jE Player: unreal Game: DCSS trunk Server: crawl.nemelex.cards Filename: 2026-09-20.14:30:28.ttyrec Time: (1789914628) Sun Sep 20 14:30:28 2026 j  [?1051l[?1052l[?1060l[?1061hj$#V)0[?7h[?25l[?1cjWelcome, unreal. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random character jg j jqYou are a Draconian Hunter. Do you want to play this combination? [Y/n/q]j j\ j @You are a Human Warper. j@ -Do you want to play this combination? [Y/n/q]jaY j\ DYou are a Mummy Hunter. j>] -Do you want to play this combination? [Y/n/q]4jC 4j 4jr DYou are a Djinni Gladiator. 4j -Do you want to play this combination? [Y/n/q]5jX 5j...#^j#.....####...##....#....^j^j^Welcome, unreal the Troll Conjurer.They say the Orb of Zot lies within this dungeon, but they say a lot of things.^j^j/Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.^j0^j8^jAC  Skill  Level Cost  Apt Skill  Level Cost  Apt ^j a - Fighting   0.0   1.4  -2   f + Spellcasting 1.2   4.8  -5      ^jS    ^j b - Unarmed Combat   0.0   1.0   0   g + Conjurations 2.9   5.0  -3  ^j        ^j)        ^jI c - Armour   0.0   1.4  -2  ^j    d + Dodging1.5   2.8  -2      e + Stealth^j1.0   4.8  -5      ^j        ^j        ^j!_    ^j<a    ^jW_    ^jr        ^j        ^ja    ^j_    ^ja    ^j _    ^j!         ^jX     The relative cost of raising each skill is in cyan.  ^jx The species aptitude is in white.  [?] Help^j G[=] set a skill target  ^j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets`j0}`j`jFjunreal the ConjurerTroll`jmHealth: 16/16 ========================`j8Magic: 1/1`j̈h========================AC: 4`j[Str: 14EV: 8`jEDInt: 14#####`jkPSH: 0Dex: 8`j#...#XL:  1 Next:  0% Place: Dungeon:1`jV#.@.#`jMNoise: ---------  Time: 0.0 (0.0)#...#-) Claws`j8.....#`jNothing quivered#.>...#`j/Zot (6000) `j#.....####...#`jH##....`jzj#....  Welcome, unreal the Troll Conjurer.`jVThey say the Orb of Zot lies within this dungeon, but they say a lot of things.`jPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon. `jD_Found an escape hatch in the floor.`j`j|`jn`j`j;`j`j`jW> _Unknown command.ajx>aj>aj@aj`B0 _Unknown command.ajBaj% aj> % ajr  Skill  Level Cost  Apt Skill  Level Cost  Apt aj  a - Fighting   0.0   1.4  -2   f + Spellcasting 1.2   4.8  -5      aj S    aj _ b - Unarmed Combat   0.0   1.0   0   g + Conjurations 2.9   5.0  -3          aj#         aj ) c - Armour   0.0   1.4  -2      d + Dodging1.5   2.8  -2      e + Stealth1.0   4.8  -5  aj !            aj             aj          aj> !            ajj             aj n    aj             aj     The relative cost of raising each skill is in cyan.  aj The species aptitude is in white.  [?] Helpaj< G[=] set a skill target  aj\ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsbj  d * Dodging   1.5bjxo d - Dodging   1.5cj e * Stealth   1.0cjo e - Stealth   1.0djwv f * Spellcasting   1.2dj#xdj.p f - Spellcasting   1.2djL  g * Conjurations   2.9dj*_ p g - Conjurations   2.9ej = b + Unarmed Combat 0.0ej' TargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsfjL[?25h[?0cfj5M*0 gjk( [?25l[?1cgj+2.0   0 current training targets, if any.=] set aall targetsgjoz gjz gj gj[ unreal the ConjurerTrollHealth: 16/16 ========================Magic: 1/1gj ========================AC: 4Str: 14gj EV: 8Int: 14#####SH: 0gj̇ cDex: 8#...#gj XL:  1 Next:  0% Place: Dungeon:1#.@.#gj8 Noise: ---------  Time: 0.0 (0.0)#...#-) Claws.....#gjv Nothing quivered#.>...#Zot (6000) gj #.....####...#gj O#....#....  gj jThey say the Orb of Zot lies within this dungeon, but they say a lot of things.gj Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon. gj; _Found an escape hatch in the floor. _Unknown command. _Unknown command.gjɋ gj. gj gj gjV gj gj gj F _Unknown command.hjvpz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? hj hj  Your spells (adjust)TypeFailure Level  a - Magic DartConjuration8% 1 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exitijij ij<Bunreal the ConjurerTrollHealth: 16/16 ========================Magic: 1/1========================ijy$AC: 4Str: 14EV: 8Int: 14#####SH: 0Dex: 8ij#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#...#ij-) Claws.....#Nothing quiveredij"#.>...#Zot (6000) #.....####...#ij N#....#.... ij+_Found an escape hatch in the floor. _Unknown command. _Unknown command. _Unknown command.ijLAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ijnUnknown command.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  Adjust which spell? a - Magic Dartij1to which letter? ij ij< ij$ ij D _A - Magic Dartjj(   jj) Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jjM jj  Your spells (cast)TypeFailure Level  A + Magic DartConjuration8% 1 jj| -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitjj RPower Damage Range Noise jj0 O36% 1d47 Almost silentkjE kj kj+ kjӺ junreal the ConjurerTrollkj Health: 16/16 ========================Magic: 1/1========================AC: 4kj$ Str: 14EV: 8Int: 14#####kjL SH: 0Dex: 8#...#kj~ HXL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)kj #...#-) Claws.....#Nothing quiveredkj #.>...#Zot (6000) #.....#kjI ###...##....#....  Adjust which spell? a - Magic Dart  kj Adjust to which letter? _A - Magic Dart  Casting: Magic Dart (safe; 8% risk of failure)  kj `Confirm with . or Enter, or press ? or * to list all spells.kj unreal the ConjurerTrollHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 8kjC Int: 14#####SH: 0Dex: 8#...#kj{ XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#...#-) Claws.....#kj Nothing quivered#.>...#Zot (6000) #.....#kj ###...##....#....  Adjust which spell? a - Magic Dart  kj5 =Adjust to which letter? _A - Magic Dart  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj :  Okay, then.kj? kjd kjO kj . _lj3 lj^ Your movement speed is average. Your attack delay is about 1.0.ljlj lj lj  ljFYour damage rating with unarmed combat is about 9 (Base [9 + 0 (UC)] x 110% _(Str) x 100% (Fight)).mjN07######...# #.<.# #..@# mj0#.....# #.>...# #.....# ###...# #.... mjh3mj<4o1.0 (15999 _mjP6mjS7mj* ##### #...# #.<.####...##...@.# #.>...# #.....# ###...# #.... #..... mjI+ }#..... #.#....mj. v28mj/0 mj#1 mj##### #...# #.<.####...# #.....# #.>@..# #.....# ###...#mjPl #..... #...... #........ #.#...... #.#.#....mjmj`37mjmjnji #####...nj^P<###..njE...>.nj.##njP #.........njz#.!.#....njUnj`46njnj njX_Found a glowing golden potion.oj #####...<oj###.....>...###oj #..........##### ...oj"oj<#`55oj!&oj&oj=9oj9oj;oj>ojAojCB4ojDojuGojIojJB3ojRLojNojTQojQ,2ojRojTojZK#.<.#oj@ZW###...#..ojyZ@#.>..ojZd#.....# #oj[p###...#.###oj4[ #........ #........ojs[J #@.......8.0 (3oj[0##.#oj[!.#.#### .. oj\;.. oj\oj`oj9aoj ojQ oj` oj oj oj B1oj? ojY oj ojB0ojOojS?#.....>...# #....#.###...#.### #........ #..............#......#.#....10.0 (2.0)!.#....#### ... .. ojy ojt ojd pj_ApjApjBpjCpj9EpjFY89pjlHpj(K#.>...# ##.....#.# ###...#.#### #........#pjaK#........##........ pjK\#.#...... #.#.#.... #.@.#.... pjK##### ...  .. pjK pjN+1.0 (1pj@Oe2.0 (28pjCQpjR[ _d - a glowing golden potionpj Z #.....#  #.>...# # #.....#.# ###...#.#### #........# #........#pj-  #........ #.#...... #@#.#.... #...#....##### .....pj {3.0 (17pj pj pjsh ##....# >...# pjh |.....#.# pjh f###...#.###pjh ".....pjh ......#pj#i $.......pjgi .pji #.#pji -...#.pji @##### .pji ..pjn pjo `46pjs pju qj #.<.# ###...# #.....# qj/#.>...# # #.....#.# ###...#.#### #.qjW# #.##.@......##.#......#qj{#.#.#.....#...#.....qj##### ......##qjqj`55qj5qj6qj`#.<.# ###...# #.....# ##.>...#.# #.....#.# ###...#.#### #.qjaP# #.qj[a^# #.# #.#......# #.#.#.....#qj{a#...#.....###### .....#..qja6#...qjdqjd`64qj>gqjBhqj#.<.# ###...#.##.....#.# #.>...#.# #.....#.# ###...#.#### #.# #.# #.# #.#......# #.#.#.....# #...#.....# #####......##.....#.....qjM`73qjrj3#.<.# ###...#.# #.....#.# #.>...#.# #.....#.# ###...#.#### #.rj4# #.# #.rj^*# rj}s#.#......# rj~#.#.#.....# rj#...#.....# #####rj'#....##.##....#rjrB #.rj.....rjLrja`82rjg rjM rjC rj rj6 rj rj rj X1rj= rj X0rj; rj: F### #.. #.<##...#.....#.>...#.# #.....#.# ###...#.###20.0 (2....#........# #.#......# #.#.#.....#rj #...#.....#####.##....# .#rj2 rjl rj sjsjbsj$sjwsjsjY79sjsjsjB8sjsjsjvsj(B7sjsjsjX6sj sj sjsj'B5sjsj4sjUsj9sjB3sj,sj,sjB2sjsj .# # .#sj #. .# #. .####.##.........#######...............#####@# 8.0 (8sj#...#.# #.<.#.# ###...#.# #.....#.##.>...#.##.....#.####...#.#####.....sjJ.#sjsjsjp sjź sj6 sjZ sj X1sj sj M # . .# #. .#sj )#####.##. #######.......@.......9.0 (1#######.#######..#.sj #.<.#.###...#.#...#.#sjk sj< sj tjTtj{UtjWtj[tj^tj`B0tjatjetjhtj:r:.# tjrz.# # .# tjrO#. .# tjrX#. .# tj se#####.##. tjas#..##tjs8.........tjs$>tjsK#######.##tjt.tj0tE#...#.# tj}tV#.<.#.# tjt3###...#.#tjtz#.....#.##.>...#.#tj=u2#.....#.# tju tjtjs 30tjr+1.0 (2tj;69tjtj tj5_Found a stone staircase leading down.tjt_ 3tj_ tj` tja tjc n8tjpd X7tje tje tj^f tjf X6tjg tj|h tjh X5tji tj;l 4tjl tj#m B3tjm tjjp  .#  .#  tjp O# .#  #. .#  #. .#  #####.##.  tjq ........##########  ...............@>#  7.0 (6  tjq o#######.########.#  #...#.# .# #.<.#.# .# ###...#.# .#tjq  #.....#.# .#  #.>...#.# .#  #.....#.# .#  ###...#.####  tjlr b tjvt tj{u ujV3uj]ujujujn2uj .#  .#  ujm# .#  #. .#  uj4#. .#  #####.##.  .#  .......@#  #uj..#.#  #...#.# #.#  #.<.#.# #.#  ujp###...#.# #.#  #.....#.# #.#  #.>...#.# #.#  #.....#.# #.#  ###...#.####  uj8.0 (1ujc _There is a stone staircase leading down here.ujCujzujuj ujuj_1 _uj(ujujIB0ujujuj1ujeC59ujujujcujհB8ujujujujB7ujQujujմuj B6ujujuj ujpB5ujڷujҸujuujB4uj ujۺujujB3ujQujujujB2ujduj"ujϿujpX1ujIujuj;B0ujuj^uj$ujoC49ujujuj:ujB8ujujujfujB7ujuj= #.....#.##.# uj###...#.#### #.##........# #.#uj9#........# #.##........# #.##.#......# #.#  #.#.#.....# #.#  #...#.....# #.  #####....... #uj]-535.0) ujn#....##.# #....# .#uj ...... . .# uj@# ujEuj#uj\ujujujujujujn6ujCuj}B5ujAujujuj)F  #........# #.  #........# #.#.#.#.....# #.uj#.....# #.####....... #....##.# #....# .# ......  #. >..#ujg #### uj5.0 (2.0)6.0 (34ujuj; _Found a stone staircase leading down.vjCvjUDvjDvjEvjFvj7HX3vjJ#.vjKz#.....#.###.. #....##.##.vj@Kn .##....... #vj`KR #.7.0 (1vj~K....>..######## vj2Lvj Nvj-Owjb]wj]wjU^wj^wj_an2wjcw #.# #.# wjGdw #.#......# #.#  #.#.#.....# #.#  #...#.....# #.#  #####. #.#  #....##.##.#  #....# .##.#  ...... ##.#  #@.#wje 8.>..## ##       wjewj\gwjXhwjwjwjwjwj}wjB1wjwj#.wj #.....#wj.wj$###wjr..wj@ #....##.# ......# ## ....#.#......>.@##9######### wjwj/wjwj@-wj-wj-wj.wj/wj]1X0wj3$ #.#......# #.#  #.#.#.....# #.#  #...#.....## #.#wj)4  #####....... #.#  #....##.##.#wj4r  #....##.##.#  ......#.##.# wj4$.#.#..# .>@.## 60#  wj)5,      wj5wj7wj8xjNxjNxjzPxjQxjRxjhTo39xjVy #.#......# #.# xj>WY #.#.#.....# #.#  #...#.....####.#  #####.......##.# xjW #....##.##.#  #....##.##.#  ......#.##.#xjW .#.#..# .@..## #xjW:  xjX#xj.Y1xjfZ xjZU_There is a stone staircase leading down here.xj* xj+ xj, xj- xjK/ xj_1 _8 _xj4  #.#......# #.# #.#.#.....# #.#xjD5  #...#.....####.# #####.......##.# #....##.##.#xj5 #....##.##.##......#.##.#xj5 #......#.#..#>..##2xj/6 )#xj6 xjP9 xj'; 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for help)j"########.############################.##...............................###.############################.##.##......@#j"#.##.#j)##.#####.##.##.##.# #.##.#####.##.# #+##.#########.##.##.#  #.#j[#l######........##.#########.##.##...........#.##...........##.#j##.####.#..#.#.# #######################.###########.####.#..#.#.# #.......##.#j##............##.#..#.#.# #.####.###.##.########.#.##.#..#.#.# #.# #.#j1$L#.####### #.#........#.##.#..#.#.# #.# #.##.#.....# #.#.####.#.#.##.#..#.#.####.# #.##  #.#.....# #.#.#....#.#.##.#...........# #.# ###.# #.#.....# #.#.#......#.##.##.#..##########.## ......#.#.....####.#.########.##...................# ................................#################### ........................................># ##....#.#######################.########.# ....#+#+##...#.##.#j'0@ jo9  je 9  j5 9  jX79  jB9 #j5#.jsjbtj|E  unreal the Conjurer  TrollHealth: 16/16 ========================jR}Magic: 1/1======================== #####AC: 4Str: 14 .############################.#EV: 8Int: 14 ..............................#j}SH: 0Dex: 8 .############################.#XL:  1 Next:  0% Place: Dungeon:1 .##......@##.#Noise: ---------  Time: 363.0 (0.0) .#jY~+#.#####.##.#-) Claws .##.# #.##.#Nothing quivered .##.# #+##.#Zot (5637) .##.##.# .#########.##.# ...........##.# ############j7#.##.# _Found a whip. _You see here a +0 whip. _b - a +0 whip _Okay, then.Press: ? - help, v - describe, . - travelThe floor.jjŃjvw 6jqj jiB5jjjRX4j͊jRjX3jjjϏjB2jUjjjB1jSjjn0j—jY29jj֚jj͛B8jjj`X7jҞjjjB6j-j5jjjrX4jjjשB3j"jjB2jj]jjjB1jQjmjRjB0jj>jjHY19jjlX8j9jjjѹB7jhjgjjOB6jjjjƾB5jjjjj:4jjjSjB3j'jjjB2jWjjjB1j"j8jjB0jjj#jzC09jjjjB8jNj"j6jgB7jjjjB6jc,jjB5jjjBjB4j jj)X3jdjDjjB2jjjn1jjKjB0jqjjjZ599jj/jB8j\jjmjB7jjVjjjP6jjCjB5jjj$jB4j^jtjjTB3jj jsjX2jj6n1jjjB0jm j0 j Y89j j' j j% B8j Bj{ `765j_ 43j- j X2j j1 j j$ B1j jS 6 ###j  ###.# j B.................# ########.# ....# # 419.0 (5j 6.0) ###.# #.  #.#  j  #+# #.  #.#jF 2 #.#jl _ #.#j  #.######## #.##......j E j j  jp j jG j^ jg j6 j B0jѸ j j9 jɻ -79j j j j j ,8j jj j j jn ,7j jL j j X6j> jn j j, B5j j. jm j ,4j% j j jL j ,3j j j jJ j B2j j& j j B1j j j j B0jh j j j C69ja j j j B8jZ j j j B7j j j #.# j #.# ########.##......#.##.#####j .####### #.#.... #.#.....# #.#.### # #.#.....# #.#.#.. j6 ###.# #.#.....# #.#.#.. ......#@#.....####.#.###33.0 (14 jb m........................ ........................j ( ##....#.################....#+#+......... j jX j jjj=j jjB6jt jL"j$j%B5jk&j,7jA,>.#.......jk,.j,h.####### #.#j,.#.....# #.#.j,# #.#.....#j-#jF-###.###.#.....#........#.#.....####.#.###js-,.............................@................5.0 (2.0)-) Claws+j-Nothing quivered.Zot (5565) ....j#.jj0jl1j}j+~j!jj؂jvX4j60 #.#j0 # #.# #. #.####### #.#j# #.#.....# #.#.j܇ #. #.#.....# #.#.##.###.#.....# #.#.#.#.#.....####.#..j.6.0 (1#....#.j,.#+#+#.....j{J....jԈjAjj<# #.# ##### #.# #.... #.# #.### #.####### #.#.. # #.#.....# #.#.# #. #.#.....# #.#.######.###.#.....# #.#.#.#.....####.#.#.........................####....#.##############j .....#+#+#.............#..j v73jjj# #.#  #.# # #.# #.j#+ #.# #.# #. #.#.....# #.#. #. #.#.....# #.#.#.###.#.....# #.#.jO.#.#.....####.#.#....#. .....#+#+# jGe.......#.......j(#...j`82jjgj`j # #.#  #.# # #.# #.j^  #+# #.# #.# #.# #.#.....# #.# #.# #.#.....# #.##.###.#.....# #.#.#.#.....####.#j .#####....#. .....#+#+# ....... ........ #....... ...#.....j v91j- j׏ j9j$:j:j;j<jv>X0j@GM..jAA #####.j=A #.# +# #.###### #.# #jcA#######.###.#.....# #.#.....####.#jA340.jA........................#####....#.############jA.....#+#+#.....#.....jAjQBjDjxEjKjźjGj4jYjY59jjjhB8jjSj|jB7jjjj+Z....# #.#####j #.#  #.#  #.# j5 #+# #.#######  #.# #.#.....#  #.# #.#.....# ..########.###.#.....# ......#.#.....#j/>..##.#####....#.. ... .....#+#+#j..# .........#. ........... #jb.........  ...#.....jF+3.0 (3je4.0 (46jjV3 _Found a stone staircase leading down.j 3j3 jj j j X5j j j j :4j{ jt jO jx M...# #.#j ### #.#. #.#.. #.#...j  #+# #.#####g... #.# #.#........ #.# #.#....j ###..########.###.#..........#.#....j- ###>###..##.#####....#.jT  .......: .....#+#+#......#..........jy g   goblin (asleep)...#.#...........j ... . #+#......... j J ...#.....j 6.0 (2  You encounter a goblin. It is wielding a +0 club.j, e7.0 (33j j[!  j! *_Found a parchment of Slow.j D.........#jH #.#  unreal the Conjurer ###########.#  Troll .j #.#  Health: 16/16 ======================== ..#.#  Magic: 0/1------------------------ ... #+# #.##### AC: 4Str: 14 g*.. #.# #.#.... EV: 8Int: 14 .**. #.# #.#.... SH: 0Dex: 8 ####**########.###.#.... XL:  1 Next:  0% Place: Dungeon:1 ......*@.........#.#.... Noise: ---------  Time: 447.0 (0.0) j )###>.................... -) Claws ........................ Nothing quiveredj7  j_ ###..##.#####....#.##### Zot (5553)  j .......: .....#+#+#  jى ......#..........  g   goblin (asleep) j n....#.#...........  j; ... . #+#.........  jb ...#..... j 8_Found a parchment of Slow.  jҊ Casting: Magic Dart (safe; 8% risk of failure)  j MConfirm with . or Enter, or press ? or * to list all spells.j$ xAiming: Magic Dart (safe; 8% risk of failure)  jJ ;Press: ? - help, Shift-Dir - straight linejo TAim: a goblin, wielding a +0 club (asleep, 100% to hit)j.........##.#unreal the Conjurer ###########.#TrolljM.#.#Health: 16/16 ========================..#.#Magic: 0/1------------------------...j:3#+# #.##### AC: 4Str: 14g...#.# #.#.... EV: 8Int: 14....#.# #.#.... SH: 0Dex: 8j|####..########.###.#.... XL:  1 Next:  0% Place: Dungeon:1......*@.........#.#.... Noise: ---------  Time: 447.0 (0.0)j###>.................... -) Claws........................ Nothing quiveredj###..##.#####....#.##### Zot (5553) .......: .....#+#+#......#..........jug   goblin (asleep)....#.#.............. . #+#............#..... j"8_Found a parchment of Slow.  jICasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jpAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)j~:*j=:*j:*j02:*j:*jV6 S j6 Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight linej6I: a goblin, wielding a +0 club (asleep, 1j700% to hit)  jC7)The magic dart hits the goblin.  jk7SThe goblin is severely wounded.j=+ .j=5g  The goblin shouts!jh>jM0......jMg  jNj(NS   ball python (constriction, wandering)jO&==jOH8.0 (12j^jc jcN_You encounter a ball python.j j# #.#  j u#.# . #.# .. #.# .S. #+# #.#.... j #.# #.#.g... #.# #.#.####..#.###.#..........#.#.###>..###..##.#####....#.#.......: .....#+#+#......#.......... ....#.#...... . #+#. j( .gj j i--91ju jb j # #.#  #.# . #.# .. #.# .S. #+# #.#.... #.# #.#.....#.g.. #.# #.#.....#####..#.###.#.....#.#.#.....####>..###..##.#####....#.#.......: .....#+#+#......#..j ......#.#....... . #+ je--500jJj^jvW# #.#  #.# . #.# .. jWR#.# .S. #+# #.# .... #.# #.#.....# .g.. j X#.# #.#.....# ####..#.###.#.....# .jDXs#.#.....####>..jX###..##.#####....#.#.......: .....#+#+#......#..........jXz....#.#....jXf... . #+#......... j\j\a149j_j`j # #.#  #.# . #.# .. #.# .S. #+# #.# .... #.# #.#.....# .g.. #.# #.#.....# ####..#.###.#.....# .#.#.....####>..###..##.#####....#.#.............#..............#.#........ . #+#......... ja gj/ .g   goblinj `28j j j  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jUjjj0e _You don't have enough magic to cast this spell.jjSjpj j@_Unknown command.j0# #.#  #.# #. jw#.# #.. #.# #.S. #+# #.#jK #.... j#.# #.#.....# #.... j#.# #.#.....# #####.g#jD.###.#.....# #.#.#.....####>.jl.###..##.#####....#.#j.......: .....#+#+#j......#.......... ....#.#...........j... . #+#......... j'.gjjvg37 _j"j(jo7# j[#.#  #.# j0#. j;#.# #.j<I.. #.# jc#.jw.S. #+# #.#jL #..... j#.# #.#.....# #.j: .... ja#.# #.#.....# #.j####..#j.###.#.....# #.......g.#.#.....####.j A###>..jJ###..##.#####....#.#jqw.......: ...j......#.......... ....#.#..........j!.j... . #+#......... j.gjQje`46jjj # #.#  #.# #j` . #.# #... #.# #.#.S. j #+# #.# #.#.... #.# #.#.....# #.#.... #.# #.#.....# #.#####..#j .###.#.....# #.#.g.#.#.....####.####>..j? ###..##.#####....#.#.jr ,......#.......... ....#.#........ . #+#........j +. j .gjc j `55j j7 jl.gjj`64jjj\.gj73j # #.#  #.# #. #.# #.jG .. #.# #.#.S. #+# #.# #.#.js ".... j #.# #.#.....# #.#..... #.# #.#.....# #.#.####..#.###.#.....# #.#..j g....@.#.#.....####.#.###>..###..##.#####....#.#.j a: .....#+#+#  ......#..........  ....#.#...........  j= ... . #+#......... j .gjS j `82j jz j ^# #.# j #.# # . #.# j 1#. .. jK \#.# #.# .S. jx 6#+# #.#j  #.#. .... #.# #.#.....# #.#.#j .... j y#.# #.#.....# #.#.# ####..#j) j.###.#.....# #.#.# .jT Pg....@#.#.....####.#.# j @###>. .j :###..##.#####....#.#.: .. ......#.......... ....#.#...j  j= j .gjo j# `91j) j j9 #.# ###### #.# #.....#.# #.#### Sj%#+# #.####### #.#... ..#.# #.#.....# #.#.###.# #.#.....# #.#.#. jj###..########.###.#.....# #.#.#. ...........g....#.#.....####.#.# ##>....@................ .... j##..##.#####....#.############### .......: .....#+#+# .....#..........#.#......... . #+#......... ...#..... j^'.gjjna600jjj #.# ##.# #. j #.# #.# . #+# #.####### #.#. #.# #.#.....# #.#.# jN #.# #.#.....# #.#.#...#.###.#.....# #.#.#.#.#.....####.#.# #>.j g...##.#####....#.#: .....#+#+# #....#.#........... j  . #+#............#.....j.gjjx&1j;39jjjA( 8#.# j( ##.# #.#.# j( /#.# jH) #+# #.####### #.#. . j) e#.# #.#.....# #.#.# #.# #.#.....# #.#.#. #j * ..#.###.#.....# #.#.#.j\* #.#.....####.#.# >.g. j* l..##.#####....#.#j+ : .....#+#+# #..........j+ ?#.#........... #  . #+#......... #...#..... ##j, .gj(0 j0 1========================28j3 j5 jܴi#.# ##.# j@#.#.# #.##+# #.####### #.#.jx #.# #.#.....# #.#.####. .j j׵#.# #.#.....# #.#.#. ..#jy.###.#.....# #.#.#.j4#.#.....####.#.# .g.ja`##.#####....#.#j: .....#+#+# #..... j#.#........... # . #+#. j;#....#..... j#.#.jDje.gjxjj&3j:7jj jS #.# ######### unreal the Conjurer je#.# #........ Troll jQ#.# #.####### Health: 16/16 ======================== #+# #.####### #.#...... Magic: 0/1------------------------j( #.# #.#.....# #.#.####. AC: 4jV,Str: 14 j. #.# #.#.....# #.#.#.... EV: 8Int: 14 j..########.###.#.....# #.#.#.... SH: 0Dex: 8 j{.............#.#.....####.#.##### XL:  1 Next:  0% Place: Dungeon:1 ............g***@................ Noise: ---------  Time: 463.0 (0.0) ................................. -) Claws jc.##.#####....#.################## Nothing quivered ....: .....#+#+# Zot (5537) ..#.......... #.#...........j## g   goblin . #+#.........#.  ...#.....#.jт  #. j8_Unknown command.j-Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jZxAiming: Magic Dart (safe; 8% risk of failure)  j;Press: ? - help, Shift-Dir - straight linejAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)jQ #.########## unreal the Conjurer#.##........ Troll#.#j #.####### Health: 16/16 ========================#+# #.####### #.#...... Magic: 0/1------------------------#.# #.#.....# #.#.####. AC: 4Str: 14 .j !#.# #.#.....# #.#.#.... EV: 8Int: 14 ..########.###.#.....# #.#.#.... SH: 0Dex: 8 j?!T.............#.#.....####.#.##### XL:  1 Next:  0% Place: Dungeon:1 ............g..*@................ Noise: ---------  Time: 463.0 (0.0) jn!B................................. -) Claws .##.#####....#.################## Nothing quivered j!....: .....#+#+#Zot (5537) ..#.......... #.#...........j!## g   goblin . #+#.........#....#.....#.j!#. _Unknown command.Casting: Magic Dart (safe; 8% risk of failure)  j "Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linejK"Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit)jX>$*j>j[:*j .asting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin.jHe)...ju8=4.0 (16jj;J _You kill the goblin!jljlj2nj qn5jrjrB4jsjujuB3j#wjdxjxB2j6zj|X1j }j~jB0jjxY29jjjB8j jjB7jjfjB6jjjϒB5jɓjFj}B4jjn _You start resting.Magic restored.j&-ji0762.0)j1========================-7.0 (133 _jjj j j& j j j X2j  #.#  #.# # #.#j  #. #+# #.####### #.# . #.# #.#.....# #.#.#### ..jJ A #.# #.#.....# #.#.# #..#.###.#.....# #.#.#.#.#.....####.#. >.)..@.j 8.0).##.#####....#..: .....#+#+#.#..... .#.#........... j  . #+#. # ...#..... # #j j j j.)9 jW]#..##.#####....#..: .....#+#+#.#.......... ..#.#........... j]. . #+#......... ...#..... j^jaj(bj|jjjjkjmjnjpB0jqjt #.#  #.# # .j-u #.# #. S. #+# #.####### #.#. #.# #.#.....# #.#..jau #.# #.#.....# #.#.##..ju|#.###.#.....# #.#.#.#.#.....####.#. ##>.)80ju#..##.#####....#..: .....#+#+#.#.ju....#.#........... .. . #+#.........j&v ...#.....jvjyjzj= # #.# . #.# # ..j  #.# #. .S. #+# #.# #.#.j P #.# #.#.....# #.#.  .... #.# #.#.....# #.#.##..j #.###.#.....# #.#.#.#.#.....####.#.j4 #>.@.#..##.#####....#.  jf .: .....#+#+#.#...........#.#.j ..... . #+#......... ...#.....j j} j :========================jA Z119j_ j  j& ?_You see here a +0 club.j . #.# #...  .. #.# #.## j .S.#+# #.####### #.#.  .... #.# #.#.....# #.#  .... #.# #.#.....# #.#.####..########.###.#.....# #.#. jZM .................#.#.....####.#.  ###>)...............  ... j ###..##.#####....#.#############  .......: .....#+#+# #..........  ....#.#j....  ... . #+#......... j}...#... ...#.#+j-j/g28 _j!jb#j| 0 ..jA}  #.# #.# .S.#+# #.####### #.j}} , ....j} ] #.# #.#.....# #.# .... #.# #.#.....# #.#j,~ ####..########.###.#.....# #.#je~  .................#.#.....####.# ###>j~ )............. ....  ###..##.#####.@..#.############j  ] .......:......#+#+# #..........  ....#.#....jp  ... . #+#......... ....#........#.#+#+#+# #.j j# `37j j j .. #.# #. .S. #+# #.# #. .... #.# #.#.....# #. .... #.# #.#.....# #. ####..#.###.#.....# #. jK.#.#.....####. ###>.)  ###..##.#####@...#. .:......#+#+# ......#.. ....#.#... ... . #+#.... ....#j....#.#+#+#+##..#.j:j`46jxjj%%j&j(j.jI0B5j?2jf6jY;% j;l_You start waiting.A ball python comes into view.jD3.SjES   ball python (constriction, wandering)jJ&5j Kl6.0 (24 _jePjPjP ? ..jAQ x#.# #. unreal the Conjurer  ... #+# #.####### #. Troll  .... #.# #.#.....# #. Health: 16/16 ========================  .... #.# #.#.....# #. Magic: 0/1jQ ------------------------  ####..########.###.#.....# #. AC: 4Str: 14  .................#.#.....####. EV: 8jR Int: 14  ###>..S**.......)............. SH: 0Dex: 8  .........****................. XL:  1 Next:  8% Place: Dungeon:1  ###..##.#####@...#.########### Noise: ---------  Time: 486.0 (0.0)  .......:......#+#+#  -) Claws jvS  ......#..........  Nothing quivered  ....#.#............  Zot (5514)  ... . #+#............  jS ....#.........  S   ball python (constriction, wandering) .....#.#+#+#+##  jPT .....#. _A ball python comes into view.jT PCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  j(U Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)j J ..#.# #. unreal the Conjurer  ... #+# #.####### #. Troll  .... #.# #.#.....# #. Health: 16/16 ========================  .... #.# #.#.....# #. Magic: 0/1------------------------  ####..########.###.#.....# #. AC: 4Str: 14  .................#.#.....####. EV: 8Int: 14  ###>............)............. SH: 0j 5Dex: 8  .......S...................... XL:  1 Next:  8% Place: Dungeon:1  ###..##.#####@...#.########### Noise: ---------  Time: 486.0 (0.0)  .......:......#+#+#  -) Claws  ......#..........  Nothing quivered  ....#.#............  Zot (5514) j  ... . #+#............  ....#.........  S   ball python (constriction, wandering) .....#.#+#+#+##  .....#. _A ball python comes into view.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j0 Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)j  ..#.#  ... #+#  jp  .... #.#   .... #.#      ###>    j      ... .    j /  j Contam: 10% 7.0 (13j  j  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.j} qAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.jo; s. #.# #.j; '..  #.# #.#... #+# #.####### #.#.... j; &#.# #.#.....# #.#.... #.# #.#.....# #.#j#< P####..########.###.#.....# #.#.....#.#.....####.####>.....)jT< .......S......@................###..##.#####....#.############j< .:......#+#+#......#... ....#.#...j< -...j= ... . #+#............ #..............#.#+#+#+##.....#.j/> >.SjC v82jH jI j_5## j]#.# ####. j)#.# j55#..... j #.# #.#... #+# #.####### #.#.j!.... j#.# #.#.....# #.#.jV.... #.# #.#.....# #.#.j####..########.###.#.....# #.#......j^#.#.....####.#j[###>......)  jU[........S.......................j{###..##.#####....#.#############jh.:......#+#+#j......#...j! "..  j ]....#.#............  j ... . #+#............j"!#..............#.#+#+#+##jb#A.Sj5j6`91j:j;j #.#  # #.# ##### . #.# #.... ..  #.# #.### ... jL#+# #.####### #.#. .... #.# #.#.....# #.#.#.... #.# #.#.....# #.#.# ####..########.###.#.....# #.#.# .....#.#.....####.#.# ###>......) .........S....................... ###..##.#####....#.##############.:j#+#+# ......#.......... ....#.#....... ... . #+##.........j<A.Sj7S.jvOS)ja900jvjjDOjOj2SjTj } #.# ###### jU #.# #.....#.# #.#####+# #.####### #.#...#.# #.#.....# #.#.##j #.# #.#.....# #.#.#. ###..########.###.#.....# #.#.#. ................#.#.....####.#.# j ##>S....)@................ ....j ...... ##..##.#####....#.############### jC .......:......#+#+# .....#..........#.#............ . #+#.......jw ..... ....#...j 9.....#.#+#+#+##j >.SjX j a109j( jl j2f;#.# ##.# #. #.# #.# . jf#+# #.####### #.#. #.# #.#.....# #.#.# jfz#.# #.#.....# #.#.#...#.###.#.....# #.#.#.j1g8#.#.....####.#.# #>.S...)...##.#####....#.#jg:......#+#+# #....#.#............  . #+#........#. jh>.Sjlj>m`28jpjqj-#.# ##.# #.#.# #.# #+# #.####### #.#. . #.# #.#.....# #.#.# jŜ#.# #.#.....# #.#.#. #..#.###.#.....# #.#.#.#.#.....####.#.# >.S..). ..##.#####....#.#:......#+#+# #..........#.#............ # jN . #+#.... #....#. #.....#.#+#+#+## #j+>.Sj<j`37jj_ #.# ##.# #.#.# #.#j ,#+# #.####### #.#. #.# #.#.....# #.#.####. . j2 #.# #.#.....# #.#.#. ..#.###.#.....# #.#.#.#.#.....####.#.# .S.).j S##.#####....#.#:......#+#+# #..... #.#............ # . #+#. #.....#. #......#.#+#+#+## j )#.j >.Sj ji |8% 46jM jX j, #.# ##.# #.#.# #.##+# #.# #.#.j #.# #.#.....# #.#.####.# #.# #.#.....# #.#.#....# .#.###.#.....# #.#.#.#.#.....####.#.#S). ##.#####....#.#:......#+#+# # .#.... # .#. #  #+#.jE  #.....#. #.>.....#.#+#+#+## #.j >.Sj 9)Sj~ V65j" :5jn j< j8#.# jdL#.#.# #.j8#.# #.#.jΏb#+# #.# #.#.j$#.# #.#.....# #.#.####.#.j[#.# #.#.....# #.#.#....#. #.###.#.....# #.#.#.j#.#.....####.#.#jݐ)S..#####....#.#jI:......#+#+# j[#. j)#. j;#. #. j ###. #+#.jG@ #.....#.jx j(#.>. jגW.....#.#+#+#+## #.jI>.SjjGz464jjҨjRS#.# #.#j5S#.# #.#.# #.#.##+# #.# #.#.jS##.# #.#.....# #.#.####.#.#jT#.# #.#.....# #.#.#....#.#.###.#.....# #.#.#......##.#.....####.#.#jT).S. .#####....#.#jTo:......#+#+# #. . jOU#.< . ###. +#.jU^ #. ....#. jV{#.>.#.#+#+#+## #.jW>.Sj_j`az273jhjijmq #.# #.##.# #.jq #.# #.#.#.#+# #.# #.#.jq #.#.# #.#.....# #.#.####.#.#.jr #.# #.#.....# #.#.#....#.#..###.#.....# #.#.#......#.jRr #.#.....####.#.#.jr J)..S. #####....#.# :......#+#+# #. #.<. jr ###. #. #.#. #.>.#.#+#+#+## js )#.js >.Sj1x jx z182jS| j} joQ#.# #.#jot#.# #.##.# #.#.#.#j+p#+# #.####### #.#.#.##.# #.#.....# #.#.####.#.#.#jdp#.# #.#.....# #.#.#....#.#.#.###.#.....# #.#.#......#.#jp#.#.....####.#.#.#jp)...S.....#.# ......#+#+# #...#j q #.<.# ###...# .jq #.....##. #.>...##.#+#+#+## #.....#j]r>.SjVwjxj91jd{j}K _Your magical contamination has completely faded away.j#.# #.##.# #.##.# j#.#.#.##+# #.####### #.#.#.##.# #.#.....# #.#.####.#.#.##.# #.#.....# #.#.#....#.#.#.###.#.....# #.#.#......#.#j#.#.....####.#.#.#)....S.....#.#.#+#+# #...#. #.<.#.jV ###...#. #.....#. .#. #.>...#. .#.#+#+#+## j/#.....#.j>.Sjj]1========================5000jjM#j$j1I #.# #.####.#.# #.j}I ##.#.# #.#.#.##.#+# #.####### #.#.#.##.jI b#.# #.#.....# #.#.####.#.#.##.#.# #.#.....# #.#.#....#.#.##..###.#.....# #.#.#......#.##.j*J T#.#.....####.#.#.##.).....S.#....#.#.##+#+# #...#.#jJ ~ #.<.#.# ###...#.# #.....#.# #. #.>...#.# #.#+#+#+## #.....#.#jxK >.SjR j@S b1499jqV jjW j. #.# ##########.####. unreal the Conjurer j.#.# #............##. Troll #.# #.########.#.##. Health: 16/16 ========================  #+# #.####### #.#........#.##. Magic: 0/1------------------------ j/\ #.# #.#.....# #.#.####.#.#.##. AC: 4Str: 14  #.# #.#.....# #.#.#....#.#.##. EV: 8Int: 14 jS/###.###.#.....# #.#.#......#.##. SH: 0Dex: 8 j/^......#.#.....####.#.########.##. XL:  1 Next:  8% Place: Dungeon:1 .....)......S***@...............# Noise: ---------  Time: 501.0 (0.0) j/................................. -) Claws ##....#.#######################.# Nothing quivered ....#+#+##...#.# Zot (5499) ......#.<.#.# ........j0###...#.# S   ball python (constriction) ..........#.....#.# #.........#.>...#.# #.#+#+#+##jK0#.....#.# _Your magical contamination has completely faded away.  Casting: Magic Dart (safe; 8% risk of failure)  j~0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej0=Aim: a ball python (100% to hit)j#.###########.####. unreal the Conjurer#.##............##. Troll#.#jY;#.########.#.##. Health: 16/16 ========================#+# #.####### #.#........#.##. Magic: 0/1------------------------#.# #.#.....# #.#.####.#.#.##. AC: 4Str: 14#.# #.#.....# #.#.#....#.#.##. EV: 8Int: 14 ###.###.#.....# #.#.#......#.##. SH: 0Dex: 8 j'......#.#.....####.#.########.##. XL:  1 Next:  8% Place: Dungeon:1 .....)......S..*@...............# Noise: ---------  Time: 501.0 (0.0) ................................. -) Claws jv##....#.#######################.# Nothing quivered ....#+#+##...#.# Zot (5499) ......#.<.#.# ........###...#.# S   ball python (constriction) ..........#.....#.# #.........#.>...#.# #.#+#+#+###.....#.# _Your magical contamination has completely faded away.  Casting: Magic Dart (safe; 8% risk of failure)  j6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)j:*j:*j6M.SCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (100% to hitjX66)  The magic dart hits the ball python.j69.Sj:J. j:m=2.0 (18jK=j>N _The ball python is severely wounded.j>jX #.# #.#### #.# #.## #.# #.#.#.## #+# #.####### #.#.#.## #.# #.#.....# #.#.####.#.#.## #.# #.#.....# #.#.#....#.#.###.###.#.....# #.#.#......#.##.#.#.....####.#.#.##.).S.#....#.jo#..#+#+# #...#.. #.<.#.. ###...#.. #.....#. .#. #.>...#. .#.#+#+#+## #.....#.jjj`37j j.C _The ball python bites you but does no damage.jjReally attack while wielding nothing? Y - Yes j' N - NojBj"jq#.###########.#### unreal the Conjurer#.##............## Troll#.##.########.#.## Health: 16/16 ========================#+# #.####### #.#........#.## Magic: 0/1------------------------#.# #.#.....# #.#.####.#.#.## AC: 4Str: 14j#.# #.#.....# #.#.#....#.#.## EV: 8Int: 14 ####.###.#.....# #.#.#......#.## SH: 0Dex: 8 j .......#.#.....####.#.########.## XL:  1 Next:  8% Place: Dungeon:1 ......).........@................ Noise: =--------  Time: 503.0 (0.0) ................................. -) Claws j###....#.#######################. Nothing quivered .....#+#+##...#. Zot (5497) .......#.<.#. .........###...#. S   ball python (constriction) ...........#.....#. .#.........#.>...#. .#.#+#+#+###.....#.Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python. j_The ball python is severely wounded. _The ball python bites you but does no damage.  You claw the ball python!j`†jjn164.0 (16jwj:l  Aim: a ball python (100% to hit)  The magic dart hits the ball python. _The ball python is severely wounded. _The ball python bites you but does no damage.  You claw the ball python! _You kill the ball python!j;jk<jg=j>j@v5j0A:4jAjCBjBB3jBjDjoDB2jDjEjEB1jMFj1GjGB0jGjHjNIC89jIj~JjJB8j_Kj'Lj"MX7jMj-NB6jNjyOjOB5j8PjQn _You start resting.Magic restored.j7U&-j[15.0 (11.0)1========================-6.0 (124 _j\jM 3jN jN jO jVQ X3jS jlW  #.# #. #.# #. #.# #.#.#. #+# #.####### #.#.#.jW Q #.# #.#.....# #.#.####.#.#. #.# #.#.....# #.#.#....#.#.#.###.#.....# #.#.#......#..#.#.....####.#.jX #..).@.#....#.#.#+#+# #...#.jYX  #.<.#. ###...#. #.....# ..#jX _. #.>...# ..#.#+#+#+##jX F #.....#j[ 7.0) _You see here a ball python corpse.j+ j} j j j jl I2 _jS ,j] X1j( j` jK ========================0j jw j j C79j jq j X8j6 j  #.# ###### #.# #. j@ |#.# #.###### #+# #.####### #.#...... #.# #.#.....# #.#.####. j . #.# #.#.....# #.#.#.... ..########.###.#.....# #.#.#.........#.#.....####.#.####.....)...@....†22.0 (5 .##.#####....#.:......#+#+#j  #.......... #.#.....j  # . #+#..... #.  ....#.........j<  #.  .....#.#+#+#+## #.j j jjjDjj=jj+!B7jC"j)N #.# jd) #.# # #.# #.j*0 #+# #.####### #.# . #.# #.#.....# #.#.#### .. #.# #.#.....# #.#.# #..j*#.###.#.....# #.#.#.#.#.....####.#. >.)..@.....†3.0 (1j*`.##.#####....#.j*.:......#+#+#.#..... .#.#............j*+  . #+#. # ....#.j^+a # .....#.#+#+#+##j+@ #j),j]2j3jtjuj#vjLwjyjvzB6j{j~ #.#  #.# #j. #.# #. . #+# #.####### #.# ..j: #.# #.#.....# #.#.. #.# #.#.....# #.#.# ##..#.###.#.....# #.#.#.#.#.....####.#. #>.).†j$>4 #..##.#####....#..:......#+#+#.#.......... ..#.#............ . . #+#.... ....#je\. .....#.#+#+#+##jjjj { #.# #..... . #.# #.#### ..#+# #.####### #.#... .j< .. #.# #.#.....# #.#.##..j  #.# #.#.....# #.#.#. ###..########.###.#.....# #.#.# ................#.#.....####.#.## ##>)........†........ ....@....... j ##..##.#####....#.############### .......:......#+#+##.... #.#...... . #+#... ....jz v#..#.#+#+#+## .....#.j jv &5j :5j j jD. #.# # .. #.# #.. #+# #.####### #.#. #.# #.#.....# #.#.  .... #.# #.#.....# #.#.##..#.###.#.....# #.#.#j<.#.#.....####.#.#>.).†#..##.#####....#.  .:......#+#+#.#.....#.#............. . #+#...... ....#j;.. .....#.#+#+#+##  .....#.jj v64jjjsZU . #.#jZ #  .. #.# #.  ... #+# #.# #.#  ....j([] #.# #.#.....# #.#. .... #.# #.#.....# #.#. je[ ####..#.###.#.....# #.#.  j[.#.#.....####.#.  ###>.).†  j \ ###..##.#####....#.  .:......#+#+#  ......#...  ....#.#...... jK\ ... . #+#............ ....#..j\....... .....#.#+#+#+##  .....#.jGajb`73jejfj.  .. #.# #.# ...#+# #.####### #. .... #.# #.#.....# #.# .... #.# #.#.....# #.#j ####..########.###.#.....# #.# .................#.#.....####.# ###>)........†.... ..... ###..##.#####.@..#.############ .......:......#+#+# #..........  jH  ....#.#..... ... . #+#............ ....#..........#.#+#+#+##j { .....#. j jn `82j[ jG ...#+# #.####### #. .... #.# #.#.....# #. .... #.# #.#.....# #.jGH(####..########.###.#.....# #. .................#.#.....####. ###>............)........†.... ................jHq. ###..##.#####....#.########### .......:....@.#+#+# jIY#........ ....#.#jnI.....l ... . #+#..... ....#..........#.#+#+#+##jIl   frilled lizard (asleep) .....#. .... #.jM7 lj&No.  You encounter a frilled lizard.jeRNljS`91jrWjXb _The frilled lizard hisses angrily.j:+ ... #+# #.# # .... #.# #.#.....# # .... #.# #.#.....# #j{:~ ####..########.###.#.....# # ........#.#.....#### ###>j:......).† ..j: ###..##.#####....#. .:...@..#+#+# ......#.l. ....#.#jX;. ... . #+#. ....#. .....#.#+#+#+##..#.#j;b..#.#j<2l.jBjCa300j>HjIj7  ... #+# #.####### # unreal the Conjurer  .... #.# #.#.....# # Troll .... #.# #.#.....# # Health: 16/16 ======================== j  ####..########.###.#.....# # Magic: 0/1------------------------  .................#.#.....#### AC: 4Str: 14  ###>............)........†... EV: 8Int: 14  ............................. SH: 0Dex: 8  ###..##.#####....#.########## XL:  1 Next: 16% Place: Dungeon:1 j@ l.......:...@**#+#+#  Noise: ---------  Time: 530.0 (0.0)  ......#........***l..  -) Claws  ....#.#..............  Nothing quivered  ... . #+#............  Zot (5470)  j w....#.........  .....#.#+#+#+##  l   frilled lizard ......#.# ......#.# jb! _The frilled lizard hisses angrily.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)j  ...#+# #.####### # unreal the Conjurer....#.# #.#.....# # Troll....#.# #.#.....# # Health: 16/16 ========================####..########.###.#.....# # Magic: 0/1------------------------jG .................#.#.....#### AC: 4Str: 14###>............)........†... EV: 8Int: 14............................. SH: 0Dex: 8j ###..##.#####....#.########## XL:  1 Next: 16% Place: Dungeon:1.......:...@*.#+#+#Noise: ---------  Time: 530.0 (0.0)......#...........l..-) Claws....#.#..............Nothing quivered... . #+#............Zot (5470) ....#..............#.#+#+#+##l   frilled lizardj ......#.#......#.# _The frilled lizard hisses angrily.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)j9 :*j> ;*jE] ;*jx ;*j @..... j>  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.j Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  j¡ tAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.j %=j I1.0 (169j( j  j X_The frilled lizard is heavily wounded.jze&  jeCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jfjjj+le _You don't have enough magic to cast this spell.jۚj5jtjF _Unknown command.jǿ ..  #.# #.... #+# #.####### #.jD .... #.# #.#.....# #..... #.# #.#.....# #.####..########.###.#.....# #.j .................#.#.....#######>............)j a†..............................j ###..##.#####@...#.###########.:j7 #+#+# ......#.jr .l.. ....#.#..... j ... . #+#....j b#.........#.#jj +#+#+##......#.#......#.#ji j# Q-28 jn _j j2 jK8. jK;#.# #.j7L..  #.# #.#... juL#+# #.####### #.#jL.... #.# #.#.....# #.#jM.... #.# #.#.....# #.#####..########.###.#.....# #.#.....#.#.....####.####>)†j.N..............@................###..##.#####....#.############jqN.:......#+#+# ......#..jN#..l.. jN/....#.#...j)O/.....jO... . #+#............j=P#.........#.#jPW+#+#+## jP!jnjpjq9-3jir:7joj5j;. #.# #... #.# #.#... #+# #.# #.#..... #.# #.#.....# #.#..... #.# #.#.....# #.#.####..#.###.#.....# #.#..#.#.....####.#.###>.).†..###..##.#####....#.#.j=:......#+#+#  ......#...........l..  ....#.#.......  ... . #+#................#..............#.#+#+#+## jQG46j1 . #.# #. .. j #.# #.# ... #+# #.# #.#. .... #.# #.#.....# #.#.#.... jҕ #.# #.#.....# #.#.# ####..#j }.###.#.....# #.#.# .#.#.....####.#.# ###>.).†. jG {.###..##.#####....#.#.j :......#+#+# ......#....l.. ....#.#.. ... . #+#......j ....#........#.#+ j 0lj .l   frilled lizardj `55j jl j " j; Y#.# #. . j z#.# #.# j #+# #.####### #.#. j #.# #.#.....# #.#.# .... j #.# #.#.....# #.#.#...#.###.#.....# #.#.#.j #.#.....####.#.#>.).j †.j ..##.#####....#.# .:.....l#+#+# #.j z....... #.#.......jh . #+#...... ....#.j ].....#. j 8l.j3 j }64j,yk#.# ####### jy#.# #...... #.# #.##### . #+# #.####### #.#.... j)z`#.# #.#.....# #.#.### ... #.# #.#.....# #.#.#. ##..########.###.#.....# #.#.#.. ...jz#.#.....####.#.### #>)† jzQ................................. j{#..##.#####..l.#.################.:jN{#+#+# .#.j{2#.#... . . #+##.........#.#+#+#+##j|8l.jjy`73j/j j js #.# ##.# j p#.#.# #.#j  j: #+# #.####### #.#. . jz #.# #.#.....# #.#.# j #.# #.#.....# #.#.#. #..#j .###.#.....# #.#.#.jP #.#.....####.#.# >.j ).†.l. ..##.#####....#.#:......#+#+# #.....j #.#....... #  . #+#.... #....#. jW h#.....#.#+#+#+## #jd 3l.j7 j `82j߶ juJ#.# #j?v#.# #.#.# #.##+# #.####### #.#. jvD#.# #.#.....# #.#.####. . #.# #.#.....# #.#.#. ..#jvS.###.#.....# #.#.#.#.#.....####.#.# .)l.†.jw2##.#####....#.#:......#+#+# #. #.#.......j^w # . #+#. #.....#. #.jwW.....#.#+#+#+## #.jXx<.ljn}v91jjցjJ#.# #j?d#.# #.#.# #.#j#+# #.# #.#.#.# #.#.....# #.#.####.# #.# #.#.....# #.#.#....# .#j .###.#.....# #.#.#.#.#.....####.#.#jId).l..@...†. ##.#####....#.#:......#+#+# # .j#.j . # .#. #  #+#. j[@#.....#. j#.>.....#.#+#+#+## #.j<.ljL j a400jj"j #.# #.#.# #.#.# #.#.j `#+# #.# #.#.#.# #.#.....# #.#.####.#.#.# #.#.....# #.#.#....#. #.###.#.....# #.#.#.#.#.....####.#.#j )..l..@..†..#####....#.#:......#+#+# #. #. #. #. ###. #+#. jR #.....#. #.>. .....#.#+#+#+## #.j <.lj jT a159j j jy#.# #.##.# #.j,#.# #.#.##+# #.# #.#.##.# #.#.....# #.#.####.#.#j/ #.# #.#.....# #.#.#....#.#.###.#.....# #.#.#......##.#.....####.#.#)...l..@.†. jp.#####....#.#:......#+#+# j#. . #.< . ###. +#.j #. ....#. #.>.#.#+#+#+## #.j܆<.ljjH`28jpjzjyL#.# #.##.# #.jL#.# #.#.#.#+# #.# #.#.#.#.# #.#.....# #.#.####.#.#.#.# #.#.....# #.#.#....#.#.j(M.###.#.....# #.#.#......#.#.#.....####.#.#.)....l..@†. jM#####....#.# :......#+#+# #. #.<. ###. #. #.#. jM{#.>.#.#+#+#+## #.jN<.lj*RjR`37jUjVj :#.# #.##.# #.##.# #.#.#.##+# #.####### #.#.#.#j0 7#.# #.#.....# #.#.####.#.#.##.# #.#.....# #.#.#....#.#.#.###.#.....# #.#.#......#.##.#.....####.#.#.#).....l..@.....#.# ......#+#+# #...#jy  #.<.# ###...# . #.....##.j  #.>...##.#+#+#+## #.....#j <.lj jD 1========================46ja j x _You see here a ball python corpse.jƈI#.# #j9A.##.# #.#j1#.# #.#jՉ .#.#ju#+# #.####### #.#.#.#j{#.# #.#.....# #.#.####.#.#.#j#.# #.#.....# #.#.#....#.#.#jl.###.#.....# #.#.#......#.#jJ#.#.....####.#.#j.#)......l.†....#.#j.j3#+#+# #...#. #.<.#. ###...#. #.....#. .#. jV#.>...#. .#.#+#+#+## j/#.....#.j&.ljFj jg55 _jjXjЈ #.# ##########.#### unreal the Conjurerj@ #.# #............## Troll #.# #.########.#.## Health: 16/16 ========================  #+# #.####### #.#........#.## Magic: 0/1------------------------ jW #.# #.#.....# #.#.####.#.#.## AC: 4Str: 14  #.# #.#.....# #.#.#....#.#.## EV: 8Int: 14 ####.###.#.....# #.#.#......#.## SH: 0Dex: 8 jljt.......#.#.....####.#.########.## XL:  1 Next: 16% Place: Dungeon:1 ......).......l*@................ Noise: ---------  Time: 545.0 (0.0) ................................. -) Claws ###....#.#######################. Nothing quivered j.....#+#+##...#. Zot (5455) ...........#.<.#. ...........jI###...#. l   frilled lizard ...........#.....#. .#.........#.>...#. .#.#+#+#+###.....#. j_You see here a ball python corpse.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  jPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit)jCJ#.###########.#### unreal the Conjurer#.##............## Troll#.##.########.#.## Health: 16/16 ========================#+# #.####### #.#........#.## Magic: 0/1------------------------#.# #.#.....# #.#.####.#.#.## AC: 4Str: 14#.# #.#.....# #.#.#....#.#.## EV: 8Int: 14 ####.###.#.....# #.#.#......#.## SH: 0Dex: 8 .......#.#.....####.#.########.## XL:  1 Next: 16% Place: Dungeon:1 ......).......l*@................ Noise: ---------  Time:WK>0m 545.0 (0.0) ................................. -) Claws ###....#.#######################. Nothing quivered .....#+#+##...#. Zot (5455) ...........#.<.#. ...........###...#. l   frilled lizard ...........#.....#. .#.........#.>...#. .#.#+#+#+###.....#. _You see here a ball python corpse.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit)jl\ .  The magic dart hits the frilled lizard.jpc††jsv25=6.0 (14jvjmwR _You kill the frilled lizard!j3jjj0X3jjB2jjjB1jSj*jlB0jjj$C49jjjB8jPj\jB7j5jjPB6jjjB5jjdjB4j.j!jcB3jjjXB2jjn _You start resting.Magic restored.j&-j-0582.0)jV1========================-j*f9.0 (131 _jjjɒ #.# #............ #.# #.########.#.#+# #.####### #.#........#. #.# #.#.....# #.#.####.#.#.j; #.# #.#.....# #.#.#....#.#. #####.###.#.....# #.#.#......#. ........#.#.....####.#.########.).......††................... j####....#.####################### ......#+#+##...#.......j  #.<.#.###...#. #.....##. #.>...# ..#.#+#+#+##j> #.....# ..#.#  ###...#jajl60.0)0jjj j* 3j j j( Y39j j ju B8jw j@ jX jɯ k========================7j jE jɳ j7 B6ju jȶ j& j B5jù j js j޼ B4jŽ j  #.# #. #.# #.##### #+# #.####### #.#..... j . #.# #.#.....# #.#.### .. #.# #.#.....# #.#.#... #..########.###.#.....# #.#.#.........#.#.....####.#.### >......).......††......6.0 (6 j ..##.#####....#.:......#+#+# #.............. #.#......  . #+#......  ....#.........jl   .....#.#+#+#+##  ......#.# j j j j) j j] j j[ j B3j j  #.# # #.# #. .jy  #+# #.####### #.# .. #.# #.#.....# #.#..j7  #.# #.#.....# #.#.# ##..#.###.#.....# #.#.#.#.#.....####.#. #>.).††.....7.0 (1 #..##.#####....#..:......#+#+#.#........ .j >.#.#...... . . #+#. ....#. .....#.#+#+#+##j 5 ......#.#j  j j jAijijjjBmj5njpX2jyt_ #.# # .ju9 #.# #. .. #+# #.####### #.#.jfu #.# #.#.....# #.#..ju #.# #.#.....# #.#.##..#.###.#.....# #.#.#jav.#.#.....####.#. ##>.).††8j4w#..##.#####....#..:......#+#+#.#...#.#....... .. . #+#.... ...jx.#.  .....#.#+#+#+##  ......#.#j|j~jNj}OjR,jSjfUX1jVjXj9YB0jeZj[j]j<^C29j_jajscjcB8jejtje. #.# #  .. #.# #.  ... #+# #.####### #  .... #.# #.#.....# #.  .... #.# #.#.....#  ####..########.###.#.....#  ....#.#.....####.  ###>jFk....).......††  ...72.0 (4  ###..##.#####....#.  .......:......#+#+#  ......#..............  ....#.#..............  ... . #+#............ ....#......... .....#.#+#+#+##  ......#.#jkjpjqj̓ ! ..#+# #.#######..# #.#..... ....j ####..########.###.#.................#.#.....######>).......††..........###..##.#####@...#.########### .......:......#+#+# ......#..............#.#............#+#.......j q#.....#.......#.#jє j. j e3.0 (17jC jH j + ...#+# #.####### # ....ja+ #.# #.#.....# # ....j+ #.# #.#.....# #j+####..########.###.#.....# #j+ .................#.#.....####jH, ###>............).......††.. ................jj,..j - ###..##.#####....#.##########jj-m .......:...@..#+#+# #........ ....#.#..... ... . #+#... ....#.j-[.#.#+#+#+##.#.# ......#.# j- j3j;4`46jN8j9j֑jjjjۗj8B5jjjX4jjSjߣj,B3jKjjjgB2j\jj ... #+# #.##### ...... #.# #.#.....ja\ ..... #.# #.#..... ####..########.###.#..... .................#.#.....j ###>............).......† ................jw ###..##.#####....#. .......@......#+#+# ......#....j ....#.#.... ... . #+#.... ....#.....jD[ .....#.+#+## ......#.# ......#.#j@g 8.0 (4  You pick up a parchment of Slow and begin reading...j޹e9.0 (51jj= _You add the spell Slow to your library.jנj*jjͤjjX0jhjjDC19jMjajjjB8jjZjj,7jj'jg... #+# #.####### jO...... #.# #.#.....# #..... #.# #.#.....# #j####..########.###.#.....# #j)&.................#.#.....#######>............).......††.......................joe###..##.#####....#.####...........@..#+#+# 83.0 (4......#.... j....#.#.... ... . #+#.... ....#..............#.#+#+#......#.j3#......#.#jjQjCjg j jף j- j j7 B6j j w..  #.# #.jެ ... #+# #.####### #....... j! #.# #.#.....# #...... #.# #.#.....# #.####..########.###.#.....# #.jE A.................#.#.....#######>............)††..............................jx ###..##.#####@...#.###########4.0 (1j L........#+#+# ......#..... ....#.#..... j ... . #+#....#.........#.#j +#+#+##......#.#......#.#j- j jB j jjjWkjiljmjojGqX5j5u{  #.# # jfu #.# # ...  #+# #.####### #.ju[ #.# #.#.....# # ..... #.# #.#.....# #ju ####..########.###.#.....# # ...jv{..#.#.....#### ###>)†† ............@................5jWv###..##.#####....#.########## ..............#+#+# ......#.............. ....#.#..............j}v[... . #+#.....jv ....#......... .....#jw.#+#+#+##  ......#.#j^wjzj{j[jjjjjB4jy j j jB3j9jjj[B2jTj`jX1jQj( . #.#  .... #.# jS .... #+# #.##### ...... #.# #.#.....j` ..... #.# #.#..... ####..########.###.#..... ....#.#.....j ###>....).......† ....j#9.0 (4jp ###..##.#####....#. ..............#+#+# ......#..............j'! ....#.#.............. ... . #+#............jKF# . ....#.........jl.. .....#.#+#+#+##  ......#.#j#jjj j j j= j j X0j# | . #.# .....jK 5 #.# .....jl #+# #. ...... #.# #.#j A .....j #.# #.# ####..#.###.#j z .#.# ###>j h.). ...j 90.0 (1j+ ###..##.#####....#................#+#+#jH  ......#.... ....#.#....j 8. ... . #+#.... # .. ....#.j u. .. .....#.j r#+#+#+##  ......#.#j j j jpjjjnj)o09jjjB8jljjj]B7juj!' #.#########.#j"z #.# #...........#........ #.# j5"h#############....... #.# jR"?........... #.# j"_#......... #.# j"P........# # #+# #.#####.# #.# #.# #..j"f# #.# #.# #.####@.########.###.#3.0 (3 #..................#.#.jc# #####>............).... ................ ####..##.#####....#.## .......#+#+#  .......#.....j# .....#.#.............. j#6...... #+#............j#E j1$j'j'j Ij j j_ X6jjjB5jjjj!B4jjjjBB3jj j jO B2j j* j juB1jj'j=jB0jVjYjDjD399jfjGjjP,8jtjj? ## ############################ .............................. #.########################### #.#jm7 #.......# #.#j* #.#####.# #.# #.# #.# #.# #.# #.#j:#.#####+##+### #.# #.##...@....... #.# 602.0 (9 j#.#########.#..... #.# j#...........#........... #.# j6 #############........... #.# ............### jV##...........# #.ju#........##.# #+# #.##j\#........##.# #.# #.###..........# #.# #.#j#j[jN j^j3j0........j"jjj3j_jxjjֈX7j ### .#.# # .#jJ.# .# #.# #.# jl.# #.#####.# #.# j.# #.# #.# #.# j.# #.#####+##+###. #.# jҌ.# #.#....#.# ju3.0 (1 .#.#.#.# j1=.#.j`#.# #.#.# ...###.j|#.# #.# j#.##.# #+# #.##.jٍ##.# #.# #.#.##.# #.# #.#.jWjjj j( j j4 j j )  ### #.# # #.# # #.# j #.# # #.#####.# #.# # j #.# #.# #.# # j +#.#####+##+###.. #.# # #.#.#.# j0 >#.#.jQ #.# #.#.# #.j v#.# ...###.K#.# . #.# K   kobold (asleep)#.j R##.# #+# #.#####.##.# #.# #.#...##.j' o# #.# #.#...jt &0j e4.0 (16jI j" x _You encounter a kobold. It is wielding a +0 short sword.j j j j" ] _A kobold is nearby!j####  unreal the Conjurer jCg############################.#  Troll .............................#  Health: 16/16 ======================== ############################.#  Magic: 0/1------------------------ # #.......# #.#  AC: 4Str: 14 j;# #.#####.# #.#  EV: 8Int: 14 # #.# #.# #.#  SH: 0Dex: 8 jB# #.#####+##+###.. #.#  XL:  1 Next: 25% Place: Dungeon:1 # #.#.....@....... #.#  Noise: ---------  Time: 604.0 (0.0) jT#########.#......**..... #.#  -) Claws ..........#........**... #.#  Nothing quivered ###########..........**. #.#  Zot (5396)  jzp............###.K #.#  #...........# . #.#  K   kobold (asleep) #........##.# #+# #.#### #........##.# #.# #.#... ##..........# #.# #.#... _A kobold is nearby!Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)jT ####unreal the Conjurer ############################.#Troll jU 3.............................#Health: 16/16 ======================== ############################.#Magic: 0/1------------------------ #jYU #.......##.#AC: 4Str: 14 ##.#####.##.#EV: 8jU Int: 14 ##.# #.##.#SH: 0Dex: 8 #jU #.#####+##+###.. #.#XL:  1 Next: 25% Place: Dungeon:1 #jV c#.#.....@....... #.#Noise: ---------  Time: 604.0 (0.0) #########.#......*...... #.#jCV -) Claws ..........#............. #.#Nothing quivered jbV {###########............. #.#Zot (5396) jV ............###.K #.##...........# . #.#jV gK   kobold (asleep)jV #........##.# #+# #.#####........##.# #.# #.#...##..........# #.# #.#... _A kobold is nearby!jW PCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  j}W Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)jNt ;*j ;*j ;*j ;*jx ;*j( GK.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword (asj leep, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.jE %..j n....K  j{ &==j H5.0 (15jR j  jB L_The kobold shouts!jk.############################.# ..............................# .############################.# .# #.......# #.# .#jl #.#####.# #.# .# #.# #.# #.# .# #.#####+##+###.. #.# .#jl #.#............. #.# .#########.#..... #.# ...........#. #.# ############. #.# jl...###K. #.# #.# . #.# ###.# #+# #.### #j`m.##.# #.# #.#.. ##....# #.# #.# #.####..########.###.#jn7K.jsj?ti--64jwjxjP ..............................# #.############################.# #.# #.......# #.# j Q #.# #.#####.# #.# #.# #.# #.#jMQ  #.# #.# #.#####+##+###.. #.# #.#jQ  #.#............. #.# #.#########.#. #.# #...........#. #.# #############K.. #.# ...jQ s###.. #.# #.# . #.# ###.# #+# #.## #.##.# #.# #.#. ##j5R ^....# #.# #.# #.####..########.###.# #..................#.#j!S 2K.jkV jV {--73j/Z j3[ j2B##.############################.#  #.# #.......# #.#  #.# #.#####.# #.#  #.# #.# #.# #.#  #.# #.#####+##+###.. #.#  #.# #.#............. #.#  #.#########.#. #.#  #...........#. #.#  #############K... #.# ....###.. #.###.# . #.# ###.# #+# #.# #.##.# #.# #. ##jW3....# #.# #.# #.####..########.###.# #..................#.#j3 #####>)..j|5/K.j:j;`82j>j-?j.# #.......# #.# #.# #.#####.# j#.# #.# #.# #.# #.# #.# j^r#.#####+##+###.. #.# #.# #.#............. #.# #.#########.#. #.# #...........#. #.# #############.jwK.... #.#  j......###.. #.# ### . #.# .j##.# #+# #.##.##.# #.# #.#.#..# #.# #.#..####..########.###.#.#..................#.#.#####>....)...........jLK.KjT v91j#j{%j2%#####j #####+##+###.............j#######j*......... ############j j9H.....K###j^^##.#  j##.# #+# #.###.# #.# #.#.j<&#...# #.####..########.##..................#####>jp)... ..........j3####..##.#####....#.##j1K.j1ja100j!jjji  #####+##+###.............jvi "#######......... ############ .....K.#####..#  ji ##.# #+# #.###.# #.# #.#.#ji .. #.####..########.##..................ji #####>....)... ..........j j ####..##.#####....#.## ...............#+#+#jCk K.Kjo j1p a189jt jt j9;  #.# #.#####+##+###.. #.#  #.# #.#............. #.#  #.#########.#. #.#  #...........#. #.#  #############. #.# ....###.. #.# ##K..# . #.# #.##.# #+# #.# #.##.# #.# #. ##....# #.# #.# #.####..########.###.# #..................#.# #####>.....).. ................. ####..##.#####....#.# OC j34m...............#+#+#.......K28jH #.# #.#............. #.jI #.#########.#. #. #...........#. #. #############. #. ....jJ\###.. #. ##.# . #. #K##.# #+# #.jiJ #..##.# #.# #. ##jJ....# #.# #. #.####..########.###.jMKD #..................#. #####>......).. .................jK ####..##.#####....# ...............#+#+...#......jKF .....#.#j"PjP`37j TjVj njn #.# #.#. # #.joL#.#. # #.#. # #######. # joo.###.. # ##j pr..# . #j3p' #jjp.K##.# #+# #jp' #jp.##.# #.# # ##jqr.# #.# #jMqd #.####..jsq#.###jqe #...........#j r~ #####>.....)jnrv ... ####..##.#####....# jr2.#+# jrZ.# .....#.#j*u1K.jjÃJ46jj"jrj   #.# #.#.   #.#.#.   #.#.   #######.   .j` .###..   ##.# .   #......K.##.# #+#   #.##.# #.#   ##.# #.#  j D #.####..#.   #..........   #####>.....)     ####..##.#####....   .#+   j a.#   .....#.#j\ K.Kj J.Kj j. `55ju j j'   #.#########.#.   #...........#.   #############j .   ....###..   ##.# .   #j i##.# #+#   #jv .##.# #.#   ##...K......# #.#  j  #@####..########.#   #.................  jC   #####>...  .........  j   ####..##.#####   ...............#  j H#..   .....#.#  jX q  ...... #+#j 1K.jj`64jjj) #...........#.  #############.......  .............###..  ##...........# .  #........##.# #+#   #........##.# #.#  j##..K.......# #.#  #.####..########.#   #.@................   #####>) ......   ####..##.#####   ...............#+   jd.......#.   .....#.#.jGV    ...... #+#    ###... ....# jj`73jijIjG / #.j3H #. #  ####. #jfH 1 .....jH 0###.. #jH 1 ##...jH k# . # jDI #........##.# #+# # jI #........##.# #.# # jJ ##..K.......# #.# # jbJ k#.####..#.#jJ D #.jJ #j/K z #####>.).jgK  jK ....... ####..##.#####....#jK  jL A..#+#j;L  jfL .#.jL 6 .....#.#.jL X ...... #+#.jM Z ###... ....#.j~M jO .Kj\ }.K   koboldj\ 0j] %1jr^ ========================82ji jm jY #...........#............. # unreal the Conjurer j #############............. # Troll j.............###.. # Health: 16/16 ======================== j'##...........# . # Magic: 0/1------------------------ #........##.# #+# # AC: 4jbStr: 14 #........##.# #.# # EV: 8Int: 14 ##..........# #.# # SH: 0Dex: 8 j#K####..########.### XL:  1 Next: 25% Place: Dungeon:1 j "#.*@...............# Noise: ---------  Time: 618.0 (0.0) j4'#####>............). -) Claws ................... Nothing quivered jp####..##.#####....# Zot (5382)  ...............#+# j.......#........... K   kobold .....#.#...........j  ...... #+#......... ###... ....#...... _The kobold shouts!jCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)jD' jcE#...........#............. # unreal the Conjurer#############............. # Troll.............###.. # Health: 16/16 ========================jE##...........# . # Magic: 0/1------------------------jE#........##.# #+# # AC: 4Str: 14j7F#........##.# #.# # EV: 8Int: 14jbF##..........# #.# # SH: 0Dex: 8jF#K####..########.### XL:  1 Next: 25% Place: Dungeon:1#.*@...............# Noise: ---------  Time: 618.0 (0.0)jF=#####>............). -) Claws................... Nothing quiveredjF####..##.#####....# Zot (5382) ...............#+#.......#........... K   kobold.....#.#...........jFt...... #+#.........###... ....#...... j#G_The kobold shouts!Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jHGAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linejnGAim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)jEt.  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)  The magic dart hits the kobold.jcy7).jy,jyj|v33=9.0 (11jrj^J _You kill the kobold!j>f  #.#.   ####.   .....###..  j? ##...# .  j?2 #........##.# #+#   #........##.# #.# j? j? ##..........# #.#  j@q #)####..#.  j3@) #jV@.  j@K #####>j@C.)  j@6 ......  j5Ab ####..##.#####....  j]A jA..#+ jA%  jA.#  jOB .....#.#   ...... #+#   ###... ....#jFjFi-200jIjJj0  #.#########.#.   #...........#.......   #############.............  jx .............###..  ##...........# .   #........##.# #+#  j #........##.# #.#  ##..........# #.  j^l #@####..########.#   #.....  #####>  .............  jb####..##.#####...   ......#  js .......#   .....#.#.  jj ...... #+#..j5j{-179jwj$  Things that are here:j j*i_a +0 short sword; a kobold corpsejd jd &2jd :8jqi j2l  j`l _c - a +0 short swordjFjJGjHjKjLB7jMjPjP,6jPjRj:TjT,5jTjmVj!XjXB4jUZj\j^B3jS_jbX2jcjQdjdB1jgejQfjfB0jgjhj1hC69jhjijiB8jjj`ln _You start resting.Magic restored.j^ojr/30.0)jr1========================3.0 (117 _j4uj8vjFjj@jj[j j!B6j#j)\  #.# #.#.j?*\  #.#########.#. j*j #...........#.  #############j*]....  ...j+###..  ##...# .  #.j+##.# #+#  #..j+c##.# #.#  j+##.@........# #.# 4.0 (j+1.0)j, jD,#†####..########.##   jh,Z#.........   j,T#####>....j,f) ...............   j6-R####..##.#####....   .j_-(#+   j-9.......#.   j-3.....#.#...j.j3j65je jze j+f jg jlh ji X5jFk jMl jl B4jm jn j0q ========================3js ,jst B2jt ju jv jw B1j,x jy jwz X0j{ jV| jm} j} C59jz~ j jσ j B8j j  ### #################.# jE ................# ##################.#  jm c#.......# #.#  j #.#####.# #.#  #.# #.# #+# #.#  j t#.#####+##+###.... #.#  #.#...... #.# 42.0 (8 #######.#............... #.# ........#............... #.# #########............... #.#  ..............###.... #.#  ##...........# .... #.#  #........##.# #+# #.###### #........##.# #.# #.# ##..........# #.# #.#j j j jܘjzjjjȠjj\### .# j)# j :.# #.j.# jT*#.# jx1#.#####.# j*#.# jè#.# #.# #+###.# j#.#####+##+###.....#.# j%#.#..j4+#.# jk1.#..jƩ[#.# #.......j#.# ......#.# .j3o....###.....#.#jw##...........# ....[#.# j#........##.# #+###.#j#........##.# #.# #.#.....###...j.o# #.# #.#.....#jw&0jɳe3.0 (17j1jt j_Found a robe.jj/jkjGjjeB6jjjGjyB5jϱj.### .# # jc.# #.......# #.# j]#.#####.# #.# jZ#.# #.# ##+###.# #.#####+##+###.....#.# jܶZ#.#...#.# jn5.0 (2.#..#.# #..je#.# ..#.# ..###.....#j8p.#  ##..# ....[#.##..##.# ##+###.###..##.# #.# #.#.....###..# #.# #.#.....#jRjxjjj!jW#j$%j&X4j'j8)j)B3j*jH,jO-j-B2j.j/j.1jt1B1jw2j3j4jA5B0j.6jE:### .# # .# j:J......# #.# #####.# #.# # #.# ###+###.# #####+##+###.....#.# #...............@#.# j:u50.0 (5.....#.# #.....j;#.# .....#.# #####jB;3###.....#.# #.... ...# #....[#.# #.###  jo;9......##.# ###+###.####### #.#..  ......##.# #.# #.#.....# #.#.#j;  .........# #.# #.#.....# #.#.# j<j?j?jjaWear or take off which item? jhArmour (go to first with [) j a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip jMjj%p###unreal the Conjurer jVx##################.#Troll ...................#jHealth: 16/16 ======================== ##################.#Magic: 1/1j======================== ......##.#AC: 4Str: 14 j{#####.##.#EV: 8Int: 14 j<@# #.# ###+###.#SH: 0Dex: 8 #####+##+###.....#.#j|XL:  1 Next: 33% Place: Dungeon:1 #...............@#.#jNoise: ---------  Time: 650.0 (0.0) #................#.#-) Claws #................#.#Nothing quivered #................#.#j.##### Zot (5350) .........###.....#.##.... .........# #....[#.##.###j3  ......##.# ###+###.####### #.#..  jEn......##.# #.# #.#.....# #.#.#  .........# #.# #.#.....# #.#.# Things that are here: _a +0 short sword; a kobold corpse _c - a +0 short sword _You start resting. _Magic restored. _Found a robe.j:  Okay, then.j j` j#j%. _jσ ### ###################.# ....................# ###################.# .......#j` #.# .#####.# #.# .# #.# ###+###.# .#####+##+###...@.#.# .#j.#.# .#.#.# .#.#.# ##.........#.# ####.###.....#.# #...ja....# #....[#.# #.##.##.# ###+###.####### #.#.##.# #.# #.#.....# #.#.jAjn+1.0 (1j$49 jܖ_jjw~###..#.'j$28 _You open the door.j63jwj5&0jjjj` ja jc jj jlk jfp j9r jcW jW jX jZ jv[ j ] X7jF^ ja s ### ####################.# .....................# jb ####################.# #.......# ..# #.# #.#####.# #.# #.# #.# #.# ###@###.# #.#####+##+###.....#.# #.#...#.# #.#.#.# ..#.#.# ###.........#.# ###..###.....#.# #..jc B....# #....[#.# #.#.##.# ###+###.####### #.#3.0 (1je Q _There is an open door here.j' j jr j jκ j` _6 _j M ## #################### .................... ###################......#.......### #@# 4 #.# ###'#######+##+###.....#..........# #.#................#.#...jd z.....# #....[#j j jc j=jj"jVjKjX5j 5Mj e ## #################### jK F.................... ###################jw ......#.......5####.##.#####.# j  #.# ###'######+##+###..... #.#................#.#......#.#j :.......#..j (.###.....#j jjj}j~jj>j߂j7B4jujjjB3jMjjjЈB2jjjB1jjIjjjٌB0jQj ########.#.....#################.# #.......#..@.....# #.#60.0 (5 #.#####.##.#####.# #.# #.# #.##. ###'###.# #.#####+##+###.....#.# #.#...jȐ......#.# ######.#..........#.#.....#..........#.#j #####................#.#  .....###.....#.#joj]jIj13jE3j3j65j6Y39j; ####.#.#####.# #.#.@......# #.#j<]1.0 (1 #.#####.##.#####.# #.# #.# #.##.# ###'###.#j8< #.#####+##+###.....#.#  #.#je<.#.# #.#j<.#.# .#j<$.#.# #.#.# j=U .###.....#.#j=jOjT0 Ij21 j2 j3 X8j4 ,j_8 X7j8 \### j9 ##########################.# ...........................##### ##........# # #.#####.##.#####.# # #.##@# ###'##3.0 (2+##+###.....................Zot (5337) j: ##...........# #....[#.##........##.# ###+###.###### j; j(@ j! _j ,..j 0'..............................###.........# #...j4 j e4.0 (16j j ( _You open the door.j0j}0j0j1j2jV4X5j25j8 ### ##########################. .......................... j8########################## #.......#........# #####.##.#####j8 #.##.# ###'######+##@###.................... j29#######.#............... ........#.....................jg91......j9.....##.# ###+##........##.# #.# #.#.....j9E jm:5j;Q _There is an open door here.j3jjojڴjS_4 _jVjcjB3jsjjjB2jjjjB1jj ##########################.##.......#........# #. j|#.#####.##.#####.#  j#.# #.##.# ###'### j#.#####+##'###.....j#................ #######.#................ j........#................ #########.......@.......j5i9.0 (4......###  ##...j# #....[ #........##.# ###+###.###### jm#........##.# #.# #.#..... ##....# #.# #.#.....j #†####..########.###.#..... #..................#.#.....j3 #####>............).......†jLjjjjjj0jgjn0jjMjȍC29jߎj#6jE> #.#####.##.#####.# jv# #.##.# ###'##j####+##'###.....j5................ j#######.#............... ...............#......  ......j4###....  ##...# #....[jW971.0 (2 #jږ##.# ###+###.###### ..##.# #.# #.#.....#..........# #.# #.#.....###jt.......................... ####..##.#####....#.###### jjDj6j26c #.......#........# #.#jX6N #.#####.##.#####.# #.# #.# #.##.# ###'###.#j{6 #.#####+##'###.....#.# j6g#.#......#.# ########.#j6/.......#.# j6d.........#..........#.# ##########j7..........#.#...###.....#.##....# #....[#.# j:7 #........##.# ###+###.#####jV7\ #........##.# #.# #.##..........# #.# #.#jr7 #†####..########.###.# #.......#.#....j7#####>) .........................j;{2.0 (18j%Gj j j j j j ,7jF ju j j j j& :6j j j j B5j2 j_ j j_ B4j j j[ j B3j7 j" j j! 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SH: 0jJ !Dex: 8 .................################ XL:  1 Next: 33% Place: Dungeon:1 js ................@........>#Noise: ---------  Time: 779.0 (0.0) j ################.########.#-) Clawsj #...#.##.#Nothing quivered#.<.#.##.#j Zot (5221) ###...#.##.#j #.....#.##.##.>...#.##.#j< #.....#.##.####...#.#### #.# ja _You open the door. _There is an open door here. _You encounter a jackal. j _A jackal is nearby!Press: ? - help, v - describe, . - travelThe floor.j j j j j! w 0j$" j" j # C19j# j$ j% X8j% j' j' j' B7jg( jS) j) j8* B6j* j+ j, j, B5j- j@. j/ j:/ B4j/ j0 j1 j1 B3j2 j3 j4 j4 B2j5 j6 j7 j8 B1j8 j : j; j9; B0j; j= j> jI> C09j? j!@ jA jCA B8jA jC jC jD B7jD jE jF jF B6jG jH juI jJ B5jWJ jKK jL j_L B4jL jM jN j O ,3j2O jO jP j^Q jQ B2jXR j)S jS jST B1jT joV ,jV B0j$W jW jX j)Y D199jY jZ ji[ X8j.\ j\ j] j] B7jY^ j_ j_ j` B6j` ja j6b jb B5jc jc jd X4jNe j7h  #.....#...#.....# #.....#####.......## jh #.....# #....##.## #.....# ##....##.## #.....# #......#.## jh #.....####......#.#. #.........> jh ###.####### #@# 806.0 (27.0) j]i #.#      #.# #.# #.# ##jj r +...#j"l jXm jO3jPjkQjRX3j,W21j8X,jXX0jYj)ZjtZjZC89j\[j\j]]n8j]j^X7j_ja;##.############ #.# #.# #.# #.# #.# #.# #.###jb13.0 (7.0)+..#### jcjdjejjj`jjjX6j$k #.#.....j}.##+..4.0 (1####j' j j j/jj j#..0j7%3j&j 3jh jM j 5j X4jw j  #.# #.# #.# #.# #.#jQ  #.# #.# ###.# +@..#6.0 (2j / #####j j j jGjjjj '..jp...........................'0jF...........j{+####jj======7.0 (13jdj _As you open the door, it creaks loudly! You hear a shout!j7j7jY8j@:j=jF #.#....... #.#...... #.#..... #.#.... #.#... #.#.. #.#.###.#.@...#.#####.g###g   goblin (wandering)0g.jG------8.0 (12jOJj'L  jfLYou encounter a goblin. It is wielding a +0 dagger and wearing a +0 pair of _gloves.j NQ _There is an open door here.jjK$jVisible Monsters (select to target/travel, [!] to examine) Monsters jԩg a - (g) a goblin, wielding a +0 dagger and wearing a +0 pair of glovesjjEjjr#.#unreal the Conjurerj....... #.#Troll....... #.#jEeHealth: 16/16 ========================js3....... #.#j0Magic: 1/1j========================....... #.#AC: 4j xStr: 14....... #.#EV: 8j:KInt: 14....... #.#jc-SH: 0j-Dex: 8j=.......###.#jXL:  1 Next: 33% Place: Dungeon:1j=.......@...#j*Noise: ---------  Time: 818.0 (0.0)......g#####-) Claws.......jR;Nothing quivered#######j/Zot (5182) jg   goblin _You encounter a jackal. jD_A jackal is nearby! j>_As you open the door, it creaks loudly! You hear a shout!jl[You encounter a goblin. It is wielding a +0 dagger and wearing a +0 pair of j|_gloves. _There is an open door here.j j jjjZm4 #.#  unreal the Conjurer ....... #.#  Troll jm....... #.#  Health: 16/16 ======================== ....... #.#  Magic: 0/1------------------------ ....... #.#  AC: 4Str: 14 ....... #.#  EV: 8Int: 14 ....... #.#  SH: 0Dex: 8 jo3.......###.#  XL:  1 Next: 33% Place: Dungeon:1 .......@...#  Noise: ---------  Time: 818.0 (0.0) ......g#####  -) Claws ....... Nothing quivered ####### Zot (5182)   g   goblinCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger and wearing a +0 pair of gloves (100% to  hit)j #.#unreal the Conjurer....... #.#Troll....... #.#Health: 16/16 ========================....... #.#Magic: 0/1j g------------------------....... #.#AC: 4Str: 14....... #.#EV: 8Int: 14....... #.#SH: 0Dex: 8.......###.#XL:  1 Next: 33% Place: Dungeon:1.......@...#Noise: ---------  Time: 818.0 (0.0)......g#####-) Claws.......j {Nothing quivered#######Zot (5182) g   goblinAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linejF Aim: a goblin, wielding a +0 dagger and wearing a +0 pair of gloves (100% to  hit)  The magic dart hits the goblin.  The goblin is severely wounded.jҲ m=9.0 (11jǵ j,   Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger and wearing a +0 pair of gloves (100% to  hit)  The magic dart hits the goblin.  jq ~The goblin is severely wounded. _The goblin hits you but does no damage.j(  You closely miss the goblin.The goblin is severely wounded.ja200jnj jۗF_The goblin closely misses you.jK&  jYou scratch the goblin but do no damage.The goblin is severely wounded.ja179jj  jK 7_The goblin hits you but does no damage.jpr &  jr uYou barely miss the goblin.The goblin is severely wounded.js 93-----js Y28jhy jA| ; _The goblin hits you with a +0 dagger.j%|N .  You scratch the goblin.j";) jk 4==---41j~37 _You kill the goblin!j8j jψa_Your Unarmed Combat skill increases to level 1!jX #.# ....... #.# ....... #.# jY Y....... #.# ....... #.# ....... #.# j6Y ....... #.# .jaY ###.# .'@..# jY ^......)##### jY ....... ####### j\ j] j] 5===-46 j^ _j` ja jjj j d  You start resting. HP restored.j8-jI&0j 6===5.0 (15 _jjjjj2j(jB4jjkjB3jIjjB2jjjZU==1jj6jB0jjѶj!C69jiji% jI_You start resting.Magic restored.j\j^,31.0 (6jr1========================2.0 (7j-A8 _j#jj0 d #.# ....... #.#j0 f ....... #.# ....... #.#j1 f ....... #.# ....... #.#jD1 O ....... #.# jw1 R.###.# j1 7.@...#j1 c ......)##### .......j 2 , #######j78 j9 +3.0 (1jS9 :7j*? jC Q _There is an open door here.j/....... #.#.# #.#j.# #.#.# #.#.# #.#jJ.# #.#.###.#j.'...######..# #########jjg46 _jjx$  Things that are here:jv _a +0 dagger; a +0 pair of glovesj j 3 #.#j@ ###jd -'...#j H)#####........j /#########jHj&5jA5 _jpjj:/###.###########j:.# #.#.# #.#.# #.#j%;.# #.#.# #.#.# #.#jL;.# #.#.###.#j;..'...#)#####.........#j;'##########jAjBj8B========================64jEGjHjp #.............#############.##########j[.# #.#.# #.#j.# #.#.# #.#.# #.#j.# #.#.# #.#jg.###.#..'...#j_)#####..........#j8(###########jj6`73jzjCj  ####.#.# #.##jM .# #.#+.# #.##j _.# #.##j _.# #.##j _.# #.##j a.# #.##j3 W.###.#+j^ +.'...##j V.)######j F.##j j J82j j" j( j j j j j n1j j j[ j :0j jA j j C59jj j jh j B8j j j! jJ" B7j" j# j$ j;% B6j% j( O # j') ########. #..........# #.#ja)  #..........# #.# +..........# #.# j) Y#..........# #.# #..........# #.# #..........# #.#j)  #@.........# #.#44.0 (6j)  #..........###.# +..........'...# j) q#.........)##### j$* #..........# ######j* j- j- j^>j>j!?jB3......0jDjEjFjtJ3jKj>Lj~MjzOX5jOjPjPB4jQjRjSjSB3jvTjOXl# #..... j}X#.....# #......##############.###+7.0 (3jX2. jXf#.# #.j'YC.# #.##.#jKY8+..........'...#jY#.........)######..........#############j)Zj\j&^jj:j߾jݿjjsP2jbM# j#......#############.####+8.0 (1jq..#..........# #.#j8'#........jjjj ##...S....................'.#####jj S   ball python (constriction, asleep)j́ h .SYou open the door.j+ NS)jƅ `91j j \ _You encounter a ball python.jE #.....# unreal the Conjurer #.....# Troll jCF#.....# Health: 16/16 ======================== ###.....# Magic: 0/1------------------------ ...#...... AC: 4Str: 14j|F .S.. ##############.### EV: 8Int: 14 jFN..**. #..........# #.#  SH: 0Dex: 8 ....**#..........# #.#  XL:  1 Next: 41% Place: Dungeon:1 ......*@.........# #.#  Noise: ---------  Time: 849.0 (0.0) jH.######..........# #.#  -) Claws #..........# #.#  Nothing quivered #..........# #.#  Zot (5151)  #..........# #.#  #..........###.#  S   ball python (constriction) +..........'...#  #.........)#####  #..........# _You encounter a ball python.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)j  #.....# unreal the Conjurer j #.....# Troll #.....# Health: 16/16 ======================== ##j #.....# Magic: 0/1------------------------ ...#...... AC: 4Str: 14 .... ##############.### EV: 8Int: 14 ..S.. #..........# #.#  SH: 0Dex: 8 ......#..........# #.#  XL:  1 Next: 41% Place: Dungeon:1 ......'@.........# #.#  Noise: ---------  Time: 849.0 (0.0) .######..........# #.#  -) Claws #..........# #.#  Nothing quivered #..........# #.#  Zot (5151)  #..........# #.#  #..........###.#  S   ball python (constriction) 5H +..........'...#  #.........)#####  #..........# _You encounter a ball python.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit).Sj!  ## ... jA" ....  ...S.  #.#   #.#   #.#  jt" n #.#   #.#  j" Y #.#    j" 7   j$ ) Contam: 10% 50.0 (10j& j/(  jg(  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  j( Aim: a ball python (100% to hit) _You miscast Magic Dart. Nothing appears to happen.jO #.....# #.....# ###.....#j ...#........... ##############.####jĜ R...S. #..........# #.# ......#.# #.# ......'.# #.# .######.# #.# j ~ #..# #.# jl #.# #.# #.j x# #.# #.jb ###.#+.'...# #.)#####j k#.############j !#jڠ @.Sj j a149j4 j j{#.....# ###.....###...#........jσ.... ##############.#####....S #..........# #.# ......#.# #.# ......'.jN# #.# .######.# #.#  #.# #.# jo#.# #.# #.# #.# #.###.# +.'...#j#.)##### #.############jل4# jG.SjÉj(`28jjj:F###.....####...#............. ##############.######jF..... #..........# #.# .....S#.# #.# ......'.# #.# .######.jF# #.#  #.# #.# #.jF# #.# #.# #.# #.jG###.# +.'...# #.)####j-G##.# ############ jGHG.SjLjM`37jPj RjR^...#.............. ##############.#######..... #..........# #.# ......#.# #.# j^......S.# #.# .######.# #.#  #.# #.# #.j_^# #.# #.# #.# #.###.# +.'...# #.)##### #.############# j:`@'Sju`@.Sjdjd`46j]hjUijk C.... ##############.########..... #..........# #.# ......#.j8l # #.# ......'.# #.# .######.S# #.#  #...# #.# #.# #.# #.# #.# #.jl w###.# +.'...# #.)##### #.# ############jm G.Sjq jHr `55jVv j{w j+s ..... #..........# #.# ......#.# #.# ......'.# #.# .######.# #.#  #..S# #.# #....# #.# #.# #.# #.###.# +.js 0'...# #.)##### #.# ############ jt G.Sj6y jy `64j} j) jq..... #.# #.# ......#.# #.# jk......'.# #.# .######.# #.# #.# #.# jd#...S......# #.# #.ju# #.# #.j###.# +.'...# jE#.)##### #.jZ# # j@.Sjjz8% 73jjjj l..... #.# #.#  ......#.# #.#  ......'.# #.#  .######.jB_# #.# #.j# #.# #....S.....# #.# #.# #.# #.###.# +.j'...# #.)##### #.# #j j@.SjjjŔ>68j:2jej!jj..... #.# #.# ......#.jk# #.# ......'.# #.# .######.jikB# #.# #.# #.# #.....S....# #.# jkr#.# #.# #.jl###.# +.'...# #.jdl)##### #.# #jl jnG.SjoD.SjWsjsz491jzj]C  #.# #.# #.# #.# '.jC # #.# ######.# #.# #.# #.# jC #.jD U# #.# #.j1D B# #.# j{D #.S..###.# +....# jD #.)##### #.# ## jF !.jF %SjcM jN e2600jMN jU jY  jZ K_There is an open door here.jU  #.# #.# #..........# #.# j T'..........# #.# ..........# #.# #....# #.# #.j ..# #.# #..# #.# #.jC ~###.# +.S.'@..# #.)##### #..# #### j <.SjO j @11j'! B39 _j$ jx% j`> ...jj.......................S+.....jr.....####  As you close the door, it creaks loudly!jjt======28jS"j#K _Your magical contamination has completely faded away.j~PjPjQjR%  jSBYou start resting. Magic restored.jWjZ&0j]1========================------3.0 (17 _j`jbj~ @..........................S'..........####S   ball python (constriction)j0 ;.Sj8 jm ------46j j ( _You open the door.ja... #..........# #.#  unreal the Conjurer ....#..........# #.#  Troll ....'..........# #.#  Health: 16/16 ======================== #####..........# #.#  Magic: 0/1------------------------  #..........# #.#  AC: 4Str: 14 jV #..........# #.#  EV: 8Int: 14  #..........# #.#  SH: 0Dex: 8  #..........###.#  XL:  1 Next: 41% Place: Dungeon:1  +..........S@..#  Noise: ---------  Time: 864.0 (0.0)  #.........)#####  -) Claws  #..........# Nothing quivered  ############ Zot (5136)   S   ball python (constriction) _You open the door.  jCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)j<... #..........# #.#unreal the Conjurer ....#..........# #.#Troll ....'..........# #.#jHealth: 16/16 ======================== #####..........# #.#Magic: 0/1------------------------#..........# #.#AC: 4jStr: 14#..........# #.#EV: 8Int: 14j#..........# #.#SH: 0Dex: 8j\/#..........###.#XL:  1 Next: 41% Place: Dungeon:1+..........S@..#Noise: ---------  Time: 864.0 (0.0)#.........)#####-) Clawsj#..........#Nothing quivered############Zot (5136) jzS   ball python (constriction)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linejAim: a ball python (100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.jjm=5.0 (15jTjA  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded. _The ball python completely misses you.jQ '  You scratch the ball python.jd& ji5064jj  j:A_You kill the ball python!jn. #.# #.#jU+.#..........# #.#.'..........# #.##..........# #.# #ju....# #.# #...# #.# #..# #.# #.###.# +.@...# #.)##### #..# j3####jZj.-7j:3j/jQ _There is an open door here.j j j j j B2j j j( B1jw j j B0j1 j~ j C29j jD j B8j j< j B7jG jó j B6j3 j X5jշ jb X4ju jѻ j9 B3j; jm j B2j j n _You start resting.Magic restored.j\ 8-j 078.0 (11.0)jh 1========================9.0 (121 _jU j jjmjjj=!j"X0jQ$j%j%-19j/&j('j(jd*B8j*j+j.,j/k========================7j^0j1j3j 4B6j5j6jf8j8B5j9js;j<X4j9>j?j,AjAB3jBjCjhDjDB2jiEjFj-GjGB1jLIj P! jEP..... #..........# #.# jPp......#..........# #.#jP ......'..........# #.#jQ jOQ.######..........# #.# j~Q#..........# #.# #..........# #.# jQ|#..........# #.# jQ#..........###.# +@.........'...#80 jR#.........)##### #..........# jIR>############jRjUjVjjjTjj O.........'jT4.#####j_......'0.0)######jjqf90.0 (10jj[( _You open the door.j  ..... #.# #.# ......#.# #.# ......'.# #.# .######.# #.# #.# #.# #.# #.# #.# #.##.######.###.#j Y#.......'...##j .)##### #.# ##j j[ &1j ;09j^j: jC_There is an open door here.jf+3jR,j-j^.j/W8 _j0n7j1j2,j3B6jv3j3j4j%5X5j;6j6j-7X4j:_ ..... #..........# .......#..........# #......'..........# #.######..........#j:f#. #..........##. #..........##. #..........# #.######..........# j;#.@....'..........'6.0 (5 ########.........)#ji; #..........# ############j;j>j~?jbjh j jE j jL B3j j _ .... ##########jB  ...... #. .......#. #......'.j b #.######.j  #.# #. #.# #.j y #.# #..j}  #@######..7.0 (1 #......'j X..########.)j 4 #..........jE )###########jK j j! j j> j̸ j= j j6 X2jܾ j j B1j j8 j j B0j jd j j D099jX j  .# #######.# j .......#+## .........###########........#.......#......'.901.0 (4j0 .# #..# #..#.##.######..........ji #......'.......... ########.........) #..........j  ########### j jq jJ j)jjdjOjjzX8jHQ#.. #jE .# jg#########.# j #.........#+## #....jF R#############.....j| #..#............#.##.@....'..#j 2.0 (1#.######..##.# #.j ##.# #.##.# #.#j #.######.##......'.'########.j4 G)##..........j j? j(jjVjjjj7B7jjTjQj,6jj>jjj!B5jjw#... #...#. j#... #.. #... #.. #...j< #.# #...########.# #......#+## #...#.........@.##############.jm5.0 (3#...........#..........# #.............#...j# #.....#......'...# #.jF... #.######...# #.#.# #...# #.j ?#.# #...# #.#.# #....# #.#.######...###.jjjjc ##. # #. # #.. # #.. # #.# #j> #.# # .#+## # #.## #....#.# # .....#.# # ....#......'..# # ... #.######...# #jX. #.# #..........# # #.# #..........# # #.# #..........# # #.######.###j{6.0 (14jjܺ)........h.jx ## #.... # #.K. #j #... # #.. # #..j # #.# #j ########.#  # j)u#+## #. #j.############ #.#jo.# ..#.# j ....#......'.#...#.######...jӾ.# K   kobold (asleep)j$... #.# #.#jS.. #.# #.#j; #.# #j".#jjJ73jjVj jk_You encounter a kobold. It is wielding a +0 whip.j! ........h.## unreal the Conjurer #.... #. Trollj #.K. #. Health: 16/16 ======================== #.*. #. Magic: 0/1------------------------jj #.* #. AC: 4Str: 14 #*. #. EV: 8Int: 14 j#*# #. SH: 0Dex: 8 ########*# #. XL:  1 Next: 50% Place: Dungeon:1 j........@#+## #. Noise: ---------  Time: 907.0 (0.0) #...........############# -) Claws #...........#..........#  Nothing quivered ............#..........#  Zot (5093)  ....#......'..........#  ....#.######..........#  K   kobold (asleep) ... #.# #..........#  .. #.# #..........#  #.# #..........# _You encounter a kobold. It is wielding a +0 whip.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j$Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)jL@ ........h.j## unreal the Conjurer#....#. Troll#.K.j4#. Health: 16/16 ========================#...#. Magic: 0/1------------------------#..#. AC: 4j-qStr: 14#..#. EV: 8Int: 14#.##. SH: 0Dex: 8########*##. XL:  1 Next: 50% Place: Dungeon:1........@#+###. Noise: ---------  Time: 907.0 (0.0)j#...........############# -) Claws#...........#..........# Nothing quivered............#..........# Zot (5093) ....#......'..........#....#.######..........# K   kobold (asleep)jR>... #.# #..........#.. #.# #..........#jt#.# #..........# _You encounter a kobold. It is wielding a +0 whip.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)j:*j:*j:*j3j;43*j b$. jHbN Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  jbPress: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The magic dart hits the kobold.jdjjj").jj ..j9k..jik jno_8=8.0 (12jojtj=w j|wjw<_You kill the kobold!jjjj:jRX1jjB0jPjjC89jjjB8jcjߞj!B7jJjjB6j jǨj B5jBjjCB4jjcjB3jаjIjB2jjjHB1jKjѷjB0jjn _You start resting.Magic restored.j,&-j@0202.0)j1========================-1.0 (1379 _jjj M#.  ........h.j6#+##..#.....).......j########@# .#+## #...##############.#............#..........#j...jJ.. #...jjh12.0)j:8jjj j j# jz j" j X7jz mM#. ...j  ........h.#+##...#.....#j -)....#...#....#.....# 3########.# j^ ".........#+## #............##############...........#..........#.......'.j r#.... #...jq jx jjjAj`jj!B6j"j-* jj*##.#.# j*L#. #. j*{#. #.# .j+ j2+........h. #.#+##...j+####......# #.#.)....# j+#.j+a#......# #.j,a#......# #.j],l#.@....##.j,r4 #.#+####j-#.########.# #...j-#+## #..#....###############...#.# # ............#.# #j- ....#......'.# #jK. ....#.######.# # jb/j5j[7jD( j( j) jg+ j[/ '.j3 ~0'.#+#jy6 j8 ========================5.0 (15j: jn; ( _You open the door.j_jjjjKjB4jYjjv . #. ... .jeu #.# .... .h. #.#+##... #### j&#......# #...#.)....# #.#......# #.j7#......# #.#......# #.jx#.#@#### #.########.#.# #.jq.........#+###.#....##############j#...........#..........# #.............#.# #.j*Q#......'.# #.....#.######.jd# #.... #.# #.# #.j@6j jC_There is an open door here.j jl j3 jP jP j I3 _j jP .#.#  #. .... . #.# . ......h. #.#+##...######......# #.#.)....# #.#......# #.#......# #.#...@..# #.7 #.#'#####.jZ ########.#.# #...#+## #...#.##############.###.# #.#............#.# #.#....#......'.# #.#....#.######.# #.#j j jE j jR j j j j X2j jȩ j B1j j #.#+#+#+###..#.# #.... ####.# #.... # #. #....  ...... #.# #.... # ....h. #.#+##... j2 ?########......# #.....##.)....# #.....##.....@# ji #.....#9.0 (2#......# #.....# j #......##.....# #.#'#####.....#jѯ 8########.#.# #.......#+## #......#.##############.###j #...........#..# #.#............#..# #.#j j j5jB6j7j9j;j^=B0j$>jxAj4CjiH6jHg#+#.............................>j@I+#+#+##........#..#.# .....###.# #.....$..jI.. #. #........ ...... #.# #........ ....h.jI#+##........ ######)............jJ#......##.....##.#'#####.....# . ..#+ jP,30.0 (1jQf1.0 (269jvVjwX+ _Found 10 gold pieces.jjjF!j$j'jg*B8j*-jB7jDjFj\FB6jGjIjVJjJB5jKjMjtNjNB4jOjgQjRj SB3jTj]:...).......÷÷............................. ##.#####....#.###################....#+#+####  #...............########..............## .#+#............j^#....#......... #.> ......#.#+#+#+##@....... #..7.0 (6 ......#.##........### -) Claws ......#.#j^#.....$..# Nothing quivered ...... #. #........# Zot (5063) ...... #.# #........# ....h. #.#+##........ #######j"_O #......####### #.).. #......# j_jcjdj... #.#####....#.#################### .........#+#+#####. #jD......#########. #........ ###. #+#..#... .....#.......#.>#.#+#+#+###...#.# #.####.# #.....$ #.j #. #.......#. #.# #..#.h. #.#+##..g #######. #......######## #.....#. g   hobgoblin (asleep)j1#.)....# #.....#.#......# #.....###......# #.....#j{8.0 (12j3jZ _You encounter a hobgoblin.j#####....#.##################### ........#+#+#####........#########j#.< ......... ###. +#..#... jZ....#.#.>#.#+#+#+###...#.# #.###j-#.# #..@..$ #. #. #.......#.j% #.# #.#.h. #.#+##.g.#######.# j(1#......##########.....#.##.)....# #.....#.#......# #.....###jd#......# #.....# jo2g.jDgjgi==91jGj jG_The hobgoblin shouts!j` '.#####....#.##################### unreal the Conjurer ........#+#+#####.. Troll ...............######### #.< Health: 16/16 ======================== ja ........................ ###.. Magic: 0/1------------------------ +#...................... #.... AC: 4Str: 14 ....#................... #.>.. EV: 8Int: 14 ....#.#+#+#+##.......... #.... SH: 0Dex: 8 ....#.# #.......... ###.. XL:  1 Next: 58% Place: Dungeon:1 ....#.# #..@..$.... #.. Noise: ==-------  Time: 939.0 (0.0) .... #. #...**..... #.. -) Claws j2b y.... #.# #.....**... #.. Nothing quivered ..h. #.#+##.......g..#######.# Zot (5061)  #......##########.....#.# #.)....# #.....#.. g   hobgoblinjb  #......# #.....### #......# #.....#  #......# #.....# _The hobgoblin shouts!Casting: Magic Dart (safe; 8% risk of failure)  jc <Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)jH.#####....#.##################### unreal the Conjurer ........#+#+#####.. Troll jo...............##########.< Health: 16/16 ======================== ........................ ###.. Magic: 0/1------------------------ +#...................... #.... AC: 4Str: 14 j\....#................... #.>.. EV: 8Int: 14 ....#.#+#+#+##.......... #.... SH: 0Dex: 8 ....#.##.......... ###.. XL:  1 Next: 58% Place: Dungeon:1 ....#.##..@..$....jz#.. Noise: ==-------  Time: 939.0 (0.0) .... #. #...*......#.. -) Claws .... #.# #..........#.. Nothing quivered jJ~..h. #.#+##.......g..#######.# Zot (5061) #......##########.....#.##.)....##.....#.. g   hobgoblin#......##.....####......##.....#j<#......##.....# _The hobgoblin shouts!Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j7Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)j+;*j*;*j;*jg.  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  jPress: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.j"/....j#) j#n-40.0 (10j"'j( j(V_The hobgoblin is moderately wounded.j6 .......#+#+#####.........#########<............... ###.. +#..... ....#..>#+#+#+##. j ##$  #..#h+#j g...#######.# #......##########.....)....# ....##......#......#'###j 7g.j 9 j --159j j j_#........######### # #j"............... ###. #+#.... #. .....#..jZ. #.>.#.#+#+#+##. #..#.# #j. ###.#.# #.....$.... #. #. #.......... #jl. #.# #.@...g.... #h. #.#+##..........####### j.Q#......##########.....#. #.)....# #.....#. #......# #.....##jh #......# #.....#  #......#j=2 #.....# #.#'#### #.....#########.#.#  #.....##j /g.jj]@-2j:8jjBj.#.......... ### .#+#... #. ......#.. #.>.#.#+#+#+##j. #..#.# #. ###.#.# #.....$.... #. #. #.......... #. #.# #....g..... #jNh. #.#+##@.........####### #......##########.....# #.)....# #.....# #......# #.....# #......# #..... #......# #.....# #.#'####jp9 #.....#########.#.#  #.....# .........#+## #......jAK.gjJj`37jajj}.#+#. #. .......#... #j_~<.#.#+#+#+##. #..#.# #. ##.#.# #.....$.... . #. #.......... . #.# #j~ . h. #.#+##...g......##### j~n#....@.##########..... #.)....# #..... #......# #.....j+ #......# #..... #......# #..... #.#'#### #.....########.#.#  #..... .........#+## #..... #....##############.##j1g.j}j&4j9:6jyjjv ......#. #.#.#+#+#+##... #.#.# #... #jЇ W.#.# #.....$.... . #. #........... #.# #.h. #.#+##..g.......##### j# R#......##########.... #.).@..# # #......# # #......# # #......# #je  #.#'#### #########.#.#  #j 6 .........#+## # #.....##############.# #j M.#..........# #.j 1g.j j$ `55j jC jF.#.#+#+#+##. .#.# #... jF.#.# # #.....$.... . #. #........... #.# #.h. #.#+##.g........#### #......##########... #.)....# # #..@...# #jG #......# # #......# # #.#'#### #########.#.#  # .........#+## # #jIb.....############## #.....#..........# #. .#.# #.g.jLjKM`64jQjIRj^)#.#.# #. #.#.# #. #.....$.... #. #. #.......... #. #.# #.h. #.#+##g.........### #......##########.. #.)....# # #......# # #.@....# # #......# # #.#'#### #########.#.#  #j .........#+## # #....############## #...........#..........# # ............#.# # ....#......'.# #.gjbj>`73j<j!j #.#.# #. #.....$....  #j1. #.# #..........  #. #.# #.  h. #.#+##.## #....g.##########. #.)....# # #......# # #......# # #@.....#ju # #.#'#### #########.#.#  # .........#+## # #...........############# #...........#..........#  ............#.j̾# ....#......'.# ....#.######.#jK.gjj`82jj`jK% r #.#..  .hj% ;+#### #......##########.).g..# ...#'####j% m########.#.# .........#+###...........#############............#...........j0&  ....#......'...#.###### #.# j&' G.gj* jF+ `91jq0 j2  j&.h j]5+##...## #......##########.)....# ..g..#...#....# j#'############@#.# .........#+###...........############# jΰ...........#..........# ............ ....#......'....#.######. j~... #.# #..  j j"a500 jr j& jIC . jxh+### #......##########. j`)....# ..g. j'... jD#'### j_########.#.#  j[........@#+### jB...############# j..#..........# ..# j>H ....#'. jv.... #...#.# #..........# j j!K149 j_ j j jB  #......##########..#.)....# #. jy ##...g..# #.#......# #.#......# #. j `#.#'#### #. j ########.#.# #..........#+###. j #..###############.#..........# ..#.# # j d#'.# # j9 ....#.######.# jS  #... #.# #....# # j  .. #.# #. j # #  #.# #.# # j C #.######.### j D  j  j8 `28 j+  j0  j2P #.)....# #.#...g..#  jP J#.#......# #. jP o#......# #.#.#'####  j[Q g#.########.#.#  jQ #..........#+###.# j#R ..###############.#..........# #... jR Z#.# #.# jR U'.# #. jR T....#.######... j+S 5# #. jyS ... #.# #..........# #. jS .. #.# #.# #. jS T #.# #. j?T # #.#.######...###.#......'.'... jT  j`  ja N1======================== j b C37 j%b  jl  jNp  j5#...g..# #.#......# #. j5#......# #.#.#'#### #. j5g########.#.# #. j#6 .........#+###.#..##############.##.#..........# #.#.. jB6Z#.# #.## j]6W'..........# #.# jz6....#.######..........# #.# j6#... #.# #..........# #.#.. #.# #.# #.# j6k #.# #.. j6t# #.##.######...###.# j6o#......'...'...#########.)##### j7 j 80g jZ;z.g   hobgoblin j|; j <`46 j? j@ j  #......# #.... unreal the Conjurer #......# #.... Troll j v #......# #.... Health: 16/16 ======================== #.#'#### #.... Magic: 0/1------------------------ j, ########g#.# #.... AC: 4Str: 14 jM ........*#+## #.... EV: 8Int: 14 #........*..##############.# SH: 0Dex: 8 jj  j #.........*.#..........# #.# XL:  1 Next: 58% Place: Dungeon:1 ...........@#..........# #.# Noise: ---------  Time: 954.0 (0.0) ....#......'..........# #.# -) Claws j ....#.######..........# #.# Nothing quivered je <... #.# #..........# #.# Zot (5046)  .. #.# #..........# #.# #.# #..........# #.# g   hobgoblin #.######..........###.# #......'..........'...# ########.........)#####  j ._The hobgoblin is moderately wounded.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. j Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit) jjv G#......##.... unreal the Conjurer#......##.... Troll#......##.... Health: 16/16 ========================#.#'#####.... Magic: 0/1------------------------ jv ########g#.##.... AC: 4Str: 14.........#+###.... EV: 8Int: 14#...........##############.# SH: 0 jx Dex: 8#.........*.#..........# #.# XL:  1 Next: 58% Place: Dungeon:1...........@#..........# #.# Noise: ---------  Time: 954.0 (0.0)....#......'..........# #.# -) Claws....#.######..........# #.# Nothing quivered... #.# #..........# #.# Zot (5046) .. #.# #..........# #.##.# #..........# #.# g   hobgoblin#.######..........###.##......'..........'...#########.........)##### _The hobgoblin is moderately wounded.Casting: Magic Dart  j1y ^[37m(safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit) j :* j :* j AM.gCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  j Press: ? - help, Shift-Dir - straight line: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. j P..  j m=5.0 (15 j  j?   jd S_The hobgoblin is heavily wounded. j #.)....# # #......# # j< #......# # #......# # #.#'#### j^ # ########.#.# #  jUg#+## #... #.##############. #.#.# #. jΔg..#..........# #. j{ ....#......'..........# #. ....#.######..........# #. ... #.# #.# #... #.# #..# #. jIP #.# #.. jm.# #. #.######...###. #......'..'... jkF.g j jR-64 j~ j j j+ L .  You claw the hobgoblin! j/ @† j/  j=2 q75=73 j\5  j6 M _You kill the hobgoblin! j j> j j jX2 j j%B1 j j  j\B0 j j j.C39 j j jB8 jt jK jB7 j j jC,6 jf j j j B5 j j jB4 jY jo jB3 jM j?I _You start resting. jf%Magic restored. j&- jX/60.0) jI1========================-8.0 (112 _ j j$ j  ja  j0  j  jP  j X1 j  j  #......########## #.)....# # jW  #......# # #......# # #......# # #.#'#### j V # ########.#.# # .#+## #. # j .############## #..#.# #..# j; .# # ....#......'...# # je  ....#.######..........# # j > ... #.# #.# #.. #.# # j .# # #.# #...# # #.###### j ".### j 9.0 (1.0) j. v _You see here a hobgoblin corpse. j  jg  j  j  j  j I0 _ j  ju( ........h. #.#+##..........## #......########## j(  #.)....# # #......# # j( w #......# # j( N #......# j2)  # #.#'#### # ########.#.# jS)  # #+## #.70 # j) †..############ #.#.# ..#.#  j) a ....#......'.# j) ....#.######....# ... #.# # j* .#.. #.# #.# j%* = #.# #.# jB* ! j*  j-  j.  j  j  jʬ  j#  j  j/ Y29 j  j  jy k========================8 j  j #.   #......... j # 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'. jf F#.#......#########j !j #.#.)....#j 3 #......#jm j' &2jM :8j) j 0open the door. _There is an open j `door here. _You open the door. _There is an open door here. _You open the doorj M. _There is an open door here.j[KjKjKjLj8NjOj QI7 _j?Qj{RjSjS,6jSjTj?VjVjWB5jxXjXjYjNZB4jZj2\j&]jx],3j]jeBjeB2jfjgjiX1jijwkjljlB0jmjnjDpY79j qju  #..#.#.#.#.##.....  ##.#.#.#.## jgvH #......... #.#.#.##..........  #......... #.#.#.##..........  ........h. #.#.#'##.......... #.#......######### #.#.)....#  #.#......#  #@#......# 21.0 (9 jv+.....#......#  #######.#'####  ########.#.#  .........#+##j w #........†..########### #...........#.......... ............#..........jx ....#......'.......... jzj{j j j j j+ n8j F .j7  #...h. #.#.#' #.#......#########.#.)....# .#..####j +....2.0 (1#######.#'###########.#.# j .........#+##j A....#.######..........jD E j5 jN j7 jn3jojojqjrX7jZsj;tjtB6j>uj!vj+wj`wB5jxjxjyj:zB4jzj1~A #.........#.##j~O #......... #.#.#.## #......... #.#.#.## ........h. #.#.#'## #.#......j~^ #.#.)....# #.#......# #####.#......# +@....#......#6.0 (4j~f #######.#'#### ########.#.#j~ .........#+## #........†.. #....#jq ....# ....#......'j1N ....#.######jjjjևjvjdjjjX3j1j}jjj&:2jjSjjB1jj2#...#.#.#.#.##...j94#... #.#.#.##...#... #.#.#.##...........h. #.#.#'##...j#.#......####.#.)....# #.#......# j#####.#......# +...@.#......# 9.0 (3j`#######.#'#### ########.#.# ...#+## j}#........†..####...#......#.......#......'...jڛ-....#.######...jj;jj j 3j jǝ jԟ X0jN$ #.#.#.#.#.##.#.#.#.#.#.##.#. #.#.#.##.#. #.#.#.##.........h. #.#.#'##..........#.#......##########.#.)....#  #.#......# #####@#......# 30.0 (1+.....#......# #######.#'############.#.# ..#+###.†..#############.............#.....#......'.j^jj^jjAjC69jBjj5jB8jjNjj:B7jjIj_jB6jej8j1jB5jKjjjWB4jjj jFB3jj j j` B2j" j .............. #####..##.#####....#.############ ....j......#+#+#### ........#...............######### j......#.#.............. ........#+#...................... j+###.........#...................#.........#.#'#'#+##..........#.........#.#@#.#.##..........j0#8.0 (8jK#.........#.#.#.#.##..........#......... #.#.#.##..........jf#......... #.#.#.##..................h. #.#.#'##..........jz #.#...... jx#.#.)....# jS#.#......#jM#####.#......#j8jjj joj/ju40..j..j>....jcjjj2 jh3 j4 j7 jI9 j'< X1j? jUE M#####>)÷÷ ................................. jE #####..##.#####....#.############.........#+#+#### jE I..#........#########jF -#.#............... jGF Q........#+#............. +##jF G#..........'#+jHG .#.#......... #.#.#.##..........#.#jH 9.0 (1jK _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _j jg j j j` j I0 _ji j 3 ......#.#.....####.# j &####>j A.....)j1 ÷÷ jb P................................. j W####..##.#####....#.#############.j #+#+#### .#.j G###########.#...j E# .......#+#....jD # ###.jc e#...@.......#j 340#.j #.#'#'#+##..##.j= y#.#.#.#.##.##.j #.#.#.#.##.##. #.#.#.##.j ##j . #.#.#.##.#j . j^ ........h. #.#.#'##..........# j ]#.#......##########j / j Q#.#.)....# #j E jn j j jj6j jäjjY59jj ###>).......÷÷...... .......... j###..##.#####....#.############## ...............#+#+#### #jm......###########.#.........# .#+#jǮh# ##.........#....j0u#  #.#.#'#@#+##...j\3#  #.j{F#.#.#.#.##...j3#  #.jׯz#.#.#.#.##.#  #.jO #.#.#.##.#  #.ja #.#  ..jİrh. #.#.#'##.#j jP#.#......##########.j@#.#.)....# #.#.#......# j*#.jR1j4 _You open the door. _There is an open j >door here. _You open the door. _There is an open jM8door here. _j2j3j7j<j@jB_8 _jCjEjmEB7jXFjGjHjzIB6j1JjKjLj;MB5jNjOjQjjQB4jHRj3VL ....#.#........# jWV#+#.........# .........#...................#  #juVD..#.#'#'#+##..........# jV #.........#.#.#.#.##..........  #.........#.#.#.#.##... jVx #......... #.#.#.##...   #.#.#.##....h. #.#@#'#6.0 (5 j)W#.#......##########. #.#.)....# #. jLW#.#......# #. jiW#####.#......# #. jWt+.....#......# #.jW4#######.#'#### ########.#.# .........#+## j%Xj"[jy\jjwj`jjn3j<n2j=jjNX1jjmjkX0jjjjC49j)jQ=  #.........#.#.#.#.##  #......... #.#.#.##...   #.#.#.##...  .h. #.#.#'##...#j #.#......##########. #.#.)....# #. #.#......# #. j/#####.#......# #. +.....#@.....# #.51#######.#'#### ########.#.# j<.........#+## #........†..##############...........#..........#............#..........# ....#......'..........# ....#.######..........#jIjdj 3j j1 j jv X8jT! j" j# B7j$$ j' ?  jB( .h'##...# #.#......##########. je( #.#.)....# #.......# #####.#......#j( +.....#......###.#'####j( ########@#.# 3.0 (2.........#+## j( ........†..#############..........Zot (4947) ...........j( .....'j) ....#.######.... #.# #..........#j6) u.. #.# #..........#j) j, j- j 3j j> j j X6j [ .h'#j A #.#......##########.)....# ....#####.#....+.....#...j #######.#'###########.#.# j ........@#+##4.0 (1#j( †..#############...#..........# .jG R.#...jf z.. #...#.# #..........#j j> jY jT j 1jC1jo2j4j5j=7X5j8j:jF;B4j<j>ja@X3jAj^BjCjDB2j~Ej6FjGjGB1jIjFJjKjKB0jLjMjoNjNC39jfOjR ........h. #.#.#'##..... #.#......####jR #.#.)....#  #.#......# j1S #####.#......#  +.....#......#  #######.#'####  .jSS#######.#.#  .......#+## 61.0 (7joSl ..#####........†.. jS#...........#..... ..............#.....jS ........#......'..... .........#.######.....jS/ jS .........#.# #..... jS .........#.# #..... jT #.# #..... jTj7WjXj ~j~jj;jgjJn8jj@B7jjojFjB6jjjjB5jjjn4jv} ........h. #.#.#'## #.#.....# #.#.)..... #.#........ #####.#.....j.... +.....#......... #######.#'## #..#####.#.#j #.......#+##6.0 (5j  +....#####........†..##### #...........# ..............# ........#......'jY .........#.###### j3^.........#.# # jO^.........#.# # jP#.# #j jijkj\jűjjjjn3j j~B2jGjDjjB1jjǽjjxB0jOj........h. #.#.#'##....#.#......#### #.#.)....# jI.. #.#......# ... #####.#......# j).... +.....#......# .... #######.#'#### #..####.#.# j1b#.......@........#+## 70.0 (4+....#####........†..######### #...........#..................#............#......'.............#.######....j.........#.# #.............#.# #....#.# #....jRjnjjSjjn jp js ju j#y jz B8j| jn :M j <#.#......##### jʊ ) j D  #####.... +.....#.......... #######.#'####.#############.#.#  #........j k#+## +....†..######ja O2##########.j D#...........#jȌ 9#..........'j- #..........#.######.....#.. j} #.#j֍ $#....#jǎ j j j OjcOjOjPjQjcSX7jV8........h. #.#.#'##.... #.#......### # #.#.)....#  #.#......#  #####.#......# +.....#......#.... #######.#'#### #..#############.#. #........#+## 3 +....#####.†..###############.# #...........# #..........#......' #..........#.###### #..........#.# #jEW #..........#.# ########....#.# #jWj9Zj,[jVgjgjShjoijQjjln6jljlB5j~mj"njojEoB4jpjeqjrjrB3jrjmv ........h. #.#.#'## #.#..... #jvu #.#.)... ..jv #.#..... ... #####.#..... .... +.....#.....jv .... #######.#'## #..####.#.#jv #...@............#+##7.0 (4jw +....#####........†.. ##########...........#j=w #.................# #..........#......' #..........#.######j]w #..........#.# # #..........#.# #jwu #######....#.# #jwjwzji{jj~jjjjX2j # j .h. #.#.#'#..... #.##.....j<  #.#.)#...... #.##...... #####.#jb E#...... +.....#j  ..... #.#' #..#.#.#j f #..@....j R.#+8.0 (1 +....#####j2.†.. ##########. #.jc: #.#......jg #.#. #j.#.# #.#.# #....#.#jjj )3j*j+j-j.X1j0j1jy2B0jV3jg9$ j9..h. #.#. #...... #.#j9s ##...... #.#.)j9g #......###### #.#j9 #............#####.# #.......... +.....#j5: ....... #######. #..# #@..jZ:T..100.0 (2 +....#####j:..† ########## #j:a #..# #j:..#. j;> #..#.# jX; #..#.#  #######....#.#j;j~@jBjk jl jn jRp j(s jt D899jlu j {  #...... .##)#......######j{ i.............####......... +.... ....... #######.# #..########...............+.@..#####†1.0 (1##########.j{  #......##....#.### jD| j~ j jB j^ 3j ..0j j7 j  jp. je/ j;1 j3 j6 j8X8 j~<   #...... #.#   ##...... #.#.   #......###### #.#   #............#####.#   #.......... +.....#   ....... #.   #..#.   ##.   +@...#####.2.0 (1   ##########   #   #.#   #.#.   #.#.#   #.#.#   #....#.#   j;>c #....#. jZ? j_@ jA j j j j&. js#### j+#..w jˏY#....#....' jV0#..b. j+,#... jE+#.. jy<#.# jaw   dart slug (asleep) jbb   bat (asleep) j( jӖlThere is an open door here. _You open the door. _There is an open j&door here.  You open the door. joe3.0 (17 j j͛] _You encounter a dart slug and a bat. jK _Found 14 gold pieces.!j  #...... #.#. ##...... #.#.)!j  #......###### #.#. #............#####.#. !j #.......... +.....#. !jH T### ....... #.# #..w #..#.# !jk #....##.# #....'.@..#####.†!j  !j #..b.##########. #... #. !j j#.. #.#. !j a#. #.#.# !j ;# #.!j #.# b   bat (asleep) #.!j#5#.# !j;4 #....#.#!jC!jg46 _!j!j!j #...... #.#.##...... !j 7#.#.).!j4 #......###### #.#.#............#####.#.!jP [#.......... +.....#.!j ### ....... #.#'#..w #..#!j# j.#.#....##.#+!j@ ~#....'..@.#####.†.!j٥ #..b.##########.#... #.#.. #.#.!j Y#. #.#.## !j0 #.!jJ #.# !j !j #....#.#!j !jt !jU `55!j !jY "j"#...... #.#.##...... #.#.).#......###### #.#.#............#####.#."js?#.......... +.....#.### ....... #.#'##..w #..#.#.#"jR#....##.#+##....'...@#####.†.#..b.##########.#... #."j#.. #.#.#. #.#.## #.#.# "jD#....#.#"j$b."ju.b"jʜ'b"jܠb64"jp"ji"jir  #...... #.#.... unreal the Conjurer ##...... #.#.).. Troll #......###### #.#.... Health: 16/16 ======================== #............#####.#.... Magic: 0/1------------------------ #.......... +.....#.... AC: 4Str: 14"jr  ### ....... #######.#'# EV: 8Int: 14 #..w #..#############.#.# SH: 0Dex: 8 #....##................#+# XL:  1 Next: 75% Place: Dungeon:1 "jis G#....'b**@#####........†.. Noise: ---------  Time: 1106.0 (0.0) #....##########........... -) Claws #... #................. Nothing quivered #.. #..........#...... Zot (4894)  #. #..........#.##### # #..........#.#  b   bat #..........#.#  "js 4#######....#.#  #....#.##### _Found 14 gold pieces.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."js Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)"j| 9#......#.#.... unreal the Conjurer##......#.#.).. Troll"j| O#......###### #.#.... Health: 16/16 ========================#............#####.#.... Magic: 0/1------------------------#.......... +.....#.... AC: 4"j| -Str: 14"j| ### ....... #######.#'# EV: 8"j!} -Int: 14"jM} #..w #..#############.#.# SH: 0"jl} ,Dex: 8"j} #....##................#+# XL:  1 Next: 75% Place: Dungeon:1"j~ 9#....'b.*@#####........†.. Noise: ---------  Time: 1106.0 (0.0)#....##########........... -) Claws#... #................. Nothing quivered"j~ #.. #..........#...... Zot (4894) #.#..........#.#######..........#.#"j~ b   bat#..........#.########....#.##....#.##### "j~ _Found 14 gold pieces.  Casting: Magic Dart (safe; 8% risk of failure)  "j~ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  "jA iPress: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)"j :*"j .  Casting: Magic Dart (safe; 8% risk of failure)"j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  "j Press: ? - help, Shift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the bat."j b.."jj v83=7.0 (13"j1 "j 1 _You kill the bat!"j #j 3#j #jc #jD 21#j #j #j :0#j #j #jb C89#j  #j #j B8#jr #j #jD B7#j #j #j X6#j! #jc B5#j #j #j B4#jo #j) #jK B3#j #j #j B2#j^ #j #jj B1#j #j #j B0#j{ #j&! n _You start resting.Magic restored.#j_$ &-#jn' 0203.0)#j( V1========================-#j$( g1.0 (1479 _#j* #j+ $jV|D #...... #.# ##...... #.#.) #......###### #.#$j|` #............#####.# #.......... +.....# ### ....... #.#' #..w #..#.#. #....##$j|.#+ #....'..@.#####.† #....##########$j:}y #... # #.. #.# #. #.#. # #$j^}6.#.# #$j}(.#.# $j}_#....#.# #....#.$j$j-k2.0)8$jރ$j$ji #...... #.# ##...... #.#.)$j #......###### #.# #............#####.# #.......... +.....# ### ....... #.#$jͣ #..w #..#.#$j #....##.# #....'.@..#####.†$ja #....##########$jg #... # #.. #.# #. #.#. # #.#.# #.#.#$j6 #....#.#$jE #....#.$j$jH`37$j5$j$j u  #...... #.# $j  ##...... #.#.   #......###### #.#  $jߊ b #............#####.#  $j  #.......... +.....#   ### ....... #.  $j>  #..w #..#.   #....##.  $j~  #....'@...#####.  $j  #....##########   #... #   #.. #.#   #. #.#.   # #.#.# w   dart slug (asleep)   #$j R.#.#   $jC #....#.#   #....#.##$j $j Y46$j9 $jړ %j/ #...... #.#. unreal the Conjurer %jn[##...... #.#. Troll #......###### #.#. Health: 16/16 ======================== %jk#............#####.#. Magic: 0/1------------------------ #.......... +.....#. AC: 4Str: 14%j ### ....... #######. EV: 8Int: 14 #..w #..#############. SH: 0Dex: 8 %j4/#...*##................ XL:  1 Next: 83% Place: Dungeon:1 %j^0#....*@...#####........ Noise: ---------  Time: 1124.0 (0.0) %j&#....##########........ -) Claws #... #.............. Nothing quivered %j#.. #..........#... Zot (4876)  #. #..........#.## %j# #..........#.#  w   dart slug (asleep) #..........#.#  %j+#######....#.#  #....#.## %j _Magic restored.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%jFAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)%j, #......#.#. unreal the Conjurer  ##......#.#. Troll  #......###### #.#. Health: 16/16 ========================  #............#####.#. Magic: 0/1------------------------  #.......... +.....#. AC: 4Str: 14  ### ....... #######. EV: 8Int: 14  #..w #..#############. SH: 0Dex: 8  #....##................ XL:  1 Next: 83% Place: Dungeon:1  #....*@...#####........ Noise: ---------  Time: 1124.0 (0.0)  #%j....##########........ -) Claws  #... #.............. Nothing quivered  #.. #..........#... Zot (4876)  #.#..........#.##  ##..........#.# w   dart slug (asleep)  #..........#.#  #######....#.#  #....#.## _Magic restored.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)%j9:*%jOew.'w  Casting: Magic Dart (safe; 8% risk of failure)%jeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  %j'fPress: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.%jg%jhf=5.0 (15%j#s%jtx %jx1_The dart slug is lightly wounded.%jZ   #...... #.#   ##...... #.#  %jZ  #......###### #.#   #............#####.#  %jZ  #.......... +.....#   ###........ #   #..w. #..%j[ y#   #....## %j@[  #....@....#####   #....##########  %jc[  #.... #   #.... #%j[ .#   #.... #.#.   #.... #.#.#  ####%j[ A# #.#.#  %j[ m #....#.#   #....#.%j\ %j#] 6$w%jH] %j` %j` .-6%j` :4%j d %je  %je C_There is an open door here.&j/  You scratch the dart slug.  The dart slug is heavily wounded.&j@0.=7&jp0:3&j3&j4V _The dart slug barely misses you.&jLZ p  You scratch the dart slug but do no damage.&jR[ `82&j_ &jSa  &ja [_The dart slug is heavily wounded.'jL .  You claw the dart slug!'j <'j 'j~ 'j #......#.# unreal the Conjurer  'j ##......#.# Troll  'j#......###### #.# Health: 16/16 ========================  #............#####.# Magic: 0/1------------------------  #.......... +.....# AC: 4Str: 14  ###........ ####### EV: 8'jInt: 14  #..$. #..############# SH: 0'j>Dex: 8  'j#....##............... XL:  1 Next: 108% Place: Dungeon:1  'j,#....@....#####....... Noise: =--------  Time: 1129.0 (1.0)  'j=*#....##########....... -) Claws  #.... #............. Nothing quivered  'j_#.... #..........#.. Zot (4871)  'j#.... #..........#.#  #.... #..........#.#   'j##### #..........#.#   #######....#.#'jm   #....#.# 'jrYou scratch the dart slug.  The dart slug is heavily wounded. 'j_The dart slug barely misses you.You scratch the dart slug but do no damage. _The dart slug is heavily wounded.You claw the dart slug!'j% 'j2i_You kill the dart slug!You have reached level 2!'j5/  --more--'jA B24/2422 3% 'j 'jO 4 _(j(j (j(j(jvX0(j (jTC69(j(j (j;B8(j(j(j3B7(j(j(j/B6(j(j(j B5(j(j(jB4(j(j(jI1============(j(:3(j(j (j B2(j (j (j B1(j (j (j B0(j(j(j `============59(j(j(jB8(j(j(jB7(j(j(jB6(j|(jt(jB5(jh(j\(jB4(ja(jc(jB3(j(j[(jB2(j\(j- % (jf I_You start resting.Magic restored.(jZ#&-(j&0489.0)(j&J2============-(j&f9.0 (201 _(ji)(j*(j   ........h. #.  #......h #. (j  ##...... #.  #......###### #. (jJ  #............#####.  #.......... +..... (js ~ ###........  (j  #..$.##..############  #...@##....... (j  #....'....#####  #....##########  #....# #.  #....# #.#. (j  #....# #.#. h   jackal (asleep) (jG  #....# #.#. ###### #..........#.(jp @ #######....#.(j (jI l50.0 (1.0)0(j (j W _You encounter a jackal.(jZ  #... #  ...........h. #  #......h # (jP ##....... #  #......###### #  #............#####  #.......... +....  ###........   #..@.##..###########  #....##.......  #....'....#####  #....##########  #....# #.  #....# #.#  #....# #.#  #....# #.# ###### #..........#(j(jva149(j(j (jD_You see here 14 gold pieces.)jB )j &2)jی :8)j )jݐ > _You now have 29 gold pieces (gained 14).)j1 .....h. #. #......h #. ##....... #. )jy#......###### #. #............#####. #.......... +..... ###........ ######)jh #....##..#######)j #...@##.............. #....'....##### )j #....##########. #....# #....... )j0#....# #.# #....# #.#. )jW#....# #.#. )j###### #.#.  #######....#.)j )j^!============37)j#)jN%*j$ *j#......h #.# ##....... #.# *j&#......###### #.# #............#####.# *j^#.......... +.....#*j  ###........ ####### #....##..#######*j #....##............... *j #....@....##### *j/j#....##########. *jo#....# #....... #....# #.*j'# *j#....# #.#.# #....# #.#.#*jr ###### #.#.#*j*. *jMl  #######....#.# *jtz  #....#.# *j *j&4*j:6*j#*j *jC_There is an open door here.*j@j*jj*jk*jl*jn*jq_5 _*jvP  #......h *jYw#.#.   ##....... #.#.  *jw #......###### #.#.   #............#####.#.  *j3x #.......... +.....#.  *j{xn ###........ #.  *jxy #....##..#*j y}.   #....##.*jQy #....'@...#####.5*jyT #....##########.  *jyz #....# #.  *jBz #....# #.#.   *jz1#....# #.#.#   #....# #.#.#  ###### #.*j{{#.#  #....#.#  #....#.#*j{*j|*j܀*jʂ*j *ji *j *j *j *j 4*j_ B3*j3 B*j B2*j= *j  #......h #.#... ##....... #.#.). #......###### #.#... *j #............#####.#... #.......... +.....#... ###........ #######.#'# #....##..###.#.# #....##...#+# #....'...@#####........†8.0 (3 #....##########... #....# #... #....# #...#...*j  #....# #...#.### #....# #...#.#  ###### #...#.#  #######....#.#  #....#.###*j *j! *jhi *ji *jj *jir M...0*js *jlt +ja3+jQ+j+j0+j} X1+j$V.....h. #.#.#'##+j$#......h #.#...##....... #.#.)+j%#......###### #.#.#............#####.#.+jK% #.......... +.....#.....###........ #######.#'#+j%#....##..#############.#.# #....##...@............#+##9.0 (1+j%#....'....#####........†..##....############....# #.+j%......##....# #.#......'#....# #.+j-&#.#######....# #.#.# ####### #..........#.# #+jt&0#######....#.# +j&+j0+j2+j+j+j+j+jn0+j-+j+jLC39+j+j+j +jB8+j+jJ+jr+j,7+j+j+jU....h. #.#.#'##....+j#......h #.#......#####....... #.#.)....# +jW #......###### #.#......# #............#####.#......# #.......... +.....#......# +j###........ #######.#'#### #....##..####.#.# +j|#....##.......#+## 63.0 (4+j#....'....#####........†..#####....##########...........#....+j#....# #.................#....#....# #..........#......'....+jJ#....# #..........#.######....#....# #..........#.# #....+jw###### #..........#.# #....+jU#######....#.# #....+j+j+j1+j>23+ja3+ju4+j 6X6+j7+j8+j8B5+j9+j;+j=+jZ=B4+j+>+j`?+j@+j@B3+jA+jB+jD+j^D,2+jD+jsE+jF+jG+jHB1+jH+j.J+jK+jLB0+j M+jR ..........h. #.#.#'##..........# .....h #.#......####### ...... #.#.)....# # ....###### #.#......# # ..........#####.#......# # ........ +.....#......# # ...... #######.#'#### # ##..#######.#.# # ##..........#+## #70.0 (7 '....#####........÷..####### ##########...........#..........# +j]R# #.................#..........# # #..........#......'..........# +jR# #..........#.######..........# # #..........#.# #..........# # #..........#.# #..........########....#.# #..........#+jFS+jV+j}W+j +jI +j +jS +jU +j C29+jY +j8 Th. #.#.#'##.#+jy ih #.#......#.+j  +jպ Z#.#.)....# +j #.###### #.#......# #.+jP T#####.#......# +j #.+j5 & +.....#......# #. #######.#'#### #. #..#+j d.#.# #. #.+j q.......@#+## #.+j "1.0 (1 +j> p....#####.÷..##.+jk R#.#  #.+j #.+jý g#  #.  #.+j, #.######...#  #.+ja s.#.# #..+j =#  #.+j r..#.# #...+j ;##+j 5....#.# #.+j0 "#+j +jm +j/ ,jY,j,j,j',j,jHB8,j,j ,j.",j"B7,j#,j'W #..,j'  #.........#.##..........# ....h.,j (#'##..........##.h ...#########,j/( #.#.)....####### #.#......#,ja(+....#####.#......# ....... +.....#......# ..... #######@#'####,j("3.0 (2 ,j(<#..#############.#.# #. #................#+## #. ....#####........÷..############# ,j(#########...........#..........##.................#..........#,j(4...'..#......#.,j")!...,j),j,,j-,j,j|,j,jD,j65,j,j,jjB4,jV,j,jF,jB3,j,j|,jn2,jg ......#+#............ ##............ ,j! #..#.#'#'#+##...  #.........#.#.#.#.##..........#  #.........#.#.#.#.##..........#  #.........#.##..........#  #,j.. #.#.#.##..........# ..h. #.#.#'##..........##h #.#@.....#########8.0 (5 ..... #.#.)....# ...###### #.#......#.....#####.#......# #. ....... +.....#......# #. ,j..... #######.#'#### #.  #..#############.#.# #.  #.........#+## #.  ....#####........÷..############# ,j,j,j,j,jx,j;,j,j5,jX1,jO,jқ,j2B0,jC,j,jĠY19,j,j2,jX8,j,j,j,jXB7,j,j&.....#..##.#####....#.############## ..,jT....#+#+#### ......#...............######### ,j{....#.#.............. ......#+#............ ##......... ,j #..#.#'#'#+##... ,jp #.........#.#.#@#.##..........# ,j w83  #.........#.#.#.#.##..........# ,j2k #.........#.##..........#  #,jV}.. #.#.#.##..........# ,jz..h. #.#.#'##..........##h #.#......######### ,jg..... #.#.)....# ,jð...###### #.#......#.....#####.#......# #.,jZ,j,j -j(4M-j(1###>-j(%)÷÷ -j6)P................................. -j*###..##.#####....#.##############.........#+#+#### ..#........##########.#................. ......#+#............... ##............-j*?'#@#+-j&+U.#.#.#.-jL+.  -j+#......... #.#.#.##..........#.-j+ -j+2.#..-j ,-j=-jH>e4.0 (16-jN-jUQ _There is an open door here.-jQ5......#.#.....####.# -jo####>..)÷÷ -jP................................. -j,Y####..##.#####....#.#############.-j#+#+#### ...############.#.-j:.# .......#+#..-j.# ###-j R.#...@.......-j1=.# #-jq.#.#'#'#+##...# #-jp.#.#.#.#.##.#-j #.#.#.#.#.##.#-j6e #. #.-j]B#.#.##-j.#  #... #.#.#.##.-j......h. #.#.#'##..........#h-j!{ #.#......##########-jI... #.#.)....# #-jp-j-j &5-jKA5 _-j-j-jC #####>).......÷÷.... ............. -j.jP%.....)÷÷ ................................. ######..##.#####....#.###########..jP2#+#+#### ...##########.#. .........#+#.. #+###.jVQL.#.@....... #.#.#'#'#+## #.#.#.#.#.## #.#.#.#.#.## #.jQ.+.#.#.#.##  #.jQ...###.#.#.##  ...........h. #.#.#'##......... #.jQhh #.#......######## .jQw#....... #.#.)....#.j V.jVg73 _.jQZ.ji[/je  #.#.#.....#####>............).......÷÷.........../j #..##.#####....#..#+#+####.#..#.#/j K.#+##+###.# #.#.#'#'#+## #.#.#.#.#.## #.#.#.#.#.## #.+.#.#.#.## #.###.#.#.## .h. #.#.#'##  #......h/j  #.#...... ##. #.#.)....#/j# /j@ /j `82/jڤ /j 0j9 #†####..########.###.#.....#  #.........#.#.....### 0j########>....).......÷÷ ................................. ########..##.#####....#.#########..0j#+#+#### ...########.#. ...........#+#.. ###+###.........#........ #.........#.#'#'#+## #.........#.#.#.#.## #.........#.#.#.#.## #.........+.#.#.#.##h   jackal (asleep) #.........###.#.#.## ...........h. #.#.#'##.......  #h #.#......######0j@0j`910j0jl0 g #†####..########.###.#.....#  unreal the Conjurer  #..................#.#.....### Troll 0j0 ########>............).......÷÷.. Health: 24/24 ======================== ................................. Magic: 1/2============------------ ########..##.#####....#.######### AC: 4Str: 14 0j1 ....................#+#+####  EV: 8Int: 14 ...........#...............###### SH: 0Dex: 8 0jT1 .........#.#..................... XL:  2 Next:  3% Place: Dungeon:1 ...........#+#..@................ Noise: ---------  Time: 1189.0 (0.0) 0j1 ###+###........*#................ -) Claws #........*#.#'#'#+##....... Nothing quivered 0j1 #........*#.#.#.#.##....... Zot (4811)  #........*#.#.#.#.##....... 0j2 #.......*.+.#.#.#.##....... h   jackal (asleep) 0j12 #.......*.###.#.#.##.......  ...........h. #.#.#'##.......  #......h #.#......###### 0j^2 _There is an open door here.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0j2 Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)0j?! h #†####..########.###.#.....#0j! <unreal the Conjurer#..................#.#.....### Troll ########>............).......÷÷.. Health: 24/24 ======================== ................................. Magic: 1/2============------------ 0j" ########..##.#####....#.######### AC: 4Str: 14 ....................#+#+####EV: 8Int: 14 ...........#...............###### SH: 0Dex: 8 0j" .........#.#..................... XL:  2 Next:  3% Place: Dungeon:1 ...........#+#..@................ Noise: ---------  Time: 1189.0 (0.0) ###+###........*#................ -) Claws#.........#.#'#'#+##....... Nothing quivered#.........#.#.#.#.##....... Zot (4811) 0j" D#.........#.#.#.#.##.......#.........+.#.#.#.##....... h   jackal (asleep)#.........###.#.#.##..................h. #.#.#'##.......#......h#.#......###### 0j!# _There is an open door here.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)0j@ ;*0jJ^ ;*0j ;*0j' ;*0j% ;*0j h.  Confirm with . or Enter, or press ? or * to list all spells.Aim  0jz Press: ? - help, Shift-Dir - straight line: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.0j' .h0j% .....hh 2 jackals (1 w0j .andering).0j o==90.0 (100j$ 0j1  0j< C_The jackal barks!1jx #..................#.#.....#### #######>...).......÷÷... 1j ....................... #######..##.#####....#.########## ...................#+#+#### .#......#######1j #.#........#+# ##+###.........# 1jK #.........#.#'#'#+###.........#.#.#.#.##.#.........#.#.#.#.##.#.........+.#.#.#.##.#.......h.###.#.#.##.1j i.......h..... #.#.#'##.1j #. #.#......####### ##. #.#.)#1j 1j/ /--11j ;091j 2je #.#.#.....####.>............).......÷÷..............##.#####....#.##+#+#### #.#2j9f~#.#.#+#.+###.#.#.#.#'#'#+##.#.#.#.#.#.##.#.#.#.#.#.##.#.+.#.#.#.##.#.h.###.#.#.##..h..... #.#.#'##. #. 2jtfe#.#......# 2jj2j2k{--282jo2jo2jNF#####>).......÷÷.... ............... #####..##.#####....#.############ .................#+#+#### #......##########.#.2j.........#+# +###.........#  #.#.#@#'#+##.#.#.#.#.#.##.#.#.#.#.#.##.#.+.#.#.#.##.#.h.###.#.#.##. 2j.......h..... #.#.#'##. . #.#......######### . 2jO#.#.)# .....###### #.#......#2jM2j`372j2jQ _There is an open door here.2j4  ......... #####..##.#####....#.############ .................#+#+#### #...............##########.#....2j~ ...............#+#............. +###.........#..........  #.#'#'#+##..#.+h.###.# ...........#####.#......#2j 2j* g46 _2j_ 2jb 3jKc #####..##.#####....#.############ 3jL.................#+#+#### #...............#########3jrL#.#..........................#+#......... +###.........#.....  3jLz#'#'#+##.#.#.3j$Mz+h.## .......h..... #.#.#'3jzM#.# ......... +.....#......#3jQ3j R`553jT3j+V3j .................#+#+#### #...............##########.....................#+#........ +###.........#  #'#'#+##.#.#.+h.## .......h..... #.#.#'Zot (4805) 3j7..# ....... #######.#'####3j.h3jtA.h3j.h   jackal3jf`643jC 3jC!3j<#.......##########3jv.....................#+# +###.........#  3j_#h#'#+##.#.#.+3j## .......h..... #.#.#' 3jk.....#########)....# 3j'2######.......####3j +.... #######.#'### .##..######.#3jRD'h3j(3j`733j#3j3jT ........#...............######### unreal the Conjurer 3j 3......#.#........................ Troll ........#+#...................... Health: 24/24 ======================== +###.........#................... Magic: 0/2------------------------ 3j b #.........#.#'#'#+##.......... AC: 4Str: 14  #.........#.#h#.#.##.......... EV: 83j Int: 14  #.........#.#*#.#.##.......... SH: 0Dex: 8 3j<  #.........+.#*#.#.##.......... XL:  2 Next:  3% Place: Dungeon:1 3jq + #.........###@#.#.##.......... Noise: ---------  Time: 1197.0 (0.0) .......h..... #.#.#'##.......... -) Claws ....... #.#......######### Nothing quivered 3j ....... #.#.)....#  Zot (4803) .....###### #.#......# ...........#####.#......#  h   jackal ......... +.....#......# ....... #######.#'#### .##..#############.#.# _There is an open door here.  3j Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3j &Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)3js]........#...............######### unreal the Conjurer ......#.#........................ Troll ........#+#...................... Health: 24/24 ======================== +###.........#................... Magic: 0/2------------------------#.........#.#'#'#+##.......... AC: 43j-Str: 143jʐ#.........#.#h#.#.##.......... EV: 83j-Int: 143j"#.........#.#.#.#.##.......... SH: 0Dex: 83jV#.........+.#*#.#.##.......... XL:  2 Next:  3% Place: Dungeon:13ju#.........###@#.#.##.......... Noise: ---------  Time: 1197.0 (0.0) 3j.......h..... #.#.#'##.......... -) Claws .......3j#.#......######### Nothing quivered .......3jّ#.#.)....#Zot (4803) 3j,-.....###### #.#......# ...........#####.#......#h   jackal 3jJ......... +.....#......# ....... #######.#'#### .##..#############.#.# 3j}9_There is an open door here.  3jCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3jAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line3jӒlAim: a jackal (heavily wounded, 100% to hit)3j&:*3j.h  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.3j<Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  3j^Aim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.3j)L. 3jm=8.0 (123j3jsZ _The jackal is almost dead.5j =#...........#+# +###.........#  #'#'#+##.#.#.h+.#.## .......h..... #@#.#' .....#########)....# ######.......#### +.... #######.#'### .##..#############.#.#..............#+##5jD.h5j"E.h5j5jfh-915jn5jg5j'R..#+# +###.........#  #'#'#+##.#.#.5j\R+###h .......h..... #.#.#' 5j|R.....#########)....# ######5jR.......#### +.... #######.#'### .##..#############.#.#..............#+5jRQ## .'....#####÷..###########5jR5jS..h5jS5jkX5j'YB-2005jHY$05jcY5j]5j^5j  You barely miss the jackal.The jackal is almost dead.5jI j=17995jn 5j _The jackal barely misses you. The jackal closely misses you.6j hYou closely miss the jackal.The jackal is almost dead.6j  h 2 jackals (1 wandering)The jackal barely misses you.16jU ~============286jm _You encounter a jackal.6j & 6jז #.  You claw the jackal!6jK & 6j R.hYou kill the jackal!6j !†6jڢ i   jackal6jQ `10=9 (0.976j 6j 6j  6jX C_The jackal barks!7j%........#+#...................... unreal the Conjurer +###.........#................... Troll 7j #.........#.#h#'#+##.......... Health: 24/24 ========================  #.........#.#*#.#.##.......... Magic: 0/2------------------------  #.........#.#*#.#.##.......... AC: 4Str: 14 7jR #.........+.#*#.#.##.......... EV: 8Int: 14  #.........###*#.#.##.......... SH: 0Dex: 8 .......h..... #*#.#'##.......... XL:  2 Next: 10% Place: Dungeon:1 7jމ....... #@#......######### Noise: ==-------  Time: 1202.9 (0.0) ....... #.#.)....#  -) Claws .....###### #.#......#  Nothing quivered ...........#####.#......#  Zot (4797) ......... +.....#......# ....... #######.#'####  h   jackal .##..#############.#.# 7j0j.##................#+## .'....#####........÷..########### _The jackal barks!Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7jAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)7j2........#+#...................... unreal the Conjurer 7jhN+###.........#................... Troll#.........#.#h#'#+##.......... Health: 24/24 ========================7j#.........#.#.#.#.##.......... Magic: 0/2------------------------7j#.........#.#.#.#.##.......... AC: 4Str: 147j#.........+.#.#.#.##.......... EV: 8Int: 147j#.........###.#.#.##.......... SH: 0Dex: 8 7j&4.......h..... #*#.#'##.......... XL:  2 Next: 10% Place: Dungeon:1 .......7jh#@#......######### Noise: ==-------  Time: 1202.9 (0.0) .......#.#.)....#-) Claws 7j .....###### #.#......#Nothing quivered ...........#####.#......#Zot (4797) 7j......... +.....#......# ....... #######.#'####7jh   jackal .##..#############.#.# .##................#+## .'....#####........÷..########### 7j1C_The jackal barks!7jOCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7jAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)7j.:*7jfL:*7jg:*7j7:*7j R'h  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (100% to hit)  7jDyThe magic dart hits the jackal.  The jackal is severely wounded.7jE.h7j5'..7j\'† 7j|7j3-3.9 (17j@:67j7j 7j`_The jackal pauses to sniff the ground.8jH+###.........#  8j)#'#'#+##.#.#.h8jQ5+.#.8jwX## .......h..... #†#.#'8jk #.#......#########8jk)....# ######.8j......####8j; +.... #######.#'### .##..#############.#.# ..............#+8jb>## .'....#####÷.8jK.########### .#####...#..........8jD.h8j38j8jH--48jf:58jF"8j#8j#b- #'#'#+##.#.#.+.#h###. .......h..... #†#.#' #.#......#########)....# ######.......#### +.... #######.#'### .##..#############.#.#..............#+## .'....#####÷..########### .#####...#..........8jbF #......8j*cD.h8jHdE.h8jg8j?hz-548jk8jl8j"+.#.#.+8jzL## .......h..... #h#.#'8jk #.#......#########8j)....# ######.......#### +.... #######.#'### .8j/O##..#############.#.# ..............#+8jQ## .'....#####8jr6÷..########### .8j #####8j...#..........8jΆ1 #......8j$#'8j†8jh8j8j`638jd8j8j  #.#.#.#.#.## #.+.#.#.#.## #.###.#.#.##8j .......h..... #†#.#'## #. #h#......######## #. #.#.)....# ###### #.#......#8j .......#####.#......# +...@.#......# #######.#'######..#############.#.# .##................#+## ..'....#####.÷..########## ..##########....#......... ..# #......# ..# ##......' ..# #.#.######8j" G.h8j+ 8j{+ `728j/ 8j0 9jQ #.#.#.#.#.## #.+.#.#.#.## #9jQ,.###.#.#.## 9jGR.h..... #†#.#'##  #.9jlR; #.#...... ##.9jR #h#.)....# #......###### #.#......# #9jRP.#####.#......# #9jSa. +..@..#......# 9j1S%#. 9jYSG#.#'####.##..#.#.#.##9jS.#+##.'....#####9jS>.÷...#9jS.#9jS7.# #.#9j8Tl .# #.#......'9j[T .# #.#.###### 9jU0h9joZ.h   jackal9jZ`819j^9j_9j  #.#.#.#.#.## #.+.#.#.#.## #.###.#.#.## .h..... #†#.#'## #. #.#......  ##. #.#.)....#  #......###### #.#......#  #.#####h#......#  #. +.@...#......# ##. #.#'####.##..#.#.#.##.#+##9j] .'....#####.÷...#.#.# #.#.# #.#......'.# #.#.######9j4 K.h9jw 9jԕ `909ji 9j< :j;5 #.#.#.#.#.## #.+.#.#.#.## #.###.#.#.## :j53.h..... #†#.#'## #. #.#...... ##. #.#.)....#:j5 #......###### #.#......# #.#####.#......# #. +@..h.#......##. #.#'#### #....##..:jU6#.#.# #....##.#+## #....'....#####.÷.. #....#.# #....# #:j6.# #....# #.#......' #....# #.#.######:j7/h.:j8-h.:js;:jG<b1089:j>:j@:j:  You closely miss the jackal.The jackal is heavily wounded.:j֐ h=18:jf :j֕ > _The jackal bites you but does no damage.;j[. .  ;j\You scratch the jackal.;j"a8†;jUa(;j=dh727;jg;jzi4 _You kill the jackal!;ji;j ;j ;j ;j ;j. X6;jO ;j 1============5;jZ ;j ;j B4;jk ;jz ;j ,3;j ;j ;j ;j B2;j ;j ;j _============1;j ;j< ;j B0;j+ ;j; ;j C79;jT ;j ;j B8;j ;ju ;j X7;j ;j B6;j ;j ;j B5;j ;j ;j B4;j ;j % ;j I_You start resting.Magic restored.;j0 &-;j 0253.0);j J2============-;j f6.9 (143 _;j ;j jO #...........#.#........... unreal the Conjurer #..........h..#+#......... Troll >j######+###.*.......#...... Health: 24/24 ======================== #.*.......#.#'#'# Magic: 1/2============------------ #*........#.#.#.# AC: 4Str: 14 >jŸ,# #*........#.#.#.# EV: 8Int: 14 #. #*........+.#.#.# SH: 0Dex: 8 #.###*........###.#.# XL:  2 Next: 17% Place: Dungeon:1 #...@.........+ #†#.# Noise: ---------  Time: 1246.9 (0.0) #.............# #.#.. -) Claws ##.............. #.#.) Nothing quivered #......######### #.#.. Zot (4753)  #............#####.#.. >jk#............'.†...#.. h   jackal (wandering) ###............#######.# #....##..#############.# #....##................# _A jackal comes into view.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)>jJg#...........#.#........... unreal the Conjurer#..........h..#+#......... Troll>j+######+###.........#...... Health: 24/24 ========================#.........#.#'#'# Magic: 1/2============------------#.........#.#.#.# AC: 4Str: 14# #.........#.#.#.# EV: 8Int: 14>j#. #.........+.#.#.# SH: 0Dex: 8#.###*........###.#.# XL:  2 Next: 17% Place: Dungeon:1#...@.........+ #†#.# Noise: ---------  Time: 1246.9 (0.0)>j*#.............# #.#.. -) Claws##.............. #.#.) Nothing quivered>jW#......######### #.#.. Zot (4753) #............#####.#..#............'.†...#.. h   jackal (wandering)>j###............#######.##....##..#############.##....##................# _A jackal comes into view.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>jxAiming: Magic Dart (safe; 8% risk of failure)  >jPress: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)>j;:*>j}3:*>jN:*>j+q:*>j:*>j.h  Confirm with . or Enter, or press ? or * to list all spells.Aim>j׾N  Press: ? - help, Shift-Dir - straight line: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.>j4....>j k..h  >jn==7.9 (12>jZ>j.Q _The jackal barks!@jh #...........#.#........... unreal the Conjurer #.............#+#......... Troll @jA######+###h........#...... Health: 24/24 ======================== #*........#.#'#'# Magic: 0/2------------------------ #*........#.#.#.# AC: 4Str: 14 # #*........#.#.#.# EV: 8Int: 14 @j#. #*........+.#.#.# SH: 0Dex: 8 #.###*........###.#.# XL:  2 Next: 17% Place: Dungeon:1 @j #...@.........+ #†#.# Noise: ==-------  Time: 1247.9 (0.0) @jY#.............# #.#.. -) Claws ##.............. #.#.) Nothing quivered @j9 #......######### #.#.. Zot (4752)  #............#####.#.. @jd #............'.†...#.. h   jackal ###............#######.# @j#....##..#############.# #....##................# @j_The jackal barks!Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@j)Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)@j#...........#.#........... unreal the Conjurer@jD#.............#+#......... Troll######+###h........#...... Health: 24/24 ========================#.........#.#'#'# Magic: 0/2------------------------@jL#.........#.#.#.# AC: 4Str: 14# #.........#.#.#.# EV: 8@jGInt: 14#. #.........+.#.#.# SH: 0Dex: 8@j#.###*........###.#.# XL:  2 Next: 17% Place: Dungeon:1@jE#...@.........+ #†#.# Noise: ==-------  Time: 1247.9 (0.0)@j)#.............# #.#.. -) Claws##.............. #.#.) Nothing quivered@j!#......######### #.#.. Zot (4752) #............#####.#..@j-#............'.†...#.. h   jackal###............#######.#@j<#....##..#############.##....##................# _The jackal barks!@jCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@j"Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)@j:*@j :*@j1/:*@j/M:*@jj.h  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.@jIkxAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (moderately wounded, 100% to hit)  The magic dart hits the jackal.@jkD.h@jo6......@jpm-8.9 (11@js@j3u^ _The jackal is heavily wounded.Aj #.#.#.#......#+#.######+###.#.#.AjR#.#'#'#+#.h.#.#.#.#.# #.#.#.#.#.#. #.Aj.+.#.#.#.#.###.###.#.#.#....@........+ #†#.#'#.......# #.#.##........ #.#.).#......#AjJ #.#.#......#####.#.#......'.†...#.###......#.#'#....##..####.#.#....##.#+Aj1K.hAj--90Aj, D.hAjL Aj !-Ajp [5049Aj Ajd Bj2!D.hBj&Bj3'3-=18Bj*Bj^,+ _The jackal bites you.Bj Bj&M You closely miss the jackal.BjUHThe jackal is heavily wounded.BjBj4Bj1=2Bj+:7BjBjS _The jackal barely misses you.Bj . .  Bjљ You claw the jackal!Bj RBj 243 _The jackal barely misses you.  You claw the jackal! _You kill the jackal!  Training target 2.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 2!need to enable at least one skill for training.Bjɧ /  --more--CjXCjM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   1.2   4.8  -5      Cj     b - Maces & Flails   0.0   1.2  -1   i - Conjurations   2.9   5.0  -3   c - Unarmed Combat   2.0   3.0   0          Cj^     d - Short Blades   0.0   1.4  -2          CjZ     e - Armour   0.0   1.4  -2       f - Dodging   1.5   2.8  -2  CjE     g - Stealth   1.0   4.8  -5                      Cj                    Cj                    You need to enable at least one skill.CjE[?] Help[=] set a skill target  Cj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsDj = c + Unarmed Combat 2.0Dj\WTargetTarget--  --  Djd--  --  --  --  --  -- Dj --  Dja-z] set[-] clear selected targetcost|targetsEjO<[?25h[?0c0 Ej  [?25l[?1cEj$ U3.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targetsEjG Ejġ Ej© #...........#.#............ unreal the Conjurer#.............#+#.......... Troll######+###.........#....... Health: 24/24 ========================#.........#.#'#'#+ Magic: 0/2------------------------#.........#.#.#.#. AC: 4Str: 14# #.........#.#.#.#. EV: 8Int: 14#. #.........+.#.#.#. SH: 0Dex: 8#.###.........###.#.#. XL:  2 Next: 24% Place: Dungeon:1#....@........+ #†#.#' Noise: =--------  Time: 1253.9 (1.0)#.............# #.#Ej s... -) Claws##.............. #.#.). Nothing quivered#......######### #.#... Zot (4746) #............#####.#...#............'.†...#... ###............#######.#' #....##..#############.#. #....##................#+  _The jackal barely misses you.You claw the jackal! _You kill the jackal!Training target 2.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 2!You need to enable at least one skill for training.EjQ D _FjUFjVFjVFjWFjYX5Fj,ZFjZB4Fj<[Fj!\Fjm\B3Fj)]Fj5^Fj^B2Fj*_Fj`Fjg`B1FjaFjaFjJb1============0Fj cFjdFj[dC39FjeFjeFjDfB8FjfFjgX7FjhFjiFj'j_============6FjjFjkFj4lB5FjlFjmX4FjnFjoFjoB3Fj}pFj|qFjqB2FjrFjWsFjsB1FjtFjuFjuB0Fj~vFjwY29Fj3xFjWz% FjzI_You start resting.Magic restored.Fjt~&-FjƁ0707.0)Fj]J2============-Fjf1.9 (188 _FjFjFj\m Fjcr % Fjr  Skill  Level Cost  Apt Skill  Level Cost  Apt Fjr  a - Fighting   0.0   1.4  -2   h - Spellcasting   1.2   4.8  -5  Fj"s h    FjHs Fjs      b - Maces & Flails   0.0   1.2  -1   i - Conjurations   2.9   5.0  -3  Fjs +c + Unarmed Combat 2.0   3.0   0      Fj"t j    Fjt      d - Short Blades   0.0   1.4  -2      Fj#u ^    FjTu S    Fj}u e - Armour   0.0   1.4  -2  Fju T    Fju f - Dodging   1.5   2.8  -2  Fju T    Fjv g - Stealth   1.0   4.8  -5  Fj?v a    Fjev _    Fjv a    Fjv _    Fjv a    Fjw _    Fj^w a    Fjw _    Fjw a    Fjw _    Fjx a    Fj9x _    Fj^x a    Fjx _    Fjx T    Fjy pThe relative cost of raising each skill is in cyan.  FjVy The species aptitude is in white.  [?] Help[=] set a skill target  Fjy [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsGj TargetTarget--  --  --  --  3.0  --  --  --  --  current training targets, if any. [-] clear all targetscost|targetsHjUMrain rain   HjbVn      HjV100%        HjGW percentage of incoming experience used to train each skill is in brown.trainingHjW4targetsHj?qCost Cost  1.4  4.8  1.2 Hje 5.0  3.0  1.4  1.4  2.8  4.8Hjx relative cost of raising each skill is in cyan.] Hjָdtraining|costIj+[Ij:`Ij#j_#...........#.#............ unreal the Conjurer#.............#+#.......... TrollIjj"######+###.........#....... Health: 24/24 ========================#.........#.#'#'#+ Magic: 2/2========================#.........#.#.#.#. AC: 4IjjStr: 14# #.........#.#.#.#. EV: 8Int: 14#. #.........+.#.#.#. SH: 0Dex: 8Ij+k#.###.........###.#.#. XL:  2 Next: 24% Place: Dungeon:1#....@........+ #†#.#' Noise: ---------  Time: 1271.9 (0.0)#.............# #.#... -) ClawsIjk##.............. #.#.). Nothing quivered#......######### #.#... Zot (4728) #............#####.#...#............'.†...#... ###............#######.#' #....##..#############.#. #....##................#+  Ijlj_You kill the jackal!Training target 2.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 2! _You need to enable at least one skill for training. _You start resting. _Magic restored.IjZoIjoIj@sIj>tIjIj]IjIj| Ij8_Unknown command.Ij: Ij: Ij; Ij> Ij> Ij@ _7 _IjQA IjA Ij0B B6IjB IjD IjD IjD B5IjE IjF IjfG IjG B4Ij+H IjK IjL IjM B3IjM Ij\O Ij0P Ij`P B2Ij&Q IjR IjzS IjS B1IjqT Ij8V IjV IjV B0IjW IjX IjY Ij.Z C19Ij[ Ij[ Ij\ Ij)] B8Ij] Ij._ Ij_ Ij` B7Ij` Ijc Ijld Ijd B6IjAe Ijf Ij~g Ijg B5Ij]h Iji Ij^j Ijj B4Ijk IjIl Ijm Ij4m B3Ijm Ij6o Ij.p Ijmp B2Ijkq IjMs 'IjAt Ijt B1Ijwu Ij F ..........#.#........ Ij) ............#+#......... ####+###.........#........#.# #.........#.#'#'#+##......#.# #.........#.#.#.#.##.....IjZ #.# #.........#.#.#.#.##.....#.# #.........+.#.#.#.##.....#.###.........###.#.#.##.....Ij #............@'.#†#.#'##......88.9 (17.0)Ij #.............###.#......#######.........#.#.)....# Ij #......###########.#......# #............#####.#......##............'.†...#......# Ij ###............#######.#'#### #....##..#############.#.# Ij: _#....##................#+## _You open the door.Ij Ij‰ Ij  IjG ?_Done exploring.Jj3JjJj ............0.0)..JjX +......Jj JjJj Jj7_Done exploring.Jj Jj Jj/ Jj ;Jj Jj E _Done exploring.Jj# Jjd Jj^ Jjf Jj Jj Jj  Jj5 7_Done exploring.KjY*Kjl3Level 1 of the Dungeon<>>>>(Press ? for help)Kj3###############..##.#####....#.#######################.########.##......................#+#+#####...#.##.##.............#...............########## #.<.#.##.#Kj4b#...........#.#........................# ###...#.##.#KjW4#.............#+#......................# #.....#.##.#######+###.........#...................# #.>...#.##.##.# #.........#.#'#'#+##..........# #.....#.##.##.# #.........#.#.#.#.##..........# ###...#.#### #.##.# #.........#.#.#.#.##..........# #........# #.##.# #.........+.#.#.#.##..........# #........# #.##.###.........###.#.#.##..........# #........# #.#Kj4#............@'.#†#.#'##..........#######.#......## #.##.............###.#......##########.....#.#.#.....# #.###...............#.#.)....##.....#...#.....####.##......###########.#......##.....#####.......##.#Kj4#............#####.#......##.....# #....##.##.##............'.†...#......##.....# ##....##.##.#Kj4%###............#######.#'####Kj5#.....# #......#.##.##....##..#############.#.##.....####......#.#..##....##................#+###................>..###....'....#####........÷..##############.##################....##########...........#..........# #.##....# #.................#..........# #.#Kj;5Kjr***************,,**,*****,,,,*,***********************,********,**,,,,,,,,,,,,,,,,,,,,,,*+*+*****,,,*,**,**,,,,,,,,,,,,,*,,,,,,,,,,,,,,,********** *,<,*,**,**,,,,,,,,,,,*,*,,,,,,,,,,,,,,,,,,,,,,,,* ***,,,*,**,*Kj)Q*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,* *,,,,,*,**,*******+***,,,,,,,,,,,,,,,,,,,,* *,>,,,*,**,**,* *,,*'*'*+**,,,,,,,,,,* *,,,,,*,**,*Kjg*,* *,,*,*,*,**,,,,,,,,,,* ***,,,*,**** *,**,* *,,*,*,*,**,,,,,,,,,,* *,,,,,,,,* *,**,* *,,*,*,*,**,,,,,,,,,,* *,,,,,,,,* *,**,***,,*,*,**,,,,,,,,,,* *,,,,,,,,* *,**,,,,,Kj *,*'**,,,,,,,,,,*******,*,,,,,,** *,**,,,,,,*,,,,,,**********,,,,,*,*,*,,,,,* *,***,,,,,,*,*,),,,,**,,,,,*,,,*,,,,,****,*Kj*,,,,,,*,*,,,,,,**,,,,,*****,,,,,,,**,**,,,,,,,,,,,,*****,*,,,,,,**,,,,,* *,,,,**,**,*Kj*,,,,,,,,,,,,',†,,,*,,,,,,**,,,,,* **,,,,**,**,****,,,,,,,,,,,,*******,*'*****,,,,,* *,,,,,,*,**,**,,,,**,,*************,*,*KjB*,,,,,****,,,,,,*,*,,**,,,,**,,,,,,,,,,,,,,,,*+***,,,,,,,,,,,,,,,,>,,***,,,,',,,,*****,,,,,,,,÷,,**************,*****************Kjo*,,,,**********,,,,,,,,,,,*,,,,,,,,,,* *,**,,,,* *,,,,,,,,,,,,,,,,,*,,,,,,,,,,* *,*Kj Kjg e,,,,,,,,,,*,*,,,,,,,,,,,,,,,,,,,, unreal the Conjurer ,,,,,,,,,...#+#...,,,,,,,,,,,,,,, Troll Kj ****+***,........#,,,,,,,,,,,,,,, Health: 24/24 ========================Kj *,* *,........#,*'*'*+**,,,,,, Magic: 2/2Kj 2========================Kj@ *,* *,........#,*,*,*,**,,,,,, AC: 4Kjl -Str: 14Kj *,* *,........#,*,*,*,**,,,,,, EV: 8Int: 14Kj *,* *,........+,*,*,*,**,,,,,, SH: 0Kj ,Dex: 8Kjs *,***,........###,*,*,**,,,,,, XL:  2 Next: 24% Place: Dungeon:1Kj *,,,,,.......@'.#†*,*'**,,,,,, Noise: ---------  Time: 1288.9 (0.0)Kj *,,,,,........###,*,,,,,,***** -) Claws**,,,,,.........,*,*,),,,,*Nothing quiveredKj; 7*,,,,,,##########*,*,,,,,,*Kjl Zot (4711) *,,,,,,,,,,,,*****,*,,,,,,**,,,,,,,,,,,,',†,,,*,,,,,,* ***,,,,,,,,,,,,*******,*'**** Kj *,,,,**,,*************,*,* *,,,,**,,,,,,,,,,,,,,,,*+** _Done exploring. _Done exploring. _Done exploring. Kj I_Done exploring.  Level map cleared.Kj; Kjf Kjs . _Kj6 Kjv Kjt Kj Kj KjO I0 _Kj Kj =098'Kj X7Kji _You open the door.6Kj  There is an open door here.5 Kj _Kjh Kj Kj Kj B4Kj Kj Kj Kj2 B3Kj Kj Kj{ Kj B2Kj Kj^ Kj Kj B1Kj5 Kj, Kj Kj2 B0Kj Kj Kj Kj D699Kj Kj( Kj Kj B8Kj Kj  @  There is an open door here.KjL Kj I7 _Kj Kj 'KjG Kj| B6Kjq Kjo! 7 _You open the door.Kj" Kj3# B5Kj.$ Kj' @  There is an open door here.KjB) Kj) I4 _Kj* Kj4, Kjh- Kj- B3Kj. Kj80 Kj~1 Kj1 ,2Kj1 Kj2 Kj3 Kjp6 X1Kj&7 Kj0: Kj@; Kj; B0Kj< Kj= Kj ? KjY? C89KjF ,Kj4H KjH B8KjuI KjK KjjL KjL :7Kj_M KjdO 'KjP Kj-Q B6Kj$R KjT hYou open the door _There is an open door here. _You open the doorKjT B. _There is an open door here. _You open the door.Kj4V KjV B5KjW Kj[ [There is an open door here. _You open the door. _Kj)\ YThere is an open door here. _You open the door.  There is an open door here.Kj] Kj2^ +4 Kj`^ _Kj~_ Kjfa Kjb Kj@c B3Kjd KjQf Kjg Kj;h B2Kji Kj{m Kj;o X1Kjp Kjnr Kjs Kj>t B0Kju KjMw Kjx Kj!y C79Kjz Kj{ Kj[} Kj} B8Kj~ Kj Kj Kj- B7Kj Kj Kj Kjˆ B6Kj Kj Kj Kj B5Kj% Kj n4Kj Kj Kj Kj B3Kj Kj You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.Kj Kjՙ B2Kj Kj JYou open the door. _There is an open Kj֞ `door here. _You open the door. _There is an open door here. _You open the doorKj &.  There is an open door here.Kjl Kj I1 _Kj- Kj] Kj Kjr B0KjĦ Kj Kj KjI C69Kjx Kj# KjI Kj B8KjA Kj Kj Kj B7Kj5 Kj Kj Kj B6Kj Kj Kj KjS B5Kjn Kj Kjm KjU X4Kj Kj Kj! B3Kj KjZ KjB Kj B2Kj1 ,Kj Kj B1Kj Kj Kj Kj+ B0Kj Kj Kj KjY C59KjM Kj Kj KjP B8Kj Kjq Kjc Kj B7Kj Kj Kj Kj B6Kjw Kjw KjD Kj B5KjH KjI Kj Kj` B4Kj( KjE lThere is an open door here. _You open the door. _There is an open Kju Wdoor here. _You open the door. _There is an open door here.  Kj # stone staircase leading down here.Kjo Kj I3 _Kj Kj Kj Kj B2Kj Kj Kj Kj B1Kj KjF Kj Kjm ,0Kj Kj< Kjp KjO Kj C49Kj1 KjH Kj KjO B8Kj Kjt 'Kj_ Kj B7KjE Kj 7 _You open the door.Kj Kj Kj :6Kj Kj Kj; Kj B5Kj Kj4 @  There is an open door here.Kj Kj I4 _Kj Kj Kj Kj B3Kj_ Kj8 Kj Kj- B2Kj Kj Kj( KjV Kj :1Kj Kj Kj Kj B0Kj\ Kji Kj[ Kj Kj ;39Kj; Kj) Kj Kj KjF :8Kj Kj Kj! Kj! B7Kjl" Kj# Kj$ Kj$ B6Kj% Kj& Kj' Kj' B5Kj( Kj+ Kjz, Kj, B4Kj- KjW/ Kjg0 X3Kj61 Kj2 Kj3 Kj3 B2Kj4 Kj5 Kju6 Kj6 ,1Kj6 Kj`7 KjL8 Kj9 KjP9 ,0Kj9 Kj9 Kj< Kj< Kj< Kj= ;29Kj= Kj> Kj? Kj? Kj? :8Kj@ Kj5B KjB KjB B7Kj\C Kj......#......'..........* *,* ......#.######..........* *,* Kj......#.# #..........* *,* ......#.# #..........* *,* ##....#.# #..........* *,*  Kj)#....#.######..........***,*  #....#......'..@.......',,,* 421.9 (133.0)  KjW*****########.........)*****  #..........*  Kje#####* KjKj Kj  Kj F_Key pressed, stopping explore.KjW Kj/#3Kj&%Kjs&Kj827 _6Kj2B5Kj3Kj5Kj8n4Kj:Kjj;Kj;B3Kj=Kj`?Kj@KjhAB2Kj[BKjCKjAEKjEB1KjFKj1HKj7MKjMB0KjNKjQ@  There is an open door here.KjRKj.SJ69 _Kj;TKj~UKjVKjVB8KjWKjYKj"ZKjsZB7Kjx[Kj\Kj]Kj^B6Kj^KjaKjaKj bB5KjbKj dKjdKj7eB4KjeKjgKjgKjhB3KjhKjiKjo21Kj6pKjlpB0KjpKjrKjhrKjrC59KjSsKjuKjuKjuB8KjvKjwKj]xKjxB7KjOyKjMzKj{KjK{B6Kj{Kj~Kj~B5Kj'KjKjKjTKjX4Kj'Kj؃KjB3KjKjpKjKjcB2KjKjKjRKjB1KjKjۉKjKjۊB0KjKjXKjKj9C49KjKj,KjKjB8KjKKjKjX7Kj7KjߔKjKjX6Kj֗KjKjؘB5KjKjKjuKjÛB4Kj_KjDKjKj^B3KjKjmKj(KjsB2Kj KjKj;KjB1KjKjKj}KjƦB0Kj1KjKjKjC39KjGKj-KjêKjB8KjKj>KjKj2B7KjíKjȯR  There is a stone staircase leading down here.KjKjI6 _KjKjKjQKjB5Kj KjKjCKjB4KjKj0KjX3Kj"21Kjn0KjKjKj-KjbC29KjٿKjoKj Kj@B8KjKjOKjKjB7KjKjkKjKjLB6KjKj`Kjn5Kj)n4KjKjIKjKj#B3Kj",KjKjOB2KjKj;KjKjn1KjSX0KjKjKjAKjC19KjKjKj+KjX8KjcKjKjRB7KjKj8KjKjXB6KjKj$KjKjSB5KjKjR  There is a stone staircase leading down here.KjCKjI4 _Kj<KjeKjKj,B3KjKjKKjKj B2Kj`,KjKjJB1KjKjfKjKj1B0KjKjiKjKj+C09KjKjKKjB8KjNKjKjKj)KjB7KjKjKjKjKj,:6KjKj<KjKjNB5KjKjAKjKjlB4KjKjKjKjB3KjKj.KjKj2,2Kj_KjKj KjKjB1KjKjzKjKjB0KjKjKjKjD499KjgKjKjKj,8Kj,KjKjKjKjB7KjR Kj; Kj Kjy B6Kj Kj Kj* Kj X5KjKjKj0B4KjKj8KjKjZB3KjBKjeB2KjKjKjUKjB1KjxKjKjX0Kj-KjKjOKjC89Kj#KjKj87KjH"6Kj#n5Kj,'43KjK(,Kj(KjG)X2Kj{*Kj*Kj+P1Kj,,Kj-B0Kji-Kj.Kj.Kj/C79KjC/Kj/Kjl0Kj0B8Kj1Kj1Kj^2Kj2X7Kju3Kj3Kj,4B6Kj4Kj5Kj5Kj6X5Kj^7Kj7Kj8B4Kj8Kj9Kj9Kj9B3Kj:KjJ;,Kj;B2Kj;Kj{<Kj=KjM=:1Kj=KjF>Kj>Kj.?,0Kj`?Kj?KjDAKjALjC69LjTLjn8LjLjLjLjB7LjLj1LjLj,6Lj(LjLjLj LjE B5Lj Lj Lj 43Lj,LjLjeLjB2LjJLjLjLj,1LjLjLjLjVLjB0LjLj7LjnLjC59LjILj`n8LjBLjB7LjnLjLjLjLB6LjLjp Lj'!Lj!X5Lj"Lj#Lj#B4Lj$Lj$Ljf%Lj%B3Lj+&Lj!'Lj'Lj+(B2Lj(Ljb)Lj *LjB*B1Lj*Lj,Lj,Lj"-B0Lj-Lj.Lj:/Ljp/C49Lj/Lj0Lje1Lj1,8Lj1Lj12Lj3Lj4X7Ljx5Lj6,Lj7X6Lj8LjI9Lj9B5LjZ:LjV;Lj;Lj0<B4Lj=,Lj>Lj?B3Lj?Lj}@Lj,ALjbAB2LjBLj8CLjCLjCB1LjwDLjELjLI 039LjJLjXJB8LjJLjKLjLLjLLjL:7Lj;MLjMLjNLjNB6LjOLjPLjPLjPB5LjnQLjRLjSLjGSLjxS:4LjTLjTLj\ULjUB3LjIVLjWLjWLjX,2LjKXLjXLj7ZLjZLj6[B1Lj[Ljj\Lj]Lj]B0Lj]Lj7_Lj_Y29Lj`LjaLjdbLjbB8Lj cLjcLj&dLj[dB7LjdLjveLjeLjf,6LjOfLjfLj=gLjgLjhB5Lj|hLjiLjiLjiB4Lj_jLjZkLjkLjlB3LjlLjdmLjmLj,nB2LjnLj^oLjpLj5pB1LjpLjqLj=rLjrB0Lj*sLjptLjXuLjuC19LjvLjvLjwLjwB8LjzxLjLyLjyLjz,7LjMzLjzLj6LjLjB6Lj%LjvLj"Lj\B5LjLjLj,LjB4LjLjJLjLjB3LjLj%  LjbDYou see here a ball python skeleton.Lj͍LjI2 _LjLjl  You see here a frilled lizard skeleton.Lj>LjI1 _LjLjLjX0Lj3Lj&LjxLjC09Lj Lj>LjLjB8Lj7LjLjLjB7LjLjLj3LjB6LjLjLjbX5LjdLjLjLjB4LjLjOLjX3LjLj;LjILjB2LjLjLjLjB1Lj.LjLjcLjB0LjLjLjLj:D399LjLj4LjLjPB8Lj&LjgLjLj6B7LjLjLjX6LjGLjzLjWLjB5LjELj Lj)LjbB4LjLjjLjLj1Ljb:3LjLjLjTLjB2Lj!LjLjZLjB1LjPLjLjLjP0LjLjaLj89Lj&X8Lj.LjLj!B7LjLj-LjLj B6LjnLjGLjLjLB5LjLjsLjLjMB4LjLjSLjLj?B3LjLjPLjLj(B2LjLj1LjLj#LjB0LjLjLjWLjC79Lj$LjLjLjB8LjLjLj2LjX7LjLj)LjB6LjLjeLjLj<B5LjLjLjLj0B4LjLj':Ljaj  ***##Lj**,*****#######################.*,,,,,,,.......@................625.9 (204Lj,*****#######################.*,**,,,,,,,*...,,,,.# #.Ljj*,**,*****,*#.#***#.# #.*,*Lj#*,* *,*#.# ###'###.*,**,#####+##'###.....#. *,*Ljs*,#................#. *,*********,#................#. *,,,,,,,,,,,#................#. LjLj%LjT _Key pressed, stopping explore.Lj-Lj.3Lj8/Lj/LjDH3 _2106987654321LjVJn0LjJ,LjtKY59Lj)LLjLLj MB8LjzMLjMLjRNLjNB7LjOLjOLjPLjgPB6LjPLj_QLjQX5Lj.RLjRLjASLjSB4Lj_TLjTLj;ULjUB3LjVLjmVLj$WLj~WB2LjWLj}XLjYLjYB1LjYLjZLj[X0Lj]BLj^o49Lj:`n8LjCaLj-bn7LjbLjcLj"dX6LjYf5LjfLjgLjhX4LjhLjgk3Lj=lX2LjlLjDmLjmX1LjnnLj,oLjoLjpB0LjpLjbqLjqY39LjGrLjsLj0tLjuX8LjuLjuLjovB7LjvLjwLjOxLjxB6Lj/yLjyLj|zLj:{X5Lj{Lj|n4Lj}Lj~n3LjLjLjqB2LjLjLjX1LjLjLjGX0LjLjևLjY29LjLjLjJ ##### .############################.# ..............................# .############################.# Lj=.# #.......#...,,,,.# #.# .# #.#####.##.#***#.# #.# .# #.# #@##.# ###'###.# .# #.#####+##'###.....#.# .# #.#................#.# .#########.#................#.# ...........#................#.#Ljg ############................#.# ,,,,,,,,............###.....#.# ,*******#...........# #....[#.# ,* #........##.# ###'###.###Lj370.9 (45.0)Lj6'.................................##..........#Lj======1.9 (468LjxLjٚg _As you open the door, it creaks loudly!Lj|Lj,}Lj}LjrLjTLj}X7Lj  There is an open door here.6 _Lj'Lj|LjILjB5Lj_LjLjJLjÌB4Lj4LjL@  There is an open door here.LjLj̐I3 _Lj2Lj Lj1Ljc0198  There is an open door here.7 _654321009Lj8LjX7LjLjLjLjZB6LjLjLjSLjB5LjLjLj^LjX4Lje,LjB3Lj LjLjiLjB2Lj"LjLj8LjB1Lj5LjLj:LjB0LjLjLj\LjD299LjJLjLj9Ljn8LjbLjB7Lj!LjLjLj2B6LjLj@LjLjB5LjaLjLjLjP4LjLjLjIB3LjLjILjX2LjvLj|,LjB1Lj&Lj(LjLjB0Lj|LjLj|Y89LjLjLj!Lj[,8LjLjLjLj+n7LjLj2Ljk,6LjLjLjLjvX5LjLj{LjLj'X4LjLjLjB3LjmLjLjZ Lj B2Lj% LjT Lj Lj B1Lj LjLjGLjB0LjLjLjLjC79LjLjLjLjB8LjxLjjLjQLjB7LjaLjOLj<LjwB6Lj' Lj!Lj"Lj#B5Lj#Lj^%LjR&Lj&B4Lj"'Ljv(Lj_)Lj)B3LjS*Lj{,n2Lj-Lj*/Lj0Lj0B1Lj`2Lj4Ljx5Lj5B0Lj7Lj8Ljz:Lj:C69Lj;Lj=Lj>LjL?B8LjY@LjE7LjLFLjNGLjGB6LjsHLjJ@  There is an open door here.Lj!LLjLI5 _LjMLjNLjOLjOB4LjPLjQLjRX3LjSLjTLjULjVB2LjVLjWYLj)ZLjZB1Lj#\Lj]d  You see here a jackal skeleton.Lj^Lj&_I0 _Lj_LjaLjbLjTb-59LjbLjcLjdLjeLjQeB8Lj fLjgLjgLj:hB7LjiLj9jLjkLjokB6LjlLjt54321  You see here a jackal skeleton.0 _49876You see here a jackal skeleton.  There is an open door here.5 _Ljʟn4LjLjKLjmX3LjLjLj~X2LjLjMLjcX1LjLj-LjX0Lj LjLj_LjC39LjϵLjLjLj=B8LjLjcLj'LjB7LjLjLjB6LjhLjLjLj~LjB5LjLjLjILjB4LjLjLjn3LjLjLj7B2LjLj*LjLjVB1Lj;LjaLjLjB0Lj,LjLjRLjC29LjLjLjLj#B8Lj=LjLjLjB7Lj'LjLjLjB6LjLjLjLj+B5LjXLjLjLjIB4Lj~Lj&LjHLjB3LjLjdLjLj B2Lj4 Lj Lj Lj4 B1Lj8LjLj|LjB0LjLjF19LjLjB8LjLjLjbLjB7Lj| Ljj"Lj0#Ljp#B6Lj$Lj-&Lj&Lj&B5Lj'Lj)Lj}*X4Lj+Lj,Lj-Lj-B3LjL.Lj`0Lj1X2Lj1Lj3LjR4Lj4B1Lj*5Lj6Lj7Lj8B0Lj29Lj;You see here a jackal skeleton. _There is an open door here.  Lj<Lj3=J09 _Lj=Lj?Lj@Lj@B8LjALj@DLjELjEB7Lj5GLjILj Mn6LjOLjyPLjPB5LjRLjHTLjULjUB4Lj1WLjXLj=ZLjxZLjZ:3Lj[Lj]Lj^Lj=_,2Ljt_Ljn`Lj%bLjcLjcB1LjeLjfLjhLjohB0Lj|iLjkLjhlLjlD199LjmLjUpYou see here a jackal skeleton. _There is an open door here.  Ljr_8 _Lj@sLjun7LjvLj(xLjSyLjyB6Lj}zLj{{LjP|Lj|B5Lj<}LjK~Lj"LjYB4Lj,LjLj'B3LjLj܃LjLjB2LjLjLjLjB1LjuLj7LjLjB0LjLjVLjLj1C89Lj،LjLjX8LjDLjLjX7Lj^LjsLjLjNB6LjLjLjWLjB5Lj0Lj{Lj!LjrB4LjLjLjLjB3LjpLjtLj LjDB2Lj˟Lj٠LjpLjɡB1Lj,Lj LjˣLj!B0LjLjLjLjܦC79LjELj6LjLjRB8LjީLjƪLjLjB7LjdLjLj#LjYB6LjLjܯLjLjB5LjLjLj.LjmB4LjLj LjLjAB3LjLjķLjLj޸B2LjLjLjn1LjLjLj˾B0LjgLjoLjo69LjNLj8Lj}B8LjLjLjLj&B7LjLjLjFLjB6Lj*LjLjLjB5LjLjU[ ..÷÷.................############ Lj.............................>###################.########. ##...#.# Lj########## #.<.#.# # .........# ###...#.# .........# #.....#.# ........# #.>...#.# Lj7.........# #..@..#.# ------834.9 (163.0)Ljw........# ###...#.#### .........# #........# .........# #........# LjV.........# #........# .........#######.#......##  Lj##########.....#.#.#.....#  Lj=8# #.....#...#.....####.# #  #.....#####.......##.#Lj<------LjLjq _You see here a jackal skeleton. _There is an open door here. Lj\:_Done exploring.Lj>LjLj9LjZ^ ....0.0) .LjG.........Lj).Lj  _There is an open door here. _Done exploring.LjYLj&ZLj:[LjmLjLoLjpLjqe _There is an open door here. _Done exploring.Lj{ Lj Lj Ljq Lj Lj Lj @ _Done exploring.Lj" Lj Ljr Lj Lj Lj Lj 5 _Done exploringLj .MjMj!Level 1 of the Dungeon<>>>>(Press ? for help)#.###..........# #.# #.#.....# #.#.#....#.#.##.#...........# #.##.#Mjt #÷####..########.###.#.....# #.#.#......#.##.##.#..##########.###.##..................#.#.....####.#.########.##...................##.#############>............).......÷÷.................#####################..............................................................>#Mj ###############..##.#####....#.#######################.########.##......................#+#'#####...#.##.##.............#...............########## #.<.#.##.#Mj>#...........#.#........................# ###...#.##.##.............#+#......................# #.....#.##.#######'###.........#...................# #.>...#.##.#Mj)#.# #.........#.#'#'#'##..........# #..@..#.##.##.# #.........#.#.#.#.##..........# ###...#.#### #.##.# #.........#.#.#.#.##..........# #........# #.#MjdD#.# #.........'.#.#.#.##..........# #........# #.##.###.........###.#.#.##..........# #........# #.##.............'.#÷#.#'##..........#######.#......## #.##.............###.#......##########.....#.#.#.....# #.###...............#.#.)....#Mj#.....#...#.....####.##......###########.#......##.....#####.......##.##............#####.#......##.....# #....##.##.##............'.÷...#......#Mj#.....# ##....##.##.####............#######.#'#####.....# #......#.##.#Mj5*,***,,,,,,,,,,* *,* *,*,,,,,* *,*,*,,,,*,*,**,*,,,,,,,,,,,* *,**,**÷****,,********,***,*,,,,,* *,*,*,,,,,,*,**,**,*,,**********,***,*Mj6}*,,,,,,,,,,,,,,,,,,*,*,,,,,****,*,********,**,,,,,,,,,,,,,,,,,,,**,*************>,,,,,,,,,,,,),,,,,,,÷÷,,,,,,,,,,,,,,,,,*********************,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,>*MjF7}***************,,**,*****,,,,*,******************#####,********,**,,,,,,,,,,,,,,,,,,,,,,*+*'****,**,*Mj7@*,,,,,,,,,,,,,*,,,,,,,,,,,,,,,**********,**,*Mj>8A*,,,,,,,,,,,*,*,,,,,,,,,,,,,,,,,,,,,,,,*,**,*Mj8A*,,,,,,,,,,,,,*+*,,,,,,,,,,,,,,,,,,,,,,*,**,*Mjz9******'***,,,,,,,,,*,,,,,,,,,,,,,,,,,,,*,**,**,* *,,,,,,,,,*,*'*'*'**,,,,,,,,,,*,**,**,* *,,,,,,,,,*,*,*,*,**,,,,,,,,,,*Mj7:),**** *,**,* *,,,,,,,,,*,*,*,*,**,,,,,,,,,,*,,* *,**,* *,,,,,,,,,',*,*,*,**,,,,,,,,,,** *,*Mj:*,***,,,,,,,,,***,*,*,**,,,,,,,,,,** *,**,,,,,,,,,,,,,',*÷*,*'**,,,,,,,,,,******Mj+;** *,**,,,,,,,,,,,,,***,*,,,,,,**********,,,,,,* *,***,,,,,,,,,,,,,,,*,*,),,,,*Mj=*,,,,,,****,**,,,,,,***********,*,,,,,,**,,,,,*****,,,,,,,**,**,,,,,,,,,,,,*****,*,,,,,,**,,,,,* *,,,,**,**,**,,,,,,,,,,,,',÷,,,*,,,,,,**,,,,,* **,,,,**,**,****,,,,,,,,,,,,*******,*'*****,,,,,* *,,,,,,*,**,*Mj[ Mj Mj) $MjT) ,,÷÷,,,,,,,,,,,,,,,,,************ unreal the Conjurer ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,>*Mj) Troll ***************#####,********,*Health: 24/24 ======================== Mj) b*#...#,**,*Mj) 0Magic: 2/2Mj** ======================== ********** #.<.#,**,*Mjb* YAC: 4Str: 14 MjO+ ,,,,,,,,,* ###...#,**,*EV: 8Int: 14 ,,,,,,,,,* #.....#,**,*SH: 0Dex: 8 ,,,,,,,,,* #.>...#,**,*XL:  2 Next: 24% Place: Dungeon:1 Mj+ ,,,,,,,,,* #..@..#,**,*Noise: ---------  Time: 1834.9 (0.0) ,,,,,,,,,* ###...#,**** *,*-) Claws ,,,,,,,,,* #......,,* *,*Nothing quivered Mj, ,,,,,,,,,* #........* *,*Zot (4165) ,,,,,,,,,* #........* *,* ,,,,,,,,,******#.#......** *,* **********,,,,,#.#.#....,* *,* *Mj, *,,,,,#...#....,****,* **,,,,,*****,,,,,,,**,* Mj- b_Done exploring. _Done exploring. Mj=- _Done exploring. _Done exploring.  Level map cleared.Mj- Mj.2 Mj3 . _Mj Mj Mj\ Mj Mj@ Mjp I4 _Mj Mj Mj` Mj B3MjP Mjk Mj Mj B2Mj Mjv Mjw Mj! B1Mj Mj Mj Mj! ,0Mj} Mj} Mj Mj Mj> C59MjS Mj MjW Mj B8Mj~ Mjh Mj Mj B7Mj Mj| Mj6 Mj B6Mj Mj Mj Mj B5Mj Mjd Mj Mj B4Mj MjG Mj Mj  B3Mj Mj Mj~ Mj B2MjC Mj MjP Mj B1Mj Mj MjK X0Mj Mji Mj! Mjn! C49Mj! Mj" Mj<# Mj# B8Mj# Mj& JThere is a stone staircase leading down here.Mj& Mj0' I7 _Mj' Mj( Mj) Mj}) B6Mj) Mj}* Mj+ Mjb+ B5Mj+ Mj, MjE- Mj- B4Mj. Mj. MjH/ Mj/ B3Mj 0 Mjk0 Mj1 Mj|1 X2MjA2 Mj2 B1Mj3 ,Mj4 Mj4 Mj4 B0Mjl5 Mj5 Mj6 Mj6 C39Mjr7 Mj7 Mjs8 X8Mj9 Mj: ,Mj\; X7Mjz< n6Mj= Mj= Mj > Mj> B5Mj> Mjl? MjPA 4MjA X3MjB Mj4C MjC X2MjCD MjE MjE MjF B1MjF MjG Mj~G MjH n0MjHI MjI C29MjJ MjuJ Mj-K MjK B8MjK MjRL MjM X7MjM MjCN MjN X6MjO Mj}Q R  There is a stone staircase leading down here.Mj]R MjR I5 _Mja Mjvb Mjc Mjc B7Mjc Mjtd Mj=e Mje B6Mj3f Mj=g Mjg MjPh B5Mjh Mjj Mjj Mjj B4Mj'k Mjk Mj|l Mjl B3Mj4m Mjm Mjn Mjn B2MjUo Mjp Mjp Mjp B1Mjmq Mjr Mjs X0Mjt ,Mju Mju C09Mj?v Mjv Mjw B8Mjw Mj1x Mjy Mj{ 7Mjh| X6Mj| MjK} Mj} Mj ~ B5Mj~ Mj MjB Mj{ B4Mj Mj Mj 3Mj Mj1 B2Mj Mj> Mjυ Mj B1Mjn Mj Mj Mj B0Mjd Mjm Mj" Mj D099Mjӊ MjP Mj͋ Mj B8Mji Mj Mj Mj B7Mj Mj Mj( Mja B6Mj MjM Mj Mj5 B5Mj Mjv Mj Mj4 B4Mj Mj7 Mjє Mj B3Mja Mj Mjl Mj B2Mj Mj Mj MjV B1Mj MjJ MjЙ Mj B0Mjs Mj\ Mj Mjʛ C89Mj6 Mj Mjc Mj B8Mj Mj Mj Mj4 B7Mj Mj Mj Mj B6Mj< Mj Mj; Mjt B5MjӢ MjY Mjڣ Mj! B4Mjv Mj Mj MjХ B3Mj> MjƧ Mjm Mj B2Mj Mj Mjz Mj B1Mj Mj Mj\ Mj B0Mj Mj Mj Mj֯ C79MjA Mj Mj Mjݱ B8MjJ Mj Mj Mj B7MjU Mj Mj MjԵ B6Mj[ Mj Mj Mj B5Mjl Mj2 MjĹ Mj B4Mjq Mj= Mj Mj$ B3Mj Mjv Mj MjZ B2Mj Mj Mj X1Mj' Mj Mj~ Mj B0MjC Mj Mj Mj C69Mj0 Mj MjZ Mj B8Mj 7Mj Mja Mj MjA B6Mj MjQ Mj Mjn B5Mj MjD MjL X4Mj Mj Mjh Mj B3Mj Mj Mj n2Mj Mj X1Mj8 Mj\ Mj Mj8 B0Mj Mj 59Mj MjU Mj B8Mj Mj Mj Mj :7Mj Mj Mj Mj B6Mjl Mj Mj Mj B5Mj MjX Mj Mj B4Mj Mj% Mj Mj B3Mj Mj Mj X2Mjh Mj MjW Mj B1Mj Mj Mj Mj B0Mj. Mj MjT Mj -49Mj Mj Mj MjB Mj B8Mj Mj Mj Mj B7Mj Mj0 Mj Mj B6Mj? Mj Mj Mj B5Mj\ Mj Mj. Mj B4Mj Mj Mj7 Mj B3Mj Mj Mj Mj B2MjU Mjh Mj MjB B1Mj Mj4 Mj X0MjM Mj Mj Mj C39Mj( Mj MjI Mj B8Mj  Mj MjU X7Mj Mj Mj X6MjJ ,Mj Mj\ B5Mj Mjc Mj Mj@ B4Mj Mj Mj5 Mjs B3Mj Mj  Mj Mj B2Mj Mjh Mj MjU B1Mj Mj MjK Mj B0Mj Mj Mj Mj C29Mj  BMj B8Mj Mj} Mj$ Mje B7Mj Mj Mjb Mj B6Mj? Mj" i  You see here a ball python skeleton.Mj# Mj $ I5 _Mj^% Mj& l  You see here a frilled lizard skeleton.Mj' MjQ( I4 _Mj( Mj , Mjh- Mj- B3Mj. Mj\0 Mj1 MjM2 B2Mj!4 Mj4 Mj6 Mjq6 B1Mj7 Mj9 Mj: Mj; B0Mj; Mj= Mj:? Mj~? C19Mj@ Mj:B MjC X8MjF MjH MjWJ MjJ B7MjK Mj|M MjN MjO B6MjRP MjNS MjT MjT B5MjJW MjX MjXY MjY B4MjZ Mjp\ Mj] Mj] B3Mj._ Mjb Mjc Mj#d B2Mjze Mjf Mjg Mjg B1Mjh MjQj Mjk Mjk B0MjEm Mj(s @  There is an open door here.Mju Mj}u J09 _Mjw Mjx Mjy Mjz Mj7z :8MjY{ Mj} MjN Mj B7Mj Mj MjR Mj B6Mj Mj MjM Mj B5Mj Mjʼn Mj MjJ B4MjY Mj MjK Mj B3Mj Mj Mj Mj B2Mj Mj> Mj1 Mjy B1Mj Mj+ Mj Mj> B0Mj7 Mj Mj\ Mj E3999Mj? Mj Mj MjǢ B8Mj Mj Mj Mj B7Mj Mj Mj MjN B6Mj Mjl Mj] Mj B5Mjz Mj Mj Mjذ B4Mj Mj MjԳ MjE B3Mjʹ Mj Mjƶ Mjݷ X2Mj Mj Mjߺ B1Mjl Mj R  There is a stone staircase leading down here.Mj Mj& I0 _Mj Mj Mj Mj C89Mj~ Mj Mj Mj B8Mjm Mj Mj MjU B7Mj Mj Mj Mj4 B6Mj Mj Mjh Mj B5MjG Mj' Mj Mj :4Mj Mj Mj n3Mj @  There is an open door here.Mj Mj9 I2 _Mj Mjg Mj Mj> B1Mj MjR Mj Mj^ B0Mj Mjg Mj MjU C79Mj Mj Mja Mj X8Mj Mj Mj B7Mjq MjK Mj Mj< B6Mj Mj Mj4 Mj B5Mj Mj 4Mj] Mj X3Mj~ Mj MjL X2Mj Mj Mj X1Mj Mj Mj Mj B0Mj Mj o69MjI Mj Mj Mj% B8Mj Mj` Mj$ Mju B7Mj Mj Mj Mj B6Mj Mjp Mj" Mji B5Mj Mj Mj Mj B4Mj\ Mj Mj Mj B3Mje Mj Mj Mj B2Mj Mj[ Mj Mjc B1Mj Mj Mj X0Mj Mj @  There is an open door here.Mj5 `59 _Mj MjP Mjh X8Mj Mj"   #............,***, Mjd" ~  ##............,,,*,*   #......#######****,*  #............##***,* Mj" k  #............'.÷,,,*   ###............###****   #....##..########*****   #....##..........,,,,, Mjm# Q  #....@....#####..,,,,,2041.9 (207.0)   #....######****,,,,,,,   #....# *,,,,,,,,,,,,,   #....# *,,,,,,,,,,*,,   #....# *,,,,,,,,,,*,*   #....# *,,,,,,,,,,*,*    ###### *,,,,,,,,,,*,*    *******,,,,*,*Mj#$    *,,,,*,* There is an open door here.Mj& Mj( T _Key pressed, stopping explore.MjLA MjA MjC MjuD Mj2E MjP o7 _6543MjCQ MjQ MjR B2MjR MjBS MjS MjT B1MjT MjCU MjU Mj"V B0MjV MjtW MjX MjZX C49MjX MjY MjYZ MjZ B8Mj4[ Mj[ Mj\ Mj\ B7Mj] Mjx_ Mj?` Mj~` B6Mj%a Mjb Mjc MjOc B5Mjc Mjf Mjf Mj2g B4Mjg Mjh Mji Mjj B3Mjj Mjk Mjl Mjl B2Mjm Mjyn MjOo Mjo B1Mjq ,Mjq Mj5r B0Mjr Mjt Mju Mj+v C39Mjv Mjw Mjzx Mjx B8Mjwy Mjz Mj| MjC| B7Mj} Mj MjL X6Mj Mj Mj Mj^ B5Mj݆ Mj@ Mj Mjb B4Mj, Mj Mj Mj= B3Mj. MjO Mj Mj B2Mj Mj MjN Mj B1Mj Mjә Mj MjZ B0Mj Mj Mjl Mj C29Mj MjJ Mj Mj B8Mj& Mj Mjͧ Mj B7Mj5 Mj Mj MjD B6Mj$ MjT Mjp Mj B5Mj Mj Mj߳ Mj$ B4Mj Mj$ MjJ Mj B3Mjl Mj Mjֺ Mj B2Mj. Mj Mj Mj; B1Mjg Mj Mj MjY B0Mj Mjh Mj Mj C19MjH Mj Mj Mj B8Mj* Mj Mj Mj+ B7Mj+ Mj Mj MjJ B6Mj@ Mj] Mj{ Mj B5Mj Mj Mj Mj B4Mj Mj @  There is an open door here.MjN Mj I3 _Mj MjO Mj Mj B2Mj Mj Mj1 Mjq B1Mj Mj Mjz Mj B0Mj Mj Mj Mj C09Mj Mj{ MjMjB8MjMj'Mj-MjB7MjoMjMjMj%B6MjMjR MjR Mj B5Mjq MjCMjBMjB4MjMjMjMjB3MjMjMjMMjB2MjbMjMjMj*B1MjMjH Mji!Mj!B0Mj"Mj$@  There is an open door here.Mj&Mj&K899 _MjL'Mj(Mjs)Mj)B8Mjn*Mj+Mj,Mj,B7Mj-Mj/Mj]0Mj0B6Mj1Mj2Mj4X5Mj5Mj6@  There is an open door here.Mj 8Mj8I4 _MjY9MjK:Mj+;Mjj;B3Mj/<Mj=Mj=Mj2>B2Mj>Mj?Mj@Mj@B1MjAMjCMjDMjEB0MjEMjG Mj4H^ You see here a jackal skeleton.MjIMjIJ89 _Mj4JMjKMjKMj4LB8MjLMjMMjsNMjNB7MjiOMjTPMj!QMj^QB6MjRMjRMjSMj"TB5MjTMj%ZMjZMj2[B4Mj\Mj]Mj^Mj^B3Mj_MjaMjIbMjbB2MjWcMj:eMjeMjfB1MjfMjhMjOiMjiB0Mj=jMjHmd  You see here a jackal skeleton.Mj`nMjnJ79 _MjoMj qMjqMjKrB8MjrMjitMjAvn7MjwMjxMjxB6MjyMj5{MjN|Mj|B5Mjc}MjThere is an open door here. _You see here a jackal skeleton.  There is an open door here.Mj7MjI4 _MjMj MjX3MjMjMj6X2Mj MjxMjMǰB1MjMj7Mj3MjuB0MjsMjMjY69MjMjSMj*MjiB8Mj.MjMj X7MjMjMjX6MjrMjkMjHMjB5MjMjBMjDX4MjְMj>MjX3MjԴMj Mj·X2Mj:Mj[MjtMjB1MjMjMj%X0Mj MjMjMjoC59MjMjncYou see here a jackal skeleton. _Mj-There is an open door here.  Mj_8 _MjMjrMjMjB7MjQMjMjMjB6MjMjNMjMj,5MjMjMjMjMjB4Mj!Mj?MjWMjB3MjMjMjMjB2Mj MjMjFMjB1Mj^MjwMj|MjB0MjMjMjMjC49Mj MjMjMjB8MjMjMjMj-B7MjMjMjMjB6MjMjWMjMj\B5MjMjMjMjGB4MjMjMjxMjB3MjlMj0MjEn2MjMjvMjB1MjMjMj^MjB0Mj Mj Mj8 Mjx C39Mj Mj} Mj MjJ B8Mj MjY Mj MjB7Mj}MjMjMjqB6MjMj.MjX5MjLMjMjMjB4MjQMjMjX3MjMjMjzMjB2Mj7MjMjSMjB1MjMjMjaMjB0MjMjMjLMjC29MjMjMj\X8MjMj Mj!MjA!B7Mj!MjO"Mj"Mj$#B6Mj#Mj1$Mj$Mj$B5MjR%Mj%Mj&Mj&B4Mj2'Mj (Mj(Mj(B3Mj0)Mj)Mjp*Mj*B2Mj+Mj+Mjh,Mj,B1Mj -Mj-MjP.Mj.B0Mj.Mj/Mj50Mjr0C19Mj0Mj1Mj2MjN2B8Mj2MjS3Mj3Mj4B7Mjx4Mj*5Mj5Mj5B6Mj^6Mj6Mjo7Mj7B5Mj8Mj8Mj9MjT9B4Mj9MjM:Mj:Mj ;B3Mji;Mj;Mjg<Mj<B2Mj<Mj=MjR>Mj>X1Mjm?Mj?Mj.@B0Mj@Mj_AMjAMj9BC09NjONj NjNj B8NjNjNjNjB7NjNjNjZX6Njw,NjNjB5NjlNjNjbNjB4NjNj~ Nj NjA B3Nj NjQ Nj Nj B2Njw Nj Nj Nj B1NjdNjNjNjB0NjhNjNjNjD799NjuNj4NjNjB8NjhNj)NjNjB7NjaNjNjNjB6Nj-NjNjMNjB5NjNjNjNjgB4NjNjiNjNj B3NjNjuNjNj4B2NjNj Nj!!Njc!B1Nj!Nj"NjU#Nj#B0Nj#Nj7%,Nj~%C89Nj%Nj*#####.##########################Nj+x#............................##.###########################.# #..,,,,,*...,,,,.##.# #.#***#.*#.#***#.#Njg+{#.# #.# #.##.# ###'##.# #@#####'##'###....210.9 (169#.# #.#...............#.#########.#...............#...........#...............Nj+8#############...............*,,,,,,,,............###....*,*******#...........# #....*,*#........##.# ###'#*,*#........##.# #.#Nj0,Nj/Nj/ _You see here a jackal skeleton. _There is an open door here. _Key pressed, stopping explore.Nj_BNjBNj-CNj/DNjDNjM8 _76NjUNX5NjONjPNj[PB4NjPNjQNjTRNjRB3NjRNjSNjPUn2NjUNjVNjVB1NjRWNjIXNjXNjYB0NjYNjZNjz[Y79Nj[Nj\Nj]Nj]B8Nj^Nj`@  There is an open door here.NjaNjbI7 _NjbNjcNj[dNjdB6NjOeNjfNjfNj%gB5NjgNji@  There is an open door here.Nj9jNjjI4 _Nj%kNjkNjZlNjlB3NjmNjnNj~nNjnB2NjcoNj>rNjrNjsB1NjsNjtNj=uNj}uB0NjvNj wNjwNjxC69NjxNjz@  There is an open door here.Nj{Nj9|I8 _Nj|Nj}Nj~NjB7NjNjNjׁNjB6NĵNjӃNjӄNjB5NjNj(NjNjaNj:4Nj#NjSNjNj@B3Nj:NjNjύNjB2NjNjNjNjѐB1NjnNjcNjCNjB0NjcNjNjܕNjC59NjNj_Njn8NjnNjNj>B7NjNjrNjNjdB6NjNjtNj NjLB5NjNjSNjNjDB4NjNj]NjاNjB3NjNj9NjNjB2NjPNjNjNjʫB1NjάNjNjNjNB0NjNjSNjѯNjC49NjsNjn8NjlNjNj{Nj̳B7Nj#NjNjNjEB6NjNjNjNj`B5Njt43210398Nj,Nj'B7NjNjNjdNjB6NjNjWNjNj5B5NjNjNjlNjB4Nj7NjQNjNjB3NjNjNjNjYB2NjNjNjWNjB1Nj.NjNjNjB0NjgNjNj:NjC29NjNjNjB8NjNjNj NjO Nj B7Nj NjNjNjB6NjNjNjyX5NjcNjNjRNjB4NjNjNjNNjB3Nj/NjNj !X2Nj"Nj$Nj.&Njp&B1Nj'NjS*Nj+Nj6,B0Nj>-Nj/Nj1NjU1C19Nj`2Nj?8NjL`765NjNV  There is an open door here.NjOI4 _Nj PNjRNjRNj:SB3Nj)TNjUNjWNjSWB2Nj4XNjZNjB[Nj[B1Nj^\Nj7^Njm_Nj_B0Nj`NjubNjcNjcC09NjdNjfNjhNjIhB8NjAiNj=kNjlNjlB7NjmNjoNjpNjpB6NjrNj tNjuNjkuB5NjJvNjwNjyNjKyB4NjqzNj{Nj}Nj[}B3Nj~NjNj2NjwB2NjNjNjՄNj9B1NjNj`g  You see here a hobgoblin skeleton.NjNjƉI0 _NjvNjCNjNjbD699NjNjߍNjNjB8NjNjy@  There is an open door here.NjNj I7 _NjÓNjaNj{NjחB6Nj\NjVNj2NjxB5Nj$NjNjNjB4NjNjyNj:Nj~B3Nj$NjNjšNj B2NjNjNjENjB1NjNj{NjINjB0Nj8NjުNj!NjfC89NjNj%NjDZX8Nj8NjNjNjLB7NjUNjNjSNjB6NjNjNjNjB5NjNjeNj!NjB4NjUNjNjNj4B3NjCNjNjNjB2NjENjNjxNjB1NjNj{@  There is an open door here.Nj7NjI0 _Nj\NjwNjY79NjNjNjNjVB8Nj1Nj=Nj9NjB7NjNjNjJNjB6NjqNjn5Nj3NjNjNjB4NjNjNjNjB3NjNjzNjPNjB2NjNjNj,NjB1NjNjNj2NjB0NjNjNjRNjC69NjNjNjNjB8NjNjNjaNjB7NjNjSNj NjnB6NjNjNjTNjB5NjNjHNjNj;B4NjNjW Nj NjQ B3Nj Nj NjN Nj B2Nj# Nj Njjn1Nj Njn0NjNjNj9C59NjNjn8NjNjNjX7Nj,NjeNjNjNB6NjNj" Nj Nj B5Nje!Nj"Nj#X4Nj$Nj2%Nj%Nj&B3Nj&Nj'NjQ(Nj(B2Nj)Nj)Nj{+n1Nj,Nj-Nj-B0Nj.Nj/Nj0Nj0C49Njr1Nj2Nj3Nj3B8Nj~4Nj5Nj6Nj6B7Nj7Nj8Nj`9Nj9B6Nj:Nj;Nj<Nj=B5Nj*>Njm?Nj@X4NjANjCNjDNjDB3NjENj.GNj\HNjHB2NjINjkL@  There is an open door here.NjMNjN+1 NjO_NjPNjRNjSX0NjTNjZNj[Y39Nj\Nj_Nj`Nj aB8Nj8bNjdNjeNj0fB7NjgNjjNjkNjkB6NjlNjnNjIpNjp:5NjqNjsNjXuNjuB4NjvNjxNjzNj\zB3Nj{Nj}NjL~X2Nj~NjK ...#####.#......##.....# Nj...'.÷...#......##.....# ...#######.#'#### #.....# ##########.#.# #.....## ...........#+## #....... NjF###........÷..##############.### ###...........#..........# #.# ..............#..........# #.# .......#......'.@........# #.# 367.9 (157 .......#.######..........# #.# .......#.# #..........# #.# .......#.# #..........# #.# ###....#.# #..........# #.#  #....#.######..........###.#  #....#......'..........'...# Njf *****########.........)##### ..#NjNjNjA NjF_Key pressed, stopping explore.NjrNjNj_NjNjߢNj1 _0 NjتP There is an open door here.Nj\J29 _NjīNjNjNjڭB8Nj|NjNjNj\B7NjNjkNjNjGB6NjԴNjNjNjB5NjNjNjNjϹB4NjzNjNjNjϼB3NjNjuNj]NjB2NjKNjN #............#####.#......# #............'.÷...#......# #............#######.#'#### ...##..#############.#.# Nj\##................#+## ...'....#####........÷..##### ...##########..#........# #Nj...........#........# #...@#......'........70.0)NjHP# #..........#.######........# #..........#.# #........ #### #..........#.# #........ #######....#.# #........ Nj #....#.######........  #....#......'........ Nj #############........  #........ NjrNj(NjX Nj7_Done exploring.Nj&NjNjiNj`.......'..0.0) Nj0NjcNjE _Done exploring.NjNj0NjNj;NjdNjE _Done exploring.NjR Nj Nj. Njf NjВ Nj Njו  Nj 7_Done exploring.Nj l  You aren't carrying any scrolls.Nj Nj Nj  _Nj OjOjBOj٩Ojp Oj8_Unknown command.Oj Oj tDrink which item? Potions Oj$  g - a potion of magic  d - a glowing golden potion[?] describe selectedPjpPj'wPj{P#............#####.#......#Pj{unreal the Conjurer #............'.÷...#......#Troll #............#######.#'####Health: 24/24 ======================== PjZ|d...##..#############.#.#Magic: 2/2======================== ...##................#+##AC: 4Str: 14 ...'....#####........÷..######### EV: 8Int: 14 Pj|...##########...........#........ SH: 0Dex: 8 ...# #.................#........ XL:  2 Next: 24% Place: Dungeon:1 ...# #.........@#......'........ Noise: ---------  Time: 2377.9 (0.0) Pj}1...# #..........#.######........ -) Claws ...# #..........#.# #........ Nothing quivered #### #..........#.# #........ Zot (3622) #######....#.# #........#....#.######........Pj} #....#......'........ #############........ #........  _Done exploring. _Done exploring. _Done exploring. _Done exploring. Pj}l_You aren't carrying any scrolls. _Unknown command.Pj!P  Okay, then.PjPjRPj. _PjE%......###########.#......# .#####.#......# .'.÷...#......# PjrE.........#######.#'######..#############.#.# ##.........#+## '....#####.÷..#####################.# #.PjE5......#.# #.#......'.# #.#.######. ..# #.PjE?#.# #. ### #..........#.# #.#######....#.# #.#....#.######.#....#......'.Pj>F+#############.PjWIPjI+8.9 (1Pj1JA1 _PjpMPjMPj", PjN ]Level 1 of the DungeonPjFO <>>>>(Press ? for help)PjO #.###.........###.#.#.##..........# #........# #.##.............'.#÷#.#'##..........#######.#......## #.#Pj9P #.............###.#......##########.....#.#.#.....# #.###...............#.#.)....##.....#...#.....####.##......###########.#......##.....#####.......##.##............#####.#......#Pj|P #.....# #....##.##.##............'.÷...#......#PjP #.....# ##....##.##.####............#######.#'#####.....# #......#.##.#PjDQ #....##..#############.#.##.....####......#.#..##....##................#+###................>..##PjQ #....'....#####........÷..##############.##################....##########...........#..........# #.#PjQ #....# #..........@......#..........# #.#PjR r#....# #..........#......'..........# #.#PjaR r#....# #..........#.######..........# #.#PjR #....# #..........#.# #..........# #.#PjR ###### #..........#.# #..........# #.########....#.# #..........# #.##....#.######..........###.#Pj&S p#....#......'..........'...##############.........)######..........#PjhS *############Pj/ vA stone staircase leading down (D:1) #.#Pj/ #...# #.# #.#.....# #.#.#....#.#.##.#...........# #.##.# #÷####..########.###.#.....# #.#.#......#.##.##.#..##########.###.# #......#.#.....####.#.########.##...................#Pj/ #.#############>...).......÷÷.................#####################...........................................>Pj 0 i###############..##.#####....#.#######################.#######..........#+#'### #...#.# #....#...............########## #.<.#.# Pj^0 #...........#.#........................# ###...#.# ##.............#+#..............# #.....#.# #.######'###.........#...................# #.>...#.# Pj0 q.# #.# #.........#.#'#'#'# #.....#.##.# #.# #.#.#.#.#.# ###...#.#### #.#Pjl1  #.# #.#.#.#.#.## #........# #.# #.# #.'.#.#.#. #........# #.# #.###.###.#.#.# #........# #.# #.....'.#÷#.#'#######.#......## #.##.............###.#......##########.....#.#.#.....# #.###............)....# #.....#...#.....####.##......###########.#......# #.....#####.......##.##............#####.#......# #.....# #....##.##.##............'.÷...#......# Pj1 #.....# ##....##.##.####............#######.#'#### #.....# #......#.##.#Qj$QjQj......###########.#......#unreal the Conjurer ............#####.#......#Troll QjR............'.÷...#......#Health: 24/24 ======================== ............#######.#'####Magic: 2/2======================== ..##..#############.#.#AC: 4Str: 14 QjE..##................#+##EV: 8Int: 14 ..'....#####........÷..########## SH: 0Dex: 8 Qj..##########...........#......... XL:  2 Next: 24% Place: Dungeon:1 ..# #..........@......#......... Noise: ---------  Time: 2378.9 (0.0) ..# #..........#......'......... -) Claws Qjq..# #..........#.######......... Nothing quivered ..# #..........#.# #......... Zot (3621) ### #..........#.# #.........QjS#######....#.# #......... #....#.######......... #....#......'......... #############.........  _Done exploring. _You aren't carrying any scrolls. Qj_Unknown command. _Okay, then.Press: ? - help, v - describe, . - travelA stone staircase leading down.QjQjƻQjuQjlQjw 0QjQjQjJC19QjQjQjQj|B8QjQj*QjuQj,7Qj<QjQjQjiQjB6QjMQjQjQj1B5QjQjQjQjpB4Qj_Qj Qj Qj ,3Qj Qj|QjWQjQj,2Qj)QjQjjQj(QjB1Qjp Qj$Qj53009QjX6Qj08Qj8B8Qj<:Qj>Qj@Qj@B7QjBQjEQjtHX6QjJQjMQj,PQjP,5QjPQjRQjX8There is an open door here.QjZQj~[I4 _Qj]Qjz`Qj-bQjbB3QjvdQj hQjwjQjkB2QjmQjZoQjqQjRqB1QjrQjtQjvQjsvB0QjwQjZyQjzQjzD599Qj{Qj:~QjX8QjQjہQjQjB7QjQjQj)X6Qj=QjhQjgQj5B5QjQjQjQjܓB4QjQj&QjQjB3QjQj,QjLB2QjݚQj8  #####.....QjG.....#.#  #..........###.....#.#  #.########...........# #....[#.#  #.# #........##.# ###'###.# Qj #.# #........##.# #.# #.#  #.# ##..........# #.# #.# QjР #.# #÷####..########.###.  #.# .#.#  #.#############@............)407.9 (2QjE9.0)  #............  ###############..##.#####....#.# Qjz#......................#+#'# #.............#.................#.#.......Qj͡-#.............#+#......######'###.........#....#.# #.........#.#'#'#'#QjbQjQj[ _There is a stone staircase leading down here.Qj> Qj Qj Qj Qj r8.9 (1.0)1 _QjV Qj\&2Qj]:9Qj`Qj@a QjaL ### QjaI#@# Qjb#.# #.. QjJbY#### Qj>i10.4 (2.589QjZQj Qj_You climb downwards.Qj7 QjS_There is a stone staircase leading up here.Rjy IRjz Rj{ RjG| I8 _RjB~ Rji ###<1.4 (1.0....#######Rj Rj Rje RjT Rj%U RjrU Rj4V RjW RjDX B7RjY Rj[ ###<.###.#....#2#####Rj[ Rj9\ Rj^ Rjc_ SjSjeSj,SjܒSjtn6SjߕX5Sj-Sj#SjǘX4SjTSj.#.#.#.#### .##<# .##.###.# #...@.# 5.4 (3Sja2####### SjSjSjSj(Sjp)Sj)Sj*Sj+Sj-X3Sj/#...# #...# Sj/##...# ....# ###...# #<# ..# #.###.# #....@# SjI0=6.4 (1# Sj0Sjp2Sj3Sj^3Sjl_Sj!`Sj@bX2SjeSj"gU. ### ..##.#<#..#.###7.....#######SjgSjiSjlTjP_?. ####Tj...#<#..#.###.#.....#######TjoTj`81TjTjt h _Found a scroll labelled LOISCH TUNNECRA.TjVTj #..:.. #?... #.... #...# #...######...##.......#Tj* ###.@.# #<#...# #.###.# #.....########Tj\Tj&9Tj:0Tj.Tjʮ5 _Found a parchment of Magnavolt.Tj b ##.....# #..:... #?.... #.... #...#Tj_ D #...# #####...##....@..##.###...#Tj  #<#...# #.###.# #.....#Tj 8#######Tj Tj [2079Tj Tjy UjsmUjmUjqpUjtUjyX8Uj Uj(Uj%Uj .@ .....##.....#:...#Ujn?.....#...  ######.#.....#.###..#<#...#UjQ#.###.#@   Sigmund (polearm, asleep)Uj&1Uj&  UjhYou encounter Sigmund the Dreaded. He is wielding a +0 scythe and wearing a +1robe of positive energy.Uj//  --more--VjQ.@VjP@)Vjn==2.4 (27VjVjO _Sigmund shouts!Vj #<#...# #.###.# #.@...# [jA(#[j5H[jIb3069[jzM[jO[j%  #?.....# #...... #..@# [jK& #...# #####...# #.......##.###...# #<#...#[j&  #@###.# #.....########[j) [jh* `18[j, [ji. [j<..:?.....#....@ ####...#.###[j..###.#.....########[jk [j `27[jq [ja _There is a stone staircase leading up here.\jh\j A stone staircase leading up (D:2)(Press ? for help)   \jk s .....#  .....# ##.....# #..:...# \j G#?.....# \j B#......  #..@#  #...#\j!\ #####...# #.......# #.###...# \jT!9 #@#...# \j!6#.###.# #.....# \j!D#######\j""\jLevel 2 of the Dungeon< @\j$ #\j%  ]jO5#.]j5..]jA parchment of Magnavolt (D:2) .:]j=  A parchment of Magnavolt. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  Spells Type LevelKnown  a - Magnavolt Earth/Air7no Select a spell, or (g)o to location.^jA parchment of Magnavolt (D:2)(Press ? for help)^jʭz    .....#^jT  .....# ^jM##.....# #..:...# #?.....# ^jqi#......  ^j#..@#  ^jy #...#  ^jƮZ#####...# #.......#^jO #.###...# ^j@t #@#...# #.###.# #.....#^jr #######^j+ ^j #..:...#unreal the Conjurer#?.....#Troll#......Health: 24/24 ========================#..@#Magic: 2/2========================#...#AC: 4Str: 14#####...#EV: 8Int: 14#.......#SH: 0Dex: 8#.###...#^j &XL:  2 Next: 24% Place: Dungeon:2#@#...#Noise: ---------  Time: 2432.4 (0.0)#.###.#-) Claws#.....#Nothing quivered#######^jG Zot (9567) Sigmund gestures at you while chanting. _You resist with significant effort. _There is a stone staircase leading up here.  ^j Press: ? - help, v - describe, . - travelItem here: a parchment of Magnavolt.  The floor.^j ^j ^j@  ^jb^jpc^jwg^jHj> _Unknown command._ja _jHb l3.4 (16 __je _j1f `j`j`45`j`jajaj`54ajajbjv63bjAbjcjo cj} cjcj> _Unknown command.cjN3@cj|.@   Sigmund (polearm)cj2g72 _cjzcjƬdjdjdj}djdjZ2--=81djdj7 s--1 _Sigmund hits you from afar with a +0 scythe.djJF #############................#.##....................###.....#.#djF #.########...........# #....[#.##.#dj G y#........##.# ###'###.##.#djG #........##.# #.# #.##.#djG ##..........# #.# #.##.#dj,H y#÷####..########.###.##.#djcH F#..................#.#djH {#.#############@............)...djH G#...............................dj[I ###############..##.#####....#.##......................#+#'#djI m#.............#.............djI #...........#.#.............#.............#+#...........djVJ  ######'###.........#........ #.# #.........#.#'#'#'#djJ D dj 4==-9.9 (2.50dje$ dj% ! _You climb upwards.dj1'  djX' djw' U_There is a stone staircase leading down here.ej<ejA stone staircase leading down (D:1)(Press ? for help)#.##.#................#.#######........##.#########.#................#.##...........#.##...........#................#.##.####.#..#.#.# ######################................#.#ej##########.####.#..#.#.# #.......##....................###.....#.##............##.#..#.#.# #.####.###.########...........# #....[#.#ej'p#.########.#.##.#..#.#.# #.# #.##.#ejJ#........##.# ###'###.####### #.#........#.##.#..#.#.# #.# #.##.#ejk#........##.# #.# #.#.....# #.#.####.#.#.##.#..#.#.####.# #.##.#ej##..........# #.# #.#.....# #.#.#....#.#.##.#...........# #.##.#ej#÷####..########.###.#.....# #.#.#......#.##.##.#..##########.###.#ejH#..................#.#.....####.#.########.##...................#ej#.#############@............).......÷÷.................#####################..............................................................>#ejo###############..##.#####....#.#######################.########.##......................#+#'####ej&#...#.##.#ejF#.............#...............########## #.<.#.##.##...........#.#........................# ###...#.#ejec#.##.............#+#......................# #.....#.#ej#.#######'###.........#...................# #.>...#.##.#ej#.# #.........#.#'#'#'##..........# #.....#.##.#ej#.# #.........#.#.#.#.##..........# ###...#.#### #.##.# #.........#.#.#.#.##..........# #........# #.##.# #.........'.#.#.#.##..........# #........# #.#ej3[up (D:2)     .....#  .....# ##ej~[. #..:...# #?.....# ej[#......  ej[q#...#  #..ej[f.# #####...ej \_# ej,\e #.###...#ej\  #<#...# #.###.# #.@..ej+].# ##      ej5^0 ej0J*<.ejwJ.ej WLevel 2 of the Dungeonej <ej\ 0<#fj2Sigmund, wielding a +0 scythe and wearing a +1 robe of (D:2)#@fjSSigmund the Dreaded The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon. Max HP: ~27Will: +AC: + EV: +++rF: ... rC: ... rPois: . rNeg: +..fj rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) You have about 57% to hit with your claws and 44% to hit with your off-hand claw. He has about 60% to hit you. fjMAttack Max Damage Range Hit: +0 scythe 132 He can open doors. [!]: Description|QuotefjSigmund, wielding a +0 scythe and wearing a +1 robe of (D:2) (Press ? for help)    .....#  .....# ##.....# #..:...# #?.....# #......     #...#  fj(#...# #####...# fjs_#.......# #.###...# fj #<#...# #.###.# fjV#.@...# ####### fj` fj@ fj& gjXgjYgj #############................#.# unreal the Conjurer#....................###.....#.# Troll#.########...........# #....[#.# Health: 24/24 ========================#.##........##.# ###'###.# Magic: 2/2========================#.##........##.# #.# #.# AC: 4Str: 14  #.###..........# #.# #.# EV: 8Int: 14  #.##÷####..########.###.# SH: 0Dex: 8  #.##..................#.# XL:  2 Next: 24% Place: Dungeon:1  #.#############@............)... Noise: --------- j ;49m Time: 2439.9 (0.0)  #............................... -) Claws  ###############..##.#####....#.# Nothing quivered#......................#+#'# Zot (9560) #.............#.............#...........#.#............. #.............#+#........... ######'###.........#........ #.# #.........#.#'#'#'#  _Sigmund hits you from afar with a +0 scythe. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe and wearing a +1 robe of positive energy  The floor.gjgjgjŬ gjR3gjgj> _Unknown command.gj;u gj} A stone staircase leading down (D:1)(Press ? for help)#.##.#................#.#gjq} O######........##.#########.#................#.##...........#.##...........#................#.##.####.#..#.#.# ######################................#.###########.####.#..#.#.# #.......##....................###.....#.#gj} #............##.#..#.#.# #.####.###.########...........# #....[#.##.########.#.##.#..#.#.# #.# #.##.#gj} #........##.# ###'###.####### #.#........#.##.#..#.#.# #.# #.##.##........##.# #.# #.#.....# #.#.####.#.#.##.#..#.#.####.# #.##.#gj~ ##..........# #.# #.#.....# #.#.#....#.#.##.#...........# #.##.#gj3~ #÷####..########.###.#.....# #.#.#......#.##.##.#..##########.###.##..................#.#.....####.#.########.##...................#gjU~ #.#############@............).......÷÷.................####################gjw~ #..............................................................>################..##.#####....#.#######################.########.##......................#+#'####gj~ #...#.##.##.............#...............########## #.<.#.##.#gj~ c#...........#.#........................# ###...#.##.#gj~ c#.............#+#......................# #.....#.##.#gj  ######'###.........#...................# #.>...#.##.##.# #.........#.#'#'#'##..........# #.....#.#gj/ #.#gjQ @#.# #.........#.#.#.#.##..........# ###...#.#### #.##.# #.........#.#.#.#.##..........# #........# #.#gjr #.# #.........'.#.#.#.##..........# #........# #.#gj O@>hjhjNhj& #############................#.# unreal the Conjurer#....................###.....#.# Trollhj #.########...........# #....[#.# Health: 24/24 ========================#.#hjs#........##.# ###'###.# Magic: 2/2========================#.##........##.# #.# #.# AC: 4Str: 14  #.#hj##..........# #.# #.# EV: 8Int: 14  #.#hj#÷####..########.###.# SH: 0Dex: 8  #.#hj#..................#.# XL:  2 Next: 24% Place: Dungeon:1  hj(#.#############@............)... Noise: ---------  Time: 2439.9 (0.0)  #............................... -) Claws  hjK]###############..##.#####....#.# Nothing quivered#......................#+#'# Zot (9560) hjm#.............#.............#...........#.#.............hj #.............#+#........... ######'###.........#........ hj#.# #.........#.#'#'#'#  _Sigmund hits you from afar with a +0 scythe. hj _You climb upwards. _There is a stone staircase leading down here. _Unknown command.hj,vPress: ? - help, v - describe, . - travelA stone staircase leading down.hjhj;hjhjhj> 59 _hjߪhjɫhj&B8hjجhjկhjhjB7hj±hjhjhjεB6hjhj+hjhj2B5hjֺhjhjthjB4hjhjhj`hjB3hjhjhjlhjB2hjhjhjLhjsB1hjhjhj#hjxB0hjhjhj#hjfhj;49hjhjhjNhjB8hjhjhjhjQB7hjhjihjhj)B6hjihjThjhj1B5hjhjMhjhjB4hjMhjhjBhj,3hjhjhj7hjhjB2hjhj hj hj* B1hjV hj+hjhjB0hjhjhj{hjC39hj[hjhjhjB8hjhjdhj hjXB7hjhj!hj4"hj"B6hj#hj$hjS%hj{%,5hj%hj&hj'hjI(hj(B4hj")hj}*hj%+hja+B3hj,hjI-hj-hj8.B2hj.hj0hj0hj1B1hj1hj2hjK3hj3B0hj4hj!5hj5hj5C29hji6hjx7hj8hjS8,8hjw8hj8hj9hjq:hj:B7hj<hj<<hj<hj=B6hj=hjn>hj0?hjb?B5hj?hj@hjxAhjAB4hj8Bhj$ChjChjDB3hjDhjEhjDFhjqFB2hj GhjHhjHhjHB1hjIhjcJhjKn0hjLhjTMhjMC19hj NhjNhjOhjOB8hjCPhj QhjQhjQ,7hjQhj]Rhj+ShjShjSB6hjzThj:UhjUhjUB5hjyVhj>WhjWhjWB4hjmXhj.YhjYhjYB3hjqZhj9[hj[hj[B2hjz\hja ......##.#..#.#.# #.####.##  ###.#.##.#..#.#.# #.# #.#  ....#.##.#..#.#.# #.# #.#  hj:b#.#.#.##.#..#.#.####.# #.#  ..#.#.##.#.....# #.#  ....#.##.##.#..##########.##  #####.##...................#  ........####################  hjfb................@#  87.9 (48.0) hjb########.########.#   #...#.# #.#  hjb#.<.#.# #.#  hjb###...#.# #.#  #.....#.# #.#  hj c"#.>...#.# #.#  #.....#.# #.#  hj3c###...#.#### #.#  hjchj!fhjg[ _There is a stone staircase leading down here.ijqijijiijijbr8.9 (1.0)1 _ij̥ijl= 2  You climb downwards.  Level annotation: exclusion: staircase, SigmundijBC4  ijnC ....#  .. .# ijC  ###### ....###   >.. . . .... ijC  ..?.#S...### ijC  ##.#.#.#...g..   #..........#  #ij D   #.$........#ijVD   #.#.#.#.#...#   .....S#### ijD  #.#   ..< .# S   adder (asleep)   #.. . ijD^ g   goblin (wandering)   #. .  S   ball python (constriction, wandering)  ij~i90.4 (2.509ijiji  downwards.  Level annotation: exclusion: staircase, Sigmund ijdd You encounter an adder, a ball python and a goblin.The goblin is wearing a +6 ring of intelligence.Found a gold piece and a scroll labelled VUNACE QOING.  Found a stone staircase leading down. Found an escape hatch in the ceiling.ijKa _There is a stone staircase leading up here.kjC 3kjM kjV 4S.kjvW .kjW %Skj>X 4S.kjX g.kj] Swandering)gkj^ q===1.4 (1.08kjb kj - 1 kj. _The goblin shouts! You hear an angry hiss.kj'  ......##.#..#.#.# #.####.##  ###.#.##.#..#.#.# #.# #.#  ....#.##.#..#.#.# #.# #.#  kj c#.#.#.##.#..#.#.####.# #.#  ..#.#.##.#...........# #.#  ....#.##.##.#..##########.##  #####.##...................#  ........####################  ................ #######.########.#  kj%  #...#.# #.#   #.<.#.# #.#  ###...#.#  #.....#.# #.  #.>...#.# #.# kj|  #.....#.# #.#  ###...#.#### #.#  kj7 q---2.9 (2.57kj`; kj< ! _You climb upwards.kj>  kj1> U_There is a stone staircase leading down here.ljUyljy8A stone staircase leading down (D:1)(Press ? for help)#.#########.#................#.##...........#.##...........#................#.#lj #.####.#..#.#.# ######################................#.###########.####.#..#.#.# #.......##....................###.....#.##............##.#..#.#.# #.####.##lj#.########...........# #....[#.##.########.#.##.#..#.#.# #.# #.##.##........##.# ###'###.####### #.#........#.##.#..#.#.# #.# #.##.#ljL#........##.# #.# #.#.....# #.#.####.#.#.##.#..#.#.####.# #.##.###..........# #.# #.#.....# #.#.#....#.#.##.#...........# #.##.#lj{#÷####..########.###.#.....# #.#.#......#.##.##.#..##########.###.##..................#.#.....####.#.########.##...................#ljт#.#############>............).......÷÷.................#####################..............................................................@################..##.#####....#.#######################.########.##......................#+#'#####...#.##.#lj&#.............#...............########## #.<.#.##.##...........#.#........................# ###...#.##.##.............#+#......................# #.....#.##.#######'###.........#...................# #.>...#.##.#lj#.# #.........#.#'#'#'##..........# #.....#.##.##.# #.........#.#.#.#.##..........# ###...#.#### #.##.# #.........#.#.#.#.##..........# #........# #.##.# #.........'.#.#.#.##..........# #........# #.##.###.........###.#.#.##..........# #........# #.#lj~Uup (D:2)   ....#  .. .#  ###### ....###   >.. . . ....    ..?.#....###   ##.#.#.#S.g...   #..........#    #<#    #.$........#  #.#.#.#.#...#   ...S..####   #.# #.#    ..< .##  #.. .   #.   .          ljW[m   mjsN...... .....mjRs.. . . ......?.#.....#.#.#S.g...mjs ..........<.$.........#.#.#.#......S...# #.mjs..< ... ..   .mjdmj......##.#..#.#.# #.####.##   unreal the Conjurer mj=*###.#.##.#..#.#.# #.# #.#   Troll ....#.##.#..#.#.# #.# #.#   Health: 24/24 ======================== #.#.#.##.#..#.#.####.# #.#   Magic: 2/2======================== ..#.#.##.#...........# #.#   AC: 4Str: 14 ....#.##.##.#..##########.##   EV: 8Int: 14 #####.##...................#   SH: 0Dex: 8 mjZ........####################   XL:  2 Next: 24% Place: Dungeon:1 ................@#  Noise: ---------  Time: 2492.9 (0.0) #######.########.#  -) Claws#...#.##.#  Nothing quivered#.<.#.##.#  Zot (9507) ###...#.##.# #.....#.#mj̳#.#   #.>...#.##.#   #.....#.##.#   ###...#.#### #.#   _There is a stone staircase leading up here. _The goblin shouts! You hear an angry hiss. _You climb upwards. mj1_There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.mjmjmj- mj mj. A stone staircase leading down (D:1)(Press ? for help)#.#########.#................#.##...........#.##...........#................#.##.####.#..#.#.# ######################................#.#mj "##########.####.#..#.#.# #.......##....................###.....#.##............##.#..#.#.# #.####.###.########...........# #....[#.##.########.#.##.#..#.#.# #.# #.##.##........##.# ###'###.####### #.#........#.##.#..#.#.# #.# #.##.##........##.# #.# #.#.....# #.#.####.#.#.##.#..#.#.####.# #.##.#mj{ ##..........# #.# #.#.....# #.#.#....#.#.##.#...........# #.##.##÷####..########.###.#.....# #.#.#......#.##.##.#..##########.###.##..................#.#.....####.#.########.##...................##.#############>............).......÷÷.................#####################..............................................................@################..##.#####....#.#######################.########.##......................#+#'#####...#.##.##.............#...............########## #.<.#.##.#mj #...........#.#........................# ###...#.##.##.............#+#......................# #.....#.##.#######'###.........#...................# #.>...#.##.##.# #.........#.#'#'#'##..........# #.....#.##.##.# #.........#.#.#.#.##..........# ###...#.#### #.##.# #.........#.#.#.#.##..........# #........# #.#mj 6#.# #.........'.#.#.#.##..........# #........# #.##.###.........###.#.#.##..........# #........# #.#mj #####..##.###########################.########.# #.#+#'####..#.# #.# #.............#mj D.....########## #.<.#.# #.# ##.#........................# ###...#.# #.# #.....#+#......................# #.....#.# #.# ######'###.........#...................# #.>...#.# #.# #.# #.........#.#'#'#'##..........# #.....#.# #.# #.# #..#.#.#.#.##..........# ###...#.#### #.#mj  #.# #.........#.#.#.#.##..........# #........# #.# #.# #'.#.#.#.##..........# #........# #.# #.###..###.#.#.##..........# #........# #.# #'.#÷#.#'#########.### #. #.............###.#...........#.#.#.....#  ###.#.)....#.....mj5 ....### ############.# #.....#####.......# #.....#####.## #.....# #....##.# #...'.÷...## #.....# ##....##.# ###.....#######.#'#### #.....# #......#.##....##..#############.#.# #.....####......#.#.#....##.mj ......#+## #................>..##....'....#####........÷..##############.##################....##########........... #.##....# #......... #.#njnjnj/......##.#..#.#.# #.####.##   unreal the Conjurer ###.#.##.#..#.#.# #.# #.#   Troll ....#.##.#..#.#.# #.# #.#   Health: 24/24 ======================== #.#.#.##.#..#.#.####.# #.#   Magic: 2/2======================== ..#.#.##.#...........# #.#   AC: 4Str: 14 ....#.##.##.#..##########.##   EV: 8Int: 14 #####.##...................#   SH: 0Dex: 8 ........####################   XL:  2 Next: 24% Place: Dungeon:1 ................@#  Noise: ---------  Time: 2492.9 (0.0) nj)#######.########.#  -) Claws#...#.##.#  Nothing quivered#.<.#.##.#  Zot (9507) ###...#.##.# #.....#.##.#   #.>...#.##.#   #.....#.##.#   ###...#.#### #.#   _There is a stone staircase leading up here. _The goblin shouts! You hear an angry hiss. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.njnjnj~ 6 _njnjnjB5nj4nj^njnjGB4njnj nj nj B3nj[!nj"nj#nji#B2nj#nj$nj%nj%B1njO&nj_'nj'nj'(B0nj(nj)nj*Z499nj +nj0,nj.nji.B8nj.nj/njc0nj0B7nj1nj(2nj2nj2,6nj3njp3njS4nj4nj*5B5nj5nj6nj;7nj7B4nj7nj8nj9X3njA:nj=2njOBK1089nj rja? rj@ rjD rjM rjO B8rj5P rjZS rjfX rjDY B7rjZ rj] rjxd rjPe ,6rj|e rjf rj|p % rjp J . .#rjp , ++### rj q .#rjHq 4 .... ##rjoq 8####..#rjq  rjq 7#....#rjq - #rjr )3.4 (3 rj/r #.rjsr :#########.#rjr Z#<........#rjr %########### rjr rj1s rj}s rjt rj| rj rjrjrj=rj3rjrj.X5rjM ++###.# . ..... rj#####..##..@.#4.4 (1......#.##rj, ##### #.########.rjVg#<........#rjrjrj sj sjasjsjsjn4sj sjG}# # # sjw'# sj# # ##++###.# sjo# ......  ####..# #...@# 5......#.## ##### #.# #sj#.# #<........#####sjsj!sjwsj _sj n3sjx M #.###++###.##..........# #####@.#6 #....##sj ......#.## ##### #########.#sjU sj` sj tj`U tj!a<#.###++###.#  #.#  ####.@# #....## ......#.## ##### #.# ##.##<..##tja##tjetje`72tjhtjhtj tjv tj9 tj tj tj B1tj6 tj < .tjɣ #.###++###.# tj |#......@...#8tj9 G#####..#####tjl D #...tj Z......#.#tjƤ i ##### #.tj H##########tj T.##<........tjJ !#tj 3###########tj tji tj tjGtjkHtj8ItjJtjMtjOX0tjQtjGStjSC59tjTtjW.#.#.#tj[X.#.#.##.###++###.# tjX#........@.# 40.4 (2#####..##### tjY#....## ......#.## tjoY##### #.###.# tjYtjZtj9]tjD`uj/ujujujuj\ujӗX8ujH#.# #.# uj#.# #.# uj##.# #.# #.###++###.# #.uj..@# 1.4 (1#####..##### uj5r#....## ......#.## ujujuj)ujujO 3uj uj+ ujv uj n7ujy n6uj n5uj uj . #.# #.# #.# #.# #.#ujH  #.# #.###++###.# #......@...#4.4 (3 #####..#####uj  #....## ......#.## ##### #.# ###.# uj=  #<........#  ###ujR uj ujE uj0F ujF uj^G ujAI ujK n4ujL ujM B3ujN ujXW % .. #ujW 2 #.# #ujX  #.# # #.# # #.# # #.# # #.# #ujY  #.###++###.# # #...#6.4 (2 # #####..##### #....##ujZZ , ......#.## ##### #.# ###.#ujZ ] #<..#ujZ  ujZ 5###uj \ uj8_ uj$a vjimvjmvjanvj#ovjpvjUrX2vjTuq # #.#vju#.###++###.#........#####@.#####7.4 (1 #....## vjur......#.## vju|##### #.# vjIvvj}xvjyvj֠vj3vjvj֢vjؤvjȦX1vjN .# #.# .#vj=d #.# .# #.# .#vjr2 #.# .#vj2 #.# .#vj۩d#.###++###.# .#vj[ #..........# ##vj@ #####..##### vjv#..@.## 8......#vjŪf ##### #.vjF#########.#vj, #<........# ########### vj!vj vj-vjvj_ vj`_ vj_ vj` vjCb vjc X0vjf  .# #.# ..# #.# ..# #.# ..# #.# ..# #.# #.# #.###++###.# ..# #..........## #####..##### #.@..##9.#.##vjf ###.# ##.# #<......vj#g |..# ####vjg vjj vjk vj vj vjv vjF vj  Y49vj vj .# #.#.# #.#.# #.#.#vj  #.# ##.##.###++###.# ...# #..........# ####vj=  #####..##### vjZ J#.#####....## #......@#.#50#########.##########.#vj y #<........# ########### vj !vj  vj vj\ wjdxwj+ywj{wj8wj|76wj,wjGX5wjwjwj5X4wj׉wj5 #####...# #.# #.......# #. #.# #.###...# #.# #.# wj% #<#...# #.. #.#  #.###.# #.. #.###++###.#  #.@...# .. #..........# wj ####### #. #####..##### #.#####....## #.@.....#.##5.4 (5 #########.# #########.# wj׍~#<........# #####wj3wjwjث wjʬ wj0 wj wj 2wwj wj@  #...# #.#  #####...# #w .# #.#  #.......# #. .#wj  #.##.###...# #.#.# #.# #<#...# #...# #.#wj T #.###.# #...# #.###++###.# #.@...# ... #..........######## #.# #####..##### #@#####....## #.......#.## #########.# #########.# #<........############wjմ mw   ribbon worm (wandering)wj &0wj e6.4 (13wj wj  wj N_You encounter a ribbon worm.wjt  #...##.#   #w .# #.#  wj #. .# #.#   #.#.# #.#  #<#...# #...# #.#   #...#  wj @  ...    #.#  wj 5 #@#  wj U#.......#.##  #########.#   wj( # #<  wjx H wjc #...##.#  wjc #w .# #.#  wjc #. .# #.#  wjId #.#.# #.#  #<#...# #...# #.#   #...#    ...    #.#   #@#  wj"ea#.......#.##  #########.#    #<  wj#hwjhwj6kwjmL _A ribbon worm is nearby!wj2mxj[7 xj#...#xjO#.#  unreal the Conjurer xj #####...# #w .# #.#  Troll xji  #.......# #* .# #.#  Health: 24/24 ======================== xj #.###...# #*#.# #.#  Magic: 1/2xjC============------------ xjK #<#...# #*..# #.#  AC: 4xjr,Str: 14 xj #.###.# #.*.# #.###++###.#  EV: 8xj,Int: 14 xj+ #.@...# .*. #..........#  SH: 0xjM+Dex: 8 xj ####### #*# #####..#####  XL:  2 Next: 31% Place: Dungeon:2 xj #@#####....##  Noise: ---------  Time: 2556.4 (0.0) xj_#.......#.##  -) Clawsxj xj#########.#  Nothing quivered #########.#  Zot (9443)  #<........# xji ###########  w   ribbon worm (wandering)xjG _A ribbon worm is nearby!xj\Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xjAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 100% to hit)xjE=#...##.# unreal the Conjurerxj{=#####...# #w .##.# Trollxj=k#.......# #. .#xj=#.# Health: 24/24 ========================#.###...# #.#.#xj>#.# Magic: 1/2============------------#<#...# #...#xj6>U#.# AC: 4xjT>-Str: 14xjo>#.###.# #...# #.###++###.# EV: 8xj>-Int: 14xj>#.@...# ... #..........# SH: 0Dex: 8xj&?m####### #*# #####..##### XL:  2 Next: 31% Place: Dungeon:2#@#####....##xj?jNoise: ---------  Time: 2556.4 (0.0)#.......#.##-) Claws#########.#Nothing quivered#########.#xjF@Zot (9443) #<........############w   ribbon worm (wandering) _A ribbon worm is nearby!Casting: Magic Dart (safe; 8% risk of failure)  xjlAUConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 100% to hit)xj&^:*xjz:*xj֖:*xj:*xj:*xj8.w  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  xjPress: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ribbon worm.xj.....w=7.4 (12xjdxj=9 _The ribbon worm is lightly wounded.xj( #####...# #. .##.# #.......# #w .# #.# #.###...# #.#.# #.#  #<#...# #...# #.# xj ) P#.###.# #...# #.###++###.# #.@...# ... #..........# xj2) ######## #.# #####..#####  #.#####....## xjU) ;#.@.....#.## #########.# #########.# #<........# xjv) A###########xj6 Q.wxj: ~-81xjs< xj= yj7...# #. .# yjb8#.# .yjh# #. .# yj#.# .###...# #w#.# #.#  yjC#<#...# #...# #.#  yju#.###.# #...# #.###++###.#  yjx#.@...# ... #.yjģ#  yj#yj #.# #####..##### yj=u#.#####....## yj#.#.## #.# #.# yjW#<.# yjyj z-90yjyjyjW:...# #. .# yj:#.# # #. .# #.# yj:X###...# #w#.# yj:)#.# yj;l#<#...# #...# yj5;)#.# yjw;#.###.# #...# #.###++###.# yj;#.@...# ... #.# yj;#yj; #.# #####..##### yj<#.#####....## yj9<'#.yjY<J#.## #yj<>.# #yj<!.# yj<&#<.yj<)# yj}@yj AL6039yj2AyjCyj`Eyj...# #. .# yjZ#.# # #. .# #.# ...# #w#.# #.# <#...# #...# #.# yj.###.# #...# #.###++###.# yj.@...# ... #..........#  #.# #####..##### #.#####....## #.yj#.## #.# #.# yj4O#<.# yjyj`18yjXyjyjC* ...# #. .# #.# # #. .# #.# ...# #w#.# #.# #...# #...# #.# ###.# #...# #.###++###.# @...# ... #..........#  #.# #####..##### #.#####....## #.yj* #.## #.# #.# #<.# yjS. yj. `27yj1 yj|2 yjʄ ...# #. .# #.# # #. .# #.# ...# #w#.# #.# ...# #...# yj ]#.# .# #...# #.###++###.# ...# ... #..........# yjt  #.# #####..##### #.#####....## #.#.## #.# #yj p.# #<.# yj yj] `36yj yj yjyj6yjyj{zj@# zj*#.# zj!r# #. .# zjx*#.# zj# #. .# #.# # #w#.# zji#.# ..# #...# #.# zj#Y#.# #...# #.###++###.# ..# ... #..........# ### #.# #####..######.#####.@..##.......#.###########.# #########.# zjh#<........############zj zj!`45zj#zj%zjzjzjRzj|zjX4zjzj  _You start resting.A ribbon worm comes into view.zj\!.zjjww   ribbon wormzj &5zj+6.4 (2zjEA3 _zjzj"zjD%# #. .##.# # #. .# #.# zj^E# #.#.# #.# # #...# #.# zjEE# #...# #.###++###.# .# ... #..........# zjJF$## #.# #####..#####  #.#####....## zjF#.w.....#@## #########.# zj9G#########.# #<........# ##########zjG*# zjMzjMO7.4 (12zj.Nzj?PzjQ{j'#.#.###++## ... #......... ##.# #####..#### #.#####....## w.....#.## {j_########@# <.......{jC######### {jv81{j{j/{j;U#.#.###++##{j9<M ... #......... ##.# #####..#### #.#####....## {j`<w.....#.## ########.# <.......#########{j<!{j?{j@a2============9{j-@:0{j-B{jC{j.# #...# #.# #.# #...# #.###++###.# ..# ... #..........# ### #.# #####..##### #.#####....##  #.w.....#.#{j #########.# #########.# #<......@.# ########### {jGI  {j{j(b7029{j{j{jJ# #.#.# #.# .# #...# #.# {j'K;# #...# #.###++###.# .# ... #..........# {jLK## #.# #####..######.#####....#{jsKF#.w.....#.###########.# #########@# #<........# {jK]########### {jO{jvO`18{j R{j#S|jY # |ji0#...# #.###++### .... #.......... ## #####..##########....##.w.....#.##########<........###########|jV|j0`27|j|j|jnY # |j5#...# #.###++### .... #.......... ## #####..#####|j1m#####w...##.......#@##########<........###########w   ribbon worm|jw6(catching breath)|jL;`|j .  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.|j============  4  3|jS6) Held |j|j!. _You are caught in a web!}jH.w}j 8 5745) }jz}j5/ _You disentangle yourself.}j &#.}jG /#.###++##}jm u ... #......... }j #}j {#.# #####..#### }j l#.#####.w..## }j" e......#.## }jC ########@# <.......}j C######### }j }j- `54}j }jC ~j5.# #. .# #.#  unreal the Conjurer .# #.#.# #.#  Troll .# #...# #.#  Health: 24/24 ======================== .# #...# #.###++###.#  Magic: 1/2============------------ ~j.# ... #..........#  AC: 4Str: 14 ## #.# #####..#####  EV: 8Int: 14 #.#####.w..##  SH: 0Dex: 8 #.......#*## XL:  2 Next: 31% Place: Dungeon:2 #########@# Noise: ---------  Time: 2575.4 (0.0) #########.#~j. -) Claws #<........# Nothing quivered ########### Zot (9424)   w   ribbon worm (catching breath) _You disentangle yourself.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 100% to hit)~jZ.# #. .##.#unreal the Conjurer .# #.#.##.#Troll .# #...##.#Health: 24/24 ======================== .# #...# #.###++###.#Magic: 1/2============------------ .# ... #..........#AC: 4~jStr: 14 ## #.# #####..#####EV: 8Int: 14#.#####.w..##SH: 0Dex: 8~j#.......#*##XL:  2 Next: 31% Place: Dungeon:2#########@#~jNoise: ---------  Time: 2575.4 (0.0)#########.#~j}J-) Claws#<........#Nothing quivered###########Zot (9424) w   ribbon worm (catching breath) ~j!_You disentangle yourself.  ~jCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 100% to hit)~jO4#.w  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.~j4YAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (catching its breath, 100% to hit)  The magic dart hits the ribbon worm.~j 8~jD8m=6.4 (13~j:~jy< ~j<3_The ribbon worm is lightly wounded.~j  You barely miss the ribbon worm.The ribbon worm is lightly wounded.~jJ `72~j' ~j  ~j K_The ribbon worm closely misses you.j~,{    You claw the ribbon worm!  j,MThe ribbon worm is heavily wounded.j1.$19jf.=-----=8j.:1j7jv= j=*_The ribbon worm bites you.j  You scratch the ribbon worm.  The ribbon worm is severely wounded.jӪ j4 v16---------9je :0j j~  j "_The ribbon worm bites you.jc,&#.j,#.###++## ... #......... #j/-{#.# #####..#### jc-X#.#####....## j-k......#w## j-########.# <.......j6.F#########j5j6#7j6&=--j7I--80j+7;19jhDj* .# #...# #.# #.# #...# #.###++###.# ..# ... #..........# ### #.# #####..##### #.#####....##  #.......#w# #########.#j d #########.# #<......@.# ###########j Q.wj j 18==-18j jx jP1.# #...# #.# ##.# #...# #.###++###.#.# ... #..........#j# #.# #####..##### #.#####....## #.#.## #w# #.# #<.# j?#jkj2wj:.jjw   ribbon worm jq9==2j4:7j|jjQG#...# #...# #.##.# #...# #.###++###.# @...# ... #.## #.# #####..##### #.#####....## #.#.## #.# j#w# #<.# #j 6(catching breath)j ;`j((8`jF; ..  jGThe ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.jG20==  4  3jMHS6) Held jJjL. _You are caught in a web!jT X (catching breath)  You disentangle yourself.jY B`j; B`j~ ..  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.j. 1==45jM j . _You are caught in a web!jjjk2==jٚ 8 j585j<?4) j9j¨ j)_You disentangle yourself.jY ...# #...# #.# j .# #...# #.###++###.# ...# ... #.#  #.# #####..##### #.#####....## #.jz C#.## #.# #w# #<.# # jg U.wj j #3j ==63j j" j&  jFYou scratch the ribbon worm but do no damage.The ribbon worm is moderately wounded.jp#=j;2============j=j-72j?jjE j|"_The ribbon worm bites you.jKZ    You claw the ribbon worm!  The ribbon worm is severely wounded.jZj[h17------=8j,[:1jn]j0_0 _The ribbon worm bites you!j6N .  You claw the ribbon worm!j:B†j;(j=j=18=-----4490j@jA jAI_You kill the ribbon worm!j>jE?jj$H _No target in view!j # #...# #.# j.# #...# #.###++###.# # ... #..........#  #.# #####..##### j#.#####....## #.#.## jkW#.# #j¦.# #<......@.# #j j}j;9==--9009 _jشjǺ j&r_You see here a ribbon worm corpse.j! j! jV" j$ jd% 20==============8j& j,' 1==7j' j) jf) 2==6j) jB+ j+ #3j+ j==5j, j- % j- F_You start resting.HP restored.jR0 9--j3 +4.4 (4j@4 R4==jn4 e5.4 (54 _j6 j7 jj3j#jjj[jX3j^ # #.#.# j8#.# .# #...# #.# j# #...# #.###++###.# .# ... #..........# ## #.# #####..#####jx#.#####....##.......#.##j#########.# #########@# 6.4 (1j\#<......†.# ########### j.j jIjjj23j2ja3j5j6n2j7j 8,1j9,j<  #.# #...# # jN<s.# #...# #.###++###. .# ... #..........# ### #####..#####j}<.#####....##.......#@##8.4 (2########.j<#######.#<......†.############j!=jj?j@j>jjjjj=0ja,jujD399j+jjjfB8jj     #.#  #.#  #. .# j[ #.#  #. .# #.#  #.#.# #.# j  #...# #.# #...# #.###++###.#j ... #......@...#601.4 (3#.# #####..#####j i#.#####....## jy #.......#.## #########.#########.#j N#<......†.#j )###########jYjjj 3j j &0j .j҇ .j .jQ jP jO j]#.#....j.#.#.◊..#....?....◊K.jt#....#....''K   kobold (missile, asleep)j' jM.KYou open the large door.  j[yYou encounter a kobold. It is wielding a +0 dagger and quivering stones.jNK)jͩo===2.4 (17jjK _The kobold shouts!jT ju_Found a scroll labelled CIYMEHOHOO.j8_ #.#.... #.#j9 #.#.◊..◊.#.##. .# #....?..◊#.# #. .# ...◊....#.# #.#.# #..K.. #.# #...# #..... #.# #...# #.###''###.# ... #..........# #.# #####.@##### #.#####....##  #.......# #########. #########.# #<......†.# ########### jF<E.Kj@jCAS---36 jmA_jjjw #.#.... #.#  unreal the Conjurer jx#.#.◊..◊.#.#  Troll jBx #. .# #....?..◊#.#  Health: 24/24 ========================  #. .# ...◊....#.#  Magic: 1/2============------------ jx #.#.# #..... #.#  AC: 4Str: 14  #...# #...K. #.#  EV: 8Int: 14 jx= #...# #.###'*###.#  SH: 0Dex: 8 jx+... #.....*....#  XL:  2 Next: 44% Place: Dungeon:2 jy#.# #####.@#####  Noise: ---------  Time: 2603.4 (0.0) #.#####....## -) Claws j>y#.......#.## Nothing quivered #########.#jdy Zot (9396)  #########.# #<......†.#jy K   kobold (missile) jy+########### jy;_Found a scroll labelled CIYMEHOHOO.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jCzAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)jU#.#.... #.#unreal the Conjurer#.#.◊..◊.#.#Troll#. .# #....?..◊#.#Health: 24/24 ========================j#. .# ...◊....#.#Magic: 1/2============------------#.#.# #..... #.#AC: 4j˔Str: 14#...# #...K. #.#EV: 8jInt: 14#...# #.###''###.#SH: 0jDex: 8... #.....*....#jGXL:  2 Next: 44% Place: Dungeon:2#.# #####.@#####joNoise: ---------  Time: 2603.4 (0.0)#.#####....##-) Clawsjy#.......#.##Nothing quivered#########.#Zot (9396) #########.##<......†.#jyK   kobold (missile)########### j_Found a scroll labelled CIYMEHOHOO.  Casting: Magic Dart (safe; 8% risk of failure)  j7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej\\Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)j:*j'.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  j#wThe magic dart hits the kobold.  The kobold is moderately wounded.j8(jm8(j!,'.jb3=4.4 (1j:5jj W _The kobold throws a stone. The stone hits you but does no damage.j..j9 .... j#.#.◊..◊.#j[f#....?..◊#j .# ...◊....##.# #......j  #...K. #.##...# #.###''###j. ... #.....@....#jT U #####..#####jy <#####....##j g.......#.##j 4####.j :########.j L<......†.jB ############jf j  .j Kj jj%-j-54jjj!j#  You closely miss the kobold.The kobold is moderately wounded.jT2--=jC63jjg j-_The kobold hits you with a +0 dagger.j)I '  You claw the kobold!j)jX j53=-87.3 (0.92j j J _You kill the kobold!j M# .. ###.#◊## .... j #.#.◊..◊.#....?..◊ .# ...◊....##.# #......#j  #......#.##...# #.###'@###.#... #..........jS #####..##########....###.......#.####j~ F.#j  4==-8.3 (1.01j"# j& L  There is a large open door here.  Things that are here:j( | _a +0 dagger; 5 stones; a kobold corpsejWj{Pick up what? 3/52 gear slots (_ for help) jiHand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 5 stones Carrion a kobold corpse [Up|Down] select[Esc] exit jLetters toggle [.|Space] toggle selected[top]j  b + 5 stones[Enter] accept (1 chosen)jjn jL8..#junreal the Conjurer ..# ###.#◊##Trollj#.#......#.#Health: 24/24 ========================#.#.◊..◊.#.#jMagic: 1/2============------------jv#. .# #....?..◊#.#AC: 4Str: 14jV#. .# ...◊....#.#EV: 8Int: 14#.#.# #......#.#j-SH: 0j !Dex: 8#...# #......#.#XL:  2 Next: 48% Place: Dungeon:2jHc#...# #.###'@###.#Noise: ---------  Time: 2608.3 (0.0)... #..........#jz-) Claws#.# #####..#####Nothing quiveredjc#.#####....##Zot (9391) j#.......#.###########.#j(<#########.#jQm#<......†.############ jyC_The kobold hits you with a +0 dagger.  jYou claw the kobold! j&_You kill the kobold!jXThere is a large open door here.  Things that are here: j2g_a +0 dagger; 5 stones; a kobold corpsejj+9.3 (1jjThrow: 5 stones0jj! j!>_d - 5 stonesjw.# ###.#◊## #  #.#......#.# #j #.#.◊..◊.#.# # #. .# #....?..◊#.# # #. .# ...◊....#.# # #.#.# #......#.# jf# #...# #......#.# # #...# #.###')###.# # ... #....@.....# # #.# #####..##### #.#####....##  #.......# #########. j"##.# #<......†.# ########### jOj b1089jjjj`j/jajmj4B8jjMy # .#......#.#j#.#.◊..◊#. .# #....?..◊ ...◊....#.# #......#.j......##.###')###.#j/ ... #.........#.# #####@.#####1 j&#.#####....## ......#.## jRe########.# jTjjJjV( 3j* j , j. j0 B7j2 j7 J ◊..◊#. .# #....?..◊ ...◊....#j58 #.# #......#..#.###')###jm8 x ... #..........#j8 #.# #####..##### #.#####...@## 2j8 r......#.## j9 ########.# ######.j%: j@ j0C j2j"jjjB6jj jbB5jjjQB4jjn _You start resting.Magic restored.j&.j+5.3 (3jj 2j@============6.3 (43 _jjjjIM....j  #.#.◊..◊.#....?..◊#j/ .# ...◊....##. #......#j{#...# #.###')###.#... #..........# # #####@.#####j<#####....##jۖ.......#.########.jZ#########.#jdje7.3 (12jj+jjCjjjjB1jjM... ###.#◊## j#.#..... #.#.◊..◊.j,e#....?..◊jF .# ...◊....##......#jaT #......#.##...# #.###')###... #....@.....#j|08 #j #####..##########....##jF.......#.##jQ#########.#jljjje jCe jg jIi jl jn B0jn jiq j:v M# ... ###.#◊## .... #.#.◊..◊.jlv #....?..◊ .# ...◊#.# #......#jv  #......#.##...# #.###@)###.#jv ... #.......... #jv  #####..##########....##jv h#.......#.####jw 9j_y  j}y P_There is a large open door here.j jo jt j jv j g============79 _j] jl j j B8j j) j j1 B7j j jZ X6jQ j j # ...# ####### ...#j c ...... ...# ..... j; ... # ###.#◊##  #.jr 9 #.#.◊..◊ .# #....@..◊#j #. .# #...◊....#.#j i#.#.# #.#......#.# # #...# # #......#.# j # #...# #.###')###.# # ... #..........# j p#.# #####..#####j7 f.#####....##.......#.##j ,23.3 (4j< e4.3 (55j jV" ` _c - a scroll labelled CIYMEHOHOOj3jZjQjj%X4jjCjB3jj h  ##########.## ......... ...# ...... j ...# ###.#◊##  #.#..@...j!6.3 (2 #.#.◊..◊ .# #.......◊j_! .# #...◊. # #.#.# #.#......#.# # #...# #.#......#.#j!m#.###'#..#j""j%j&jIM jM jO jQQ jS jT B2jV jX jJZ jZ B1j6\ j] j_ j` B0jya jc je j(f -69jJf jg j$i jKk jk B8jm jwq  ...#jq E......... ...#......jq  jq # ###.#◊## # jq #.#......#.# # jr #.#.◊..◊.#.# jCr # #. .# #.......◊#.# # #. .# #...◊....#.# jar # #.#.# #.#......#.##...#j}r $31.3 (5jr #...# #.###')## ... #.........jr  #.# #####..#### #.#####....## js #.......#.## #########.# j\s ########## #<......†.#js jw j/y j5 .##########.# :...#..........# ...... .... # ###.#◊## .# #.#......#.# jj.# #.#.◊..◊.#.# j\p.# #. .# #.......◊#.# .# #. .# #...◊....#.# .# #.#.# #.#.@....#.# .# #...# #.#......#.# .# #...# #.###')###.# .# ... #..........# ## #.# #####..##### #.#####....## #.......#.## ##.# #########.#jٌ{2.3 (17jjj( R.# # j( 2.....##########.# .j( :...#j ) 5.........#jN) Z ..........j)  # ###.#◊## .#j) } #.#......#.# .j* .# #.#.◊..◊.#.# .jd* .# #. .# #.......◊#.# .j* .# #. .# #..@◊....#.# .j* .# #.#.# #.#......#.# .j+ .# #...# #.#......#.# ja+ #.# #...# #.###')###.# ..# ... #..........# j+ ### #.# #####..##### #.#####....##j+ * #.......#j+ .## j , j', 3 #.#jB, j5 j6 j?6 3j_6 :6j; j< j1 .....#j͚3 # #.....#j;###########.# .j .:...#j*q.. ......... jr?.....##. ......j.j؛ #.###.#◊##j.#j& #.#......#.#.#jy #.#.◊..◊.#.#jr.# #. .# #jA.◊#.#j.# #. .# #.@.◊....#.#j!.# #.#.# #.#......#.#jo.# #...# #.#......#.# #j#.# #...# #.###')###.#.# ... #..........## #.# #####j@d..##### #.#####....jb## j' #j1.#.##  j۞*#.#j;j9&4jj:5jj j ##.....############.#:...# ............ jg B#?.....# #..  #...... #.###.#◊## #...# j  #.#......#.# #...# #.#.◊..◊.#.# j #...# #. .# #.......◊#.#.# #. .# #...◊....#.# #...# #.#.# #@#......#.# jd #...# #...# #.#......#.# ###.# #...# #.###')###.# @...# ... #..........# j ##### #.# #####..##### #.#####....## #.......#.##j  #########.  #.#jő jg `54j jN j jd j| j j X3j j je j B2j\ j ?.. ...... .... jV #.###.#◊## ...# #......#.## .◊..◊.#.#j N#. .# #.......◊ .#. .# #...◊....#.# #.#...... #j ..# #.#...... ###.##')##7.3 (2 @j  ... #.........## #.# #####..#####Zot (9362) #<......†.#j )###########jɥ j j jjjj jX1jjh ...... #.###.#◊## j...# #.#......#.# ...# #.#.◊..◊.#.# jF...# #. .# #.......◊#.# ...# #. .# #...◊....#.# jJ# #.#.# #.#......#.# ...# #...# #.#......#.# #.# #...# #.###')###.# ...# ... #.@........# 8.3 (1 #### #.# #####..#####  #.#####....## #.......#.## #########.# #<......†.############ jj1j jk!j"j#jX&j(X0j4)j+j,C59j&.j1 #.###.#◊## # #.#......#.# # j1s#.#.◊..◊.#.# # #. .# #.......◊#.# # #. .# #...◊....#.# # #.#.# #.#......#.# # #...# #.#......#.# j~2.# #...# #.###')###.# # ... #...# 40.3 (2 #.# #####..##### #.#####....## #.......#.## j53jR6j7j$j~j j="j$j&B8j&j* # #.#......#.# # #.#.◊..◊.#.# # #. .# #.......◊#.# j+# #. .# #...◊....#.# # #.#.# #.#......#.# j6+# #...# #.#......#.# jZ+# #...# #.###')###.# j+# ... #..........# # #.# #####@.##### 1.3 (1 j+#.#####....## #.......#.## j+#########.# ##.j,##<......†.############ j,j30j1j< j/= jE> j? 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js  .. ###########.j=:...#............?.....# #.. ...... jr...#. #.###.#◊##  j#.#######.#...... ##...#...#.#.◊..◊#......◊jVx61.3 (2#.....#.#.#...◊#.###..jd.#.#.#.#......<#.#.#.##j#.###.# #...#.#.###')###.##.@...# #.....#..........####jY ..jYj\j8j8Ij9j)<j>X7j'A .....# .....#  ##.....# ###########jA6 #..:...# ..... #?.....## #.. ...... #......#. #.###.#◊##  #...# #.#######.#......#. jEB#...# #.@.#...#.#.◊..◊.#.2.3 (1 #####...# ###.#.#.#.......◊#. #.......# #.#.#.#...◊....#.#.###...# #.#.#.#.#......#. #<#...# #...#.#.#......#.jB #.###.# #...#.#.###')###. #.@...# #.....#..........####### ##.########..#### #.#####....##jgCjFjGj=tjtjujvjyX6jzj~k .....# .....#j~  ##.....# ### ##########js #..:...# ... ....jU\ #?.....###.# #.. ...... #......#...# #.###.#◊##j #...# #@#######.#......#3 j#...# #...#...#.#.◊..◊.#j #####...# ###.#.#.#.......◊#jO #.......# #.#.#.#...◊....#jvX#.###...# #.#.#.#.#......#jp #<#...# #...#.#.#......#j. j #.###.# #...#.#.###')###j. j,p #.@...# #.....#.........jdi ####### ##.########..###jE jfjjjjj)j1jjMX5j=.....#  .....###.....# #### ############..:...# ... .....j#?.....###.# #.. ...... #......#.@.# #.###.#◊## 4#...# #.#######.#......#. #...# #...#...#.#.◊..◊.#.#####...# ###.#.#.#.......◊#.#.......# #.#.#.#...◊....#.jt#.###...# #.#.#.#.#......#.#<#...# #...#.#.#......#.#.###.# #...#.#.###')####.@...# #.....#..........jljjj j j j jD j B4jd j R.....# jK .....###.....# #################j t#..:...# #...........j q#?.....###@# #.. ...... 5#......#...# #.###.#◊## jJ #...# #.#######.#......#.# #...# #...#...#.#.◊..◊.#.#j #####...# ###.#.#.#.......◊#.##.......# #.#.#.#...◊....#.#j #.###...# #.#.#.#.#......#.##<#...# #...#.#.#......#.#j5 #.###.# #...#.#.###')###.#j7 j; jF jXjjjۣjjX3jZ.....#  .....####.....# #################.#j#..:...# #.@.........j6j#?.....###.#####......... j#......#...# #.###.#◊## j5#...# #.#######.#......#.#  #...# #...#...#.#.◊..◊.j[##.#  ju#####...# ###.#.#.#.......◊#.#  jk#.......# #.#.#.#...◊....#.#  jҮi#.###...# #.#.#.#.#......#.#j|#<#...# #...#.#.#......#.#jjQjrjѿ3jjJjjn2jjCB1jjjjxB0jj j_jC29jJjfx.....# .....# #  ##.....# ####.#  #..:...# #.....j 70.3 (4  #?.....###.#####.........  #......#...# #.###.#◊##  jDC#...# #.#######.#......#.#  #...# #...#...#.# ##...# ###.#.#.#.. .....# #.#.#.#.. ##...# #.#.#.#.# j jjjj j_ j j jX jD X8j j j8 B7j j j j B6jî j j? j̲ B5j0 jx j j3 B4j j. j j$ B3j j- jȽ j B2jо j jv j B1jl j jd j B0jQ j j$ j ..j....... .# .# ##########.# #...........# #.#####..........## ..# #.###.#◊##.# jl #######.#......#.# ..#...#.#.◊..◊.#.#.#.#.#.......◊#.# j   endoplasm (asleep) #.#.#.#...◊....#.#.#.#.#.#......#.# j 9.3 (980.3 (10.0)19j jH [ _You encounter an endoplasm.jW..........j j?#..... ... jP#.#  j #.# ###############@# .......jH jn@#####..........# j<.# #.###.#◊##.# ######.#......#.# j.#...#.#.◊..◊.#.# j.#.#.#.......◊#.# .#.#.#...◊....#.# .#j!j j k1.0)8jjj X  unreal the Conjurer ......  Troll ....j Health: 24/24 ======================== #..*.j V Magic: 1/2============------------ ..* AC: 4Str: 14 ..* EV: 8Int: 14 #*# SH: 0Dex: 8 #*# XL:  2 Next: 48% Place: Dungeon:2 ################@#j  Noise: ---------  Time: 2681.3 (0.0) .................# -) Claws .#####..........## Throw: 5 stones .# #.###.#◊##.# Zot (9318) ######.#......#.# .#...#.#.◊..◊.#.#j  j   endoplasm (asleep) .#.#.#.......◊#.# .#.#.#...◊....#.# .#.#.#.#......#.# _You encounter an endoplasm.ji Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)junreal the Conjurer......jmTroll....jHealth: 24/24 ========================#....jMagic: 1/2============------------...jE AC: 4Str: 14...EV: 8Int: 14#.#j SH: 0Dex: 8#*#j XL:  2 Next: 48% Place: Dungeon:2 ################@#j( Noise: ---------  Time: 2681.3 (0.0) .................#-) Claws jo D.#####..........##j Throw: 5 stones .# #.###.#◊##.#Zot (9318) jE ######.#......#.# .#...#.#.◊..◊.#.#j &j   endoplasm (asleep) .#.#.#.......◊#.# .#.#.#...◊....#.# .#.#.#.#......#.# j _You encounter an endoplasm.Casting: Magic Dart (safe; 8% risk of failure)  j1 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  jy xPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)j-:*j :*j}.:*jHK:*jgv.j  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  jgPress: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.jlk....jj^lm=2.3 (17jRoj"q7 _The endoplasm is lightly wounded.j;D  unreal the Conjurer ......  Troll ..... Health: 24/24 ======================== #..j.j<0 Magic: 0/2------------------------ ..* AC: 4Str: 14 ..* EV: 8Int: 14 #*# SH: 0Dex: 8 #*# XL:  2 Next: 48% Place: Dungeon:2 ################@#jo= Noise: =--------  Time: 2682.3 (0.0) .................# -) Claws .#####..........## Throw: 5 stones .# #.###.#◊##.# Zot (9317) ######.#......#.# .#...#.#.◊..◊.#.#j=5 j   endoplasm .#.#.#.......◊#.# .#.#.#...◊....#.# .#.#.#.#......#.# _The endoplasm is lightly wounded.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jc>Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)j :unreal the Conjurer......Troll.....Health: 24/24 ========================#..j.Magic: 0/2------------------------...AC: 4Str: 14j" #...EV: 8Int: 14#.#SH: 0Dex: 8#*#j XL:  2 Next: 48% Place: Dungeon:2 ################@#Noise: =--------  Time: 2682.3 (0.0) .................#-) Claws j r.#####..........##Throw: 5 stones j` K.# #.###.#◊##.#Zot (9317) ######.#......#.# j .#...#.#.◊..◊.#.#j   endoplasm j .#.#.#.......◊#.# .#.#.#...◊....#.# .#.#.#.#......#.# jb _The endoplasm is lightly wounded.  Casting: Magic Dart (safe; 8% risk of failure)  jϜ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej FAim: an endoplasm (lightly wounded, 100% to hit)j| :*j :*jt :*j 7M.j  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  jC Press: ? - help, Shift-Dir - straight line: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm.j Y... j e3.3 (16j jk b _The endoplasm is severely wounded.j #.j( jjjEh-45j=jj).j.j j{d-54jjQ j!jx$.jj;jĝ`63jjj & j ).  You scratch the endoplasm.j (j q55=72jc j M _You kill the endoplasm!jjtmInnate Abilities, Weirdness & MutationsjԽYou are too large for most types of armour.a - You have claws for hands.b - Your natural rate of healing is unusually fast.j$c - You are covered in fur. (AC +1)d - You have tough skin. (AC +1)jujhClaws (level 3/3) You have sharp nails, increasing the strength of your main-hand unarmed attacks if you aren't wearing gloves. If your off-hand is free, the strength of your j)off-hand punch attacks is also increased. Each level of this mutation makes yournails sharper, longer, and stronger. The third level of this mutation prevents you from wearing gloves.Category: [Anatomy, Hands]j  j Innate Abilities, Weirdness & MutationsYou are too large for most types of armour. jo X a - You have claws for hands. j f b - Your natural rate of healing is unusually fast. j  c - You are covered in fur. (AC +1)  d - You have tough skin. (AC +1)j j j unreal the Conjurer......Troll.....jC Health: 24/24 ========================#....Magic: 0/2------------------------...AC: 4Str: 14...EV: 8Int: 14#.#j 4SH: 0Dex: 8#.#XL:  2 Next: 55% Place: Dungeon:2 ################@#Noise: =--------  Time: 2687.3 (0.0) .................#-) Claws j ,.#####..........##Throw: 5 stones .# #.###.#◊##.#Zot (9312) ######.#......#.# .#...#.#.◊..◊.#.# j .#.#.#.......◊#.# .#.#.#...◊....#.# .#.#.#.#......#.#Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is severely wounded.You scratch the endoplasm. j< 8_You kill the endoplasm!j3 j j jh j- j- jI0 j2 F _Unknown command.j+P...... ..jy+V #.... .j+v ... #.#j,I #.# je,#################.#...............@.# j,+#.######j,.# #.###.#◊##. j9-l#######.#......#.# j-..#...#.#.◊..◊.#.# j-#.#.#.#.......◊#.# #.#.#.#...◊....#.# j*.L#.#.#.#.#......#.# j.9#...#.#.#......#.#j6=j?V-8.3 (11 j?_jIjUQjME  # ... jE#.# #################................####### ..# #.###.#◊##.# #######.#...... jF..#...#.#.◊..◊...#.# #...#.#.###')###.#jIjbJz-90j1MjNjJ(09871============65j.*X4jS,j-j{.B3j/j1j2_============2j~3j6j7B1j8j?:j:B0j;j'>j>D299j?jAj[BB8jICjLEjE,7jFjFjHj`IB6jUJjMjNB5jNjQj R:4jRjVn _You start resting.Magic restored.j[j`17056.0)jb%2j3be============6.3 (173 jjb_jfj{hj9 .j*: z..... #....... jO: ... jp: K#.# j:  j: J#.# j; y###############.# .......jB;  jg; @#####..........# j< !.# #.###.#◊##.# ######.#......#.# .#...#.#.◊..◊.#.# .#.#.#.......◊#.# .#.#.#...◊....#.# .#.#.#.#......#.# ...#.#.#......#.#jC jD 17.0)jD :2jJ j_M jS j j j j j X1j j j{ B0j j j j G.......................j. #.....................jI #........[#......... #........?jx - #j  j #. j ################.# .................#j u####..........## #.###.#◊# j &######.#....#.#.◊..◊ .j> -#.#.#.......◊jd 9.3 (2============10.3 (389j jB r _Found a scroll labelled JAWAQI KASTRI and a cloak.jjJjOjj"jh)}M.......l.....j).j)@[.j&*#.@......?##.####### #. j*################. .................#l   frilled lizard (asleep)##.j\0&0j1e1.3 (18j4j7_ _You encounter a frilled lizard.j : j@ M unreal the Conjurerj  .......l......  Troll j ......*......  Health: 24/24 ======================== j .....*......  Magic: 1/2j0 T============------------ j ....*......  AC: 4Str: 14 j ..*.......  EV: 8Int: 14j  j, #.*......[  SH: 0Dex: 8 j #.*.......  XL:  2 Next: 55% Place: Dungeon:2 j "#.@......?  Noise: ---------  Time: 2711.3 (0.0) j  ##.#######  -) Claws j' D#.#j@ R Throw: 5 stones jY e################.#jt G Zot (9288) j .................# .#####..........##j  l   frilled lizard (asleep) .# #.###.#◊##.# j F######.#......#.# j .#...#.#.◊..◊.#.# j6 Q_You encounter a frilled lizard.j Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej HAim: a frilled lizard (asleep, 100% to hit)j unreal the Conjurer.......l......Trollj .............Health: 24/24 ========================............j~ Magic: 1/2============------------...........AC: 4Str: 14..........EV: 8Int: 14#........[j SH: 0Dex: 8#.*.......jƎ XL:  2 Next: 55% Place: Dungeon:2#.@......?j Noise: ---------  Time: 2711.3 (0.0)##.#######-) Claws#.#j Throw: 5 stones ################.#j1 Zot (9288) .................# .#####..........##je l   frilled lizard (asleep) .# #.###.#◊##.# ######.#......#.# j l.#...#.#.◊..◊.#.# _You encounter a frilled lizard.jΏ Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)j :*jl :*j :*j :*j7 :*jg F.  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.jn D†...jo ...jJr u8=2.3 (17jv jx  jy D_You kill the frilled lizard!jjjjj, B6j#j(j(B5jZ,j/j0B4j4j8j8B3j:j?j@B2jDj3GjGB1jCJjMjNB0jPjTjLUC79jWjh[j[B8jZ^j'bjb,7jcjKej]jI _You start resting.jj%Magic restored.jq/-.jaw/20.0)jx2============-3.3 (116 _j;~jj .†.[........jC >#.[.#.#.j !?.##.##.# #.# ..# #####..## # #.###.#◊##.# j. j٥ k4.3 (1.0)5j9 j5 _Found a jewelled kite shield. Found a stone staircase leading down.j^O 3jgS jW n4j^ ,jb B3jc j}g ji j%l u============2jm jr jt j4u B1j(w jZz j]| j| B0j@~ j j7 jz C69j j~ j jό .......†........# [......# ......j Y# .......j # ............>.# jT X#........[..# #...........# #........@..# j ##.########## #.# .# # .........####.#◊##.#......#.# j ,30.3 (6jZ e1.3 (78j y _e - a scroll labelled JAWAQI KASTRIjpjjɃjJjŇjiX7jjKjB6jǏjj6jO  ..j†j$[...........>.................#...........# ##.###########.# #########.#jȜ+3.3 (2jQe4.3 (35j`jݢ j_e - a +0 cloakjR jR jS jU jV jW X4j"Y jm[ j[ B3j\ jD` ...........#.......†..#[...jn` ..# ........# ..# j` Y>.# #...# #....# #..#j` 6.3 (2 ##.########## #.# ja M###########.# .........j0a 9...# #..........## #.###.#◊##.# #.#jWa 6.# #.#.◊..◊.#.#ja jd je jEH3jHjzIjKjHMX2jNjQ1jTX0jsVj.]jhj iC59jnjx& j....#j] .......†........#j6 [jBL....# j`....#j, .j€U....# .j R....>.#j/X #...........#jLX #...........#j} #..@........#40.3 (4ji  ##.#### #.#####.#....# #####.j...## # #.###.#◊##.# #####.#....j.Q..#.# #...#.#.◊..◊.#.#j^jjjjmjdmjnjoj!rj^sB8jsj~w2.......†jw.# [.......# ....# ..jw.# ..>.# #jQx...# #.# #....# ##@##########1.3 (1 #.# jtx################.# .................######jx..## .# #.###.#◊##.#####.#......#.# .#...#.#.◊..jxh◊.#.# .#.#.#.......◊#.#jyj|j}jHjji,j?X7j,jujB6jj{I.j ....... ............> #......... #..........#.........j>##.######### #.# ################@# j=3.3 (2 ................ .#####..........## #.###.#◊##.# jn..◊.....◊#. j|.#.#.#...◊....#.# .#.#.#.#......#.#j jjlj jq j j jS j4 X5jئ    .....> #..........#....#.######### #.# ############### ................4.3 (1###### #.###.#◊##.# ######.#........#. ...#.#.#......#.#jժ jӬ j 3jb j j` j X4j  >.# #...........# #...j .# #....# ##.########## #.# #################.#.................# #.######5.# #.###.#◊##. #######.#......#.# j ..#...#.#.◊..◊.#.# #.#.#.#.......◊#.# j N#.#.#.#...◊....#.# j #.#.#.#.#......#.# #...#.#.#......#.# j ,#...#.#.###')#j "##.#j jD# jp$ j)  #..#.######### #.# #################.................######## j(..# #.###.#◊##@# #######.#...... ..#...#.#.◊..◊ #.#.#.#.......◊#.# #.....#..........#jj`63j/jj5 j'6 j<7 j}9 j: j< X2j= j> j> B1j? j@ jA jLB B0jC jD jF Y49jMK jL jM jN B8jN j&P j_Q jQ B7jmR jS jkU jU j&V :6jV j[  #.#####..........## ..# #.###.#◊##.# #######.#......#.# ..#...#.#.◊..◊.#.# j[ #.#.#.#.......◊#.# .#.#.#...◊....#.# #.#.#.#......#.# j\ ..#.#.#......#.# #...#.#.###')#53.3 (7.....#......... ##.########..####  #.#####....##  #.......#.##  #########.#  #########.#  #<......†.#  ###########j ] j_ j` j j aWear or take off which item? j Armour (go to first with [)  a - a +0 robe (worn)jh ye - a +0 cloak[?] describe selected j [!] equip|wield|wear[tab] equip|unequip jjjoj9#.#####..........##unreal the Conjurer ..# #.###.#◊##.#Troll j#######.#......#.#Health: 24/24 ======================== ..#...#.#.◊..◊.#.#Magic: 2/2======================== #.#.#.#.......◊#.#AC: 4j"Str: 14 #.#.#.#...◊....#.#EV: 8Int: 14 #.#.#.#.#......#.#SH: 0jChDex: 8 #...#.#.#......#.#XL:  2 Next: 58% Place: Dungeon:2 #...#.#.###')###@#Noise: ---------  Time: 2753.3 (0.0) #.....#..........#-) Claws ##.########..#####jThrow: 5 stones#.#####....##Zot (9246) #.......#.###########.##########.#j#<......†.############ _You kill the frilled lizard! _You start resting. _Magic restored. j2_Found a jewelled kite shield. Found a stone staircase leading down. _e - a scroll labelled JAWAQI KASTRI _e - a +0 cloakjj8jj;je4.3 (15jjd{5.3 (24j&ju{6.3 (33jjj e7.3 (42jmj jj e8.3 (51jj! 2 _You start removing your armour. You continue removing your +0 robe. x5jjW _You finish removing your +0 robe.j>j?$j?=Wear or take off which item? j?@Armour (go to first with [)  a - a +0 robee - a +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip j j j #.#####..........##unreal the Conjurer ..# #.###.#◊##.#Troll #######.#......#.#Health: 24/24 ======================== j _..#...#.#.◊..◊.#.#Magic: 2/2======================== #.#.#.#.......◊#.#AC: 2Str: 14 #.#.#.#...◊....#.#EV: 8Int: 14 #.#.#.#.#......#.#SH: 0Dex: 8 jC #...#.#.#......#.#XL:  2 Next: 58% Place: Dungeon:2 #...#.#.###')###@#j Noise: ---------  Time: 2758.3 (0.0) #.....#..........#-) Claws ##.########..#####Throw: 5 stones#.#####....##Zot (9241) #.......#.###########.##########.#j #<......†.############ _Magic restored. jW _Found a jewelled kite shield. Found a stone staircase leading down. _e - a scroll labelled JAWAQI KASTRI _e - a +0 cloak _You start removing your armour. You continue removing your +0 robe. x5 _You finish removing your +0 robe.j jQ  _j5 j{ j e9.3 (10j j j4 g60.3 (239j j j e1.3 (38j" j- {2.3 (47j0 j4 js4 e3.3 (56j7 j8 4 _You start putting on your armour. You continue putting on your +0 robe. x5j9 j_< j=  j> K_You finish putting on your +0 robe.j=j>qWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)e - a +0 cloak[?] describe selected j?[!] equip|wield|wear[tab] equip|unequip jjjy#.#####..........##unreal the Conjurer jk..# #.###.#◊##.#jTroll j&#######.#......#.#Health: 24/24 ======================== jCM..#...#.#.◊..◊.#.#j`&Magic: 2/2j|1======================== jn#.#.#.#.......◊#.#AC: 4j,Str: 14 jf#.#.#.#...◊....#.#EV: 8jmInt: 14 #.#.#.#.#......#.#j#SH: 0j9+Dex: 8 jUA#...#.#.#......#.#j~}XL:  2 Next: 58% Place: Dungeon:2 jU#...#.#.###')###@#jtNoise: ---------  Time: 2763.3 (0.0) jD#.....#..........#j$-) Claws jN##.########..#####j"/Throw: 5 stonesjLG#.#####....##jZot (9236) #.......#.###########.##########.##<......†.############ _e - a scroll labelled JAWAQI KASTRI _e - a +0 cloak _You start removing your armour. You continue removing your +0 robe. x5 _You finish removing your +0 robe. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.jj< _jjj0e4.3 (15jwj5je5.3 (24jj{6.3 (33jjje7.3 (42jj j{ e8.3 (51jj 5 _You start putting on your armour. You continue putting on your +0 cloak. x5jjjZ _You finish putting on your +0 cloak.jH 3jI jJ jcL j-N I0 _j|O jKQ jT jtU jU ;29jjW j/Y j[ j\ B8j] jI_ jb jAc B7je j1i jx 65jx jj{ j{ ,4j| j(} j @ #...........#j< Y #...........#j\ t #...........# j| H##.##########j  j #.#################.#j A................#j w#####..........## ..# #.###.#◊j# $75.3 (7jA 4######.#......#. j] 9..#...#.#.◊..◊.#. jx B#.#.#.#.......◊#.# j #.#.#.#...◊....#.# #.#.#.#.#......#.# j @#...#.#.#......#.# j i#...#.#.###')###.# #.....#....j %......#j jM j8 jY j j~ ji j~ j# X3j M...>............##.########## jr # #################.#......# #.#####.........@##6.3 (1 ..# #.###.#◊# #######.#......#. ..#...#.#.◊..◊.#. #.#.#.#.......◊#.#...j +#.#j. j j jP+j,j-j.j2j3B2j4j;...# ............>.# jC;S#....# jv;S#....# j;U#...........# j;m##.########## j<#.# ###############.# .......j3< jQ<7jm<J#####..........# j<:.# #.###.#◊##.# ######.#......#.# j<|.#...#.#.◊..◊.#.# j8=.#.#.#.......◊#.# .#.#.#...◊....#.# jy=|.#.#.#.#......#.# ...#.#.#......j=$#.#j>jhCjEj/ M....................>#....j/ $...........##.########## ################.......####..........## j0 ~.# #.###.#◊# j00 ######.#......#.#.jw0 2.#.j7 v81j^8 j9 jtJM[..........................>#.....#...............##.########## ################................####..........## .# #.###.#◊##.#..◊..#.jjv90jUj#M.†[............................>.....#.........#...........##@########## ################........ jes.#####..........####.j+jib8019jojj  ....# .......†# jK i[...# ....jo T# ....j U.# ....j x>.# #.j {# #.# j v#..@........# j d##.########## j@ J#.# ja z###############.# .....j ..# #####..........#j . #.###.#◊#j L#.# j #####.#......#.# #...#.#.◊..◊.#.#j j J18j j j jă .#..#.j†.#[.#...#....#..j4>.# #.# #.#j\ #...........##.########## j#.# ################.# .....jl...# .#####..........## jɄ.# #.###.#◊##.# ######.#......#.#jщjw`27jj_jY$.#..#jY.†.#[.#...#....jY...#......>.# #.# #.#j!Z #...........##.##########jAZh #.# ################j_ZC#.# #.......j}Z.# #.#####..........## ..# #.###.#◊##.#jZj`j a`36jrkjgm* _Found 6 gold pieces.j :.####.## $.#..#.†.#[j .#.#?...#.......>.#########.# #.#j9  #...........##.########## #.#  #################.#  #.......# jْ ;##.#####..........##j v45j jP f _Found a scroll labelled JAWAQI KASTRI.jA.# ..####.## $.#..#.†.#[.#.j.#?...#........>.##########.# #.#j  #...........# ##.########## ##.# # #################.# #jO #.......#jv54jjJj.# .# ..####.## $.#..#.†jر.#[.#..#?...#.........j>.###########.# #......# j*G#...........# .#ja#.########## .# #.# .# #################.#jjN`63jjj\ .#.# .#.####.##.$.#j\ .#.†.#.[.#.#j] .?.#.>.##.#j-] x #..# #...# ..#j]  ##.## ..# #.# ..# #.#j] jc jc `72jg ji j #########.=..#.# #.# .#.....####.## je#.....$.##..##......†.#.#j..#?...#...........>.#############jh.# #....#j, #...........#.##.##########.# #.#jj`81jj _Found a flickering silver ring. _You see here the +0 kite shield "Hajunit" {Str+3}.jj`90jHjNp _f - the +0 kite shield "Hajunit" {Str+3}j .#.## #########.=...jɬ #.#  #.# .j~ #.....####.## jC #.....$j8s. #..jX) #jw#†.j­X...?j...............>.#############.j[  #.  jD#........... jC.##.######### j j j'90jP;09jjBj9 M##.#  .#.##jE: ########.=...  .# jn: ......####.## $. #†j: s......?..................j: ).jv@ j@ `18jD jF j=?M j5>##.#  .#.##ja>########.=...  .# ......####.## j>.j> #†........................j>..jEj`F`27jRjYjlZe3.3 (26j:_j$a jSa7_You now have 35 gold pieces (gained 6).jWjj jjj)B5jejZjjB4jjjVjB3j$j+j6j=7B2jEjIjVw.# .# juv.#  .#  .# #####.# #.### #########.@...# #...........#..# #...........# ..# #...........####.## #................##......................##..†........#........................#.................#7.3 (48.3 (51jzj je_g - the ring of Ygyalamug {rC+ MP+8 Slay+2}jL.# .#j٦* .#jA .# .##.#####.#j #.....#.############.....#j #........@..#..#j #....# ..# #.....####.##j #......................# #.......jR~..# #.†.j;.......#....j:.......# ..j.......#j9 ?ja1.#jje9.3 (10jj%j'jPut on or remove which piece of jewellery? Jewellery (go to first with "=) j g - the ring of Ygyalamug {rC+ MP+8 Slay+2}[?] describe selected jf[!] equip|wield|wear|put on[tab] equip|unequip jjpjx j .#unreal the Conjurer.#Troll.#j[ Health: 24/24 ========================.#Magic: 2/2========================.#AC: 5Str: 14#.#####.#EV: 8j #Int: 14#.....#.###SH: 0Dex: 8#########.....#j XL:  2 Next: 58% Place: Dungeon:2#........@..#..#j Noise: ---------  Time: 2799.3 (0.0)#...........# ..#-) ClawsjC #...........####.##Throw: 5 stonesjh #......................#Zot (9200) #......................#j a#.............†........#j ........................#........................#.....?..................# j _Found a scroll labelled JAWAQI KASTRI. _Found a flickering silver ring. j& _You see here the +0 kite shield "Hajunit" {Str+3}. _f - the +0 kite shield "Hajunit" {Str+3} _You now have 35 gold pieces (gained 6). jJ ^_g - the ring of Ygyalamug {rC+ MP+8 Slay+2}j jk _2/10--------------------j #8 (0.5j$ j'" H _g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}j7 .# .# .# .##.#####.#j #.....#.############.....# #...........#..# #.# ..# #.####.##jF #............# #....# #†..#....j$7.# jN.# .....?.#jt| .....>.#jejk800.8 (1.0199jjjog{ .# .# .##.#####.# #.....#.############.....#jJh #...........#..# #.# ..# #.####.## #............# #.# #†jhw.#....# .#jBi>  .....?.#  .....>.#ji  #############...# jXrj*s`18j`zj|j F #jj #.#####.....#.############.....#j ...........#..# ..####.##j 4...........#j >†..j .j 7############...jN [#...........# jW j= `27j j jEm #.#####.j1F....#.############.....#...........#..# ..####.##jOF{...........#†...jiF-...#...........#jFD j*KjKS--------------------3jK:6j;OjPj۟ #.#####....#.###j #########.....#...........#..# ..####.##j(z...........#†...jki?.. ...###.##########jD jsj `45j|jj4 : #.....#.############.....# #...........#..# #.# ..# #.####.## #............ #j .#†.... .j  .....?. .....>. #############... j #.. #... ....# ##.#########j< Y.# #.#jR j `54j> jo j 1#########.....# #...........#..# #.# ..# #j4.####.## #...........jVG ####†j...?.>##############. jK#. #. .....#j ##.########.# #.#.# ###############j!##.#jG j `63jjjlh #...........#..# #jw.# ..# #j.####.## #..........j$H #####†jF1...j#jؙ`##......###############.j jI# #.....#j]` ##.#######  .....#j$ #.j# #.....# #################.#:...# #...............j ..#jj3===72jjje8.8 (21jjo _e - 2 scrolls labelled JAWAQI KASTRI (gained 1)j #.# ..##.####.#j C#..........j (#.j 6####.j ?†#....j2 .j[ F#.#.jw )#.j $>j 2###############j  j )#.#. .....#j% A##.######## .....# .jQ a# .....# ################j{ "#.# j V.:...# #................j A.#...###.######j !#j j O9.8 (10j j jt j j jw j j j Y89j j jw &===j 08j j j j ,7j j j j@ j jf#....# ..# j*#....j####S## #....# j,#....j]X# ####....j†........# #....# #....j# #....# #...........j!f>.# ####j@J....# jV#.....# j#.....# # j##.### #.# S   ball python (constriction, wandering) j(j8 jE ,12.8 (3j e3.8 (46jRj8 jN_You encounter a ball python.jf/ #.# ..# #.####S## #.# j/ #.# ####.†.# #.# #.j0 # #.# #.....>.# jE0 2#.jw0 V# #...j1 S# #.....# # ##.#### # #.# j7 K.SjzH NS)jI +4.8 (1j0J :5jO jR  jS Q_The ball python hisses angrily.j|#.# ..# #.####.## #.S.# #.# ####.†.# #.# #.# #.# #.>.# #.# #..# #...#  ##.########## #.#  #.#  #..# .Sj J.Sj2jZ4==5j:4j*!j"j +7 j;+#...........# ..#  unreal the Conjurer j+#...........####.##  Troll j+#......................#  Health: 24/24 ======================== #......................#  Magic: 3/10=======-----------------  ####............S†........#  AC: 5Str: 14 j4, #...............*.........#  EV: 8Int: 14 j_, #..............*..........#  SH: 0j,+Dex: 8 j, #..............*..........#  XL:  2 Next: 58% Place: Dungeon:2 j, #.............@.........>.#  Noise: ---------  Time: 2815.8 (0.0) j@- ###############...........#  -) Claws jr-#...........#  Throw: 5 stonesj- j-z#...........#  Zot (9184) j- j-M##.########## j. j].#.#  S   ball python (constriction)  #################.# j.x #.................# ##.#####..........## j.Q_The ball python hisses angrily.j/Casting: Magic Dart (safe; 8% risk of failure)  j%/MConfirm with . or Enter, or press ? or * to list all spells.je/xAiming: Magic Dart (safe; 8% risk of failure)  j/xPress: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)j#x#...........# ..#unreal the ConjurerjZx#...........####.##Troll#......................#Health: 24/24 ========================#......................#jxMagic: 3/10=======-----------------jx####............S†........#AC: 5Str: 14jxy#.........................#EV: 8jxInt: 14#.........................#SH: 0Dex: 8j1y#..............*..........#XL:  2 Next: 58% Place: Dungeon:2#.............@.........>.#jVyNoise: ---------  Time: 2815.8 (0.0)###############...........#jzyz-) Claws#...........#Throw: 5 stones#...........#Zot (9184) ##.##########jy>#.#S   ball python (constriction)#################.##.................# ##.#####..........## jyQ_The ball python hisses angrily.jyCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jzAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej5z6Aim: a ball python (100% to hit)j:*j:*j5.S jua Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  jPress: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  j+The magic dart hits the ball python.jY... jm=6.8 (13juj jV_The ball python is severely wounded.j- 7 j3. #...........# ..#  unreal the Conjurer #...........####.##  TrolljU.  j. #......................#  Health: 24/24 ======================== j. #......................#  Magic: 2/10j. ====--------------------  ####.............†........#  AC: 5j/ ,Str: 14 j.#  Noise: =--------  Time: 2816.8 (0.0)  ###############...........#  -) ClawsjF0  #...........#  Throw: 5 stones j0 #...........#  Zot (9183)  ##.##########  j0 g#.#  S   ball python (constriction)  #################.#  #.................# j;1 }##.#####..........## _The ball python is severely wounded.j[1 Casting: Magic Dart (safe; 8% risk of failure)  j1 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej1 yAim: a ball python (severely wounded, 100% to hit)j (#...........# ..#unreal the Conjurer#...........####.##Trollj #......................#Health: 24/24 ========================j #......................#Magic: 2/10j ====--------------------####.............†........#AC: 5Str: 14#..............S..........#EV: 8j Int: 14#.........................#SH: 0j ,Dex: 8j #.............*...........#XL:  2 Next: 58% Place: Dungeon:2j5 #.............@.........>.#jT Noise: =--------  Time: 2816.8 (0.0)###############...........#-) Clawsj u#...........#Throw: 5 stones#...........#Zot (9183) ##.###########.#j S   ball python (constriction)#################.#j g#.................# ##.#####..........## j _The ball python is severely wounded.Casting: Magic Dart (safe; 8% risk of failure)  j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  j> Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)j :*jC =M.  jJC Casting: Magic Dart (safe; 8% risk of failure) jnC Q Confirm with . or Enter, or press ? or * to list all spells.AimjC !  jC TPress: ? - help, Shift-Dir - straight linejC s: a ball python (severely wounded, 100% tjD ;o hit)  The magic dart hits the ball python.jgI +..jI jL n627.8 (12jO jTQ  j{Q I_You kill the ball python!j6#.####.##.j..........##.#  ####.†j5Z#  #.....j;#  #.j~#  #.#  #.>.#  ###############.#  #.# #.# ##.########## .# #################.# #.................# #.####### ..# #.###.#◊##.#jVjh-81jjj#...........##.# ####.†# #.....# #.jp# #...# #.....j>.# ###############.#  j9#.# #.# ja##.########## .# ################j.# .................# .#####.#j# .# #.###.#◊##.# ######.#......#.#jj4z-90jqjj j j jG j Y79j j s ###.†.....................>##############. #..20#.######### #.# Zot (9179) j #. .#...#.#.◊..◊.#.#j jf jejejgjhjkjmX8j{rjyjs{j{:7jhjjːjёB6jji #... #j...j5..............jP.............>j3u##############......... j;#.........j j\#..........j- ##.######### #.# jI`################@# jc 3.8 (3 j.................# .#####..........# jݦ=.# #.###.#◊##.# ######.#......#.#j...#.#.◊..◊.#.#.#.#.......◊# j.#.#.#...◊j;(#.#.#.....jاjjTj~j~jjtjnjυz3===5jцjό4 j.....>##############..........j9Q #....j[F#.#########j #.# ############### j7................j܍ 4.8 (1j )######jg #.###.#◊##.# jH######.#.......j .j׎(#. j#...#.#.#......#.#jjjjީj3jjj j X4j*  #j>.#  ###############...........# ju#....# #....#j ##.########## #.# #################.#jK.................# j #.######j:5j|.# #.###.#◊##. #######.#......#.# j..#...#.#.◊..◊.#.# #.#.#.#.......◊#.# #.#.#.#...◊....#.# j7#.#.#.#.#......#.# #...#.#.#......#.# jhN#...#.#.###')###.#jijj,jZIjtj6j? X3j j7"B2j^"jJ#j$j%jO&V===1j+jY,j.jO.B0jQ/j!0j1j2C69j2j4j5j5B8jq6jC7j:4==7j;jP<j<B6jW=jB #.#####.## ..# #.###.#◊##.# #######.#......#.# ..#...#.#.◊..◊.#.# #.#.#.#.......◊#.# #.#.#.#...◊....#.# .#.#.#.#......#.# #.#.#......#.# ..#.#.###')###@# 33.8 (8 #.....#..........########..####  #.#####....##  #.......#.##  #########.#  #########.#  #<......†.#  ###########jyCjFjqGj+W 3jsW jX j[ X5j\ j`  ..# #.###.#◊##.# jT` #######.#......#. ..#...#.#.◊..◊.#. #.#.#.#.......◊#.jq` ◊....#.#......#...j` ##')##..#.........4.8 (1j` e#.########..####  j` 1....## j` 3......#.## j}a jd je j jjjNjhjB4jGjj{j%==jT03jjjj0B2jj #...# #.###.#◊##.#  #.#######.#......#.# j #...#...#.#.◊..◊.#.# jf ###.#.#.#.......◊#.# j #.#.#.#...◊....#.#  #.#.#.#.#......#.# jP #...#.#.#......#.#  #...#.#.###')###.# jpX #.....#...#j7.8 (3  ##.########..##### #.#####....##j #.......#.## #########.#jG ###.# jq #<......†.# j:M ###j(jj=jijmijjj&ljnjpB1j6qjrjtj+uB0jvjwjyj jH? B7j#@ jA jEB B6jaD jD j E B5jF jG jG t8===4jH jJ jK B3jK jhN X2jT jU X1jW j`Y jY V===0jZ jd\ j\ C29j` n8ja jlb X7jc ji n6jj jj q9==5jk jm jm B4jn j[p jp B3jq jDs js B2j{t jrv jv U==1jw j[y jy B0jz jr| j| C19j} jk j B8j j n _You start resting.Magic restored.j` j 081.8 (41.0)j 10/10===2.8 (427 _j jb jÆ j Level 2 of the Dungeon<<<<>>(Press ? for help) j_ ~#...........#   #...........#   .....###.##########   .....#j #.#  ##.....# #################.#  #..:...# #.................#  j #?.....###.#####..........##  #......#...# #.###.#◊##.#  #...# #.#######.#......#.#  j #...# #...#...#.#.◊..◊.#.#  #####...# ###.#.#.#.......◊#.#  #.......# #.#.#.#...◊....#.#  jK #.###...# #.#.#.#.#......#.#   #<#...# #...#.#.#......#.#  j &#.###.# #...#.#.###')###.#  #.@...# #.....#..........#  ####### ##.########..#####  j #.#####....##  #.......#@##  #########.#  #########.#  #<........#  ###########j ##j ;@j4G.#j jQT ####.............†........#  j*#.........................#  j*#.........................#  j>#.........................#  j1X#.......................>.#  js################...........#j.jm    ..< .###.....#.###  #.. . #########.....#  #.   . #...........#..#     #...........# ..#  #...........####.##  #......................#  jdn >#......................#.j  ##.#.#.#S.g...   j #..........#  .#   #<#  .#   #.$........#  .#  je#.#.#.#.#...# .#  j< ...S..####j8   .#  jȡJ #.# #.# #.#####.#j.jn;  j j j ;  jqajajl.# ###.#.#.#.......◊#.#unreal the Conjurer jl.# #.#.#.#...◊....#.#Troll jlq.# #.#.#.#.#......#.#jmcHealth: 24/24 ======================== j;mq.# #...#.#.#......#.#jXmcMagic: 10/10 ======================== jvm.# #...#.#.###')###.#jm-AC: 5jmStr: 14 .# #.....#..........#jm-EV: 8jm,Int: 14 jn## ##.########..#####SH: 0jn,Dex: 8j9nR#.#####....##jnXL:  2 Next: 62% Place: Dungeon:2#.......#@##jn&Noise: ---------  Time: 2882.8 (0.0)#########.#-) Claws#########.#j'oThrow: 5 stones#<........#Zot (9117) ###########juoThe magic dart hits the ball python. _You kill the ball python! _You start resting. _Magic restored.  joPPress: ? - help, v - describe, . - traveljnpj*ujZw _j~wj b ◊....#......#..##')##..#......... ##.########..#### #....## ......#.## ########@# .jT |<.......######### jV j l3.8 (16 _j j( jm #....##')##..#......... #j `#.########..#### j ....## ......#.## ########.# <.......#########j j &4j :5j j$ j j!j %jh*ju0j1B4j4jA jBO.# #...#.#.#......#.# j*i#.# #...#.#.###')###.# .jM].# #.....#..........# j### ##.########..##### jV#.#####....## j < #.......#.#j>F #########.#jkP #########.#j #<......@.#j5j( ###########j  jFjgj j j/ jjajjj|jߎj͏jjjX3jj"jwB2jhjkjjB1j֛jjcjB0jjYj?jC09jjj)jB8j jըs  #<#...# #...#.#.#......#.#  #.###.# #...#.#.###')###.#  #.@...# #.....#..........#  ####### ##.########..##### #.#####....## #.......#.## #########.# #########.# #<@.......#j*91.8 (6 j2=###########jͩjnjj<_j7j #<#...# #...#.#.#......#.#js #.###.# #...#.#.###')###.# #.@...# #.....#j[.# # ##.j*k#..##### #.#####....## #jz>.#.## #.#j #.# #@........#j2 #jfj%2.8 (1jY _There is a stone staircase leading up here.j jJ j ,j g36 _j j­ %1j  ######.#......## #.# .....#.#.#.....# #.# .....#...#.....####.# .....#####.......##.# .....# #....##.##.# .....# ##....##.##.# .....# #......#.##.# .....####......#.#..# ji ................@..## ##.#################  #.##.##.##.#  #.#  #.#  #.#j g5.3 (2.54j% j6  _You climb upwards.jO c _There is a stone staircase leading down here.j.!ja-kA stone staircase leading down (D:1)j-a(Press ? for help)j-#.# #.........#.#.#.#.##..........# #........# #.#j.#.# #.........'.#.#.#.##..........# #........# #.#j6.#.###.........###.#.#.##..........# #........# #.#j.>#.............'.#÷#.#'##..........#######.#......## #.##.............###.#......##########.....#.#.#.....# #.###...............#.#.)....##.....#...#.....####.#j /?#......###########.#......##.....#####.......##.#j=/"#............#####.#......#ja/>#.....# #....##.##.#j/D#............'.÷...#......#j/>#.....# ##....##.##.#j/%###............#######.#'####j0>#.....# #......#.##.#j50"#....##..#############.#.#jY0#.....####......#.#..#jy0##....##................