§§≈#ß##### ### #§§###ß#ß#### _Okay, then. _Okay, then.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a hell hog (magical condensation, heavily wounded, catching its breath,  82% to hit)OhOh. _Qh QhRead which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog  t - 4 scrolls of teleportationQhFi - 5 scrolls of identify  r - 2 scrolls of revelation  W - 2 scrolls of brand weapon  I - 3 scrolls of immolation  S - 3 scrolls of silence  c - a scroll labelled MIOPA BOMUXI Qh d - a scroll labelled TUHY DUERA GUU [!] read|quaff|evoke[?] describe selectedRhA@RhFRhP ######.÷≈≈§§######§§≈.........## pym505 the SkirmisherRhrP#ß#ß##§##§≈##$!$$##≈≈≈#......... Gnoll of Vehumet **....RhP##......#≈≈#$[$$?$#≈≈≈§##....... Health: 51/111 ===========-------------#.#......#≈#......#≈≈........### Magic: 13/27 ===========-------------Rh$Q###.......≈#......#≈#.......##AC: 18RhsQStr: 13#...÷..≈.#......#≈#^.....##EV: 26RhQInt: 8##.....#§.##....##§##.....ß#SH: 9Dex: 35 RhlR@###......#§≈.##hh##≈≈≈##....##XL: 14 Next: 58% Place: Lair:5 RhR#.........#≈§≈≈.@≈≈≈≈####.ß#ß#Noise: =======--  Time: 16508.1 (0.0) .............≈≈☼.°≈####§§.####d) +9 hand cannon (drain) RhQS###...........§..≈..###§≈§#Fire: d) +9 hand cannon (drain) RhSy####.§.............##≈≈§≈Fast RhT##§≈≈≈§§§§......≈§§§#≈≈###≈≈§≈§.§..§≈≈≈### #≈≈hh 2 hell hogs (catching breath)RhTP###§≈≈§§§≈≈§≈## #≈≈ ##§§§§§§§≈#ß##### ### #§§###ß#ß#### RhU,_Okay, then. _Okay, then.Fire: d) +9 hand cannon (drain)Press: ? - help, Shift-Dir - straight lineAim: a hell hog (magical condensation, heavily wounded, catching its breath, RhcU,_82% to hit)Rh_; §Rho_C≈§..§§Rh__.§..≈...≈Rh `1 catching breath)≈§≈§§≈Rh{`≈≈§§§§§As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. You block the hell hog's attack.RhRa+42--Rha0---==-----8 (0.7Rha;Tele Fast RhTg:☼Rhfi- _The hell hog bites you!Rh0 ß#ß##§##§≈##$!$$##≈≈§#..#......#≈≈#$[$$?$#≈≈≈§##.#......#≈#......#≈≈........####.≈#≈###  Rh1  #...÷..≈.#......#≈#^.....## ##.....#≈.##....##≈##.....ß ###.≈.##hh##≈≈≈##....# #...#≈§≈≈..≈≈≈≈####.ß#ß .....≈≈☼@≈≈####§§.### ###.....§..≈..###§≈§#  ####.§.§..§§.......##≈≈§≈ ##§≈≈≈...≈≈≈§#≈≈ ###≈≈§≈§....≈≈≈≈### #≈≈ ###≈§≈§§≈≈≈§≈## #≈≈ #Rh}2  #§≈≈§§§§§#ß## ### ### #§§###ß#ß####.≈§ ####RhP3 Rh9 '.h....§§○RhP: ≈......§§≈.§§≈≈§.§...≈§§≈≈§.≈≈§§§#§≈≈§§≈§§#ß###Rh: U-------9.5Rh@ RhA Shw`#......#≈≈#$[$$?$#≈≈≈§##.#......#≈#......#≈≈........####..≈#......#≈#Shx?##  #...÷..§.#......#§#^.....## ##.....#≈.##....##≈##.....ß ###......#§≈.##h'##≈≈≈##....# #..Shy.#≈§≈≈.h≈≈≈≈####.ß#ß .....§§○.≈≈####§§.### ###.....≈.@≈..###§≈§#  ####.§.§.....##≈≈§≈Shz ##§≈§≈.§........≈≈≈§#≈≈ ###§≈≈§.§...≈§§≈### #≈≈ ###≈≈≈§.≈≈§§§## ShzB #≈≈ # #§≈≈§§≈§§#ß## ### ### #§§###ß#ß####Sh3{.≈§ ##### .###Sh݇○§(1 catching breath)#Sh9  $[$$?$  #......  ..≈#......#≈#  #...÷..§.#......#§#^  #≈.##....##≈## .##h'##≈≈≈#Shc #≈§≈≈*h≈≈≈≈# ...§§###≈## .....≈###..#  ......###...##≈≈§≈  ##§≈§≈.§........ ShC ###§≈≈§.§...≈§§≈### #≈≈  ###≈≈§§.≈≈§§§## #≈≈ # #§≈≈§§≈§§#ß## ###  #§§###ß#ß####  #≈§ ##### ###The hell hog breathes fire at you.Sh $[$$?$  Sh#......  ..≈#......#≈# ShQ #...÷..§.#......#§#^  #≈.##....##≈## Sh.##h'##≈≈≈# #≈§# ...§§###≈## .....≈###..#Sh  ......###...##≈≈§≈  ##§≈§≈.§........Sh  ###§≈≈§.§...≈§§≈### #≈≈  ShCX###≈≈§§.≈≈§§§##  #§≈≈§§≈§§#ß## ### Sh #§§###ß#ß#### #≈§ ##### ShcU  The fireball explodes! The fireball engulfs you!ShkShSh}..○h≈.@≈§...§≈...#Sh7#§≈≈≈≈≈≈≈##Sh30-----8/27 ----=======10.2Sh;○Sh~ ShH_* * * LOW HITPOINT WARNING * * *Sh#.#......#≈#......#≈≈........####.≈#......#≈###  #...÷..§.#.§#^.....## ##.....#≈.##....##≈##.....ß Sh###......#§≈.##h'##≈≈≈##....# #...#≈§≈≈..≈≈≈≈####.ß#ß ....§§○h≈≈####§§.### ###.....≈..≈..###§≈§#  ####.§.§@....##≈≈§≈ ##§≈§≈........§.≈≈≈§#≈≈ ###§≈≈≈.....≈§§≈### #≈≈ ###≈≈§..≈≈§§§## #≈≈ # #§≈≈≈≈≈≈≈#ß## ### ### #§§###ß#ß#### Sh . #### .### ########ShShSh].##§≈.##'h≈≈○.h.≈§#≈Shp1----------8 (0.6ShShcTh #.###  #...÷..§.#.§#^.....## Th##.....#≈.##....##≈##.....ß ###.§≈.##''##≈≈≈##....# #...#≈§≈≈.h≈≈≈≈####.ß#ß ....≈≈○.≈≈####§§.### ###.....≈.h≈..###§≈§#  ####.§Th,.......##≈≈§≈ ##§≈§≈§.≈≈≈§#≈≈ ###≈≈≈≈.....≈§§≈### #≈≈ ###≈≈§..≈≈§§§## #≈≈ #ThZW #§≈§≈≈≈≈≈#ß## ### ### #§§###ß#ß####.ThC≈§ ##### .### ######## ÷..# #####..######..##ThS§○Th≈§ ##### ##Th2## #### ###### #..## .#...#.##.#######...# ......#...## ...Th.....#.# ............<.....### ##.P...P.#.#####@.#  ##########.# ##.# Th ### ###  ThThTh-------1.5 (0.7Fast ThTh@ _Your surroundings suddenly seem different.Th Th Th Thj Thk ,Th Th 7-Th> Th% Th 72Th Th ThQ Th Th ThV Th Th Th S9=Th Thb Th I3=ThE Th Th Thg Th Th Tho Th Th 9=Th Th Th S4=Th Thr Th Th! ThkThTh2610/27ThThcThThJThThB75ThTh Th^ Th Th Th Th~y6ThThMThThThTh0ThkThS1=ThSThThyI7=ThThThThFThThTh4ThW!Th!9=Th4"Th&Th&*7 28.2 (16.7) Th*3_You start resting.Th*x8=9 (17.4Fast Th6+Thq-Th. Th5/b_Your extra speed is starting to run out.UhUhUhOUhUh2=Uh@Uh}UhT,UhUh79Uh\UhgUhUhUhUho9=UhUh5 1 32.8 (3.9) _You start resting.3.5 (4.6  _You feel yourself slow down.UhUh!UhAUhd40Uhb3=UhUhUhwUhUhn71UhUh!UhUhUhXUhe2==UhUhUhhN14=UhUhfUhUhVUh)UhS3=Uh<UhUhUh|UhUh3S4=UhUhUh M5=UhUh-45.5 (12.0)UhUhUhH _You start resting.Uh 3Uh Uh# UhBUhN75UhUhUhOUhUhUhG9=UhUhUhhh466=UhSUhUhS Uh UhT#Uh#S7=UhY$UhN'Uh'Uh(Uh.+Uh+9=Uh ,Uh/Uh/{8=7=UhI0Uh3Uh!4Uh4UhQ7Uh7Uh'8UhR;Uh;99Uhl<Uh?Uhv@O=Uh7CUhCR508=Uh/DUhDUhGUhrGUhGUh_JUhJUhMKUhMUh NS1=UhNUhBQUhQ9=Uh)RUhTUh`U%9UhUUhXUhYK2=UhYUh\Uht\Uh\Uh8_Uh_93Uh `Uhi!20=4UhkUh[lUhlUhcoUho95Uh5pUhrUhs9=UhxsUhMvUhvK1=Uh)wUhyUhCzS6=UhzUhn|Uh|Uh5}Uh~UhUhoUh5Uh]7==UhDUhUh8a2=UhUhƈO8Uh֋UhBUhUhUheUhƏUh+UhK9=UhUhUhoK3=UhЕUh٘Uh?UhUhUhd:60UhUhڞUhQUhUh١UhBo1==UhUhUhK4=UhmUhUhUhUhժUh]K2=UhëUhBUhUhK3=UhUhUh^K5=UhǴUh?,UhUhUh94UhUhUhUhUh̿Uh<9=UhUh Uh|5=6=Uh UhkUhUhvUh?UhK6=UhUhBUh8Uh9=UhUhUhOe77=UhUhe4 _Magic restored.UhUh/Uh^UhUh%UhqUh98Uh<UhUha9=UhUh#Uh99UhUhLUhUhUhUh+UhUhPUhT70=UhUhUh7UhUhUhEUhUhUhK1=Uh*Uh_UhUhPUhUh92UhuUhUhUhUh Uh Uhg Uh Uh 93Uhq UhT Uh ,Uh Uh# S4=Uh Uhq Uh Uh? Uh, Uh Uh Uh  Uh K5=Uh Uh Uh UhH Uh UhO Uh Uht Uh 96Uh_ UhI Uh Uh Uh& Uh 97Uh Uh)# Uh# Uh# Uh% Uha& Uh& Uha( Uh( 98Uh() Uh* UhH+ Uh+ Uhp- Uh- Uh6. Uh`0 Uh0 N79=Uh&1 Uh3 Uhq3 Uh3 Uh5 Uhn6 X80=Uh6 Uh8 Uh\9 Uh9 UhV< Uh< Uh= Uh*? Uh? %1Uh? UhB Uh^C UhC UhE Uh3F %2UhF UhH Uh?I UhI UhgL UhL Uh.M UhO Uh'P %3UhP UhR UhR UhJS UhkU UhU Uh3V UhX UhX K4=UhX Uhs[ Uh[ Uh?\ Uhl^ Uh^ U5=UhE_ Uha Uha Uh[b Uhd Uhe Uh}e Uhg Uhg %6UhVh Uhj UhDk Uhk Uhm UhCn Uhn Uhq Uhhq %7Uhq UhGt Uht Uh/u UhGw Uhw K8=UhGx UhMz Uhz Uh{ Uh>} Uh} Uh~ Uhp Uhـ U9=Uh; Uh1 Uh Uh Uh Uh Uh Uh Uh &90UhI Uh UhI Uh Uhŏ UhH %1Uhǐ Uhْ Uh? Uh Uh Uh Uhj Uh1 Uh %2Uh UhH Uh͛ Uh5 Uhm UhҞ K3=Uh3 Uhz Uh UhB Uh Uhw Uh٤ Uh' Uhާ U4=UhH Uh Uhc UhŪ UhS Uh Uh UhX Uh %5Uh" Uh7 Uh Uh UhV Uh %6Uh Uh Uh UhR Uh Uh! Uh Uh Uh ;7Uh= Uh Uh Uh Uh UhZ Uh/ Uh K8=Uh Uh Uh# Uh Uh Uh) U9=Uh Uh UhV Uh Uh Uh Uh_ Uh Uh +100/111Uh} Uh Uh} Uh Uh Uhe %1Uh Uh Uhc Uh Uh Uh Uhs Uhr Uh K2=UhM Uh UhX Uh Uh UhF Uh Uh Uh[ U3=Uh Uh Uh UhU Uh Uh %4UhU Uh Uh: Uh Uh Uh! Uh Uh Uh/ %5Uh Uh^ Uh Uh' Uh Uh Uh Uh Uh %6Uh Uh Uh= Uh Uhm Uh K7=Uh8 Uh Uh Uhs Uh Uh Uh Uhg Uh U8=Uh1 Uhr Uh UhA Uh7 Uh Uh Uh Uh %9Uh UhO" Uh" ,Uh% Uhp% &10Uh% Uh' Uh~( ,Uh* Uh+ ,Uh- Uh/. K1=Uh. Uh4 N 721.5 (176.0) _HP restored.Uh$5 Uh{7 Uhb9 E _Done exploring.Uh Uhg Uh UhN Uh> Uh ,Uh Uh Uh/ Uh' Uh Uhw Uh? Uh 9=Uh Uh[ Uh Uh Uh Uhu Uh Uh ,Uh Uh Uhq Uh Uh3 Uh Uh Uh Uh UhH Uh Uh Uhf Uh Uh~ ,Uh Uhp ,Uh Uh UhO Uh Uh Uh Uh Uh Uh( Uh Uh Uh Uh Uh Uh=! Uh! Uh# Uh# Uh^$ UhE& Uh& Uh& Uh) Uho) Uh) Uh, 044.5 (23.0)Uhs- Uh/ Uh1  Uhr1 :_You start waiting.UhI 3UhTJ UhvO ,0.0)Uh!Q Uh^S UhS E _Done exploring.Uhӓ Uh 3Uhf Uh Uh Uh E _Done exploring.VhΤVh8Where to? (Tab - Lair:5 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls Vh Vh k≈§ #####pym505 the Skirmisher ##Gnoll of Vehumet **....########Health: 111/111 ======================== Vh h###..###### #..##Magic: 27/27 ======================== .#...#.##.#######...#AC: 18Str: 13 ...............#...##EV: 26Int: 8 ..................#.#Vh SH: 9Dex: 35 ............<.....###XL: 14 Next: 58% Place: Lair:5 ##.P...P.#.#####@.#Noise: ---------  Time: 16744.5 (0.0)  Vh4 ^##########.# ##.#d) +9 hand cannon (drain)### ###Fire: d) +9 hand cannon (drain) _Magic restored. _HP restored. Vh _Done exploring. _You start waiting. _Done exploring. _Done exploring.Vhm Vh Vh Vh( Vh $ _Vh ,Vh ,Vhy VhO Vh ,Vh Vh Vhb Vh Vh Vh m  There is a stone staircase leading up, spattered with blood here.Vh^ Vhx Vh $ _Vh Vht 4Vh VhC Vh< Vh Vhe  #.#.......#### ###.....#P.#.... #........#.#P#####.#.....##...... P..............................## #..#.....##...##.##.#....PP....#. .........P##..#...###............Vh, #.#...P##..#..## #............#[.#.##.# #..P....####..#....#####..###[.#... .........#.#....@.......###.##...51.0 (6.5 ...........####....#<#.P##..#.... ...........###.........####.##... ..........#.#.##.###..## #..##... .........###.##..###.P# ##.##..# .........# ####..##..### #.......  Vh #.......## #.##..###.#.# #.#...##  ##..†...####..#..###..## ####..##  ###>†......#.....##...# ##..#  _You climb upwards.Vh7 VhB Vh c _There is a stone staircase leading down here.XhXhpXh XhEXhXhM$ _XhXXhXhXhXhXhQXhoXh^XhXhXhXhXhXh-XhXhڵXhvXhXhwXhĹXheXhXhXhXhXh-XhtXhXh3XhVXhrXh@XhXhXh #####.#........###### ## #.P##....##......#..##### ####Xhx_......##.## [...........>.##...P.##.........##.P#####....#.<.##.####.##.#..#..## ####.##.÷.#<.########..P..# ###P..#...#..# #..PXha#.P# ##........#######.P#### ###@....#P.#.....61.0 (10.0)#.#P#####.#.....##................######...##.##.#....PP....#.#P.#P##..#...###................ .Xh #...P##..#..## #......... [.#.......##.# #..P....####..... ........#....#####..###[.#....... .....#.#....>.......###.##....XhXh8_XhqYh YhA Spells (Memorise)TypeFailure Level Yh a - Mercury ArrowConjuration/Alchemy 2% 2b - FoxfireConjuration/FireYhN1%1  c - Kiss of DeathConjuration/Necromancy 1%1  YhJ.d - Magic DartConjuration1%Yh71  e - Soul SplinterNecromancy1%Yhj1  f - Call ImpSummoning2%2  g - Ensorcelled HibernationHexes/IceYha2%2  YhUh - Momentum StrikeConjuration/Translocation 2%2  i - ScorchYh Fire2%2  YhW Yj - Searing RayConjuration2%2  k - Sublimation of BloodYh <Necromancy2%2  l - Confusing TouchYh eHexes4% 3  m - HailstormYh> Conjuration/Ice4% 3  n - Inner FlameHexes/Fire4% 3  o - Launch Clockwork BeeForgecraft4% 3  p - AnguishHexes/Necromancy14% 4  q - Awaken ArmourYh Earth/Forgecraft14% 4  r - Dispel UndeadNecromancy14% 4  Yh5 s - Leda's LiquefactionAlchemy/Earth14% 4  t - Rending BladeConjuration/Forgecraft 14% 4  u - SilenceYh yHexes/Air24% 5 23 spell levels left Yh ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[h  d - Magic DartConjuration1% 1  e - Soul SplinterNecromancy  f - Call Imp [h}Summoning22  g - Ensorcelled HibernationHexes/Ice 22  h - Momentum Strike[hIConjuration/Translocation 22  i - Scorch Fire  [hlj - Searing Ray Conjuration  k - Sublimation of BloodNecromancy  l - Confusing Touch[hͱsHexes4% 3  m - Hailstorm /Ice[h,4% 3  n - Inner Flame Hexes/Fire4% 3  o - Launch Clockwork Bee[hForgecraft  p - Anguish Hexes/Necromancy14% 4  q - Awaken Armour[hEarth/Forgecraft14% 4  r - Dispel Undead Necromancy[hP14% 4  s - Leda's LiquefactionAlchemy/Earth  t - Rending BladeConjuration/Forgecraft  [hu - Silence Hexes/Air 25  v - Death Channel [h!Necromancy 92% 6  w - Eringya's Noxious Bog Alchemy[h92% 6x - Diamond SawbladesForgecraft100% 7[h)  w - Eringya's Noxious Bog Alchemy92% 6  x - Diamond SawbladesForgecraft[h <100% 7^h'^hL^hC8#####.#........######pym505 the Skirmisher ### #.P##....##......#..#####Gnoll of Vehumet **.... ^hP.####......_.............##.#### Health: 111/111 ======================== [...........>.##...P.##.........# Magic: 27/27 ======================== ..#.P#####....#.<.##.####.##.#..# AC: 18Str: 13 .....## ####.##.÷.#<.########..P EV: 26Int: 8 ^hw...#..# ###P..#...#..# #..P SH: 9Dex: 35 ...#.P###........#######.P XL: 14 Next: 58% Place: Lair:4 ......#### ###@....#P.#........ Noise: ---------  Time: 16761.0 (0.0) .....#.#P#####.#.....##.......... d) +9 hand cannon (drain) ...........................####.. Fire: d) +9 hand cannon (drain) .....##...##.##.#....PP....#.#P.# .....P##..#...###................ ^h.#...P##..#..## #................  [.#.......##.# #..P....####.....  ........#....#####..###[.#.......  .....#.#....>.......###.##......#  _You start waiting. _Done exploring. _Done exploring. ^hc_There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down here.^h6c _Okay, then.^h^h^h. __h6p_hq_hq_hBx_hy_hz$ __hR~,_h)_h_hi_h_h#_h_hW_hڅ_hچ_hɇ,_h_h_h+_h_h_hk,_h_h_h_hY_h_hb_hf_hҩ_h7_h_h _hw_hݭ_h_h_h_h_h_h?_h_h_h_hD_h_h_h_h:_h_h_h_hp_h_h_h_hj_h_h_h_hH_h_h_h_h_h_hA_h #.#P#####.#.. #P....................._h^v ##..#.....##...##.##.#. ####.........P##..#...###. ##.#P...#.#...P##..#..## #. _h##.......#[.#.......##.# #. #..PP.............#....##### #...##.........#.#....>..... #..#.#.....@.....####....#<#78.0 (17.0) _h2>##...#...........### #..............#.#.##. ##............###.##..###.P ####.........# ####..##..# ##.......## #.##..###.# _h@##..÷...####..#..### #####>÷......#.....## ##....P......###.P..##.÷_h_h_h`h}3`h`hp`h `h,`h`h`h`h``h`h`h`h?`h`h`hV `h!`h#`h;%`h%`h&`h(`h_*`h*`h+`h.`h/`h0`h1`h9#...##..#.#....>..#..#.#...........####....#`hA:##...#...........###..... #..............#.#.##.### ##............###.##..### ####.........# ####..# ##.......## #.##.. `h:##..÷...####..#..### #####@÷......#.....##.85.0 (7.0) ##....P......###.P..## #..##...#####`h;? ##..###...÷...###.## # #....##........##..# ###.....##.#...#....)# #.#......##....###...### ####.....#..:........#.###  #.....##..............#`hx<`hAah.y _There is a stone staircase leading down, spattered with blood here.bh[[?25h[?0c  Search for what [Enter for "."]? bht [?25l[?1cbhbh18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle) bh b - [Lair:4] a ring mail (2 further duplicates)  c - [Lair:4] an orb of stardustd - [Lair:4] a battleaxe  e - [Lair:4] a stone staircase leading down  f - [Lair:4] a +0 buckler  g - [Lair:4] a stone staircase leading up  h - [Lair:4] a rapier  i - [Lair:4] a stone staircase leading up  j - [Lair:4] a +0 ring mail  k - [Lair:4] a glaive  l - [Lair:4] a staircase to the Slime Pits  m - [Lair:4] a stone staircase leading up  n - [Lair:4] a viscous altar of Jiyva  o - [Lair:4] a buckler  p - [Lair:4] a +3 hand axe  q - [Lair:4] a +0 pair of gloves of parryingr - [Lair:4] a stone staircase leading downehueheheu#...##.........#.#....>... pym505 the Skirmisher#..#.#...........####....# Gnoll of Vehumet **....ehk##...#...........###...... Health: 111/111 ========================#..............#.#.##.### Magic: 27/27 ========================##............###.##..### AC: 18Str: 13####.........# ####..##. EV: 26Int: 8##.......## #.##..### SH: 9Dex: 35eh8##..÷...####..#..### XL: 14 Next: 58% Place: Lair:4#####@÷......#.....##. Noise: ---------  Time: 16785.0 (0.0)##....P......###.P..##. d) +9 hand cannon (drain)#............##...##### Fire: d) +9 hand cannon (drain) ##..###...÷...###.## #ehA#....##........##..# ####.....##.#...#....)# #. #......##....###...### ## ##.....#..:........#.### #.....##..............##  _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down here. _Okay, then. _There is a stone staircase leading down, spattered with blood here.  Search for what [Enter for "."]? ehehQeheh. _eh" [?25h[?0ceh` P  Search for what [Enter for "."]? ghf [?25l[?1cghgh$ghW~4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:4] an orb of stardustb - [Orc:1] a parchment of Orb of Destruction (388 gold)  c - [D:6] a statue of an orb of fire  d - [D:6] a statue of an orb of fireihih~)ihl4u#...##.........#.#....>... pym505 the Skirmisher#..#.#...........####....# Gnoll of Vehumet **....ih85{##...#...........###...... Health: 111/111 ========================#..............#.#.##.### Magic: 27/27 ========================##............###.##..### AC: 18Str: 13####.........# ####..##. EV: 26Int: 8ih$6##.......## #.##..### SH: 9Dex: 35##..÷...####..#..### XL: 14 Next: 58% Place: Lair:4#####@÷......#.....##. Noise: ---------  Time: 16785.0 (0.0)##....P......###.P..##. d) +9 hand cannon (drain)ih6\#............##...##### Fire: d) +9 hand cannon (drain) ##..###...÷...###.## #ih6@#....##........##..# ####.....##.#...#....)# #.ihA7 #......##....###...### ## ##.....#..:........#.###ih7u #.....##..............##  ih7_You climb upwards. _There is a stone staircase leading down here. _Okay, then. ihJ8_There is a stone staircase leading down, spattered with blood here. _Search for what [Enter for "."]? Search for what [Enter for "."]? orbihBihCihsNihO. _ih MPP....#....###..#....#.#....>.....#ih %.#....###...#.....###....................#.#.####.......##.#####.........# ##.##.......## #.# ##.@÷...####..#..###ih  #####>÷......#...##....P.#.P..##.#............##...######..#..#...:...ihc ihn 26.0 (1 _ihڛ ih jhZ"M#.......#[.#.......##.# PP....#....###..##.#....>.....#.#....###...#.###.........#.#.####...##.#####.jhM.# ##.##..@....## #.# ##..÷...####..#..### #####>÷......#...##....P......###.P..##..# ....## jhƛ<7jhjhjhM ##.#P...#.#...P##..#..###.......#[.#.......##.# PP....#....###jhS..##.#....>.....#.#....###...#.###........#.#.####...##.#####.jh.# ##.##.......## #.#jh0 ##..÷...####..#..########>÷......#.....##.###.#...#.jhjh &8jh5%jh&jhM ####.......## ##.#P...#.#...P##..#..##jh&I#.......#[.#.......##.# PP....#....###..##.#....>.....#.#....###...#.###........#.#.####...##.#####..# ##.jhǕ##.......## #.###..÷...####..#..###.#........jhʚjhb&9jh}jhjh M ##..#.....##...##.##. ####......jhS!.## ##.#P...#.#...P##..#..###.......#[.#.......##.# PP....#....###jh!..##.#....>.....#.#....###...#jh/"z.###........#.#.####...jh"w##.#####..# ##jh"o.##.......## #.##..###jhx#G#...÷...#jh-jh$.'90jh2jh3jh@MP.................. ##..#.....##...##.##. ####.......##jhg ##.#P...#.#...P##..#..###.......#[.#.......##.# PP....#....###.##.#....>.....#.jh-b#....###...#.###........#.#.####...##.#####.........# ####..##..#........#jhjh&1jhjhNjhfM##.#P#####.##P..................jh@ ##..#.....##...##.##. ####..........## ##.#P...#.#...P##..#..###.......#[.#.......##.# .PP....#....###.#jhF#.#....>.....##....###...#.###........#.#.####............###.##..###.P......jh%jh&2jhjh( jhiHM #.#jh6j1.#### #####.#P#####.##P.................. ##..#.....##...##.##.jhjy ####.........P.##jhk ##.#P...#.#...P##..#..###.......#[.#.......##.# .PP....#....###.#jhkm)#.#....>.....##....###...#.###......#..............#.#.##.#####>÷....jhujhv&3jhjh-jhH'mM###...#.P# jh (b #.#.#### ####..#.#P#####.##P.................. ##..#.....##...##.##. ####........## ##.#P...#.#...P##..#..###.......#[.#.......##.# .PP.jh}(M...#....###..##.#....>.....##....###...#...........###......# ##..÷...#jh-jh[.&4jh2jh4jh####...#.P# ##.#.#.......#### ###.##........#.#P#####.#.#P...........##..#.....##...##.##.#####.........P##..#...###.#P...#.#...P##..#..## ###.jh<#[.#.##.# ##..PP.#....##...##.#.#....>.#..#.#.####....#<##...#.###.#...#.#.##.###.##.###.##..###.####.# ####..##.##.## #.##..###.##..÷...####..#..###.jhjhjh&5jhSjhjh XM .###Pjh ####...#.P#  #.#.......#### ###.#.#P#####.##P.................... ##..#.....##...##.##.jh  ####.........P##..#...## ##.#P...#.#...P##..#..##jhT #.......#@.#.......##.# PP....#....####.#jh #.#....>....#..#.#...........####....#<##.......##jh& jh% &6jh> jh v _You see here an orb of stardust.khib<7khfkhgL _w - an orb of stardustkh}Z. ###P ###.#.......#### ###........#.#P#####.P............##..#.....##...##.##.#####.........P##..#...##khT\##.#P...#.#...P##..#..## ##.......#..#.......##.# ..PP.....@.......#....###.###.#....>....#...####....#<##.......####..÷...####..#..###. khydkh;e&8khlkh1okh  .#.......#### ###..#.#P#####.P...................khm 0##..#.....##...##.##.#####.........P##..#...####.#P...#.#...P##..#..## ##.......#..#.......##.# kh ..PP.............#....###.###.#....>....#...####....#<#..........kh ##..÷...######>÷......#.....##.. kh. khn &9khU kh khy N ##..#.#P#####.#P............##..#.....##...##.##.#####.........P##..#...##kh ##.#P...#.#...P##..#..## ##.......#..#.......##.# ..PP.............#....###.##kh #.#....>....#...####....#<#..kh ....... #....#.#.##.###khv ##>÷....##....P......###.P..##.÷kh kh (800kh khs kh/  P...........##..#.....##...##.##.#####.........P##..#...##khF0##.#P...#.#...P##..#..## ##.......#..#.......##.# ..PP.............#....###.###.#....>....#.kh0..####....#<#......... #....#.#.##.#######.##.kh0.P......#............##...#####÷khO6kh6&1kh<khx=khZY #..#.....##...##.##.#kh####.........P##..#...####.#P...#.#...P##..#..## kh##.......#..#.......##.# ..PP.............#....###.###.#....>....#.khJY..####....#<#...kh|....... #....#.#.##.####khY###.##. ####kh9 ##.khc^........# kh##..###...÷...###.## #. khwkh&2khkhkh> ####.........P##..#...####.#P...#.#...P##..#..## kh ?t##.......#..#.......##.# ..PP.............#....###.###.#....>....#...####....#<#...kh[?....... #....#.#.##.#######.##.kh? #### ##. #### #.#.###...÷...##....##........##..# ##.kh @D lhlh&3lh lh lhB ####.P##..#...lhҷq ##.#P...#.#...P##..#..##  ##.......#..#.##.#  #..PP.#....lhy #...##.#.#....>lh #..#.#.####....# ##...#.###lh)X #.#.#.##.###lhB ##.###.##..### ####lhv.# ####..## ##.## #.##..###lh ##..÷...####..#..### #####>÷......#.....##lh ##....P......###.P..##. #....lhȸ0.##...#####lh ##..###...÷...###.## # #....##.##..# ##lhlh"&4lhlhRlh5; ##.#P...#.### ##.......#..#.......##.# ..PP.............#....###.##lhl57#.#....>....#...####....##......... #....#.#.##.#######.##.lh5 #### ##. #### #.#lh6} ##..÷...####...#........##.....##.#...#....)# #. lh:lh;&5lh?lh}GlhM ##.......#..#.......##.# ..PP.............#....###.###.#....>....#...####....##......... #....#.#.##.#######.##. #### ##. #### #.#lhv ##..÷...####..lh#####>÷......#.....##.###.#...#.#......##....###...### ##lh D lhlhC6lh;lhlh3 lh..PP.............#....###.###.#....>....#...####....##...lh...... #....#.#.##.####.###.##. #### ##. #### #.# ##.@÷...####..#####>÷......#.....##.##....P......###.P.#....####.....#..:........#.###lhlhC&7lhhlhlhv  .###.#....>....#.lh ..####....##........ #....#.#.##.####.lhċ ###.##. #### ##.lh h #### #.lh # ##..÷...####..lh #####@÷......#.....##.##....P......###.Plhd #..........######..#..#.lh  . .:...lh  #.....##..............## lh lh6 &8lhs lh!  lhE k_There is a stone staircase leading down, spattered with blood here.nh# nh nh_ nh: nh -9 _nhT nh  ### ########## ###### ######.# ###..##....###....###.##..## #............<.÷P.........P# 5 ###.............@......## #........#..........#.......#.## nh, w......###....#.......##...#.... .[...#.##....###..)P.#####....... ....#.###...## ##..### ####.... #...### #...# #### #.... ##### #.###nhl ###...# #### ## ##.. ###§§#§≈#≈≈ #..nh nhc nh .10.5 (2.5nhG nhi _You climb downwards. _There is a stone staircase leading up, spattered with blood here.oh:! oh" oh& oh( M _You can't go down here!phphphphph!ph : _ph3 phphphphNphphph!ph ############# ###### ######.# ##..##....###....###.##..## phr6............<.÷P.........P# .............<............## ......#...#.#.## ...###....#.....@.##...#....####3.5 (3.0 ph..#.##....###..)P.#####........ .#.###...## ##..### ####. .ph### #...# #### #. ## #.###ph5###.....# ph### #### ## ##....# ph$z###§§#§≈#≈≈..###≈§≈≈§§≈≈≈# ##phEa###≈≈≈≈.## #phph#ph)j _Key pressed, stopping explore.ph*ph.ph!0 phu0:_No target in view!ph?ph}@phBphNphU phY4_ph_phb,ph0dph:gphijphjph'lphophq,phrph vphxphxphyph|phphphphphjph[phphCph phphphphLphphbph5phph!phgph<phphޭph<phίphZph phophph............## ...#.......#.## ....##...#....####ph  .)P.#####........# ..### ####. ph5### #........#  ###.....### ph  ## ##....#.#### §≈#≈≈ #..@....#.# 27.5 (14.0) §≈≈≈# ####.....[##  ##..÷...#### ##### ≈# ≈# #.÷.÷.....#ß#ß# ≈#≈≈§#.......⌠### ph+O...## ≈#≈# ###...[ß...# ...ß##≈≈§# ##.....⌠..# phP...##≈≈≈# #[..##....# phrj....#§§# #...####.##phphph_j _Key pressed, stopping explore.phphph!H _No target in view!phc phud phjm ph(o H _No target in view!phx phy phz ph ph ph‡ $ _ph[ phU ph& ph phɓ ph3 phS ph͛ phD ph¢ o _Key pressed, stopping explore. _No target in view! ph h_Key pressed, stopping explore.No target in view! _ph D You see here a blink frog skeleton.ph phM  _ph phݬ phi ph phU ph ph ph ph ph ph0 ph ph ph ph ph5 ph ph3 ph phV ph ph ph ph_ ph phm ph phR ph ph@ ph ph ph ph ph( ph ph ph/ ph ph phg ph7 ph ph( ph ph pha ph ph ph %  ph You see here a +0 flail.ph ph  _ph phS ph'# ph# ph|$ ph' ph* ph+ phD, phv/ phS3 ph3 ph4 ph7 ph;; ph~; ph= phA phC phND phVE phG phJ phJ phL phsN phP phgQ ph7R phT ph X ph0X phoY ph6\ phi_ ph_ ph` phxd k  You see here a komodo dragon skeleton.phVg phg  _ph)i phWn  Things that are here:  a wyvern skeleton; a black mamba skeleton; a black mamba skeletonphq phBr  _phs phx |  Things that are here:  a +0 mace; a wolf skeletonph i ###≈≈≈≈.## ##..÷  #.≈≈≈....###### ≈# ≈##.÷. phA  #≈≈....h..#ß#ß# §#§§§#... #≈≈≈###........## ≈#≈####. §§≈ #ß.........ß##≈§≈#ph ##. ≈ ###.........##≈≈≈##[. ≈# #ß...........#≈≈# #.. ≈§###.........#.§≈### #..ph -§≈##........#.@##ß##### ##. ≈≈≈≈§÷##..≈≈≈###.§#...#ß##. ph ##§§..§##≈§≈≈≈≈§§÷÷÷...## #..  #§§).§≈#§≈≈§§≈§§#......#### ##.ph+ ##.÷≈≈§§######≈≈≈.........####.. phu ß##§##§≈##$!$$##§§§#.........#... h   hell hog (wandering)..#≈≈#$[$$?$#≈≈§≈##.......)#.....#≈#......#≈§........####.#....≈#......#≈#.......## ph - ##.#ph -55.5 (28ph ≈#.≈#≈§≈≈)phÊ ≈§≈≈##§≈§##§≈≈ph F#§§§§ph  ≈.. ph 36.5 (29 _ph ph phR8 ph8 phA phB  phC :_No target in view!phphcphphH _No target in view!qh8qh}9qh8=qhIqhU ###≈§≈≈§§≈≈≈#####... ###≈≈≈≈.## #. #.≈≈≈....###### ≈# ≈# #.÷  #≈≈.......#ß#ß# ≈#≈§§ #.. qhV #≈≈≈###.h......## ≈#§## §§§≈ #ß.........ß##≈≈≈# ## #≈ ###.........##≈≈≈# #[ qh,V#≈# #ß...........#≈≈# #. #≈§#qhV.#@≈≈### #. §§≈§≈##........#.§##ß##### ## ≈≈≈≈≈§÷##..≈≈≈###.)#...#ß# ## qhV§##§§..§##≈§≈≈≈≈§≈÷÷÷...## #. qhV" #§§).§≈#§≈≈§§§≈≈#......#### ## ####.÷≈≈§§######§≈§.qhVP.####. h   hell hog (wandering) #ß##§##§≈##$!$$##§≈≈#..#..qh-W qhNW≈#$[$$?$#§§§§##.......) #qhmW@#≈#......#≈≈..####.#qhZ,0.0)qhWb#§≈≈§≈§qhb..§§§qhb*≈≈≈qhbR qhd27.5 (1 _qhkqhmqhOqhqhUqhH _No target in view!qh&[ qh\ qhif qhi H _No target in view!qh 4qh qh H _No target in view!qh qh! qh$ qhr/ qh71 qh?5 qh7 $ _qh9 ,qh qh B ###§§#§≈#≈≈qh  #.. ###≈≈≈≈§§≈≈≈#qh ##qhF  ###≈≈≈≈.## #.qh  #.≈≈≈....###### ≈# ≈# # #≈≈..§§...#ß#ß# ≈#≈≈≈ #. #≈≈≈###h.§.....## ≈#≈#  §§§≈ #ß..§§.....ß##≈≈§# #  #≈ ####≈≈≈# #  #≈# #ß.........@.#≈≈ #8 ##≈§###.........#.≈§### #§§≈§≈##....§§§.#..##ß##### #≈≈≈≈≈§÷##..§≈§###.)#...#ß# # qhI y≈§##§§..§##≈≈§§≈≈§§§÷÷...##  #§§).§≈#§§≈§§§≈§#......#### # h   hell hog (wandering)####.÷≈≈§§######§≈§.#### qhv ß#ß##§##§≈##$!$$##§≈≈#.qh ..#.qh ≈#$[$$?$#§§§§##.......)qh qh qh w _No target in view! ___qh Q_A hell hog is nearby!qhcL(((((((qh}qh5qh....h.....☼§§.#.§§#.§#.§##qhXd..≈§≈##≈§≈≈≈≈§≈÷§§§§≈≈h##≈≈qhO======60.0 (1.5qh<☼qhm _You shoot a slug. The slug closely misses the hell hog.rh[H ((((☼ You shoot a slug. The slug hits the hell hog!!rhyrh{rh(...h.☼○........≈§§##≈≈§§≈≈ rhI)#rh‡(1.5rh}rha _The hell hog is severely wounded.rh (☼( You shoot a slug. The slug hits the hell hog!rhnrhMrh§..○h@°≈≈#.##§§§§≈rhc-2.9 (1.4rh W○°rh \ _The hell hog is almost dead.rh\R °You shoot a slug. The slug hits the hell hog.rh A §§rhr k°°°≈≈≈≈rhՐ §≈≈###§≈#rh3 #The hell hog is almost dead.The hell hog bites you but does no damage.rh (4.3rh0 N°°rh"  rhK @_The hell hog misses you.rh  You shoot a slug. The slug hits the hell hog!!  You kill the hell hog!rhȩ °°°rhm §○.@.°§≈≈≈§≈§.rh L..§§≈#rh 605.7  Your Necromancy skill increases to level 8!  Your Translocations skill increases to level 8!Your Forgecraft skill increases to level 8! rhA  Your Fire Magic skill increases to level 8!Your Ice Magic skill increases to level 8!  Your Earth Magic skill increases to level 8!rh c°○°rh h _Your Alchemy skill increases to level 8!rh J°○rh rhW○°rhH _No target in view!shN○°shsh-°°sh>shH _No target in view!shsh3shshshsh.$ _shshshshshshyshshxshshW shshshshshRshshsh "sh&shW'sh)she-sh0sh_1sh<3sh6shN:sh:shn<sh?shTCshCshXEshoKk  You see here a komodo dragon skeleton.shNshKO _sh QshSshWshJWshXsh/]k  You see here a +1 flail of protection.sh`sh` _shCbsheshhshhshNjsh5mshoshTrshushushwshxshshU..### #≈# #ß..........§#≈≈# ....# ##≈≈###.........#.≈≈### ...## #≈≈≈≈≈##........#..##ß# sh\...## #≈≈≈§≈≈÷##..≈≈≈###.)#. ..#.## ≈≈##≈≈..≈##≈§≈≈≈≈§≈§÷÷ .....## #≈≈).≈≈#≈≈≈≈≈≈§≈#... ......## ######.÷§≈≈≈######≈≈≈... sh*.......# #ß#ß##.##§§##$!$$##≈§≈#. ...#..## ###§§#$[$$?$#≈§≈§------79.7 (14.sh0) sh..##### #.#......#§#......#≈≈... ...# ###.......≈#......#≈#... ...# #...÷.§§.#......#≈#^.. sh ÷..# ##.....#≈§##....##≈##.. shH..## ###.....h#≈§.##''##≈≈≈##. h   hell hog (wandering) ...# ##.........#≈§≈≈.h≈≈≈≈####sh ...# #............§≈§..≈≈####§§ shs...# ####...........≈.h≈..###§≈shb=------sh#sh,2((shO,E((h  sh, _You see here a komodo dragon skeleton. sh-_You see here a +1 flail of protection.A hell hog is nearby! shU-N You shoot a slug.  The hell hog squeals angrilysh-+.  The slug hits the hell hog!!!sh"bshbsh kX#§§○...§shzkh.§.#≈§...#≈§≈.....≈shkS======81.0 (1.3)shq=○shsa _The hell hog is severely wounded.shY #≈# .§#≈≈#  ##≈≈#.shE #≈≈≈≈§##....... #≈≈≈§§≈÷) ≈≈##≈≈.÷÷ #≈≈)shm, ######.÷ #ß#ß##.##§§##$!$$sh_ ##.....@#§§#$[$$?$ #.#...○..# ###......§≈shi #...÷h.§.#^ ÷..# ##....§#≈§#shշI ###......#≈ ##.........#≈ #.............sh shjT #≈# .§#≈≈#  ##≈≈#. #≈≈≈≈§##....... #≈≈≈§§≈÷) ≈≈##≈≈.÷÷ #≈≈) ######.÷shTf #ß#ß##.##§§##$!$$ ##.....@#§§#$[$$?$shU #.#...○..# ###......§≈shQU #...÷h.§.#shU^ ÷..# ##....§#≈§#shUJ ###......#≈shV ##.........#≈ #.............sh?V  shLbT○shcg;○shB~ The slug hits the hell hog!!! _The hell hog is severely wounded. _A hell hog is nearby! sh~l You shoot a slug. The slug hits the hell hog!!  You kill the hell hog!shTq((§shsh_#sh≈§§sh"°.sh §..sh@†§≈sh}.#≈..#≈≈...#≈≈≈sha.....§≈shI%3shx2.4 (1.4sh4=○shZ _Vehumet accepts your kill.sh_ ○sh sh sh =○sh  sh2 :_No target in view!shG 2°shH shU =○shfW H _No target in view!shshshL°○sh\H _No target in view!thththcththth: _them ..##≈≈####.≈≈####thc≈§≈≈§##.#..##ß≈≈§§≈÷##..≈≈≈###.)#..#.## ≈≈##§§..≈##≈≈≈≈≈≈§≈§÷÷th...## #≈≈).≈≈#≈≈#..thQ.## ######.÷§≈≈§######≈≈≈.# #ß#ß##°##§≈##$!$$##≈§≈#th#..## ##......#≈≈#$[$$?$#≈§≈§###### #.#...°@.#§#......#≈≈...------th$30thp.# ###.......≈#......#≈# #...÷†.≈.#...^th#].#§§§thW§≈§##.........§§≈§ ..### ####.§.............##≈≈thE th7=------thT°°th  °° _Key pressed, stopping explore.thth%L°°thH _No target in view!thm@°°thnthuT°°thwH _No target in view!thth(th|thPth!th: _thththththNd  You see here a hell hog corpse.thth _ththhth,ththd thkthththOthCth|th"th}th& th_ th!th#th&th&thW(th*th<-tht-th.th0th|3th3th4th7th^:th:th;th>thBthBthDthGthJth8KthMthOthmSthSthUthsYQ  There is a large open translucent door here.thl]th^ _th`th cthfthfthhthflthepthpthrthuthzthzthm}th|ththDŽth܆thth/th9thN _You now have 913 gold pieces (gained 15).thA3thBth,C #≈ ###.........##≈≈≈#  #≈# #ß..........§#≈≈#  ##≈≈###.........#.≈≈### th^ #≈§≈≈§##........#..##ß#####  #≈≈§§§≈÷##..≈≈≈###.)#...#ß#  ≈≈##≈≈..≈##≈§≈≈≈≈§≈§÷÷...##  #≈≈)§≈§#≈≈≈≈≈≈§≈#......#### # ######.÷§≈§§######≈≈≈§........ th# #ß#ß##.##§§##$@$$##≈≈§#..... # ##......#≈≈#$[.$?$#§≈§§##... th9 #.#......#≈#......#≈≈........##  ###.....§§§#......#≈#.......## th #...÷§§≈§#......#≈#^.....##  ##.....#≈§##....##§##.....ß# thĤ ###......#§≈.##''##≈≈§##....## th##.........#≈≈≈≈..≈≈§§####.ß#ß# #.............≈≈..§§####§§.####th904.4 (21.0)§#§.#thX,5.4 (22thth  th0D_j - a clear potionththth5th8H _No target in view!th{thth]thth6th: _th#th#th%th#+N _You now have 948 gold pieces (gained 35).th4.th.thC0th4th4thG6th*;N _You now have 965 gold pieces (gained 17).th>3th[@th4DthqDthEthLI _i - 6 scrolls of identify (gained 1)thOthOthGQthUthUthWth[N _You now have 993 gold pieces (gained 28).th^th^th`thbthethethPgthKkthkthlthqO _You now have 1010 gold pieces (gained 17).thuthvthwthzthj}th}th,th؃thththxO _You now have 1029 gold pieces (gained 19).th3thth}thththcO _You now have 1045 gold pieces (gained 16).th 3ththRth,ththcthkthththʾthg,ththththththQ  There is a large open translucent door here.th_th _thHththth!thqththththth}th:ththth>ththOth~th th th th th th) th th th thN Xth;" ,th~# th+& th( th") th)* th- th|1 th1 th3 th5 th9 thj9 th: th= th@ th@ thVB th;F thI thJ thbK th d .....## ######.÷§≈§§######≈≈≈.... th6d ......# #ß#ß##.##≈≈##....##≈≈§#.. th[d ..#..## ##......#≈≈#.[....#§≈≈≈## th~d .##### #.#......#≈#......#≈§.... thd ..# ###.......≈#......#≈#.... thd ..# #...÷†§≈.#......#≈#^... ..# ##.....#≈.##....##§##... the S.## ###......#≈≈.##§'##≈≈≈##.. ..# ##........@#≈≈§≈..≈≈≈≈####th7e $40.4 (35 thXe ..