#+##j02#................@..##j0c#....'....#####........÷..##############.#################j0R#....##########...........#..........# #.#j 1r#....# #.................#..........# #.#jU1r#....# #..........#......'..........# #.#j1#....# #..........#.######..........# #.##....# #..........#.# #..........# #.#j1###### #..........#.# #..........# #.#j%2#######....#.# #..........# #.##....#.######..........###.#jF2$#....#......'..........'...#je2N#############.........)#####jLJjUup (D:2)  j"j.#........jM...#  jj"jF #........j ...# j, j݈G .....###.#######j###  j_U .....#jA #.#  jЉ"jC##.....# ################j!#.# j,6 jX#..:...# #................j4.#  jƊ"jK#?.....###.#####..........#j"3#  jC"jbC#......#...# #.###.#◊j###.# j j#jԋ"#...# #.#######.#......j"#.# j5 jqF#...# #...#...#.#.◊..◊.j"#.# j ǰl#####...# ###.#.#.#.......◊#j$3.#  jI#jj#.......# #.#.#.#...◊....#.# jԍ j k#.###...# #.#.#.#.#......#.j= # j] j}#jc #<#...# #...#.j=#.#......#.#  j9O#.###.# #...#.jq.#.###')###.#  j#jԏa#.@...# #.....#..........# j+ jGM####### ##.########..##### jw j@#.#####....## jِ j #jz#.......#.##  #########.#  #########.#  #<..j;......#  j3###########j-@j@Level 2 of the Dungeon<<<<>>#<j<J #j#]  #.........................#  juz#.......................>.#  ###############...........#j j j      #...........# ..#  #...........####.##  #......................#   #......................#  j ####.............†........#  #.........................#  #.........................# j5   #.$........# .#  jX6 r#.#.#.#.#...# .#   ...S..####   .#   #.# #.#   #.#####.# j6  ..< .###.....#.###  #.. . #########.....# j+7 #.   . #...........#..#  jx A scroll labelled VUNACE QOING (D:2)   .. .#  ###### ....###  jvx >.. . . ....   ..?.#....###  ##.#.#.#S.g...   #..........#  .#   #<#  .#jx jxLevel 2 of the Dungeon<<<<>>?j*#j9#.j> A stone staircase leading up (D:2) .<j\Level 2 of the Dungeon<<<<>><.jA stone staircase leading up (D:2) <.j̿.. ....... . . ......?.#.....#.#.#S.g..............$.........#.#.#.#......S..j}.# #...< ... ..   .j!*<jL down (D:1)  #.#########.#................#.##...........#.# j + #...........#................#.##.####.#..#.#.# #########  #############................#.###########.####.#..#.#.# #.......#  #....................###.....#.##............##.#..#.#.# #.####.##  #.########...........# #....[#.#j  #.########.#.##.#..#.#.# #.# #.#  #.###.# ###'###.####### #.#........#.##.#..#.#.# #.# #.#  #.##........##.# #.# #.#.....# #.#.####.#.#.#jc #.#..#.#.####.# #.#  #.# ##..# #.# #.#.....# #.#.#....#.#.##.#...........# #.#  #.# #÷####..########.###.#.....# #.#.#......#.##.##.#..##########.##  #.# #..................#.#.....####.#.########.#j #...................#  #.#############>............).......÷÷.................####################  #..............................................................>#  ###############..##.#####....#.##############.########.# j ]#......................#+#'#### #...#.# #.# #.............#...............########## #.<.#.# #.#jx / #...........#.#........................# ###...#.# #.# #.............#+#......................# #.....#.# #.# ######'###.........#...................# #.>...#.# #.#j 5 #.# #.........#.#'#'#'##..........# #.....#.# #.# #.# #.........#.#.#.#.##..........# ###...#.#### #.# #.# #.........#.#.#.#.##..........# ## #ji .# #.# #.........'.#.#.#.##..........# ## #.# #.###.........###.#.#.##..........# ## #.#jV jf ######.#......## #.#unreal the Conjurer .....#.#.#.....# #.#Troll .....#...#.....####.#Health: 24/24 ======================== .....#####.......##.#jh &Magic: 10/10 ======================== .....# #....##.##.#AC: 5Str: 14 .....# ##....##.##.#EV: 8Int: 14 .....# #......#.##.#SH: 0Dex: 8 .....####......#.#..#XL:  2 Next: 62% Place: Dungeon:1 ................@..##Noise: ---------  Time: 2895.3 (0.0) ##.#################-) Claws  #.#Throw: 5 stones#.#Zot (9104) #.##.##.##.##.# _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.j#i jn jo jq ~ 3 _j'r jr j s B2js jt jDu ju B1ju jw jw jx B0jx jz ,j*{ D099j{ jm| j} jY} B8j} j~ jY j B7j! jـ j~ jҁ B6j> j+ jɃ j ,5jf ,j5 jڅ j& B4j j j jR B3j̈ j j- j B2j; j jP j B1j jߍ j} j؎ B0jt j j j C89j@ j jĒ j B8j jd j j B7j j ,j9 B6jǗ j~ j1 B5j\ j j j9 j B4jڛ j jT j B3j jR 0 ......##.#..#.#.# #.####.##  ###.#.##.#..#.#.# #.# #.#  #.##.#..#.#.# #.# #.#  #.#.#.##.#..#.#.####.# #.#  #.#.##.#...........# #.#  #.##.##.#..##########.##  #####.##.............#  ...####################  .......@#  916.3 (21.0)#####.########.#   #...#.##.#  #.<.#.##.# ###...#.#j #.# #.....#.##.#   #.>...#.##.# j' 4  #.....#.##.#   ###...#.#### #.#  j j j! [ _There is a stone staircase leading down here.jjUjkj7.3 (1.0)2 _j?j4Z@2  You climb downwards.jt]`Level annotation: exclusion: staircase, Sigmundjb^j c  ....#  .. .#   ###### ....### jc  >.. . . ....   ..?.#....###   ##.#.#.#......   #..........#  #   #.$.S......#   #.#.#.#.#...#j.. . . ....  AC: 5Str: 14j  ..?.#....###  EV: 8Int: 14jt$ ##.#.#.#......  SH: 0Dex: 8j  #..........#  XL:  2 Next: 62% Place: Dungeon:2 j#@# Noise: =--------  Time: 2918.8 (0.0) j#.$.S*.....#  -) Claws jE7#.#.#.#.#...#  Throw: 5 stones j......####  Zot (9081)  #.# #.#j8 ..< .## S   adderjy #.. . jϝ^#. .j  jh_There is a stone staircase leading up here.  Casting: Magic Dart (safe; 8% risk of failure)  jMConfirm with . or Enter, or press ? or * to list all spells.j˞xAiming: Magic Dart (safe; 8% risk of failure)  j4tPress: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)j unreal the Conjurer  ....#Troll j .. .#Health: 24/24 ========================  ###### ....###Magic: 9/10j=====================---  >.. . . ....AC: 5j>Str: 14  j..?.#....###EV: 8Int: 14  ##.#.#.#......SH: 0Dex: 8  #..........#XL:  2 Next: 62% Place: Dungeon:2  #@#Noise: =--------  Time: 2918.8 (0.0)  #.$.S*.....#-) Claws  #.#.#.#.#...#Throw: 5 stones  ......####Zot (9081)  #.# #.#  ..< .##S   adder  #.. .  #. .  _There is a stone staircase leading up here.  Castingj: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)j(:.S jJ) Casting: Magic Dart (safe; 8% risk of failure)j)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  j*Press: ? - help, Shift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder.j:9 j;e9.8 (10jIjO jOO_The adder is heavily wounded.j  unreal the Conjurer jz....#  Troll .. .#  Health: 24/24 ======================== ###### ....###  Magic: 8/10===================----- >.. . . ....  AC: 5Str: 14j3 ..?.#....###  EV: 8Int: 14 ##.#.#.#......  SH: 0jpDex: 8 #..........#  XL:  2 Next: 62% Place: Dungeon:2 #@#jU Noise: =--------  Time: 2919.8 (0.0) #.$..S.....#  -) Claws j#.#.#.#.#...#  Throw: 5 stones ......####  Zot (9080)  j#.# #.# ..< .## S   adder j#.. . #. . _The adder is heavily wounded.jPCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  j-Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)j  unreal the Conjurer  ....#Troll  .. .#Health: 24/24 ========================  ###### ....###j Magic: 8/10===================-----  >.. . . ....AC: 5Str: 14  ..?.#....###EV: 8Int: 14  ##.#.#.#......SH: 0Dex: 8  #..........#XL:  2 Next: 62% Place: Dungeon:2  #@#j Noise: =--------  Time: 2919.8 (0.0)  #.$..S.....#-) Claws  #.#.#.#.#...#Throw: 5 stones  ......####Zot (9080)  #.# #.#  ..< .##jQ DS   adder  #.. .  #. .  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.The adder bites you.  j You are poisoned.1==---20.8 (179) Pois j j4$  j$  Aim: an adder (heavily wounded, 100% to hit)magic dart hitsj % J the adder.  The adder is heavily wounded.jj% The adder bites you.  You are poisoned. _The adder poisons you!j&#  unreal the Conjurer ....#  Troll .. .#  Health: 21/24 =====================--- jx###### ....###  Magic: 7/10================-------- >.. . . ....  AC: 5jnStr: 14 ..?.#....###  EV: 8Int: 14 ##.#.#.#......  SH: 0Dex: 8 jU#..........#  XL:  2 Next: 62% Place: Dungeon:2 #@# Noise: =--------  Time: 2920.8 (0.0) #.$..S.....#  -) Claws #.#.#.#.#...#  Throw: 5 stones j/......####  Zot (9079) Pois  #.# #.# jm..< .## S   adder #.. . jh#. . j_The adder poisons you!  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej;tAim: an adder (heavily wounded, 100% to hit)j[m unreal the Conjurer  ....#Troll jmF .. .#jm}Health: 21/24 =====================---  jnf###### ....###Magic: 7/10jn================--------  >.. . . ....jn AC: 5Str: 14  ..?.#....###EV: 8jn=Int: 14  ##.#.#.#......SH: 0Dex: 8  jo#..........#XL:  2 Next: 62% Place: Dungeon:2  #@#jMoSNoise: =--------  Time: 2920.8 (0.0)  #.$..S.....#-) Claws j|o #.#.#.#.#...#Throw: 5 stones  jo......####Zot (9079) Pois  jo#.# #.#  ..< .##jpS   adder  #.. .  jDp#. .  Confirm with . or Enter, or press ? or * to list all spells.jsp&Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  jphThe magic dart hits the adder.  The adder is almost dead.jYq50-jq^1.8 (18jujw  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. jLx_You feel sick. The adder barely misses you. The adder closely misses you.jJ : j d unreal the Conjurer j t....#  Trollj  j .. .#  Health: 20/24 ====================---- j (###### ....###  Magic: 6/10==============---------- >.. . . ....  AC: 5Str: 14 ..?.#....###  EV: 8Int: 14j  3 ##.#.#.#......  SH: 0Dex: 8 j[ #..........#  XL:  2 Next: 62% Place: Dungeon:2 j #@# Noise: =--------  Time: 2921.8 (0.0)j  j #.$..S.....#  -) Claws jW 7#.#.#.#.#...#  Throw: 5 stones j ......####  Zot (9078) Pois  j #.# #.# ..< .##j  S   adder j8 b#.. . j #. . _You feel sick. The adder barely misses you. The adder closely misses you.j Casting: Magic Dart (safe; 8% risk of failure)  j MConfirm with . or Enter, or press ? or * to list all spells.j xAiming: Magic Dart (safe; 8% risk of failure)  jB ;Press: ? - help, Shift-Dir - straight linej| pAim: an adder (almost dead, 100% to hit)jF,  unreal the Conjurer ....#  Troll .. .#  Health: 20/24 ====================---- ###### ....###  Magic: 6/10j,==============---------- >.. . . ....  AC: 5Str: 14 ..?.#....###  EV: 8Int: 14 j,$##.#.#.#......  SH: 0Dex: 8 j-#..........#  XL:  2 Next: 62% Place: Dungeon:2 #@# Noise: =--------  Time: 2921.8 (0.0) jD-#.$........#  -) Claws jn-#.#.#.#.#...#  Throw: 5 stones ......####  Zot (9078) Pois  j-#.# #.# ..< .## S   adder j.#.. . #. .jA.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  j.&The magic dart hits the adder.j4M....# .. .#   jF5  >.. . . ....      jv5q #@# j5      #.# j5= ..< j5 #.. . #. .  j/6 Confirm with . or Enter, or press ? or * to list all spells.Aim  jY6Press: ? - help, Shift-Dir - straight line: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  j66You kill the adder!j9j1; unreal the Conjurer  ....#Troll  .. .#Health: 20/24 ====================----  jc;####### ....###Magic: 6/10==============----------  >.. . . ....AC: 5j;Str: 14  ..?.#....###EV: 8j;>Int: 14  j;<##.#.#.#......SH: 0Dex: 8  #..........#j)<TXL:  2 Next: 103% Place: Dungeon:2  #@#Noise: =--------  Time: 2922.8 (1.0)  jr<#.$........#-) Claws  #.#.#.#.#...#Throw: 5 stones  j<......####Zot (9077) Pois  j<#.# #.#  ..< .##  #.. .  #. .  Confirm with . or Enter, or press ? or * to list all spells.jd=zAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!jf>; _You feel sick.  j>@You have reached level 3!jD/  --more--j Y  Your experience leads to an increase in your attributes!j UIncrease (S)trength, (I)ntelligence, or (D)exterity? j&p6/311-73 1% j*j,U _You feel stronger. x3jjajtjX6jsj:jB5jju j B4jB"j$j' _You start resting. You feel sick. x4  A goblin comes into view.jS,7==-3g   goblin (wandering)gj,j0+5.8 (3j1K-6.8 (4 _j{5j6j  unreal the Conjurerj ....#  Troll .. .#  Health: 26/31 ====================---- jC*###### ....###  Magic: 6/11=============----------- >.. . . ....  AC: 5Str: 17 jq ..?.#....###  EV: 8Int: 14 j$##.#.#.#......  SH: 0Dex: 8 jɹ4#..........#  XL:  3 Next:  1% Place: Dungeon:2 #@#j Noise: ---------  Time: 2926.8 (0.0) #.$..*.....#  -) Claws j<#.#.#*#.#...#  Throw: 5 stones .*....####  Zot (9073) Pois  jj#*# #.# j..* .## g   goblin (wandering) j#.* . #g .jCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jKAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +6 ring of intelligence  (wandering, hasn't noticed you, 100% to hit)jV6 jW unreal the Conjurer  ....#Troll  .. .#Health: 26/31 ====================----  ###### ....###Magic: 6/11=============-----------  jXr>.. . . ....AC: 5jPX>Str: 17  jX..?.#....###EV: 8Int: 14  j(Y<##.#.#.#......SH: 0Dex: 8  #..........#jYXL:  3 Next:  1% Place: Dungeon:2  #@#Noise: ---------  Time: 2926.8 (0.0)  #.$..*.....#jY7-) Claws  jZ#.#.#.#.#...#Throw: 5 stones j6ZM ......####j`ZWZot (9073) Pois  jZw#.# #.# j[c ..< .##jU[ig   goblin (wandering) j[ #.. .  #g . j*\ jU\Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j\Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej\Aim: a goblin, wielding a +0 club and wearing a +6 ring of intelligence  (wandering, hasn't noticed you, 100% to hit)j;*j;*j;*j;*j%*jj5g.  Aim: a goblin, wielding a +0 club and wearing a +6 ring of intelligence  jf(wandering, hasn't noticed you, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.  The goblin shouts!  jYou feel sick.jA=....jof<g  j{ B===j 7.8 (1j ?2) jL'j) j*M_You are no longer poisoned.jo   unreal the Conjurerj F ....#  Troll .. .#  Health: 26/31 ====================---- ###### ....###  Magic: 5/11jC ==========-------------- >.. . . ....  AC: 5Str: 17 j| 1..?.#....###  EV: 8Int: 14 ##.#.#.#......  SH: 0Dex: 8 j #..........#  XL:  3 Next:  1% Place: Dungeon:2 #@# Noise: ==-------  Time: 2927.8 (0.0) #.$..*.....#  -) Claws jp e#.#.#*#.#...#  Throw: 5 stones .*....####  Zot (9072)  #*# #.# ..* .## g   goblin j X#.g . #. .Casting: Magic Dart (safe; 8% risk of failure)  j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej Aim: a goblin, wielding a +0 club and wearing a +6 ring of intelligence  (severely wounded, 100% to hit)j  unreal the Conjurer  j ....#Troll  .. .#Health: 26/31 ====================----  j/ u###### ....###Magic: 5/11==========--------------  >.. . . ....AC: 5Str: 17  j[ ..?.#....###EV: 8Int: 14  j <##.#.#.#......SH: 0Dex: 8  #..........#j XL:  3 Next:  1% Place: Dungeon:2  #@#j SNoise: ==-------  Time: 2927.8 (0.0)  #.$..*.....#-) Claws j  jv #.#.#.#.#...#Throw: 5 stones  ......####Zot (9072)  j #.# #.#  ..< .##g   goblin  #.g .  #. .  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  jd Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +6 ring of intelligence  (severely wounded, 100% to hit)j ;*j' ;*jE ;*jf ;*j A.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  j Aim: a goblin, wielding a +0 club and wearing a +6 ring of intelligence  (severely wounded, 100% to hit)  The magic dart hits the goblin.j ....<=j }73-8.8 (11j˘ j J _You kill the goblin!j0T3jVjXjZp8=0j[jW_j`9==69jbjdje30==8jgjjk _You start resting.HP restored.jtG--jE{31.8 (31==-2.8 (47 _jjjw j'x j@z j| jc~ B6j7 j X5j7 je j ^6===4j҇ j j j T=3j j j> B2j3 jF j B1j} jI j V===0j jB j C59j} j( jk B8jU jݪ j0 B7j j jD %7jm N==6j j X5j jL j B4j j` jſ B3j j j@ U==2j j j% :1j$ j} j B0j j j C49j j* jj ]8==8j j j X7j j j3 B6j( j j B5j> j j) U==4j j j B3j j; j B2j} j j B1j j j B0j jV j \9==39j j jT 8 _You start resting.f   sleepcap (wandering)fj9 061.8 (29.0)j f2.8 (307j" j-$ Y _You encounter a sleepcap.jV,   ###  ....#  ....# j  ###### ....###  #>.... ......  jj ..?.#....###   ##.#.#.#......  j#....@.....#  ##.#.#<#...#  #.$........# #.#.#.#.#...#  ......jF..#### #.#.#.#.#  #..<.#.##  #.= . .  #f .jojk3.8 (1.0)6jjCjp &  j%q o   ### jtq  ....#  ....#  jq ] #######....### jq a#>........... jr  #..?.#....### j2r g ##.#@#.#...... j_r g #..........# jr j ##.#.#<#...#  #.$........# js #.#.#.#.#...# j@s  #........####jls u  #.#.#.#.#js  js  #..<.#.##  #.=js J. .j"| j ~ $==j o45j jōM  ##.. ....# j  ######....####>...........  #..@.#....#####.#.#.#................#j!#.#.#<#...#  #.$........##..###.#.j:jԓ`54jTjUje6.8 (23j\jbb _h - a scroll labelled VUNACE QOINGj     ####  ....#  ....#  #....###  #>.  j #...@#....###  ##.#.#.#......  #..........#  ##.#.#<#...#  #.$.....# #.#.#.#.#.j$ .# #........### #.#.#.#.# j j e7.8 (12j6 j^ j 0   j: z##### ....#  ....#  #######....### #>............  j ....#....###   ##.#.#..  #..........#  j ##.#.#<#...#  #.$........#  #.#.#.#.#...# j@ #........#### #.#.#.#.#ju  #..<.#.## #.= . .jjj@ 10/11jol==81jjj` #####....########....###>............jaj #....#....#####.#.#.#......#.....@....# #.#.#<##.$......#.#.#.#.#........###jXa#.#...= . .  #f .jFb1fjhf   sleepcap (wandering).j k`90jsjW#####.....jI#######....###jB0#>............ #....#....###j##.#.#.#................# j##.#.#@#...#.$.....j$#.#.#.#.#........###jrg.#f#.##j#..<.#.#.= . .j.B#. j&.jh'fjx7029jj j i_There is a stone staircase leading up, spattered with blood here.jF| .j )jT g18 _jɅ j jw3j!j"1fj'%  You start resting.A sleepcap comes into view.j)f   sleepcap (wandering)j-&0j0==2.8 (17 _j2j4j\ ) #####  unreal the Conjurer ....#  Troll ....#  Health: 31/31 ======================== j\ 3#######....###  Magic: 9/11===================----- #>............  AC: 5Str: 17 #....#....###  EV: 8Int: 14 ##.#.#.#......  SH: 0Dex: 8 j"] #..........#  XL:  3 Next:  3% Place: Dungeon:2 ##.#.#@#...#  Noise: ---------  Time: 2972.8 (0.0) jB] #.$..*.....#  -) Claws j] #.#.#*#.#...#  Throw: 5 stones #...*....####  Zot (9027)  #.#*#.#.# j] |#..*.#.##j]  f   sleepcap (wandering) j$^ #.f . . #. . jL^ _A sleepcap comes into view.Casting: Magic Dart (safe; 8% risk of failure)  j^ ZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit)j(! j What do you want to examine? Monsters  a - (f) a sleepcap (wandering) Items  b - ()) a +0 clubc - (†) a goblin corpse  d - (=) a +6 ring of intelligencejmG A sleepcap. A surprisingly ambulatory mushroom. It wafts its spores over prey to send them into a deep sleep, making it simple for the fungus to kill and devour them. It jG acan take months for its mycelia to fully infiltrate and digest victims. Max HP: ~27 Will: + AC: +EV: none  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Plant Size: TinyInt: Mindless j'H 5You have about 97% to hit with your claws and 100% to hit with your off-hand claw. It has about 65% to hit you. Attack Max Damage After Damaging Hits Spore 9Induce sleep It has a 33% chance to notice you each turn. It is immune to blinding; and resistant to drowning.jn  #####  unreal the Conjurer ....#  Troll ....#  Health: 31/31 ======================== #######....###  Magic: 9/11===================----- #>............  AC: 5Str: 17 #....#....###  EV: 8Int: 14 ##.#.#.#......  SH: 0Dex: 8 #..........#  XL:  3 Next:  3% Place: Dungeon:2 ##.#.#@#...#  Noise: ---------  Time:jq  2972.8 (0.0) #.$........#  -) Claws #.#.#.#.#...#  Throw: 5 stones #........####  Zot (9027)  #.#.#.#.# #..<.#.## f   sleepcap (wandering) #.f . . #. . _A sleepcap comes into view.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit) What do you want to examine? MonstersTr \m  a - (f) a sleepcap (wandering) Items  b - ()) a +0 clubc - (†) a goblin corpse  d - (=) a +6 ring of intelligencej8 : j #####  unreal the Conjurer ....#  Trollj  j# ....#  Health: 31/31 ======================== j #######....###  Magic: 9/11===================----- j 7#>............  AC: 5Str: 17 j| #....#....###  EV: 8Int: 14j  j $##.#.#.#......  SH: 0Dex: 8 j #..........#  XL:  3 Next:  3% Place: Dungeon:2 ##.#.#@#...#  Noise: ---------  Time: 2972.8 (0.0)j  j:#.$........#  -) Claws j6#.#.#.#.#...#  Throw: 5 stones jB##........####  Zot (9027)  #.#.#.#.# jj#..<.#.##j f   sleepcap (wandering) jD#.f . . #. . j~M_A sleepcap comes into view.jCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jiAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linejRAim: a sleepcap (wandering, hasn't noticed you, 100% to hit)j<: jY<t#####  unreal the Conjurer j<....#  Troll j<....#  Health: 31/31 ======================== jW=#######....###  Magic: 9/11===================-----j= j>#>............  AC: 5Str: 17 #....#....###  EV: 8Int: 14 ##.#.#.#......  SH: 0j><Dex: 8 j+?#..........#  XL:  3 Next:  3% Place: Dungeon:2jM? j?##.#.#@#...#  Noise: ---------  Time: 2972.8 (0.0) j@#.$..*.....#  -) Claws j@<#.#.#*#.#...#  Throw: 5 stones jA#...*....####  Zot (9027)  jMA#.#*#.#.# jA|#..*.#.##jA f   sleepcap (wandering)jA j.Bl#.f . . jRBh#. . jBM_A sleepcap comes into view.jBCasting: Magic Dart (safe; 8% risk of failure)  jCMConfirm with . or Enter, or press ? or * to list all spells.jkCxAiming: Magic Dart (safe; 8% risk of failure)  jC;Press: ? - help, Shift-Dir - straight linejCZAim: a sleepcap (wandering, hasn't noticed you, 100% to hit)jj #####unreal the Conjurer  ....#Troll  ....#Health: 31/31 ========================  j O#######....###Magic: 10/11 =====================---  #>............AC: 5Str: 17  #....#....###EV: 8jInt: 14  ##.#.#.#......SH: 0Dex: 8  #..........#XL:  3 Next:  3% Place: Dungeon:2  ##.#.#@#...#Noise: ---------  Time: 2972.8 (0.0)  j #.$........#-) Claws  #.#.#.#.#...#Throw: 5 stones  #........####Zot (9027) jU #.#.#.#.#  #..<.#.##f   sleepcap (wandering)  #.f . .  j#. .  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  j Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit)  Okay, then.j jjj. _j^) #####  unreal the Conjurer ....#  Troll ....#  Health: 31/31 ======================== jR_+#######....###  Magic: 9/11===================----- #>............  AC: 5Str: 17 j_#....#....###  EV: 8Int: 14 ##.#.#.#......  SH: 0Dex: 8 #..........#  XL:  3 Next:  3% Place: Dungeon:2 ##.#.#@#...#  Noise: ---------  Time: 2972.8 (0.0) jW`#.$..*.....#  -) Claws #.#.#*#.#...#  Throw: 5 stones #...*....####  Zot (9027)  #.#*#.#.# j`#..*.#.## f   sleepcap (wandering) #.f . . #. . ja_Okay, then.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit)j^>  #####unreal the Conjurer  j> d....#Troll  j> L....#jE? Health: 31/31 ========================  #######....###jm? 'Magic: 9/11j? K===================-----  j@ #>............AC: 5Str: 17 jB@  #....#....###EV: 8j@ >Int: 14  j@ ##.#.#.#......SH: 0j/A zDex: 8  #..........#jA XL:  3 Next:  3% Place: Dungeon:2  jA ;##.#.#@#...#jB Noise: ---------  Time: 2972.8 (0.0)  j6B #.$..*.....#-) Claws  jB #.#.#.#.#...#Throw: 5 stones jB P #........####jC HZot (9027)  j6C #.#.#.#.#  jC [#..<.#.##jC f   sleepcap (wandering)  j D #.f . .  j6D [#. .  _Okay, then.jD yCasting: Magic Dart (safe; 8% risk of failure)  jD MConfirm with . or Enter, or press ? or * to list all spells.jE xAiming: Magic Dart (safe; 8% risk of failure)  jE Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit)jw ;*jާ ;*j ;*ji ;*j Cf=j% ....fj% m=3.8 (16j) j+ F  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (wandering, hasn't noticed you, 100% to hit) _The magic dart hits the sleepcap but does no damage.jb" #####  unreal the Conjurer ....#  TrolljƬ ....#  Health: 31/31 ======================== #######....###  Magic: 8/11=================------- #>............  AC: 5jEBStr: 17 #....#....###  EV: 8Int: 14 ##.#.#.#......  SH: 0Dex: 8 #..........#  XL:  3 Next:  3% Place: Dungeon:2 j##.#.#@#...#  Noise: =--------  Time: 2973.8 (0.0) #.$..*.....#  -) Claws #.#.#*#.#...#  Throw: 5 stones #...*....####  Zot (9026)  #.#*#.#.# #..f.#.##jq f   sleepcap #.= . . #. . _The magic dart hits the sleepcap but does no damage.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j1Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)j<| #####unreal the Conjurer  ....#jn|@Troll  ....#Health: 31/31 ========================  #######....###j|rMagic: 8/11=================-------  j|#>............AC: 5j|Str: 17  #....#....###EV: 8j}zInt: 14  ##.#.#.#......SH: 0Dex: 8  #..........#j<}XL:  3 Next:  3% Place: Dungeon:2  ##.#.#@#...#j~}pNoise: =--------  Time: 2973.8 (0.0)  #.$..*.....#-) Claws  j}#.#.#.#.#...#Throw: 5 stones  j}}#........####Zot (9026)  j}#.#.#.#.#  j ~U#..f.#.##f   sleepcap  #.= . .  jI~#. .  _The magic dart hits the sleepcap but does no damage.  Casting: Magic Dart (safe; 8% risk of failure)  j~3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)j;*jL;*j;*jKBf<j5...j_e4.8 (15jj  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  jcAim: a sleepcap (100% to hit) _The magic dart hits the sleepcap but does no damage.jVg  #####  unreal the Conjurerjg  ....#  Troll jg ....#  Health: 31/31 ======================== j(h #######....###  Magic: 7/11jPh T===============--------- jzh (#>............  AC: 5Str: 17jh  jh #....#....###  EV: 8Int: 14jh  ji ##.#.#.#......  SH: 0Dex: 8j............AC: 5Str: 17 j  #....#....###EV: 8Int: 14 j ##.#.#.#......SH: 0jmzDex: 8  #..........#jXL:  3 Next:  3% Place: Dungeon:2  ##.#.#@#...#j%9Noise: =--------  Time: 2974.8 (0.0)  #.$..*.....#j-) Claws  #.#.#.#.#...#jThrow: 5 stones  #........####Zot (9025)  jl#.#f#.#.#  #..<.#.##jf   sleepcap  jC#.= . .  #. .  j_The magic dart hits the sleepcap but does no damage.  Casting: Magic Dart (safe; 8% risk of failure)  jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  jUnPress: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)j2;*jM;*j0i9f.jm...jnne5.8 (14j(rjs  Casting: Magic Dart (safe; 8% risk of failure)j(tonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  jUtAim: a sleepcap (100% to hit) _The magic dart hits the sleepcap but does no damage.j  #####  unreal the Conjurer ....#  Troll ....#  Health: 31/31 ======================== #######....###  Magic: 6/11=============----------- j1#>............  AC: 5Str: 17 #....#....###  EV: 8Int: 14 ##.#.#.#......  SH: 0Dex: 8 #..........#  XL:  3 Next:  3% Place: Dungeon:2 ##.#.#@#...#  Noise: =--------  Time: 2975.8 (0.0) #.$..*.....#  -) Claws j#.#.#*#.#...#  Throw: 5 stones #...f....####  Zot (9024)  #.#.#.#.# #..<.#.## f   sleepcap #.= . . jrx#. . _The magic dart hits the sleepcap but does no damage.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)jB #####junreal the Conjurer  ....#Troll j" ....#Health: 31/31 ========================  #######....###jMagic: 6/11=============-----------  #>............AC: 5Str: 17  #....#....###EV: 8Int: 14  ##.#.#.#......SH: 0jDex: 8  #..........#XL:  3 Next:  3% Place: Dungeon:2  ##.#.#@#...#Noise: =--------  Time: 2975.8 (0.0) j #.$..*.....#jv-) Claws  #.#.#.#.#...#jThrow: 5 stones  #...f....####j>HZot (9024)  j#.#.#.#.#  j#..<.#.##f   sleepcap jZ #.= . .  j#. .  _The magic dart hits the sleepcap but does no damage.  j2Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)j ;*j:?f. j>; Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.j;Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  j@<pAim: a sleepcap (100% to hit)  The magic dart hits the sleepcap.jM&.j5O%7jOq==6.8 (13j5^jud jd0_The sleepcap is lightly damaged.j!jj<j9f.jsjh-72j1jg==1-j׏ ......##.#..#.#.# #.####.##  ###.#.##.#..#.#.# #.# #.#  ....#.##.#..#.#.# #.# #.#  #.#.#.##.#..#.#.####.# #.#  ..#.#.##.#...........# #.#  ....#.##.##.#..##########.##  #####.##...................#  ........####################  ................@# jސ_ #######.########.#   #...#.# #.#   #.<.#.# #.#  ###...#.#  #.....#.# #.  #.>...#.# #.#   #.....#.# #.#   ###...#.#### #.#  jI9.3 (2.50 _You climb upwards. _There is a stone staircase leading down here.jN j 8A stone staircase leading down (D:1)(Press ? for help)#.#########.#................#.##...........#.##...........#................#.#j{ #.####.#..#.#.# ######################................#.###########.####.#..#.#.# #.......##....................###.....#.##............##.#..#.#.# #.####.###.########...........# #....[#.##.########.#.##.#..#.#.# #.# #.#j #.##........##.# ###'###.####### #.#........#.##.#..#.#.# #.# #.##.##........##.# #.# #.#.....# #.#.####.#.#.##.#..#.#.####.# #.##.#j ##..........# #.# #.#.....# #.#.#....#.#.##.#...........# #.##.##÷####..########.###.#.....# #.#.#......#.##.##.#..##########.###.##..................#.#.....####.#.########.##...................#jB #.#############>............).......÷÷.................#####################..............................................................@################..##.#####....#.#######################.########.##......................#+#'#####...#.#jo #.##.............#...............########## #.<.#.##.##...........#.#........................# ###...#.#j m#.##.............#+#......................# #.....#.##.#j ######'###.........#...................# #.>...#.##.##.# #.........#.#'#'#'##..........# #.....#.##.#j @#.# #.........#.#.#.#.##..........# ###...#.#### #.##.# #.........#.#.#.#.##..........# #........# #.#j; 6#.# #.........'.#.#.#.##..........# #........# #.##.###.........###.#.#.##..........# #........# #.#j up (D:2)   #####   ....j :#   ....#   #######....###    #>j5 b..     #....#....###    #.#.#.#......     .jb #  .#   ##.#.#<#...# .j #    #.$..f.....# .# j   #.#.#.#.#...# .#   #####   .#   #.#.#.#.# #.jA    #..<.#.###..##   #.= . . #########.....#    #. . #...........#..#  jl A     #...........# ..#  #...........####.##  j #......................#  #......................#  j m####......†........#  j #.................#  #.................#j...........................#.....#.#.#................<.$..f......#.#.#.#..........#.#...<.#..= . .. .jLevel 2 of the Dungeon<<<<>>< jo8 >  jA  j  .  #.........................#  #.......................>.#  ###############...........#jp .  #...........#   jK#...........#   .....###.##########   .....#  #.#  ##.....# #################.#  #..:...# #.................#  jq`#?.....###.#####..........##jg  j,h "j[h   jh N#......#...# #.###.#◊##.#  jh |#...# #.#######.#......#.#  #...# #...#...#.#.◊..◊.#.#  ji #####...# ###.#.#.#.......◊#.#  #.......# #.#.#.#...◊....#.# jWi #.###...# #.#.#.#.#......#.#   #<#...# #...#.#.#......#.#j6z F #j#    #.###.# #...#.#.###')###.#jq j) j&#  j)o#.@...# #.....#..........#j0 7.#jS 7..j½7..j{7#.j! jvA stone staircase leading up (D:2) #j<  ####### ##.########..#####jn;..j *<jFdown (D:1)  #.##.#................#.# ######  #.#########.#................#.# ##.#  #...........#................#.# #.####.#..#.#.# #########  #############................#.##########.####.#..j#.#.# #.......#  #....................###.....#.###.#..#.#.# #.####.##  #.########...........# #....[#.#..#.##.#..#.#.# #.# #.#  #.##........##.# ###'###.####### #.#........#.##.#..#.#.# #.# #.#  #.##........##.# #.# #.#.....# #.#.####.#.#.##.#..#.#.####.# #.#  #.###..........# #.# #.##.#.#....#.#.##.#...........# #.#  #.##÷####..########.###.##.#.#......#.##.##.#..##########.##  #.##..................#.###.#..##...................#  #.#############>............).......÷÷..####################  #....................................................@#  ###############..##.#####....#.#######################.########.# #......................#+#'#####...#.# #.# #.............#...........j{'....########## #.<.#.# #.# #...........#.#........................# ###...#.# #.# #.............#+#...............# #.....#.# #.# ######'###.........#...................# #.>...#.# #.# #.# #.........#.#'#'#'##..........# #.# #.# #.# #.........#.#.#.#.##..........# ###...#.#### #.#j޻ #.# #.........#.#.#.#.##..........# #...# #.# #.# #.........'.#.#.#.##..........# #........# #.#jj$......##.#..#.#.# #.####.##   unreal the Conjurer j`###.#.##.#..#.#.# #.# #.#   Troll ....#.##.#..#.#.# #.# #.#   Health: 31/31 ======================== j#.#.#.##.#..#.#.####.# #.#   Magic: 7/11===============--------- ..#.#.##.#...........# #.#   AC: 5Str: 17 j....#.##.##.#..##########.##   EV: 8Int: 14 jK#####.##...................#   SH: 0Dex: 8 ........####################   XL:  3 Next:  3% Place: Dungeon:1 ................@#  Noise: ---------  Time: 2979.3 (0.0) #######.########.#  -) Claws#...#.##.#  Throw: 5 stones#.<.#.##.#  Zot (9020) ###...#.##.# #.....#.##.# jO  #.>...#.##.#   #.....#.##.#   ###...#.#### #.#  The magic dart hits the sleepcap. _The sleepcap is lightly damaged. _You climb upwards. j_There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.j+jj-jj\i 19 _jjjX8jQjjX7j2j6jjB6j/jj[jB5j)jjbj98==j:4j$jjjB3jjjKjB2j7jjjB1j`j j j U==0jf jjlj-09jjhjjTjB8j.jjj5je:7jjjjB6jW j#j#j`$[9==5j$j$j&(j(j(B4jc)jC,j,j-B3j-j0j91j1B2j2j!5j5jv7k==1j:j;B0j;j<j?j@j AjA=8999jBjEjFjFB8j\GjJjJjJ;10/11==j K:7jKj@NjNjOB6jOjARjTjUB5jWjfjijuj,4jjjljaYou see here a ball python skeleton.jj%==jІ73 _j*jdYou see here a frilled lizard skeleton.jej4jiA2 _jj'jjB1jrj6jjB0j>jjYj*jl1===89jj4 _Magic restored.jmj5,8jnjj.j4j5,7j5j ;jbIjROj)PB6jSj1WjXjXV===5jZj_<  You see here a +0 club.j`j`I4 _jaj^djej?fB3jgjijPkjkB2jqjsjXujuB1jwjyjzX0jD|j}j:jtC79jjjj B8jZjjsjB7jUj|jgjB6jNjjcj,5jٍjjjjƐB4jjΒjjB3jjjjÖB2jjѝG  #############................#.# j  #....................###.....#.#  #.########...........# #....[#.#  #.# #........##.# ###'###.#  #.# #jD[..##.# #.# #.#  #.# ##..........# #.# #.# j} #.# #÷####..########.###.#  #.# #..................#.#  #.#############@............)...3027.3 (4j\8.0)  #...............................jޞ###############..##.#####....#.# #......................#+#'# j$#.............#............. #...........#.#............. j?#.............#+#........... ######'###.........#........ jo_#.# #.........#.#'#'#'#jjDj{ jU_There is a stone staircase leading down here.jܳ jv j j5 j r8.3 (1.0)1 _jY j0I 2  You climb downwards.je5. #..:...# #...... #?.....###.#### #......#...#  j5#...# #.###### #...# #...#.. #####...# ###.#. #.......# #.#. #.###...# #.#jA6 #@#...# #...#.# #.###.# #...#.# #.....# #.... j6o####### ##.### #.#### # ###### ###### #<....jtg9.8 (2.50jxjyh _Level annotation: exclusion: staircase, Sigmundjx{ j{S_There is a stone staircase leading up here.j  ?.....###.#####....# j j# #.######..#...######.#.#....jH z ### #<.j J##....#.j d###### ##.###j ######j D j j .30.8 (1.0j B69 _j jL jS" j# j# j$ j% j' X8j) #......#...# #.#...# #.#######.j) t#...# #...#...#.#####...# ###.#.#.#.j) #.......# #.#.#.#.#.###...# #.#.#.#.j*  #<#...# #...#.#.#.###.# #...#.#.jE* #.@...# #.....#.1####### ##.####j* u #.##......########j* #<.....####### j:+ j}- jz. jj6jjjBjB7jjjj,6jjWjjL#......#...# #.##jX#...# #.#######.j]W#...# #...#...#jy\#####...# ###..j\#.......# #..jV#.###...# #.j5k#<#...# #...#jT#.###.# #...#.#.##j#...@.# #.....#..j$3.8 (2jd####### ##.###.#####..#.......#jD ##jc ##j #<..j ##j8j7j j IjjQX5jj#?.....###.#####....#......#...# #.####...# #.#######.#. #...# #...#...#.#.◊j#####...# ###.#.#.#.#.......# #.#.#.#...◊#.###...# #.#.#.#.#.#<#...# #...#.#.#..j#a#.###@# #...#.#.###4.8 (1#.....# #.....#....####### ##.#########.#####...jg#.......#.#. #########. #<........ ##########jE j.jjjl  #..:...# #..... #?.....###.#####... #......#...# #.## #...# #.#######.#.j  #...# #...#...#.# #####...# ###.#.#.#... #.......# #.#.#.#.j #.###...# #.#.#.#.# #<#.@.# #...#.#.#. #.###.# #...#.#.##j$ ~ #.....# #.....#...jD ####### ##.####### #.#####. #.......#ja  # ######### #<.......jݶ j j `54j j j5Mj#..#########..:...# #......?##.#####...j...#...# #.######## j5n...#...#.#########....jP&.#.###jl^<#...###j8#.#.##.....jl.....#...####### ##.#######jjj`63j jA!j .....#  ##.....# ######### #..:...# #..... #?.....###.#####..j #......#...# #.# #...# #.#######.# j#...# #...#...#.# #####...# ###.#.#.#jX #....@..# #.#.#.#.#.###...# #.#.#.#.# #<#...# #...#.#.j #.###.# #...#.#.# #.....# #.....#..####### ##.###### #.#####. #....... j>j`72jjjV VM  #.....# #########..:...# #......?.....###.#####.....#...# ###### ...#...#.########....#.###<#..#.###.# #...#.#.#j7 j v81j` j j=j>jL?jBjFX0jGjHj-KC59jWKjLjNjRX8jpTjUjbXjXB7jZjV\jf; #.......jf###### ########   .....# jfr .....#  .....# j;g/#.....# #:...# #........ #@.....###.#### #......#...# #.# #...####.######j_g #...# #...#..#####...# ###.#.#.#..#......jg#.##.###....#.#.#.#<#...# #...#.#.##.###.# #...#.#.#jl,42.8 (4jUm+3.8 (5jym$6jmjqjs j:sW_j - a scroll labelled LOISCH TUNNECRAjVJ#.####### ##.....# #.....# #.....# j&#.....# ##.....# ##..:...# #.j#.@....###.#####.#......#...# #.#jPN#...####.#.#.j#...# #...#...#.#.#####...# ###.#.#.#.jr#.......# #.#.#.#.#.###...# #.#.#.#.#.#<#...# #...#.#.#.#.###.# #...#.#.#jjTj^+4.8 (1j:5j9jj? =#. j #.........####### ###########.....# #.....# #.....# .....# ##.....# ###########j #..@...# #.......#......###.#####....#......#...# #.####...####.#######.#. #...# #...#...#.#.◊j< #####...# ###.#.#.#.#.......# #.#.#.#...◊#.###...# #.#.#.#.#.#<#...# #...#.#.#..j j `54j j ^  You pick up a parchment of Magnavolt and begin reading...jS e6.8 (23j je B _You add the spell Magnavolt to your library.j_jjiX2jj^jB1jj3####### #########.....#  #.....#  #.....#j #.....# ##.....# #########j2 #......# #........ #......###.#####..jc #@.....#...# #.#8jO #...######.#j{ #...# #...#...#.jc#####...# ###.#.j#.......# #.#.#.#.. #.###...# #.#jW #<#...# #...#.#.# #.###.# #...#.#.#j{p #.....# #....j jj|jjHjjjMjX0jjGjC49jjj,j|B8jj?q.....# ###########j#.#........#......###.#####........#...# #....####.#######.#...# #...#...#.######@..# ###.#.#.#..51.8 (3#.......# #.#.#.#..#.## #.#.#j #< #...#.#.# #.###..#.#.#jk #........#..######.#####j:h #.#####. #.....jYjj+jEj 3j& j j j8 X7j5 h #.....##.....# ######## #......# #....... #......###.#####jd T #......#...# # #...####.#######. #...# #...#...#.j 0#####...# ###.#.#.#. #...@...# #.#.#.#2.8 (1j  #.###...# #.#.#.# #<#...# #...#.#. #.###.# #...#.#.j  #.....# #.....#. ####### ##.#####j4  #. #..... #######j j< jD j7jjj6j6j-jwB5jj #.....# ##.....#  #......# # #......###.#### #......#...#  #...####.###### #...# #...#.. #####...# ## #.@.....# 4.8 (2 #.###...# #.#<#...# #....#.###.# #..####.....# #....j ####### ##. #. # jI!j"j#j $#.....# ##### .# #.... #......###.### #......#...# j . #...####.##### #...# #...#..#####...# ###.#.# #.......# #.#.# #@###...# #.#.# #.#<#...# #...# ..#.###.# #...#####.....# #...j  ####### ##.## #. #... #### jӦ jb e5.8 (14j߫ jH^ .....##.###jH8...# ####.##### #...#..#####...# ###.#.#.......# ###...#<j IR.........#.###j%It.....####.......##j?IrZot (8944) #<..j]ID jLj#M`63jOjQjI #......###.## #......#...# . #...####.####.. #...# #...#.... #####...# ###.#.... #.......# #.#...... #.###...# #.#...)...##.#<#...# #..........@.#.###.# #...####.....# #...## ####### ##.###. #.. ###  #<. ###jo72 _Found a long sword.jky #......###........ #......#...#jl...... #...####...... #...# #...#j8l.... #####...# ###.#... #.......# #.#jTln.. #.###...# #.#jpl.)...##.#<#...# #.#.###.# #jl.####.....# #.### jlN# ##.##jmT #. #j@m$  jm= #< jqjHr`81jpujhvjoo  What are your orders?t - Shout! Anything else - Cancel.j j ======90j jf  j _You shout for attention! You hear a shout!jo  What are your orders?t - Shout! Anything else - Cancel.j j b6039j1 j  j R_You shout for attention!jo  What are your orders?t - Shout! Anything else - Cancel.jFj0G`18jJjKp  What are your orders?  t - Shout! Anything else - Cancel. jK_You shout for attention!  What are your orders?  t - Shout! Anything else - Cancel. _You shout for attention!j e#......###.#....... #......#...# ....... #...####.#....... #...# #...#.j _....... #####...# ###.#........ #.......# #.#........ #.###...# #.#....)...##.#<#...# #..#.###.# #..####.....# #.....### # ##.#### #.##.###<.#j j ------27jT j j"i#......# #.... je#......###.###....... #......#...# ....... #...####.#####....... #...# #...#.j....... #####...# ###.#.#....... #.......# #.#.#j....... #.###...# #.#.#...)...##@#<#...# #...#...#.###.# #...#.......####.....# #....j\....### ####### ##.#####.###...######<..jj}------36jPjj5eM##### #.... ##.###jeg...#...# ###.##### #...# #...#..####...# ##......#.... #@###.)...##.#<#..........#.####j'f.....####.............### ####### ##.##jf j5kv45j nj\ojK S.....# #jj======27j(j  What are your orders?  t - Shout! Anything else - Cancel. _You shout for attention! j, What are your orders?  t - Shout! Anything else - Cancel. _You shout for attention!j<J _You shout for attention!What are your orders?  t - Shout! Anything else - Cancel. _You shout for attention!What are your orders?  t - Shout! Anything else - Cancel.j'ljl`36j+ojp jq What are your orders?  t - Shout! Anything else - Cancel. _You shout for attention! j3q What are your orders?  t - Shout! Anything else - Cancel. _You shout for attention!jb _You shout for attention!What are your orders?  t - Shout! Anything else - Cancel. _You shout for attention!j kWhat are your orders?  t - Shout! Anything else - Cancel.jg j &4j :5j jT &  What are your orders?  t - Shout! Anything else - Cancel. _You shout for attention!  What are your orders?  t - Shout! Anything else - Cancel. j M_You shout for attention!jO _You shout for attention!What are your orders?  t - Shout! Anything else - Cancel. _You shout for attention!j&PkWhat are your orders?  t - Shout! Anything else - Cancel.jj``54jj"p  What are your orders?  t - Shout! Anything else - Cancel. jj_You shout for attention!  What are your orders?  jw t - Shout! Anything else - Cancel. _You shout for attention!j J _You shout for attention!What are your orders?  t - Shout! Anything else - Cancel. _You shout for attention!What are your orders?  t - Shout! Anything else - Cancel.jU jV `63jX j4[ F  What are your orders?  jb[ v t - Shout! Anything else - Cancel. _You shout for attention! j[ @ What are your orders?  j[ w t - Shout! Anything else - Cancel. _You shout for attention!j _You shout for attention!What are your orders?  t - Shout! Anything else - Cancel. _You shout for attention!jkWhat are your orders?  t - Shout! Anything else - Cancel.j'2@j,@   Sigmund (polearm, missile)j, jv-`72j0j3F  What are your orders?  j 4 t - Shout! Anything else - Cancel. _You shout for attention!  What are your orders?  j)4w t - Shout! Anything else - Cancel. _You shout for attention!j....... #......#...# #.## . #...####.#######.#. . #...# #...#...#.# . #####...# ###.#.#.#... . #..@....# #.#.#.# j. #.###...# #.#.#.#.#. ...)...##.#<#...# #...#.#.# ..........#.###.# #...#.#.## ####...@.# #.....#... ....### ####### ##.####### ####.#####.. #.......# ######### # #<...... ######### j jj)------81jjj" jn. #......#...# #. . #...####.#.# . #...# #...#...#.# . #####...# ###.#.#.# . #..@....# #.#.#.# jS. #.###...# #.#.#.#.# ...)...##.#<#...# #...#.#.# .#.###.# #...#.#. j~.####..@..# #.....# ....### j# ##. ### #.##### #.jC   #<j  jjj------90jjBjj  . #......#...# #. j b. #...####.#. j# k. #...# #...#...#. . #####...# ###.#.#.# . #..@....# #.#.#.#jn  . #.###...# #.#.#.#.j  ...)...##.#<#...# #...#.#. j .#.###.# #...#.#. j^ .####.@...# #.....# ....### j # ##. ### #.#####j F # jo D  #< jW j b8019j j j_B #......###.#####j . #......#...# # jb. #...####.####### j. #...# #...#...# j. #####...# ###.#.#.# j+f. #..@....# #.#.#.#jL ....... #.###...# #.#.#.#jm ...)...##.#<#...# #...#.# jo....#@###.# #...#.#j .......####.....# #..... ....### ####### ##.###j #.#### #.....  j' ######j  #<.... ######j,D jjW`18jj'jM #...... ##.####...#...# ###.###### ...#..######.@..... #.###)...##.#@#.....#.###.##...####.....# #.........### ####### #####.####j jj`27j?j"  t - Shout! Anything else - Cancel. _You shout for attention!  What are your orders?  t - Shout! Anything else - Cancel. _You shout for attention! _There is a stone staircase leading up here.jo  [36mWhat are your orders?t - Shout! Anything else - Cancel.jj5G======3jc:6jjX _You shout for attention!j] o  What are your orders?t - Shout! Anything else - Cancel.j3@j) !.j\ @   Sigmund (polearm, missile)j!`45j1$j% j% What are your orders?  t - Shout! Anything else - Cancel. _You shout for attention! j& What are your orders?  t - Shout! Anything else - Cancel. _You shout for attention!j4#......# #...... unreal the Conjurer#......###.##### Troll....... #......#...# # Health: 31/31 ========================....... #...####.####### Magic: 11/11 ========================....... #...# #...#...# AC: 5Str: 17....... #####...# ###.#.#.# EV: 8Int: 14....... #.......# #.#.#.# SH: 0Dex: 8....... #.###...# #.#.#.# XL:  3 Next:  3% Place: Dungeon:2...)...##.#@#...# #...#.# Noise: ======---  Time: 3084.8 (0.0)..........#j5.###.# #...#.# -) Claws.......####.@...# #.....# Throw: 5 stones....### ####### ##.#### Zot (8915) ####.#####..... @   Sigmund (polearm, missile)#############<.... _You shout for attention!What are your orders?t - Shout! Anything else - Cancel. _You shout for attention!Press: ? - help, v - describe, . - travelA stone staircase leading up.jL@.The floor.j0M .@j0 t - Shout! Anything else - Cancel. _You shout for attention!  Press: ? - help, v - describe, . - travelji1Here: Sigmund, wielding a +0 scythe, wearing a +1 robe of positive energy,  quivering boomerangs and carrying a +0 spearj Sigmund the Dreaded The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the j Sadmiration of many denizens of the dungeon. Max HP: ~27 Will: + AC: + EV: +++  rF: ... rC: ... rPois: . rNeg: +..rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) You have about 60% to hit with your claws and 49% to hit with your off-hand claw. He has about 60% to hit you. Attacks Max Damage Range Hit: +0 scythe 13 j 82 Throw: boomerangs 6 8 j He can open doors. [!]: Description|Quotej{Q #......# #...... unreal the Conjurer#......###.##### Troll....... #......#...# # Health: 31/31 ========================....... #...####.####### Magic: 11/11 ========================....... #...# #...#...# AC: 5Str: 17jQ ....... #####...# ###.#.#.# EV: 8Int: 14....... #.......# #.#.#.# SH: 0Dex: 8....... #.###...# #.#.#.# XL:  3 Next:  3% Place: Dungeon:2jR -...)...##.#@#...# #...#.# Noise: ======---  Time: 3084.8 (0.0)..........#.###.# #...#.# -) Claws.......####.@...# #.....# Throw: 5 stones....### ####### ##.#### Zot (8915) ####.#####..... @   Sigmund (polearm, missile)#############<....t - Shout! Anything else - Cancel. _You shout for attention!j$S Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe, wearing a +1 robe of positive energy,  quivering boomerangs and carrying a +0 spear  The floor.j#......# #...... unreal the Conjurerj[#......###.##### Trollj!....... #......#...# # Health: 31/31 ========================ju....... #...####.####### Magic: 11/11 ========================j....... #...# #...#...# AC: 5j-Str: 17j-....... #####...# ###.#.#.# EV: 8Int: 14....... #.......# #.#.#.# SH: 0Dex: 8....... #.###...# #.#.#.# XL:  3 Next:  3% Place: Dungeon:2...)...##.#@#...# #...#.# Noise: ======---  Time: 3084.8 (0.0)jj..........#.###.# #...#.# -) Clawsj.......####.@...# #.....# Throw: 5 stonesj....### ####### ##.#### Zot (8915) ###jD#.####jb#..... @   Sigmund (polearm, missile)j ######j######j!#<....j?t - Shout! Anything else - Cancel. j(4_You shout for attention!jWBPress: ? - help, v - describe, . - traveljgHere: Sigmund, wielding a +0 scythe, wearing a +1 robe of positive energy,  j3quivering boomerangs and carrying a +0 spear  j The floor.jjSj _jjjj_#j) j)@_Unknown command.j~jjxjj8(jIJ .  Sigmund throws a boomerang.j9(j%'.j+'=-----5.8 (14jp3jC 1----- jH_The boomerang hits you but does no damage.j #############..........#.##....................###.....#.#.########...........# #....[#.j##.# #........##.# ###'###.j@#.# #........##.# #.# #j^1#.# ##..........# #.#  #.# #÷####..########.##jyb#.# #.................j#.#############@............)...#...............................jy###############..##.#####....#j#......................#+#'.............#.............js#...........#.#........jF#.............#+#...........j ######'###.........#........ #.# #.........#.#'#'#'# jEo-7.3 (2.52jJjK! _You climb upwards.jnSc _There is a stone staircase leading down here.j7j-@KA stone staircase leading down (D:1)(Press ? for help)#.##.#................#.#######........##.#########.#................#.##...........#.#j@#...........#................#.##.####.#..#.#.# ######################................#.###########.####.#..#.#.# #.......##....................###.....#.##............##.#..#.#.# #.####.###.########...........# #....[#.#j@?#.########.#.##.#..#.#.# #.# #.##.##........##.# ###'###.####### #.#........#.##.#..#.#.# #.# #.##.#j@#........##.# #.# #.#.....# #.#.####.#.#.##.#..#.#.####.# #.##.###..........# #.# #.#.....# #.#.#....#.#.##.#...........# #.##.#j4A#÷####..########.###.#.....# #.#.#......#.##.##.#..##########.###.##..................#.#.....####.#.########.##...................##.#############@............).......÷÷.................#####################..............................................................>#j|A###############..##.#####....#.#######################.########.##......................#+#'#####...#.##.##.............#...............########## #.<.#.##.#jA#...........#.#........................# ###...#.##.##.............#+#......................# #.....#.##.#jB######'###.........#...................# #.>...#.##.##.# #.........#.#'#'#'##..........# #.....#.##.##.# #.........#.#.#.#.##..........# ###...#.#### #.##.# #.........#.#.#.#.##..........# #........# #.##.# #.........'.#.#.#.##..........# #........# #.#jPBj7up (D:2)   #.....# j#9 ...#  #.....# #.....#  #.....# ##.# jO9/ jp9>#.....##j9O.#  j9E##.....# #################.j):N#  jM:D#......# #................j: .# j:+  j:Z   #......###.#####..........#j;# jm;q    .......  #.j;T...# #.###.#◊##.# j <+  j.<W  .......  #...####.#######.#......jY<"#.# jx<+  j<|  .......  #...# #...#...#.#.◊..◊.#.j= # j=+  jU=  j=@ #####...# ###.#.#.#.......◊#j=!.# j=0 j= j>A #.......# #.#.#.#...◊....#.jD> # jc>0 j~> j>< #.###...# #.#.#.#.#j>#.j? # j1?0 j? ...)...##.#<#...# #...#.#.#......j?"#.# j?0 j? j1@q.#.###.# #...#.#.###')###.# jj@0 j@ .j@>####.@...# #.....#.........j@!.# jA0 jaAq ....###  ####### ##.########..####jA # jA0 jAI ### #.#####....#jBP#  j$B#.......#.#j\B # jzB8 jB########jB"#.# jB j C#jAC########jC7#.#  jC#jC'#<.......jD6.#  jD#jPD##########jnD"#j* G<..jFWLevel 2 of the Dungeonj<<<<>>.<jg  #.........................#  #.........................#  #.......................>.#  j~####### ###############...........#.jK 3  jOK X#. . #...........#..#  jpK F   #...........# ..# jK jK '#...........####.##  jK ;#......................#  jK #......................# jL j+L @####.............†........#  jFL ##.........................#jL #j6=.#j2 =#.jUL#.j([J #j̦  ##.#.#<#...# .#   #.$..f.....# .# jR #.#.#.#.#...# .#  #........####    .#  #.#.#.#.# #.#####.#  #..<.#.###.....#.###  jY#.= . . #########.....# jƧ j;  j ;. j=. jA  j/tC   j`tM#......# #.................#  jt  #......###.#####..........##   .......  #......#...# #.###.#◊##.#  jtY .......  #...####.#######.#......#.#  jt .......  #...# #...#...#.#.◊..◊.#.#jh  jh .   ....... #####...# ###.#.#.#.......◊#.#  ji [ ....... #.......# #.#.#.#...◊....#.#  j?i Y ....... #.###...# #.#.#.#.#......#.#  ji ...)...##.#<#...#   #...#.#.#......#.#  ji ..........#.###.# #...#.#.###')###.#   .......####.@...# #.....#..........#  ji ....###  ####### ##.########..#####jo    ### #.#####....##  j #.......#.##  #########.#  #########.#  #<........#  ###########j" <#.j A stone staircase leading up (D:2) <.jdown (D:1) #.# #.........#.#.#.#.##..........# #........# #.# #.# #.........'.#.#.#.##..........# #........# #.# #.###.........###.#.#.##..........# #........# #.#j9 #.............'.#÷#.#'##..........#######.#......## #.# #.............###.#......##########.....#.#.#.....# #.# ##...............#.#.)....# #.....#...#.....####.# #......###########.#......# #.....#####.......##.# #............#####.#......# #.....# #....##.##.#j #............'.÷...#......# #.....# ##....##.##.# ###............#######.#'#### #.....# #......#.##.# #....##..#############.#.# #.....####......#.#..# #....##.........#+## #................>..##j+M #....'....#####........÷..##############.################# #....##########...........#..........# #.# #....# #.......#..........# #.# #....# #.........'..........# .# j#....# #..........#.######..........# #.# #....# #..........#.# #..........# #.# ###### #..........#.# #..........# #.# #######....#.# #..........# #.# #....#.######..........j<###.# #....#......'..........'...# #############.........)#####jIj #############................#.# unreal the Conjurer#....................###.....#.# Trollj#.########...........# #....[#.# Health: 31/31 ========================#.#jm#........##.# ###'###.# Magic: 11/11 ========================#.##........##.# #.# #.# AC: 5jBStr: 17  #.###..........# #.# #.# EV: 8Int: 14  #.#jw#÷####..########.###.# SH: 0Dex: 8  #.#j#..................#.# XL:  3 Next:  3% Place: Dungeon:1  #.#############@............)... Noise: ---------  Time: 3087.3 (0.0)  jf#............................... -) Claws  ###############..##.#####....#.# Throw: 5 stones#......................#+#'# Zot (8912) j#.............#.............#...........#.#............. #.............#+#........... ######'###.........#........jR #.# #.........#.#'#'#'# Sigmund throws a boomerang. _The boomerang hits you but does no damage. j_You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelj<A stone staircase leading down.jjjj jh ~ 1 _jjj3jW:0jjjrjC09jjjjB8jjNj" jV B7j!j%ji&j&B6j'jN,j-jD-B5jq.jv2j3j 4B4j.5j8jK:j:B3jV<j{?j@j?AB2jBj?FjGjG:1jFIjLjNj\NB0jOjT,jTD899jVjYj^[j[B8j#]jaj bjAbB7jcj1gjUhjhB6jjj mjnjoB5j,pjAsjtjtB4jXvjyj)|jx|B3j}j jjB2jjVjjIB1jj1jj9B0jjvjDjC89jMjhjjmB8j֔jj—j*B7jjjRjB6j)jjZjB5jLjjjB4jijVjjcB3jjjUjB2jjj^X1j jljjdB0j԰j9jjBC79jj9jݵB8j*jjܷjjٸB7jgjǺjtj߻B6j[jjQjB5j,jIjX4jojjmB3j jFjj/B2jjjnjB1jj;jj'B0jj jXY69jjjjNB8jjCjX7jjuj!jtB6jjcjj;B5jj jj B4jjjj'B3jvjz,jB2jXjjIjB1j jdjq05987654 ######.#......## #.# .....#.#.#.....# #.# .....#...#.....####.# .....#####.......##.# .....# #....##.##.# .....# ##....##.##.# .....# #......#.##.# .....####[3jw;7m......#.#..# ................@..## 145.3 (58.0) ##.################# .#  #.#  #.#  #.#  #.#  #.#  #.# _There is a stone staircase leading down here.jjWWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  e - a +0 cloak (worn)  f - the +0 kite shield "Hajunit" {Str+3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip j)j j$######.#......## #.#unreal the Conjurer .....#.#.#.....# #.#j:$mTroll .....#...#.....####.#Health: 31/31 ======================== .....#####.......##.#jb$&Magic: 11/11 ======================== .....# #....##.##.#AC: 5j$Str: 17 .....# ##....##.##.#EV: 8j$(Int: 14 .....# #......#.##.#SH: 0Dex: 8 j$.....####......#.#..#XL:  3 Next:  3% Place: Dungeon:1 jK%................@..##Noise: ---------  Time: 3145.3 (0.0) ##.#################-) Claws  #.#Throw: 5 stones#.#jr%rZot (8854) #.##.##.##.##.#j%hSigmund throws a boomerang. _The boomerang hits you but does no damage. j%_You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading down here.j(:Okay, then.j])j+j,. _j0  Your movement speed is average. Your attack delay is about 0.9.jG3 j4  Your damage rating with unarmed combat is about 14 (Base [9 + 2 (UC)] x 117% _(Str) x 100% (Fight) + 2 (Slay)).ja jlf aWear or take off which item? jf Armour (go to first with [)  a - a +0 robe (worn) jg h e - a +0 cloak (worn)  f - the +0 kite shield "Hajunit" {Str+3}j4g [?] describe selected [!] equip|wield|wear|put onjg y[tab] equip|unequip j(j(j7-jv//######.#......## #.#unreal the Conjurer .....#.#.#.....# #.#Troll j/C.....#...#.....####.#Health: 31/31 ======================== .....#####.......##.#Magic: 11/11 ======================== .....# #....##.##.#AC: 5Str: 17 .....# ##....##.##.#j^0BEV: 8Int: 14 .....# #......#.##.#SH: 0Dex: 8 .....####......#.#..#XL:  3 Next:  3% Place: Dungeon:1 j0................@..##Noise: ---------  Time: 3145.3 (0.0) ##.#################-) Claws  #.#Throw: 5 stones#.#Zot (8854) #.#j/1#.##.##.##.# _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Okay, then.Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with unarmed combat is about 14 (Base [9 + 2 (UC)] x 117% _(Str) x 100% (Fight) + 2 (Slay)).j3j4 _j7jq;f  You start putting on your armour.jQ=e6.3 (13j>j"BjBe7.3 (22jEjiHjHe8.3 (31jILjNjGOe9.3 (40jQjUjVQ50.3 (549j[VjXj[0 20j[76 _You continue putting on the +0 kite shield "Hajunit" {Str+3}. x5  You finish putting on the +0 kite shield "Hajunit" {Str+3}.j\jB^j`R _You feel stronger.j$ #........# ######.#......##.#.....# ...#.....######.......jt> #....##.##.##....##.##.# #......#.##.#####......#@#.. j................>..## ##.#################j%jN1.3 (18 j_jjj(2 } finish putting on the +0 kite shield "Hajunit" {Str+3}. _You feel stronger.  Your movement speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).r damage rating with unarmed combat is about 15 (Base [9 + 2 (UC)] x 125%  (Str) x 100% (Fight) + 2 (Slay)).j2 j5 jM6 e _Your base attributes are Str 17, Int 14, Dex 8. jA  #........# #.#  unreal the Conjurer ######.#......## #.#  Troll  j ,.....#.#.#.....# #.#  Health: 31/31 ======================== .....#...#.....####.#  Magic: 11/11 ======================== .....#####.......##.#  AC: 5Str: 20 .....# #....##.##.#  EV: 7Int: 14 .....# ##....##.##.#  SH: 6Dex: 8 .....# #......#.##.#  XL:  3 Next:  3% Place: Dungeon:1 .....####......#@#..#  Noise: ---------  Time: 3151.3 (0.0)  j ................>..##  -) Claws ##.#################  Throw: 5 stones  #.# Zot (8848)  #.#  #.#   #.#   #.#   #.# Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with unarmed combat is about 15 (Base [9 + 2 (UC)] x 125%  (Str) x 100% (Fight) + 2 (Slay)).  j _Your base attributes are Str 17, Int 14, Dex 8.  Attack: -) ClawsPress: ? - help, Dir - move target j @*@ j{NT#........# #.#unreal the Conjurer ######.#......## #.#Troll .....#.#.#.....# #.# jO^Health: 31/31 ======================== .....#...#.....####.#Magic: 11/11 ======================== .....#####.......##.#AC: 5Str: 20 .....# #....##.##.#EV: 7Int: 14 .....# ##....##.##.#SH: 6Dex: 8  jO.....# #......#.##.#XL:  3 Next:  3% Place: Dungeon:1 .....####......#@#..#Noise: ---------  Time: 3151.3 (0.0) ................>..##-) Claws ##.#################Throw: 5 stones#.#Zot (8848)  jP0#.##.##.##.##.#Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with unarmed combat is about 15 (Base [9 + 2 (UC)] x 125%  (Str) x 100% (Fight) + 2 (Slay)). _Your base attributes are Str 17, Int 14, Dex 8.  Attack: -) ClawsPress: ? - help, Dir - move target2.4 (1.17 jR jET  Your damage rating with unarmed combat is about 15 (Base [9 + 2 (UC)] x 125%  (Str) x 100% (Fight) + 2 (Slay)). _Your base attributes are Str 17, Int 14, Dex 8.  Attack: -) Claws jT[Press: ? - help, Dir - move target _You swing at nothing. j  j j#........# #.#unreal the Conjurer ######.#......## #.# jTroll .....#.#.#.....# #.#Health: 31/31 ======================== .....#...#.....####.#Magic: 11/11 ======================== .....#####.......##.# j;AC: 5Str: 20 .....# #....##.##.#EV: 7Int: 14 .....# ##....##.##.#SH: 6 jDex: 8 .....# #......#.##.#XL:  3 Next:  3% Place: Dungeon:1 .....####......#@#..#Noise: ---------  Time: 3152.4 (0.0) ................>..##-) Claws  j##.#################Throw: 5 stones#.#Zot (8847) #.##.##.##.##.#  jB"_Your base attributes are Str 17, Int 14, Dex 8.  Attack: -) ClawsPress: ? - help, Dir - move target _You swing at nothing.  Attack: -) ClawsPress: ? - help, Dir - move target jg3.5 (1.16 j jFs  Attack: -) Claws  Press: ? - help, Dir - move target  jp_You swing at nothing.  Attack: -) Claws  jhPress: ? - help, Dir - move target _You swing at nothing. j jw j5#........# #.#unreal the Conjurer ######.#......## #.# j^5Troll .....#.#.#.....# #.#Health: 31/31 ======================== .....#...#.....####.#Magic: 11/11 ======================== .....#####.......##.#AC: 5 j5Str: 20 .....# #....##.##.#EV: 7Int: 14  j5!.....# ##....##.##.#SH: 6Dex: 8 .....# #......#.##.#XL:  3 Next:  3% Place: Dungeon:1 .....####......#@#..# j6MNoise: ---------  Time: 3153.5 (0.0) ................>..##-) Claws ##.################# jf6Throw: 5 stones#.#Zot (8846) #.##.##.# j6#.##.#  j6T_You swing at nothing.  Attack: -) Claws j7(Press: ? - help, Dir - move target  j7_You swing at nothing.  Attack: -) ClawsPress: ? - help, Dir - move target j.8g4.6 (1.15 jd: j;A  Attack: -) Claws  j<2Press: ? - help, Dir - move target  j:<5_You swing at nothing.  j< Attack: -) Claws  Press: ? - help, Dir - move target _You swing at nothing. jw Press: ? - help, Dir - move target _You swing at nothing.  Your movement speed is average.  j Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with unarmed combat is about 15 (Base [9 + 2 (UC)] x 125%  (Str) x 100% (Fight) + 2 (Slay)). j!  j  j'!   jc! __Your base attributes are Str 17, Int 14, Dex 8.jv jx dTake off which piece of armour? jby Armour (go to first with [)  a - a +0 robe (worn)  e - a +0 cloak (worn) jy f - the +0 kite shield "Hajunit" (worn) {Str+3}[?] describe selected jCz [!] unequip|take off|remove[tab] equip|unequipjjj1j+#........# #.#unreal the Conjurer ######.#......## #.#Troll jk.....#.#.#.....# #.#Health: 31/31 ======================== .....#...#.....####.#Magic: 11/11 ======================== .....#####.......##.#jAC: 5Str: 20 .....# #....##.##.#EV: 7jInt: 14 .....# ##....##.##.#SH: 6j,Dex: 8 .....# #......#.##.#XL:  3 Next:  3% Place: Dungeon:1 j#=.....####......#@#..#Noise: ---------  Time: 3154.6 (0.0) ................>..##jO-) Claws ##.#################Throw: 5 stones#.#j|TZot (8845) #.##.#jv#.##.##.# _You swing at nothing.  Your movement speed is average.  jYour attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with unarmed combat is about 15 (Base [9 + 2 (UC)] x 125%  jw(Str) x 100% (Fight) + 2 (Slay)). _Your base attributes are Str 17, Int 14, Dex 8.jjv _jj j^ You start removing your armour.jHe5.6 (14jj je6.6 (23jfjjpe7.6 (32jj|j+8.6 (4j :1jjjte9.6 (50j j 6 178j 0 _You continue removing the +0 kite shield "Hajunit" {Str+3}. x5  You finish removing the +0 kite shield "Hajunit" {Str+3}.jU ji j  j L_You feel weaker.j'V(######.## jV.....#.#.#.......#.....#######....... #....##j*W##...#......#.##.#j_W###......#.#..#jW_...........@..# jWE##.################# jW0 #.#j\j*^,60.6 (1j\^$39 j^_jcjh jhU_There is a stone staircase leading down here.jD3jj}18 _j9jʛ& j#2  You climb downwards.j(.#<#...# #...#.#.#......#.##.###.# #...#.#.###')###.# jh####.@...# #.....#..........#  ####### ##.########..##### #.#####....## #.......#.## #########.#j #########.# #@........# j`###########  j@\  jj^  jg3.1 (2.56jAjk _Level annotation: exclusion: 2 staircases, Sigmundja _There is a stone staircase leading up here.jEj FjGjXHjHjbJ_5 _jJj7LjiLB4jLjMj/OjOB3j@PjGQjRj$SB2jSjTj;VjVB1j.Wj>Xj.ZX0jdZj[j]j]C29j^jgn ..# #...#.#.#......#.# jg#.# #...#.#.###')###.# ..# #.....#..........# j hM### ##.########..##### #.#####....## #.......#.## j0h#########.# #########.# jVh#<......@.# 70.1 (7.0########### jhjkjmjjrjjrjjPB8j!ji # #.#.#.#.#......#.# jP.# #...#.#.#......#.# # #...#.#.###')###.# j~.# #.....#..........# j## ##.########..######.#####....#j#.......#.###########.# jO^#########@# 1.1 (1jw#<........# ########### j.j jj j j j j% ja j> n7j( j je B6j j\! }##......◊#.#.#...◊....##......#.#.#......# ....#.#.###')###. .# #.....#..........# j! q## ##.########..#####.#####....##.......#@##3.1 (2########.#######.j" #<........############j" j% j"' j0 3j' j jj X5j jX aM...#...#.#.◊..◊.##j ....◊..◊....##.......#j #.#.###')###.# ......#.......... ## #j ###..##########..@.##4.1 (1j .......#.#########.########j> g#<........#j j j jg83j9ja<j@jB4j;jc ####.#######.#......#.# # #...#...#.#.◊..◊.#.# # ###.#.#.#.......◊#.# j7# #.#.#.#...◊....#.# # #.#.#.#.#......#.# # #...#.#.#......#.# # #...#.#.###')###.#  #.....#..........# # ##.########@.#####5#.#####....#.......#.#jYt#########.# #########.##<........############jj. jQ jvjҧj'jjvjܮB3j'jh ..#...# #.###.#◊##.# jƳ##.#######.#......#.#  #...#...#.#.◊..◊.#.#  ###.#.#.#.......◊#.# j #.#.#.#...◊....#.#  #.#.#.#.#......#.# j' #...#.#.#......#.#  #...#.#.###')###.#  #.....#.....@....# 6jU ##.########..######.#####...#.......#.##########.j##########.##<........jh############jsjjjjjj!jXjB2jjZjjB1jjj j B0j0jg.# #.###.#◊##.# j"[.#######.#......#.# jQ_...#...#.#.◊..◊.#.# j|^##.#.#.#.......◊#.#  j]#.#.#.#...◊....#.#  j4o#.#.#.#.#......#.#  je#...#.#.#......#.#  j#...#.#.###')###.#  j|#.....#........@.# j 9.1 (3  jLf##.########..##### juW#.#####....## j#.......#.## #########.#j###.jH##<.......jV".#j###j###j j,j0j 3jm ji j[ j Y19j5 #.#####..........# ..# #.###.#◊##.# jq ,#######.#......#.# ..#...#.#.◊..◊.#.# #.#.#.#.......◊#.# j #.#.#.#...◊....#.# #.#.#.#.#......#.# #...#.#.#......#.# #...#.#.###')###@# 80.1 (1 #.....#..........# j ##.########..######.#####...  #.......#.#  #########jj .#  #<........#  ###########j j̱ jȲ jGWjWjXj{Yj([j ]X8j]j^j^B7j_j`j bjZbB6jbjdjejeB5j`gjgj$ijiB4j6jjRkjljlB3jmjnjpjQpB2jqjt  ###############...........# #...........# jt#...........# ##.########## ju#.#################.#................######..........## jCu..# #.###.#◊7.1 (7######.#......#. ..#...#.#.◊..◊.#. jnu#.#.#.#.......◊#.# #.#.#.#...◊....#.# #.#.#.#.#......#.# ju#...#.#.#......#.# #...#.#.###')###.# #.....#..........#juj:vjxjyjsjjEj jn1jM..............>###############...............##.########## # #################.#......# #.#####.........@##8.1 (1 ..# #.###.#◊# #######.#......#. ..#...#.#.◊..◊.#. #.#.#.#.......◊#.#...#.#j}jjMjwjwjxjzjvzj{X0j~M...............>###############....jT"...........##.########## # #################......#9 j#.#####..........## ..# #.###.#◊# #######.#..... ..#...#.#.◊..◊.#.#jS...#.#j]jj jX j j; jD jܺ Y09j] j #.# #.....# jN #.......................>.# ###############..# j #....# #...........# ##.########## jƿ J#.# j ###############@# 90 .........# #####..........# j' <.# #.###.#◊##.# ######.#......#.# jq .#...#.#.◊..◊.#.# .#.#.#.......◊#.# .#.#.#...◊....#.# .#j "j2 j j je j j\ j$ jx X8j? ,jm j B7j2 j ###†.................. #jL s....................... #.......................> ###############.........#...........#...........# j ##@##########2.1 (2 #. ################.j ................# .#####..........## .# #.###.#◊##.#j <..◊.....◊#.jq j j1 jjaSLevel 2 of the Dungeon<<<<>>(Press ? for help) #...........####.##  #......................#  #......................#  ####.............†........#  #.........................#  #.........................#  #.........................#  jޥ#.......................>.#  ####### ###############...........#  #.....##...........#  #.....##...........#  #.....###@##########  #.....##.#  jy##.....# #################.#  #......# #.................#    #......###.#####..........##   .......  #......#...# #.###.#◊##.#   .......  #...####.#######.#......#.#   .......  #...# #...#...#.#.◊..◊.#.#   ....... #####...# ###.#.#.#.......◊#.#   ....... #.......# #.#.#.#...◊....#.#  jɦ  ....... #.###...# #.#.#.#.#......#.#   ...)...##.#<#...# #...#.#.#......#.#jJ.@j  A..jj2d####.............†........#unreal the Conjurer #.........................#Troll #.........................#Health: 31/31 ======================== #.........................#Magic: 11/11 ======================== #.......................>.#AC: 5Str: 17 ###############...........#EV: 8Int: 14#...........#SH: 0j Dex: 8#...........#XL:  3 Next:  3% Place: Dungeon:2##@##########Noise: ---------  Time: 3192.1 (0.0)#.#-) Claws ################.#Throw: 5 stones .................#Zot (8807) .#####..........## .# #.###.#◊##.# ######.#......#.# .#...#.#.◊..◊.#.# .#.#.#.......◊#.# _There is a stone staircase leading down here.  You climb downwards. jd*_Level annotation: exclusion: 2 staircases, Sigmund _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelThe floor.jc j"j-$w 6j%j&j'B5j(j)jB+j+B4jS,j-j/X3jj0j1j2jQ3B2j$4jq5j7jq7B1j58jx9j ;j];B0j%<jg=j>j7?D799jE@jCf  #.#####.#  #.....#.########.....# .#..## .j/D# ...# .........####.####### ....................# ....................# ...........÷....@...# jD200.1 (8 ....................# ....................#...........#.................>.# jD#########...........# #...........# #...........# ##.#####j E######jyEjuHjIjK 3jL jN jO j.Q X8jR jT j U jX  .# .  #.#####.# jY  #.....#.# ########.....# ..#..## jhY ..# ...# ####.#######...#......#j...÷........#.......#........# jY ................#j   endoplasm (wandering) jY ..............>.# ###########.jY a..# #...........#j^ +1.1 (1jw_ e2.1 (27jb jxd S _You encounter an endoplasm.jW = .# .# j ` #.#  #.###...##..## ...#j ..####.####### .......@.....# .............# ...÷........# .............# .............# .............# j t...........>.# ##...........#   j4 .# .#  jF5k#.#  #.###...##..## ...#..####.####### .......@.....# .............# j5...÷........# .............# .............#.............# ...........>.###...........# j8j\9j=<j=Y _An endoplasm is nearby!j .# .#  #.#  #.###...##..## ...#jQ..####.####### .......@.....# .............# ...÷........# .............# .............# .............# ...........>.# ##...........#   j=j; .# .#  #.# j #.###...##..## ...#..####.####### .......@.....# jՊy.............# ...÷........# .............# .............#.............# j...........>.###...........# jjjKj۔a _An endoplasm is nearby!j 0 .# unreal the Conjurer .# Troll  #.#####.#jB A Health: 31/31 ========================  #.....#.### Magic: 10/11 =====================--- ########.....# AC: 5Str: 17 ...........#..## EV: 8Int: 14 ...........# ...#j  SH: 0Dex: 8 ...........####.#######  XL:  3 Next:  3% Place: Dungeon:2 ..............**@.....#  Noise: ---------  Time: 3202.1 (0.0) ...........***........#  -) Claws j .........j*..÷........#  Throw: 5 stones ......................#  Zot (8797) ......................# ......................#  j   endoplasm (wandering) jq ....................>.# ###########...........#  #...........# _An endoplasm is nearby!Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  j Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)j@ .#unreal the Conjurer.#Troll#.#####.#j Health: 31/31 ========================#.....#.###Magic: 10/11 =====================--- ########.....#AC: 5Str: 17 ...........#..##j EV: 8Int: 14 ...........# ...#SH: 0j Dex: 8 ...........####.#######j XL:  3 Next:  3% Place: Dungeon:2 ...............*@.....#Noise: ---------  Time: 3202.1 (0.0) ......................#jA -) Claws .........j...÷........#Throw: 5 stones ......................#jn Zot (8797) ......................# ......................#j Kj   endoplasm (wandering) ....................>.# ###########...........##...........# j _An endoplasm is nearby!Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j. Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)j- :*jX, ;*jH ;*jd ;*j ;*j .j  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.j] aAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.j V.....j  =3.1 (16 _The endoplasm is heavily wounded.j҉ .# unreal the Conjurerj .# Troll  #.#####.# Health: 31/31 ======================== jO #.....#.### Magic: 9/11j}===================----- ########.....# AC: 5jStr: 17 ...........#..## EV: 8jߊInt: 14 ...........# ...# SH: 0j +Dex: 8 j99...........####.#######  XL:  3 Next:  3% Place: Dungeon:2 ................@.....#  Noise: =--------  Time: 3203.1 (0.0) je.............***......#  -) Claws j..........j**÷........#  Throw: 5 stones ......................#  Zot (8796) ......................# jI......................#  j   endoplasm ....................>.# ###########...........#  #...........# _The endoplasm is heavily wounded.jCasting: Magic Dart (safe; 8% risk of failure)  jӌxConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)j >.#j unreal the Conjurer.#Troll#.#####.#j` Health: 31/31 ========================#.....#.###j Magic: 9/11===================----- ########.....#jA AC: 5Str: 17 ...........#..##EV: 8j nInt: 14 ...........# ...#j XSH: 0Dex: 8 jPq...........####.#######XL:  3 Next:  3% Place: Dungeon:2 ................@.....#Noise: =--------  Time: 3203.1 (0.0) ...............*......#-) Claws ..........j..÷........#Throw: 5 stones ......................#Zot (8796) ......................# ......................#j   endoplasm ....................>.# ###########...........##...........# j#+_The endoplasm is heavily wounded.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jP#Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)jx=;*j1\;*jfw;*j>;*j&?M.j  jlCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.j[[.... je4.1 (15jj̸b _The endoplasm is severely wounded.j  .# unreal the Conjurer .# Troll j > #.#####.#jl  Health: 31/31 ========================  #.....#.###jŊ K Magic: 8/11j =================------- ########.....#jC G AC: 5j~ Str: 17 ...........#..##j G EV: 8j Int: 14 ...........# ...# SH: 0j? +Dex: 8 j ...........####.#######  XL:  3 Next:  3% Place: Dungeon:2 ji ?...............*@.....#  Noise: =--------  Time: 3204.1 (0.0) j .............**.......#  -) Claws j ...........j*÷........#  Throw: 5 stones jj ......................#  Zot (8795) jÎ ......................# ......................#  j   endoplasm j8 .....................>.# ###########...........#  #...........# _The endoplasm is severely wounded.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j xAiming: Magic Dart (safe; 8% risk of failure)  j Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)jO .#unreal the Conjurer.#j:P UTroll#.#####.#jnP dHealth: 31/31 ========================jP X#.....#.###jP 1Magic: 8/11jP C=================------- j(Q X########.....#AC: 5jTQ ,Str: 17 jQ n...........#..##EV: 8jQ nInt: 14 ...........# ...#j R -SH: 0j7R +Dex: 8 jcR h...........####.#######jR }XL:  3 Next:  3% Place: Dungeon:2 jR ...............*@.....#jS Noise: =--------  Time: 3204.1 (0.0) jNS ......................#-) Claws j{S j...........j.÷........#jS .Throw: 5 stones jS Q......................#j!T -Zot (8795) jMT O......................# jzT I......................#jT Vj   endoplasm jT o....................>.# j#U p###########...........##...........# jPU T_The endoplasm is severely wounded.jU Casting: Magic Dart (safe; 8% risk of failure)  jU MConfirm with . or Enter, or press ? or * to list all spells.jV xAiming: Magic Dart (safe; 8% risk of failure)  jGV ;Press: ? - help, Shift-Dir - straight linejV qAim: an endoplasm (severely wounded, 100% to hit)j ;*j* ;*j? ;*je 2M.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  j Press: ? - help, Shift-Dir - straight line: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.j" D....j m75.1 (14j j M _You kill the endoplasm!jqf .# .# .# #.#####.#  #.....#.### #########.....# #.#..### #...##...# #...####@####### #......# #..........# #÷.#.#.#...# ...........>.# ############.#jrjuD-6jJv:3jxj{j5" 3j" jb$ j% X2jH( B1j( j) j- jU. B0j#/ j1 j1 C89jT3 j5 j6 #9j6 ==j6 :8j8 jH; j; B7jv= j@ X6j7B j~D j"E ,5jVE jF jH jsI %==jI 04jJ j\ 32110/11==0798j^ n7j_ k==6jj` ja ja B5j{b jc jd B4jd je j3f ,3jaf jf j/i n _You start resting.Magic restored.j{l 8-jo 026.1 (20.0)j&q jZq U1===7.1 (21jq A2 _jv jx j j jh jd j n1jev .# .# .# .# #.#####.#  #.....#.### js #########.....#  #.#..###  #.##.@.# 8.1 (1.0)  #....####.#######  #...............#  #...............# ##......÷..#jD.........#.........#...............# ............>.#jjj j!jy"j"j#jc%j&X0ja'jq)o69j>- .# .# .# jz-.# . #.#####.# j-#.....#.###  #########....@##30.1 (2  #...........#..###  #...........##...#  #...........####.####### j.& #......................#  #................# ####......jN.B÷.....# #......# #.j~."...#j.jR1jo2j^jϻj:j,0.j.jJj9jjh"3j"j $j&<===j&08j(jm*#.##.##.##.##.# #.#####.# #.....#.###j+ ##...@.##1.1 (1 #.#..### #..##...# #...####.####### #...............#j+ #................#  ####.............÷.......#  #..................#  #.#jU,j.j/j j j| jݗ j jl 7 .># #.# #.# #.#j R #.# #.# #.#####.#  #.....#@##j  #########.....##  #...........#..### #.##...#  #j" .####.####### #..j #....# #.......# ####..÷.#  #.#j &0jd e2.1 (17j) j ; _Found a stone staircase leading down.jO j jA j  j j X6j 5j j B4j} jP j9 j B3j# jm j j B2je! j$ 1j' ~### ..#......j?' ######.......> #@# 8.1 (6 js' #.#  #.#  #.#  j' #.# #.#####.# #.....#.##j' # #########.....## ##..###jl( j}* j+ jjjjj#0Sj, jjQ A ball python comes into view.jjޞM##### ...##j4...... .#######........#######j%..jßS#.#.j~S   ball python (constriction, wandering)j .jM3....jУ&0jCl9.1 (10 _jmjʩ j U_There is a stone staircase leading down here.j4 ##### S...## ..... j...# ..# #######.# .......@# #######.# #.# #.# #.# #.# j m#.# #.###   j`d ##### S...## .....jdm ...# ..# je#######.# .......@# #######.# jXe#.# #.# jeS#.# jeT#.# j########## #.....#.###j 1S.jc j5 i4059 _j j jO  unreal the Conjurer  Troll  Health: 31/31 ======================== ####### Magic: 10/11 =====================--- ..S....## AC: 5Str: 17 ...*..... EV: 8Int: 14 ....**..# SH: 0Dex: 8 ......*.# XL:  3 Next:  7% Place: Dungeon:2 #######@# Noise: ---------  Time: 3240.1 (0.0) .......># -) Claws #######.#[j&Pm Throw: 5 stones #.# Zot (8759)  #.# #.# S   ball python (constriction, wandering) #.# #.#####.# #.....#.### _A ball python is nearby!Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)jmdunreal the ConjurerTrollHealth: 31/31 ========================#######Magic: 10/11 =====================---j$n ..S....##AC: 5Str: 17.........EV: 8Int: 14jIp........#SH: 0Dex: 8......*.#XL:  3 Next:  7% Place: Dungeon:2#######@#Noise: ---------  Time: 3240.1 (0.0).......>#-) Claws#######.#Throw: 5 stones#.#Zot (8759) #.##.#S   ball python (constriction, wandering)#.##.#####.##.....#.### _A ball python is nearby!Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)j:*jr:*j:*jW.  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.j`†j'4....ju8=1.1 (18j j jI_You kill the ball python!jH  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jc j j0 j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jSjjSjUjvWF _Unknown command.j-3j-j?/j1n7j(2X6jU3X5j4,j5B4j5j7X3j68j8js9X2j:X1j;j<n _You start resting.Magic restored.j"@&-j E8.1 (71===-9.1 (80 _jFjHj|]j)^j^j`jdjfY49jl&jmt#######†....####...jvm.#.......@.#50.1 (1########.#jm .......>########.# j7n#.# #.# #.# jn#.# #.#####.#jojsjPujjjȞjjԡjOB8jjѨl######### j ...†....####.#....#.j>)# jp1.........# ########.# j.......># #######jԩ.##.#j #jA.##.# js.#.#jBjjjr 7j1 ######### ...†....####.# ....#2.#####.........# ########.# .......>########.##.##.# jj6j,jbjJl===6jjjB5jj### ##.. ..##........#...jB7######### ......†....####.# ....@.# 4.1 (2jz..##### .........# ########.# ..>########.##.j.##.j( # jX jj&jFjרjMjj8jj####### # ... ..####.#........ #.#.#...###########.....?#j۱}...†....####@# .j...# ..#####jPe.........# ########.jO#.......>jDzz########.# j&0je5.1 (14jaj j1Z_Found a scroll labelled LOISCH TUNNECRA.jOjjjJjIjB3j5j####### # ......#####.#......... #.#.#...jv##########...@.?#6...†....####.#..#.............#.....jW.........#####.....#.........# ####.#########.# #.......>########.# j jj\j>jjjjjjX2j jjnA######### j#S......#### #.#......... j#.#.#...#  ###.....@#  jO j...†....####.#..#  ...#.....  ..#####.....#  ..# #####.#  ##.# .# S   adder (asleep).......># .#######.# # jQ C .Sj f7  You encounter an adder.j<J.SjESj/e8.1 (21jYj R _The adder hisses angrily.j j_You see here a scroll labelled LOISCH TUNNECRA.j$0 ~ ######### #.......####  j0 #.#S........  #.#.#...#  #.....@#  ...†....####.#..#  #.....  #.....#  j0 #####.#   .#  ># .   #  j1 %#.#j  ######### #.......####  #.#S........  #.#.#...#  #.....@#  ...†....####.#..# j' N #.....  #.....#   #####.   .#  j ># .   # #.#j j` js j_ ] _An adder is nearby! j\  unreal the Conjurer  Troll jG] Health: 31/31 ========================  Magic: 10/11 =====================--- ######### AC: 5Str: 17 j]#.......####  EV: 8Int: 14 #.#S*.......  SH: 0Dex: 8 j]#.#.#*..# XL:  3 Next:  8% Place: Dungeon:2  ##########.....@# j]_ Noise: ---------  Time: 3258.1 (0.0)  ...†....####.#..# -) Claws  j[^ .............#.....  Throw: 5 stones  .........#####.....#  Zot (8741)  .........# #####.#  ########.# .#  S   adder  .......># .  #######.# #  j^#.# _An adder is nearby!Casting: Magic Dart (safe; 8% risk of failure)  j^8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit) j }  unreal the Conjurer  Troll  Health: 31/31 ======================== j|} Magic: 10/11 =====================--- ######### AC: 5Str: 17 #.......####  EV: 8Int: 14 #.#.S.......  SH: 0Dex: 8 j~#.#.#...# XL:  3 Next:  8% Place: Dungeon:2  ##########.....@# Noise: ---------  Time: 3258.1 (0.0)  ...†....####.#..# -) Claws  jA~ .............#.....  Throw: 5 stones  .........#####.....#  Zot (8741)  .........# #####.#  jv~K ########.# .#  S   adder  .......># .  #######.# #  j~ #.# _An adder is nearby!Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. j~Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit) jg@ j6    j*    j'   j[   jD ...†  j   j$    j'    j .#  ># .   j҄I  #.# jPZContam: 10% 9.1 (1 j:0 j j#  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (100% to hit) _You miscast Magic Dart. Nothing appears to happen. j` n  unreal the Conjurer  Troll  Health: 31/31 ======================== j   Magic: 9/11===================----- j ######### AC: 5Str: 17 #.......####  EV: 8Int: 14 Contam: 10%  #.#.S.......  SH: 0Dex: 8 #.#.#*..# XL:  3 Next:  8% Place: Dungeon:2  ##########.....@# j\  Noise: ---------  Time: 3259.1 (0.0)  ...†....####.#..# -) Claws  .............#.....  Throw: 5 stones  .........#####.....#  Zot (8740)  j  .........# #####.#  ########.# .#  S   adder  .......># .  #######.# #  #.# _You miscast Magic Dart. Nothing appears to happen.  j Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit) jp ^unreal the Conjurer jLq yTrollHealth: 31/31 ======================== jq Magic: 9/11===================-----######### jq QAC: 5Str: 17 jr t#.......####EV: 8 jHr Int: 14 Contam: 10% #.#.S.......SH: 0 jr -Dex: 8 jr #.#.#*..# js XL:  3 Next:  8% Place: Dungeon:2  ##########.....@# js Noise: ---------  Time: 3259.1 (0.0)  ...†....####.#..# js %-) Claws  js .............#.....Throw: 5 stones jVt .........#####.....#Zot (8740)  jt .........# #####.#########.#.# jt S   adder.......># ju K.#######.## jHu #.#  ju _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. j2v xAiming: Magic Dart (safe; 8% risk of failure)  jhv lPress: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit) j- =.S  jz  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. j 9Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder. j 8  j* 4=60.1 (1 je ;39 jy  j   ju R_The adder is moderately wounded.!jmP&  !jPYou closely miss the adder. You claw the adder.  The adder is heavily wounded.!jSQ,1.0 (0.9!jHU!jV= _The adder bites you but does no damage.!j/ H .  You claw the adder!!jj4 @†!j7 ~Ruffian 329 _The adder bites you but does no damage. !j 8  You claw the adder! _You kill the adder!  Training target 3.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 3!need to enable at least one skill for training.!j= /  --more--"ja~"jـ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   j - Spellcasting   1.2   4.8  -5  "jFG         b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.9   5.0  -3  "j@ c - Unarmed Combat   3.0   4.0   0       d - Throwing   0.0   1.2  -1          "j,     e - Short Blades   0.0   1.4  -2  "j        "jX.     f - Armour   0.0   1.4  -2  "j.     g - Dodging   1.5   2.8  -2  "j .     h - Shields   0.0   1.2  -1  "j     i - Stealth   1.0   4.8  -5          "j         "jw        "jԅ        "j            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#j = c + Unarmed Combat 3.0#j 3TargetTarget#j! c--  --  --  --  --  -- #jt --  --  --  --  --  a-z] set#jފ [-] clear selected targetcost|targets#j [?25h[?0c#j 10 $j\U [?25l[?1c$j_XU4.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets%jz*%j80%j6iunreal the RuffianTroll%j7Health: 31/31 ========================Magic: 9/11%jE7===================-----#########AC: 5Str: 17%j7t#.......####EV: 8%j7oInt: 14 Contam: 10% #.#.........SH: 0Dex: 8#.#.#†..#%j8~XL:  3 Next: 32% Place: Dungeon:2  %jV8##########.....@#Noise: =--------  Time: 3261.9 (0.9)  %j8...†....####.#..#-) Claws  %j8.............#.....Throw: 5 stones%j9.........#####.....#Zot (8738) %jF9.........# #####.#########.#%j|9).#%j9.......>#.#######.##%j:q#.# _The adder bites you but does no damage.  You claw the adder! %jA:q_You kill the adder!Training target 3.0 for Unarmed Combat reached!  %jw:Your Unarmed Combat skill increases to level 3!You need to enable at least one skill for training.%jJ>%j6C%jwE. _%jl %j&m o-2.9 (1.07%jwo %jq q _j - 2 scrolls labelled LOISCH TUNNECRA (gained 1)&j&j\&j&j&j&jX6&j&j@&jB5&j&j9-&jw######### #.......#####&j #.#.....@...#-&j(4.9 (2 &j0#.#.#†..##.## #########......## # &je..†....####.#..# .&jr...#..... &jΠ........#####.....# ..&j!# #####.# #######.# &jV+.# &j^.......># &jϡ).&ji&jN&j'jw'jl'j'j40..'jG'j?'j'j!'j3'j؜'j'jv10/11==8% 4'j/    'jU3  ###  #.#####  #.#......@..#  5.9 (1'j£H#.#.#†..##.##  ......## .#  .†....####.#..# .# .#......# 'j2#####.....##  # #####.#   .# .#   ># . 'jP  'j'jo'j'j'j@3'jS'j'j,r63'j_     ######### #.......##### #.#'jg...#  #.#.#†..##@##  6 #######......###.#  †....####.#..# #.#  ..........#......# 'j| #####.....##  # #####.#  #####.# #.#  .....># #..  #####.# # 'jA'j'j'jjh 'jh 'j"i 'j&j 'j l r42'jm ,'jSn 'jn \21'jgo 'jr O#########'jr #.......#####.#.........##.#†..##.## #######......###.# 'j$s z†....####.#..# #@# 'j_s 8.9 (2 ..........#..... ......#####.....#'js # #####.# ###.# 'js  #.#  'jZt 'jv 'jw 'j'jS'j'j'j'j\x==10'j'jU  #########  #.......#####'j  #.#.........#  #.#.#†..##.## ########......###.# 'jT.†....####.#..###.# ...........#....@.# 9.9 (1######'j .# #####. ######.# #.# 'jY......># #.. ######.# ####  'j#.#   #.#  #.# 'j<'j'j(jO_(j.Q(jCU  #  #.#####  #.#...#  #.#.#†..##.## #......###.# .†....####.#..###.# .#...@..# .#####.....## .# #####.# #.#(j^V #.# .># #..#.# #### #.# #.# #.#(jY'70(jYc29(j~](j8^K _Your magical contamination has completely faded away.(j(j"(j(j(j(jdX8(j ######### #.......#####(jɮ #.#.........# #.#.#†..##.###......###.#.†....####.#..###.#(j9.#..@...#1.#####.....##.# #####.##.#(jA #.#  .># #.. (j{~ #.# ####  #.# (jp #.#  #.#(jE(j(j(j% (jLevel 2 of the Dungeon<<<<>>>(jr(Press ? for help) #########  #.......#####  (j#.#.........#  #.#.#†..##.##   ##### ##########......###.#  (jm ....# ...†....####.#..###.#   ....#(jN .............#..@...#  (jP#######....###  .........#####.....##  (j}#>............  .........# #####.#   #....#....### (j  ########.##.#  ##.#.#.#...... (j! .......>##..  #..........#  #######.#####  ##.#.#<#...##.#  (jk!v #.$..f.....##.#  (jF"A#.#.#.#.#...##.#  #........####  #.#  #.#.#.#.# #.#####.#  (j"#..<.#.###.....#.###  #.= . . #########.....##  (j.#Z#. . #...........#..###  (j#z   #...........##...#  #...........####.#######  (j$5#......................#)jm3@ )j/  )j[  #......................#)j"' )j#U  ####.............÷........#  #.........................#  #.........................#  #.........................#  #.......................>.#  )j$####### ###############...........#  #.....##...........#)j) .  #.....##...........#  #.....###.##########  #.....#)j #.#  ##.....# #################.#  #......# #.................#    #......###.#####..........##   .......  #......#...# #.###.#◊##.#*jD.#*j*j/unreal the RuffianTroll#########*jzHealth: 31/31 ========================#.......#####Magic: 10/11 =====================---#.#.........#AC: 5Str: 17*j#.#.#†..##.##EV: 8Int: 14 ##########......###.#SH: 0Dex: 8 *j8...†....####.#..###.#XL:  3 Next: 32% Place: Dungeon:2 .............#..@...#Noise: ---------  Time: 3271.9 (0.0) .........#####.....##*j=-) Claws .........# #####.#Throw: 5 stones ########.##.#*jwZot (8728) .......>##..  #######.######.#*jL#.##.#Your Unarmed Combat skill increases to level 3! _You need to enable at least one skill for training. _j - 2 scrolls labelled LOISCH TUNNECRA (gained 1) _Your magical contamination has completely faded away.  *jaPress: ? - help, v - describe, . - travelThe floor.*jZ*j*j*j*j[w 7*j*j*jr1===6*j*j, _Magic restored.*j&*j:5*j*j*j *jkB4*j *j+ *j7 *jx B3*j. *j0*j**jnV===2*j0*j*j*jB1*j*j*jW*j3,0*j*j@*jX*j*jC19*jl*jj!*jV"*j"*j":8*j4#*j-%*jE&*j&,7*j&*j'*j*JThere is a stone staircase leading down here.*j+*j\,+6 *j,_*j-*j.*j/*j0B5*j|0*j'2*jK3*j3B4*j4*jI;*j?*j?B3*j@*j'B*jBX2*jC*jKE*j}F*jFB1*j;H*jI*j2J*jtJB0*jZK*j M*jcN*jNC09*jQO*jcQ*jR*jSB8*jT*jU*jrV*jVB7*jiW*jQY*jf[n6*j^n5*j_*jca*jb*jbB4*jc*jWe*jf*jgB3*jg*jni*jk*jgkB2*jk*jm*jn*j;oB1*jp*j*r*js*jsB0*j|t*ju*j w*jKwD699*jdx*jy*j={*j{B8*jm|*j}*j *jOB7*j*j*j>*jB6*jC*j=*jm*jڅB5*jD*j*jև*jHB4*j*j( #.........................# #.........................# #.........................# #.......................>.# ###############...........# *j#...........# #...........# ##.########## #@# 305.9 (34.0) *j.T################.# ........# .#####..........## .# #.###.#◊##.# ######.#......#.# .#...#.#.◊..◊.#.# .#.#.#...*jk....◊#.# .#.#.#...◊....#.#*j*j*j+js+jM Level 2 of the Dungeon<<<<>>>(Press ? for help) +j#......................#  #......................#  ####.............÷........#  #.........................#  #.........................#  #.........................#  #.......................>.#  ####### ###############...........#  #.....##...........#  #.....##...........#  #.....###.##########  #.....##@#  ##.....# #################.#  #......# #.................#    #......###.#####..........##   .......  #......#...# #.###.#◊##.#   .......  #...####.#######.#......#.#  +jC .......  #...# #...#...#.#.◊..◊.#.#   ....... #####...# ###.#.#.#.......◊#.#   ....... #.......# #.#.#.#...◊....#.#   ....... #.###...# #.#.#.#.#......#.#   ...)...##.#<#...# #...#.#.#......#.#   ..........#.###.# #...#.#.###')###.#+j=@#+j' +j >#   .......####.@...# #.....#..........#   ....###  ####### ##.########..#####   ### #.#####....##  +j_#.......#.##  #########.#  #########.#,jL,j,j1#.........................#unreal the Ruffian #.........................#Troll #.........................#Health: 31/31 ======================== #.......................>.#Magic: 11/11 ======================== ###############...........#AC: 5Str: 17#...........#EV: 8Int: 14#...........#SH: 0Dex: 8##.##########XL:  3 Next: 32% Place: Dungeon:2#@#Noise: ---------  Time: 3305.9 (0.0) ################.#,j1-) Claws .................#Throw: 5 stones .#####..........##Zot (8694) .# #.###.#◊##.# ######.#......#.# .#...#.#.◊..◊.#.# .#.#.#.......◊#.# .#.#.#...◊....#.# _j - 2 scrolls labelled LOISCH TUNNECRA (gained 1) _Your magical contamination has completely faded away. ,jN2_Magic restored. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelThe floor.,j!3,j6,j7,j9w 3,j:,j;,j7<B2,j'=,j5>,j:?,jv?B1,j@,jA,j]CX0,jD,jaE,jFY89,jG,jH,jJX8,jxK,jM,jM,jNB7,jIO,j#P,juQ,jQB6,jT,j?U,jV,j(W,jgW:5,jX,jZ,jD],j]:4,j^,j`,jVb,jbB3,j e,jWf,jh,jh,2,jHi,jj,jl,jo,joB1,jq,j0t,jv,jVwB0,jTy,jT|,j#,jC79,j΂,j,jM,j,jɆ:8,jۇ,jٍ,jW,jB7,j,j! .# #...#...#.#.◊..◊.#.# .# ###.#.#.#.......◊#.# ,j.# #.#.#.#...◊....#.# .# #.#.#.#.#......#.# .# #...#.#.#......#.# ,j@.# #...#.#.###')###.# .# #.....#..........# ## ##.########..##### #.#####..@.##22.9 (1,j^7.0) #.......#.## #########. ,j˘#########. #<........# ########### ,jf,jМ,j,jW,jܨ,jɩ,j,j,j9X6,j0,jӰ,jB5,j,j,jj,jB4,j,jo  #.#.#.#.#......#. #...#.#.#......#...#.#.###')###.....#.......... ,j@##.########..#### #.#####....##  #.......#.##  ,j#########.# ########@# 5.9 (3.0),j`<........# ### ,j,j,j¾,jw\ ,j\ ,j] ,j^ ,jz` ,j` B3,jb ,je .# #...#.#.#......#.# #.# #...#.#.###')###.# .,jf s.# #.....#..........# ### ##.########..##### #.#####....##  #.......#.#,jWf h #########.# #########.# #<......@.#6.9 (1 ###########,jf J  ,jf E ,jMg ,j j ,jk -j-j4-j̓-j-j-jYB2-j-j-jB-jB1-jA-j"-jM-j,0-jЌ-j-jM-j}-jޏC69-j{-j-j-jhB8-j-jE-j!-jcB7-jɔ-j #.#<#...# #...#.#.#......#.# ..#.###.# #...#.#.###')###.# -j[/###.@...# #.....#..........#  ####### ##.########..##### #.#####....## #.......#.##-j #########.# #########.# -jҘ#<@.......#32.9 (6 ###########-j^-j-jǜ-j-j-j-j-jn6-j-jL #.#<#...# #...#.#.#......#.#.#.###.# #...#.#.###')###.##.@...# #.....#.# -j# ##.#..##### #.#####....## #.#.## #.# #.# #@........# #-j +3.9 (1-jY _There is a stone staircase leading up here.-j-j6Read which item? Scrolls  c - a scroll labelled CIYMEHOHOO  e - 2 scrolls labelled JAWAQI KASTRI  h - a scroll labelled VUNACE QOING  j - 2 scrolls labelled LOISCH TUNNECRA -j[!] read|quaff[?] describe selected.j# .j $ .j' .j+ ##.#<#...# #...#.#.#......#.# unreal the Ruffian ...#.###.# #...#.#.###')###.# Troll .j, ####.@...# #.....#..........# Health: 31/31 ========================####### ##.########..##### Magic: 11/11 ========================#.#####....##AC: 5.jn, Str: 17#.......#.##EV: 8Int: 14#########.#SH: 0.j, Dex: 8#########.#XL:  3 Next: 32% Place: Dungeon:2.jq- #@........#Noise: ---------  Time: 3333.9 (0.0)###########-) ClawsThrow: 5 stonesZot (8666) .j- _   .jI. J_j - 2 scrolls labelled LOISCH TUNNECRA (gained 1) _Your magical contamination has completely faded away. _Magic restored. _There is a stone staircase leading down here. _There is a stone staircase leading up here..jl0  .j0  As you read the scroll labelled LOISCH TUNNECRA, it crumbles to dust.  It is a scroll of enchant weapon..j/7 /  --more--/jr/j}Enchant which weapon? Hand Weapons /jEP b - a +0 whipc - a +0 short sword/jG[?] describe selected0jx0j0j$0jg6##.#<#...# #...#.#.#......#.# unreal the Ruffian ...#.###.# #...#.#.###')###.# Troll ####.@...# #.....#..........# Health: 31/31 ========================####### ##.########..##### Magic: 11/11 ========================#.#####....##0jIAC: 5Str: 17#.......#.##EV: 8Int: 14#########.#SH: 0Dex: 80j#########.#XL:  3 Next: 32% Place: Dungeon:2#@........#Noise: ---------  Time: 3333.9 (0.0)###########-) Claws0j5Throw: 5 stonesZot (8666)    0j\_Your magical contamination has completely faded away. _Magic restored. _There is a stone staircase leading down here. _There is a stone staircase leading up here.  As you read the scroll labelled LOISCH TUNNECRA, it crumbles to dust.  It is a scroll of enchant weapon.0j  Your +0 whip glows red for a moment.4.9 (150j~0jS9 _j -> w - a scroll of enchant weapon0j1 0j Read which item? Scrolls  w - a scroll of enchant weapon 0j1 d c - a scroll labelled CIYMEHOHOO  e - 2 scrolls labelled JAWAQI KASTRI  h - a scroll labelled VUNACE QOING [!] read|quaff[?] describe selected1j1jK1j##.#<#...# #...#.#.#......#.# unreal the Ruffian ...#.###.# #...#.#.###')###.# Troll 1j####.@...# #.....#..........# Health: 31/31 ========================####### ##.########..##### Magic: 11/11 ========================#.#####....##AC: 5Str: 17#.......#.##EV: 8Int: 14#########.#1jBSH: 0Dex: 8#########.#XL:  3 Next: 32% Place: Dungeon:2#@........#Noise: ---------  Time: 3334.9 (0.0)###########1j-) ClawsThrow: 5 stonesZot (8665)  1jh  _There is a stone staircase leading down here. _There is a stone staircase leading up here.  As you read the scroll labelled LOISCH TUNNECRA, it crumbles to dust.  It is a scroll of enchant weapon.  Your +0 whip glows red for a moment. 1j6$_j -> w - a scroll of enchant weapon1j  As you read the scroll labelled JAWAQI KASTRI, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.1jv5.9 (14) Tele 1j1jC8 _e -> t - a scroll of teleportation2j 2j 2j 2jl 2j^ `632jc 2j %12j ?####.#......## #.# ..#.#.#.....# #.# .....#...#.....####.# 2j .....#####.......##.# .....# #....##.##.# .....# ##....##.##.# 2j6 .....# #......#.##.# .....####......#.#..# ................@..## 2j ##.#################  #.##.##.##.#  #.#  #.#  #.#2j1 g8.4 (2.512j 2j  2jX _You climb upwards.2j7 c _There is a stone staircase leading down here.3js3j3jљ3jY 3jǛ8_Unknown command.3j13jr23j33jH43jX6n03j8W _You start waiting.3j:3j=g 9.4 (1.0  Your surroundings suddenly seem different.3jJ/  --more--3jC.....÷..##############.##########...#..........# #.#3jV...#..........# #.# .#......'..........# #.# .#.######..........# #.# .#.# #..........# #.# .#.# .....# #.# .#.# ....# #.# .#.######3j #.# .#......'..........'...# #########.........)##### #..........# 3jQ_############ 3j"#3j&3jH(w 40.4 (259)  _3j9+3j+3j 3jf 3jC 3j| F _Unknown command.4jP4j#]Level 1 of the Dungeon<>>>>4j]j(Press ? for help)#.###.........###.#.#.##..........# #........# #.##.............'.#÷#.#'##..........#######.#......## #.#4j]#.............###.#......##########.....#.#.#.....# #.###...............#.#.)....##.....#...#.....####.##......###########.#......#4j-^?#.....#####.......##.##............#####.#......#4jz^#.....# #....##.##.##............'.÷...#......#4j^#.....# ##....##.##.####............#######.#'#####.....# #......#.##.##....##..#############.#.##.....####......#.#..##....##................#+##4j&_#................>..###....'....#####........÷..##############.##################....##########...........#..........# #.#4j_#....# #.................#..........# #.##....# #..........#......'..........# #.##....# #..........#.######..........# #.##....# #..........#.# #..........# #.#4ja###### #..........#.# #..........# #.########....#.# #..........# #.##....#.######.......@..###.##....#......'..........'...##############.........)######..........#############4jafA stone staircase leading down (D:1) 4jWbN>@4j 4j .....÷..##############.########## unreal the Ruffian 4j ........#..........# #.#Troll ........#..........# #.#Health: 31/31 ======================== .#......'..........# #.#4j\ Magic: 11/11 ======================== .#.######..........# #.#AC: 5Str: 17 .#.# #..........# #.#EV: 8Int: 14 .#.# #..........# #.#4j %SH: 0Dex: 8 .#.# #..........# #.#XL:  3 Next: 32% Place: Dungeon:1 .#.######.......@..###.#Noise: ---------  Time: 3340.4 (0.0) .#......'..........'...#-) Claws #########.........)#####Throw: 5 stones#..........#Zot (8659) ############ _Unknown command. _You start waiting. _Your surroundings suddenly seem different. _Unknown command.Press: ? - help, v - describe, . - travelA stone staircase leading down.4j 34j 4j 4j ~ 8 _4j, 4jz 4j B74j 4j 4j2 4j B64j 4j 8There is an open door here.4j 4j I5 _4j 4ju 4j; 4j B44j 4j; 4j 4j B34j 4jU 4j X24j 4j 4j 4j B14j] 4j 4j B04j 4j 4jB 4j 4j C494j 4j 4jf 4j B84jm 4j 4jp B74j ,4j) 4j 4j& B64j 4j 4j B54j 4j> 4j 4jV 4j B44j) 4jQ 4j 4jy B34j 4j 4j 24j_ 4j B14j 4j 4j 4j B04j 4j 4j~ Y394jv 4j` 4j 4je B84j 4j 4j 4j B74j 4j 4jZ 4j B64j? 4j ! 4j" n54j# 4jx$ 4j$ B44jD% 4j1& 4j& 4j;' B34j' 4j( 4j<) 4j) B24j * 4j + 4j+ 4j, B14j, 4j0  ######.#......## #.# #.#.#.....# #.# #...#.....####.# ....#####.......##.# 4jL1 ....# #....##.##.# ....# ##....##.##.# ....#.#.##.# ....####.#..# ...............@..## 68.4 (28.0) 4j1 ##.#################  #.#  #.#  #.#  #.##.##.##.#4jv2 4j4 4j5 [ _There is a stone staircase leading down here.5jg[5j\5j&_5ja5j cr9.4 (1.0)0 _5jd5j(I 2  You climb downwards.5j,1.#<#...# #...#.#.#......#.##.###.# #...#.#.###')###.# ####.@...# #.....#..........# 5j,* ####### ##.########..##### #.#####....## #.......#.## #########.# 5j!- #########.# #@........# ###########5jd-v    5j-^  5jni70.9 (2.5295jq5jYsk _Level annotation: exclusion: 2 staircases, Sigmund5jta _There is a stone staircase leading up here.5j< 5jG A stone staircase leading up (D:2)(Press ? for help) #.....#5jG R#...........#  #.....##...........#  #.....#5jH %##.##########  #.....##.#  ##.....# #################.#  #......# #.................#    #......###.#####..........##  5jXI N .......  #......#...# #.###.#◊##.#   .......  #...####.#######.#......#.#   .......  #...# #...#...#.#.◊..◊.#.#  5jI  ....... #####...# ###.#.#.#.......◊#.#   ....... #.......# #.#.#.#...◊....#.#   ....... #.###...# #.#.#.#.#......#.#   ...)...##.#<#...# #...#.#.#......#.#  5jJ ..........#.###.# #...#.#.###')###.#   .......####.@...# #.....#..........#  5jsJ x ....###  ####### ##.########..#####  5jJ + ### #.#####....##  5jJ #.......#.##  5j3K 6#########.#  #########.#  5jqK X#@........#  ###########5j Level 2 of the Dungeon <<<<>>>5jx V.@5jF G#.6j/[  #.........................#  6j#.......................>.#  ####### ###############...........# #6j     #...........##...#  #...........####.#######  6jR`#......................#  #......................#  6j####.............÷........#  #.........................#  #.........................# 6jX %   #.$..f.....##.#  #.#.#.#.#...##.# 6jEY ' #........####  #.#  #.#.#.#.# #.#####.#  #..<.#.###.....#.###  6jY #.= . . #########.....##  #. . #...........#..###.7j,;#.7jL;..7j&7j##.#<#...# #...#.#.#......#.# unreal the Ruffian 7j...#.###.# #...#.#.###')###.# Troll ####.@...# #.....#..........# Health: 31/31 ========================####### ##.########..##### Magic: 11/11 ========================#.#####....##AC: 57jStr: 17#.......#.##EV: 8Int: 14#########.#SH: 0Dex: 8#########.#XL:  3 Next: 32% Place: Dungeon:27j2#@........#Noise: ---------  Time: 3370.9 (0.0)###########-) ClawsThrow: 5 stonesZot (8629) 7j   _There is a stone staircase leading down here.  7j/#You climb downwards. _Level annotation: exclusion: 2 staircases, Sigmund _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelThe floor.7j7jx7j7j.7jh 8 _7j/7jz7jD7jB77j7j7j7jLB67j'7j7jHX57j(7j7j7jB47j7jt7j7jB37j7j27j7jB27j7j7j)7jkB17jc7j7j7jB07j7jt7j=7jC197j|7j7ji7jB87j7j67j7j$B77j 7j~ 7jd 7j B67j 7j 7jv 7j B57j 7je 7j 7j  B47j 7j 7j 7jE B37j 7j, 7j n27j 7j 7j B17j 7j[" 7j# 7j$ B07j$ 7j& 7j' 7jA( C097j( 7j* 7j, 7jS, B87j- 7j B47j> 7jA 7j?B 7jB B37jZC 7jqE 7jF 7j G B27jG 7jI 7jK 7jXK B17j5L 7jN 7jcO 7jO B07jdP 7jR 7jMS 7jS D5997jmT 7j|V 7jX 7jiX B87jY 7j[ 7j] 7j{] B77jb^ 7j` 7jda 7ja B67jjd 7jNl 7j r 7j%s B57jov 7jH| 7j8~ X47jH 7j$ 7j 7j B37j# 7j 7jц 7jF B27j 7j 7j 7j B17j 7j 7jߗ 7jϘ B07j 7jZ 7jH 7j C897jƠ 7j 7jǩ X87jR 7j 7j n77j̶  .......># #..  #######.# ####  #.#  #.# 7j X #.#  #.# #.#####.# #.....#.### #########.@...## 412.9 (42.0)#...........#..### #...........##...##...........####.########......................#7j #......................#####.............÷........##.........................#  #.........................#7j 7j 7j 7ja7j7jc7j7j7jmX67j  .># #.. #.# #### #.#7j   #.# #.# #.# #.#####.# #.....#.### ##@....##3.9 (1.0) #7j Q...#..### #...##...# #...####.# #7j .....# #......# ####7j` .....÷.# #.......7j f.# #..#7j# 7j7j8jf8juf8j(g8jh8ji8jjX58j4m(########.#8jm #.# .......># #..#######.##### #.#8jma #.# #.# #.# #.#####.#  #...@.#.##8jn4 #########.....##  #...........#..###8jYn #...........##...#  #...........####.####### #.........# #.............8jn.# ####.............÷.#  #8jn .#8j)o8jq8jr8j8jy8j8j8j8jX48j8j8jvB38j8j\S ##.# #.# ........># #.. .#######.# ###8j.# #.#.. #.##. #.##. #.# #.#####.# #.@...#.###6.9 (28j #########.....## #.....#..### #.....##...#8j= #.....####.###### #......  #.......8j  ####.......÷..  #..8jE 8j8j8j8j 8j 8j 8j 8j 8j X28jI  .........# #####.#########.# #8j  ........># #.######.### .## #.# ..# #.# #.# #.# #.# #.# #@#####.# 7.9 (1 #.....#.#8j\  #########.....##  #.#..### #.##...# #####.##### # #. ####÷8j 8jX 8j 8j8 8j 8j 8je 8j 8j^ X18j 8j 8j] B08j 8jB ....#...... .........#####...... ..# ######.###............>#.#..########8j #..##. 9.9 (2.# #.#  #.#####.# #.....#.###Zot (8580) #########.....##.#8j 8j` 9jM9jN9j6P9jS9jX9jZY799jD]9j`9jaB89j!c9jh9jn9jC}" 9j}#.#.#† #### ##########.9j~  #... ...†....####.#. #... .............#. ... .........#####.9jQ~].. .. .........# #9j~....##.#########.#...?............>#9j .#######.##..## #.#9jW ##..# #.#9j ##.# #.# 9ju#.# #. 9j8H#.#####.#9j #.....#.###9jŀ> #########.....##9j 7 #9jQ'#..###9j'219je2.9 (379j99jM 9j^_Found a scroll labelled DETHRO CODIDOR ZEUG.9js9j 9j;9j09jX69j9je# #.#.. #.#.#† ###############...9j$ #.......†....####.##...........# ......#####. ............# ##..##.#########.#....?..@.........>#3.9 (1########..#######.#..## #.#..# #.#9j%#.# #.# #.# #.# #.#####.# #.....#.# #########.....##9j)9j+9j3 9j 9j 9je 9jU 9j X59j 9j  9jq B49j 9j  #.# #.#. ###############9j  #.......†....##########.........#...................####.... ......# 9jQ [#......##.##.#..?@....>#5.9 (2##..#######.#9j  ##..## #.# ##..# #.# ##.# #.# #.# #.# #.#####.#9j  #.....#.###  ##.....##9j& E 9jm 9j 9j :jL:jÄ:j…:j:jZ:jX3:jČ:j] #.# #.#:j5~ ######### #.......†....#### #.......#..................:j.##......##.#.#+......@...>##..#.# ##..## #.#:j ##..# #.#  ##.# #.# #.# #.#:j  #.#####.# #.....#.### #.....:j+6.9 (1:j=e7.9 (22:j:ja _e - a scroll labelled DETHRO CODIDOR ZEUG:j& I:j :jB:jX1:j:juX0:j:jO#.#..#.#########..#.......†....####.#######.........###.............:j>##.............# ###......##.##.# +........@.># 9##:jb..#######.# ##..## #.# ##..# #.# ##.##.# #.##.#####.##.....#.###:j9##.....##:jT:j:j;j;js;j;jڟ;j0Y69;j;j?L#...#.#... ;jv#.#.#†###############..... #.......†....####.#.#####.................#.##.............#####....;j............# ####......##@#########.# 30.9 (1+...................># ###########..#######.# ;j]m##..## #.# ##.##.#.# #.#;j#.#####.# #.....#.###;je;j;j;jy ;jKz ;jz ;jH| ;j} ;j+ X8;j7  ##### #. #.#.. ;j F#.#.# ###############... #†....####.# #######.....# ##.###;jۃ  .........@...........# #1 ####.#########.# +...................>#;j$ ##############.## #.#..# #.##.# #.#;j  #.# #.# #.#####.#;j ;j ;j #>>............ ##..  #..........# #=jmThrow: 5 stones###########..#######.#Zot (8568) =j!n##..## #.###..# #.###.# #.##.# #.##.#####.# _There is a stone staircase leading up here. =jgn:_Found a scroll labelled DETHRO CODIDOR ZEUG. _e - a scroll labelled DETHRO CODIDOR ZEUG _Okay, then.Press: ? - help, v - describe, . - travelA stone staircase leading up.=jn=j~o=js=ju=j"wh 7 _=jww=jy=jz=jd{B6=j{=j~=j~=jX5=j=j=jfB4=j=j=j=j=j$:3=jΈ=jӊ=jNj=jB2=jV=j8=j|=jÏB1=jG=j<=j=jqX0=jE=jM=jC59=j=j̘=j=jߙB8=j7=j&=j8=jB7=j =j=j=jYB6=j=j=j=jT,5=j=jΧ=j:=j=j5,4=j}=j=j=jM=j,3=j2=j=j=j=j,2=j=j9=j^=j=jS,1=j=j=j=j=jB0=j=j=j=jWC49=j;=j'=j=jB8=j=j=j=j~B7=j%=j=j!=jhB6=j@=j=j@=jB5=j)=j =jyX4=j=j=j=jB3=j=j=j=j<B2=j=j=j=j!B1=j=j=jX0=j=jb=j=jC39=j=j=j=j=B8=j=ji=j=jB7=j=j+=jo=jB6=j =j =j =j B5=j =j =j =j'B4=j=j=j?=jB3=j7=jA=jU=jB2=jJ=jK=jA=jB1=jB=jC=jn=jB0=j=j=j/=jvC29=je=j =jK"=j"B8=j#=j %=j&=j&B7=j-(=j+n6=j-=jU.=j0=j1B5=j 2=j@3=j4=j4B4=j5=j6=j8=j8B3=j9=j4;=j<=j<B2=jE==jD>=j?=jK@B1=jA=jA=j_C=jCB0=jWD=j,E=j9F=jFC19=jTG=j+H=jTI=jIB8=jKJ=j2K=j*L=jpLB7=jM=jM=jN=j OB6=jO=jP=jQ=jMQB5=jQ=jBR=j-S=jtSB4=jS=j&X9 ##.#<#...# #...#.#.#......#.# ...#.###.# #...#.#.###')###.# =jsXH####.@...# #.....#..........# ####### ##.########..#####  #.#####....##  #.......#.##  #########.#  #########.# =jX #@........# 85.9 (54.0) ### =jX    =j@YJ  =jY=j\=jz]Y _There is a stone staircase leading up here.>jk>jmsRead which item? Scrolls >jPn t - a scroll of teleportationw - a scroll of enchant weapon  c - a scroll labelled CIYMEHOHOO  e - a scroll labelled DETHRO CODIDOR ZEUG >jn h - a scroll labelled VUNACE QOING [!] read|quaff[?] describe selected>j >j$ >jw ##.#<#...# #...#.#.#......#.# unreal the Ruffian ...#.###.# #...#.#.###')###.# Troll >j` ####.@...# #.....#..........# Health: 31/31 ========================####### ##.########..##### Magic: 11/11 ========================#.#####....##AC: 5Str: 17#.......#.##EV: 8Int: 14#########.#SH: 0Dex: 8#########.#XL:  3 Next: 32% Place: Dungeon:2#@........#Noise: ---------  Time: 3485.9 (0.0)###########-) ClawsThrow: 5 stonesZot (8514) >j    _There is a stone staircase leading up here. _Found a scroll labelled DETHRO CODIDOR ZEUG. _e - a scroll labelled DETHRO CODIDOR ZEUG _Okay, then. _There is a stone staircase leading up here.>j" w######...#.#.########.....#... *#######.##############.#####..>j ^#######.......############################################################################################################################As you read the scroll labelled CIYMEHOHOO, it crumbles to dust.>j) e6.9 (13>j >j Y _You feel aware of your surroundings. It was a scroll of revelation.?j ?j sRead which item? Scrolls ?j' q t - a scroll of teleportationw - a scroll of enchant weapon ?j C e - a scroll labelled DETHRO CODIDOR ZEUG  h - a scroll labelled VUNACE QOING [!] read|quaff[?] describe selectedAjyAjAjڇ$Ajr##.#<#...# #...#.#.#......#.# unreal the Ruffian ...#.###.######...#.#.###')###.# Troll ####.@...######.....#..........# Health: 31/31 ======================== Aj<* #############.########..##### Magic: 11/11 ========================#######.#####....##AC: 5Str: 17#######.......#.##EV: 8Int: 14###############.#SH: 0Dex: 8###############.#XL:  3 Next: 32% Place: Dungeon:2Ajxw#######@........#Noise: ---------  Time: 3486.9 (0.0)#################-) Claws###############Throw: 5 stones###############Zot (8513) ############################################################   _Found a scroll labelled DETHRO CODIDOR ZEUG. _e - a scroll labelled DETHRO CODIDOR ZEUG _Okay, then. _There is a stone staircase leading up here.  As you read the scroll labelled CIYMEHOHOO, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.AjP  Okay, then.AjAjzAj. _AjAjtDrink which item? Potions Ajk2 g - a potion of magic  d - a glowing golden potion [!] read|quaff[?] describe selectedAj Aj AjR ##.#<#...# #...#.#.#......#.# unreal the Ruffian Aj ...#.###.######...#.#.###')###.# Troll ####.@...######.....#..........# Health: 31/31 ======================== * #############.########..##### Magic: 11/11 ========================#######.#####....##AC: 5Str: 17#######.......#.##Aj EV: 8Int: 14###############.#SH: 0Dex: 8###############.#XL:  3 Next: 32% Place: Dungeon:2#######@........#Noise: ---------  Time: 3486.9 (0.0)#################Aj q-) Claws###############Throw: 5 stones###############Zot (8513) ############################################################AjU I   Aj _e - a scroll labelled DETHRO CODIDOR ZEUG _Okay, then. _There is a stone staircase leading up here.  As you read the scroll labelled CIYMEHOHOO, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation. _Okay, then.Aj P  Okay, then.Aj} Aj` Aj . _BjvBj@URead which item? BjVScrolls  t - a scroll of teleportationBj|w - a scroll of enchant weapon  e - a scroll labelled DETHRO CODIDOR ZEUG Bj) h - a scroll labelled VUNACE QOING Bje[!] read|quaff[?] describe selectedBjBj$BjU##.#<#...# #...#.#.#......#.# unreal the Ruffian ...#.###.######...#.#.###')###.# Troll ####.@...######.....#..........# Health: 31/31 ======================== * #############.########..##### Magic: 11/11 ========================#######.#####....##AC: 5Str: 17#######.......#.##EV: 8Int: 14###############.#SH: 0Dex: 8BjB###############.#XL:  3 Next: 32% Place: Dungeon:2#######@........#Noise: ---------  Time: 3486.9 (0.0)#################-) Claws###############Throw: 5 stones###############Zot (8513) Bj############################################################   _Okay, then. Bj?_There is a stone staircase leading up here.  As you read the scroll labelled CIYMEHOHOO, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation. _Okay, then. _Okay, then.Bj ######...#.#.########.....#...#######.##############.#####..#######.......#Bjn############################################################################################################Bju###############As you read the scroll labelled DETHRO CODIDOR ZEUG, it crumbles to dust.Bj3l18-----------7.9 (1Bj}:2Bj BjQ _Your body is wracked with pain! It was a scroll of torment.Cj Cj Read which item? Scrolls  t - a scroll of teleportationw - a scroll of enchant weapon Cj9  h - a scroll labelled VUNACE QOING [!] read|quaff[?] describe selectedDj4uDj zDj}##.#<#...# #...#.#.#......#.# unreal the Ruffian Dj ~...#.###.######...#.#.###')###.# Troll ####.@...######.....#..........# Health: 18/31 =============----------- DjW~* #############.########..##### Magic: 11/11 ========================#######.#####....##AC: 5Str: 17#######.......#.##EV: 8Dj~Int: 14###############.#SH: 0Dex: 8###############.#Dj~XL:  3 Next: 32% Place: Dungeon:2#######@........#Noise: ---------  Time: 3487.9 (0.0)#################Dj5 -) Claws###############Throw: 5 stones###############Zot (8512) ###############Dj#############################################  DjAs you read the scroll labelled CIYMEHOHOO, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation. _Okay, then. _Okay, then.As you read the scroll labelled DETHRO CODIDOR ZEUG, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.Djƈ §§§§§§§The air fills with toxic fumes!  As you read the scroll labelled VUNACE QOING, it crumbles to dust.Dj9=8.9 (11DjȌDju DjЎ"_It was a scroll of poison.Ej R EjR Ej'U EjX 20==90Ej[ Ej- >=1EjE ####.#......## #.# ..#.#.#.....# #.# Ej V.....#...#.....####.# .....#####.......##.# .....# #....##.##.# .....# ##....##.##.# .....# #......#.##.# Ej .....####......#.#..# ................@..## ##.#################  #.#  #.#  #.EjR #  #.#  #.#  #.#  #.#Ej%D 2==91.4 (2.508EjoG EjbI ! _You climb upwards.EjJ c _There is a stone staircase leading down here.Fj8FjFjAFjP23==7FjַFj1p4=6FjRFjFj5==5FjFj7Fj6==4FjFjFj6p7=3FjݽFjo8=2FjFFj9==1Fj@FjFjH30==0FjFj~k _You start resting.HP restored.FjpFj-9.4 (8.0Fj1==500.4 (9499 Fj!_FjFjFjk\ Fj] Fj$` Fjb FjOc e1.4 (18Fje Fjc & Fj U=2  You climb downwards.Fjp7.#<#...# #...#.#.#......#.##.###.######...#.#.###')###.# ####.@...######.....#..........# * #############.########..#####Fj #######.#####....## #######.......#.## ###############.# ###############.# #######@........# Fj8[################# ############### ############### ############### ############### ###############Fj ###############  Fjwg2.9 (2.57FjzFj,|k _Level annotation: exclusion: 2 staircases, SigmundFju} Fj}[_There is a stone staircase leading up here.GjaGj&A stone staircase leading up (D:2)(Press ? for help)*,,,,,,,,,,,,,,,,,* #......###.#####..........##GjI*,,,,,,,,,,.......* #......#...# #.###.#◊##.#*****,****,.......* #...####.#######.#......#.#*,****,.......* #...# #...#...#.#.◊..◊.#.#*,,,,*,.......*#####...# ###.#.#.#.......◊#.#Gj****,*,.......*#.......# #.#.#.#...◊....#.#*,*,.......*#.###...# #.#.#.#.#......#.#*,*,...)...##.#<#...# #...#.#.#......#.#*,*,..........#.###.######...#.#.###')###.#*,*,.......####.@...######.....#..........#Gj!*,,,....###* #############.########..#####****###**#######.#####....#########.......#.#################.################.########@........##################GjG##########################################################################################Gj`GjaLevel 2 of the Dungeon <<<<>>>>.@Gjc *,,,,,,,,,,,,****** ##.....# #################.#*,,,,,,,,,,,,,,,,,* #......# #.................##.Gj *,,,,,,,**********#.........................#*,*******#.......................>.#Gj *,**************####### ###############...........#*,,,,,,,,,,,,,,*#.....#  #...........#*,,>,,,,,,,,,,,*#.....##...........#*,,,,,,,,,,,,,,*#.....###.##########*,,,,,,,,,,,,***#.....##.##Hj? *,,,,,,**,,,,,,,,,****#...........##...#*,,,*****,,,,,,,,,,,,*#...........####.#######*,,,*****,,,,,,,,,,,,*#......................#*,,,**,,,,,,,,,,,,,,,*#......................#*,,,,,,,,,,,,,,,,,,,,*####.............÷........#******,,,,,,,,,,,,,,,*#.........................#*******,,,,,,,,,,******#.........................# Hj4# Hj*#.$..f.....# *,,,,,,,,,,*##..# #.#***,* #.#.#.#.#...# *,,,,,,,,,,*##.# #.#*,,,* #........####***,,,,,,,,,,*#.# #.#Hj_*,*** #.#.#.#.#,,,,,,,,,,,,,,,,,*#.#####.#*,* #..<.#.##,,,,,,,,,,,,,,,,,*#.....#.###*,*Hj;  #.=,.*.**,,,,,,,,,*********#########.....##*** #.,,,*.**,,,,,,,,,*Hj<#...........#..###.Hj> & Hj Z*....# ************#######.................#......########....###*,,,,,,,,,,##...................#####.....###>............,,,,,,,,,,,.....................# #####.#*#....#....###*,,,,,,,,,,##......##.#########.##.#************ ##.#.#.#......,,,,,,,,,,,+...................>##..,,,,,,,,,,,* #..........#***,,,,,,,,,,###########..#######.#####********,** ##.#.#<#...# *,,,,,,,,,,*##..## #.#*,* Hj .Jj(:##Jjs *....##.......†....####.#..###.# Jjs$#Jj *####################......###.## KjE.#KjXz;..Kj ;.#Kje 7##LjPo;#.Lj!?Ljf[r##.#<#...# #...#.#.#......#.# unreal the Ruffian ...#.###.######...#.#.###')###.# Troll Lj\####.@...######.....#..........# Health: 31/31 ======================== * #############.########..##### Magic: 11/11 ========================#######.#####....##AC: 5Str: 17#######.......#.##EV: 8Int: 14###############.#SH: 0Dex: 8###############.#XL:  3 Next: 32% Place: Dungeon:2#######@........#Noise: ---------  Time: 3502.9 (0.0)Lj\#################-) Claws###############Throw: 5 stones###############Zot (8497) ############################################################   _HP restored.  You climb downwards. _Level annotation: exclusion: 2 staircases, Sigmund _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelThe floor.Lj]3LjeLjfLjh~ 6 _Lj'lLj*mLjmB5LjmLjHLj^ILjIB6LjOJLjKLjMLjMP5Lj&OLjOLjTPB4LjPLjQLjRLj$SB3LjSLj}TLjiULjUB2LjEVLj WLjWLjeXB1LjXLjZX0Lj'[,Lj&],Lj]C49Ljq^Lj_,Lj:c87LjcLjdLjqeX6LjfLjin5LjZl #.#... #.#.#† Ljl_###############..... #.......†....####.#. *******#######.................#. ,,,,,,##...................#####. ,,,,,,.....................# ## ,,,,,,##......##.##.# ,,,,,,+.........Ljm....>#54.9 (52.0) ,,,,,,###########...# ,,,,,,* ##..## #.# ,,,,,,* ##..# #.# ,,,,,,* ##.# #.# ,,,,,,* #.# #.# ,,,,,,* #.#####.# ,,,,,,* #.....#.### ******* #########.....##LjnLjpLjrMjBIMjCMjkEX4MjiG,MjHMjJLA sleepcap comes into view.MjN` #.# #.#. ############### #.......÷....###**#######.......f.MjOl,,##...................####,,...............# ,,##......##.##.#,,+..MjP..>#,,##..#######.#,,* ##..## #.#,,* ##..# #.#,,* ##MjP.# #.#,,* #.# #.#f   sleepcap (wandering),,* #.#####.#,,* #.....#.###**Mj\QN ##.....##Mj%U15.9 (1.0)MjUl6.9 (23 _MjhZMj@[Nj"b#.#.#.#.##########.#.......÷....####.########.......f.###...................#Nj# ........# ###......##.#.# +...Nj$[># #..#.# * ##..## #.# Nj$* ##..# #.# Nj$%y* ##.#Nj%* #.# #.# Njo&Nj'6f.Njg+Nj3,e7.9 (12Nj|/Nj0Nj G#.#.#.#.#†Nj) s###############.#.......f....####.#.#######..........#.##...................#####...............Nj # ###......##.#.# +.># #..#.# * Nj n##..## #.# * ##..# #.# * ##* #.# #.#* #.#Njt 4 Njf v81Nj' Njc Oj.>#.#.#†###############......#.......f....####.# ******#######.................#. ,,,,,##.............Oj#####...............# #####......##.#########.# +.............># ###########@.#######.# * ##..## #.# *  #.# * # #.# Ojdk* * #.#####.#* #.....#.### ****** #########..... #...........#..###OjOjOj`90OjOjOj C###############......##.......f....####.#..# *****#######.................#. ,,,,##..........#####.....# ######......##.#########.# +...................># ###########..#######.# *  #.# *  #.# * # #.# * .# #.# * #.#####.#* #.....#.### ***** #########..... #...........#..####.##...#Oj7[6039Oj#.......f....####.#..# ****#######.................#.... ,,,##.........#####.....# #########.#########.# +..OjK...........># ############..#######.# #*  #.# *  #.# * # #.# * Oj.# #.# * #.#####.# * #.....#.### **** #########.....##Oj #...........#..####.##...##.####.#### OjOjw`18OjOj OjU ***#######..........#..... ,,##.........#####....Oj]V # #########.#########.# #.+.............># #.###########..#######.# #*  #.#  OjV *  #.# * # #.# * .# #.# * #.#####.# * Oj+W ,#.....#.### *** #########..... #...........#..####.##...# #.####.######.OjW &.........OjOZ OjZ `27Oj\ Ojl^ Oj%(Oj(OjK)Oj)OjX+n6Oj-n5Oj-OjK13,,........# #######.#########.# #+....># #########..##* ##..## #. Oj1* ##..#   ##. #. #@####4.9 (2....#.### **#########.....## OjS2<#...........#..####..................... ####.............÷....... Oj2OjG6PjPj<3PjyPjeX4Pj8Pj ####.#########.# #.# ,+.............># #. ,###########..#######.# ### ,*  #.#  * ..# #.# * #.# #.# * #.# #.# * #.#####.# * #.@...#.###5.9 (1 Pj** #########..... #...........#..####.##...# #.####.#######...........#.####.÷#.....Pj:PjmPjPjPjPjPj<PjX3Pj,Pj Pj B2Pj PjU #......##.##.# #.#** ........># #..,, #..#######.# ####* ##..## #.#  ##..# #.#  ##.# #.#  #.# #.#  #.#####.#  #...@.#.### 7.9 (2 #########.....## #.....#..### #.....##...# #.....####.#Pjq8#......##.......#####.......÷..##..Pj"#PjvPjxPjPj IPjL ,Pj& B1Pj PjT ............># #..,,, #########..#######.# Pj ####**  #.#   #.# # #.# .# #.# #.#####.# Pj? C#.....#.############@....#8.9 (1#...........#..####...........##...# #...........####.########......................Pj ##.............####.............÷#.................. Pjv Pj Pj PjC PjUD PjD PjF Pj{G Pj I X0PjI PjJ PjK C29PjK PjO  ##..## #.#   ##..# #.# PjUP  # #.# .# #.# #.#####.# #.....#.###########.....###........####..........@##...70.9 (2#..####.########..PjP ..........##...........# ####..÷#.....#......#..#..>.#Pj{Q Pj~T PjU QjQjgQjQj 3..0QjQj,QjʐQjM3QjyQj%Qjkn8Qj  ##.. ## ###....#.############.....##...........#..###QjpM.##...##.#######1.9 (1.................###÷.........................###############...........#QjQjQjQj@BQjwCQj EQjGQjhIQjKX7QjN# #.# .# #.# #.#####.# #.....#.###Qj0O#########.....#...........#..####.##...# #..####.########.QjO..........# 2#.#  ####.÷#  #.....QjsQ#  #....#  #....#  #.>.#  ###############.# Qj)TQjTQjQjQjQjQjpQj8X6QjQjQjB5QjQjQj#.#####.# *,#.....#.##*,#########.....##**Qj3#...........#..####...........##...##..####.########.............##...........# ###..# .....# ......Qj# ..# ..>.# ##############.# #.# #...###.#########Qj"#QjL4.9 (2Qju _You see here a frilled lizard skeleton.Rj Rj Rje!Rj"Rju$Rj+&I4 _Rj;'Rj(Rj*Rj7+B3Rj;,Rj!.Rjw/Rj/B2Rj0Rj2Rj3X1Rj4Rj6Rj7Rj8B0Rj8Rj9Rj6;Rj^<C19Rj?Rj CRjLFRjF,8RjFRjGRjM ..................#  .........÷........#RjM  ..................#  RjMZ..........# RjM .........#  ...RjFN ...>.#  ########   #RjN#   ##  RjN81.9 (7 ##.##########   RjNA#.# RjNu########.# # RjOe........##   Rj0Of##.#◊##.#   RjKO......#.#   .◊..◊.#.#RjeO:  RjORjPRjSSRjSRj %.# ..# ÷.# ..# .......# ......# ..........>.# ########....#  #.#  #...........# #.##########  #.# #########.#..# .........## ###.#◊##.# #......#.#2.9 (17Sj1M####.######.÷. ........> ########...........Sjh##.###########.#SjSjk`36SjISjSjM...# ####.######SjD.÷. ........SjB> ########Sj|...........##.##########SjSj`45SjZSjTjTj6##...# TjC Tj5####.#Tj Tj Tj )# Tj= TjV)# Tjq Tj÷.Tj)# Tj; # Tj; # TjA; # Tj` Tjy@.# Tj .Tj*# Tj #.Tj<#  Tj  #.Tj:<#  TjT##.#Tjm Tj Tj-#.#  TjZ .#  Tj'O # TjF9  Tjp##   Tj*Tj!&5TjN:4TjTj! c _There is a stone staircase leading down here.UjnUjUjUjUjMg63 _UjUjU 314413) You climb downwards.Uj Z  #  .#Uj3Z x  ####.# UjQZ > #....  Uj}Z #S.#.#.##  UjZ L#@.......  UjZ [..#.#.## UjZ .#.####.#..  ..##.#UjZ $  Uj[ ^### .# .Uj*[ q S   adder (asleep) UjE[ %. .. Uja g8.4 (2.51Uj/ Uj e _You encounter an adder.Found a robe.Ujݤ a _There is a stone staircase leading up here.Vjz .  The helpless adder fails to defend itself.  You claw the adder!Vj(Vjnp559.3 (0.90Vj(Vj3 _You kill the adder!VjWjvi#.# ####.####......WjiE#..#.#.####.####<..............[.@#.#.## .#.####.#...#  ...##.##Wjil##### .#  ...Wjj*.##WjcnWj oi90.3 (1.009WjqWjsWj Wj% Wj WjN# Wj ' WjE) X8Wj/ o.#.# WjZ/ #####.######........#..#.#.###Wj/ #.####<........ ......[..#.#.## .#.####.#@..# Wj 0 g1 ...##.## WjC0 b##### .#  .. Wjx0 @.......##.Wj0 ..##Wj1 Wj:6 Wj7 XjXj#XjXjVXjXjFX7XjZ#.# #.#  #.# ####.######........  #..#.#.######.####<................[..#@#.##2.#.####.#...# ...##.#######.# ..............##..##XjhXjXjodXjdXjeXjgXjlX6XjKpXjuM. #.# ###.#####Xjv.......  #..#.#.##### #.####<..@.......3.....[..#.#.#####.#.####.#...## ...##.##Xjkvq######.#.....XjwXjzXj{Xj% XjG& Xj9' Xj( Xj+ X5Xj, Xj3 5MXjC3 /##.Xj3 #.# ###.#######Xj3 &.........Xj3 J #..#@#.#####Xj&4 4XjI4 m #.####<..........Xjf4 .....[..#.#.#####Xj4 j.#.####.#...##Xj4 w...##.###XjI5 +...Xjr6 Xj; Xj= Xjv Xj Xj Xju 4Xj @MXj ##. #.# ###.########...@.......5 Xjn :#..#.#.##### #.####<...............[..#.#.#####.#.####.#...##.Xj G#...Xjݼ Xj] Yj4Yj.5YjD6Yj7Yj":Yj;B3Yjs<Yj.=Yj?Yj@B2YjAYjTBYjCYjCB1YjDYjEYjIGYjGB0Yj9HYjK>YjK#######. #........ #@# 9.3 (4 #.#  YjKJ#.#  YjK####.##### #........... #..Yj L .#####Yj,L#.####<................[..#.#.#####.#.####.#...##YjLYj*OYjCPYj _Yj_Yj`,YjmbYjhdZ399Yj4f########.##.@......#600.3 (1#.########Yjf #.#  #.# ####.########........... #..#.#.######.####<..........YjfN......[..#.#.#####Yj5gYjiYjjYj~ Yj! YjD Yj Yj Yj2 X8Yj Yj Yj YjԾ B7Yj[ Yj Yj Yj; B6Yju ,Yjd Yj B5YjR Yj. Yj Yj6 .#.#.#r..#Yjb .#########.# #......@.# Yj #.######## #.# #.# ####.#........... r   quokka (wandering)#..#.Yj u  #.####<... Yj Lr.4.3 (4Yj YjS e5.3 (54Yj Yj W _You encounter a quokka.ZjH  unreal the Ruffian .# TrollZjRI .# Health: 31/31 ======================== r# Magic: 10/11 =====================--- ZjI*. AC: 5Str: 17 *# EV: 8Int: 14 *# SH: 0Dex: 8 ########*#ZjJW XL:  3 Next: 55% Place: Dungeon:3 #......@.# Noise: ---------  Time: 3605.3 (0.0) #.######## -) ClawsZjaJ #.# Throw: 5 stones #.#ZjJ Zot (14394)  ####.####### #...........ZjK r   quokka (wandering) #..#.#.#####  #.####<.......... ......[..#.#.##### _You encounter a quokka.Casting: Magic Dart (safe; 8% risk of failure)  Zj>KWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)Zj Ounreal the Ruffian.#Troll.#Health: 31/31 ========================r#ZjV ^Magic: 10/11 =====================---..AC: 5Str: 17.#EV: 8Int: 14.#Zjx SH: 0Dex: 8########*#Zj XL:  3 Next: 55% Place: Dungeon:3#......@.#Noise: ---------  Time: 3605.3 (0.0)#.########Zj -) Claws#.#Throw: 5 stones#.#Zj TZot (14394) ####.#######Zj #...........r   quokka (wandering)#..#.#.#####Zj  W#.####<.......... ......[..#.#.##### Zj> I_You encounter a quokka.Zj\ Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zj Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)Zj/ :*ZjJ :*Zjf :*Zj' ".ZjT r  Casting: Magic Dart (safe; 8% risk of failure)Zjy onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Zj Press: ? - help, Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 100% to hit)  Zj )The magic dart hits the quokka.Zjχ ....r  Zj 3=6.3 (1ZjK :3ZjԊ Zj׌ ^ _The quokka is heavily wounded.[j!^  unreal the Ruffian .# Troll .#[j Health: 31/31 ======================== .# Magic: 9/11===================----- .r AC: 5Str: 17 *# EV: 8Int: 14 *# SH: 0Dex: 8[j_ ########*#[j$ XL:  3 Next: 55% Place: Dungeon:3 #......@.#[jH  Noise: =--------  Time: 3606.3 (0.0) #.########[jj -) Claws #.# Throw: 5 stones [jp#.# Zot (14393)  [j6####.####### #...........[j r   quokka #..#.#.#####  #.####<.......... [jm......[..#.#.##### _The quokka is heavily wounded.[j Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[j*Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line[jIsAim: a quokka (heavily wounded, 100% to hit)[jESunreal the Ruffian.#Troll.#Health: 31/31 ========================.#[jMagic: 9/11===================-----.rAC: 5Str: 17.#EV: 8Int: 14.#SH: 0Dex: 8########*#[jQXL:  3 Next: 55% Place: Dungeon:3#......@.#Noise: =--------  Time: 3606.3 (0.0)#.########-) Claws#.#Throw: 5 stones#.#Zot (14393) ####.########...........r   quokka#..#.#.######.####<.......... ......[..#.#.##### _The quokka is heavily wounded.Casting: Magic Dart (safe; 8% risk of failure)  [j4lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)[jX6:*[jyM:*[ji;M.rCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim[jj+  Press: ? - help, Shift-Dir - straight line: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka but does no damage.[j5m(...[jme7.3 (12[j`p[j0r^ _The quokka is heavily wounded.[jDo   unreal the Ruffian .# Troll .# Health: 31/31 ======================== .# Magic: 8/11=================------- .. AC: 5Str: 17 r# EV: 8Int: 14 *# SH: 0Dex: 8 ########*# XL:  3 Next: 55% Place: Dungeon:3 [jo #......@.# Noise: =--------  Time: 3607.3 (0.0) #.######## -) Claws #.# Throw: 5 stones #.# Zot (14392)  ####.####### [jp G#........... r   quokka #..#.#.#####  #.####<.......... ......[..#.#.##### _The quokka is heavily wounded.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)[j &  unreal the Ruffian .# Troll [j Q.# Health: 31/31 ======================== .# Magic: 8/11[j( 4=================------- .. AC: 5Str: 17 .#[jR  EV: 8Int: 14 [j r# SH: 0Dex: 8 ########.# XL:  3 Next: 55% Place: Dungeon:3 #......@.# Noise: =--------  Time: 3607.3 (0.0) [j #.######## -) Claws #.#[j  Throw: 5 stones #.# Zot (14392)  ####.####### [j7 #...........[j  r   quokka #..#.#.#####  #.####<.......... ......[..#.#.##### _The quokka is heavily wounded.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[jÈ &Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)[j'  .# .# .# ..[jX  .# r#[j <   [j E #.# [j #.#     <[[jq Contam: 10% -8.3 (11[j [jA gMCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line[jo : a quokka (heavily wounded, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.\j,  unreal the Ruffian .# Troll .# Health: 31/31 ======================== .#\j Magic: 7/11===============--------- .. AC: 5Str: 17 .# EV: 8Int: 14 Contam: 10%  r# SH: 0Dex: 8 \jHk########*# XL:  3 Next: 55% Place: Dungeon:3 #......@.#\js Noise: ---------  Time: 3608.3 (0.0) #.########\j -) Claws #.# Throw: 5 stones \jp#.# Zot (14391)  \j6####.####### #...........\j r   quokka #..#.#.#####  #.####<.......... ......[..#.#.##### \j; _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\jd)Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)\j(  unreal the Ruffian .# Troll\j .# Health: 31/31 ======================== .# Magic: 7/11===============--------- \j.. AC: 5Str: 17 .#\j EV: 8Int: 14 Contam: 10%  .# SH: 0Dex: 8 ########r#\j- XL:  3 Next: 55% Place: Dungeon:3 #......@.#\jX[ Noise: ---------  Time: 3608.3 (0.0) #.######## -) Claws #.#\j Throw: 5 stones #.# Zot (14391)  ####.#######\j #...........\j r   quokka #..#.#.#####  #.####<.......... ......[..#.#.##### \j_You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 8% risk of failure)  \j,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  \jUPress: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)\j .# .#\j6~ .# .. .# \j\\.#  \jR  #.# \jl#.#   \jF  <[  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.\jHAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  \jrAim: a quokka (moderately wounded, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.\j2=9.3 (10\j\j> _The quokka bites you but does no damage.\jӲ  You barely miss the quokka.The quokka is moderately wounded.\j" \j~ b1089\jT \j  \j" E_The quokka barely misses you.\j,  You closely miss the quokka.The quokka is moderately wounded.0-18\jr\jJ+ _The quokka bites you.]j& ]j#.  You claw the quokka!]j_H†]jc1=82.2 (0.9]j[:7]j5]jѰ ]j<_You kill the quokka!]j) ]jr) ]j) ]j* ]jC, ]j- n6]j. ]jS/ s8==5]j/ ]j0 ]j1 ]j1 B4]jq2 ]j3 ]j.4 ]j4 y=183]j\5 ]jh6 ]j7 ]jr8 \62]j<9 ]j*=  .# .# .# .. .# .# ########†# #.@......#-]jd= 7.2 (5.0 #.######## #.# ]j= #.# ####.####### ]j= Y#........... ]j= q#..#.#.##### #.###]j> #<.......... ......[..#.#.#####]j> 7-]j A ]jyB ]jq3]j]j]j]jj==41]j .# .# .#]jQ .. .# .# ]j#†# #@.......#8.2 (1]j #.# #.# #.# ####.####### #...........]j #..#.#.##### #.####<...]jF....... ]jmj ......[..#.#.#####]j"]j+]j̭^j1^j92^j2^j3^jz620^ju7^jv9^j9]079^jt:^j<^j]=^j=^8% 8^j>^j?^jA^jBv9==67^j.C^jGh..########†#........##.########.# .# ^j8G####@####### 22.2 (4#........... #..#.#.#####^jG#.####<................[..#.#.###.#.####.#...##...##^jG ######.# ...^jNH^jK^jL^j^j ^j^j^j^j\46^j ^j%F #^jb########†.........#######.# .^j####.########...@.......3.2 (1^jZ#.#.#####^j#.####<..........^j......[..#.#.#####^jm#.#...##. ^j7.......^j^j^j^jٯ d  Your movement speed is average. Your attack delay is about 0.9.^jǰ ^j ^jܸ  Your damage rating with unarmed combat is about 16 (Base [9 + 3 (UC)] x 117% _(Str) x 100% (Fight) + 2 (Slay))._jD_j_j_j_j_j{y25 __j_j? .# .# ########†# #........#_j_[ #.##_j{ #.# #.# ####._jo# #..@.._j4_j #..#.#.#####_j #.####<.........._j ......[..#.#.##### .#.####.#_j|...## ...#_j1p#.## #####_jJs#.# ... _jd- ...._j_j"_j#_j_j_j1 _jM _j _j, \14_j1 _jm  .#########†# #........# #.########_j! 7 #.#  #.#####.####### #..........._jQ!  #.@#.#.#####5_j~! V#.####<.........._j! ......[..#.#.#####_j!  .#.####.#...##  _j=" o...##.######._j" 0 ..._j" - ...._j" D ....._j@$ _j/ _jL1 _j` _ja _j(b _jc _je _ji ########†# #........# #.########_ji  #.#  #.#####.####### #..........._j!j  #..#.#.######.####@................[..#.#.#####_jDj  .#.####.#...##  ...##_j`j s######. ..._jj .... .....##_jn &6_jp ==3_jZr _js D _Your magical contamination has completely faded away._ju a _There is a stone staircase leading up here.`j`jF`j`j`jSX2`jX1`j`j`jJB0`jO`j`joC69`j`j10/11==8`jB7`j`j`j`jB6`j`j3`jB5`j`j`jU==4`j `j`jB3`j`j`jXB2`jW`j`j',1`j\`je`j|n _You start resting.Magic restored.`j-&.`j 0382.0)`j 1===9.2 (130 _`j4`j`j/ `j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   j - Spellcasting   1.2   4.8  -5  `j K         b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.9   5.0  -3  c + Unarmed Combat 3.3   4.0   0       d - Throwing   0.0   1.2  -1  `j              e - Short Blades   0.0   1.4  -2               f - Armour   0.0   1.4  -2       g - Dodging   1.5   2.8  -2       h - Shields   0.0   1.2  -1       i - Stealth   1.0   4.8  -5         [34`j m                                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsaj ajZaj]########†#unreal the Ruffian#........#Troll#.########ajsHealth: 31/31 ========================#.#Magic: 11/11 ========================#.#AC: 5Str: 17ajN####.#######EV: 8Int: 14#...........SH: 0Dex: 8#..#.#.#####XL:  3 Next: 58% Place: Dungeon:3#.####@..........Noise: ---------  Time: 3639.2 (0.0)......[..#.#.#####-) Clawsaj.#.####.#...##Throw: 5 stones...##.##Zot (14360) ######.#.......aj..........##Your damage rating with unarmed combat is about 16 (Base [9 + 3 (UC)] x 117% _(Str) x 100% (Fight) + 2 (Slay)). aj_Your magical contamination has completely faded away. _There is a stone staircase leading up here. _You start resting. _Magic restored.aj ajaj5ajajajajajNajajY59aj]aj #........# #.######## #.# aj #.#####.#######aj˫ #........... #..#.#.#####aj#.#.####<..........#......@..#.#.#####ajv#.#.####.#...##  ...##.########. ... .... .......## aj40.2 (1aj aj'?_You see here a +0 robe.bj13bjbjbbj0bj_8 _bjbjbjJB7bj bjbj:bjB6bj3bj #........#.. #.########.. #.##. #.#bj.. ####.########. #...........#. #..#.#.#####bjD #.#.####<... #...@..[..#.#.#####3.2 (3bjC #.#.####.#...##... ...##.##..... ######.####### ...  .... bjiv .....  .....## bjb ..##bjbjbj;I 3bjI bjJ bjM bjrO P5bjR  #.# ..# #.# ... #.#bjR A #.# #.# ..# ####.# #.# #.bjlS # #.# #..#.#.##### #.#.####<. #..@...[..#.#.#####4.2 (1 #.#.####.#...###.... ...##.## .....#######.# ####### ... bjS  ....  .....  .....##  ..##bjlT bj4W bjnX bjθbj&bjbjbjbj'B4bjtbj bj?bjB3bjbjbjgbj&B2bjbjM#.....#########†#....bj\.......### #bj[#..... #.# bj.#.# #.# ..# ####.#######bj #@# #...........7.2 (3bj)y# #.# #..#.#.#####bjKW#.#.####<..........bjl #......[..#.#.#####bjm #.#.####.#...##bj#.... ...##.##.....#######.######## bj bj/....bj<bjbjcj@cj?AcjBcj>Ccj/EcjFX1cj KM.#...cj7K#..#########† #...........cjK#...##########.....#.# #.# #..@# ####.#######8.2 (1#..........# #.# #..#.#.######.####<..........cjKp#......[..#.#.########cjLcjqOcjPcj cj cj cjȍ cj cj X0cj #M#..#########† #.... .......cj #...##########.....##.#@# #.# 9..# ####.#######..........cjw #.#.# #..#.#.######.#.####<............#cj cjɘ cj djUdjnVdj]dj_djcY49dj\edjlz . #..#dj&m}  #..# .djGmu #..# .djmZ #.. .djm #..#### ########† #..... #........djm ##...## #.########..@..# #.#djn50#.#.## #.# djCn" #...# ####.####### #.#.# #...........djn #.#.# #..#.#.##### #.#.####<.......... #......[..#.#.#####djn #.#.####.#...## #.... ...##.##djodjdtdj'vdjR3djtdjdj}dj B8dj dj .#djI #.. .##..# .#dj #..# .#..# dj .#dj c#..#.#dj! #..####.# ########†#.......# #........##..@## #.########djG 1djf #.....# #.# dj ##.#.## #.# dj |#...# ####.####### dj #.#.# #...........dj #.#.# #..#.#.#####dj! #.#.####<..........#......[..#.#.djG !######.#.####.#..dj dj4 djr djb ejeej4fejfejQj7ej{m .# #.. .# #..# ejm.# #..# .. #..# .# ejm#..#.# #..####.# ########†# #...@...# #........# 2ejn##...##### #.#########.....# #.# ej?n##.#.## #.# #...# ####.#######ejbn#.#.# #...........ejnS#.#.# #..#.#.######.#.####<..........#......[..#.#.#####ej;oejqejrejM3ejNejOejQejRX6ejYTejVejWB5ejWej]%.#.# #.. .#.# #..# .#.# ejR]e#..# .#.. ej]#..# .#.# #..# .#.# ej]h#..####.# ##†# #.....@.# #..# ej^4.2 (2ej9^##...##### #.## ej^^x#.....# #.# ej^##.#.## #.# #...#.#.ej^0#.#.ej _\#.#. ej_ejcejfej{ejej_ej= ej ej X4ej ...   ..# .# #.. #.# ej .# #..# #.# .# #..# #.# .. #..# #.# .# ej* T#..# #.# .# #..####@# ########†# 5.2 (1ejU #.......# #........# ##...##### #.#########.....# #.# ##.#.## #.ej <##...# ####.########.#.# #...........#.#.# #..#.#.#####ej R#.#.####<..........ej2 ejo ej ej9 ej ej ej ejX ej X3ejP eju ej B2ej! ej@ ejI ejG ~$ ..#. .  ejo c#.#.  ...ej  .#  #@# ..ej #..# #.#  #..# #.# .ej  #..####.# ########†# #.......#........#ej ##...##### ##.....# #.###.#.## ej4 #..# ####.#######ej +7.2 (2ej e8.2 (31ej ej + _Found 11 gold pieces.fjfj'fjfjrfj5fjsX0fjfjTfjk^#. )##~$ ..#. .##.#.#  #...  #. #. #.# .fje#..# #.#.#fj#..####.# ########†#fj+9.2 (1fjg60.2 (239fjfj fj_Found a dagger.gjggj>hgjigjkgj.ngj&pX8gjsM# #. ..#. )P#. .##gj-tI~$ ..#. #.###...#.......#  #.1.2 (1gjt ##.#.#..# #.#.####gj:ugjCxgjygjUgj3VgjWgjXgj\[gj\B7gjL]gjNaM ### #. ...#. )# P#. .##~$ ..#. .# #.###...gja#.@.....# 2 #..######gja ###..# #.#....#gjHbgjjegjggj gj gj gjS gj[ gj X6gj #..##  #...# ## #...# ..#..)# gjܞ P#...##~$... #.#.# gj #.#@###...3#.......# gj8  #..###### .# #.. ##.# .# #..# #.# .#gj_ #..# #.# ..gj #..# #.##..# #.# .gj |##..####.# ########†gjџ 4#gju gj gjΤ hj hj!hj %hj!,hj2hjgA5MhjRB.#. #..# ### #...##..#..)# #..P#...###.###hjB.◊.~~$......l.. hjBD#.#.###...hj CM#.......# hj=]s #..#######.. ##.#.#l   frilled lizard (asleep)#.g0hj_g   hobgoblin (wandering)l   frilled lizard (asleep)hjbe4.2 (15hj&phjv hj w_You encounter a frilled lizard. You encounter a hobgoblin.hjh .#. #..## #...# ## #...# ##..#..)#hj #..P#...###.###  .◊.~~$......l.g  #.#@# #.#.###... hjF #.......#  #..###### .#  hjo#.. ##.# .#  #..# #.# .#  #..# #.# ..  hj7[#..# #.# .#  #..# #.# .# hj%J  .#. #..## #...# ## #...# ##..#..)# #..P#...###.###  .◊.~~$......l.g  #.#@# #.#.###...  #.......#  #..###### .#  hjzJ #.. ##.# hjJ  #..# #.# .#  hj K +#..# #.# ..  #..# #.#  hj:K a#..# #.# hjQ hj`R hj7V hjgX d _There are monsters nearby!ij=  unreal the Ruffian .#. Troll ijf#..## Health: 31/31 ======================== #...# Magic: 10/11 =====================--- ## #...# AC: 5Str: 17 ##..#..)# EV: 8Int: 14ijÕ #..P#...###.###  SH: 0Dex: 8ij ij.◊.~~$..****l.g  XL:  3 Next: 58% Place: Dungeon:3 #.#@#ijH Noise: ---------  Time: 3664.2 (0.0) #.#.###...  -) Claws #.......#  Throw: 5 stones ijt#..###### .#  Zot (14335)  ij#.. ##.# .#  #..# #.# .#  g   hobgoblin (wandering) ij˖#..# #.# ..  l   frilled lizard (asleep) ij#..# #.# .#  #..# #.# .# _There are monsters nearby!ijPCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  ijFPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)ijnunreal the Ruffian.#.TrollijŰ#..##Health: 31/31 ========================#...#Magic: 10/11 =====================---## #...#AC: 5Str: 17ijE9##..#..)#EV: 8Int: 14#..P#...###.###SH: 0Dex: 8.◊.~~$..*...l.gijv3XL:  3 Next: 58% Place: Dungeon:3#.#@#Noise: ---------  Time: 3664.2 (0.0)ij#.#.###...-) Claws#.......#ijձHThrow: 5 stones#..###### .#Zot (14335) #.. ##.#.#ij#..# #.#.#g   hobgoblin (wandering)ij'$#..# #.#..l   frilled lizard (asleep)#..# #.#.#ijNo#..# #.#.# _There are monsters nearby!ijtCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ijAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)ijL:*ijz:*ijy :*ij4o.  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  ijG5Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.ijv: g.  You kill the frilled lizard!ij?|....†gijoBw60==5.2 (14ij%Fij H _The hobgoblin shouts! You hear a loud squeak.ij=Hijŵ   unreal the Ruffian .#. Troll #..## Health: 31/31 ======================== #...# Magic: 9/11===================----- ## #...# AC: 5Str: 17 ##..#..)# EV: 8Int: 14 #..P#...###.###  SH: 0Dex: 8 .◊.~~$..*****g.  XL:  3 Next: 60% Place: Dungeon:3 #.#@# Noise: ==-------  Time:jo #9;49m 3665.2 (0.0) #.#.###...  -) Claws #.......#  Throw: 5 stones #..###### .#  Zot (14334)  #.. ##.# .#  #..# #.# .#  g   hobgoblin #..# #.# ..  #..# #.# .#  #..# #.# .# _The hobgoblin shouts! You hear a loud squeak.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)ijH Vunreal the Ruffian.#.Troll#..##Health: 31/31 ========================ij s#...#Magic: 9/11===================-----## #...#AC: 5Str: 17##..#..)#EV: 8Int: 14#..P#...###.###ij PSH: 0Dex: 8ij .◊.~~$..*...†g.XL:  3 Next: 60% Place: Dungeon:3#.#@#Noise: ==-------  Time: 3665.2 (0.0)ijE \#.#.###...-) Claws#.......#Throw: 5 stones#..###### .#ijt Zot (14334) #.. ##.#.##..# #.#.#ij Fg   hobgoblin#..# #.#..#..# #.#.##..# #.#ij P.# _The hobgoblin shouts! You hear a loud squeak.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)ij :*ij :*ijc :*ij=:*ijM<g.  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  ij<Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.ijDO.... ijE3-6.2 (1ijPF:3ijLij?P ijnP\_The hobgoblin is severely wounded.jj &  unreal the Ruffian .#. Trolljj  #..## Health: 31/31 ======================== #...# Magic: 8/11=================------- ## #...# AC: 5Str: 17jjL  ##..#..)# EV: 8Int: 14 #..P#...###.###  SH: 0Dex: 8 jj| .◊.~~$..****g..  XL:  3 Next: 60% Place: Dungeon:3 #.#@#jjֳ  Noise: =--------  Time: 3666.2 (0.0) #.#.###...  -) Claws #.......#  Throw: 5 stones jj #..###### .#  Zot (14333)  #.. ##.# .#  jj& #..# #.# .#  g   hobgoblin jjK #..# #.# ..  #..# #.# .#  #..# #.# .# jjo T_The hobgoblin is severely wounded.jj Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jjδ *Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)jjb unreal the Ruffian.#.jj Troll#..##Health: 31/31 ========================#...#Magic: 8/11jj* =================-------## #...#AC: 5Str: 17jj )##..#..)#EV: 8Int: 14#..P#...###.###jj SH: 0Dex: 8.◊.~~$..*...g..jj XL:  3 Next: 60% Place: Dungeon:3#.#@#Noise: =--------  Time: 3666.2 (0.0)#.#.###...-) Claws#.......#jj Throw: 5 stones#..###### .#Zot (14333) jj #.. ##.#.##..# #.#.#g   hobgoblin#..# #.#..jj #..# #.#.##..# #.#.# jj6 _The hobgoblin is severely wounded.Casting: Magic Dart (safe; 8% risk of failure)  jj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linejj9 pAim: a hobgoblin (severely wounded, 100% to hit)jjZ :*jj :*jjZ* :*jjQ M†Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AimjjSR   Press: ? - help, Shift-Dir - straight line: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.jjS ,KjjO^ ? ....†jj^ K   kobold (wandering)You kill the hobgoblin!jj]a m47.2 (12jje jjh s _You encounter a kobold. It is wielding a +0 dagger.kjg  unreal the Ruffian .#.kjq Troll #..## Health: 31/31 ======================== #...#kjj Magic: 7/11===============--------- ## #...# AC: 5Str: 17 kj+##..#..)# EV: 8Int: 14 kj[#..P#...###.###  SH: 0Dex: 8kjm .◊.~~$..******K  XL:  3 Next: 64% Place: Dungeon:3 #.#@# Noise: =--------  Time: 3667.2 (0.0) kj4#.#.###...  -) Claws #.......#  Throw: 5 stones kj#..###### .#  Zot (14332)  #.. ##.# .#  kj_#..# #.# .#  K   kobold (wandering) kjO#..# #.# ..  kjo#..# #.# .#  #..# #.# .# kjHCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  kjPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)kj^1unreal the Ruffian.#.Troll#..##kj1Health: 31/31 ========================#...#Magic: 7/11===============---------kj1I## #...#AC: 5Str: 17##..#..)#EV: 8Int: 14kj2#..P#...###.###SH: 0Dex: 8kj32.◊.~~$..*...†.KXL:  3 Next: 64% Place: Dungeon:3#.#@#kj]2;Noise: =--------  Time: 3667.2 (0.0)#.#.###...-) Claws#.......#kj2Throw: 5 stones#..###### .#Zot (14332) #.. ##.#.##..# #.#.#kj2K   kobold (wandering)#..# #.#..#..# #.#kj3C.##..# #.#.#kj13HCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  kj_3Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)kjN9*kjm9*kj9*kj09*kjs9*kj 5Mkj y.  Confirm with . or Enter, or press ? or * to list all spells.Aim  kj8 TPress: ? - help, Shift-Dir - straight linekjl }: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  kj &The magic dart hits the kobold.kj v....†.)kj W68.2 (11kj kjr kjJ J _You kill the kobold!ljjljհlj3ljljB0ljlj Y29ljlj}X8ljlj8==7ljiljX6ljljljB5ljlj!X4lj]ljU==3ljeljljX2ljlj-X1ljljnljB0ljljY19ljljSlj<q9==8lj5ljX7ljljGB6ljljlj+ljB5lj"ljNljU==4lj lj X3ljyljgB2lj:ljljljB1ljlj10/11==0ljklj{Y09lj1!lj)#lj#B8lj0%lj\(X7lj)lj+-k==6lj/lj/2X5lj3lj!6lj6B4lj 9ljv;lj;B3ljS=lj@n _You start resting.Magic restored.ljE/-.ljJ096.2 (28.0)ljM1===-7.2 (292 _ljOlj  ##.# .#. #..## #...# ## #...# ##..#..)# ##..P#...###.###P.◊.~~$@.....†.)~~~~.#.#.######... #.#.###...# #.......#  #..###### .# #.. ##.# .# #..# #.# .# #..# #.#lj  ..  #..# #.# .#lj( lj k8.2 (1.0)1ljB ljt mj ##.# .#.# #..##mj2 #...# ## #...# ##..#..)##..P#...###.###mj|◊P.◊.~~.†.)~.#.#.#######.... #.#.###...### #.......# #..###### .#mj: #.. ##.# .# #..# #.# .#mj #..# #.# ..  #..# #.#mj]@ .#mjmj`90mj mjmjFS700.2 (2299mjsmjjmj mj38_You now have 46 gold pieces (gained 11).mj mj mjY mj mj[ mj V===8mjK mj ##.# .#.# #..## mj +#...# ## #...# ##..#..)# mj ###..P#...###.### ◊P.◊.~~.mjG †.) 1.2 (1~~~~~.#.#.###### mjs #.... #.#.###... #### #.......# #..###mj #.. ##.##..# #.#mj u#..# #.# mj mjm mj mjx mjZmjmjS mjmjmjB7mjmj.##.# .#.# mj* #..## #...# mjy ## #...# ##..#..)# mj ###..P#...###.### ◊P.◊.~~.mjB!†.) 2~~~~~.#.#.######.mj!h#.... #.#.###... #### #.......# #..###mj!~#.. ##.mj*"#..# #.#..# #.mjl" mj#mj'mjd(njUnj"VnjWnjYnj^X6nj_njanjcX5njndnj>fnjhnjhB4njjnjIn.##.# .#.#.# .#njzns#..## .##...# .#njn## #...# .###..#..)# .#njnR###..P#...###.###...◊P.◊.~~.....@.†.)...5.2 (3nj o~~~~~.#.#.######.#.... #.#.###... nj2o#### #.......# #..###.. ##.#..# #.njkoS#..# #.njo, nj*pnjsnjtnj3.##.# #.# .#.# #.# #..## #.# #...# #.# ## #...# #.# ##..#..)# #.# ####..P#...###.###...#◊P.◊.~~......@†.).6.2 (1~~~~~.#.#.######.##.#.... #.#.###... #### #.# nj nj njb- nj- nj$0 njr2 nj6 nj8 B2njw9 nj< njB _.##.# #.# .#.# #.# #..## #.# nj/C p#...# #.# njdC A## #...# #.# ##..#..)# #.# ## njC ###..P#...###.###...#.◊P.◊.~~..).njD ~~~~~.#.#.######.##..##.... #.#.###... ..njED [#### #.# ...njoD #..###### .###.. ##.# njD 5.# njD njF  njF 7  Things that are here:njH _a hobgoblin corpse; a frilled lizard corpsenj njH nj^ nj nj _1 _nj nj O.##.# #.# .#.# #.# #..## #.# #...# #.# nj  ## #...# #.# ##..#..)# #.# ###  ###..P#...###.###...#.#◊P.◊.~~.†@).8  nj] 1~~~~~.#.#.######.##..##.... #.#.###......  #### #.# .#... #..###### #...###.. ##.# nj # .##..# #.# .# njN nj nj njvnjvnjwnjynj{nj/~X0njnjT&.##.# #.# .#.#.# #.# .##..## #.# .#njj#...# #.# .### #...# #.# .###..#..)# #.# .### nj}###..P#...###.###...#.# ◊P.◊.~~.†.@. ~~~~~.#.#.######.##..# njX#.... #.#.###...... # #### #.##.#... #..########...##  #..# #.# .nj#  #..# #.# .. nj#- 9  Things that are here:njهr _a +0 dagger; a kobold corpseoj3ojoj6ojojô`89 _ojKojoj*B8ojfojoj1 .##.# #.# .# .#.# #.# .#ojX #..## #.# .# #...# #.# .# ## #...# #.# .#oj ##..#..)# #.# .### oj ###..P#...###.###...#.## ojX ◊P.◊.~~.......@.).......  ~~~~~.#.#.######.##..### oj #.... #.#.###...... #  #### #.......##.#...ojD #..########...## #.. ##.# # .#ojr #..# #.# .# #..# #.#oj ..  #..# #.# .#oj3 11.2 (2  Things that are here:ojd oj{_a hobgoblin corpse; a frilled lizard corpseojY 3oj oj oj ojA I7 _ojX ojL  .##.# #.# .# .#.# #.# .# #..## #.# .# #...# #.# .# ## #...# #.# .# ##..#..)# #.# .###oj  ###..P#...###.###...#.## ◊P.◊.~~†.).2.2 (1 ~~~~~.#.#.######.##..### #.... #.#.###...... # #### #.##.#... #..#...##oj  #.. ##.# # .# oj  #..# #.# .#  #..# #.# ..  #..# #.# .#oj oj' oj5) ojҚ oj< oj oj' ojV oj B6ojb oj ojS oj, B5oj oj ojx oj B4ojN oj$ % .##.# #.# .# .#.# #.# .# #..## #.# .# #...# #.# .# ## #...# #.# .#oj p ##..#..)# #.# .### ###..P#...###.###...#.## ◊P.◊.~~...@...†.).......5.2 (3oj  ~~~~~.#.#.######.##..### #.... #.#.###...... # #### #.......##.#... #..########...## #.. ##.# # .# #..# #.# .# #..# #.#oj  ..  #..# #.# .#oj oj oj pjEpjpjCpj{pj:X3pjypji .##.# #.# .# .#.# #.# .# #..## #.# .# #...# #.# .# ## #...# #.# .# ##..#..)# #.# .### ###..P#...###.###...#.## ◊P.◊.~~..@....†.).6.2 (1 ~~~~~.#.#.######.##..### #.... #.#.###...... # #### #.......##.#... #..########...##pjT #.. ##.# # .#  #..# #.# .#  #..# #.# ..  #..# #.# .#pjpjpjpj Spells (Memorise)TypeFailure Level  a - Searing RaypjfConjuration12% 2b - SlowHexes26%1 pj c - Fulminant PrismConjuration/Alchemy 80% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 80% 4  e - MagnavoltEarth/AirpjNQ100% 7 3 spell levels left pj~][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitqjkAqjEqjK unreal the Ruffian.##.# #.# .#Troll.#.# #.# .#Health: 31/31 ========================qjK#..## #.# .#Magic: 11/11 ========================#...# #.# .#AC: 5Str: 17## #...# #.# .#EV: 8Int: 14##..#..)# #.# .###SH: 0Dex: 8qj+LY###..P#...###.###...#.##XL:  3 Next: 66% Place: Dungeon:3◊P.◊.~~..@....†.).......Noise: ---------  Time: 3716.2 (0.0)~~~~~.#.#.######.##..###-) ClawsqjL#.... #.#.###...... #Throw: 5 stones#### #.......##.#...Zot (14283) #..########...###.. ##.## .##..# #.#.#qj M#..# #.#..#..# #.#.#Things that are here: _a hobgoblin corpse; a frilled lizard corpseThings that are here: _a +0 dagger; a kobold corpseThings that are here: _a hobgoblin corpse; a frilled lizard corpseqjQ:  Okay, then.qj4RqjRqjGVqjX. _qjO < .##.# #.# .# .#.# #.# .#qj M #..## #.# .# #...# #.# .# ## #...# #.# .# ##..#..)# #.# .### ###..P#...###.###...#.##qj   ◊P.◊.~~.@.....†.).qjA  ~~~~~.#.#.######.##..### #.... #.#.###...... #qjt  #### #.......##.#... #..########...##qj H #.. ##qj ].# # .#qj   #..# #.# .# #..# #.#qj:  ..  #..# #.# .#qj qj N7.2 (12 qj _qj$ qj+& qj qj+ qj qj# qj qjF B1qj qjh p .##.# #.# .# .#.# #.# .# #..## #.# .# #...# #.# .#qjG  ## #...# #.# .# ##..#..)# #.# .### ###..P#...###.###...#.## ◊P.◊.~~@......†.).8 ~~~~~.#.#.######.##..### #.... #.#.###...... # #### #.......##.#... #..########...## #.. ##.# # .# #..# #.# .#qj 6 #..# #.# ..  #..# #.# .#qj= qj qj' rjE0rj0rj#1rj|3rj6rj9rj@rj9A .##.# #.# .# .#.# #.# .# #..## #.# .#rjAB###...# #.# .# ##P#...# #.# .#rjBc ##..#..)# #.# .###.###..P#...###.###...#.rj]B~◊P.◊..†.)rjB.~~~~~.#.#.######.##..rjB#....P#.#.###...... #rjVC ####..#.......##.#...####..#rjC#...## #.. ##.#rj@D # .#  #..# #.#rjD1 .# rjDr #..# #.#rj3E1 .. rjE #..# #.# .#rjO&0rj&Qw9.2 (10) Water rjVrjY rjZ,_You enter the shallow water.rjHrj5IrjJrjWLrjOrjGQH79) rjQrjV.##.# #.# .# .#.# #.# .# #..## #.# .####...# #.# .#P#...# #.# .#rjW5..#..)# #.# .###~.###..P#...###.###...#.rjRW~◊P.◊.~~.......†.).....#.~~~~~@#.#.######.##..#20###....P#.#.###...... rjW! ####..#.......##.#... ####..########...###.. ##.# # .rjWK #..# #.# .# #..# #.# .. #..# #.#rjWY .#  #..# #.# .#rjP\rj]rj rj rj" rj rj rjI B8rj rj rj& ( .#.# #.# .# #..## #.# .####...# #.# .#P#...# #.# .#rje |~# ##..#..)# #.# .###P~.###..P#...###.###...#rj ◊.~◊P.◊.~~.......†.)...rj  #.~~~~~.#.#.######.## ###...@P#.#.###...... 1 ####..#.......##.#... ####..########...#rj I#.. ##.# # . #..# #.# .# #..# #.#rjS  ..  #..# #.# .# rj  #..# #.# .# rj  #..####.# ########†# rj= rj rjN sjsjsj?,sjMsjB7sjsjsj$sjB6sjsjksjpn5sj .#.# #.# . #..## #.# .# ###...# #.# .sjC#.## ##P#...# #.# .sj2#◊~~## ##..#..)# #.# .#PPP~.###..P#...###.###. #P◊.~◊P.◊.~~.......†.) #.~~~~~.#.#.######.# ###@...P#.#.###.....4.2 (3 ####..#.......##.# ####..########. #.. ##.#  #..# #.# #..# #.#  #..# #.#  #..# #.#  #..####.# ######sj{sjsjsjnI sjI sjJ sjL sjM sjS #.# #.#  .#.# #.# sjT  #..## #.#  # ###...# #.# sj to pray at altars.jSjTjUjWj[j]I4 _j^j^ .##.#### .ß#..##_###...## ##P5◊~~### ##..#..)PP.~.###..P#...###P◊.~◊P.◊.~~.....~~~..#  #.. ##.#jxj/yjyj${j|j&   j F  .##.# #  j$< ###j>I.# #   jW6#ß# jvU#..## #   j#_# ###...# #   j#.### ##P#...# #   j#◊@~### ##..#..)# #   j#PP.~.###..P#...###   j@##P◊.~◊P.◊.~~......   jZj##.~~~~~.#.#.###   jsi ###....P#.#.#   jR ####..#......   j ####..####   #.. # j#..#j$#.#j;&0jw6.1 (13) Water j!j" jO$_You enter the shallow water.j8 j jo j= j j G2) j, j* j< j' j } .##.# #.# j/! ###.#.# #.# #ß##..## #. j}! #_# ###...# #. #.### ##P#...# #. #◊~~### ##..#..)# #. j! #PP.~.###..P#...###. ##P◊@~◊P.◊.S~.......† ####.~~~~~.#.#.## ###....P#.#.### jM" ####..#....... ####..### j" =#.. ##.# S   adder (wandering) #..# #.# #..# j" ?#.# j$ TS~7j) jc* e8.1 (21j. %_j0  j0 I_You encounter an adder.jT< .##.#  jU=### .#.#  #ß# #..##  jU=#_#   #.###   #◊~~### )#  #PP.~.###..P ##P◊@~◊P.◊S~† ####.~~~~~. ###....P ####.. ### #.. ##.#  jHVa#..# #.#  #..# #.#  #..# #.# j[ .##.# j2c ### .#.#  j#ß# #..##  #_#   jg#.###   j#◊~~### )#  j=#PP.~.###..P js##P◊@~◊P.◊S~† jX####.~~~~~. j?###....P j=####.. j:### j\[#.. ##.#  j#..#  #..#  #..# jj"jj j{O_An adder is nearby!je T.##.# #.####j .# #.# #ß# #..## #.# j #_# ###...# #.# j &#.### ##P#...# #.# #◊~~### ##..#..)# #.# #PP.~.###..P#...###.#j) ##P◊.~◊P.◊S~~.......†.###@~~~~~.#.#.###### ###....P#.#.###... ####..#.......##jL J ####..######jl (#.. ##.j {##..# #.# j j j4 jb 1S.j j" +9.1 (1j@ A0 _j 7_jF jB  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jjjj9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jjjjF _Unknown command.jj3jjj~ .##.# #.# ### .#.# #.# #ß# j #..## #.# #_# j ###...# #.# #.### ##P#...# #.# #◊~~### ##..#..)# #.# j #PP.~.###.SP#...###.###P◊.~◊P.◊.~~.j5 †.)####.@~~~~.#.#.######.###....P#.#.###.jy ####..#.##.####..# #..# #.# j jc Q.Sj j t4059) Water j j  j $_You enter the shallow water.jt###.# #.# .jt/#ß# #..## #.# .#_# ###...# #.# .j#.### ##P#...# #.# .j(#◊~~### ##..#..)# #.# .#PP.~.###..P#...###.###.jp##P◊.~◊P.◊S~~.......†.).###.~~~~~.#.#.######.#j ###@...P#.#.###.... ####..#.......##.#j> ####..#######.. ##.# #..##.#je#..# #.# jX#..####.# #######jQ.Sj>K~Sj"j$e18) j*%_j -j ### .#.# #.# . unreal the Ruffian jH#ß# #..## #.# . Troll #_# ###...# #.# . Health: 31/31 ======================== j#.### ##P#...# #.# . Magic: 10/11 =====================--- #◊~~### ##..#..)# #.# . AC: 5j%Str: 17 #PP.~.###..P#...###.###. EV: 8jMInt: 14 ##P◊.~◊P.◊.~~.......†.). SH: 0Dex: 8 j>####.~~~~~.#.#.######.# XL:  3 Next: 66% Place: Dungeon:3 ###@**SP#.#.###..... Noise: ---------  Time: 3741.1 (0.0) j####..#.......##.# -) Claws j####..########. Throw: 5 stones #.. ##.# # Zot (14258) j  #..# #.#  #..# #.#  S   adder (wandering)j'K #..# #.#  #..# #.#  jCQ#..####.# ####### _You enter the shallow water.  j^Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)j ###.#.# #.# . unreal the Ruffian#ß#j. #..## #.# . Trollj_ :#_#j ###...# #.# . Health: 31/31 ========================j5 y#.### ##P#...# #.# . Magic: 10/11 =====================---j #◊~~### ##..#..)# #.# . AC: 5Str: 17jغ #PP.~.###..P#...###.###. EV: 8Int: 14j p##P◊.~◊P.◊.~~.......†.). SH: 0Dex: 8jػ ####.~~~~~.#.#.######.# XL:  3 Next: 66% Place: Dungeon:3jv ###@*.SP#.#.###..... Noise: ---------  Time: 3741.1 (0.0)####..#.......##.# -) Clawsj ####..########. Throw: 5 stonesj #.. ##.## Zot (14258) j t#..# #.##..# #.#j] S   adder (wandering)#..# #.#j 1#..# #.#jŽ q#..####.# ####### _You enter the shallow water.  j. Casting: Magic Dart (safe; 8% risk of failure)  j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  j Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)jw $*j jO- Z S.  jb. vThe magic dart hits the adder.  The adder is moderately wounded.j= ".j= \S  j? n==2.1 (17jL 7_jS  j4T S_The adder hisses angrily.jP=9 j=z### .#.# #.# . unreal the Ruffian j=i#ß# #..## #.# . Troll jN>#_# ###...# #.# . Health: 31/31 ======================== j>#.### ##P#...# #.# . Magic: 9/11j>S===================----- jg?#◊~~### ##..#..)# #.# . AC: 5Str: 17j? j?#PP.~.###..P#...###.###. EV: 8Int: 14j@ jo@>##P◊.~◊P.◊.~~.......†.). SH: 0Dex: 8j@ jA####.~~~~~.#.#.######.# XL:  3 Next: 66% Place: Dungeon:3 jaA7###@*S.P#.#.###..... Noise: ==-------  Time: 3742.1 (0.0) jA####..#.......##.# -) ClawsjA j B####..########. Throw: 5 stones jVBr#.. ##.# # Zot (14257)  jB#..# #.#  jB#..# #.#  S   adder #..# #.# jC #..# #.# j;C j_C#..####.# ####### jCK_The adder hisses angrily.jCCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jD)Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)j###.#.# #.# . unreal the Ruffian#ß##..## #.# . Troll#_####...# #.# . Health: 31/31 ========================#.### ##P#...# #.# . Magic: 9/11j7===================-----#◊~~### ##..#..)# #.# . AC: 5Str: 17jb#PP.~.###..P#...###.###. EV: 8Int: 14jp##P◊.~◊P.◊.~~.......†.). SH: 0Dex: 8j####.~~~~~.#.#.######.# XL:  3 Next: 66% Place: Dungeon:3jԖ###@*S.P#.#.###..... Noise: ==-------  Time: 3742.1 (0.0)####..#.......##.# -) Clawsj ####..########. Throw: 5 stones#.. ##.## Zot (14257) jFr#..# #.##..# #.#S   adder#..# #.##..# #.##..####.# ####### jj_The adder hisses angrily.Casting: Magic Dart (safe; 8% risk of failure)  jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  jPress: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)jsS.  Casting: Magic Dart (safe; 8% risk of failure)jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  jϳAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.jl  The adder is heavily wounded.jgm-3.1 (16j"j]= _The adder bites you but does no damage.jK .  You scratch the adder.jlRj87-45jjI _You kill the adder!j 3j ,j X4j{ j jq j B3j j ### .#.# #.# .# #ß# j֝ t#..## #.# .# j #_# ###...# #.# .# #.### ##P#...# #.# .# j #◊~~### ##..#..)# #.# .###PP.~.###..P#...###.###..##P◊.~◊P.◊.~~.......†.)..####.~~~~~.#.#.######.##.###..@.P#.#.###...... j> {-6.1 (2####..#.......##.#..####..##..#.. ##.# # .#..# #.# .#..# #.# .#..# #.# .j #..# #.# .#..####.# ##†j 7-j j j'jojΤjSjjX2jJ### .#.# #.# .# #ß# j#..## #.# .# #_# jͯ###...# #.# .# j#.### ##P#...# #.# .# j#◊~~### ##..#..)# #.# .##PP.~.###..P#...###.###...###P◊.~◊P.◊.~~.......†.).####.~~~~~.#.#.######.##.jҰ###...@P#.#.###...... 7.1 (1####..#.##.#.####..#...#jT#.. ##.# # .##..# #.# .##..# #.# .#..# #.# .##..# #.# jñ.##..####.# #†#j3jJjhjzj{j~j$jjB1jVj .##.# #.# .# ### j".#.# #.# .# #ß# jC #..## #.# .# #_# jf#...# #.# .# j#.### ##P#...# #.# .# #◊~~### ##..#..)# #.# .### j#PP.~.###..P#...###.###...#jڏc##P◊.~◊P.◊.~~.......†.)...####.~~~~~@#.#.######.##..#8jz###....P#.#.###...... #####..#.......##.#...  ####..########...##.. ##.# j5# .##..# #.# .#jW^#..# #.# ..jx#..# #.# .#j#..# #.# .#j jYjܛjT3jjj.j' j3^.##.# #.# .# ### .#.# #.# .# j#ß#  #..## #.# .# #_# j#...# #.# .# j0#.### ##P#...# #.# .# #◊~~### ##..#..)# #.# .### ju#PP.~.###..P#...###.###...#.###P◊.~◊P.◊.~@.......†.)......j4####.~~~~~.#.#.######.##..####....P#.#.###...... #jAR####..#.......##.#...  ####..########...##.. ##.# #j .##..# #.# .##..# #.# .. j j@&0jw9.1 (10) Water jD$_j`2 _You enter the shallow water.j5,j(-j1j5j=j?{10/11==49) jBjM.##.# #.# .####.#.# #.# .# #ß# #..## #.# .# j N#_# ###...# #.# .# #.### ##P#...# #.# .# j6N#◊~~### ##..#..)# #.# .###jNV#PP.~.###..P#...###.###...#.####P◊.~◊P.◊.~~.......†.).......jNi##.~~~~~.#@#.######.##..###50jN ###....P#.#.###...... # jOj ####..#.......##.#... jAO[ ####..########...##jO#.. ##.# # ##..# #.#  .##..# #.# jP..#..# #.# j@P7.# jQj+Wj'ZjjGj*jjjB8j}j ### .ß#..##_###....### ##P#◊~~### ##..#..)##PP.~.###..P#...###.###...#.###P◊.~◊P.◊.~~.......†.)....... ####.~~~~~.#.#.######.##..### ###....P#...... # j*21 ####..#.......##.#...  ####..########...##Zot (14248) .#j#..####.# ########†#j{jjjAjAjCjmDjFjGB7jHjuIjKj:KB6jLjER>_###...#.### ##P#...#◊~~### ##..#..)###PP.~.###..P#...###.###...#.###P◊.~◊P.◊.~~.......†.)....... ####.~~~~~.#.#.######.##..# ###....P#.#.###...... #  ####..#.......##.#...  ####@.########...#3.1 (2 #.. ##.# # .##..# #.# .# # # ...##.......# #........###...##### #.########jUjYj j j j j j? U==5j j #.### ##P#...# #.# .# j? C#◊~~### ##..#..)# #.# .####PP.~.###..P#...###.###...#.##jl ##P◊.~◊P.◊.~~.......†.)....... j ##.~~~~~.#.#.######.##..### j̧ C ###....P#.#.###...... #  ####..#.......##.#...  ####..########...###.. ##@# # .# 4.1 (1j o#..# #.# j .# #..# #.# j! .. #..# #.# .# j< S#..# #jU #..####.# ########†#jo ~#.......# #........#j ##...##### #.#########.....# #.j "#j) je j jA+j,j-j-/j1j^3B4j.4j4j7jI8B3j 9jc:jq<j=,2j*=j(>j@jajj411===jX$1jrj*jH jhj_Magic restored.j j,0jjjjb ###....P#.#.###...... #j j,F####..#.......##.#...j_ ####..#####j $#  jY#.. ##.# # .#  j#..# #.# .# j  #..# #.# ..  #..# #.# .#j=#..# #.# .# ####@# ########†jx$9.1 (5jq#.......# #.......##...##### #.#########.....# #.# ##.#.## #j[.#.# ####.jB"#j^;#.# #...jx j9 #.#.# #..#.#.j%#####j: #.#.####<..........jjjjjjQjjIjKjY39j1 ####..#.......##.#... ####..########...###.. ##.# # . #..# #.# .# #..# #.# .. #..# #.# .# #..# #.# .# #..####.# ########†# #.....@.# #........#60.1 (1jT##...##### #.######## #.....# #.#  ##.#.## #.# #...# ####.####### #.#.# #........... #.#.# #..#.#.##### #.#.####<.......... #......[..#.#.#####jjjjjnjjjn8jwjjV===7joju ####..#.......##.#... ####..##...## #.. ##.# # .#j{ #..# #.# .# #..# #.# .. #..# #.# .#jݙ #..# #.# .#j #..####.# ##†# #...@...# #..#2.1 (2jJ ##...##### #.## #.....# #.# ##.#.## #.# #.j..# ####.####### #.#.# #.. #.j#.# #..#.#.##### #.#.####<.. jݚo #......[..#.#.#####j]jj0j 3j ,j n6j  ####..#.##.#...#.####..#... #.. ##.# # .# #..# #.# .# #..# #.# .. #..# #.# .# #..# #.# .#j  #..####.# #†# #..@....# #.#3.1 (1 ##...##### #.# #.....# #.# ##.#.## #.# #...# ####.# #.#.# #. #.#.# #..#.#.##### #.#.j ####<.  #......[..#.#.#####j jR jPjj"j>jjEX5j###....P#.#.###...... ####..#.......##.#..jo #.####..########... #..# ##.## . #..# #.#j%<  #..# #.# . #..# #.# .jng #..# #.# . #.@####.# ########†4j #.......# #........ ##...##### #.#######j #.....# #.##.#.## #.#jp #...# ####.#######  #.#.# #........... j8 #.#.# #..#.#.##### j` #.#.####<.......... jVjj3j,jn4jA####.~~~~~.#.#.######.#####....P#.#.###....####..#.......##.# #.####..########. #..# ##.##  #..# #.#  #..# #.#  #..# #.#j  #@.# #.# 5 #..####.# ######## #.......# #....... ##...##### #.###### #.....# #.###.#.## #.#  #...# ####.######j  #.#.# #.......... #.#.# #..#.#.####jjRjjjzjjj"jxX3jj\jB2j%j/jjB1jjѶjj#B0jҹj#.### ##P#...# #.# .#◊~~### ##..#..)# #.# .##PP.~.###..P#...###.###.##P◊.~◊P.◊.~~.......†.)j####.~~~~~.#.#.######.#####....P#.#.###......####..#.......##.#.####..########..##9.1 (4..# #.# ..# #.# j #..# #.#  #..# #.# #..####.# ########....# #.......##...##### #.#######.....# jUj)jjjT!Level 3 of the Dungeon<_(Press ? for help) ###j! .#.# #.#  .# #ß# #..## #.#  .# j!#_####...# #.#  .# j!#.### ##P#...# #.#  .# j!#◊~~### ##..#..)# #.#  .###  #PP.~.###..P#...###.###...#.## j"g ##P◊.~◊P.◊.~~.......†.).......  j>":####.~~~~~.#.#.######.##..###  j]"X###....P#.#.###...... # ####..#.......##.#...  j|"*#.####..########...## j"h#@.# ##.# # .# j"^#..# #.# .#  j"#..# #.# ..  #..# #.# .# j #  j*#]#..# #.# .# jI##..####.# ########†# #.......# #........# ji###...##### #.######## #.....# #.# j#C##.#.## #.# j#I#...# ####.#######  j#Z#.#.# #........... jK=@.j .P◊.~◊P.◊.~~.......†.).......  ####.~~~~~.#.#.######.##..###  ###....P#.#.###...... # ####..#.......##.#...  #.####..########...## #@.# ##.#  # .#j  #..# #.#  .#  #..# #.#  ..  #..# #.#  .#  #..# #.#  .#.####.# ##†j# #.......# #.......##...##### #.#########.....# #.###.#.## #.#jR ...# ####.####### #.# #........... #.# #..#.#.#####  #.#.####<.......... j}  #......[..#.#.#####  ##.#...##j 1 #.... ...jд ; .....#######.# j2j*j#.### ##P#...# #.# .# unreal the Ruffianj,#◊~~### ##..#..)# #.# .# TrolljU#PP.~.###..P#...###.###.. Health: 31/31 ========================jK##P◊.~◊P.◊.~~.......†.).. Magic: 11/11 ========================####.~~~~~.#.#.######.## AC: 5j.Str: 17jT###....P#.#.###...... EV: 8Int: 14jxx####..#.......##.#. SH: 0j-Dex: 8j#.####..########.. XL:  3 Next: 87% Place: Dungeon:3jb#@.# ##.#j# Noise: ---------  Time: 3769.1 (0.0)#..# #.#-) Claws#..# #.#j:Throw: 5 stonesj+#..# #.#Zot (14230) j~m#..# #.#jn#..####.# ########jd#.......# #.......je##...##### #.######j*5#.....# #.#j{VYou scratch the adder. _You kill the adder! jP_You enter the shallow water. _Magic restored.  j:Press: ? - help, v - describe, . - traveljO'The floor.jRjrj}j!jx 29jj%jB8jj3jjZB7jjj5n6jEjljB5jGjajX4jj j6 j_ B3j< jjsjB2jjj(jB1jjEjjB0jjjj C19jjj!j"B8j"j $j%jM&B7j'jX(jB*j*B6jq+j/  #.......# #....... ##...##### #.##### #.....# #.#  ##.#.## #.#  #...# ####.#### #.#.# #.... #.#.# #..#.#.####.#.####<.......jq0R....[..#.#.####83.1 (14.0).#.####.#...##........##.##.....#######.######## ... .... ..... .....j0T## ..##j*1j09j:j3 jl3 j4 j6 j8 jZ: X5j=  ##...##### #.######.....# #.# #.#.# #...# ####.######j/> .#.# #...........#.# #..#.#.####.#.####<..............[..#.#.#####.####.#...## 4.0).......##.## .....#######.# #jo> FZot (14215) j> jA jB j MjeMjNjPj^RjV4 j%W.....# #.# #.#.#jW #...# ####.#######.# #..........jWr.#.#.########<.........jNX.....[..#.#.#####.####.#...## .......##.## jX#.S......#######.# #K######## ...jX ....S   ball python (constriction, asleep)j3Y~K   kobold (asleep)j_&0jae5.1 (14jcjf  You encounter a ball python and a kobold. _The kobold is wielding a +2 antimagic short sword.j  #.#  ##.#.## #.#  #...#  #.#.#  #.#.#  j#t#.#.####< #......[ #.#.####.  #@.......##.## jd #.S......#######.#  #K######## ...  .... j .....  j j j:..## jZ!jGb_  #.#  jb##.#.## #.#  #...#  #.#.#  #.#.#  jc#.#.####< #......[ #.#.####.  j{co#@.......##.##  #.S......#######.#  #K######## ...  jc....  .....   ..## jgjXhjkjmd _There are monsters nearby!jp  #.....# #.#  unreal the Ruffian ##.#.## #.#  Troll #...# ####.###### Health: 31/31 ======================== #.#.# #.......... Magic: 10/11 =====================--- #.#.# #..#.#.#### AC: 5Str: 17 #.#.####<......... EV: 8Int: 14 #......[..#.#.#### SH: 0Dex: 8 #.#.####.#...##  XL:  3 Next: 87% Place: Dungeon:3 #@.......##.##  Noise: ---------  Time: 3785.1 (0.0) #q (40m.S***...#######.#  -) Claws #K######## ...  Throw: 5 stones ....  Zot (14214)  .....  .....##  S   ball python (constriction, asleep) ..##  K   kobold (asleep) _There are monsters nearby!Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)jSKkobold, wielding a +2 antimagic short sword (asleep, 100% to hit)j*#.....# #.#unreal the Ruffian##.#.## #.#Troll#...# ####.###### Health: 31/31 ========================j*#.#.# #.......... Magic: 10/11 =====================---#.#.# #..#.#.#### AC: 5Str: 17j+i#.#.####<......... EV: 8Int: 14#......[..#.#.#### SH: 0Dex: 8#.#.####.#...##XL:  3 Next: 87% Place: Dungeon:3#@.......##.##Noise: ---------  Time: 3785.1 (0.0)#.S..*...#######.#-) Clawsj+#K######## ...Throw: 5 stones....j+Zot (14214) ..........##S   ball python (constriction, asleep)..##j,'K   kobold (asleep) _There are monsters nearby!Casting: Magic Dart (safe; 8% risk of failure)  j8,MConfirm with . or Enter, or press ? or * to list all spells.jV,Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 antimagic short sword (asleep, 100% to hit)jI;*jc;*j .SThe magic dart hits the ball python.K..Sjo.S  )Kwandering)=6.1 (13jj݋f _The ball python is moderately wounded.j H #.....# #.#  unreal the Ruffian ##.#.## #.#  Troll jJ w#...# ####.###### Health: 31/31 ======================== #.#.# #.......... Magic: 9/11j ===================----- #.#.# #..#.#.#### AC: 5j =Str: 17 j #.#.####<......... EV: 8Int: 14 jE #......[..#.#.#### SH: 0Dex: 8j 1 #.#.####.#...##  XL:  3 Next: 87% Place: Dungeon:3 j #@.......##.##  Noise: =--------  Time: 3786.1 (0.0) j #.K.S*...#######.#  -) Claws j% #.######## ...  Throw: 5 stones ....  Zot (14213)  jC .....  j 0.....##  S   ball python (constriction) ..##  K   kobold (wandering)j  j X_The ball python is moderately wounded.j Casting: Magic Dart (safe; 8% risk of failure)  j MConfirm with . or Enter, or press ? or * to list all spells.j- Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linejl |Aim: a ball python (moderately wounded, 100% to hit)j#.....# #.#unreal the Ruffian##.#.## #.#Troll#...# ####.###### Health: 31/31 ========================#.#.# #.......... Magic: 9/11===================-----#.#.# #..#.#.#### AC: 5Str: 17j#.#.####<......... EV: 8Int: 14#......[..#.#.#### SH: 0Dex: 8#.#.####.#...##XL:  3 Next: 87% Place: Dungeon:3#@.......##.##Noise: =--------  Time: 3786.1 (0.0)#.K.S*...#######.#-) Claws#.######## ...Throw: 5 stones....Zot (14213) ..........##S   ball python (constriction)..##K   kobold (wandering) _The ball python is moderately wounded.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jr'Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)j[7M.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.j4<.Kj.K   kobold (wandering)jm97.1 (12jEjO _You kill the ball python!jd #.....# #.#  unreal the Ruffian ##.#.## #.#  Troll #...# ####.###### Health: 31/31 ======================== #.#.# #.......... Magic: 8/11j2=================------- #.#.# #..#.#.#### AC: 5Str: 17 #.#.####<......... EV: 8Int: 14 j#......[..#.#.#### SH: 0Dex: 8 #.#.####.#...##  XL:  3 Next: 89% Place: Dungeon:3 j;#@.......##.##  Noise: =--------  Time: 3787.1 (0.0) #..K**...#######.#  -) Claws j{4#.######## ...  Throw: 5 stones ....  Zot (14212)  .....  j.....##  K   kobold (wandering) ..## jCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej.Aim: a kobold, wielding a +2 antimagic short sword (wandering, hasn't noticed  you, 100% to hit)jH #.....# #.#unreal the Ruffian##.#.## #.#Troll#...# ####.###### Health: 31/31 ========================#.#.# #.......... Magic: 8/11=================-------#.#.# #..#.#.#### AC: 5Str: 17#.#.####<......... EV: 8Int: 14j0Z#......[..#.#.#### SH: 0Dex: 8#.#.####.#...##XL:  3 Next: 89% Place: Dungeon:3#@.......##.##Noise: =--------  Time: 3787.1 (0.0)#..K.*...#######.#-) Claws#.######## ...Throw: 5 stones....Zot (14212) ..........##K   kobold (wandering)..##Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 antimagic short sword (wandering, hasn't noticed  you, 100% to hit)jk;*j}.Konfirm with . or Enter, or press ? or * to list all spells.j Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +2 antimagic short sword (wandering, hasn't noticed  you, 100% to hit)  The magic dart hits the kobold but does no damage.j`.Kj====8.1 (11jjR _The kobold shouts!j  #.....# #.#  unreal the Ruffian j ##.#.## #.#  Troll j$ #...# ####.###### Health: 31/31 ======================== jL #.#.# #.......... Magic: 7/11===============--------- j #.#.# #..#.#.#### AC: 5Str: 17j  j #.#.####<......... EV: 8Int: 14 j #......[..#.#.#### SH: 0Dex: 8j8  jw "#.#.####.#...##  XL:  3 Next: 89% Place: Dungeon:3 j #@.......##.##  Noise: ====-----  Time: 3788.1 (0.0) j #...K*...#######.#  -) Claws j #.######## ...  Throw: 5 stones j R....  Zot (14211) jD , .....  jx .....##  K   kobold j ..##  j D_The kobold shouts!j Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej9 ^Aim: a kobold, wielding a +2 antimagic short sword (100% to hit)j #.....# #.#unreal the Ruffian##.#.## #.#jJ Troll#...# ####.###### Health: 31/31 ========================j #.#.# #.......... Magic: 7/11===============---------j #.#.# #..#.#.#### AC: 5Str: 17j #.#.####<......... EV: 8Int: 14j= #......[..#.#.#### SH: 0j_ -Dex: 8j #.#.####.#...##XL:  3 Next: 89% Place: Dungeon:3j I#@.......##.##j Noise: ====-----  Time: 3788.1 (0.0)j #...K*...#######.#-) Clawsj d#.######## ...jB XThrow: 5 stones....j Zot (14211) ..........##K   koboldj N..## _The kobold shouts!j Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j^ Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 antimagic short sword (100% to hit)j 8j .  Casting: Magic Dart (safe; 8% risk of failure)  j!LConfirm with . or Enter, or press ? or * to list all spells. j5! Aiming: Magic Dart (safe; 8% risk of failure)  jV!TPress: ? - help, Shift-Dir - straight line  j!Aim: a kobold, wielding a +2 antimagic short sword (100% to hit)  The magic dart hits the kobold.j*>).j.91=---9.1 (10j.jX5j%8 jP8<_You kill the kobold!jv ##.#.## #.# #...# ####.########.#.# #...........#.#.# #..#.#.#####jv #.#.####<..........#......[..#.#.#####j,w #.#.####.#...## ######........##.## jWw #...)..@.#######.# jw #.######## ...  .jw .......## jx 7..## j j4 R----90jj ;09j j js878==6543==21j3wX0j|p199j4jB8jjȃjq9==7jjjmB6jjejB5j~jqjגB4jYjjU==3jCj!j|B2j7j j=B1j͢jX0jjj ;10/11==j1;89jjJjB8jAjLjB7j~jjB6jjj/?==5jSjǿjDjB4jBjjB3jjj:B2jj% jI_You start resting.Magic restored.j8-j1817.1 (27.0)j71===j f8.1 (281 _j,jjjVj7j jX0jjS ##.#.## #.# #...# ####. #.#.# # #.#.# #..#.#. #.#.####< #......[..#.#. #.#.####.#...## ######.##.## #...).@..#######.#9.1 (1.0) #.# ... .... .....  .....##  ..##jjjjIjjUjj%C79jYjj2jB8jjjE!^ ##.#.## #.#j! #...# ####. #.#.# # #.#.# #..#.#.j" #.#.####< #......[..#.#. #.#.####.#...## ######..##.## #...@....#######.#jI"? #.j"## ... .... ..... j#{ .....##  ..##jM&21.1 (2j* j*p_You see here a +2 antimagic short sword.j j ===2.1 (17j j˛ T _h - a +2 antimagic short swordjjj!j jjB6j2j~jj,5jjtj^ ##.#.## #.#j9 #...# ####. #.#.# # #.#.# #..#.#. #.#.####<j0  #......[..#.#. #.#.####.#...# ######jk |..##.## #..#######.#j $4.1 (2j ) #.j <## ...jB #. ....#. ....#.jq C .....#.j  ..#j S#.#.jb jPjjG4 #...# ####.# #.#.# #..... #.#.# #..#.# #.#.####<... #......[..#.# #.#.####.#..######........## #........#######. #@######## ...5.1 (1 #.# ... #.#  #.. #..  #.#. #.#. #.###j j j j j jR X3js j jQ ,2j~ jG j 7j1 N#.# #..###<jZ 1.....[.#j (#####..#j #........#######.#.######## ...j ~.# ... 7.1 (2j (.....#.j[ ..+### #.# j >##.#j A#.#j j, j j9j:jQ<j6?jDjFB1jGj4R#.#.####<.....#......[..#.##.#.####.#..######........##.###........#######.# jR #.######## ... #.# .#.######.#.@....#..8.1 (1#...+###  ..#jQS#.#.#  #.#.# #.####.##.#jS-#.j(Uj^jcjc jc jEd jd jg jh X0j]l }#.#.####<.#......[..#.#.##.#.####.#...#jl G######.##.## #..#jm .# #.# ... #.# .... jWm g#.###### .#..@...# .....#9#...+### ..#jm Z#.#.# #.#.# #.####.##.jn O##.jn jp jCr jwP'...K.#....#._.#jPNg   hobgoblin (asleep, slow)....K   kobold (asleep, corona)#.gj[8 Kj.\.  You open the door.  You encounter a kobold and a hobgoblin.j]1oja' j b\g.  The kobold shouts!jPbjio   orc wizard (mute)g   hobgoblin (slowjgj)K   kobold (corona)jOkF====30jk;69jvrjwq _You encounter an orc wizard. It is wielding a +0 dagger.jxV _Found a sacrificial altar of Ru.jE jF Visible Monsters/Features (select to target/travel, [!] to examine) Monsters  a - (o) an orc wizard (mute), wielding a +0 dagger and wearing a +0 robeb - (g) a hobgoblin (slow)  jF rc - (K) a kobold (softly glowing), wielding a +0 club Featuresj-G Wd - (_) a sacrificial altar of RujjjH#.#.####<...... unreal the Ruffian#......[..#.#.# Trollj7#.#.####.#...## Health: 31/31 ========================######........##.## Magic: 11/11 ========================#........#######.#AC: 5Str: 17#.######## ...EV: 8jInt: 14#.#.... SH: 0Dex: 8j#.######..... XL:  3 Next: 91% Place: Dungeon:3#..@...#.....# Noise: ====-----  Time: 3830.1 (0.0)#...'###..## -) ClawsjD#.#.#K.Throw: 5 stones#.#.#...#Zot (14169) #.### ...ojs#.# #._.#o   orc wizard (mute)#.# ..g.g   hobgoblin (slow)jȵq#.#..K   kobold (corona) _h - a +2 antimagic short swordYou open the door.  You encounter a kobold and a hobgoblin.The kobold shouts! j_You encounter an orc wizard. It is wielding a +0 dagger. _Found a sacrificial altar of Ru.jj jQjjb j jr j 0 _Unknown command.jB j #.#.####<...... unreal the Ruffianj #......[..#.#.# Troll #.#.####.#...## Health: 31/31 ========================j@ ######........##.##  Magic: 10/11 =====================---jzj #........#######.#  AC: 5jStr: 17 #.######## ...  EV: 8Int: 14 j#.# ....  SH: 0Dex: 8 j#.###### ..... XL:  3 Next: 91% Place: Dungeon:3jF jn-#..@...# .....# Noise: ====-----  Time: 3830.1 (0.0) j#...*### ..## -) Claws j#.#.#K.  Throw: 5 stones j#.#.#...#  Zot (14169) j #.### ...o j; j#.# #._.#  o   orc wizard (mute) #.# ..g.  g   hobgoblin (slow) j+#. #..  K   kobold (corona) _Unknown command.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j^xAiming: Magic Dart (safe; 8% risk of failure)  jPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (softly glowing, 100% to hit)j #.#.####<...... unreal the Ruffian#......[..#.#.# Troll#.#.####.#...## Health: 31/31 ========================jn\######........##.## Magic: 10/11 =====================---#........#######.#AC: 5Str: 17#.######## ...EV: 8Int: 14#.#.... SH: 0Dex: 8j#.######..... XL:  3 Next: 91% Place: Dungeon:3j#..@...#.....# Noise: ====-----  Time: 3830.1 (0.0)#...*###..## -) Clawsj\#.#.#K.Throw: 5 stones#.#.#...#Zot (14169) j2#.### ...o#.# #._.#o   orc wizard (mute)#.# ..g.jdg   hobgoblin (slow)#.#..jVK   kobold (corona) _Unknown command.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (softly glowing, 100% to hit)j K.  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.jf_Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (softly glowing, 100% to hit)  The magic dart hits the kobold.j82o.j#9 j$=---1.1 (18j'j)_ _The kobold is severely wounded.jD  j E'  You claw the kobold!j 7o.j 5g.j D)j 2---27j jB J _You kill the kobold!j #.#.####<...... unreal the Ruffian j#......[..#.#.# Troll #.#.####.#...## Health: 31/31 ======================== ######........##.##  Magic: 9/11===================----- #........#######.#  AC: 5Str: 17 #.######## ...  EV: 8jWInt: 14 #.# ....  SH: 0Dex: 8 #.###### ..... XL:  3 Next: 92% Place: Dungeon:3 j#..@...# .....# Noise: =--------  Time: 3832.1 (0.0) #...*### ..## -) Claws j8K#.#.#**  Throw: 5 stones #.#.#..o#  Zot (14167)  #.### ....  j#.# #.g.#  o   orc wizard (mute) #.# ....  g   hobgoblin (slow) #. #.. jCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linejvAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (mute, 100% to  hit)jO#I#.#.####<...... unreal the Ruffian#......[..#.#.# Troll#.#.####.#...## Health: 31/31 ========================######........##.## Magic: 9/11===================-----#........#######.#AC: 5Str: 17#.######## ...EV: 8j#Int: 14#.#.... SH: 0Dex: 8#.######..... XL:  3 Next: 92% Place: Dungeon:3#..@...#.....# Noise: =--------  Time: 3832.1 (0.0)j$#...*###..## -) Claws#.#.#..Throw: 5 stones#.#.#..o#Zot (14167) j$#.### ....#.# #.g.#o   orc wizard (mute)#.# ....g   hobgoblin (slow)#.#..  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j$!Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (mute, 100% to  hit)j X:*j'a:*jx2o.jy5g_j~@)..jRe3.1 (16jjSonfirm with . or Enter, or press ? or * to list all spells.jFAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (mute, 100% to  hit) _The magic dart hits the orc wizard but does no damage.js : j r#.#.####<...... unreal the Ruffian j #......[..#.#.# Troll #.#.####.#...## Health: 31/31 ======================== j ######........##.##  Magic: 8/11=================------- jN 0#........#######.#  AC: 5Str: 17 #.######## ...  EV: 8Int: 14 jz #.# ....  SH: 0Dex: 8 j !#.###### ..... XL:  3 Next: 92% Place: Dungeon:3 #..@...# .....# Noise: =--------  Time: 3833.1 (0.0) j #...*### ..## -) Claws #.#.#*.  Throw: 5 stones j #.#.#.o.#  Zot (14166)  j= #.### .g..  #.# #._.#  o   orc wizard (mute) j| #.# ....  g   hobgoblin (slow) #. #.. j Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (mute, 100% to  hit)j #.#.####<...... unreal the Ruffian#......[..#.#.# Troll#.#.####.#...## Health: 31/31 ========================j' ######........##.## Magic: 8/11=================-------#........#######.#AC: 5Str: 17#.######## ...EV: 8Int: 14j #.#.... SH: 0Dex: 8#.######..... XL:  3 Next: 92% Place: Dungeon:3#..@...#j .....# Noise: =--------  Time: 3833.1 (0.0)#...*###..## -) Claws#.#.#..Throw: 5 stones#.#.#.o.#Zot (14166) #.### .g..#.# #._.#o   orc wizard (mute)#.# ....g   hobgoblin (slow)#.#..  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (mute, 100% to  hit)j :*j o.onfirm with . or Enter, or press ? or * to list all spells.j |Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (mute, 100% to  hit)  The magic dart hits the orc wizard.j9)je4.1 (15jj8 _The orc wizard is lightly wounded.jn: jr#.#.####<...... unreal the Ruffian jҼ`#......[..#.#.# Troll j*#.#.####.#...## Health: 31/31 ======================== jW######........##.##  Magic: 7/11===============--------- j#........#######.#  AC: 5Str: 17 #.######## ...  EV: 8Int: 14 #.# ....  SH: 0j<Dex: 8 j#.###### ..... XL:  3 Next: 92% Place: Dungeon:3 #..@...# .....# Noise: =--------  Time: 3834.1 (0.0) #...*### ..## -) Claws jr#.#.#o.  Throw: 5 stones #.#.#...#  Zot (14165)  #.### .g..  #.# #._.#  o   orc wizard (mute) j #.# ....  g   hobgoblin (slow) #. #.. jCasting: Magic Dart (safe; 8% risk of failure)  jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej-Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, mute, 100% to hit)j\+j\y#.#.####<...... unreal the Ruffianj\o#......[..#.#.# TrolljP]#.#.####.#...## Health: 31/31 ========================j]q######........##.## Magic: 7/11j]E===============---------j]#........#######.#j][AC: 5Str: 17j$^A#.######## ...jL^-EV: 8ju^LInt: 14#.#j^y.... SH: 0Dex: 8j^7#.######j_..... XL:  3 Next: 92% Place: Dungeon:3jQ_W#..@...#j`.....# Noise: =--------  Time: 3834.1 (0.0)#...*###..## -) Claws#.#.#o.j`[Throw: 5 stones#.#.#...#Zot (14165) #.### .g..jba,#.# #._.#o   orc wizard (mute)#.# ....japg   hobgoblin (slow)#.ja*#..  j bCasting: Magic Dart (safe; 8% risk of failure)  jFbMConfirm with . or Enter, or press ? or * to list all spells.jbxAiming: Magic Dart (safe; 8% risk of failure)  j dPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, mute, 100% to hit)j>Mo.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, mute, 100% to hit)  The magic dart hits the orc wizard but does no damage.j͌4g.jrje5.1 (14jSj78 _The orc wizard is lightly wounded.j g.  You scratch the orc wizard.  The orc wizard is moderately wounded.j 9 jl ,6.0 (0.9j` j& X _The orc wizard closely misses you.j' jH)You claw the orc wizard!j)g   hobgoblin (slow)j155%=7.0 (1.0 _The orc wizard closely misses you.  You claw the orc wizard! jC_You kill the orc wizard!  jCTraining target 4.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 4!need to enable at least one skill for training.j/  --more--jj% j Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   j - Spellcasting   1.2   4.8  -5  j}         b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.9   5.0  -3   c - Unarmed Combat   4.0   5.0   0      j8 d - Throwing   0.0   1.2  -1      j>         e - Short Blades   0.0   1.4  -2      jl j        j. f - Armour   0.0   1.4  -2      j. g - Dodging   1.5   2.8  -2      ji h - Shields   0.0   1.2  -1       i - Stealth   1.0   4.8  -5      j_    ja    j        jp        j        j_    j4,    You need to enable at least one skill.[?] Help[=] set a skill target  j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj0= a + Fighting 0.0jTargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsj<[?25h[?0c0 j)[ [?25l[?1cjd 1.0  -2  The current training targets, if any.  The species aptitude is in white.jd P=] set aall targetsjaU%rain jU(rain 100% jU jU&  jV jEV$  jVL    j>W         jjW jW6percentage of incoming experiencjWXe used to train each skill is in brown. jW j XGtrainingtargetsjGXj D Cost Cost  1.4  4.8  1.2  5.0  5.0  1.2  1.4 joD B 1.4  2.8  1.2  4.8jD relative cost of raising each skill is in cyan.] training|costj(| j j #.#.####<...... unreal the Ruffian#......[..#.#.# Troll#.#.####.#...## Health: 31/31 ========================######........##.## Magic: 7/11===============---------#........#######.#AC: 5Str: 17#.######## ...EV: 8Int: 14#.#.... SH: 0Dex: 8j #.######..... XL:  3 Next: 155% Place: Dungeon:3#..@...#.....# Noise: ==-------  Time: 3837.0 (1.0)#...)###..## -) Claws#.#.#g.j Throw: 5 stones#.#.#...#Zot (14163) #.### ....#.# #._.#g   hobgoblin (slow)#.# ....#.#.. _The orc wizard closely misses you.You claw the orc wizard! j _You kill the orc wizard!Training target 4.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 4!You need to enable at least one skill for training.jɊ i#.#.####<...... unreal the Ruffian#......[..#.#.# Troll#.#.####.#...## Health: 31/31 ========================######........##.## Magic: 7/11===============---------j; #........#######.#AC: 5Str: 17#.######## ...EV: 8Int: 14#.#.... SH: 0Dex: 8#.######..... XL:  3 Next: 155% Place: Dungeon:3jNj #..@...#.....# Noise: ==-------  Time: 3837.0 (1.0)#...)###..## -) Claws#.#.#g.Throw: 5 stones#.#.#...#Zot (14163) #.### ....#.# #._.#jK )g   hobgoblin (slow)#.# ....#.#.. _The orc wizard closely misses you.You claw the orc wizard! _You kill the orc wizard!Training target 4.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 4!You need to enable at least one skill for training.j e  You have reached level 4!j 9/392-431%  --more--jb jL 4 _jj\jTj j8_Unknown command.ja1 #.#.####<...... unreal the Ruffian #......[..#.#.# Troll #.#.####.#...## Health: 39/39 ======================== ######........##.##  Magic: 6/12============------------ #........#######.#  AC: 5Str: 17 #.######## ...  EV: 8Int: 14 #.# ....  SH: 0Dex: 8 #.###### ..... XL:  4 Next: 31% Place: Dungeon:3 #..@...# .....# Noise: ==-------  Time: 3837.0 (0.0) #...*### ..## -) Claws jav#.#.#g.  Throw: 5 stones #.#.#...#  Zot (14163)  #.### ....  #.# #._.#  g   hobgoblin (slow) #.# ....  j6bf#. #..  _Unknown command.jbCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linejbBAim: a hobgoblin (slow, 100% to hit)j#.#.####<...... unreal the Ruffianjg#......[..#.#.# Troll#.#.####.#...## Health: 39/39 ========================j######........##.## Magic: 6/12============------------j#........#######.#AC: 5Str: 17#.######## ...EV: 8j]LInt: 14#.#j'.... SH: 0Dex: 8#.######..... XL:  4 Next: 31% Place: Dungeon:3#..@...#.....# Noise: ==-------  Time: 3837.0 (0.0)#...*###..## -) Clawsj1#.#.#g.Throw: 5 stonesj_#.#.#...#Zot (14163) j#.### ....#.# #._.#jg   hobgoblin (slow)#.# ....j#.jK#.. _Unknown command.jHCasting: Magic Dart (safe; 8% risk of failure)  jtConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  j;Press: ? - help, Shift-Dir - straight linej:Aim: a hobgoblin (slow, 100% to hit)j gj~.  Casting: Magic Dart (safe; 8% risk of failure)jLonfirm with . or Enter, or press ? or * to list all spells.jNAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  j{Aim: a hobgoblin (slow, 100% to hit)  The magic dart hits the hobgoblin.j9 jm-8.0 (12jjYa _The hobgoblin is heavily wounded.j`( j`z You scratch the hobgoblin.  The hobgoblin is almost dead.jaj=b97==-jb^9 (0.91jhjk@ _The hobgoblin hits you but does no damage.j,M  You barely miss the hobgoblin.j-j-b9.80j0j2G _The hobgoblin is almost dead.j3j 9 )j: 8You scratch the hobgoblin.j )ja 1340.7j ;59j j M _You kill the hobgoblin!jmujujwjyj|X8jL~j~U==7jjj݂B6j1jjB5jejjB4j-j@js8==3j jjɒB2j%jjzB1jЗjX0jjDjV==49jj:jB8jjBjB7jjgjs9==6jIjjB5jjjG:4j޸jhjǻB3jjjU==2jIjxjB1jjjB0jjVjC39jGj=jp;10/12==j:8jjX7jjDj B6jjB5jbjjk==4jXjX3jjX2jjX1jjj71==j-:0j{jY29j=j,X8j`jjX7j j3jU==6jjjlB5jxjX4j jn _You start resting.Magic restored.j..-j075.7 (35.0)j>2==-jf6.7 (363 _jFj^j j j^ j jC j B2j j jw #......[..#.#.###.#.####.#...## ######........##.## #........#######.# j #.######## ... #.# .#.######.j #......# .....###...@###  ..## j  '#.#.#... #.#.#...##.###.....j; #.# ##._.##.# .....#. # j .j > 7.7 (1.0)  There is an open door here.j q _Items here: )) [ †††.jQv jv jy j| j] j I1 _jz jԌ G#.#.####.#...## jA ######........##.## #........#######.# #.######## ... #.# .j #.######.#......# .....###...)### ..## #.#.#@..# 8j #.#.#...# #.###......#.# ###._.###.# .....#. .#...# #...#j؎ !##+jg jڒ j jj#jjIjjGB0j+jj@j L#........#######.# j![#.## ... ju! #.# .... #.###### ..#......#.....##j!#...)#### #+ ..## #.#.#...# ..# #.#.#...#...# j!'#.###..@....##.# ###._.####.# ......#j "K#. .r.#...#  #...#...# +#######+ jv"r   quokka (wandering, paralysed) j0&9j1==80.7 (219j5ji7W _You encounter a quokka.j ######## ... .#.######.#...........##jA ..)#### ##+ ..## #.#...#...# ...#.##.... ###@_.###....... #.r.# #..+#######+j8 j e1.7 (18j} jq j} .######...........##.)#######+ ..## j~7#.#...#...# ###.... ###._.###..@....# #.r.# #...#.j~c+#######+ jVjɃ`27jjjR!( j!V.  The helpless quokka fails to defend itself.  You claw the quokka!js.&† j.!jL1y40/40353.6 (0.96j5j7 j7<_You kill the quokka!j6 h#.######## ... j #.# .... #.######  #......# ...j #...)#######+ ..###.#.#...#...# #.#.#...#...# #.###.......# #.# ###.@.### #.# #.......# j_ #. #.†.#...# #...#...# +#######+jQ j  g4.6 (1.05j j% ^ _There is a sacrificial altar of Ru here.j# 3j j\ j j I4 _j j j5 j B3jd j j\ j B2jp j  #.#.####.#...## ######........##.## #........#######.# j{ #.######## ... #.# .... #.###### .....#......# .....###...)#######+ ..###.#.#...#..@# 7.6 (3j #.#.#...#...# #.###.......# #.# ###._.### #.# #.......#j4 I#. #.†.#...##...#...#+#######+j jx j j4jj j*j&.j&1._j:$0.#j}$W#.###...#j$##.....j$N#[..........j%2'.#0j0,j-e8.6 (11j20jz1! _You open the door.j4y _Found a pair of embroidered gloves.j{j|j?jjj^+0 j_jLjPjE#......[..#.#.##### #.#.####.#...#j}Z######........##.## j#........#######.## #.##########j#.# #...... #.###### ####[...... j0d#......# #.........#j`#...)#######@.# ..###.#.#...#...#.#jj#.#.#...#...#.#jؗ#.###.......####.# ###._.##j##.# #.......#j5e#. #.†jbt#...#...#j1+#######+j9j j<K_There is an open door here.j 5Mj_ #.####<...............[..#.#.##### j ?#.#.####.#...##jǚ B#####........##.##j X.......#######.## j) a####### #...##jW 1 #j m###### ####[...... j؛ ...# #..@......##jE ..)#######'.#...###...#.# .#j .#...#...#.#.###.......####...j( '....j& j i9009 _jо jl js#.#.# #..#.#.##### #.#.####<.......... #......[..#.#.##### #.#.####.#...#######........##.## jsD#........#######.## #.############.# ##.#.###### ####$ #......# #......#...)#######'.#...##.#.#...#...#.##..##.#.#...#...#. #.#jt#.###.......### .##.# ###._.### ##.# #.......##. #.†jA}v18j*jE _Found 13 gold pieces. _You see here a +1 pair of gloves of dexterity.jj2jjjZjI7 _j,jjjB6jjbn5jqj,J##.#.## #.# #...# ####.####### #.#.# #........... #.#.# #..#.#.#####j~ #.#.####<.......... #[..#.#.##### #.#.####.#...## ######........##.## #........#######@## 4.6 (3 #.######## ##...#### #.# ##......... jM#.###### ####[......$.. #......# #.........#### #...)#######'.#...## #.#.#...#...#.##..# #.#.#...#...#.###.# #.###.......##jC# .#j>jjVj8?j?j@j|E&0jEC..[j.GjJj-KjjjcjjcjB4jjj j!B3j,"j&j&!#.#.# #...........#.#.# #..#.#.##### #.#.####<.......... j'9#......[..#.#.##### #.#.####.#...## ####..##.## jI'.......#######.## ## ##...########j'0 ##....@.......6.6 (2##### ####[......$..... j'.....# #.........####### ..)#######'.#...## #...#...#.##..##...#...#.###.#j+(=##.......### #.# ###._.### #.# #.......#j(j,j~-j3jjjn2j\#.#.# #..#.#.##### #.#.####<.......... #......[..#.#.##### #.#.####.#...## ###........##.## ......#######.## j̚####### ##...########. ##.............jL#### ####[.....@$7.6 (1 jܛ....# #.........#######)#######'.#...## j #...#...#.##..# .#...#...#.###.##.......### #.#  ###._.### #.#  #.......#  #.†.#...#jj=jVjL33j 6j7j;<X1j.B- #.#.# #..#.#.#####  #.#.####<..  #......[..#.#.#####  jKN#.#.####.#...## .##.## #######.##  ##...#.###......# ####[......@......## #.#. )#'.#...## #...#...#.##..# #...#...#.###.# 89.6 (20jNjQ> _You now have 59 gold pieces (gained 13).j jh j j j6 j D099j j*  #.#.# #........... #.#.# #..#.#.#####jn  #.#.####<.......... #......[..#.#.#####  #.#.####.#...## ###........##.## j J......#######.## ####### ##...########.# ##......#j J900.6 (1 ##### ####[.............# ....# #.........#######.. j H.)#######'.#...## .#...#...#.##..# .#...#...#.###.#.......### #.# jY  ###._### #.#  #...jN @....#j j jjj j j j~X8j:js #.#.# #. #.#.# #..#.#.#####j #.#.####<.. #......[..#.#.#####j\ #.#.####.#...###jFl.##.##.#######.### ##...#.# # ##....@..#1j|# ####[.......#.# #.j#.. ..)#'.#...## #.#...#..j.#.##..# #.#...#...#.###.##.### #.# j# ###._.### #.# # #.#jjj. jjejSjjX7jEjgjjB6jGj ##.#.## #.#  #...# ####.#######jU #.#.# #........... #.#.# #..#.#.##### #.#.####<..........j #[..#.#.##### j #.#.####.#...##........##.## ........#######@## j3.6 (2.######## ##...########.# jMr#.# ##.............# #.###### ####[.............#.....# #.........#######....)#######'.#...##.#.#...#...#.##..#j.#.#...#...#.###.#.###.......### #.#j jZ jjPjPjQjTSj6UjVX5j>[iM.....##.#.## #.# ..# ####.#######.........j[ #..#.#.######.####<...............[..#.#.##### #.#.####.#...## ######........4.6 (1j[.......#######.## ####### ##...######## ##........ #.###### ####[.............#.##j!\.#..#.###.#j\j`jEaj j j j̮ jް j X4j ##...##### #.#########.....# #.# ##.#.## #.# #...# ####.####### #.#.# #........... #.#.# #..#.#.##### #.#.####<.......... jշ a#......[..#.#.#####  #.#.####.#..5####........##.## j% ........#######.## .########.########.# .# ##...... .###### ####[.............# j~ ......# #.........#######.. ...)#######'.#...## .#.#...#...#.##..#j j j j+b 3j/c jd j8g jh X3jm .......# #........# ##...##### #.#########.....# #.# jCm a##.#.## #.# #...# ####.####### #.#.# #........... j{m #.#.# #..#.#.#####.##.#.####<............#......[..#.#@#####6 jm - #.#.####.#.. ####........##.## ......#######.## ########jm ..########.# # ##... jCn B###### ####[.............#..# #.........#######.. ..)#######'.#...#jn jq js j|Mj NjWOjxQjTjfVB2jnWjF]#..####.# ########†# .......# #........#  ##...##### #.#########.....# #.#  ##.#.## #.# #...# ####.####### #.#.# #........... j]#.#.# #..#.#.#####.##.#.####<.....@.......7#......[..#.#.#####.##  #.#.####.#.. ###........##.## jI^......#######.########..########.# ##j^ ##### ####[.............#j^_..# #.........#######..jX_jbjcj 3jj j j j X1j~ jn jL X0j jj jy Q89j jB n8j$  .####.# ########†# ......# #........# ..##### #.######## ...# #.# #.## #.# ..# ####.######### #.# #............# #.# #..#.#.#####.#.# jB$ #.####<.........@...# 11.6 (4 .....[..#.#.#####.### #.####.#...## ... j$ .......##.## ##.########.## .# ##...########.###. ####[. j$ j~% j) j= 3jN> j/? j|A jD X7jCI  ####.# #†# # #.# ##### #.# # #.# .## #.# j(J I# ####.######### .# #...# # .# #..#.#.#####.#.# .####<..........@..# 2.6 (1[..#.#.#####.### .####.#...## #... jJ ##.## ###.# jL jT j1Ij`jjX6j.# #†# # #.jW# .# ##### #.# .## #.# .# ## #.# .# # ####.#########.# # #....#.# jr# #..#.#.#####.#.# ####<.# 3[..#.#.#####.### jA####.#...## #... ##.## ###.# #.## .# ##...#.# j jjPj 3j j jr j X5jB l  #.# .# j ##.# ########†##^# ...# #........##.# #### #.#########.# j N #.# #.#  #.# #.#  ####.#########.# j #............#.#  #..#.#.#####.#@# 4 j% ###<.............# ..[..#.#.#####.### ###.#..#... ....##.## ###jW .######.## .#########j v.#  ####[j ;.......#j" j j j7 j j jW j} jͷ B4j j j@ j 7j8 . j  #.# .##<  #.# j .# ##†##^ j G...# #........# #j a### #.######## # #.# # #.# ###.########  #............#.  #j( #####.#.<.............# ..[..#.#.#####.### jg L###.#...## #...#j j &5j$ e6.6 (23j jc ; _Found an escape hatch in the ceiling.jyj'zjzjzj|j`n2jj;B1jj7j6##.# ##.# ########†##^ ...# #.......## #.###. # #.#  #.# jX ####.#########.  #............#...#.#.#####.8 ###<............. ..[#####.##.#...## #... ###.............# ###[.............#jxjjdj j Ijr j X0j [ ###.# ########†##^# ....# #........##.# ##### #.#########.# ji .# #.# #.## #.# #.#####.#########.# # #............#.# # #..#.#.#####.#.# ####<...........@.#9.6 (1 ...[..#.#.#####.### ####.#...## #... .....##j+ % ###.# #######.## .# # ##...########.#..........# ####[.# #...#######..j js jm jG 79 .....# #........##.# .##### #.#########.# ..# #.# #.## #.# #.# .# ####.#########.# .# #............#.# .# #..#.#.#####.#.# .####<.............# ....[..#.#.#####@###20####.#...## #........ ......## ###.############.## .# ##...########.#  ..........#####[.#  #...#######.. ####'.#jqI jJ j7jR8j8j9j/;j<X8jL@2 ##### #.#########.#  #.# #.# ## #.# #.# j@i# ####.#########.# # #............#.# # #..#.#.#####.#.# j@####<.............# ..[..#.#.#####.#####.## ####.#...## #.@.......1....##.## ###.##### j.Ar#######.## .# # ##...########.#  ##.............# ####[.jdA}.# #.........#######.. jA###'.#...## ## ...#.##..#jBjDjFjwjjSjjn7jzX  #.# #.# # #.# #.#  ####.#########.#  #............#.# j #..#.#.#####.#.# ##<.............# ..[..#.#.#####.#####.### ###.#...## #.......... ....##.## ###@#####. 2 ######.## #.#  ##...########.#  ##.............# ###[..jv0.# .........#######..#'.#...## ### ..#.##..##.###.#jjjj^j5_j_jt`j bjjcX6jcjdjdB5jteji ####.########  #..............#.#.#####. ###<. ..[###.#####.###.#...## #............##.## ###.#####. ###.## #.#  ##...########@# 4.6 (2 jdjq ##............ ###[............ .........#######.. ..### #.# ### #.#j%mjWnjp j j= j j" n4j$ ,jm% B3j% j) ..#.#.#####. ###<. ..[j * j#####.###.#...## #............##.## ###.#####. ###.## #.#  ##...########.#  ##............ ###[............jH* Z6 .........#######.......#j* '.#...## ###.#.###...j* ^Zot (14073) ### ..# j* !..#j^+ j- j_/ jjjkjkjnjoju j$v##<.............# .[..#.#.#####.#####.### jlv##.#...## #.......... ...##.## ###.#####. jvI#####.## #.#  ##...########.#  ##.............# ##[..#####S# ........#######.@.....# #'.#...## ###.#.### .#.##..# ... #.###.# ####j?w### #.# ## #.# S   adder (asleep) .###jr|&0j~e7.6 (12jMjW _You encounter an adder.jBG##<.............# unreal the Ruffian .[..#.#.#####.#####.###  Troll jG ##.#...## #..........  Health: 40/40 ======================== ...##.## ###.#####.  Magic: 11/12 ======================-- #####.## #.#jG AC: 5Str: 17  ##...########.# EV: 8Int: 14  ##.............# SH: 0Dex: 8 j1H?##[.............#####S#  XL:  4 Next: 35% Place: Dungeon:3 ........#######.@****.#  Noise: ---------  Time: 3927.6 (0.0) jmH#'.#...## ###.#.###  -) Claws .#.##..# ...  Throw: 5 stones .#.###.# ####  Zot (14072) jH.### #.# ## #.# S   adder (asleep) .# jI..# .# _You encounter an adder.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)j##<.............#unreal the Ruffian j).[..#.#.#####.#####.###Troll ##.#...## #..........Health: 40/40 ======================== ...##.## ###.#####.jfMagic: 11/12 ======================-- #####.###.#AC: 5Str: 17##...########.#EV: 8jInt: 14  ##.............#SH: 0Dex: 8 j##[.............#####S#XL:  4 Next: 35% Place: Dungeon:3 ........#######.@*....#j Noise: ---------  Time: 3927.6 (0.0) #'.#...## ###.#.###-) Claws .#.##..#...Throw: 5 stones .#.###.#jA(####Zot (14072) .### #.# ## #.#S   adder (asleep) .# jY.# .# _You encounter an adder.jPCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  jtPress: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)j::*j^U:*j p:*jJ.S  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  jPress: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.je...Sjm=8.6 (11jhj3 _The adder is lightly wounded.j1##<.............# unreal the Ruffian j2.[..#.#.#####.#####.###  Troll ##.#...## #..........  Health: 40/40 ======================== ...##.## ###.#####.  Magic: 10/12 ====================---- #####.## #.#jC2s AC: 5Str: 17 j~2 ##...########.# EV: 8j2Int: 14  ##.............# SH: 0Dex: 8 j 3 ##[.............#####.#  XL:  4 Next: 35% Place: Dungeon:3 jj3S........#######.@***S.#  Noise: =--------  Time: 3928.6 (0.0) j3#'.#...## ###.#.###  -) Claws j3.#.##..# ...  Throw: 5 stones j4.#.###.# ####  Zot (14071) .### #.# ## #.#jO4s S   adder j4$.# .# j4H.# _The adder is lightly wounded.  j4Casting: Magic Dart (safe; 8% risk of failure)  j+5MConfirm with . or Enter, or press ? or * to list all spells.j5Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)jK##<.............#j` unreal the Ruffian .[..#.#.#####.#####.###  Troll j##.#...## #..........  Health: 40/40 ======================== j3...##.## ###.#####.  Magic: 10/12 ====================---- #####.## #.#js AC: 5Str: 17 jN ##...########.# EV: 8jsInt: 14  ##.............#jG SH: 0j+Dex: 8 j, ##[.............#####.#  XL:  4 Next: 35% Place: Dungeon:3 jfW........#######.@..S..#  Noise: =--------  Time: 3928.6 (0.0) j#'.#...## ###.#.###  -) Claws j.#.##..# ...  Throw: 5 stones j.#.###.# ####  Zot (14071) .### #.# jF## #.# S   adder j$.# .# jH.# _The adder is lightly wounded.  j4Casting: Magic Dart (safe; 8% risk of failure)  jmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  j;Press: ? - help, Shift-Dir - straight linejIAim: an adder (lightly wounded, 100% to hit)j5/S.j<[  j    #.#    j~[    jX ...  ####  #.# #.#jContam: 10% -9.6 (10jjMjHCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight linej+: an adder (lightly wounded, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.j ##<.............# unreal the Ruffian j .[..#.#.#####.#####.###  Troll ##.#...## #..........  Health: 40/40 ======================== ...##.## ###.#####.  Magic: 9/12==================------ #####.## #.# AC: 5j- Str: 17  ##...########.# EV: 8Int: 14 Contam: 10% ji  ##.............# SH: 0Dex: 8 ##[.............#####.#  XL:  4 Next: 35% Place: Dungeon:3 j ........#######.@*S...#  Noise: ---------  Time: 3929.6 (0.0) #'.#...## ###.#.###  -) Claws j f.#.##..# ...  Throw: 5 stones .#.###.# ####  Zot (14070) .### #.# ## #.#jq  S   adder .# .# .# _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)j ##<.............#unreal the Ruffian .[..#.#.#####.#####.###jhTroll ##.#...## #..........Health: 40/40 ======================== ...##.## ###.#####.Magic: 9/12==================------ #####.##j#.#AC: 5Str: 17##...########.#EV: 8Int: 14 Contam: 10% ##.............#jSH: 0Dex: 8 ##[.............#####.#j<XL:  4 Next: 35% Place: Dungeon:3 ........#######.@*S...#Noise: ---------  Time: 3929.6 (0.0) jv#'.#...## ###.#.###-) Claws .#.##..#...jThrow: 5 stones .#.###.#####Zot (14070) .### #.# ## #.#j{S   adder .# .# .# j9_You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)j fS.  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder but does no damage.jhjo=30.6 (169jj-3 _The adder is lightly wounded.j  You closely miss the adder.The adder is lightly wounded.j] g1.5 (0.98j j j7_The adder bites you but does no damage.j~  j ~ You barely miss the adder.The adder is lightly wounded.j) b2.47j j = _The adder bites you but does no damage.j/&  jP0WYou miss the adder.The adder is lightly wounded.j1(3.3j 2:6j=jzD jD{_The adder closely misses you. The adder misses you.j/#( j# You scratch the adder.  The adder is moderately wounded.j$L4.25jG$j&j(S _The adder closely misses you.j  You scratch the adder.  The adder is heavily wounded.jY 10/12==5.14js j4 = _The adder bites you but does no damage.jbH .  You claw the adder!j@†jL8% 486.0joj I _You kill the adder!j : #..#.#.#####.#.# j[ ###<.............# ..[..#.#.#####.#####.### ###.#...## #.......... ....##.## ###.#####. ######.## #.# ##...########.# j  ##..# ###[............@#####.# j .........#######..†....# ##'.#...## ###.#.###.#.##..# ....#.###.##### ..### #.# j8 X### #.# ..# ..#j@ j 6-7.0 (1.03j j js jl j j j j \42j j j; =M......... jv 5 #..#.#.#####.# j ###<.............# ..[..#.#.#####.#####.### j h###.#...## #.......... ....j n###.#####. ######.## jW R ##...########  ##j 5 -j 8 j ###[.............#####.# .........#######..†....# j7 ^##'.#...## ###.#.### jn 9..#.##..#...j #j j! jH j9Ij9j;j===21jj?j?"1j?:0j/@j@j:jZD # #.# # #.#  ####.#########  #............#.#  #..#.#.#####.#.# ###<.............# ..[..#.#.#####.#####.### ###.#...## #.......... ....##.## ###@#####.###.## #.#  ##...########.#  ##.............# ###[.............#####.#.......#######..†....# ##'.#...jw## ###.#.### ..#.##.....###.#####j0,41.0 (3jc59jb j K _Your magical contamination has completely faded away.jjUjjejńjQX8jM### #.######## # #.# ###.########......... j$ #..#.#.#####.# ###<.............# ..[..#.#.#####.#####.### ###.#...## #..@.......2.0 (1 ....###.#####.# ######.## #. ##...########.##.............#jn)#jsjjjj)jj/0.jjjB j jF jϿ j j j 1==7j j j B6j\ j5 j j B5j j O  #.###.# j4 #.# #.#  #.# #.# ###.###.# ...jt #.# ### ..#.#.#####.#.# .. <.....# .#j #.#.#####.#####.###... j .#...## #.....# 5.0 (3j+ a##.## ###.#####.#.# .## #.# ##...########.# #...jj # [...########..j  .#...## ### jU j jR jN$ j$ j>% j$& j' j) X4j-   #.#.#  #.# #.#  #.# #.# .#jQ- y.# #.# #### j- #.#.#####.#.# #.. .# #.# #j- #.#.#####.#####.###. j. }#...## #.....# j_. 6.0 (1 j. w##.## ###.#####.#.# .## #.# #...#.# j. jP/ j1 j2 jtjjjJjjWk==3jjj\#†##^.......########  #.# j) #.# #.# ##.#########.# #.# #########.#.# #....b j7.............# #@# # .#.#.#####.#####.###.... #...## #...........# ##.## ###.#####.#.# ##.## #.# #...########.# .b   bat (asleep)........# #. jr.............#####.#.. .....#######..†....# ##j &7j e8.0 (22jj jF_You encounter a bat.j : †##^#      #.# #.#  #.# #.# #########  #....b...  #@# # #.#  ......# jF  ###.#####.#.#  #.# .#  .  #. .. †....# ## j  †##^#     j  #.# #.#  #.# #.# #########  #....b...  #@# # #.#jɝ i  ......#  ###.#####.#.#  #.# .# . j #...†....# j1 j jY j  j= L_A bat is nearby!j;$ ########†##^# unreal the Ruffian  #........##.# Troll  #.#########.#j;: Health: 40/40 ========================  #.# #.# Magic: 10/12 ====================----  #.# #.# AC: 5Str: 17 ##.#########.# EV: 8jc<Int: 14 ...........#.# #########  SH: 0Dex: 8 .#.#.#####.#.# #.***b...  XL:  4 Next: 48% Place: Dungeon:3 j<C.............# #@# #  Noise: ---------  Time: 3948.0 (0.0) .#.#.#####.#####.###....  -) Claws #...## #...........#  Throw: 5 stones j<##.## ###.#####.#.#  Zot (14052) ##.## #.# .# #...########.# .  b   bat (asleep) j(=x.............# #. .............#####.#.. .....#######..†....# ## _A bat is nearby!Casting: Magic Dart (safe; 8% risk of failure)  jc==Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)j ########†##^#unreal the Ruffian#........##.#jNTroll#.#########.#Health: 40/40 ========================#.##.#Magic: 10/12 ====================----#.##.#AC: 5j;Str: 17 ##.#########.#EV: 8Int: 14 ...........#.# #########SH: 0Dex: 8 j̐0.#.#.#####.#.# #.*..b...XL:  4 Next: 48% Place: Dungeon:3 j2.............# #@# #Noise: ---------  Time: 3948.0 (0.0) .#.#.#####.#####.###....-) Claws #...## #...........#Throw: 5 stones ##.## ###.#####.#.#Zot (14052) ##.##jp[#.# .# #...########.# .b   bat (asleep) .............# #. .............#####.#.. js.....#######..†....# ## _A bat is nearby!Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)ja:*ja:*j.  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.j?Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat.j /...jWu9=9.0 (11jj j9_You kill the bat!j?j@j@jCj EB0jZEj,GjoG71==jG;49jHj#Ij}IB8jIjgKB7jKjLj8MjxMB6jMjDOk==5jOjPjQB4j]QjRjRB3j5SjITjTB2jUj{V% jVI_You start resting.Magic restored.jEZ3-..jZ],58.0 (9j3^Z2==-9.0 (1j^M0.0)1 _j`j(bjjajj^jAjPJ .##.# jB########†##^# #........##.# #.#########.# #.# #.# jU.# #.# #.#########.# .........#.# ########## #.#.#####.#.# #.@......[j1U...........# #.#########.#####.#####.###.... ..#...........# .## ###.#####.#.#joY## #.# .#########.# .# #........#####.#..j#,0.0)j$f60.0 (10j 'j(T _Found a glowing orb.j3jjjkjC39jjjjŘB8jʙj jj@U==7jjşjj B6jj%jjB5jjKjjB4jBjjj .##.# †##^# jE..##.# ###.#  #.#  #.# ###.# j#.# ############ #.#.# #........@.# jȳb# #.########.# #.#####.###.... ...  #...........# ....#  ###.#####.#.# ..### j W #.# .# ..) ####.# . ..### #. ..# jӸ+6.0 (6jZe7.0 (73jƼjؿ _Found a mace.j[ ji_You see here an orb of pyromania.j j) _j+ I2 _jy1 jB  .##.# †##^# ##.# .# #.# #.# .# #.# # .#.# #........[@# 8.0 (1# #.#.# .#####.###........ #.# ##....# ###.#####.#.# ...####.# .# ...).# . ...### #. ##..# jD jE jjrjojjj#B1jj)j,  .##.# j#†##^# ..##.##.# #.# #.##.#.#.# #jC #.#.# #.@.#.# #.#.##.#####.###........  #j1.# ##....#  ###.#####.#.# ...### #.# .# jd...)#.# . ...##.# #. ##..# .....#####.#..j9ja jq_You see here an orb of pyromania.j, j\- a700jv0 j2 M _i - an orb of pyromaniajU†##^# .##.# ###.# jr #.# #.# ###.# ..#.# ############ #.#.# #..........# ....# #.########@# #.#####.###...........#...........####....### j/###.#####.#.# ...###  #.# .# ...) ###.# . #...## ....# #. ##..jo######.#.. ...# ###..†....# ##jQja129jOjjj~jJjjjzX8j U ..##.# ####.#  #.#j[} #.# ####.# ...#.# ############ ##.#.# #..........# .....# #.########.##.#.# j##.#####.###....@......#2  #...........####....###  ###.#####.#.# ...###  #.# .# ...). ####.# . #...### j.....# #. ##...#####.#.. ...# ####..†....# ## .##  ###.#.#jp###jjjj^j_jKajcj8gjhB7jjjq` ###.#  #.# j>q)#.# jzq+###.# jqK..#.# ############ jr#.#.# #..........# # j=r....# #.########.##.#.# jxr#.#####.###...........# jr...........####@...### 3 jr###.#####.#.# #...###  #.# .# #....). j5s###.# . ##...### jpsr....# #. ##..jsW######.#.. .js,..# j2t###..†....# ## #.#jmt # jt| ###.#.### #.#jt0 ...jujvj/{j}j ]j]j_jbjejggB6jhhjkjnjnB5jspjw  #.# #####.# ....#.# ############.# #..........# # #jw....# #.########.##.#.# ###.#####.###...........# j8x| #...........####....### jx> ###.#####.#.###...####  #.# .# #@...)....5.0 (2jx##.# . ##...##### jy......# #. ##..# ......#####.#.. ... j[y#####..†....# ## #.## jyv ###.#.### #.# jy... .# #### jz j {jOjYj#jjjjykjljojspX4jrjPtj$xn ..#.# ############ # #jjx.#.# #..........# .# # #.#.##.#.# #.#####.###...........# #...........####....### jx.###...##### # .# #....).... ###.# . ##...##### jxF....# #. ##@.# ....#####.#..!....# j%z/###..†....####.#.##  ###.#.### #.#.#  ... . ..# #### ## ### j~+6.0 (1j1e7.0 (23jڄj jׇX_Found a glowing golden potion.jl j jB ,j n2j r #.# #..........# .# # ...# #.########.##.#.# #####.###...........# jJ j...........####....### #.#####.#.###...#####  #.# .# #....).... ##.# . ##...##### ...# #.####..# #####.#..!...@# 8.0 (1 j ##..†....####.#.##  ###.#.### #.#.#  ... . ..# #### ###### jH j? jd jb3j#djejgjZhB1jjjmQ ...# #.########.##.#.# jmn#.#####.###...........# #...........####....### ###.#####.#.###...#####  #.# .# #....).... j@n###.# . ##...##### ....# #.####..# .#####.#..!....# jn###..†....####.#@##9  ###.#.### #.#.  ... . ..# #### ###### j:ojrjsjjjjjjX0j) ##.#.# #..........# .# # .....# #.########.##.#.# ##.#####.###...........#  #...........####....######.#####.#.###...#####  #.# .# #....).... ####.# . ##...#####.# #.####..# .....#####.#..!.@..#80 ####..†....####.#.#####.#.### #.#.# ... ....##### ######jj?j5 j j= j j j o19j #.#.# #.# .# #j .# #.#.##.#.##.#####.###...........# #.####....### ###.#####.#.###...#####jB < #.# .# #....)....#.# . ##...#####.# #.####..#.#####.#..!@...#1j #..†....####.#.## ###.#.### #.#.# ... ....# #### ######j j] j j3jj}jSX8j{ ,ja #.#.# #.# .# #.# #.#.##.#.##.#####.###j .# #.####....### ###.#####.#.###...##### #.# #.# #....)....#.# .. ##...#####.# #.####..#j4v.#####.#..@....##..†....####.#.## ###.#.### #.#.# ... ....# #### ######j&2j(e3.0 (27jKjg _d - 2 glowing golden potions (gained 1)jqjjjVjrX6jjZh ......# #.########.##.#.# j;###.#####.###...........#  #...........####....### ###.#####.#.###...##### jE #.# #.# #....).... #####.# .. ##...##### jY......# #.####..# #####.#.......# #####..†....####@#.## 4.0 (1 j< ###.#.### #.#.#  ... ....# #### ###### j jjj)jY3j[jg\j^j`X5jck ###.#####.###..........  #...........####....####.#####.#.###...## #.# #.# #....).... ####j"d .. ##...##### ..... #.####..# ####.#.......# #####..†....####.#.##  ###.#.### #@#.# 5 ............##############jdjgjhjo4 j5 j5 j77 j+9 jo; X4jC o  #...........####....### ###.#####.#.##### #.# #.# #....).... ######.# .. ##...##### .......# #.####..# .#####.#.......# ######..†....####.#.## ###.#.######.#.# ........@...#6 #############jD jG jjjkjajYjwX3jjSX2j jjjgB1jjjTjB0jMjj"jC09j j?6 ...## #.....####....### #.## ###.#####.#.###...##### #.## #.# #.# #....).... ...########.# .. ##...#####.....# #.####..#.....#####.#.......# ....#######..†....####.#.## ...## ###.#.######.#.# #..# #...@........#91.0 (5 ##.# ######.##.#jjIjjj53jCjn8jt #.#.#####.#####.###...........#..## #...........####....### #j X#.## ###.#####.#.###...##### ##.## #.# #.#. #....).... #...########.# .. ##...#####....# .#.####..#.........#####.#.......#..#######..†....####.#.##.## ###.#@######.#.#2.0 (1j.# #............# ###.############### # #.##.#jjpjj j8 j{ j j! n7j% ...........# #.########.##.#.# #.#####.#####.###...........# j% '..#...........####....### .## ###.#####.#.###...##### j#& ## #.# #.#. #....).... ########.# .. ##...#####...# .#.####..# .......#####.#.......# jc& z....#######..†..@.####.#.#3 ...####.#.######.#.# ..# j& #............# #.# ##############  #.#  #.#j& j ( j"* jR+ jj}jj͢jcjX6j #.#####.#.# #..........# .# # ...........# #.########.##.#.# j#.#####.#####.###...........# .#...........####....### .## ###.#####.#.###...##### j#7## #.# #.#. #....).... ########.# #.. ##...#####..# #.#.####..# .......#####@#.......# 4j+I#####..†....####.#.# ..####.#.######.#.# ..# #............# #.# ############## #.# #.#jj¬jjjsjjj>jX5j=M.......########### # #.#####.#.# #..........# .# ..........# #.########.##.# .#.#####.#####.###........... ..## #...........####....###.#####.#.###...##### .## #.##....)....########..###...##### #@#.####5........#####.#........#######..†....## ###.#.######.# ..##............##j jijj#jY 4jb M#########.#.......########### # j5c #.#####.#.# #..........# .# ..........# #.########.##.# .#.#####.#####.###........... ..## #...........####....###.#####.#.###...##### .## jc #.##....)....########..###...#####6 #.#.####........#####.#........#######..†....####.#.## ..## ###.#.######.#.#jc *..##j}d jdg jh jj3jj8jϪn3jѯ21j\jjj׳B0jjԵj߷j E3999j^jzjBjB8jjjj"X7jjj2B6jj jjB5jj1j9jB4jjj=j,3jjjjj<B2j)jXj'X1j'jjjB0j^jjAjC89jMjjj f  You encounter an adder.j%jk #.###  #.S.#  #.#.#  #.#.#  #.#.#  #############.#.#  #..........##.#@# j #.########.##.#.# ##.###...........# ....####....### ####.#.###...#####  #.#.##....).... S   adder (wandering)  #...###...#####  jI #.#.####..# ####.#.......#j240115.0)jfm2.0 (168 _j6jj6a  unreal the Ruffianjb  Troll #.### Health: 40/40 ======================== #.S.# Magic: 11/12 ======================-- #.#*# AC: 5Str: 17 #.#*# EV: 8Int: 14 #.#*# SH: 0Dex: 8  #############.#*# XL:  4 Next: 49% Place: Dungeon:3  #..........##.#@# Noise: ---------  Time: 4012.0 (0.0)  #.########.##.#.# -) Claws ##.###...........# Throw: 5 stones .......####....###c7m Zot (13988) ####.#.###...#####  #.#.##....).... S   adder (wandering)  #...###...#####  #.#.####..# ####.#.......# _You encounter an adder.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)j߲unreal the RuffianTroll#.###Health: 40/40 ========================#.S.#Magic: 11/12 ======================--#.#.#AC: 5Str: 17#.#.#EV: 8jʴFInt: 14#.#.#SH: 0Dex: 8  #############.#*#XL:  4 Next: 49% Place: Dungeon:3  #..........##.#@#Noise: ---------  Time: 4012.0 (0.0)  #.########.##.#.#-) Claws ##.###...........#Throw: 5 stones .......####....###Zot (13988) ####.#.###...######.#.##....)....S   adder (wandering)#...###...######.#.####..# ####.#.......# _You encounter an adder.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)jN:*j:*j:*j:,.S  Casting: Magic Dart (safe; 8% risk of failure)j,onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.j;2&..j2e.S  jU33=3.0 (1j3:7jB9j:` _The adder is moderately wounded.jO   unreal the Ruffian  Troll #.### Health: 40/40 ======================== #...# Magic: 10/12 ====================---- jzP @#.#S# AC: 5Str: 17 #.#*# EV: 8Int: 14 #.#*# SH: 0Dex: 8  #############.#*# XL:  4 Next: 49% Place: Dungeon:3  #..........##.#@# Noise: =--------  Time: 4013.0 (0.0)  #.########.##.#.# -) Claws ##.###...........#jQ  Throw: 5 stones .......####....### Zot (13987) ####.#.###...#####  #.#.##....).... S   adder  #...###...#####  #.#.####..# ####.#.......# _The adder is moderately wounded.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej}Q vAim: an adder (moderately wounded, 100% to hit)j u  unreal the Ruffian  Troll #.### Health: 40/40 ======================== #...# Magic: 10/12 ====================----j E #.#.# AC: 5Str: 17 #.#S# EV: 8Int: 14 #.#.# SH: 0Dex: 8  #############.#.# XL:  4 Next: 49% Place: Dungeon:3  #..........##.#@# Noise: =--------  Time: 4013.0 (0.0)  #.########.##.#.# -) Claws ##.###...........#j>  Throw: 5 stones .......####....### Zot (13987) ####.#.###...#####  #.#.##....).... S   adder  #...###...##### j  #.#.####..# ####.#.......# _The adder is moderately wounded.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  j Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)jY u #.### j #...# #.#.# #.#S# j #.#.#      .#.#jI Q...........#..  #.)....  #.jț <  j< Contam: 10% -4.0 (16j8 j MCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aimjl +  Press: ? - help, Shift-Dir - straight line: an adder (moderately wounded, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.jЇ  unreal the Ruffianj_  Troll #.### Health: 40/40 ======================== #...# Magic: 9/12==================------ #.#.# AC: 5jɈStr: 17 #.#S# EV: 8Int: 14 Contam: 10%  #.#*# SH: 0Dex: 8 jj8 #############.#*# XL:  4 Next: 49% Place: Dungeon:3  #..........##.#@# Noise: ---------  Time: 4014.0 (0.0)  #.########.##.#.# -) Claws ##.###...........# Throw: 5 stones .......####....### Zot (13986) ####.#.###...#####  #.#.##....)....j S   adder  #...###...#####  #.#.####..# ####.#.......# _You miscast Magic Dart. Nothing appears to happen.  jCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)junreal the RuffianTroll#.###j^Health: 40/40 ========================#...#Magic: 9/12==================------#.#.#AC: 5jҰBStr: 17#.#S#EV: 8Int: 14 Contam: 10% #.#.#SH: 0j=Dex: 8  #############.#*#XL:  4 Next: 49% Place: Dungeon:3  j$#..........##.#@#Noise: ---------  Time: 4014.0 (0.0)  #.########.##.#.#-) Claws jϱ##.###...........#Throw: 5 stones .......####....###Zot (13986) j####.#.###...######.#.##....)....jVS   adder#...###...######.#.####..# jd####.#.......# _You miscast Magic Dart. Nothing appears to happen.  jݲCasting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej!oAim: an adder (moderately wounded, 100% to hit)j=:*j5>.S j8 Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  j3(The magic dart hits the adder.j .jm=5.0 (15j{j; jO_The adder is heavily wounded.j^ M#.###..j #S#############.#...........######## j3 -##.###........... j .......####....## ####.#.###...#####  #.#.##....).......###...#####.#.####..# ####.#..... j †....####.#.#.Sj O.Sj~ j$ h-64j j j= ##.### # #...# #j / #.#.# # #.#.# # #.#.# # #############.#.# # #..........##.#S# # #.########.##.#.# j ###.###.........@.# ........####....### #####.#.###...##### # #.#.##....).... # #...###...##### jm # #.#.####..# #####.#.......# .†....####.#.## #.#.######.#.j Q.Sj jZ 39-=73j j jV  j I_The adder attacks as it pursues you! The adder bites you.j\&  jnYou miss the adder.The adder is moderately wounded.jK40=9 (0.92jjDS _The adder closely misses you.j]< H .  You claw the adder!jQA <.jxD 1/41=618.8 _The adder closely misses you. jD $ You claw the adder! _You kill the adder!Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1!need to enable at least one skill for training.jJ /  --more--j'jPC  Skill  Level Cost  Apt Skill  Level Cost  Apt j a - Fighting   1.0   2.8  -2   j - Spellcasting   1.2   4.8  -5           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.9   5.0  -3   c - Unarmed Combat   4.0   5.0   0       d - Throwing   0.0   1.2  -1   l - Evocations   0.0   1.7  -3  jM        j8 e - Short Blades   0.0   1.4  -2      j[         f - Armour   0.0   1.4  -2      j. g - Dodging   1.5   2.8  -2      ji h - Shields   0.0   1.2  -1       i - Stealth   1.0   4.8  -5      j        js            j!            j        jYou need to enable at least one skill.[?] Help[=] set a skill target  jU[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsjiTargetTarget--  --  --  jH--  --  --  --  --  --  --  --  --  jThe current training targets, if any.[-] clear all targetscost|targetsjܮ_You need to enable at least one skill.j) rain rain        j 6                j  The percentage of incoming experience used to train each skill is in brown.jC )trainingj 4targetsjbhCost Cost  2.8  4.8  1.2  5.0 jIig 5.0  1.2  1.7  1.4  1.4  2.8  1.2  4.8 relative cost of raising each skill is in cyan.] training|costjBWTargetTarget--  --  jA--  --  --  --  --  --  --  --  --  --  current training targets, if any.[-] clear all targetsjccost|targetsjT0rain rain       j0G                 j1 percentage of incoming experience used to train each skill is in brown.trainingtargetsj Cost Cost  2.8  4.8  1.2  5.0  5.0  1.2  1.7  1.4  1.4  2.8  1.2  4.8 relative cost of raising each skill is in cyan.] training|costjV= c + Unarmed Combat 4.0jTargetTarget--  --  --  --  -- jy --  --  --  --  --  --  j--  a-z] set[-] clear selected targetj3ccost|targetsjb<[?25h[?0c0 jt " ju [?25l[?1cjx Q5.0   0 current training targets, if any.  The species aptitude is in white.=] set aall targetsjGUjUjZjn]##.###unreal the Ruffian ##...#Troll ##.#.#Health: 41/41 ======================== ##.#.#Magic: 9/12==================------ #j^#.#.#AC: 5Str: 17 # #############.#.#EV: 8Int: 14 Contam: 10% # #..........##.#.#SH: 0Dex: 8 # #.########.##.#.#XL:  4 Next: 61% Place: Dungeon:3 jM^###.###.........@.#Noise: =--------  Time: 4018.8 (0.9) ........####....###-) Claws #####.#.###...#####j^Throw: 5 stones # #.#.##....)....Zot (13981) # #...###...##### # #.#.####..# j^#####.#.......# .†....####.#.## #.#.######.#.# _The adder closely misses you.You claw the adder! _You kill the adder!j_Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1!You need to enable at least one skill for training.jaj6dje. _j]v  You aren't carrying any items that you can evoke.j^jajb. _jj jjIF _Unknown command.jo\3j6]j ^j_jv`|10/12==0 _j4cj6eP .# #...# .#jeI #.#.# .# #.#.# .# #.#.# .# #############.#.# .# #..........##.#.# jvf.# #.########.##.#.####.###...........# .........####...@###-9.8 (1.0#####.#.###...##### .# #.#.##....).... .# #...###...##### .# #.#.####..# .#####.#.......# ..†....####.#.## j ga##.#.######.#.  #............#jg7-jijkjjsjFjj8% 79j[ #.# #...# #.# #.#.# #.#jU #.#.# #.# #.#.# #.# #######.#.# #.# #j E....##.#.#.# #.#.##.#.##.###...#jY7.####..@.###20 #.#####.#.###...##### #.# #.#.##....).... jŠj#.# #...###...##### ..# #.#.####..# ..#####.#.......# #..†....####.#.jX###.#.######.#.#  #.#jjjm 3jn jo j r js \68jt jx  #.# #.#.#  #.# #.#.# ##.#jUx G #.#.# .#.# #############.#.# .#.# #..........##.#.# jx ...# #.########.##.#.######.###...........# ...........####....### ##.#####.#.#####jx }1  #.# #.#.##....)......#.# #...###...####### ...# #.#.####..# j0y n.#####.#.......# ##..†....####.#.##  ###.#.######.#.  #..........juy w..# ##############jy j} jd~ jjjjj\47jjOj jUp==26j<jjfjU15jj? jQ_You start resting.j&.jP+5.8 (4jb4jjB j=_Your magical contamination has completely faded away.jX6#.# jIYl#.#.# #.# #.#.# .# #############.#.# #.# #..........##.#.# jY.# #.########.##.#.# #####.###...........# .........####....### #.#####.#.###...########.# #.#.##....@....... #.# #...###...######## j\Z..# #.#.####..# #####.#.......# #..†....####.#.##jZ#.#.######.#.#  #...........#jZi############## jljm61==jm^6.8 (13jsjw jx?_You see here a +0 mace.j/j0j1j2j4j7 .# #.#.# .# jW8#.#.# .# #####.#.# .# #..##.#.# # #.########.##.#.# .###...........# j8####....### .#####.#.###...# .# #.#.##....)$ .# #...###...## #.#.####..# jc9#####.#.......# ..†....####.#.##.#.######.#.#  #....#  ######j=&0j?e7.8 (12jAjPC* _Found 9 gold pieces.j;~ j  j j* j9 X1j܅ jB j jm B0jm jӋ j j V==69j jZ j jg B8js j j jݖ B7j j0 j# jn B6jg jO j\ j q2==5j] j 4 _Magic restored.j&  #.#.#   #.#.# jt  ###.#.#  .......##.#.#  ######.##.#.#  #...........# j  ####....### # #.###...##########.#  #.##....).......@..#  ..###...############  j 0#.####..#  #.......#  ####.#.##  ##.#.#    .......#    #     j9 ,34.8 (7jժ e5.8 (84j j = _You now have 68 gold pieces (gained 9).jjjZjjj X3j }#.#.#  #.#.# .#jT & .#.# .# ##.#.# .# .##.#.# .# .# .# .j b####....### .#  .###...#.#  .##....)........@.#  j 6.8 (1###...#  .####..#  .#  .#.## jY  .#.#  #     j jj?j12jj6j>#.#.#  j\{#.#.# #.#  j #.#.# #.#  j-#######.#.# #.#  j|.....##.#.# #.#  j˾####.##.#.# #.#  .jH.........# #.#  #.### #.# jD] ###...##########@#  7 ##....)..........#  ###...############j ####..#   .#.j9- ##.#.# .....# j>  ###### jE j@jj jjjj jjsk==1jn0jj jZjC59jejj1jX8jjX7j.j jjX6jCjj: #) j#.## # #.#. #.#.#  #.#.# #.####.#.# #. .....##.#.# #.# ja####.##.#.# #.# ..........# #.###....### #.# ###...##########.#....)..........#jH,43.8 (6je4.8 (75jj* _Found a short sword.j jA j jӾ j j X4jU j j B3j j j% j B2j j jj j B1j; j] jT j B0j= jI j jg C49j j j j. B8j j] j -j E # j ####.# #....#j v #.## # j e#.#. #.#.#  j0 R#.#.# #j 51j  jM N_You see here a +0 short sword.jsjtjtjvj)xjyI7 _j&zjw}%  j}      #  j5~####.#  #.@..# 2.8 (1#)#### #.#  #.#  j~; #.#  #.### #.#  #...# #.#  #.#.# #.#  #.#.# #.# jF jȁjjym 3j o jp jr X6js j+v H .# .# .# .# .# jv %.#  ####.#  #..@.#  3#)####  #.#  #.#  jw K#.#  #.### #.#  #...# #.#  #.#.# #.#  jw #.#.# #.#  jz j{ jjjjj~jiB5jj= #.#  #.#  #.#  #.#  #.#  #.# jO  #.#  ####@#  4j?#....#  #)#### #.#  #.#  jS #.#  #.### #.# jo #...# #.#  jt#.#.# #.#  jjFjjb.j.j/j1j2j60M> ####.#....#)#####.# j:05.8 (14j=j8>9 _Found an escape hatch in the floor.jt j j| j j j X3jh j j" B2j ,j j- B1j? j jU j B0j j j j C39j jw j X8j jW jP j B7j j  j; J There is an escape hatch in the floor here.j6 j8 j A6 _j ja ju n5j j j  B4jp j8 j j jH :3j j j X2j j ju #: .# (.#..672.0) j  #. #. #.# #.# #># #.# #.#jL# j# f8.8 (131j9' j(  j1) '_Found 4 poisoned darts.j3jj#jujB0jIj jj?..j*#. jl#: ##.# j[###.(.#.......#...jA.#.# #.# jg . j.j>?#>#j19.0)jg70.8 (229jj jc;_Found a scale mail.j1 j' j' j j j; f# ...jí : #:  ##.# [###.(.#....#...##>.. #.#.#.jJ &0j= e1.8 (18jx j ; _Found a stone staircase leading down.jjnjjåj#jB7j4j+j]jB6jjj  ###  ..#jl  #.#  #:  ##.## j.[###.@.## ..........# ...###....# # ##>#.#  ...#.# #.###.# j#. #.# # #.#  #.# j?3.8 (2j jF_You see here 4 poisoned darts.jm j$ e4.8 (15j j  j _j - 4 poisoned dartsj"j߫jjdj3jpX4jгjƵjB3j-jj|###..j #.#  #@#  ##.## j[ .[###...##..........#...###....# # ##>#.#  j#jp 6.8 (2  You pick up a parchment of Mercury Arrow and begin reading...je7.8 (32jAj j(8_You add the spell Mercury Arrow to your library.jUjUjoVjWjZj=\X1j`YM########jia.......8.8 (1 #.#  ##.## ja .[###...#..........# ##....#j%b8 #jpb####.#jcj9fjgjUjjjjfj5Mj########.......|.#### #.#  ##.## .[###...## #......#.#jp&0je9.8 (10jj\ _Found a weird smoking staff.jjjj1jjEY19jjjB8jjfjwjB7jj1j4jB6jjjjxRj(<..##### .....# .....|.#####.# ##.###. #.# #. ##.##  ..[###...## ..........#j #...###....# ##. ##>#.# ...#.#jU,83.8 (4je4.8 (55jj9 _Found a stone staircase leading up.j3j(jjjX4j=###.<..###########..............#|@#####.#5.8 (1jg###.###.# #.# #.# ##.## ..[###...## ..........##...###....# ##.## ##>#.#jZ ... ...#.##.###.#jjjajajQbjbjdj7gjhB3jRijZkjo#.<..#.......#j\o.@.#####.##.###.# #.# #.# ##.## ..[###...## ..........#jo\ #...###....# ##.## ##>#.# ... ...#.# jpF #.###.#jPt&6jte7.8 (22jMwjz j{C_k - a staff of firejjjQjj(jX1j##### <..###########........#j8.8 (1..........#####.#.####.###.# #.#. #.# ### ..[###...## ..........# #...###....###.## ##>#.#... ..j ?.#.#jjjIjVj+j"##j.<..#..#...#####.#j#.####.###.# #.# #. #.# ##.## #. ..[###...##.. ....#jYo   orc (asleep)#. #...###....##o ##.## ##>#.# j7j ... ...#.#j&0j2e9.8 (10jjq _You encounter an orc. It is wielding a +0 dagger.j 'Kj' ####### ....<..###########  .......@.........#  ...........#####.#  #.####.###.# #.#  #. #.# ##.##  #. ..[ jV( ..   #.   #o ##.## ##>#.#  ...  j(j5j' ####### ....<..###########  .......@.........#  j-...........#####.#  #.####.###.# #.#  #. #.# ##.##  #. ..[ ..   j #.  #o ##.## ##> ... jjjj[ _An orc is nearby!j k#########.....<..###########..............#....#####.#jkx##.####.###.# #.# #.# #.# ##.## #.# ..[###...## ... ..........# #.##...###....#jkW #o###.## ##>#.# ... ... ...#.# #.###.#jqjqi9009 _jtjvjR  unreal the Ruffian  Troll  Health: 41/41 ========================  Magic: 11/12 ======================--  AC: 5Str: 17 ######### EV: 8Int: 14 .....<..###########  SH: 0Dex: 8 ..................#  XL:  4 Next: 61% Place: Dungeon:3 .......@....#####.#  Noise: ---------  Time: 4090.8 (0.0) ##.####*###.# #.#  -) Claws #*# #.# ##.##  Throw: 5 stones #*#jTL[34m ..[###...##  Zot (13909)  .*. ..........#  #*##...###....#  o   orc (asleep) #o###.## ##>#.#  ... ... ...#.#  #.###.# Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (asleep, 100% to  hit)jiunreal the RuffianTrollHealth: 41/41 ========================Magic: 11/12 ======================--AC: 5Str: 17#########EV: 8Int: 14.....<..###########jSH: 0Dex: 8..................#XL:  4 Next: 61% Place: Dungeon:3.......@....#####.#Noise: ---------  Time: 4090.8 (0.0)##.####*###.# #.#-) Clawsj}d#.# #.# ##.##Throw: 5 stones#.# ..[###...##Zot (13909) ... ..........##.##...###....#o   orc (asleep)j#o###.## ##>#.#... ... ...#.##.###.#Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (asleep, 100% to  hit)jh:*j :*j (:*jD:*jNdo.  Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 dagger and wearing a +0 ring mail (asleep, 100% to  hit)  The magic dart hits the orc.  The orc is lightly wounded.j]h....ojin==1.8 (18jljnO _The orc shouts!j"km  unreal the Ruffian  Troll  Health: 41/41 ========================jWm  Magic: 10/12 ====================----  AC: 5Str: 17 ######### EV: 8Int: 14 .....<..###########  SH: 0Dex: 8 ..................#  XL:  4 Next: 61% Place: Dungeon:3 .......@....#####.#  Noise: ==-------  Time: 4091.8 (0.0) ##.####*###.# #.#  -) Claws #*# #.# ##.##  Throw: 5 stones #*# ..[###...##  Zot (13908)  .*. ..........#  #o##...###....#  ojWo   orc #.###.## ##>#.#  ... ... ...#.#  #.###.# Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (lightly wounded,  100% to hit)junreal the RuffianTrollHealth: 41/41 ========================Magic: 10/12 ====================----AC: 5Str: 17#########EV: 8Int: 14.....<..###########SH: 0Dex: 8..................#jXL:  4 Next: 61% Place: Dungeon:3.......@....#####.#Noise: ==-------  Time: 4091.8 (0.0)##.####*###.# #.#-) Claws#.# #.# ##.##Throw: 5 stones#.# ..[###...##Zot (13908) ... ..........##o##...###....#o   orc#.###.## ##>#.#... ... ...#.##.###.#Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (lightly wounded,  100% to hit)j3;*jR;*jn;*jx8jo.  Confirm with . or Enter, or press ? or * to list all spells.jNLAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (lightly wounded,  100% to hitj2)  The magic dart hits the orc.j#.j9.. j)m-2.8 (17jjr[ _The orc is heavily wounded.j  unreal the Ruffian  Troll j0H Health: 41/41 ========================  Magic: 9/12==================------  AC: 5Str: 17 ######### EV: 8Int: 14 .....<..###########  SH: 0Dex: 8 j..................#  XL:  4 Next: 61% Place: Dungeon:3 .......@....#####.#  Noise: =--------  Time: 4092.8 (0.0) ##.####*###.# #.#  -) Claws j#*# #.# ##.##  Throw: 5 stones #*# ..[###...##  Zot (13907)  .o. ..........#  #.##...###....#  o   orc j(s#.###.## ##>#.#  ... ... ...#.#  #.###.# Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j_Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (moderatelywounded, 100% to hit)j iunreal the RuffianTrolljN ,Health: 41/41 ========================Magic: 9/12==================------AC: 5Str: 17#########EV: 8Int: 14.....<..###########SH: 0j Dex: 8..................#XL:  4 Next: 61% Place: Dungeon:3.......@....#####.#Noise: =--------  Time: 4092.8 (0.0)jI ##.####*###.# #.#-) Claws#.# #.# ##.##Throw: 5 stonesj #.# ..[###...##Zot (13907) .o. ..........##.##...###....#o   orcj #.###.## ##>#.#... ... ...#.##.###.#jλ Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (moderatelyjQ +wounded, 100% to hit)j ;*j* ;*j Mo.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 dagger and wearing a +0 ring mail (moderatelywounded, 100% to hit)  j 7The magic dart hits the orc but does no damage.j' )..j e3.8 (16j j ^ _The orc is moderately wounded.j######### <..##########.................######.####.###.# #.# jf N.# #.# ##.## #o# ..[###...#... .........###...#.###.## ##>... ... ...j!7o.j<%j%h-45j(j*j########## <@.############.......#j.............#####.####.####.###.# #.# #o# #.# ## #.# ..[###...## ... ..........# #.##...###....# #.###.## ##>#.#jK:o.jjz-54jjjZ8 #.@..###.##.#####.#j8 W.###.####o###.# #.# #. #.# #.# ##.### #.# ..[###...## .jD9 W.. .# #j9 .##...###....#  #.###.## ##>#.#j: @j< jE } @   Jessica (wandering)jF o   orcYou encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger.jK /  --more--j 9o.j=jp 63 _jj jS_There is a stone staircase leading up here.j&@.j9o.jjg72 _jj)j| ]unreal the RuffianjC} PTrollHealth: 41/41 ========================Magic: 9/12==================------AC: 5Str: 17EV: 8Int: 14SH: 0Dex: 8###########XL:  4 Next: 61% Place: Dungeon:3.......@..###########Noise: ---------  Time: 4097.8 (0.0)j} ##.....o............#-) Claws#....@........#####.#Throw: 5 stones.###.####.###.# #.#Zot (13902) #. #.# #.# ##.### #.# ..[###...## @   Jessica... ..........# o   orc#.##...###....#j]~ "#.###.## ##>#.#The magic dart hits the orc but does no damage. _The orc is moderately wounded. _You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.j M@.The floor.j.@ _The orc is moderately wounded. _You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger.jThere is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel  Here: Jessica, wielding a +0 dagger and wearing a +0 robejkJessica the Apprentice Sorceress An evil apprentice sorceress. She entered the dungeon hoping to find a quiet, j#secluded place where she could study the darker arts without being disturbed. Max HP: ~9Will: +AC: + EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 64% to hit with your claws and 53% to hit with your off-hand claw. She has about 69% to hit you. Attack Max Damage Hit: +0 dagger 8 jShe can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Pain(78%,1d9) (5) b - Slowjb(44%) (7)  c - Hasted - Blink jHVTo read a description, press the key listed above. (AdB) indicates damage (thej"unreal the RuffianTrollHealth: 41/41 ========================j)Magic: 9/12==================------AC: 5Str: 17EV: 8Int: 14SH: 0Dex: 8###########XL:  4 Next: 61% Place: Dungeon:3j.......@..###########Noise: ---------  Time: 4097.8 (0.0)##.....o............#-) Claws#....@........#####.#jCThrow: 5 stones.###.####.###.# #.#Zot (13902) #. #.# #.# ##.##j# #.# ..[###...## @   Jessica... ..........# o   orc#.##...###....##.###.## ##>#.# _The orc is moderately wounded. jh_You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: Jessica, wielding a +0 dagger and wearing a +0 robe  The floor.j^iunreal the RuffianTrollj%Health: 41/41 ========================Magic: 9/12==================------AC: 5Str: 17EV: 8Int: 14j1SH: 0Dex: 8###########XL:  4 Next: 61% Place: Dungeon:3.......@..###########Noise: ---------  Time: 4097.8 (0.0)##.....o............#jr-) Claws#....@........#####.#Throw: 5 stones.###.####.###.# #.#j$Zot (13902) #. #.# #.# ##.### #.# ..[###...## @   Jessicaj... ..........# o   orc#.##...###....##.###.## ##>#.# _The orc is moderately wounded. _You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. jv_There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: Jessica, wielding a +0 dagger and wearing a +0 robe  The floor.jojj6. _jc j, 6A stone staircase leading up (D:3)(Press ? for help) ########### .......@..########### ##.....o............#jˊ  #....@........#####.# .###.####.###.# #.#  #.  #.# #.#  ##.###   #.# ..[###...## ... ..........# #.##...###....# #.###.## ##>#.# ... ... ...#.# #.###.#j_      #.  #.# .##.# #.#  .##  #.#### .#.# #.#  .##.##ß# #..## #.#  .##.##_####...# #.#  .##.#j4 c#.### ##P#...# #.#  .##>##◊~~### ##..#..)# #.#  .### #.##PP.~.###..P#...###.###...#.## #.###P◊.~◊P.◊.~~.......†.)....... #.#####.~~~~~.#.#.######.##..### #.####....P#.#.###...... ##.#jV~ idown (D:2) #########j   #.......#####  #.##  #.#.#†..##.## *####################......###.# *....##.......f....####.#..###.# *....# ************#######.................#......# #######....###*,,,,,,,,,,##...................#####.....## j #>............,,,,,,,,,,,.....................# #####.# *#....#....###*,,,,,,,,,,##......##.#########.# #.#************##.#.#.#......,,,,,,,,,,,+...................># #..,,,,,,,,,,,*#..........#***,,,,,,,,,,###########..#######.# ####********,**##.#.#<#...# *,,,,,,,,,,* ##..## #.# *,**#.$........# *,,,,,,,,,,* ##..# #.# ***,*#.#.#.#.#...# *,,,,,,,,,,* ##.# #.# *,,,*#........####***,,,,,,,,,,* #.# #.#j  *,***#.#.#.#.#,,,,,,,,,,,,,,,,,* #.#####.# *,*#..<.#.##,,,,,,,,,,,,,,,,,* #.....#.### *,*#.=,.*.**,,,,,,,,,********* #########.....## ***#.,,,*.**,,,,,,,,,*j #...........#..### *,,,,,,**,,,,,,,,,**** #...........##...# *,,,*****,,,,,,,,,,,,* #...........####.####### *,,,*****,,,,,,,,,,,,* #......................# j j unreal the RuffianTrollHealth: 41/41 ========================Magic: 9/12==================------AC: 5Str: 17EV: 8j Int: 14SH: 0Dex: 8###########XL:  4 Next: 61% Place: Dungeon:3.......@..###########Noise: ---------  Time: 4097.8 (0.0)##.....o............#-) Claws#....@........#####.#Throw: 5 stones.###.####.###.# #.#Zot (13902) #. #.# #.# ##.### #.# ..[###...## @   Jessicaj ... ..........# o   orc#.##...###....##.###.## ##>#.# _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: Jessica, wielding a +0 dagger and wearing a +0 robe _The floor.  Press: ? - help, v - describe, . - travelA stone staircase leading down.j: jD j  j_ 3j3$j%> _Unknown command.jc%jB&Enter next level anyway? Y - Yes j&' N - NojhjNyunreal the RuffianTrollHealth: 41/41 ========================jyMagic: 9/12==================------AC: 5Str: 17EV: 8Int: 14SH: 0Dex: 8j3z###########XL:  4 Next: 61% Place: Dungeon:3.......@..###########Noise: ---------  Time: 4097.8 (0.0)##.....o............#jz-) Claws#....@........#####.#Throw: 5 stones.###.####.###.# #.#Zot (13902) jz#. #.# #.# ##.### #.# ..[###...## @   JessicajD{... ..........# o   orc#.##...###....##.###.## ##>#.# _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelj{Here: Jessica, wielding a +0 dagger and wearing a +0 robe _The floor. _Unknown command.This staircase leads to a travel-excluded area!j|jj'@.jj@10/12===8.8 (11jj] c ==2jv^ b. _The orc barely misses you.You climb upwards.jsc .jc  *##### *....# *....# **** j d  #######....###*,,,  #@............,,,,  ##o...#....###*,,, jd  ##.#.#.#......,,,,  #..........#***,,,  ##.#.#<#...# *,,, jd  *#.$........# *,,, o   orc #.#.#.#.#...# *,,, j:e #........####***,,, #.#.#.#.#,,,,,,,,,,jV s-100.3 (2.5899j jj k _Level annotation: exclusion: 2 staircases, Sigmundj c _There is a stone staircase leading down here.jH .  You claw the orc!j_)jw4=1.2 (0.98jj2G _You kill the orc!jN jbU A stone staircase leading down (D:2)(Press ? for help)##########.......######.#.........##.#.#†..##.##*####################......###.#jU *....##.......f....####.#..###.#*....# ************#######.................#......#j(V #######....###*,,,,,,,,,,##...................#####.....###@............,,,,,,,,,,,.....................# #####.#jV ##)...#....###*,,,,,,,,,,##......##.#########.##.#************ ##.#.#.#......,,,,,,,,,,,+...................>##..,,,,,,,,,,,* #..........#***,,,,,,,,,,###########..#######.#####********,** jW ##.#.#<#...# *,,,,,,,,,,*##..## #.#*,* jaW *#.$........# *,,,,,,,,,,*##..# #.#***,* #.#.#.#.#...# *,,,,,,,,,,*##.# #.#*,,,* jX #........####***,,,,,,,,,,*#.# #.#*,*** #.#.#.#.#,,,,,,,,,,,,,,,,,*#.#####.#*,* #..<.#.##,,,,,,,,,,,,,,,,,*#.....#.###*,* #.=,.*.**,,,,,,,,,*********#########.....##*** j|X #.,,,*.**,,,,,,,,,*#...........#..###*,,,,,,**,,,,,,,,,****#...........##...#jY *,,,*****,,,,,,,,,,,,*#...........####.#######*,,,*****,,,,,,,,,,,,*#......................#jѠ+0 dagger (…) (D:2)@)jLevel 2 of the Dungeon<<<<>>>>)#jZ:#.j+ :.#jU A stone staircase leading up (D:2) #<j߾D........#..........#.#†..##.......###............f....####.#..###......................#..........###*,,,,,,,,,,##...................#####.................,,,,,,,,,,,.....................jۿ>....#....###*,,,,,,,,,,##......##....#.#.#......,,,,,,,,,,,+.....................,,,,,,,,,,,..........#***,,,,,,,,,,...,.#.#<#...# *,,,,,,,,,,...,.$........# *,,,,,,,,,,..# #.,.#.#.#.#...# *,,,,,,,,,,.# #.,,,j........,,,,,,,,,,.# #.,.#.#.#.#,,,,,,,,,,,,,,,,,.#####.,..<.#.##,,,,,,,,,,,,,,,,,.....#.,.=,.*.**,,,,,,,,,......,,,*.**,,,,,,,,,...........#..,,,,,,**,,,,,,,,,...........##...,,,*****,,,,,,,,,,,,jWg...........####.,,,*****,,,,,,,,,,,,......................j*<jj unreal the Ruffian j5Troll Health: 41/41 ======================== Magic: 10/12 ====================----jc *#####AC: 5Str: 17 *....#EV: 8jInt: 14 *....# **** SH: 0Dex: 8 jʥ#######....###*,,, XL:  4 Next: 64% Place: Dungeon:2 #@............,,,, Noise: =--------  Time: 4101.2 (0.0) jn##)...#....###*,,, -) Claws ##.#.#.#......,,,, Throw: 5 stones #..........#***,,, Zot (13898)  j@##.#.#<#...# *,,, *#.$........# *,,,  #.#.#.#.#...# *,,,  jx[#........####***,,,  #.#.#.#.#,,,,,,,,,,  _There is a stone staircase leading down here.  You claw the orc! _You kill the orc!j?tPress: ? - help, v - describe, . - travelA stone staircase leading up.jԩjj4 _j?( (  j( S  *##### *....#  *....# ***** #######....###*,,,, j/) #>............,, ##@...#....###* ##.#.#.#......,, j) :#..........#*** ##.#.#<#...# *, j) *#.$........# *, #.#.#.#.#...# *, j2* .#........####***, #.#.#.#.#.,,,,,,, j* E#..<.#.##,j/ j/ 3-2.2 (1jI0 A7 _j3 j`6   Things that are here:j8 i _a +0 dagger; a +0 ring mailjV8 *#####.......# *****#######....###*,,,,jL9X#>............,##)...#....###*#.#.#......,#..........#***##.#.#<#...# *#.$.....#..##..<.#.##.. #.=,.*.**,,,,,,,,,** j2=j=-36 _j:AjXBjjUjjjͥjB5jj *#####.......# *****#######....###*,,,,#>............,#)...#....###*##.#.#.#......,#.@........#***4#.#.#<#...# *#.$.......#.#.#.#.##.......#.#.#.#.###... #.,,,*.**,,,,,,,,,*j0. j. jp0 j2 j=5 j6 B4j7 j2= 4 j^= *#####........# *****jz= D#######....###*,,,,j= _>............,j= S#)...#....###*j= ##.#.#.#......,..........#***j= p##@#.#<#...# 5j > *#.$.....#.#.#.#.#..j(> A#........####**jB> R#... j\> ,...ju> &  j> Y*,,,,,,**,,,,,,,,,** jE? jEC j;D jR 3j j j j q1==3j j j I ....j ....# *****#######....###*,,,,j >............,#)...#....###*j ##.#.#.#......,#..........#***j$ #.#.#<#...# *#.@.......jB #.#.#.#.#........####**j$ D#.#.#.#.#..,,,,,#..<.#.##.=..*.##..... *,,,*****,,,,,,,,,,, j &6j] e7.2 (22js j 5 _You now have 69 gold pieces (gained 1).jpjjjjj j *****#######....###*,,,,>............,#)...#....###*j1.#.#.#......,#..........#***j`##.#.#<#...# *#.......j}#.#@#.#.#.........####**j.#.#.#.#..,,,,,j#..<.#.##j-....# j#.$.##***,,,,,,,,,,, jg&0je8.2 (11jj j$_Found 7 gold pieces.j mjxmjGojqjVtjuB0jvj{X #######....###*,,,,j{_>............,j |#)...#....###*jC|.#.#.#......,j`|U..........#***j|##.#.#<#...# ##.........j|#.#.#.#.##..@.....####**j-}9#.#.#.#..,,,,,jc}|..<.#.##..j}x#.=..#.#*,,**j}D##j})# j.~w#...#****,,,,,,,,,,, jK~!,,,jjCj3jmjϹjj jjV==89jjg4 j>............,#)...#....###*.#.#.#......,jU..........#***j#.#.#<#...# ##.......jN.#.#.#.#.........####**#.#@#.#.#..,,,,,10j.<.#.##...=..#.#*,,jN**#....#.#j4K # jNP#...#*,,,,,,,,,,,,,,jgO ,,jjjjm4 j#)...#....###*.#.#.#......,ju..........#***j#.#.#<#...# j%Q##........jN#.#.#.#.#jh_........####**ji#.#.#.#..,,,,,jd#..@.#.#j k=..#.#*,,**.j& j@.,*jZ *j!jC#.... j******,,,,,,,,,,,,,,j. jjj&1j:8jj jU_There is an escape hatch in the ceiling here.jѨ]  ##.#.#.#...... jv #..........#***j# j ##.#.#<#...# * jܩ##..........# * jC #.#.#.#.#...# * j~ #........####***j j #.#.#.#.#..,,,, j? #..<.#.##.. j #.@..#.#*,*j  #....#.#*,  #......#*,* j #.$.####*jp[,,  #...#****  #...#*,,  #....  #####*j ****jjZjg27 _jj  l - a +6 ring of intelligence  Things that are here:3.2 (26jj j7D_a +0 club; a goblin skeletonju ##)...#....###* jT~##.#.#.#......,,js j#..........#***, j##.#.#<#...# *, jF##..........# *, j#.#.#.#.#...# *, jj#........####***jߨ j#.#.#.#.#..,j% jAf#..@.#.##..j[,jt jf#.)..#.#*,jȩ$* j e#....#.#*,* j) j« #......#*,** #.$.####*, #...#**** #...#* #....,, #####*,,,,jjj#2jǴ7==4.2 (1j$5jjj jνU_There is an escape hatch in the ceiling here.jejjPjjjI4 _jj 5Mj >............,)...#....###*j6 #.#.#.#......,..........#** ##.#.#<#.##.......j J.#.#.#.#...# .......####***#.#@#.#.5jD.<.#.##..,,)*#  jhF#......#*,,,,,,,,,**j.#....jjojj73j"j$j&jb(B3j )j=. #######....###* #>............,, ##)...#....###* ##.#.#.#......,, #..........#***, #.#<#...# *, ##..........# *, j.#.#.#.#.#...# *, #...@....####***6 #.#.#.#.#... #..<.#.##..,, j/#.)..#.#*,*** #....#.#*,* #......#*,*** #.$.####*, #...#**** #...#*j0j4j jh j! j j j X2jy   *....# ******* #######....###* j #>............,, ##)...#....###* ##.#.#.#......,, j X#..........#***, ##.#.#<#...# *, jD ##..........# *, #.#.#@#.#...# *,7 #........####*** j{ j#.#.#.#.#.... #..<.#.##....,,,j P #.)..#.#*,**** #....#.#*,* j #......#*,**** j* #.$.####*,* #...#*****j j jj jW9 j9 jq; j;> j............,, ##)...#....###* jK p##.#.#.#......,, #..........#***, jK ##.#.#<#...# *, jL ##....@.....# *, jGL #.#.#.#.#...# *, jfL #........####*** jL |#.#.#.#.#...., #..<.#.##....,,,, jL %#.)..#.#*,....,,,,***** g   goblin (asleep) jL #....#.#*,,...,,,,* jM #......#*,,.g.,,,,**** j)M d#.$.####*,*jQ A 0SjR cYou encounter a goblin. It is wielding a +0 club.j|U . gjk .  The goblin shouts!.SgS   ball python (constriction, wandering)====8.2 (11jp \ _You encounter a ball python.jL9   jF*....#  #######....## #>........... j/##)...#....# ##.#.#.#... jy#..........# ##.#.#<#...#  ##....@.....#  #.#.#.#.#...# j #........#### #.#.#.#.#.. #..<.#.##... #.)..#.#*,.... #.....g.,,,,*  #.....S.j@7  #.$ jX *....# j"Y* #######....## #>...........jeY= ##)...#....# ##.#.#.#...jYL #..........# ##.#.#<#...# j,Z ##....@.....#  #.#.#.#.#...#  #........####jZI #.#.#.#.#.. #..<.#.##...j[ #.)..#.#*,.... #.....g.,,,,*  #.....S. #.$j+b3jgjhd _There are monsters nearby!j5 *....#  unreal the Ruffian j6*....# ******** Troll j26#######....###*,,,,,,, Health: 41/41 ======================== jS6*#>............,,,,,,,, Magic: 11/12 ======================-- j6##)...#....###*,,,,,,, AC: 5Str: 17j6 j6$##.#.#.#......,,,,,,,, EV: 8Int: 14 j7#..........