# #.............≈≈..≈§####§§ th{e ..# ####...........≈..≈..###§≈§ .### ####...............##≈≈§ the s#..### ##≈≈≈≈..........§§≈≈# the u...#.## ###≈≈≈≈.....≈≈≈≈#### the ÷...#.# ###≈≈≈..≈≈≈≈§the !## th"f ......## #≈≈≈≈≈≈≈≈#ß## ..<....### #≈≈###ß#ß####thf thWq u _Partly explored, can't reach some places.th thҰ th2 th(  thR :_No target in view!th thK th th ".....[........'.0.0)...≈≈...≈.......th th- th _ _Partly explored, can't reach some places.th4 th5 th< th= H _No target in view!th thC th th th thf th  thA Q_Partly explored, can't reach some places.th\ththth _Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.thnNo target in view!uhuhuhuh}4uh7uhSNo target in view!Partly explored, can't reach some places.uh1No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.uhuhNuhouh)Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!uhhuhuhWuh=4uhHNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.uhL_uh`uhhuhkPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!uh/lLPartly explored, can't reach some places.No target in view!vhF<Where to? (Tab - Lair:4 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls whAwhN [?25h[?0cwhNwhO.....## ######.÷§≈§§######≈≈≈.... pym505 the Skirmisher whPOO......# #ß#ß##.##≈≈##....##≈≈§#.. Gnoll of Vehumet **.... ..#..## ##......#≈≈#.[....#§≈≈≈## Health: 111/111 ======================== whO-.##### #.#......#≈#......#≈§.... Magic: 27/27 ======================== ..# ###.......≈#......#≈#.... AC: 18whOStr: 13 ..##...÷†§≈.#......#≈#^... EV: 26Int: 8 ..#whP##.....#≈.##....##§##... SH: 9Dex: 35 wh6PP.## ###......#≈≈.##§'##≈≈≈##.. XL: 14 Next: 63% Place: Lair:5 whUP..# ##........@#≈≈§≈..≈≈≈≈####. Noise: ---------  Time: 16940.4 (0.0) whtP..# #.............≈≈..≈§####§§. d) +9 hand cannon (drain) whPc..# ####...........≈..≈..###§≈§ Fire: d) +9 hand cannon (drain) .### ####...............##≈≈§ whPh#..#####≈≈≈≈..........§§≈≈# ...#.##whP###≈≈≈≈.....≈≈≈≈#### ÷...#.####≈≈≈..≈≈≈≈§## ......##wh Q8#≈≈≈≈≈≈≈≈#ß## wh(Q..<....### #≈≈###ß#ß#### _No target in view! whDQ_Partly explored, can't reach some places. _No target in view! _Partly explored, can't reach some places. wh`Qu_No target in view!  What level of the Dungeon? (default 9, ? - help) whQwh6 [?25l[?1cwhy>wh>wh@wh(EwhWHwhH$ _whLwhONwhQ,whRwhUwhY,whZwh_f  You see here a basilisk skeleton.whbwhb _wh-dwh$gwhjwhjwhkwhnwhqwhqwhswh vwhywh^ywhzwh}whawhwhwhHf  You see here a lindwurm skeleton.wh̋whN _whPwhwhhwhwh͓wh}whߘwh.wh8whk  You see here a komodo dragon skeleton.whӠwh _wh whZwhwhwhwhABwhwhMwh׵,wh(wh wh,whwhwhywhwhwh}whwhIwhwhDwhBwhwhtwhwhwh_whwhwhwhawhwhwhwhYwhwhwhKwh|  Things that are here:  a +0 mace; a wolf skeletonwhwh _whwhB  Things that are here:  whBa wyvern skeleton; a black mamba skeleton; a black mamba skeletonwh whu  _wh whwhwhwhwhGwhwhwhwh|wh,whwh"whd%wh%wh&wh)wh,wh,wh-wh30wht2wh2wh3wh 6wh~8wh8wh9wh;wh>,whDnwhON  You see here a +0 flail. _wh[UnwhUVwhaXwhXwhYwh[wh]wh3^whO_wh\awhcwh#dwhfwh*iwh'kwhxkwhlwhnwh qwhZqwhrwhtwhvwh'wwhExwhhzwh|wh|wh0~wh/whۂwhwh_whwhCwhwhwh'whwhwh!whVwhwhwhBwh whÜwhwhowhwhYwhwhwhwhީ,whRwh5whXwhwhwh=whwhRwhwhwh=,whӺwh>whvwhwhwhwhwhAwhwhawhwhTwh whwhrwhwh{wh%whRwhwhwhAwh,whXwh7whwhwhwhwhwhwhzwh whwhwhwhwhwhEwhZwhwhiwhwhwhNwhwhwhwhwhwhwhwhwhwhwh0whJ%  whHThere is a stone staircase leading up, spattered with blood here.whwh wh^ $ _whl wh;4wh3whwhwh _You climb upwards.  There is a stone staircase leading down, spattered with blood here.whwh _whwhh  You see here a rime drake skeleton.whwh _whwhwhLwhwhwhwh,whwhwh)whowh`whwh whbwh;whwhwhwhwhwhwh]whZwh`whwhwhwhwh wh`wh< wh wh' whg wh* whwhwh!whwhrwh`whwhawhwhwh whwh0whwhOwhwhmwh\whwhIwh"Xwh"wh#wh<$wh$whO&whu'wh'wh(whe*wh+wh;,whd-wh%/wh0wh0wh1wh3wh4wh4wh5whA7whg8wh8wh9wh:wh <whM<wh=whn>wh?wh?wh@wh]BW  There is a stone staircase leading up here.whoCwhDwh%E$ _whFwh;3wh,,whswh$l _You climb upwards.  There is a stone staircase leading down here.wh&wh' _wh`(whY*wh",whf,wh-wh/wh01whs1wh2who4wh6,wh8wh9whZ;wh;wh =wh>wh@,whAwh}Cwh EwhOEwhFwhGW  There is a stone staircase leading up here.wh"IwhJwh!K$ _whELwh&;2wh(,wh)wh7l _You climb upwards.  There is a stone staircase leading down here.wh8whG: _wh:wh=wh?wh?wh@whDwh_EwhEwhFwhIwhKwh)Kwh6LwhOwh=PwhPwh^QwhTwhMUwhUwhVwhYwhAZwhZwhn[wh]wh_whk_whK`whbwhcwhcwhdwhfwhgwhhwhhwhjwhsl,wh%mwhowh6pwhpwhzqwh5swh[twhtwhsuwhwwh!xwhsxwh9ywhzwh$|whv|whc}whwhHwhwhwhAwhwhwhwhwhwhmwhowhwhwhݍwhwhywhwh whwhwh֕wh'wh whwhwhwhӚwhwh,whԞwhwhwhinwhwh;You climb upwards. _There is a stone staircase leading down here.up _You climb upwardswh|T. _There is a stone staircase leading down here.  upwhEwh]wh$ _whwh$1 _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.upwh'  You climb upwards.whwhwh̄wh~whV% wh{_Level annotation: 1 runed translucent doorThere is a stone staircase leading down here.whđwhU _wh"whwhwhɗwhwhrwhȜwhwhĝwhwhwhYwhwhɥwh{whɧwhwh<whݮBwh[whwhwhղwhwhwhwhJwhjwhwhwhwhwhFwhwhwhMwh whuwhwhwhwhPwhwhwhwhwhJwhwh?whwhwhcwhwh9whuwh]whHwhwhwhwhwhwhxwh\whwh[mwh6whwhwh wh^wh<whEwhwh wh  b  You see here a wolf skeleton.wh wht  _wh whA Z  There is a staircase back to the Dungeon here.wh wh wh^ $ _wh wh &Dungeon:9wh wh5 whh whT wh h  ####### wh  ############ ##..†..##  #..........#######..†##..####  #.........#...≈...#..##.....# wh8 #...........#...#....##.###÷# whZ #..........##...##......# #.# wh  #........#.....P...#.#### #.###  #........#≈.P.@.P.≈#.# #...7098.9 (158.5) wh ##########.#÷........#.######....##### #...##..P##............. .wh ......###....#...#.....##....... ............#...≈...#......................#######...###.......wh& L  ..........#### ##...##÷..####  _..♣.#....# ###..........  whI q♣.ß###....# #...###......  whl N_You climb upwards. Welcome back to the Dungeon!wh wh wh \ _There is a staircase to the Lair here.xhxhRead which item? Scrolls  b - 3 scrolls of blinking  g - 2 scrolls of fog  t - 3 scrolls of teleportationi - 6 scrolls of identify  r - 2 scrolls of revelation  W - 2 scrolls of brand weapon  I - 3 scrolls of immolation xhfd S - 3 scrolls of silence  c - a scroll labelled MIOPA BOMUXI  d - a scroll labelled TUHY DUERA GUU [!] read|quaff|evoke[?] describe selectedxh3` xh.j xht pym505 the Skirmisher#######Gnoll of Vehumet **....xhCu ############ ##..†..##Health: 111/111 ========================xhu #..........#######..†##..####Magic: 27/27 ========================xhu #.........#...≈...#..##.....#AC: 18Str: 13xhEv #...........#...#....##.###÷#EV: 26xhv Int: 8#..........##...##......# #.#SH: 9xhv -Dex: 35xh w #........#.....P...#.#### #.### XL: 14 Next: 63% Place: Dungeon:9xhSw #........#≈.P.@.P.≈#.# #.... Noise: ---------  Time: 17098.9 (0.0) xhw ##########.#÷........#.######.... d) +9 hand cannon (drain) ...##### #...##..P##............. Fire: d) +9 hand cannon (drain) xh4x `.......###....#...#.....##....... ............#...≈...#............ xhzx .............#######...###.......  ..........#### ##...##÷..####xhx o  _..♣.#....####..........xhx }  ♣.ß###....##...###......  xh@y _Level annotation: 1 runed translucent door _There is a stone staircase leading down here. xhy _You see here a wolf skeleton. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! xhy G_There is a staircase to the Lair here.xh i  As you read the scroll labelled TUHY DUERA GUU, it crumbles to dust.xh 68/111 ----------1---------9.9 (1xhxhQ _Your body is wracked with pain! It was a scroll of torment.yhOyhTsRead which item? Scrolls yhpTW b - 3 scrolls of blinking  g - 2 scrolls of fog yhTZ t - 3 scrolls of teleportationi - 6 scrolls of identify  yhT!r - 2 scrolls of revelation  yhTNW - 2 scrolls of brand weapon  I - 3 scrolls of immolation yhU S - 3 scrolls of silence yhfU= c - a scroll labelled MIOPA BOMUXI yhU[!] read|quaff|evoke[?] describe selectedyhV yh yh? pym505 the Skirmisher#######Gnoll of Vehumet **....############ ##..†..##Health: 68/111 ==============----------yhs #..........#######..†##..####Magic: 17/27 ===============---------yh #.........#...≈...#..##.....#AC: 18Str: 13#...........#...#....##.###÷#EV: 26Int: 8yh #..........##...##......# #.#SH: 9Dex: 35yh #........#.....P...#.#### #.### XL: 14 Next: 63% Place: Dungeon:9yhF J#........#≈.P.@.P.≈#.# #.... Noise: ---------  Time: 17099.9 (0.0) ##########.#÷........#.######.... d) +9 hand cannon (drain) yhp +...##### #...##..P##............. Fire: d) +9 hand cannon (drain) yh .......###....#...#.....##....... ............#...≈...#............ .............#######...###.......yh   ..........#### ##...##÷..####  yh _..♣.#....####..........  ♣.ß###....#yh :#...###......  yh' _You see here a wolf skeleton. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! yhQ _There is a staircase to the Lair here.  As you read the scroll labelled TUHY DUERA GUU, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.yh  §..#.§§§§§§§§..#§§§#..§§§§§§##§§§##§§§§§§§§§P§§§yh §§P§@§P§§§§§§§§§§§§§§##§§P##§§§§§§..#§§§#..§§§yh$ §..#.§§§§§.#..§The air fills with toxic fumes!  As you read the scroll labelled MIOPA BOMUXI, it crumbles to dust.yh -100.9 (1yh  yh 0 _It was a scroll of poison.zhEzhzhzh/zhzhJzhzh$99zhzhzh]78=zhzhzhWzhzhzhzh$70zhQ0=zhzhTzhzhzhzhZ1==zh[zh zh%9zhzhbzhzhzhzh_92zhzhVzhzhzhzh93zhzhzh3N20=zhgzhzhszhzh-zh=4=zhzhzhzhzh zh zh 9=zhN zh zhgy5=1=zhzh:zhzhzhfzh96zhBzhzhMzh9=zhzhbzhe72=zh5zh zh zh#"zh#zh$zh%zh&zh&98zh(zh)zh *9=zh+zh,zh.-879=zhb-D3=zhj.zh/zhS0zhW1zh680=zh]7zh8zhI99=zhK:zh;zh9<K4=zhv=zh!D1zhmK2=5=zhLzh(PQ3zhZQzhQzhRzhATzhTK4=zhUzhXWzhW9=zhXzhNZzhZK6=zh[zhj]zh]U5=zhocXzh0dzhndzhpezhgzhugW6=zhhzhoy ...#...≈..zhSo.....#...#........##...##.........P...zho≈.P.@.P.≈÷........zho...##..P##........#...#.....zho...#...≈...#... _You start resting.zht047.9 (47.0)zhuZ7=8.9 (48zhhzzh|% _Magic restored.zh`zhaWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls {hY{hDpym505 the Skirmisher#######Gnoll of Vehumet **....############ ##..†..##Health: 86/111 ==================------#..........#######..†##..####Magic: 27/27 ========================#.........#...≈...#..##.....#AC: 18Str: 13{h*#...........#...#....##.###÷#EV: 26Int: 8#..........##...##......# #.#SH: 9Dex: 35{hJi#........#.....P...#.#### #.### XL: 14 Next: 63% Place: Dungeon:9#........#≈.P.@.P.≈#.# #.... Noise: ---------  Time: 17148.9 (0.0) ##########.#÷........#.######.... d) +9 hand cannon (drain) {h...##### #...##..P##............. Fire: d) +9 hand cannon (drain) .......###....#...#.....##....... ............#...≈...#............ .............#######...###.......{h  ..........#### ##...##÷..####  _..♣.#....#{h ###..........  ♣.ß###....##...###......  _Your body is wracked with pain! It was a scroll of torment.  The air fills with toxic fumes!  {h'As you read the scroll labelled MIOPA BOMUXI, it crumbles to dust. _It was a scroll of poison. _You start resting. _Magic restored.{h{h{h{h-{h;7{h{hM {h {hp {h {h {h {h{h{h0{hbK8={hm{he{h{h{h{h{hy{h{h~{h){h2{hU9={hy{h!{h "{h?"{h#{h${h%{h%&90{h&{h#({h({h*){h){h +{h+{h+{h{,{h-{hn.{h.%1{hY/{hk0{hW1{h1{h 62{h6{h6{h\7{h!9P  There is a stone staircase leading up here.{h :{h: _{h;{h[<{h_={h=K3={h>{h?{h+A{hnA{hB{hJDY  There is a stone staircase leading down here.{haE{hF{h?G$ _{h H{hX10={h<;4{h{h ......##.######'##.^...'. .####.##.# #..#.....#. ...##<{hVC #.# ##.#+#.#### ##.#####.# #...#.'... #####.##.........########..###... #####.##...#####...........#..... ......###### #.####..###.#'#... {h.###### #.##....# ##..#... .## #@......# ##.##'#69.4 (20.5) ..# #.##.#..######## #.# #........# {h8#># #.##.#........#### ### #......<#####.#### #..#.##.# ## #.......# #..... ##.#..#.# #.....## {ht#.##.#.# #.....## _You climb downwards.{h{h{ha _There is a stone staircase leading up here.|h|hUWhere to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  |hKN - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls |h|hW......##.######'##.^...'. pym505 the Skirmisher .####.##.# #..#.....#. Gnoll of Vehumet **.... ...##<###### #.# ##.#+#.#### Health: 94/111 ====================---- |h##.........#####.# #...#.'... Magic: 27/27 ======================== #####.##.........########..###... AC: 18Str: 13 #####.##...#####...........#..... EV: 26Int: 8 |h$\......###### #.####..###.#'#... SH: 9Dex: 35 .#######.##....# ##..#... XL: 14 Next: 63% Place: Dungeon:10 .##|hr#@......# ##.##'# Noise: ---------  Time: 17169.4 (0.0) ..##.##.#..########.. d) +9 hand cannon (drain) #.#|hy#................# Fire: d) +9 hand cannon (drain) #>##.##.#........#### ####......<#####.#####..#.##.# #.....## #.......# #.....##|hw[ ##.#..#.# #.....## #.##.#.# #.....##  _You start resting. |h_Magic restored. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.|hg|h%|h|hb|h$ _|h|h|h|h%5|h|h|h|h|h|h%6|h|h.|h|h[|h|h|hr|h%7|hx |h#|h#|h8$|h$|hU'|hF(|h(|h9)|h+|h,|h-K8=|h .|h_0|hg1|h1|hA2|h4|h5|h5#9|h62=|h6|h:P  There is a stone staircase leading up here.|h/;|h; _|h<|h>|h@,|hVA|hC|hD|hYD+100/111|h8E|hG|h H|hSH|hI|hJ|hK|h L|hL|hN|hqO;1|h3P|hR@  There is an open door here.|hS|hT _|hU|hV|hW|hWK2=|hX|hPZ|h7[|h[|h|^B|h^|h]_|ha@  There is an open door here.|hb|hVc#3|hc9= _|hnd|he|hf|h>g|hg|hbi|hyj|hj|hxk|h}m|hn|hYo%4|hp|hr|ht|hu|hv|h"y|he{|h{%5|h}|h4|hp|h|h|h<|hv|h|h|h֏Y  There is a stone staircase leading down here.|hב|h6|h,6 _|h|hˁ1|h$|h|h{|h)|hs_There is an open door here. |h_There is an open door here. _There is a stone staircase leading down here. _You climb downwards.  Found a robe and a parchme|h=nt of Nazja's Percussive Tempering.  up|h3|h19a #.....  :#...  # ....  .. #....#|h9 #.#....#####  ..........#  #.......#  #..@....# 201.2 (31.8) #.......# |h9m #....T...#  #........# #........#.........#|h:9T   troll (asleep)[##.......#.. #.......# |h:|h>|h@\ _A troll is nearby!}hK}h}h}hS}h82.2 (1.0) _}h"}h(#.##)# #.....# #.##.#.##.##)####.....# #....#.....)..........# ###..####.##)####.....# #.#}h#.....(..)#.....# #.##.#..#.##..)..### #.## #..#.##.##.###### #.##....#..........#####.#0 ###.##.#.#.+.#...# }h..#.....#.###.#+#.. ..##########..........#.#.....##. ..#.......####.#.+.....##' .......##.## ###...##.#.#.....#.. }hJ..#.##.....# #......#####.#'#.. ..#.#####..# #.####.+...'.#....  ..#.#####..# #..#####...#####..  }h###........# ##.'.#.......#.+.. }h/}h}hF[7=3.7 (2.5}h~N}hP} _You climb upwards. _There is a stone staircase leading down here.}h5}h}h}h#H _No target in view!}hQI}h}h$ _}h!}hB}hU8=}h}h}hN}h}h}h%9}h}h}h}h?}h}h}h}h}h4&10}h}h }h9 }h }h}h}h}h}hK1=}h }hS1 _HP restored.}hm}h}hU}h!}h#}h#}hH%}hh'}h+)}hZ)}h*}hX.}h/}h009=}h1}h@3}h4}h4}h5}hr7}h8}h9}h:}h=}h?}hY?}hS@}hB~h"~h`~h~h~hw~h~h~h~h1 ~ho ~h ~h<~hT~h~h5~h%~h~hM~h~h~hF~hu~h~h ~h}!~h!~h"~h$~h%~h4&~h'~h-~h.~h;/~hX0~h3~h45~hk5~h6~h1:~h;~hi<~h=~h@~hB~hMC~hD~hlH~hJ~hGK~hL~hO~hQ~heR~hS~hX,~hY~ho\~ht_~hYa~ha~h@c~hf~hh~h4i~hYj~hl~hn,~hdp~hr~h%t~hpt~hu~hvw~hx~h y~hy~hf{~hH|~h|~h}~h`~~h~hb~h~h-~h%~hx~hۂ~h~h_~h~h&~hڇ7 _You open the door.~h؈~h~h~h ~h: There is an open door here.~h~h _~h~h~hڏ~h~h~h~h~hؒ~h~h~h_~h~hΗ~h$~hh~hš~h~h@  There is an open door here.~h ~h _~hˠ~h~h}~hԣ~h~h~hT~h~h~hȩ~h~hv~hL~h#......#####.#'#...#+# #.####.'...'.#.......# ~hy<#..#####...#####...### ##.'.#.......#.+...+ ~hϰ1###.#+#...#'#.##### ####.....#...#.....# ~h#..'.....##+##.....+ ..##.....#...#.....# ~hp###.#+#...#'#@### '...+.#.......#.+ ##...#####...#####~h.....#.+...'.# '#...#+#.#####.#+##........# ~h=###'##.^...'.....##+## ##  #..#.....#.....#...# #> ~h ##.#+#.#####.#+#...#+# # #~hsg54.7 (51.0)'.oo+~h׷..o#..o.o#..#+#..#~h)o   orc warrior (asleep)##o   orc priest (asleep)oo 2 orc wizards (asleep)o   orc (asleep)~h|~h  As you open the door, it creaks loudly!  An orc priest, an orc warrior, an orc and 2 orc wizards come into view.~h lThe orc priest shouts! The orc shouts! The orc wizard shouts! You hear a shout!~h~h~h~hZo.oo.o.o.~hooooo ~hM======5.7 (52~h=~hc ~h'_The orc warrior shouts!~h[ #.....  .'...  ~h^...#####  ....#.+...+  #'#.##### #.....# #.....+ #.....# #@### ~h#.'o.o+ ###.o.#  .o.o.#  ..#+# ~hc ..# ^##   #>   # ~h.~h{mA #.....  .'...  ...#####  ~h0nO....#.+...+  #'#.##### #.....# #.....+ #.....# ~hn#@### #.'o.o+ ###.o.#  .o.o.#~ho ..#+# ..# ^##  ~hkoW #>  ~ho. # ~hDx~hx~hn~h  The orc priest shouts! The orc shouts! The orc wizard shouts! You hear a shout! orc warrior shouts! _There are monsters nearby!  ~hYYou shoot a slug. The slug closely misses the orc wizard.slug hits the orc!!  You kill the orc!~hKg(()~hWi  Vehumet accepts your kill.~h6  You hear a shout!~hAb ○'o~hMoo.~h o   orcAn orc comes into view. It is wielding a +0 flail.The orc priest cheers loudly, as Orcs often do.~h=<○~hs"~h"~h,o°o.o~hO-.~h8317.1 (1.4)~h<;°~hIm _The orc priest looks encouraged for a moment.~hU #.....  .'...  ...#####  ~hU....#.+...+  #'#.##### #.....# #.....+ #...°.# #@### #.o..o+ ~hU###o)o#  o....#  ..#+#  ..# ^##  ~h(V? #>   # ~h #.....  .'...  ~h...#####  ....#.+...+  #'#.##### ~hF#.....# #.....+ #...°.# ~hX#@### #.o..o+ ###o)o# ~h o....# ..#+# ..# ^~hA##   #>   # ~h~~hC~h=~hB  _There are monsters nearby!You shoot a slug. The slug hits the orc wizard!!!  You kill the orc wizard!~h°)   orc wizard~hO ☼°.Vehumet accepts your kill.~hOnThe orc priest calls down the wrath of Beogh upon you.Beogh smites you!~hYWh☼°*~ht ☼°o  The orc wizard casts a spell.~h.;The orc wizard flickers and vanishes!~h~h~h  Deactivating autopickup; reactivate with Ctrl-A.~hZ~h~h=~hs○ooo.~h@U.).{{~hnS02--5~h9--8.4 (1.3~hC○.~hT _The orc completely misses you.~h[ #.....  .'...  ~hYd...#####  ....#.+...+  #'#.##### ~h#.....# #.....+ #..○°.# #@### #.ooo.+ ~hni###.).#  {....#  ..#+#  ..# ^~hZ##   #>   # ~h #.....  .'...  ...#####~hxK  ....#.+...+  #'#.##### ~hH#.....# #.....+ #..○°.# ~hT#@### #.ooo.+ ~h###.).#  {....# ..#+#~h ..# ^## ~h  #>   # ~hC6°~hI~h9°~he _There are monsters nearby!~hZxYou shoot a slug. The slug hits the orc!!!  You kill the orc!~hqU°)~h~h .○.  Vehumet accepts your kill.The orc priest mumbles some strange prayers to Beogh against you.~hD ~h 95/111 ----3----9.7~h :○~h ' _Beogh smites you!~hJ R #.....  .'... ~hK ...#####  ....#.+...+  #'#.##### #.....# ~hK f#.....+ #..○..# #@### ~hK #.○oo.+ ###.).#  .....# ~h[L Q ..#+#  ..# ^##  ~hL ? #>   # ~h  #.....  .'...  ...#####  ....#.+...+  #'#.##### #.....# #.....+ ~h] #..○..# #@### #.○oo.+ ###.).#  .....# ..#+# ..# ^~h ##   #>   # ~h 8○~h ~h` V○○~h uVehumet accepts your kill.The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you! _There are monsters nearby!You shoot a slug. ~hU E Vehumet accepts your kill.~h ○○Reactivating autopickup.~h}8 ~h8 ~h@ 8°○~h@ So..o~hD ]6--61.1 (1.4~hJ 9°~hK  ~hK 0_You feel a bit more experienced.~h~ °○ (drained)  You shoot a slug. The slug hits the orc warrior. You drain the orc warrior.~h9U ☼°○The orc warrior is moderately wounded.~hV ]☼°○~h ~h & ~hP I☼°○~h zo○The orc priest looks braver for a moment.~h & ~hH R○The orc priest invokes the aid of Beogh against you.~ht ~hW ○.°°~hY (2.5~h m○.°°~h ] _You resist with significant effort. You block the orc warrior's attack.~h& ~h ○.°(You shoot a slug.~hsNm  The slug closely misses the orc warrior.~hT°..oo.~hT^3--4.0 (1.5~hY~hy[B _The orc warrior hits you with a +0 scimitar.hmT°(hd .○oYou shoot a slug. The slug barely misses the orc warrior.h\You block the orc priest's attack. You block the orc warrior's attack.hj-5.4 (1.4h&h h_The orc priest closely misses you. The orc warrior misses you.hIU  You shoot a slug. The slug hits the orc warrior!hL ○°The orc warrior is heavily wounded.hL046.8hQ<○hSt _You block the orc warrior's attack. The orc priest misses you.h4 ○You shoot a slug. The slug hits the orc warrior.h ○.○The orc warrior is heavily wounded.h;54=h!8.2h:○h hf_The orc priest misses you. You block the orc warrior's attack.h4  You shoot a slug. The slug hits the orc warrior!!!  You kill the orc warrior!h7○.○°o   orc priesthn °.○)Vehumet accepts your kill.hq049.6hue°.○h5w; _You block the orc priest's attack. x2h  You shoot a slug. The slug hits the orc priest!!!  You kill the orc priest!hT°.○☼h)h+^.☼°○h,1671.0hV°○hZ _Vehumet accepts your kill.h R°○hn h V°○h6 H _No target in view!h J☼°h h F☼°h H _No target in view!h3 d☼°○h4 h7 V°○h`9 H _No target in view!h @☼°ho h V°○h H _No target in view!h  h h 9°h H _No target in view!h{ R°○h hg k☼°○h C _No target in view!h P°○h h? c☼°○h ht E☼○h~ hǝ M☼°h O☼○h hl :☼h hϚ H°○h h9 c☼°○h h 3h\ h% h : _h 5==h. %7h)hhBhYhhhhh6d8==h h8 hs K6=h hehU9=hhvhhh0hlhhVh]100/111=hhh#7hM(=hsh> 4 _Magic restored.h %1h!h~#h#h$hB&h|&h'h)h)Q2==h*h+h,h,h/hH1h@3=4hAhDChC%5hDhEh:FhOGh$Ih^IhfJhKhL%6h0MhNh$Oh(PhQhQK7=hRhThThVhWhWhXhZh[U8=hD\h]h]h_h`h`hahSchc%9hdhfh4ghhhLjhj&10hkhmh nhUohphKqhrhvw1=hyhz,h{h^  There is an open door, spattered with blood here.  h1>Items here: )))) [[ †††.h^hDŽ _hhRh~hh̉hhh9=hh@hJBhhhݙhh7 _You open the door.hAh}hh@  There is an open door here.hVhݥ _hhhhhh*hhh0hhrhhhhMh,hֽh7 _You open the door.hh2hh@  There is an open door here.hhF _hhMhLhh>hhhVhhhh7hhghBh 7 _You open the door.h<hhUhYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. h There is an open door here.hh _hhIhnhhhXh hh!hh1hhhh{[There is an open door here. _You open the door. _huThere is an open door here. _You open the door. _There is an open door here. _You open the door.hhhhlYou open the door. _There is an open door here. _You open the doorhTd. _There is an open door here. _You open the door.  There is an open door here.hbh _hVhhhhthh+hfhh:hh:hhAlThere is an open door here. _You open the door. _There is an open h}ddoor here. _You open the door. _There is an open door here. _You open the door.hghh5 h lYou open the door. _There is an open door here. _You open the doorh d. _There is an open door here. _You open the door.  There is an open door here.h h  _h h hhhshh@hzhhZThere is an open door here. _You open the door. _There is an open door here. _You open the doorhB. _There is an open door here. _You open the door.hhhNhAhh5hhhhhsh[You open the door. _There is an open door here. _hXYou open the door. _There is an open door here. _You open the door.hhhh#There is an open door here. _You open the door. _There is an open door here. _You open the doorhT#&.  There is an open door here.h0$h$ _h,%hI&h'hL'h'h(hh)h)hE*h8.h.h;/h/h0h1h1hg2hG3h4h@4h4h>6h6h27h7h8hX9h9h:h:h;h;hR<h=h=h>h}>h/@h@hSAhAheh0hkhhhhhEh%hhhhhVhh h4 h Bh hI h h hh-hihhhhuh5h hhLhhhh:hhhh&hhhhlh![You open the door. _There is an open door here. _hN!hYou open the door. _There is an open door here. _You now have 1064 gold pieces (gained 19).h"h"h#h$h(nh4)h*p _h - 2 potions of haste (gained 1)h+h,h,h-h.h.hj/hX0h 1hE1h1h2hG3h3h 4h4h5,h6h6h7h7h`8h;hF<h=,h>h^?h?h@hD'#### #.......#####  hD..#... #.##........#  ..#+#..##.##.##.###.#  ....##.......##.# #.#  hFE..####.##.#####.# #.#  ..+.#. ##.#####.# #.#hE ###.#+##........###.# #.....##.#########..# +.....##'#####..@...# ------382.0 (111hE.0) #.....#...#.##.###..#  hF?#.#'#...#'##.##...#  '.#.......##.##.#.#  hLFz).#####...#.#.#  ....#.'...'.##......#  ..#+#.#####.#####.###  hF..#.....#...# #.########  +##.....'.#######........#  h,G=------hIhKNj _Key pressed, stopping explore.hNhQhR hS:_No target in view!hhhh{hhh: _h7hh hh/ h ,hRhh*h,hhh,hh1hhh~h#"h",h8$h%h%h%h&h'h+h,he-h-hW.h(/h0hN0h0h1h2h2h3h4h5h5hs6h7h\8h8h09h:h:h<;h;h:?h8@h@hAhBhBhEChChOhPhPhWQhVBh|Wh[7 _You open the door.h\h\hN]ha@  There is an open door here.hchc _h,dhghohhhhAihxlh]mhmhQnhEqh4rhrh*shvh whewhxhzh{h{hZ|h@  There is an open door here.hh _hkhDŽḧXh hjh#h@  There is an open door here.hSh _hhhhPhWhhhShWhhhhh2hjhBhhѨ7 _You open the door.hةh8hɪh<You open the door. _There is an open door here. _You open the door.  There is an open door here.hh _h¯hbhUhhhhhKhhhhJhh hh\hѼhThere is an open door here. _You open the door. _There is an open door here.  h'h _hQhhohhQhhhhwhhhhphhhhthhhFhhhhbhh7hhhhKhNhhhh  #.###.#.##..#.......####........# #.##.............##.## ###...##.# #.##..#.##..#.##.....# #......# #.......##..#.#####..# #.####.' hy#...........#.#####..# #..##### #[##.#.######........# ##.'.#......#.# ########.# ###.#'####.# ###########.######.....# h#..###.# .......@......#..'.....#....# ......####......##.....#.##### y.... #....######.#+#h@..# .... #.##..'...+.#.. ##..# ... #..<###...##### ##..# .. #...#.......#.+ y   hornet (asleep) #...# . #..##'#...#+#.# h#.#.###### #.....#...#.... #........# #.######'##.^..h4436.0 (54.0)h,7.0 (55hhY _A hornet comes into view.h*~ ((((((yh/,bYou shoot a slug. The slug hits the hornet.  The hornet buzzes angrily.he..@○y....======8.4 (1.4)h(mho h(p&_The hornet is lightly wounded.htD    #[h .  ###.#' ###########.###. .......@○.....#..'... ..y...####...... ..... #....# .... #.##..hV ... #..< ..  .   ^hI.    [ .  ###.#' ###########.###. .......@○.....#..'... ..y...####...... ..... #....# .... #.##.. ... #..< ..  .   ^h.0○h/h3h5] _A hornet is nearby!h|  You shoot a slug. The slug hits the hornet!!  You kill the hornet!h܀((@○†((hKhkj.°@○..ho-9.9 (1.5hN;°hZ _Vehumet accepts your kill.hUhVh'WhXh]6 #.###.#.##..#h"^.####. hT^a #.##.##.## ###...##. h^g #.##..#.##..#.##.....# #......  #.##..#.#####..# #.####.  #.#.#####..# #..  #[##.#.######.# ##.'.#.  #....#.# #.# ###.#'  #..###.#h8_#.######.....  #..###.#.@.○.....#..'.....0.0 hq_ #......#...†...####......##.....#.#####......> #....######.#+.#... #.##..'...+.# .##..#h_4.... #..<###... .##..# ....... #...#.#. .#...# ....... #..##'#...#+#. .#.#.########### #.....#...# .#.#h`` #.######'##.^hc9°heM------40.9 (1hg;°hCi h}i-_Found a stone staircase leading down.hO3h3=------h:9°h<H _No target in view!h3 h5 hz5 h_8 h8; h9> : _hiZ p #.###.#.##..#.#### #.##hZ .##.## ###...## #.##..#.##..#.##.....# # #hZ .##..#.#####..# #.#### #.#.#####..# #..h[  #[##.#.######.# ##.'.# #....#.# h@[ #.# ###.# #..###.#.######hp[  #..###.#.°.....#..'1  h[ #......#...†...####......##h[ #.#####......># #....######.# #.....# #h[ .# #.##..'...+.# #.##..# #.# #..<###... h/\ #.##..# #.# #...#.#h_\ ^ #.#...# #h\ .# #..##'#...#+# #.#.#.h\ |## #.....#...# #.#.#h\ h #.######'##.^h] hWa ;°hc  hLc 7_Done exploring.h 3°hx hs 9°h  hܻ :_No target in view!h hM h ;°h H _No target in view!h 3h h! q..°0h h E _Done exploring.h 3°h!h$;°h%" _No target in view! h&_Done exploring.No target in view!Done exploring.No target in view!h-h>.h.hE9°hGhjI9°hJ _Done exploring.No target in view!Done exploring.No target in view!Done exploring.h,5°hêh;°hRNo target in view!Done exploring.No target in view!h_2Done exploring.No target in view!hhhh9°h h9°h6kDone exploring.No target in view!Done exploring.No target in view!hDone exploring.hoiS°hlhio Done exploring.hodNo target in view!Done exploring.No target in view!Done exploring.h)pNo target in view!hhhh-9°h0hR1;°h2No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h8h9h@h6DDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!h8h ;fWhere to? (Tab - D:11, ? - help) hf;k D - Dungeon  T - TempleL - LairS - Swamp  h;KN - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls h>h #.###.#.##..#.......####....... pym505 the Skirmisher#.##.............##.## ###...## Gnoll of Vehumet **....#.##..#.##..#.##.....# #..... Health: 111/111 ========================hS#.......##..#.#####..# #.#### Magic: 27/27 ========================#...........#.#####..# #..### AC: 18Str: 13#[##.#.######........# ##.'.# EV: 26Int: 8#....#.# ########.# ###.# SH: 9Dex: 35h8#..###.#############.######.... XL: 14 Next: 64% Place: Dungeon:10#..###.#......@..°.....#..'.... Noise: ---------  Time: 17441.9 (0.0)h #......#...†...####......##.... d) +9 hand cannon (drain) ####.#####......># #....######.# Fire: d) +9 hand cannon (drain) #.....# #.......# #.##..'...+.# h> S#.##..# #.......# #..<###...### #.##..# #.......# #...#.......#  hx #.#...# #.......# #..##'#...#+#  #.#.#.############ #.....#...#..  #.#........#h >#.######'##.^  _Done exploring. _No target in view! _Done exploring. _No target in view! h i_Done exploring. _No target in view!h h8 hhwhP _h7hhhhhhwhNhhhYhPh!h^hhhh h h!hc"h"h+#h $h$h$h%hz&h6'hr'h'h|)hNo target in view!Done exploring.No target in view!h)dDone exploring. _No target in view!  There is a stone staircase leading up here.hE*h*h}+$ _h+h>9hhhGhh~  .........##....ß.......# ......##.##'....##....# ####.....#)#.......#ß#.......# h .#<..###.###).....'###..#...># .#.#####..#.##'.'##ß#...#....# ..........###ß###ß###.....#.###.. .########...#######...#.......... ## ###..........###..... #####.@.....##.....53.4 (11.hb 5) ##....... #.................. #.................. #.......##.....). h &##.....###.# ##....)########### #....... h J#.......# _You climb upwards.ho hhc _There is a stone staircase leading down here.h׶ hU hʸ h h6 h : _h h h hX hT h h3 h( h BhS h h1 hr hO h h h= h, h h0 h~ hJ h h h< hB h h h' h h- hT h h h hn h h hg h h h hI h hI h  h" h h hF h  h h5 h h h+! h! h" h`& hO( h( h8* h- h/ hK0 h1 h4 h6 h6 hk8 h7; h.= h= h7? hA hcE hE hG h M l  a - a wand of flame (23) (gained 1 charge)  Things that are here:hM h-O hf ' ##...........##.##.##### ..........##.#..# ..###...........#..#.## ..##÷..#########....# ##...........##...[.## ###...............## h1g ..# #................# ...# #....<.# ...# #)........ 75.4 (22.0 ...###................# ......................# hg =...###................# .....................#### ....#######...#.........## ..###ß###.###.###....##..hg ##### ..#ß##'.'##ß#..##....##......# .###'.....'###.hh b..............# _a +0 robe; a +0 dire flailhh hm h,o E _Done exploring.h h h h  h :_No target in view!hE hE hDH hb 0.0)........hae hh hUj E _Done exploring.hS/h/hA9h:H _No target in view!hG|h}h^~hhhh2E _Done exploring.hLvh8whh&@ _Done exploring.hgKNo target in view!Done exploring.No target in view!h2Done exploring.No target in view!hQhƦh"h4h.No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hn<h)=hEhxH Done exploring.hHKNo target in view!Done exploring.No target in view!hH2Done exploring.No target in view!hUhbVh XhMsh uhxhz No target in view!huz}Done exploring.No target in view!Done exploring.No target in view!Done exploring.hJh5hhRDone exploring.No target in view!Done exploring.hKNo target in view!Done exploring.No target in view!h h Where to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls h h -...##...........##.##.#####pym505 the Skirmisher ................##.#..#Gnoll of Vehumet **.... hd ..###...........#..#.##Health: 111/111 ======================== ...##÷..#########....#Magic: 27/27 ======================== ##...........##...[.##AC: 18h Str: 13 ...###...............##EV: 26Int: 8 h. ...# #................#SH: 9Dex: 35 ...# #....<...........#XL: 14 Next: 64% Place: Dungeon:9 h ...# #).........@.....#Noise: ---------  Time: 17475.4 (0.0) ...###................#d) +9 hand cannon (drain) ......................#h Fire: d) +9 hand cannon (drain) ...###................# .....................#### ....#######...#.........## ..###ß###.###.###....##..##### h0 /..#ß##'.'##ß#..##....##......# .###'.....'###...............# _Done exploring. _No target in view! _Done exploring. h _No target in view! _Done exploring. _No target in view!h h h h h : _h h hs h h h hl h h" h% h[% h' h* h- h. h_0 h2 h4 h<5 h6 h8 No target in view!Done exploring.No target in view!Done exploring. h9 L_No target in view!  There is a stone staircase leading up here.h: h< hN= $ _h> h 8h h hZ h h    hp  ######## #....... #....... h #.......  ###########.......  #@..^.....#.....#.83.9 (8.5  #...........h   #..[#####...#####.  ###.#.............  #.#.#####.######  #.#.# #..##### hm I  #.#.# ##.....#   #.#.# #####[.  h  #.#.####  _You climb upwards.hG h ! hc" c _There is a stone staircase leading down here.hhhhH _No target in view!hlh+hh>0.0h*hE _Done exploring.hhJhPhH _No target in view!hhKhh$h&h'h!)E _Done exploring.h4hshH _No target in view!hhڬhh4hhnNo target in view!Done exploring.No target in view!Done exploring.h2No target in view!Done exploring.h h Where to? (Tab - D:8, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  h KN - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls h}E h\  pym505 the Skirmisher Gnoll of Vehumet **.... hU] &Health: 111/111 ======================== ######## Magic: 27/27 ======================== h] #....... AC: 18Str: 13 h ^ #....... EV: 26Int: 8 h^ p#....... SH: 9Dex: 35 ###########....... XL: 14 Next: 64% Place: Dungeon:8 h _ !#@..^.....#.....#. Noise: ---------  Time: 17483.9 (0.0) h_ #................. d) +9 hand cannon (drain) #..[#####...#####. Fire: d) +9 hand cannon (drain)  h_ b###.#............. h?` #.#.#####.###### #.#.# #..##### h`  #.#.# ##.....#  ha #.#.# #####[.  #.#.