#***,,,,,,, SH: 0Dex: 8 j7z##.#.#<#...# *,,,,,,, XL:  4 Next: 64% Place: Dungeon:2 ##....@.....# *,,,,,,, Noise: ==-------  Time: 4118.2 (0.0) j7#.#.#.#*#...# *,,,,,,, -) Claws j?8#.......*####***,,,,,,, Throw: 5 stones #.#.#.#.#*...,,,,,,,,,, Zot (13881)  ja8#..<.#.##.*..,,,,,,,,,,j8 j8#.)..#.#*,.*..,,,,***** g   goblin j8>#....#.#*,,.g.,,,,*  S   ball python (constriction, wandering) j8#......#*,,.S.,,,,****  #.$.####*,,,,,,,,,,,,* j96_There are monsters nearby!j69Casting: Magic Dart (safe; 8% risk of failure)  jT9MConfirm with . or Enter, or press ? or * to list all spells.jt9Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)j.D *....#j.unreal the Ruffian  *....# ******** Troll  j. #######....###*,,,,,,, Health: 41/41 ========================  j0/#>............,,,,,,,, Magic: 11/12 ======================--  ##)...#....###*,,,,,,, AC: 5Str: 17 jW/ ##.#.#.#......,,,,,,,, EV: 8jw/?Int: 14  j/#..........#***,,,,,,, SH: 0Dex: 8  j/##.#.#<#...# *,,,,,,, XL:  4 Next: 64% Place: Dungeon:2  ##....@.....# *,,,,,,, Noise: ==-------  Time: 4118.2 (0.0)  j-0#.#.#.#*#...# *,,,,,,, -) Claws  #........####***,,,,,,, Throw: 5 stones  jU0#.#.#.#.#....,,,,,,,,,, Zot (13881)  #..<.#.##....,,,,,,,,,,  j0#.)..#.#*,....,,,,***** g   goblin  #....#.#*,,.g.,,,,*S   ball python (constriction, wandering)  j0#......#*,,.S.,,,,****  #.$.####*,,,,,,,,,,,,* _There are monsters nearby!Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j<1Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)jM;*jk;*j_;*j;*j S.  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.jĽOAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.jʾ$g.jb.... jm-9.2 (10jj^^ _The goblin is heavily wounded.jg v *....#  unreal the Ruffian *....# ******** Troll #######....###*,,,,,,, Health: 41/41 ======================== jg ,#>............,,,,,,,, Magic: 10/12 ====================---- ##)...#....###*,,,,,,, AC: 5Str: 17 jh $##.#.#.#......,,,,,,,, EV: 8Int: 14 ji o#..........#***,,,,,,, SH: 0Dex: 8 ##.#.#<#...# *,,,,,,, XL:  4 Next: 64% Place: Dungeon:2 ##....@.....# *,,,,,,, Noise: =--------  Time: 4119.2 (0.0) #.#.#.#*#...# *,,,,,,, -) Claws #.......*####***,,,,,,, Throw: 5 stones #.#.#.#.#*...,,,,,,,,,, Zot (13880)  #..<.#.##.*..,,,,,,,,,, ji #.)..#.#*,.g..,,,,***** g   goblin #....#.#*,,S..,,,,*  S   ball python (constriction, wandering) #......#*,,...,,,,****  #.$.####*,,,,,,,,,,,,* _The goblin is heavily wounded.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j j ;Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)jT  *....#unreal the Ruffian  j *....# ******** Troll  #######....###*,,,,,,, Health: 41/41 ========================  j #>............,,,,,,,, Magic: 10/12 ====================----  ##)...#....###*,,,,,,, AC: 5j jStr: 17  ##.#.#.#......,,,,,,,, EV: 8Int: 14  #..........#***,,,,,,, SH: 0Dex: 8  ja ##.#.#<#...# *,,,,,,, XL:  4 Next: 64% Place: Dungeon:2  ##....@.....# *,,,,,,, Noise: =--------  Time: 4119.2 (0.0)  #.#.#.#*#...# *,,,,,,, -) Claws  j #........####***,,,,,,, Throw: 5 stones  #.#.#.#.#....,,,,,,,,,, Zot (13880)  j1 #..<.#.##....,,,,,,,,,,  #.)..#.#*,.g..,,,,***** g   goblin  j 7#....#.#*,,S..,,,,*S   ball python (constriction, wandering)  #......#*,,...,,,,****  #.$.####*,,,,,,,,,,,,* _The goblin is heavily wounded.jg Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)j# ;*j %*jT jP1 ;*jZ SjyZ n.  Confirm with . or Enter, or press ? or * to list all spells.AimjZ !  jZ TPress: ? - help, Shift-Dir - straight linej[ ]: a goblin, wielding a +0 club (heavily wj;[ 1ounded, 100% to hit)  j}[ )The magic dart hits the goblin.  j[ TThe goblin is severely wounded.j8] jb] g.jg jg .j#h ..jsh & Sjh ,)ji jj %20.2 (1j$j %79jFj j u _The ball python hisses angrily.j cX *....#  unreal the Ruffian *....# ******** Troll jcm#######....###*,,,,,,, Health: 41/41 ======================== #>............,,,,,,,, Magic: 9/12==================------ ##)...#....###*,,,,,,, AC: 5Str: 17 ##.#.#.#......,,,,,,,, EV: 8Int: 14 jcS#..........#***,,,,,,, SH: 0Dex: 8 ##.#.#<#...# *,,,,,,, XL:  4 Next: 64% Place: Dungeon:2 jKdD##....@.....# *,,,,,,, Noise: =--------  Time: 4120.2 (0.0) #.#.#.#*#...# *,,,,,,, -) Claws #.......*####***,,,,,,, Throw: 5 stones jd#.#.#.#.#*...,,,,,,,,,, Zot (13879)  #..<.#.##.g..,,,,,,,,,, #.)..#.#*,S...,,,,***** g   goblin #....#.#*,,...,,,,*  S   ball python (constriction) #......#*,,...,,,,****  #.$.####*,,,,,,,,,,,,* jEe_The ball python hisses angrily.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linejeAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)j|r *....#unreal the Ruffian  *....# ******** Troll  #######....###*,,,,,,, Health: 41/41 ========================  j|K#>............,,,,,,,, Magic: 9/12==================------  ##)...#....###*,,,,,,, AC: 5Str: 17  ##.#.#.#......,,,,,,,, EV: 8Int: 14  jH}m#..........#***,,,,,,, SH: 0Dex: 8  ##.#.#<#...# *,,,,,,, XL:  4 Next: 64% Place: Dungeon:2  ju}C##....@.....# *,,,,,,, Noise: =--------  Time: 4120.2 (0.0)  j}#.#.#.#*#...# *,,,,,,, -) Claws  #........####***,,,,,,, Throw: 5 stones  j}#.#.#.#.#....,,,,,,,,,, Zot (13879)  #..<.#.##.g..,,,,,,,,,, j} #.)..#.#*,S...,,,,***** g   goblin  j~#....#.#*,,...,,,,*jD~ S   ball python (constriction)  #......#*,,...,,,,****  jm~#.$.####*,,,,,,,,,,,,* _The ball python hisses angrily.j~Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej~Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit)jB;*j;*jw.  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin.jY1S.j0...j8)S   ball python (constriction)jm51.2 (18jtj j-D_You kill the goblin!jh  *....#  unreal the Ruffian j`i *....# ******** Troll ji #######....###*,,,,,,, Health: 41/41 ========================ji  ji #>............,,,,,,,, Magic: 8/12jj T================-------- j6j ##)...#....###*,,,,,,, AC: 5j[j =Str: 17 jj ##.#.#.#......,,,,,,,, EV: 8Int: 14jj  #..........#***,,,,,,, SH: 0Dex: 8j k  j3k P##.#.#<#...# *,,,,,,, XL:  4 Next: 65% Place: Dungeon:2 jk *##....@.....# *,,,,,,, Noise: =--------  Time: 4121.2 (0.0) jk #.#.#.#*#...# *,,,,,,, -) Claws j l #.......*####***,,,,,,, Throw: 5 stones #.#.#.#.#*...,,,,,,,,,, Zot (13878)  #..<.#.##S)..,,,,,,,,,, j8l #.)..#.#*,....,,,,***** S   ball python (constriction) jal #....#.#*,,...,,,,*  #......#*,,...,,,,****  jl Y#.$.####*,,,,,,,,,,,,* _You kill the goblin!jl Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j,m xAiming: Magic Dart (safe; 8% risk of failure)  jtm yPress: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)j  *....#unreal the Ruffian  *....# ******** Troll  #######....###*,,,,,,, Health: 41/41 ========================  #>............,,,,,,,, Magic: 8/12================--------  jE ##)...#....###*,,,,,,, AC: 5Str: 17  jw ##.#.#.#......,,,,,,,, EV: 8Int: 14  #..........#***,,,,,,, SH: 0j Dex: 8  ##.#.#<#...# *,,,,,,, XL:  4 Next: 65% Place: Dungeon:2  j z##....@.....# *,,,,,,, Noise: =--------  Time: 4121.2 (0.0)  #.#.#.#*#...# *,,,,,,, -) Claws  jD #........####***,,,,,,, Throw: 5 stones  #.#.#.#.#....,,,,,,,,,, Zot (13878)  jr #..<.#.##S)..,,,,,,,,,,  j #.)..#.#*,....,,,,***** S   ball python (constriction)  #....#.#*,,...,,,,*  j #......#*,,...,,,,****  #.$.####*,,,,,,,,,,,,* _You kill the goblin!j Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)j ;*j/ ;*jQ^ 6Mj^ .j^ Casting: Magic Dart (safe; 8% risk of failure) j^ Q Confirm with . or Enter, or press ? or * to list all spells.Aimj_ !  jf_ Press: ? - help, Shift-Dir - straight line: a ball python (100% to hit)  The magic dart hits the ball python.j5a 1rjm - .jn ..r   rat (wandering)You kill the ball python!j=q m62.2 (17jUv jw  j+x F_You encounter a rat.jwA *....#  unreal the Ruffian *....# ******** Trollj` #######....###*,,,,,,, Health: 41/41 ======================== #>............,,,,,,,, Magic: 7/12==============---------- ##)...#....###*,,,,,,, AC: 5Str: 17 jZ'##.#.#.#......,,,,,,,, EV: 8Int: 14 #..........#***,,,,,,, SH: 0Dex: 8 j##.#.#<#...# *,,,,,,, XL:  4 Next: 66% Place: Dungeon:2 ##....@.....# *,,,,,,, Noise: =--------  Time: 4122.2 (0.0) #.#.#.#*#...# *,,,,,,, -) Claws j#.......*####***,,,,,,, Throw: 5 stones #.#.#.#.#*...,,,,,,,,,, Zot (13877)  #..<.#.##.*..,,,,,,,,,, j_#.)..#.#*,.*..,,,,***** r   rat (wandering) #....#.#*,,.*.,,,,*  #......#*,,..r,,,,****  j#.$.####*,,,,,,,,,,,,* _You encounter a rat.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linejUAim: a rat (wandering, hasn't noticed you, 100% to hit)j  *....#unreal the Ruffian  j? *....# ******** Troll  j E#######....###*,,,,,,, Health: 41/41 ========================  #>............,,,,,,,, Magic: 7/12==============----------  ##)...#....###*,,,,,,, AC: 5Str: 17  j ##.#.#.#......,,,,,,,, EV: 8j DInt: 14  #..........#***,,,,,,, SH: 0Dex: 8  j$ ##.#.#<#...# *,,,,,,, XL:  4 Next: 66% Place: Dungeon:2  ##....@.....# *,,,,,,, Noise: =--------  Time: 4122.2 (0.0)  #.#.#.#*#...# *,,,,,,, -) Claws  #........####***,,,,,,, Throw: 5 stones  j #.#.#.#.#....,,,,,,,,,, Zot (13877)  #..<.#.##.)..,,,,,,,,,,  #.)..#.#*,....,,,,***** r   rat (wandering)  #....#.#*,,...,,,,*  #......#*,,..r,,,,****  #.$.####*,,,,,,,,,,,,* _You encounter a rat.Casting: Magic Dart (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  j Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)j ;*j ;*j ;*j7 ;*j&X ;*jB I.  Casting: Magic Dart (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.j ...)..†jZ m73.2 (16j- j G _You kill the rat!jaL *#####  *....#   *....# *********   #######....###*   #>............,,   ##)...#....###*   ##.#.#.#......,,   #..........#***,   j #.#.#@#...# *,   ##..........# *,   j#.#.#.#.#...# *,   #........####***   #.#.#.#.#....,   j#..<.#.##.)..,,,,,,,,,,,   #.)..#.#*,....,,,,******   #....#.#*,,...,,,,* #......#*,,..†,,,,****jjAh-45jjw _There is a stone staircase leading up, spattered with blood here.j j  j jh j 8==4j j>! B3j" jv% j% B2j' jO* j* B1jO, j. jc/ U==0j!1 j3 j4 C69j5 j8 j8 :8j: j = j= :7j> jA jB s9==6jC j2F jF B5j=H jK jK B4jTM j"P jP B3j8R jT jVU U==2jV jY jZ B1j[ j ^ j^ B0j9` jb j9c C59jd jg jg n10/12==8jcj jk jKl B7jm j7p jp B6j`r jy jz B5j| j~ ja U==4j j׃ j= B3jۅ j8 j B2j( j_ jŌ q1==1j j jM B0ji j j C49j jK j B8j˜ j k==7j" j X6j j" X5j jy X4jt jm n _You start resting.Magic restored.jV 8-jV 055.2 (31.0)jy 2==6.2 (323 _j j jj Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}l - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip j˼jjbC *#####j unreal the Ruffian  *....#Troll  *....# ********* Health: 41/41 ========================  #######....###*,,,,,,,, Magic: 12/12 ========================  #>............,,,,,,,,, AC: 5Str: 17  j9##)...#....###*,,,,,,,, EV: 8Int: 14  j9##.#.#.#......,,,,,,,,, SH: 0Dex: 8  #..........#***,,,,,,,, XL:  4 Next: 67% Place: Dungeon:2  ##.#.#@#...# *,,,,,,,, Noise: ---------  Time: 4156.2 (0.0)  ##..........# *,,,,,,,, -) Claws  #.#.#.#.#...# *,,,,,,,, Throw: 5 stones  jn#........####***,,,,,,,, Zot (13843)  #.#.#.#.#....,,,,,,,,,,,  #..<.#.##.)..,,,,,,,,,,,  jm#.)..#.#*,....,,,,******  #....#.#*,,...,,,,*  #......#*,,..†,,,,****Aim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat. _You kill the rat! _There is a stone staircase leading up, spattered with blood here. _You start resting. _Magic restored.jU  You feel clever.j3207 (0.5j/j[: _l - a +6 ring of intelligence (worn)jiY3jC]jcX2jfjPkjkB1jnj}jM~B0jqjcjC39jMjjKB8j߉j3jB7j4jX6j͒j*jB5jjjB4jqjj B3jjjB2jj#jB1j7jjB0jj6jC29jjճj7B8jеjj_B7jjμjFB6j̾j(jB5j>jj+B4jjX3jjujB2jdj0X1jjjxB0jjjC19jjjB8jjjs:7jjjB6jj jB5j0jX4jOjujB3jjjB2j"jXX1jjjB0j jv j C09jhjjB8jjj,7jFjjX6jj-jdB5jBjg!j!j!:4j#j%j%,3j&j'j*j*B2jW,j.j.B1j|0j2j3B0j :j;j_<D799j+>jd@j@B8j'jjB7jjjB6jw j j0 B5j jjB4jgjjB3jj#j^B2jjjB1jj!j!B0j#j%j&C89j'jK*j*j*:8j,j/jL/B7j1jc3j3B6jH5j7j7B5jt9j;j;B4j=jL@j^C _You start waiting.A sleepcap comes into view.jHff   sleepcap (wandering)jM1215.7 (59.0)jNm6.7 (603 _jRjSjj?j,j0.jAfj%k7.7 (1.0)2jxjW,%1j/ ......##.#..#.#.# #.####.##  ###.#.##.#..#.#.# #.# #.#  ....#.##.#..#.#.# #.# #.#  #.#.#.##.#..#.#.####.# #.#  j?0..#.#.##.#...........# #.#  ....#.##.##.#..##########.##  #####.##...................#  ........####################  ................@#  #######.########.#   #...#.# #.#  j1 #.<.#.# #.#  ###...#.# #.#  #.....#.# #.#    #.>...#.# #.#    #.....#.# #.#    ###...#.#### #.#   jg9.2 (2.50jكj! _You climb upwards.jCc _There is a stone staircase leading down here.jcjiA stone staircase leading down (D:1)(Press ? for help)#.#########.#................#.#j)j#...........#.##...........#................#.##.####.#..#.#.# ######################................#.###########.####.#..#.#.# #.......##....................###.....#.##............##.#..#.#.# #.####.###.########...........# #....[#.#j{#.########.#.##.#..#.#.# #.# #.##.##........##.# ###'###.####### #.#........#.##.#..#.#.# #.# #.##.##........##.# #.# #.#.....# #.#.####.#.#.##.#..#.#.####.# #.##.###..........# #.# #.#.....# #.#.#....#.#.##.#...........# #.##.##÷####..########.###.#.....# #.#.#......#.##.##.#..##########.###.##..................#.#.....####.#.########.##...................##.#############>............).......÷÷.................#####################..............................................................@################..##.#####....#.#######################.########.##......................#+#'#####...#.##.##.............#...............########## #.<.#.##.##...........#.#........................# ###...#.##.##.............#+#......................# #.....#.##.#######'###.........#...................# #.>...#.##.##.# #.........#.#'#'#'##..........# #.....#.##.##.# #.........#.#.#.#.##..........# ###...#.####_|;49m #.##.# #.........#.#.#.#.##..........# #........# #.##.# #.........'.#.#.#.##..........# #........# #.##.###.........###.#.#.##..........# #........# #.#j up (D:2)  ###### #.#.........# j  #.#.#†..##.##  *#####j@ ?###############......###.#  *....##.......÷....####.#..###.#  jn |*....# ************#.........#......# j  #######....###*,,,,,,,,,,##...................#####.....##  #>.....j ,,,,,,,,,,,.....................# #####.#  ##)...#....###*,,,,,,,,,,##.#.#########.# #.#************j ]  ##.#.#.#jV ,,,,,,,,,,,+...................># #..,,,,,,,,,,,*  #..........#***,,,,,,,,,,###########..#######.# ####********,**  ##.#.#<#...# *,,,,,,,,,,* ##..## #.#*,* j  ##..........# *,,,,,,,,,,* ##..# #.#***,* j #.#.#.#.#...# *,,,,,,,,,,* ##.# #.#  *,,,* #.j ####***,,,,,,,,,,* #.# #.#  *,*** j #.#.#.#.#f...,,,,,,,,,,,,,* #.#####.#  *,*j@  #..<.#.##.)..,,,,,,,,,,,,,* #.....#.###  *,* #.)..#.#*,....,,,,********* #########.....##  *** jk m#....#.#*,,...,,,,*#...........#..## j #......#*,,..†,,,,**** #...........##...# j #.$.####*,,,,,,,,,,,,* #...........####.####### #...#****,,,,,,,,,,,,* #...........j ...# #...#*,,,,,,,,,,,,,,,* #..............# jO C........j ..................#.....#.#.#................j -<..........j .#.#.#.#..........#.#...<.#..)..#.j 5....#.jlLevel 2 of the Dungeon <<<<>>>>< jP> ,j :, j >  jiA .j*' j*.#....,,,,,,,,,,,,,,,,*####.............÷........######*,,,,,,,,,,,,,,,*#.........................#j.+********,,,,,,,,,,******j]+T#.........................#*,,,,,,,**********j+f#.........................#*,*******#.......................>.#j+#*,**************j+f####### ###############...........#j .*,,,,,,,,,,,,,,*#.....##...........#*,,>,,,,,,,,,,,*#.....##...........#jA*,,,,,,,,,,,,,,*#.....###.##########*,,,,,,,,,,,,***#.....##.#*,,,,,,,,,,,,****** ##.....# #################.#*,,,,,,,,,,,,,,,,,* #......# #.................#*,,,,,,,,,,,,,,,,,* #......###.#####..........##jE #*,,,,,,,,,,.......* #......#...# #.###.#◊##.#*****,****,.......* #...####.#######.#......#.#j*,****,.......* #...# #...#...#.#.◊..◊.#.#*,,,,*,.......*#####...# ###.#.#.#.......◊#.#****,*,.......*#.......# #.#.#.#...◊....#.#*,*,.......*#.###...# #.#.#.#.#......#.#j*,*,...)...##.#<#...# #...#.#.#......#.#jD+ : .j+ c*,*,..........#.###.######...#.#.###')###.#*,*,.......####.@...######.....#..........#*,,,....###* #############.########..#####****###**#######.#####....#########.......#.##j3, P###############.################.#j1K #.j1Q#######<........#j3  j3 .##################jw #################j4! j5A stone staircase leading up (D:2) #<j6;###############j down (D:1) #.# #.........#.#.#.#.##..........#........# #.# #.# #.........'.#.#.#.##..........# #........# #.# #.###.........###.#.#.##..........# #........# #.# #.............'.#÷#.#'##..jm #######.#......## #.# #.............###.#......##########.....#.#.#.....# #.# ##........#.#.)....# #.....#...#.....####.# #......###########.#......# #####.......##.#j #.....#####.#......# #.....# #....##.##.# #....j˟ .'.÷...#......# #.....# ##....##.##.####.....#######.#'#### #.....# #......#.##.##....##..#############.#.# #j P###......#.#..##....##................#+## #................>..###....'....#####........÷..##############.#################j *#....##########...........#..........# #.##....# #.................#..........# #.##....# #..........#......'..........# #.##....# #..........#.######... #.##....# #..........#.# #..........# #.####### #..........#.# #..........# #.########....#.# #....# #.#j #....#.######..........###.##....#......'..........'...##############.........)#####jj?j 3$jb3......##.#..#.#.# #.####.##   unreal the Ruffian ###.#.##.#..#.#.# #.# #.#   Troll j3....#.##.#..#.#.# #.# #.#   Health: 41/41 ======================== j4#.#.#.##.#..#.#.####.# #.#   Magic: 12/12 ======================== ..#.#.##.#...........# #.#   AC: 5Str: 17 ja4....#.##.##.#..##########.##   EV: 8Int: 20 j4#####.##...................#   SH: 0Dex: 8 j4#........####################   XL:  4 Next: 67% Place: Dungeon:1 ................@#j@5  Noise: ---------  Time: 4219.2 (0.0) #######.########.#j5m  -) Claws#...#.##.#j5  Throw: 5 stones#.<.#.##.#j$6  Zot (13780) ###...#.##.# #.....#.#jl6#.# j6]  #.>...#.##.# j6I  #.....#.##.# j.7j  ###...#.#### #.# jn7f  _You start waiting. j7{_A sleepcap comes into view. _You climb upwards. j 8_There is a stone staircase leading down here.  Press: ? - help, v - describe, . - traveljo8<A stone staircase leading down.j:3jBjj 79 _jjjB8jjpjj5B7jjjljB6j j6 j j B5j j j1 j B4j jjj,3jjCjMjj,2j,jjj"jRB1jjj@jB0jjjqjC69jjjj,8jjdj+jX7jrj@jj ,6j8jjh j j#!,5jN!j!jj"j #j?#B4j#j$j %j=%B3j%jv&j'jH'B2j'j(j)jL),1jx)j)j*j<+j+B0j,j -j-j .C59j.j2+ ######.#......## #.# .....#.#.#.....# #.# .#...#.....####.# .....#####.......##.# j2...# #....##.##.# j.3.# ##....##.##.# .....# #......#.##.# ####......#.#..# .......@..##jw3 40.2 (21.0).#################  #.#    j3#.#    #.#  #.# j3 #.#  #.#  #.#jU4j6j7[ _There is a stone staircase leading down here.jjj/j# j r1.2 (1.0)8 _jjF@2  You climb downwards.jR.#<#...# #...#.#.#......#.##.###.######...#.#.###')###.# ####.@...######.....#..........# * #############.########..##### j#######.#####....## #######.......#.## ###############.# ###############.#j #######@........# ################# ###############jA ############### ############### jo############### ############### jo###############  jg2.7 (2.57j jk _Level annotation: exclusion: 2 staircases, Sigmundja _There is a stone staircase leading up here.jf\jc0A stone staircase leading up (D:2)(Press ? for help)*,,,,,,,,,,,,,,,,,* #......###.#####..........##jc*,,,,,,,,,,.......* #......#...# #.###.#◊##.#*****,****,.......* #...####.#######.#......#.#*,****,.......* #...# #...#...#.#.◊..◊.#.#*,,,,*,.......*#####...# ###.#.#.#.......◊#.#j#dU****,*,.......*#.......# #.#.#.#...◊....#.#*,*,.......*#.###...# #.#.#.#.#......#.#*,*,...)...##.#<#...# #...#.#.#......#.#*,*,..........#.###.######...#.#.###')###.#*,*,.......####.@...######.....#..........#*,,,....###* #############.########..#####jTdB****###**#######.#####....#########.......#.##jdk###############.################.########@........#jd#############################################################################jdX##############################jHLevel 2 of the Dungeon <<<<>>>>#@j *,,,,,,,,,,,,****** ##.....# #################.#*,,,,,,,,,,,,,,,,,* #......# #.................#j^F.#j js ju ##.#<#...# #...#.#.#......#.# unreal the Ruffian j׶ W...#.###.######...#.#.###')###.# Troll ####.@...######.....#..........# Health: 41/41 ======================== j * #############.########..##### Magic: 12/12 ========================jV Y#######.#####....##AC: 5j ~Str: 17#######.......#.##EV: 8j Int: 20###############.#SH: 0Dex: 8j9 6###############.#jx XL:  4 Next: 67% Place: Dungeon:2#######@........#Noise: ---------  Time: 4242.7 (0.0)j D#################-) Claws###############Throw: 5 stones###############Zot (13757) ###############j 8#############################################   _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusion: 2 staircases, Sigmund jQ _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelThe floor.jǹ j jw j j ~ 6 _j j+ jj B5j j4 j j B4j j j? j{ B3jK jL j j4 B2j j; ju j B1jv j jg j B0j j j j C49j j j j@ B8j j j j; B7j jG jb j B6j j j j# B5j~ j^ j] j B4j j j) j B3j j j j B2j j jm n1j j j2 B0j jE ,j C39j j j( j :8j? jG j! j|! :7j! j*# j$ jO% B6j% j' jy( j( B5j) j* jr, j, B4j- j1   ###############...........#  #...........#  #.....#  j1 ##.####  #.# #################.# #.................# jf2 r#.#####..........## ..# #.###.#◊##@# 65.7 (23.0) #######.#......#.# ..#...#.#.◊..◊.#.# #.#.#.#.......◊#.# #.#.#.#...◊....#.# j2 p#.#.#.#.#......#.# #...#.#.#......#.# #...#.#.###')###.# #.....#..........#j3 jD6 j8 j3jYj2j3j{X3j.M..............>###############....j...........##.########## # #################.#......# #.#####.........@##6.7 (1j&.0) ..# #.###.#◊# #######.#......#. ..#...#.#.◊..◊.#. j#.#.#.#.......◊#.#...#.#jjvjj "3j#jU$jN&j(X2j+: #..# j9,#.......................>.# ###############....j,4# #....# #...........# ##.########## j-3#.# ###############.# ....... 7#####..........# j-.# #.###.#◊##.# j.######.#......#.# jv..#...#.#.◊..◊.#.# .#.#.#.......◊#.# j..#.#.#...◊....#.# .#.#.#.#......#.# ...#.#.#......j.$#.#j/j2j4jPjjJj*jjZX1jjj[B0j,jJjC29jhj ###÷............. #....................... #....................... #.......................> ###############...........#...........# #...........# ##@##########70.7 (3 #. ################.# .................#####..........## #.###.#◊# ######.#....#.#.◊..◊ .#.#.#.......◊j|jjj0jt0j0j2j 587j5j8X6j9j;jK<B5jD=j%?j?B4j@jaBjCB3jDjEj'FB2j%Gj]IX1j;JjKj`LB0juMjOjOC19jPjzRjRB8jSjUj/VB7jDWj1YjYB6jZj\j^]B5j[^j8`j`B4jajcjdB3j>ejRgjgB2jijjjkB1jljnjgoB0jbpjqj`rC09jtjvjvB8jzwjyj>zB7j|jJ~j~:6jjlj:5jՃjWj:4jjjB3jjjx:2jAj:X1jjjB0jj)jD699jwjZj+B8j-jjKB7jYjn6jyB5jɦjjtjܩB4jj'jB3j}jȰjiB2jjjB1jjjbB0jjjC89j^jjIB8jjjB7jjjNB6jjjB5jj-jB4jj jB3jjUjB2jVj X1jojljB0jjj-C79jjjB8jjj{B7jjbjB6jjJjB5jjjB4jj&jB3jjjB2jjj_B1j_j}jB0jjrjC69jjj;B8jWjjB7jj7 j j :6j< j+jB5jjljB4jjyjB3j:j!j{B2jvj jB1jj5jB0jj!jx"C59jD#j$jM%B8j&j~(j )B7j *j,j,B6j-j}/j/B5j!1j2jG3B4jM4jx6j6,3j7j8j!:j:,2j;j;j>jw>B1j?jAjUBB0jICjFo49jHjHB8jIjKjLB7jMj!OjOB6jPjRjSB5jVTj$VjVB4jWjNYjYB3jZjl]X2jj^jaj}a,1jajbj0ejeB0jfjhjTiC39jjjlj!mB8jnjpX7jqj_sjsB6j:ujvjbwB5jgxjzjzB4j{j|j0}B3j,~j(jb:2jjπj,1j;jj jBB0jj3... j93_You start waiting.j1369.7 (99.0)j 170.7 (100.0)jW;29jЏj< _Done waiting.jg1. #.j1$.# j17##.......÷j%2Z# .....jY2'# j23.....j29# .j2 ...j&3^.# ...............jh33>.# j3i##############.# j4#.# #..@........# j4(##.########## #.# ###############.# .....j*5..# #####..........#j5 #.###.#◊##.# #####.#......#.# jM6>#...#.#.◊..◊.#.#j3EjF11.0)jG:8jRjVj5 #.#  #..# ##÷jY6 W# # ..# ....# ..............>.# #############.# #.# #...........# ##.########## #.# ##############.# ......j6 ####..........#  #.###.#◊##.####.#......#.#jB: j: `27j= j> j-#.####.####### #.# ..# j#÷# # # .# .............jɋ>.# ############.# #.# j^#...........# ##.########## #.# #############.# ....j<# ###..........#  #.###.#◊##.#jj`36j~j|jM...# ####.######jj. #÷. ............> ############j}...........##.##########jj`45jjjA g #.####.#######  #j4B ............#  #.# ##÷.# ...#.#.#>.# #############...# jB #.# #.# ##.########## #.# ##############.# ...............# ####.jC _##  #.###.#◊##.jeF jF `54jI jJ j<^j1_jdjhF _Unknown command.jjjޘjjB3j1jj?B2jjX1jjj=,0jjjjʧ-19jjWj:jq,8jjKjX7j׭jAjxB6jGjjB5jƲjxjƴB4jjjj#:3jǷjFjB2jYjj»,1jjjj5B0jjjWC09j,jj,8jjjj6,7jhjjKj}j:6j_jjB5jjjG,4jxjjZj,3jjgj\jj:2jmjjfB1j4jjB0jjXjD599j`jj8B8jjCjyj:7jWjj B6jjj>B5jBjj B4jjjgB3j jUjB2j]jjB1jj#j}B0j.jjWC89jjjB8jjj[B7jjhjB6jdjjB5jjjmB4j#j~jB3j{jj(B2jj)j|B1j"jjB0jjB j C79jU j j B8j jjQ,7jj3jjB6jjjR,5jj,jjB4jjj=B3j*jsjB2j|jj B1jj* ja B0j.!jr"j"j";69j~#j$j$,8j/%j*&j*'j'B7j8(j)j)B6j*j ,jQ,B5j,j\.j.B4j[/j0j1B3j1j"3j_3B2j+4j5j7X1j<8j8B0jX:j$;Y59j>8jGJ765j Kn4jKX3jGLjMjMB2jNjOj$PB1j RjnRB0jRjXSjTjTC49jUjVjWB8jWjNYjYB7j`Zj[j\B6j\j^jS^B5j%_j`j`B4jajbjcB3jcjHejeB2jVfjgjgB1jhjjjAjB0j kjljlC39jmjojVoB8j1pjqjqB7jrjsjtB6jtjLvjvB5jVwjxjxB4jyj,{jh{B3j|j}j}B2j~j jB1jjjB0jjj/C29jjNjB8jgjjӉB7jjjYB6j#jjݎB5jjA _You start waiting.j6j1474.7 (99.0)jj5.7 (100.0)4jvjќ# _Done waiting.j#l#.##...# #.####.####### #.# ..# #÷jx$:# # # .# .............>.# ############.# #.# #...........# ##.########## #.# #############.# ....j$V.# ###..........#j*6.0)3j,j&-jjj jj n2j˩jj6B1jjLjjǯB0jjֱjj.C19jjL .##...# .jܷ####.####### .# .# j.÷........# # # # jG....@>.# 80.7 (4....# #....# j~#....# ###.jv#.## j j`jjj##...#  ####.#  #  j(#  ÷.#  #  #  #  ....@.#  jl.#  #.#  #.j#  ##.#  #.#  j .#   #   ## jO  j j O1.7 (18j^ j jc _There is a stone staircase leading down here.j j RA stone staircase leading down (D:2)(Press ? for help)#..<.#.##.)..,,,,,,,,,,,,,*#.....#.###*,*j w #.)..#.#*,....,,,,*********#########.....##*** #....#.#*,,...,,,,*#...........#..####......#*,,..†,,,,****#...........##...#j G#.$.####*,,,,,,,,,,,,*#...........####.########...#****,,,,,,,,,,,,*#......................##...#*,,,,,,,,,,,,,,,*#......................##....,,,,,,,,,,,,,,,,*####.............÷........#jc p#####*,,,,,,,,,,,,,,,*#.........................#*******,,,,,,,,,,******#.........................#*,,,,,,,**********#.........................#*,*******#.......................@.#*,**************####### ###############...........#j *,,,,,,,,,,,,,,*#.....##...........#*,,>,,,,,,,,,,,*#.....##...........#*,,,,,,,,,,,,,,*j* X#.....###.##########*,,,,,,,,,,,,***#.....##.#*,,,,,,,,,,,,****** ##.....# #################.#*,,,,,,,,,,,,,,,,,* #......# #.................#j *,,,,,,,,,,,,,,,,,* #......###.#####..........##*,,,,,,,,,,.......* #......#...# #.###.#◊##.#*****,****,.......* #...####.#######.#......#.#*,****,.......* #...# #...#...#.#.◊..◊.#.#jzup (D:3)  #..# #.#  .. #)####  #..# #.#  .##<##.#  #..# #.# .##.##.# j:#..####.# ########†##^#   #.# #.......# #........##.# #.### #.# ##...##### #.#########.# #...# #.# #.....# #.##.# #.#.# #.# ##.#.## #.#.# #.#.# #.#j #...# ####.#########.# #.#.# #.# #.#.# #............#.# #############.#.# #.# #.#.# #..#.#.#####.#.# ###.#.# #.# #.#.####<.............# #.########.##.#.# #.# j,r#......[..#.#.#####.#####.###...........# #.# #.#.####.#...## #...........####....### #.# ######........##.## ###.#####.#.###...##########.# #........#######.## #.# #.#.##....)..........# ju#.######## ##...########.# #...###...############ #.# ##.............# #.#.####..#  #.###### ####[.......#####.##  #......# #.........#######..†....####.#.##  jNr#...)#######'.#...## ###.#.######.#.#  #.#.#...#...#.##..# #......#  #.#.#...#...#.###.# ############## jj.......##...#  unreal the Ruffian .......####.#######  Troll ..................#  Health: 41/41 ======================== ..................#  Magic: 12/12 ======================== .........÷........#  AC: 5Str: 17 ..................#  EV: 8Int: 20 ..................#  SH: 0Dex: 8 ..................#  XL:  4 Next: 67% Place: Dungeon:2 ................@.#  Noise: ---------  Time: 4481.7 (0.0) #######...........#  -) Claws#...........# [39;4j{9m Throw: 5 stones#...........#  Zot (13518) ##.########## #.#   ########.#   .........#   ........##   _Unknown command. _You start waiting. _Done waiting. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.jj jPjPjSjzU> _Unknown command.j3 j3 jJ6 j9 j; l2.7 (17 _j>= j @3  You climb downwards.j = #..####.# ########†##^#  #.......# #........##.#  j ##...##### #.#########.#  #.....# #.##.#  ##.#.## #.##.#  #...# ####.#########.#  j? +#.#.# #............#.# # #.#.# #..#.#.#####.#.# # #.#.####@.............# # j #[..#.#.#####.##### #.#.####.#...## #......######........##.## ###.###j #........#######.###.##.######## ##...########.#  #.# ##.............#  #.###### ####[.............### j[  #......# #.........#######..†.ju9 g4.2 (2.55ji? $ j? D_Level annotation: JessicajOA a _There is a stone staircase leading up here.jpjjj:j3jI4 _jj j j/ B3jf jj jyB2jjjjB1jjjcjB0j\jdjjK-09jj"j#jh%j%B8jG&j9'j*j+B7j,j0j9j9B6jV:j;j<j<B5jJ=j>jk?j?B4j=@j Aj7CX3jCjfDjEj2F,2juFjFjHjJjQJB1jJj^Md  You see here a quokka skeleton.jNjPOI0 _jOjPj~RjRD499jfSj?UjWjWB8jYjG[j[a7jaB6jAbjbjYdjnfjfB5jgjjjlX4jmjMojSqjqB3jrjytjwvjvB2jxjwyj{j|B1j}jd~jj;B0jjjj-89j7j/jjn8j7jjB7jjjVjB6jjfjj2B5jDjjqjB4jݞjj9jB3jMjj|X2jUL _You now have 75 gold pieces (gained 6).jjB1jvj'jj B0jojjbjY79jjg%  jVFYou encounter a ball python.js ######## .......< # ##....@. #. # #....... #.# #.# .###.### .S# ... #. j# #.# ..#.# #  #.##.....#  ..# #  #.###.#.......  #.#.##.###.##  #.## .# #.# .#  je.##.# #.# #.# .# S   ball python (constriction, wandering).#.# #.# #.# .##..## #.# #.# .# ###...# #.# #.#jJ].S520.2 (36.0)jVjm1.2 (378 _jjj  ######## unreal the Ruffian .......< Trolljp  # ##....@. Health: 41/41 ======================== #. # #....... Magic: 11/12 ======================-- j #.# #.# .###.### AC: 5Str: 17 ..# ... #.  EV: 8Int: 20 j ## #S# ..#.# #  SH: 0Dex: 8 j& ##.# #*##.....#  XL:  4 Next: 67% Place: Dungeon:3 ..# ##@....#  Noise: ---------  Time: 4521.2 (0.0) j\ #.###.#.......  -) Claws j #.#.##.###.##  Throw: 5 stones j #.## .# Zot (13478) j  j/ Z#.# .# j ^ .##.# #.# #.# .#j  S   ball python (constriction, wandering)  .#.# #.# #.# .# j# b #..## #.# #.# .# ###...# #.# #.# j _You encounter a ball python.Casting: Magic Dart (safe; 4% risk of failure)  j MConfirm with . or Enter, or press ? or * to list all spells.j xAiming: Magic Dart (safe; 4% risk of failure)  jQ ;Press: ? - help, Shift-Dir - straight linej \Aim: a ball python (wandering, hasn't noticed you, 100% to hit)j ######## unreal the Ruffian.......< Troll###....@. Health: 41/41 ========================#.# #....... Magic: 11/12 ======================--#.##.# .###.### AC: 5Str: 17..# ... #.EV: 8Int: 20jR ## #S# ..#.# #SH: 0Dex: 8#.# #*##.....#XL:  4 Next: 67% Place: Dungeon:3..# ##@....#Noise: ---------  Time: 4521.2 (0.0)#.###.#.......-) Claws#.#.##.###.##Throw: 5 stones#.## .#Zot (13478) j #.# .#.##.# #.# #.# .#S   ball python (constriction, wandering).#.# #.# #.# .##..## #.# #.# .# j L###...# #.# #.# _You encounter a ball python.Casting: Magic Dart (safe; 4% risk of failure)  jG UConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)j3 o.  Casting: Magic Dart (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  j Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.j -.j u8=2.2 (17j8 j O _You kill the ball python!j~jj,jjX6jj B5jjjB4jjjB3j،jÎj5B2jЏjj#B1jڒjj#q2==0jj4 _Magic restored.jj#C69jjmjjhB8jj4jjB7jjˢjPjET  You encounter an endoplasm.jj ###  ... ####jy #.. .... #.# ##.. #.# # #... j######.## #.# .###.......@.## ... #-j#######.#.## ..#.# # #.#.###.##.....# ..# ##.....##.#.###.#....... #. #.#.##.###.##jj   endoplasm (wandering) # #.## .# #.# .# .##.# #.# #.# .#j/30.0)jc==-3.2 (11jA6 _jβj`jw; ####j| ...  #.. j@_ #.# ##j #.# # #j%.j######.## #.# ...## ... .j#.#.## ..#.# jZ #.#.###.##.....# ..# ##.....#j9 #.#.###.#.......jp #. #.#.##.###.## j c# #.## .# jC #.# .#  .##.# #.# #.# .#j{j1j.jj14.2 (1.0)j=:5jj."jbg  #### ...  #..  #.# ## #.#jHhW # #.j.######.## #.# ..## ....#.#.## ..#.# #.#.###.##.....#jhm ..# ##.....#  #.#.###.#. #. #.#.##.###.##  # #.## .# j:i #.# .#  .##.# #.# #.# .#jk1j.j:oj=p`54jsjtjM  #### ...  #..  #.# . #.#j V # #.j..######.## #.# .#.## ....#.#.## ..#.# #.#.###.##.....#j  ..# ##.....#  #.#.###.#.jC _ #. #.#.##.###.## j | # #.## .#  #.# .#  .##.# #.# #.# .#j 1j.j& j `63j( jV j[#| #### ... j# #.. . #.# #.. #.#j$@ # j$*.j...######.## #.#  #.## ....j$#.#.## ..#.#jN%. #.#.###.##.....# ..# ##.....# j% #.#.###.#. #. #.#.##.###.## j%z # #.## .# j&U #.# .# jZ& .##.# #.# #.# .#j'.j*(j+&7j+:2jI0j! ^ #### ...j # #..#.. #.##..# #.# ##.....######.## #.# #j: 6.## ....#.#.## ..#.#.. #.#.###.##.....#j . ..# ##.....#  #.#.###.#.  #. #.#.##.###.## j2 r # #.## .#  #.# .#  .##.# #.# #.# .#j j@ 1jj j   endoplasm (wandering)j `81j jD j4t ##### ... #. ## #.. #.. #. #.# ##..#. #.#  #.....######.## #. #.## ....j....#.#.## ..#... #.#.###.##........ ..# ##.....#... #.#.###.##. #. #.#.##.###.# # #.## .#  #.# .#  .##.# #.# #.# .#j!.jjRjj`90jjj   unreal the Ruffian j  Troll ####  Health: 41/41 ======================== j> # ...  Magic: 11/12 ======================-- jy #. ## #..  AC: 5Str: 17 j #.. #. #.#  EV: 8Int: 20j  ##..#. #.#  SH: 0Dex: 8 j h#.....######.## #. XL:  4 Next: 68% Place: Dungeon:3 #.**@.......## ... Noise: ---------  Time: 4539.2 (0.0) ..j**.#######.#.## ..#. -) Claws ..... #.#.###.##..... Throw: 5 stones .... ..# ##.....#  Zot (13460)  j +... #.#.###.#...... #. #. #.#.##.###.# j   endoplasm # # #.## .#  #.# .#  .##.# #.# #.# .# _You encounter an endoplasm.Casting: Magic Dart (safe; 4% risk of failure)  j[ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linej =Aim: an endoplasm (100% to hit)j~ ]unreal the Ruffianj Troll####Health: 41/41 ========================#j! ...Magic: 11/12 ======================--jZ #. ## #..AC: 5j Str: 17#.. #. #.#j [EV: 8Int: 20j  ##..#. #.#SH: 0jY -Dex: 8j #.....######.###. XL:  4 Next: 68% Place: Dungeon:3j 5#..*@.......## ... Noise: ---------  Time: 4539.2 (0.0)jS K..j...#######.#.## ..#. -) Claws..... #.#.###.##..... Throw: 5 stones....j ..# ##.....# Zot (13460) ...j H#.#.###.#......#.j& #. #.#.##.###.# j   endoplasm#j_ # #.## .##.# .#j .##.# #.# #.# .# _You encounter an endoplasm.j Casting: Magic Dart (safe; 4% risk of failure)  j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  jQ ;Press: ? - help, Shift-Dir - straight linej 5Aim: an endoplasm (100% to hit)j# :*jyB ;*j d ;*j j .j  Casting: Magic Dart (safe; 4% risk of failure)jK Lonfirm with . or Enter, or press ? or * to list all spells.j Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  jۇ sAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.jލ '..j 2. j o=40.2 (159j jڗ  j W_The endoplasm is almost dead.je  unreal the Ruffian  Troll j f7####  Health: 41/41 ======================== # ...  Magic: 10/12 ====================---- #. ## #..  AC: 5Str: 17jPf #.. #. #.#  EV: 8Int: 20 ##..#. #.#  SH: 0Dex: 8jf, #.....######.## #. XL:  4 Next: 68% Place: Dungeon:3 jfJ#.**@.......## ... Noise: =--------  Time: 4540.2 (0.0) ...j*.#######.#.## ..#. -) Claws ..... #.#.###.##..... Throw: 5 stones .... ..# ##.....#  Zot (13459) j3gI ... #.#.###.#...... #. #. #.#.##.###.# j   endoplasm # # #.## .#  #.# .# jqg .##.# #.# #.# .# _The endoplasm is almost dead.Casting: Magic Dart (safe; 4% risk of failure)  jgtConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)junreal the RuffianTroll####Health: 41/41 ========================j-#...Magic: 10/12 ====================----#. ## #..AC: 5Str: 17#.. #. #.#EV: 8Int: 20##..#. #.#SH: 0Dex: 8j#.....######.###. XL:  4 Next: 68% Place: Dungeon:3#..*@.......## ... Noise: =--------  Time: 4540.2 (0.0)...j..#######.#.## ..#. -) Claws..... #.#.###.##..... Throw: 5 stones....j-..# ##.....# Zot (13459) ...#.#.###.#......#.#. #.#.##.###.# j   endoplasm## #.## .##.# .#j.##.# #.# #.# .# _The endoplasm is almost dead.Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)j :*j+;*j[M.  Casting: Magic Dart (safe; 4% risk of failure) jA\r Confirm with . or Enter, or press ? or * to list all spells.Aim  j\Press: ? - help, Shift-Dir - straight line: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.ja:...jdn701.2 (18jgjiM _You kill the endoplasm!jV jT j@ j j B7j0 j jQ j :6jm j7 j ,5j j# j j B4j j j #1j N==3j~ j j B2jl j jH B1j jG" n0j# j# V==49jk$ j% j& B8jR& j' j' B7jZ( j) j) B6j[* j+ j>, q2==5j0- jX. jL0 j0 B4j1 j2 jl4 j4 B3j5 j6 j)8 j8 B2j8 j9 j*; j; %==j; 01j]< ju= j> j^? B0j? j A jPB jB -39jB jXC jD jE j*F B8jF j>H jhI jI B7jPJ j%K jLL jL B6j%M jNN jO jP B5jP jQ jR jR B4jQS j7T jU jU B3jZV j\W jzX jX B2j6Y jCZ j<[ j[ B1j[ jS] j^ j._ B0j_ j` j6b jb C29jAc jnd je je B8j_f jyg jIi ji B7jgj jl jOn jn B6jo j+q js l  You encounter a goblin. It is wielding a +0 dagger.j>t j,x ##############...#..........#.### ####jx (######...#...##..... #.#####....#... #...#...####.#jy c... ##..#.### #.#...g.##.....######.## .$.....@#...........## -.....#######.#.## ........##.#.###.##j`y .......#.....# ##..........####.#.###.#jy .....#.###.# #. #.#.##. g   goblin (asleep)...##. #.# # #.## .##.# #. #.# #.# . jy .##.# #.# #.# .j} 073.2 (32.0)j -4.2 (335 _j j  j:Z #####  unreal the Ruffian #########...#  Troll jZm ..........#.### ####  Health: 41/41 ======================== ######...#...##.....  Magic: 11/12 ======================-- jZ #.#####....#..  AC: 5Str: 17 j[. #...#...####.#  EV: 8Int: 20 je[... ##..#.### #.#  SH: 0Dex: 8 j[ j[M...g*##.....######.##  XL:  4 Next: 70% Place: Dungeon:3 jY\.$...**@#...........##  Noise: ---------  Time: 4574.2 (0.0) ...........#######.#.##  -) Claws j\.............##.#.###.## Throw: 5 stones j1]...........#.....# ##.. Zot (13425)  ...........####.#.###.#. .....#.###.# #. #.#.##. g   goblin (asleep) #...##. #.# # #.## . ji~ ##.# #. #.# #.# . .##.# #.# #.# . _You encounter a goblin. It is wielding a +0 dagger.Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit) j&#####unreal the Ruffian#########...#Troll j..........#.### ####Health: 41/41 ========================######...#...##.....Magic: 11/12 ======================--#.#####....#..AC: 5Str: 17. #...#...####.#EV: 8Int: 20... ##..#.### #.#SH: 0 j8Dex: 8...g.##.....######.##XL:  4 Next: 70% Place: Dungeon:3.$....*@#...........##Noise: ---------  Time: 4574.2 (0.0)...........#######.#.## -) Claws j.............##.#.###.## Throw: 5 stones...........#.....# ##.. Zot (13425) ...........####.#.###.#......#.###.# #. #.#.##. g   goblin (asleep)#...##. #.# # #.## .##.# #. #.##.# ..##.# #.# #.# .  j?_You encounter a goblin. It is wielding a +0 dagger.Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit) jn:* j:* jq.g  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  jBUThe goblin is moderately wounded. j M..g   jx  js 5===5.2 (1 j :4 j j#R _The goblin shouts! j #####  unreal the Ruffian #########...#  Troll ..........#.### ####  Health: 41/41 ======================== ######...#...##.....  Magic: 10/12 ====================---- #.#####....#..  AC: 5Str: 17 . #...#...####.#  EV: 8Int: 20 ... ##..#.### #.#  SH: 0Dex: 8 jō....g##.....######.##  XL:  4 Next: 70% Place: Dungeon:3 .$...**@#...........##  Noise: ===------  Time: 4575.2 (0.0) jx`...........#######.#.##  -) Claws .............##.#.###.## Throw: 5 stones ...........#.....# ##.. Zot (13424)  ...........####.#.###.#. j$.....#.###.# #. #.#.##. g   goblin #...##. #.# # #.## . ##.# #. #.# #.# . jr.##.# #.# #.# . _The goblin shouts!Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) j@G#####unreal the Ruffian#########...#Troll jG..........#.### ####Health: 41/41 ========================######...#...##.....Magic: 10/12 ====================----#.#####....#..AC: 5Str: 17. #...#...####.#EV: 8Int: 20 j(Hq... ##..#.### #.#SH: 0Dex: 8....g##.....######.##XL:  4 Next: 70% Place: Dungeon:3.$....*@#...........##Noise: ===------  Time: 4575.2 (0.0)...........#######.#.## -) Claws jiH.............##.#.###.## Throw: 5 stones...........#.....# ##.. Zot (13424) ...........####.#.###.#. jH.....#.###.# #. #.#.##. g   goblin#...##. #.# # #.## . jH##.# #. #.##.# ..##.# #.# #.# . _The goblin shouts! j&ICasting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line jaIAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) jf:* j|.  Casting: Magic Dart (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the goblin. jޔJ).. j,0 jv1--6.2 (13 jL jJ _You kill the goblin! j ( j  ##### #########...#  jS }..........#.### ####  j h######...#...##... j #.#####....#.. . #...#...####.#  j, l... ##..#.### #.# ....)##.@...######.##  j .$#...........## ....#######.#.## . j .....##.#.###.##....#.....# ##.............####.#.###.#. j j.....#.###.# #. #.#.##.##...##. #.# # #.## .###.# #. #.# #.# .# j  jw P---7 j :2 j  j  jF jc j9 jC jX1 jq jǴ;#####  j0#########...# ..........#.### ####  j######...#...##.....  j#.#####....#..  jB. #...#...####.#  j... ##..#.### #.#  jȶ....)##..@..######.## - j 8.$......#. jK*##  j:.....# j̷9.#.## . j `.............##.#.###.##. jM...........#.....# ##. jd...........####.#.###.#... jθ  j.....#.###.# #. #.#.##.## jb  j#...##. #.# # #.## .# j'##.# #. #.# #.# .# jq j jF jc jd jd j&f jg jRhB0 ji jm##### #########...# ..........#.### ####  jMm######...#...##..... #.#####....#.. . #...#...####.#  jmr... ##..#.### #.# ....)##...@.######.## 9 jm:.$......#.## ............#.#.## . j2nG.............##.#.###.##............#.....# ##............####.#.###.#......#.###.# #. #.#.##.##...##. #  jn jq jr j j| j j j jY19 j b##############...#  j]8..........#.### ##########...#...##.....  #.#####....#..  j`. #...#...####.# ... ##..#.### #.#  j2X....)##.....######.##.$......#..@.........80 j.....#######.#.## ..#.......##.#.###.##.. j@...........#.....# ##.....#.####.#.###......#.###.# #. #.#.##.### j{#...##. #.# # #.## .###.# #. #.# #.# j .# .##.# #.# j j& j j# jH$ j$ j% j(8 j * jh*q1==7 j* jt+ j|, j,B6 jC- j . jL/ j/B5 j0 j0 j1 j1B4 jA2 j2 j3 j$4U==3 j4 j8=##### ########...# .........#.### #### ######...#...##..... ####.#####....#.. ...#...#...####.# ##. .. ##..#.### #.# # #.. ...)##.....######.## #.# .# $......#........@..## ...  j9>6.2 (6 ..........#######.#.## ..#.# ............##.#.###.##.....# ..........#.....# ##.....# ..........####.#....... ....#.###.# #. #.#.##.###.## ...##. #. #.# #. #.  jr: j< j= jH j3 jv21 j _You start resting.Magic restored. j+...... j8.2 (22==9.2 (30 _ j j jK( j +n Spells (Memorise)Type j+Failure Level  a - Searing RayConjuration8% 2b - Mercury ArrowConjuration/Alchemy j+*14%2  c - SlowHexes j,17%1  jc,2d - Fulminant PrismConjuration/Alchemy j,67% 4  e - Iskenderun's Mystic BlastConjuration/Translocation 67% 4  f - Magnavolt j-9Earth/Air100% 7  jw-4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitj*jj#####unreal the Ruffian ########...#Troll .........#.### ####j$Health: 41/41 ======================== ######...#...##.....### Magic: 12/12 ========================#.#####....#..... AC: 5Str: 17#...#...####.#j##. EV: 8Int: 20 .. ##..#.### #.## #.. SH: 0Dex: 8 ...)##.....######.##jv#.# .## XL:  4 Next: 71% Place: Dungeon:3 $......#........@..## ...Noise: ---------  Time: 4589.2 (0.0) ..........#######.#.## ..#.#-) Claws ............##.#.###.##.....#Throw: 5 stones ..........#.....# ##.....#jlZot (13410) ..........####.#.###.#....... ....#.###.# #. #.#.##.###.## ...##. #.# # #.## .# #.# #. #.##.# .#.##.# #.# #.# .#Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin! jq__You start resting. _Magic restored.j3jMemorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - NojSbjy#####unreal the Ruffian ########...#j%zTroll .........#.### ####Health: 41/41 ======================== jizM######...#...##.....jz### Magic: 12/12 ========================#.#####....#..j{T... AC: 5jI{lStr: 17#...#...####.#j{##. EV: 8Int: 20 j|.. ##..#.### #.## #.. SH: 0Dex: 8 ...)##.....######.###.# .## XL:  4 Next: 71% Place: Dungeon:3 $......#........@..## ...Noise: ---------  Time: 4589.2 (0.0) j+~..........#######.#.## ..#.#-) Claws ............##.#.###.##.....#Throw: 5 stones ..........#.....# ##.....#Zot (13410) ..........####.#.###.#....... ....#.###.# #. #.#.##.###.## ...##. #.# # #.## .# #.# #. #.##.# .#j.##.# #.# #.# .#Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin! _You start resting. _Magic restored.jig90.2 (109jjYj:e1.2 (28jˎjje2.2 (37jj _You start memorising the spell. You continue memorising. x2jIjnjc _You finish memorising. Spell assigned to 'a'.j  jՏkAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? jnjpa Your spells (adjust)japTypeFailure Level  a - Searing RayConjuration8% 2 A - Magic DartConjuration4%1 jpSelect a spell to adjust [?] help [!] toggle spell headers[Esc] exitjCjjKj #####unreal the Ruffian ########...#Troll j[<.........#.### ####Health: 41/41 ======================== ######...#...##.....### Magic: 12/12 ========================#.#####....#..... AC: 5Str: 17j#...#...####.###. EV: 8Int: 20 .. ##..#.### #.## #.. SH: 0Dex: 8 j...)##.....######.###.# .## XL:  4 Next: 71% Place: Dungeon:3 $......#........@..## ...j2Noise: ---------  Time: 4592.2 (0.0) ..........#######.#.## ..#.#-) Claws ............##.#.###.##.....#Throw: 5 stones ..........#.....# ##.....#Zot (13407) ..........####.#.###.#....... js....#.###.# #. #.#.##.###.## ...##. #.# # #.## .# #.# #. #.##.# .#j:.##.# #.# #.# .# _You start resting. _Magic restored. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? j&T _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? j'da - Searing Ray  Adjust to which letter? jjnjͻ[ _B - Searing RayjV  j1WCasting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jj9_ Your spells (cast)j%TypeFailure Level jy A + Magic DartConjuration4% 1 j*G B - Searing RayConjurationjl<8% 2 j-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitj RPower Damage Range Noise j 52% 1d57 Almost silent26% 2d54 Quiet jNjRjV[>#####j[unreal the Ruffian ########...#Troll .........#.### ####Health: 41/41 ======================== ######...#...##.....### Magic: 12/12 ========================#.#####....#..... AC: 5j\Str: 17#...#...####.###. EV: 8Int: 20 .. ##..#.### #.## #.. SH: 0Dex: 8 ...)##.....######.##j\-#.# .## XL:  4 Next: 71% Place: Dungeon:3 $......#........@..## ...Noise: ---------  Time: 4592.2 (0.0) ..........#######.#.## ..#.#-) Claws ............##.#.###.##.....#j$]9Throw: 5 stones ..........#.....# ##.....#Zot (13407) ..........####.#.###.#....... ....#.###.# #. #.#.##.###.## ...##. #.# # #.## .# #.# #. #.##.# .#.##.# #.# #.# .#Adjust which spell? a - Searing Ray  j]>Adjust to which letter? _B - Searing Ray  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j]ja#####unreal the Ruffian ########...#Troll .........#.### ####Health: 41/41 ======================== ######...#...##.....### Magic: 12/12 ========================#.#####....#..... AC: 5Str: 17#...#...####.###. EV: 8Int: 20 jsb.. ##..#.### #.## #.. SH: 0Dex: 8 ...)##.....######.###.# .## XL:  4 Next: 71% Place: Dungeon:3 $......#........@..## ...Noise: ---------  Time: 4592.2 (0.0) ..........#######.#.## ..#.#-) Claws jb4............##.#.###.##.....#Throw: 5 stones ..........#.....# ##.....#Zot (13407) ..........####.#.###.#....... ....#.###.# #. #.#.##.###.## ...##. #.# # #.## .# j!cp#.# #. #.##.# .#.##.# #.# #.# .#Adjust which spell? a - Searing Ray  Adjust to which letter? jmc_B - Searing Ray  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jfP  Okay, then.jgjijj. _jljj(j?! j!8_Unknown command.jVEjEjFjFj+HjI_6 _jPJjKj`L,5jLj MjMjNjNB4jcOjPj_QjQB3j RjRj&TjTB2jUjXl #####  #########...# jXF ..........#.### #### ######...#...##.....  #.#####....#.. jZY#. #...#...####.#  ... ##..#.### #.#  ....)##.....######.## #.  .$......#...@.......## ...7.2 (5 jY .....#######.#.## ..#.  .............##.#.###.##..... jY ...........#.....# ##.....#  ...........####.#.###.#......  .....#.###.# #. #.#.##.###.#  #j/Z...##. #.# # #.## .#  ##.# #. #.# #.# .# jqZ.##.# #.# #.# .#jZj]j^j jۗ j j j j& X1j < ##### #########...# ....#.### #### ######...#...##.....j\  #.#####....#.. . #...#...####.# ... ##..#.### #.# ....)##.....######.## # .$......#..@........## 8.2 (1 .#.#.## ..# j" 3....##.#.###.## ...#.....# ##.....# ....####.#.###.# .....#.###.# #. #.#.##.###. #...##. #.# # #.## .# ##.# #. #.# #.# .#  .##.# #.# #.# .#j jצ j j j j j j jb X0j j j D399j j  ##### #########...# ..........#.### #### ######...#...##..... #.#####....#.. . #...#...####.# ... ##..#.### #.#ji & ....)##.....######.##  .$......#@....## j 600.2 (2 ..#######.#.## . ....##.#.###.## jk! ..#.....# ##.... ..####.#.###.# .....#.###.# #.##.#.##.##j"  #...##. .# # #.## .# ##.# #. .# #.# .# j"  .##.# #.# #.# .#j@# j& jC' jh ##### #########...# ..........#.### ##########...#...##..... #.#####....#.. . #...#...####.# ... ##..#.### #. ....)##.@...###### .$#...........##  ...#######.#.##  .....##.#.###.## ...#.....# # ...........####.#.###.#..  .....#.###.# #.##.#.##.#  #...##. #.# #[4j0m #.## .# ##.# #. #.# #.# .# 1.2 (18jdjjF(##############...# ..........#.### #### ######...#...##..... #.#####....#j{). #...#...####.# ... ##..#.### #.# ....)##.....######.## .$.....@#...........## .....#######.#.## ......##.#.###.## ....#.....# ##. ....####.#.###.# .....#.###.# #.##.#.## #...##. #.# # #.## . ##.# #. #.# #.# . .##.# #.# #.# .j.v27jX2j3j1 jP2 j3 j:5 j{7 j 9 B6j9 j: j< j= B5jK> jSB 5 #####jB ( ##...# ..#.### #### ######...#...##.....# #.#####....#..jB  #.### #...#...####.# #....# ##..#.### #.###....)##.....######.###..$...@..#..##j^C 4.2 (2..#######.#.#..##.#.###...#.....# ###..####.#.####.....#.###.# #.##.#.#jC t ##...##.# #.# # #.## ##.# #.# #.# #.# .##.# #.# #.#j0D jG jH j jk j] j. j6 X4j ,j j B3jp j j je B2jb j j j[ B1j ,j R ##### ##########...# #..........#.### # #.######...#...##..j|  #. #.#####....# #.#### #...#...#### #....####..#.### # ##....)##.....###### #..@......#.. #....###### #....##. #....#..... ##....####.j  ##.....#.###.# #.# ##...##.# #.## ##.## #.# .##.# jw +8.2 (4j9 e9.2 (50j j > _You now have 85 gold pieces (gained 10).jojjpj{qj'sjtjovC89jvjz= #####j{ ##########...#  #..........#.###  #.######...#...##. #.# #.#####.... #.#### #...#...##j|{K #....####..#.###  ##@...)##.....#####10.2 (1 #...#........ ####### #...## .#...........####.j|..#.###.# #.#..##.# #.# ###.###.# #.#jhjÂj jZ j j" j$ j& X8j* @Mj*  #############...# .........#.### jS+ #####...#...## #.#####....#### #...#...### #@...####..#.### 1##....)##.....##### #j+ #........#######...............##.###...##.#j2, j,/ jG0 j p3jpj'rjuX7joujDvjWxjyB6j{jjjB5jj jvq##### #########...# .........#.### ######...#...##.4.2 (3 #.# #.#####.... #.#### #...#...####....####..#.###Zot (13385) ##....)##.....######.........#........ .......... j&#.......... #.......... jߎjj+Ij<-j.j0P4j4 ##### ##########...# #.@........#.### #5.2 (1#.######...#...###.# #.#####....#.#### #...#...#####....####..#.### ##....)##.....######.........#.........#.......#######..##.#js5j8jjjjj@j8X3jjj1B2jMj4jjTB1jjjjB0jj jj:C79jxj<\##### ##########...# #......@...#.### #### 20.2 (5j#.######...#...##..... #.# #.#####....#.. #.#### #...#...####.# #....####..#.### #.###....)##.....######.## jL#.........#.....## #.............#######.#.#.....##.#.###.#j jjjl$j$j}%j&j)n8j*j0ja1B7j2j 7##### ##...# j\7#........@.#.### #### 2.2 (2#.######...#...##..... #.# #.#####....#.. j7Z#.#### #...#...####.# #....####..##....)##.....######.## #..#.....## j7#..#######.#.## #..##.#.###.##.jp8jj;j<jNq jr jr jMu jv jx X6j| ,##### #...# #...@#.### #### 3.2 (1j{| i#.######...#...##..... #.# #.#####....#.. #.#### #...#...####.# #....######....)##.....######.## #.#.## #.#j| c.#.## .#.##.#.###.##.j$} j jހ j#j$3j;&j'j{)X5jM, ##### ##########.@.# j,)4#..........#.### #### #.######...#...##...j,#.# #.#####....#.. #.#### #...#...####.#....####..#.### #.# jC-##....)##.....######.## #...........## #.#######.#.## j-jV0ji1jbjcjfdjVejfjiX4jok###############...# jl#..........#@### ####5#.######...#...##..... #.# #.#####....#.. #.#### #...#...####.# #....####..#.### #.###....)##.....######.###.........#............#..jlp..#######.#.## ..##..##.#.###.##..j+mjQojpjrjjVjjpjX3j###############...# #..........#.### ####j"#.######...#.@.##..... 6#.# #.#####....#.. j-0#.#### #...#...####.# #....####..#.### #.# ##....)##.....######.##.jQ#.........#.............  #....#######.#.## ..#.  #..##.#.###.##.....  #.#.....# ##.....#j)jG jr!j)q jq 3jr jt jz ###############...# #..........#.### #####.######...#...##...S. jq{ #.# #.#####@...#.. #.#### #...#...####.# #....####..#.### #.# #j!| ##....)##.....######.##.##.........#............. #..j| ....#######.#.## ..#.# S   ball python (constriction, wandering) #........##.#.###.##.....# #......#.....# ##.....# #jY} 0####.#.###...j @S.0j jO e7.2 (12jύ jא \ _You encounter a ball python.jEu A ju Q#####  ...#  #.### ####  #...##..S..  #.# #@...#..   #...#...####.#  #.### #.#  )##.....  #.. ... ....jv K ........  j] #####  j\ ...#  #.### ####  #...##..S..  #.# #@...#..   #...#...####.#  #.### #.# j  )##.....  #.. .... ........ jI3jjj jT_A ball python is nearby!jW#####  #jӆ<...#  #.#.### ###.######...#...##..S.  jcB#.# #.#####.@..#..  #.#### #...#...####.#  j i#....####..#.### #.# # ##....)##.....######.## #.# #.j#.. .....#j.#.## ..#.# ... .... jk1S.jjag81 _jjj92  unreal the Ruffian  Troll j2k Health: 41/41 ========================  Magic: 11/12 ======================-- ##### AC: 5Str: 17  ##########...# EV: 8Int: 20  #..........#.### #####  SH: 0Dex: 8 j{3 #.######...#...##*S....  XL:  4 Next: 71% Place: Dungeon:3  #.# #.#####.@*.#..  Noise: ---------  Time: 4628.2 (0.0)  #.#### #...#...####.#  -) Claws  #....####..#.### #.# #  Throw: 5 stones ##....)##.....######.## #.#  Zot (13371) #.........#...........## ... .............#######.#.## ..#.#  S   ball python (constriction, wandering) ...............##.#.###.##.....# j4.............#.....# ##.....# #............####.#.###.#....... _A ball python is nearby!Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)j@" unreal the RuffianTrollHealth: 41/41 ========================j" Magic: 11/12 ======================--#####AC: 5Str: 17  ##########...#EV: 8Int: 20  #..........#.### #####SH: 0Dex: 8  #.######...#...##.S....j# _XL:  4 Next: 71% Place: Dungeon:3  #.# #.#####.@*.#..Noise: ---------  Time: 4628.2 (0.0)  #.#### #...#...####.#-) Claws  j$ #....####..#.### #.## Throw: 5 stones ##....)##.....######.###.# Zot (13371) #.........#...........## ... .............#######.#.## ..#.# S   ball python (constriction, wandering) ...............##.#.###.##.....# .............#.....# ##.....# #............####.#.###.#....... _A ball python is nearby!Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)j]@ :*jc .S  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  j d ZThe ball python is moderately wounded.jg ..S  )jCh n==9.2 (10j7k jl  jm Q_The ball python hisses angrily.j$l  unreal the Ruffian  Troll  Health: 41/41 ========================  Magic: 10/12 ====================---- ##### AC: 5Str: 17 jImF ##########...# EV: 8Int: 20  #..........#.### #####  SH: 0Dex: 8  #.######...#...##......  XL:  4 Next: 71% Place: Dungeon:3  #.# #.#####.@*S#..  Noise: ==-------  Time: 4629.2 (0.0)  #.#### #...#...####.#  -) Claws  #....####..#.### #.# #  Throw: 5 stones ##....)##.....######.## #.#  Zot (13370) #.........#...........## ... jnn.............#######.#.## ..#.#  S   ball python (constriction) ...............##.#.###.##.....# .............#.....# ##.....# #............####.#.###.#....... _The ball python hisses angrily.Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)j,unreal the RuffianTrollHealth: 41/41 ========================Magic: 10/12 ====================----#####AC: 5j-jStr: 17  ##########...#EV: 8Int: 20  #..........#.### #####SH: 0Dex: 8  #.######...#...##......XL:  4 Next: 71% Place: Dungeon:3  #.# #.#####.@*S#..Noise: ==-------  Time: 4629.2 (0.0)  #.#### #...#...####.#-) Claws  j.v#....####..#.### #.## Throw: 5 stones ##....)##.....######.###.# Zot (13370) #.........#...........## ... .............#######.#.## ..#.# S   ball python (constriction) ...............##.#.###.##.....# .............#.....# ##.....# #............####.#.###.#....... _The ball python hisses angrily.Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linej/tAim: a ball python (moderately wounded, 100% to hit)jmX$. jXK Casting: Magic Dart (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  juYPress: ? - help, Shift-Dir - straight line  Aim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.jz]+.j4`w2-30.2 (169jbjed jdI_You kill the ball python!j Ij j 87j j X6j j{ n5j X4j 1==3j] j n2jڭ X1ju jְ n0j l==59j j X8j j, X7j j jY X6j n _You start resting.Magic restored.je G--jv 0433.0)j 2==-4.2 (145 _j j j##### #...# #.j#.### ## #.######...#...##.# #.# #.#####..@.#.. . #.#### #...#...####.# # #....####..#.### #.# jW# # #....)##.....######.## #.# . .#.. j#jk5.0)4jlj j3jPjvjNX3jG j##### ########...# ..........#.############ .######...#...##@.......##6 .# #.#####....#......j1.. .#### #...#...####.##### # ....####..#.### #.#  # #)##.....######.## #.# .##...........## ...#######.#.## ..#.#.##.#.###.##.....##.....# ##.....#jjjAjjjjjjX2j##### ...# #.#### ######...#...##.ja?#7 # #.#####....#.. #### #...#...####.###.####..#.### #.# # #.j)##.....######.## #.# .##...#.###.#.## jjjjk. j/ 3j 0 jo1 j43 k==1j3 j5 X0jD6 j6 j7 Y49j8 j9 j: X8j; jq< j= X7j,> j> j@ jU@ B6j@ jA jB jB B5jpC j=D jE j&F X4jI p #### ...# jI 9#.############### .#...##.........@# ########55.2 (8###....#.............<..# jJJ K.#...####.######.#....@... .#.### #.# .... # #........######.## ..##.# .###.####.....## #....... #. #.# jJ #######.#.###...#.## # #.# ##.#.###.##.....# ... #.....# ##.....# #.#j K E j^K jM jN jK j j j F........0j j j jOe3ji ### ..# #.############### #...##..........################ ###....#...........<..6.2 (1...####.######.#######....@..... #.### #.# #.... # #....... ..######.## #..##.# .###.####.##.......## #....... #. #.########.#.###...#.## # #.# .##.#.###.##.....# ... #.....# ##.....# #.## .####.#.###...#.#jQljPmj?Pb2103987jFY!### ..........###### .#..............<..######62.2 (6#.######.#######...........  #.# #.... # #.............#### ##.## #..##.# .###.####.###.# ## #....... #... #.# #.# # ##.#.###...#.## # ##.#.# ..[### #.###.##.....# ... ...... ##.....# #.##...# #....... #.###.## jC\j^jkj83jJjn6jjj1B5jjjj-B4jjjX3jsj,jdjB2j(jn ##### ..<..##### 7.2 (5##.#######.....#  jG #.... # #......#####.#  #..##.##.###.##.# #.# # #........ #... #.# #.# ##.##jV#...#.## #.##.#.# ..[###... .##.....# .## ... ..........# #.....# # #.##...###.... .#....... #.###.## ##>#.jKjjjjq` j a j[a jb jj j*n unreal the RuffianTrollHealth: 41/41 ========================Magic: 12/12 ========================AC: 5Str: 17EV: 8Int: 20 jn +#####SH: 0Dex: 8 ....################XL:  4 Next: 72% Place: Dungeon:3 ................@..###########Noise: ---------  Time: 4667.2 (0.0) ###.#######..................#-) Claws  #.... # #.............#####.#j(o <Throw: 5 stones#..##.##.###.####.###.# #.#Zot (13332) #........ #... #.# #.# ##.## jo ##...#.## #.##.#.# ..[###...## @   Jessica (wandering) ##.....# .## ..@ ..........# .....## #.##...###....# #.......#.###.## ##>#.#Aim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python! _You start resting. _Magic restored.  jep BJessica comes into view.ju /  --more--jjjG#%@.jD'\@jI*n==8.2 (11jZ,j-  The magic dart hits the ball python. _You kill the ball python!You start resting. j._Magic restored.  Jessica comes into view. _Jessica shouts!j+0a _There is a stone staircase leading up here.j j9 $j Visible Monsters/Features (select to target/travel, [!] to examine) Monsters  a - (@) Jessica, wielding a +0 dagger and wearing a +0 robe j rFeaturesb - (<) a stone staircase leading upjOjGTjXiunreal the RuffianTrolljX3Health: 41/41 ========================Magic: 12/12 ========================AC: 5Str: 17EV: 8Int: 20 #####SH: 0Dex: 8 ....################jyYXL:  4 Next: 72% Place: Dungeon:3 ................@..###########Noise: ==-------  Time: 4668.2 (0.0) ###.#######..................#-) Claws  #.... # #.............#####.#Throw: 5 stonesjY#..##.##.###.####.###.# #.#Zot (13331) #........ #... #.# #.# ##.## ##...#.## #.##.#@# ..[###...## @   Jessica jiZ<##.....# .## ... ..........# .....## #.##...###....# #.......#.###.## ##>#.# _You kill the ball python! _You start resting. _Magic restored.  Jessica comes into view. jZ_Jessica shouts! _There is a stone staircase leading up here.j]j\^j|ajbj   unreal the Ruffian  Troll  Health: 41/41 ========================  Magic: 11/12 ======================--  AC: 5Str: 17  EV: 8Int: 20 ##### SH: 0Dex: 8 ....################  XL:  4 Next: 72% Place: Dungeon:3 ................@..###########  Noise: ==-------  Time: 4668.2 (0.0) ###.#######......*...........#  -) Claws  #.... # #.......*.....#####.#  Throw: 5 stones  #..##.##.###.####*###.#[3j! 4m #.#  Zot (13331)  #........ #... #*# #.# ##.## ##...#.## #.##.#@# ..[###...##  @   Jessica ##.....# .## ... ..........# .....# # #.##...###....# #....... #.###.## ##>#.# _There is a stone staircase leading up here.  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (100% to hit)j unreal the RuffianTrollHealth: 41/41 ========================jx XMagic: 11/12 ======================--AC: 5Str: 17EV: 8Int: 20 #####SH: 0Dex: 8 ....################XL:  4 Next: 72% Place: Dungeon:3 ................@..###########Noise: ==-------  Time: 4668.2 (0.0) j S###.#######......*...........#-) Claws  #.... # #.............#####.#Throw: 5 stones#..##.##.###.####.###.# #.#j BZot (13331) #........ #... #.# #.# ##.## ##...#.## #.##.#@# ..[###...## @   Jessica ji 0##.....# .## ... ..........# .....## #.##...###....# #.......#.###.## ##>#.# _There is a stone staircase leading up here.  Casting: Magic Dart (safe; 4% risk of failure)  j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  j8 Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (100% to hit)j ;*j8 ;*j ;*j< %@jK= .  Casting: Magic Dart (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  j= Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (100% to hit)  The magic dart hits Jessica.jB $.jC ..jC W-9.2 (10jC jVH jJ 1 _Jessica is lightly wounded. j  unreal the Ruffian  Troll j Health: 41/41 ========================  Magic: 9/12==================------  AC: 5Str: 17  EV: 8Int: 20 ##### SH: 0 jDex: 8 ....################  XL:  4 Next: 72% Place: Dungeon:3 ................@..###########  Noise: =--------  Time: 4669.2 (0.0) ###.#######......*...........#  -) Claws  jG #.... # #.......*.....#####.#  Throw: 5 stones  #..##.##.###.####*###.# #.#  Zot (13330)  #........ #... #@# #.# ##.## ##...#.## #.##.#.# ..[###...##  @   Jessica  j##.....# .## ... ..........# .....# # #.##...###....# #....... #.###.## ##>#.# Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 84%  to hit) jRCunreal the RuffianTrollHealth: 41/41 ========================Magic: 9/12==================------AC: 5Str: 17EV: 8Int: 20 #####SH: 0Dex: 8 ....################ jDXL:  4 Next: 72% Place: Dungeon:3 ................@..###########Noise: =--------  Time: 4669.2 (0.0) ###.#######......*...........#-) Claws  #.... # #.............#####.#Throw: 5 stones#..##.##.###.####.###.# #.#Zot (13330) #........ #... #@# #.# ##.## ##...#.## #.##.#.# ..[###...## @   Jessica ##.....# .## ... ..........# .....## #.##...###....# #.......#.###.## ##>#.#Casting: Magic Dart (safe; 4% risk of fa jEilure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 84%  to hit) jbB* j{B* j*Aiming: Searing Ray8  Press: ? - help, Shift-Dir - straight line j: Jessica, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 84%  to hit)  You focus your ray upon Jessica.  The searing ray hits Jessica but does no damage. j7 @.  jHzJessica is lightly wounded.  (Press . to maintain the ray.) j$. j%.. j/4=70.2 (1 jzA29) Ray  j j j _Jessica mumbles something strange.!j!@*!j=A*!jB*!jB*!j`1 @!j§The searing ray misses Jessica.  Jessica gestures wildly while chanting.!jp*..!j ..!j; `8----1!j A8+ !j#!j%% _Jessica blinks!!j  unreal the Ruffian  Troll !j Health: 41/41 ========================  Magic: 7/12==============----------  AC: 5Str: 17  EV: 8Int: 20 ##### SH: 0Dex: 8 ....################  XL:  4 Next: 72% Place: Dungeon:3 ................@..###########  Noise: ---------  Time: 4671.2 (0.0) ###.#######......***.........#  -) Claws  #.... # #..........**@#####.#  Throw: 5 stones  #..##.##.###.####.###.# #.#  Zot (13328) Ray+  #........ #... #.# #.# ##.## ##...#.## !jk#.##.#.# ..[###...##  @   Jessica ##.....# .## ... ..........# .....# # #.##...###....# #....... #.###.## ##>#.# Casting: Searing Ray (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100%to hit)"jTunreal the RuffianTrollHealth: 41/41 ========================Magic: 7/12==============----------"j\DAC: 5Str: 17EV: 8Int: 20 #####SH: 0Dex: 8 ....################XL:  4 Next: 72% Place: Dungeon:3 ................@..###########Noise: ---------  Time: 4671.2 (0.0) ###.#######......*...........#"j-) Claws  #.... # #............@#####.#Throw: 5 stones#..##.##.###.####.###.# #.#Zot (13328) Ray+ #........ #... #.# #.# ##.## ##...#.## #.##.#.# ..[###...## @   Jessica "j;##.....# .## ... ..........# .....## #.##...###....# #.......#.###.## ##>#.#Casting: Searing Ray (safe; 8% risk of failure)  "jsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100%to hit)"j:*"j$7:*"j[R:*"jo:*"j@.  Aiming: Magic Dart (safe; 4  Press: ? - help, Shift-Dir - straight line: Jessica, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100%to hit)  The magic dart hits Jessica.  Jessica is moderately wounded."jX.... "j3=2.2 (1"jؓ?7) "j"j< _You stop channelling your searing ray.#jP  unreal the Ruffian  Troll#jQ  Health: 41/41 ========================  Magic: 6/12============------------  AC: 5Str: 17  EV: 8Int: 20 ##### SH: 0Dex: 8 ....################  XL:  4 Next: 72% Place: Dungeon:3 ................@*.###########  Noise: =--------  Time: 4672.2 (0.0) #jR###.#######.......**.........#  -) Claws  #.... # #..........*@.#####.#  Throw: 5 stones  #..##.##.###.####.###.# #.#  Zot (13327) #j_R #........ #... #.# #.# ##.## ##...#.## #.##.#.# ..[###...##  @   Jessica ##.....# .## ... ..........# .....# # #.##...###....# #....... #.###.## ##>#.# #jR+Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  100% to hit)#j~unreal the RuffianTrollHealth: 41/41 ========================Magic: 6/12============------------AC: 5Str: 17EV: 8Int: 20 #####SH: 0Dex: 8 #j....################XL:  4 Next: 72% Place: Dungeon:3 ................@*.###########Noise: =--------  Time: 4672.2 (0.0) ###.#######..................#-) Claws  #.... # #...........@.#####.##jThrow: 5 stones#..##.##.###.####.###.# #.#Zot (13327) #........ #... #.# #.# ##.## ##...#.## #.##.#.# ..[###...## @   Jessica ##.....# .## ... ..........# .....## #.##...###....# #.......#.###.## ##>#.##jbCasting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line#jAim: Jessica, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  100% to hit)#j;*#j;*#j);*#jCOR.... Aim#jO  Press: ? - help, Shift-Dir - straight line: Jessica, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  100% to hit)  The magic dart hits Jessica.  Jessica is severely wounded.#jR8*#j9 @Jessica casts a spell at you.#jڞ35----3.2 (16#j/#j#j14 _Pain shoots through your body!#jN   unreal the Ruffian  Troll  Health: 35/41 ====================---- #jO  Magic: 5/12==========--------------  AC: 5Str: 17  EV: 8Int: 20 ##### SH: 0Dex: 8 ....################  XL:  4 Next: 72% Place: Dungeon:3 #jO ................@*.###########  Noise: =--------  Time: 4673.2 (0.0) ###.#######.......**.........#  -) Claws  #.... # #..........*@.#####.#  Throw: 5 stones  #..##.##.###.####.###.# #.#  Zot (13326) #j>P b #........ #... #.# #.# ##.## ##...#.## #.##.#.# ..[###...##  @   Jessica #jP ##.....# .## ... ..........# .....# # #.##...###....# #....... #.###.## ##>#.# #jP Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line#j9Q Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded,  100% to hit)$jXiunreal the RuffianTroll$jYHealth: 35/41 ====================----Magic: 5/12==========--------------AC: 5Str: 17EV: 8Int: 20 #####SH: 0Dex: 8 ....################XL:  4 Next: 72% Place: Dungeon:3 ................@*.###########Noise: =--------  Time: 4673.2 (0.0) ###.#######..................#-) Claws  #.... # #...........@.#####.#Throw: 5 stones#..##.##.###.####.###.# #.#$jZZot (13326) #........ #... #.# #.# ##.## ##...#.## #.##.#.# ..[###...## @   Jessica ##.....# .## ... ..........# .....## #.##...###....# #.......#.###.## ##>#.#Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded,  100% to hit)$jv;*$j];*$j};*$j+@.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded,  100% to hit)  The magic dart hits Jessica but does no damage.$j,...@.$j6=4.2 (15$j%$j $j.V_Jessica is severely wounded.$jb   unreal the Ruffian  Troll $jJc  Health: 36/41 =====================---  Magic: 3/12======------------------  AC: 5Str: 17  EV: 8Int: 20 ##### SH: 0Dex: 8 $jc ....################  XL:  4 Next: 72% Place: Dungeon:3 ................@..###########  Noise: =--------  Time: 4674.2 (0.0) ###.#######......**..........#  -) Claws $jc  #.... # #.........*@..#####.#  Throw: 5 stones  #..##.##.###.####.###.# #.#  Zot (13325)  #........ #... #.# #.# ##.## $jFd T##...#.## #.##.#.# ..[###...##  @   Jessica ##.....# .## ... ..........# .....# # #.##...###....# #....... #.###.## ##>#.# Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 8% risk of failure)  $jd Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded, 84%to hit)$j:v#unreal the RuffianTrollHealth: 36/41 =====================---Magic: 3/12$jv======------------------AC: 5Str: 17EV: 8Int: 20 #####SH: 0Dex: 8 ....################XL:  4 Next: 72% Place: Dungeon:3 ................@..###########Noise: =--------  Time: 4674.2 (0.0) $jw###.#######......*...........#-) Claws  #.... # #..........@..#####.#Throw: 5 stones#..##.##.###.####.###.# #.#Zot (13325) #........ #... #.# #.# ##.## ##...#.## #.##.#.# ..[###...## @   Jessica $jzx##.....# .## ... ..........# .....## #.##...###....# #.......#.###.## ##>#.#Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded, 84%to hit)$jB*$j!'*M.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray8  Press: ? - help, Shift-Dir - straight line: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded, 84%to hit)  You focus your ray upon Jessica. The searing ray hits Jessica.* ...)You kill Jessica!%jNunreal the RuffianTrollHealth: 37/41 =====================---Magic: 3/12======------------------AC: 5Str: 17EV: 8Int: 20 #####SH: 0Dex: 8 ....################XL:  4 Next: 111% Place: Dungeon:3 ................@..###########Noise: ==-------  Time: 4675.2 (1.0) ###.#######..................#-) Claws  #.... # #..........)..#####.#Throw: 5 stones#..##.##.###.####.###.# #.#Zot (13324) Ray #........ #... #.# #.# ##.## ##...#.## #.##.#[3%jB9;49m.# ..[###...## ##.....# .## ... ..........# .....## #.##...###....# #.......#.###.## ##>#.#Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded, 84%to hit)  You focus your ray upon Jessica. The searing ray hits Jessica.  You kill Jessica! _(Press . to maintain the ray.)  You have reached level 5!  --more--%j44/48=3-5 5% %jc%jو %jB(_&j&j&jN&jf &jQ You start resting.&j$&.&j-)&0&j*5=4==--6.2 (13) &j-&j/ &jg/6_You stop channelling your searing ray.&ja &j &j &j` &ja 6=2&jt &jա p7=1&j@ &j % &j F_You start resting.HP restored.&j #--&jF &j +8.2 (2&jݮ Y8=9.2 (3&j A0 _&j9 'j('j^)'j,'j12l==19'j4'j8'j@9,8'j9'j<'jB'jdCB7'jD'j1G'jG=5==6'j;I'jK'jLB5'jjM'j$O'jyOB4'j$Q'jR'jQSB3'jT'jV'jWU==2'j^X'jZ'jZB1'j:\'jf^'j^B0'j`'jrf'jfC09'jyh'jj'jjy6==8'jl'jn'joB7'jnq'jtX6'juu'jYw'jwB5'j?y'j{'jy{U==4'j~'j'jYB3'jل'j;'jB2'j'jB'jB1'j'jΔ7=0'j'j7'jԙD299'j'j'j~B8'jg'j'jYB7'j'j'jT=6'jv'jƬ'j\B5'j;'j'j0B4'jz'j'js8==3'jۻ'j 'jB2'jj'j'jTB1'j'j'j"B0'jp'j'jV==89'j|'jX8'j'j]'jB7'j'jX6'j5'j9==5'j'j('jB4'j'j'jB3'jP'jX2'jf'j'jU==1'j'j'jB0'j'j> 'j C79'j/'j'jB8'j'j10/13==7'j'j'jB6'j 'j#'jJ$B5'j&'j)'j+B4'j.-'j-'j .U==3'j)0'j1'j1B2'j?7'j9'j9B1'j<'j=1==0'j@'jA'jAC69'jC'jDX8'j,F'jG'jGHB7'jI'jLk==6'jM'jPX5'jR'j:T'jTB4'j9V'jX'jkXB3'jY'j:\'j\'j\j2==2'j^'jJaB1'ja'j c'jqe'j\fB0'j>g'jyi'jiC59'jk'jm'jnU==8'j+p'jgr'jrB7'jt'j'v'jv,6'jv'jx'j;z'jzB5'j@|'j~I _You start resting.'jM%Magic restored.'j7'j91744.2 (65.0)'jH3==5.2 (664 _'j'j'j 'j Visible Items/Features (select to target/travel, [!] to examine) 'j- Items  a - ()) a +0 daggerb - ([) a +0 robe 'j  c - (†) the human corpse of Jessica Featuresd - (<) a stone staircase leading up(jp(j!u(jzJunreal the RuffianTrollHealth: 48/48 ========================Magic: 13/13 ========================AC: 5Str: 17EV: 8Int: 20 #####SH: 0Dex: 8 ....################XL:  5 Next:  5% Place: Dungeon:3 ................@..###########Noise: ---------  Time: 4745.2 (0.0) ###.#######..................#-) Claws  #.... # #..........)..#####.#(jzThrow: 5 stones#..##.##.###.####.###.# #.#Zot (13254) #........ #... #.# #.# ##.## ##...#.## #.##.#.# ..[###...## ##.....# .## ... ..........# .....#(j{# #.##...###....# #.......#.###.## ##>#.#You start resting. _You stop channelling your searing ray. _You start resting. _HP restored. _You start resting. _Magic restored.(j~(j[(j(j(j(jv(j(jq (j: (j B3(j(j(j(j[B2(j(j(jX1(j(j(jA(jB0(j:(jD(j(jC49(j(j!(j3#(j#B8(jt$(j%(j#'(j)c  You encounter a rat.(j- ##### ....################ ................<..########### (jp.###.#######..................##.... # #..........)..#####.#  #..##.##.###.####.###.# #.#  #........ #....#.# #.# ##.## ##...#.## #.##@#.# ..[###...##.....# ..###..# .....# #.# ###.##...###....# (j /#....... ... #r###.## ##>#.# #.###.##### ... ... ...#.#  .#.. #.###.r   rat (wandering)  .### #. #  .#  # #  .#  (j*3,51.2 (6(jV5l2.2 (77 _(j7(j8(j  unreal the Ruffian #####(j8 Troll ....################  Health: 48/48 ======================== ................<..###########  Magic: 12/13 ======================-- ###.#######..................#  AC: 5Str: 17  #.... # #..........)..#####.#  EV: 8(j#Int: 20  #..##.##.###.####.###.# #.#  SH: 0Dex: 8  #........ #....#.# #.# ##.##  XL:  5 Next:  5% Place: Dungeon:3 ##...#.## #.##@#.# ..[###...##  Noise: ---------  Time: 4752.2 (0.0) ##.....# ..###.*.............#  -) Claws (j.....# #.# ###*##...###....#  Throw: 5 stones #....... ... #r###.## ##>#.#  Zot (13247) #.###.##### ... ... ...#.#  .#(j .. #.###.#  r   rat (wandering)  .### #. #.#  .## #.#  .#(jlP#.# _You encounter a rat.(jQCasting: Searing Ray (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  (jYPress: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit))jounreal the Ruffian #####Troll ....################Health: 48/48 ======================== ................<..###########Magic: 12/13 ======================-- ###.#######..................#AC: 5Str: 17  #.... # #..........)..#####.#EV: 8Int: 20  #..##.##.###.####.###.# #.#SH: 0Dex: 8  #........ #....#.# #.# ##.##XL:  5 Next:  5% Place: Dungeon:3 )jA##...#.## #.##@#.# ..[###...## Noise: ---------  Time: 4752.2 (0.0) ##.....# ..###.*.............# -) Claws .....# #.# ###.##...###....# Throw: 5 stones #....... ... #r###.## ##>#.# Zot (13247) #.###.#####... ... ...#.#.#)j.. #.###.# r   rat (wandering).### #. #.#.## #.#.##.# _You encounter a rat.)j:Casting: Searing Ray (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit))j;*)jJr.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4  Press: ? - help, Shift-Dir - straight line)j: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.  The rat is heavily wounded.)j.r  )j====3.2 (16)j )j W _The rat squeaks loudly.)j  unreal the Ruffian #####)j Troll ....################  Health: 48/48 ======================== ................<..###########  Magic: 11/13 ====================---- ###.#######..................#  AC: 5Str: 17 )jK #.... # #..........)..#####.#  EV: 8Int: 20  #..##.##.###.####.###.# #.#  SH: 0Dex: 8  #........ #....#.# #.# ##.##  XL:  5 Next:  5% Place: Dungeon:3 ##...#.## #.##@#.# ..[###...##  Noise: ====-----  Time: 4753.2 (0.0) ##.....# ..###.*.............#  -) Claws .....# #.# ###r##...###....#  Throw: 5 stones #....... ... #.###.## ##>#.#  Zot (13246) #.###.##### ... ... ...#.#  .#.. #.###.#  r   rat  .### #. #.#  .## #.#  .##.# _The rat squeaks loudly.Casting: Magic Dart (safe; 4% risk of failur)jƚze)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit))j7@ yunreal the Ruffian #####)j@ Troll ....################Health: 48/48 ======================== ................<..###########Magic: 11/13 ====================---- ###.#######..................#AC: 5Str: 17  #.... # #..........)..#####.#EV: 8Int: 20  #..##.##.###.####.###.# #.#SH: 0)jZA Dex: 8  #........ #....#.# #.# ##.##XL:  5 Next:  5% Place: Dungeon:3 ##...#.## #.##@#.# ..[###...## Noise: ====-----  Time: 4753.2 (0.0) )jA ##.....# ..###.*.............# -) Claws .....# #.# ###r##...###....# Throw: 5 stones #....... ... #.###.## ##>#.# Zot (13246) #.###.#####... ... ...#.#.#.. #.###.# r   rat.### #. #.#.#)jB # #.#.##.# _The rat squeaks loudly.Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  )jB Press: ? - help, Shift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit))jh p.  Casting: Magic Dart (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  )jCi Press: ? - help, Shift-Dir - straight line  Aim: a rat (heavily wounded, 100% to hit)  The magic dart hits the rat.)jem /.)jp 6=---4.2 (15)jds )jEu G _You kill the rat!*j ###################### *jA.................<..########### ####.#######..................# #.... # #..........)..#####.# #..##.##.###.####.###.# #. #*j߇ #........ #..@.#.# #.# ###...#.## #.##.#.# ..[###...## .##.....# ..###...............## #.# ###.##...###....# *jHS.#....... ... #.###.## ##>#.# ##.###.#####... ... ...#.#*j5  # .#.. #.###.#  .### #. #.#*j  .## #.# *jH*j----54*jΔ*j*j *j< *j *jz *j *j B3*jT *j #*j r.################........<..*ji ##.#######....# #.... # #..........)..#####.# *j # #..##.##.###.####.###.# #.# ## #. #.@..#.# #.# ##.##-*j> 6 *j O.###...#.## #.##.#.# ..[###... #.##.....# ..###.... #*j X#.....# #.# ###.##...###.... #.#. ... #.###.## ##>#. *j >.##.###.##### ... ... ...#. ## .# .. #.###. # .#*j߳  ## #. #. # .# # #.*jݴ *j *j< *j *j *jv *j8 *j: *j3 B2*jW *jn  ######################## ...................<..########### *j~ ######.#######..................# #.... # #..........)..#####.# #..##.##.###@####.###.# #.7 #........ #....#.# #.# ###...#.## #.##.#.# ..[#####.....# ..###..........  ## #.# ###.##...###.. *jM ##.#....... ... #.###.## ##># #.##.###.#####... ... ...# .## .#.. #.### .# .#*j h## #. #*js *j *j? *j*j*j} *j *jeX1*j*j*j+ ####################### ..................<..########### *joZ####.######........#  #.... # #....@.....)..#####.# 8 *j+m# #..##.##.###.####.###.# #.# # #........ #....#.# #.# ##.## .###...#.## #.##.#.# ..[###...# *j#.##.....# ..###................# #.# ###.##...###........... ... #.###.## ##>#.*j;.###.#####... ... ...#. ## .# .. #.###.*j*jP"*jo$+jV+j+j+j(+j+jq2==0+jG+j5 ###################### +j.................<..########### ####.######........# 9  #.... # #..........)..#####.#  #..##.##.###.####.###.# #.# # #........ #....#.# #.# ##.## +j##...#.## #.##.#.# ..[###...## .##.....# ..###...............#....# #.# ###.##...###....#....... ... #.###.## ##>#.#.###.#####+jm... ... ...#.#+j+j9!+jH"+jjX& +jX$##################### ............########### ###.#######..................#  #.... # #..........)..#####.# +jY> #..##.##.###.####.###.# #.#  #........ #....#.# #.# .## ##...#.## #.##.#.# ..[###...###.....# ..###...............#+jYt....# #.# ###.##...###....#....... ... #.###.## ##>#.#+j_+j_L6039+j`+j+d+jfa _There is a stone staircase leading up here.+j +j; +j³ +j X8+jĽ +j X7+ji +j k==6+j +j* B5+j +jy 4+j n3+j  +j h_You start resting.Magic restored.+j +j 26.2 (6+j 3==7.2 (72 _+j +j ,j,j,jx,jS,j,jWX1,j8,j|,jB0,j[,j,j,jMC29,j,jb,j,jU==8,j{,jP,j,jnB7,jM,j,j,jPB6,j*,j,j,jQB5,jK,j,js ################# ............<..########### #######..................# ,j.. # #..........)..#####.# ##.##.###.####.###.# #.# ...... #....#.# #.## ##.## .#.## #.##.#.##..[###...##,jS# ..###....@..........# 74 .# #.# ###.##...###....# ,jT.... ... #.###.## ##>#.# #.##### ... ...# ...#.#  ..... <##.###.# ###.### .##. #.# #.# ## #.#,j #.# .# #.#,j,j+5.2 (8,j:4,j,j ,j*+_Found a stone staircase leading up.,j,jJ,j9,jQ,jξ,jB3,jy,j,j&X2,j,j,j,jB1,j,j,j^,jB0,ja,j,jE#..........)..#####.#,j.###.####.###.# #.# #....#.###.## ##.##  #.##.#.##..[###...## ,j~# ..###...............#  #.# ###.##...###....#  ... ..#.###.## ##>#.# ,jH#### #........# ...#.#  ........@##.###.# 9.2 (4 ,jE###.####.##. #.#  #.# #.## #.#  #.# #.# #.# ,jb #.# #.# #.# #.# >.# #>,jg# ### ,j,jg80.2 (519,j(,jn ,j._Found a stone staircase leading down.,ja _There is a stone staircase leading up here.-j-j6-j-j-ji-j _8 _-j -j3 -j B7-j1 -j -j-j]X6-jE-j-j\B5-j-j-jz-jB4-j?-j-j-jhB3-j-j-j-jB2-j~-jR  There is a stone staircase leading down here.-j -j}I1 _-jJ-j-j-jI B0-j -j*"-j(#-j#C09-j%$-j+%-jE&-j&B8-j'-ju)-jA*-j*B7-jp+-j1-j5-j6B6-j7-j9-j;-j.<B5-j=-j?-jA-jBB4-jC-jF-jG-j,HB3-jtJ-jL-jR #. #.# #.# #.# #.####.####.# #.# # ##.........>.# #># # #..........### #.# ### #.......##.####.# #.# ... .##..........# #.# ### ##.##.###### #.# -j]S#>###.##.# #.# # #.#96.2 (16.0) ##.....#.# #.# #.?.?.#.# ####.# ## #.....#.# #....# .#-jS##.).##.# #)#### <### #.# .#... #.# ^#. #.# .##.#-j>UG## #.#-jxX-jXf7.2 (172-j\-jo^; _Found a stone staircase leading down.-j6 -j6 -j8 -j: -j= -j? B1-jA -jC -jE -jUF B0-jG -jJ -j|O ##.........>.-jO > ##..........## ###.......##.####.# #. ... .##..........# # ##.##.##### -j9P q#>###.##.#  #.....##.# ##.....# #.?.@.#.# ### ## #... .#-jP #.).#)###Zot (13200) #.# .##...# #.# .##.#.# #.#-jP -jHV 19.2 (2.0)-jV i800.2 (3199-jZ -jK\  -j\ [_t - 2 scrolls of teleportation (gained 1).j.j.j6.j$.j.j B8.j4 .ji.j.jeB7.j.j.j"R  .# ##.j"..>.# #># #.# #..........### #.# #.j#.### #.......##.####.# #.#.. #.##..........# #.# .#### #. ##.##.###### #.# .#.j# #>###.##.# #.# .# #.....##.# #.# ## ##.....#.# #.# .j=$# #.@...#.# ####.###.j$h #.....#.# #....# ...# ##.).##.# #)#### ##<#.j$B ###.# #.# ##.# ... #.# ##^# #..jP%:## #.# ##.# #.### #.# ##.# #...# #.#  #.#.j%l #.#.# #.#.j,+2.2 (2.j-O3.2 (36.jA..j83.j5 .j6V_c - a scroll labelled GOR VUGGIZOIBB.j3.j.j.jn5.j.jP 4 ###.......##.####.# #.# ...#.##..........# #.# ## #. ##.##.###### #.#  #>###.##.# #.#  #.....##.# #.#  ##.....#.# #.#  #.....#.# ####.# #.....#.# #....# .###.)@##.# #)#### 5.2 (2 <# ###.# #.# #  ... #.# ^# ##.## #.#[37.j{ Im .# #.### .# #...# .# #.# .# #.# .je(.### #.##.####.# #.#. #.##....j6).# #.## #. ##.##.###### #.# # #>###.##.# #.# # #.....##.# #.# # ##.....#.# #.# #.....#.# ####.## #.....#.# #....# ..# ##.@.##.# #)#### #<#.j) ###.# #.# #.# .... #.# #^# ##.### #.# #.# #.### #.# #.# #...# #.# #.# #.#.# #.# #.# #.#.# #.# #.# #.#.# #.#.j0.j[1e6.2 (13.j[4.j,7} _You see here a +0 dagger of holy wrath./j/j(`72/ji _m - a +0 dagger of holy wrath/j /j /jǶ /j /j# /j B1/j /jO /j X0/j /j1 /j /j -89/jq /j6 /j /j /jZ ,8/j /j /jb /j /j /j :7/j> /j /j /j X6/js /j/j[B5/j/j/j /jZ ,4/j /j/j/j~X3/j/j`/j#/j$/jT%:2/jS(/j-/j2/j3B1/j6/j;/j"A/jA:0/j^D/j.# #.###.# #..........### ...#.### #.......##.####.# )........ #@#.##..........# /j$.##..#### #.#. ##.##.###### .....##.#>###.##.# .#...##.#.....##.# ..###.##.....#.##..##.##.....#.# ###   #..#####.##.....#.# #..   #.....##.###...##.# #)#   ##.##<##.#####.##.# #.# 247.0)5.2 (184 _f - a black potion0je 0jAf 0jg 0ji 0jl 0jm X30jRr 0jt 0jt ,20ju 0jv 0j>x 0jy 0jRz 0jz :10j| 0j\} 0jV 0j 0jX :00j 0j 0jq 0j C690ja 0j( 0j 0jI B80j 0j 0jr 0jՇ B70j2 0j 0jՉ 0j9 B60j 0jW 0jT 0jǍ B50j- 0j 0j 0j B40jd 0jz 0jU 0j B30j 0j 0j 0jH B20j 0jv 0j4 0j B10jH 0j˛ 0j 0j B00j[ 0j< 0j8 0j C590j 0j 0jʧ t############# 0j0 .##..........############### ....#....................<..##### .####.######.#######............. ## #....)###..........)..# #0j ####.## #..##.##.###.####.###.# .## #.....@..# #....#.###.#40.2 (15 #####.#.###...#.##.#0j .##..[ ##.#.###.##.....###...###........ ....# ##.....######.######.##... ##.#.###.#...............#.###.# 0j[  #.##.#.##.###.#####...##........ #.###.# #............< #.# .# ###.####.####..# #.# .# #.# #.# #.0jZ 0j f1.2 (1680j 0jg $ _Found a sling.1jo1jp1jAq1jx1jz1j{B71je|1j}1j\1jB61j1j1j#1jB51j=1j1j1jB41jn1j[1j1jB31j1j_1jʝ1j.B21j1ji1jĢX11j11j1jO1jB01j1j1j1jVC491jJ1j#1j/X81j1j1j8X71j1j1j1jWB61j1jĸ1jW1jB51jx1j,1jX41jc1j1jZB31j1j|1j=1jB21j31j1j'n11j1j1jDX01j)1j$Y391j1j1j1jB81j1jt1jX71j1j1j_X61jo1j:1jX51j+1j1j!1jB41j1j 1j1jB31j1ju1jn21jU1j1j7B11j91j1j1j5B01j1j1jD1jC291j1j1j1j<B81j1j)1jj1jB71j1j1j1jUB61j1j&1jX51jT1j; 1jC 1j B41j 1jn31j1j21j1jB11j&,1jn01j/1j1j^1jY191j1j1jZB81j1jG#1j$1j%B71j'1j])1j*1j+B61j+1j.1j01j0B51j11j41j51j6B41jK71j:1j_=X31jF21jKn11jL1jM1jTNB01juO1jWQ1jR1jSC091jS1jV1jW1jWB81jY1j[1j\1jX]B71j^1jr`1jb1jkbB61jc1jmi>  You see here a +0 dagger.1jok1j(lI5 _1jm1jo1jq1jsrB41js1ju1jv1jdwB31jx1jQz1j{1j[|B21jz}1j#1j1j B11j1j1jU1jB01j1j $  Things that are here:1j%  1jfoa hobgoblin skeleton; a frilled lizard skeleton1jތ1jHK099 _1jw1j]1j‘1j.B81jE1jV$  Things that are here:1jc  a +0 dagger; a kobold skeleton1j1jZI7 _1js1j1jD1jB61j֞1j41j1jB51jڢ1j]1j61jܦB41j1j<1j1jB31j1ji1j1j}B21jM1j1jDz1j3B11j,1ju1j޵B01j[1j1jj1jθC891j+1j1j1j_B81j1j1j`1jB71j1j1jx1jB61j91j1j1jBB51j1j1j1jB41jr1j'1j,1jB31j1j.1j1jhB21j1j11j1jWB11j1j1j1jB01j1jk1j1jC791j1j1j_1jB81jb1ji1j1j B71j1j:1j1j-B61j1jg1j1jB51j 1j1j1j;B41jw1j1j(1jB31jq1j1j1jB21j1j1j1j0B11j 1jQ 1j X01j 1j 1j1jC691j1j$1j?1jB81j1j1jB1jB71j1j1j1jB61ji1j`1j! n51jT!1jz"1j"B41j{$1j%1jX&1j&B31jn(1j*,1j?+B21j,1j-1j/1j/B11ja01j11j31j3B01jg41j51j71j7C591jh81j91j';1j;B81jr<1j=1j?1j?B71j9@1j;A1jTB1jBB61jgC1jER  There is a stone staircase leading down here.1jG1jG1jKHA5 _1jH1jI1jGK1jKB41jkL1jrN1jPX31jP1jgZ1ju[1j[B21j~\1j`1j a1jqaB11ja1j>e1je1jkfB01jf1ji1jj1jkC491j^k1jEn1jn1jMoB81jo1jr1jYsX71js1jv1jw1jxB61jxx1j{1jk|1j|B51j'}1j1jwX41j(1j1j91jB31j&1j1j?1jB21j61j 1j!1jB11j41j1j*1jB01j51j1j1juC391j%1j1j(X81j.1j1jڣ1j\B71jѤ1j^1j}1jB61j1j1j1jB51jr1j1jF1jB41j31j1j1j B31j1j71jA1jĿB21jb1jV1j01jB11j91jJ1jf1jB01j1jD1j]Y291j1j1j1jB81ju1j11j01j,71jR,1j$1j&654321019876543211j<'R[m009871j-`6541j.1j0n31j32B1j53X21js5,1j6c  You encounter a bat.1jJ=1j=#.# #..#.#.#####.#.# #.......... #.####<.............# #.########. .....[..#.#.#####.#####.###...... #.####.#...## #...........####....##.## ###.#####.#.###.. ..#######.## #.# #.#.### ##.b.########.# #...###.. 1j>##.............# #.#.####. # ####[.....#####.#...... # #.........#######..÷....####.#.###'.#...## ###.#.######.# .#...#.##..# #......... .#...#.###.# ############ .....### #.#b   bat (wandering) ._.### #.# .....# 1jr?^.#...#.9971j@ 56.0)1jC?b1j!Df8711j=JF _The bat leaves your sight.2j#2j$2j%2j,2jQ/ 2j/_ A bat comes into view.2j872j7.#.# #..#.#.#####.#.# # .#.####<.# #.#2j8|.[..#.#.#####.#####.###..... .#.####.#...## #...........####2jd8.##.## ###.#####.#.###.#.## #.# #.#.##2j8# ##b..#.# #...###2j9 ##...# #.#.#### ## ####[2jz9.#####.# .# #.2j9#..÷....####.##'.#...## ###.#.######.# ..#...#.##..#2j/: # ..#...#.###.# .### #.#2j:b   bat (wandering) #._.### #.# ......# 2j;U†.#...#2j<&.02j< .0)2j'Fb9.2 (102jK2jsN 2jN*_The bat leaves your sight.2j 2j 32jΎ 2j 0b2jڑ O  A bat comes into view.2j 2j #.#.# #..#.#.#####.#.# # #.#.####<2j! .# #. #......[..#.#.#####.#####.### #.#.####.#...## #. #.##.## ###.#####.#.###.#b## #.# #.#.### ##...#.# #...### ##.# #.#.# ####[2jO .#####.# ..# #.#..÷....####.#'.#...## ###.#.######..#...#.##..# #.#...#.###.# .### #.#b   bat (wandering) ##._.### #.# .# .†.#...#2j 05000.2 (12999 _2j 2j! 2jT3 < [  2jd##b## #.#  ##...########.#  ##.............# 2j' ####[.......@.....# #.........#######..÷#...## ##..#  2j #.#2jL_.### #.# .†3j 3  < [  ##b## #.#  ##...########.#  ##.............#  ####[.......@.....# #.........#######..÷#...## ##..#   #.#_.### †3jq3j.3jM3jZ _A bat is nearby!3j9I  < [ 3j:P ##b## #.#  ##...########.#  ##.............#  ####[.......@.....# #.........#######..÷#...## ##..#   #.#_.### #.# .†3jm  < [3j   ##b## #.#  ##...########.#  3j##.............#  ####[.......@.....#3ju #.........#######..÷#...## ##..#  3jg #.#_.### 3j[W†3j3j3j3j& 3jL_A bat is nearby!3jJ#.#.# #..#.#.#####.#.# #........ unreal the Ruffian #.#.####<.............# #.####### Troll #......[..#.#.#####.#####.###.... Health: 48/48 ======================== 3jK#.#.####.#...## #...........### Magic: 12/13 ======================-- #........##.## ###.#####.#.### AC: 5Str: 17 ....#######b## #.# #.#.##. EV: 8Int: 20 ##### ##..*########.# #...### SH: 0Dex: 8 ##....**.......# #.#.### XL:  5 Next:  6% Place: Dungeon:3 ### ####[......*@.....#####.#.... Noise: ---------  Time: 5000.2 (0.0) ..# #.........#######..÷....####. -) Claws #######'.#...## ###.#.######. Throw: 5 stones 3j?L...#...#.##..# #.......... Zot (12999) ...#...#.###.# ########### .......### #.# b   bat (wandering) ##._.### #.# .......# .†.#...# _A bat is nearby!Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)3jk8x#.#.# #..#.#.#####.#.# #........ unreal the Ruffian #.#.####<.............# #.####### Troll 3j.9b#......[..#.#.#####.#####.###.... Health: 48/48 ======================== #.#.####.#...## #...........### Magic: 12/13 ======================-- #........##.## ###.#####.#.### AC: 5Str: 17 ....#######b###.# #.#.##. EV: 8Int: 20 ##### ##...########.# #...### SH: 0Dex: 8##.............# #.#.### XL:  5 Next:  6% Place: Dungeon:3 3j9### ####[......*@.....#####.#.... Noise: ---------  Time: 5000.2 (0.0) ..# #.........#######..÷....####. -) Claws #######'.#...## ###.#.######. Throw: 5 stones ...#...#.##..##.......... Zot (12999) ...#...#.###.############ .......### #.#b   bat (wandering) ##._.### #.# .......# 3jj:B.†.#...# _A bat is nearby!Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)3j,V:*3jq:*3j:*3jҩL.b  Casting: Magic Dart (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.3jaH.b.b3jG`..b  3jm=1.2 (183j(3j 3jN_The bat is severely wounded.4j#.#.# #..#.#.#####.#.# #........ unreal the Ruffian #.#.####<.............# #.####### Troll #......[..#.#.#####.#####.###.... Health: 48/48 ======================== #.#.####.#...## #...........### Magic: 11/13 ====================---- #........##.## ###.#####.#.### AC: 5Str: 17 4j`....#######.## #.# #.#.##. EV: 8Int: 20 ##### ##...########.# #...### SH: 0Dex: 8 ##.............# #.#.### XL:  5 Next:  6% Place: Dungeon:3 ### ####[.....b*@.....#####.#.... Noise: =--------  Time: 5001.2 (0.0) 4j..# #.........#######..÷....####. -) Claws #######'.#...## ###.#.######. Throw: 5 stones ...#...#.##..# #.......... Zot (12998) ...#...#.###.# ########### .......### #.# b   bat ##._.### #.# .......# .†.#...# 4jJ_The bat is severely wounded.Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)4jx#.#.# #..#.#.#####.#.# #........ unreal the Ruffian #.#.####<.............# #.####### Troll 4jn#......[..#.#.#####.#####.###.... Health: 48/48 ======================== #.#.####.#...## #...........### Magic: 11/13 ====================---- #........##.## ###.#####.#.### AC: 5Str: 17 ....#######.###.# #.#.##. EV: 8Int: 20 ##### ##...########.# #...### SH: 0Dex: 8##.............# #.#.### XL:  5 Next:  6% Place: Dungeon:3 4j### ####[.....b*@.....#####.#.... Noise: =--------  Time: 5001.2 (0.0) ..# #.........#######..÷....####. -) Claws #######'.#...## ###.#.######. Throw: 5 stones ...#...#.##..##.......... Zot (12998) ...#...#.###.############ .......### #.#b   bat ##._.### #.# .......# .†.#...# _The bat is severely wounded.Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4j;Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)4jۯ=M.  4jBCasting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (severely wounded, 100% to hit)  The magic dart hits the bat.4jA-†.4jm72.2 (174j[4jG _You kill the bat!4j4jZ4j4jm4j(X64jX54j14j4jlB44j4j4jB34j4jO4jB24jn4j4jq2==14jD4j4jlX04j\4jY894j4jX84j4j7U==74j4jWX64j4j4jwX54jn4jX44j4j&q3==34j4j4 _Magic restored.4j4jvB24j4j4j4j}B14j+4j _  You see here a bat corpse.4jr4jI0 _4j4j_4j4j(V==794j4j@,4jB84j4j 4j 4j B74j 4j 4j 4j B64j 4j 4j 4j B54j 4j2 4j" 4j B44j, 4j 4j 4j B34j 4j& 4j 4jB B24j 4j 4j~ 4j B14jC 4jW 4j 4j[ B04j 4j 4jg 4j C694j0 4j 4j 4j B84jU 4j] '4j 4jy B74j 4j[" 7 _You open the door.4j5# 4j# B64j$ 4j& @  There is an open door here.4j( 4j") I5 _4j{* 4jn, 4j- 4jN. B44j/ 4j1 4j3 4j3 B34jj5 4j7 4j9 4j: B24j; 4j< 4j= 4jD> B14j> 4j&@ 4jA 4jA B04jB 4jcC 4jhD 4jD C594jlE 4j;G '4j"H 4jH B84j7I 4jJ 7 _You open the door.4jvK 4jK B74j:L 4jQ  4jQ : There is an open door here.4jT 4j V I6 _4jW 4j[ 4j^ 4j^ B54j` 4j  #.#.#...#...#.##..# #.#.#...#...#.###.4jt  #.###.......### #.# #.# ###._.### #.4jR  #.###.......#####. #.#.#.÷.#...#.....#4j'  #.#.#...#...#.# #.#.'#######'.#.#  4j #.@....# #......# -44.2 (42.0) 4j ######## ########    4jB N   4j E 4j 7-4j 4jt E _Done exploring.4j} 4j 4j 4j E........#...#........#...#.''..0.0)4j 4j Ropen the door. _There is an open door here. _You open the door4j f. _There is an open door here. _Done exploring.4j- 4j 4jR 4j ;4j [ _There is an open door here. _You open the door. _4j1 [There is an open door here. _Done exploring.5j5jv5j5j_5j%5jI5j 5j?_Done exploring.5j5juLevel 3 of the Dungeon<<<<>>>>__(Press ? for help)#...# ####.#########.##.#.# #.#5j<p#.#.# #............#.# #############.#.# #.##.#.# #..#.#.#####.#.# #..........##.#.# #.##.#.####<.............# #.########.##.#.# #.##......[..#.#.#####.#####.###...........# #.##.#.####.#...## #...........####....### #.#######........##.## ###.#####.#.###...##########.##........#######.###.# #.#.##....)..........##.######## ##...########.# #...###...#############.###.............# #.#.####..#5j0#.###### ####[.....†.......#####.#.......##......# #.........#######..÷....####.#.###...[#######'.#...## ###.#.######.#.##.#.#...#...#.##..##............##.#.#...#...#.###.################.###.......### #.##.# ###._.### #.##.###.......#####.##.#.#.÷.#...#.....##.#.#...#...#.#.####.#.'#######'.#.##.@....# #......######### ########5jv *,,,* ****,*********,**,*,* *,*5jw *,*,* *,,,,,,,,,,,,*,* *************,*,* *,**,*,* *,,*,*,*****,*,* *,,,,,,,,,,**,*,* *,**,*,****<,,,,,,,,,,,,,* *,********,**,*,* *,**,,,,,,[,,*,*,*****,*****,***,,,,,,,,,,,* *,**,*,****,*,,,** *,,,,,,,,,,,****,,,,*** *,*******,,,,,,,,**,** ***,*****,*,***,,,**********,**,,,,,,,,*******,***,* *,*,**,,,,),,,,,,,,,,**,******** **,,,********,* *,,,***,,,*************,***,,,,,,,,,,,,,* *,*,****,,**,****** ****[,,,,,†,,,,,,,*****,*,,,,,,,*5j+x *,,,,,,* *,,,,,,,,,*******,,÷,,,,****,*,***,,,[*******',*,,,** ***,*,******,*,**,*,*,,,*,,,*,**,,**,,,,,,,,,,,,**,*,,,*,,,*,***,******************,,,,.,,*** *,** ***,_.*** *,**##,,...,,*****,*5jx *.#,÷.#,,,*,,,,,**.#...*,,,*,*,*******',*,**,,,,,,*********6j6j*,*,*,,,*,,,*,**,,* unreal the Ruffian6j9#.*,*,,,*,,,*,***,* Troll#.***,,,,.,,*** *,* Health: 48/48 ========================6j#.* ***,_.*** *,* Magic: 13/13 ========================#.*##,,...,,*****,* AC: 5Str: 17#.*.#,÷.#,,,*,,,,,* EV: 8Int: 20#.*.#...*,,,*,*,*** SH: 0Dex: 8#.#.'###****',*,*XL:  5 Next:  7% Place: Dungeon:36j)#.@....# *,,,,,,*Noise: ---------  Time: 5044.2 (0.0)######## ********-) ClawsThrow: 5 stonesZot (12955)   6j   _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Level map cleared.6j6jx6jŝ. _6jaI6j,6jG4 _6j'X36j#6j6jaB26j6j#NThere is an open door here.6ju1 _6jw6jB06j6jP6juo496j 6j 6jvB86j6j6jCX76j 6j6j6jjB66j6j~6j 6j B56j!6j$6j,&6j&B46j'6j)6j-+6j+B36j,6j-6j.6j.B26jS/6j2%  6j3There is an open door here.6j36j4I1 _6ju46ju56j=66j6B06j 76j896j96jg:C396j:6jo;6j<6jf<B86j<6j>6jc?X76j?6j@6jEA6jA,66j B,6jC6jxDX56j E6j(F6jG6jqGB46jH6jJ6jyK6jKB36jL6jM6jN6j4OB26jO6jdQ6j R6jRB16joS6j/U6jU6j VB06jV6jsX6jLZo296j\6j,]6j]B86jO^6j_6j`6jaB76ja6jVe6jf6jfB66jeg6jh6jm6jOnB56j o6j]s6jt6juB46j v6jw6jx6jKyB36jwz6j|6j:}6j}B26j~6j6jl6jՁB16j6j_6j̅6j3B06j6j6jۉ6jBC196j(6j_  You see here a bat corpse.6j^6jI8 _6j6j6j6juB76jh6j6jE6jB66j6j(6jt6j؞B56jß6jס6j6jB46jQ6j6j6jxB36jŨ6j16jK6jB26j6j6j^6jȱ:16j6jU6j6jB06j46j6j6j׿C096j6j 6jX6jB86j6j6j6j`B76ja6j6j56j B66j6j?6jX56j-6ju6j6jkB46j6jw6j6j\B36j,6j:6j6jKB26j6j6j,6jB16j6j6jX06j6jQ6jZ8996j6j6j6jPB86j6j56j6jB76j6j6j[6jB66j6j6j6jTB56j6j6j6jxB46j6j^ 6j: 6j B36je 6jn 6jg6j B26j6j6j6j0B16j6j6j6jLB06j6j6j6jdC896j 6j6j6juB86j_6j&6jn76j 6j X66j!6j"6j#X56j$6j%,6j>&X46j$'6j'X36j(6jw*6j+6j+X26j,6jJ-6j-B16j7.6j.6j8/6j/B06j806j06j16j$2C796j26j46j156j5B86jZ66j86jU96j9B76j:6j;6j=6js=B66j/>6j@6jA6jVBB56jsC6jE6jF6jFB46jH6jJ6jK6jELB36jUM6j]O6j1Q6jQB26j)S6jLU6jV6jWB16jeY6j4[6j]X06j^6ja6j_cY696jd6jj6jlX86j3n6jo6jp6jXqB76jjr6js6ju6jxuB66jv6jQy6jz6j){B56j&|6j,$  Things that are here:6j%  6joa hobgoblin skeleton; a frilled lizard skeleton6jH6jI4 _6j6j̅6j6jrB36j6j‹$  Things that are here:6jLc  a +0 dagger; a kobold skeleton6j6jI2 _6jz6j6j6jwB16j=6j6j6j{B06jF6jʙ6j+6jC596jx6j6j%6jB86j6jԡ6j"6jB76jl6j6j6jB66j6j6j6j`B56jR6j߭6j6jB46jq6j6j²6jtB36j6j6j6j B26jo6jI6j6j}B16j6jX6j6jgB06j6jZ6j6j{C496j6jV6jB86jv,6jH6j 6jqB76j6jN6j6jX66j?6jvX56j6jh6j6jvB46j,6j6jVB36j6j/6j36jB26jK6jT6jF6jB16jS6jp6j/06j6jBC396j6j6j876j6j^6jn66jJ6j6jB56j6j6j6j7B46j6ja6jD6jB36j6j6j6jLB26j46j6j6j1B16j 6jz6j6j;B06j96j46jX6j;296jR6j6j6j,B86j6j /6jF  ** ,* ,******######### ,,,**,,........##########***** 6j **,,,,*.........@........,,<,,***171.2 (127.0) ,,,****,######....,,,,,,,, ,*** *,* #....)#**..,,,,,,,,), 6j- ,******,** #..##.##.#**,****,*** ,,,,,,,,,** #........# *,,,,*,*** *******,*,**#...#.##.#**,**,*,**, ,,**,*,**#.##.....#**.,,***,,,,,, *,,,,,** *#.....######.##****,**, ****,*,**#.#.............,,,*,***6j 6j6jT _Key pressed, stopping explore.6j136j36j76jK:6j;_7 _6jR6543216jd01986jg76jKh6j*kn66jm,6jnX56jo6jp6jNqB46jr6jr6jun36jv6jyyn26j"z6jE}n16j}6j~X06j6j;6jтY096j6j66joX86jx6jˋ6jB76j,6jӏ6j96jB66jϒ6j36j>6jϗB56jʘ6j|6jX46j6j6jZ6jB36j6j6j6jvB26j6j}6jy6jB16j#6j˫6jc6jIB06j6j6j[6jD7996j6j6j6jB86jP6jf6j6jB76jP6j6j6jB66j>6j6j6jaB56j26j6j:6jB46j6j!6j6jB36j6j86j6j B26j6j6j6jzB16jM6jM6jl6jB06j6j6j6jC896j6j6jx6jB86j6j6jX76j6j6jn66j6j6jB56j6j6j|6jB46jv6jc6jZ6jB36ju6jh6jX26j6j6j6j)B16j6j6jX06j 6j6j*6jC796j(6jR  There is a stone staircase leading down here.6j<6jI8 _6j6j 6j 6j[ B76j 6j 6j6jzB66j6ju6j6jB56j6j6j6j$B46j6j4R  There is a stone staircase leading down here.6je6jI3 _6j6j6j6j$B26j6j6j 6j!B16j!6j"6jM#6j#B06ji$6j&'6j(6jl(C696j(6j*6j*6jE+B86j/6j06jl16j1B76j?26j26j36j4B66js46j56j56j6B56j}66jC76j76jC8B46j86jX:P  There is an escape hatch in the floor here.6j%;6j;I3 _6j5<6j1>6j>6jC?B26j?6jA6jB6jnBB16jC6jD6j^E6jEB06jXF6j~G6j~H6jHC596j1L86jL6jM6jkN6jNB76jjO6jP6jQ6j=RB66j>S6jT6jU6jUB56jV6jjX6jsY6jYB46jZ6j[6j\6jU]B36j(^6jo_6jz`6j`B26ja6jVc6jd6jdB16jTe6jhC  You see here a +0 short sword.6jj6jjI0 _6jk6jl6jm6jenC496j2o6jp6jhq6jqB86jr6js6jt6j^uB76j7v6jx6jx6jyB66jgz6j{6j"|6j|B56jN}6j~6j6jB46j€6jN6jۂ6j@B36j6j6j 6j|B26j6j6j86jB16jX6j̈6j6jB06j]6j6j6jC396j|6j16jȍ6j1B86j6j%6jڏ6jAB76j6jՑ6jv6jݒB66jC6j6j6jB56j_6j6j6jB46jO6j6j6j"B36j6jA6jY6jÞB26jv6j6j6jSB16j"6j\6j6jB06j6j6j#6jC296jN6jt6j6jB86j6jί6j 6juB76j>6j6j6jhB66jE6jG<  You see here a +0 mace.6j6j#+5 6j_6jT6j6j6j8B46j-6jZ6jt6jB36j6j6jw6jB26j6j6j6jB16j6j6j6j[B06j6j)6j56jC196jb6j6jT6jB86jx6j6jIX76jA6j 6j 6juB66j6j6jh6jB56j6j 6js6jB46j6jz6j6j^B36j6j6j6j,B26j6jI6j[6jB16j06j6j6j6jdC096j6j26j"6jB86j,6j46j36jB76j;6j6j 6ju,66j6j>6j 6jy 6j B56j 6jH 6j 6jV B46j 6j6ju6jB36j6j,6jJB26j6j/6j6jB16j6j6jX06j6jX6j6jND6996j 6j!6jU"6j"B86jy#6j)%6j&6j&B76j<'6j(6j)6j[*B66j+6j,6j-6j2.B56j.6j=06j-16j1B46j26j26j36j4B36jq46j!56j56jE6B26j66jY76j76ji8B16j86j96jU:6j:B06j/;6j<6jv=6j=C896j[>6j?6j?6j/@B86j@6jBd  You see here an adder skeleton.6jC6jgD6jDA7 _6j^E6jgF6jG6jGB66jG6jJ6jJK6jKB56jMM,6jM6jNB46jN6jeO6jP6jPB36jQ6j{Q6jDR6jRX26j T,6jTB16jU6ja # #.#*,*#. # #.#*,*#.####.#########,*#.#............#,* ***##########.  #..#.#.#####.#.* #,,........##. ###<.............* #.**######.##. ..[..#.#.#####.#####.###......... ###.#...## #...........####.... ....##.## **#@#####.#.###...##318.2 (14 ######.## #.# #.#.##....).  ##...########.# #...###...##  ##.............# #.#.####..# ###[.....÷.......#####.#.......# .........#######..÷....####.#.## ##'.#...## ###.#.######.#.# ..#.##..#am #............# ..#.###.# ##############6jbT _Key pressed, stopping explore.6jv6j 6j> 6j-? B56j? 6j A 6jA 6j7B B46jB 6j)C 6jC 6j=D B36jD 6jBF 6j7G 6jG B26j'H 6j/J 6j:K 6jK B16jNL 6j-M 6jN 6jN B06j;O 6jaP 6jP 6jrQ C096jQ 6j?S 6jS 6jeT B86jT 6j2V 6jV 6jeW B76jW 6jrY 6jZ 6jZ B66jZ 6j[ 6j5\ 6j\ B56j] 6j^ 6jf_ 6j_ B46jM` 6j` 6j!a 6ja B36jb 6jNc 6jc 6jXd B26jd 6jf 6jBg 6jg B16jh 6jh 6jCi 6ji B06j+j 6jj 6jk 6j*l Z5996jn 6jfo X86jp 6jup 6jp 6jaq B76jq 6jr 6jds 6js B66jDt 6jv 6jDw X56jFx 6jz 6j{ 6jC| B46j9} 6j 6j 6j B36j 6jC 6j 6j B26j 6jH 6jˉ 6j8 B16j3 6j 6j7 6j B06j 6j 6jJ Y896j 6jݖ 6j; 6jΘ B86j 6j? 6j̝ 6jS B76j9 6j 6j 6j B66jE 6jʥ 6j 6jݧ B56j 6jj 6j 6j B46j 6j 6jo 6j B36j 6j8 6j 6j B26j 6j` 6j 6j7 B16j0 6j 6jA 6j B06j 6j 6j 6j C796j 6j 6j 6j5 B86jx ,6j 6jP B76jb 6j 6j 6jd B66j$ 6j 6j 6ja B56jK 6j 6j 6jt B46j 6j 6j 6jq B36j 6j 6j 6jJ B26j 6j 6j\ 6j B16jS 6jQ 6j9 6j B06j0 6j 6jR 6j C696jQ 6j) 6j 6j B86j7 6j' 6j 6j B76j 6j 6j 6j B66j 6j 6j 6jf B56j 6jj 6jG 6j B46jq 6jE ,6j B36j 6j 6j 6jo B26j 6j 6j~ n16j 6j 6j{ B06j 6j 6jM 6j Y596j 6j 6j B86j 6j 6j( 6j B76j 6j n66j\ 6j 6j 6j B56j{ 6j 6je 6j B46jZ 6jo 6j 6jj B36j 6j 6j 6j+ B26j 6j 6j! 6j B16j! 6j_" 6jR# 6j# B06jR$ 6j% 6j=' 6j' C496jt( 6j) 6j+ 6j+ B86j, 6j=. 6jw/ 6j/ B76j1 6j2 6jL4 6j4 B66j5 6j7 6j9 6j9 B56j: 6j[< 6j= 6jU> B46jV? 6j@A 6jB 6j,C B36jD 6jE 6jTG 6jG B26jI 6j:J 6jK X16jM 6jM 6jN 6jkO B06jO 6j/Q 6jvR 6jR C396j!U 6jU 6jV 6jW B86jW 6jX 6jY 6jZ B76jZ 6j\ 6j] 6jp^ B66j^ 6j%b 6jc 6jc B56j&d 6jOe 6j8f 6jf B46j}k 6jm 6jn 6jo B36j2r 6jw 6jz 6jm| B26j 6j 6j, 6j B16j ,6j X06j 6j݉ 6j{ o296j 6jf 6j B86j 6jŒ 6ji 6j B76j 6j 6jd 6j T6) Water 6jE 6jl  6j ;_You enter the shallow water.6jS 6j̠ G5) 6j 6j 6j 6jا B46j 6jޫ 6js 6j' B36jc 6j޵  *** #.###.#.#.# #.# #.#  6jg *ß* ##.##.###..## #.# #.#  *_* #....####...# #.# #.#  *,#*##.####P#...# #.# #.#  6j *◊~~######..#..)# #.# #.## *PP.~.###..P#...###.###... **P◊.~◊P.◊.~~.......÷.)... ***#.~~~~~.#.#.######.## ###..@.P#.#.###.......476.2 (158 6j ####..#.......##.#.. *,####..########... #..* ##.# ##.. #..# #.# #.. #..# #.# #.. 6j x#..# #.# ##. #..# #.# #. #..####.# #÷6jp 6j 6j T _Key pressed, stopping explore.6j% 6j 6j 6j 6jg _2 _6j 16j 0) Water 6j $ 6j _You enter the shallow water.6j* 6j H19) 6j2 6j 6j 6j0 T8) Water 6j 6j4 A _You enter the shallow water.6j 6j G7) 6j 6j 6ja 6j B66j 6jD 6j 6j| T5) Water 6j 6j A _You enter the shallow water.6j 6ja G4) 6j 6j 6j 6j* T3) Water 6j 6j] A _You enter the shallow water.6jv 6j G2) 6j 6j 6j 6jo B16j 6j 6j. 6j B06jm 6jC 6j/ 6j U09) Water 6j^ 6j A _You enter the shallow water.6j 6jE G8) 6j. 6j! 6jR# 6j# B76j,% 6j.' 6j( 6jG) B66jt* 6j~, 6j. 6jy. B56j/ 6j1 6j4 X46jn5 6j7 6j9 6jg: T3) Water 6j; 6j> AYou enter the shallow water.6j? 6j\@ G2) 6jaA 6jHC 6jD 6jE B16jE 6jG 6jI 6jI B06jJ 6jWL 6jM 6jwN D4996jO 6jP 6jR 6jR B86jS 6jT 6j[U 6jBV B76j9W ,6jW 6jX X66juY 6jMZ X56j[ 6j[ ,6j\ X46j] 6j`^ X36j!_ 6j_ ,6j` B26jra ,6j'b 6jb B16j#c 6jc 6jBd 6jd B06j;e 6je 6jf 6j$g C896jg 6jLh 6jh 6ji B86jj 6jn 6jn 6j=o B76jo 6jq 6jnr 6jr B66js 6j1u 6jMv 6jv B56j\w 6jx 6jy 6jUz B46jz 6jH| 6j#} 6j} B36jY~ 6j 6j{ 6j# B26j 6j߂ 6j 6jk B16jE 6jj 6jD X06jʎ 6jΏ 6jL 6jɑ C796j 6j 6j 6jH B86jv 6j= 6j% 6j X76jޜ 6j 6jt B66j 6j 6jX 6jݡ B56j ,6j 6j& B46j 6j 6jj 6j B36j 6jk 6jB 6j B26j4 6j 6j 6jï X16j 6jԱ 6jW B06j 6j 6j 6j C696jA 6j۹ 6jX 6j B86j 6j 6jS 6j B76j 6j 6j 6j0 B66jE 6j %  There is an open door here.6j& %  6j 8Items here: )) [ ÷÷÷.6j 6j I5 _6j 6j 6j 6j~ B46j 6j 6j 6j B36j 6j 6j 6j B26j* 6jn 6j 6j0 B16j 6j& 6jK 6j B06j 6j 6jE 6j C596j 6j 6j 6j\ B86j 6j0 @  There is an open door here.6j 6j/ I7 _6j2" 6j(% 6j5& 6j& B66j' 6j+ 6j}, 6j- B56jT. 6j0 6j%2 6j2 B46je3 6j\6 6j7 6j 8 B36j9 6j; 6j(= 6j= B26j> 6jeA 6jB 6j1C B16j1D 6jF 6j H X06jI 6jK 6jlQ Y496j S 6jU 6jV 6jW B86jW 6jY 6j!Z 6jZ B76j[ 6j\ 6j)] 6j] B66j^ 6j_ 6j\` 6j` B56jCa 6jb 6jdc 6jc B46jBd 6je 6j+f 6jf B36j g 6jOh 6jh 6jfi B26ji 6jj 6jk 6jl B16jl 6jm 6j:n 6jn B06jCp ,6j q 6jq C396jr 6js 6js 6j t B86jt 6ju 6j%v 6jv B76j.w 6jzx 6j y 6jy B66jy 6j"{ 6jE| X56j| 6j.~ 6j 6j :46j 6j 6j 6j& B36j 6j: 6j[ X26j2 6j 6j 6j B16j 6j_ 6j 6j B06j 6jy 6jȑ 6jW C296j 6j 6j 6jG B86j 6jݘ 6jx X76jE 6jv 6jY 6jԜ B66jb 6j 6j 6j B56j 6j 6j 6j B46j 6j{ 6jd 6j B36jT 6j 6j 6jb X26j 6j 6j X16jZ 6j X06j 6j 6j 6jT C196jǮ 6j 6j 6j B86j 6jG 6j 6jq B76j 6j 6j 6j X66jͷ 6j 6j1 B56jԹ 6jֺ 6j 6j, B46j 6jٽ 6j 6j B36j 6jr 6j\ 6j B26jq 6jD 6j 6j B16j 6j 6je 6j B06j@ 6j 6j 6jS C096j 6j 6j 6j1 B86j 6j, 6j- X76j 6j 6jU 6j B66jN 6j 6j 6jg B56j 6jB 6j 6jV B46j 6j| 6j 6jk B36j 6jJ R  There is a stone staircase leading down here.6j} 6j A2 _6j` 6j 6jA X16j 6jp 6jL 6j B06jL ,6j6 6j <3996j 6j 6j$ 6j B86j 6j 6j 6jF B76j 6j 6j 6jF B66j 6j 6j 6j :56jz 6jh 6j 6j B46j 6j 6j 6j B36j 6j; 6j 6j B26j 6j 16j R  There is a stone staircase leading down here.6j 6j I0 _6j 6j 6j 6j C896jb 6jF R  There is a stone staircase leading down here.6j 6j I8 _6j\ 6j 6j 6jB B76j 6j 6j 6ju B66j 6j 6j 6j B56j 6jN 6j 6j B46j- 6jg 6j^ 6j B36j 6j@ 6j B26j 6j 6j# { # #.# #............<##.###.# # #.# ###.####.####.##.# #.# 6j$ ,# #.# #.# #.# #.##.# #.# # #.# #.# #.# #.##.# #.# # #.# #.# #.# #.##.# #.# # #.# #.####.####.##.# #.# # #.# ##.........>.##.# #># 6j% # #.# #..........####.# #.# ###.# #......@##.####.# #.# 617.2 (141 ....# #.#.##..........# #.# 6j% |##### #,#.###.##.###### #.# *,#>###.##.# #.# *,#.....##.# #.#*,##.....#.# #.#*,*#.....#.# ####.# ##*,*#.....#.# #....# .#*,*##...##.# #)6j{& 6j;) 6j6+ T _Key pressed, stopping explore.6j @ 6j@ 6j1A 6jB 6jC 6jD I1 _6jM 07986jN 6jO X76j%P 6jP 6jQ 6j*R B66jR 6jV 6jW X56jX 6jdZ 6j[ 6j[ B46j[ 6j] 6j^ X36jX_ 6j` 6joa 6j@b X26jc 6jud 6jd B16je 6jf 6jg 6jh :06jh 6ji 6jQj 6j!k Y696jl 6jl 6jm X86jn 6jo B76jTp 6jp 6j r 6js 6jws B66js 6j9u 6jfv 6jv B56jxw 6jx 6j(z 6jz B46j| 6j} 6jp~ 6j~ B36j 6j 6j7 6j ,26j 6j 6ji L ..################ 6j ?..............<..########### .#######..................# ....)###..........)..#####.# ..##.##.###.####.###.# #.# ........# #....#.###.## ##.## 6j ...#.##.###.##.#.##..[###...# .....###...###.............. ...######.######@##...###...37.2 (20.0)...........#.###.#####>.#####...##........##... # #.# #............<##.## # #.# ###.####.####.##.# 6j- # #.# #.# #.# #.##.# # #.# #.# #.# #.##.#  #.# #.# #.# #.##.# # # #.# #.####.####.##.# #.6j 6jD 6j{ E _Done exploring.7jPE7j F7j8K7j\,0.0)7je]Z........7j._7ja7jbE _Done exploring.7jc37j27jg;7j'7jE _Done exploring.7jx7jz7jz7j7jH7j17jϐE _Done exploring.8jS8j6[2Level 3 of the Dungeon<<<<>>>>__(Press ? for help)#####8j[##########...##..........#.################.######...#...##..........#################.# #.#####....#....................<..############.#### #...#...####.######.#######..................##....####..#.### #.# #....)###..........)..#####.#8j|\:##....)##.....######.## #..##.##.###.####.###.# #.###.........#...........## #........# #....#.###.## ##.###.............#######.#.###...#.##.###.##.#.##..[###...###...............##.#.###.##.....###...###...............##.............#.....## ##.....######.######@##...###....###............####.#.###.#................#.###.#####>#.###.....#.###.# #.##.#.##.###.#####...##........##...#.#8j]##...##.# #.# #.###.###.# #.# #............<##.###.###.###.###.# #.# #.# #.# #.# ###.####.####.##.# #.##.# #..##.# #.# #.# #.# #.# #.# #.# #.##.# #.#### #.###.#.#.# #.# #.# #.# #.# #.# #.# #.##.# #.##ß# ##.##.###..## #.# #.# #.# #.# #.# #.# #.##.# #.##_# #....####...# #.# #.# #.# #.# #.####.####.##.# #.##.####.####P#...# #.# #.# #.# #.# ##.........t^ ;10;1m>.##.# #>##◊~~######..#..)# #.# #.###.# #.# #..........####.# #.##PP.~.###..P#...###.###...#.###.# #.......##.####.# #.#8jA stone staircase leading down (D:3) @>8jd 8j ..################unreal the Ruffian ..............<..###########Troll #.#######..................#Health: 48/48 ======================== ....)###..........)..#####.#Magic: 13/13 ======================== ..##.##.###.####.###.# #.#AC: 5Str: 17 ........# #....#.###.## ##.##EV: 8Int: 20 ...#.##.###.##.#.##..[###...##SH: 0Dex: 8 8j .....###...###...............#XL:  5 Next:  7% Place: Dungeon:3 ...######.######@##...###....#Noise: ---------  Time: 5637.2 (0.0) ...............#.###.#####>#.#-) Claws ###.#####...##........##...#.#Throw: 5 stones # #.# #............<##.###.#Zot (12362) # #.# ###.####.####.##.# #.# # #.# #.# #.# #.##.# #.# # #.# #.# #.# #.##.# #.# # #.# #.# #.# #.##.# #.# # #.# #.####.####.##.# #.# _Done exploring. 8j0 6_Done exploring. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.8jf 8jø 8ju 8j! h 1 _8j ,8j 8j^ B08jQ 8j> 8jl 8j C598j 8j 8j# 8j B88j] 8ju 8j{ X78j 8jC 8jE 8j\ B68jG 8jS 8j 8j B58j 8j 8j X48j3 8j 8j 8j9 B38jM 8j 8jh X28j@ 8j ..<.. ...#  ........)..#####.#  8jz #.####.###.# #.#  #....#.###.## ##.##  #.##.#.##..[###...##  .###...............#  8j ######.##...###....#  ..#.###..#  410.0)####...#.#  ...........<##.###.#  #.####.####.##.# #.#  #.# #.# #.##.# #.#  #.# #.# #.##.# #.#  8j q  #.# #.# #.##.# #.#    #.####.####.##.# #.#    #.........>.##.# #>#   8jl 8je 8j [ _There is a stone staircase leading down here.9j=9jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (3/15)Zot: 12352 9joAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($26)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrog9j;Uskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Annotations: (press ! to add a new annotation) D:2 exclusion: 2 staircases, Sigmund9j 9j'$....<..###########  unreal the Ruffian .................#  Troll ........)..#####.#  Health: 48/48 ======================== #.####.###.# #.#  Magic: 13/13 ======================== 9j(]#....#.###.## ##.##  AC: 5Str: 17 #.##.#.##..[###...##  EV: 8Int: 20 .###...............#  SH: 0Dex: 8 ######.##...###....#  XL:  5 Next:  7% Place: Dungeon:3 .....#.###.#####@#.#  Noise: ---------  Time: 5647.2 (0.0) ..##........##...#.#  -) Claws 9jy)X...........<##.###.#  Throw: 5 stones #.####.####.##.# #.#  Zot (12352) #.# #.# #.##.# #.# #.# #.# #.##.# #.#   #.# #.# #.##.# #.#   #.####.####.##.# #.#   #.........>.##.# #>#   _Done exploring. _Done exploring. _Done exploring. _Done exploring. 9j/*k_There is a stone staircase leading down here.9jV.9j/:j03:j:j:jl8.2 (11 _:j:j{48You climb downwards.:jJ  #  :j)# .###.#  #. ###....  ##..#  #....@#   #.#...#   :jI#....##   #....#>   #..###g #. #.  g   hobgoblin # #. #(  You encounter a hobgoblin.:jq===9.7 (2.50:j _The hobgoblin shouts!Found 4 large rocks. Found a stone staircase leading down.:jUa _There is a stone staircase leading up here.;j  unreal the Ruffian;jŷ0  Troll  Health: 48/48 ========================  Magic: 12/13 ======================-- #  AC: 5Str: 17 # .###.#  EV: 8Int: 20 #. ###....  SH: 0Dex: 8 ##..#...#  XL:  5 Next:  7% Place: Dungeon:4 #....@# Noise: ===------  Time: 5649.7 (0.0) #.#..*# -) Claws ;jr#...*## Throw: 5 stones #....#* Zot (18350)  #..###g #. #. g   hobgoblin # #. #( _There is a stone staircase leading up here.  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit);js2: ;jU3J unreal the Ruffian  Troll  Health: 48/48 ======================== ;j3- Magic: 12/13 ======================-- #  AC: 5Str: 17;j^4 # .###.#  EV: 8Int: 20;j4 #. ###....  SH: 0Dex: 8;jA5 ##..#...#  XL:  5 Next:  7% Place: Dungeon:4;j5 #....@# Noise: ===------  Time: 5649.7 (0.0);jN6 #.#...# -) Claws ;j6C#....## Throw: 5 stones #....#g Zot (18350) ;j`7 #..###. #. #.;j7 g   hobgoblin # #. ;jy8#( _There is a stone staircase leading up here.  Casting: Magic Dart (safe; 4% risk of failure)  ;j8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  ;j^9wPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit);j2> #  ;j>#   #.          #. #. # ;j?M #( ;j@Contam: 10% ---50.7 (149;j%C;jD  Casting: Magic Dart (safe; 4% risk of failure);jUEonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit) _You miscast Magic Dart. Nothing appears to happen.;j  unreal the Ruffian  Troll  Health: 48/48 ======================== ;j6 Magic: 11/13 ====================---- #  AC: 5Str: 17 # .###.#  EV: 8Int: 20 Contam: 10%  #. ###....  SH: 0Dex: 8 ##..#...#  XL:  5 Next:  7% Place: Dungeon:4 #....@# Noise: ---------  Time: 5650.7 (0.0) #.#..*# -) Claws ;j#...*## Throw: 5 stones #....#g Zot (18349)  #..###. #. #. g   hobgoblin;j # #. #( _You miscast Magic Dart. Nothing appears to happen.  ;jHCasting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  ;j~wPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit);junreal the RuffianTrollHealth: 48/48 ========================;jڡeMagic: 11/13 ====================----#AC: 5Str: 17# .###.#EV: 8Int: 20 Contam: 10% #. ###....SH: 0Dex: 8##..#...#XL:  5 Next:  7% Place: Dungeon:4#....@#Noise: ---------  Time: 5650.7 (0.0)#.#..*#-) Claws#....##Throw: 5 stones#....#gZot (18349) ;jo#..###.#. #.g   hobgoblin# #.#( _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit);jT;*;jiDg>  Casting: Magic Dart (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  ;j9*The magic dart hits the hobgoblin.;jM. ;jum=1.7 (18;j;ja _The hobgoblin is heavily wounded.;jx   unreal the Ruffian  Troll;jy   Health: 48/48 ========================  Magic: 10/13 ==================------ #  AC: 5Str: 17 # .###.#  EV: 8Int: 20 Contam: 10%  ;jz #. ###....  SH: 0Dex: 8 ##..#...#  XL:  5 Next:  7% Place: Dungeon:4 ;j{ #....@# Noise: =--------  Time: 5651.7 (0.0) #.#.*.# -) Claws;ju{  #...g## Throw: 5 stones ;j{ #....#> Zot (18348)  ;jY| #..###. #. #. g   hobgoblin # #.;j| s #( _The hobgoblin is heavily wounded.Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jL} *Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit);junreal the RuffianTrollHealth: 48/48 ========================Magic: 10/13 ==================------#AC: 5;j~Str: 17# .###.#EV: 8Int: 20 Contam: 10% #. ###....SH: 0;jJDex: 8##..#...#XL:  5 Next:  7% Place: Dungeon:4#....@#Noise: =--------  Time: 5651.7 (0.0)#.#.*.#-) Claws#...g##;j7Throw: 5 stones#....#>Zot (18348) #..###.#. #.g   hobgoblin# #.#( ;j7_The hobgoblin is heavily wounded.Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit);jC.fMg.  ;j/Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.;j3L. ;j3O2.7 (17;jh4;jC7;j8 ;jx9T_The hobgoblin is severely wounded.>B6=j?=j>K9## =jK .# # .###.#=j`L#. ###.....###..#.@.#3.6 (1.0)=j M#....<####.#..†#  #....###....#>#..##=jM#.#. #.# #.=j8N*#(=j^O=jX=j ]>jP>jQ3>jR>jLT>jW6........>jXX.. .###  ..# # #.###.# . ###@....###..#...##...##....<### S..#.#..†# #>jX #....###....#> S   ball python (constriction, asleep)#..###.#. #.# #.>j\? 0S>jX]l.  You encounter a ball python.>j`OS)>jae4.6 (15>jc>je >j>fQ_The ball python hisses angrily.?j7?j!... ... .. .. .### ..#?jƕ# #.###.# #. ###.....##..#.@.##.S.# #....<### ...?jA #.#..†# # #....## ?jݖ#....#> #..###. #. ?jxn #. # #.?jD #(?j̙S?jM?j.?j<S   ball python (constriction)?j&5?j :4?jZ?jL?j_ ... .. .. .### ..## #.###.#?jb  #. ###...S.###..#...##...# #....@### ... #.#..†# # #....## #....#>  #..###. #. #. # #. #( ?jD1S.?j-S.?j?j%}==63?j?j&a _There is a stone staircase leading up here.?jp  ... unreal the Ruffian .. Troll .. Health: 48/48 ======================== .###  Magic: 12/13 ======================-- ..#  AC: 5Str: 17 # #.###.#  EV: 8Int: 20 #. ###.S...#  SH: 0Dex: 8 ?jt ##..#.**##...#  XL:  5 Next:  8% Place: Dungeon:4 #....@### ...  Noise: ---------  Time: 5676.6 (0.0) #.#..†# #  -) Claws #....## Throw: 5 stones #....#> Zot (18323)  #..###. #. #. S   ball python (constriction) # #. #( _There is a stone staircase leading up here.  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  [?jt v36mPress: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)?j ?...?j unreal the Ruffian..Troll..Health: 48/48 ========================.###Magic: 12/13 ======================--..#AC: 5Str: 17# #.###.#EV: 8Int: 20#. ###.S...#SH: 0Dex: 8##..#.*.##...#XL:  5 Next:  8% Place: Dungeon:4#....@### ...?j Noise: ---------  Time: 5676.6 (0.0)#.#..†##-) Claws#....##Throw: 5 stones#....#>Zot (18323) #..###.#. #.S   ball python (constriction)# #.#( ?j _There is a stone staircase leading up here.  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)?j, :*?j# $.?j$ S  Casting: Magic Dart (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.?j% Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  ?j% +The magic dart hits the ball python.?j?2 N. ?j2 m=7.6 (12?j$6 ?j7 c _The ball python is heavily wounded.@jo ... unreal the Ruffian .. Troll .. Health: 48/48 ======================== @j~p.###  Magic: 11/13 ====================---- ..#  AC: 5Str: 17 # #.###.#  EV: 8Int: 20 #. ###.....#  SH: 0Dex: 8 ##..#.*S##...#  XL:  5 Next:  8% Place: Dungeon:4 #....@### ...  Noise: =--------  Time: 5677.6 (0.0) #.#..†# #  -) Claws #....## Throw: 5 stones #....#> Zot (18322)  #..[40@joq!m###. #. #. S   ball python (constriction) # #. #( _The ball python is heavily wounded.Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)@j+...unreal the Ruffian..@j 9Troll..Health: 48/48 ========================.###Magic: 11/13 ====================----..#AC: 5Str: 17# #.###.#EV: 8@jInt: 20#. ###.....#SH: 0Dex: 8##..#.*S##...#XL:  5 Next:  8% Place: Dungeon:4@jr#....@### ...Noise: =--------  Time: 5677.6 (0.0)#.#..†##-) Claws#....##@jThrow: 5 stones#....#>Zot (18322) #..###.@j8#. #.S   ball python (constriction)# #.#( @j7_The ball python is heavily wounded.Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  @jPress: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)@j1M.  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  @jPress: ? - help, Shift-Dir - straight line: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python.@jN.†@jee8.6 (11@j @jn  @j A_You kill the ball python!@j7 3@j8 @j< X0@j> @j@ o19@jB X8@j6D @j4G n7@j L 2==65@jM @jO X4@jfQ ,@jR X3@jU k==2@j W ,@jX B1@jX @j3\ n0@jj_ o09@jib n _You start resting.Magic restored.@jde &-@jyi 902.0)3==-1.6 (138 _@j m @jm Aj8 ..........$.. .###... ..##.. #.###.# #..###.....##..#..†##...#AjZ #....<### ... #.#.@†# # #....## #....#> #..###.# #. #.# # #.# #(# #.#AjjAjk2.0)7AjAj* _Found 5 gold pieces.Bj~pBj`qBjsBjvBjNzBjr|B6Bj}Bj'BjtBjB5BjBjJ. .......# .......#.......BjM .$....###  .... ..#  #..# #.###.# #..###.....# ##@.#..†##...#4.6 (2 #....<### ... #.#..†## #....## #....#># #..##.##.# #.### #.##(#Bj/BǰBj?BjnBjì3BjxBjSBjy#:..#.....# ..#.......# ..........# #........# Bj\%...$....### ..... ..# #..# #.###.# #.@###.....# ##..#..†##...# #....<### ... #.#..†# # #....##....#>##..###.##.# #.### #.Bj,"#Bja&0Bj!==5.6 (14BjBjY7 _Found a parchment of Apportation.CjlM .#...#....#:..##CjmW...#........# .....$....####..........#  #.### #..###.....# ##..#..†##...# #....<### ...#.#..†#####.# #.#CjqCj$r`63CjEuCjCvCjCji3CjϵCjCjX2Cj׿Cj^CjrB1CjCjQCjBCj #.#.#.#...#.# #...#...#...## .#...#....##:..#.....##...#.......#.......##.....@....### ###..........# #####..###.###.# #..###.....#Cj3 ##..#..†##...# #....<### ... #.#..†## #....## #....#>#Cj+8.6 (2Cj1e9.6 (30CjCj/= _You now have 90 gold pieces (gained 5).DjsM #...#....DjԜ# #.#.#.#...#..#...#...#...## ..#...#....#..#:..#DjН#...#....#.# ..........######..........# Dj#####..###.####..###.....#..##DjˢDji700.6 (1299DjDjZDj$ Dj Dj Dju Dj DjP B8DjL Dj7 Dj Dj B7Dj Dj y# #.#.#.#...#.#..#...#...#...# # ..#...#....# Dj A..#:..#.....# #...#.......# ............# #.#........# #....#####..2.6 (2####..###.###.# #..###.....#Djz  ##..#..†##...# #....<### ...#.#..†# ##....###....#>##..###.#DjN Dj Dju Ej|EjMEjKEjEj7EjX6EjEjEjoB5EjOEjnEjxEjDB4EjEjf>..#:..#.....# #...#.......# ............#  #.#........# #..........### ###..........# #####..###.###.# #..###.....# ##.@#..†##...#5.6 (3 #....<### ...#.#..†# ###Zot (18294) .Ejd..###.##.# #.### #.##(#EjŢEjqEjEj QIEj*REjSEjVX3Ej!Z #...#.......# #.#.................#####.......... #####..###.###.# #..###....##..#..†##...#Ej[r#..@.<### ...6.6 (1#..†# #....# #....#># .#.###.#Ej$_Ej_Ej3EjEjEjdEjB2Ej-EjsH .....Ej #.#............####.......... #####..###.###.#Ej #..###....##..#..†##...#Ej....<### ...Ej#.#@.†# #7Ej(5...# Eje#....#># #..###.#Ej@.#EjEjA Ejz!Ej EjE Ej Ej Ej Ej, B1EjX Ej >#.## Ej #..........######..........# Ej  #####..###.###.# #..###.....# Ej ##..#..†##..#....<### ...Ej! #.#..†# # #...@##  Ej< 8EjU #....#># #..###.# Ejn #.# #.# ## #Ej i.# #(Ej N##.Ej z##.#EjM Ej Ej Ej Ej Ej Ej Ej9 Ej> B0Ej& Ej Ej  .####..........#Ej b #####..###.###.# #..###....##..#..†##...#....<### ...#.#..†# #EjR f...## #....#@# #..###.#.# ##  #..Ej[ 9Ej c _There is a stone staircase leading down here.Fj[FjFjFjFjFj}`89 _FjFj:X8FjFjFjFj;B7FjFjsFj Fj3!B6Fj%"Fj#Fj' ##..#..†##...# #....<### ... #.#..†# ##....## Fj'#....#># #..###.# #.# #.#  ## #.#  Fj(U#..#. Fj:(c .# .. #.Fj)13.6 (4Fj*Q _You see here 4 large rocks.FjdFjO4.6 (15Fj.FjFj:' _n - 4 large rocksFj. 3Fj Fj{ Fj͑ Fj n4Fj Fjє B3Fj^ Fj Fj FjF B2Fj͗ Fj) ###..........# #####..###.###.#  #..###.....# Fjy #..#..†##...# #....<### ... #.#..†## #....##Fj u....#>#..##7.6 (3Fj #.# #.## #.Fjϛ >.#.##Fj N.##Fj ...#Fj K#..#Fj Fj FjQ FjFjZIFjB1Fj@FjuFjFjM..#####..........# #####..###.###Fj; #..###.....# #..#..†##...# #....<### ...#.#..†#Fj #....##...##.# #.## #.Fj`#.###.Fj8.6 (1Fj) FjHU_There is a stone staircase leading down here.GjGjZGjI Gj"Gj&Gj(I0 _Gjf*Gj"5eM# Gjr5..........######..........# Gj5s#####..###.###Gj 6 #..###.....# #..#..†##...# Gj]6?#....<### ...#..†## #...@##9Gj6#....#>#..###.#Gj7P## #.#Gj(7+#..Gj8Gj;Gj=Gj`zGjzGjs{Gj}Gj~GjY79GjmM....#.. Gj..........######..........# #####..###.### #..###.....# Gjv(##..#..†##...# ...<### ...#.#.@†##Gj20 #....##..#>Gj.###.# #.#Gj4##.#GjGj5GjGjU GjHV GjGW GjX Gj[ Gj] X8Gj` M#...#.....#.. Gja u..........######..........# #####..###.###. #..###.....# Gj8a j#..#..†##...# #...@<### ...1#..†GjXa d# #....##Gja #....#>#..###.####.#Gjhb Gjd Gje Gj6 Gj Gj# Gj< Gj Gj X7Gj  ..#:..#.....# #...#.......#......#Gj  #.#........#  #....######..........# #####..###.###.# #..###..Gj  ##.@#..†##...#2Gj #....<### ... #.#..†#Gj #Gj<  #....## #....#>#Gj b #..###.# #.# #.### #.# Gj B #.#Gj? Gj Gj Hj *Hj*Hj+Hj,Hj.Hj#0X6Hj3 # ..#...#....# ..#:..#.....#Hj 4 #...#.#....# #.#Hj+4..#  #...######..........# Hji4#####..###.###.# #@.###..3Hj4y ##..#..†##...# #....<### ... #.#..†##Hj4 #....## #....#Hj4}># #..#Hj 5##.# #.# #.### #.#Hj5Hj8Hj9Hj%XHjXHjYHj}[Hj]Hj^B5Hj_HjIeSM..#...#...#...#Hjve# ..#...#....#..#:..##...#Hje.....#.#.. Hje#..........######..........# Hje<#######4Hjej #..###.....# Hj f#..#..†##...# #....<### ...Hj+fX#.#..†#HjfN#.# #.#HjfHjjHj8kHj>Hj(?Hj_@HjAHj4DHjvEB4HjEHjI # #.#.#.#...#.# ..#...#...#...#HjJ # ..#...#....# ..#:..#.....#Hj>J #...#.#....# #.#HjxJ .#  #.######...@......# 5HjJ#####..###.###.# #..###..HjJw ##..#..†##...#HjJ #....<### ... #.#..†##Hj%K #....## #....#># #..###.#HjKHjNHjPHj_ 3Hj HjE Hj Hjf B3Hj Hj! Hj( Hj) B2Hj. Hj5 Hj; HjSK   HjK  HjK  HjK  #. .# #.  HjVL  # #...#...#....  HjL  #.#.#.#.#...#.#  HjM .# ..#...#...#...#  HjYM ...# ..#...#....#  HjM ..#:..#.....#  HjN .###...#.......#  B...HjQN .#  HjN #####.#........#  HjN #..........###  Hj;O ###..........#  HjO S#####..###.###.#  HjO _ #..###.....#Hj,P B   clockroach (asleep, warded)  HjP  ##..#..†##...#  HjP  #....<### ...  HjP  HjQ *#..†#Hj]Q #Hjd +7.6 (2Hje e8.6 (31HjLi Hj&k [ _You encounter a clockroach.Hj v #. .# #.  # #...#..  #.#.#.#.#HjC 4  .# ..#...#...#...#  Hj T...# ..#...#....#  #...#:..#.....#  .###...#.......#  B......@.......#  #####.#........#  #..........###  ###..........#  #####..##  #..#  Hj c##..#..†  #....<###  #.#..†# Hjv/ #. .# #.  # #...#..  #.#.#.#.#  .# ..#...#...#...# Hj ...# ..#...#....#  #...#:..#.....#  .###...#.......#  B......@.......#  #####.#........#  #..........###  ###..........# #####..##HjV#..# Hj"/##..#..†#....<### #.#..†# HjHj HjHj׭a _A clockroach is nearby!Kj,)Kj0 Level 4 of the Dungeon<>(Press ? for help) Kj0]#. .# #.  # #...#...#....   #.#.#.#.#...#.# Kj 1H  .# ..#...#...#...#  ...# ..#...#....# Kj+1  KjJ1O #...#:..#.....#   .###...#.......#Kj1z  B......@.......#  #####.#........#Kj1D #..........### Kj1###..........#   #####..###.###.# #..###.....#  Kj16##..#..†##...# Kj 2F #....<### ...  Kj+2[#.#..†#  #  Kjx2 #....## #....#># #..###.# Kj2z#.#  #.# ##  #.# Kj28#.# #.#KjA clockroach (D:4)  B@Kj1.....###...B.......#.Kjs0 Kjj;  unreal the Ruffian  #. .# #.Troll  # #...#...#....Health: 48/48 ========================  #.#.#.#.#...#.#Magic: 13/13 ========================  .# ..#...#...#...#AC: 5Str: 17  ...# ..#...#....#EV: 8Int: 20  #...#:..#.....#SH: 0Dex: 8  .###...#.......#XL:  5 Next:  8% Place: Dungeon:4  B......Kj; s[30m@.......#Noise: ---------  Time: 5728.6 (0.0)  #####.#........#-) Claws  #..........###Throw: 5 stones  ###..........#Zot (18271)  #####..###.###.#  #..###.....#B   clockroach (asleep, warded)  ##..#..†##...#  #....<### ...  #.#..†## _There is a stone staircase leading down here. _You encounter a clockroach. _A clockroach is nearby!Press: ? - help, v - describe, . - travelHere: A clockroach (asleep, damage-immune at range)  The floor.Kj> Kj@  Kj - Kj S..# .# Kj&!#._.# #.  Kj}!# # #...#...#....  Kj!..#.#.#.#.#...#.#  .#...#...#...# Kj"...#...#...# Kj5"#...#:..#.....#  .###...##  Kj"lB..............#  #####.#........#  #..........### Kj" ###..........# #####..###.###.# Kj"<#..###..Kj3#*...# Kj`###..#..†##...# #....<### ...KjH(Kj(e9.6 (10KjA,Kj.- _Found an iron altar of Okawaru.Ljy dM.#.. .Lj"z ..# .# #._.# #. . LjOz # # #...#...#.... ..#.#.#.#.#...#Lj{z #...#...#...#...#...#...#...#....#Ljz * #...#:.@#.....#.###...#B......#####.#.Ljz  #..........###..#Lj% Lj b3069Lj LjS Mj~MjMjMjMjMjB8MjMjw5MMjp#.#.# Mjד9.#.. .Mjh ...# .# Mj8 #._.# #. . Mjw# # #...#...#....Mj ..#.#.#.#.#...#Mj˔u#...#...#...#...#Mjj...#...#@..#....#Mj 1Mj(M #...#:..#Mj_d.###...#...MjYB...........Mj#####.#........#MjΕ#.Mj1.##Mj .MjA #Mj_!..#Mj]MjMjMj>Mj ?MjO@MjAMjCMjREX7MjHM..#..#.#.# #.#.. ....# .# MjzI #._.# #. . # # #...#...#.... ..#.#.#.#.#...##...#..@#...#...#2...#...#...#....# #...#:..#.....#.###...#....MjJ9B..............####..........#####..##MjvJMj)SMjرMj9Mj~Mj MjOMj6X6MjlM.#...#Mj..#..# #.. .#...# .# MjJ #._.# #. . # # #...#...#.... ..#.#.#@#.#...#3Mj#...#...#...#...#...#...#...#....#MjԾ #...#:..#.....#.###...#.......#..#Mj#.....##.####.........MjɿMjhMjMj M#. #..Mjb K.#...#..#..# #.. ...# .# Mj  #._.# #. . # # #..@#...#.... ..#.#.#.#.#...#Mj "#...#...#...#...#...#...#...#....##...#:..#.....#Mj I###...............Mj$ Mj `45Mj MjG Nj   # #. .. ..#  #...#... .  #...#.. ##   ..#..=#...   #.#.#...   #.#... .   #...# .#  NjB #.@.# #. .   # # #...#...#....   ..#.#.#.#.#...#.#   .#...#...#...#...#  ...#...#...#....#   #...#:..#.....#   .###...#..Nj.....#   B.............#  #####.#..#NjNj`54NjNj4N _Found a notched diamond ring.NjqU _There is an iron altar of Okawaru here.Oj*N  You kneel at the altar of Okawaru.Ojp/  --more--OjOjKWarmaster Okawaru Oj@gOkawaru is a dangerous and powerful god of battle. Followers are expected to OjpNconstantly prove themselves in combat, and may channel Okawaru's might to OjTenhance their prowess. Okawaru demands that followers prove themselves by their OjTown strength alone, and so worshippers are forbidden from gaining allies by any Oj Smeans. Okawaru pays little heed to easy victories, but will reward worshippers Oj1+for heroic feats against mighty foes. Ojd8Favour - Okawaru is neutral towards you. Oj*Granted powers:Oj (Cost)Oj_Okawaru requires that you fight alone, and prevents you from gaining allies. OjJYou can gain great but temporary skills.(2 MP, Piety-)Oj>@You can speed up your combat.(5 MP, Piety--)OjqOYou can enter into single combat with a foe.(7 MP, Piety--)OjBOkawaru will gift you throwing weapons as you gain piety. Oj<Okawaru will grant you a choice of weapons... once. Oj8Okawaru will grant you a choice of armour... once. Ojs[!]: Overview|Powers|Wrath [J/Enter]: join religionOjnOj9rOjv unreal the Ruffian  # #. .. ..#OjvTroll  #...#... .Health: 48/48 ========================  .#...#.. ##Ojw#Magic: 13/13 ========================  ..#..=#...AC: 5Oj5wStr: 17  #.#.#...EV: 8Int: 20  Ojgw#.#... .SH: 0Dex: 8  #...# .#Ojw5XL:  5 Next:  8% Place: Dungeon:4  #.@.# #. .OjwNoise: ---------  Time: 5735.6 (0.0)  # # #...#...#....Oj,x-) Claws  ..#.#.#.#.#...#.#Throw: 5 stones  .#...#...#...#...#Zot (18264)  Ojax...#...#...#....#  #...#:..#.....#  Ojx.###...#.......#  B..............#  OjxX#####.#........# _You encounter a clockroach. _A clockroach is nearby! _Found an iron altar of Okawaru. _Found a notched diamond ring. Ojxq_There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.OjyK  Okawaru welcomes you!Oj)zOj5/  --more--Pj Pj̈́N  of Okawaru ......Pje6.6 (13 _PjPj1Qj0.Qj.Qj/QjI1Qj5X2Qju:QjY@' Qj@### #  # #.... ..# Qj@#...#...#.  .#...#.. ## Qj@}..#..=#.... QjA #.#.#...#  #.#...# .  Qj?A#..@# .# 7 QjgA#._.# #. .  QjAD# # #...#...#....  ..#.#.#.#.#...#.#  QjAl.#...#...#...# ...#...#...# #...#:..#.QjA....# .###...#.......#Qj%BT B......QjBQjuFQjGQj Qjo Qj Qj Qj Qj B1QjM Qj  # ##### # Qj # #.......##...#...#. .#...#.. ##..#..=#.....#.#.#...# #.#.@.# . 8#...#.#.# Qjy  #._.#.#. . # # #...#...#.... .#.#.#.#.#...#.#.#...#...#...#Qj U...#...#...#..#...#:..#.....Qj }#.###...#Qj Qj Qj+ RjxRjyRj|Rj Rj`RjX0Rj ####### # ###.......# RjB#...#...#. ..#...#.. ##..#..=#......#.#.#@..# 9#.#...#......Rj*#...#.#.#.... #._.#.#. ... Rjg# # #...#...#.....#.#.#.#.#...#.#Rj.#...#...#...#....#...#...#....#...#:..#Rj4"RjRjRjRjRjJRjRjvRj*RjC59RjBRjkRj@MRj(j ####### # ##RjRT##.......##..Rj{#...#...#......Rji.#...#...##...RjS..#..@#......Rj[#...# Rj s#.#...#......RjG#...#.#.#.Rjo#._.#.#.# ...#Rj.RjB#..#...#Rj '40Rj e1.6 (28RjfRju8 _o - a ring of protection from fireSj Sj Sj  SjM Sj Sj X7Sj |######### #####.......##....#...#...#....Sj7 .#...#...##.....#...#.......#.#.#.@.# 2.6 (1#.#...#.......#...#.#.#.....Sj -#._.#.#.# # # #...#...#....#.#.#.#.#...#.##.#...#...#...#...#...#...#...#....#Sj X#...#:..#.....#Sjb Sj& Sj Sjs Sjt Sjt Sjw Sjy Sj~ !######### ## ####.......##.....Sj~ 2#...#...#........#...#...##..Sj *.#...#....#.#.#...##.#...#@.......Sj+ #...#.#.##._.#.#.# SjW # # #...#...#.....?..#.#.#.#.#...#.###Sj *.#...#...#...#...#...#...#...#....##...#:..#....Sj .#.###...#..Sj &0Sj? e3.6 (16Sjw Sj܋ 4 _Found 2 scrolls of revelation.TjTj=TjTj0TjTj B5Tj^TjTj Tj,4TjTjsTj9N######### ####Tjja###.......##.....Tja#...#...#........Tj .#...#...##..... ..#...#........Tj #.#.#...#......#.#...#........Tj7..#.#.#......_.#.#@# .....Tjb#5.6 (2Tj# # #...#...#.....?Tj..#.#.#.#.#...#.###.#...#...#...#...# Tj...#...#...#....#Tj* #...#:..#.....#####...#......TjZ,.#TjB..............#####.#.TjaTjTjTj~] Tj<^ Tjh_ Tj` Tj* w3 ###.......##........#...#....... .#...#...##... ..#...#.....#.#.#...#....#.....#.#.#_.#.#.# # # #...#..@#.....?6.6 (1..#.#.#.#.#...#.###.#...#...#...#...# ..#...#...#....##.#.#................##..........###Tj5 Tj6 TjJ7 Tj|9 Tj< Tj= B2Tj$? Tj]D q#...#...#........ .#...#...##.......#...#.........#.#.#...#.......#.#...#.........#...#.#.#.......#._.#.#.#.......# # #...#...#.....?.TjD ..#.#.#.#.#.@.#.### 7.#...#...#...#...# ...#...#...#....## TjD E#...#:..#.....## .###...#......#Tj E 8B..............######.#........#TjBE #..........######.#TjF TjJ TjK UjpUjUjdUjUjUj!###.......##..... #...#...#.....#...#...##Uj!..#...#...#.#.#...#.#.#...#...Uj!#...#.#.#. #._.#.#.#.......Uj"# # #...#...#@....?."Uj"/.#.#.#.#.#...#.#####.#...#...#...#...# Uj="...#...#...#....##Uji"#...#:..#.....#.###...#.Uj".#B...........Uj"w.######.#.Uj"W.##...##Uj""#UjQ(&0Uj)e8.6 (11Uj2UjB4b _Found a slimy lead amulet.UjgUjgUjjUjWnUjqUjsB0UjtUj|C###.##..... Uj|#...#...#....#.#...#...##.#Uj$}..#...#..##.#.#...#.#Uj}#.#...#..##...#.#.#.#Uj}!#._.#.#.#.## # #...#...#.@...?.".9Uj~v..#.#.#.#.#...#.#Uj~ .#...#...#...#...#  ...#...#...#....## #...#:..#.....##  .###...#.#  B........#  #####.#..# Uj\Uj?UjlUj2o 3Ujp UjOs Ujv Y49Ujw Uj| ###.##..... #...#...#...Uj} # .#...#...##.Uj"} # ..#...#.# Uj>} O#.#.#...#.UjY} # #.#...#..# #...#.#.#.Uj} u# #._.#.#.#.Uj} #Uj} # # #...#...#..@..?.".50  Uj} u..#.#.#.#.#...#.# Uj} .#...#...#...#...# Uj ~ ...#...#...#....##  #...#:..#.....#Uj&~ ^# .###...#....UjA~ |...# B....Uj\~ ....# #####.#........Ujv~ ,# Uj Uj Uj UjJoUjoUjeqUj)tUjvUj xB8UjxUj/{Uj*}Uj},7Uj}UjUjˁUj1Uj}B6UjUjlUj~ ###.......##..... #...#...#..........#  .#...#...##.......# Uj..#...#...# #.#.#...#........# UjÌY#.#...#...# Ujތe#...#.#.#........# Uja#._.#.#.#........### Uj# #...#...#.....@."... #.#.#.#.#...#.### Uj0..#...#...#...# #...#...#....## ..#:..#.....#Uje# #...#.......# ............UjR#.#.......Uj-.# Uj3.6 (34.6 (45Uj Uj Uj+_r - 2 scrolls of revelationVjeVj1Vj,VjVjDB4Vj͈VjTVjZVjB3VjVj+Vj&q .......##..... ..#...#....VjS# #...#...##.......# ..#...#..Vjs# #.#.#...#..# #.#...#..VjX# #...#.#.#..Vjl# #._.#.#.#..Vjהk##...#...#.......@..Vj..#.##. #...#...#...# VjG..#...#....## Vj.VjG+6.6 (2Vje7.6 (32VjٜVj Vju_p - the amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2}Wj Wj Level 4 of the Dungeon<>_(Press ? for help) WjZ ######### ####  ###.......##.....  #...#...#..........#  .#...#...##.......#  ..#...#..........# Wj} - #.#.#...#........# Wj L#.#...#..........# #...#.#.#........# Wj #._.#.#.#........#######   # # #...#...#.......@.......  Wj J ..#.#.#.#.#...#.###########.  Wj; s .#...#...#...#...#   ...#...#...#....##Wj\  Wjz #...#:..#.....##  .###...#.......#Wj X  B..............# Wj F #####.#........#Wj' 0 #..........### WjI d###..........#   #####..###.###.# Wjf *#..###.....#  Wj ;##..#..†##...#  Wj B#....<### ... Xj A stone staircase leading up (D:4)  .#...#...##.......# ..#...#..........#  #.#.#...# #.#...#...Xj #...#.#.# #._.#.#######  # # #...#...#.......@.......  ..#.#.#.#.#...#.###########. Xj  .#...#...#...#...#   ...#...#...#....###...#:..#.....##Xj)##...#.......#B..............XjL######.#...#Xjg# #...###Xj ###...#   #####..#XjK##.###.# #..###.....# XjS ##..#..†##...# Xj #....<### ... #.#..†#  Xj #  #....###....#>#XjXj@D#.......##.....unreal the Ruffian ..#...#..........#Troll of Okawaru ...... #...#...##.......#XjHealth: 48/48 ======================== ..#...#..........#Magic: 13/13 ======================== #.#.#...#........#AC: 5Str: 17 #.#...#..........#EV: 8Int: 20 #...#.#.#........#SH: 0Xj2<Dex: 8 #._.#.#.#........#######XL:  5 Next:  8% Place: Dungeon:4 #...#...#.......@.......Noise: ---------  Time: 5757.6 (0.0) #.#.#.#...#.###########.-) Claws #...#...#...#Throw: 5 stones ..#...#....##Zot (18242) Xjf#:..#.....## ..#.......# ..........# .#........# ..........### _Found 2 scrolls of revelation. _Found a slimy lead amulet. Xjˣ_r - 2 scrolls of revelation _p - the amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2}Press: ? - help, v - describe, . - travelA stone staircase leading up.XjEXjۤXjXjXjw 1XjXjXj>B0XjKXjxXjXjC39XjXjڲXjXjMB8XjXjXjXjB7XjݸXj3XjdXjB6XjXjXj߾XjMB5XjXjpXjXjB4XjXj Xj@XjB3Xj:XjXjXj&B2XjXjXjXj`B1XjXj*XjX0XjhXjXjXjC29XjXjXjXjB8XjXjXjXjB7XjXjLXjUXjB6XjCXjXj XjyB5XjXji  .###.....# Xj B..............#  #####.#........# XjM#..........### XjW###..........# Xj9#####..###.###.# #..###.....# Xj7##..#..†##...# #....@### #...74.6 (17.0)Xj #.#..†# ## Xj.#....## #....#># #..###.#Xj #.# #.# #Xj@t# #.# Xj^{#.# #.#XjXjXj;Y _There is a stone staircase leading up here.Xj2 Xjџ Xj Xj Xj r5.0)4 _Xjj Xjs %3Xj} H ....<..########## Xj} .................# ........)..#####.#Xj"~  #.####.###.# #.#  Xje~ #....#.###.## ##.##  #.##.#.##..[###...##  Xj~ f.###...............#  Xj~ ######.##...###....#  .....#.###.#####@#.#  Xj ..##........##...#.#  ...........<##.###.# Xj' p#.####.####.##.# #.# XjG #.# #.# #.##.# #.# #.# #.# #.##.# #.# Xjh -  Xj #.# #.# #.##.# #.# Xj m  #.####.####.##.# #.# Xj -  Xj #.........>.##.# #>#  Xj Q7.1 (2.52Xj Xj~ XjE  _You climb upwards.Xj  Xj U_There is a stone staircase leading down here.Zj\Zj8^oPut on or remove which piece of jewellery? Zj[^Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2} Zj{^r l - a +6 ring of intelligence (worn)o - a ring of protection from fire Zj^` p - the amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2}Zj^[?] describe selected [!] equip|wield|wear|put onZj^[tab] equip|unequip ]j ]j ]j ....<..###########  unreal the Ruffian .................#]j   Troll of Okawaru ...... ........)..#####.#]j   Health: 48/48 ======================== #.####.###.# #.#]j   Magic: 13/13 ======================== #....#.###.## ##.##]j_   AC: 5Str: 17 #.##.#.##..[###...##  EV: 8Int: 20 .###...............#  SH: 0]j lDex: 8 ######.##...###....#  XL:  5 Next:  8% Place: Dungeon:3 .....#.###.#####@#.#  Noise: ---------  Time: 5777.1 (0.0) ..##........##...#.#]j  -) Claws ...........<##.###.#]j(   Throw: 5 stones #.####.####.##.# #.#  Zot (18222) #.# #.# #.##.# #.# ]jK #.# #.# #.##.# #.#   ]jn #.# #.# #.##.# #.#   #.####.####.##.# #.# ]j   #.........>.##.# #># ]j   _Found a slimy lead amulet. _r - 2 scrolls of revelation _p - the amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2} ]j _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.]j! ]j! Really equip p - the amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2}? Y - Yes ]j" ' N - No^j/p ^jip ^j, ....<..###########  unreal the Ruffian ^jn .................#  Troll of Okawaru ...... ^j i........)..#####.#^jŃ   Health: 48/48 ======================== ^j k#.####.###.# #.#^j? L  Magic: 13/13 ======================== #....#.###.## ##.##  AC: 5^j} Str: 17 #.##.#.##..[###...##^j   EV: 8Int: 20 ^j E.###...............#^j   SH: 0Dex: 8 ^j1 O######.##...###....#^jf   XL:  5 Next:  8% Place: Dungeon:3 ^j M.....#.###.#####@#.#^j  Noise: ---------  Time: 5777.1 (0.0) ..##........##...#.#^jޅ L  -) Claws ^j n...........<##.###.#^j& V  Throw: 5 stones ^jJ x#.####.####.##.# #.#^jn L  Zot (18222) ^j #.# #.# #.##.# #.# ^j؆ #.# #.# #.##.# #.#   ^j #.# #.# #.##.# #.# ^j% m  #.####.####.##.# #.# ^jH -  ^jn #.........>.##.# #># ^j -  ^j _Found a slimy lead amulet. _r - 2 scrolls of revelation ^j _p - the amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2} _There is a stone staircase leading up here. ^j! _You climb upwards. ^jE N_There is a stone staircase leading down here.^j  _^j6 ^j f  You start putting on your amulet.^j e8.1 (11^j ^j: ^j e9.1 (20^j ^jE ^jʣ Q80.1 (319^j ^j ^jv ^jߪ O1.1 (48^j ^j ^jn ^j e2.1 (57^j ^j 10  You start putting on your amulet.  You continue putting on the amulet "Elyulule" {Spirit ^Fragile rPois rF+Dex+2}. x5 ^j˸ You finish putting on the amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2}.  You feel agile.  ^j 9You feel your power drawn to a protective spirit.^j ^j ^j x _p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}_j^0 _j1 _j3 _ju7 _j9 l3.1 (16 __jC _j I 4  You climb downwards._j g  .###...#.......  B..............#  #####.#........#  #..........###  ###..........#  #####..###.###.#  _j@ #..###.....#  ##..#..†##...#  #....@### #...  #.#..†# ##  #....##   #....#>#   #..###.#_jn  #.# #.# _j ## #.# #.# _j -#.#_je g4.6 (2.55_juh _jTj ` _Level annotation: exclusion: clockroach_jk  _jk S_There is a stone staircase leading up here.`j `j5 `j `j `j `jV _4 _`j# #...#:..#.....#.###...#.#  B........#  `j $ ]#####.#.# #...### ###..........# #####..###.###.# #..###.....# ##..#.@†##...# 5.6 (1.0`j$ #....<### #... #.#..†# ## #....##....#>##..###.##.# #.### #.`j% ,# `j% `jd( `j) `jN 3`j `j `jc `j X3`jO ...#...#...##...#:..#.....# `j .###...#.......# B..............# `j .#####.#........# #....### ###..........# `j #####..###.###.# ..###@....# 6`j ##..#..†##...# #....<### #... `j/ '#.#..†# ## #....##....#>`jW ##..###.##.#`j s #.###`jV `j `j' `j`j`j1`j`j`jҏf2`jn1`jݖ .#...#...#....## ...#:..#.....## ##...#.......# .............# .#........# #..........### ###..........# ######..###.###.# #..###..@..# 8.6 (2##..#..†##...# #....<### ##..#.#..†# ####....###....#>##..###.# `jF `j`j]`jajlIajajPn0ajT #...#...#....## #:..#.....## ...#.......# ###.......# ...#........# #.##...### ..  ###...# .# #####..###.###.# #..###...@.# 9.6 (1##..#..†##...# #....<######..... #.#..†# ##### #....## aj ajajpajaj aj aj$ ajF aj aj Y09aj  S .#...#...#...# .#...# ajK .#:..#.....# #.# ### ajy s.....# .. #.#.aj &# ##.# #...### #.. ###..........# #.# aj _#####..###.###@# 90aj ..###.....# ##..#..†##...# aj  @#....<######..... #.#..†# ##### #....##....#>ajN ##..###.##.# #.#aj  aj aj ajz aj aj] aj ajO aj X8ajw ZM#.#.#...#.###########. .aj #...#...#... ...#...#....## .#:..## #### ...aj  ...#. ##.#..aj ### #..# ###..........# 1ajC #####..###.###. #..###.....# ajr w#..#..†##...# aj j#....<######.....#aj ajS aj ajU bj"h3bjhbjibjjbj#lX7bjoG #...#...#............... bjoQ#.#.#.#...#.###########. #...#...#...# bjo.#...# bj*p.#:..#.....#bjPp0 #.bjpK# #### ....bjpD# #.. bjp&.#.bjq# ##.# ...bjmqJ### #.2 bjr##..........# #.######..###.###.# ..###.....# ##..#..†##...##....<######.....#.#..†# ##### #....##....#>#bjsbjwbjybj3bjDbjSbjbjbjmM_.#.########..#...#..............bj@#.#.#...#.###########. #...#...#... ..#...#....##bjS##. #:..## ...e#bjC###...... #........ .#. ## ..### #.. bj&O##..........# #.##########..###.....#e   Dowan (asleep)bj&0bjz%  bjvYou encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.bj/  --more--cj\1e.cj#ecjP4cjȕn==3.6 (16cjncj;M _Dowan shouts!cjQ ..#.........#.#.#...#.###########..#...#...# ..#...#....#cj##. #:..#.....## ..e. ..#.. ####......cj........###.# ...## #. cja##..# #.# cj  #####..###.###.#  cj$c...##..#..†##cjOf.##....#>#cjcjvi--45cjcjzdj.#.#.#.#...#.###########. .#...#...#...# ...#...#....####. .dj4#:..#...e. djx...#.......# ####.......dj:.# #........ #.#.dj\.# ##.# #..dj`.### #..# ###dj...# #@##  #####..###.###.dj dj=#..###.....#dju#..#..†##...# #....<######.....dj #.#..†# ##### #....dj"##dj[#....#> #..###dj .#djdjdj$A--5djN:4djdjFdj 3 dj b..#...#...# ..#...#....###. .dj!X#:..#.....## ..e djD!...#..djc!F ####....dj!.dj!(... dj!#.#dj!P##.# dj!...dj("V## #..# ###djp"W..# #.## dj"n #####..###.###@# dj"? #..###....dj"u##..#..†##...#dj #l....<######.....dj+##djH#O#.# #.#dj,djD.`63dj3dj5dj  dj= 1#...#...#....####.djr #:..#...e. #...#.......# ####.......dj .# #........ ##.#.dj+ d.# ##.#  #...### #..#  ###...# #.##  #####..###.###.# #..###...@.#dj w#..#..†##...# #....<######..... #.#..†# ##### #....###....#> #..###.# #.# djN { #.# ## #.#dj^ djk `72dj dj djN .#...#...#....## ##..#:..#.....## ..e. ##...#.......# ####.............# #..dj #.#........# ##.# #dj ...### #..# ###...# #.##djs  #####..###.###.#djɯ  #..###..@..# ##..#..†##...#dj  #....<######.....djc #.#..†# ##### #....## dj  #....#>#  #..###.# dj  #.# #.#  ## #.#djz dj `81djX dj( ej..#...#...#....## ##. #...#:..#.....##ej>  ..e.#...#.......# ####.............# #.ej-#.#........# ##.# #....### #..# ###ej....# #.## #####..###.###.#ej~ #..###.@...#ej# ##..#..†##...# #....<######.....ejC #.#..†# ##### #....## #...ej:g.#># #..ejU###.#  #.# #.#  ## #.#ejej8`90ejejPej[ #...#:..#...e. .###...#.......# ####..... ejB..............# #........ #####.#........# ##.# ej #..........### #..# ###..........# #.##ej #####..###.###.# ej#..###.....##..#..@##...#ejm #....<######.....ej #.#..†# #####ej3 #....## #....#> #..###ejND.# #.# ejj #.# ## #.# ej*#.#ejejfd800199ej2ejv ejr_You see here a ball python corpse.ej  #...#:..#.....## ..e.  .###...#.# ####.....  B..# #.  #####.#.ejR .# ##.# #.### #..# ###ej %...# #.## #####..###.###.# #..###.....#ej  ##..#.@†##...# #....<######.....ej ; #.#..†# ##### #....## #....ej #># #..###.#ej- } #.# #.# ejI  ## #.#  #.#ej ej g18 _ej ejw ejB.###...#.......# ####..... B........# #........ejv #####.#..# ##.#  #...### #..#ejb ###...# #.##ejՒ #####..###.###.# #..###.....#ej##..#..†##...# #....@######.....ej  #.#..†# ##### #....## ej>#....#> #..###.# #.# ej #.# ## #.# #.# ejA #.#ejO0eeje   Dowanej`27ejYej ej֠S_There is a stone staircase leading up here.fjڗfjhfjfjK.efj fjBg36 _fj8fj,N %3fjQ m ....<..###########  fjR f.................#  fjDR ........)..#####.#  fjR #.####.###.# #.#  fjS x#....#.###.## ##.##  #.##.#.##..[###...##  .###...............#  fj:S p######.##...###....#  fjZS o.....#.###.#####@#.#  fjS ..##........##...#.#  ...........<##.###.#fjS fjS p#.####.####.##.# #.# fjAT #.# #.# #.##.# #.#fjbT fjT |#.# #.# #.##.# #.#fjT fjT  fjU #.# #.# #.##.# #.#   #.####.####.##.# #.#   #.........>.##.# #>#  fj g5.1 (2.54fjn fjĨ ! _You climb upwards.fjd c _There is a stone staircase leading down here.gj gjm gj. gjJ F _Unknown command.gjP3gj9gj) gj n6.1 (1.03 _gjhj-wI 4  You climb downwards.hj }}  Level annotation: exclusion: clockroach, Dowanhj .###...#.......# ####.....  B..............# #........ hj #####.#........# ##.#  #..........### #..#  hjkp###..........# #.##  hj#####..###.###.#  #..###.....# hj ##..#..e##...#  hjIw#....@######.....  hj#.#..†# #####  #....##   hj݃#....#>#   hj#w#..###.# hj#.# #.#  e   Dowan hjτ## #.# #.#hj3 #.#hj$g7.6 (2.52hj[hjf _Dowan says, "Stay away from my face!"hj! hjH[_There is a stone staircase leading up here.hj & hj i§Dowan gestures wildly while chanting.hj (hjP o=8.6 (1.01hjB hj # _Dowan blinks!ij50eiji †e   Dowanij %-ij C90ijqijijw G.eij} ij[~ A-10ij~ ;89ij ij jj? K.ejjC jj0D `18jjhH jjYI kj #kjy#2--=27kj&kjf(6 _Dowan hits you with a +0 dagger.kj §eDowan throws and catches a handful of magical flame, then smirks.Dowan mumbles some strange words.kjlkjJh=36kj6kj # _Dowan blinks!kj%fA.ekj(kE--4kjk:5kjnkjoljxp8e.lju&.ljve--54ljEvlj{{lj}ljb elj .lj ljR "--ljx 6lj :3ljƶ lj mj0emjrmj  e   Duvessa (wandering)mje   DowanYou encounter Duvessa, Sister of Dowan. She is wielding a +1 short sword ofholy wrath.mj/  --more--mj =mj %=mj' -72mjE mj mjD  mjq @_Dowan barely misses you.oj gojgojakoj)l5.eojOlojuoj{  Dowan points at you and mumbles some strange words.ojE}7-=81ojoj"8 ojQ82-ojp8L3 _The puff of frost hits you. You resist.oj? ....<..###########  .................#  ........)..#####.#  #.####.###.# #.#  #....#.###.## ##.##  #.##.#.##..[###...##  .###...............#  ######.##...###....#  .....#.###.#####@#.#  ..##........##...#.#  oj@...........<##.###.# #.####.####.##.# #.# #.# #.# #.##.# #.# #.# #.# #.##.# #.#  oj@|#.# #.# #.##.# #.#oj@  ojA@#.####.####.##.# #.# oj8A-  ojVA#.........>.##.# #># ojuAD ojU8=3==--20.1 (2.579ojoj! _You climb upwards.ojI oj~]_There is a stone staircase leading down here.ojdojlLA stone staircase leading down (D:3)(Press ? for help)##########...##..........#.################.######...#...##..........################oj m#.# #.#####....#....................<..############.#### #...#...####.######.#######..................#oj1m)#....####..#.### #.# #....)###..........)..#####.###....)##.....######.## #..##.##.###.####.###.# #.#ojVm##.........#...........## #........# #....#.###.## ##.###.............#######.#.###...#.##.###.##.#.##..[###...##ojm#...............##.#.###.##.....###...###...............##.............#.....## ##.....######.######.##...###....###............####.#.###.#................#.###.#####@#.#ojm;##.....#.###.# #.##.#.##.###.#####...##........##...#.###...##.# #.# #.###.###.# #.# #............<##.###.#ojn##.###.###.# #.# #.# #.# #.# ###.####.####.##.# #.#oj#na#.# #..##.# #.# #.# #.# #.# #.# #.# #.##.# #.#ojFnf### #.###.#.#.# #.# #.# #.# #.# #.# #.# #.##.# #.#ojing#ß# ##.##.###..## #.# #.# #.# #.# #.# #.# #.##.# #.#ojnF#_# #....####...# #.# #.# #.# #.# #.####.####.##.# #.#ojnD#.####.####P#...# #.# #.# #.# #.# ##.........>.##.# #>##◊~~######..#..)# #.# #.###.# #.# #..........####.# #.#ojn#PP.~.###..P#...###.###...#.###.# #.......##.####.# #.#ojn##P◊.~◊P.◊.~~.......÷.).........# #.#.##..........# #.#oj{ Tup (D:4)    .#...#...#...#...#    ...#...#...#....## ##.    #...#:..#  ....    .###...## ####.....    B..............# #.    #####.#........# ##.#  ojL|  #..........### #..#  ###..........# #.## #####..###.###.# #..###...e.#  ##..#..†##...#  #...e<###### oj|  #.#..†#  #####   #....##oj|  #....#># oj| #..###.# #.#  #.#oj|  ##  #.#oj}  #.# ojS} #.# #.#  #..oj}  [39;49m##. oj .###...###.....#.....e<oju B.#..........oj i..###..#  #..oj .pjJLevel 4 of the Dungeon<>_.<pja A clockroach (D:4)  B.qjI.....###..........qj .#.qjӛ*Bqjf qj@Y ....<..###########  unreal the Ruffian qjY .................#  Troll of Okawaru ...... qjY ........)..#####.#  Health: 48/48 ======================== qjIZ #.####.###.# #.#  Magic: 13/13 ======================== qjZ #....#.###.## ##.##  AC: 5Str: 17 qjZ #.##.#.##..[###...##  EV: 8qjM[ Int: 20 .###...............#  SH: 0qj[ 'Dex: 10 ######.##...###....#  XL:  5 Next:  8% Place: Dungeon:3 .....#.###.#####@#.#  Noise: ---------  Time: 5820.1 (0.0) ..##........##...#.#  -) Claws ...........<##.###.#qjg\   Throw: 5 stones #.####.####.##.# #.#  Zot (18179) qj\ ,#.# #.# #.##.# #.# #.# #.# #.##.# #.# qjY] G  #.# #.# #.##.# #.#   #.####.####.##.# #.#   qj] #.........>.##.# #>#   qj ^ _The puff of frost hits you. You resist. _You climb upwards. _There is a stone staircase leading down here.  qja^ Press: ? - help, v - describe, . - travelHere: A clockroach (asleep, damage-immune at range)  The floor.qj_ qjrc qje  rj|rjC$rjjA stone staircase leading down (D:3)(Press ? for help)##########...#rj'#..........#.###############rj#.######...#...##..........#################.# #.#####....#....................<..############.#### #...#...####.######.#######..................##....####..#.### #.# #....)###..........)..#####.###....)##.....######.## #..##.##.###.####.###.# #.###.........#...........## #........# #....#.###.## ##.###.............#######.#.###...#.##.###.##.#.##..[###...###...............##.#.###.##.....###...###...............##.............#.....## ##.....######.######.##...###....#rjY##............####.#.###.#................#.###.#####@#.#rjd##.....#.###.# #.##.#.##.###.#####...##........##...#.#rj7##...##.# #.# #.###.###.# #.# #............<##.###.#rjZ rj##.###.###.# #.# #.# #.# #.# ###.####.####.##.# #.##.# #..##.# #.# #.# #.# #.# #.# #.# #.##.# #.#### #.###.#.#.# #.# #.# #.# #.# #.# #.# #.##.# #.#rjLB#ß# ##.##.###..## #.# #.# #.# #.# #.# #.# #.##.# #.##_# #....####...# #.# #.# #.# #.# #.####.####.##.# #.##.####.####P#...# #.# #.# #.# #.# ##.........>.##.# #>##◊~~######..#..)# #.# #.###.# #.# #..........####.# #.##PP.~.###..P#...###.###...#.###.# #.......##.####.# #.###P◊.~◊P.◊.~~.......÷.).........# #.#.##..........# #.#rj@n escape hatch in the floor (D:3) @>sjr stone staircase leading down (D:3)>>sjqsj....<..###########  unreal the Ruffian .................#sj  Troll of Okawaru ...... ........)..#####.#sj  Health: 48/48 ======================== sj=k#.####.###.# #.#sjt  Magic: 13/13 ======================== sj#....#.###.## ##.##  AC: 5sj҄,Str: 17 sjk#.##.#.##..[###...##sj1  EV: 8Int: 20 sjgE.###...............#sjU  SH: 0sj,Dex: 10 sjԅO######.##...###....#sj  XL:  5 Next:  8% Place: Dungeon:3 sj-M.....#.###.#####@#.#sjU  Noise: ---------  Time: 5820.1 (0.0) sj..##........##...#.#  -) Claws sj׆n...........<##.###.#sjV  Throw: 5 stones sj-x#.####.####.##.# #.#sjSL  Zot (18179) sj#.# #.# #.##.# #.#sj sjч#.# #.# #.##.# #.# sj-  sj#.# #.# #.##.# #.# sj>m  #.####.####.##.# #.# sj-  sj#.........>.##.# #># sjՈ-  sj]_The puff of frost hits you. You resist. _You climb upwards. sjK_There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelsjy<A stone staircase leading down.sj sjЊsjsjosjh 8 _sj<sjsjn7sjhsjsjB6sj!sjsj sjMB5sjEsj˧sjsjQB4sj:sjsj%X3sjsjsjEsjB2sjnsjsjsjB1sjʵsjFHThere is a stone staircase leading up here.sj2sjI0 _sjysjsjsj޼C69sjsjYsjsjBB8sjsjsjsjsB7sjsjsjZsjB6sj7sjsjsjB5sjsjv.......#.###.#####>#.# sjm#####...##........##...#.# # #............<##.###.#  ###.####.####.##.# #.# sjG #.# #.# #.##.# #.# sjp #.# #.# #.##.# #.# # #.# #.# #.##.# #.# sj #.####.####.##.# #.# sj# ##.........@.##.# #># 34.1 (14.0) sjy# #..........####.# #.# # #.......##.####.# #.# sj #.#.##..........# #.# sj> #.#.###.##.###### #.# sjdJ#.#>###.##.# #.# #.#.....##.# #.# sj#.##.....#.# #.# sj`#.##.....#.# ####.#sj-sjjsj[ _There is a stone staircase leading down here.sjE sj  sj4 sj sj3 r5.0)4 _sj sj 4  You climb downwards.  Level annotation: exclusion: staircase, Dowan, Duvessasj Z #.. ...  #.#. ..#  #...###.####  sj l...........##  .#....o.....##  .........>...#  .............#  sje \#..<...@.....#  ##..........##  ##...##...##  #### ####  o   orc (asleep) sj 0sj g6.6 (2.53sj 7<sj% _You encounter an orc. It is wielding a +0 war axe.Found a stone staircase leading up and a stone staircase leading down.sjg' a _There is a stone staircase leading up here.tjF # tj.. ...#. ..# tj#...###.#### ..........## tj]#....o.....#>tj"....tjT..<...<.....tjڔ@##..........##tj##...##...###### ####tj(tjatjP7.6 (1.02 tjO_tjPtjtj  ## # .. ...tj j#. ..# #...###.#### ..........## #....o.....#tj >..........<...<.....tjB ##..........####...##...###### ####tj̉ tj `81tj tjޏ ujD ouj$<o  ujo`The helpless orc fails to defend itself.  You scratch the orc.  ujEThe orc is heavily wounded.ujuj.7-uj9.=9.5 (0.9uj`:0ujujC  uj +_The orc hits you with a +0 war axe.uj  You barely miss the orc.The orc is heavily wounded.ujA2---uj1----=40.459ujuj8 ujh3_The orc hits you with a +0 war axe!uj=  .  You claw the orc!  You kill the orc!ujC <)ujF 3--9-1.4 (1.08uj?K ujM P _Okawaru accepts your kill.vjӸI ##..vj)r# .#...#. ..#..###.####...........###....).....##vjDd........>....vj]#..<...<#..........#vj ##...##...## vjvj}4=--2vj:7vjvjAvjF# .vjb#...#. ..#vj..###.####...........###....).....##vjc........>....vjU#..<#..........# ##...##...## vj\ #### #### vjvj?5=vj?s-36vj+vj  vj S_There is a stone staircase leading up here.vjvjvjvj;vj/7=----5vjvjk _You start resting.HP restored.vjWvj7&4vj8==5.4 (24 _vjvjwjUwj $wjAVisible Items/Features (select to target/travel, [!] to examine) Items  a - ()) a +0 war axe wjy b - (†) an orc corpse Featuresc - (<) a stone staircase leading up  d - (<) a stone staircase leading up  wjfe - (>) a stone staircase leading down (not visited)wjwjswj# ...unreal the Ruffian#.. ...Troll of Okawaru ......#.#. ..#Health: 48/48 ========================#...###.####Magic: 11/13 ====================----...........##AC: 5Str: 17.#....).....##EV: 8Int: 20.........>...#SH: 0Dex: 10.............#XL:  5 Next:  9% Place: Dungeon:4#..<...@.....#Noise: ---------  Time: 5845.4 (0.0)##..........##-) Claws##...##...##Throw: 5 stones#### ####Zot (18154) You claw the orc!  wjTYou kill the orc! _Okawaru accepts your kill. _There is a stone staircase leading up here. _You start resting. wj#_HP restored.wj3wjzwj wj wjH wj wjN B3wj wj wj> B2wja wj wjH q2==1wj wj1 X0wj wj wj& C49wj wj wj^ B8wj wj k==7wj wj wj B6wj wj n5wj wj\ B4wj wj n _You start resting.Magic restored.wj/ wj! 0510.0)wj" 3==6.4 (113 _wj& wj8( xj4JxjKxjMxjOxjUxjWB2xjYxj\xj&gxjpX # ...xj#qh #... ...xjhq #.#. ..# ##...###.####xjq ##xjq+..##xjr#..#....).....##xj!r!xjdr..>...#..#xjr #..<.@.<.....# ##xj!s..## ##...##...##xjxst ##### ####xj|17.4 (1.0)xj}+8.4 (2xj~:1xjԃxj؆ xj%J_Found a potion of magic.xj"xjxj&xjxjxjB0xjxj # ... #... ...xjt #.#. ..# ##...###.####xji ##..##xj#..#....).....##.!xj1g.>...#.#xjS #..<@..<.....#9.4 (1xjp@ ##.##xj ##...##...##xjs ##### ####xjPxjxjxj ##.. ##... ...# #.... ... #.#.. ..#  ##...###.## ##......###..#....).....##!>...##......@.........##..##..<...<.....#.......##...##...####### ####xjKxj==6039xjxjyjGS ..##.. ##.......#yjS #........ #.#.. ..#  ##...###.## ##......yjS####..#....).....##...!>...##................##..##..<...<.....###.......##yjT...##...####### ####yjXyjY`18yj\yj+^yj?yj yj(yj͎yj}yjB7yjZyj-U ..##..yj ##.......# #........yje #.#.. ..#yj2 ##...###.#### ##..yjQ .##yj#..#....).....##yj.!..@.......>...#2#yjС.#yj? #..##..<...<.....# ## ##.##yj ##...##..## ##### #yjѢ!###yjiyjyjyj yj yj2 yj yj yj  9.##..yjU | ##.......#yjy P #..yj  #.#.. ..#yj  ##...###.####yjD  ##....###..#....).....##yj K!....!yj a.>...##yj .#yj  #..##..<...<.....#yj@ n ### ##.##yj] R ##...##yj ...## yj s ##### ####yjI 03.4 (16yjKJ _ _Found 2 bubbling brown potions.yj" yj1 yjp yj4 yj yj/ B5yjԲ yj" @ ...##..yj  ##.......# #........ #.#.....# ##...###.####yj9 # ##.....###..#....).....##.!....!yj .>...#4#.#yj@ \ #..##..<...<.....# ### ##.## ##...yj #...##  ##### ####yj) yj yj) yjA3yjָyjyj2X4yjyj<yj~ ...##.. ##.......# #........ #.#.....# ##...###.#### ##...........###..#....).....##.!.....>...##.# #..##..<...<.....# ######.## ##...##...## ##### ####yj[&5yje6.4 (23yjyja _g - 2 potions of magic (gained 1)zj6zjzjhzjߎzjkX2zjzjr ...##.. ##.......# #........ #.#.....# ##...###.#### ##...........###..#....).....##.!zj.>...#7.4 (1#.# #..##..<...<.....# ######zj+.## ##...##...## ###zj\E## ####zjzjzjzj? zjY@ zjPA zjB zjD zj:F X1zjG zjJ zjJ B0zjxK zjL zjN zjMO C29zj"P zjYQ zjgS zjS B8zjT zj zjZ a####. #..##zjRZ <.. ######.. ##...##.. ##### ##zj8^ ,71.4 (4zj^ e2.4 (57zj)a zjb \ _j - 2 bubbling brown potionszjazjbzjdzjfzjlzjEoB6zjpzjrzj{zj{B5zj~}zjzj7zjB4zjzjzjfzj}#..$ ...#zjNg.... ##....#...zj\ #........ #.#... #zj5... ##.. zjJm.#.# ## .zje #..####..#.zjț? #.zj zj ####zj*1 #..##zje2 ######zj/ ##.zjœD ##zj+5.4 (3zjZe6.4 (43zj߸zjƿ+ _Found 10 gold pieces.{jb3{j c{jd{jf{jj ## ##./..{jj{ ###..$.. {jj{#...... ## .#....{jjZ #. .#...[{j# ##.#|j^& .#.###  #.# ##...#..  #.#|j_ ###......#  #.#|j)_ ##./.....# .  #.#|jL_##..$.....#..  #.#.|jn_.... ##  #.. #.......#|j_ #.##.[...# #|j_ .# ##...#### ## ..|j_2 #..#.## ##.#. #.##..##########..#|j`I ... ##........ #.## ##########... #.|jZ`k #.. .#####|j)f|jfb8019|jj|jk|jtF |j0G |jI |jL |jXR |jS B8|jU |jV |jY |j7Z B7|j[ |j&b |jWe |je B6|jg |ji |j!o r.e<######..... #|j}o ..†# ##### . .. ...## .. ..# .#> .#..# #|jo  .#.### . ##...#.. .|jo k ####  .#|jp ##./. .#|j&p ####..@.....#..  |jFp #.# #.............. ##|jhp #.. #.###.......## ###.|jp #...[...##. Zot (18116) .#|jp V##...######...|jp #..#.####.. #.##..#|jp  .. ##... |j q H.## #####|jv +3.4 (3|jw e4.4 (45|jz |j;|  |jc| 9_You now have 100 gold pieces (gained 10).|jʲ |j9 |je |j |j |jB B4|jv |j. |j3 M#..†##...# ..e<######..... #..†|jc ##### . ....##.. ..# .#>|j y.#..# #|j , .#.### ##...#.. ###......# .|j  ## #####. |j L##..............#|jU M.#.###.......####.# #...[...##.. ##..|j} |jC +5.4 (1|j e6.4 (23|j |j / _c - a wand of warping (8)}j }j C  Skill  Level Cost  Apt Skill  Level Cost  Apt }j  a - Fighting   1.0   2.8  -2   k - Spellcasting   1.2   4.8  -5      }j S    }j(  b - Maces & Flails   0.0   1.2  -1   l - Conjurations   2.9   5.0  -3  }jK  c - Staves   0.0   1.4  -2   m - Fire Magic   0.0   1.7  -3  }j +d + Unarmed Combat 4.5   5.0   0      }j  e - Throwing   0.0   1.2  -1   n - Invocations   0.0   1.2  -1      }j o - Evocations   0.0   1.7  -3  }jH  f - Short Blades   0.0   1.4  -2              }jo g - Armour   0.0   1.4  -2  }j      h - Dodging   1.5   2.8  -2      }j . i - Shields   0.0   1.2  -1      }jE  j - Stealth   1.0   4.8  -5              }jz             }j a    }j }        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  }j [?] Help[=] set a skill target  }j5 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj d * Unarmed Combat   4.5jo d - Unarmed Combat   4.5j> o + Evocations 0.0j3TargetTargetj--  --  --  --  --  --  5.0  --  --  j'%--  --  j/--  --  -- j --  jaa-z] setjS[-] clear selected targetj\ccost|targetsjn  [?25h[?0cj 10 j- [?25l[?1cj *3.0 jP Lcurrent training targets, if any.j| :=] set aj all targetsjH&j&za-z] setselected target j6 [?25h[?0cj6 13.0 jw [?25l[?1cjz}2.0 =] set aall targetsj$ j j k..#..†##...#j 0unreal the Ruffian j =..e<######.....Troll of Okawaru ...... #..†# ##### . ..j 1Health: 48/48 ======================== ...##.. ..#Magic: 13/13 ======================== jX .#>#.#..#AC: 5Str: 17 ##.#j .#.###EV: 8Int: 20  j #.###...#..SH: 0j  UDex: 10  #.#j8 ;###......#j_ XL:  5 Next:  9% Place: Dungeon:4  #.#j }##.@.....# .j Noise: ---------  Time: 5886.4 (0.0)  #.#j k####........#..j9 /-) Claws  j_ #.#j 4#..............j U## Throw: 5 stonesj #..j ]#.###.......##j U#. Zot (18113) jG ##.jm # #...[...#j #..#j E##...######.j 8 ..j ]#..#.####..jA 8 #.j #.##..##########..# ... ##..............  j _g - 2 potions of magic (gained 1) _j - 2 bubbling brown potions _Found 10 gold pieces. jh _Found a scale mail and a crooked bronze wand. _You now have 100 gold pieces (gained 10). _c - a wand of warping (8)j# jq$ j' j) jh6e<######.....†# ##### .. o.. ..## .. ..# jhz#># .#..# #.# .#.###..# jpi##...#... #.# ###......# #.# ##.......# . #.# ####..#.. . #.# #.............. ##. #.. #.###### #.. ji##. # #...[...# #.# .# ##...#### ##... jj#..#.## ##... o   orc (asleep)#. #.##..##########..#. ... ##...............#.## ##########jrjse7.4 (12jwjxr _You encounter an orc. It is wielding a +0 war axe.j? e<######..... †# ##### ... o.. ## #..#..# ># j@ #.#..# # .# #.#.###.# .# ##...#. .# ###......# .# ##.# . jc@ .# ####.#.. . .# #.j@ ##. .. #.###.##. #jsA ". # #...[...# #.#..# ##...#### ##... #..#.## ##.#. #.##..#..#.... ##..#.## #.jG jG `81jTK jL jl G<######..... j †# ##### ... o.. ## jh /#..#..# # #.#..# # j )# j #.#.###.# # j% ##...#.... # jr y###......# # j (##.j I# . j [# ####.j+ 3#.. jW B. # #.j ##. .j d #.###.#j #. jD . # #...[...# #.#. jw !.# j O##...#### j 7##...# .. j#..#.## ##. jO!#. j#.##..#..#.... ##..#.## #.jjjJ.oj+>oj+j-i==90j ;jA jBA_The orc shouts!j}<######..... unreal the Ruffian j†# ##### ... ...  Troll of Okawaru ...... j.## #..#o.#  Health: 48/48 ======================== j4# #.#*.# #  Magic: 12/13 ======================-- j# #.#*###.#  AC: 5j1,Str: 17 j# ##..*#....  EV: 8j,Int: 20 j# ###..*...#  SH: 0j ,Dex: 10 j*# ##....*..# .  XL:  5 Next:  9% Place: Dungeon:4 j-# ####.....@..#.. ... Noise: ==-------  Time: 5889.4 (0.0) j;# #................ ##... -) Claws j. #.###.......##### #.... Throw: 5 stones j. # #...[...# #.#.. Zot (18110) j%m.# ##...#### ##...# j.. #..#.## ##..... o   orc jx#. #.##..##########..#... jR... ##.................jed #.## ##########........ _The orc shouts!jCasting: Magic Dart (safe; 4% risk of failure)  jMConfirm with . or Enter, or press ? or * to list all spells.j/Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linejtMAim: an orc, wielding a +0 war axe (100% to hit)jY <######.....unreal the Ruffian †# ##### ... ...Troll of Okawaru ...... ###..#o.#Health: 48/48 ======================== ##.#..# #Magic: 12/13 ======================-- ##.#.###.#AC: 5Str: 17 ###...#....EV: 8Int: 20 ####......#j 9SH: 0Dex: 10 ###....*..# .XL:  5 Next:  9% Place: Dungeon:4 #####.....@..#..... Noise: ==-------  Time: 5889.4 (0.0) ##................ ##... -) Claws .j #.###.......##### #.... Throw: 5 stones .# #...[...##.#.. Zot (18110) .###...######...# ..#..#.####..... o   orc #.#.##..##########..#...... ##.................j% P#.## ##########........ _The orc shouts!Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe (100% to hit)j :*jW :*jH :*j7 :*j9U q.o  Casting: Magic Dart (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 war axe (100% to hit)  The magic dart hits the orc.jW .oj] B ....j ^ o 2 orcs (1 wandering)The orc is moderately wounded.j^ o-90.4 (109jb jg  j,g b_You encounter an orc. It is wielding a +0 flail.jj.†# ##### ... .o. j.## #..#..# j;$>j_ #.#o.# # j.#j #.#.###.# .#ju#...#.... .#j$m###......# .#jH.jk). .###j[.#..#.. j:.# #........ ## .. #.###jo/##### j#. # #...[...# #.# j .# ##...#####. j+ ..j$ #..#.## jF<.  #.jy #.##..##########..#jl   orc je... ##.............jl#.## ##########jM #. #..##..<jj4.ojj$j0--j1j):8j jjc# #..#..# ># j{cD#..# .# .o###.##...#....###......# ##.......# .# .####...#.....jne..... ## ...######## #. # #...[...# #  .# ##...#####.....#.## ##.##.##..##########..# ... ##..............#.## ###########. #..##..<. #####...ojjj#kz-27jojPsj2|># #..# .# .###.###..o#....###......# ###.......# .# .####............. ## ...######## #. #  #  .# ##...#####.....#.## ##.###..##########..# ... ##..............#.## ###########. #..##..<. #####..#  ##.o36 _You see here a +0 scale mail.jv o.##.#..# >jw P.# .# #.#.###.# ##...#....jBw  ###...o..# # . ## .jlw  ####..# #jw t......... ## ..######jw . #. # #...[...jw #.###...#### ##.jx .#.## ##..#.j.x  #.##..##########..# ... ##.........jUx #.## ##########.......#...##..< .jzx $######.jy U.oj~ j g45 _jV j jM†##### ... .o. .##jl.#o.# >.# . #.#.###.#j/ ##...#.... ###......# # . ##....o..# .# ###j#..# #......... ## ..###.......#####. #. # #...[... #.##j#...#### ##..#..#.####....jo   orc wizard (wandering)##.j, K.oj U.ojfj`54j"jx _You encounter an orc wizard. It is wielding a +0 dagger.jm*o jQ4_You see here a +0 scale mail. _You encounter an orc wizard. It is wielding a +0 dagger.You scratch the orc.  The orc is severely wounded. j~ The orc wizard shouts! You hear a shout!  The orc hits you with a +0 war axe!j 3---1--The orc wizard casts a spell.The orc wizard flickers and vanishes!j/  --more--joo invisible orc wizard (remembered)j{ ==6.3 (0.93 _jjҦjL#j #..#..# ># j;#o.# o# ..###.##...#....###......# ###.......# .# .####....o...#..#..j_................ ## ...######## #. # #...[...# # j .# ##...#####...j&..#.## ##.#jj#.##..##########..# ... ##..............jv#.## ##########jo 2 orcs (1 wandering)#. #..##..<. j.#####..jN.ojjT9.ojj:jA4=--ji--7.3 (1.02jjj>># #o.# .# .j .###o###...#....###......# #j)##.......# .# .####............o........ ## ...###.......##### #. #  # j .# ##...#####.....#.## ##.###..##########..# ... ##..............jZ#.## ###########. #..##..<. #####..#  ##j U.oj{Q.ojj jX 5=--81jjZs _You see here a +0 scale mail.j|C ..#####...#.o..###......# ###.......# . .####............ ## ..jC F.###...o...##### #. # #...[...# # jD 6 .# ##..@######.....#.## ##.#j.D ##..##########..# ... ##..............jWD #.## ##########. #..##..<. #####..jD |#  ## ##jE N.ojG U.ojG jK jK 56=jL 2--9j;L A0 _jvO jP j ##...#....###.....o# #jq ##.......# .# .####...#.....j U..... ## ..###j C.##### #. #j  #...o...# # jݞ  .# ##...######...jZ 8..#@## ##.##.##..##########..# ... ##..............j #.## ###########. #..##..<. #####..j 8#  ##j9 M ## jC j ([ojˤ j j Q.ojӼ jH 7==900099jM j s _The orc attacks as it pursues you! The orc barely misses you.j# ###......# # # j##......o# .# # ####........#..# ... # #................ ##. .j?S #.###.......##### #.. . # #...[...# #.# .#jl ##..o#### ##...# .. j#..#.## ##.. #. j#.##.@##########..# ... ##...............#.## ###########. #..##..<. ######...#   jY### o   orc jbjO.oj<jS8=-jVC18jjjg ##......o# .#  ####........#..# ...#j+ #................ ##. #.###.......##### #.. j # #...[...# #.# # ##...#### ##...## . #..#o## ##...... . j7#.##..##########..# ... ##.@.............jc#.## ###########. #..##..<. ######...# j  #### o   orc j P.ojBj81----j5W0--==2jo:7jj~ jN_The orc attacks as it pursues you! The orc hits you with a +0 war axe!jo##......o# .# ####........#..# ...##....... ##.#.###.......##### #.jB## #...[...# #.#. ##...#### ##...#j{ #..#.## ##. #.##.o#j..#....)... ##.#.## #.#. jҩ#..##..<.. ######.# ##...#j#j6O.ojXj36------8/13 ------j,Y36jjM\ _The orc attacks as it pursues you! The orc hits you with a +0 war axe!jm ##......o# .# ####.#..# jn ...##.#..... ##.#.###.......##### #.# #...[...# #.#.##...#### ##...###.#..#.## j6n ##.#.##..#..#....).... ##.o.jcn #.## #.#. #..##..<...<jn z. ######.# ##...#jn ###### jp E.ojZv jjw 67--jw 9==---45j{ jb} s _The orc attacks as it pursues you! The orc barely misses you.jDv##......o# .# ####.jw#..# ...##.#. ##.#.###.j1##### #.jho# #...[...# j>#.#.....###...#### j=##...###.##..#.## j2K##.#.##..#jpC..#....).j... ##..o.#.## #j.#. #..##..<...<.. ######.j4~# ##...##.##### #jE.ojjt8=--54jwjjv##......o# .# ####.jw#..# ...##.. #. ##.#j #.###.j0##### #.j jOy# #...[...# j0#.#.....# jI##...#### ##...###.#j##..#.## jK##.#.##..#jt..#....).... ##...o.j$>jط_#.## #.j #. #..##..<...<.j9 . j8######.# j^##...##.##### #jj6Y9=-jpY63jjjw z ##......o# .# ####.#..# ...##.. #. ##. #.###.##### #.j  # #...[...# #.#.....# ##...#### ##...###. #..#.## ## #.##..#..#....) ... ##...o. #.## jx # #. #..##..<...< . ###### # ##...## ##### j* j 40==72jh j P _The orc barely misses you.jE .  You claw the orc!  You kill the orc!j:2ojч\.) j1===118.2 (0.91j+jҏP _Okawaru accepts your kill.j u##.# .# ####.jz a#..# ...##.. #.j 3 ##.#j ;#.###.##### #.jF  j y# #...[...# j8 #.#.....# ##...#### ##...###.##..#.## j~ g##.#.##.o#j ..#....).... ##...).j >#.## #.jH #. #..##..<...<.. j ######.# ##...##.##### #j ".j5 /oj j j S2=-jE J9.2 (1.00j jb jfu##.# .#  ####.j# #..# ...##..  #. ##.#  #.###.##### #.  j?# #...[...# #.#.....# ##...#### ##...###.##..#.## ##.#.##..#..#....).... ##.o.).jW>.#.## #.#. #..##..<...<.. ######.j>~# ##...##.##### #j3H.oj֞j+jx4==-1089jVjj_f ##.# .# ####jfa.#..# ...##.. #jg_. ##.# #.###jmg.##### #. # #...[...# #.#.....#jg ##...#### ##...###. #..#.## ##jh) #.##..#..#....) ... ##..o)jh.> #.## # #.jj\ #..##..<...< . ###### # ##...## ##### jkF.oj mjqjRr?5=jrY18j4vjpwjn  ##.# .# ####.#..# ...##..j  #. ##. #.###.##### #j . # #...[...# #.#.....# ##...#### ##...###. #..#.## ## #.##..#..#....) ... ##...o. #.## # #.j(  #..##..<...< . ######j * #j t ##...## ##### j_ jܤ 6=10/13===2j :7j j$ P _The orc barely misses you.j7jU87=36j;jn= j=_You closely miss the orc. The orc barely misses you.j# )You claw the orc!  You kill the orc!jT% +)je) (j, 8=34.1 (0.95j/ j0 : _Okawaru accepts your kill.jg1 j##.# .# ####.#..# jG....##.. j}#.j> ##.##.###.jM##### #. jy# #...[...# j@_#.#.....# ##...#### jo##...###.#jn#..#.## ##.#.##..#jC..#....).j ... ##...).>j8A#.## #jgI.#. jz#..##..<...<.. jj8######.# jH##...##.##### #jjj 9 *jJ o invisible orc wizardYou hear some strange, mumbled words.j.| o.  A puff of flame appears from out of thin air!j/7-9/13 --=jA0J5.1 (1.04j3j5 j5/_The puff of flame hits you. You resist.jb##.# .#  ####.#..# ...##..  jb#. ##.#  #.###.##### #.  jc# #...[...# #.#.....# ##...#### ##...###.##..#.## jGc##.#.##..#..#....).... ##...o.jvc>.#.## #.#. jc#..##..<...<.. ######.# ##...##.jcD##### #jGf8oojjo.o(remembered)jj8=--63jjjKnjoj_  ##.# .# ####.#..# ...##.. #. ##.# #.###.##### #. # #...[...# #.#.....# ##...#### ##...###.j\_  #..#.## ## #.##..j_ #..#....) ... ##...oj_ j.> #.## jC` # #. #..##..<...< .j`  ###### # ##...##j` D ##### jWi jYj A--7jj :2jp jr jz )ooYou miss something.jրt  You hear some strange, mumbled words.j5==8.0 (0.9jjn _Something tries to affect you, but you resist.jXo  You closely miss the invisible orc wizard.j)---91jj{K _The invisible orc wizard hits you but does no damage.j n  You barely miss the invisible orc wizard.j =10/13==-9.9 (1.00j jH K _The invisible orc wizard hits you but does no damage.j]o  You closely miss the invisible orc wizard.j^W6-9/13 j6_u--20.8 (0.979jjjl8 _The invisible orc wizard hits you.jy j8zi You closely miss the invisible orc wizard.jz57-j{8----1.78jj jƃ2_The invisible orc wizard hits you.j r  You completely miss the invisible orc wizard.jb g2.7 (1.07jɓ j 8 _The invisible orc wizard hits you.j jS8=7js----3.6 (0.96jj^ _You scratch the invisible orc wizard. The invisible orc wizard hits you.jjjS7-6---4.5j:5jjU& j&P_You scratch the invisible orc wizard. The invisible orc wizard hits you.jG  j"H h You barely miss the invisible orc wizard.jZI V8=5.4jI :4jL jN K _The invisible orc wizard hits you but does no damage.jFJ  You scratch the invisible orc wizard.jb6.33jjK _The invisible orc wizard hits you but does no damage.jW .  You claw the invisible orc wizard!jY )  j*:Okawaru accepts your kill.jj7=317.22jj6 _You feel a bit more experienced.j{  ##.# .# ####.#..# ...##..j{ g #. ##. #.###.##### #. # #...[...# #.#.....#j'|  ##...#### ##...###. #..#.## ## #.##..jX| #..#....) ... ##...). #.## j| #j|  #. #..##..<...< .j}  ###### # ##...## ##### j -8.2 (1.01jv j $  Things that are here:jT { _a +0 dagger; a +0 robe; an orc corpsejB ##.# .# ####.#..# ...## #. ## #.###.##### # # #...[...# #.#..... ##...####jE ##...###. #..#.## ## #.##..#..#....) ... ##...@) #.## # #.jJ #..##..<...< . ###### # ##...## #####jMj“=-90 _jdj$  Things that are here:jP} _a +0 flail; a +0 war axe; an orc corpsejVjWj~jjtjj,69 jL_jjj##.j U# .# ####.jD6#..# ...##.jw6#. ##.j #.###.jܬ1##### #.jo# #...[...# j@#.#.....#jp%##...#### j=##...###.##..#.## jҭ##.j8#.##..#jW..#....).... ##...)@.j9#.## #jI.#. jF#..##..<...<.jPX. ######.# j##...##.#####j@ #j9 jv30  jThings that are here:j j9u_a +0 dagger; a +0 robe; an orc corpsejʠ jȡ j jp j j $=j 78 _j j j j] B7j jt j j B6j j j j B5j j* b##.......# .# jH+ ###........#..# ...##.. .... ##.......# j+ .###.......##### #........ ...[...# #.#.....# j , ##...#### ##...###.#### j, #..#.## ##....###.##..####j, ..#....).....#... ##...))...>j]- f4.2 (4  #.## ####j- O....  #. j/. #..##..<... j. ######....# # ##...##...##j/ M##### #j0 jA j=F j j jq j' j j! s8==4jA! j # j% jd& B3j' j-  ##.......# .# ..#..# ...##..  ##.......# ##.......##### #........  #...[...# #.#.....#  ##...#### ##...###.####  #..#.## ##.....##  jo. #.##..##..#....).....## ... ##...))...>...# 6.2 (2 .## ##..# . #..##..<...<.....#  ######...##  j. k##...####jP/ j+3 j]4 j53j/j!j"j%X2j'j`*B1j*j+,jB1 .......# .# .#..# ...##..  ##.......# .......##### #........ j1...[...# #.#.....# j2#...#### ##...###.#### ..#.## ##...........## .##..##..#....).....##  ##...))..>...# 8 # ##j2..#  #..##..<...<.....# ######..## ##...##...##j.3|##### ####j6j*8j+#..# ...##...... ##.......###### #........ [...# #.#.....# #### ##...###.#### .#.## ##........... ##..##########..#....)  ##...))................>...#  ##########.......#  #..##..<...<.....# jTN######..........##  ##...##...## ### #### jj==9.2 (10jLjju I.... ##.......###### #........ [...# #.#.....# #### ##...###.#### j F#.## ##........... #..##########..#....).))................>...# ########...#  #..##.@<...<.....# ######..........##  ##...##...## jx Z### #### j5 j b4059jc j j  ##.# ##### #........ [...# #.#.....# #### jE e##...###.#### .## ##.## ..#..#....).....## ...)).>...# ##.j 2# #..##..@...<.....# ######.## j ##...##...## ##### #### j j `18j j a _There is a stone staircase leading up here.jjjFjUjʎB7jsjےj899==jw:6jjjbB5jژjjWB4jjjB3jYjjdU==2jjjIB1j"jjB0jLjYjC49jj1jw10/13==8jƶj;jB7jκjj1B6jjX5jjjZU==4jj`jB3jj{n2j1==1jjjIB0jjujC39j'jyjB8jjk==7jjNn6jjB5j]j} j B4j' j{j=q2==3j+jjB2jjAjB1jjjnB0jjj8V==29j j"j #B8j^$j''X7j(j+j+B6j,jj?j&> j> j? jWA j`D jF B4jF j>H jxJ jJ B3j5L jM jzP jP B2jQ jT jW # ## .# #.# .#jX #...##..# ..... ##.......# ### #........ # #.#.....# jX K# ##...###.####  ## #########..#....## jX .))................>...# #######................# #..##..<...<.....# jX N######..........##j!Y T##...##...##jPY R##### ####j[  7.2 (jQ[ #3.0)  Things that are here:j\ q _a +0 war axe; an orc corpsej 3j+ jT jE jm r==1 _j 5.. j # ..# .# # .# ... ##.# #..# #...##..# .... ##.......# jg ;##### #........  .#.....# ####.####  ##...j ## 8.2 (1 ########..#....).....## )).....j q....>...# ######................# #..##..<...<#######.......##...##...##### ####jT j jjj@jjjLHM##.# .j ... #.$ .. .# ...#  #.... ## j<#..# #...##..# ..... ##.......##### #........jk #.#.....# #j+ ##...###@####  ##...........## ########..#....).....## ))....> j\######................###### ####j/&0je9.2 (10jj+ _Found 13 gold pieces.j6j=7j8jQ;jIN19M ##.# .. ... #.$ .. .# ...#  #.... ## #..# #...## jJJ..... ######## #.........# #.#....@# 80 # ##...###.####  ##...........## ########..#....).....## ))................>...#...jDKM.##.####...##...##jALj*SjsUjC j j jy jp j B8j9 jG j j B7j# j5 .. .# .. jr # .# . ##... ..# j .... #.$ .. .# ...# j .# .# #.... ##.# ..# #...##..# ..... ##.....@.##2.2 (2j M#### #.........# # #.#.....### #jD ##...###.####Zot (18017) ##...........##jw b.#....).....##.....>...........<...<.....j jE" je# jj jjxjjHB6jj'jMjB5jjf  ... #..# ... .... jm..# .# #.. ... .###.# .... ## ..# .#.... ..#.$#. .. .j;..# # #....#. .# ..# .# #.... ##.# ..#..# #...##..#jq+.. ##...@...##4 ..##### #.........# ..#j~ #.#.....##### ##...###.#### # ##...........####..#....).....## ..))................j >...###................#  #..##..<...<.....#jjjjHYjYj[j\jP_jaB4jajf  jKfV. ... jf#..# .... .... #..# .# .#..# ... jf#.###.# ..... ### ..##.... ...#.$#.. ..jg..# # #....#.# .#.# .#.###.#jGg#..# #..@##..5.2 (1j|g...... ##.......##jgn.##### #.........# ...#j h #.#.....###### ##...###.##jh ##....... .##########..#....)..## j i...))................>..# #########................#jijljnjjjj jX3j j.L ###.jlh..#. ... ... j..#..# ......... .#..# .# #.#..# ..... .j{#.###.# ......####.#..#j#.... #...#.$#... ..jA..# # #....#.# .#.# .#.###.#jt6j#..# ##...##........ ##.......##j.##### #.........# [...#jr #.#.....## jb.#### ##...###.## ##......j##########..#....)..## #j....))...jQ>...#jjQj+jpj#qjIrjsjujwX2jK{G #.j{L  ####. ..#j{. ...# . #..#..# .... ..... j{#.#..# .###.#..# ..... #.#.###.#.......####.#..# j}|#...#.... #...#.$#... ....# # #...@#.# .#7.# .# ###....###.##..# ##...##........ ##.......## .....##### #.........# .[...#j|# #.#.....#.#### ##...###.## j|#.## ##......##########..#....).....##jw}jQjjmjϻjejoj׿jUX1jjM #. j ####. # ... ... .....#jt ... .#..# .... ......# .###.#..# .....#.###.#.......####.#..# jJ?#...#.... #...#.@#... ...# # #....#.# jf .# ###....####..# ##...##..# .......... ##.......##.#.........jj&8je9.2 (20j1j? _You now have 113 gold pieces (gained 13).jR)j*j*j2+j-j/Y09j2&..j3 #. ####. ..#  ... ... .....# ...  #..#..# .... ..... j3 #.#..# .###.#..## .....  #.#.###.#.####.#..# ##...#.... #...#@.#... ..90.2 (1 #......# # #....#.# .#.# .# ###....###.#.#..# ##...##..#. ##....j4...##.##### #.........# ..[...# #.#.....###.#### ##...###.#### .#.##j4L ##.##j4j]7j|8j j j j} j& jM( B8j* j13 E .. ..# #.  ..####. ..# ... ... .....##  #..#..# ....# ..... #.#..# .###.#..## .....  #.#.###.#.....@.####.#..#1 jv3  ##...#.....#...#..#... .. ##......# # #.#....#.# .#j3 .# .# # ###....###.##..# ##...##........ ####.....##### #.........#j4 [...# #.#..... #...#### ##...###.##j4 j)7 jh8 j^jjTj:jcjX7jf3 ... ...j# #.. ..####.# ..# jۋc# ... ..........## ... #..#..# ......# .....j} #.#..# .###.#..## ..... #.#.###.#....@..####.#..#2  jH ##...#.....#...#..#... ..#......# # #.#....#.# .# #j{.# .# #.###....###.#.#..# # ##..##..#. ##j.....## #.##### #........# j#...[...# #.#.....### ##...####jL ##...###.####jj0jdjjPj'jjjH ...j^# ...#. #....####.#j ..# ## ... ..........## ...j6 #..#..# ......# ..... #.#..# .###.#..## ..... #.#.###.#j!.####.#..# ##...#.....#...#..#... ..  ###......#.# #.#....#.# .# ##jB9.# .# #.###....###.# #.#..# #. ##...##..#j.h. ##.......##h   hound (asleep)#j.####### #.........#  #...[...#jR #.#.....### j{ ##...#### ##...###.####j03.2 (16j0 j V _You encounter a hound.jֆ ... # ... ###. #.. ....####.# ..#  ... ..........## ...   ......# .....   .###.#..## .....  #...@...#  .....#...#..#... ..  .#.# #.#....#.# .#  .# #.###...jh  #. ##...##..# . ##.......## ## #.........#  #...[...# #.#.....###    j ... # ...j\ ###. #.. ....####.# ..# j ... ..........## ... j  ......# .....  j" .###.#..## .....  j\#...@...#  j.....#...#..#... ..  j|.#.# #.#....#.# .#  .# #.###... j( #. ##...#. ##.......## jnX## #..... j #...[...# #.#...  j j j!jq&j) j@)N_A hound is nearby!j@P ... # ... ###. #.. ....####.# ..#  ... ..........## ...   ......# .....   .###.#..## .....  #...@...#  .....#...#..#... ..  .#.# #.#....#.# .#  .# #.###...  #. ##...##..# . ##.......## ## #.........#  #...[...# #.#.....###    j ... # ... ###. #.. ....####.# ..#  ... ..........## ...   ......# .....   .###.#..## .....  #...@...#  .....#...#..#... ..  .#.# #.#....#.# .#  .# #.###...  #. ##...#. ##.......## ## #.....  #...[...# #.#.3m..   jj2j0jڱ\ _A hound is nearby!j h...# ...j ###. #.. ... ....####.#..# ### ... ..........## ... j, h#..#..# ......#.. #.###.#..## #.#.###.#.......####.#..#jf #...#.....#@..#..#... ..###......#.# #.#....#.# .#.......# .# #.###....###.#j 2.#..# #.# ##...##..# .......h.# ##.......## j s########### #.........#  #...[...# #.#.....### ##...#####...###.#### #..#.## ......j!..##jjg45 _jj,jY ####. #.. .......####.#..# ### ... ..........##. #..#..# ...........#..# .###.#..## ..... ###.#.......####.#..###...#.....#...#..#... .. ###......#.# #@#....#.# .###.......# ##....### ##.. ##...##. .......h.# ##.......## ########### #......... j> #...[...# #.#.....###...#####...###.####..#.## ##...........####..##########..#....).....##jaj`54j|jQj`###. # .......####.#..# ### ... ..........##.j #..#..# ...........#..# .###.#..## ..... ###.#.......####.#..###...#.....#...#..#... .. ###......#.# #.#....#.# .###.......# ##....### ##.jlu. ##...##. .......h....## ########### #..  #...[...# #.#.....###...#####...###.####j#..#.## ##...........####..##########..#....).....##... ##...))................>...jj`63jjj ...j ....####.#jO ..# ### ... ..........##j .j  #..#..# ......# .....j #..# .###.#..## ..... j} ###.#.......####.#..###...#.....#...#..#... .. ###......#.# #.#....#.# .###.......# jɻ ##....### ##.. ##...##. ........hj w....## ###.######## #.j5 .  #...[...# #.#.....###...###jj 7##...###.####..#.## j 5##...........####..##########..#....jҼ ).....##... ##...))................>... j+ V#.## ##########.j" v72j j jD( j0hhjThe helpless hound fails to defend itself.  You scratch the hound.  The hound is lightly wounded.j.=8j:1jjR _The hound barely misses you.j  You barely miss the hound. You claw the hound.  The hound is moderately wounded.j97-2--9.1 (0.90jj R _The hound bites you. The hound bites you but does no damage.jw .  You claw the hound!  You kill the hound!j ~ k†j 8=54=6000.0 _Okawaru accepts your kill.ja jO k _Your Evocations skill increases to level 1!j #### ... ..........## ... jZ /#..#..# ......#.. #.###.#..## #.#.###.#.......####.#..##...#.....#...#..#... ..###......#.# #.#....#.# .#.j )# .# #.###....###.# #..#..###.# ##...##..# ..jݩ .......@.# ##.......## .########### ..#  #...[...# #.#.....### ##...####j% u#...###.#### #..#.## ........##j] / #.##..##########..#....).....#... ##...))................>...#.## ##########..... j  #. #..##..<...<.....j j z--1.0 (1.07999 _j jR r _You see here a hound corpse.jjjjj7jұI8 _jjjjG--7j]j j  ##### ... ..## ...j #..#..#. ......# ....jC #.#..##.###.#..## .....j~k #.#.###.#.......####.#..#j" ##...#.....#...#..#... ..j ###......#.# #.#....#.# .# ##.......##.# #.###....###.#  ####j..#..###.# ##...##..#  #jh.†.# ##.......##--3.0 (2 jo #.###.......## #..#jX# #...[...#j@4 #.#.....###jxe ##...#### ##...###.###jZ #..#.## ##j9.. #.##..j)##..#....)....jUi ... ##...))j..> #.## ##j, #.j7j #..##..<...<jjjj_jcjj> jT=6jjvjjjB5jja  ##### ... ..##  #..#..#........#  #.#..##.###.#..## j #.#.###.#.......####.#. ##...#.....#...#..#... . ###......#.# #.#....#.# . ##.......##.# #.###....###.j[ ####..#..###.# ##...##.. #..†.# ##.......5  #.###.......## #j. # #...[...# #.#..... ##...#### ##...###. #..#.## ## #.##..j##..#....) ... ##...)). #.## ##j? #. #..##..<...<jjC"j#$jC j C  Skill  Level Cost  Apt Skill  Level Cost  Apt jO ] a - Fighting   1.0   2.8  -2   k - Spellcasting   1.2   4.8  -5          j  b - Maces & Flails   0.0   1.2  -1   l - Conjurations   2.9   5.0  -3   c - Staves   0.0   1.4  -2   m - Fire Magic   0.0   1.7  -3   d - Unarmed Combat   4.5   5.0   0  j z     e - Throwing   0.0   1.2  -1   n - Invocations   0.0   1.2  -1      o + EvocationsjC @1.4   3.4  -3   f - Short Blades   0.0   1.4  -2          j      g - Armour   0.0   1.4  -2      j \ h - Dodging   1.5   2.8  -2       i - Shields   0.0   1.2  -1      j  j - Stealth   1.0   4.8  -5              j\                 j         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj {TargetTarget--  --  --  --  j --  --  5.0  --  --  2.0 --  --  --  --  --  j& a-z] set[-] clear selected targetcost|targetsjX=] set aall targetsj>j@j ##### ... ..........##jRM. unreal the Ruffianj#..#..#........# .. Troll of Okawaru ......j#.#..##.###.#..## ... Health: 48/48 ========================j<#.#.###.#.......####.#. Magic: 12/13 ======================--jt##...#.....#...#..#... . AC: 5j-Str: 17j###......#.# #.#....#.# . EV: 8j-Int: 20jM##.......##.# #.###....###. SH: 0j-Dex: 10j>####........#..###.# ##...##.. XL:  5 Next: 54% Place: Dungeon:4jM#............@...†.# ##....... Noise: ---------  Time: 6005.0 (0.0)jT#.###.......######## #........ -) Clawsj# #...[...##.#.....# Throw: 5 stonesjJ##...####jS##...###.# Zot (17995) j4K#..#.##jk@##.........#.##..##########..#....)..j. jY... ##...))................jGj #.## ##########............j}. jl#.#..##..<...<.  jt_The hound bites you. The hound bites you but does no damage.  You claw the hound!  jT#You kill the hound! j_Okawaru accepts your kill. _Your Evocations skill increases to level 1! jS_You see here a hound corpse.j@jjjj ##### ... .## j #..#..#..#  #.#..##.###.#..##  #.#.###.#.......####.#jMH ##...#.....#...#..#...  ###......#.# #.#....#.# js ##.......##.# #.###....### ####.#..###.# ##...## #j....†.# ## #.###.# #ja # #...[...# #.#..... ##...#### ##...###.j #..#.## ## #.##..#..#....) ... ##...)) #.## #j #. #..##..<...<jji63==j^6.0 (14jHjgj_ja% ja( Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.8  -2   k - Spellcasting   1.2   4.8  -5      j.b     b - Maces & Flails   0.0   1.2  -1   l - Conjurations   2.9   5.0  -3  jib c - Staves   0.0   1.4  -2   m - Fire Magic   0.0   1.7  -3  jb d - Unarmed Combat   4.5   5.0   0       e - Throwing   0.0   1.2  -1   n - Invocations   0.0   1.2  -1  jb    o + Evocations1.4   3.4  -3  j v #.#..##.###.#..## #.#.###.#.......#####...#.....#...#..#.###......#.# #.#....#.#.##.# #.###....###j! G.#..###.# ##... #........†.# ##.... #.###########  # #...[.@.# #.#8 # ##...#####...## . #..#.## ... . #.##..##########..#... ##...)).............j '#.## ########## #. #..##..<  ######.# ##j0 je j8 jPjjj1 # #.#..##.###.#..## # #.#.###.#. # ##...#.....#...#..# # ###......#.# #.#....#. # ##.##.# #.###.... # ####.#..###.# ##... # #....†.# ## . #.###.......## # . # #...[@..# #.#9 .# ##...#### ##... .. #..#.## ## #. #.##..#..# ..m. ##...)) #.## # #. #..##..< . ###### # ##j\jjG0jS .# #.#.###.#.......## .#j|#...#.....#...#.. .####......#.# #.#....# .#.##.# #.###.. .###.#..###.# ## .# #........†.# ## .. #.########### #. # #...[...# #.#  .# ##..@#####.10  .. #..#.## .  #. #.##..##########..# ... ##...))........#.## ########## #. #..##..<  ######.#$16;25H ## ##j 3jM j jX j Y89j  #.# #.#.###.#. #.# ##...#.....#...#.. #.# ###......#.# #.#.... #.# ##.##.# #.### #.# ####.#..###.# ## #.# #......†.# ## #.. #.###.#j= # # ##. # #...[...# #.# .# ##.@.#### ##1  .. #..#.## ## #. #.##..##..# ... ##...))j  #.## ########## #. #..##.. . ###### # ## j j j j~njHpjsj>yjjzB8jՄjˉjj'B7jj  #.####......#.# #.#..  #.#j|N##.......##.# #.###  #.#####........#..###.# #  #.##................†.# #  #.. #.###.......######## # j ##. # #...[...# #  .# ##...#### ##  .. #..#.###. #. #@##..########3.0 (2 j #...###...))..... #.### #. #. #..## .##### #. . ## j5j{jj#jjgj j"j$X6j[( #.#.#.# #.## #.#####........#..###.# j( #.# #................†.#  #.. #.###.######## j(* ##. # #...[...#  .# ##...#### .. #..#.##  #.###.##..########j*) #.@.###...)).....4.0 (1 #.### ########## #. #..# ..jh) ###.# ..### j*j,j.j j jF jW j B5j j j D #.###.#..###.jm  #.# #................†.#j  #.. #.###.......########j t ##. # #...[...#  .# ##...#### ..jD  #..#.##  #.###.##..########j  #...###...))..... #@### ##########j 5 #.# # ..#j a ###.##j8 a  ..### j jR j/ jc- j- j. j/ j1 j}3 X4j7  ........†.###.......######## #...[...#  .# ##...###...#.## #####.##..######### #...###...)).......### ########## 6#.###.# .. jR8 j.; j:< jȸj~j@j{jjZX3j+d #.. #.#########jcf ##. # #...[...#  .# ##...#### ..j #..#.##  #.###.##..######## j`#...###...)).....j #.### ###########.# #jS.# ##j7 #.##  ..j5#### jjj2jj@jj jj:X2j#jt #...[...# j1m .# ##...###.j_V..#.## #jB###.##..#########j j#...###...)).....### ##########j2##.# ..j>### 8#..# ###jjj j j9 3ji j jv X1j  .# ##...###...#.## ####.##..######### #...###...)).....### ############.# ..####.## #.@# 9##jI jʜ jE jn jfjjjjjX0jVjjC79jjj jB8jjjj B7jFj#jj!B6jKjjjB5jjjMjB4jj j X3j j jjKB2jAjBjjB1jjfj\jB0jjjj"C69jj !j"j(#B8j#j$jb&j&B7j'jO*j+B6j+j,j-jT/j}/B5j*0j(1j2j;3B4j3j5j6j?7B3j 8j:j;jl;B2jC<j=j @jq@B1jZAjCjEk  You encounter a ball python.jJ_## #.# ###......#.# #.# ##.......##.# #.# ####........#..jK#.# #..........#.. #.###.......####j=Kj##. #.# #...[...# .# #.# ##...#### j`K.. ###.# #..#.###. #@..###.##..######jK........###...###...)).........## #.### ########jK....... ##.#..$.... #..#S:..... ##.##jK{S   ball python (constriction, asleep)jKt####### #..#####jaQ039.0 (20.0)jNRn40.0 (210 _j:VjkWj #.#.#. #.###.#.. #.# #......j #.. #.###### ##. #.# #...[...#  .# #.# ##...####j .. ###.# #..#.## ###.####...###.##..#####.......@.###...###...)). #.### #######.# ##.# $....# #..#jS:.....###.############.. ##j(## jA.SjAS:jOS)jFl1.0 (1.0)59jj_ _The ball python hisses angrily.j- 9 #.###j- \. #.# #..j. .j5. ] #.. #.#####j.  ##. #.# #...[...# j. | #.# #.# ##...####j. #.. ###.# #..#.## j6/ ####.####...###.##..####..........###...###...))j\/ U #.### ######j/ <.# ##.# S....# #..#:.....###.#############..j/ / #### j*0 j3 !Sj4 +$j'< j0= &2jY= :8jM jO jc #.# #...jm #.. #.#### ##. #.# #...[... #.# #.# ##...#### #.. ###.# #..#.## jq#####.####...###.##..###..........###...###...)# #.### ######.....S@..# ##.# j"#....$....# #..##...:.....###.##############..jݽR ####jjh=37jj j=N_The ball python completely misses you.j9/ .  j{`You claw the ball python!  You kill the ball python!j<† j"e9 (0.96jjP _Okawaru accepts your kill.jˊ3jjH _No target in view!j_] #.. #.###j.` ##. #.# #...[... #.# #.# ##...## #.. ###.# #..#.## jR`L#####.####...###.##..## #..........###...###... # #.### ####js`V #.....†...# ##.#  #....$@...# #..#j` #...:.....###.## ############..j`O #### j)ejeX-4.9 (1.05 j f_jbijjj3x jcx V #.. #.###jx ' ##. #.# #...[ #.## #.# ##...jy  #..# ###.# #..#.##j@y  #####.####...###.##.. #jy d.###...### #jy .## #.###  #.....†...# ##.#jKz  #....@....# #..#jrz  #...:.....###.## jz !##..#j,{ B ####j j_ @-5j :4j j jb j ^6.9 (23jt jT ? _You now have 128 gold pieces (gained 15).jZ ##. #.# #...[ #.## #.# ##...# #..# ###.# #..#.#####.####...###.##.. #..........###...###. #jSZ #.### ## #.....†...# ##.#  #.........# #..# #jyZ.###.## ############.. jZ7####j^j1_+7.9 (1jV_:2jHbjlj  You pick up a book of Cantrips and begin reading...8.9 (21jXkjls  You add the spells Poisonous Vapours, Kinetic Grapnel and Apportation to your _library.jj)Level 4 of the Dungeon<<<>>_(Press ? for help) j ##..#..†##...#   ###.   #..    j-#...e<######..... ....####.#   ..#  jv#.#..†#  ##### ... ..........##  ...   #....## #..#..#........#  .....  #....#>##.#..##.###.#..##  .....  #..###.##.#.###.#.......####.#..#  #.#  #.#j##...#.....#...#..#... ..  ##  #.####......#.# #.#....#.# .#  #.###.......##.# #.###....###.#  jY#.#####........#..###.# ##...##..#  j6#.#  #................†.# ##.......##  jU{#..  #.###.......######## #.........#  jt##.  #.# #...[...##.#.....###  j#.## #.# ##...######...###.####  #..# ###.# #..#.##j##...........## j jT#####.####...###.##..##########..#....).....##  jFZ#..........###...###...))................>...#  #.........## #.### ##########................#  #.....†...# ##.#jk#..##..<...<.....#  #.........# #..#######..........##  #...@.....###.##j5##...##...##  ############..#j>##### ####  ####j[.@j G#.jv}<..#..†##......e<.....j..#............###.jM.#  #...jMj##.#.# #...[. unreal the Ruffian#.## #.# ##...# Troll of Okawaru ......#..# ###.# #..#.# Health: 48/48 ========================#####.####...###.##.. 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A rock wall.j| T #  j You can't see that place.jup  f _There is a stone staircase leading up here. j q _You encounter a sleepcap. _A sleepcap is nearby!  Press: ? - help, v - describe, . - traveljiq ^Here: a sleepcap (wandering, hasn't noticed you)  The floor.j+ jz/A sleepcap. j]A surprisingly ambulatory mushroom. It wafts its spores over prey to send them jinto a deep sleep, making it simple for the fungus to kill and devour them. It can take months for its mycelia to fully infiltrate and digest victims. j9jf Max HP: ~27 Will: + jAC: + EV: none jz rF: ... rC: ... rPois: + rNeg: ... rElec: . j]Threat: High Class: Plant Size: Tiny Int: Mindless j,jXj`You have about 97% to hit with your claws and 100% to hit with your off-hand claw. j%It has about 64% to hit you. jjB-Attack Max Damage After Damaging Hits jp(Spore 9 Induce sleep jj2It has a 28% chance to notice you each turn. j4It is immune to blinding; and resistant to drowning.j1  #...#...#...............unreal the Ruffian .#.#.#.#...#.###########.jO2 Troll of Okawaru ...... .#...#...#...#Health: 48/48 ======================== ...#...#....####.j2 +Magic: 13/13 ======================== .#:..#.....##f...AC: 5Str: 17 j^3 7...#.......# ####.....EV: 8Int: 20 ...........# #........j3 SH: 0Dex: 10 #.#........# ##.#j44 XL:  5 Next: 54% Place: Dungeon:4 #..........### #@.#j4 >Noise: ---------  Time: 6088.9 (0.0) ###..........# #.##-) Claws#####..###.###.#j95 3Throw: 5 stones#..###.....## Zot (17911) ##..#..÷##...#j5 ###.#....<######......... f   sleepcap (wandering)j6 #.#..÷# ##### ... .....#....###..#..#..j6 #....#>##.#..##.# _There is a stone staircase leading up here. j6 _You encounter a sleepcap. _A sleepcap is nearby!Press: ? - help, v - describe, . - travelj7 ^Here: a sleepcap (wandering, hasn't noticed you)  The floor.j  #...#...#...............unreal the Ruffian .#.#.#.#...#.###########.Troll of Okawaru ...... .#...#...#...#Health: 48/48 ======================== ...#...#....####.Magic: 13/13 ======================== .#:..#.....##f...jK &AC: 5Str: 17 ...#.......# ####.....EV: 8Int: 20 j| '...........# #........SH: 0Dex: 10 #.#........# ##.#j )XL:  5 Next: 54% Place: Dungeon:4 #..........### #@.#Noise: ---------  Time: 6088.9 (0.0) ###..........# #.##-) Claws#####..###.###.#j uThrow: 5 stones#..###.....#j& # Zot (17911) ##..#..÷##...####.jS #....<######......... f   sleepcap (wandering)#.#..÷# ##### ... .....#....###..#..#..j #....#>##.#..##.# _There is a stone staircase leading up here. _You encounter a sleepcap. j _A sleepcap is nearby!Press: ? - help, v - describe, . - travelHere: a sleepcap (wandering, hasn't noticed you)  The floor.j6 j- j . _j #...#...#...............  unreal the Ruffian .#.#.#.#...#.###########.  Troll of Okawaru ...... .#...#...#...# Health: 48/48 ======================== ...#...#....## ##.  Magic: 12/13 ======================-- jq .#:..#.....## f...  AC: 5Str: 17 ...#.......# ####*....  EV: 8Int: 20 ...........# #.**.....  SH: 0Dex: 10 #.#........# ##*# XL:  5 Next: 54% Place: Dungeon:4 #..........### #@.#j  Noise: ---------  Time: 6088.9 (0.0) j a###..........# #.## -) Claws  #####..###.###.# Throw: 5 stones j!#..###.....# #  Zot (17911)  ##..#..÷##...# ###. j{!#....<######..... .... f   sleepcap (wandering) #.#..÷# ##### ... ..... #....## #..#..#..  #....#># #.#..##.# _The floor.  j!Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j! Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit)jY #...#...#...............unreal the Ruffian .#.#.#.#...#.###########.Troll of Okawaru ...... .#...#...#...#Health: 48/48 ======================== ...#...#....####.Magic: 12/13 ======================-- .#:..#.....##f...jZAC: 5Str: 17 ...#.......# ####.....EV: 8Int: 20 ...........# #........SH: 0Dex: 10 #.#........# ##*#XL:  5 Next: 54% Place: Dungeon:4 #..........### #@.#Noise: ---------  Time: 6088.9 (0.0) ###..........# #.##-) Claws#####..###.###.#Throw: 5 stones#..###.....## Zot (17911) ##..#..÷##...####.#....<######......... f   sleepcap (wandering)j4[)#.#..÷# ##### ... .....#....###..#..#..#....#>##.#..##.# _The floor.  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit)jnv:*j:*j:*jM.f  Casting: Magic Dart (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  jAim: a sleepcap (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the sleepcap.jv...fjm=9.9 (10jjZ6 _The sleepcap is lightly damaged.j .#.#.#.#...#.###########..#...#...# ..#...#....###. .#:..#.....## ... .j3 ..#.. ####f......... #.###.# .## #.##..# #@## j  #####..###.###.#  ...###..#..÷##...####.....<######........j׮ #..÷# ##### ... ....# #..#..#.. j #....#># #..##.# ###.###.# jZ j j-9009j jܷ jjy7-jMjLj9 ..#...#...# ..#...#....###. .#:..#.....## ... ...#.. ####f.j.... #.###.# .## #..# ###..# #.##  #####..###.###@#  #..###....jK###..#..÷##...####...Zot (17909) jk;#j#.# #.###...#.... j0fji.f   sleepcapj0j2`18jKjaj?3 ^#...#...#....####.#:..#..... j3 #...#.......# ####.......# #.f...... ##.#j3 .# ##.#  #..### #..#  ###j\4 o...# #.##  #####..###.###.# #..###...@.##jV5 #..#..÷##...#### #....<######..... .. #.#..÷# ##### ... #....## #..#..##....#> #.#..## #..###.#jx5  #.#.###. #.# #.#j5 q#...#... ## #.####......#j5 j7 $.j7 'fjn> jR? `27jf j z.#...#...#....## ##..#:..#.....##jZ c .... ##...#.......# ####.........# #..#.#........# ##f# #j ...### #..# ###...# #.## #####..###.###.# #..###..@..# j  ##..#..÷##...#  #....<######..... j[   #.#..÷# ##### ...  #....## #..#..# #....#># #.#..## #..###.# #.#.###j   #.# #.# ##...#..  ## #.# ###......# jv36jjfj?2.#...#...#....## ##. #...#:..#.....## ....#...#.......# ####........# #.jp2#.#..# ##f# #j2....### #..# ###j2....# #.## #####..###.###.#j2 #..###.@...# ##..#..÷##...#j2  #....<######.....j3 j%3< #.#..÷# ##### ...  #....## #..#..jC3 #....#>#j_3 #.#.. #..###.# #.#.j3 #.# #.# ##...#j3 ## #.# ###......j7jP8`45j;jY<jX80fj=.f   sleepcapjF= j>J54j?>jAjBjN K.fj< j 3==63j j0 j-f.jDj`72jjHjZ  You claw the sleepcap!  The sleepcap is heavily damaged.j[i==81j^j_M _The sleepcap releases spores at you but does no damage.j4 eYou scratch the sleepcap but do no damage.j:E e   Duvessa (wandering)f   sleepcapThe sleepcap is heavily damaged.ja;7--90j7?jA: _The sleepcap releases spores at you.j  #...#:..#e.... .###...#.......# ####..... B..............# #........ j #####.#........# ##.#  #..........### #..# ###..........# #.## #####..###.###.# j L#..###..f..##..#..@##...# #....<######..... ji  #.#..÷# ##### ... #....## #..##....#> #j  #..###.# #.#f   sleepcapj v #.# #.##...#j ## #.####.... #.#.j 0f.j j z8===--j ]100899j j? z _You see here a ball python skeleton.jne/ .  je]You claw the sleepcap!  You destroy the sleepcap!jl<jmjp?75==1.8 (0.9j&q:8juj xP _Okawaru accepts your kill.j #...#:..#e....## ....  .###...#.# ####.....  Bj.# #.  #####.#.# ##.# #.### #..# ###...# #.## #####..###.###.#jI #..###.....# ##..#.@÷##...# #....<######..... #.#..÷# ##### ...  #....## #..# #....#># #.#j@ #..###.# #.#. #.# #.#jb ##... ## #.# ###jl #.# ##j|j[p--2.8 (1.07jjUj<[.###...#.......# ####.....jn- B......j5.# #........jw #####.#.# ##.# j #.j.### #..# ###...# #.##j #####..###.###.# #..###.....###..#..÷##...# #....@######.....j? #.#..÷# ##### ... #....## #..j?~#....#> #j6 #..###.# #.# #.# #.##.j  ## #.##jL #.#. #.###jjj,"--jRY36jj7"a _There is a stone staircase leading up here.j 3j j6 j[ =45 _j j %3jZ ....<..###########  .....#  j ........)..#####.#  #.####.###.# #.#  #....#.###.## ##.##  jñ #.##.#.##..[###...##  .###...............#  j Z######.##...###....#  .....#.###.#####@#.#  ..##........##...#.#  j* ...........<##.###.# #.####.####.##.# #.# j, #.# #.# #.##.# #.# #.# #.# #.##.# #.# #.# #.# #.##.# #.#  #.####.####.##.# #.#  #.........>.##.# #>#  jRg6.3 (2.53j j! _You climb upwards.j c _There is a stone staircase leading down here.jqjzLA stone staircase leading down (D:3)(Press ? for help)##########...##..........#.################.######...#...##..........################jwz#.# #.#####....#....................<..############.#### #...#...####.######.#######..................##....####..#.### #.# #....)###..........)..#####.###....)##.....######.## #..##.##.###.####.###.# #.#j@{##.........#...........## #........# #....#.###.## ##.###.............#######.#.###...#.##.###.##.#.##..[###...###...............##.#.###.##.....###...###...............##.............#.....## ##.....######.######.##...###....###............####.#.###.#................#.###.#####@#.###.....#.###.# #.##.#.##.###.#####...##........##...#.###...##.# #.# #.###.###.# #.# #............<##.###.###.###.###.# #.# #.# #.# #.# ###.####.####.##.# #.##.# #..##.# #.# #.# #.# #.# #.# #.# #.##.# #.#j{### #.###.#.#.# #.# #.# #.# #.# #.# #.# #.##.# #.##ß# ##.##.###..## #.# #.# #.# #.# #.# #.# #.##.# #.##_# #....####...# #.# #.# #.# #.# #.####.####.##.# #.#j|{#.####.####P#...# #.# #.# #.# #.# ##.........>.##.# #>##◊~~######..#..)# #.# #.###.# #.# #..........####.# #.##PP.~.###..P#...###.###...#.###.# #.......##.####.# #.###P◊.~◊P.◊.~~.......÷.).........# #.#.##..........# #.#j up (D:3) @<j jjj....<..###########  unreal the Ruffian .................#  Troll of Okawaru ...... ........)..#####.#j>  Health: 48/48 ======================== #.####.###.# #.#  Magic: 13/13 ======================== #....#.###.## ##.##  AC: 5Str: 17 #.##.#.##..[###...##jy  EV: 8Int: 20 j.###...............#  SH: 0Dex: 10 ######.##...###....#  XL:  5 Next: 75% Place: Dungeon:3 .....#.###.#####@#.#  Noise: ---------  Time: 6106.3 (0.0) ..##........##...#.#jI  -) Claws ...........<##.###.#  Throw: 5 stones #.####.####.##.# #.#  Zot (17893) #.# #.# #.##.# #.# j/#.# #.# #.##.# #.#   #.# #.# #.##.# #.#   #.####.####.##.# #.#   #.........>.##.# #># j  _Okawaru accepts your kill. _There is a stone staircase leading up here. _You climb upwards. j_There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.jj<j j j~ ~ 2 _jjj_B1jkjjj@B0jjjj%jE;89jKjjj&B8j9jjj( B7j=!j"j#j$B6j;%jG&j6'j'B5j?(j- ###..........)..#####.# ##.###.####.###.# #.# # #....#.###.## ##.## #..#.##..[###...## ##...###...............# ###.######.##...###....# .........#.###.#####>#.# ...##........##...#.#  #............@##.###.# 14.3 (8 j2.m ###.####.####.##.# #.#  #.# #.# #.##.# #.#  #.# #.# #.##.# #.#  j. #.##.# #.# #.####.####.##.# #.#  ##.........>.##.# #>#  #..........####.# #.#  #.......##.####.# #.#jL/ja2j3Y _There is a stone staircase leading up here.jjjjjl5.3 (14 _j/j>2  You climb upwards.jy #.#.........# #.#.#†..##.##  ###############......###.# j¨Q #.......÷....####.#..###.##..........#......# .................#####.....##........# #####.# jY....##.#########.# #.#***** .... #..,,,,, #######..### ####**** ##..## #.#  ##..# #.#  ##.#  #.#  #.##### #.# #########.....##jg6.8 (2.53jjk _Level annotation: exclusion: 2 staircases, SigmundjHc _There is a stone staircase leading down here.jjDjkj?j5j2 _1j j j B0js j j jA C79j j j jl B8j j j; j B7jj j+ j@ j B6j j7 j jX B5j j j$ jl B4j j j j@ B3j j j, jX ,2jy j j j jE B1j j j j" B0j jo! jy" j" C69j`# j-$ j% j() 87j* j+ X6j+ j, j- j7. B5je. j^/ j0 X4j1 ,j2 j3 B3j3 jD4 jZ5 j5 B2j6 jN7 jA8 jf8 ,1j8 j8 j9 j: j); B0j; j< jo= j= C59j(> j> j? j? B8jD@ jDA j\B jB B7j+C j^D j=E jE X6jF j%I 5jxJ jJ B4j?K jK jL jGM B3jM j#N jO j4O B2jO jP j@Q jQ B1jQ jW j*Y B0j}Y jY j] j_ Y49j1` jb jc j,d B8jd jh ji jNi B7ji jcm j>n X6jo j+r js js B5jt jw jx jx B4jUy j| jt} j} B3j~ j j X2jy jĆ j> n1j j j^ B0j j j j C39jS j7 j jD B8j j j jњ B7jQ j, jp n6jĢ jN j B5j{ jʨ jM j B4j j1 j jj B3j? j, j j B2j j 10j\ Y29j jf j jd B8jG j j" j~ B7j j j j B6j" j j j B5j j j j* B4j jg j j3 B3j jz j j| B2j{ j ja j B1j j j X0j jX j j C19j j jm j B8j j j~ j B7j j j j B6j4 j! j j) B5jE j j X4j j j" j" B3j# j% j& j' B2j( j) j]+ j+ B1j, j*. jx/ j/ B0j0 jb2 j3 j(4 C09j/5 j}6 j&8 j8 B8j9 j: jz< j< B7j= j1? j@ j[A B6jAB jC jRF c  You encounter a bat.jJ KjK ########## ..##.......÷. .jsK .# ****#######*#######......... ..###*,,,.......##............... .....,,,,jK ................ ..###*,,,.......##......##.###### .....,,,,.......+................ j^L ..#***,,,.......###########..#### ..# *,,,.......* ##..## jL ..# *,,,.......* ##..# b   bat (wandering) j M ..# *,,,.......* ##.# ###***,,,.b.....* jaM r#.# ...,,,,,,,,,,,,,* #.##jN 193.8 (77.0).jwS b jT f4.8 (785jW jY 0 _The bat leaves your sight.j j 3j jG j X4jP j j B3j j jE j B2j& jJ j> j e  A bat comes into view.jw t ############# ...##.......÷ j ...# ***################........ ...###*,,........##.............. ......,,,................ ...###*,,........##......##.#####....j .+......#***###########..### ...# *j .# ##..# *.# ##..#.# *jD .# ##. ####***,,b.# jm J.# f...,,.#j a #.# b   bat (wandering) .)..,,.# #.. ,....,,,,#########j ####### ,,...,,,,* #......j 27.8 (3.0).j Vbj e8.8 (41j! j9# 0 _The bat leaves your sight.jk##.......#.....'......jm1bjPnB.bjnF.bju,b   bat (wandering)jvO9.8 (10jvj|j }( _You open the door.jN  unreal the Ruffian jO"############# Troll of Okawaru ...... ...##.......÷ Health: 48/48 ======================== ...# ***################........ Magic: 12/13 ======================-- ...###*,,........##.............. AC: 5Str: 17 jO......,,,........................ EV: 8Int: 20 ...###*,,........##......##.##### SH: 0Dex: 10 ......,,,........'............... XL:  5 Next: 75% Place: Dungeon:2 jP...#***,,.......@###########..### Noise: ---------  Time: 6199.8 (0.0) ...# *,,.....**.# ##..## -) Claws ...# *,,....*...# ##..# Throw: 5 stones jP...# *,,..**....# ##.# Zot (17800) ####***,,.b......# #.# f...,,,,,........# #.# b   bat (wandering) .)..,,,,,........# #.. ,....,,,,######### ####### ,,...,,,,*#...... _You open the door.  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jQAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)junreal the Ruffian ############# Troll of Okawaru ...... j...##.......÷ Health: 48/48 ======================== ...# ***################........ Magic: 12/13 ======================-- ...###*,,........##.............. AC: 5Str: 17 jB......,,,........................ EV: 8Int: 20 ...###*,,........##......##.##### SH: 0Dex: 10 ......,,,........'............... XL:  5 Next: 75% Place: Dungeon:2 ...#***,,.......@###########..### Noise: ---------  Time: 6199.8 (0.0) ...# *,,......*.###..## -) Claws ...# *,,........###..# Throw: 5 stones ...# *,,........###.# Zot (17800) ####***,,.b......##.# f...,,,,,........##.# b   bat (wandering) j.)..,,,,,........##.. ,....,,,,################ ,,...,,,,*#...... _You open the door.  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)j):;*jU;*jXr;*jӓ;*jQb.  Casting: Magic Dart (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.jNb.b.jt....b  jyq=200.8 (1799jj^ _The bat is moderately wounded.j4 j b.j .bjq jU &1j :8j j  jg C_The bat closely misses you.j' jJX.  You claw the bat!  You kill the bat!j d†j`27jlj j.B_Okawaru accepts your kill.j j jZ j j j X6j j # .# #j R....# j B########.###*j .##... .............###*j ..##......##. #........'.#***.@.##..j - #...# *.# ##...# *.#j + ##.. j? #...# *.# ##. jd .####***.# #. #f...j .# #. #.)...# # j *,....,,,.# *,,...,,,,* #j 3j  j b_You see here a bat corpse.j= jѕ j jΗ j j _5 _jQ j` j ,4j j j jڡ j@ B3j jǤ j j [3==2jH jO jթ 4 _Magic restored.jS j B1j jí j߮ jL B0j j jb jѴ C89jĵ jx j< j U==8j j a *#####  jϿ *....#  *....# ################## j(  #######....####..........##  #>..................  ##)...#....####........ j~  ##.#.#.#..........'  #..........#**#@.......†.#####-11.8 (8  ##.#.#<#...# #..........# j ##..........# #..........# #.#.#.#...# #..........# #........####**#..........#j9 +.#.#.#.#f...,............#..<.#.##.)...............# j #.)..#.#*,........######### #....#.#*,,...,,,,*j j j j  j% \Level 2 of the Dungeon<<<<>>>>(Press ? for help)##########.......######.#.........#jD& #.#.#÷..##.##*####################......###.#*....##.......÷....####.#..###.#*....# ###################.................#......########....####..........##...................#####.....##ju& P#>............................................# #####.###)...#....####..........##......##.#########.#j& #.############# ##.#.#.#.................'...................>##.............# #..........#**#@.......†.###########..#######.#############.## j' ##.#.#<#...# #..........###..## #.##.# ##..........# #..........#jL' C##..# #.####.# #.#.#.#.#...# #..........###.# #.##...#j'  #........####**#..........##.# #.##.### #.#.#.#.#f...,............##.#####.##.# #..<.#.##.)...............##.....#.###j( 1#.# #.)..#.#*,........##################.....##### #....#.#*,,...,,,,*#...........#..###jy( #......#*,,..†,,,,****#...........##...##.$.####*,,,,,,,,,,,,*#...........####.########...#****,,,,,,,,,,,,*#......................#j&<<<..........................#.....#.#.#.................#.#<#..............#.#.#.#............#.#.#...<.#.jE.)..#.....#.jLjunreal the Ruffian*#####Troll of Okawaru ......*....#Health: 48/48 ========================*....# ################## Magic: 13/13 ========================#######....####..........##..... AC: 5Str: 17  #>.............................. EV: 8Int: 20  je##)...#....####..........##..... SH: 0Dex: 10  ##.#.#.#.................'...... XL:  5 Next: 75% Place: Dungeon:2  #..........#**#@.......†.####### Noise: ---------  Time: 6211.8 (0.0)  ##.#.#<#...# #..........#-) Claws ##..........# #..........#Throw: 5 stones #.#.#.#.#...# #..........#Zot (17788) #........####**#..........# #.#.#.#.#f...,............# #..<.#.##.)...............# #.)..#.#*,........######### #....#.#*,,...,,,,*You kill the bat! _Okawaru accepts your kill. jl_You see here a bat corpse. _Magic restored.  Press: ? - help, v - describe, . - travelThe floor.jj4 _j *##### *....# j*....# ################# #######....###### #>............... ##)..####.## ##.#.#.#......@..........'..... #..........####†.######  ##.#.#<#...# #.#  ##..........# #.#  #.#.#.#.#...# #...# j5w #........####**#...#  #.#.#.#.#f...,.....#  #..<.#.##.)...............#  #.)..#.#*,........#########jjl2.8 (17 _jjjL3jMjPjSjUB6j0Wj^Xj[LA sleepcap comes into view.j_ *##### #....# #....# ######j_ #######....####..........## #>............... ##)...#....####..##j*`v ##.#.#.#....@....'jaZ #....f.....####..†. ##.#.#<#...# #....# ##..........# #..........# #.#...# #..........# #........####**#..........#f   sleepcap (wandering) .#....,............# #..<.#.##.)...............#  #.)..#.#*,..##jb'3.jg?fjhe4.8 (25jljYn- _The sleepcap leaves your sight.j j j j jI 1fj j  A sleepcap comes into view.j  ###### #....#jT  #....#  #....####..........## #>......... ##)...#....####j .## ##.#.#.#...@...'j T #.####j .†. ##.#.#<#...# #...j .# ##..........# #..........#j.  #.#.#.#.#...# #.#jf _ #........####**#.#f   sleepcap (wandering) #.#.#.#.j #....,.# #..<.#.##.).# j6 o #.)..#.#*,.#j 05.8 (14 _j j j-  ###### #....# #....#  #######.... #>.......... ##)...#....####.... #...@....... #......f...####........† ##.#.#<#...# #....  .....#   #.#...#   #........###  #.#.#.#.#  #..<.#.##.)  #.) jJ0 ###### #....# #....#  #######.... #>.......... ##)...#....####.... #...@....... #......f...####........† ##.#.#<#...# #....  .....#   #.#...#   #........###  #.#.#.#.#  #..<.#.##.)  #.) _A sleepcap is nearby!j###### #....# #....# ####################....####.......... #>............jO.. ##)...#....####..## ##.#.#.#.......'j  #......f..@####........†.## ##.#.#<#...# #..........# .........# #....#j #.#.#.#.#...# #.#j #........####**#j.# #.#.#.#.#....,.j .#jF #..<.#.##.)..js .#j #.)..#.#*,#########jΫT #....#.#*,,...,,,,*jzD.fj1<6jhA3 _j&jBjV###### #....# #....# ###################....####..........j$o #>.............. ##)...#....##### ##.#.#.#..........' #..........####..†.#j| ##.#.#<#f@.# #............# #.# #.#.#.#.#...# #.#j #........####**#.# #.#.#.#.#....,..# #..<.#.##.)...#j#U #.)..#.#*,######### #....#.#*,,...,,,,* #......#*,,..†,****j(3f.j j`72jjjIz ###### #....# #....#  #######....####. #>.......... ##)...#....####. ##.#.#.#....... #......f...####.†.jz ##.#.#<#@..# #. ##.# #. #.#.#.#.#...# #. #........####**#. #.#.#.#.#....,.j{ #..<.#.##.).jJ{ #.)..#.#*,. #....#.#*,,...,,,,* jq{j #......#*,,..†,,,,****jw|4f.j6jd`81j؆jهj  ###### #....# j!  #....# ########## #######....####j\  #>............ ##)...#....#### ##.#.#f#........j  #......@...####†j N ##.#.#<#...# # ##..........# #j! j #.#.#.#.#...# # #........####**# #.#.#.#.#...., #..<.#.##.)........jj  #.)..#.#*,........####### #....#.#*,,...,,,,*j 4f.j jC `90j j j     ######   #....#   #....# #########   #######....####  jS+ #>............   ##)..f#....####  jn ##.#.#@#.......  j #..........####   ##.#.#<#...# #   ##..........# # j  #.#.#.#.#...# #  jGG #........####**#   #.#.#.#.#....,   #..<.#.##.).......   #.)..#.#*,........######jc.j9fj jcb2079j'#j5$j 1fj .f   sleepcap (wandering)j `18j) ja  ######  #....# j #....# ########  #######....####.......   #>............   ##)...#....####   ##.#.#.#......  j ~ #..f.@.....####   ##.#.#<#...# #  j7##..........# #   #.#.#.#.#...# #  j #........####**#   #.#.#.#.#....,.   #..<.#.##.)..   #.)..#.#*,#####   #....#.#*,,...,,,,*j4f.jj`27jjj3 &  j }   ###### j ~ #....#  j I #....# #######  #######....####  #>............ j]  ##)...#....####  ##f#@#.#...... j 9 #..........####  ##.#.#<#...# # j  ##..........# #  #.#.#.#.#...# # j7  #........####**#  #.#.#.#.#....,j    #..<.#.##.)..... j  #.)..#.#*,........#### j -fj .f   sleepcap (wandering)j1 `36j j9 jOa ffjPVYou scratch the sleepcap.  The sleepcap is lightly damaged.jQo=4.7 (0.95jTj-VV _The sleepcap closely misses you.j l 6-2--The sleepcap closely misses you.The sleepcap is moderately damaged.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.j /  --more--jkZG ###### j[ #....#  #....#  #######... #>...... ##)f..# ##.#@# #..........# ##.#.#<#...# jI[! ##..........#  j|[R#.#.#.#.#...#  #........###  j[7#.#.#.# #..<.#.##.) #.)j[j1h   1  5.65 stones4 _jjjm. jm###### #....# jn#....#  #######... #>......jNn ##)f..# ##.#@# #..........#jVp ##.#.#<#...#  ##..........#  #.#.#.#.#...#  #........### #.#.#.# #..<.#.##.) #.)The sleepcap releases spores at you!!jtj32--------8/13 ---------- 8 jhz==6.6 (15 stones3jjAL _You wake up.j_F  You scratch the sleepcap.  jJThe sleepcap is heavily damaged.jA3---------7.5 (02jjj'M _The sleepcap releases spores at you but does no damage.j  You scratch the sleepcap but do no damage.The sleepcap is heavily damaged.j3j4=--8.41jjL jG_The sleepcap barely misses you.j  You claw the sleepcap!  The sleepcap is severely damaged.jn =7----------=9.4 (1.00j) j܊ : _The sleepcap releases spores at you.jL  You scratch the sleepcap but do no damage.The sleepcap is severely damaged.jj29---6----30.3 (0.9j ;69j5j: _The sleepcap releases spores at you!j .  You claw the sleepcap!  You destroy the sleepcap!j; Rj5 30=--96=1.28j jF  j B_Okawaru accepts your kill.j^h  ###### j^K#....#  #....# ######## #######....####....... j^#>.............. j'_##)...#....#### ##.#.#.#........ #....@.....#### j_s##.#.#<#...# #. ##..........# #.j_ #.#.#.#.#...# #. j_#........####**#. jJ`#.#.#.#.#....,... j{`#..<.#.##.)....j`_ #.)..#.#*,..j`h##### #....#.#*,,...,,,,*j@ejed1=--2.2 (1.0jf:7jijjjn j j) jg jǸ j% 2=7=6j_ jL  ######   #....#  j q#....# #########   #######....####........   #>..............   ##)...#....####   jC O##.#.#.#........   #..........####   ##.#.#@#...# #.--   ##..........# #.   j #.#.#.#.#...# #.   #........####**#.   #.#.#.#.#....,...   #..<.#.##.)....   j- e#.)..#.#*,..######   #....#.#*,,...,,,,* #......#*,,..†,,,,****jt 3j w _There is a stone staircase leading up, spattered with blood here.j;gjgjjjnjfp4==5jrjTvjv]35=4jwjyj8~j~66=j~:3jjCj?7=jC=2jfjuj؈p8=1jjˌj#9j,M=0j0j=jr40=59jjj1=8==8jpj۞jMp2=7j,jj٤i3=6jcjjjF/4=jy:5jjj$5===4jjjcp6=3jnjTk _You start resting.HP restored.jq8==.j0463.0)j=7.2 (142 _j7jj jX j j.js9==1j{j,X0jjj4C49jjjdB8j jk==7jG!j#X6jv%j'j'B5j)j+j,B4j-j/jV0w10/13==3j)2jn5X2j6j8j8,1j9j:j AjAB0jCjFjFV==39jHjXKX8jLjNjOjBO:7j9{61==5432==10292==8765==4321j.n _You start resting.Magic restored.jjӣ-78.2 (31j#3jͤy==9.2 (320 _j˨j˩jn j1o jp jPs ju jw C19jx j}   #....#   #....# ########  j~ #######....####.......   #>............   ##)...#....####   ##.#.#.#......   #..........####   ##.#.#<#...# #  #....@.....# #80.2 (1.0) j/ $ #.#.#.#.#...# #   #........####**#   #.#.#.#.#....,.   #..<.#.##.)..  jo s #.)..#.#*,........#####   #....#.#*,,...,,,,* j  #......#*,,..÷,****   #.$.####*,,,,,,,,,,,j ,*jP j j jjyjaj!j"$j!'X8j+|  #....# ####### j,#######....####......  #>............  ##)...#....#### j8,! ##.#.#.#......  #..........#### j,X ##.#.#<#...# # ##..........# # j, #.#.#@#.#...# #1  #........####**#  #.#.#.#.#....,. j-j #..<.#.##.)..  #.)..#.#*,.jK-####  #....#.#*,,...,,,,* j~- #......#*,,..÷,,,,**** j-  #.$.####*,,,,,,,,,,,,* j-:  #...#****,*j.E j.j3j4jFj?GjHj+KjMjuOB7jPjMU@ #######....####..... jU #>............  ##)...#....####  ##.#.#.#...... jU: #..........####  ##.#.#<#...# # jU##..........# # j8V #.#.#.#.#...# #  #...@....####**#2 jhV #.#.#.#.#....,. jV #..<.#.##.)..  #.)..#.#*,..###  #....#.#*,,...,,,,* jW #......#*,,..÷,,,,***  #.$.####*,,,,,,,,,,,,  #...#****,  #...#*,,,jWj\j^jRjj*jjj{U==6j.j[o  #>............ j ##)...#....#### j ##.#.#.#...... j #..........####  ##.#.#<#...# # .........# #j0 ji #.#.#.#.#...# #  #........####**#  #.#@#.#.#....,.3 j #..<.#.##.).. j  #.)..#.#*,##  #....#.#*,,...,,,,*   #......#*,,..÷j@,** j #.$.####*,,,,,,,,,,,  #...#****  #...#*,,  #....jjyjj[jfjSjjijB5jQjŹ j ##)...#....####  ##.#.#.#...... jG~ #..........#### jz ##.#.#<#...# # jp##..........# # j #.#.#.#.#...# # j2} #........####**# j #.#.#.#.#....,. j #.@<.#.##.)..j4j  #.)..#.#*,jA#jmk  #....#.#*,,...,,,,*j jɼ #......#*,,..÷,,,,* j #.$.####*,,,,,,,,,,j! jNa #...#**** jz` #...#*,, jC #....j j0E #####*jjHjjM k .#.#.#.................#####.#.#<#...# ##.........#.#.#.#.......####**j #.#.#.#....,...<.#.##.).....#.#*,.#.,...,,,,*..#*,,..÷j/ W$.####*,,,,,,,,,,j` K##### j X*******,,,,,,,,,,*** j j J54jL j j $  Things that are here:j r _a +0 club; a goblin skeletonjjdjgejdgj{jjBkj7m_3 _jnjpjdpB2jqj5sjtj&uB1j:vjwj{.##..........# ##.#.#.#.#...# j{#........####**.#.#.#.#....,..j{.<.#.##.).....)..#.#*,........#j|...#.#*,,...,,,,*.....#*,,..÷,,,,*j"|####*,,,,,,,,,,#****,,,,,,,,,,#*,,,,,,,,,,,,,jP|Zot (17711) #j|L *,,,,,,,********** *,******* j|3*,**************j€+8.2 (3jOe9.2 (40jgj> _You now have 135 gold pieces (gained 7).jI;3j?,jG09 #.#.#.#.#...# #. #........####**#. #.#.#.#.#....,... #..<.#.##.).... j|J#.)..#.#*,..## #....#.#*,,...,,,,*  #......#*,,..÷,,,,* #...####*,,,,,,,,,,, #..@#****,90.2 (1 #...#*,,,, #....,, ###### *******,**** *,,,,,,,********** *, *,******* *,,,,,,,,,,,,,,*jNjOjjjjjajB8jj4 j>}.......####**#.#.#.#....,..jXq.<.#.##.)...jrK)..#.#*,.##j...#.#*,,...,,,,* .÷,,,,**j####*,,,,,,,,,,,..#***,,,1j'.......#####.....*******,....,,,,,****###jH jB*,,>,,,,,,,,,,,*j]j3jsjJ jK jDL jN j;P jR X7jV ] #.#.#.#.#....,... jV y#..<.#.##.).... jV d#.)..#.#*,..###jW  #....#.#*,,...,,,,*  #......#*,,..÷,,,,*** jLW #...####*,,.,,,,,,,,, #...#**##... jkW b#...##...... jW x#...@.......2 ######jW ^ *******,***** jW *,,,,,,,*####*****  *,* *,*jX ******jmX  *,,,,,,,,,,,,,,* *,,> *,,,jY j\ j] j?3jt@jAj$CjEX6jH #.#.#.#.#....,. #..<.#.##.). jH#.)..#.#*,.# #....#.#*,,...,,,,* jIp #......#*,,..÷,,,,* j>I#...####*,..* j_I#...#*###.* jI{#...##.* jIl#....*3 jI######.* *..jI.* jJ`*,,,,,,.##  j JW*,*****## jQJ jJj@Rj6SjOjjjjX5j:jjjB4jjj jB3jjj;jB2jjjjE,1jyjjjj4 ,0jS j jB jZ699jjj)j~B8jjjOjB7jjjjwB6j j"j$X5j%j'j)X4j*j,j/-j-B3jE.j>/j0j0B2jF1j43jU3j3B1jr4j-:O #.#.#....,............# j:9.#.##.)...............# .#.##.........######### .#.##.........#j ;#. ...##....÷....#### #. #####............# #. #####............# #. ##...............# #. ................@# ####.j);(3085.0) jF;##...............# #.... *#..........###### #.... ...##########j;E#.... #### j;#.... j<g*********** ####### ##### j-<@,,,,,,,,,,* #.....# jl<@,,,,,,,,,,* #.....# j<X,,,,,,,,,,* #.....#jE=j[@jAjs<.#.##.)...# ..#.##...########## ..#.##j..#  ...##....÷....#### # .#####............#j # .#####.# # .##..j+.# # ...##### ###.............@.# #.. jl**####### # ....##########  # #####  # ************jىH####### #### ,,,,,,,,,,,* #.....# ,* #.....# ,* #.....#*** #.....#j,jKjk9.0)0jƐjjC3jkEjFjIj0KY89j'LjCNjNB8jP,jQX7jZRjkV #..<.#.##.)...# #.)..#.##...######### jV#....#.##...# #......##....÷....#### #...#####...# #...#####...# #...##...# #...#j]W! ###....# #12.2 (3***#...###### # jW,,,....########## # ,**##### # ,*** ####### jW,,,* #.....# ,,>,,,* #.....# ,,,* #.....# jXS,,,*** #.....#jyXj|[j]jj6j?jnj٫jVX6jujj&B5j&jj)jB4jdjhjZjB3jgj\jƹjB2j5jjjB1jj'jdjB0jjhjj-79jjj[jjbB8j\jj$juB7jfj   #..<.#.##.)............   #.)..#.##.........##### j/  #....#.##.........#   #......##....÷....####   #...#####............#   #...#####............#   #...##...............#   #..........#   ######@..............# 22.2 (10.0)   ******#..........######   *,,.....##########   *,*######   *,**************   *,,,,,,,,,,,,,,*   *,,>,,,,,,,,,,,*   *,,,,,,,,,,,,,,*   *,,,,,,,,,,,,***j}j~6 j6 j7 j< z..........0.0)j? j(A jGjHjRLjLjNjrPB6jPjnW4 jW).jW.#####.jGX). jhXC..##....÷....####jX<#...#####............jX#...#####jXg#...##...#.....jX,######.jY#******#####jSY$3.2 (1jqYi#.......########## jYZ#.####### jY0Zot (17676) jYjYj Z  j5Z? *,,,,,,,,,,,,****** #j`Z/ jzZjl[j]j^jLjj*j&jLjX5j~  #....#.##.#  jd #......##....÷....#### j #...#####............#  #...#####.#j,^  #...##...#j\B  #......# jy< ######.# j?#######.###### j #.....@.########## 4 j #.#######  j> *,************** j(u *,,,,,,,,,,,,,,*  *,,>j@E,*  *,,jX2,* jp* *j]***  *ja,******  *j(,,,,,,*jejjjG?j?j @j@j~Cn4jGDjDjDB3jsEj/FjFjHGB2jGjHjIjM>  #....#.##.........  #......##....÷....  #...#####.  #...#####jN.  #...##....  #.........  ######...jO.  #######....  #.@.....##########  #.#######  #.****  #.,,,,*  #.,>,,,,*  #.,,,,*  #.,,,,***  #[,,,,******   *,,,,*jUOE jR+7.2 (3jzSe8.2 (41j1VjW jW:_Found a ring mail.j3jjj:jx  #......##....÷ jp #...#####....  #...##### j  #...##..  #....  ######j<M #######..# jY #.......######## jt} #@#######  jh #.#************* j^ #..,,,,,,,,,,,,* j #..>,*  #....j,* jV #.....***j j't #[.....,,,,,,***** j@ #.......,,,,,,,,,,  *,jsjM &0j e9.2 (10j j7 9 _Found an escape hatch in the floor.j j) jړ jj jƖ j Y69j )###.jX 4.....#########j #.......#########.####### *************30.......,,,,,,jœ <>...........jޜ g....,,,,**[.......**j 9........,,,,,,,,,j N........j j j jr3jjjLjd  #...#####. #...##.... j #...... ###### #######.## j #.......##########  #.#######  j Z#.########****** j #.@.......,,,,,*  #..>jF *  #....*  #.***  jh c#[****** j #..,,,, #.j * #.....:...,.......* *****,****,.j *jD&0je1.2 (18jj0 jS_Found a book of Winter.jX #...##.... j>3#...... j`######j5 #######.j%### jJ#.......##########  j/#.#######  #.#########***** jh#..........,,,,*  #.*  j\#....*  j[#.***  j#[****** #..j؝5,,,,* j[#.* jc#.....:...........* je#####.####..*  *,****,.*jMj`27j@jX jw[_There is an escape hatch in the floor here.j  #...... ###### j #######.#### #.......##########  jD #.#######  #.##########**** jz #...........,,,*  #..>*  j #.*  #.j Y***  #[j* ****** #..,,,,* j_ ~ #. #.....:...........*j o #####.####*j   *.#***.* j5 ^*,,,,*,.*## j 1@jj @   Sigmund (polearm, missile, wandering)j j g36 _jy j j: ###### #######.##### jn#.......##########  #.#######  #.###########*** #............,,*  j#..>*  #....*  #.jb@.***  #[.****** #..,,,,*  #.*  #.....:.....* j4m#####.####*   #.#***... #..,,*,*### ****,*,.*#..jGF.@jFj`45jjjP  #.... j @ ######..... j #######..........####  #.......########## j8 #.#######   #.###########***  #...,,*jR  #..>j.,,*j&/  #jZ.,,*j j #...***  j? #[jM1@.****** jr* #j.,,,,,*j jP #.....,,,,j:,* j[ #.....:...*j j9#####.####j&......*jD j #.#***.* jN #..,,*,.*##j"@j).jQ@)jyi==54j^jO _Sigmund shouts!jl   #...##  #.... j  ######....  #######..........### j  #.......##########  #.#######  j g #.###########*** j [ #...,,* j( D #.,,* jF ^ #....,,* jb * #j~ @..***   #[j P.******  #j ..,,,,,*  #.....,,,,,*  #.....:....j .* j <#####.####j5 j.*  #.#***.*j j :*j> :*j- :*jG :*jc 9*j 0*jx ......  Sigmund casts a spell at you.j( ]4---6jO :3j^ j ' _The magic dart hits you.j  j4 [_There is an escape hatch in the floor here.jT  #...##### j/ #...##  #....  ######... ju #######..........##  #.......########## j  #.#######   #.###########***  #jh.,,*  #..>jE.,,*  #j^....,,*  #j?@..***  j3e #[.****** jnP #.,,,,,* j #.....,,,,,*   #.....:...*  jU#####.####.* j3@j.@   Sigmund (polearm, missile)j_5----j`72 _j+jOjV jV6 #...##### jBW6 #...##### jW3 #...## jW2 #.... jX/ ######j"X..jqXI  #######..........#jX jX_ #.......########## jY #.#######   #@###########*** jYB #..jZ.,,*j5Z jZ~ #..>.........,,* jZ* #j[H@...,,*  #j![ .j@[#***jl[ j[? #[j[.****j[ j\: #.,,,,,jv\4  j\Q #.....,,,,,j\. j] j8]S #.....:...jf]D j`3@jp.@   Sigmund (polearm, missile)jq&j=q j sj2s.6=jSs-jrs8js:1jjj jw Visible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (@) Sigmund, wielding a +0 scythe, wearing a +1 robe of positive energy,quivering boomerangs and carrying a +0 spear Items  b - ([) a ring mail Featuresc - (>) an escape hatch in the floor (not visited)j\jZj7 jj:\#...#####........ unreal the RuffianjZ jw\#...#####........ Troll of Okawaru ......j jj#...##........... Health: 46/48 =======================-j  jI#................ Magic: 13/13 ======================== jijX######........... AC: 5j-Str: 17j j #######..........# EV: 8Int: 20j, jIjy#.......########## SH: 0jDex: 10 #.#######j"XL:  5 Next: 96% Place: Dungeon:2jG jfj=#@###########***jNoise: ---------  Time: 6338.2 (0.0)j j*#............,,*-) Claws jL#..>.........,,*Throw: 5 stones jlD#............,,*jKZot (17661)  jg#.......@....*** j #[...........***** @   Sigmund (polearm, missile) jM#............,,,,, jM#............,,,,, j.#.....:........... _Found a book of Winter. _There is an escape hatch in the floor here. _Sigmund shouts!jLbSigmund casts a spell at you. _The magic dart hits you. jh,_There is an escape hatch in the floor here.jjj+j>jZ jc VLevel 2 of the Dungeon<<<<>>>>(Press ? for help)#.)..#.##.........##################.....#####jHc  #....#.##.........##...........#..####......##....÷....#####...........##...#jmc t#...#####............##...........####.########...#####............##......................#jc #...##...............##......................##....................#####.............÷........#jc B######...............##.........................#jc j#######..........#######.........................##.......##########jc f#.........................##.########.......................>.#jd #@###########***####### ###############...........#j.........,,*#.....#j\d L#...........##............,,*#.....###.##########j|d 5#.......@....***#.....##.#jd jd #[...........****** ##.....# #################.#je {#............,,,,,* #......# #.................##............,,,,,* #......###.#####..........###.....:...........* #......#...# #.###.#◊##.#j'e 7#####.####........* #...####.#######.#......#.##.#***........* #...# #...#...#.#.◊..◊.#.##..,,*,.......*#####...# ###.#.#.#.......◊#.#jKe j O@.ju-7..j( A book of Winter (D:2) .:ji o A book of Winter. A book of spells written by the sorceress Ellawe, who sought to use her time productively while trapped inside by particularly harsh weather for over six months. A postscript details the bloody vengeance she took after discovering theweather mage responsible. ji Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Frozen RampartsIcejk h3 no  b - Ozocubu's ArmourIce3 no  c - Metabolic Englaciation Hexes/Ice 5no Select a spell, or (g)o to location.j<A book of Winter (D:2)j(Press ? for help)#.)..#.##.........##################.....#####j^I  j{#....#.##.........##...........#..###j2  j9#......##....÷....#### #...........##...# js j#...#####............# #...........####.#######  j~#...#####............##......................##...##...............##......................#jmm#....................#####.............÷........#jY ######...............# jK#.........................# j#######..........###### #.........................##.......###########.........................# #.#######j #.......................>.#  jS #@###########*** ####### ###############...........# j #............,,* #.....##...........#  j#..>.........,,* #.....# jRa#...........#  #............,,*j'#.....###.##########jl #.......@....*** #.....#j #.#jn#[...........****** ##.....# #################.##............,,,,,* #......# #.................#j^#............,,,,,* #......###.#####..........##j#.....:...........* #......#...# #.###.#◊##.#j']#####.####........* #...####.#######.#......#.#jz#.#***........* #...# #...#...#.#.◊..◊.#.#jr#..,,*,.......*#####...# ###.#.#.#.......◊#.#jzj> jςz#...#####........ unreal the Ruffian jz#...#####........ Troll of Okawaru ...... jS#...##........... Health: 46/48 =======================- #................ Magic: 13/13 ======================== jL_######........... AC: 5joStr: 17 #######..........# EV: 8jAInt: 20 j#.......########## SH: 0Dex: 10 #.#######jXL:  5 Next: 96% Place: Dungeon:2 j#@###########***Noise: ---------  Time: 6338.2 (0.0) #............,,*j->-) Claws jL#..>.........,,*Throw: 5 stones jks#............,,*Zot (17661) j #.......@....*** j؄T#[...........***** @   Sigmund (polearm, missile) #............,,,,, jR#............,,,,, j#.....:...........Sigmund casts a spell at you. _The magic dart hits you. j9m_There is an escape hatch in the floor here.  Press: ? - help, v - describe, . - travelj[JItem here: a book of Winter.  The floor.jj/j _jϊj l...÷#####..... ###.######................########## ###########**j ......>.............,,.......@ [...........***** .j ~ .,,,,, j j t79.2 (10 _j j j^A #....#.##......jQ #......##....÷j #...#####. #...##### #...##j'i #...... ######...jj#. j]#######.......... j#.@.....########## #.#######  jU#.###########***  #....,,* j #..>. #............,,*  j'#.......@....***  #[...........****** ja#.j#,,,,,*jj8=4059jjj y #....#.##.# #......##....÷....# jy#...#####. #...#####. #...##. #. ######.... #.# #.##j\z  #.#  #.#***  #..,,*  #. #..,,* #.......@....***jz #[.* #.,,,,,*j&~j~`18j~jje #....#.##.#  #......##....÷....# #...#####. jt#...#####. #...##. #.. ######.... #.# #.##jA  #.#  #.#***  #.jmO,,* j?j&2j:7j\jjA #....#.##.#  #......##....÷....#j3BT #...#####... jB#...#####... #...##...... #.... ######... jB#.# #.jC##  #.#  #.#j:C;***  #.j^C),,* jC&jKJv36j OjOjZ Y #....#.##.#  #......##....÷....# #...#####...# #...#####..# #...##....# #........# ######..# #.# #.##  #.#  #.#***  #.,,* j| j j_ u=45j j$ jjLevel 2 of the Dungeon<<<<>>>>(Press ? for help)jI#.#.#.#.#....,............##.#####.##.# #..<.#.##.)...............##.....#.####.#j< #.)..#.##.........##################.....##### #....#.##.........##...........#..####......##....÷....#####...........##...#j#...#####............##...........####.########...#####............##......................##...##...............##......................##....................#je####.............÷........#######...............#j6#.........................########..........#######.........................##.....@.###########.........................##.#######j]#.......................>.##.###########***####### ###############...........#jJ#............,,*#.....##...........#j#..>.........,,*#.....##...........##............,,*#.....###.##########j5#.......@....***#.....##.#j"#[...........****** ##.....# #################.##............,,,,,* #......# #.................#j4q#............,,,,,* #......###.#####..........###.....:...........* #......#...# #.###.#◊##.######.####........* #...####.#######.#......#.#jBY.@ju je P #....#.##.........#j unreal the Ruffian  #......##....÷....#### Troll of Okawaru ...... j%  jN #...#####............# Health: 48/48 ========================  j #...#####............# Magic: 13/13 ========================  j߅ #...##...............# AC: 5Str: 17 j  j1 }#....................# EV: 8jV @Int: 20  j }######...............# SH: 0j͆ >Dex: 10  j, a#######..........###### XL:  5 Next: 96% Place: Dungeon:2  #.....@.##########jd ~Noise: ---------  Time: 6344.2 (0.0) j M #.#######j $-) Claws j܇ * #.###########***j 8Throw: 5 stones j8 2 #............,,*j] .Zot (17655) j  jLj 2#..>.........,,*  j #............,,*  j #.......@....*** j:  j_ G#[...........******  j #............,,,,,*j 7Sigmund casts a spell at you. j҉ 5_The magic dart hits you. j 3_There is an escape hatch in the floor here.  j aPress: ? - help, v - describe, . - travelThe floor.jU j jl j (_jU #.)..#.##.##### #....#.##.........#  j7VA#......##....÷....####  #...#####.#  #...######  #...##.#  #......#  ######.....#  jV#######@.........###### #.......########## #.#######  #.###########***  #...jHW #..>,,* #.....,,* #.......@....*** #[****** # jZj[l5.2 (14 _j^j_j\ #..<.#.##.)j?.....   #.)..#.##..######   #....#.##.........#  #......##....÷....####  #...#####.j3#  #...######  #...###  #......j#  #.....# jF W #######..........######  j h #.......##########  j l #.#######  jN z#.###########*** #   #....j L,,* #   j #..>,,* #   #.jT 5....,,* #  j V #.......@....*** jj`63jj0jH jHP Level 2 of the Dungeon<<<<>>>>(Press ? for help)jP #.#.#.#.#...# #..........###.# #.##...# #........####**#..........##.# #.##.###jP  #.#.#.#.#....,............##.#####.##.# jP #..<.#.##.)...............##.....#.####.# #.)..#.##.........##################.....#####j Q d #....#.##.........##...........#..###jbQ v#......##....÷....#####...........##...##...#####............##...........####.########...#####............##......................##...##...............##......................##....................#####.............÷........#jQ c######.@.............##.........................#jQ z#######..........#######.........................##.......###########.........................#jQ #.#######jR #.......................>.##.###########***####### ###############...........#j&R ?#............,,*#.....##...........#jQR #..>.........,,*#.....##...........##............,,*#.....###.##########jR @#.......@....***#.....##.#jR "#[...........****** ##.....# #################.##............,,,,,* #......# #.................#jR u#............,,,,,* #......###.#####..........##jȉ N@.jٺ:..j{; j;..#.....:...........* #......#...# #.###.#◊##.#j;j% j..#####.####........* #...####.#######.#......#.#j 6 .j .#.#***........* #...# #...#...#.#.◊..◊.#.#ju A book of Winter (D:2) .j :#..,,*,.......*#####...# ###.#.#.#.......◊#.#j A book of Winter. A book of spells written by the sorceress Ellawe, who sought to use her time productively while trapped inside by particularly harsh weather for over six jXmonths. A postscript details the bloody vengeance she took after discovering theweather mage responsible. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLeveljKnown  a - Frozen RampartsIce3 no  b - Ozocubu's ArmourIce3 no  c - Metabolic Englaciation Hexes/Ice 5no Select a spell, or (g)o to location.j9$Frozen Ramparts Encases surrounding walls with ice for a short time. Foes that wander near the icy walls will be damaged, and this may temporarily slow cold-blooded creatures.Each victim is only ever affected by one icy wall at a time. j9iThe ice will crack and fall away if the caster moves to a new position. Level: 3 School: Ice Fail: 45% Power: 2%  Damage: 1d1 (max 1d16)  Range: 2  Noise: Loud Defences: AC  Resists: rC Miscasting this spell causes magic contamination and also deals up to 17 cold damage. j9This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ ”And as you cross the circle linejN8 A book of Winter. jNTA book of spells written by the sorceress Ellawe, who sought to use her time j+OTproductively while trapped inside by particularly harsh weather for over six jVO{months. A postscript details the bloody vengeance she took after discovering theweather mage responsible. jO^Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book jO  jPSpellsTypej8P Levelj]P Known  jPDa - Frozen RampartsIcejP53 no  b - Ozocubu's ArmourjPIcejQL3 no  c - Metabolic Englaciationj:QHexes/Icej_Q5jQno jQjQGSelect a spell, or (g)o to location.jA book of Winter (D:2)(Press ? for help)#.)..#.##.........##################.....#####j  #....#.##.........#j6<#...........#..###jd2  j#......##....÷....#### #...........##...# j j4#...#####............# #...........####.#######  #...#####............##......................##...##...............##......................#j?#....................#####.............÷........# ######.@.............# #.........................# jKq#######..........###### #.........................#jw@#.......###########.........................#j5 #.#######j #.......................>.#  jf #.###########*** ####### ###############...........#  j#............,,* #.....##...........#  j#..>.........,,* #.....# #...........# j. #............,,*jE#.....###.##########jk& j_#.......@....*** #.....##.#j#[...........****** ##.....# #################.#jN#............,,,,,* #......# #.................##............,,,,,* #......###.#####..........##jz j#.....:...........* #......#...# #.###.#◊##.#j^#####.####........* #...####.#######.#......#.#j~#.#***........* #...# #...#...#.#.◊..◊.#.#j\#..,,*,.......*#####...# ###.#.#.#.......◊#.#j@jrs jJ{  #..<.#.##.)............. unreal the Ruffian  j{ #.)..#.##.........###### Troll of Okawaru ......  #....#.##.........#Health: 48/48 ========================  #......##....÷....####j5| Magic: 13/13 ========================  #...#####............#AC: 5j| Str: 17  #...#####............#j| kEV: 8Int: 20  j|} #...##...............#SH: 0Dex: 10  j} #....................#XL:  5 Next: 96% Place: Dungeon:2 j>~ w ######.@.............#j~ Noise: ---------  Time: 6346.2 (0.0)  #######..........######-) Claws j~  #.......##########Throw: 5 stones jd  #.#######Zot (17653)  j j#.###########***#  #............,,*#  j^ } #..>.........,,*#   #............,,*#j K   #.......@....***#j̀ . j lSigmund casts a spell at you. _The magic dart hits you. j9 3_There is an escape hatch in the floor here.  j Press: ? - help, v - describe, . - travelItem here: a book of Winter.  The floor.j j j  j8 ._j 1 j1 j5 jS7 > _Unknown command.j #.#.#.#.#...., #..<.#.##.)j1...... jsv#.)..#.##..####### j&G#....#.##.........#  #......##....÷....####  #...#####.#  #...#####j#  #...###  jP4#......#  ######.....#  #######..........###### j#.......########## #.######j.# #.###########*** # #....j ,,* #. #..>,,* #. #.....,,* #.jjXjl7.2 (12 _j8j5jnM.......####**##.#.#.#...<.#.##.).......)######jn#.....# ...÷....#######...#####...##jn..... #####.....######..........#######.......###############joj/sjs`81j.wj'xj k#.#.#.#.#...# #.#........########.#.#.#.#...#..<.#.##.).......#.)..#.##.j, #########....#.##.........# #......##....÷....#### #...#####.# #...###### #...### #......# ####.....# #######..........#####j .#.......###########.#######  #.###########*** ####....,,* #.j j\ `90j jA j M#.......#.#.#.#...# #........########.#.#.#..jմ .<.#.##.)........)########.....# j Y...÷....#######j/ ..##........######...............#j j; b5049j jx jk(BM ##.#.#<##.......#.#.#.#...# #........########.#.#.#...<.#.##.)........)########.....# ...÷....########..#....................#.#..####j`,j-`18j0j1jHM..........###† ##.#.#<#j#.......#.#.#.#...# #........########.#.#.#..j.<.#.##.)........)########.....# j?...÷....#######...##...............#jh0..##########jje`27jjcjeGM#.#.#.#..................###† ##.#.#<##.......#.#.#.#...# #........########.#.#.#...<.#.##.)........)########.....# ...÷....####...#####............#.........#36jNjOj5Mj )...#....#####.#.#.#..................###† ##.#.#<##.......#.#.#.#...# #........########.#.#.#..jBq.<)........)#######jm#.....# ...÷....###jn#...#####............#.........jj;`45jjj? M>.............#)...#....####j\@ *#.#.#.#..................###† ##.#.#<##.......j@ #.#.#.#...# #........#######j@ E#.#.#.#@.j@ d.<.#.##.)........jA 2)########jbA F.....# jA y#......##....÷....####.........jB 3@jH jI @   Sigmund (polearm, missile)jI `54jTO jP j( #######....#### #>............ ##)...#....#### ##.#.#.#.......j9 #..........####† ##.#.#<#...# # ##..........# # #.#.#.#.#...# # #.......@#######ji> #.#.#.#.#. #..<.#.##.)........ #.)..#.##.####### #....#.##.........j6# #......##....÷....#### #...#####.....# #...#####.....# #...##..@.#j3@j@   Sigmund (polearm, missile).j`63jEjjY j  #....# #########   #######....####  j3 #>............   ##)...#....####   ##.#.#.#......j=m.   #..........#### j jT ##.#.#<#...# #   ##..........# #  j #.#.#.#@#...# #   #........#######   #.#.#.#.#......   #..<.#.##.).............   #.)..#.##..######  j& #....#.##.........#  jQ #......##....÷....####  j| #...#####........#   #...#####j(@.#j jW `72jxjj'TEM jvT #....# ###############....####jT>.............)...#....####jT2#.#.#.#.......#..........###jV ##.#.#<##.....@....##.#.#.#...# #........########.#.#.#....  #..<.#.##.).............#........#..#.#...#####......j[v81j_jW`j/ pM####..#  #....# ################....####j h>.............#)...#....######.#.#.#.................### ##.#.#@#...###.......j #.#.#.#.#...# .......#######  #.#.#.#.#................#.##...#.##...j9 \............##....j j `90j j* o _There is a stone staircase leading up, spattered with blood here.jTji6039 _j j3jj`18jjj. j/ `27j5 ju6 j3@jH@   Sigmund (polearm, missile)jj&3j:6jijWj ######unreal the Ruffian  #....#Troll of Okawaru ...... j #....# ######### Health: 48/48 ========================  #######....####........ Magic: 13/13 ========================  j!&#>..................... AC: 5Str: 17  jn ##)...#....####........ EV: 8Int: 20  ##.#.#.#............... SH: 0Dex: 10  j#..........####........ XL:  5 Next: 96% Place: Dungeon:2  ##.#.#@#...# #........ Noise: ---------  Time: 6363.2 (0.0)  j ##..........# #........ -) Claws  #.#.#.#.#...# #........ Throw: 5 stones  j+P#.......@#######........ Zot (17636)  #.#.#.#.#...............  jZ:#..<.#.##.)............. @   Sigmund (polearm, missile)  j#.)..#.##.........######  #....#.##.........#  jr#......##....÷....#### _The magic dart hits you. j\_There is an escape hatch in the floor here. _Unknown command. _There is a stone staircase leading up, spattered with blood here.  Press: ? - help, v - describe, . - travelA stone staircase leading up, spattered with blood.j@@.The floorjn .j ?..j .@Unknown command. _ stone staircase leading upj , spattered with blood here.  Press: ? - help, v - describe, . - travel  Here: Sigmund, wielding a +0 scythe, wearing a +1 robe of positive energy,  quivering boomerangs and carrying a +0 spearja Sigmund the Dreaded The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked jb scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon. Max HP: ~27 Will: + AC: + EV: +++ rF: ... rC: ... rPois: . rNeg: +..rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) jQb You have about 62% to hit with your claws and 51% to hit with your off-hand claw. He has about 59% to hit you. Attacks Max Damage Range Hit: +0 scythe 13 2 jb TThrow: boomerangs 6 8 He can open doors. jb z[!]: Description|Quotej ######unreal the Ruffian  #....#Troll of Okawaru ......  j.#....# ######### Health: 48/48 ========================  #######....####........ Magic: 13/13 ========================  j#>..................... AC: 5Str: 17  ##)...#....####........ EV: 8Int: 20 j͵, ##.#.#.#............... SH: 0Dex: 10  j5#..........####........ XL:  5 Next: 96% Place: Dungeon:2  ##.#.#@#...# #........ Noise: ---------  Time: 6363.2 (0.0)  ##..........# #........ -) Claws  j#.#.#.#.#...# #........ Throw: 5 stones  #.......@#######........ Zot (17636)  #.#.#.#.#...............  j~#..<.#.##.)............. @   Sigmund (polearm, missile)  #.)..#.##.........######  #....#.##.........#  #......##....÷....#### _Unknown command. _There is a stone staircase leading up, spattered with blood here.  Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe, wearing a +1 robe of positive energy,  quivering boomerangs and carrying a +0 spear  The floor.jΘ;Sigmund the Dreaded j TThe elder of a pair of brothers who came for the Orb. No one knows what Sigmund j:Vsaw in the dungeon to drive him mad, but his shrewd magical tactics and wicked jfscythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the j:admiration of many denizens of the dungeon. jϙCMax HP: ~27 Will: + AC: + EV: +++j] rF: ... rC: ... rPois: . rNeg: +..jIrElec: . Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) jjYou have about 62% to hit with your claws and 51% to hit with your off-hand claw. j}He has about 59% to hit you. Attacks Max Damage Range Hit: +0 scythe 13 2 jqThrow: boomerangs 6 8 He can open doors. [!]: Description|Quotej( ######unreal the Ruffian  #....#Troll of Okawaru ......  jH(#....# ######### Health: 48/48 ========================  #######....####........ Magic: 13/13 ========================  jy(&#>..................... AC: 5Str: 17  j(##)...#....####........ EV: 8Int: 20  ##.#.#.#............... SH: 0Dex: 10  #..........####........ XL:  5 Next: 96% Place: Dungeon:2  j%)##.#.#@#...# #........ Noise: ---------  Time: 6363.2 (0.0)  ##..........# #........ -) Claws  j})#.#.#.#.#...# #........ Throw: 5 stones  #.......@#######........ Zot (17636)  #.#.#.#.#...............  j)!#..<.#.##.)............. @   Sigmund (polearm, missile)  #.)..#.##.........######  #....#.##.........#  j)t#......##....÷....#### _Unknown command. j*3_There is a stone staircase leading up, spattered with blood here.  Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe, wearing a +1 robe of positive energy,  quivering boomerangs and carrying a +0 spear  j>*The floor.jDC ######jwunreal the Ruffian  #....#jJTroll of Okawaru ......  j#....# ######### Health: 48/48 ========================  j#######....####........ Magic: 13/13 ========================  jJ#>..................... AC: 5Str: 17  ##)...#....####........ EV: 8Int: 20 j ##.#.#.#............... SH: 0j<Dex: 10  #..........####........ XL:  5 Next: 96% Place: Dungeon:2  j ##.#.#@#...# #........ Noise: ---------  Time: 6363.2 (0.0)  j1##..........# #........ -) Claws  j\O#.#.#.#.#...# #........ Throw: 5 stones  jo#.......@#######........ Zot (17636)  #.#.#.#.#...............  #..<.#.##.)............. @   Sigmund (polearm, missile) j #.)..#.##.........######  jl#....#.##.........#  j"#......##....÷....#### _Unknown command. _There is a stone staircase leading up, spattered with blood here.  jMPress: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe, wearing a +1 robe of positive energy,  quivering boomerangs and carrying a +0 spear  The floor.jjj. _j- j. j4 j5  j 6 @_Unknown command.j  ######  unreal the Ruffian #....#  Troll of Okawaru ...... #....# ######### Health: 48/48 ======================== #######....####........ Magic: 11/13 ====================---- j #>..................... AC: 5Str: 17 ##)...#....####........ EV: 8Int: 20 ##.#.#.#............... SH: 0Dex: 10 #..........####........ XL:  5 Next: 96% Place: Dungeon:2 jb ##.#.#@#...# #........ Noise: ---------  Time: 6363.2 (0.0) ##.....*....# #........ -) Claws #.#.#.#*#...# #........ Throw: 5 stones j .#.......@#######........ Zot (17636)  #.#.#.#.#............... j #..<.#.##.)............. @   Sigmund (polearm, missile) #.)..#.##.........###### #....#.##.........# j  #......##....÷....#### Casting: Magic Dart (safe; 4% risk of failure)  jL Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linej{ Aim: Sigmund, wielding a +0 scythe, wearing a +1 robe of positive energy,  quivering boomerangs and carrying a +0 spear (82% to hit)jX ######unreal the Ruffian  #....#j>Troll of Okawaru ......  #....# ######### Health: 48/48 ========================  #######....####........ Magic: 11/13 ====================----  jJ0#>..................... AC: 5Str: 17  ##)...#....####........ EV: 8Int: 20  ##.#.#.#............... SH: 0Dex: 10  j#..........####........ XL:  5 Next: 96% Place: Dungeon:2  ##.#.#@#...# #........ Noise: ---------  Time: 6363.2 (0.0)  ##.....*....# #........ -) Claws  j)T#.#.#.#.#...# #........ Throw: 5 stones  #.......@#######........ Zot (17636)  #.#.#.#.#...............  #..<.#.##.)............. @   Sigmund (polearm, missile)  #.)..#.##.........######  jz#....#.##.........#  #......##....÷....####Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jզSAiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe, wearing a +1 robe of positive energy,  quivering boomerangs and carrying a +0 spear (82% to hit)jC*jP*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  j/Aim: Sigmund, wielding a +0 scythe, wearing a +1 robe of positive energy,  quivering boomerangs and carrying a +0 spear (82% to hit)  You focus your ray upon Sigmund. The searing ray hits Sigmund.jk= ..@Sigmund is lightly wounded.  (Press . to maintain the ray.)** *Sigmund casts a spell at you.j$W8*j6wY.@..jwt==4.2 (15) Ray j|j5~S _The puff of flame misses you.jjz <*j =*j A*j 6@.j $..j) ^0----5j A4+ j jx 5 _The searing ray misses Sigmund.j2<*jO * The searing ray hits Sigmund!jiC*j؆C*j .@..  Sigmund is heavily wounded.j9(jE'.jy9(jk (.5--9/13 ----=-63++ jjI _Sigmund throws a boomerang. The boomerang hits you.jI<*jµ~ *The searing ray hits Sigmund.jC*j\C*j .@..  Sigmund is heavily wounded.You finish channelling your searing ray.j3---8----72)j{! jjB _Sigmund hits you from afar with a +0 scythe.jK ######  unreal the Ruffian #....#  Troll of Okawaru ...... #....# ######### Health: 43/48 =====================--- #######....####........ Magic: 6/13===========------------- jK#>..................... AC: 5Str: 17 ##)...#....####........ EV: 8Int: 20 ##.#.#.#............... SH: 0Dex: 10j&L j\L#..........####........ XL:  5 Next: 96% Place: Dungeon:2 ##.#.#@#...# #........ Noise: =--------  Time: 6367.2 (0.0) jL;##.....*....# #........ -) Claws #.#.#.#@#...# #........ Throw: 5 stones #........#######........ Zot (17632) jL #.#.#.#.#............... jM#..<.#.##.)............. @   Sigmund (polearm, missile) #.)..#.##.........###### #....#.##.........#  #......##....÷....#### Casting: Searing Ray (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jMAiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe, wearing a +1 robe of positive energy,  quivering boomerangs and carrying a +0 spear (heavily wounded, 82% to hit)j  ######unreal the Ruffian  j% w#....#Troll of Okawaru ......  j #....# ######### Health: 43/48 =====================---  j #######....####........ Magic: 6/13j, K===========-------------  j #>..................... AC: 5j >Str: 17  j ##)...#....####........ EV: 8j. >Int: 20  j ##.#.#.#............... SH: 0Dex: 10  #..........####........ XL:  5 Next: 96% Place: Dungeon:2  jW ##.#.#@#...# #........ Noise: =--------  Time: 6367.2 (0.0)  j ##.....*....# #........ -) Claws  j[! U#.#.#.#@#...# #........ Throw: 5 stones  j! #........#######........ Zot (17632)  j " #.#.#.#.#...............  j" :#..<.#.##.)............. @   Sigmund (polearm, missile)  j" {#.)..#.##.........######  j# l#....#.##.........#  j@# >#......##....÷....####j# Casting: Searing Ray (safe; 8% risk of failure)  j# MConfirm with . or Enter, or press ? or * to list all spells.j# yAiming: Searing Ray (safe; 8% risk of failure)  jA$ ;Press: ? - help, Shift-Dir - straight linejr$ fAim: Sigmund, wielding a +0 scythe, wearing a +1 robe of positive energy,  j$ tquivering boomerangs and carrying a +0 spear (heavily wounded, 82% to hit)jK -*jK f onfirm with . or Enter, or press ? or * to list all spells.j!L |Aiming: Searing Ray (safe; 8% risk of failure)  jlL Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe, wearing a +1 robe of positive energy,  jL {quivering boomerangs and carrying a +0 spear (heavily wounded, 82% to hit)  jL AYou focus your ray upon Sigmund. The searing ray hits Sigmund.jh C*jJ C*jȣ I .@j k..  Sigmund is severely wounded.j 4==8.2 (11) Ray j j*  j` X_(Press . to maintain the ray.)j;<*j4' j5r* The searing ray hits Sigmund.jQC*jqC*j. .j @@..  jGASigmund is almost dead.j37----4----90+ jjs j<_Sigmund hits you from afar with a +0 scythe!jj7*j7,=*j*j. .$..  You can now gain great but temporary skills.j_3 [*9=j3 --222%-1 _You finish channelling your searing ray.  Training target 5.0 for Unarmed Combat reached!raining target 2.0 for Evocations reached!  j3 Your Unarmed Combat skill increases to level 5!Your Evocations skill increases to level 2!You need to enable at least one skill for training.j9 /  --more--j j C  Skill  Level Cost  Apt Skill  Level Cost  Apt j^  a - Fighting   1.0   2.8  -2   k - Spellcasting   1.2   4.8  -5      j      b - Maces & Flails   0.0   1.2  -1   l - Conjurations   2.9   5.0  -3  j  c - Staves   0.0   1.4  -2   m - Fire Magic   0.0   1.7  -3   d - Unarmed Combat   5.0   6.0   0      j  e - Throwing   0.0   1.2  -1   n - Invocations   0.0   1.2  -1      j_  o - Evocations   2.0   5.0  -3   f - Short Blades   0.0   1.4  -2      j          g - Armour   0.0   1.4  -2       h - Dodging   1.5   2.8  -2      j  i - Shields   0.0   1.2  -1       j - Stealth   1.0   4.8  -5  jI         j         j a    j             j8     You need to enable at least one skill.[?] Helpjr *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj > j + Stealth 1.0j 3TargetTargetj 6--  --  --  j< --  ju  -- j  j --  j --  j9 $--  --  j --  j &--  --  j --  j --  jE --  jt ia-z] setj [-] clear selected targetcost|targetsj4 [?25h[?0cj}j*0 jo [?25l[?1cjU2.0  -5  The current training targets, if any.  The species aptitude is in white.=] set aall targetsj GjMjXC ######j#Yunreal the Ruffian  #....#Troll of Okawaru *.....  jY#....# ######### Health: 39/48 ===================-----  jY#######....####........ Magic: 3/13=====-------------------  j7Z&#>..................... AC: 5Str: 17  jZ##)...#....####........ EV: 8Int: 20  jZ##.#.#.#............... SH: 0Dex: 10  j)[#..........####........ XL:  5 Next: 222% Place: Dungeon:2  j[ ##.#.#@#...# #........ Noise: =--------  Time: 6371.2 (1.0)  j[##..........# #........ -) Claws  j:\#.#.#.#$#...# #........ Throw: 5 stones  #........#######........ Zot (17628)  j\#.#.#.#.#...............  #..<.#.##.).............  jB]j#.)..#.##.........######  #....#.##.........#  #......##....÷....#### _You finish channelling your searing ray.  jM^#Training target 5.0 for Unarmed Combat reached!  Training target 2.0 for Evocations reached!  Your Unarmed Combat skill increases to level 5!Your Evocations skill increases to level 2!You need to enable at least one skill for training.jya  Training target 2.0 for Stealth reached!  Your Stealth skill increases to level 2!You need to enable at least one skill for training.jbjd% j5e Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.8  -2   k - Spellcasting   1.2   4.8  -5  jfe        je b - Maces & Flails   0.0   1.2  -1   l - Conjurations   2.9   5.0  -3  je c - Staves   0.0   1.4  -2   m - Fire Magic   0.0   1.7  -3   d - Unarmed Combat   5.0   6.0   0      jf e - Throwing   0.0   1.2  -1   n - Invocations   0.0   1.2  -1      j[f  o - Evocations   2.0   5.0  -3   f - Short Blades   0.0   1.4  -2      jf         g - Armour   0.0   1.4  -2      jLg h - Dodging   1.5   2.8  -2       i - Shields   0.0   1.2  -1       j - Stealth   2.0   7.1  -5          jgs                jh            You need to enable at least one skill.[?] Help[=] set a skill target  jk[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj= a + Fighting 1.0j{TargetTarget--  --  --  --  j--  --  --  --  --  --  --  --  -- j% --  --  a-z] set[-] clear selected targetjccost|targetsj2'<[?25h[?0c0 j4 [?25l[?1cj= U2.0  -2  The current training targets, if any.  The species aptitude is in white.=] set aall targetsj{Z = d + Unarmed Combat 5.0j a-z] setselected target j<[?25h[?0c0 j [?25l[?1cj 6.0   0 =] set aall targetsjfjkjq ######unreal the Ruffian  #....#Troll of Okawaru *..... j\r #....# ######### Health: 39/48 ===================-----  #######....####........ Magic: 3/13jra=====-------------------  #>..................... AC: 5Str: 17  ##)...#....####........ EV: 8Int: 20  js8##.#.#.#............... SH: 0Dex: 10  #..........####........ XL:  5 Next: 222% Place: Dungeon:2  ##.#.#@#...# #........ Noise: =--------  Time: 6371.2 (1.0)  jvs##..........# #........ -) Claws  #.#.#.#$#...# #........ Throw: 5 stones  js>#........#######........ Zot (17628)  #.#.#.#.#...............  #..<.#.##.).............  #.)..#.##.........######  j/t#....#.##.........#  #......##....÷....####Your Unarmed Combat skill increases to level 5!Your Evocations skill increases to level 2!You need to enable at least one skill for training.  Training target 2.0 for Stealth reached!  Your Stealth skill increases to level 2!juMYou need to enable at least one skill for training.jY{ ######unreal the Ruffian  #....#Troll of Okawaru *.....  j{#....# ######### Health: 39/48 ===================-----  #######....####........ Magic: 3/13=====-------------------  #>..................... AC: 5Str: 17  ##)...#....####........ EV: 8Int: 20  j7|##.#.#.#............... SH: 0Dex: 10  #..........####........ XL:  5 Next: 222% Place: Dungeon:2  j|##.#.#@#...# #........ Noise: =--------  Time: 6371.2 (1.0)  ##..........# #........ -) Claws  #.#.#.#$#...# #........ Throw: 5 stones  #........#######........ Zot (17628)  j}#.#.#.#.#...............  #..<.#.##.).............  #.)..#.##.........######  #....#.##.........#  j|}#......##....÷....####Your Unarmed Combat skill increases to level 5!Your Evocations skill increases to level 2!You need to enable at least one skill for training.  Training target 2.0 for Stealth reached!  Your Stealth skill increases to level 2!You need to enable at least one skill for training.j5e  You have reached level 6!j845/5548j;@663%  --more--jh _You feel stronger.jn jo j4t j j p6=7j jJ j jƍ i7=6j j; j 69=j :5jݗ j; j A50=j 04jў j( j 61=j֢ :3j j j @2=jө 02j jV j Q3=4j U=1j% j #4=0 _You start resting.HP restored.-9.2 (85=-80.2 (919 _jOjjXjq j"B8j#j8&j&T=7j1)j-X6j/j1j2T=5j4j]85==4j:j=j=B3jAjnCjCB2j FjHj{IB1jKjyXjX%==jtjnvjyjHyB8j{j~j~T=7jtj4joB6j!j܉j=B5jՌj}jُq2==4j'j2jB3j>j؟X2j\jjRB1jjjU==0jjPjC59j_j$jnB8jjʻj"q3==7jjyjB6j}jjeB5j jjVB4jjj>U==3jjjB2jMj,jB1jjn _You start resting.Magic restored.jj/1448.2 (68.0)j~4==9.2 (690 ju_j4j"j(o ......# ################....####........#>.............#)...#....#####.#.#.#.......#..........#####.#.#<#...# jo ##.....@....##.#.#.#$##........#######.#.#.#.........<.#.##.)#.)..#.##...######......#jp #......##....÷#######........jku ju m50.2 (1.0)49jz j{ jF + ################....####........>.............#)...#....####.#.#.#.................######.#.#<#...# ##........#.#.#@#...#.......#######.#.#.#.#........<.#.##.)..#........#..#.jCG #...#####......  #...#####............#jrL jL `18jAR j` N  You now have 147 gold pieces (gained 12).ja e2.2 (27jg jh e _Items here: ( )) [.jij#s0Visible Items/Features (select to target/travel, [!] to examine) Items  a - ()) a +0 clubb - ()) a +0 club  j{s c - ()) a +0 dagger  d - ([) a +0 ring maile - ()) a +0 scythe (here)  f - ()) a +0 spear (here)  g - ([) a +1 robe of positive energy (here)h - (() 5 boomerangs (here)  i - (÷) a goblin skeleton jsJ j - (÷) a goblin skeleton  k - (÷) a rat skeleton Featuresl - (<) a stone staircase leading up  m - (<) an escape hatch in the ceiling (not visited)  j4tFn - (>) a stone staircase leading downjj^jS #....# ######### unreal the Ruffian  #######....####........ Troll of Okawaru *.....  j>#>..................... Health: 55/55 ========================  ##)...#....####........ Magic: 14/14 ========================  ##.#.#.#............... AC: 5jStr: 18  #..........####........ EV: 8Int: 20  joZ##.#.#<#...# #........ SH: 0Dex: 10  ##..........# #........ XL:  6 Next: 63% Place: Dungeon:2  #.#.#.#@#...# #........ Noise: ---------  Time: 6452.2 (0.0)  j#........#######........ -) Claws  #.#.#.#.#............... Throw: 5 stones  j#..<.#.##.)............. Zot (17547)  #.)..#.##.........######  j&#....#.##.........#  #......##....÷....####  jH#...#####............#  #...#####............# _You start resting. jhy_HP restored. _You start resting. _Magic restored.  jYou now have 147 gold pieces (gained 12). _Items here: ( )) [.jj=jjj9j Pick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))j6>a - a +0 scythe  b - a +0 spear jUMissiles (select all with ()c - 5 boomerangs Armour (select all with [) jq1 d - a +1 robe of positive energy j[Up|Down] select[Esc] exit jLetters toggle [.|Space] toggle selected[top]j  b + a +0 spear[Enter] accept (1 chosen)jN  b - a +0 spearjn  b - a +0 spear  c + 5 boomerangs[Enter] accept (1 chosen)jT  c + 5 boomerangs  d + a +1 robe of positive energy2ji  a + a +0 scythe  d + a +1 robe of positive energyjO3j j4jj6 jv#....# ######### unreal the Ruffian  j #######....####........ Troll of Okawaru *.....  jB"#>..................... Health: 55/55 ========================  j6##)...#....####........ Magic: 14/14 ========================  j##.#.#.#............... AC: 5j6>Str: 18  j#..........####........ EV: 8Int: 20  j##.#.#<#...# #........ SH: 0jB>Dex: 10  j ##..........# #........ XL:  6 Next: 63% Place: Dungeon:2  #.#.#.#@#...# #........ Noise: ---------  Time: 6452.2 (0.0) j  #........#######........ -) Claws  #.#.#.#.#............... Throw: 5 stones  jW #..<.#.##.)............. Zot (17547)  #.)..#.##.........######  #....#.##.........#  j+`#......##....÷....####  #...#####............#  #...#####............# _You start resting. _HP restored. _You start resting. _Magic restored.  You now have 147 gold pieces (gained 12). _Items here: ( )) [.j2j׺e3.2 (16jj j6k_q - a +0 scythe; r - 5 boomerangs; s - a +1 robe of positive energyjyTM  #....# ###############....####jdy>.............)...#....#####.#.#.#.......#..........### ##.#.#<#jyT#.....@....#jy#.#.#)#...# #........########.#.#.#.... j$z# #..<.#.##.).............#........#..#jIz5.#...#####......j,j`45j>jj 5Mj ;####..#  #....# ################....####j 7>.............#)...#....######.#.#.#.................### ##.#.#@#...#j 1##.......j* #.#.#.#)#...# .......#######  jK #.#.#.#.#................#.##.ji 1..#.##...j F............##....j j j[ `54j j w _There is a stone staircase leading up, spattered with blood here.j<jWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn) j> e - a +0 cloak (worn)  f - the +0 kite shield "Hajunit" {Str+3}  i - an orb of pyromania jz s - a +1 robe of positive energy[?] describe selected j[!] equip|wield|wear|put onjy[tab] equip|unequip j  j  j s ######unreal the Ruffian  j  #....#Troll of Okawaru *.....   j+ #....# ######### Health: 55/55 ========================  #######....####........ Magic: 14/14 ========================   jN &#>..................... AC: 5Str: 18   jo ##)...#....####........ EV: 8Int: 20   j ##.#.#.#............... SH: 0Dex: 10  j   j #..........####........ XL:  6 Next: 63% Place: Dungeon:2   j ##.#.#@#...# #........ Noise: ---------  Time: 6455.2 (0.0)  ##..........# #........ -) Claws   jG #.#.#.#)#...# #........ Throw: 5 stones  #........#######........ Zot (17544)   jl #.#.#.#.#...............   j #..<.#.##.).............   j #.)..#.##.........######  #....#.##.........#   j v#......##....÷....#### _You start resting.  j -_Magic restored.  j You now have 147 gold pieces (gained 12). _Items here: ( )) [.  j' _q - a +0 scythe; r - 5 boomerangs; s - a +1 robe of positive energy _There is a stone staircase leading up, spattered with blood here. j  j  _ j=  j  jk e6.2 (13 j  jX  j e7.2 (22 jd  jo  j e8.2 (31 jc  jM  j e9.2 (40 j  jO  j g60.2 (539 jJ  j - 3  j _You start removing your armour. You continue removing your +0 robe. x5 jA  j  jN  You finish removing your +0 robe.  You start putting on your armour. j e1.2 (68 j*)  j.  j2/ e2.2 (77 j3  j8  j9 e3.2 (86 j=  jB  j[C e4.2 (95 jG  jL  jiM i5.2 (10.0)4 jQ  jFT 6 _You continue putting on your +1 robe of positive energy. x5  You finish putting on your +1 robe of positive energy. jU  j3Y  jZ c _You feel more protected from negative energy. j"3 j j~! j# j%I3 _ jK' jd,@    j,[  ######  j, #....#   #....# ########   j, #######....####   #>............   j.-m ##)...#....####   ##.#.#.#......   jV- #....@.....####6.0)  jy- ##.#.#<#...# #   j-" ##..........# #   #.#.#.#)#...# #   #........#######   jn.N #.#.#.#.#.   #..<.#.##.)......   #.)..#.##.#####   #....#.##.........# j. j3 j4 jh jB j j j jrB2 j jzX     j ######  #....#   j˧ #....# #######  #######....####  j #>............  ##)...#....####  j ##.#@#.#......7  j1 #..........####  jS ##.#.#<#...# #  jt ##..........# #  j #.#.#.#)#...# #  j/ #........#######   #.#.#.#.#. jި4   j #..<.#.##.).....   j" #.)..#.##.####  j j j j  j  j  j   j  j B1 j-  jA *    jB 4   jyB 5 ######  jB } #....#   j.C  #....# ######  jrC ^ #######....####  jC g #>............  jC  ##)@..#....#### j!D 8 jDD   jD  ##.#.#.#......  jD } #..........####  jdE  ##.#.#<#...# #  jE  ##..........# #  jKF  #.#.#.#)#...# #  jF  #........#######  j G  #.#.#.#.#. j0G   jTG O #..<.#.##.) jG ,.... jI  j#Y  j\  j  jr  jɃ  j  j  jZ B0 j  jI 0     j i   ######  j  #....#   #....# #####  #######....####  jc  #>@...........9  j  ##)...#....####  j<  ##.#.#.#......  #..........####  j  ##.#.#<#...# #  j  ##..........# # jޗ   jk 2 #.#.#.#)#...# #  #........####### j 9  #.#.#.#.#. j  j  j  j  j      ######  #....#  jg #....#   #....####  #  j ##)...#....####  ##.#.#.#  #..........####  j# ##.#.#<#...# #  ##..........# #  #.#.#.#)#...# #  #........#######  #.#.#.#.# j- jb7029 j jc _There is a stone staircase leading down here. j  j A stone staircase leading down (D:2)(Press ? for help)##########.......######.#.........# jU a#.#.#÷..##.#######################......###.##....##.......÷....####.#..###.##....# ###################.................#......########....####..........##...................#####.....## j ]#@............................................# #####.###)...#....####..........##......##.#########.##.############# ##.#.#.#.................'...................>##.............# j  #..........####........†.###########..#######.#############.## ##.#.#<#...# #..........###..## #.##.# ##..........# #..........###..# #.####.# jz  #.#.#.#)#...# #..........###.# #.##...# #........#######..........##.# #.##.### #.#.#.#.#.................# j #.#####.##.# #..<.#.##.)...............##.....#.####.#  j #.)..#.##.........##################.....##### #....#.##.........# j* #...........#..####......##....÷....#####...........##...##...#####............##...........####.####### jK b#...#####............##......................# jup (D:3) ##### ##########...# #..........#.############### #.######...#...##..........################  #.# #.#####....#....................<..########### #.#### #...#...####.######.#######..................# #....####..#.### #.# #....)### j<)..#####.# ##....)######.## #..##.##.###.####.###.# #.# ### jg## ## #....#.###.## ##.## j#.............#######.#.###...#.##.###.##.#.##..[###...##  #..##.#.###.##.....###...###.........#  j j #.............#.....## ##.....######.######.##...###....#  ##............####.#.###.#................#.###.#####>#.#  j ##.....#.###.# #.##.#.##.###.#####...##........##...#.#  ##...##.# #.# #.###.###.# #.# #............<##.###.#  j? ##.###.###.# #.# #.# #.# #.# ###.####.####.##.# #.#  #.# #..##.# #.# #.# #.# #.# #.# #.# #.##.# #.#  ### #.###.#.#.# #.# #.# #.# #.# #.# #.# #.##.# #.#  j "#ß# ##.##.###..## #.# #.# #.# #.# #.# #.# #.##.# #.#  #_# #....####...# #.# #.# #.# #.# #.####.####.##.# #.# #.####.####P#...# #.# #.# #.# #.# ##.........>.##.# #># j#◊~~######..#..)# #.# #.###.# #.# #..........####.# #.# #PP.~.###..P#...###.###...#.###.# ###.####.# #.# jO  jv  unreal the Ruffian Troll of Okawaru *..... Health: 55/55 ======================== Magic: 14/14 ======================== ######AC: 6Str: 18 #....#EV: 8Int: 20 #....# #### SH: 0Dex: 10  jw #######....####... XL:  6 Next: 63% Place: Dungeon:2 #@................ Noise: ---------  Time: 6470.2 (0.0) ##)...#....####... -) Claws ##.#.#.#.......... Throw: 5 stones #..........####... Zot (17529)  ##.#.#<#...# #... ##..........# #...   jw V#.#.#.#)#...# #...  #........#######...  #.#.#.#.#..........  _You continue putting on your +1 robe of positive energy. x5  You finish putting on your +1 robe of positive energy. _You feel more protected from negative energy. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading up. jx  j |  jL}   j)  j  j  jI ( _Unknown command. j} j0kj:ljrj3yjzl1.2 (18 _j=~j4.%3jw27j2 #####  ....################ j2................@..########### ###.#######..................#  #....)###..........[..#####.# j*3 #..##.##.###.####.###.# #.# jV3 #........# #....#.###.## ##.## ##...#.##.###.##.#.##..[###...## j3$##.....###...###...............# .....######.######.##...###....# #................#.###.#####>#.#j[g2.7 (2.57jjS _You climb downwards.ja _There is a stone staircase leading up here.j.A stone staircase leading up (D:3)(Press ? for help)###############...##..........#.################.######...#...##..........#################.# #.#####....#....................@..############.#### #...#...####.######.#######..................##....####..#.### #.# #....)###..........[..#####.###....)##.....######.## #..##.##.###.####.###.# #.###.........#...........## #........# #....#.###.## ##.###.............#######.#.###...#.##.###.##.#.##..[###...###...............##.#.###.##.....###...###...............##.............#.....## ##.....######.######.##...###....###............####.#.###.#................#.###.#####>#.###.....#.###.# #.##.#.##.###.#####...##........##...#.###...##.# #.# #.###.###.# #.# #............<##.###.###.###.###.# #.# #.# #.# #.# ###.####.####.##.# #.##.# #..##.# #.#j/[39;49m #.# #.# #.# #.# #.# #.##.# #.#### #.###.#.#.# #.# #.# #.# #.# #.# #.# #.##.# #.##ß# ##.##.###..## #.# #.# #.# #.# #.# #.# #.##.# #.##_# #....####...# #.# #.# #.# #.# #.####.####.##.# #.##.####.####P#...# #.# #.# #.# #.# ##.........>.##.# #>##◊~~######..#..)# #.# #.###.# #.# #..........####.# #.##PP.~.###..P#...###.###...#.###.# #.......##.####.# #.#jjunreal the RuffianTroll of Okawaru *.....Health: 55/55 ========================Magic: 14/14 ========================AC: 6Str: 18j}tEV: 8Int: 20 #####SH: 0Dex: 10 ....################XL:  6 Next: 63% Place: Dungeon:3 j{................@..###########Noise: ---------  Time: 6472.7 (0.0) ###.#######..................#-) Claws  j#....)###..........[..#####.#Throw: 5 stonesj#..##.##.###.####.###.# #.#Zot (17527) #........# #....#.###.## ##.## jPD##...#.##.###.##.#.##..[###...## ##.....###...###...............# .....######.######.##...###....# #................#.###.#####>#.# jc_There is a stone staircase leading down here. _Unknown command. _You climb downwards. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.j@jnji jjjjj l3.7 (16 _jj=%2jS ###### jԸV#....# #....# #### j #######....####...  #@................ j*6 ##)...#....####...  ##.#.#.#.......... jb #..........####... j ##.#.#<#...# #...  ##..........# #...   #.#.#.#)#...# #...   #........#######...   #.#.#.#.#.......... jg5.2 (2.54jR j  _You climb upwards.j[ _There is a stone staircase leading down here.jh$ j$ j( je) 0 _Unknown command.j) j߮ j j j+ j j I3 _j2 j $  Things that are here:j `  a +0 ring mail; a +0 daggerjh _2 _j0 j jN j B1j j j X0j j j jG C19j j9 jA js ,8j j j =  You see here a +0 spear.j j I7 _j j ja j B6j j j? j B5jC j jg X4j j jt j B3j- j0 j j" ,2jL j jX# j& X1j' j) j*+ jd+ ,0j+ j, j/ j1 j}2 C09j 4 j5 jQ7 j7 B8j8 j: j; j; B7j< j> j>? j? B6j!@ jA jB jC ,5j0C jC jZE jAF jsF ,4jF j6G jH jsI jI B3jtJ jK jL jL ,2jL jM jN jO jP B1jP jR j6S j}S B0jFT jU jV j5W D499jW jY j[ jn[ B8j\ jb j..........,* #.............,*j & #............#**  #[...........#*****j R #.............,,,,*  #.............,,,,*  #.....j# *  #####.####........*  jQ #.#***........*  #..,,*,.......*#### j ##**,*,.......*  *,*,.......*#.## j *,*,...)...##.#<  *,*,..........#  *,*,.......####jڎ OYou pick up a book of Winter and begin reading...j 1508.2 (33.0)j f9.2 (340j j ~  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.jjjjj~j{o89jjhjB8jmjjPjB7jLjij:jB6jTjj~jB5jjjj/B4jj-j$jB3jKj\jXjB2jHj,jdB1jjjjJB0jjjj:C79jjYj~jB8jjjDjB7jjNjX6jj,j B5jj jv n4j7jjB3j!jj,jB2jjWjX1j j"j5$j$B0j%j'j0)j)C69j*j,j.jk.B8j/jX1j2j3B7jU4j6j7j;8B6j8j:jR;j;B5jo<j=j>j>B4j?j@j|AjAB3j2j3jjGB2jj #....................# ######...............#  #######..........###### j #.......##########  #.#######  #.############## ##### j> #..............# #....  #..>...........# #....  #......# #....jf37.2 (28  #............### #.... jh #[...........###### ##....  #.................# #..... j #.................# #.. j #.................# #.....  #####.####........# #...## j #.####........# #...# jHk#....#........######...#jjjE _Done exploring.jjj]j90.0)...................#.....jjj j.7_Done exploring.j7jA8jg:jBJ;jKjSME _Done exploring.j3j=j;jjE _Done exploring.jU[?25h[?0c jG Search for what [? for help]? j [?25l[?1cjjF$j12 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] j: a - [D:2] a +0 club (1 further duplicate)jr}b - [D:2] a +0 dagger (1 further duplicate)  c - [D:2] a long sword  d - [D:2] a +0 spear  je - [D:2] a stone staircase leading down  f - [D:2] a stone staircase leading down  g - [D:2] a stone staircase leading down  h - [D:2] a stone staircase leading up  i - [D:2] a stone staircase leading up  j - [D:2] a stone staircase leading up  jYUk - [D:2] an escape hatch in the ceiling  l - [D:2] an escape hatch in the floorjjjޞ#....................#unreal the Ruffian######...............#Troll of Okawaru *.....#######..........######jBHealth: 55/55 ========================#.......##########Magic: 14/14 ========================#.#######AC: 6jStr: 18#.################### EV: 8Int: 20#..............##.... SH: 0Dex: 10#..>...........#j#.... XL:  6 Next: 63% Place: Dungeon:2#...........@..##.... Noise: ---------  Time: 6537.2 (0.0)#............###j۟X#.... -) Clawsj #[...........###### ##.... Throw: 5 stones#.................# #..... Zot (17462) #.................# #.....j3#.................# #.....#####.####........# #...##j#.####........# #...##....#........######...# _to your library. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  j?Search for what [? for help]? .jj*jj. _jqjey;Level 2 of the Dungeon<<<<>>>>(Press ? for help)#...#####............##...........####.#######jy#...#####............##......................##...##...............##......................##....................#####.............÷........#jz######...............##.........................########..........#######.........................##.......###########.........................##.########.......................>.##.##################### ###############...........##..............##.....##...........##..>...........##.....##...........##...........@..##.....###.###########............####.....##.##[...........###### ##.....# #################.##.................# #......# #.................##.................# #......###.#####..........###.................# #......#...# #.###.#◊##.######.####........# #...####.#######.#......#.#j4{#.####........# #...# #...#...#.#.◊..◊.#.##....#........######...# ###.#.#.#.......◊#.#####.#........##.......# #.#.#.#...◊....#.##.#........##.###...# #.#.#.#.#......#.#j{#.#....)...##.#<#...# #...#.#.#......#.#j An escape hatch in the floor (D:2) >@je~ j" #....................#unreal the Ruffian######...............#Troll of Okawaru *.....#######..........######Health: 55/55 ========================#.......##########jv aMagic: 14/14 ========================#.#######AC: 6Str: 18#.################### EV: 8j BInt: 20#..............##.... SH: 0Dex: 10#..>...........##.... XL:  6 Next: 63% Place: Dungeon:2#...........@..##.... Noise: ---------  Time: 6537.2 (0.0)#............###j( B#.... -) Claws#[...........###### ##.... Throw: 5 stonesjl #.................# #..... Zot (17462) #.................# #.....#.................# #.....#####.####........# #...##j p#.####........# #...##....#........######...# _Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? .  j tPress: ? - help, v - describe, . - travelAn escape hatch in the floor.j` j j— j j  1Done exploring. _Done exploring. _Search for what [? for help]? .j j j B0jŝ j j jb C59j jƢ j j* B8jJ jԦ j j1 B7j7 j̪ jz X6j j j j B5jϰ j/ jM j B4j j jǶ j B3j j `  #...##....... j  #.......  ######.............  j p..........###  #.......########## jG  #.#######  jv  #.##############  j / #..............#   #..@...........# 46.2 (9 jս  #..............#  j " #............###   #[...........######  jH J #.................#  #.................#  ............j #  #####.####.....  #.####.....j? j j Y _There is an escape hatch in the floor here.j joJAn escape hatch in the floor (D:2)(Press ? for help)#......##....÷....#####...........##...##...#####............#jE#...........####.########...#####............##......................##...##...............##......................##....................#####.............÷........#######...............##.........................#jn#######..........#######.........................##.......###########.........................##.########.......................>.##.##################### ###############...........##..............##.....##...........##..@...........#jo#.....##...........##..............##.....###.##########j@#............####.....##.#j-]#[...........###### ##.....# #################.##.................# #......# #.................##.................# #......###.#####..........###.................# #......#...# #.###.#◊##.######.####........# #...####.#######.#......#.#j#.####........# #...# #...#...#.#.◊..◊.#.##....#........######...# ###.#.#.#.......◊#.#####.#........##.......# #.#.#.#...◊....#.##.#........##.###...# #.#.#.#.#......#.#j&pj4q stone staircase leading down (D:2) #....# #.......÷....####.#..###.# #....# ###################......#...... #######....####..........##........#####.....# #>..................# #####.#  ##)...#....####..........##......##.#########.# #.############# ##.#.#.#.....'......># #.............# #....jHr####........†.###########..#######.# ############.## ##.#.#<#...# #..........# ##..## #.# #.# ##..........# #..........# ##..# #.####.# #.#.#.#)#...# #..........# ##.# #.##...# ########..........# #.# #.##.### #.#.#.#.#.................# #.#####.##.# #..<.#.##.)...............# #.....#.####.# #.)..#.##.........######### #########.....##### #....#.##.........##...........#..### ###....÷....#### ###...# #...#####....# #..####.#######j s #...#####....# #......................# #...##.......# #................##............# ####.............÷........#######.......# #..................########...###### #.........................##.......###########...................#j j  #...##............. unreal the Ruffian j` \#.................. Troll of Okawaru *..... ######............. Health: 55/55 ======================== #######..........### Magic: 14/14 ======================== #.......##########AC: 6Str: 18j { #.#######EV: 8jɽ Int: 20 #.##############SH: 0j Dex: 10 #..............#ja _XL:  6 Next: 63% Place: Dungeon:2 #..@...........#Noise: ---------  Time: 6546.2 (0.0) #..............#-) Claws #............###jҾ UThrow: 5 stones #[...........###### Zot (17453)  #.................# j5 #.................# #.................# #####.####........# #.####........# _Done exploring. _Done exploring. j _Search for what [? for help]? . _There is an escape hatch in the floor here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.j j jY j j> ~ 2 _j j j B1jN j j j B0j j' j8 j C49jq j j j :8j j jP B7j j j4 jq j B6j jv j jK B5j je jT j B4j j j j7 jc :3j j j j$ B2j j j jo B1j j j X0j2 j o39j j jV j B8j j j B7j jY j j j B6j\ j( j j8 B5j jD! j# X4j_% j' j) j * B3j, j. jZ1 X2j3 j7 5You see here a +0 spear.j= j> I1 _j;A jC jE jF B0jH jVJ jL jL C29jO jQ j1S jS B8jU j W j#X joX B7jY j\   Things that are here:j ^ `  a +0 ring mail; a +0 daggerj_ j` I6 _j\a j!g /jUg    #....# #....# ####jg  #######....####... #@................73.2 (27.0)jg  ##)...#....####... ##.#.#.#.......... #...........jg { ##.#.#<#...# #... ##..........# #... jh  #.#.#.#)#...# #... jh  #........#######... #.#.#.#.#... ji jl jn c _There is a stone staircase leading down here.jj#jjjr4.2 (1.0)5 _j#j%3jEH j#####  ....################ ................@..########### j ###.#######..................#  #....)###..........[..#####.# j #..##.##.###.####.###.# #.#  #........# #....#.###.## ##.## jB##...#.##.###.##.#.##..[###...## ##.....###...###...............# .....######.######.##...###....# #................#.###.#####>#.#jg5.7 (2.54j_j# _You climb downwards.j j[_There is a stone staircase leading up here.jjeZA stone staircase leading up (D:3)(Press ? for help)###############...##..........#.################.######...#...##..........################jR#.# #.#####....#....................@..############.#### #...#...####.######.#######..................##....####..#.### #.# #....)###..........[..#####.###....)##.....######.## #..##.##.###.####.###.# #.###.........#...........## #........# #....#.###.## ##.###.............#######.#.###...#.##.###.##.#.##..[###...###...............##.#.###.##.....###...###...............#j_#.............#.....## ##.....######.######.##...###....###............####.#.###.#................#.###.#####>#.###.....#.###.# #.##.#.##.###.#####...##........##...#.###...##.# #.# #.###.###.# #.# #............<##.###.###.###.###.# #.# #.# #.# #.# ###.####.####.##.# #.#jֲT#.# #..##.# #.# #.# #.# #.# #.# #.# #.##.# #.#### #.###.#.#.# #.# #.# #.# #.# #.# #.# #.##.# #.##ß# ##.##.###..## #.# #.# #.# #.# #.# #.# #.##.# #.##_# #....####...# #.# #.# #.# #.# #.####.####.##.# #.#j#.####.####P#...# #.# #.# #.# #.# ##.........>.##.# #>##◊~~######..#..)# #.# #.###.# #.# #..........####.# #.##PP.~.###..P#...###.###...#.###.# #.......##.####.# #.#jgdown (D:3)@>j} j j {unreal the RuffianTroll of Okawaru *.....j jHealth: 55/55 ========================Magic: 14/14 ========================AC: 6Str: 18EV: 8jP Int: 20 #####SH: 0Dex: 10 ....################XL:  6 Next: 63% Place: Dungeon:3 ................@..###########j Noise: ---------  Time: 6575.7 (0.0) ###.#######..................#-) Claws  #....)###..........[..#####.#j Throw: 5 stones#..##.##.###.####.###.# #.#Zot (17424) #........# #....#.###.## ##.## ##...#.##.###.##.#.##..[###...## j* F##.....###...###...............# .....######.######.##...###....# #................#.###.#####>#.# _a +0 ring mail; a +0 dagger _There is a stone staircase leading down here. jW _You climb downwards. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.j j j- jm j ~ 3 _j jZ j B2j j jB n1j j" j> B0j j   Things that are here:j ra +0 robe; a +0 dagger; the human skeleton of Jessicaj j J19 _j j{ j X8jL j~ j> 7j X6j b  You see here a +0 scale mail.j _5 _j j j j6 B4j jW jt j B3j j je j B2j<' j) jY* j* B1j+ j2  ....<..########### .................# ........[..#####.#j2  #.####.###.# #.# #....#.###.## ##.## jo3 #.##.#.##..[###...## .###...............# ######.##...###.... #.###.#####@#.#  88.7 (13.0) j3 ..##........##...#.#  ...........<##.###.#  #.####.####.##.# #.#  #.# #.# #.##.# #.#  #.# #.# #.##.# #.#  j04   #.# #.# #.##.# #.#    #.####..# #.#   j4 >.##.# #>#   j4 j: j> c _There is a stone staircase leading down here.jj kA stone staircase leading down (D:3)j (Press ? for help)##########...##..........#.################.######...#...##..........################j #.# #.#####....#....................<..###########jh t#.#### #...#...####.######.#######..................#j F#....####..#.### #.# #....)###..........[..#####.###....)##.....######.## #..##.##.###.####.###.# #.#j  j1 ##.........#...........## #........# #....#.###.## ##.##jb Y#.............#######.#.###...#.##.###.##.#.##..[###...##j  j Y#...............##.#.###.##.....###...###...............#j m#.............#.....## ##.....######.######.##...###....#j  jb ##............####.#.###.#................#.###.#####@#.###.....#.###.# #.##.#.##.###.#####...##........##...#.#j  j ##...##.# #.# #.###.###.# #.# #............<##.###.#j.##.###.###.# #.# #.# #.# #.# ###.####.####.##.# #.#j ja#.# #..##.# #.# #.# #.# #.# #.# #.# #.##.# #.#jbf### #.###.#.#.# #.# #.# #.# #.# #.# #.# #.##.# #.#jg#ß# ##.##.###..## #.# #.# #.# #.# #.# #.# #.##.# #.#j0F#_# #....####...# #.# #.# #.# #.# #.####.####.##.# #.#j.#.####.####P#...# #.# #.# #.# #.# ##.........>.##.# #>#j#◊~~######..#..)# #.# #.###.# #.# #..........####.# #.##PP.~.###..P#...###.###...#.###.# #.......##.####.# #.#js##P◊.~◊P.◊.~~.......÷.).........# #.#.##..........# #.#jvup (D:4)   .#...#...#...#...# j    ...#...#...#....##  ##.   jU #...#:..#e....##  ....   j> .###...#.......# ####j    B..............# #........  jP  #####.#........# ##.# je    #.....jJC #..# jz  ###..........# #.## j7   jӪ #####..###.###.# ...   j) #..###.....#  #   ...   jz  ##..#..÷##...#   ###.   #..     j #....<######..... ....####.#   ..#  j٫  #.#..÷#  ##### ... ..........##  ...j 7   j8  #....##  #..#..#.#  .....jc  j  #....#># #.#..##.###.#..##  .....j7   j #..# #.#.###.#.......####.#..#   j9 #.#  #.# ##...#.....#...#..#... ..   jk ##  #.# ###......#.# #.#....#.# .#  j jƭ #.# ##.......##.# #.###....###.#  j  #.# ####........#..###.# ##...##..#  jn #.## #................†.# ##.......## j  #..# #.###.......######## #.........#  j ##.# #.# #...[...# #.#.....###jLevel 4 of the Dungeon<<<>>_j׀2<.je :. j! = .j .  #.## #.# ##...######...###.####  jH[#..# ###.# #..#.##jܦ;##...........##  #####.####...###.##..##########..#....).....##  #..........###...###...))................>...#  #.........## #.### ##########................#  #.....†...# ##.##..##..<...<.....#j .  #.........# #..#######..........##  #.........###.####...##...##  ############..#jJ##### ####  #### j  jQ  j A# j A.#jE gA stone staircase leading up (D:4) jE 6<.j >down (D:3) #.............#######.#.###...#.##.###.##.#.##..[###...## #...............##.#.###.##.....###...###...............# #.............#.....## ##.....######.######.##...###....# ##........##.#.###.#.........#.###.#####@#.#j ##.....#.###.# #.##.#.##.###.#####...##........##...#.# ##...##.# #.# #.###.###.# #.# #.....<##.###.# ##.###.###.# #.# #.# #.# #.# ###.####.####.##.# #.# j#.# #..##.# #.# #.# #.# #.# #.# #.# #.##.# #.# ### #.###.#.#.# #.# #.# #.# #.# #.# #.# #.##.# #.# jd#ß# ##.##.###..## #.# #.# #.# #.# #.# #.# #.##.# #.# #_# #....####...# #.# #.# #.# #.# #.####.####.##.# #.# j#.####.####P#...# #.# #.# #.# #.# ##.........>.##.# #># #◊~~######..#..)# #.# #.###.# #.# #..........####.# #.# #PP.~.###..P#...###.###...#.###.# #.......##.####.# #.# ##P◊.~◊P.◊.~~.......÷.).........# #.#.# #.# j]####.~~~~~.#.#.######.##..###### #.#.###.##.###### #.# ###....P#.#.###........# #.#>###.##.# #.# ####..###.#...# #.##.# #.# jң#.####..########...###.##.....#.# #.# #..# ##.# ##.##.....#.# ####.# #..# #.# #..#####.##.....#.# #....# j)#..# #.# #.....##.###...##.# #)#### #..# #.# ##.##<##.#####.##.# #.#j}jzju-[....<..###########j-  unreal the Ruffian .................#  Troll of Okawaru *..... ........[..#####.#j-  Health: 55/55 ======================== #.####.###.# #.#j).  Magic: 14/14 ======================== #....#.###.## ##.##j}.^  AC: 6Str: 18 #.##.#.##..[###...##  EV: 8Int: 20 .###...............#j.<  SH: 0Dex: 10 ######.##...###....#  XL:  6 Next: 63% Place: Dungeon:3 .....#.###.#####@#.#  Noise: ---------  Time: 6588.7 (0.0) ..##........##...#.#j\/v  -) Claws ...........<##.###.#  Throw: 5 stones #.####.####.##.# #.#  Zot (17411) j0#.# #.# #.##.# #.# #.# #.# #.##.# #.#   #.# #.# #.##.# #.#   #.####.####.##.# #.#   #.........>.##.# #>#  Things that are here: _a +0 robe; a +0 dagger; the human skeleton of Jessica _You see here a +0 scale mail. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.j[1j2j<j>j@h 0 _jAjhDjDFjFC09jIjKjMjNB8jOjpsC76543There is a stone staircase leading up here.2 _10jw399jhwjxn8jyjzjzB7j{jL.......#.###.#####>#.# #####...##.##...#.# # #............<##.###.#  ###.####.####.##.# #.#  #.# #.# #.##.# #.#  #.# #.# #.##.# #.# # #.# #.# #.##.# #.#  #.####.####.##.# #.# # ##.........@.##.# #># 602.7 (14.0) # #..........####.# #.# # #.......##.####.# #.#  #.#.##..........# #.#[39j;49m  #.#.###.##.###### #.# #.#>###.##.# #.# #.#.....##.# #.# #.##.....#.# #.# #.##.....#.# ####.#j jjq[ _There is a stone staircase leading down here.jj j jB j j r3.0)6 _j j & ju #4  You climb downwards.j҇ }†.# ##.......## jA ### #.........#  #.#.....###  ##...###.####  ##...........## #######..#....).....## jv ))................>...# #####................#  j #..##..<...@.....#  ######..........##  jڈ ##...##...##  ##### #### j j g5.2 (2.54jf j Y _Level annotation: Dowan, Duvessaj a _There is a stone staircase leading up here.j0ji0j1j3j6j8_3 _j(<j?X2j@jCP  There is a stone staircase leading up here.jEj)GI1 _jQHjJjLX0jrMjOjSRY89jSjUj4Yn8j\[j]X7j`_j`j)cjcB6jdjgjhji:5jijVkjmjDnB4jojopjzsn3j+uj wjzwB2jxj zj |X1j|j<~jX0j279jÃjjY  You encounter a kobold. It is wielding a +0 short sword.jǍ ... #......>. ... ......... .. #.. #....... ## ..####.# #####.. .......## K........#.P ..# ##.......#.. .###.#..## ##._ .#.......####.#.@# ...#...#..#...#..# .# #.#....#.# #.## .# #.###....###.# .###.# ##...##..# j@...†.# ##.......##K   kobold (asleep) ###### #.........##.#.....#####...###.####jX.K20.2 (15.0)jMKjf1.2 (168js7_jd\ _Found an opulent altar of Gozag. Found a stone staircase leading down.jU ..#.....## ...##jMV>.#  # ... ... . ##. #.. #....... ######.# #......#####..jSW# .K.#.P #........# ##.#.. #.###.#..## #..@.....#._ #.#.......####.#..#####....#...#..#...#..# #.# #.#....#.# #.## #.# #.###....###.####.# ##...##..# ....†.# ##.......## ####### #.........# #.#.....jjYF.Kj\j]k2.0)7jRa9_jMbj/ .  jVYou claw the kobold!  You kill the kobold!j})j jw4=3.1 (0.96jC!_jjH j4_Okawaru accepts your kill.jļjf r.##..!..# #. jg ..#.....###.. ...##>.#..  # ... .... . ###. #.. #.......# ######.# #jeg #####.. .# #...#.P .#........# ##jg .#.. ##.###.#..## #........#._ j,h ##.#.......####.#..#####. .....#...#..#...#..# .#.# #.#....#.###.## ##.# #.###....###.#r   quokka (asleep) #..###.# ##...##..# .....†.# ##......jvh m## ######## #.........#jo P  You encounter a quokka.jp jp o-4.1 (1.05jt :_j8v W _Found a bubbling black potion.jw T _You see here a +0 short sword.j.) j.r.##..!..# #.  ..#.....###..  ...##......>.#..  # ... ........... . j6/ #.. #.......# ##  #......#####..  #.........#.P  ##@......#..  #........#._ #.#..#####. ..#..#  j/4.###.##  ..###.#j/Y ##...##..#†.# ##.......##   j0j r.##..!..# #.  ..#.....###..  ...##......>.#.. j # ... ........... .  #.. #.......# ##  #......#####..  #.........#.P  ##@......#.. jzE #........#._ #.#..#####. ..#..#  .###.## ..###.#jK ##...##..#†.# ##.......# jjp7-jmj׎ j W_A quokka is nearby!j_c... ....... r.##..!..# #. ..#.....###.. ...##>.#..  # ... ....# .  ###. #.. #.......# ##  ....####.#####.. ..# #..#.P ..#........# ###)......#.. .##.###.#..## #........#._ ###.#.......####.#..#####. #.....#...#..#...#.j&`.# ..#.# #.#....#.###.## .##.# #.###....###.##..###.# ##...##.. ......†.# ####jfjgg54 _jrjEwjH -. ..j c... ....... r.##..!..# #. ..#.....###.. ...##j F>.#..  # ... ....# . ###. #.. #.......# ##  ....####.#####..  ..jQ 7# ##...#.P #..#........# ###)......#.. ..##.###.#..## #........#._ j /.###.#.......####.#..#####. .#.....#...#..#...#..#..#.# #.#....#.###.##.##.# #.###....###.#j O#..###.# ##...##..j" jF# J63j}# jI' 8_j( jsM#B.. .j`#......#.... .......# .r.##..!..# #j># ...#.....###.. ...##js>.#..  # ........# .###. #..jH.# ## ....####.# #......#####..  ...## ##...jP #..#........# ###). ..##.###.#..## #........#._#j+B   bombardier beetle (asleep).jj`72jjb _You encounter a bombardier beetle.jS ....  #B.. .. #.... .........j#.... .......#  ..r.##..!..# #.## ...#.....###.. #...##j>.#..  # .........# .jH ###. ##..###.......# ## ....####.# #####.. . ..# ##...#.P .jc#..#........# ###)......#.. #..##.###.#..## #........#._ #.###.#.......####.#..#####.#.....#...#..#...#.jo.#..#.# #.#....#.###.##j˙jv`81jjjv .... ....... #B..# .........ja. #.... ... #.... .......# ..r.##..!..# #. ## ...#.....###..#...##......>.#.. #.# .j ###. ###..###.# ## ....####.# #......#####.. .. .## ##.#.P .jd.#..#.# ###)...#.. .#..##.###.#..## #.j~.#._ .#.###.#.####.#..#####..#.....#...#..#...#j..# .....#.# #.#....#.###.##jWBBj&9j:0j:_jjo.... .......#B..# ....#.... ......... #.... .......# j]o|..r.##..!..# #.## ...#.....###.. ##...##......>.#.. # ........jo...# .###. ###..#### ## jo....####.# #......#####.. . ..........## ##...#.P #..# ###)#.. jpl#..##.###.#..## #........#._ #.###.#.......####.#..#####. .#.....#...#..#...#..# jYp.#.# #.#....#.###.####.# #.###....###.#jIqY.rjqQ.BjTw_rjxb3069jj #...# ..#B... ... #.... .......# ....##..!..# #.## .r.#.....###.. ##...##......>.#.. # ...........# .###. ###..#### ## ....####.# #.@....#####..  j1 ..........## #...#.P #..# ###)#.. .##.###.#..## #........#._ .###.#.......####.#..#####. .#.....#...#..#...#..# .#.# #.#....#.###.## ##.# #.###....###.##..###.# ##...##..#.j r.r.Bj9 j `18j"# jO$  jBc#.... .  j#.B.. .# ....##..!..# #. jݥ## ...#.....###..  jP##...##......>.#.. # ........r........# . jK+###. ###..###.......# ##  ....####.# #......#####..  j..........## #...#.P ..# j_ ###)#..  jѧ.##.###.#..## #........#._ ###.#.......####.#..#####. #.....#...#..#...#..#.#.# #.#....#.###.## ##.# #.###....###.# #..###.# ##...##..# j.....†.# ##.......# jcX.r js jn&2 j:7 j. j% j#.B.. .# ....##..!..# #.## ...#.....###..  j##...##......>.#.. # ...........# . ###. ###..###.r.....# ##  j....####.# #......#####.. .........## # j...#.P # ####..  j##.###.#..## #........#._  j##.#.......####.#..#####.  j-.....#...#..#...#..# .#.# #.#....#.###.# jf #  j##.# #.###....###.#  jor   quokka  j G#..###.# ##...##..#....†.# ##.......#  jF\######## #..# j`!. j7r j62B j$.B   bombardier beetle j$|r   quokka jz%J36 j% jC*8_ j.T _You see here a +0 short sword. j. ..B.##..!..# #.## ...#.....###.....##......>.# .................# . j###. ###..###.......# ##  ....####.# #..r...#####........## ##.........#.P#..# ###)......#..#.###.#..##  j.#._#.#.......####.#..#####. # jY.....#...#..#...#..# #.# #.#....#.###.###.# #.###....###.#  jK_.#..###.# ##...##..# ......†.# ##.......########## #.. jZ.# .# #.#.....### j:r j.r   quokka jN g45 _ j$9_ j?% jR Y.r j\  j\ &5 jE] :4 ja 7_ j(b  j: j )You claw the quokka!  j); ;You kill the quokka! j>@ ( jB 4=6.0 (0.9 jE 9_ jAG   jG B_Okawaru accepts your kill.!j!j;!j!j !j5:_No target in view!!j(#.... .......#  ....##..!..# #. !jJk ...#.....## ##...##B.....>.#..  # .................# . ###. ###..###.......# ## !j####.# #......#####.. .## ##.........#.P ........# ###.. !j:.###.#..## #........#._#.#.......####.#..#####.!j...#...#..#...#..# .# #.#....#.###.## ##.# #.###....###.# B   bombardier beetle !jI#..###.# ##...##..#....†.# ##.## ######## #.........#!j+!jv-7.0 (1.03 _!jŜ!j T _You see here a +0 short sword.!j ] #.... ...#.... .......#  ....##..!..# #. ## ...#.....###.. ##...##B.....>.#..  # ..........# .  ###. ###..###.......# ##  ....####.# #####.. ..# ##..#.P ..#........# ###)......#.. .##.###.#..## #........#._ ###.#.......####.#..#####. #.....#...#..#...#..# !j n..#.# #.#....#.###.## .##.# #.###....###.##..###.# ##...##.. ......†.# ####!ju !j 6*!j 6*!jv 1*!j[- 2 ..!j- .  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.!jM. ===82) Fire !jb2 !j3  !j;4 __You are covered in liquid fire! Move or burn!"j|c #...# . #.... ...#.... .......# "jc ....##..!..# #. ## ...#.....###.. ##...##B.....>.#..  # ..........# . ###. ###..###.......# ##  ....####.# "jWd#####..  ..# ##...#.P #..#........# ###)......#.. ..##.###.#..## #........#._ "jd~.###.#.......####.#..#####. .#.....#...#..#...#..#..#.# #.#....#.###.##.##.# #.###....###.##..###.# ##...##.."j^h .BYou shake off some of the fire as you move."jl"jm4----91"jq"j-s "j|sX_The liquid fire burns you. You resist."jպy....  #...#"jj.#......#.... .......#  ....##..!..# # ## ...#.....###.."j# ##...##......>.#..  # ........B..# .###. ###..##.# ## ....####.# #......#####..  ...## ##...P "j^#..#........# ###). ..##.###.#..## #........#._##.#.......####.#..#####. .#.....#...#..#...#.......#.###.###.# #.###....###"jP  You shake off some of the fire as you move."jt_3----40"j:0"j"jt "j`_The liquid fire burns you. You resist.#j"^.... ###.#...#j^k#.... .......#  #....##..!..# # ## ....#.....###.. ##...##......>.#.. #j_ # ........B..# .###. ###..###jO_.## ## ....####.# #......#####..  ...#j_F## ##...#j_hP #..#........# ###). .#j_.##.###.#..## #........#._##.#.......####.#..#####. .#j0`T#.....#...#..#...#.......####jg`#j)mm  You shake off the liquid fire.#jmv4=159) #jr#jHtb _The bombardier beetle completely misses you.#j5=9 (0.98#j8_#ji _You scratch the bombardier beetle but do no damage.#j= :  #j You claw the bombardier beetle!  The bombardier beetle is severely wounded.#j  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.==#j ^2.87) Fire #jH :_#j! m _You are covered in liquid fire! Move or burn!$j"  You completely miss the bombardier beetle.The bombardier beetle is severely wounded.$j3---3.8 (1.06$jb$jf _The liquid fire burns you. You resist.$j' $jot.  You claw the bombardier beetle!  You kill the bombardier beetle!$jE †$jZ  Okawaru accepts your kill.$j2--3--77--4.7 (0.9$j':5$j8_$jf _The liquid fire burns you. You resist.$je i .... ##.# #...# .. #.... .. #.... .......# #....##..!..# #.$jʹ f ## ....#.....###.. ##...##......>.#.. # ..# . ###. ###..###$j ;.## ## ....####.# #......#####.. . .## ##$jC .#.P .#..#.# ###)..#.. #..##.###.#..## #...#._ $j #.###.#.####.#..###. ..#.....#...#..#...#..# ....#.# #.#....#.###.##$j P  You shake off some of the fire as you move.$j z-2-----$jI 5.7 (1.0$j :4$j :_$jg _ _The liquid fire burns you. You resist.$j  $j7 p_You see here a bombardier beetle corpse.%jp.... ##.......##...# .. %jΰ#.... .. #.... .......# #....##..!..# #.## ....#.....###.. %j  ##...##......>.#.. # ........†........# .###. ###..##### ## %jp....####.# #......#####..  ..........## #...#.P #..# ###)#.. %j.##.###.#..## #........#._ .###.#.......####.#..#####. .#.....#...#..#...#..#.#.# #.#....#.###.##%j]##.# #.###....###.#%j;P  You shake off some of the fire as you move.%jι1-63%j8_%j5 %jtX_The liquid fire burns you. You resist.%jb#...# .. %j5#.... .. #.... .# %ju#....##..!..# #.%je## ....#.....###.. ##...##......>.#.. %j# ........†........# .%j; ###. ###..###.......## ##  %jt ....####.# #..@...#####.. ..........## #%j C...#.P %j J..# ###)%j *#.. %jO .##.###.#..## #........#._ ###.#.......####.#..#####. %j _#.....#...#..#...#..#%j ].#.# #.#....#.###.#%jV ###.# #.###....###.#%j ]#..###.# ##...##..#%j%j%2%jH72) %j:_%j## %js#X_You shake off the liquid fire.%jg .... ### #...##. %j"h #....#..#.... .......# ....##..!..# #.  ....#.....###.%j]h  ##...##......>.#..#  # ........†.# . %jh ###. ###..###. ## %jh ####.# #......#####.. .## ##.........#.P ........# ###)#.. %ji w.###.#..## #........#._#.#.......####.#..#####....#...#..#...#..%jCi #.# #.#....#.###.# ##.# #.###....###.#%jt %j\u T3=8%ju :1%jy 8_%jz %j%j-%j%j %j4=--05=49 _HP restored.%jX8%j%j[%jq3==7%jm!%j#%j'W .#  %j (&####.##  ##.....###..... ##.......#..%jF( #...##..........# #....#........... #....#.%j(#  #....##..@..# #.  %j(u## ....#.....###..  ##...##......>.#..# %j( # ........†........# #. ###..###.......### ## ....####.# #......#####..%j))....## ##.........#.P.......# ###)......#..%j`)h##.#..## #........#._%j:.,52.7 (4%j.e3.7 (56%j<28_%j3 %j 4M_k - a bubbling black potion&jҮ&j\runreal the Ruffian (Troll Conjurer)Turns: 6650, Time: 00:16:06 Health: 55/55AC:  6 Str: 18 XL: 6 Next: 77% Magic: 13/14EV:  8 Int: 20 God: Okawaru [*.....] Gold: 147SH:  0 Dex: 10 Spells: 4/7 levels left rFire + . . (50%)- Claws rCold + . . (50%) (no offhand) rNeg + . . (50%) s - +1 robe {rN+} rPois + (33%) (no helmet) &jrElec .(100%) e - +0 cloak rCorr .(100%) p - amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2} SInv .g - ring of Ygyalamug {rC+ MP+8 Slay+2} &jWill .....l - +6 ring of intelligence Stlth ++ HPRegen 1.09/turn MPRegen 0.14/turn %: guardian spirit @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1&j &j@ Sunreal the Ruffian.#Troll of Okawaru *.....####.##Health: 55/55 ========================&j ##.....###.Magic: 13/14 ======================--.... ##.......#..AC: 6Str: 18&jQ #...##..........#EV: 8Int: 20#....#...........SH: 0Dex: 10#....#.......#&j XL:  6 Next: 77% Place: Dungeon:4#....##..@..# #.&j2 FNoise: ---------  Time: 6653.7 (0.0)## ....#.....###..-) Claws&j ##...##......>.#..#Throw: 5 stones&j # ........†........# .Zot (17346) ###. ###..###.......### ## &jw ~....####.# #......#####.. .........## ##.........#.P .#........# ###)......#.. ##.###.#..## #........#._ &j 1_You see here a bombardier beetle corpse.  You shake off some of the fire as you move. _The liquid fire burns you. You resist. _You shake off the liquid fire. &j o_HP restored. _k - a bubbling black potion&j &jX &j 'j .#####.## #.'j##.....###...... ##....#...##..'j.# #....#... #....#.# 'jd#....## #.## ....#...@.###.. ##...##......>.#..#  'j,G# ........†........# . ##. ###..###.......### ## ...####.# #......#####......## #...#.P 'j# ###)......#.. 'j#.###.#..## #........#._.#.......####.#..#####.'jd'je4.7 (15'j 'j 'jV'jV'jY'jY['j=bX4'je'jj'jq####.## #.##.....###.. .... ##.......#... #...##....# #....#.'jq.... #....#.# #....#'j&rQ# #.## ....#.....###.. ##...##.....# 'jxrS# ........†........# . #. ###..###.......### ## 'jrs..####.# #......#####.. ....## #...#.P ###)......#.. .###.#..## #........#._ .#.......####.#..#####. 'js=...#...#..#...#..#'jt5'j?u 'juU_There is a stone staircase leading down here.'j> 'j"? 'j1@ 'jA 'jD 'jF _3 _'jJ ##.....###.. .... ##.......#... 'jjK #...##..........# #....#........... ##....#.......# .###....## #....'jK ## ....#.....###....##...##......>.#..# ........†.# .6 'jML . ###..###.......### ## .####.# #......#####.. ....## #....#.P  ###)......#.. ###.#..## #........#._ 'jL _#.......####.#..#####..#...#..#...#..# # #.#....#.###.##'jUM 'jP 'jR 'j 'j 'j 'jy 'j, 'jϨ B2'j 'jp 'j ;##.....###.. 'j .... ##.......#... 'jb c#...##..........# #'j z#....#............# 'j& c#....#.......# ..#'jj #....##.....# #.'jִ ## ....#.....###....  'j@ ##...##......>.#..#  'j .'j †......@.# . 7 'j` / ###..###.'j M### ## 'j ####.# #......#####.. 'jv ## ##.........#.P 'jԷ ]# ###)..'j !'j\ .#..## #........#._ 'j .'jи <####.#..'j Y#...#..#...#..'jl # 'j 'jں 'jh 'j (jF(j(j(j=(jŜ(jX1(j##.....###.. .... ##.......#....#...##..........#.# #....#............# (j#....#.......# ..### #....##.....# #.....  (j'## ....#.....###.... ##...##......>.#..# .†.# . (jdm8 ###..###.### ## (j.# #......#####.. ## ##.........#.P # ###)..#..## #...####.#(jd #...#..#...#..# (j(j(jި(j-(jw.(j}/(j0(j3(j5q4==0(j 6(j84 _Magic restored.(j;(j<C39(j=(jBu .#   ####.## #...   ##.....###...#  .... ##.......#....  #...##..........#.# (jEC #....#............#  #....#.......# #..#### #....# ##.....# # ....#.....###.@....# 60.7 (2 ...##......>.#..#....#(jC ......†........##....... #..###.......### ######. #.# #......#####.....#. (j,D..## ##...#.PPP.#.  # ###)......#...P.+.  ## #........#._.P.+(jD   ....####.#..#####.  (jYE(jH(jI(jDs(jt(j%z(j@(j̓X8(j؆(j<1  (j ..# #...  ##.## #...   ##.....###...# ... ##.......#.... (j ...##..........#.#  ....#.(j....#  ....#....####  ....##.....# (j;#  (jP1.7 (1  ....#.....###......#  (jِ##......>.#..#....#  (j.....†........##....... (j\ ..###.(jY##########.#(jۑ .(j# #......#####.....#.# .(j\x## ##.........#.PPP.#.# ..# ###)......#...P.+.# (jo## #........#._.P.+ (j+(jO(jT(j (j (ju (j (j (j X7(jg (j+ (j U==6(jW (j= (j  : .....#  #. .....  #..# #.... (j2  ####.## #...  ##.....###...#  .... ##.......#....#  #...##..........#.#  (j  #....#.........@..#  3.7 (2  #....#.......###..####  #....##.....# ##.....# ## ....#.....###......# (jm #...##......>.#..#....#......†........##....... ##..###.......##########.# ##.# #......#####.....#.#.## ##..#.PPP.#.#(j; (j, e4.7 (35(j (j  (j N_Found a parchment of Summon Ice Beast.)jj I)jgl )jo )jHq X4)jt Z:.....# #......  #..# #....  ####.## #...  ##.....###...#  .... ##..)j^u ....#  #...##...#.#  #....#....#  #....#.......###@.#### 5.7 (1 )ju #....##.....# ##.....#  # ....#.....###......#  ...##......>.#..#....#  ......†........##....... #..###.......##########.# )jrv   #.# #......#####.....#.#    ..## ##.........#.PPP.#.#    ###)#...P.+.#   )jw )jz )je| )j 3)j )j )j n3)j )j )j B2)jq )j )j )j B1)j )j )j X0)j )j ##.....###...#  ##.......#....#  )j {##..........#.#  .#............#  .#.......###..####  .##.....# ##.....#  ..#.....###......#  )j ..>.#..#....#### ..†........##...@...#  9.7 (4#.......##########.#   #......#####.....#.#  )j  ##.........#.PPP.#.#   ###)......#...P.+.#  # #........#._.P.+.#  ####.#..#####...P.+ #  .)j #...#..# ##.PPP.#  .#.###.## )j )j *jzD*jD*jE*jJ=....0*jJL*jN*jO*j3*jH*j *jV*jmQ29*j*j*j6B8*j%*j  ##.....###...#  #.......#....#  ..*j q#.#  .....#  .......###..####  #.....# ##.....# *j+   #.....###......#  .....>.#..#....####  *j †..##.....@.#  71.7 (2 .......##########.#  ......#####.....#.#  #..#.PPP.#.#  *j v###)......#...P.+.#   #..#._.P.+.#  *j `.#..#####...P.+.#  ...#..# ##.PPP.### ##.##  *j *j *j*jB*j*jw*j*j*j *j X7*jQQ ......#  .*jr.#.#  .#  ###..#### # ##.....#  .....###......#  *j....>.#..#....#### ...##.......#  *j......##########@#  2.7 (1*jVL#####.....#.#  ...#.PPP.#.#  ##)*j#...P.+.#  #........#._.P.+.#  *j,#.#..#####...P.+.#  ..#..# ##.PPP.###  *j###.## #.... #  ###.#  *j*j*j*j$H *jH *jpI *jJ *jO *juO B6*jP *jQ *jS *j>T B5*jTU *j6Y ....# ###..####*jY (# ##.....####......>.#..#....####...##.......#*j8Z R..##########.#####.....#....#.PPP.4.7 (2 ##)......#...P.+ #_.P.+.#..#####...P.PP...*jZ *#### # ##..###   ....##  *j0[ *j&^ *jJ_ *j+ *j`, *j, *j. *j/ *jE2 n4*j:5 *j5 B3*j?6 *jy7 *j8 *jk9 B2*j9 *j= ###......#>.#..#....####...##.......#*j`> .##########.#.#####.....#..#.PPP.#. ##)......#...P.+ #........#._.P.+ #.#..#####...P.+7.7 (3 ..#..# ##.PPP.####.## #.....# *j> ##.# ####### ##..# ####### ... .....# ...### ##.####*jb? *jC *j7E +j5+j+jS+j+j+j+j+j+jk+jB1+j+j+j3+jB0+j+j +j+j;19+j+jC+j+j:8+j+j-+j+j=B7+j<+j+j X6+j+j+j+jjB5+j#,+j+jTB4+j+j+j+jB3+j+j+jX2+j+ji+j+jXB1+jA+j+j~ +j B0+jf +j +ju +j C09+jM +j +j +j  B8+j +j +j +je B7+j +j +j +j B6+j +j +jJ +j B5+j+ +j +jn +j B4+jp +j +j B3+j0 +j +jW +jm" +j# X2+j% +j& +jc' B1+j<( +j) +j+ +j, B0+jI- +j/ +j1 +j2 D299+j2 +jX4 +jL6 +j6 ,8+j6 +jd8 +j8 +jx: +j: B7+j; +j< +jV> +j ? B6+j? +j@ +jgB +jB B5+jD +jE +jaG +jG B4+j6H +jIJ +jK +jK B3+jL +jM +j-O +juO B2+jP +jQ +jR +jS B1+jS +jW r  You see here a parchment of Summon Ice Beast.+j~Z +j[ I0 _+j\ +j^ +j` +ja C89+jb +jBc +jd +j_e B8+j&g +jj +jXl +jl B7+jm +jo +jp +jUq B6+jQr +js +jwu +ju B5+jzy +jz +j| +j } B4+jI~ +jN . +jх y ######  +jF #....@##### ###### +j #.###.....# #..... #####.## #..... #:.# #..... ##.## #..... #..# #..... ####.## ##..... ##.....###...### .... ##.......#....#You pick up a parchment of Volatile Blastmotes and begin reading...+jH 17158.0)+j P6.7 (393+j +j +jl L _You add the spell Volatile Blastmotes to your library.+j< +jê +jP +j +j +j X2+j +jL +j B1+j= +jH +j +j B0+jʶ +j +jp +j C79+j[ +jW +j9 P  You encounter a lemure.+j~ +j '#######+j  #.....##### ## #@###.....# #.+j( ..5.....# #####.## # +jg #### #####.### #:.# # ....+j o#. ##.## # ###.+j d# #..# # ####.## ##. 5   lemure (asleep)##.+j ? ##.....### ....+jZ A.... ##.......#... ....+j T #...##..........#.+jF 220.7 (4.0)+j- +1.7 (5+jn A8 _+j +j ,j####### #.@...##### ### #.###.....# #. ,ji..5.....# #####.## #. ### #####.### #:.# #. ... #.##.## #. ##.# #..# #. ####.## ,jϡ   ##.  ###...  .... #.... ,j,jG{2.7 (17,jۨ,j-j# #..@..##### #-jJm#.###.....# #...5.....# #####.## #. #####.### #:.# #. #. ##.## #. #. # #..# #.####.## ##. #. -j͑##.....###...# .... ##.#....#-j-jC`36-j?-j-ju-j-jV-jc-jC-jX5-j# #...@.##### #4-j6#.###.....# #...5.....# #####.## #. # #####.### #:.# #. . -jZ#. ##.## #. . # #..# #....####.## ##.... -j. ##.....###...## .... ##.#....#-jd-j-j -j{ -j٩ -j -j. -jԬ -jE X4-jQ ########.....##### #######.###@....# #.....-j 5..5.....# #####.## #.-j #####.### #:.# #. #. ##.## #. # ..# #. -j: ####.## ##.##.....###...### .... ##......# #...##...#.##-jҲ -jV -j` .j%.j%.jY&.j<'.j(.j*X3.jD+.j,.j<-B2.j-.j..jd0.j1B1.j1.j5####### #.....##### ####### .j\5Q#.###...@.# #.....# 8.7 (3..5.....# #####.## #.....# .j5#####.### #:.# #.....# #. ##.## #.....# # #..# #.....#####.## ##.....#.j5##.....###...####.... ##....... .j6.j 9.j%:.j 3.j.j.jX0.ja.jP####### .j&#.....##### # #.###....@# #.....# 9.7 (1  ..5.....# #####.## #.....#  .jqj#####.### #:.# #.....# #. ##.## #.....# .j'.j,.j.jp.jQLevel 4 of the Dungeon<<<>>>__(Press ? for help)######### #### ###.......##..... #...#...#..........# .#...#...##.......# ..#...#..........######## #.#.#...#........##.....##### ########.#...#..........# #.###....@# #.....##...#.#.#........# ..5.....# #####.## #.....##._.#.#.#........#######   #####.### #:.# #.....# # # #...#...#............... #. ##.## #.....# ..#.#.#.#.#...#.###########. # #..# #.....# .#...#...#...#...# ####.## ##.....# ...#...#...#....## ##.   ##.....###...#### #...#:..#e....## ....  .... ##.......#....# .###...#.......# ####.....  #...##..........#.## B..............# #........ #....#............# #####.#........# ##.# #....#.......###..#####..........### #..##....##.....####.....####..........# #.#### ....#.....###......######..###.###.# ##...##......>.jR.#..#....#####..###.....# # ........†........##.......###..#..÷##...#   ###. ###..###.......##########.##....<######..... ....####.#  #......#####.....#.#.jGE#@/j/junreal the RuffianTroll of Okawaru *.....Health: 55/55 ========================Magic: 14/14 ========================AC: 6Str: 18/jEV: 8Int: 20#######SH: 0Dex: 10#.....##### #######XL:  6 Next: 77% Place: Dungeon:4#.###....@# #.....#Noise: ---------  Time: 6729.7 (0.0)  ..5.....# #####.## #.....#-) Claws  /je:#####.### #:.# #.....#Throw: 5 stones#.##.## #.....#Zot (17270) ##..# #.....#####.## ##.....###.....###...####.... ##.......#....##...##..........#.## _You see here a parchment of Summon Ice Beast.  You pick up a parchment of Volatile Blastmotes and begin reading... _You add the spell Volatile Blastmotes to your library. _You encounter a lemure./jkPress: ? - help, v - describe, . - travelA rock wall./ji/j/jj4 _/j ####### #.....##### #/jo #.###...@.# #.....# ..5.....# #####.## #.....# #####.### #:.# #.....# #. ##.## #.....#  # #..# #.....# /j ####.## ##.....#  ##.....###...#### /js .... ##.......#....#  #...##.#.##/j/jn30.7 (169 _/j/j:/jr/jWs/js/j u/jv/jxn8/jzX7/j{/j$ ####### #.....##### ####### #.###.@...# #.....#2.7 (2/j ..5.....# #####.## #.....# #####.### #:.# #.....# #. ##.## #.....# # #..# #.....# ####.## ##.....# ##.....###...#### .... ##.......#....#  #...##..#.##/jˀ/jÃ/j/jM/j/j/j/j/jX6/jr ####### #.....#####  #.###@....# #.....3.7 (1 ..5.....# #####.## #..... #####.### #:.# #..... #. ##.## #..... # #..# #...../j H ####.## ##..... ##.....###...  .... ##.#....#  #...##.#.##/j/j/j/j,% /j% /j7& /j' /j( /j * X5/j- Z #######/jd-  #...@.##### #####4 #.###.....# # ..5.....# #####.## # # #####.### #:.# # . #./j- #.## # .# #..# # ####.## ##.... . ####...## . .... ###.../j,. .#/j. /j0 /j2 /j/j/j/j/jun4/jW/j/jB3/j/jE7 #######/j #.@...##### 6.7 (2 #.###.....# # ..5.....# #####.## # #/jF## #####.### #:.# # ... #. ##.## # ##. # #..# #..  ####.## ##..  ##. ##.....###...  .../j .... ##.......#.... /jG/jq/j0j>####### #.....##### ##0j(? #@###.....# #...5.5...# #####.## # #### #####.### #:.# # .... #. ##.## # ###. #0j?& #..# # ####.## ##. 55 2 lemures (1 wandering, 1 asleep)##......###.. ..........#.... #......#.0j.Id.5You encounter a lemure.0j}I0jJF.50j%NG550j O====7.7 (120jQ0jS 0jS_The lemure shouts! You hear a shout! The lemure shouts! You hear an angry hiss.1j6 ####### #.@...##### ### 1j,7#.###.....# #. ...5.5..# #####.## #. ### #####.### #:.# #. ... #.##.## #. ##.# #..# #.   lemure ####.## 1jW8##.  ## .... #...1jO9K.51j=1jU>----811jUA1jgB1jQ<# 1j=R#..@..##### ##.###.....# #....5..5.# #####.## #.1jR7 #####.### #:.# #. #. ##.## #. #. # #..# #.####.## ##. #. 1j9S##.....###...# .... ##.#....#1jT351j(U95.1jX.5 2 lemures1jQY}----901jg\1j}]1jIP# #...@.##### ##5###.....# #......5..# #####.## #. #1jQ #####.### #:.# #. . #. ##.## #. . # #..# #.   lemure####.## ##. . ##.....###...# 1jQ55.1jU1jEVb40591jX1jZ1j E.51jr 1j J181jM 1j 1j$ 2jk KYou claw the lemure!  2j| PThe lemure is heavily wounded.2j'  The lemure barely misses you.You encounter Pikel, Merchant of Souls. He is wielding a +0 whip of flaming andcarrying a wand of warping.2jy,/  --more--2j 2j K   Pikel (wand, wandering)2j ~5   lemure2j >)2j * ==2j Q2.6 (0.97 _2j 2j 3jLUunreal the RuffianTroll of Okawaru *.....Health: 55/55 ========================Magic: 14/14 ========================3jNAC: 6Str: 18EV: 8Int: 20SH: 0Dex: 10#######XL:  6 Next: 77% Place: Dungeon:4#..5@.##### ##### Noise: ==-------  Time: 6742.6 (0.0)#K###.....# #.... -) Claws.....5..# #####.## #.... Throw: 5 stones # #####.### #:.# #.... Zot (17257) .#.##.## #.... .##..# #.... K   Pikel (wand)####.## ##.... 5   lemure .3jO##.....###...## ..... ##.......#....#The lemure is heavily wounded.The lemure barely misses you.You encounter Pikel, Merchant of Souls. He is wielding a +0 whip of flaming and_carrying a wand of warping.Press: ? - help, v - describe, . - travelThe floor.3j 5@  The lemure barely misses you.You encounter Pikel, Merchant of Souls. He is wielding a +0 whip of flaming and_carrying a wand of warping.Press: ? - help, v - describe, . - travelHere: a lemure (heavily wounded, unrewarding)  The floor.3j_ \ 5#3j -A rock wall.3j"D K#3jHere: Pikel, wielding a +0 whip of flaming, wearing a +0 robe and carrying a  wand of warping  The floor.4j+Pikel, Merchant of Souls A wise kobold would fear the forces of Hell, and certainly would not set up a 4j,ihighly lucrative transdimensional trade in damned souls. But Pikel is better known for his whip than his wisdom, mercilessly tormenting his piteous charges as he ferries them to their buyers. Max HP: ~39 Will: +AC: ++ EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human 4j./You have about 59% to hit with your claws and 47% to hit with your off-hand claw. He has about 72% to hit you. Attack Max Damage Hit: +0 whip (flame) 14 + 7 (flame) He has an unusual item: a wand of warping. He can open doors. He possesses the following wand spells:  a - Warp Space(3d7) (5) 7jgunreal the RuffianTroll of Okawaru *.....Health: 55/55 ========================Magic: 14/14 ========================AC: 67jݎStr: 18EV: 8Int: 20SH: 0Dex: 10#######XL:  6 Next: 77% Place: Dungeon:4#..5@.##### ##### Noise: ==-------  Time: 6742.6 (0.0)7j1#K###.....# #.... -) Claws.....5..# #####.## #.... Throw: 5 stones # #####.### #:.# #.... Zot (17257) .#.##.## #.... 7j.##..# #.... K   Pikel (wand)####.## ##.... 5   lemure .##.....###...## .7j.... ##.......#....#You encounter Pikel, Merchant of Souls. He is wielding a +0 whip of flaming and_carrying a wand of warping.Press: ? - help, v - describe, . - travelHere: Pikel, wielding a +0 whip of flaming, wearing a +0 robe and carrying a  wand of warping  The floor.7jnhunreal the RuffianTroll of Okawaru *.....Health: 55/55 ========================7jirMagic: 14/14 ========================AC: 6Str: 18EV: 8Int: 20SH: 0Dex: 10#######XL:  6 Next: 77% Place: Dungeon:4#..5@.##### ##### Noise: ==-------  Time: 6742.6 (0.0)7jqi#K###.....# #.... -) Claws.....5..# #####.## #.... Throw: 5 stones # #####.### #:.# #.... Zot (17257) .#.##.## #.... 7ji.##..# #.... K   Pikel (wand)####.## ##.... 5   lemure .##.....###...## .7j*j4.... ##.......#....#You encounter Pikel, Merchant of Souls. He is wielding a +0 whip of flaming and_carrying a wand of warping.Press: ? - help, v - describe, . - travel7jvjHere: Pikel, wielding a +0 whip of flaming, wearing a +0 robe and carrying a  wand of warping  The floor.7jj7jn7jio. _7j4 7j 7j@ 7jy  7j 8_Unknown command.7j+ 9 K7j, .  You closely miss the lemure.The lemure is heavily wounded.7j4 3--3.5 (0.967j28 7j&:  7j: $_The lemure hits you.8jŅ' 8jy5KYou claw the lemure! Your off-hand claw misses the lemure.The lemure is almost dead.8j%8j358jޏ.5 2 lemures8j#48ju-=4.458j8j_T _The lemure closely misses you.8j 8jr5.  You claw Pikel! You claw Pikel.  Pikel is moderately wounded.8j9 8j0--3--5.348jV8j? _Pikel hits you with a +0 whip of flaming.9jJ  You barely miss Pikel.  Pikel is moderately wounded.9j\1=-29jw-----6.239jЧ9jm? _Pikel hits you with a +0 whip of flaming.9j3 ( 9j 5You closely miss Pikel.  Pikel is moderately wounded.Pikel hits you with a +0 whip of flaming!9j' 9j`{5 3 lemures (1 wandering)Pikel burns you.9j44---1----=9j+E7.129j9jW _You encounter a lemure.:jU :jU55You closely miss Pikel.  Pikel is moderately wounded.:jW:jWo5---====8.0:je:jml :jlx_The lemure shouts! You hear an angry hiss.:j>m:j  You scratch Pikel.  Pikel is moderately wounded.:jL6==---91:j:jR _Pikel completely misses you.:j9 z  You barely miss Pikel.  Pikel is moderately wounded.:j߀ ?Pikel hits you with a +0 whip of flaming.:j 4-0------9.8:j :0:jX :jԆ & _Pikel burns you.;jD  You closely miss Pikel.  ;jvPikel is moderately wounded.Pikel hits you with a +0 whip of flaming.;jn1---9/14 ---;j]50.749;j;jp& _Pikel burns you.;j0  You scratch Pikel.  Pikel is heavily wounded.Pikel hits you with a +0 whip of flaming!;j0 34-----8----=;j1 E1.68;j~4 ;j5 & _Pikel burns you.4--=jB6---=j<[5.24=jP=j  =j 1_Pikel hits you with a +0 whip of flaming!=j/' =j/w.You scratch Pikel.  You kill Pikel!=j; §Okawaru is honoured by your kill.With Pikel's spell broken, his former minions thank you for their freedom.>jv,§>j0§>j8###§§§#>jN)>jQ*6/57--259%6.1 >jY_The lemure departs this earthly plane. x3  Training target 2.0 for Fighting reached  Training target 6.0 for Unarmed Combat reached!  Your Fighting skill increases to level 2!Your Unarmed Combat skill increases to level 6!You need to enable at least one skill for training.>jK /  --more--?j?jȬ% ?j Skill  Level Cost  Apt Skill  Level Cost  Apt ?j a - Fighting   2.0   4.2  -2   l - Spellcasting   1.2   4.8  -5  ?j׭        ?j@ b - Maces & Flails   0.0   1.2  -1   m - Conjurations   2.9   5.0  -3  ?j c - Polearms   0.0   1.4  -2   n - Fire Magic   0.0   1.7  -3  ?jЮ6 d - Staves   0.0   1.4  -2      ?j= e - Unarmed Combat   6.0   7.0   0   o - Invocations   0.0   1.2  -1  ?j f - Throwing   0.0   1.2  -1   p - Evocations   2.0   5.0  -3           g - Short Blades   0.0   1.4  -2          ?jT    ?j\ h - Armour   0.0   1.4  -2       i - Dodging   1.5   2.8  -2      ?jN j - Shields   0.0   1.2  -1       k - Stealth   2.0   7.1  -5  ?j        ?j        ?jU            You need to enable at least one skill.?j[?] Help[=] set a skill target  ?jG[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsAj > o + Invocations 0.0Aj> 3TargetTargetAj1? ?--  --  --  -- Aj? l --  --  --  --  --  -- Aj? h --  --  --  --  --  AjH@ *--  a-z] set[-] clear selected targetcost|targetsAj [?25h[?0cAj *0 Bj [?25l[?1cBjJ2.0   BjThe current training targets, if any.  The species aptitude is in white.=] set aall targetsBjBjBj Bj{unreal the RuffianTroll of Okawaru **....Bj`Health: 26/57 ==========--------------Magic: 6/14==========--------------AC: 6Str: 18EV: 8Int: 20BjSH: 0Dex: 10#######XL:  6 Next: 259% Place: Dungeon:4Bj#§§§@.##### ##### Noise: =--------  Time: 6756.1 (0.9)#§###.....# #.... -) Claws........# #####.## #....[39;49m Throw: 5 stones Bj# #####.### #:.# #.... Zot (17243) .#.##.## #.... .##..# #....####.## ##.... .##.....###...## ..... ##.......#....# _The lemure departs this earthly plane. x3  Training target 2.0 for Fighting reached!  Training target 6.0 for Unarmed Combat reached!  Your Fighting skill increases to level 2!Your Unarmed Combat skill increases to level 6!You need to enable at least one skill for training.BjI  Training target 2.0 for Invocations reached!  Your Invocations skill gained 2 levels and is now at level 2!You need to enable at least one skill for training.BjBjxC  Skill  Level Cost  Apt Skill  Level Cost  Apt Bj  a - Fighting   2.0   4.2  -2   l - Spellcasting   1.2   4.8  -5      Bj]l     b - Maces & Flails   0.0   1.2  -1   m - Conjurations   2.9   5.0  -3   c - Polearms   0.0   1.4  -2   n - Fire Magic   0.0   1.7  -3   d - Staves   0.0   1.4  -2  Bj     e - Unarmed Combat   6.0   7.0   0   o - Invocations   2.0   3.6  -1  Bj f - Throwing   0.0   1.2  -1   p - Evocations   2.0   5.0  -3           g - Short Blades   0.0   1.4  -2      BjQ         h - Armour   0.0   1.4  -2      Bj\ i - Dodging   1.5   2.8  -2       j - Shields   0.0   1.2  -1      BjZ k - Stealth   2.0   7.1  -5                  BjE            BjYou need to enable at least one skill.[?] Help[=] set a skill target  Bj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsDj%> o + Invocations 2.0Djk ETargetTarget--  Djl --  --  --  --  --  --  --  --  --  Djrm --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsDjg [?25h[?0cDj 10 Ej^ [?25l[?1cEjy3.0   The current training targets, if any.  Ej۽The species aptitude is in white.=] set aall targetsHjV = e + Unarmed Combat 6.0Hjd a-z] setselected target IjY<[?25h[?0c0 IjG [?25l[?1cIjJ 7.0   0 =] set aall targetsJj= a + Fighting 2.0Kj5a-z] setselected target Kjk<[?25h[?0c0 Kj/f [?25l[?1cKjh3.0  -2 =] set aall targetsKj߆KjKj+Kj(unreal the RuffianTroll of Okawaru **....Health: 26/57 ==========--------------Magic: 6/14Kj/V==========--------------AC: 6Str: 18EV: 8Int: 20SH: 0Dex: 10Kjz#######XL:  6 Next: 259% Place: Dungeon:4#§§§@.##### ##### Noise: =--------  Time: 6756.1 (0.9)#§###.....# #.... -) ClawsKjZV........# #####.## #.... Throw: 5 stones # #####.### #:.# #.... Zot (17243) .#.##.## #.... .#KjT#..# #....####.## ##.... .##.....###...## ..... ##.......#....#Your Fighting skill increases to level 2!Your Unarmed Combat skill increases to level 6!You need to enable at least one skill for training.  Training target 2.0 for Invocations reached!  Your Invocations skill gained 2 levels and is now at level 2!You need to enable at least one skill for training.KjߙKj:{unreal the RuffianTroll of Okawaru **....KjJHealth: 27/59 ==========--------------Magic: 6/14==========--------------AC: 6KjpStr: 18EV: 8Int: 20SH: 0Dex: 10#######KjXL:  6 Next: 259% Place: Dungeon:4#§§§@.##### ##### Noise: =--------  Time: 6756.1 (0.9)Kjƣ#§###.....# #.... -) Claws........# #####.## #.... Throw: 5 stones Kjޥ# #####.### #:.# #.... Zot (17243) .#.##.## #.... .##..# #....####.## ##.... .##.....###...## ..... ##.......#....#Your Fighting skill increases to level 2!Your Unarmed Combat skill increases to level 6!You need to enable at least one skill for training.  Training target 2.0 for Invocations reached!  Your Invocations skill gained 2 levels and is now at level 2!You need to enable at least one skill for training.Kj{e  You have reached level 7!Kj)V30/665-KjV781%  --more--KjeKj4 _Lj7N # #§§@..#####  #§###.....# # LjЍo.# #####.## # ## #####.### #:.# # .. #. ##.## # #. # #..# #... Ljm ####.## ##...  #. ##.....###...#  .. .... ##.#....# LjdLjLjf#1Lj=-7.1 (1.02 _LjLj&  Lj Ic - a wand of warping (16) (gained 8 charges)  Things that are here:Lj52=Ljx-8.1 (21LjKLjJ Lj_a +0 whip of flaming; a +0 robe; the kobold corpse of PikelMjA3MjCMjDMjlGMjI3=7==0MjXNw####### #§.)@.##### #9.1 (1#§###.....# #..Mj6Ox# #####.## #. # #####.### #:.# #. . #. ##.## #. . # #..# #....####.## ##.... . ##.....###...## .... ##.#....#MjYPMj9SMjTMj^IMjMj9Mj۳g4=39MjMj =# Mjw#..).@##### #60#.###.....# #..# #####.## #. MjǸ#####.### #:.# #. #. ##.## #. # #..# #.Mj####.## ##. ##.....###...# MjMjMjMjbMj)MjMjڊMjSMj j58Mj“########..)..##### ########.###.@...# #.....1........# #####.## #.....######.### #:.# #.....# #. ##.## #.....## ..# #.....# ####.## ##.....###.....###...####.... ##..MjȔ....##...##...#.##MjMjMjj Mjl Mjp Mjw Mj MjŁ x7=7Mj Mjу MjD Mj y8===6Mjm Mj ####### #..)..##### ####### #.###...@.# #.....# 3.1 (2..# #####.## #.....# #####.### #:.# #.....# #. ##.## #.....# # Mj !#..####.###......... ##....... MjP Mj Mj 3Mj Mj Mj T9=Mj P5Mj! ####### #..)..##### # #.###....@# #.....# 4.1 (1  .# #####.## #.....#  #####.### #:.# #.....# #. ##.## #.....# MjB Mj` Nj3NjNj/..0NjNjnNj]Nj3Nj,NjuNjA}40=4NjNj #######..)..##### #######Nj8###..................# #####@##5.1 (1  #####.### #:.# #. #.## Njqp #......#....#............#NjNjNjPNj3Nj!NjNjNj18=3NjhNj########..)..##### ########.###.....# #.....# ........# #####.## #.....# #####.### #:@# #.....# 6  #. ##.## #.....# # ..# #.....#  ####.## ##.....# ##.....###...####.... ##.......#....##...##..........#.###....#............##....#.###..####NjNjNjNj Nj Level 4 of the Dungeon<<<>>>__(Press ? for help)######### #### ###.......##..... #...#...#..........# .#...#...##.......# ..#...#..........######## #.#.#...#........#Nj #..)..##### ########.#...#..........# #.###.....# #.....##...#.#.#........# ........# #####.## #.....##._.#.#.#........#######   #####.### #:@# #.....# # # #...#...#............... #. ##.## #.....# ..#.#.#.#.#...#.###########. # #..# #.....# .#...#...#...#...# ####.## ##.....# ...#...#...#....## ##.   ##.....###...#### #...#:..#e....## ....  .... ##.......#....# .###...#.......# ####.....  #...##..........#.## B..............# #........ #....#............#Nj  #####.#........# ##.# #....#.......###..#####..........### #..##....##.....####.....####..........# #.#### ....#.....###......######..###.###.# ##...##......>.#..#....#####..###.....# # ........†........##.......###..#..÷##...#   ###. ###..###.......##########.##....<######..... ....####.#  #......#####.....#.#OjS}A stone staircase leading down (D:4) @>OjSOjcmup (D:4)  #..###.....# Ojch# ........†........##.......# Ojc##..#..÷##...#   ###. ###..###.......##########.# #....<######Oj`d:..... ....####.#  #......#####.....#.# #.#..÷#  ##### ... ..........## ##.........#.PPP.#.#  #....##  #..#..#........# ###)......#...P.+.# #....#># #.#..##.###.#..## #........#._.P.+.# #..###.# #.#.###.#.......####.#..#####...P.+.#Ojd #.#  #.# ##...#.....#...#..#...#..# ##.PPP.###Ojd ##  #.# ###......#.# #.#....#.###.## Ojd~#.# ##.......##.# #.###....###.# ###### #.# ####........#..###.# ##...##..# ###### Oj,eU#.## #................†.# ##.......## #..# #.###.......######## #.........#OjVe ##.# #.# #...[...# #.#.....##Ojze# #.## #.# ##...#### ##...###.####Oje #..# ###.# #..#.###....## #####.####...###.##..##########..#....).....Oj4f<## #..........###...###...))................>...# #...## #.### ##########.......... #.....†...# ##.# #..##..<...<.....#Ojf.......# #..# ######...## #.........###.####...##...#Ojf^# ######..#Ojf5##########OjƄ Ojg unreal the RuffianTroll of Okawaru **....Health: 41/66 ==============----------Magic: 8/15============------------#######Oj AC: 6Str: 18#..)..##### #######EV: 8Oj Int: 20#.###.....# #.....#OjҔ YSH: 0Dex: 10 Oj ........# #####.## #.....#XL:  7 Next: 81% Place: Dungeon:4 Oj #####.### #:@# #.....#Oj* @Noise: ---------  Time: 6766.1 (0.0)#.##.## #.....#-) Claws#OjG #..# #.....#Throw: 5 stonesOjf ####.## ##.....#Zot (17233) Oj ##.....###...####.... ##.......#....#Oj #...##..........#.###....#............##....#.......###..#### Oj _You have reached level 7!c - a wand of warping (16) (gained 8 charges)  Oj֕ Things that are here: _a +0 whip of flaming; a +0 robe; the kobold corpse of PikelPress: ? - help, v - describe, . - travelOj :A stone staircase leading up.Ojі Oj Oj Oj2 Oj 2=2Oj OjW Oj1 Oj f3=1Ojf Oj Oj Oj x4=0Oj Oj OjT Oj g5=29OjH Oj Oj" Oj &47Oj M=8Oj| Ojǹ Oj_ Oj r8=7Oj Oj Oj Oj z99==6Oj Oj Oj Oj? q50=5Oj Oj Oj Oj- p1=4Ojp Ojt Oj Oj( `23Oj Oj OjN Oj 3===2OjJ OjQ Oj Ojc p4=1Oj OjO Oj Oj p5=0OjK Oj` Oj Oj @7=Oj- 119Oj OjY Oj Oj 58=Oj( p10/15==8Ojz Oj Oj OjD Z9=7Oj Oj Oj_ ;You see here a +0 short sword.Oji Oj h606 _Oj Oj Oj Ojn p1=5Oj Oj Oj Oj 2===4Oj\ Oj Oj Oj `33Oj Ojv Oj" Oj" 64=Oj# :2Oj$ Oj& Oj_) Oj'* 5=1=1Ojg+ Oj6- Oj0 Oj0 66=Oj0 :0Oj*2 Oj<4 ) _HP restored.Oj6 Y09Oj7 Oj39 Oj$; OjO; B8Oj< Ojd? Oj@ Oj}A T=7Oj C OjxE OjG OjH T=6OjI Oj5K OjM X5OjO OjQ OjS OjS q2==4OjDU Oj W OjY X3OjZ Oj2\ Oj2^ Oj^ B2Oj_ OjHg .........†.# ##.......## Ojsg g....######## #.........# [...##.#.....### .####Ojg p##...###.#### Ojg .## ##...........## Ojg ..##########..#....).....## Oj)h #...))................>...# OjNh >##########................#  #..##..@...<.....# 97.1 (3Ojh 1.0) ######..........##  ##...##...## Ojh \ ########## Ojh Oji Oji Ojvm Ojn a _There is a stone staircase leading up here.PjPj8PjˏPjPjB1PjxPj[PjU==0Pj%Pj PjsD199PjPjPjB8PjyPjPj63=Pj&:7PjpPjePjݥB6PjPjŨPjB5PjPj-PjB4PjPjPjT=3PjPjȴn2PjQX1PjPjUPjq4==0PjPjY89PjPj Pj[:8PjPjpPjB7PjgPjhPjN==6PjPjX5PjPjPjoB4PjPjTn _You start resting.Magic restored.PjA...Pj...Pj..Pjo.815.1 (18PjJ65==Pjf6.1 (193 _Pj PjQje Qj Qj# Qj Qj Qj B2Qj Qj QjX Qj B1Qj Qj Qjh X0QjC Qji Qjf Qj %==Qj 179Qj[ QjO Qjd Qj B8Qj Qj Qjc Qj B7Qj Qjk Qj4 Qj B6Qj| Qj Qj Qj B5Qj$ QjQ Qj Qjb B4QjX Qj Qj" Qj" B3Qj$ Qj% Qj& Qj!' B2Qj( Qj\) Qj* Qj* B1Qj+ Qj, Qj/ n0Qj0 Qj1 Qj?2 C69Qj2 Qj3 QjR5 Qj5 B8Qj.6 Qj9 Qj: Qj; B7Qj; QjV= Qj> QjJ? B6Qj? Qj@ QjA Qj0B B5QjB QjC QjE QjE B4QjF QjtG QjH QjI B3QjI QjK QjL Qj,M B2QjM QjQ QjQ QjR B1QjR QjU QjV Qj&W B0QjW QjY QjZ QjZ C59QjF[ Qj\ Qj] X8Qj^ Qj` Qja Qja B7Qjb Qjc Qj e Qje B6Qjf Qj]g Qjj n5Qj$k Qj,m X4Qjm Qj+s Qjt Qjt B3Qju Qjv Qj x Qjx X2Qj1z Qj{ Qj| B1Qj| Qj\ QjM X0Qj Qj Qj Qjl C49QjW QjÉ Qj Qj B8QjЌ Qj( Qj Qjd B7QjK Qjj QjӔ Qj& B6Qjߕ Qj Qjv Qj™ B5Qj Qj^ Qj Qj B4Qj Qjc QjI Qj B3Qj Qj/ Qj[ Qj B2Qj Qj, Qj X1Qjή Qj ########...# ...... ###..)..## Qj5 .......# ..... ..#.###... .......# #..........# #### .......##########..#####.###................. #.# Qj ###########...#.# #.# ..# #...#### #.## .## ##.##@....###..#### ## ##Qj .........##.........###. # ####.............####...##.. # #.............#### #....#.. Qj> # ##.# .........## #....#.. ### #..# .........##....##.  ..# #.## ########.# ##.....#.Qj| &  #.###.#..# ####...##...  #.....###.........†.Qj  You pick up a parchment of Sublimation of Blood and begin reading...Qj$ -58.1 (42Qjl f9.1 (430Qjʿ Qj> M _You add the spell Sublimation of Blood to your library.Qjj Qjk Qjl Qj[m QjQo Qjp Y39Qjq Qj 8765  You encounter an adder.  # ######### # .......# # .......# ####### # ......####..)..#### .........#.###.... ......# #..........# #####....##########..#####.# ................@.# #.# .###########...#.## #.# .# #.#...#### #.## ## ## ##.##.Qj [m....###..#### ## .........##.........##  ####.............####...##... S   adder (wandering)  #.............#### #....#...  ##.# .......S.## #....#...# #..##.........# #....##..64.1 (5.0).S 5.1 (64QjF $ Qj $_The adder leaves your sight.Rj 3Rj Rj Rj Rj X3Rjp Rj Rj l #### Rj &   Rj/ S########### #... #...# ####### #.........####..)..Rj  #..[.........#.###....# #@.........# #### ......##########..#####.### # ..................# #.# .###########...#.## #.#Zot (17133) .#Rj D#.#...#### #.## ###.##. . ......RjI +6.1 (1Rj e7.1 (22Rj! Rj I _Found a chain mail.Rj? RjF@ RjA RjXB RjD RjE X1Rj/G RjI RjaI B0RjFJ Rj@P RjR Y29Rj:S RjT RjzV RjV B8Rj5X Rj]  ############## #....@....# 71.1 (4 #.........# ####### # #.........####..)..## .Rj^ .....# #..[.........#.###.... ......# #####..........# ### ......##########..#####.### # .........# #.# # .###########...#.## #.# .# #.#...#### #.## ##Rj;_ Rjb Rj-c SjSj<SjSj-Sj}SjX7SjSj^SjB6Sj* Sj Sjl X5SjE Sj #### .... ......# ########### ......# #.........#..# #.........# #######.........####..)..###[...#.###....4.1 (3####..........# ##############..#####.### ............# #.# # .###########...#.## #.## #.#...#### #.## # ## ##.##.....###..#### ##. # .........##.........###..  ####.............####...##...Sj:Sj7SjSj0TSjTSjUSjkVSj^XSjYX4Sj[Sj\h  An adder comes into view.Sjb6Sjb#### .... ......# ###########..# #.........#Sj]c}#.........# ########.........####..)..####..[...#.###....#####..........# ##Sjc#########@.#####.### #............# #.# ###########...#.## #.# Sjc# #.#...#### #.## ##.#Sjd*.SjRdS   adder (wandering)....Sjd#.........S...#### #....#...##.# .........## #....#...Sj'f,5.1 (1.Sj(lS SjHme6.1 (23SjBqSjr2 _The adder leaves your sight.Sj Sj Sj Sjϩ Sj h  An adder comes into view.Sj E ....Sj ..# ############...........#######Sj ..###..)..###[...#.###....####..........# #####Sj #########..#####.### ..........@.# #.# ###########...#.# Sj. * #.#...#### #.## ####Zot (17123) SjQ SSjt aS   adder (wandering)Sj 7.....# Sj h## #..##.........##....##..Sj7 '0.Sj~ zS Sj2 e7.1 (12Sj Sj  SjZ ,_The adder leaves your sight.Sj Sj SjW Sj Sj Sj X1Sj!  ..# ###########.........Sj " M.#######.####..)..###Sj&" [.........#.###....####..........# #####SjP" #########..#####.### ............# #.# Sjm" q###########...#@## 8Sj" ( #.#...#### #.## ## ###.##.....###..#### ##.#Sj" YZot (17121) .Sj" ........# Sj" .# #.## ########.# ##.....#.. Sj# Sj# Sj& Sj' TjTj@ Tj Tj!Tj`0 ..........# #######.####..)..###[.........#.###....####..........# ##############..#####.### ............# #.# ###########...#.##  #.#..@#### #.## ##9 ###.##.....###..#### ##. # .........##.........###.  ####.............####...##....#..#.#######.# .###.#..# ####...##.... Tj*n TjKn @.# #Tjfn 1.# #######Tjn u.# #.........####..)..##Tjn .# #..[.........#.###...Tjn 0.# #####Tjo /...# ####TjKo u.##########..#####.### Tjio .............# #.# Tjo #.###########...#.## #.# Tjp .# #.#...#### #.## ###.##@....###..####Tj^p \.........##.........#Tj~p R####.............####... Tjp F# #.....Tjp G.#### #....# Tjp G# ##.# Tjp =## #....# Tjq 1### #..##Tj8q .TjTq  #....## Tjq x..# #.## ########.#Tjq #.....# Tjr #.###.# ..# ####...##. #.....#TjYr d ##.........†Tjz Tj{ '80Tj| %19Tj7| Tj͂ Tj Tj!Tj"Tj%Tj2Tj;X8Tj>Uj Uj Uj Uj'b An adder comes into view.UjC[...#.###...####..........# ###########..#####.### Uj)........S...# #.# #.###########...#.## #.# # #.#...#### #.## # Ujt.## #####.##.....###..#### ## ## #.........##.........###. Uj"# ####.......@.....####...##.. # #....#### #....#.##.Uj9## #.... ### #..### # UjV..# #.###########.# ##.....# #Ujq.###.# ..# ####...##... S   adder (wandering) Uj#.....# ## ##.........† .÷##...#Uj ####..###..###..#####..... #.##....####.## #..Uj -.1Uj%#SUj0%0Uj%e2.1 (27Uj*)Uj*s  An adder comes into view. _The adder leaves your sight. Uj*p An adder comes into view. _The adder leaves your sight. Uj+q An adder comes into view. _The adder leaves your sight.UjUjUj#UjNUjf _The adder leaves your sight.  An adder comes into view. _The adder leaves your sight.  An adder comes into view. _The adder leaves your sight.  An adder comes into view.Uj\# #####.# ###############..#####.### ........S..# #.# # .###########...#.## #.# .# #.#...#### #.### ## #####.##.....###..#### ##. # #.........##.........###..  ####.Ujt...####...##..  #....#### #....#.  ##.#### #....#. ## #..##.# #....# .# #.###########.# ##.....#. .###.# ..# ####...##... .....# ### ##.........†S   adder (wandering) ÷##Uj6G####..###..###... #####..... #.##....####.## #... ##### ..............## ##..Uj HS.0UjL3.1 (16 _Uj@  ####S. .....# #.# ..#.## #.#  #.#...#### #.##  #####.##.....###..#### # #.........##..... Uj ####.............#  #...........@.####  ........##  ........#  Uj?#######.#  ..#  ### Uj† ÷Uj)    UjP-#####  Uj   ####S. .....# #.# Uj[ ..#.## #.#  #.#...#### #.## UjΉ #####.##.....###..#### Uj #.........##.....  ####.............# Ujz  #...........@.####  Ujʊ <........##  UjA ........#  #######.# Uj} 5 ..# Uj R ### † Uj -÷ UjK    Uj 7#####  UjK Uj Uj Uj  Ujŗ O_An adder is nearby!UjI ......# #####..........# ##### unreal the Ruffian Uj ......##########S.#####.### # Troll of Okawaru **.... ................*.# #.# # Health: 66/66 ======================== Uj .###########...#*## #.#  Magic: 14/15 ======================-- .# #.#..*#### #.## ## AC: 6Str: 18 Uj ## #####.##.*...###..#### ##. EV: 8Int: 20 # #........*##.........###.. SH: 0UjVVDex: 10  ####........*....####...##... XL:  7 Next: 81% Place: Dungeon:4 UjQ #...........@.#### #....#... Noise: ---------  Time: 6883.1 (0.0)  ##.##.........## #....#... -) Claws ## #..##.........# #....##.. Throw: 5 stones Ujx.# #.###########.# ##.....#.. Zot (17116) .###.# ..# ####...##.... .....# ### ##.........†.. S   adder (wandering) ÷##...# ####..###..###... #####..... #.##....####.## #... ##### ..............## ##.. _An adder is nearby!UjCasting: Searing Ray (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)Vj......# #####..........# ##### unreal the Ruffian ......##########S.#####.### # Troll of Okawaru **.... ..................# #.## Health: 66/66 ======================== .###########...#.## #.#Magic: 14/15 ======================-- .##.#...#### #.## ## AC: 6Str: 18 VjC ## #####.##.....###..#### ##. EV: 8Int: 20 ##.........##.........###.. SH: 0Dex: 10####........*....####...##... XL:  7 Next: 81% Place: Dungeon:4#...........@.#### #....#... Noise: ---------  Time: 6883.1 (0.0)Vj ##.##.........## #....#... -) Claws ## #..##.........##....##.. Throw: 5 stones .# #.###########.# ##.....#.. Zot (17116) .###.#..# ####...##.... .....#### ##.........†.. S   adder (wandering) ÷##...#####..###..###... Vj!#####..... #.##....####.## #...##### ..............## ##.. _An adder is nearby!Casting: Searing Ray (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vj>!Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)Vj=:*Vj[:*Vjy:*Vj:*Vj:*Vj .S  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4  Vj.Press: ? - help, Shift-Dir - straight line: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.Vj<.....VjG\S  Vjm=4.1 (15Vj:Vj VjK_The adder hisses angrily.Vj..[.#.###.... #####..........# ####Vj##########..#####.### ................S.#Vj-##########...#.## #.# VjM.Vj #.#...#### #.## ## ##Vj'####.##.....###..#### ## # ..##.........######...####...# #...Vj}x.####  ###. ## #..##........ #....# #.###########.# ##.....# .###Vj{..# ####...##.. .....# Vj### ##.........† ÷##...# ####..###..## Vj|#####..... #.##....####.## #.VjN.SVj4O.SVjVjh-54VjVj VjPe .####..)..###..[.........#.###....Vje  #####..........# ##############..#####.### ..................#Vje ##########...#.## #.# .Vje  #.#..S#### #.## ## ##Vje R####.##.....###..#### ## # ##.........######...####...# #...Vjf k.####  ###Vj8f t. ## #..##........ #....#Vj~f  #.###########.# ##.....# .###..# ####...##.. .....# Vjf ### ##.........† ÷##...# ####..###..##Vjg N.SVjl Vjl z-63Vjp Vjq Vj  You closely miss the adder.The adder is moderately wounded.Vj 4=7.0 (0.9Vj= Vj  Vjڡ E_The adder closely misses you.Wj&  Wj You closely miss the adder.The adder is moderately wounded.92WjWj?3  You closely miss the adder.WjThe adder is moderately wounded. _The adder closely misses you.  You closely miss the adderWjͲ!.  WjThe adder is moderately wounded. _The adder closely misses you.Wj#t _The adder closely misses you.You closely miss the adder.  The adder is moderately wounded. _The adder closely misses you.You closely miss the adder.  The adder is moderately wounded.Wj$Wj$b8.81Wjl(Wj)L  You closely miss the adder.  Wj)The adder is moderately wounded. _The adder closely misses you.  You closely miss the adder.  Wj*The adder is moderately wounded. _The adder barely misses you.Wj &  Wj: vYou closely miss the adder.The adder is moderately wounded.WjΠ g9.6 (0.80Wj Wj  Wj H_The adder closely misses you. x2Xj  You completely miss the adder.The adder is moderately wounded.XjXj65==Xjb90.5 (0.909XjXj0= _The adder bites you but does no damage.Xj I .  You claw the adder!  Xj :You kill the adder!Xj †XjJXjiXj Xj83=1.4Xj:8XjXjAP _Okawaru accepts your kill.Yj?YjZ?Yjt@YjAYj|CYj FB7YjFYjND.# #YjN.# ####### .# #.........####..)..##Yj(O.# #..[.........#.###...Yj|O.# #####..........# #############..#####.### YjO..................# #.# #.###########...#.## #.YjP ..# #.#...#### #.## # .## #####.##@†...###..#### ##--2.4 (1.0 ## #YjQ.##.........### # ####....####...## # #..Yj^Q..#### #....# # ##.##YjQS.## #.... YjQ### #..##.........# #....## ..# #.###########.# ##.....# YjR#.###.# ..# ####...##. #..YjSRa ##.........†YjS8--Yj4ZYj\YjݠYjݡYj4YjƤYjYjѨX6YjGYj@YjU==5YjϬYj..# ########### ##.......# #.........# Yj..# #.........# ###### #..# #.........####..)....# #..[.........#.###. ## #####..........# ##.......##########..#####.### #....................# #.# Yj8.#.###########.@.#.## #.# 4.4 (2...# #.#...#### #.## ...## #####.##.†...###..#### ..## #.........##.........## Yjtw..# ####.............####...## ..# #.............#### #....# ##.##.........## #....# ..### #..##.........# #....# Yjϳ~....# #.###########.# ##....Yj)YjVYjYj+Yji,Yj.-Yj.Yj0Yj3X4Yji6 ##..... ...# ########### .##.# #..# Yj65..# #...# ##### .#.# #.........####..) ..# #..[.........#.# .#Yj27.# #####..........# # .###########..#####.### .#..............@.....# #.#5.4 (1 ...#.###########...#.## #. .#...# #.#...#### #.## Yj7..## #####.##.†...###..##.## #.........##..........# ####.............####.# #.............#### #.....# ##.##.........## #....### #..##.........# #Yj8Yj DYjYjYjZYj{/0.YjYjcYjYj/ Yji Yj9 Yjm Yj Yj> B3Yj Yj Yj Yj] B2Yj6 Yj YjO Yj B1Yj Yj YjR Yj B0Yj] Yj Yj Yj D099Yj Yj Yj Yj B8Yj  Yj ......##..... .#...#..........# ########### .YjC e..#...##.......# #.........# .Yje #...#..........# #.........# #...#........# #.........## .Yj #...#..........# #..[........ .Yj ..#.#.#........# #####....... ._.#.#.#........##########..##### ...#...#Yj ...........# #901.4 (6#.#.#...#.###########...#.## # ...#...#...# #.#...#### # .Yj8 k#...#....## #####.##.†... Yj :..#e....## #.........##.... .#.......# ####.............##......# #.............#### #........# ##.##.........##......### #..##.........#Yj Yjr Yju Yj.Yj~/Yj0Yj1Yj3Yj4X7YjR5Yj6Yj6B6Yj7Yj9YjP;n5Yj<Yj=YjO>B4Yj>Yj%@YjBYj=C,3YjjCYjFYjJ  ###.......##.....  #...#...#..........# # YjK .#...#...##.......# #...... Yj)L ..#...#..........# #......  #.#.#...#........# #......  #.#...#..........# #..[  #...#.#.#........# #####  #._.#.#.#........##########.. # # #...#...#...........6.4 (5.#.#.#.#.#...#.#####...#. #...#...#...#...# #.#... ..#...#...#....## #####.##.†. #...#:..#.....## #.........# ###...#.......# ####.. .....# #.....  ####.#........# ##.##.........#   #..........### #..##....YjLK.....# YjLYjOYj QZjiZj̙ZjZjZjhn2Zj'u ###.##..... #...#...#...#  .#...#...##.# # ..#...#.# # #.#.#...#Zj\|.# # #.#...#Zj.# #..[ #...#.#.#.# #####Zj{ #._.#.#.#.# ZjգB # # #...#...#..@.....7.4 (1  ..#.#.#.#.#...#.#...#. Zj.#...#...#...#...# #.#...ZjG^.#...#...#....## #####.##.†  #...#:..#.....## #. Zjs.###...#.......# #### B......# ##.#........# ##.##.Zj{ #.### #..##.Zj?Zj_ZjgZj Zj* Zjr Zj Zj Zj B1Zj= Zj 3 ZjH ...#...#..........# ###### .#...#...##.....Zj  ..#...#...#.#.#...#Zjˬ ,..#..Zj E[..#.#.#Zj D####_####Zjj # # #...#...#....................#.#.#.#.#...#@###########...#Zj 8 Zj .#...#...#...#...# #.#.. ...#...#...#....######.##.†...Zj? \Zot (17091) ...Zjݮ ........###..........# #.###########. Zj Zj3 Zje [jK[jL[j2M[j3N[jO[jPB0[jQ[jZUg .#...#...##.# #....[jU ..#...#..........# #[jU #.#.#...#........# #[j9V3 #.#...#..........# #..[ #...#.#.#........# ##### #._.#.#.#........########### # #...#...#................. ..#.#.#.#.#...#.###########...##...#...#...#.@.# #.#.9  ...#...#...#....## #####.##  #...#:..#.[jV" #.........###...#.......# ####  B.......# #..  #####.#[jV}.# ##.## #.[jV{..### #..## ###[jVZ....# #.###########[jVZ #####..###.###.# [jxW[jZ[j[[j%[j<&[jT'[j7)[j+[j-C89[jN-[j/[j2[j3B8[j4[j7[jV9[j9B7[j>,[j>[jC" [jCG#...#.#.#........# #[jC #.g.#.#.#........######[j=D # #...#...#..........[j_D..#.#.#.#.#...#.###########[jD.#...#...#...#...# [jD...#...#...#....##  [jE:..#.....## #[jOE .###...#.......# .[jE B..........@...# #.....[jE #####.#........# ##.##...[jE [jEo#..........### #..##[jF [jFj###..........# #.#######[j7F [jzF#####..###.###.# [jF#..###.....# g   goblin (wandering)[jF [j G##..#..÷##...# [j+Gk#....<######..... [j}G}#.#..÷# #####[jIE_12.4 (3[j N g  You encounter a goblin. It is wielding a +0 dagger.[jNe3.4 (46[j\R[jP[ [jq[-_The goblin leaves your sight.[j\ [j-] [j^ [j` [jb 0g[jdd %  [jd CA goblin comes into view.[j7i H#._.#.#.#.######[j[i # # #...#...#...............[jyi `..#.#.#g#.#...#.###########.#...#...#...#...# #.[ji M...#...#...#....## #####.#...#:..#.....## #.....[ji F.###...#.......# ####.B..............# #....#####.## ##.##[jj - #...### #..##.###.# #.######## #####..###.###.#  #..###.....###..#..÷##g   goblin (wandering)#....<######.....#.#..÷# ##### .#....## #[jo &0[jmp l4.4 (15 _[js [jt \jH \j~#._ \j# # #...#...#.... \jԧ\j$#g#.#...#.# \j.$ .#...#...#...#...# \jZ& ...#...#...#....##  \j8#...#:..#.....##  .###...#.......# \j& B..............#  \jҨ-#.....@..#  \j%#..........###  \jF###..........#  \jh#####..###.###.# \j  #..###.....# \j" ##..#..÷##...# \j #....< \j5> #.#..÷# #####   \jS\j9R #._ # # #...#...#.... #g#.#...#.#  .#...#...#...#...#  ...#...#...#....##  #...#:..#.....##  .###...#.......#  B..............#  #.....@..#  #..........###  ###..........#  #####..###.###.#  #..###... ##..#..÷##...#  #....<[\jS&m #.#..÷# #####   \jhU] _A goblin is nearby!\jV[ #._ # # #...#...#.... #g#.#...#.#  .#...#...#...#...#  ...#...#...#....##  \j[#...#:..#.....##  .###...#.......#  B..............#  #.....@..#  #..........###  ###..........#  \j[t#####..###.###.#  #..###.....#  ##..#..÷##...#  #....<\j:\_  #.#..÷# #####   \j #._ # # #...#...#.... #g#.#...#.#  .#...#...#...#...#  ...#...#...#....##  #...#:..#.....##  .###...#.......#  B..............#  #.....@..#  #..........###  ###..........#  #####..###.###.#  #..###... ##..#..÷##...#  #....<[\j'm #.#..÷# #####    _A goblin is nearby!\j #._ # # #...#...#.... #g#.#...#.#  .#...#...#...#...#  ...#...#...#....##  #...#:..#.....##  .###...#.......#  B..............#  #.....@..#  #..........###  ###..........#  #####..###.###.# \j ` #..###.....#  ##..#..÷##...#  #....< \jL> #.#..÷# #####   \js\jE} #._ # # #...#...#.... #g#.#...#.#  .#...#...#...#...# \j}I ...#...#...#....##  #...#:..#.....## \j}} .###...#.......# \j}d B..............#  #.....@..#  #..........###  \j~f###..........#  \j4~#####..###.###.#  #..###... \j~##..#..÷##...#  #....< #.#..÷# #####   \j\jy\j_\j \j/O_A goblin is nearby!\j(j# # #...#...........#.#.#g#.#...#.###########.#...#...#...#...# ..#...#...#....#####\j ) #...#:..#.....## .....###...#.. ###B..........#####.#.....\j2)##.## #..## #.\j[)i##..# #.########\j}) #####..###.###.#  #..###....##..#..÷##...#\j)....<######.....#..÷# ####\j)# .#....# #\j)T#....#># \j+G.g\j/\j"0g54 _\j3\j4]j # # #...#...#............... unreal the Ruffian ]j..#.#.#.#.#...#.###########. Troll of Okawaru **....  .#...#..g#...#...# #. Health: 66/66 ========================  ...#...#.*.#....## #####. Magic: 14/15 ======================-- #...#:..#*....## #..... AC: 6Str: 18 ]j_ .###...#..*....# ####..... EV: 8Int: 20 ]j B..........*...# #........ SH: 0Dex: 10 ]jP #####.#....*...# ##.##..... XL:  7 Next: 83% Place: Dungeon:4 ]j #.......@..### #..##..... Noise: ---------  Time: 6915.4 (0.0) ]j0###..........# #.######## -) Claws #####..###.###.#  Throw: 5 stones #..###.....#  Zot (17084)  ##..#..÷##...#  ]j] #....<######.....  g   goblin (wandering) #.#..÷# ##### . ]jK#....## # ]j#....#># #Casting: Magic Dart (safe; 4% risk of failure)  ]jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  ]jPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)]j a# # #...#...#............... unreal the Ruffian]jQaL..#.#.#.#.#...#.###########. Troll of Okawaru **.....#...#..g#...#...##. Health: 66/66 ========================]ja...#...#...#....## #####. Magic: 14/15 ======================--#...#:..#.....##]jaz#..... AC: 6Str: 18]ja.###...#.......# ####..... EV: 8]jb-Int: 20]j6bB..............# #........ SH: 0]jXb-Dex: 10]jbS#####.#....*...# ##.##..... XL:  7 Next: 83% Place: Dungeon:4]jb&#.......@..### #..##..... Noise: ---------  Time: 6915.4 (0.0)]jb###..........# #.######## -) Claws]jb#####..###.###.#Throw: 5 stones]jc#..###.....#Zot (17084) ]jIc##..#..÷##...#]jlc@#....<######.....]jcg   goblin (wandering)#.#..÷# ##### .]jcB#....###]jcF#....#>##]jcCasting: Magic Dart (safe; 4% risk of failure)  ]j7dConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line]jXdlAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)]j9*]jؤ9*]j9*]j9*]j*.g  ]j.Aim  ]j TPress: ? - help, Shift-Dir - straight line]jAo: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  ]jg7hit)  The magic dart hits the goblin.  ]jPThe goblin is severely wounded.]j' (..]jY ..]j g  ]j *]j &==]j626.4 (13]jg]j]j% ]jLD_The goblin shouts!]j c..#.#.#.#.#...#.###########.#...#...#...#...# ..#...#.g.#....#####]j1  #...#:..#.....## .....###...#.. ###B..........#####.###.## #..## #.##..# #.######## #####..###.###.# ]ja #..###....##..#..÷##...#....<######.....]j #.#..÷# ##### .#....#]j  ##....#># ###.]j '.g]j ]js i--72]j ]j: ^j>8O.#...#...#...#...# ^j8..#...#...#....#####^j9 #...#:..#g....## ^j-9....^j{9}.###...#.......# ###^j9%B.......^j9...^j9.#####.#^jW:Y##.## #..^j:I## #.##^j:T..# #.########^j3; #####.@###.###.# ^jX;J #..###....^j;k##..#..÷##...#^j;....<######.....#.#..÷# ####^j1<,# .^jR<)...#^j<0 #^j<#....#># ..###.# ^j<(#^j>'.g^jB^jCE{--81^jF^jG^j..#...#...#....##### #...#:..#.....## .....###...#...g...# ###B..............^j F#####.###.## #..### #.##..........# #.######## #####..###.###.#  ...##..#..÷##...##....<######.....^jS#.#..÷# ##### ....## ##....#># ..###.#.# ^j^## ###.^j%.g^j}^j`90^j^j^j!  #...#:..#.....## .....###...#.. ###B..........g...# #...#####.#........# ##.##^j"  #..........### #.##..........# #.######## #####..###.###.#  ...##.@#..÷##...##....<######.....#..÷# ##### .^j2" '...## ##....#># ..###.^jY" #.# ## ###. ##..^je# !.^j# g^jp' ^j' '20^j( ;79^jJ+ ^jZ, _j{W.###...#.......# ####._j͢CB..............# #....#####.#....g...# ##.## #..........### #..##.###_j....# #.######### #####..###.###.# _jl #..###.....# ##..#..÷###...@<######..... #_jt#.#..÷# ##### ..#....## #_j#....#># #._j#..###.# #._j$#.# #.# ##.## #.# ###.. #.# ##..._jxL#.# ####.._jG"._jg_jJ_j`18_j_j_j/.###...#.# ####.B........# #.#####.#........# ##.##._j}#.......g..### #..##.###..........# #.######..###.###.# #..###.....# _j##..#..÷##...# #....@######..... #.#.#..÷# ##### .#....## _j#.#....#># #.#_j:4#..###.# #.##.# #.# ##._j{## #.# ###..._j #.# ##..... _jw#.# ####. _j_j#5_j2==2_j:7_j9_jna _There is a stone staircase leading up here._j  .###...#.# #### B........# # #####.#........# ##.## #..........### #..## ###..........# #. #####..###.###.#_jm \ #..###.....# ##..#..÷##...# #...@<######..... # #.#..÷# #####  #....## # #....#># #._j  #..###.# #. #.# #.# ## ## #.# ###_j  #.# ## #.# ####_j& g_j g   goblin_j g36 __j _j _j y #...#:..#.....## #_je .###...#.......# #### B........# #..#####.#........# ##.## #._j...### #..##.....###..........# #.#############.g###.###.#_jĉ  #..###.. ##.@#..÷##...# _j #....<######.....  #.#..÷# ##### _j/ #....## # #....#># #_jN #..###.# #_jyE #.# #.# #### #.# ###_jĊl #.# ##_j$.g_jM_j׏`45_j(_j<`j' `ja.  You scratch the goblin.  You kill the goblin!`j/^$`jo=5.3 (0.94`jY`j `j B_Okawaru accepts your kill.`j``jIa`jf`j i `jki:_No target in view!`jD .###...#.......# ####.B..............# #....#####.#..# ##.##`j  #..........### #..##.###....# #.######### #####..###.###.#  #.$###.....# ##..#..÷###...@<######..... #`j #.#..÷# ##### ..#....## ##....#># #.#..###.# #.`j9 #.# #.# ##.## #.# ###.. #.# `j c##...#.# ####..`j6 `j ==-6.3 (1.03 _`j `j ajR.###...#.# ####.B........# #.#####.#........# ##.##.#..........### #..##.###..........# #.######..###.###.# #.$###.....# ##..#..÷##...# #....@######..... #.#.#..÷# ##### .#....## #.#....#># #.##..###.# #.##.# #.# ##.## #.# ###.#.# ##.#.# ####.aj-72ajaja _There is a stone staircase leading up here.ajZajajJ,aju1 _aj|#...#:..#.....## #..###...## ####ajB.......# #....#####.## ##.##.#...### #..##........ajQ###..........# #.################..###.###.# .#.$###.....# #ajF##..#.@÷##...# 8#....<######..... #.##.#..÷# ##### .. #....##.aj{#....#># #.#.#..###.# .#aj#.# #.#  ## #.# ##.#  aj7aj}ajajTaj3ajajajX0aj ...#...#...######.##.†#...#:..#.....## #. .###...#.......# #### B..............# #.... #####.#..# ##.##.#....### #..##.........###..........# #.################..###.###.# ...$###@....# ##9##..#..÷##...# #....<######..... #.###.#..÷# ##### ..... #....##.#....#># #.#.#..###.# .#.##.# #.#  ##...### #.# #ajajaj] 3ajN^ aj'c /0.ajee ajf ajBh aj\ aj] aj_ aja aj|c ajd C69aje aj`g aji aj]k X8ajr  ajr #...#...#....## #####.##.†.. ...#:..#.....## #..## ajRs e##...#.......# ####.. .ajs Z....# #..#ajs b.#........# ##.##..##ajs y#..........### #..##..# ajt x###..........# #.##ajHt .# ajrt #####..###.###.# ..# ajt #.$###..@..# ### aju 31.3 (2aj0u ##..#..÷##...# aju ###....<######..... #.##..#.#..÷# ##### ..#....## #..#..#ajv n#....#># #.#..##aj5v ?#..###.# #.#.##ajzv a#.# #.# ##...#..ajv H## #.# ajv 2###......#ajw aj4{ aj{ bjK3bjKbjLbjDNbj0PX7bjU #...#...#....## #####.##.†.bjU#:..#.....## #.##. #...#.......# ####.bjU...# #..#.#........# ##.##.bjQV0##  #.bjV..### #..##.#  ###.bjVx..# #.##.# bj8W#####..###.###.# ..# bjW#.$###...@.# ### #2.3 (1bjW##..#..÷##...# #bj3XV#....<######..... #.##.#.#..÷# ##### .#....## bjXn#..#..#.#....#># bjXY#.#..##.#..###.# #.#.###.bj1Y#.# #.# ##...#.## #.# bjY3###......#.bjZbj]bj%^bj bj bj bjPbjbjX6bj~ .#:..#.....## #.........##.#.......# ####... .....# #....### #.## ##.##bj## ..........### #..##.# bj g###...# #.###########.#  #####..###.###.# ..# #bjON #.$###.....#### ####..#..÷##.#.3bj}#....<######....... #.##....#.#..÷# ######.......bj#....## #..#..##....#># #.#..##.##..###.# bj#.#.###.##.# #.# ##...#...## #.# bj###......#.# #.# ##.......##.#bjbjSbjbj41bj>23bj2bj3bj5X5bj9 #:..#.....## #.##.#.# ####.## #..# .#.# ##.##.## ..### #..##.# ...# #.##.#  #####..###.###.# ..# ##.$###.....## ### ##.bj<<##..#..÷##..@# ####.4#....<######.##.##....##.#..÷# #######.#....## #..#..#.#....#># #.#..##.##..###.# #.#.###.#.#.# #.# ##...#.....## #.# ###......#.###.# ##.##.#bjIbjOr bjr bj1t bju bjw bj~y X4bj| ^ .#.......# ####....##.bj| # #....#### ## ##.##bj} ## .### #..##.# #bj9} z..# #.###########.# bja} e###..###.###.# ..# ### #.$###.....#### ##..bj} ##..#..÷##...########..#bj} #....<######.@.....##.##....##5bj} C#.#..÷# #######............#....## #..#..##....#># #.#..##.###bj} #..###.# #.#.###.#..#.# #.# ##...#.....#bj#~  ## #.# ###......#.###  #.# bjJ~ I##.......##.#  bjp~ #.# ####..#..### bj bj bjڇ bjL bjM bjnM bj]N bjzO bjP X3bjPQ bj S n2bjeS bjGT bj|T B1bjT bjU bjV bjV B0bj^W bj [ ....# ####....####..# #....bj=[ #### #.. .....# ##.##.........## #..### #..##.........# #.. .bj[ # #.####.# ##.. #..###.###.# ..# ####... #.$###.....## ### ##.... #..#..÷##...####### ####..###.. bj[ /....<######.....@.##.##....####.9.3 (4 .#..÷# #######....bj\ # ....## ##..#..#.... ..#># #.#..##.###.#.. ###.# #.#.###.#.... #.# ##...#.....# #.# ###......#.###.#..#.# ##.......##.# #.###.# ####........#..###.# bj ] bj_ bj` cjScj]cj,cjcj{o59cj=cjB8cjcjcjvcjB7cjgcjcjRcjB6cjcjN #.......# ####cjH=....##....# #cjp$....#### cj.#........# ##.##.........## ....### #..##.........# #....# #.cj'####.# cj.####..###.###.# ..# ### cjn} #.$###.....## ### ## 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#.# ###.....cj cj. cjN djPdjdj djdj2djX0djp.#...#...#....## #####.##.† djt #...#:..#.....## #. .###...#.......# #### B......# ##.#........# ##.##dj. #....### #..##. ###dj ....# #.#. #####..###.###.# ..djZ #.$###@....## 9.3 (1dj ##..#..÷##...#######  #....<######.##.##djP3 #.#..÷# ####### #....## ##..# #....#># #.#.. #..###.#dj #.#. #.# #.# ##...#djէ ## #.# ###dj¨djdjPdj IdjF49  #...#:..#. #.........###...#.......# ####  B..............# #..  #####.#........# ##.## #....### #..## ###....# #.########### #####..###.###.#  #.$###.....## ##..#.@÷##...####### 50 #....<######.......##. #.#..÷# #######..... #....## ##..##....#> # #..###.# #.# #.# #.##... ## jcm#.####.... #.#.djX dj dj djc djdj6X8djdjxT.###...#.......# ####dj B.......# #.. #####.#.# ##.##dj^ #..### #..##djj ###...# #.##########djI #####..###.###.#  djs#.$###.....## dj##..#..÷##...####### dj] #....@######.......##.dj #.#..÷# #######.... #....## ##dj#....#> #dj{ #..###.# #.# #.# #.##. ## #.#djY# #.#djR. #.###djZ1dj dj[_There is a stone staircase leading up here.djO 3dj۲ dj dj] dj _7 _dj} dj̺ dj. B6dj. dj ~ #####.#..# ##.## djU #..........### #..## ###..........# #.########dj D #####..###.###.#  #.$###.....##  dj ##..#..÷##...####### #....<######.......# #dj  .. #..@.## ##3.3 (2dj ...#># ####.#djp z # #.# #.# # ## #.####.dj  #.###. #.#####. #.## #.. #..# #.###dj_ dj dj ej ejY ej ejejejB5ejej"LMB......ejf #...#####.#... ##ej..### #..##.....###..........# #.########ej#####..###.###.#  #.$###.....## ej#..#..÷##...######...<######.......#ejH#.#@.÷# #######..4.3 (1 #....###ejr ..#>.## #.# #.###ejb# .#ej@ ejY#ej}$ejrejsej)vejxej#|ej|B4ej.ejMM.###...####B..............# #...#####.#... ##..........### #..##.....ej;o###..........# #.#############..###.###.#  #.$###.....## ej#..#..÷##...#######..@.<######.......#5#..÷# #######.. #....##ej\5##....#>#..###.### .#ejejޏejejy/ej+0ej2ej5ej9ejj;B3ejF?,ejGn2ejJejO..#....## #####ejP* #...#:..#.....## #.###...#.......# ##B..............# #...#####.#........# ##.##.....#..........### #..##.....###..........# #.#############..###.###.# ejLP #.@###.....## ##..#..÷##...#######ejwPP....<######....... #.#..÷# #######..#....####ejP#....#>## ..#ejP ### #.#ej:Wx 7.3 (2  You now have 156 gold pieces (gained 9).  Things that are here:ejWe8.3 (31ejJ[ej\< _a +0 dagger; a goblin corpseej]fjc| .#...#...#...#...# #...#...#...#....## ##### #...#:..#.....## # .###...#.# ####fjҰ B......# #..#####.#.# ##.## #..........### #..##....###..........# #.############@.###.###. #.)###.....## fj=v ##..#..÷##...##### #....<######..... #.#..÷# #######. #....## #....#>#fjñ   #..###.#  #.# #.# #fj`9.3 (10fjfj<fjfjgfjfjC39fj}fjwfjA ..#.#.#.#.#...#.#########fj .#...#...#...#...# fjz...#...#...#....## #### #...#:..#.....## #fj .###...#.# ####fj  B......# #..#####.#.# ##.## #.### #..##...###...@......# #.######fj 60fju#####..###.###.fj< #.)###.....## fjfp ##..#..÷##...#####fjd #....<######.....fj~ #.#..÷# #######fj!fjJU #....##fjyl #....#>#fj Q #..###.#fj fjfjY& fj& fj( fj) fj, fj- X8fj/ fj1 fj1 B7fjb3 fj>5 fj7 l  A clockroach comes into view.fjc< o  #...#.#.#........# fj<   #._.#.#.#........##   # # #...#...#..........   ..#.#.#.#.#...#.####### fj<   .#...#...#...#...# fj=   ...#...#...#....## #   #...#:..#.....## #  fjK= .###...#.......# ####  B....# #...  fj= H#####.#........# ##.##  #..........### #..##  fj= ###..........# #.  #####..###.###.#  fj=  #.)###.....## B   clockroach (asleep, warded)   ##..#..÷##...##  fj>  #....<######...   #..÷# ####fjHC +2.3 (2fj"D l3.3 (36 _fjN fjO gjgjIgj!gj5"gj8   #...#.#.#.#  . #._.#.#.#.  gjҠ  #.# #...#...#  # ..#.#.#.#.#...#.  .#...#...#...#...#  .#...#...#....##   #...#:..#.....##  gj' }#.###...#.#  #B.# #  #.#..# ##.  gj^ . #..........### #..   ###....# #.  gj  #####..##.###.#   #.)###.....##  gj  ##..#..÷##...   #....<######  gj j #.#..÷# gjC gjӧ e4.3 (15gjS gjY gjuu . #._.#.#.#. gj1v}#.#.#...#...#. gjtv# ..#.#.#.#.#...#.##### gjv ..#...#...#...#...#  gj+xK ....#...#...#....##  #...#:..#. #.###...#.......# ##  #B.......# #.  ######@#........# ##  #..### #..  ###...# #  #####..###.###.  #.)###.....# #..#..÷##... gjx #....<######.  #.#..÷# ##  #....gjx"##gjwgjJ54gjgjgjhjcB   #...#.#.# #.. #.#._.#.#.#hjB  .#.#.#...#...#....... hjB # ..#.#.#.#.#...#.####  ..#...#...#...#...# hjC....#...#...#....## hjNC #...#:..#.....##  hj}C #.###...#.# # hjC #B...@..........# # hjCx######.#.# ## hjD #....### #. hj2D###..........# #. #####..###.###. hj`DN #.)###.. hjD ##..#..÷##.  #....<#### hjD #.#..÷# #hjxJhj~K`63hj}OhjPhj  #...#.#.#  #.. #.#._.#.#.#  .#.#.#...#...# hj  # ..#.#.#.#.#...#.  ..#...#...#...#...#  ....#...#...#....##  #...#:..#.....##  #.###...#hj{:.#   #B.#   ######.#.#  hjִ #..........### #  ###..........# #  #####..###.###  #.)### hj4 ##..#..÷##  #....<  #.#..÷#hjhjO`72hjhjhj%s V  #...#.#.# hjs p #.. #.#._.#.#.# hjt  .#.#.#...#...#  # ..#.#.#.#.#...#. hj[t T ..#...#...#...#...# hjt #....#...#...#....## #. #...#:..#.....## hj2u  #.###...#.# hju  #B.#  ######.#hju .#   #..........###  hjnv  ###...#   #####..###. hjv K #.)### hj.w  ##..#..÷##  #....<  hjw f #.#..÷#hj{ hj| `81hjB hj ijUuV  #...#.#.# ijub #.. #.#._.#.#.# #.#.#.#...#...# ##...#.#.#.#.#...#. #..#...#...#...#...#iju  #....#...#...#....##  #..#...#:..#.....##  #.###...#.# ijv #B.#  ######.#.#  #.###  ###.#  #####..###.  #.)###ijv  ##..#..÷  #....<   #.#..÷#ij~& ijb~BBThe clockroach closely misses you.ij~h=90ijijL ij4_The clockroach bites you but does no damage.ij  You barely miss the clockroach.70.1 (0.829ij ij B _The clockroach bites you but does no damage.jj%  jj@You closely miss the clockroach.jj,1.0 (0.9jjjj jjI4_The clockroach bites you but does no damage.lj4( lj You claw the clockroach!  The clockroach is almost dead.ljE#5ljh-4--=9lj:8ljljc lj)_The clockroach bites you.ljN .  You claw the clockroach!  lj[?You kill the clockroach!ljK>†lj+6=8-2.87ljDlj-P _Okawaru accepts your kill.mjmj mjmj[mjmjzB6mjmjmj mjB5mjZmj> #...#.#.#..mj #.. #.#._.#.#.#.. #.#.#.#...#...#.. ##...#.#.#.#.#...#.##mjN #..#...#...#...#...#  #....#...#...#....## mj35 #..#...#:..#.....##  #.###...#.......# mjc #†..# --4.8 (2.0 ######.#..mj# # #..........###  ###...mj/#  #####..###.## #.)###.. ##..#..÷##. mjN#....<## mj7-mjmjmj83mjT9mj<mj>mj@]--4mjAmjF #...#.#.#. #.. #.#._.#.#.#. #.#.#.#...#...#. ##...#.#.#.#.#...#.#mjFi #..#...#...#...#...#  #....#...#...#....##  #..#...#:..#.....##  #.###...#.# # #†..# #mjcGm5.8 (1 ######.#.# # #..........### #. mjG'###..........# #. #####..###.###. #.)###.....mjHH  ##..#..÷##..  #....<#  mjH#.#..÷# # mj# #..###.#njnjnjnjě3njDnjڞnjlnjAB8njnjs##...#.#.#.#.#...#.##..#...#...#...#...# #....#...#...#....## #nj#..#...#:..#.....## #.#.###...#.# ####.#†....# #.######.#..# ##.##.#..........### #..##.###...# #.#1.8 (1njF#####..###.###.# #.)###.....## ##..#..÷##...##....<######.#.#..÷# #nj`#....###....#># nj<njnjN nj?O nj R njU nj Y nj^Z U==7nj\ njLe nje K#..#...#...#...#...# nje #....#...#...#....## #####nje 6#..#...#:..#.....## #....###...#.......# ####.nj.f ;#†........nj_f s# #....######.#njf /# ##.##njf ~ #...### #..##.njg ###..........# #.#######nj4g  #####@.###.###.# 2njdg U #.)###.....#njg ##..#..÷##...#######....<######.......njg {#.#..÷# #######nj-h #....##  njh #....#>##..###.#njh i#.# #.# #nji E nji njjn njo njL njL njuN nj P njT n6njSV njsZ #....#...#...#....## #####.#..#...#:..#.....## #.....njZ ###...#.......# ####.#†........# #....######.#njZ # ##.## #...### #..##.nj[ ###..........# #.######## #####..###.###.#  #.@###.....###..#..÷##...#######njL[ :#....<######.......#.#..÷# ########....## ##nj[ #....#># #..###.# ##.# #.# ##nj[ s## #.# ###.nj7] - 3  Things that are here:nj^ r _a +0 dagger; a goblin corpseoj+oj)/Innate Abilities, Weirdness & MutationsYou are too large for most types of armour.ojm/ca - You have claws for hands.b - Your natural rate of healing is unusually fast.c - You are covered in fur. (AC +1)d - You have tough skin. (AC +1)qjqjqjϻB #....#...#...#....## #####. unreal the Ruffian#..#...#:..#.....##qjn_#..... Troll of Okawaru **....#.###...#.......# ####..... Health: 66/66 ========================qj߼#†..............# #........ Magic: 15/15 ========================######.#........# ##.##..... AC: 6Str: 18#..........### #..##..... EV: 8Int: 20qjJ7###..........# #.######## SH: 0Dex: 10#####..###.###.#qj[XL:  7 Next: 88% Place: Dungeon:4#.@###.....##Noise: ---------  Time: 6983.8 (0.0)qjY##..#..÷##...####### -) Claws#....<######.......# Throw: 5 stonesqj|#.#..÷# #######.. Zot (17016) #....#####....#>##qj #..###.## qjg#.# #.### ## #.####. qjǿYou claw the clockroach!  You kill the clockroach! _Okawaru accepts your kill. qj,_Magic restored.  Things that are here: _a +0 dagger; a goblin corpseqj_qj qj$qjqj]NH #...#:..#.....## .... #.###...#.. ###†.......qj+O# #...#####.#.# ##.## #..........### #.##..........# #.######## #####..###.###.#  #.)###.....####.@#..÷##...########....<######.......#..÷# #######..Zot (17016) .#qjVO### #.##.###... qjTqjTN4.8 (15 qjT_qj2XqjEYqjz###...#.......# ####.#†..............# #....######.#..# ##.## #..........### #..##.###....# #.######### #####..###.###.#  #.)###.....#qjYz##..#..÷##...########...@<######.......qjz#.#..÷# #######...#....## ##qjz#....#># .qj{#..###.# #.#.# #.# qj{##.## #.# ###..qj{ #.# ##...#.# ####..qj˅qj5qjV:4qjqjrjrjrj+rjzrjTrjX3rj 3 rj6w†..........#####.#.##.## #....rjc## #.##..........# #.#########rj #####..###.###.#  #.)###.....####..#..÷##...#######....<######.......##rjՙ#.#.@÷# #######...6...## ##rj#....#>#  #..###.#rj$##.##.## #........rjSE rjךrj*rj rjqrj!rjrjDrj9 rj B2rj rjV #####.###.##rj #....## #.##..........# #.#########rj.! #####..###.###.#  #.)###.....##rjI##..#..÷##...########....<######.......##rjc#..÷# #######...#...@## ##7rj#....#>#  ###.# ##rj!rjq#.##..# #.###....rj!E rjrj"rj$rjrj)  rj#..rj+## #.rjZi##..........# #.#########rj #####..###.###.#  #.)###.....##rjf##..#..÷##...#######rjO....<######.......##rj##.#..÷# #######...rjBc...## ##rj[D#....#@# rjt rj9#..###.rj-#.# rj#rj!## rj###.rjrj7rj` rjR#..rjx##.# #.# #...[rj8 rjrjrj+`81rjrje c _There is a stone staircase leading down here.sj sj1 sjF sj sjǨ g90 _sjR sjS / 5sj V23You climb downwards.sj    #  sjc = ##.   #.#   .$#   #.#   #.#   #.#      sj# [    j    j   jelly (asleep)  ..#    sji] i91.3 (2.508sj` sjd l _You encounter a jelly.Found 18 gold pieces.sje a _There is a stone staircase leading up here.ujRujSI4 darts (poison)ujxUujVujy uj6 Glarge rocks uj ujg vj- vjG- F5 boomerangs vj/ vj0 vj;vj =F4 large rocksvjAvjBwj$  unreal the Ruffian#  Troll of Okawaru **....##.  Health: 66/66 ========================#.#  Magic: 15/15 ========================.$#  AC: 6Str: 18#.#  EV: 8Int: 20#.#  SH: 0Dex: 10#.#  XL:  7 Next: 88% Place: Dungeon:5#@#  Noise: ---------  Time: 6991.3 (0.0)#*#  -) Claws#*#  Throw: 4 large rocks#*#wj)%  Zot (23008) #j# #.#wj`%=  j   jelly (asleep)#.# ..# wj%@ Found 18 gold pieces. wj%x_There is a stone staircase leading up here.  Throw: 4 large rockswj%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewj%?Aim: a jelly (asleep, 97% to hit)wjz  unreal the Ruffian#wjòY  Troll of Okawaru **....##.  Health: 66/66 ========================#.#wj\  Magic: 15/15 ========================.$#  AC: 6Str: 18wj#.#  EV: 8wj+Int: 20#.#  SH: 0Dex: 10wjH2#.#wje  XL:  7 Next: 88% Place: Dungeon:5#@#wj:  Noise: ---------  Time: 6991.3 (0.0)#(#  -) Clawswj#.#  Throw: 4 large rocks#.#wjճ  Zot (23008) #j# wj2#.#wj  j   jelly (asleep)#.# wj+B..# wjE@ Found 18 gold pieces. wj`x_There is a stone staircase leading up here.  Throw: 4 large rockswj}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewj7Aim: a jelly (asleep, 97% to hit)wjt'(wjj'(wjo.  Throw: 4 large rocks  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (asleep, 97% to hit)  You throw a large rock. The large rock hits the jelly!!  wj>You kill the jelly!wjZ< ...wj#(wjwj:Okawaru accepts your kill.wjb6--94==3.3 (236 _wjwjwj}3wjwj_wjwj n5wjNwjB4wjBwj;wj.wjmB3wjwjwjwj3G--2wjnwjwj3wjZ.$##..##<.wj..--4.#wjwj+7.3 (4wjj--8.3 (51wjwjwj$\ _n - 4 large rocks (gained 1)xj>xjxjxjA,xjtn0xjpxj͈t6==2999xjnxj4 _Magic restored.xjxjuB8xjxj #..$.xj=..<7001.3 (3..#..#.#xjL..####xjxjxj7xjxjxjxjxjxjB7xjxjBxj@MxjY2 ##.xjC#..$xj,...xjXL#.# xj,###xjK2.3 (1xj xjfS_There is a stone staircase leading up here.xj>J xj.K xj;L xjM xjP xjR _6 _xj{T xj`V xj%W ?==5xjsW xjSX xjmZ xjI\ xj\ ,4xjE] xj^ xjc %xjNd xje ## #.###.#.xjfe b#.$5.3 (3xje .xj"f <xjhf #xjf ).xjh xjl xjn xj6r xjr xj s xj/t xjau xjw n3xjz _# ##xjz #.###.#.#.#.##.xj{ 0.<xjG~ +6.3 (1xj~ e7.3 (22xjk xjJ ? _You now have 174 gold pieces (gained 18).yjyjVyjyjyj n1yj      ## ## yj+ #.###.#  #.#.#  #@.# 8.3 (1 ##.#  #.#  #.#  #<# yj( #.#  #.#  #.#  #.# yj;yjyjZyjyjByjoyjSyjNyjX0yjyjyj>    yjm#  .    ##># ## ###.# .#.# #..#  ##.#  #.# yjO #.#  #<#  #.#  #.# yjH&9yjg10.3 (289yjyja; _Found a stone staircase leading down.yjWyjyjyjyjyjB8yj yjyjg yj  yj"  yj yjd:##  yj.#  .#  yj*##@# ##  #.###yjL yjI##.#.#  yj4##..#  yj3##.#  yj*#.# yjG yjx#.# yj yj¯F#<#  yj#.# yj/) yj˳1.3 (1yj= yjfyjU_There is a stone staircase leading down here.zj'zjzjzjzjzj._7 _zje       zj#########  ........#    2##>#.##  #.###.# ##.#.## ##..#  ##.#  #.#  #.#  zj\#<#  zjzjzj8zj zj5 zj zj)" zj" zj# X6zj% 5    zj &  ######### .......@.#zj-& ' 3zjL& M.#######.#  zjk& * ##>#.##  #.###.# #.## zj& B.# #.#zj& Q  #.# zj&  #.#zj&  zjl' zj,) zj:* zj3zjzj` zj#n5zjl$zj&X4zj'zj)zjb*zj+,X3zj,zjg.zj.B2zjg/zj0zj:2zj2B1zj`3zjk5zj7zj<#### ... zj=ğ..###.######### .......# ..###.#######.# #. ##>#.## .. #.###.# ### ##.#.## zj>4##..# ğ   gnoll bouda (asleep) ##.# #.# zjN>.#.#zj=E+8.3 (5zjFe9.3 (60zj~JzjR` _You encounter a gnoll bouda. It is wielding a +0 whip.zjS|j {unreal the RuffianTroll of Okawaru **....|j Health: 66/66 ========================Magic: 16/16 ========================AC: 6Str: 18####EV: 8Int: 20...SH: 0Dex: 10|j Fğ**###.#########XL:  7 Next: 94% Place: Dungeon:5...****@.......#Noise: ---------  Time: 7019.3 (0.0)...###.#######.#-) Claws|ju #. ##>#.##Throw: 4 large rocks.. #.###.#Zot (22980) ### ##.#.####..#ğ   gnoll bouda (asleep)##.##.#|jΖ #.# _You encounter a gnoll bouda. It is wielding a +0 whip.Throw: 4 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|j$ tAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (asleep, 97% to  hit)|j unreal the RuffianTroll of Okawaru **....Health: 66/66 ========================Magic: 16/16 ========================AC: 6Str: 18####EV: 8Int: 20...SH: 0Dex: 10ğ..###.#########XL:  7 Next: 94% Place: Dungeon:5......(@.......#Noise: ---------  Time: 7019.3 (0.0)...###.#######.#-) Claws#. ##>#.##Throw: 4 large rocks.. #.###.#Zot (22980) |j ### ##.#.####..#ğ   gnoll bouda (asleep)##.##.##.# |j _You encounter a gnoll bouda. It is wielding a +0 whip.Throw: 4 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (asleep, 97% to  hit)|j %(|j %(|jj. %(|jI %(|jd %(|j 3.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (asleep, 97% to  hit)  You throw a large rock. The large rock hits the gnoll bouda!!  You kill the gnoll bouda!|jg z ğOkawaru accepts your kill.|j *ğ|j= @ .ğ|jl bYou encounter a gnoll. It is wielding a +0 spear.|jP +ğ|j .You encounter a gnoll. It is wielding a +0 club.|j (ğ.....ğğ 2 gnolls (wandering)  |j ZYou encounter a gnoll. It is wielding a +0 whip.|j |j unreal the RuffianTroll of Okawaru **....Health: 66/66 ========================Magic: 16/16 ========================AC: 6Str: 18####EV: 8Int: 20|j- ...SH: 0Dex: 10(ğ.###.#########XL:  7 Next: 100% Place: Dungeon:5ğ......@.......#|jV Noise: ---------  Time: 7021.3 (2.0)...###.#######.#-) Claws|j| #. ##>#.##Throw: 3 large rocks.. #.###.#|j Zot (22978) ### ##.#.####..#ğğ 2 gnolls (wandering)|j ##.##.##.#You throw a large rock. The large rock hits the gnoll bouda!!  You kill the gnoll bouda!Okawaru accepts your kill.|j You encounter a gnoll. It is wielding a +0 spear.You encounter a gnoll. It is wielding a +0 club.You encounter a gnoll. It is wielding a +0 whip.|j2 |j s _The gnoll leaves your sight.  You have reached level 8!|j6 |je /  --more--}j; E74/747/178 0% }j? N2 gnolls (wandering)}jD 4 _~j 7ğ.~j .~j q   gnoll~j l2.3 (17 _~jJ ~j ~j0(~j9(~j&3~jo:6~jH~jj  #####ğ ...##(..###.#j!ğ........#.###.jC#.## #.# ##>#.##jb ..# #.###.# #### ##.#.## ##..#jUğğ 2 gnolls (wandering) j ##.#  #.#  #.#jj.j):.ğjOj ğ   gnollThe gnoll shouts!jVi==45jDjx2 _The gnoll leaves your sight.j . #####.. ...#ğ#ğ..###.#.#.###.#.#.## #.# ##>#.## ..# #.###.# #### ##.#.## ##..#ğ 2 gnolls (1 wandering) j  ##.#  #.#  #.#j 1ğj 3ğ.j J(ğj |ğ 3 gnolls (1 polearm, 2 wandering)j i--54j jk jF%|. ##### .ğğ ...# .#(..###.# j%...ğ.# .....###.#.# j%.## #.# ##>#.## ..# #.###.# ####..#  2 gnolls (1 j &3j'".jX'&ğj'+ğj^(K.ğjl,.ğ 3 gnolls (1 polearm, 2 wandering)j,{--63j/j2j   unreal the Ruffian  Troll of Okawaru **....  Health: 74/74 ========================j   Magic: 16/17 ======================--  AC: 6Str: 18 . ##### EV: 8Int: 20 jo .ğ. ...# SH: 0Dex: 10 .#ğ..###.#########  XL:  8 Next:  0% Place: Dungeon:5 j ....ğ***@........#  Noise: ---------  Time: 7026.3 (0.0) .....###.#######.#  -) Claws j .## #.# ##>#.##  Throw: 3 large rocks j ..# #.###.#  Zot (22973)  #### ##.#.##  j+ ##..#  ğğğ 3 gnolls (1 polearm, 2 wandering) ##.#  #.# jM N #.# _The gnoll leaves your sight.  j Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linej KAim: a gnoll, wielding a +0 whip (100% to hit)j{unreal the RuffianTroll of Okawaru **....j Health: 74/74 ========================Magic: 16/17 ======================--AC: 6Str: 18. #####EV: 8Int: 20.ğ. ...#SH: 0Dex: 10j .#ğ..###.#########XL:  8 Next:  0% Place: Dungeon:5....ğ..*@........#Noise: ---------  Time: 7026.3 (0.0).....###.#######.#-) Claws.## #.# ##>#.##j*!Throw: 3 large rocks..# #.###.#Zot (22973) #### ##.#.####..#ğğğ 3 gnolls (1 polearm, 2 wandering)##.##.##.# _The gnoll leaves your sight.  Casting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j!Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (100% to hit)j<:*jfX:*jFt(ğ  Casting: Magic Dart (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.jtLAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (100% to hit)  The magic dart hits the gnoll.ju.juK.ğj_zzğ.. 2 gnolls (1j{m=7.3 (12j~j.3 _The gnoll is lightly wounded.jjğ ##### j ... ...# .#(..###.# j`.ğ...ğ.# jY.....###.#j .# .## #.# ##>#.## jEn..# #.###.# ####j##..#    gnoll j&jBH.ğjjhh-81j> jv jPR +   jR %  ğ #####  ... ...#  .#(..###.#jS V  .ğ....ğ.#  .....###.#.#  j1S t.## #.# ##>#.##  ..# #.###.#  #### ##.#.##  j[S g##..#  ##.#  jS y#.#  #.#  jT H.ğjX jkY z-90j\ j] j %j. jm Q ğ #####j  j < ... ...#j  j k .#(..###.#jF c  .ğ.....ğjv '.#j   .....###.#.#j(  jS .## #.# ##>#.## j{ \ ..# #.###.# j d #### ##.#.##jq ##..#  ##.# #.# #.#j jD D.ğj j b3069j jR jc  You completely miss the gnoll.j.5=1.2 (0.9jb:8jBj3 _The gnoll is lightly wounded.j{ .  You mangle the gnoll!!  You kill the gnoll!jT<)jڄ<1=2.0 (0.8jj& jYB_Okawaru accepts your kill.j*i  ğ ##### ... ...#ji  .#(..###.# ...#j.j e .....###.jj #.#jj  .## #.# ##>#.## ..# #.###.# #### ##.#.## jIk g ##..#  ##.# jk s #.#  #.#jm 1ğjq .ğ   gnoll (polearm, wandering)j>r e7==--3.0 (1.0jr :7jgv j"x $  Things that are here:jy o _a +0 whip; a gnoll corpsej[ K . ##### .ğ. ...# .#(..###.# ).# .....###.#.# .## #.# ##>#.## ..# #.###.# #### ##.#.## ##..#  ##.#  #.#  #.#j 6ğ.j3 j --46 _j: j j\#j.ğ## ######.... ...#j#.#(..###.##j9;.).#jiU.###.#.#jc#.##. #.# ##>#.##.. ..# #.###.#.# ###jR# ##.#.##.j ##..#  ##.#  #.# jA #.#jDH.ğjj:`55jj1jjF5 boomerangs jUjjMjWNCstones jRj@Sj j Cboomerangsj j jm  unreal the Ruffian  Troll of Okawaru **....  Health: 74/74 ========================  Magic: 16/17 ======================-- # AC: 6Str: 18 ..## #####  EV: 8Int: 20 #.ğ*. ...#  SH: 0Dex: 10 #.#(**###.#########  XL:  8 Next:  1% Place: Dungeon:5 #.....*@.)........#  Noise: ---------  Time: 7035.0 (0.0) ......###.#######.#  -) Claws Po40m#.##. #.# ##>#.##  Throw: 5 boomerangs .. ..# #.###.#  Zot (22965)  .# #### ##.#.##  .##..#  ğ   gnoll (polearm, wandering) ##.#  #.#  #.# _a +0 whip; a gnoll corpseCasting: Magic Dart (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 100% to hit)j{unreal the RuffianTroll of Okawaru **....jmHealth: 74/74 ========================jgKMagic: 16/17 ======================--#AC: 6Str: 18..## #####EV: 8jInt: 20#.ğ.. ...#SH: 0Dex: 10j΍!#.#(..###.#########XL:  8 Next:  1% Place: Dungeon:5j#.....*@.)........#j%Noise: ---------  Time: 7035.0 (0.0)jK......###.#######.#-) Clawsj#.##. #.# ##>#.##Throw: 5 boomerangsj̎#.. ..# #.###.#Zot (22965) .# #### ##.#.##.j##..#ğ   gnoll (polearm, wandering)j: ##.##.##.# jdA_a +0 whip; a gnoll corpsejCasting: Magic Dart (safe; 4% risk of failure)  jƏConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 4% risk of failure)  j;Press: ? - help, Shift-Dir - straight linejDdAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 100% to hit)j:*jr:*j:*j $.ğ  Casting: Magic Dart (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.jAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the gnoll but does no damage.j{....ğ)jro===6.0 (14jj _The gnoll shouts! You hear a shout!j# ..## ##### #.... ...# #.#ğ..###.#jǗ #.).# ......###.#.# j0#.##. #.# ##>#.## .. ..# #.###.# .# ####jG. ##..# jN(ğj)jSj---73jjj # ..## ##### #.... ...# #.#(..###.#jj  #...ğ....@.# ......###.#j̉ U.# #.##. #.# ##>#.## .. ..# #.###.# .# ##. ##..# j5 I.ğjO j |---82j j $  Things that are here:j o _a +0 whip; a gnoll corpsejI# ..## ##### jWId#.... ...# #.#(..###.# #....ğ...)# jI......###.#.# jI#.##. #.# ##>#.## .. ..# #.###.# .# ####jQJ. ##..# j.LI.ğjHQjpR&9jRA1 _jWjFZj # ..## #####jr= #.... ...# #.#(..###.# #.ğ...ğ...# ......###.#.#j8 #.##. #.# ##>#.## .. ..# #.###.# .# #### ##.#.## . ##..#jğ 2 gnolls (1 polearm, 1 wandering)  ##.# js #.#  #.#j.ğ.ğjw)400jj$  Things that are here:jo _a +0 whip; a gnoll corpsej # ..## ##### #.... ...# #.#(..###.# #..ğ...ğ@).# ......###.j7/#.# #.##. #.# ##>#.## .. ..# #.###.# .# #### ##.#.## . ##..#  ##.#  #.#  #.#jKI.ğjji=159jjj< _The gnoll hits you but does no damage.j{ D .ğj 0You claw the gnoll!j %  jL HThe gnoll is severely wounded.j 51-j f=9 (0.98j jL 9 _The gnoll hits you with a +0 spear.j .You claw the gnoll!  You kill the gnoll!.ğjb)   gnollj2-2-2.7 (0.87jjP _Okawaru accepts your kill.jl # ..## #####j #.... ...# #.#(..###.# #.....ğ@.)jvC.# ......###.#.# #.##. #.# ##>#.##j .. ..# #.###.# .# #### ##.#.## . ##..#  ##.#  #.#  #.#j$jY%)35j%--3.7 (1.06j-j/9 _The gnoll hits you with a +0 club.  j0Things that are here:jn3p _a +0 spear; a gnoll corpsejbc ' jc \.  You claw the gnoll!  You kill the gnoll!ji )j4i jk 4=3=4.5 (0.85j1p jq P _Okawaru accepts your kill.j"##.# #..##.###### #..... ...#jLs #.#(..###.# #.....@).).#.###.#.#.#.##.# #.# ##>#.##j ... ..# #.###.# .## #### ##.#.##..j ##..## ##.#  #.# jזA #.#jjQZ--5.5 (1.04jjJj>$  Things that are here:j jأi_a +0 club; a gnoll corpsej28#.j #. #. #.### #. ....##.###### #.........# jQ #.#(.@###.######### #.....)).)........#j#.......###.#######.# #.#.##.## #.# ##>#.##j(l. # ... ..# #.###.# .##. #####.## .. #+jq..####.#  #.#jj--63 _j!j2jCbjbjdjgjojr\-2j^vj|jj]R=6=j:1jjxji #.# #.#j֔ #.# #.# ##### #.# .....##.###### #j=..# #.#@..###.## #.....)).)j..# #.......###.#######.# #.#.##.## #.# ##>#.#j{ .. #..... ..# #.###.## #.##.###### ##.#.# j .. #+# ##..#  ## ##.#  #.# jԢl 8.5 (2  n - 4 large rocks (gained 1)  Things that are here:je9.5 (30jjdZ _a +0 whip; a +0 robe; a gnoll corpseji j j j /..0j* j j jP3jRj:UjWjXC49jZj_GM j_>###### #.# ......##.######..@......# 50.5 (1j&`#)..###.######## #.....)).).......#.......###.#######.# jS`##.#.##.## #.# ##>#.#.. ##j{`(##j ajej0fjjjjO&0jԯj{jֵjQjjj9j7jB8jjc\ .# #.#j #.# #.# #.### #.#j.##.###### #.@.......#1.5 (1j #.#)..###.# #.....)).).# #.......###.#.#jn #.#.##.## #.# ##>#. ...#..... ..# #.### ### #.##.###### ##.#. ... #+#j ##.. ## ##.j)j*j$jRo jo j=r jt jnw jx T=7jBz j ; .#jK + #.#jt + #.#j F #.# j #.#j w##########.# .......@##.######j 2j: #######.........# ja x #.#)..###.#######j  #.....)).)........j  #.......###.######j  #.#.##.## #.# ##>j*  ...#..... ..# #.##jR {### #.##.#######j f ... #+#j. j jN j!3jej׸j,jyB6jjjH7==5jj j._Magic restored.jX4jpjj jfB3jEjjjVB2jjjj%==j201jjjj6B0jj3 .# #.# #.#jf^ #.# #.#j_ ############.# jw#.@.......##.######9.5 (7 j[#.#######.........##. #.#)..###... #.....)).)... #.......###.#j?#... #.#.##.## #.#jh##.. ...#..... ..# #.. ### #.##.######jW ... #+#j!jjjU jmV jV jW jX j9Z Y39j] .##.# #.# #.#j^  #.#############.# #.........##.##### #@#######.........60.5 (1 #.# #.#)..###. ..# #.....)).).. #.......###j`` #...# #.#.##.## #. ##..# ...#..... .. #..# ### #.##.#### #... ... #+# ##ja jb jl jJm jm jn j[p ju  .#############.........##.#####.#######......... #.#)..####......)).)#.... #.......###.#...#. #.#.##.## ..###:##j+y &0jaz e1.5 (18j} j) 6 _Found a parchment of Grave Claw.jqxjIyjs|jkj.j΋ 0jvjyjjjjjjj X7j'V ############.........##.############.........###.# #.#)..####......)).)2.5 (1..# #.......###.#.# #.#.##.## #..#.....#..... .##.jj/jjijkjgj֠jB6jZj Z ###########j.........##.############.........###.# .. #.#)..###...#.# #.....)).)..# #.......###.j%|3#.# #.#.##.## #..#.....#..... .#Zot (22936) ..jPjŰj7j j j; j jd j B5jf j{ 2 #.#j  #.#############.# #.........##.####jL  #.#######........###.# .. #.#)..###j  #...#.# #.....))j ` #.....# #.......### #.@.#.# #.#.##.## #j6 4 ##..#.....#.....  #..# ### #.##.#### #... ... #+# j #:### ## #.# ... #..j% j; jX jjjajojyjn4jjB3jjjj-B2jj#.........##.#####.#######........###.#... #.#)..###j#...#.# #.....)).#.....# #.......####...#.# #.#.##.## j s##..#.....  #..#######.##.# #@......... #+# 7.5 (3jx #:######## #... jr......#.....#..jj j> jIjjjjjX1jj#######........###.#... #.#)..###j#...#.# #.....)).#.....# #.......####.# #.#.##.## #..#.....#..... .j@ #..#######.##.####........ #+# ######## .# jE...##........j>8#....#j]..#..###..#j$m 8.5 (1  You pick up a parchment of Grave Claw and begin reading...je9.5 (20j>jC _You add the spell Grave Claw to your library.jG jWH jH jI jJ jCL Y29jxP #.........##.##### #.#######.........jP ###.#... #.#)..####...#.# #.....)).)jP #.....# #.......###.#...#.# #.#.##.## #jP b##..#.....#..... ..#..#######.##.######.@........ #+#70.5 (1j$Q #.#########.# ... ##........j]Q #....#..#..#.##..#jR jT j V j j`jjjj#X8jjjjB7j)jjjgB6j0j1jwjB5jmjjjB4jjajjB3jWjjjNB2jj]#.........##.###### #.#######.........# ###.#... #.#)..###.########...#.# #.....)).).......#.....# #.......###.#######jz#...#.# #.#.##.## #.# ##>##..#.....#..... ..# #.#j(#..#######.##.###### ##.#........@.##+# ##jE7.5 (7#.########## ##.# jvl... ##.....jS...#....#j;..#..# j[j;j3jCjjCjuEjFjJHjJX1jYN"#.##.###### #.#######.........# ###.#... #.#)..###.#jN#...#.# #.....)).).#.....# #.......###.#.jNo#...#.# #.#.##.## #.# ##>###..#.....#..... ..# #.#jNt#..#.##.###### ##.#jNu#.........@##+# ##.jEO8.5 (1#.# ##.# #... jZP###... #..... # #....# # ..#..# # .##..# # jPjVjXj5jjj..0jjcjj  Ij j X0j jd =M###########.# ........##.##### #.#######.........# ##.#... #.#)..###.#########.# #.....)).).........# #.......###.#######....#.# #.#.##.#####>##..#.....#.........# #.########@##.###### ##.#9.5 (1.........##+###.##########jf \#.#...#jx j j j j} j j Y19j2 L #.# j[ (############.# #.........##.######  #.#######.........# j~ J###.#.....#.#)..###.##########...#.# #.#.....)).)........#j #.....# #.......###.#######.#...#.# #.#.##.####.# ##>#.j ##..#.....#.@.......# #.##80#..#######.##.###### ##.#..........##+#j/ ##..#.############.#.# #.... #.##... jT #<..... #.#....# jq *#.j j j j_ j j j jq j X8js ]#.# ####.# #..##.###### #.#######.........# j a###.#.....#.#)..###.# #...#.# #.#.....)).).# j #.....# #.......###.#.# #...#.# #.#.##.####.# ##>#.###..#.....#..j4 ^# #.###.1#..#######.##.###### ##.#.##....##+# jj ##..##.########## ##.##.# #.#... #.#j ##... #<#..... #.##....# j֗ +#.#js j( j[ jU|j}jCjujjB7jjrI#.# #j#####.# #...##.###### jǘd#.#######.........# jz###.#.....#.#)..###.#j #...#.# #.#.....)).).j%# jD#.....# #.......###.#.# j#...#.# #.#.##.####.# ##>#.###..#.....#.# #.###.#2j{#..#######.##.###### ##.#.##...##+# ##..# #.########## ##.# jn... #.###... #<#..... #.##....# #.#jjjEjj.j1j}jj5B6jej4jj,5jjjXjsjRB4j jYjjB3jjj^ i#.# #####.# j #.........##.###### #.#######.........# jN!+#.#.....#.#)..###.######### ..#.# #.#.....)).)........# ....# #.......###.#######.# ..#.# #.#.##.####.# ##>#.## ..#.....#.......@.# #.###.# 6.5 (4 ..#######.##.###### ##.#.## j!....##+# ##..# .#### ##.# jn"j,j-j!j%"j#ju%j'ji)B2j)j.t#.# .# .j.?##.###### .#j/E...# jG/.#.....#.#)..###.### j/#.# #.#.....)).)..# j20# #.###.#######.# j0#.# #.#.##.####.# ##>#.## #.....#........@# #.###.# 7.5 (1#.##.###### ##.#.## ##+# ##..# # ##.# j0jX1j@5j6js2 j2 jJ4 j5 jl9 X1j; j< j@ jP@ B0jYB jfG D jG #.# ####.# ........##.###### jG ~######.........# jG #.....#.#)..###.########....)).)........# ..# #.......###@#######.# j6H {9.5 (2.# #.#.##.####.>#.....#.........# #.###.# ..##.###### ##.#.## .........##+###..# ##########jkH "##.#jH jkM jN jMjMjHPjRj#.## #.....#.........# #.###.# #######.##.###### ##.#.# j]T........##+###..##########j]:#.#  j,^.#.#j^jbjVdj6j6jw;j>jBjDB8jZFjIjLjvMB7jQPjgSjVjdWB6jZj+]jaX5jbj3djmgX4jhjjjon3jKv#.#  #.#  jv#.#  #.#  .# jv ##.######  #.........# jAw #)..###.#########  ....)).)......@.#  jw6.5 (6....###.#######.#  jwI#.####.# ##>#.##  ....# #.###.#  #j/x.##.###### ##.#.##  ##+# ##..#    jx##.#   #.#   #.#  j yE jyjs~jj@ij{ijEjjkj#ljmX2jp#.#  #.#  #.# jp #.#  .#  .##.###### jpG .#  jq[.#)..###.#  j=q.....)).).......@#  7.5 (1j\qm###.#.#  jqd.##.####.# ##>#.##  .# #.###.#  jq.##.###### ##.#.##  .##+# ##..#   jqo##.#  #.#  jrH#.#  jrjujvj5 j= n Spells (Memorise)Typejq> CFailure Level  a - Mercury Arrowj@ @Conjuration/Alchemy 14% 2b - ApportationTranslocation17%1  c - Kinetic GrapnelForgecraft17%1  d - Poisonous VapoursAlchemy/Air17%1  e - SlowHexes17%1  f - Grave ClawNecromancyj&A j26% 2  g - Sublimation of BloodNecromancyj{A ^26% 2  h - Frozen RampartsIcejA b45% 3  i - Ozocubu's ArmourIcej#B t45% 3  j - Volatile BlastmotesFire/TranslocationjyB n45% 3  k - Fulminant PrismConjuration/AlchemyjB ]67% 4  l - Iskenderun's Mystic Blastj C Conjuration/Translocation 67% 4  m - Metabolic EnglaciationHexes/IcejC 99% 5  n - MagnavoltEarth/Air100% 7jC ; Summon Small Mammal SummoningjcD /17%1 jD -6 spell levels left jE ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitj j j : #.#jF  unreal the Ruffian#.#  Troll of Okawaru **....#.#j  Health: 74/74 ========================#.#j  Magic: 17/17 ======================== ###.#  AC: 6j Str: 18 .##.######  EV: 8Int: 20 .........#j N  SH: 0j+ mDex: 10 .#)..###.#########j '  XL:  8 Next:  3% Place: Dungeon:5 .....)).).......@#jު P  Noise: ---------  Time: 7097.5 (0.0) .....###.#######.#  -) Claws j .##.####.# ##>#.##  Throw: 5 boomerangs j~ M.........# #.###.#  Zot (22902) .##.###### ##.#.##j׫  .##+###..#   ####.#  j< {#.#  #.#  j Things that are here: _a +0 whip; a +0 robe; a gnoll corpse _Magic restored. _Found a parchment of Grave Claw.  You pick up a parchment of Grave Claw and begin reading... jɬ ._You add the spell Grave Claw to your library.jy j Memorise Grave Claw, consuming 2 spell levels and leaving 4? j3 IY - Yes  N - Nojjj #.#  unreal the Ruffian#.#  Troll of Okawaru **....jX#.#  Health: 74/74 ========================#.#  Magic: 17/17 ======================== ###.#  AC: 6Str: 18 .##.######jw  EV: 8Int: 20 .........#  SH: 0Dex: 10 .#)..###.#########  XL:  8 Next:  3% Place: Dungeon:5 .....)).).......@#j  Noise: ---------  Time: 7097.5 (0.0) .....###.#######.#  -) Claws .##.####.# ##>#.##jn  Throw: 5 boomerangs .........# #.###.#  Zot (22902) .##.###### ##.#.## .##+#j##..#   ####.#  j>#.#  j=#.#  jT1Things that are here: j{a_a +0 whip; a +0 robe; a gnoll corpse _Magic restored. j(_Found a parchment of Grave Claw.  jnYou pick up a parchment of Grave Claw and begin reading... _You add the spell Grave Claw to your library.j+e8.5 (11j/jo _This spell is dangerous to cast!jEe9.5 (20j$jji100.5 (3899jj$ jJ_You start memorising the spell. You continue memorising. x2jjF!j"c _You finish memorising. Spell assigned to 'a'.jjjPjjlj_8 _jH ## .##.###### ......... .#)..###.#########....)).)........###.#######1.5 (1j5##.####.# ##>#.## .........# #.###.#jGQZot (22898) j-#<# jE j:jIj5j j jd j j j X7j jr j B6j j #.#  #.#  #.###### .......# j )..###.######### )).)........# .j e..###.#######.##  j #.####.# ##>#.# ..# #.j% + 3.5 (2 jm #.###### ##.#.##  #+# ##..#   ##.#   j y#.#   j #.#  #<#  j #.#  #.#  ju j j js jt jt j$z 3..0j{ j} jz~ jjjsjj jmX5jf #.# #.###### ........#j #)..###.######### ....)).)........#jW .###.#######.## j##.####.# ##>#.## ........# #.###.# j##.###### ##.#@## 4.5 (1jK#+# ##..   ##.# jU #.#  #.#  #<#  #.#  #.#  #.# jjj1j9jͦj!jGjX4jjA3 jj!##### ........ j*#)..###.######### jǺH....)).)........j###.#######.## j5z##.####.# ##>#.## jS........# #.###.# j##.###### ##.#.##+# ##.@# jV5  ###.##.# jE jjjj j, jY j j j32jxjjBX1jj5 ....)).)........####.#######.## ##.####.# ##>#.##....# #.###.# ##.###### ##.#.##j+# ##..# # ##.#  #.#  #8.5 (3 #<..jYjjjorj0sjsjtjQujvX0j@wjyP ###.#######.## jDz:##.####.# ##>#.## ........###. ##.###### ##.#.#+# ##..#   ##. #....####jbzM  jl{9.5 (1j}a _There is a stone staircase leading up here.j j jh j j j `89 _j j j' B8j j' j  jV B7j jJ j+ j{ B6j j j j B5jR j j j B4j6 j!  #. #.#  jG #<#  #.#  #. j #..15.5 (6#....#...####.# j z#. # jx jZ j jjjj0j jjX3jN #.# j #<#  #.# j  #.#  #.#j>  #.# #####.#j[ jvh#...#.# j#...@.# 6.5 (1jV #...### j ##.#   #. j: # j   jjVjjCIj:jj:X2jjjSjB1j'j5jjEB0jj #.#  #<#  #.# jFh #.#  #.# jd4 #.# jB #####.# jx #...#.# jp #@....# 9.5 (3jY #...### j87 ##.##jS! j #.#  #.# #.#jt ..# j ###j)! jT jjjej j jY j9 jT j Y79jݬ D <j >.#####.#j ...#.#......###j9 s20.5 (1#.## jR f #.#  jj E j jǯ j jjj~j,jB8jHjJ#.#  jb#.#  #.#  jѫ;#.#  j#####.#  #...#.# j_ #.....# j9 jZ#...###  ##@##  jsK1.# jr #.#  j#.#  ..#  j>###  j׬3   j jjjj"jjjҿjjX7jjjB6jWj jj=B5jjH######...#.....##...###jv##.##  #.#  #.#  #@# 4.5 (3j).......########jGj"jdj+jij _j%jvX4j#####.#  #...#.#  #.....#  #...###  ##.##   #.#  #.# ########.# .......@.# 5.5 (1##########    jj jȍ j jc j jÔ X3j j: j՗ j :2j je jě jn ,1j j j j j B0jŢ j jv j C69j0 j j j jͫ :8j j9 j[ n7j j, j  #####.# #+ #...#.# #. #.....# # #. #...### .. ##.# ##.## jҺ #.#... #.# #..... #.#  #.....#########.#  #.........# j #....############ ....> #### j: j^ ,32.5 (7j e3.5 (86j jH  j -_Found a stone staircase leading down.jT_j X5jjo3 #####.# #+ #...#.# #. #.....## #. #...### .. ##.## ##.## #.#...## #.# #...... #.# #.....#.# #j".........#4.5 (1 #....#.>###jgjj] 3j j j j X4jR .##..#  ####+# ..## #. ...###.. ##.## ##.###...##j .# #########5........... #....############.....>#######j "jE jk j} jjjjmjij"X3jd ..#..# #.#  j.##..# #.#  #####.# #+ #...#.# j N #. #.....# ## #. #...###.. ##.## ##.#jq#.#...## #.# #. #.# 6j~#.....#########.# #...............#  #....############.....>######j"jVjBjrjajajbjz21  ..... #.# #....# #.#..#..# #.#.##..#  #.# #####.# #+# #...#.# #.# #.....### #. #...### .. ##@## ##.##8.5 (2 #.#...## #.# #......# #.# #.....##.# #...............# #....############.....>######## jX jB jx j j j B0j% j j\ j C59j j  > j{ ?##... <j j... #....#..# j .##..#j  j'   jZ 1##### j )#+j .j n #@# .....#j 40j5 ## #.# #...###.. ##.## ##.##j^ L#.#...## j B#......##.#j L#.....#########.##.j ##jW R...>##jv! j ' j~) jz 3j{ j+| j +..jނ #.......[.#+.........+.....>..................j9 '0jg j e1.5 (18j؉ j ! _You open the door.j: _Found a pair of gloves. Found a stone staircase leading down.jjjfjjSjI7 _jjj>M#.# ... ##.#.##... #[.#jkJ<..... +.........+jȪ#....# #.....>...#.#.......#.##..# #.....# #...##### #...j,C## #.# ...###.. ##.## ##.###.#...###.#jQ....#....##jd2j'Q _There is an open door here.j jqjQjjFj#.############.# #.# s.## #.# ... ### #.#  ##... #.[.# #<# ..... +.........+ jǦ#.# #....# #.....>#.# j..#..# #..#.# .##..# #.. #.# #..#####.# ##'#j3#...#.#  #.# #.....# jU ## #.# #...###.. ##.## ##.#j#.#...## #.# s   scorpion (asleep)#......# #.##.....#########j=.##...............j̧"#j&0j޳e3.5 (16jWjr jK_You encounter a scorpion.jP   ##.#  #.# ##...s.## #.#  ... ##.......## #.#  ##... #.......[.# #<# jP t ..... +.........+ #.#   #.....>...# #.#   #.......# #.#  jP h #.....# #.#  #..@#   ##'## jdQ  #.#   ## #.#   .. ##.## ##.##  #.#...## #.#  #......# #.#  jQ '#....  jQ " j *  ##.#  #.# ##...s.## #.# j|  ... ##.......## #.#  ##... #.......[.# #<#  ..... +.........+ #.#   #.....>...# #.#   #.......# #.#   #.....# #.#  j #..@#   ##'## j  #.#   ## #.#   j .. ##.##  #.#...## #.#  j= ^#......# j\ B #.... j{ j1 j j j% _ _A scorpion is nearby!jf   ##.#  #.# ##...s.## #.# j ... ##.......## #.#  ##... #.......[.# #<#  ..... +.........+ #.#   #.....>...# #.#   #.......# #.# j0  #.....# #.#  #..@#   ##'##   #.#  j  ## #.#   .. ##.## ##.##  #.#...## #.#  #......# #.#  j I#....   jH   ##.#  #.# ##...s.## #.#  ... ##.......## #.# j  ##... #.......[.# #<#  ..... +.........+ #.#   #.....>...# #.#   #.......# #.#   #.....# #.# j n #..@#   j 3##'##   #.#   ## #.#   j .. ##.##  #.#...## #.#  #......#  #.... j{ 3jn j _ _A scorpion is nearby!j[j\Cstones jdj fjjI4 darts (poison)j0jjjsGlarge rocks jjjc ]darts (poison)jE jѽL #.############.#j^unreal the Ruffian#.###...s.##j#.#Troll of Okawaru **....... ##....*..##j'#.#jdHealth: 74/74 ========================jſ##... #.....*.[.#j&#<#j:dMagic: 17/17 ========================jv`..... +.....*...+jl#.#AC: 6Str: 18j9#....# #.....*...#ju?#.#EV: 8j-Int: 20j..#..# #....*..#jC?#.#SH: 0j-Dex: 10j.##..# #...*.##.#jXL:  8 Next:  3% Place: Dungeon:5jLT#..@######.#jNoise: ---------  Time: 7143.5 (0.0)j(##'##j F#...#.#-) ClawsjB2#.#j|N#.....#Throw: 4 darts (poison)jk## #.##...###j;0Zot (22856) jbv.. ##.####.##j8#.#...###.#j~s   scorpion (asleep)jWJ#......##.#jP#.....#########.##...............# js_A scorpion is nearby! _A scorpion is nearby!jY0Throw: 4 darts (poison)jPress: ? - help, Q - select action, ( or ) - cyclejaShift-Dir - straight lineAim: a scorpion (asleep, 97% to hit)jr= #.############.#unreal the Ruffian#.###...s.###.#Troll of Okawaru **....... ##.......###.#Health: 74/74 ========================##... #.......[.##<#Magic: 17/17 ========================..... +.........+#.#AC: 6Str: 18#....# #.....>...##.#EV: 8Int: 20..#..# #.......##.#SH: 0Dex: 10.##..# #...(.##.#XL:  8 Next:  3% Place: Dungeon:5#..@######.#Noise: ---------  Time: 7143.5 (0.0)##'###...#.#=40m-) Claws#.##.....#Throw: 4 darts (poison)## #.##...###Zot (22856) .. ##.####.###.#...###.#s   scorpion (asleep)#......##.##.....#########.##...............# _A scorpion is nearby! _A scorpion is nearby!Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 97% to hit)jWB(j(tB(jB(j B(jbB(j.s  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (asleep, 97% to hit)  You throw a dart. The dart hits the scorpion.j<O.sjH(.>..sjj_4.5 (135 _jjjA } #.############.#unreal the Ruffianji #.###...(.###.#Troll of Okawaru **....j |... ##.......###.#j ?Health: 74/74 ========================##... #.....s.[.##<#j Magic: 17/17 ========================..... +.....*...+#.#AC: 6j -Str: 18j% q#....# #.....*...##.#EV: 8Int: 20..#..# #....*..#jF ?#.#SH: 0j Dex: 10.##..# #...*.#j #.#XL:  8 Next:  3% Place: Dungeon:5#..@######.#jݢ Noise: ---------  Time: 7144.5 (0.0)##'###...#.#-) Clawsj #.##.....#Throw: 3 darts (poison)## #.##...###j= Zot (22855) .. ##.####.##j^ #.#...###.#s   scorpion#......#j #.##.....#########.##...............#Aim: a scorpion (asleep, 97% to hit) _You throw a dart. The dart hits the scorpion.  Throw: 3 darts (poison)j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (56% to hit)jC #.##########j ##.#j1unreal the RuffianjE#.#j~##...(.###.#j1Troll of Okawaru **....j|... ##.......###.#jrdHealth: 74/74 ========================j##... #.....s.[.##<#j&dMagic: 17/17 ========================jS@..... +.........+j|#.#j-AC: 6j-Str: 18j7#....# #.....>...#j`#.#j-EV: 8j-Int: 20jc..#..# #.......#j #.#j/-SH: 0jT-Dex: 10j.##..# #...(.##.#j)XL:  8 Next:  3% Place: Dungeon:5#..@######.#jNoise: ---------  Time: 7144.5 (0.0)j>##'###...#.#j0-) Clawsj*2#.#jV #.....#j{BThrow: 3 darts (poison)j_## #.#j  #...###j50Zot (22855) joi.. ##.##j##.###.#...###.#s   scorpionj6J#......##.#jq9#.....#########.#j#...............#jAim: a scorpion (asleep, 97% to hit) _You throw a dart. The dart hits the scorpion.  Throw: 3 darts (poison)jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej2Aim: a scorpion (56% to hit)jB(jL B(j],(jj<B(j\B(j_{j.s _You throw a dart. The dart hits the scorpion.  Throw: 3 darts (poison)  jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (56% to hit)  You throw a dart. The dart barely misses the scorpion.jҚB.>j!..j؛5.5 (124 _jpjj6 #.############.#unreal the Ruffian#.#j##...(.###.#Troll of Okawaru **....... ##.......##j1#.#Health: 74/74 ========================##... #.......[.##<#jHMagic: 17/17 ========================..... +.....s...+js#.#jAC: 6Str: 18#....# #.....*...#j#.#EV: 8Int: 20..#..# #....*..#j8l#.#SH: 0Dex: 10jc.##..# #...*.##.#jXL:  8 Next:  3% Place: Dungeon:5j#..@######.#Noise: ---------  Time: 7145.5 (0.0)##'###...#.#-) Claws#.##.....#Throw: 2 darts (poison)## #.##...###Zot (22854) .. ##.####.###.#...###.#s   scorpion#......##.##.....#########.##...............#Aim: a scorpion (56% to hit) _You throw a dart. The dart barely misses the scorpion.Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (56% to hit)jF #.############.#unreal the Ruffian#.###...(.###.#Troll of Okawaru **....j... ##.......###.#Health: 74/74 ========================j##... #.......[.##<#jkMagic: 17/17 ========================..... +.....s...+jl#.#AC: 6Str: 18j-#....# #.....>...##.#EV: 8Int: 20..#..# #.......##.#SH: 0jDex: 10.##..# #...(.##.#XL:  8 Next:  3% Place: Dungeon:5#..@######.#j Noise: ---------  Time: 7145.5 (0.0)##'###...#.#-) Claws#.##.....#Throw: 2 darts (poison)## #.##...###Zot (22854) j_.. ##.####.###.#...###.#s   scorpion#......##.##.....#########.##...............#jAim: a scorpion (56% to hit) _You throw a dart. The dart barely misses the scorpion.Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (56% to hit)jB(j#B(j>.s _You throw a dart. The dart barely misses the scorpion.  Throw: 2 darts (poison)  jw?}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (56% to hit)  You throw a dart. The dart hits the scorpion.jCD(..jD6.5 (1dart (poison) 3 _jgHjIjX #.############.#unreal the Ruffian#.#jJY##...(.###.#Troll of Okawaru **....... ##.......###.#Health: 74/74 ========================jY##... #.......[.##<#jYMagic: 17/17 ========================..... +.....(...+#.#AC: 6jSZStr: 18#....# #.....s...##.#jZZEV: 8Int: 20j[..#..# #....*..##.#SH: 0j[-Dex: 10j[.##..# #...*.##.#j\XL:  8 Next:  3% Place: Dungeon:5#..@######.#Noise: ---------  Time: 7146.5 (0.0)##'###...#.#-) Clawsj]}#.##.....#Throw: dart (poison)j`^k## #.##...###j^Zot (22853) .. ##.####.##jY_8#.#...###.#j_us   scorpionj`#......##.##.....#########.#ja#...............#Aim: a scorpion (56% to hit) _You throw a dart. The dart hits the scorpion.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (56% to hit)j4A #.############.#unreal the Ruffian#.#jA+##...(.###.#Troll of Okawaru **....... ##.......###.#jHealth: 74/74 ========================##... #.......[.#jU#<#Magic: 17/17 ========================j..... +.....(...+#.#AC: 6j-Str: 18j~m#....# #.....s...##.#EV: 8Int: 20..#..# #.......##.#jZSH: 0Dex: 10j.##..# #...(.##.#j[XL:  8 Next:  3% Place: Dungeon:5#..@#j#####.#Noise: ---------  Time: 7146.5 (0.0)jn##'###...#.#-) Clawsj.>#.##.....#jCThrow: dart (poison)## #.##...###Zot (22853) .. ##.##j]##.###.#...###.#s   scorpion#......##.#j9#.....#########.#jZ#...............#Aim: a scorpion (56% to hit) j5Z_You throw a dart. The dart hits the scorpion.  Throw: dart (poison)j|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej2Aim: a scorpion (56% to hit)j'B(jE (Throw: dart (poison)  jsFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (56% to hit)  You throw a dart.  The dart completely misses the scorpion.jgjgB(jB(jjM>sj!.j ..j7.5 (1Nothing quivered2 _jjj N.sjǒ jI `81j j6 jF;=jFJ9.4 (0.90jJjwL _You closely miss the scorpion. The scorpion barely misses you.j  You scratch the scorpion but do no damage.50.2 (0.849jMjN _The scorpion misses you.j  You scratch the scorpion. You claw the scorpion.  The scorpion is heavily wounded.jU '1.0j jl  j O_The scorpion barely misses you.jm  The scorpion is heavily wounded. _The scorpion barely misses you. j&n You scratch the scorpion.  The scorpion is heavily wounded.  The scorpion stings you.  You are poisoned.jn#2jn=-9 (0.98) Pois jrjt/ _The scorpion poisons you!jkh .  You scratch the scorpion. You claw the scorpion.  You kill the scorpion!jm k   Okawaru accepts your kill.js 1-92.7 (0.87 _You feel sick.  Training target 3.0 for Invocations reached!jv jHx  jx ^_Your Invocations skill increases to level 3!jgjjj jvB6jjkjB5jjn$j%B4jO+j]0j1B3j4j;jI2 _You start resting. You feel sick. x6jgK=-'jzj-7.7 (5.0jl-8.7 (61) jzwj}[ _You are no longer poisoned.j0c jc jnd jf jSg `20jg jDi ji a339jj jl k _You start resting.HP restored.jip js ,60.7 (2jat 54=jt e1.7 (38 _jx jx jU{3j|j$~jWjq[M.........##+###.j)#########.$.## ##.# ##...(.##  ... ##.#.##... #.......[.#<..... +.....(...+#....# #.....>...#.#.......#jx.##..# #...@.# ##...#####j##'### ..jӄ|## #.##...###..j_&0je2.7 (17jj  jE$_Found 4 gold pieces.jjj|jjxjB6jj}jpM#######.##.###### ##.#.##jg.........##+## ##.j#########.$.## #j#.# ##...(.##  ... ##j5:.#.je##... #.......[.#<jk..... +.....(...+j̿#....# #.....>...#.#....@..#3j7.##..# ##.....## ##...#######'###j2#.#j.#.....#..jFjjjj)3j3j|jqjXB5j}jYj64Mj^##..#.....#.........# #.###.#######.##.###### ##.#.##.........##+## j##.j#########.$.## #j#.# ##...(.##  ... ##.#.j##... #.......[.#<j-..... +.....(...+#....# #..#.j##.......##.##..# ##.....## ##...#######'###...#.#..j}4j j]_There is a stone staircase leading down here.jt2 j2 j2 j3 jD5 j6 jy8 [=4 _j39 j; j? uM...#.# #.#.##.####j? %#>#.###..#.....#.........# #.###.#######.##.###### ##.#.##.........##+## ##.j(@ 0#########.$.## ##.# ##...(.##  jM@ t ... ##.#.jl@ ##... #.......[.#<..... ++#..j@ .....>....##.......##Throw: dart (poison)j@ .##..# ##.....## ##...## #####.##.jF &5jPF e6.7 (23jI jK S _j - a poisoned dartjg j jς jڃ jx j X2j j jj B1jt jK j X0j7 jԔ j ##.#.....#.#)..###.######### ...#.# #)).)........#  #.....# #.......###.#######.##  #...#.# #.#.##.####.# ##>#.####..#.....#.........# #.###.#.#######.##.###### ##.#.###..........##+## ##. #.##########.$.## ##.#.# ##...@.## ... ##.......####... #.......[.<4 darts (poison).... +.........+#....# #.....>...# ..#..# ##.......## .##..# ##.....## # ##y m...######. ##'...#.#j +9.7 (3j g70.7 (429j j _ _j - 4 poisoned darts (gained 3)j j j j j j B8j j4Mj  #.#######.........# ##.#.....#.#)..###.########j #.# #.#.....)).)........# ..# #.......###.#######.## j z...#.# #.#.##.#####>#.#j) ##..#.....#.........# #.###.#######.##.###### ##.#.##.........##+## j ##.#########.$@## #1.7 (1j 0#.# ##.....##  ... ##.......##.j ##... #.......[.#<..... +.........+j :#.###...##jjjj96 #.#j?:_.# ###.#.....#.#)..###.#j: #...#.# #.#.....)).).# #.....# #j:.###.#.##jD; #...#.# #.#.##.####.# ##>#.## ##..#.....#j;.# #.###.# #..#.##.###### ##.#.##j;^ #.##+##jA< ##..# #.##.@.##j< ##.# #.# ##.....##j< #.# ... ##j8=].## #.#j= ##... #.[.#j= #<#  ..... +.+jK> #.#  #....# #.....>...#j>| #.#  ..#..# ##j?R.## #.# jo? .##..# ##.....## #.#  ##...## #####.#j?jEFjF`27jKjVRjRe3.7 (26jzWjVY jY8_You now have 178 gold pieces (gained 4).jU F#.#.#  j,V W###.#.....#.#)..###.#  jV #...#.# #.#.....)).).#  #.....# #.###.#jV .##  jV ,#...#.# #.#.##.####.# ##>#.##  ##..#.....#.# #.###.# #..#jW Q.##.###### ##.#.## jRW #.jtW ##+## ##..# #.#jW `#..@## jW ,##.# jW #.# ##.....## #.# ... ##.j-X ]## #.#  jX ##... #.[.# #<# jX jX &j-a ja e4.7 (15j!i jj jTt jv l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingj$w 2.9   4.2  -2   l - Spellcasting   1.2   4.8  -5      jWw S    j{w  b - Maces & Flails   0.0   1.2  -1   m - Conjurations   2.9   5.0  -3  jw  c - Polearms   0.0   1.4  -2   n - Necromancy   0.0   1.4  -2  jw  d - Staves   0.0   1.4  -2   o - Fire Magic   0.0   1.7  -3  e + Unarmed Combat 6.6   7.0   0      jQx  f - Throwing   0.0   1.2  -1   p - Invocations   3.0   4.8  -1       q - Evocations   2.0   5.0  -3   g - Short Blades   0.0   1.4  -2  jx             jx . h - Armour   0.0   1.4  -2      jx . i - Dodging   1.5   2.8  -2      j3y i j - Shields   0.0   1.2  -1       k - Stealth   2.0   7.1  -5      jYy             jzy a    jy         jy The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpjy *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsjr= = f + Throwing 0.0jc  f * Throwing   0.0j1 {TargetTarget3.0  jn d--  --  --  --  --  j --  -- j d 7.0  -- j . --  --  j --  -- j, 9 --  --  -- jK jj a-z] set[-] clear selected targetj ccost|targetsj <[?25h[?0c0 j) [?25l[?1cj* 71.0  -1  current training targets, if any.=] set aall targetsj7 j j j K #.#######.........#j yunreal the Ruffian###.#.....#.#)..###.#########j! 1Troll of Okawaru **....jD #...#.# #.#.....)).)........#j Health: 74/74 ========================#.....# #.......###.#######.##j0 dMagic: 17/17 ========================j_ #...#.# #.#.##.####.# ##>#.## AC: 6j -Str: 18  j ##..#.....#.........# #.###.# EV: 8Int: 20#..#######.##.###### ##.#.## SH: 0Dex: 10#..........##+##j ##..#XL:  8 Next:  9% Place: Dungeon:5#.##########..@####.#Noise: ---------  Time: 7174.7 (0.0)j> W#.###.....##jc #.#j /-) Clawsj ~... ##.......###.#j Throw: 4 darts (poison)##... #.......[.##<#jx Zot (22825) ..... +.........+#.#j #....# #.....>...##.#j( ..#..# ##.......###.#.##..# ##.....###.#jl b##...## #####.# _HP restored. j O_Found 4 gold pieces. _There is a stone staircase leading down here. j ._j - a poisoned dart j  _j - 4 poisoned darts (gained 3) _You now have 178 gold pieces (gained 4).j)# j# j( j* jjj2jqjjFB4jqjjjNB3j=jjj,2j"jjmT ....# #.......###.#######.## j ..#.# #.#.##.####.# ##>#.## ..#.....#.........# #.###.# j..#######.##.###### ##.#.## ..........##+## ##..# j.##########...## ##.# jO.# ##.....## #.# .. ##.......#.# j@... #.......[@# #<# 7.7 (3 jc.... +.........+ #.# j|....# #.....>...# #.# .#..# ##.......## #.# j##..# ##.....##  j##...## #####.# ##'## #...j)#.# j#.# #.....### #.# #...##jC"#jjTjejjKjhjj0...j50'......j.###...jj4e8.7 (11j j&( _You open the door.jP_joSX0jVjH[j9h j3i#.# #.#.##.####.# ##>#.....#.........# #.###.# #######.##.###### ##.#.## .......##+## jgig.# ##########...ji'# jiR# ##..ji).# ji0 ##..j6j5##.# jj;#.......[.####...##<# +..@.......#.# jVk# #.....>...####...##.# #..# #jk..## ##.# #..# jlc## #.#  jl/##...## #####.#'## #...#.#.# #....jm".#j&mh## #.# #...##jnm!#jm6.. ##.#jm##.jm###jep9j:v jcvjvC_There is an open door here.j j j4$ jS. j: j6? jb? $19 j? _jA jE jHF jF B8jG jFI jJ j'K B7jK j1P , # #.#.##.####.# ##>#.##  ....#...# #.###.#  jP '#####.##.###### ##.#.##  ##+## ##..#  ...## ##.#  jP v ##.....## ## #.#   ##.......## #.###.#  jqQ  #.......[.####...##<#   +...'..@....#.#  82.7 (3 # #.....>...####...##.#  # ##.......## #.###.#  # ##.....## ## #.#  jr ##...## #####.#  ##'## #...#.#   #.# #.....#   ## #.# #...###   .. ##.## ##.##   j+fIjgjohjWkn6j6nn5js4jv3jx,jkzX2jY{j}X1j6~jj~X0jj  There is an open door here.09 _jj8,jҊB8jzjjjB7jjn6j3,jcn5j',jB4jjjn3jjn2j,jB1jj'jj~B0jj7 _You open the door.jZ799jzj  There is an open door here.8 _jA7jQ,jB6jjj.X5j,jn4j3j-jX2jjjX1jjBjX0jjj89jn8jFjyX7jjjmX6jj7 j B5j j=jj2jB4j4jfjX3j&jK j5$X2j*'j+X1j,j{0open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 189 gold pieces (gained 11).j 4X0j7jm  You see here a +2 trident of protection.j`79 _j, j j .# #...#.# #.# .. . ##..#.....# ._ .## #..####### .. ..# #......... #. #.# #.######## #. #.####.#### #js ## #. #.........# ## ##...#.###.####....####. .......@.)............'.2208.0) j##...#.###..###....####. ## #. #..##..#..# ## #. #..##.##..# # jq#. #..##.##..# #. #..##.##..#  #. #.........#  j%.. #####.##### ##  .....j|1.7 (398j$ jP%4_Found a glowing silver altar of Zin.j'j3jljmjfnjoB7j.pjqjusjsB6jFujwj{B.# #...#.# #... . ##..#.....#..._ .## #..#######... ..# #..##. #.# #.###. #.####.#### ##.## #. #...# ##..j{##...#.###.####....####...........@............'...##...#.###..###....####..jq|@## #. #..##..#..# ##..#. #..##.##..# ##.#. #..##.##..# ###. #..##.##..# #j|s#. #...# .. #####.##### ## ... .. #j}3.7 (2.0)jT~ _You see here a +2 trident of protection.j9 jJ9 e4.7 (15j; j= T _t - a +2 trident of protectionjOjPjQj TjUjIVB4jNXjYj2\j\B3j]j_jajaB2jbjldjfjvgB1jVhjkjljmB0j ojjqjFsjsC69jtjvjwjaxB8jyj"|j}j=~B7j)jjWjB6jj?jjB5jIjjpn4jp'j jΒB3jRj'7 _You open the door.j`e  You encounter a hound.jj .# #... ... . ##... ._. .## ... ... ..# #.# #.# #.# ###..# ####.# #.#### ......# ##.##.# #... .......####...#.###.#### .......@............. h....$.####...#.###..### ......# ##.##.# #..##.....# ####.# #..#...# #.# #..##.##+# #.# #..##. h   hound (asleep) #.# #j..... ..# #####. ### ..jY0362.0)jjf7.7 (132 _jjN jC_There is an open door here.j 8h.j 0.hj& j %hjB jA &==jy 88.0)1j jp j  j J_The hound barks!jH.hjU%jR&/--9j&:0j,j.jG.hjC.hjJj(}--4059jsjja E.hjg! j'" J18j" j& j& j&! j" o=2.5 (0.87j . jK4 _You barely miss the hound. The hound closely misses you.j{m  You miss the hound. The hound bites you.jp|3-3.36jj= _The hound bites you but does no damage.j˿jW4=4.2 (0.95jjGy _You closely miss the hound. The hound bites you but does no damage.jjAb5.14jaj _You barely miss the hound. The hound closely misses you.j `  You scratch the hound.  The hound is lightly wounded.j *9 (0.8j j  j L_The hound barely misses you.j  is lightly wounded. _The hound barely misses you.  You closely miss the hound.  The hound is lightly wounded.  The hound barely misses you.  The hound pauses to sniff the ground.0--6.73jjܶ* _The hound bites you.j( jh You closely miss the hound. You claw the hound!  jCThe hound is almost dead.j--7.6 (0.92jNj:* _The hound bites you.j .  You mangle the hound!!  You kill the hound!j:†jj' j1=128.51jjP _Okawaru accepts your kill.j j~ j| j 2=0j5 j a349jU j jQ 64=j} :8j- j 1 _HP restored.jF j B7j\ jq a  You see here a hound corpse.j jI I6 _j j3 jo B5j j M _You now have 196 gold pieces (gained 7).j  jl T=4j j{ j j B3j_ j j j` X2jf 'jJ &  j jYou open the door.  You encounter 2 orcs and an orc wizard.j #.## #.# # #####..## ####.# j N ##.......## ##.##.# #.........####...#.##+........†'........... #.........####...#. #.......## ##.##.# # ##.....## ####.# j: ##.@.## #.# #- j "##'## #.#  #.# #.# # ..# ..# # o.# ###j  o...o   orc wizard (asleep)o...jv ~oo 2 orcs (asleep)..... jH .57.5 (9.0j  -8.5 (10.0)1 _j j% j #.## #.#  #####..##   ##.......##   #.........###j\ +........†'. #.........# #.......##   ##.....##   ##.@.## #.#  ##'## #.#  #.# #.#  ..# ..#  o.# ###  o... o... j3.....jgr #.## #.#  #####..##  jr ##.......##   #.........### jr+........†'. #.........# j s#.......##   ##.....##  j8s ##.@.## #.#  jds##'## #.#  #.# #.#  js^..# ..#  jso.#  o...jsS o... ..... jwj5xj{jR}d _There are monsters nearby!j*#.## #.# #.#####..## ####.# #.##.## ##.##.# #.#.j_*g####...#.###.+.†'..#..####...#.###.#.......## ##.##.# #.j*##.....## ####.# #.##..@## j*#.# #.##'## #.# #.j*#.# #.# #...# j/+@..# ##o.#o... .o... jV+/.....j/j019.0)j0A0 _jc4j|5jq:... j... ..# #.## #.# #.#j###..## ####.# #.##jU## ##.##.# #.j:)#.jbF####...#.###.#+.ju†'............#..jF##...#.###.#..j;##.##.# #.j0f##..####.# #.jY-##...j8#.# #.jn##'##.# #.jL#.# j#.# #....# ..# ###j S#o.# j]###jIo... j:.o...j,.....j<jb6039j[jj߀.... ._. .## ... ... ..#  #.## #.# #.# jG###..## ####.# #.##### ##.##.# #...#.####...#.###.##+.†'............#..##...#.###..#j8#..##.##.# #..###..####.# #..###...#.# #..#j݁##'##.# #..##.# #.# #.....# ..# #####o.# ###ojS....o...jj)`18jjjhq ... ... ..# #.## #.# #.######..## ####.# #.#.......## ##.##.# #.. ..####...#.###.# +jq†'............. #..####...#.### # ##.##.# #.. ## ####.# #.. ##jqL #.# #.. ##' #.# #.. #. #.# #..jr ..# ..# ####o.# ### o   orc wizard (asleep) o...jAr! jkroo 2 orcs (asleep).o... .....j wjw`27jT{jl|j[ j\ `36jb jd jp.jq8oojvrj`s.jSzo   orco..===j{C45j}j _The orc shouts! x2; You hear a shout!j' Z.... ._. .## ... ... ..#  #.## #.# #.# ###..## ####.# #.###j w## ##.##.# #...#.####...#.###.##+.†'............#..##...#.###..##..j ##.##.# #..###..####.# #..###...#.# #..#j! 8##'##.# #..##.# #.# #.....# jc! ..# #####o.# ###.o.. j ( j( i--54j=, jC/ j5 I... ... . #.... ._. .## ... ... ..#  #.## #.# #.# j ###..## ####.# #.###### ##.##.# #....#.####...#.###.###+.†'...............#..##...#.###..##..j9 ##.##.# #..###..####.# #..###...#.# #..###'##.# #..###.# #.# #.... ..# ..# ##### #o.# j ### . o.. # j 3oj. o   orc.j ---63jG jB jc:/ .# #.... ... . ##.... ._. .## #... ... ..# #j; #.## #.# #.# ###..## ####.# #.####### ##.##.# #.....#.####...#.###.####+.†@................#..##...#.###..##..##.##.# #..##.##..####.# #..##.##...#.# #..##.##'##.# #..##j_;#o# #.# #.......# ..# ######..# ### ..jU=:o.j@jA@-7j0A:2j"DjJFQ _There is an open door here.j;o'jojjco 2 orcsjL g81 _jjjڦ;o.jԧ9o.j j`90jjq jZ_The orc suddenly cheers.jh^ :o.j^ :o'j7d jd b7029jVh jei j9o.j:o.jI#j#`18j'j)j- .  You claw the orc!  You kill the orc!jj:o.j1oj)o   orc wizard (wandering)o   orcjo=2.3 (0.87j&jP _Okawaru accepts your kill.jEg.# #.... jF... . ##..... jGI._. .## #.... ... ..# #.#.## #.# #.# #.#####..## ####.# #.####.j2H##.## ##.##.# #.#.####...#.###.####.+.jHF†'#.jIn)####...#.###..###.jbI3#......o## ##.##.# #..##.##.....## ####.# #..##.#jI##...## #.# #..##.###'## jJ#.# #..##.# o   orcjIJ6#o# jJ#.# #...# jJ..# #####.##..# ### .jN:o.j)`j`5-3.3 (1.0j8a:6jLojJsj4Fo)jj0z-45jjjD '  You mangle the orc!!  You kill the orc!jZ^)j5 5/75=5.2 (0.94 _Okawaru accepts your kill.Training target 3.0 for Fighting reached!j.j jԞ[_Your Fighting skill increases to level 3!j .# # ...jxP ... . ## .... ._. .## # ...j ... ..# # #.##j& #.# #.# # #####..## ####.# #.####j ##.## ##.##.# # #j.####...#.###.#### +.†j' #.)####...#.###..### #ju.## ##.##.# #..##j ##.....## ####.# #..##.j ##...## #.# #..##.j&, ##'## #.# #..##. o   orc (wandering)jTL #.#j  #.# # o.# ..# #####.j #..#j%N ### j#.j%*oj/ j/o   orc wizard (wandering)  j<0ZYou encounter an orc. It is wielding a +0 flail.j1o-6.2 (1.03jr9j? j?o_The orc leaves your sight.  There is an open door, spattered with blood here.  Things that are here:jBp _a +0 mace; a +0 chain mailjd ooThe orc wizard shouts!je9*j9*j9*jd9*jd9*j9*j 8 *j> XThe orc wizard gestures at you while chanting.j?Y@)..j @.'.j@i==72j_FjSH jHM_The puff of flame misses you.j'.# #.... ... . ##..... ._. .## #.... ... ..# #.jwJ#.## j #.# #.# #.#####..## ####.# #.####.##.## ##.##.# #.#.####...#.###.####.+.†)#.j)####...#.###..###.#.## ##.##.# #..##.##.....## ####.# #..##.###...## #.# #..##.#jW##'## #.# #..##.# #.# #.# #. o.# ..# #####.#j #..# ### ... jjQi--81j j jQ.# #.... ... . ##..... jQ._. .## #.... jGR|... ..# #.#.## jR#.# #.# #.######..## ####.# #.####.#jR##.......## ##.##.# #.#.jJS####...#.###.####.+.†).jS#.)####...#.###..###.jS#.......## ##.##.# #..##..#j&T##.....## ####.# #..##.###...## #.# #..##.#jwTz##'## #.# #..##.##jT#.# #.# #.o.# j)U..# #####.###..# ### ...jU j]j^A--9j)_:0jkj~mjŁ.# #...#... ... . ##..#.... j._. .## #..#... ... ..# #.#.## jZ#.# #.# #.######..## ####.# #.####.###.......## ##.##.# #.#.####...#.###.####.+.jY†).#.jx)####...#.###..###.jׂS#.......## ##.##.# #..##..#.##.....## ####.# #..##.##.##...## j#.# #..##.##.##'## #.# #..##.##.#.# j*#.# #.o.# ..# #####.# j.j b8019jjj  .# #... ... ... . ##..j  .... ._. .## #.. ... ... ..# # #.##j  #.# #.# #. #####..## ####.# #.####. ##.......## ##.##.# # #j .####...#.###.#### +j 2.†) #.)####...#.###..### #.......## ##.##.# #..##..# ##.....## ####.# #..##.## ##...## #.# #..##.## ##'##j  #.# #..##.## #.# #.# # o.# ..# #####.  #..# ### ...jC j `18jY j j)  .# # ...jv  ... . ## ....j . ._. .## # ... ... ..# #j  #.## #.# #.# #.j@  #####..## ####.# #.####. ##.......## ##.##.# # #j .####...#.###.#### +.†)jɪ ' #j .)####...#.###..###j!  #.......## ##.##.# #..##..jK  ##....o## ####.# #..##. ##...##ju R #.# #..##.j  ##'## #.# #..##.# o   orc wizardj #.# #.# # ..#j%  ..# #####.  #..#jR i ### ...j 9o.jg v27j j j _...#.##..................†+.........o.......#' # j `36j jg L _You close the door, pushing everything out of the way.j~...#.##..j..........).....†'.....o............#'o   orc wizard#j jk *You open the door.j\  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!jz /  --more--j oo invisible orc wizard (remembered)j u ===45 _jb ju jZ .# #.. unreal the Ruffian jq... ... . ##. Troll of Okawaru **.... .... ._. .## #. Health: 75/75 ======================== ... ... ..# #. Magic: 17/17 ======================== #.## #.# #.# #. AC: 6Str: 18 jJ#####..## ####.# #.####. EV: 8Int: 20 ##.......## ##.##.# #...... SH: 0Dex: 10 #........)####...#.###.####. XL:  8 Next: 12% Place: Dungeon:5 j1+........†'@................ Noise: ===------  Time: 7284.2 (0.0) #........o####...#.###..###. -) Claws #.......## ##.##.# #..##.. Throw: 4 darts (poison) j##.....## ####.# #..##.# Zot (22715)  ##...## #.# #..##.# ##'## #.# #..##.# o invisible orc wizard (remembered) #.# #.# #...... ..# ..# #####.# js#..# ### ... _You close the door, pushing everything out of the way.  jM]You open the door.  The orc wizard mumbles some strange words. j_The orc wizard flickers and vanishes!  Attack: -) ClawsPress: ? - help, Dir - move targetj7*@jT!: j!j.# #.. unreal the Ruffian j!{... ... . ##. Troll of Okawaru **.... j".... ._. .## #. Health: 75/75 ======================== jB"... ... ..# #. Magic: 17/17 ========================jr"u #.## #.# #.# #. AC: 6j"<Str: 18 j"#####..## ####.# #.####. EV: 8Int: 20j'#r ##.......## ##.##.# #...... SH: 0ji#<Dex: 10 j##........)####...#.###.####. XL:  8 Next: 12% Place: Dungeon:5 j#!+........†'@................ Noise: ===------  Time: 7284.2 (0.0)j)$ #........o####...#.###..###. -) ClawsjX$ j$#.......## ##.##.# #..##.. Throw: 4 darts (poison) j${##.....## ####.# #..##.# Zot (22715)  j$!##...## #.# #..##.#j% ##'## #.# #..##.# o invisible orc wizard (remembered)jC%6 #.# #.# #......j%$ ..# ..# #####.#j%$ #..# ### ... j%m_You close the door, pushing everything out of the way.  You open the door.  jR&The orc wizard mumbles some strange words. _The orc wizard flickers and vanishes!  j&`Attack: -) ClawsPress: ? - help, Dir - move targetj+ .#  ... ... .  j,.... ._. .##  ... ... ..#  #.## #.# #.#  j,h#####..##   j,##.......## ##.##.#  #........)####...#. j\-+........†'@....... #........o####...#. j-#.......## ##.##.#  ##.....## j$.  ##...## #.#  j.##'## #.#  #.# #.#  j...# ..#  #..# ### j/q---5.1 (0.94j3j'6 j6$ You open the door.  The orc wizard mumbles some strange words. _The orc wizard flickers and vanishes!  Attack: -) ClawsPress: ? - help, Dir - move target _You swing at nothing.jj@.# #.... ... . ##.js.... ._. .## #.j!... j|... ..# #.#.## j\#.# #.# #.#jI#####..## ####.# #.####.#jx##.......## ##.##.# #.#.j~)####...#.###.####.+.jG†'.#.jFno####...#.###..###.j#.......## ##.##.# #..##..#j##.....## ####.# #..##.###...## j<#.# #..##.#j#`##'## #.# #..##.#jO"#.# j{Y#.# #...# j\..# #####.# jjjC#---jw`6.1 (1.03j j j< .# # ... ... . ## ....jJx ._. .## # ... ... ..# # #.##j #.# #.# #. #####..## ####.# #.####.j׍ ##.......## ##.##.# # #.)####...#.###.#### +.†'j  #.o####...#.###..###j #.......## ##.##.# #..##.. ##.....## ####.# #..##. ##...## #.# #..##. ##'## #.# #..##. #.#j #.# # ..# ..# #####.  #..#jvi ### ...jijh=72jmjf _Something hits you but does no damage.j vo)oj Z4-8.0 (0.9j} jF L _You claw something! The invisible orc wizard hits you.jgCo  You closely miss the invisible orc wizard.jDY5=8 (0.8j?D:1jGj=I jsI=_The invisible orc wizard hits you but does no damage.j  j i You closely miss the invisible orc wizard.j 3-9.60jt j 8 _The invisible orc wizard hits you.jM_W '  You claw the invisible orc wizard!jf[ )jgDOkawaru accepts your kill.jck[4-5=jkL90.5 (0.909jojq6 _You feel a bit more experienced.jb .# # ... ... . ## ....j7cc ._. .## # ... ... ..# # #.##j}c #.# #.# # #####..## ####.# #.#### ##.## ##.##.# #j.e #.)####...#.###.#### +.† #.)####...#.###..### #.## ##.##.# #..## ##.....## ####.# #..##. ##...## #.# #..##. ##'## #.# #..##. #.# #.# # ..# ..# #####. #..# ### jnjoj,p]5=--1.5 (1.0jgp:8jj  jؐMThere is an open door, spattered with blood here.  Things that are here:j= ju_a +0 dagger; a +0 robe; an orc corpsejy3jK{jj_7 _j*:  Things that are here:j݋_  a +0 chain mail; a +0 macejތjI6 _jjWj_ ..  ###. ß###ß#. .# ......) ... .  ..... ._. . ... ... ..# #.## #.# #. #####.@## ####.# #.#--3.5 (2 ##.......## ##.##.# #.. #........)####...#.###.# +........†)............ #........)####...#.###........## ##.##.# #.#.....## ####.# #j}1 ##...## #.# #. ##'## #.# #j%{4.5 (35jj$ _Found a flail.jE3jHjJjMjnT3 ... ...# ###.# #ß###ß#.. .#.......)# ... . $.......# ._. ........ ... .. # #.# #. ##### ####.# # ##.......## ##.##.# #. #........)####...#.### +........†).......... #..)####...#.####..## ##.##.# #..## ####.# #...## #.# #ju`&0jb=5.5 (14jejSg+ _Found 15 gold pieces.j3j;jjj@B3j'jne ... ... # ....# # ###.#. ##ß###ß#.. .#.)# ... .$.# ._. .......@.# ... 6j";##ß###ß# #.# # ##### ####.# # ##.......## ##.##.# # #........)####...#.### +........†).......... #........)####...#.#####.......## ##.##.# #..## ####.# #jжjjj0  .. ...# ....# ....# # ###.#.# ###ß###ß#...# .)# ... $.# ._. ..........# ... ###ß###ß# #.# # ##### ####.#  ##.......## ##.##.# #........)####...#.## +........†).......... #........)####...#.##..## ##.##.#j6 jg7 `72j< j= j j!j\,j7j?jA:1j%BjDjJjQl .. ...# ....# ....# ## ###.#.#ß###ß###ß#...# ..)# ....$..@....# ._$..# ..ß###ß###ß#.## #. #######..## ####. ##.......## ##.##. #........)####...#. j2R +........†)  #........)####...#.  ##.......## ##.##. jW&8jWe9.5 (20j[j\+ _Found 15 gold pieces.j(jjjjjɴD699j2jjjKB8jbjZjjB7jOj/jp .. ...# ....#j% ....## ### ###.#.# ##ß###ß###ß#...# ##...)#  #⌠....@.......# j) ##$...#  ##ß###ß###ß#.## # #######..## ## ##.......##  #........)####.j +........†) #........)####. ##.......## j-302.5 (3je3.5 (46jU _You now have 211 gold pieces (gained 15).ja jb jc j$d jNe jf X5jrg jh j?i B4ji j k j l jXl B3j m jm jo jWo B2jo jt     ..   ...#   ....#   ....#    ###.#.#   ##ß#...#   ##....)#   #⌠@...........#7   ##$....#   ##ß#.##    #######..##   ##.......##   #........)##  jt V +........†)   #........)##   ##.......##ju jmx j{y jjPj۽j,jcn1jhj .....#.### ### ###.#jM##ß###ß###ß#..##...........)# ⌠..##@.... ##ß###ß###ß#.## ### #######..## ##.......##  ##.....##j[+8.5 (1je9.5 (20jjn? _You now have 226 gold pieces (gained 15).jX%j&{ Ability - do what?CostFailure j& Invocations -  X - Renounce ReligionNone0% a - Heroismj&2 MP, Piety-j'o1% [?] toggle between ability selection and description.j j ju jY ? ..j Uunreal the Ruffian  ...#j VTroll of Okawaru **....  ....#jH Health: 75/75 ========================  ....#j Magic: 17/17 ========================  j ### ### ###.#.#AC: 6Str: 18 jE  ##ß###ß###ß#...#EV: 8j Int: 20  ##...........)#SH: 0j Dex: 10  #⌠............#j3 XL:  8 Next: 15% Place: Dungeon:5  ##@...........#j Noise: ---------  Time: 7309.5 (0.0)  j ##ß###ß###ß#.##-) Claws  ### #######..##jT ]Throw: 4 darts (poison)  j ##.......## Zot (22690)  #........)##  j +........†).  #........)##  ##.......##  j; f##.....## _a +0 chain mail; a +0 mace j _Found a flail. _Found 15 gold pieces. _Found 15 gold pieces. _You now have 211 gold pieces (gained 15). _You now have 226 gold pieces (gained 15).j% %  jw +Okay, then.j j j( . _j     ..  #  ....#   ....#  jG# ### ###.#.#  ß###ß###ß#...# ##..)#  #⌠.#  ##............#  j##ß###ß###ß#.##  ### #######..##  ### #.)### +.†).. #..)j^### ##..j10.5 (189 _jjjJj^jjjX8jjJjrjQ,7jqjjCjjB6jjjKjB5j"jjljOB4j%j jjB3j*jz%j"<j<B2jHjSj_j`B1jjjvjjфB0jҎj\j jC79jGjȩ ......  ....# j ....#  ....#  jB### ### ###.#.#  ##ß###ß###ß#...# .#  ##...........)# ... . j #⌠...........@# ._. .#20.0)  ##............# ... .. j ##ß###ß###ß#.## #.# #. ### #######..## ####.# #. ##.......## ##.##.# #. #........)####...#.###.j   +........†)....j'J  jD#........)####...#.###.  ##.......## ##.##.# #.j_E jjjjV3jjN..........0.0)j+jwjj2 j jg j) j jL P8j j M....###...........#. ....# ### ### ###.#.#  ##ß###ß###ß#...# .##.. . ⌠._. .###............# ... .j8 ##ß###ß###ß#.## ### #######..## ####.# #.......j 1.5 (1j N _You see here a +0 flail.jwk jl js jz j܂ j I7 _j j 5Mj[ ##...## #.....####j 2..............j9 .....# .... ### ### ###.#ju  j ##ß###ß###ß#@..# .#j 12#j6 )###.. . ⌠j _. .###............# ... .ji ##ß###ß###ß#.###.# #.....jО j j) jj֊j׍jj2jB6j#j5Mj ##.. #...## ##.....####jB##..jJ...........##........j j!#...... ### ### ###@#.# jpW3 ##ß###ß###ß#...j .#j8#...........)###j.. . ⌠........._. .###............#jL... ..#ß# #...jj8jOjjŻjnjj}j B5jxjdY  ## ###### ...# #..#  jq#.....@.# j4j# #######.#.# jV ß###ß###ß#...# jA .# ##.j3)###j... . #⌠.# jEX._. .##j##............# ... ..#j##ß###ß###ß#.## #.# #.#j4### #######..## ####.# #.##jl## ##.##.# #.jjjjx <M jy  ## ##..  ##...##  ##.....#######jGy ..jy ..#. ##......jy ### #######.# j#z ##ß###ß###ß#... .###...........)###jdz J... ..jz '####.j j `54j j jj jEjajjB3jjjojB2jەjjBjB1jTjj=jB0jjjY69j,jjUjB8jj\jjUB7jajIjj B6jj{j޷ ..< ... #.. j)>#.# #.#  #.#  ##.# jP ##.@# 33.5 (8 ##...## jpr##.....########## j##................  j...........######## .##........#  jٸ]##.......# j ### #######.#.#  ##ß###ß###ß#...# jje4.5 (95jɾjQ; _Found an escape hatch in the ceiling.j} 3jv~ jӂ ji j B4jJ j} jg j B3j0 j j= j B2j j j jN B1j j jÚ #...#..###..###...##j" ..... #######..<###.#....<........## #@.......8.5 (4 #.####### #.#  j #.#  ##.# ##..# ##...## ##.....########## j =##................j& jџ e9.5 (50j je 9 _Found a stone staircase leading up.j}.j/j/j1j2j4Y59j4j26j6B8j+7j-9jQ:j:B7j);j<j=j#>B6j>j?jcAjAB5j`BjCjSDjDB4j8EjEjFjGB3jGjHjIj#JB2jJjKjLjWMB1jMjNjOjQX0jQjTNj UD #+##########.@.##..###.##...##jMU#.....# #.######..<###.#.....<........##########........jU8 #.#######jXI#.....+.....jX#.....#....#...#..'49.5 (10.0)j^j^======50.5 (1149jvajVc _As you open the door, it creaks loudly! You hear a bark!jG j:H jH jGJ jK jM X8jN jzO jQ %  jQ @You encounter a hound.joU  ##.......## #.........#jU @ +.........+.....#jU ....#...#...# jU #@#########------ #.......h.#j V  #..######.# ##..# ##...#j;V # #.....# #j[V h   hound (wandering) .######..<###.jxV z .....<........##########........jV jyZ <1.5 (1.0)jR[ J------2.5 (2ju[ A7 _jf^ jp` Q _There is an open door here.j1##.......###.........# +.........+ #.........# ...# j,..# j P.# '#########jU#.@.....h.# j}t#..######.# j_##..# jj##...###.....#jh #.######..<###.# .....<........#########........ #.#######j1h.j%/h.jwjl3.5 (16 _jjBj ##.## #.........# +.........+ #.........# #.......# #.....# #...# #'# #..@..h...# #..######.# ##..# ##...## #.....# #.######..<###.# .....<........##########........ j 1h.jI jў `45j= jI j ##.## #.# +.+ #..# #.......# #.....# #...# #'# #...@h....# #..######.# ##..# ##...## #.....# #.######..<###.# .....<....########.. =54 _The hound bites you but does no damage. The hound barely misses you.jj#-6.4 (0.9j|$3j jj# j_x_You miss the hound. The hound barely misses you.j  You claw the hound!  The hound is almost dead.j4-=7.32jjgjb* _The hound bites you.j9 .jYou claw the hound!  You kill the hound!Okawaru accepts your kill.j(jR? 5=jT8-8.21 j_You have harvested enough death to cast Grave Claw an additional time.Training target 1.0 for Throwing reached!jBji _Your Throwing skill increases to level 1!j-= j> 7-j? jCA H _No target in view!j\ j\ j@] j^ j` ja m0 _jb j0c C39jc jd je j&f B8jf jh @  There is an open door here.j@j jj [=7 _j.l j4m jn jJn B6jn jup jq jr B5jr jt ju jYu B4ju jLw jmx jx B3j...jǁ -67.2 (9.0#.........####...#.......##j o##.....###...## ##'######### #........jS P.# #..######.###..jy ;# _You open the door.j  j K_Found an escape hatch in the floor.jIj jUj_1 _jjj[B0j3jj[jC29jOjjjB8jj'jjMB7jj:$ jk_You open the door.jjB6jj@  There is an open door here.jQjI5 _jtj4j(f  You encounter an adder.j##$#.###....# ##.....###jO #........ j#......# #.###.....# #..S......# j&w #@# - jI#.#  ##'## jk##...## ##.....##j ##.......S   adder (asleep)#.........####...j+.........'..>... #.........####...jj,74.2 (7jne5.2 (84jAj+ _Found 13 gold pieces.j ...# ##$#.# ##....# jc ##.....####.........j jA......#jǮ# #.###.....##..S.@....#######.####jR #.# ##'#j˯u ##... ##....j9 ##......j D #.........####...jBc +.'..>...j}j,e6.2 (13j9jtj- 3 ...#jo [ ##$#.# ##....# ##.....### #.j . ......# #.###.....# #..S@.....# ######.####j  #.# ##'## ##...## ##.....## ##.......## #.........####...  +.'..>...j% j `72jp j jk / .  j1l The helpless adder fails to defend itself.  You mangle the adder!!  You kill the adder!j:p (jr %9j]s J8.1 (0.91jv jz P _Okawaru accepts your kill.jjxjjR j:_No target in view!j3jajQj_0 _jj9j>jC19jjo j' j B8j jjnX7jjQjj{B6jljj]jB5jjjNB4j jT"N _You now have 239 gold pieces (gained 13).j$$X3j$j&j'jf(B2j<)j*j3,j,B1j-j.j/j0B0j<1j`2j^4j 5C09j7,jQ8j8B8j9j;j=j=B7jT>j?j@j AB6jAjCjDjrEB5jEjGj|HjHB4jIjKj;LjLB3jMjOjtPjQB2jQjSjmUjUB1jVjXjYj\X0j]j_j_D599jw`jaj cjocB8jldjej-gjgB7jhjijjjOkB6j*ljmjojoB5jppjqjrjHsB4j6tjNuj~vjvB3jwjxj=zjzB2jr{j|j}jB~,1j~jWjjʁj>B0jjjnjC89j†j܇jjdB8j(j>jjB7jj؎j6jB6jVjnjj<B5jjj jB4jRjjj\B3j'jijj@,2jjAjsj٢jeB1j_jjJjB0jj jjC79jjYjjB8jӰjjCjB7jjjjB6jjQjܼj;B5jjXjj,4j5jjjhjB3jjjjsB2jQjjjcB1jGjjjB0jjQjjC69jjj%jB8jOjjjB7jj6jj"jB5jDjjaj,4jPjjjqjB3jjjcjB2jjjjZB1jj8jjB0jjjjC59jljtjjB8jjjjB7jUjjA j B6jM j, j jKB5jjjjB4jj\jjM,3jj_j2jjB2jjP  There is a stone staircase leading up here.j7 j"_1 _j#j%j%B0j&j|(j)jY*C49j_+j,j.je.B8jb/j0j<2j2B7j3j4j 6j~6B6j7j8j :jn:B5jj;j<j=jT>B4j/?j@jBjBB3jCjDjEjFFB2j9GjHjJjJB1jILj^Mj{NjOB0jOjQjRjRC39jSjTjUjqVB8jJWjtXj ZjrZB7jm[j\j^j^B6jl_j`jaj7bB5jcj-djejeB4jfjhj4ijiB3jkjjkjlj\mB2jGnjZojpjpB1jqjksjtj.uB0jvjEwjxjxC29jyj {ji|j|B8j}j~j$jB7jMjjjB6jSj†jDjB5jjj<jB4jjjjtB3jkjѓjmj,2jQj!jژjjB1jjjjlB0jxjӡj_jC19jɥj^jZjB8jjhjӭjEB7j8jrjjB6jgjZjX5jNjjۻjjB4j<j`jjB3jjMjjNB2j`jjj4B1jjUjIjB0jFj\jyjC09jdjijKjB8j:jjj3B7jj$j X6jjjX5jjjj^B4jj j"jZB3jjjj#B2jjjj*B1jjjj1B0jjjjD499j\jDj'jzB8jjjn7jjjB6jejJjj,5jIjjjrjB4j2jjjJB3jjjj:2jnjcjjB1jSjjvX0jjjjC89jcjKj_jB8j+ j2 jG j ,7j j3 ji j#joB6jjjj:B5j,jojB4j)jEjjB3jjjj/jZ:2jjj{jB1j8jj,jsB0j5jj j"!C79j!j"j#j#B8jN$j!%jE&j&B7j&j'j(j(B6j=)j*j*j +B5jy+j,j!-B4jp-j-j.j/j/B3jH0j1j1j#2B2j2jE3j04j4B1j4j5j6j6B0jS7j8j9o69j;,jk=n8jsD765jH43jVIjI,2jIj"JjKjKj#LB1jLjMjXNjNB0j OjOjPj4QC59jQjwRj}SjSB8j6Tj[Uj7VjVB7jVjWjYjDYB6jYjZj[j[B5j\jf]j^^j^B4jB_j#ajajaj b:3jbjpcjdjdB2jWejffjwgjgB1j7hjijij2jB0jjjkjljlC49jamj+njLojoB8jpjpjqjqB7jbrjsjsjJtB6jtjiujLvjvB5jwjwjxjAyB4jyjhzj|{j{B3jA|j;}j~je~B2j~jjj?B1jÁjjăj B0jjWjmjC39j;j[jAjB8jj׊jϋjB7jjCj+jnB6jjjِj)B5jjSj jf,4jjjjjܕj:3j`jjj&B2jjjZj,1jȚj6jj%jiB0jjjjC29jgj.jjcB8jjjjIB7jڥj٦jjB6jj]jzjЪB5jgj6j^jB4j$j+3jj%juB2jjjCjB1jJjչjjغB0jfjSjljC19jYjj4jB8jjjjB7jj4j j^B6jj'j|jB5jjjw ...# #.##.##.#.#...#. jR#.......#.##.........# ....#.##. ...........+....<....+........##. j#.........# ......... ##......##. #####..#### ....... #.#.#.###.#.##j-..... #.###.# #.... #.###.###. #'# #.........j #@# #####.####584.1 (206.0)j #.# #.###.######## #.#j*U##...#.....# #.#.####..........# #.#.............jS..####.#.######.##..........# #.##.....######jf #.######## _You open the door.j j K_Found a stone staircase leading up.jjjjjjn_4 _jk@  There is an open door here.jjn+3 j_jjjj,2jFjjjjB1jjfjjB0jyj5jMjC09j8j'jjl,8jjj_7 _You open the door.jj9B7jjj4 j B6j$ jo j^ j B5j` jjj:B4jjAjojB3j{jjj?B2jj$j7jB1jjQjjB0jj!'j"j#D399j#j}%7 _You open the door.j&j&B8j'j)@  There is an open door here.j*jz+I7 _j,jM-jZ.j.B6jj>B1j+?j\@jAjB,0j.BjBjCjEjpEC89jEjFjGj,HB8jHjIjJjKB7jzKjMLj-MjMB6jMjNjOjOB5jOPjTQjTRjRB4jSjSjTj5U,3jcUjUj!WjX%  j)YCYou encounter a scorpion.j\####...##.##.#.......#.##....... '..>....................'....<... j\8####..#.........##....... #j\m ##.##.#########..######....... j\y # #.# #.## ##.....# #.# #.# ##...## j#]##### #.# #.# ##'## ....# #.#jJ]R##.# #.# ###.# #.# #@..# #.# ###.####.#jq]A.####.### j].........# #.. ##...#. .##.###### #... .####...... j].##.# #...# ........... j].##.# .#.s. .######.##. s   scorpion (asleep) ....# # #.## #.##. #####j ^ .. #.### #.#jua4616.1 (32.0)jJbm7.1 (332 _jej9fjO........>......'....<.jH. # ..  # #.# #.## ##.... j+#.# #.# ##.. #.# #.# ##'##  #.# ###.# #.#  #.# #@..# #.#  #.###  #.. jy #...  #...#  .#.s.  # #.##  ..  j"#.# jA........>......'....<.. j'B{..  # #.# #.## ##.... #.# #.# ##..jB #.# #.# ##'##  #.# ###.# #.#  #.# #@..# #.#  #.###  #..  #...  #...#  .#.s.  # #.##  .. jB2 #.#jFjFjIjJ jKY_A scorpion is nearby!j,$j-t####...##.##.#.......#.##........ unreal the Ruffian '..>....................'....<... Troll of Okawaru **.... jn-####.........#.........##........ Health: 75/75 ======================== j-# ##.##.#########..######....... Magic: 17/17 ========================# #.##.## ##.....# AC: 6Str: 18j-.#.##.#j.##...## EV: 8Int: 20 jD.U##### #.##.#jn.##'## SH: 0Dex: 10 j.....# #.# ###.##.#j/XL:  8 Next: 19% Place: Dungeon:5 ###.# #.# #@..##.#Noise: ---------  Time: 7617.1 (0.0) ###.####.# #*###jF/##.### -) Claws .........# #.*j/k##...#. Throw: 4 darts (poison) j/.##.###### #.*. .####...... Zot (22382) .##.#j/#..*# ........... .##.#.#.s. .######.##. s   scorpion (asleep) ....#j(0U# #.##jV0Y#.##. #####..#.###j0S#.# _You encounter a scorpion. j0s_A scorpion is nearby!Throw: 4 darts (poison)j1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejB1BAim: a scorpion (asleep, 97% to hit)j, ####...##.##.#.......#.##........ unreal the Ruffian jj '..>....................'....<... Troll of Okawaru **.... ####.........#.........##........ Health: 75/75 ======================== j # ##.##.#########..######....... Magic: 17/17 ========================# #.##.## ##.....# AC: 6Str: 18#.##.###...## EV: 8Int: 20 ##### #.##.###'## SH: 0Dex: 10 j3 ....# #.# ###.##.#j_ XL:  8 Next: 19% Place: Dungeon:5 ###.# #.# #@..##.#Noise: ---------  Time: 7617.1 (0.0) ###.####.# #(###j ##.### -) Claws .........# #..##...#. Throw: 4 darts (poison) .##.###### #... .####...... Zot (22382) .##.#j #...# ........... .##.#.#.s. .######.##. s   scorpion (asleep) ....## #.###.##. #####j ..#.####.# _You encounter a scorpion. jK s_A scorpion is nearby!Throw: 4 darts (poison)j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 97% to hit)j- C(j C(js C(j s. _A scorpion is nearby!  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  jo Aim: a scorpion (asleep, 97% to hit)  You throw a dart. The dart hits the scorpion. The scorpion is poisoned.j$ 9s.j \....spoisonj !ed)j 8.1 (131 _j j jk7s.j%9 j&9j:0jjjl 7s.jp jq b2079jZ j@  You closely miss the scorpion.The scorpion is moderately wounded.j `4-=9 (0.8jĞ jO  j (_The scorpion stings you.j  You scratch the scorpion.  The scorpion is severely wounded.j=-6js--1.8 (0.98j9ji j _The scorpion stings you.j( jŠc.  You claw the scorpion!  You kill the scorpion!j)jݧ55=jI252.7  You claw the scorpion!  jgJYou kill the scorpion! _Okawaru accepts your kill.  Training target 7.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 7!You need to enable at least one skill for training.ji/  --more--jjMC  Skill  Level Cost  Apt Skill  Level Cost  Apt jŔ a - Fighting   3.0   5.7  -2   l - Spellcasting   1.2   4.8  -5           b - Maces & Flails   0.0   1.2  -1   m - Conjurations   2.9   5.0  -3   c - Polearms   0.0   1.4  -2   n - Necromancy   0.0   1.4  -2   d - Staves   0.0   1.4  -2   o - Fire Magic   0.0   1.7  -3   e - Unarmed Combat   7.0   8.0   0  jB     f - Throwing   1.0   2.4  -1   p - Invocations   3.0   4.8  -1       q - Evocations   2.0   5.0  -3   g - Short Blades   0.0   1.4  -2               h - Armour   0.0   1.4  -2       i - Dodging   1.5   2.8  -2      j j - Shields   0.0   1.2  -1       k - Stealth   2.0   7.1  -5          j!            j1D        You need to enable at least one skill.[?] HelpjbG[=] set a skill target  j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj9o = f + Throwing 1.0j 3TargetTargetjU --  -- j  --  j --  jn --  j $--  --  j -- jW  --  j --  j --  j> --  j --  j --  j6 --  j --  jЉ --  j a-z] set[-] clear selected targetj ccost|targetsj<[?25h[?0c0 jc [?25l[?1cjdU2.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsjyjjj####...##.##.#.......#.##........ unreal the Ruffian j'..>....................'....<... Troll of Okawaru **.... j####.........#.........##........ Health: 75/75 ======================== # ##.##.#########..######....... Magic: 16/17 ======================--# #.##.## ##.....# AC: 6j-Str: 18#.##.###...## EV: 8j\Int: 20 ##### #.##.###'## SH: 0jDex: 10 ....# #.# ###.#j8#.#XL:  8 Next: 25% Place: Dungeon:5 ###.# #.# #@..##.#jONoise: =--------  Time: 7622.7 (0.9) ###.####.# #.#####.### -) Claws j.........# #..##...#. Throw: 3 darts (poison) .##.###### #... .####...... Zot (22377) .##.#j=#...# ........... .##.#.#... .######.##. j`....## #.###.##. #####..#.####.#You claw the scorpion!  You kill the scorpion! _Okawaru accepts your kill.jTraining target 7.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 7!You need to enable at least one skill for training.jjjS. _j9_ j_ j` j7c jd I6 _je jg j$h ,5j[h ji jk jk j(l :4jl j(o jo B3jp jr X2jss j*v jv j w 07==j=w :1jw jz  jz ._Magic restored.j(} j} B0j~ j j= jw C69j j j X8j j! jo jۉ U==7j j j j[ B6j j! j j B5j j j̓ j, B4j jە jٖ j9 B3jė jș j j[ B2j j jH j B1j: j- j, j B0j! j j jҤ C59jr j jy j B8j j j j B7j j j ju B6j j jZ j B5j9 j3 jQ j B4jL j! j j! B3j jJ jv j B2js j j j8 B1j j j1 j B0j jB j j C49j j j j B8j j j jM B7j jX j jp B6j@ j j jG B5j j" jA j B4jY j j j6 B3j j( j j^ B2j j j j, B1j j j j* B0j j j jR C39j j j* j B8jH ja js j B7j^ j j j B6j j j j B5j j j@ n4j( j] j B3jC j j jA B2j j j j B1j j j jp B0jS j j j2 C29j jg jG j B8j2 j j jP B7j jT j{ j B6jS j jh n5jG" j,# j# B4j?$ j% j' ju' B3j5( j) j* jV+ B2j , j- j/ jx/ B1j@0 j1 j2 j53 B0j3 jB5 j6 j7 C19j7 j9 jr: j: B8j; j< j= jO> B7j? j@ jVA jA B6j^B jC jE j_E B5j&F j8G jMH jH B4jII j+L jxM jM B3jN jO j8Q jpQ B2j6R j~S jU X1jU jW jBX jX B0jIY j}Z j[ j(\ -09j]\ j\ j^ j?_ j_ B8jt` j}a jb jb B7jc jd jf j}f B6jg j h ji joi B5ji jj jk j@l B4jl jm jn j o B3jo jyp jtq jq B2jjr j j j B1j jA j9 j B0j j j jN D299jˋ j( j X8jV j j jO j} :7j j| j~ jݗ B6j jG j ji B5j- jb je j B4jf j j jr ,3j jL j j2 j B2je j jF j B1j' j P  There is an escape hatch in the floor here.j jX I0 _j jظ j0 j~ C89j/ j j| j B8j j  j : There is an open door here.jl j! I7 _j j j^ j B6j j j9 j B5jA j( j j B4j j j5 j B3jf j{ @  There is an open door here.j$ j I2 _j j( j j e  You encounter a hound.j #...####.........####...##.##  ##+.........'..>........ jY  #.....####.........####........  #.##.## ##.......## ##.##.####.#### ##....j ##.# #.# ##...# #.#  #.# ##'######### #.#  #.# .........# #.  #.# .######.#-  #.# ##..# ####.####.#  #.###### ##...###.........#  #......# #.....##.##.######  ######.######..<###.##.# #.....<........##.# h   hound (wandering) #########.........# #h######### j 1717.7 (95.0)j F-8.7 (96j A1 _jv j j6-  ##.......+'..>.............####.........####........j- ##.## ##.......## ##.##.##### ##.....## ####.# j- ##...##  ##'#########jB. f #...........########@.# ####### ##...###........ju. k.....# #.....##.##.#####j. @#####.######..<##j. p  #.....<.......jE/ ########........ #h########jw/ B.#jz0 5h.j4 j5 k9.7 (1.0)0j8 j9 ja .....##########.## ##.......## ##.##.###j]d ## ##.....## ####.#  ##...##  ##'######### #.........########..# ####### ##.@.###.............# #.....##.##.##########.######..<#  #.....<.......########h....... #.#########j9j 7h.jl 8h.j q Fhjq l===2079jlt ju P _The hound barks!jȫ ##.## #### ##.##.###j## ##.....## ####.#  ##...##  ##'######### #.........j~########..# ##jl##### ##...###.............# #..@..##.##.#####jܭ}#####.######.h<# jM #.....<.......########........j#####h   houndja#.###..#jzjJi--18jjR _The hound barely misses you.j( j jsYou claw the hound!  The hound is almost dead.j=-2.6 (0.97jjn j/_The hound bites you but does no damage.j .  You claw the hound!  You kill the hound!jQA†j#r8-3.56j$ jB_Okawaru accepts your kill.j j 7-jb jۯ H _No target in view!jYj ]% j;] Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   l - Spellcasting   1.2   4.8  -5  j]G         b - Maces & Flails   0.0   1.2  -1   m - Conjurations   2.9   5.0  -3  j] c - Polearms   0.0   1.4  -2   n - Necromancy   0.0   1.4  -2  j] d - Staves   0.0   1.4  -2   o - Fire Magic   0.0   1.7  -3   e - Unarmed Combat   7.0   8.0   0      f + Throwingj;^1.7   2.4  -1   p - Invocations   3.0   4.8  -1      j^ q - Evocations   2.0   5.0  -3   g - Short Blades   0.0   1.4  -2  j^            j^. h - Armour   0.0   1.4  -2      j_. i - Dodging   1.5   2.8  -2      j6_. j - Shields   0.0   1.2  -1      jU_; k - Stealth   2.0   7.1  -5      jq__    j_a    j__    j_a    j_        j`The relative cost of raising each skill is in cyan.  The species aptitude is in white.  j=`[?] Help[=] set a skill target  j`[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj0jD17 a + Fighting 3.0jFiTargetTarget--  --  --  jvH--  --  --  --  j--  jv--  2.0  --  j9--  --  --  j/--  --  -- j5 jTa-z] set[-] clear selected targetjsccost|targetsj [?25h[?0cj10 j1 [?25l[?1cj 4.0  -2 current training targets, if any.=] set ajR all targetsj> q + Evocations 2.0jtba-z] setselected target jN [?25h[?0cjNjO*0 j? [?25l[?1cjA 3.0 =] set aall targetsjC j{M #.##.## ##.......## ##.##.### unreal the Ruffian#.#### ##.....## ####.#Troll of Okawaru **....#.###...###.#Health: 75/75 ========================#.###'######### #.#Magic: 17/17 ========================#.##.........# #.#AC: 6Str: 18#.##..######.# #.#EV: 8Int: 20#.###..# ####.####.#SH: 0Dex: 10#.###### ##...###.........#XL:  8 Next: 28% Place: Dungeon:5#......# #..@..##.##.######jNoise: =--------  Time: 7723.5 (0.0)######.######.†<###.##.#-) Claws#.....<........##.#j_Throw: 3 darts (poison)#########.........#Zot (22276) j#.##########.#jٰ+#.#j@##.#j##..#j;3The hound is almost dead. jYE_The hound bites you but does no damage.  j=You claw the hound!  You kill the hound! jA_Okawaru accepts your kill. jٱ3_No target in view!jǸjjmj6jNGjqIrEvoke which item? Wands jI c - a wand of warping (16) [!] read|quaff|evoke[?] describe selectedj j8 j-  #.##.## ##.......## ##.##.### unreal the Ruffian#.#### ##.....## ####.#Troll of Okawaru **....#.###...###.#Health: 75/75 ========================#.###'######### #.#Magic: 17/17 ========================#.##.........# #.#AC: 6Str: 18#.##..######.# #.#EV: 8Int: 20#.###..# ####.####.#SH: 0Dex: 10#.###### ##...###.........#XL:  8 Next: 28% Place: Dungeon:5#......# #..@..##.##.######Noise: =--------  Time: 7723.5 (0.0)######.#### m##.†<###.##.#-) Claws#.....<........##.#Throw: 3 darts (poison)#########.........#Zot (22276) #.##########.##.###.###..#The hound is almost dead. _The hound bites you but does no damage.  You claw the hound!  You kill the hound! _Okawaru accepts your kill. _No target in view!j  j J Okay, then.j j j . _jjjhjjj8I5 _jj[a  You see here a hound corpse.jjnI4 _j3jej`jB3jjjjB2jj&jX1jujj+X0j{jjo69jj,jB8jLj{jZjB7j?jjjB6jj1jj;B5jj<jGjB4jjj=jB3jjNj-jB2jj j jJ B1j j j j B0jg jjjSC59jjjSjB8j(jjjB7jpj0jNjB6jj4j jB5jjjQjB4jjjjB3jg j!j!jS"B2jG#j#j$j$B1jB%j&j&j%'B0j'jh(j(jK)-49jo)j)j*jJ+j+B8j,j`.7j/jS0j0B6j1j 2j2j!3B5j3jg4j'5jq5B4j5j6jK7j7B3j7j8jd9j9B2j:j:j;j;B1j]<j=j>n0j}jjC39j<jj^jB8jj:7654321j[X0jjjXo29jjj,8jjcj j)"X7j#j7$j%j&B6j`*5j,j -j-B4j@/j/j81j1B3jp2j4j5j5B2j.7j8j^:j:B1j=j?jCjCB0jEjHjKj"LC19jqNjoQjSjvTB8jVjYjZj[B7j\j^jq`jaB6jbjdjfjgj=g:5jhjjjlj0mB4jnjpjHsX3jLtjuj=wjwB2jvxjyjA{j{B1j|j}jjB0jYj:jj"C09jjj jB8j~jfj:j%  j>\You encounter an orc. It is wielding a +0 trident.j #.##### #.##.#   ##..# ##...## #.....############ ####### .................# #...... j........########.# #.##### ........# #@# ###.#....- jfx#.......# #..# #...#.# # #####.#.# #.#.# #.....# # j###ß#...# .###.# #...#.# # .....)###j......# ##..#.... ......#j/>.≈._. .## #..##### o   orc (polearm, wandering) ......#j ..... ..# #....... ###ß#.## ####.# #o# #.###### #####..####.# #.####.####jk091.5 (68.0)j-2.5 (697 _j j{jA% #.# jA1 #.#  ##.#  ##..#jB...## #.j>B#### j_B3.................# #.# j~B? #@#  #..# jB&  #.#.#  jB .###.#  j#CN)### ......#  .≈._. .##  ..... ..# jMCZ ####.# #o#    jCj)v #.#  #.#  ##.#  ##..#...##.jt#### .................# #.#  #@#  #..#  j #.#.#   .###.#  )### ......#  .≈._. .##  ..... ..#  ####.# #o# jF  jjjj[ _An orc is nearby!j\n #.#  #.#  ##.#  ##..#...## #.j2#### .................# j#.# j? #@#  #..# j j2 #.#.#  jR .###.# jp j)### ......# j .≈._. .## j ..... ..# j? ####.# #o# j    j4j #.#  #.#  ##.#  ##..#...##.#### jgC.................# #.#  #@#  #..#  jQ #.#.#   .###.#  )### ......#  .≈._. .##  ..... ..# jT ####.# #o#   jj2j j][ _An orc is nearby!j #.#   ##.# ##..# #...# j+ .....#################### ................# j n#....... .......########.# j #.######j i# #.####.#.....j ~# #.#...#.# # #j. ###.#.# #.##.....# #.j} oß#...# ..###...#.# #. j ....)### #.......# ##..#.....# #.≈._. .## #..######j K# #..... ..# #........ ##ß#.#####.# #o# #.########.j {####.# #.####.#### j q.....##.##.# #.........# #j, j "ojO .j j! #3.5 (1j! .0)j" A6 _j$ jn& jr##.# #..# ...# j:....#####################j:G..........# j^i#........########.# j~#.#######jO# #.#j###.#.....jD# #.j:#...#.# #.# j?###.#.# #.#j7;#.....# #. #jU?ß#...# ..##jt;#...#.# #.# j...)### #.......# ##..#.....#j# #.≈._.≈.## #..#######j# #......o.# #......... #ß#.#j<n####.###.# #.#########.j{####.# #.####.#### ....j##.##.# #.........# ##)####...#.###.####....####.j+4o.jIj@`45jojjw|..# ..#######################jx..........# #.........########.# #.######## #.####.#.....#.# #.#...#.# #.#. jwx##.#.# #.##.....# #... ß#...# ..###...#.# #.# ..)### #.......# ##..#.....#.# #.≈._.≈.## #..#######.# #.....o..# #.......... ß#.#jxF####.###.# #.######### ##.####.# #.####.#### ...jx##.##.# #.........# ##.)####...#.###.####....####..†).......................'.jez7o.j}j~`54jDjj E.##..#####################j@ ............# #........########.# #.#######j .# #.## ###.#.....#.# #..## #...#.# #.# j# >###.#.# # #.#.## #.....# #. #ß#...# #..###.## #...#.# #.# ...)### #....@..# ##..#.....#j ..# #.≈._o≈.## #..#######.# #........# #........ #ß#.## ####.###.# #.######## ###..## ####.# #.####.#### j_ ......## ##.##.# #.........#.)####...#.###.####....##.†).......................'.)####...#.###..###....####j j oo)The orc shouts!j0 ====63jb# j% P _The orc barely misses you.jռjc=---7.3 (0.82j j _You closely miss the orc. The orc closely misses you.jgj.---8.2 (0.91j/jN _You barely miss the orc.j"0 .  j#|You claw the orc!  You kill the orc!Okawaru accepts your kill.j'>$j4(!j*j=9.10j.j/ j/z_You have harvested as much death for Grave Claw as you can hold at once.jGB jB jL jN  jN B_No target in view!j5r .#####################...........jy5........############### #.## ###.#......## #...#.# # j55###.####.#.##j5A..# #.. #ß#..j5M..###.##j5c#.# #.# ...)##j'6v.....# ##..#.....# jW6≈._@≈.## #..######.......# #......... #ß#.##j6###.###########.Zot (22200) .j6#j6(#. j6......## ##.##.# #..##..#..# ## j9@jnA{--800.1 (1.0199 _jjJ &  j DYou now have 248 gold pieces (gained 9).  Things that are here:jC --1.1 (28j(jQ _a +0 trident; an orc corpsej 3j j jG jl X7jq j B6jB j3 j jط j= B5j j j jp B4jk jʾ j jv B3j j ja j B2j j3 j j B1j j j X0j4 j j j C89jv j% j j6 B8j j j jp B7j j j; j B6j j j} j B5j0 j4 jM j B4jP j j j> ,3jX j5 j j jJ B2jp j j j B1jY j j j B0jq jF j jZ C79j j j; j B8jj j j j B7j j j jG B6j7 j j j B5j j j jz B4j? jj j j B3j j j$ jz ,2j j` j j j B1j& j% j|  j ` An orc comes into view.j < ##'## .# #.. #.# ###.# # jC ..# #...#  ##..# .### . j ..... #.#  .o... #.# # ..... #.#  j #.########.#  #..@.......#  .?.....#########  #######  j9  o   orc (wandering)   j !j| 7.287.0)jj Uoj> f9.1 (280jX j ? _The orc leaves your sight.j h30.1 (2969j" jW$ Z _l - a bubbling puce potionjT?j?jNAjDjGn8jwJn7jKj3MjGOf  An orc comes into view.jES ###.# ###.# #. ...# #...# #####..### #.### o##......# #.# jmS ........# #.#  #......# #.# jS #.. #.########.#.##...##..........#jS....?..@..#################### jSo   orc (wandering)jT8.2.0)j[X2j}X j`Ye3.1 (36j[j]0 _The orc leaves your sight.jjjjjjX5jОj6jB4jjɢjjuB3jj, ###.# ###.# ...# #.... ###..### #.### .##......# #.#jn ........# #.# #......# #.# #....#.########.####.##...##...#...@.....############j&6je7.1 (42jj?a _e - a scroll labelled JUXAOLAASHEjjjijj6kjkj mjoX1jq'# #.# ###.# ###.# . ...# #...# .. ###..### #.###jmq2.### #.# ........# #.# #......# #.#  #....#.########.# ###.##..@##..........# 8.1 (1jq.............####################### jkrjotjujjjejSjj/n0jo59j##.....####.# #.##...##j.# #. ##'## # #. ###.# ###.# #.. ...# #...# ##.. ###..### #.###.##......# #.# ..........# #.#  #....@.# #.# 40.1 (2 #....#.########.# ###.##...##..........#.............#######################jRjijjjj j j\ j% j n8j j jS B7j jv jX!  j}! ` An orc comes into view.j%  +........†).................)####...#.##j% ##.......## ##.##.#  ##.....## ####.#  j & ##...## #.#  j<& N##'## #.# ###.#### ###.# .....o #...#jb& .. ###@.### #.###j& $#.##......# #.# ...........# #.#j&  ##.##......# #.# # #....#.########.####.##...##..........#j9' So   orc (wandering).............######### ############## j( X.o2j+ j, l3.1 (36 _jy0 j]1 jj^ †) #........) ##.......##  j ##.....##   ##...## #.#  ##'## #.#  ###.####.# ###.#  jI......o..# #...#  .. ###@.### #.###  #.##......# #.#  ...........# #.#  jhB##.##......# #.#  # #....#.# j? ###.##...##..  .............#jO  ############## j|R †) #........) ##.......##   ##.....##   jR##...## #.#  ##'## #.#  jR0###.####.# ###.#  ......o..# #...#  j(Sp.. ###@.### #.###  #.##......# #.#  jcSs...........# #.#  ##.##......# #.#  jS# #....#.# ###.##...##..jSo  .............#jS ############## jWjSXj\j][ _An orc is nearby!jKYoojK2=9 (0.8jbOjQ _You barely miss the orc. The orc barely misses you.j ' j> [.  You mangle the orc!!  You kill the orc!j <)j g4.8 (0.95j` j  j J_Okawaru accepts your kill.j<j>Read which item? Scrolls  t - 2 scrolls of teleportationr - 2 scrolls of revelation  w - a scroll of enchant weapon j>f c - a scroll labelled GOR VUGGIZOIBB  e - a scroll labelled JUXAOLAASHE j>[!] read|quaff|evoke[?] describe selectedj%j[jj~+j:+........†).......... unreal the Ruffian#........)####...#.## Troll of Okawaru **....jXV##.......## ##.##.# Health: 75/75 ========================##.....## ####.# Magic: 17/17 ========================##...###.# AC: 6jBStr: 18##'###.# EV: 8Int: 20###.####.#j W###.# SH: 0j-.Dex: 10jN;......)..#j#...# XL:  8 Next: 28% Place: Dungeon:5jy.. ###@.###j#.### Noise: =--------  Time: 7844.8 (0.0)jd#.##......#j/#.#jL0-) Clawsjm...........##.#jBThrow: 3 darts (poison)j##.##......#j#.#j$Zot (22155) # #....#.########.#jH###.##...##..........#.............####################### _An orc comes into view. j< _An orc is nearby! _You barely miss the orc. The orc barely misses you.You mangle the orc!!  You kill the orc! jQ_Okawaru accepts your kill.j%  j+Okay, then.j2j j. _jjRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves  b + staves of fire Jewellery (select all with "=)j&5c + unknown amulets  d + unknown rings  e + rings of intelligence  f + rings of protection from fire Wands (select all with /)g + unknown wands  h + wands of warping jeScrolls (select all with ?)i + unknown scrolls  j + scrolls of enchant weapon (uncommon)  k + scrolls of poison (uncommon)  j,l + scrolls of revelation (uncommon)  m + scrolls of teleportation (common)  n + scrolls of torment (rare) Potions (select all with !)o + unknown potions  p + potions of magic (rare) j[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit jLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]j@jkMjUItems not yet recognised:(_ for help) Magical Staves  staff of air  staff of alchemy  staff of cold  staff of conjuration  staff of earth  staff of necromancy Jewellery  amulet of chemistry  amulet of dissipation jU& amulet of faith  amulet of guardian spirit  amulet of magic regeneration  amulet of reflection  amulet of regeneration  amulet of the acrobat  amulet of wildshape  ring of dexterity  ring of evasion  ring of flight  ring of magical power jwV ring of poison resistance [PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]jo jc j +........†).......... unreal the Ruffianj #........)####...#.## Troll of Okawaru **....##.......## ##.##.# Health: 75/75 ========================j3 %##.....## ####.# Magic: 17/17 ========================##...##jX y#.# AC: 6Str: 18j ##'###.# EV: 8Int: 20j ###.####.####.# SH: 0Dex: 10jI g......)..##...# XL:  8 Next: 28% Place: Dungeon:5.. ###@.###jl #.### Noise: =--------  Time: 7844.8 (0.0)j #.##......##.#-) Clawsj m...........##.#j BThrow: 3 darts (poison)j( ##.##......##.#jH 0Zot (22155) ju # #....#.########.#j ###.##...##..........#.............#########j ############## _An orc is nearby! _You barely miss the orc. The orc barely misses you.You mangle the orc!!  j You kill the orc! _Okawaru accepts your kill. _Okay, then.j jd j\ j j0 j6 Recognised items. (Select to toggle autopickup)(_ for help) j Magical Staves (select all with |)a + unknown magical staves  b + staves of fire Jewellery (select all with "=)j /c + unknown amulets  j ]d + unknown rings  e + rings of intelligence  f + rings of protection from fire j, Wands (select all with /)g + unknown wands  jN h + wands of warping j Scrolls (select all with ?)i + unknown scrolls  j Vj + scrolls of enchant weapon (uncommon)  k + scrolls of poison (uncommon)  jީ Wl + scrolls of revelation (uncommon)  m + scrolls of teleportation (common)  j #n + scrolls of torment (rare) j2 Potions (select all with !)o + unknown potions  ji !p + potions of magic (rare) j j[Up|Down] select [PgDn|>] page down [PgUp|<] page upj B[Esc] exit j Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]jQj?jˡ+........†).......... unreal the Ruffianj#........)####...#.## Troll of Okawaru **....##.......## ##.##.# Health: 75/75 ========================j%##.....## ####.# Magic: 17/17 ========================##...##j[#.# AC: 6Str: 18##'###.# EV: 8Int: 20###.####.#j|###.# SH: 0Dex: 10......)..#jƢ#...# XL:  8 Next: 28% Place: Dungeon:5.. ###@.####.### Noise: =--------  Time: 7844.8 (0.0)j#.##......##.#-) Clawsj...........##.#Throw: 3 darts (poison)j)##.##......##.#jK0Zot (22155) j# #....#.########.####.##...##..........#.............####################### _An orc is nearby! jã_You barely miss the orc. The orc barely misses you.You mangle the orc!!  You kill the orc! _Okawaru accepts your kill. j6_Okay, then.jojj{jdjj+jYjjjI4 _jwj$  Things that are here:jH  a +0 flail; an orc corpsejjj#I3 _j4jLj^jB2jjj j`B1jLjfjqjB0jjjj4C49jjj^jB8jjjj5B7jjjj,6j)jjjjB5jjjj-B4jjdjjB3j$jXjj,B2jSjj5X1jjjj B0j2 j j j C39j jljujB8jj%j?jB7jjjB6jjx _t - 3 scrolls of teleportation (gained 1)jZjB5jxj_jj\B4jj j_!j!B3j!j"jj#j#B2j$j$j%j%B1j&j&j'j(B0j[(j3.j.j/C29j`/j^0j1jO1B8j1j|2j"3jn3B7j3j4js5j5B6j)6jF8j8j99B5j9j~:j;ji;B4j;jm<j =X3j=jR>j>X2j?j6@j@j AB1jOAjuC0jEjEj"FC19joFj6GjGjHB8jKHjIjIjIB7j%JjLKjLjLB6jMjOn5j>>>_j; (Press ? for help)#.....<........##.##.#......######.##..........##########.........###.#.###.# #.##.....#######.#########jn ###.....# #.#########.######## #.##.##.#j =##.##.###..##.#j l########## ##...###.##........###.....############j Q############.##.######.##.................##.........##.######j n#.# #..............########.##.#######.........#j5 #.# #.##.##........##.## ###.#....@#.#)..###.##########.# #.##.###.......#j /#..## #...#.###.#.....)).)........##.##############.#.# ###.#.## #.....# #.......###.#######.##j #..###ß###ß###ß#...# #..###.## #...#.###.#.##.####.# ##>#.#######...........)### #.......# ##..#.....#.........# #.###.##⌠............#j #.≈._)≈.## #..#######.##.###### ##.#.####............##........# #..........##'##j ##..###ß###ß###ß#.## ####.###.# #.##########...####.#ja #### #######..## ####.# #.####.#### ##.....## ### #.###..# ##.......## ##.##.# #.........# ##.......## ##.###.###...####........)####...#.###.####....####.......[.####...##<#j #.......'........÷).......................'.........'.......#.#jK*,,,,,<,,,,,,,,**,**,*,,,,,,******,**,,,,,,,,,,**********,,,,,,,,,*j**,*,***,* *,**,,,,,*******,************,,,,,* *,*********,******** *,**,**,***,**,***,,*j"*,*********** **,,,***,**,,,,,,,,***,,,,,************************,**,******,**,,,,,,,,,,,,,,,,,**,,,,,,,,,**,*******,* *,,,,,,,,,,,,,,********,**,,,,,,,,,,*j*,* *,**,**,,,,,,,,**,** ***,,*),,***,*********jx^*,* *,**,***,,,,,,,**,,** *,,,,,,,,)),),,,,,,,,**,**************,*,* ***,*,** *,,,,,* #..,,,,,***,*******,**j*,,***ß***ß***ß*,,,* *,,***,** *,,,*,**#.#.**,****,* **>*,*******,,,,,,,,,,,)*** *,,,,,,,* **,,*,,,..#..,,,,,,,* *,***,*j*⌠,,,,,,,,,,,,**,≈,_)≈,** *,,****###,##,****** **,*,****,,,,,,,,,,,,**,,,,,,,,* *,,,,,,,,,,**'**j**,,***ß***ß***ß*,** ****,***,* *,**********,,,****,*jX**** *******,,** ****,* *,****,**** **,,,,,** *** *,***,,* **,,,,,,,** **,**,* *,,,,,,,,,* **,,,,,,,** **,***,***,,,****,,,,,,,,)****,,,*,***,****,,,,****,,,,,,,[,****,,,**<**,,,,,,,',,,,,,,,÷),,,,,,,,,,,,,,,,,,,,,,,',,,,,,,,,',,,,,,,*,*jj******* *,*unreal the Ruffianjɗ*,*Troll of Okawaru **....*,*Health: 75/75 ========================*,*j.Magic: 17/17 ========================*,*AC: 6Str: 18 *************,*EV: 8j=Int: 20 **,,,,,,,,,**,******SH: 0Dex: 10 **,#######,,,,,,,,,*jdXL:  8 Next: 28% Place: Dungeon:5 j5** ***,#....@#,*),,***,****** Noise: ---------  Time: 7976.8 (0.0) j,** *,,,#.###.#,,,,,)),),,,,,, -) Claws j*,** *,,,,,* #..,,,,,***,****** Throw: 3 darts (poison) **,** *,,,*,**#.#.**,****,* ** Zot (22023) j"X,,,,* **,,*,,,..#..,,,,,,,* *, _)≈,** *,,****###,##,****** **jf  ,,,,,* *,,,,,,,,,,**'***  j,***,* *,**********,,,** ,* *,****,**** **,,,,,** ***j  _Done exploring. _Done exploring. _Done exploring. jݙI_Done exploring.  Level map cleared.jҚj=j]. _jK8j8j`9j<j=jS?I2 _j?jrAj.CjCB1jDjFjIjGIB0jKKjNjOjLPC19jQjRjSj0TB8jUjWj,Yj]YB7jZj\j]jI^B6jF_j``j ajaB5j1bjbjdn4jdjlejeB3jfjmhjijei:2jAjj1009876543210199987There is an open door here.׬u;49m6 _54jѯj_jsP3j jjdB2jqjjj$B1jjwjzX0jpjrjpj¿C89jjjjWB8j`j@  There is an open door here.j/j~I7 _jpjlj2jB6j,jjB5jjjXjB4jejjj=B3jj6jj@B2jjj,jB1jDj<jjCB0jjjUjC79j`jjj6B8jjjjX7jjgjB6jjR  There is a stone staircase leading down here.jDjI5 _jCj>jAX4jOjI,jB3jPjjj&X2jj}jB1jjj|jX0jyjjY69jj)jB8j8jjBjB7jjQjjDB6jjj5jNjB4jlj3jjh j B2j/ ji jX X1j ji j jEB0jjjjC59j/j jjB8jzjajj:,7j_jj0jn6jajjXB5jjjjB4j_j3jjB3jj!jN"j"B2j #j#j$j$B1jA%j/&j&j'B0j'j(j)Y49j)j*j+j%,B8j,j.j.jB/B7j!0jN1j,2jV2,6j|2j43j56j7jq7B5j8j19j':j:B4j!;jO<j=j=B3j*?j@jAjAB2jBjFjSHX1jIj-LjMj@NB0j5PjSjUj[VC39j[j;ajcX8jejgjij>jB7jJljbnjpj~J654jj]  There is an open door, spattered with blood here.  Things that are here:jl  a +0 dagger; a +0 robe; an orc skeletonjFjˌI3 _jߒj)%  j_>You see here a hound skeleton.jj0I2 _jWj$  Things that are here:jg  a +0 falchion; a +0 leather armourjj`I1 _jj1jjڰB0j^jjj\-29jjʺjjjB8j4j`jjB7jjojjB6j:jhjjB5jj@  There is an open door here.jjI4 _jj@j-jqB3jjjj3B2j jbjjB1jjjj]B0jv j j j0 jY ;19j^ jh j j :8j ja j j ,7j" j j{ j j B6j j j j B5jh jp j~ X4j j9! j" j" B3j$ jB% jJ& j& B2j' j( jN* jx* ,1j* j+ j, j?. j. B0j0 jj1 jT2 j2 C09jw3 jT5 j6 j]6 B8j07 j(8 j9 jL9 B7j): j; j< j< B6j= j> j? j? B5j@ j{A j_B jB B4jC jE jE jE ,3jF j`G jG jH jOI B2jJ jL jN n1jO jP jQ B0jQ jS jU jKU D899jIV jY j)Z jZ B8j[ j\ j1^ jd^ B7j_ j` ja jyb B6jwc jd jUf X5jg j#j j=k jk B4jtl jjm jDn jn B3jno j/p j q j?q B2jr jr js j+t B1jt j9v j}v jv B0jxw jy jz j { C89j{ j| j&~ X8j3 j j j׀ B7j j j j׃ B6j jG j jv B5j3 j ,j6 B4j jr j jG B3jߎ j j jK B2jؐ j j jB B1j͒ j| j j> B0jǔ jt j( jw C79j j j j˙ B8jP j j j› B7jK j j n6j+   ##...####........ #.......'........ ##...####........ ####..#####....... #.........##.....#  #.###.###.###...##  #.# #.# #.# ##'##  #.###.###.####.#  #@..........)..# 8123.8 (147.0)  #........####..###  #.###.##.##......#  #.# #............#  #.# ####.##......#  #.# #.##....#.# jq j #.######.##...##..  #.................  *#################j jM j T _Key pressed, stopping explore.j jT j j| j& j g5 _43j j j B2j3 jo j j7 B1j j j n0j< j j" C69j j j j B8j? j j B7j j j[ jR j B6j j% j jn B5j j j jo B4jU j j j* B3jm j @  There is an open door here.j _2 _jc jw j j9 B1j j, jZ j B0j j9 j j C59j j j j4 B8j\ j jQ j B7j jc j j B6jf j j& jN' B5j) j- j7/ j/ B4j1 j[7 j9 X3j; jU? j? j? B2jtA jHE =  You see here a +0 flail.j.F jF I1 _jG j K jO jP B0jS jr\ j'` j[` C49jSb j>e j/g jg ,8jg jj jjl jIn jn ,7jn jp jw jEy jy B6jz j]} j~ jl B5j j, j j B4jQ jN j j[ B3j، j j X2j8 j j jK B1j j j j n0j Y39j j/ j X8j jS ,jޢ B7j j j> ju j :6j j j6 ji B5j j| j j- B4j j- j j B3jr j2 j j B2j jQ j j jH :1j j jƲ j B0j j j j? C29j jC ,j~ B8jN jM j? j B7jN j- j޾ j B6j j j: j B5jA j j j B4j jr j, jk B3j j jM j B2j? j j X1j j j X0jt jT j0 ju C19j j jg n8jK j j B7j jo j* ji B6j jS j j :5j jT c  You see here a hound skeleton.jj j +4 j _ji jM j j+ ,3jZ j j j j B2jd jb j n1j j j B0j jr j1 jf C09jh j j j< B8j ,j j B7j j @  There is an open door here.j j3 I6 _j j jo j B5j] j j j B4j j? j j9 B3j j j j  B2j j j j* B1j j jY j B0j5 j @  There is an open door here.j j[ K799 _j j ja j B8j+ j jK X7j j f  There is an escape hatch in the floor here.j I6 _j j j4 jw B5jw j j  j B4j j j j B3jw j'" j" j*# B2j# jr$ ji% X1j& j& j' j#( B0j( j6* j+ jE+ C89j, j, j/ n8j|0 j1 j2 B7j3 j5 j5 jr6 B6je7 jx8 j,: X5j'; j< j= jo> B4j? jA jB jiC B3jkD jE jnG jG B2jH jYK jL jM B1jP ,jP j Q B0jR jS jT j0U C79jV jW jX jY B8j\ ,j\ jS] B7jA^ jp_ ja` j` B6jla jb jc j(d B5jd jf jg j+h B4jh jj jk jrk ,3jk j^l jm jn jo B2jo jp jr jqr B1jjt Bjt B0ju ju jfv jv C69j4w jux jy jy B8jy jTz jz jW{ B7j{ j| jS} j} B6j!~ j  j j' X5j j n4j ,j X3jʅ ,j\ B2jņ jև j X1j/ j 0j j^ C59jÍ jގ jy j B8jI j j j B7js j j) j B6j jd j jh B5jΗ jd n4j j j& j B3j jy j jK B2j j j j B1j j jN j X0j jm j C49j^ j j j X8j j+ j B7j j j 65j jx j j B4j j j ju B3jٱ j jS jA 21j j j B0j j j< j Y39j j jJ B8j̻ j, jѼ j= B7j j j j X6j5 j j B5js j jg j X4j} j j~ X3jJ j j B2j j n1j ,j j1 X0jf j j7 C29j j/ j B8j ,j n7j j jU j B6jj j! j j; B5j/ Bj B4j j j j B3j[ j j( j B2j j j5 j B1j j ,jR X0j j j C19jT jR 876j 543210jr 09jc 8j n7j2 j # ,,,,,,,,,***....#.##.#  ,,,,<,,,,'........##.#  ,,,,,,,,,*##......##.#  *,,,,,,,** #.#.#.###.#  j L**,,,,,** #.###.# #.#   **,,,** #.###.###.#   **'** #.........#  jM z *,* #####.#####   *,*#  292.8 (169  **,******** #.#   **,,,*,,,,,* #.#  j} **,,,,,,,,,,*  ,,,,,,,,,,,,***#.#  j ****,**,,,,,,,,.   *,**,,,,,***###   *,********j    *,*  jz j j  j1 F_Key pressed, stopping explore.jK j j jW j j+ 6 _54321j, j8- j- B0j. j0 699j4 8j'5 X7jV6 j7 j77 B6j7 j8 j9 j9 B5jQ: j0; j; j< B4j = j= j> X3j@ Bj*A X2jB jC jC B1jzD joE j(F jkF B0jG jG jH Y89jI jL jM jzM B8jM jN jIO jO B7jP jP jbQ jQ B6jR jR[ j\ j] B5j^ j` ja jb B4jc jOe j g jg B3ji jj jm X2jn jq jr j4s B1jv jw jx jPy B0j { jL} j Y79jl j j8 j B8j j= j j B7j! je $  Things that are here:j{ `  a +0 club; a gnoll skeletonj jb I6 _jN jx $  Things that are here:jb a  a +0 spear; a gnoll skeletonj j{ I5 _jr j j jA B4j7 j $  Things that are here:jC `  a +0 whip; a gnoll skeletonj^ _3 _j0 jm j jD B2j j j X1js j j jj B0j j j jf C69j j j jF B8j jl j j B7j j j X6jd jY j j# B5j j j/ j B4j ,jE X3j7 j ji j B2j j j j B1j j j j B0jn j j j C59j: j jK n8j 7j X6ju je j jf B5j j n4jS j5 j j# B3j| jP 2j% j j B1jV j j j B0j< j j C49j9 ,j P  There is a stone staircase leading up here.j j< I8 _j j j j B7j6 j! jz! j! B6j." j" jJ# j# B5j# j$ jV% j% B4j& j& j<' j' B3j' j( j;) j) B2j) j* j+ j+ B1jN, j- j- j. B0jZ. j/ j10 j0 C39j0 j3 j4 j4 B8j>5 j6 j97 j7 X7j9 n6j: j; j< jw< B5j< j= j> j? B4ji? jn@ j@ j$A B3j}A jB j,C jC B2jC jD jQE jE B1jF j*G jG jG B0j3H j)I jI jJ C29j_J jSK jK j%L B8j{L jgM jN jrN B7jN jO jjP jP B6jQ jQ jR jS B5jWS jTT jU j[U B4jU jV j~W jW B3j2X j-Y jY jJZ B2jZ j[ j] 1j^ j_ X0jb jb jc C19j_c jf 8j g jg jh B7jah jvi j%j jj B6jj jk j~l jl B5jMm jn jqo jo B4jp jq jr j;s B3j t jv @  There is an open door here.jw j?x I2 _jy jz jg{ j{ B1j| jo jG j B0j5 j) j( j C09j j- j: jҋ B8jt j~ j j͎ B7j j @  There is an open door here.j _6 _j jQ jI jޘ B5jl jg j> j B4ju j4 j j B3j jN j[ j B2j{ j jŦ jZ B1ji ,jZ j B0jo j j j% D599j jo j` j B8jp j j j- B7j j @  There is an open door here.j߹ jS I6 _jZ j j j+ B5j j, j j B4jc j j j[ B3jO j j jK B2j l  There is an open door here.jF I1 _j# j j j; B0j3 j; j j C89j j j j( B8j. j j jc B7jY j9 j jm B6jj+jjJB5jj j*jB4jjljjB3jjj je!B2j#j*  **,*,***,* #.##.....######  ***,,,,,* #.########  ******* #.# j*#.# #.# #.# #.#j* ####### #.........##@###### 417.8 (125jZ+\ #.#######.........#  ###.#.....#.#)..###.######### j+ #...#.###.#.....)).)........#  #.....# #.......###.#######.## j/, #...#.###.#.##.####.# ##>#.####..#.....#.........# #.###.# j,]# #..#######.##.###### ##.#.## # #..........##'##j-:##..#j-j1j3 j3F_Key pressed, stopping explore.jDjEjFjKjMjNI1 _j`K079jbX8je4jFf:7jsgjKhjhj"iB6jijk,jClB5jljZmjmjDnB4jnjojpjpB3jqjSrjrjhsB2jsju,juB1jvjwjxjxB0jSyjzjE{j{C69jD|j}j}j6~B8j6jjX7jj6jjn5jv,j:B4jjjqX3jPj;jjB2jÐj0jjcB1jD,jNX0jjĕjjLC59jj,jX8jښjDjB7jj*jٝjX6jn5jjejjX4j3j/X2j`,jX1jj^j˪B0j`jOjҬjkY49jjjhB8jίjj)jB7j jʲj~jB6jOj jYn5j jjB4jj$jjB3j`j jj B2jqjjjgB1jj/0jjjC39j^j@  There is an open door here.j_8 _jKj?jjjB7jjjsjB6jMjjjB5jjjjB4jEj^j&jB3jjjX2j{jn1jjjjB0jdjP  There is a stone staircase leading up here.jjJ29 _jjjX8jHj!jjOB7jjXjjB6jj~j2jB5jjC@  There is an open door here.jjI4 _jRjtj+jzB3jjbjjYB2jjNj B1jS j j j j! B0j j jjC19j|jjYjB8j2jj9jB7jj#jj5B6jjjjB5jjjWjB4j0j/jj8B3jj j!j!B2jE"j5#j $jC$B1j$j%jM&j&B0j6'j(j(j(C09j)j,+j+j+B8j,j-j-j-B7jf.jN/j/j/B6jL0j0jV1j1B5j2j3,jj3B4j3jl4j4j/5,3jd5j5jl6j6j8n2jZ9j9,1j9jI:j:j_;j;B0j<j<j?=jv=D499j=j>j5?j?X8ja@j@jAAB7jAjmjjB6jjjjgX5jjjNB4jj j7 j B3j j j j B2jBj(B1jjZjj'B0jjjmjC89j,jn8jjjjB7jtj@  There is an open door here.jj I6 _jjjjB5jg j^!j""j_"B4j#j$j$j1%B3j%jD'j'j (,2jV(j(j*'j++jh+B1j,jc-7 _You open the door.j=.j.B0j0/j1@  There is an open door here.j2jX3J79 _j3j4j5j5,8j5j7jL7j7j-8,7jb8j8j9j[:j:B6j;j;j<j<,5j=j\NE4321069jNjNB8jOjIPjPj$QB7jQjSjSjSB6jtTj=UjUj#VB5jVjIWjWj XB4jXj!YjYj8ZB3jZj [j[j[,2j\j9\jS]j]j^,1jE^j^j0_j_j_B0jW`j`jajaC59jCbjbjRcjcB8jcjdj#ej`eB7jejkfjgjOgB6jgj=hjhjiX5jtjj kjCkB4jkjlj$mj]mB3jmjnjMojoB2jpjpjgqjqB1j`rjsj!tj\tB0jtjujgvjv-49jvj-wjxjxjyB8jyjWzj{jJ{B7j{j|jL}j}B6j~j~jjB5jjnj jB4jj2jjlB3jڅj҆jxjB2joj>jjfB1jjj]j֌B0jFjjhjُC39jUjؑj~jߒB8j'jjXjB7j@jjj B6jjj6jtB5jjpjjE,4jxjݝjɞjojƟB3jMj9jjPB2jjjjjҤB1jWj$j֨j ,0jGjjj jSC29jjj̮j ,8jejjIjjqB7jjjĴjB6jjضjjB5jj@  There is an open door here.j_4 _jjjƾjX3jjjB2jsjjVjB1j)j$jj(B0jj@  There is an open door here.jjJ19 _jjdj&B8j]jjjBj~B7jjjX6jjjX5j*j,j-B4jjQjj(B3jjjTj:2jjjLjB1jj[jj;B0jjj@jwC09j'jjSjB8jjj9jpB7jjj9jpB6j jjjP,5jjjjjWB4j,jgX3jjjOjB2j"jj\jB1jjjLjB0jjjPjD399j jjKjB8jjjnj,7jj jj`jB6j3jj7joB5jj>jj B4jjjzjB3j1j j jP B2j jb P  There is a stone staircase leading up here.j<j+1 j_jhjjj,0jj|jjojC89jejjCj|B8jjOjj1B7jjjKjB6jEj!  #.# ##..# ####.####.##.###### ##...###.........##......# #.....##.##.######j8">######.######.÷<###.##.##.....<........##.##########.........######### jo"#@# 613.8 (196 ##.#  j"##..#  ########## ##...##  j"T#........###.....#####*******  #.######.##...........,,,,,,*  *,* #..............##******,* j(# *,* #.##.##........# *,**  *,* #.##.###.......#*,,**j#j&j'T _Key pressed, stopping explore.j=ja=j>j@jAjJg5 _43jMjNj9OB2jPj7RjSj%T,1jYTj:UjVjWjXB0jYjZjw[j[C79j\j]j^j_B8j_jbjcjdB7jdjejfj g,6jCgjgjhjij&j,5jXjjTkjljmj]mB4jmjnjojoB3jpj[qj9rj}rB2j]sj'tjtjAuB1jujvwjKxjxB0jEyj zj{jL{C69j|j|j}j ~B8j~jjjB7jjjj)B6jۄjjj'B5jjjjV:4jjjjB3jjTjhjB2jj9jqjԛB1jj8Q  There is a glowing silver altar of Zin here.jjI0 _j5j}jjC59j jGjejB8jjѪjj'B7jjljjٯB6jj!j\jB5jjj#jkB4jkjj¹j B3jjj&X2jkjjjнB1jjjQjB0jjjEjC49jjjjLB8jj{jajB7jejjjB6jjjjB5jj jjB4j_jj;X3jjjujB2j+j.jjB1jjpjX0jjj jMC39j/jjjB8jjjxjB7jjj+jB6j~jjj$B5jjj:jB4j,jB3jjhj<jjlB2jjjjB1jjjMjB0jBjCjj0C29jjvj0jjB8j,j~jB7j8 j j j B6jy jjjB5jcjyj@j~B4jjjjB3jsj2jjB2jjN j j!!B1j!jS#j#j9$B0j$jM&j'jW'C19j'j>)j)X8jq*j1,j -jm-B7j2.j/j0j1B6j1js3jU4j4B5jS5j6j8je8B4j8j:j<j<B3ju=j?jGAj}AB2j/CjEjGj-HB1j;JjLjNj_OB0j`QjSjUjVC09jWjZj\j]B8j_jaj.djldB7jvjjfmjuojoB6jqj%tjvjvB5j!yj|]  There is an open door, spattered with blood here.  Things that are here:jl  a +0 dagger; a +0 robe; an orc skeletonjˁjAI4 _jBj$  Things that are here:j|_  a +0 chain mail; a +0 macejËjeI3 _jrjjdjB2jjjjB1jjjSjB0jjjjD299jjjUjB8jjjjtB7jjjjRB6jVjľjӿj B5jjj'jaB4j}jxjjB3jjjjB2jjj2jlB1jjjj B0jjj#jC89j jjjB8jjjEX7jjj*jfB6jjjxjB5jjjjB4jjjjIB3jcjjjB2jjjjB1jj j jI B0j j jJ j C79j[jjjB8jbjjjB7jejjjB6jGjjX5j,j6jX4jPjj<B3jjjX2jfjjjB1jVj'jjB0j[jjt j C69j*!j!j,"jc"B8j"jT#j#j $B7j$j%j%j%,6j&jF&j&jS'j'B5j'j;e  ##..#  ########## ##...##  #........###.....#  #.######.##.......  #.# #.............  #.# #.##.##.......  #.##.###...... jE<#############.# .###ß###ß###ß#..734.8 (121  #####...........)#  #⌠............# j<H ##............#  ##ß###ß###ß#.#  #### #######..   ##..# ##......   ##...####.......  j7= #.......'....... jW>j@jEAE _Done exploring.j5jjoj?............j?..............j?s0.0)...............jBjDjFE _Done exploring.j-Ijj3jE _Done exploring.j j8 ju j& j j j<  j| ?_Done exploring.jS jAU sRead which item? Scrolls jU  t - 3 scrolls of teleportationr - 2 scrolls of revelation  w - a scroll of enchant weapon  c - a scroll labelled GOR VUGGIZOIBB jU  e - a scroll labelled JUXAOLAASHE [!] read|quaff|evoke[?] describe selectedjD j#E j`H jK  ##..# unreal the Ruffian jL ########## ##...## Troll of Okawaru **.... #........###.....# Health: 75/75 ======================== j]L #.######.##....... Magic: 17/17 ======================== #.# #............. AC: 6jL )Str: 18 #.# #.##.##....... EV: 8Int: 20 jL #.# #.##.###...... SH: 0Dex: 10jM  #.##############.# XL:  8 Next: 28% Place: Dungeon:5 jUM #@.###ß###ß###ß#.. Noise: ---------  Time: 8734.8 (0.0) #####...........)# -) Claws jM U#⌠............# Throw: 3 darts (poison) ##............# Zot (21265)  ##ß###ß###ß#.# #### #######..jM   ##..# ##......  ##...####....... j%N | #.......'....... Things that are here: j_N _a +0 chain mail; a +0 mace _Done exploring. _Done exploring. _Done exploring. _Done exploring.jDP  jP _Done exploring. _Done exploring.  As you read the scroll labelled GOR VUGGIZOIBB, it crumbles to dust.  It is a scroll of identify.jU /  --more--jlj$jfIdentify which item? (\ to view known items) Scrolls (select first with ?) j1 e - a scroll labelled JUXAOLAASHE jaPotions (select first with !) j 6 d - 2 glowing golden potions j[: f - a black potion  j - 2 bubbling brown potions j! k - a bubbling black potion j# l - a bubbling puce potionj][?] describe selectedjajajmj"z> jmzQ##..# unreal the Ruffianjz jz########## ##...## Troll of Okawaru **.... j{{#........###.....# Health: 75/75 ======================== j|#.######.##....... Magic: 17/17 ========================j| #.# #............. AC: 6Str: 18 j}#.# #.##.##....... EV: 8Int: 20j^} #.# #.##.###...... SH: 0j}CDex: 10 jM~#.##############.# XL:  8 Next: 28% Place: Dungeon:5 j~#@.###ß###ß###ß#.. Noise: ---------  Time: 8734.8 (0.0) j~#####...........)# -) Claws j>l#⌠............# Throw: 3 darts (poison)jv jw##............# Zot (21265)  j%##ß###ß###ß#.# jO\#### #######.. j  j׀j##..# ##......  jE##...####.......  #.......'.......  j,_Done exploring. j́l_Done exploring. _Done exploring. j7_Done exploring.  j9fAs you read the scroll labelled GOR VUGGIZOIBB, it crumbles to dust.  It is a scroll of identify.jܰje5.8 (14jdj jN_d -> c - 2 potions of curingj j ]Level 5 of the Dungeon<<<<>>>>_(Press ? for help)#.######## #.##.#j% #.###.##.###..##.########### ##...###.##........###.....############j} ############.##.######.##.................##.........##.#######.# #..............########.##.#######.........##.# #.##.##........#j !#.## ###.#.....#.#)..###.##########.# #.##.###.......##..## #...#.###.#.....)).)........#j #.##############.#.# ###.#.## #.....# #.......###.#######.###@.###ß###ß###ß#...# #..###.## #...#.###.#.##.####.# ##>#.##j: #####...........)### #.......# ##..#.....#.........# #.###.##⌠............##.≈._)≈.## #..#######.##.###### ##.#.##j ##............##........# #..........##'####..###ß###ß###ß#.## ####.###.# #.##########...####.#j #### #######..## ####.# #.####.#### ##.....## ### #.###..# ##.......## ##.##.# #.........# ##.......## ##.###.###...####........)####...#.###.####....####.......[.####...##<##.......'........÷).......................'.........'.......#.#j c##...####........)####...#.###..###....####.....>...####...##.#####..#####.......## ##.##.# #..##..#..# ##.......## ##.###.#j #.........##.....## ####.# #..##.##..# ##.....## ### #.#j*x fAn escape hatch in the floor (D:5) jx #.###.##.# ##.....## #..##.##....# #.##.# ##.....## #.........##........# ##.......## ##...........###.##.###.......## #.#.#...#.######...####.........####...##.##.#.......#.##.........###....#.##.###.......'.........'..>....................'....<....'........##.# #.....####.........####.........#.........##.........###......##.# #.##.## jx ..## ##.##.#########.........## #.#.#.###.# #.#### ##.....## ####.### ##.....## #.###.# #.# #.# ##...## #.#j1y k ##...## #.###.###.# #.# ##'######### #. #.# ##'## #.........#joy  #.# #.........# #.# ###.# #.# #####.##### #.# #..######.# #.# jy 9# #.# #.#  #.# ##..# ####.####.# #.####### #### #.#  #.###### ##...###.........# #.......# ##...#.....# #.# #......# #.....##.##.###### #.......####..........# #.# jz ^######.######.÷<###.##.# ##...#..........####.#  #.....<........##.# #.#......######.##..........#  ###jQz e.........# ##.#.###.# #.##.....######  #.######### ###.....# #.########  #.#jz ####### #.# #.##.#jz + ##.##.# ##..##.########### ##...##jz /#.#j0  stone staircase leading down (D:5) #.##.#jw1  ##.##.# ##..##.########### ##...###.##........###.....############ ############.##.######.##..........# #.........##.###### #.# #..............########.# #####.........# j1 Q#.# #.##.##........##.####.#.....#.#)..###.######### #.# #.##.###.......# #..## #...#.###.#.....)).)..# #.##############.#.# ###.#.## #.....# #.......###.#######.## #@.###ß###ß###ß#...# #..###.##.###.#.##.####.# ##>#.##jg2 p#####...........)### #.......# ##..#.....#.........# #.###.# #⌠............# #.≈._)≈.## #..#######.##.###### ##.#.## ##............# #........# #....##'## ##..# ##ß###ß###ß#.## ####.###.# #.##########...## ##.#j2 #### #######..## ####.# #.####.#### ##.....## ### #.###..# ##.......## ##.##.# #.........# ##.......## ##.###.###...####........)####...#.###.####....####.......[.####...##<#j2 #.......'........÷).......................'.........'.......#.###...####........)####...#.###..###....####.....>...####...##.#####..#####.......## ##.##.# #..##..#..# ##.......## ##.###.#jQ3 #.........##.....## ####.# #..##.##..# ##.....## ### #.# #.###.###.###...###.# #..##.##..# ##...## #####.#j*jW+jA ##..# unreal the Ruffian ########## ##...## Troll of Okawaru **.... #........###.....# Health: 75/75 ========================jA #.######.##....... Magic: 17/17 ======================== #.# #............. AC: 6Str: 18 j6B#.# #.##.##....... EV: 8Int: 20 #.# #.##.###...... SH: 0Dex: 10 jyB#.##############.# XL:  8 Next: 28% Place: Dungeon:5 #@.###ß###ß###ß#.. Noise: ---------  Time: 8735.8 (0.0) jB#####...........)# -) Claws jBU#⌠............# Throw: 3 darts (poison) ##............# Zot (21264)  ##ß###ß###ß#.# #### #######..j-C  ##..# ##......  ##...####.......jhC  #.......'.......  _Done exploring.  As you read the scroll labelled GOR VUGGIZOIBB, it crumbles to dust.  jCIt is a scroll of identify. _d -> c - 2 potions of curingPress: ? - help, v - describe, . - travelA stone staircase leading down.jE3jLjOMjMa 3jOjIRjRjRB2jSjW,jWB1jbXjV\j\j\B0jf]j1ajajbC59jbbj+fjfjgB8jmgj;kjkjkB7jHljojXpjpB6jqj%ujuj*vB5jvj zjzjzB4jv{jjjB3j&jjj^,2jjjjωj-B1jjjjȏB0jjjj9C49jjjjZj:8jEjjȤjB7j jΩj+jkB6jjjX5jj!j`jB4jjjjɽB3jj*jOjB2jj1jjjB1jjLjj`B0jFjkjtjC39jjj4n8jjj@B7jjjj!B6jjjX5jjjjB4jjLjX3jjjqjB2j`jjsn1j[j"jB0jjjY29j jjjpB8j8j j X7j, jjZjB6jj,jB5jj0j jK,4jjjnjX3jjjejB2j^ j!j"j#B1j#jY%jd&j&B0jf'j(j)j)C19j*j+j,j,,8j-j~-j.j/j/B7ji0jn1j)2j~2B6j3j 4j4j<5B5j5j6j77jv7,4j7j8j8j9j9B3j:jp;j(<jf<B2j#=j?8There is an open door here.j@j3AI1 _j*BjCjDjDB0jWFj2Gj:HjHC09jIjJjKj LB8jLjbNjpOjOB7jPjQjRj8SB6j2TjXd  ##..#.....#.........# #.### jOY< #..#######.##.###### ##.#.##  #..........##'## ##..#  #.##########...## ##.# ###.#### ##.....## ### #.# .......# ##.......## ##.###.# jYK###....####.......[.####...##<# ..........'.........'.......#.# ###....####.....@...####...##.# 93.8 (58.0) ##..#..# ##.......## ##.###.# ##.##..# ##.....## ### #.# j.Z##.##..# ##...## #####.# ##.##..# ##'## #...#.# .......##.# #.....# ##.############.# #...### .............##.## ##.## jZn.#.##..#####.#...## #.#j[j\cjd[ _There is a stone staircase leading down here.j j j١ j; jڦ r4.8 (1.0)5 _jI j M67000jn j 'j { #### ##### j k .....##...#  #####  .......@..#  ########.##  j U.#  .  j1 .# .# .#jo  .. jh9 j6.3 (2.56998j< j= # _You climb downwards.j*?  jk? S_There is a stone staircase leading up here.jjjgjCjjU_7 _j#### #####.....##...# ####......# .......<..# jL`########@## 7.3 (1.0 #.# #.# #.# #j .##.##..#.#j`jjjח j 3jc j j X6jG j j B5jy jA jF j B4j j j j B3j js j˩ j B2jު j .....##...#####......#.......<..#########.## j #.#  #.#  #.#  #.#  jg #@# 802.3 (5.......##.#.....#j j j jnIjpoj|qjStX1jlu####..........<########.# #.# .jv"..###.##.......3.3 (1###.#... ##.##jvjxjyyj@jjjj?jX0jy0.......<jE########.# #.# ###.##.......###.#..4j2#.........jP#.##.#####..# #.# jjj"j-r jr 3js ju jMx Y89jy  ########.## #.# #.#j6z  #.# #.# #.####.## #........####.###.#..#..@........5 #.##.#####.. # #.#  #.# jz #.# #.# #.# .#jY{ jL} jX~ jvX jX j8Y j?Z j\ jF^ X8ja  #.## #.# #.# #.#jma  #.# #.####.## #........ ####.###.#.. #.@..ja 6 #.##.#####.. #. #.##. #.##. #.##. #.#ja #. #.##. .#jb jd je jjpjjj{jڪB7j$j" jհ>#. #.#jN #.# #.# #.####.## #........jB####.###.#.. #........... #@##.#####..7jN #.##.#  #.##.# #.##.# #.##.# #.##.# #.#jƲ .# #.#jjxjtj{j|ju}jjjjJ ###.##.......jZU####.###.#.........jv..##.#####j$ jԉK#)#jҒ&0j#e8.3 (16j2j$ _Found a flail.jj j#j*j1jk4B5j5j:jDjcEB4jAHjMj9WjXB3jh[j^j`B2jajbjcjsfjgB1jhjij'ljlB0jxmjnj?qjqC79jrjUtjkw#.##.#####..#.##.##.##.# jw#.##.# .##.# .# .#  jw jw.....#.#.#.........#jw...#.#.##.#.....#. j)x;######..j|15.3 (7j}N _You see here a +0 flail.j-jj jj^j#.##.# #.##.# #.##.# #.##.# #.##.# #.# .####.##...##)#..#.#j)P#.@....#jJS#..#.#....#.......#...#.#.## j..#.....#.#.####### l   iguana (asleep)jp.l..#.#j̤#..jì&0je6.3 (18jjWX _You encounter an iguana.j # j  j6  #.##.# j  #.##.# j  j #.##.# j'  jY #.##.# j  #.# .### j  #.##...#  #)#..#.#  #.@....#  #..#.#.... j#  #.......#. jv  ...#.#.## j  j ..#.....# j)  jj ".#.#######  j %.l..j  j #.#..j0 !j    #.##.#  #.##.#  #.##.#  #.##.#  j6 #.# .###  #.##...#  #)#..#.#  #.@....#  #..#.#....  #.......#.  j\ ...#.#.##  jy ..#.....# .#.#######  jӧ .l.. #.#.. j j j j  j: X_An iguana is nearby!jbjI4 large rocks jjj- j F5 boomerangs jĒ j j;jF4 large rocksj j jt#.##.#unreal the Ruffianj1q#.##.#Troll of Okawaru **....jg#.##.#Health: 75/75 ========================#.##.#jMagic: 17/17 ========================#.##.#AC: 6jStr: 18#.# .###jEV: 8Int: 20#.##...#SH: 0jDex: 10#)#..#.#XL:  8 Next: 28% Place: Dungeon:6#.@....#Noise: ---------  Time: 8816.3 (0.0)j*#*.#.#....-) Claws#*......#.Throw: 4 large rocks*..#.#.##Zot (26978) *.#.....#jd*#.#######l   iguana (asleep)j.l..#.#.. ju_You encounter an iguana. _An iguana is nearby!jVQThrow: 4 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 97% to hit)j=$#.##.#unreal the Ruffian#.##.#Troll of Okawaru **....#.##.#j= Health: 75/75 ========================#.##.#Magic: 17/17 ========================j=#.##.#AC: 6Str: 18j>^#.# .###EV: 8Int: 20#.##...#SH: 0Dex: 10j6>E#)#..#.#XL:  8 Next: 28% Place: Dungeon:6#.@....#j>pNoise: ---------  Time: 8816.3 (0.0)#(.#.#....-) Claws#.......#.Throw: 4 large rocks...#.#.##Zot (26978) ..#.....#.#.#######l   iguana (asleep)j ?-.l..#.#.. _You encounter an iguana. _An iguana is nearby!Throw: 4 large rocksjb?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 97% to hit)j^\'(jw'(jx'(jX'(j=c.  Throw: 4 large rocks jl Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejCAim: an iguana (asleep, 97% to hit)  j~You throw a large rock. The large rock hits the iguana!!  You kill the iguana!j. .j%,....jCL(Okawaru accepts your kill.jMw31===8.2 (1.936jwjjhT _You hear a shout! x3j0G#.##.# #.##.# #.##.# #.##.# #.##.# #.# .### #.##...# #)#..#.# jGE#..@...# #..#.#.#.#.jG....#.#.## ğ#..#.#jG j H^ğ   gnoll (wandering)..(..#.#..jAP<ğ.j+U;jUf905jSZjD\p _You encounter a gnoll. It is wielding a +0 club.jFE####..#.# #.# .####.##..#)#@.#.#....# #.#... #.......#.. ğ...#.#.## . ...#.....j#..#.#######..(..#.#..j4ğjf4ğj!j.ğğ 2 gnollsjjk---204jDj|p _You encounter a gnoll. It is wielding a +0 club.j:#........... #.##.#####..#.##.# #.##.# jZ#.##.# #.##.# #.##.# #.##.### #.##@..# #)#..#.# j1\#......# #..#.#..... #.......#..j_Gğ..#.#.## . ...#.....#j#.ğ#.#######..(..j<ğ.j%ğjȑ.jjB---1jƖ:3jjwj 4ğjT .jp ;ğ.j Mğ(1 polearm)j `22j, j/ q _You encounter a gnoll. It is wielding a +0 spear.j[-<ğ.j--ğj.<ğ.j14.ğ 3 gnolls (1 polearm)j5`31j8j :je###.###.#........####..j,> ###jU-.##..jsN)#..#.jh#.ğ....# j#..#.#...jY #ğ......#. .ğ..#.#.## .j ...#.....#..#.#######jd;ğ.j5ğ.j]<ğ.jğj .j`j&4j:0jj9j| #......###.###.#jf........####.. ###.##...#jdY)#ğ.#.#.ğ....##..#.#...   gnoll #ğ......#. ....#.#.## . ...#.....jC"ğj.j-ğjv.ğ 2 gnolls (1 polearm)j5j3K569jjjj####.## #......###.###.#........####.. j!.##.##ğ..)#ğ.#.#.....# j(..#.#... #ğ......#. ....#.#.## .jI8ğ.j5ğ.jjZ`68jjjEL ####.##jE #......###.###.#j F........####...# ##.##ğ.)#..#....#..#.#... #ğ......#.j3FjH2ğjH8ğ.j8I4ğ.jL{ğ 3 gnolls (1 polearm).jSM`77jPjQj\9ğ.jR]8ğ.j]4ğ.j/bjb`86j'fjgj ğ.  You scratch the gnoll.j ji The gnoll is moderately wounded.jqo=9.1 (0.95jj[< _The gnoll hits you but does no damage.j'4( jV4`.  You mangle the gnoll!!  You kill the gnoll!jM@ ) 2Okawaru accepts your kill.2=30.04j8Ii _The gnoll closely misses you.j  ####.## #......###.###.#jB ........####...) jg <ğ##j .##..)#..#....##.#...j֩ 8ğ.jԪ 4ğ.j6 jЯ 6--1.0 (1.0j :3jY jh jԵ; ####.## #......###.###.#........####...jHğ#jM##.##..)#..#....#jjAEğ)jɹ4ğ.jjS{--22jjGjY ####.## #......####.###.#..jh#...........####...j>ğ jw##.##..)#..#j !ğjH.j0C ğj\)The gnoll attacks as it pursues you!jj]1--=31jjxC _The gnoll hits you from afar with a +0 spear.jhi########.## ####.## #........###.###.##...@.......#.##.#####...ğjiz)##.##..jj8ğ.jk4ğ.joj,p3=--40j"tjNuj <.......<..j D########.##j # j: 8####.##j G #......j F####@###.#..j &........j h#.##.#####..j$ #jl ğj .j E)##j j 8ğ.jr ğj .j8 4=-5j ;59j& j jǎj ####....jG0.......<..jN########.##j# j_####.## #@.......jܐ####.###.##...........jTO#.##ğ#####..jğjXP.)j)!ğjO).j ğjF.jjT5=6jݞ:8jhj{jYS I.....######....jS .......<..########.## ####.## #......jS ###.###.#....ğ.....jS ğ#####...)jT 8ğ.jU Fğ.j:Z v77j6\ j?] j #### ####.....######...........<..jH ########.## ####.##jm  #........###ğ###.#j ..ğ......#####...j 8ğ.j+ 4ğ.jQ j J86j j j4 jw#### #####.....######...........<..j########.## .####.## #ğ.....j###ğ###.#.........#####..j8ğ.j_4ğ.jj(R=95jjja _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.j b#### #####j g.....##...#####...........<..########.##.# ####.##j7 g #ğ.....j ###.###.#.........#####..jm 8ğ.jr 4ğ.j~j9o=-404j^jjnjj#### ####.....##...#####......#.......<..j########.##. ğ####.##jμ #......###.###.#........####..j 8ğ.j(4ğ.jKjd-13jjjjV'jIW`#### ####.....######......#.......<..#########@##jWD.ğ#####.## #......###.###.#........jhYjY3ğ.j_' jr_:ğ.  j_,The gnoll attacks as it pursues you!j=cjc3-=22jfj$hC _The gnoll hits you from afar with a +0 spear.j #### #####.....##...j_ ####..........<..#########.## #@# j Sğ.###.##j .......####.###.#.........j %##.#####j j 1--31j j2  jY +_The gnoll hits you with a +0 spear.jj@  You claw the gnoll!  jHThe gnoll is severely wounded.jXQ0-6jy--=9 (0.90j]j9 _The gnoll hits you with a +0 spear.j_J .  You claw the gnoll!  j;You kill the gnoll!j4ğ.jZq   gnollj?13-4.8jjmP _Okawaru accepts your kill.j: )jkYou claw the gnoll!  You kill the gnoll!j=)jk2=4=5.6 (0.8j;49jjEG  You claw the gnoll!  You kill the gnoll! jp_Okawaru accepts your kill.  You claw the gnoll!  You kill the gnoll! _Okawaru accepts your kill.ji" 3j% j& @  You kill the gnoll! _Okawaru accepts your kill.  You claw the gnoll!  You kill the gnoll! _Okawaru accepts your kill. _No target in view!jl  Your movement speed is average. Your attack delay is about 0.9.  jʃtYour damage rating with unarmed combat is about 22 (Base [9 + 7 (UC)] x 120%  (Str) x 105% (Fight) + 2 (Slay)).j?jjg j__Your base attributes are Str 18, Int 14, Dex 8.jQjjjF _Unknown command.jC j gunreal the Ruffian (Troll Conjurer)j ;Turns: 8847, Time: 00:19:47 Health: 72/75AC:  6 Str: 18 XL: 8 Next: 34% Magic: 16/17j EV:  8 Int: 20 God: Okawaru [**....] Gold: 248SH:  0 Dex: 10 Spells: 4/9 levels left rFire + . . (50%)- Claws rCold + . . (50%) (no offhand) j drNeg + . . (50%) s - +1 robe {rN+} rPois + (33%) (no helmet) rElec .(100%) e - +0 cloak rCorr .(100%) p - amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2} jT SInv .g - ring of Ygyalamug {rC+ MP+8 Slay+2} Will .....j l - +6 ring of intelligence Stlth ++ HPRegen 1.12/turn MPRegen 0.15/turn %: guardian spirit j @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1j҂j]unreal the Ruffianj%Troll of Okawaru **....Health: 72/75 =======================-#### #####Magic: 16/17 ======================--.....##...#AC: 6Str: 18####......#EV: 8j8Int: 20.......<..#SH: 0Dex: 10j`########.##XL:  8 Next: 34% Place: Dungeon:6#@#jENoise: ==-------  Time: 8845.6 (0.0)#)#-) Claws#.#Throw: 3 large rocksjӊq#.#Zot (26949) #.####.###........####.###.#..#...........jP#.##.#####.. _No target in view!  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with unarmed combat is about 22 (Base [9 + 7 (UC)] x 120%  (Str) x 105% (Fight) + 2 (Slay)). _Your base attributes are Str 18, Int 14, Dex 8. _Unknown command.jۋjjjU^ j^ j_ j`b jc `38jd j,f jf &4jf :7jg j`j % jj F_You start resting.HP restored.jn '--j_r +7.6 (2jr 5=--8.6 (36 _ju jv j3jjJ5jM#### ####.....##j"V####......#.......<..#########@##9.6 (1.)#.#jH...jj jkjlj,njpjujvq7==4j%xj{4 _Magic restored.jT'j #### ##### .....##...# ####......#j .......@..#########.## #.#j #)# #.#j #.# #.####.## #.....j7V... ####.###.#..j950jz j[_There is a stone staircase leading up here.jj jהj jj_3 _jƚj;jƜT=2j}jjjB1j_jz ########### .....##...#j'...####......#..<..#3.6 (3..###.## #.#jNY #)# #.# #.# #.####.## #........  ####.###.#..jjQj_jw j_ j j j j# k==0ju j j" C39j j0 j j B8j j! j# js# B7j $ jp' ####....###..##.......###########j' b............##...# #....####......# #....<..#7.6 (4j' #..#########.##.... #.#####j' ~ #)#  #.# j)(  #.#  #.####.##  #........ jS( N ####.###.#..j( jR/ j j? j jjpj X6j[##### .... ####..### j.###########.............##...#####......#8.6 (1#..........<..# #..#########.## .....j #.######. #)#.. #.#jj#. #.#...j" #.####.##  #........ jjjjs j9t jt ju jw j8y X5j`z j{ j ######.....#####..###j .........########### .............##...# j s#....####......# ##..........<..# #@.#########.##j ...!.....# #.#########.# #)# j8 ... #.# #.#. #.#j` { .....# #.####. .#.#.# #...... ...# ####.###.j #.j. &9j f60.6 (24j j  j1 W_Found 2 fizzy yellow potions.j3 j jj j j jE B3j je  ###### .....#####..###j .........########### .............##... #....####...#..........<..#####..#########.#...!...@.# #.# 1.6 (1########) .....j x#.#.#j4 .#.##.##.##### j j j\ jjajojjjx..... #####..###.........###########..........##...#  #....####......# jRO##..........<..# ..#####..#########.## ...!.....# #.# ########@# #)# j....F....# #.# #.#.#.#.#.# #.# #.........# #.####.##.#.#.#.#.# #......j#.........# ####.###.#. F   marrowcuda (dormant)#)#.#.#.#.# #..........#.......... #.##.#####.#.##.#js 0  You encounter a marrowcuda.jSe2.6 (12jj& _Found an athame.j X###### .....  #####..### ......###########.............##...#j  } #....####......# j, ##..........<..# ..#####..#########.##jH  ...!...@.# #.#jd #######.# #)# #....F....# #.#j  #.#.#.#.#.# #.# j  #.........# #.#### #.#.#.#.#.# #.....j  #.........# ####.###.#  #)#.#.#.#.# #......... j {#.......... #.##.##### j jl `31j% j&  j j j jD j# jiB0 jh j8 j5 j j%29 j5 jɟ j, j jGB8 j8 j j j, ###### ..... #####..##### .........### jQ..l .............##....... #....####........... ##....<.. jv....#####..#########.#....@.....# #.# jS....########.# #)#. #....F....# #.# #.#.#.#.#.# #.# jռ #.........# #.# #.#.#.#.#.# #l   iguana (wandering) jb #.........# # j  #)#.#.#.#.# # # j(M.... #.##.# j El.6.6 (3 j je7.6 (47 j\ jQ _You encounter an iguana. jw  j jv_You see here 2 fizzy yellow potions. j41l. j9 jh:e8.6 (16 j= j>  j?L_d - 2 fizzy yellow potions j5 ###### j##.. ........#####..#####.... jȯX.l......## j... #....####.: ##.< ja.#####..##. jW......# #. j7N.#.# jSO #).. #....F....# #.. #.#.#.#.#.# #. #.# #. j #.#.#.#.#.# # #.# ####. j #)#.#.#.#.# # #. #.##. j j`95 j j!b _Found a parchment of Forge Blazeheart Golem. jX f ### ###### jX ##.. .....  ...#####..### #####....#########.l..................##..# #....####... jX x:# ##..........<# jY |#####..#########..........# # j8Y #.....########.# ##..... #....F....# # jgY 4#.#.# #.#.#.#.#.# ## #. #.........# # jY # #.#.#.#.#.# # #.........# #### jY  #)#.#.#.#.# #.. jZ 3Y j_\ G.l j` Y   ice beast (wandering)l   iguana (wandering) jha  ja Z704 jde  jf   j_g M_You encounter an ice beast. j>### ########.. ..... ...#####..### j>#####...........##########.............##....l.....# #....####.... j?Q.......:# ##..........<######..#########.Y.......# #.#.....########.# #)#..... #....F....# #.#.#.# #.#.#.#.#.# #.# #. #.........# #. j=@ # #.#.#.#.#.# #. l   iguana (wandering) #.........# ####.#)#.#.#.#.# #....#.......... #.## jA2Y jA7l. jE!. jEY   ice beast (wandering)l   iguana (wandering) jF`13 jaJ jK j ### ###### ##.. ..... ...#####..###  j< #####....##..l.....##. j` ........# #....####..:# ##.<. j p#Y......#####..##.#. j # #.##.....#.#  j #)##..... #....F....# #.# j #.#.# #.#.#.#.#.# #.## #. #.# #.# j7 1# #.#.#.#.#.# #.. l   iguana (wandering)#.# ####.# j[ #)#.#.#.#.# #.#. #.##.# jR 2Y j.Y   ice beast (wandering)l   iguana (wandering) jB`22 j j jG### ###### ##.. ..... ...#####..### #####. jcH##..l..##...#........# #....####......# jH.......:# ##..........<..##.Y.....#####..##.#.# #.# #.....# jCI.# #)# #..... #....F....# #.# #.#.# #.#.#.#.#.# #.# # #. #.# #.## #.#.#.#.#.# #.#.# ####.## #)#.#.#.#.# #. #. #.##.##  jI jJ2Y jN.Y   ice beast (wandering) jTO`31 jR jS j  j ### ###### ##.. ..... ...#####..### #####. jY G### #..l. j .....##...# ........# #....####......#  j F.......:# ##..........<..# #..Y....#####..## jM Y.## .#  j a#.# #.....# j }.# #)#  jC #..... #....F....# #.#  j t#.#.# #.#.#.#.#.# #.# # #. #.# #.## #.#.#.#.#.# #. j_ #.# ####.### #)#.#.#.#.# #. #. j n #.##.###  j 2Y j !. j Y   ice beast (wandering) j `40 j  j jfj ### ###### ##.. .....ja ...#####..### #####j=.### #..ljR......##...#j ........# #....####......#j - ....Y..:# ##..........<..# #jp .#####..##.## j <.# #.#j !B #.....j-!2#.#jg!? #)#j! #..... #....F....# #.#j! #.#.# #.#.#.#.#.# #.# # #. #j@"0.# #.je" # #.#.#.#.#.# # #j"1.# ####.j" #)#.#.#.#.# # #j"E. #.##.j,&jS&C.Yj5jQ7a519jDjIjj= j%> F5 boomerangs jB jC jz6### ######unreal the Ruffian##.. .....Troll of Okawaru **.......#####..###j{Health: 75/75 ========================#####...........########### Magic: 17/17 ========================#..l.................##...# AC: 6Str: 18........# #....####......# EV: 8Int: 20j;|.....Y.:# ##..........<..# SH: 0Dex: 10#.....**#####..#########.