####hoa   _No target in view! _Done exploring. ha _No target in view! _Done exploring. _No target in view! _Done exploring.hb h"d hm hZo hs : _ht hu h_v h/w hz he} ,h~ hY h h h% hE hh hˊ h hV h h! h h} h h h: h hZ h h͞ hw hM ,hʥ h2 h h h hP h h h hJ h h h h h9 h h h} h h/ h h h0 h h} h h h h h h hy hH h hx h' h h7 hH h h^ h hD h h h+ h ,h h~ Bh h h hh hC h Done exploring.No target in view!Done exploring.No target in view! h2 5_Done exploring.  There is an open door here.h h  _hG h h0 h hkhhGhhh(h Bh hh9hIhhhchzhhWhhhh h\hQh!h"h"h#h%h'hS'hH(h*h,h*-h.h1h2h2h4h47h8h)9h:h=h?h@h BhDhFhFhIhKhMhMhOhQhSh6ThUh]Xh,ZhZh'\hb  Things that are here:  a +0 halberd; a gnoll skeletonhdhXe _hfhkv  There is an open door, spattered with blood here.  You see here a +0 spear.hWmhm _hRohrf  You see here a +2 flail of venom.hNtht _h(vhxhyhzhB{h&}h~hhVh=hhh+hhuhΈhhh(hhh4hh[hhhӘh]hhhrhϞh7hhhZhDhh̦h'hҧh?hA,hhh~hկhhhWhhhYhh#hhKhMnhhhHhhhhW  There is a stone staircase leading up here.h h^h$ _hFh;7hhhhDi  #.# #....#.##..#..##.#.|..   #.###....#.##..#..##.#....   #........##..##.##..####[#  h #.........##.##.##.###....   ##.........##..#..###.####   ####....#..###.####.#   #...#...#.#...#.#..###  h͔ #...#...#...#.#.#.#   ##.##@..##......#.#547.4 (63.h 5) #.##...#....##.#.#   hJ#.##...#.#...#.#..###   #.####.########.#   h#.# #........##.   #.# ###.####..##....  hÕ #.######.# ##..###   ho#........# ##.....   h<v########## ##..... _You climb upwards.hԖh`h hT]_There is a stone staircase leading down here.hFh'HeWhere to? (Tab - D:7, ? - help) hrHk D - Dungeon  T - TempleL - LairS - Swamp  hHKN - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls hh0  #.# #....#.##..#..##.#.|.. pym505 the Skirmisher  h~ #.###....#.##..#..##.#.... Gnoll of Vehumet **....  h #........##..##.##..####[# Health: 111/111 ========================  #.........##.##.##.###.... Magic: 27/27 ========================  ##.........##..#..###.#### AC: 18Str: 13 h<  h{ ####....#..###.####.#.... EV: 26Int: 8  h #...#...#.#...#.#..### SH: 9Dex: 35 h  h #...#...#...#.#.#.#... XL: 14 Next: 64% Place: Dungeon:7  hT ##.##@..##......#.#.#. Noise: ---------  Time: 17547.4 (0.0)  h #.##...#....##.#.#... d) +9 hand cannon (drain)  h #.##...#.#...#.#..### Fire: d) +9 hand cannon (drain)  h  X#.####.########.#....  h` #.# #........##.####  #.# ###.####..##....h    #.######.# ##..###.#   h u#........# ##......   h c########## ##..... h< lThere is an open door, spattered with blood here. _You see here a +0 spear. hq z_You see here a +2 flail of venom. _There is a stone staircase leading up here. h g_You climb upwards. _There is a stone staircase leading down here.h h h' ,h"( h( $ _h1) h 8hw h h+ h hu q h  ########## ## #@.......# 9.9 (2.5 h# ###########..######## #..................... ####.##########.######## ..##.# #.##....... #.#h] *#)####### #.##.##### #.###)#.....# #..".....#. ..##.)).....# ####.###.# h Y..#########........#######.###.# _You climb downwards.h0 hL h a _There is a stone staircase leading up here.hjb hd eWhere to? (Tab - D:8, ? - help) hd \ D - Dungeon  T - TempleL - Lairh"e S - Swamp  hVe KN - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls hJp hp h`   pym505 the Skirmisherh   Gnoll of Vehumet **....  Health: 111/111 ========================  Magic: 27/27 ========================AC: 18Str: 13EV: 26h Int: 8SH: 9Dex: 35##########h ## XL: 14 Next: 64% Place: Dungeon:8#@.......##. Noise: ---------  Time: 17549.9 (0.0)hR x###########..########. d) +9 hand cannon (drain)#..................... Fire: d) +9 hand cannon (drain) ####.##########.########. ..#h #.##.##....... #.##)####### #.##.#####.  #.#hĄ ##)#.....# #..".....#.  ..#h `#.)).....# ####.###.#.  ..#########........#######.###.#.  _You see here a +2 flail of venom. _There is a stone staircase leading up here. h0 _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.h hdž hȋ h h : _h h h8 h8 h h hɖ h* hq hp h h} h h h h h h h há h h h hޤ h$ h hC h h h h9 h h h h- h߭ h h hJ h h> h h! h h^ O  You see here an amulet of guardian spirit.h h%  _h h h/ hg hT h h h h h %  h 4There is a stone staircase leading down here.h h h $ _h h 9h h h h h M ....#############.......###ß###.# ........................#ß##'.'## ....#.......######..##.###'.....' ..###.......#######....#ß#....... #..##..................##'....... h- ##.........#...........##....ß... ######..#...........##.##'....... ..........########.....#)#....... hg y....§§§..#.....#@..###.###).....'67.4 (17.5) ...§[§§§##.....#.#####..#.##'.'## ....§§§§##........###ß###ß# h ...§§§..##.....########...#......##########. hԕ ........######.>. ........###........#h #... ###... _You climb downwards.h h h  h. S_There is a stone staircase leading up here.hhWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  hכKN - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls hP hq ....#############.......###ß###.# pym505 the Skirmisher hr ........................#ß##'.'## Gnoll of Vehumet **.... ....#.......######..##.###'.....' Health: 111/111 ======================== ..###.......#######....#ß#....... Magic: 27/27 ======================== hr b#..##..................##'....... AC: 18Str: 13 ##.........#...........##....ß... EV: 26Int: 8 ######..#...........##.##'....... SH: 9Dex: 35 hr ..........########.....#)#....... XL: 14 Next: 64% Place: Dungeon:9 ....§§§..#.....#@..###.###).....' Noise: ---------  Time: 17567.4 (0.0) h6s ...§[§§§##.....#.#####..#.##'.'## d) +9 hand cannon (drain) ....§§§§##..............###ß###ß# Fire: d) +9 hand cannon (drain) hs ...§§§..##.....########...####### ........###########........ ........######.>..  ........###...hs   ........##....  ##########....  _You climb downwards. ht _There is a stone staircase leading up here. _You see here an amulet of guardian spirit. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.ht hu h~ P _h Bhw hK ha h h hS h= hË h h= h% h h h7 hD h h< h h h; h h h h h hZ h h hߦ hB h hr h hD hJ h h h` h h h϶ h h hi h hԼ h@ h h h( h h h h h Y  There is a stone staircase leading down here.h hv h $ _h h <10h hb ,h p ..# #.######'##.^...'. .####.# #.# #..#.....#.##<###### #.# ##.#+#.#### ##...#####.# #...#.' #####.##..########..######.##...#####...........#.. ......###### #.####..###.#'# .h, ###### #.##....# ##..# .## #@......# ##.##'#84.9 (17.5)# #.##.#..########.. #.# #........ #># #.##.#........ ### #......<#####.#### #..#.##.# #.....## h |#.......# #.....## ##.#..#.# #.....## #.##.#.# #.....## _You climb downwards.ho h h% _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwardsh ]. _There is a stone staircase leading up here.hxgh-hh1ihT}B0.0)h'h _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.Done exploring.hhhhh0H _No target in view!h(ho)h)hg?hC,h$G[ _Done exploring.hGhK^ _No target in view!hv hKw Where to? (Tab - D:10, ? - help)  D - Dungeon  T - Templehw L - LairS - Swamp  hw KN - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls h h, ......##.######'##.^...'. pym505 the Skirmisher .####.##.# #..#.....#. Gnoll of Vehumet **.... h ...##<###### #.# ##.#+#.#### Health: 111/111 ======================== ##.........#####.# #...#.'... Magic: 27/27 ======================== #####.##.........########..###... AC: 18Str: 13 #####.##...#####...........#..... EV: 26Int: 8 h p......###### #.####..###.#'#... SH: 9Dex: 35 .#######.##....# ##..#... XL: 14 Next: 64% Place: Dungeon:10 .###@......# ##.##'# Noise: ---------  Time: 17584.9 (0.0) ..#h@ #.##.#..########.. d) +9 hand cannon (drain) #.#h =#................# Fire: d) +9 hand cannon (drain) #>##.##.#........#### ####......<#####.#####..#.##.# #.....## #.......# #.....## ##.#..#.# #.....## h #.##.#.# #.....##  _You climb downwards. _There is a stone staircase leading up here. _Done exploring. _No target in view! _Done exploring. _No target in view!h~ h h ,h : _h h h hJ h h h h] h h ,h h hR h hY hm h h` h hB h! ,h h h9 h} h hX h hR h h h h hh hy hG h h h" h h' h h hB# Xh$$ h$ h$ h& h& h)' h' h) h* h+ ha+ hf, h- h- hF. h1 Xh1 h3 hO3 h3 h4 h5 h 6 h6 h7 h8 hA9 h9 h; Y  There is a stone staircase leading down here.hr< hA= h= $ _hR> h5 ;1h  You climb downwards.  The orc priest shouts! The troll shouts! The orc priest shouts! The orc shouts!x2hG hk h % h I_The orc wizard shouts!  There is a stone staircase leading up here.h h (h   h  hF #  # h{   h Y#.#####.# h 9#.......# h T#..o....#h  #....o..####  #..o...@...# h M====607.6 (22.7) h #.....o.##.#  hT #..o.T..# h 8...###### h :..#h[ T   troll oo 2 orc priests h `o   orc wizardh a oo 2 orcsh h, h he  h ^_There are monsters nearby!hE There is a stone staircase leading up here. _There are monsters nearby!  You shoot a slug. The slug closely misses the orc priest.  The slug hits the troll!!!  You kill the troll!  Vehumet accepts your kill.hI  ([#h0} h} h  h  h 2The troll leather armour is intact enough to wear.h hm h@ h hކ h ..oo..oo@○.ohא .h9l5==8.9 (1.3)hV<○hp[ _You block the orc priest's attack. You block the orc wizard's attack.h`E ○h,a_ You shoot a slug. The slug hits the orc wizard!h h+g The orc wizard is almost dead.hh  You hear a shout! x2  The orc priest calls down the wrath of Beogh upon you.h .oo○Beogh smites you!hd*@○h} oo 2 orcs  The orc wizard casts a spell.h;The orc wizard flickers and vanishes!h?P{@○h Ah-A02hHA--hcA5h|A--hA'10.3 (1.4h GN{@○h@Gh%J hlJ~_Deactivating autopickup; reactivate with Ctrl-A.h \{@○((h6hI,h(SB ohYSv.{@○oh}Sw.  You shoot a slug. The slug closely misses the orc priest.hWP{@○hh^ .o{@°The orc priest looks satisfied for a moment.h(1.7h-:{hQ huX_Something hits you but does no damage.h #.# #.# # #.# h #.#####.# #.# h #.# #.....oo#### hj #....o{<@..# #......o##.# #....[..# #hˆ ...######..# h hH h# ko.{oh c=-----20h3 8{h1 w _You block the orc's attack. The orc priest completely misses you.h/ M#.# #.# # #.# hP/ D#.#####.# hp/ #.......# #.......# h/ !#.....oo#### #.....{o.@.# h0 #......o##.# #....[..# .# hK0 ...###### .W.. h0 '####h0 _W   wraith (wandering)h7 h8 h9 h|: h: hoB s.oo{ohB /W.h~C c3--------hC 3hH h$K Y _A wraith comes into view.hJ-You block the orc's attack. The orc priest completely misses you. h|_A wraith comes into view.  You shoot a slug. The slug hits the orc!! h You kill the orc!  Vehumet accepts your kill. h- Vehumet offers you knowlh5edge of Frozen Ramparts.h /  --more--h hw )   orchҽ ,h 8 oh 5°##Wh3 .  You hear a shout!h <°h h .oThe orc priest casts a cantrip, but nothing happens.h W6=-======h &5.1 (1.4h h  h p_You block the orc priest's attack. The wraith barely misses you.h {  You shoot a slug. The slug hits the wraith!!hq]  h] Z The wraith is almost destroyed.h] The wraith completely misses you. The orc priest misses you.The orc priest invokes the aid of Beogh against you.h^ )95/111 h _ --hS_ /4--h_ &6.6 (1.5hd h*g ' _Beogh smites you!h  You shoot a slug. The slug hits the wraith!  You destroy the wraith!Vehumet accepts your kill.hPg °#hJhhKno○@○.h1--7===68.0 (1.4○h w _You feel your power returning. The orc priest closely misses you.h  You shoot a slug. The slug hits the orc priest!!  You kill the orc priest!h )(@○   orc priesth8i  Vehumet accepts your kill.hHKA ○@○☼oo 2 orcsYou hear a shout!  An orc comes into view. It is wielding a +0 short sword.h8Oc*@○☼hC  The orc priest invokes the aid of Beogh against you.Something writhes in agony.hyC ○☼hBReactivating autopickup.h<h|o@○.##○hh569.3 (1.3hO○○h kSomething writhes in agony.  Reactivating autopickup. _You feel a bit more experienced.  You shoot a slug. The slug closely misses the orc.  The slug hits the orc priest!!  You kill the orc priest!h&<(@○oo 2 orcs h?hF o@°○oh.Gb.  Vehumet accepts your kill.hJ.20.7 (1.4hNV°○hg` _You block the orc's attack.  You shoot a slug. The slug hits the orc!!  You kill the orc!hi°@°   orchJhi  Vehumet accepts your kill.h~hw )@.oo 2 orcsh_An orc comes into view. It is wielding a +0 hand axe.hE572.0 (1.3h,h ( _You block the orc's attack.hh ☼ooo   orc priesthKoo 2 orcsYou shoot a slug. The slug closely misses the orc. You block the orc's attack.hK===3.4 (1.4h$☼hhx _An orc priest comes into view. It is wielding a +0 club.hw&  You shoot a slug. The slug hits the orc!!  You kill the orc!h*?☼)h*g   orchXZhZhZhscl M○ohcOoo#hco   orc warrior (polearm, missile)  hcDVehumet accepts your kill.h h[8=4.7 (1.3h.m<○h"u hCuo_An orc warrior comes into view. It is wielding a +0 partisan.h/U  You shoot a slug. The slug hits the orc!  hl1You kill the orc!h D☼ h h=  huVehumet accepts your kill.The orc priest calls down the wrath of Beogh upon you.hhhC○@°hf○hKooh#3h-h./5--hR&6.1 (1.4hC○@°hN5○h' ○@°(hk h/_Beogh smites you!  h0You shoot a slug. The slug hits the orc warrior!h>hMc ○@°○hMvo.  The orc warrior is heavily wounded.hN-7.4 (1.3hcUd○@°○hW hWhXK_The orc warrior closely misses you.ha&  hbYou shoot a slug. The slug hits the orc warrior!!  You kill the orc warrior!hơDVehumet accepts your kill.hf○@°(hޥ)o   orc priest h+hchrM°@.h0o.hd4-6=-78.9 (1.5h9°h  h8hZ&_You feel your power returning.hX  You shoot a slug. The slug hits the orc priest!!  You kill the orc priest!hOX°°h3YV)@°)h^y7==30.3 (1.4hve9°hh hhL_Vehumet accepts your kill.h{1°h|hփhɅ h:_No target in view!h°hhQh;°hD  h :_No target in view!hI /°hR h hA 4°h  h :_No target in view!h+ 1°h, h2 ;°h4 H _No target in view!hɨ /°hw h ;°hDZ H _No target in view!h# /°h$ ht, ;°h0 C _No target in view!h0 /°hn h6 ;°h hL /°h h- ;°h_ h 1°hN hА h h /°h{ h h h! /°h h 9°h h4h5h>hAhM1°hmh9°hȹh(/°h@*h1h4hb1°hch+k;°hqhhuh-9°hh3h?h8h: _hhc%5hhhbhh/hW6=h<h h? he h<hvhzhh%7hNhhhFhAhK8=h"h3!hy!h%BhY&h(h(U9=h*h.,hc,h-h/h&0h1hV3h3+100/111h-5hj7h7h9h;hd;%1h<h?hH?hAhChChEhGhHHK2=hIhKhKhlMhOhOhRh?UhUU3=hWh]YhYh[h\hH]%4h^h`h$ahjbh9dhdhehhhvh%5hihkh%lhmhoh(phqhsh)t%6huh|xhxhBzhD|h|K7=h(~h^hhhhKhHh]hωU8=hJhhhhhh$%9hhWhhh"hehhh &10hh˟hhkhShhh hvK1=hlh1 _HP restored.hhmhױhY| #.# #.# # #.# #.#####.#h #.......# #.......# #......)####h #......<@..#------ #hǻ@.##)#h #....[..# )# ...###### ..h .. ###  #h5h  #.# #.# # #.# #.#####.# #.# #.#h #......)#### #......@)..# #.##)#hD. #....[..# )# ...###### .. .. ### #hNItems here: ))) [[[ †.hY075.3 (45.0)hR------6.3 (46 _h-h  hThere is a stone staircase leading up, spattered with blood here.  Things that are here: _a +1 falchion of electrocution; an orc corpsehhh+h7H _No target in view!h1zhzhU~hYhh$ _hCh]  Items here: ))) [[[ †.hOh@= _h$hhhdhh>hhhhW  Items here: ))) [.hh) _hhn  Things that are here:  a +0 partisan; 3 boomerangs; a +0 chain mailhhN _hh4hOhhhh hihhhh-hhbhhh~hhhhmhbhahhqhhhhhhhhhhh hIh*hhUhhXh/hhhqh h~ h hhJhhO _You now have 1076 gold pieces (gained 12).hhh7hh^hh$h[h!hg!h"h$hz&h&h(h*h+h6,hJ-h%/h0h1h2hu4h4h5h ;N _e - 5 potions of enlightenment (gained 1)h<h<h=h{EhFhLGh$Hh,JhKhKhLhNhOh^Ph# #.# ##......hzn#.#####.# ##.....#hz#.......# #......##.......# #......#h{v#......)#####.#...h {#......<)..##.@..##########712.3 (3hN{t#.......##)####...........#hm{#....[..##)####...........#...#######................#h{.. ######...........##h{ h{i#...........#h|#...........##...........##...........#hh6,3.3 (37h5h; hb-_Found a stone staircase leading down.hhh_hH _No target in view!hN h h hc h h $ _h% h h hm hK h h  hM h5 h h h hy h ho h hP hG h.! h{! h! hZ$ hX% h% h'& h}' h}( h( h[) hW* hW+ h+ h-, h"- h6. h. h// h1 R  There is a stone staircase leading down here.h2 h3  _h14 hQ5 h6 h6 h7 h9 h[: h: h< $ h< +_You now have 1091 gold pieces (gained 15).h= h= h> hb@ hbA hA h]B hC hD hD hyE hF hG h H hH hI hJ hK hK hL hrM hM hN hMP h8Q hQ hR hS hS h h> hF@ h_C hC hD hwI hI hK h,N hN hO hR hDS h{T hW h6X hY h] hf] h^ ha ha h-c hg hh h7i hRl h%m hn hrq h+r hs h:v hv hw hz h&{ h} h h hQ hU hކ h h h hM h h hő hr h h h h ho hW h h h8 h h h۩ hD hu h hƴ |W--------- .h 2W   wraithh 076.7 (24.0)hN M---------7.7 (25h h1 Y _A wraith comes into view.hl e ( hl BYou shoot a slug. The slug hits the wraith!!h! h h TW°T   trollhG W   wraith  The wraith is severely damaged.hs .A troll comes into view.h= Q======9.1 (1.4)h :°h = _The wraith hits you but does no damage.h. ` #....#  #...[# hp > #....#  # #....# h E #......#  #:#....#  h ###TW....#  .. #@°..#  h' !#.#....#####  hP D#..........#  .....##.......#  h %#.###. #..<....#  h !# ##.......#  hց #........#  h" 8# #........#   hI hc #....#  #...[#  #....#  hx# #....#  #......#  h#:#....#  hl###TW....#  h$.. #@°..#  h#.#....#####  #..........#  h .....##.......#  #.###. #..<.... h# ##.......#  #........#  hp# #........ h&1°h'h.hA _There are monsters nearby!You shoot a slug. The slug hits the wraith!  You destroy the wraith!h!EV.°hh,m.T°°h_5980.6 (1.5h>°°h|Z _Vehumet accepts your kill.he #....#  #...[#  h~#....#  # #....#  #......#  #:#....#  h###.T°...#  .. #@°..#  #.#....##### hiI #..........#  .....##.......#  h`#.###. #..<....#  # ##.......#  #........# hA. # #........#  h% h #....#  #...[#  #....#  # #....#  #......#  #:#....#  ###.T°...#  .. #@°..#  #.#....#####  #..........#  h.....##.......#  h#.###. #..<....hS h# ##.......#  hL#........hʳ h^# #........ h?hԻ°hh%hQR°°ho' hF°° h(drained) _A troll is nearby!You shoot a slug. The slug hits the troll! You drain the troll.hl  The troll is heavily wounded.h!  The troll closely misses you. You block the troll's attack. x2  A yak comes into view.The troll misses you. The troll claws you but does no damage.hw i°.○hZ ,2.0 (1.4h:○hq _The troll completely misses you. The yak moves out of view.ho  You shoot a slug. The slug hits the troll!!  You kill the troll!Vehumet accepts your kill.hjk[°○hW  The troll leather armour is intact enough to wear.hY.○Y   yakh'@703.3 (1.3h hh _The sentinel's mark upon you fades away.hL[' h[P You shoot a slug. The slug hits the yak!hƒ °°The yak is moderately wounded.h-4.7 (1.4hq;°h hњ#_You block the yak's attack.hsV °°h h?You shoot a slug. The slug hits the yak!!hUhom TY.°°h.hT   troll (wandering)The yak is almost dead.h.A troll comes into view.h(6.1h h °h-!*°h`# _The yak completely misses you. The yak misses you.h e ~ °Th]e \You shoot a slug.  The troll shouts!  The slug hits the yak.hW h h ' h HY○.H   manticoreh Y   yak  The yak is almost dead.A manticore comes into view.hx (7.5h P○°h  h #_You block the yak's attack.h X((○hμ ' :Y°.°You shoot a slug. The slug completely misses the yak.You hear a shout!h -8.8 (1.3ho A°°ht 1 _You block the yak's attack.h  You shoot a slug. The slug hits the yak!!  You kill the yak!ḫO[°h,hi  Vehumet accepts your kill.hT.○T   trollh)90.1hbO○°h. heX_The troll bites you but does no damage. You block the troll's attack. x2h5k ○You shoot a slug. The slug hits the troll.hQ ○.  The troll is lightly wounded.  You block the troll's attack. The troll closely misses you.h-1.5 (1.4hhӨK _The troll misses you.hG F((○hH h?~  :T°☼You shoot a slug. The slug barely misses the troll.You block the troll's attack. The troll completely misses you.The troll barely misses you. The troll completely misses you.h~ (2.9h҂ 9°h q _The troll closely misses you. You block the troll's attack.ho C °h p☼ You shoot a slug. The slug hits the troll!!h  h T The troll is almost dead.h9 ~The troll completely misses you. The troll misses you.h h B  You block the troll's attack.h` CT°.h ○OO   two-heah wded ogreC   cyclops (missile)h T   trollA two-headed ogre comes into view. It is wielding two +0 giant clubs.hM -4.4 (1.5h V°○h,  h L_A cyclops comes into view.hD  hD  hE PYou shoot a slug. The slug hits the troll!!!  You kill the troll!h8E hH Z°°h?y hy h6z hԀ e.H°O○h .H   manticorehՆ 515.8 (1.4h; "°h 3○h  h L_Vehumet accepts your kill.h °○You shoot a slug. The slug hits the manticore.h You shoot a slug. The slug hits the manticore.  The manticore is lightly wounded.  The two-headed ogre completely misses you.  The two-headed ogre hits you with a +0 giant club.  You block the manticore's attack. x2; The manticore closely misses you.The manticore completely misses you. The manticore misses you.h {CH.○°h5 C   cyclops (missile)h Q0-6hC 3-7.2h V○°h  h L_The manticore completely misses you.h. 9 ○h. °h/ DYou shoot a slug. The slug hits the manticore.hxc N  The manticore is lightly wounded.  hc You block the two-headed ogre's attack. The two-headed ogre closely misses you.You block the manticore's attack. The manticore completely misses you.hj k.H°°.hj (8.6hp S°°h s W _The manticore closely misses you.h ° You shoot a slug. The slug hits the manticore!hd " _The manticore closely misses you.  You shoot a slug. The slug hits the manticore!  The manticore is heavily wounded.  The two-headed ogre completely misses you. x2  misses you. You block the manticore's attack. x2  The manticore barely misses you. The manticore misses you.hn bCH°☼.C   cyclops (missile)1=800.0h :☼h Z _The manticore completely misses you.h4 Y °☼h74 W You shoot a slug. The slug hits the manticore!!h@k @ _The manticore completely misses you.You shoot a slug. The slug hits the manticore!!  The manticore is almost dead.  The two-headed ogre hits you with a +0 giant club.  The two-heahql ded ogre completely misses you.The manticore completely misses you. The manticore closely misses you.hu .H.○hv 609-hrw T7=1.5 (1.5hG ○ _The manticore completely misses you.h  h  You shoot a slug. The slug hits the manticore!  You kill the manticore!h q[.○h  h  Vehumet accepts your kill.The two-headed ogre hits you with a +0 giant club!!hp h dC[.°°h C   cyclops (missile)h" 93/111 ----3----33.0 h 9_The two-headed ogre hits you but does no damage.h >°°h' hR ^ °°h  (drained) _Your Stealth skill increases to level 10!You shoot a slug. The slug hits the two-headed ogre!!  You drain the two-headed ogre.hlO v  The two-headed ogre is heavily wounded.hT .C.°°○hNT hT -4.4 (1.4hX I°°○hZ X _The two-headed ogre misses you. x2h; °h  You shoot a slug. The slug hits the two-headed ogre!  You drain the two-headed ogre.hf>5 ..  h>The two-headed ogre is almost dead.The two-headed ogre completely misses you. x2hR?X4---5.8h8C=○hDX _The cyclops completely misses you.hXb  You shoot a slug. The slug hits the two-headed ogre!!  h=You kill the two-headed ogre!h9)○C   cyclops (missilehe-)h h3☼h)°hMDVehumet accepts your kill.h1R----57.3 (1.5hq☼° _The cyclops closely misses you.h; °h@T You shoot a slug. The slug hits the cyclops!h+E °○h+j.  The cyclops is moderately wounded.h,;54=h,&8.7 (1.4h0:○h2 h2?_The cyclops misses you.h[+ h+ h+`○You shoot a slug. The slug hits the cyclops.h1h6°°hxh!☼hi.10.0 (1.3hq6°°hq3☼htb _The cyclops is moderately wounded.h °☼You shoot a slug. The slug hits the cyclops!h .°○The cyclops is heavily wounded.h561.4 (1.4hU°○hX5 _You block the cyclops's attack.h1e  The cyclops is heavily wounded. _You block the cyclops's attack.  You shoot a slug. The slug hits the cyclops!!  You kill the cyclops!  Vehumet accepts your kill.  Vehumet is now aiding your destructive spells.hhz○.°○hFq○..☼hU*6===72.7 (1.3h`N○○h hƳY○○hE☼ _You feel your power returning.hhnE○☼h h0:_No target in view!h○○☼hO○☼h# hQB_No target in view!h"○hM○☼hhX○○h<H _No target in view!he○○☼h6hla○○☼h h@:_No target in view!hÓ!○h!(☼h)h$○h+☼hH _No target in view!hK○☼h:h@;☼hC _No target in view!hX3○h1hu○○☼hhq2○h h9○☼h;hh8o○○☼hlhY○☼h9hSm○○☼hlhW○☼hJ hze○○☼h{hM○☼h<hghFhX○○h h9yh zh@○○h+☼hh3○h)h"s○○☼hhZA○☼hh=s○○☼hܬhb h h hW h o77===h/ h / _Magic restored.h h" hg$ h$ K8=h& hw( h( h) hu, h, 9=h. he0 h0 U9=h2 h4 h+5 hN6 hp8 h8 h9 hj< h< +100/111h(> h6@ h@ hA h8D hD %1hG hGI hI hQK hM hAN hO hQ h4R K2=hS h"V hoV hW hY h5Z h] hP^ h^ U3=h` hc hc h-e hig hg %4hi h9k hmk hl hEo hyo hp h*s h]s %5ht hw hx huy h{ h{ %6h+} h h hi h hӃ hͅ h hW 57=h hщ hP h h h: hm h͒ h h[ ?8=h h hz h ht h h %9hl Xh2 ,hʨ h0 h &10h h h h h h hC hʸ h K1=h h h sM.[ h ###.. #:####.(@.------50.7 (38.0)#...>#....# hC ...##.#)...####. #..........#.#.#.......h( hv K------1.7 (39hl h ; _Found a stone staircase leading down.hQ h h h  h :_No target in view!h^ h\_ hZb hg h)i h/p  #....# #....# #...[#hbp  #....# ###....# #......# #:#....#hp , ###.@....# #...>#....#.##.#)...######.. #..........#hp vW .....##.#hp 5 #.###. #..<....#W   wraith (wandering) #.##hq {.##.#......# hvq i # #.#hv ,0.0)hx +2.7 (1h{ hs _A wraith comes into view. _Items here: ( [ †††.h>   You shoot a slug. The slug hits the wraith!!!  You destroy the wraith!((((((.h $○h <......h =8======4.1 (1.4hD :○hY Z _Vehumet accepts your kill.h 3hk h h h0 h h@ & hz f ### #....#h N #....#h j #...[#h  #....# ###....#h P #......#hB P #@#....#hh "------h  ###°(....#h  #...>#....# h ....##.#)...#####h4 z #.. #.....#hw . .....##.......#h ∆ #.###.##..<h ..# #.##.....h! ..#hR ) #.#hx r.#You pick up a parchment of Nazja's Percussive Tempering and begin reading...h V50°h# J------6.1 (2h h  h8 G_You add the spell Nazja's Percussive Tempering to your library.he\3°h\h=a<°hacH _No target in view!hzh;{h}hhԆh: _hh[hhhhhhjhh hahhhhȝhh/hB### #...[#. .... #....#. #... ###....#hP#.#.#. #......##.#.#.#. #.#....#.......###.(....#h<##.#..#...>#....#.........##.#)...#####h...##.@.##..........#61.1 (5#........##.......#hߧd#!##.###.##..<....# #. #.# #.##.......#h5 # #.# #.#........# #.# #.#........# h<#.# #.#........#..# #..........# ...hi>.[##.......#hE∆∆h+2.1 (6hh; _Found an escape hatch in the ceiling.hhhhH _No target in view!hCh!DheIhoK hK:_No target in view!hEhhhH _No target in view!h: hO; h< h? hA hC $ _hRD h3F hI hI hoK h/M hO h!P h]Q h S h]U hU hW hZ hu[ h\ h_ $ hB_ M_c - 5 potions of curing (gained 1)hja ha hc he hh hh hi hk hMn hn ho h~q hs hs ht h+w hjy hy hz h| h~ h h h> C.............##.#)...#####.#....##...##................#........##.....hk p#......#.##.###.##..<..h  #......#.##.# #.##..... #......#.##.# #.#......h  #..#.....##.# #.#...... #.......###.# #.#......h #.....@.# ..# #........#......[##.....h (#......##.###... #.....#.....## .# #.#######.#h5 #.#... ....##.###. ## #######.. h] # #.### h  #.#  #######h E hNj 073.1 (11.0)hV ,4.1 (12hP h  h0 F_f - a scroll of fearhB h#C hF hLH H _No target in view!hm h h hk h h6 : _hm h h h/ hi hg h h h h h: h hk h7 h hd h h h h h h ,ht h h h h h8 h h hw h h h h h+ h ha h+ h h hI h h h r#.......###.# #.#........# h #.......#...###..........# #..............[##.......# h #......##.###...##.......# h $#.....###.###.#######.#### #.#... #.............#### hB #.###. #####.#######....### hh M# #. #.# ###....# #. #@# ##.#.# h 86h  ∆#...# ########.#.# ∆ >)..... #..........# h #.#######.#..........#h ∆ #∆ .# h2 j#. #..........# h} #.###..........##.# ...#####.#..###h #.# #.#####>#..#h/ h ,7.1 (13h h I _Found a rapier. Found an escape hatch in the floor.h̬ h/ hh h  hN B_No target in view!hbhVbhcheh]hhj: _h0mhoh phqhuh|.......[##.##.###...#####.###.#######.###h2}#.... #.............######...###...###hd}q #.......#.# ###....# #..#....#.# ##.#. h}>..?#...##########.#h}∆...>)...@..#.........9.1 (2.0)h~.#.#######.#.........∆ #∆ .##h5~# #.# ##.......#..##.#####.# ##.....#######hh,90.1 (3hh; _Found a stone staircase leading down.hhkhh h-:_No target in view!h3hhhh$ _hhh:huV ####.# #.#h@..# #.......#...###.h ..#h #..............[##.......# #......##.###...##.......#h{ #.....###.###.#######.# #.#.... #.............###h#.###...#####.#######....#### #.......#.# ###....#h #..#...@#.# ##.#.#1.1 (1h #.>..?#...##########.#.# :...>)......#h..#h#.#.#######.#..#h,p∆# # #∆ h]3.#..#h] #. #..........#h. #.###....h......#hGV #.# ...#####.#ht(..### hY#.# #.#####>h3..#h h+2.1 (2hh hU_Found a parchment of Confusing Touch.hwhxh}hH _No target in view!h h hsh}hZh: _hIh\hh'hhh%!h$o _f - 2 scrolls of fear (gained 1)h&hL'hh(h*P  There is an escape hatch in the floor here.h,h9- _h..h1h3h4h5h9h;h<h=h>h@h1AhBhEq  You see here a parchment of Confusing Touch.hGh@H _hXIhJhLhLhMhPhWPh(QhRVI _i - 7 scrolls of identify (gained 1)h0XhcXh,Yh~Zh\,h^h6`q  You see here a parchment of Confusing Touch.hbhb _hch ehfhgh'hhihkh-lhSmhnhxhr|Bh(}hk~hhڀh9hChhRh"hhhĈhhhh"hۍhώhbhhUh`hhOh hhʗhhҘhAhќhhh4hh,hhhh5hhhhhhhZhh]hڭhhܯhhhH,hhh6hmhhhChzhhhhhnhphľhhMh?h2Xhhh+hnhhhhhhQhh5hhhhh,h@h #......#.##.## #.##.# ♣ ♣ #......#.##.#hy .♣. #..##.# h^l♣.♣ #.......###.# ♣.♣ #...## #.♣ #............. hm♣♣.♣♣#......##.###. #♣.@.♣#.....###.###.935.1 (43.0)h #.....#.#.....#..... #.....#.###...#####. #.....#.# #.#. h*R#.♣♣♣.#.# #..#....#.#♣.♣.♣..###.>...#... #.♣♣♣...#.:...>).... h\d #♣.♣.♣..#.#.#.###### ∆ #.♣♣♣.#.#.#.#.# #∆hE h0hhj _Key pressed, stopping explore.hh^ _No target in view!hNhhhh&h^: _hsh hChhnhvhhhhUhhhhhfhhhhh}h`hhhph+h]hhhh; ..∆..... #..#<##.#. ∆ .......... ###.#....## ........#..##### ### #......#.#.... ♣.♣ ##.#♣...♣#♣♣.♣♣#......#.# ♣@...♣..#..#.....#h♣...♣#♣♣.♣♣#.......###.... ♣.♣ #.......###Q# #.♣ #..♣. ♣♣.♣♣#......#.♣ #♣...♣#.....###. Q   tengu warrior (polearm, wandering).♣ #.....#.#.....#.♣ #.....#.###...## h[#.....#.# #.....h_ 44.1 (9.0)  A tengu warrior comes into view. It is wielding a +0 bardiche.hS  The tengu warrior shouts! You hear two shouts!h-O∆Q.Q)O   two-headed ogrehoK====5.1 (10.0)h#h   A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 _great mace.h+E;  hE(drained)You shoot a slug. The slug hits the two-headed ogre!!!  You drain the two-headed ogre!h|T ♣@○hZ} The two-headed ogre is almost dead.You block the two-headed ogre's attack. The two-headed ogre barely misses you.h-~N==6.5 (1.4)hhz; _You block the tengu warrior's attack.hV  #..#< ∆  ##### ###  #.... ♣.♣  hW -♣..O♣#♣♣.♣ ♣@○..♣. ∆ ♣...♣#♣♣.♣ #...Q ♣.♣  ###.# #.♣  ♣. ♣♣. .♣ #♣.. .♣  hX 8♣   h { #..#< ∆  ##### ###  #.... ♣.♣  ♣..O♣#♣♣.♣ ♣@○..♣. ∆ ♣...♣#♣♣.♣ #...Q ♣.♣  ###.# #.♣  ♣. ♣♣. .♣ #♣.. h2 .♣  ♣   h hj h hq P ((h ○ _There are monsters nearby!You shoot a slug.hH; c .O☼h; The slug barely misses the two-headed ogre.The tengu warrior completely misses you.You block the two-headed ogre's attack. x2ha< (7.9hA =☼hQC ^ _The tengu warrior completely misses you.h0 9 #..#< h1 ;∆  ##### ###  hH1 #.... ♣.♣  hr1 s♣..O♣#♣♣.♣ ♣@○..♣. h1 o∆ ♣..☼♣#♣♣.♣ #...Q ♣.♣  ###.# #.♣ h1 4 ♣. ♣♣. .♣ #♣..h1  .♣  h2 8♣   hj  #..#< ∆  h t##### ###  #.... ♣.♣  h ♣..O♣#♣♣.♣ ♣@○..♣. h I∆ ♣..☼♣#♣♣.♣ #...Q ♣.♣  hi U###.# #.♣  ♣. ♣♣. .♣ #♣.. .♣  h B♣   h 0○h5 h[ O○☼h _There are monsters nearby!You shoot a slug. The slug hits the two-headed ogre!!!  You kill the two-headed ogre!h V)☼hc(` ○°h(X○Vehumet accepts your kill.h16809.4 (1.5h59°h%7; _You block the tengu warrior's attack.hB°(h((h?&((h&& h1'&°.h['°h'7Q.h'N..  You shoot a slug. The slug misses the tengu warrior.h(h).50.8 (1.4h0#°h0 °h4 hO45_You block the tengu warrior's attack.h[[ °(h#\(((hn\(h\'You shoot a slug.h )@°°Qh...  The slug closely misses the tengu warrior.The tengu warrior hits you but does no damage.h-2.1 (1.3h1:°hD; _You block the tengu warrior's attack.hJ (h^(((h/(You shoot a slug.h:7h ○.Qhw7%..h7R.  The slug closely misses the tengu warrior.h8-3.6 (1.5h<<○h>; _You block the tengu warrior's attack.h< ○( You shoot a slug. The slug hits the tengu warrior!h1 _ ○.h f○The tengu warrior is moderately wounded.h -5.0 (1.4h <○h  h? _The tengu warrior misses you. The tengu warrior closely misses you.hB ^ ○(hB @ , drained)hC lYou shoot a slug. The slug hits the tengu warrior! You drain the tengu warrior.hv h _°°h\ L○K h mK   kobold brigand (missile)  h˄ The tengu warrior is severely wounded.A kobold brigand comes into view. It is wielding a +0 club and quiveringpoisoned darts.hB h9 (6.4h k°°○ht = _The tengu warrior misses you.h h &  hH uYou shoot a slug. The slug hits the tengu warrior!!  You kill the tengu warrior!h" °°($K   kobold brigand (missile)h h hi)@h&°°h;K.h537.9 (1.5h)%W°°hm' h'L_Vehumet accepts your kill.h~  You shoot a slug. The slug hits the kobold brigand!!!  You kill the kobold brigand!h{($h#○h)U..♣h-9.3 (1.4h&○h-hZ _Vehumet accepts your kill.h3○h_h,<○hH _No target in view!h 3○hV h<○hH _No target in view!hT3○hhEh h:_No target in view!ht3○hh<○h h:_No target in view!hihh~:○hH _No target in view!h5○hHh:○hC _No target in view!h5○h݆hhE3○h3hc5○hh<○hhshrth}zh}hg3○hhhhќ○hhh<○h9h"3○hhhS5○hN!h73○h>hRhLh hc h<○hhWhhhhTP _h#..#<##.#∆ ........ ###.#....# ........#.hv##### ### #......# #.... ♣.♣ #......#...♣ ♣..)♣#♣♣.♣♣#......#......♣.♣....♣..#..#.....h∆ ♣..@♣#♣♣.♣♣#..------ #...$.# ♣.♣ #. ###.### #.♣ #.hI ♣. ♣♣.♣♣### .♣ #♣...♣##h♣ #.....#.#.....# ♣ #.....#.###...# #.....#.# #.... #.♣♣♣.#.# #..#h  ∆ ......... ###.#....#........#.h@!##### ### ##.... ♣.♣..♣#♣..)♣#♣♣.♣♣.....♣.♣....♣..#..#....hc!' ∆ #♣...♣#♣♣.♣♣#.......# #...@.# ♣.♣ h!C##.### #.h! ♣. ♣♣.♣♣##h!V##♣.♣.♣..###.>..h!E h%-600h&J------1.3 (2h)h2y _ You now have 1141 gold pieces (gained 50).2.3 (3h5hL7 ht7c_Items here: ( )) [ †.hfGhGhKhLH _No target in view!hC h h h h| h $ _hɣ h h h h] h h h h& h % h #h ###### ### #..#.... ♣.♣ #......#h/ ..♣#♣..)♣#♣♣.♣♣#......#hO .....♣.♣....♣..#..#...ho H ∆ #♣...♣#♣♣.♣♣#...... #...).# ♣.♣ #..h 4 ###.### #.♣ #. ♣@♣ ♣♣.♣♣#h $5 ♣.♣.♣#♣...♣#.....###.♣ ♣.#.....#.#.....h #♣ ♣#.....#.###... #.....#.# #... hT #.♣♣♣.#.# # #♣.♣.♣..