## XL:  8 Next: 34% Place: Dungeon:6........**@....##.# Noise: ---------  Time: 8875.6 (0.0)#.....########.##)# -) Claws#..... #....F....# #.# Throw: 5 boomerangs#.#.# #.#.#.#.#.# #.# Zot (26919) # #. #.........# #.### #.#.#.#.#.# #... Y   ice beast (wandering)#.........# ####.###)#.#.#.#.# #......#.......... #.##.## j|_Found a parchment of Forge Blazeheart Golem. _You encounter an ice beast.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (wandering, hasn't noticed you, 56% to hit)jZ### ######unreal the Ruffian##.. .....Troll of Okawaru **.......#####..###Health: 75/75 ========================#####...........########### Magic: 17/17 ========================#..l.................##...# AC: 6Str: 18........# #....####......# EV: 8Int: 20.....Y.:# ##..........<..# SH: 0Dex: 10#.......#####..#########.## XL:  8 Next: 34% Place: Dungeon:6.........(@....##.# Noise: ---------  Time: 8875.6 (0.0)#.....########.##)# -) [40jٓmClaws#..... #....F....# #.# Throw: 5 boomerangs#.#.# #.#.#.#.#.# #.# Zot (26919) # #. #.........# #.### #.#.#.#.#.# #... Y   ice beast (wandering)#.........# ####.###)#.#.#.#.# #......#.......... #.##.## _Found a parchment of Forge Blazeheart Golem. _You encounter an ice beast.Throw: 5 boomerangsj6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (wandering, hasn't noticed you, 56% to hit)j8(j8(j88(jyY....Y  Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (wandering, hasn't noticed you, 56% to hit)  jmcYou throw a boomerang. The boomerang hits the ice beast.  The ice beast is lightly wounded.j8(jR98(jU8(jv8(jl8(jQ.YjWL...@j n6.8 (1.28 _jj~j7### ######unreal the Ruffian##.. .....Troll of Okawaru **....j...#####..###Health: 75/75 ========================#####...........########### Magic: 17/17 ========================#..l.................##...# AC: 6Str: 18........# #....####......# EV: 8j`Int: 20.......:# ##..........<..# SH: 0Dex: 10j#.....Y*#####..#########.## XL:  8 Next: 34% Place: Dungeon:6........**@....#j#.# Noise: ---------  Time: 8876.8 (0.0)#.....########.#j<'#)# -) Claws#..... #....F....# #.# Throw: 5 boomerangsj_#.#.# #.#.#.#.#.# #.# Zot (26918) jV# #. #.........# #.### #.#.#.#.#.# #... Y   ice beast#.........# ####.###)#.#.#.#.# #......#.......... #.##.##jYou throw a boomerang. The boomerang hits the ice beast. _The ice beast is lightly wounded.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (lightly wounded, 56% to hit)j### ######unreal the Ruffian##.. .....Troll of Okawaru **....j...#####..###Health: 75/75 ========================#####...........########### Magic: 17/17 ========================#..l.................##...# AC: 6Str: 18jJ........# #....####......# EV: 8Int: 20.......:# ##..........<..# SH: 0Dex: 10#.....Y.#####..#########.## XL:  8 Next: 34% Place: Dungeon:6.........(@....#j#.# Noise: ---------  Time: 8876.8 (0.0)#.....########.##)# -) Claws#..... #....F....# #.# Throw: 5 boomerangs#.#.# #.#.#.#.#.# #.# Zot (26918) # #. #.........# #.### #.#.#.#.#.# #... Y   ice beast#.........# ####.###)#.#.#.#.# #......#.......... #.##.##You throw a boomerang. The boomerang hits the ice beast. _The ice beast is lightly wounded.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (lightly wounded, 56% to hit)j8(j8(jZ=z... Throw: 5 boomerangs j= Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (lightly wounded, 56% to hit)  You throw a boomerang. The boomerang hits the ice beast.  The ice beast is moderately wounded.jA8(j8(ju:8(jqY8(j\uJ.YjA|1..@j|j~n8.0 (1.26 _jjYj6### ######unreal the Ruffian##.. .....Troll of Okawaru **.......#####..###j*Health: 75/75 ========================#####...........########### Magic: 17/17 ========================jR#..l.................##...# AC: 6Str: 18........# #....####......# EV: 8Int: 20j.......:# ##..........<..# SH: 0Dex: 10#......Y#####..#########.## XL:  8 Next: 34% Place: Dungeon:6........**@....#ja9#.# Noise: ---------  Time: 8878.0 (0.0)#.....########.##)# -) Claws#..... #....F....# #.# Throw: 5 boomerangs#.#.# #.#.#.#.#.# #.# Zot (26916) # #. #.........# #.### #.#.#.#.#.# #... Y   ice beast#.........# ####.###)#.#.#.#.# #......#.......... #.##.##jYou throw a boomerang. The boomerang hits the ice beast. _The ice beast is moderately wounded.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, 56% to hit)j g### ######j42unreal the Ruffianj\##.. .....Troll of Okawaru **.......#####..###jHealth: 75/75 ========================#####...........########### Magic: 17/17 ========================#..l.................##...# AC: 6jStr: 18........# #....####......# EV: 8Int: 20j3.......:# ##..........<..# SH: 0Dex: 10jO-#......Y#####..#########.## XL:  8 Next: 34% Place: Dungeon:6jyi.........(@....#j#.# Noise: ---------  Time: 8878.0 (0.0)#.....########.##)# -) Claws#..... #....F....# #.# Throw: 5 boomerangs#.#.# #.#.#.#.#.# #.# Zot (26916) jk# #. #.........# #.### #.#.#.#.#.# #... Y   ice beast#.........# ####.###)#.#.#.#.# #......#.......... #.##.##You throw a boomerang. The boomerang hits the ice beast. _The ice beast is moderately wounded.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, 56% to hit)j/8(jrNb..  Throw: 5 boomerangs jN Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejNAim: an ice beast (moderately wounded, 56% to hit)  You throw a boomerang. The boomerang hits the ice beast!  The ice beast is heavily wounded.jQ8(jm8(jV8(jQ.Yj0E.@jn9.2 (1.25 _jjj### ######unreal the Ruffian##.. .....jTroll of Okawaru **.......#####..###Health: 75/75 ========================#####...........########### Magic: 17/17 ========================#..l.................##...# AC: 6Str: 18j........# #....####......# EV: 8Int: 20.......:# ##..........<..# SH: 0jD>Dex: 10#.......#####..#########.## XL:  8 Next: 34% Place: Dungeon:6jy........Y*@....##.# Noise: ---------  Time: 8879.2 (0.0)#.....########.#j'#)# -) Claws#..... #....F....# #.# Throw: 5 boomerangsjA3#.#.# #.#.#.#.#.# #.# Zot (26915) # #. #.........# #.### #.#.#.#.#.# #... Y   ice beastj#.........# ####.###)#.#.#.#.# #......#.......... #.##.##You throw a boomerang. The boomerang hits the ice beast! _The ice beast is heavily wounded.Throw: 5 boomerangsjYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 56% to hit)jy### ######unreal the Ruffianj##.. .....Troll of Okawaru **.......#####..###Health: 75/75 ========================#####...........########### Magic: 17/17 ========================j$W#..l.................##...# AC: 6Str: 18........# #....####......# EV: 8Int: 20.......:# ##..........<..# SH: 0Dex: 10#.......#####..#########.## XL:  8 Next: 34% Place: Dungeon:6........Y(@....#jw#.# Noise: ---------  Time: 8879.2 (0.0)#.....########.##)# -) Claws#..... #....F....# #.# Throw: 5 boomerangs#.#.# #.#.#.#.#.# #.# Zot (26915) # #. #.........# #.##jp# #.#.#.#.#.# #... Y   ice beast#.........# ####.###)#.#.#.#.# #......#.......... #.##.##You throw a boomerang. The boomerang hits the ice beast! _The ice beast is heavily wounded.Throw: 5 boomerangsjRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 56% to hit)j ](Throw: 5 boomerangs j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 56% to hit)  You throw a boomerang.  The boomerang closely misses the ice beast.j)8(jE8(jb8(j[8(jǛ8(jBV.....Y.j8(j~8(j8(j8(jq68(jfS8(jKo8(jkJ.Yj5ell.j8......Y@l   iguana (wandering)jޕp=80.4 (1.24jj @ _The ice beast hits you but does no damage.j܁t l.  You claw the ice beast!  j NThe ice beast is almost dead.j^8 j5=1.3 (0.9jZ:3jj jH_The ice beast barely misses you.jI .  You claw the ice beast!  You kill the ice beast!l   iguana (wandering)j> 4-2.1 (0.82 _Okawaru accepts your kill.Training target 2.0 for Throwing reached!j) j_i _Your Throwing skill increases to level 2!jP ### ###### ##.. .....jeP| ...#####..### #####.jPC #....jP.##... ........# #....####......jtQ .......:# ##..........<.. #...l...#####..##. .# #.# #.....jQ2#.#jQ #)# #..... #....F....# #.#j$R# #.#.# #.#.#.#.#.# #.# # #. #.# #.jVR # #.#.#.#.#.# #jR #.# ####. #)#.#.#.#.# #jRo #. #.##.jTT@.ljq[j\--3.1 (1.01 _j\bjcj( ### ###### ##.. ..... ...#####..### #####.... #.......jh(.## ........# #....#### .:# ##.< #....l..#####..##. .#j( #. #.....#.# #)j( #..... #....F....# #.j(C #.#.# #.#.#.#.#.# #. # #. #.# #.j-)o # #.#.#.#.#.# # #.# ####. #)#.#.#.#.# # #j3*E. #.##.jo*6l.j.j/z-40j2j3j  ### ########.. .....  ...#####..###  #####....######## #..............##j4  ........# #....####... l:# ##..........< ######..######### ...............# # #.....########.# # #..... #....F....# # #.#.# #.#.#.#.#.# ## #. #.........# #ju D# #.#.#.#.#.# # #.........# #### #)#.#.#.#.# #..j 4l.j8 j a509j jz j ### ########.. .....  ...#####..### j/####.....#########..............##l# #....####.....jY ##..........<######..########...............j########.# .... #....F....#.## #.#.#.#.#j# #. #........##.#.#.#.# .........# ####jʹjʹGllj>h=68j5jM _The iguana closely misses you.j _You see here a parchment of Forge Blazeheart Golem.jHn  You scratch the iguana.  jH2The iguana is heavily wounded.jIjJj1J&7.0 (0.9jJ:7jNjiQ jQjQ/_The iguana barely misses you.jQjg  You barely miss the iguana.The iguana is heavily wounded.j *8 (0.8jJ j  j# E_The iguana barely misses you.jp _The iguana barely misses you.You barely miss the iguana. j The iguana is heavily wounded. _The iguana barely misses you.You barely miss the iguana.  The iguana is heavily wounded.j3-8.7 (0.96j`jL  You barely miss the iguana.  jThe iguana is heavily wounded. _The iguana barely misses you.  You barely miss the iguana.  j<nThe iguana is heavily wounded. _The iguana bites you.j .  You claw the iguana!  You kill the iguana!jRj#4j͸}-6=9.65jyjP _Okawaru accepts your kill.j?* 5Mj{* H ### ######j* ###.. .....  ....#####..### j* H####...........########j* Z#.............##....####....jM+ .jz+ y:# ##..........<#j+ !#####..########j+ 6..............j+ I#.....########.#j, #j@, jc, ..#j, j7 jn8 T5=--j8 K90.6 (1.04j; jm< j q ### ###########.. ...... ......#####..### ###############j K............##.####....####............:# ##..........<.######..#########.j< ...............# #.#.....########.# #)#..... #....F....# #.#.#.## #.#.#.#.#.# #.jl v#.#. #.........# #.j. j {--13j j jj1j j@!j $X2j%,js'j'B1j(j_*jp+j+T=0j,ju0n### ######## j0o####.. ....... ......#####..### #####...### j0w#..........##...# 4.6 (3j0........####....####......# j#1T.......:# ##..........<..# #.......#####..#########.## jK1...............# #.##.....########.# #)# jt1Z#..... #....F....# #.# #.#.## #.#.#.#.#.# #.# j1#.#. #...# #.###jX2jY5j[6j_jjjjDjZ899jGj[jB8j|jjXX7jjjYjB6jJjR### ######## ####.. ....... ......#####..###  #####....###########  #.....##...# jz8.6 (4  ........####....####......#  .......:# ##..........<..#  #.......#####..#########.##  .......#  #.....########.# #)#  #..... #....F....# #.#  j$?#.#.## #.#.#.#.#.# #.#  #.#. #.........# #.####.jƥjNjjjj j%j)jD6l### ########  j6w####.. 5.......  j6......#####..### #####.########### #.j7...j077##...# jW7.j7####....####......# .j7:# ##..........<..# #.j18w#####..#########.## .jc8!. j9#.....########.# #)# 5   Grinder (asleep) j9#..... #....F....# #.# #.#.## #.#.#.#.#.# #.# #.#. #.j:P# #.####.##jiB&0j=Jm  You encounter Grinder.j_/  --more--jjp 9.6 (15 _jjjijtqLevel 6 of the Dungeon<(Press ? for help) jq### ########   ####.. 5.......   ......#####..###  #####...........########### jq_ #...............@....##...# jq. ........####....####......# j3r .......:# ##..........<..#  #.......#####..#########.##  ...............##.# j_r #.....########.#  #)# #..... #....F....# #.# jr#.#.## #.#.#.#.#.# #.#   #.#.  #.........# #.####.## jrz  #  #.#.#.#.#.# #........  jsV#.........# ####.###.#..  j)s#)#.#.#.#.#  #...........  #..........  #.##.#####..  jPsn  #.##.#   jws4#.##.# #.##.# js.#.##)# js?#.##.# #.##.###juI#@j ZGrinder (D:6)  j 2#5j^ G.. 5.......j^ j......#####....jhjj +j4Punreal the RuffianTroll of Okawaru **....jmHealth: 75/75 ========================j Magic: 17/17 ========================### ########AC: 6jYStr: 18  ####.. 5.......j-EV: 8jInt: 20  ......#####..###SH: 0j%Dex: 10 #####...........###########jAXL:  8 Next: 46% Place: Dungeon:6 #...............@....##...#Noise: ---------  Time: 8899.6 (0.0) ........####....####......#j-) Claws .......:# ##..........<..#j<Throw: 5 boomerangs ji#.......#####..#########.##j!.Zot (26895) jKP...............##.# jEa#.....########.##)#5   Grinder (asleep) #..... #....F....# #.# j#.#.## #.#.#.#.#.# #.# #.#. #.........# #.####.##j$You kill the iguana! jA_Okawaru accepts your kill. jAH_You encounter Grinder.jhBPress: ? - help, v - describe, . - traveljDHere: Grinder (asleep)  The floor.j=j"j+' jX'(_j1u### ######## ####.. 5. ......#####..### .jj..########### ..@...##...# jk####....####......# :# ##..........<..# .j#####..##.## ....ji .....########.# j#)# ..... #....F. .#.## #.#.#.# jjn900.6 (14 _jjj3jjBjX3jZjj8B2jj"### ######## .. 5....... jP$....#####..### ....########### ...@.##...# 2.6 (2j{|####....####......# j4:# ##..........<..# #####..#########.## j˘a..# #.#j######j2 jF jǙjjj j j j> j n1jn  ### ######## #.. 5....... ...#####..### jҺ 3#...........########### ........##...# ####....####@.....# 3.6 (1:# ......<..# j3 O#####..#########.## ......# #.# ########.# #)# #....F....# #.# ## #.#.#.#.#  #.........# #.####.## j } #.#.#.#.#.# #........jS j jLj(jjjX0jpj jC## ######## jn.. 5....... j?P..#####..### jji...........########### .j~.......##...# j####....####......# j:# ##........@.<..# j4jB{#####..#########.## jkZ......# #.# jo########.# #)# j= #....F....# #.ju# # #.#.#.#.# j=? #.........# #.#je ###.##j#.#.#.#.#.# #........#.........# ####.###.#j#..jej#j!j!j"ja#j1%j&Y89j* #  5. j* #####..### ..########### .....##...# j*####....####......# :# ##..@<..# 5#####..#.## j+# #.# #.# j@+n#)# j,j.j/jGjHjHjL..0jQ:j j j jU j n8j j  #  5. j (#####..### ..########### .....##...# ####....####......# :# ##..@..# #####..#j/ .## # #.# .# #)# j^ U#....F....# #.# #.#.#.#.#.# #.# #.# #.#j  #.#.#.#.#.# #.. j 6.6 (1j̨ Y _There is a stone staircase leading up here.jj>jjjjyI7 _jj%&########j5....... ####..### ........###########j/W......##...# ####....####......# # ......<..# j#####..#########@## 7......# #.# jl######.# #)# jQ....F....# #.# .#.#.#.#.# #.# j~.........# #.####.## .#.#.#.#.# #........ .........# ####.###.#.. j8m)#.#.#.#.# #...........j5jj%j3jvjjX6jj*jj,B5jjj5....... ####.. ........########### .............##...# ####....####......# # ##..........<..##..#########.## .......# #.# #.# #@# F....# .#.#.#.#.#j..###.##... .......... #.##.#####..#.##.#j9.6 (2  Things that are here: _a +0 club; a +0 spear; a gnoll corpsejjjjjjI4 _j`j=j/j,3jGj̬jNjhjV,2jjjj'j7.............##...#j4....####......# j# ##..........<..# #####..#########.## jo.......# #.# j#####.# #)# ....F....# #.# jj6#.#.#.#.# .........####.##j=12.6 (3#.#.#.#j$.......j........# ####.###.#..Zot (26882) j~#.##.##.#jB#.##.#j,#.##)#j5j^jxjjujvjzjjDjNB1jjs ####....####... # ##..........<j<7####..#########.# .......# #.# ######) ....F....#.#.#.#.#j........###.###.#.#.#.......j 3.6 (1j........# ####.###.# j4)#.#.#.#.# #...........##.##jaZot (26881) #)#jͷ.#.##.#jPjjj3jjڄjpjVB0j2jq3 j) ##..........<jѦJ####..#########.# j.......# #.# ######j9) j`....F....#j.j%#.#.#.# ........j N###.###.#.#.#j)#.......jnp........# ####@###.#..j4 jѨf)#.#.#.#.# #......... j.......... #.##.#####..#j<0Zot (26880) jX=#.#jr0#.##.###jުjj\j6jbjjj^jC79jCj .#####..#########.## ........# #.# jV#######.# #)#j4....F....# #.# #.#.#.#.#.# #.# jP#.........# #.####.## #.#.#.#.#.# #........ jkC#.........# ####.###.#.. #)#.#.#.#.# #..@........5 j#.......... #.##.#####.. #.##.#  #.##.# #.##.# #.##j )# #.##.# #.##.### #.##...#jj7j8j^q 3jq jr jtt ju B8jv jqz q .#####..#.##.# #.##.# #)#  #....F....# #.#  #.#.#.#.#.# #.#  #.# #.####.##  #.#.#.#.#.# #........  #jz M.# ####.###.#..  #)#.#.#.#.# #.@..6  #jz . #.##.#####.. #.##.#jz  #.##.# #.##.#j| m #.##)# #.##.# #.##.###  #.##...#j~ jM j/A 3jA jB jD j5G X7j)M 5........# #. .########.# #)# . #....F....# #.# # #.#.#.#.#.# #.# #.........# #.####.## #.#.#.#.#.# #........ #.........# ####.###.#.. #)#.#.#.#.# #........... #.......... #@##.#####..7 #.##.#  #.##.# #.##.# #.##)# #.##.# #.##.### #.##...# #)#.#jQ j j j: j j+ j B6j j j j ,5j j j j jw B4j j j j' :3j 2j j j j jL :1jM ja j j B0j j^ jx j C69j j j~#  #... #.##.#####.. j# #.##. #.# j# C#.# j# #.##)#  #.##.#  j# V#.##.###  jB$ #.##...#  #@#..#.# .....#.#.#...........#..jb$ ....#.#.## ....#.....#j$ #..#.#######..(..#.#..jT% 25.6 (8j&  j' H_You see here a +0 flail.j=jjپjjjjI8 _jjjj+,7jqjjjjBB6jj-j[w #.##.# .##)jz@.##.#j.##.###.##...#j)#..#.#.....##j".#.#...........#..j8.6 (3.........#.#.## ........#.....# .##..#.####### j@g...(..#.#.#..... ...#.#.# j j jjQIj[UjlYj_[B5j\jdf).#.je.###j>e1.#jfe=#...jes... #)#..#je.#.# #......##j0f+..... #..#.#......#.#..#.......#.......@.#.#.## jf9.6 (1jfR#.....# jf##..#.######...(.. j6gH#.#.#.....#.#.# ....jgjhkjTlj8 j j j$ j j B4jm j  #.##.#...... #.##.####.#.#. #.##...#..... #)#..#.##.#.#.##......##......#..#.#.....jG #.#.#..#.......#...........#.#.## .#.....# 30j #.##..#.####### ....(..# #.#.#..#........#j #.#.#..#. .......#.#j M.#...jt j j j93j<jBn3j(GjQjR&......##jzR#.#.#. #.##...jR...... #)#..#.#jR#.#.#.##......##jSu.......#..#.#.....jS#.#.#..#.......#..........#.#.## .#.....# #.##..#@######1jOT.....(..# .#.#.#jT#.....jTu#.#.#jT&........j$V#.#.#........#jWjbjejjjjT j"j$X2j)Y #.#.#. #.##...#....... #)#..#.##.#.#.##......##........#..#.#.....#.#.#..#.......#.............#.#.## .j)D ........#.....# ##.##..#.#######......(@.# 2#.#.#.#..#........##.#.#.#..#.........#.#.#.#............##j*#.#.##..#j-j.jCCjCjDjnFj~JjALB1jMjOjS #.#.#. #.##...#.##)#..#.#jS #.#.#.#.##......##..#..#.#.....#.#.#.#..#jT.#.. ...........#.#.## . ........#.....##.##..#.#######jETQ.@..#.#.#.#.#..#.#jT.#.#.#.#..#.jT.#.#.#.#.....###.#.#.#.#..#jZJ 3  n - 4 large rocks (gained 1)j^[e4.6 (20j^j_T _You see here an iguana corpse.jނ 3jj j j j C59j jR RM.....##j #.#.#.#.##.##..........##)#..#.# #.#.#.#.##......## j* .........#..#.#...#.#.#.#..#.......#.............#.#.## .jl  #........#.....###.##.@#.#######5.6 (1j ......†#.#.#.#.......j .#.#.#.#..#j[ 3.#.#.#.#..#j0 j֛ js j jL j j j j B8j^ jP j jI B7j j' < j #.##)# #.# .##.###.##...# ##)#..#.# j ##......## #..#.#....jI #.#.#.#..#.......#.........@....#.#.## .7.6 (2j ##........#.....####.##..#.#######.......†jH .#.#.#.#..#..........#.##.j *.#.#.#.#....j j j" jwjxjuzj~jjGM.jw).....?.)#.#.#.# .......j##j,8#.#.#.#.##.##..........##)#..#.# #.#.#.#.##......## j6.........#..#.#...#.#.#.#@.#.......#...j7..#.#.## .##........#.....###.##..#.#######.......†..#j9#.jƌk..........#...........j,j&0jОe8.6 (16jYjѣ` _Found a scroll of teleportation.j-jjLj#jJjB5j/jM#......###.##......?.)j"#.#.#.# .......##j^K#.#.#.#.##.##..........##)#..#.# j#.#.#.#.##......## .......@.#..#.#...9#.#.#.#..#.......#.....#.#.## .j##........#.....###.##..#.#######..#...#.#.#..jjjj jdjjjjB4jjM. #......###.##......?.j)#.#.#.# .......##j#.#.#.#.##.##..........##)#..#.# #.#.#.#@##......## 40.........#..#.#...#.#.#.#..#.......#.....#.#.## .##........#.....###j8............#jjjj j j j> jy j B3j jA ]M#..........####..jm #.#.#. #......###.##.j ^.....?.)j #.#.#.# .......##j #.#.#.#.##.##..j3 q.......@##)#..#.# 1#.#.#.#.##......## .........#..#.#...#.#.#.#..#.......#.jY ............#.#.## .#.#.#.#..#j jV j j]z 3j'| j} j, j X2jΆ M)#.#.#.#.# #.........#........####..#.#.#. #......###.##.j .....?.)#.#.#.# .......###.#.#.#@##.##..2........##)#..#.# #.#.#.#.##......## .........#..#.#...#.#.#.#..#.......#..#.....†..#j j#jxj׹jjX1jUj #.........# ####.###.#.. #)#.#.#.#.## #...........#..........# #.##.#####..#.#.#..# #.##.#..# #.##.###......###.##.#......?..##.##)##.#.#.#.##.##.# .......@.##.##.###3#.#.#.#.##.##...#.........##)#..#.#.#.#.#.##......## ..........#..#.#.....#.#.#.#j$..#.......#.......#.#.## .###........#.....# ###.##..#.#######j>j3jj~QjQjSjUjWj'^# #.#.#.#.#.# #........ #.ğ.......# ####.###.#.. #)#.#.#.#.## #...........#..........# #.##.#####..j^ #.#.#.#..# #.##.#...# #.##.####......###.##.#......?..##.##)#j7_#.#.#.#@#.##.##.# #.........##.##.####.#.#.#.##.##...#.........##)#..#.#.#.#.#.##......##..........#..#.#.....j_ğ   gnoll (wandering)#.#.#.#.#..#.......#.......#.#.## ........#.....#jaO.ğ0ji{4.6 (10jkj(w[ _You encounter a gnoll. It is wielding a +0 flail.j\wj  #    #..ğ......#   #)#.#.#.#.##   #..........#   #.#.#.#..#   .........#  j? ' ###......##  j U.......?..##.##)#  #.#.#.#@#.# jڒ  #.........#jy  ..#.#.#.#.#  ..........##)  ..#.#.#.#.#  ...........  #.#.#.#.#..#  j O#........... .   j' < #    #..ğ......#   #)#.#.#.#.##   #..........#   j.( #.#.#.#..#   .........#   ###......##  .......?..##.##)#  j( w#.#.#.#@#.#  #.........#  ..#.#.#.#.#  j#+ ..........##)  ..#.#.#.#.# ...........  #.#.#.#.#..# #...........  j1 jq2 j9 j; \ _A gnoll is nearby! jhY#.#. #........####.## j# j#.#.#.#.# #...... j}..ğ......# ####.###.# jv)#.#.#.#.## #.........#........ j####.. jͭ#.#.#.# j&...  jK###......###.##. jYW.......@.) jR#.#.#.# #........###.#.#.#.##.##..........##)#..#.# j˯#.#.#.#.##......## ...........#..#.#... j#.#.#.#..#.......#.#... jLG..#.#.## . jfA.ğ j j\h549 _ jl j _You see here a scroll of teleportation. jt9A.ğ j< j<`68 j@ j'B  jYB[_t - 4 scrolls of teleportation (gained 1) j  # #.#.#.#.#....... #....ğ....# ####.###.# ja /)#.#.#.#.## #...................# #.##.##### #.#.#.#  j r.......####....##.##) jM #.#.#.#@#........##..#.#.#.#..........##)#..##.#.#.#.##......##.........#..#.#.....#.#.#.#.#..#.......#............#.#.##  ### j '#.....# j A.ğ jʼn  j\ `77 j !j #.....ğ...# ####.###.#.. !j]#)#.#.#.#.## #........... #..........# #.##.#####.. !jӃ #.#.#.#..# #.##.# .........# #.##.# ######.##.# !jC....#.##)# #.#.#.#.#.##.##.# #.......@.##.##.###..#.#.#.#.##.##...# !jw..........##)#..#.# ..#.#.#.#.##......#...........#..#.#.....!j#.#.#.#.#..#.......#..!jЄ#.............#.#.## .###.....###..#.######!j!#!jօ1ğ!j.ğ   gnoll (wandering)!jH`86!j#!j!jQ#)#.#.#ğ#.## #........... !jQ#..........# #.##.#####..  #.#.#.#..# #.##.# .........# #.##.# ###!jnR###.##.# ....#.##)# #.#.#.#.#.##.##.# #.........##.##.###!jRn..#.#.#.#@##.##...# ..........##)#..#.# !j1S^..#.#.#.#.##......#...........#..#.#.....#.#.#.#.#..#.......#..#.............#.#.## ###.....####.##..#.#######!j^S7.......†..#!jU1ğ!jZ.......ğ..##.##)#  %ji#.#.#.#.#.##.##.#  #.........##.##.###%j%j%j%j^F%j]G%jM%jU%jU]%j_B2%jd%jvSM###....####.... #%jvV ##..........<.. %jTw#####..#########.## ....... ######.# %jw6)...F... .#.#.#.#%jx: .......%jjx####.###.#.#.#.# #@.......2 %jx.........# ####.###.# %j1y)#.#.#.#.## #........... ..........# #.##.#####..%jyc#.#.#.#..# #.##.#%jy+#.#%j{%jv%j%j 3%j %j %j* %j X1%j6 %j X0%j %j %j %j C19%j %jT %j %jb B8%j %j %jZ  5....... ###..### %j ........#####......##...#....####......# %j G# ##..........<..# #####..#########.###  ######.# # F%j 0 #.# . #.# # #.####.## .# #........ .# ####.###.#.. )#.#.#.#.## #........... ...# #.##.#####...#  6.6 (4  Things that are here:%j { _a +0 club; a +0 spear; a gnoll corpse%jo %j޼ %jڽ %jf %j %jW I7 _%j %j %j %j B6%j %j   #####  5....... %jC ####..### ........########### .............##...#....####......# # ##..........<..#..#########@##%j 8.6 (2...# ######.# )F.# .#.#.#.#.# #.# .........# #.####.##....%jW %j %j &j O?  ######## &jPOQ 5....... #####..### ..########### ..............##...# .##&jO@####......# :# ##..........@..######..#########.## ........#&jO #.# #######.# #)# #....F....# #.# #.#.#.#.#.# #.# &jO#.........# #.####.## #.#.#.#.#.# #........ &j>PV#.........# ####.###.#..&jT&j/Ue9.6 (15&jhY&j _a _There is a stone staircase leading up here.&j  &jL 0# &jn # &j =. 5&j/ . &j /.#####..###&j =...###########&jP f......##...#&j c.####....####......# &j. ^.:# ##&j} O<..#.#####..&j 5#.##&j* .#&jb 5 #.#&j  P#.# #)# &j"  #....F....# #.#  #.#.#.#.#.# #.# &jm S #.# #.&j ####.## &j X #.#.#.#.#.# #.&j^ 1.  #&j M.# ####.###.#..&j &jF '80&js A4 _&j" &j$ &jkY # #. 5. ..#####..###&j Z ...###########......##...#.####....####......#.:# ##.<..#.#####..#.##.# #.# .#.# #)# . #....F....# #.# &jZ # #.#.#.#.#.# #.#  #.# #.####.##  #.#.#.#.#.# #.  #.# ####.###.#..&j]^ &j^ `13&ja &j d &j# # #.. 5..#####..### #...###########&jX......##...#.####....####......#.:# ##.<..#.#####..#.##&jJ.# #.# ..#.#&j'" #)# .. #....F....# #.# ## #.#.#.#.#.# #.#  #&ji.# #.####.##  #.#.#.#.#.# #. &jy #.# ####.###.#..&j&j|`22&j&j'jV  ### # ##.. 5..#####..### ##'jV4...###########.........##...#.####....####......#'jV5.:# ##.<..#.#####..#.##.#'jW9 #.#.#.#'j8W #)# ... #....F....# #.# 'jXW.## #.#.#.#.#.# #.# . #.# #.####.## 'jxW #.#.#.#.#.# #.  #'jWM.# ####.###.#..'j['j1\`31'jM_'j``'j''D ### ##.. 5..#####..####.....###########'j'.........##...#.####....####......#.:# ##.<..#'j(.#####..#.##.# #.#.#.# #)# 'j(^.... #....F....# #.# 'j(#.## #.#.#.#.#.# #.# #. #'j;)6.# #.####.## 'jb)[# #.#.#.#.#.# #'j). 'j). #'j)7.# ####.###.#..'j)'j/'j0'j0C40'j+1'j?6'j7'j9 ### #########.. 5. ......#####..####.....###........##...#.####....####......#.:# ##.<..#.#####..#.##.....# #.#.########.# #)# ..... #....F....# #.# .#.## #.#.#.#.#.# #.# .#. #.# #.####.##  # #.#.#.#.#.# #.  #.# ####.###.#..509'j[  ### ########  ####.. 5.  ......#####..####...# #.......##...#.####....####......#.:# ##'j G.<..# #.#####..#.##......# #.# #.....########.# #)# 'j6 %#..... #....F....# #.# #.#.## #.#.#.#.#.# #.# #.#. #.# #.####.##  # #.#.#.#.#.# #.  #.# ####.###.#..'j v68'j: 'j (j! ### ######## ####.. 5. ......#####..###  #####(j...###  #......##...#  (j7K.####....####......#  .:# ##.<..#  #(ja.#####..#.##  ......# #.#  #.....########.# #)# (jf* #..... #....F....# #.#  #.#.## #.#.#.#.#.# #.#  #.#. #.........# #.####.## (jO # #.#.#.#.#.# #.  #.# ####.###.#..(jD (j(j&7(j :7(j%(jv&(jT### ############.. 5....... ......#####..########...........########### #....................##...# .####....####......# :# ##..........<..# #.......#####.@#########.## ........# #. #.....########.# #)# #..... #....F....# #.#(j #.#.## #.#.#.#.#.# #.# #.#. #.........# #.####.# # #.#.#.#.#.# #....... #.........# ####.###.# #)#.#.#.#.## #........(j(j&8(jI:6(j>(j7(j 3 (jq J### ############.. 5.............#####..########...........###########(j O....................##....(j @####....####...(j :# ##..........<(j #(j! c.#####..#########.#(j8 .(jQ {.......@# #.# (jh *#.....########(j )(j Q #....F....#(j .(j #.## #.#.#.#.#.......#(j3 .#.#.#.#(jO ğ   gnoll (wandering)..(j ğ#.#.#.#.#(j _#..........# #.##.#####.(j 1)(j ğ (jK `95(j) (j  (j ,_The gnoll leaves your sight.(j 3 (j f####.. 5.......(j/ R......#####..###(jQ _#####...........###########(j O....................##....(j @####....####...:# ##..........<#.#####..#########.#.(j -.......# #.# #.....########) #....F....#.(j6 #.## #.#.#.#.#.# #.........####.##.##ğF   marrowcuda (dormant)#ğ   gnoll (wandering)(j #..........#.#.#.#..# #.##.#(j L.ğ(j &ğ(j' (jE (jm '90(j :4(j (j )j K ####.. 5.......unreal the Ruffian......#####..###Troll of Okawaru **....)j\ #####...........###########Health: 75/75 ========================#....................##...#Magic: 17/17 ========================)j [........####....####......#AC: 6Str: 18.......:# ##..........<..#EV: 8Int: 20#.......#####..#########.##SH: 0)j Dex: 10...............##.#)j] lXL:  8 Next: 46% Place: Dungeon:6#.....########@##)#Noise: ---------  Time: 8990.6 (0.0))j #..... #....F*...# #.#-) Claws#.#.## #.#.#.#.#.# #.#Throw: 5 boomerangs#.#. #.........# #.####.# Zot (26804) # #.#.#.#.#.# #.......#.ğ.......# ####.###.#. F   marrowcuda (dormant))j #)#.#.#.#.## #.......... ğ   gnoll#..........# #.##.#####.#.#.#.#..# #.##.# _There is a stone staircase leading up here. _The gnoll leaves your sight.  Throw: 5 boomerangs)j (Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (dormant, 97% to hit))j  ####.. 5.......)jJ unreal the Ruffian......#####..###)jf 1Troll of Okawaru **....)j #####...........###########Health: 75/75 ========================)j ^#....................##...#)j Magic: 17/17 ========================........####....####......#AC: 6)j -Str: 18)j -.......:# ##..........<..#EV: 8Int: 20#.......#####..#########.##SH: 0Dex: 10...............##.#)j lXL:  8 Next: 46% Place: Dungeon:6#.....########@##)#Noise: ---------  Time: 8990.6 (0.0))jS #..... #....F(...# #.#-) Claws)j K#.#.## #.#.#.#.#.# #.#Throw: 5 boomerangs#.#. #.........# #.####.# Zot (26804) )j ]# #.#.#.#.#.# #.......#.ğ.......# ####.###.#. F   marrowcuda (dormant))j 4#)#.#.#.#.## #.......... ğ   gnoll#..........# #.##.#####.#.#.#.#..# #.##.# )j H_There is a stone staircase leading up here. )j $_The gnoll leaves your sight.  )j $Throw: 5 boomerangs)j7 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (dormant, 97% to hit))j8 YF.F)j8 T  Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)j9 Aim: a marrowcuda (dormant, 97% to hit)  You throw a boomerang. The boomerang hits the marrowcuda.  )j39 %The marrowcuda is lightly damaged.)j7< 9()jX 8()j6r K.F)jr <ğ.)jzw 8@)j'x v=1.8 (1.23 _)j| )jq} *j c ### ######## ####.. 5....... ......#####..### *j  #####...........########### #*j `..............##...# *j9 O..####....####......#*jh  *j .:# ##..........<..#*j ' #*j M#####..#########.##*j% .............@.# #.#*jB #.....########.# #)# #..... #.....F...# #.#*jt #.#.## #.#.#.#.#.# #.# #.#. #.........# #.####*j># #.#ğ#.#.#.# #..... #.........# ####.###.#*j& #)#.#.#.#.## #......... #..........# #.##.#####*j/D *j=F*j`*j %' *jE%8F.*jd%gFF 2 marrowcudas (1 summoned)*j%*j%*j%   *j#&The marrowcuda attacks as it pursues you!  The marrowcuda barely misses you. The marrowcuda bites you.*j1(Z3-20*jp(:2*j\3*j;5? _Another marrowcuda is drawn to the feast!*j?G3 ### # ####.. 5. ......#####..###*jzG #####...........#### #*jG..........##...# .####....####......# *j?H.:# ##..........<..# #.#####..##.## .F@..# #.# #.....#F# #)#*j_I #..... #.........# #.# #.#.## #.#.#.#.#.# #.# #.#. #.........# #.#### # #.#ğ#.#.#.# # #.........# ####.###. #)#.#.#.#.## # #.# #.##.*jkL F.  The marrowcuda bites you.*j8QFF 3 marrowcudas (2 summoned)*jWRo-6--3*j~R:1*j2W*jX? _Another marrowcuda is drawn to the feast!+j F.  You closely miss the marrowcuda.The marrowcuda is lightly damaged.  The marrowcuda bites you but does no damage.+j0+jo44.7 (0.90+j@+j +jI_The marrowcuda barely misses you.+jğ _The marrowcuda barely misses you.  You mangle the marrowcuda!+j!  The marrowcuda is almost destroyed.bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda bites you.+j FFF.FFF 6 marrowcudas (5 summoned)+j ğ   gnollAnother marrowcuda is drawn to the feast!  The marrowcuda bites you.+j r69-4-----+j!f==5.6799+j~%+j'  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  +jR'SThe marrowcuda bites you. _Another marrowcuda is drawn to the feast!,j#.  You closely miss the marrowcuda.The marrowcuda is almost destroyed. but does no damage.  The marrowcuda bites you.  ,j#TAnother marrowcuda is drawn to the feast!  The marrowcuda bites you.,jI*FFğFF 8 marrowcudas ,j*5(7 summoned),j>+5---2--------6.58,js0,j~2? _Another marrowcuda is drawn to the feast!-jʢ §You claw the marrowcuda!  You destroy the marrowcuda!Okawaru accepts your kill.-j2§-j1§-j3§-j§-j /§-j?H§.-j1ğ-j\####...###........###§......##....§.§@§§#.###-j.ğ   gnoll-j6=-52--7.47-j-jf _The marrowcuda disappears in a puff of smoke! x7-js `### # -js ####.. 5. ......#####..### #####...#-js | #......##...# .-jt @####....####......# .-j%t :# ##§§§<..# #.-jTt #####§§#.## .-jvt §.§.@§# #.# -jt #.....########ğ# #)# -jt #..... #.........# #.# #.#.## #.#.#.#.#.# #.# #.#. #.........# #.####.-j3u # #.#.#.#.#.# #.#.........# ####.###.##)#.#.#.#.## #.#.# #.##.#-j{ D###...§##.#####§.§..§.@.#-j} 5-8.4 (1.06-jn -j 9 _The gnoll hits you with a +0 flail..j .j> .j~H#.....##.jɫ).......j ....j ...j& ....jB##.j; You claw the gnoll!.jc6==9.2 (0.8.ju:5.j;.jH .jS_The gnoll is almost dead..j/ .You claw the gnoll!  You kill the gnoll!.j65y..).j8=---3-9000.04.jl8.j<.jV>P _Okawaru accepts your kill..j S####.. 5....... ......#####..### #####...........###########.j1 #....................##...# ..####....####......# ..jZ :# ##..........<..# #.j} .#####..#########.## ...j "......# #.# #.....########@# #)# .j¼ #..... #.........# #.# .j J#.#.## #.#.#.#.#.# #.# .j #.#. #.........# #.####.#.j(  # #.#.#.#.#.# #...... #.........# ####.###.#..j #)#.#.#.#.## #..........#..........# #.##.#####. #.#.#.#..# #.##.#.j .j< 83==--1.0 (1.0.je :3.jS .j  .j H_You see here a +0 flail./jn&tM ### ########/j&####.. 5....... ......#####..### /j&####...........###########.............##/j'G.####....####...../j@':# ##..........<..#/j'#####..#########.##.............../j'c########)# )/j'a.... #.........#/j6(## #.#.#.#.#.# /j^(#.#. #.........# #.####.##.#/j( #. # #.......... /j-/jl.9=-22 _/j2/j]3/jf/jf/j$n/jq/js70=1/jt/jz5M/j{ ### ############.. 5......./j={ ......#####..### ####...........###########/j_{.............##.####....####...../j{:# ##..........<..#.#####.@#########.##3/j{................########)# /j{r).... #........./j |#.#.## #.#.#.#.#.# #.#......# /ja|.#.#.#.#..#.#.#.#.#/j|/j^/jN/j /jP /j /j/jD/jv10/j ### ######## ####.. 5....... ......#####..###  #####...........###########  #/jj.............##...#  ./jW####....####......#  .......:# ##..@.......<..# /j(o4  ######..#########.#/jK...............# #.#  /jn#.....########)# #)#  /j{#..... #........  /j#.#.## #.#.#.#.#.# #.#  /j~#.#. #.........# #.####.### #.#.#.#.#.# #.......#.........# ####.###.#/ju3/j'/j/j /j& /j] /ju /jZ /j 2===89/j /j /j #3/j M=8/j /jz /j< 44=7/jZ /j /j /j p5=6/j /js z  ### ######## /j X##.. 5....... ....#####..### ##...........########### ../j ........##...# .....####....####......# ....:# ##......@...<..# 8.0 (4 .....#####..#########.## /j1 _..# #.# /j ...########)# #)# ... #....... .## #.#.# #.# . #.........# #.####.## #.#.#.#.#.# #........  #.........# ####.###.#.. /j +_HP restored./j /j /j /jJ /jK /j,L /jM /j'O /jmP B5/jP /jR /jS /j T B4/jT /j'V /jW /jX T=3/jX /j\ ` # ######## /j\ . 5....... #####..### ../j] U..########### /j)] ......##...# ####....####......# /jI] :# ##.........@<..# 11.0 (3/jh] g#####..###.## /j] # #.# ########)# #)# /j] /j] /jH^ /ja /j{b 0j0j00j 0j]j=20j0j0jQB10j0j0j [5==00j50j0jr0jܾC790j0ja0jB80j0j0j3B70j 0jW0jU==60j0j 0jsB50jD0j0jeB40j10j0j##60jMM=30j0jg0jB20j~0j0j#B10j0j>0jB00ja0j0jU=690j0j0jOB80j0j8n _You start resting.Magic restored.0j(...0jJ026.0 (15.0)0j8[7==7.0 (160jA7 _0jl0j0jy6  #  5. #####..### 0j6 ?..########### .....##...# ####....####......# :# ##...# #####..#.## # 0j7 #.# )# #)# #.0jA7 A# #.# #.#.#.#.#.# #.# #.# #.#0j7  #.#.#.#.#.# #.. 0j; 0jG< k8.0)60j? 0jA a _There is a stone staircase leading up here.0j 0jF 0jm 0j 0j 0j _5 _0jm ########5....... ####..### ........###########......##...# 0j K####....####......# # ......<..# #####..#########@## 9......# #.# ######)# #)# 0jp .........# #.# .#.#.#.#.# #.# .........# #.####.## .#.#.#.#.# #........ .........# ####.###.#.. )#.#.#.#.## #...........0jF 0j/ 0j 0jK 0j 0j 0jR 0jX40j0j0j 0j U==30j 0jy0ja(5....... ####.. ........########### .............##...# 0jD####....####......# # ##..........<..##..#########.## .......# #.# 0j#)# #@# ..# .#.#.#.#.#.###.##... 0jJ..........# #.##.#####..#.#.#.#..# #.##.#0j3 31.0 (2  Things that are here:0j( 0jWm_a +0 club; a +0 spear; a gnoll corpse1j 1jP 1j] 1j 1j1jZI2 _1j1j1j1jB11j1jO1j1jB01j[1j61j%.............##...#....####......# # ##..........<..# 1jL#####..#########.## .......# #.# 1jv!#####)# #)# .........# #.# #.#.#.#.# .........#1jI###.##4.0 (3#.#.#.#1j...............# ####.###.#..1j$Zot (26760) #.#.........# #.##.####......###.##.#1jaM..........##.##)#1j1j]#1j#$1j1j;unreal the Ruffian (Troll Conjurer)Turns: 9036, Time: 00:20:33 Health: 75/75AC:  6 Str: 18 XL: 8 Next: 53% Magic: 17/17EV:  8 Int: 20 God: Okawaru [**....] Gold: 248SH:  0 Dex: 10 Spells: 4/9 levels left rFire + . . (50%)- Claws rCold + . . (50%) (no offhand) rNeg + . . (50%) s - +1 robe {rN+} rPois + (33%) (no helmet) rElec .(100%) e - +0 cloak rCorr .1j,(100%) p - amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2} SInv .g - ring of Ygyalamug {rC+ MP+8 Slay+2} Will .....l - +6 ring of intelligence Stlth ++ HPRegen 1.12/turn MPRegen 0.15/turn 1j%: guardian spirit @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 12j2j.............##...#unreal the Ruffian ####....####......#Troll of Okawaru **.... 2j# ##..........<..#Health: 75/75 ======================== #####..#########.##Magic: 17/17 ======================== .......#2j(#.#AC: 6Str: 18 ######)##)#2jWEV: 8Int: 20 .........# #.#SH: 0Dex: 10 2j;.#.#.#.#.# #.#XL:  8 Next: 53% Place: Dungeon:6 .........# #@####.##2j Noise: ---------  Time: 9034.0 (0.0) .#.#.#.#.# #........-) Claws 2j.........# ####.###.#..Throw: 5 boomerangs 2j3=)#.#.#.#.## #...........Zot (26760) ..........# #.##.#####..#.#.#.#..# #.##.#.........# #.##.####......###.##.#2j`..........##.##)# _HP restored. _You start resting. _Magic restored. 2j_There is a stone staircase leading up here.  Things that are here: _a +0 club; a +0 spear; a gnoll corpse2j[2j2j2j!2jo!2jC#2j$2j@'2j(Y592jU*2j+2jW,B82j-2j/2jc1X72j-22jP42j7  5....... ..### 2jW8 ........########### .............##...# ####....####......# # ##..........<..# #####..#########.## .......# . ######)# 2j8 ........# #.#.#.#.# #.# .........# #.####.## .#.#.#.#.# #...... .........# ####.###.#.. 2j9%)#.#.#.#.## #........... .... #.##.#####..#.#.#.#..# #.##.2j:2 7.0 (3  Things that are here:2j9<{ _a +0 club; a +0 spear; a gnoll corpse2jp 32j 2j 2j 2j! I6 _2j 2j 2j1 2j^ B52j 2j   #####  5....... 2jN ####..### ........########### .............##...#....####......# # ##..........<..#..#########@##9.0 (2# ######)# ).# .#.#.#.#.# #.# .........# #.####.##2j !...2j 2j, 2jo 2j! 2j 2j 2j 2j? 2jz B42j  2j ?M  2j y########  5....... ####..### ..########## .............#####....####....2j m ##..........<@.#2j 40.0 (1 #####..#########.## ........ 2j O######)# 2jh ) .........# #.##.#2j 2j 2j 3j3jLevel 6 of the Dungeon<(Press ? for help) 3j'### ########  3jh ####.. 5.......  3j( ......#####..###  #####...........###########  #....................##...# 3j` ........####....####......#  .......:# ##..........<@.#3j}  #.......#####..#########.##  ...............##.# 3j #.....########)#  #)# #..... #.........# #.# 3j@#.#.## #.#.#.#.#.# #.#   #.#.  #.........# #.####.##   #  #.#.#.#.#.# #........  #.........# ####.###.#..  3jd#)#.#.#.#.## #...........  #..........# #.##.#####..   #.#.#.#..# #.##.#    .........# #.##.# 3j` ###......###.##.#  ..........##.##)# 3jW #.#.#.#.#.##.##.#  #.........##.##.###3j_E.@3j} C.. 5.............#####....3j~ .4j4junreal the RuffianTroll of Okawaru **....########4jwcHealth: 75/75 ========================5.......Magic: 17/17 ======================== ####..###AC: 6Str: 18 4j֟........###########EV: 8Int: 20 4jo.............##...#SH: 0Dex: 10 ####....####......#4jԠXL:  8 Next: 53% Place: Dungeon:6 # ##..........<@.#Noise: ---------  Time: 9040.0 (0.0) 4jg#####..#########.##-) Claws 4j@L.......##.#4jj2Throw: 5 boomerangs 4j?######)#4jW#)#Zot (26754) 4j!j.........# #.# 4jHb.#.#.#.#.# #.# 4jnr.........# #.####.## 4j^.#.#.#.#.# #........ 4jp.........# ####.###.#..Things that are here: 4j7_a +0 club; a +0 spear; a gnoll corpse4j[hThings that are here: _a +0 club; a +0 spear; a gnoll corpse4jģaPress: ? - help, v - describe, . - travelThe floor.4jE4j4j 4j0(_4jL?  ######## 4j] 5....... #####..### ########### ..............##...# .######...@..# 4jN:# ##..........<..######..#########.## ........#4j #.# #######)# #)# 4jc#.........# #.# 4j[E#.#.#.#.#.# #.# #.........# #.####.## #.#.#.#.#.# #........4jX 4j l1.0 (13 _4j4j4j~5 # 4j9# . 54j. 4j.#####..###4j"G.###########4jEM.##...#4jin.####....####..@...# 4j_.:# ##4jf.<..#.#####..4jF#.##.#4j_ #.# #)#4jh #)#  #4j.# #.#  #.#.#.#.#.# #.#  #.# #.4j####.##  #.#.#.#.#.# #.4j4jw&24j:24j4j4j>4j>4j?4jhA4jC4jDB14jD4jxI6# 4jI# .. 5. ..#####..###.###########.##...#4jI.####....####.@....#3.:# ##4jI.<..#.#####..#.##.#4jGJ #.# .#)# #)# . #4jJ.# #.# # #.#.#.#.#.# #.#  #4j4K.# #.####.##  #.#.#.#.#.# #4j\K.4jL4jaO4jP4jP4j4j4j(4j4jEX04j+ ` ### ######## 4jv #.. 5.......#####..### ############.............@##...#4..##4j K####......#:# ##..........<..######..#########.##4j!..........# #.#.########)# #)# .. #.......4jH! ..# #.# ## #.#.#.#.#.# #.# #.........# #.####.##4j!4j$4j%5j5j*5j! 5j"5j$5j&C495j '5j(5jL*5j*B85j+5j,5j.5j'/B75j/05j025j695j=Iunreal the RuffianTroll of Okawaru **....Health: 75/75 ========================Magic: 17/17 ========================### ########AC: 6Str: 18  ####.. 5.......EV: 8Int: 20  5jI......#####..###SH: 0Dex: 10 5jJ`#####...........###########XL:  8 Next: 53% Place: Dungeon:6 #...............@....##...#Noise: ---------  Time: 9047.0 (3.0) ........####....####......#-) Claws 5jLK.......:# ##..........<..#5jKThrow: 5 boomerangs #.......#####..#########.##5jK.Zot (26747) 5j;L...............##.# #.....########)#5jL#)#5   Grinder (asleep) 5jL#..... #.........# #.# 5j5M#.#.## #.#.#.#.#.# #.# 5jMg#.#. #.........# #.####.##5jMhThings that are here: _a +0 club; a +0 spear; a gnoll corpse5jN1Things that are here: 5jROy_a +0 club; a +0 spear; a gnoll corpseGrinder comes into view.5jf  --more--5jf5j 5j 5jF 5j~ u 8.0 (46 _5jj 5j 6j&6jݳCstones 6j6j6j]^ 6j*_ I3 darts (poison)6jq 7j 7j}I4 large rocks 7j07j97j| +7j Punreal the RuffianTroll of Okawaru **....7j mHealth: 75/75 ========================7j+ lMagic: 17/17 ========================7jP P### ########7jv -AC: 67j -Str: 18  7j k####.. 5**.....7j -EV: 87j@ vInt: 20  ......#####**###7jg -SH: 07j Dex: 10 #####.........**###########7j XL:  8 Next: 53% Place: Dungeon:6 7j( `#...............@....##...#7j} ~Noise: ---------  Time: 9048.0 (0.0) 7j w........####....####......#7j .-) Claws 7j2 .......:# ##..........<..#7j] =Throw: 4 large rocks 7j i#.......#####..#########.##7j .Zot (26746) 7jx ?...............##.# #.....########)##)#5   Grinder (asleep) 7j #..... #.........# #.# #.#.## #.#.#.#.#.# #.# 7j} #.#. #.........# #.####.## _a +0 club; a +0 spear; a gnoll corpse _Grinder comes into view.7j -Throw: 4 large rocks7j !Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (asleep, 97% to hit)7junreal the RuffianTroll of Okawaru **....Health: 75/75 ========================Magic: 17/17 ========================### ########AC: 6Str: 18  ####.. 5.......EV: 8Int: 20  ......#####..###SH: 0Dex: 10 #####..........(###########XL:  8 Next: 53% Place: Dungeon:6 #...............@....##...#Noise: ---------  Time: 9048.0 (0.0) ........####....####......#-) Claws .......:# ##..........<..#Throw: 4 large rocks #.......#####..#########.##Zot (26746) ...............##.# #.....########)##)(4m#5   Grinder (asleep) #..... #.........# #.# #.#.## #.#.#.#.#.# #.# #.#. #.........# #.####.## _a +0 club; a +0 spear; a gnoll corpse _Grinder comes into view.Throw: 4 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (asleep, 97% to hit)((7j&(7j&(7j&(8jS.5  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line8jX>Aim: Grinder (asleep, 97% to hit)  8jYou throw a large rock. The large rock hits Grinder!  Grinder shouts!  Grinder is heavily wounded.8j9.58j(....5  8j\6==9.9 (1.98jT34 _8j8j{8jpd ### ########8jب ####.. (.5..... ......#####..###  #####8jé.###########  #.....##...#  .####....####......#  .:# ##..........<..#  #8j x.#####..#########.##  .8jj^....# #.# 8j #.....########)# #)#  #..... #......8j...# #.#  #.#.## #.#.#.#.#.# #.#  #.#. #.# #.####.##8j@.58j~8jp--50038j8jl _Grinder says, "Don't move a muscle."8j>8jR>k ### #########8j|>w ####.. (..5....8j> ......#####..###  #####8j>M########### #8j?..............##...# ..##8jN?N####......# 8j?:# ##..........<..# ######..#########8j? .##8j? ...............# #.#8j @ #.....########)# #8j2@)#8jX@ #..... #.........# #.#8j@ #.#.## #.#.#.#.#.# #.#8jP8j\Y 8jYa Grinder gestures at you.8jtZ"--8jZ18jZ:28jb8jxd 8jd,_You resist with some effort.9j V #################9j  ####....(..5........ ......#####.@###  ################ #..............##...# ..##9j ####......# .:# ##..........<..#9j.  ######..#########.## ...............#9jS + #.#9jz  #.....########)# #)#9j  #..... #.........# #.#9j! C§59j!& 9j& `219j=5 9j7 % _Grinder blinks!:jlv  You claw Grinder!  Grinder is almost dead.:jnwd3-===3.8 (0.9:j{:jL}< _Grinder hits you. You writhe in agony.:j  :j  You closely miss Grinder.  Grinder is almost dead.:j 69--5-----4.6 (0.8:j :0:j :j < _Grinder hits you. You writhe in agony.;j?. _Grinder hits you. You writhe in agony.  You closely miss Grinder.  Grinder is almost dead. _Grinder hits you. You writhe in agony.  You claw Grinder!  You kill Grinder!;j10.;jP972/78-;j17--;j5.5 (0.9 _Okawaru is honoured by your kill.  ;jTraining target 3.0 for Evocations reached!  Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!Your Evocations skill increases to level 3!You need to enable at least one skill for training.;j!/  --more--j= e + Unarmed Combat 7.0?j%&Target?j%Target--  ?j&&$--  --  ?j_& -- ?j& ?j&--  ?j& -- ?j&' --  ?jN' -- ?jv' -- ?j' ?j'--  -- ?j' -- ?j( ?j9(--  ?j`( -- ?j( -- ?j( -- ?j( -- ?j( ?j%)aa-z] set?jL)S[-] clear selected target?j)ccost|targets?jJ<[?25h[?0c0 ?j [?25l[?1c?j ?8.0   0  The current training targets, if any.  The species aptitude is in white.=] set a?j? all targets@j! a-z] setselected target @j [?25h[?0c@j618.0 Aj [?25l[?1cAj,}9.0 =] set aall targetsAj7 Aj.8 Aj7< Aj@ {unreal the RuffianTroll of Okawaru **....Aj@ QHealth: 72/78 ======================--Magic: 15/17 =====================---AC: 6Str: 18Aj@ EV: 8Int: 20#################SH: 0Dex: 10AjA "####....(...........XL:  8 Next: 73% Place: Dungeon:6......#####.@###AjDA Noise: =--------  Time: 9055.5 (0.9)#####...........###########-) ClawsAjxA 3#....................##...#Throw: 3 large rocks........####....####......#Zot (26739) AjA .......:# ##..........<..#AjA #.......#####..#########.##...............##.#AjA #.....########)##)##..... #.........# #.# Aj5B _Okawaru is honoured by your kill.Training target 3.0 for Evocations reached!  Training target 4.0 for Fighting reached!  Aj_B Your Fighting skill increases to level 4!Your Evocations skill increases to level 3!You need to enable at least one skill for training.AjE AjZH AjI . _Bjkx` #################Bjx ####....(..@........ ......#####..######  #####...........########### #....................##...# ........######...Bj]y...# :# ##..........<..#Bjyk ######..#########.##Bjy ...............# #.#BjIz #.....########)# #)#Bj8~Bj0~4-6.5 (1.08 _Bj&BjJBjABjBjVBjwBjB5=7BjBjܛBjBjfZ6=6BjBjLBjjBjBjE`75BjBjmBjG ### ####....@...........- ......#####..###### #####...........#Bj##4 #..............##... ........####....####......Bj .......:# ##....<..  #.......#####..###.#  .....# #.#Bj{  #.....########)# #)# Bj߫+9.5 (3Bj8=60.5 (44Bj^Bj BjN_n - 4 large rocks (gained 1)Bj|GBjGBjsI,Bj3L6=3Bj#MBj.NBjnNB2BjqOBjR ## ####..@.....2.5 (2BjR .......#####..###### #####........... #......BjS.......## ........####....#### .......:# ##Bj>S..< #.......#####..# .........# BjhS` #.....##)# BjSBjVBjWBj Bj Bj. Bj Bj BjC B1Bj Bjd Bj Bjd T=0Bj Bj BjA Bj U=29Bjj BjG BjY Bj B8Bjm Bj! D#### BjO t####......@.. 6.5 (4Bj W.......#####..###### #####...........#### #....................##...# Bj o........####....####......#Bj 8.......:# ##..........<..##.......#####..#########.##Bj3 '...............# #.##.....########)# #)#Bj Bj Bj BjZi Bj%j Bjxj Bjbk BjIm Bjn X7Bjo Bjq Bjr q7==6Bjr Bjfw _ ## ####...... 8.5 (2.......#####..####### #####...........###Bjw  #....................##...# ........####....###Bjw J.......:# ##.....#.......#####..####...Bjx A _Magic restored.Bjx Bj{ Bj| CjXCj6YCjZCj [Cj\Cjr^X5Cj^Cj_Cj`B4Cj`CjaCjrbCjbB3CjicCjdCjdCjleU==2CjeCjfCjgCjgB1Cj"hCjjCjjCjVo###### ##............Y ....#####..###### ##...........########### ...........##...# .....####....# ....:# ##..........<..# Y   ice beast (asleep) .....#####..### ...# Cjs,73.5 (5Cjse4.5 (60Cj;wCjy[ _You encounter an ice beast.Cj]ICjK  ############### .......@......Y ..#############    :# <..#   #.# )# #)# Cj0MCjP  ############### Cj.......@......Y ..#############   CjR:# CjMJ<..# Cj Cj–b)# #)CjߙCjvCj}Cj Cj[_An ice beast is nearby!Cj` m #.......Y.CjBa H#####..#.# ##...# :# ##.<..# Cjua Cjf Cjg m5.5 (119 _Cj k Cjk Cjf .Y.#####..# Cjs.# ##...# Cjy:# ##.<..# CjCjϥCj&6Cj:8CjCjDjy {unreal the RuffianTroll of Okawaru **....Dj! Health: 78/78 ========================Magic: 17/17 ========================AC: 6Str: 18EV: 8Int: 20SH: 0Dex: 10 ########################XL:  8 Next: 73% Place: Dungeon:6 ................@****Y..Noise: ---------  Time: 9076.5 (0.0) ..#####..###############-) Claws ...........###########Throw: 4 large rocks ................##...#Zot (26718) ...####....####......# ..:# ##..........<..#Y   ice beast (asleep) ...#####..#########.## ..........##.# .########)##)# _You encounter an ice beast. _An ice beast is nearby!Throw: 4 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineADj Bim: an ice beast (asleep, 97% to hit)DjxOunreal the RuffianTroll of Okawaru **....Health: 78/78 ========================Dj#PXMagic: 17/17 ========================AC: 6Str: 18EV: 8Int: 20SH: 0DjP[Dex: 10 ########################XL:  8 Next: 73% Place: Dungeon:6 ................@(...Y..DjPNoise: ---------  Time: 9076.5 (0.0) ..#####..###############-) Claws DjhQ...........###########Throw: 4 large rocks ................##...#Zot (26718) DjQ...####....####......# ..:# ##..........<..#Y   ice beast (asleep) Dj>RG...#####..#########.## ..........##.# DjR.########)##)# _You encounter an ice beast. _An ice beast is nearby!DjTLThrow: 4 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (asleep, 97% to hit)Djv&(Dj&(Dj&(DjeY.  Throw: 4 large rocks  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDj7Aim: an ice beast (asleep, 97% to hit)  You throw a large rock.  The large rock hits the ice beast but does no damage.Dj/Y.Dj..Y.(YDjv==8.4 (1.936 _DjDjFjP Y.(.#####..#.# Fj ##...# :# ##.<..# Fj /Y.Fj Fjs o--905FjЇ Fj GjO-h  You scratch the ice beast.  The ice beast is lightly wounded.Gj.=-80.3 (0.94Gj1Gjq2@ _The ice beast hits you but does no damage.Gjc Gjcj You scratch the ice beast but do no damage.GjdL1.23GjdGjiGjk Gj5l)_The ice beast is lightly wounded.Gj  You scratch the ice beast but do no damage.The ice beast is lightly wounded.Gj g2.0 (0.82Gj Gj V _The ice beast barely misses you.Gj=:  Gj+>You scratch the ice beast.  The ice beast is moderately wounded.Gj>e3--6--Gj>^9 (0.91Gj9HGjIT _The ice beast hits you. The ice beast freezes you. You resist.HjD  You barely miss the ice beast.The ice beast is moderately wounded.HjPE64--HjE 3.8HjIHjJ HjDK2_The ice beast hits you but does no damage.Hj D  You claw the ice beast!  Hj KThe ice beast is heavily wounded.HjO Hj~ 5==4.70Hj2 Hj @ _The ice beast barely misses you.Hj Ij .  You mangle the ice beast!!  You kill the ice beast!Ij(Ij6=825.609Ij<IjP _Okawaru accepts your kill.Ij'- Ij- 3Ij. Ij^0 IjA3 8=--8 _HP restored.Ij 4 Ij4 B7Ij5 Ij5 Ij|6 Ij7 X6Ij8 Ija9 Ij9 q7==5IjS: Ij< 4 _Magic restored.Ij}? 0 ....@...# -- ##..####.# #### 4Ij? h##...# IjuC -9.6 (4.0IjD =--90.6 (54IjF Ij H \ _n - 4 large rocks (gained 1)Ij=~ Ij Ij IjӀ Ij Ijm X3Ij Ijل Ij; B2Ij Ij v ....@.# Ij: 2.6 (2 ..##.# ## .#Ij v##...# .# ....####......# .# #..<..# .#..##.## .## #.# .# Ij "Ijc Ij Ij~ JjJjJjJjJjSJjU==1JjJj8 ################## Jjy.................# Jjd###############@# 3.6 (1Jj4.Jjgg##### #.# Jjv....##...# #.# Jjw####......# #.# JjJ......<..# #Jj9{.# ..#########.## #JjlA.# JjZ..# #.# #Jjg.# #)# #)# #.# ....# #.#JjdJjJjJjJ0JjHLJjLJjMJj ND699JjNJj%PJjSJjjSB8JjTJjqUJjVJj>WB7JjWJjXJjYJjtZB6Jj.[Jj(\Jj]Jj ^B5Jj^Jj[aJjbJjcB4JjGdJj(eJjfX3Jj[gJjhJjiJjbjB2JjEkJjVlJj nX1JjnJjr Jjs........##...# #.# ...####......# #.# ..........<..# #.# JjUsU..#########.## #.# Jjs..#JjsA#.# #.# Jjt2#)#Jjpt#)# #.# ....# #.# #. Jjku#.#.# #.# #....# #.#100.0) #.#.# #........## ####.###.#...# #.#.## #..............# #.##.#####...### #.#..# #.##.# .###...# #.##.# .# .....###.##.# .#Jju:..##.##)Jj~vJj]yJjGzJj JjX Jj Jjk Jj JjV X0Jjs Jj Jj Y89Jj Jj X8Jj Jj Jj X7Jj Jjm JjG X6Jj Jj n5Jj Jj Jj X4Jju Jj Jj Jjn B3Jj! JjL" Jj# X2Jj$ Jj' Jj[  #.# #.# #.#  #.####.####.# #........##.# ####.###.#...######## .#.## #.................... ....# #.##.#####...######## .#..# #.##.# #.### ....# #.##.# ##.##.# #@# 12.6 (9.0) .....##.##)# #...>....#.#.##.##.# #.####### .....##.##.### #.# #.#.##.##...# #.# .....##)#..#.# #.##.#.##......###.#.#..#.#.....##.#..#.......#..3.6 (10.0)1j:_ <m _Found a stone staircase leading down.Kj$ Kj$ Kj% Kj& KjE( Kj:* X0Kjn- .# #.####.### #.# #........## .Kj. .# ####.###.#...######## #.## #.................... ..# #.##.#####...######## #..# #.##.# #.### ..# #.##.# #.# ###.##.# #.########.##)# #.@.>.....4Kj. i.0) #.#.##.##.# #.########...##.##.### #.# #.#.##.##...# #.# ...##)#..#.# #.# #.#.##......###.#Kj// ....#..#.#.....# #.#..#.......#.........#.#.## .Kj/ Kj>2 KjL3 Kj^ Kj_ Kj ` Kj` Kja Kj0c Y79KjUf # #.####.### .# #........## Kjf # ####.###.#...# .## #...Kjf  # #.##.#####...# ..# #.##.# #.### Kjf # #.##.# #.# ###.##.# #.#Kj"g +##.##)# #..@>.5 .#.##.##.# #.#.Kj`g ##.##.### #.# .#.##.##...# #.# ##)#..#.# #.Kjg # .#.##......###.##..#.#.....# .#..#.Kjg .#.. KjBh Kjj Kjk Kj.KjKjTKjKjX8Kjܪ,Kjh Kj# #.####.### # #.## # ####.###.#...# Kj׭## #. # #.##.#####...#Kj   # #.##.# #.### # #.##.# #.# Kj;V###.##.# #.###.##)# #...@......# #.##.##.# #.#Kj.##.##.### #.# #.##.##...# #.# Kj6Kjnc _There is a stone staircase leading down here.Lj+Lj|LjLjqLju7 _LjYLjn6LjW Ljg Lj<  #.####.###  #........## ###.###.#...######## ... #.##.#####...######## #.##.# #.### Lj4#.##.# #.# #.##.# #.### #.##)# #...>..@...#  #.########... ## #.# ...Lj ..# #.# [ Lj5+8.6 (2Lje9.6 (35LjLjF _Found a barding.LjLjLj7LjLjRLjhX4LjLj!n3Lj$ #.####.###  #..## .###.#...## . #.#####...##Lj`% #.# #.### #.# #.# #.# #.## #)# #...>....@.# 21.6 (2#.# #.##......#Lj%7#.### #.# ....#...# #.# ....[.#..#.# #.# .#...## .....###.# .##.## .#.#.....# ## .# Lj&f......#.. # Ljr&Lj7)Lj*Mj-Mj`.Mj /Mj0Mj2MjIA #........ #.###.#...######## .................. #.#####...######## .# #.### .# #.# #.# #.########## .####)# #...>......#.......# #.########@.....#.### #.# #......# #.# #.....[.## ..#.# #.# #..#...## ....###.# ...##.## #.#.....# .#|## .#....#.. ... # #.#.## . # .....#0S S   water moccasin MjC(wandering)Found a crooked glowing staff.2.6 (12MjDMjF_ _You encounter a water moccasin.Mj< #.### #.# #  #.########## .#### #)# #...>......#......  #@.....#  #.# #.........  #.# #.....[.##  #.# #..#...##  ...##.##  S#|## .#  ... #  . # ..MjFMj #.### #.# #  #.########## .#### )# #...>......#......  Mje#@.....#  #.# #.........  #.# #.....[.##  #.# #..#...##  ...##.##Mj $ S#|## .#  ... # . # ..Mj'MjΗMjMj Mj W_A water moccasin is nearby!Nj$p#........##unreal the Ruffian Nj~#.###.#...########Troll of Okawaru **.... ..................Health: 78/78 ======================== #.#####...########NjMagic: 17/17 ======================== #.# #.###NjAC: 6Str: 18 #.# #.##Nj!EV: 8Int: 20 #.# #.########## .####SH: 0NjS,Dex: 10 Nj#)# #...>......#......NjXL:  8 Next: 82% Place: Dungeon:6 #.# #.########@.....#NjNoise: ---------  Time: 9122.6 (0.0) #.### #.# #.*.......Nj/-) Claws #...# #.# #*....[.##Nja3Throw: 4 large rocks Nj..#.# #.# #*.#...##Zot (26672) Nj....###.# *..##.## #.#.....# S#|## .#NjS   water moccasin (wandering) .....#.. ... # NjF#.#.## . # .. ....# NjwP_You encounter a water moccasin. Njv_A water moccasin is nearby!Throw: 4 large rocksNjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineNj_Aim: a water moccasin (wandering, hasn't noticed you, 40% to hit)Nj}X#........##unreal the Ruffian #.###.#...########Troll of Okawaru **.... ..................Health: 78/78 ======================== #.#####...########Magic: 17/17 ======================== #.# #.###AC: 6NjˁStr: 18 #.# #.##EV: 8Int: 20 #.# #.########## .####SH: 0Dex: 10 Nj#)# #...>......#......XL:  8 Next: 82% Place: Dungeon:6 #.# #.########@.....#Nj:Noise: ---------  Time: 9122.6 (0.0) #.### #.# #.(.......-) Claws #...# #.# #.....[.##NjThrow: 4 large rocks ..#.# #.# #..#...##Zot (26672) ....###.# ...##.## #.#.....# S#|## .#S   water moccasin (wandering) .....#.. ... # #.#.## . # .. ....# _You encounter a water moccasin. _A water moccasin is nearby!Nj׃gThrow: 4 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 40% to hit)Njq'(Nj'(Nja'(Njw $(  Throw: 4 large rocks  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 40% to hit)  You throw a large rock.  The large rock closely misses the water moccasin.Nj '(Nj, 9S.NjC- 9S.Nj- 9S.NjH2 t..SNj2 l=4.5 (1.930Nj83 Nj6 Njo8  Nj8 T_The water moccasin hisses angrily.OjXi~ #.####.#  #........## Oji##.###.#...######## ................... ##.#####...######## ##.# #.### Ojj#.# #.# # #.# #.########## .#### #OjJj#)# #...>....@.#...... ##.# #.########Ojj##.### #.# #......... Ojj3##...# #.# #.S...[.## #..#.# #.# #.....## OjEk|.....###.# ...##.###.#.....# .#|##.# ......#.. (.. #Ojxk#.#.## . # ..Ojl8S.OjsOjs4-50Ojt;69OjzOj{Ojg #.####.### #.##Oj1#.###.#...#. .##.#####...# .##.# #.### .##.# #.# # Oj).##.# #.# .#### .##)# #...>...@..#...... .##.# #.#......# .##.### #.# #.S. Oj.##...# #.# #.....[.## )#..#.# #.# #..#...##.###.# ...##.##.#.#.....# .#|## .#.#.. (.. # ..#.#.## . # ..Oj1SOj4S.Oj|.S   water moccasinOjKz-68OjOjԛPjPj55-Pj5.=7.3 (0.8Pjl:7PjPjC w _You barely miss the water moccasin. The water moccasin bites you.Pj  You claw the water moccasin!  The water moccasin is heavily wounded.Pjժ j=8.16Pju Pjݯ I _The water moccasin completely misses you.PjC Pjb .  You claw the water moccasin!  You kill the water moccasin!Pj%Pjh(Pj|T6-93PjC95PjPjUP _Okawaru accepts your kill.QjQjunreal the Ruffian (Troll Conjurer)Turns: 9130, Time: 00:21:05 Health: 76/78QjoAC:  6 Str: 18 XL: 8 Next: 93% Magic: 17/17EV:  8 Int: 20 God: Okawaru [**....] Gold: 248SH:  0 Dex: 10 Spells: 4/9 levels left rFire + . . (50%)- Claws Qj8BrCold + . . (50%) (no offhand) rNeg + . . (50%) s - +1 robe {rN+} rPois + (33%) (no helmet) QjsrElec .(100%) e - +0 cloak rCorr .(100%) p - amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2} SInv .Qj+g - ring of Ygyalamug {rC+ MP+8 Slay+2} Will .....l - +6 ring of intelligence Stlth ++ Qj%EHPRegen 1.13/turn MPRegen 0.15/turn %: guardian spirit @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1Qj Qj  #.####.###unreal the Ruffian#........##Qj Troll of Okawaru **.... ###.###.#...########Health: 76/78 =======================- ....................Magic: 17/17 ======================== .##.#####...########AC: 6Str: 18 .##.# #.###EV: 8Int: 20 .##.# #.##SH: 0Dex: 10 QjH .##.# #.########## .####XL:  8 Next: 93% Place: Dungeon:6 Qj .##)# #...>...@..#......Noise: ==-------  Time: 9128.9 (0.0) .##.# #.########......#-) Claws .##.### #.# #.........Throw: 3 large rocks Qj `.##...# #.# #.....[.##Zot (26665) )#..#.# #.# #..#...## ......###.# ...##.## ..#.#.....# .#|## .# Qj: O.......#.. (.. # ..#.#.## . # ..You claw the water moccasin!  The water moccasin is heavily wounded. Qjp _The water moccasin completely misses you.You claw the water moccasin!  You kill the water moccasin! _Okawaru accepts your kill.Qj- Qjo Qjo #.####.###  #.## .###.#...#  ##.#####...#Qj:q  ##.# #.### ##.# #.# # ##.# #.# .#### ##)# #...>....@.#...... ##.# #.#Qjq ......# ##.### #.# #... Qj1r ##...# #.# #.....[.## #..#.# #.# #..#...##Qjr ###.# ...##.##Qjr #.#.....# .#|## .##.. (.. # Qjs Qjy Qjz #8Qjz c=--9.9 (14Qjr{ Qj Qj RjkRjRjRj<RjRjQB3RjRjlK #........ #.###.#...######## .................. #.#####...######## .# #.### .# #.# #.# #.########## .####)# #...>......#...... .# #.########@.....# --RjZ30.### #.# #......# #.# #.....[.## Rj..#.# #.# #..#...## ....###.# ...##.## #.#.....# .#|## .Rj+#....#.. 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Sj......###.# #....##Sj%8#.#.....#####.#.## . .......#.......(@.# #7.9 (1Sj_#.#.## ..####...# #.....# #...# #######Sj~u ....# ## #Sj0. #Sj;.# #Sj###.#.## .SjbSjrSjhSjN Sj Sjh Sj SjW Sj X5Sjl Sj~ Q #.##.# #.#..#### Sj #.##)# #...>......#...... #.##.# #.##......# Sjʟ ^#.##.### #.# #.. Sj #.##...# #.# #.....[.## #)#..#.# #.# ###..#...## #......###.# #....##.## #..#.#.....#####.#.## .# #.#Sj( l.@..# #.#.#.##...####...# .#.....# #...#4 .# ....# .# ....## .# .....# .# ......# .# ###.#.##.Sj &8Sj e9.9 (24Sj Sjϩ  Sj N_n - 4 large rocks (gained 1)TjVTjTj TjTjgTj^B3TjTjeg .##.# #.#..#### Tj.##)# #...>......#...... .##.# #.#TjN#......# Tj~.##.### #.# #.. TjO.##...# #.# #.....[.## Tj)#..#.# #.# ###..#...## Tj......###.# #....##.## Tj..#.#.....#####.#.## .# .Tj#.Tj%p.@.# # TjA40.9 (1Tjx#.#.##...####...# Tjy#.....# #...# Tj#Tj Tj,V....# # TjJ.Tje....## Tj+# .TjX....# # Tj..Tj.....# Tj6# ##Tj8!TjU TjBTj,TjTjETjITjQTjnX2Tjg ##.# #.# ..# Tj]##.# #.##########..#### ##)# #...>......#...... Tjh##.# #.######### Tj##.### #.# #......... Tj##...# #.# #.....[ #..#.# #.# ###..#..Tj!...###.# #....##.# .#.#.....#####.#@## .# Tj=1TjZ....#..........# # .#.#.##...####...# .....# Tj#...# ###### ....# Tj.....# ......# ###.#.##Tj|TjPTjOTjTjS Tj Tj> Tj3Tj3X1Tju .# #.#### .# #.# ..# .# #.##########..#### Tj)# #...>......#...... #.# #.#######Tj=# .### #.# #......... Tj.# #.# #.....[#.# #.# ###..#.. ....###.# #...@##.#Tj2 #.#.....#####.#.## .# Tj@....#..........# # #.#.##...####...# Tj....# #...# ######Tj o##......#TjTj;TjTjF TjdG TjI TjP /0.TjtR TjrV TjE TjF TjF Tj#H TjI TjK X0TjO M####...######## ## ..# .Tj'P j##########..####)..>......#...... #.########......####...... #..TjfP  #.....[.###.# ###.@#...##3.9 (1 TjP 8....###.# #....##.## #.#.....#####.#.## . .....#........# TjP p#.#.##...####...#.....TjeQ Tj`T TjU TjTjTjTjTj0TjC49Tj TjU ................. .#####...########... .# #.###..# Tj}.# #.# ..# Tj~.# #.##########..##### )# #...>......#....... .# #.######### Tj$.### #.# #.........#.# #.# #..@..[.#4#.# #.# ###..#...## Tj</...###.# #....##.###.....#####.#.## .# ....#..........# ##.##...####...# Tj]...# #...# ####Tj".#Tj)#Tj#TjTjUj UjEUje,Ujn8UjUjUj~B7UjqUjUjNUjB6UjpUj_  You see here a +0 barding.Uj_5 _UjUjUjiX4UjUjUjH%  UjYYou encounter an orc. It is wielding a +0 whip.Uj-########  ............ Uj[ ...########...  ## #..#  Uj| #..#  Ujz.##########..######  .Uj..>......#.......#  Uj֦#####......##.#  .Uj# #........@#  Uj# #.....[.##.#  .UjA# ###..#...## .#  Uj] #....##.## ..  .#####.#.###.# .. .........# #.# .o.Uj  o   orc (wandering)####...# #.. ....UjƧ  #...# ### ....Uj; ....# Uj) Ujs]9.9 (5o.UjoUjm50.9 (63 _Uj.UjݸUj ........ ########... ### #..#  Uje E# #..#  ##########..###### ..>......#.......#  ########......##.######. # #...#.......Uj v # #.....[.## Uj # ###..#...###.#  # #....##.## ... Uj  #####.#.###.# #%.o#Uj u ........# #.# .....  .Uj _####...# #...... Uj5  #...# ###.......  ....# ###...###UjS _ ....##  Uj+S.oUjHUje1.9 (12UjUj- UjR*_Found a rimehorn talisman.Vj>(########... VjK>3### #..# #Vjm>. # #Vj>#########..###### Vj>..>......#....... ########......##.######. #Vj"?~ #.........#.......Vj?...[.##.# ###..#...#....##.###...#Vj?v####.#.###.# #%..# Vj?n........# #.# ....oVj?####Vj@$........ Vj2@ VjQ@##Vjp@#Vj@b....# ###...###Vj@y....## #...# Vj@......# VjBVjBK.oVj JVj.K&2VjTK:1Vj TVj/ ### #..# .#  #..# .##########..######Vj90  ...>......#.......# ########......##.######. .# Vjb0 `...#....... Vj0 ".# #.....[.##.#  .# ###..#...###.## Vj0 y.# #....##.###@..#Vj0 : .#####.#.###.# #%..# .........# #.# ......# Vj1 ####...# #.......o.... Vj)1  #...# ###.......##. VjJ1 ....# ###...### Vjl1 # #...#  .Vj1  #..## .#Vj1  Vj2 K.oVj6 Vj6 `30Vj: Vj; Wj} #########..###### ...>......#....... .########......##.######. #...#......[.##.# ###..#...###.##....##.###...####.#.###.# ........# #.#.......#####...# #........o... ###.##....# ###...### ....## #...# .....# #.##  ###.#.#Wj^9o.WjoUoWj(k===439WjWjJH _The orc shouts!WjLW _You see here a rimehorn talisman.Wj_6o.WjsWjj---58Wj!Wj- _v - a rimehorn talismanXj#f## #..# ##########..##### ...>......#.......# #########.######....#.......Xj{A #.....[.##.# ##..#...###.# #....##.###@..#####.#.###.# #..o# .......# #.#.# ..####..Xj5..#...# ###.......##. ....# ###...### ....##Xj. .## ......#.##Xj4o.XjX---6Xj:7XjsXjXj / .  XjAPYou claw the orc!  You kill the orc!Xj:)Xjŷ(XjL4=7.8 (0.9XjsXjP _Okawaru accepts your kill.Xj .########...  ####..#  # #..#  ##########..###### Xj  ..>......#.......#  #########.######.  # #.........#....... # #.....[.##.#  # ###..#...###@##  Xj # #....##.###.).#  #####.#.###.# #...#  ......# #.#.#  .####...# #......  #...# ###.......##.  ###...###Xj  ##...#  # #. Xj Xj o-8.8 (1.06Xj* Xj9 Xj]BXj CXj3EXjUHXjJXjiKB5XjKXjOM......... ..########... #XjO### #..# XjOH##########..##### ..>......#.......# #######......##.######.Xj$P.......#....... #.....[.##@# -9XjFP##..#...###.## # #....##.###.).# XjhP#####.#.###.# #...# ........# #.#.......#XjP$ ##XjP##...#Xj-QXjkTXjSUYj3Yj"Yj_YjYjiB4Yj Yj######## ..........  ...########... Yj".### #..# .# #..# YjCz ##########..###### Yjb...>......#.......#  Yjw.##########.######. 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Yj-I  #.### #..#  #.# #..# YjI  #.##########..######  #...>......#.......#  #.##########.######.2  #.# #.........#.......  #.# #.....[.##.#  #.# ###..#...###.## ##.# #....##.###.).######.#.###.# #YjLJ }...# #..........# #.## #...####...# #..... #...# ###.......##.YjK YjN YjXO YjN Yj Yj Yj Yj Yj X1YjC l ##.# .....## #.#...######### ...............# ###...########... #.### #..#Yj  #.# #..#  #.##########..###### #...>......#..@....# 3  #.##########.######. # #.# #.........#....... Yj # #.# #.....[.##.#Yj+  #.# ###..#...###.## ###.# #....##.###.).# ....#####.#.###.# #Yjb ...# .#..........# #.## ##...####...# #...Yj =..Yjo Yj Yj Yj>Yj+Yj;YjvYjX0YjO  #.# ###.# ......## ##.#...######## ................## ####...########... #.### #..# #.# #..#  #.##########.@######4 #...>......#.......#  #.##########.######. ## #.# #.........#....... .# #.# #.....[.##. .# #.# ###..#...###.## .###.# #....##.###.).# .....#####.#.###.# #...# ..#..........# #.##YjYjZj 3Zj Zj&ZjZjC29ZjZjZjZj B8ZjCZj/6Zj^Z #.#  #.# Zjx#.### ## .Zjr#### ................######## Zj####...########......... #.@# Zj* 6.8 (2ZjO# #..# ##..###### Zj #...>......#.......# #.########......##.######. Zj## #.# #.........#.......Zj $#.##.##Zj[ &...##.##Zj@!Zj%Zj&Zjq 3Zjr ZjCt Zj5u Zjw X7Zjy #.#  #.#  #.#  #.# Zj;z ##.### .....## #.#...######### ...............######### Zjfz L###...########..@.......7.8 (1#.####..#########.# #..# Zjz #.##########..###### #...>......#.......# Zjz e #.########......##.######. Zjz # #.# #.........#....... # #.# #.....[.##.# # #.# ###..#...###.##Zj{ Zj} Zj~ [j&O[jTGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +1 whipc - a +0 short sword  h - a +2 antimagic short sword  m - a +0 dagger of holy wrath[jTaq - a +0 scythe  t - a +2 trident of protection Missiles (go to first with ()d - 5 stones  j - 3 poisoned darts  n - 4 large rocks (quivered)r - 5 boomerangs [j6UArmour (go to first with [)  e - a +0 cloak (worn)  s - a +1 robe of positive energy (worn)a - a +0 robe  f - the +0 kite shield "Hajunit" {Str+3}  i - an orb of pyromania Magical Staves (go to first with |)  k - a staff of fire  u - a staff of air [j~UbJewellery (go to first with "=) [jU[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\jI+  t - a +2 trident of protection Missiles (go to first with ()  d - 5 stones  j - 3 poisoned darts \j+Q n - 4 large rocks (quivered)  r - 5 boomerangs Armour (go to first with [)  e - a +0 cloak (worn)  s - a +1 robe of positive energy (worn)\j+,a - a +0 robe \j3,K f - the +0 kite shield "Hajunit" {Str+3} \jb,s i - an orb of pyromania Magical Staves| \j, k - a staff of fire  u - a staff of air Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  l - a +6 ring of intelligence (worn)  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  o - a ring of protection from fire \j-Talismans (go to first with %)  v - a rimehorn talismanbot_j_j*_j89 #.#_j9unreal the Ruffian#.#Troll of Okawaru **....#.#_ja9Health: 78/78 ========================#.#_j6: Magic: 17/17 ======================== ##.###AC: 6Str: 18 .....##EV: 8_j:Int: 20 #.#...#########SH: 0Dex: 10 _j:I...............#########_j7;XL:  8 Next: 93% Place: Dungeon:6 ###...########..@......._j;Noise: ---------  Time: 9167.8 (0.0)#.####..########_j;p-) Claws#.##..#_j;<Throw: 4 large rocks#.##########..######_j</Zot (26627) _j<#...>......#.......##.########......##.######. _j3=# #.# #.........#....... _j=# #.# #.....[.##.# # #.# ###..#...###.## _j=_The orc shouts! _You see here a rimehorn talisman. _jF>7_v - a rimehorn talisman  You claw the orc!  _j>rYou kill the orc! _Okawaru accepts your kill._jI_jJ_jU_jX_j_j*NRemove which piece of jewellery? Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  l - a +6 ring of intelligence (worn) _j p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}[?] describe selected _j9[!] unequip|take off|remove[tab] equip|unequip_j _j _j S #.#unreal the Ruffian#.#Troll of Okawaru **....#.#Health: 78/78 ========================#.#_j Magic: 17/17 ======================== ##.###AC: 6Str: 18 .....##EV: 8Int: 20 #.#...#########SH: 0_j6 Dex: 10 ...............#########XL:  8 Next: 93% Place: Dungeon:6 ###...########..@.......Noise: ---------  Time: 9167.8 (0.0)#.###_j |#..########-) Claws#.##..#Throw: 4 large rocks#.##########..######Zot (26627) _j #...>......#.......##.########......##.######. # #.# #.........#....... # #.# #.....[.##.# # #.# ###..#...###.## _The orc shouts! _You see here a rimehorn talisman. _jU _v - a rimehorn talisman  You claw the orc!  You kill the orc! _Okawaru accepts your kill._j _You see here a rimehorn talisman. _v - a rimehorn talisman  You claw the orc!  You kill the orc! _j> _Okawaru accepts your kill.  You remove your +6 ring of intelligence._j o14168.3 (0.56_ja _j P _You feel stupid._jW-_j/Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}l - a +6 ring of intelligence  o - a ring of protection from fire Talismans (go to first with %)v - a rimehorn talisman[?] describe selected _j 0[!] equip|wield|wear|put on[tab] equip|unequip `jX6 `j: `j>  #.#unreal the Ruffian#.#Troll of Okawaru **....#.#Health: 78/78 ========================#.#Magic: 17/17 ======================== ##.###AC: 6`j? qStr: 18 .....##EV: 8`j3? `Int: 14 #.#...#########`jZ? -SH: 0`j? uDex: 10 ...............#########`j? XL:  8 Next: 93% Place: Dungeon:6 ###...########..@.......`j@ Noise: ---------  Time: 9168.3 (0.0)#.###`jj@ G#..########`j@ :-) Claws#.#`j@ 6#..#`j@ >Throw: 4 large rocks`jA X#.##########..######`j......#.......#`jA @#.########......##.######. `jA # #.# #.........#....... `jA # #.# #.....[.##.# `jB ]# #.# ###..#...###.## `j&B 5_v - a rimehorn talisman  `jNB You claw the orc!  `jtB !You kill the orc! `jB B_Okawaru accepts your kill.`jB DYou remove your +6 ring of intelligence. `jB ;_You feel stupid.`jF `jnG *8 (0.5`j@J `jK  `jK 1_o - a ring of protection from fire (worn)ajPFajMGear: 22/52 gear slots (Left/Right/Tab to switch category) ajMHand Weapons (go to first with ))  b - a +1 whipc - a +0 short sword ajNR h - a +2 antimagic short sword  m - a +0 dagger of holy wrathajBNXq - a +0 scythe  t - a +2 trident of protection ajnNbMissiles (go to first with ()ajNCd - 5 stones  j - 3 poisoned darts ajNd n - 4 large rocks (quivered)r - 5 boomerangs ajNArmour (go to first with [)  e - a +0 cloak (worn) ajOX s - a +1 robe of positive energy (worn)a - a +0 robe ajHO{ f - the +0 kite shield "Hajunit" {Str+3}  i - an orb of pyromania ajqOaMagical Staves (go to first with |) ajO= k - a staff of fire  u - a staff of air ajObJewellery (go to first with "=) aj!P[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bjV k  t - a +2 trident of protection Missiles (go to first with ()  d - 5 stones  j - 3 poisoned darts  n - 4 large rocks (quivered)  r - 5 boomerangs bjtW WArmour (go to first with [)  e - a +0 cloak (worn)  s - a +1 robe of positive energy (worn)a - a +0 robe  f - the +0 kite shield "Hajunit" {Str+3}  i - an orb of pyromania Magical Staves|  k - a staff of fire  u - a staff of air bjW Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  o - a ring of protection from fire (worn)  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  l - a +6 ring of intelligence Talismans (go to first with %) bjOX q v - a rimehorn talismanbotcj4v - a rimehorn talisman. A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the wearer into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid cjthat it freezes the walls around itself as it fights. Being so attuned to arctictemperatures also makes it easier for the wearer to cast Ice magic. ____________________________________________________________  Skill HP UC Base Dmg AC Frigid Wall Dmg ------------------------------------------------------------- Min 8 +15% +4 +6.0 2d5 cjMax 14 +15% +4+12.02d9 Cur 0.0 -77% +4 +0.0 2d1 Size: Large rF: x.. rC: ++. Melds: All Weapons and Armour Mutations Suppressed: Anatomy ____________________________________________________________ cj$^(p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.qjGear: 22/52 gear slots (Left/Right/Tab to switch category)  t - a +2 trident of protection qjMissiles (go to first with ()  d - 5 stones  j - 3 poisoned darts  n - 4 large rocks (quivered)  r - 5 boomerangs Armour (go to first with [) qj e - a +0 cloak (worn)  s - a +1 robe of positive energy (worn)  a - a +0 robe  f - the +0 kite shield "Hajunit" {Str+3}  i - an orb of pyromania Magical Staves (go to first with |)  k - a staff of fire  u - a staff of air Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  o - a ring of protection from fire (worn)  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  l - a +6 ring of intelligence Talismans (go to first with %)  v - a rimehorn talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]qjqjqj̭, #.#unreal the Ruffian#.#Troll of Okawaru **....#.#Health: 78/78 ========================#.#Magic: 17/17 ======================== ##.###AC: 6Str: 18 .....##EV: 8Int: 14 #.#...#########SH: 0Dex: 10 qj4...............#########XL:  8 Next: 93% Place: Dungeon:6 ###...########..@.......Noise: ---------  Time: 9168.8 (0.0)#.####..########-) Claws#.##..#Throw: 4 large rocks#.##########..######qjѮZot (26626) #...>......#.......##.########......##.######. # #.# #.........#....... # #.# #.....[.##.# # #.# ###..#...###.##You claw the orc!  You kill the orc! _Okawaru accepts your kill.You remove your +6 ring of intelligence. _You feel stupid. _o - a ring of protection from fire (worn)qjqj^qjqjqjbqjGear: 22/52 gear slots (Left/Right/Tab to switch category) qjHand Weapons (go to first with ))  b - a +1 whipc - a +0 short sword  h - a +2 antimagic short sword qjf| m - a +0 dagger of holy wrathq - a +0 scythe  t - a +2 trident of protection qjȬMissiles (go to first with ()d - 5 stones  j - 3 poisoned darts qj n - 4 large rocks (quivered)r - 5 boomerangs Armour (go to first with [)  e - a +0 cloak (worn) qjʭ s - a +1 robe of positive energy (worn)a - a +0 robe  f - the +0 kite shield "Hajunit" {Str+3}  i - an orb of pyromania Magical Staves (go to first with |)  k - a staff of fire  u - a staff of air Jewellery (go to first with "=) qj`[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]rjy  t - a +2 trident of protection Missiles (go to first with ()  d - 5 stones  j - 3 poisoned darts  n - 4 large rocks (quivered)  r - 5 boomerangs Armour (go to first with [)  e - a +0 cloak (worn)  s - a +1 robe of positive energy (worn)a - a +0 robe rjKzg f - the +0 kite shield "Hajunit" {Str+3}  i - an orb of pyromania Magical Staves|  k - a staff of fire  u - a staff of air Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  o - a ring of protection from fire (worn)  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2} rj}{  l - a +6 ring of intelligence Talismans (go to first with %)  v - a rimehorn talismanbotvjFivjivjsvj #.#unreal the Ruffian#.#Troll of Okawaru **....#.#Health: 78/78 ========================#.#Magic: 17/17 ======================== ##.###AC: 6vjXStr: 18 .....##EV: 8Int: 14 #.#...#########SH: 0Dex: 10 ...............#########XL:  8 Next: 93% Place: Dungeon:6 ###...########..@.......Noise: ---------  Time: 9168.8 (0.0)#.####..########-) Clawsvj]#.##..#Throw: 4 large rocks#.##########..######Zot (26626) #...>......#.......##.########......##.######. # #.# #.........#....... # #.# #.....[.##.# vj# #.# ###..#...###.##You claw the orc!  You kill the orc! _Okawaru accepts your kill.You remove your +6 ring of intelligence. _You feel stupid. _o - a ring of protection from fire (worn)vjvjEvjvjBp vjs C  Skill  Level Cost  Apt Skill  Level Cost  Apt vjQs  a - Fighting   4.0   7.1  -2   l - Spellcasting   1.2   4.8  -5      vj~s S    vjs  b - Maces & Flails   0.0   1.2  -1   m - Conjurations   2.9   5.0  -3  vjs  c - Polearms   0.0   1.4  -2   n - Necromancy   0.0   1.4  -2  vjs  d - Staves   0.0   1.4  -2   o - Fire Magic   0.0   1.7  -3  vj$t e + Unarmed Combat 7.9   8.0   0   p - Air Magic   0.0   2.0  -4  vjyt  f - Throwing   2.0   3.6  -1  vjt _    vju R    vjXu q - Invocations   3.0   4.8  -1  vju  g - Short Blades   0.0   1.4  -2   r - Evocations   3.0   6.7  -3      vj'v  s - Shapeshifting   0.0   1.2  -1   h - Armour   0.0   1.4  -2      vjUv \ i - Dodging   1.5   2.8  -2       j - Shields   0.0   1.2  -1      vjv ; k - Stealth   2.0   7.1  -5      vjv             vjv n    vjw         vj:w The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpvjaw G[=] set a skill target  vjw [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsxj {xjۀxjʇ #.#unreal the Ruffian#.#xj\Troll of Okawaru **....#.#Health: 78/78 ========================#.#xj͈Magic: 17/17 ======================== ##.###AC: 6Str: 18 .....##xj3EV: 8Int: 14 #.#...#########xjˉSH: 0Dex: 10 ...............#########XL:  8 Next: 93% Place: Dungeon:6 xj}###...########..@.......Noise: ---------  Time: 9168.8 (0.0)#.####..########-) Claws#.#xjE#..#Throw: 4 large rocks#.##########..######Zot (26626) #...>......#.......#xj#.########......##.######. # #.# #.........#....... xj# #.# #.....[.##.# # #.# ###..#...###.##You claw the orc!  xjecYou kill the orc! _Okawaru accepts your kill.xjŌYou remove your +6 ring of intelligence. _You feel stupid. _o - a ring of protection from fire (worn)xjxj%xjxjxjxjNxjxjxj~xjB5xjxjxjxjB4xjxjxjxjB3xjxjxjxjB2xjxjxjxjOB1xjLxjHxj[xjB0xjYxj;xjxjf-19xjxjAxjxjxj+X8xjxjxjB7xjexjxjxjB6xjUxj\;  xj         xj[ #####  xj##############  #............@.#  710.0)xj, #..###########.#   #..#xjS .# ####.. .#  xjz...#.......# .#  ##......##.######.#  xj0  #.........#.......#    #.....[.##.# .#  xj  #..#...###.##   xjixjxjsxjL xjL xj\M xjN ,xjhO B5xjP xjS >      xj]S   #  .............@#  9xjS .0)#..#.#  #..# xjS #.#  ..###### #.#  #.xjS # #.#  #......##.######.#  .xjT #.......#  .....[.##.# #.#  ..#...###.## xjFT ) xjT xjV xjX yjEyjyj'yj4yjyjcyjͷB3yjոyjyjzyjB2yjyjyjyj #### ....############## ###..............#yj4#..###########.#  #..##.# ###..###### #. ..yjx.# # #......##.##### .........#...... yj.....[.##.# ####.## ..##.###.).# yj3###.# #...# ## #.#.......# #)yjW# #............yj,82.8 (3yje3.8 (41yjyji  You kill the orc! _Okawaru accepts your kill. yj< You remove your +6 ring of intelligence. _You feel stupid. _o - a ring of protection from fire (worn) _yjFound a short sword.yj?yj@yjByjCyjEyjZFB0yjFyjJ3 yj$K#### ....############## ###..............  #..###########.yjXK #. ###..###### #. yjuK/..#....... #......##.#####yjKa4.8 (1 ...#......yjK{[.##.#######...###.## yjK yj L^..# .# ###.......##. yj#LE yjLyjQyj<5yj6yj7yj:yj=yj>C09yj?yjFF #### yjF!....############## yjF`###..............  #..###########yjG$ yj/G]###..###### ..#....... #......##.##### yjHG?...#......yjG5yjGz[.##.#######...###.## yjG:#.###.).yjI.## .# ###...###  yj^NyjOyj yj yj yj yj yj B8yjn yj yj` X7yjy yj yjD yj B6yj yj yj_ yj B5yj yj' yj yj B4yj yj yj ..###### #.##.......# #.......##.###### yj .........#....... .....[.##.######. yj K..#...###.## #.yj  #.###.).# #. .###.# #...# yj& `# #.#.......# #yj@ # #............# ###.......##.#yjw # ###...####. ## #. yj # #..## #. # #.## #. yj F# .. yj 90.8 (5yj  yj F_You see here a +0 short sword.yj[ yj[ yj\ yj^ yj_ yja _3 _yje  ..#....... #......##.##### ...#......yje [.##.######.#...###.## #.#.###.).# #.yje U###.# #...yjf #.#.......###)...........1.8 (1##yjBf ##.# ###...####. yjf ## #...# ##  yj'g yj[j yj k zjzjzjzjzjzjHX2zjX 4 ##......##.######.# ...#.......# #.....[.##.######.# #..#...###.## #.# .##.###.).# #.# #.###.# #...# #.# .# #.#.......###)# .# #......# .# ###.......##@## 2.# ###...####. # #...# #.# . #..## #.# .# #.## #.# # ..#  zj A###  zj zj@zjzjzjzjzjzj zjvX1zjzj6zj,0zjzjzj6zjVzjD599zjzj+zjHzjB8zj~zje ...##.###.).# ###.# #...# #.# ..# #.#.......###)# ..# #.............#zjp# ###.......##.## ..# ###...####.# ## #...# #.# # #..## #.# # #.## #@# zjRF6.8 (4 ## ....... .#.#.### ....  .#.  .. . zjzjzjzj,t zjt zju zj6w zjy zjtz B7zj{ zj m #.###.# #.. zj ..# #.#.......###).....##zj 4##.#zj u ###...####.# zj\ ~## #...# #. zjz M## #.zj $.##### #zjԀ 7 .......7.8 (1 zj n.#.#.###zj ... #. ..zj1 #zjJ . zjb E zj> zj zj zjBzjfzjzjS zj&zjB6zjzjzjzjzj$:5zjzj&.###.# #...# #.# zj5&..# #.#.......###)# #...# #zjP&'.....# zjk&a#...# ###.......##.## zj&_..# ###...####.# zj&..## #...# #.# zj75..# #..## #.# ..# ##.######.# .##..# 9.8 (2#.#### .... #.#.#. ....... .#.#.#. ....... .#.#.#.  {j{j{j{j{j5{jX4{j Y #.#.###.# #...# #.# .# #.#.###)# #...# #.# {j!? #...# ###.##.##  ....# ###...####.# .## #...# #.# {jL!.# #..## #.# .##.######.# {j!N.#.##..# 200.8 (1#.#.#.#.#### {j!H.# #.#.#.#.# .# {j!#.#.#.#.# .# {j;"#.#.#.#.#  {j"{jO&{j$T{jT{jMU{jV{jLX{j&\ .....# #.#.......###) ##.....  ####.#{j\....# ###...####.# ....## #...#  #..## #.####.######.##.## .......... #.#.#.#@####........# #.#.#.#.......{j,]#.#.#.#.......#.#.#.#...?...{ja&0{jbe1.8 (13{jd{jf1 _Found a scroll of identify.{jG] {j] {j_ {j` {jc {j>h ###...# #......#  #...# #####.##  {jh  ....# ###...####. # #...# #.# . #..## #.# {jh .# ####.######.# #.#.## ............#  .#.#.#.#.#### {jBi .......@.#  #.#.#.#.# !........# {ji #.#.#.#.# .........# #.#.#.#.# ....?....#{ji  #...#####  {jGn &0{j|p e2.8 (12{jr {js  {jht M_Found a smoky green potion.{j@{jA{jB{jD{jkF{jGB1{juH{jLy  #...# #####.## {jM ....# ###...####. {j>M# #...# #.# .{jM4 #..## #.# .# #####.######.# {jMU##.#.## .............#  ..#.#.#.#.#### {j+N.........#  #.#.#@#.# 3!........# {jO~..#.#.#.#.# #.........# #.#.#.#.#.# #....?....# #.#...##### #....#   {jkO{jR{j'T|j&|jo'|j(|j*|j,|j.B0|j?/|j3 ....# ###...####.# ....## #...#  .....# # .#####.######.# ##.#.## ............. ..#.#.#.#.###........# #.#.#.#!.....@.4.#.#.#.##........|j74#.#.#.#.##.# |jV4E |j4|jn8|jT9|j 3|j |ju |j |j C89|j! |j&$ |j$  ....## #...#  .....# |j$ # .#####.###### ##.#.## ............ |j% ..#.#.#.#.###........# #.#.#.#!.......|jL% .#.#.#@#5#........|jl% #.#.#.#...?...|j% H.#.. |j% E |jJ& |j) |j* |j4* |jd* |j+ |j. |j 0 |j1 B8|j32 |jy6 . #..## #.# .# ######.######.# ###.#.## #.............# |j"7  #..#.#.#.#.#### #..........#  #..#.#.#.#.# #.!........# '..#.#.#.#.# |jx7  #.....@...# 6 #.#.#.#.#.#  #....?....# |j7 9 #.#...#####  #....#   ###  .. ###|j8 &  |j8 |j< |j:= }jY}j}j}j}jX7}j}ji.# ######.######.#  ###.#.## #.............#}j#  }j#..#.#.#.#.#### }j\ #..........#  }jA #..#.#.#.#.# }ja.#.!........# }j.'..#.#.#.#.# }j| #.........# }j #.#.#@#.#.# }j7 #....?....#  #.#...##### }j5S #....## }jO  ###}ji,  ..}j ###}j/  }j}j*}j}j6}j ###.#.## #............ #..#.#.#.#.####..........# #.#.#.#.#.!.......'..#.#.#.# #........#.#.#.#...@...#...####...## ##.#   }jh&8}je9.8 (25}jȩ}j. _i - a scroll of identify}j }jȺ sRead which item? Scrolls }j  t - 4 scrolls of teleportationi - a scroll of identify  r - 2 scrolls of revelation  }j) w - a scroll of enchant weapon  e - a scroll labelled JUXAOLAASHE [!] read|quaff|evoke}jI G[?] describe selected~j1~j08~jD ###.#.## #.............#  unreal the Ruffian#..#.#.#.#.####  Troll of Okawaru **....#..........#  Health: 78/78 ========================#..#.#.#.#.#  Magic: 17/17 ========================.#.!........#  AC: 6Str: 18.'..#.#.#.#.#  EV: 8Int: 14#.........#  SH: 0Dex: 10#.#.#.#.#~jH[39;49m.#  XL:  8 Next: 93% Place: Dungeon:6#....@....#  Noise: ---------  Time: 9209.8 (0.0)#.#...#####  -) Claws#....##  Throw: 4 large rocks###.#  Zot (26585) .. ###         _o - a ring of protection from fire (worn) _Found a short sword. _You see here a +0 short sword. _Found a scroll of identify. _Found a smoky green potion. _i - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled JUXAOLAASHE Potions (select first with !)  d - 2 fizzy yellow potions  f - a black potion  j - 2 bubbling brown potions  k - a bubbling black potion  l - a bubbling puce potion[39;49~jIRm[?] describe selectedj j j j  ###.#.## #.............#  unreal the Ruffianj #..#.#.#.#.####  Troll of Okawaru **....#..........#j   Health: 78/78 ========================j" w#..#.#.#.#.#  Magic: 17/17 ========================jX .#.!........#  AC: 6Str: 18.'..#.#.#.#.#  EV: 8j| Int: 14#.........#  SH: 0j .Dex: 10j #.#.#.#.#.#  XL:  8 Next: 93% Place: Dungeon:6#....@....#  Noise: ---------  Time: 9209.8 (0.0)#.#...#####j   -) Claws#....##j!   Throw: 4 large rocks###.#  Zot (26585) ..j= 3 ### jW `    jq 0  j   _o - a ring of protection from fire (worn) _Found a short sword. _You see here a +0 short sword. jէ _Found a scroll of identify. _Found a smoky green potion. _i - a scroll of identifyj ]  As you read the scroll of identify, it crumbles to dust.jJ f10.8 (14j jĵ 8 _d -> B - 2 potions of berserk ragej4Mj ......# ######.#########.#.## #.............j#..#.#.#.#.####.......jO' #..#.#.#.##.!.......j~.'..#.#.#.#.......j#.#@#.#........j#...#####....#####.#j j  jjl&1j:3j& j jbj@cj ejfjihX2jijl .....# #..## #.#  j%m ......# ######.######.# jim###.#.## #.............#  #..#.#.#.#.####  #..........# jm #..#.#.#.#.# ⌠.#.!........# jm`..'..#.#.#.#.#  #...@.....# jm 2jn^ #.#.#.#.#.#  #.........# jnq #.#...#####  #....#####.## ..### joj rj sj3jjcjj ....## #...# #.# .....# #..## #.# ......# ######.######.####.#.## #.............#jw #..#.#.#.#.#### #..........# #..#.#.#.#.#⌠.#.!........#j>..'..#@#.#.#.#.⌠.##.........# #.#.#.#.#.# #.........# #.#...##### #.j...#####.## ..####ja 0  Found a staircase to the Ecumenical Temple.j/  --more--jvj j6.3.8 (1j[#1 j_j jw# ....# ###...####.#j ....## #...# #.#j. .....# #..## #.#jc ......# ######.######.#j_###.#.## #.............#jk #..#.#.#.#.#### #..........# #..#.#.#.#.# .⌠.#.!@.......#>..'..#.#.#.#.#⌠.⌠.##.........#j... #.#.#.#.#.#jb# #.........#jkh #.#...##### #....#####.## ..#jj&4j:0jAjj[d9# ....# ###...####.# ....## #...# #.# .....# #..## #.# ......# ######.######.#jde ###.#.## #.#jd- #..#.#.#.#.#### #.#jdQ #..#.#.#.#.# .⌠.#..#jd.>..'..#.#.#.#.#s⌠.⌠.##.#j7e. #.#.#.#.#.##' #.## #.#...#####j\es   scorpion (asleep) #....## ##jes#.##  ..#j|jjja579jnjpR _You encounter a scorpion.j`q jqt_You see here a smoky green potion.j  ....## #...# #.#. #..## #.#.# ######.######.####.#.## #.............# #. #..#.#.#.#.####jd :###' #..........# #ß... #..#.#.#.#.##.⌠.⌠.#.!........#+..>..'@.#.#.#.#.#j #s⌠.⌠.##.........#j #.... #.#.#.#.#.####' #.........# # #.#...##### #....##  ###. ..###j+ j g68 _j jy jFj`G05 boomerangs jGj=NjPjj0Cstones j!jjKv _3 darts (poison)jy jz j5#....## #...# #.#unreal the Ruffian.....##..## #.#Troll of Okawaru **..........# ######.######.#Health: 78/78 ========================###.#.## #.............#Magic: 17/17 ========================#. #..#.#.#.#.####AC: 6Str: 18###' #..........#EV: 8Int: 14j6#ß... #..#.#.#.#.#SH: 0Dex: 10#.⌠.⌠.#.!........#XL:  8 Next: 93% Place: Dungeon:6+..>***@.#.#.#.#.#Noise: ---------  Time: 9216.8 (0.0)#s**⌠.##.........#-) Claws#.... #.#.#.#.#.#Throw: 3 darts (poison)###' #.........#Zot (26578) # #.#...######....##s   scorpion (asleep)###.##7$6;19H..#### _You encounter a scorpion. _You see here a smoky green potion.  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 97% to hit)jL....## #...# #.#unreal the Ruffian.....##..## #.#Troll of Okawaru **..........# ######.######.#jNHealth: 78/78 ========================###.#.## #.............#Magic: 17/17 ========================#. #..#.#.#.#.####AC: 6Str: 18###' #..........#EV: 8Int: 14j>0#ß... #..#.#.#.#.#SH: 0Dex: 10#.⌠.⌠.#.!........#XL:  8 Next: 93% Place: Dungeon:6+..>..(@.#.#.#.#.#Noise: ---------  Time: 9216.8 (0.0)j#s⌠.⌠.##.........#-) Claws#.... #.#.#.#.#.#Throw: 3 darts (poison)###' #.........#Zot (26578) j# #.#...######....##s   scorpion (asleep)###.##..#### jE_You encounter a scorpion. _You see here a smoky green potion.  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej:Aim: a scorpion (asleep, 97% to hit)jB(j B(jb C(jo9 C(jT s. _You see here a smoky green potion. jT B Throw: 3 darts (poison)  jU Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  j8U Aim: a scorpion (asleep, 97% to hit)  You throw a dart. The dart hits the scorpion. The scorpion is poisoned.jU F.sjY ..'⌠.spoisoned)jZ J7.7 (0.92jZ 77 _j|^ jc_ jr## ###...####.# ##...# #.# # #..## #.# ......# ######.######.# ###.#.## #.............# #. #..#.#.#.#.#######' #..........# #ß... #..#.#.#.#.# #.⌠.⌠.#.@........# +..s..'..#.#.#.#.# #.⌠.⌠.##.........# j#.... #.#.#.#.#.# ###' #.........## #.#...######....###.##..j@5>sj}8.7 (1.06j&j _You see here a smoky green potion.j# K.sj( j[( `95jc+ j, X _d - a smoky green potionj a ....## #...# #.#. #..## #.#.# ######.######.#j ###.#.## #.............# #. #..#.#.#.#.#######' #..........# j  #ß... #..#.#.#.#.# #.⌠.⌠.#..........# +..>.s'@.#.#.#.#.#j9  #.⌠.⌠.##.........# #.... #.#.#.#.#.#j_ : ###' #.........# # #.#...##### j }#....##  ###.j M ..###j E.sj; 8 j a204j j j%A '  You claw the scorpion!  You kill the scorpion!jE@†jBGjJ-....## #...# #.#unreal the Grappler.....##..## #.#joKTroll of Okawaru ***.........# ######.######.#Health: 78/78 ========================###.#.## #.............#Magic: 17/17 ========================#. #..#.#.#.#.####AC: 6Str: 18###' #..........#EV: 8jKInt: 14#ß... #..#.#.#.#.#SH: 0Dex: 10#.⌠.⌠.#..........#XL:  8 Next: 100% Place: Dungeon:6jLO+..>..†@.#.#.#.#.#Noise: ==-------  Time: 9221.5 (0.8)#.⌠.⌠.##.........#-) Claws#.... #.#.#.#.#.#Throw: 2 darts (poison)###' #.........#Zot (26573) # #.#...######....#####.##..#jLG### _You throw a dart. The dart hits the scorpion. The scorpion is poisoned. _You see here a smoky green potion. _d - a smoky green potionYou claw the scorpion!  jxMwYou kill the scorpion! _Okawaru accepts your kill.jM j NH_d - a smoky green potionYou claw the scorpion!  You kill the scorpion! _Okawaru accepts your kill.Your Unarmed Combat skill increases to level 8!You have reached level 9!jT/  --more--j ^ Y  Your experience leads to an increase in your attributes!jd^ Your base attributes are Str 18, Int 14, Dex 8.Increase (S)trength, (I)ntelligence, or (D)exterity? jQ N84/848/18219 0% j!U jV U _You feel stronger. x3jj)jj{jj_2 _jPj ....## #...# #.#jw .....# #..## #.# ......# ######.######.# ###.#.## #.#jC #.. #..#.#.#.#.#### ###'###.# #ß....#..#.#.#.#.#j #.⌠.⌠.#.# +..>..@..#.#.#.#.#--jV #.⌠.⌠.##.#j #....ß #.#.#.#.#.# ###'## #...# #. #.#...####j# #....## ###.##  ..# j>B ###j*: 2.5 (1.0  There is an open door here.j j&g_You see here a scorpion corpse.jjsjjgjj_1 _j+ ....## #...# #.#j .....# #..## #.# ......# ######.######.# ###.#.## #.....#j #.. #..#.#.#.#.#### ###'###...# #j\ #ß....#..#.#.#.#.# #.⌠.⌠.#.#jƩ  +..>.@†..#.#.#.#.#--3j)W #.⌠.⌠.##.# #....ß##.#.#.#.#.#j ###'####.........# #. #.#...#####j  ## #....##  ###.##  ..# jpB ###jΫj׮jjKjLjAMjNjOjzQX0jU" ....## #...# #.# .....# #..## #.#j'Vr ......# ######.######.# ###.#.## #......# #.. #..#.#.#.#.#### .jV ###'###..........# ## #ß....#..#.#.#.#.# #.⌠.⌠.#.#j%W +..>@.†..#.#.#.#.#4 #.⌠.⌠.##.# #....ß##.#.#.#.#.# ###'####.........# jWW_ #. #.#...##### jW ## #....##  ###.## jW2 ..# jWB ###jXj[j\jAw jPx jfy j{ j} j  C69j\ j8 j|  #jň  ....## #...# #. #j6  .....# #..## #. #j_  ......# ######.######. #j x ###.#.## #. jډ .j  #..# #..#.#.#.#. ..jP k ###'###..........##j}  #ß....#..#.#.#.#.# #j  #.⌠.⌠.#j .# +..@..†..#.#.#.#.#jB  #.⌠.⌠.##.# #....ß##.#.#.#.#.# ###'####.#jn | #.. #.#...##### ##j 2. #....##j H. ###.##.j . ..# j# B ###j% 5jI i _There is a staircase to the Ecumenical Temple here.j!j"j"j#j$j/&_8 _j`)! .# ....## #...# # .# .....# #..## # .#j) ......# ######.###### .# ###.#.## # ..j) #..# #..#.#.#.#.. ###'###.# .###j) #ß....#..#.#.#.#.# .# #.⌠.⌠.#.#j2* +.@>..†..#.#.#.#.#6ja*h #.⌠.⌠.##.# #....ß##.#.#.#.#.# ###'####j*.# #.. #.#...##### ##.# #....##j*X .# ###.## j*y .. ..#  ###jm+j-j.joj]ojpjqjrjNtB7jtjy .# ....## #...# .#jz .....# #..## .#jQz ......# ######. ..# ###.#.## #.jz #..# #..#.#.#.#.. ###'###jz.# ..###jz  #ß....#..#.#.#.#.# ..# #.⌠.⌠.#j4{.# +@.>..†..#.#.#.#.#7j]{ #.⌠.⌠.##.#j{ #....ß##.#.#.#.#.# ###'####j{.# j{_ #.. #.#...##### j| ##.# #....## j8| .# ###.##  .. ..# j^|B ###j9}j2j{j2j4j5j9j=F&.j.RjS#.###...'0####j`^j`e8.5 (16jfj?g( _You open the door.j4 j j j; jҰ X5jG ,j †..# ....## #...# #..#j $ .....# #..##.# ......# ######. #..# ###.#.## #.j  #..# #..#.#.#.#. #.... ###'###..###j > #ß....#..#.#.#.#. #..# #.###.⌠.⌠.#.jL  #...@..>..†..#.#.#.#.jv / #####.⌠.⌠.##. #....ß##.#.#.#.#.j  ###'####. #..# #.#... #j #.# #....## .# ###.## .. ..# j B ###jƷ 9j  j! K_There is an open door here.jjsjjjj _4 _ji jw j" ..†..#j4/ ....## #...#..#... .....# #..#..##.. ......# ######.#..#jcn#l.###.#.## #..j..# #..# #.#...... ###'###..###j(#. #ß....#.#..# #.###.⌠.⌠.#jO #.@.'..>..†. #####.⌠.⌠.## #....ß# ###'#### #..# #.#...j* ##.# #....## l   iguana (asleep) .# ###.## jU .. ..#  ###j'30je1.5 (23jj jR_You encounter an iguana.j/g##..#.####### ....# ### ...†..# ##.. ....## #.. .#.#..# ... .....# #.. j/......# #.. ......# ######.# .#.#..#jU0v#l.###.#.## #...... ...j0## #..# #..#.#.# .#.#.... ..# ###'###...... j-1......### #.# #ß....#..#.#.# .#.#..# #@###.⌠.⌠.#......jJ2\ #...'..>..†..#.#.######.⌠.⌠.##..... #....ß##.#.#.####'####...... #..# #.#...###.# #....## .# ###j3P.##.. ..#j1@jnAe2.5 (12j j j&8......#.....#...# ###.. ##..#.####### ....# ## ...†##.. ....## .#.#jp8 ... j8" #.. ....j8Y.. ......# ######.# .j8#.#..# ## #l.###.#.## #....... .j9`...... ....#..## #..# #..#.#.# .#.#.... ........# ###'###....... ......### #ß....#..#.#.# .#.#..#j\9###.⌠.⌠.#..........'..>..†..#.#.######.⌠.⌠.##..........ß##.#.#.#j9|###'####........# #.#...##.# #....##j9E# ###.##j=j>`31jAjBj} ...#.#.##...####...# #. .......#.....##...# #...# ###. .##..#.########...# ....# ### ....†..# ##...# ....## # j #.#.#..# .... .....# #. .......# #.........# ###### #.#.#..# ### #l.###.#.## #...... ....#..## #..# #..#.# #.#.#...........@.# ###'###...... .j1 d......########.#.# #ß....#..#.# #.#.#..##.#.###.⌠.⌠.#......#.#...'..>..†..#.##.#####.⌠.⌠.##.....#. #....ß##.#.#j .. ###'####.....## #..# #.#...##.# #....#j jl `40je jV j)c#.#..#.......#.......#..#.###.. .......#.....jk##...# ###.. .##..#.########...##.....# ## ....†j##...#.....## #.#.#..... jĀH.......# #.........# ###### #.#.#..# ### #l.###.#.## #..... j........ .....#.@## #..# #..#.# j#.#.#.............# ###'###..... .......########.#.# #ß....#..#.# #.#.#..#jC###.⌠.⌠.#........'..>..†..#.######.⌠.⌠.##....#jk....ß##.#.#.. ###'####..##..# #.#...jj4jŌa559jjj[ .  The helpless iguana fails to defend itself.  You mangle the iguana!!  You kill the iguana!j/V†jvo16.3 (0.88jGf _Okawaru accepts your kill.j* j=+ j+ j{- jm. j0 X7jq2 c  You see here an iguana corpse.j3 jB4 I6 _j4 j5 j6 j!7 B5j7 j8 j: n4jz= j7> j> B3j? j>@ j A jgA B2jA j!C jC jED B1jD j(F jG jcG B0jH j?I jI jJ C49jJ jK jL jM B8jM jCQ jR jtR B7j S j@T jU jvU B6jLV jTW j%X jX B5jY j\Z j+[ ji[ B4j\ j] jI^ X3j^ j_ j` jMa B2ja jLd n1jd j*f ,jf B0j g jg jh j"i C39jqi j.j jk n8jgm n7jm jn jo jo B6j\p j,r jBs g  You encounter an iguana.jw #.#.#.#..######.#†.###.#.## #........#..###.#..# #..# #.#.#.#.............#####'###. .jCw ........########.#.# #ß....#.. #.#.#.#..# #.#.###.⌠.⌠.#... jvw {#.#...'..>..†.. #.#####.⌠.⌠.##.. ########.# #....ß##.# jw .......@.# ###'####.. l######### #..# #.# jw ##.# #.. .# ### jx S.. . j[x ### l   iguana (asleep) j{ 058.3 (22.0)j| m9.3 (235 _jQ jN j †. .. ...#.#  #.# #.#>..† #.# ########.#  .......@.#  ju cl######### #..#  ##.#  .#  .. j ?j†. .. ...#.# j7 #.# #.#>..† #.# ########.#  .......@.#  jdl######### #..#  ##.#  jf.#  ..  jj6 3j(#j$ j$X_An iguana is nearby!ja .#.#.#.#..######.#†.###.#.## #.#..###.#..# #..# .#.#.#.#....#####'###.ja S#.#.# #ß....#..# .#.#.#.#..# #.#.###.⌠.⌠.# #.#...'..>..†..# #.#####.⌠.⌠.##jCb .#.# #....ß##.#..# ###'####.ljb I# #..# #.# ##.# # .# ### ..  jrf j1g s60.3 (1.0)4 _ji jk jj+I4 large rocks jjٶj_j`F5 boomerangs jkjojL| .#.#.#.#..######.#†.###.#.## #... unreal the Grappler .................#..###.#..# #..# Troll of Okawaru ***... .#.#.#.#.............#####'###... Health: 84/84 ======================== j| ..........########.#.# #ß....#..# Magic: 18/18 ======================== .#.#.#.#..##.#.###.⌠.⌠.#... AC: 6Str: 21#.#...'..>..†..# EV: 8Int: 14#.#####.⌠.⌠.##.. SH: 0Dex: 10.########.# #....ß##.# XL:  9 Next:  1% Place: Dungeon:6..*****@..# ###'####.. Noise: ---------  Time: 9260.3 (0.0)j*} .l######### #..# #.# -) Claws##.# #.. Throw: 5 boomerangs.# ### Zot (26534) .. .jx} ## l   iguana (asleep) _You encounter an iguana. _An iguana is nearby!Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej} AAim: an iguana (asleep, 97% to hit)j .#.#.#.#..######.#†.###.#.## #... unreal the Grappler .................#..###.#..# #..# Troll of Okawaru ***... .#.#.#.#.............#####'###... Health: 84/84 ======================== jz ..........########.#.# #ß....#..# Magic: 18/18 ======================== .#.#.#.#..##.#.###.⌠.⌠.#... AC: 6Str: 21#.#...'..>..†..# EV: 8Int: 14#.#####.⌠.⌠.##.. SH: 0Dex: 10.########.# #....ß##.# XL:  9 Next:  1% Place: Dungeon:6......(@..# ###'####.. Noise: ---------  Time: 9260.3 (0.0).l######### #..# #.# -) Claws##.# #.. Throw: 5 boomerangs.# ### Zot (26534) .. .j6## l   iguana (asleep) _You encounter an iguana. _An iguana is nearby!Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 97% to hit)jj#1(j58(jy8(j18(j V.....ll  Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 97% to hit)  You throw a boomerang. The boomerang hits the iguana.  The iguana hisses angrily.j38(j/8(jK8(jg8(j8(jL8(j l.The iguana is lightly wounded.j I....@jn1.5 (1.23 _jjj\#.#.#.#..######.#†.###.#.## #.#..###.#..# #..#. #.#.#.#....#####'###.#.#.# #ß....#..#. #.#.#.#..# #.#.###.⌠.⌠.#.j$]#.#...'..>..†..#.#.#####.⌠.⌠.##..#.# #....ß##.#...l.# ###'####...# #..# #.#.##.# #..# ###... .#jc]j^>.lj&cjcf202jfjgjY>.lj^jI_`31jbjdj# =.lj j `40jL j <.lju j@ a529j| jz j6u;.ljFyjy`68j|j}j/ .  j!YYou mangle the iguana!!  You kill the iguana!j1 >†j x2==7.3 (0.87jjP _Okawaru accepts your kill.jwj!jjA jr:_No target in view!ja jn j! j j j I6 _jv j  j:  je >You see here an iguana corpse.j j j A5 _jU j j j B4j jj j8 j B3j j j j ,2j j j j j B1j j j8 j4 ,0ja j j j( j C19j! j& jf) jN* ,8j{* j- j. j1 j2 B7j4 j: j[= jl> B6j@ jD jH jgI B5jK jbY jk\ j] B4j_ jf jAj juj B3j,m j_s jw jw ,2jw jz jM je j> B1j' j j{ ju B0jm j_ j j -09j" jϡ j jX jG ,8jt j jɵ jp j( B7j j j jv B6jK j j X5jH j j jr ,4j j3 jG j( j ,3jZ j ju" j,  j,  j - BYou encounter an iguana.j: " j: 9###.##..#.### j; ;.......†..#  jj; # ##.#.#.#.#..#  j; # #. #...........#  j5< ##.#. #..#.#.#.#..###...... #.............j< l.....####..#.#.#.#.. .....................### j1= .@....#.#.#.#..# --j`= _ .......###...........# j= h....... #.####..###.# j= ^....... #.# ###.###.###j= t#...... #.# ...........jb> #.#.#.. ... .........l   iguana (asleep)j> i#...... ### ###..#.#.#j> #.#.#...........#j? (...#.#.#.#jM &91.3 (24.jN 0)jP --2.3 (252 _j] ja j~ +j~ ###.##..#.### unreal the Grappler.......†..#Troll of Okawaru ***...# ##.#.#.#.#..#Health: 84/84 ========================j # #. #...........#Magic: 18/18 ========================##.#. #..#.#.#.#..### AC: 6Str: 21...... #.............. EV: 8Int: 14j l*....####..#.#.#.#..... SH: 0Dex: 10..***................### XL:  9 Next:  2% Place: Dungeon:6.....**@....#.#.#.#..#Noise: ---------  Time: 9292.3 (0.0).......###...........#-) Clawsjg Q....... #.####..###.#Throw: 5 boomerangs....... #.# ###.###.### Zot (26502) #...... #.# ...........#.#.#.. ... .........## l   iguana (asleep)#...... ### ###..#.#.#j #.#.#...........#...#.#.#.# _You see here an iguana corpse. j׀ C_You encounter an iguana.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejO @Aim: an iguana (asleep, 97% to hit)j" ###.##..#.### unreal the Grappler.......†..#Troll of Okawaru ***...j" # ##.#.#.#.#..#Health: 84/84 ========================# #. #...........#Magic: 18/18 ========================jp# ##.#. #..#.#.#.#..### AC: 6Str: 21...... #.............. EV: 8Int: 14l.....####..#.#.#.#..... SH: 0Dex: 10.....................### XL:  9 Next:  2% Place: Dungeon:6j# E......(@....#.#.#.#..#Noise: ---------  Time: 9292.3 (0.0).......###...........#-) Claws....... #.####..###.#Throw: 5 boomerangs....... #.# ###.###.### Zot (26502) #...... #.# ...........j'$ 0#.#.#.. ... .........## l   iguana (asleep)#...... ### ###..#.#.##.#.#...........#j% ...#.#.#.# _You see here an iguana corpse. _You encounter an iguana.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 97% to hit)jRH 8(jSd 8(j 8(j= 8(j 8(j l......l  Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineji Aim: an iguana (asleep, 97% to hit)  You throw a boomerang.  The boomerang hits the iguana but does no damage.j 8(j 8(j "(j j. 8(juJ 8(jZh 8(j 8(j .lThe iguana hisses angrily.j N.....@jd n3.5 (1.21 _j j jd j @.ljj#4j-00jBjfjj< ".j %lj j &5j <499j j j =.lj jk `68ji jf j<.ljjU`77j/jjn ;.ljKr jr `86jv jv j> &  j <You scratch the iguana.  The iguana is lightly wounded.jR 75---6---==9.4 (0.95j[ j  j %_The iguana bites you!jR  You scratch the iguana.  The iguana is heavily wounded.6----300.34jljZ j8_The iguana bites you but does no damage.jh  You barely miss the iguana.7=jWhm-1.23jkjm jCmX_The iguana is heavily wounded.j &  j~ tYou barely miss the iguana.The iguana is heavily wounded.j+ #8j w=2.12j j& > _The iguana bites you but does no damage.j .You claw the iguana!  You kill the iguana!jM>†jV%9jH---4=9 (0.8j:1jJ!j"P _Okawaru accepts your kill.jjVjjja800j6j-j#1j=jB;89jzj6jj82=j>i7=8jjjP&3j:7jjj\#4jM=6jj jj, _HP restored.jj:5jjj $=j 04j j j j :3jjA9=j08==j:2jj4 _Magic restored.jjB1jj  j:!] You see here an iguana corpse.j"j$I0 _jw%jz)j>+j+C79j6-j 0jo1j2U==8j14j5j67j+8B7j9jt<j>j>B6j?jAjPCjC,5jDjEjPjPB3j"RjHTj3WX2jWjYjs[j!\,1ja\js]jm_j`ja,0jajbjdj1fjf-69jgj#hjjjljlB8jwmjpj,rjrB7jsjxujvjDwB6j'xjyjzjk{B5j:|j}j~j1B4jjjj:B3jSjjj>B2j#j{jj(B1j!j,jؒB0jjRjN j jƘDYou encounter a white imp.j  . #5#.  #.#.  #.# #.# #  #.# #.#   #.# #.#   #.##### #.#   #.....# #.#   #@# #.# #.# #--  #.# #.# ###.# #  ##.###.####.#.## #  #...##.#.......#   #.#.r30m...........####  #...##.#..... 5   white imp (asleep)  ######.........†... ###.### #........# #33.9 (31.0)--4.9 (3259 _j . unreal the GrapplerjO #5#. Troll of Okawaru ***... #*#jx. Health: 84/84 ======================== #*##.# # Magic: 18/18 ======================== #*##.# # AC: 6Str: 21 jp#*##.#EV: 8j4Int: 14 #*##### #.#SH: 0Dex: 10 #*....# #.#XL:  9 Next:  4% Place: Dungeon:6 j7#@# #.# #.# # Noise: ---------  Time: 9334.9 (0.0) #.# #.# ###.# # -) Claws j##.###.####.#.## # Throw: 5 boomerangs j#...##.#.......# # Zot (26459)  #.#............#### j4#...##.#........... 5   white imp (asleep) ji######.........†... ###........### j#........# # _You see here an iguana corpse. jE_You encounter a white imp.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejBAim: a white imp (asleep, 97% to hit)ja . unreal the Grappler #5#jb. Troll of Okawaru ***... #.#. Health: 84/84 ======================== #.##.# # Magic: 18/18 ======================== #.#jyb#.# # AC: 6Str: 21 #.##.#EV: 8Int: 14 #.##### #.#SH: 0jcrDex: 10 #(....# #.#XL:  9 Next:  4% Place: Dungeon:6 #@# #.# #.# # Noise: ---------  Time: 9334.9 (0.0) #.# #.# ###.# # -) Claws jcu##.###.####.#.## # Throw: 5 boomerangs #...##.#.......# # Zot (26459)  #.#............#### jc#...##.#........... 5   white imp (asleep) ######.........†... ###........### jYd #........# # _You see here an iguana corpse. _You encounter a white imp.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (asleep, 97% to hit)j08(j8(jD8(jH8(j`8(j W5....j- ..5    Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (asleep, 97% to hit)  j You throw a boomerang. The boomerang hits the white imp!  The white imp shouts!j8(j*8(jD8(jO`8(jd|8(j8(j8(jH, .jl5The white imp is heavily wounded.jH.....@jjY==6.1 (1.28 j_jjjc Q . unreal the Grappler #.#. Troll of Okawaru ***... jd #5#. Health: 84/84 ======================== #*#jId #.# # Magic: 18/18 ======================== #*##.# # AC: 6Str: 21j{d  #*##.#EV: 8Int: 14 jd #*##### #.#SH: 0Dex: 10 jd p#*....# #.#j e XL:  9 Next:  4% Place: Dungeon:6 j:e >#@# #.# #.# # Noise: ==-------  Time: 9336.1 (0.0) #.# #.# ###.# # -) Claws jqe ##.###.####.#.## # Throw: 5 boomerangs je #...##.#.......# # Zot (26458)  je #.#............#### #...##.#........... 5   white imp j'f ######.........†... ###........### #........# #The white imp shouts! jpf b_The white imp is heavily wounded.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejf uAim: a white imp (heavily wounded, 59% to hit)j  . unreal the Grappler #.#. Troll of Okawaru ***... #5#jI 9. Health: 84/84 ======================== #.##.# # Magic: 18/18 ======================== #.##.# # AC: 6Str: 21 #.##.#EV: 8Int: 14j  #.##### #.#SH: 0Dex: 10 #(....# #.#XL:  9 Next:  4% Place: Dungeon:6 j> +#@# #.# #.# # Noise: ==-------  Time: 9336.1 (0.0) #.# #.# ###.# # -) Claws ##.###.####.#.## # Throw: 5 boomerangs jt #...##.#.......# # Zot (26458)  #.#............#### j Y#...##.#........... 5   white imp ######.........†... ###........### #........# #The white imp shouts! _The white imp is heavily wounded.jM }Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (heavily wounded, 59% to hit)jk 8(j8(j 8(j=8(j)\sM(Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a white imp (heavily wounded, 59% to hit)  You throw a boomerang.  The boomerang barely misses the white imp.jgz8(jȚ|.5.....j8(jк8(j8(j'8(jh 8(j(8(j8(j Y.5j '3....j'%@j)<*jD<*j`<*j{<*j, .j\...  The white imp gestures at you.j™778--j7--7.3 (1.27jj j0/_The puff of frost hits you! You resist.j . unreal the Grappler j7#.#. Troll of Okawaru ***... #.#. Health: 78/84 ======================-- #5#jp#.# # Magic: 17/18 ======================-- #*##.# # AC: 6Str: 21j #*##.#EV: 8Int: 14 j#*##### #.#SH: 0Dex: 10 j&#*....# #.#XL:  9 Next:  4% Place: Dungeon:6 jYV#@# #.# #.# # Noise: ==-------  Time: 9337.3 (0.0) j#.# #.# ###.# # -) Claws j##.###.####.#.## # Throw: 5 boomerangs #...##.#.......# # Zot (26457)  j#.#............#### j^#...##.#........... 5   white imp ######.........†... ###........### #........# #jdThe white imp gestures at you. _The puff of frost hits you! You resist.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cyclejShift-Dir - straight lineAim: a white imp (heavily wounded, 59% to hit)jB > jB k. unreal the Grappler j5C #.#. Troll of Okawaru ***...jiC  jC 4#.#jC . Health: 78/84 ======================-- #5#j$D #.# # Magic: 17/18 ======================-- #.##.# # AC: 6Str: 21jUD  #.##.#EV: 8jD Int: 14 #.##### #.#SH: 0jD CDex: 10 #(....# #.#XL:  9 Next:  4% Place: Dungeon:6 jD jE F#@# #.# #.# # Noise: ==-------  Time: 9337.3 (0.0) #.# #.# ###.# # -) Claws jWE ##.###.####.#.## # Throw: 5 boomerangs jE #...##.#.......# # Zot (26457)  #.#............#### j`G #...##.#........... 5   white imp ######.........†... ###........### #........# #The white imp gestures at you. _The puff of frost hits you! You resist.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (heavily wounded, 59% to hit)ja 8(jd} 8(j 8(j* .... Throw: 5 boomerangsjq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line j Aim: a white imp (heavily wounded, 59% to hit)  You throw a boomerang. The boomerang hits the white imp.  j OThe white imp is severely wounded.jE 8(j 8(j  8(j! 8(jr@ 8(jZ Y.5jH` R...@ja >9--8.5 (1.2jga A6 _jc jd jԓ . unreal the Grappler #.#. Troll of Okawaru ***... #.#. Health: 79/84 ======================-- #.##.# # Magic: 17/18 ======================-- #5##.# # AC: 6Str: 21 #*##.#EV: 8Int: 14 #*##### #.#SH: 0Dex: 10 #*....# #.#XL:  9 Next:  4% Place: Dungeon:6 #@# #.# #.# # Noise: ---------  Time: 9338.5 (0.0) #.# 34m#.# ###.# # -) Claws ##.###.####.#.## # Throw: 5 boomerangs #...##.#.......# # Zot (26456)  #.#............#### #...##.#........... 5   white imp ######.........†... ###........### #........# #You throw a boomerang. The boomerang hits the white imp. _The white imp is severely wounded.Throw: 5 boomerangsjYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (severely wounded, 59% to hit)j% . unreal the Grappler #.#jo%. Troll of Okawaru ***... #.#. Health: 79/84 ======================-- #.#j%#.# # Magic: 17/18 ======================-- #5##.# # AC: 6Str: 21j% #.##.#EV: 8Int: 14 j&#.##### #.#SH: 0Dex: 10 jX&#(....# #.#XL:  9 Next:  4% Place: Dungeon:6 j&@#@# #.# #.# # Noise: ---------  Time: 9338.5 (0.0) j&#.# #.# ###.# # -) Claws ##.###.####.#.## # Throw: 5 boomerangs j%'#...##.#.......# # Zot (26456)  #.#............#### #...##.#........... 5   white imp j_'######.........†... ###........### j'#........# #You throw a boomerang. The boomerang hits the white imp. _The white imp is severely wounded.Throw: 5 boomerangsj'RPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (severely wounded, 59% to hit)jB8(ja8(j2...jN Throw: 5 boomerangs jT Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejȅAim: a white imp (severely wounded, 59% to hit)  You throw a boomerang. The boomerang hits the white imp.  The white imp is almost dead.j+8(j-8(j8(j"8(j?#.j5..@jB*jB*jM<B*j^ZW ...  The white imp gestures at you.The puff of frost hits you but does no damage.81===9.7 (1.25jA]j _! _You resist.jo  ..5#jcp  ####....# .###.# jp  #.# #.# ###.# #.###.####.#.#..##.#.......# #.#......####jq #...##.#...######..jRq 6†...###j* 8 jv <*j ;*jL | ..  The white imp gestures at you.j =4004j j% = _The puff of frost hits you. You resist.jO# .j<.5# #####jz... ##.# jƀ #.# #.# ###.# #.###.####.#.#..##.#jU #.....j.o#####...##.#.######..ja#†...jV.5jgj[jj2--13jьjUj_^  You scratch the white imp.  The white imp is almost dead.j^j-_83=-jj_`2.5 (0.82jaj c jZcI_The white imp closely misses you.j  .  You scratch the white imp.  You kill the white imp!jW$Rj'Q4=8j`'n==3.31j)j* j+J_Okawaru accepts your kill.jB j jF j j7 j B0j j j jy -49j j~ j j j+ B8j jo j jY "=j D==7j j jq >##  . ..j _-7.3 (4.0.#..# .#  #.# #j  #.##### #.#  #.....# #.#  #.###.# #.# #j;  #.# #.# ###.# #j -8.3 (56j j? ; _Found a stone staircase leading down.j"3jj,j؋B5j4jjX3jujNjQjB2jbj6jj_B1jjp,jB0j4j jʚjC39jj j4L There is a stone staircase leading down here.jjnI8 _jߟjՠjjB7jRj@jj,B6jjjRX5jjwjWjB4jQj,jjX3jjS #.......... #..#. ........### jӲ#.#.. .......:#  ##..#.## #.......### .#.... ............ #..#.# ..#.....#### j<#....#.# #..... #.. #.....# #.#.## #.# #..@.# #.#. #..61.3 (13.0) ##.#.# # #.# j0#.#.# #... #.#.# #)#. #.#.# #... #.#<# #. #>#.. .. #.### # #.#..j-jf2.3 (142j\jĻ9 _Found a stone staircase leading up.j1jjjjj1X1jjj,0jjjjjC29jj(jj}B8jjjjB7jj n6j j jC j B5jj6jj9B4jjKjJjX3jjX2jjjfjB1j8jjX0jNj|jjxC19jjj~jB8j< j"j#jv#B7j#j$j%j%B6j8&j='j'j;(B5jK)j)j*j*B4j~+j_,j-ji-B3j-j.j/j/B2jj0jJ1j&2j 3X1j4,j:5B0j6j 7j>8j8C09jz9j;jSAjAB8jBjDjEjWFB7jGj3IjJjJB6j2Lj_Mj:NjuN,5jNjeOjQjRjSB4j3TjUjWjWB3jxXjZj,[j[B2j\j]j_j__B1j8`jbjcjcB0jdj!fjm  ##.#............:# ##  ##..#.##..#.......#####..##  #.#................# j+n ##..#.##..#.....########)#  #....#.#.#.....##...#  #.....##.#.#.####.#.#.#.#.#  #....#...#.#.# #.........#  ##.#.#.###.#.# #.#.#.#.#.#  jo[#.#.#.# #.#@# #.........# 94.3 (32 #.#.#.# #.#.# #)#.#.#.#.##  #.#.#.# #.#.# #..........#  #.#<#.. ..... #.#.#.#..#  #>#.... ....# .........# #.### #.### ###......## #.#jvoI< ..........# #.# #. #.#.#.#.#. #.# #.........#jrj?sh5.3 (33399j(wjw9 _Found a stone staircase leading up.jj:jjFjX8j,jjB7jLjjjB6jjjP #....#.#.#.....##.........#  #.....##.#.#.####.#.#.#.#.# j #....#...#.#.# #...# ##.#.#.###.#.# #.#.#.#.#.# #.#.#.# #.#.# #.#ju #.#.#.# #.#.# #)#.#.#.#.## #.#.#.###.#.####..#j #.#<#..........# #.#.#.#..# #>#.......@.##.# ..#8.3 (jS23.0) #.#######.### # ###......# #.# #< ..j  #.# #. #.#.#.#.#. #.# #> #..jI #.# #. ..#.#.#.#. #.# ## . #.# j ..#.#.#.#. #.# .j7je9.3 (45jj; _Found a stone staircase leading down.jjYjZjjjb X4j jH j B3j j5 j j B2j j ,j B1jz j j jb B0j jx j j C89j j j j1 B8j j_ j j B7j j j$ j B6jW! j$ j% X5j& j( j) j* B4j* j, j- j. B3j7/ j0 jP2 j2 ,2j2 j3 j5 j:7 j7 B1j8 j@: jy; j; B0j= j|? j@ j@ C79jA jD jwE jE B8jF jMI j$J jJ B7j6K jL jM jN j`N :6jN jO jP jQ B5jQ jR jS jS j+T :4jT jY jZ j,[ B3j[ j] j^ j<_ B2jz_ jga ja jb B1jb jc jd j]e B0jf jxg jh jh C69ji jk j*m jm B8jn jop jq j"r B7j8s jFu jv jAw B6jx jz jd| j} B5jq~ j* j jS B4j j j j B3j j j j< j} :2j: j j j B1j j j js B0j5 j j j C59j j j X8j j j jL B7j j jJ j B6j j' j j B5j> j j| j B4j| j j" X3j2 j j j B2jp jE j j0 B1j jU j j> B0j j^ j j C49j jv j j B8j j( jU j B7j j j~ X6j ,j j B5j jA jL j B4j j j j B3j j j j B2j je j X1j2 jT j- n0j{ j j C39j j! jz" j" B8jr# j{$ j]% j% B7j<& j8' jJ( j( B6j/) j6* j1+ j+ B5j;, jI- jV. j. B4j?/ js1 jC2 j2 B3j>3 j\4 jI5 j5 B2jH6 jf7 j=8 j8 B1jK9 j: j; j>< B0j< j9> jh? j? C29j@ jC jD jD B8jHE jF jG jG B7jH jJ jJ j]K B6jL j$M j N jhN B5jO jNP jQ jBR ,4j}R jS jGU jV jrV B3jW jUX jY jY B2jZ ,j[ j\ B1j\ j] j5^ j^ B0j _ j` j` j/a -19jka ja jb jd X8jmd jMe jf jtf B7j!g jh jBi ji B6jj jk jl j`m B5jn j'o jvp jp jp :4jq jr js j=t B3ju jv jw jyw B2j%x jy jz jz jG{ :1j{ j} j~ j  B0j j: j# j C09jW j ,je B8j2 j j %  jҋ EYou encounter a shadow imp.j #.#.................######.#########.jB  #.#.................# .......###..... j #.##...## #.###.# j̒ #.###### #.# # ####### j l#.# #.# ### #.# #####.##....5 je #.#####....@...# #.......#.#.#..# ######........## j > #..#.#.#.#  ##.......# jܓ X#.#.#.#.#5   shadow imp (asleep) j #.......# ######### j 1486.3 (87.0)j jԚ f7.3 (887 _j[ jj ji ..... .######  #.#.#........jh  #.......###..  #. #.#  #. #.# #   #.# #.# ###  j#.# #####.##....5  #.#####....@...#  #.......#.#.#..#  jH######........##  #..#.#.#.# j2o ##.......#  #.#.#.#.#  #.......#  jg=######### jp ..... .######jq  #.#.#........  #.......###..  #.jr #.#  #.jr #.# #   jrv#.# #.# ###  #.# #####.##....5  jVs#.#####....@...#  #.......#.#.#..#  js######........##  #..#.#.#.#  ##.......#jVt: #.#.#.#.#  #.......#jtA ######### jDxjyjJ|j:~a _A shadow imp is nearby!j" j3W..... .######  #.#.#........  jvM#.......###..  #. #.#  #.jD #.# #   #.# #.# ###  j#.# #####.##....5  #.#####....@...#  #.......#.#.#..#  ######........## jDk #..#.#.#.#  ##.......#  #.#.#.#.# je #.......#  ######### j| ..... .###### jJ}] #.#.#........  j}R#.......###..j}+  #.jq~ #.#  #. #.# #   j~v#.# #.# ###  #.# #####.##....5  jq#.#####....@...#  ja#.......#.#.#..#  ######........##  j<#..#.#.#.#  ##.......# jHv#.#.#.#.#  #.......# ######### jjVj̆j[a _A shadow imp is nearby!j7 #.#.#........##......#########..#.#.# #.#.#.........# j7 ##.......###.....#.#.#.# #.##...## #.###.#.....# #.###### #.# # # #.# #.# .#j58 #.# #####.##....5.#.#####.....@..# jq8 8#.......#.#.#..# ######..## j8 #..#.#.#.# #.#.#.#.# j(< j= r8.3 (1.0)6 _j@ jkA j[O~#.#.#.##......#########..#.#.# #.#.#........j#P# #.###.....#.#.#.# #.##...## #.###.#.....# #.###### #.# #.####### #.# #.# #.##.# #####.##....5.#.#####.jP:# #.j;Q#.#.#..# ######.## #..#.#.#.# ##.#.#.#.# j Uv95jeXjBYj9:###......###.#....†..#.#.#.................##########......#########..#.#.# #.#.#.................# jN:#.......###.....#.#.#.# #.##...## #.###.#.....# #.###### #.# #.########.# #.###.#######.# #####.##@...5...#.#####........#######j:#.......#.#.#..# ######........##..#.#.#.###.......# #.#.#.#.##.......##########j>j9?a904jDBjQCj;"......###.#.†..#  #.#.#.......#  j"#......###..#.#.#  #.#.#.........#  #.###.....#.#.#.#  #.##...## #.###.#.....#  j##.###### #.# #.#######  #.# #.###.##.# #####.##.@..5.  #.#####.j$##.#.#.#..#  ######.## #..##.# #.#.#.#.##.......# j,v13j1j3j ......###.#.†..# #.#.#......# #......#########..#.#.# #.#.#.j^ ........# #.###.....#.#.#.# #.##...## #.###.#.....# #.###### #.# #.####### #.# #.###.# #.# #####.##..@.5. #.#####.j # #.#.#.#..# ######..## #..#.#.#.###.......# #.#.#.#jm _.##.......# j -5.j M5j ====22j j V _The shadow imp shouts!j$ j b=---3.1 (0.8j :1j j'  jf O_You barely miss the shadow imp.jwxd  You barely miss the shadow imp.jT jU X5j V j0W jW j6X B4jY j5Z j2[ jq[ B3j-\ jH] j^ jr^ B2j0_ jc` j/a jb B1j`b jrc jd X0jIe jwf j=g j{g C89j'h ji j[j B8jj j l S _c - a wand of warping (28) (gained 12 charges)jl jm B7j~m jn j7o juo B6jo jp jq jOq B5jq jr j.s js X4jt ju jhu B3ju jv j(w jgw B2jx jx j)y jy B1jy jz j} 0j-~ C79j~ j+ j jH B8j jV j j< B7j jS j j4 B6j jh j jK B5j j\ j j? B4j jɉ j~ jҊ B3j' j j j B2j jg j jQ B1j j jl X0j jm jI j C69j jכ jB j B8jv jo @  There is an open door here.j j I7 _j j j jK B6j j_ jj j X5j_ @  There is an open door here.j _4 _j ,j jz B3j j j jW B2j j. j2 j B1j ,j~ jV X0j j j C59j jx j j B8j jh j j B7j j jf j B6j j jT B5j j j j j5 B4jg jg jQ X3j j+ j X2j jr jG X1j, jv j j B0jr j j Y49j j j jS B8j 7jX 6j , .########### ...........############## #####...########..............# #jE  #.### #..###########.# # #.# #..# #.# # #.##########..###### #.# # #...>......#.......# #.# # #.########.######.#--547.9 (53.0)j ## #.# #.........#.......# ..# #.# #.....[.##.######.# #j .# #.# ###..#...###.## #.# ..###.# #...##.###.).# #.# #.....#####.#j .###.###...### #.# ...#..........# #.#.......###)# #.##...j ####...# #.............# ..##...####...# ###.......##.##j 8--j( j E _Done exploring.jpL 3jN jk ,0.0)j$l X.........jm jq js  js 7_Done exploring.j"3j#j7;j;[ _Done exploring.jz j_ Level 6 of the Dungeon<<<>>>>(Press ? for help)#....#.#.#.....##.........# #.# #.##.....##.#.#.####.#.#.#.#.# #.# #.##....#...#.#.# #.........# #.####.#####.#.#.###.#.# #.#.#.#.#.# #........###.#.#.# #.#.# #.........# ####.###.#...###########.#.#.# #.#.# #)#.#.#.#.## #.....................###############.#.#.###.#.####..........# #.##.#####...########..............##.#<#..........#.#.#.#.#..# #.##.# #.####..###########.##>#.........##.#..........# #.##.# #.##..##.##.#######.####.#####......###.##.# #.##########..###### #.##.# #<# #.............##.##)# #...>......#.......# #.##.# #.# #####.#.#.jr #.#.##.##.# #.########..@...##.######.##.# #>#### ##.........##.##.### #.# #.........#.......##.# #....# ##..#.#.#.#.##.##...# #.# #.....[.##.######.##.# ####.###...........##)#..#.# #.# ###..#...###.## #.##.##.......#.#.#.#.##......###.# #....##.###.).# #.##.##.####...........#..#.#.....#####.#.###.###...### #.##.##.# ##.#.#.#.#..#.......#..........# #.#.......###)##.##.# #.............#.#.##...####...# #.............##.##.# ####........#.....##...####...# ###.......##.###.##### #.# ####.##..#.########...##.....# ###...####.##.....# #.# #.......÷..# ###...#.....## #...# #.##.###.# #.# C 4m##.#.#.#.#..# #...........##..## #.#jd*,,,,*,*,*,,,,,**,,,,,,,,,* *,* *,**,,,,,**,*,*,****,*,*,*,*,* *,* *,**,,,,*,,,*,*,* *,,,,,,,,,* *,****,***jh**,*,*,***,*,* *,*,*,*,*,* *,,,,,,,,***,*,*,* *,*,* *,,,,,,,,,* ****,***,*,,,********,*,*,* *,*,* *)*,*,*,*,** *,,,,,,,,,,,,,,,,,,,..##*************,*,*,***,*,****,,,,,,,,,,* *,**,*****,,,*******#...,,,,,,,,,,,**,*<*,,,,,,,,,,*,*,*,*,*,,* *,**,* *,*************,*jF*>*,,,,,,,,,**,*,,,,,,,,,,* *,**,* *,**,**,*******,****,*****,,,,,,***,**,* *,***#####**,**,* *<* *,,,,,,,,,,,,,**,**)* *,,,*,**,* *,* *****,*,*,*,*,**,**,* *,********,******,**,* *>**** **,,,,,,,,,**,**,*** *,*,,,,,,,*j7*,* *,,,,* **,,*,*,*,*,**,**,,,* *,******,**,* ****,***,,,,,,,,,,,**)*,,*,* *,* ***,** *,**,**,,,,,,,*,*,*,*,**,,,,,,***,* **,),* *,**,**,****,,,,,,,,,,,*,,*,*,,,,,****#.#.#**.#**,,,*** *,**,*js*,* **,*,*,*,*,,*,,,,,,,*,,,,,.....* *.#,,,,,,,***)**,**,* *,,,,,,,,,,,,,*,*,**,,,**##...* *..,,,,,,,,,,,**,**,* ****,,,,,,,,*,,,,,**,,,****,,,* ***,,,,,,,**,**j*,***** *,* ****,**,,*,********,,,**,,,,,* ***,,,****,**,,,,,* *,* *,,,,,,,÷,,* ***,,,*,,,,,** *,,,* *,*j*,***,* *,* **,*,*,*,*,,* *,,,,,,,,,,,**,,** *,*j~j>,,,,,,,**jAfunreal the Grappler ***,*,,,*******###j|0Troll of Okawaru ***... j`,,,,,,,,,,,,,,,..##************jcHealth: 84/84 ======================== jR*****,,,*******#...,,,,,,,,,,,*Magic: 18/18 ======================== j@* *,***jv#..#**********,*AC: 6jdStr: 21 * *,*jlt#..#*,*EV: 8j,Int: 14 j* *,***#####*#..###### *,*SH: 0j],Dex: 10 j* *,,,>......#.......# *,*j")XL:  9 Next:  4% Place: Dungeon:6 * *,*******#..@...#*,******,*j]~Noise: ---------  Time: 9547.9 (0.0) j*** *,* #.........#,,,,,,,*j.-) Claws jR,,* *,* #.....[.##.#*****,*Throw: 5 boomerangs j*,* *,* **#..#...##*,** *,*j .Zot (26246) jF,,***,* *....##.##*,),* *,* j*,,,,,****#.#.#**.#**,,,*** *,* j2,,,*,,,,,.....* *.#,,,,,,,***)* *,**,,,**##...* *..,,,,,,,,,,,* jUE,,**,,,****,,,* ***,,,,,,,**,** jn_There is an open door here. _Done exploring. j6_Done exploring. j%I_Done exploring.  Level map cleared.jj%j; _jjj#jjjjI5 _jjjj/B4j jjtjB3jjjjjB2jjEj=jB1jOjjj#B0jjOjAjC39jWjjjB8jjjjwB7jj,jX6jjjXjB5jgj& j jD B4j7 jjnjB3jj3j,jpB2jOjMj jRB1j j)jj}B0jVj:j1jC29j[j j!j!B8j"j#j$j%B7j%je'j[(j(B6j)j*j+j+B5j,j-j.j/B4j1,j2j2B3j83jN4j4j55B2j5jp6j7jS7B1j7j9j:B0jU:j:jL;j;j-<C19j<jv=j>jY>B8j>j?j?@j@B7jAjbBjCjnCB6jCjDj*Fn5j5H8There is an open door here.jAIjII4 _jJjeLjxMjMB3jNjQ  jQ-There is a fountain of clear blue water here.j S jTSu You briefly wash your claws with practiced discipline.jT_2 _juUjSVjWjTWB1jWjHZ@  There is an open door here.j7[j[+0 j"\_j\jo]j)^j^C09j_jR`j`j2aB8jajbj(cjlcB7jcjejejeB6jNfjfjygjgB5jEhjijjj'kX4jkjljKlB3jljmjRnjnB2j6ojojpjpB1jYqjqjLrjrB0j&sjsjtjuD199jvujvjvjwB8jwjxj.yjyB7j+zjzj~{j{B6j8|j|jU}j}B5j}j~jjgB4j)jj[jB3jjjjB2jgjjMjB1jjj0jB0jjjjY89j@jj;B8jj.jjB7jbjjjюB6j7jmjj?B5jjfj&jmB4jӓjsjjGB3jjTn2jjBjj&B1jjRjjXB0jjj=jC79jj~j/jtB8jjߡjjޢB7jvjjjB6jjj<jB5jjjkjB4jEjjj]B3jjjjŰB2jkjjjB1jjj@jB0jjϷjdjC69jQj<j׺jB8jjojjUB7jܽjjJjB6j jjWjB5jjjjB4jYjjjB3jjj>jB2jjjjB1jjj1juB0j\jhj;jC59j1jjj*B8jjj2jvB7j jjcjB6j'j jj!B5jjTjj7B4jjBjjKB3jjj6j{B2jjjUjB1j-j2jj B0jjjnjC49jOj]j/jtB8j6j:jj_B7jjaj=jB6jDjWj9jB5jnj)jpX4jo j j X3ji j j j B2j j j j" :1j j j j; B0j  j jm j C39jR j jt j B8jk j je j B7je j jV j B6j j j j B5jR! j" jJ$ j$ B4j% jy( j) j* B3j+ j)- j|. j=/ B2j/ jF3 j4 B1jk5 jO6 j7 j$9 j9 B0j: j!< jt= j= C29j> jK@ jA jB B8jC jF jG jOH B7jEI jJ j:L jL B6jM jEO j|P jP B5jQ jGT jT X4jV jW jY X3j[ ,j ] jz] B2j^ jc n1jd j;f jgg jg B0jh jj jk j>l C19jVm jn j,p jp B8jq ju j(w jw B7jx j{ j| jX} B6j0 jͅ j X5j͉ j j 432  You see here a +0 flail.1 _0098j j j j% B7jU j ,j B6j j jE ja B5j. j j X4jv j ,jC X3j~ j X2j ,j X1j j n0jV j j j D099j ji j X8jh ,j j B7j jR j X6j j8 jU X5jQ j8 $  Things that are here:j7 l  a +0 club; a +0 spear; a gnoll skeletonj _4 _jB j= jk X3j ,js X2ji j. j X1j j jr j B0j j o89j j  * ##..........<..# *,* #####..#########.## *,* .......# #.# *,* ######)### #)# *,* .........#j c.# *,* .#.#.#.#.#.# *,* .........# #.####.### .#.#.#.#.# #........#* .........# ***#@###.#...*******#704.9 (157.0) )#.#.#.#.##..,,. j) r..........# #.##.#####..,*******# .#.#.#.#..# #,*#.# *,*** # ..........# *,*#.# *,* # ####......##*,*#.# *,*#########  ,..........#*,*#)# *,,.>......#  *#.#.#.#.#.##.##.# *,*#######..  *#.........##.#*.### *,* #... jR% j.& T _Key pressed, stopping explore.jnB jB j8F j1r ju j 8 _7j j6 j jg B6j j j j% B5j j jh j B4jG jf j j B3j j j X2j j! jձ j% B1jo j j j B0jW j5 jZ Y79jK j j j B8j޽ j@ j n7j j j B6j j j j8 B5j$ jh jq j B4j jQ j j. B3j j% j j B2j j j jH B1j7 j' j ja B0j$ j4 o69j j j^ j B8jN j j j. B7j jq j j B6j j= jh j B5j j* j jk B4j[ jP j6 j B3jd jJ j n2j j# jm B1j j j j B0j j jg j C59jY jJ j jZ B8j j j j ,7j j jj j7 j} B6jN j j j, B5j j j j B4jk j> j. ju B3j6 j j j B2j7 j j j B1j1 j j j B0jA j jn j C49j' j jS j B8j j 7j j/ j X6jg j j X5ja j jV! B4j! j$ ,j% X3jN& j& jQ' B2j' jd( j( j^) B1j. 039j. j6/ j/ P8j0 j1 j2 B7j2 j3 j4 j4 B6jp5 jh6 jJ7 j7 B5j>8 j9 j9 j8: B4j; j; j< j = B3j= j> je? j? B2jD@ jB jB jfC B1jC jD jE jQF B0jF jG jH jTI C29jI jGL j j? j? B4j)@ jQA jE 32jpF jH j^I jI B1jLJ jK jL j M B0j~M jN j_O jO C49jiP j\Q j5R jR B8j#S jT jbU X7jU jV jTW jX B6jX jZ 5j 4321039876543210h 49m298j8 ,j B7j1 j` q  #.# #.####.  #.# #.# ##  j @.# #.# #  .# #.# #  j c#### #.#  ....# #.#  ##.# #.# # jR H # #.# ###.# #  ####.#.## 866.9 (162j Z  #...##.#.......# #  #.#............### j  #...##.#...........  ######.........÷... ###........ j< #........#  #........# # ###......###j׌ j? j T _Key pressed, stopping explore.jФ j) jr j j\ j 6 _543jD j je B2j j0 j n1j. j j{ B0j jZ jK j C19jV j j^ n8j jh j B7jr jj ,j X6jg j X5j) 4j jJ j j; B3jz ,j jL B2j j\ j jC B1j j j j B0j 098jR j X7j) jI j j B6j jk j jF B5j j{ j je B4j j jM j B3j{ j1 j j* B2j j j{ j B1j\ j_ j+ js B0j j j j' D899j j jg j B8jT j j j= ,7j j  j j` j B6j^ j j j B5j j j j B4j j j j B3j j  j j_ B2j j j X1j j j j. B0j j3 j j C89j j js j B8j! j" j# j"$ B7j$ j"& j' j]' B6j ( j7) j* jO* B5j+ j8, j- j[- B4j . j1/ j/ j@0 B3j0 j2 ,j3 B2j3 j4 j~5 j5 B1jw6 jf7 j8 X0j9 j9 j: j; C79j; jN< j= jQ= B8j= j? n7j? jYG ,jG B6jG jI jJ jJ B5j K jL j=M jM B4jM joO jP jaP B3jP jS e  You see here an iguana skeleton.jT jW jW j#X B1jX jY jZ jZ B0j7[ j\ j ] j] C69j] j_ j_ j_ ,8j'` jg` ja jb jb B7jNc jd je X6jaf jbg jh jHh B5jh ji jhj jj ,4jj j1k jFl jl jm B3jyn jxo jp jep B2jq jq jr jr B1js ju @  There is an open door here.jiv jv I0 _jw jx j`y jy C59jjC19jjjjB8jjs!j"X7j"j$jM%X6j%j>'j'j(B5j)jO*j+j[+B4j,jN-j].j.B3jr/j0j1j1B2j2j3j 5j{5B1jw6jb9n0jZ:j;jO=Y09ja>jGj+Ij{JjJB7jKj5]Y ##.#...##########  ................############## ####...########..............#  #.###j]#..###########.#  #.##..# #.#  #.##########..###### #.#  #...>......#.......# #.# j] #.########......##.######.# ## #.# #....@....#.......# 9820 .# #.# #.....[.##.######.# j?^.# #.# ###..#...###.## #.# .###.# #....##.###.).# #.# j^.....#####.#.###.###...### #.# ..#..........# #.#.......###)# .##...####...# #.............# .##...####...# ###.......##.## j^|###...##.....# ###...####.#j;_jbj2dE _Done exploring.j.j.j/j......#.......# #.#SH: 0Dex: 10#.########......##.######.#XL:  9 Next:  4% Place: Dungeon:6 j J## #.# #....@....#.......#j\J~Noise: ---------  Time: 9986.9 (0.0) jJ.# #.# #.....[.##.######.#-) Claws j8K.# #.# ###..#...###.## #.#jK<Throw: 5 boomerangs jK.###.# #....##.###.).# #.#jLZot (25807) .....#####.#.###.###...### #.# ..#..........# #.#.......###)# .##...####...# #.............# jMN.##...####...# ###.......##.## jM###...##.....# ###...####.# _There is an open door here. _You see here a +0 short sword. _Done exploring. j O_Done exploring. _Done exploring. _Done exploring.j"Pj ^j-ajzY#.#...#...##j##...##....# # #.### #..##.# # #.# #..# #.# jIJ# #.##########..###### #.# # #...>......#.# #.# # #.########......##.######.## #.# #j.#.# ..# #.# #.....[.##.######.# ji#.# #.# ###..#...###.## #.# ..###.# #....##.###.).# #.# #.....#####.#.###.###...### #.#.#jI....# #.#.###)# #.##...####...# #...# ..##...####...# j###.##.## ####...##.....# ###...####.#jY j l7.9 (16 _j}j]jjj jjMj B5j%j&j'jM(B4j)j.Y .###.#...##....##### #ju/.#####...########.....# #.# #.### #..###.# #.# #.# #..# #.# #.# #.##########..###### #.# #)# #...>......#.......# #.# #j/.# #.########......##.######.# #.### #.# #.@.......#.......#9.9 (2 #...# #.# #.....[.##.######.# ..#.# #.# ###..#...###.## #.#..###.# #....##.###.).# #.##.....#####.#.ja0<###.###...### #.#..#..........# #.#.......###)#.##...####...# #..#..##...####...# ###.......##.## ######...##.....# ###...####.#j1j14j5j` 3jj j /..0j j: j j%@j@j Bjjj9B3jj M.......## #.###.#...########## j ...................#################...########.............##.########## #..# .j ##########..##### #)..>......#.......#  #.##########.######90.9 (1##j]........#...... #.. #.....[.##.######.# ##..#...###.# j....###.# #....##.###.).# #.#. # ... j_jejSj|jjjjAj X2j ~  #.####.#  #........## j v##.###.#...########## ....................############ #j-#.#####...########.............. ##.# #.### #..###########. #ju#.# #.# #..# #. #jq#.# #.##########..###### #. ##)# #...>....@.#.......# #.j1j]#.# #.########......##.######. ##.### #.# #.........#....... j##...# #.# #.....[.##.######. #..#.# #.# ###..#...###.## #. j.....###.# #....##.###.).# #. .j4#.#.....#####.#.###.###...### #. ......#..........# #.#jxb###)#.#.##...####...# #.j#.....jFjjj&jj jA"j%$j('X1jr(j)j*,0j*j:,j-j.jQ0.799j 1j3j7j;jQ=,8j=ji>jH  #.####.### #........##  ####.###.#...#### # #jH.... # #.##.#####...######## # #.##.# #.### #..# # #.##.# #.# #..# #.##.# #.####..###### jI.##.##)# #...>@.....#.......# 5.9 (4 .##.##.# #.########......##.### .##.##.### #.# #.........# .##.##...# #.# #.....[.##.### .##)#..#.# #.# ###..#...###.####......###.# #....##.###.).# jI.#..#.#.....#####.#.###.###...###.......#....# #.#....... .....#.#.##...####...# #jJjMjONjeBj~CjkEjGjJjLB7j3NjQj6bt # #.####.### # #jbp.## # ####.###.#...# ## #j c;. .# #.##.#####...jTc# jc.# #.##.# #.### #.. jc~.# #.##.# #.# #..# jFdK.###.##.# #.jd##..###### .jd.##.##)# #...@......#.# jeI#.##.##.# #.jXe;#......##. .jed.##.##.### #.# #.# jey#.##.##...# #.# #.....[.##. j#f..##)#..#.# #.# ###..#...###.## jhfh#.##......###.# #....##.###.).#jfd.#..#.#.....#####.#.###.###... #..#.#.# #.#j=gR.#.#.##...####...# #j/k6.9 (1jp jYq]_There is a stone staircase leading down here.jPjSRead which item? Scrolls  t - 4 scrolls of teleportationr - 2 scrolls of revelation  w - a scroll of enchant weapon  e - a scroll labelled JUXAOLAASHE [!] read|quaff|evoke[?] describe selectedj83j07j:e# #.####.###j;1unreal the Grappler # #........##Troll of Okawaru ***... # ####.###.#...##########Health: 84/84 ======================== ## #.....................######## Magic: 18/18 ======================== jk;.# #.##.#####...########......... AC: 6Str: 21 .# #.##.# #.####..####### EV: 8Int: 14 .# #.##.# #.##..#j;oSH: 0Dex: 10 .###.##.# #.##########..###### XL:  9 Next:  4% Place: Dungeon:6 j <..##.##)# #...@......#.......# Noise: ---------  Time: 9996.9 (0.0) #.##.##.# #.########......##.## -) Claws ..##.##.### #.# #.........#.. Throw: 5 boomerangs j]<D#.##.##...# #.# #.....[.##.## Zot (25797) ..##)#..#.# #.# ###..#...###.## #.##......###.# #....##.###.).#  ...#..#.#.....#####.#.###.###...#  j<#..#.......#..........# #.#......  ......#.#.##...####...# #........  _You see here a +0 short sword. _Done exploring. _Done exploring. j,=_Done exploring. _Done exploring. _There is a stone staircase leading down here.jy@:  Okay, then.j@jAjj. _jjzaWear or take off which item? jArmour (go to first with [)  e - a +0 cloak (worn)  s - a +1 robe of positive energy (worn)jua - a +0 robe  f - the +0 kite shield "Hajunit" {Str+3}  i - an orb of pyromaniaj[?] describe selected [!] equip|wield|wear|put onjy[tab] equip|unequip jj1jDe# #.####.###junreal the Grappler # #........##Troll of Okawaru ***... j# ####.###.#...##########Health: 84/84 ======================== jI## #.....................######## Magic: 18/18 ======================== j.# #.##.#####...########......... AC: 6Str: 21 j.# #.##.# #.####..####### EV: 8j#Int: 14 .# #.##.# #.##..#SH: 0j~BDex: 10 .###.##.# #.##########..###### XL:  9 Next:  4% Place: Dungeon:6 j..##.##)# #...@......#.......# Noise: ---------  Time: 9996.9 (0.0) #.##.##.# #.########......##.## -) Claws j)..##.##.### #.# #.........#.. Throw: 5 boomerangs #.##.##...# #.# #.....[.##.## Zot (25797) ..##)#..#.# #.# ###..#...###.## j#.##......###.# #....##.###.).#  ...#..#.#.....#####.#.###.###...#  #..#.......#..........# #.#......  ......#.#.##...####...# #........  _Done exploring. _Done exploring. j_Done exploring. _Done exploring. _There is a stone staircase leading down here. _Okay, then.jt jJ Okay, then.jj=jI. _jǠ  Your movement speed is average. Your attack delay is about 0.8.  Your damage rating with unarmed combat is about 25 (Base [9 + 8 (UC)] x 127%  (Str) x 106% (Fight) + 2 (Slay)).jj:je _Your base attributes are Str 21, Int 14, Dex 8.jc M_Your base attributes are Str 21, Int 14, Dex 8. jc Your movement speed is average. Your attack delay is about 0.8.  Your damage rating with unarmed combat is about 25 (Base [9 + 8 (UC)] x 127%  (Str) x 106% (Fight) + 2 (Slay)).jc jf jeh e _Your base attributes are Str 21, Int 14, Dex 8.jjWear or take off which item? Armour (go to first with [) j} e - a +0 cloak (worn)  s - a +1 robe of positive energy (worn)a - a +0 robe  f - the +0 kite shield "Hajunit" {Str+3} j  i - an orb of pyromania[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip jj j e# #.####.###j@ unreal the Grappler # #........##Troll of Okawaru ***... # ####.###.#...##########j Health: 84/84 ======================== ## #.....................######## Magic: 18/18 ======================== .# #.##.#####...########......... AC: 6ju Str: 21 .# #.##.# #.####..####### EV: 8Int: 14 .# #.##.# #.##..#SH: 0j BDex: 10 .###.##.# #.##########..###### XL:  9 Next:  4% Place: Dungeon:6 j ..##.##)# #...@......#.......# Noise: ---------  Time: 9996.9 (0.0) #.##.##.# #.########......##.## -) Claws ..##.##.### #.# #.........#.. Throw: 5 boomerangs j  #.##.##...# #.# #.....[.##.## Zot (25797) ..##)#..#.# #.# ###..#...###.## #.##......###.# #....##.###.).#j   ...#..#.#.....#####.#.###.###...#  #..#.......#..........# #.#......j&   ......#.#.##...####...# #........ (Str) x 106% (Fight) + 2 (Slay)). j _Your base attributes are Str 21, Int 14, Dex 8.  Your movement speed is average. Your attack delay is about 0.8.  Your damage rating with unarmed combat is about 25 (Base [9 + 8 (UC)] x 127%  (Str) x 106% (Fight) + 2 (Slay)). j* P_Your base attributes are Str 21, Int 14, Dex 8.j j   _j' j" f  You start putting on your armour.j% e7.9 (16j& j* j + e8.9 (25jS. j72 j2 e9.9 (34j6 jj9 j9 l10000.9 (4.0)3j= jA e1.9 (52jA jD jG 476 _You continue putting on the +0 kite shield "Hajunit" {Str+3}. x5  jG CYou finish putting on the +0 kite shield "Hajunit" {Str+3}.j.H jK jML R _You feel stronger.jYou finish putting on the +0 kite shield "Hajunit" {Str+3}. _You feel stronger.  jYour movement speed is average.  Your attack delay is about 1.0 (and is slowed by your shield).r damage rating with unarmed combat is about 26 (Base [9 + 8 (UC)] x 135%  (Str) x 106% (Fight) + 2 (Slay)).jjj j[W_Your base attributes are Str 21, Int 14, Dex 8.j;M(Str) x 106% (Fight) + 2 (Slay)).Your base attributes are Str 21, Int 14, Dex 8.jXjj˨e _Your base attributes are Str 21, Int 14, Dex 8.jjTake off which piece of armour? Armour (go to first with [)  e - a +0 cloak (worn)  f - the +0 kite shield "Hajunit" (worn) {Str+3}  s - a +1 robe of positive energy (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequipjtjjjt# #.####.###unreal the Grappler # #........##jTroll of Okawaru ***... # ####.###.#...##########Health: 84/84 ======================== ## #.....................######## Magic: 18/18 ======================== j2g.# #.##.#####...########......... AC: 6Str: 24 .# #.##.# #.####..####### EV: 7Int: 14 .# #.##.# #.##..#SH: 6Dex: 10 j+.###.##.# #.##########..###### XL:  9 Next:  4% Place: Dungeon:6 ..##.##)# #...@......#.......# Noise: ---------  Time: 10001.9 (0.0) #.##.##.# #.########......##.## -) Claws jc..##.##.### #.# #.........#.. Throw: 5 boomerangs #.##.##...# #.# #.....[.##.## Zot (25792) ..##)#..#.# #.# ###..#...###.## #.##......###.# #....##.###.).#  ...#..#.#.....#####.#.###.###...#  #..#.......#..........# #.#......  ......#.#.##...####...# #........  _Your base attributes are Str 21, Int 14, Dex 8.  Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your shield).  Your damage rating with unarmed combat is about 26 (Base [9 + 8 (UC)] x 135%  (Str) x 106% (Fight) + 2 (Slay)). _Your base attributes are Str 21, Int 14, Dex 8.juj _jj/d  You start removing your armour.je2.9 (11jjjNe3.9 (20jj|4.9 (389jjje5.9 (48jjje6.9 (57jij 180 _You continue removing the +0 kite shield "Hajunit" {Str+3}. x5  You finish removing the +0 kite shield "Hajunit" {Str+3}.j& j j Z _You feel weaker.jYjaWear or take off which item? jHsArmour (go to first with [)  e - a +0 cloak (worn)  s - a +1 robe of positive energy (worn)a - a +0 robe  f - the +0 kite shield "Hajunit" {Str+3}  i - an orb of pyromaniajc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip jLj jѪ# #.####.###unreal the Grappler # #........##Troll of Okawaru ***... jj# ####.###.#...##########Health: 84/84 ======================== ## #.....................######## Magic: 18/18 ======================== .# #.##.#####...########......... AC: 6Str: 21 .# #.##.# #.####..####### EV: 8Int: 14 .# #.##.# #.##..#jSH: 0Dex: 10 .###.##.# #.##########..###### XL:  9 Next:  4% Place: Dungeon:6 ..##.##)# #...@......#.......# Noise: ---------  Time: 10006.9 (0.0) #.##.##.# #.########......##.## -) Claws ..##.##.### #.# #.........#.. Throw: 5 boomerangs #.##.##...# #.# #.....[.##.## Zot (25787) j..##)#..#.# #.# ###..#...###.## #.##......###.# #....##.###.).#  ...#..#.#.....#####.#.###.###...#  #..#.......#..........# #.#......  ......#.#.##...####...# #........ (Str) x 106% (Fight) + 2 (Slay)). _Your base attributes are Str 21, Int 14, Dex 8.  You start removing your armour. jM_You continue removing the +0 kite shield "Hajunit" {Str+3}. x5  You finish removing the +0 kite shield "Hajunit" {Str+3}. _You feel weaker.j5 _j³jոf  You start putting on your armour.je7.9 (16jмjj+8.9 (2j:5jj,je9.9 (34jujj=f10.9 (43jjj2e1.9 (52jj 476 _You continue putting on the +0 kite shield "Hajunit" {Str+3}. x5  You finish putting on the +0 kite shield "Hajunit" {Str+3}.j#jR _You feel stronger.jRjRjUj,Yj\l2.9 (11 _j:]jE/ 7jX7000You climb downwards.jg  #.............# #.............#  #.............#  #......>......#  ..............#  #.............#  #.......a....K#  #......@.  ##.>.........h#  ##############   K   kobold geomancer a   howler monkey h   hound  You encounter a hound, a kobold geomancer and a howler monkey.====4.4 (2.56998 _The kobold geomancer shouts! The howler monkey howls! The hound barks!Found twoj$ stone staircases leading down. _There is a stone staircase leading up here.j h.  You scratch the howler monkey.j YThe howler monkey is lightly wounded.jj .KYou block the howler monkey's attack.j=Y   ice beast (wandering)a   howler monkeyh   houndj==--5.4 (1.07jjI[ _You encounter an ice beast.j(Z .  You mangle the howler monkey!!  You kill the howler monkey!jI[4h.j[/h.jG\".j\/Yj ^1K.jb†h   hound je6=-66jnjjs jsJ_Okawaru accepts your kill.j h..Yj# 1K.j4 ---75jK j j/h.j!.j/Yja.K.jjt=--84jjja= _The hound bites you but does no damage.jBWYYj g9.3 (0.93jDj> jϏx_You miss the hound. The hound barely misses you.jy .YYou claw the hound!j' j9 The hound is almost dead.7--=20.22jj* _The hound bites you.j9 .jjYou claw the hound!  You kill the hound!jS.Yj/K.j}& jMr8-1.11jj P _Okawaru accepts your kill.j1j:27-jv5jU6Q.Yj.;j%=g2.1 (1.00j?j --6. _You block the kobold geomancer's attack.jp # #.####.### # #........## # ####.###.#...########## ## #.....................######## .# #.##.#####...########......... j(.# #.##.# #.### #..####### .# #.##.# #.# #..# .###.##.# #.##########..###### ..##.##)# #...@K.......# #.##.##.# #.########......##.## ..##.##.### #.# #.........#.. jX#.##.##...# #.# #.....[.##.## ..##)#..#.# #.# ###..#...###.## #.##......###.# #....##.###.).# ...#..#.#.....#####.#.###.###...# #..#.......#..........# #.#...... ......#.#.##...####...# #........j=Op-3.6 (2.589jTjdU! _You climb upwards.jVc _There is a stone staircase leading down here.jkDk  You closely miss the kobold geomancer.j=Eo=4.5 (0.98j:HjI^ _The kobold geomancer closely misses you.ju  You claw the kobold geomancer!  jASThe kobold geomancer is severely wounded.j&==jE5.47j jиG _The kobold geomancer hits you but does no damage.j }  You closely miss the kobold geomancer.The kobold geomancer is severely wounded.3-8==--6.5 (1.16j6 j E _The kobold geomancer hits you with a +0 dagger.j .You mangle the kobold geomancer!!  You kill the kobold geomancer!j ^)j 4=13=-70jd :5j j= P _Okawaru accepts your kill.j. #.####.###  #.## j(/ ####.###.#...#  #.# # #.##.#####...#. # #.##.# #.### #..# # #.##.# #.# #..# j/###.##.# #.#..###### ##.##)# #...>@.....#.# .##.##.# #.#......##.# .##.##.### #.# #.#. .##.##...# #.# #.....[.##.# .##......###.# #....##.###.).# #..#.#.....#####.#.###.###...# ..#.#.# #.#.jZ0Q#.#.##...####...# #.jz4j6i--84j 9j^;$  Things that are here:j^<L _a +0 dagger; a +0 robej v# #.####.### # #j .## # ####.###.#...# ## #. .# #.##.#####...# .# #.##.# #.### #.. .# #.##.# #.# #..# .###.##.# #.#..###### ..##.##)# #...@).....#.# jb #.##.##.# #.#......##. ..##.##.### #.# #.# #.##.##...# #.# #.....[.##. ..##)#..#.# #.# ###..#...###.## #.##......###.# #....##.###.).#.#..#.#.....#####.#.###.###... #..#.#.# #.#.#.#.##...####...# #j --93 _j j c _There is a stone staircase leading down here.jt jdv j| j) jǂ ==302 _j j7 A=7j >  #.............# j}> #.............#  #.............#  #......>......#  ..............#  j> #.............#  #.......†.....#  #......@.  ##.>....Y.....#  ##############   j? Y   ice beast  You climb downwards.  The ice beast hits you but does no damage.j o=2.0 (2.50j j P _The ice beast closely misses you.jr a _There is a stone staircase leading up here.j  You claw the ice beast!  The ice beast is moderately wounded.jȪh3.1 (1.179jJj jL_The ice beast completely misses you.jj$  You claw the ice beast!  The ice beast is severely wounded.=4.28jljn7 _You block the ice beast's attack.j  jb  You barely miss the ice beast.The ice beast is severely wounded.j 5-5.1 (0.9j~ :7jW j! @ _The ice beast hits you but does no damage.j .  You mangle the ice beast!!  You kill the ice beast!j' jr7=6.06jjP _Okawaru accepts your kill.j #. #.# #.# #.......###>......#..# #.......# #.†.....# #......<......#.>..........###############j+jp--7.0 (1.05jjj < #####....#.## #. #.# #.# #.......####>......#...# #jP .......# #.......†.....# #......<......#.>..........###############j j# A--8j :4j$ j j&9 #####. #####....#.## #.j9 #.# #.# #.......#####>......##...##..#.......#j9 #.......†.....# #......<......#.>..........###############j=j?`93j@jCjZjj\3jk]j_jc2jdB1jejDhn0jijm #####.# #####....#.## #...j,n #...# #...# #...#j......# #...@......#42.0 (3 #..#...##. #.......†.....# #......<......# ##.>.....#jot ########j4pjujujjNjdjj\jY69j@ #####.#j4 #####....#.## #. #.# #j1.# #.# ####......>......# #..@....#j'3.0 (1 #..#.# #.##.†.....# #. #......<......#. ##.>jv......#.. ###..j!#..jVjjj'j(j)j.n8jx/j1jk3j8######....#.###............. #.............# #...# #..#j9A####......>......##..........# #..#.......#j:) #@##.......†.....# #.##......<......# ...##.>..........# .....##############......#.......# T   deep troll (asleep) #.......#jI;g #T......#j@45.0 (27jj/ j~U_You encounter a deep troll.jjVEvoke which item? jWands  c - a wand of warping (28) [!] read|quaff|evokej][?] describe selectedjO jQ j z#####....#.##unreal the Grapplerj3 #............. Troll of Okawaru ***...#.............# Health: 84/84 ========================#.............# Magic: 18/18 ========================#.............# AC: 6Str: 24####......>......# EV: 7Int: 14j #................# SH: 6Dex: 10#..#.............# XL:  9 Next: 17% Place: Dungeon:7#@##.......†.....# Noise: ---------  Time: 10045.0 (0.0)j7 Z#.##......<......# -) Claws...##.>..........# Throw: 5 boomerangs.....############## Zot (26967) .......#.......#T   deep troll (asleep)#.......##T......#The ice beast is severely wounded. _The ice beast hits you but does no damage.  You mangle the ice beast!!  You kill the ice beast! jS _Okawaru accepts your kill. _You encounter a deep troll.j P  Okay, then.j jR jȩ . _j j7 YLevel 7 of the Dungeon<>>(Press ? for help)  #####.######....#.## #............. j #.............##.............##.............#####......>......##................##..#.............##@##.......†.....# #.##......<......# ...##.>..........#j .....############## ....... #.......##.......##T......# j )j =@#j(A deep troll (D:7)  #Tj dA deep troll. A stooped troll with dark skin. It often travels in packs. Max HP: ~55Will: +AC: ++ EV: ++ Threat: Lethal Class: Natural Size: Large Int: HumanRegen: 1/turn You have about 97% to hit with your claws (while incapacitated). j It has about 67% to hit you. Attacks Max Damage Bite 27 2x Claw 20 each It has a 50% chance to notice you each turn. It is immune to blinding. It can see invisible. It can open doors. If it is slain, it may be possible to recover its hide, which can be used as armour. [!]: Description|Statuses|Quotej6 A deep troll (D:7)(Press ? for help)   #####.#j7 #####....#.##  #.............  #.............# #.............##.............# ####......>......# #................##..#.............#j8  #@##.......†.....#  #.##......<......#  ...##.>..........# .....##############  .......  #.......# #.......# #T......#  jZ9   j".j>E.............................j6T......j}ej}G#####....#.##j~unreal the Grappler#............. Troll of Okawaru ***...#.............# Health: 84/84 ========================jH#.............# Magic: 18/18 ========================#.............# AC: 6j Str: 24####......>......# EV: 7Int: 14j(#................# SH: 6Dex: 10#..#.............# XL:  9 Next: 17% Place: Dungeon:7j!#@##.......†.....# Noise: ---------  Time: 10045.0 (0.0)jm#.##......<......# -) Claws...##.>..........# Throw: 5 boomerangs.....############## Zot (26967) j .......#.......#T   deep troll (asleep)j#.......##T......# _Okawaru accepts your kill. j _You encounter a deep troll. _Okay, then.Press: ? - help, v - describe, . - traveljIHere: A deep troll (asleep)  The floor.jjpj j  #####.# #####....#.## j( #... #..# #.#  #.............# ####......># #.........j # #.@#......# #.##.j †.....# #.##......<# jv j##.>..........# ##############.#.##.......#j `#T......#j j l6.0 (16 _jH j' j-j-j/j"3jX7j 9B5j>;jVHjH #####.# #####....#.## jI#.. #..# jiI{#.#  #.jJB......# ####jnJ># #..@.......jJ# 7#..#.............# jCK#.##.......†.....# jK*#.##......<# ##.>..........#j%L`##############.jFO #.jYj^jjjjjjB4jCjjjUB3jJjjjB2jݵjcjnjB1jjRj`jQB0jjj@j-C59jj######.# #####....#.### #...... #......# #......# jX#......# ####......>......# #........# 53.0 (6#..#......# j~#.##.......†.....# #.##......<......# ...##.>..........#.....######### #j7, jjjje  .#  ######.# #####....#.#####.# #.# #.# j  #.......# ####......# #....# #..#......# #.##.†.....# #.##......<......###.>..........##############. j jq e4.0 (18j j [ _There is a stone staircase leading down here.jSjjnjjjv_7 _jjXX6jӢjjĤjOB5jrjjjB4j j##  ..#  #.#  j3#.#  #.# #####.# #####....#.#### #....# 8.0 (4#.....# #.............# jF#.............# ####......>#......#..#.............##.##.......†.....##.##......<......#j~j?jj'j jjuy0...>jșjjLj~\j]j^jajMcjdB3jxejk&j l ### ..# #.# #.#jlD #.# ######.#  #####....#@####9.0 (1 #jm!...# #.# #.# #......jnm!.# ####>......# #......# #..#.jm......# #.##.......†.....#j.njpjqjjjjjjB2jj2jϧjb,1jШjnjj8jխ,0jjj jjR.$..jQ@.... ..... ..... ...... jk...$..##....... j#@#  #.# j #.#  ######.# j####....#.#### #.............# #.............#jj #.............# .j,62.0 (3j+3.0 (4j|;49jj7# _Found 16 gold pieces.j5 jj6 j7 j 9 j2= n8jA @MjSB $.... ... ... jB $..##.......4.0 (1......jC ##### #. #.######.#jC I....jED jH jI j+jҚj,jjjܦ........$...l.....jPq..........$..###.#.#.####.# #.# #####jק#.# #####....#.####l   iguana (asleep) #......# #......#  #.#j05.0 (17jjP _You encounter an iguana.j; $.........$...l..#.#.#....# $.@###...#j ........#.##########.# #.# ######.#  #####....#.#### #.....#  #.#j v66j j + _Found 12 gold pieces.jsunreal the Grappler$........Troll of Okawaru ***............Health: 84/84 ========================...$...l.Magic: 18/18 ========================.......*#AC: 6jStr: 24.......*#EV: 7Int: 14.......*#SH: 6Dex: 10.......*#XL:  9 Next: 17% Place: Dungeon:7.....$.@###Noise: ---------  Time: 10066.0 (0.0)..........#-) Claws........#.#jThrow: 5 boomerangs#########.#Zot (26946) #.#######.#l   iguana (asleep)#####....#.#####.............##.............# _You encounter an iguana. jD:_Found 12 gold pieces.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej@Aim: an iguana (asleep, 97% to hit)jbFunreal the Grappler$........Troll of Okawaru ***............Health: 84/84 ========================...$...l.Magic: 18/18 ========================........#jAC: 6Str: 24........#EV: 7Int: 14........#SH: 6Dex: 10.......(#XL:  9 Next: 17% Place: Dungeon:7.....$.@###Noise: ---------  Time: 10066.0 (0.0)jj..........#-) Claws........#.#Throw: 5 boomerangs#########.#Zot (26946) #.#######.#l   iguana (asleep)#####....#.#####.............##.............# j_You encounter an iguana. _Found 12 gold pieces.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 97% to hit)j8(jHp((j eAl..je..l    Throw: 5 boomerangs jBf Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 97% to hit)  You throw a boomerang. The boomerang hits the iguana!  The iguana is heavily wounded.j;i8(j["(jυj,8(j}8(j8(jC.ljg'..j+.@jtn7.3 (1.35 _jj j D.lj j f804j j jBD.lj4FjF`93jIj#Kj,D.ljj a702jrjj'/ .  j(VYou claw the iguana!  You kill the iguana!j/j0;.j49==1  You claw the iguana!  You kill the iguana! j4 _Okawaru accepts your kill.  Training target 9.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 9!You need to enable at least one skill for training.j;/  --more--jj8M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   l - Spellcasting   1.2   4.8  -5      j     b - Maces & Flails   0.0   1.2  -1   m - Conjurations   2.9   5.0  -3  j c - Polearms   0.0   1.4  -2   n - Necromancy   0.0   1.4  -2  j@ d - Staves   0.0   1.4  -2   o - Fire Magic   0.0   1.7  -3   e - Unarmed Combat   9.0  10.5   0   p - Air Magic   0.0   2.0  -4  jB f - Throwing   2.0   3.6  -1      j     q - Invocations   3.0   4.8  -1  j  g - Short Blades   0.0   1.4  -2   r - Evocations   3.0   6.7  -3      j~ s - Shapeshifting   0.0   1.2  -1   h - Armour   0.0   1.4  -2      j. i - Dodging   1.5   2.8  -2      j>. j - Shields   0.0   1.2  -1      j; k - Stealth   2.0   7.1  -5      j        jZl    j        j    You need to enable at least one skill.j[?] Help[=] set a skill target  j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsjT= f + Throwing 2.0jA{TargetTarget--  --  --  --  jB--  --  --  --  --  --  --  --  jcCL--  --  --  --  jC9--  --  --  jDa-z] set[-] clear selected targetcost|targetsj [?25h[?0cj{ *0 j1 [?25l[?1cjpU3.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsjz unreal the Grappler$........Troll of Okawaru ***............Health: 84/84 ========================...$.....Magic: 18/18 ========================........#AC: 6Str: 24........#EV: 7Int: 14........#SH: 6Dex: 10........#XL:  9 Next: 19% Place: Dungeon:7.....$.@###Noise: ==-------  Time: 10071.3 (1.0)..........#-) Claws........#.#Throw: 5 boomerangs#########.#Zot (26941) #.#######.######....#.#####.............##.............#You claw the iguana!  You kill the iguana! _Okawaru accepts your kill.Training target 9.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 9!You need to enaj ble at least one skill for training. _j^.$...j.$......#.#.#..#.$@.###.#.#.##.# #.#  ######.#  #####....#.#### j #.#  #.#jjpp--20 _j4jNjD:.$.....$......#j;I.#.#..#.@..###.#.#.##.#  #.#  ######.#  #####....#.####  #j;Y.#  #.#jJ@--339jxCj(HjHe4.3 (28jLj6N> _You now have 257 gold pieces (gained 9).j EM..j $........$.......# ###...........#.###########.#j j- e5.3 (17j jQ j$5Mj΢#.....#....$...........j=$........# j###..#..........#.#jD.#jj Y66j}j j+5Mj$.#.$#.....#.$............$.........# ##............##jj`75j~j=+ _Found 17 gold pieces.j j j@# j% j( j+ B4j+ j. j1 j2 B3j4 jy8 jP@ G #.....####### #.....#. #...$.#.$......###.....#....$.............................###...#..#.#..###..............#............#.#######.#jMD +9.3 (2jwE f80.3 (32j1H jI > _You now have 264 gold pieces (gained 7).j jJ j j j jD X1j n0j j j jk C29j7 jL jl" j* l ..U...   ###.....  #.....#  #.....####### #.....#....... #...$.#.$...... ..####@....#.................$....................................###U   wight (polearm, dormant)###...# #....# #.............#j, &3jv- e4.3 (48j0 jx6  j6 m_You encounter a wight. It is wielding a +0 trident.j81j..U......... j1###..... #.....# #.....########.....#.......#...$.#.$..####.....#........ ........@............ .$. j2... .......... .....####### #.##..##.#j3##j;{5.3 (17jRAj  .###..... .....# ######jJ .......$.#.$........####.....#...................... .### #............................#j v66jh j} j e7.3 (25j" j ? _You now have 276 gold pieces (gained 12).je...... ###..... #.....# j#.....####### #.....#....... j$0#...$.#.$...... ..####.....#.j  . . . ...... .j### ###.##.##..##.#jT6## jj+8.3 (1j:4jjj#O...... ###..... #.....# #.....####### j$<#.....#....... #...$.#.$...... ..####.....#. . . . ...... .### #####jm$V# j3(j(`93j2Oj_E...... ###..... #.....# #.....####### j#.....#....... #...$.#.$...... ..####.....#.j6 . jҹC. .j1 .j..... .### ###.j#N#.j=9#.#.jX+ jja902jj.jۓ l...... ###..... #.....# #.....####.....#....... j n#...$.#.$...... ..####.....#. . .j\  . ...... .j} O####..#..j .#..j Y#.. j֘ j^ `11j jҝ j$F4...... ###..... #.....# #.....###.....#.#...$.#.$...... ..####.....#. . . . ....####...#...#...#... j.IjI&2jJ:0jLjOjR...... ###..... #.....# #.....##.....#.jI#...$.#.$...####.....#........####....#....#....j[#.... jDw319jj^j j7 j> j j~ j B8j  j jO jF B7jj j jR j B6j j5 j  ..U... ...... j  ##..... .....#  #.....########## #.....# #...$.# ..####.....#..jN ....................................jr ...........########j M#j 6.3 (37.3 (45j  j > _You now have 285 gold pieces (gained 9).jx ..U....###..... jJ.....# ##########.........$..####............................................##.............#j{8.3 (14jjTj..U... ......### #.....#j,r #.....########## #.....#......... #...$.#.jKu..####.....#...........jfb. . j1. j....... ..###### ###.j<# #...j͔[.# #jh.# #.###jj=`93jj=jo<  ......###... #.....# #.....##########j<  #.....#......... #...$.#.jK= ..####.....#............ . j= i. .......j*?  ..###### ###. #...# #.# #..### ...#jB jD b1002jZG jH jC ..U... #...... ###..... #.....# jx #.....########## #.....#... #...$.#.. ..####.....#.j . . .. ....... ..j .#########..# #.jg.# #.#####j j `11j jjMU .j8##..... #########..#......j #...$.#...... ..####....@#.............................U   wight (polearm, dormant)j;<............#jj`20j]jjȌ D.Ujd XU)j a309j jږ j #......U###..... .....# #########.........j $.#........####.....#.................@.........#########  .##.Ujj`48j j jt8###..U.. .....# #########.........$.#....####.....#..................######j޵### ..### ..jD.UjNjƻ`57jjjpw## ....U# .##########jw.........$.#...####...................jw..#########  j"x..### .. #jWyD.UjV}j}`66j{j‚jc.....# U##########jm.#.........$ju..####...................jT..#########j!,[37m  j<..### .. j]#. ###########jD.UjZv75jjjN jBO #.....###########....U#......... #...$.#. ..####.....#. ..............jgO H . .jO \ .. jO _.###### ###jO C#  #.jO # #..# #.jP j###..# #.j0P #############.#jNP 2 #.#jQ G.Uj#V jV `84jvZ j[ jS#.....#......... #...$U#. ..####.....#. ..............jx . . ........ .###### ####  #.# #.jp.# #.###..jm##.# j############.# #.######j##.#jG.Ujj`93jU j j;:j#...$.#. j:z..####....U#.. j:\................ j:.j;2... .jT;3.... .j;`....... .j;7###### j;###j;A#  #.j:<=# #.jl<4.# j<#.j<###j< .j<!.# j="#.jY=+#j}=f############.#  j= #.j=,#j>i######.######....#.####jIA1.UjtAjTPjQa102jajqfj}wj:zC  Skill  Level Cost  Apt Skill  Level Cost  Apt jz a - Fighting   4.0   7.1  -2   l - Spellcasting   1.2   4.8  -5           b - Maces & Flails   0.0   1.2  -1   m - Conjurations   2.9   5.0  -3  j { c - Polearms   0.0   1.4  -2   n - Necromancy   0.0   1.4  -2   d - Staves   0.0   1.4  -2   o - Fire Magic   0.0   1.7  -3   e - Unarmed Combat   9.0  10.5   0   p - Air Magic   0.0   2.0  -4  f + Throwing2.0   3.6  -1  j{{         q - Invocations   3.0   4.8  -1  j{: g - Short Blades   0.0   1.4  -2   r - Evocations   3.0   6.7  -3       s - Shapeshifting   0.0   1.2  -1   h - Armour   0.0   1.4  -2       i - Dodging   1.5   2.8  -2      jE| j - Shields   0.0   1.2  -1       k - Stealth   2.0   7.1  -5          j|!            j}        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj\ = a + Fighting 4.0jF TargetTarget--  --  --  --  --  --  --  --  --  --  3.0  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsj <[?25h[?0c0 jSu [?25l[?1cjz5.0  -2 current training targets, if any.=] set aall targetsja-z] setselected target j': [?25h[?0cjU: *3.0 j_T [?25l[?1cj'X}4.0 =] set aall targetsjϓjRjjq#...$.#.........j2unreal the Grapplerj..####.....#.........Troll of Okawaru ***...j`............U.........Health: 84/84 ========================jO......................jMagic: 18/18 ========================......................AC: 6Str: 24......................EV: 7Int: 14j~................######SH: 6jDex: 10###.............#XL:  9 Next: 19% Place: Dungeon:7#...........@.#Noise: ---------  Time: 10110.3 (0.0)#.............#-) Claws#.............###j`^Throw: 5 boomerangs...............#Zot (26902) ............#.#############.#jU   wight (polearm)#.#######.######....#.#### ja_You now have 257 gold pieces (gained 9). _Found 17 gold pieces. j0/_You now have 264 gold pieces (gained 7). j/_You encounter a wight. It is wielding a +0 trident. _You now have 276 gold pieces (gained 12). _You now have 285 gold pieces (gained 9).jjjjljq < #.....#. #...$.#.. ..####.....#jq G... j_r U......... ..... jr m........ .......jr k ...#########jYs }.# #..#js * #js 4.# js #jt 7###..j$t .#jyt ............#.#############.#jt  jt #.#jt , ######.jt !#jw .jx Uj6x j j e1.3 (11jЗ j~ jE1 D.Uj 8 j8 &2j8 $0j9 j ? j@ jdD.Ujj\b3899jjjm#########. #...$ ..####.....#........U...........jU#######..# ###...............#.#############.j0 jjLT75---7jt;--==4j:8j"j; _The wight hits you with a +0 trident!jj+6----57jjʴ _You closely miss the wight. The wight barely misses you.jX  j F.  You mangle the wight!!  jL =You destroy the wight!jy <)j 7=21=6.2 (0.96j{ j0 P _Okawaru accepts your kill.jj7jz'jX. j.B_No target in view!jˢM #########. #...$j  ..####.....#................########j/.#.............############.#jĭj^8=--jQ7.2 (1.05 _jj$  Things that are here:jM _a +0 trident; a +0 robejބ ###..... #.....#  #.....########## #.....#. #...$.#.j># ..####.....#. . . .. j.)........ .....#########.# #..# #.#####...#...........j!.#.#j_jE9----84 j_jj\j U #...... ###..... #.....#  #.....##########j3  #.....#.. #...$.#. ..####.....#. . . j b.... .)........ .....#########..# #j ..# #.#####...#j j$ i8093j jc j<M j3n.##..... jU.#########jtQ..#.. j#...$.#. ..####.....#...j)........................######............#j2=8==202jjj/M .##..... j30y#########..#...... #...$.#...... ..####....@#.........j[0.............)....................#j4jy53=11jL9jv:jJ #<U.... #...... #...... ###..... #.....#  #.....########## #.....#. #...@.#. ..####.....#......... jTK........ ...... .......... .)........U   wight (dormant) .....#########jKu.#  #.#jcX& jXp<You encounter a wight. It is wielding a +0 hand axe.jY4=20j^j`2 _Found a stone staircase leading up.jhaQ _You see here 8 gold pieces.j`D.UjWUja389jj> _You now have 293 gold pieces (gained 8).jM#<.....#.U.... #...... ###..... #.....# #.....###########.....#......... #.....#. ..####....@#. ...................... ........ ...... .)......j)N...###### ###..# #. j`OG.UjSj5TC==4j{T:8jXjYjN .U###..... .....# #########................###.................@.......j ).....#########...#  .##j G.UjC v57j[ j###..U.. .....# j|#########...........j..###j5.jW2.............jy5)..jE...#########j&.j j"F..###jcH ..j .j$Ujj#=jY66jJjjD.Ujj`75j+jjVD.UjΓv84jj1D.Uj6j7`93j;j=j! D.Uj j: K302j j7 j jVD.UjjJ11jjj"j~  You closely miss the wight. The wight hits you with a +0 hand axe!jP: 75/83 (84)---P: 16/18 ---jp==2.1 (0.90) Drainj3j jY_You partially resist. You feel drained.joy%  jyaYou barely miss the wight. The wight hits you with a +0 hand axe.j{:2/82---j{Y5-----j|3.1 (1.0jA|;79j&j ja_You partially resist. You feel drained.j:w   You scratch the wight.  The wight is lightly damaged.69-4----4.0 (0.98 _The wight hits you with a +0 hand axe.jB:  j_CxYou claw the wight!  The wight is almost destroyed.jCb3/81---2jD----=5.0 (1.07jHjK _The wight hits you with a +0 hand axe! You partially resist. You feel drained.jV' jb.  You mangle the wight!!  You destroy the wight!jp<)jr5/82=-4-6j,:6j>j jߡB_Okawaru accepts your kill.jD NM .jdž V##..... #########.. . ..####.....#....j )........................######............#j 6=--75jK jV $  Things that are here:j* N _a +0 hand axe; a +0 robejj jj=v74jjj?83=-j:3jjSjZ9=2j jj1jA70=j01jjjJ10jj jjO#2j~`==69j0jj#4j?M=8jjyjv54=7j jR j p6=6jjjjp7=5jj)j`84jjjPl9==3j|j{jjD $80jr M=2j`"j$j1%#1j]%5==j%:1jY'j*k _You start resting.HP restored.j/8-jv5514.0)2=2.0 (15j5A0 _j9j,;jΛ 3j j6 jڢ j* C59j5 j jɩ j\ B8j+ j j; j U..>.. #<..... #...... #...... ##..... j)  ######### #....@#......j  j #.....#...... ..####.....#......).......j# ......................U   wight (dormant)...jI s)..............########jp "#j0 9 4.0 (2.0)  jg ^You encounter a wight. It is wielding a +2 scimitar.j ==5.0 (37jA jL ; _Found a stone staircase leading down.j_j#=j H6.0 (16jI jjj`j6=7jr`:5j+ej[fj?84jPjQ`93jbVjWjS} w602j~ j( j>jl|=11jjϩjLunreal the Grappler#U..>..Troll of Okawaru ***...#*.....j":HP: 82/82 (84) ========================#.*....MP: 16/18=====================---j\ #.*....AC: 6Str: 24###.*...j[EV: 7Int: 14j#....*#SH: 6Dex: 10#....*##########jXL:  9 Next: 24% Place: Dungeon:7#....@#.........jeNoise: ---------  Time: 10161.0 (0.0)#.....#.........j/-) Clawsje..####.....#.........jݺ=Throw: 5 boomerangsjp...........)..........j)JZot (26851) DrainjN............................................jqU   wight (dormant)jY.............)........jN................#########.............# _Found a stone staircase leading down.  j$Throw: 5 boomerangsjPress: ? - help, Q - select action, ( or ) - cyclejӼ Shift-Dir - straight linejsAim: a wight, wielding a +2 scimitar and wearing a +0 robe (dormant, 97% to  hit)j unreal the Grappler#U..>..Troll of Okawaru ***...#<.....HP: 82/82 (84) ========================#......j MP: 16/18=====================---#......AC: 6Str: 24###.....EV: 7Int: 14#.....#SH: 6j Dex: 10#....(##########XL:  9 Next: 24% Place: Dungeon:7#....@#.........Noise: ---------  Time: 10161.0 (0.0)#.....#.........-) Claws..####.....#.........Throw: 5 boomerangs...........)..........Zot (26851) Drainj -............................................U   wight (dormant).............)........................#########.............# _Found a stone staircase leading down.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineja lAim: a wight, wielding a +2 scimitar and wearing a +0 robe (dormant, 97% to  hit)j 7(j 7(j: 7(jT 7(ju 7(jH Uj 1<..jơ ..j .j 2U  jV  j  Press: ? - help, Q - select action, ( or ) - cyclej¢ Shift-Dir - straight lineAim: a wight, wielding a +2 scimitar and wearing a +0 robe (dormant, 97% to  j hit)  You throw a boomerang. The boomerang hits the wight.  The wight is moderately damaged.jU "(j j 8(j% 8(j 8(j# 8(j#] 8(jc 8(j} 0Uj_ B.Uj b<.....@j jU 2 wights (1 wandering)jL g2.3 (1.30jU j  jʑ l_You encounter a wight. It is wielding a +0 dagger.junreal the Grappler#.U.>..Troll of Okawaru ***...j#<U....HP: 82/82 (84) ========================#.*....MP: 16/18=====================---#.*....AC: 6Str: 24###..*..jEV: 7Int: 14#....*#SH: 6Dex: 10jH3#....*##########XL:  9 Next: 24% Place: Dungeon:7#....@#.........jqkNoise: ---------  Time: 10162.3 (0.0)#.....#.........-) Claws..####.....#.........jThrow: 5 boomerangs...........)..........Zot (26850) Drainj............................................UU 2 wights (1 wandering)j.............)........................#########.............# js_You encounter a wight. It is wielding a +0 dagger.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej[Aim: a wight, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't  noticed you, 59% to hit)j:Aunreal the Grappler#.U.>..Troll of Okawaru ***...#<U....HP: 82/82 (84) ========================#......MP: 16/18j;=====================---#......AC: 6Str: 24###.....EV: 7Int: 14#.....#SH: 6Dex: 10#....(##########XL:  9 Next: 24% Place: Dungeon:7#....@#.........Noise: ---------  Time: 10162.3 (0.0)j;#.....#.........-) Claws..####.....#.........Throw: 5 boomerangs...........)..........Zot (26850) Drain............................................j;UU 2 wights (1 wandering).............)........j;................#########.............# _You encounter a wight. It is wielding a +0 dagger.Throw: 5 boomerangsj%<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejS<Aim: a wight, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't  noticed you, 59% to hit)jW8(jrw8(j8(j8(j(j\4..... jx Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't  noticed you, 59% to hit)  jYou throw a boomerang. The boomerang hits the wight!  The wight is severely damaged.j8(j8(j]8(jm28(jHU8(jj8(j1.UjcjNE.Uj,UjĊ+Uj77 ...j| ..jT@UU 4 wights je(3 wandering)You encounter a wight. It is wielding a +0 flail.jΒ#7j.s=3.6 (1.349jEj?p _You encounter a wight. It is wielding a +0 mace.jhj#.UU>..<.U.....U..jҬY...## jF.....# #########j/.........jS2..####.....jx...........)....j....).. 2 wights (1jW...#########jM...# jTD.Uj*o.UUj)Uj!..UUU 4 wights (2 wandering)jf408jjjj<UU...U..###..... .....# #########...........###...........).......................)........###### 2 wights###. jjD.Ujk*UjZlE.Ujr.U 3 wights (1 wandering)jLr`57jSwjxjh ..U.U###..U.. j t.....# #########................###.................@..........j 5)..j ...#########...#  2 wightsj \ .##j G.Uj pU.Uj .U 3 wights (1 wandering)6j :6jx j $  Things that are here:j N _a +0 hand axe; a +0 robejS#......unreal the Grappler#.U....Troll of Okawaru ***...###...U.j1HP: 82/82 (84) ========================#....U#MP: 17/18======================--#....*##########AC: 6jXStr: 24#....*#.........EV: 7jInt: 14#....*#.........SH: 6jDex: 10..####....*#.........joXL:  9 Next: 24% Place: Dungeon:7...........@..........Noise: ---------  Time: 10166.6 (0.0)j......................-) Claws......................jThrow: 5 boomerangs.............)........Zot (26846) Drainjl................#########.............#UUU 3 wights (1 wandering)#.............##.............#j#.............###Things that are here: _a +0 hand axe; a +0 robe  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejbAim: a wight, wielding a +0 dagger and wearing a +0 robe (59% to hit)jc#......unreal the Grappler#.U....Troll of Okawaru ***...###...U.HP: 82/82 (84) ========================#....U#MP: 17/18======================--j/#.....##########AC: 6Str: 24#.....#.........EV: 7Int: 14#.....#.........SH: 6Dex: 10..####....(#.........jhXL:  9 Next: 24% Place: Dungeon:7...........@..........Noise: ---------  Time: 10166.6 (0.0)......................jD-) Claws......................Throw: 5 boomerangs.............)........jȓZot (26846) Drain................#########.............#jUUU 3 wights (1 wandering)#.............##.............#jS#.............###Things that are here: j@'_a +0 hand axe; a +0 robe  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cyclejh{Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (59% to hit)j28(j8(j*"(jaj*s....  Throw: 5 boomerangs jq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (59% to hit)  You throw a boomerang. The boomerang hits the wight.  The wight is almost destroyed.j8(j538(jN8(jj8(jm8(jݠG.UjF.UjKK.UjC.UjD.UjD.Ujk..@Ujjn7.9 (1.35 _jFjujO ## ...U.# .U##########..........#....###............)...).....#########. ..### ..jP D.UjQ F.UjfR D.UjoX jX ,80jX :4j] j_ j ###..... #.....# #...U.##########j F#....U#......... #....U#.. ..####.....#. j ...........).. ... j . .).. ....###### ###..#  #..#.j .# #.###..##j! ".#j G.Uj> H.Uj E.Uj j U8==9je :3j jӪ j>$#.....# #.....##########j$l#...U.#......... #...U.#. ..####....U#.j$ j$...........).. ...j%~ .. .. j-%....###### ###jT%..#  #.# #..j{%f##.###.j%.##.#############.#j&1.Uj'j{)E.Ujw/j0a702j5j\7$  Things that are here:j9 j9G_a +0 trident; a +0 robej,#.....###########.....#......... #....U#. ..####...UU#. jg...........).. ... .. .).. ..@.###### ###jdz3..#  #.# #..# #.###..# #j4.#############.# #.#jG.Uj D.Uj!F.Ujjg11 _jjj~&...........####....U..........U)U......)...........#########.@.#  j&:..### .. #. ############. #.######j 'j+(F.Uj!)E.Uj*F.Uj0j@1`20j7j9j<+..###.j...........)U..U..U........jʭ............)......jUC...######jY###...#  j̮.jT.### j/2.. j]#. ############.# j9#.#######.#jί#####....#.####jjE.Uj/.Uj\jսj~==339jj9j$4 ~..###...........)...jc4 U..U.........j4 ).......#########j4 ...#  ..### j+5 .. #.# ############.# jk5 ;#.######.######....#.####j5 *.............j6 j6 @.Uj8 G.Uj8 D.UjF j-G `48juN jO jA...........)..j  ............  j.j0U..U........  .ji..)U.......  .j...######  ###..#  #.# #.j$F.# #.jM'###.jv.# #.# jf############.#  jh#.#######.# j.#####....#.#####.............j+# j2#.je$Ujfj@.Uj .j%Ujj&5j:7j"jjW).. ........... .U..)U....... ....U.###### ###..#  #.# j #..# #.###..# #.# j############.#  #.# ######.#j:#####....#.#####.............##.....# jhG.UjG.Uj.j%Uj[j`66jj'j......................unreal the Grappler ......................j- Troll of Okawaru ***... .............)........HP: 82/82 (84) ======================== jx...........U...U######MP: 18/18======================== ###...........U.#AC: 6Str: 24#...........*.#EV: 7Int: 14j#............*#SH: 6Dex: 10#............*###XL:  9 Next: 24% Place: Dungeon:7.............@.#Noise: ---------  Time: 10176.9 (0.0)............#.#j1-) Claws############.#Throw: 5 boomerangs#.#j]Zot (26836) Drain######.######....#.####UUU 3 wightsj#.............##.............##.............# j5_a +0 trident; a +0 robe  j؇$Throw: 5 boomerangsj/Press: ? - help, Q - select action, ( or ) - cyclej` Shift-Dir - straight linejAim: a wight, wielding a +2 scimitar and wearing a +0 robe (almost destroyed,  59% to hit)jWz ......................unreal the Grappler ......................jz Troll of Okawaru ***... .............)........HP: 82/82 (84) ======================== ...........U...U######MP: 18/18======================== ###...........U.#AC: 6jA{ >Str: 24#.............#EV: 7Int: 14#.............#SH: 6j | dDex: 10#............(###XL:  9 Next: 24% Place: Dungeon:7.............@.#Noise: ---------  Time: 10176.9 (0.0)............#.#-) Claws############.#Throw: 5 boomerangs#.#Zot (26836) Drainj^| ######.######....#.####UUU 3 wights#.............#j} &#.............##.............# _a +0 trident; a +0 robe  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 scimitar and wearing a +0 robe (almost destroyed,  59% to hit)j/ 8(j 8(j- 8(j 8(j 8(j 1 8(jO .).U...joR 8(jSq 8(jǐ 8(j2 8(j 8(jg 8(j 8(j'+.U  Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +2 scimitar and wearing a +0 robe (almost destroyed,  j-(z59% to hit)  You throw a boomerang. The boomerang closely misses the wight.j2)G.UjW*C.Uj+G.Uj,G.Uj1t)...@j3P8.2 (1.34 jm3_j]8j9jG )........ ...###### ##jXH8.U#  #.U..#  #..U#  #.###.jH.# ......#@# ############.#  #.# ######.# #####....#.####j I#.............#  2#......##..j^I9....# jJG.UjtKC.UjPjQf903j^UjyVjm)......###### ##j~.....U#  ..........U......U###j  ........ ......# #####################....#.####..................###jy:>j=/Uj.jD.Uj.U802jjj`a ...###### ##.....#  .....UU.### ..U. jb # #####################....#.####..................   wight.....###>..........jc E.Ujf jng `11jvj jk jk##j l9  Uj?leU.### .... jol#Ujl` ############.jl#####j m#####....#.####.............jbm....................#####......>......#..........jm:##jn.Uj^pD.Ujs~.U 2 wightsjtJ20jtj xj7yj0! j`0qU.### ..U.j0 #j0? ############Uj1D #.jN1#####j1>#####....#@####j16.............#j14...........#j02S...........#....jf2`#####......>j2d..........#...j2.#j24†j4j4*.Uj25j6j67*.Ujg7jX8j8)Uj?!.j@FU 3 wightsjB@j'Aj]AD329jAjHjlJj #.............#unreal the Grappler#.............#j8Troll of Okawaru ***...#.............###HP: 82/82 (84) ========================.............U.#MP: 18/18j(========================............#U#AC: 6Str: 24############*#EV: 7j5Int: 14#U#SH: 6Dex: 10######*#jbXL:  9 Next: 24% Place: Dungeon:7#####....#@####jNoise: ---------  Time: 10183.2 (0.0)#.............#-) Clawsj#.............#Throw: 5 boomerangs#.............#Zot (26829) Drainj#.............#####......>......#UUU 3 wights#................##..#.............#j=#.##.......†.....#59% to hit) _You throw a boomerang. The boomerang closely misses the wight.Throw: 5 boomerangsjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejbAim: a wight, wielding a +0 dagger and wearing a +0 robe (59% to hit)jE #.............#j<Zunreal the Grappler#.............#jTroll of Okawaru ***...#.............###HP: 82/82 (84) ========================jy.............U.#MP: 18/18jd========================............#U#j #AC: 6j8Str: 24############.#EV: 7Int: 14#U#SH: 6jcDex: 10######(#XL:  9 Next: 24% Place: Dungeon:7j×.#####....#@####Noise: ---------  Time: 10183.2 (0.0)#.............#-) Clawsjt#.............#Throw: 5 boomerangsj.I#.............#j\JZot (26829) Drainj@#.............#jv####......>......#jAUUU 3 wightsj4#................##..#.............#j#.##.......†.....#59% to hit) jęt_You throw a boomerang. The boomerang closely misses the wight.Throw: 5 boomerangsj_>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (59% to hit)j@%.  j Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycle  jƿShift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (59% to hit)  j{You throw a boomerang. The boomerang hits the wight.  You destroy the wight!jp). 2j1(j2(jk j&.jSUOkawaru accepts your kill.j .j*%Uj..Ujj!.j%@jE [3-7=j 34.5 (1.38 j _jjj?E #.............#jK@Zunreal the Grappler#.............#jrATroll of Okawaru ***...#.............###HP: 82/83 (84) =======================-...............#MP: 18/18========================............#U#AC: 6Str: 24############*#EV: 7Int: 14#U#SH: 6Dex: 10######*#XL:  9 Next: 27% Place: Dungeon:7#####....#@####Noise: =--------  Time: 10184.5 (0.0)#.............#jA-) Claws#.............#Throw: 5 boomerangsjBI#.............#j3BZot (26828) Drain#.............#jrBv####......>......#jB@UU 2 wightsjBK#................#jBC#..#.............#j)C#.##.......†.....#You destroy the wight! jC\_Okawaru accepts your kill.Throw: 5 boomerangsjCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejbDbAim: a wight, wielding a +0 dagger and wearing a +0 robe (59% to hit)j_E #.............#j_unreal the Grappler#.............#Troll of Okawaru ***...#.............###j`HP: 82/83 (84) =======================-...............#jP`MP: 18/18========================............#U#j`PAC: 6Str: 24j`l############.#EV: 7j`BInt: 14#U#j"aSH: 6Dex: 10######(#jQa~XL:  9 Next: 27% Place: Dungeon:7ja#####....#@####Noise: =--------  Time: 10184.5 (0.0)jaf#.............#-) Clawsj b#.............#Throw: 5 boomerangs#.............#Zot (26828) Drainj;b#.............#####......>......#jjb@UU 2 wightsjb#................##..#.............#jb#.##.......†.....#You destroy the wight! jbB_Okawaru accepts your kill.j)cThrow: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cyclejXc Shift-Dir - straight linejc[Aim: a wight, wielding a +0 dagger and wearing a +0 robe (59% to hit)jM.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a wight, wielding a +0 dagger and wearing a +0 robe (59% to hit)  jfYou throw a boomerang. The boomerang hits the wight.  The wight is moderately damaged.j8(j8(jG.UjA)Uj:2@j3=5.9 (1.47 _j?jjK , .j TUYou closely miss the wight.j %  j= JThe wight is moderately damaged.j: f606j j  R _The wight barely misses you.j &  j dYou scratch the wight.  The wight is heavily damaged.j `75j!j jD_The wight barely misses you.j  You barely miss the wight.The wight is heavily damaged.j`84j"jl$3 _You block the wight's attack.j,  You barely miss the wight.The wight is heavily damaged.j, ji- n=90.0 (1.12j- jw1 j3 K  You barely miss the wight.  j<3 The wight is heavily damaged. _You block the wight's attack.  You barely miss the wight.  The wight is heavily damaged. jl3 ;_You block the wight's attack.j' A _You block the wight's attack.  jI' You barely miss the wight.  The wight is heavily damaged. _You block the wight's attack.  j{' You barely miss the wight.  The wight is heavily damaged.jT( :76/81--j( M7--=j( I101j- j/  You barely miss the wight.  The wight is heavily damaged. j0 _You block the wight's attack.  You barely miss the wight.  The wight is heavily damaged. j0 _The wight hits you with a +0 mace! You partially resist. You feel drained.jm  You claw the wight!  The wight is almost destroyed.jnC69----j!o5----20j tju8 _The wight hits you with a +0 mace!j .  You claw the wight!  You destroy the wight!j)   wightj0n70/82--30-9 (0.9jqjFP _Okawaru accepts your kill.j̡##  ###..............############. #Uj. ######@# ####....#.####...........#...........#....# #.......###......>jkE.......j{j1-3.9 (1.019jj j˻L_The wight hits you but does no damage.  Things that are here:j_J _a +0 mace; a +0 robej j) 52=jk `4.8 (0.98je j- { _You scratch the wight but do no damage. You block the wight's attack.js ( jt  You claw the wight!  The wight is heavily damaged.jt #3ju =--=5.77jz j|  j,} ._The wight hits you but does no damage.j' jF)You claw the wight!  You destroy the wight!j(js25/84 (8532jM-6.66jyj P _Okawaru accepts your kill.jRwjw7-ju|j~H _No target in view!jL)M..##### ##  ###..............############. ######)# ####....#.###.....#.............#...............#..#..........#jr.j/66=-7.6 (1.05 _j3j6h _Items here: )) [[.jJ jK jM jO jHQ p7=4jR jT jT p8=3jW j]Y jY `92j` jc jzc $81jc _==1je jh jzh p2=0jnj jl jQm w37=09jAo j,r k _You start resting.HP restored.jw 8-j{ -203.6 (6ju| Y4=4.6 (7j| A8 _jS ji j_jiVisible Items/Features (select to target/travel, [!] to examine) Items  a - ()) a +0 dagger (here)b - ()) a +0 mace  c - ([) a +0 robe (here)  d - ([) a +0 robe (here)  e - ([) a +0 robe jj f - ()) a +2 scimitar (here) Featuresg - (>) a stone staircase leading down (not visited)jyS jW j_ {...............######unreal the Grappler j7` )##.............#j` Troll of Okawaru ***...#.............#HP: 84/84 (85) ========================#.............#j` MP: 17/18======================--#.............###j` #AC: 6ja Str: 24...............#EV: 7jOa -Int: 14ja m............#.#SH: 6ja -Dex: 10ja ############.#XL:  9 Next: 32% Place: Dungeon:7jb (#@#jAb Noise: ---------  Time: 10204.6 (0.0)######)#job n-) Claws#####....#.####jb Throw: 5 boomerangs#.............#j,c Zot (26808) Drain#.............##.............#jgc #.............#####......>......##................#jc gYou destroy the wight! _Okawaru accepts your kill. jc _No target in view! _Items here: )) [[. jd F_You start resting. _HP restored.j%l jl jt jv j=jl=jY?j[FjGB7jIjLj=MB6jOjaQjQB5jSjUjV,4jPVjFXj[n _You start resting.Magic restored.j`jd+8.6 (4je8==9.6 (53 _jijjj%M)........ .......###### #j%m.......#  #j&X.##..jN&............j}&,########### j&#) ######)# j'}####....#.####.............#jN'P...........j3-j.f10.6 (12j(Djy%j&j (j,j/j2B1j8j1P....)........ ........###### #...............#  #......##....................1############. #) ######)# ####....#.###..... .jGjjj;j%  jBA wight comes into view.j............)........ .....###### ###..# #U......# #j.# ####.......@.#............#.#############.# #)# jv######)# #####....#.####U   wight (wandering) #......# #.jz.....#  #.#jBN.U0jjl2.6 (10 _jjjs ) ....... ....).. ....... .......#  .U.....#  .......#  .......###  .......@.# jt  ............#.# ############.# #)# )# .####  ....#  ....#   jx O ....... ....).. ....... .......#  .U.....#  .......#  .......###  .......@.# j&  ............#.# ############.# #)# )# .#### j` 2 .. ..j  j ji j j j  j; V_A wight is nearby!j ....... ....).. ....... .......#  .U.....#  .......#  ji.......###  .......@.#  ............#.# jSU############.# #)# )# jH.####  ....#  jə6....#   jj*jj ....... ....).. ....... jM.......#  .U.....#  .......#  .......###  .......@.#  ............#.# ############.#j-N #)# j)# .#### jL+ .. j(.. jmjjmj\ _A wight is nearby!j K......................j +unreal the Grappler ......................Troll of Okawaru ***... .............)........HP: 84/84 (85) ======================== ................######MP: 18/18j? ======================== ###.............#AC: 6Str: 24#.......U*....#EV: 7Int: 14#.........**..#j SH: 6Dex: 10#...........**###XL:  9 Next: 32% Place: Dungeon:7.............@.#j Noise: ---------  Time: 10212.6 (0.0)............#.#-) Claws############.#Throw: 5 boomerangs#)#j rZot (26800) Drain######)######....#.####U   wight (wandering)#.............#j #.............##.............# _A wight is nearby!Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (wandering, hasn't  noticed you, 59% to hit)j t......................unreal the Grappler ......................Troll of Okawaru ***... .............)........j dHP: 84/84 (85) ======================== ................######MP: 18/18======================== ###.............#AC: 6Str: 24#.......U.....#EV: 7j: Int: 14#.............#SH: 6Dex: 10#............(###jp WXL:  9 Next: 32% Place: Dungeon:7.............@.#Noise: ---------  Time: 10212.6 (0.0)............#.#-) Claws############.#Throw: 5 boomerangsj #)#Zot (26800) Drain######)######....#.####j U   wight (wandering)#.............##.............#j o#.............# _A wight is nearby!Throw: 5 boomerangsj2 JPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (wandering, hasn't  jb noticed you, 59% to hit)jY8(j"8(j1<8(jcY8(j{U.....U    Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (wandering, hasn't  noticed you, 59% to hit)  You throw a boomerang. The boomerang hits the wight!  The wight is severely damaged.j%8(jƝ8(j8(jg8(j8(jj8(jV0@.UjG49.Ujk9P.....@j:p3.9 (1.3799 _j@jAj~C! jCb.  .......  jSD.)........  ....###### jD ###.# #.U...# #jE..# #.### .# jFT.#.# j|F##.# #)# ######)#jFc #####....#.#### #..jSGA...# #.....# jGM #.#j/KG.Ujd_j`f408jdjej(o F.Uj5 j `57j- je j,{  You scratch the wight but do no damage.The wight is severely damaged.j{ W72/82---6jA| }---==6.8 (0.96j j _The wight hits you with a +0 flail! You partially resist. You feel drained.jV .  You scratch the wight.  You destroy the wight!j[<)jJa3/83---5-7.75jcjdP _Okawaru accepts your kill.j]>j>7-j`Cj EH _No target in view!jjZjLjjF`44j_jjH`53jLjjK^6---2jj_jj367=jl:1jjj8?9=jyi7=0je80=891=827 _You start resting.HP restored.-25.7 (8.03==-6.7 (96 _jVz ). ........... .......... .)........ ..jEWl...#########.# #..# #...# ####jW...#............#.#############.# #)#jWy ######)# #####....#.##jW##  #.#  #.#j ]j]e7.7 (15jbjc$  Things that are here:jeK _a +0 flail; a +0 robejkK ..####.....#. .).......... ........... .......... jk.)........ .....#########.# #..# #.# #).###jk2...#............#.#############.# #)# j*l######)# #####....#.####  #.#jrjrg84 _jxjEyjg > #.....#. ..####.....#... .).... j ........... .......... .)........ .....#########.# #..# #j 3...# #).###...#............#.#############.# #)# ######)# #####....#.####j j 68==jД Y93j/ jz jȈj:jjmj4j˘T=2j8jjuX1jjdj)jB0jj:jjHV==79jjyjjsB8jj8jgjB7jjY #......  j#......  ###.....  #.....#  jJ#.....########## #.....#....... j#.....#......... ..####.....#............j)@.........35.7 (6...j............................)............j....#########.............#jI#.............##.............##...........)j.###jj,jjjhjjx*40..j*...j0+ .j,j90js1jj jfjjK j B6j j J #<.....j  #...... #...... ###..... #.....#  #.....##########jV o #.....#......... #.....#......... ..####....@#.........6.7 (1 j S.).. .. .... .)........ ..j ...#########..# #.j b.# #...#j j j  j jh! jn# jr% j' jE* X5jF, j. j. B4j0 j3 jY6 j; ..U#>...# #<...... #...... #...... ##..... j;   ######### #.....#...... #.....#......j<  ..####.....#.......)..................U   wight (dormant)...j`< n............)...........######jyB +8.7 (2jC e9.7 (33jG jQ t _You encounter a wight. It is wielding a +0 scimitar.j/ ) j /#......U# j % #...>...#  j4 ;#<......  #...... jf  #...... j  j ###..... j #.....#j= ' #....@#jm   j #.....#j   j #.....#j,   j] ..####.....#j   j '...........).  jo .............j 9  .............  j .............)j   j4 j j$[ #......U# j[ #...>...#  #<......  #......  #......  ###..... j[/#.....# #....@#  #.....#  jX\#.....#  ..####.....#  ...........). .............j\  ............. .............) jobjbjgjJi\ _A wight is nearby!j....U...>...#<......#..# #.......###.......# jo@.##########. #..... ..####.....#.)..)........jԿjm40.7 (12 _jjj unreal the Grappler#.......#Troll of Okawaru ***...#......U#j* HP: 83/83 (85) ========================#...>.*.#MP: 18/18========================#<....*.#AC: 6Str: 24#....*..#EV: 7Int: 14js ?#...*...#SH: 6Dex: 10###...*...#XL:  9 Next: 35% Place: Dungeon:7#....@#Noise: ---------  Time: 10240.7 (0.0)j \#.....##########-) Claws#.....#.........Throw: 5 boomerangs#.....#.........Zot (26772) Drain..####.....#....................)..........j MU   wight (dormant).........................................................)........ jq S_A wight is nearby!Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej sAim: a wight, wielding a +0 scimitar and wearing a +0 robe (dormant, 97% to  hit)j ^unreal the Grapplerjo #.......#Troll of Okawaru ***...#......U#HP: 83/83 (85) ========================#...>...#MP: 18/18j ========================#<......#j QAC: 6Str: 24j$ ]#.......#EV: 7jY hInt: 14#.......#j QSH: 6Dex: 10j \###...(...#j XL:  9 Next: 35% Place: Dungeon:7j5 5#....@#Noise: ---------  Time: 10240.7 (0.0)#.....##########-) Clawsjk #.....#.........Throw: 5 boomerangsj T#.....#.........j Zot (26772) Drain..####.....#.........j+ ...........)..........U   wight (dormant)jc o......................j m...................................)........ j D_A wight is nearby!j ,Throw: 5 boomerangsjU Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej lAim: a wight, wielding a +0 scimitar and wearing a +0 robe (dormant, 97% to  hit)j7(jv+7(jM7(jOm7(jYU.....jU    Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (dormant, 97% to  hit)  j=You throw a boomerang. The boomerang hits the wight.  The wight is moderately damaged.j‘8(j8(j"8(j58(j8(jJ8(jq9G.UjC:E.Uj>,...j4?5..@j,@n1.9 (1.21 _j6jMjUK.Uj[jk\f200j1ajbj6K.Ujjja369jj5j^K.Ujdjd`48jhjij  You barely miss the wight.The wight is moderately damaged.j75/81--6---==5.8 (0.9j3:7jj _The wight hits you with a +0 scimitar! You partially resist. You feel drained.j›b  You claw the wight!j{6--6.76jÜjj\^ _The wight is severely damaged.j^/ .  j^ZYou mangle the wight!!  You destroy the wight!jHf<)jkL 7/828-7.6jQl{5 _Okawaru accepts your kill.jF}jv jj[_Your Throwing skill increases to level 3!jf j 7-j$ jR& H _No target in view!jWj2XjYj\j]`84j^j0aja#9jCbJ=---3jbjkjm80=2jrojqjqv17=1jsjwk _You start resting.HP restored.j+}&-j.51.6 (4.0j k2=-2.6 (5jA0 _jJjj2j>3#.# #.# #.......# #...>...# #<# #.#  #.......# ###...@...##.....##### j3#.....########## #.....#.  #.....#jD5H####.....#.).....j...# #<......# #.@.....#5.6 (2j O #.......# ###...)...#  #.....##### jN #.....########## #.....#..j  #.....#.. ..####.....#j {.. .)..jP j j jXj j jrjj`T=6j5"j(j7W #.#j48 #.# #.# #.#j8 #.# #.......#j9 #...>...# #.#j9 #.# #.......# ###...)...# #.....#####jF: #.....########## #.....#. #.....#j:?. ..####.....j,; #jy;.jd>6.6 (1j2D jD[_There is a stone staircase leading up here.jW3jj j8==5j)j4 _Magic restored.j2X4j,jE32==10######### #.......# #......@# 62.6 (6#.......# #.......# #.......# #.......##...>...##<......##.......# #.......#j[jU\j]jbw0.....<j_:jyjzj?{jjăj6Y49jՈjj,8jBjԌjjjcB7jKj-j5jB6jjjjB5jjjjB4j˺j[%  j+There is a stone staircase leading up here.jjI3 _jjjnjB2j!jjj{j:1jj2jjQB0jjjjC39j_j'jjB8jjTjjB7j6jj j B6jZjj6jB5jgjajjB4j!j'$j&j&B3j(j*jP-h  You encounter a scorpion.j2#.......##.......####...)...##.....######.....#########.....#.......j3 #.....#........####.....#........j73.......).........................jn3.$................s.........)......j3.............#####.####.............#j34s   scorpion (asleep) #. #.............# # #.............# #...........).###jz9079.6 (17.0)j:n80.6 (182 _j?j@jgn #.  #.  ###...)...#  #..jI  #. #. ####### #.... .......####.... .......@.......) ............... .$............. s................) ...............jG ##.####........  #. #........ j= # #........  ).### jj`" j #.  #.  ###...)...#  #.. jt #. #. j&$####### #.... .......####.... .......@.......) ...............jc .$............. s................) j............... ##.####........  #. #........j # #........ )j&j&j*j, j,Q_A scorpion is nearby! jm  #.####...)...# #.....##### j j #.....####### #.....#...... j  .######## #.....#........####.....# jC k.........)........ jy i$s). j ^....######.####. j f# #. #.# j3 [ # #......# j  #).### .....# j K.s j C.s j Fs j 11.0) j A1 _ j  jb  jeK.s jˠ j6`20 jI j jEG#s jG. jP jQ&3 jXQ%29 jQ jnU jV j/J4s. jO jO`48 jS jwV jY  jZ 679- jZ 7--=57 j_  jb   jb ^_You barely miss the scorpion. The scorpion stings you. j5(  j You claw the scorpion!  The scorpion is almost dead. j#8 jE--==6 j:6 j jSn _The scorpion stings you. The scorpion barely misses you. j;'  jb.  You claw the scorpion!  You kill the scorpion! jQj† jW9/83-41 jS--7.7 (1.15 j jl  jJ_Okawaru accepts your kill. j3  jC4  j!5  j6  j8 80=4 j]:  jJ; 1=--3 j0<  j=  j> &2 jP> :2 jl?  jA  jB #3 jIB M=1 j^C  jE 1 _HP restored. j>F 78== jF :0 jUG  jI 4 _Magic restored. jL  jqL C19 jhM  j4O  jOP  jP B8 jQ  jS  jU  jU $= jU 07 jV  jZ  j`  ###...)...... #.....###.... #.....### j` >..... #.....#.. j)a .....######## #.....#...........####.....# j_a D)............) ja V†...... ja  #....$@...---95.7 (8.0 jb + #. jHb ) #. ######.####... j}b  #.# #.... jb  #.# #..... #.# #... jc ..)#.# ............ . j i  ji $== ji x-6.7 (96 jn  j p $ _Found a flail. j ###...).. #....... #...... j #.....#.# #.....#.####.....#.).).†. #....@... j$ #.) # ######.#### jwY #.# #. #.# #.. #.# #. jj #.#   jD je7.7 (15 j j= je8.7 (24 j j ? _You now have 308 gold pieces (gained 15). j6 3 j8  j9  j;  j= X3 j ?  j2@  ju@ B2 jEA  jKF ......#.....####...... #.....#.........######## #.....#..........####.....#...).............).....†.............#......#............)#..300 jF ######.####. #.# #... #.# #....#.# #....) jF R#.# ..#.# .#. ###########  jG  jG  jJ  jL  j  j  j  j ". j0 .0 j  j  j  j j jC j( j jX1 jx ...... #.....#.. ......######## #.....# .............####.....# .) j'.........) .†.. #.. #) #.. ######@####...1.7 (1 #.# #... j #.# #... #.# #) #.# . #.#   #.# ##########  #.##### jE  jX j j  j4 j5 j&7 j}8 jM9 j9;X0 j ? j@ j3AC09 jVW.876543 j;X jX jXB2 jiY jZ jP[ j[B1 j \ j$] j] j ^B0 j^ j_ j a jGdt #.# .......... #.# ......... #.# ########## jd)#.# #.# #### #.# ##### jd[#.# #...... #.# # #@# # # jEe ####> #. #..##.###.##......<$# ...##.>.... je:.....### jh012.7 (11.0) jlih3.7 (12699 jk jm+ _Found 18 gold pieces. j3 j j j j-X8 j3 j  jPB7 j j j jB6 j ji jM jB5 j+ j# j jE,4 j j j) j8 jB3 j jW  j  j B2 j{  j j.# # # #.......####......>#..........#..#.... jEL#.##.#< j...##.>#...# .....########.### ....... ... #.......#  j..# #.......###. #T......##  j220.7 (7.0) je1.7 (81 j j? _You now have 326 gold pieces (gained 18).j[vj)w3jyxjyj}|X0j}Y #.# #j)~n #.# # #.# #### #.# #... #.# #..# #.# #.## #.# #.#####.# ...##.>...j~#.@.#..######2.7 (1 #.###.. ... #.#...#. #.####.#. #jT......# # #. #.#.jjjKjjyjjGjaj߭Y89jް #.# # #.# #### #.# #..j6_ #.# #..# #.# #.## #.# #.#####.# ...##.> #...#..#####j} #@###.. 3..........# #.#......#.#.# #.#jñ#####.#.#.# #T......# # #.# # #.#j #.# #.#jjӴjj) j= j j j\ j0 B8jQ j "###jx ]...## #.#j .###.# ...##.>j2 ...# .....############.### ....... j .......@..# ##4j #.######.#.#.# #TjN  # #.# #  #.#j .j j{( j, jojojpjFrjsjvX7j{>M j|I###.# #..j}. #.# #.##...j}z##.# ...##.>.. #...# .....############@###  j ~5.........#.#.# #.j~_#####.#.#.# #T......## #.# #..#jjjȍjMj{N3jOjOjSQX6jS#.# #.#.# #.j T_#.# #####.# #....#.# #..#.#.# #.##.jlTQ #.# #.##....###.# ##.>... #.@.# ######6#######.### . jT..........# #.# j Uv......#.#.# #.......# #####.#.#.# #T......## #.# ##.##.##jU#.#jVjSXjIYjj=jjnjKjX5j.8#.# j&#.#.# #.#.# #.#.# ####jί>#.# #....#.# #..#.#.# #.##. #.# #.##......<j ###@# ##.>....7 #...# jM$##############.### . ..........# #.# jA......#.#.# #.#####.#.#.# #T......## #.#j°X ##.# jJjj.j` 3j&a ja jzc j3e X4jf j3h jh B3j^i jj jk jl ,2jl jn jo jp jq B1jq j0r jr jSs B0js jt jt Y79ju jv jv jv ,8jOw jw jw jx jx B7jwy jy jz jz ,6j{ jH{ j| n5jY} j~ j~ j~ B4j8 j jR j ,3jȀ j j j| j B2j* jŃ j^ j ,1jӄ j jӅ jo j B0j j s...........†......#...............#....................)#................######.####..#.....j? `#.....#.....) ........jz 425.0) #.# ........... #.# ########## j #.#  #.# #### #.# #####...j   #.##.......  #.##.......j   #.##....... j j5 jż j6 ju jK jQ j Y69jO jL j ,8j jd j j j- B7j j j# jq B6j jq  #.....#......######## #.....#.............####.....#.j .)...................)...........†....#.............#.............)#..............######@####6.7 (4.0)jh {#.#............#...........).............# .........##########. . ####j j j j.5j0...... #.....####...... #.....#.j`1,......######## #.....#....####.....#.)..)....†.#..#.)#......@.......7.7 (1######.####....#.# #....#.# #..j1#.# #.)#.# ..#.# ............#.# ############.#j2j5j6jQj_RjRjTjgUjGWX4j XjYjYB3j&Zj [j\j_\B2j9]j]j _jh_B1j_jXd #..  #.. jd ###...)...# ...... #.....##### jd...... #.....########...... #.....#......######## #.....#.......####.....#......).....)51.7 (4j9e@...........†.....#.................#....................)j/f#.......................##########.####.............##.# #.............##.# #.............##.# #...........).###jnfjijkj2jg2j3j5j37j8B0j"9j6;jx=j=-59j>j@jCjEj_FB8jIjbO#.......# #.......# ###...)...# jO...... #.....##### ...... #.....### j P0...... #.....#... ......######## #.....#... jGPp...####.....#...jP .)......@....)... 4.7 (3 ...jP†.......... #.... #....jP)........ #.......############.####...j...#  #<.  jz#..  #..  jh=###...)...#  #....@##### 9.7 (4 . #.....##########  #.....#......... j.######## #.....#......... ..####.....#.. ...).......... j......†.................... ..................... ............)..jjsj#j\Rj4SjVjUhjkj[lB2jpjksjvj5wB1j*zj~jj B0jj3jjC49j jܓjjڗB8jjjj^B7jKjjjܮB6jjӲj%jB5jjXjڸj<,4jzjejjjjB3jj jkjB2jjjjB1jjjjGB0j7jjKjC39j jjX8jjjj,7jjjgj\jB6jajjrQ #.. j#<. #..######### jr#..........## ###..j+.........# #....##.......# #....jf##.......# #.... j##.....@.######## #....76.7 (17.0) j#...............####.... #...)................... _.............†......... #..###.................. #. #..................  # #..................  j######.####........  #.# #........ jjLP7.7 (185j7j j 8 _Found a broken altar of Ashenzari.j{j|jjjՐjjءx #< ###########j[ #.........##jUX###s..#jo #.###.#j͢) #j ##.# #...jE###.......######## #...........####.j=.#...)...............j._......†....jZ.#..###......j5.#. #....jpV# #..jɤ~s   scorpion (asleep)j ######.#### jNv#.# #j6 #.# #jť!jfC $sj0jW.0)  You encounter a scorpion.j%sjh j+8.7 (1jm:4jjQ j_Found 13 gold pieces.jx6 v #< ##########  .........##  j7 @$s........#  ###.......#  ###.......#  ###.......########  .#.....@....... .#...)......... ._.............† .#..###........ .#. #........ jS7 7## #........ # ######.## j7 4#.#  #.# jo  #< ##########  .........##  $s........#  ###.......#  j ###.......#  ###.......########  .#.....@....... .#...)......... ._.............† .#..###........ .#. #........ ## #........ j~ # ######.## #.#  #.# j j? j} j/ _ _A scorpion is nearby!j&J.sj:J.sj1"j$&9j"%A3 _j5j%9j Q.sj6 j '80jP :2j j jN Q.sjX jY `11jc je jO.sjej&2jE:0jj<j .  You claw the scorpion!  You kill the scorpion!j@j†j# ealth: 83/85 -4===3.6 (0.929)  _Okawaru accepts your kill.jmj[i _Your life force feels restored.jj^jjH _No target in view!j# # # ########## #j#d.# ###.$..# #.###.# #jJ$.###.......# ###...@...######## #.#....†####.#...)j$.?._....†.#..###..#.. #.### #.........j%&.### ######.#### #.# #j*j+e5=---4.6 (1.0j+:8j/jR2h _Found a scroll labelled UTWUED SUDDEEMM.jj-jŢj8jjB7jtj˳jjB6j8jjj۽j:5jjjjuT=4j#j### jy ...###########  #....## ---8.6 (4 #..$...# j} #..###.......#  #..###.......#  #..###.......######## #...#....†## ##..#...) #?._.............†j?#..#..###......jcjlj`j <####.....########### #...........## #..$..#jS  #..###.# #..###.......# #..###.......########j  #...#....†.........j r.# ##..#...)j  ..jm  #?._...†j o #..#..###j d. #..#.. #j  j* j, e9.6 (13j/ j0 j# ####. .....# #.## #...# #..###.#j #..###.# #..###. #...#....†. ##..#...) #?._...†jY #..#..### #..#.. #jjta902jj" j e1.6 (21jj? _You now have 339 gold pieces (gained 13).jjj@jj2j0jB0jqj#.#.#.####. .....########### #...........## #.....# #.@###.#2.6 (1 #..###.#j #..###.......###### #...#....†......... ##..#...) #?._...† #..#..###. #..#..# # #.###. #jjjjj@jjcY19jjj0j,8j@j/j1T#.###j1.....########### #...........## #............#.###........########jY2 4.6 (2.#....†.........#..#...).......... #?._.....†....#j2o#.###.##.###.# ######.####.#jG3jo8j9jjjjj|X7j3jb ###.....########### #...........##.......###....###.######.#....†.........5.6 (1j #..#...). #?._....†..#..###.##.#.###.#.#jjjj+ j+ j- j/ j1 j 3 B6j3 j5 j8 j9 ,5j9 j:] .....########### #...........## #............####.......###.#.......#######...#....†.........##..#...).......... #@._.....† ###..#..# #.###.# #.##.....#########.##.#7.6 (28.6 (34 _c - a scroll labelled UTWUED SUDDEEMMjIj"% j"G Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingjA#4.7   7.1  -2   l - Spellcasting   1.2   4.8  -5  je#^    j#S    j# b - Maces & Flails   0.0   1.2  -1   m - Conjurations   2.9   5.0  -3  j`$ c - Polearms   0.0   1.4  -2   n - Necromancy   0.0   1.4  -2  j$ d - Staves   0.0   1.4  -2   o - Fire Magic   0.0   1.7  -3  j% e - Unarmed Combat   9.0  10.5   0   p - Air Magic   0.0   2.0  -4  f + ThrowingjV%3.3   4.8  -1  js%_    j%R    j% q - Invocations   3.0   4.8  -1  j>& g - Short Blades   0.0   1.4  -2   r - Evocations   3.0   6.7  -3  j`&R    j& s - Shapeshifting   0.0   1.2  -1  j& h - Armour   0.0   1.4  -2  j'.     i - Dodging   1.5   2.8  -2  ji'.     j - Shields   0.0   1.2  -1  j'T    j' k - Stealth   2.0   7.1  -5  j'a    j&(_    je(a    j(_    j(a    j(_    j.)T    jb)pThe relative cost of raising each skill is in cyan.  j)The species aptitude is in white.  [?] Helpj)G[=] set a skill target  j,*[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj%A > q + Invocations 3.0j` \TargetTarget5.0 j  --  --  --  --  --  --  -- j --  --  4.0  --  --  --  -- j --  --  --  --  a-z] setj [-] clear selected targetcost|targetsj8<[?25h[?0c0 j/1 [?25l[?1cj43.0 current training targets, if any.=] set aall targetsja-z] setselected target jk <[?25h[?0c3.0 j2 [?25l[?1cj5 4.0 =] set aall targetsjJj*KjOjS_.....###########unreal the Grappler#...........##Troll of Okawaru ***...#............#jzT-Health: 85/85 ========================#..###.......#Magic: 18/18 ========================#..###.......#AC: 6Str: 24#..###.......###### EV: 7Int: 14jU#...#....†......... SH: 6Dex: 10##..#...).......... XL:  9 Next: 44% Place: Dungeon:7#@._.............† Noise: ---------  Time: 10398.6 (0.0)#..#..###......... -) Claws#..#..# #......... Throw: 5 boomerangsjhU#.###.# #......... Zot (26614) #.###.# ######.####.###.##.##.....##.#########.##.# jU_Okawaru accepts your kill. _Your life force feels restored. _No target in view! _Found a scroll labelled UTWUED SUDDEEMM. _You now have 339 gold pieces (gained 13). _c - a scroll labelled UTWUED SUDDEEMMj9Yj[j\j^jwjwjyj{jM}j~B3j~jjIjxB2jǃjjʆjOB1jjLjjۋB0jYjTjjjݐC09jѓjj[jB8jܘjjXjB7jjjjjkB6jjjj#B5jڦjjjB4jj/n3jjvjnjB2jjjjQjB1jtjjj B0jjjIjŸD599jpjjRj B8jTjJjjaB7j_jjjB6jj2jjB5jj-jEj,4jjj2jj=B3j(jZjj5B2jYjjj+X1jjSj,0jjj7jC89jj$ j)_You now have 345 gold pieces (gained 6).jMjB8jTjj,jB7jK,jjB6j(jjt%  jFYou encounter 3 killer bees.j@j?###y........####j^y.y.....##j7.#.#.#.#########.#  jYyyy 3 killer bees (asleep)j#........##.#####j B#.#j Y.y426.6 (28.0)j E.yj 7y.j *yj> + .jh yThe killer bee buzzes angrily. You hear an angry buzzing noise.j 1y.j] /.yj| j 0y.j *yj yyyyy 5 killer bees (3 wandering)You encounter a killer bee. x2j Z===7.6 (295j j j, ` _You hear an angry buzzing noise.j8 ###......yy.####.yy.y... j9#...########...........#.#jAjoBs-8.6 (1.0)4jDjFc _You hear an angry buzzing noise. x2j%4 j{###....jFyy.####yy.y...j #j8########.#jjK---93jjj<  ###....yy.####yy.y... ########.......#.#jw --302jK js  jwx###....yy.####yy.y... jx+######## j-xh.......####### j~x-.##### j j̀&1 j:1 j j j/ ....yy.####yy.y... j/n ########........####### j0^ ........########### j2.y j4.y   killer bee j5`20 j7 j9!j+!jCstones !j!j$!j̹ !j I2 darts (poison)!j !j# "j@...."jr_unreal the Grappler..y..####Troll of Okawaru ***....yy.y.y.#Health: 85/85 ========================#*#Magic: 18/18 ========================#*#AC: 6Str: 24#*#EV: 7Int: 14#*#SH: 6Dex: 10#*#XL:  9 Next: 44% Place: Dungeon:7########@#Noise: ---------  Time: 10432.6 (0.0)#........#-) Claws#.########Throw: 2 darts (poison)"j#.#Zot (26580) #.##.#y   killer bee#.#"jz.######.#........########### _You hear an angry buzzing noise. "jԃ_You hear an angry buzzing noise. x2  Throw: 2 darts (poison)"jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (29% to hit)"jn ....unreal the Grappler..y..####"j pTroll of Okawaru ***....yy.y.y.#Health: 85/85 ========================#.#Magic: 18/18 ========================"j #.#AC: 6Str: 24#.#EV: 7Int: 14"j W#.#SH: 6"jF pDex: 10#(#"j XL:  9 Next: 44% Place: Dungeon:7########@#Noise: ---------  Time: 10432.6 (0.0)#........#-) Claws"j #.########Throw: 2 darts (poison)#.#Zot (26580) "j '#.##.#"j y   killer bee#.#.######.#"j j........########### _You hear an angry buzzing noise. "j/ _You hear an angry buzzing noise. x2  Throw: 2 darts (poison)"je Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (29% to hit)"j B("j} B("j= B("jo ,("jo "j B("j .yx2  Throw: 2 darts (poison)  "j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (29% to hit)  You throw a dart. The dart barely misses the killer bee."j D.y"j M(..."j 3.6 (1dart (poison) 79 _"j "j #j55: ..y..#### .yy.y.(.# #.# #y# #.# #.# #.#########.##j~5Q #......@.# #.######## #.#  #.#  #.##j5 #.#.######.# ........########### #######...........####j5#jv7G.y#j$8E.y#jO;#j;`48#jx>#j?#jw  ..y..#### .yy.y.(.# #.# #.# #.# #y# #.# #.# #.# #.# #.# #.#  #.# #.#  .######.#  .# #.###j 0y#j .y   killer bee57#j5 #j $j ..y..#### .yy.y.(.# #.# #.# #.# #.# #.# #y# #.# #.# #.# #.#  #.# #.#  .######.#  .#  #.##$jn5.y$j$j1y.$j$jC`66$jV$j$jfo  You claw the killer bee!  $jfThe killer bee is heavily wounded.The killer bee stings you but does no damage.$jg1--==7.5 (0.95$jYj$jql0 _The killer bee stings you.$jWy .  You claw the killer bee!  You kill the killer bee!$j >†$j 2=-6-8.44$jj $j P _Okawaru accepts your kill.%j..y..#### .yy.y.(.# #.# %j#.# #.# #.# #.# #.# %j>##.....@..# #.# #.# #.# %jx&%j=%j3=--9.4 (1.03%jy%j  %j i_You see here a killer bee corpse.%jl@..y..#### %jm.yy.y.(.# %jŗK#.# %j K#.# %j-5#y# %jXK#.# %juK#.# %jP#.# %j1#.....†@.# #.# %j[,#.# %jxb#.# #.# %jޙy   killer bee (wandering) %j %j#.%jZ##%jzG #%j& %j .%jD^yYou encounter a killer bee.%j˯!.%j $y%j`<%j94===40%j1:2%j=%jf %j_The killer bee buzzes angrily. You hear an angry buzzing noise. x2&j8 ..y..####&jϸ  .yy.y.(.# #.# #.# #.# #.#&j #y# #.#&j# #.....@..# #.&jLq# #.# #.# &jv #.# #.#  .######.#  .&j7# #&j#.##&j&j"55=&jFc---11&jg&j &j3i_You see here a killer bee corpse.&ju ..y..#### .yy.y.(.# #.# #.# #.# #.# #y# #.#&j$v. #....@†..# #.# #.# #.# &jIv\ #.#  #.# &jpv .######.#  .#  &jv3#.##&jz---20 _&jS&j:'j" ..y..#### .yy.y.(.# #.# #.# #.# #.# #y# #.# #...@.†..# #.# #.# #.#  #.#  #.#  .######.#  .#  #.##'j'j,a369'j'jd'j..y..#### .yy.y.(.# #.# #.# #.# #.# #y# #.# #....@†..# #.# #.# #.# 'j'j`48'j_'j'j @..y..#### 'j< P.yy.y.(.# #.# #.# #.# #.# #y# #'jq .# #.....@..# #.#'j K #.# 'j Y#.# 'j= =57'j w _You see here a killer bee corpse.(jl..y..#### .y..y.(.# (j&m#.# #.# #y# (j|m#y# #.# #(jm.# #.....†@.# #.#(jEn #.# #.# #.# (jnyy 2 killer bees (1 wandering) (jnb#.## #(j.pG.y(jqD.y(jrE.y(jAsD.y(jw(jxg66 _(j7}(j<~)j8 ..y..####)j  .y..y.(.# #.#)j/ #.# #.# #.#)j_5 #y#)j0 #y#)js #.....@..#)j #.# #.# #.# )j )jX #.# #.#   killer bee )j .######.#  .# #.##)jK.y)j*y)j.)j$y)j.y 2 killer bees (1 wandering))j2-7--=7)j:5)jR)j ) _The killer bee stings you.)j w _You see here a killer bee corpse.*jf .  You mangle the killer bee!!  You kill the killer bee!*j% y.  Okawaru accepts your kill.*j~    killer beeThe killer bee buzzes angrily.*j5/87-8====8.3 (0.94*j*j(8 _You block the killer bee's attack.*jfe  You closely miss the killer bee.*j\h6=---9.3 (1.03*jhj*jkF _The killer bee stings you but does no damage. x2*j x  You miss the killer bee. The killer bee stings you.*j 46------502*j *j 8 _You block the killer bee's attack.*j e  You closely miss the killer bee.*j0 R611*j\ *j *j F _The killer bee stings you but does no damage. x2+jN +j|m†You mangle the killer bee!!  +j?You kill the killer bee!+js(+jx7=50==20+j+jr+jP _Okawaru accepts your kill.+jk ..y..#### .y..y.(.# #.# #.# #.# #.# +jk #.# #.# #.....†@.# #.# #.# #.# #.#+jk w.######.#.##.## #+jl D +jo +jWp 7=---359+jr +jKu  +jqu i_You see here a killer bee corpse.,j {.... ..y..#### ,j.y..y.(.# #.# ,j#.# #.# #.#  ,j9#.# ########@# ,j#.....††.# #.########,j#.# #.# #.#,j`p.######.#........###########,j,j#---,j'B48 ,jI_,jv,j,js3,jt,jw,jCxX7,jy,jzT=6,jz,j{,j7|$=,j[|05,j|,j~n4,j% ,jI_You start resting.Magic restored.,jN,jՌ+8.3 (4,j?#8,jg7==9.3 (5,jA3 _,j:,j7,ju ,jEv ,jv ,jPw ,jy ,jvz n2,j{ X1,j| ,jJ} ,j~ B0,j~ ,jL ,j ,j( ,jd @==49,j ,j6 ,j ,jJ l  A killer bee comes into view.,j ### .... ,jG b.....###y.....(,j  #. #. ,j/ #.# #.########.#y   killer bee (wandering)....††.# #.######## #.#,jm .y63.3 (4.y,j ,jk l4.3 (58 _,j~ ,j .j unreal the GrapplerTroll of Okawaru ***...Health: 87/87 ========================.jP @Magic: 18/18 ========================###AC: 6Str: 24....EV: 7Int: 14.jv .....####SH: 6Dex: 10..y****.#.j XL:  9 Next: 50% Place: Dungeon:7#@#.j UNoise: ---------  Time: 10464.3 (0.0)#.#-) Claws#.#Throw: dart (poison)#.#.j Zot (26548) #.#########.#.j!y   killer bee (wandering)#.....††.##.########.j&!#.# _Magic restored. _A killer bee comes into view.Throw: dart (poison).jr!=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 29% to hit).j&\unreal the GrapplerTroll of Okawaru ***...Health: 87/87 ========================Magic: 18/18 ========================###AC: 6Str: 24....EV: 7Int: 14.....####SH: 6Dex: 10..y...(.#XL:  9 Next: 50% Place: Dungeon:7#@#Noise: ---------  Time: 10464.3 (0.0)#.#-) Claws#.#Throw: dart (poison)#.#Zot (26548) #.#.j########.#y   killer bee (wandering)#.....††.##.#########.# _Magic restored. _A killer bee comes into view.Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 29% to hit).jB(.jB(.jB(.jj.y  Throw: dart (poison) .j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.jAim: a killer bee (wandering, hasn't noticed you, 29% to hit)  You throw a dart. The dart hits the killer bee. The killer bee is poisoned.  .j@RThe killer bee buzzes angrily..j9.y.jl (.y.ypoisoned).j3 5===5.3 (1.jX |Nothing quivered7 _.jk .j{.jIm ###.........####.j..(.y.(. #.j..js..########.#.#.jK.y.j..j!y   killer bee (poisoned).jɝ0---6.j:6.jB.jI/jH###.....####(...y. ########/jI`.....††#######/jmJS(y/jJD.y/j~N/jN|---75/jQ/jS/j###.....####(...(. #y/jw.#######.....††#######/j# /jD.y/j8 /jR=84/j/j4/j.C _The killer bee stings you but does no damage./j5 &  /jZ You closely miss the killer bee.The killer bee is moderately wounded./j #4/j -7--93/jN /j@ /jў s _The killer bee stings you. The killer bee closely misses you.0jzd  You miss the killer bee.The killer bee is heavily wounded.The killer bee barely misses you.5-7020j}0j C _The killer bee stings you but does no damage.0j|  You miss the killer bee.The killer bee is heavily wounded.0j}o41.4 (1.110j 0jjr _The killer bee barely misses you. The killer bee stings you.0jaO  0jO "0jO  0jO )You miss the killer bee.0j:P >The killer bee is severely wounded.0j_P CThe killer bee stings you but does no damage.0j@R 0jR 079--0jR :6---0jS =0jdS 200jS :00ja 0jh  0j i "_The killer bee stings you!0j+pThe killer bee stings you but does no damage. _0jOVThe killer bee stings you! completely miss the killer bee.0jzalmost dead.looks more healthy.   but does no damage.0jT_80=--0jvD3390j0j 0jQ_The killer bee barely misses you.1jB .  You claw the killer bee!  You kill the killer bee!1jy>†1jd]1=31jk-481j;1jP _Okawaru accepts your kill.1j7 1j 1j 1j 1ju 27=71j2 1j `361j 1j 1jI #41jq M=51j 1j 1j% p5=41j 1j? k _You start resting.HP restored.1j 57=1j2 -1j +8.4 (41j #=1j P=-9.4 (51j A3 _1jl 1je 2j{2j 2j2j2j&B22j2j2jB12js2j% 2jII_You start resting.Magic restored.2j2j_Ey81.4 (22jy   killer bee (wandering)2j68==2je2.4 (30 _2j$2jM2j} T ### .... 2jA} P### ..(...y.# #.#2jd} / #.# #†# 2j} )#@# 2j} K#.# #.# ††.# 2j~ z### #.# #.# #.# #.#2j  , 2j< 3### 2jz 4.... 2j 2j .###2j  2j ..(...y.# 2j0 O#.#2jJ  2j T#.# 2j 6#†# 2j I#@# 2j T#.# 2jI 2j O#.#2j  2j Y††.#2jR p ### #.# 2j _#.# #.#2j 2 #.#2j 2j 2j@ 2j! a _A killer bee is nearby!3jZS(y3jD.y3j_Wy3jp===3.4 (1293jp3j^ _The killer bee buzzes angrily.3ji 3j ###3j ....3j .####3j (...(. #y†.#######.....††#######.#####.y3j 9†y3j#, 3j. j---483j4 3jq7 4jw  You closely miss the killer bee. The killer bee closely misses you.4j=--574j#4jW _The killer bee barely misses you.4j4  You closely miss the killer bee. The killer bee stings you.4jĢ#24j--7--664j4j8 _You block the killer bee's attack.4j? .You mangle the killer bee!!  You kill the killer bee!4jr$ >†4jK' l3--5=7.3 (0.94j}' :54jf* 4j+  4j, 4_Okawaru accepts your kill.4j, 5jP5j]5j5jS5j64=5j:45j\5j 5jp5=35j\5j 6--25jtk _You start resting.HP restored.5jO%'--5j*.90.3 (3.05j+7=--1.3 (41 _5jv.5j~/5j% 35j_ 5j g  You start resting. Magic restored.5j 5j &05jT 8==2.3 (10 _5j 5j 6jo6j p6jqp6jq6js6jtC196ju6j$w6jy|"6j|U###  ...###6j}E..(...(. #.#######....††.#######6j36jL 6jsq_You see here a killer bee corpse.6jI6j{I6jI6jmJ6jK6jM_8 _6jN6jRM###  ...###..(...(.†########.....††.#6j^S46jZTw _You see here a killer bee corpse.6jj 6j 6jd 6j 6j 6j9 [=7 _6j 6jL 6j 6jI U==66j 6j J6j Y### .... .....###6j ..(...(6.3 (2.6j E† #†6j= *#.#6js \########.#6j˿ 6j 6j 7j]7j<37j՞7jN7jX57j֢7j\#### 7j....####...(...@.#7jZ......##.#..... #.#Throw: dart (poison)7j#### #†# #†# 7jΧ/#.# ########.# #.....††.# #.########7j+7.3 (17je8.3 (247jj7jS _j - a poisoned dart7jI{ U###...####7j{ .(..@..#.##.#.. #.#7j{ .###### #†# #†# #.#7j{  7j{ #.# #.....††.#  #.#7j 7j^ e9.3 (137j- 7jS 7js7jJt7jt7ju7jw7jVxX27jdy7jzX17jz7j{7j|7j}B07jz}7j7jĂ ######### #.......####.......####...@.....####.......##.#...##.#7j a2 darts (poison).########†# .. #†# .# #.#  ########.# 7ja #.....††.#  #.########7jl-502.3 (37jf3.3 (4097j7j_ _j - 2 poisoned darts (gained 1)8j8j8j8j8jl  A killer bee comes into view.8j\* # #.##.####.....##.##.##.##.##.##.##†#y ... #†# .## #.#y   killer bee (wandering)# #.#  #.....††.#  #.#0.8j,y8j]8jl4.3 (18 _8j38j8jU I 8j #########  #.......#  ####.......####  .......@......#  ####.......##.# 8j  #..........##.#  #.##.########†#  . y.. #†#  .## #.#  # 8j0 g  ††.#   8j2 -8j"3  8jJ3 A#########  8j~3 `#.......#  8j3 ####.......####  .......@......#  8j3 ####.......##.#  8j4 n#..........##.#  8j>4 #.##.########†# 8j^4 L . y.. #†8j4 & 8j4 c.## #.#  8j4 8# 8j4  8j 5 C†† 8j95 8j9 8j: 8jn? 8jA  8jA S_A killer bee is nearby!9j# #.# ####.#### ......# ####.##.# #.##.# #.##.##†# . y...## #.# # 9jM.y9j.9j8Ay9jg57 _9j9j ^ # #9jU .# ####.#### .#9j  ####.##.# #.##.#9j  #.##.##†# y ...9j2 #†# .## #.#9jv y   killer bee (wandering) # #.# 9j  #.....††.#  #.#9j؈ .9jR )9jC `669j 9j< 7 _The killer bee leaves your sight.:j :j :j :j :j :j~ X5:j :j %  :j GA killer bee comes into view.:j  ## #.......###.......####:j ........###.......##.# #...##.#:j  #.##.########†# ..:ji ~ ... #†#y. .### #.#y   killer bee (wandering). # :j ##.# :j  #.....††.#  #.##:j I7.y:j 7y.:j :j N8.3 (24 :j _:j :j :jm I #########  #.......#  ######.......####  .......@........#  ######.......##.#  #..........##.#  #.##.########†# :j?n  .y ... #†#  .. .### #.#  . #   :jfn H††.#   :jZ M :j n#########  #.......#  ######.......####  .......@........#  :j z######.......##.#  #..........##.#  #.##.########†# :j :jU.y ... #† :j{.. .### #.#  . # :j@ ††:j :j:j4:j:j a _A killer bee is nearby!;jW|unreal the GrapplerTroll of Okawaru ***...;j XHealth: 87/87 ========================Magic: 18/18 ========================;j@X}AC: 6Str: 24#########;jaXEV: 7Int: 14#.......#SH: 6;jX.Dex: 10;jX######.......####XL:  9 Next: 55% Place: Dungeon:7;jY.......@........#Noise: ---------  Time: 10508.3 (0.0)######*......##.#-) Claws#.**.......##.#Throw: 2 darts (poison);jvY#*##.########†#Zot (26504) .y ...#†#.. .####.#;jYy   killer bee (wandering). # ########.##.....††.#;jY#.######## _A killer bee comes into view. _A killer bee is nearby!Throw: 2 darts (poison);jZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;j?Z[Aim: a killer bee (wandering, hasn't noticed you, 29% to hit);j|unreal the GrapplerTroll of Okawaru ***...;j=Health: 87/87 ========================Magic: 18/18 ========================AC: 6Str: 24;j=#########EV: 7;j.Int: 14;jB]#.......#SH: 6;jc.Dex: 10;jL######.......####;jXL:  9 Next: 55% Place: Dungeon:7;jB.......@........#;j&Noise: ---------  Time: 10508.3 (0.0);jx######(......##.#-) Claws;jK#..........##.#;jBThrow: 2 darts (poison);j#.##.########†#Zot (26504) ;jd.y ...#†#;jK.. .####.#;jyy   killer bee (wandering);j(Y. # ########.#;js:#.....††.##.######## ;jN_A killer bee comes into view. ;jE_A killer bee is nearby!;j 0Throw: 2 darts (poison);jqPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;jSAim: a killer bee (wandering, hasn't noticed you, 29% to hit);jC(;jIC(;j8C(;jW(  Throw: 2 darts (poison) ;jW Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;jXuAim: a killer bee (wandering, hasn't noticed you, 29% to hit)  You throw a dart.  ;j2XMThe dart completely misses the killer bee.;jxC(;j5C(;j9y.;j9y.;j...y;j4===9.4 (1.1dart (poison) 3;ju;j ^ _The killer bee buzzes angrily.;jf# #.;j # ######.#### ........# ######.##.# #.y.##.# ;js#.##.##†# (. .### #.# . ;jfA.y;j؃7y.;j?;jɇq---1002;jӊ;jj&  >juYou miss the killer bee.The killer bee is heavily wounded.>jc1--7.3 (1.1>j:5>j>j! >j!%_The killer bee stings you. x2>jF  You miss the killer bee.The killer bee is heavily wounded.>jFP79----->j G`8.2 (0.94>j,J>jKS _You block the killer bee's attack. The killer bee stings you.>j .  You claw the killer bee!  You kill the killer bee!>j (>j y 81/88=7=9.2 (1.0>j 3 _Okawaru accepts your kill.Training target 5.0 for Fighting reached!>j >jL i _Your Fighting skill increases to level 5!?j?j?j$?j ?ja You start resting. Magic restored.?jz"#2?j"2=?j&&0?j(8==--20.2 (12 _?j+?j,?j ?jZ ?j ?j ?jH `31?j ?j! ?je" &4?j # :0?j# ?j% ?j& #5?j& N=89?j' ?jR) ?jg* 7===8?j8+ ?j8.  ?j. e_You start resting.HP restored.?j>2 9--?j5 +4.2 (4?j6 8=5.2 (57 _?j8 ?j: @j<@j@j#@j@j@jbX6@j@j@jB5@j@j@j)@j ### #.......#@jB #######.......#### .........#@jo [######.......##.# #..........##.#@j #.##.########†# .. ...# #†# (. .#### #.# @j. # ########.#  #.....††.# @jK #.########@j +7.2 (2@je8.2 (34@j@jI _Found a scale mail.@jr@jr@js@ju@j`v@jwT=3@jsx@j|r #########.......@j }q#########.................[######@......##9.2 (1 #...@jH}0#.##.########†.. ...# .(....@jg}+#.#@j ~@j-@j?@j @j @j @j  @j @j$ X2@j ######### #.......#@j! #######.#### .................#@ju  [######.......##.# #..@j 6.##.#30@j #.##.########†#@j .. ...# #†#@jI .(. .#### #.##.. # ########.#@j #. #.....††.## #.######## #.# @j , #.#@j @j @j @j @j2 @j @j# @j- n1@jD G ######### #.......# #.......#### ...........# [######.##.# #.@..##.#1 #.##.#†# ......# #†# .(.#.#### #.# #...#. #.# #.. #. #.....††.# #. #@j . #.##. #. #.# @j B #.#@j @j" @j# AjbAjAjAj3AjAj`X0Aj_######### #.......########.#### .................# [######.......##.# #...##.#Aj #@##.########†#2Ajy#......# #†#AjYx..(.#.#### #.###...#.# ########.# #.. #.# #.....††.# #.. #.# #.######## #. #.# #.# #. #.Aj# #.#  #.#Aj?AjAjAjC>Aj>Aj@AjAAjCY79AjDAjHz######### #.......#Aj;H#######.####AjHO .................# [######.......##.# #.#..........##.##.#.##.########†##.@....# #†#3.....(.#.#### #.#Aj/IY.###...#.# ########.# #...#.# #.....††.# #...#.# #.######## #...#.# #.# #...#.# #.# #... .AjI`. #.#  #.#AjIAjLAjNAj AjŎ Aj Ajؐ Aj Aj X8Aj Z######### #.......#Aj— D#######.#### ......Ajܗ ....#Aj  [######.......##.# #.#..........##.#Aj2 # #.#.##.########†#..###.#......# #†#AjN ......(@#.#### #.#4Ajy ###...#.# ########.# #...#.# #.....††.#Aj  #...#.# #.######## #...#.# #.Aj ]# #...#.Aj̘ # #.# #...#.Aj . #.# #...# #.#Aj '.######.#Aj Aj Aj BjBjBjeBjBjn7BjuBjөg # #.#Bjp########.......#####...#Bj.#[######.......##.##.#.#....##.#BjM #.#.#.##.##†#Bjj#..###.#......# #†#Bj#......@.#.#### #.#.###...#.# Bjªa#.# #...#.# #.....††.#2 darts (poison) #...#.# #.# BjުBj  #...#.# #.#  #...#.# #.# BjEH #...#.. #.#  #...# #.#  .######.#Bji&5Bje6.2 (26BjBj_ _j - 2 poisoned darts (gained 1)BjBjޭBjBjگBj6BjlX5Bj # #.# ########. #......... #[######.##. #.#.#....##.Bj #.#.#.##.#† #..###.#......# #† #.#.#### #.7.2 (1.###...#.# #.Bjŷ# #...#.# #.....††. #...#.# #.  #...#.# #.# Bj3 #...#.# #.#  #...#.. #.#  #...# #.#  .######.#BjBj<Bjp Bjr Bjs Bju Bjx n4Bjy Bjz Bj{ B3Bj{ Bj| Bj} Bj5~ ,2Bja~ Bj Bj  ###.. #.......#.. ########.......#.. #Bj@ &#.. #[######......#.. #.#.#..#.. #.#.#.##.###### #..###.#......#  #..@.....#.#### 40.2 (3...###...#.# ######.##### #...#.# #.... #...#.# #. #...#.# #.# #.Bj 0..#.# #.# #...#.. #.# #...# #.#  .######.#Bj9 Bj Bj݇ BjABjwBj]BjBjBjRX1BjyBjBjB0BjBj#L    BjL| #..# #  Bjl #..# ##   #..# #  Bj #..# #[######   #..# #.#.#   #..# #.#.#.##.  Bj! #..###.#......#   #@.......#.####2.2 (2  #..###...#.#  Bjt.###### #...#.# #   #...#.# #.   #...#.# #.#   #...#.# #.#  Bj #...#.. #.#   #...# #.#   .######.#BjvBjBjCj,Cj-Cj-Cj{0Cj{1Cjf3Y69Cj3Cj4Cj5B8Cj5Cj6Cj7Cj<8B7Cj8Cj9Cj:Cj6;B6Cj<Cj<Cj>Cj?B5Cj?@CjBACj)BCjjBB4CjCCCjWDCj>ECj|EB3CjBFCjIr    ##Cj J/ .# .# .#########.#.........# ######CjIJU.# #.....9.2 (7 #..# ########..... #........CjJh#..# #[######.....#..# #.#.#........#..# #.#.#.##.####CjJ #..###.#......##........#.####CjK}#........###...#.# #### CjKCj+NCjPCj`Cj`CjaCj/cCjvdCj>fX2Cj;jM # ######## .......Cjyj#####50.2 (1#######..# ..# ########Cjj..# #.......  #..# #[######.....Cjk|...#...CjkCjnCjoDj3DjӊDjDj6X1DjDj#  Dj{f    ###  Dj##.#  ..#   #.#  Dj########@#  1 .........# #######   #######..# #.   #..# ########   Dj)#..# #........   #..# #[######   #..# #.#.#.........   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GjB#.# #.. #.# #..## GjB###.#######.# #..## .......@....# #...#646.2 (70.0) Gj'C:.......###### ##..#. ....... #.._. ....... #..#. ....... #.Gj^C ....... ## ....... ## GjC......) ## #....GjFGj[Gf7.2 (715GjuJGjK Gj L _Found a war axe.GjG l  #.....# #...######.#   #######.######..........###   ..........#######....   #.#######.# #  Gj & #.# #..##  # #.# #..  ####.#######.# #..  .............# #...  ####### ##..#  #Gj .# #.._  #.#Gj;  #..#  #.# #..#  Gje #.# #.##  #.#Gj ` #.  #)#Gj  #.  ..# #...   ####Gjc Gj 18.2 (1.0)Gj& :4Gj Gj HjAHjHjHjHjWX3HjHjfHj]   #.###.# #...# #.#   #.....#. #...######.   #######.######..........#   ..........#######  Hj}#.#######.# #..   #. #.# #..   #< #.# #..  Hj*######.#######.# #..  ........# #..9Hj  HjK.##.......###### ##.   #.......# #.  Hjx #.......# #.  Hj  #.......# #.   #.......# #.  Hji #.......# #.   #......)# #  ........# #.HjHjf50.2 (22HjHju9 _Found a stone staircase leading up.Hji Hjoj Hjk Hjm HjAo Hjp B1Hj.q Hj9r Hjs Hjs B0Hj t Hj B1HjϹ Hj Hj` Hj B0Hj2 Hj̽ Hj Hj C29Hjn Hjf Hj2 Hjx B8Hj Hj Hj Hj B7Hj Hj Hj Hjy B6Hj Hj HjM Hj B5Hj Hj Hj HjU B4Hj{ Hj Hjb Hj B3Hj HjS Hj Hj B2Hj Hj Hj Hj B1Hj" Hj Hj Hjy B0Hj' HjD Hj o19Hj Hj3 X8Hj Hj Hj HjT B7Hj HjD Hj Hju B6Hj Hj/ Hj X5Hj_ Hj6 Hj\ Hj B4Hj Hj Hj9 Hj Hj :3Hj Hj Hj Hj B2Hj[ Hjy Hj Hj B1Hj Hj Hj! Hja B0Hj Hj Hj' C09Hj Hj N _You now have 363 gold pieces (gained 18).Hj Hjs P8HjF ,Hj X7Hj Hj Hj X6HjU Hj~ X5Hj Hj3 Hj %  Hj5 EYou encounter an ice beast.Hj% ! Hj% #.#.....########...  #................... Hj% c #..######.##.####...  .... #.##.#  ###.# #.##.#Hj$&  #.# #.##.# #.# ...#.# Hj& #.##.#  #.##@.  #...........  ....Y.........#  #############.# Hj'  # Y   ice beast (asleep) Hj5 d707.2 (57.0)Y.Hj8 PYHj9 m8.2 (584 _Hj< Hj= Ij J.YIjm Ij #9.2 (1Ijߕ 2.0)3Ij Ij Ij Ij{ q  You mangle the ice beast!!  Ij| LThe ice beast is severely wounded.Ij!} k===102Ij7 Ij|  Ijك 2_The ice beast hits you but does no damage.JjGN .  You claw the ice beast!  JjB8JjǭJjJjgJjB7Jj6JjmJjJj,6JjJjIJj?JjJj8B5JjJjJjfJjȷB4Jj$JjJjJjB3JjsJj=JjJjqB2JjJjJj~JjֿB1JjMJjJjJjB0JjlJj"JjJjC89JjCJjiJjJj>B8JjJjJj"JjgB7JjJjJjn6JjJj1JjB5JjJjJjzJjB4JjUJjWJj JjLB3JjJjMJjX2JjJjJjJjpB1JjJjJj:JjB0JjJjJjJJjC79Jj!JjJjnJjB8Jj3JjJjJjCX7JjKJjJj(B6JjJjJjdJjB5JjJjJjJjB4JjMJj JjJjB3JjQJjJj5JjB2Jj JjJj|JjB1Jj6JjJjJj B0JjsJjNJjJjYC69JjJjJjyJjB8Jj@Jj JjJjB7JjJjJjJjB6Jj?JjxJj M   #.#.#..#.##.#   #.#.#.....#.#   #.#.#..#.##.#######   #.#....#.##........ Jj9 M  ###.######...........   #...................#   #.#.###############.#   #.#...............#.#   #.########..---Jj 46.2 (35.0)   #. #.##.###.##   #. #.# .~#   #. #.≈ .≈≈#   #.#.≈ ∩≈≈#  #.≈≈≈≈≈#  #..≈≈≈..  #########  Jj JjM --7.2 (365Jj Jj 0 _Found Wephaxo's Book Shop.KjU #.#.#.....#.# KjC #.#.#..#.##.####### Kj69#.#....#.##........ Kj`= ###.######..... Kj #.............Kj# Kj؜R #.#.###############.# Kj~ #.#...............#.# Kj&> #.########..KjN(.# Kju #. #.##@###.## Kjȝ #. #.#~.~#  #. Kj#.≈~.≈≈  #. Kj`#.≈≈∩≈≈#  Kj5#.≈≈≈Kj7≈≈# KjܞY#..≈≈≈..Kj Kj=7######### Kjd KjKj֥#8.2 (1Kj2.0)4Kj.KjKjKjKj&Kj%KjoKj8Kj X3Kj Kj' Kj X2Kj. Kj= Kj B1Kj KjN Kj TWelcome to Wephaxo's Book Shop! What would you like to do?  a -  208 gold a parchment of Airstrike  b -  294 gold a parchment of Alistair's Walking Alembic KjV j c -  400 gold a parchment of Death Channeld -  208 gold a parchment of Dispel Undead  e -  208 gold a parchment of Olgreb's Toxic Radiance  f -  208 gold a parchment of Passage of Golubria Kj  g -  64 gold a parchment of Slow  h -  294 gold a parchment of Summon Mana Viper You have 363 gold pieces. [Esc] exit[!] buy|examine itemsKj R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listLj Lj Lj M ###.######...........Lj `unreal the Grappler#...................#Lj 1Troll of Okawaru ***...Lj8 B#.#.###############.#Lja Health: 88/88 ========================#.#...............#.#Lj Magic: 18/18 ========================#.########..........#Lj kAC: 6Str: 24#.Lj2 {#.##.###.##EV: 7Ljp >Int: 14#.Lj #.#~.~##SH: 6Lj -Dex: 10Lj #.Lj g#.≈~.≈≈#Lj? ~XL:  9 Next: 62% Place: Dungeon:7Lj #.Lj #.≈≈@≈≈#Noise: ---------  Time: 10751.2 (3.0)Lj t#.≈≈≈≈≈#-) ClawsLj b#..≈≈≈...#Lj@ \Throw: 2 darts (poison)##########Lj .Zot (26261) Lj f_The ice beast hits you but does no damage.  You claw the ice beast!  Lj 'You kill the ice beast! Lj A_Okawaru accepts your kill. LjD i_Found Wephaxo's Book Shop.  There is an entrance to Wephaxo's Book Shop here.Lj Lj Lj . _LjZ_Lj`LjaLj7dLjNgLjh_0 _Lj]iLjjLjVj-59LjjLjjLjkLjhmX8LjmLjpLjOrLjrB7LjsLj.Mj4/Mj/Mj0B3Mj0MjB1Mj1Mj/2B2Mj2Mj3Mj$4Mjs4B1Mj4Mj5MjG6Mj~6B0Mj6Mj7Mj38Mjr8C59Mj8Mj-:Mja:Mj:B8Mj%;Mj;Mj<X7Mj@=Mj>Mj>Mj>B6MjN?Mj@Mj@Mj@B5Mj`AMj3BMjBMj-CB4MjCMjLDMjEMj1EB3MjEMjFMjvGMjGB2Mj*HMjHMjJn1Mj@KMjKMjKB0MjDLMjMMjMMjNC49MjaNMj'OMjOMjOB8Mj=QMjFXMjXMjdYB7MjZMj^Mj^Mj^B6Mj_MjwcMj dMj_dB5MjdMjhMj;iMjiB4MjiMj]mMjmMj^nB3MjnMjUrMjrMj=sB2MjtMjwMjwMjwB1MjCxMjh|Mj|Mj1}B0Mj~MjMj|MjC39Mj3MjHMjޅMj&B8MjMjMj@MjB7MjMjҍMjxMjB6Mj5MjMjMj͒B5Mj>Mj"4MjMjMjǚB3Mj?MjMjmMjB2Mj'MjMjAMjB1MjMjMj4Mj~B0MjMjکMjMjDY29Mj0MjMj6B8MjMjMj޳Mj7B7MjݴMjMjX6MjMjMj)Mjz,5Mj½MjVMjMjMjKB4Mj+MjMj3MjB3MjMjCMjMjB2Mj MjMj0MjB1MjMjMjkX0MjMjbMjMjFC19MjJMjMjX8MjMjMjX7MjMjIMj|MjB6MjMjMjMjB5Mj Mj5MjX4MjMjnMjX3MjMj MjMjB2Mj~MjMjmMjB1MjMjMjMjB0Mj`MjMj+Mj^C09MjMj n8Mjj Mj Mj{ Mj B7Mj7MjxMj9MjiB6Mj*Mj<MjMj2B5MjMjMjMj#B4MjMjMjKMjB3Mj+Mj"MjMj&B2MjMjMjUMjB1Mj(MjvMjh Mj B0Mj!Mjm#Mj)$Mj$D099Mj%Mjj&Mj'MjQ',8Mj~'Mj>(Mj)Mjy*Mj*B7Mj0MjB1MjB3X6Mj14Mjn5MjG6Mj6B5MjJ7Mjh8Mj=9Mj9B4Mj2:Mj-;Mj<Mj_<B3Mj=Mj >Mj>MjM?B2Mj?Mj@MjcAMjAB1MjBMjBMjyCMjCB0Mj?DMjDMjEMjEC89Mj=FMjGMj7HMjHB8MjIMjIMjbJMjJB7Mj KMjKMjrLMjLB6Mj*MMjcXMjXMj>YB5MjYMj^Mj^Mj^B4Mjc_MjbMjRcMjcB3MjdMjggMjgMj*hB2MjhMjlMjlMj$mB1MjmMj2qMj1rX0MjrMjEvMjwMjcw-79MjwMjxMjY{Mj<|Mj|B8Mj?}MjMjMjׁB7MjނMjMjn6Mj$,Mj$B5MjMjMjeMjB4MjMjMjMjB3MjŗMjn2Mj!MjMjӟMj0B1MjMjTMjMj)B0MjĤMjMj,Mj_C69MjMjҫMjX8MjMjSMjMjGB7Mj*MjNMjMjHB6MjMj^Mjn5MjeMjMjVB4MjʽMjjMjMjbB3MjMjMjdMj,2MjMjNMjMjMjNB1MjMjMjPMjB0MjMjMjFMj-59MjMjMjMj,MjxB8MjMjMjMj_B7MjUMjMj>MjvB6MjMj7MjMjB5MjSMjMjAMjB4MjMjTMjMjB3MjVMjMj?MjxB2MjMj Mj Mj B1Mj# MjHMjMj>B0Mj?Mj$4987Mj%Mjk&Mj&B6Mjg'Mjy)MjN*Mj*B5MjC+Mj?-Mj#.Mjv.B4Mj/Mj1Mj1Mj?2B3Mj2Mj4Mjy5Mj5B2Mjz6Mj8Mjq:Mj:B1Mj;MjZ?MjEMjEB0MjjHMjKMjMMj[NC39MjPMjSMjOVMjVB8MjZMj \Mj^Mj^B7MjwaMjdMjfMj/gB6MjiMjmMjoX5MjrMjuMj1xX4MjMj$  Things that are here:MjJ=  a +0 hand axe; a +0 robeMjMjfI3 _MjgMj܌MjVMjB2MjMjMjBMjB1MjMjMjX0MjMjMjY29MjSMjũMjMjFB8MjXMj̰Mj=MjB7MjWMjMjAMjB6Mj>Mj #.......#  ## Mj##...)...# ....##### ....###############....#.............# Mj.=# #.....#.............# ####.....#.............# ........).......@......#986.2 (2Mj35.0) .......................# .......................# ..........)............# .............########### .............# Mj.............# .............# ...........).###MjVMjMjT _Key pressed, stopping explore.MjlMjMjMj3MjMju5 _MjMjB4MjMj, Mj B3MjcMjqMjMjMjKB2MjMjMj6"Mjl",1Mj"Mj(Mj-Mj0Mj0B0MjU4Mj7MjZ:Mj:C19Mj#=Mj....Nj" a #...# .....####### .#############.###  ............... ######.#####T......# Nj" o.... ### ..##### ##.#.#Nj # #.#.....# ...#.....####### ######.# ###.### ###NjT# !Nj & Nj& l6.2 (16 _Nj) Nj* OjOjLevel 7 of the Dungeon<<<>>>_∩Oj p(Press ? for help)  #......####.##.# #......##.######....#.####   ####.#.#..#.##.# ######.##.##.............# Oj  #.#.#..#.##.##.##.##.............#   #.#.#.....#.##.####.##.............#   #.#.#..#.##.#########...##.#Oj#.............#   #.#....#.##...........#.##.# ####......>......#   ###.######................##.# #................#   #...................###.###Oj#.# #..#.............#   #.#.###############.# #.#Oj#.# #.##.......†.....#   #.#...............#.# #.##.#  #.##......<......#   #.########..........# #.####.#  ...##.>..........#   #.##.##.###.### #.##...#  .....##############   #.##.#~.~##.# #.#############.###  .......   #.##.≈~.≈≈#.# #.................# #.......# Oj  #.##.≈≈∩≈≈#.# #######.......#.#.# #.......#   #.##.≈≈≈≈≈#.###########.#####.#.#.# #T......#   #.#Oj#..≈≈≈...#.........#.# #.#.#.#    ##.#################.#######.#.# #.#.#.# OjEa  #..........................#.#.# #.#.#@#####   ####################.#####.#.#.# #.#.#.....#  #.......#...# #...#######  Ojt#.#########.# ###.#  ###### ###Oj^.@Oj~ <..Oj <..Pj/<..PjA deep troll (D:7)  .TPjI~A deep troll. A stooped troll with dark skin. It often travels in packs. PjMax HP: ~55 Will: + AC: ++ EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Regen: 1/turn You have about 97% to hit with your claws (while incapacitated). It has about 67% to hit you. PjɩAttacks Max Damage Bite 27 2x Claw 20 each It has a 50% chance to notice you each turn. PjcIt is immune to blinding. It can see invisible. It can open doors. Pj(If it is slain, it may be possible to recover its hide, which can be used as armour. [!]: Description|Statuses|QuoteUj%A deep troll (D:7)(Press ? for help)  #......####.##.# #......##.######....#.#### Uj  ####.#.#..#.##.# ######.# #.# #.............#   #.#.#..#.##.##.##.##.............#   #.#.#.....#.# #.### #.# #.............#   #.#.#..#.##.#########...# #.# #.............#   #.#....#.##...........#.##.# ####......>......#   ###.######................##.# #................#   #...................###.### #.# #..#.............#   #.#.###############.# #.##.# #.##.......†.....#   #.#...............#.# #.#Ujn/#.#  #.##......<......#   #.########..........# #.####.#  ...##.>..........#   #.# #.##.###.### #.##...#  .....############## Uj  #.# #.#~.~##.# #.#############.###  .......   #.##.≈~.≈≈#.# #.................# #.......# Uj  #.# #.≈≈∩≈≈#.# #######.......#.#.# #.......#   #.# #.≈≈≈≈≈#.###########.#####.#.#.# #T......# Uj  #.# #..≈≈≈...#.........#.# #.#.#.#    ##.#################.#######.#.# #.#.#.#   #..........................#.#.# #.#.#@##### UjF  ####################.#####.#.#.# #.#.#.....#   #.......#...# #...#######  Uj#.#########.# ###.#  ### ### ###UjUjUjt7.#Uj###.# ...##.>.... unreal the Grappler .#Uj #...# .....####### Troll of Okawaru ***... Uj= ^.#############.### .......Ujo cHealth: 88/88 ======================== Uj .................# #.......#Magic: 18/18 ======================== Uj ######.......#.#.# #.......#Uj -AC: 6Uj,!,Str: 24 Uj[!######.#####.#.#.# #T......#EV: 7Uj!Int: 14 .....#.# #.#.#.#Uj!#SH: 6Uj!Dex: 10 ####.#.# #.#.#.#Uj."}XL:  9 Next: 62% Place: Dungeon:7 Uj_"o...#.#.# #.#.#@#####Uj"Noise: ---------  Time: 11036.2 (0.0) ##.#.#.# #.#.#.....#Uj"-) Claws ...#...# #...#######Uj"6Throw: 2 darts (poison) Uj0#J######.# ###.#Uj^#tZot (25976) ### ###Uj#Uj# Uj$4  Uj3$-  Ujc$_Partly explored, can't reach some places. _Partly explored, can't reach some places. Uj$1_Partly explored, can't reach some places.  Uj$:Press: ? - help, v - describe, . - travelUj$IHere: A deep troll (asleep)  The floor.Uj%Uj|+Uj- Uj-(_Vj`VjLevel 7 of the Dungeon<<<>>>_∩VjξT(Press ? for help)  #......####.##.# #......##.######....#.####   ####.#.#..#.##.# ######.#Vj#.##.............# VjJa  #.#.#..#.##.##.##.##.............# Vj~O  #.#.#.....#.##.####.#Vj]#.............#   #.#.#..#.##.#########...#Vj#.##.............# VjI  #.#....#.##...........#.#VjE#.# ####......>......#   ###.######................#Vjx#.# #................#   #...................###.###Vj?#.# #..#.............# Vjh  #.#.###############.# #.#Vj #.# #.##.......†.....#   #.#...............#.# #.#Vj>#.#  #.##......<......#   #.########..........# #.#Vj###.#  ...##.>..........#   #.#Vj#.##.###.### #.##...#  .....############## Vj/  #.#Vj&#.#~.~##.# #.#############.###  .......   #.#Vj~#.≈~.≈≈#.# #.................# #.......# Vj/  #.#Vj#.≈≈∩≈≈#.# #######.......#.#.# #.......#   #.#VjSW#.≈≈≈≈≈#.###########.#####.#.#.# #T......#   #.##..≈≈≈...#.........#.# #.#.#.#  Vjv  ##.#################.#######.#.# #.#.#.# VjS  #..........................#.#.# #.#.#@#####   ####################.#####.#.#.# #.#.#.....#  #.......#...# #...#######  #.#########.# ###.#  ###### ###Vj4#^ @Vj,@. WjaZ   ##.#...###.############.# #...........).###   #....#.# #.##.# #...............#   ####.#.###.#########.# #.............#.#   ##.#.....########.....##  #.# ###############.#   #......................##.##)#   ###..######.##.####......##.#######)#.WjϨ    #.#.##.......##.._......................................#   #.#.##.......##..#..###.................................#   #.#.##.......##..#..# #....................)............#   #.#.##.......##.###.# #.......................###########   #.#.##.......##.###.# ######.####.............#   #.#.##......)##.###.##.# #.............#   #.#.#........##.....##.# #.............# Wj} :..XjR Xj  #.................#######...........#####...)...#   #.#######.#######.# #............#XjB#.....#####   #.# #.# #.# #..###.......##.....###############   #.# #<# #.# #..###.......##.....#.............# XjY%  #.#######.#######.# #..###.......######## #.....#.............#   #.#...............# #...#...............####.....#.............#   #.#.##.......###### ##..#...)...................)..............#.Xjo   #########.######..........############.......#.#Xjq Xjer  #.....#.# #...######.##.......#.Xjr&.YjDYj(Z*.####.# ...##.>.... unreal the Grappler .##...# .....####### Troll of Okawaru ***... .#############.### .......Health: 88/88 ======================== .................# #.......#Magic: 18/18 ======================== ######.......#.#.# #.......#AC: 6Str: 24 ######.#####.#.#.# #T......#EV: 7Int: 14 YjZF.....#.# #.#.#.#SH: 6Dex: 10 ####.#.# #.#.#.#XL:  9 Next: 62% Place: Dungeon:7 ...#.#.# #.#.#@#####Noise: ---------  Time: 11036.2 (0.0) ##.#.#.# #.#.#.....#-) Claws YjZF...#...# #...#######Throw: 2 darts (poison) ######.# ###.#Zot (25976) ### ###Yj[G  YjA[   _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Yjr[aPress: ? - help, v - describe, . - travelThe floor.Yj[Yj7\YjdYjdYj2f~ 5 _YjiYjYiYjiB4Yj+jYj+mYjmYj/nB3YjunYj?qYjqYjXrB2YjrYjuYjvYj wB1YjwYjzYj<{Yj{B0YjA|Yj~YjYjC69YjYjYjYjB8YjYj#YjYj,7YjNYjYj9YjŋYjBB6YjYj;YjYjEB5YjYjYjޓYjMB4YjYjRYjYjIB3YjYjAYjYj&,2YjYYjYjYjYjB1YjiYjŢYjX0YjYjYjæYjC59YjYjYjWYjB8YjYjbYjYjVB7YjYjYjcB6Yj,Yj/Yj´YjB5YjYjͷYjSYjn4YjYjQB3YjYjJYj!Yj[B2YjϿYjYjYj&B1YjYjYj YjDB0YjYjwYjYjC49Yj YjYjYjAB8YjYjYjMX7YjYj8Yj Yj{B6Yj YjYjYjB5YjYjYjYjJB4YjYjYjYjB3YjYjCYjxYjB2YjYj%YjYj B1YjYjiYj?Yj|B0YjYjYj} YjH C39YjYjpYjYjmB8YjYjuYj.YjkB7Yj Yj"Yj(%Yjm%,6Yj%YjF'Yj[.a #.......#  Yj.#.......#  #.......#  Yj.#...>...#  #<......#  #.......# ## #.......# Yj/>.## ###...)...## #...@.#####740.0) YjM/+..# #.....################ #.....#.............# Yj/..######## #.....#.............# .........####..Yj/}...#.............# .................)..............# ................................# ................................# YjL0g...................)............#Yj0Yj4Yj5YjZ Yj` $Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2} Yj P o - a ring of protection from fire (worn)  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}l - a +6 ring of intelligence Talismans (go to first with %)v - a rimehorn talismanYj M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip [jK[jP[jVx#.......#unreal the Grappler[j,W#.......#Troll of Okawaru ***...#.......#[jbWHealth: 88/88 ========================#...>...#[jWMagic: 18/18 ========================#<......#AC: 6[jWStr: 24#.......#EV: 7[jX?Int: 14 ##[jgX#.......#SH: 6Dex: 10 .##[jX\###...)...#[jXXL:  9 Next: 62% Place: Dungeon:7 ..##...@.#####[j...# #<#  #.# #  #.......# ## [j###..@)...# # [j #.....##### # #.....############### [jCn# #.....#.[jwk# ######## #.[j\####.....#.[jۭ!#[j E.)..[j?4#.[jpW....#[j..[jӮ!#[j[jl7.2 (15 _[j[j[ja#.# #.# [ja#.# #.# #.......# #...>...# #<#  #.[jGbn#  #...@...# # ###...)...# # [jb#.....##### # #.....############### # #.....# ######## #.....#[jc####.....#).#[j}h<8[jh:4[jl[jn[j: =M.[j *...>< #....###...)... ##.....#####[j gZot (25934) .....[j [j [j۶ `93[j@ \j_\j `\M#######.\jF`B...><\jy` \j`-#....\j`l##...)... #\jKa`#.....######.....\ji\j#j'80\j[j:2\jq\jq\jH5M\j########\j%..\j .< \jA>#.... #\jso###...)...#.\j#\j##.....\jz\j&1\jW:1\j\j[ _There is a stone staircase leading down here.\j4t \jTu \j | \j \j g20 _\j8 \jBb8700\j         \jE ###   #..   # #.#   #.#.#  \j #..@#   #...#   #...#   #....   #.##\j'#   #   ##    \jj3.7 (2.56998\j\j _You climb downwards.\jJ \jS_There is a stone staircase leading up here.]j7 I]jJ8 ]j9 _7 _]j+< 6]j= ]j}? c   #####]j?  #...## #50#.#.#..<#...#  #...#  ]j@ t#....##]jOC ]jG ]j=P]jP]jP]jQ]jeS]j UX5]jW         #####  ]jpX  #.@.#6.7 (1 # #.#.# #.#.#.# #..<#.# #...#.# #...#.# #...... #.##### #.]jiZ]ju[^j?^j'@^j@^jwA^jC^jDX4^jG2     ^j#HI    #####  #..@# 7 # #.#.#  #.#.#.#  #..<#.#  #...#^jH3.# #...#.# #..... #.#### ^jI^jK^jgL^jI^jx3^j^j^j3X3^jO^jË^jX2^jʍ^jX1^jX^j^j^jX0^j^jzC89^j,^jט######...## #.#.##.#.#.##..<#.##...#.#...#92.7 (5#........##.######.# ##^j^j^j ^j ^jM ^jV ^j ^j" X8^j߭ Y#####...^j" # #.#.#.#.#.#..<#.#...#.#...#.####^jZ #....@...#3.7 (1######^j l#. ## ^j ^jo ^j _jA3_j_j_j_jBn7_j9X6_j_j #####  #...#  # #.#.# _j% #.#.#.#  #..<#.#  #...#.#  _jb#...#.####  #......@.# 5.7 (2 _j(#.######.#  #. .#  ## ## _j#_j\_j_jX _j_jJ_j_j_j_jX5_j ######...# # #.#.# _j ,#.#.#.# #..<#.# #...#.# #...#.#####........# #.######@# 6.7 (1#........# _j I########## _jD _j _jw_jRl _jl _j+m _jnn _jwo _jp X4_js  #...## #.#.# #.#.#.# #..<#.# #...#.# #...#.#### #........#_js 1 #.######.# #......@.#7 ##########_jt _j~v _jw _js_js_jXt_ju_j!v_jwX3_jw_jx_jxB2_jyy_jFz_j{_j{B1_j1|_j|_j_jZB0_j_jހ_j_juC79_j_j   #...#   #.#.#.#   #.#.#.# _j%  #..<#.#   #...#.#   #...#.#### _jc  #........#   #.######.#   #.@......#_jb102.7 (5   ##########     _j  _jˆ" _j=_j_j`j`jZ3`j1`jn8`j  #####  #.#...#  #.#.#.#  #.#.#.#  #..<#.#  #...#.#   #...#.####  #........#  #@######.#3.7 (1  #........# ##########      `j`j`j`j `j `ji `j `jX7`j,`j`jEB6`j`j`j`j :5`j}`jB`j`j9B4`j `j"  ## . #####..`j\##.#.# #.#.# .<#.# 7.7 (4`j#...#.# ...#.####........##.######.#`j$x#........###########`j$`j7(`j*`jQ`jQR`jR`jS`jT`jVX3`jhV`jJW`jW,2`jkX,`jGZ`jZ`jZB1`jK[`jB\`j]`j1^X0`j9a    ########......#`j}a####11#..#.#.# #.#.# .<`ja#.##.#...#.#........#`ja(#.######.#`jZb`j1d`j@eajgajzEvoke which item? Wands  c - a wand of warping (28) [!] read|quaff|evoke[?] describe selectedajSoaj\uajz7 ajz9unreal the Grappleraj{O Troll of Okawaru ***...ajD{ ajz{{Health: 88/88 ======================== aj{kMagic: 18/18 ========================aj{ aj&|ZAC: 6Str: 24aj[| aj|ZEV: 7Int: 14aj|0 #########aj|PSH: 6Dex: 10aj*} aj_}#.......#XL:  9 Next: 62% Place: Dungeon:8aj}L #@#####aj}Noise: ---------  Time: 11111.7 (0.0)aj~ ajH~u#.#...#-) Claws ajN}#.#.#.#Throw: 2 darts (poison) #.#.#.#Zot (26970)  #..<#.# ajE#...#.# ajH#...#.#### aj.H#........# ajhV#.######.# _Partly explored, can't reach some places. ajL_Partly explored, can't reach some places. _Okay, then. ajҀJ_There is a stone staircase leading down here. ajG_You climb downwards. _There is a stone staircase leading up here.ajP  Okay, then.ajaj aj. _ajajQajajajaj@`69 _ajajaj3aji:8ajajcajaj]aj:7ajajajmajB6aj;ajaj aj. B5aj aj aj aj B4aji ajA aj aj' aj\ :3aj ajT ajH aj B2aj aj aj| aj ,1aj ajU aju aj X0aj aj aj} aj C59aj_ aj  aj aj- ,8aje aj aj aj aj ,7aj ajJ aj2 aj@ X6ajy aj aj ajM ,5aj ajj aj aj aj B4ajl aj1 aj? aj B3aj! aj" ajf$ aj$ B2aj% aj& ajR( aj( B1ajn) aj+ aj- aj^- B0aj. aj/ aj2  You encounter an orc priest. It is wielding a +0 dagger.aj6 = ######## aj,7 .......# .#####.# .#...#.# .#.#.#.#aj7 v. .#.#.#.# o.. ..<#.#.############./... ...#.#..........@....... aj7 ...#.################### ........# .######.# ........# #########aj7  o   orc priest (asleep) aj F & ajGF No320.0)oajF   The orc priest shouts! You hear a shout!ajH 8*aj  @The orc priest calls down the wrath of Beogh upon you.Pain shoots through your body!7-7--===2.7 (2149aj ajۢ T _You hear a shout! x2bjVYbjZ$Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2} bj9[ o - a ring of protection from fire (worn)  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}l - a +6 ring of intelligence Talismans (go to first with %)bjr[v - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip cjЖcjcj}unreal the Grappler ########cjBTroll of Okawaru ***... .......#Health: 87/88 =======================- .#####.#cj<Magic: 17/18 ======================-- .#...#.#AC: 6Str: 24 .#.#.#.#.cj; EV: 7Int: 14 .#.#.#.#o..SH: 6Dex: 10 cjŧ ..<#.#.############./...XL:  9 Next: 62% Place: Dungeon:8 ...#.#..........@.......Noise: ===------  Time: 11132.7 (0.0) cjz...#.###################-) Claws ........#Throw: 2 darts (poison) .######.#Zot (26949) ........# #########o   orc priest _Okay, then.You encounter an orc priest. It is wielding a +0 dagger.The orc priest shouts! You hear a shout!The orc priest calls down the wrath of Beogh upon you.Pain shoots through your body! _You hear a shout! x2cjP  Okay, then.cjScjucj۱. _cj4# #.......# #.#####.# #.#...#.# #.#.#.#.# . cjV53#.#.#.#.# o.. #..<#.#.#./... #...#.#.......... #...#.# #cj5F.# #.######.# #.##cj980ocji;s.o   orc priestcjn<S8=-cj<O3.7 (18 _cjx?cj@cj#  cj=#  #.# cjL^ #.#####.#  #.#...#.# cjX #.#.#.#.# . cj1 #.#.#.#.#cj$) ... cj_D #..<#.#.cj#.o...  #...#.#cj. cj 6 #...#.# cj]' #cj.# cjX #.######.#  #cj '.#  cjE(#cja cjcj&---47cjcj cjf_The orc priest casts a cantrip, but nothing happens.cjj$ cj# #.# #.#####.# #.#...#.# #.#.#.#.#cj . #.#.#.#.# ... #..<#.#.#.o... #...#.#. #...#.# #cjQ.# #.######.#  #.# #cjcj2ocjJ/ocjo   orccj{--56cjcjdp _You encounter an orc. It is wielding a +0 flail.cja  # #.# #.#####.# #.#...#.# #.#.#.#.#cj?b  . #.#.#.#.# ... #..<#.#.#o/... #...#.#.o.... #...#.cjb 8# #.#cjb  #.######.#  #.# #cje U.ocj`j cjj `65cjn cj2o cjGd # #.#cj #.#####.# #.#...#.# #.#.#.#.#cj . #.#.#.#.# ... #..<#.#.#./... #...#.#.oo.... #...#.# #cj.# #.######.#  #.# #cjo   orc cj>1o.cjcjC#=cjY74cjcj8djS5 #dj #.# #.#####.# #.#...#.#dj` #.#.#.#.# . #.#.#.#.#djص ... #..<#.#.djG#./... #...#.#.o.o....djK^ #...#.# #dj̹.# #.######.#  #.# #djF,o.djdj `83djdjdj{'=# dj'#.# #.#####.# #.#...#.# dj(#.#.#.#.# . #.#.#.#.# djF(... #..<#.#.#dj~(./... #...#.#.dj(o.o..... #...#.#dj(/ #.dj")P# #.######.# djY)# o   orc priestdj){o   orcdj+/o.dj>-0o.djE/.odj&8po 2 orcs (1 wandering)dj9U8==9dj9:2dj(GdjxJ djJdj Ka_You encounter an orc. It is wielding a +0 whip.dj! # #.# #.#####.# dj" #.#...#.# #.#.#.#.# . #.#.#.#.# ... #..<#.#.#./... #...#.#.dj]" o.oo..... #...#.# #.dj" # #.######.# # ..dj# /o.dj$ 0o.djn% 2odj)' 3o.djc+ Zo 3 orcs (1 wandering)dj+ djO- a401dj/ dj5 s _You encounter an orc. It is wielding a +0 hand axe.dj9 # #.# #.#####.# #.#...#.# #.#.#.#.# . #.#.#.#.# ... #..<#.#.#o/... dj #...#.#.o.oo...... #...#.#djD  #.# #.######.# dj < # dj /o.dj U.odj 3o.dj dj h=10dj dj  dj ,_The orc hits you but does no damage.djKu o.  You scratch the orc.  djGLThe orc is lightly wounded.  The orc priest calls down the wrath of Beogh upon you.djVEoodjWdj:X$73djzX-----4------=2.8 (1.139djh\dj]I _Beogh smites you! The orc hits you with a +0 flail.ej  You closely miss the orc.The orc is lightly wounded.ej4=-----3.7 (0.98ejej1: _The orc hits you but does no damage.ej˱P  You closely miss the orc.ejB1The orc is lightly wounded.ej#5ejR=-4.8 (1.17ejejJ  You closely miss the orc.  ejoThe orc is lightly wounded. _hits you but does no damage.  You closely miss the orc.  The orc is lightly wounded. ej޼,_hits you but does no damage.ej_. _The orc hits you but does no damage.  You closely miss the orc.  is lightly wounded. ej__The orc hits you but does no damage.  You claw the orc!  You kill the orc!eja+o.ejfP 2 orcsejin6506ejmejpoP _Okawaru accepts your kill.ej ^o.o.ej R  You completely miss the orc priest.ejO ej k3-------6.9 (1.1ej( :5ej ej_  ej 9_The orc priest hits you with a +0 dagger.ejݬ ej~ 7=7.8 (0.94ejE ej y _You closely miss the orc priest. You block the orc priest's attack.fj%&  fj%DYou scratch the orc priest.  The orc priest is lightly wounded.fj)fjW*#9fj*=4=8.8 (1.03fj.fj0 fj1f_The orc priest casts a cantrip, but nothing happens.fj_' fj)You claw the orc priest!  You kill the orc priest!fj-o.fj-o.fjNooo 2 orcs fj  804=9.7 (0.92 _Okawaru accepts your kill.Training target 4.0 for Throwing reached!fjfj{i _Your Throwing skill increases to level 4!fjfj-_1=-50.6fj:1fjfjO _You closely miss the orc.fjHKfjM2=-1.6 (1.00fj&Zfj[s _You barely miss the orc. The orc hits you but does no damage.fj fjE A3=fj a2.5 (0.929fjy fj s _You barely miss the orc. The orc hits you but does no damage.fjw fjx o43.5 (1.08fj~| fja~  fj~ e_You barely miss the orc. The orc hits you but does no damage.gj  gjw)You claw the orc!  You kill the orc!gj-o.gjn   orcgj5=5==4.4 (0.97gjNgj gjJ_Okawaru accepts your kill.gj3-4--5.36gjgj gje_You barely miss the orc. The orc hits you with a +0 hand axe.gj )You claw the orc!  You kill the orc!gjgj><)gj 4-6.3 (1.05gjgjlP _Okawaru accepts your kill.gj gj gj% gj H _No target in view!gjb l#  #.#  gjub #.#####.#  #.#...#.#  #.#.#.#.# .  #.#.#.#.# ...  #..<#.#.#./...  #...#.#.gjb .@.  #...#.#  #.#  gjb E#.######.# gjng gj*h S5=-gjlh J74 _gjk gj6p p _Items here: )))) [ ††.hj7hjVisible Items (select to target/travel, [!] to examine) Items  a - ()) a +0 dagger (here)b - ()) a +0 flail (here)  c - ()) a +0 hand axe (here)  d - ([) a +0 ring mail (here)e - ()) a +0 whip (here) hj f - (†) an orc corpse (here)  g - (†) an orc corpse (here)  h - (/) a short brass wandhjNw hj.| hjW unreal the Grappler#########hjւ Troll of Okawaru ***...#.......#Health: 85/88 =======================-#.#####.#Magic: 14/18 ==================------#.#...#.#AC: 6hj\ Str: 24  #.#.#.#.#.EV: 7Int: 14  #.#.#.#.#hjԃ ~...SH: 6Dex: 10  #..<#.#.############./...XL:  9 Next: 64% Place: Dungeon:8  hj? b#...#.#........@.........Noise: ---------  Time: 11157.3 (0.0)  #...#.###################-) Claws  hj #........#Throw: 2 darts (poison)#.######.#Zot (26924) hj? #........########### _You barely miss the orc. The orc hits you with a +0 hand axe.  You claw the orc!  You kill the orc! hj _Okawaru accepts your kill. _No target in view! _Items here: )))) [ ††.hj hj hjΎ hj4 ij'fijfijhijm63ijWp% ijpF_You start resting.HP restored.ijvL8=ij'|+8.3 (1ijA}j=9.3 (22 ij}_ijijijy ij0! ij$ ij) ijb+ B1ijx. ij2 ij3 #5ij3 N==0ijm6 ij79 ij9 C19ij; ij> ij'? B8ijUA ijE X7ijF ijI ij)J U==6ijnL ijO ij^P B5ijRR ijT ijnU p6=4ijW ijZ ij5[ B3ij;] ij` ijs` B2ij*g ijj ijj B1ijm ijo ijo T=0ij#r ijzu iju C09ij x ij{ 7=8ij} iju X7ij ij ij* B6ijz ij$ ijj B5ijk ij j=4ij- ij ij B3ij ijk I _You start resting.ij Magic restored.78.3 (19.0)8==9.3 (202 _ij ijijijijijX1ij[ijijijB0ijijm ijVijD899ijij,ij[ij ###### ..o..