###.>hu  #.♣♣♣...#.:.. #♣.♣.♣..#.#.#h h% h  h d_Key pressed, stopping explore.h^ h[ h  h" B_No target in view!h: hq: hq> h? H _No target in view!h h h h h hz : _h^ h) h h6 h h\ h hA h6 h h h h[ h h h h h2 h hO h h\ h h h h7 h hg h1 h6 h h h h> h hM h h h' h ht h h h4 h h* h h( h h h h h h hS h h o#♣.♣.♣#♣...♣#.....#.♣♣♣.#.....#.#.....♣.♣.♣#.....#.###... ♣♣.♣♣#.....#.# #...h  ♣#.#♣#.♣♣♣.#.# #..# ##.#.##♣.♣.♣..###.>#.#ß#.#.♣♣♣...#.:#.#.##♣.♣.♣..#.#.#♣#@#♣#.♣♣♣.#.#.#.#. ♣.♣ #.....#.#...#.h g .♣. #####h  .♣ ♣.# #h #♣ ♣#♣...♣#.# # ♣♣.♣♣#.# #.h  ♣.♣ #.##### ♣.♣ #....h m .♣. #......hT 080.3 (15.0)h ,1.3 (16h h  h; J_You pick up a manual of Unarmed Combat and begin studying.huhh9^ _No target in view!hshth zh#} hv}:_No target in view!hhhhhhh: _h hhh8h h h ,hhhChchhh8hhhhhfhIh h`hhh,hChh hG!h!hN"h#h#h$h$h%h%he&h'h'(hb(h(h)h&+h0#.#.##♣.♣.♣..#.#.#. ♣#.#♣#.♣♣♣.#.#.#.# ♣♣.♣...#h:0C#♣.♣.####hV0#.♣♣♣.#.....#.# #.hr0#♣.♣.♣#♣...♣#.# # ♣♣.♣♣ ♣♣.♣♣#.# #h0}###.### ♣.♣ #.####h0#..@..# ♣.♣ #......h0#.♣♣♣♣# .♣. #......Y.. #......)h0t♣.# #......<h1... #......###h(1' #....[.. Y   yak (wandering)∆ ...##### ..hS1Q #h<93.3 (124.3 (13 _A yak comes into view.hC\ (((hCY    You shoot a slug.  The yak bellows!  The slug hits the yak!hP|m  The yak is moderately wounded.hx○..YhVR======5.7 (1.4)h<○h hJ_You hear a shout!hF  ♣#. ♣♣.hӑ< #♣.♣. #.♣♣♣.  h4#♣.♣.  ♣♣.♣♣ h +  ###.### ♣.♣  h;V#.○@..# ♣.♣  #.♣♣♣♣# .♣.  hT4.Y. ) h>♣.# < ...  h#### #....[ hΒP∆  ..  # hD*f  ♣#. h*N♣♣. #♣.♣. #.♣♣♣.  #♣.♣.hf+-  ♣♣.♣♣   ###.### ♣.♣  #.○@..# ♣.♣  #.♣♣♣♣# .♣.  .Y. h+Y) ♣.# < ...  ### #....[ h%,∆  .. #h2h2h7:○hAS ((h?AF(( _A yak is nearby!heAht,h1{Y@°...h{(7.1hs9°hg _You shoot a slug. The slug barely misses the yak.h7 s  ♣#. ♣♣. #♣.♣. #.♣♣♣.hy7 i  #♣.♣.  ♣♣.♣♣   ###.### ♣.♣ h7 _ #.Y@°.# ♣.♣  #.♣♣♣♣# .♣. h7  ... )h)8 ( ♣.# < h^8 >...  ### #....[ h8 ∆ h8  .. h*9 * # h_   ♣#. ♣♣. #♣.♣. h #.♣♣♣.  #♣.♣.h   ♣♣.♣♣  h) a ###.### ♣.♣  hc w#.Y@°.# ♣.♣ h  h #.♣♣♣♣# .♣.  ... ) hG ♣.# < ... h  ### #....[ ∆  ..h 0 #h 1°h h 9°h ((@° _A yak is nearby!h6 l ☼.Y@°You shoot a slug. The slug barely misses the yak.8.4 (1.3☼°h8 ; _The yak gores you but does no damage.hd °  yak (drained)  You shoot a slug. The slug hits the yak! You drain the yak.h\ ]  The yak is severely wounded.h KThe yak snorts and paws the ground.h_ & h ○.CC   cyclops (missile)h `Y   yak (drained)  h 3The yak misses you.h- (9.7h :○h Z _A cyclops comes into view.h  You shoot a slug. The slug hits the yak!  You kill the yak!hW○°h,○C@°.hx6848001.1 (1.4h-7J○°h6:Z _Vehumet accepts your kill.ha((@°hA °.C@°You shoot a slug. The slug completely misses the cyclops.h(2.5hhF! hp!?_The cyclops misses you.h: °h h8, drained)You shoot a slug. The slug hits the cyclops!! You drain the cyclops!hX1v ##..h1W.The cyclops is almost dead.h_2\08-3.8 (1.3h6h8+ _The cyclops hits you.heh  You shoot a slug. The slug hits the cyclops. You drain the cyclops.h: ☼hEThe cyclops is almost dead.h&#9hU-h|&5.3 (1.5h&☼h)hP hzh0_The cyclops hits you but does no damage.hw &  hw iYou shoot a slug. The slug hits the cyclops!!  You kill the cyclops!h}| D°h x°(@○h 056.8h :○hg  h L_Vehumet accepts your kill.h P°hc <○h+  hb :_No target in view!hzf0○hgh[jJ°○hk hk:_No target in view!h0○hh °hh 5○hr  h h :_No target in view!ho^°○h:○h6H _No target in view!hoP○h:○hqH _No target in view!h9°hF9/○h;:h@:○hCC _No target in view!hhh=hκh-10 _hhhhh.hh+hhm#1h(=hhgh2hsh.h._ _ You see here 4 large rocks.hh$ _hhhhGhhUhrh9=hhhh$hhQhohhYhthhhhhhDhhhhihhh?hhVh1hhhshyhh hhhh`hhhhZhh$hXhh:h%h<hhhmh]hhFh@hhhShG h h hv hb h h hhZh{hhthhhGhhhh.hhhhNhh4h`hhUhJh h hY!h"h#h:$h$h.&h&hF'h'h)hk-F #.♣♣♣.#.....#h- #W#♣ #♣.♣.♣#.....##.#. ♣♣.♣♣#.....##.#. ♣#.#♣#.♣♣♣.#h-#... ##.#.##♣.♣.♣#... #.#ß#.#.♣♣♣.h-... ##.#.##♣.♣.♣ #.♣♣♣♣#♣#.#♣#.♣♣♣.#h. #.@...#♣♣.♣♣#.....#------ #♣♣♣♣.#♣.♣.♣#.....# #.....#.♣♣♣.#.....# #.♣♣♣♣#♣.♣.♣#♣...♣#h>. #...♣ ♣♣.♣♣ ♣♣.♣♣# h.#♣♣.♣♣###.### ♣.♣ # W   flayed ghost (wandering)#.....#.(...# ♣.♣ h.'#.♣♣♣.#.♣♣♣♣# .♣. ##.♣ ♣.....♣ #h/\ ------38.8 (32.h0Z0)  A flayed ghost comes into view.hm</  --more--hX hb @.hc )he ,9.8 (33hUj hl  h)m 3_The flayed ghost moves out of view.h!hhh h4:_No target in view!h[h\h]h`hiA #.♣♣♣.#.....h1j #.#♣♣ #♣.♣.♣#.....h\jd #.#.. ♣♣.♣♣#.....hj #.#.♣ ♣#.#♣#.♣♣♣.hj #...9 ##.#.##♣.♣.♣hj #...♣♣ #.#ß#.#.♣♣♣hk .... ##.#.##♣.♣.♣ #.♣♣♣♣#♣#.#♣#.♣♣♣.hk! #@....#♣♣.♣♣#..... #♣♣♣♣.#♣.♣.♣#..... #.....#.♣♣♣.#.....hk #.♣♣♣♣#♣.♣.♣#♣...♣ #...♣ ♣♣.♣♣ ♣♣.♣♣h&l #♣♣.♣♣###.### ♣.♣ 9   gargoyle (dormant)hNl #.....#.(...# ♣.♣ #.♣♣♣.#.♣♣♣♣# .♣.hul] #.♣ ♣.....♣hw,0.0)hz,40.8 (1h|hۇ{ _A gargoyle comes into view. It is wielding a +0 dire flail.h"0 (((9  h0aYou shoot a slug. The slug hits the gargoyle!hs' ht 9.h_tT.§The gargoyle is heavily damaged.ht*You hear two shouts!h} ```  The gargoyle hurls a stone arrow at you.h,h h̻[ W.9h..O☼W   flayed ghosthuO   two-headed ogre9   gargoyleh0You block the stone arrow.h۽N======2.1 (1.3h:☼h   A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club.hE L (h  h $(drained)h pYou shoot a slug. The slug hits the two-headed ogre!!  You drain the two-headed ogre.h hF h h .W.9.O°3.6 (1.5h 9°h g _The two-headed ogre is heavily wounded.hJ&  hJYou shoot a slug. The slug hits the two-headed ogre!!  You drain the two-headed ogre!  You kill the two-headed ogre!hO○°9   gargoylehhYW .W#○h_°Vehumet accepts your kill.h `°The gargoyle hurls a stone arrow at you.hVh^h{.W.9.hqc 96/111 ----4h^---85.1 _The stone arrow hits you!!hhNn _Your Shapeshifting skill increases to level 9!h8((((hi"((h0.  You shoot a slug. The slug barely misses the gargoyle.....W.9○h.-6.4 (1.3h2hT46 _You block the gargoyle's attack.h%' h%U You shoot a slug. The slug hits the gargoyle!hkL ♣#♣h}l..♣#hl(♣♣♣♣.h mThe gargoyle is almost destroyed.The flayed ghost cries, "Suffer as I suffered!"Terrible wounds open up all over your body!hp ○The gargoyle hurls a stone arrow at you.h9°h$O74--------hUS7.7Flay (-23) hch  Terrible wounds open up all over your body!  The gargoyle hurls a stone arrow at you. _You block the stone arrow.  You shoot a slug. The slug hits the gargoyle!  You destroy the gargoyle!  Vehumet accepts your kill.hS)°hhhW.h.W.h"----7===99.1 (1.4h+h1 h2._You feel your power returning.hY& h4Z(((h^Z ((hZ5((You shoot a slug.hݰ .....W☼The slug barely misses the flayed ghost.550.3 (1.2ha9☼h h!K_The flayed ghost barely misses you.hP& h'☼ hIYou shoot a slug. The slug hits the flayed ghost!!!h6; ○h 7 hM7OThe flayed ghost is severely damaged.h @b3-1.7 (1.4hE9○hs hsQ You shoot a slug. The slug hits the flayed ghost!!!  h3t?The flayed ghost is severely damaged. h[t:_The flayed ghost hits you. ht; You shoot a slug. The slug hits the flayed ghost!!!  htrThe terrible wounds on your body vanish.  You destroy the flayed ghost!h##°hQ!hS7♣#.♣....)♣♣♣♣#@○♣♣♣♣.hS&97h4========h4913.1h9○h p _Vehumet accepts your kill.h_h!:○h$H _No target in view!hs0○h=thwhx hx:_No target in view!hvhhh8 hc:_No target in view!hdhehihk hl:_No target in view!h0○hh:○hH _No target in view!hX0○hHZhe:○hhB:○hGh]hڵhv:○hh%0○hY&h+h.hhhh :○h hZR N○hU :○hPW h h_ hV h : _h, ,h %8h I======h h h h h3 l.------6.1 (3.0h9 hf 6------h{ hb0 # _h0 F_Key pressed, stopping explore.hn2 hB hIJ  h{J :_No target in view!he h= hP h h $ _h h h| #9h 2=hc h hp h h hP h h h +100/111hS hS" h" h# h% h}& %1h' hD* h* h+ h- h- h. h51 h1 K2=h2 h4 ,h5 h7 h8 h8 h: h; U3=hG< hN> h> h? hA hA %4hB hD h E hF hH hfH hwI h\K h#L %5hL hN h6O hP h9T hT %6h] h ^ K7=h"_ h/a ha hb hc hMd h`e hg h%h #8hNh 2=hoi hj hSk hNl h.n hn %9ho h/q hq hyr hlt ht hu hNw hw &10hx hz h#{ h | h} h} h~ h h K1=h5 hL hd h hψ h Y  Items here: ))) †.hv h;  _h h hi hǓ h hT 7h ##.### #.♣  ♣♣.♣♣ ♣♣.♣♣ h g#♣.♣.♣#♣...♣.. #.♣♣♣.#....h W.#♣♣ #♣.♣.♣#.....#.#.. ♣♣.♣♣#....#.#.♣♣♣♣#♣#.#♣#.♣♣♣.h #.......##.#.##♣.♣.♣#..@♣♣♣.#.#ß#.#.♣♣♣937.0)h\ v#.......##.#.##♣.♣.♣h #.#)♣♣♣♣#♣#.#♣#.♣♣♣#.#.....#♣♣.♣♣#.....h # #♣♣♣♣.#♣.♣.♣#.....#.....#.♣♣♣.#.....hb h h8 j _Key pressed, stopping explore.h h h H _No target in view!hBhCh$EhnHhKhN@= _hOh?QhRhRhSh!VhWhiXhSYhZh`\h\h]hc_h?bhbh;dh]ehf,hghhEhN _You now have 1149 gold pieces (gained 8).hhhhnh,hhhhѰhhphѷh/hhվQ #.. h ∆ ...∆ ###.h;X ### ####### ### #∆ ♣♣.♣♣#.....# ♣.♣ #hk+#♣...♣#♣..)♣#♣♣.♣♣#.#.......♣.♣....♣..#..h#♣..@♣#♣...♣#♣♣.♣♣#.116.1 (23h~♣♣.♣♣#...).# ♣.♣ #..#♣♣.♣ ###.### #.♣ #.hH#...♣ ♣♣.♣♣ ♣♣.♣♣##.♣♣♣♣#♣.♣.♣#♣...♣#..#.....#.♣♣♣.#.....#.# #.#♣♣♣♣.#♣.♣.♣#.....#.# h#.#.....#♣♣.♣♣#.....#.# #.#.♣♣♣♣#♣#.#♣#.♣♣♣.#.#hE hShNh _Key pressed, stopping explore.hQhH _No target in view!hhbhfhQhhlP _hBhhhMhhh^hhhhhWhhhh]hh} h h h h hhhhhhhhh,hh}hcBh~hhhhh4 ht h5!hR&nh9'h'h2(h8)h*h*h+h,h-h.h.hy0h1h$2h2h'4h\5h5hE6h{7h~8h8hv9h ;h*<hw<hb=hAXhNGnh{KBh@LhMhMh!OhPhQhFRhShX..#.## hX #....# ...#.#  ....# hXc ###. ...[#### #.... #...... #.##.##...# ### ####### h,Yz......#@#.#♣♣.♣♣#.....# ..........#♣...♣#♣..)♣#♣.#.#......#.......♣.♣.hWY#....#.#♣...♣#♣...♣#♣hY|#....#.#♣♣.♣♣#...).# ##...#.#♣♣.♣ ###.### hYc ###.#.#...♣ ♣♣.♣♣ ♣ #.#.#.♣♣♣♣#♣.♣.♣#♣ hYh#...#.....#.♣♣♣.#.h]-42.1 (26hl^,3.1 (27hahjc4 _a - a scroll of enchant armourh*}h}hhjH _No target in view!hhh h`hhX$ _hhh9h˞hjhͦ###.#. ..... . ......#.## ..#.#....# .......#.# ........# ∆###.....[####### #.... #..@....... #.##.##...############# ##......#.#.#♣♣.♣♣#.....# ♣..........#♣...♣#♣..)♣#♣♣..#.#......#.......♣.♣....♣#....#.#♣...♣#♣...♣#♣♣.#....#.#♣♣.♣♣#...).# ♣.##...#.#♣♣.♣ ###.### #.###.#.#...♣ ♣♣.♣♣ ♣♣hC78 M h˪####.# ....... ....#.##.#....#h  ........# ∆ ###.....@#######h"u....#.......... hN#.##.##...############# ##......#.#.#♣♣.♣♣#.....# ♣...... #....h{P..##...#.#h615.0)hװ+6.1 (3hh̽ _You see here the +10 scale mail of the Villain {Resonance, rN+ Stlth+}.h#4h&h'H _No target in view!h<+h+h-h/h1h3: _h5h_7h7h8h<,h<h=h0@h Fs ### #####hHF> ...#...# #####.#...#.#.T....... htF ......#@##  ..#.#....# hF .......#.# .........#hFz ###.....[#######hF #.....#.... T   Snorg (asleep)hG#.##.##...############# #h8G......#.#.#♣♣.♣♣#.....# ♣h^Gd..........#♣...♣#♣..)♣#♣♣hH. 9  h#IWSnorg the Insatiable comes into view.hDR/  --more--h8hv<7 50.1 (4 _h==hR?hK (hpe(((((T  drained)hcYou shoot a slug. The slug hits Snorg!!! You drain Snorg!  Snorg shouts!h$ i  Snorg is severely wounded.heT.○....h(======h3&1.6 (1.5h<○h" hB"O_Snorg beckons gently.hZF (((((You shoot a slug. The slug hits Snorg.h h hV .☼.○....h ChŊ -3.0 (1.4hՑ j☼.○h  h L_Snorg is severely wounded.h 7○h h :☼h H _No target in view!h5e c☼.○he hj :☼hk H _No target in view!h [☼.○h h `☼.○h H _No target in view!he[☼.○hfhm<○hH _No target in view!hY☼.○hhLha☼.○hs hB_No target in view!h]$y☼.○h(:○h*C _No target in view!hehhThh### #####  ...#...# hެ#####.#...#.#..#h......☼.@......#......#.###T...#hr..#.#....# ###.......#.#hk.........# ∆h߭~##.....[####### hT   Snorg (drained)#.....#..........#.##.##...############# ##......#.#.#♣♣.♣♣#.....# ♣.h(0.0h○.@.T.h{S------4.0 (1 _h3:○hUh _ You shoot a slug. The slug hits Snorg!!!  You kill Snorg!h$x(.hL☼○.@..h Rl4======5.5 (1.5hgUW☼○hVZ _Vehumet accepts your kill.h=h>h>h@h0Bh FnhGhGhIhrIhJhKh MhhMhMhDOhoPhPhWQh{RhShThThuUh\l#########  ..<.....# ### ########@# ------61.5 (6.0h&]...#...#....# #####.#...#.#..# ...............#.......#.###....#....#.#....####### .........#.##..#h].........#∆ ....###.....[####### ###.#h`h aJ------2.5 (7hchXe9 _Found a stone staircase leading up.hQhhԻhϾH _No target in view!h] _No target in view!h[ h. h h  h :_No target in view!h hſ h h h h\ : _h< h hL h h h< h h h h h# h h hu h h hh P  There is a stone staircase leading up here.h( h  _hQ h> h hp h h h hK h h h hh h h\ h hA h h h: h h h hr h h h hj h h h h hn hx h4 h hS he hq hu h hd h~ h h  h h h hJ h h h h h h hg h h/ h h2 ,h h) h{ h h h! h# h# h# h% h& h ' h' hX* h* h0+ h#, h- h/ hb/ hH0 h1 h2 h3 h3 h6 hc6 h7 h(9 I _i - 8 scrolls of identify (gained 1)h: h: h; h< h> hf> h ? hH@ h^A hA h[B hC hD hIE hE hG hiH hH hwI hO :  h(P #.#.........#  ####.####.....[### hWP  #....#.....#......  #.####.##.##...### hP z #.# ......#.#.#♣♣ hP  #.# ..........#♣.  #.# .#.#......#.. hP  #.##..# #....#.#♣. hQ  #@....# #....#.#♣♣  #.##### ##...#.#♣♣ hAQ b #..###.#.#.. hmQ r #####.#.#.♣  hQ #...#.. hQ G ###.#♣♣ hQ u #.#..   #.#.♣h"R *  hPR l....You pick up a parchment of Swiftness and begin reading...h)W 095.5 (33.0)hW ,6.5 (34hZ h\  h\ <_You add the spell Swiftness to your library.hxy hy h~ h  h :_No target in view!hyhyh4{hP _h:,h[hhhhhbhDhhhh#hhuhhhhkhhћhhġhRhJhhhhhhʵhh"h̺h-hkh,hhhh=hhhhh)hhjhKhhhhjhhhhhhhh,hKh%hhhhuhhXhHh0hhh]hhhBhbh hhhFhhhh6hhhbhShhB h h! h h hohShhhhOhhhh=hhhhhh< h h!h $h%h}%h&he(h *hl*h+h-h#/h/h0hW3h3h|4h27F _m - 4 potions of might (gained 1)h9h9h:h-<h=h8>h#....# ..............##.#)...##### ###.#....##...##..........# h?x........#........##. hl##......#.##.###.##..<....#  #......#.##.# #.##.......# h ♣#......#.##.# #.#........# .#..#.....##.# #@#........# h♣#.......###.# #.#........#  #.......#...###..........# h #..............[##.......# ♣#......##.###...##.......#h hA♣#.....###.###.#######.#### u   white ugly thing (wandering) .#.#.....#.............#### .#.###...#####u#######....###hk .#.# #.......#.# ###....#hA-270.5 (7h,1.5 (75hrh h]_A white ugly thing comes into view.hkb ((((hu(u  drained)(hYou shoot a slug.  The white ugly thing gurgles horribly!  The slug hits the white ugly thing!!! You drain the white ugly thing!hN5h'=[○....h=;..h>R======2.9 (1.4)hF;○h6I hIV_The white ugly thing is almost dead.h+h+h,h1h+3h5,h5h;7h7h|8h:h?<h<h=h?hCAhAhBhoDhIH####......#.##.###.##..<....# .♣ #......#.##.# #.##.......# .♣♣##.##.# #.#........# hJ@♣..#..#.....##.# #.#........# .♣♣#.......###.# #.#........# .♣ #.......#...###..........# .♣ #..............[##.......# hlJ1.♣♣#......##.###...##.......# ..♣#.....###.###@#######.####------ ...#.#.....#......u......#### hJ`...#.###...#####.#######....### ...#.# ##.# ###....#♣.#.# #..#....#.# ##.#.#hK.♣..###.>...#...##########.#.#u   white ugly thing (drained) ♣♣...#.:...>)......#..........# ♣.♣..#.#.#.#######.#..........# hQK♣♣.#.#.#.#.# #∆ .#..........#hL-6.9 (4.0hP(u.hQJ------7.9 (5hJUhVh  You shoot a slug. The slug hits the white ugly thing!!!  You kill the white ugly thing!h4†h;○h~l6======9.3 (1.4h?;○h hL_Vehumet accepts your kill.hy&h&h'hP+h,hu0Bhn1h1h2h3h4hV5h 6h7h8h8h9h3;hQ<,h=h>h?h?h@h BhBh/ChChUEhJ♣#......##.###...##.......# ♣#.....###.###.#######.#### #.hOJJ#.....†.......#### .#.###...#####.#######....## .#.# #.......#.# ### .hJ8#.# #..#....#.# ##.# ♣..###.>...#...##########.# .hJ..#.:...>)......#... ♣..#.#.#.#######@#..........------86.3 (7.0hJf#.#.#.#.# #[..#.......... .#.#...#.# #.###..........# #.#####.# #.###......hK....# .#.# #.# ....#####.#..###h>K3#.# #.# .. #.#####>#..##.# #.# #. ##.......#hlK..#  #.#####.# ..##.....#######  #.......# #hK#hOOhOJ------7.3 (8hShLU# _Found a robe.hhVhhj H _No target in view!hr3hshvhwhy: _h{h-|h|h~hHhhchhWhۆh5hkhZhhLhhPh0hhhhhhh(hhܥhh4hhshh+hh'hahhGh˸h hӻhKhhhhhr,hhhshhh,h~hhhhhkhhMhhhhhhDhmhhnhhhhhhhhhhDhHh2hhJh,hb,hhh4hhhh,hhB  Things that are here:  h,a +0 partisan; 3 boomerangs; a +0 chain mailhh-  _hx hW  Items here: ))) [.hh _hhh,h7h\  Items here: ))) [[[ ÷.hh  _h!h#hw%h%h(h*h2  Things that are here:  a +0 troll leather armour; a troll skeletonh45 _h56h8h9hi:h;hj=h?h@?h@huBhCh'DhEhOXhQhRhShdhdhfhmghghrhhihjhjhkhlhmh#nhnhohph>qhqhshthhuhryO _You now have 1163 gold pieces (gained 14).hzhzhv{h|h},h~hhhhh͂hhhhӅhhhhЈhډh(hNJhhhhh&h͏hhhΑhh̒h;hhܔh%hhhhbh̝h hhhhhKhh hHhh1hhhhehƱhhȲhhɴhhhhhh0h̹hhhwhhUhMhh|hhhhh=h|hhhc%  h3Items here: ))) ÷.hhW _hYhhYhhjh>hEhh\hXhhhFhhNhMhhLhhfhhihhhhhhh hUhwhhhhhhhhhhhhhh2hhhhhhhhhth3h hS h! h hhhhhhDh"hhhhhs%  h;You see here 4 large rocks.h h&! _h!h%h &h6&h&h*h+hK+h,h/h/h<0h0h3h4h5h5hj8hP9h9h1:h=h=h!>h>hVAh1B,hChDhEhEh_FhK...#.#♣♣.♣ ###.### #.♣ #......... hHK##.#.#...♣ ♣♣.♣♣ ♣♣.♣♣#......##.  #.#.#.♣♣♣♣#♣.♣.♣#♣...♣#.....###. hrK #...#.....#.♣♣♣.#.....#.#.....#.  ###.#♣♣♣♣.#♣.♣.♣#.....#.###...## hK: #.#.....#♣♣.♣♣#.....#.# #.....  #.#.♣♣♣♣#♣#.#♣#.♣♣♣.#.# #..#.. hKk #.......##.#.##♣.♣.♣..###.>...  #...♣♣♣.#.#ß#@#.♣♣♣...#.:...>)386.3 (99.0) hL #.......##.#.##♣.♣.♣..#.#.#.## h/LH #.#)♣♣♣♣#♣#.#♣#.♣♣♣.#.#.#.#.#  #.#.....#♣♣.♣♣#.#.hoL..#.#  #.#♣♣♣♣.#♣.♣.♣#.....#.#####.## hL #.#.....#.♣♣♣.#.....#.# #.#.  hL #.#.♣♣♣♣#♣.♣.♣#♣...♣#.# #.#. hL #.#...♣ ♣♣.♣♣ ♣♣.♣♣#.# #.#. hM  #.#♣♣.♣♣###.### ♣.♣ #.#####.