# .....# .....# ####.# .....# ijb ...#.# .....# .#.#.# .....# .#.#.# .....# <#.#.####./...# .#.#........)...# ij\.#.#### ......# #####.# # o   orc (wandering)ijM#e .o82.3 (3ij#o.0)  You encounter an orc. It is wielding a +0 dagger.ijZ(Toij)====3.3 (48ij-ij4O _The orc shouts!jj #.....# ##### ......# ....# jjX#..o..# ###.# jjz#.....# .#.# jjz#.....# #.#.# jj#.....# #.#.# #.....# jjL<#.#.############@/...# #.#........).........# #.#################### jj.....# ####.# .....# ######jj#.jj.ojjGjj'n--4.3 (17jj3jjxjj:v 4#.....#  ......# # #.....# .# jjv e#..o..# #.# #.....# .#.# #.....# .#.# #.....# .#.##.@...# jj8w '.#..).# .# # ###.##  jj| U.ojj --56jj jjo  jj M_You see here a wand of paralysis (3).jj$N.ojj'+jj+`65jjO0jj:21 _e - a wand of paralysis (3)kjc  # ###. .. #.o ############kjȌ ........).........#################### ... ### .... #####kj ;=kjԓ C74kj kj 1 _You block the orc's attack.kj:5 kj5 ,8.2 (0.9kj9 kj: _You closely miss the orc. The orc barely misses you.ljsljstb9.13ljwljz _You scratch the orc but do no damage. The orc hits you but does no damage.lj>F\  You scratch the orc.  The orc is lightly wounded.ljGc90.02ljPljR: _The orc hits you but does no damage.ljY' ljGZX.  You claw the orc!  You kill the orc!ljta)lja ljdg1.0 (1.01lj|iljk ljkJ_Okawaru accepts your kill.lj5MljD } ## ###. .. #.lj  ############........)......... lj!F.####################lj$lj%h-20ljz(ljz+$  Things that are here:lj, _a +0 dagger; a +0 scale mail; an orc corpseljB ljЉ lj lj ljy lj~ `89 _lj  #.....# #.....# #.....# ##.....# ##### ......# ....# #.....# ljk ###.# #.....#.#.# #@....#-3 #.#.# #.)...# #.#.# #.....# #.#.############.....# #.#........).........# lj v#.#################### .....# ####.# .....#lj lj lj mja3mjbmj&dmj4fmjgX8mjimjkmjk,7mj lmjmmjq= mjq # .####### ........mj=r$5.0 (2#.. .. #.) #.#.##.....# mjr#.#.############.....#mjFvmjYwmjmj:mjmje mj mj X6mjM##### .###### mj##### .......6.0 (1 ....##### ##. .. mjc#.#.##.)...########mjmjmjtmjŒmjmjDmjmj1mjB5mj432mjmj8mjB1mjmjtmjmjB0mj6mj##.... #######..... #.....####.... #.....#mj5...... #.....##.... #.....##.... #.....# #....######.....# mj ##########....@..........#202.0 (6  #.......##....######.....#  #.#####.###### #.....# mj% #.#...#.# #.....#  #.#.#.#.# #.)...# mjvL #.#.#.#.# #.....#  #..<#.#.############.....#  #...#.#........).........#  #...#.######mjϹmjnmjPmjmjRD mjE mjE mjH ,mjaI C79mjL BmjN X8mjFO mjP X7mjQ mjS ,mjT B6mjU mjZY  ##....# ####### .....# #.....# ###....# #.....# ......# #.....# #....# #.....# #....# #.....# #....######.....# ##########@..............#6.0 (4 #.......##....######.....# #.#####.####### #.....# #.#...#.# #.....#  #.#.#.#.# #.)...# mjm[  #.#.#.#.# #.....#  #..<#.#.####.....#  #...#.#........).........#  #...#.####mjQ] mjN^ nj_njnnjn5njnjB4njpnj`njCnjB3nj8nj?#....##....##....####....# ####### nj......# #.....# ####....# #.....# ........# #.....#  #...@# #.....# 9.0 (3 #....# #.....#  #....######.....# nj/O##########...............# #.......##....######.....##.#####.########.#...#.# #.#.#.#.# #.)...##.#.#.#.# #.....#njnjDnjonjz nj njR nj nj nj X2njr nj nj B1njv nj nj nj B0nj nj nj nj C69nj nj nj nj1 B8nj nj nj X7nj7 njj nj$ nj B6nj nj nj! nj B5njE nje nj nj B4nj nj nj njl B3nj= njy nj njE B2nj nj nj nj# B1nj nj nj nj- B0nj nj3 nje nj C59njj nj nj njd B8nj nj nj[ nj B7njG nj njj nj B6nj nj2 nj nj B5nj nj) nj nj B4nj njh( nj-* njv* B3nj+ njG- nj / X2njG0 njU1 nj2 nj 3 ,1njR3 nj5 nj7 nj;   You encounter an orc. It is wielding a +0 flail.nj@ #o... .....##..!. .....#.#.... ....... #.... .......###.... ###...... njkA ...... .....# # ######....#.# .....?.@..........# #.....######....### ##### ######....#  #....#....###  #............. #....#....###.o   orc (asleep) #....#....# #....#.nj5B }...# #.#######....#....#######njH 31.0 (22.0)2.0 (230njK njP  njPQ M_Found a smoky green potion.nj1 ) nj #o...   #..!.   #....  nj U #....   ###....   #...... nj7 5 #  #......#####....#.#  nj {.....?.@..........#  #.....######....###  ##### ....# njQ " .  nj#.....  #....  #...  #..  . oj^ #o...   oj"_*#..!.   #....   #....   ###....   ojl_#......  #  #......#####....#.#  .....?.@..........#  #.....######....### oj `~ ##### ....#  .  #..... #....  #...ojV` #.. .ojcojadojgojzi[ _An orc is nearby!oj2 #o...# .....# #..!.# .....#. #....# . #....# . ###....# ###...... #......# .....# #.#......#####....#.#.?@...........#.#.....######....### ############....# #....#....### #..... #....#....###. #....#....# #....#....# #.#....#....#oj6ojs3.0 (1.0)49 _ojojoj%6 oj6  #o...# .....# #..!.# .....#. #....# .oj7 y #....# .ojI7 { ###....# ###......oj7  #......# .....# #oj7 #.#......#####....#.#..#oj*8 #.#.....######....### ############....#oji8 o #....#....###  #.oj8 = #....#....###. oj8 m #....#....#  #....#....#ojK9 O #.#....#....ojI ojAK &4ojK :8ojY oj-_ ^ _You see here a scroll of enchant weapon.oj ojy `57oj5 ojX @ _w - 2 scrolls of enchant weapon (gained 1)pj2. pjqo.. !#  .pjJ#####...... pji .....# #.######....#pjB....................#.#.....######....##############pjS #....###pjG........##. pj+#pj9pjL&6pj:6pjpjpjf. o..pjw !#  .pjI|#####......  .....# pjt#.######....#....................pj&#.#.....####### #############....### pjn9........##.pj v75pjpjppjǮeMo.o. o.. !#  .###pjm,###......  .....# #.######....#....................#.#.....######....###o   orc warrior (asleep)o 2 orcs (asleep)pjpjG`84pjpjh _You encounter an orc warrior and an orc.pj (....pj" o.o. o.. pje U!# pj  .pj -######......pj;  pjx N .....# #.#pj #####....#pj .....................#.....#####pj, f# ########### pjh b#....###........pj /o.pj pj J.opjw .pj /opj .opjJ D opj oo   orc wizard (wandering)pj Hoo 2 orcspj. The orc shouts! x2  You encounter an orc wizard. It is wielding a +0 dagger.pjk pj &====pjA Y93pjk& pjd; W _The orc warrior shouts!qj&.o...#qj#.oo......#o!....##### #.. .....# #qj#.####....#..............#.#.....######....## #########  #....##oo 2 orcs.........#....###qjĦ.o.oo.oqj).o   orc wizard (wandering)oo 2 orcsqj==--402qjqjqjC#.o..# #..o.# qj#..o.# #....# .....#qj1#..!.# .....#.#..o.# ....... qjNy#....# . qj|###....# ###...... qjю#.....@# .....# # qj#.#......#####....#.# ....qjN3..........# qj#.#.....######....### qj̏m# ############....# qj 2#....#....####.............qjGIoo 2 orcsqjd#....#....###.#....#....#qjQ.oqj3O.oqj .qjΕ/oqj ----11qj۠qj'qj8 qj: Visible Monsters/Items (select to target/travel, [!] to examine) Monsters qj+; ? a - (o) an orc warrior, wielding a +0 long sword and wearing a +0 plate armourb - (o) an orc, wielding a +0 flail  c - (o) an orc, wielding a +4 whip qjm; [Items  d - (!) a smoky green potionsjYsjZsj^sjc#.o..#unreal the Grappler#....#sj"dTroll of Okawaru ***...#...o#Health: 88/88 ========================#...o# .....#Magic: 18/18 ========================#..!.# .....#.AC: 6Str: 24sjjd#....# .......EV: 7Int: 14#...o# .......SH: 6Dex: 10###....# ###......sjdhXL:  9 Next: 64% Place: Dungeon:8#.....@# .....# #Noise: ---------  Time: 11241.0 (0.0)#.#......#####....#.#-) Claws....................#sjdThrow: 2 darts (poison)#.#.....######....###Zot (26841) sjQey# ############....##....#....###o   orc warrior#.............oo 2 orcs#....#....###.#....#....# sje_You see here a scroll of enchant weapon. _w - 2 scrolls of enchant weapon (gained 1) _You encounter an orc warrior and an orc.sj f9The orc shouts! x2  sjZfYou encounter an orc wizard. It is wielding a +0 dagger. _The orc warrior shouts!sjjsjpksj}osjYqsj3_.oo.....#!....o###....# ###sj4 .. .....# ##.####....#..............#.#.....######....## #########  #....###.........#....###sj5N.osj8.o.osj<{2.0 (10sj1@sjvAsjӆ#....# #...o# .....##..!o# .....#.#....# ....... sj#....# . ###...o# ###...... #......# .....# # #.#......#####....#.# ..............# #.#.....######....### sj0O# ############....#  #....#....####.............#....#....###. #....#....# #.#######....#....#######sjS.osj0N.osjO.osjsjma339sjsjisj#....# #....# .....# #..!o# .....#. sj#..o.# . #....# . ###....# ###...... #.....o# .....# # #.#......#####....#.# .sjdk# #.#.....######....### # ######....# #....#....### sjʣ#....#....###.#....#....# sjJ0osjF.o   orcsjJ48sjsjKsjnsjB =#....# sj #....# .....# #..!o# .....#. #..o.# . #....# . ###....# ###...... sj #......# .....# # #.#.....o#####....#.# .# sjA i#.#.....######....### # #####....# #....#....### sj R#....#....###. sj2 P.osj sj &5sj\ :7sj[ sj sj[E.osj^sj_`66sjbsjctj%1otj*{.o 2 orcstj+h=75tj /tj0j _You barely miss the orc. You block the orc's attack.tj|.ootj .tj3o   orc warrioroo 2 orcs8.1 (1.14tjtjT tj{_You barely miss the orc. The orc barely misses you.tj+? otj+CoYou scratch the orc.tj+tj1m  The orc is moderately wounded.tj82g9.0 (0.93tj5tjo71 _You block the orc's attack.uj' uj[X.  You claw the orc!  You kill the orc!ujqP.ouj(G.oujʸn   orcujh50.0 (1.02uj'ujP _Okawaru accepts your kill.uj | .oYou scratch the orc warrior.uj  The orc warrior is moderately wounded.ujI 57-uj ^9 (0.91uj# uj D _The orc warrior hits you with a +0 long sword.vj7;  You claw the orc warrior!  The orc warrior is almost dead.vj_<8==2.0 (1.10vj.@vjA9 _You block the orc warrior's attack.vjnW  You barely miss the orc warrior.vjIThe orc warrior is almost dead.vjc3--7---9 (0.9vj;29vj*vjD _The orc warrior hits you with a +0 long sword.vjP )You scratch the orc warrior.  You kill the orc warrior!vj vj0 vj C.ovj o   orcvj+ #*vj 4--9---9vjЕ X-3.8  You scratch the orc warrior.  vj You kill the orc warrior! _Okawaru accepts your kill. You can now speed up your combat. vjW M Training target 4.0 for Invocations reached!  vj Your Invocations skill increases to level 4!You need to enable at least one skill for training.vjt /  --more--wjwjB  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   8.5  -2   l - Spellcasting   1.2   4.8  -5           b - Maces & Flails   0.0   1.2  -1   m - Conjurations   2.9   5.0  -3   c - Polearms   0.0   1.4  -2   n - Necromancy   0.0   1.4  -2   d - Staves   0.0   1.4  -2   o - Fire Magic   0.0  jH36m 1.7  -3   e - Unarmed Combat   9.0  10.5   0   p - Air Magic   0.0   2.0  -4   f - Throwing   4.0   5.9  -1           q - Invocations   4.0   5.9  -1   g - Short Blades   0.0   1.4  -2   r - Evocations   3.0   6.7  -3       s - Shapeshifting   0.0   1.2  -1  wj h - Armour   0.0   1.4  -2       i - Dodging   1.5   2.8  -2       j - Shields   0.0   1.2  -1       k - Stealth   2.0   7.1  -5      wj"                         You need to enable at least one skill.[?] Help[=] set a skill target  wj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetszj = e + Unarmed Combat 9.0zj^ ETargetTarget--  zj u--  --  --  --  --  --  -- zj n --  --  --  --  --  -- zj i --  --  --  --  --  zjd a-z] set[-] clear selected targetcost|targetszj <[?25h[?0c0 {j [?25l[?1c{j?10.0   0  The current training targets, if any.  The species aptitude is in white.=] set a{jgall targets|j,= a + Fighting 5.0|j}ula-z] set|juselected target |je<[?25h[?0c0 |j4+ [?25l[?1c|j/ 6.0  -2 =] set aall targets}j, la-z] set}j selected target }jR<[?25h[?0c10.0 }jP [?25l[?1c}jW g11.0 =] set a}j+X all targets~jYprain rain 50%   ~j!            50%                 ~j)Y     percentage of incoming experience used to train each skill is in brown. trainingtargets~j- Cost Cost  8.5  4.8  1.2  5.0 ~j. 1.4  1.4  1.4  1.7 10.5  2.0  5.9  5.9  1.4  6.7  1.2  1.4 ~jO/  2.8  1.2  7.1 relative cost of raising each skill is in cyan.] training|costj3TargetTargetjs[6.0  -- j -- j j_$--  --  j--  j--  -- j=( 11.0j -- j --  j:--  j--  j--  j& --  -- js  j --  j --  jO H--  current training targets, if anyj .[-] clear all targetscost|targetsj$ j Zprain rain 50%   jZ            50%  j7[1                j[    percentage of incoming experience used to train each skill is in brown.trainingj\4targetsj hCost Cost  8.5  4.8  1.2jR  5.0  1.4  1.4  1.4  1.7 10.5  2.0  5.9  5.9j i  1.4  6.7  1.2  1.4  2.8 j  1.2  7.1 relative cost of raising each skill is in cyan.] training|costjb \TargetTarget6.0 j  --  --  --  --  --  j! h--  --  11.0 --  jd 8--  --  --  j 9--  --  --  j z--  --  --  current training targets, if any.j, [-] clear all targetscost|targetsj j@j#....#unreal the Grappler#....# .....#Troll of Okawaru ****..#..!.# .....#.Health: 84/88 ======================--#....# .......Magic: 17/19 =====================---#....# .......AC: 6Str: 24###....# ###......EV: 7Int: 14#......# .....# #SH: 6Dex: 10jG#.#......#####....#.#XL:  9 Next: 69% Place: Dungeon:8..........o@........#Noise: =--------  Time: 11253.8 (0.9)#.#.....######....###-) Clawsj4# ############....#Throw: 2 darts (poison)#....#....###Zot (26828) #.............#....#....###.o   orc#....#....##....#....##.#######....#....#######You scratch the orc warrior.  You kill the orc warrior! _Okawaru accepts your kill. You can now speed up your combat.Training target 4.0 for Invocations reached!  jYour Invocations skill increases to level 4!You need to enable at least one skill for training.jj?j. _jjDjjF _Unknown command.j'! j! 36-4.77j]' j' s _You completely miss the orc. The orc hits you with a +4 whip.jj0-5.66jjo _You barely miss the orc. The orc hits you with a +4 whip.jdIj6J[2=6.6 (1.0jJ:5jNjGP jP{_You barely miss the orc. The orc barely misses you.j8 )You claw the orc!  You kill the orc!j90oj?)o   orc wizard (wandering)jA3=7.5 (0.94jEjmGP _Okawaru accepts your kill.j`\ #....# #....# .....#j\ #..!.# .....#. #....# . #....# . ###....# ###......jM] #......# .....# # #.#....o.#####....#.# .@..# #.#.....######....### # #####....#j]\ #....#....###  #. #....#....###.  #....#....#  #....#....#  #.#....#....#j^j_F.ojcCojYde4--8.5 (1.0jd:3jhjlo _Items here: ))) [ ††.jj{K #....# #....# .....# #..!.# .....#.jk #....# . #....# . ###....# ###......jQ  #......# .....# # #.#......#####....#.#jD .o@).j.# #.#.....######....### # #####j|#....# #....#....###  #.jo #....#....###.  #....#....# j#> #....#....# juU #.#....#....#j j 55=jb 7==92j`jX _The orc wizard closely misses you.j_e  You closely miss the orc wizard.j  The orc wizard points at you and mumbles some strange words.j]6==j0K60.4 (0.91jje( _You easily resist.jY( j You claw the orc wizard!  The orc wizard is heavily wounded.jo71.4 (1.00jjA _The orc wizard barely misses you.jfjШ .You claw the orc wizard!  You kill the orc wizard!j˰ <)j, 8=70-219j j  j J_Okawaru accepts your kill.j'j)!-ji)jw1j{4 j4B_No target in view!j#....# #....# .....# #..!.# .....#. #....# . #....# .jx ###....# ###...... #......# .....# # #.#......#####....#.# .).@..# #.#.....######....### j# ######....# #....#....### j1jjJ=-3j1A8 _jj ja_Items here: ))) [ ††.jjjk&Pick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 long sword jk c - a +4 whip Armour (select all with [)  d - a +0 plate armour Carrion an orc corpse jHlan orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]j` j` jh jr B#....#j)s unreal the Grappler#....# .....#Troll of Okawaru ****..#..!.# .....#.js Health: 88/88 ========================#....# .......js Magic: 17/19 =====================---#....# .......AC: 6j4t Str: 24###....# ###......EV: 7jt -Int: 14ju #......# .....# #SH: 6Dex: 10#.#......#####....#.#XL:  9 Next: 70% Place: Dungeon:8........).@.........#Noise: ---------  Time: 11263.4 (0.0)#.#.....######....###-) Claws# ############....#ju QThrow: 2 darts (poison)#....#....###Zot (26818) #.............#....#....###.#....#....##....#....##.#######....#....#######You claw the orc wizard!  ju $You kill the orc wizard! _Okawaru accepts your kill. _No target in view! _Items here: ))) [ ††.  Okay, then.jy jgz jl~ j . _j  #....# #....# .....#jL / #..!.# .....#. #....# . #....# . ###....# ###...... #......# .....# # #.#......#####....#.#j  .)@)..# #.#.....######....### # ######....# #....#....### j  #.  #....#....###.  #....#....# jE  #....#....#  #.#....#....#j` j$ +4.4 (1jl A7 _jN jo jjjjj6p8=6jjjB5jjjB4jjjB3jjjT=2jj=jB1jjSjB0jjn _You start resting.Magic restored.j}j2,71.4 (7j 9==2.4 (809 _jL jujd #....# #....#  #....# .....#jae #..!.# .....#. #....# . #....# .......jf8 ###....# ###...... #......# .....# # #.#.....@#####....#.# ........).).........#j{f #.#.....######....#### ############....#  #....#....###jft #............. #....#....###. j`g #....#....# #....#....#j?tjte3.4 (18j}j+g #....# #....# #....#  #....# .....# #..!.# .....#. #....# . #....# ....... ###....# ###......jb #....@.# .....# # #.#......#####....#.# ........).).........# #.#.....######....#### ############....# #....#....### #............. #....#....###.  #....#....#jajO&4j:7jojPjY% 3jB( jv* ji- jQ/ B6j0 j<2 j4 jM5 U==5j!8 j): j< j = B4jc? jA joD jD B3jF jI jN f..... ....##.jTO F .    jO  .....# # .....#. #....# ....... #....# .......jO  ###....# ###...... #......# .....# ##.#......####j7P .........).)##.#.....#####jP V#.###########jV +8.4 (4jV e9.4 (52j?[ j]  jU] V_d - 2 smoky green potions (gained 1)j@j@jBjpDj9GjHB1jIjJjLjLB0jMj|Nj(n79987.. ... ...#### ....... .......## ..... 84...#     # ..... #....# .....#. #....# ....... #....# ....... ###....# ###......jq j j j j j4 X6j8 j~ j B5j j B............jV V..#####..#..###...#6.4 (2..##....#... #....#j Q. #....# #....# .....# #....# .....#. j w #....# .......  #....# .......  ###....# ###......j j" j/# jjsRead which item? Scrolls jK t - 4 scrolls of teleportationr - 2 scrolls of revelation  w - 2 scrolls of enchant weapon  c - a scroll labelled UTWUED SUDDEEMM  e - a scroll labelled JUXAOLAASHE [!] read|quaff|evoke[?] describe selectedj;W jZ j^ unreal the Grappler...Troll of Okawaru ****.....Health: 88/88 ========================....Magic: 19/19 ========================.....AC: 6Str: 24.....#####EV: 7Int: 14.........#SH: 6Dex: 10.........###XL:  9 Next: 70% Place: Dungeon:8.......@...#Noise: ---------  Time: 11286.4 (0.0).....##....#-) Claws... #....#Throw: 2 darts (poison). #....#Zot (26795) #....# .....##....# .....#.#....# .......j_ #....# .......###....# ###...... _No target in view! _Items here: ))) [ ††. _Okay, then. _You start resting. _Magic restored. _d - 2 smoky green potions (gained 1)jc m  Okay, then.je jf . _j j@ j j, j j` I4 _j| ,j j@ B3j j jF j B2jE jZ j j B1j jI j j B0j jW j jA C89j j2 ja j B8jl j j j& B7j j j4 j B6jR jk j j B5j j j% jt B4j^ j j j! B3j! j" j:$ j$ B2j^% j& j#( jq( B1jl) j* j, j{, B0j>- ju. j/ j#0 C79j1 j2 j)3 j3 B8j4 jI6 j6 B7j7 j9 N _You now have 391 gold pieces (gained 15).jR: j: B6jF; jt< j= j> B5j> j? j@ jbA B4jA jC j/D jD B3j$E j?F j(G jG B2jH j5I j-J jJ B1jK jK jL jRM B0jM j.O j1P jP C69jP j}R jTS jS B8j>T j4U jCV jV B7jW jW jX jX B6jMY j/Z jZ jF[ B5j[ jr\ j] jn] B4j] j^ j_ j_ B3j;` j a ja j b B2jcb jc jd jd B1j,e jf jf j^g B0jg jh ji ji C59jAj jBk j l j\l B8jl jm jjs       js !        ###########.###  jt #......@.......323.4 (37.0)  #.######.......  #.# .......  j]t #.# .......  #.# .......  ##.##### .......  jt 6#......# .......  #......# ....>..   ####......#jw jx f4.4 (387j-z j{ ; _Found a stone staircase leading down.jjnjjj{j.X6jj h  You encounter a bullfrog.j^ #jo ###########.#### #............... #.###### #.# #. #.# #. #.# #. ##.######.? #......##.j4F   bullfrog (asleep) #......##....>  ####......##.$..F.  #....j 5.4 (1.0)F.  Found 11 gold pieces.F.j|F==6.4 (25jjf _The bullfrog gives a loud, deep croak!jX 7F.j j X--7.4 (14ji jZ j j1cjp 7F.j 7F.jp M.cjrc   centaur (launcher, wandering)j,{--83jj jh_You encounter a centaur. It is wielding a +0 shortbow.j2c.j8F.jj$`92jij3jn c.  You claw the bullfrog!j .cThe bullfrog is severely wounded.j9 j`j==301jj^ j_The bullfrog closely misses you. The bullfrog barely misses you.jj c)cYou barely miss the bullfrog.The bullfrog is severely wounded.jm9)j9)ja9)j{9)jF9)j9)j y.....>j 5-8---1.5 (1.1j< :0j j ^ _The centaur shoots an arrow. You block the arrow. The bullfrog hits you.jh*=         #   ###########.####   #.......   #.######.   #.# #Fj/y.   #.# #.   #.# #..   ##.######?   #......##........   #......##....>...   ####......##.$...c..cF.c.j2c   centaur (launcher).jD31--7----j3`2049j6j8, _The bullfrog hits you.j        #   #.####   #.   #.######F.  j #.# #..   #.# #........   #.# #.....   ##.######.......?  #......##.....c..   #......##....>...   ####......##.$......j2F.ju.j Sc...j52-ja-38jYjj@        #  #.####  #....@.F.  #.######.  #.# #........ jÝ_ #.# #........  #.# #........  ##.######.......?  #......##....c...   #......##....>...   ####......##.$......jc-F.jjHh=47jj, _The bullfrog hits you.j!~356jjxU _The bullfrog barely misses you.jm cThe bullfrog hits you.jZj.c   centaur (launcher)jjIs4-65jj" j  j 9_The bullfrog hits you but does no damage.j4c.jj=#5j=8=74jjj6 _You block the bullfrog's attack.j  You miss the bullfrog.The bullfrog is severely wounded.You block the bullfrog's attack.jٞ 6=83j j{ ? _The bullfrog hits you but does no damage.j  You barely miss the bullfrog.The bullfrog is severely wounded.j4-7-92jj, _The bullfrog hits you.jvY .  You mangle the bullfrog!!  You kill the bullfrog!j _ †c   centaur (launcher)j_Z  Okawaru accepts your kill.j,b8)j:†j28)j †The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.jͣ78--5----3==40.4 (0.91jj ) _The arrow hits you.j@      j- #  #.####  #.....@c.  #.######.  #.# #........  jנ#.# #........  #.# #........ ##.######.......?  #......##........ j& jS  The centaur unwields a +0 shortbow. The centaur closely misses you.j9---1.4 (1.00jj8 _The centaur kicks you but does no damage.ju _You see here a bullfrog corpse.j l  You claw the centaur!  jb JThe centaur is severely wounded.j. z80==2.3 (0.939j j(  jw *_You block the centaur's attack. x2jxF  jF  You barely miss the centaur.The centaur is severely wounded.The centaur hits you but does no damage.jG 52=jfH 6==---3.4 (1.18jH jM jZO 8 _You block the centaur's attack. x3jbo  You scratch the centaur.  jEThe centaur is almost dead.j$jn=--407jj j]_The centaur barely misses you. The centaur kicks you.jGc .You mangle the centaur!!  You kill the centaur!jg<)jjp3756jmj^oP _Okawaru accepts your kill.jj~j8jH _No target in view!j-jG.j.j0j1I45 j3_j7j":j:5===4j;j=j;>@6=j>03jW?j@jeA)77jAM=2j}BjDjYE68=jE:1jlFj(H1 _HP restored.jHB0jIjKjKC29jLjsNjN$=jO08jOjjQjQjRM=7jSjVTjTB6jUjtWjWjXi8=5jXj2ZjZjZ:4j[j7]j]B3j^j`ji`B2jnaj'cjcT=1jdjbfjfB0jgjijBj79==jj;19jWkj8n4 _Magic restored.joj?pB8jqju@  You see here a +0 shortbow.jyjzI7 _j}j=jZX6jjj jU==5jj5jyX4j@jjjB3j+jj_jB2jFjjڷjQB1j>jjjB0jj #.. #.#.# j6  ###########.#######.#  #.....†)............#  #.######............#  #.# #.........%..# j #.# #............#  #.# #............# ##.######.......@....# - #......##............# #......##....>.......# j1#......##.$............. .......##............### .......######.######## .......######.# ...........##.. ...........###j&071.4 (26.0)j-2.4 (2709jj/ _i - 2 scrolls of identifyjVM .##..  #.# jyW##########.#######....†).#####......%.  #.# #.......#.####....># #......##.$.............#.j[j\k3.4 (1.0)8j_j`jD jE jG jI jK jL B7jM jO jP jP B6jR j`T jX .## #  #.. .#  jX #.# .# ####.#######.# .....†)....# .######..# .# #..jX # .# #......# .# #............# .######............# .....##....j;Y >###....>###.$.............##............###jY -######.########j\ +5.4 (2j] e6.4 (35jV` j]f * _w - a spore talismanjrjsjtjiujvj]yn4jzj{B3jo|j~jjB2jjjjB1jчj )#.#.#j###########.#######.##.....†)............##.######............##.# #............#  #.# #............#  #.# #.....#  ##.######......#  #......##....#j80.4 (4  #......##....>.......# ###......##.$............. .........##....### .#.......######.#########.......######.##...........##.........### ##.............#jjőjj<6 3###########.#######.#j6  #.....†)............# #.######.# #.# #..# #.# #j7 ....# #.# #.....##.######jj7 ......# #......##............# #......##j7 (.# j8 {####......##.$...... #..jK8 G.##.### #.#j8 .######.######## #.#.######.# #.#.....##..j^9 t..###. ###...#. j9 6 ###....#jbA jB e1.4 (10j@I jM c _There is a stone staircase leading down here.jۮX #.....†)............#j #.######.# #.# #..#j* #.# #.# #.# #.##.######.# #......##j1.# #......##....>.#jC####......##.$....  #...##.###  #.#j^[.######.########  #.#.######.# #.#.....##.. ....###.# ####...jB#..  ###....#..#  #.##....#jj(i2699 _jsjjYj~Zj[j\j]j_X8j_jajaB7jbj djgu #.....†)..# #.######..# #.# #...# #.# #..#j,h #.# #..# ##.######..# #......##..# #......##....>.......#jhy ####......##.@.... #..##..### #.#.......######.## #.#.......######.# jh ###.#..##..  #..###.#  #####..#.. #.......##....#..# j@iR #.......##....#jl+4.4 (2jme5.4 (36jYpjq jr9_You now have 402 gold pieces (gained 11).j0 3j1 j4 j5 X5jd8 j;  ###########.#######.# #.....†).# #.######j< 9.# #.# #..# #.# #.# #.# #.# ##.######.# #......##.....# #......##@...># 6.4 (1 ####......##...... #.jU= .##............### #.#.######.######## #.#######.# ###.#.##.. #...###.######.......#.. #.##....#..#j> j j B1j j j jO B0j j j j C89j jt g .## j ~ #..  #.#  ###########.####### #.....†) #.####.92.4 (6j!  #.# #..#  #.# #.  #.# #............ ##.######............#jn  ###............# ###....>j .......# ######...............#..........###jp jR ja3jbjdjfjGhB8jhjm@Mjm .## . #.# ##########.#######.....†)j*n3.4 (1.######...#.# #............#jxn]...#........j-ojrjsj 3j,jojX7jj!3      jŸ .## #   #.. .#   #.# .#   #.#.#   #.....†@..#   #.######.#   #.# #..# j\  #.# #.#   #.# #.....#   ##.######.....#   #......##.....#   #......##....>jd.....#   ####......##.4jQ _You see here a +0 shortbow.jjTjj9j$!j#I6 _j$j&jFZ       .## #   #.. .#   #.# .#   #.#.#   #.....@).#   #.######.#   #.# #..#   #.# #...#   #.# #.........#   ##.######.....#   #......##......#   #......##....>.......#   ####......##. 5 _You see here a bullfrog corpse.jԟjj5j3jj_5 _jݦjTjB4jjުjj{B3j\jjjHB2jPjx      .##   #..   #.#   j4####.#######  #.@...†)...9.4 (4  #.######...  #.# #..j...  #.# #.....  #.# #.....  ##.######.....  #......##.....j  #......##....>......  ####......##jjdjnjjDURead which item? jScrolls  t - 4 scrolls of teleportationi - 2 scrolls of identify  jBr - 2 scrolls of revelation  w - 2 scrolls of enchant weapon  c - a scroll labelled UTWUED SUDDEEMM  e - a scroll labelled JUXAOLAASHE [!] read|quaff|evokejJG[?] describe selectedjjj unreal the Grappler Troll of Okawaru ****..jj, Health: 88/88 ======================== Magic: 19/19 ======================== .##jAC: 6Str: 24 #..EV: 7Int: 14 #.#jpSH: 6Dex: 10 j]###########.####### XL:  9 Next: 77% Place: Dungeon:8 #.@...†)........... Noise: ---------  Time: 11399.4 (0.0) #.######........... -) Claws j#.# #........... Throw: 2 darts (poison) #.# #........... Zot (26682)  #.# #........... j##.######...........  #......##...........  jBS#......##....>......   ####......##...........  _i - 2 scrolls of identify _w - a spore talisman j_There is a stone staircase leading down here. _You now have 402 gold pieces (gained 11). _You see here a +0 shortbow. _You see here a bullfrog corpse.jjIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UTWUED SUDDEEMM j-3 e - a scroll labelled JUXAOLAASHE Potions (select first with !)  d - 2 smoky green potions  f - a black potion  j - 2 bubbling brown potions  k - a bubbling black potion j l - 2 bubbling puce potions[?] describe selectedjOjmj unreal the Grappler Troll of Okawaru ****.. jrHealth: 88/88 ======================== Magic: 19/19 ======================== .##AC: 6Str: 24 #..EV: 7Int: 14 #.#SH: 6Dex: 10 jfT###########.####### XL:  9 Next: 77% Place: Dungeon:8 #.@...†)........... Noise: ---------  Time: 11399.4 (0.0) #.######........... -) Claws #.# #........... Throw: 2 darts (poison) #.# #........... Zot (26682)  jl#.# #........... ##.######...........  #......##...........  #......##....>......   ####......##...........  _i - 2 scrolls of identify _w - a spore talisman _There is a stone staircase leading down here. _You now have 402 gold pieces (gained 11). _You see here a +0 shortbow. _You see here a bullfrog corpse.j]  As you read the scroll of identify, it crumbles to dust.jg400.4 (11jzjT _d -> M - 2 potions of mutationj j dRead which item? Scrolls  t - 4 scrolls of teleportationi - a scroll of identify  r - 2 scrolls of revelation  w - 2 scrolls of enchant weapon  c - a scroll labelled UTWUED SUDDEEMM j  e - a scroll labelled JUXAOLAASHE [!] read|quaff|evoke[?] describe selectedj j< j  unreal the Grappler j dTroll of Okawaru ****.. Health: 88/88 ======================== Magic: 19/19 ======================== .##j !AC: 6Str: 24 #..EV: 7Int: 14 #.#SH: 6jV "Dex: 10 ###########.####### XL:  9 Next: 77% Place: Dungeon:8 j #.@...†)........... Noise: ---------  Time: 11400.4 (0.0) #.######........... -) Claws jO #.# #........... Throw: 2 darts (poison) #.# #........... Zot (26681)  j P#.# #........... ##.######...........  #......##...........  j #......##....>......   ####......##...........  jO J_There is a stone staircase leading down here. _You now have 402 gold pieces (gained 11). _You see here a +0 shortbow. _You see here a bullfrog corpse.  As you read the scroll of identify, it crumbles to dust. _d -> M - 2 potions of mutationj j jr qIdentify which item? (\ to view known items) j Scrolls (select first with ?)  c - a scroll labelled UTWUED SUDDEEMM  e - a scroll labelled JUXAOLAASHE Potions (select first with !)  f - a black potion  j - 2 bubbling brown potions  k - a bubbling black potion  l - 2 bubbling puce potionsjP ][?] describe selectedj jo j 7 j Wunreal the Grappler jR OTroll of Okawaru ****.. j Health: 88/88 ======================== Magic: 19/19 ========================j  .##AC: 6Str: 24 ja #..EV: 7Int: 14 #.#SH: 6j Dex: 10 ###########.####### XL:  9 Next: 77% Place: Dungeon:8 j +#.@...†)........... Noise: ---------  Time: 11400.4 (0.0) j` #.######........... -) Claws j #.# #........... Throw: 2 darts (poison) j .#.# #........... Zot (26681)  #.# #........... jf ##.######...........  #......##...........jG   #......##....>......   ####......##...........  _There is a stone staircase leading down here. _You now have 402 gold pieces (gained 11). _You see here a +0 shortbow. _You see here a bullfrog corpse.  As you read the scroll of identify, it crumbles to dust. _d -> M - 2 potions of mutationj  j W As you read the scroll of identify, it crumbles to dust.jq e1.4 (10j j Y _l -> L - 2 potions of lignificationjjݰ$j_eGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +1 whipc - a +0 short sword  h - a +2 antimagic short sword  m - a +0 dagger of holy wrathjaq - a +0 scythe  t - a +2 trident of protection Missiles (go to first with ()d - 5 stones  j - 2 poisoned darts (quivered)n - 4 large rocks  r - 5 boomerangs jlGArmour (go to first with [)  e - a +0 cloak (worn)  f - the +0 kite shield "Hajunit" (worn) {Str+3}  s - a +1 robe of positive energy (worn)a - a +0 robe  i - an orb of pyromania jMagical Staves (go to first with |)  k - a staff of fire  u - a staff of air Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]j> Missiles (  d - 5 stones  j - 2 poisoned darts (quivered) j?w n - 4 large rocks  r - 5 boomerangs Armour (go to first with [)  e - a +0 cloak (worn)  f - the +0 kite shield "Hajunit" (worn) {Str+3}  s - a +1 robe of positive energy (worn)  a - a +0 robe  i - an orb of pyromania Magical Staves (go to first with |)  k - a staff of fire  u - a staff of air Jewellery (go to first with "=)g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  o - a ring of protection from fire (worn)  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  l - a +6 ring of intelligence Talismans (go to first with %) j}@ v - a rimehorn talisman  w - a spore talismanbotjjw - a spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their j=own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8 +0% +4 2d7 Max 14 +0% +42d12 Cur 0.0 -80% +42d1 jMelds: Offhand, Boots ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.  At 100% training you would reach 8.0 in about 1.0 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.jGear: 23/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()  d - 5 stones  j - 2 poisoned darts (quivered)  n - 4 large rocks  r - 5 boomerangs Armour (go to first with [)  e - a +0 cloak (worn)  f - the +0 kite shield "Hajunit" (worn) {Str+3}  s - a +1 robe of positive energy (worn)a - a +0 robe  i - an orb of pyromania Magical Staves (go to first with |)  k - a staff of fire  u - a staff of air Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  o - a ring of protection from fire (worn)  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  l - a +6 ring of intelligence Talismans (go to first with %)  v - a rimehorn talisman  w - a spore talisman [Up|Down] select [PgDn|>] page down [PgUp|<] jpage up [Esc] exit[bot]j jjMj unreal the Grappler Troll of Okawaru ****.. Health: 88/88 ======================== Magic: 19/19 ======================== .##AC: 6Str: 24 #..EV: 7Int: 14 #.#SH: 6Dex: 10 ###########.####### XL:  9 Next: 77% Place: Dungeon:8 #.@...†)........... Noise: ---------  Time: 11401.4 (0.0) #.######........... -) Claws #.# #........... Throw: 2 darts (poison) #.# #........... Zot (26680)  #.# #...j&'........ ##.######...........  #......##...........  #......##....>......   ####......##...........  _You see here a +0 shortbow. _You see here a bullfrog corpse.  As you read the scroll of identify, it crumbles to dust. _d -> M - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust. _l -> L - 2 potions of lignificationj jw j> j2 a bullfrog corpse.  As you read the scroll of identify, it crumbles to dust. j _d -> M - 2 potions of mutation  As you read the scroll of identify, it crumbles to dust. _l -> L - 2 potions of lignification _Unknown command.j!j"jg%j'F _Unknown command.jރjcj)jyj݇j`79 _jʊjtjB8jÍj>jjeB7jKjrjjPB6jIjjy.  jΚB   .## # #.. .# #.# .# ####j".#######.#  #.....@)....#  #.######....#  #.# #......# jsF #.# #......#  #.# #......# ##.######......jś?#  #......##......#  #......##....>.......#  ####......##....j5.4 (4j; jg_You see here a bullfrog corpse.j5 _      .## #  #.. .#  #.# .#  #.#.#  #.....†@.#  #.######.#  #.# #..#  #.# #...#  #.# #....... ##.######.....# #......##......# #......##....>.......# ####......##.6.4 (1 _You see here a +0 shortbow.j޷ j j j ,j> 4 _3j j j1 j B2j j ] ## j} .# .## #  #.. .#  j s#.# .#  ###.#######.#  #.....†)..# 9.4 (3 j! N#.######...#  #.# #....#  #.# #...jq #  #.# #.....# ##.######.....# j #......##.....# #......##....>.......# j_ j j jjjyj|j jB1jRjn### jq'#.#  #.### #.. .#  #.# .# ###########@#######.# 10.4 (1#.....†)...# #.######..# #.# #.j /# #.# #..#.# #..###.######..##......##.......# #......##....>j4#j*jj6jj_jnjjcj!X0jh$M##  j$ ####### ....... #@# 1##########.#######....†)...........#####...........#.# #............#......#...........j%j(j)j#jjrjTjSjY69jJMjl## ####### .......2 j #.#################.#######....†)......#.######............#j.......#........#..#..........jj' jjj$jejjB8j}j9j{jB7jujjj+B6jjj)j,5jj[jjjB4j6jjDjB3jjjjB2joj### ###.# .##.#######.# j#.......@.# 9.4 (7#.#######.# #########.#######.# ....†)............# ######............# jh#...........# #...........# #...........# jjrjgj"jjj:jjX1jjcjB0jjijY59jjjjB8jjjj<B7jjjjMB6jj( j j B5j j3 j jB4jjjj:B3jjjjB2jjj@X1jjjjHB0jjjo49jsj= j B8j!j""j"jX#B7j#j %j%j&B6j&j'j(j(B5j)j*j ,jc,B4j-j%.j3 #............# #............# #............# j4#............# ###### #............# #....#### #....>.......####.#...... jy4?#........................ #............####........ #####.#########.@...####.37.4 (18.0) j4#####.# #......... ...##.. #.....####j5###.# #.....# .....#.. ......#....#..# #...jo5...#....# ............# .....<#.##j56....# j*:j:f8.4 (193j?joA jA+_Found a stone staircase leading up.j3jjAjjB2jjj X1j jjxX0j,jj"j#C39j&j/j4j5B8j8j_=jCjdDB7jXGjXj3]ja^B6jgajgjkljwmB5jMpj xjzj{B4j!jj6jB3j,jjjB2j jYjj԰B1jjjj1B0jjj j!C29jj/jjB8jljjjB7jjj-jTB6jj'jyjyj:5jjjjjmj:4jj0jjB3jWjj j B2j jj%jNB1jjjT jK!,0j!j#jt'j+j,-19j,jh.j?3j(8j,9B8j;jcAjV  #.....#### #.....# jV.......# #####......###### .... jNW............# :...# ....<#.####.# ....# jW$...#.#.# #.# ....# ...#.#.# #.#####....# jMX.....#.# #.....@....# 63.4 (25 jX.....#.# ######.....# ..#.#jY #........#.#. #.....###jrY=#.#  #jY$..# ...# #.....# .### j0Z9 #.....# jZg.#  #..... .##j+["#jhj5jP4.4 (267jjjgzj+_ _Found a parchment of Hoarfrost Cannonade.j j jw j  jS 8_Unknown command.jjjjj(j)I6 _jj0&jM(j(,5j,)jn+j-j7* .....###....# j7..........# #:...#<#.####.# #....# jS8!.#.#.# #.# #....# .#.#.# #.#####....# j8$#.# #..........#  ######.....##.#j8$ #........##.#.# #..@..####6jg9.0)# #..$..# j9]# #.....# ## #.....#  #.....# #jW:.. #...... ##.#..< j=@j@+7.4 (3jWA:4j(FjH jH-_Found an escape hatch in the ceiling.jw3j ,jN f  You encounter a wyvern.jN .....# #:<#.####.#.#.# ###......######.....##.# #........# .#####  . #k   wyvern (asleep)k........jY0k.j;k.j=k8.4 (13ji _The wyvern hisses angrily.j R _You see here 17 gold pieces.jx  #:...# < #....#  #.# #....#  #.#####....#  #..........# #  ######.....##.# j  #........#  #.....####  #..@..#  #.....#  #.....#  #.....#  #.....# j; #.k....  #..<....  ......... j  #:...# <j  #....#  #.# #....# jI k #.#####....# j #..........# # j ######.....##.# j a #........# j  #.....####  #..@..# jӖ f #.....# j l #.....#  j #.....#  #.....# #.k....  #..<.... ......... j* jǣ jĥ jC ] _A wyvern is nearby!jjp Y #:...# < #....#  #.# #....#  #.#####....#  #..........# #  ######.....##.#  #........#  #.....####  #..@..# jp  #.....#  #.....#  #.....#  #.....#  #.k....  #..<....  jq ;......... jQ #:...# <j #....#  #.# #....# j  #.#####....#  #..........# # j} ######.....##.#  #........# jh> #.....####  #..@..#  #.....#  #.....#  #.....# j #.....# #.k.... j~ #..<.... ......... j 3jj] _A wyvern is nearby!j<_4 large rocks j?jAj-j.05 boomerangs j.j2j3j..........# #:...#jʔ1unreal the Grappler j;..<#.####.# #....#Troll of Okawaru ****.. jx.#.#.# #.# #....#jYHealth: 88/88 ======================== jw.#.#.# #.#####....#jYMagic: 19/19 ======================== jJ...#.# #..........# #j~OAC: 6Str: 24 j...#.# ######.....##.#EV: 7jAInt: 14 ...#.#jLh#........#SH: 6j~,Dex: 10 jz.#.#.##.....####j3XL:  9 Next: 77% Place: Dungeon:8 .##..@..#jNoise: ---------  Time: 11468.4 (0.0) .#j}#..*..#-) Claws jm###..*..#jO4Throw: 5 boomerangsja#.*...#jJZot (26613) ##jl#.*...# ...jO#.k....jGk   wyvern ##.jx_#..<............. jƚ8_A wyvern is nearby! jA_A wyvern is nearby!j,,Throw: 5 boomerangsjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (60% to hit)jb( ..........# #:...#j( unreal the Grappler ..<#.####.# #....#j( Troll of Okawaru ****.. .#.#.# #.# #....#jC) Health: 88/88 ======================== .#.#.# #.#####....#jk) YMagic: 19/19 ======================== j) ...#.# #..........# #j) #AC: 6j) ,Str: 24 j* ...#.# ######.....##.#EV: 7jZ* ,Int: 14 jz* ...#.#j* ;#........#j* -SH: 6j* ADex: 10 .#.#.#j+ e#.....####j=+ XL:  9 Next: 77% Place: Dungeon:8 jz+ .#j+ X#..@..#j+ uNoise: ---------  Time: 11468.4 (0.0) j+ .#j , Y#..(..#jN, 8-) Claws ##jo, 9#.....#j, Throw: 5 boomerangs#.....#Zot (26613) j, ##j9- L#.....# ...jz- Y#.k....j- qk   wyvern j- ##.j- P#..<....j!. ......... jA. 8_A wyvern is nearby! j. A_A wyvern is nearby!j. ,Throw: 5 boomerangsj. Press: ? - help, Q - select action, ( or ) - cyclej/ Shift-Dir - straight linej4/ 0Aim: a wyvern (60% to hit)jP 9(jRr 9(jX 9(j _....  Throw: 5 boomerangs jz  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (60% to hit)  You throw a boomerang. The boomerang hits the wyvern.  The wyvern is lightly wounded.jU 9(j! 9(jf 9(j9" 9(j'C 8(ja Mk.j i :@.j`i ...j!k n9.6 (1.22 _j,q jr jJA..........# #:...#unreal the Grappler ..<#.####.# #....#jKTroll of Okawaru ****.. .#.#.# #.# #....#Health: 88/88 ======================== .#.#.# #.#####....#Magic: 19/19 ======================== j"K...#.# #..........# #AC: 6jDKStr: 24 ...#.# ######.....##.#EV: 7jcKInt: 14 ...#.##........#SH: 6jKDex: 10 .#.#.##.....####jKXL:  9 Next: 77% Place: Dungeon:8 .#jK#..@..#Noise: ---------  Time: 11469.6 (0.0) .#jKY#..*..#jL-) Claws ###..*..#j9LThrow: 5 boomerangs#..*..#Zot (26612) ##jhL#..k..# ...#......jLk   wyvern ##.jL#..<.............  You throw a boomerang. The boomerang hits the wyvern. jLv_The wyvern is lightly wounded.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (lightly wounded, 60% to hit)j..........# #:...#unreal the Grappler jU..<#.####.# #....#Troll of Okawaru ****.. .#.#.# #.# #....#Health: 88/88 ======================== .#.#.# #.#####....#jy Magic: 19/19 ======================== ...#.# #..........# #AC: 6jStr: 24 ...#.# ######.....##.#EV: 7jAInt: 14 ...#.#jh#........#SH: 6jADex: 10 .#.#.#j#.....####XL:  9 Next: 77% Place: Dungeon:8 .#j/#..@..#Noise: ---------  Time: 11469.6 (0.0) .#jL}#..(..#-) Claws ji###.....#Throw: 5 boomerangsjo#.....#Zot (26612) j###..k..# ...#......jk   wyvern ##.#..<....jq.........  You throw a boomerang. The boomerang hits the wyvern. _The wyvern is lightly wounded.  j Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cyclejDaShift-Dir - straight lineAim: a wyvern (lightly wounded, 60% to hit)j9(j)9(jI... Throw: 5 boomerangs jI Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (lightly wounded, 60% to hit)  You throw a boomerang. The boomerang hits the wyvern!  The wyvern is heavily wounded.jL9(jh9(j-((k.k.@.70.8 (1.21 _j..........# #:...#unreal the Grappler j..<#.####.# #....#Troll of Okawaru ****.. .#.#.# #.# #....#Health: 88/88 ======================== j.#.#.# #.#####....#Magic: 19/19 ======================== ...#.# #..........# #AC: 6Str: 24 j@...#.# ######.....##.#EV: 7Int: 14 jc}...#.##........#SH: 6jDex: 10 .#.#.##.....####j{XL:  9 Next: 77% Place: Dungeon:8 .##..@..#Noise: ---------  Time: 11470.8 (0.0) .#j#..*..#-) Claws ##j/#..k..#Throw: 5 boomerangsj/#.....#Zot (26611) ###.....# ...#......k   wyvern ##.#..<.............  You throw a boomerang. The boomerang hits the wyvern! _The wyvern is heavily wounded.Throw: 5 boomerangsjGVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (heavily wounded, 60% to hit)j` W..........# #:...#unreal the Grappler ..<#.####.# #....#Troll of Okawaru ****.. .#.#.# #.# #....#Health: 88/88 ======================== jAa A.#.#.# #.#####....#Magic: 19/19 ======================== ...#.# #..........# #AC: 6Str: 24 ...#.# ######.....##.#jka EV: 7Int: 14 ...#.##........#SH: 6Dex: 10 ja z.#.#.##.....####ja XL:  9 Next: 77% Place: Dungeon:8 .##..@..#ja Noise: ---------  Time: 11470.8 (0.0) .##..(..#-) Claws ja ###..k..#Throw: 5 boomerangsj.b #.....#Zot (26611) ###.....# ...jQb -#......k   wyvern ##.#..<....jrb .........  You throw a boomerang. The boomerang hits the wyvern! _The wyvern is heavily wounded.jb ,Throw: 5 boomerangsjb NPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (heavily wounded, 60% to hit)j ^(Throw: 5 boomerangs j= Press: ? - help, Q - select action, ( or ) - cyclej{ Shift-Dir - straight lineAim: a wyvern (heavily wounded, 60% to hit)  You throw a boomerang.  The boomerang completely misses the wyvern.j 9(j! 9(j 9(j 9(j' 9(jSH .k...<.j!L 9(jEj 9(j j, 1(j 9(j, 9(j 9(jb 8(j :k.j) j@) @j) .j) .j(* .jO* <jo* jn- %=j- 2.0 (1.2j- $0j- j>= jB  jC F_The wyvern closely misses you.jR  You closely miss the wyvern.The wyvern is heavily wounded.j$3--8--3009ju j!j _The wyvern bites you. The wyvern closely misses you.jҐ .  You claw the wyvern!  You kill the wyvern!j_ =.j 4--85=4.1 (1.18js j- P _Okawaru accepts your kill.j4Mjт###### #........:.<#.### j#j\##### .....j4 ######jRF##.#.jpM......#.#.####j[$ .. ##jԃi#.....#.........jjD6=--507jj8jj;  .....# #:<#.####jw .#.#.# ###......#j {######.# ...# .j R#####  j $. #j 9. .........j`# 7=--66j& jN* j* k8=--7.1 (2j* :5j- j.  j/ 9_You now have 419 gold pieces (gained 17).jjPjjn4jjq9==3jj4 _Magic restored.j5jsB2jhjjTjT=1jjjYjB0jajjjW==599j&jj jcB8jjojjB7jjj`n6jjj+B5jjj.jgB4j&jjX3jj jPjB2jjjj B1jjjjB0jfjkjcjC89j`jT,jB8jcjjwjB7j]jyjdjB6jjjQjB5jjjjB4jjjpjB3jBj:jO6' jz6.>.  #.#  j6Q#.#  j6### #.#  ..# #.#  j6q#.# #.# j6##### #.# #.# ...##.###@# 99.1 (j7;22.0) :...#j57#.##..# ....##.#..## jP7l....########.#.### jm7....##...........#.##.#####.....# j7....##.# #.....# .......# #.....# ....#### #.#####jf;j <h500.1 (232j>j @; _Found a stone staircase leading down.jvjwjxj{jF|jY}X1jYjX0jj<j=jC79jjjĄjWB8jjÆjX7j=j̉j,jB6jjjjޏB5jjR  There is a stone staircase leading down here.j!jזI4 _jj j .# .. .# j֞K.# .#j##.#######.# ...........#####.j ...:...@.>.......8.1 (8j-.0) jH|<..######.####### jdD#.# j### #.# ..# #.#j? #.# j#.#  ###### #.# #.#  #....# #.###.#  #:...# #.##..#jj7e9.1 (93j3j9 _Found a stone staircase leading up.jw8j8j=j2CjGj*JB2j`LjQj1Vj:WB1jZj`jej]fB0jij$ojJtj-uC69jxj ##. .#.. ..j(#.# .###.. .#j"... .# #.#######.# .....#####. .....@.....>....... .##.#<..######.####### .###. #.# ## ### #.# ..# #.# #.# #.# ###### #.# #.# ## #....# #.j0 ###.# jy.# #:...# #.##..#jbYou pick up a parchment of Dimensional Bullseye and begin reading...j5,13.1 (4jŞe4.1 (58j/jM _You add the spell Dimensional Bullseye to your library.jjOjjjJjX7jVjjB6j#jj/  #.  .. #. ##### .# .. ...> .. #.##... .# j k##....###.#.# # ##.# #####.###@#######.# 6.1 (2.j ................#####. ................>....... jB!..###.#<..######.####### #.jX## ###.# #.# .###### #.# #  ..# #.# #.# #.# ###### #.# #.#j%jz&e7.1 (35jd)jY+9 _Found an escape hatch in the floor.j}j}j ~jjjX4jjwj̃B3jEj#jNjB2j.jjX1jQjdj jXB0j،jjŽjC59j$jjj2jWB8jБjjj B7jjdj(jzB6jjߗjjqB5jjǚjjB4j_jjAjB3j jjjB2jzjj j^B1jjj^jB0jj0j̧jC49jjDjߩj%B8jj=jjoB7j̬j~j%jB6jjjj<B5jj}j6jB4jjȴjxjɵB3j1j!jj:,2jWjjjj4B1jjjQjB0jjjjOC39jjjJjB8j jjjB7jTjjCjB6jjjjB5j[jjjB4jj&jjB3jjjjB2j_jEjjAB1jjQj%jB0jjjJjC29jjjjB8jRjjj=B7jjjujB6jBj)jjIB5jjjjB4jPjjsjB3j%jjj7B2jj8j*= jLL   ##ji%###jW .############.# jl.....#........# j.###.#.######.# j.#...#.######.#####  j=.#.###..........@.#  60.1 (43.0)...........#.###.#  ju ##.########.#.# .#  ........>.....# .#  #j#.##.....#.### .#  ##....###.#.# (#  j  #.........#.# .#    j###.#######.# .#    ............#####.  jE j`jf1.1 (441jj02 _Found 6 datura-tipped darts.jdjFejogjFhjjX0jsj~  #### ##########.#  ....#........#  ###.#.######.#  #...#.######.##### #.###............#  ...........#.###@#  2.1 (1.0) #.########.#.# #.#  j.......>.....# #.#  jŁ#.##.....#.### #.#  #....###.#.# #(#  .........#.# #.#  ##.#######.# #.#  ...........#####.#  >.......  jj#j%jO%j&j(jv)j+Y19jF,j-j.B8j/j^0j1j1B7jB3j4j(6jy6B6jy7j;9jL<[ ....#........# ###.#.######.# #...#.######.#####jp<Q.###............#.j<#.###.#.########.#.# #.# j<.......>.....# #......#.### #. j<#....###.#.# .........#.# ##.#######.# j<...........#### .........>....... <..######.#######j = #.#  ###### #.# j@=Y ..# #.# j>6.1 (4j?^ _You see here 6 datura-tipped darts {!f}.jje7.1 (15jjz4 _x - 6 datura-tipped darts {!f}jAIjBj|CjdEX4jEjFjFB3j[GjHjIjIB2jJjKjLjLB1jFMjNj^OjOB0jPjFQjTo09jRTjUj^UB8jUjVjWj XjFX:7jXjZjZj=[B6j[j\j]j^B5j^jaR  There is a stone staircase leading down here.j6bjbI4 _j4cjdjdj/eB3jejfjgjgB2jhjQij3jjrjB1jkjkjljlB0jmjnjojpD499jpjqj]rjrB8jFsjDtjujXuB7jvjvj&xjhxB6jyjzjzj<{B5j{j~j#jaB4j\jTj_jB3jRjjjB2jj҇jjZB1jJj̋jj,B0j,j%jiC89jj]jjvB8j3jjvX7j4jjјj^B6jjӚj#X5jjj 43jjdjj]B2j/j;n1jjjZjB0jEj"j79jjB8jyjZj)jjB7jjrjjB6jźj,j~jB5jjjjjB4jojjjB3jjjjVB2jj8jjB1jjjjB0jjjj;69jj jj@B8jjj=jB7j;j/j4jwB6jjj4jtB5j!jjjB4jjmj?jB3jjjj,B2jjjQjB1jjj~jB0jSjjjC59jrjjjB8jZj7jjB7jfjjjHB6jjj}B5jj8j\jYjB4j%jj1jX3jjdjB2j'jGjjB1jgj;jAjB0j j'j{jC49j~ j j X8j j jjUB7j>jjj5B6jjjjPB5jjjjB4jjjjOB3jjj"  .....#.#.#.# #.....#### ....#.#.#.# #.....# ........#.#.## #.....# # #jE##....###....# #.....# ##....# #.#..##### #.....# .#....###.#......# #.....# ..........# #...... .#....###.######.####..<.... .#....# #.......@............ 639.1 (7j#2.0)#....# #########.####.. .#....####### ... j##....#.....# ##..# #....#.....# #..# .######.....# .... .# #.....#... j$.# #.....#.> .######.....#j'j(g40.1 (732j*j /J _Found a stone staircase leading down.js/f1.1 (741j"2j3? _You now have 429 gold pieces (gained 10).j jE 3j j jX X0j j j4 C39j jw ,j B8j j j jY B7j j! j&" X6j" j:$ j% j& B5j& j( js) j) B4j* j{, j- jj. B3j=/ j|0 j1 jD2 B2j3 j%5 jl6 j6 ,1j6 j7 j8 jK: j: B0j}; j= j> j ? C29js? j@ jA jB B8jB jMC jD jD B7jE jF j H j_H B6jH jI jJ jkK B5j1L j?N jFO jaP B4jR j/W jY j[ j+[ :3j] ja je je ,2je jf jg j i jui B1j5j jKl jm jm B0jn jp jq jpq C19j/r js jt jUu B8ju jv j0x jx ,7jx jRy j"{ j]| j| B6js} j~ jj j B5jH j) j9 j B4jj j] js j؅ B3jN j j jq B2j j jю j4 B1jڏ j7 jd j B0j j0 j Y09jʗ j[ jњ j5 B8j j j j( B7j j6 j j B6j j2 j jw B5j j" j jp B4j j jO j֬ B3j0 jW j| j ,2j j jӱ j jx B1j? j jF j ,0j۷ j j %  j -There is a stone staircase leading down here.j e  You encounter a jelly.j #.....................#  #########.####........# j ~###### #...###.###.### .....# ###..##.###.# j .....# ######..#.##..# jK ....#...........##.## #..............# jq u....#..........>#### j ....#..........@# ....#...........# j Z....#...........# j ....#...........# ....# ..........#j+ ')...# ........# j   jelly (asleep)....# ........#jd ....# ).....j.# j< `82.1 (41j.jF Fjj R3.1 (42399j7 j j  j !_Found a falchion.j[ jj .j j k4.1 (1.0)8j j j##.######.####..<......##....................  #########.####........ ###### #...###.###.###j,> ###..##.###.# ######..#.##..#jg.##.##....#j###. .j^....# ...)j:j.jUL).......#j7j.jj&5j:7jEj: j{U_There is a stone staircase leading down here.ji7j.jpjkq&6jqA6 _jvjxj6E7j.jMjNJ75jjNjkTjHVj@7j.jj`84jjj 7j.j j `93j j jT  You scratch the jelly. Your claws burn!  j8The jelly is lightly wounded.jԝ2--7---=90.0 (0.9j:2jjE _The jelly hits you. You are splashed with acid.j[( j8\`.  You mangle the jelly!!  You kill the jelly!j`)jc]3--7==jcJ1.1 (1.11jfjg jhJ_Okawaru accepts your kill.j) j* jY+ j, j. `40jM/ j0 jM1 #5j1 N=89j2 jr4 j5 [6=---js5 :8jm6 j8 j8 `77j9 j; j< d8=8=j= :6j> j$@ 1 _HP restored.j@ B5j B jC jD B4j7E jF jG B3j1H jI jJ P==2jJ jK j6N jN B1jO jqQ jQ B0jS jT joU jU k9==79jV jZ 4 _Magic restored.j\ jC] B8j_ ja jc jEd B7jf jth jj jk B6jl jeo j[q jq U==5js jAv jzx j y B4jz j j jp B3jK j jՍ j? B2j j j j B1jS jC jL j B0j j jp jܥ C69j ja j3 ji ,8j j j" j; jp B7j1 j j j B6j j jj j͸ B5j? j j( jʼ X4j jj j̿ B3jV j+ jQ j B2j; j jz j B1jf j j j B0jr j j j C59jB jy j/ j B8j j j j0 B7j j j j B6jU je jZ j B5j@ j^ j@ j B4j4 j] j ji B3j j j je B2j js jX j B1je j j jj B0j j j jU C49jY j j: j B8j j je j B7j j j` j B6j j j  je B5jW j j j: B4j j^ j j B3j j jT! j! j! :2jt" j# j% jr% B1jR& j' j( j:) B0j* jT+ j, j, C39j- j/ jN0 j0 B8j1 j7 j8 j)9 B7j(: j; jS= j= B6j> j@ jGA jA B5jOB jC jE jeE B4jCF jG jI j|I B3j/J jK jL jM B2jN jzO jP jQ B1jR jT jZ jZ ,0jZ j^ jQ` jb jb C29jd jf jRi ji B8juk jm j p j@p B7jq j't j\v jv B6jx jr} \  Items here: ))) [ ÷÷.j j I5 _jl j΄ j j B4j jf $  Things that are here:j ;  a +0 dagger; a +0 robej1 j I3 _j j jܚ j1 B2jr j j jr B1jG j j j B0j j\ j j C19j jU j j) B8j j j# j B7j j7 j jw B6j j j j4 B5j jH j jU B4j j j jM B3j j jg j B2j% j j j B1jg j j j= B0j j j j C09jp j n8j; j j j: B7j j( jE X6j j j j j :5j j j j B4j j j) j| B3jU j j j B2j j j j_ B1j j{ j j B0j\ V299876543210j j -89j j] je j j B8j j j! j" B7j# j$ j% j6& B6j3' j( j( j[) B5j) j* js+ j+ B4jA, j- j- j. B3j. j_/ j;0 j0 B2j1 j1 j2 j3 ,1j63 j3 j?4 j4 jN5 B0j5 j7 j7 jI8 C79j8 j9 j: j: B8jA; j< j?  j+@  You encounter a kobold geomancer. It is wielding a +0 dagger.jE   #....#.# #........j)F   ######.# #....#... j|F Q #.# #....#...  #.# #....#...  #.#######....#... jF  #............#...  #########....#... jF  K#########..........####  ...#####....#jF /--- j!G  ############ #....#  jDG g#....####  ##########........ jkG H #.......##....#### jG  #.#####.#######K   kobold geomancer (asleep) jG ~ #.#...#.#  #.#.#.#.# jG Q #.#.#.#.#jK 2804.1 (113.0)jVL ?---5jL J47 _jXO j8(jX8(jK   kobold geomancerjw6=--1j:0jtjjx#.##.#.# #....#....###.##....#.# #.######.# #....#....###.##.# #....#....# #.#.# #....#....# ##.#....#....##...#....#.###....#....#..##.j######......K.....#####....# #.#### #....# #.#....######.#.#.##....######.#.#####.# #.... #.#...#.# #.... #.#.#.#.# #.).. jN1Kj%.K   kobold geomancerji7269jj>jix#.##.#.# #....#....###.#.#....#.# #.######.# #....#....###.##.# #....#....# #.#.# #....#....# ##.#....#....##....#....#.###....#....#..##.######.......K....#####....# #.#j5j#### #....# #.#....######.#......#.##....######.#.#####.# #..... #.#...#.# #..... #.#.#.#.# #.)... jk1Kjo.K   kobold geomancerjp8=9==38jrj{tj #.##.#.# #....#....###.#.#....#.# #.....######.# #....#....###.#jJ #.# #....#....# #.#.# #....#....# ##.#....#....##.....#....#.....####....#....#.....#.##.j} ,######.....#.j K...#####....# #.....###### #....# #.....##....######.....##.......j ##.##....######.....##.#####.####### #.....#j  #.#...#.# #.....# #.#.#.#.# #.)...#jo D jU 1Kj .K   kobold geomancerj `47j j j[#....#.# #...............j*######.# #....#....###.#### #.# #....#....# #.....j#.# #....#....# #######.#######....#....####### j&#............#....#.....# #########....#....#.....# j.#########..........######.....#. ........K..#####@...# #.....#. j############ #....# #.....#. #....######.....#.j~##########...............#.#.......##....######.....#.jT#.#####.####### #.....#.jSi#.#...#.# #.....#. j|#.#.#.#.# #.)...#. j)~#.#.#.#.# #.....#. jjU`56jjj ######.# #....#....###.##### #.# #....#....# #......j`#.# #....#....# ########.#######....#....####### #............#....#.....# j#########....#....#.....### #########..........######.....#.. .......K..#####....# #.....#. ########### #.@..# #.....#. jJ#....######.....#.##########...............#.j #.......##....######.....#.#.#####.####### #.....#.#.#...#.# #.....#.#.#.#.#.# j#.)...#.#.#.#.#.# #.....#.#..<#.#.############.....#.jj`65jjUjwjjDjjv|===4jjHB3jjjYB2jj1j]% jq_You start waiting.A kobold geomancer comes into view.j|3K.jsK   kobold geomancerj1j+9.3 (3jm20.3 (41 _j jw j @.Kj {1.3 (10j j jߠF.KjĨja259j\jj`  You scratch the kobold geomancer.  The kobold geomancer is heavily wounded.j`h=38jdjfG _The kobold geomancer hits you but does no damage.jf:  jYou claw the kobold geomancer!  The kobold geomancer is severely wounded.j_4=4.2 (0.9jBjG _The kobold geomancer hits you but does no damage.j  You barely miss the kobold geomancer.The kobold geomancer is severely wounded.j' j-5.17j~ jk  j 8_You block the kobold geomancer's attack.jM  You scratch the kobold geomancer.  The kobold geomancer is severely wounded.jx #7j --6.06j9 j  j= ?_The kobold geomancer hits you with a +0 dagger.jU .You claw the kobold geomancer!  You kill the kobold geomancer!j`^)jc8=92=7.0 (1.05jgjh: _Okawaru accepts your kill.jhjoHjaIj{Wj] jh]:_No target in view!j #....#.# #.................######.# #....#....###.####jeV #.# #....#....# #..... #.# #....#....# ######j #.#######....#....####### #............#....#.....#  j#########....#....#.....## .#########..........######.....# j...........#####@...# #.....# ############ #....# #.....# j&L#....######.....#jT ##########...............# #.......##....######.....# #.#####.####### #.....# #.#...#.#j #.....# #.#.#.#.# #.)...# #.#.#.#.# #.....#jj/--8jA4 _jjx$  Things that are here:j jF_a +0 dagger; a +0 robej9 j j} j j j _3 _j j* jj B2j j* jr j >=1j j@ j j jc B0j j j jw C49j j j j9 B8j j j j B7j jp j7 j B6j j jn j B5jB j j j B4jh j, j j" B3jb ,jD j B2j j jn j B1j- j j j B0jY j! j j C39j j j j) B8j j! j j, B7jz jH j( j B6j j j j j :5j j j jW n4j j* B3j jE j j9 B2j j< j j| B1j j ju j ,0j jD j jA %  j~ DYou encounter a rock fish.j *  #.##.....#....#  .F...##.....#....  #.###########....# j  #.##......#......  #.##.####.#......#  #.##.##.........).  #.##.##.# jc p #.##.##.#.########  #@##.##.#.# --  #.##....#.#  j  #.#######.#   #.# #.#   #.# #.#   #.# #.######F   rock fish (asleep)j I  #.# #.........  #.# #########. jj v #.#########......j! 052.0 (24.0)jE" n3.0 (2529 _j% j% j+R .F. #.#j+  #.# #.# #.#) #.# #.# #@#  #.#  #.#  #.# #.#  #.# #.#  #.#  #.# j+B #.#  #......jGy  .F. #.#jy #.# #.#jz #.#) #.#j~z #.# #@#  #.#jzr  #.# j+{ #.# #.#  #.# #.#  #.#  #.#  #.#  #......j{j~jx~j jgZ_A rock fish is nearby!j2_ .F. #.# #.#j9 #.# #.#) #.# #.# #@#  #.#  #.#  #.# #.# j #.# #.#  #.#  #.#  #.#  #......j\  .F. #.# #.#j\F #.# #.#) #.# #.#j!]d #@# jc]O #.# j]O #.# jF^ #.# #.#  #.# #.#  #.#  #.#  #.# j^C #......j(djgjAjjm jgmR_A rock fish is nearby!jן####.F...##.....#########....jz##.#......#........)......#######.##.##.##....j.######.. .#######.jg.........# #########jD.FjWFjT4.0 (1.0)8 j_jzjju ###....#.F###########......#..j3v |####.........).#.#.....####### #.jev _..#### #####.......jv ;################......jw ##Fjw jpx #jx Fj{ jW| J57j| j] j j "9#Fjs&j('`66j]*j_,jY9#Fj _v75j`jajT9#Fjpjb&8j:4jVjGj h  You scratch the rock fish.  The rock fish is lightly wounded.j e3--8--j f=9 (0.93j j . _The rock fish bites you.jE &  j sYou scratch the rock fish but do no damage.The rock fish is lightly wounded.j_ 4--9.82j jT  j I_The rock fish misses you.jڜ #You mangle the rock fish!!  You kill the rock fish!jRjȣ5=4-60.71jj^P _Okawaru accepts your kill.j/`j`7-jZcjdH _No target in view!jLj^MjMjNjsP6=0 _j3QjQ48=jQO--19jRj;S1 _HP restored.jSB8j5TjUjUq9==7j|WJ _Magic restored.jbXjXB6j'YjYjZjZT=5jZ[j\j\j6]B4jr]j2^j^jA_U==3j_j`jCajaB2jajcjd%  jeDYou encounter a rock fish.j(h#####......... #.......# #.......joh .## #........# #.##....#jh#####.##.....#....F.....##.....#....#########....#...#......#.##.jh......#.##.##.........).##.##.#.#.....##.##.##.# F   rock fish (asleep).##.##.#.# #.j.i#....#.# .# #.jii!jl-9.7 (9.0jbm070.7 (10.0)jmA1 _j5pjqj   #.# #####.# F.....# #@# #.#j_ #.# #.#) #.# #.# #.#  #.#   jy ?   jz   #.# #####.# F.....#jz  #@# #.#jE{  #.# #.#)j{  #.# #.# #.#j{ # jE| r #.#   jY j3 j: jq ` _A rock fish is nearby!j7O  #...#jh  #####.......  #j;.##....  #j=.##....  #j$ #....jRx  #........#....  #.##.....#....jf  #####.##.....#....jq  F@....##.....#....jg  ##.###########....jg  #.##......#......jEf  #.##.####.#.....jq  #.##.##.........)jp  #.##.##.#.#.....j g  #.##.##.#.#######j>  #.##.##.#.# #  #.##....#.# #jjcT1.0)0 j_j?jjJ5 #The helpless rock fish fails to defend itself.  You mangle the rock fish!!  You kill the rock fish!jLi7209j/OjOP jPB_Okawaru accepts your kill.j<_ 3jya jc H _No target in view!jQ j?R j{R jm &0jn jNq js  j"t ?_Done exploring.jjejjV j jA jm j?_Done exploring.jj/jtjjjj+E _Done exploring.jxjjWjjj[ _Done exploring.j jN Level 8 of the Dungeon<<<<>>>>j (Press ? for help)  #.#.......######.#########.....####.##.###.# #.#   #.#.......######.###..........##.######## #.#   ###.#...........##..##.....#######........# #.#   #...............###.########.....#########.# #.#   #####.............#..............#jU #######.# #.#  #.......##....#..######......###### #....##.###.#  j0 #.......##....#...................# #:...##.##..#  #.......##....#.##........<#.####.# #....##.#..##  #........#....#.####.....#.#.# #.# #....########.#.###  #.##.....#....#.# #.....#.#.# #.#####....##...........#   #####.##.....#....#.# #.......#.# #..........##.#####.....#   #@....##.....#....#.# #.......#.# ######.....##.# #.....#   ##.###########....#.####.......#.##........# #.....#   #.##......#......#........#.#.#.##.....########.#####   #.##.####.#......#####....#.#.#.#j c#.....# #....#   #.##.##.........).).........#.#.###.....# ##.####   #.##.##.#.#.....######....###....##.....# #..# j 0  #.##.##.#.############....# #.#..##### #.....# #.##   #.##.##.#.# #....#....###.#......# #.....####.#   #.##....#.# #....................# #..........#   #.#######.# #....#....###.######.####..<......##   #.# #.# #....#....# #.....................#   #.# #.# #....#....# #########.####........#jx*,*,,,,,,,******,*********,,,,,****,**,***,* *,*jXy*,*,,,,,,,******,***,,,,,,,,,,**,******** *,****,*,,,,,,,,,,,**,,*j*,,,,,*******,,,,,,,,* *,**,,,,,,,,,,,,,,,***,********,,,,,*********,* *,******,,,,,,,,,,,,,*,,,,,,,,,,,,,,*j *******,* *,**,,,,,,,**,,,,*,,******,,,,,,****** *,,,,*j=*,***,*jn*,,,,,,,**,,,,*,,,,,,,,,,,,,,,,,,,* *:,,,**,**,,*jt*,,,,,,,**,,,,*,**,,,,,,,,<*,****,* *,,,,**,*,,**j*,,,,,,,,*,,,,*,****,,,,,*,*,* *,* *,,,,********,*,***j*,**,,,,,*,,,,*,* *,,,,,*,*,* *,*****,,,,**,,,,,,,,,,,*j+~*,,,,,*,,,,*,* *,,,,,,,*,* *,,,,,,,,,,**,*****,,,,,*j`*,,,,,*,,,,*,* *,,,,,,,*,* ******,,,,,**,* *,,,,,********,,,,*,****,,,,,,,*,*j(*,,,,,,,,* *,,,,,**.#*,,,,,,*,,,,,,*,,,,,,,,*,*,*,**,,,,,********,******.#*,****,*,,,,,,*****,,,,*,*,*,**,,,,,* *,,,,**.#*,**,,,,,,,,,),),,,,,,,,,*,*,**j*,,,,,* **,*****.#*,**,*,*,,,,,******,,,,***,,,,**,,,,,* *,,**.#*,**,*,************,,,,* *,*,,***** *,,,,,* *,***.#*,**,*,* *,,,,*,,,,***,*,,,,,,* *,,,,,****,*j{*,**,,,,*,* *,,,,,,,,,,,,,,,,,,,,* *,,,,,,,,,,*j8o*,*******,* *,,,,*,,,,***,******,****,,<,,,,,,**je*,* *,* *,,,,*,,,,* *,,,,,,,,,,,,,,,,,,,,,*j*,* *,* *,,,,*,,,,* *********,****,,,,,,,,*jHvjvj~: j~ *,,,,,,,,,,,,,,,** unreal the Grappler j *****,,,,,,,,,,,,, Troll of Okawaru ****.. jPj*,,,,,,,**,,,, Health: 88/88 ======================== j*,,,,,,,**,,,, Magic: 19/19 ======================== j*,,,,,,,**,,,, AC: 6Str: 24j jC*,,,,,,,,*,,,, EV: 7Int: 14 jr*,**,,,,,*,,,, SH: 6Dex: 10 jǀ #####.#*,,,,,*,,,, XL:  9 Next: 97% Place: Dungeon:8 j #@....#*,,,,,*,,,, Noise: ---------  Time: 11872.7 (0.0)  ##.####*******,,,, -) Claws jH *.#*,,,,,,*,,,,,, Throw: 5 boomerangs jx/ *.#*,****,*,,,,,, Zot (26209)   *.#*,**,,,,,,,,,)jm  *.#*,**,*,*,,,,,*j   *.#*,**,*,*******  jiS *.#*,**,*,* *   *,**,,,,*,* *  _Done exploring. jԂ_Done exploring. _Done exploring. _Done exploring.  Level map cleared.jЃjjj. _jJ j jˑ jْ j j I8 _j\ ,j j B7jt jn jU j B6j j j j B5j` jO j7 j B4j jҟ j j B3j| j̢ jȣ j֥ JYou encounter a bullfrog.j  *,******,**  ***,#........,,,**,,*  *,,,.........,,,***,** ****#.......F,,,,,* #.......#*,,,,*,,*j֩  #.......#*,,,,* #.......#*,,,,*,** #........*,,,,*,** #@#*,,,,,*,,,,*,* j  #####.#*,,,,,*,,,,*,*  #.....#*,,,,,*,,,,*,*  ##.####*******,,,,*,**j9  #.#*,,,,,,*,,, #.#*,****,*,,,,,,**** F   bullfrog (wandering)j|  #.#*,**,,,,,,,,,),),, #.#*,**,*,*,,,,,***** #.#*,**,*,***********jέ +8.7 (6j l9.7 (72 _jp j{ j    ***,#........  *,,,......... ****#....... #.......# j w#.......# #.......# #........ #@#  #####.#jT ?  #.....#  ##.#### j !  ),)j +  j    ***,#........  *,,,......... ****#....... #.......# #.......#j Y #.......# #........ #@#  #####.#  #.....#  ##.####   ),)  jk j j jZ _ _A bullfrog is nearby!j{uz   ***,#........  *,,,......... ****#....... ju#.......# #.......# #.......# #........ #@#  #####.#  #.....#jvq  ##.####   ),)  j'x   ***,#........ jz *,,,......... ****#....... #.......# #.......# #.......# #........ #@# j #####.#  #.....#j  ##.####   ),) j j3jjj jY_A bullfrog is nearby!j   ***,#........  *,,,......... ****#....... #.......# #.......# #.......# #........ #@#j#z  #####.#  #.....#  ##.####   ),)jz+  jx0  j+yS ***,#........  *,,,......... ****#....... #.......# #.......#jy #.......# #........ #@#  #####.#  #.....#  ##.####   jzT),)  j}j4~jj jQ_A bullfrog is nearby!j~ *,*,******,**** *,#.##****,**  ***,#j~**,,*  *,,,...,,***,*** ****#.F.,,,,*,,,, #.#*,,,,*,,** #.jBI#*,,,,*,,,, #.##,,,,*,**, #.@......#,,,,*,*** #.##.....#,,,,*,*  #####.#*,....#,,,,*,* jx[ #.....#*,,...#,,,,*,*  ##.####****###,,,,*,*** #.#*,,,,,,*,,,,,,*,,,, #.#*,****,******j #.#*,**,,,,,,,,,),),,, #.#*,**,*,*,,,,,jׂK.Fjl1F.jÆWFjo==80.7 (11jFjT _The bullfrog croaks.j E *,,,**,,,,,,,,,,j  #,#.#*****,***** #.#.###***,**  ***.#**,,*  *,,,..j! O***,**** ****#..........,,,*,,,,, #.....F.#*,,,,*,,*** #.jT #*,,,,*,,,, #.##,,,,*,**,,j  #........#,,,,*,**** #.##.....#,,,,*,* *j U #####.#*.....#,,,,*,* * #.....#*.....#,,,,*,* j R ##.####*######,,,,*,**** #.#*,,,,,,*,,,,,,*,,,,, #.#*,****,****** #.#*,**,,,,,,,,,),),,,,j K.FjE j S--10j j j j  *,**, #,#.#*****,* #.#.####**,**  **#.#.**,,*  *,,..j ***,* ****#..,,,*, #.#*,,,,*,,* #....F..#*,,,,*, #.##,,,,*,**, #.#,,,,*,****, #.##.....#,,,,*,* *,j  #####.##.....#,,,,*,* *, #.....##.....#,,,,*,* *, ##.###########,,,,*,****, #.#*,,,,,,*,,,,,,*, #.#*,****,*,,,,,,*****, #.#*,**,),),j2 =-2199j* j w _The bullfrog closely misses you. You block the bullfrog's attack.j6zc  You closely miss the bullfrog.jzg3.6 (0.98j'~j? _The bullfrog hits you but does no damage.j f  You scratch the bullfrog.  The bullfrog is lightly wounded.j^ g4.7 (1.17jj9 _You block the bullfrog's attack. x2j|  You closely miss the bullfrog.The bullfrog is lightly wounded.j}f506jjς6 _You block the bullfrog's attack.j7 :  j You claw the bullfrog!  The bullfrog is almost dead.The bullfrog barely misses you.j i==65jl j  j 9_The bullfrog hits you but does no damage.j .  You mangle the bullfrog!!  You kill the bullfrog!j[ `†j˭ jɱ   *,,,,,,,,,**,,,,,,,,,,, unreal the Grappler  #,#.......#*****,****** Troll of Okawaru ****.. j'  #.#.......####**,**Health: 88/88 ========================  **#.#...........**,,*Magic: 19/19 ========================  *,,.............***,***** AC: 6j Str: 24  ****#..........,,,*,,,,,, EV: 7Int: 14 #.......#*,,,,*,,**** SH: 6Dex: 10 j #....†..#*,,,,*,,,,,, XL:  9 Next: 100% Place: Dungeon:8 #...@...##,,,,*,**,,, Noise: =--------  Time: 11887.6 (0.9) #........#,,,,*,****, -) Claws j #.##.....#,,,,*,* *, Throw: 5 boomerangs  #####.##.....#,,,,*,* *, Zot (26194)   #.....##.....#,,,,*,* *,  ##.###########,,,,*,****,  j1  #.#*,,,,,,*,,,,,,*,,,,,,   #.#*,****,*,,,,,,*****,,   #.#*,**,,,,,,,,,),),,,,, You claw the bullfrog!  The bullfrog is almost dead.The bullfrog barely misses you. _The bullfrog hits you but does no damage.  You mangle the bullfrog!!  You kill the bullfrog!j jW -- _Okawaru accepts your kill.You have reached level 10!j /  --more--jG97/9720/2010 0% jtj= _jwj j$ jա jE jj j I3 _j j d  You see here a bullfrog corpse.j j I2 _j j j j B1j" j j j B0j j j? j( C89j j j j ,8j j! j j j ,7j j j j j B6j jO j1! j" ,5j?" jN$ j+ j72 j 3 B4j8 j@ j4G jH B3jN jU j)\ j)] B2j7e jno jy jz B1jt j j jT ,0j j8 j̮ j j C79j j' jv `876j j j j B5ji jK ,j B4j jt j j B3j j  j jv B2jG j% j ' j}' ,1j' j) j* j+ j1, ,0je, j- j0 j1 j2 C69j2 j&4 j4 j[5 B8j5 j*7 j8 jo8 B7j(9 jR: j.; j; B6j.= jQ j T jT B5jUV j\ j^ j_ j_ :4ja jc jd j0e B3je jh jyj jKk jk :2jm jt jhz j} B1j jO j j ,0j j j jq j5 C59j jv jl j@ j| :8j? j j8 j ,7jX jl jc j jz B6j j+  j+ K#.......##....#,**j+ 7<* jM, #........#....#,****,,,,,*, j, #.##.....#....#,* *,,,,,*,* j,  #####.##.....#....#,* *,,,,,,,* j2-  #.....##.....#....#,* *,,,,,,, jf-  ##.###########....#,****,,,,,,,* j-  #.##......#......#,,,,,,,,*,*, j.  #.##.####.#......#####,,,,*,*,* jO.  #.##.##.......@.).)...,,,,,,*,*-j. 925.6 (38.0) j. E #.##.##.#.j/ (######,,,,***, j2/  #.##.##.#.#######*****,,,,* *,* jc/ g #.##.##.#.# *,,,,*,,,,***,* j/ f #.##....#.# *,,,,,,,,,,,,, j/ g *,*######.# *,,,,*,,,,***,* j:0  *,* #.# *,,,,*,,,,* * jo0  *,* #.# *,,,,*,,,,* *** j0 i *,* #.#******,,,,*,,,,*****j0 jp2 7-jX8j@j/AjAX7jBj DjxFn6jhGj+HX5jHIjJ,jKB4jlLjMNjOX3jOjPjRX2jRjSjTX1jUjV,jWX0jYjdZY29j\[j3\j]n8j_7jajbn6jd,jdX5j|gjthX4jijjj kX3jkjljmX2jn,j'pjpB1j&qjqjrjsX0jtj*ujuC19jyvj wjwX8jxj"zj {j{X7j|j}X6j\~jjX5j4j%,jn3jn2j]j X1jjFjX0jjjY09jjjjΏX8jj7jԑB7jfjXj9jB6jBj5jYjjB4j3jjjmB3j4jħjjB2jjjX1jZj;jj;B0jRjַjgD099j1jm87j)jX6jjjj^B5jjjjjMB4jjjB3j~jjjn2j,j"B1jjVjjB0jjN,j7Y89j'jjrB8jjjj%B7jjjj-B6jjj`j]X5jmjj_B4jjjX3jjjj{B2j?jj10jjtjKjC79j3jIjjoB8j j j j B7j js j" jk B6j jMj jjB5jjjjNB4j9jjjB3jkjjj-B2jjj j!B1j!j$jL%j%,0j&jl&jb'j(jQ(C69j(j)j?*j*B8j8+j,j-j-B7j|.j1/j/j80B6j0j1j2X5j3ji4j5jj5B4j5j7j:8j8B3j9j9ji:j:B2j;j;j<j8=B1j=j:?j?j_@B0j@jAjjNC59jjjDjB8jejj:n7j4 j! j B6j j j jbB5jjjjB4jxjMjjrB3jjjj~B2jjjLjB1j!jjWX0jj~j3jC49jjj+ j B8j!j!j"X7jz#jK$jd%X6j%j&j'X5jV(j)jb*j*B4jN+j ,j,j6-B3j-jj.j /j/B2j31jD4X0j4j5j6j6C39j7j7j7jd8B8j8jF9j9jm:B7j ;j;jm<j<B6jF=j>j~>j>B5jT?j?j]@j@B4j5Aj~BjCjCB3jCjDj1EjEB2jFjFjGjGB1j`HjLIjIjeJB0jJjKjLo29jnNjNjhOB8jOjPjoQjQB7jyRjRjSX6jTjUjVjWB5jWj7XjXj:YB4jYj2ZjZjc[X3j<\j\j]B2j]jr^j3_j_X1j`jZaX0jajgcjcjYdC19jdjVejfjfX8jhgjhjhB7j ijijjjujB6jjjOkjljlB5j mj}mj:njp43jdq,jx *,,,,,,,,,,,,*,***,* ****,********.#,* *,* jTy^*,,,,,,,,,>,,..,* *,*  *,**,**,,,,,*.#** *,*  *,**,,,,***,*.# *,*  *,*,,,,,,,,,*.# *,* *****,***.#######.# *,* ,,,,,,,,,.........#####.* jy,,,,,,,,,.......@.......* 2068.6 (143.0) *****,*<,.######.#jAz*  *,***,* #.# *,******** #.# *,,,,,,..# #.# *******#.# #.# ****jz #.# #.# ,,, #.###.# :,,,* #.##..#  There is a stone staircase leading down here.jH{j~jT _Key pressed, stopping explore.jjjjjߘj 2 _10098765j43jQj~n2jj>jX1jjn0jjl[5999jjջjhjB8j_j>jjX7jjjB6jj jj)B5jjjtjB4j3j)j$X2jjjj_B1jjjX0jjjrjQjC89jBjjjYB8jjjrjB7jcj<j 65432107987654321j[m069876jj5jX4jjjjB3jjjjB2jj< j3!j!B1j*"j"j#j$B0j$j%j&j&C59j'j(j)j)B8j*j-jk.j.B7jX/j0j0j01B6j1jx2j93j5X5j5j06j6B4jc7j`8jN9j9B3ji:j@j}CjwDB2jFjJjLjMB1j*PjSj WjXB0jZj^jbjcC49jfjnjrjsB8jvjd76jsjyX5jjjjB4jjjqjB3j\j߼jĽjCB2jǾjJj8jB1j.j{jHjB0jVjjj2C39jj1jj~B8jjR  There is an escape hatch in the ceiling here.jjfI7 _jjjKjB6jjjKjB5jj&jAjB4jjjtX3jjjjB2jjjjjB1j:jKjj;B0jXjjtjC29j9jdjj(B8jjjpjB7j j jj)B6jjj"jB5j!jjIjB4jj$j&X3j'j*j ,j,B2j-j0j%2j2B1j3j|6j9n0j<jj=j=C19j?j5AjAjBB8jdCjDjEj?FB7jFjHj3IjIB6j;Jj LjLjMX5j OjOjoPX4jQjuRjRB3jSjUn2jrVjOWjWjsXB1jXjYjZj[B0j|[jR\j\j]Y09j^j _j_B8j_j`j%ajaX7jbjcjcB6j djdj#ejeB5jSfj4gjgX4j-hj#ijijcjB3jjjqkj,ljlX2jmjnj*oB1jojYrn0j&sjtjuj vD899jvjzj{j|B8j[}j~j`X7j-j4j8X6j5jMj[n5j@jjB4jjғjQn3jKjbX2j1jjjB1jjfj¤j@B0jbjҧj<jC89jjn8jjj%jB7jjjjjVB6jj $  Things that are here:j;  a +0 dagger; a +0 robejGjI5 _jjjEjB4jjjoX3jjNj2X2jjjX1jjxjj B0jj@jxjC79jj/jNjB8jj}j jB7jj{jjB6jj*jjIB5jjj(n4jej X3jw jhjjoB2jvjj2jB1jj,jB0j!jj1!j!C69j#j'j)j@*B8j+j-jF0X7j1j3jV5j5B6jY7j=9j0;X5j<jt>j:@jy@B4jCj$G]  Items here: )))) [ ÷÷.jIj~II3 _jOj%W\ #....######.....#.....jlW*********#...............#.....*,,,,,,,*#....######.....#.....*,*****,*###### #.....#.....jW*,*,,,*,* #.....#.....*,*,*,*,* #.)...#.....  *,*,*,*,* #.....#.....  *,,<*,*.############.....#...).  *,,,*,*).........#.....j X2150  *,,,*,*######.....*,,,,,,,,* #.....*,******,* jSX######*,,**** j Yj]jj^T _Key pressed, stopping explore.j4xjxj zjg}jjI2 _jJ10j C59jljj]jB8jjj$j~B7jϙjujjkB6j͛jjwjB5jjj3jp,4jjjájjۢB3jߣjjjB2jj'j֧jB1jjǩjjѪB0jjj{jC49jqjLjAjB8jjjjB7jjj=6jjX5j,j43jj]jξj"B2j}jBjTjB1jjjNjB0j jjQjC39jjjFjB8jjjj B7jijkj0jB6jj`,j$X5j4jj=jn3jEjB2jjjjeB1jjjj3B0jjjpjC29jPjjjP,8jjjjFjB7jjjWjB6jje,jB5jMjjjB4jRjjj B3jgj jjB2jojjj B1jx j j j B0jRjjjZC19jjRjj!B8jjj>jX7jij6 j B6j0!j$jX%j%B5j0&jc)j>*j*B4j&+jT3j(4j4B3j&5j+8ja9j9B2jo:jJ=js>j>B1jp?jGBjZCX0jEjFjGjNGC09jGjIjoJjJB8j1KjkNjPjBP,7jPjQjnVjYjZB6j]j`_jh`j`B5j9bj ejfj gB4jBhjkjljmB3j`nj+qjrjsB2j[tj;wj/yjyB1j{j}jj{B0jpj]  Items here: )))) [ ÷÷.jGj٬K799 _jijjɲj0B8jj@jٸj:B7jǿjjjXB6j&jjX5j}jj5jB4jjjjB3jjkjjCB2jUj(jjB1j0jjX0j"jjhY89jjJjtjB8jj'jTjB7jjL,jB6jjj&X5jjn4jfjjX3j/jjj[ B2j^ j j jB1jjjjB0jjjJjC79jkjj X8j!j"j#jt$B7jP%j&j(X6[39;49mjK)j,n5j-j.jG/j/B4j0j1jl2j2B3jV3j;5j 6j}6B2j6j7j58j8B1j9j9j9:j:B0j#;j;j<j<C69j=jw>j>X8j?j@j@j@B7jPAjAjmBjBB6jCjCj6DjxDB5jDjjEjEj;FB4jFj7GjGjHB3jkHjNMjMjNB2jNjP,jIQB1jQjRjkSjTX0j7UjUjVC59jzVjWjnXjYP8j`jajvbjbB4jcjejkfjfB3jhjJijjjjB2jkjmj_pX1jpjqjAsjsB0jtjvjdwjwC49jxjzjq{j{B8j|j~jjB7jjjujÄB6j#jjj0B5jj]j/jB4jjjқjZB3jܜjYj(jB2j%jTj3jB1j3jjjjB0jjj;jC39j(jjjB8jj4jjlB7j߲jjojB6j]jjиjIB5jjMj)jB4j7jjj B3jjjjfB2jOj9jj"B1j7jj jB0j6jjj1C29jjjjQB8jjj{jB7jjjjB6jjrjX5jjjX4jjsj(jnB3jjjjB2jyjjcj B1jjjCj,0j7j( jrj{jC19jjjj=B8j jNj<jB7jfjj j ,6j !j!j"j#j$B5j$j'+\  *,*#####....... jq+ #.* #.......  #.* #............  #.* #........... j+ ##.######...........  #......##............ j+p #......##....>..  ####......##...........  #..##.......j5,366.6 (148  #.#.......######.####### ju,X #.#.......######.##   **#.#...........##..#  j,F *,..............###.######  **###.............#.......  j,O#.......##....#..#####  #....÷..##....#.......  j7-o#.......##....#.##.... j-j0j1 j*2F_Key pressed, stopping explore.jGujMI_4 _jJjFQ32j,Rj0SjwSB1jsU,jGVjVB0j4Wj7XjZY09jZj[j]jk^,8j^j`j%cjdjte,7jejfj6ijjjkB6jljmjnjUnB5jnjojjpjpB4j@qj^|j&}ji}B3j ~jjj:B2jjjj9B1jjjҎjB0jjjjD699jjjin8jWjjB7jޡjj&n6jҫjjB5j٭jjX4j0j˶jdjB3jjbjjtB2jvjj!jB1jLjjj B0jjjjuC89j?jjOjB8jjjjB7jjj,jB6jjwf  You see here a bullfrog skeleton.jjI5 _jj@  You see here a +0 shortbow.jAjI4 _jjjBjB3jjj$jhB2jjjTjB1jjj[jB0j$j0U79876543210j{2Y69jG3j4jY4B8j4ji6j47j7B7j58j9ja:j:B6jk;j<j=j0>B5j>j!@j@jAB4jAj1CjCj7DB3jDjFjFjRGB2jGjIjIjJ,1jOJjJj"LjMj@M:0jMjOjOjOC59jhPjQjVRjRjTf8jDUjUB7jUj-WjWjWB6jXjYjRZjZB5j[jC\j\j3]B4j]j^jm_j_B3j/`jWajajHbB2jbjcjdjdB1j~ejfjNgjgB0j hjijijiC49jjj|kjljOlB8jljmj)njinB7jnjoj pj^pB6jpjqjPrjrB5j!sjsjtjuB4jvj=wjwj.xB3jxjByjyj$zB2jzj/{j{j#|B1jj|jc}j~X0j~j+jjC39jnjejj"B8jjjxj܃B7jjjjiB6jۅjj(jkB5j߇j3jjB4j]jjjԋB3jJjjj֍B2jJjjjB1jyj,jۑjB0jjbjjLC29jؔjjAjB8jzjcjj?B7jəjnjjFB6jÛjXjj&B5jjj n4jj jcB3jɡjjjMB2jjjrjԦB1jDjѧjSj,0jڨjCjY19jpjj~jIjB8jĭj<n7jjOj jpB6jjj8jB5jjjCjB4jjjjjB3j0j&jjB2j]jjjԻB1jؼjjjB0jbjjj-09j1jljg    j7# ### ############.#jl ....#........#j j###.#.######.# jB#...#.######.#####  j~#.###............#  j...........#.###@#  472.6 (106 j#.########.#.# #.#  jU.......>.....# #.#  #.##.....#.### #.#  #....###.#.# #.#  j.........#.# #.#  ##.#######.# #.#  j...........#####.#  .........>.......#  jXj}j j)7_Done exploring.j? j 3jS  ....#.........#....#...###..... .....0.0). .je j E _Done exploring.j j j j j,# j# j$ E _Done exploring.jjLevel 8 of the Dungeon<<<<>>>>(Press ? for help) jK W### #########  #.# #.##.############.#  #.#######.##.....#........#  #.........##.###.#.######.#  #.#######.##.#...#.######.#####  ###########.#######.#j #.#.###............#  #.....÷)............##............#.###@#  #.######............#####.########.#.# #.# j  #.# #............##.........>.....# #.#  j #.# #............##.##.##.....#.### #.#  jX  #.# #............##.##....###.#.# #.#  ##.######............# #######.#.........#.# #.#  j #......##............# #....##############.###.#######.# #.#  #......##....>.......####.#.............................#####.# j   ####......##.............................................>.......#   #.........##............####........##########.#<..######.########   #.#.......######.#########.....####.##.###.# #.# j `  #.#.......######.###..........##.######## #.#   ###.#...........##..##.....#######........# #.#   #...............###.########.....#j[ ########.# #.#   #####.............#..............########.# #.#  j ##.......##....#..######......###### #....##.###.#  #....÷..##....#...................# #:...##.##..#j\B7>>>_∩#########.######..........########### #.......##.................#######...........####...)..jJ.##.#######.#######.# #............######.# #.# #.# #..###.......#....#########j<#.# #<# #.# #..###.......#....#.............##.#######.#.# #..###.......######## #.....#.#jY#.#...............# #...#...............####.......##.#.##.......###### ##..#...)...................)..............##.#.##.......# #.._...........................j..##.#.##.......# #..#..###.................................##.#.##.......# #..#..# #....................)............##.#.##.......# #.###.# #...............###########j#.#.##.......# #.###.# .####.............##.#.##......)# #.###.# #.# #.##.#.jS|..# #.....# #.# ###.#...###.#### ####### #.# #...........).####....#.# #.##.# #..............####.#.###.# #######j#.# #............. ##.#.....########.....## #.# ############## #.........# #.##)jѷC..######.##.#### #.# ######)#......####.##.# #......# #.# #####....#.####j####.#.#..#.##.# ######.# #.# #.............#j:#.j=.#j~ #   #.#.#..#.##.##.##.##.............# j!   #.#.#.....#.##.####.##.............#   #.#.#..#.##.#########...##.##.............#   #.#....#.##...........#.##.# ####......>......#   ###.######................##.# #................#   #...................###.####.# #..#.............#j j~.   #.#.###############.# #.##.# #.##.......†.....#   #.#...............#.# #.#j=g#.#  #.##......<......#   #.########..........# #.####.#  ...##.>..........#   #.#j#.##.###.### #.##...#  .....##############   #.#j=#.#~.~##.# #.#############.###  .......   #.##.≈~.≈≈#.# #.................# #.......# j  #.##.≈≈∩≈≈#.# #######.......#.#.# #.......#jI .j jg"#j;#.j&;..jj~j\  unreal the Grappler  Troll of Okawaru ****..  Health: 97/97 ========================  Magic: 20/20 ========================  AC: 6Str: 24  EV: 7Int: 14  SH: 6Dex: 10  XL: 10 Next:  0% Place: Dungeon:8j^  Noise: ---------  Time: 12472.6 (0.0)  -) Claws  Throw: 5 boomerangs  Zot (25609)     #########   #.......#   #.......#   j_You see here a +0 shortbow. _Done exploring. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelj$'The floor.jjKjjj~ 8 _jrj&jB7j0jjejB6j`jjQjB5j'j[j6jB4jj$jj!B3jjjjB2jjjdjB1jj_jjB0jjjj Z599ja j j B8j j j jB7jjj(jB6jj jj5B5jjjj B4jjj]jB3jWj9jjX2j"jjB1jj!OThere is a stone staircase leading up here.jS"jM#j#I0 _j$j>7  You climb upwards.jtY89jWj` _Level annotation: exclusion: deep trollj-R  There is a stone staircase leading down here.jJjI8 _jjjj#B7jj,jjB6j{jcjjB5jjjwjB4jKj&n#.#######)# #.#ju#####....#.#### #.##.............# #.#j#.............# #.##.............# #.##.............# j#.# ####......>......# #.# #................# #.# #.@#.............# 98.1 (25.5)jc#.# #.##.......÷.....# #.# #.##......<......# ###.# ...##.>..........# jC#...# .....############## ######.### ....... .........# #.......# .....#.#.# #.......####.#.#.# #T......#jSjP jbj jo N6 darts (datura) {!f}j" j jjN5 stones j$j;j@ j I2 darts (poison)j j jjVI4 large rocks jzjӜjjj%l- Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-1%  jlb - Finesse5 MP, Piety--28% [?] toggle between ability selection and description.ji jj jn j/r #.#######)#unreal the Grappler#.#jr #####....#.#### Troll of Okawaru ****..#.##.............# Health: 97/97 ========================#.##.............# Magic: 20/20 ========================#.##.............# AC: 6Str: 24#.#js #.............# EV: 7Int: 14#.# ####......>......# SH: 6Dex: 10#.# #................# XL: 10 Next:  0% Place: Dungeon:7js U#.# #.@#.............# Noise: ---------  Time: 12498.1 (0.0)#.# #.##.......÷.....# -) Claws#.# #.##......<......# Throw: 4 large rocks###.# ...##.>..........# Zot (25584) #...# .....############## ######.### ....... jt +.........# #.......# .....#.#.# #.......# ####.#.#.# #T......# _Done exploring. _Done exploring. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: deep troll _There is a stone staircase leading down here.j^x j 18---989.1 (13) Hero j j' m _You gain the combat prowess of a mighty hero.jRjS Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--28% [?] toggle between ability selection and description.jtjj:j_#.#######)#junreal the Grappler#.######....#.#### Troll of Okawaru ****..j{#.##.............# Health: 97/97 ========================j#.##.............# Magic: 18/20 =====================---#.#j#.............# AC: 6Str: 24j#.##.............# EV: 9Int: 14j=#.# ####......>......# SH: 8Dex: 10#.# #................# XL: 10 Next:  0% Place: Dungeon:7j #.# #.@#.............# Noise: ---------  Time: 12499.1 (0.0)#.# #.##.......÷.....# -) ClawsjaD#.# #.##......<......# Throw: 4 large rocks###.# ...##.>..........# Zot (25583) Hero #...# .....############## ######.### ....... j.........# #.......# .....#.#.# #.......# ####.#.#.# #T......# j! __Done exploring. _There is a stone staircase leading up here.  j You climb upwards. _Level annotation: exclusion: deep troll _There is a stone staircase leading down here. _You gain the combat prowess of a mighty hero.j j2 jo You can now deal lightning-fast blows.jA.3jq------500.1 (12 Finesse jj] _You can no longer speed up your combat.j j $j Really walk into a travel-excluded area? Y - Yes  N - Nojrj * #.######....#.#### unreal the Grappler#.##.............# Troll of Okawaru ***...#.##.............# Health: 97/97 ========================#.#j*;#.............# Magic: 13/20 ===============---------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next:  0% Place: Dungeon:7j+#.# #@##.......÷.....# Noise: ---------  Time: 12500.1 (0.0)#.# #.##......<......# -) Claws###.# ...##.>..........# Throw: 4 large rocks#...# .....############## Zot (25582) Hero Finesse #######.### ....... ..........# #.......#T   deep troll (asleep) j+......#.#.# #.......# #####.#.#.# #T......# # #.#.#.#You climb upwards. _Level annotation: exclusion: deep troll _There is a stone staircase leading down here. _You gain the combat prowess of a mighty hero.You can now deal lightning-fast blows. _You can no longer speed up your combat.j5/j/e1.1 (11j3j4j#.######....#.#### unreal the Grappler#.##.............# Troll of Okawaru ***...#.##.............# Health: 97/97 ========================#.##.............# Magic: 13/20 ===============---------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next:  0% Place: Dungeon:7#.# #@##.......÷.....# Noise: ---------  Time: 12501.1 (0.0)#.# #*##..j-z....<......# -) Claws###.# *..##.>..........# Throw: 4 large rocks#...# .*...############## Zot (25581) Hero Finesse #######.### .*..... ..........# #.*.....#T   deep troll (asleep) ......#.#.# #*......# #####.#.#.# #T......# # #.#.#.#You can now deal lightning-fast blows. _You can no longer speed up your combat.Throw: 4 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (asleep, 97% to hit)j+#.######....#.#### unreal the Grappler#.##.............# Troll of Okawaru ***...j)K#.##.............# Health: 97/97 ========================#.##.............# Magic: 13/20 ===============---------#.##.............# AC: 6Str: 24j#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next:  0% Place: Dungeon:7j#.# #@##.......÷.....# Noise: ---------  Time: 12501.1 (0.0)#.# #(##......<......# -) Claws###.# ...##.>..........# Throw: 4 large rocksj #...# .....############## Zot (25581) Hero Finesse #######.### ....... ..........# #.......#T   deep troll (asleep) jb......#.#.# #.......# #####.#.#.# #T......# # #.#.#.#You can now deal lightning-fast blows. jM_You can no longer speed up your combat.Throw: 4 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej<Aim: a deep troll (asleep, 97% to hit)j '(j~'(j45'(jASjS(jp'(jrT.Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a deep troll (asleep, 97% to hit)  You throw a large rock. The large rock hits the deep troll!!  The deep troll shouts!  The deep troll is moderately wounded.j8,Tj5....jY.TT 2 deep trolls (1 wandering)(j4==9 (0.8jaM30jj[ _You encounter a deep troll.j #.######....#.#### unreal the Grappler#.##.............# Troll of Okawaru ***...#.##.............# Health: 97/97 ========================#.#j,#.............# Magic: 13/20 ===============---------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10jbG#.# #..#.............# XL: 10 Next:  0% Place: Dungeon:7#.# #@##.......÷.....# Noise: ==-------  Time: 12501.9 (0.0)#.# #*##......<......# -) Clawsj###.# *..##.>..........# Throw: 3 large rocks#...# .*...############## Zot (25580) Hero Finesse #######.### .*..... jc..........# #.*.....#TT 2 deep trolls (1 wandering) ......#.#.# #T......# #####.#.#.# #(.T....# # #.#.#.#jZThe deep troll is moderately wounded. _You encounter a deep troll.Throw: 3 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (moderately wounded, 66% to hit)j #.######....#.#### unreal the Grapplerj [#.##.............# Troll of Okawaru ***...#.##.............# Health: 97/97 ========================j> #.##.............# Magic: 13/20 ===============---------#.#j #.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14j  #.# #................# SH: 8Dex: 10j #.# #..#.............# XL: 10 Next:  0% Place: Dungeon:7j V#.# #@##.......÷.....# Noise: ==-------  Time: 12501.9 (0.0)jh #.# #(##......<......# -) ClawsjT K###.# ...##.>..........# Throw: 3 large rocks#...# .....############## Zot (25580) Hero Finesse #######.### ....... ..........# #.......#TT 2 deep trolls (1 wandering) ......#.#.# #T......# #####.#.#.# #(.T....# # #.#.#.#The deep troll is moderately wounded. j z_You encounter a deep troll.Throw: 3 large rocksjd UPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (moderately wounded, 66% to hit)j\< '(jGk '(j؝ '(j '(j^ Q(  Throw: 3 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a deep troll (moderately wounded, 66% to hit)  You throw a large rock.  The large rock barely misses the deep troll.j> j2f DT.jC} ?T.jY .....T...j -2.7 (0.8j K279j jq  j H_The deep troll shouts!jz+<#.#j+ #####....#.#### unreal the Grappler#.##.............# Troll of Okawaru ***...#.#jJ,#.............# Health: 97/97 ========================#.##.............# Magic: 13/20 ===============---------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14j,#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next:  0% Place: Dungeon:7#.# #@##.......÷.....# Noise: ==-------  Time: 12502.7 (0.0)#.# #*##......<......# -) Clawsj-f###.# *..##.>..........# Throw: 2 large rocks#...# *....############## Zot (25579) Hero Finesse #######.### .*..... ..........# #T......#jm-TT 2 deep trolls ......#.#.# #..T....# #####.#.#.# #(......# # #.#.#.#The large rock barely misses the deep troll. j-_The deep troll shouts!Throw: 2 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (moderately wounded, 66% to hit)j~ #.######....#.#### unreal the Grappler#.##.............# Troll of Okawaru ***...#.##.............# Health: 97/97 ========================#.#j #.............# Magic: 13/20 ===============---------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next:  0% Place: Dungeon:7#.# #@##.......÷.....# Noise: ==-------  Time: 12502.7 (0.0)jX ^#.# #(##......<......# -) Claws###.# ...##.>..........# Throw: 2 large rocks#...# .....############## Zot (25579) Hero Finesse #######.### ....... ..........# #T......#TT 2 deep trolls ......#.#.# #..T....# #####.#.#.# #(......# # #.#.#.#The large rock barely misses the deep troll. _The deep troll shouts!j Throw: 2 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (moderately wounded, 66% to hit)j| '(jɽ '(j '(j} MT.Throw: 2 large rocksPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight linej Aim: a deep troll (moderately wounded, 66% to hit)  You throw a large rock. The large rock hits the deep troll!!  The deep troll is severely wounded.j ?T.je ....j H.(.j V3.5 (0.8large rock j? 78 _j j j50#.######....#.#### unreal the Grappler#.#j0#.............# Troll of Okawaru ***...#.##.............# Health: 97/97 ========================#.##.............# Magic: 13/20 ===============---------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14j1#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next:  0% Place: Dungeon:7jJ18#.# #@##.......÷.....# Noise: ==-------  Time: 12503.5 (0.0)#.# #*##......<......# -) Clawsj1###.# *..##.>..........# Throw: large rockj1#...# *....############## Zot (25578) Hero Finesse #######.### T...... ..........# #(.T....#TT 2 deep trolls j12......#.#.# #.......# #####.#.#.# #(......# # #.#.#.#You throw a large rock. The large rock hits the deep troll!! _The deep troll is severely wounded.jt2Throw: large rockPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (severely wounded, 66% to hit)j #.######....#.#### unreal the Grappler#.#j) #.............# Troll of Okawaru ***...#.##.............# Health: 97/97 ========================#.##.............# Magic: 13/20 ===============---------#.##.............# AC: 6Str: 24j #.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next:  0% Place: Dungeon:7j #.# #@##.......÷.....# Noise: ==-------  Time: 12503.5 (0.0)#.# #(##......<......# -) Claws###.# ...##.>..........# Throw: large rockjD #...# .....############## Zot (25578) Hero Finesse #######.### T...... ..........# #(.T....#TT 2 deep trolls ......#.#.# #.......# j #####.#.#.# #(......# # #.#.#.#You throw a large rock. The large rock hits the deep troll!! _The deep troll is severely wounded.Throw: large rockj SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (severely wounded, 66% to hit)j+' '(jB '(j_ `(  Throw: large rock j_  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (severely wounded, 66% to hit)  You throw a large rock.  The large rock closely misses the deep troll.jØ T.T.jt .....4=4.3 (0.8Nothing quivered7 _j jS j j _Throw: 5 stonesj\ j  j_2 darts (poison) j jÍ  j I5 boomerangs  j5  j  j(@ #.######....#.#### unreal the Grappler jgA #.##.............# Troll of Okawaru ***...#.##.............# Health: 97/97 ========================#.##.............# Magic: 14/20 ================--------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14 jA #.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next:  0% Place: Dungeon:7 jA V#.# #@##.......÷.....# Noise: ==-------  Time: 12504.3 (0.0) jDB #.# #*##......<......# -) Claws jB ###.# *..##.>..........# Throw: 5 boomerangs#...# T....############## Zot (25577) Hero Finesse #######.### ...T...  j C ..........# #(......#TT 2 deep trolls  jQC ......#.#.# #.......# #####.#.#.# #(......#  jC # #.#.#.#You throw a large rock. _The large rock closely misses the deep troll.Throw: 5 boomerangs jC Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line j6D xAim: a deep troll (severely wounded, 66% to hit) jg#.######....#.#### unreal the Grappler#.# jTh#.............# Troll of Okawaru ***...#.##.............# Health: 97/97 ========================#.##.............# Magic: 14/20 ================--------#.##.............# AC: 6Str: 24 jh#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next:  0% Place: Dungeon:7 jhV#.# #@##.......÷.....# Noise: ==-------  Time: 12504.3 (0.0) j/i#.# #(##......<......# -) Claws###.# ...##.>..........# Throw: 5 boomerangs#...# T....############## Zot (25577) Hero Finesse #######.### ...T...  ji..........# #(......#TT 2 deep trolls ......#.#.# #.......# #####.#.#.# #(......# # #.#.#.#You throw a large rock. _The large rock closely misses the deep troll.Throw: 5 boomerangs jiSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (severely wounded, 66% to hit) j9( jT..Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line jmAim: a deep troll (severely wounded, 66% to hit)  You throw a boomerang. The boomerang hits the deep troll!  The deep troll is almost dead. j9( j,9( ji8( j Q@.. j9-8 (0.5 _ j? j\ jB% #.######....#.#### unreal the Grappler j & #.##.............# Troll of Okawaru ***...#.##.............# Health: 97/97 ========================#.##.............# Magic: 14/20 ================--------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9 j& Int: 14#.# #................# SH: 8Dex: 10 j' #.# #..#.............# XL: 10 Next:  0% Place: Dungeon:7#.# #@##.......÷.....# Noise: =--------  Time: 12504.8 (0.0)#.# #*##......<......# -) Claws###.# *..##.>..........# Throw: 5 boomerangs#...# T....############## Zot (25577) Hero Finesse #######.### ...T... ..........# #(......#TT 2 deep trolls  jY( ......#.#.# #.......# #####.#.#.# #(......# # #.#.#.#You throw a boomerang. The boomerang hits the deep troll! _The deep troll is almost dead.Throw: 5 boomerangs j( VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (almost dead, 66% to hit) j E#.######....#.#### unreal the Grappler#.##.............# Troll of Okawaru ***...#.# j X#.............# Health: 97/97 ========================#.##.............# Magic: 14/20 ================--------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next:  0% Place: Dungeon:7#.# #@##.......÷.....# Noise: =--------  Time: 12504.8 (0.0) j T#.# #(##......<......# -) Claws###.# ...##.>..........# Throw: 5 boomerangs#...# T....############## Zot (25577) Hero Finesse #######.### ...T... ..........# #(......#TT 2 deep trolls ......#.#.# #.......# #####.#.#.# #(......# # #.#.#.#You throw a boomerang. The boomerang hits the deep troll!  j: _The deep troll is almost dead.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (almost dead, 66% to hit) j 9( j[;.Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (almost dead, 66% to hit)  j;You throw a boomerang. The boomerang hits the deep troll!  You kill the deep troll! j?...   deep troll jB2( j4^8( jz7( jZ T.Okawaru is honoured by your kill. jfM@... j{ 8/9813-5.2 (0.4 _Training target 6.0 for Fighting reached! j j}n _Your base Fighting skill increases to level 6! j#.######....#.#### unreal the Grappler#.##.............# Troll of Okawaru ***...#.##.............# Health: 98/98 ========================#.##.............# Magic: 14/20 ================--------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next: 13% Place: Dungeon:7#.# #@##.......÷.....# Noise: ---------  Time: 12505.2 (0.0)#.# #*##.. jm[....<......# -) Claws###.# .*.##.>..........# Throw: 5 boomerangs#...# ..T..############## Zot (25577) Hero Finesse #######.### ....... ..........# #(......#T   deep troll ......#.#.# #.......# #####.#.#.# #(......# # #.#.#.#Training target 6.0 for Fighting reached! _Your base Fighting skill increases to level 6!Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (66% to hit) j #.######....#.#### unreal the Grappler j <#.##.............# Troll of Okawaru ***...#.##.............# Health: 98/98 ========================#.##.............# Magic: 14/20 ================--------#.# j? e#.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10 j O#.# #..#.............# XL: 10 Next: 13% Place: Dungeon:7#.# #@##.......÷.....# Noise: ---------  Time: 12505.2 (0.0) jn #.# #(##......<......# -) Claws###.# ...##.>..........# Throw: 5 boomerangs#...# ..T..############## Zot (25577) Hero Finesse #######.### .......  j ..........# #(......#T   deep troll ......#.#.# #.......# #####.#.#.# #(......#  j| # #.#.#.#Training target 6.0 for Fighting reached! _Your base Fighting skill increases to level 6!Throw: 5 boomerangs j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (66% to hit) j 9( j0 ..Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (66% to hit)  jT1 bYou throw a boomerang. The boomerang hits the deep troll!  The deep troll is lightly wounded. j3 9( jO 9( jl 8( jԎ P@.. j` N6 (0.46  j _ j  j@ jg^ E#.######....#.#### unreal the Grappler#.##.............# Troll of Okawaru ***...#.#j^ #.............# Health: 98/98 ========================#.##.............# Magic: 14/20 ================--------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10jl_ #.# #..#.............# XL: 10 Next: 13% Place: Dungeon:7#.# #@##.......÷.....# Noise: ---------  Time: 12505.6 (0.0)#.# #*##......<......# -) Claws###.# .*.##.>..........# Throw: 5 boomerangsj_ #...# ..T..############## Zot (25576) Hero Finesse #######.### ....... ..........# #(......#T   deep troll ......#.#.# #.......# jA` #####.#.#.# #(......# # #.#.#.#You throw a boomerang. The boomerang hits the deep troll! _The deep troll is lightly wounded.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (lightly wounded, 66% to hit)jHl #.######....#.#### unreal the Grappler#.##.............# Troll of Okawaru ***...#.##.............# Health: 98/98 ========================#.#jl ;#.............# Magic: 14/20 ================--------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next: 13% Place: Dungeon:7jm #.# #@##.......÷.....# Noise: ---------  Time: 12505.6 (0.0)#.# #(##......<......# -) Claws###.# ...##.>..........# Throw: 5 boomerangs#...# ..T..############## Zot (25576) Hero Finesse #######.### ....... jm m..........# #(......#T   deep troll ......#.#.# #.......# jAn r#####.#.#.# #(......# # #.#.#.#You throw a boomerang. The boomerang hits the deep troll! _The deep troll is lightly wounded.  Throw: 5 boomerangsjo (Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (lightly wounded, 66% to hit)j 9(j <.. j *Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejn Aim: a deep troll (lightly wounded, 66% to hit)  You throw a boomerang. The boomerang hits the deep troll!!  The deep troll is heavily wounded.jy 9(j 9(j 8(j P@..j<==6.1 (0.5 _jj[j#.######....#.#### unreal the Grappler#.#j#.............# Troll of Okawaru ***...#.##.............# Health: 98/98 ========================#.##.............# Magic: 14/20 ================--------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next: 13% Place: Dungeon:7jM #.# #@##.......÷.....# Noise: ==-------  Time: 12506.1 (0.0)#.# #*##......<......# -) Claws###.# .*.##.>..........# Throw: 5 boomerangs#...# ..T..############## Zot (25576) Hero Finesse #######.### ....... ..........# #(......#T   deep troll jf......#.#.# #.......# #####.#.#.# #(......# # #.#.#.#You throw a boomerang. The boomerang hits the deep troll!! _The deep troll is heavily wounded.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (heavily wounded, 66% to hit)j #.######....#.#### unreal the Grappler#.##.............# Troll of Okawaru ***...#.##.............# Health: 98/98 ========================#.#jQ,#.............# Magic: 14/20 ================--------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10j#.# #..#.............# XL: 10 Next: 13% Place: Dungeon:7#.# #@##.......÷.....# Noise: ==-------  Time: 12506.1 (0.0)#.# #(##......<......# -) Claws###.# ...##.>..........# Throw: 5 boomerangs#...# ..T..############## Zot (25576) Hero Finesse #######.### ....... ..........# #(......#T   deep troll j, ......#.#.# #.......# #####.#.#.# #(......# # #.#.#.#You throw a boomerang. The boomerang hits the deep troll!! _The deep troll is heavily wounded.Throw: 5 boomerangsjxRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (heavily wounded, 66% to hit)j 9(j3 F.. Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cyclejX4 )Shift-Dir - straight lineAim: a deep troll (heavily wounded, 66% to hit)  You throw a boomerang. The boomerang hits the deep troll!  The deep troll is severely wounded.jx7 9(j*S 9(jw "(j%x j LT.jD @j &.j( 3-6 (0.5jw A5 _jP j jX+#.######....#.#### unreal the Grappler#.#j+[#.............# Troll of Okawaru ***...#.##.............# Health: 98/98 ========================#.#j,#.............# Magic: 14/20 ================--------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next: 13% Place: Dungeon:7#.# #@##.......÷.....# Noise: =--------  Time: 12506.6 (0.0)#.# #*##......<......# -) Claws###.# .T.##.>..........# Throw: 5 boomerangs#...# .....############## Zot (25575) Hero Finesse j<-[34m#######.### ....... ..........# #(......#T   deep troll ......#.#.# #.......# #####.#.#.# #(......# # #.#.#.#You throw a boomerang. The boomerang hits the deep troll! _The deep troll is severely wounded.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (severely wounded, 66% to hit)j #.######....#.#### unreal the Grappler#.##.............# Troll of Okawaru ***...#.##.............# Health: 98/98 ========================#.#jeS#.............# Magic: 14/20 ================--------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next: 13% Place: Dungeon:7#.# #@##.......÷.....# Noise: =--------  Time: 12506.6 (0.0)#.# #(##......<......# -) Claws###.# .T.##.>..........# Throw: 5 boomerangsj#...# .....############## Zot (25575) Hero Finesse #######.### ....... ..........# #(......#T   deep troll ......#.#.# #.......# #####.#.#.# #(......# # #.#.#.#You throw a boomerang. The boomerang hits the deep troll! _The deep troll is severely wounded.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejpAim: a deep troll (severely wounded, 66% to hit)j^(Throw: 5 boomerangs j^ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (severely wounded, 66% to hit)  You throw a boomerang.  The boomerang barely misses the deep troll.j/9(jK9(jm9(j9(jY9(j2.T.....j9(j9(j9(j 9(j=9(j2`9(j8(j @jxr.T....j;-7.1 (0.5 _j)j֮jh #.######....#.#### unreal the Grappler#.#j, #.............# Troll of Okawaru ***...#.##.............# Health: 98/98 ========================#.##.............# Magic: 14/20 ================--------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10#.# #..#.............# XL: 10 Next: 13% Place: Dungeon:7j `#.# #@##.......÷.....# Noise: ---------  Time: 12507.1 (0.0)#.# #*##......<......# -) Claws###.# .T.##.>..........# Throw: 5 boomerangs#...# .....############## Zot (25575) Hero Finesse #######.### ....... ..........# #(......#T   deep troll ......#.#.# #.......# #####.#.#.# #(......# # #.#.#.#You throw a boomerang. j _The boomerang barely misses the deep troll.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (severely wounded, 66% to hit)jE#.######....#.#### unreal the Grappler#.##.............# Troll of Okawaru ***...#.#js#.............# Health: 98/98 ========================#.##.............# Magic: 14/20 ================--------#.##.............# AC: 6Str: 24#.# ####......>......# EV: 9Int: 14#.# #................# SH: 8Dex: 10j2#.# #..#.............# XL: 10 Next: 13% Place: Dungeon:7#.# #@##.......÷.....# Noise: ---------  Time: 12507.1 (0.0)#.# #(##......<......# -) Claws###.# .T.##.>..........# Throw: 5 boomerangs#...# .....############## Zot (25575) Hero Finesse #######.### ....... ..........# #(......#T   deep troll j......#.#.# #.......# #####.#.#.# #(......# # #.#.#.#You throw a boomerang. _The boomerang barely misses the deep troll.Throw: 5 boomerangsjSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (severely wounded, 66% to hit)j;^(Throw: 5 boomerangs j; Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll (severely wounded, 66% to hit)  You throw a boomerang.  The boomerang closely misses the deep troll.jW9(jns9(j:9(j=9(j9(jB.T.....j9(j #(j j@39(j9(j09(jL9(j:i8(jDT.j6@..j*...jl5 (0.44 _j?j\j_ .You mangle the deep troll!!  You kill the deep troll!j A†j r *27===9 jg _Okawaru is honoured by your kill. You can now speed up your combat.j2 j u _Your base Unarmed Combat skill increases to level 10!jŜ .......................jНG####......>..........#.#.##÷<.###...##.>.......# #.....############# #######.### #.......# #$......# # #.#.#.#j---8.9 (1.03j j$ _Found 15 gold pieces.jߨ ji_You see here a deep troll corpse.j. 4 j / ....j\/ a####......>..........j/ #j/ c#.#÷j/ 4##†##j0 +<.##j0 #.@.##.>.......# #.....############# j0 #######.### #.......# j=1 _..........# #(jq1 ##.....## # #.#.#.#####jk@ jB B5==---j&C `92 _jP jS jjC0....jC#j.Dc#.#÷jpD4##†##jD$<.jD###.# ##...##.>....j1E...# #..@..############# jsE#######.### #.......# jE_..........# #(jET#.#.# #.jF[##.".## j2F^# #.#.#.....#j\j*^a101jmjsq _Found the amulet of Vitality {Regen++ RegenMP++}.j K ###>....##.#÷##†##<.j ###.# ##...##.>.......# ##.....############# #######.### #...@...# ..........# #(j #.#.# #. #####(j }##### # #...#######j jz `10jP :"ja jyj]Level 7 of the Dungeonj<<<>>>_∩(Press ? for help)ja7  #......####.##.# #......##.#j`#####....#.#### j  ####.#.#..#.##.# ######.##.##.............# jV)  #.#.#..#.##.##.#ju.#.#j:#.............# j1  #.#.#.....#.##.####.##.............#   #.#.#..#.##.#########...##.##.............#   #.#....#.##...........#.##.# ####......>......# j  ###.######................##.# #................#   #...................###.####.# #..#.............#   #.#.###############.# #.##.# #.##.......÷.....#   #.#...............#.# #.##.# ##†##......<......#   #.########..........# #.####.# ##...##.>..........#   #.##j![0;10;1m.##.###.### #.##...# ##.....##############   #.##.#~.~##.# #.#############.### #...@...#   #.##.≈~.≈≈#.# #.................# #(......#   #.##.≈≈∩≈≈#.# #######.......#.#.# #.......#   #.##.≈≈≈≈≈#.###########.#####.#.#.# #(j......#   #.##..≈≈≈...#.........#.# #.#.#.# #$......#   ##.#################.#######.#.# #.#.#.# ##.....##   #..........................#.#.# #.#.#.#####.".## j̐  ####################.#####.#.#.# #.#.#.....#####  jS#.......#...# #...#######  #.#########.# ###.#  ###### ###j ......####.##.# #...........#..#.#..#.##.................#.#..#.##.................#.#.....#.................#.#..#.##...................#....#.##...........#........>...........................................................###..j3 <..#..............#..# #...##.......÷......#...............#.# #........<.................# #.jW .# ##...##.>............##.###.### #....# ##......jv .#~.~##.# #..### #...@....jȆ ).≈~.≈≈#.# #.................# #(................#.#.# #..........j e.#####.#.#.# #(.......j' ..≈≈≈...#.........#.# #.#.#.# #$.........#.# #.#.#.# ##...............................#.#.# #.#.#.#####.".jH .#####.#.#.# #.#.#............#...# #.....je .jWjj@#.##.............# unreal the Grapplerj#.# ####......>......# Troll of Okawaru ****..#.# #................# Health: 98/98 ========================#.# #..#.............# Magic: 15/20 ==================------#.# #.##.......÷.....# AC: 6Str: 24#.# ##†##......<......# EV: 9Int: 14j$###.# ##...##.>..........# SH: 8Dex: 10#...# ##.....############## XL: 10 Next: 27% Place: Dungeon:7 #######.### #...@...#Noise: ---------  Time: 12511.9 (0.0) ..........# #(......#joN-) Claws ......#.#.# #.......#Throw: 5 boomerangs #####.#.#.# #(......#jZot (25570) Hero Finesse # #.#.#.# #$......# # #.#.#.# ##.....## # #.#.#.#####.".## # #.#.#.....##### # #...####### j_Your base Unarmed Combat skill increases to level 10! _Found 15 gold pieces. _You see here a deep troll corpse. _Found the amulet of Vitality {Regen++ RegenMP++}.  Press: ? - help, v - describe, . - travelThe floor.jj j4 _jjj_j> _Unknown command.jZ& _ #.# #.j&  #.# ####......>...... #.# #...j& z #.# #..#.j&  #.# #.##.÷.....j!' 4 #.# ##†##......<...... ###.# ##...##.>.ji'  #...# ##.....##j' R#.### #.#j' .# #(......#.#.#.# #j' .# .#####.#.#.# #(......# jB( ..# #.#.#.# #$......# .# #.#.#.# ##.....## jv( u.# #.#.#.#####.".## j( .# #.#.#.....##### .# #...j( #jl/ j<0 m2.9 (169 _j4 j66 j:Y #.# #j #.# ####......> #.# #...j #.# #..# #.# #.##j# .÷jj #.# ##†##......< ###.# ##...##.>j #...# ##.....###.### #j.#.# #(......# jWN#.#.#.# #j.# #.#####.#.#.# #(......# j#.# #.#.#.# #$......# j6#.# #.#.#.# ##.....## #.# #.#.#.#####.".## j~a#.# #.#.#.....##### j_..# #...#j j)&3j:8jjJjjUjjUjjX7jmj #.# ####> #.# #...jn #.# #..# #.# #.##÷ #.# ##†##j= <###.# ##...##.>... #...# ##.....########### ##########.### #.......# .............# #jg!.# ##j#.#.# #.##.#####.#.#.# #(......# j2.#.# #.#.#.# #$......# .#.# #.#.#.# ##.....## j-.#.# #.#.#.#####." .#.# #.#.#.....### ...# #...####### j2W##.# ###.#j) &4j 6=5.9 (26jLj _n - 2 large rocksj:Oj}OjPj}RjTj9VX5jWjYj ZB4jZ[j]ja~....##j b÷##†##<###.# ##...##.>.....jFbI#...# ##.....########### ##########.### #.......# .................# jb0.......#.#.# #.. ##.#####.#.# .#.# #$... .#.# jb#.....#####.".##  ### ###jf&7jge8.9 (33jk8"jl2 _n - 4 large rocks (gained 2)jjUjj>jmj=2jjjj #÷##†##j<.###.# ##...##.>....j@...# ##.....########### ##########.### #.......# .............# #. jI###.#.# #.jI##### .#.# .j##.....#j4t####.".## jMF....##### j|+9.9 (1jf20.9 (21j:"j? _You now have 444 gold pieces (gained 15).j3M jM j;O jP jSR jkV #.# ##†##......<..jV S###.# ##...##.>.....#...# ##.....############ #########.### #.......# jV 7= jV ............# #.# #jV #.#.# #.......# .#####.#.#.# #.jW 2# j3W .# #.#.#.# #.......# jRW #.# #.#.#.# ##@....## jqW #.# #.#.#.#####.".## jW #.# #.#.#.....##### .# #...####### jW #.# ###.## ###jW =  jDX E jE\ &0j3^ y761.9 (10) j` 8"j:b ` _You feel like a meek peon again.jjjj6jFY59j>jѴj`j;#.# ##†##......<......#jn@###.# ##...##.>..##...# ##.....####.### #.......# j# #.......# ......#.#.# #.......# ####.#.#.# #.......#  #.#.#.# #.......# j{ #.#.#.# ##..@..##  #.#.#.#####.".##  #.#.#.....##### # #...####### j2 ### j &2jj3.9 (28) j:"jKU _Your claws slow down.j ###.# ##...##.>....j...# ##.....############# #######.### #.......# j9..........# #.#.#.# #. #####jS1. jou....##.....##j####.@.## ....##### ..####### j׾##.#   j=jG=4.9 (1j:7jjj e5.9 (26jj jh_y - the amulet of Vitality {Regen++ RegenMP++}jj[eGear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +1 whipc - a +0 short sword  h - a +2 antimagic short sword j m - a +0 dagger of holy wrathq - a +0 scythe  t - a +2 trident of protection Missiles (go to first with ()d - 5 stones  j - 2 poisoned darts  n - 4 large rocks  r - 5 boomerangs (quivered)x - 6 datura-tipped darts {!f} jArmour (go to first with [)  e - a +0 cloak (worn)  f - the +0 kite shield "Hajunit" (worn) {Str+3} j s - a +1 robe of positive energy (worn)a - a +0 robe  i - an orb of pyromania jaMagical Staves (go to first with |) j6= k - a staff of fire  u - a staff of air j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] j  j - 2 poisoned darts  n - 4 large rocks  r - 5 boomerangs (quivered)  j x - 6 datura-tipped darts {!f} Armour (go to first with [)  e - a +0 cloak (worn)  j[d f - the +0 kite shield "Hajunit" (worn) {Str+3}  s - a +1 robe of positive energy (worn) jQa - a +0 robe  i - an orb of pyromania  jaMagical Staves (go to first with |)  jy k - a staff of fire  u - a staff of air  jJewellery"=)g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  o - a ring of protection from fire (worn) jip - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}l6 ring of intelligence  y - the amulet of Vitality {Regen++ RegenMP++}  jTalismans %  v - a rimehorn talisman  w - a spore talismanbot jD#j\#jE#jU###.# ##...##.>..........# unreal the Grappler#j#...# ##.....############## Troll of Okawaru ****.. #jϰ#######.### #.......#Health: 98/98 ======================== #j~..........# #.......##j=}Magic: 17/20 ====================---- #jYF......#.#.# #.......##jaAC: 6Str: 24 #j#####.#.#.# #.......#EV: 7#j/,Int: 14 #jM# #.#.#.# #.......#SH: 6#j,Dex: 10 #j# #.#.#.# ##.....##XL: 10 Next: 27% Place: Dungeon:7 #j)# #.#.#.#####.@.###jhNoise: ---------  Time: 12525.9 (0.0) # #.#.#.....######jw-) Claws # #...########j׳Throw: 5 boomerangs # ###.#Zot (25556) #jK# ####j?  #j+   _n - 2 large rocks _n - 4 large rocks (gained 2) _You now have 444 gold pieces (gained 15). #ji_You feel like a meek peon again. _Your claws slow down. _y - the amulet of Vitality {Regen++ RegenMP++}#j#j$#j#j#j#j#j#jބ#jv4(gained 2) _You now have 444 gold pieces (gained 15). _You feel like a meek peon again.r claws slow down. _y - the amulet of Vitality {Regen++ RegenMP++} _Unknown command.#j#j3#jߪ#j3A5 _#jf8=4#jZX3#jӮ#jX2#j=n1#jE,#jвT=0#j]#jBY49#jb9=#jP8#j>#jB7#j#j|n6#j#j:5#jл#jj=4#jf#j#jB3#jž#j{20==2#jH#jl 39.9 (14.0) _Magic restored.#j%#jE _Done exploring.$jc $j7d $jh $jQj F _Unknown command.%j=S%jS%jT%jbm,0.0)%jn%jMp%jqE _Done exploring.%jt<%j!DLevel 7 of the Dungeon<<<>>>_∩(Press ? for help)  #......####.##.# #......##.######....#.####   ####.#.#..#.##.# ######.#%jdD#.##.............#   #.#.#..#.##.##.##.##.............#   #.#.#.....#.##.####.#%jDy#.............#   #.#.#..#.##.#########...##.##.............# %jD  #.#....#.##...........#.##.# ####......>......#   ###.######................#%jD#.# #................#   #...................###.###%j0ER#.# #..#.............#   #.#.###############.# #.##.# #.##.......÷.....#   #.#...............#.# #.##.# ##†##......<......#   #.########..........# #.#%jE###.# ##...##.>..........#   #.##.##.###.### #.##...# ##.....##############   #.##.#~.~##.# #.#############.### #.......#   #.##.≈~.≈≈#.# #.................# #.......#   #.##.≈≈∩≈≈#.# #######.......#.#.# #.......#   #.##.≈≈≈≈≈#.###########.#####.#.#.# #.......# %j$Fv  #.##..≈≈≈...#.........#.# #.#.#.# #.......#   ##.#################.#######.#.# #.#.#.# ##.....##   #..........................#.#.# #.#.#.#####.@.##   ####################.#####.#.#.# #.#.#.....#####  %jsF#.......#...# #...#######  #.#########.# ###.#  ###### ###%jA stone staircase leading down (D:7) >@&jA&j###.# ##...##.>..........# unreal the Grappler&jV#...# ##.....############## Troll of Okawaru ****.. #######.### #.......#Health: 98/98 ======================== &j{~..........# #.......#&jkMagic: 20/20 ======================== &jX......#.#.# #.......#&jaAC: 6Str: 24 &jv#####.#.#.# #.......#&j5EV: 7&j2,Int: 14 &jM# #.#.#.# #.......#&jaSH: 6Dex: 10 &j# #.#.#.# ##.....##XL: 10 Next: 27% Place: Dungeon:7 # #.#.#.#####.@.##&jNONoise: ---------  Time: 12539.9 (0.0) # #.#.#.....#####-) Claws # #...#######&jThrow: 5 boomerangs # ###.#Zot (25542) &jV# ###&j &j2    _Magic restored. &j_Done exploring. _Unknown command. _Done exploring.  &jvPress: ? - help, v - describe, . - travelA stone staircase leading down.&jc&j%&j&j&jh 1 _&j2&j&j'&j,0&j&j&j`&jVY39&j&j]&j&jB8&j&jl&jf&jB7&jR&j&jV&jB6&jT&jr&jF&jB5&j+&jX&j&jXB4&j&j &j &j B3&j &jd^You see here a deep troll corpse.&jX&jI2 _&jb&j=&j&jT,1&jw&j&j2&j&jB0&j&j&j&jC29&j&j&j&jB8&j&j&j&jB7&j&j&jS &j B6&j>!&j%^#.# #.............# #.# #.............#  #.# #.............# &j/& #.# ####......>......#  #.# #................#  #.# #..#.............# &jV& #.# #.##.......÷.....#  #.# ##†##......<......# &ju& ###.# ##...##.@..........#55.9 (16.0) &j&D #...# ##.....############## ##.### #.......# .....# #.......# .#.#.# &j&.......# .#.#.# #.......# &jF'(.#.#.# #.......# .#.#.# ##.....## .#.#.#####...##&j'&jn*&j+[ _There is a stone staircase leading down here.&j &jĥ &j֦ &jB &js r6.0)5 _&j &j`%8&jb  ####.########.#.# #. #.........>.....# #. &j[c#.##.##.....#.### #. #.##....###.#.# #. # #.#.........#.# #. ##############.###.#######.# #. ......................####. &jcc.........................>....... ....##########.#@..######.####### ###.# #.###.# #.# ....# #.######## #.# ##### #........# #.# ########.# #.# ###### #.# #.# ##### #....#&jad2 #.###.# ....# #:...# #.##..# ###.# #....# #.#..##&jg8.4 (2.53&j&jǻ# _You climb downwards.&j2a _There is a stone staircase leading up here.'j.'j'j'jE0.0'j`'jE _Done exploring.'j:+ 'j+ 'jj, 'j ? 'j]@ 'jnB 'jC  'jC 7_Done exploring.(j/............#.###.#####.########.#.# #.##.........>.....# #.##.##.##.....#.### #.# #.##....###.#.# #.# #.#.........#.# #.# #############.###.#######.# #.#.#####.#............@.......>....... ...##########.#<..######.######## ##.# #.###.# #.# ...# #.######## #.# #####....... ####### ###### #.# #.# #### #....# #.###.# ...# #:...# #.##..#9.4 (12 _[9;1(jn7H(js(j6t(jVv(jzz(jGX1(jD(jG#.#.###.# (j'####.########.#.# #.# (jT#.........>.....# #.# (j#.##.##.....#.### #.# (j̎#.##....###.#.# #.# #.#.........#.# #.# (j5.###.#(j8.# #.# #####.# (j].(jT>.# (jΏ60#(j#|.#<..######.#(jXF .# (j#.###.# #.# # (jr#.######## #.# (jM(ju (j(j(j'(j@(j(jN(j?(j,(jX0(j(j(jC19(j(j(j+(j}B8(j(jک(j(jB7(jg(j:(j(j0B6(j(j(jy(jǯB5(jO(jȳ"#......(j#.###.# ####.########.#.# #.# #.........>.....# #.# (ja#.##.##.....#.### #.# (j0#.##....###.#.#  #.#.........#.#  (je.###.#######.# #.# #####.# (j......@>.......# 6.4 (6 (j ######.#<..######.########  #.###.# #.#  (jϴ#.######## #.#  (jx#........# #.#(j########.# #.# ###### #.# #.#(j....# #.###.# (jh(jE(jV (jBW (j8X (jSZ (j[ (j] B4(j] (j_ (jc #.(jc #.###.# ####.#.#.# #.# #.(jCd >.....# #.# #.##.##.....#.### #.# #.##....###.#.# #.# #.#.(jnd #.# #.# .###.#(jd .# #.# #####.# ......@.(jd # .#<..######.#(jd  (j e #.###.# #.# #.#(j1e  #.# #.# #(jWe v.##.# #(je .# #.# #.# (je ....# #.###.# (je (jf 7.4 (1(jMh  (jwh ]_There is a stone staircase leading down here.)j)j{Read which item? Scrolls  t - 4 scrolls of teleportationr - 2 scrolls of revelation  w - 2 scrolls of enchant weapon )jD c - a scroll labelled UTWUED SUDDEEMM  e - a scroll labelled JUXAOLAASHE [!] read|quaff|evoke[?] describe selected*j9*j*jP*jM#............#.###.#*j32unreal the Grappler*j\x####.########.#.# #.#*j1Troll of Okawaru ****..*j#.........>.....# #.#*j dHealth: 98/98 ========================*j; x#.##.##.....#.### #.#*jk dMagic: 20/20 ========================*j n#.##....###.#.# #.#*j -AC: 6*j -Str: 24*j!#.#.........#.# #.#EV: 7*jV!,Int: 14 *j!#####.###.#######.# #.#SH: 6Dex: 10 *j!j..................#####.#*j'"XL: 10 Next: 27% Place: Dungeon:8 *jN"j................@.......#*j|"Noise: ---------  Time: 12567.4 (0.0) *j"#####.#<..######.########*j"/-) Claws*j#`#.###.# #.#*jY#Throw: 5 boomerangs#.######## #.#*j#/Zot (25514) *j#g#........# #.#*j $r########.# #.# #####*jF$M#.# #.# *jf$....#*j$7#.###.# *j$0:...#*j$ #.##..# *j %J_There is a stone staircase leading down here. *j.%_You climb downwards. *j\%R_There is a stone staircase leading up here. *j~%6_Done exploring. *j%d_Done exploring. _There is a stone staircase leading down here.*j.:  Okay, then.*j /*j/*j:*j?. _+j+j5+j+j+jl8.4 (13 _+j3!+jG 97000You climb downwards.+jxK ##  #.  #.  #.  #.###D#  #.@...#  +j%L#######   D   acid dragon (asleep) +j9.9 (2.56998 _You encounter an acid dragon.Found a worn lead wand. _There is a stone staircase leading up here.-junreal the GrapplerTroll of Okawaru ****..Health: 98/98 ========================##-j;Magic: 20/20 ========================#.AC: 6Str: 24#.EV: 7Int: 14#.SH: 6Dex: 10#.###D#-jJXL: 10 Next: 27% Place: Dungeon:9#.@**.#Noise: ---------  Time: 12569.9 (0.0)#######-) ClawsThrow: 5 boomerangsZot (26998) -jzD   acid dragon (asleep)Found a worn lead wand. _There is a stone staircase leading up here.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (asleep, 97% to hit)-j,unreal the GrapplerTroll of Okawaru ****..Health: 98/98 ========================##-jMagic: 20/20 ========================#.AC: 6Str: 24#.EV: 7Int: 14#.SH: 6Dex: 10#.###D#XL: 10 Next: 27% Place: Dungeon:9-jE#.@(..#Noise: ---------  Time: 12569.9 (0.0)#######-) ClawsThrow: 5 boomerangsZot (26998) D   acid dragon (asleep)Found a worn lead wand. _There is a stone staircase leading up here.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (asleep, 97% to hit)-jG8(-j!D-jU..D  -j[bThrow: 5 boomerangs -j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (asleep, 97% to hit)  You throw a boomerang. The boomerang hits the acid dragon.  The acid dragon roars!-j98(-j8(-j$8(-jB @..(catching breath)The acid dragon is moderately wounded.You hear a shout!-jD:*-ja:*-j?0 ..-j`The acid dragon spits acid at you.-jQ87---17----=====71.2 (1.37-j>-j2 _The splash of acid hits you!.j& .j .j .j, 0o.j "/.j /D.jS eo   orc wizard.j  8--------206.j .j n ----8----- .jE _You encounter an orc wizard. It is wielding a +0 dagger..jk #............#.###.#####.########.#.# #.##.........>.....# #.#.j #.##.##.....#.### #.##.##....###.#.# #.##.#.........#.# #.# #####.###.#######.# #.# .j7 ..................#####.# ................@.......# #####.#<..######.#########.###.# #.##.######## #.##........# #.#########.# #.# #####.j #.# #.# ....##.###.# :...##.##..#.j( 90=3.7 (2.54.j( .jx, .j- ! _You climb upwards..j$/ c _There is a stone staircase leading down here./j#/j$/j$/j%/jG'1=3/j8(/jo(J22/j(/j)/j)/j*v38=1/j1+/j+/jm,p4=0/j,/j-/j6.q6=89/j./j1/j_1`78/j!2/j3I _You start resting./j4"HP restored./j8/j:-9.7 (6.0/j;v8==80.7 (7/j;A7 _/j>/j?/j /jY /jH 4/j- :6/j 9=5/j ,/j6 B4/j  /jb /j T=3/j /jG /j B2/j /j /ja T=1/jd /j /j- B0/j /j % /j> I_You start resting.Magic restored./jN /j &7/j 720==/jE f8.7 (879 _/j /j! 0j 0jt0j0j0je9.7 (180j&0jym| ==9  You climb downwards.0jn0jGo0jsi ## 0js #.  #.  #o  0jt#.###o#  #.@D..#  0j?tQ#######  0jt D   acid dragon oo 2 orc wizards 0jh91.2 (2.570jy0jq _You encounter an orc wizard. It is wielding a +0 dagger.0ja _There is a stone staircase leading up here.1j 1jE!1j%1j&G.o1jU*A /1j*doThe acid dragon bites you but does no damage.1j6/1j2o=2.2 (1.061j41jj 8. _The acid dragon claws you but does no damage.1j0#............#.###.#1j69####.########.#.# #.##.........>.....# #.##.##.##.....#.### #.#1jo#.##....###.#.# #.##.#.........#.# #.# 1jE#####.###.#######.# #.# ..................#####.# ................@D......# 1j2#####.#<..######.#########.###.# #.##.######## #.#1j:#........# #.#########.# #.# #####1jo#.# #.# ....##.###.# 1jT:...##.##..#1jmo-3.7 (2.541jt _You climb upwards. _There is a stone staircase leading down here.2j%*  (catching breath)You claw the acid dragon!  The acid dragon is moderately wounded.2j1t The acid dragon spits acid at you.81-----17----======4.6 (0.932j942j53 _The splash of acid hits you!!2j Hr  (catching breath)You claw the acid dragon!  The acid dragon is severely wounded. The acid dragon spits acid at you.2jH7-------5------ 2 5.6 (1.02) Corr (-4) 2jK2jPs _The splash of acid hits you! The acid corrodes you!2jCL  You closely miss the acid dragon.The acid dragon is severely wounded.2jMM67---3-----=-----612jO2jRs _The acid dragon bites you! The acid dragon barely misses you.3j! .You claw the acid dragon!  You kill the acid dragon!Okawaru accepts your kill.3jl<[3j8-30-----7.5 (0.903j 3jlG _The acid dragon scales are intact enough to wear.3j#.#.###.# ####.##.#.# #.# #.>.....# #.# #.##.##.....#.### #.# 3jJ:#.##....###.#.# #.# #.#.#.# #.# .###.#.# #.# #####.# >@......# .#<..######.# #.###.# #.# #.#3jǁQ #.# #.# #.##.# #.# #.# #.## #.###.# 3jO3j70=-8.5 (1.0693j3j$  Things that are here:3jv _+0 acid dragon scales; an acid dragon corpse4j*34j 1=84j24=--74jG 4j 4jr `364j 4j 4jp4=54jy4j5=44j%4j*4jr7=34j4j8=24j4jz4j9=5==14j4je4jw8004j4ja1594jw4j1!2=84j'4j'4j;(4===74j)4j+4j,`564j,-4j.W _You start resting.4j3l6=6=-4j34j4716113.0)4j7~ 6 2.5 (145) 4j:4j; 4j)<M_You are no longer corroded.4j4jٵ4j4j]4jp7=44j4j839=290=12=037=494jQ4=84j{4j4j'Z5=74jZ4j]4j4j&64jB:64j4j4jB7=4jI054j~4j% 4jF_You start resting.HP restored.4j4j,204j58=4jI8=3.5 (114 _4j4j34j1 4.5 (1.0)34j 4j / _z - +0 acid dragon scales5j6A- #.#.###............# #............#.###.# ####.########.#.# #.#5jAT #.........>.....# #.# #.##.##.....#.### #.# #.##....###.#.# #.#  #.#.........#.# #.# #####.###.#######.# #.#.@.#####.# ................>†......# 5j=B0#####.#<..######.######## #.###.# #.# #.######## #.# #........# #.#  ########.# #.# ##### #.# #.#.# #.###.#5jE5j:FJ525jF5jH5jI5j 5j Wear or take off which item? Armour (go to first with [)  e - a +0 cloak (worn)  f - the +0 kite shield "Hajunit" (worn) {Str+3}  s - a +1 robe of positive energy (worn)a - a +0 robe  i - an orb of pyromania5j z - +0 acid dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 7j7j#.#.###............#unreal the Grappler#............#.###.#Troll of Okawaru ****..####.########.#.# #.#Health: 98/98 ========================#.........>.....# #.#Magic: 18/20 =====================---#.##.##.....#.### #.#AC: 6Str: 24#.##....###.#.# #.#EV: 7Int: 14#.#.........#.# #.#SH: 6Dex: 10 #####.###.#######.# #.#XL: 10 Next: 30% Place: Dungeon:8 ................@.#####.#Noise: ---------  Time: 12625.5 (0.0) ................>†......#-) Claws #####.#<.7j[40m.######.########Throw: 5 boomerangs#.###.# #.#Zot (26942) #.######## #.##........# #.#########.# #.# ######.# #.# ....##.###.# _+0 acid dragon scales; an acid dragon corpse _You start resting. _You are no longer corroded. _You start resting. _HP restored. _z - +0 acid dragon scales  You start removing your armour.6.5 (117.5 (207j|8.5 (3397j7jW7j}9=9.5 (487j,7j7j^7jf30.5 (577j7j 3 _You continue removing your +1 robe of positive energy. x5  You finish removing your +1 robe of positive energy.7j 7j 7j=  You feel less protected from negative energy.  You start putting on your armour.7j e1.5 (667jl 7j {2.5 (757j 7j 7j =3.5 (847j 7j . {4.5 (937jt/ 7j3 { _You continue putting on your +0 acid dragon scales. x57j4 20==5.5 (10.0)27j6 7j8 E 9 _Magic restored.7j 9 7j; 7jg= g _You finish putting on your +0 acid dragon scales.8jl .....#.#######.########.#.# .........>....8jam##.##.....#.##...###.#.# ........ #####.###.####### ..................#####.†...... #####.#<..######.####### 8jm #.###.# #.# ######8jm#.# :...##.##..#8jp8jqT6.0)1 8jq_8j^t8jdvc _There is a stone staircase leading down here.8jq8j7s8j~8jʊ8jv&78jA0 _8j8jQ B==98jE 8j? 8jI 8jG  ##  #.  #.  #.  #o###/#  #.@.o.#  #######   oo 2 orc wizards 8jw' h9.0 (2.5298j, 8j. # _You climb downwards.8j/  8j/ S_There is a stone staircase leading up here.9jq o.  You scratch the orc wizard.9jG  The orc wizard is lightly wounded.9j 9je The orc wizard points at you and mumbles some strange words.9j 1--19--=40.1 (1.189j9jG. _The magic dart hits you!9j   You scratch the orc wizard.  The orc wizard is moderately wounded.9jH  The orc wizard casts a spell at you.The magic dart hits you but does no damage.9j  The orc wizard points at you and mumbles some strange words.9jo2--1.0 (0.979jݞ9jA _The magic dart hits you but does no damage.9jT .  You mangle the orc wizard!!  You kill the orc wizard!9j )   orc wizard  Okawaru accepts your kill.9j p3=969j 9j; A _The orc wizard hits you but does no damage.:j۲ .  You claw the orc wizard!  You kill the orc wizard!:j:) :jڻf4=1=2.8:j:5:j:j :jB_Okawaru accepts your kill.:j:j:jۿ:j :j+:_No target in view!:jz## #. #. ###. ..#)###/# #.<@..# # :j:jJ:jpQ5=--:jS---3.8 (1.04 :j_:j:jJ$  Things that are here::j"{ _a +0 dagger; a +0 robe; an orc corpse:j, :j- :j. :j2 :j4 :j6 g63 _:jX7 :j; ## ###. .##. .### #. ... :j< #)###/# #.<)@.# ---4:j/< /# :j< :jh@ :jA :j:j":j:j:j720==2:jn:j.$ :jX_Magic restored.:j## ### #. ..# :j#. #.####. #...##)###@# :j;#.<)..# #######:ju&5:j}8=6.8 (21:j4:j(:j  :jo_a - a wand of flame (5);j9;j:;j.>;j@;jE;jFB0;jeH;jAR# #. # .##..# ##. #@..#7.8 (1#)###.#.##.<)..# ########;jsS;jZ;j];j 3;j ;j /0.;j ;j ;j j/U >jU >jV >j_ >jrj >jl X4>jn _ _You hear a roar!>j's >js B3>jt >jw >jW| >j| B2>jK~ >j >j \#.####.####.....##.###.###.# #...####.#.#--------- >jh <)..#.######  >j 2 5.8 (3  Things that are here:>j L _a +0 dagger; a +0 robe>j >j7 >j >j{ >j( >jĤ I1 _>j >j 1###.###>j ......###.###.# #...>j- )###.#<)..#---------6.8 (1###### >j[ >j >jM >j ?jr:#.# ?j#.# #.# ###.### #.....# #.###.### #.# #...# ?jS#)###.#.# #.@)..#.# #?j@ # ?j]?je`70?j?jG a _There is a stone staircase leading up here.?j+e?je?jCg?jk?j&nY09?jrX8?jt?j)y?jyB7?jQ?j"?jB6?j?j X5?j?jʑ?j B4?j?jQ?jB3?jy?j+?jW _You start waiting.?joo   orc?j,64.8 (7?j?e5.8 (82?jZ?jo  You encounter an orc. It is wielding a +0 flail and wearing a ring of positive _energy.@j[O.o@jb@jPce6.8 (11@jg@jh@j2O.o@j%@j%`70@j)@j+@j^O.o@jڙ@jb8899@j:@j@j? )You mangle the orc!!  You kill the orc!@jwM := @jDP i==98@jS @jU P _Okawaru accepts your kill.AjSAj!Aj1Ajn7AjWAja W _You start waiting.AjeF--F   bullfrogAj'70AjS--1.8 (26AjIAjY _You encounter a bullfrog.Aj E.FAj Aj e2.8 (15Aj Aj Bj_pE.FBjHr,aBj v/.FBjZvBj~Bj~ba   howler monkeyBj`34BjBj Bj9X_You encounter a howler monkey.BjH^;  Bj{^(catching breath)  You scratch the bullfrog.  The bullfrog is moderately wounded.Bj^YThe howler monkey hoots and howls with incredible vigour!Bj_2--19--========43Bj_BjfBjh Bj i_The bullfrog hits you!Bj I .aBj You closely miss the bullfrog.The bullfrog is moderately wounded.Bj٦ (BjT 3--=-------5.7 (0.92Bjo Bj Y _The bullfrog completely misses you.CjR' CjaYou scratch the bullfrog.  The bullfrog is moderately wounded.Cj a 2 howler monkeys  The bullfrog barely misses you.You encounter a howler monkey.4=-------6.61CjCj? _The bullfrog hits you but does no damage.Cj 9 =Cj sYou mangle the bullfrog!!  You kill the bullfrog!Cj" N.aCj N.aCj \ #Cj 5=3=7.50Cj Cj P _Okawaru accepts your kill.DjiN& DjNqaYou completely miss the howler monkey.Dj]T DjTs The howler monkey hoots and howls with incredible vigour!DjTDj4UDjT` a 3 howler monkeys (1 catching breath)  Dj`HYou encounter a howler monkey.Dja#2Dja-8---=========8.4DjfDji1 _The howler monkey hits you.DjrJ=aDj DjL You closely miss the howler monkey.Dj0DjdV3-9.3Dj;89DjDjJ Djkk_The howler monkey hoots and howls with incredible vigour!Dj< .  You mangle the howler monkey!!  You kill the howler monkey!Dj@O.aDj@0aDj5K .2  Okawaru accepts your kill.You encounter a howler monkey.DjZKDjRN4=4-80.3 (1.08DjNDjRDjkT DjTk_The howler monkey hoots and howls with incredible vigour!EjQ{/ .  Ejv{QYou scratch the howler monkey.  The howler monkey is lightly wounded.Ej|O.aEjSa 2 howler monkeys (Ej6=9==--------1.2 (0.97EjEj^Z _The howler monkey barely misses you.Ejt2 =aYou scratch the howler monkey.Ej]4 0aEj4 O.aEj+: w.a 3 howler monkeys (2 catching breath)Ej; 7-------2.16Ej]? Ej@ h _The howler monkey is moderately wounded.Fj- .FjaFj2<You closely miss the howler monkey.FjUYThe howler monkey is moderately wounded.Fj7(Fjs9b3.05FjWJFjQW _You block the howler monkey's attack. The howler monkey hits you.Fj .You claw the howler monkey!  You kill the howler monkey!FjJ=aFj, 2FjΘ8=5=4.0 (1.04FjXFjP _Okawaru accepts your kill.Fj)  (1 catching breath)  You scratch the howler monkey.  The howler monkey is moderately wounded.The howler monkey hoots and howls with incredible vigour!Fj ==========9 (0.93Fju Fj  Fj L_The howler monkey barely misses you.GjV .You mangle the howler monkey!!  You kill the howler monkey!GjO.aGj.TGj` Y †T   trolla   howler monkey (catching breath)  Okawaru accepts your kill.Gj 6==-------5.82GjGjV _You encounter a troll.Gj .TYou scratch the howler monkey.  The howler monkey is lightly wounded.Gj(Gj20==--------6.71GjGjD _The howler monkey hits you but does no damage.Hj3  You closely miss the howler monkey.The howler monkey is lightly wounded.  The sentinel's mark upon you fades away.Hj4h7--7.6Hj>5?0) Hjb9HjL;1 _The howler monkey hits you.Hj*X =You mangle the howler monkey!!  You kill the howler monkey!HjvY E.THj_ & Hjb 8=7==8.579Hjf Hjwh P _Okawaru accepts your kill.Ij r#.#unreal the GrapplerIj N#.#Troll of Okawaru ****..Ij #.#Ij+ eHealth: 98/98 ========================IjI *###.###Ije eMagic: 20/20 ========================Ij @#.....#Ij -AC: 9Ij .Str: 24Ij g#.###.###EV: 7Ij .Int: 14IjH N#T# #...#Ijd -SH: 6Ij .Dex: 10Ij X#*###.#.#Ij XL: 10 Next: 37% Place: Dungeon:9Ij v#†@)..#.#Ij7 Noise: ===------  Time: 12688.5 (0.0)####### #Ij~ -) ClawsThrow: 5 boomerangsZot (26879) Ij T   trollYou kill the howler monkey! _Okawaru accepts your kill.Ij1 Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleIjp VShift-Dir - straight lineAim: a troll (62% to hit)Jj r#.#unreal the GrapplerJj_j#.#Troll of Okawaru ****..#.#JjHealth: 98/98 ========================###.###Magic: 20/20 ========================Jj#.....#AC: 9Str: 24JjZ#.###.###EV: 7Int: 14#T# #...#SH: 6JjDex: 10#(###.#.#XL: 10 Next: 37% Place: Dungeon:9Jj#†@)..#.#Noise: ===------  Time: 12688.5 (0.0)####### #-) ClawsThrow: 5 boomerangsZot (26879) Jj$T   trollYou kill the howler monkey! _Okawaru accepts your kill.Throw: 5 boomerangsJjuPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (62% to hit)Jj#8(Jj CHT=JjF8(Jjf8(Jjx4.T Jj_Okawaru accepts your kill.  Throw: 5 boomerangs  Jj•Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linJje  Aim: a troll (62% to hit)  You throw a boomerang. The boomerang closely misses the troll.Jjo @The troll bites you but does no damage. The troll claws you.6---9.7 (1.28JjJjJjS3 _You block the troll's attack.Jj=Jj=>7---Jj>a90.6 (0.97JjBJjC JjCK_You closely miss the troll.Jj  You mangle the troll!!  The troll is heavily wounded.Jj i86--17----Jj d==1.56Jj* Jj j _The troll bites you! The troll barely misses you. x2Kj Kjh You barely miss the troll.The troll is heavily wounded.Kj^$74Kja-----4--------Kj(-2.4KjKj@] _The troll bites you! You block the troll's attack. The troll claws you.KjZ  You scratch the troll.  The troll is heavily wounded.You block the troll's attack. The troll claws you.Kj[ 1----3-------Kj[ `3.4 (1.05Kj` Kja  Kja -_You block the troll's attack.Lj ( Lj  You claw the troll!  The troll is severely wounded.Lj! $60Lj E----1Lj <---=Lj C44LjHLjT} _The troll closely misses you. The troll claws you! The troll claws you.LjG  You scratch the troll.  The troll is severely wounded.The troll bites you but does no damage. The troll claws you.LjHHL52-----LjoHq10----5.3 (0.9LjH:3LjLLj|N* _The troll claws you!Lj  You closely miss the troll.The troll is severely wounded.Lj040-----8/20 ----LjXc=6.22LjLj%] _The troll bites you! The troll claws you. You block the troll's attack.MjO9 =MjmYou mangle the troll!!  You kill the troll!Mj& Mji41=--42Mj07.2 (1.0  You mangle the troll!!  You kill the troll! _Okawaru accepts your kill.  Training target 11.0 for Unarmed Combat reached!  Mj`Your Unarmed Combat skill increases to level 11!You need to enable at least one skill for training.MjM/  --more--NjNjC  Skill  Level Target Apt Skill  Level Target Apt Nj! a - Fighting   6.0  --  -2  l - Spellcasting   1.2  --  -5      Njv     b - Maces & Flails   0.0  --  -1  m - Conjurations   2.9  --  -3  Njx c - Polearms   0.0  --  -2  n - Necromancy   0.0  --  -2  Njx d - Staves   0.0  --  -2  o - Fire Magic   0.0  --  -3  Nj! e - Unarmed Combat  11.0  --   0  p - Air Magic   0.0  --  -4   f - Throwing   4.0  --  -1     NjHR    Nji q - Invocations   4.0  --  -1  Nj g - Short Blades   0.0  --  -2  r - Evocations   3.0  --  -3      Nj s - Shapeshifting   0.0  --  -1   h - Armour   0.0  --  -2 Nj8l     i - Dodging   1.5  --  -2     NjY j - Shields   0.0  --  -1 Njy     k - Stealth   2.0  --  -5     Nj        Nj_    Nj        Nj=    You need to enable at least one skill.Nj_P[?] HelpNj[=] set a skill target [-] clear all targets  Nj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsOj8 = a + Fighting 6.0Oj' a-z] setselected target Oj2 <[?25h[?0c0 Pjy [?25l[?1cPj| ?7.0  -2  The current training targets, if any.  The species aptitude is in white.=] set aPj:} all targetsQjM= e + Unarmed Combat 11.0Qjxa-z] setselected target Qjӯ [?25h[?0cQj"10 Qj [?25l[?1cQjN 12.0   0 =] set aall targetsRj[RjѓRj#.#unreal the Grappler#.#Rj)NTroll of Okawaru ****..#.#RjLHealth: 41/98 ==========--------------###.###RjtMagic: 8/20=========---------------Rj#.....#AC: 9Str: 24Rj#.###.###EV: 7Int: 14Rj #.# #...#SH: 6Dex: 10#=###.#.#XL: 10 Next: 42% Place: Dungeon:9#†@)..#.#RjeNoise: ==-------  Time: 12697.2 (1.0)####### #-) ClawsRj>Throw: 5 boomerangsRj{Zot (26871) You mangle the troll!!  You kill the troll! Rj_Okawaru accepts your kill.Training target 11.0 for Unarmed Combat reached!  RjYour Unarmed Combat skill increases to level 11!You need to enable at least one skill for training.RjRjRjԪ. _SjSjSjSj 29=0Sj#Sj,k369SjU.Sj15=8Sj3SjE6Sj6f6=7Sj8Sj<Sju<f7=6Sjz>SjASjAD810/20SjBN==5Sj4DSjFSjOG#9SjuGU=4SjISj?LSjLg50=3SjNSjQSjQT22SjBTSj WSjWg3==1SjYSj\Sj%]x4=0Sjv`SjdbSjb5=11=59SjkSj*o:6Sjo08SjbqSj7tSjtT77SjvSjtySjyx8=6Sj{Sj60==5Sj`SjSjT14Sj؈Sj+Sj2=2=3SjSj93SjC=2SjSjwSjT41SjSjʚSj1T50SjcSjSj0#7Sjzh==49SjkSj3Sj{P8=8SjSjSjڰ93=7Sj]Sj70=6SjշSj1=5SjSjSj`24Sj4Sj;Sj54=SjM=3SjSjSj]#5SjM=2SjSjSj>64=Sj4:1SjASjBSjJ70SjSjSjSjiq8=39SjkSj9=881=72=63=5==544536=27===190Sj,Sj90=6=29SjSj Sjw!p1=8Sjc#Sj*+Sj+`27Sj-Sjc1v36Sj3SjL7Sj74==5Sj:Sj<6=4Sj?SjB77=3SjwDSjGk _You start resting.HP restored.SjM'--SjS745.2 (48.0)8=--6.2 (492 _SjWSjYSj * Sjr* SjA. Sj7 X1Sj > SjiF SjF B0SjK SjU k=19SjUX Sj[ Sj[ =8=8Sj] Sj~` Sj` B7Sjb Sjf X6Sjg Sj^k X5Sjl Sjo Sj;p T=4Sjq Sjt Sjt B3Sjv Sjry Sjy p9=2Sj{ Sj~ X1Sj Sj Sjk B0Sj Sj Sj C09Sj Sj Sj` T=8Sj Sj$ Sj B7Sj\ Sjĝ n _You start resting.Magic restored.Sjc Sj -61.2 (15Sj 20==2.2 (166 _Sj Sj Tjh 9 #.# #.# #.# #.#  ###.### #.....#  #.###.### #.# #...# #@###.#.# #†<)..#.######## #Tj3.0)5Tj.B  A - a ring of positive energyTj_/e4.2 (24Tj2Tj"4 TjG4@_Items here: )) [ ††.Tj0C #.# #.# #.# ###.####.....# #.###.####.# #...# #)###.#.# #†@)..#.# TjC ]####### # TjI TjI e5.2 (13TjM TjaP w _There is a stone staircase leading up, spattered with blood here.Uj/Uj\;Visible Items/Features (select to target/travel, [!] to examine) Uj;LItems  a - ()) a +0 daggerUj;gb - ()) a +0 dagger  c - ()) a +0 flail  Uj(<7d - ([) a +0 robe  Uje<e - ([) a +0 robe  f - (†) a howler monkey corpse Uj< g - (†) an orc corpse  h - (†) an orc corpse Uj<B i - (†) a troll corpse FeaturesUjK=Zj - (<) a stone staircase leading upUj^ Ujb Uj[g r#.#unreal the GrapplerUjg #.#Troll of Okawaru ****..#.#Health: 98/98 ========================###.###Ujg Magic: 20/20 ========================#.....#AC: 9Ujg Str: 24#.###.###EV: 7Int: 14Ujg #.# #...#SH: 6Dex: 10#)###.#.#Uj2h XL: 10 Next: 42% Place: Dungeon:9#†@)..#.#Noise: ---------  Time: 12765.2 (0.0)####### #Uj^h n-) ClawsThrow: 5 boomerangsUjh Zot (26803) _HP restored. _You start resting. _Magic restored.  A - a ring of positive energy _Items here: )) [ ††. Ujj b_There is a stone staircase leading up, spattered with blood here.Ujl Uj m Ujq UjRs Vj#.# #.# #.# ###.### #.....# #.###.### #.# #...# VjAM#)###.#.# #†<@..#.# # # Vj\Vj@l6.2 (12 _Vj VjH$  Things that are here:Vj={ _a +0 dagger; a +0 robe; an orc corpseVj Vj Vj Vj Vj" Vj% I1 _Vj4- Vj!{ t#.# #.# #.# ###.### #.....# #.###.### #.# #...# #)###.#.# #†<)@.#.# 7# # Vj Vj Vj Vj Vj Vj B0Vj Vj #.# #.# #.#  #.# ###.### Vj #.....# #.###.### #.# #...# #)###@#.# Vj! 8#†<)..#.# ####### #VjF Vj/ Vj4 Vjx Vj <Vjq<Vj>Vj?WjWjZ799Wj\#.# #.# #.# #.# Wj #.# ###.### #.....# #.###.### #.# #.@.# 9Wj#)###.#.# #†<)..#.# #######.#...#WjCi.#.#WjWj Wj* WjAWjWjWjWj̩WjRX8Wj$e#.# #.# WjbU#.# #.# ###.####.....# #.###.###Wj#.# #...# #)###.#@# 70Wj#†<)..#.# #######.#  ... Wj#.##.##WjQ.#...WjWjoWjWj Wj7 WjxWjWj/WjX7WjWj|X6WjWj"t###.####.....#.###.#### #...#)###.#.†<)..#.#####2.2 (2Wj"..............######.#.#####.#Wj"V#.#.##Wj#(....Wj#+###Wj $Wj(Wj*Wj2} Wj} Wj~ Wj$ Wjǁ Wj p ###.###.....###.###Wj Q #...)###.#†<)..#.#######.##$##.#Wj -.......@......######.#.##### #.#.# Wj8 *# Wj &0Wj׌ e3.2 (15Wj WjV + _Found 19 gold pieces.Xj5WXjWXjXXjT[Xj^X4Xj8_Xj`XjbXj8bB3XjcXjfv#.# ###.### ##Xjf#.....# ..#.###.### .##.# #...# .#XjgP#)###.#.# .#Xj5g#†<)..#.# .#XjPg,#######.##$##.# .........@....# 5.2 (2Xjkg#####.#.#####.# #.#.# Xjg}# #.# ...Xjg\#..###XjEhXj nXjoXjXj"XjCXjXjXjB2XjXj:Xj8#.# Xj/2 #.# XjkS###.### ### XjS#.....# #.. Xj]#.###.####.# Xj}#.# #...##.# Xj& q#)###.#.##.# Xjo #†<)..#.##.# #######.##@##.# Xj w..............# Xj #####.#.#####.#Xj Q#.#.# #Xj9 ~# #.#...Xjm .#..Xj +###Xj+6.2 (1Xje7.2 (21XjXj/ XjP9_You now have 463 gold pieces (gained 19).Xj1 Xj Xjr Xjj Xj Xj B0XjH XjI Xj Xjq -89Xj Xj Xj Xj9 Xj B8Xjp Xje Xj Xj B7Xj Xj  #.#  #.#  #.#  #.# ###.### ####.#.....# #....#.###.####@# 81.2 (4Xj #.# #...##.# )###.#.##.# Xj #†<)..#.##.# #######.##.##.#..............#Xj: =#####.#.#####.##.#.#Xj[ C# #.#Xj Xjw Xj Xjx! Xj! Xj" Xj# Xj.' n6Xj"* M  #.# ###.### ####....# #@...#Xj* 2.2 (1##.####.##.#.# #...##.)###.#.##.#†<)..#.##.#Xj+ <.Xj- Xj / YjYjtYjYjYj3YjX5YjYj#Yj#.# ..#.# .##.# Yj$.##.# ?##.# Yjp_.##.# .# ###.### ####.# #.....# #..@.# Yj#.###.####.##.# #.# #...##.# .##)###.#.##.# .##†<)..#.##.# .########.##.##.#.....######.#.#####.# Yj&3Yj&e4.2 (24YjeYjqc _Found a scroll labelled DAPESUXTEV.YjiYjjYjkYjWmYjdpX3YjpYj4u ### #.# #.. YjXu)#.# YjuS..# #.# YjuJ#.# Yju)#.# YjvP#?# Yj=v)#.# YjZvJ#.# Yjvu #.# #.# Yjvu###.### ####@# Yjv 5.2 (1Yj w#.....# #....# Yj;w#.###.####.##.# Yjw#.# #...##.##.# #)###.#.##.##YjwB.#Yjw#†<)..#.##.##.########.##.##Yj$xo.#.............YjlxD.######.#.#####.Yjx"#Yj0yYj|Yj~Yj 3Yj} Yj Yj Yj X2Yj Yj Yj B1Yj Yj Yj Yj, B0Yj ,Yj N ##YjF [##... #.# Yj e #.# #. #.# #.##.### ####......# #....###.##Yj _.# #..#)###.#.##.##YjR d†<)..#.##.Yj +8.2 (3Yj f9.2 (479Yj  Yj ` _d - a scroll labelled DAPESUXTEVYj IYj Yju Yj- X8Yj @MYj  #####.###..#....Yj 90.2 (1.Yj #.# #.###.### ####.#Yj +#.#Yj Yj Yj" ZjZjKZj&ZjҌZjZj"B7ZjZjZj՗H ########Zj) #.# #.###....... #.# #...@.#Zjr1ZjS #.# #####.#ZjΘ) #.#ZjK #.#Zj ) #.#ZjN #.# #.# Zjq#.# ###.### ###Zj*#.#ZjM #.....# #..Zj*..#Zj3W #.###.####.##.#ZjfX #.# #...##.##.#ZjZjZjZjZjZjZjsZjZjqZj X6ZjZjZje,5ZjټZjZj7#.ZjQ#.#..Zj..ZjR(#.ZjP#. ########Zj #.# #.###.......Zj #.# #.@...#3.2 (2ZjH` #.# #####.#ZjV #.# #.#Zj #.# #.# #.# #.#Zj ###.### ####.# #.....# #....#ZjV7 #.###.####.##.# Zjs #.# #...##.##.#ZjZjlZjwZj!Zj,"Zj"Zj#Zj%Zj&X4Zj ) #. #.#.## ..# ...ZjL)O #.#  #.# ######## #.# #@###.......4.2 (1Zj) #.# #.....# #.# #####.# #.# #.#  #.# #.# #.# #.# ###.### ####.# #.....# #....# #.###.####.##.#Zj*Zj*Zjm,Zj-[j[j_[j[j[jJ[jX3[j[jע[jHB2[j[j¦k #. [j#.####.##........##.........# [j_ #@# 6.2 (2 [j"#.# ########.###.......[j?v#....#.# #####.#[j\)#.##.#[j[j;[j@[j[j[j[j[jT[j/X1[jY #.# #.#[j #.# #.# #.#.#####.......@..#7.2 (1[j<##.#####.##  #.# ######## #.# #.###....... #.# #.....# #.# #####.# [jQ[ #.# #.# [j #.# #.# #.# #.#[j[j[j`[j  [j [jT [j$ [j( [j) B0[j* [jP. [j0 [j:1 C69[j~1 [j2 [j3 [jC4 B8[j4 [j)6 [j,7 [jR7 B7[j(8 [j;  #.#. # #.#[jM; .. .# #.#... #. #.#. .. #. #.#[jw; 7..#.#.####.##....## #...@......#[j; 801.2 (4 ###.#####.###. #.# ########[j;  #.# #.###....... #.# [j_<  #.....# #.# #####.# #.# #.# #.# #.#  #.# #.#[j< [j,? [je@ [jO _[j [jI X6[j [.### #.#[j N... # # #.#... .#. #.#.... #.# #.#.....#.# #.##...#.#.####.##[jb 5.## #..@.......#2.2 (1 ###.#####.##[j  #.# #.# # #.# #.###. #.# #.....# #.# #####.#[jD  #.# #.# #.# #.# [j k #.# #.#[jG [j5 [j \j3\j~\j\j\j\j5\jB4\j\j #.#####. #.# #....#.# # #.# #.......#. #.# #......#.# #.# #......#.# #.##...#.#.####.##..## #@.........#4.2 (2 ###.#####.## #.# #.#  #.# #.### #.# #.....# #.# #####.# #.# #.# #.# #.# \j #.# #.#\j\j\j\j\j\j\j\jc!   \j| #. #  \j #.#####. #.#  \jG #....#.# # #.#  \j #.......#. #.#  \j #......#.# #.#  \jN #......#.# #.  \j#.#...#.#.####  \jG.......@..\j'W#  ##!##.##..........#  # ###.#####.##  \jq #.# #.# #####  \j_ #.# #.###....  \jK #.# #...\j..#   #.# #####.#   #.# #.#  \jk #.# #.#\jO&0\je5.2 (13\j\jf \jQ_Found 2 bubbling brown potions.\j} \jN \j! \j \jp \jʳ    #. #. \j & #.#####. #.#   #....#.### #.#  \j3  #.......#. #.#   #......#.# #.#  \jʵ \ #......#.# #.#  #.#.#...#.#.####.##  #..##  #!##.##.#   #. ###.#####.##  #. #.# #.#  #> #.# #.###  ## #.# #.....#   #.# #####.#   #.# #.#   #.# #.#\jֹ &0\j@ e6.2 (12\jp \j߾ ; _Found a stone staircase leading down.]j3]j.]j]j]jX1]jS   #. #.  #.#####. #.# ]j #....#.### #.#  #.#. #.#  #......#.# #.# ]jI #......#.# #.#  #.#.#...#.#.####.##  #.##7  ###!##.##]j^p.#  #.####.#####.##  #.# #.# #.#  ]j= #>. #.# #.###  ##. #.# #.....#  . #.# #####.#  .# #.# #.#]j+   #.# #.# ]j]j]j]jd]j e]j9f]jg]ji]jjB0]j8k]jn   #. #. ]jnW #.#####. #.#  #....#.### #.# # #]j!o^.#. #.# ]joo#. #......#.# #.# ..#......#.# #.#  #.#.#...#.#.####.## ]jok #.##8 ]jo ###!##.##.# ]joL.. #.####.#####.## ## #.# #.# #.#  ]jp) #>. #.# #.###  ##. #.# #..... ]jCp .# #.# #####.  .# #.#]jgp\ #.  #.#]jpA #.]jq]js]j3u]j 59   #. #.  #.#####.# #.# # #....#.### #.#  #. #.......#. #.#  #.##......#.# #.#  ..#......#.# #.#  #.#.#...#.#.####.##  #.##9  ###!##.##.#  ..# #.####.#####.##  ### #.# #.# #.#   #>.[39]jk;49m #.# #.###  ##. #.# #  .# #.# #####  .# #.# #  #.# #]jJ]j,2 ]jr2 ]jP4 ]jh6 ]j}9 ]jL; B8]j; ]j> ]jeC U #. #. ]jC ^ #.#####.# #.# # #....#.### #.#]j+D ,  #. #.......#. #.# #.##..# #.# ]jE ..#......#.# #.# #.#.#...#.#.####.##  #.................##  ###@##.##....# ...###.####.#####.## #### #.# #.# #.  #>. #.# #.# ]j\F < ##. #.# #...  .# #.# ####  .# #.#  #.#  #.#]jDL '10]j3M e1.2 (27]jP ]j?S  ]juS Y_j - 4 bubbling brown potions (gained 2)^jL^j^j^j,^j^jX6^jrz  #.#####.# #.# ^j# #....#.### #.#  #. #.......#. #.# #.##..# #.#  #...#......#.# #.#  #.#.#...#.#.####.## ^j5W #.................#  #.###.##.##... #..@###.####.#####2.2 (1^jϫ  ##### #.# #.# #.  #>. #.# #.#  ##. #.# #..  .# #.# ###  .# #.# ^j #.#  #.# ###.### ## ^jƬ^j^j^j ^j ^jW ^jQ ^j ^j B5^j ^jZ ^j ^jp ,4^j ^j ^jd ^j ^j B3^j ^j ^j+ ^j$ B2^jU ^jv ^j| ^jn B1^j ^j ^j ^jz B0^j ^ja ^j Y49^jP ^jc ^j{ ^j B8^j ^j8 ^j# ^j$ B7^j7& ^jJ) ^j;- ^j+. B6^j/ ^j3 ^j7 ^j8 ,5^j9 ^j]: ^j= ^jA ^jB B4^jD ^jG ^jKL ^jL B3^jyN ^j?Q ^jU ^jV B2^jX ^jV\ ^j` ^ja B1^jUc ^jf ^jm ^jdn B0^j=p ^j$s ^jy ^jz C39^jf| ^jK ^j ^j B8^j` ^jV ^j8 ^j? B7^j ^jƓ ^j ^j B6^j ^j ^j ^j~ B5^j ^jN ^j ^jګ B4^j3 ^j ^j| ^j B3^j ^js ^j ^j B2^j ^jS ^j ^jN B1^j ^j1 ^jb ^j& B0^j ^j ^j- ^j Y29^j ^j ^j B8^jh ^j ^j ^j B7^j8 ^j ^j ^j B6^j ^j ^j ^j B5^j ^j ^j ^j B4^j ^j ^j ^j B3^j" ^j& ^j&F 210^j[J o19^j;O ^ju_ ^j_ ^j*` 1^j|` 6 #####^j` x #.@.#49.2 (37.0) ^j8a p###.#.# ^ja #########...#...  #.........#####... ^j!b  #.#######...# ..... ^jb  #.# ##..# ...)  #.#.... .## ^j&c ##.#.#### .#  #..#^jc #.#^jx }50.2 (388^j ^jΟ + _Found a quarterstaff._j_j _jR _j_j_jRB7_j(_j &_jY%######...# ###.#@# 1.2 (1.0)#########...#...#_j#.........#####...##.#######...# ......#.# ##..# ...)_j#.# .... ..#####.# .#### .##..# .# .##.#_j_jW_j_j 3_jƽ _j _j{ X6_j _j| ?######...# ###.#.############...#.@.#2#.........#####...##.#######...# .......#.# ##..# #...)#.# .... ..#####.# .#### ..#  #..# .# .#  #.#  #.# .._j _j> _jc _j7 _j _j _j _j _jy B5_j _j F#####_jZ #...# ###.#.############...#...###_j W#.........#####@..#3  #.#######...#.........##.# ##..#.##...)_j #.# .... ..###.# ##.# .#### ..# # #..# #.# ..# _j |#.## .# ..# _jj \#.# .. ... _j .#.#_j _j _j; `j.E`jvE`jFF`jM`jO`jV######...# ###.#.### #########...#...### #.........#####...##### #.#######...#...@.....# #.# ##..#.##...).... #.# .... #..###.## #.# .#####..# # ..# #.# #..# .## `jWr.# #..# .# .. .... .#  ?### .#`j]&0`j>_e4.2 (14`jxa`jcc _Found a scroll labelled CIOTEELYOG.`j `j8 `jޤ `j `j `j. B3`j. `jH `jΰ `j= B2`j `j `j `j B1`jй `j `j `j B0`j} `j= `j `j C09`jm `j `j, ###.#.### #########...#...### #.........#####...##### #.#######...#.........## `j #.# ##..#.##...).... #.# .... #..###.## #.# .#####..# # `j P..# #.# #..# .## .# #@.# 9.2 (5 `j! .# ..........# .# #.####?###.# .#  .. ... #  ##. `j} ###  ###. #.`j #.#####.# #.##....#.### #.#`ju `jP `j ajajgajajajX8ajaj) #########...#...### #.........#####...############...#.........## ##..#.##...).... .... #..###.#######..# # .#.# #..# ##.#####..## .......@..#60.2 (1#.####?###.# ... ...#.##. #### .##.......#. #.#ajaj aj aj3ajbajajaj@;  #.........#####...#####  #.#######...#.........##  #.# ##..#.##...)....  #.# .... #..###.## ##.# .#####..# .##.# #..# #.## ##.#####..## ajO#............# #.# #.####@###.# #.# #....# ... #.##.##.# ### #.# # ##< ajo#.##. #. . #.##.#####.# #.## #.##....#.### #.# #.##.......#. #.# #.### #.#aj'&0ajse1.2 (17ajaj>H _Found a stone staircase leading up.aj e2.2 (26ajaj` _h - a scroll labelled CIOTEELYOGajajajajCajajxX5aju  #.#######...#.........## #.# ##..#.##...).... #.# .... #..###.##aj#.# .#####..#  #..#aj:#.# #..#  #.###.#####..##  #. ...........# aj?z #.# #.####.###.#  #.# #..@.# ...3.2 (1  #.#aj #.##.# ###  #.# # ##<.  #.##. #. ..#  #.##.#####.# #.### aj #.##....#.### #.#  #.##.......#. #.# ##.##aj|# #.#..#......#.# #.#ajaj0ajaj|0 aj0 aj1 aj2 aj4 aj5 X4aj}8 c #.# ##..#.##...)....  #.# .... #..###.## ##.# .#####..# # #..# #.# #..# aj8 t#.## ##.#####..## #.# ...........# #.# #.####.### #.# aj9 " #....# ... #.# #.##@# ###4 #.# # ##<..# #.##. #. ..## aj}9 #.##.#####.# #.### #.##....#.### #.# #.##.......#. #.# #.##......#.# #.# ...aj9 X#.#...#.#.####.#ajQ: aj< aj= bj@bjbjbjbj@bj n3bj #.# .... #..###.## #.# bj+'.#####..# # ..# #.# #..# .## ##.#####..# bjt.# ...........# .# #.####.### .#  #....# ... .# bj#.##.###.### .# bj # ##@..# .##. #. #...## .##.#####.# #.### .##....#.### #.# .##.......#. #.# .##......#.# #.bjD# ..#......#.# #.##.#...#.#.####.# ................bj95bj bjS_There is a stone staircase leading up here.bjVbjV3bjWbj#YbjZ_2 _bj9]B .# .#####..# # .# #.# #..# ## ##.#####..# bjf]# ...........# # # bj]#.####.###.##. #  #....# ... # bj]#.##.###.### # bj]2# ##<..# ##. #. #..@## 6 bj^##.#####.# #.### ##....#.### #.# bj^o##.......#. #.# ##......#.# #.#......#.# #.# #.#...#.#.####.# ................ #.##.###bjB`bj-abjXbbjw bj bj* bj bj% bj X1bj8 bj# bj?$ B0bj% bj- bj3 bj4 D699bj-9 bjm< bj'A bjB B8bj,E bjH bjdN bjDO B7bjQ bjY bjv^ bjR_ B6bjb bjf bjk bjl B5bj;o bjs bjTy bj{ B4bj} bjހ bj bj B3bj bj bj  #####  #...# bj r#.#.### ...#...### bj v..#####...##### ...#.........## bj #..#.##...)....  .... #..###.######## bj>  .#####..# #.##@....#75.2 (9 bjġ & #.# #..# #.#...##.######..###..###.# bj m....##..# ... bjt #.####.###.##.###.#..  #....# #.......# .... bjԢ \ #.##.###.####### .## bj'  # ##<..## >  #. #...#bj~ "#bj bj! i6.2 (10.0)2bj. bj ; _Found a stone staircase leading down.cjcjcj:cjcjcj B1cj=cjcj)cjB0cj@cjcj0cjC89cjcjcjcj.B8cjcjGcjcjB7cjl cjj cj cjL B6cj cj0cj7 .##...).... cj. #..###.########.# #.##.....# cja* #..# #.#...##.# ###..###..###.#.## ......##..# #....####.##.###.#..######. ...# #.......##......... cj##.###.#######..@######82.2 (6.0)cj#<..## #...>...[..  #...## #...#######  #.### #####   cj#.#  #.#  #.# ##.cj%###cjcjhe3.2 (75cj' cj! cj!?_Found a glowing helmet.cjI cjI cjK cjN cjP cjsR X4cj"T cjU cjlV B3cj[W cjX cjZ cjZ B2cj[ cjN] cj^ cj_ B1cj_ cj` cjb X0cjac cjd cjf cjzf C79cjg cji cjj cj3l B8cjl cjm cjo cjp B7cjJq cjs cjt cju B6cju cjw cjy e  You encounter a drude.cj} ... ..# #.######## #.#.##.....# #.# #.#...##.# #.#..###.#.## #.####### cj~ @#..# #....# #..........######.#...##.........#####...######cjQ~ . # #...>...[...#  cj~ #...#######.#  ##### .# .# .#cj~ 5   drude (asleep) .# 5# cj! ^92.2 (95.cj F5cjp r==3.2 (10.0)5cj cj Q _The drude shouts!ej......#unreal the Grappler #.######## #.#Troll of Okawaru ****.. ejy\#.##.....# #.#Health: 98/98 ======================== #.#...##.# #.#Magic: 20/20 ======================== #..###.#.## #.#######AC: 9Str: 24 ejn#..# #....# #........EV: 7Int: 14 ##.###.#..######.#######SH: 6Dex: 10 ......##................XL: 10 Next: 42% Place: Dungeon:9 #######...######@######.Noise: ==-------  Time: 12893.2 (0.0) ejT# #...>...[.*.#-) Claws#...#######*#Throw: 5 boomerangs#####*#Zot (26675) ejW*#*#5   drude5#.#You encounter a drude. _The drude shouts!ej FThrow: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (37% to hit)ejiuz......#unreal the Grappler #.######## #.#Troll of Okawaru ****.. #.##.....# #.#eju0Health: 98/98 ======================== #.#...##.# #.#Magic: 20/20 ======================== #..###.#.## #.#######AC: 9Str: 24 #..# #....# #........EV: 7Int: 14 ##.###.#..######.#######ejhvSH: 6Dex: 10 ......##................XL: 10 Next: 42% Place: Dungeon:9 #######...######@######.Noise: ==-------  Time: 12893.2 (0.0) # #...>...[.(.#-) Claws#...#######.#ejvNThrow: 5 boomerangs#####.#Zot (26675) .#.#5   drude5#.#You encounter a drude. _The drude shouts!Throw: 5 boomerangsej[wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (37% to hit)ej9(ej9(ej9(ej9(ej9(ejs.....5ej 9(ej=9(ejrY9(eju9(ej#9(ej8(ej5. _The drude shouts!  Throw: 5 boomerangsejxPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ejAim: a drude (37% to hit)  You throw a boomerang. The boomerang misses the drude.ejUP@....ejUw--4.4 (1.24 _ejZejXeju C......#eju 1unreal the Grappler ejv k#.######## #.#ejDv 0Troll of Okawaru ****.. ejzv k#.##.....# #.#ejv YHealth: 98/98 ======================== ejv #.#...##.# #.#Magic: 20/20 ======================== ejw #..###.#.## #.#######AC: 9ejQw ,Str: 24 ejtw #..# #....# #........EV: 7ejw ,Int: 14 ejw ##.###.#..######.#######SH: 6ejw ,Dex: 10 ejx _......##................ej...[.*.#-) Clawsejy S#...#######*#ej4y 3Throw: 5 boomerangsejdy #####ejy N*#Zot (26674) ejy C*#5#ejz 5   drude.#.#ej*z Aim: a drude (37% to hit) _You throw a boomerang. The boomerang misses the drude.Throw: 5 boomerangsejNz Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (37% to hit)ej z......#unreal the Grappler #.######## #.#Troll of Okawaru ****.. #.##.....# #.#ej Health: 98/98 ======================== #.#...##.# #.#Magic: 20/20 ======================== #..###.#.## #.#######AC: 9Str: 24 #..# #....# #........EV: 7Int: 14 ejտ ##.###.#..######.#######SH: 6Dex: 10 ......##................XL: 10 Next: 42% Place: Dungeon:9 #######...######@######.ejK Noise: ---------  Time: 12894.4 (0.0) # #...>...[.(.#-) Claws#...#######.#Throw: 5 boomerangs#####.#Zot (26674) .#5#ej B5   drude.#.#Aim: a drude (37% to hit) _You throw a boomerang. The boomerang misses the drude.Throw: 5 boomerangsej Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (37% to hit)ej 9(ej 9(ej  9(ej: 5 ej-; e(  Throw: 5 boomerangs  ejt; Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej; ae  Aim: a drude (37% to hit)  ej; QYou throw a boomerang.  The boomerang completely misses the drude.ej< ej` l....5ej e 9(ej9 9(ejZ 9(ej 9(ej. 8(ej r5.5.ej[ A@..ejY n5.6 (1.22 _ej ej6 fjt......#unreal the Grappler fjk#.######## #.#fjTroll of Okawaru ****.. #.##.....# #.#fjHealth: 98/98 ======================== #.#...##.# #.#fj8Magic: 20/20 ======================== #..###.#.## #.#######AC: 9fjm,Str: 24 fj#..# #....# #........EV: 7fj,Int: 14 fj##.###.#..######.#######SH: 6fj,Dex: 10 fj _......##................fj! XL: 10 Next: 42% Place: Dungeon:9 fj< e#######...######@######.fjv Noise: ---------  Time: 12895.6 (0.0) fj # #...>...[.*.#fj %-) Clawsfj S#...#######*#fj 3Throw: 5 boomerangsfj :#####5#fj!0Zot (26672) fj0!S.#.#fjt!n5   drude.#fj![.#You throw a boomerang. fj!<_The boomerang completely misses the drude.fj!$Throw: 5 boomerangsfj "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linefj("7Aim: a drude (37% to hit)fj......#unreal the Grappler #.######## #.#fj_Troll of Okawaru ****.. #.##.....# #.#Health: 98/98 ======================== #.#...##.# #.#fjMagic: 20/20 ======================== #..###.#.## #.#######fjYAC: 9Str: 24 fj-#..# #....# #........EV: 7fjIInt: 14 ##.###.#..######.#######SH: 6fjDex: 10 ......##................XL: 10 Next: 42% Place: Dungeon:9 #######...######@######.Noise: ---------  Time: 12895.6 (0.0) # #...>...[.(.#-) Clawsfja#...#######.#Throw: 5 boomerangs#####5#Zot (26672) .#.#fj5   drude.#.#You throw a boomerang. fjM<_The boomerang completely misses the drude.fji$Throw: 5 boomerangsfjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (37% to hit)fjO9(fj79(fjbS^..5fjU9(fjqr9(fj8(fjlM5. _The boomerang completely misses the drude.Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (37% to hit)  You throw a boomerang. The boomerang barely misses the drude.5.@6.8 (1.21 _fj 4 .  You mangle the drude!!  You kill the drude!fj=8)fj;y3===7.6 (0.80fj_>fj@P _Okawaru accepts your kill.gjJ## ### gjm).... ..#gj a#.######## #.# gj(x #.##.....# #.# gj #.#...##.# #.# gj#..###.#.## #.#######.# #....# #........ .gj:##.###.#..######.####### .......##.......@........ gj]i.#######...######.######. gj## #...>...[...# # #...#######.#####gj7# .# gj B .# gj(.#gjYI .#.#gjgj 7---8.6 (1.0gjS ;69gj(gj6gj98 3gj9 gj; gj< gj> X8gj@ = ###  gj9A ..## ### .... ..# #.######## #.# #.##.....# #.# gj~A .#...##.# #.# ..###.#.## #.####### #..# #....# #........ ##.###.#..######@####### ---gjA 9.....##................ #####...######.######.gj-B #...>...[...# #...#######.######.#.# gjB gjE gjF gjR gj S gjS gjT gjxX n7gj[ >M gj[ ###  #### .... .gj(\ e######....#...##.#  ##.#.#gj\ !#######..# #....# #@.......900 ##.###.#..######.####### ......##................ #######...######.######. # #...>...[...##gj\ .#gjt] gj` gj.a hjuhjvhjLwhjzxhj!zhj{X6hj|hj}hjM~B5hj.hjLhj/hjB4hjlhjchj݊hjyB3hjhj͐#hjhj ,## hj%..## ######## .... ........# ######## # hjE4.6 (4.##.....# #.# #.#hj# #.# ..###.#.## #.####### #..# #....# #........ ##.###.#.####### ......##................ #######...######.######. # #...>...[..hj|hjbhjdhj83hjhjhj.hjX2hjkM ###hj>## ######## hj7.... .......hj  5.6 (1hj)=############....hjj.hj|#...##.# #.# hjt#..###.#.## #.#######hjmI.#.#hjhjhj;hjZhjy[3hj\hjq^hj_B1hj`,hjjahjaB0hjbhjchj2ehjeC59hj B6hj hj hj hj B5hjm hjt hj` hj B4hj2 hj hj) hj B3hj hj hjx hj B2hj3 hj hj hj` B1hj hj hj hj B0hjg hj% hj hjp C19hj hj hj! hj-" B8hj" hjE# hjv$ X7hj$ hj% hj& hj ' B6hj' hjT( hj+ 5hj- n4hj. hj0 3hjz2 n2hjj3 hj4 X1hj6 Bhj7 X0hj{8 hjf9 Y09hj;: ,hj< n8hj'@ hjA X7hjA hjB hjC hjD X6hjE hjG X5hjH hjI hjK n4hjL hj7N hjN B3hj!O hjP hjQ X2hjR hj$S hj`T hjT B1hjGU hjV hjW X0hj4X hjY hj7[ p599hjq\ hj_] hj] B8hj:^ hj@b  There is a stone staircase leading down here.7 _hj f 6hj|f hjg hjh B5hjh hji hjj hjHk B4hjl hjvm hj~o hjo B3hjp hjq hj 2   ##...###.####.#####.##  ##### #.## #.# #.# ####   #>.# #.# #.###...   ##.# #.# #.....#   #.# #.# #####.#   #.# #.##.#   #.# #.##.#   #.# #.# #.   #@###.### ####.75.6 (56   #.#.....# #...   #.#.###.####.#   #.#.# #...##.#   #.#)###.#.##.##.#   j# 3m#.#†<)..#.##.##.#   #.#######.##.##.#   #[.....#  #####.#.6.6 (571 _Found a leather armour.ij2 ijn ij\ ij ij ijV X0ij ij ij C89ij ij\ ij5 ij B8ij ijc ij ij B7ijn ij ija ij B6ij ij ij ij! B5ij; ijX  #.# #.# #.# #. #.# ij  #.###.### ####.#  #.#.....# #.###.####..# #...##.#)###.#.##.##†<)..#.##.#####.##.82.6 (6.0)[..........######.#.### #.#.# ij # #.# ... #.. ###ij\ ij ij ij jj-xjjxjjyjj}jj~jjX4jjkjjɄjj B3jjjjmjj1jjB2jjjjjjjjB1jjsjjIjjjjB0jjjjjj!o79jj`jjIjjB8jjjjѠjjjj B7jjMjj٤jj˦jj?B6jjqjj˩jjjj_B5jjƬjjjj #.#.# #...##.##.#  jjy-#.#)###.#.##.##.#  #.#†<)..#.##.##.#  jj#.#######.##.##.#  #[..............#  #######.#.#####.#  jj#.#.# #  #.#.#####.#.  #...@....... 92.6 (10.0) jj###..  #..>  . jj̴ jjjjf3.6 (114jj!jj; _Found a stone staircase leading down.jjjjjjjjjjjjn3jjX2jjjjjjjjX1jjjjjjHB0jjjjmjjjjC69jjjjwjjjjSB8jjjjnjj.jjB7jj-jjQjjjj=B6jjjjjj! #.....# #....# #.###.####.##.# #.# #...##.##.# # jj#)###.#.##.##.# .. #†<)..#.##.##.# ..# jj#######.##.##.# ..## ..............#####.#.#ß jj-#####.#.#####.#.......#j#.#.# #.#.#)3001.6 (8.0)jji#.#.#####.#......©#©jj#.............##..#|###...............########..>......#ß..........#jjj   slime creature (wandering)#####.####..#.# ...#You encounter a slime creature.jjg M?jjjWjjje2.6 (95jjjj jj_Found a transporter.kj kjkjkjԇkj%kj?B4kjkjkjzkj> ....# #....# ##.####.##.#  #...##.##.# ##..kj##.#.##.##.# ... <)..#.##.##.# ##..##.##.##.# ...##..#####.#.#ß..kjf.#.#####.#.......#?.Q#.#.# #.#...@...#j..#.#.#####.#......©#©..#.............##..#|..kjY###...............#..#######..>......#ß.D...........##..kjD   five-headed hydra (wandering).#####.####..###j   slime creature#.# .....kjQ   tengu conjurer (launcher, wandering) kj@ .Qkjz3.6 (1  You encounter a tengu conjurer and a five-headed hydra.The tengu conjurer is wielding a +2 spectral quarterstaff, wearing a ring ofprotection from cold and carrying a +0 arbalest.kja3D.kjDQ)kjñe4.6 (23kjٸkj\ _The five-headed hydra roars!kjukjkjkj-kj0L.Qkj{18D.kj6X2kj=9kj@kjEkjP8# #....# .####.##.# .###...##.##.# ###....#.##.##.# ..... kjQ..#.##.##.# ###..##.##.##.# #...##..#####.#.#ß...#.#####.#.......#?.. #.#.# #.#.....@.#j... kjmQ#.#.#####.#......©#Q...I #..##..#|.. ###.......#D.#######..>......#ß...D...........##..kjQD 2 five-headed hydras (1 wandering).#####.####..##I   obsidian statue (unaware)#.# ...j   slime creature.# Q   tengu conjurer (launcher)kjXm 5.6 (1D.  kjYkYou encounter an obsidian statue and a five-headed hydra.kjZ4D.kj d IDIkjwdKThe five-headed hydra roars!kjdhMarking area around an obsidian statue as unsafe for travelling.kjIn/  --more--ljseljrgp 6.6 (21 _ljx/........ljx................ljFy`.......D.....ljÀlj P# #....# .####.##.# .# ...##.##.# ####. .#.##.##.# #.lju #.##.##.# ###..#.##.##.# #...##.#####.#.#ß. .#.#####.#.#?. lj .#.# #.#......@#j. ljԋ .#.#####.#......©#Q...I. .##..#D..lj h.....#.....Q#lj- C..>......#ß..D............##.ljy .#####.####..##.# #..# Q   harpy (wandering)(…)lj Q.  You encounter a harpy.lj LDQlj lj 4Q.lj 9D.lj ...Q lj e7.6 (10lj lj߸ T _The harpy screeches!mj/73mjW;mjzDmj"G7Q.mjG0Q.mjBI,)mjKJQ|mjK3WmjKQmj[## #### #... ## .####.### #........ .###..###### ##.##.##.# #...##mjH\........#####.#.#ß### .#)Q...#.#####.#......©#DQ..I ...##..#|.. ##...............#..Dmj\#######..>......#ß ...........##......#####.####..#######.# #........mj]W   freezing wraith (wandering) mjl^k0D©mj*_6D.mj`6Q.mj"j6..mjkf8.6 (159mjWtmjy` _You encounter a freezing wraith.mj\G b...D.8mjsM  ## ####  #....# ##mjM < .####.### #........ .##..###### ##.##.##.# #...##........#####.#@#ß9###j. mjN .#DQ...#.#####.#......©#©D..I ...##..#|. ##...............#......#######..>......#ßmjN  ...........##......#####.####..######mjMO mjY mj\ nj|nj/}njnjnj.nj.njg4W.njJMDQnj6njS8D.njwnj2B7njnjinjBnjnjnj6njnj\B5njnjVnjnjnjinj njTnjnj{njB4nj$nj0nj]7nj;njP<B3nj#@njd2njknjssnjB{njnnjB1nj2njnjnjB0njXnjFnjTnjC49njnjnjZnjB8njnjCnj&njB7nj^njnjcnjB6njnjnj #nj2 .#njY #  nj=;.#  njc,##nj ######## ##### ##....... ...# nj.....# #.#####.## nj####.# #.@......<21nj 2.0) nj(| #.# #.#####.## njM #.# #.#####.#  #.# #.......# njvu####.# #.#####.#njm....# #.# njt#.##.# #.#####.# nj~#.##.# ####........ njv#.##.# #...........njnj,2.6 (13nj:5njnj nj3_Found a stone staircase leading up.nj&" nj" 3nj`$ nj( 4nj) nj<* B3nj* njw+ nj, nj, B2nj- nj. nj0 X1njI1 nj2 nj3 nj*4 B0nju4 njs5 nj6 nj6 C39nj77 nj 8 nj#9 nju9 B8nj9 nj: nj; njE< X7njh= njb> nj> B6nj> nj? njjA njA B5nj B njC nj!D njrD B4njD njF nj+G njG X3njH njJ njJ X2nj6L nj8M njM B1njhN njO nj#P njP X0njS P  There is a stone staircase leading up here.njT nj\U J29 _nj V njW nj(X njX X8njZ njM\ X7nj\ nj^ njK` nj` X6njnb njxc njd X5njpe njf X4nj0g njh nji njSj X3njk njNm X2nj!n njn nj3p X1nj q njNr nj|s njs B0njt nj`v njjy  You encounter a kobold geomancer. It is wielding a +0 dagger.nj~ #### #.# ....# #.# ###.#####.#####  #........<..#  #.#####.###.# njK  #.#####.# #.# #  #.# #.######..#  #.#####.# #.##....K.#  #.# #.###.##@# #.#####.##....#....:# ###...........##.###..# nj .............## .# # ..#########.. .# .##QDW....##. .#K   kobold geomancer (asleep) .#ßjD.....ß#. .# .#?Q.......#. .# .#)........#. ..nj^ K.47.6 (25  Found a parchment of Scorch.njz WKnjډ q===8.6 (2619nj nj \ _The kobold geomancer shouts!qjU).....# #.# ####.#####.#####  #........<..# #.#####.###.# #.#####.# #.## #.......# #.######..# #.#####.# #.##...K..#qjjV #.# #.###.##.#  #.#####.##...@#....:# ####...........##.###..# #..## .# # #..#########.. .# QDW....##. .# qjV#.#ßjD.....ß#. .#.#?Q.......#. .#.#).#. ..©#©...I.©..qjGX0Kqj\.K   kobold geomancerqj~]u---9.6 (1.0)8qjaqjbqj# ###.#####.#####  #........<..# #.#####.###.# #.#####.# #.# qje ##.......# #.######..# #.#####.# #.##..K...# qj #.# #.###.##.###.## #.#####.##....#....:# ###...........##@###..# qj .............###.# # ..#########.. #.# qj .##QDW....##. #.# #ßjD.....ß#. #.# qj& .#?Q.......#. #.##)..qjM :#. ... qjs /©#©...I.©.. #.##|........qj qj }---507qj qj rjre.....# #.# ####.#####.##### #........<..# #.#####.###.#  #.#####.# #.# # #.......# #.######..# #.#####.# #.##.K....# #.# #.###.##.###.##  #.#####.##...@#....:# ####...........##.###..# #.............###.# # #..#########.. #.#.##QDW....##. #.# #.#ßjD.....ß#. #.#rjXIK   kobold geomancer.#?Q.#. #.# ..#)........#. ...©#©...I.©.. #.#rjΟ1jrj K.Krj.j   slime creature (wandering)K   kobold geomancer16rjqrjOrjG .# #.##.#####.##### #rjOH .<..# #.#####.###.# #.#####.# #.#rjH  # #.# #.######..#rjH @ #.#####.# #.##......# #.# #.###.##K###.##rjEI  #.#####.##..@.#....:#  ####rjI .##.###..#  #rjJ .###.# # ##..#.. #.#.##QDW....##. #.# .#.#ß.D....jß#. #.#rjnJ .#?Q.#. #.#.#)rjJ .#. ... ..©#©...I.©.. #.#rjL 8j.rjM K.KrjEZ ' rjZ &.jrjZ rj[ EThe kobold geomancer attacks as it pursues you!rj"\ rjO\ '=2rju\ $5rj\ rjc rjf  rjg rj=g 9_The kobold geomancer barely misses you.rjcg sj.# #.##.#####.##### #sjJ.<..# #.#####.###.# #.#####.# #.# # #.# #.######..# #.#####.# #.##......# #.# #.###.##.###.##sjs #.#####.##.@.K#....:# ####.##.###..# #sj.###.# ##..#.. #.# #...##QDW...j##sj,. #.# sj#.#.#ß.D.....ß#. #.#.#?Q.#. #.#.#)sj0 .#. ... ...©#©...I.©.. #.#sj-K.sjDsjh-34sjsjttjTj  You barely miss the kobold geomancer.tjT.=4tjU:3tjYtj[G _The kobold geomancer hits you but does no damage.tj%  tjFYou closely miss the kobold geomancer.tjj7-5.5 (0.92tj>tjE _The kobold geomancer hits you with a +0 dagger.tj$c  You miss the kobold geomancer.tj%U8=6.4tj)tju+ tj+P_The kobold geomancer closely misses you.tj ( tj  You claw the kobold geomancer!  The kobold geomancer is moderately wounded.tj  g7.4 (1.01tj4 tj H _The kobold geomancer closely misses you.tjL uj&  uj<You completely miss the kobold geomancer.The kobold geomancer is moderately wounded.uj `80ujzujM^ _The kobold geomancer closely misses you.uj2R DYou scratch the kobold geomancer.  ujRThe kobold geomancer is heavily wounded.The slime creature jiggles.uj[.D   five-headed hydra (wandering)j   slime creatureK   kobold geomanceruj\a909uj es _The kobold geomancer barely misses you.ujN WYou closely miss the kobold geomancer.The kobold geomancer is heavily wounded.uj U D.  The five-headed hydra roars!ujX |.D.W   freezing wraithK   kobold geomancerujY =60.3 (0.98uj]` uja G _The kobold geomancer hits you but does no damage.vj DYou claw the kobold geomancer!vj8W.vj #...D 2 five-headed hydras (1 wandering) The kobold geomancer is almost dead.==1.27 _You block the kobold geomancer's attack.vj .You claw the kobold geomancer!  You kill the kobold geomancer!vj>;D.vj.vj,avj6P.WvjA)......   five-headed hydraDvj}a   polar bearW   freezing wraithvjx6--2.2 (1.06vj+vj P _Okawaru accepts your kill.wj"Y# #.# .#####.##### #.<..# wjY #.#####.###.# #.#####.# #.# # #.wjY# #.######..# #.#####.# #.##......# wjY#.# #.###.##.###.## wjZ#.#####.##..@.#....:#  ####.wjIZ.##.###..#  #.###.# # ..#.. #.# wjZ...##.....Dj##. #.# wjZ.#.#ß.....W.ß#. #.# wjZ#?Q..a....#. #.# wj[#)..D.....#. ... wjW[5W   freezing wraith©#©...I.©.. #.#wjM^S.Dwj_2awj`5W.wjyk#..a   polar bearW   freezing wraithwjMlP---3wj{l:5wjuwjK{$  Things that are here:wj } wjR}>_a +0 dagger; a +0 robewj3# #.# .#####.##### #.<..# #.#####.###.# #.#####.# #.# # #.# #.######..# #.#####.# #.##......# #.# #.###.##.###.## wjv#.#####.##..)@#....:# ####.wjn##.###..# #.wjw###.# # ..#.. #.# ##.....Wj##. #.# wj#.#ß....a.Dß#. #.# wjH#?Q.#. #.# #)..D.....#. ... wj5W   freezing wraith©#©...I.©.. #.#wj.wj-awjO.Wwj..j   slime creatureDwja   polar bearwjc-44 wj_wjwjYwjU wj'V wjX wjw^ wjJ` wja B3wj+b wjc wjse wje B2wjf wjh wj!j wjtj B1wjk wj m wjo wjjo B0wj}p wjr wjt Z499wj,u wjv wjJx wjx B8wjy wj T  #.# wj #..# ......<..# #..# ####.###.# #..# wj q####.# #.# #..# .....# #.######..# ####.# #.##......# ##.##.###.## ####.##..).#....@# .........##.###..# .###.#....# #####.. #.#.##.# ....j##. #.#. #wj /.# ...aWß#. #.# #.# .....D#. #.# #.# D.....#. ... ..# wj H You pick up a parchment of Scorch and begin reading...wj ,70.2 (6wjG e1.2 (77wjO wj ? _You add the spell Scorch to your library.xjxj\xjxjޖxjtxjX6xjxjX5xj0xj?xjtX4xjxjޡxj)xjB3xjxj8xjX2xjxjéxj*n1xjxjI #.#####.# #.##......# #.# #.###.##.###.## #.#####.##..).#.....# #...........##.###..# ...........###.#....# #########.. #.#.##.# #......j##. #.#.##.# ß.....aWß#. #.#.##.# ?Q......D#. #.#@##.#7.2 (6 xjo)..D.....#..........# ©...I.©..#©..#.#.#### |........#. ....... ### ## ß..... xj=#..... ###### ......xj{8.2 (70xjxj,* _Found a transporter.xjc xj xjk xj xj xjL Y89xjj xj xj B8xj xj xjm xj xj" B7xj xjJ xj xj" xj xj xj B6xj xj xj xjR xjl xj xj B5xjv xj`xjxj& B4xjo xj xjwxjB3xjxj xjxjZB2xjxjxj xj!B1xj!xj-#xj$xj$B0xj%xj'xji(xj(C79xj)xj*xj,xj%-B8xj-xj.xj0xj1B7xj1xj2xj4xjh4B6xj-5xj{7xj7B5xjG8xj:x _t - 5 scrolls of teleportation (gained 1)xj;xj~;B4xj;xj<xj=xj=B3xjk>xj?xj@xjEAB2xjAxjBxj!Dxj[DB1xjDxjeFxjGxj*HB0xj5IxjTJxj>KxjmKC69xjCLxjMxj,NxjNB8xjOxjOxjPxjPB7xjQxj,SxjUxjfUB6xjIVxjWxjYxjYB5xjZxj\xj^xj2_B4xj`xj!cxjexjexjf:3xjgxjjixjkxjkB2xjmxj}pxjw4 ..............#.........#.###.### #####..>......#ß..... =ß#.##..#  ...........##..... ##.#...#  .#####.####..###### #..##.## #.# #........ ..# #.# .# # #.# #.# #.# xjw .####.###.# #.# #.# .??......######.# #.# .......@.....##.###.#106.2 (28.0) ####xj5x.........# #?.############### .....  xjcxo).... ##### xjx xjs}xj}f7.2 (291xjYxj% _Found a dagger.yjyjCyjJyj;yjyj} ######..>......#ß..... =ß#.##..#  .....##..... ##.#...#yjg#####.####..###### #..##.## #.# #........ ..# #.yj .# #. #.# #.# #.# .####.###.# #.# #.#yj_ /.??......######.# #.#.......##.###.# ####..@.............#yjq #?.###############......)....####### yj0.0)8.2 (10yjyjS _Found a glass wand.zj_yzjyzj |zj~zjɁzjC59zjzj"zj"zjzj:8zj zj  #######..>......#ß..... =ß#.##.. ..##..... ##.#... .#####.####..###### #..##.# #.# #........ ..# #.#zj; #.# #.# #.# #.# #.# #.####.###.# #.# #.#zjq##/.??......######.# #.#zj........##.###.# ####@....#zj˔%10.2 (2zjA #?.##zj#P .....#zj .)....## #######zj+zjqzjzj2| zj| zj~ zj8 zj zjl B7zj zj> zj e .....# ##.#.zjΕ .#####.####..###### #..##.# #.# #........ ..# # #.# #.zj3 #.####.###..##/.??......#####..........##.## ####....... #@.##############zjj .........#...)....########## zj +1.2 (1zj e2.2 (26zjh zj < _r - 3 scrolls of revelation (gained 1)zjB zj zj; zj9 zj zj B5zj zj3  #######..>ß=ß#.## ...........##..... ##.#....#####.####..###### #..#....... ..#.# #.# #..zj  #.####.###.# ##/.??######.# ........##.#######@...............3.2 (1 zj #..###############............)....###########zj zj zj {jԓ{j^{j{j{j{jȜX4{j# ###.........#.........#.##########..>......#ß..... =ß#.##{j( ...........##..... ##.#...#####.####..###### #..##. #.# #........ ..# #. #.# #.# #.# #.# #. #.####.###.# #.# #.###/.??{jp######.# #........##.###.4#.######................ #..############## .........# ...)....###########{j{j{j{j{j{j{j{jB3{j{j={j  #.##..#|W#...###...............#.........#.#########..>......#ß..... =ß#.## ...........##..... ##..#####.####..###### #..## #.# #........ ..# #{jv# #.# #.# #.# #.# # #.####.###.# #.# # ###/.?######.# #........##.#####.######............... {j#..############# .........# ...)....##{j1#########{j&5{je6.2 (22{j{j< _r - 4 scrolls of revelation (gained 1){jۛ{j={j{jj{j{jUB1{j{jѥ{j=  #.##..#|.W# ###.#.#. {jz#..>......#ß..... =ß#. .##..... ##.# .#####.####..###### #.. #.# #{j. ..#  #.# #.# #.# #.# {j۪b #.####.###.# #.#  ###/.@.......######.# .{j .##..##.####### #.. ..#{j ...)....##  #{j+7.2 (1{je8.2 (20{j:{j˵. _i - a scroll of identify{jg8 {j8 {j: {jp; {j= {j> C49{j8? {j{I - #{jI E.##..#|.W#{jI Z ###.......#{jJ 9.#. {jyJ #..>......#ß..... =ß#.{jJ  ...........##..... ##.{jJ  .#####.####..###### #..{jK  #.# #. ..#{jEK  #.# #.# #.# #.#{jK  #.####.###.# #.# ###/.######.#{jL 9.2 (1.##.#.##.###### # #.. {j]L .# {jL l ...)....##  {jL )#{j&N {jT {j-U {j {j {j@ {j {j {j\ B8{jʪ {j {j - #{jg n.##..#|.W# ###{j h........#.# {j? 2#..>......#ß..... =ß# ...........##..... ##{j  .#####.####..###### #{j0 f #.# #. .. #.# #.# #.# #.{j  #.####.###.# #. ###.######.#{j .##.#.##.###### #. #..#{j g.#  ...)....## {j H #{j '20{ju e1.2 (27{j {j:3 _b - a wand of quicksilver (1)|j0|j|j|j.|jBL ###.....#..|j #######..>......#ß..... =ß |jز...........##..... #####.####..###### |j  |j=#.# #........ .|j #.# #.# #.# #|jɳ  #.####.###.# ##:#####..........######|jg#.....@......##|j*0|jXs ##.##.######..|j |jE#. #..#########|j #.........#  ....)|j6########## |j}!|j|jOe2.2 (16|j}|jV |jT_Found a parchment of Tukima's Dance.}jL}jM}jN}j|P}jAR}jSB5}jU}jC^}jb}jcB4}jf}jk}jo}jp,3}jp}jt}j}jNJ}jB2}j}j}j*}j˟B1}j}jǦ}j8}jªB0}jC}j}j}jNC39}jϺ}j}jP}j,8}j }je}j}j}jB7}jY}j`}jD}j3}j:6}jj}j}j,}j,5}j}j}j}jY}j,4}jT}jp}j}j }j B3}jl}j}j_}j9,2}j~}j }j%}j)}jN*}j*:1}j,}j1}j7X0}jU:}j)>}jBY29}j3D}jF}jI}jJB8}jZK}jM}jP}jvPB7}jR}jS}jV}j%WB6}jiX}jK[}jiX5}jk}jl}j%p}jp}jp:4}j;r}jv}jx}j/yB3}jz}j}}j}j}j:2}j>}j _The five-headed hydra roars! You hear a roar!}j}j}j}j}jQ}jB1}j}jS}jY}j^}j#b}jUl}j]p}jpB0}jt}jd _The obsidian statue slips into the dungeon's darkness for a moment.}j}j}j<}jv}jҨi  The tengu conjurer shouts!}j}jC19}j}j _The obsidian statue slips into the dungeon's darkness for a moment.}j}j}j}jZ}j,}j }jUB8}j$}j}j}j}j}jx }jK}j}jm}jB7}j }j-_ _The yak bellows!}j4}j9}j2>}jC}jYH}jHB6}jN}j`_}j7h}j.m}j=r}jv}j |}jx|B5}j6}j}jȔ}j]}j}j£}jB4}j}j}j$}j}j}j%}jgB3}j}jW}jf}j #.......#?........#.###.#.##.#unreal the Grappler }j#.......#)........#..........#Troll of Okawaru ****.. #......©#©...I.©..#©..#.#.####Health: 98/98 ======================== }jt....##..#|........#.......#Magic: 20/20 ======================== ........#.........#.###.###AC: 9}j[Str: 24 .>......#ß..B.j.=ß#.##..#EV: 7}jIInt: 14 ........##.QDWD..##.#...#SH: 6Dex: 10 ##.####..#########..##.##}jlXL: 10 Next: 46% Place: Dungeon:9  #.# #.........@..# #.#Noise: ---------  Time: 13155.2 (33.0)  #.# #.###.######.# #.#}j-) Claws  #.####.###.# #.# #.#Throw: 5 boomerangs }jU##..........######.# #.#Zot (26412) ................##.###.# .######................#DD 2 hydras }j.######..###############B   entropy weaver shaped shifter .........#}j!I   obsidian statue ...)....##}jTj   slime creature(…)_The five-headed hydra roars! You hear a roar! }j_The obsidian statue slips into the dungeon's darkness for a moment.The tengu conjurer shouts! }j_The obsidian statue slips into the dungeon's darkness for a moment. _The yak bellows!The yak changes into an entropy weaver!}jr/  --more--~jJZJ.D~j \7D.~j\F.j~j\]3W.~j\^<.Q~jc~jd* _~j^i~jt~jz~j~~j~j~j;~j~je~jB1~jg~jР~j ~jo~j~jb~j~j~jB0~j`~j~jE~j~j~jK~jC09~j~j~jB~j~j\~j~jq~j+~jp~jB8~jC ~j~j^~j"~jm$~jK(X7~j+~jB~jdH~jL~jM,6~jM~jP~j\~jPb~j}e~ji~jn~j  You see here a +0 glaive.jjI1 _jj3jf .# #.# #.###########.## j#.# #.# #.##..# #.# #.# #.###.# #.# ###################.# j#.# .................# #.# [..#...#...#...#.# jj#.# .................# #.# ...#...#...#...### jI#.# .......@.)......# 67.2 (11.0) #.################## #.#j} #..#  #.##### #..#  ...<..# #..# #.###.# #..# j*#.# #.# #..# ..# #.######..# #.# #.##......#j|8.2 (120j9jH _Found a ring mail.jjj/"jw-j5Z299j:jjjB8j jj) jb) #.# #.# #.###.## j)v #.# #.# #.#j), #..# j)v #.# #.# #.#j.*, ##.# j`* #.# ###################.# j*+ #.#j*W.................# jO+ #.# ..#[..#...#...#...#.# j+ #.# _...................# j+ #.# ..#...#...#...#...### j!,Z #.# .$jQ,d...)......#j,)70.2 (2.0) j, #.#j, ### j-Y #.# #..# #j@-7###.##### #..# jo-......<..# #..# ####.###.# #..# j-X####.# #.# #..# j-8.....# #.######..# j*.P####.# #.##......#j>jd@+1.2 (3j@:7jQjtW jW3_Found a bloodstained altar of Trog.j sjsjcujwj{j}|B6j}jjX5j;jjhj̈B4jjjgjՎ:3jjjEjB2jvjj4jB1jsj˙j4B0jښjO #### j #.# #.########### #.# #.# #.# # #.# #.# #.# # j#.# ########## #.# #jH.... #.# #..#[..#...#...#... jz#.# #_........... j#.# #..#...#...#...#... #.# #.@..........).....8.2 (7 j###### #.# #### .....# #.# #..#j:.##### #..#  #........<..# #..#  #.#####.###.# #..#  #.#####.# #.# #..#  #.......# #.######..# jl #.#####.# #.##......# _You now have 475 gold pieces (gained 12).jjjX jW_Partly explored, unvisited transporter.j j j j\ P......0j j ] _Partly explored, unvisited transporter.jV j jx jsjjj!] _Partly explored, unvisited transporter.jNjj{jjfjZj] _Partly explored, unvisited transporter.j j Level 9 of the Dungeon<<<>>>_(Press ? for help) #.##.# #.#.##.###.#######...######.######.# #..#  j8 #.##.# #.#.###<..## #...>...[...# #.# #..############  #.##.# ##.#.##...###...#######.# #.# #.............#  #.##.#####.#..##.###j ##### #.# #.# #.###########.##  #.##....#.###.##.##.# #.# #.##..#  j }#.##.......#.###.##.# #.# #.###.#  j z##.##......#.## #.##.# ####################.# j\ N  ##...#......#.# #.##.# #....................#   #.#.#.#...#.#.####.###.# #..#[..#...#...#...#.# j  #.#.................###.# #_...................#   #.###.##.##..........#jǬ #.# #..#...#...#...#...###   ##...###.####.#####.##j n#.# #.@..........)......#  j, ##### #.## #.# #.# ############## #.# #####################  j #>.# #.# #.###............# #.##..#  j ##.# #.# #.....##########.#####.##### #..#  #.# #.# #####.##........<..# #..#  #.# #.##.##.#####.###.# #..#  jI #.# #.##.##.#####.# #.# #..#  j r#.# #.##.##.......# #.######..# jM  #.###.### ####.##.#####.# #.##......#  #.#.....# #....##.# #.###.##.###.##  #.#.###.####.##.##.#####.##..).#.....#  #.#.# #...##.##.# ####...........##.###..#j{A stone staircase leading down (D:9) #####.##.###.#####...# #.......##...............# ###.######.#####..# #.#.###<..##...>...[...### ##.#.##...###...######............######.#..##.###j###############.# #.###.# #.# #.# #. #.#.#.## #.# #.# ## ##.##......#.## #.# ###################...##.# #.# ..#.#...#.#.####.## [..#................_.j..##.###.##.##..........#..#...#...#...#...#####...###.####.#####.###.@..........)......#jh##### #.## #### #.# ######################>.###............# #.# #jM#.....##############.......<.#####.###.#  #.# j # #.# #......# #.######..##.### ##j #.##.....# #... #.# #.####j jJ jQ c#### #.# #.# #.########### unreal the Grappler#.# #.# #.#j 4# Troll of Okawaru ****..#.# #.# #.## Health: 98/98 ========================j #.# ################### Magic: 20/20 ========================#.# #.................. AC: 9Str: 24j: #.# #..#[..#...#...#... EV: 7Int: 14#.# #_................. SH: 6Dex: 10#.# #..#...#...#...#... XL: 10 Next: 46% Place: Dungeon:9jp 6#.# #.@..........)..... Noise: ---------  Time: 13278.2 (0.0) ###### #.# ################### -) Claws .....# #.##..#j Throw: 5 boomerangs ####.#####.##### #..#j )Zot (26290) #........<..# #..##.#####.###.# #..##.#####.# #.# #..#j #.......# #.######..##.#####.# #.##......# _Partly explored, unvisited transporter. jG %_Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.  Press: ? - help, v - describe, . - traveljw <A stone staircase leading down.j j j4 j j  89 _j j* jy ,8j jj j j j` B7j; j j j& B6jH j j j B5jR j j j` B4j\ j j j& B3j> j# jM% j% B2j& jO+ j, j- B1jZ. jf2 j4 jk4 B0j9 j= j? j9@ C79jXA jE j(G jnG ,8jG jH jsL jN jN B7jO j*S jT jU B6jV jY jW[ j[ B5j\ j ` ja ja B4jc jf j)h jch ,3jh jki jul jm jPn B2jIo jq jOs js B1jYt jw j5x jqx B0j#y jm{ j\| j| C69j } jL jm j B8j2 jO j jy B7jޅ j j j7 B6j j͋ jԌ j ,5jO j jΏ j j2 B4j j j\ j ,3jȔ j jԖ j j& ,2jX j j j j\ B1j j j jZ B0j j jm jƤ C59jv j6 j j ,8j' j j? jM j B7j j j j B6jk j. ji j ,5j߳ jD j׵ j jM B4j 321049j j jM :8j j jc j B7j ,j jT B6j j& j j B5j j j j( B4j j j jG B3j j] j j" B2j jF j j B1j j ju j B0j j j* jn C39j1 j VYou see here a +2 helmet.jX j +8 j _j j j/ jr B7j] ju j j B6j j" jX j B5jy j ..###.##############.# ##..# #.##.....# #.#j&   #..# #.#...##.# #.# jj ##..###..###.#.## #.# .....##..# #....# #........... #.###.##.###.#..######.########## j ..# #.......##..........# j #.###.#######...######.######.# ##<..## #...@...[...# #.# 333.2 (55.0)j ...## #....# #.# j> #.### ##### #.# #.# #.##.# #.# #.#jq #.# #.# #.##.# ######  #.#j #.# #.....  #.###.# #..#[.j   ...###.# #_.... jr j j [ _There is a stone staircase leading down here.jjURead which item? jScrolls  t - 5 scrolls of teleportationi - a scroll of identify  r - 4 scrolls of revelation  w - 2 scrolls of enchant weapon j/  c - a scroll labelled UTWUED SUDDEEMM  d - a scroll labelled DAPESUXTEV  e - a scroll labelled JUXAOLAASHE  h - a scroll labelled CIOTEELYOG j [!] read|quaff|evoke[?] describe selectedj+jrjb~##..###.##############.#unreal the Grappler jڷ##..# #.##.....# #.#Troll of Okawaru ****..#..# #.#...##.# #.#Health: 98/98 ======================== ##..###..###.#.## #.########## Magic: 20/20 ======================== .....##..# #....# #........... AC: 9Str: 24 j4#.###.##.###.#..######.########## EV: 7Int: 14 ..# #.......##................#SH: 6Dex: 10 jg#.###.#######...######.######.#XL: 10 Next: 46% Place: Dungeon:9 ##<..## #...@...[...# #.#Noise: ---------  Time: 13333.2 (0.0) #...##j#...#######.# #.#-) Claws #.######## #.# #.#Throw: 5 boomerangs #.#j7n#.# #.#Zot (26235) #.##.# #.# #.##.# ######  #.##.# #.....  j#.###.# #..#[.  ...###.# #_....  _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. j _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _You see here a +2 helmet. _There is a stone staircase leading down here.jjqIdentify which item? (\ to view known items) jr%Scrolls (select first with ?)  c - a scroll labelled UTWUED SUDDEEMM  d - a scroll labelled DAPESUXTEV  e - a scroll labelled JUXAOLAASHE  h - a scroll labelled CIOTEELYOG jPotions (select first with !)  f - a black potion  j - 4 bubbling brown potions jV k - a bubbling black potion[?] describe selectedj jP jc j M##..###.##############.#j unreal the Grappler ##..# #.##.....# #.#jT Troll of Okawaru ****..#..# #.#...##.# #.#j cHealth: 98/98 ======================== j ##..###..###.#.## #.########## Magic: 20/20 ======================== j .....##..# #....# #........... AC: 9Str: 24 j+ #.###.##.###.#..######.########## EV: 7j` Int: 14 ..# #.......##................#j YSH: 6Dex: 10 j v#.###.#######...######.######.#j XL: 10 Next: 46% Place: Dungeon:9 j9 U##<..## #...@...[...# #.#Noise: ---------  Time: 13333.2 (0.0) jo #...###...#######.# #.#j B-) Claws #.###j l##### #.# #.#j Throw: 5 boomerangs #.##.# #.#jO Zot (26235) #.##.# #.# #.#j c#.# ######  #.#j d#.# #.....  #.##j #.# #..#[.  ...##jI #.# #_....  _Partly explored, unvisited transporter. j _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. j n_Partly explored, unvisited transporter. _You see here a +2 helmet. j N_There is a stone staircase leading down here.j]  As you read the scroll of identify, it crumbles to dust.jie4.2 (14jjO j+_j -> e - 4 potions of enlightenmentj}qj,$jGear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +1 whipj@]c - a +0 short sword  h - a +2 antimagic short sword j| m - a +0 dagger of holy wrathq - a +0 scythe  t - a +2 trident of protection jMissiles (go to first with ()d - 5 stones  j - 2 poisoned darts  j|n - 9 large rocks  r - 5 boomerangs (quivered)x - 6 datura-tipped darts {!f} jArmour (go to first with [)  e - a +0 cloak (worn) jk f - the +0 kite shield "Hajunit" (worn) {Str+3}  z - +0 acid dragon scales (worn)a - a +0 robe j i - an orb of pyromania  s - a +1 robe of positive energy Magical Staves (go to first with |) jO k - a staff of fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jeS  r - 5 boomerangs (quivered) j. x - 6 datura-tipped darts {!f} jArmour (go to first with [)  e - a +0 cloak (worn) jƴ f - the +0 kite shield "Hajunit" (worn) {Str+3}  z - +0 acid dragon scales (worn)  a - a +0 robe  i - an orb of pyromania ji s - a +1 robe of positive energy Magical Staves (go to first with |)  k - a staff of fire  u - a staff of air jJewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  o - a ring of jhprotection from fire (worn)  pamulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2} jZX l - a +6 ring of intelligence  y - the amulet of Vitality {Regen++ RegenMP++}  A - a ring of positive energy Talismans (go to first with %)  v - a rimehorn talisman jU w - a spore talismanbotj:Z j` jg `##..###.##############.#unreal the Grappler ##..# #.##.....# #.#Troll of Okawaru ****..jg -#..# #.#...##.# #.#Health: 98/98 ======================== ##..###..###.#.## #.########## Magic: 20/20 ======================== jdh .....##..# #....# #........... AC: 9Str: 24 #.###.##.###.#..######.########## EV: 7Int: 14 jh [..# #.......##................#SH: 6Dex: 10 #.###.#######...######.######.#j&i XL: 10 Next: 46% Place: Dungeon:9 ##<..## #...@...[...# #.#Noise: ---------  Time: 13334.2 (0.0) #...##ji #...#######.# #.#-) Claws #.######## #.# #.#Throw: 5 boomerangs #.#jj z#.# #.#Zot (26234) #.##.# #.# #.##.# ######  #.##.# #.....  #.##jrj s#.# #..#[.  ...###.# #_....  _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. jj _You see here a +2 helmet. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _j -> e - 4 potions of enlightenmentj?p jp j5y j \ 3ja` ja _You see here a +2 helmet. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbj5b zles to dust. _j -> e - 4 potions of enlightenment _Unknown command.j?jjj>j+5.2 (1j?A3 _j{j0 d107000j } .###  ..... jژ ..... #  ..#... .#  ......###.#  jG ..........+  ≈~≈~...@..#  ~≈~≈..#...#  ≈_≈~. ....#  ~≈~≈ .....#  j '≈~≈ ...##.# .. .... .# . .#... .# j =...... .# j j6.7 (2.56998je j X _You climb downwards.  Found an ornate altar of the Wu Jian Council.j, a _There is a stone staircase leading up here.jl|j`}mWhere to? (Tab - D:9 @ (x,y), ? - help) j}D D - Dungeon  T - Temple jqjwunreal the GrapplerTroll of Okawaru ****...###j@x.Health: 98/98 ========================.....Magic: 20/20 ========================..... #AC: 9Str: 24..#... .#EV: 7Int: 14......###.#j{xSH: 6Dex: 10..........+XL: 10 Next: 46% Place: Dungeon:10jx≈~≈~...@..#Noise: ---------  Time: 13336.7 (0.0)~≈~≈..#...#-) Claws≈_≈~. ....#Throw: 5 boomerangs~≈~≈ .....#Zot (26998) jy≈~≈ ...##.#.. .... .#. .#... .#jQy...... .# _j -> e - 4 potions of enlightenment _Unknown command. _You climb downwards.  Found an ornate altar of the Wu Jian Council. jy~_There is a stone staircase leading up here.  Okay, then.jzj\|j}. _jL.### ..... ..... ## ..#... .# ......###.# jXM7........@.+ ≈~≈~...<..# ~≈~≈..#...# ≈_≈~. ....# ~..#≈~≈ ...##.#.. .. .#jMs...... .#jRjTN7.7 (17 j{T_jlXjZj>@j@j$AjNBjDn6jI.### ..... ..... #### ..#... ..# ......###.# ..@+ 8≈~≈~...<..# ~≈~≈..#...# ≈_≈~......# ~≈~≈.≈~≈~....... ..#. .#... ..# jKjMj_ j_ j` ja je &.jUi i..$.#.#ji ..#...#..'.....#0..#.#......#...#.#jl jn e9.7 (15j;p 9_j]q _Unknown command. _You climb downwards. jq Found an ornate altar of the Wu Jian Council. _There is a stone staircase leading up here. _You open the door.j's  jis =_Found 18 gold pieces.j j j j3 j j I4 _j j j 6.#...### #.$ ..... #.# ..... ##### #.# ..#... ...##..# ......###.#...#...@.....# ≈~≈~...<..#..#.#.#~≈~≈..#...#..... ≈_≈~......#...#.~≈~≈......#..#.#.≈~≈~...##.#..### .. ..#..#. .#... ..#... 40 _There is an open door here.jE9j9jo:jt;j<j>_3 _j?j@j@B2jAjD.# ## ... j)E.### .. #.$ ..... . #.# jeE..... #####.#.# #..#... ...##..# ..#......###.#...#....'.@...# 2.7 (2jEF≈~≈~...<..#..#.#.# ~≈~≈..#...#.....# jEb≈_≈~......#...#... ~≈~≈......#..#.#...≈~≈~...##.#..### ..j!F....... ..#..# .#. .#... ..#... jFjIj6Lj >M#.jO  .# +### ...### ... #.$j  .. #.# ... #####.#.# ##... ...##..# ..#j .###.#.@.#...............'.....# j) ≈~≈~...<..#..#.#.#jc ~≈~≈..#...#.....##j ≈_≈~......#...#.....#..j H##...#...j jB j e3.7 (11j j j(?M #.jP) #. . .#.. ##+### ...### ..... #.$ ... #.# ... #####.#.# #... ...##@.# ..#.###.#...#.....j)..........'.....# ≈~≈~...<..#..#.#.~≈~≈..#...#.....##..#...#.....#....#j)###...#..# ..#jK-js.`40j_0A_j1j#sjtjwj~jtjmC89j/jR-.##jϒ#.  .#.. jS##+#### ...#jm/.### ....jV$..... ......j1 ..... #####.#@# # jx5j..#... ...##..# ..# jN......###.#...#...............'.....# jT≈~≈~...<..#..#.#.#~≈~≈..#...#.....##j?≈_≈~......#...#..j.~≈~≈......#..#.#..jC.≈~≈~...##.#..####...j!jj joj j j j jj j X8j jA j B7j] j+ #.. # .. ###.. .#. # .....##.. .# #......#..#. ...........#. .... .......#...j \ ##+####.....#  .### ........#@$# 7.7 (2  ..... .......#.#...#  j q..... #####.#.###.##  ..#... ...##..# ..#  ......###.#...#.....#  ..........'.....# ....  ≈~≈~...<..#..#.#.# ...#  jV ~≈~≈..#...#.....## ...#  ≈_≈~......#...#...j jp j j ~#.. # .. j###.. .#. # ......##.. .###.j......#..#.....#.#...... ..j#... ##+####.....# .### .jt#.@# ..... .#.#...# ..... #####.#.###.## ..#... ...##..# ..# ......###.#...#.....# ..'.....##.... ≈~≈~...<..#..#.#.##...# ~≈~≈..#...#.jw+ jj&e8.7 (16j9_jq!j"e9.7 (25j+j1 jE21_You now have 493 gold pieces (gained 18).jHojo #. .#. #.. # .. jow ###.. .#.. # . #.. .###..j9p jtpZ#..#.....#...jp ........# j*q##+####..@..#  .### ........#..#T.# jq ..... .......#.#...##  ..... #####.#.###.##  ..#... ...##..# jrf ###.#...#.....#jrT   troll (asleep)  ..........'.....##....  ≈~≈~...<..#..#.#.##...# jsy ~≈~≈..#...#.....## ...#j T.  You encounter a troll.j]jXTj====50.7 (14jj~ jʚK_The troll shouts!j) y#. .#. #.. # .. ###.. .#.. # . j .....##.. .###.. ......#..#.....#.#.. ........@#....# ##+####....T# .### .j i#..#..# ..... .......#.#.. ..... #####.#.###.## ..#... ...##..# ..# ......###.#...#.....# ..........'.....##.... ≈~≈~...<..#..#.#.##...#j j] m7-----15------jd ==--13j j4 ] _The troll bites you! You block the troll's attack. The troll claws you!jub  You claw the troll!j~v9-------2.6 (0.92jjyju{` _The troll is moderately wounded.j  You mangle the troll!!  The troll is almost dead.jThe troll bites you but does no damage. The troll claws you.=3.51jRjӐ= _The troll claws you but does no damage.j  Q  You barely miss the troll.jM The troll is severely wounded.The troll barely misses you. The troll claws you but does no damage.j 56-j `4----------j* J4.5 (1.00jcI @ _The troll claws you.jr  You barely miss the troll.The troll is severely wounded.j #..#.....#j6 .#......#j .........#....# ##+####....[#  .### ji..#..#..#j\ ..... .......#.#...##je .....######.#.###.##j ..#.......##..# jO ......###@#...#.....#j>+400.0)jqg ..........'.....j ≈~≈~...<..#..#.#.##...# ~≈~≈..#...#.....## ...#jC ≈_≈~......#.. ~≈~≈......#..#.#j ≈~≈~...##.#..####... ....... ..#..# ..# .#... ..#...jjKjAjnM jM jN jO jP jR X3jU ^ #.. .###..j4V  #..#.....# ..# .........#....# ##+####....[# jfV .### ..#..#..# ..... .......#.#...##jV  .....######.#.###.## ..#.....@.##..# 1 jV >###.#...#.....#jW  ..........'.....##.... ≈~≈~...<..#..#.#.##...# ~≈~≈..#...#.....## ...#jsW  ≈_≈~......#.. ~≈~≈......#..#.# ≈~≈~...##.#..####... ....... ..#..# ..#jX jZ j[ jqIjrj*sjstX2jGuj`vjwk==1j{ .....##.. .###. ......#..#..... ..#...... ..#....#j<|X# ##+####....[#ju| +.### ..#..#..# #..... .......#.#...##j}_ #.....######.#.###.## ..#...@...##..# ..#3.4 (2 +......###.#...#.....# ...........'.....##.... ~≈~≈~...<..#..#.#.##...# ≈~≈~≈..#...#.....## ...# ~≈_≈~......#...#... ≈~≈~≈......#..#.#... ~≈~≈~...##.#..####...  ....... ..#..# ..#j6~j4jjvjjj j"j*(A .....##.. .###.#. ......#..#.#. .#.. .#....j~() # .. ##+####....[# +.###. .#..#..# #..... .#.#...##j( #.....######.#.###.## ..#..@....##..# ..# +......###.#...#.....#j(.....'.....##.....~≈~≈~...<..#..#.#.##...j).≈~≈~≈..#...#.....## ...V~≈_≈~......#...#...V   vampire (dormant).≈~≈~≈......#..#.#....~≈~≈~...##.#..####...  . ..#..# ..#jB.&0j/e4.4 (10j2j3X _You encounter a vampire.jpM+......###.#...#.....#  ............'.....##....jgpW.~≈~≈~...<..#..#.#.##...≈~≈~≈..#...#.....## ...#  jpV~≈_≈~......#..@#..... 2.4 (2  .≈~≈~≈......#..#.#...#  .~≈~≈~...##.#..####... j q!...... ..#..# ..#  .#... ..#......... .#..# #### jqjT    jc j_    jT    jBThe current training targets, if any.  jZThe species aptitude is in white.  j+:[?] Helpj][=] set a skill target [-] clear all targets  j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsjt a-z] setselected target jkX=] set aall targetsjj3jPjrm +.###. ........#..#..#junreal the Grappler#..... .......#.#...##j1Troll of Okawaru ****..j$#.....######.#.###.##jxdHealth: 98/98 ========================j..#.......##..##...#jdMagic: 20/20 ========================jG+......###.#...#.....#AC: 9jStr: 24  ............'.....##....EV: 7j1-Int: 14  j.~≈~≈~...<..#..#.#.##...#SH: 6j-Dex: 10  j .≈~≈~≈..#...#.....## ...#j` XL: 10 Next: 51% Place: Dungeon:10  j V~≈_≈~......#..@#.....j Noise: ---------  Time: 13412.4 (0.0)  j!!b.≈~≈~≈......#..#.#...#jI!/-) Claws  jt!.~≈~≈~...##.#..####...j!=Throw: 5 boomerangsj!....... ..#..# ..#j,"/Zot (26922) j". .#... ..#...j"s...... .#..#j"#### j #,_Magic restored. j1#3_You encounter a vampire. ji#E_A vampire is nearby! j#2_There is an open door here.j0.j/jc;j.LjNj[l  Skill  Level Target Apt Skill  Level Target Apt a + Fightingj[ 6.2  7.0  -2  l - Spellcasting   1.2  --  -5          j3\ b - Maces & Flails   0.0  --  -1  m - Conjurations   2.9  --  -3   c - Polearms   0.0  --  -2  n - Necromancy   0.0  --  -2  jh\x d - Staves   0.0  --  -2  o - Fire Magic   0.0  --  -3  j\e + Unarmed Combat 11.2  12.0   0  p - Air Magic   0.0  --  -4   f - Throwing   4.0  --  -1         j\ q - Invocations   4.0  --  -1  j%] g - Short Blades   0.0  --  -2  r - Evocations   3.0  --  -3      jR] s - Shapeshifting   0.0  --  -1   h - Armour   0.0  --  -2 j}]     i - Dodging   1.5  --  -2 j]l     j - Shields   0.0  --  -1     j]% k - Stealth   2.0  --  -5     j^        jB^        jl^        j^The current training targets, if any.  The species aptitude is in white.  j^[?] Help[=] set a skill target [-] clear all targets  j_[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsjSa-z] setselected target jf<[?25h[?0c12.0 j{ [?25l[?1cj?}13.0 =] set aall targetsj8 j<= j@ m +.###. ........#..#..#j@ unreal the Grappler#..... .......#.#...##Troll of Okawaru ****..j@ #.....######.#.###.##Health: 98/98 ========================..#.......##..##...#Magic: 20/20 ========================jA +......###.#...#.....#AC: 9Str: 24  ............'.....##....EV: 7Int: 14  .~≈~≈~...<..#..#.#.##...#SH: 6Dex: 10  .≈~≈~≈..#...#.....## ...#XL: 10 Next: 51% Place: Dungeon:10  j/B `V~≈_≈~......#..@#.....Noise: ---------  Time: 13412.4 (0.0)  .≈~≈~≈......#..#.#...#-) Claws  .~≈~≈~...##.#..####...Throw: 5 boomerangs....... ..#..# ..#Zot (26922) jaB @. .#... ..#......... .#..##### jB _Magic restored. _You encounter a vampire. _A vampire is nearby! _There is an open door here.jE jE jxH jI jr # .. ##+####....[#  j +.###. ........#..#..#  #..... .......#.#...##.....######.#.###.## jX ..#.......##..##...#  +###.#...#.....# ............'.....##.... j .~≈~≈~...<..#..#.#.##...# .≈~≈~≈..#...#...@.## ...# V~≈_≈~......#...#....... j\ D.≈~≈~≈......#..#.#...##. .~≈~≈~...##.#..####....#....... ..#..# ..##.. .#... ..#... ...j ...... .#..# ...#### #..j je3.4 (11jgj\j jrjjP&0jj0j0jjjhjj1jB0jj jG# .. ##+####....[# j+.###. ........#..#..# j#..... .......#.#...## jRp#.....######.#.###.##  j..#.......##..##...# j +......###.#...#.....# jb....'.....##.... j~≈~≈~...<..#..#.#.##...# j;≈~≈~≈..#...#....@## ...# 4.4 (1 ~≈_≈~......#...#. jWw≈~≈~≈......#..#.#...##. j2~≈~≈~...##.#..####....#  ....... ..#..# ..##.  j. .#... ..#... .... .j ...... .#..# ....#### ##..jjmjHjZIj][j3\j]Y19j`  .###. ........#..#..# ..... .#.#...## .....######.#.###.## j`..#.......##..##...# ......###.#...#.. j af..........'.....##.... ≈~≈~...<..#..#.#.##...#..#...#.....###...##j>a_≈~......#...#.@......#5~≈......#..#.#...##jja...##.#..####....# ....... ..#..# ..##... jaH. .#... ..#... .... ..... .#..# ..... # jaH#### .##.. #. .jIbjxejejK j&L jL jO jP jcU  .... .#.#...## ######.#.###.## #.?#.......##..##...# .......###.#...#.....#.......'.....##....# jU =~≈~...<..#..#.#.##...#..#...#.....###...# _≈~......#...#........# ~≈......#..#.#.@.##... ...##.#..####....# jV ...... ..#..# ...##....  .#... ..#... ...... ..... .#..#........ #j_V  ####.##.##.. #. .#. .# . . #..#jZ &0j\ e6.4 (18jr^ 7 _j` ) _Found a scroll of identify.j' jr j jۂ j jv X7j4 ######.#.###.## #.? #.......##..##...##.... jk ...###.#...#.....#... ....'.....##....# ≈~...<..#..#.#.##...# j ..#...#.....###...##......#...#........#.. ~≈......#..#.#...##.....jˉ ...##.#..####.@..# 7 ..... ..#..# #...##....#jn (#... ..#...#...... . ..... .#..#..#. ####.##.##.. #. .#. .# . . #..# .. #..j j j jjjjjj޵B6jjo4Mj .......#.#...## ...######.#.###.## ##.? j?#.......##..##...##....###.#...#.....#... j........'.....##....# ≈~...<..#..#.#.##...# j0~≈..#...#.....###...## ≈~.#........#.. j~≈......#..#.#..@##.....8 ≈~...##.#..####....# .j1# #...##....##... ..#...#...... ... j..... .#..#........ #..jI. #...#j[G.. #..jjcjpjv j j ,j j X5j  #. ..#..#  .......#.#...## ... ..######.#.###.## ##.? ....##..##...##.###.#...#.....#... .......'.....##....# ...<..#..#.#.##...# ..#...#.....###...## ......#...#....@...#.. 9......#..#.#...##...... ~...##.#..####....#..##.... ..#..# #...##....# #... ..#...#...... ... .... .#..#........ #...####.##.##.. #.#. .#. ...j # . . #..#j} j j jjj:jjʬj=B4jjjjB3jjU6j*.. j...#....# j}.. ##+####....[# .. ja#. ........#..#..# ... .......#.#...## ....j######.#.###.## ##.?..##..##...##....# j...###.#...#.....#.... .......'.....##....# j<..#..#.#.##@..# 21.4 (2#jk...###...## jh...#...#........#.. ≈.....#...##...... j|~...##.#..####....#..##. j.... ..#..# #...##....##.##.jjV#.##.##.. .#.jjYj8j3j/jBj6jAX2j   .#.. . .........#....# ..# jY . ##+####....[# ..# . .#..#..# ...# .......#.#...## ....#######.#.###.## ##.?..#....##..##...##....######.#...#.....#....... j Q......'.....##..@.# 2.4 (1 ...<..#..#.#.##...# ..#...#.....###...## j ......#...#........#.. ......#..#.#...##.......##.#..####....#..##. ... ..#..# #...##....#. ..#... ..... jz ... .#..#........ #...j jjj j jB j6 j jB B1j j/ O  ......## jd ........#.....  .........#....# ..# j ) ##+####....[# ...#  ..#..# ...#  .......#.#...## ....# j ######.#.###.##.##.?..# ....##..##...##....######.#...#.....#@.......3j ....'.....##....###.#...<..#..#.#.##...# #...#.....###...## ....#...#........#......#..#.#...##.......##.#..####....#..##.. ..#..# #...##....#. ..#. .....j j j j......#..#.....# .#......# ... .#....# #..# j##+####....[# ...# .#..#..# #...# j'.#.#...## ....# .#.###.##.##.?..# ....##..##...##....###. ###.#...#.....#. ....'.....##....###.#. jV.<..#..#.#.##...# #...#.....###...## j....#...#........#.. ....#..#.#...##..j.... .##.#..####....#..##. j. ..#..# #...##....# jjsJ40jБjjjs 3j j jP j  .....##.. .###..  ......#..#.....# ...#.#......# ...  .........#....# #..# #+####....[# ..# ...# .#..#(.#...# ......#.#...## .....# ####.#.###.##.##.?..# ...##..##...##..@.###.. ##.#...#.....#.........'.....##....###.#.... <..#..#.#.##...# #.....#.....###...## ... .#...#........#.. ......#..#.#...##...... ##+ ##.#..####....#..##.  ..#..# #...##....#jE$ &0j& f5.4 (109j( jn* % _Found 6 poisoned darts.j&jf(j*j.jm1jz3B8jv4j6jj; ###.. .#.. # . j;6.....##....###.. #### ......#..#.....# ...# .#......# ... j;m.........#....#.#..# +####....[#...##...# .#..#(.#...# j<&.....#.#...##......# ###.#.###.##.##.@..# ..##..##...##....###.. #.#...#.....#.......... ..'.....##....###.#.... j<#..#.#.##...# #.....#.....###...## ... .j= #...#........#....... ..#..#.#...##......###+ #.#..####....#..##.jBQ67.4 (2jC:7j@GjI jI(_i - a scroll of identifyj&JjJjLjOjRj2TB6jcUjU\ j\ ###.. .#.. # .  .....##....###.. ####  ......#..#.....# ...#  j=].#......# ...  .#....#.#..# #+####....[#...##...#.#..#..#(.#...#jv]T.#.#...##......##.#.###.##.##@...#8.4 (1.##..##...##....###.. ##.#...#.....#..........j].'.....##....###.#.... <..#..#.#.##...# #.....j]T.#.....###...## ......#...#........#........#..#.#...##......###+ j^2##.#..####....#..##.j)_j)bjcj# j j jf j n5j   #.. # ..  ###.. .#...# .  #....###.. #### jP ^#..#.....# ...# #......# ...#  .........#....#.#..# j R##+####....[#...##...#..#..#..#(.#...# .......#.#...##.@....#9 #####.#.###.##.##....# ....##..##...##....### j ###.#...#.....#.......... ....'.....##....###.#.... .j5! E<..#..#.#.##...# #..... #...#.....###...## ......#...#........#....... ....#..#.#...##......###+j! j$ j&& jEU jU jW jX jzZ j\ X4j] jb C #. .#. #.. ##... .. ###.. .#...# #.  jub #....###.. #### #..#.....# ...# ..# ...#  .........#....#.#..#  ##+####....[#...##...#  jb ..#..#..#@.#...#  .......#.#...##......# ######.#.###.##.##....# .....##..##...##....### .###.#...#.....#.......... jBc }.....'.....###.#.... ..<..#..#.#.##...# #.. .#...#.....###...## ..... .....#...#........#.......jTg '30jg e1.4 (23jk jl 5 _j - 8 poisoned darts (gained 6)j"jURead which item? Scrolls  t - 5 scrolls of teleportationj i - a scroll of identify  r - 4 scrolls of revelation  w - 2 scrolls of enchant weapon  c - a scroll labelled UTWUED SUDDEEMM  d - a scroll labelled DAPESUXTEV  e - a scroll labelled JUXAOLAASHE  h - a scroll labelled CIOTEELYOG [!] read|quaff|evoke[?] describe selectedjtjjV#. .#.unreal the Grapplerjr#.. ##... ..Troll of Okawaru ****..###.. .#...# #.Health: 98/98 ========================jm.....##....###.. ####Magic: 20/20 ========================......#..#.....# ...#AC: 9jStr: 24........#......# ...#EV: 7Int: 14j*.........#....#.#..#SH: 6Dex: 10  ##+####....[#...##...#jZpXL: 10 Next: 51% Place: Dungeon:10  ........#..#..#@.#...#Noise: ---------  Time: 13431.4 (0.0)  j.......#.#...##......#-) Claws ######.#.###.##.##....#Throw: 5 boomerangs j.....##..##...##....###..Zot (26903) .###.#...#.....#.......... jP.....'.....##....###.#.... ..<..#..#.#.##...# #..... .#...#.....###...## ..... j'.....#...#........#....... _A vampire is nearby! _There is an open door here. _Found a scroll of identify. _Found 6 poisoned darts. jV?_i - a scroll of identify _j - 8 poisoned darts (gained 6)j-jOIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UTWUED SUDDEEMM  d - a scroll labelled DAPESUXTEV  e - a scroll labelled JUXAOLAASHE  h - a scroll labelled CIOTEELYOG Potions (select first with !)  f - a black potion  k - a bubbling black potionj][?] describe selectedjj{jy#. .#.unreal the Grappler#.. ##... ..jTroll of Okawaru ****..###.. .#...# #.Health: 98/98 ========================.....##....###.. ####jMagic: 20/20 ========================......#..#.....# ...#AC: 9j_Str: 24........#......# ...#EV: 7Int: 14.........#....#.#..#SH: 6jMnDex: 10  ##+####....[#...##...#XL: 10 Next: 51% Place: Dungeon:10  ........#..#..#@.#...#jz Noise: ---------  Time: 13431.4 (0.0)  .......#.#...##......#-) Claws j0######.#.###.##.##....#Throw: 5 boomerangs .....##..##...##....###..Zot (26903) j.###.#...#.....#.......... .....'.....##....###.#.... j..<..#..#.#.##...# #..... .#...#.....###...## ..... .....#...#........#....... _A vampire is nearby! _There is an open door here. _Found a scroll of identify. j2]_Found 6 poisoned darts. _i - a scroll of identify _j - 8 poisoned darts (gained 6)jv]  As you read the scroll of identify, it crumbles to dust.je2.4 (12j?j0 _f -> m - a potion of mightj j@ j j}jXjB1j7 jEY #. ..#. ....j #...##... ... ###..#.#...# #..  #....###.. #### . #..#.....# ...# . ..# ...# j). .........#....#.#..# . ##+####....[#.@.##...#3 . j `..#..#..#..#...# jD. .......#.#...##......#######.#.###.##.##....# .....##..##...##....###.###.#...#.....#......jg.........'.....##....###.#.....<..#..#.#.##...# #......#...#.....###...## j. .....j?jLjjjFjjpjj ..### .: #.. ..#. ....j #...##... .... ###..#.#...# #....  jb#....###...#### #. #..#.....# ...# #. j..# ...# .. .........#.@..#.#..# .j. ##+####....[#...##...# #. ..#..#..#..#...#jp . .......#.#...##......#######.#.###.##.##....#j.....##..##...##....###.###.#...#.....#..........jz.....'.....##....####.... ~...<..#..#.#.##...#.....j)&0jDe4.4 (10jjc_ _Found a parchment of Hoarfrost Cannonade.j@u Ij v jx jz Z899j{ ji} j} B8j j J..  j  ##.#  ...### .: #.. #..#. .... #...##... ....  ###..#.#...# #....  jE .....##....###...### ##.# ...#6.4 (2 #. ........#......# ...# .. .........#....#.# j .. ##+####....[#...##.. #. ........#..#..#..#...# .. .......#.#...##......##.###.##.##......##..j 2#......jr jĈ j j j jN j 30..j j j j!j"j$jN(j-n7jw2J .. ###.# #.  ...###. .: #.. #..#.. .... #...##...# ....j2 ###..#.#...# #....  #...@###...####7.4 (1 .#. #..#.....# ...# .#. ........#......# ...# j3 .. .........#....#.#..#  .. ##+####....[#...##...# ##. ..#..#..#..#...#. .......#.#...##......#######.#.###.##.##....# #.......##..##...##....###j4jI9jpjwqjrjGtjujxX6j!yjzjH{B5j|j< ju+#... ..... ..##.. #..##  .##.# #....  ....###... .: #.. #..#..#  #...##..@# .... 9.4 (2 j###..#.#...# #....  .....##....###...### .#...#..#.....# ...# .#. ........#......# ...#.. .........#....#.#..#...[#...##.....#..jh+..#.#...##...jjjj j j j j j B4j j j8 j* B3j jy n..... #  .... .#j  #... #+#. .. ... ... j> U... .. ..# jr #.. .#..##### .##.# ##........ j ....###.@.....:. j 41j) .. #..#..#.#..... j_ #...##...##....... j ###..#.#...# ##..... j l .....##....###...###j # j' w. ......#..#.....#...jW .# . ........#......# ...j *# j (. j X....#....#.#..# j R. ##+####....[#...##jK %...#j j j1! jE jF jAJ jN jS jnU B2jSX jX] j"b jc ,1jEc jf js #js js R..... # jt = .... .#jCt s ##...##+#. jqt c.. #....#... jt y... ...+..# jt #.. #.#.@###### ju 3jHu u.##.# ##.....ju j....###.......:ju .. #..#..#.#......jv ]#...##...##......... j@v ###..#.#...####....... jpv d .....##....###...####jv   ......#..#.....#....# jw 3 ........#......# j4w /...#jx j jQ jvjjjEjj$M# ... # ... .... .#.Y## ##...##+#...... #....#............ ...+.@#  #.. #.#..###### .##.# ##.......... ....###.......:...#.. #..#..#.#..........Y   yak (asleep).....#..j  .Y0  You encounter a yak.j0Yjt YY 2 yaks (1 wjF@andering)The yak bellows!jo===4.4 (10jlj j<F_You encounter a yak.j #  ..  ..... # ...  .... .#..##  jY9##...##+#..Y..Y  .. #....#.........  ... ...+.@# #.. #.#..######  .##.# ##....  #.......:...  #.. #..#..#.#....... j ...##.........  #...####.......  ....###...####.   jx  #  ..  ..... # ...  .... .#..##  ##...##+#..Y..Y  .. #....#.........  ... ...+.@# #.. #.#..######  .##.# ##....  #.......:...  #.. #..#..#.#...  ...##.........  #...####.....  ....###...####   _There are monsters nearby!jq #....... # ... .... .#..##jsr7##...##+#..Y..Y.. #....#......... ... ...+..#  #.. #.#@.######.##.# ##..........jr ....#...:...js#.. #..#..#.#....... #...##...##.........###..#.#...####.......   yak .....##....###...####. ......#..#.....#....# .......# ...#jt1Y.j}j~0---5jFB89 _jj?ja#..####..jD..... # ... .... .#..##j##...##+#.Y...Y.. #....#.........j ... ...+..# j m #.. #.#..######j].##.# ##@......... ....#j:...#.. #..#..#.#.......j #...##...##.........j_###..#.#...####....j .....##....###...####. j.. ......#..#.....#....# . .......##...# . ..#....#.#j{1Y.j6j|---68j7 jn j ..####.. ..... # ... .... .#..####...##+#Y....Y.. #....#.........j  ... ...+..#  #.. #.#..######.##.# ##.......... ....#:...#.. #..#..#.#.......jY  #...##...##.........###..#.#...####....... .....##....###...####. j #. ......#..#.....#....# #. ........#......##...# .. j ..#....#.#. .. ##+####....[#...##...#j $.j 'Yjh j `77j j j8 ..... # ... .... .#..####...##+#.....Y.. #....#..Y...... ... ...+..#  #.. #.#..######j(.##.# ##.......... ....#:...#.. #..#@.#.#....... #...##...##.........###..#.#...####....... .....##....###...####. j>.#. ......#..#.....#....# .#. ........#......##...#  .. ..#....#.#. jS  .. ##+####....[#...##...# ##. ........#..#..#..#...#jCK.Yjj& `86j j j; .... .#..##..# ##...##+#.....Y... #....#.........jQ< ... ...+.Y#  #.. #.#..######j<..##.# ##.......... ....#j<x...:...#.. #..#..#.#.......jP=z #...##.@.##..j=<###..#.#...####.j= .....##....###...####..#. ......#..#.....#....# jE> .#. ........#......##...# j>} .. ..#....#.#j? .. ##+####....[#...#jU?...# ###. ........#..#..#..#...# j?a.... #...##......#jA$.jA'YjEJ.YjTj V`95j\j]j a..# ##...##+#.....Y ...# #....#......... .... ...+..# j9  #.. #.#..######..##.# ##Y......... ....###.......:...#.. #..#..#.#....... #...##...##..###..#.#@..####.jw  .....##....###...####..#. ......#..#.....#....# .#. ........#......##...# .. ..#....#.#j @ .. ##+####....[#...##...# .###. ........#..#..#..#...# j ..... #...##......#.######.#.###.##.##....#j jM K.YjY j a504j" j# je ...# #....#.........#...... ...+..# ....#.. #.#..######...##.# ##..........j #.....###Y......:...#...#..#..#.#....... #...##...##..###..#.#...####.j~ .....##@...###...####.jTJ.#. ......#..#.....#....# .#. ........#......##...# .. ..#....#.# # .. ##+####....[#...#...# +.###. ........#..#..#..#...# #..... #...##..j....# #.....######.#.###.##.##....# jz ..#.......##..##...##....###..j $.j='Yjjr`13j?j|jPj3K.Yj_;v22jAjBj K.Yj j7 `31jݹ j j0Yj)xY 2 yaks (1 wandering)j87---18---==40jjn _You scratch the yak but do no damage. The yak gores you!j}~. .j~YYou claw the yak!  The yak is moderately wounded.jσWYj78---jÄa5.3 (0.979j}j4P _The yak bellows!j .YYou closely miss the yak.The yak is moderately wounded.j ,Yj{ ' j zY 3 yaks (1 wandering)The yak gores you.j ]5--6.2j j T _You encounter a yak.j j k.YYou scratch the yak.  jVpThe yak is moderately wounded.The yak bellows!jjD.YjWYj&7==7.18jujP _The yak barely misses you.j .YYou claw the yak!  The yak is heavily wounded..Yj#$j%<8=jt%w---8.07j)j+P _The yak barely misses you.j; .YYou scratch the yak.  The yak is severely wounded.jy= K.YjIF j G 69-9jRG :6jN jFQ  jQ #_You block the yak's attack.jV|} .YYou barely miss the yak.j|G.Yjf}K.Yjjl90=9=-jփ[9.85jj7 jnN_The yak is severely wounded.j = ..# ##...##+#...... .....# #....#.........##...... ...+..# jc .#.. #.#..######...##.# ##.......... #.....###.......:... #...#..#Y.#.#. #...##...##.. ###..#@#Y..####....... #.Y..###...####.j  .#. ......#..#.....#....##. ........#......##...# .. .........#....#.#..#  # .. ##+####....[#...##...#   yak jo  +.###. ........#..#..##...#  #..... .......#.#...##......##.....######.#.###.##.##....#jI 2Y.j j j 9 j& 1=-60.8 (1.04jU j 9 Yjk 2You mangle the yak!!jr jw.Y 2 yaksjM7The yak is almost dead.j$%2jx====13jqjJ! j!-_The yak gores you but does no damage.jU .You mangle the yak!!  You kill the yak!jV+Y.jW*Yj[7.j^5/1005==--22j^bjcP _Okawaru accepts your kill.jG { .  You claw the yak!  The yak is almost dead.jH jM Y   yakjN #3jN 8---31jR j@T ( _The yak gores you.jNP: YjQsYou closely miss the yak.The yak is almost dead.j`z.Y 2 yaksjbS8---6jc~---4.7 (0.90j-> _The yak gores you!ju&  jێjYou barely miss the yak.The yak is almost dead.jϏ#2j$F------5.6j;69jQj jݘ"_The yak gores you.jg3p .  You closely miss the yak.jl9 Y   yakThe yak is almost dead.j:78-5--6.6 (1.0jV::8j=j2?( _The yak gores you.j : .jj gYou claw the yak!  You kill the yak!j7 *Yj# G. j" 9-97.5 (0.97jL" j& j'  j( B_Okawaru accepts your kill.jw0Z  You claw the yak!  The yak is moderately wounded.2-4---=8.46j4jt5( _The yak gores you!jo  You claw the yak!  The yak is heavily wounded.66---3---9.35 _The yak gores you!j   You claw the yak!  The yak is severely wounded.7=-70.2ji j 1 _You block the yak's attack.j&  j)|You scratch the yak but do no damage.The yak is severely wounded.jCj~63-j04=j)-1.1j:4jje j"_The yak gores you.j#  You scratch the yak.  The yak is severely wounded.j$4--2.1 (1.03jd(j); _The yak gores you but does no damage.jj>k†The yak is severely wounded. jtH_The yak gores you but does no damage.  You mangle the yak!!  j;You kill the yak!  jCOkawaru accepts your kill. j1Y You can now enter into single combat with a foe.j?†jk+*5jj63=32jFj] _Okawaru will now gift you throwing weapons as you gain piety.jj6.....# #....#......... ##...... ...+..# ....#.. #.#..########.# ##..........#.....###.......:... j$7'#...#..#..#.#....... #...##...##... ###..#.#...#### .....##@...###...####. .#. .j_7..#.....#....# .#. ........#......##...# j7. .........#....#.#..# # .. ##+####....[#...#..# j7Y+.###. ........#..#..#..#...# #..... .......#.#...##....# j8(#.....######.#.###.##.##....#  ..#.......##..##...##....###..j<j<6--41j'@jA$  Things that are here:j>p _a yak corpse; a yak corpsejv j j j j jP 7==0 _j j  ##...... ...+..# j"!  ....#.. #.#..###### ...##.# ##.......... #.....###.......:j[! #...#..#..#.#....#...##...##..j! @###..#.#...####j! F.....##†...####j! x.#..#@.#.....#....# j" 2--5jL" ........#.jz" #j"  .. .........#....#.#..# #j" ##+####....[#...##.j5# S...##jq# X###..##... j# \+......###.#...#.....#..........j$ j+ j- j j jA j j}8=59jj  ....#.. #.#..###### ...##.# ##..........j #.....###.......:...#..#..#.#....j#...##...##..###..#.#...####j .....##†...###...####.#. ......#..#.....#....# j0 s.......@#.#6 .j s.#....#.#..# ###+####....[#...##...#..Zot (26859) .#..j :##... j R...........'.....##....###.#....j jjj&j'j*j50j2705==8jx6j:j;&71j;=j;:7j?jEjF\2=6jAFjJjOjP&3jP:5jtTjYjZ%4j[8==4j![j^jcjdjd5j e=j#e:3jhjnj(ojHo7jbo=jo6jo7=2jojsj jׁ`81jjjd`90jjjlr80=49jjhj1==8jPjji`27jjSj4=7=6j jjp5=5jojCv64jj^j`73jjjQ8==jG02jkjj(p9=1jjKjw918=0j j2=39jwj9j~@3=j08jϯjXj&4jձ:7jjjr5=6jMjjTjwi6=5jjGj#7jһ=9=4jj&93j[k _You start resting.HP restored.jg&.j1502.1 (26.0)j100/100=3.1 (272 _jejjojjjjX1j!jT=0jjjjC29jjn _You start resting.Magic restored.jj16.1 (3.0)jS=20==je7.1 (48 _j:jj jijjjj,B7jjLjjB6jjjB.# #....#.........##...... ...+..# ....#.. #.#..###### ...##.# ##........###.......: #...#..#..#. #...##...##........jX ###..#.#...####....... .....##@...###...####.j{E.#. ......#..#.....#....#  .#. ........#......##...# j .. .........#....#.# j# .. ##+####....[#...##...# jҜ+.###. ........#..#..#..#...#.jq.##..#####..##...jj۞2 9.1 (2  Things that are here:jE jeb_a yak corpse; a yak corpsejj2jj-0.j.jjtj` jv 3jc j} j j[ I5 _j j x ..# ##...##+# j k.....# #....#.........##...... ...+..# ....#.. #.#..###### j; ...##.# ##.......... jX #.....###.......:... #...#..#..#.# j #...##...##... ###..#.#@..####....... j 10.1 (1 j i.....##†...###...####.j  .#. ......#..#.....#....# .#. .#......##.  .. .........#....#...# j' .. ##+####....[#...##...# jC W.###. ..#..#..#j] ...# ..... .......#.#...##...jx ~...# .....######.#.###.##.##....#j j j jO jP j6T jX j] j^ %==j_ 04j]b jq 5Mj&r  jEr >.... .#..##jar 6 ..# ##...##+#jr } .....# #....#.........jr r##...... ...+..# js ....#.. #.#..###### jrs m...##.# ##.......js i...###.......:js [#..#..#.# #...#jt '..1jEt ###..#.#...####...... jdt T.....##†...###...####.jt #..#.....#..#. ........#......##...#jt .....#.jt #ju -.#..#j`u +..#.#...##...jv jo j6 j}'Ij&+n3j+j0ZM. # ...... .... .#..## #..# ##...##+# .....# #....#.........##...... ...+..# ....#.. #.#..###### ...##.# ##.......#.....###.......:#.@#..#.#2 #...#..###..#.##...... .....##†...###...####..#. ......#..#.....#....#..##..#..#..#..jv1j4j5j[3j:j!j_2jAjB1jHjA ###.# ..###### ...... ....... # ...j: .... ...... .#..## ##..# ##...##+#......j[p .....###....#.........##...........+..# ....#...# #.#..######....##@## ##...jz4.1 (2 #.....##j:... #...#..#..#.#.......j  #...##...##......... ###..#.#...####.......j٢ j .....##†...###...####. .#. ......#..#.....jw#....# .#. ........#....j2r..##...# .. .........#....#jO#.#..#jjjɧjjj'jEjkj͝n0jߞY19jj #.###.# ..###### ..jq8.... ....... # .... ...... .#..#####..# ##...##+#............###....#.........##.....@.....+..# 6.....#...###.#..###### .....##.## ##...jǣ# #.....###.......:#...#..#..#.#.......#...##...##.........#..#.#...#..#.....#..#..jj>jrj j< j j 30..j j! jjDjjjj[X8j#. # ##.# ..#####.. j.... ........ # ... .... ....... .#..## j###..# ##...##+#...... ......###....#. j##......@....+..# 7.1 (1j".....#...###.#..###### .....##.## ##.jAz # #.....###.j_y:... #...#.j>#...##.###..#.#......##†.. j j^jejSjijjjj.jB7jjjjB6jȐjW5jp#.#. ##.j# ##.# ..######## .. jƛ.... ........# # ... j.... ....... .#..## jj###..# ##...##+#...... j'J......###....#...jy ##.........@.+..# 20.1 (3j.....#...###.#..###### j.....##.## ##... j%# #.....###.......:... #...#..#..#.#.......j,P#...##...##.....jJ.....jh###..#.#...####.......jG.....##†...###...j.####. j jj"jѤj j0 jz j j j X4j b#. #. ##. # ##.# #..######## .. j .... .........# # ... .... ........ .#..## jO ###..# ##...##+#...... ......###....#. ##....@+..# 1.1 (1.....#...###.#..###### ju q.....##.## ##... j G# #.....###.......:... #...#..#..#.#.......#...##...##.....j ....###..#.#...####....... j j jy j jh ji j B0j? j@ j*B Y09jOC jEE jF jOG B8jQH jgN 7jO jP X6jsQ jS jV n5jTX   Things that are here:jZ ia yak corpse; a yak corpsej\ _4 _j%^ j`` ja X3jc j!e jf jg :2jHh ji j r j=s B1jx j{ j9} j} B0j~ jހ j9 j D799j j j3 j B8j j] j 7jp j B6jߑ jM j" j B5j j @  There is an open door here.j jt I4 _jS jܝ jڞ j? B3jc j j jߢ B2jף jҩ .. .........#....#.# .. ##+####....[#...## +.###. ........#..#..#..# j; #..... .......#.#...##... #.....######.#.###.##.##. ..#.......##..##...##... j +......###.#...#.....#... ............'.....##....## .~≈~≈~...@..#..#.#.##...#420.0) .≈~≈~≈..#...#.....###...## V~≈_≈~......#...#........# .≈~≈~≈......#..#.#...##... .~≈~≈~...##.#..####....#..j  ....... ..#..# #...##... ...#... ..#...#...... .. ...... ..#..#........ #j7 l ####.##.##..j jp a _There is a stone staircase leading up here.jjj/jjnr4.1 (1.0)1 _j:_jkJ 9  You climb upwards.jj ##..###.##############.# ##..# #.##.....# #.#  #..# #.#...##.# #.# ##..###..###.#.## #.########## .....##..# #....# #.......... #.###.##.###.#..######.########## ..# #.......##................# #.###.#######...######.######.# jZ###<..## #...@...[...# #.# #...## #...#######.# #.# #.### ##### #.# #.# #.##.# #.# #.#j#.# #.# #.# #.# ######  #.# #.# #.....  #.## #.# #..#[.j9  ...## #.# #_.... j$`V5.6 (2.589 _Level annotation: 2 transporters, exclusion: obsidian statue _There is a stone staircase leading down here.j\ j A stone staircase leading down (D:9)(Press ? for help) #.........#####...#####  #.#######...#.........################  #.# ##..#.##...).................#  #.##....##..###.##############.#  ##.#jR e#.#####..# #.##.....# #.#  #..##.# #..# #.#...##.# #.####  #.#########.#####..###..###.#.## #.###########.##  j #.##................##..# #....# #..............#  jg #.##.######.####.###.##.###.#..######.###########..#  #.##.# #.#....# #.......##................# #..#  #.##.# #.#.##.###.#######...######.######.# #..#  #.##.# #.#.###<..## #...@...[...# #.# #..############  #.##.# ##.#.##...###...#######.# #.# #.............#  #.##.#####.#..##.######## #.# #.# #.###########.##  #.##....#.###.##.##.# #.# #.##..#  #.##.......#.###.##.# #.# #.###.# j  ##.##......#.## #.##.# ####################.#   ##...#......#.# #.##.# #....................#   #.#.#.#...#.#.####.###.# #..#[..#...#...#...#.#   #.#.................###.# #_...................#   #.###.##.##..........##.# #..#...#...#...#...###   ##...###.####.#####.###.# #............)......#  j ##### #.## #.# #.# ############## #.# #####################jb transporter (D:9)#.###.##.##..........# j< #.# #..#...#...#...#...#####...###.####.#####.##.# #............)......###### #.## #.# #.# ############## #.# #####################j  #>.# #.# #.###............# #.#j #..# ##.# #.# #.....##########.#####.##### #..# #.#j X####.# #........<..# #..# #.# #.# #.# #.#####.###.# #..jɧ  #.# #.# #.# #.#####.# #.# #jF G #.# #.# #.# #.......# #. #.###.### ####.# #.#####.# #.##.... #.#.....# #....# #.# #.###.##.###.#j  #.#.###.####.##.# #.#####.##..).#.....#j 2 #.#.# #...##.##.# ####...........##.###..# #.#)###.#.##.##.# #.............###.#....#j #.#†<)..#.##.##.# ###..#########..# #.#.##.#j [ #.#######.##.##.# #...##.....WD##.# #.#.##.# #[..............#####.#.#ß......Dß#.# #.#.##.#jh #######.#.#####.#.......#?........#.###.#.##.#j n#.#.# #.#.......#)........#.........j /.#j5 #.#.#####.#......©#©...I.©.Q#©..#.#.####ju ]#.......##..#|.......j#.......j .#j p###...............#.........#.###.###j5 #######..>......#ß......=ß#.##..#j7fstone staircase leading down (D:9)>j<8;©jj,%`##..###.##############.#unreal the Grappler ##..# #.##.....# #.#Troll of Okawaru *****.j{%#..# #.#...##.# #.#Health: 100/100 ======================== ##..###..###.#.## #.########## Magic: 20/20 ======================== .....##..# #....# #........... AC: 9j%GStr: 24 #.###.##.###.#..######.########## EV: 7Int: 14 ..# #.......##................#SH: 6Dex: 10 #.###.#######...######.######.#jw&-XL: 10 Next: 63% Place: Dungeon:9 ##<..## #...@...[...# #.#Noise: ---------  Time: 13545.6 (0.0) #...###...#######.# #.#-) Claws #.######## #.# #.#j&Throw: 5 boomerangs #.##.# #.#Zot (26789) #.##.# #.# j+'#.##.# ######  #.##.# #.....  #.###.# #..#[.  ...###.# #_....  j'_There is a stone staircase leading up here.  You climb upwards. _Level annotation: 2 transporters, exclusion: obsidian statue _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.j(j(j/j1j2~ 8 _j$5j6j7B7j7jo:j=<j<B6jp=j@jAjAB5jCjDjFj.GX4jijgkX6j#ljnjojpB5jpjprjsj)tB4jtjyj}j~B3jjĆj2jB2j9jjzjÌB1jjj܏j B0jjjj/C69jjjjB8j{jjyjB7j'jmjjB6jjjj B5jjƠjqj͢B4j jDjjݦB3j}jj$X2jĪjԫjfj,1j­jjqjj'B0jjjjcC59jj-jvjB8jUjLj~jB7j9jjbjB6j jjj0B5jj:   #.##.......#.###.#   ##.##......#.## #.#   ##...#......#.# #.# ju[  #.#.#.#...#.#.####.##   #.#...........##   #.###.##.##..........#   ##...###.####.#####.## j'  ##### #.## #.# #.# ###   #@.# #.# #.###..79.6 (34.0)    ##.# #.# #.....#    #.# #.# #####.#  #.# #.# #.#  #.# #.# #.# jv{ #.# #.# #.  #.###.### ####.#   #.#......#   j9#.#.###.####.##.#j1jcj[ _There is a stone staircase leading down here.jO j j j j s80.6 (1.0)4 _j j A10  You climb downwards.j  #........  #.......  #.......  j {#.......  #......#  ......#  ...##...# .......@# j #..............  ...............  ############### jJ *j g2.1 (2.53j jd] _Level annotation: exclusion: vampireja _There is a stone staircase leading up here.jZjjzjj(j_2 _jjqjB1jjj|jB0jjRP  There is a stone staircase leading up here.jXjJ49 _jjjjAB8jjj jlB7jjjX6jjXjljB5jjPjGjB4jujjjB3jjjjJB2jjjjB1jjYj?jkB0j&jdjcjC39j4j_j@jB8j&jj{jB7jajjj1jB6jj*'jB j B5jI jp    ..#..#..# jQ  .......  j  #.....#######+##  .. +>....#........#  ... .....#........+ ji .... ... #........#  j.###'# #........#  #......#.#600.1 (18.0)  j<......#.###......#.####+  .......##...#......  jx[.............<#.....#  .....##..#..............  j........................  j########################   _You open the door.jk jM_Found a stone staircase leading down.j5Mj½..###...###..#..#..#.......  #.....#######+#j +>....##... #.....#+j0m....#.....#....###...# #......#.# .#.###......#.####+............##.... jv ###.............<#.....#..##..#..................###jjT1.0)4 j_jPjQ _There is an open door here.j j j j j _3 _j j j j! B2j8# j|) j0 %  j0 RYou encounter an orc warrior and 2 orcs.j5 ` o.o..o....  ....#.....#.. j66 ...###...### ...#..#..#  #........  j6 s#.....#######+##  .. +>....#..#  ... #....@#..j6 @+  ....#.....#..  ....###'#.#.. j47  ........#.#......#.#  ......#.####.####+# j7 ............##...# o   orc warrior (asleep) ###.............<#.....#. oo 2 orcs (asleep) j7 .....##..#............... .........................j>= +3.1 (2j= l4.1 (31 _jKB jI j .#.....#.# ##jp  o.o..o.... ...#.....#..j...###...###...#..#..##........  #.....#######+# +># #....+....###'.....#.#....#.###......#.####+#............##....   orc###.......<#.....###..#jEj*e5.1 (10j8jj ....# .... . .#.....#.#+## .o.o..o........ ....#.....#..#.j] }##...###.......#..#..#..###.............  j #...@.#######+## .. +>....#.#j  ... #.....#.+ ....#.....#.#j  ....###'#.#........#j 4 ........#.#......#.#  ......#.###......#.####+# oo 2 orcs (asleep) ............##...#....... ###......<##.jJ.ojbEoj%a629jy j'jy#  jyz.......##....  j#z...#.....#.#+##  jzj.o..o.o........  ..#.....#..#. jz .###...###...  jG{.#..#..#..##   #.  j{  #..@..#######+##   .. +>....#j{.#  j| ... #.....#.+ jG|`  ....#.....#jn|.#  j| ....###'#.#.#  j} ........#.#......#.#  jA}x ......#.###......#.####+  jn}Y ............##...# j}1  ###j}:.<#.....#jP.oj>G.oj%9.ojj/oj o   orc priestjզoo 2 orcs (1 wandering)The orc shouts! You hear a shout!jj===78jtj jAh_You encounter an orc priest. It is wielding a +0 club.jy......o##.....#.....#.#+##jzGo..............#oo...#..#j`zM###...###...#..#..#..##jzW #.............j{< #.....#######+##.. +>.@..#......... #.jZ{%+.#j{b##'#....j{_##.#####+j/|......##...#...... oo 2 orcs (1 wandering)###....<ju|j#.....##..#........j~ .j~/ojȀ8o.j(".j/oj/ojh.o   orc priestoo 2 orcs (1 wandering)j#j---87jjj bo#.o...#.#+##..............#.....#..####oo.###.......#..#..#..##j  #............. #.....#######+##.. +>....#......... #.+.###'#....j_ ##.#####+......##...#......###....<# o   orc.....##..#........j ,.....j" U.ojG@oojj/oj.jo   orc priesto   orcj|---96jjjF...o..............#.....#..#....###o..###.......#.o#..#..## #.............j #.....#######+##.. +>....#......... #.+.###'#....#.#.#.######+j........##...#......###......<#.....##..#j'........ o   orc.........########################j/0ojR.ojO.oj L.oj5E.oj.o   orc priesto   orcjTa105jljj)#.....#..#...###o..###.....#..#..#..## #...oo........js #.....#######+##.. +>....#......... #.+.####@#.#j$!........#.##......#.######+............##...#......###...jl ....<#.....##..#..................########################j jN.ojE.ojP.ojjM`14j)jQ _There is an open door here.j ###...###.....#.o#..#..## #............. #.oo..#######+##.. +>....#......... #.....#+....#.....#jv #....###'#.#.......##.#####+.......##...#......###.............<#j .....##..#..........................########################j N.oj L.oj D.oj O.oj j g23 _j jB j.#..#..#..## #....o........ #.....#######+##ja[.. +>o...#......... #..o..#+....#.....#j...###'#....#......#@##jهP###+......##...#......j3]###.............<#jc.....##..#.............................jj########################j^D.ojP.ojʌN.ojv32jjj" j.;#.............  j_e#..o..#######+## j.. +>....#........# j j(... #.o...#.+ jS jW....#..o..#.j##  j....###'#.#........#  jr........#.#......#.#  j......#.###......#.####+# jt........@...##...#.......j ###...<#.....# jr.....##..#........j4 j`R...........j j #########################j: je j#.jF$oj4jr.j.oj`O.oj j`41jmj=$jD,E.oj,"'j/-1oj.O.ojG3j 4&5jB4:0j;9j~:j E.ojP P.oj 'j 1oj$ j% a619j* j, j6Y  You claw the orc warrior!  The orc warrior is heavily wounded.jYj\:*jB ojGXThe orc priest calls upon Beogh to heal the orc warrior.j=4==9 (0.8jr:8jj jַ3_The orc warrior is healed somewhat.jZ6 .jZZoYou scratch the orc warrior.j[J.oj\0ojAapo 2 orcs (1 wandering)jao-7.8 (0.97jgfj+hf _The orc warrior is moderately wounded.jb .oYou closely miss the orc warrior.The orc warrior is moderately wounded.j; .oThe orc shouts!The orc warrior hits you with a +0 mace!jzWojHZ90/100 ---19jv--=8.76jgj!1 _You block the orc's attack.jIM  You scratch the orc warrior.  The orc warrior is heavily wounded.jO .oThe orc priest looks encouraged for a moment.jT jT ----9.65j{X jZ  jDZ X_You block the orc warrior's attack. The orc hits you with a +0 hand axe.j\ 'oYou completely miss the orc warrior.jE_{ .oThe orc warrior is heavily wounded.j_jdj{e1-20.54jij k jFkf_You block the orc warrior's attack. The orc barely misses you.jKo .oYou claw the orc warrior!jDN .oThe orc warrior is severely wounded.jS8 jU2==1.43jXjZ^ _You block the orc warrior's attack. The orc hits you but does no damage.j .  You mangle the orc warrior!!  You kill the orc warrior!j J.oj S'oj 4 j <3=j --5-2.32j j  j B_Okawaru accepts your kill.j )You mangle the orc!!  You kill the orc!jL E.oj /.oj jK)   orcjDW4-3.2jj6P _Okawaru accepts your kill.jE .You mangle the orc priest!!  You kill the orc priest!jN4 j`O!)jHSjkS5jS20==jS&6=jSE4.11jZjr] j]B_Okawaru accepts your kill.j .....#..#..#..##  #.............   #.....#######+##  j,  .. +>....#.#  jJ x ... #.....#.+ je  j  ....#.....#........#   ....###'#.#........#  j  .......o#.#......#.#  j l ......#@###......#.####+  j  .......)....##...#.....   ###......<#.....# j e  .....##..#  j0  ........................  ######################## jJ ,   jjw3-5.1 (1.00jj _The orc hits you with a +0 hand axe.  Things that are here: _a +0 club; a +0 ring mailj' j3 .  You claw the orc!  je8You kill the orc!jܷ<)j4-609jɾjP _Okawaru accepts your kill.j jz je j H _No target in view!jjVisible Items/Features (select to target/travel, [!] to examine) Items  a - ()) a +0 club (here)b - ()) a +0 hand axe  c - ()) a +0 hand axe  d - ()) a +0 mace  e - ([) a +0 plate armour  f - ([) a +0 ring mail (here)  g - (†) an orc corpse  h - (†) an orc corpse Featuresj%|i - (>) a stone staircase leading down (not visited)j,L  .....#..#..#..##unreal the Grappler  #.............Troll of Okawaru *****.  #.....#######+##Health: 94/100 ======================--  .. +>....#........#Magic: 20/20 ========================  ... #.....#........+AC: 9Str: 24  ....#.....#........#EV: 7Int: 14  ....###'#.#........#SH: 6Dex: 10  .......)#.#......#.#XL: 10 Next: 66% Place: Dungeon:10  ......#@###......#.####+ Noise: =--------  Time: 13626.1 (0.0)  .......)....##...#...... -) Claws  ###............M 34m.<#.....# Throw: 5 boomerangs  .....##..#.............. Zot (26709)  ........................  ########################    Things that are here: _a +0 club; a +0 ring mailYou claw the orc!  You kill the orc! _Okawaru accepts your kill. _No target in view!jrP jQ j8  #.............  #.....#######+## j 9 x.. +>....#........#  ... #.....#.+  ....#.....#.#  jl9 ....###'#.#........#  .......)#.#......#.#  ......#)###......#.####+# .......)@...##...#....... ###.............<#.....#j9  .....##..#........ ........... ######################### j9 j> j? #6j? =-7.1 (18 _jD jBE jjVj4jjj3p7=7j j=jj`86jjî#.. #.....#######+## j&.. +>....#........# ... #.....#........+ j0!....#.....#........# ....###'#.#........# .......)#.#......#.# ......#)###......#.####+# .......)..@.##...#....... -9.1 (2###..<#.....#. .....##..#.. ........ #############jZjOjjjjj=jj`95jvj`#. #.....#######+## j.. +>....#.# ... #.....#.+ ....#.....#.# jc....###'#.#.# j .)#.#......#.# ......#)###......#.####+# j.)...@##...#. 30.1 (1###.j:<#.....#. .....##..#. jU;.........jxX ##########j"jqjjjjjj..0jHj"j $j=djejgjijljnv100/100=4j>ojtF  #.....#######+##jt8.. +>....#........# ... #.....#........+ ....#.....#........# ....###'#.#........# jOu.......)#.#......#.# ......#)###......#.####+#.)....##...#....... ###.........@...<#.....#. 1.1 (1ju .....##..#........ ........... ######################### jv_HP restored.jNvjLzj{j j j jG j j B3j j" "#.....#j" +## .. +>....#........# j" ... #.....#........+ ....#.....#........# j+# ....###'#.#........# .)#.#......#.# j\# ......#)###......#.####+# .j# )....##...#. ###.j# q.@..<#.....#. 2j# .....##..#. ........ ####### ja$ jT( jg) jU jGV jW j7Z j\ jL^ B2j^ j` ja ja ,1ja j@b jf D#.....#######+##  j&f :.. +>....#........#  ... #.....#........+  jEf f....#.....#........#  jhf ....###'#.#........#  .......)#.#......#.#  jf ......#)###......#.####+#  jf .......)....##...#.......  ###....@<#.....#. jf a4.1 (2  .....##..#..jf P  ..  ##j g  jg jbj jk j_j-`j^ajcjej=0jfjchjnA#.....#+## jo.. +>....#.j+oH# ... #.....#..+ ....#.....#..# ....###'#.#.jso7.# .jo)#.#......#.# ......#)###......#.####+# .jp9)....##...#. ###...@#.....#. .....##..#.j(pJ . #j[p jq5.1 (1jt jAtS_There is a stone staircase leading up here.jgjjj-jja699 _jT j. +>....#........# #.....#........+ j#.....#........# j###'#.#........# ..)#.#......#.# j#)###......#.####+#)....##...#....... jp##.............<#.....#. ....##..#j|.@....... 6.....j j%W######################## jjJjҟjj j je j/jB8j jjYj B7jj=j&jB6jjjjB5j j jjTB4jj"D ...#........# jK"s..#........+ .#........# .. #'#.#........# ...)#.#......#.# ...# jq"#)###......#.####+#.....)....##...#....... ..<#.....#...#. j"f#..#............41.1 (5jX#j'&j5'jj]jgjzj[j X3j$#.# #.+ . ..##.# .... '#.#.# .#.. )#.#......#.# ....#. j %)###......#.####+#.. )....##...#........<#.....#...#. ..#.....2.1 (1j%j(j)j j j j jt j B2j j j j B1j! j j j> B0j| j jM j C89j j* 'j jO B8jo j" 7 _You open the door.j X7j jd j jy B6jv j_ j| j B5j jH jM j B4j j$ jT j B3j jW j$ j B2j j' jO j B1j j j jP B0j& j j"  ....... ..#..# j,# ##. ...#... ..#... ... ........ ..#..# jd# ... <. ..# #### #.#+## ..##.+ # ...... #. ..# # j# }.#..#. #. ..# j# ###... ####.##.# #..## #.?..@..+ 553.0) #.#.....## +## #........# j$ y#........# ####..##.# jM$ #........+ #.#.....###### #........# #.#............ #........# #.#.#.....#.... j$ #......#.# #.#....#..# .. #......#.####'#..........j' jy( g6.1 (1479j- O _Found a stone staircase leading up.jx jy jy j{ j- jX j B8jȄ jH f ....... ..#..j  ##.. ...#... ..# .... j .. ..#... <....#j; ~ .#.#+## ..##.+jk  j ^. #....#jʖ 2 .#..#.j L #....# j% {.###... ####.##.#j` .#..## #.?.@...+7j .0)j՗ . #.#.....## .j" f#+## #........# .#jL .# ####..##.# .#jl U.+ #.#....j (.###### .#j? i.# #.#...... .#j .# #.#.#.....#.... j k.#......#.# #.#....#..jՙ ;# .. ##......#.####'#j j .j j j jH 3j js j X7j jK  ....... ..# ##.. ...#... ..# .... .. ..# #.... <....# j .#.#+## ..##.+. #....#.#..#. #....# ..###... ####.##.# j\ #..#..## #.?@....+8. #.#.....## ..#+## #..#.#.# ####..##.#.#.+ #.#.....###### ..#.# #.j #..... #.#.# #.#.#.....#.... #.#......#.# #.#....#..# .. ###......#.####'#.js j j j5jjjjjXjX6jj ....... ..# ##.. ...#... ..#jѨ .... .. ..# ##.... <....# j}.#.#+## ..##.+.jb #....#.#..#.j8 #....#.###... ####.##.# jX~.#..#..## #.@.....+jv. #.#.....##.j#+## #........#.#j .# ####..##.#.#.+ #.#.....######.#jةG.# #.#.....jf. '#.#.# #.#.#...j^..#.... )#.#......#.# #.#.j3...#..# .. )###......#.####'#.j&9jHf60.1 (25j]jֳ j__e - 2 scrolls labelled JUXAOLAASHE (gained 1)jj jz jr j j X4jJ jq >##.. ...#... ..#..... ........ ..#. #....<....# # ..#.#+##..##.+  ..... #....# j #..#. #....# j. ###... ####.##.# j #..#..## #.......+ ....... #.#@....##j 1.1 (1#######+## #... j #........# ####..##.# #.+ #.#.....#######.j a# #.#............ #.#.j n# #.#.#.....#j] #.... j -#.#......#.# #.#....#..# .. ###......#.####'#........ j% :....##...#........j j j j(jU)j*jB+jx,j-X3j14 j*2.... ..... #.... <....# ## ..#.#+##..##.+jl25 ......j2#....##..#..####..####.##. #..#..##j'3.......+ ........#.....#########+## #..@.....#2........# ####..##+ #.#.....#######jo3\............j3B...... j3X........<#.....#...#....#...j4j7j$9jjj/j..0jj~jjxDjeKLevel 10 of the Dungeon<<<>_jK(Press ? for help)  .~≈~≈~...##.#..####....#..##.    jK" ....... ..#..# #...##....#   ##.. ...#... ..#...#...... .....  j%L< .... ........ ..#..#........ #...   .......##.... jGL" <....# ####.##.##.. .#.   ....#.....#.#+## jeL7 ..##.+ jL#. .#. ...   ................  #....# jL# . . #..#   .....#.....#..#. #....#jLd .. #..  jL ....###...###...  ####.##.#     jMM .....#..#..#..##  #.......+  j"MM #.............  #.#.....##  j....#........# ####..##.#  joM ... #.....#........+  #.#.....######   ....#.....#........#  #.#............  jM ....###'#.#........# #.#.#.....#....   .......)#.#......#.# #.#....#..# ..  jM ......#)###......#.####'#..........   .......)....##...#..................  jN ###.............<#.....#...#....#...   .....##..#..........................   ....................................   ################################### je j A stone staircase leading up (D:10) @j *<jAj .... ........ ..#. unreal the Grappler #....<....### Troll of Okawaru *****. ..#.#+##..##.+j LHealth: 100/100 ======================== ........#....#Magic: 20/20 ======================== ...#..#.#....#AC: 9Str: 24 ..###... ####.##.#jC EV: 7Int: 14 #..#..## #.......+SH: 6Dex: 10 ........ #.#.....##j {XL: 10 Next: 66% Place: Dungeon:10 ..#######+## #..@.....#Noise: ---------  Time: 13662.1 (0.0) j 4..#........# ####..##.#-) Claws ..#........+ #.#.....######Throw: 5 boomerangs ..#........# #.#............Zot (26673) #.#........# #.#.#.....#.... #.#......#.# #.#....#..# .. js w###......#.####'#.......... ....##...#.................. ........<#.....#...#....#... _There is a stone staircase leading up here. _You open the door. _Found a stone staircase leading up. _e - 2 scrolls labelled JUXAOLAASHE (gained 1)  Press: ? - help, v - describe, . - travelA stone staircase leading up.j j jCj 2j-,j,1jjjjj3B0jjjjC69jj j j&!B8j!jx#jq$j$B7js%j&j'j(B6j(j*j$+j]+B5j,jc-j[.j.B4jO/j0ju1j1B3j2j3jk5n2j6j7j7B1ji8j9j:B0j:ji;jX<jO=j=C59j4?jL@j.AjhAB8j:BjGu#.....#######+## #........# .. +>....#........# ####..##.# jG. #.....#........+ #.#.....####.....#........# #.#.........###'#.#........# #.#.#.....#jH|.....)#.#......#.# #.#....#..# ......#)###......#.####'#........)....##...#............... ###.............@#.....#...#....#77.1 (15.0)...##..#................................................ ################################# jIj~LjNY _There is a stone staircase leading up here.jj7Read which item? Scrolls  t - 5 scrolls of teleportationr - 4 scrolls of revelation  w - 2 scrolls of enchant weapon  c - a scroll labelled UTWUED SUDDEEMM  d - a scroll labelled DAPESUXTEV  e - 2 scrolls labelled JUXAOLAASHE  h - a scroll labelled CIOTEELYOG [!] read|quaff|evoke[?] describe selectedjjKj\&je. #.....#######+## #........#unreal the Grappler j... +>....#........# ####..##.#Troll of Okawaru *****. j/.... #.....#........+ #.#.....### Health: 100/100 ======================== jp/....#.....#........# #.#........ Magic: 20/20 ======================== ....###'#.#........# #.#.#.....# AC: 9j/Str: 24 .......)#.#......#.# #.#....#..# EV: 7j0Int: 14 ......#)###......#.####'#........ SH: 6jJ0,Dex: 10 j0?.......)....##...#............... XL: 10 Next: 66% Place: Dungeon:10 j0###.............@#.....#...#....# Noise: ---------  Time: 13677.1 (0.0) .....##..#....................... -) Claws j^10................................. Throw: 5 boomerangs ################################# Zot (26658) j1_There is a stone staircase leading up here. _You open the door. _Found a stone staircase leading up. j1_e - 2 scrolls labelled JUXAOLAASHE (gained 1) _There is a stone staircase leading up here.jFFound a stone staircase leading up. _e - 2 scrolls labelled JUXAOLAASHE (gained 1) _There is a stone staircase leading up here.  As you read the scroll labelled JUXAOLAASHE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation.jGe8.1 (17jKjM5 _e -> I - a scroll of immolationj[TjIUjVj\j^jS`B6j5ajcjkejfjnf:5jgj*jjljemB4jnjpjrjKtP3jnvjwjtx,2jxj{,j }j}B1jgj'j@X0jjD7 _You open the door.jo49j2%  jZThere is an open door here.jjjA8 _jwj$jjNjn$7jjj? j jThere is an open door here.j9jDjf#6 j_jjo'jèj,5jĩjȪj j٭j_You open the door.jj"jA$4j\jj¸jnj B3j!j j j4There is an open door here.jjx+2 j_jjrjjT,1jjbj"jwj&jQ:0j!jZjj{C39j6jjj,8jjXjXjj|j:7jjjrjj7$6jUjUjaj*jj1:5jsjF j j j :4j jj1jj$3j,jYjtj:jj$2j2jMj( j!j-"jM":1ja#j%&j&'j (j(,0j(j)j,j,2You open the door. _j,There is an open j,door here. _j-You open the doorj8- . _jS-There is an open j-door here. _j-You open the doorj-.j/jR0jr0%29j0j1j9.There is an open jr:-door here. _You open the door. _j:YThere is an open door here. _You open the door.  There is an open door here.j<j=j>A8 _j6?jAjCjbDjD:7jEjHjIj}J,6jJj LjNjPj*QjQ:5jRj UjAWjW,4jXjYj]j_j`,3j`j.bjdjBfjfjg$2jgjShj,jjkjUl,1jljmjqj;sjsjt$0j'tjZujwjyj&zjGz%19jdzj{j}j#j,8jjVjτj9j܆,7jjj9jNjj,6jjʍjcjj,5jjڒjjjȗj$4j jjjLjB3jjڟj^jj4$2jQj[jj<j˨B1jɩjѫj1jB0jj˰jY09jǴjͶjjI,8jjjj9j,7j jJj`jjj:6jTjjj$B5jFjj_j,4j`jjjN5   j  #.#.   #... j  #... ## ji  #... ..≈ j  #...# ...≈ j  #...# ....≈ j  #...###+##.≈.### j1  #.......@...$≈≈≈ 731.1 (5jU 3.0) j  #...#..##....≈≈> j  #...........≈≈≈. jM  #.....##+#..≈#≈≈  j#.....#....≈≈# # j j#..##.#......≈... j jb#.....#..#...≈..... j jO#.....#..#≈........ j j+E#.###.#..+.........j;jf2.1 (543jj _j-You open the door. _There is an open jm"door here. _You open the doorjW. _There is an open door here. _Found an escape hatch in the floor.jEj jjjH........j=.....jE#...+...j#...#...#......j'0.0)jj<======3.1 (12jjg _As you open the door, it creaks loudly!jcj*djejfjgj\iB1jLjjkj3nw   ##### ##  #.#.#...# .  #...+...# . jn  #...#...# .#####  #...#...##.....≈  #...#..........≈  #...#..........≈  #...###@##.≈.###------  #...........$≈≈≈  #...#..##....≈≈>jHo  #...........≈≈≈.  #.....##+#..≈#≈≈  #.....#....≈≈# #  #..##.#......≈jko..  #.....#..#...≈....  #.....#..#≈.jojp4jqQ _There is an open door here.jv j j jH j j) I0 _j j\      ##### ##j  #.#.#...# . #...+...# . j #...#...# .##### j  #...#...##.....≈  #...#.≈  #...#...@......≈ ------5j #...###'##.≈.### j9 @ #...........$≈≈≈  #...#..##....≈≈> j[ #...........≈≈≈. #.....##+#..≈#≈≈j| #.....#....≈≈# # #..##.#......≈j i... #.....#..#...≈.....j6 j( j; j-j?.j-/j0j2j5.    j5##### ####  #.#.#...# ... j 6M #...+...# ..  #...#...# .# #...#...##.....≈  j6 #...#.≈   #...#....≈   #...###'##.≈.# #...........$≈  j6 #...#..##....≈≈>. #...........≈≈≈._ #.....##+#..≈#≈  j$7 #.....#....≈≈### #..##.#......≈... j:&0jG<g6.1 (1599j|>:_jy@5 _Found a stormy altar of Qazlal.jj0j!jj$j B8j3jhj jվJ##########  jw#.#.#...##...  jDb#...+...##..  jk#...#...##.# j#...#...##.....≈≈. #...#.jݿ2≈≈. j:n#...#.≈7 j#...###'##.≈.####≈ j}#...........$≈≈≈≈ j j#...#..##....≈≈>.≈ jW#...........≈≈≈._≈j{ j#.....##+#..≈#≈j jM#.....#....≈≈#j j5#..##.#...jG jg jUjCj1j j jم j= j j X7j l ##########j #.#.#...##... ..+...##.. j ]#...##.#######.##.....≈≈....≈###'##@≈.####j; c8.........$≈≈≈≈jd #.#..##....≈≈>.≈.........≈≈≈._j #...≈.#.....#..#≈........jJ j* jE j=RjRjSjTjXX6jYj\&###########.#.#...##... #...+...##.. j\#...#...##.#######.#...#...##.....≈≈..#...#..........≈≈. #...#...j/]D≈≈≈ #...###'##.≈.#####..........@$≈≈≈≈≈Δ9jw]#...#..##....≈≈>.≈+#...........≈≈≈._≈+#.....##+#..≈#≈≈≈≈j]F#.....#....≈≈######..##.#......≈...#.....#..#...≈.....#.....#..#≈j^|.....#.###.#..+.jt^jajbjoHjHjIj|MjSjTB5jIVjdXj]=# j^#.#.#...##... #...+...##.. jX^h#...#...##.#######. #...#...##.....≈≈.. #...#..≈≈. jy^_#...#..........≈≈≈ j^#...###'##.≈.####≈≈.#..@≈≈≈≈≈Δ.j^#...#..##....≈≈>.≈+.j^?#...........≈≈≈._≈+ #.....##+#..≈#≈j4_n#.....#....≈≈#####≈#..##.#......≈... ≈#.....#.#.....#..#≈........ jO_ jc'40jfde1.1 (24jnh:_jj> _You now have 497 gold pieces (gained 4).j# j j j& jH j B3jU j f # #.#.#...##... #...+...##.. #...#...##.#######. #...#...##.....≈≈..j F #...#..≈≈.jG = #...#..........≈≈≈ #...###'##.≈.####≈≈. #jh Z.@.≈≈≈≈≈Δ.j #2.1 (1j #...#..##....≈≈>.≈+.j d #...........≈≈≈._≈+ #.....##+#..≈#≈≈≈≈≈≈ j { #.....#....≈≈#####≈≈ j;  #..##.#......≈... ≈jV ( #.....#jp U..#...≈.....j  #.....#..#≈........ j V #.###.#..+.j j< j j@j@jCjGjxKjLB2jOjCZ ########## #.#.#...##...j|Z #...+...##..  #...#...##.#######.jZ# #...#...##.....≈≈.. #...#...≈≈.jZ #...#..........≈≈≈  #...###'##@≈.####≈≈.jZ3j[q #............≈≈≈≈≈Δ.j)[ #...#..##....≈≈>.≈+. #...........≈≈≈._≈+jY[  #.....##+#..≈#≈≈≈≈≈≈ #.....#....≈≈#####jx[≈≈j[ #..##.#......≈... ≈ #.....#..#≈.....j[3 #.....#..#≈j[.jg\j^j"`jF3jFjGjJn1jM!      ##########   #.#.#...##... jM  #...+...##..   #...#...##.#######.   #...#...##.....≈≈..   #...#jCN.≈≈.   #...#....@.....≈≈≈ 4   #...###'##.≈.####≈≈.   #............≈≈≈≈≈Δ.   #...#..##....≈≈>.≈+.   #...........≈≈≈._≈+ jN  #.....##+#..≈#≈≈≈≈≈≈   #.....#....≈≈#####≈≈   #..##.#......≈... ≈   #.....#..#...≈.....jFOjQjRjj]jjj1n0jP     j#  ##########   #.#.#...##...   #...+...##..   #...#...##.#######.  jn  #...#...##.....≈≈..   #...#.≈≈.5j  #...#..........≈≈≈   #...###'##.≈.####≈≈.   #............≈≈≈≈≈Δ.  j  #...#..##....≈≈>.≈+.   #...........≈≈≈._≈+   #.....##+#..≈#≈≈≈≈≈≈  jR  #.....#....≈≈#####≈≈   #..##.#......≈... ≈jjwjjjDjjj jq Y89j "  j   ju   ##########j   #.#.#...##...  #...+...##..   #...#...##.#######.  #...#..@##.....≈≈..6jH  #...#j/.≈≈.j'  #...#..........≈≈≈ joI  #...###'##.≈.####≈≈.  #............≈≈≈≈≈j Δ.j  #...#..##....≈≈>.≈+.j  #...........≈≈≈._≈+jC  #.....##+#..≈#≈≈≈≈≈≈j~=  #.....#....≈≈#####j$≈≈jujjj j j j j ji X8j j jO B7j j .   jU   j & j }   ##########j+ 3  #.#.#...##...   #...+@..##.. jU 8.1 (2j   #...#...##.#######.j  #...#...##.....≈≈..j h  #...#..........j q  #...#..........≈≈≈jX  #...###'##.≈.####≈≈.j   #............≈≈≈≈≈Δ.  #...#..##....≈≈>.≈+.  #...........≈≈≈._≈+jQ j j j\j\j\j]ja$.j>a.jZd<##.jd..#.#.#...'0#...jd+#..jeQ#.#jgjie9.1 (16jk:_j{m( _You open the door.j#jqj j0jIj/X5jgju   # #.  #.##  #...  ...##########j/  #.#.#...##...  #...@...##..  #...#...##.#.jt  #...#...##.....≈≈..  #...#..........≈≈.  #...#..........≈≈≈j  #...###'##.≈.####≈≈.j  #...........≈≈≈≈≈Δ.jߌ  #...#..##....≈≈>.≈+.   #jT.≈≈≈._≈+jɍ50jA jgK_There is an open door here.jjjjji j!I4 _jV"j'O  # ...j'S  #. ..j'S  #. ..j(  #.##.  #.... j(7#...##########  #.#.#...##...  #..@'...##..1  #...#...##.jF)#.  #...#...##.....≈≈..  #...#..........≈≈.  #...#.......≈≈≈  #...###'jn)##.≈.####≈≈.  #............≈≈≈≈≈Δ.j)Z  #...#..##j)....≈≈>.≈+.  #.≈≈≈._≈+j*j.j%0j4 j4 j5 j6 j7 jR9 X3j< lM ##. ....... ...#.##...... ..###########.#@#...##...2j< .'. ...##.#######...##. jH= H#...#..........≈≈...'# .. #...#jq= E j= jJ@ jcA j j j j@ j# ju B2jB j j(   ji /#. .. j   #. ...##.  #. ......j   #. .....  #. ...#j9   #.##...##.jY Z  #......... jy   #.@.##########j 3j   #.#.#...##...j)  #...'...##.. jd N  #...#...##.#######.  #...#...##.....j ≈..  #...#..≈≈.j  #...#..........≈≈≈ jH   #...###'##.≈.####≈≈jj c  #............≈≈≈≈≈ΔjZ j j jj{jj9jj{    #.[..   #... ..   #......##.  #.. ......  #.. .....jB  #.# ...#   #.##...##.  #@........   #...##########jpe  #.#.#...##...  #...'...##..   #...#...##.#######  #...#...##.....≈≈.  #...#.≈≈.  #...#..........≈  #...###'##.≈.####≈j&0je4.1 (11jj# _Found a robe.jj%jj_jjB0jjj|jC79jj/.#....#...##jh[...... ...... ....##................ j# ...# 6.1 (2.##...##. j.......... ########## #.#.#...##... #...'...##..j{.#.. j-_.#...##...#....jjjjjjJj8jjOX8j^jOjB7j j j j B6jjj.jB5jjjj B4jjgjjHB3jjjyj3"##.......T. ..## #.....j".#......#...## [...... ........ ......#.......... T   troll (asleep)........j".##...####...##.j8',62.1 (6j'e3.1 (72j*j+, jP,P_You encounter a troll.j9je4.1 (11jmjj  unreal the Grappler j #..#...##Troll of Okawaru *****. #........Health: 100/100 ======================== #........j< 2Magic: 20/20 ======================== #......*TAC: 9Str: 24 jp #....**.EV: 7Int: 14 #..**..##j SH: 6Dex: 10 #.*#.....XL: 10 Next: 66% Place: Dungeon:10 #@.#.....j= Noise: ---------  Time: 13764.1 (0.0) #..#...##-) Claws #.[......Throw: 5 boomerangs #........Zot (26571)  #......##.j  #.........T   troll (asleep) #........ #.##...## #.##...##. jv _Found a robe. _You encounter a troll.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (asleep, 97% to hit)j unreal the Grappler j #..#...##Troll of Okawaru *****. #........Health: 100/100 ======================== #........Magic: 20/20 ======================== #.......TAC: 9Str: 24jbc #.......EV: 7Int: 14 #......##SH: 6Dex: 10 j#.(#.....XL: 10 Next: 66% Place: Dungeon:10 j#@.#.....Noise: ---------  Time: 13764.1 (0.0) jڻ#..#...##-) Claws j#.[......Throw: 5 boomerangs j8#........Zot (26571)  j_#......##. #.........jT   troll (asleep) #........ jw#.##...## #.##...##. j_Found a robe. _You encounter a troll.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (asleep, 97% to hit)j8(j8(j8(j48(jr8(jS80.Tj81.....j8OT   j8: Throw: 5 boomerangs j9 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (asleep, 97% to hit)  You throw a boomerang. The boomerang hits the troll!  The troll shouts!j[;8(jf8(j%u8(jד8(j8(j68(j|8(jg j=T.jQThe troll is moderately wounded.j-T.j3j^(....j.j@j( j&==j5.3 (1.2j$69 j_jj/jX0 unreal the Grappler #..#...##Troll of Okawaru *****. j Ye#........Health: 100/100 ======================== #........Magic: 20/20 ======================== j9Y!#.....T..AC: 9Str: 24 #....*..jcYEV: 7Int: 14 #..**..##SH: 6jYDex: 10 #.*#.....jYXL: 10 Next: 66% Place: Dungeon:10 jYG#@.#.....Noise: ==-------  Time: 13765.3 (0.0) #..#...##jZ-) Claws #.[......j_ZThrow: 5 boomerangs #........Zot (26569)  jZ#......##. #.........jZT   troll #........ jZg#.##...## jZ#.##...##.The troll shouts! _The troll is moderately wounded.j[,Throw: 5 boomerangsj>[*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, 62% to hit)jr unreal the Grapplerjk #..#...##Troll of Okawaru *****.j j#........Health: 100/100 ========================j j#........Magic: 20/20 ========================j( jK#.....T..AC: 9jn-Str: 24jM #.......jnEV: 7Int: 14 jg#......##SH: 6jADex: 10 jGN#.(#.....jjXL: 10 Next: 66% Place: Dungeon:10 jN#@.#.....jNoise: ==-------  Time: 13765.3 (0.0) jO#..#...##jC-) Claws jE#.[......Throw: 5 boomerangsjma #........jFZot (26569)  j^#......##. jF#.........jgT   trolljEj #........ ji]#.##...## jj#.##...##.jThe troll shouts! _The troll is moderately wounded.Throw: 5 boomerangsj0#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, 62% to hit)jA8(jR88(jS8(juOM....jEvR Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  jvAim: a troll (lightly wounded, 62% to hit)  You throw a boomerang. The boomerang hits the troll.  jvMThe troll is moderately wounded.ja}8(j88(j8(j8(j68(j K.Tj U...@j w--6.5 (1.28 _j j5 j unreal the Grappler j#..#...##Troll of Okawaru *****. #........Health: 100/100 ======================== #........jMagic: 20/20 ======================== #........jO!AC: 9Str: 24 #....T..EV: 7Int: 14jw #..**..##SH: 6jDex: 10 #.*#.....jkXL: 10 Next: 66% Place: Dungeon:10 #@.#.....Noise: ---------  Time: 13766.5 (0.0)j? #..#...##-) Claws #.[......Throw: 5 boomerangs #........jkKZot (26568)  j#......##. #.........T   troll j#........ #.##...## #.##...##.jYou throw a boomerang. The boomerang hits the troll. _The troll is moderately wounded.j-,Throw: 5 boomerangsjTWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (moderately wounded, 62% to hit)j5 unreal the Grappler #..#...##Troll of Okawaru *****. j#........Health: 100/100 ======================== #........Magic: 20/20 ======================== #........AC: 9Str: 24 j@#....T..EV: 7Int: 14 jl#......##SH: 6Dex: 10 jS#.(#.....jXL: 10 Next: 66% Place: Dungeon:10 #@.#.....jNoise: ---------  Time: 13766.5 (0.0) #..#...##j-) Claws #.[......j,Throw: 5 boomerangs #........Zot (26568) j~" #......##. #.........T   trolljj #........ js#.##...## #.##...##.jYou throw a boomerang. The boomerang hits the troll. _The troll is moderately wounded.Throw: 5 boomerangsjBPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (moderately wounded, 62% to hit)jM*"(j*jU8(j_x&..jx.  Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cyclejxShift-Dir - straight lineAim: a troll (moderately wounded, 62% to hit)  You throw a boomerang. The boomerang hits the troll!  The troll is heavily wounded.j {8(jj8(j8(j8(j;T.jp-...j(@j3n7.7 (1.27 _jjjNP @ jP unreal the Grappler #..#...##Troll of Okawaru *****. jQ #........Health: 100/100 ======================== #........jyQ Magic: 20/20 ======================== #........AC: 9jQ Str: 24 #...T...EV: 7Int: 14jR  #..*...##SH: 6Dex: 10 #.*#.....XL: 10 Next: 66% Place: Dungeon:10 jS #@.#.....Noise: ---------  Time: 13767.7 (0.0) jS #..#...##-) Claws #.[......Throw: 5 boomerangsj2T  #........Zot (26567)  jT #......##. #.........jT T   troll #........ jU (#.##...## #.##...##.You throw a boomerang. The boomerang hits the troll! _The troll is heavily wounded.Throw: 5 boomerangsjCV Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejV qAim: a troll (heavily wounded, 62% to hit)j  unreal the Grappler #..#...##Troll of Okawaru *****.jh w #........Health: 100/100 ======================== #........Magic: 20/20 ======================== j #........AC: 9Str: 24 j #...T...EV: 7Int: 14 j #......##SH: 6Dex: 10 j #.(#.....XL: 10 Next: 66% Place: Dungeon:10 jH S#@.#[40m.....j Noise: ---------  Time: 13767.7 (0.0) #..#...##-) Claws #.[......Throw: 5 boomerangs j /#........Zot (26567)  #......##. #.........jI 3T   troll #........ #.##...## j{ #.##...##.You throw a boomerang. The boomerang hits the troll! _The troll is heavily wounded.Throw: 5 boomerangsj MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, 62% to hit)j 8(j i.. Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej  Aim: a troll (heavily wounded, 62% to hit)  You throw a boomerang. The boomerang hits the troll!  The troll is severely wounded.j 8(j' 8(j; 8(jT ".T.@8.9 (1.26 _j 0 unreal the Grappler #..#...##Troll of Okawaru *****. j #........Health: 100/100 ======================== #........Magic: 20/20 ======================== #........AC: 9Str: 24 j#.......EV: 7Int: 14 #..T...##SH: 6Dex: 10 j~#.*#.....XL: 10 Next: 66% Place: Dungeon:10 #@.#.....Noise: ---------  Time: 13768.9 (0.0) #..#...##-) Claws #.[......Throw: 5 boomerangs j4#........Zot (26566)  #......##. #.........j2DT   troll #........ #.##...## #.##...##.jYou throw a boomerang. The boomerang hits the troll! _The troll is severely wounded.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejrAim: a troll (severely wounded, 62% to hit)jB  unreal the Grappler #..#...##j -Troll of Okawaru *****. #........Health: 100/100 ======================== #........j (Magic: 20/20 ======================== #........AC: 9Str: 24 j@ #.......EV: 7Int: 14 #..T...##SH: 6Dex: 10 jv 9#.(#.....XL: 10 Next: 66% Place: Dungeon:10 #@.#.....j Noise: ---------  Time: 13768.9 (0.0) #..#...##-) Clawsj L #.[......Throw: 5 boomerangs #........Zot (26566)  j 3#......##. #.........T   troll #........ #.##...## #.##...##.You throw a boomerang. The boomerang hits the troll! j̹ _The troll is severely wounded.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (severely wounded, 62% to hit)j{ B. Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cyclej Shift-Dir - straight lineAim: a troll (severely wounded, 62% to hit)  You throw a boomerang. The boomerang hits the troll!  The troll is almost dead.j 8(j 8(jK K.Tj 7@j w=70.1 (1.25 _j j j9 .  You claw the troll!  You kill the troll!j:>(jeAp721.0 (0.94jDjMF jFB_Okawaru accepts your kill.jn jLo jp jBr j*t ju B3jDv jw j} j?~ ,2jq~ j j jH jڍ B1j j jw jВ B0j ,jl jɗ C59jL BjÜ B8jY js #......##....#..#...##.[....................##................-7.0 (6.0.##...##.##...##.............##########.#.#...##......'...##.....#...##.####### ..#...##.....≈≈. -jA j j j5 j# j6 X7jH j j4 B6jm! j% #.....##.[......j7& ..............##................ ##...## ##...##.9.0 (2..........###########.#...##...'j& .#...#.. #...#..........≈≈.  j9 #...#..........≈≈≈ j*tj3ujxj}jjQB5jj4jZjDB4jMj[............##.............. ##...## ##...##...........##########81#.#...##....'...##.. ..#...##.#######.#...##....jL #...#.... #...###'##.≈.####≈  #............≈≈≈≈≈jE jMjjjCjjjbjX3jj .....##........ ##...###...##.........###########.#...##... 2.0 (1..'...##.. .#...##.########...##.....≈≈....#.... #...#..##....≈≈>.≈ jjj/3j/j,1j2j3X2j4j4j55B1j5j6j7j7B0j8j9jq:j:C49jT;jB<j=j^=B8j>j?j?j=@B7j@jAjBjCB6jCjDjnEjEB5jbFj[Gj(HjHB4jNIjGJj6KjsKB3j LjLjMj3NB2jNjOjPjPB1jQjRjQSjSB0j8TjDUjHVjVC39j1WjZq...###'##.≈.####≈............≈≈≈≈≈...#..##....≈≈>.≈...........≈≈≈._≈jZ.....##+#..≈#≈≈≈≈.....#....≈≈#####..##.#......≈.....#..#...≈........#..#≈.......jZ964.0)###.#..+...........+..#...#...jZL..#..#...#...#.....#.......#j[...#.....#...#..###...###..#..#..#..#...#j3[,.....##......#j[j&^jD_j3 j Level 10 of the Dungeon<<<>>__(Press ? for help) #...#...##.....≈≈.. j/ R   .....##†...###...####.  #...#..........≈≈. js / .#.   ......#..#.....#....#  j J#...#..........≈≈≈ j  .#.   ........#......##...#  #...###'##.≈.####≈≈. j | ..   .........#....#.#..#  #............≈≈≈≈≈Δ. j # .. ##+####....[#...##...#  j: #...#..##....≈≈>.≈+. jv  +.###. ........#..#..#..#...#  #...........≈≈≈._≈+ j = #..... .......#.#...##......#  #.....##+#..≈#≈≈≈≈≈≈ j m#.....######.#.###.##.##....#  #.....#....≈≈#####≈≈  ..#.......##..##...##....###..  j Z#..##.#......≈... ≈ j( ! +......###.#...#.....#..........  #.....#..#...≈..... js K ............'.....##....###.#....  #@....#..#≈........ j  .~≈~≈~...<..#..#.#.##...#  #.....  #.###.#..+......... j  .≈~≈~≈..#...#.....###...## .....  #.....+..#...#...#...# V~≈_≈~......#...#........#.......  j 5#.....#..#...#...#...# .≈~≈~≈......#..#.#...##......###+  #........#.......#...#jj t .~≈~≈~...##.#..####....#..##.    #......#.....#...#...#  ....... ..#..# #...##....#  j ^#.....###...###..#...######.. ...#... ..#...#...... .....  #......#..#..#...#........... ........ ..#..#........ #...  j 5#........##......#....#...<....# ####.##.##.. .#.  #.....#.....#.#'##..........##.+ #. .#. ...  j@ )#....................######....# j I# . . #..#  #......#.....#..#....# #....# .. #.. j!j #...###'##.≈.####≈ unreal the Grappler j#............≈≈≈≈≈ Troll of Okawaru *****. #...#..##....≈≈>.≈ Health: 100/100 ======================== j#...........≈≈≈._≈ Magic: 20/20 ======================== jG#.....##+#..≈#≈≈≈≈ AC: 9Str: 24 j#.....#....≈≈##### EV: 7Int: 14 j#..##.#......≈... SH: 6jADex: 10 j #.....#..#...≈.... XL: 10 Next: 72% Place: Dungeon:10 j9#@....#..#≈....... Noise: ---------  Time: 13796.0 (0.0) j#.###.#..+........ -) Claws j#.....+..#...#...# Throw: 5 boomerangs j#.....#..#...#...# Zot (26539)  j#........#.......# #......#.....#...#j68  jU#.....###...###..#  jq#......#..#..#...#  jj?#........##......#  j{_The troll is almost dead.You claw the troll!  jeYou kill the troll! _Okawaru accepts your kill.j4WPress: ? - help, v - describe, . - travelThe floor.jjfj jA You kill the troll! j2L_Okawaru accepts your kill.jrDjDjQEjIjJj_L_8 _jNjOn7j)QjQj.RB6jRjTjhUjUB5j@VjWjoXjXB4j`YjZj[j[B3jx\j]j^j^B2j_j`jajbB1jbjcjdj9eB0jej gjgjFhC29jhj jjkj#kB8jkjojpjqB7jqjTsjvtjtB6juj,wjgxjxB5jyj{j|}j}B4j;jjMjB3j΃jjj~B2jjj@jB1jjjujB0jjjjC19jjEjjݢB8jݤjjj&B7j jjj"B6jwjDjjhB5jüjUjjJB4jjzj*jB3jjjsjB2j3jjjB1jjjrjB0jjjto09jQjX8j(jjjB7jjjjB6jjj=jB5jNjjjeB4j=jjjB3jjej  #.....##+#..≈#≈≈≈≈≈≈  #.....#....≈≈#####≈≈.  #..##.#......≈...≈≈≈: jk #.....#..#...≈....... .  #.....#..#≈.......... .  #.###.#..+......... . j #.....+..#...#...#...# V  #.....#..#...#...#...# .  #........#...@...#...# .832.0 (3j6.0)  #......#.....#...#...# j4< #.....###...###..#...######..  #......#..#..#...#........... jj #........##......#....#...<...  #.....#.....#.#'##..........# jX #....................######...  #......#.....#..#....# #...  #.....###...### ####.#j|3.0 (372jjX _Found a parchment of Sublimation of Blood.j j j. j ,je X1j$ j j B0jӏ j j jl D499jp jC j jԟ B8j j j j B7j j j_ B6j jC j jO j B5jа j nYou see here a parchment of Sublimation of Blood.j' j I4 _jӸ ji j j B3j` j j j ,2j% jv j j X1jR j: j  You encounter a centaur. It is wielding a +0 shortbow.j ######### ...##... #.#. .#..# j k...##.. #.#. .#... ...##.#######...### ...##.....≈≈......? j4 b..........≈≈..........c# .#. ..........≈≈≈≈.........# .#. jV ##'##.≈.####≈≈.......... .. jv ........≈≈≈≈≈Δ..@# # # .. # j ..##....≈≈>.≈+...## #.# +.###. . j .......≈≈≈._≈+....#...# #..... . .##+#..≈#≈≈≈≈≈≈≈......# #.....## j .#....≈≈#####≈≈..##.#.# ..#.... j <.#......≈...≈≈≈:.# ... +......# c   centaur (launcher, asleep) j( .#..#...≈........# ### ........ jG .#..#≈...........# .~≈~≈~.. jf .#..+............# .≈~≈~≈..j~ -44.0 (11jF m5.0 (120 _j jr j 7  #.#. .#..#  #.#. .#... ####...###..... jy7 %.≈≈......?..... .≈≈..........c# .#. .≈≈≈≈.........# .#. ###≈≈.......... .. Δ..@# # # .. >.≈+...## #.#  _≈+....#...#  j7 ......# ##≈≈..##.#.# :.# ... ......# ### .......# . j  #.#. .#..#  #.#. .#... ####...###..... .≈≈......?..... .≈≈..........c# .#. .≈≈≈≈.........# .#. jf ###≈≈.......... .. Δ..@# # # .. >.≈+...## #.#  _≈+....#...#  j z......# ##≈≈..##.#.# :.# ... j ......# ### .......# . j jy j. j ^ _A centaur is nearby!j0 .... . ######## # <. .. .. ###.#.#. .#..###.. #.#. .###.#######...###.##.....≈≈......?...... ≈≈...c# .#. .........≈≈≈≈.#. .#. #'##.≈.####≈≈...@....... .. .....≈≈≈≈≈Δ...##...#+## .. ## .##>.≈+...## #.# +.###. . .j j.....≈≈≈._≈+....#...# #..... .. ##+#..≈#≈≈≈≈≈≈≈......# #.....### #....≈≈#####≈≈..##.#.# ..#..... #......≈...≈≈≈:.# ... +## #..#...≈........# ### ......... #..#≈j& k.....# .~≈~≈~...<j j0 V6.0)89j j" 8_jb$ ; _Found an escape hatch in the ceiling.j=:##. . ...## ###.. ####### # <. .. .. #j?# .##.#.#. .#..#.###.. #.#. .#....###.#######...###......+# .##.....≈≈......?......# .j"≈≈...c# .#. . ........≈≈≈≈.#. .#. . ja:'##.≈.####≈≈...........# .. . ......≈≈≈≈≈Δ...##...#+## .. ##+ ##>.≈+...##.#.# +.###. . .....≈≈≈._≈+....#...# #..... ... #jA+#..≈#≈≈≈≈≈≈≈......# #.....#### ....≈≈#####≈≈..##.#.# ..#...... ......≈...≈≈≈:.# ...# +### ..#...≈# ### ...........j-j}jٛ`78j$8_jPj7. jV. #####.j # <. #......# # j##... #.#. #.#..#.# j7##.. #.#. #.#....# ##.#jY...###......+ # ##.....≈≈......?......# jy5.≈≈.j'c# .#. .≈≈≈≈.#. .#. . ##.≈.####≈≈.j3# .. .≈≈≈≈≈Δ...##...#+## .. ##+# #j....≈≈>.≈+...##.#.# +.###. .j/≈≈≈._≈+....#...# #..... . +#..≈#≈jNk......# #.....#jd≈≈#####≈≈..##.#.# ..#....≈...≈≈≈:.##...# +......###. .#...≈.ju# ### ..jj<`87jFjsj1. . . ######## .j1 # <. #......# # # #... #.#. #.#..#.# # #.. #.#. #.#....# # #.#j'2&...###......+ # #.....≈≈......?......# .≈≈.c# .#. .≈≈≈≈.#. .#. . #.≈.####≈≈.# .. .≈≈≈≈≈Δ...##...#+## .. ##+# j2....≈≈>.≈+...##.#.# +.###. .≈≈≈._≈+....#...# #..... . #..≈#≈......# #.....#≈≈#####≈≈..##.#.# ..#.......#≈...≈≈≈:.##...# +......###.# #...≈.j2y# ### .....'j3K.cjt8Xc)jH9`96j=j>jH  You mangle the centaur!!  The centaur is almost dead.j OThe centaur unwields a +0 shortbow. The centaur hits you.j  <95/100 --j^ 19--===8 (0.85j 7_j1 ? _The centaur kicks you but does no damage.jk .You claw the centaur!  j<You kill the centaur!jC)jBj 6=-4--50.7 (0.94jjP _Okawaru accepts your kill.j7E . ######## . # <. #......# j# #. ... #.#. #.#..#.# #. .. #.#. #.#....# #. .#...###......+ ###. .....≈≈......?......# j{.≈≈.# .#. .jD≈≈≈≈.......@.#. .#. . .≈.####≈≈.# .. .j%≈≈≈≈≈Δ...##...#+## .. ##+#j-≈≈>.≈+...##.#.# +.###. .≈≈≈._≈+....#...# #..... . ..≈#≈......# #.....######. .≈≈#####≈≈..##.#.# ..#.......#≈...≈≈≈:.##...# +......###.#. ...≈.# ### .....'.jjji7=---j`1.7 (1.03j7_j'"$  Things that are here:j$u _a +0 shortbow; a centaur corpsejf  ## .  . ######## ... ##### # <. #......## # #... #.#. #.#..#.# # #.. #.#. #.#....# # #.#######...###......+ ### #.....≈≈jg ?......# .≈≈..@..# .#. .....≈≈≈≈.).#. .#. #.≈.####≈≈...........# .. ....≈≈≈≈≈Δ...##...#+## .. ##+##..≈≈>.≈+...##.#.# +.###. jg .≈≈≈._≈+....#...# #..... .... #..≈#≈≈≈≈≈≈≈......# #.....####jh A≈≈#####≈≈..##.#.# ..#.......#.≈...≈≈≈:.##...# +......###.#jm j\n 8-22 _j; >_jһ3jjj^j9--1jJ . . #j3Z ## #.  jZ.. ######## ... #j##### # <. #......## #... #.#. #.#..#.# j#.. #.#. #.#....# #.#######...###......+ ## ##.....≈≈?@.....# 3.≈≈.j(?....#.# .#. .......≈≈≈≈.).#. .#. jPp##.≈.####≈≈...........# .. ...≈≈≈≈≈Δ...##...#+## .. ##+# j#....≈≈>.≈+...##.#.# +.###. ....≈≈≈._≈+....#...# #..... .... j +#..≈#≈≈≈≈≈≈≈......# #.....####≈≈#####≈≈..##.#.# ..#.......jjFjj3jjjjv100/100=0jFj. j]+_HP restored.j. # ## ##.j . ######## j# # <. #......# # j.##... #.#. #.#..#.# j!3.##.. #.#. #.#....# .##.#...###......+ jL.##.....≈≈......@......# .≈≈j....#.# .#. .≈≈≈≈.......).#. .#. '##.≈.####≈≈jI.# .. .≈≈≈≈≈Δ...##...#+## .. ##+ #j#....≈≈>.≈+...##.#.# +.###. j.≈≈≈._≈+....#...# #..... #+#..≈#j<≈......# #......≈≈#####≈≈..##.#.# ..#...j4&4j20==5.7 (279j 8_j) . _i - a scroll of identifyj8j%jB7j5j.. ..## ..##. ..j## ######## ## # <. #......# ..##... #.#. #.#..#.# .j,$..##.. #.#. #.#....# ...##.#######...###......+ jT..##.....≈≈.......# 7jz..≈≈..#.# .#. j..≈≈≈≈.......).#. .#. ##'##.≈.####≈≈jG..# .. ..≈≈≈≈≈Δ...##...#+## .. # j1~..##....≈≈>.≈+...##.#.# +.###. ..≈≈≈._≈+....#...# #..... .##+#..≈#≈≈≈≈≈≈≈......# #.....j#....≈≈#####≈≈..##.#.# ..#...jjjjijF jTG jH juJ jL jN j=6jfP j#R jR U==5jS jBU jV j4W B4jW j[ @... ##...## ##...##....j\ 6 ##### ######## ..### #.<.# #......# #.#...##... #.#.# #.#..#.#'...##.. #.#.# #.#....#jv\ #...##.#######...###......+#...##.....≈≈.@...........#60.7 (3#...≈≈...#.# .##j\ ...≈≈≈≈.......).#. .# ..###'##.≈.####≈≈...# ....≈≈≈≈≈Δ...##...#+## ...##....≈≈>.≈+...##.#.# +.###j-] B...≈≈≈._≈+....#...# #.......##+#..≈#≈≈≈≈≈≈≈......# #....j] ...#....≈≈#####≈≈..##.#.# ..#.j^ j` j b jcjsRead which item? Scrolls j9 t - 5 scrolls of teleportationji - a scroll of identify  r - 4 scrolls of revelation  w - 2 scrolls of enchant weapon  I - a scroll of immolation j# c - a scroll labelled UTWUED SUDDEEMM  d - a scroll labelled DAPESUXTEV  h - a scroll labelled CIOTEELYOG [!] read|quaff|evokej?G[?] describe selectedj_$ j4) jy- m.......unreal the Grappler j- ##...##Troll of Okawaru *****. ##...##.Health: 100/100 ======================== jD. h........##### ########j. :Magic: 20/20 ======================== ..########## #.<.# #......#AC: 9j/ :Str: 24 #.#...##... #.#.# #.#..#.#EV: 7Int: 14 ..'...##.. #.#.# #.#....#SH: 6Dex: 10 j0 ..#...##.#######...###......+XL: 10 Next: 74% Place: Dungeon:10 ..#...##.....≈≈.@...........#j 2 ANoise: ---------  Time: 13860.7 (0.0) ..#..........≈≈...........#.# .# -) Claws ..#..........≈≈≈≈.......).#. .# Throw: 5 boomerangs ..###'##.≈.####≈≈...........# . Zot (26474) ...........≈≈≈≈≈Δ...##...#+## . ..#..##....≈≈>.≈+...##.#.# +.###  ..........≈≈≈._≈+....#...# #....  ....##+#..≈#≈≈≈≈≈≈≈......# #....j2   ....#....≈≈#####≈≈..##.#.# ..#. You kill the centaur! _Okawaru accepts your kill.Things that are here: _a +0 shortbow; a centaur corpse j5 B_HP restored. _i - a scroll of identifyjN jO Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UTWUED SUDDEEMM  d - a scroll labelled DAPESUXTEV  h - a scroll labelled CIOTEELYOG Potions (select first with !) jO  k - a bubbling black potion[?] describe selectedj# j j <.......j unreal the Grappler ##...##Troll of Okawaru *****. ##...##.jG cHealth: 100/100 ======================== j ........##### ########Magic: 20/20 ======================== jJ ..########## #.<.# #......#AC: 9Str: 24 j #.#...##... #.#.# #.#..#.#EV: 7j& Int: 14 ..'...##.. #.#.# #.#....#SH: 6j ,Dex: 10 ..#...##.#######...###......+XL: 10 Next: 74% Place: Dungeon:10 j ..#...##.....≈≈.@...........#Noise: ---------  Time: 13860.7 (0.0) j ..#..........≈≈...........#.# .# -) Claws jo ..#..........≈≈≈≈.......).#. .# Throw: 5 boomerangs ..###'##.≈.####≈≈...........# . Zot (26474) j ...........≈≈≈≈≈Δ...##...#+## . j ..#..##....≈≈>.≈+...##.#.# +.###  ..........≈≈≈._≈+....#...# #....  ....##+#..≈#≈≈≈≈≈≈≈......# #....  ....#....≈≈#####≈≈..##.#.# ..#.j . You kill the centaur! _Okawaru accepts your kill.Things that are here: _a +0 shortbow; a centaur corpse _HP restored. _i - a scroll of identifyjo6 ]  As you read the scroll of identify, it crumbles to dust.j#8 e1.7 (13jE :_jK  jK J_c -> V - a scroll of vulnerabilityjQj/Rj&SjoWj%Yj [B2jM[jbjSej~eB1j*gjijkjGlB0j"njpjArjrC69j$tjujxX8j>yjzj|j|B7j~jjjB6j΄jtjjRB5jwj;j jBB4jʐjjCjB3jjnjBjB2jjmjjgB1jƟj%j j>B0jj'jzjC59j4j}7 _You open the door.jOjB8jj@  There is an open door here.jcjиI7 _jj'j0jdB6jj7 _You open the door.jjB5j+j@  There is an open door here.jjI4 _jjjSjB3jjjjB2jjkjdjB1jjdj _You open the door. _There is an open door here.  You encounter an orc warrior. It is wielding a +2 scimitar of protection and  carrying a +0 orcbow.j .....#...###### ######## >o .....##.## # #.<.# #......# . # #.....### jS#.#.# #.#..#.# ##. #...#..#. #.#.# #.#....# #.. #...##.....###......+ #.########..#.#... .............# #.. ........##†............#.# #.#..# ......#..#. j≈≈.......).#.# #@#..#.........#.. ≈≈...........###.......#. ≈Δ...##...#'##.....###+####....[ j0≈+...##.#.#..'.###.#........#..# ≈+....#...#..#.....#.......#.#.. j&≈≈≈≈......#..#.....######.#.###.# o   orc warrior (launcher, asleep) j3#≈≈..##.#.#..#..#.......##..##... ≈≈≈:.##...#..+......###.#...#....j@\.######.............'.....##.j083.7 (22.0)jtf4.7 (230jj; _Found a stone staircase leading down.j  >o  <.#  . #   ##.  j  #..  #.## .. #.. †. #.#..# ......).#.# #@#.........###.........##...#'##.....###+#[.##.#.#..'.###.#.#...#..#.....#jbc....#..#.....#.:j|  >o  <.#  . #   ##.   #..  #.##.j }G #.. †. #.#..# ......).#.# #@#j}.........###.........##...#'##.....###+#[.##.#.#..'.###.#.#...#..#.....#....#..#.....#.:jقjijjc _An orc warrior is nearby!j  >o  <.#  . #   ##.   #..  #.## .. #.. †. #.#..# j ......).#.# #@#.........###.........##...#'##.....###+#[.##.#.#..'.###.#.#...#..#.....#....#..#.....#.:jm  >o  <.#  . #  jnn ##.   #..  #.##. #.. †.jn #.#..# ......).#.# #@#jAo(.........###.........##...#'##.....###+#[jo.##.#.#..'.###.#.#...#..#.....#j p....#..#.....#.:jtj>ujyj{c _An orc warrior is nearby!j_##.......... ......## ##### ######## >o .....##.## <.# #......# .. #..####.# ##..#j1q#.# #.#....# #.. #...# #...###+ #.########..#.#...# #...........##†.. .......... #..#.....).#.# #.#..#...#.≈...........###...............#.Δ...##...#'##.....###+####....[###.#.#..'.###..#..#+....#...#..#.......#.#... ≈≈≈≈.....j...######.#.###.# #≈≈..##.#.#..#..#.......##..## ≈≈≈:.##...#..+###.#...#...j j15.7 (1.0)jB49 _jj'jC ......### ##........... ... .....#...###. #jD ### ######## >o .....##.## j*E P.<.# #......# .. # #.....## .#.# #.#..#.# ##. #...#..# jF .#.# #.#....# #.. #...##...####+ #.########..#.#...#.# #.@.........##†...# ..jcF .#.# #.#..#.......#.jF ).#.# #.#..#.........#..jG ...........###...............#.. Δ...##...#'##.....###+####....[ joG t+...##.#.#..'.###.#..# jG +....#...#..#.....#.......#.#...#  ≈≈≈......#..#.....######.#.###.##j0H . jiH ..##.#.#..#..#.......##..##...# j Q jR `68jU jV j1 ###..# ##..##......### ..ß###......... .........#...# j\##### ######## >o.......##.## # #.<.# #......# ..ß## #.....### #.#.# #.#..#.# ##..# #...#..#. jU#.#.# #.#....# #..# #...##... #...###......+ #@########..#.#......# #....j#†. ....#.# #.#..#.......#..#≈j).#.# #.#..# j ≈≈...........###............... ≈Δ...##...#'##.....###+####....[# o   orc warrior (launcher, asleep) j2h≈+...##.#.#..'.###.#..#..#.jZ+....#...#..#.....#.......#.#...≈≈......#..#.....######.#.###.#j jS `77jjjkX .... ..j ### ###..# ####......###ß###.......... .........#...## #jE#### ######## >o.......##.## <.# #......# ..ß##..###jP#.# ##..#j..#j#.# #.#....# #@.# #...# #...###+ #.########..#.#..# #...........##†.. ...j4.##..#j).#.# #.#..#.#.≈...........###...............#.Δ..#'##.....###+####....[###.#.#..'.###..#..#+....#.......#.#...jjjB`86j/jZj I.... ...jۿ  .... ...#### ###..# ##..##......###j ##ß..ß###........... #...........#...###. #j4 ### #########..>o.......##.## j_ .<.# #......# #ß..ß## #.....## j V.#.# #.#..#.# #j #...#..# j F.#.# #.#....# #..## #...##...####+ #.########..#.#...#.# #...........##†...# ...#.# #.#..#.#.).#.# #.#..#.#.............###...............#.. Δ...##...#'##.....###+####....[ +...##.#.#..'.###.#..#j oo)The orc warrior shouts!The orc warrior unwields a +2 scimitar of protection.j 8)jR )The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.j 9)j' 9)j#E [.@..jE ====95jrI j8K S _The arrow closely misses you.j_H##.# #..####.... .. .... .. #### ###..# ##j_% ##..##......####ß..ß###.......... #...........#...###. #### #########..>o.......##.## ## .jT`9<.# #......# #ß@.ß##..####.# ##..##..#.. .#.# #.#....# #..## #...####+ #.########..#.#j`r..# #.....##†...# j`+..#..#).#.# #.#..##. ≈...........###...............#. Δ..#'##.....###+####....[#jg  The orc warrior unwields a +0 orcbow.  The orc warrior wields a +2 scimitar of protection.jhk97/100 -19--ji=---904jljRnP _The orc warrior hits you with a +2 scimitar of protection.j j 58-j j---1.5 (0.83j j c _You scratch the orc warrior but do no damage.jz .You closely miss the orc warrior.jT84---6j-----==2.5 (1.02jj7Q _The orc warrior hits you with a +2 scimitar of protection!!j +j ##.# #..#### unreal the Grappler.... ....... Troll of Okawaru *****.jO .... ..... Health: 84/100 ====================----#### ###..# ##... Magic: 16/20 ===================-----j ##..##......###.... AC: 9Str: 24jh ##ß..ß###........... EV: 7Int: 14#...........#...###. SH: 6Dex: 10 #### #########..>o.......##.## ## XL: 10 Next: 74% Place: Dungeon:10 j .<.# #......# #ß@.ß## #.....###. Noise: ===------  Time: 13892.5 (0.0) .#.# #.#..#.# ##..## #...#..#.. -) Claws j; .#.# #.#....# #..## #...##...# Throw: 5 boomerangs j ...###......+ #.########..#.#...# Zot (26442) ............# #...........##†...# ..........#.# #.#..#.......#..#.. o   orc warrior (launcher) ≈.......).#.# #.#..#.........#... j߅ ≈...........###...............#.. Δ...##...#'##.....###+####....[#. j _The orc warrior hits you with a +2 scimitar of protection. _You scratch the orc warrior but do no damage.j: You closely miss the orc warrior. _The orc warrior hits you with a +2 scimitar of protection!!  Press: ? - help, v - describe, . - travelji =The floor, spattered with blood.je o@  You closely miss the orc warrior. _The orc warrior hits you with a +2 scimitar of protection!!  Press: ? - help, v - describe, . - travel  Here: an orc warrior, wielding a +2 scimitar of protection, wearing a +0 chain  mail and carrying a +0 orcbow.j>##.# #..#### unreal the Grappler.... ....... Troll of Okawaru *****..... ..... Health: 84/100 ====================----#### ###..# ##... Magic: 16/20 ===================-----##..##......###.... AC: 9Str: 24##ß..ß###........... EV: 7Int: 14#...........#...###. SH: 6Dex: 10 #### #########..>o.......##.## ## XL: 10 Next: 74% Place: Dungeon:10 .<.# #......# #ß@.ß## #.....###. Noise: j[37m===------  Time: 13892.5 (0.0) .#.# #.#..#.# ##..## #...#..#.. -) Claws .#.# #.#....# #..## #...##...# Throw: 5 boomerangs ...###......+ #.########..#.#...# Zot (26442) ............# #...........##†...# ..........#.# #.#..#.......#..#.. o   orc warrior (launcher) ≈.......).#.# #.#..#.........#... ≈...........###...............#.. Δ...##...#'##.....###+####....[#.You closely miss the orc warrior. _The orc warrior hits you with a +2 scimitar of protection!!  Press: ? - help, v - describe, . - travelHere: an orc warrior, wielding a +2 scimitar of protection, wearing a +0 chain  mail and carrying a +0 orcbow  The floor. _j?( j You claw the orc warrior!  The orc warrior is severely wounded.jo53.4 (0.91jjoY _The orc warrior closely misses you.jI W  You barely miss the orc warrior.j NThe orc warrior is severely wounded.j# s7--4.30jy j Y _The orc warrior closely misses you.jQ _The orc warrior closely misses you.You barely miss the orc warrior.  The orc warrior is severely wounded. _The orc warrior closely misses you.jRYou barely miss the orc warrior.  The orc warrior is severely wounded.jvS79--5-=-5.3 (1.039jZ  You barely miss the orc warrior.  The orc warrior is severely wounded. _The orc warrior closely misses you.  You barely miss the orc warrior.  The orc warrior is severely wounded. _The orc warrior hits you with a +2 scimitar of protection!j9 .jRvYou claw the orc warrior!  You kill the orc warrior!j'.)j0jjg80=-66.2 (0.9j(j2P _Okawaru accepts your kill.jG. ##. ##.# #..#####.... ...j .... ...## ###..# ##...#..##......###....###ß..ß###...........' #.....#...###. ### #########..>@.......##.## <.# #......###ß..ß#####.....## #.# #.#..#.# ##.js#...#..# #.# #.#....# #..## #...##...####+ #.########..#.#...#.# #...........##†...## ..#.# #.#..#.# .j).#.# #.#..##.. ...........###...............#..jj?1=j6=--7.2 (1.08jj j Things that are here:j8 jr_a +2 scimitar of protection; a +0 orcbow; a +0 chain mailjk jl jYn j=q js g27 _ju jw <3j#z :6jF{ j|} j ~ p4=5j ji j #6j{ ^==4j jZ j #7jK S7=3j j+ j #8j M=2jە j j p9=1j j j a900j j j s1=29j jl j p2=8jM j j" 4=8=7j j jP `56j j jG p6=5j jM j p7=4j* jϼ jQ r8=3j$ jZ j `92jo j 100/100=9=1j j 1 _HP restored.j B0jI j Y19jL j jL B8j jg j f==7j jJ j B6j( j 20==5j j 4 _Magic restored.jZ j B4jz j, jx X3j j j B2j j3 j j k==1j jw jE j ,0j j j j j C09j' j6 j j B8j j jJ j B7jR j> jM j B6jP! jv( j( jh) B5j) j + j , X4j, j- j. j. B3jo/ jh3 j;4 j4 B2j5 j6 j6 j7 B1j7 j8 jK9 j9 B0j: j^; j}< j< D399j= j%? j@ X8j&B j j@ j)B jjB B8j=C jD jWE jE B7jF jF jG j(H B6jH jvI jNJ jJ B5j K jM j_N jN B4j2O jP jQ jQ B3jR jS jU jU B2jrV jW jX jX B1jY jZ j \ j\ B0j!] j`^ j\_ j_ C19j` jb j8c j|c B8j6e je jf jg B7jg jAi jj jj B6jDk jl jm jn B5jn jp 'jSq jq B4jr j>t 7 _You open the door.jCu ju B3j;v j1w j%x j]x B2jx j{  j| : There is an open door here.j} j~ I1 _j j/ j B0jS j9 j j jl C09ji j j j B8j j j5 j B7j j jʔ jJ B6jQ j j՘ jB B5j@ jf jj j B4jǝ j j j B3j jB jP j B2j j jާ jF B1j j( j j B0jǬ j j j D299jt j= jM j B8j j6 j\ jϷ B7j jZ jv j B6jּ j/ jq j ,5j4 j8 j  O432108987654321j # #####################.............>.#..#.#.....#.... .......@................--405457.0) ####+################### ################## #########......# #....##.# ...........# #....##.# ################.#####.#####.#  ############.##.##.####..####j0 |580j jo 9 _Found an escape hatch in the floor.j^j_j`jcjFejgY79jhjjj*kB8jSljo'jpjqB7jrju j+vjv_You open the door.jqz jz j{^You encounter a centaur. It is wielding a +0 orcbow.j(#.j[..#>.#..#.......#.....#c................####'....######  ### ###  #jO...# #....##.# c   centaur (launcher, asleep)  #.................# #....##.#  j###.#####.#####.# ###.##.##.####..#j%18.2 (3.0)jl9.2 (46 _jjړjY< ########################j= ........................#>.#..#.#.....#c..................####@################ #$.......... ############################### #########.................# #....##.################.#####.### ..jT= 6.........................jA jeB P60.2 (15jB j\F jG $ _Found 10 gold pieces.jH Q _There is an open door here.j########################jP ......................#..#>.#..##.....#jr.c.....@....................####'################ #$..........j* ############  ################### #######j #.# #....##. #.................# #....##.####jj#.#####.#####. ############.##.##.####jj &1j A4 _jh$j%j 9 ############## ............#..#>.#..#.#......c.####'## #$.......... ############ #  #.# #....## #j .# #....## #.#####.##### #.##.##.####j ^cc)j 2)j+ 1)j .)j *)j*M F....98/100 -19--=23 _The centaur shoots an arrow. The arrow hits you.j n# #############...............j|n#..#>.#..#.#.c.####'.###. #$............ ############ ########  #jn.# #.... #.# #.... #.#####. jo3#.##.##.####jo=.cjsju.)j1)j7..j1---7----=32j4jjrF _The centaur shoots an arrow. The arrow hits you!j############# ..............j#.###..#>.#..#.#.c.####'jʗ.###..#$. ....# ###########  #.# #.... #.# #.... j#.#####. #.##.##.)j*)j.)j{1)j 2)j$3)j.A3)j_C.@.....j`@3=-ja'=4jFa:1jzejg jGgi_The centaur shoots an arrow. The arrow barely misses you.j  ############## ..............###..#>.#..#.#.c.####'#..###..#$.. ....##j  ############  #.# # #.# # j h#.#####. #.##.##.j f  The centaur unwields a +0 orcbow. You block the centaur's attack.j7 2=--50j) jC , _The centaur kicks you.j jM You closely miss the centaur. You block the centaur's attack. x2j83--jMa6.1 (0.969jj j_The centaur barely misses you. The centaur closely misses you.jK .  You mangle the centaur!!  You kill the centaur!j5>)jj4--8==7.1 (1.08jjP _Okawaru accepts your kill.j!jj3^ _No target in view!jjjj j:_No target in view!j~. j. j 0 j1 ja3 }58=7 _j3 ji5 j5 #6j6 M=6jm8 j8 jH9 p7=5j: j < j_< `94j= jF? j? X100/100==j? 03j@ jB jB B2jD j}E jE 69=jE :1jUG jH jKI ,0jI jJ j#L jL U=59jM j0O jO B8jP jQ jpR T=7j|S jU jyU B6jV juX jX r20==5jY jC\ j] j] B4j _ j` jb X3j{c jd jf jf B2jg jWi jj j4k U==1jTl jm j=o jo B0jp js  js : There is an open door here.jpu j!v J49 _j w j[x jry jy B8jz j | j} j} B7jC~ j) j B6j6 j N _You now have 507 gold pieces (gained 10).j j ,5jJ j j j` j B4j j j j` B3j& jY jd j B2j j jG j B1j j jȔ j& B0j jl j jd C39jߗ j jn j B8j/ j j j B7j[ jݝ j j ,6j jp j j j B5j j jŤ j B4j jf jp X3j ,jQ j B2j4 j j j B1j{ jA j j< B0j j` j ji C29jװ j˱ jr j B8jH j4 jڴ j B7j j 'j j B6j j̹ 7 _You open the door.j j B5j{ j @  There is an open door here.jO jܾ I4 _j2 jp j$ jZ B3j j @  There is an open door here.j j, I2 _j jo j jk B1j j j j B0j j j j C19jM j jU j B8j= jy j? j B7j j[ j jL B6j j j j. B5j j j j B4ja j jf j B3jT j j8 jm B2j j ,jw B1j jK jY j B0j j j jJ C09j] jm j j' ,8js j j j jd B7j j j ji B6j$ j j jj B5j j j jH B4j jz jA j B3j ja j 21j j' ,0j` j$ j" @  There is an open door here.j$ j9% K199 _j7& j' j( jc) B8ja* j+ j, jT- B7jO. jC0 jE1 j1 B6j2 j4 j5 j6 B5jB7 j8 j: j|: B4j; ji= j=> j> B3j? j@ jB X2jD jE j!F jF B1jlG j0I jJ jK B0jL jM jDO jO C89jP jMR jS jS B8jU jV jW jDX B7jWY j[ j"] jr] B6j^ je` ja j+b B5j@c jpd jqe je B4jof jg jh ji B3ji jl jm jmm B2j$n jq j r jar B1js j|t jku ju B0jlv j ?79876543210j jF C69j jW j j B8j jT j j ,7j. j jŲ j js B6j jR j j B5j jA j j B4j j jH j B3j j j jM B2j jH j j( B1jF j j j B0j~ j jV j C59j j j jr B8j{ jM j j B7j j j j0 ,6jr jz jJ j jN B5j` j jE j B4j j j j B3j jI j j B2j} j j j B1j6 j jj X0j j j j( C49jH j' jA j B8j j j j B7j j j j! B6j! j" j# j9$ B5j$ j7' @  There is an open door here.j(( j( I4 _j>) jy* jC+ j+ B3j', jB- j. jd. B2j. j+0 j?1 jw1 B1j02 j3 j4 j4 B0j}5 j6 j7 j8 C39j8 j9 jG: j: B8j,; j$E jF jrF B7j0G jJ jK jL B6jL jP j)Q juQ B5jlR jU jV jV B4jW j[ j \ jm\ B3j/] j_ j` j.a B2j"b jd jf jjf B1jJg ji jj j'k B0jk jan jKo jo C29jup jr jt jtt B8jt jw jx jdx B7jy jr j jE B6j j j j3 ,5jf j] j j j* B4j j jY j ,3j j j jn j B2j j j9 j B1j jע jm jХ B0j jK jկ jO C19j j  jʶ p You see here a parchment of Sublimation of Blood.j j I8 _j j j jp B7j jR j j B6j j j jF j :5j j jD j B4j j j j B3j j j j B2jb jJ j jL B1j j[ j j B0j@ j j j C09j jf j' jg B8j j 'j% j_ ,7j j j" 7 _You open the door.j j= B6j jN @  There is an open door here.j j I5 _j j x .###..##......## .#jT ##ß..ß###...... .##...........#.. .# ##### #########..>).......##. #####.<.# #......###ß..ß#####.... j ....#.#.# #.#..#.#.##..## #... ....#.#.# #.#....#.#..## #...# #####...###......'.#.########..# ..≈≈......@#.#....##---230j 63.0) ..≈≈...........#.#.#.#..#....... ..≈≈≈≈.......).#.#.#.#..#........ ####≈≈...........###............. j ≈≈≈≈≈Δ...##...#'##.....###+####.. ≈≈>.≈+...##.#.#..'.###.#........# ≈≈._≈+....#...#..#.....#.......# #≈≈≈≈≈≈≈......#..#.....######.#. j #####≈≈..##.#.#..#..#.......##..j> 9---j j T _Key pressed, stopping explore.js/ j/ j1 j+< j= j7> I4 _jE 3jH j$J jcJ jJ :2jK jN jT jT B1jEV jZ @  There is an open door here.j,] _0 _j^ ja j&c jqc D099jd jDh @  There is an open door here.ji jHj I8 _jk jbm j{n jn B7jo jq jr j#s j]s :6jt jv jw n5jMz jz jz B4j{ j} ja~ X3j j jZ j ,2j܁ j[ jڃ jJ X1j jQ 'j3 js j :0j' j3 7 _You open the door.jM j C89j j: @  There is an open door here.jm jӕ u8 _j X7jT j j jd B6jW j jl j B5jΠ j j jh B4j j j! X3j j @  There is an open door here.j jI I2 _jް jݲ j jI B1j j jv X0j j jF j C79js j j X8j jq j X7j j3 j j B6j j j j B5j j+ jf j B4jn j j j B3j j j n2j j~ j B1jj j$ jN j B0j8 jV j Y69j6 j# j; jx B8j j 'j j| B7jF j There is an open door here. _You open the door. _There is an open door here. _You open the door.j@ j B6jH j JYou open the door. _There is an open j9 "door here. _You open the doorjp &.  There is an open door here.j jY I5 _j j 43210j j~ j C59j j4 j `876jX ,j! je B5j! Bj! B4jj" jT$ j% X3j& j( j) j* B2j* j+ j, jt- B1j- j/ j0 j*1 :0j1 j{2 j]3 j3 C49jP4 j6 j7 X8j8 j9 j: j?; B7j; j= j> jT@ X6j)A jA jB B5j4C jE jG n4jYH j:I jI B3j]J jLK jL jL B2jL jOO jO jyP B1jP jR n0jU IjRV C39jV jX JYou open the door. _There is an open jX ddoor here. _You open the door. _There is an open door here. _You open the door.jY jZ B8jZ jq] lThere is an open door here. _You open the door. _There is an open j] Hdoor here. _You open the door.  There is an open door here.j^ j{_ I7 _j"` jsa jUb jb B6jSc jee jf jg ,5jJg j"h ji jj j&k B4jl j,n jWo jo B3jp jir js jt B2j?u jAw jz JYou open the door. _There is an open jDz "door here. _You open the doorjz . _There is an open door here.  You encounter a centaur. It is wielding a +0 shortbow.j Z#..#.....#....# .jp .#......##...#. ..#c#  ...#....#.#..##......#  ...[#...##...#.......#  #..#..#..#...#.$#....#  .#...##......#..#....#  j߁ ####.##.##....#..#....#  ...##....###.......#  #.....#j u.@....#  ##....###.#......#.#  .#.##...####.........#  ..###...##...........#  #........#.........#.#  .#...##......###'#...#   c   centaur (launcher, asleep) ###....#..##.....#...#  #...##....#..####.#.#  .............####.#.#  jђ a.c303.1 (73.0)j\ Xc)j 5==4.1 (74j` :1j j^ S _The centaur shouts!j9#. ..#.# j ##.....c# [#.......# #.$#....# #..#....# #..#....# ..###.......# .......@....# ##.#......#.# #.........# #...........# #.........#.# ....###'#...# .##.....#...# #..####.#.# . jWx#. ..#.# ##.....c# [#.......# #.$#....# #..#....# #..#....# ..###.......# jlX@.......@....# ##.#......#.# #.........# #...........# #.........#.# ....###'#...# .##.....#...# jX#..####.#.# . j\j$]jajMb jbP_A centaur is nearby!jw9#. ..#.# jLx`##.....c# [#.......# #.$#....# jx.#..#....# #..#....# jxK..###.......# .......@....# jx6##.#......#.# #.........# j(y8#...........# #.........#.# j\y8....###'#...# .##.....#...# jyG#..####.#.# . j?#. ..#.# ##.....c# [#.......# #.$#....# #..#....# j.#..#....# ..###.......# .......@....# j ##.#......#.# #.........# #...........# #.........#.# ....###'#...# .##.....#...# j!#..####.#.# .jW!$ j/j1j?jNE jEX_A centaur is nearby!j#j _#. ..#.# ##.....c# [#.......# jK.#.$#....# #..#....# jb#..#....# ..###.......# .......@....# jÄ6##.#......#.# #.........# j8#...........# #.........#.# j7[....###'#...# .##.....#...# #..####.#.# .jq$ j"%#. ..#.# ##.....c# [j"#}#.......# #.$#....# #..#....# #..#....# ..###.......# .......@....# ##.#......#.# #.........# #...........# #.........#.# j#....###'#...# .##.....#...# #..####.#.# . j'j(j+jo-^ _A centaur is nearby!j @÷...###...####. #..#j g.#......##...#. ..#.#....#.#..##.....c ...[#...#.. #..#..#..#...#.$ j .#...##..##.##.##....#..##...##....### #.....#..............##....###.#......##.###.. ..###...##.... #........#.........# .#...##......###'#....#..##.....#..#...##....#..jZ j 7)j 7)j; 7)j\ 5)jj $.j ...jz 7)j 7)j 7)j`5)j& ....  The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.j'96/100 -19---5.1 (1.0)0jq,j7.) _The arrow hits you.j...#....  ÷...###...####......#  je#....#.#..#.#  .#......##...#.#..#.#  #....#.#..##.....c#  ..[#...##...#.......#  ..#..#..#...#.$#....#  #j ...##......#..#....#  ##.##....#..#@...#  ##....####  ...#........#  #....###.#j 7#.#  #.##...#####  .###...##..#  ........#.........#.#  #...##......###'#...#  j T.#..##.....#...#  jj}7)j-7)jI5)j i1...jjA0---jj8---=629jpjsF _The centaur shoots an arrow. The arrow hits you!j ...##...  ...#.........#  .###...####......# jS  #....#.#..#.#  #......##...#.#..#.#  .#....#.#..##.....c#  .j [#...##...#.......#  .#..#..#...#.$#....#  ...##......#..#.@..#  j ##.##....#..#....#  ##....###.# j& ` ....#........# j_  ##....###.##.#  ...####j #  ###...##..#  j .......#.........#.#  ...##......###'#...#  j j 6)j 5)j9 $.j: 'cjtI "..jJ $87j0K w---78j(X jT^  j^ 8_The centaur shoots an arrow. The arrow hits you.jb*c#..#.#...#... #............ ...###...####..... .#. #......##...#.#..#j*#....#.#..##.....[#...##...#.....c#..#..#...#.$ ...##.. #.##.##....#..###....###.. ....#............. ##..#......# .##. ###...##...j~+6....#.........#j1j29=-87j5j"7 j7N_The centaur unwields a +0 shortbow. You block the centaur's attack. x2jS  You barely miss the centaur.j>The centaur hits you but does no damage.jRy90=-9j:6jj? _The centaur kicks you but does no damage.j  You scratch the centaur but do no damage.The centaur barely misses you. The centaur closely misses you.j] &89j s-10.0 (0.95j' j)  jn E_The centaur hits you. You block the centaur's attack.j; :  j You claw the centaur!  The centaur is severely wounded.The centaur hits you.js #8j 9=j h=1.0 (1.04j j ? _The centaur kicks you but does no damage.j  kicks you but does no damage.  You barely miss the centaur. but does no damage.  The centaur hits you but does no damage.ju9-9 (0.93j=j? _The centaur kicks you but does no damage.jDThe centaur kicks you but does no damage.  The centaur hits you but does no damage. _The centaur kicks you but does no damage.  jDYou barely miss the centaur.  The centaur is heavily wounded.  You block the centaur's attack.jzE90-2.82jHjRJ jJ1_The centaur kicks you but does no damage.j[ .You mangle the centaur!!  You kill the centaur!j,`$)js`0jeeM 3/10280=3.7je#1 je_Okawaru accepts your kill.Training target 7.0 for Fighting reached!jijj jk[_Your Fighting skill increases to level 7!jR jyR jV j9W H _No target in view!j>|j3}jj'j+P4==j70 _jJj(jq5=19jjj~$6jÒ20==j:8j,jj p8=7jPjޘjMp9=6jjÜ|100/1025jjyjs1==4j/jj62=jW:3jgjȦjDjB2jͩj~jj}B1jjzj&jB0jGj7jU=09jjN _You now have 522 gold pieces (gained 15).jtjžB8j\jjX7jjj^j,6jjjjjb,5jj|jjjB4jjjjB3j.jjwjB2jij%jjj3:1jXjjzjj :0j-j{jjxE5999jjj=jB8j\jjj?B7jjjjlB6jje j jM B5jT jjj,4j#j'jjpjB3jjj<jzB2jjjBjB1j!j#j$j}$B0j%jZ'j(j7)C89j8*jZ+j\,j,B8jU-j.j^/j/B7j0j1jc2j2B6jN3jN4jK5B5j5j6j6j7j)8B4j8j9j1:jq:B3j:j;j<j<,2j=jj=j?>j>jj$@j@B6jjAjHb  You see here a +0 chain mail.jIjJI5 _jWKjLjMjN,4j@Nj,OjQjSj\SB3jTjVjeWjWB2jVYjZj \jq\B1j]jv_'j`j aB0j5bje7 _You open the door.jfj.gC49j9hjijkjRkB8jqljvpjqjqB7j3sjtjuj)v,6jevjYwjyjzjw{B5jr|j}jx~j~B4jjNjEjB3jPjjjՆB2jjjˋj B1jj jjB0jjjjC39jjjԔjTB8jӕjіjjNB7jИjjj;B6jj>jZjٟB5jRjjj,4j/jjԥj6jzB3jj.j$j,2jjBjHj3jtB1jj0jj^B0jjjj'C29jjjjlB8jjIjfX7jjgj@jB6jjjj$,5jaj6jjjB4jhj9j&...###### +..........##.## ............ #.#..#...#.#.## j:x.#.....#.... #............### ....#..# >.. #######........## jz............. #.###..#.'............#########........## ..#....#... #.................... j~............#..#...#...#........# ................@...............[410.7 (4j2.0) ################################# j\ jtjf1.7 (433jqj); _Found a stone staircase leading down.j/jLevel 10 of the Dungeon<<<<>>>>>__j (Press ? for help) #........#.......#...# .~≈~≈~...##.#..####....#..##.....#...#  jU #......#.....#...#...#  ...........#..###...##....#..####.#.#  #.....###...###..#...######.. #...#......#...#.............####.#.#  j#......#..#..#...#........... ...........#..#........##.......#.#.#  #........##......#....#...<....#####.....####.##.##..##.#.#####...#  jB#.....#.....#.#'##..........##.+  #.....#..#...#.....##.## #...#  #....................######....#  #.....#'##......#..#..# #.#.#  j#......#.....#..#....# #....# #...#...........##...## #.#.#  #.....###...###......# ####.##.#   #...#......#.........# #...#  #......#..#..#..########.......+   +...#...........#....## ###...#  jI)#.###...............##.#.#.....##  #.....#########.#.....# #.....#  #.###.#.....#######'##.#........# #########...#..## #.....# j\ #.....+>....#........#.####..##.#j6 ########.##.##.# #.###.#  #.....#.....#........'..#.#.....######   +..........##.## #.(...#  jl#.....#.....#........#.##.#............   #.#..#...#.#.## #.....#  #.....###'#.#........####.#.#.....#....  #............### #.....#  j6#........)#.#......#.# #.#....#..# >..  #######........###.###.#  #.......#)###......#.####'#............. #.###..#.'.+.###.#  jq#........)....##...#.....................#########........###.....#  j)#.###.............<#.....#...#....#... #..........................#  #......##..#...........................#..#...#...#........#..###.#  #..........................................@...............[......#  ###################################################################jy"L.@j :.#j :#.jxB..jYmB#.j 7.#j' ;..j_j.....###### +..........##.## unreal the Grappler ............ #.#..#...#.#.##Troll of Okawaru *****. jJ.#.....#.... #............### Health: 102/102 ======================== ....#..# >.. #######........## Magic: 20/20 ======================== .............#.###..#.'. AC: 9Str: 24 ..............#########........## EV: 7Int: 14 j}&..#....#... #.................... SH: 6Dex: 10 jj............#..#...#...#........# XL: 10 Next: 80% Place: Dungeon:10 ................@...............[ Noise: ---------  Time: 14411.7 (0.0) ################################# -) ClawsThrow: 5 boomerangsj_Zot (25923) _Found a chain mail. _You see here a +0 chain mail. _You open the door. _Found a stone staircase leading down.  Press: ? - help, v - describe, . - travelThe floor.jjoj j jIw 2j4jjmB1jjj X0jyj!jjC19j_jjj,B8jju j!j!B7j"j#j$j%X6jO(,j(B5jd)jjcjB4jjjjB3jj}!j"j#B2j!$j&j'j(B1j)jq+j-jh-B0j.jh0j1j2js2;09jM3j4j5jV6B8jN7j&:8There is an open door here.j;j6<I7 _j4=jA'jBjBCB6jQDjF/ _You open the door.jHj^HB5jIj;L@  There is an open door here.jNjNI4 _jOjcQjRjGSB3jTjiVjWjXB2j7YjZj[jE\B1jU]ja#.....##.## #...#  #..#..# #.#.#  ......##...## #.#.#  .ja#.........# #...#  #....## ###...#  #####.#.....# #.....#  j b  ##...#..## #.....#  ######.##.##.# #.###.#  ##.## #@(...#  33.7 (22.0)jvb..#...#.#.## #.....#  ...........### #.....# #####........###.###.# #.###..#.'.'.###.#jbg #####........###.....#   .....................#   .#...#........#..###.# jc  ..............[......#  jcj)gjijg#.....##.## #...# j #..#..# #.#.#  ##...## #.#.# jq #.# #...#  jg#....## ###...#  j.#.....# #.....#  ##...#..## #.....# j .##.##.# #.###.#  ##.## #.@...#  ..#...#.#.## #.....#  ### #.....#  .###.###.#  #.###..#.'.'.###.#  ........###.....#  .....j......#  #...#.#..###.#  jr[......#  jj_k4.7 (1.0)0jj j@_You see here 2 javelins.jid j"e b5899jg jh $ _B - 2 javelinsj [?25h[?0cj0P  Search for what [Enter for "."]? jJ [?25l[?1cj6 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] B - 2 javelins  b - [carried] d - 5 stones  c - [carried] j - 8 poisoned darts  d - [carried] n - 9 large rocks  e - [carried] r - 5 boomerangs (quivered)  f - [carried] x - 6 datura-tipped darts {!f}j- jq. j; jWI h..#.....##.## #...#jI  unreal the Grappler .....#..#..# #.#.#  Troll of Okawaru *****. jjJ .....##...## #.#.#  Health: 102/102 ======================== jJ #.........# #...#  Magic: 20/20 ======================== jrK .....#....## ###...#  AC: 9Str: 24 jK ####.#.....# #.....#  EV: 7Int: 14jL ##...#..## #.....#  SH: 6Dex: 10 j4M 5#####.##.##.# #.###.#  XL: 10 Next: 80% Place: Dungeon:10 jM ,........##.## #.@...#  Noise: ---------  Time: 14435.7 (0.0) j3N ..#...#.#.## #.....#  -) Claws jN ..........### #.....#  Throw: 5 boomerangs j9O ####........###.###.#  Zot (25899) jO #.###..#.'.'.###.# ####........###.....# j\P   ....................#   jP l#...#........#..###.#   jxQ .............[......#   _There is an open door here. _You open the door. jQ w_There is an open door here. _You see here 2 javelins. _B - 2 javelins  jR FSearch for what [Enter for "."]? throwj] jZ^ jh jnm . _j je j jD F _Unknown command.jqCj DjDjKjLjOu8 _jQjUQB7jQjSjTjTB6jUjyWjXjIYB5jYjk\@  There is an open door here.j]jJ^I4 _j^j`jaj:bB3jbje@  There is an open door here.jfjgI2 _jgjijjj kB1jkj]mjqnjnB0jojqjMrjrC89jsjtj4vX8j{j }j}jA~B7j jjрjB6jjjjǃB5jjjYjZjB4j=j-jjK,3jjjjj6B2jՌjjjB1j&0jvC79j͓jҕ'jZ  You open the door.  You encounter 3 wraiths.jٞN##.+ #.....#..#...#.....##.## # #.....#'##......#..#..# # #...#...........##...## j&f#.# #...#......#.........# + +...#...........#....## # ...## #.....#########.#.....# # ....# ####### ##...#..## # .##.# #W########.##.##.# #jjq###### #W'@.........##.## #......... #W#.#..#...#.#.## # j#.....#.... # #............### # ...#..# >.. #######........### ............ #.###..#.'.' ....j.#########........### WWW 3 wraiths (dormant)#....#... #..................... .....#..#...#...#........#.............[.j<.W520.0)jrWWWW1 dormant)jLm6.7 (218 _jjjC4   j0D:      juD/    # jD'  #.########. j(E #WW@........  #W#.#..#...#.#.##  # #............###  >.. #######........ #.#jsE'.' jE[jQP             #   #.########.  #WW@........  #W#.#..#...#.#.##  # #............### j8 >.. #######........ #.#'.' [j`3jjd _There are monsters nearby!jg`" j;a            #   #.########. jaQ #WW@........ jaY #W#.#..#...#.#.##  # #............### jb; >.. #######........ #.#'.'jSb' [j           j  #   #.########.  #WW@........  #W#.#..#...#.#.##  # #............### j8 >.. #######........ #.#'.' [jjGj$ j d _There are monsters nearby! j @You mangle the wraith!!  The wraith is almost destroyed.You hear a shout!  You block the wraith's attack. W@   Josephine (wandering)WW 2 wraithsYou encounter Josephine the Decaying Necromancer. She is wielding a +0 dagger.  --more-- j*` ====7.6 (0.9)7 _ ja j[w j9K j4Mtunreal the Grappler (Troll Conjurer)Turns: 14468, Time: 00:32:20 Health: 102/102 AC:  9 Str: 24 XL: 10 Next: 80%  jMrMagic: 20/20EV:  7 Int: 14 God: Okawaru [*****.] Gold: 522SH:  6 Dex: 10 Spells: 6/11 levels left rFire + + . (33%)- Claws rCold + . . (50%) f - +0 kite shield "Hajunit" {Str+3}  j.. #######........### Zot (25877) ............#.###..#.'.' .............#########........### @   Josephine  jp%.#....#... #..................... WW 2 wraiths ...........#..#...#...#........#. ...............................[. _There are monsters nearby!You mangle the wraith!!  The wraith is almost destroyed. j &You hear a shout!You block the wraith's attack. _You encounter Josephine the Decaying Necromancer. She is wielding a +0 dagger. jU& jG* jL+jNjjPRemove which piece of jewellery? Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2} jP o - a ring of protection from fire (worn)  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}[?] describe selected [!] unequip|take off|remove[tab] equip|unequipjՌjjB##.+ #.....#..#...#.....##.##j1unreal the Grappler j߯...# #.....#'##......#..#..#Troll of Okawaru *****. j U...# #...#...........##...##j_Health: 102/102 ======================== ##.# #...#......#.........#jcMagic: 20/20 ======================== jڰ...+ +...#...........#....## # AC: 9j&,Str: 24 je...## #.....#########.#.....# # EV: 7j\>Int: 14 ....# #########...#..## # SH: 6Dex: 10 .##.#j#.########.##.##.# # XL: 10 Next: 80% Place: Dungeon:10 j!4....###### #WW@.........##.## # Noise: ====-----  Time: 14457.6 (0.0) j............ #@#.#..#...#.#.## # -) Claws #.....#.... # #............### # Throw: 5 boomerangs jG...#..# >.. #######........### Zot (25877) ............#.###..#.'.' .............#########........### @   Josephine .#....#... #..................... WW 2 wraiths jBL...........#..#...#...#........#. ...............................[. _There are monsters nearby!You mangle the wraith!!  The wraith is almost destroyed.You hear a shout!j@You block the wraith's attack. _You encounter Josephine the Decaying Necromancer. She is wielding a +0 dagger.j jfJ Okay, then.jj/j. _jijkPut on or remove which piece of jewellery? Jewellery (go to first with "=) jk g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  o - a ring of protection from fire (worn)  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}l - a +6 ring of intelligence  y - the amulet of Vitality {Regen++ RegenMP++}A - a ring of positive energy j:lpTalismans (go to first with %)v - a rimehorn talisman  w - a spore talisman[?] describe selected [!] equip|wield|wear|put onjl[tab] equip|unequip j&j j)##.+ #.....#..#...#.....##.##jxunreal the Grappler ...# #.....#'##......#..#..#Troll of Okawaru *****. jW...# #...#...........##...##Health: 102/102 ======================== ##.# #...#......#.........#Magic: 20/20 ======================== ...+ +...#...........#....## # AC: 9Str: 24 je...## #.....#########.#.....# # EV: 7Int: 14 ....# #########...#..## # SH: 6Dex: 10 j,.##.##.########.##.##.# # XL: 10 Next: 80% Place: Dungeon:10 j4....###### #WW@.........##.## # Noise: ====-----  Time: 14457.6 (0.0) j8............ #@#.#..#...#.#.## # -) Claws #.....#.... # #............### # Throw: 5 boomerangs ji...#..# >.. #######........### Zot (25877) ............#.###..#.'.' j.............#########........### @   Josephine .#....#... #..................... WW 2 wraiths ...........#..#...#...#........#. ...............................[.j<You mangle the wraith!!  The wraith is almost destroyed.You hear a shout!jYou block the wraith's attack. _You encounter Josephine the Decaying Necromancer. She is wielding a +0 dagger. _Okay, then.jj`:  Okay, then.jjj"j@1. _ju j) SRemove which piece of jewellery? Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  o - a ring of protection from fire (worn) j  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}[?] describe selected [!] unequip|take off|remove[tab] equip|unequipjkjjRj##.+ #.....#..#...#.....##.##unreal the Grappler jK...# #.....#'##......#..#..#Troll of Okawaru *****. ...# #...#...........##...##Health: 102/102 ======================== ##.# #...#......#.........#Magic: 20/20 ======================== ...+ +...#...........#....## # AC: 9j Str: 24 ...## #.....#########.#.....# # EV: 7Int: 14 j(....# #########...#..## # SH: 6Dex: 10 .##.##.########.##.##.# # XL: 10 Next: 80% Place: Dungeon:10 j%b....###### #WW@.........##.## # Noise: ====-----  Time: 14457.6 (0.0) ........... #@#.#..#...#.#.## # -) Claws #.....#.... # #............### # Throw: 5 boomerangs jo...#..# >.. #######........### Zot (25877) ............#.###..#.'.' .............#########........### @   Josephine .#....#... #..................... WW 2 wraiths j...........#..#...#...#........#. ...............................[.The wraith is almost destroyed.You hear a shout!You block the wraith's attack. _You encounter Josephine the Decaying Necromancer. She is wielding a +0 dagger. _Okay, then. j6_Okay, then.jj}K----8.1 (0.5jjC _You remove your ring of protection from fire.j{joPut on or remove which piece of jewellery? jNJewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}jl - a +6 ring of intelligence  o - a ring of protection from fire  y - the amulet of Vitality {Regen++ RegenMP++}A - a ring of positive energy j?Talismans (go to first with %)v - a rimehorn talisman  w - a spore talismanjM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip jj( j jM ##.+ #.....#..#...#.....##.##unreal the Grappler ...# #.....#'##......#..#..#Troll of Okawaru *****. ...# #...#...........##...##Health: 102/102 ======================== ##.# #...#......#.........#Magic: 20/20 ======================== ...+ +...#...........#....## # AC: 9Str: 24 ...## #.....#########.#.....# # EV: 7Int: 14 ....# #########...#..## # SH: 6Dex: 10 .##.##.########.##.##.# # XL: 10 Next: 80% Place: Dungeon:10 ....###### #WW@.........##.## # Noise: ---------  Time: 14458.1 (0.0) ........... #@j #.#..#...#.#.## # -) Claws #.....#.... # #............### # Throw: 5 boomerangs ...#..# >.. #######........### Zot (25877) ............#.###..#.'.' .............#########........### @   Josephine .#....#... #..................... WW 2 wraiths ...........#..#...#...#........#. ...............................[.You hear a shout!You block the wraith's attack. _You encounter Josephine the Decaying Necromancer. She is wielding a +0 dagger. _Okay, then. _Okay, then. _You remove your ring of protection from fire.j F 97/102 --jP 019--j AA - a ring of positive energy (worn)  j The wraith hits you. The wraith drains your vigour!You feel yourself slow down.j /  --more--jjs #Josephine points at you and mumbles some strange words.jk#######jlP>  The ghostly flame explodes!  The ghostly fireball engulfs the wraith.  The wraith completely resists. The ghostly fireball engulfs Josephine.  Josephine completely resists.  The ghostly fireball engulfs the wraith.  The wraith completely resists. The ghostly fireball engulfs you!j<u.WW@@#.jFP: 83/98 (102)----P: 16/20 -----=======6 (0.56) Slow Drainjjkg _You partially resist. You feel drained.jL-' j-d'  You mangle the wraith!!  You destroy the wraith!j..Wj<2J @j2`W  Okawaru accepts your kill.j2j7{   wraithjh;5/101 (102)--4=------9.8 (1.25j@jiAc _Josephine grinds her teeth.j*5 W.  jYou mangle Josephine!!j W  Josephine is moderately wounded.j7# W 2 wraithsj6====---61.1 (1.34jj3 _You block Josephine's attack.jC  You scratch Josephine.  jGJosephine is heavily wounded.j #Josephine points at you and mumbles some strange words.jB####j.  The ghostly flame explodes! The ghostly fireball engulfs you!  You partially resist. You feel drained. The ghostly fireball engulfs Josephine.jZ'@jE W.jv8@.j1/99 (102) -4------=======2.42jj3 _Josephine completely resists.jY# partially resist. You feel drained. The ghostly fireball engulfs Josephine._Josephine completely resists.  You claw Josephine!  Josephine is severely wounded.j,block Josephine's attack. The wraith hits you.  The wraith drains your vigour!j79-===----3.9 (1.51jjTk _You feel as though you will be slow longer.j,H  You scratch Josephine but do no damage.Josephine is severely wounded.jH [Josephine hits you but does no damage. You block the wraith's attack.j I jQI 805==-------5.469jYM jN  j,O l_Josephine hits you but does no damage. The wraith barely misses you.jk  You mangle Josephine!!  Josephine is almost dead.jm #Josephine points at you and mumbles some strange words.jB####jmalmost dead.  Josephine points at you and mumbles some strange words.  The ghostly flame explodes! The ghostly fireball engulfs you.partially resist. You feel drained.The ghostly fireball engulfs the wraith.  The wraith completely resists. The ghostly fireball engulfs Josephine.jL8NW@.@73/97-4--=======6.7 (1.38j:j<H _Josephine completely resists. The wraith hits you!j9q The wraith completely resists. The ghostly fireball engulfs Josephine. _Josephine completely resists. The wraith hits you!jq mangle Josephine!!  You kill Josephine!  Okawaru is honoured by your kill. jr O Okawaru grants you throwing weapons!jHy /  --more--j3e1.jm)WW 2 wraithsjojiu$ju##.+ #.....#..#...#.....##.##unreal the Grappler jv...# #.....#'##......#..#..#Troll of Okawaru *****. ...# #...#...........##...##j`vHealth: 74/102 =================------- ##.# #...#......#.........#jvuMagic: 14/20 ================-------- jv...+ +...#...........#....## # AC: 9Str: 24 j6w...## #.....#########.#.....# # EV: 7Int: 14 jww....# #########...#..## # SH: 6jwBDex: 10 .##.#j x #.########.##.##.# # XL: 10 Next: 101% Place: Dungeon:10 jLx8....###### #WW@.........##.## # Noise: =--------  Time: 14468.1 (1.4) jx........... #.#)#..#...#.#.## # -) Claws jx=#.....#.... # #............### # Throw: 5 boomerangs ...#..# >.. #######........### Zot (25867) Slow ............jy0#.###..#.'.' jQy.............#########........### WW 2 wraiths .#....#... #..................... jy'...........#..#...#...#........#. jy...............................[.You mangle Josephine!!  jzhYou kill Josephine!Okawaru is honoured by your kill.jQz<Okawaru grants you throwing weapons! jz_Something appears at your feet! You block the wraith's attack.  Your life force feels restored.j]{&------j{Okawaru is honoured by your kill.Okawaru grants you throwing weapons! j{\_Something appears at your feet! You block the wraith's attack.  j<|Your life force feels restored.  Your Unarmed Combat skill increases to level 12!  j|DYou have reached level 11!j!^80/109-11j: 0%  --more--jj _jHjE  j%F /'W  jnF XYou mangle the wraith!!  The wraith is severely damaged.jF jbG .WjZ jf\ h77-==9.5j\ $5j\ j7n jt * _The wraith hits you.j  You claw the wraith!  The wraith is almost destroyed.j79=5=-70.8 (1.34jr _The wraith hits you but does no damage. You block the wraith's attack.j( j{)You claw the wraith!  You destroy the wraith!jz    wraithOkawaru accepts your kill.js80=2--j`2.2 (1.43jj[ j2_The wraith hits you but does no damage. x2j}j ~2=-3.7 (1.51j[~jpj· j"t_You closely miss the wraith. The wraith hits you but does no damage.j]P 94j Q |=5.0 (1.30jY\ j] _You barely miss the wraith. The wraith closely misses you.j3  You mangle the wraith!!  The wraith is heavily damaged.jt4 56====6.358j#9 j: _The wraith barely misses you. The wraith closely misses you.j( jf} You claw the wraith!  The wraith is almost destroyed.jsThe wraith hits you! The wraith drains your vigour!jފ#0j-5--7.5 (1.27jljk _You feel as though you will be slow longer.jn9M '  You mangle the wraith!!  j9>You destroy the wraith!j9?RjBB51-jB4--9.0 (1.56jFj+HP _Okawaru accepts your kill.jvj#7-jJjH _No target in view!j39j9jU;j=j?p3=4j@jj5=6=3j7j^j67=j:1jOj~j#9j M=0j j j b9048jjj[2=7==7j!j#jq#4jM=5jBjp6=4jjcj2jp7=2jWj,&W _You start resting.j,98==........-j+-?.....'.'j2092.5 (13.5)j2-4.0 (15.01) j6j+8 jq8U_You feel yourself speed up.j`jajgjpjqv100/109=0jwjj#1jIN=39jTjÏjjCk3=8jjj`47jjDjjѰi5=6j]jjj8T6=9jM=5j3jj&7j :4jj[I _You start resting.j"HP restored.jL9=j)3501.0 (7.0)j=2.0 (83 _j5j}jVjjjj[B2jjj$T=1jj:jB0jj'20=29j!jX8jjjB7jMj7jB6jjjV>=5jjjj#B4jjUn _You start resting.Magic restored.jjK,11.0 (9jE1==2.0 (10.0)3 _j6jCj T jX Visible Items (select to target/travel, [!] to examine) Items  a - ()) a +0 daggerb - ([) a +0 robe  c - (†) the human corpse of Josephined - (() 2 silver javelins (here)jjj<##.+ #.....#..#...#.....##.##unreal the Grappler ...# #.....#'##......#..#..#Troll of Okawaru *****. j,5...# #...#...........##...##Health: 109/109 ======================== ##.# #...#......#.........#Magic: 21/21 ======================== ...+ +...#...........#....## # AC: 9Str: 24 ...## #.....#########.#.....# # EV: 7Int: 14 j]....# #########...#..## # SH: 6Dex: 10 .##.##.########.##.##.# # XL: 11 Next:  4% Place: Dungeon:10 ....###### #.'@.........##.## # Noise: ---------  Time: 14512.0 (0.0) ........... #.#)#..#...#.#.## # -) Claws j[6#.....#.... # #............### # Throw: 5 boomerangs ...#..# >.. #######........### Zot (25823) ............#.###..#.'.' .............#########........###  .#....#... #.....................  ...........#..#...#...#........#.  j...............................[.  _You start resting. _You feel yourself speed up. _You start resting. _HP restored. _You start resting. _Magic restored.jjPjUjRjj ...#'##......#..#..# #.....#...# ###.........# ...+ +.....#....## ### #.....#########.j<.# #######. ##...#..## .##.# #.########.##.##. ....###### #.'(.........##.#....... #.#@#..#...#.#.## #.....## #............### ...#..# >.. #######........###Zot (25823)  ################################# j4jj*e3.0 (12jj$  Things that are here:j _a +0 dagger; a +0 robe; the human corpse of Josephinej[ j+ Pick up what? 28/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger j Armour (select all with [)b - a +0 robe Carrion jЌ the human corpse of Josephine [Up|Down] selectj [Esc] exit Letters toggle [.|Space] toggle selected[top] j\$  j (  j2 }...# #.....#'##......#..#..#unreal the Grappler ...# #...#...........##...##Troll of Okawaru *****. ##.# #...#......#.........# jZ3 YHealth: 109/109 ======================== ...+ +...#...........#....## # Magic: 21/21 ======================== ...## #.....#########.#.....# # AC: 9Str: 24  j4 0....# #######.##...#..## # EV: 7Int: 14 .##.##.########.##.##.# # SH: 6Dex: 10 ....###### #.'(.........##.## # XL: 11 Next:  4% Place: Dungeon:10 ........... #.#@#..#...#.#.## # Noise: ---------  Time: 14513.0 (0.0) #.....#.... # #............### # -) Claws  j`4 ...#..# >.. #######........### Throw: 5 boomerangs ............#.###..#.'.' Zot (25822) .............#########........### .#....#... #.....................   j4 \...........#..#...#...#........#.  ...............................[.  #################################  _HP restored. _You start resting.  j4 _Magic restored.  Things that are here: _a +0 dagger; a +0 robe; the human corpse of JosephineOkay, then. jE;  j;  j?  j@ . _ j 4M j) L##.+..#...#.....##.##..#'## jP $..#.. .......##...##  jm Z##.# ##.........#  j I+ +...#..........# j ## #.....#########.#.....# ...# #######. ##...#..# .##.# #.########.##.##.###### #.'@.........##.## .......#.#)#..#...#.#.## #.....#.... # #............### #..# >.. #######........### ............#.###..#.'.' j  jo l4.0 (11 _ j  ja =_You start resting. _Magic restored.  Things that are here: _a +0 dagger; a +0 robe; the human corpse of Josephine _You see here 2 silver javelins. j? jK@`50!j>!j+ _C - 2 silver javelins!j`!j!j!jM!j&!j\Y19!jO!j·k .##.+ #.....#..#...#.....##.##.# #.....#'##......#..#..#.# #...#.##...## .##.# #...#......#.#.+ +...#!j.#....## .## #.....###.#.....# .# #######. ##...#..## .##.# #.########.##.##.# .###### #.@.!jF/.##.## !ju. #.#)#..#...#.#.## .#.....#.... #.#............### .#..# >.. #########.. #.###..#.'..#..#....#... #.#..#...#...#.#.[!j6!jxg _There is an open door, spattered with blood here.!jP!j!j!j]!j!jRI8 _!j`!j .##.+ #.....#..#...#.....##.## #....# #.....#'##......#..#..# !j*#....# #...#.##...## #.##.# #...#......#.#.+ +...#!jHp.#....##.## #.....#########.#.....#!jd.# #######.# ##...#..## #..##.# #.########.##.##.# #.....###### #@'!jG.##.##7 #!j. #.#)#..#...#.#.## #.#.....#.... #.#............### #....#..# >.. #########. #.!jR #.###..#.'.#.!jQ.#....#... #.#..#...#...#!j).!jDF. !j!j!j!jƎ !jd !jё !j !j !j B7!j͚ !j !j !j ,6!j !j !j p. .......!j? r.....##.... <....#####.....####.##.##..##.#.# !j^ V..##.+..#..#...#.....##.##..!j I..#'##......#..#..# #....# #!jɧ a# #.##.# #......#.........# !j a+ +...#...........#....## !j .....## #.....#########.#.....# .!j ~ #######@# ##...#.!j; #9.0 (2!jV o##.# #.########.##.##.#!jq a....###### #.'...##. !j #............ #.#)#..#...#.#.## Zot (25816) !j #.#.....#.... #.#............######!jŨ , !j !!j !j !j "j~"jS"jE"j"j"jPB5"j"j"j"jl,4"j"j"j%  "j1There is an open door, spattered with blood here."j4"jI3 _"jf"j$  Things that are here:"j "jt a +0 dagger; a +0 robe; the human corpse of Josephine"j"jI2 _"j"j+"jn1"j6"j"jZ"j:0"j"j"j"jC09"jI"jB"j3"jB8"jM"j "jS"jB7"jb"j"j9"j,6"j"j"j"j"jB5"j"jd"j"j2B4"jP"j+"jh"jB3"j"j"j"jB2"jv"j"j|"j,1"j"j"jw"j "j B0"jH "j "j#"jD799"jG"j"j"jBB8"j1"j"jR"jB7"j6"j\"j"j "jS!B5"jY""j#"j%"j%B4"j&"j9,"j-"j.B3"j*/"j2"j-5"j5B2"j6"j9"j:"j:B1"j<"j="j>"j5?B0"j2@"jA"jB"j`CC89"j.D"jE"jF"jfGB8"jNH"jI"jK"jlK,7"jK"jWL"j,N"jqOB6"jO"jP"jR"j=S"jS:5"jET"jU"jVX4"jW"jX"jY"jYB3"jZ"j\"juh2'1 _You open the door.0"jk@  There is an open door here."jq.#...# ...........#..### .#...######..##...#......#...#... "jr.#.......................#..#.... .#....#...<....#####.....####.##. #"j7rX#..........##.+ #..#...# "jjrd.....######....#####.....#'##.... "jr#....# #....#...#...#........."jr9 ####.##.#...#...#......#.. ########.......'@..+...#.........55.0 (3"jr 6.0) "jr....##.#.#.....##.##.....####### #"j6sq##'##.#........#.########.# .....#.####..##.#.> #.###### "jVs.....'..#.#.....##########.'..... ."jsu##.#..............#.#)#..# "jsi.....####.#.#.....#....#.#.#....."js#.# #.#....#..#.>....############'#..."js8..#"jx"jxg6.0 (3779"jL|"j<~ "jd~._Found a staircase to the Orcish Mines."j"j "j!"j$"j%"j&X8"j'"j("j(,7"j*)"j)"jy,"jv-"j-B6"j."j0"j0"jV1B5"jn2"j53"j84"j4B4"jb5"jR8@  There is an open door here."j9"j_:I3 _"j_=,"j1B21"jFJ'"j:GB0"jG"jZ7 _You open the door."j["jg\C69"j7]"j^"j_"j`B8"j`"jsb"jc"j6dB7"jd"j<Y .#...#...## V~≈_≈~...... ..#...#...# .≈~≈~≈......# ......#...# ###.~≈~≈~...##.# ."j.#.# #..............#. .###..#...######..##...#......#.."jՒv#...#.......................# "j......#....#...<....#####.....### .#.#'##..........##.'...# ..........######@...#####.....#'#68.0 (12"jm#..#....# #....#...#...#.... .###......# ####.##.#...#...#....#..########.......'...+...#........##.#.#.....##.##.....### ."j^#######'##.#........#.########.#"j?  .#........#.####..##.#.># #.#  .#........'..#.#.....####.'"j*  .#........#.##.#.......#.# "j"jg"jM_ _Partly explored, can't reach some places."js "jGs "js "j Q...0.0)..'.."j, )."jߗ "jx "jқ _ _Partly explored, can't reach some places.#j#j#j#jA#j #jK#j)_ _Partly explored, can't reach some places.$j$j9Level 10 of the Dungeon<<<<>>>>>>__(Press ? for help)$j!5 #.....#..#...≈........######.............'.....##....###.#......#.#  #.....#..#≈...........# #..~≈~≈~...<..#..#.#.##...####.........#  $jS#.###.#..+............# #..≈~≈~≈..#...#.....###...##...........# $js #.....+..#...#...#...##  V~≈_≈~......#...#........#.........#.#  $jf#.....#..#...#...#...# .≈~≈~≈......#..#.#...##......###'#...#  $j#........#.......#...# ###.~≈~≈~...##.#..####....#..##.....#...#  #......#.....#...#...# #..............#..###...##....#..####.#.#  #.....###...###..#...######..##...#......#...#.............####.#.#  $jz#......#..#..#...#.......................#..#........##.......#.#.#  #........##......#....#...<....#####.....####.##.##..##.#.#####...#  #.....#.....#.#'##..........##.'...#.....#..#...#.....##.## #...#  #....................######@...#####.....#'##......#..#..# #.#.#  #......#.....#..#....# #....#...#...#...........##...## #.#.#  #.....###...###......# ####.##.#...#...#......#.........# #...#  $jj#......#..#..#..########.......'...+...#...........#....## ###...#  #.###...............##.#.#.....##.##.....#########.#.....# #.....#  #.###.#.....#######'##.#........#.########.# ##...#..## #.....#  $j$@#.....+>....#........#.####..##.#.># #.########.##.##.# #.###.#  #.....#.....#........'..#.#.....##########.'..........##.## #.....#  #.....#.....#........#.##.#..............#.#)#..#...#.#.## #.....#  #.....###'#.#........####.#.#.....#....#.#.#............### #.....#  $je##........)#.#......#.# #.#....#..#.>....#########........###.###.#  #.......#)###......#.####'#..............##.###..#.'.'.###.#$j T.@$je A stone staircase leading up (D:10) <.%j%j6*..#...#...##V~≈_≈~......#.. unreal the Grappler ..#...#...#.≈~≈~≈......#.. Troll of Okawaru *****. %j*......#...# ###.~≈~≈~...##.#.. Health: 109/109 ======================== ..#...#...# #..............#.. Magic: 21/21 ======================== .###..#...######..##...#......#.. AC: 9Str: 24 %j* ..#...#.......................#.. EV: 7Int: 14 ......#....#...<....#####.....### SH: 6Dex: 10 %jM+.#.#'##..........##.'...#.....#.. XL: 11 Next:  4% Place: Dungeon:10 ..........######@...#####.....#'# Noise: ---------  Time: 14568.0 (0.0) ..#..#....# #....#...#...#.... -) Claws .###......# ####.##.#...#...#.... Throw: 5 boomerangs %j+e..#..########.......'...+...#.... Zot (25767) .........##.#.#.....##.##.....### .#######'##.#........#.########.#  .#........#.####..##.#.># #.#%j,  .#........'..#.#.....##########.'  .#........#.##.#..............#.#  _You open the door. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  %j],tPress: ? - help, v - describe, . - travelA stone staircase leading up.%j,%jZ-%j&<S %j-D6 _5%j$a43%jen2%jg%jh%jhB1%ji%jl%jm%jnB0%jn%jwr%jTs%jsC59%jft%jw%jx%jyB8%jy%j7%jA%j0%jB6%j`%j%j.%j}B5%j8%jn%jwX4%jK%jJ%j%jCB3%j%j%jc%jB2%j8%j%j[%jB1%j,%j%jM%jB0%j.%j%j%j@C49%j%jѦ%j%jҧB8%jS%j%j%jB7%j%ja%jK%jB6%j9%j%jԲ%j"B5%j%jP%j'%jB4%j%j%jK%jB3%jH%jܼ8There is an open door here.%j%jWI2 _%j%j%jD%jB1%j%j%j %jYB0%j~%j9%jY39%j%j%j%jB8%j%j%j%jFB7%j%j%j%jB6%j%%jN%j_%jB5%jR%jq%jC%jB4%j1%j_%jIn3%j|%j`%jB2%jA%jW%jX1%j=%jH%jlX0%j*%j>%jD%jC29%j*%jR%ji%jB8%jZ%jK ≈...........# #..~≈~≈~...<..#..........# #..≈~≈~≈..#...##...#...## V~≈_≈~......#.#...#...# .≈~≈~≈......# .......#...# ###.~≈~≈~...##.#.#...#...# #........####..#...######..##...#......#. #..#...#................# ##....#...@....#####.....#607.0 (39.0)#'##..........##.'...#.....# ...........######....#####.....#'%j a.#..#....# #....#...#...####......# ####.##.#...#...#... #..#..########.......'...+...#... ..........##.#.#.....##.##.....# ..#######'##.#........#.#. ..#..#.####..##.#.># #.%j}%jY _There is a stone staircase leading up here.&jW &jX Really walk into a travel-excluded area? Y - Yes &j4Y ' N - No&j0J&jW............# #..≈~≈~≈..#...#. unreal the Grappler &jX...#...#...##V~≈_≈~......#. Troll of Okawaru *****. ...#...#...#.≈~≈~≈......#. Health: 109/109 ======================== .......#...# ###.~≈~≈~...##.#. Magic: 21/21 ======================== ...#...#...# #..............#. AC: 9Str: 24 ..###..#...######..##...#......#. EV: 7Int: 14 &jX?#..#...#.......................#. SH: 6Dex: 10 #......#....#...<....#####.....## XL: 11 Next:  4% Place: Dungeon:10 ..#.#'##........@.##.'...#.....#. Noise: ---------  Time: 14607.0 (0.0) &j^Y...........######....#####.....#' -) Claws ...#..#....# #....#...#...#... Throw: 5 boomerangs ..###......# ####.##.#...#...#... Zot (25728) #..#..########.......'...+...#... &jY..........##.#.#.....##.##.....## V   vampire (dormant) ..#######'##.#........#.########. ..#........#.####..##.#.># #. ..#........'..#.#.....##########. _You open the door. _Partly explored, can't reach some places. &j,Z_Partly explored, can't reach some places. _Partly explored, can't reach some places. _There is an open door here. _There is a stone staircase leading up here.&j/\G.V&j_m.V&j`l8.0 (17 _&jId9_&jke'j ............# #..≈~≈~≈..#...#. unreal the Grappler ...#...#...##'j} n.~≈_≈~......#. Troll of Okawaru *****. ...#...#...#V≈~≈~≈......#. Health: 109/109 ======================== .......#...# ###*~≈~≈~...##.#. Magic: 21/21 ======================== ...#...#...# #.*............#. AC: 9'jζ .Str: 24 ..###..#...######.*##...#......#. EV: 7Int: 14 #..#...#.........*.............#. SH: 6Dex: 10 'j a#......#....#...<*...#####.....## XL: 11 Next:  4% Place: Dungeon:10 ..#.#'##........@.##.'...#.....#. Noise: ---------  Time: 14608.0 (0.0) 'j ...........######....#####.....#' -) Claws ...#..#....# #....#...#...#... Throw: 5 boomerangs 'j۷ ..###......# ####.##.#...#...#... Zot (25727) #..#..########.......'...+...#... ..........##.#.#.....##.##.....## V   vampire ..#######'##.#........#.########. 'j& ..#........#.####..##.#.># #. ..#........'..#.#.....##########. _There is an open door here. 'jm r_There is a stone staircase leading up here.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (62% to hit)(j,............# #..≈~≈~≈..#...#. unreal the Grappler ...#...#...##.~≈_≈~......#. Troll of Okawaru *****. ...#...#...#(j,V≈~≈~≈......#. Health: 109/109 ======================== .......#...# ###.~≈~≈~...##.#. Magic: 21/21 ======================== ...#...#...# #..............#. AC: 9Str: 24 ..###..#...######..##...#......#. EV: 7Int: 14 (j,?#..#...#.......................#. SH: 6Dex: 10 #......#....#...<(...#####.....## XL: 11 Next:  4% Place: Dungeon:10 ..#.#'##........@.##.'...#.....#. Noise: ---------  Time: 14608.0 (0.0) (jk-...........######....#####.....#' -) Claws ...#..#....# #....#...#...#... Throw: 5 boomerangs ..###......# ####.##.#...#...#... Zot (25727) #..#..########.......'...+...#... ..........##.#.#.....##.##.....## V   vampire (j-i..#######'##.#........#.########. ..#........#.####..##.#.># #. ..#........'..#.#.....##########. _There is an open door here. _There is a stone staircase leading up here.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycle(j.QShift-Dir - straight lineAim: a vampire (62% to hit)(jJ8((jBg8((j58((j8((j[(  Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (62% to hit)  You throw a boomerang.  The boomerang barely misses the vampire.(jO8((jg@~V....(j.(jv8((j8((j58((jR8((jm8((j8((j8((jG.V(j{!.(j$V(j6.....(j/.@(jn9.3 (1.35 _(j9_(jD(jp............# #..≈~≈~≈..#...#. unreal the Grappler ...#...#...##(jqz.~≈_≈~......#. Troll of Okawaru *****. ...#...#...#.≈~≈~≈......#. Health: 109/109 ======================== (jUq.......#...# ###.~≈~≈~...##.#. Magic: 21/21 ======================== (jq$...#...#...# #..V...........#. AC: 9Str: 24 (jq..###..#...######.*##...#......#. EV: 7Int: 14 (j*s#..#...#.........*.............#. SH: 6Dex: 10 #......#....#...<*...#####.....## XL: 11 Next:  4% Place: Dungeon:10 ..#.#'##........@.##.'...#.....#. Noise: ---------  Time: 14609.3 (0.0) ...........######....#####.....#' -) Claws ...#..#....# #....#...#...#... Throw: 5 boomerangs (jsK..###......# ####.##.#...#...#... Zot (25725) #..#..########.......'...+...#... ..........##.#.#.....##.##.....## V   vampire (jtJ..#######'##.#........#.########. ..#........#.####..##.#.># #. ..#........'..#.#.....##########.You throw a boomerang. (jRty_The boomerang barely misses the vampire.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (62% to hit)(jʦ ............# #..≈~≈~≈..#...#. unreal the Grappler ...#...#...##(j z.~≈_≈~......#. Troll of Okawaru *****. ...#...#...#.≈~≈~≈......#. Health: 109/109 ======================== (j^ .......#...# ###.~≈~≈~...##.#. Magic: 21/21 ======================== ...#...#...# #..V...........#. AC: 9Str: 24 ..###..#...######..##...#......#. EV: 7(jǧ kInt: 14 #..#...#.......................#. SH: 6Dex: 10 #......#....#...<(...#####.....## XL: 11 Next:  4% Place: Dungeon:10 ..#.#'##........@.##.'...#.....#. Noise: ---------  Time: 14609.3 (0.0) (j ...........######....#####.....#' -) Claws ...#..#....# #....#...#...#... Throw: 5 boomerangs (jH ^..###......# ####.##.#...#...#... Zot (25725) #..#..########.......'...+...#... (j 7..........##.#.#.....##.##.....## V   vampire ..#######'##.#........#.########. ..#........#.####..##.#.># #. ..#........'..#.#.....##########.You throw a boomerang. (j r_The boomerang barely misses the vampire.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (62% to hit)(j 8((j 8((jF /... Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (62% to hit)  You throw a boomerang. The boomerang hits the vampire!  The vampire is moderately damaged.(j 8((j# 8((j? 8((je 8((j~ ;.V.(j N..@(j o10.5 (1.24 _(j 9_(j) )jx............# #..≈~≈~≈..#...#. unreal the Grappler )j...#...#...##.~≈_≈~......#. Troll of Okawaru *****. ...#...#...#)j.≈~≈~≈......#. Health: 109/109 ======================== )j-.......#...# ###.~≈~≈~...##.#. Magic: 21/21 ======================== ...#...#...# #..............#. AC: 9Str: 24 )jW..###..#...######.V##...#......#. EV: 7Int: 14 )j#..#...#.........*.............#. SH: 6Dex: 10 )ja#......#....#...<*...#####.....## XL: 11 Next:  4% Place: Dungeon:10 ..#.#'##........@.##.'...#.....#. Noise: ---------  Time: 14610.5 (0.0) )j...........######....#####.....#' -) Claws )j`...#..#....# #....#...#...#... Throw: 5 boomerangs ..###......# ####.##.#...#...#... Zot (25724) )jf#..#..########.......'...+...#... ..........##.#.#.....##.##.....## V   vampire )j..#######'##.#........#.########. ..#........#.####..##.#.># #. ..#........'..#.#.....##########.)jYou throw a boomerang. The boomerang hits the vampire! _The vampire is moderately damaged.Throw: 5 boomerangs)j8YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (moderately damaged, 62% to hit))jQr............# #..≈~≈~≈..#...#. unreal the Grappler ...#...#...##.~≈_≈~......#. Troll of Okawaru *****. ...#...#...#.≈~≈~≈......#. Health: 109/109 ======================== )j.......#...# ###.~≈~≈~...##.#. Magic: 21/21 ======================== ...#...#...# #..............#. AC: 9Str: 24 ..###..#...######.V##...#......#. EV: 7Int: 14 #..#...#.......................#. SH: 6Dex: 10 )j(#......#....#...<(...#####.....## XL: 11 Next:  4% Place: Dungeon:10 ..#.#'##........@.##.'...#.....#. Noise: ---------  Time: 14610.5 (0.0) ...........######....#####.....#' -) Claws )j...#..#....# #....#...#...#... Throw: 5 boomerangs ..###......# ####.##.#...#...#... Zot (25724) #..#..########.......'...+...#... ..........##.#.#.....##.##.....## V   vampire )j(..#######'##.#........#.########. ..#........#.####..##.#.># #. ..#........'..#.#.....##########.You throw a boomerang. The boomerang hits the vampire! _The vampire is moderately damaged.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycle)jShift-Dir - straight lineAim: a vampire (moderately damaged, 62% to hit))j  8()j% ..Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (moderately damaged, 62% to hit)  )je& You throw a boomerang. The boomerang hits the vampire.  The vampire is heavily damaged.)jS) 8()j*F 8()j"b 8()j| K.V)jԁ I..@)j n1.8 (1.33 _)jD 9_)jP *jnN............# #..≈~≈~≈..#...#. unreal the Grappler ...#...#...##.~≈_≈~......#. Troll of Okawaru *****. ...#...#...#.≈~≈~≈......#. Health: 109/109 ======================== .......#...# ###.~≈~≈~...##.#. Magic: 21/21 ======================== ...#...#...# #..............#. AC: 9Str: 24 ..###..#...######..##...#......#. EV: 7Int: 14 #..#...#.........V.............#. SH: 6Dex: 10 #......#....#...<*...#####.....## XL: 11 Next:  4% Place: Dungeon:10 ..#.#'##...*jO.....@.##.'...#.....#. Noise: ---------  Time: 14611.8 (0.0) ...........######....#####.....#' -) Claws ...#..#....# #....#...#...#... Throw: 5 boomerangs ..###......# ####.##.#...#...#... Zot (25723) #..#..########.......'...+...#... ..........##.#.#.....##.##.....## V   vampire ..#######'##.#........#.########. ..#........#.####..##.#.># #. ..#........'..#.#.....##########.You throw a boomerang. The boomerang hits the vampire. _The vampire is heavily damaged.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (heavily damaged, 62% to hit)*jo............# #..≈~≈~≈..#...#. unreal the Grappler ...#...#...##.~≈_≈~......#. Troll of Okawaru *****. ...#...#...#*jp.≈~≈~≈......#. Health: 109/109 ======================== .......#...# ###.~≈~≈~...##.#. Magic: 21/21 ======================== ...#...#...# #..............#. AC: 9Str: 24 ..###..#...######..##...#......#. EV: 7Int: 14 #..#...#.........V.............#. SH: 6Dex: 10 #......#....#...<(...#####.....## XL: 11 Next:  4% Place: Dungeon:10 *jq..#.#'##........@.##.'...#.....#. Noise: ---------  Time: 14611.8 (0.0) ...........######....#####.....#' -) Claws ...#..#....# #....#...#...#... Throw: 5 boomerangs *jdq..###......# ####.##.#...#...#... Zot (25723) #..#..########.......'...+...#... ..........##.#.#.....##.##.....## V   vampire ..#######'##.#........#.########. *jq[..#........#.####..##.#.># #. ..#........'..#.#.....##########.You throw a boomerang. The boomerang hits the vampire. _The vampire is heavily damaged.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*jrlAim: a vampire (heavily damaged, 62% to hit)*j3-(Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (heavily damaged, 62% to hit)  You throw a boomerang.  The boomerang closely misses the vampire.*j#8(*j8(*j8(*j8(*j8(*j5@~....V*j@6.*j88(*j6[8(*jZp8(*j8(*j8(*j8(*j&8(*j"K.V*jZ,...*j.*j$5..@*j2P3.0 (1.22 *j_*j9_*j+jO <You mangle the vampire!!  You destroy the vampire! .........##.#.#.....##.##.....## ######'##.#........#.########. #.####..##.#.>#   ..#........'..#.#.....##########. +jPw6===8 (0.81+jS9_+jU +jUJ_Okawaru accepts your kill.+jV yM≈~≈~≈~...<+j j.........# #..≈~≈~≈..##+j .~≈_≈~# .≈~≈~≈.........#..+j' ##.~≈~≈~...##.#...#...# #........ +jK p..#########..##...#+jg #+j c............... +j #......#....#...@....#####.....##+j n#.#'##..........##.'....+jN ........######....#####.....#'.#..# #... ..###......# ####.##.#...#...#....+jm  +j =#..#+j{ +jW q---4.8 (1.00+jq A_+j  +j? +j i_There is a stone staircase leading up, spattered with blood here.,jo,jA stone staircase leading up (D:10)(Press ? for help) ,j'#.....#....≈≈#####≈≈..##.#.#..#..#.......##..##...##....###.......#  ,jF#..##.#......≈...≈≈≈:.##...#..+......###.#...#.....#..............#  ,jcw#.....#..#...≈........######.............'.....##....###.#......#.#  ,j#.....#..#≈...........# #..~≈~≈~...<..#..#.#.##...####.........#  ,j#.###.#..+............# #..≈~≈~≈..#...#.....###...##...........#  ,j#.....+..#...#...#...##  .~≈_≈~......#...#........#.........#.#  #.....#..#...#...#...#,jK .≈~≈~≈......#..#.#...##......###'#...#  ,j#........#.......#...# ###.~≈~≈~...##.#..####....#..##.....#...#  ,j#......#.....#...#...# #..............#..###...##....#..####.#.#  ,j"#.....###...###..#...######..##...#......#...#.............####.#.#  ,j;v#......#..#..#...#.......................#..#........##.......#.#.#  ,jT#........##......#....#...@....#####.....####.##.##..##.#.#####...#  ,jm#.....#.....#.#'##..........##.'...#.....#..#...#.....##.## #...#  ,jn#....................######....#####.....#'##......#..#..# #.#.#  ,j#......#.....#..#....# #....#...#...#...........##...## #.#.#  ,j#.....###...###......# ####.##.#...#...#......#.........# #...#  ,jn#......#..#..#..########.......'...+...#...........#....## ###...#  ,jn#.###...............##.#.#.....##.##.....#########.#.....# #.....#  ,j #.###.#.....#######'##.#........#.########.# ##...#..## #.....#  ,jMP#.....+>....#........#.####..##.#.># #.########.##.##.# #.###.#  #.....#.....#........'..#.#.....##########.'..........##.## #.....#  ,jl#.....#.....#........#.##.#..............#.#)#..#...#.#.## #.....#  #.....###'#.#........####.#.#.....#....#.#.#............### #.....#,j ..#..#.....+.................~≈~≈~....≈~≈~≈...~≈_≈~...≈~≈~≈...~≈~≈~............##...#............,j_ -.....,ju,j,|≈...........# #..~≈~≈~...<..#. unreal the Grappler ,jQ|............# #..≈~≈~≈..#...#. Troll of Okawaru *****. ...#...#...##,jp|.~≈_≈~......#. Health: 109/109 ======================== ...#...#...#,j|.≈~≈~≈......#. Magic: 21/21 ======================== .......#...# ###.~≈~≈~...##.#. AC: 9,j|,Str: 24 ,j|...#...#...# #..............#. EV: 7Int: 14 ,j|..###..#...######..##...#......#. SH: 6Dex: 10 ,j} #..#...#.......................#. XL: 11 Next:  6% Place: Dungeon:10 ,jL}#......#....#...@....#####.....## Noise: ---------  Time: 14614.8 (0.0) ..#.#'##..........##.'...#.....#. -) Claws ,j}...........######....#####.....#' Throw: 5 boomerangs ...#..#....# #....#...#...#... Zot (25720) ..###......# ####.##.#...#...#... #..#..########.......'...+...#...  ,j~9..........##.#.#.....##.##.....##  ..#######'##.#........#.########.  ..#........#.####..##.#.># #. You mangle the vampire!!  You destroy the vampire! _Okawaru accepts your kill. ,jy~_There is a stone staircase leading up, spattered with blood here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.,j~,j|,j -j-j3-j-j -j -j `19 _-j#-j-j!,8-jK-j`,-jX7-j-j)-jX6-j[-j-jX5-j-jQ"-j%-j'B4-j(-j,-j.X3-j/-jJC ≈≈≈≈Δ...##...#'##.....###'####. -jK≈≈>.≈+...##.#.#..'.###.#........# -j+K≈≈._≈+....#...#..#.....#. -jNK#≈≈≈≈≈≈≈......#..#.....######.#.# -jK#####≈≈..##.#.#..#..#.....# -jKl≈...≈≈≈:.##...#..+......###.#...# -jLQ≈........######.............'... -j&L.........# #..~≈~≈~...<..# .-jwL..# #.@≈~≈~≈..#...#....21.8 (7 -jL#...#...## ##.~≈_≈~......#...# -jM#...#...# #.≈~≈~≈......#..#.-j$M.#...# ###.~≈~≈~...##.#..## -jnM#...#...# #..............#..## ##..#...-jMl.##...#......#...# -jM,#...#.......................#..#...#....#...<....#####..... .#'##....##.'...#.....#..-jbN-jgQ-jR= _Done exploring.-ji-j͵-j-j0......<-jL-j-j`= _Done exploring.-j"Z-jyZ-j+[-j*w-j[y-jz-jT|E _Done exploring.-j -jn -jW -j, ;-j./ -j0 E _Done exploring..j.jZLevel 10 of the Dungeon<<<<>>>>>>__(Press ? for help) #...#..........≈≈...........#.#.#.#..#.......#..#.....#....#.#..#.#  #...#..........≈≈≈≈.......).#.#.#.#..#.........#......##...#.#..#.#  #...###'##.≈.####≈≈...........###...............#....#.#..##......# .j #............≈≈≈≈≈Δ...##...#'##.....###'####....[#...##...#.....).#  .j)3#...#..##....≈≈>.≈+...##.#.#..'.###.#........#..#..#..#...#..#....#  #...........≈≈≈._≈+....#...#..#.....#.......#.#...##......#..#....# .j #.....##+#..≈#≈≈≈≈≈≈≈......#..#.....######.#.###.##.##....#..#....#  .j~#.....#....≈≈#####≈≈..##.#.#..#..#.......##..##...##....###.......#  .jD#..##.#......≈...≈≈≈:.##...#..+......###.#...#.....#..............#  #.....#..#...≈........######.............'.....##....###.#......#.#  .j#.....#..#≈...........# #..~≈~≈~...<..#..#.#.##...####.........#  .j#.###.#..+............# #.@≈~≈~≈..#...#.....###...##...........#  .j #.....+..#...#...#...## ##.~≈_≈~......#...#........#.........#.#  #.....#..#...#...#...#.jU t#.≈~≈~≈......#..#.#...##......###'#...#  .j V#........#.......#...# ###.~≈~≈~...##.#..####....#..##.....#...#  #......#.....#...#...# #..............#..###...##....#..####.#.#  #.....###...###..#...######..##...#......#...#.............####.#.#  .j #......#..#..#...#.......................#..#........##.......#.#.#  #........##......#....#...<....#####.....####.##.##..##.#.#####...#  #.....#.....#.#'##..........##.'...#.....#..#...#.....##.## #...#  .j n#....................######....#####.....#'##......#..#..# #.#.#  .jd /#......#.....#..#....# #....#...#...#...........##...## #.#.#  #.....###...###......# ####.##.#...#...#......#.........# #...#.jh\#@.j!..jU2# ##### #########..>).......##.## ##..............#############.<.# #......###ß..ß#####.j##.......:.......#.#...##.......#.#.# #.#..#.#.##..## #...#..#..#.#.......#.j'...##.......#.#.# #.#....#.#..## #...##...##.........#....j*~.##.#######...###......'.#.########..#.#...####........#...##.....≈≈.............#.#.....jb#÷...###...####..#..........≈≈.....#.#.#.#..#.......#..#.....#....#.#..#.ju#..........≈≈≈≈.......).#.#.#.#..#.........#......##...#.#..#.jo.###'##.≈.####≈≈...........###...............#....#.#..##.j.......≈≈≈≈≈Δ...##...#'##.....###'####....[#...##...#.....)#..##....≈≈>.≈+...##.#.#..'.###.#........#..#..#..#...#..#.jW}..........≈≈≈._≈+....#...#..#.....#.......#.#...##......#..###+#..≈#≈≈≈≈≈≈≈......#..#.....######.#.###.##.##....#..#.....≈≈#####≈≈..##.#.#..#..#.#..####.....jO##.#......≈...≈≈≈:.##...#..+......#.#.....#...........#..#...≈........######'.....##....###.#.......#≈...........# #..~≈~≈~...<..#..#.#.##...####........###.#..+............# #.@≈~≈~≈..#...###....j;+..#...### ##.~≈_≈~....#........#.........##...#...#...# #.≈~≈~≈.#...##......###'.j1##...# ###.~≈~≈~...##.#..####....#..##.....#...#..........#..###...##....#..####...######..##...#......#...#....####.#.j.j≈≈≈≈≈Δ...##...#'##.....###'####.. unreal the Grappler ≈≈>.≈+...##.#.#..'.###.#........# Troll of Okawaru *****. ≈≈._≈+....#...#..#.....#.......#. Health: 109/109 ======================== #≈≈≈≈≈≈≈......#..#.....######.#.# Magic: 21/21 ======================== #####≈≈..##.#.#..#..#.......##..# AC: 9Str: 24 ≈...≈≈≈:.##...#..+......###.#...# EV: 7Int: 14 ≈........######.............'.... SH: 6Dex: 10 .........# #..~≈~≈~...<..#..#. XL: 11 Next: [4.ja0m 6% Place: Dungeon:10 .........# #.@≈~≈~≈..#...#.... Noise: ---------  Time: 14621.8 (0.0) #...#...## ##.~≈_≈~......#...# -) Claws #...#...##.≈~≈~≈......#..#. Throw: 5 boomerangs .j....#...# ###.~≈~≈~...##.#..## Zot (25713) #...#...# #..............#..## ##..#...######..##...#......#...#  #...#.......................#..#.  ....#....#...<....#####.....####.  .#'##..........##.'...#.....#..#.  .j+0_Done exploring. _Done exploring. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelThe floor..j.j.j/ /jS /j9rDungeon Overview and Level Annotations /jnHBranches: (press G to reach them and ?/b for more information) Dungeon (10/15)Zot: 25713/j` Temple (0/1) D:6 /j& Orc (0/2) D:10  Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriados/jhDithmenosElyvilon FedhasGozag ($187)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul Zin/jThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:7 : /jZAnnotations: (press ! to add a new annotation) D:4 Dowan, Duvessa D:9 2 transporters, exclusion: obsidian statue0j:0j≈≈≈≈≈Δ...##...#'##.....###'####.. unreal the Grappler 0j≈≈>.≈+...##.#.#..'.###.#........# Troll of Okawaru *****. 0jL≈≈._≈+....#...#..#.....#.......#. Health: 109/109 ======================== 0j-F#≈≈≈≈≈≈≈......#..#.....######.#.# Magic: 21/21 ======================== #####≈≈..##.#.#..#..#.......##..# AC: 9Str: 24 0jO≈...≈≈≈:.##...#..+......###.#...# EV: 7Int: 14 0jr≈........######.............'.... SH: 6Dex: 10 0jm.........# #..~≈~≈~...<..#..#. XL: 11 Next:  6% Place: Dungeon:10 0j\.........# #.@≈~≈~≈..#...#.... Noise: ---------  Time: 14621.8 (0.0) 0j)#...#...## ##.~≈_≈~......#...# -) Claws #...#...#0j#.≈~≈~≈......#..#. Throw: 5 boomerangs 0j=+....#...# ###.~≈~≈~...##.#..## Zot (25713) #...#...# #..............#..## ##..#...######..##...#......#...#0j  #...#.......................#..#.  ....#....#...<....#####.....####.  .#'##..........##.'...#.....#..#.0j  _Done exploring. _Done exploring. 0jf_Done exploring. _Done exploring.0j0jO0ji0j;0j<Where to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - Temple0jO - Orcish Mines 1jK1jp [?25h[?0c1j≈≈≈≈≈Δ...##...#'##.....###'####.. unreal the Grappler ≈≈>.≈+...##.#.#..'.###.#........# Troll of Okawaru *****. 1j f≈≈._≈+....#...#..#.....#.......#. Health: 109/109 ======================== #≈≈≈≈≈≈≈......#..#.....######.#.# Magic: 21/21 ======================== #####≈≈..##.#.#..#..#.......##..# AC: 91jm Str: 24 ≈...≈≈≈:.##...#..+......###.#...# EV: 7Int: 14 ≈........######.............'.... SH: 61j ,Dex: 10 1j m.........# #..~≈~≈~...<..#..#. XL: 11 Next:  6% Place: Dungeon:10 1j \.........# #.@≈~≈~≈..#...#.... Noise: ---------  Time: 14621.8 (0.0) 1jH!#...#...## ##.~≈_≈~......#...# -) Claws #...#...##.≈~≈~≈......#..#. Throw: 5 boomerangs ....#...# ###.~≈~≈~...##.#..## Zot (25713) 1jm!#...#...# #..............#..## ##..#...######..##...#......#...#1j!  #...#.......................#..#.1j!  ....#....#...<....#####.....####.1j!{  .#'##..........##.'...#.....#..#.  1j&"!_Done exploring. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 10, ? - help) 1jEQ [?25l[?1c1jh41j+i1ji1j"s1jut1j vj2 _1jv1jx1jVxB11j y1jp{n01j|1j}1j ~1js~C091j1j1jI1jB81j,1jf1jB71jc1j\1jV1jB61jW1jreThere is a stone staircase leading up, spattered with blood here.1j!1j1jI5 _1jC1jUl & 1jl $9  You climb upwards.1jJo 1jo B31jp 1jer u _Level annotation: 2 transporters, exclusion: obsidian statue1j x %  1j3x -There is a stone staircase leading down here.1jIz 1jz I2 _1j{ 1j| 1jg~ 1j~ ,11j~ 1jz 1j 1j 1j B01j 1jq 1jȆ 1j D6991j 1jB 1j 1jΊ B81jZ 1j 71j 1je B61j 1j 1jc 5432101jq 1jJ 1j C891j 1jں 1js 1j B81j 1jK 1j 1jj ,71j 1jR 1j 1j2 1jd :61j( 1j% $  Things that are here:1j l  a +0 robe; a +0 dagger; an orc skeleton1j 1j I5 _1j 1j m  There is a stone staircase leading up, spattered with blood here.1j 1jV 1j* I4 _1j 1jМ %81jn 1jʝ B31j 1jP ! _You climb upwards.1jw R  There is a stone staircase leading down here.1jv 1jܧ I2 _1j| 1j 1j~ 1jԪ B11j2 1jR 1j 1j^ B01j 1j 1j 1j C791jO 1jc 1j@ 1j| :81j 1j 1j 1j B71j 1j 1jE 1j B61j 1j 1j 1j$ B51j 1j 1j 1jK B41j> 1j> W  There is a stone staircase leading up here.1j3 1j _3 _1j 1j{ %71j} 1j} B11j} 1j ! _You climb upwards.1j R  There is a stone staircase leading down here.1j 1j I0 _1jX 1j 1j 1j C691j 1j 1j 1jV B81j 1j4 1j8 1j B71jH 1jA W  There is a stone staircase leading up here.1j> 1j/ 1j I6 _1jy 1j˖ %61je 1jޘ B51j 1j _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up1jK  _You climb upwards.1j< up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.  There is a stone staircase leading down here.1ju 1jФ I4 _1j 1jT 1j X31j{ 1j] 1j 1jT B21j 1jZ 1jo 1j B11j 1ju 1j X01j 1j 1jr Y591j 1j n81j| 1j: 1j X71j 1j 1j X61j? 1j 1j X51j 1j 1j X41js 1j 1j X31j 1j n21j 1jf 1jr 1j# B11j 1j 1j& X01j 1j _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  Things that are here:1j l  a +0 spear; a +0 club; a gnoll skeleton1j" `49 _1j 1jP 1j 1j. B81j 1j 1j0 1j B71j 1j W  There is a stone staircase leading up here.1j 1j_ 1j I6 _1j 1j %51j; 1j B41j 1js ! _You climb upwards.1j R  There is a stone staircase leading down here.1j 1j9 I3 _1jm 1j 1j 1j B21jk 1j 1jP 1j B11j 1j 1j 1j B01jO 1j 1j< 1j C391j 1j 1j5 n81j` @  There is an open door here.1j 1jf I7 _1jQ 1j 1j1j=B61j11j1j1jB51jo1j1jX41jS1jt1j1jvB31j1j1j1jB21j<1j"1j$1jo$B11j&1jV)1j+1j+B01j-1j01j11j22C291j31j61jh71j7B81j91jp<1j.=1j=B71jV?1j@1jCn61jD1jE1jFB51j4G1jrH1jwI1jIB41jN1jO1jP1jP,31jQ1jUQ1jR1jR1jRB21jS1jT1jT1jUB11jU1jOV1jV1j$WB01jW1jX1j'Y1jrYC191jY1jZ1j [1j[B81j[1j\1ja]1j]B71jf^1j _1jj_1j_,61j_1j-`1j a1ja1jaB51jHb1jdW  There is a stone staircase leading up here.1jd1j0f_4 _1jug2j4G 4  You climb upwards.2j62jW7,32j72js82j:Y _Level annotation: Dowan, Duvessa2jB #..........### #..##.... ###..........# #.######## #####..###.###.#  #.)###.....##  ##..#..÷##...#######  #....<######.......# #.#..÷# #######2jB #....## # #....#@# #7100.0) #..###.# #. 2jBE#.# #.# # ## #.# ###.. #.# ##.... #.# ####.....2jFC #.## #....... #..# #.###... ##.# #.# #...[2jC!2jD2jnG2jHc _There is a stone staircase leading down here.3j3jɃ3j/3j(3j=3j_2 _3jʎ3j3jB13jܑ3jY3jn03j3jƙ3j*C093jn3jf3j3j^B83j]3j]3j3jB73j 3j3j3j%B63j3j3j3j B53j3j 3j3jB43j3j3j3j`B33j|3j3jA3jtB23j3j3j3j?B13j.3j73j<3jB03j3jv3ju3jD5993jL3jg3j<3jB83j3j53j^3jB73j3j3j3j5B63jc3j3jX53jh3jm  You see here a parchment of Apportation.3j.3jI4 _3j3j3j~3jB33j 3j 3j 3j$ B23j 3j 3j 3j3 3j_ :13j 3j 3j 3j B03j 3j 3j 3j C893j 3j 3jg 3j B83j~ 3j  3j 3j B73j 3j! 3j# 3jx# 3j# :63jf$ 3j% 3j' 3jx' B53j3( 3j) 3j* X43j^+ 3j, 3j- 3j-. B33j. 3j0 3jB1 3jv1 B23j2 3jR3 3j4 3j4 B13jd5 3j6 3j7 3j 8 B03j8 3j9 3j: 3jD; C793j; 3j< 3j= 3jD> B83j> 3j@ 3jaA 3j(B B73jB 3jC 3jD 3jD B63jE 3jF 3jG 3j0H B53jH 3jI 3jJ 3jK B43jK 3jL 3jM 3jN B33jN 3jS 3jT 3j,U B23jU 3jW 3j#Y 3jzY B13jZ 3j[ 3jE] 3j] B03jw^ 3j` 3j@a 3jka C693jHb 3jc 3jd 3j7e B83j'f 3jg 3jh 3jh B73jZi 3jj 3jk 3jdl B63jl 3jsn 3jo 3jZp B53jp 3jr 3jIs 3js B43jit 3ju 3j[w 3jw B33jax 3jy 3j{ 3j{ ,23j{ 3ja~ 3jY 3j4 3j 3j. :13j{ 3j; 3jw 3jю B03j 3j2 3j] 3j C593jr 3j 3jy 3j– B83j 3j$ 3jǚ 3j B73j 3jF 3j 3j B63j 3j͠ 3j 3jb B53j5 3j 3jڥ 3jU B43j 3jħ 3j 3j= B33j 3j 3j 3jz B23j 3jT 3j 3jد B13j_ 3j< 3j& 3j} B03j 3j= 3j- 3j C493j 3j 3jʸ 3j B83j 3jh 3j 3jݻ B73js 3j k .# ####.......####...## 3j+ n.# #.............#### #....#. .# ##.##.........## #....#. .### #..##.........# #....## 3j w...# #.###########.# ##.....# ##.###.# #...# ####...##.. ##.....## #.### ##.........† ..÷##...########.#####..###..# <######.......##@##....####.##3j 87.8 (66.0) ÷# #######...............## ## ## ###..#..#........# # #3j  #.#..##.###.#..## ##.#.###.#.......### ###...#.....#...#..# 3jk ####......#.###.#....# ###.......##.# #3j `####........#..###.# ##...3j; 3j 3j E _Done exploring.3jA 3j 3j` 3jN r.........0.0)3j 3j 3jM E _Done exploring.3jY 3j Z 3j{Z 3jj 3jk 3jm 3jHo E _Done exploring.4j4jh4j4jk4j4jB4jE _Done exploring.4j̙4j̣&Level 4 of the Dungeon<<<>>>__(Press ? for help) #..#...#...#...#...#4j7#.#...#### #.## ####.## ##.....#  #....#...#...#....## #####.##.÷...###..#### ##.....###...####  #..#...#:..#.....###.........##.........###.......#....#  ##.###...#.......# ####.............####...##..........#.##  4jͤ#...............# #.............#### #....#............#  ######.#........# ##.##.........## #....#.......###..####  #..........### #..##.........##....##.....####.....#  ###..........# #.###########.# ##.....#.....###......#  #####..###.###.##...# ####...##......>.#..#....####  #.)###.....##4j,#.### ##.........†........##.......#  ##..#..÷##...########.#####..###..###.......##########.#  #....<######.......##@##....####.## #......#####.....#.#  #.#..÷# #######...............## ##.........#.PPP.#.#  ###....#####..#..#........# ###)......#...P.+.#  #....#>#4jya#.#..##.###.#..## #........#._.P.+.#  #..###.##.#.###.#.......####.#..#####...P.+.#  #.## #.###...#.....#...#..#...#..# ##.PPP.###  ### #.#4j˥###......#.###.#....#.###.## #.....#  #.###.......##.# #.###....###.# #######  #.#4j&7####........#..###.# ##...##..# #######  #.## #................÷.# ##.......##  #..# #.###.......######## #.........#  ##.# #.# #...[...##.#.....###4jJW*,,*,,,*,,,*,,,*,,,**,*,,,**** *,** ****,** **,,,,,**,,,,*,,,*,,,*,,,,** *****,**,÷,,,***,,**** **,,,,,***,,,*****,,*,,,*:,,*,,,,,**4jW*,,,,,,,,,**,,,,,,,,,***,,,,,,,*,,,,***,***,,,*,,,,,,,* ****,,,,,,,,,,,,,****,,,**,,,,,,,,,,*,***,,,,,,,,,,,,,,,* *,,,,,,,,,,,,,**** *,,,,*,,,,,,,,,,,,*******,*,,,,,,,,* **,**,,,,,,,,,** *,,,,*,,,,,,,***,,****4jW*,,,,,,,,,,*** *,,**,,,,,,,,,**,,,,**,,,,,****,,,,,****,,,,,,,,,,* *,********###,* **,,,,,*,,,,,***,,,,,,******,,***,***,*4jdX,* ****,,,**,,,,,,>,*,,*,,,,*****,)***,,,,,**** **,,,,,,,,,†,,,,,,,,**,,,,,,,***,,*,,÷**,,,*******#.#****,,***,,***,,,,,,,**********,**,,,,<******,,,,,,,*#@#*,,,,****,** *,,,,,,*****,,,,,*,**,*,,÷* ******,,,,** **,,,,,,,,,*,PPP,*,****,,,,**4jXz,,,,,* ***),,,,,,*,,,P,+,**,,,,*>*,***,*,,** *,,,,,,,,*,_,P,+,**,,***,**.*#*,*,,,,,,,****,*,,*****,,,P,+,**,** *,**#.,.#,,,,,*,,,*,,*,,,*,,* **,PPP,****** *,****..,..,*,***,*,,,,*,***,** *,,,,,**,***,,..,..**,* *,***,,,,***,* ********,*4j&Y"****,,,,,,,,*,,***,* **,,,**,,* ********,** *,,,,,,,,,,,,,,,,÷,* **,,,,,,,***,,* *,***,,,,,,,******** *,,,,,,,,,***,* *,* *,,,[,,,**,*,,,,,***4jh3 4jDO ,* ****,,,,,,,,,,,,,****,,,**, unreal the Grappler 4jO ,* *,,,,,,,,,,,,,**** *,,,,*, Troll of Okawaru *****. 4jP ,* **,**,,,,,,,,,** *,,,,*, Health: 109/109 ======================== 4j/P K,*** *,,**,,,,,,,,,*4jP *,,,,** Magic: 21/21 ======================== 4jP ,,,* *,********###,* **,,,,,* AC: 94jP CStr: 24 **,***,*4jEQ #..,* ****,,,**,, EV: 7Int: 14 4jQ **,,,,,**4jQ #.#** **,,,,,,,,,† SH: 64j3R ,Dex: 10 4jwR !,,÷**,,,*******#.#****,,***,,***, XL: 11 Next:  6% Place: Dungeon:4 4jR <******,,,,,,,*#@#*,,,,****,** *, Noise: ---------  Time: 14787.8 (0.0) 4jRS ÷* ******#...........,,,,** ** -) Claws **4jS ###..#..#...,,,,,* * Throw: 5 boomerangs *4jT j#.#..##,***,*,,**4jGT IZot (25547) *4jT #.*.*#*,*,,,,,,,*** *4jT h*#.,.#,,,,,*,,,*,,*,4jT   ****..,..,*,***,*,,,,*,4jU 6  *4j^U w**,,..,..**,* *,***,,,,4jU l  *****,,,,,,,,*,,***,* **,,,4jU -  4jU b_Done exploring. _Done exploring. 4jOV 6_Done exploring. 4jV I_Done exploring.  Level map cleared.4jW 4jc 4jh . _4j4j4j4j#4j4jI6 _4j4j4j4j{B54je4j4jP4jB44j4j4j4jB34jJ4jm4j4jB24j4j 4j4j,4j% ****,,,,,,,,,,,,,****,,,**,,,,, unreal the Grappler4jz%*,,,,,,,,,,,,,**** *,,,,*,,,,, Troll of Okawaru *****.**,**,,,,,,,,,** *,,,,*,,,,, Health: 109/109 ========================*,,**,,,,,,,,,*4j%T*,,,,**,,,, Magic: 21/21 ========================*,********###,* **.,,,,*,,,, AC: 9Str: 24 **,*#..,* **##..,**,,,,,, EV: 7Int: 14 4jC&,,,**#.#** **....,,,,,†,,,, SH: 6Dex: 10 4j&*,,,*###***#.#####..#**,,***,,,,, XL: 11 Next:  6% Place: Dungeon:4 4j&,***,,.....##.##.@..####,** *,,,,, Noise: ---------  Time: 14792.8 (5.0)******#...............** **,,,, -) Claws###..#..#......e,* ***), Throw: 5 boomerangs4j8'#.#..##.###.#.,** *,,, Zot (25541) #.#.##*.#,,,..,,****,*,4j'*#...#,,..,*,,.*,,*,,,*, e   Dowan (wandering)***.....,*.#**,*,,,,*,***,**,,.....**.# *,***,,,,***,4j'****,,......#,,***,* **,,,**,, _Done exploring. _Done exploring. _Done exploring. _Done exploring. 4j(Z_Level map cleared.  Dowan comes into view.4j|//  --more--6j6j6j6j: 3.8 (6 _6jS6j,6jK ****,****,,,**,*,**** *,,,,*, **,**,** *,,,,*, *,,**,* *,.,,**, *,*###,* **..,,,*, *,* #..,* *###...**,,,,,,>** #.#** *#....,,,,,†, ,,,*###***#.#####..#**,,***,6jө `,,.....##.##..@.####,** *,******#........#* **,###..#..#......e.* ***),#.#..##.###.#..** *,#.#.###.#,,,...,****,*,6j *#...#,...,*,,.#,,*,,,*,***.....,#.#**,*,.,,*,***,***,,.....*#.# *,***,,,,***,*6jD \****,,......#,,***,* **,,,**,,*6jC I.e6jX 6j e4.8 (106j 6j= 7jO| *,**,,,,,,,,,* ****,,****,,,**, *,,,,** *,,,,*,**,**,,,,*,, ,,**,,,,,,,,,* ,..,**,,,,,* ,********###,* **...,,*,,,,,* ,* #..,* *###...#*,,,,,,>** #.#** ##.......,,† ,,*###***#.#####@.#**,,***, *,,.....##.##....####,** *,,,,,,* ******#...............#* **,,,,###..#..#........* ***)#.#..##.###.#e.** *,,,#.#.###.#,,....,****,*,,* *#...#,...,*,..#,,*,,,*,*.....,#.#**,*..,,*,***,* *#.# *,***,,,,***7j ~",*7j7ja5397j7j 7j0*****,**,÷,,,***,,**** *  *,**,,,,,,,,,* ***,,****,,,**, ,,,,7jz** *,,,,*, ,**,**,,,,*,,,,,,,,,,,* ,...**,,,,,* ********###,* **....,*,,,,,** 7jN* #..,* ####...##,,,,,,>,* ** #.#** ##@.......,† 7j,*###***#.#####..###..##*, 7j q,,.....##.##....####,** *,,,,,,** 7j7*****#...............#* **,,,,###..#..#........* ***)7ja#.#..##.###.#e.** *,,,,,,7jC#.#.###.#,,....,****,*,,* *#...#,...,*,..#,,*,,,*,,**.....,#.#**,*..,,*,***,*7j7j7j`687j7j7jd*****,**,÷,,,***,,**** **,,,,,**,**,7jVe***,*,****,,,*#,**** *,,,.#, **,** *,,..#,7je* **,* *,...#*,,,,,*###,* **.....*,,,,,* 7jfD#..,* ####...##.,,,,,>,*, * #.#** ##.†, 7jwf*###***#.#####..###..###,* ,.....##.##....####,*# *,,,,,,*7jf#...............#* **,###..#..#........* ***),#.#..##.###.#e.** *,7jg#.#.###.#,,....,****,*,,**#...#,.. 7j+n7jn`777jt7jlv7j( *****,**,÷,,,***,,**** **,,,,,* *,**,.#**,*, *,7j( ****,,.##,**** *,...#, *,** *,...#,* *,* *....##,,,,,*###,* *#.....#,,,,,***,7jt) '#..,* ####...##..,,,,>,*, #.#** ##.,* ###***#.#####..###..###.* .....##.##....####,## *,,,,,,*#.7j) ......#* **,###..#..#..* ***),#.#..##.###.#e.** *,#.#.###.#,,....,****,*,,**#...#,...,*,..#,,*,,,*,,* * 7j9. 7j. `867j1 7js3 7j/ ,**,÷,,,***,,**** **,,,,,***, ,**,,,,,,...#**,*, ,****...##,***** *....#, ,** *....#,7jw p***, ,* *....##,,,,,****,###,* ##.....#,,,,,***,#..,* ####...##...,,,>,*,,*7j #.#** ##.****#.#####..###..###.*7j ##.##....####.## *,,,,,,*#.........#* **,*7j ###..#..#........* ***),,,,,,*#.#..##.###.#..** *,7j$ ?* e   Duvessa (wandering)#.#.###.#,,.....****,*,,*e   Dowan (wandering)7jR *#...#,...,*,.e#e,*,,,*,,* ****.....,#.#**,*..,,*,***,** *7j .7j .7j e e 7j `957j 7j I _Duvessa leaves your sight. Dowan leaves your sight.9jg=V,,,,,,,,**,,,,,,...#**,,,,,,,***#...##,,,***** #....#,,** #....#,***9j=1* #....##,.,,,****, ****###,* ##.....#..,,,***,,  #..,* ####...##....,,>,*,,*#.#** ##.........,,,**, 9jW>#***#.#####..###@.###..,,,,,*** ...##.##....####.## *,,,,,,*****, *#...............#* *,,,*,  ###..#..#........* ***)9j>*,9j?} #.#..##.###.#..** *,,,,,,,,*,#.#.###.#,......****,*,,*****, e   Duvessa (wandering)9jV?|*#...#,....#.e.#.,*,,,*,,* **, e   Dowan (wandering) ***.....,#.###,#..e.*,***,** *, *,,.....*#.# *,***,,,,***,* **9j? 9j%BUe..9jWFee9j5Gb80049jJ9jK. _Dowan leaves your sight.9j=,,,,***#...##,,,***** #....,** #*** ##,.,,,* ****#####.....#.9j@,  #..,* ####...##....,,>,*,,*#** ##............,,,,,,* #***#.#####..###..###..,,,,,***** ...##.##....####@## *,,,,,,*****, *#...............#* **,,,,,,,,,  ###..#..#........* ***) #.#..##.###.#..#* *,,###.#,...e..****,*,,*****#...#,....#...#..*,,,*,,* ***.....,#.###,#....*,***,** e   Dowan (wandering)9j4A,,.....*#.# *,###.e. ** 9jwAV,,......#,,***,* **,,,**,9jSJ5e.9jL e9jL.9j\De9j^S==139jN^9j'c _Dowan shouts!9j&O **** #....,** #*** .##,.,,,* 9jO ****#####.....#..,  #..,* ####...##....,,>,*,,*#** ##............,,,,,,* #***#.#####..###..###..,,,,,***** 9jO ...##.##....####.## *,,,,,,*****, *#..............@#* **,,,,,,,,,  ###..#..#.# ***)9jDP  #.#..##.###.#e.#* *,,###.#.......****,*,,*****#...#,....#...#..*,,,*,,* ***.....,#.###.#..e.#,***,** 9jP ,,.....*#.# *.###... ** ,,......#,,**#.* *#...**,,,,,,,,,,,,÷,,,,**9jQ 5e.9jR 8e.9jV 9jW i--229j[ 9j\ :j( :j .e.  :jBQYou mangle Duvessa!!  Duvessa is heavily wounded.:jSDuvessa hits you with a +1 short sword of holy wrath.:j)..:j=) :j8:js.7-:j/0--:j0===3.7 (0.9:j:1:j:j :jWg_Dowan laughs at you. "Don't get delusional, you can't win!":j:ja.  Duvessa hits you with a +1 short sword of holy wrath. _Dowan laughs at you. "Don't get delusional, you can't win!"You kill Duvessa!  :jaOkawaru accepts your kill.  Dowan's eyes darken. "You have made a grave mistake.":j8g §Dowan seems to find hidden reserves of power!  Dowan casts a spell.:jzlW.):jDo8-74.60:j,s:ju# _Dowan blinks!;jZXM,,,***#...#*;jI[d,****#,,,*.#,,,,,,, ;j~[,,,,,,, #....##,.* ;j[****###,* ##.....#..,,,***,,;j[.,* ####...##....,,>,*,, ;j\ #.#** ##............,,,,,,**, #***#.#####..###..###..,,,,,***** ;j0\m...##.##....####@## *,,,,,,**** ;j]\*#...............#* **,,,###..#..#......).# ***);j\.##.###.#..#* *,,,,,,,,;j\#.#.###.#.....§.****,*,,*****,..#. ;j\#.###.#....# #.# *. ;j]u#.* *#... ;j*f%.;j gU9=---;j\gK5.6 (1.029;jm;j'o,*,,*, EV: 7Int: 14#.#** ##............,,,,,,**, SH: 6Dex: 10 #***#.#####..###..###..,,,,,***** XL: 11 Next:  7% Place: Dungeon:4 .......#.# #.#...#.######Uj#.#  #.###.#.# #.# #########.###.#.# Uj#.# #...............# #.# #.################.# #.#UjA#.# #.########### ### #.########.##.@cccccc. ..# UjM#...........#.######## #.# ##########..#.# #.# ####..#.# #######.###Uj#..#.# #...........#..#.#####.#####.######..........#####......##.....Uj͆M#######.<...........Ujӊ>.cUjT  The centaur shouts!Uj}The centaur unwields a +0 orcbow. The centaur barely misses you.UjuUj/c.UjPcc1Uj===-7.0)19UjUjŝ Uj9_The centaur kicks you but does no damage.Uj  You barely miss the centaur. The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.Uj V---8.6 (0.7Uj Uj¬  Uj 1_The centaur kicks you but does no damage.UjW] >cc)Uj] ^You barely miss the centaur. The centaur unwields a +0 shortbow.Uj] &hits you but does no damage.  Uj^ tYou claw the centaur!  The centaur is moderately wounded. Ujy^ A The centaur shouts!Uj_ 0=-Ujg_ `9.2 (0.68Ujd Ujwh x _You block the centaur's attack. The centaur completely misses you.Uj  .You mangle the centaur!!  You kill the centaur!Uj# ) 5Okawaru accepts your kill.Uj& 8)Uj`H )The centaur wields a +0 orcbow. The centaur shoots an arrow.UjvL m=9 (0.77UjKR UjS * _You block the arrow.Uj59#.# Uj#...#.>.#.# #.#...#.#UjQ#.# #.###.#.#  Uj`#.# #.###.#.#  Uj <#.# #.Uj> [#  #.# #.#Ujr   Uj #.# #.#  #.# #.##Uj"G###  #.#.##..@ccccc.. ..#  #.#.##.#  #..#.# #.# ##..#.# #.###.#..#.# #.##..#.#####.#####.#Ujl"O#..........#####.##....# Uj`3%  Uj3aThe centaur unwields a +0 orcbow. The centaur closely misses you.Uj4&--Uj5580.9 (1.06Uj35Uj<Uj? Uj?F_The centaur kicks you but does no damage.  Things that are here:UjyAu _a +0 shortbow; a centaur corpseVj# .  You eviscerate the centaur!!!  You kill the centaur!Vjg ) 4Vj):Okawaru accepts your kill.Vj8)Vj8)Vjz ==1.6 (0.7 _The centaur shoots an arrow. You block the arrow.  You have finished your manual of Unarmed Combat and toss it away.Vj /  --more--Vj>VjDVjE _VjEWj8 WjJ % WjL  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting  13.0  --  -2 +4 n - Spellcasting   1.2  --  -5  WjL         WjmM  b - Axes   0.0  --  -2 +4 o - Conjurations   2.9  --  -3  WjN x c - Polearms   0.0  --  -2  p - Necromancy   0.0  --  -2  WjN x d - Staves   0.0  --  -2  q - Fire Magic   0.0  --  -3  Wj^Q $e + Unarmed Combat 22.7  23.0   0  r - Air Magic   0.0  --  -4   f - Throwing   9.2  10.0  -1          s - Invocations   8.0  --  -1   g - Short Blades   0.0  --  -2  t - Evocations   3.0  --  -3  Wj0T - h - Long Blades   0.0  --  -2  u - Shapeshifting   0.0  --  -1   i - Ranged Weapons   0.0  --  -4              j - Armour   4.0  --  -2      k - Dodging   1.5  --  -2 WjT      l - Shields   4.0  --  -1 WjHU      m - Stealth   2.0  --  -5 WjU a    WjV _    WjOV T    WjV The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpWjW [=] set a skill target [-] clear all targets  Wj*X [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsXj  e * Unarmed Combat  22.7XjQ o e - Unarmed Combat  22.7Yja-z] setselected target Yj[?25h[?0cYj0*23.0 Yj& [?25l[?1cYj--   0  =] set aall targets\j { a + Fighting  13.0]jla-z] set]j1 selected target ]jp [?25h[?0c]j10 ]jW [?25l[?1c]j\ 14.0 =] set aall targets_jR_j7 j + Armour 4.0_ja-z] setselected target _j=[?25h[?0c0 `j [?25l[?1c`jo-- =] set aall targets`jU j * Armour   4.0`j =p j - Armour   4.0`jr a-z] setselected target `jʁ[?25h[?0c`jm*0 aj1 [?25l[?1caj\5o-- =] set aall targetsajd aje ajj ajq 9 #.#ajr #...#.>........ unreal the Wrestler#.#aj=r #.#...#.####### Troll of Okawaru ******#.##.###.#.#ajr dHealth: 159/159 ========================ajr 2#.##########.###.#.#ajr dMagic: 28/28 ========================aj2s 2#.##...............#ajes -AC: 19ajs WStr: 31  #.##.###############ajs ZEV: 7Int: 12  aj1t I#.##.#SH: 8ajdt -Dex: 10  ajt #.#ajt C#.############ ###ajt XL: 15 Next: 54% Place: Dungeon:13  aj u #.########.##..@)cccc.. ..#ajPu Noise: ===------  Time: 33081.6 (0.0)  aju w#...........#.######### #.#aju /-) Claws  aju 5##########..#.#aj v #.# #### Throw: 32 boomerangsajLv #..#.# #######.###... Zot (26316) ajv Q#..#.# #...........##ajv #..#.#####.#####.###### cccc 4 centaurs (launchers)ajv >#..........#####.......##................#####ajLw ###.<...........## _a +0 shortbow; a centaur corpseYou eviscerate the centaur!!!  You kill the centaur!ajw Okawaru accepts your kill. _The centaur shoots an arrow. You block the arrow. _You have finished your manual of Unarmed Combat and toss it away.aj} aj} ajN aj bjbj  Spells (Memorise)TypeFailure Level  a - Mercury ArrowbjQ Conjuration/Alchemy 61% 2b - ApportationTranslocation67%1  c - Kinetic GrapnelForgecraft67%1  d - Poisonous VapoursAlchemy/Airbji /67%1  e - SlowHexes67%1  f - BlinkTranslocation82% 2  g - ScorchFire82% 2  h - Sublimation of BloodNecromancy82% 2  i - Frozen RampartsIce96% 3  j - Ozocubu's ArmourIce96% 3  k - PasswallbjO Earth96% 3  l - Vampiric DrainingNecromancy96% 3  m - Volatile BlastmotesFire/Translocation96% 3  n - Fulminant PrismConjuration/Alchemy99% 4  o - Iskenderun's Mystic BlastConjuration/Translocation 99% 4  p - AnguishHexes/Necromancy100% 4  q - Dimensional BullseyeHexes/Translocation100% 4  r - Leda's Liquefactionbj@  Alchemy/Earth100% 4  s - Sticky FlameFire/Alchemy100% 4  t - Metabolic EnglaciationHexes/Ice100% 5  u - Nazja's Percussive Tempering Forgecraft100% 5 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitbj bj bj bj@  #.##...#.>........ unreal the Wrestlerbj #.##.#...#.####### Troll of Okawaru ******#.##.###.#.#bj Health: 159/159 ========================#.##########.###.#.#bj Magic: 28/28 ========================#.##...............#AC: 19Str: 31  #.##.###############bj EV: 7Int: 12  #.##.#SH: 8bj= Dex: 10  #.##.############ ###bju XL: 15 Next: 54% Place: Dungeon:13  bj #.########.##..@)cccc.. ..#bj Noise: ===------  Time: 33081.6 (0.0)  bj- #...........#.######### #.#-) Claws  bjc ##########..#.##.# #### Throw: 32 boomerangsbj #..#.# #######.###... Zot (26316) bjA =#..#.# #...........###..#.#####.#####.###### cccc 4 centaurs (launchers)#..........#####.......##................########.<...........## bjy _a +0 shortbow; a centaur corpseYou eviscerate the centaur!!!  You kill the centaur!bj xOkawaru accepts your kill. _The centaur shoots an arrow. You block the arrow. bj b_You have finished your manual of Unarmed Combat and toss it away.bj P  Okay, then.bj bj bj; . _bjbj2$Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2} bjzT p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}o - a ring of protection from fire  y - the amulet of Vitality {Regen++ RegenMP++}A - a ring of positive energy  bjJ - a ring of magical power  K - a ring of protection from fire  M - an amulet of guardian spirit  O - an amulet of wildshape bjTalismans (go to first with %)b - a scarab talisman  c - a scarab talisman  v - a rimehorn talisman  w - a spore talisman  bjR - a talisman of death[?] describe selected [!] equip|wield|wear|put onbjM[tab] equip|unequip djR djtY dja  #.##...#.>........ unreal the Wrestler#.#djb #.#...#.####### Troll of Okawaru ******#.##.###.#.#Health: 159/159 ========================#.##########.###.#.#Magic: 28/28 ========================#.##...............#AC: 19djb Str: 31  #.##.###############EV: 7Int: 12  #.#djIc v#.#SH: 8Dex: 10  #.#djc V#.############ ###XL: 15 Next: 54% Place: Dungeon:13  #.########.##..@)cccc.. ..#djc <Noise: ===------  Time: 33081.6 (0.0)  #...........#.######### #.#-) Claws  djOd ##########..#.##.# #### Throw: 32 boomerangsdjd #..#.# #######.###... Zot (26316) #..#.# #...........###..#.#####.#####.###### cccc 4 centaurs (launchers)#..........#####.......##................#####dje m###.<...........##You eviscerate the centaur!!!  You kill the centaur!Okawaru accepts your kill. _The centaur shoots an arrow. You block the arrow. _You have finished your manual of Unarmed Combat and toss it away. djxe 6_Okay, then.djm P  Okay, then.djn dju djw . _dj #.# #...#.>. #.# #.#...#.# #.# #.###.#.# #.# #.###.#.# #.# #.# dj0 #.# #.# #.# #.# #.# #.##### #.#.##..)@cccc.....# #.#.##.# #..#.# #.# ##..#.# #dj .###.#..#.# #.##..#.#####.#####.##.#####.##.# dj!  The centaur unwields a +0 orcbow. The centaur closely misses you.dj" n--2.6 (15dj@' dj) j _The centaur barely misses you.Things that are here:dj1+ s _a +0 orcbow; a centaur corpsedj/ .  dj[You mangle the centaur!!  You kill the centaur!dj5c<djp 6 3dj dj95====3.3 (0.74djdjjP _Okawaru accepts your kill.ejo )You mangle the centaur!!  You kill the centaur!ej ) 2Okawaru accepts your kill.ej8)ej8)ejC)<ejA7-===-4.03ej?ejF _The centaur shoots an arrow. The arrow hits you.ejJ.# #...#.>. .# ej#.#...#.# .# #.###.#.# .# #.###.#.# eje.# #.# .# #.# .# #.# ej }.# #.## .#.##..))@<cc.....# .#.#.# ej..#.# #.# ##..#.# #.###.#..#.# #.##..#.#####.#####.#ejR: ej -c.ej'ej(`8-----ej(`5.0 (1.02ej:-ej.$  Things that are here:ej?0 ejr0@_a +0 orcbow; a +0 orcbowejY <You eviscerate the centaur!!!  You kill the centaur!ej` #<   centaur (launcherej`E)Okawaru accepts your kill.ej:e8)ejY8)ej9<.ejϥ*57ej?-===6 (0.6ej)ejf ej8_The centaur shoots an arrow. The arrow hits you.ejҒ+# #...#.>. # #.#...#.# # #.###.#.# # #.###.#.# # #.# # #.# # #.# # #.######## #.##..)))@.c.....# #.#.# ..#.# ej,#.# ##..#.# #.###.#..#.# #.##..#.#####.#####.# ejejR.)ejq .  The centaur shoots an arrow. The arrow hits you but does no damage.eja8)ej8)ej8)ej8)ej78)ej#S8)ejo8)ej9V..)))@.ejҏo66.6 (1.01ejejh ejʘ_The centaur shoots an arrow. The arrow closely misses you.There is a stone staircase leading up, spattered with blood here.ejgw _You see here a +1 heavy shortbow.eji #...#.>.ej?5 #.#...#.#ejvx #.###.#.# # ej8#.###.#.# ejݷ?# #.ej_# # #.#ejA/ #ejrF #.# ej,# ejӸ9#.########ej- #ej5.##..)))<@c.....# #ejgs#.#.# ej6#..#.# ejȹ6#.# #ej /#..#.# #ej;?.###.#..#.# #.ejk##..#.#####.#####.#ej/ ej ejv  The centaur unwields a +0 orcbow. The centaur completely misses you.ej#q8--70ejC K _You block the centaur's attack.ej .  You eviscerate the centaur!!!  You kill the centaur!ejq L)#ej 9=====8.3 (0.709ej ej_ P _Okawaru accepts your kill.ejm ej ej ej6 H _No target in view!fj:f#...#.>.#.#...#.#fj;#.###.#.# #.#.###.#.# #.#.fj9;# fjk;:#.#.# fj;E#.#.# #.fj;K#.######## fj;#.fj*<.##..)))<.@.....# #.#.#fjY<####.# #...#.# fj<k#.# #.#..#.# #fj<^.###.#..#.# #.##..#.#####.#####.#fj= ##.#####. .##.# # fjFfjGH@-----fj{H&9.3 (1.0fjHA8 _fjRfjV$  Things that are here:fjX fjYm_a +0 orcbow; a centaur corpsefjnfj o:----fjPufjv fjwB_No target in view!fjx#...#.>.##.#...#.##.###.#.# #.#fjy<.###.#.# #.#.# #.#.# #.#.# #.#.######## #.fjqy.##..)))<.)@....# #.#.#####.# #...#.# #.# #fjy.#..#.# #.###.#..#.# #.#.#..#.#####.#####.#fj$z #.#.#####. .##.###### # fjOfj8=907 _fjfjfjfjDrop what? (Left/Right/Tab to switch category) 39/52 gear slots (_ for help) Hand Weapons (select all with ))  a - the +11 rapier "Zorutorch" {freeze, Will+}  t - a +2 trident of protection  G - a +4 scimitar of flaming  H - a +0 shortbow of draining fj1 L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution Missiles (select all with ()d - 52 stones  fjVj - 12 poisoned darts  n - 25 large rocks  r - 32 boomerangs (quivered)x - 6 datura-tipped darts {!f}  C - 2 silver javelins  N - a throwing net {!f}fjWP - 2 atropa-tipped darts  Q - 4 javelins Armour (select all with [)  f - the +0 kite shield "Hajunit" (worn) {Str+3}  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn) fj[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit fjLetters toggle [.|Space] toggle selected[top]fj 3  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn)i - an orb of pyromanias1 robe of positive energy  z - +0 acid dragon scales Magical Staves (select all with |)k - a staff of fire  u - a staff of air fjb H D - a staff of necromancy Jewellery (select all with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}o - a ring of protection from fire  y - the amulet of Vitality {Regen++ RegenMP++}A - a ring of positive energy  J - a ring of magical power fjú  K - a ring of protection from fire  M - an amulet of guardian spirit  O - an amulet of wildshape Talismans (select all with %)79%gj'6 u - a staff of airb - a scarab talisman  c - a scarab talisman  v - a rimehorn talisman  w - a spore talisman  R - a talisman of deathbothjWX 1 i u - a staff of air hjsX c + a scarab talisman[Enter] accept (1 chosen)hjShjag'#...#.>.............# unreal the Wrestler#.#...#.############# Troll of Okawaru ******#.###.#.##.. Health: 159/159 ========================#########.###.#.##.. Magic: 28/28 ========================#...............##.. AC: 19Str: 31hjge#.################.. EV: 7Int: 12#.##.. SH: 8Dex: 10#.################hjgV#.. XL: 15 Next: 55% Place: Dungeon:13 #####.##..)))<.)@....##.. Noise: ---------  Time: 33090.3 (0.0) .......#.###########.#hjbh#.. -) Claws #####..#.##.# ########.. Throw: 32 boomerangs#..#.# #######.###......... Zot (26307) #..#.# #...........#######.hjh#..#.#####.#####.####### #.#..........#####........ ..##................###### #####.<...........##You kill the centaur! _Okawaru accepts your kill. _No target in view!  Things that are here: _a +0 orcbow; a centaur corpse hjh)_No target in view!hjie1.3 (16hjphjqc _Okawaru accepts your kill.No target in view! hj4r Things that are here: _a +0 orcbow; a centaur corpse _No target in view! _You drop a scarab talisman.hj` #...#.>.#.#.#...#.#.#.###.#.# #.#.###.#.# #.#.# hj #..##.# #..##.# #..##.######## #..#.##..)))<.)%@...# #..##.#####.# #..#..#.# #.# #..##..#.# #.###.##..#.# #.hj\ #.##..#.#####.#####.# #.##.#####. ..###.###### # hjW hj `25hj_ 7%hj hj+G hjM $Drop what? (Left/Right/Tab to switch category) 38/52 gear slots (_ for help) Hand Weapons (select all with ))  a - the +11 rapier "Zorutorch" {freeze, Will+}  t - a +2 trident of protection  G - a +4 scimitar of flaming  H - a +0 shortbow of draining  L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4} hjN  S - a +3 quick blade of electrocution Missiles (select all with ()d - 52 stones  j - 12 poisoned darts  n - 25 large rocks  r - 32 boomerangs (quivered)x - 6 datura-tipped darts {!f}  C - 2 silver javelins  N - a throwing net {!f}P - 2 atropa-tipped darts  Q - 4 javelins Armour (select all with [)  f - the +0 kite shield "Hajunit" (worn) {Str+3}  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit hjKO Letters toggle [.|Space] toggle selected[top]ijVC  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn)i - an orb of pyromanias1 robe of positive energy  z - +0 acid dragon scales ijMagical Staves (select all with |)k - a staff of fire  u - a staff of air  D - a staff of necromancy Jewellery (select all with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  ijNp - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}o - a ring of protection from fire  y - the amulet of Vitality {Regen++ RegenMP++}A - a ring of positive energy  ij6J - a ring of magical power  K - a ring of protection from fire  M - an amulet of guardian spirit  O - an amulet of wildshape ijTalismans (select all with %)82%ijJ_b - a scarab talisman  v - a rimehorn talisman  w - a spore talisman  R - a talisman of deathbotjjjjĠ#...#.>.............#. unreal the Wrestler#.#...#.#############. Troll of Okawaru ******#.###.#.##... Health: 159/159 ========================#########.###.#.#jjt#... Magic: 28/28 ========================#...............##..# AC: 19Str: 31#.################..# EV: 7Int: 12#.##..# SH: 8Dex: 10#.#################..# XL: 15 Next: 55% Place: Dungeon:13 ####.##..)))<.)%@...#jjۡ#..# Noise: ---------  Time: 33092.3 (0.0) ......#.###########.##..# -) Claws ####..#.##.# ########..# Throw: 32 boomerangs#..#.# #######.###.........# Zot (26305) #..#.# #...........#######.#jj7F#..#.#####.#####.####### #.##..........#####........ ..###................###### ######.<...........## _No target in view!  Things that are here: jj_a +0 orcbow; a centaur corpse _No target in view! _You drop a scarab talisman.  Okay, then.jj jjRjjx. _jj& jjQ. Gear: 38/52 gear slots (Left/Right/Tab to switch category) jj>0 Hand Weapons (go to first with ))  a - the +11 rapier "Zorutorch" {freeze, Will+}  t - a +2 trident of protection  G - a +4 scimitar of flaming  H - a +0 shortbow of draining  L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution Missiles (go to first with ()d - 52 stones  j - 12 poisoned darts  n - 25 large rocks  r - 32 boomerangs (quivered)x - 6 datura-tipped darts {!f}  C - 2 silver javelins  N - a throwing net {!f}P - 2 atropa-tipped darts  Q - 4 javelins Armour (go to first with [)  f - the +0 kite shield "Hajunit" (worn) {Str+3}  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn)  i - an orb of pyromania [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jj =w - a spore talisman. jjk A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases jj ?the durability of these mushrooms as well as their damage. jj K____________________________________________________________  jj( 9 Skill HP UC Base Dmg Burstshroom damage jj` l-------------------------------------------------------- Min 8 +0% +4 2d7 jj 1Max 14 +0% +4 2d12 jj Cur 0.0 -80% +4jj O2d1 Melds: Offhand, Boots jjt J____________________________________________________________ jj Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.  At 100% training you would reach 8.0 in about 0.6 XLs. jjC ^(p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ljv aGear: 38/52 gear slots (Left/Right/Tab to switch category) lj  i - an orb of pyromania  s - a +1 robe of positive energy  z - +0 acid dragon scales ljΕ 2Magical Staves (go to first with |)  k - a staff of fire  u - a staff of air  D - a staff of necromancy lj3 Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2} lj  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}  o - a ring of protection from fire  y - the amulet of Vitality {Regen++ RegenMP++}  A - a ring of positive energy  J - a ring of magical power  K - a ring of protection from fire  M - an amulet of guardian spirit  O - an amulet of wildshape lj Talismans (go to first with %)  b - a scarab talisman  v - a rimehorn talisman  w - a spore talisman lj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[95%]mjN3 mj} w - a spore talisman  R - a talisman of deathbotpjpj pj%#...#.>.............#. unreal the Wrestler#.#...#.#############. Troll of Okawaru ******#.###.#.##... Health: 159/159 ========================#########.###.#.##... Magic: 28/28 ========================#...............##..# AC: 19Str: 31#.################..# EV: 7Int: 12#.##..# SH: 8Dex: 10#.################pj&>#..# XL: 15 Next: 55% Place: Dungeon:13 ####.##..)))<.)%@...#pja&#..# Noise: ---------  Time: 33092.3 (0.0) pj&......#.###########.##..# -) Claws ####..#.#pj&#.# ########..# Throw: 32 boomerangspjA'#..#.# #######.###.........# Zot (26305) #..#.# #...........#######.#pj'#..#.#####.#####.####### #.##..........#####........ ..#pjK(##................###### ######.<...........## _No target in view!  Things that are here: _a +0 orcbow; a centaur corpse _No target in view! _You drop a scarab talisman. _Okay, then.pj2/pj/pj5pj77pj}E pjE pjJ pj L p  Things that are here: _a +0 orcbow; a centaur corpse pjNL 3_No target in view! _pjL aYou drop a scarab talisman. _Okay, then.pjL 7Unknown command.qj< qj> tunreal the Wrestler (Troll Conjurer)Turns: 33389, Time: 01:12:24 Health: 159/159 AC: 19 Str: 31 XL: 15 Next: 55% qj> Magic: 28/28EV:  7 Int: 12 God: Okawaru [******] Gold: 607SH:  8 Dex: 10 Spells: 11/16 levels left rFire + + + (20%)- Claws qj? rCold + . . (50%) f - +0 kite shield "Hajunit" {Str+3} rNeg . . . (100%) B - +5 fire dragon scales "Gupnufis" {rF++ rC- Str+3} rPois + (33%) (no helmet) qjM? rElec .(100%) T - +2 cloak rCorr .qj? n(100%) p - amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2} SInv + g - ring of Ygyalamug {rC+ MP+8 Slay+2} Will +....qj? gI - ring of Qaebry {rC+ Int-2 Slay+3 SInv Stlth+} Stlth ++ HPRegen 1.26/turn MPRegen 0.21/turn %: guardian spirit @: studying 2 skills qj? A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1rj;rjM#...#.>.............#. unreal the Wrestler#.#...#.#############. Troll of Okawaru ******#.###.#.##... Health: 159/159 ========================#########.###.#.#rjNJ#... Magic: 28/28 ========================#...............##..# AC: 19Str: 31#.################..# EV: 7Int: 12#.##..# SH: 8Dex: 10rj`O#.#################..# XL: 15 Next: 55% Place: Dungeon:13 ####.##..)))<.)%@...#rjO}#..# Noise: ---------  Time: 33092.3 (0.0) ......#.###########.##..# -) Claws ####..#.#rjoPw#.# ########..# Throw: 32 boomerangs#..#.# #######.###.........# Zot (26305) #..#.# #...........#######.#rjQ#..#.#####.#####.####### #.##..........#####........ ..###................###### ######.<...........##rjQThings that are here: _a +0 orcbow; a centaur corpse _No target in view! _You drop a scarab talisman. _Okay, then. _Unknown command.rj&RrjSrjojrjkrj|5rj8Put on or remove which piece of jewellery? Jewellery (go to first with "=) rj8 g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}o - a ring of protection from fire rj9 y - the amulet of Vitality {Regen++ RegenMP++}A - a ring of positive energy  J - a ring of magical power  rj&9PK - a ring of protection from fire  M - an amulet of guardian spirit  rjB9 O - an amulet of wildshape rj^9Talismans (go to first with %)b - a scarab talisman  v - a rimehorn talisman  w - a spore talisman  rjy9lR - a talisman of death[?] describe selected rj9[!] equip|wield|wear|put on[tab] equip|unequip tjm tj tj+ #...#.>.............#. unreal the Wrestler#.#...#.#############. Troll of Okawaru ******#.###.#.##... Health: 159/159 ========================#########.###.#.##... Magic: 28/28 ========================tjV u#...............##..# AC: 19tj OStr: 31#.###############tj K#..# EV: 7tjֺ AInt: 12#.#tj: #..# SH: 8Dex: 10#.################tjd #..# XL: 15 Next: 55% Place: Dungeon:13 tj ####.##..)))<.)%@...#tj #..# Noise: ---------  Time: 33092.3 (0.0) tj e......#.###########.#tj q#..# -) Claws ####..#.#tj< #.# ########..# Throw: 32 boomerangstjp #..#.# #######.###.........# Zot (26305) tj W#..#.# #...........#######.#tj E#..#.#####.#####.####### #.#tj E#..........#####........ ..#tj E##................###### ###tjR ^###.<...........##Things that are here: tj }_a +0 orcbow; a centaur corpse _No target in view! tj "_You drop a scarab talisman. tj W_Okay, then. _Unknown command.tj  tj J Okay, then.tj tj tj . _uj4Y[?25h[?0c  Search for what [Enter for "shield", or ? for help]? uj4vjP [?25l[?1cvj6vjS7$vj74 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] L - 2 potions of lignification  b - [carried] p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2 c - [Orc:2] the ring of Rammob {rPois rCorr Int+8 Dex-3} (912 gold)  d - [D:13] a potion of resistance (unknown) (271 gold)yjyjyyj \#...#.>.............#. unreal the Wrestler#.#...#.#############. Troll of Okawaru ******#.###.#.#yjE 7#... Health: 159/159 ========================#########.###.#.##... Magic: 28/28 ========================#...............##..# AC: 19Str: 31#.################..# EV: 7Int: 12#.##..# SH: 8Dex: 10#.################yj #..# XL: 15 Next: 55% Place: Dungeon:13 ####.##..)))<.)%@...##..# Noise: ---------  Time: 33092.3 (0.0) yj ......#.###########.##..# -) Claws ####..#.#yj  #.# ########..# Throw: 32 boomerangs#..#.# #######.###.........# Zot (26305) yj #..#.# #...........#######.##..#.#####.#####.####### #.#yj( #..........#####........ ..###................###### ###yjD }###.<...........## _No target in view! _You drop a scarab talisman. yja &_Okay, then. yj _Unknown command. _Okay, then.Search for what [Enter for "shield", or ? for help]? rpoisyjyjyjyj. _yj~yjyjЇyjyjӒyjI4 _yjyj;yj[yj˛B3yjyjyjyjPB2yjģyjyj(yjvB1yjqyjҨyjyjTB0yjeyjyj̭yj$D299yjyjyj yjjB8yjryjyjyjB7yjǶyjyj̸yjB6yjݹyjԺyjkyjB5yj5yjyjbyj]B4yjyj:yjyjB3yjyjyjyjB2yj8yjyjyjeB1yjyj&yjyjB0yjtyjyjFyjC89yjyjLyjyjB8yjyjyjgyjB7yj"yjoyjyjNB6yjyj/yjyjB5yjfyjyjX4yjyj.yjyjB3yjyjyjKyjB2yjyjyjyj$B1yjyjyj)yjkB0yjyjyjyj;79yjIyjdyj X8yjyjyjMyjB7yjyj)yjyjB6yjyjyjGyjB5yjyj/yjyjB4yjyjyyj yjB3yjyjyjyj$B2yjyjyjuyjB1yj]yjvyjEyjB0yj,yj>yjyjDC69yjyjyjyjB8yj>yj: yj X7yj yj yj yj_ B6yjyjyjyjB5yjvyjYyjiyjB4yj yjyjyjB3yj<yj yjyjr2  You see here a cyclops corpse.yjyjI1 _yjyjyjyj1B0yjyj@yjyjS C59yj yj!yj<"yjn"B8yj"yj#yjl$yj$B7yj.%yj%yjy&yj&B6yj.'yj'yj(yj(B5yj\)yj*yj*yj*B4yj3+yj+yj,yj,B3yjK-yj-yj.yj.B2yjD/yj0yj0yj0B1yj<1yj2yj2yj2B0yj53yj4yj4yj4C49yjL5yj6yj6yj6B8yj<7yj7yj8yj8B7yj89yj":yj:yj:B6yjZ;yj@<yj<yj=B5yj=yjA>yj>yj?B4yj?yjc@yj@yj4A,3yjiAyjAyj{Byj CyjeCB2yjCyjDyjEyjlEB1yjEyj{FyjGyjfGB0yjGyjHyj?IyjIC39yjIyjJyjKyjKB8yjgLyjWMyjMyjNB7yjNyjYOyjOyj6PB6yjPyj]QyjQyj2RB5yjRyjnSyjTyjMTB4yjTyjUyjVyjWVB3yjVyjWyj*XyjtXB2yjXyjYyjZyj]ZB1yjZyj[yj\yj_\B0yj\yj}]yj ^yji^C29yj^yj_yj<`yj`B8yj`yjayj0byj|bB7yjbyjcyjXdyjdB6yj9eyjeyjxfyjf,5yjfyj)gyjgyjvhyjhB4yjiyjiyjijyjjB3yjkyjkyjklyjlB2yjmyjmyjonyjnB1yj$oyjoyjapyjpB0yjqyj)ryjryjrC19yjsyjyjyjRB8yjyjyjLyjB7yjyjًyjLyjB6yjyjyjyj{B5yjאyjyj=yjB4yjyjyj6yjhB3yjyjyjuX2yj yjyj&yjlB1yjΠyj}yjyjHB0yjyj\yjݧyj&C09yjܨyjxyjX8yjVyj#yj yjA,7yjyj6yj>yjyjB6yjնyjyjeyjB5yjyj/yj yjJB4yjyjyj:yjzB3yjyjyjyj^B2yjNyjyjyjB1yjyj\yj~yjB0yjyj yj$yj`D199yjhyjnyj yj@B8yjyjyjyjB7yjyj@yjyj{B6yj1yj yjyj}B5yjyjyjkX4yjNyjyjyj+B3yjyjNyjyj1B2yjyjyjAyjB1yjyjhyjjyjB0yjyj yj yj5C89yj<yjyjyjB8yjyj#yj&yj'B7yj)yj+yj-yj-B6yj/yjx1yj3yja3B5yj4yj6yj8yj9B4yj:yj Gv321yjAT0798yjeUyjUyj9VB7yjVyjAX,yjXB6yjTYyj3ZyjZyj%[B5yj[yj\yjc]yj]B4yj^yj^yj_yj_B3yjf`yjDayjayj6bB2yjbyjcyjdyjdB1yjeyj=gyjgyjChB0yjhyjiyjjyjjC69yjqkyjflyjmyjYmB8yjmyjnyjoyjoB7yj$xyjr  #.# #.##.#.#  #.# #.##.#.#. yjŒ #.# #.##.#.#.#  #.####.##.#..... yj ##............##  ##...##........#  #.....#.###....##  #........##.......yjF6  #@....#..##..##...230.3 (138.0)  #.................  yj#.#.###.####.####  #.#.###.####.#   #.#........<.#yj  #.####..####.## yj #.# #.## #..#  #.# #.# ##.# yjbU #.####.######.#yjyj#yjyE _Done exploring.yjoyjpyjryj..................0.0)yjyjʤyjKE _Done exploring.yj yjW yj| yj ;yj" yjv  yj 7_Done exploring.yjYo yjkp yjJq yjڈ yjB yj yj E _Done exploring.zj zjg VDrink which item? zj Potions  c - 5 potions of curing  g - 2 potions of magic  w - 5 potions of heal wounds  E - 2 potions of experiencea - 7 potions of ambrosia  zj5 e - 7 potions of enlightenment  m - a potion of might  B - a potion of berserk rage  L - 2 potions of lignification  M - 5 potions of mutation  d - a grey potion  j - a pink potion  l - a smoky red potion [!] read|quaff|evoke[?] describe selected{j{j{j #.# #.##.#.#.#. unreal the Wrestler {j#.# #.##.#.#.#. Troll of Okawaru ****** {j#.# #.##.#.#.#. Health: 159/159 ======================== {j/X#.####.##.#..... Magic: 28/28 ======================== ##............### AC: 19{j3Str: 31 ##...##........# # EV: 7Int: 12 {j#.....#.###....### SH: 8Dex: 10 {j#........##....... XL: 15 Next: 55% Place: Dungeon:13 {j#@....#..##..##... Noise: ---------  Time: 33230.3 (0.0) {j<#................. -) Claws {j_#.#.###.####.##### Throw: 32 boomerangs {j#.#.###.####.#Zot (26167)  {j#.#........<.# {jk#.####..####.## {j#.# #.## #..# {jB#.# #.# ##.# #.####.######.# _Search for what [Enter for "shield", or ? for help]? rpois _You see here a cyclops corpse. _Done exploring. _Done exploring. {jf_Done exploring. _Done exploring.{jfP  Okay, then.{j{jL{j\. _{jm. {j7 Level 13 of the Dungeon<<<<>>>>∩(Press ? for help){j7 ######..###.....##.)..........##.##.# #.# #.##.........#.#.#.##)))...###..##..##.# #.# #.##.####..#.#.#.#.##.).....#..##.#.##.#######.# #.#{j[8 T#.# #.##.#.#.#.##.........##..#............# #.##.# #.##.#.#.#.##........##.#.#....######### #.##.# #.##.#.#.#.##........#.##.#..#.#{j8 #.##.####.##.#...............#.##.#.##.#####.###............###..........#.#.##.##....##.#{j8 ##...##........# #..........#..##..#####.##.##.....#.###....###..........#.##..## #.##.#{j8 k#........##..................##...# #.##.#{j!9 #@....#..##..##....>........##..#.# #.##.#{jF9 #.....................##....#.....# ###.##.##.#.###.####.########...........### #[..##.#{jj9 _#.#.###.####.##..#..#.#....# #.####.#{j9 t#.#........<.##....##.##...# #.##.####{j9 #.####..####.## ##..##...##..## #.##....#{j9 #.# #.## #..# ##..##.#.#.##..## #.#####.#{j: #.# #.# ##.# #..##..#.#..##..###.####.##.####.######.# #.##.#.#.#...##.......##.#{jF: `#...........#.# #.#.##.#.#....#.###.#.##.#{j: X######.####.#.# #.#.##.#.#....#.# #<#.# ####.#####.####.#.######.#.#.##.##...#.# #.#.# ##.#########.#########{j2 An escape hatch in the floor (D:13) @>|ja  stone staircase leading down (D:13)>|jRb#.........#........#..##...##..#.# #.#.# ##....................##.##........>......#.##..#..##.#.# #.#.###.#.#.#######.#######.##.################..##...##..##..# #.#.##.##.##.######.# ##.## #.#|jbF#.##..#)###..##.###.#.#.#..........†..# ##...## #.##.#..##.####..#j.##.#.##..#.##.######## #.....# |jb|jY |jNZ |jBm s #.# #.##.#.#.#. unreal the Wrestler #.# #.##.#.#.#. Troll of Okawaru ******|jm  #.# #.##.#.#.#. Health: 159/159 ======================== |j n #.####.##.#..... Magic: 28/28 ======================== |j`n ##............### AC: 19Str: 31 |jn ##...##........# # EV: 7Int: 12 |j+o #.....#.###....### SH: 8Dex: 10 |jo #........##....... XL: 15 Next: 55% Place: Dungeon:13 |jo #@....#..##..##... Noise: ---------  Time: 33230.3 (0.0) |j1p #................. -) Claws |jp g#.#.###.####.##### Throw: 32 boomerangs #.#.###.####.#|jp NZot (26167)  |j4q #.#........<.# #.####..####.## |jq #.# #.## #..# |jr #.# #.# ##.# #.####.######.# |jrr _Done exploring. _Done exploring. _Done exploring. |jr _Okay, then.Press: ? - help, v - describe, . - travelA stone staircase leading down.|js |jt |j%z |ji{ |j} h 6 _|j} |j| |j7 |j B5|j |jm |j( |j B4|jރ |j< |j |j :3|j |j |jh |jʈ B2|j0 |jG |j |jT B1|j |j |jF |j B0|j |j |j |j C59|j |j |ja |j B8|j0 |j |j |jB B7|j |jʗ |j |j B6|jb |j |j֚ |j! B5|j |jv |j% |j B4|j |jϞ |jN |j B3|j9 |j |jʡ |jB ,2|jr |jߢ |j |j5 |j B1|j% |j |j |j_ B0|j |j |j] |j C49|jW |j' |jԫ |j' B8|j |j  |j z #.####..####.## ##..##...## |jޱ  #.# #.## #..# ##..##.#.#.# |j  #.# #.# ##.# #..##..#.#. |j1  #.####.######.# #.##.#.#.# |jg  #...........#.# #.#.##.#.#.. |j  ######.####.#.# #.#.##.#.#.. |jƲ  ####.####.#.######.#.#.##.##. |j u #.........#.|j ##..##...## |j;  #.##........@......#.##..#..#49.3 (1|j_ 9.0) |j Y #.################..##...## |j / #.#|jγ { #.##..#)###.  #.#|j 8 #.#..##.#### |j / #.#|j?  #...#.>.....  #.#|jc 8 #.#...#.#### |j / #.#|j 3 #.###.# |jѴ , #.#|j @#########.###.  #.#|j2 -#..............|j |j |j [ _There is a stone staircase leading down here.}jn[}j)\}jf}jr}ju250.0)}jvA7 _}j8}j ~47000You climb downwards.}j# T   }j"$ .....   ....   ##.#.  }jS$  }j}$ H.##....  }j$  .......##   .......>#  }j0%  .≈......#   }j% Σ#≈....@#   }j% .≈..≈...#  }j&  }j[& ...§#≈..#   }j& .≈..≈.###   }jH' §#≈...   .≈§§≈.}j'    Σ   fire elemental (dormant) ..§§#   }j' .≈§§≈    }jY j1.8 (2.56998}j }jΣ _You encounter a fire elemental.Found an escape hatch in the floor.}j a _There is a stone staircase leading up here.~j<  .....#  ....# ~j# ##.#.# .##....# .## ≈.># .≈......# ~j9.Σ#≈...@<# .≈..≈...# ≈...§#≈..# .≈..≈.### ~jr?§#≈... .≈§§≈. ≈..§§#≈ .≈§§≈.~j  ~jL§≈~jg2.8 (1.07~jJ~jS _Found a scroll of immolation.~j j  .....#  ....# # ##.#.#~j  .##....# §.## #≈.># ≈..≈......# .Σ#≈..@.<# ≈..≈..≈...# ~j >#≈...§#≈..# ≈..≈..§.### .?§#≈...# ≈..≈§§≈.# #≈..§≈#≈# ~jA ≈..≈§§≈.#  ~j@ k§.§§~j2 `36~j ~j7 ~j6   .....#  ....# ~j6 I## ##.#.# .##....# .§.## ~j[7 -≈#≈.># .≈..≈......# .Σ#≈.@..<# .≈..≈..≈...# ≈#≈...§#≈..# ~j8 ]§≈..≈..§.### §.?§#≈...# §≈..§§§≈.# ≈#≈...§#≈# ?≈..§§§≈.#  ~jq? §.§≈§§≈~j? .§.§..≈..~j@ §#≈.§.≈≈..~jBA `45~jG ~j0I 1 _Found a scroll of identify.jO% j .....#  ....#j5u  #### ##.#.# .§.§.##....# .≈§jz.## )≈#§j.># .≈..≈......# jU@≈...Σ#≈@...<# .≈..≈..≈...#j §≈#≈...≈#≈..# jI§≈..≈..§.### §.§?§#≈...#j? jg.§..≈..≈.#j j.§#≈.§.≈#≈#j j< ?≈..≈..≈.#  j58ξΣj% Σζjbj.....≈ξℓ.§§jp.≈#≈..§§..≈..≈§.≈..≈§.≈..≈Σj=≈#≈.§.≈#≈.?≈..≈..≈.#j`54jdj_T _Found a runed spear.jD.....# j6.. ....# ..#### ##.#.# .....##....# ≈........##j` )≈#≈.>#j §..≈..≈......# jf#≈...ξ#Σ....<# §..≈..ℓ@§§...# jݜ#≈..§§#≈..# j§..≈..≈§§§.### jh#§.§?§#≈...#  ≈..≈§.≈..≈.# #≈...≈#≈# j%≈.?≈..≈..≈.# #≈...≈#   j§§...ζ≈..≈..≈§j≈..≈§.§≈§..§§§§≈jF&.#jQh=63jj2 _The fire elemental hits you.jɃ ; ≈j You eviscerate the fire elemental!!!  You destroy the fire elemental!j §§≈≈§..≈#≈.§j^ >..§.§§§§≈#≈.. ≈..≈ ≈...≈# j 6====7.5 (0.72jœ j` P _Okawaru accepts your kill.jj j# j j  jM B_No target in view!j.. ....# #..#### ##.#.# .....##....# j≈........## #§§≈#≈.># joK≈§.≈..≈......# #≈...ζ#≈.§..<# .≈..≈..≈.§§...# ...≈#≈.@§§#≈..# ≈..≈..§.§§.###jٯ #§..§≈#§§..#  §§§.≈§.§..≈.# .§≈#≈§..≈#≈#jK≈.?≈..≈..≈.#§#≈...≈#≈...#.≈§§§.. ..#.# j#.)#.≈.j.§#≈...ℓ#≈§§..#≈#≈..#≈§§§.###§#§..?≈#≈.§.#..≈..≈.#je§§≈#≈..≈#..§..≈jv----8.5 (1.01 _jjlj#..#### ##.#.#........##....#≈........##jn##.)≈#≈.>#≈..≈..≈......#§#≈...ℓ#≈§§..<#j..≈..≈..≈.§§§..#≈...≈#≈..§≈#≈..#j Z≈..≈.@≈§§§.###§#§..?≈#≈.§.#  §§§.≈..≈..≈.# §§§≈#≈...≈#≈# .≈.?≈..≈..j;.#§#≈...≈#≈...#je8#.≈..§..#.###..§#§..#...#jjT.§.j.§..§.#....§§jO§§§.≈jC----9j:0jcj&j9/........##....#ja9z .....≈........##j=: ##.)≈#≈.>#≈..≈..≈......#..§#≈...ℓ#≈§§§.<#≈..≈..≈..≈..§§..#j:#≈...≈#≈...§#≈..#§..≈..≈..≈..§.###j: .§#§..@≈#≈...# j=; §§§.≈..≈..≈.#jr; §§.≈#≈...≈#≈#≈..§§?≈..≈..≈.#j;#≈.§§≈#≈...#j;s##.≈§.≈..j<5#.#jD< ##..§#§..#..jl<.#j< #.§§≈ ###.#jH≈#≈§§§.≈jI≈..≈.#§§.§.§..jIt§#..$≈.jJb6089jgNj6Uz §§.§.jkU.§≈§§.§§§§≈.?§jU..≈#§.§..≈#≈j&Va#..§ _Found 15 gold pieces.jVe1.5 (28jZj\\ _I - 3 scrolls of immolation (gained 1)jz jQ jY jd T _Why would you want to do that?j j4 j| j T _Why would you want to do that?j ≈........####.)≈#≈.>##.≈..≈..≈..§§..j[..§#≈...≈#≈.§..<≈..≈..≈..≈..≈...#≈...≈#≈...§#§§..≈..≈..≈..§.##..§#§...≈#≈...# ≈§§≈..≈@.≈..≈j#§.§§≈#≈...≈#≈§§§≈.?§..≈..≈.j;..≈#§...≈#≈....###.....## #j7 .##§§.§.§§§≈§.≈..j§.?≈..§..§#§.§.§#§##.§§.≈..§§.#.§≈#≈§.#....$§##§§jl2.5 (17 _jjj9<##.)≈#ja3># j}##§§..≈..≈..§...# j.§§#≈...≈#≈....<# j≈§§§..≈..≈..≈...# j?#≈...≈#≈...§#≈..# j_§..≈..≈..≈§.≈.### j..§#§...≈#≈...# j≈§§≈..≈..≈..≈.# j#§...≈#≈@..≈#≈# j8§§§§.?≈..§..≈.# j*!.§§#§.§.§#§...# ##.§§.≈..§§.#.# ##.§≈#≈§.#...#..$§.###.###...§§## ######j\?#.j'≈§j≈j≈j§§≈#≈#j4§.≈.#j[Y..§#§...#jv.j4#.#.j#j9..§≈j,.......jF&3je:6jj'j(N 4§§..≈..≈......#jvN  .§≈#≈...≈#≈....<#jN  ≈§§§..≈..§..≈...#j O  #≈...≈#≈...§#≈..#j\O  §..≈..≈..≈§.≈.###j~O  ..≈#§...≈#≈...# jO §§§≈..≈..≈..≈.#jO  #≈...≈#≈§§§≈#≈#j P  §§§§.?≈@.§§.≈.#jSP  .§§#§...§#§...#jsP  ##.§..≈..§§.#.#jP  ##..≈#≈§.#...#j Q  #..§≈.###.###......## #####j)Q ,#j\ g.§≈#§j;\ §.jW\ *≈≈§jr\ 8..≈.#j\ P..§.§≈§.j\ §j\ §j\ u$≈.###j^ &4j^ :5je jh jx  .§≈#§...≈#≈....<#.§§..≈..§..≈...#≈#≈...≈#≈...≈#≈..#j .≈§.≈..≈..≈..≈.###jK ...≈#§...≈#≈...# j §§§≈..§.§≈§.≈.#j ≈#≈...≈#≈§§§≈#≈#j4  §§§§.?≈..§§.≈.#j  .§§#§.@.§#§...#j  ##.§..≈.§§§.#.#jS  ##..≈#≈§§#...#j  #..$≈.###.###j m......## #j ######j) C#.j} 3#.j+ ≈..≈..≈.§j+ 6§§..j\, V§..§..j, §≈..≈..§§§≈§.§..j- m.≈..§.?≈.§§.≈§§§..###..≈#§#jK0 `54j(B j;z j$ ##§§..≈..≈......#...≈#≈...§#§....<#..≈..≈..≈.§§..≈...#j_#≈§..≈#≈..§≈#≈..#..≈..≈..≈..≈..≈.###j.§..§#§...≈#≈...#.§≈..≈..§§§≈§.≈.#j#§#≈...≈#≈..§≈#≈##.≈..§.@≈.§§§.≈.#j#...§#§...§#§...##.##.§§.≈§§§..#.##..≈#§§§#...# #..$≈.###.### ......## # ..###### #.#..jN§.§.§§§....≈#≈§§j~.§..≈#≈§.§≈..≈..§..≈.#§#≈.§§j#.≈..§§@≈..≈§.§≈...≈#≈..jf§≈.§≈§.#..≈#§.§#.§###.#jԺJ63jj^j6..§...≈..≈.§§§.≈#≈...§..≈..≈§.§..≈..§..≈#§...§..§#≈#≈..#.≈..≈.§.≈..≈..je7.5 (22j>jm. _i - a scroll of identifyjoj r Read which item? Scrolls  g - a scroll of fog  t - 8 scrolls of teleportationa - 2 scrolls of enchant armour  jJr-i - a scroll of identify  r - 4 scrolls of revelation  w - 8 scrolls of enchant weapon  x - 3 scrolls of amnesia  I - 3 scrolls of immolation  T - a scroll of torment  V - 2 scrolls of vulnerability  c - a scroll labelled NUSAOT CUMA j{r e - a scroll labelled JUOMUANYUNN  h - a scroll labelled CIOTEELYOG  k - a scroll labelled QEYROKK ZYTWU [!] read|quaff|evokejrG[?] describe selectedjjj##§§..≈..≈......#unreal the Wrestlerj....§#≈.§.§#§....<#Troll of Okawaru ******j:..≈..≈.§§§§§§.≈...#Health: 159/159 ========================jaH.≈#≈...§#≈§.§≈#≈..#Magic: 28/28 ========================j..≈..≈§.§..≈..§.###AC: 19Str: 31j.§..≈#§...≈#≈...#EV: 7Int: 12..§..§..§..≈..≈.#SH: 8Dex: 10j>#≈#≈.§§≈#≈...≈#≈#XL: 15 Next: 56% Place: Dungeon:14jP#.≈..≈§@≈..≈..§.#Noise: ---------  Time: 33267.5 (0.0)#...§#≈...≈#§...#-) Clawsj#.##.≈..≈..§..#.#Throw: 32 boomerangsj ##..≈#§.§#...#Zot (26982) #..$≈.###.###......## #j-w..#######.#.. j__No target in view! _Found 15 gold pieces. _I - 3 scrolls of immolation (gained 1) _Why would you want to do that? j>_Why would you want to do that? _i - a scroll of identifyjx jCqIdentify which item? (\ to view known items) jtScrolls (select first with ?)  c - a scroll labelled NUSAOT CUMA ja e - a scroll labelled JUOMUANYUNN  h - a scroll labelled CIOTEELYOG j) k - a scroll labelled QEYROKK ZYTWU j1Potions (select first with !)  d - a grey potion  j - a pink potion jV| l - a smoky red potion[?] describe selectedj8 j j ##§§..≈..≈......#unreal the Wrestler....§#≈.§.§#§....<#Troll of Okawaru ******..≈..≈.§§§§§§.≈...#j Health: 159/159 ========================.≈#≈...§#≈§.§≈#≈..#Magic: 28/28 ========================..≈..≈§.§..≈..§.###AC: 19Str: 31.§..≈#§...≈#≈...#EV: 7Int: 12j n..§..§..§..≈..≈.#SH: 8Dex: 10#≈#≈.§§≈#≈...≈#≈#XL: 15 Next: 56% Place: Dungeon:14je P#.≈..≈§@≈..≈..§.#Noise: ---------  Time: 33267.5 (0.0)#...§#≈...≈#§...#-) Clawsj #.##.≈..≈..§..#.#Throw: 32 boomerangs##..≈#§.§#...#Zot (26982) #..$≈.###.###j ......## #..#######.#.. _No target in view! _Found 15 gold pieces. j _I - 3 scrolls of immolation (gained 1) _Why would you want to do that? _Why would you want to do that? _i - a scroll of identifyj  .§≈#§.....≈...§#≈.§§§#≈.j0 ..≈..≈..≈....≈#≈..§..≈§.≈.  As you read the scroll of identify, it crumbles to dust.j e8.5 (11j! j_$ V _k -> A - a scroll of acquirementjn jJ sRead which item? Scrolls j  g - a scroll of fog  t - 8 scrolls of teleportation  A - a scroll of acquirementa - 2 scrolls of enchant armour  r - 4 scrolls of revelation  j ow - 8 scrolls of enchant weapon  x - 3 scrolls of amnesia  I - 3 scrolls of immolation j C T - a scroll of torment  V - 2 scrolls of vulnerability j d c - a scroll labelled NUSAOT CUMA  e - a scroll labelled JUOMUANYUNN j,  h - a scroll labelled CIOTEELYOG [!] read|quaff|evoke[?] describe selectedjjj&g##§§..≈..≈......#unreal the Wrestler....§#≈.§§≈#§....<#Troll of Okawaru ******..≈..≈.§§§.≈..≈...#jG'Health: 159/159 ========================.§#≈.§§§#≈..§≈#≈..#Magic: 28/28 ========================..≈..≈..≈..≈..§.###AC: 19Str: 31j'....≈#≈...≈#≈...#EV: 7Int: 12..§..§..≈§.≈..≈.#SH: 8Dex: 10#≈#≈.§.≈#≈...≈#≈#XL: 15 Next: 56% Place: Dungeon:14jN(l#.≈..≈§@≈..≈..≈.#Noise: ---------  Time: 33268.5 (0.0)#...§#≈...≈#§...#-) Claws#.##.≈..≈..§..#.#Throw: 32 boomerangsj(##..≈#§..#...#Zot (26981) #..$≈.###.###......## #..######j )4#.#.. _I - 3 scrolls of immolation (gained 1) _Why would you want to do that? _Why would you want to do that? _i - a scroll of identify  j)As you read the scroll of identify, it crumbles to dust. _k -> A - a scroll of acquirementjj?Choose an item to acquire.  a - a +3 demon trident of venomjb - a manual of Stealth  c - the +10 tower shield of Ignorance {rN+ Int-4}d - 636 gold pieces (you have 607 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitjB+ Acquire the +10 tower shield of Ignorance {rN+ Int-4}? (y/N)jjo##§§..≈..≈......#unreal the Wrestlerj'....≈#≈.§§§#§....<#Troll of Okawaru ******..≈..≈.§§§.≈..§...#Health: 159/159 ========================j.§#≈...§#≈...§#≈..#Magic: 28/28 ========================..≈..≈..≈..≈.§≈.###AC: 19Str: 31j+....≈#≈...≈#≈§§.#EV: 7Int: 12..§..≈..≈..≈..≈.#jR[SH: 8Dex: 10jt#≈#≈...≈#≈...≈#≈#XL: 15 Next: 56% Place: Dungeon:14j#.≈..≈.@≈..≈..§.#j&Noise: ---------  Time: 33268.5 (0.0)jJ#...≈#≈...≈#§...#j|0-) Clawsj#.##.≈..≈..§..#.#j?Throw: 32 boomerangsj ##..§#§..#...#j,0Zot (26981) jx#..$≈.###.###j......## #..######jG#.#.. j.c_I - 3 scrolls of immolation (gained 1) jRE_Why would you want to do that? jr%_Why would you want to do that? j _i - a scroll of identify  jAs you read the scroll of identify, it crumbles to dust. _k -> A - a scroll of acquirementjcjH9.5 (10jj j 5 _Something appears at your feet!j \d§..§§#≈§§.§≈.§§.§§§§§..§#§§j\]§.§§≈§j\≈j ]V§.§≈§jb]%§#jH^b7079jajbdq _c - the +10 tower shield of Ignorance {rN+ Int-4}j Q....≈#§..§§#≈§...<# ..§.§≈.§§.§§§§§...# .§#≈§..§#§...§#§..# j ..§..≈..≈..≈§.§.### ....≈#≈...≈#§§§§# ..≈..≈..≈..≈..§.# j #≈#≈...≈#≈...≈#§# #.≈..≈..≈..≈..§§# #...≈#≈.@.≈#≈...# jz #.##.≈..§.§§..#.#  ##..§#≈§.#...# ..$≈§###.### ......## #..######j c#.#.. j [.§..§..§§.≈..#≈§§.§#≈.§..jk "..§#≈...§#≈§§.§§§≈§§≈.j ]≈..§..j `18j j j [ ##§§..≈..≈......# ju....≈#§§§.§#≈....<# j˂..§..§..§§.≈..§.§.# j,.§#≈§..§#≈§§.§#≈..# jQ..§..≈..≈..≈..§.###j}....§#≈...§#≈§§.# j..≈.§§§.≈..≈..≈.# j #≈#≈§§.≈#≈...≈#≈# j*#.≈..≈..≈@.≈..§.# j}#...≈#≈...≈#≈...# jЄ#.##.≈..≈..§..#.# ##..§#§..#...# j#..$≈.###.###jR....## #jA9..######jc=#.#..jjя;≈..j≈..≈§.§..≈..§..j7p...§#≈...≈≈jc)≈..j+§..jR≈.§≈§§j͐.j-≈..§§≈j,..§#§...≈#§jU9##§§§§§..≈jyq##§§≈#§.§j#.§§§....j‘ ..###j.#j`27jpjgj-8.)≈#≈.......>#  ##.≈.§§..§......# j....≈#≈...§#≈....<# ..≈..≈§.§..≈..§...# j .§#≈...§#≈...≈#≈..# jC..≈..≈..≈..≈..≈.###js....§#≈...§#§...# ..≈.§≈§§≈..≈..≈.# j#≈#≈§..≈#≈@..≈#≈# #.≈.§§§.≈..≈..≈.# jk#...§#§...≈#§...# #.##§§§§§..≈..#.# j0##§§≈#§.§#...##.§§§.###.###j\q....## #..jA#######.#j *\.§§.§......j*G§....≈.j*d≈#≈...§#j/+§§§j+.§#§.§.§#≈j+..≈..§§§.§jG,L.≈..j,(≈#j,.j7/J36j/j*@jFjhjj]j jF_Why would you want to do that?jWO##.)≈#≈.># ##.≈..§§§§......# ....≈#≈...§#≈.§..<# ..≈..≈..≈..≈..§§..# jO.§#≈...≈#≈...§#≈..# ..≈..§..≈..≈§§≈.### ....§#§.§.§#≈...# ..≈.§≈..≈..§§.≈.# jP#≈#§...≈#≈.@.≈#§# #.≈..≈..≈..≈..≈.# #...§#§...≈#≈...# j:P\#.##§§§§§..≈..#.# ##§§≈#§..#...##.§§§.###.###......## .#jePr..###### .# jU§≈...≈.§§§jU≈§§≈§.#jWg45 _jZjK\jnv .....≈..##  )≈#≈§§.....>#  jv  ##.≈..§§§§......#  ....≈#≈..§§#≈.§..<#  ..≈..≈..≈..≈..≈§..#  jow u.§#≈...≈#≈...§#≈..#  ..≈..§..≈..≈§§≈.### ....§#≈...≈#≈...#  jx l..≈..≈..≈..§@.≈.#  #≈#§...≈#§...≈#§#  #.≈..≈§§≈..≈..≈.#  #...§#≈§§.≈#≈...#  jox 9#.##§≈§.§..≈..#.#  ##§§≈#§..#...#   #.§§§.###.### jx  ....## .#   ..###### .#j y E  j #≈.§..§≈#≈...≈..j. §..≈..≈..§...§§§§.§#§§jg s.§$§..#j[ `54j̅ jو jA ........##....#  .....≈§.......##  j )≈#≈§§.....>#   ##.≈..§§§§......#  ....≈#§..§≈#≈....<#  ..≈..≈..≈..≈..≈...#  j .§#≈...≈#≈...≈#≈..#  ..≈..§..≈..≈..≈.### ....§#≈...≈#≈@..#  ..≈..§..≈..≈..≈.#  #≈#§...≈#§...≈#§#  #.≈..≈..≈..≈..≈.# j ) #...§#§...≈#≈...#  #.##§≈.§§§§≈..#.#  ##§.§#§§.#...#  #.§$§§###.### ....## .#  j} 2..≈§§≈#§....§§§.§§..§§..§j .#§.≈#≈.j `63j jo j j@ j jT _Why would you want to do that?jw.##....#  .....≈§§......##  j##.)≈#§.>#  ##.≈..§..§§.....#  ....≈#§.§.§#≈....<# j ..≈..≈..≈..≈..≈...#  .§#≈...≈#≈...≈#≈..# jޮ ..≈..§..≈..§..§.###  j2....§#≈...≈#≈.@.#  ..≈..§..≈..§..§.#  j#≈#§...≈#§...≈#§#  jϯy#.≈..≈..≈..≈..≈.#  #...§#§...§#≈...#  jo#.##§≈..§§§≈..#.#  ##§.≈#≈§.#...# j[ #..$§§###.### j ......## .#  j..≈≈..≈.j6§§§§#jL≈#≈...#.#j+g72 _jljj7 M#..#### ##.#.#  ........##....#  .....≈..## j  )≈#≈.......>#   ##.≈..≈..≈§.....#  ....≈#§...§#≈....<#  ..≈..≈..≈..≈..≈...#  jt ).§#≈...≈#≈...≈#≈..#  ..≈..§..≈..§..§@### ....§#≈...≈#≈.§§#  ..≈..§..≈..§..§§#  #≈#§...≈#§...§#§#  j R#.≈..≈..§..≈..≈.#  #...§#§...≈#≈...#  #.##§≈..§.§≈..#.#  ##§.≈#≈§.#...#  #..$§§###.### j.≈.§§.≈.≈#.#≈81jNjjf .. ....#  #..#### ##.#.#  ........##....#  .....≈..##  jg )≈#≈.......>#   ##.≈..≈..≈......#  ....≈#§...≈#≈....<# jRg  ..≈..≈..≈..≈..≈...#  jg J.§#≈...≈#≈...≈#≈@.#  ..≈..§..≈..§.§§.###jg K ....§#≈...≈#≈.§§#  ..≈..§..≈..§.§§§#  jh #≈#§...≈#§...§#§#  #.≈..≈..§..≈..≈.#  #...§#§...≈#≈...#  #.##§≈..§.§≈..#.#  ##§.≈#≈§.#...#  jco <§.jo u§#§...≈jo ≈.§.§§≈.≈#..jp `90ju jw j  .....#  .. ....#  jݔ k#..#### ##.#.#  ........##....#  .....≈..## j  )≈#≈.......>#  jJ 6 ##.≈..≈..≈......#  .≈#§...≈#≈....<# j~  .≈..≈..≈..≈..≈..@#  j §#≈...≈#≈...§#≈..#  .j ≈..§..≈..§..§.### .§#≈...§#§..§# j  .≈..§..≈..≈.§§§#  j= ≈#§...≈#≈.§.§#§#  jg u.≈..≈..§§§≈..≈.#  j ...§#§...≈#≈...#  .##§≈..§..≈..#.#  j3 ~≈≈#≈..js .jZ b8069j jB j{HjNDrop what? (Left/Right/Tab to switch category) 39/52 gear slots (_ for help) Hand Weapons (select all with ))  a - the +11 rapier "Zorutorch" {freeze, Will+}  t - a +2 trident of protection  G - a +4 scimitar of flaming  H - a +0 shortbow of draining jN1 L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution Missiles (select all with ()d - 52 stones  j&O4j - 12 poisoned darts  n - 25 large rocks jUO r - 32 boomerangs (quivered)x - 6 datura-tipped darts {!f}  C - 2 silver javelins  N - a throwing net {!f}jOWP - 2 atropa-tipped darts  Q - 4 javelins Armour (select all with [)  f - the +0 kite shield "Hajunit" (worn) {Str+3}  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn) jP[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]ji%  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn)  c - the +10 tower shield of Ignorance {rN+ Int-4}j% ui - an orb of pyromanias1 robe of positive energy jC&  z - +0 acid dragon scales Magical Staves (select all with |) j& ` k - a staff of fire  u - a staff of air j& D - a staff of necromancy Jewellery (select all with "=)jC' g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2} j' I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}  o - a ring of protection from fire j' J y - the amulet of Vitality {Regen++ RegenMP++}j$( ^A - a ring of positive energy  J - a ring of magical power jk( V K - a ring of protection from fire  M - an amulet of guardian spirit j( # O - an amulet of wildshapej( 879%j1m jm jvz B.....#jz k  unreal the Wrestler..jM{ }....#  Troll of Okawaru ******j{ #..#### ##.#.#  Health: 159/159 ========================j | 7........##....#  Magic: 28/28 ========================.....≈........##j\|   AC: 19Str: 31j| ##.)≈#≈.......>#  EV: 7j| Int: 12  ##.≈..≈..≈......#jP}   SH: 8Dex: 10 ...≈#§...≈#≈....<#j~   XL: 15 Next: 56% Place: Dungeon:14 .≈..≈..≈..≈..≈..@#  Noise: ---------  Time: 33280.5 (0.0) jk~ §#≈...≈#≈...≈#≈..#j~ X  -) Claws j~ .≈..§..≈..§..§.###jf g  Throw: 32 boomerangs j ...§#≈...≈#≈..§#j N  Zot (26969) jA s.≈..§..≈..≈..§§#j jˀ G≈#§...≈#≈...§#§# j& -  jo h.≈..≈..§§.≈..≈.# j -  j T...§#§...≈#≈...# jr K  .##§≈..§..≈..#.#j˂ z   _k -> A - a scroll of acquirement j+ _Something appears at your feet! _c - the +10 tower shield of Ignorance {rN+ Int-4} _Why would you want to do that? _Why would you want to do that?  jh +Okay, then.j/ j j . _j} j aWear or take off which item? j Armour (go to first with [)  f - the +0 kite shield "Hajunit" (worn) {Str+3}  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn) j  c - the +10 tower shield of Ignorance {rN+ Int-4}  i - an orb of pyromania  s - a +1 robe of positive energyz - +0 acid dragon scales[?] describe selected j? [!] equip|wield|wear|put on[tab] equip|unequip jl:j ?jYB.....#  unreal the Wrestler......#jB  Troll of Okawaru ******#..#### ##.#.#  Health: 159/159 ========================........##....#jBS  Magic: 28/28 ========================.....≈........##  AC: 19Str: 31jB##.)≈#≈.......>#  EV: 7Int: 12  j C##.≈..≈..≈......#  SH: 8Dex: 10 jIC6...≈#§...≈#≈....<#  XL: 15 Next: 56% Place: Dungeon:14 jvC.≈..≈..≈..≈..≈..@#  Noise: ---------  Time: 33280.5 (0.0) §#≈...≈#≈...≈#≈..#jC  -) Claws .≈..§..≈..§..§.###jC7  Throw: 32 boomerangs ...§#≈...≈#≈..§#  Zot (26969) jC.≈..§..≈..≈..§§# ≈#§...≈#≈...§#§# j D  .≈..≈..§§.≈..≈.#   ...§#§...≈#≈...#joD   .##§≈..§..≈..#.#   _k -> A - a scroll of acquirement _Something appears at your feet! jD_c - the +10 tower shield of Ignorance {rN+ Int-4} _Why would you want to do that? _Why would you want to do that? jD6_Okay, then.jOHD§§j)I _jKjPb .≈.j"QS.≈≈#.jlQ§#≈.  You start removing your armour.j Se1.5 (18jTjYu§§≈§§§§jZe2.5 (27j\jMaj≈.§.jae3.5 (36jdji§#§§§§#≈.§§.≈..≈...§#..#≈.j je4.5 (45j~ljmqR§.≈§≈jCre5.5 (54jtjv7 280 jv_You continue removing the +0 kite shield "Hajunit" {Str+3}. x5  You finish removing the +0 kite shield "Hajunit" {Str+3}.jkwjyj: §j5§..≈≈#§§.  You feel weaker.You start putting on your armour.jbje6.5 (63jrjm§...§§.≈.≈#j'.≈§§§jFe7.5 (72jj.§..≈§≈#≈§§§§.je8.5 (81jNj.§..≈..≈.§..j4§..≈...≈#..≈#≈.je9.5 (90jj`§§§≈§.§≈§§ji≈§§#§jk90.5 (10.0)59jj9B 5821 jr_You continue putting on the +10 tower shield of Ignorance {rN+ Int-4}. x5  You finish putting on the +10 tower shield of Ignorance {rN+ Int-4}.jPjժj jǬL_You feel stupid.jjsDrop what? (Left/Right/Tab to switch category) 39/52 gear slots (_ for help) j*Hand Weapons (select all with ))  a - the +11 rapier "Zorutorch" {freeze, Will+}  t - a +2 trident of protection  G - a +4 scimitar of flaming  H - a +0 shortbow of draining j e L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution Missiles (select all with ()d - 52 stones  j - 12 poisoned darts  n - 25 large rocks jP   r - 32 boomerangs (quivered)x - 6 datura-tipped darts {!f}  C - 2 silver javelins  N - a throwing net {!f}P - 2 atropa-tipped darts  Q - 4 javelins j Armour (select all with [)  c - the +10 tower shield of Ignorance (worn) {rN+ Int-4}  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3} j  T - a +2 cloak (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page upj  [Esc] exit Letters toggle [.|Space] toggle selected[top]j  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn)  f - the +0 kite shield "Hajunit" {Str+3}i - an orb of pyromanias1 robe of positive energy  z - +0 acid dragon scales jqMagical Staves (select all with |)  k - a staff of fire  u - a staff of air  D - a staff of necromancy Jewellery (select all with "=)g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}  o - a ring of protection from fire j͔ y - the amulet of Vitality {Regen++ RegenMP++}A - a ring of positive energy  J - a ring of magical power  K - a ring of protection from fire j  M - an amulet of guardian spirit  O - an amulet of wildshape79%j  1 i B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  f + the +0 kite shield "Hajunit" {Str+3}[Enter] accept (1 chosen)jԋjU.....#  unreal the Wrestler......#  Troll of Okawaru ******#..#### ##.#.#j?  Health: 159/159 ========================........##....#  Magic: 28/28 ========================.....≈........##  AC: 19Str: 28j##.)≈#≈§§.....>#  EV: 5Int: 8  ##.≈..≈.§≈......#  SH: 21j)Dex: 10 ...≈#§...§#≈....<#jvH  XL: 15 Next: 56% Place: Dungeon:14 .≈..≈..≈..§..≈..@#j#  Noise: ---------  Time: 33290.5 (0.0) §#≈...≈#≈...≈#≈..#  -) Claws .≈..§..≈..≈..≈.###j1N  Throw: 32 boomerangs ...§#≈...≈#≈...#  Zot (26959) .≈..§..≈..§..≈§# ≈#§...≈#≈.§.≈#§# jk5  .≈..≈..§§.≈§.≈.#   ...§#§...§#§...# j  .##§≈..§..≈..#.#  j͘AYou finish removing the +0 kite shield "Hajunit" {Str+3}.  You feel weaker.You start putting on your armour. _You continue putting on the +10 tower shield of Ignorance {rN+ Int-4}. x5  jYou finish putting on the +10 tower shield of Ignorance {rN+ Int-4}. _You feel stupid.je1.5 (18j2j  jZ6_You drop the +0 kite shield "Hajunit" {Str+3}.j_-- j-.....#  .. ....#  #..#### ##.#.#  ........##....  .....≈........##j=.F  ##.)≈#≈§§.....>#  ##.≈..≈.§≈......# j.i...≈#§..§§#≈...@<# ..≈..≈..≈..§..≈..[# j.§#≈...≈#§...≈#≈..# ≈..§..≈§.≈..≈.### ...§#≈..§≈#≈...#jA/v ..≈..§..≈§.§..≈.# #≈#§...≈#§.§.≈#§# j/#.≈..≈..§§.≈§.≈.# #...§#§...§#§...# j5....≈§..≈..≈§j5Y≈.§§§§§.j6`27j:j<jbe jjs % js  Skill  Level Target Apt Skill  Level Target Apt jt  a + Fighting  13.0  14.0  -2 +4 n - Spellcasting   1.2  --  -5  jt ^    j,u S    ju  b - Axes   0.0  --  -2 +4 o - Conjurations   2.9  --  -3  j#v x c - Polearms   0.0  --  -2  p - Necromancy   0.0  --  -2  jv x d - Staves   0.0  --  -2  q - Fire Magic   0.0  --  -3  jw x e - Unarmed Combat  22.7  --   0  r - Air Magic   0.0  --  -4  jw f - Throwing   9.2  10.0  -1 jw         jXx s - Invocations   8.0  --  -1  jx y g - Short Blades   0.0  --  -2  t - Evocations   3.0  --  -3  jWy = h - Long Blades   0.0  --  -2  u - Shapeshifting   0.0  --  -1   i - Ranged Weapons   0.0  --  -4 jy             jMz j - Armour   4.0  --  -2 jz T    jz k - Dodging   1.5  --  -2 jY{      l - Shields   4.0  --  -1 j{ T    j{ m - Stealth   2.0  --  -5 jI|         j| T    j} The species aptitude is in white. Bonus from skill manuals is in red.  [?] Helpjl} [=] set a skill target [-] clear all targets  j~ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj9*j9o a - Fighting  13.0j> l + Shields 4.0ja-z] setselected target j [?25h[?0cjG20 jC " j [?25l[?1cj 14.015.0  -1 =] set aall targetsjFjjfj  unreal the Wrestler.....#j\  Troll of Okawaru ******......#  Health: 159/159 ========================#..#### ##.#.#j  Magic: 28/28 ========================j........##....#  AC: 19j-Str: 28jC.....≈........##  EV: 5jp,Int: 8j##.)≈#≈.......>#  SH: 21jȹ-Dex: 10jh##.≈..≈..≈......#j   XL: 15 Next: 56% Place: Dungeon:14 jK....≈#§...≈#≈...@<#jw  Noise: ---------  Time: 33292.5 (0.0) j..≈..≈..≈..§..≈..[#jϺW  -) Claws j.§#≈...≈#§...≈#≈..#j'f  Throw: 32 boomerangs jR..≈..§..≈§.≈..≈.###j}W  Zot (26957) j....§#≈..§§#≈...# jջr..≈..§..≈..≈..≈§# j-  jl#≈#§...≈#≈.§.≈#§#   jH#.≈..≈..§.§§§§§.# jƼO  #...§#§...§#§...# jY You feel weaker.j9You start putting on your armour. jH_You continue putting on the +10 tower shield of Ignorance {rN+ Int-4}. x5  You finish putting on the +10 tower shield of Ignorance {rN+ Int-4}. js5_You feel stupid. jE_You drop the +0 kite shield "Hajunit" {Str+3}.jjjjejjjj9j؆jLjX6jijjB5jj֐jjiB4jjjjݣB3jjMjjB2jլj3jjCB1jjŵj[jB0jjٻj̾j?C49jjjrjB8j8j,j5jB7j%j$]  You see here a +3 spear.j8jI6 _j6jjjB5jj.jBj0B4jjujX3jjjX2j7jjjB1jjj jC B0j3 j jmjC39jjj&jB8jj]j jZB7jjjj j!B6j "j#jO&j&B5j'j)j+j,B4j,jL0j0B3jU1j3N _You now have 622 gold pieces (gained 15).jz6j6B2j{7j8j:j*;B1j;j=j?jz?B0j@jfBjDh  You encounter 4 boggarts.jHG.....≈#≈.§§§#≈...# ...≈..≈..≈..≈..≈.#  .#§#≈...≈#≈...≈#≈#  jKI#.≈§.§..≈..≈..§.#  #...§#≈§..≈#§...#  #.##.≈..≈..≈..#.#  jI##... ##..≈#≈..#...#  ##...####...≈.###.###  .......@.....## .#  ##......###### .#  j JD..#..#.#.   #.... g  ##.#. g. ##.. #.# gggg 4 boggarts (asleep)jJ #. g. .. #.g jO1319.5 (27.0)jPo20.5 (2829 _jSjUj> z .  .  .≈#≈.  j .≈..  §..≈  ..≈..  ##... ##..≈#≈.  ##...####...≈.#  j`! ).......@.....## .#  ##......###### .#  ..#..#.#. #.... g# ##.#. g. ##.. #.#  #. g.  j! N.. #.g j  .  . j Q .≈#≈.  j< N.≈..  jv §..≈  ..≈.. j  ##... ##..≈#≈. jع  ##...####...≈.# j  .......@.....## .#  j; ##......###### .# ji { ..#..#.#.j  #.... g#jź  j ##.#. g. j" ##.. #.#  jO Q#. g.j 7 .. #. jӻ j j j jf N _There are monsters nearby!j j*  .  .  .≈#≈.  .≈..  §..≈  ..≈..  ##... ##..≈#≈.  ##...####...≈.#  .......@.....## .#  ##......###### .#  ..#..#.#. #.... g# ##.#. g. ##.. #.#  #. g.  .. #.g j=" .  .  .≈#≈.  .≈..  §..≈  ..≈..  ##... ##..≈#≈.  ##...####...≈.#  .......@.....## .#  ##......###### .#  ..#..#.#. #.... g# ##.#. g. ##.. #.#  #. g. .. #. jݱjz jH_There are monsters nearby!jj.....≈#≈.§§§#≈...# ...≈..≈..≈..≈..≈.# .#§#≈...≈#≈...≈#≈# #.≈§.≈..≈..≈..§.# #...§#≈...≈#§...# #.##.≈..≈..≈..#.# ##... ##..≈#≈..#...# ##...####...≈.###.### .....## .# ##......###### .# ..#..#.#. #.... g# j=##.#. g.##.. #.##. g... #.gjN8§j{r1.5 (1.0)8 _jjjC  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--28% [?] toggle between ability selection and description.jjj.....≈#≈.§§§#≈...#unreal the Wrestler...≈..≈..≈..≈..≈.#Troll of Okawaru ******.#§#≈...≈#≈...≈#≈#Health: 159/159 ========================#.≈§.≈..≈..≈..§.#Magic: 28/28 ========================#...§#≈...≈#§...#AC: 19Str: 28#.##.≈..§..≈..#.#EV: 5Int: 8j8##... ##..≈#≈..#...#SH: 21Dex: 10##...####...≈.###.###XL: 15 Next: 56% Place: Dungeon:14j........@....## .#Noise: ---------  Time: 33321.5 (0.0)jL###......###### .#-) Claws..#..#.#.j'Throw: 32 boomerangs#.... g#Zot (26928) ##.#. g.jr##.. #.##. g.j[x.. #.g _You drop the +0 kite shield "Hajunit" {Str+3}. j_You see here a +3 spear. _You now have 622 gold pieces (gained 15). _You encounter 4 boggarts. j_There are monsters nearby! _There are monsters nearby!jj93-----jr2.5 (17) Finesse jZjf _You can now deal lightning-fast blows.j0j? Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finessej5 MP, Piety--4%  c - Duel7 MP, Piety--28% [?] toggle between ability selection and description.j jXjjE.....≈#≈.§§§#≈...#unreal the Wrestler...≈..≈..≈..≈..≈.#Troll of Okawaru ******j.#§#≈...≈#≈...≈#≈#Health: 159/159 ========================jK#.≈§.≈..≈..≈..§.#j\Magic: 23/28 ===================-----#...§#≈...≈#§...#AC: 19Str: 28j#.##.≈..§..≈..#.#EV: 5Int: 8j##... ##..≈#≈..#...#SH: 21Dex: 10j* %##...####...≈.###.###XL: 15 Next: 56% Place: Dungeon:14ja }........@....## .#Noise: ---------  Time: 33322.5 (0.0)##......###### .#j 5-) Claws..#..#.#.Throw: 32 boomerangs#.... g#j Zot (26927) Finesse ##.#. g.j!##.. #.##. g... #.g _You see here a +3 spear. j;!_You now have 622 gold pieces (gained 15). _You encounter 4 boggarts. _There are monsters nearby! jp!_There are monsters nearby! _You can now deal lightning-fast blows.jW'9§j7(R1-21jr(o743.5 (16) Hero Finesse j+j-m _You gain the combat prowess of a mighty hero.j  .....≈#≈.§§§#≈...# ...≈..§..≈..≈..≈.#jS 1 .#§#≈...≈#≈...≈#≈# #.≈§.≈..≈..≈..§.# #...§#≈...≈#§...#j M #.##.≈..§..≈..#.# ##... ##..≈#≈..#...#j  ##...####...≈.###.### .## .#j] h ##......###### .# ..#..#.#. #.... g#j - ##.#. g. ##.. #.#gggg 4 boggarts (asleep)j #. g. .. #.gjR 9≈j `45j/ j1jN6 darts (datura) {!f}j*jȔj*≈..§..≈..≈..≈#§#≈...≈#≈...≈#≈ #.≈§.≈..≈..≈..§.j..§#≈...≈#§..# #.##.≈..≈..≈..###... ##..≈#≈..#..##...####...≈.###.##.............## .# ######## jD ..#..#.#...!...  #.... g########.#. g. ##.. #.# #. g.j.. #.g## #.jz g§Found 2 potions of might.  j@The boggart shouts! x4; You hear a horrible gurgling sound! x4  The boggart mumbles some strange words.j7g.j>1gj§  The boggart shouts! x4; You hear a horrible gurgling sound! x4  The boggart mumbles some strange words.  The boggart blinks!  You encounter a boggart.  The boggart gestures wildly while chanting.j<QgQ   tengu conjurer (summoned)gggg 4 boggartsj=i====54j=jDjG jH_The boggart blinks!j .  You mangle the boggart!!  You kill the boggart!jA. 3j2-===-8 (0.3jjP _Okawaru accepts your kill.jr.jt1gjy g.  You completely miss the tengu conjurer.j2 ee   deep elf pyromancer (summoned)Q   tengu conjurer (summoned)jggg 3 boggarts  The boggart mumbles some strange words.jA-6.1j1jc _You hear a horrible gurgling sound!jT § You mangle the tengu conjurer!!  The tengu conjurer is severely wounded.jU `43jc jr  j X_You hear a horrible gurgling sound! x2jEY §.  jEFYou miss the tengu conjurer.The tengu conjurer is severely wounded.You block the tengu conjurer's attack. The tengu conjurer pecks you.j$G\5---7jKjMF _The tengu conjurer claws you but does no damage.j) g.  You barely miss the tengu conjurer.j  g.  The tengu conjurer is severely wounded.j0gjX ≈§§§ÞÞ   manticoree   deep elf pyrjomancer (summoned)Q   tengu conjurer (summoned)gggg 4 boggartsjbB--7.0jNjx jY_The boggart mumbles some strange words.ju §You miss the tengu conjurer.The tengu conjurer is severely wounded.j *The deep elf pyromancer casts a spell at you.jT 8*j 8*j 6 8*j[ 8*jx 8*j .§§§§.§....@ję S4-1j =====3jО jߠ < _The bolt of fire hits you. You resist.jo .  You mangle the tengu conjurer!!  You kill the tengu conjurer!jJd .§.yyjyy 2 vampire mosquitoes (summoned)  The tengu conjurer's corpse dissolves into shadows!jn===-62jjZ _The boggart casts a spell.j 8g.j 6g.j *You closely miss the vampire mosquito.j#e ≈≈§. 3  The boggart gestures wildly while chanting.je W5---9jj jl E _The boggart flickers and vanishes for a moment.j(9Þ.j7e.jE §§§§jr<You closely miss the vampire mosquito.j{B--8.2jj> _You block the vampire mosquito's attack.j6g.j.j|d§§.§.j9§ 2j`51jtj jN_You miss the vampire mosquito.jY( j _You block the vampire mosquito's attack.jݢ .  You mangle the vampire mosquito!!  You destroy the vampire mosquito!jj    vampire mosquito  The vampire mosquito's corpse dissolves into shadows!j{'`j'`j'`j?   g.  The manticore flicks its tail.The volley of spikes skewers you but does no damage.  You block the vampire mosquito's attack.j 1gj.§≈.§§.§..g 2 boggarts (1 invisible)jF====9.3jWj=A _You block the deep elf pyromancer's attack.j^ .  You eviscerate the boggart!!!  You kill the boggart!Okawaru accepts your kill.jw^ jm .The deep elf pyromancer dissolves into shadows!j n .jo /gjv i≈..§.j+w §§...gg 2 boggarts (1 invisible)jcw  j{ 7===-6 (0.30j j b _The vampire mosquito dissolves into shadows!jE8.#§#≈...≈#≈§..≈#≈# #.≈§.≈..§§.≈..§.# #...§#§.§.≈#§...# # #.##.≈.§§..≈..#.# j##... ##..≈#≈..#...# ##...####...≈.###.### .............## .# ########## .# ..#..#.#@..!....  #......#########.#.#g. ..#Þ#.# .... #.gjd## #.  ♣j7g.j9Þ.jh7g.jjA82----jb30.6 (1.019jj@jq 0 .  jq \You mangle the boggart!!  You kill the boggart!j݋ H ..eje ]e   deep elf pyromancer (summoned)g   boggart (invisible)  Okawaru accepts your kill.The boggart gestures wildly while chanting.j< '`j v `  The manticore flicks its tail.j$ &`j_ &`jb..@.jy 6===1.0 (0.4jGjV _The volley of spikes misses you.j2> #.≈§.≈..§§.≈..§...§#§.§.≈#§..# #.##.≈.§§..≈..###... ##..≈#≈..#..##...####...≈.###.##.............## .# j>0##......########..#..#.#...!....  #.....@########.#.#.Þ#  ##...#e# ##.# .g .. #..j2?### #.. ♣.♣ ~♣jB2g.j]D7e.j>LjL0-1-2.0 (1.08jQjRS _The manticore bites you! You block the manticore's attack. x2j*j+S--3 (0.3j/j1 j1F_You barely miss the manticore.jax uu.uuuu 3 ugly things (summoned)jfÞ   manticoree   deep elf pyromancer (summoned)g   boggart (invisible)  j>You barely miss the manticore.ji==67j~j jJ]_The boggart gestures wildly while chanting.j  You eviscerate the manticore!!!  The manticore is severely wounded.j #1j P-=====9j j  jX X_You hear a horrible gurgling sound! x6ja9  The manticore is severely wounded. _You hear a horrible gurgling sound! x6 j:  You completely miss the manticore.  The manticore is severely wounded.The deep elf pyromancer barely misses you.  You block the manticore's attack. x2j:]=----3.2j?jAA _The manticore claws you but does no damage.jv{ .  You mangle the manticore!!  You kill the manticore!j}6g.je   deep elf pyromancer (summoned)g   boggart (invisible) j2=---56j{jƌd _The manticore's corpse dissolves into shadows!j#...§#§.§.≈#§...# # #.##.≈.§§..≈..#.# ##... ##..≈#≈..#...# ##...####...≈.###.### .............## .# ##......######## .# jN..#..#.#...!....  #....u.####### ##.#.#e@# ##...#g# j##.##.u u.. ##..#### #.u ♣.♣uu 4 ugly things (3 summoned, 1 wander…)jE~♣  jiBugjj%u.jA.uj2g.j- uj[.  You encounter a brown ugly thing.j& j;.u  You block the deep elf pyromancer's attack.j, guu)jO 3=-4.5 (1.05j&j> _You block the white ugly thing's attack.j2j2Q-2 javelins (silver) j"3j$8j9j}h j-i 6throwing net {!f} ji jn jp j]j J2 darts (atropa) j/jj\ j] I4 javelins ja j d j)j) u.  The white ugly thing dissolves into shadows! x2ja1'.j57======5.0 (0.53j9jC<c _You hear a horrible gurgling sound!jjj˄jjj # #.##.≈.§§..≈..###... ##..≈#≈..#..##...####...≈.###.##.............## .# jc##......########..#..#.#...!....  #......#########.#.#..#  ##...# ##u##(.#... ##..##### #... ♣.♣.♣~≈jjF52------6.0 (1.04jjj~  ##... ##..≈#≈..#..##...####...≈.###.##j R.............## .# ##......########..#..#.#...!.... j #......########.#.#..#  ##...#.##j e ##u##@.#j ... ##..##### #.... j3 q♣.♣.♣jR ;~≈≈jg .uj .u   brown ugly thing6------j Y73j j M _You see here a javelin.jzE.ujaj .78j9M42jvj jŶK_Q - 4 javelins (gained 1)jx:  j~xYou mangle the brown ugly thing!!  The brown ugly thing is moderately wounded.jA{D8====j{#3 (0.3jj j$8_You block the brown ugly thing's attack.j_ # You mangle the brown ugly thing!!j``61jOdj/fd _The brown ugly thing is almost dead.j C  You claw the brown ugly thing!j Z==--9j& j  jB V_The brown ugly thing is almost dead.j w .You mangle the brown ugly thing!!  jA EYou kill the brown ugly thing!j >†jc 9=8---9.3 (0.4jޡ j\ P _Okawaru accepts your kill.jnM-jjIH _No target in view!joM # #.##.≈.§§..≈..# ##... ##..≈#≈..#...##...####...≈.###.###.............## ##......######## .#..#..#.#...!..........#########.#.#..# ##...#@####.##..#  ... ##..# #### #.... ♣.♣.♣~3=-40.3 (1.00 _ _You see here an ugly thing corpse.jM #...§#§.§.≈#§.. # #.##.≈.§§..≈..# ##... ##..≈#≈..#...##...####...≈.###.###.............## ##......######## .#..#..#.#...!....#......#########.#.#.@# jeG##...#†####u##..#  u.. ##..# #### #.....uu 2 ugly things (wandering)j;♣~j%- .uYou encounter 2 brown ugly things.j-9u.j6Xuj{7====109j]<jUM _The brown ugly thing gurgles horribly! You hear a horrible gurgling sound! x2j k #.≈§.≈..§§.≈..§.# #...§#§.§.≈#§...# # #.##.≈.§§..≈..#.# ##... ##..≈#≈..#...# ##...####...≈.###.### .............## .#jy 2 ##......######## .#..#..#.#...!.... #.....@#########.#.#..###..u#†## ##.##. .u. ##..##### #....♣.♣j .♣♣ ♣ ~jL 6u.j% 8u.j j~ ----28j j j-F  You mangle the brown ugly thing!!j.8=====jq.^6 (0.37j2j 4 j-4Z_The brown ugly thing is heavily wounded.j=} .You eviscerate the brown ugly thing!!!  You kill the brown ugly thing!j~8u.j0uj._  Okawaru accepts your kill.jqI=99jBja _You encounter a brown ugly thing.j6..§#§.§.≈#§..#.#.##.≈.§§..≈..###... ##..≈#≈..#..##...####...≈.###.##.............## .# ##......########j2k..#..#.#...!....  #......#########.#.#@.#  ##..u#†## ##.##..#j*.u. ##..##### #.... ♣.♣.♣ ~♣ ♣ ~≈j68u.j+ujF u 3 ugly thingsYou block the brown ugly thing's attack.j =---3.9 (1.06jj j(S_You encounter a brown ugly thing.jl  You mangle the brown ugly thing!!  The brown ugly thing is heavily wounded.j K====4.2 (0.3jm j c _You hear a horrible gurgling sound!j7 .uYou completely miss the brown ugly thing.j8 8u.j9 1uj!B u 4 ugly thingsThe brown ugly thing is heavily wounded.j4C =---6 (0.45j|H j%K a _You encounter a brown ugly thing.j(  You scratch the brown ugly thing.  The brown ugly thing is heavily wounded.jb4=---9 (0.3jj> _You block the brown ugly thing's attack.jC  You claw the brown ugly thing!j%=j 5.2jjği _The brown ugly thing is severely wounded.j .You mangle the brown ugly thing!!  You kill the brown ugly thing!j| .uOkawaru accepts your kill.j֤7u.j;.ujW 3j̳<60=6 (0.4jM4 jj? _Your claws slow down.jNj5 K  You eviscerate the brown ugly thing!!!j5 M======6.3 (0.7j9 j; i _The brown ugly thing is severely wounded.j- .You mangle the brown ugly thing!!  You kill the brown ugly thing!j:. A.uj. Cu.jA5 W 2j69 =1==----9 (0.63j< j? P _Okawaru accepts your kill.jo u.  You mangle the brown ugly thing!!jz  The brown ugly thing is moderately wounded.j====--7.6 (0.72j@j\M _The brown ugly thing tail-slaps you but does no damage.j% u.You barely miss the brown ugly thing.jz  The brown ugly thing is moderately wounded.j64--j*3-=---8.3j~jV _The brown ugly thing tail-slaps you. You are splashed with acid!jsj  You barely miss the brown ugly thing.jxe50-----9 (0.6j:1jjk _The brown ugly thing is moderately wounded.jSU .  You claw the brown ugly thing!jY u   brown ugly thingThe brown ugly thing is heavily wounded.jtZjb[w1=9.6 (0.70j^j`> _You block the brown ugly thing's attack.j ' j NuYou claw the brown ugly thing!jF .u 2 ugly thingsThe brown ugly thing is severely wounded.jZ ]24=50.3j j > _You block the brown ugly thing's attack.j †You eviscerate the brown ugly thing!!!  You kill the brown ugly thing!j j\ ;.uj    brown ugly thingj 3=2====1.0899ji jW : _Okawaru accepts your kill.j j25u  You eviscerate the brown ugly thing!!!j5=6 (0.68j9j; j>;[_The brown ugly thing is severely wounded.j †You eviscerate the brown ugly thing!!!  You kill the brown ugly thing!j)j 4=53===--2.3 (0.7 _Okawaru accepts your kill.j*j{m _Your base Shields skill increases to level 5!jjK8--j jH _No target in view!js 5Mjs f≈§.≈..§§.≈..§ #...§#§.§.≈#§..jt  #.#.##.≈.§§..≈..# ##... ##..≈#≈..#...j:t [##...####...≈.###.###jt .............## ##......######## .#j3u ..#..#.#...!....#.....@#########.#.#..# ##..†#†##ju ##.##..# ... ##..##..ju )♣~j+ j A6=j 0---3.3 (1.0j> #7 j] _ju j jH .#§#≈...≈#≈§..≈#≈# #.≈§.≈..§§.≈..§.#  #...§#§.§.≈#§...# .#.##.≈.§§..≈..#.# j .. ##..≈#≈..#...# ##...####...≈.###.###.............## .# ##......#########.#..#..#.#.@.!.....#......##########.#.#..# j  ##..†#†## ##.##..#... ##..##### #....♣.♣.ja s♣~♣ ♣j j 7---46j j" jjjj$j"jG$85=5j%j*jE+p9=4j;,j'.1 _HP restored.j1.#§#≈...≈#≈§..≈#≈# #.≈§.≈..§§.≈..§.# #...§#§.§.≈#§...# #.#.##.≈.§§..≈..#.# jB2##... ##..≈#≈..#...# ##...####...≈.###.### .............## .# ##......##.# jo2..#..#.#...@......##......####.#.#..# ##..†#†## j2n##.##..#...###j25 j9+6.3 (2j9e7.3 (33j<j>7 _m - 3 potions of might (gained 2)jXjZjZj]j=fjgB2jhjjjpnjn6==1jojqj$ujuT=0jYvjGwj|jl}C89j}j~jj`B8jjT.#§#≈...≈#≈§..≈#≈# jA} #.≈§.≈..§§.≈..§.#  jhh#...§#§.§.≈#§...#  jt#.#.##.≈.§§..≈..#.#  j##... ##..≈#≈..#...#  jֈq##...####...≈.###.###  je.............## .#  j o##......#########.#  jF..#..#.#........@.#  62.3 (5jm#......##########  ##.#.#..#  j##..†#†##  ##.##..# j͉i ... ##..#  j #### #....  jh ♣.♣.♣  j? ~♣ ♣   jjgj9jjrjj.jj=7j h.#§#≈...≈#≈§..≈#≈#  #.≈§.≈..§§.≈.§§.#  #...§#§.§.≈#≈.§.#  #.#.##.≈.§§..≈..#.#  ##... ##..≈#≈..#...#  #...####...≈.###.###  ## #.#  #......#.#  .#..#.#.........@#  3.3 (1  #......#  jt>##.#.#..#  ##..†#†##  ##.##..#  ... ##..#  #### #....  ♣.♣.♣  ~♣ ♣  jG j& j@j jN j j j 7=6j jN X5j jl B4j jx j B3j j j] T=2j j( j p8=1j j 4 _Magic restored.j_ j B0j2 jo j j C79j j j j B8j j j3 j =19527) jU j o _You feel like a meek peon again.j j& B6j j j j ,5j jb j j?" j" B4j-# ji% j`) j) B3j@* j+ jh/ j/ B2j+0 j>1 j95 jj5 B1j!6 jf7 j< jZ< B0j< j? $  Things that are here:jA %  jAA an ugly thing corpse; an ugly thing corpse; an ugly thing corpsejD jE J69 _jE jF jnJ jJ B8j[K jL jP jP B7jQ j~R jU jV B6jV j6X j[ jU[ B5j[ j&] j` j` B4j(a jZb jd j.e B3jmf jg jj X2jj jl j[p jp B1jGq jr jsv jv B0jw jx j{ jl| C59j } j} j j B8j~ j j* j X7j jW j B6j4 j< j j` B5j j) j jh B4j j ji m  You encounter an electric eel.j  #.###..†#†##  ####.####.##..#  j :#.........###..#  #.#...##### #....  #.#.#.#♣.♣.♣ #.#.#..#~♣ ♣ j i♣♣##.#.##..◊~  ♣....#.##♣♣♣~~≈  ♣####@.~♣ ◊≈≈ #.~~~◊♣  j} #.~◊~~♣  #♣♣~~~~~◊  ~~~~~~ ~◊~♣~~ S   electric eel (asleep) jȤ ♣~~ ♣ S~~ j^ t96.3 (33.0)S~jح XSj m7.3 (343 _jx jp jd  .†#†##  ####.####.##..#  #........  #.#...##### #....  #.#.#.#  #.#.#..# ~♣  ♣♣##.#.##..◊ ~ j  ♣....#.##♣♣♣~ ~≈  ♣####@.~♣ ◊  #.~~~◊♣  #.~◊~~♣  #♣♣~~~~~◊  j؇ <~~~~~~  ~◊~♣~~  j y♣S~ ♣  ~~~ j .†#†##  ####.####.##..#  j9$#........  #.#...##### #....  #.#.#.#  #.#.#..# ~♣  j♣♣##.#.##..◊ ~  ♣....#.##♣♣♣~ ~≈  ♣####@.~♣ ◊  #.~~~◊♣  #.~◊~~♣  #♣♣~~~~~◊  jS~~~~~~ ~◊~♣~~  ♣S~ ♣ ~~~ j3j#j%d _An electric eel is nearby!j j.†#†##  ####.####.##..#  #........  #.#...##### #....  #.#.#.#  #.#.#..# ~♣  j♣♣##.#.##..◊ ~  ♣....#.##♣♣♣~ ~≈  ♣####@.~♣ ◊  #.~~~◊♣  #.~◊~~♣  #♣♣~~~~~◊  jW<~~~~~~  ~◊~♣~~  jE♣S~ ♣  j4~~~ j- .†#†##  j####.####.##..#  #........  #.#...##### #....  #.#.#.#  j8#.#.#..# ~♣  ♣♣##.#.##..◊ ~  ♣....#.##♣♣♣~ ~≈  ♣####@.~♣ ◊  #.~~~◊♣  #.~◊~~♣  j#♣♣~~~~~◊  ~~~~~~ ~◊~♣~~  ♣S~ ♣ ~~~ jQjjIjǔd _An electric eel is nearby!j#.##.#.#..#  #.###..†#†## ####.####.##..# #.........###..# j0 #.#...##### #.... #.#.#.# ♣.♣.♣  #.#.#..# ~♣ ♣♣♣##.#.##..◊ ~ ♣....#@##♣♣♣~ ~≈ j a♣####..~♣ ◊≈≈#.~~~◊♣ #.~◊~~♣ j M#♣♣~~~~~◊~~~~~~ ~◊~♣~~~~♣S~~♣~~~~j LS~jij18.3 (1.0)jA2 _jjj_......########.#.#..#  #.###..†#†####.####.##..# ........###..# jK..##### #.... # ♣.♣. #.#.#..# ~♣ ♣♣##.#@##..◊  ....#.##♣♣♣~ ~≈ ♣####..~♣ ◊≈≈~~◊♣.~◊~~♣#♣♣~~~~~◊~~~~~◊S♣~~~~♣~~j"~♣~j jq :*j+:*j#I:*jEe9*j99*jR4*j *The electric eel shoots out a bolt of lightning at you!j<@.jG$~~~~ju~j7-===91jj7 _The bolt of electricity hits you.jI #.#.#..# #..†#†######.####.##...........###..#j #...##### #....#.# ♣.♣.♣.# ~♣ ♣♣##.#.##..◊ ~ j ....#@##♣♣♣~≈####..~♣ ◊ ≈≈j  #.~~~◊♣  ◊~~♣j/ [♣♣~~~~~◊ ~~~~~~jT ◊S♣~~~♣~~~♣~ ~~~jG! LS~j' j' U9=---j,( E4000j4+ j, jJz#..†#†######.####.##...........###..##...##### #....#.# ♣.♣.♣j.# ~♣ ♣♣##.#.##..◊jA ~ j♣....#.##♣♣♣~≈j####.@~♣ ◊ ≈≈jl #.~~~◊♣  j◊~~♣♣♣~~~~~◊ ~~S~~~~◊~♣~~~jr♣~~~♣.♣~~~j*~ j1gj g   boggart (wandering)S   electric eeljDBYou encounter a boggart.j;*j;*j7/;*j M *The electric eel shoots out a bolt of lightning at you!jj:*j3SjBS .@~~j ~jSS 2 electric eels (1 wandering)The bolt of electricity hits you!jt3-7-===149jLjT^ _You encounter an electric eel.j3####.####.##...........###..##...##### #....#.# ♣.♣.♣#.#.#..# ~♣ j64♣♣##.#.##..◊ ~ ♣....#.##♣♣♣~~≈♣####..~♣◊~◊~◊ ≈≈j4 #.@~~◊♣  ◊~~♣♣~~~S~◊~j4 ~~S~~~~◊~♣♣~~~♣j+5g♣~~~~ .##~♣◊j98g.j;HS~jB SSYou enter the shallow water.jVF;*jc;*j:*j& j`s*The electric eel shoots out a bolt of lightning at you!j:*jt1gj2 .@~~~g 2 boggarts (1 wandering)gThe bolt of electricity misses you.You encounter a boggart.j4-28) Water jBjj j,E_The boggart shouts!jCh #.###..†#†#jď###.####.##..# ........###..# ..##### #.... #.#.#.# ♣.♣. #.#.#..# ~♣ ♣jR♣♣##.#.##..◊  ♣....#.##♣♣♣~~ ~≈ ♣####.@~♣◊~◊~◊≈≈~~◊.~◊~~♣ #♣♣~S~S~◊~~~~j~◊~♣~~   boggart (g♣~~~♣~j}.♣~~~~g##~♣◊jٓLS~jG]g~j3SjKS~jgS 3 electric eelsjĝ.jÞv6--37) j¢jƤ^ _You encounter an electric eel.jy.#.#..#  #.###..†#†#jNJ###.####.##..# ........###..# ..##### #.... # ♣.♣. #.#.#..# ~♣ ♣j]♣♣##.#.##..◊  ....#@##♣♣♣~~ ~≈ ♣####..~♣◊~◊~◊j!<≈≈~~◊♣jL.~◊SS♣ #♣♣~~~~~◊~jv~~~~~SSS 2 electric eels◊~♣~~~jt~♣~~~♣~g♣~~~~j>1gj*IS~j̙g   boggartSS 2 electric eels.jڛ4*jӺ:*j *The electric eel shoots out a bolt of lightning at you!j3SjO @~~jw~S 3 electric eelsThe bolt of electricity hits you.j]2-==4j :6jqjT _You hear a shout! x2jS......########.#.#..# jxV #.###..†#†####.####.##..# ........###..# ..##### #.... # ♣.♣. #.#.#..# ~♣ ♣j♣##.#@##..◊  ....#.##♣♣♣~~ ~≈ j♣####..~♣◊~◊~◊≈≈S~◊♣j.~◊~S♣#♣♣~~~~~◊SS 2 electric eelsj~~~~S~~◊~♣~~~g♣~~~♣~jLS~jvS~Sj 1gjg   boggart~SSS 3 electric eels~jjfD3=-jc---55jjIj ..#..#.#...............########.#.#..#  #.###..†#†#jI ###.####.##..# ........###..# ..##### #.... # ♣.♣. #.#@#..# ~♣ ♣j s♣##.#.##..◊  ....#.##♣♣♣~~ ~≈ ♣####..S♣◊~◊~◊≈≈j #.~~S◊.~◊~~♣ S   electric eeljg #♣♣~~~~~◊~~~~~S~g◊~♣~~j j jO 0*jtU jU /*j & jG s*The electric eel shoots out a bolt of lightning at you!j 3SjĞ /gj jO R@..~j g   boggartSS 2 electric eels~j `45--===6jĦ :4jߪ jT 7 _The bolt of electricity hits you!j-##......#########..#..#.#...............########.#.#..#  #.###..†#†####.####.##..# ........###..# ..##### #.... # ♣.♣. #.#.#..# ~♣ ♣♣##.#.##..◊  j#.s....#.##♣♣♣~~ ~≈ ♣####..S♣◊~◊~◊≈≈#.~S~◊SS 2 electric eels#.~◊~~♣#♣♣~~~~~◊g~~~Sj/CS~j.77=----73j7j:jz<j.......## #.##......#########jkz..#..#.#..........#.#......##########.##.#.#..#  #.###..†#†## j####.####.##..# #.........###..# jA\#.#.@.##### #.... #.#.#.# ♣.♣.♣ jc #.#.#..# ~♣ ♣♣♣##.#.##..◊ ~ jD♣....#.##♣♣♣~~ ~≈♣####..S♣◊~◊~◊~ ≈≈   electric eelj#.S~~◊♣ ≈#.~◊~~♣#♣♣~~~~~◊~j%/~j0KSj1#8jf2=---82j8j:jPc ###########.#..#..#.#..........##.#......###########.##.#.#..# jch#.###..†#†#jdw####.####.##..# #.........###.#...##### #....#.#.#@# ♣.♣.♣#.#.#.~♣ ♣ ♣♣##.#.##..◊ ♣....#.##♣♣♣~~ ~≈♣####..S♣◊~◊~◊~≈ ≈ #.~S~◊♣j&e ≈≈#.~◊~~♣ #♣♣~~~~~◊~jYeI g~~~S~~js~991jwjxj j jԷ j %  jR BYou start resting. Magic restored.jU '50jG &0j 8=10.3 (10 _j_ j j j jJ j8 H _No target in view!jTjUjCVj\j]w239j`jap3=8jajCfjgp4=7jgjRpW _You start resting.jp\5=6j&qjqjwjZx`75jyj{j~ _You hear a splashing noise. x2  A boggart comes into view.j8gg   boggart~j5.3 (56.3 (64j!j[ _You hear a splashing noise.j .......## #. ##......#########. ..#..#.#.......... #.#......######### #.##.#.#.. #.###..†#†## ####.####.# #.........###..#  #.#g@.##### #....j #.#.#♣.♣.♣ #.#.#..#♣ ♣ ♣♣##.#.##..◊ ~j: ♣....#.##♣♣♣~~ ~♣####..S♣◊~◊~◊~≈ ≈≈ #.~S~◊♣ ≈≈ji3S   electric eel #.S◊~~♣ ≈#♣♣~~~~~◊~j( j) You block the boggart's attack.  You hear a splashing noise.j,;*jO;*jn;*j;*j ;*jb;*jv *The electric eel shoots out a bolt of lightning at you!j]\ @..j'...~j7The bolt of electricity hits you.jqa6===7.3 (13jj#j$^ _You hear a splashing noise. x2j 1Sj : ~j> S 2 electric eelsYou completely miss the boggart. You block the boggart's attack.j  j4 *The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.jZ ;*jA ;*j5 ;*jOS ;*j+r ;*j- :*j g@.....S49-7-8.1 (0.82j%  j^ V_The electric eel completely resists. The bolt of electricity hits you!j2} ~You barely miss the boggart.jU ž.žžž 2 laughing skulls (summoned)g   boggartjS   electric eelThe boggart gestures wildly while chanting.j;*j=;*j\;*j{;*jU;*jE;*jr& js*The electric eel shoots out a bolt of lightning at you!jG@.....~j50-====91jjDY _The bolt of electricity misses you.jt/gj&. .jožYou barely miss the boggart.You encounter a boggart.jz g 2 boggarts  You block the boggart's attack.j1=---9.70j jJ _The laughing skull headbutts you but does no damage.j y .  You eviscerate the boggart!!!  You kill the boggart!j AOkawaru accepts your kill.j 5..j @g~j .g   boggartS   electric eelj 24==-20.529ji j4  jc U_The laughing skull dissolves into shadows! x2j+ ########### ..#..#.#........ #.#......########jy #.##.#.#..#  #.###..†#†######.####.##..# #.........###..# #.#...##### #.... #.#@#.# ♣.♣.♣ #.#.#..# ~♣ ♣jr♣♣##.#.##..◊ ~  ♣....#.##♣♣♣~~ ~≈ ♣####.g~♣◊~◊~◊~≈ ≈≈jK #.~S~◊♣ ≈≈  #.S~~~♣ ≈jPS 2 electric eels #♣♣~~~~~◊~ ~~~~~j~~jj9*j5*jG(5*jD4*j c& jFcs*The electric eel shoots out a bolt of lightning at you!j{}LS~j~6g.jN)gjiE@..j5g 2 boggartsja3=-1.5 (1.08jejY _The bolt of electricity misses you.j1..#..#.#.........jm#.#......#########.#.#..# j E#..†#†##j9####.####.##...........###..#jtk#...##### #....jn.#.# ♣.♣.♣.#jD ~♣ jU♣♣##.#.##..◊jw ~ ....#g##♣♣♣~~≈####..g♣◊~◊~◊~≈ ≈≈ #.SS~◊♣j ≈≈#.~~~~♣ #♣♣~~~~~◊~ jyI ~~~~~~◊~♣j5*jE^W g.j^i(1 invisible)  The boggart gestures wildly while chanting.j8_^5=2jl_:7j7--4.3 (1.0j1r:6jxjz j{8_The boggart hits you but does no damage.ja  You barely miss the boggart.j?8--5.1 (0.85jj j0_The boggart hits you but does no damage.j] .  You mangle the boggart!!  You kill the boggart!j  1gj SOkawaru accepts your kill.j .~S 3 electric eels (1 wandering)j 9===94jh j _You encounter a boggart. You encounter an electric eel.ji#.#.#..# #..†#†######.####.##...........###..##...##### #....je.#.# ♣.♣.♣.#..# ~♣ ♣♣##.#.##..◊ ~ ....#@##♣♣♣~~≈jݛs####..S♣~~◊~◊~≈ ≈≈ #.S~g~♣ ≈≈ ~~~~♣ ♣♣~~~~~◊~ ~~~~~~◊~♣~S~jS 4 electric eels (2 wandering)♣~S~♣~.♣~~~~j*<g~jD SjkS1You encounter an electric eel.j# *The electric eel shoots out a bolt of lightning at you!j{ @The bolt of electricity misses you.j;*j;*j ;*j);*jH *The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.jf:*jKS~j@S~~~~SSj5-7-6.9 (1.03jj3\ _The electric eel completely resists. The bolt of electricity hits you.j#..†#†######.####.##...........###..##...##### #.....#.# ♣.♣.♣j,.#..# ~♣ ♣♣##.#.##..◊ ~ ♣....#.##♣♣♣~~≈j####.@S♣~~◊~◊~≈ ≈≈ #.Sg~~♣ ≈≈ ~~~~♣ ♣♣~~~~~◊~  ~~~~~~~j6◊S♣~S~♣~~~♣.♣~~~~##~♣◊jZj *The electric eel shoots out a bolt of lightning at you!jq4:*jR:*jr:*j:*j$*jPj:*j0< ..j8....jI@The bolt of electricity hits you.jv *The electric eel shoots out a bolt of lightning at you!j:*j9FS~jM:j:DS~jG.@jcB40---j5---72jrj7 _The bolt of electricity hits you!j+The electric eel shoots out a bolt of lightning at you!bolt of electricity hits you!  You scratch the boggart.ggart is lightly wounded.  You block the boggart's attack.  ggart splashes around in the water.j *The electric eel shoots out a bolt of lightning at you!j&:*j:*j>:*je:*j+:*jH:*jz......@35---4---8.7 (0.81 _The bolt of electricity hits you!jR ( jMR ~You mangle the boggart!!  You kill the boggart!j\ SSSS 4 electric eels  Okawaru accepts your kill.j\ j_ ;*j} ;*j ;*j} *The electric eel shoots out a bolt of lightning at you!j$ :*jG KS~j% ?.@~j &~~j 6-9.50j4 jl J _The bolt of electricity hits you but does no damage.j t ~You eviscerate the electric eel!!!  You kill the electric eel!Okawaru accepts your kill.j. † 3You hear a splash.j;*jz;*j;*j *The electric eel shoots out a bolt of lightning at you!j @~~~The bolt of electricity hits you!j( ;*j';*j#D;*j0b *The electric eel shoots out a bolt of lightning at you!jt:*je.@~~~j2-1---30.3j{j{7 _The bolt of electricity hits you.j: ~You eviscerate the electric eel!!!  You kill the electric eel!Okawaru accepts your kill.jj † 2You hear a splash.j;*j;*j:;*jY *The electric eel shoots out a bolt of lightning at you!j?~T @~~~j~7The bolt of electricity hits you.j5;*j;*j;*j *The electric eel shoots out a bolt of lightning at you!j:*jb O.@~~~j j&#2j&%----j'&1.2 (0.9jL';19j`,j~. j.)_The bolt of electricity hits you.jCX D####.####.##..# #.........##.#...##### #....#.#.#.# ♣.♣.♣#.#.#.~♣ ♣ ♣♣##.#.##..◊ ~ ~ ♣....#.##♣♣♣~~~ ~≈jX ♣####..†♣~~◊~◊~≈ ≈ #.†@~~♣ ≈≈ #.~~~~♣ ≈ #♣♣~~~~~◊~  ~~~SS~~~≈~~◊~♣~#.~♣~~~♣...♣~~~~ ##.##~♣◊♣ jqd A  You enter the shallow water.j g ;*j' ;*jܡ *The electric eel shoots out a bolt of lightning at you!j :*j^ KS~jk ^.@~~jw 19--0-2.2 (1.08) Water jI jJ 7 _The bolt of electricity hits you.jG.........###..##...##### #.....#.# ♣.♣.♣#.#.#..# ♣ ~♣ ♣♣##.#.##..◊ ~~ ~ jG....#.##♣♣♣~~≈####..†♣~~◊~◊~≈ ≈≈ #.†~~~♣ ≈≈ ~ j♣♣~S~~~◊~~  ~~~~S~~~≈#~~◊~♣~~~~j#.~♣~~~♣...♣~~~~ j##.##~♣◊♣ #.. #♣♣jKS~jH)j*20=---37j1j)4j; ~You eviscerate the electric eel!!!  You kill the electric eel!jy;jQ    electric eelOkawaru accepts your kill.j@W:*j4 *The electric eel shoots out a bolt of lightning at you!jD:*j:*jIc.†@~je }107--18---j r5===4.0 (0.86j1 jx 7 _The bolt of electricity hits you!jC F#.###..# jZD #.#...##### #.... #.#.#.# jD 3♣.♣.♣ jE #.#.#..# ♣◊ ~♣ ♣ jzE ♣♣##.#.##..◊ ~~♣ ~ jE ♣....#.##♣♣♣~~~ ~≈ jFF ♣####..†♣~~◊~◊~≈ ≈≈ j~F #.†~~~♣ ≈≈ jF #.~~@~♣ ≈ jG ~#♣♣~~S~~◊~~≈jdG D♣~≈jG U#~~◊~♣~~~~≈jG u#.~♣~~~♣~~≈jG ^...♣~~~~ ~jVH ###.##~♣◊♣ ~jH #.. #♣♣♣jg j~i >8--ji j---5.0 (1.05jz j j4 ~You mangle the electric eel!!  You kill the electric eel!j:=)j}A9===8 (0.84jEjG jHB_Okawaru accepts your kill.jvjwj}jF j:_No target in view!jk:W ####.####. #.........###..#  #.#...##### #.... #.#.#.# ♣.♣.♣ #.#.#..# ♣◊ ~♣ ♣j: ♣♣##.#.##..◊ ~~♣ ~ ♣....#.##♣♣♣~~~ ~j:X♣####..†♣~~◊~◊~≈ ≈≈ #.†@~~♣ ≈≈j`;! #.~~~~♣ ≈#♣♣~~~~~◊~~≈ ♣~~~~~~~~≈≈ #~~◊~♣~~~~≈ #.~♣~~~♣~~≈j;6 ...♣~~~~ ~~###.##~♣◊♣ ~#.. #♣♣♣jaCjrDA119jD=----6.8 (1.03 _jHjJj j| j j j# j% o22) j)  #.###..†#†## ####.####. #.........###..#  #.#...##### #....j@*  #.#.#.# ♣.♣.♣ #.#.#..# ♣◊ ~♣ ♣ ♣♣##.#.##..◊ ~~♣ ~ ♣....#.##♣♣♣~~~ ~♣####.@†♣~~◊~◊~≈ ≈≈---j* 7 #.†~~~♣ ≈≈ #.~~~~♣ ≈#♣♣~~~~~◊~~≈ ♣~~~~~~~~≈≈j+  #~~◊~♣~~~~≈ #.~♣~~~♣~~≈ ...♣~~~~~~###.##~♣◊♣ ~j+ j/ j0 j1 j2 j 4 j6 j> j@ t113=1jA jB jsI jI %5jj:"j#r7=6j#j%)j)59=j*i7=5j*jH01 _HP restored.j1B4j2j58j8B3j9jZ?j?B2j@jDjE#=jE8==1jFjI4 _Magic restored.j'NjzN,0jNjOjQj3UY69jbVjsWj[j\X8j^jCajaT=7jcjYdjhjtiB6jjjkj.qjqB5jUrjujxjxB4j{,j$jB3j|jjVjB2jшjj`jÎB1jj,jjpB0jjbjcjC59jjjBjB8jSjjjwB7j4jjͱI .#§#≈...≈#≈§..≈je <#.≈..≈..§§.≈.. .#...§#§.§.≈#≈ #.#.##.≈.§§..≈§.j7#...###..≈#≈..#.# ##...####...≈.###.j}Q..............## #.#####.########...$....@#..#.#..........92.8 (50.0)j......#.#......############## #.##.#.#..# j #.###..†#†## j! ####.####.##..# #.........###..#jQ#.#...##### #....#.#.#.## ♣.♣.♣j#.#.#..##♣♣♣◊♣ ~♣ ♣jj,3.8 (51j:6jj9 _Found a stone staircase leading up.jjjljj|j!B5jjjjjB4j6jCjjB3jjEj jp B2j\ jjjxB1j@jjzB0j`j N _You now have 638 gold pieces (gained 16).j#Y49j$j&j*j*B8j+jM-j1j[2B7j2j5jk:j<X6jL@jH54jK,jOjfPB3jXQjRj WjTWB2jXj)[jm^j^B1ji_jajdjAeB0jejjP  There is a stone staircase leading up here.jSojpJ39 _jpjsjHxjxB8jdzj }j"jB7jejцjn6j)j/jB5jjrj jB4j;jmjj,3jj=jjjB2jjFjMjB1jjjQjB0jοjjjC29jvj'j?  You open the door.  jQYou encounter a cyclops and a basilisk.j#.##. .# ## ## ##...#.# ##.## j... . #.. .^.# #...##♣.C.♣.#.# #... .....#.....$#.# #..# ....#l$?$..'.###..#.#.#j #@.........##....# #.#.....≈........ #.###.)§#≈.......>j)##.##.≈.§§..≈...... ##....§#§.§.≈#≈....< #...≈.§≈.§§..≈..≈..[ C   cyclops (missile, asleep) #..≈#≈§§§§#≈..§≈#§.. l   basilisk (asleep)j #..§§..≈..≈§.§..≈§## #.....≈#≈..§§#≈...#j"520.8 (27§.≈jem1.8 (288 _jjd _Found 72 gold pieces and a scroll of identify.j,j  #.##. .#  j$@## ## ##...#.# ##.##  ... . #.. .^.#  j`♣.C.♣.#.# #...  .....$#.# #..# jƏ/ l$?$..'.###..##j j%=#@....... #.#.....≈jR  #.###.)§#>j ##.##.≈. j'##...< #...jڐ[ j3$#..≈# #...≈.je #.. jj'  #.##. .#  ## ## ##...#.# ##.##  j' o... . #.. .^.#  ♣.C.♣.#.# #...  .....$#.# #..#  l$?$..'.###..## j"( +#@....... #.#.....≈ #.###.)§#>jX(  ##.##.≈. j( ##...< #...[ j( #..≈# #...≈. #..j/ j}0 j8 j<  j< V_There are monsters nearby!jc 1 j d #.##. .#  ## ## ##...#.# ##.##  ... . #.. .^.#  ♣.C.♣.#.# #...  jHd M.....$#.# #..#  l$?$..'.###..## j~d ]#@....... #.#.....≈ #.###.)§#>jd 7 ##.##.≈. ##...< jd )#...[ #..≈#je C #...≈. #.. j  #.##. .#  ## ## ##...#.# ##.##  ... . #.. .^.#  ♣.C.♣.#.# #...  .....$#.# #..#  l$?$..'.###..## #@....... #.#.....≈ #.###.)§#> ##.##.≈. ##...< #...[ #..≈# #...≈. #.. _There are monsters nearby!j3 4 j '#.##..#j ~## ## ##...#.# ##.##j c... . #.. .^...##j ♣.C.♣.#.# #... ..........$j; 5# j l$?$..'.###..#######.# j J#..........##...#.....≈....j .###.)§#≈>##.##.≈.§§..≈......j[ ##....§#§.§.≈#≈....<...§.§≈.§§..≈..≈..[jx V..≈#§j !j .j .#.....j D#...≈§.§..≈..≈..≈.#j E§§..j r2.8 (1.0)7 _j jQ jJjM #.##. .# ## ## ##...#jj#.## ... . #.. .^.# #...#jj♣.C.♣.. .jk.....$#.# #..# ...j4kl$?$..'.###..#######.#.........##jokA.....≈.#jk #.###.)§#≈.......>jk ##.##.≈.§≈..≈......##.§§.§#§.§.≈#≈....<j+lC   cyclops (missile, asleep).jRlsl   basilisk (asleep)#....jljQB CjlC)lj§The cyclops shouts! The basilisk hisses angrily.jֈ&(j&(j&(jb&(j B@.ljt, ..ju.'j8u§jUu%..ju9§§≈.≈jvZ...The cyclops throws a large rock. You block the large rock.jx0===3j]x:6jjc _You hear a horrible gurgling sound!jY  #.##..### ## ##...#.# ##.##... . #.. .^...##♣.C.♣.#.# #... ..........$# .l?$..'.###..#######.# #..........##...#.....≈....##.)§#≈>##§##.≈.§≈..≈......##..§.§#§...≈#≈....<.§§≈.§≈.§§..≈..≈..[#...≈§.§..≈..≈..≈.#j[ ......≈..§§§#..§..j\ h-45j` j b jZQ #.##..#j## ## ##...#.# ##.##... . #.. .^...##♣.C.♣.#.# #... .....jۛD.....$# l?$..'.###..#######.# #..........##...#.....≈....j R##.)§#≈>##.##.≈.§≈..≈......##....§#§...≈#≈....<...≈.§≈.§§..≈..≈..[jI#..≈#§.#..§§§§≈#≈jj#...≈.§§..#.#≈#≈...≈#≈§..≈#≈#j1*§§§jS≈§...≈#≈.§.§§..jA---54jj7jsj3tjDujzj|X3jj\I _You start waiting.j|EA basilisk comes into view.j$?$..l--jÇT§§.≈.j݇l   basilisk...§jX6.§≈.§§...§≈#.§.§≈.jIl7.8 (22 _jjj #.##. .# ## ## ##...##.## ... . #.. .^.# #...#♣.C.♣.jŽ. .....$#.# #..# ....$?$..l.###..#######.#.........##j .....≈.# #.###.)§#≈.......> ##.##.≈.§≈..≈......#....§#§...≈#≈....<#..§§§§≈.§§..≈..≈..[#..§#≈§§§§#≈..§≈#§..#...§§.≈..≈§.§..≈§##.§≈#≈..§§#≈....§.§≈..≈..≈..≈.j9§j,*j~   2  The basilisk gazes at you.j+<You are slowing down.j/  --more--j[@.§≈.§j=* jn8.8 (1j41) Petr j_jljj&\ #.##..### ## ##...#.# ##.##jY\$... . #.. .^...##♣.C.♣.#.# #... ..........$j\# $?$..l.###..#######.# j\I#..........##...#.....≈....j\6##.)§#≈>j\V##.##.≈.§≈..≈......j]##....§#§...≈#≈....<...§.§≈.§§..≈..≈..[#jT]#..§≈..≈l   basilisk≈#≈j]#...§.§≈..#.#≈#≈...≈#≈§..≈#≈#jFvv  The basilisk hisses menacingly.jE ≈§jQ..§..jp≈..  The basilisk gazes at you.jh30.3 (1.50jLjw j,_You resist with some effort.jO j j j F _Unknown command.jP## ## ##...#.# ##.##... . #.. .^...##jP♣.C.♣.#.# #... ..........$# $?$..l.###..#######.# #..........##...#.....≈....jQ##.)§#≈>##@##.≈.§≈..≈......j?QX##....≈#≈§..≈#≈....<#...≈§.≈.§§..≈..≈..[j^Q#..§#§...§#≈..§≈#§..jQ!.≈..≈..§§.§..≈§##§..≈#≈..§§#≈...# jQd.≈..≈..§..≈..≈#≈#§..§§#≈§..≈#≈<#.≈..≈..≈§.≈..≈.jjTE'ljVD.lj!] ## ##  ##.##  ... . #.. .^.#  # #...  j].....$#.# #..#  .$?$..'.# #l# #.###.)j]^> ##@# j]F##....≈#≈.§< j]t#...≈..≈..≈[ #..≈#§...§#j]L #...≈..§..≈ j^C#.....≈#≈  j.^G#...≈.§§..≈  jG^n#.#≈#≈...§#  #< jA_ 1  0 1.84 javelinsjb_U18) Stone jcjeG.ljk`§≈..§§..≈§.§§jZlv2.8 (27jpjr2Cjzw .§..≈≈..≈§jz≈C   cyclops (missile)l   basiliskj%{#≈ _You have turned to stone.j{, 7j{F-The basilisk bites you.j/  --more--jx =3.8 (36 _j?j9 "'j\ /Cj0..j§§.§jw58-j^4.8 (45jRj#1 §jI#3§ _The basilisk bites you but does no damage.j*4 ..≈jE*P≈..  The basilisk gazes at you.j*, 9j2+K=You resist with some effort.jb,m-5.8 (54 _j'1j3Q.CjCj!Dm=6.8 (63jIjVZ § _The basilisk bites you but does no damage.jVr 6-The basilisk bites you.jWl7.8 (72 _j\jd0§≈je3-7-=8.8 (81jjj+t  ## ##  ##.##  ... . #.. .^.#  # #...  .....$#.# #..#  .$?$..'.# #C# #l###.)> ##@# ##....≈#§< #...≈..≈..§[ #..§#§...§# jt#...≈..≈..≈ #..§§§§#≈.§  #...≈..≈..§  #.#≈#≈...§# #<j u7 _The basilisk bites you!ju4 5 22 --9.6 (9.34 javelins0) jzj|d _You turn to flesh and can act again.j}j8--jej; j\@_Unknown command.j3u  §≈§§§≈..§.§≈#≈..jju §..≈.§#You barely miss the basilisk.ju jOv y5=40.4 (0.809j { j| @ _The basilisk bites you but does no damage.j #≈§...≈≈..≈..≈§.§#≈.§. You claw the basilisk!  The basilisk is moderately wounded.6=1.2 _You block the basilisk's attack.jY §§...§.§..§#≈..≈..≈.§j#≈...≈You closely miss the basilisk.The basilisk is moderately wounded.j7--2.08j{je6 _You block the basilisk's attack.j H §§≈#j +§.§.§..≈..≈You scratch the basilisk.  The basilisk is moderately wounded.j 8-87j j} 6 _You block the basilisk's attack.j~ §§§§§§...§j[§..≈..j#.#≈#≈..You closely miss the basilisk.j59=j8=3.7 (0.96jjc _The basilisk is moderately wounded.j* .You eviscerate the basilisk!!!  You kill the basilisk!j#≈....≈.≈#..§.§§≈...≈..#.#≈#≈..j====4.5 (0.85j"j: _Okawaru accepts your kill.j#j4  #.##. .# ## ## ##...##.## ... . #.. .^.# #...#♣...♣.. .....$#.# #..# ....$?$..'.###..#######.#..........##C#.....≈.#j q #@###.)§#≈.......> ##.##.≈.§≈..≈......##....≈#≈...≈#≈....<#...≈..§..≈..≈..≈..[#§...≈#≈..§≈#§...§§§.≈..≈§.§..≈§##§.§§≈#≈..§§#≈....≈..≈..§..≈..≈..#≈#≈...≈#≈§..≈#≈jK ≈.§.≈.jԬ =---5.5 (1.04j jѲ  j '_You block the cyclops's attack.jx .  You eviscerate the cyclops!!!  You kill the cyclops!j ..(§≈§j k6======6.3 (0.8j j : _Okawaru accepts your kill.j& jjjjw H _No target in view!js@Mjs jt#.##. .# ## ## ##...#jGt"#.## jt... . #.. .^.# #...#♣...♣.ju. .....$#.# #..# ...j,u.$?$..'.###..#######.#..........##jRu#.....≈.# #.###.)§#≈.......> ##.##.≈.§≈..≈......ju#....≈#≈...≈#≈....<#...§..§..≈..≈..≈..[ju{#..≈#≈.#j#vD≈≈#≈#...≈..≈..j*}$≈jW}.§..§.≈j~3==j~`------7.3 (1.03 j~_j‚j: §j;.  n - 28 large rocks (gained 3)jƍ------8.3 (22jj jMF_You see here a cyclops corpse.jM #.##. .# ## ## ##...##.## ... . #.. .^.# #...#♣...♣.. ......$#.# #..# ...jY.$?$..'.###..#######.#.........##†#.....≈.# #.###.)≈#≈.......> ##.##.≈..≈..≈......##....≈#≈.§.≈#≈....<.j&#.....≈j?§.je9.3 (11jQjjX .. .#   #.##. .### #####...#.# ##.... ..#.. .^.# #j q♣...♣.#.# #.........$#.# #..# ......$?$..@.###..#######.#.......u#..........##....j2 .♣...♣.#†#.........: ..#.###.)≈#≈.### ####.##.≈.§≈..≈.....ju  ##....≈#≈§..≈#≈.... u   white ugly thing (wandering) #...≈..§..≈..≈..≈ #..≈#§...≈#≈..§≈#§. #...§.§≈..≈§.§..≈§#j j- ..§You encounter a white ugly thing.j Found a parchment of Summon Ice Beast.  The white ugly thing gurgles horribly!jY j====500j jަ j6 A _The white ugly thing claws you but does no damage.j Q _There is an open door here.jn ..  .#  #.##. .#  ### #####...#.#  j.... ..#.. .^.#  .♣...♣.#.# #...  ......$#.# #..#  ..$?$..@.# jt......u#....... .♣...♣.#†#..... ...: ..#.###.)≈j > ### ####.##.≈.. ##....≈#≈. j2"#...≈ #..§#jW!j m ..  .#  #.##. .#  ### #####...#.#  j- .... ..#.. .^.#  j .♣...♣.#.# #...  ......$#.# #..#  ..$?$..@.# j4 H......u#....... .♣...♣.#†#..... ...: ..#.###.)≈ ### ####.##.≈.. ##....≈#≈. jv #...≈ #..§#jgj)jjAg _A white ugly thing is nearby!j" . You eviscerate the white ugly thing!!!  The white ugly thing is severely wounded.jl#=1.1 (0.8699j(j*> _You block the white ugly thing's attack.j) §You claw the white ugly thing!  The white ugly thing is severely wounded.j* ==---8 (0.78j1 j3 > _You block the white ugly thing's attack.j . _You block the white ugly thing's attack.  You claw the white ugly thing!  The white ugly thing is severely wounded. _You block the white ugly thing's attack.  You claw the white ugly thing!  You kill the white ugly thing!jg§§j 7---2.57j f _Okawaru accepts your kill.jPj,QjUjW jW:_No target in view!jjӎj jjřjI6 _jyjCX5jjN _You now have 655 gold pieces (gained 17).jjB4jljmjj޺B3j@j.joB2jjPN _You now have 681 gold pieces (gained 26).jjB1jYjr  .. .# #.##.  ##########...#.# j #.......#.. .^.#  #.♣...♣.#.# #... ##.#.......#.# #..# #..'..$@...'.###..######j--###.......#..........##j #.♣...♣.#†#.....≈ #...:...#.###.)≈#≈ #########.##.≈.§≈..≈j@ ##.§..≈#≈...≈#≈ #...§..§..≈..≈ #..§#§...≈#≈..§jaY #...§.§≈..≈§.§.j-8.5 (6.0j:--9.5 (70jjO. _i - a scroll of identifyjUjUjVjZXj\j9^Y89j'bjbB8j(cjeN _You now have 710 gold pieces (gained 29).jijjB7jjj>ljoX6jpjqjwujuB5jvjx%  j'yThere is an open door here.j4 _32jOn1jUjדn0jj(C79j]jjjejB8jAj'jyjաB7jN,jj`B6jҦjjj'B5jjpj^jB4jjj*jB3jjZjj+B2jjzj-jB1jjBjj+B0jj~j!jC69jj.jX8jmj7jjB7jhj?jjB6jnjjj.B5jjjh  You encounter a basilisk.j@ ..  ######...  ##........ js$ #.###........l  #.....@# #####.##j #.# #.##j: #.# ###########.# #.......#.. l   basilisk (wandering)#.# ###.♣...♣.#.##.# ##.#.......#.#jGz#.####..'.......'.#jVJl.84.5 (25.0)jbj#m5.5 (264 _jjHj ..  ######...  ##........  j#.###.......l.  #.....@# #####.## j?#.# #.# #.#  j+8#.#  #.#  #.# ##.jN/ #.####..'....jŐ %j  j2 U..  ######...  j[ ?##........  j #.###.......l.  j #.....@# #####.## j #.# #.# j I#.#  j. I#.#  jV #.#  #.# ##.j  #.####..'....jI jD j j_  j Y_A basilisk is nearby!j #### .#.###..@....l..#......####....#####.##.j#.# .#.##.# ##########.# #.......#..jA^#.# ###.♣...♣jl.#.##.# ##.#.......#.#jr/l.j Clj k6.5 (1.0)3jj j@V_The basilisk hisses angrily.j.K;#.#..#...^######.##.#.###...@..l.#......####....######.## .#.#.# .##.# #.##.# #.#.# #.#.. .#.# ###.♣...♣.#.# ##.# ##.#.#.# #j0UjZi  The basilisk gazes at you.j[`72j1_j|a2 _You resist with some effort.jX## ..# #..#....^.######.....###.#.###....@.l....##......####....######.## #.## jY[.. #.# ..jxY.# #.# # #.##.# #...#jY#.# #.#.. .^#.# ###.♣...♣.#.# #.j Z\#.# ##.#.#.# #.jjZjyji  The basilisk gazes at you.j`81jj2 _You resist with some effort.jj 1## ..# ##..#....^.######.....#.jk ##.#.###.....@l....# jl #......####....## #####.## .#.## .. #.# .. .. .# jel #.# ##. ## #.##.#.# ###...#.#.# #.jl #.. .^.#.# ###.♣...♣.#.# [40m#.jl r#.# ##.#.#.# #.jk| j ,*j   2   The basilisk gazes at you.You resist with some effort.  You are slowing down.j /  --more--jV8@jV 90) Petr _jYjG[jp ## ..# ##..###jEq ....^.. ######.....#. ##. #.###....@.l....# #......####....##jqB #####.## .#.## .. #.# .. .. .# #.# ##. ## #.## #.# ###...#jqc #.# #.#.. .^ #.# ###.♣...♣.#.# # #.# ##.#jrC.#.# #js-l.j,{j|q=91.0 (1.559j~ja _The basilisk attacks as it pursues you! You block the basilisk's attack. x2jy j* j: jd F _Unknown command.jl( j You mangle the basilisk!!  The basilisk is almost dead.j:*jg| @The basilisk gazes at you.jh====2.2 (1.28jdmjpD _You are unaffected. Your limbs are stiffening.j,  You closely miss the basilisk.The basilisk is almost dead.j. 8*jy  ##  j;z ..#  ##..###  ....^..  jgz }######.....#.  ##  jz j#.###....@#  jz ?####....##  jz #####.## .#.## ..  #.# .. .. .#  #.# ##. ##  #.#  j{ .#.#  .^ #.# jA{   #.# je{ L The basilisk gazes at you.j| \  1 j?| ] 0 You are unaffected. You have turned to stone.j͇ /  --more--j =---3.44 javelins6) Stone _jj=j---4.4 (25jjh _The basilisk completely misses you.jV  The basilisk bites you but does no damage.j=l5.4 (34 _jj_j e6.4 (43jj< _The basilisk bites you.ji  The basilisk gazes at you.jH  You resist with some effort.jm-7.4 (52 _j j7-=8.4 (61jcj< _The basilisk bites you.j% 4-6--The basilisk bites you!jp=9.4 (70 _j>j'j)7*ju @The basilisk gazes at you. 5-You are unaffected.jHvq--600.4 (849 _jKyjwjD6=-1.4 (98jwjgj>  jқq##  ..#  j05##..###  ....^..  ######.....#.  jw##  #.####  j`####....##  #####.## .#.## ..  #.# .. .. .#  #.# ##. ##  #.# j #.#  .^ #.#  jg #.#  _The basilisk bites you but does no damage. x2j8j7- 5 22 jpY9 (9.74 javelinsjPjgd _You turn to flesh and can act again.j .You claw the basilisk!  You kill the basilisk!j`†jsw882.7 (0.87jjP _Okawaru accepts your kill.jN j) j| j jc 9=7=6j j 1 _HP restored.j,! B5j! j$ j% B4j% j) j]* B3j'+ j4/ j/ =8==2j0 j0 j2 4 _Magic restored.j7 j`8 B1j29 j< d  You see here a basilisk corpse.j@ jA I0 _jB jD j#J jJ C39jK j0M j7Q jQ >=8j/R jS jT jY jmZ B7j|[ j\ jya j,b B6jc je jj jj B5jMl jm j#r 3j\r ? ######### jr O #>. js q #######@## -14.7 (12.j6s 0)jfs X .........# js s #######..####  js #....^..#  jt Y######.....#j3t +#j_t Y##............#jt ju #.###.....†.....#.#jTu +#......####....##.######.## #.#.## # ..jv{ jH| F-5.7 (13j}| :4j j  jC -_Found a stone staircase leading down.jLjM3jOjU ########## #.@....>.)0.0)jU_#######.########.........# #######..####  #....^..#jV^####.....#.# jHV........##.###.....†.....#.#jV>#......####....##.#j$\j~^e6.7 (13j`j*c jc_Found a war axe.jj}jjjjB2j*jjj;B1j0j jjB0jjTjPjDC29j6jj~jB8jj_R  There is a stone staircase leading down here.jMjI7 _jXjjj^,6jsjj2 ?  You see here a +0 war axe.j$j%I5 _jY'j)j.j/B4jD1j2j7j8B3jP9j:j?j@B2jUAjBjGj0HB1j7IjhKjOjOB0jPjRjyXjOYC19jQZj[j`jp`B8jeajbjfjgB7j hjtij3mjmB6jnjpj2tjtB5jujvj${ju{B4j4|jY~jXjB3jcjvjkjB2j\jjjB1jHjjjB0jݕjjTjȜ-09jj"jjjIB8j>jjjl76j;jѾjjB5jjjj*B4jjjBjB3jrjOjj,2jjjjkjB1jj7jjLB0jjGjnZ599jjjjuB8jNjj jDB7jjjjB6jjfjR&j&B5j(j,j1j2B4jQ4j7j<jB=B3j@?jD]  You see here a +3 spear.jKjLI2 _jiNj1RjVjWB1jqYj\jWajaB0jcjqgjmjmC89j3ojyj'jB8j3jjj*B7jjbjj-B6j?jjjfB5jj.j|jB4j.jvjŰjJB3jhjȴjjBB2jVjSjjYB1jjKjOjB0jjrjj;-79jcjRj6j%jB8jj=jZjB7jjmjjB6jjjjB5jj)jjX4j%  jDYou see here an ugly thing skeleton.j/jI3 _jjjP j B2j j j{jm  You encounter an electric eel.jWK####...####...≈.###.###j#..............## #.# ####.##......#########.# j.......#..#.#..........# .....#.#......########## jt######.##.#.#..##.###..÷#÷##j####.####.##..## #.........###.@# jH "#.#...##### ##........#.#.#.## ♣♣.♣.♣..♣j #.#.#..##♣♣♣◊♣ ~♣ ♣ j !♣##.#.##..◊~~~♣ ~~ ....#.##♣♣♣~~~~~◊◊~≈ j_!S   electric eel (wandering) ####..†♣~~◊~◊~≈~~≈≈≈≈j! #.†~~~♣ ≈≈≈≈≈≈≈S≈j "x #.~~~~♣ ≈≈≈j)077.7 (61.0)j+m8.7 (621 _j/j1j .  ..... #.# .... #.#. ...j $ #..# jH ÷#÷##  jw #..##  j -#.@#  j $ ##........  j N ♣♣.♣.♣..♣   ~♣ ♣ j, , ~~◊~≈ ju %   j H   ≈≈≈j$5 .j{  ..... #.# ....j #.#. j...js #..#jr  jޞb÷#÷##  j+L#..##  jM#.@#  jD ##........  ja ♣♣.♣.♣..♣  jˠq ~♣ ♣ j7~ ~~◊~≈ j  jۡ  j  jjjj" jV_An electric eel is nearby!jO .  ..... #.# .... #.#.j3P] ... #..# ÷#÷##  j{PE#..##  #.@#  jPr ##........   ♣♣.♣.♣..♣   ~♣ ♣ jPF ~~◊~≈   j!Q jMQ  j~Q/ ≈≈≈j*  .  ..... #.# .... #.#. ... #..# j ?÷#÷##  #..##  #.@#   ##........  j 6 ♣♣.♣.♣..♣   ~♣ ♣ jT ~~◊~≈     j   j j6 j ji d _An electric eel is nearby!jb3 E .  .....j3 d #.# .... #.#. ... j3 #..# jE4 7÷#÷##  #..##  j4 Q#.@#   ##........  j4 ' ♣♣.♣.♣..♣ j4 7  ~♣ ♣  ~~j5 6◊~≈   je5 $   j5  ≈≈≈j5 j _ .  j` ,..... #.# .... #.#. ... j #..# ÷#÷##  jG #..##  #.@#   ##........  j ♣♣.♣.♣..♣  j) q ~♣ ♣ j_ . ~~j P◊~≈ j %    j   j j j jB  jz H_An electric eel is nearby!j j>#..............## #.# ###.##......#########.# ......#..#.#..........# #.#......########## j#####.##.#.#..#  #.###..÷#÷#####.####.##..##.........###..#########.#...##### ##.@.......  #.#.#.## ♣♣.♣.♣..♣##.#.#..##♣♣♣◊♣♣~♣ ♣ ##.#.##..◊~~~♣ ~~~ j/%...#.##♣♣♣~~~~~◊◊~≈ ###..†♣~~◊~◊~≈~~≈≈≈  #.†~~~♣ ≈≈≈≈≈≈≈S#.~~~~♣ jq≈#♣♣~~~~~◊~~≈≈≈j'3Sj&S   electric eel (wandering)≈j'r9.7 (1.0)0 _jG,j=.jfl###.########## ......#..#.#.........#.#......######### j"m!#####.##.#.#..#  #.###..÷#÷######.####.##..##.........###..#########...##### ##.........#.## ♣♣@♣.♣..♣#.##♣♣♣◊♣♣~♣ ♣ ##.#.##..◊~~~♣ ~~~ ...#.##♣♣♣~~~~~◊◊~≈ ###..†♣~~◊~◊~≈~~≈≈≈≈  #.†~~~♣ ≈≈≈≈≈≈≈≈≈~jm~~S≈≈♣♣~~~~~◊~~≈≈≈≈ ♣~~~~~~~~≈≈ jwtSSj{:*jܙ:*j9*j9*j4*jH- *The electric eel shoots out a bolt of lightning at you!jJ:*j,n.@~~~≈≈jo3-7-===8069jtj1v7 _The bolt of electricity hits you!jZ ......#..#.#.........#.#......######### #####.##.#.#..#  #.###..÷#÷######.####.##..##.........###..#########...##### ##.........#.## ♣♣.♣.♣..♣#j [ /.##♣♣♣◊♣♣@♣ ♣ ##.#.##..◊~~~♣◊~~~~~~~~♣ ...#.##♣♣♣~~~~~◊◊~≈~~~~◊ ###..†♣~~◊~◊~≈~~≈≈≈≈≈≈♣~  #.†~~~♣~~♣≈≈≈≈≈≈≈≈≈≈~~~~~~♣~◊~~S≈≈≈~♣♣~~~~~◊≈j[ ≈≈≈≈ ♣~~~~~~~~≈≈#~~◊~♣~~~~≈jg A  You enter the shallow water.jj ;*j ;*j ;*j ;*j *The electric eel shoots out a bolt of lightning at you!jP :*j6" :*jI ..@~~≈≈jJ 4-18) Water jJ jQ jT  jU K_The bolt of electricity misses you.jAo###.##......#########..#..#.#.......... j=B....#.#......########## #####.##.#.#..#  #.###..÷#÷## ###.####.##..## ........###..########jB..##### ##.........## ♣♣@♣.♣..♣# jBc #.#.#..##♣♣♣◊♣♣~♣ ♣ ##.#.##..◊~~~♣◊~~~~~~~~♣ ...#.##♣♣♣~~~~~◊◊~≈~~~~◊ ###..†♣~~◊~◊~≈~~jTCQ♣~†~~~♣~~♣≈≈≈≈~~.~~~~♣~◊jCS≈≈≈~#♣♣~~~~~◊~~♣~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈jQjU:*jx:*j9*j]9*j4*j *The electric eel shoots out a bolt of lightning at you!jk:*jDNQ.@~~~≈≈627)  _The bolt of electricity hits you but does no damage.jB #........## #.# ##.##......#########.# .#..#.#..........# ...#.#......########## j####.##.#.#..#  #.###..÷#÷## ####.####.##..## #.........###..######### #.#...##### ##..@....... #.#.#.## ♣♣.♣.♣..♣##js.#.#..##♣♣♣◊♣♣~♣♣♣ ♣ #.#.##..◊~~~♣◊~~~~~~~~♣ ..#.##♣♣♣~~~~~◊◊~≈~~~~◊ j&##..†♣~~◊~◊~≈~~♣~  #.†~~~♣~~♣≈≈≈≈~jY~  #.~~~~♣~◊~~≈≈≈≈≈≈S≈≈≈~  #♣◊~~jj\r7---36jjj-2ΣjxΣ   water elemental (wandering)j(8----45jlj&j j=R_You encounter a water elemental.jXvEΣ≈j)xCΣ≈jNj59=jQ8=54j˄jzjB1SjC3≈jE*ΣjCPS   electric eel≈jQ`63jvVj?Xj NΣΣj+ 5*j$ 4*jNC *The electric eel shoots out a bolt of lightning at you!j] CΣ~j?d P@.~j{d j#e c7-7-jVe c===72ji jk 7 _The bolt of electricity hits you.jg ###.##j#########.# ......#..#.#..........##.#......########## j#####.##.#.#..#  #.###..÷#÷##jU####.####.##..##  #.........###..######### j #.#...##### ##.......... j #.#.#.## ♣♣@♣.♣..♣## j #.#.#..##♣♣♣◊♣♣~♣♣♣ ♣ jC#.#.##..◊~~~♣◊~S~~~~~~♣ ...#.##♣♣♣~~~~Σ◊◊~≈~~~~◊ j"###..†♣~~◊~◊~≈~~≈≈≈≈≈≈♣~  #.†~~~♣~~♣≈≈≈≈≈S≈≈≈≈~~ #.~~~~♣~◊~~≈≈~jS 2 electric eels (1 wandering) #♣♣~~~~~◊~~jS≈≈jR ~~~≈jN!Σj!~jLS~jd;jP 6*jw)4*j`J,*jPn *The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.jV:*j:*j:*j>~Σj0..@S~≈j<3-6--81j j \ _The electric eel completely resists. The bolt of electricity hits you.j:JS≈j`AjBx4--9.5 (0.80jGjJP _You miss the electric eel.jHO ~You mangle the electric eel!!  You kill the electric eel!jSQ<Σ~jRLS≈j"\    electric eelOkawaru accepts your kill.j`95==90.3jPfjg jh7_You block the water elemental's attack.jgHS~jjy6--1.0 (0.759j j" j*#L_You barely miss the water elemental.j :  j You mangle the water elemental!!  The water elemental is heavily damaged.You block the water elemental's attack.j *The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the water elemental.j :*j :*j, ^.@Σj- Q0-5j- --==8 (0.88j1 j3 T _The water elemental resists. The bolt of electricity hits you!j \  You closely miss the water elemental.jL QThe water elemental is heavily damaged.j 1-6=--2.67j jB  j 7_You block the water elemental's attack.j  You scratch the water elemental.  The water elemental is heavily damaged.j%2--3.46jDj= _You block the water elemental's attack.jh ~You mangle the water elemental!!  You destroy the water elemental!j~ S   electric eel  Okawaru accepts your kill.j;*jpB *jþWThe electric eel shoots out a bolt of lightning at you!j:*j[].@~jc3===4.3 (0.9jj jK_The bolt of electricity misses you.j<&......#..#.#.........#.#......######### #####.##.#.#..#  #.###..÷#÷######.####.##..##.........###..##########...##### ##..........#.## ♣♣.♣.♣..♣##.##♣♣♣◊♣♣@♣♣♣ ♣ j##.#.##..◊~~~♣◊~S~~~~~~♣ ...#.##♣♣♣~~~~~◊◊~≈~~~~◊ ###..†♣~~◊~◊~≈~~≈≈≈≈≈≈♣~  #.†~~~♣~~♣≈≈≈≈j~~~~~~♣~◊~~≈~♣♣~~~~~◊≈j'X ♣~~~~~~~~≈#~~◊~♣~~~~jZ#≈j7A  You enter the shallow water.j  *The electric eel shoots out a bolt of lightning at you!j:*j:*j=R..@j=4=5.3 (1.05) Water j"BjCY _The bolt of electricity misses you.j/ ( j ~You eviscerate the electric eel!!!  You kill the electric eel!j )j 5=-6.1 (0.84j jo P _Okawaru accepts your kill.j jf 7-jý j H _No target in view!jpjQqjrjvjx~77=3 _jxj|j|`82jz~jDj69=j:1jjXjB0j)jjWU=49j׏j8=8=7) 6  You encounter a cyan ugly thing.#..............## #.# #.##......###.# ....#..#.#..........# ..#.#......########## ###.##.#.#..#  #.###..÷#÷## ###.####.##..## .........###..########## .#...##### ##...@......$-- . ♣♣.♣.♣..♣####.#..##♣♣♣◊♣♣~♣♣♣ ~♣ .#.##..◊~~~♣◊~~~~~~~~♣ .#.##♣♣♣~~~~~◊◊~≈~~~~◊~ #..†♣~~◊~◊~≈~~♣~u♣u  j+[37m cyan ugly thing (wandering) #.†~~~♣~~♣≈≈≈~~ ~ #.~~~~♣~◊~~≈~ #♣♣~~~~~◊~~≈≈≈≈≈≈≈≈≈≈≈ 704.1 (8.0~Found 14 gold pieces. u~♣  jgVThe cyan ugly thing gurgles horribly!j?==5.1 (95 _The cyan ugly thing leaves your sight.jjjo j j jj You encounter 2 cyan ugly things.j 8.## #.# .##......#.# #..#.#.# #.#......# .##.#.#..#  jP9#.###..÷#÷## .####.##..## ###..# #...##### ##.j2$. j#.#.## ♣♣.♣.♣..♣###. j#.#..##♣♣♣◊♣♣~♣♣♣♣~♣ j<#.##..◊~~~♣◊~~~~~~~~♣ #.##♣♣♣~~~~~◊◊~≈~~~~jr◊~ ..†♣~~◊~◊~≈~~≈≈≈≈≈≈♣u~♣ juuu 3 ugly things (2 wandering) .†~~~♣~~♣≈j/~~♣~u .~~~~♣~◊~~≈~~~u j"90uj"N1uj~$=6.1 (14jC(j-* jm*W_The cyan ugly thing gurgles horribly!jr #.#      ÷#÷###jAs#..###########  ##....@.....$.  ♣♣.♣.♣..♣###. ♣♣♣♣~♣ ~~♣ ~◊~ ♣u~♣ js|~♣~u ~~u  j  #.#      ÷#÷##j l#..###########  ##....@.....$.  ♣♣.♣.♣..♣###. ♣♣♣♣~♣ ~~♣ j #~◊~♣u~♣ ~♣~u~~uj jw jG j d _There are monsters nearby!jH#  #.#      ÷#÷###j# ~#..###########  ##....@.....$.  ♣♣.♣.♣..♣###. ♣♣♣♣~♣ ~~♣ ~◊~ ♣u~♣ ~♣~u ~~u  j g #.#      ÷#÷###..########### j  ##....@.....$.  ♣♣.♣.♣..♣###. ♣♣♣♣~♣ ~~♣ ~◊~♣u~♣ jB ~♣~u~~uj½ j4 j" jc  j V_There are monsters nearby!j7jΙj.u~You encounter 2 cyan ugly things. _The cyan ugly thing gurgles horribly! _There are monsters nearby! _There are monsters nearby!  The cyan ugly thing gurgles horribly!  You encounter a cyan ugly thing.j0Buuj`73jja _The cyan ugly thing basks in the mutagenic energy from its kin and changes!jgeSu~u~jej{`55jjjd  You mangle the cyan ugly thing!!  The cyan ugly thing is moderately wounded.jo===8 (0.74jjH _The cyan ugly thing stings you but does no damage.j . You mangle the cyan ugly thing!!jzb6.53j0j h _The cyan ugly thing is severely wounded.jV^ .You eviscerate the cyan ugly thing!!!  You kill the cyan ugly thing!jj †  Okawaru accepts your kill.jyo i9====7.3 (0.8jkt j w _You hear a horrible gurgling sound! You hear a splashing noise. x3j j jW j H _No target in view!j3jej<j 1uj;q  A cyan ugly thing comes into view.j #..............## #.# ###.##......#########.# j/!......#..#.#..........# #.#......########## j!w#####.##.#.#..#  #.###..÷#÷#####.####.##..##.........###..###########j!}#.#...##### ##.@........$.  #.#.#.## ♣♣.♣.♣u.♣###.  #.#.#..##♣♣♣◊♣♣~♣♣♣♣~♣ j?"##.#.##..◊~~~♣◊~~~~~~~ ...#.##♣♣♣~~~~~◊◊~≈~~~~◊~ ###..†♣~~◊~◊~≈~~≈≈≈≈≈≈♣~~♣u   cyan ugly thing (wandering)  #.†~~~♣~~♣≈≈≈≈≈≈≈≈≈≈~~♣u~#.~~~~♣~◊~~~j"hu#♣♣~~~~~◊~~≈j([0j*----8.3 (12 _jf-jE0x _You see here an ugly thing corpse.jr  #.# .. #.# ...jfy #..#  ÷#÷##  #..##  #..###########  j} ##.@........$.   ♣♣.♣.♣u.♣###.  jK♣~♣♣♣♣~♣ ~~~ ◊◊~jI ~~j#   j j<   j  #.# .. #.# ... #..#  ÷#÷##  #..##  #..###########   ##.@........$.   ♣♣.♣.♣u.♣###.  ♣~♣♣♣♣~♣ ~~~ ◊◊~~~ j:     jj9:----jjųf _A cyan ugly thing is nearby!jY  #.# .. #.# ... #..#  ÷#÷##  j#..##  #..###########   ##.@........$.   ♣♣.♣.♣u.♣###.  ♣~♣♣♣♣~♣ ~~~ ◊◊~ ~~ji       jk]  #.# .. #.# ... #..#  ÷#÷##  #..##  #..###########   ##.@........$.  j\lL ♣♣.♣.♣u.♣###.  ♣~♣♣♣♣~♣ ~~~ ◊◊~~~     jl jpjVqj-ujwf _A cyan ugly thing is nearby!j}} @#.## #.# .##......#.# #..#.#.# #.#......# j6~ }.##.#.#..# #.###..÷#÷## ####.####.##..## #.###..# j~ #.#...##### ##.†@.$. j~ #.#.#.## ♣♣.♣.♣u.♣###. #.#.#..##♣♣♣◊♣♣~♣♣♣♣~♣ .#.##..◊~~~♣◊~~~~~~~~♣ j! #.##♣♣♣~~~~~◊◊~..†♣~~◊~◊~≈~~≈≈≈≈≈≈♣~~♣ j^ X #.~~~~♣~◊~~ j( 4u.j jъ J91j j jđ  j U_You hear a splashing noise.jm :#.## #.# .##......#.# #..#.#.# #.#......# .##.#.#..# j͐ #.###..÷#÷## .####.##..## .###..# j .#...##### ##.†.@u.....$. .#.#.## ♣♣.♣.♣..♣###. j@ d.#.#..##♣♣♣◊♣♣~♣♣♣♣~♣ .#.##..◊~~~♣◊~~~~~~~u♣ #.##♣♣♣~~~~~◊◊~≈~~~~~ujv f..†♣~~◊~◊~≈~~≈≈≈≈≈≈♣~~♣ uu 3 ugly things (1 wandering) #.†~~~♣~~♣≈~~♣~~ #.~~~~♣~◊~~≈j .~~~~ j %  j RYou encounter a cyan ugly thing.j} j 9 uj͚ WThe cyan ugly thing gurgles horribly!j )~j S uuuj The cyan ugly thing barely misses you. The cyan ugly thing leaves your sight.j k===200j jP ; _The red ugly thing leaves your sight.j=  You eviscerate the cyan ugly thing!!!  The cyan ugly thing is severely wounded.jj 4u~j=====1.2 (0.929jj:= _You block the cyan ugly thing's attack.j ~You barely miss the cyan ugly thing.j*uj' j,}u~uThe cyan ugly thing is severely wounded.j*c=----2.0 (0.8j_:8jjG _The cyan ugly thing pecks you but does no damage.jk .You mangle the cyan ugly thing!!  You kill the cyan ugly thing!jm7u~jNnjnj(vh†u 2j_vj {w70====-8j]{:7jZj j߂J_Okawaru accepts your kill.j9t .## #.# .##......#.# #..#.#.# #.#......# jt .##.#.#..#  #.###..÷#÷## .####.##..## ###..# #...##### ##.†..@.....$. j3u #.#.## ♣♣.♣.♣..♣###. #.#..##♣♣♣◊♣♣~♣♣♣♣u♣ #.##..◊~~~♣◊~~~~~~u~♣ #.##♣♣♣~~~~~◊◊~≈~~~uu~ ..†♣~~◊~◊~≈~~≈≈≈≈≈≈♣~~♣ uuu ju 4 ugly things .†~~~♣~~♣≈~~♣~~ .~~~~♣~◊~~≈~~~~ j8w 8u~jw 5u~jx /~j! wuu 3j L----3.8 (1.0jS :6j@ j 5 _The cyan ugly thing leaves your sight.jz x _You see here an ugly thing corpse.j7u~jI0u~j;u~j=j----45 _j[jj( uYou eviscerate the cyan ugly thing!!!  The cyan ugly thing is severely wounded.j♣~uu 4 ugly thingsj1======5.6 (0.84jj= _You block the cyan ugly thing's attack.jD @ u~jE ;You claw the cyan ugly thing!jCJ ' jJ "u~jJ UThe cyan ugly thing is almost dead.j_ DuujQa ==----6.43jXr j{ \ _The cyan ugly thing barely misses you.j  .You eviscerate the cyan ugly thing!!!  You kill the cyan ugly thing!jm .~j 5u.j |uu 2j [2-----7.2j jI P _Okawaru accepts your kill.jS j!jѶuj@~ju>You mangle the cyan ugly thing!!jy  The cyan ugly thing is moderately wounded.jk==8.02jjP _The cyan ugly thing tentacle-slaps you but does no damage.jnw uYou mangle the cyan ugly thing!!j ~u 3 ugly thingsThe cyan ugly thing is severely wounded.j====81jj < _You block the red ugly thing's attack.j  You barely miss the cyan ugly thing.The cyan ugly thing is severely wounded.jo=---9.60j jN P _The cyan ugly thing tentacle-slaps you but does no damage.j .You eviscerate the cyan ugly thing!!!  You kill the cyan ugly thing!jx u~Okawaru accepts your kill.j uuu 2j 33=--30.419 _You block the red ugly thing's attack.j j  j b_Your Shields skill increases to level 6!jN u.  You scratch the red ugly thing.  The red ugly thing is lightly wounded.jG Duuj^ /-1.2j0 j  j1 ._You block the red ugly thing's attack.j،  You mangle the red ugly thing!!  The red ugly thing is moderately wounded.jk==2.08jj jV_You block the cyan ugly thing's attack. You block the red ugly thing's attack.j/( j.You eviscerate the red ugly thing!!!  You kill the red ugly thing!j( .†.   cyan ugly thingOkawaru accepts your kill.j'-4=====87j42jM4G _The cyan ugly thing bites you but does no damage.jv  You scratch the cyan ugly thing but do no damage.jz=----3.66jjM= _You block the cyan ugly thing's attack.jj----4.45jjZ _You barely miss the cyan ugly thing.j1g  You eviscerate the cyan ugly thing!!!  The cyan ugly thing is severely wounded.jg H======5.2jk jm = _You block the cyan ugly thing's attack.j%  You mangle the cyan ugly thing!!  The cyan ugly thing is almost dead.j --6.04j j = _You block the cyan ugly thing's attack.j=#  You closely miss the cyan ugly thing.The cyan ugly thing is almost dead.j$=-----7 (0.73j'j)= _You block the cyan ugly thing's attack.j% .You eviscerate the cyan ugly thing!!!  You kill the cyan ugly thing!j -(j15---7.5 (0.82j5j7P _Okawaru accepts your kill.j j jY jݒ jk jq X1j jT j B0ja j ## #.#  #......##.#  .#..#.#..# jH  .....##  .##.#.#..#  j .###..÷#÷##  .####.##..##  ###..##  j I..##### ##.†..†.@...$.#  -9.5 (2.0j# # ♣♣.♣.♣†.♣###..# .##♣♣♣◊♣♣~♣♣♣♣~♣  ##..◊~~~♣◊~~~~~~~~♣  #jh \#♣♣♣~~~~~◊◊~≈~~~~~~  †♣~~◊~◊~≈~~≈≈≈≈≈≈♣~~♣    ~~~♣~~♣≈≈~~♣~~ j  j٢ G  ~~~♣~◊~~≈≈j ~~~~    ~~~~~◊~~≈≈  jH E j* 7-j j j j& j jj j j) Y09j## #.#  ......#.# j #..#.#.#  #......#  ##.#.#..#  j###..÷#÷##  ####.##..##  ###..#  .j>##### ##.†..†..@..$.#  40.5 (1 .## ♣♣.♣.♣†.♣###..#  jEA..##♣♣♣◊♣♣~♣♣♣♣~♣  #..◊~~~♣◊~~~~~~~~♣  #♣♣♣~~~~~◊◊~≈~~~~~~ j1 ♣~~◊~◊~≈~~≈≈≈≈≈≈♣~~♣  ♣~~♣≈~~♣~~  ♣~◊~~≈~~~~  ◊~~≈ j) jj jjjjjj4jXX8jhjjB7jj j[ j ,6j jjj## #.#  ###.#  #...#  ....### j  #.#..#  ..÷#÷##  #.##..##  ###..###jY  ### ##.†..†.....@.#   ♣♣.♣.♣†.♣###..#  j#♣♣♣◊♣♣~♣♣♣♣~♣ ♣....  ◊~~~♣◊~~~~~~~~♣ ~.##.#  ♣~~~~~◊◊~≈~~~~~~ ~♣ j◊~◊~≈~~≈≈≈≈≈≈♣~~♣ ~~ ≈≈≈~~♣~~ ♣~  ~◊~~≈≈≈j'~~~~ ~♣  ~◊~~≈≈≈  j>+3.5 (3j e4.5 (45jj? _You now have 724 gold pieces (gained 14).jC2j2jd3j4j8jk:X4j>## #.#  #.# j.?B .#.#  #  .#..#  .÷#÷##  .##..## j?" .###..#   ##.†..†......@#  5.5 (1j@♣♣.♣.♣†.♣###..#  j9@♣♣♣◊♣♣~♣♣♣♣~♣ ♣♣....  ~~~♣◊~j@♣ ~.##.#  ~~~~~◊◊~≈~~~~~~ ~~♣  ~◊~≈~~≈≈≈≈≈≈♣~~♣ ~~~  ~♣≈~~♣~~~~♣~  ◊~~≈j@~~~~~~~~♣  ◊~~≈  j AjAjREjGjj@jjEjjSX3j jj-je:2jj5 j j B1j j jjj2:0jj[jj;D499jjjj_B8jjjj6B7jjjWjB6j@jJ jM"j"B5j#j$$j%jn&B4j'j'j)j)B3j*jg+j,jR-B2j .j/j=1j2B1j2j3j7j8,0j69j;j-=j BjB-89jCjDjMFj!HjuHB8j*IjVJjKjL,7jmLjLjMj:OjOB6j4PjFQjRjDSB5jSjTj0VjVB4jWjWjYjZB3jZj\j]j]B2j^j_jaj"bB1jbjcjhX0j0ijjjcljlC79j]mjnjbpjpB8j{qjrjtjuB7jujvj{jE{T6) Water jG|j<~A _You enter the shallow water.jujB5jŁjajمj,4jJj2jkjjB3jjэjُj?B2jjjϔj ,1jBjjjvjƛB0jќjEjjC69jjDj2jB8jljΧj{jG7) jjjXX6jԭjîjCjB5j/jjjB4jj1jjX3jjX2j jjսj9B1jjkjjB0jojjqY59jBj-jX8jj3j=X7j jj@X6jj#jB5j,j2j jB4jOjjjB3jrjjujB2jVjFj1jB1j(jjj$B0jjjj\C49jjj-j{B8jjjjB7jDjsjj?B6jjjjB5jjjX4jj j r  You encounter 2 vampire mosquitoes.j  #.#...##### # #.#.#.##  ◊ #.#.#..##♣♣♣◊ jA ~~ ♣♣##.#.##..◊~~~♣ ~y~ ♣....#.##♣♣♣~~~~ ~◊$. ♣####..÷♣~~◊~◊~≈ ≈~~.y#.÷~~~♣~~♣≈≈ j I~~◊...♣#### #.~~~~♣~◊~~≈ ~~~....@..# #♣♣~~~~~◊~~≈ j ~~~....##.# ♣~~~~~~~~≈≈ ~~~#### #.# #~~◊~♣~~~~≈ ◊ #.####.~♣~~~♣~~≈ #.......♣~~~~~~~j  #######.##~♣◊♣♣~ yy 2 vampire mosquitoes (dormant) #..##♣♣♣♣♣ jY x##........ #######..j1 805.5 (60.0)6.5 (613 _Found 19 gold pieces.j| 2   j i  ◊  ~~  ~y~  jo ]~◊$.  ≈~~.y  ~~◊...♣####  j ,~~~....@..#  jH F~~~....##.#  ~~~#### #.#  ◊ #.j  #...... j . #..jT 8 ##........jf} M     j} ◊  ~~  ~y~  jw~ ~◊$.  ≈~~.y  j  P~~◊...♣####  ~~~....@..#  ~~~....##.#  j &~~~#### #.#  ◊ #. #...... .j  #.. ##........j? jۅ j j̎ d _There are monsters nearby!j 9   jj ;  ◊  ~~  j <~y~  ~◊$.  j C≈~~.y  ~~◊...♣#### j^ E ~~~....@..#  ~~~....##.# jۑ K ~~~#### #.#  ◊ #. #...... jB #. #.. j 3##........j-     ◊  jZ.~~  ~y~  ~◊$. j. j./c≈~~.y  j/~~◊...♣####  ~~~....@..#  j/~~~....##.#  ~~~#### #.#  jp0◊ #. #...... j0. #.. ##........j :jN;jAjd _There are monsters nearby!jr #.#...##### ~~◊...◊ #.#.#.##◊~...~ #.#.#..##♣♣♣~.... ♣♣##.#.##..◊~~~≈~y~..~ ♣....#.##♣♣♣≈~◊$..◊ ♣####..÷♣~~◊~◊~≈~~.y. #.÷~~~♣~~♣js~◊...♣#### #.~~~~♣~◊~~~...@...# #♣♣~~~~~◊~~O~~~....##.# ♣~~######.# #~~◊~♣~~~~jMs◊S #.####.~♣~~~♣~~♣ #.......♣ js2#.##~♣◊♣♣ O   two-headed ogre (asleep) #..##yy 2 vampire mosquitoes (dormant)js ##....... S   electric eel (asleep) #j ~y  You encounter a two-headed ogre and an electric eel.j1y.j KS~j+KO~j4$yjiD.yjѣOyy1 wandering)Sj)9wandering)jߤ+==7.5 (j+I1.0)2jȪj j<__The two-headed ogre shouts in stereo!jmQ #.#...#####~◊...◊~~ #.#.#.##~◊◊~...~~♣♣ #.#.#..##~....~~♣♣##.#.##..◊jR~≈~~~..~~◊♣....#.##♣♣♣~≈~◊$y.◊◊~♣####..÷♣~~◊~◊◊≈≈~~...~ #.÷~~~♣~~♣Σ~~~◊.y.♣#### #.~~~~♣~◊~O~~.# #♣♣~~~~~◊jS~....##.# ♣~♣~S~~######.# #~~◊~♣~◊◊~ #.####.~♣~~~♣#♣~ #.♣# #.##~♣◊ #..##Σ   water elemental ( ##yy 2 vampire mosquitoes (1 wandering) # S   electric eel (wandering)jW&.yjX3y.jYF~OjZ<~Σj5[HS~jT\^~Σ.j\yjidnΣyyjdi--81jTkjn` _You encounter a water elemental.jgs 5y.js F~Ojt O~Sjv y$You miss the vampire mosquito.jw =~Σj~ j U=-9.3 (0.8j j  j 8_You block the vampire mosquito's attack.j5A#.#...##### j6~~~◊...◊~~ #.#.#.## ~◊◊~...~~♣♣ #.#.#..##♣~~~~....~~♣♣##.#.##..◊~~≈~~y..~~◊♣....#.##♣♣♣~j6~≈~◊$..◊◊~♣####..÷♣~~◊~◊~◊≈≈~~...~ #.÷~~~♣~~♣≈j7~~~Σ◊..y♣#### #.~~~~♣~◊~~~~~O.j7# #♣♣~~~~~◊~~~~~~....##.# ♣~≈♣~S~~######.# #~~◊~♣~~◊◊~ #.####.~♣~~~♣~#♣~ #.j79♣~# #jG8%.##~♣◊♣#..##♣j8.##.#.j=*y~jC>j?@Σ~jw@F~SjAF~OjD5y.jE;~ΣjPWSjQh10.3 (1.00j~Vj-XA _You block the vampire mosquito's attack. x2jq#.#...##### #~~~◊...◊~~ #.#.#.## ~◊◊y...~~♣♣ #.#.#..##♣♣♣◊~~~~....~~♣♣##.#.##..◊~~~♣~≈~~~..~~◊♣....#.##♣♣♣~~≈~◊$..◊◊~♣####..÷♣~~◊~◊~≈jtZ◊≈≈~~Σ..~ #.÷~~~♣~~♣≈~~~~◊..y♣#### #.~~~~♣~◊~~≈~~~~~O...@..# #♣♣~~~~~◊~~≈~~~~~....##.# ♣~≈♣~~S~######.# #~~◊~♣~~~~≈~◊◊~ #.####.~♣~~~♣~~≈#♣~ #.♣~# #.##~♣◊♣♣~#..##♣##.   vampire mosquito#.j%.yj  .OThe vampire mosquito attacks as it pursues you!jG~SjA.Σjja139jjA _You block the vampire mosquito's attack. x2j2j2*#.#...##### #~~~◊...◊~~ #.#.#.## ♣~◊◊y...~~♣♣ #.#.#..##♣♣♣◊♣~~~~....~~♣♣##.#.##..◊~~~♣◊j73~≈~~~..~~◊♣....#.##♣♣♣~~≈~◊$..◊◊~♣####..÷♣~~◊~◊~≈~j3◊≈≈~~.Σ.~ #.÷~~~♣~~♣≈~~~~◊...♣#### #.~~~~♣~◊~~≈j@4~~~~~.O.y.@.# #♣♣~~~~~◊~~≈j4~~~~~....##.# ♣~≈j4♣~~~S######.# #~~◊~♣~~~~≈j4~◊◊~ #.####.~♣~~~♣~~≈~#♣~ j=5#.......♣~# #######.##~♣◊♣♣~#..##♣j5y   vampire mosquito##.♣ S   electric eel#...j8.yj< j<=.OThe vampire mosquito attacks as it pursues you!j>LS~jY?1Σj%F.Σ   water elementaly   vampire mosquitoS   electric eel28jFj6KjLA _You block the vampire mosquito's attack. x2j#.#...##### ##.~~~◊...◊~~ #.#.#.## ♣~◊◊y...~~♣♣ #.#.#..##♣♣♣◊♣j~~~~....~~♣♣##.#.##..◊~~~♣◊~~≈~~~..~~◊♣....#.##♣♣♣~~~~~◊~≈~◊$..◊◊~♣####..÷♣~~◊~◊~≈~jb◊≈≈~~...~ #.÷~~~♣~~♣≈~~~~◊..Σ♣#### #.~~~~♣~◊~~≈j~~~~~..O.y.@# #♣♣~~~~~◊~~≈jَ~~~~S....##.# ♣~≈j♣~~~~######.# #~~◊~♣~~~~≈jJ~◊◊~ #.####.~♣~~~♣~~≈~#♣~ jZ#.......♣~# j\#######.##~♣◊♣♣~#..##♣♣♣♣♣♣~##.j/♣#.jc.yj0.OjZj~Sj)~jm#.j%Σj#jh-37j^jj k.Ox2  The vampire mosquito attacks as it pursues you! _You block the vampire mosquito's attack. x2  You barely miss the vampire mosquito.  You block the vampire mosquito's attack.  The vampire mosquito bites you!jW" j # 3-7-=jP# J4.1 (0.86j' j) M _The vampire mosquito draws vitality from your injuries!j ' jB }.  You eviscerate the vampire mosquito!!!  You destroy the vampire mosquito!jC { .ΣOkawaru accepts your kill.j †S   electric eelj 4-====95j jQ jH  j R_You hear an angry buzzing noise.j# #.#...##### ## ~~~◊...◊~~ #.#.#.## j#y ~◊◊y...~~♣♣ #.#.#..##♣♣♣◊ ~~~~....~~♣♣##.#.##..◊~~~♣◊ ~≈~~~..~~◊♣....#.##♣♣♣~~~~~ ~≈~◊$..◊◊~♣####..÷♣~~◊~◊~≈j+$L ◊≈≈~~...~ #.÷~~~♣~~♣ ~~~~◊...♣#### #.~~~~♣~◊~~jf$ ~~~~S...ΣO@.# #♣♣~~~~~◊~~ ~~~~~....##.# ♣j$~ ♣~~~~######.# #~~◊~♣~~~~j$; ~◊◊~ #.####.~♣~~~♣~~≈ #♣~ #.......♣ #j%% #######.##~♣◊♣♣ #..##♣♣♣♣♣♣ ##. j^%(#jA* yThe two-headed ogre hits you with a +0 giant club!j4A ~yy   vampire mosquitoS   electric eelYou block the two-headed ogre's attack.j5q45--5---j5==--5.9 (1.04j$;j$=] _The vampire mosquito buzzes angrily.jM?} _You see here a vampire mosquito corpse.jN[ .y  You mangle the two-headed ogre!!j  The two-headed ogre is heavily wounded.The two-headed ogre hits you with a +0 giant club!j33---3----====j-`6.7 (0.83jjO _The two-headed ogre hits you with a +0 giant spiked club!j )[ .y  You mangle the two-headed ogre!!j08 j14-===-7.52jB7j-9c _The two-headed ogre is almost dead.jrv .You mangle the two-headed ogre!!  jDYou kill the two-headed ogre!j<.Σjy.jΣ   water elementaly   vampire mosquitojS   electric eeljR#a57---8.3j(j +P _Okawaru accepts your kill.j?w  You mangle the water elemental!!  j @RThe water elemental is severely damaged.j@}64=-====9.1jA:1jRFjWH= _You block the water elemental's attack.jv )You mangle the water elemental!!  j>GYou destroy the water elemental!j.yjiy   vampire mosquitoS   electric eelj7==--90jj: _Okawaru accepts your kill.jXjx  You mangle the vampire mosquito!!  jSThe vampire mosquito is almost destroyed.jR8====20.729jjYA _You block the vampire mosquito's attack. x2j B    jW H    ~≈~◊$ j ◊≈≈~~...~  ~~~~◊...♣####  ~~~~S....y@.#  j p~~~~~....##.#  ♣~~~~######.#  ~◊◊~ #.# #♣~ #.. j 1# ###  jX j6f F    jf    ~≈~◊$ j0g ◊≈≈~~...~  ~~~~◊...♣####  jwg ~~~~S....y@.#  jg ~~~~~....##.#  ♣~~~~######.#  jKh ~◊◊~ #.# #♣~ #.. jh |# ### jm j|n jr ju  ju V_There are monsters nearby!jg 9 )jʴ You eviscerate the vampire mosquito!!!  You destroy the vampire mosquito!j S   electric eel  Okawaru accepts your kill.j_ :*j :*j :*j :*j9 :*jJX *The electric eel shoots out a bolt of lightning at you!jw :*j V....)@.j R29-2jf --8===-1.58j4 jҶ 7 _The bolt of electricity hits you!jF #.#...#####  ~~~◊...◊~~ #.#.#.##  ~◊◊~...~~♣♣ #.#.#..##♣♣♣◊ ~~~~....~~♣♣##.#.##..◊~~~♣ ~≈~~~..~~◊♣....#.##♣♣♣jř ~≈~◊$..◊◊~♣####..÷♣~~◊~◊~≈ ◊≈≈~~...~ #.÷~~~♣~~♣ ~~~~◊...♣#### #.~~~~♣~◊~~ ~~~~S....@†.# #♣♣~~~~~◊~~j/ ~~~~~....##.# ♣~ ♣~~~~######.# #~~◊~♣~~~~j`s ~◊◊~ #.####.~♣~~~♣~~≈ #♣~ #.......♣ # #######.##~♣◊♣♣ #..##j͚u ##. #jYj 4*j3*j{0*j,*j& *The electric eel shoots out a bolt of lightning at you!jE:*j9g:*j͏n....@†.j31--2.5 (1.07jjjC jQ_The bolt of electricity hits you but does no damage.  Things that are here:jn] _a +0 giant club; a +0 giant spiked clubjR      j Q~◊◊  ~~~~ ~≈~~~ ~≈~◊$. jQ◊≈≈~~...~  ~~~~◊...♣####  ~~~~S....@†.#  jR~~~~~....##.#  ♣~~~~######.#  ~◊◊~  j]#♣~  #  j<      ~◊◊  ~~~~ j<~≈~~~ ~≈~◊$. ◊≈≈~~...~  j^=~~~~◊...♣####  ~~~~S....@†.#  ~~~~~....##.#  j=♣~~~~######.#  ~◊◊~ j= j>8#♣~  jG>:# j~> jDjpEjJjCM jMV_An electric eel is nearby!j #.#...#####  ~~~◊...◊~~ #.#.#.## ~◊◊~...~~♣♣ #.#.#..##♣♣♣ ~~~~....~~♣♣##.#.##..◊~~~j ~≈~~~..~~◊♣....#.##♣♣♣ ~≈~◊$..◊◊~♣####..÷♣~~◊~◊~ ◊≈≈~~...~ #.÷~~~♣~~♣ ~~~~◊...♣#### #.~~~~♣~◊~~ ~~~~S...@)†.# #♣♣~~~~~◊~~ ~~~~~....##.# ♣~ ♣~~~~######.# #~~◊~♣~~~~ ~◊◊~ #.####.~♣~~~♣~~ #♣~j=4 #.♣ # #.##~♣◊♣♣ #..## ## #jj3*jOJ0*je,*j *The electric eel shoots out a bolt of lightning at you!j:*j:*j:*j@n...@)†.j28--36jj 7 _The bolt of electricity hits you.j`  #.#...##### ~~~◊...◊~~ #.#.#.## ~◊◊~...~~♣♣ #.#.#..## ~~~~....~~♣♣##.#.##..◊ ~≈~~~..~~◊♣....#.##♣♣♣ ~≈~◊$..◊◊~♣####..÷♣~~◊~◊ ◊≈≈~~...~ #.÷~~~♣~~♣ ~~~~◊...♣#### #.~~~~♣~◊ ~~~~S..@.)†.# #♣♣~~~~~◊ ~~~~~....##.# ♣~ ♣~~~~######.# #~~◊~♣ ~◊◊~ #.####.~♣~~~♣ #♣~ #.♣ # #.##~♣◊ #.j y.## ## #jÅ j] r9---45j jW jl  #.#...~◊...◊~~ #.#.#.##◊~◊◊~...~~♣♣ #.#.#..##~....~~♣♣##.#.##..◊jm x≈~≈~~~..~~◊♣....#.##♣♣♣~≈~◊$..◊◊~♣####..÷♣~~◊~~◊≈≈~~...~♣ #.÷~~~♣~~♣~~~~◊...♣#### #.~~~~♣~◊♣~~~~S.@..)†.# #♣♣~~~~~◊jm ?♣~~~~~....##.# ♣#♣~~~~######.# #~~◊~♣#~◊◊~♣ #.####.~♣~~~♣#♣~~ #.♣ #~ #.##~♣◊#jm v #..## ## jn 1Σjy Σ   water elemental (wandering)jkz S   electric eelYou encounter a water elemental.jb} :*jz *The electric eel shoots out a bolt of lightning at you!j :*j :*ji :*j :*j2 :*jWM 0~jU .@..)†.S   electric eelj\V 1--0-===54j[ jO] ^ _The bolt of electricity hits you! The water elemental leaves your sight.j5 #.#...j1◊~~~~◊...◊~~ #.#.#.##~◊~◊◊~...~~♣♣ #.#.#..##ji^~....~~♣♣##.#.##..◊j~≈~≈~~~..~~◊♣....#.##♣♣♣j's~≈~◊$..◊◊~♣####..÷♣~~◊.~◊≈≈~~...~♣ #.÷~~~♣j ♣~~~~◊...♣#### #.~~~~♣~ ♣~~~~S@...)†.# #♣♣~~~~~j!+ ♣~~~~~....##.# ♣ #♣~~~~######.# #~~◊~♣jm #~◊◊~♣ #.####.~♣~~~ ##♣~~ #.♣j #~# #.##~♣ ##j2v #..## ## j$j$21=----63j0j52jN ~You mangle the electric eel!!  You kill the electric eel!jwRjn2====7.2 (0.7jzj: _Okawaru accepts your kill.jEjojvpjwjy jmy:_No target in view!ja jb jfg jn jq ~31=2 _jv jK j- &4jz :1j݄ j= j jF Y50j j1 j{ q7=19j j j@ 8==8jߥ j j: g927j j jX a306jU j je q  A water elemental comes into view.jq KΣ2---j Σ   water elemental (wandering)j .34.2 (7.0j G---5.2 (8j7 A5 _jG j jv  ◊~~~~◊.Σ.◊~~   ~◊~◊◊~...~~♣♣ j  ~~~~~~....~~♣ ~≈~≈~~~..~~◊♣ ~~~≈~◊$..◊◊~♣ .~◊≈≈~~...~♣  ♣~~~~◊...♣####  ♣~~~~~@...)†.#  ♣~~~~~....##.#  j2 W#♣~~~~######.#  #~◊◊~♣  ##♣~~  jy +#~#  ## j + jX s ◊~~~~◊.Σ.◊~~   ~◊~◊◊~...~~♣♣  ~~~~~~....~~♣ ~≈~≈~~~..~~◊♣ j_Y ~~~≈~◊$..◊◊~♣ .~◊≈≈~~...~♣  ♣~~~~◊...♣####  ♣~~~~~@...)†.#  ♣~~~~~....##.#  jY r#♣~~~~######.#  #~◊◊~♣  ##♣~~  #~#  ## jZ  j_ j` jXe jHg f _A water elemental is nearby!j ◊~~~~◊.Σ.◊~~   ~◊~◊◊~...~~♣♣  ~~~~~~....~~♣ j'B~≈~≈~~~..~~◊♣ ~~~≈~◊$..◊◊~♣ jh@.~◊≈≈~~...~♣  ♣~~~~◊...♣#### jƓr ♣~~~~~@...)†.#  ♣~~~~~....##.#  #♣~~~~######.# j# #~◊◊~♣  jA##♣~~  j|#~#  j##  j!ji ◊~~~~◊.Σ.◊~~   ~◊~◊◊~...~~♣♣  j~~~~~~....~~♣ ~≈~≈~~~..~~◊♣ ~~~≈~◊$..◊◊~♣ .~◊≈≈~~...~♣  ♣~~~~◊...♣#### j ♣~~~~~@...)†.#  ♣~~~~~....##.#  #♣~~~~######.# jE #~◊◊~♣  ##♣~~  j#~#  ##  j^j*j3jP _A water elemental is nearby!jj.......~~~~~~...~◊~♣..###◊~~~~◊.Σ.◊~~ ## ◊~◊◊~...~~♣♣ #.#.#..##~~~~~....~~♣♣##.#.##..◊≈~≈~~~..~~◊♣....#.##♣♣♣j _~~~≈~◊$..◊◊~♣####..÷♣~~◊.~◊≈≈~~...~♣ #.÷◊@..♣#### #.~~~~♣)†.# #♣♣♣~~~~~....##.# ♣~~~~~♣~~~~######.# #~~◊~♣j[~◊◊~♣####.~##♣~~.......♣~~~~########.##~jP##..##♣##....jmE.Σjj#3jw=6.2 (14 _jj$jH.###.####...~~~.......~~~~~~...~◊~♣..###◊~~~~◊...◊~~ ## jŽ◊~◊◊~..Σ~~♣♣ #.#.#..##~~~~~....~~♣♣##.#.##..◊≈~≈~~~..~~◊♣....#.##♣♣♣~~~≈~◊$..◊◊~♣####..÷♣~~◊.~◊≈≈~~@..~♣ #.÷j .♣~~~~◊...♣#### #.~~~~♣)†.# #♣♣♣~~~~~....##.# ♣~~~~~♣~~~~######.# #~~◊~♣jP~◊◊~♣####.~##♣~~.......♣~~~~########.##~##..##♣jH.Σjj44=73jj<jG ~~ #.###.♣♣♣~◊◊...###.####j...~~~.......~~~~~~...~◊~♣jJ..###◊~~~~◊...◊~~♣## j◊~◊◊~...~~♣♣ #.#.#..##j~~~~~..Σ.~~♣♣##.#.##..◊j5≈~≈~~~..~~◊♣....#.##♣♣♣j~~~≈~◊$@.◊◊~♣####..÷♣~~◊j~◊≈≈~~...~♣# #.÷jy.♣~~~~◊...♣#### #.~~~~♣)†.# #♣♣♣~~~~~....##.# ♣~~~~~j♣~~~~######.# #~~◊~♣#~◊◊~♣ja####.~##♣~~.......♣~~~ja/~########.##~jL.Σj4DΣj!7<53=j7Y82j/Uj j4 j%You claw the water elemental!  The water elemental is heavily damaged.j %6jKR===9 (0.71jSj = _You block the water elemental's attack.jR .  You eviscerate the water elemental!!!  You destroy the water elemental!jZ Rj^ o79.7 (0.80j>d jf P _Okawaru accepts your kill.j8 j jd j\  j :_No target in view!jj_j#j*j,h909 _j1j6j67S40==j708ja:j>j%?1=4=7jn?jaBjFjeG`26jvJjOjyO&4jO:5jRj.WjW`54jajfj!g6==3jjjojo7=5=2jrjvjFwJ91jwjWzj>ja500jjMj͇&1j <399jj{j53=j?6==8j;jjyZ4=7jjjJjȠ&5j:6jjj&6jm:5j;jj\8=4jKjNjj9=7=3jj1 _HP restored.jSB2jVjjB1jjzjB0jjej5==j5189j&jKjZ8=8jjj4 _Magic restored.jj.B7jjgj,6jjj] jH_You now have 743 gold pieces (gained 19).jCjB5j! jt jY ♣........#.#..jC <.:~♣..~♣◊####. .♣◊...~~♣♣# #.###jX.♣♣♣~◊◊...~~~♣ ####.#♣~~~~~...~~.......◊~~~~~~...~◊~♣jx*..#♣◊~~~~◊...◊~~♣ #.#.#.## ♣~◊~◊◊~...~~♣♣ #.#.#..##♣~~~~~~.@..~~♣♣##.#.##..---j64.7 (25.0)♣~≈~≈~~~..~~◊♣....#.##♣♣♣j.~~~≈~◊...◊◊~♣####..÷♣~~◊..~◊≈≈~~...~♣# #.÷~~~♣~ Zot (26385) jA..♣~~~~◊...♣#### #.~~~~♣~#j|Y ~◊◊~♣#j"j #=---5.7 (264j:)j\+ j+p_Found a parchment of Animate Dead. Found an escape hatch in the ceiling.jjjj M..#..#...>#...~♣........#.#....<.:~♣..~♣◊########.##.# ..♣◊...~~♣♣# #.###..♣♣♣~◊◊...###.####♣~~~~~...~~~.......◊~~~~~~...~◊..###◊~~~~◊...◊~~♣## ◊~◊◊~.@.~~♣♣ #.#.#..##0.0)~~~~~....~~♣♣##.#.##..◊♣~≈~≈~~~..~~◊♣....#.##♣♣♣~~~≈~◊...◊◊~♣####..÷♣~~◊..~◊≈≈~~...~♣# #.÷~~~♣~#♣~~~~#####"66H6.7 (13 _Found a stone staircase leading down.jjj<jͨjjB2jj.jej޹B1jڻjHj jB0jTjqjhY79jjjajB8jjjj B7jwjjOjB6jjjWjB5jj~jjB4jjejKjB3jjjj?B2j1jjjYB1jj0jPjB0jMjdjjC69jj j j) B8j jjjZB7jjj(jsB6jjjj$B5jjjkjB4j/j(j"n3j"j$j%B2j%j&j)jP),1j)jC*j+jj-j-B0j.j0j2jO2C59jN3j4j6jh6B8jI7jd8j9j:B7j:j;j=j >B6j>j?jAjBB5jBjCjoEjEB4jqFjGjIj-JB3jKjLjrNX2jIOjPjRj SB1jSj,Uj&WjWB0j&XjKYj[j[C49j\j]j_j=`B8j`jbjcjdB7jdj^fjhjhB6jij'kjTmjmB5jnjojqjOrB4jsjtjw  You encounter a gargoyle. It is wielding a +3 mace.je~ #.#  #.#  #.#  j~#.  .##########.## ............####........j~ #..............#####. #.#.#................... ....$..@.############...j% #.#.###........ ...>#... #.#####.. .<.:~♣.. jc#.# ...♣◊... ..# .♣♣♣~◊◊.. j)##.# ♣~~~~~... ŋ   gargoyle (dormant) #.# ◊~~~~~~.. #ŋ. ♣◊~~~~◊.. jF♣~◊~◊◊~..j5:905.7 (39.0)ŋ.jӅ]ŋjm6.7 (403 _jcj2jT7 \ #.#  #.#  #.#  #.#  .##########.#  ............####........ #..............#####. #.#.#........... ....$..@.#. #.#.###........ ...>#... #.#####.. .<.:~♣.. #.# . ..# . ##.# . #ŋ# . #.. . .jD  #.#  #.#  #.# j  #.#  .##########.#  j ............####........ #..............#####.jM  #.#.#...........j  ....$..@.#.j6  #.#.###........ ...>#... #.#####.. .<.:~♣.. j #.# . ..# . j ##.# . #ŋ# .jr z #.. . j 0.jG jp js j  j7 Y_A gargoyle is nearby!j 3 #.# j M #.#  #.#  #.# j;  .##########.#  j D............####........ #..............#####. j #.#.#........... j 2....$..@.#. jU %#.#.###........ ...>#... j 9#.#####.. .<.:~♣.. #.# .j 6 ..# . ##.# j @. #ŋ# jX (. #.. .j + .j y #.#  #.#  #.#  #.#  .##########.#  ............####........ #..............#####. #.#.#........... ....$..@.#. #.#.###........ ...>#... #.#####.. .<.:~♣.. #.# . ..# . ##.# . #ŋ# . #.. .j K .jl j jx j3 _ _A gargoyle is nearby!j#..##########.# #########j5............####........ #......#####.##.#.#.......................$....############..je#.#.###@....... ...>#.. #.#####.. .<.:~♣.. ...♣◊...ju..♣♣♣~◊◊..##♣~~~~~...j\ #ŋ◊~~~~~~..j >..♣◊~~~~◊..jNA#~◊~◊◊~..~~~~~..jj#ŋj.jj17.7 (1.0)jeA2 _j$jj$..##########.# #########...........####........ #.......#####.#j+%#.#.#.......................$....#############.#.###........ ...> #@#####.. .<.:~♣ ...♣◊...♣♣♣~◊◊##ŋ♣~~~~~. #.◊~~~~~~.♣◊~~~~◊#~◊~◊◊~ ~~~~≈~≈~~~j&$ŋ.jj+j+`81jj0j0j! .##########.# #########j ...........####........ #........#####.##.#.#.............j ....$....#############.#.###........ ...> j& #.#####.. .<.:~♣jx  ...♣◊........ŋ.♣♣♣~◊◊j }...####.♣~~~~~. j+ i◊~~~~~~.♣◊~~~~◊#jj d~◊~◊◊~ ~~~~#j E≈~≈~~~.~~~≈~◊.ju* j+ R=90j+ ju2 j5  j 6 (_You block the gargoyle's attack.jV  You mangle the gargoyle!!  The gargoyle is severely damaged.jsW j X r==10.5 (0.839jx[ jF] 6 _You block the gargoyle's attack.j7o  The gargoyle is severely damaged.You block the gargoyle's attack.  You claw the gargoyle!  You destroy the gargoyle!Okawaru accepts your kill.  Okawaru grants you throwing weapons!j(>/  --more--j .jg 2)j 1jb 79-1.3j^ j 5 _Something appears at your feet!j .##########.# #########...........####........ #..............#####.##.#.#.................$....#############.#.###........ ...># #.#####.. .<.:~♣....###(# ...♣◊.........♣♣♣~◊◊####.jN♣~~~~~. ◊~~~~~~.♣◊~~~~◊#.#..~◊≈≈~~. jsj!{---2.3 (1.08jEjjm _You see here a +3 mace.j>M #.# ##########.# #########............####........ #........#####.##.#.#................j....$....############.#.###........ ...>#.# #.#####.. .<.:~♣....### ...♣◊.....).♣♣♣~◊◊...###♣~~~~~.j#◊~~~~~~#..♣◊~~~~◊..#.#jj--37 _j5jj5e4.3 (26jj2 _r - 35 boomerangs (gained 3)j j j j j j2 B5j j@ j j B4jA jڛ j7 j B3jџ jt ji jУ B2j jL j jf B1jg j j B0jծ jS N _You now have 761 gold pieces (gained 18).jV j C29j j j j^ B8js jQ jX j B7j jB jv j B6j jq j j, B5j7 j j jM B4j j j j B3j jL je j B2j j jp j B1js j jI j B0j: j jl j C19j{ j jq j B8js j j j B7j| js jO X6j j j! j B5j j j j B4jq j j7 j B3j j| jk j B2jR j6 j j\ B1j j jP j B0jW j9 j j C09j j j/ j B8j j j jx B7j jX j  jA B6j j j= 5j j B4jn j9 jk j B3jb! j" j.# jc# B2j$ j% j& j& B1jL' j( j) j) B0jO* j+ j., jo, D299j, j- j|/ j/ B8jG0 j1 j2 j2 B7j3 jP4 j5 j!6 B6j6 jz7 j8 jZ9 B5j9 j: jb< j< ,4j< jS= jC> j? j? B3j@ jB jC jD B2jD jE j{G jG B1j8H jI jJ jlK B0jK jrL jM j5N C89jN jO j9Q jQ B8jR jR jT j%U B7jU jV joX jX B6j>Y jZ j\ j/] B5j] j^ j` j` B4jla j:c je jge B3je jf jvh jh B2j?i jj jk j2l B1jl jqm jlo jo B0jp jq jr jr C79jPs jxt jy |      jy d    jy X ###  jz :#.. ..  j+z ) #.#######.  .# #....:....  #.# jIz 71.3 (57.0) jdz H #.# #.jz V ..#  jz #.# #. #.#  #.# #.jz  #.#   ###.#####.#jz  #.#   #.........#jz E #.# j{   #.#.#####.# #.# jA{ a  #.#.# #..##########.# ##   #.#.# #.............####j? j f2.3 (588j jf V _Found a parchment of Grave Claw.j j j jF j) j X7jl j{ j B6j! j # j$ jX% B5j& j' j( j:) B4j) j* j), j, B3jK- j. j0 j0 B2j1 j2 jr4 j4 ,1j5 j5 j6 j.< g   . #. j\< :[. j|< h .#  .# j< : .#  j< #########.#  #.......@.#9.3 (7.0)j<  j< #.####.#######.#  j(= Z#.# #....:.....  #.# ##.#####...  #.# #.# .jI= .# #.# #.# #.#jg= #.# #.# #.#j= ###.#####.# #.# #.........# #.#jA jCB f80.3 (80jLE jF  jG B_Found a ring mail.jj7j0jjJjY69j876jk # .<#j2^ ..# ..#jS/ ..#jpN ..##### j5##....... j#[...?.# #@# j4.3 (4 jJ#.#  jI#.#  j:[#########.#  j#.........# #.####.#######.# js#.# #....:..... j_#.# ##.#####... jZ#.# #.# .j#.#j je5.3 (55j1jz9 _Found a stone staircase leading up.jj;j;j<j ?j8AjCX4jPNa  You see here a +0 ring mail.jPj|QjQA3 _jRjTj2WjWB2jbYjZj\j ]B1jR^j<`j i - a potion of invisibilityj< j sRead which item? Scrolls j  g - a scroll of fog  t - 8 scrolls of teleportationa - 2 scrolls of enchant armour  i - a scroll of identify  jk dr - 4 scrolls of revelation  w - 8 scrolls of enchant weapon  x - 3 scrolls of amnesia j  I - 3 scrolls of immolation  T - a scroll of torment  V - 2 scrolls of vulnerability  c - a scroll labelled NUSAOT CUMA  e - a scroll labelled JUOMUANYUNN j  h - a scroll labelled CIOTEELYOG [!] read|quaff|evoke[?] describe selectedj j j* #.... unreal the Wrestler#..###### Troll of Okawaru ******j| +#.<## Health: 159/159 ========================#..## Magic: 28/28 ========================#..## AC: 19Str: 28j #..## EV: 5Int: 8#..########## SH: 23Dex: 10##..........#j # XL: 15 Next: 79% Place: Dungeon:14#[...@.## Noise: ---------  Time: 33992.3 (0.0)#.####.## -) Claws#.# .#j # Throw: 4 javelins#.# [#Zot (26258) #########.# .##.........# .##.####.#######.##.# #....:.....#.# ##.#####... _Found a stone staircase leading up. _You see here a +0 ring mail. _Found a leather armour. j _i - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _l -> i - a potion of invisibilityjn j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled NUSAOT CUMA jK  e - a scroll labelled JUOMUANYUNN  h - a scroll labelled CIOTEELYOG Potions (select first with !)  d - a grey potion  j - a pink potionj ][?] describe selectedjjj#.... unreal the Wrestler#..###### Troll of Okawaru ******#.<## Health: 159/159 ========================#..#j# Magic: 28/28 ========================#..## AC: 19Str: 28#..## EV: 5jCInt: 8#..########## SH: 23Dex: 10##..........## XL: 15 Next: 79% Place: Dungeon:14j}#[...@.## Noise: ---------  Time: 33992.3 (0.0)#.####.## -) Claws#.# .## Throw: 4 javelins#.# [#j,Zot (26258) #########.# .##.........# .##.####.#######.##.# #....:.....#.# ##.#####... _Found a stone staircase leading up. _You see here a +0 ring mail. _Found a leather armour. _i - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. j"_l -> i - a potion of invisibilityje [....  As you read the scroll of identify, it crumbles to dust.jf e3.3 (17ji jk 5 _j -> b - a potion of brilliancejj #.## ... #...jL #..#j1### #.<#  #..#jQ jsT #..# j[ #..#  je #..######### jg ##..@.......#j j7r #[.....####. jY[ #.####.#jx j #.# .# #.# ju[# #########.# .#j0X #.........# .#jb #.####.#######.# #.# #....:.j!....jEj`46jjdj4l .#.# #.# .... #.. #..#### #.<# #..# #..# #..#  #.@######### ##..........# #[.....####. #.####.# #.# j.# #.# [# #########.# .# #.........# .# #.####.#######.#jjɫ`55jjj j UDrink which item? Potions  c - 5 potions of curing  g - 2 potions of magic  w - 5 potions of heal wounds  E - 2 potions of experiencea - 7 potions of ambrosia  b - a potion of brilliance  e - 7 potions of enlightenment  i - a potion of invisibility  m - 3 potions of might  B - a potion of berserk rage  L - 2 potions of lignification  M - 5 potions of mutation  d - a grey potion [!] read|quaff|evoke[?] describe selectedjjPjŋunreal the Wrestler.#.##.# Troll of Okawaru ******....#.. Health: 159/159 ========================#..#j['### Magic: 28/28 ========================#.<#AC: 19Str: 28#..#EV: 5Int: 8#..#SH: 23Dex: 10#..#XL: 15 Next: 79% Place: Dungeon:14#.@#########Noise: ---------  Time: 33995.3 (0.0)##..........#jԌZ-) Claws#[.....####.Throw: 4 javelins#.####.#Zot (26255) jJ]#.# .##.# [##########.# .##.........# .##.####.#######.# jE_Found a leather armour. _i - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _l -> i - a potion of invisibility  As you read the scroll of identify, it crumbles to dust. _j -> b - a potion of brilliancej.P  Okay, then.jjXj4. _jj{jjjjI4 _jBj j'j(B3j,j.2j4:j,;j\;:2jR?jIj8Pj#QB1jqTjZj`jgaB0jhdjhjnjrY49jl87jjB6j_jjjR,5jjojjjϪB4j,j\j:j޶B3j-jfjnjξB2ji,jjB1j{jj5jB0jjjjVC39jqjjj|B8jajj+j  You encounter a brain worm.jz#[.....####.#jD #.####ji^#.####.# #.##.....j~#.# #.# #.#######j|#.# #[# #.#j  j5v#######.# #.# #.# jXv........# #.# #.# j`####.#######.####.# jv# #....:.........# j># ##.#####...##@.# # #.# ....w...## jor# #.# #######.# # #.# #.# #####.# #j1.# ......# #.# w   brain worm (asleep) jq#####.# #.# j\# #..##########.# ############# j_# #.............####............j24012.3 (17.0)jm3.3 (187 _jjfj0 \ #[.....####.#   #.#  j #.# #.# #.#  #.# #[# #.#  #.# #.# #.# #.####.####.# # #....:.........# # j $#@.# #j #.# ....w...## # #.# #######.# # #.# #.# #.#j c #.# #.# # #.# # j  #[.....####.#   #.#  #.# #.# #.#  #.# #[# #.#  #.# #.#j / #.# #.####.####.# #....:.........# #@.# #.# ....w...##j(  #.# #######.# #.# #.# #.# #.#jV #.# #.#  j jV jY j a _A brain worm is nearby!j ( #[.....####.#   #.#  #.# #.# #.#  #.# #[# #.#  #.# #.# #.# #.####.####.# # #....:.........# # #@.# #j #.# ....w...## # #.# #######.# # #.# #.# #.# #.# #.# # #.# # jj  #[.....####.#  jQk @ #.#  #.# #.# #.#  #.# #[# #.#  #.# #.# #.# #.####.####.# #....:.........# jl <#@.# #.# ....w...## #.# #######.# #.# #.# #.# #.# #.# #.#  jo jZp ju jv a _A brain worm is nearby!j^D #[.....####.#  j]_3 #.#  #.# #.# #.# j_R #.# #[# #.#  #.# #.# #.# #.#j_###.####.# #j_J #....:.........# # #@.# #j8`D #.# ....w...## #j`h #.# #######.# # #.# #.# #.# #.#jhaL #.# # #.# # j|2 #[.....####.#   #.#  #.# #.# #.#  #.# #[# #.#  #.# #.# #.# #.####.####.# #....:.........# #@.# #.# ....w...## #.# #######.# #.# #.# #.# #.# #.# #.#  jjUjj jGS_A brain worm is nearby!j(j #.####.# #.# #....js #.# #.# #.#jN, #####j7 #.# #[# #.# ########.# #.# #.#j1 .........# #.# #.#####.#######.####.# j.# #....:.........# .# ##.#####...##..# .# #.# .....w.@.## j)n.# #.# .#######. j.# #.# #.# .#####.# #.# .......#j #.######.# #.# jo`.# #..##########.# ############ .# #.............####........... .# #.#.#......#####.####jOjUr4.0)6 _j[jTjw #.####.# #.# # #.# #.# #.#  #.# #[# #.##.# #.# #.# #jbx.# #.# #.# #.####.#.####.# #.# #....:.........# #.# ##.#####...##..# #.# #.#......w@..## jxg#.# #.#..#.# #.# #.# #.# #.#####.# #.#.# #.# #.#####.#jy #.# #.# #..#.# #.# #..#### #.# #.#.#.#####.jD~j~`55jojȃjE ?ww  A brain worm is nearby!  The helpless brain worm fails to defend itself.  You claw the brain worm!  The brain worm is moderately wounded. jF  The brain worm's throbbing head pulsates.  Something gnaws on your mind!jF 3-2------6.1 (0.8jJG :4jK jM a _You feel your power leaking away.j^ - 4j -You claw the brain worm!  The brain worm is almost dead.The brain worm changes into a raven!jU /  --more--j5/{bb   raven shaped shifterjf0t ==93 _jz4j7j &  j' kYou miss the raven.The raven is heavily wounded.j 85-7.7j :2j~ j  j -_You block the raven's attack.je  You barely miss the raven.The raven is heavily wounded.j>6-8.51jjX jM_The raven pecks you but does no damage. You block the raven's attack.jI .  You claw the raven!  j΁:You kill the raven!jЈj†jd7------=9.3jij" jPB_Okawaru accepts your kill.j? j?@ j8B jF jvI v80jL j{L 9=3=29jM j^O jO B8jP j/S jS B7j~T jOV jV B6jW jZ jzZ =4==5js[ j]] j] B4j^ j` jKa B3j5b jc jHd B2je jxg jg T=1jh jj jj p5=0jk j?n jn C19j{o j_q jq B8jr j>u ju B7jpv jx jy T=6jy jj| j| 66=j} :5j} j; js ,4j j~ j? j B3j j jG B2j j< j T=1j} ja jē Z7=0j j j j C09jȘ j jN B8j j j B7j j j| 8==6jn j jf j B5j j %  j CYou see here a shapeshifter corpse.j j߯ I4 _jj j ja j B3j j j jo T=2j j j jM B1j j j* s  You encounter an eight-headed hydra.j  #.####.# #.#  j #.# #.# #.#  j> #.# #[# #.# #########.# #.# #.# jr #.........# #.# #.# #.####.#######.####.# j #.# #....:.........# #.# ##.#####...##..# #.# #.#.@....†...##-- #.# #.#..#######.# #.#..# #.#  ###.#####.#..# #.#  #.......jm I..#..# #.#  #.#.#####.#..D #.#D   eight-headed hydra (asleep)  #.#.# #..##########.#   #.#.# #j x......####....  #.#.# #.#.#......###j !j 049.3 (30.0)jX --50.3 (310 _jz j j\ V  #.#  #.# #.# #.# j * #.# #[# #.#  j " #.# #.#  j ] #.# #.#  ##.#  #.# #....:.........#  j c#.# ##.#####...##..#  #.# #.#.@....†...##  j[ H#.# #.#..#######.#  #.# #.#..# #.# j V #..# #.#  #..# #.#  j a#..D #.#  #.#.# #..#### j 9 #.#.#  #.#.# j~  #.#  #.# #.# #.#  #.# #[# #.#   #.# #.#  jB #.# #.#  ##.#  #.# #....:.........#  #.# ##.#####...##..#  jtb#.# #.#.@....†...##  #.# #.#..#######.#  j<#.# #.#..# #.#  #..# #.#  jR#..#   #..D #.#  #.#.# #..#### j!c #.#.#  #.#.# jj,j!jj _An eight-headed hydra is nearby!j/t  #.#  #.# #.# #.#  #.# #[# #.# j0  #.# #.#   #.# #.#  ##.#  #.# #....:.........#  #.# ##.#####...##..#  #.# #.#.@....†...##  jo0#.# #.#..#######.#  #.# #.#..# #.#  #..# #.#  #..# #.#  #..D #.#  #.#.# #..####j21A  #.#.#  #.#.# j   #.#  #.# #.# #.#  #.# #[# #.#   #.# #.#   #.# #.#  ##.#  #.# #....:.........#  #.# ##.#####...##..#  #.# #.#.@....†...##  #.# #.#..#######.#  #.# #.#..# #.#  #..# #.#  #..#   #..D #.#  #.#.# #..####  #.#.#  #.#.# |7Hjj݆jFj j$d_An eight-headed hydra is nearby!jgf, [########.........####.#######.### #....:........#.#####...##jf #.#......†...########.#  ####.####........#.#####.#..D #..##########.# #####...........####....#.#.....######...jjDjj.jpPDj?q;===1.3 (1.0)jgq<199jYujFw] _The eight-headed hydra roars!jL[########.........jъX####.#######.### #....:........#.#####...## #.#......†...########.#  j###.####.........#.D#.#####.#...j* #..##########.# #####...........####....#.#jj_.....######...............###########j7D.jjv0---2j:8jjja(j)_---52 stones j,j/j j} J12 darts (poison)j- j٪ jY}28 large rocks jH#.# #[# #.#unreal the Wrestler#########.# #.# #.#Troll of Okawaru ******#.........