#. hMh=QhVj _Key pressed, stopping explore.h-WhZhI\ hy\B_No target in view!h\ h h{ h& h̍ h : _hC h hI hJ hЖ h h h h{ hR h h$ h# h hL h h( h hT h h h h@ h h hѪ h# h h hŮ h hٯ h   Items here: ( )) [ ÷.h h@  _h h hҹ h hĺ hT hF h h@ h h h h h h% h} hk hk h h h h h h h h h# hT h> h h h h h, XhJ hv h h hx h h h h@ h h h h h% hc hS h_ hW h hO hk h_ h hU hS h^ h hV he hI h hI h6 h hK h h7 hJ h{ hZ h h h h h h hC h h h hF h h4 h hv h h" h' hp h h h h h{ h hs h hH h h? ht h h  h hB h h h h ho h hk h h> hg hK ,h h5 #.#)♣♣♣♣#♣#.#♣#.♣♣♣.#.#.#.#.# # #h<5 .#.....#♣♣.♣♣#.....#.#...#.# # #.#♣♣♣♣.#♣.♣.♣#.....#.#####.##### #.#.....#.♣♣♣.#.....#.# #.#... #.#.♣♣♣♣#♣.♣.♣#♣...♣#.# #.#.#.. hn5 N#.#...♣ ♣♣.♣♣ ♣♣.♣♣#.# #.#.#.# #.#♣♣.♣♣###.### ♣.♣ #.#####.#...# h5 W#.#.....#.(...#♣♣.♣♣#.......##### ..#.♣♣♣.#.♣♣♣♣#♣@♣.♣#.......# #427.3 (41 h5 ..#.♣ ♣.....♣♣..♣♣♣.#......)### ..#.♣♣♣.#.♣♣♣♣#♣.♣.♣#......<)..## ..#.....#.....#♣♣.♣♣#.......##)h6 *## ..###################....[..##) ..................######... .......................# #### ########################hE6 * h,9 h: h;  h#< ?_Done exploring.hs h_t hd{ h}  h0~ :_No target in view!h* 3h hV .........0.0)h O.♣♣♣..♣.h .h1 hp h  h ?_Done exploring.hw hn h$ h'  h' B_No target in view!hshthuhhߦhh h?_Done exploring.hDhDhKhN _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!hh<hh4hhNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.hh?h"hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!hR [?25h[?0chW No target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "orb", or ? for help]? hCY [?25l[?1chL h 4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] hy Results at your position ([,] to cycle)  a - [carried] w - an orb of stardust Results elsewhere ([,] to cycle)  b - [Orc:1] a parchment of Orb of Destruction (388 gold)h dc - [D:6] a statue of an orb of fire  d - [D:6] a statue of an orb of fireh hC h #.#)♣♣♣♣#♣#.#♣#.♣♣♣.#.#.#.#.# # pym505 the Skirmisher #.#.....#♣♣.♣♣#.....#.#...#.# # Gnoll of Vehumet ***... h #.#♣♣♣♣.#♣.♣.♣#.....#.#####.##### Health: 111/111 ======================== #.#.....#.♣♣♣.#.....#.# #.#.... Magic: 27/27 ======================== h; #.#.♣♣♣♣#♣.♣.♣#♣...♣#.# #.#.#.. AC: 18Str: 13 hs U#.#...♣ ♣♣.♣♣ ♣♣.♣♣#.# #.#.#.# EV: 26Int: 8 #.#♣♣.♣♣###.### ♣.♣ #.#####.#...# SH: 9Dex: 35 h o#.#.....#.(...#♣♣.♣♣#.......##### XL: 14 Next: 96% Place: Dungeon:11 ..#.♣♣♣.#.♣♣♣♣#♣@♣.♣#.......# # Noise: ---------  Time: 18427.3 (0.0) h ..#.♣ ♣.....♣♣..♣♣♣.#......)##### d) +9 hand cannon (drain) ..#.♣♣♣.#.♣♣♣♣#♣.♣.♣#......<)..## Fire: d) +9 hand cannon (drain) hL ..#.....#.....#♣♣.♣♣#.......##)## ..###################....[..##)## .......................#######... .......................# #### h ######################## _No target in view! _Done exploring. _No target in view! h _Done exploring. _No target in view!  Search for what [Enter for "orb", or ? for help]? h h h| h: . _h*l[?25h[?0c  Search for what [Enter for "orb", or ? for help]? hF [?25l[?1ch h J30 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] a +0 troll leather armour (1 further duplicate)b - [D:11] a +0 dagger (1 further duplicate)  c - [D:11] a +1 falchion of electrocutiond - [D:11] a stone staircase leading down  e - [D:11] a stone staircase leading up  f - [D:11] a +0 club (2 further duplicates)  g - [D:11] a +0 leather armour  h - [D:11] a +0 morningstar  i - [D:11] a +0 ring mail (1 further duplicate)  j - [D:11] a +0 robe  k - [D:11] an escape hatch in the floor  l - [D:11] a +0 dire flail  m - [D:11] a rapier  n - [D:11] 3 boomerangs  o - [D:11] a +0 chain mail  p - [D:11] a +0 hand axe  q - [D:11] a +0 partisan  r - [D:11] a +0 scale mail  s - [D:11] a +0 short sword  t - [D:11] a robe (1 further duplicate)  u - [D:11] 6 poisoned darts  v - [D:11] a +0 bardiche [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  d - [D:11] a stone staircase leading down  estone staircase leading up  f - [D:11] a +0 club (2 further duplicates)  g+0 leather armour  hhmD+0 morningstar  iring mail (1 further duplicate)  hjrobe  kh+n escape hatch in the floor  lh0dire flail  mhfrapier  nh3 boomerangs  oh2chain m  p+0 hand axe  qha +0 partisan  rh8scale  shl<short sword  trobe (1 further duplicate)  h u6 poisoned darts  hvbardiche hN w - [D:11] a +0 great mace  xh<,a stone staircase leading up  yho$stone staircase leading downh837%hF w - [D:11] a +0 great mace  z - [D:11] the +10 scale mail of the Villain {Resonance, rN+ Stlth+}  A - [D:11] a stone staircase leading downB - [D:11] an escape hatch in the ceiling  hVC - [D:11] a ring mail8hj  A - [D:11] a stone staircase leading down  D - [D:11] a stone staircase leading upboth Level 11 of the Dungeon <<<<>>>>(Press ? for help) ###### ###################....# ho #....<.....# #....##....#  ####.########.#h̓ #.##.######### #...[#  #....#...#....#h A#.#..........# #....# h: b ########.#...#.#..##.#.....#...#####....# hk A #.................#h C###.#...#.#.#.# #......# ḧ́  #.#......#.###....##....##.#.#.#.# #.#....#h G  #.#..#.#....#######h. 8#.#...........###.(....# h^ S #.#.......#.# h s####.#..#<##.#..#...>#....# h  #.#.........# #.................##.#)...#####h  h@  ####.####.....[##############.#####.#....##...##..........#  #....#.....#............................#........##.......# h  #.####.##.##...###################......#.##.###.##..<....# hІ  #.##.......#.#.#♣♣.♣♣#.....# ♣.♣ #......#.##.# #.##.......# h0 @ #.##...........#♣...♣#♣..)♣#♣♣.♣♣#......#.##.# #.#........#  #.##..#.#......#.......♣.♣....♣..#..#.....##.# #.#........# hi f #.##..#.#....#.#♣...♣#♣...♣#♣♣.♣♣#.......###.# #.#........#  #.....#.#....#.#♣♣.♣♣#...).# ♣.♣ #.......#...###..........# h  #.#####.##...#.#♣♣.♣ ###.### #.♣ #..............[##.......# hЇ Z #.......####.#.#...♣ ♣♣.♣♣ ♣♣.♣♣#......##.###...##.......#  ######### #.#.#.♣♣♣♣#♣.♣.♣#♣...♣#.....###.###.#######.#### h #...#.....#.♣♣♣.#.....#.#.....#.....†.......####h] h h ppym505 the SkirmisherGnoll of Vehumet ***...Health: 111/111 ========================Magic: 27/27 ========================AC: 18Str: 13EV: 26Int: 8SH: 9Dex: 35hު DXL: 14 Next: 96% Place: Dungeon:11Time: _Done exploring. _No target in view! _Done exploring. h _No target in view! _Search for what [Enter for "orb", or ? for help]? Search for what [Enter for "orb", or ? for help]? .h h̬ h h h2 hջ ; _hH h\ h h h h h\ h\ h] h| h h h h h h hb h h h h\ hk h h h h? h hz h h h3 h h hp h h~ h h hI h: h h9 hs hn h% hb h h| hL hh ,ha h h ,h h nh) hl hl h h( hp h/ h h h! h! h&$ h.% h% hW& h( h) h* h* h- h?. h. h/ h1 h2 h23 h3 h^6 hg7 h7 ht8 h5; h7< h< h9= h? h@ h4A h7B hYD hE hE hF hH h;J hJ hKL hM hN hN hCP hQ hR hAS hT h#V h|W ,hX heZ ha[ h[ h\ hE^ h_ h_ h` h^b hxc hc h e hTf hVh ,hh hs ht h~u hu hRw h1y hz hz hE| h} h\ h h h hZ h h h߆ hV h hƉ ha h/ h h h hr hՒ h, h n####.########.##....#...#....#h֛ ########.#...#.#..##.................#h c#.#......#.###....#h #.#..#.#....########.#.......#.#####.#.........#h= #..h_ ####.####.....@##############.# Noise: --------- 18471.3 (44.0)h #....#.....#................... d) +9 hand cannon (drain)#.####.##.##...################ Fire: d) +9 hand cannon (drain) hќ #.##.......#.#.#♣♣.♣♣#.....# ♣.h #.##...........#♣...♣#♣..)♣#♣♣.#.##..#.#......#.......♣.♣....♣h  #.##..#.#....#.#♣...♣#♣...♣#♣♣.h4 . hX #.....#.#....#.#♣♣.♣♣#...).# ♣. hy #.#####.##...#.#♣♣.♣ ###.### #. h ha h5  h] _You see here the +10 scale mail of the Villain {Resonance, rN+ Stlth+}.hKhǒ12.3 (1.0)hܖh _x - the +10 scale mail of the Villain {Resonance, rN+ Stlth+}h% h/ $h/ Inventory: 24/52 gear slots Hand Weapons (go to first with )) h/ x d - a +9 hand cannon of draining (weapon)  a - a +0 shortbow of freezing hI0  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} Missiles (go to first with () hr0 2 k - 4 throwing nets {!f} h0 Armour (go to first with [)  h - a +0 cloak (worn) h0 ( l - +3 swamp dragon scales (worn) h0 ^ o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  q - a +0 buckler (worn) h1 A u - a +0 helmet (worn)  v - a +0 pair of boots (worn) h>1 0 b - a +2 leather armour h`1 [ m - the +3 leather armour of the Poles {rC- Int+3 Dex+5} h1 ? n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2} h1 / w - an orb of stardust h1 ` x - the +10 scale mail of the Villain {Resonance, rN+ Stlth+} h1 jJewellery (go to first with "=) h2 < c - a +6 ring of dexterity (worn) h?2 . i - an amulet of guardian spirit (worn) h`2 & t - a +5 ring of evasion (worn) h2 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h1u x - the +10 scale mail of the Villain {Resonance, rN+ Stlth+}. 가죽조각에 작은 철 조각을 겹겹이 덧댄 것으로 상당한 방어력을 제공하지만, 고리 갑옷보다 무겁고 소리도 더 크게 난다. hu qBase armour rating: 6 Encumbrance rating: 10 Resonance: It improves the success rate of the wearer's Forgecraft spells and enhances their melee attacks proportionally to Forgecraft skill. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. If you switch to wearing this armour: hu 1Your AC would increase by 5.6 (18.8 -> 24.4). Your EV would decrease by 2.8 (26.9 -> 24.1). Your spell failure would worsen by up to 6% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 11 of the Dungeon. hv Stash search prefixes: {inventory} {artefact} {artifact} {Resonance} {body armour} {body armor} (w)ear, (d)rop, (=)adjust, or (i)nscribe.h= Inventory: 24/52 gear slots Hand Weapons (go to first with ))  d - a +9 hand cannon of draining (weapon)  a - a +0 shortbow of freezing  g - the +8 hand axe "Plog" {flame, ^Contam *Rage rElec rC+++ Int+3} h> DMissiles (go to first with ()  k - 4 throwing nets {!f} Armour (go to first with [)  h - a +0 cloak (worn)  l - +3 swamp dragon scales (worn)  o - the +0 pair of gloves "Tooretua" (worn) {Str+3 Dex+7}  q - a +0 buckler (worn) hg> 7 u - a +0 helmet (worn)  v - a +0 pair of boots (worn)  b - a +2 leather armour  m - the +3 leather armour of the Poles {rC- Int+3 Dex+5}  n - the +1 scale mail "Relorph" {rElec rN+ Str+4 Slay+2}  w - an orb of stardust  x - the +10 scale mail of the Villain {Resonance, rN+ Stlth+} h> Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)  i - an amulet of guardian spirit (worn)  t - a +5 ring of evasion (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hohhuhzK####.########.#hz"pym505 the Skirmisher#....#...#....#Gnoll of Vehumet ***...########.#...#.#..#h{Health: 111/111 ========================#.................#h+{Magic: 27/27 ========================#.#......#.###....#AC: 18hP{Str: 13#.#..#.#....#######EV: 26ht{Int: 8#.#.......#.#### SH: 9h{kDex: 35#.#.........#h{#.. XL: 14 Next: 96% Place: Dungeon:11h{####.####.....@##############.# Noise: ---------  Time: 18472.3 (0.0)h|#....#.....#................... d) +9 hand cannon (drain)h=|#.####.##.##...################ Fire: d) +9 hand cannon (drain) #.##.......#.#.#♣♣.♣♣#.....# ♣.h|#.##...........#♣...♣#♣..)♣#♣♣.#.##..#.#......#.......♣.♣....♣h|. h|u#.##..#.#....#.#♣...♣#♣...♣#♣♣.h|. h!}#.....#.#....#.#♣♣.♣♣#...).# ♣.hC}. he}e#.#####.##...#.#♣♣.♣ ###.### #.h}  _Done exploring. _No target in view! h}M_Search for what [Enter for "orb", or ? for help]? h~p_Search for what [Enter for "orb", or ? for help]? . h>~_You see here the +10 scale mail of the Villain {Resonance, rN+ Stlth+}. h`~p_x - the +10 scale mail of the Villain {Resonance, rN+ Stlth+}h;hIhhh uhvhX|h. No target in view!hSearch for what [Enter for "orb", or ? for help]? _. _You see here the +10 scale mail of the Villain {Rehsonance, rN+ Stlth+}. _x - the +10 scale mail of the Villain {Resonance, rN+ Stlth+} _Unknown command.h3+h1Read which item? Scrolls  b - 3 scrolls of blinking  f - 2 scrolls of fear  g - 3 scrolls of fog h%2 t - 3 scrolls of teleportationa - a scroll of enchant armour  i - 8 scrolls of identify  r - 2 scrolls of revelation  W - 2 scrolls of brand weapon h2( I - 3 scrolls of immolation  S - 3 scrolls of silence [!] read|quaff|evoke[?] describe selectedhN+h+h/h-4####.########.#pym505 the Skirmisher#....#...#....#hR4Gnoll of Vehumet ***...########.#...#.#..#Health: 111/111 ========================hs4#.................#Magic: 27/27 ========================h4#.#......#.###....#AC: 18h4Str: 13#.#..#.#....#######EV: 26h4,Int: 8h4#.#.......#.#### SH: 9Dex: 35h5>#.#.........#h55#.. XL: 14 Next: 96% Place: Dungeon:11hU5####.####.....@##############.# Noise: ---------  Time: 18472.3 (0.0)#....#.....#................... d) +9 hand cannon (drain)h5#.####.##.##...################ Fire: d) +9 hand cannon (drain) #.##.......#.#.#♣♣.♣♣#.....# ♣.#.##...........#♣...♣#♣..)♣#♣♣.h5s#.##..#.#......#.......♣.♣....♣ h5#.##..#.#....#.#♣...♣#♣...♣#♣♣. h6#.....#.#....#.#♣♣.♣♣#...).# ♣. h 6#.#####.##...#.#♣♣.♣ ###.### #.  _No target in view! h?6_Search for what [Enter for "orb", or ? for help]? _Search for what [Enter for "orb", or ? for help]? . h^6_You see here the +10 scale mail of the Villain {Resonance, rN+ Stlth+}. h|6_x - the +10 scale mail of the Villain {Resonance, rN+ Stlth+} _Unknown command.h7hM9uEnchant which item? Armour hr9} h - a +0 cloak (worn)  l - +3 swamp dragon scales (worn)  q - a +0 buckler (worn) h9? u - a +0 helmet (worn)  v - a +0 pair of boots (worn) h92 b - a +2 leather armourh9][?] describe selectedh6uh+}hm####.########.#pym505 the Skirmisher#....#...#....#Gnoll of Vehumet ***...########.#...#.#..#hHealth: 111/111 ========================#.................#hCMagic: 27/27 ========================#.#......#.###....#h~ZAC: 18Str: 13h#.#..#.#....#######EV: 26h Int: 8#.#.......#.#hڇp### SH: 9Dex: 35#.#.........##.. XL: 14 Next: 96% Place: Dungeon:11####.####.....@##############.# Noise: ---------  Time: 18472.3 (0.0)hJ#....#.....#................... d) +9 hand cannon (drain)#.####.##.##...################ Fire: d) +9 hand cannon (drain) hW#.##.......#.#.#♣♣.♣♣#.....# ♣.#.##...........#♣...♣#♣..)♣#♣♣.#.##..#.#......#.......♣.♣....♣h #.##..#.#....#.#♣...♣#♣...♣#♣♣.h0 #.....#.#....#.#♣♣.♣♣#...).# ♣.hW. h{#.#####.##...#.#♣♣.♣ ###.### #.  h_No target in view! _Search for what [Enter for "orb", or ? for help]? _Search for what [Enter for "orb", or ? for help]? . h_You see here the +10 scale mail of the Villain {Resonance, rN+ Stlth+}. h;`_x - the +10 scale mail of the Villain {Resonance, rN+ Stlth+} ha9_Unknown command.h&c  As you read the scroll of enchant armour, it crumbles to dust.h393.3 (1hhJ _Your +3 swamp dragon scales glow green for a moment.h@ [[?25h[?0c  Search for what [Enter for "."]? h [?25l[?1chKh29 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] a stone staircase leading upb - [D:11] 6 poisoned darts  c - [D:11] a +0 bardiche  d - [D:11] a +0 club (2 further duplicates)  e - [D:11] a +0 great mace  f - [D:11] a +0 ring mail (1 further duplicate)  g - [D:11] a +0 dire flail  h h - [D:11] an escape hatch in the ceiling  i - [D:11] a stone staircase leading down  j - [D:11] a +0 dagger (1 further duplicate)  k - [D:11] an escape hatch in the floor  l - [D:11] a +0 leather armour  m - [D:11] a +0 morningstar  n - [D:11] a +0 robe  o - [D:11] a +1 falchion of electrocutionp - [D:11] a rapier  q - [D:11] a stone staircase leading up  r - [D:11] a +0 hand axe  s - [D:11] a +0 scale mail  t - [D:11] a +0 short sword  hu - [D:11] 3 boomerangs  v - [D:11] a +0 chain mail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h*: ####.########.#pym505 the Skirmisher#....#...#....#Gnoll of Vehumet ***...########.#...#.#..#Health: 111/111 ========================#.................#Magic: 27/27 ========================#.#......#.###....#AC: 19Str: 13#.#..#.#....#######EV: 26Int: 8#.#.......#.#### SH: 9Dex: 35#.#.........##.. XL: 14 Next: 96% Place: Dungeon:11####.####.....@##############.# Noise: ---------  Time: 18473.3 (0.0)#....#.....#................... d) +9 hand cannon (drain)#.####.h y \##.##...################ Fire: d) +9 hand cannon (drain) #.##.......#.#.#♣♣.♣♣#.....# ♣.#.##...........#♣...♣#♣..)♣#♣♣.#.##..#.#......#.......♣.♣....♣ #.##..#.#....#.#♣...♣#♣...♣#♣♣. #.....#.#....#.#♣♣.♣♣#...).# ♣. #.#####.##...#.#♣♣.♣ ###.### #.  _You see here the +10 scale mail of the Villain {Resonance, rN+ Stlth+}. _x - the +10 scale mail of the Villain {Resonance, rN+ Stlth+} _Unknown command.As you read the scroll of enchant armour, it crumbles to dust. _Your +3 swamp dragon scales glow green for a moment.  Search for what [Enter for "."]? hT"h&D [?25h[?0c [?1051l[?1052l[?1060l[?1061l