# #.# #.#Health: 159/159 ========================#.####.#######.####.#Magic: 28/28 ========================#.# #....:.........#AC: 19Str: 28#.# ##.#####...##..#EV: 5Int: 8#.# #.#......†...##SH: 23Dex: 10#.# #.#..#######.#XL: 15 Next: 79% Place: Dungeon:14#.# #.#.@# #.#Noise: ---------  Time: 34052.3 (0.0)###.#####.#.D# #.#-) Clawsj\I:#.........#..# #.#Throw: 28 large rocks#.#.#####.#... #.#Zot (26198) jI#.#.# #..##########.# #####jI#.#.# #.............####.... D   eight-headed hydrajIz#.#.# #.#.#..............####.#.####.#.#.#...............j8J^#.#.##............########### _An eight-headed hydra is nearby! jJ}_The eight-headed hydra roars!Throw: 28 large rocksjJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejKEAim: an eight-headed hydra (83% to hit)jn#.# #[# #.#unreal the Wrestler#########.# #.# #.#Troll of Okawaru ******jc>#.........# #.# #.#Health: 159/159 ========================#.####.#######.####.#Magic: 28/28 ========================#.# #....:.........#AC: 19Str: 28#.# ##.#####...##..#EV: 5Int: 8#.# #.#......†...##SH: 23Dex: 10#.# #.#..#######.#jXL: 15 Next: 79% Place: Dungeon:14#.# #.#.@# #.#Noise: ---------  Time: 34052.3 (0.0)###.#####.#.D# #.#-) Claws#.........#..# #.#Throw: 28 large rocks#.#.#####.#..T #.#Zot (26198) #.#.# #..##########.# ######.#.# #.............####.... D   eight-headed hydra#.#.# #.#.#..............####.#.####.#.#.#...............#.#.##............###########The eight-headed hydra bites you.  The eight-headed hydra bites you but does no damage.  You block the eight-headed hydra's attack.  The eight-headed hydra bites you but does no damage.  j|The eight-headed hydra bites you! The eight-headed hydra bites you.  You block the eight-headed hydra's attack.jT. but does no damage.  You block the eight-headed hydra's attack.  The eight-headed hydra bites you but does no damage.! The eight-headed hydra bites you.  You block the eight-headed hydra's attackj7.  The eight-headed hydra bites you.j T   deep troll.  You encounter a deep troll.  You block the eight-headed hydra's attack. x2  The eight-headed hydra bites you but does no damage. x3j31-----4----====4.0 (1.7j*J76j-jJ _The eight-headed hydra bites you but does no damage.j) j  Ability - do what?CostFailure  Invocations -  X - Renounce Religionj VNone0% a - Heroism2 MP, Piety-j 0%  b - FinessejM ?5 MP, Piety--4%  c - Duel7 MP, Piety--j p28% [?] toggle between ability selection and description.j j j n#.# #[# #.#unreal the Wrestler#########.# #.# #.#Troll of Okawaru ******j" #.........# #.# #.#Health: 131/159 ===================-----#.####.#######.####.#j] Magic: 24/28 ====================----#.# #....:.........#AC: 19j Str: 28#.# ##.#####...##..#j EV: 5Int: 8#.# #.#......†...##SH: 23jZ /Dex: 10#.# #.#..#######.#XL: 15 Next: 79% Place: Dungeon:14j 5#.# #.#.@# #.#Noise: ====-----  Time: 34054.0 (0.0)j K###.#####.#.D# #.#-) Claws#.........#.T# #.#j Throw: 27 large rocks#.#.#####.#... #.#j? Zot (26196) #.#.# #..##########.# #####jp #.#.# #.............####.... D   eight-headed hydraj #.#.# #.#.#..............### T   deep trollj #.#.####.#.#.#...............#.#.##............###########You encounter a deep troll.j You block the eight-headed hydra's attack. x2  The eight-headed hydra bites you!  The eight-headed hydra bites you but does no damage. x3  j \The eight-headed hydra bites you. _The eight-headed hydra bites you but does no damage.j" T.  You gain the combat prowess of a mighty hero.  You block the eight-headed hydra's attack. x3jK" o but does no damage.  The eight-headed hydra barely misses you.j&* ja+ e24-1--j+ n2185==--5.0 (1j+ K5) Hero j2 j4  j5 1_The eight-headed hydra bites you.j0). [########........# #.# ###.#######.####....:.......j##.#####...##......†...####### #.# #.#..##.#####.#TDj^........#..#####.#... ###########.# #####...####.... .###j4##.#.#.#...............jV7D(jT. _The eight-headed hydra bites you.attacks as it pursues you!  jThe eight-headed hydra completely misses you..  The eight-headed hydra bites you but does no damage.  You block the eight-headed hydra's attack. x4j7   but does no damage.  You block the eight-headed hydra's attack. x4  The eight-headed hydra bites you but does no damage.deep troll attacks as it pursues you!deep troll  j}/The deep troll claws you but does no damage.j!jYh5-0---j---64jY j: _The deep troll misses you.jej۩#.####.# #.# #.# #.# #.#  #.# #[# #.# #########.# #.# #.# #.........# #.# #.# #.####.#######.####.# #.# #....:.........# #.# ##.#####...##..# #.# #.#..@...†...#j#.# #.#..#######.#  #.# #.#TD# #.# ###.#####.#.(# #.# #.........#..##.#.#####.#... #.# #.#.# #..##########.# #######.#.# #.....####.....#.#.# #.#.#...####j9T.j}GD.j^j6=--73jjjs#.####.# #.# #.# #.# #.# #.# #[# #.# #j.# #.# #.# #.# #.# #.# #.####.#######.####.# #.# #....:.........# #.# ##.#####...##..# j#.# #.#...@..†...## #.# #.#DT#.# j#.# #.#..# #.# ###.#####.#.(# #.# #.#..#.#.#####.#... #.# #.#.# #..####.# ##.#.# #.####.#.#.# #.#.#.#jݱ5D.ju9T.j@jx7=-8jO:2jjj j G35 boomerangs j jl j j N6 darts (datura) {!f}j. j/ j#jJN2 javelins (silver) j$jj6 jH ithrowing net {!f} jjԴ42 darts (atropa) jjaj0j j I4 javelins j jٗ j4#.####.# #.#unreal the Wrestler#.# #.# #.#Troll of Okawaru ******jYz#.# #[# #.#jvHealth: 127/159 ===================-----j|#########.# #.# #.#jMagic: 20/28 =================-------#.........# #.# #.#j-AC: 21j:-Str: 28je#.####.#######.####.#EV: 8j,Int: 8j$#.# #....:.........#SH: 25Dex: 10#.# ##.#####...##..#XL: 15 Next: 79% Place: Dungeon:14#.# #.#.DT@..†...##Noise: ---------  Time: 34058.0 (0.0)#.# #.#..#######.#-) Clawsj#.# #.#..# #.#Throw: 4 javelins###.#####.#.(# #.#Zot (26192) Hero #.........#..# #.##.#.#####.#... #.#jD   eight-headed hydra#.#.# #..##########.# ####### T   deep troll#.#.# #.............####......#.#.# #.#.#..............#####The deep troll claws you but does no damage. _The deep troll misses you.j<ZThrow: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, 85% to hit)jl#.####.# #.#unreal the Wrestler#.# #.# #.#jmTroll of Okawaru ******#.# #[# #.#Health: 127/159 ===================-----#########.# #.# #.#jNmMagic: 20/28 =================-------#.........# #.# #.#AC: 21j}mStr: 28#.####.#######.####.#jmEV: 8Int: 8#.# #....:.........#SH: 25jmDex: 10#.# ##.#####...##..#j?nuXL: 15 Next: 79% Place: Dungeon:14#.# #.#.D(@..†...##jnnNoise: ---------  Time: 34058.0 (0.0)#.# #.#..#######.#jn-) Claws#.# #.#..# #.#Throw: 4 javelinsjn###.#####.#.(# #.#Zot (26192) Hero jn#.........#..# #.##.#.#####.#... #.#j"o~D   eight-headed hydrajOoY#.#.# #..##########.# ####### T   deep troll#.#.# #.............####......j|oh#.#.# #.#.#..............#####Throw: 4 javelinsjo8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, 85% to hit)  joGYou throw a javelin.  The javelin pierces through the deep troll!!j^( Shift-Dir - straight linejԐAim: an eight-headed hydra (lightly wounded, 85% to hit)  You throw a javelin.  The javelin pierces through the deep troll!!  jlThe deep troll is moderately wounded.eight-headed hydra!!!jz8(j #DT.The eight-headed hydra is almost dead.You block the deep troll's attack. x2j91=======9.0 (1jYM31j>jFB _The deep troll claws you but does no damage.j #.####.# #.#unreal the Wrestler#.# #.# #.#Troll of Okawaru ******#.# #[# #.#jD Health: 129/159 ===================-----#########.# #.# #.#Magic: 21/28 ==================------#.........# #.# #.#AC: 21Str: 28#.####.#######.####.#EV: 8Int: 8#.# #....:.........#SH: 25Dex: 10j #.# ##.#####...##..#XL: 15 Next: 79% Place: Dungeon:14#.# #.#(DT@..†...##Noise: ======---  Time: 34059.0 (0.0)#.# #.#..#######.#-) Claws#.# #.#..# #.#Throw: 3 javelins###.#####.#.(# #.#Zot (26191) Hero jo #.........#..# #.##.#.#####.#... #.#D   eight-headed hydra#.#.# #..##########.# ####### T   deep troll#.#.# #.............####......#.#.# #.#.#..............#####You block the deep troll's attack. x2 j _The deep troll claws you but does no damage.  Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (almost dead, 85% to hit)j#.####.# #.#unreal the Wrestler#.# #.# #.#Troll of Okawaru ******#.# #[# #.#Health: 129/159 ===================-----#########.# #.# #.#Magic: 21/28 ==================------j[#.........# #.# #.#AC: 21Str: 28#.####.#######.####.#EV: 8Int: 8#.# #....:.........#SH: 25Dex: 10#.# ##.#####...##..#XL: 15 Next: 79% Place: Dungeon:14j#.# #.#(D(@..†...##Noise: ======---  Time: 34059.0 (0.0)#.# #.#..#######.#-) Claws#.# #.#..# #.#Throw: 3 javelins###.#####.#.(# #.#Zot (26191) Hero j5 #.........#..# #.##.#.#####.#... #.#D   eight-headed hydrajl#.#.# #..##########.# ####### T   deep troll#.#.# #.............####......#.#.# #.#.#..............#####Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejAim: an eight-headed hydra (almost dead, 85% to hit)  You throw a javelin.  The javelin closely misses the deep troll.jB$8(j?3j*DTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an eight-headed hydra (almost dead, 85% to hit)  You throw a javelin.  jwThe javelin closely misses the deep troll.barely misses the eight-headed hydra.j30=-----9 (0.920 _jj[j#.####.# #.#unreal the Wrestler#.# #.# #.#jDZTroll of Okawaru ******#.# #[# #.#Health: 130/159 ===================-----#########.# #.# #.#Magic: 21/28 ==================------#.........# #.# #.#AC: 21Str: 28#.####.#######.####.#EV: 8Int: 8#.# #....:.........#SH: 25jDex: 10#.# ##.#####...##..#XL: 15 Next: 79% Place: Dungeon:14#.# #.#(DT@..†...##Noise: =--------  Time: 34059.9 (0.0)j#.# #.#..#######.#-) Claws#.# #.#..# #.#Throw: 2 javelins###.#####.#.(# #.#Zot (26190) Hero #.........#..# #.##.#.#####.#... #.#jdD   eight-headed hydra#.#.# #..##########.# ####### T   deep troll#.#.# #.............####......#.#.# #.#.#..............#####The javelin closely misses the deep troll. _The javelin barely misses the eight-headed hydra.jThrow: 2 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (almost dead, 85% to hit)j?z #.####.# #.#unreal the Wrestlerjz #.# #.# #.#Troll of Okawaru ******#.# #[# #.#Health: 130/159 ===================-----#########.# #.# #.#jz Magic: 21/28 ==================------#.........# #.# #.#AC: 21j{ Str: 28#.####.#######.####.#EV: 8Int: 8j@{ x#.# #....:.........#SH: 25Dex: 10#.# ##.#####...##..#j{{ iXL: 15 Next: 79% Place: Dungeon:14#.# #.#(D(@..†...##j{ _Noise: =--------  Time: 34059.9 (0.0)#.# #.#..#######.#-) Clawsj{ #.# #.#..# #.#Throw: 2 javelinsj?| ###.#####.#.(# #.#Zot (26190) Hero #.........#..# #.##.#.#####.#... #.#D   eight-headed hydraj| #.#.# #..##########.# ####### T   deep troll#.#.# #.............####......#.#.# #.#.#..............#####Throw: 2 javelinsj| Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej} Aim: an eight-headed hydra (almost dead, 85% to hit)  You throw a javelin.  The javelin barely misses the deep troll.j X .Shift-Dir - straight line  Aim: an eight-headed hydra (almost dead, 85% to hit)  You throw a javelin.  The javelin barely misses the deep troll.j The javelin pierces through the eight-headed hydra!!  You kill the eight-headed hydra!j: (T   deep trollj j .TOkawaru accepts your kill.j ?18160.8 (0.9j- Wjavelin 89j Q _You block the deep troll's attack. x3jM  You barely miss the deep troll.The deep troll is moderately wounded.You block the deep troll's attack. x2jN o21.4 (0.68jvR jT  jQT 4_The deep troll claws you but does no damage.jk1# j#...~♣ jgE 1_You open the door.jeG _Found a leather armour. Found a gate to the Vaults.j j9 jN j j gM [########j v........# #.# ###.#######.####....:.......##.#####...##.......†...##.###### #.#..#∩[?'0ji E.0) #.#####.#..#:.. ........#..#####. #.#####.#........#.#Zot (26135) #j Lj j8 e5.8 (14j j  j H_Found a parchment of Grave Claw.j"j(#j^$j--j0j3X3j5@  There is an open door here.j8j8I2 _j9j=je=B1j>j K _r - 5 scrolls of revelation (gained 1)j.jB0jj@  There is an open door here.j j ,29 j _j jL jjuB8jvj@jSjB7jjbjCjB6jjsjjkB5jL j!j#j$B4j[%j&j*)j)B3j*j1,j.j.B2j/j 1j43j3B1jf4j5j7j98B0j9j<j&>j>C19j?j\AjDX8jEjGjIjaJB7jKj'RjUjXVB6j[Wj;Yj[j[B5j)]j_jajbB4jIcjdjfj@gB3jhjjj~ljlB2jnjtojqjqB1jsj|%  j}AYou see here a +0 leather armour.j|j I0 _j*jjjSC09j"jjjB8jjSj+jB7jjҕjj0B6j(jjjB5j"jRjj{B4jPjj_jB3jojjԩj1B2jjh%  j+There is a stone staircase leading up here.jůj>I1 _jjjӳj-B0jjj(jqD099j jjpjKn8j j\B7jjjkjB6jej3jjB5jjjj;B4jjjj B3jjjX2j+jjjB1jj.jCjB0jUj^jLjC89jSjjjjzB8jHjj?jzB7jjjjB6jTjjbjB5j}jjjB4jjjjB3jjjj%B2jjjjB1jjjzjB0jsjpj'jC79jjjjB8j j j+ jv B7j jjjB6jjjj5B5jjjjB4jjjdjB3jhjjt j B2j!j"jsG106987654321jHjHjRJjJB0jKjKjUMjMC59jNjNjVPjPB8jQjQj SjnSB7jTj7UjVj WB6jtWj`XjYjIZB5jZj[j ]jr]B4j]jbj:djdB3jejgjijqiB2jij6ljmj'nB1jnj%qjsj%t,0jctjujxj|j}C49ji}jjjB8jj{jj},7jjjjjB6jjڨjjlB5jjcjj'B4jjj jB3j<jj3jB2jjjjB1jjFjjB0jjP  There is a stone staircase leading up here.jj{J39 _j<jjjB8jj!jj B7j[jjjB6jjj:jB5jjjjBB4jWjajjB3j!j%j( je B2jc jl j jB1jwjf  You see here a +0 leather armour.jjI0 _jjjJjC29jj&jB)j)B8j +j,j/j,0B7jE1jG3jT5j5B6j6j8j:jO;B5jQ<j8>j@j@B4jBjCjEjFB3jGjkHjgJjJB2jKjLjNj OB1jOjQjRjRB0jSjbUjWjWC19j2XjYj%[jv[B8jl\jN^j`j8aB7jbj}djgjTgB6jhjjjljmB5jQnjoj'rjrB4jsj ujwj_wB3jAxjyj{j|{B2jf|j}j #####.#..#:..#.#.# jV;......#..#####.#.# ####.#........#.#  #..###.# ############# #j #.............####............ # #.#.#..............#####.##### #j###.#.#.#...................#### ##............############...~♣.. #j#.#.#.#.###....@.......>#...~♣..23722.0)j?#.#.#.#.# #.#####....<.:~♣..~♣◊# ##.###.# >....♣◊...~~♣♣ jN............)# .♣♣♣~◊◊...~~~....jd.# ♣~~~~~...~~~~ .......## #.# ◊~~~~~~...~◊~....## #.. ♣◊~~~~◊...◊~~ ##...## ##. ♣~◊~◊◊~...~~♣  ##.## .# ♣~~~~~~....~~jj[f831jj; _Found a stone staircase leading down.jk j j j j X0j j j j# C09j j jZ j ,8j j j j j B7je j R  There is a stone staircase leading down here.jK j I6 _j j j jA B5j j j jb B4j! j j B3jf j$ N _You now have 775 gold pieces (gained 14).j' j' B2j) j[+ j- j- B1jn/ js1 j4 j 5 ,0jQ5 j6 j8 j; j; E5999jL= j? jA jB B8jC jD jG X7jG jH jK X6jL juM jwO jO B5jP j)R j T j}T B4jU j[W j`Y jY B3j0[ j/\ jP^ j^ B2j_ j>a jb j=c B1jCd jFg \  You see here a +3 mace.j/i ji I0 _jj jTl j+n jwn C89jo jp jr jMs B8j3t ju j?w jw B7jx j{ j} jv~ B6j{ j j j B5j j| j j B4j j j j B3jb jÏ j j* B2j jf j j B1ju j j jI B0j jߠ j j~ C79jA j j j> B8j jΫ jG j ,7j jկ j j j ,6jH jU j j~ jһ B5j j j jd B4jM j j jQ B3j8 j j j B2j jq j jy B1j j jP j B0j1 j j j C69jX jo j jU P8j j j B7jk j> j j+ B6j j j jP B5j j js j B4j: j< j j B3j ji jJ X2j j j j X1j j X0j j jK j Y59j j n8j j[ j B7j\ j j jX ,6j j j= j j B5j j jv j B4jI j j j/ B3j j$ j3 j B2j  j4 j j  B1j j j3 j B0jH jN jK" j" C49j$# j $ j% j% B8jh& jP' j) j{) B7j) j+ j, jL- B6j- j./ jU1 j1 B5ja2 j3 j"7 X4jw7 jc9 j< jJ= T3) Water j> j{C $ jC _You enter the shallow water.j}F jF B2j"H jU j0X jX B1j%Z j^ jbb jb B0je ji j"m jm C39jo jt jGx jx G8) j{ j jƂ j. B7j͆ j j jP B6j| j j jK :5j; j\ j j B4jТ j j? j B3j0 j­  j  Things that are here:jϱ L  a +0 giant spiked club; a +0 giant clubj0 jȴ I2 _jF jչ j jM B1j j j j B0j j j jG C29j j. j jW ,8j j) j9 j) j B7jb jm j ja B6j? j{ je j j :5j j< j j@ B4jO j@ j7 j T3) Water j j| A _You enter the shallow water.j jL B2jA j j2 jl B1j jE jU j B0j ju j ^19) j jr jT j B8j j1 j~ j B7j j) j7 j B6j j" j% jb% B5jA& j'( jw* j* B4j+ ju2 ......#########.##......######### ###...~♣..........#..#.#......... j2 .>#...~♣........#.#......######## .:~♣..~♣◊#.##.#.#..# j2 .♣◊...~~♣♣# #.###..÷#÷## ♣~◊◊...~~~♣ ####.####.##..## j(3 7~~~...~~~~♣ #.........###..# ~~~~...~◊~♣ #.#...##### ##.†..† j`3 t~~~◊...◊~~♣ #.#@#.## ♣♣.♣.♣†335.8 (97.0) ~◊◊~...~~♣♣ #.#.#..##♣♣♣◊♣♣~♣♣♣♣ j3 D~~~~....~~♣♣##.#.##..◊~~~♣◊~~~~~~ ~≈~~~..~~◊♣....#.##♣♣♣~~~~~◊◊~≈ ~≈~◊...◊◊~♣####..÷♣~~◊~◊~≈~~≈≈≈≈≈ j3 ◊≈≈~~...~♣# #.÷~~~♣~~♣≈≈≈≈≈≈≈≈≈ ~~~~◊...♣#### #.~~~~♣~◊~~≈≈≈≈≈≈≈≈ ~~~~~....)..# #♣♣~~~~~◊~~≈≈≈≈≈≈≈≈ j+4 ~~~~~....##.# ♣~~~~~~~~≈≈≈≈≈≈≈≈≈j4 j: j;  j; N_Key pressed, stopping explore.jvL jL jM jR jU jYX _3 _j^ 2j_ jj_ B1j_ j6a jc jc B0jd jPe j-g jg C09jh ji jk jpk B8j l jUm jn jo B7jo j&s $  Things that are here:jt %  ju an ugly thing skeleton; an ugly thing skeleton; an ugly thing skeletonjw jw I6 _jXx jy jK{ jJ| X5j3 i  You see here an ugly thing skeleton.j/ j I4 _j| jф jJ j B3jY j jߊ jD B2j j i  You see here an ugly thing skeleton.j j' I1 _j j0 j jq B0j4 j j# j D899j j %  jН DYou see here an ugly thing skeleton.j jK +8 j _j j i  You see here an ugly thing skeleton.j j_ T7) Water jN j A _You enter the shallow water.j j$ B6j j j j B5jֺ j$ j jK G4) j j i  You see here an ugly thing skeleton.j j8 I3 _j j i  You see here an ugly thing skeleton.jw j I2 _j j j j| B1jL j j jV B0jT j i  You see here an ugly thing skeleton.j6 j J89 _j jh jD j B8j j jC j B7j7 jm i  You see here an ugly thing skeleton.j jL I6 _j j jw j B5j jDjjB4jjjj$ B3j jx jEjB2jfjjX1jj(jjhB0j3jjjC79jj!!j #jj#B8j#j &j'j0(B7j(j',P  There is a stone staircase leading up here.jX.j.I6 _jj/j2j.5jl5,5j5j@7j@juCjCB4jEjDHjJjrMn  You encounter a boulder beetle.jUy#.####..'.......'.###..#.#. #.....####.B........## ######.##.♣...♣.#÷§§....... ##.#...:...#.###.§≈#§....... j6W#.#########.##§§..≈§.≈..... #.# ##...§§#§§..≈#≈§§.. #.# #...§§.§..§..≈..§.. #.# #..≈#§§..§#≈..§§#§ #.# #.@.≈..§..≈§§≈.§≈§# #.# #.....§#≈...≈#§...# #.# #...≈.§≈§§§§.≈..≈.# #.# #.#≈#≈.§.§#§§..≈#≈# #.# #<#.≈..≈..≈..≈.§§.# jW#.# #.#...≈#≈...≈#≈§..# B   boulder beetle (wandering) #.# #.#.##.§..§..§.§#.# #######.# ##...###..≈#≈..#...# ........# ####...####...§.###.###jh]L§≈.j]§§..§.§#≈.75.8 (40§...j] §j^m6.8 (413 _j)cjd jL.÷# :...#.###.§≈ j ##.##§§. #.# ##...§§#≈. #.# #..§§..§.. #.# #..§#≈... #.# #.@.≈..§.. #.# #.....§#≈. jGh #.# #...≈.§§.. #.# #.#≈#≈. #.# #<#.≈..≈.. j{#.# #.#...≈#≈. #.# #.#.##.§.. ##...###§.≈ ####.. joi,.÷# :...#.###.§≈ ##.##§§. jj6#.# ##...§§#≈. #.# #..§§..§.. #.# #..§#≈... #.# #.@.≈..§.. #.# #.....§#≈. #.# #...≈.§§.. jj#.# #.#≈#≈. #.# #<#.≈..≈.. #.# #.#...≈#≈. #.# #.#.##.§.. ##...###§.≈ ####.. jHo jo jt jue _A boulder beetle is nearby! j}-.÷# j}:...#.###.§≈ ##.##§§. #.# ##...§§#≈. #.# #..§§..§.. #.# #..§#≈... jN~V#.# #.@.≈..§.. #.# #.....§#≈. j~c#.# #...≈.§§.. #.# #.#≈#≈. #.# #<#.≈..≈.. j~"#.# #.#...≈#≈. j~C#.# #.#.##.§.. ##...###§.≈ ####.. j, jh.÷#  j:...#.###.§≈ ##.##§§. jG#.# ##...§§#≈. #.# #..§§..§.. jhf#.# #..§#≈... #.# #.@.≈..§.. j#.# #.....§#≈. #.# #...≈.§§.. j*Y#.# #.#≈#≈. #.# #<#.≈..≈.. jk#.# #.#...≈#≈. #.# #.#.##.§.. j ##...###§.≈ ####.. j jK j j}   j W_A boulder beetle is nearby! jZPS.÷# :...#.###.§≈  jP##.##§§. #.# ##...§§#≈. #.# #..§§..§.. #.# #..§#≈... #.# #.@.≈..§.. #.# #.....§#≈. jKQ #.# #...≈.§§.. #.# #.#≈#≈. #.# #<#.≈..≈.. #.# #.#...≈#≈. #.# #.#.##.§.. jQ> ##...###§.≈ ####.. j,.÷# :...#.###.§≈ ##.##§§. j#.# ##...§§#≈. #.# #..§§..§.. #.# #..§#≈... #.# #.@.≈..§.. jC#.# #.....§#≈. #.# #...≈.§§.. jY#.# #.#≈#≈. #.# #<#.≈..≈.. jC#.# #.#...≈#≈. #.# #.#.##.§.. ##...###§.≈ ####.. j j j jE j  j9W_A boulder beetle is nearby! jp? ##.##.# ...####..''.###..#######.# #.....###.......#.B........## ######.##.♣...♣.#÷#.....§ j jB j.) ....#.## D)....'.#######.######## .......# #@.........# ----  j....#.## #########..#### ...#....## #....^..# .........##### ######.....#.#  j-y####....##.#.# ##...........# #####.#.#.##.###.....÷.....#.# D   six-headed hydra (asleep)  jl.........###......####....##.# #######.## #####.## #.#.###.## #.# #.......# jc.D441.9 (59.0) jz###≈≈≈≈.≈§#≈.D...§§ j----2.9 (607 j j= _The six-headed hydra leaves your sight. j j j j jv jB6 j j j jcB5 j j@  There is an open door here. jmr  A six-headed hydra comes into view. j ######### ........# #######.# ## #.# #≈≈  jS  ######.###§≈§§§## ######## ##...##.##≈≈ß?ß§§### #......>  j=#.....#.## .).D§@§.#######.######.....#§≈ß.ß§§#..........# #.....#.###≈≈§§§##########..#### ##...#....## #....^..# ...........##### ######.....#.# j#....##.#.# ##............# D   six-headed hydra #######.#.#.##.###.....÷.....#.# ...........###......####....##.# #########.## #####.## #.#.###.# j`§D4.9 (2.0) jX ####≈≈≈#§§§≈≈ j §.).§D@'§ß.ß§≈§.§≈§ ≈##### j l5.9 (34 _ j/ jY j5 j^ #### #.# #≈≈≈#  ##§§§§≈##  j&#≈≈ß?ß§≈### > j .).§D@'.#.ß§≈#..........# #≈§.§≈########  jDC##§ ≈# #....^..# #####    j~ ÷  j:     j} [ #### #.# #≈≈≈#  ##§§§§≈## #≈≈ß?ß§≈### >.).§D@'.#.ß§≈#..........# #≈§.§≈######## ##§ ≈# #....^..# #####   ÷    j~  jA   j Y_A six-headed hydra is nearby! j > j; $ #### #.# #≈≈≈#  ##§§§§≈## #≈≈ß?ß§≈### >.).§D@'.#.ß§≈#..........# #≈§.§≈######## ##§ ≈# #....^..#  j{ 4#####    ÷ j A      j؂ q #### #.# #≈≈≈#  ##§§§§≈##  j v#≈≈ß?ß§≈### >.).§D@'.#.ß§≈#..........# #≈§.§≈######## ##§ ≈# #....^..# #####   j A ÷    j  jŊ  j  j   j! Y_A six-headed hydra is nearby! jr  j s -52 stones  jVs  jnx  jy  j  j  j B12 darts (poison) j#  j jVrj5sJ28 large rocks j{jC}j j G35 boomerangs jC j j!unreal the WrestlerTroll of Okawaru ****** #########Health: 159/159 ======================== ........#jMagic: 28/28 ======================== #######.# ####AC: 19Str: 28#.# #≈≈≈#EV: 5Int: 8  j,######.###§§§§≈########## SH: 23Dex: 10 jj^##...##.##≈≈ß?ß§≈### #......> XL: 15 Next: 84% Place: Dungeon:14 #.....#.##§.).§D@'.#######.###### Noise: ---------  Time: 34445.9 (0.0) .........#§§ß.ß§≈#..........#-) Claws j`#.....#.###≈§.§≈##########..#### Throw: 35 boomerangs ##...#....##§ ≈#j#....^..# Zot (25804) ...........##### ######.....#.# ######....##.#.# ##............# D   six-headed hydra #######.#.#.##.###.....÷.....#.# j<<...........###......####....##.# #########.## #####.## #.#.###.# _A six-headed hydra is nearby! _A six-headed hydra is nearby!Throw: 35 boomerangsjw$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a six-headed hydra (83% to hit)j!unreal the WrestlerTroll of Okawaru ****** #########Health: 159/159 ======================== ........#jrMagic: 28/28 ======================== #######.# ####AC: 19Str: 28#.# #≈≈≈#EV: 5Int: 8  ######.###§§§§≈########## SH: 23jnDex: 10 ##...##.##≈≈ß?ß§≈### #......> XL: 15 Next: 84% Place: Dungeon:14 #.....#.##§.).§D@'.#######.###### Noise: ---------  Time: 34445.9 (0.0) .........#§§ß.ß§≈#..........#j#-) Claws #.....#.###≈§.§≈##########..#### Throw: 35 boomerangs ##...#....##§ ≈##....^..# Zot (25804) jo...........##### ######.....#.# ######....##.#.# ##............# D   six-headed hydra #######.#.#.##.###.....÷.....#.# ...........###......####....##.# j#########.## #####.## #.#.###.#Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a six-headed hydra (83% to hit)  jFYou throw a boomerang.  The boomerang hits the six-headed hydra!!j8(j8§#§§.§ß§#§.)..D@jV#≈§ß.ß§§##≈§.§§≈###Aim: a six-headed hydra (83% to hit)  You throw a boomerang.  The boomerang hits the six-headed hydra!!  jThe six-headed hydra is heavily wounded.The six-headed hydra bites you but does no damage. x2  You block the six-headed hydra's attack. x3j====6.9 (13jjH _The six-headed hydra bites you but does no damage.j= unreal the WrestlerTroll of Okawaru ****** #########Health: 159/159 ======================== ........#Magic: 28/28 ======================== #######.# ####AC: 19Str: 28#.# #§≈≈#EV: 5j Int: 8  ######.###§§.§≈########## SH: 23Dex: 10 ##...##.##≈§ß§ß§≈### #......> XL: 15 Next: 84% Place: Dungeon:14 #.....#.##§.)..D@'.#######.###### Noise: ====-----  Time: 34446.9 (0.0) j .........#≈§ß.ß§§#..........#-) Claws #.....#.###≈§.§§##########..#### Throw: 35 boomerangs jU 0##...#....##§ ≈##....^..# Zot (25803) ...........##### ######.....#.# j ######....##.#.# ##............# D   six-headed hydra #######.#.#.##.###.....÷.....#.# ...........###......####....##.# #########.## #####.## #.#.###.#You block the six-headed hydra's attack. x3 j B_The six-headed hydra bites you but does no damage.  Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej |Aim: a six-headed hydra (heavily wounded, 83% to hit)j !unreal the WrestlerTroll of Okawaru ****** #########Health: 159/159 ======================== ........#j Magic: 28/28 ======================== #######.# ####AC: 19Str: 28#.# #§≈≈#EV: 5Int: 8  j ######.###§§.§≈########## SH: 23Dex: 10 ##...##.##≈§ß§ß§≈### #......> XL: 15 Next: 84% Place: Dungeon:14 #.....#.##§.)..D@'.#######.###### Noise: ====-----  Time: 34446.9 (0.0) j5 .........#≈§ß.ß§§#..........#-) Claws #.....#.###≈§.§§##########..#### Throw: 35 boomerangs js 0##...#....##§ ≈##....^..# Zot (25803) ...........##### ######.....#.# j ######....##.#.# ##............# D   six-headed hydra #######.#.#.##.###.....÷.....#.# ...........###......####....##.# #########.## #####.## #.#.###.#j Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej( Aim: a six-headed hydra (heavily wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the six-headed hydra.j? 8(j\###§≈≈≈j<≈.)..D@≈ß.ß≈≈≈≈§≈###Aim: a six-headed hydra (heavily wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the six-headed hydra.  jThe six-headed hydra is heavily wounded.block the six-headed hydra's attack.  The six-headed hydra barely misses you. The six-headed hydra bites you.j`6-==--7.9 (12jj"j&A _You block the six-headed hydra's attack. x3j+^unreal the WrestlerjTroll of Okawaru ****** #########Health: 156/159 =======================- ........#Magic: 28/28 ======================== #######.# ####AC: 19Str: 28#.# #§≈≈#EV: 5Int: 8  j8######.###§§.≈≈########## SH: 23Dex: 10 ##...##.##≈≈ß§ß§≈### #......> XL: 15 Next: 84% Place: Dungeon:14 jG1#.....#.##≈.)..D@'.#######.###### Noise: ==-------  Time: 34447.9 (0.0) .........#≈≈ß.ß≈≈#..........#-) Claws j#.....#.###≈≈.§§##########..#### Throw: 35 boomerangs ##...#....##≈§≈##....^..# Zot (25802) ...........##### ######.....#.# ######....##.#.# ##............# D   six-headed hydra j;I#######.#.#.##.###.....÷.....#.# ...........###......####....##.# #########.## #####.## #.#.###.#The six-headed hydra barely misses you. The six-headed hydra bites you. j;_You block the six-headed hydra's attack. x3  Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejAim: a six-headed hydra (black smoke, heavily wounded, 83% to hit)jU!unreal the WrestlerTroll of Okawaru ****** #########Health: 156/159 =======================- ........#j Magic: 28/28 ======================== #######.# ####AC: 19Str: 28#.# #§≈≈#EV: 5Int: 8  ######.###§§.≈≈########## SH: 23Dex: 10 ##...##.##≈≈ß§ß§≈### #......> XL: 15 Next: 84% Place: Dungeon:14 ju#.....#.##≈.)..D@'.#######.###### Noise: ==-------  Time: 34447.9 (0.0) .........#≈≈ß.ß≈≈#..........#-) Claws #.....#.###≈≈.§§##########..#### Throw: 35 boomerangs ##...#....##≈§≈##....^..# Zot (25802) ...........##### ######.....#.# j######....##.#.# ##............# D   six-headed hydra #######.#.#.##.###.....÷.....#.# ...........###......####....##.# #########.## #####.## #.#.###.#Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejeAim: a six-headed hydra (black smoke, heavily wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the six-headed hydra!!j!8(jI+##jJ`#≈≈#§§.§?@≈≈#You block the six-headed hydra's attack. x4  The six-headed hydra barely misses you. The six-headed hydra bites you.  The six-headed hydra bites you!  The six-headed hydra bites you but does no damage.  The six-headed hydra barely misses you.The six-headed hydra completely misses you.jqK37---4----====9.0 (1.1jK:1jOjQU _The six-headed hydra bites you! The six-headed hydra bites you.j unreal the WrestlerTroll of Okawaru ****** #########Health: 137/159 ====================---- ........#Magic: 24/28 ====================---- #######.# ####j% AC: 19Str: 28#.# #≈≈≈#EV: 5Int: 8  ######.###§§.§≈########## SH: 23Dex: 10 jn ##...##.##≈≈ß?ß§≈### #......> XL: 15 Next: 84% Place: Dungeon:14 #.....#.##≈.)..D@'.#######.###### Noise: ====-----  Time: 34449.0 (0.0) .........#≈≈ß.ß≈≈#..........#-) Claws j :#.....#.###≈≈.§≈##########..#### Throw: 35 boomerangs ##...#....##≈≈≈#j 1#....^..# Zot (25801) ...........##### ######.....#.# ######....##.#.# ##............# D   six-headed hydra #######.#.#.##.###.....÷.....#.# ...........###......####....##.# jA #########.## #####.## #.#.###.#The six-headed hydra completely misses you. _The six-headed hydra bites you! The six-headed hydra bites you.  Throw: 35 boomerangsj [Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a six-headed hydra (almost dead, 83% to hit)jl} :unreal the WrestlerTroll of Okawaru ****** #########Health: 137/159 ====================---- ........#Magic: 24/28 ====================---- #######.# ####AC: 19Str: 28j~ v#.# #≈≈≈#EV: 5Int: 8  ######.###§§.§≈########## SH: 23Dex: 10 ##...##.##≈≈ß?ß§≈### #......> XL: 15 Next: 84% Place: Dungeon:14 #.....#.##≈.)...@'.#######.###### Noise: ====-----  Time: 34449.0 (0.0) j~ N.........#≈≈ß.ß≈≈#..........#-) Claws #.....#.###≈≈.§≈##########..#### Throw: 35 boomerangs ##...#....##≈≈≈##....^..# Zot (25801) ...........##### ######.....#.# ######....##.#.# ##............# D   six-headed hydra #######.#.#.##.###.....÷.....#.# ...........###......####....##.# j8 #########.## #####.## #.#.###.#Shift-Dir - straight lineAim: a six-headed hydra (almost dead, 83% to hit)  You throw a boomerang.  The boomerang hits the six-headed hydra!  You kill the six-headed hydra!Okawaru accepts your kill.j (j& *(j; u##≈§≈≈§@j \§§##§§§#j 86==--50.0 (10 _j j jȏjWjjbj40=799jjtp1=8jjhj`27jSjsjġ$3jS5=6jdjj`55jZjjp6=4jjYjp7=3j[jjer8=2jjjx506=1jljjA`10jjjya289jj`jp3=8j/jFj5==7j{jcjw67=6jLjj?`75jjjS`84jjjMZ9=3jjjZj#8jj==2jjjjB1jjjfjB0jjjjU=79jXj i ############ ...........# j .#########.# ##### .# #.# ##≈≈≈## .# ######.###§≈.§§## ##### j[ >.# ##...##.##≈≈ß@ß≈≈### #....---- .###.....#.##≈.)....'.#######.### .#..........#≈≈ß.ß≈≈#.......... j .#.#.....#.###§≈.≈≈##########..## .#.##...#....##§≈§## #....^. .#............##### ######.....#  .#.######....##.#.# ##...........  .#.#######.#.#.##.###.....÷.....#  ..............###......####....##j E j$071.0 (21.0)jq+≈j=--2.0 (228j~j2, _p - a scroll of poisonjjjjjjWX7jjjB6j"j;j jd,5jjjijj B4jj@  There is an open door here.jBjI3 _jjjj B2j jjjB1jjjj_B0jjjwjC69jNj j!jS"B8j"j&j'j((B7j(j>,jx-j-,6j.ju.j 2j_3j3B5jR4jT8j9j2:B4jA;j$?jAj[AB3jUBj2FjB5jj8%  j8You see here a +3 spear.jjJ I4 _j j jGj,3jjgjjj0B2jjwj"jv,1jj9!j$j&jE'B0j(j+jN.j.C29j-0j83jg5j5B8j6j9j;jk;B7jG<jP>j8@j@B6j|Aj7CjEjEB5jzFjGjIjAJB4jKjLj@NjNjN:3jPOjPjRjRj%S:2jSjUjVj W,1jMWjWj.YjZj4[B0j\jc]j-_j_C19j``jajTcjc,8jcjdjej3gjzg,7jgjVhj`ijjj kB6jkjvni  You see here an ugly thing skeleton.jCpjpI5 _jpqjrj[tjtB4j\ujvj[xjxB3j|yjR|i  You see here an ugly thing skeleton.j5~j~I2 _jjKj 1) Water j2A _You enter the shallow water.jjB0j0jʗjܛj%C09jtjiY #######.##.#.#..# # #.###..÷#÷## ♣ ####.####.##..## ♣ #.........###..############ j♣ #.#...##### ##.÷..÷.......## ♣ #.#.#.## ##♣♣.♣.♣÷.♣###..### ♣ #.#.#..##♣♣♣◊♣♣~♣♣♣♣~♣~♣♣♣.... ♣♣##.#.##..◊~~~♣◊~~~~~~~~♣♣~♣~. ♣....#.##♣♣♣~~~~@◊◊~≈~~~~~~~~~~♣#jm541.0 (69 ♣####..÷♣~~◊~◊~≈~~≈≈≈≈≈≈♣~~♣~~~~ # #.÷~~~♣~~♣≈≈≈≈≈≈≈≈≈≈~~♣~~~~♣~ ### #.~~~~♣~◊~~≈≈≈≈≈≈≈≈≈≈~~~~~~~~ ..# #♣♣~~~~~◊~~≈≈≈≈≈≈≈≈≈≈≈~~~~~~♣ #.# ♣~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈~♣~~~~~ j۴Z#.# #~~◊~♣~~~~≈≈≈≈≈≈≈≈≈≈~~~~~~♣~ #.####.~♣~~~♣~~≈~~~≈≈≈≈~~~♣~~~~♣. #♣~~~~~~~~~≈~◊≈♣~~~~~~~♣#.jQjjE _Done exploring.jB j j j ;.÷j u..÷.~~0.0)j] j j  j 7_Done exploring.j j jw jB& j' j4 j6 E _Done exploring.jD _Done exploring.jj'Level 14 of the Dungeon<<<<>>>>∩(Press ? for help)#.#.####.#.#.#...................#########.##......#########.##.#.##............############...~♣..........#..#.#..........#jM(#.#.##.#.#.#.###............>#...~♣........#.#......###########.#.##.#.#.#.# #.#####....<.:~♣..~♣◊########.##.#.#..##.#.##.......###.# #.>....♣◊...~~♣♣# #.###..÷#÷###.#.............)# #...♣♣♣~◊◊...~~~♣ ####.####.##..##j(#.###.......####.# #..♣~~~~~...~~~~♣ #.........###..#############..........## #.## #..◊~~~~~~...~◊~♣ #.#...##### ##.÷..÷.......#######.....## #..# #..♣◊~~~~◊...◊~~♣ #.#.#.## ##♣♣.♣.♣÷.♣###..##### j)##...## ##.# ###♣~◊~◊◊~...~~♣♣ #.#.#..##♣♣♣◊♣♣~♣♣♣♣~♣~♣♣♣.....# ##.###.# ♣~~~~~~....~~♣♣##.#.##..◊~~~♣◊~~~~~~~~♣♣~♣~.##.# #.##.# #♣~≈~≈~~~..~~◊♣....#.##♣♣♣~~~~@◊◊~≈~~~~~~~~~~♣#.# #.#jf)#.# #.~~~≈~◊...◊◊~♣####..÷♣~~◊~◊~≈~~≈≈≈≈≈≈♣~~♣~~~~#.## #.##.######..~◊≈≈~~...~♣# #.÷~~~♣~~♣≈≈≈≈≈≈≈≈≈≈~~♣~~~~♣~..# #.###### #.........♣~~~~◊...♣#### #.~~~~♣~◊~~≈≈≈≈≈≈≈≈≈≈~~~~~~~~♣.# j)(#......############.♣~~~~~....)..# #♣♣~~~~~◊~~≈≈≈≈≈≈≈≈≈≈≈~~~~~~♣..# ######..............♣~~~~~....##.# ♣~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈~♣~~~~~..# ################♣~~~~######.# #~~◊~♣~~~~≈≈≈≈≈≈≈≈≈≈~~~~~~♣~..#j) #~◊◊~♣# #.####.~♣~~~♣~~≈~~~≈≈≈≈~~~♣~~~~♣..## ##♣~~# #.......♣~~~~~~~~~≈~◊≈♣~~~~~~~♣#.## #~## #######.##~♣◊♣♣~~~~~~~~◊~♣~~~..#.#jP*  ####..##♣♣♣♣♣♣~~♣♣♣♣◊◊~.♣#....# ##........♣♣♣.♣♣.♣##....#### jAn escape hatch in the floor (D:14)  #[.....####.# #.####..'.......'.###..#.#.# j*#.####.# #.# #.....###.......#...##....# #.# #.# #.# ######.##.♣...♣.#÷#.....≈§.......## jt#.# #[# #.# ##.#...:...#.###.)≈#§§......># #########.# #.# #.#j|#.#########.##§≈§.≈.§§......# jJ# #.# #.##.# ##...§§#§...§#≈....<# #.####.######.#jX#.# #...§.§≈§.≈..§..§..[# jO #.# #....:.........##.# #..≈#≈§§§≈#≈...≈#§..# jd #.# ##.#####...##..#jH#.# #...≈..≈§.§..≈..≈§### #.# #.#......÷...##j\#.# #.....≈#§...§#≈...# #.# #.#..#######.#jC#.# #...≈..§.§≈..≈§.§.# #.# #.#..#∩[.'.#.#j#.# #.#≈#§...≈#§..§§#≈# ###.#####.#..#:..#.#.#j #.# #<#.≈..≈..≈..≈..§.# #.........#..#####.#.#jb#.# #.#...≈#≈...≈#≈...# #.#.#####.#........#.#j#.# #.#.##.§§.≈..≈..#.# #.#.# #..###j.# ##############.# ##...###§.≈#≈..#...# #.#.# #....jJX####..............# ####...####§§.≈.###.### #.#.# #.#.#..............#####.## #..............## #.# j#.#.####.#.#.#...................#########.##......#########.# #.#.##............############...~♣...j#..#.#..........# #.#.##.#.#.#.###............>#...~♣........#.#......########## j#.#.##.#.#.#.# #.#####....<.:~♣..~♣◊########.##.#.#..#j\#.#.##.......###.# #.>....♣◊...~~♣♣#.###..÷#÷##j:jjw#######.##.#.#..#unreal the Wrestler jb# #.###..÷#÷##Troll of Okawaru ****** ♣ ####.####.##..##Health: 159/159 ======================== j♣ #.........###..############Magic: 28/28 ======================== ♣ #.#...##### ##.÷..÷.......##jlAC: 19Str: 28 ♣ #.#.#.## ##♣♣.♣.♣÷.♣###..### EV: 5jInt: 8 ♣ #.#.#..##♣♣♣◊♣♣~♣♣♣♣~♣~♣♣♣.... SH: 23Dex: 10 jTC♣♣##.#.##..◊~~~♣◊~~~~~~~~♣♣~♣~.## XL: 15 Next: 86% Place: Dungeon:14 ♣....#.##♣♣♣~~~~@◊◊~≈~~~~~~~~~~♣# Noise: ---------  Time: 34541.0 (0.0) ♣####..÷♣~~◊~◊~≈~~≈≈≈≈≈≈♣~~♣~~~~# -) Claws j# #.÷~~~♣~~♣≈≈≈≈≈≈≈≈≈≈~~♣~~~~♣~ Throw: 35 boomerangs ### #.~~~~♣~◊~~≈≈≈≈≈≈≈≈≈≈~~~~~~~~ Zot (25709) Water ..# #♣♣~~~~~◊~~≈≈≈≈≈≈≈≈≈≈≈~~~~~~♣ #.# ♣~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈~♣~~~~~j`  #.# #~~◊~♣~~~~≈≈≈≈≈≈≈≈≈≈~~~~~~♣~  #.####.~♣~~~♣~~≈~~~≈≈≈≈~~~♣~~~~♣.jA  #.......♣~~~~~~~~~≈~◊≈♣~~~~~~~♣#.  _Done exploring. _Done exploring. jm_Done exploring. _Done exploring.  j̰tPress: ? - help, v - describe, . - travelAn escape hatch in the floor.jjݲjjj{h 8 _jjjj'B7jZjjjvG6) jKjjjjB5jXjIjjB4jjjjGB3jjjGjB2jjaYou see here an ugly thing skeleton.j-jI1 _jlj<jjB0jj{j=jD699j)jzjjB8jjjbjB7j^j-jj B6jjjYjB5j|j=jjgB4jIj jj& ,3jn j j j j2B2jj'jjB1jj!jjBB0j9jjjC89jz!j#j5&j&B8j((j)j+jK,B7j5-j.jd0j0B6j1jQ3j4j!5,5jd5j6jd7j+9B4j9j:j=You see here the +0 kite shield "Hajunit" {Str+3}.j>j?I3 _j|@j|P  There is a stone staircase leading up here.j<jI2 _jjjjB1jj .##.........#  #...#.#######.##  ....^.######...##  .##......#  jw !.# #..######....#  .###..#######.#.#  .......§..##....#  ÷#.....§§.§.....##  .###.)§#§.§.....@#  69.0 (28.0) j c.##.≈..≈.§≈......#  ...§#≈...≈#≈....<#  §§..≈§§≈..≈..§..[#  §#≈..§≈#≈...§#≈..#  §§..≈§§≈..≈..≈.###  j ...≈#§...§#≈...#  .≈..≈..≈.§≈..§.#  ≈#≈...≈#≈§..≈#§#  jjj jS_There is an escape hatch in the floor here.jfjp!An escape hatch in the floor (D:14)(Press ? for help)#..............###......####....##.# ###.#j>q##..#########.## #####.## #.#.###.# #...##.<#####.# #.......# #.#############..##.# ###.##### ##.##.........##..#jq#.# ##########...#.#######.###..##.# #.......#....^.######...###..#########jq#.# ###.♣...♣.#.###............###..........##.# ##.#.......#.# #..######....##[.....####.##.####..'.......'.###..#######.#.##.####.# #.##.....###.......#.......§..##....##.# #.# #.#jpr"######.##.♣...♣.#÷#.....§§.§.....###.# #[# #.###.#...:...#.###.)§#§.§.....@##########.# #.# #.##.#########.##.≈..≈.§≈......#jr#.........# #.# #.##.# ##....§#≈...≈#≈....<##.####.#######.####.##.# #..§§..≈§§≈..≈..§..[#j s#.# #....:.........##.# #..§#≈..§≈#≈...§#≈..##.# ##.#####...##..##.# #..§§..≈§§≈..≈..≈.###jTs#.# #.#......÷...###.# #.....≈#§...§#≈...##.# #.#..#######.##.# #...≈..≈..≈.§≈..§.#js`#.# #.#..#∩[.'.#.##.# #.#≈#≈...≈#≈§..≈#§####.#####.#..#:..#.#.#jsH#.# #<#.≈..≈..≈.§≈..≈.##.........#..#####.#.##.# #.#...≈#≈...≈#≈...##.#.#####.#........#.##.# #.#.##.≈..≈..≈..#.#j6t"jsM stone staircase leading down (D:14)#########.# #####.# #.# ##≈≈≈##jnt #.# ######.###≈§§≈≈## ############### #.# ##...##.##≈≈ß.ß≈≈### #......>.)....# #.###.....#.##≈.).§.§'.#######.###.# #.#..........#≈≈ß§ß≈≈#..........# #.# #.#.#.....#.###≈§§§§##########..#### #.# .#.##...#....##§§§## #....^..# #.# .#............##### ######.....#.# #.# .######....##.#.# ##............# #.# .#######.#.#.##.###.....÷.....#.# #.# j:um.............###......####....##.# ###.#  ##..#########.## #####.## #.#.###.# #...#  #.<# ####.# #.......# #.############  #..# #.# ###.##### ##.##.........#  #..# #.# ##########...#.#######.##  #..# #.# #.......#....^.######...##  #..#######ju#.# ###.♣...♣.#.###............# ##..........##.# ##.#.......#.# #..######....# #[.....####.##.####..'.......'.###..#######.#.# #.####.# #.##.....###.......#.......§..##....# #.# #.# #.#######.##.♣...♣.#÷#.....§§.§.....##j?v #.# #[# #.###.#...:...#.###.)§#§.§.....@#jTC .# #.# #.....###.......#.......§..##....##.# ######.##.♣...♣.#÷#.....§§.§.....##jC [# #.# ##.#...:...#.###.)§#§.§.....@##########.# #.# #.##.#########.##.≈..≈.§≈......##.........# #.# #.##.# ##....§#≈...≈#≈....<##.####.#######.####.##.# #..§§..≈§§≈..≈..§..[#jMD {#.# #....:.........##.# #..§#≈..§≈#≈...§#≈..##.# ##.#####...##..# # #..§§..≈§§≈..≈..≈.####.# #.#......÷...###.# #.....≈#§...§#≈...##.# #.#..##jD 9#.# #...≈..≈..≈.§≈..§.##.# #.#..#∩[.'.#.#j4E #.# #.#≈#≈...≈#≈§..≈#§####.#####.#..#:..#.#.##.# #<#.≈..≈..≈.§≈..≈.##.........#..#####.#.##.# #.#...≈#≈...≈#≈...##.#.#####.#........#.#  #.# #.#.##.≈..≈..≈..#.#jE B#.#.# #..##########.# ##############.# ##...###..≈#≈..#...##.#.# #.............####..............# ####...####...§.###.##.#.# #.#.#..............#####.######## #..............## #.# #.#.####.#.#.#...................#########.##......#########.# #.#.##......############...~♣..........#..#.#..........# jE c#.#.##.#.#.#.###............>#...~♣........#.#......### #.#.##.#.#.#.# #.#####....<.:~♣..~♣◊########.##.#.#..# #.#.##.......###.# #.>....♣◊...~~♣♣# #.###..÷#÷## jSF #.#.............)# #...♣♣♣~◊◊...~~~♣ ####.####.##..## j8jvR##.##.........#  unreal the Wrestler #...#.#######.##  Troll of Okawaru ****** ....^.######...##jR  Health: 159/159 ======================== .###............#  Magic: 28/28 ======================== .# #..######....#  AC: 19Str: 28 .###..#######.#.#  EV: 5jLSnInt: 8 .......§..##....#  SH: 23Dex: 10 ÷#.....§§.§.....##jS#  XL: 15 Next: 86% Place: Dungeon:14 .###.)§#§.§.....@#  Noise: ---------  Time: 34569.0 (0.0) .##.≈..≈.§≈......#  -) Claws ...§#≈...≈#≈....<#  Throw: 35 boomerangs §§..≈§§≈..≈..§..[#jS  Zot (25681) §#≈..§≈#≈...§#≈..# j>T-§§..≈§§≈..≈..≈.###   ...≈#§...§#≈...#   .≈..≈..≈.§≈..§.#   ≈#≈...≈#≈§..≈#§# jT  _You see here an ugly thing skeleton. _You see here the +0 kite shield "Hajunit" {Str+3}. _There is a stone staircase leading up here. _There is an escape hatch in the floor here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.jQUjVj/_jajb~ 0 _j?gjEijiC79j~jj&ojqjgqB8j^rjxwj zj]zB7j{j߀jbjB6j=jjjB5jajjjB4jbjj%X3jjGjxj̦B2j%jUjj)B1j_jajڶj0B0jKjjjC69jgjAj,j,8jjjjjB7jKjj:jB6j.jKjj,5j>jTj+j\jB4jj8There is an open door here.jj>I3 _j~j|j(jo,2jj]j_j juB1jOj7jj2B0jj j j -59j1 j jjjB8jjijiX7jPjjajB6jj 8There is an open door here.j"j #I5 _j#j&j'j'B4j(j*j,j,B3j-j/j#1jq1B2j1j4jq5j5B1jk6j8j+:jq:B0j ;j=j>j>C49jX?jKAj|BjBB8jwCjJEjFjFB7jGj{IjJjqKB6jLjMjOj_OB5j PjQjpSjSB4j]TjUj:WjWB3j XjRYj{ZjZB2j7[j\j]jC^B1j^j `jRajaB0jbjcjdj!eC39jeejfjgjahP8jijjjjB7jLkjljmj0nB6jnj pjdqjqB5jcrjsjtjquB4jujwj?yjyB3jzj0|j@~j~B2jjjjlB1jsjj jWB0jjBjrjC29jjjjRT8) Water jЕjA _You enter the shallow water.j!jlG7) jjA .#:..#.#.# #.# .#####.#.# #.# ...#.# j#.# ########.# ##############.# # .........####..............# #### ..............#####.######## #... .#...................#########.## j=......############...~♣...................~♣........#.623.0 (54.0)je #.#####....<.:~♣..~♣◊########. .###.# #.>....♣◊...~~♣♣# #. ....)# #...♣♣♣~◊◊...~~~♣ ####. j####.# #..♣~~~~~...~~~~♣ #.... # #.## #..◊~~~~~~...~◊~♣ #.#..  #..# #..♣◊~~~~◊...◊~~♣ #.#.#  ##.# ###♣~◊~◊◊~...~~♣♣ #.#.#  #.# ♣~~~~~~....~~♣♣##.#.#jХjj^c _There is a stone staircase leading down here.jjjjPjr4.0 (1.0)6 _j$*j, c57000j/      #####jX0    #...#   #...#  #...+ .  j0 i #...# ...   #...##....   #.........  j0  #.@.......   #.........   #..##.....   #.## ####  jI1  ##   j1 N jܥ j5.5 (2.56998j j # _You climb downwards.j a _There is a stone staircase leading up here.jjNjojj?jI7 _j8j~jwj&B6j}jjjUB5j+j,jhjB4jnjjj:B3jjjfn2jjj*B1jjojjB0j[jnjwjC89j6jjjXB8jjjjB7jgjDjsjB6j"j4j#j}B5jjjj[B4jjj"jB3jjjjZB2jjjjB1j9jjj;B0jjqjj C79jUjjjWB8jjwjjB7j1j/jjjB6jjjjB5jaj1 j< j B4j j j j, B3j jjjVB2jjjj6B1jjj}jB0j/j jjAC69jjjsjB8j&jjj9B7jjjM j B6j!j!j"jf#X5jP$j@%j%B4j &j&j'j/(B3j(jI)j`*j*B2j&+j+j,jH-B1j-j.j/jK0B0j0jy1j2j2C59jS3j'4j5j5B8j6j~7j2<4 #.<.......# #.........### #..##........ #.##..#########j< ###..##.......## ##..##..#####..## #..##..## ##..## ##..##..###[.##..#j = ##..##@....##..##65.5 (40.0) ##..#######..## ##.........## ###########jY=J  j@j!Af6.5 (417jCjE jE_Found a robe.j=@j@j~AjBjDjLFX6j:GjHj[IB5jJjGKjMjMB4jQNjOjPj`QB3j&RjeSjX #.........#  #.<.......#  #.........###  #..##........  #.##..#########  ###..##.......##  ##..##..#####..##  #..##..##∩..##..##  ##..##..###@.##..# 70jY.0) ##..##.....##..##  ##..#######..##  ##.........##  ########### j\j]e1.5 (52j_jo< _Found a portal to a secret trove of treasure.jGqM _You see here a +0 robe.jgj~hj ijmkjljou1 _jqjeqB0jSrjsj2ujuC49j_vjwj7yjyB8jNzj|{j|jS}B7j}jjMjȀB6j{jj jvB5jjHjjB4jjgjj|B3jjj#jqB2j jbjjB1jjϟjjmB0j&jBjjjC39jjjǧjB8jjjajB7jejjۮj'B6jׯjjNjB5jIjVjRjB4jQjjùjB3jjʻjQjB2jLjTjjVB1jjjjB0jjj$jC29j=jIjxjB8jjj jZB7jjj jVB6jjjjE,5jjjjjB4jqjjjB3jNjjj,2jPjj jj!B1j>jjfjB0jj/jj5C19jjjq  You encounter a hornet simulacrum.jD  j  #.#Z##  ######..#.# j59 #...#.....#  #...#.....#  #...+.....# j #...##....#   #...##....#   #.....@...#  j #.<.......#   #.........###+  #..##......... j! #.##..#########  ###..##.......##Z   hornet simulacrum (dormant) jo& ##..##..#####..##  #..##..##∩..##..##j  ##..##..###[.##..#j"jG1704.5 (33.0)j<m5.5 (348 _j* j j j Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (15/15)Zot: 26918 Temple (0/1) D:6 j- H Lair (5/5) D:11 Zot: 18915 Swamp (0/4) Lair:3  Snake (0/4) Lair:2 Slime (0/5) Lair:5  Orc (2/2) D:10 Zot: 9359 Elf (0/3) Orc:2  Vaults (0/5) D:14 Depths: D:15 The Realm of Zot is guarded by orbs of entropy. j Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($894)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruj Qazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul Zinj8 The Shining One BeoghJiyva Shops: (press $ to reach them - yellow denotes antique shop) j MD:7 : D:12 * D:13 ! 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"j6Enter anyway? Y - Yes "j' N - No"j= @  Y - Yes  N - No&j{&j  #...##....#unreal the Wrestler   #.........#Troll of Okawaru ****** &j  #.<.......#Health: 159/159 ======================== &jN  #.........###+&j2Magic: 28/28 ========================   #..##.........&jOYAC: 19Str: 28 &jkt  #.##..#########EV: 5&j5Int: 8   ###..##.......##SH: 23Dex: 10   ##..##..#####..##&jܕXL: 15 Next: 86% Place: Dungeon:15 &j  #..##..##@..##..##&jNoise: ---------  Time: 34742.5 (0.0) &jE  ##..##..###[.##..#-) Claws  &jiv##..##.....##..##Throw: 35 boomerangs &j0 ##..#######..##&jJZot (26881)  &j##.........##  &jז###########  &j  &j=_You see here a +0 robe. _There is a portal to a secret trove of treasure here.  You feel the divine grow more distant.  &j_You can no longer enter into single combat with a foe.Okawaru will no longer gift you throwing weapons.&j{'You can no longer speed up your combat.&j&jMXXXXXXOstracised &j&j~&jH&j.e3.5 (10&j&ja Trove600  You can no longer enter into single combat with a foe.  Okawaru will no longer gift you throwing weapons.  You can no longer speed up your combat. _gain great but temporary skills.  The world spins around you as you enter the gateway.  &j3%You enter a treasure trove!&j٪7&jM #####  &j6#...#  &j8L#.@.+  &jRk#...#  ##### &jk &j&j j5.0 (2.55998&jy&jD _You've discovered The Dread Knight's Derelict Chapel!&jc _There is an empty arch of ancient stone here.'j!i'ji'jxj'jul'jm'joI7 _'jp'jui##### #...# 'juI#.∩@+ 6.0 (1.0'jv.#...# 'j/v+##### 'j4w'j3{'jP}'j[ 'jŌ 'j 'j 'j (∩'jW +##...#'.∩.+0'j 6...####'jԕ 'j e7.0 (16'j 'j ( _You open the door.'j 'jυ 'j) 'j n5'jq 'j 'j M######+## #...#...# #.∩.@.∩.+ #...#...# 'j[ /######### 'jc 8'j+  'jr C_There is an open door here.(j(jv(j(j(jT(j_4 _(jy######+## #...#...# (j#.∩.'@∩.+ 9#...#...# # (j7(jH(jH(j&#####+#..#@..#(j4'∩.'.∩.+...#...#########(j)(js*a503(jI,(j-(j............##_..##...#..#'(j4(jع`12(j7(j`! _You open the door.(j (jL_Found a basalt altar of Yredelemnul.(j  M...#####............ ##.....## ##.._..###.....#(jz  #...# ######@## #...#...# #.∩.'.∩.+ #...#...# #########(j (j] g21 _(j (jh Q _There is an open door here.)jz)j)jp)j@)j)jYI0 _)j8)j+...#####...)j#.......  )jG##.....##)ja##.._..## )jz#.....# #...# )jE######'## )jJN#...#..@# 3)j#.∩.'.∩.+ #...#...# )j0######### )j )j)j.)j5)j)j_)j)j)j^&')jT 0'.∩.#...#####)j )jQf4.0 (189)j7_)j#( _You open the door.)ji )jj )jk )jm )jup X8)jp )jr )jw >...... )jx )j!x ##.....##)j\x M##.._..## )j}x L#.....# )jx -#...# )jx =######'######)jx '#...#...#...#)jy #.∩.'.∩.@.∩.#)j.y +#...#...#...# )j[y 6############# )jy )jz 5)j"|  )jl| K_There is an open door here.)jk )jl )jm )jHo )jp )jr I7 _)j(s )jHx !.)jnx  )jx .. )jx 1##.....## )jy W##.._..## )j+y K#.....# )jIy ,#...# )jfy T######'###### )jy 4#...#...#...# )jy #.∩.'.∩.'@∩.# 6)jz H#...#...#...# #)j%z  )j{ )j )j *j>*jh>*j>*j&@*jAn6*j E@  There is an open door here.*jF*jGI5 _*jH*j J*jK*jKB4*j>M*j-Q@  There is an open door here.*jY|#..##!÷!##.....#####... .......... ........#.....## ##.._..#*jY  ##.....# #..@# 9.0 (3 ######'######*jY #...#...#...##.∩.'.∩.'.∩.##...#...#...##############*j=Z*j5`*j`f60.0 (43*js*jsL _Found an elf skeleton.*j0Z *jZ *j\ *j_ *jd 5M*je ÷÷)÷÷#..##..##!÷!##..##...#####...#.*j=e N......... #.....#_*j]e ##...@.##0*je H ###...### #####'#####..#...#..#.∩.'.∩.'.∩.#*j-j *jk e1.0 (12*jn *jp / _Found four elf skeletons.+j8+j+ja+j+jg..+÷÷÷÷÷+..+ +j\#..#÷÷)÷÷#..# #..##!÷!##..##...######..#........ +j1##.....## +j/"##.._.@## 0##.....## +jP ###...### ######'###### +jq #...#...#...##.∩.'.∩.'.∩.##...#...#...+jV##############+j+jSe2.0 (11+jR +j g _Found four elf skeletons and a spriggan skeleton.+j+j+j +jg+j%M#÷÷:÷÷#..#+jV ..+÷÷÷÷÷+..+÷÷)÷÷##!÷!##..#+jx#####...##...##.........##....@#0+j_..+j#.....# ###...### +jU######'######+j+je3.0 (10+j+j  +j1!_Found four items.+jk lM .##)÷)##÷÷:÷÷#..# ..+÷÷÷÷÷+..+÷÷)÷÷##!÷!##..#######..##......@..#+j ###.....###_#.....####...###+j# +j$ a479+j* +j@,  +jl, _Found a runed demon blade, an elf skeleton and a runed quick blade.,jY,jiZ,j],j`,jc,j&eB8,jg,j#k,jSn,jnB7,jq,ju,jw,jAxB6,jz,j r.....## .........# ,j8..#####...# .##)÷)##..# ,j[..#÷÷:÷÷#..# ..+÷÷÷÷÷+..+ ,j|#..#÷÷)÷÷#..# #..##!÷!##.@# ,jk7.0 (3#...#####...# ,j#...........# #.........## ###..,j֊z##.._..####.....#,j3####...##,jY#######'######,j,j,j,j.,j,jU,j,jX5,j,j{M.....##  #,jR` .......#####...# .##)÷)##÷÷:÷÷#..#,jw ..+÷÷÷÷÷+..+÷÷)÷÷8.0 (1##!÷!##..######.#.....#.........##_,j,j,j,j#Z ? .....###.##,jaZ 0 .#,jZ Z ..#####...#,jZ  .##)÷)##..# ..#÷÷:÷÷#..# ..+÷÷÷÷÷+..+,j[  #..#÷÷)÷÷#@.# #..##!÷!##..#,j8[ i #...#####...# #.# ,j[[  #.##  ###.....### #,j[ #.._..## ##.....## ,j[ G ###...###,jb ,jc &9,j9c :4,jq 8_,jzr ,j J##',j4 ,j H======70,j :3,j ,j_ g _As you open the door, it creaks loudly!-j #..∩.. ##.....#.## ..........#-j ..#####...# .##)÷)##..# ..#÷÷:÷÷#..#-j ..+÷÷÷÷÷@..+ #..#÷÷)÷÷#..#-j1 #..##!÷!##..# #...#####...#..#-jP; #.........####....-jnV.### ##..-jg_..## ##.....##-j\-j------12-j8_-j; _Found a gate leading back out of this place.-j8!Q _There is an open door here.-j #..∩..##.....####.##.#.#####...#-j{.##)÷)##..# ..#÷÷:÷÷#..# ..+÷÷÷÷@'..+ #..#÷÷)÷÷#..# #..##!÷!##..#-jo #...#####...#  #.# -j9 #.##  ###.....### ##.._..##  ##.....##-jȱ<-------j`21 _-j-j%s _You see here an elf skeleton.-j5h #..∩..#-j5# ###.....####.###.##...#####...##..##)÷)##..#-j6#..#÷÷:÷÷#..# ..+÷÷÷@÷'..+-j;6 #..#÷÷)÷÷#..# #..##!÷!##..#-j`6 #...#####...#  #.###.## -j6: ###.....### -j6 ##.._..##  ##.....##-j=-j>g30 _-jE-jG -jHm_You see here an elf skeleton.-jJ5 ##.....## #..∩..#  ###.....# ### #...........# #...#####...#-j5  #..##)÷)##..##..#÷÷@÷÷#..# +..+÷÷÷÷÷'..+ #..#÷÷)÷÷#..# #..##!÷!##..# #...#####...# .-j5 T.#.........####.....### ##..-j6 "_..##-jL= -j> h469 _-jD 8_-jL -j&M e5.0 (28-j\ -j?^ H _You pick up a manual of Armour and begin studying..j  ##.....## #..∩..# ###.....#####.........##.j Q..######..##)÷)##..#÷÷.÷÷+..+÷÷@÷÷'..+#..#÷÷)÷÷#..##..##!÷!#.j #...#####...##.._..###.....##.j .j e6.0 (17.j2 8_.j w _You see here a spriggan skeleton./j0  #..∩..# ###.....#####.........##..#####/j!1\#..##)÷)##..##..#÷÷.÷÷+..+÷÷÷÷÷'..+/jC1#..#÷÷@÷÷#..##!÷!#/j^1@#...#####...#...../j1#.....####...###/j/B/jBg76 _/j$I8_/jK /jKq_You see here a +1 demon whip of draining./j6###.....###.........## ..# #...#####...# #..##)÷)##..# #..#÷÷.÷÷#..#/jn +..+÷÷÷÷÷'..+ #..#÷÷)÷÷#..#/ju #..##@÷!##..#/jޤ #...#####...# #...........# ###/j( ###.....# ##.._..# ##.....## ###...#########'######/j2/jg85 _/j8_/j/je9.0 (24/j/jT7 _m - 5 potions of might (gained 2)/j ###.....### ##.## #.# #...#####...# /jw#..##)÷)##..# #..#÷÷.÷÷#..# +..+÷÷÷÷÷'..+ /j#..#÷÷)÷÷#..# #..##.@!##..# #...#####...# #.# ##.## /jӈ/jXf80.0 (13/j*8_/jas _You see here an elf skeleton./j ###.....### ##.## #.# #...#####...# #..##)÷)##..# /j [#..#÷÷.÷÷#..# +..+÷÷÷÷÷'..+ #..#÷÷)÷÷#..# #..##.÷@##..# #...#####...# #./j T# ##.## /j7 /jS /j /j g12 _/j 8_/j {2.0 (21/jJ /j 7 _m - 7 potions of might (gained 2)/jy / #..∩..# #.....### ### #...........# #...#####...# /j t#..##)÷)##..# #..#÷÷.÷÷#..# +..+÷÷÷÷÷'..+ /jˌ #..#÷÷)÷@#..# /j #..##.÷.##..# #...#####...# #.. /j Z##.........###.....####.._/j! K..##/jC ##.....## ###...###/j /j e3.0 (10/j 8_/jh s _You see here an elf skeleton.0j##.....# #..∩..# #.....### #0jS## #...........# 0jH#...#####...# 0jw#..##)÷)##..# 0j#..#÷÷.÷÷#..# 0jd+..+÷÷÷÷÷@..+ 0j##..#÷÷)÷÷#..# 0jl~#..##.÷.##..# 0j^#...#####...# #..0j!#0j.##.........###.....##0j$B##.._..#0jB"#0jb3##.....##0j0jh459 _0j8_0jQ _There is an open door here.0jsx0jx0j{0j}0j0j_I8 _0jC0jC0j0j,70j0j0j##.....## #..∩..# ###.....### ##..0j4## #..0jʝh# #...#####...# 0j#..##)÷)##..# 0j#..#÷÷.÷÷#..# +..+÷÷÷÷÷'.@+ 0j 6.0 (20j6 #..#÷÷)÷÷#..# #..##.÷.##..# 0jQI#...#####...# 0jlI## 0j 0j0j0j0jj0j0jS0j0jG'.0j####.$""#'..$=#0...$#####0j# 0j e7.0 (160j0j8! _You open the door.0jG _Found four items.0jz 0jGz 0jM~ 0j߈ 0jW 0j I5 _0j] 0j 0j ##.....## #..∩..# ###.....### 0j d##.## #.# 0j H#...#####...# 0j/ #..##)÷)##..###### 0jR `#..#÷÷.÷÷#..#.$""# +..+÷÷÷÷÷'..@..$=# 0jw 5#..#÷÷)÷÷#..#...$# #..##.÷.##..###### 0j c#...#####...# 0j 0j 80j  0j C_There is an open door here.1jZ##.....# #..∩..# #.....### #1j## #...........# #...#####...# 1j<#..##)÷)##..###### #..#÷÷.÷÷#..#@$""# 1j+..+÷÷÷÷÷'..'..$=# 1j#..#÷÷)÷÷#..#...$# #..##.÷.##..#######...#####...#1j6#..#1j5U##.........###.....###.._..##1j1jg94 _1jH1j21jf##.....## #..∩..# ###.....### ##.1j## #.# #...#####...# 1j#..##)÷)##..###### #..#÷÷.÷÷#..#.@""# +..+÷÷÷÷÷'..'..$=# 1ja#..#÷÷)÷÷#..#...$# #..##.÷.##..###### #...### 1j1ja9031j7_1j1jpe1.0 (221j7_1jн? _You now have 797 gold pieces (gained 22).1j% ##.....## #..∩..# ###.....###  ##.##  #.1j&& +#  #...#####...#  #..##)÷)##..######  #..#÷÷.÷÷#..#..@"#  +..+÷÷÷÷÷'..'..$=#  1j& #..#÷÷)÷÷#..#...$#  #..##.÷.##..######  #...#####...# 1j4 1j5 e2.0 (111j,; 7_1jB 1jB e3.0 (201j8P 7_1jhQ  1jQ u_e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-}2j##.....## #..∩..#  ###.....### ##.## #.# #...#####...# #..##)÷)##..###### 2j0#..#÷÷.÷÷#..#...@# +..+÷÷÷÷÷'..'..$=# #..#÷÷)÷÷#..#...$# #..##.÷.##..###### #...#####...# 2j2jP4.0 (1492j2jB2jl2jLe5.0 (282j2j 2jr_f - the amulet "Ceich" {Acrobat rF+ Will+ Int-2}2j5  ##.....## #..∩..#  ###.....### ##.........## #..#####2j6 K##)÷)##..######÷÷.÷÷#..#.... +..+÷÷÷÷÷'..'..$ 2j86 #..#÷÷)÷÷#..#...$#.÷.##..#####2jl6 f.#####...# ##.....##2j"Q 2jQ e6.0 (172jW 2j^ 2jK_ e7.0 (262j`d 2jf  2jLf d_h - the ring of Domihim {Will+ MP+9 Int+2}3jo ##.....## #..∩..# ###.....###  ##.##  #3j.#  #...#####...#  #..##)÷)##..###### 3j #..#÷÷.÷÷#..#....# 3j +..+÷÷÷÷÷'..'..@.# 3j #..#÷÷)÷÷#..#...$# 3j #..##.÷.##..######  #...#####...#  #.# 3j.4 ##.## 3jGe ###.....###  ##.._..## 3jI ##.....##3j3je8.0 (153j7_3j3jhe9.0 (243jf7_3j? _You now have 817 gold pieces (gained 20).3j˘ r..∩..#  ###.....### ##......... #..3j O #...#####...# 3jt #..##)÷)##..###### 3j #..#÷÷.÷÷#..#....# 3j }+..+÷÷÷÷÷'..'....# 3jA #..#÷÷)÷÷#..#...@# 3j| Z#..##.÷.##..###### 3j 9#...#####...# 3j֚ H#...........# ##3j 2##.....#3j= 1##.._..3jy 1####...3jě W..#####...###3j- 3j Q800.0 (133jϰ 3j* 3jj 3j| +1.0 (23j :23j 3j ? _You now have 843 gold pieces (gained 26).4j&#.....##4j #..∩..#  ###.....#  ###  #...........#  #...#####...# 4j* #..##)÷)##..######  #..#÷÷.÷÷#..#....#  +..+÷÷÷÷÷'..'..@.# 4juw #..#÷÷)÷÷#..#....#  #..##.÷.##..######  #...#####...#  ..#.......4j..###.....### ##.._..## ##.....##4j;4j+2.0 (14j:14j4j4jd4je4je4jh4jiX04jj4j5l4jn4jnC394j6p4jv ##.....## #..∩..# ###.....### ##..## #4jvR..# #...#####...#4jw #..##)÷)##..######  #..#÷÷.÷÷#..#....#  +..+÷÷÷÷÷'..'@...#4.0 (2  #..#÷÷)÷÷#..#....#  4jw  #..##.÷.##..######  #...#####...#  #..#  ##..## 4jw ###.....###  ##.._..##  ##.....##4jmx4j}4j~4jJ 4j 4jF 4j 4j X84j 4jn 4j  ##.....## #..∩..# ###.....### ##.##4j.  #.# #...#####...# #..##)÷)##..######4j  #..#÷÷.÷÷#..#....# +..+÷÷÷÷÷'..@....# #..#÷÷)÷÷#..#....#4j  #..##.÷.##..###### #...#####...#  #.#  ##.## 4j( k ###.....###  ##.._..## 4j M ##.....##4jS 5.0 (14j Q _There is an open door here.5j>;#.....## #..∩..#  ###.....# ###5j;4 #...........# #...#####...#  #..##)÷)##..######5j; #..#÷÷.÷÷#.@#....#5j;G +..+÷÷÷÷÷'..'....# #..#÷÷)÷÷#..#....#5j; #..##.÷.##..###### #...#####...#5j<3 ..#5j9<i.........###.....### ##.._..##5jB5jCg67 _5jUI8_5jJ5j  ##...# #.....##5jbG #..∩..#  ###.....# ### #...........# #...#####...# 5j #..##)÷)##@.###### #..#÷÷.÷÷#..#....# +..+÷÷÷÷÷'..'....#5j #..#÷÷)÷÷#..#....# #..##.÷.##.###### #...#####...# .5j.#.......5jr2..###.....###5jZ5j+`765j5j15j7 ### ###...# ##.....## ##..∩..#  ###.....# ### #...........#5j8 #...#####@..#  #..##)÷)##..###### #..#÷÷.÷÷#..#....# +..+÷÷÷÷÷'..'....# #..#÷÷)÷÷#..#....#5j8J #..##.÷.##.###### #...#####...# ..#.........##5j{>5j?`855jE5jF5j ? ###5jѴ 1 ###...###5j D ##.....## ##..∩..#  ###.....# ##5j# P# #.......@...#5j@ c #...#####...# 5j^ #..##)÷)##..######5j| 1 #..#÷÷.÷÷#..#....# +..+÷÷÷÷÷'..'....#5j ) #..#÷÷)÷÷#..#....# #..##.÷.##5j 8.######5j 3 #...####5j9 @#...# .5jV .#5j 5j6 &95jW :45j] 5jj 5j 5jq 5j 5j5 5j& X35j 5j 5jt 5j B25jr 5jI 5j 5j# B15j 5j 5j 5j B05j[ 5j k ##### ###...###5j2  ##.....## ##..∩..##5jT l ###.....### ##.........##5jt  #...@.......#13.0 (4 #...#####...#5j  #..##)÷)##..######5j  #..#÷÷.÷÷#..#....# +..+÷÷÷÷÷5j '..'....# #..#÷÷)÷÷#..#....#5j  #..##.÷.##..######  #...#####...#  #....#5j; 5j 5jn 5j;! 5j&5j5j5jI#5j(5jn)C295jO+5j-5jE05j0B85j25j9 ##### ###...### ##.....##5jN9 ##..∩..## ###.....### ##..##5jo9 #.@.........#5.0 (2 #...#####...#5j9 #..##)÷)##..######5j9 #..#÷÷.÷÷#..#....# 5j9g +..+÷÷÷÷÷'..'....# 5j9 #..#÷÷)÷÷#..#....# 5j: #..##.÷.##..######  #...#####...# 5j/:L #..#5j:5jh@5j###...#####.....##..∩..##6jnb##.........###...........#...#####...6jИ#..##)÷)##..#######@.#÷÷.÷÷#..#....#8.0 (2+..+÷÷÷÷÷'..'....)6j9#..##.÷.##..#########.....#####.._..##6jי6jf6jX6j46jp6j6jg6j>..6j&0#[$..'#$...#####'6j6je9.0 (146j6j! _You open the door.6jN _Found 48 gold pieces and runed pearl dragon scales.6j 6j 6j B6j=  ##.....## ##..∩..###.....###.........## 6j ..# #...#####...#######..##)÷)##..#####6j x#[=$.#..#÷÷.÷÷#..#....#[$..@..+÷÷÷÷÷'..'....6j  #$...#..#÷÷)÷÷#..#.... ######..##.÷.##..#### #...#####...#  #.......6j B....# ####6j=  ###.....# ##.._.. ##.....##6j &06j f20.0 (136j 6j= _Found 27 gold pieces, a transparent tin ring and runed pearl dragon scales.6j Q _There is an open door here.7jL ##.....## ##..∩..## ###.....### ##.##7j #.# #...#####...# ######..##)÷)##.. #[=$.#..#÷÷.÷÷#..# #[$.@'..+÷÷÷÷÷'..'7j  #$...#..#÷÷)÷÷#..# ######..##.÷.##.. #...#####...#  #.# 7j_ ##.##  ###.....###  ##.._..##  ##.....##7ji7jBg12 _7jb[[_7j 7jh=w ###...### ##.....## ##..∩.. ###.....# ### #...........# #...#####...#  ######..##)÷)##..### #[=@.#..#÷÷.÷÷#..# #[$..'..+÷÷÷÷÷'..'7j=) #$...#..#÷÷)÷÷#..#..######..##.÷.##..### #...#####...# ..#.........###.....### ##.._..##7j+>7jD7jE`217jK8_7jLR7jRe3.0 (207jX9[7jnZ? _You now have 870 gold pieces (gained 27).7jQ  ###...### ##.....## ##..∩..## ###.....### ##7jXQ q.## #.# #...#####...#7jQ E ######..##)÷)##.. #[@..#..#÷÷.÷÷#..#7jQ  #[$..'..+÷÷÷÷÷'..'7jQ f #$...#..#÷÷)÷÷#..# ######..##.÷.##.. #...7jQ ####...# 7jR e #.#  ##7j!R K.##  ###.....### 7j>R G ##.._..##7j_ 7j` f4.0 (1197jf A[7jl 7jm e5.0 (287j#r 7j}s  7js \_l - the ring "Weus" {Int+3 Slay+4}7j 5 ###...### ##.....## ##..∩..## ###.....### ##.## #.#7j ^ #...#####...# ######..##)÷)##.. #@...#..#÷÷.÷÷#..#7jP  #[$..'..+÷÷÷÷÷'..' #$...#..#÷÷)÷÷#..# ######..##.÷.##.. #...7j |#####...#  #.#  ##7jӈ .##  ###.....###  ##.._..##7j 7j +6.0 (17jԢ :77j :[7jū z _You see here +1 pearl dragon scales.8j :jZ:j:j1:j;j:r##.....## ..∩..## ;jd#.....### ### ;j5#...........# ;jP #...#####...# ;jx######..##)÷)##..#####;j0#[...#..#÷÷.÷÷#..#.;jPt#....@..+÷÷÷÷÷'..'.;j#....#..#÷÷)÷÷#..#....;js######..##.÷.##..#####;j@#...#####...# ;jT#..###.........;jH ###.....###.._;jt/..##;j3##.....##;jf;jl&8;j:5;j;j ;jK_There is an open door here.<j<j2 Gear: 43/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) <jZ  a - the +11 rapier "Zorutorch" {freeze, Will+}  t - a +2 trident of protection  G - a +4 scimitar of flaming  H - a +0 shortbow of draining <jx  L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution <j Missiles (go to first with ()d - 52 stones  j - 12 poisoned darts  <j n - 28 large rocks <j  r - 35 boomerangs (quivered)x - 6 datura-tipped darts {!f}  C - 2 silver javelins <j i N - a throwing net {!f}P - 2 atropa-tipped darts  <j Q - 4 javelins <j Armour (go to first with [)  c - the +10 tower shield of Ignorance (worn) {rN+ Int-4} <j5 c B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn) <jP 0 i - an orb of pyromania <j| [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=jM  T - a +2 cloak (worn) =j i - an orb of pyromaniam - +2 pearl dragon scales=js=j1 robe of positive energy =j>8 z - +0 acid dragon scales =j{zMagical Staves (go to first with |)=j;k - a staff of fire =j< u - a staff of air =j. D - a staff of necromancy Jewellery (go to first with "=) =jlN g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  =jHp - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2} =jC I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+} =j e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-}  f - the amulet "Ceich" {Acrobat rF+ Will+ Int-2} =jpZ h - the ring of Domihim {Will+ MP+9 Int+2}  l - the ring "Weus" {Int+3 Slay+4} =j? o - a ring of protection from fire =jb y - the amulet of Vitality {Regen++ RegenMP++} =j;I A - a ring of positive energy  J - a ring of magical power =j~+ K - a ring of protection from fire=j874%?j g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}M - an amulet of guardian spirit  ?jHDO - an amulet of wildshape Talismans (go to first with %)b - a scarab talisman  v - a rimehorn talisman  w - a spore talisman  R - a talisman of deathbot?ju  D - a staff of necromancy  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}AjW )m - +2 pearl dragon scales. The nacreous scales of a pearl dragon. It grants its wearer resistance to negative energies. Base armour rating: 10 Encumbrance rating: 11 It can be maximally enchanted to +10. Aj If you switch to wearing this armour: Your AC would decrease by 0.7 (19.6 -> 18.9). Your EV would decrease by 0.9 (5.8 -> 4.9). Your spell failure would worsen by up to 17% (press '!' for details). Your attack delay would decrease by 0.0 (0.8 -> 0.8). Aj You found it in a treasure trove. Stash search prefixes: {inventory} {rN+} {body armour} {body armor} {resist Aj negative energy} {negative energy resistance} Menu/colouring prefixes: identified enchanted armour _________________ Aj T(w)ear, (d)rop, (=)adjust, or (i)nscribe.Fji [Gear: 43/52 gear slots (Left/Right/Tab to switch category)Q - 4 javelins Armour (go to first with [)  c - the +10 tower shield of Ignorance (worn) {rN+ Int-4}  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn)  i - an orb of pyromania  m - +2 pearl dragon scales  s - a +1 robe of positive energy  z - +0 acid dragon scales Magical Staves (go to first with |)  k - a staff of fire Fj_j  u - a staff of air  D - a staff of necromancy Jewellery (go to first with "=) Fjj  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}  e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-}  f - the amulet "Ceich" {Acrobat rF+ Will+ Int-2} Fjk  h - the ring of Domihim {Will+ MP+9 Int+2}  l - the ring "Weus" {Int+3 Slay+4}o - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[59%]Fj Fj Fj ##.....##unreal the Wrestler##..∩..##Troll of Okawaru XXXXXXFj :###.....###Health: 159/159 ========================##.........##Magic: 28/28 ========================#...........#Fje AC: 19Str: 28#...#####...#EV: 5Fj -Int: 8Fj ######..##)÷)##..##### SH: 23Dex: 10Fj S#[...#..#÷÷.÷÷#..#.... XL: 15 Next: 86% Place: a TroveFjW #....@..+÷÷÷÷÷'..'.... Noise: ---------  Time: 34838.0 (0.0)Fj #....#..#÷÷)÷÷#..#.... -) ClawsFj ######..##.÷.##..##### Throw: 35 boomerangs#...#####...#Fj kZot (5905) Ostracised #...........#Fj] (##.........#####.....###Fj z##.._..####.....## _You now have 899 gold pieces (gained 29). Fj 0_You now have 918 gold pieces (gained 19). Fj _You see here +2 pearl dragon scales. _m - +2 pearl dragon scales Fj> _You see here +1 pearl dragon scales. _There is an open door here.Fj4 Fj FjP Fj( GjGj߻GjGjM9181 Gjy_You see here +2 pearl dragon scales. _m - +2 pearl dragon scales _You see here +1 pearl dragon scales. Gj_There is an open door here.Unknown command.Gj Gj sRead which item? Scrolls Gj  g - a scroll of fog  t - 8 scrolls of teleportationa - 2 scrolls of enchant armour  p - a scroll of poison  Gj Fr - 5 scrolls of revelation  w - 8 scrolls of enchant weapon  Gj$ hx - 3 scrolls of amnesia  I - 3 scrolls of immolation  T - a scroll of torment GjP a V - 2 scrolls of vulnerability  c - a scroll labelled NUSAOT CUMA Gjo O e - a scroll labelled JUOMUANYUNN  h - a scroll labelled CIOTEELYOG Gj [!] read|quaff|evoke[?] describe selectedIj?Ij=@IjJIjJX##.....##unreal the Wrestler##..∩..##Ij}X`Troll of Okawaru XXXXXX###.....###IjXHealth: 159/159 ========================##.........##IjXeMagic: 28/28 ========================IjYS#...........#AC: 19IjAY.Str: 28IjY_#...#####...#EV: 5IjY-Int: 8IjY######..##)÷)##..##### SH: 23Dex: 10IjZZS#[...#..#÷÷.÷÷#..#.... XL: 15 Next: 86% Place: a TroveIjZ#....@..+÷÷÷÷÷'..'.... Noise: ---------  Time: 34838.0 (0.0)IjZ#....#..#÷÷)÷÷#..#.... -) ClawsIjZ######..##.÷.##..##### Throw: 35 boomerangsIj[;#...#####...#IjF[kZot (5905) Ostracised #...........#Ijs\##.........#####.....#####.._..####.....## _You now have 918 gold pieces (gained 19). _You see here +2 pearl dragon scales. _m - +2 pearl dragon scales _You see here +1 pearl dragon scales. _There is an open door here. _Unknown command.Ij\IjtP  Okay, then.Ij\uIj}Ij~. _Ij 0###...### ##.....## ..∩..## #.....### ### #...........#  #...#####...# ######..##)÷)##..######Ij( .#[...#@.#÷÷.÷÷#..#....##....'..+÷÷÷÷÷'..'....##....#..#÷÷)÷÷#..#....######..##.÷.##..#######...#####...##..###.........###.....#Ij =##.._..##IjIjl9.0 (14 _IjT[_IjIj ##### ###...### ##.....## Ij3C..∩..## #.....### ### #...........#  #...#####...# Ij|######.@##)÷)##..###### #[...#..#÷÷.÷÷#..#....# #....'..+÷÷÷÷÷'..'....# #....#..#÷÷)÷÷#..#....# ######..##.÷.##..######Ij+#...#####...##..###.........###.....#Ij Ijpa403IjpIjWIj^ ##### ###...### Ij^##.....## ..∩..## Ij_#.....### ### #...........#  #..@#####...# IjF_######..##)÷)##..###### Ijj_#[...#..#÷÷.÷÷#..#....# Ij_=#....'..+÷÷÷÷÷'..'....# #....#..#÷÷)÷÷#..#....#Ij_######..##.÷.##..#######...#####Ij.`...##..###.........IjW`IjAhIjhJ12Ij iIjvzB[Ij{Ij+( IjL. sRead which item? Scrolls Ijy. - g - a scroll of fog Ij. / t - 8 scrolls of teleportationIj. ;a - 2 scrolls of enchant armour  Ij. p - a scroll of poison  IjI/ r - 5 scrolls of revelation  w - 8 scrolls of enchant weapon  x - 3 scrolls of amnesia  I - 3 scrolls of immolation Ijp/ C T - a scroll of torment  V - 2 scrolls of vulnerability Ij/ < c - a scroll labelled NUSAOT CUMA Ij/ O e - a scroll labelled JUOMUANYUNN  h - a scroll labelled CIOTEELYOG Ij(0 [!] read|quaff|evoke[?] describe selectedKj Kj Kj unreal the Wrestler#####Troll of Okawaru XXXXXX###...###Health: 159/159 ========================##.....##Magic: 28/28 ========================##..∩..##AC: 19Str: 28###.....###EV: 5Int: 8##.........##SH: 23Dex: 10Kj #...........#XL: 15 Next: 86% Place: a Trove#..@#####...#Noise: ---------  Time: 34841.0 (0.0)######..##)÷)##..######-) Claws#[...#..#÷÷.÷÷#..#....#Throw: 35 boomerangs#....'..+÷÷÷÷÷'..'....#Zot (5902) Ostracised Kjq f#....#..#÷÷)÷÷#..#....#######..##.÷.##..#######...#####...##...........###.........## _You see here +2 pearl dragon scales. _m - +2 pearl dragon scales _You see here +1 pearl dragon scales. Kj _There is an open door here. _Unknown command. _Okay, then.Kj P  Okay, then.Kj" Kj! Kj6 . _Kj ##### ###...### ##.....## Kj`u#..∩..## Kj¡#.....### ### #...@.......# Kj R #...#####...# KjH######..##)÷)##..###### KjF#[...#..#÷÷.÷÷#..#....# #....'..+÷÷÷÷÷'..'Kj%....#Kj #....#..#÷÷)÷÷#..#....#Kj6######..##.÷.##..######Kj_#...#####Kje...##..#KjXKjN2.0 (11 Kj_KjLj3X ##### LjR4####...### ##.....## #..∩..## Lj4e#.....### ### Lj5a#...........#  #...#####...# ######..##)÷)##..###### Ljh5~#[...#..#÷÷.÷÷#..#....##....'..+÷÷÷÷÷'..'Lj6....##....#..#÷÷)÷÷#..#....#######..##.÷.##..#######...#####...#LjDLjE`30Lj`Lj)aLj' ##### ###...### ##.....## Ljkw#..∩..## #..@..### ### #...........#  #...#####...# Lj######..##)÷)##..######Lj#[...#..#÷÷.÷÷#..#....#Lj#....'..+÷÷÷÷÷'..'....##....#..#÷÷)÷÷#..#....#Lj_######..##.÷.##..######LjLjb4899Lj4Lj[Lj޼pM ##### Lj0##...##. ##..@..##  ###.....### ##Lj.....#...#####...##..#÷÷)÷÷#..#LjLj`58Lj%9[Lj] LjLj\_There is a gate leading back out of this place here.NjNj$Nj*oAre you sure you want to leave this trove? Y - Yes Njx' N - NoOjOj unreal the WrestlerTroll of Okawaru XXXXXXHealth: 159/159 ========================Magic: 28/28 ========================AC: 19Str: 28#####EV: 5OjUInt: 8###...###SH: 23Dex: 10##.....##XL: 15 Next: 86% Place: a TroveOjg##..@..##Noise: ---------  Time: 34845.0 (0.0)###.....###-) Claws##.........##OjThrow: 35 boomerangs#...........#Zot (5898) Ostracised Oj#...#####...#######..##)÷)##..######Oj_#[...#..#÷÷.÷÷#..#....##....'..+÷÷÷÷÷'..'....#Oj=/#....#..#÷÷)÷÷#..#....# _You see here +1 pearl dragon scales. _There is an open door here. _Unknown command. Ojfd_Okay, then. _Okay, then. OjU_There is a gate leading back out of this place here.Oj'OjOjOjl6.0 (17 _OjOj] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]Qj' Qj.   #.<.......#unreal the Wrestler Qj.   #.........###+Troll of Okawaru XXXXXX Qj. M  #..##.........Qj. cHealth: 159/159 ======================== Qj/ -  #.##..#########Magic: 28/28 ========================   ###..##.......##AC: 19Qj,/ ,Str: 28 QjO/ I  ##..##..#####..##EV: 5Int: 8   #..##..##...##..##Qj/ SH: 23Dex: 10   ##..##..###[.##..#XL: 15 Next: 86% Place: Dungeon:15  ##..##...@.##..##Qj/ Noise: ---------  Time: 34851.5 (0.0)  ##..#######..##-) Claws  Qj/ m##.........##Throw: 35 boomerangs  Qj0 {###########Zot (26875) Ostracised   Qj0  Qj70  QjO0 _  _Okay, then. Qjg0 t_There is a gate leading back out of this place here. _Welcome back to the Dungeon! Qj0 ^_There is a collapsed entrance here. _You see here a +0 robe.  Okay, then.Qj0 Qj`1 Qj3 Qj5 . _RjZ Rj Rj Rj Rj RjN I4 _Rj Rj RjH Rj B3Rj Rj) Rj Rj B2Rj Rj RjX Rj B1Rjq Rjҽ RjQ Rj B0Rj[ Rj Rj! Rj C69Rj1 Rj Rj Rjk B8Rj Rj| Rj Rj B7Rj Rj Rj Rj3 ,6RjR Rj Rji Rj RjD B5Rj RjS Rj Rj B4Rj Rj' Rj Rj B3Rj Rj Rj Rj$ B2Rj Rjk Rj Rjt B1Rj Rj Rj Rj# B0Rj Rj* Rjn Y59Rj Rj Rjm B8Rj Rj% Rj RjI Rj B7Rjm Rj Rj X6Rj Rj Rj Rjy B5Rj> Rj Rjl Rj ,4Rj Rj Rj Rjc Rj B3Rj Rj RjW Rj B2Rje Rj Rj Rj3 B1Rj Rj Rj Rj B0Rj Rj Rj Rji C49Rj Rj Rj( Rj B8Rj Rj Rj/ Rj B7Rj\ Rj Rj Rj1 B6Rj Rj Rj Rjb! B5Rj( Rj) Rj+ Rj, B4Rj, Rj. Rjc0 Rj0 ,3Rj0 RjH2 Rje3 Rj>5 Rj5 B2Rj6 Rj7 Rj=9 Rj9 B1Rjl: Rj; Rj< Rj_= B0Rj*> RjN? Rj@ Rj'A C39RjA RjC RjD Rj-E B8RjE RjH 'RjI RjJ B7RjJ RjL _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here. _RjM bYou see here a +0 robe. _Okay, then. _You open the door.Rj:O RjO B6RjP Rj'S @  There is an open door here.RjT RjzU I5 _RjFV RjY Rj^ & Rj@^ v#.#Z##..  ######..#.##. Rj\^ #...#.....#..∩ ## Rjx^ #...#.....#.#. .## Rj^  #...+.....#...#..##  #...##....#..#. ..##  #...##....#....#...# Rj^ #.........#...#@.# 940.0) Rj^ #.<.......#....##...# Rj_ #.........###'#######  #..##...............# Rj _  #.##..#########.....#  ###..##.......##....# Rj<_ { ##..##..#####..##...# RjV_ { #..##..##...##..##### Rjp_ ##..##..###[.##..#Rjb Rjc f2.5 (414RjRf 9∩Rj(h  RjIh B_Found a one-way gate to the infinite horrors of the Abyss.RjRjRjVRjoRjX3RjRjRj Rj< ,2Rj] Rj Rj RjBRjB1RjRjRjQRjB0Rj{RjRjRjC29Rj2RjxRj^RjB8RjRjRjRjB7Rj Rj!Rj#Rjf$B6Rj0%RjX&Rj'Rjc(B5Rj)Rj+Rj,Rj -B4Rj-Rj0%  Rj1BThere is a one-way gate to the infinite horrors of the Abyss here.Rj2Rj3I3 _Rj\4Rj5Rj7Rj7B2Rj8Rj:Rj;Rj2<B1Rj<Rj|>Rj'@Rj@B0Rj[ASjiSj!SjC19Sj?SjRSj0]  A hornet simulacrum comes into view.SjpSjL    #..   #.. Sj   #...   #...   #... Sj   #...#   +....## Sj w  #.@## Sj  #..#.## Sj   #.#Z##..## Sj;   ######..#.##..# SjV   #...#.....#..∩.## Sjr 0  #...#.....#.#...##Z   hornet simulacrum (dormant) Sj  #...+.....#...#..## Sj  #...##....#..#....## Sj m  #...##....#....#...##Sj+.907.5 (15Sj2m8.5 (168 _SjSj\Sj`  #..   #....  #.... Sj"a  #....  #... SjMa  #...##  +....## Sja  #..#..##  .##  #.#Z##..##   ######..#.##..##   #...#.....#..∩.##   #...#.....#.#...##  Sjb O  #...+.....#...#..##   #...##....#..#....##   #...##....#....#...##   #.........#...#..#..#Sjh ^ZZSji ]=9.0)7Sji Sj"l Sjm  Sjn 4_You block the hornet simulacrum's attack. x2SjH( SjEIξSjkIvYou eviscerate the hornet simulacrum!!!  The hornet simulacrum vaporises!SjISjP@ζSjW7==10.2 (0.7SjW:6Sj$\Sj_ Sj_4_Okawaru accepts your kill.Sj_Tj]   #..  #....  #....  Tj^#....  #...  Tj_^#...##  +....##  Tj^x#..#.@##  Tj^{ #..#.## Tj%_* #.#ζ##..##  ######..#.##..## Tju_ #...#.....#..∩.##Tj_ #...#.....#.#...##Tj_ #...+.....#...#..## #...##....#..#....Tj_o## #...##....#..##TjucTjVd[---1.2 (1.05TjdTj*g<∩TjhTjKu B #.. #.... #....  #....  Tju J#...  #...## +....# #..# #..# Tj v O#.#ζ##..# ######..#.## #...#.....#..∩ #...#.....#.#...# Tjvv #...+.....#...# #...##....#..#.. #...##....#....# #.........#...#..#..Tjv !#Tjaz Tjz |---24TjV} Tj~ TjH Tj$ hunreal the Wrestler (Troll Conjurer)TjT !Turns: 35248, Time: 01:16:10 Tj Health: 159/159 AC: 19 Str: 28 XL: 15 Next: 86% Magic: 28/28Tj EV:  5 Int:  8 God: Okawaru [XXXXXX] Gold: 918TjG SH: 23 Dex: 10 Spells: 11/16 levels left rFire + + + (20%)Tjp "- Claws Tj rCold + . . (50%) c - +10 tower shield of Ignorance {rN+ Int-4} Tj rNeg + . . (50%) B - +5 fire dragon scales "Gupnufis" {rF++ rC- Str+3} Tj [rPois + (33%) (no helmet) Tj* $rElec .TjN (100%) T - +2 cloak Tjs $rCorr .Tj (100%) p - amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2} Tj $SInv + Tj g - ring of Ygyalamug {rC+ MP+8 Slay+2} Will +....Tj< }I - ring of Qaebry {rC+ Int-2 Slay+3 SInv Stlth+} Tj` =Stlth ++ HPRegen 1.26/turn Tjæ aMPRegen 0.21/turn %: guardian spirit Tj L@: studying 3 skills Tj A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1Uj`Ujh#..unreal the Wrestler#....UjhTroll of Okawaru XXXXXX#....Health: 159/159 ========================#....Magic: 28/28 ========================Ujh#...AC: 19Str: 28#...##EV: 5Uj iInt: 8+....##SH: 23Dex: 10Uj6i#..#..##XL: 15 Next: 86% Place: Dungeon:15#..#@##Uj]iNoise: ---------  Time: 34912.2 (0.0)#.#ζ##..##Uji-) Claws######..#.##..##Throw: 35 boomerangsUji#...#.....#..∩.##Zot (26814) Ostracised #...#.....#.#...##Uji#...+.....#...#..###...##....#..#....##Uji#...##....#....#...###.........#...#..#..# _There is a one-way gate to the infinite horrors of the Abyss here. Ujj_A hornet simulacrum comes into view. _You block the hornet simulacrum's attack. x2  UjVjYou eviscerate the hornet simulacrum!!!  The hornet simulacrum vaporises! _Okawaru accepts your kill.UjzjUjkUj=mUjnUjFUjUjVUjUj5UjX3UjUjUjfB2UjUjUjzUjB1Uj\UjV Uj{ Uj B0Uj Uj$ Uj|UjC09UjUjUjUj9B8UjUjUjUj.B7UjUjUj6UjB6UjDUjUj-;|5'4 _You open the door.3  There is an open door here.2 _107998Uj<Uj<B7Uj=Uj>Uj"@Uj@B6Uj&AUjBUj]DUjDB5UjEUjGUjeJ  You encounter a deep elf pyromancer. It is wielding a +0 short sword.UjiN UjN   #.....#######  UjN #............   #............  UjN #............   #............  UjO #.........$..  Ujk #..... ... #..... ...###########....# ............#....?# Xjw............#.../.# ............#.....# Xj ............#...@.# ............#.....# Xjȯ............#..^..# .....)......#.....# ...##.......##....# ...##.......##....##.# e   deep elf pyromancer (asleep) ....#...............# Xj^....#...............# Xj/....#...Xjs"#Xj& Xj^eΣΣ55.4 (13.0)eXjXjvΣΣ 2 fire elementals (summoned)  The deep elf pyromancer shouts!XjTo==6.4 (140XjXjR Xje_The deep elf pyromancer mumbles some strange words.YjS #..e... ..Yj ?..Σ .###########....#.........#....?/...^.)...Yj/_..##.......##...Yj^t..##....##.#....YjK......... ....#.......#####+###Yj0eYj<ζΣYjSPξΣYj?;.ζYj^ℓYjze   deep elf pyromancerΣΣ 2 fire elementals (summoned)Yjp:--7.0)Yj;69YjYjYjt0 ..eζ .Σℓ###########...Σ#.........#....?/..Yjt^).##.###.#........YjKu.#...#####+### ...##########YjvSξΣYj3wPζΣYjw*eYj..ξe   deep elf pyromancerYjʆQΣΣ 2 fire elementals (summoned)Yj~{--88YjvYjYj  .e.###########..Σξ#Yj .........#...Σ?/..^).##.Yj 5###.#.Yj3 X........# ...YjS M..#.### Yjq +..##Yj 8ζΣYj) LζΣYj;! )eYj # NξΣYj( ζζξe   deep elf pyromancerΣΣ 2 fire elementals (summoned)Yj) `97Yjm. Yj/ Yjv ###########..ζe# ........#...Σ?# #...ξ.# #...Σ.# #.....# #.....# #..^..# )#.....# ##.......##...@# Yjw ##.##....##.#...............# #........# Yj-w #.......##.#####+### YjPw ΣΣ 2 fire elementals (summoned)###########Yjqw !#Yjrx OξΣYjy *eYj1{ 7ξΣYjX{ Yj0| LξΣYj ζζe   deep elf pyromancerYj QΣΣ 2 fire elementals (summoned)Yj^ a606Yj, Yj Zjh .........#...e?Zj˯ζ.Σ.Σ.^)Zj/.##.Zj-###.#.Zje..........# .##Zj5Z#####+## #..##Zj}LζΣZj.eZj:ξΣZj|MζζξZje   deep elf pyromancerΣΣ 2 fire elementals (summoned)Zj`15ZjZjZj@; eξ..Σ^..).##.##..#Zjy#.#........@..# #####+##Zjt########## ..#.##ZjLξΣZjl8ζΣZjV-eZj0.ζℓe   deep elf pyromancerZjaQΣΣ 2 fire elementals (summoned)Zj`24ZjߑZj|Zjʔ#...ζe# #....ℓ# #....Σ# #..^.Σ# )#.....# ###.......##....# .###.......##....##.#........# #.# #.# #.Zj#####+### ########## ##ΣΣ 2 fire elementals (summoned)Zj=; .# ##.ZjX9ζΣZj$PζΣZj.eZjPξΣZjR..ζℓZjζZj7e   deep elf pyromancerΣΣ 2 fire elementals (summoned)ZjI`33Zj ZjZj+ #...ζ.# #...ζ.# ..#...e.# .##....ζ# .#......#..^Σℓ# .# .)Zj| #....ζ# .# ##.##..Σ.# .# ##.##....###.# #.# #.ZjԄ 1.......# .......#####+########### # Σ   fire elemental (summoned) Zj ###.##Zj OξΣZj& -ζZj `42Zj Zj [j[j~#...ζ?# #...ζ.#..< #...ζ.#... #...e.#..# #....ζ#..# [j......#..^Σℓ#..# [j6.)#....ζ#..# .##..ζ.##.# #.[jc-##...Σ## #.[j%# #.[j/# #.[jX.......# .......#[j!C####+### #[jB/######## [jT##[j.Σ[jY[j )5<ξ[j:)fΣ   fire elemental (summoned)[j*&5[j*:1[j0[j49 _Found a stone staircase leading up.[j HζΣ[j +Σ[j p.ζΣ 2 fire elementals (summoned)[jA `60[j [j [j ζΣYou mangle the fire elemental!!  The fire elemental is almost destroyed.[j6[j====7.2 (0.859 _You block the fire elemental's attack.\j §  You claw the fire elemental!  You destroy the fire elemental!\j3Σζ\j}ℓℓ   fire elemental\j=---8.08\jԞ\jg _The fire elemental disappears in a puff of smoke!\jHP §  You eviscerate the fire elemental!!!  You destroy the fire elemental!\jR,e\jY.e   deep elf pyromancer\jZ&====\jZY87\jr`\jVc \jcY_The fire elemental disappears in a puff of smoke!\j5.#...ζ.#..<.#...ζ.#....#.....#..#.#....ζ#..#\jr.#..^.ℓ#..#)......#....ζ#..# ##.##....##.##\j.##....##.# .#......eℓ@## \j.#...ℓ .#..# .#\j#####+############ ## .## \j4!#.##\jH e§The deep elf pyromancer gestures wildly while chanting.\jd"..\j =---9.8 (1.06\jI \j!  \j '_The deep elf pyromancer blinks!]j_a`#...ζ?# ]ja\#...ζ.#..< ]ja<#...ζ.#... ]ja[#.....#..# ]j b\#....ζ#..# ]j.b......#..^.ℓ#..# ]jKb.)]jba#e...ζ#..# .]jbP##....##.# ]jb#.]j cE##....##@# ]jhcI#.§..# ]jc2#.# ]jc#.]jcX.......# .......#]j8dj####+### ######### ]jXd]jsd)#]jd+#]jr&.]js2----]jtD705]j8t]jy]jB|]jNSM##########..ζζ]jN?####<ζ.#....]jNM..ζ ....^.ℓ# ]jO.)e...ζ#.##....##.]j,OP.......##..... ]jHOY#...............####]jT]jU@-1]jU:4]jX]j1Z]j]j]jX]j7]jB3]j]j]jB2]j]j]j; B1]j ]jm ]j _You start waiting.A deep elf pyromancer comes into view.]jA .ee   deep elf pyromancer]j' +4.8 (3]j l5.8 (40 _]j ]j ]j ........#...ζ?####.#..<...#..#ζ]j. Q^.ℓ .)..ζ# #.#....##.......e#.......# .....#####+##]j l######## ##]j0 ]j n=6.8 (149]jL ]j A _You block the deep elf pyromancer's attack.]j"n  You closely miss the deep elf pyromancer.]j$-7.6 (0.8]jn$:8]j$+]j- ]j.Y_The deep elf pyromancer is almost dead.^jgW ΣΣ   fire elemental (summoned)  You closely miss the deep elf pyromancer.The deep elf pyromancer is almost dead.==8.3 (0.7^j^jD ^ji_The deep elf pyromancer gestures wildly while chanting.^jt ξΣYou scratch the deep elf pyromancer.  The deep elf pyromancer is almost dead.^j-ζ^jUp--9.1 (0.87^jڒ^j9J _The deep elf pyromancer hits you but does no damage.^jR5 ζΣYou closely miss the deep elf pyromancer.^j< v  The deep elf pyromancer is almost dead.^j= 6---96^j B ^jD H _The deep elf pyromancer hits you with a +0 dagger._jb §  You eviscerate the deep elf pyromancer!!!  You kill the deep elf pyromancer!Okawaru accepts your kill.._jkℓℓ§.§§## _jo7-80.6 (0.75_jt_ju _jua_The fire elemental disappears in a puff of smoke!_jM##########..ζζ# ?####<_jъζ.#......ζ ..^.ℓ# .)_j....ζ#.##....##.....ℓℓ§##_j....... #.............§§####_jm)§..##_jّa8-1.6 (1.04_j_j~_j_j|9 _j9 _jY< _j? %  _jN? ?You start resting. HP restored._jG 8-_jOM /0._jO 9=2.6 (13 __jU `j1unreal the Wrestler kjaL........#...ζ?####kj:Troll of Okawaru XXXXXX kjV........#...ζ.#..<kjاcHealth: 159/159 ======================== kjL........#...ζ.#...kjcMagic: 28/28 ======================== kj6x........#.....#..#AC: 19kjzStr: 28 ........#....ζ#..#kj#EV: 5kjƨ+Int: 8 kj........#..^.ℓ#..#SH: 23kj,Dex: 10 kjSb.)......#....ζ#..#kjq~XL: 15 Next: 87% Place: Dungeon:15 kjA#.......##....##@#kjթNoise: ---------  Time: 34982.6 (0.0) #.......##....##.#kj$-) Claws kj<#............ℓℓ)##kj33Throw: 35 boomerangs kjPK#...............#kjKZot (26743) Ostracised kjA#...............# kjʪK#.......#####+### kj######### #kj-xYou eviscerate the deep elf pyromancer!!!  You kill the deep elf pyromancer!kjOkawaru accepts your kill. _The fire elemental disappears in a puff of smoke! _You start resting. HP restored. kj6_Okay, then.kj4 kja4 Okay, then.kjkjkjkj. _kj+ kjk, kj0 kjX2 F _Unknown command.kj=kjRemove which piece of jewellery? Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2} kj p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}kjPf[?] describe selected [!] unequip|take off|remove[tab] equip|unequipmj mj> mj F##########..ζζ#mj. unreal the Wrestler ........#...ζ?####Troll of Okawaru XXXXXX ........#...ζ.#..<mjm gHealth: 159/159 ======================== ........#...ζ.#...Magic: 28/28 ======================== ........#.....#..#mj AC: 19Str: 28 ........#....ζ#..#EV: 5mj +Int: 8 mj &........#..^.ℓ#..#SH: 23Dex: 10 .)......#....ζ#..#mj XL: 15 Next: 87% Place: Dungeon:15 #.......##....##@#mj Noise: ---------  Time: 34982.6 (0.0) #.......##....##.#mj0 `-) Claws #............ℓℓ)##mjO ~Throw: 35 boomerangs #...............#mjo Zot (26743) Ostracised #...............# mj `#.......#####+### ######### #mj Okawaru accepts your kill. _The fire elemental disappears in a puff of smoke! _You start resting. HP restored. mjA }_Okay, then. _Okay, then. _Unknown command.mj| P  Okay, then.mj mj mj . _njY$njB&eRemove which piece of jewellery? nji&Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2} nj&E I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}nj&c[?] describe selected nj&q[!] unequip|take off|removenj6'[tab] equip|unequippjfpjfpjPkpjRpS##########..ζζ#unreal the Wrestler ........#...ζ?####Troll of Okawaru XXXXXX ........#...ζ.#..<pjpHealth: 159/159 ======================== ........#...ζ.#...Magic: 28/28 ======================== ........#.....#..#AC: 19pjXqStr: 28 ........#....ζ#..#EV: 5Int: 8 ........#..^.ℓ#..#SH: 23Dex: 10 .)......#....ζ#..#XL: 15 Next: 87% Place: Dungeon:15 #.......##....##@#Noise: ---------  Time: 34982.6 (0.0) #.......##....##.#-) Claws #............ℓℓ)##Throw: 35 boomerangs pjq1#...............#Zot (26743) Ostracised #...............# #.......#####+### ######### pjq_#_The fire elemental disappears in a puff of smoke! pjq_You start resting. HP restored. _Okay, then. _Okay, then. pjqM_Unknown command. _Okay, then.pjwm  Okay, then.pj{pj|. _pj5pjepj=pjpjpj}_2 _pjpjX1pjpj$  Things that are here:pj7;  a +0 dagger; a +0 robepj+pjI0 _pjpjpjpjbC39pjpjpj pjc B8pj pj pj%pjrB7pj pjDpjpj%B6pjpjpj pjR B5pj"pj&pjm*pj*B4pjm-pj0pj05pj5B3pjv8pj;pjb?pj?B2pjKBpj;EpjIpj3JB1pjLpj{Xv #.......... #......... #........ #....... #...... #......###########.. ....#....@#### ....#.../.#..< .#.....#... .#.....#..# .#.....#..# .pjXU...#..^..#..# ....)......#.....#..# ..##.......##....##.# pjY[..##.......##....##.#pj.`094.6 (12.0)pj-af5.6 (130pjfpjgi. _i - a scroll of identifypjŃ pj= pjŅ pj, pj8 pjϊ Y29pj pj B8pj pj V _b - a wand of quicksilver (10) (gained 7 charges)pj pj B7pj pjΔ pj% X6pj pjۘ pj pj B5pj pj pjh pjϟ B4pj pjF pj pj^  You encounter an ogre. It is wielding a +0 giant club.pjC #.....O.....##...#....#..... pjq 8#...... pj #............ #...........# pjޫ S......# #............###########....##.....##.....########pj d#.....#..<#.....#... O   ogre (wandering)......#.....#pj2 ..#..#.....#..#pjY b..#..^..#..#pj@ 45001.6 (6.0)pjR l2.6 (73 _pj pj pj# $pjU ; #.....O.....#  pj #............ pjڭ  pj "#............  pj} ?#............  #............ pj  pjɮ #............ pj ' #...........#  pjC #....@......# . #............ #....##.....# #.....######## #.....#..< pjq #.....#... pj >#.....#..# #.....#..# pj 0^ qj #.....O.....#  #............  #............  #............  #............  #............  qj,#...........#  #....@......# qjc #............ #....##.....# #.....######## qj#.....#..<#.....#... #.....qjp#.....^qj* qj qjbqj qjN_An ogre is nearby!qjx#...........# #.....O.....###.#.O#.#.#..#.# qjx #...........#  #....... qj'y###########....##.....#.....########qj[yS#.....#..< qjyO   two-headed ogre (asleep)#.....#... qjy\O   ogre (wandering)qjyc#.....#..##...qjy!qjx' qjO.  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giantspiked club.qjۖqjPG.Oqj0OqjD Oqj;ROO 2 ogres  qjgThe ogre shouts! The two-headed ogre shouts in stereo! You hear a shout! x2qjTX==3.6 (12qjqjqj` qjh_You encounter an ogre. It is wielding a +0 giant club.qj[ q. ......##O......OqjY\ oO..##  qj\ #............ ###########....##.....##qj] ########qj] y.#..<.#...qj[_ D.OqjF` U.Oqj3a .O.qjf qjJg i--41qjj qj5l rjL#............ ## #.## #.O.rj4Ms #.....O....... #..........O.. #.... #rjcMy. ### #rjM. . #..# .###########....##rjMc# ..........#.....######rjM.#.....#..< .#.....#....#.....#..# .#.....#..#rjMrjIO3O.rj!PK.OrjPK.OrjUrjjVA--5rjV:0rjDZrj[rj0 #rj*1# #rjQS.## #rjg... #O..rj #....O....O...rj #............. #rj5;. #rj[B## . #rj1. ..rjT #..# .rjA.###########....##rj$# .rjE\..........#.....######rjgt.#.....#..<rjQ.#.....#...rjG.#.....#..#rj'.#.....rj$#..#.#..rj8J^..#..#rjHrjr..Orjrjrj,O.rjrj..Orjrjrj&6rj;19rjrjrjZ#..OOO.......## . ..#rj[###########....##.....#.........#.....######## ..< .#^).rjs\D.Orjo^K.Orj`.rj`1Orj;erje`78rjirjkrjl z..OOO......rj H## . .rj d.############...@##.....#rj  .........#.....######## ..< .#rj0 ^rjW K).##.rjz $#....##rj D.Orjb K.Orj P.Orj rjK `87rjd rj3 rj{p ...OO...O.......## .........# ........#rjp :###########....##.....#.........#.###### ..< .#^)rjIq .##.#....##rj.r D.Orjr U.Orjs D.Orj-x rjx `96rjs| rj} rj h......OO....## .rj AO.......# ..........############....##.....#.........#.###### rj1 S..< .#rjX g^).##.rj #....##   ogre#.rj :.......)#rj D.Orjp T.Orj rjr a105rjH rj sj .sjY.O....## .O......# .O..#sjQ###########....##.....#sj0.........#.sjf###### ..< sj .#sj4^sjX)sj|0.##.sjK#....###sj .sj;.......)#.sj !#sjc# .sj#$Osj&.sjQ&.Osj.sj/&1sj0:4sj7sjX9sj3.O....## ......# .O.#sjB###########...O##.....#.........#.....######## ..< .#^)sjP.##.#....###........)#..#sjϗD.Osji-OsjS.OsjS.O 2 ogressjE`23sjsjsj8## .OsjX ...############...O##.....#sj.........#....O######## .#..< .#sj^).##.#....##sjh#........)#.sj`.# .#####+##sjD.Osj N.OsjrD.Osjsj``32sj sj sj=sn. .O.#sjs@###########....##.....#.........#....O######## O#..< .#...#sjs7^)sjt{.##.#....###sj-t........)#...# sjTtU....#####+#########sj}t####sjvJOOsjvsj^x.O.Osj|sjQ}`41sjsjtsj (..#sj L###########...O##.....#.........#.....######## OO#..< ..#...#sj ^).##.#....###.sjY .......)#...#..#####+#########sj c#####sj N.Osj B.Osj! D.Osj sj `50sjc sj sj z###########....##.....#.........#....O######## .#..< OO#.....#..#^).##.##...@###..........)#..sj o.# .######+###sjN ########## ## ..##sj .sj %Osj Osj .Osj sjF E.Osj sjg a609sjz sj tjъN.........#.###### O#..< .O#..#.^).tj8##.##....##..........)#.# ######+##tjk~########## ## tj6..## #..##tjH.OtjO.OtjQE.Otj-tj`78tjXtjؚtjO#.....#..< tjh#....O#... #...O.#..# tj҂n#....O#..# tj {#..^..#..# tjb)tjQ#.....#..# tjn##.......##....##.# tj##.......##....##.# tj5.............@)## #.tjx# #.# #.tj$Q#####+### tjM3########## tjE## .#tjtj6!.tj.Otj tj:.tj`$Otjd-.Otjtjv87tj%tjftj2K#.....#..< #.....#... #....O#..# #...O.#..# tj2#..^.O#..# )......#.....#..# ##.##....##.# ##.##....##.# #.## #.# #.# #.tj2#####+### ## .## #.##tjo8tj!9`96tj<tj>$  Things that are here:tjW@ tj@>_a +0 dagger; a +0 robetjx5 #.....#########.....#..< #.....#... #....O#..# tj5 #...O.#..# ......#..^.O#..# tj5 .)tj"6 `#.....#..# .tjg6 P##....##.# tj6 i#.##....##@# #.tj/7 )# #.# #........# .......#tj7 o####+### ######### tj7 T##tjB tj,D '20tj^D A5 _tj0K tjM tj }M##########.....#########tj 3<.#....O.O. ..^.O# .).....#.##....##.tjI ......)##..... #...............####tjp tj& tj `14tj tj ujujujujB3uj,ujuj% ujHp_You start waiting.A two-headed ogre comes into view.uj=..Ouj~O   two-headed ogreuj&2uj]l3.6 (22 _ujujuj:JO)uj_;*Ouj>Br.O   ogreujBe4.6 (11ujFujCHuj ## You mangle the two-headed ogre!!  uj The two-headed ogre is heavily wounded.You block the two-headed ogre's attack.uj 44---5---====5.4 (0.8uj uj P _The two-headed ogre hits you with a +0 giant spiked club!!uj ' uj  uj 3You claw the two-headed ogre!uj! ujN 05---uju 5==--uj E6.20uj uj ujx h _The two-headed ogre is severely wounded.vj(P .You mangle the two-headed ogre!!  You kill the two-headed ogre!vjWR<O)vjZvjZfO   ogrevj^56=vj'_R9=-7.0vjV_<699vjcvje vjeJ_Okawaru accepts your kill.vj/Ovj-".vje2O 2 ogresvjE7=--88vjvjm _You closely miss the ogre. You block the ogre's attack.vj'vjg8-----8.5 (0.7vjvjP _You closely miss the ogre.vjzB  You mangle the ogre!!  vjGThe ogre is severely wounded.vjx9==9.3 (0.87vj vj" vj"-_The ogre hits you but does no damage.vj  vj 4 You scratch the ogre.vj 506=--30.16vj vjD X _The ogre is almost dead.vj[ )You mangle the ogre!!  You kill the ogre!vj@b P   ogrevj^f 81--vjf Y95vjLl vjo P _Okawaru accepts your kill.wjޜp ........#.###### wj1..< .#^)...# #.wjP#....##.#.......O##.......# wjjP.....#####+##wjmO   ogre ##wjwj3=1.9 (1.04wj;wjn+ _You block the ogre's attack.wj5j _Items here: ))) †.wj30Owj: O   ogre magewj:O   ogre  You completely miss the ogre.You encounter an ogre mage. It is wielding a +0 flail.wj;#4wj;|=2.7 (0.83wj^@wjJ2 _You block the ogre's attack.wj )You eviscerate the ogre!!!  You kill the ogre!wjg7.Owj=# wj0v5=====3.5wjwj wjJ_Okawaru accepts your kill.wj:  wjYou eviscerate the ogre mage!!!  The ogre mage is severely wounded.You hear a shout!wj6=4.32wjwj wjȏ)_You block the ogre mage's attack.wj2 f  You claw the ogre mage!wj8 77===---5.1wju :1wj1 wjb ] _The ogre mage is almost dead.xj_ )You claw the ogre mage!  You kill the ogre mage!xjf)xjk891----90xjvxj7P _Okawaru accepts your kill.xj? xj xj xjO xj q9=89xj̿ xj0 1 _HP restored.xj B8xj% xj xj/  You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club.xj8 --OO   two-headed ogre (wandering)xj b7.9 (2.0xj =-8.9 (37 _xj xj xj$  #..<#...#..##..#^..#..# .)xjo ..##.##@#.....O)##.......#.......#####+### #xj -#xjx  #..<#...xj1y #..##..#xjTy ^..#..#)..#xjy M#.##@#.....O)##.......#.......#xjy `####+## xjz xj xj; xjH xj P _A two-headed ogre is nearby!xj yjHyjH?.OyjIOyjIyjXlO   ogre (wandering)yjZ8=9.9 (16yj`fyjRs} _You encounter an ogre. It is wielding a +0 giant spiked club.yjo8 .yjOYou claw the two-headed ogre!  The two-headed ogre is moderately wounded.yj"T Oyj"===40.7 (0.85yj'yj) _You block the two-headed ogre's attack. The two-headed ogre barely misses you.yj O.  You barely miss the two-headed ogre.yj  The two-headed ogre is moderately wounded.-1.5yj yj  yj :_You block the two-headed ogre's attack. x2yj w OYou scratch the two-headed ogre.yjM I .Oyj \The two-headed ogre is moderately wounded.yj [OO 2 ogres (1 wandering)yj5 -2.2 (0.74yj yj% v _You encounter an ogre. It is wielding a +0 giant club.yj .OYou claw the two-headed ogre!  The two-headed ogre is heavily wounded.The two-headed ogre hits you with a +0 giant spiked club!yj72O.yjsDOyj^46--5---==3.0 (0.83yj(yj= _You block the two-headed ogre's attack.zjc )You mangle the two-headed ogre!!  You kill the two-headed ogre!zjz^#OO 2 ogres zj37--3====8zj^:2zjzj٘P _Okawaru accepts your kill.zjM##########.....#########<.. ..^..# .)zj8.....#..####....##)#....OO)##..... #...............####zj/Ozjm.O   ogrezjD8----zjߩ`4.8 (1.01zjzjzj ! zj5 :#............ ##########....##.....##zj\ "#######zj <zj .zj . ..zj ^ zj*! #.)zjQ! c.....#.@###.zjs! ##....##)#O.O##..zj! 6...............zj! R#####+### ######### zj$ *O)zj$ zj, zj- :9----zj- Y50zj > zj? {j/O{j?O){j"U.O 2 ogres{jި50---679{jr{j {jƨ~ O)You mangle the ogre!!{j%  {j_GThe ogre is severely wounded.{j/1==={j7.5 (0.7{jz{j2 _You block the ogre's attack.{j%  {j=You completely miss the ogre.{jй$2{jI6={jr/--8.3 (0.8{jȺ:8{jc{j {j0{jO_The ogre is severely wounded.{jE .You eviscerate the ogre!!!  You kill the ogre!{jH;O){jOP   ogre{j!T3==-9.1{j{T:7{j[{j"]P _Okawaru accepts your kill.{j )You eviscerate the ogre!!!  You kill the ogre!{j ?#{jp 4=====96{j {j  You eviscerate the ogre!!!  You kill the ogre! _Okawaru accepts your kill.  You eviscerate the ogre!!!  {jl }You kill the ogre! _Okawaru accepts your kill.{j {j {j{jbB  You kill the ogre! {j_Okawaru accepts your kill.  You eviscerate the ogre!!!  You kill the ogre! {jh_Okawaru accepts your kill. _No target in view!|jRI|j|jig55 _|j |jI|j}%7|jM=4|j|j|j*87|jM=3|j|js|j69=|j:2|j|jnX1|j1|j|j>B0|jI|jw|j*$=|jb169|j|jB|j?=8|jM=8|j|jO$ |jp_Magic restored.|j |j B7|j|j|j! |j B6|j\$|jW(|j-|j1.B5|j1|j*6|j:|jK;>=4|jm;|j9?|j4F|j&J|jJB3|jQ|jU|jjY|jYB2|j\|j `|jEd|jdB1|jg|jWk|j{n|jnB0|jq|j6u|jny|jyC59|j|j߄$  Things that are here:|j|  a +0 giant club; a +0 giant spiked club; an ogre corpse|j|j4I8 _|ja|jY  Items here: ))) †.|j<|jI7 _|j|jZ  Items here: ))))) [[.|jt|jI6 _|j(|j̯|j|j_B5|jx|j'|jD  You open the door.  You encounter 2 green ugly things.|j...........#.....#..##### ...........#.....#..# |j...#..^..#..# )......#.....#..###.......##....##)###.......##....##)##..............)###...............#..#............@..#---- ...#.......#####'### |j...########## ... .## ..... ..## .u.....## .u.......uu 2 ugly things (asleep) ..#.## ........... .##..## ............. #.##..##|j-Q70.9 (21.0)u|j: u|juThe green ugly thing gurgles horribly! x2; You hear a horrible gurgling sound!x2|jQ|j.|jE uuYou encounter a green ugly thing.|j{===-1.9 (224|j2|jD|j= _The green ugly thing leaves your sight.|jg.##### #.....#..# #..^..#..# |j").....#..# |jd..##....##)# ..##....##)# .........)## ..........# .......@..# ..#####'### |jf ... ..... uu..... |jE .........  ........... |j(C ............. |jNim.##### #.....#..# #..^..#..# |ji).....#..# |ji..##....##)# |jj..##....##)# .........)## |jKj_..........# |jtj`.......@..# |jj..#####'###  ... .....|jj: uu.....|j k# ......... |j2k> ........... .............|jx|jx|j3|j |jV_There are monsters nearby!|j.##### #.....#..# #..^..#..# ).....#..# ..##....##)# |jZ..##....##)# .........)## ..........# .......@..# ..#####'### |j ... ..... uu.....  .........  ...........  ............. |j|j{E .##### #.....#..# |jE #..^..#..# ).....#..# ..##....##)# ..##....##)# .........)## ..........# .......@..# ..#####'###  ... .....|jrF uu..... .........  ........... .............|jtP |jP |j2l |jr  |jr |jr @_There are monsters nearby!|j s }j#.....#..##### #.....#..# }j#..^..#..# }j3)......#.....#..# }j##.......##....##)# ##.}j##....##)# #.}j\.)## #.}jUR.# #.}j|:# #.}jd#####'### #}jn .... ## }jO/....... }j## ..uuu..... ..## .u......... }jZuu 4 ugly things (1 wandering)}je#.## ............ }j7/##..## .}jx/...... }j }jg9 u}j[.  You encounter a green ugly thing.}j}j+.u}j}j}jD1u.}j\}j1u.}j=}j9-2.9 (1.0)}j:3}jg}jGf _The green ugly thing gurgles horribly!}jw9u.}j9u.}jt7u.}j7u.}j}j---32}jD}j}jS2 .uu.u..u}j2 }jZ3 {--41}jB }jF ~jE#.....#......# ~jE#.....#..######.....#..# ......#..^..#..# .)~jv#.....#..# ##.~jлv##....##)# ##.~j.##....##)# #.~jq;.)## .#.~j:# #.~jF.......# ~j!?.......#####u###~jX######## ..u. # ~j/ ..uu~jɽ,... ~j## .......... # ......~j}......## ...... ~j\#..## .............~j#"u~jG.~j.~ju~j '~jE' ~j0u.  ~j7The green ugly thing attacks as it pursues you!~jpu 3~j_R=50~j~j~j ~jP_The green ugly thing closely misses you.~j<#.....#.........####....~j%'^..#..# ..)#.....#..##....##)# #~jM##....##)#.@##.......u. ~jpM.#.......#####'###~j######### .uuu  ....... ## ~j%.....~jղ{.... .## ......~j`.....## ~jE8u.~j#9u.~jT  The green ugly thing attacks as it pursues you!~jݿa649~jK~j7 _You block the green ugly thing's attack.~j ~je_Items here: ))))) [[.~j* #.....######## #.....#..<...# #.....#......# ~j3#.....#..######.....#..# ......#..^..#..# .)#.....#..# .##....##)# #.##....##@# #..)# #.u# #........# .......#####u### ######### ..uu  ~j....... # .....# ~j8u'~j*u~j.~j8u.~jT  The green ugly thing attacks as it pursues you!~jq`78~j~j%7 _You block the green ugly thing's attack.~jj _Items here: ))) †.~j eYou eviscerate the green ugly thing!!!  The green ugly thing is almost dead.~j 9 u~j\ s.  You hear a horrible gurgling sound!~j 2u'~j 9 u~j rYou encounter a deep elf pyromancer. It is wielding a +0 dagger.~jD .u 4 ugly things~jt e   deep elf pyromancerYou block the green ugly thing's attack.~jC ======8.7 (0.87~j ~j! V _You hear a trumpeting!~jl X .  You scratch the green ugly thing.~j 7 u~jH t.  The green ugly thing is almost dead.~j 8u'~jf ] ueu~j l  The green ugly thing basks in the mutagenic energy from its kin and changes!~j[ ^=-----9.5~jm ~j9  ~j` :_The green ugly thing pecks you but does no damage.~jd7 .~j@e`uYou closely miss the green ugly thing.~jf0e~jg5u.~jvr: .~jre   deep elf pyromancerThe green ugly thing is almost dead.~js-----80.36~jz~j } ~j\}8_You block the green ugly thing's attack.~j4 )You mangle the green ugly thing!!  You kill the green ugly thing!~jr1u.~j5u.~j  §Okawaru accepts your kill.The deep elf pyromancer casts a spell.~jTu 3~j!~jo41.0 (0.75~j ~j"5 _The deep elf pyromancer blinks!jZ u.  You scratch the green ugly thing.j\I .ujh]FThe green ugly thing is lightly wounded.je&'jGfe8 (0.84jkjm j nO_The green ugly thing barely misses you.j u.  You barely miss the green ugly thing.j=Duuj,2.5 (0.7jj j8_The green ugly thing is lightly wounded.j{  You mangle the green ugly thing!!  The green ugly thing is moderately wounded.j| k==3.23j j > _You block the green ugly thing's attack.j9  You claw the green ugly thing!  The green ugly thing is heavily wounded.jE: -4.0 (0.8jp: :2jy@ jWB > _You block the green ugly thing's attack.j; uj;CuYou claw the green ugly thing!  jzSThe green ugly thing is severely wounded.jR-81jj j@#b _The green ugly thing basks in the mutagenic energy from its kin and changes!jhaj  You closely miss the cyan ugly thing.jrbQ--5.6jb:0jijk jkZ_The cyan ugly thing is severely wounded.jGw )You mangle the cyan ugly thing!!  jEYou kill the cyan ugly thing!j-.ujs0ej4u.jB&uu 2e   deep elf pyromancerj*85==6.4j9j;P _Okawaru accepts your kill.j8 ejv.  You scratch the red ugly thing but do no damage.j?B.ujjl--7.239jjU\ _The red ugly thing closely misses you.j_j C  Skill  Level Target Apt Skill  Level Target Apt jF a - Fighting  13.0  14.0  -2 +4 n - Spellcasting   1.2  --  -5      j     b - Axes   0.0  --  -2 +4 o - Conjurations   2.9  --  -3  jx c - Polearms   0.0  --  -2  p - Necromancy   0.0  --  -2  jߌx d - Staves   0.0  --  -2  q - Fire Magic   0.0  --  -3  j e - Unarmed Combat  22.7  --   0  r - Air Magic   0.0  --  -4   f - Throwing   9.2  10.0  -1     jk     s - Invocations   8.0  --  -1   g - Short Blades   0.0  --  -2  t - Evocations   3.0  --  -3  j= h - Long Blades   0.0  --  -2  u - Shapeshifting   0.0  --  -1   i - Ranged Weapons   0.0  --  -4 j̍        j     j - Armour   4.0  --  -2 +4    j?A k - Dodging   1.5  --  -2     l + Shieldsjl7.8  15.0  -1 jy     m - Stealth   2.0  --  -5     jĎ        jThe species aptitude is in white. Bonus from skill manuals is in red.  [?] Helpj [=] set a skill target [-] clear all targets  jQ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsjqa-z] setselected target jX=] set aall targetsj۲jjM........#.....########unreal the Wrestler ........#.....#..<...#jTroll of Okawaru XXXXXX ........#.....#......#jHealth: 159/159 ======================== ........#.....#..#####jMagic: 28/28 ======================== ........#.....#..#AC: 19jStr: 28 ........#..^..#..#EV: 5j=+Int: 8 jm.)......#.....#..#SH: 23Dex: 10 #.......##....##)#jXL: 15 Next: 95% Place: Dungeon:15 #.......##....##@#jNoise: =--------  Time: 35087.2 (0.0) #..............u##-) Claws j#..............u#Throw: 35 boomerangs j&#...............#Zot (26639) Ostracised #.......#####e### jP######### ....uu 2 ugly thingsj{.......e   deep elf pyromancer #jh.......... ## ........... j_The cyan ugly thing is severely wounded.You mangle the cyan ugly thing!!  jIoYou kill the cyan ugly thing! _Okawaru accepts your kill.jYou scratch the red ugly thing but do no damage. _The red ugly thing closely misses you.jj6jjSj j j js  j 8_Unknown command.j8e'jjSg8.0 (0.88jJj _You barely miss the red ugly thing. You block the red ugly thing's attack.j6u.j~jW`87jDj jL_You closely miss the red ugly thing.j: ejf.  You eviscerate the red ugly thing!!!  The red ugly thing is severely wounded.j%B.ujjQ4-7j-======9.66jjw jR_The red ugly thing tail-slaps you. You are engulfed in flames. You resist.jF y u.  You claw the red ugly thing!jBV  ΣΣ   fire elemental (summoned)  The red ugly thing is almost dead.The red ugly thing tail-slaps you but does no damage.jV 5-===---90.4jY] j?_ s _The deep elf pyromancer mumbles some strange words.j : )j You mangle the red ugly thing!!  You kill the red ugly thing!j. 7.uj 1e.j: u   green ugly thingj" h67----1.1 (0.7j :5j j P _Okawaru accepts your kill.jH ' j tΣξYou eviscerate the green ugly thing!!!j M ξ j SThe green ugly thing is severely wounded.j 7=====9 (0.84jY j9 > _You block the green ugly thing's attack.jf )You mangle the green ugly thing!!  You kill the green ugly thing!j-.ejFΣξjζζe   deep elf pyromancerΣ   fire elemental (summoned) 8-48-2.73 _Okawaru accepts your kill. _Your Shields skill increases to level 8!jD B ζΣj You mangle the deep elf pyromancer!!  The deep elf pyromancer is severely wounded.j( Gℓ jO) g9=-3.5j/ j~1 A _You block the deep elf pyromancer's attack.j ℓ You claw the deep elf pyromancer!  The deep elf pyromancer is almost dead.8===--4.2 (0.72 _The deep elf pyromancer hits you but does no damage.js9 ΣζYou barely miss the deep elf pyromancer.jq@A ζΣj@YThe deep elf pyromancer is almost dead.jIeℓΣΣ 2 fire elementals (summoned)jJ=-5.0 (0.81j|PjcRf _The deep elf pyromancer casts a spell.jE< ℓjYou eviscerate the deep elf pyromancer!!!  You kill the deep elf pyromancer!Okawaru accepts your kill.j2§j1)jZ)§.ju9-6 (0.60jj j\_The fire elemental disappears in a puff of smoke! x2jj7-jCj`H _No target in view!jBjCjGjPj=VjY\=29 _j`]jfc  Items here: )))))) [[[ ††.j"sjt[=8 _jWxj|jxjڂB7jRj{jj$B6jj֧@  There is an open door here.ju5 _jjqn4jjjB3jjj^jB2jVjxjjB1jjjj#B0jjjjC19jjjjhB8j*j6j#jB7j<jj*jB6jAjYjn5jjjB4jjjj,B3jj jl j B2jt jj jB1jgjWjjjB0j3jj*jC09j?jOjjB8jj!'j6%j%B7j&j(7 _You open the door.j+j,B6j--j/@  There is an open door here.j2jQ3I5 _jH4j5j8jR8B4j+9j%<jw<B3j<j@> _Q - 8 javelins (gained 4)jVCjCB2j3DjFjIjIB1j6KjJS7 _You open the door.j[..............# #..............# ##..............# .j[##...................###....########'##+####∩.##...# #.........# #...##..# #.........# j\U..#..##.# #.........# .#....### ###@#####.#--124.6 (29.0) ...#...## #........# # ..#..#..# #....:.<.# ...##...# #......(.#'####### #........# j+]f........# #........# ###.....# #........# ..##....# #........#..##...#jbj@c--5.6 (300jfjg2 _Found a stone staircase leading up.jiQ _There is an open door here.j-jjjj jK599 _jj jj.B8jjl #.# #jl...........# .##....########'##+### ∩.##...# #......##..# #.........# #..##.# #.........# .### ####'#####.# jy4.## #..# # #..# #....@.<.# ##...# #......(.# '####### #........# ....# #..# #.....##j ..## #..#####ji..#  You pick up a parchment of Fortress Blast and begin reading...j17.6 (2.0)j\e8.6 (37jYjG _You add the spell Fortress Blast to your library.jjjjjvjB6jjjC j j; :5jj .j# j?N....########'##+#### j|##...# #.........# j}.##..# #.........# j##.# #.........# ..### ####'#####.# ## #........# # # #......<.# ##...# #......@.# jz###### #..# j?{.....# #..# jv# #..# j##j.####j  j!<..# #########jD,# .#jf"#j8!,30.6 (2j"O1.6 (34j"jP'j* j*0_j - 18 poisoned darts (gained 6)jZ 3jz[ j1` jc jf n3jh X2jh ji jZl jl B1j/o jo @  There is an open door here.jq j8r I0 _jr js jv Y89jrw jMx jz j1{ X8jH| j j X7j j jv X6j( j j2 X5jƐ j X4jX 4'j X3j j 7 _You open the door.j j] B2j j @  There is an open door here.j j _1 _j j@ j B0j< j jN j C79jĴ jD j j, B8j j j+ j B7j j j X6j< jV j) X5j j@ @  There is an open door here.j j[ I4 _j j j jU B3jc j j jn B2j j j] B1j j$ jZ& j, j.- B0j/ j1 j4 jb5 ;69jh6 j8 js; j; B8j< j? j B jB B7jC jE j[I jI B6jJ jL jO jP B5jQ jmS jV jW B4j5X jdZ jJ^ j^ B3j` j"b jf jg B2j]h j[j j:n X1jp jr j7u ju B0jw jx j| jy} C59j~ j j X8j% j4 j j! B7jA j j j B6j j j jz B5j] j j B4j j` x _t - 9 scrolls of teleportation (gained 1)jF j B3j@ j{ j jp B2j jw jw n  You encounter a boulder beetle.j     #....# #....   #....# #....   #....# #.... jذ f  #.... . #....   #...# .# #....   ##...###..## #....   #.....'..B.. #....   #...#....   #...#....   #..#....   #....#....   #.....###########.... j B  #..............#..... B   boulder beetle (asleep)   #..............#.....   #..............#.....  #..............#.....j^ 73.6 (42.0)4.6 (431 _j, j jk  #...   jA#....# #. #....# #. jF#....# #. #.... . #. ...# .# #. ##...###..##. #. j:#....@'..B... #. #.....#...... #. #.....# ..... #. j #.....# .... #. #.....# ... #. #.....###########....# #........#.....# #..............#.....# #......#.....#jdB.j[Bj>k5.6 (1.0)0jj_j_  #...  #....# . #.   j#....# .. #.   #....# .. #.   #.... .. #.   #...# .# #.   j%###...###..##.. #.   #.....@.B.#.   #.....#.#.   #.....#..#.   j#.....#...#.   #.....##...... #.   #.....###########....#   #.......#.....#   j#.......#.....#.   #.#.....#.jB.jzja649jbj Q _There is an open door here.j  You claw the boulder beetle!  The boulder beetle is moderately wounded.j 6===7.3 (0.7jz j < _You block the boulder beetle's attack.jȾ :  j+ You claw the boulder beetle!  The boulder beetle is moderately wounded.j 57-jw 7--8.08jl j 3 _The boulder beetle bites you.jfjD  You scratch the boulder beetle.j/l--77jwj j`[_The boulder beetle is moderately wounded.j'   You eviscerate the boulder beetle!!!  The boulder beetle is almost dead.j {8-======9.5 (0.8j{jL< _You block the boulder beetle's attack.j/ .  j iYou mangle the boulder beetle!!  You kill the boulder beetle!jɫRj̬j unreal the Wrestler  #...Troll of Okawaru XXXXXX jXz #....#. #...... Health: 159/159 ========================  #....# .. #...... Magic: 27/28 =======================-  #....# .. #...... AC: 19Str: 28 j #.... .. #...... EV: 5Int: 8  #...# .# #...... SH: 24jsDex: 10  ##...###..##.. #...... XL: 15 Next: 101% Place: Dungeon:15  jDz!#.....@....... #...... Noise: =--------  Time: 35180.3 (0.8)  #.....#....... #...... -) Claws  #.....#....... #...... Throw: 35 boomerangs  #.....#....... #...... Zot (26546) Ostracised  #.....##...... #......  j#.....###########....##   #..............#.....##   #..............#.....#.   #..............#.....#.  _The boulder beetle is moderately wounded.You eviscerate the boulder beetle!!!  The boulder beetle is almost dead. _You block the boulder beetle's attack.  jGbYou mangle the boulder beetle!!  You kill the boulder beetle!jL< ----- j_Okawaru accepts your kill.You have reached level 16!j/  --more--jb '69/16j J=9-j '6 0% j` jb 4 _jPj`Drink which item? Potions  c - 5 potions of curing  g - 2 potions of magic  w - 5 potions of heal wounds  E - 2 potions of experiencea - 7 potions of ambrosia  jIb - a potion of brilliance  e - 7 potions of enlightenment  i - a potion of invisibility  m - 7 potions of might  B - a potion of berserk rage  L - 2 potions of lignification  M - 5 potions of mutation j{  d - a grey potion [!] read|quaff|evoke[?] describe selectedjK j@ j  unreal the Wrestler  #...Troll of Okawaru XXXXXX  #....#j . #...... Health: 169/169 ========================  #....# .. #...... Magic: 27/29 ======================--  jy! #....# .. #...... AC: 19Str: 28  #.... .. #...... EV: 5Int: 8  #...# .# #...... SH: 24Dex: 10  ##...###..##.. #...... XL: 16 Next:  0% Place: Dungeon:15  #.....@....... #...... Noise: =--------  Time: 35180.3 (0.0)  #.....#....... #...... -) Claws  #.....#....... #...... Throw: 35 boomerangs  #.....#....... #...... Zot (26546) Ostracised  #.....##...... #......  #j" .....###########....##   #..............#.....##   #..............#.....#.   #..............#.....#. j" XThe boulder beetle is almost dead. _You block the boulder beetle's attack.  You mangle the boulder beetle!!  You kill the boulder beetle! _Okawaru accepts your kill. _You have reached level 16!j$ F  You feel more experienced!jT- /  --more--jCjJ$j6KvYou have gained great experience. Select the skills to train.jbK Skill  Level > New  Apt Skill  Level > New  Apt jK a - Fighting  13.0    -2 +4 n - Spellcasting   1.2    -5  jKjK        jUL  b - Axes   0.0    -2 +4 o - Conjurations   2.9    -3   c - Polearms   0.0    -2   p - Necromancy   0.0    -2  jL d - Staves   0.0    -2   q - Fire Magic   0.0    -3  jL e - Unarmed Combat  22.7     0   r - Air Magic   0.0    -4  jUM f - Throwing   9.2    -1          jM s - Invocations   8.0    -1  jM g - Short Blades   0.0    -2   t - Evocations   3.0    -3  jNg h - Long Blades   0.0    -2   u - Shapeshifting   0.0    -1   i - Ranged Weapons   0.0    -4  jUN        jN6     j - Armour   4.0    -2 +4jN$     k - Dodging   1.5    -2  j4O}    l + ShieldsjO8.2  > 9.6 -1      jO m - Stealth   2.0    -5              jOjSelect the skills you want to be trained. The chosen skills will be raised to  jPthe level shown in cyan.  [*] useful|all skills jj2j)j unreal the Wrestler  #...jTTroll of Okawaru XXXXXX  jP #....#j. #...... Health: 169/169 ========================  jA #....# .. #...... Magic: 27/29 ======================--  jv #....# .. #...... AC: 19Str: 28  j #.... .. #...... EV: 5Int: 8  j>!#...# .# #...... SH: 24j!>Dex: 10  j!5##...###..##.. #...... XL: 16 Next: 100% Place: Dungeon:15  j_"##.....@....... #...... Noise: =--------  Time: 35180.3 (0.0)  j"#.....#....... #...... -) Claws  j##.....#....... #...... Throw: 35 boomerangs  j##.....#....... #...... Zot (26546) Ostracised  j#$F#.....##...... #......  #.....###########....##   #..............#.....##j$w   #..............#.....#.jT%   #..............#.....#.  _You block the boulder beetle's attack.  You mangle the boulder beetle!!  You kill the boulder beetle! j%_Okawaru accepts your kill. _You have reached level 16!You feel more experienced!j3j(B6 jBunreal the Wrestler  #...Troll of Okawaru XXXXXX  jB #....#jD]. #...... Health: 169/169 ========================  #....# .. #...... Magic: 27/29 ======================--  #....# .. #...... AC: 19Str: 28  jzD#.... .. #...... EV: 6Int: 8  j5E#...# .# #...... SH: 24Dex: 10  jE5##...###..##.. #...... XL: 16 Next: 100% Place: Dungeon:15  jF##.....@....... #...... Noise: =--------  Time: 35180.3 (0.0)  j^F#.....#....... #...... -) Claws  jF#.....#....... #...... Throw: 35 boomerangs  j/G#.....#....... #...... Zot (26546) Ostracised  jeGz#.....##...... #......  jGU#.....###########....##jG6   jHw#..............#.....##   j1Hw#..............#.....#.   jbH#..............#.....#.jHq  _You block the boulder beetle's attack.  j IRYou mangle the boulder beetle!!  You kill the boulder beetle! j9IA_Okawaru accepts your kill. jdI6_You have reached level 16!jI0You feel more experienced!jLL jLY Your Shields skill increases to level 9!j M7You have reached level 17!jc/  --more--jJjK. 76/176j L30-7 0% -1.3 (15 _jwNjOj3jm6VDrink which item? j6OPotions  c - 5 potions of curing j&7Z g - 2 potions of magic  w - 5 potions of heal wounds jt7` E - a potion of experiencea - 7 potions of ambrosia  j7Eb - a potion of brilliance  e - 7 potions of enlightenment  j 8@i - a potion of invisibility  m - 7 potions of might  jq8qB - a potion of berserk rage  L - 2 potions of lignification  M - 5 potions of mutation j8  d - a grey potion [!] read|quaff|evoke[?] describe selectedjwjwj~j unreal the Wrestler  #...j҄ Troll of Okawaru XXXXXX  #....#. #...... Health: 176/176 ========================  j#....# .. #...... Magic: 27/30 =====================---  #....# .. #...... AC: 19Str: 28 jD #.... .. #...... EV: 6Int: 8  jz#...# .# #...... SH: 24Dex: 10 jG ##...###..##.. #...... XL: 17 Next:  0% Place: Dungeon:15  j #.....@....... #...... Noise: ---------  Time: 35181.3 (0.0)  jL#.....#....... #...... -) Claws  #.....#....... #...... Throw: 35 boomerangs  j#.....#....... #...... Zot (26545) Ostracised  #.....##...... #......  #.....###########....##   j#..............#.....##   #..............#.....#.j   #..............#.....#. You kill the boulder beetle! j_Okawaru accepts your kill. _You have reached level 16!You feel more experienced!  jPYour Shields skill increases to level 9! _You have reached level 17!ji j@ You feel more experienced!j0/  --more--jYou have gained great experience. Select the skills to train. Skill  Level > New  Apt Skill  Level > New  Apt  a - Fighting  13.0    -2 +4 n - Spellcasting   1.2    -5           b - Axes   0.0    -2 +4 o - Conjurations   2.9    -3   c - Polearms   0.0    -2   p - Necromancy   0.0    -2   d - Staves   0.0    -2   q - Fjire Magic   0.0    -3   e - Unarmed Combat  22.7     0   r - Air Magic   0.0    -4   f - Throwing   9.2    -1           s - Invocations   8.0    -1   g - Short Blades   0.0    -2   t - Evocations   3.0    -3   h - Long Blades   0.0    -2   u - Shapeshifting   0.0    -1   i - Ranged Weapons   0.0 jH   -4               j - Armour   4.0    -2 +4     k - Dodging   1.5    -2      l + Shields9.6  > 10.9 -1       m - Stealth   2.0    -5              Select the skills you want to be trained. The chosen skills will be raised to  the level shown in cyan.  [*] useful47m|all skills j9H jH jnL jO  unreal the Wrestler  #...jO Troll of Okawaru XXXXXX  #....#. #...... Health: 176/176 ========================  jAP #....# .. #...... Magic: 27/30 =====================---  #....# .. #...... AC: 19Str: 28  jP #.... .. #...... EV: 6Int: 8  #...# .# #...... SH: 24Dex: 10  jP 5##...###..##.. #...... XL: 17 Next: 100% Place: Dungeon:15  jP #.....@....... #...... Noise: ---------  Time: 35181.3 (0.0)  #.....#....... #...... -) Claws  jfQ {#.....#....... #...... Throw: 35 boomerangs  #.....#....... #...... Zot (26545) Ostracised  #.....##...... #......  #.....###########....##jQ    #..............#.....##   #..............#.....#.   #..............#.....#.  _Okawaru accepts your kill. jQ _You have reached level 16!You feel more experienced!  Your Shields skill increases to level 9! _You have reached level 17!You feel more experienced!jwU jX  unreal the Wrestler  jX +#...Troll of Okawaru XXXXXX  #....#. #...... Health: 176/176 ========================  j.Y ^#....# .. #...... Magic: 27/30 =====================---  #....# .. #...... AC: 19jiY "Str: 28  #.... .. #...... EV: 6Int: 8  jY #...# .# #...... SH: 25Dex: 10  jY 5##...###..##.. #...... XL: 17 Next: 100% Place: Dungeon:15  jFZ #.....@....... #...... Noise: ---------  Time: 35181.3 (0.0)  #.....#....... #...... -) Claws  #.....#....... #...... Throw: 35 boomerangs  #.....#....... #...... Zot (26545) Ostracised  #.....##...... #......  jZ #.....###########....##   #..............#.....##   #..............#.....#.   #..............#.....#.  jZ _Okawaru accepts your kill. _You have reached level 16!You feel more experienced!  Your Shields skill increases to level 9! j[ r_You have reached level 17!You feel more experienced!j[ &  j \ qYour Shields skill increases to level 10!You have reached level 18!ja /  --more--j,jJC85/1858/3198jS 0% 2.3 (14jtj2 _You feel stronger.jjj~jujwn3j jB2jj{jB1jjQjѱB0jϲjjw[9=39jjjjvB8jlj8jB7jjQn6jj>30==5j=jujB4jjj@B3jjjAB2jjjW>=1jj?jjZ1=0jZjjjjOC29jsjPjjJ,8jjj&jj B7jhj;jjST=6jj@jjqB5jJj jB4jjjj)B3j"jf N _You now have 963 gold pieces (gained 12).j@$j$B2j%jJ'jz*j*B1j+jg1j1B0j2jB5$ j5*_You now have 974 gold pieces (gained 11).j[9j9C19j:j<je@j@B8jAjBjFjFB7jGjIjMjMB6j@Oj>QjDVjVB5jXjZj:^j^B4j `jajej#fB3jgjiijFmjmB2jojpjtjtB1j'vjxj1|j|B0j}jj݃jJC09jj:jȋX8jjjB7j j̕O _w - 9 scrolls of enchant weapon (gained 1)jEjB6jjj>jB5jj j2jB4jdjʨjUjB3jjƮjjB2jjj|jB1j(jjjtB0jjejPjD499jqjjjfB8j;jjGjB7jjj%jB6jdjjBjB5j^jn'jjB4jj7 _You open the door.jjB3jjy@  There is an open door here.jjRI2 _jjjjB1jjjCjB0jj j jC89jjjfj8B8j$jMj  ########### #########.........# ...#....#.........# ...#....#.........# j!...#....#.........# ...#....#.........# ...###..#.......@.#238.3 (56.0) ...###..##'###### ............# .....# ............# .....# ............+ .....# ....##......# ..... ######......# ....## j"............# ..!## ...........##j%(j(f9.3 (577j0,j.\ _Found a potion of moonshine.jjzjjjjB6jFj/jjsB5jGjjĴj(,4jcjj'jajB3jj˾7 _You open the door.jqjB2jjv@  There is an open door here.jjI1 _jVjj|jB0jjjhjC79jj`jjjB8jWjjX7jjjZjB6jjj jB5j.jYjFjB4jjjyjB3jjjjDB2jjjjB1j j j_jB0jj.jjC69jjPjyjB8jh j#jJ'j'B7j(j+j1 ........#.................. ........#.................. ........#.................. jN1i........#.......................#'#########....###. '######.....#..####....##j1# #.....#...........## #.....#...........#j1+ #.....#...@.......#59.3 (20# #.....#...........#j2# #....###..........# ..# #..!##..#..##....## .## #..##....#..####jT2#### #.!....## ... ##....j2# ##.=#jZP60.3 (216 _Found a +6 ring of intelligence.jXjYj \j_j[fjhX5jjjnjnB4jojqjujuB3j.wjxj|j7}B2j~jjKj„B1jͅjj3B0jڋjK _b - 2 potions of brilliance (gained 1)jjC59jjjjgB8jj ''j\jB7jj?7 _You open the gate.jjcB6j"jҭ@  There is an open gate here.jtj1I5 _jj!@  There is an open gate here.jey  You encounter 2 boggarts and an ogre mage.j# #.....#...## #....###..........#j# #..!##..#..##....#### #..##....#..######## #......##### jBd...... ##....##g... .... ##.=##....g j|Z.... #''#....O# .... +#@..ß..# j,.... +#....## ..## ##..# ..#jh#+# ....#...## O   ogre mage (asleep) ##### jOgg 2 boggarts (asleep) <...#.#jZ.g71.3 (1j1g.j1O.j*K.gjOgg1 wandering)jp===2.3 (124j"j1 _The boggart shouts! The ogre mage shouts!j-Q _There is an open gate here.j5 . j> #....###..  #..!##..#. j5 #..##....# jjB #......#####  ##....##.... j~ ##.=##...g.  #''#g..O.# j7 +#@..ß..# jD +#....##  ##..# j4"#+# jej  j<...#jjw Y . j \ #....###..  #..!##..#.  #..##....#  #......#####  ##....##.... jg Y ##.=##...g.  #''#g..O.#  +#@..ß..#  +#....## jׅ ##..# #+#  j A<...#j jt j j  j3 V_There are monsters nearby!jiG+..#........###...........!##..#..##....##j}j?#..##....#..#########......#######....##....##.=##...g.jj#'@#g..O.#+#'..ß....j8k+#....#####..jk# #+#.# jlk....## #### <jogjpjWr,Oj{....O   ogre magej6|~g   boggartj~;---3.0)jK~A3 _jDjk jC_There is an open gate here.j &#+j....#........###...........j!##..#..##....###..##....#..#########......#####jw##....##...##.@##...g.#''#.....#+#'.gßO.#..+#....#####..## #+#.# ....## ####jG1gj).g   boggart---42 _jj] _You see here a +6 ring of intelligence.j1f +#...###.....!##..#..##....####....#..###### j.g  #......##### ..##....##.... ##.=##. #'@#.....#+#'..ßg.#  +#g...#### ##..#   #+#.# gg 2 boggarts (1 wandering)# ##### <...jp I.gjv j.jj.gjjj 3 slime creatures (summoned)gg 2 boggartsj w j===51jz j| S _The boggart casts a spell.j} Q _There is an open gate here.ji# #.....#.# j6r# #....###..........# j# #..!##..#..##....## ## #..##....#..###### j## #......###### jXr. ##....##....∩ =##.....# #''#O....# jB +#j@jß..#  #gj.g## ## j###..# #  #+# ## #### O   ogre mage ...# jegg 2 boggarts ...#j2g.j.  You block the boggart's attack. You block the ogre mage's attack.  You block the slime creature's attack. x2--60j|8ßjE _The slime creature hits you but does no damage.j8  O.OOOOOOOO 3 two-headed ogres (summoned)OO 2 ogre magi (1 summoned)O 2 ogres (summoned)(…)You barely miss the boggart.====7.0 (0.749j j~ g _The boggart mumbles some strange words.jq .  You eviscerate the boggart!!!  You kill the boggart!Okawaru accepts your kill.j'j^.jy  .  The slime creature dissolves into shadows! x3j.j $ .  The ogre mage dissolves into shadows! The ogre dissolves into shadows!jV/ .  The two-headed ogre dissolves into shadows!j`=u .  The ogre dissolves into shadows!jTK9..jN g.  The two-headed ogre dissolves into shadows! x2j2R.O   ogre magejRg   boggartj6V===-78jY:ßj[7 _You block the ogre mage's attack.jp jp Q---8.4jt jv  jw e_You closely miss the boggart. You block the boggart's attack.j.  You scratch the boggart.  The boggart is moderately wounded.j\1:*j݃9  jmP  #....### j܄ #..!##..  #..##... jGL #......######  ##....##....∩  ##.=##.....# j< #''#O....#  +#'@gß..#  +#....##  ###..# #+# jj* ...#jeThe ogre mage points at you and mumbles some strange words.jK   1 js&  0 jV--You suddenly lose the ability to move!j;/  --more--j 0 : ==9.2 (0.8j0 35 boomerangs7) Para Ostracised _j: jJ %  jJ (The boggart hits you but does no damage.jT *The ogre mage casts a spell at you.js & jPs Y@The bolt of magma hits you! You partially resist.js & jt 7--29--  The boggart hits you but does no damage.ju m80.2 (16 _jsy j~    #....###  #..!##..  #..##... j~  #......######  ##....##....∩  ##.=##.....#  #''#O....# j  k +#'@gß..#  +#....##  ###..# jB #+# jD 6-- 6 25 ---9 (2.5j d35 boomerangs5) j :ßj < _You can act again.j6 jp/ .  j[You mangle the boggart!!  You kill the boggart!jI j.  Okawaru accepts your kill.jN *The ogre mage casts a spell at you.j38@j*08j*U---1===1.5 (0.6jjG _The bolt of magma hits you! You partially resist.jB # You eviscerate the ogre mage!!!  The ogre mage is almost dead.jC 1======2.3 (0.84jF 8ßjH 7 _You block the ogre mage's attack.j[ .You mangle the ogre mage!!  You kill the ogre mage!j<)j 22=-----3.0 (0.73 _Okawaru accepts your kill.j:ßji _Your Shields skill increases to level 11!jjS;-----j}jH _No target in view!j? 3j jp jX g32 _j j j =59=j. :1j j j &6j :0j j jR K739j j j j j] i9=8j>" j( j) @80=j=) 30==7j* j. jA/ `16j|0 jW4 j4 `25j6 j: j; `44j_< jFA jA Q5==jA 03j1C jyG jG Z1=2jH jO jR j|W jW B1j.Y jZ j*_ j_ B0j` jb je jWf U=29jg j,i jam jm T=8jn jp jZv n7jFx j} X6j~ j j j B5j j jq jۍ B4j< j j j B3j j j j B2j j j j% B1j, j j  # #..!##..#..##....## ## #..##....#..###### ## #......#######  ##....##....∩# j  ##.=##.....##  #''#)....##  +#'..ß..##  +#....## ## ###.@# - jp E# ##+# #  ##  ##j 5#j 305.0 (22.0)'#..#.....ß......#'R   rakshasa (asleep)...##....R## ..j OAs you open the door, it creaks loudly!You encounter a rakshasa. It is wielding a +0 whip.j ÞYou hear a shout! x2j R.  You encounter an ogre mage. It is wielding a +1 spear of venom.j RO   ogre mage (polearm)Þ   manticorej ======6.0 (230j ;ßj Z _You encounter a manticore.jXHp     #......####### jH ##....##....∩#  ##.=##.....##  #''#)....##  +#'..ß..## jXIi +#....## ###.@# # ##'#jIm #.. #... #..ß.. #jJ....#' #OR.##.. # ...## .Þ jG     #......####### jy ##....##....∩#  ##.=##.....##  #''#)....##  +#'..ß..##  +#....## ###.@# ##'# #.. #.....ß......#' OR.##..  ...## .Þ j.jj#jd _There are monsters nearby!jc.# #....###..........# ..# #..!##....## j.## #..##....#..###### .## #......#######....##....∩#.j##.=##.....##.j> #''#)....##.#'..ß..## ...jn%+#..@.## .#####..##'# ..# # .## #.# ..ß.. .# ....#' .# OR.##.. ##...## .Þj~1Oje2Þj%;R.jO   ogre mage (polearm).jÞ   manticore.j------7.0 (1.0)19 _j 9ßj,"j.# #......#.# #....###..........# ...# #..!##....## ..## #..##....#..######## #......#######jsb....##....∩#.##.=##.....##. #''#)....##.#'.@ß..## ....+#....##.##j###..##'#..# # ..## #. ###jC ..ß...# .OR.#' ..# ...##.Þj;R.j j ------88jSjj}l S.# #.....#.#jm .# #....###.#.# #..!##..#..##....##.## #..##....#..######jgm .## #......#######. ##....##....∩#jm . ##.=##.....##.jPn  #''#)....##.jn  +#'@.ß..##. +#....##.##j o  ###..#.# ##'#jgo u.# #..#.##jo  #...z# ..ßR.zj)p zz 2 skeletal warriors (wandering).# .Ojp |..#' ...# ...##.Þjن 2ÞjU :R.j !.j 'zj 0z'je Þ   manticore.j+ `97j# 8ßj  You encounter 2 skeletal warriors. _A skeletal warrior is wielding a +0 hand axe of flaming.j S.+ #.....#.#jD !.# #.....#...........#.# #....###..........#..# #..!##..#..##....##.## #..##....#..######j ## #......#######....##....∩#.##.=##.....##.j  #'@#)....##.#'..ß..##...j +#....##.#####..##'..# #..# ....## #..Rz ##### ..ßz.' <...# .O..#Þj 2Þj /§j& +z.j 2z.j 2ψj M zz 2 skeletal warriorsψ   occultistÞ   manticoreju <'The rakshasa blinks!j K106jC j j$ p _You encounter an occultist. It is wielding a +0 dagger.j6&  jw& C_There is an open gate here.j#+....#........###...........j!##..#..##....###..##....#..#########......########....##....∩##.@##.....###''#)....##+#'..ß..##..+#....###j###..## ##'# .ψ.# ....###.zz. ####.ß.Þj8z.j16z§jU9ψ.j|$.jg15 _jyj5] _You see here a +6 ring of intelligence.j<# #.....#.# # #.....#.# jG=$+ #.....#...........# # #.....#..# # #....###..........#  #..!##..#..##....j=## #..##....#..## #..##### j=  ##...@##....∩#  ##.=##. j'>#''#).. +#'..ß. +#....##jb>###..## ##ψ# j>g#.z# ...#.z..jgIj2J&2jtJA4 _jMj#Oj"d #'######.....#..####....## # #.....#.# jd V# #.....#...........# + #.....#.# # #.....#.....# jd # #....###..........#  #..!##..#..##....je ## #..##....#..#j1ψjCψ   occultistj`51j j jG.........#..................unreal the Wrestler .........#'#########....###.Troll of Okawaru XXXXXX #'######.....#..####....##Health: 185/185 ======================== ...# #.....#...........#Magic: 31/31 ======================== ...# #.....#...........#AC: 19Str: 29 ...+ #.....#...........#EV: 6Int: 8 ...# #.....#...........#SH: 25Dex: 10 ...# #....###..........#XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##Noise: ---------  Time: 35315.5 (0.0) ..## #..##....#..######a) ";10;1m+11 rapier "Zorutorch" {freeze, Will+} ..###......#######Throw: 35 boomerangs ....##....##....∩#Zot (26411) Ostracised ....##.=##.....## ....#'ψ#)....##ψ   occultist ....+#'..ß..## ....+#....## ..#####..# _There is an open gate here. _You see here a +6 ring of intelligence.  The +11 rapier "Zorutorch" {freeze, Will+} glows with a cold blue light! _a - the +11 rapier "Zorutorch" (weapon) {freeze, Will+}  Press: ? - help, v - describe, . - travelThe floor.j2@.jV?..j \ ?..j: Z.#A stone wall.j #ψYou see here a +6 ring of intelligence.  The +11 rapier "Zorutorch" {freeze, Will+} glows with a cold blue light! _a - the +11 rapier "Zorutorch" (weapon) {freeze, Will+}  Press: ? - help, v - describe, . - travel  Here: an occultist, wielding a +0 dagger and wearing a +0 roben open gatej~An occultist. A wizard fond of illusion and treachery. They scorn the crudeness of other magicians, who hurl wild conjurations toward their foes rather than cunningly exploiting their greatest weaknesses. j~Max HP: ~54 Will: ++ AC: + EV: +++ Threat: High Class: Natural Size: Medium Int: Human jYou have about 66% to hit with the +11 rapier "Zorutorch". It has about 28% to hit you. Attack Max Damage Hit: +0 dagger 11 It can open doors. jNIt has mastered the following spells, which are affected by silence and antimagic:  a - FireballjF(3d22) (5) b - Poison Arrow(3d20) (6)  c - Invisibilityd - Banishment (14%) (7) j[!]: Description|Quotejr2.........#..................unreal the Wrestler .........#'#########....###.j2wTroll of Okawaru XXXXXX #'######.....#..####....##Health: 185/185 ======================== ...# #.....#...........#Magic: 31/31 ======================== ...# #.....#...........#j3AC: 19Str: 29 ...+ #.....#...........#EV: 6Int: 8 ...# #.....#...........#SH: 25jQ3Dex: 10 ...# #....###..........#j3XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##j3Noise: ---------  Time: 35315.5 (0.0) ..## #..##....#..######j3a) +11 rapier "Zorutorch" {freeze, Will+} ..###......#######j>4Throw: 35 boomerangs ....##....##....∩#j4Zot (26411) Ostracised ....##.=##.....## ....j4#'ψ#)....##ψ   occultist ....j5+#'..ß..## ....+#....## ..##jF5Q###..# _You see here a +6 ring of intelligence.  j5The +11 rapier "Zorutorch" {freeze, Will+} glows with a cold blue light! _a - the +11 rapier "Zorutorch" (weapon) {freeze, Will+}  j6Press: ? - help, v - describe, . - travelHere: an occultist, wielding a +0 dagger and wearing a +0 robe  An open gate.j4.........#..................unreal the Wrestler j.........#'#########....###.Troll of Okawaru XXXXXX #'######.....#..####....##Health: 185/185 ======================== ...# #.....#...........#Magic: 31/31 ======================== ...# #.....#...........#jAC: 19Str: 29 ...+ #.....#...........#EV: 6Int: 8 ...# #.....#...........#SH: 25Dex: 10 j1...# #....###..........#XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##Noise: ---------  Time: 35315.5 (0.0) j..## #..##....#..######a) +11 rapier "Zorutorch" {freeze, Will+} ..###......#######Throw: 35 boomerangs ....j)##....##....∩#Zot (26411) Ostracised ....##.=##.....## ....j"#'ψ#)....##ψ   occultist ....+#'..ß..## ....j+#....## ..#####..# _You see here a +6 ring of intelligence.  The +11 rapier "Zorutorch" {freeze, Will+} glows with a cold blue light! _a - the +11 rapier "Zorutorch" (weapon) {freeze, Will+}  Press: ? - help, v - describe, . - travelHere: an occultist, wielding a +0 dagger and wearing a +0 robe  An open gate.jjDj. _jx j~ jj; j@_Unknown command.jjDrink which item? Potions  c - 5 potions of curing jN g - 2 potions of magic  w - 5 potions of heal woundsa - 7 potions of ambrosia  b - 2 potions of brilliance  je - 7 potions of enlightenment  i - a potion of invisibility  m - 7 potions of might  B - a potion of berserk rage  L - 2 potions of lignification j) M - 5 potions of mutation  d - a grey potion [!] read|quaff|evoke[?] describe selectedjjljg%.........#..................unreal the Wrestler .........#'#########....###.Troll of Okawaru XXXXXX j8#'######.....#..####....##Health: 185/185 ======================== ...# #.....#...........#Magic: 31/31 ======================== ...# #.....#...........#AC: 19Str: 29 ...+ #.....#...........#EV: 6jTInt: 8 ...# #.....#...........#SH: 25Dex: 10 ...# #....###..........#XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##jNoise: ---------  Time: 35315.5 (0.0) ..## #..##....#..######a) +11 rapier "Zorutorch" {freeze, Will+} ..###......#######Throw: 35 boomerangs ....##....##....∩#joZot (26411) Ostracised ....##.=##.....## ....#'ψ#)....##ψ   occultist ....+#'..ß..## ....+#....## ..#####..#The +11 rapier "Zorutorch" {freeze, Will+} glows with a cold blue light! _a - the +11 rapier "Zorutorch" (weapon) {freeze, Will+}  jPress: ? - help, v - describe, . - travelHere: an occultist, wielding a +0 dagger and wearing a +0 robe _An open gate. _Unknown command.jW ψ'  jZHYou feel very buoyant.jaj6.5 (10) Will+ Fly Ostracised jj. _You fly up into the air.jLjN6Evoke which item? Wands  a - a wand of flame (29)b - a wand of quicksilver (10)  c - a wand of warping (18)  e - a wand of paralysis (5)  f - a wand of mindburst (4) jnN+Miscellaneous  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedj jX j .........#..................unreal the Wrestler .........#'#########....###.Troll of Okawaru XXXXXX #'######.....#..####....##j Health: 185/185 ======================== ...# #.....#...........#Magic: 31/31 ======================== ...# #.....#...........#AC: 19Str: 29 j ...+ #.....#...........#EV: 6Int: 8 ...# #.....#...........#SH: 25Dex: 10 j3 ...# #....###..........#XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##Noise: ---------  Time: 35316.5 (0.0) ..## #..##....#..######a) +11 rapier "Zorutorch" {freeze, Will+} ..##j #......#######Throw: 35 boomerangs ....##....##....∩#Zot (26410) Will+ Fly Ostracised ....##.ψ##.....## j #....#''#)....##ψ   occultist ....+#'..ß..## ....j +#....## ..#####..#Press: ? - help, v - describe, . - travelHere: an occultist, wielding a +0 dagger and wearing a +0 robe jU _An open gate. _Unknown command.You feel very buoyant. _You fly up into the air.j .........#..................  unreal the Wrestler j .........#'#########....###.  Troll of Okawaru XXXXXX #'######.....#..####....##  Health: 185/185 ======================== ...# #.....#...........#  Magic: 31/31 ======================== j ...# #.....#...........#  AC: 19Str: 29 ...+ #.....#...........#  EV: 6Int: 8 ja ...# #.....#...........#  SH: 25Dex: 10 ...# #....###..........#  XL: 18 Next:  2% Place: Dungeon:15 j ...# #..!##..#@.##....##  Noise: ---------  Time: 35316.5 (0.0) ..## #..##...*#..######  a) +11 rapier "Zorutorch" {freeze, Will+} ..## #....*.#######  Throw: 35 boomerangs j j.... ##..*.##....∩#  Zot (26410) Will+ Fly Ostracised .... ##.ψ##.....## .... #''#)....##  ψ   occultist j8 .... +#'..ß..## .... +#....## ..## ###..# _Unknown command.You feel very buoyant. j &_You fly up into the air.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an occultist, wielding a +0 dagger and wearing a +0 robe (72% to hit)jj .........#..................unreal the Wrestler .........#'#########....###.Troll of Okawaru XXXXXX #'######.....#..####....##jj Health: 185/185 ======================== ...# #.....#...........#Magic: 31/31 ======================== ...# #.....#...........#AC: 19jAk Str: 29 ...+ #.....#...........#EV: 6Int: 8 ...# #.....#...........#SH: 25j}k Dex: 10 ...# #....###..........#jk XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##Noise: ---------  Time: 35316.5 (0.0) j"l ..## #..##...*#..######a) +11 rapier "Zorutorch" {freeze, Will+} ..###......#######Throw: 35 boomerangs ....j`l ##....##....∩#Zot (26410) Will+ Fly Ostracised ....jl D##.ψ##.....## ....#''#)....##ψ   occultist ....jl =+#'..ß..## ....jom +#....## ..#####..# _Unknown command.You feel very buoyant. _You fly up into the air.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an occultist, wielding a +0 dagger and wearing a +0 robe (72% to hit)jW 9*j 9*j *  You feel very buoyant. _You fly up into the air. j % Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an occultist, wielding a +0 dagger and wearing a +0 robe (72% to hit)  The bolt of dispelling energy hits the occultist!!j ;*j = ...j$ |ψ'  The occultist is heavily wounded.j ' jG qzThe occultist gestures at you while chanting.j! z   skeletal warriorψ   occultistj" j" p===7.5 (109j( j) 7 _You resist with almost no effort.j.jEvoke which item? Wands  a - a wand of flame (29)jFb - a wand of quicksilver (9)  c - a wand of warping (18)  e - a wand of paralysis (5)  f - a wand of mindburst (4) Miscellaneous j g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedj)a j1f jhk Q.........#..................jk unreal the Wrestler .........#'#########....###.Troll of Okawaru XXXXXX #'######.....#..####....##Health: 185/185 ======================== jk ...# #.....#...........#Magic: 31/31 ======================== ...# #.....#...........#AC: 19j7l Str: 29 ...+ #.....#...........#EV: 6Int: 8 ...# #.....#...........#SH: 25jl Dex: 10 ...# #....###..........#XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##jl Noise: ===------  Time: 35317.5 (0.0) ..## #..##....#..######a) +11 rapier "Zorutorch" {freeze, Will+} ..##jl #......#######Throw: 35 boomerangs ....##....##....∩#Zot (26409) Will+ Fly Ostracised ....j n ##.ψ##.....## ....#'z#)....##z   skeletal warrior ....+#'..ß..##ψ   occultist ....+#....## ..#####..#Press: ? - help, Shift-Dir - straight lineAim: an occultist, wielding a +0 dagger and wearing a +0 robe (72% to hit)  The bolt of dispelling energy hits the occultist!!  The occultist is heavily wounded.The occultist gestures at you while chanting. _You resist with almost no effort.jw .........#..................  unreal the Wrestler j _.........#'#########....###.  Troll of Okawaru XXXXXX #'######.....#..####....##  Health: 185/185 ======================== ...# #.....#...........#  Magic: 31/31 ======================== ...# #.....#...........#  AC: 19Str: 29 j> ...+ #.....#...........#  EV: 6Int: 8 ...# #.....#...........#  SH: 25Dex: 10 j ...# #....###..........#  XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##  Noise: ===------  Time: 35317.5 (0.0) j ..## #..##...*#..######  a) +11 rapier "Zorutorch" {freeze, Will+} ..## #....*.#######  Throw: 35 boomerangs .... ##..*.##....∩#  Zot (26409) Will+ Fly Ostracised .... ##.ψ##.....## jg D.... #'z#)....##  z   skeletal warrior .... +#'..ß..##  ψ   occultist .... +#....## ..## ###..# j The occultist gestures at you while chanting. _You resist with almost no effort.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an occultist, wielding a +0 dagger and wearing a +0 robe (heavily wounded,72% to hit)j' jCI.*ψzjb skeletal warrior, wielding a +0 hand axe of flaming (83% to hit)j.........#..................unreal the Wrestler .........#'#########....###.Troll of Okawaru XXXXXX #'######.....#..####....##Health: 185/185 ======================== ...# #.....#...........#jMagic: 31/31 ======================== ...# #.....#...........#AC: 19Str: 29 ...+ #.....#...........#EV: 6Int: 8 jWC...# #.....#...........#SH: 25Dex: 10 ...# #....###..........#jXL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##Noise: ===------  Time: 35317.5 (0.0) ..## #..##...*#..######a) +11 rapier "Zorutorch" {freeze, Will+} jѤ)..###......#######Throw: 35 boomerangs ....##....##....∩#jj6Zot (26409) Will+ Fly Ostracised ....##.ψ##.....## ....#'z#)....##z   skeletal warrior ....+#'..ß..##ψ   occultist ....+#....## ..#####..#The occultist gestures at you while chanting. j$_You resist with almost no effort.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 hand axe of flaming (83% to hit)j9*j;*j;*j * The bolt of dispelling energy misses the occultist.The bolt of dispelling energy hits the skeletal warrior!j6'*jk] ...ψz'  The skeletal warrior is moderately damaged.j_;`j,~;`j;`j V z'  jDThe occultist points at you and mumbles some strange words.The poison arrow hits you but does no damage.j *zj3...jnhz 2 skeletal warriorsjmq=====8.5 (18) j yPois Will+ Fly Ostracised jjXQ _You are poisoned.jj/ Evoke which item? Wands  a - a wand of flame (29)jz Yb - a wand of quicksilver (8)  c - a wand of warping (18)  j ]e - a wand of paralysis (5)  f - a wand of mindburst (4) Miscellaneous j 2 g - a +0 condenser vane j3 [!] read|quaff|evoke[?] describe selectedjɧjkj%.........#..................unreal the Wrestler .........#'#########....###.Troll of Okawaru XXXXXX jN#'######.....#..####....##Health: 185/185 ======================== ...# #.....#...........#Magic: 31/31 ======================== jE...# #.....#...........#AC: 19Str: 29 ...+ #.....#...........#EV: 6Int: 8 ...# #.....#...........#SH: 25jڳDex: 10 ...# #....###..........#XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##jSONoise: ====-----  Time: 35318.5 (0.0) ..## #..##....#..######a) +11 rapier "Zorutorch" {freeze, Will+} ..###......#######Throw: 35 boomerangs ....j]##....##....∩#Zot (26408) Pois Will+ Fly Ostracised ....##zψ##.....## ....j#'z#)....##zz 2 skeletal warriors ....+#'..ß..##ψ   occultist ....jZ+#....## ..#####..#The bolt of dispelling energy misses the occultist.The bolt of dispelling energy hits the skeletal warrior!  The skeletal warrior is moderately damaged.The occultist points at you and mumbles some strange words.The poison arrow hits you but does no damage. j<_You are poisoned.j.........#..................  unreal the Wrestler .........#'#########....###.  Troll of Okawaru XXXXXX #'######.....#..####....##  Health: 185/185 ======================== ...# #.....#...........#  Magic: 31/31 ======================== ...# #.....#...........#  AC: 19Str: 29 j...+ #.....#...........#  EV: 6Int: 8 ...# #.....#...........#  SH: 25Dex: 10 ...# #....###..........#  XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##  Noise: ====-----  Time: 35318.5 (0.0) j..## #..##...*#..######  a) +11 rapier "Zorutorch" {freeze, Will+} ..## #....*.#######  Throw: 35 boomerangs .... ##..*.##....∩#  Zot (26408) Pois Will+ Fly Ostracised j3.... ##zψ##.....## .... #'z#)....##  zz 2 skeletal warriors j.... +#'..ß..##  ψ   occultist .... +#....## ..## ###..# The poison arrow hits you but does no damage. _You are poisoned.jY Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 hand axe of flaming (lightly damaged,  83% to hit)j{x .*zψzwar axe (83% to hit)j.........#..................unreal the Wrestler .........#'#########....###.Troll of Okawaru XXXXXX #'######.....#..####....##jaHealth: 185/185 ======================== ...# #.....#...........#Magic: 31/31 ======================== ...# #.....#...........#AC: 19Str: 29 ...+ #.....#...........#EV: 6Int: 8 ...# #.....#...........#SH: 25Dex: 10 jS...# #....###..........#XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##Noise: ====-----  Time: 35318.5 (0.0) ..## #..##...*#..######a) +11 rapier "Zorutorch" {freeze, Will+} ..###......#######Throw: 35 boomerangs ....##....##....∩#jZot (26408) Pois Will+ Fly Ostracised ....##zψ##.....## ....#'z#)....##zz 2 skeletal warriors ....+#'..ß..##ψ   occultist ....j+#....## ..#####..#The poison arrow hits you but does no damage. _You are poisoned.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 war axe (83% to hit)j;*j1'*jO* The bolt of dispelling energy hits the occultist!!j, *The occultist is almost dead.The bolt of dispelling energy hits the skeletal warrior.j&9*j< ψ=The skeletal warrior is lightly damaged.j5z.jF0z'jE*Ojï0ÞjV+..jFO   ogre mage (polearm)ψ   occultistÞ   manticorejcR2=-j׷===-9.5 (17jjH jM_You feel very sick.jN}jxVEvoke which item? j~Wands  a - a wand of flame (29)b - a wand of quicksilver (7)  jf}c - a wand of warping (18)  e - a wand of paralysis (5)  f - a wand of mindburst (4) Miscellaneous jʀ g - a +0 condenser vane [!] read|quaff|evokej*][?] describe selectedj3cjhjn.........#..................unreal the Wrestler jnm.........#'#########....###.Troll of Okawaru XXXXXX #'######.....#..####....##Health: 182/185 =======================- ...# #.....#...........#Magic: 31/31 ======================== jIoE...# #.....#...........#AC: 19Str: 29 ...+ #.....#...........#EV: 6Int: 8 ...# #.....#...........#SH: 25joDex: 10 ...# #....###..........#XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##jo4Noise: ===------  Time: 35319.5 (0.0) ..## #..##....#..######j3pa) +11 rapier "Zorutorch" {freeze, Will+} ..###......#######Throw: 35 boomerangs ....##.z.ψ##....∩#Zot (26407) Pois Will+ Fly Ostracised ....##.z##.....## ....#'O#)....##jpzz 2 skeletal warriors ....+#Þ..ß..##O   ogre mage (polearm) ....+#....##ψ   occultist ..#####..#jp(Þ   manticore  Aim: a skeletal warrior, wielding a +0 war axe (83% to hit)  The bolt of dispelling energy hits the occultist!!  The occultist is almost dead.j8qThe bolt of dispelling energy hits the skeletal warrior.  The skeletal warrior is lightly damaged. _You feel very sick.j%.........#..................  unreal the Wrestler .........#'#########....###.  Troll of Okawaru XXXXXX #'######.....#..####....##  Health: 182/185 =======================- ...# #.....#...........#  Magic: 31/31 ======================== ...# #.....#...........#  AC: 19jStr: 29 ...+ #.....#...........#  EV: 6Int: 8 ...# #.....#...........#  SH: 25Dex: 10 ...# #....###..........#  XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##  Noise: ===------  Time: 35319.5 (0.0) j..## #..##...*#..######  a) +11 rapier "Zorutorch" {freeze, Will+} ..## #....*.#######  Throw: 35 boomerangs .... ##.z*ψ##....∩#  Zot (26407) Pois Will+ Fly Ostracised .... ##.z##.....## .... #'O#)....##  zz 2 skeletal warriors .... +#Þ..ß..##  O   ogre mage (polearm) .... +#....##  ψ   occultist ..## ###..#  Þ   manticore  The bolt of dispelling energy hits the skeletal warrior.  The skeletal warrior is lightly damaged. _You feel very sick.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: j`[39;49ma skeletal warrior, wielding a +0 war axe (lightly damaged, 83% to hit)j .ψzOskeletal warrior is lightly damaged. j I_You feel very sick.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an ogre mage, wielding a +1 spear of venom and wearing a +0 robe (89% to  hit)j#.........#..................unreal the Wrestler j'$ .........#'#########....###.Troll of Okawaru XXXXXX #'######.....#..####....##j$MHealth: 182/185 =======================- ...# #.....#...........#Magic: 31/31 ======================== j$...# #.....#...........#AC: 19j%Str: 29 ...+ #.....#...........#EV: 6jg%Int: 8 ...# #.....#...........#j%SH: 25Dex: 10 ...# #....###..........#j3&XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##j&>Noise: ===------  Time: 35319.5 (0.0) ..## #..##...*#..######j&a) +11 rapier "Zorutorch" {freeze, Will+} ..###......#######j'XThrow: 35 boomerangs ....ji'##.z.ψ##....∩#Zot (26407) Pois Will+ Fly Ostracised j'|....##.z##.....## ....j)`#'O#)....##zz 2 skeletal warriors ....+#Þ..ß..##O   ogre mage (polearm) ....+#....##ψ   occultist ..##jT)###..#Þ   manticore  The skeletal warrior is lightly damaged. j)|_You feel very sick.Aiming: Quicksilver Boltj)Press: ? - help, Shift-Dir - straight lineAim: an ogre mage, wielding a +1 spear of venom and wearing a +0 robe (89% to  hit)jsK8*j{m8*jP( j*The bolt of dispelling energy misses the occultist.The bolt of dispelling energy hits the skeletal warrior!j- j* The skeletal warrior is moderately damaged.The bolt of dispelling energy hits the ogre mage!!jE *j The ogre mage is heavily wounded.The bolt of dispelling energy hits the manticore!jW ψ.  jVThe manticore is moderately wounded.j@6z.jzj6 !=jk!Oj!'j"2Þ'j9.".j/n120.5 (16j:jA$ _You feel sick.j$jrEvoke which item? Wands j a - a wand of flame (29)b - a wand of quicksilver (6)  c - a wand of warping (18)  e - a wand of paralysis (5)  f - a wand of mindburst (4) Miscellaneous jc g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedj j- jW jB .........#..................unreal the Wrestler jt .........#'#########....###.Troll of Okawaru XXXXXX #'######.....#..####....##Health: 181/185 =======================- ...# #.....#...........#Magic: 31/31 ======================== ...# #.....#...........#AC: 19j <Str: 29 ...+ #.....#...........#EV: 6Int: 8 ...# #.....#...........#SH: 25Dex: 10 ...# #....###..........#j XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##Noise: ===------  Time: 35320.5 (0.0) ..## #..##....#..######a) +11 rapier "Zorutorch" {freeze, Will+} ..###...zψ.#######j Throw: 35 boomerangs ....##...z##....∩#Zot (26406) Pois Will+ Fly Ostracised ....##.O##.....## ....#'Þ#)....##zz 2 skeletal warriors ....+#'..ß..##j :O   ogre mage (polearm) ....+#....##ψ   occultist ..#####..#Þ   manticore  The skeletal warrior is moderately damaged.The bolt of dispelling energy hits the ogre mage!!  The ogre mage is heavily wounded.The bolt of dispelling energy hits the manticore!  The manticore is moderately wounded. _You feel sick.j 3.........#..................  unreal the Wrestler .........#'#########....###.  Troll of Okawaru XXXXXX #'######.....#..####....##  Health: 181/185 =======================- ...# #.....#...........#  Magic: 31/31 ======================== j _...# #.....#...........#  AC: 19Str: 29 ...+ #.....#...........#  EV: 6Int: 8 ...# #.....#...........#  SH: 25Dex: 10 j ...# #....###..........#  XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##  Noise: ===------  Time: 35320.5 (0.0) ..## #..##...*#..######  a) +11 rapier "Zorutorch" {freeze, Will+} ..## #...zψ.#######  Throw: 35 boomerangs .... ##..*z##....∩#  Zot (26406) Pois Will+ Fly Ostracised js .... ##.O##.....## .... #'Þ#)....##  zz 2 skeletal warriors .... +#'..ß..##  O   ogre mage (polearm) .... +#....##  ψ   occultist ..## ###..#  Þ   manticore  je The manticore is moderately wounded. _You feel sick.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an ogre mage, wielding a +1 spear of venom and wearing a +0 robe (heavilywounded, 89% to hit)j' j:-.zOÞjv manticore (moderately wounded, 89% to hit)jur .........#..................unreal the Wrestler .........#'#########....###.Troll of Okawaru XXXXXX #'######.....#..####....##j+s Health: 181/185 =======================- ...# #.....#...........#Magic: 31/31 ======================== ...# #.....#...........#AC: 19Str: 29 ...+ #.....#...........#EV: 6Int: 8 ...# #.....#...........#SH: 25Dex: 10 ...# #....###..........#XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##Noise: ===------  Time: 35320.5 (0.0) js ..## #..##...*#..######a) +11 rapier "Zorutorch" {freeze, Will+} ..###...zψ.#######Throw: 35 boomerangs ....##...z##....∩#Zot (26406) Pois Will+ Fly Ostracised ....##.O##.....## ....#'Þ#)....##jt zz 2 skeletal warriors ....+#'..ß..##O   ogre mage (polearm) ....+#....##ψ   occultist ..#####..#Þ   manticore  The manticore is moderately wounded. _You feel sick.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a manticore (moderately wounded, 89% to hit)jD 9*j } *The bolt of dispelling energy misses the occultist.jo OThe bolt of dispelling energy hits the skeletal warrior!!j 1 *jC  The skeletal warrior is severely damaged.The bolt of dispelling energy hits the ogre mage!!j E *j.  The ogre mage is almost dead.The bolt of dispelling energy hits the manticore!!j ;*j6 / .jE7 ψzOÞ'  The manticore is severely wounded.j7 $You feel sick.j9 x RThe occultist casts a spell at you.jg9 j\: 6z.j; .j< <O=j= 2Þ'j4D zR   rakshasaz   skeletal warriorjD $O   ogre mage (polearm)ψ   occultist(…)joE c0=1.5 (1j F :5jJ jjL 7 _You resist with almost no effort.jh jj Evoke which item? Wands  a - a wand of flame (29)jj b - a wand of quicksilver (5)  c - a wand of warping (18)  e - a wand of paralysis (5)  f - a wand of mindburst (4) Miscellaneous j>k  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedj2 jJ3 j= j2K .........#..................unreal the Wrestler jK .........#'#########....###.Troll of Okawaru XXXXXX #'######.....#..####....##Health: 180/185 =======================- jL K...# #.....#...........#Magic: 31/31 ======================== ...# #.....#...........#j\L -AC: 19jL Str: 29 ...+ #.....#...........#EV: 6jL Int: 8 ...# #.....#...........#j#M YSH: 25Dex: 10 jbM u...# #....###..........#jM XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##j N >Noise: ===------  Time: 35321.5 (0.0) ..## #..##...z#..######jMN ia) +11 rapier "Zorutorch" {freeze, Will+} ..##jN _#....ψz#######jN Throw: 35 boomerangs ....##..O.##....∩#j!O Zot (26405) Pois Will+ Fly Ostracised ....jeO ##.Þ##.....## ....#''#)....##jO R   rakshasa ....jP +#R..ß..##z   skeletal warrior ....jHP +#....##O   ogre mage (polearm) jP ..#####..#ψ   occultistjP (…)jQ The ogre mage is almost dead.The bolt of dispelling energy hits the manticore!!  jHQ hThe manticore is severely wounded.You feel sick.  jQ uThe occultist casts a spell at you. _You resist with almost no effort.j@} U.........#..................  unreal the Wrestler .........#'#########....###.  Troll of Okawaru XXXXXX j} #'######.....#..####....##  Health: 180/185 =======================- ...# #.....#...........#  Magic: 31/31 ======================== ...# #.....#...........#  AC: 19Str: 29 j} ...+ #.....#...........#  EV: 6Int: 8 ...# #.....#...........#  SH: 25Dex: 10 ju~ ...# #....###..........#  XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##  Noise: ===------  Time: 35321.5 (0.0) ..## #..##...z#..######  a) +11 rapier "Zorutorch" {freeze, Will+} ..## #....ψz#######  Throw: 35 boomerangs j~ .... ##..O.##....∩#  Zot (26405) Pois Will+ Fly Ostracised .... ##.Þ##.....## j .... #''#)....##  R   rakshasa .... +#R..ß..##  z   skeletal warrior j` .... +#....##  O   ogre mage (polearm) ..## ###..#  ψ   occultist(…)j You feel sick.  The occultist casts a spell at you. _You resist with almost no effort.  Aiming: Quicksilver Boltj Press: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, 89% to hit)j O*Þ*jc!fO.Þ'  j!Aim: a manticore (severely wounded, 89% to hit)jg.........#..................unreal the Wrestler .........#'#########....###.Troll of Okawaru XXXXXX #'######.....#..####....##Health: 180/185 =======================- j...# #.....#...........#Magic: 31/31 ======================== ...# #.....#...........#AC: 19Str: 29 ...+ #.....#...........#EV: 6Int: 8 ...# #.....#...........#SH: 25j~Dex: 10 ...# #....###..........#XL: 18 Next:  2% Place: Dungeon:15 ...# #..!##..#@.##....##Noise: ===------  Time: 35321.5 (0.0) ..## #..##...*#..######a) +11 rapier "Zorutorch" {freeze, Will+} ..###....ψz#######jwThrow: 35 boomerangs ....##..O.##....∩#Zot (26405) Pois Will+ Fly Ostracised ....jAd##.Þ##.....## ....#''#)....##R   rakshasa ....+#R..ß..##z   skeletal warrior ....+#....##j.O   ogre mage (polearm) ..#####..#ψ   occultist(…)The occultist casts a spell at you. _You resist with almost no effort.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight linejAim: a manticore (severely wounded, 89% to hit)  The bolt of dispelling energy hits the skeletal warrior.jm? * _You resist with almost no effort.  Aiming: Quicksilver Bolt  Press: ? - help, Shift-Dir - straight line  jAim: a manticore (severely wounded, 89% to hit)  The bolt of dispelling energy hits the skeletal warrior.  The skeletal warrior is moderately damaged.jI0 .  jJJThe bolt of dispelling energy misses the occultist.The bolt of dispelling energy hits the ogre mage!!  You kill the ogre mage!jO*ψ   occultistÞ   manticorej: =jOkawaru accepts your kill.The bolt of dispelling energy hits the manticore!  You kill the manticore!j)=*j 4**jψzψ)='ψ 2 occultistsThe bolt of dispelling energy hits the manticore!  You kill the manticore!  Okawaru accepts your kill.You feel sick.  jThe rakshasa weaves an illusion.  The occultist shimmers and seems to become two!jm32.5 (14jhj > _You block the skeletal warrior's attack.j= #. #.................. ........#'#########....###. '######.....#..####....## # #.....#.j # # #.....#.# + #.....#.# # #.....#..# # #....###..@.......#  #..!##..#..##....#j ## #..##..ψz#..######## #....ψz#######  ##..).##....∩# jV ##.=##.zz 2 skeletal warriors #''#)..j ψψ 2 occultists +#R..ß..##. +#....#j >zψj j 3Rj 5z.j 6z.j ZR   rakshasazz 2 skeletal warriors'ψψ 2 occultistsj- 1=---33jr jL $ _You feel sick.joj<VEvoke which item? j-Wands  a - a wand of flame (29)b - a wand of quicksilver (4)  c - a wand of warping (18)  e - a wand of paralysis (5)  f - a wand of mindburst (4) Miscellaneous  g - a +0 condenser vane jݽ[!] read|quaff|evoke[?] describe selectedj j j: ........#..................unreal the Wrestler ........#..................j Troll of Okawaru XXXXXX ........#'#########....###.Health: 181/185 =======================- '######.....#..####....##j 8Magic: 31/31 ======================== ..# #.....#...........#AC: 19Str: 29 j@ @..# #.....#...........#EV: 6Int: 8 ..+ #.....#...........#j SH: 25Dex: 10 ..# #.....#...........#j XL: 18 Next:  3% Place: Dungeon:15 ..# #....###..@.......#Noise: ---------  Time: 35323.5 (0.0) j  ..# #..!##.z#..##....##a) +11 rapier "Zorutorch" {freeze, Will+} jK (.## #..##...ψ#z.######Throw: 35 boomerangs .##j #....ψ.#######Zot (26403) Pois Will+ Fly Ostracised ...##..).##....∩# ...j ##.=##.....##R   rakshasa ...#R'#)....##zz 2 skeletal warriors ...j  +#'..ß..##ψψ 2 occultists ...+#....##jq Okawaru accepts your kill.You feel sick.  The rakshasa weaves an illusion.The occultist shimmers and seems to become two! j >_You block the skeletal warrior's attack. _You feel sick.j3 ........#..................  unreal the Wrestler j64 G........#..................  Troll of Okawaru XXXXXX ........#'#########....###.  Health: 181/185 =======================- '######.....#..####....##  Magic: 31/31 ======================== ..# #.....#...........#  AC: 19j4 Str: 29 ..# #.....#...........#  EV: 6Int: 8 ..+ #.....#...........#  SH: 25Dex: 10 j5 ..# #.....#...........#  XL: 18 Next:  3% Place: Dungeon:15 ..# #....###..@.......#  Noise: ---------  Time: 35323.5 (0.0) jY5 B..# #..!##.z#*.##....##  a) +11 rapier "Zorutorch" {freeze, Will+} .## #..##...ψ#z.######  Throw: 35 boomerangs j5 .## #....ψ.#######  Zot (26403) Pois Will+ Fly Ostracised ... ##..).##....∩# j5 ... ##.=##.....##  R   rakshasa ... #R'#)....##  zz 2 skeletal warriors j*6 ;... +#'..ß..##  ψψ 2 occultists ... +#....## _You block the skeletal warrior's attack. jm6 _You feel sick.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight linej6 Aim: an occultist, wielding a +0 dagger and wearing a +0 robe (severelywounded, 72% to hit)j' j^5ψ*jAL.ψ*j2 P........#..................j unreal the Wrestler ........#..................Troll of Okawaru XXXXXX ........#'#########....###.Health: 181/185 =======================- j A'######.....#..####....##Magic: 31/31 ======================== ..# #.....#...........#AC: 19Str: 29 ..# #.....#...........#EV: 6Int: 8 ..+ #.....#...........#SH: 25Dex: 10 ..# #.....#...........#XL: 18 Next:  3% Place: Dungeon:15 j: ..# #....###..@.......#Noise: ---------  Time: 35323.5 (0.0) ..# #..!##.z#*.##....##a) +11 rapier "Zorutorch" {freeze, Will+} .## #..##...ψ#z.######Throw: 35 boomerangs .###....ψ.#######j kZot (26403) Pois Will+ Fly Ostracised ...##..).##....∩# ...##.=##.....##j R   rakshasa ...#R'#)....##zz 2 skeletal warriors ...+#'..ß..##j lψψ 2 occultists ...+#....## _You block the skeletal warrior's attack. _You feel sick.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight linej5 .The bolt of dispelling energy hits the occultist!  You kill the occultist!jr *   occultistj <.  Press: ? - help, Shift-Dir - straight line  The bolt of dispelling energy hits the occultist!  You kill the occultist!  Okawaru accepts your kill.!jt ?*j) 6*j#4 9*j5^ *The occultist's corpse shimmers and vanishes!The bolt of dispelling energy hits the rakshasa!j, 8 zj F.  The rakshasa is lightly wounded.j 1§j *zjb  j 2zj I.  You feel sick. The rakshasa blinks!j .).).zzz 3 skeletal warriorsj w4===4.5 (12j j7 _You encounter a skeletal warrior. It is wielding a +0 long sword.jK #. #.. #.................. j .......#'#########....###. ######.....#..####....## # #.....#.# # #.....#.# + #.....#.# # #.....#...# j p# #....###z.........#  #..!##..#.z##.... ## #..##...)#..###### ## #......#######jw T ##..)R##....∩# R   rakshasa ##.=##.zzz 3 skeletal warriors #z'#)..j J +#'..ßje 3z.j 8R.j Cz§j 9z.j; j =---51j! j" $ _You feel sick.j!>#. j"l#.. #.. j\"Y#.................. j"......#'#########....###. #####.....#..####....## j## #.....#.# # #.....#.# + #.....#....# jZ## #.....#..z........# # #....###...z......#  #..!##..#..##....j#* #..##...)#..###### # #....R.####### j#b ##..).##....∩#  ##z=##. . #§'#)..j ':R.j'8z.j(8z.j)6z.jM3;  You feel sick.  j3/The skeletal warrior attacks as it pursues you!j'4?2=jp4=--60j:j; j<0_You block the skeletal warrior's attack.jNY################### #.jo... #... #.jr$.. j#.................. .....#'#########....###. #j0###.....#..####....##  #.....#.je#  #.....#.....j#  #.....#...z.......# j #.....#.....z.....#  #....###..........# j ! #..!##..#..##....  #..##...R#..###### j[#......#######  j##..z.##....∩# ##.=##.j: zj)You feel sick.  You are no longer poisoned.The rakshasa weaves an illusion.j 8z.jlj1z.jn3&  j3lThe skeletal warrior shimmers and seems to become two!  The skeletal warrior attacks as it pursues you!j5c=7399) jS6!jMjFU] _The skeletal warrior barely misses you.j:#####j(#####################..........#....j{7.#...j͸` #.................. jZ....#'#########....###. ji###.....#..####....## #.....#.......@...# j{#.....#....z......# j#.....#......z....# #.....#..jbe# #....###..........j+#jx#..!##..#..##....jr#..##...R#..#######....z.#######jm##..).∩#jjI9.zj,+zjuOR§j>8z.j/6z.jxz 4 skeletal warriorsjp3-88jjI  j $_The rakshasa blinks!j=  ##########################........#...........#..........j%> 6. #.................. ...#'#########....###. ##.....#..####..@.##  #.....#.....z.....#  #.....#.z...#  #.....#.jw> R...#  #.....#.  #....###..........#  #..!##..#..##.... 2#..##...§#..######j> 8#...z.z#######j? 1zjA ;R.jB 1zjvC 8z.jD 6z.jK y zz 4 skeletal warriorsjL a...The skeletal warrior attacks as it pursues you!jL S5==jM C97jQ jES > _You block the skeletal warrior's attack.j+  ##########################.#.j ..#............#..................... ..#'#########...@###. #.....#..####z...## #.....#.z..# #.....#.j+ R..# #.....#.. #.....#..# #....###..........#  2 #..!##..#..##.... #..##...z#z.j 1zj )zj| 8z.jŦ ;R.jǨ 6z.j 3zz j c 4 skeletal warriors§#.j /-30j :6j j jA| ##########################.#.#.#..............@....... .#'#########.z..###..### .....#..####...z## # .....#.R.# .....#.jAO.# .....#..# .....#...#  2 ....###..........# ..!##..#zz##....jJC.jrD7z.jE1zjHazz.jM9Rzzzz 4 skeletal warriors..-15j?QjSjVn  ##. #. #. #.z. #'#jn ...z###..###.#..####....## .# #...R# .##.....# ##...........#  2jRo #...........####..zz......# j0r 1zjs @.zju 4z.j| z 3 skeletal warriors.The skeletal warrior attacks as it pursues you!j} d79-0-jx~ a=24jʂ j߄  j6 @_The skeletal warrior hits you with a +0 war axe!j ....zz. '#j....###..###.#..####....## ..# #..........R# ...# #...........# ...##...........# ...# 2#....z......# ...####...z......# ...# j!jl 3Rj 4z.j79.zjF.R   rakshasajszz 2 skeletal warriorsjT81--jXC33j j"j> ######################## j1........................z #########...R###@.###.. j..#..####....###..# #...........#..jɓ#...........#....# #.#.jC...##....zjU#....# zz 2 skeletal warriorsj###...z......#....# ##..#..##....###j|...# #...§#..######jRjj=.zj'.zj\j".jTR   rakshasazz 2 skeletal warriorsjjѦ%2jU-42jcj]jƮj  ######################## ............................jq .....z......R.z........ #########....###..###.. ..#.. .........#....##z#...# ......#######j ?.zj D.zj T  The skeletal warrior attacks as it pursues you!js p3=51j j5 ^ _The skeletal warrior closely misses you.j & jK pRYou unwield the +11 rapier "Zorutorch" {freeze, Will+}.jc .R   rakshasazz 2 skeletal warriorsj e4--6.0 (0.5j? m-) Claws0jr j  j A_The +11 rapier "Zorutorch" {freeze, Will+} stops glowing.j[+ .j[_zYou closely miss the skeletal warrior.jdw  The skeletal warrior is heavily damaged.joeQ5=1jey==8 (0.889jijl j(l0_You block the skeletal warrior's attack.jXW .  You mangle the skeletal warrior!!  jXHYou destroy the skeletal warrior!j\Q.RjV]G.zj`c   skeletal warriorjgi5====7.5 (0.7jNljTn jvnB_Okawaru accepts your kill.j & j. X.RYou claw the skeletal warrior!j z  The skeletal warrior is moderately damaged.j_ ]==--8.2j :8j j > _You block the skeletal warrior's attack.j+ .j#pRYou barely miss the skeletal warrior.jjt---9.0 (0.87j@j(j j8_The skeletal warrior is lightly damaged.jF :  jF You mangle the rakshasa!!  The rakshasa is heavily wounded.jrH jH A======jH Y86j'Q jc G _The skeletal warrior hits you but does no damage.j7n zYou mangle the rakshasa!!j<] R§j=MThe rakshasa is almost dead.jyCK . jC{z 2 skeletal warriorsThe rakshasa blinks!jD===-40.65jHjJ j%J0_You block the skeletal warrior's attack.j .RYou mangle the skeletal warrior!!j8@.zj\*zj@)zj.z 3 skeletal warriors====1.4j!ji _The skeletal warrior is severely damaged.j  ########################...................R.................... ...............zz....... #####§###..####....###.z# # ..#. .###..........#.#..#..##....## #...§#..###### #...#jz U.Rj .  The skeletal warrior closely misses you.You block the skeletal warrior's attack.j} 79-=---2.4 (1.04jB j| K _The skeletal warrior hits you with a +0 hand axe of flaming.j. P _You see here a +0 war axe.j0 .  jvYou eviscerate the skeletal warrior!!!  You destroy the skeletal warrior!j: §jOROkawaru accepts your kill.j5EYou block the skeletal warrior's attack.jg ) 2j5The rakshasa blinks!j?-6j t==-3.2 (0.83jj jC_The skeletal warrior hits you with a +0 long sword.j .  You eviscerate the skeletal warrior!!!  You destroy the skeletal warrior!j| 7R.j    skeletal warriorj k804.02j' j a _The skeletal warrior shimmers and vanishes!j0 .j You eviscerate the skeletal warrior!!!  The skeletal warrior is almost destroyed.jH1======7 (0.71jj j0_You block the skeletal warrior's attack.j / .  j6 ZYou mangle the skeletal warrior!!  You destroy the skeletal warrior!jV jH .jw /Rjr B)j3 %2j] I7==----5.4j je  j J_Okawaru accepts your kill.jQ .  You eviscerate the rakshasa!!!  You kill the rakshasa!jx<)j-38=---6.2 (0.80jjP _Okawaru accepts your kill.j e ##########################jt ..# ..............))@......+ j ########....###).###..###..####....###.)# #.jA #....# #.#....# j b.#..........#.j h...##..##....###...#j j 55=jM k---7.2 (1.079j jR j j j j j\ j^ B8j j j j  j  j .   jK N #  j #  #  ))..@....+ j  ---j 6....###).###..##  ..####....###.)# .# ..j f#....# .. .j G.#....# ..j*  ..je u#....# .<   ..j 4#....# . j 8  #..j 2#....#  j j  .#..##....###...#  jd E j&8jO9.2 (27jjbjh ; _Found an escape hatch in the ceiling.jfjjjjX6j ja      jX#  #  #  j1))...@...+  50.2 (1....###).###..## j .####....###.)# ..#  #....# ....  #....# ..... j #....# .....<. #....# ...... .#....# ....... jX#..##....###...#  jjj(j*3jjj@jT=5jmjjjaB4jj))  jTA    jc#  # jN #  j)).....@.+  2.2 (2j#....###).###..##  ###....###.)# #..# j8 jV#....#.....  #....#......  jt#....#......<.  #....#........  jf#....#........  jX.##....###...#  jjjj =j>jMj QjWj~ZX3ji jj2    jVj #  #  jj#  ))......@+  jk#3.2 (1jYk}....###).###..##  ....###.)# #..#  #....#..... jkv #....#......  jl#....#......<.  #....#........  jl#....#........  ##....###...#  jmjj:j%K jK j3N jxQ jW &.j] s#.#..#j] k!..#'...#j] 50...#j^ p..#.##jg ji e4.2 (12jp j_v  jv "_You reach down and open the door.jv|  j| j| q_Found 2 potions of heal wounds.jE jɋ jˍ j ju j _1 _jg jB 3    j #####  #...#  #...#  #!..#  )).......@...#  #j՛ ....###).###..##...#  #....###.)# #..# ...#  #....#........#  j H#....#........#  #....#......<.#  #....#........#  jX #....#........#  #....###...#  j 5j Q _There is an open door here.j j j j j6jb_0 _jVjj -69j1jjNjHn8j5"    #########  ....#...#  j"3...#...#  #!..#  )).......'..@#  8.2 (3 ..###).###..##...#  j#..###.)# #..##...#  #....#........#  jV#^#....#........#  j##....#......<.#  #....#........#  #....#........#  ..###...#  jb$j'j(ju@ j  j  jI################### j `.....#...# jt_.....#...# j..........#!@.# j...)).......'...# jA.###).###..##...# j##.)# #..##...# j\.#....#........# j=\.#....#........# ja|.#....#......<.# j.#....#........# ..#....#........# jj8e9.2 (17jjjjM+     ###### .#...# j+ B.#...# .#@..# .)).'...# j+ L.###).###..##...# .###.)# #..##...# .#....#........# .#....#........# j+ .#....#......<.# .#....#........# .#....#.# j32 j2 a606j5 j|; j; e1.2 (25j> jA g _w - 7 potions of heal wounds (gained 2)j j j j j j8 n4j& jk B3j j    ##################  j .............#...#  .............#...#  jB +....#...#  )).......'...#  jc ###).###..##..@#  3j ###.)# #..##...#  #....#........#  j #....#........#  #....#......<.#  j #....#........#  #....#........#  j ###...##.......#  ### #...#j * j jf j j3jj̾jpjB2jo,j[jB1jjjjhjB0jIj1 ################## .............#...# j].............#...# .............#...jZ)).......'###).###..##...###.)# #..##...jq#....#.........#....#.....j6.2 (3.#....#......<..###...##...... js### #...## ## j B∩# . jjjj6#j#jM$jf%jG(j)Y59j-3 j-A.............#......j-.j-)).......'###).###..##j..)# #..##....#....#........j..><7.2 (1.jG.q###...##........# #jp. j.E jY/jV2j3j͉jAjj5jkjv8Fly jv _You are starting to lose your buoyancy.jީjB7jjjjB6j jBj{jKB5jj}jjB4jojj ######################## j.................#...# .................#...# ......j?h..#...# j[.......)).......'...# ###j##).###@.##...# #####.)###..##...# j......#....#........# .......#....#........# j.........#....#......<.# jm.........#....#........# j.........#....#........# ..##....###...##.......# j#d..###### #...##.......# j<,72.2 (5jn3.2 (63j jM5 _You float gracefully downwards.jzb j!c je j\w j j B2j j+ j j4 B1j4 j' j+ j B0j j jA %  jj eYou encounter a skeletal warrior. It is wielding a +0 mace.jg %j j j >######## j% ?....#...# jJ ?....#...# ji ?....#...# j z....)).......'...# jO ####....###)@###..##...# j .#..####....###.)###..##...# #j _....#....#........# j) #j ....#....#........# #....#....#......<.##jX ....#....#........# z   skeletal warrior (wandering) ###j f....#....#........# j y#..#..##....###...##.......# j` h...§#..###### #...##.......#j_ zj +.6.2 (3j M #zj6M 4jP +7.2 (4j=Q B49 _jn j jwUS################### jU..............#...# ..............#...# .z............#...# .....)).......'...# jUS#)@###. #.)# #....jU3 #....# #....#jVF<.# #....# #....# j7V0##...#   jTVj################### ..............#...# ..............#...# .z............#...# .....)).......'...# #)@###. #.)# #.... #....# #....#<#....#ja #....###...# jj`jjHg _A skeletal warrior is nearby!j ############################# ........................#...#.....#...#..z....#...#j v......)).......'...# #########....###).###..##...# ..#..####....###@)###..##...# ..#...........#....#........# ..#jl .#....#.# ..#.#....#<.# ..#.#....#......j ..###.#....#.#..#..##....###...#j #.#.§#..###### #...##.#j( S...# +.#j j 8.2 (18)  _Your enlightenment fades.j+y ############################## .........................#...#......#...#z............#...#jiy.....)).......'...# '#########....###).###..##...# ...#..####....###.)###..##...#.#...........#@...#........#.#.#....#.#.#jyT.#....#<.#.#jy.#....#........###.#....#jya.# !##..#..##....###...##jy,.#.§#..###### jzr#...##.#...# ...+j=z.# ##..).##....∩# #.#j_zjjJ97jׂjj݈j%Cj2DjZHjvMj4OB6j9QjVjWB5j _You block the skeletal warrior's attack.j$R jS e7 (0.71jY j[ \ _You closely miss the skeletal warrior.jl %  j FYou closely miss the skeletal warrior.jx '5.4j j > _You block the skeletal warrior's attack.j0( jU You eviscerate the skeletal warrior!!!  jSThe skeletal warrior is almost destroyed.j(======j`6.2 (0.80jjn> _You block the skeletal warrior's attack.j w  You scratch the skeletal warrior but do no damage.j =-----9 (0.739jj=i _The skeletal warrior is almost destroyed.j' .  You eviscerate the skeletal warrior!!!  You destroy the skeletal warrior!j3*)jI9=----7.7 (0.88jjkP _Okawaru accepts your kill.j3jj,H _No target in view!jal jl j?p jBt jz j{ I7 _ji j` jb j B6j? ja j B5j jw j8  ......................#...#  ......................#...#  )).......'...#  #######....###).###..##...#  #..####....###))###..##...#  ##....#........#  j #...........#....#........#  #...........#....#......<.#  #...#...@#........#  --90.7 (3.0 ##..#....#........#  #..##....###...##.......#  jܣ §#..###### #...##.......#  ..####### ....+........#  j .).##....∩# #....#........#    .=##.....## .....#........#    j. §'#)....## ......#   #'..ß..##   jQ E j 8--j[ js jj`j1j'..j.0jbj?jj8mjmjrj/jpX4jlj'j3j>))' #######....###).###..# #..####....###))###..## #...........#....#.....j.........#....#......<.#.. ..#..##....###..@## jh..§#..###### #...##..####### #....+. .).##....∩# #....#. .=##.....##......# §'#)....##.......# jÞ   manticore (wandering) #'..ß..##...   +#....## .......Þ   ###..#  jMT1.7 (1Þ.jEÞj8e2.7 (23jBjZ _You encounter a manticore.jl)) #). ##))## #....# #....# #....#<.# #....# #....# #..@#  #...#  #....+ .)∩# #....# .=j6......# ).......#jf.......Þ# ........#  j2X)) j#). ##))## #....# jǚ#....# #....#j<.# #....# #....# jX#..@#  #...#jn  #....+ )j∩# #....# =......# j").......#.......Þ#jfF ........#  jѨ3j>jЯ jR_A manticore is nearby!jK ########....###).###..## #..##))##.........#....#......<. ##. ..#..##....###...##§#..###### ..####### #....+. .).##....∩#=##.....##.. §'#)....##. #'..ß..##.ji Þ +#....## .  ###..# ### ##'j 6Þ.jq 3.7 (12 _j j j j C..))j .........#....#......<. ## ..#..##....###...##j §#..#######j' ..####### #...@+. .).##....∩#j[ F=##.....##.. j §'#)....##......Þ# #'..ß..##.j . jF p+#....##  ###..# ###jl * ##'j ,# j , #..#j. 6Þ.j jū `41j] j: j>Z.........#....#......<. ##j!?o# ..#..##....###...##§#..#######jv?..####### #....+. .).##....∩#=##.....##.....Þ §'#)....##.......# #'..ß..##. j?+#....##  ###..# ### ##'# j@{ #..# #..# ..j*_  You block the manticore's attack. The manticore claws you!j$78jB-29--j(==5j8:0j jm  j 1_You block the manticore's attack.j  You mangle the manticore!!  The manticore is heavily wounded.j#3j--8---=6.5 (0.8jj@S _The manticore bites you! You block the manticore's attack. x2jz"  You barely miss the manticore.The manticore is heavily wounded.j'#54-jQ#j--7.2 (0.729j&j?(: _You block the manticore's attack. x3j><  You claw the manticore!j=-8 (0.68jija _The manticore is heavily wounded.j}  You scratch the manticore.  The manticore is severely wounded.j( <5-8.5 (0.7j j  j ,_You block the manticore's attack. x3jأ j 7 #....# j5 #....#jU <.# #....#jt j ....#j jӤ %#...# ##...#j +  #....+ .)j] ;∩# #...@# .=j M#.....Þ# )....##.......#j ........#j  ........#  jA  .....#### jb  ##'# ....# j C #..# #..#  #....jv<) j<Y#....# jH=#....#<.# #....# ....# #...# ##...#  #....+ )jv=|∩# #...@#j=z =#.....Þ#j>" j9>)....##.......#........#j>: ........#  j>6 .....#### j?Y ##'# ....# j(?X #..# #..# jH?5 #....jCjoD!-jDjHjJ jJR_A manticore is nearby!jkc .You mangle the manticore!!  You kill the manticore!j{j0†jk1jo6-==9.27jsjuP _Okawaru accepts your kill.jjjj j,:_No target in view!jjjjjH79=6 _j jp9=5jujJj[80=4jjjj`13jjj&r3=2j jj/y430=1j+jjp5=0juj 1 _HP restored.jC19jnj j- B8j jjy#1jj==7jj:4 _Magic restored.j=6j`(j-j-B5j}/j2j6j'7B4js9jp=j_CjC>=3jCjFjJjOjPB2j@SjXjh\j]B1j2`jcj`hjhB0jkjoj0ujuC09jjIjtjB8jjW%  jFYou see here a +0 hand axe of flaming.jj&I7 _jfjħ?  You see here a +0 war axe.jjʬI6 _j#jB  You see here a +0 long sword.jĺjI5 _j߾jjjB4jij'jjB3jj8jjRB2j,j=j  You encounter an orc knight draugr. It is wielding a +0 mace.j,#### ....############################# ....#...................#.. ....#..................#.. ....#j{..................#....#................)).......'....#'###....###).###..##.. j###.....#..####....###))###..##..  #.....#.......@...#....#.......--- j #.....#...........#....#.......  #.....#....#....#......<  #........#....#.......  #....###j<U...#....#.......j{ #..!##..#..##....###...##...... Z   orc knight draugr (wandering)#..##...)#..########...##......jW #.....Z####### #....+....... ##..).##....∩# #....#.......j:424.2 (25.0)Z.j RZj ---5.2 (261 _jjXj##############.........................................))j`+#....###)..####....###))  j0.......@...#...  j...........#...  ...........#...<  ...........#...  #..........#...  .#..##....###..  jLG.)#Z.########.. #......jnB #... ##..)∩# #....j\L ##############.........................................))#....###)jL {..####....###))  .......@...#...  ...........#...  jL ...........#...<  ...........#...  jL p#..........#...  jM .#..##....###..  j6M .)#Z.########.. #......jVM Y #... ##..)jxM q∩# #....jqd je jo j{s i _An orc knight draugr is nearby!j! ##############.........................................))#....###)..####....###)) j .......@...#...  ...........#...  ...........#...<  ...........#...  j s#..........#...  .#..##....###..  .)#Z.########.. j N#...... #... ##..)∩# #....j0 q##############.............j0 #.....................j0 ........))j1 X#....###)j:1 ..####....###))  j1 p.......@...#...  jO2 ...........#...  ...........#...<  ...........#... j2  #..........#...  .#..##....###.. j3  .)#Z.########.. #......j3 #...j4  ##..)∩# #....jN j"O ja je i _An orc knight draugr is nearby!jUjU....#############################.........................#...........jV?.))'jGVC'#########....###).###..## ###.....#..####....###))  .........#....#......jtVL.<..###jV.!##..#..##....###...####...)#Z.########..jV #......####### #....+.jW#..).##....∩# #....# ##.=##.....##.....†jY&Z.j%bjbr6.2 (1.0)0 _jij kjt Y.........................#......j E..))'j '#########....###).###..## ###.....#..#####))  .........#....#......<.###!##..#.Z##....###...##j@ .##...)#..####### #......####### #....+.#..).##....∩#jt [ ##.=##.....##.....†j i #§'#)....##.......#j 'Z.j' j6( b7299j:0 j1 j e...))'j }'#########....###).###..## ###.....#..#####))  .........#....#......<.###...Zj5 !##..#..##....###...####...)#..####### #......####### #....+.#..).##....∩# ##.=##.....##.....†j  #§'#)....##.......#+#'..ß..##.j !Z.jr jj `88j` j jR.ZjBjoD`97jcjhjq  You mangle the orc knight draugr!!j;====9 (0.76jj:i _The orc knight draugr is heavily damaged.j  You claw the orc knight draugr!  The orc knight draugr is severely damaged.j==--30.7 (0.85jjB _You block the orc knight draugr's attack. x2jR  You closely miss the orc knight draugr.The orc knight draugr is severely damaged.jS V---1.4 (0.7j[ j] B _You block the orc knight draugr's attack. x2j]  You barely miss the orc knight draugr.jThe orc knight draugr is severely damaged.You block the orc knight draugr's attack.j#1jR-0--j'[2.14jjs5 _The orc knight draugr hits you.j4 k  You barely miss the orc knight draugr.j 2-83j(j*j _The orc knight draugr is severely damaged.jeZ .You barely miss the orc knight draugr. _The orc knight draugr is severely damaged.The orc knight draugr hits you with a +0 mace.  Your doom draws closer.j[[ Doom: 14%3.6 (0.82ja jQc ? _You block the orc knight draugr's attack.j[ .  You eviscerate the orc knight draugr!!!  You destroy the orc knight draugr!j *)j& <3=4.3 (0.7j jP _Okawaru accepts your kill.j j? j j& j j_ r4-1jz jm j j! 55=j^! i1=0j~# j& A _HP restored. Magic restored.j+ j, C89jn. j$7 ################################# #.........................#...# jT7 #.........................#...# .#.........................#...# .#.......jz7 ..)).......'...# .#'#########....###).###..##...# j7 6.....#..####....###))###..##...# .....#....@#....#........# --7.3 (3.0 j7 6.....#...........#....#........# .....#...........#....#......<.# j8 .....#......)....#....#........# ....###..........#....#........# ..!##..#..##....###...##.......# jm8 7..##...)#..########...##.......##......####### ....+........###..).##....∩ #....#........#j9 8--j? j@ j!j"j&j1.0.j1..j,3j<j$?j-j-j$0j2j6j8B8j9j? ###.############################### ..#j @^......#...# ..#....j3@T.#...# ..#.....#...# .j{@.#................)).......'...##'#########....###).###..##...# j@ #.....#..####...@###))###..##...#8.3 (1 #.....#.#....#.# #.....#j@.#....#........# #.....#...........#....#<.# j@#.....)....#....#.# #....###..........#....jA/.#  j3--2.5 (1.0jtA4 _jxj |y _You see here a shapeshifter corpse.j7j,8j9jg>j?5=-3j`@jD1 _HP restored.jDp1=2jFjYJ4 _Magic restored.jMjCNB1jcOj,QjSjSB0jZUjVjZjxZU=49j[j_jaj&bT=8jUcjdjrhjhB7jijljoj pB6jqjHrjZujuB5jevjCxj{jz{B4j|jQjKj,3j݂jjjj}B2j2jm@  There is an open door here.jjI1 _jjxjj B0jjj!j}C39jojjrjB8jjƠjjB7j¤j-jn6jjX5jjjX4jjjͷjB3j2j~l _d - 2 grey potions (gained 1)j7n2jjj'B1jj5jj;B0jj<'jjlC29j%j*7 _You open the door.jjB8j1jr@  There is an open door here.jjcI7 _jjej#jB6jjTjjQB5jjjDjB4jj, j jS B3j4 j ji j B2jC j j> j B1j j j j B0j j j j+ C19j jJ j j3 B8j j! j# j]$ B7j&% jH' @  There is an open door here.j) j5* +6 jd* _j+ j, j. j]/ B5j0 j1 j3 j3 B4j4 j7 j8 B3jb8 j/: N _You now have 998 gold pieces (gained 24).j< j< B2jd= j[? 'jC jC B1jD j.n % j~n ##...'........##.... ####...#.......##..ß..' ..######......## ....#'' # #.....## ...##.. jn X### #####.# ...##....  #...'#######....  jn #...#.......#...  #...#........#..  jo #...#...@.....# --515.5 (43.0) jNo #...####'####..#  .... ... j}o S..... ...:. ß..... #.....# ##### #.....#jo B...# #.....#...# #....##...# _You open the door.jq  j}r k_Found a parchment of Death Channel.j j| j0 j j jH I0 _j jJ @  There is an open door here.jz j J09 _j j jz j B8j j j j B7j j) j j: B6j jR j jG B5jN jp j jU B4j j jk j ,3j j j j jl B2jT jg j jJ X1j jt j B0j j j jY D199jA j j j B8jz j j j B7j j j3 j B6jK j^ jw" j" B5jo# j% @  There is an open gate here.jP( j( I4 _j) j- @  There is an open gate here.j0 j|1 I3 _jC2 j@3 jL5 j5 B2j&6 j 9 j: j; B1j; j< j.? j? B0j@ jB 'jD  You open the door.  You encounter a deep elf pyromancer. It is wielding a +0 long sword.jI #''#)....##.......# '#'..ß..##........# ''#....##.........# j:I ##..#.......##### ....##'# .....##...# jnI .....#..###..##....# ....##....#''#.....# ...##..ß..'#'......# jI ..## ....#''+ .## ...##..##..#'## jI I.# ...##....##..... '#######......##....# #.......#....## jJ y....#........#..## ....#e   deep elf pyromancer (asleep) #.........### jgJ ....# ####'####..## #..e  #.....#....#jJ jM T36.5 (21e.jR XejqS p==7.5 (2289jV jf _ _The deep elf pyromancer shouts!jv k)#####  .....##...# #..##....# #''#.....# #'......#  '#...@..+  .##..#'##  ..##..... ..##....# j ..## ....# ..## ....# ......### ...e# '####..## #...  ..#j:)##### j .....##...# #..##....# #''#.....# #'......# j: '#...@..+  .##..#'##  ..##..... ..##....# ..## ....#..## ....# ......### ...e#jo'####..## #...  .jjje"j($ jZ$\_A deep elf pyromancer is nearby!j<)#####  .....##...# #..##....# #''#.....# #'......#  j'#...@..+  .##..#'##  ..##..... ..##....# j֭..## ....# ..## ....# ......### ...e# '####..## #...  ..#jAT)j1B#####  .....##...# #..##....# #''#.....# jpB#'......#  jBn'#...@..+  jB.##..#'## jCy ..##..... jPC{..##....# jC..## ....#jC..## ....# ......### ...e#jD'####..## #...  jDD0.jJjKjCRjUj _A deep elf pyromancer is nearby!jb..ß..##..#  ....##..#  .###..#.......#####jb .##'# .....##...#  ..###..##....#  ##....#''#.....# jc ##..ß..'#'......#  .## ....#''#......+ jYc ## ...##..##..#@##  jc# ...##....##..... #######......##....# jc.......#....##.....#  .##......#  .jd##......e#  ###'####..#######... jHd_ #.....#....# ...# j}dg#...:.#....#  jjrgΣΣΣΣ 2 fire elementals (summoned)j/ss-8.5 (1.0)8jwj!yp _The deep elf pyromancer gestures wildly while chanting.j#{Q _There is an open door here.jR- 0'#....##. .###..#.j- #####j- ..##'# .....##...j. .#..###..##.##....#''#.jO. =##..ß..'#'.. .j. ## ....#''#......+ j. ## ...##..##..#'###j.  ...##....##..@..#j:/ ######......## .......#....##..Σ.#..##....jh/ E.###......e j/ ###'####..#######Σ.......#....# ...#:.jm2 7e.j3 2Σξj3 j4 MΣζj8 Lζξj9 O--9j: A7 _jS> jB? j###..#.......#### ..##'# .....##...#  jI ..###..##....#  ##....#''#.....# j .##..ß..'#'......# jP ## ....#''#......+ j # ...##..##..#'### jY ...##.....#  #jc#####..Σ@.# jb ......#....##..ζ..#  j##....e.#  ##....Σ..# jzs ##'####..#######ξ..  j.....#....# ....# ...:.#....# ....# jwu .....#....# ....#  jR.....#....#  jLΣξjjU ℓξjζΣΣ 3 fire elementals (summoned)  You block the fire elemental's attack.jk===406jjvs _The deep elf pyromancer mumbles some strange words.j5} ..##'# .....##....#..###..##.##....#''#. .##..ß..'#'. jC~ y## ....#''#......+ # ...##..##..#'###  ...##....##..... ######......##.Σ ......#....##..ℓ.#..##...Σe.###....ξ. ##'####..#######ζΣ. .....#....# ....#:..j5 ΣζThe fire elemental hits you. The fire elemental burns you! You resist.  The fire elemental hits you. The fire elemental burns you! You resist.j .ζζℓ2---15jߓ j A _You block the deep elf pyromancer's attack.jCr( jr0ΣξjrYou mangle the deep elf pyromancer!!  The deep elf pyromancer is almost dead.jsdThe fire elemental hits you. The fire elemental burns you! You resist.j9~( j~ℓj  You block the fire elemental's attack.  The deep elf pyromancer hits you but does no damage.jo!-jE====2.3 (0.8jԁ$4jj/;ξj? _You block the fire elemental's attack. x2j{( j)|§You eviscerate the deep elf pyromancer!!!  You kill the deep elf pyromancer!Okawaru accepts your kill.j/§jě]§.j)ℓζ.j321=---3.13jj`j _The fire elemental disappears in a puff of smoke! x3jiA O .#..###..##.jA ##....#''#.##..ß..'#'... ## ....#''#jB + # ...##..##..#'###  ...##....##..... ######......##.§ ......#....##....#..##...§@§jFC .###....ℓζ. ##'####..#######ℓ... jC h.....#....# ....##jC .jC W#.#...# jC ....###...# jD . j-D jK T.§..j9L 4----4.1 (1.02jO jQ $  Things that are here:jeS P _a +0 long sword; a +0 robejFjgGjIjgPj&Rw5=1 _jUjZjcX0jEfj/jjpjgqC79j|sjRujwX8jzyj|jLj=7jyjOj;jB6jjjh  You encounter a scorpion.jB ...##....##. #####......##....# .....#....##.....# ......#..##....).# j6.......###.......### #'####..#######....# ....#....#........## j):.#....#....... #....#...... -#....#....... ....#....#..#.#...# j` ###...###.#.#.##  j#### #...# ####..#   ..... #..  s   scorpion (asleep) ..#   #s∩  j3  j,50.1 (6je1.1 (75ja:∩j)P _Found a one-way gate to the infinite horrors of the Abyss.ja  #....# ....# jK..).# ...### ######....# j#=#........## :#........# j[1#......@.# j:#........# #..#.#...# j=###.#.#.##  #...# ####..# j& ..... #.. j& ..# jV j_#s∩  j  #....# ....# j..).# ...### ######....# #........## jV:#........# j~}#......@.# j]#........# j#..#.#...# j###.#.#.## j6 #...# ####..# jW jf..... #..  jӘ<..#  j^#s∩ jUj:jj j9j\Q_A scorpion is nearby!j:   #....# ....# ..).# ...### ######....# #........## :#........# #......@.# j #........# #..#.#...# ###.#.#.##  #...# ####..#  ..... #..  ..#  j _#s∩  jG   #....# ....# ..).# ...### ######....# #........## :#........# #......@.# #........# #..#.#...# ###.#.#.##  #...# ####..#  ..... #..  j ..#  #s∩ jP j jؤ ju  j Q_A scorpion is nearby!jo######......## .....#....##..#..##....).###.......### #'####..#######....# ....#....#........#:..# ..#.####...###.#.#.# #### #...# ####..# j$ ..... #.. ..##s∩..#j)jv*l2.1 (14 _jZ.j/j3Y.....#....##..#..##....)j3.###.......### #'####..#######....# j3U....#....#........#:jL4F .#..#.#jj4i###...###.#.#.# j4#### #...# ####..#  j4Z..... .#.. j557#...#jY5K. #s∩jv5N.# ..#j5D.. #..jBjC&3jC$3jCj\C∩jd 3.#..##....)jd .###.......### #'####..#######.... jbe _....#....#........#:je  je .je #.jf #...jVf #..#.#j}f H###...###.#.#@## jf #### #...# ####..#  j/g U..... ..#..jUg  jvg P..#...#.jg [... . #s∩Q#jg S.. .# ..# .j$h qQ   harpy (asleep)jKh T. .. #.. ##jh ts   scorpion (asleep)jh e.# .##jd j &4jE :2j :∩j @ _You encounter a harpy.j jV.###.......### #'####..#######.... ....#....#........#:. .#....#.#...#jiVr###...###.#.#.## #### #...# ####.@#  ..........#...#jV* ....#...#..?#... ..#s∩Q#.#jV. .#...# . #. ... #.. ## .### .##  . jj^j_`51jb<∩jdS _Found a scroll of immolation.jV'####..#######....#  j...#....#........##  .:.#....#..# j34 .#....#.jTG.#  #....#.js+.# #j j#....#..#.#...# .# j###...###.#.#.## .# j;### #...# ####..##.#  ..........#.@.#  ....#...#..?# jb......#s∩Q#.#  ja....#...#.. #  ......#...##  j-.####.##..  jS1 . .#jq@ . .#j/  j8Q.j8s.j(: Qj()Dsji)>The harpy screeches!jQ*&====jt*Y60j.:∩j1w _You block the harpy's attack. x4; The scorpion barely misses you.j&  j:You scratch the harpy.  The harpy is lightly wounded.j`=---8 (0.7j;69j)<∩jA jl(_You block the harpy's attack. x2j 0 .  j5 ]You eviscerate the harpy!!!  You kill the harpy!j; j_4.jks   scorpionjD  Okawaru accepts your kill.jj D1====jO  7.5j#:∩jj% j%(_You block the scorpion's attack.jo  You scratch the scorpion but do no damage.j=---8.28j<∩jb6 _You block the scorpion's attack.jd je o3----9.0 (0.8jf :7j?i jj l _You barely miss the scorpion. The scorpion stings you.j .  You mangle the scorpion!!  You kill the scorpion!j" SjD& #4j|& t-==86j* jn,  j, B_Okawaru accepts your kill.jҪjgj9jٯH _No target in view!jʢU..#....#........##  j-:.#....#........#  ..#....#........#  j#....#........# ## j~#....#..#.#...# #.#  .###...###.#.#.###.#  j{N## #...# ####..##.#   ..........#...##j jȤu ....#...#@.?#j jY......#.∩.#.#  j....#...#.. #  ......#...##  ####.##..   .. ..#  ... #.#  ... #..   j6j1f5=---60.8 (1.0jcA5 _j0jbj4j5j6j8jCn4jX #....#.##  .#....#........#  .#....#........#  .#....#........# ##  .#....#..#.#...# #.#  ###...###.#.#.###.#  # #...# ####..##.#  .#...###  ....#...#.@?#  ---1......#.∩.#.#  ....#...#...#  ......#...# .####.##..  .. ..#  ... #.#  ... #..   jОjjAjMjjٴB3jj,j jN#....#.##  j #....#.j# j7 jT+#....#.# j jO#....#........# ## j j/o#....#..#.#...# #.# jN jp...###.#.#.###.#  j #...# ####..##.# j .j[m#...### j jc....#...#..@#  jk......#.∩.#.# j> j}....#...#...# j j s......#...### j+ jHg.####.##.. je jE.. ..# j j:...##.# j j G... #.. j* jk jja&2j+3.8 (2jA:2j<∩j) jWjyN_I - 4 scrolls of immolation (gained 1)j]0j1jm4j6 j 78_Unknown command.jtejfj3hji0 _Unknown command.j,jj!jjj6jjq=1 _jjj+,0jQjjj joC59j j j_ j B8jQ jjjiB7jjWj>jB6j,jjj,5j1jjjjjB4j{joj!j!,3j"j"j#jH%j%B2j'j3'j$)j)B1j *j+ji-j-B0j.j]/j1j2C49j2j3j5j6X8j7j_9jP:X7j=n6jC5jI4j"JjJX3jLjNjNB2jOjQjSj TB1jTjWjYjY,0jYjZj[j^j^C39j_j`jZcjcB8jedjejgjihB7jhjijYkjkB6jmjxnj'qjqB5jrjs'jcvjvB4jbwj^y7 _You open the door.ji{%  j{BYou encounter a cyclops.j! ju..... #...:.#....#........# j! ß..... #.....#....#........# ## #.....#....#........# j1 ..# #.....#....#..#.#...# ..# #....###...###.#.#.### jR..# .#########...######..##. ..# ......C#...........#...# jt..# .......#.........#...#.. ..# #....@...........#.∩.# j#### #....#.........#...#.. jƀ(...# #....#...........#...# ...# ############.####.##.. j...# #.###.....# ##.#j! j$#..#...##.# C   cyclops (missile, asleep) .### jC{##....###.. .# jb###### ### .#j0918.0)jm2.8 (293 _jj  j.K_There is an open door here.jx> ..... #...:  j0 .#  .#j6  ..#  jcf...# .#########...## ......C#.......jI .......#....... #....@.......j׮.∩ #....#........j= #....#........ ############.j .j@#.###.....j`#..#...j"##.... jů"j E  ..... #...:   .#  juE .#  ..#  jE ...#jF  .#########...## ......C#.......j@F .......#....... #....@.......∩jF / #....#........ #....#........jF l ############..j4G \#.###.....jnG Y#..#...jG D##....jG + j H j.O jO jV jY  jY P_A cyclops is nearby!j  j ..... #...: j< 9  .#  .#jc   j ..#  j ...#jì  .#########...##j \ ......C#....... .......#.......j1 8 #....@.......∩jY $ #....#........j{  #....#.......j .j  ############.j .j j. #.###.....jL jj #..#...j j ##....jڮ * jD  ..... #...:   .#  .#jD   ..#  ...#jE  .#########...## ......C#....... .......#.......joE  #....@.......∩ #....#........ #....#.......jE . ############..#.###.....#..#...##.... jF jI jJ j?M jN  jO X_A cyclops is nearby!j) .... #.....#....#.# ..... #...:.#....#.#j* ß..... #.....#....#.# #### #.....#....#........#.# #.....#....#..#.#...j*.# #....###...###.#.#.##.##########...######..#.#C#...........#..# .......@#.........#...#. ...####....'...........#.∩. '####j*X #....#.........#...#..# #....#...........#....#############.####.##. ....#jT+ #.###..... ###.# #..#...## ..###....###. <.####### ##jz20uj5, .j6uThe cyclops shouts! You hear a horrible gurgling sound!You encounter a red ugly thing.j >- Cu   red ugly thingC   cyclops (missile)  You block the cyclops's attack.j.ujjYB---8j:8j9∩jQ _There is an open door here.j% #.....#....#.#..... #...:.#....#.j+&#  ß..... #.....#....#.# ## j&#.....#....#........# # #.....#....#..#.#...# j&# . #....###...###.#.#.# .# ...#########...######..## .# ...u..u.(#..#...## .j'# ∩..u.....##...#... .# #####..u.'.jm'.#.∩.# ### #....#.#...#...# j' #....#...........#...### ############.####.## ..# j,(#.###.....#. u   red ugly thing #.# #..#...##.## ###j(##....###... # ###### ####jF+A.uj@2j|3g97 _j}9<∩jx;j@.uj(j)b6006j0j3jT{ uYou eviscerate the red ugly thing!!!jV j4V}uThe red ugly thing is almost dead.jk[=......##j[u   red very ugly thinguu 2 ugly thingsj\======1.1 (0.85j`jb< _You block the red ugly thing's attack.j '  You mangle the red ugly thing!!  You kill the red ugly thing!jI -.uj W   red ugly thingj F3==----j Y94ju jJ P _Okawaru accepts your kill.j .uYou eviscerate the red ugly thing!!!  The red ugly thing is severely wounded.j 9 jD =====-2.6 (0.73j j c _You hear a horrible gurgling sound!jF 'uYou completely miss the red ugly thing.jF+.ujGjNx=----3.4 (0.8j QjR jSa_The red ugly thing is severely wounded.j6 .  You mangle the red ugly thing!!  You kill the red ugly thing!j7 -uj? .. Okawaru accepts your kill.jC 771--jSC 29--9%==--4.2j{C :2j4G jH b _The red very ugly thing engulfs you! You are engulfed in flames. You resist.jyA.ujfz*uj u 2 ugly things  You barely miss the red very ugly thing.You encounter a red ugly thing.j(j2----9 (0.71jh:∩jlM _The red very ugly thing engulfs you but does no damage.j`9 jj`?You claw the red very ugly thing!jb- .jb[uThe red very ugly thing is lightly wounded.jc).jinu   red ugly thingjiZj   slime creaturejpjU=-5.5 (0.6jo<∩jq_ _You encounter a slime creature.jh| .jYou mangle the red very ugly thing!!  jڠ`The red very ugly thing is moderately wounded.jѨuu   white very ugly thingjʩ=3=6.2 (0.7j:0jx:∩j j+W_The red very ugly thing basks in the mutagenic energy from its kin and changes!juw 9 ujw _You scratch the white very ugly thing but do no damage.jD} Z.u 2 ugly thingsj~ 84--j@~ c--919j <∩j^  j b_The white very ugly thing is moderately wounded.jS' jTVjYou scratch the white very ugly thing.jV' jW.jjEWLThe white very ugly thing is moderately wounded.jkWjX,.j`nu   red ugly thingjH`<j 2 slime creaturesj`85--j+a[7.68j9f:∩j_hI _You encounter a slime creature.jhj{ .jYou claw the white very ugly thing!j<.jjP'uj*ujh[.u 2 ugly thingsj4<6=8.4 (0.8jVjm _The white very ugly thing is heavily wounded.jp .jYou eviscerate the white very ugly thing!!!jY.jij    slime creaturej2,730j]}=======9.0 (0.67jj<∩jS j[_The white very ugly thing is almost dead.j .You mangle the white very ugly thing!!  You kill the white very ugly thing!j  u.  Okawaru accepts your kill.j{uu 2 ugly thingsj   slime creaturej! 8=85==----7 (0.76 _You block the red ugly thing's attack.j%:∩j'i _Your Shields skill increases to level 12!j .jYou eviscerate the red ugly thing!!!j <'ujc j ?9=jJ O=====-10.5 (0.8j j2 f _The red ugly thing is heavily wounded.j'+( jf+.You eviscerate the red ugly thing!!!  You kill the red ugly thing!j{-/Nj/| .uOkawaru accepts your kill.j01j.j5   red ugly thingN   salamander (polearm, wandering)j5Zj   slime creaturej9807-1.2 (0.75j=<∩j;Ix _You encounter a salamander. It is wielding a +0 halberd.j N N)  You mangle the red ugly thing!!  The red ugly thing is moderately wounded.j%1jZ=-8 (0.6j:4jpjL j._You block the red ugly thing's attack.j '  You eviscerate the red ugly thing!!!  You kill the red ugly thing!jN.Nj'9.jjJ ***j41*.j.**N#.***#**N   salamander (polearm)jj   large slime creature  Okawaru accepts your kill.j%..jB*..*j*.j.*#*...#..jfK"@jK.*.N#.j,;jj"n66=2.5 (0.7jjğ jA_Two slime creatures merge to form a large slime creature.jH} j}  j}XYou mangle the large slime creature!!  The large slime creature is lightly wounded.jej2j 1=j76===--jd[3.23jLj2 j`jI_The salamander barely misses you.j < jjjU jj 2 slime creatures  You eviscerate the large slime creature!!!  The large slime creature is severely wounded.j 3======8 (0.62j j j/ 4 _A large slime creature splits.j '  You eviscerate the slime creature!!!  You kill the slime creature!j jOkawaru accepts your kill.The salamander hits you from afar with a +0 halberd.j u .You are engulfed in flames. You resist.j 20-5===---4.6 (0.8j: :1jg :∩j _ _You encounter a slime creature.j  You barely miss the slime creature.The slime creature is severely wounded.You block the slime creature's attack. You block the salamander's attack.j;3-----j} 5.4jj jd._You block the slime creature's attack.js  You barely miss the slime creature.The slime creature is severely wounded.The slime creature hits you! You block the salamander's attack.j,q72-28---j^=-6.20jj< _You block the slime creature's attack.jB .You eviscerate the slime creature!!!  You kill the slime creature!j^    slime creature  Okawaru accepts your kill.You block the salamander's attack.jq3-=7.009ji<∩jE _The slime creature hits you but does no damage.jG n  You mangle the slime creature!!j2I 4====88jL :∩jNN  j~N X_The slime creature is heavily wounded.j0 '  You eviscerate the slime creature!!!  You kill the slime creature!j8 k   Okawaru accepts your kill.j< <578.5 (0.7j@ <∩jB 8 _You block the salamander's attack.j. #...:.#....#.ß..... #.....#....#jR.# ### #.....#....#.# ..#jf #.....#....#..#.#...# .j.# . #....###...###.#.#.## .j*.# ...#########...######.. .jk.# ........(#...........#.. .jv.# ∩........#.j#...#.. .j3.# #####....@....#.∩.# jsu#### #...N#j#...#. ...#je #....#...#...#.#jM ############.####.##...# #.###... ##.#j> #..#...##.# .###jλ ##....###.. .#  ###### ### .j !#jj'*79jn=-=---9.5 (1.07j&9∩jU1 _You block the salamander's attack.jQ _There is an open door here.jZ j[^ You barely miss the salamander.jp\J---20.2 (0.7j\:6jcjf jf3_The salamander hits you but does no damage.j( j You mangle the salamander!!  The salamander is moderately wounded.j 58=jE(==9jq:5j;∩jF jv*_You block the salamander's attack.j .You eviscerate the salamander!!!  You kill the salamander!je=$j~9=4======jD[1.64jj jJJ_Okawaru accepts your kill.jT j>U jY j{[  j[ :_No target in view!j j jj j(B_No target in view!j7jN8j:j;j>z81=3 _j?jj&y230=2jMjjw`31jjKj`40jjj*r5=099jj1 _HP restored.joT=8j j"j#p1=7j%jH'4 _Magic restored.j)j)B6j>+j>0l  You now have 1010 gold pieces (gained 12).  Things that are here:j0T=5j:2j5P _a +0 halberd; a salamander corpsejR5j7j8B4jj9j;jt=j=T=3jj?jAjRCjCB2jDjGjHB1j$Ij}KB _n - 30 large rocks (gained 2)jSjSB0jUjTXjYj ZC89jz[j]j/_j~_B8j`j|bjcj8dB7jej(gjijiB6j=kjljnj;oB5jApjqjtjstB4j vjxjM|j}B3j~jjǍWelcome to Pueti's Magic Scroll Boutique! What would you like to do?  a -  425 gold a parchment of Gell's Gavotte j b -  68 gold a parchment of Soul Splinter  c -  72 gold a scroll of fear (unknown)  d -  72 gold a scroll of fog (owned: 1)j#Te -  145 gold 2 scrolls of poison (owned: 1)  jJkf -  171 gold a scroll of summoning (unknown) You have 1010 gold pieces. [Esc] exit[!] buy|examine itemsjq[a-f] mark item for purchase [/] sort (type)j[A-F] put item on shopping listjgx  a -  425 gold a parchment of Gell's Gavotte j5h c +  72 gold a scroll of fear (unknown) After the purchase, you will have 938 gold pieces.[Enter] buy marked itemsj X Purchase items for 72 gold? (y/N)jh -og (owned: 1  d -  145 gold 2 scrolls of poison (owned: 1)71a of summoning (unknowj nn) ej 8Ejkj ]  c -  72 gold a scroll of fog (owned: 1) jj # d +  145 gold 2 scrolls of poison (owned: 1) After the purchase, you will have 793 gold pieces.[Enter] buy marked itemsjkNd $ shopping listj  c +  72 gold a scroll of fog (owned: 1)  d $  145 gold 2 scrolls of poison (owned: 1)866j|(marked items j ;c $ 721j (shopping listjjjO...)##j}.... #.....#....#. unreal the Wrestler jb....# .#........#...:.#....#. Troll of Okawaru XXXXXX ....#j..ß......#.....#....#. Health: 185/185 ======================== j#'##########.......##.....#....#. Magic: 31/31 ======================== ...........#'#.....##.....#....#. AC: 19jAYStr: 29Doom: 4% j...........#.......##....###...## EV: 6Int: 8 j...........#.......#########...## SH: 26Dex: 10 jL...........#.............#....... XL: 18 Next: 17% Place: Dungeon:15 j...........#....@........#....... Noise: ---------  Time: 35642.6 (21.0) j...........##########....'....... -) Claws #####'##'####j5#...)#....... Throw: 35 boomerangs#.........#jy#....#....... Zot (26083) Ostracised #.........#j############.#.........##. ####'#####.##. #........###jJ0## jT#......<.##  j^_Magic restored.  You now have 1010 gold pieces (gained 12).  jMThings that are here: _a +0 halberd; a salamander corpse jav_n - 30 large rocks (gained 2)  There is an entrance to Pueti's Magic Scroll Boutique here.jr  Things that are here: _a +0 halberd; a salamander corpse _n - 30 large rocks (gained 2)  There is an entrance to Pueti's Magic Scroll Boutique here.  f - a scroll of fearank you for shopping at Pueti's Magic Scroll Boutique!jj4h _You can access your shopping list by pressing '$'.jCjCjDjFj]HA2 jJ4_jJjKjeLB1j&MjNjCOjtOjO:0j)PjEQj+RjR-79jRjhSjW@  There is an open door here.jXjYI8 _jYj[j]jo],7j]jX^j`j`j;aB6jajbjcjXd,5jdj ejfj@gjgB4jhj[jj^o ##....##.....##...'........##... #.....#########...#.......##..ß. #.....#..<...######......## ....# #jo.....#......# ####.....## ...## #.....#..##### #..#####.# ...# j%p&#.....#..# #.. #...'#######.. #..^..#..##>####.###...#.......#. jpN#.....#..# ###...#..# jp##....##)# #@≈##...#..51.6 (9.0) jXq|##....##)# # #..##...####'#### .......)####.####.#.....#.....# ........#......#........#...:.# jq~........# #.≈...ß......#.....#. #####'##########.......##.....#. #..............#'#.....##.....#. .......#.......##....###. ..jZrK.......#.......#########.jovjvi2.6 (10.0)3jzj|6 _Found a staircase to the Depths.j> j j% j j j X2j j jc B1jm jb j jp B0j j- j! j! C69j# j$ j/& j& B8j`( j4) j* j* B7jF, j7 M  There is a staircase to the Depths here.j8 j9 I6 _j: j> j)G j_G jG :5j J jN jO jBP B4jR jU jV jW B3jX j![ j\ jt\ B2j\ j` j` j1a B1ja j{d jHe je B0jAf jOi ji jRj C59jj jm jwn jn B8jvo jq jr j[s B7j(t jv jw X6jx j*{ jZ| j| B5jx} j j ju B4j* jb j j B3jՆ j @  There is an open door here.j< j̋ I2 _j j j n1jZ j X0jq j* j' j C49j; jr n8j j j j B7jҟ j_ j j B6j jW j j B5jӧ j8 jC j B4j_ j~ j X3jg j} j j B2j jҴ @  There is an open gate here.j ..#=##.....##.....†#... ..'..†.#''#)....##.# jD !..#....'#'..ß..##........# ..#...#''#....##.........# j ..#..##..###..#.......##### ..#.##.....##'# .....##...# ..#.#.......#..###..##....# j \..'........##....#''#.....# ..#.......##..ß.@'#'......# 83.6 (31j #......##.....#''#......+ ###.....##.....##..##..#'### #####.#∩....##....##.....# j? @##...'#######......##....# .###...#.......#....##.....# jg ..##...#.#..##....).# j .≈##...#..###.......###.##...####'####..#######....#j j ,4.6 (32j :1jU Cß∩j^  j B_Found a one-way gate to the infinite horrors of the Abyss.jjj j &jD(j)B0j*j-j/j 0C39j1j:j]B8j\[r76  There is an open gate here.5 _  There is an open gate here.4 _j]n3j8fjgjgB2jhjkjkj@lB1jmjnjojpB0jpjSrjsjMt-29j}tj|ujvjwjjjB3jjjjB2jjIjj$B1jj'jljB0jj#$ jV_You open the door.jjaC09j#jFopen the door. _There is an open j0`door here. _You open the door. _There is an open door here. _You open the doorj[&.  There is an open door here.jjI8 _jjjjNB7j j[There is an open door here. _You open the door. _jOThere is an open door here. _You open the door. _There is an open j@door here.  j_6 _jjjajB5jx j j jIB4jjjjB3jjojj ;B2jg<jG>jb@j@B1jBjBEjuGjGB0jIjKjNjoNE5999j#PjRj+UjkUB8j0WjtYj{[j\B7j]j`jajbB6jTdjejQgjgB5j|hjij!kjkB4jnljmjnjGoB3joj7qjMrjrB2jlsjtj{uju,1jvjvjwjxjxB0jyj~{j|j }C89j~jjKjB8jCjjLjåB7jOjj6jB6jWj=jj"B5j׺jj jB4jZj1jjrB3jUjjjEB2jjNj-jB1jhjjjqB0jUjjj?C79jjjP j B8j] j jFjB7jjj!j"B6j#j^-j/jB0B5j2j=jCj6EB4j5Kjpjxj.yB3jjjٯj,2j5jj*jjB1jj jF j B0j j<  jl= †.#''#)....##.......#........# .'#'..ß..##........#........#jl? ''#....##.........###......# .##..###..#.......##########'## ##.....##'##.....##...#.......# #.......#..###..##....#.......#.....##....#''#.....#.......#j? ....##..ß..'#'......#.......#...##.....#''#@.....'.......#j`@ 755.6 (71 ....##.....##..##..#'###......#j@ v#∩....##....##.....########j@ u.'#######......##....# j9A t.#.......#....##.....#jA ~..#........#..##....).# jB ...#.........###.......### jB p...####'####..#######...#jE u...#.....#....#........##jU jW a _You open the door. _There is an open door here. _You open the door. _j9X gThere is an open door here. _Key pressed, stopping explore.jv jw j{ j j; jʿ `69 _j8 @  There is an open gate here.j j I8 _j j  j : There is an open gate here.jm j7 I7 _j$ j @  There is an open gate here.j j I6 _j j 5j jE B4j jA j) j B3jh j @  There is an open door here.jr j I2 _j j^ jy j ,1j j j2( j#2 j3 B0j < jT jS_ j` C59jj j  j : There is an open gate here.j jq I8 _jt j @  There is an open gate here.j jt I7 _j/ j @  There is an open gate here.j# j I6 _j j j jz B5jG jt j  You see here a shapeshifter skeleton.j j j A4 _j~ j j j B3j j j j0 B2j4 jJ @  There is an open door here.j j I1 _j j j j B0j j j j C49j j j jz B8jC j j j{ B7j2 j j ju X6j j jf B5jN! j" jS' j") B4j+ j4. j/ j/ B3j0 jF2 j3 j3 B2j4 j6 j]7 j7 B1jg8 j9 j: j: B0j; j< j= j1> C39j> j@ j0A jA B8j,B jSC j #.#.....#.jjj&9jA6 _jWjJjUjțunreal the Wrestler (Troll Conjurer)Turns: 36181, Time: 01:18:56 Health: 185/185 AC: 19 Str: 29 XL: 18 Next: 17% Magic: 31/31jJpEV:  6 Int:  8 God: Okawaru [XXXXXX] Gold: 938SH: 26 Dex: 10 Spells: 14/19 levels left rFire + + + (20%)- Claws rCold + . . (50%) c - +10 tower shield of Ignorance {rN+ Int-4} jʜrNeg + . . (50%) B - +5 fire dragon scales "Gupnufis" {rF++ rC- Str+3} rPois + (33%) (no helmet) rElec .(100%) T - +2 cloak rCorr .(100%) p - amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2} SInv + j@g - ring of Ygyalamug {rC+ MP+8 Slay+2} Will +....I - ring of Qaebry {rC+ Int-2 Slay+3 SInv Stlth+} Stlth ++ HPRegen 1.30/turn MPRegen 0.22/turn %: guardian spirit @: studying 3 skills jɝA: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1jjS######...##...##....##. unreal the Wrestlerj#....#........########. Troll of Okawaru XXXXXX#....#.........#....... Health: 185/185 ========================#....#.........#....... Magic: 31/31 ========================#....#.........#....... AC: 19Str: 29Doom: 4%#....#.........#....... EV: 6j*3Int: 8#...###..##...##....... SH: 26Dex: 10##...###..##...##....... XL: 18 Next: 17% Place: Dungeon:15jz#.....'@........#....... Noise: ---------  Time: 35809.6 (0.0)#.....#.........#....... -) Claws#.....#.........#....... Throw: 35 boomerangs#.....#.........#....... Zot (25916) Ostracised #.....##.......##.......j?#.....###########....##. #..............#.....### #..............#.....#.. #..............#.....#..j  _There is an open door, spattered with blood here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _There is an open door, spattered with blood here.j jy j(jSWhere to? (Tab - D:14 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pitj]M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depthsjpj [?25h[?0cjjn######...##...##....##. unreal the Wrestlerj##....#........########. Troll of Okawaru XXXXXXj#....#.........#....... Health: 185/185 ========================j#....#.........#....... Magic: 31/31 ========================j$#....#.........#....... AC: 19jc[Str: 29Doom: 4%j*#....#.........#....... EV: 6Int: 8j#...###..##...##....... SH: 26Dex: 10j&##...###..##...##....... XL: 18 Next: 17% Place: Dungeon:15j#.....'@........#....... Noise: ---------  Time: 35809.6 (0.0)j#.....#.........#....... -) Clawsj]#.....#.........#....... Throw: 35 boomerangsjЧO#.....#.........#....... Zot (25916) Ostracised #.....##.......##.......jI#.....###########....##. #..............#.....### #..............#.....#..jt #..............#.....#..  j2b_Done exploring. _Done exploring. jL_Done exploring. _Done exploring. j"_There is an open door, spattered with blood here.  What level of the Snake Pit? (default 1, ? - help) j [?25l[?1cj0jIjjhj0jT5 _jjV  There is an open door, spattered with blood here.jjI4 _jj>j?jB3j`jjMjB2jEjjjB1jjwjjnB0jjj?jC09jjjljB8jj#jjqB7jj>j(j!m  You encounter a dire elephant.j#.....#.........#........#.....#.........#........#.....#.........#..#.....##.......##..#.....###########....###..............#.....######..............#.....#..<#..............#.....##........#.....#..###........#.....#..###..............#..^..#..###.......)#.....#..###.....##.......##....##)##.....##.......##....##)# Y   dire elephant (trample, wandering)#......#..............)#......#........Y.#......#.j=,18.6 (9jp9.6 (10.0)6 _jjjo  What are your orders?t - Shout! Anything else - Cancel.j 7Y.j4 YY)j (======j e20.0)5j j _You shout for attention! The dire elephant trumpets!j`6.'.......j*..#...##.......##......jIa###########....####jb.<....jD...^jX[..)......#..##j`##...#j##....##)#.Y......)###j[j7Y.j4,j-k------14jX.jBjYFj9<#...###..##...#'.j`.....#...##.......##......###########...jٞv####<.......j^..)......#..####........#jRY##....##)#)###j<8Y.jj;i------23j|j_jj? #...###..##...#'.....#.....##.......##......###########...####<.......^j..)......#.....#..####......Y###....##)#jV8Y.jt#j$`32j'j>)jz8Y.jv j `41j] jz jo 7Y.jt ju J50ju jz j{ j$7Y.jl+j ,b6899j0j>1jI7Y.jNjFO`78jSjLTjo7Y.jj1`87jjjPCp  You scratch the dire elephant.  The dire elephant is lightly wounded.jC4=9.3 (0.7jGjaI> _You block the dire elephant's attack. x2jxH ( jH  You mangle the dire elephant!!  The dire elephant is moderately wounded.You block the dire elephant's attack.jJ q==30.1 (0.86jN jP K _The dire elephant trunk-slaps you but does no damage.j5 j You claw the dire elephant!  The dire elephant is moderately wounded.The dire elephant tramples you but does no damage.jh-95j+ j  j 5_You block the dire elephant's attack.j . You eviscerate the dire elephant!!!j======1.6 (0.74jjNf _The dire elephant is severely wounded.j   You scratch the dire elephant.  The dire elephant is almost dead.The dire elephant tramples you! You hold your ground!7--0-==----2.4 (0.8j#; _You block the dire elephant's attack.j9: .jYou eviscerate the dire elephant!!!  You kill the dire elephant!j.)j\6--38jMp----3.23jPj"P _Okawaru accepts your kill.j jN j jz  j :_No target in view!jzn##...###..##...##.#.....'.........#.#.....#.#.#.....#.j&{#.#.....#.#.j]{7#.....###.j{G#.....###########....##j{t#..............#.....#######.j{i....#.....#..<..#.j |{....#.....#....#.#.....#..####.j|#.....#..##........#..^..#..##>#.j|u)......#.....#..### j }#.....##.......##....##)# j<} jk}#.....##.......##....##)# # #..j}c......)#### j(jT8=--jGQ4.2 (1.02 _jej=j jK j jj9=1jZjs80-0jjPI _You start resting.j%Magic restored.jO2--j:+6.2 (2jY1=7.2 (3jB89 _j;"jD#jf jK rDungeon Overview and Level Annotations j Branches: (press G to reach them and ?/b for more information) Dungeon (15/15)j /Zot: 25889jW  Temple (0/1) D:6  Lair (5/5) D:11 Zot: 18915j  Swamp (0/4) Lair:3  Snake (0/4) Lair:2j  Slime (0/5) Lair:5  Orc (2/2) D:10 Zot: 9359 Elf (0/3) Orc:2  Vaults (0/5) D:14j  Depths (0/4) D:15 The Realm of Zot is guarded by orbs of entropy. j? {Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($947)j hHepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomj Yredelemnul ZinThe Shining One BeoghJiyva j Shops: (press $ to reach them - yellow denotes antique shop) j) D:7 : D:12 * D:13 ! D:15 ? Orc:1 [: Orc:2 :([??= Portals:j j jK (j q##...###..##...##.......... unreal the Wrestlerj #.....'.........#.......... Troll of Okawaru XXXXXXj9 #.....#.........#.......... Health: 182/185 =======================-ju #.....#.........#.......... Magic: 31/31 ========================j t#.....#.........#.......... AC: 19j ,Str: 29j$ Doom: 3%#.....##.......##.......... EV: 6js ,Int: 8j #.....###########....##.... SH: 26Dex: 10#..............#.....###### XL: 18 Next: 18% Place: Dungeon:15#.........@....#.....#..<.. Noise: ---------  Time: 35837.2 (0.0)jD ?#..............#.....#..... -) Claws#..............#.....#..### Throw: 35 boomerangsj. K#..............#.....#..### Zot (25889) Ostracised #..............#..^..#..##>#.......)......#.....#..### #.....##.......##....##)# # #.....##.......##....##)# # #......#..............)#### You eviscerate the dire elephant!!!  You kill the dire elephant! _Okawaru accepts your kill. _No target in view! _You start resting. _Magic restored.j j j jFjGKWhere to? (Tab - Lair:2 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsjQHU - Depthsjj'[?25h[?0cj##...###..##...##.......... unreal the Wrestler#.....'.........#.......... Troll of Okawaru XXXXXXj#.....#.........#.......... Health: 182/185 =======================-#.....#.........#.......... Magic: 31/31 ========================#.....#.........#.......... AC: 19j8Str: 29Doom: 3%#.....##.......##.......... EV: 6Int: 8jj#.....###########....##.... SH: 26Dex: 10j9#..............#.....###### XL: 18 Next: 18% Place: Dungeon:15#.........@....#.....#..<.. Noise: ---------  Time: 35837.2 (0.0)j?#..............#.....#..... -) Claws#..............#.....#..### Throw: 35 boomerangsj#..............#.....#..### Zot (25889) Ostracised #..............#..^..#..##>#.......)......#.....#..### jX#.....##.......##....##)# # j#.....##.......##....##)# # #......#..............)#### You kill the dire elephant! _Okawaru accepts your kill. _No target in view! _You start resting. j~_Magic restored.  What level of the Dungeon? (default 1, ? - help) j# [?25l[?1cj 9j jk j j j r38 _j j jM j `47j_ j j 95jQ M=6j j; k_Okawaru accepts your kill.j No target in view! _You start resting. _Magic restored. _HP restored.jC j B5jJ j j j B4j jX j j! B3j" j& j' j( T=2j* j7/ ja3 X1j6 j1< j@ j9A B0j'E jJ jO jO C79jS jX j\ jD] B8jg jwn jq jMr B7jv jf j X6jV j @  There is an open door here.jՍ jz I5 _j je jZ j B4jy j j j# B3j j jM j B2j jؤ jq jզ B1j j jU j B0j j jR o69j @  There is an open door here.j jZ I8 _j( j j j B7j jM jf j B6j jE jh j B5ju j @  There is an open door here.j8 j I4 _j j j j' B3j j j$ P2  There is a stone staircase leading up here.1 _jd %4j j C59j j ! _You climb upwards.jR R  There is a stone staircase leading down here.j! j9" I8 _jC# j.& j' j' B7j( j, ?  You see here a +0 war axe.j. j/ I6 _j90 j8 j: X5j,< j> j@ jWA B4j/B jD jNF jF B3jG jI jXK jK B2jL jN jOP jP B1j=Q j*W 0jX jY jZ C49jZ j j- j B8j j je j B7jN j j j B6j] j j! j B5j j j_ j B4j$ j j j B3jc j j j? B2jJ jV j j4 B1jJ j j j B0j j j* j C39j j j jh B8j j j j\ B7j j j j& B6j` js j j B5jF j j j% B4j j j j5 B3jt j j= j B2j j j j5 B1j j`! j# ju# B0jl$ j% j' j7( C29j( j@* j, jy, B8jG- jn. j<0 X7j5   There is a stone staircase leading up here.j6 _6 _jg7 j0m35 _You climb upwards.  There is a stone staircase leading down here.4 _32j31j5n0jo5j 6j6j6-19j7j[7j@8j8j9B8j9j:j;j];B7j;jQf6  There is a stone staircase leading up here.5 _j:23 _You climb upwards.j#R  There is a stone staircase leading down here.jW_2 _j8jJjj"B1jmjy"0j'j~(j0)C09j*j6j|;X8j>j2CjDj7EB7jFjKjhMjMB6j}OjSj[j[,5j&\jJ^jbjdjeB4jfjjjkjkB3j[mjpj?rjrB2jsjwjyjyB1j[{j~jj@B0jj~jj؈D799jj,jujB8jijjTjB7jLj9jjpB6jҟjVj*jaB5j¥jjX4jjjWjB3jjijj8B2jjIjn1jyYou climb upwards. _There is a stone staircase leading down here.up _You climb upwardsj\. _There is a stone staircase leading down here.  n open doorjjI0 _jjjjC89jjjjVB8jj\jjB7jj jjTB6jKjjjB5jjjjB4jjj3jnB3jajjj.B2jjnj~jB1jjjjJB0jjjjC79jjjj[B8jj,jjjw:7jjjj B6jjW  There is a stone staircase leading up here.jjIu5 _j)%1j+jy+B4j,j.! _You climb upwards.j<R  There is a stone staircase leading down here.j?j?I3 _jZAj:DjNFjFB2jcHjKj9NB1jNjPjSjUj0VB0jpXj>\j]j6^C69j`j)cjej4fB8jQhj[kjFnjnB7j6qjuh  You see here a black bear skeleton.jyjyI6 _j<|jZ~m  There is a stone staircase leading up, spattered with blood here.jjjI5 _jj%0j;jB3j:j! _You climb upwards.j*R  There is a stone staircase leading down here.j%jI2 _j_j8jjAB1jڨjjjB0jQjjܮjC59jٯjrj<jB8j2jH7jj65j jǽj.jqB4jj j jOB3jjjjB2jjjjB1jmjjX0jcjjjC49jjm  There is a stone staircase leading up, spattered with blood here.jjjI8 _jj 9  You climb upwards.7 _Level annotation: 2 transporters, exclusion: obsidian statue.#÷<[..#.##.##.# ###..######### .#######.##.##.# #...##.....WD# [..............#####.#.#ß......Dß ######.#.#####.#.......#?........#.#.# #.#.......#)........#.#.#####.#......©#©...I.©.Q#.............##..#|.......j###........#......... #######..@......#ß......=ß979.2 (142.0) #..##.......# #.j}[33m#####.####..###### #.# #.# #........... #.# #.# #.###.###### #.# #.####.###.#  #:#####......### #....................# ##.##.######.....j jU_There is a stone staircase leading down here. j#÷<[..#.##.##.# ###..# jv. #.##.##.# #...##.....WD# . j.#####.#.#ß......Dß#.#.#####.#.......#?. j]##.#.# #.#.......#). j##.#.#####.#......©#Q...I.©..##. jCy##..#|.j####. jy#.########..> jha#ß......=ß##.##.##.#####.####..# j.#.# #.# #... jS#.# #.# #.###.######.#.# #.####.###.# #. Q   tengu conjurer (launcher, wandering) j#:#####...######.#......... j6c##.##.##.######. j@©Q j jzEDQ) j(l80.0)6 j jZ _The tengu conjurer shouts! jM÷<[..#.##.##.# ###..#..##.##.# #...##.....WD##.#####.#.#ß......Dß#. j.#.#####.#.......#?.#.#.#.# #.#.......#).#.#.#.#####.#......©#©...I.©..#©#.##..#Q.j#.###.#.#. j#######..>.@....#ß......=ß#.#.##.##.#.#####.####..#. jOL#.# #.# #...##.# #.# #.###.######.##.# #.####.###.# #.##:#####...######.##.........##.###.##.######. jѫ jM|Q jյ jg`15 jJ j j@&  j& l<[..#.##.##.# ###..#..# j& s.##.##.# #...##.....WD##.# j*' #####.#.#ß......Dß#.#.#.#####.#.......#?. jo' #.# j' #.#.# #.#.......#). j( #. jj( 4#.#.#####.#......©#©...I.©..#©.#. j( \##..#|. j( j#.###. j$) K#Q.#.# j) #######..>..@...#ß......=ß#.##. j) C##.##.# j* k#.#####.####..# jR* ..# j* #.# #.# #..##.# #.# #.###. j*  jV+ #.# #.####.###.# #.# #:#####. j+ P#........##.###.##.######. j^6 2D jX x.D   five-headed hydra (wandering)Q   tengu conjurer (launcher)24 jx  j<  jC [..#.##.##.# ###..#..# .##.##.# #...##.....W.##.# #####.#.#ß.ß#.# .#.#####.#.......#?.#.# j #.#.# #.#.......#)..D.....#.#.#.#####.#......©#©...I.©..#©.#.##..#|.D.....j#.###.#Q.#.########..>...@..#ß......=ß#.##. j, S##.##.#.#.#####.####..#..##.# #.# #..# jh #.# #.# #.###.######.# ##.# #.####.###.# #.# # DD 2 five-headed hydras (wandering)#:#####. j p######.# ##.##.###.##.######. j $. jA 1D j *j j> 7D. jݓ /.......D1 wandering)j   slime creature (wandering)Q   tengu conjurer (launcher) j `33 j  j#  jm#.#.##.##.# #.............### ..#.##.##.# ###..#########..# #  jen###.##.##.# #...##.....W.##.# # ..........#####.#.#ß.ß#.# #.#.#####.#.......#?........#.### #.#.# #.#.......#)..j.....#..  jo#.#.#####.#......©#©DD.I.©..#©..# #...##..#|.#.... ###.............@.#Q..#.########..>#ß......=ß#.##............##.......##.#..#.#####.####..#########..##. joZ#.# #.# #............###.#.# #.# #.###.######.# #.#.# #.####.###.# #.# #. I   obsidian statue (unaware)#:#####..........######.# #. j   slime creature (wandering)#............##.###. Q   tengu conjurer (launcher) jrU.D js.j. jt3D. j3~...DDj j~  j~`42 j jr jXV...##.##.# ####. . j#.##.##.# #.............###. .#.##.##.# ###..#########..# #. ##.##.##.# #...##....W..##.# #.  jL.........#####.#.#ß.ß#.# #.  j.#.#####.#.......#?........#.### .#.# #.#.......#).j......#..... .#.#####.#......©#D...I.©..#©..# ... jw....##.@#|D#..... ##...............#Q. j.#.########..>#ß......=ß#.# jS#............##.......##.#..#.#####.####..#########..##.##.# #.# #............###.# j#.# #.# #.###.######.# #.# j6#.# #.####.###.# #.# #.##:###########.# #.# W   freezing wraith (wandering)(…) j1D. j!. j'j jX3W. j W..D. j mDW  j `51 j  j \ _The five-headed hydra roars! j./ ## #.#####.##..).# ..###. j/  #.............## .##..#########. ##.##.##.# #...##...W...# .........#####.#.#ß jL0 ß#.# ###?### .#)........#.... . j0 A#.#####.#......@#Dj..I.©..#©..# ..##..#D jy1 ... ##...............#Q..#.##########..>ß j1 =ß#.##...........##.......##.#...####.####..#########.. jV2 #.# #............## j2 #.# #.###.#####.# #.####.###.#  j8 5j. j!9 U.W jB 9.. j?C `60 jK  jP _ _There is a transporter landing site here. j #... #.###.##. .## #.#####.##..).# ..###. #.............## .##..#########.  jw##.##.##.# #...##.......# .........#####.#.#ß..W....ß#.# ###?### j........#.... .#.#####.#......©#D...I.©..#©..# .....##..#D... ##...............#Q..#.##########..>......#ß=ß#.## j...........##.......##.#...####.####..#########...# #............## #### j9Q. j IDj j#  j U.W jw:.. jih739 _ j j" j7## ########.#  #... #.###.##. .## #.#####.##..).# ..###. #.............## . j###..#########. ##.##.##.# #...### .........#####.#.#ß.......ß#.# ###?.W###  j.#D........#.... .#.#####.#......©#j...I.©..#©..# ...##..#DQ...  jV>##...............#...#.##########..>......#ß=ß#.## j...........##.......##.#...####.####..#########.............## jcID) jsNj© j0Q. je1W. jLDQ j j..88 j j jZ%  .....# ## ####.#####.#  #....# #.###.##. .## j%  #.#####.##..).# ..###. #.............## .##..#########. ##.##.##.# #...### .........#####.#@#ß.ß#.# ###DW j!' ### .#j........#.... .#.#####.#......©#D...I.©..#©..# ...##..#Q... ##...............#...#.##########..>......#ß=ß#.##...........##.......##.#...####.####..#########.. jz* MQ| j+ 6W. jT, LD© j5 4. j\6 `97 j%?  jC  j #####  .....# ## #########.#  #... j 4.# #.###.##. .## #.#####.##..).# ..###. #.............## .##..#########. ##.##.##.# #..@##.# . jv d........#####.#.#ßWß#.# ####.#.......#D.### j  #.#.......#jD.......#.... . j 2#.#####.#......©#©Q..I.©..#©..# ....##..#|... ##...............#. j+ ..#.##########..>......#ß=ß#.##...........##.......##.#... j 9Q. j Aj) jS 6W. j 3D. jc @... j* a906 j  j  js o######  .....#  jet 5## #########.#  #....# #.###.##. .## #.#####.##..).# ..###. jt _ #.............## . jt ###@.#########. ##.##.##.# #...##W# . j0u )........#####.#.#ß.ß#.# ####.#.......#Dj. j)v ### #.#.......#D.Q......#.... .#.#####.#......©#©...I.©..#©..# .....##..#|... ##...............#...#.### jev t#######..>ß=ß#.## j>z 7D? jz  jt{ +j. j`| 0Q. j~ JDQ j  jr 2. j `15 j?  j  j;#####.#  j)#........<..# #.# #.#####.###.# #.# #.#####.# #.#  j*h#.# #.......# #.####  jd# ####.# #.#####.# #.##. # #....#  j=#.# #.###.##  jٛ>####.##.# #.#####.##..). ..##.##.# ####.# #.##.##.# #.@...........###.# # j:d.##.##.# ###..#########..# #.# #.##.##.# #...##W......##.# #.# . jF.......#####.#.#ßD......ß#.# #.# #.#####.#.......#jD jۜ#.###.# #.# #.#.#Q........#.....  j0Y#.#####.#......©#©...I.©..#©..#.# ..##..#| j o#..... #...............#...#.###.# jw.DW j j  j3W. j j$2D. j*. j&2 j0:4 j j jPjTVjWWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  jW"V - VaultsU - DepthsjK j_ =[?25h[?0c #####.#jn` #........<..#unreal the Wrestler#.##.#####.###.#j` Troll of Okawaru XXXXXX#.##.#####.# #.#Health: 185/185 ========================jga #.##.......# #.#### Magic: 31/31 ======================== # ####.#ja #.#####.# #.##.. AC: 19Str: 29Doom: 3% j|b # #....##.# #.###.##.# EV: 6Int: 8 ####.##.##.#####.##..).#. SH: 26Dex: 10 jFc 0..##.##.# ####...........##.# XL: 18 Next: 18% Place: Dungeon:9 #.##.##.# #.@...........###.# Noise: ---------  Time: 35992.2 (0.0) jc #.##.##.# ###..#########..# #.# -) Claws #.##.##.# #...##DW.....##.# #.# Throw: 35 boomerangs jd ........#####.#.#ßD......ß#.# #.# Zot (25734) Ostracised #.#####.#.......#j........#.###.# #.# #.#.......#Q........#...... DD 2 hydras j8f #.#####.#......©#©...I.©..#©..#.# I   obsidian statue ............##..#|........#...... j   slime creature #...............#.........#.###.# W   freezing wraith(…)_Level annotation: 2 transporters, exclusion: obsidian statue _There is a stone staircase leading down here. _The tengu conjurer shouts! _The five-headed hydra roars! jf _There is a transporter landing site here.  What level of the Snake Pit? (default 1, ? - help) j} [?25l[?1cjN0jjgj jLCQ)jjT3 _jj%j+j/jW0B2jEjOjTjCXjH[j^j%_B1jXbjHjj@qjDuj yj|jj!B0jjjjZj\j`jjާjPC29jEj˾jjjGjB8jjyjjrB7j:jjjB6jjXjj,5j9jj?jS_There is a stone staircase leading down here.tengu conjurer shouts! _The five-headed hydra roars! _There is a transporter landing site here.  There is a stone staircase leading down here.jqj'jI4 _jj=&10jjB2jjj# _You climb downwards.jf  There is a stone staircase leading up, spattered with blood here.jjI1 _jjjj9B0jjCjjlC19jjjd j B8jW j j j B7j jjjB6jmjj\jB5jQjjwjB4jIjjjB3jjjj2B2jj0j jj B1j!j:"j9#j#B0jA$jT%j$&j&C09j('j8(j)jb)B8j*j),Y  There is a stone staircase leading down here.j,j-jR.I7 _j/jqP%1jSjSB6jVjX# _You climb downwards.jif  There is a stone staircase leading up, spattered with blood here.jljNmI5 _j]pjfuYou climb downwards. _There is a stone staircase leading up, spattered with blood here.down _juYou climb downwards. _There is a stone staircase leading up, spattered with blood here.  You see here a +1 chain mail of fire resistance.jxjVyI4 _j|jjڂjB3jj8j j`B2jzj"10jBZ699jrj;jԱj+B8j(j@  There is an open door here.jj8jA7 _jJjjjijr:6jӿjR  There is a staircase to the Lair here.jjj|I5 _jvjpkLair:11891jTj2X4jG _You climb downwards. Welcome back to the Lair of Beasts!jS  There is a staircase back to the Dungeon here.jj&I3 _jja  You see here a yak skeleton.jj2I2 _jjj3jB1j2j]jj X0jjjC09jjrjjB8jjm j` j B7j jjijB6jjjj4B5j(j<jAjB4jjcj j B3j!j$j%j%B2j&ja)j_*j*B1jw+j0.j/jj/B0j;0j2j3j4D899j4j7j8jQ9B8j9jS<j]=j=B7j>jAjBjBB6jYCjEjFjwGB5jHj^JjKj*LB4jLjNjPjPB3j-QjPSjoTj UB2jUjWjXj3YB1jYj[j\X0j]j0_j`j`C89j=ajbjcX8jdjejfjxgB7jhj-ij'jjjB6jRkjglj1mjmB5jVnjzojKpjpB4j[qj%sjVtjtB3jujZwjxjyB2jyj%|j}j|~B1jjjjB0jjj{jPC79jjj6jjB8jѐjjjVB7jjY  There is a stone staircase leading down here.jjsj%I6 _jj%2jXjB4jj# _You climb downwards.jf  There is a stone staircase leading up, spattered with blood here.jjI3 _jtjk  You see here a +3 scimitar of flaming.jjI2 _jjjNjB1j`jjjbB0jjEo69jQjj jkB8jj0jjB7jEjjEjB6jj< k  You see here a komodo dragon skeleton.jG j I5 _j j5 j ji B4j1 j j j B3j jc jY j B2ju j j j  B1j j j jj B0j  j~ jH j -59j j: j jr j B8js j j j B7ji j ja j B6j] js! j" jb" B5j# j $ j$ j% B4jE% jQ& j& j-' B3j' j( jh) j) B2j4* j#, ,j}, B1j- j2 049j4 j4 jV5 B8j5 j6 j7 jc8 B7j8 j9 j< n6j< j= j#> B5j> j? j@ j[A B4jA jF  #########  ##.......##  jG <##......#..#  ##...#.#.#.##  ##........#.#  ##...#.#.#.#.#######  ##..........#...##.P## jeG  #...#.@.#...#.#....◊.#610110.0) jG #..........######....#. #.#.#.#...### #.##... #........##.# #####P. jH #.#.#...##..#### ##. ###......##...##.# # ##.......##.....#.# # jH 6#..########......## #.  ##.## ##......### #jH jK jEM a _There is a staircase to the Snake Pit here.jdjejijmjnr3.0)3 _jqj Z Snake Pit:16000jg   You climb downwards. Welcome to the Snake Pit!  This branch contains the serpentine rune of Zot.j w #.....# jc . ##.....# .. .S....# $..##..... . j ~. .......## ... ... ......#.... #....#......... #......@....... ?..........^.## ......#...#...# #######...^S...  ##..... . #.#.... SS 2 black mambas (1 asleep) .####. .#  You encounter 2 black mambas.j \=4.7 (2.55998j j j  jѭ ~_The black mamba hisses angrily.Found a scroll of amnesia and 22 gold pieces.jۯ a _There is a staircase back to the Lair here.j 3jjF _Unknown command.j ,#.....#. #. .S....# .$..##..... ...........## ...........#.#....#.......<?^.##......#...#...#######...^S... ##.... #.#... .#####j FS.j |ℓS   black mamba (jp o-5.7 (1.07j j ^ _The black mamba falls through a shaft! The shaft crumbles and collapses.jq y  ##.....# .. .S....# .$..##..... .........## ..........##..#....?..........^.#......#...#...########...ℓ##......#.#...###..##.jfr z-66jv jy a _There is a staircase back to the Lair here.j  #.##### #.....###.....# ... .S....## .j #$..##.....S ..#...# .........#.... #....#. #<.......?..........^.##.......#...#...#jO .#######........##.......S 2 black mambas (asleep)#.#.... .####. .#jjG`75jj)\ _You encounter a black mamba.j^y..  #.####j_ . . ##.....# ... .S....##S.$..##.....S. ## ..j|_W#......@...#...##....#.. #......<.......?..........^.#......#...#...#j_g.#######.....S 3 black mambas (asleep)##.....#.#...###.j`j\bQ.Sj"iIS2 asleep)ji`84jnjp\ _You encounter a black mamba.jn ..#.#####....... #.. .S....##...#$..##.....SS ..........## ..#...##....#@....... #......<.?..........^.##......#...#...#######.........SS 2 black mambas (asleep)..####.#S.S.S.SSS 3 black mambas (1 asleep)=93 _The black mamba hisses angrily.j6#.#####. #.....# .. ##.....# ... .S....##...#$..##.....S. .. #........S## ... #..........#.... j\7 ##....#......... #...... .?....^.## .......#...#...# .#######........  j7##...... #.#.... S 2.####.###j90Sj:P.SjA.SS 3 black mambas (1 asleep)-102j+DjFa _There is a staircase back to the Lair here.j+.j+,Sj%- .je--Sjl.".j./Sj3& jQ3.j3jSThe black mamba hisses angrily.j4 .j4,Sj`@CSjAh=11jj9 _You block the black mamba's attack.jl= .SYou scratch the black mamba.  The black mamba is lightly wounded.j >N.SjA .SThe black mamba bites you! You block the black mamba's attack.jDK78-0-=2.5 (0.80jgNjP jP5_The black mamba bites you but does no damage.jjTjjj .j -Sj`j380--3.5 (1.089jj -..Lair:2-18843) Ostracised _You block the black mamba's attack. x3j75 ######### ##.......## ##......#..# ##...#.#.#.## ##........#.#j ##...#.#.#.#.####### ##....S.....#...##.P## #...#S@.#...#.#....◊.## #..........######....#. #.#.#.#...### #.##... #........##.# #####P.#.#.#...##..#### ##.jo###......##...##.# #. 2##.......##.....#.# ###..########......## #.##.## ##......### ##jkw2-5.0 (2.52jpjyqE _You climb upwards. Welcome back to the Lair of Beasts!jra _There is a staircase to the Snake Pit here.jH] W  You barely miss the black mamba.j] 9The black mamba is lightly wounded.j_ ;3=7 (0.7j` :1ji jk < _You block the black mamba's attack. x3j&  j#You scratch the black mamba.  j5PThe black mamba is moderately wounded.j5$4j>1=6.5 (0.8j:0j"j% j+%._You block the black mamba's attack. x2j   You completely miss the black mamba.The black mamba is moderately wounded.jd!U5=7.3j$j"&< _You block the black mamba's attack. x3j ' j1P.You eviscerate the black mamba!!!  jN@You kill the black mamba!j9 .ji   black mamba  Okawaru accepts your kill.jL29====j(\8.139jj"< _You block the black mamba's attack. x2jE  You mangle the black mamba!!  The black mamba is severely wounded.jF`98jIjKC _The black mamba bites you but does no damage.j(A &  jA You barely miss the black mamba.The black mamba is severely wounded.j(D X==---jpD E9.77jD jhV jF^  j^ j^ n_The black mamba barely misses you. You block the black mamba's attack.j*J9 .jxJ9You mangle the black mamba!!  jJ@You kill the black mamba!j<\*j\(jmk=120=--20.56jOyjN jJ_Okawaru accepts your kill.jwjjj j :_No target in view!j ji j# jl' j* w--1.5 (1.05 _jC, jK\ l Snake Pit:1--5989j\ [  You climb downwards. Welcome back to the Snake Pit!j^   This branch contains the serpentine rune of Zot.jYb  You block the black mamba's attack.  You encounter a mana viper.jh #.#####. #.....# .. ##.....# ... ......##... ji #$..##....... .. #.........## ... #..........#.... jii ##....#S........ #......@....... ji .S..........^.## .......#...#...# .#######........  ##....... j+j #.#.... S   mana viper (wandering) .####. S   black mamba .# ##j! o=3.0 (2.58jG jf 2 _You block the black mamba's attack.j  j- S_There is a staircase back to the Lair here.j x ?  You closely miss the black mamba.j8 SS   black mamba  j-The black mamba bites you but does no damage.je7 (0.77jj9 _You block the black mamba's attack.j5  You mangle the black mamba!!  The black mamba is heavily wounded.j,k==4.46jj69 _You block the black mamba's attack.jo .You mangle the black mamba!!  You kill the black mamba!jcwQ†..j~ 5.2 (0.8 _Okawaru accepts your kill.j jăq _You feel the doom around you dissipate.js j j j  jҸ B_No target in view!j9k #.##### . #.....#jk .. ##.....# ... ......##... #$..##....... .. #.........## ... #..........#.... ##....#†..j lC #.....@<. .?.^.## jsla.#...#...# .#........ ##.......jl  #.#.... .####.  .# j#m@ ##jxsjtx---6.2 (1.05 _j]xjzj  #.#####..# #.....#..# ##.....#j...> ......##... #$..##....... .. #.........## ...ja #..........#.... ##....#†..j #....@.<..?j.^.##.#...#...#j#.#######......... ##..jc #.#..jA .####. jn.#  ##jj|---74jj; _Found a stone staircase leading down.j8M..# #.....#j'9N ...####.....# ....> ......##...jZ9 #$..##....... ..j|9 #.........## ...j9r #..........#....j9 ##....#†........j9..##......<.j":...?...@......^.##.#...#...#jV:z##.#######........jw: . ##....... #.#.j:;... .####.j:W .# ## j: j<0SjDS   mana viper (wandering)jDjE`83jKjMMj  ..# #.....# ...####.....#j׼ P ....> ......##... #$..##....... .. #.........## ... #j" ....#.... ##....#†..j .S.##......<..?.^.##.#...#...#.##.j #.......... ##.......# #.#....jϾ f .####.  .# j @ ##j F.Sj -Nj & jd .SThe mana viper hisses angrily.j N   salamander (polearm, wandering)S   mana viperj `92jm j v _You encounter a salamander. It is wielding a +0 spear.j ..# #.....# ...####.....#jd ....>.......##... #$..##....... .. #j...## ... #..........#....# ##....#†...N..##......<..S?.^.##.#...#...#.##.#........ .. ##. ## #.#.... .####. .#  ##j&.S.NjFN)jma301j̒j;j1  ..# #.....# ...####.....# ....>.......##... #$..##. .. #..## ... #...#....j f#. ##....#†..#....##......<..N..S.^.##.#...#...#.##.#.. ..# ##. ### #.#....j6  .####. .#  ##j ;.Nj jL h=10j j ; _You block the mana viper's attack. x2j7z .NYou barely miss the mana viper.jN j h2.0 (0.879jƅ j B _The mana viper bites you but does no damage.jj?+7 (0.7jr:8jjy _You closely miss the mana viper. You block the mana viper's attack.j .. You mangle the mana viper!!  The mana viper is heavily wounded.You block the salamander's attack.j#p==3.5 (0.87j}jB _The mana viper bites you but does no damage.j~  You mangle the mana viper!!  The mana viper is almost dead.jOK====4.2 (0.7jj[ _You block the salamander's attack. You block the mana viper's attack.j / ?  jG aYou scratch the mana viper.  You kill the mana viper!j k   Okawaru accepts your kill.j ` *1jH =---96 _You block the salamander's attack.j j V _You can now gain great but temporary skills.j j  ..# #.....# ...####.....#j  ....>.......##... #$..##j =. ..j3 ( #.jW ..## ...jz u## #..........#....j̓  ##.. ##....#†..j u#....##......<j4 A..Njj E.^.##j x.......#...#...#j V#...##.#jޔ .j #.. ..# ##jg .# ### #.#.... .####. j ) .# jΖ H ##j j #---j `5.9 (1.05j jQ 1 _You block the salamander's attack.j W _You see here a scroll of amnesia.j;n . You eviscerate the salamander!!!  The salamander is severely wounded.jor======6.6 (0.74jpjvjz j?zj}z_You hear an angry hiss. You hear a shout!j .You mangle the salamander!!  You kill the salamander!jf <)j F2===---j [7.33jj} jB_Okawaru accepts your kill.jC}j~9---jvjiH _No target in view!j p ..# #.....# ...####.....# ....>.......##... #$..##. .. #.........## ... #####....#....j  ##...##....#†.#....##......<..@?.^.##.......#...#...##...##.#ja . #.. ..## ##. ## ### #.#....  .####. j q .#  ##j j x---8.3 (1.02 _j\ j N _You see here a +0 spear.jh/ ..# #.....# ...####.....# j/ *....>.......##... #$..##. .. j+0 #.........## ... #####....#.... jp0 ##...##....#†. j0 ###....##......<. j81 .)@.^.## .j1 q......#...#...# j1 ##...##.#. j 2 !#.. ..## ##. ## ##jn2 = j> j? ---91 _jPD jO jP f40.3 (20jU jV  j"W 3_x - 4 scrolls of amnesia (gained 1)jj݉j4jjjHjC69jۘjxQ #.##### j..# #.....# ...####.....# ....>.......##... jޠ#$..##....... ..  #..jV## ... j$a#####..........#.... jG ##...##....#†.. j###....##@.....<....... 1.3 (1.j)...........^.## ..............#...#...# ##...##.#######.. j#.. ..## ##.......j=## ####.#....jtd.####..###jDj,jjGjGjIjJjMjqPX8jT5MjTv.. ### #.####jU..# #......####.....# jXUH....>.......##.$..##.......  ### jU #####..........# ###†..2jU###....##......<.......jVq.....)...........^.#j+V..............#...#...###...##.#######........jRV ..jWjZjg\jQjjj-j jQX7j' j.. ### #.##### ..## #.....# ...####.....# je....>.......##... #$..##....... .. ## ... ###......#....jc3 ##...##....#†.. ###....##......<....... j*.)...........^.## ..............#...#...##...##.#######. #.. ..## ##..j.....## ####.#.... .####.jJjXjj^ j<_ j0` ja jFl jo B6jp jdt jw jlw B5jux j9z j~ w.j~ #.## .. ...### #.#####....## # #....### #.....>.## #@..##.......  #.........##  #####..........# ##...##....#†........jQ ###....##......<..............)...........^.##j +5.3 (2j e6.3 (34j j ? _You now have 960 gold pieces (gained 22).j,6 j17 j 9 j; jkA jD X3jN @Mj O .  #.## .. jyO #...### #.#####....## #...####jO ! jO #...@.>.......##.7.3 (1j3P ####...##....... jcP #.........##  #####..........#jP {##...##....#†........######jXQ j*R jX j([ jJjJjMjFQjWj>ZX2j\jajabB1j%cjPej[gjgB0jjhjijkjKlC59jmj2njpjpB8jqjrjujuB7jvjxjQ{j{B6jV|j}jHjB5jJjMjDjB4jYjjj5B3jjjyjƎB2jjjȒjB1jjjjjFB0j,jojjٜC49jjjj/B8jjڣj<X7jj1jթj"B6jժjjHjB5jWjzjjfB4j%jEjjB3jŸjjjB2j޼jjj:B1j!jnjej,0jjjhjjC39j jjk  You encounter a black mamba.je%#...###...# j#.........#### #............# #.......##...## jc#...###.......## j###.#########..# j#...#### ##.##### j7###....## #.....# j`;##....####..@..# #.....>.......##... ji####...##.. j#.........###... #####..........#....j##...##....#†........ jbS   black mamba (wandering)  j8+###....##......<.......  .......).....S.....^.#j^c#  ..............#...#...#jQ071.3 (24.0)j=S.j|jom2.3 (258 _j~j jr|.####....#.....##...##.###.......##.j `#..#  #...#### ##.#####  ###....## #.....#  ##....####..@..#  #.....>.......##...  ####...##..........  #.........###...  ........#....  #....#†........  jp#.....S<.......  )...........^.##   jN.####....#.....##...##.###.......##.#..# j #...#### ##.#####  ###....## #.....#  ##....####..@..#  #.....>.......##...  j}1####...##..........  #.........###...  ........#....  #....#†........  #.....S<...  )...........^  j jnjjqjb _A black mamba is nearby!jWl$jl8.####....#.....##...##jl .###.......##.jm#..# jGm& #...#### ##.##### jmb ###....## #.....#  ##....####..@..# jn( #.....>.......##... jny ####...##..........  #.........###...  ........#....  joo#....#†........  #.....S<.......  )...........^.##   j ?.####....#.....##...##.###.......##.#..#  #...#### ##.#####  ###....## #.....#  ##....####..@..#  j& #.....>.......##...  ####...##..........  #.........###...  ........#....  #....#†........  j #.....S<...  )...........^  j jG j j b _A black mamba is nearby!jc #.........####  #.....# j ###...##  #...###.......##  ###.#########..#  #...#### ##.##### ###....## #.....#jk ##....####.....#j #.....>...@...##... ####...##.......... #.........###...jCJ#####....#....jl...##....#†........j0###....##.....S<....... .......)...........^.## j........#...#...# ##...##.#######........jMS.jLCS.jj13.3 (1.0)jA7 _jj j...##...#####.......####.#########.. #...#### ##.#######....## #..... ##....### jc #.....>..#...###...##.@....... #.........########........S.#...##...##....#†.....###...<...... j(0.......)...........^.##.......#...#...##...##.#######........ #.. ..## ## jZG.S jG.S j j`46 jR j j#.##...# #...###...... ###.#########..#  #...#### ##.########....## #.....#  j;9 ####.....# ......>.......##...####...##....  jK #.......@.###... #####..... ##...#†...S....  ###....##......<.......  j֌:.......)...........^.##  .......#...#...#  j L##...##.#######.......... ..## #### ### #.# jy$.... j3. jS55 j3 j j  j,:_No target in view! j4  j  j  j H _No target in view!!j\.....# .......##...## ...###.......## ##.#########..#  !j#...#### ##.#####  ###....## #.....# ##....####.....# .##.....>.......##...#!jN V####...##...@......# #.###S...###..........#.....!j  ##...##....#†........ ###....##......<....... .)...........^.## !j \S   black mamba (wandering) ..............#...#...# ##...##.#######.  !j( #.. ..## ##.......!jBHS.!jDS.!jCS!jh=64!j!j_ _The black mamba hisses angrily.!j# ##...## !j|###.......## .##..# !j+#...#### ##.##### ###....## #.....# ##....####.....# .# #.....>.##...# ####...##....@S....# #.###.#####..#.....#!j:b##...##....#†........ #....##......<.......!j)...........^.## ....#...#...#!jy...##.#######........ !j!j+`73!j!j9 _You block the black mamba's attack.!j[ &  !j\ FYou scratch the black mamba.  The black mamba is lightly wounded.!jF] ,8.0 (0.7!jc !jf  !jg n_The black mamba barely misses you. You block the black mamba's attack.!jS  You mangle the black mamba!!  The black mamba is almost dead.!jT ====6 (0.62!jX !jZ  !jZ +_You block the black mamba's attack.!jW  You closely miss the black mamba.The black mamba is almost dead.!jX=---9.4 (0.81!j'\!j]9 _You block the black mamba's attack."j^ .You eviscerate the black mamba!!!  You kill the black mamba!"jd>†"jhI---80.1 (0.7"jk"j$mP _Okawaru accepts your kill."j"j&"j/"jH _No target in view!"j"jV"j "j"j"j~_0 _"jg  You see here a black mamba corpse."j("jJ29 _"j"j"j"j~B8"j"jb"j]"jB7"j"j"ji"jB6"jz"j"j"jB5"j"j"jC   You encounter a salamander, a naga and a naga mage.The salamander is carrying a +1 shortbow of flaming."j!#...## ## .# ... "jV=####..# .# ... ##.##### .# N..$"ja# #.....###### .#..^.. .####.....##...# .#... "j..>.......##...# ...# "j+...##.....†....##..### .........###....@....# - "j..........#...# #....#†# ...# "j<#......<........# .... "jiC...........^.#### NN.#...#...# .."jN   salamander (launcher, asleep) #######........ .N   naga mage (constriction, asleep) ##....... "jN   naga (constriction, asleep) #.#...."jo 6.1 (6.0N.Found 21 gold pieces."j'F NN)N)The naga shouts! The naga mage shouts! You hear a shout! x3"j*;*"j~0 NNNwandering), fast)  The naga mage gestures wildly while chanting.The naga mage seems to speed up."jo===7.1 (74"jÃ"j?Q _You hear a shout!"j5"#"juI .# ...  .# ... # "jI .# N..$  "j9##### .#..^.. #...# .#... "j%>.##...# ...# "j>S.†....##..### #....@....# "jc>#.....##...# .......# ...# "j6<........# .N.. "jT..^.#### N.. .#...# .. "j...... . #"j ##......."j, "jW , .# ...  .# ...  "jW @ .# N..$  ##### .#..^.. "jX [#...# .#... >.##...# ...# "jDX .†....##..### #....@....# #.....##...# "jrX c.......# ...# <........# .N.. "jX ..^.#### N.."jX .#...# .. "j0Y ...... .  ##......."j_Y  "jY "jbb 3"jg "ji N _There are monsters nearby!"jj #jqc......##.# ... #####..# .# ... ##.##### .# N..$ #jKr.## #.....###### .#..^.. ..####.....##...# .#... #jr..>.......##...# ...# #...##.....†....##..### #.........###.........# ##j0s..#....@##...# ##....#†.........# ...# ##......<.# .N.. ).....^.#### N..#js#...#...# .. .#######........ . ###jt. #.#.... .####.#j0|E.N#jw *The salamander pulls the alarm!#jV'  The alarm trap emits a blaring wail!A sentinel's mark forms upon you.#j-/  --more--$jUjz N@N$jj)  You hear an angry hiss. You hear a shout! You hear an angry hiss. x4$jkk==========8.1 (13) Mark Ostracised $jk$jDo$j:q _You hear a shout! x10; You hear an angry hiss.$jw ]## .......##$j  .# ...####..#  .# ... $j2 ### ##.##### .# ...$$j^ p #.....###### .#..N..$j ####.....##...# .#... $j ....>.......##...# ...$j #...##.....†....##..###  #$jC b###..@......#$jo f......#.....##...# $j -.##....#†.$jŽ z.# ...# .##$j; `<........# .N.. .$j ])...........^.####$j; nN.. ........#...#...#$j !.$j H.#######........$j[ . $j L.## ##....$jƿ )... ##.#..$j ..$jA $j $j ]--------- 9$jX :2$j $j %j=......## .......## .# ...####..# %ja .# ... #### ##.##### .# ...$ #.....###### .#..N..####.....##...# .#... .....>.......##...# ...# %jL###...##.....†..@.##..###  #...###.........# #......#.....##...##....#†..%j.# .N.# ..##......<........#.N..)...........^.####.N   naga mage (constriction, fast) %j_.........#...#...#.. ##.#####.... ..## ##.......%j_KN.%j%jU---------901%j%j1%j:.#.##...## ##.## .# ...#..# .# ... %jO.#### ##.##### .# ...$.## #.....###### .#..N.. #....####.....##...# .#... #.....>.##...# ...##...##.....†.@..##..### #.###.##..........#.....##.N.#.##....#†.........# ...#.##......<..# .N...)...........^.#### ....#...#...# .. .##.#######........ .  ..## ##.%jFN.%j'*N%j.N   naga (constriction)%j`10%j %j %j4.#.##...###%jJX.## .# ...%j{1#..#%jN .# ... .%j.#### ##.##### .# ...$ %j[#....## #.....###### .#..N.. ##....####.....##...# .#...  #.....>%jY.##...# ...# %j ####...##.....†@...##..### #%jE.###.#%j#..........#.....##NN.# #...##....#†.........# ...#%j3.##......<...%j.....# .....)....^.#### ....#...#...#%j# ...##.#######........ . . ..## ##.%jFN.SS   black mambaN   naga mage (constriction, fast)219 _You encounter a black mamba.%j% !.#%jj G.##...## .###.......##%j U .# ... .%j #..# .# ...%j1 .#### ##.##### .# ...$%j_ #....## #.....###### .#..N.. %j  ##....####.....##...# .#...%j  #.....>.##...# ...#%jL . ####...##.....@....##..### #.###.....N...# %j + #####%jP ....#.....##SN.# ##...##....#†.........# ...# #....##......<........# .....)...........^.#### ...N   naga mage (constriction, fast)...#...#...#%j d ...##.#........%j ( . %j [.. ..## ##.%j %j( FN.%j# -N%jB% %j& )S%jp, .N.N   salamander (launcher)%j, WS   black mamba%j- `38%j9< %j?  %j? j_You see here a black mamba corpse.&j####...... ......## .###.......## .# ... #.#########..#  .# ... #&j$e...#### ##.##### .# ...$ # #.....###### .#.....&j8#....####.....##...# .#... #.....>......@##...# ...&j-E####...##.....†....##N.### #..###....NS...#  ###&jgl......#.....##.N &j ##...##....#†..&j.# ...# ##....##......<........#.&j)...........^.####...........#...#...#.. #...##.#####...&j%  &j*/The salamander wields a +1 shortbow of flaming.&j9)&j89)&jV9)&j^9)&j39)&j9)&jY†.....&jh=47&jh&j` _It bursts into flame! The salamander shoots an arrow. You block the arrow.&j?###...# ####...........## ...###.......##&j2@ .# ... ##.#########..#  .# ... &jo@( #...#### ##.##### .# ...$## #.....###### .#.....#....####...@.##...# .#...&j@T #.....>.......##...# ...####...##.....†....##N.### &j@#.........###....NS...# ###&jAh......#.....##.N  ##...##....#†.........# ...# &jNA###....##......<........#....&jA)...........^.####... ..............#...#...#..&jK&jL.-5&jL:6&jP&jQ&j #...# ##### #...###...# ##### &j3 #...... #.......## ...###.......##&j  .# ... ###.#########..#  .# ... #...#### ##.##### .# ...$#&j . #..@..###### .#.....#....####.....##...# .#...&j J #.....>.......##...# ...####...##.....†....##N.### &j# #.........###....NS...#&jO  #####..........#.....##.N.# &jK  ##...##....#†.........# ...#   ###....##......<........#.   )...........^.####. &jG. 1S&jt6 S   black mamba&jF7 z-65&j< &j> \ _You encounter a black mamba.'jHg7 #...# #####  #...###...#  #.####  #'jg...#  #.##...##  #...###.......## .#  ###.##..# .# 'jg #...#### ##.##### .# ... ###....## #.@...###### .#'jh ##....####.....##...# .#... #.....>.##...# ...# ####...##.....†....##N.### #.........###....NS...# #####...'jiP.#.....##.N.# ##...##....#†.........# ...# ###....##..S...<........#  .)'j>iX.^.#### 'jjMS.'jn1S'jpMS.'jntR.S 2 black mambas'jLu`74'jx'j.z'j  #####  #...# ##### #...###...#  ##### #...... #.......##  'j  #...###.......## .# ###.#########..#  .# 'jR m #...#### ##@##### .# # #.....###### .#...'j {#....####.....##...# .#...'j ] #.....>.......##...# ...####...##.....†....##N.### 'j3 #.........###.S..N....# S   black mamba #####.....S....#.....##.N ##...##....#†.'ji .# ###....##<........#'j 1S'j LS.'j* KS.'j# J.S 2 black mambas'j `83'j$ 'j% 'jb  #####  #...# #####'jb  #...###...#  #.........#### #...... #.......##  #...###.......## .# 'jb n###.#########@.#  .#  #...#### ##.##### .# #'j!c  #.....###### .##....####.....##...# .#..'jlc  #.....>.......##...# ...####...##.....†S...##N.# #.....S...###....N....'jc  #####..........#.....##.N ##...##....#†.#'jd LS.'je FS.'jf LS.'jg 0N'jl N   salamander (launcher).SS 2 black mambas'jRm `92'jp 'j1r 'j-*g #####  #...# ##### #...###...#  #.........####'j*b #............ #.......##  #...###.....@.## .#'jt+###.#########..#  .# 'j;, #...#### ##.##### .# # #.....###### .##....####.....##...# .#.'jK-O #.....>..S....##...# ... S   black mamba####...##.....SN...##N.# #.........###....... ###......#.....##.N'j.9S†'j0DS.'jS21S'j33N'j;3.N   salamander (launcher).SS 2 black mambas2001(j> (j) ##### #...# ##### #...###...#(j%*. #.........#### #............# #.##...## #...###.## .# ###.###..#(jn* .# #...#### ##.##### .# ###....## #S....###### .#(j* ##....####.....##...# .# #.....>.....S.##...# S   black mamba(j.+ ####...##.....N....##N. #...### #####.#.....##.(j,3.(jz-1S(j/1S(j!0KS.(j43N(j7.N   salamander (launcher)(ju8E†SS 2 black mambas(j9`10(j;(j5=(j 2 #####(jl ` #...# ##### #...###...# #.........#### #............# #.##...## #...###(j Y.## .(jѪ  ###.###S.# .(j ) #...#### ##.##### . ###....## #.....###### .(j9 Y ##....####..S..##...# . #.....>......N##...# . S   black mamba(jh ####...##.....†....##N #.### #####(j &.#.....##(jf HS.(j DS.(j (jI &2(j ;09(j (jI (jg 2 #####(j)h  #...# ##### #...###...# #.........#### #............# #(jh .##...## #...###..@.S..##(j+i   ###.###..#  #...#### ##.##### (jni ###....## #.....######  ##....####..S..##...#(ji #.....>......N##...#  ####...##.....†....##(ji r #.### #####.#.....(j6j (jnk AS.(jϋ :S.S 2 black mambas=38 _You block the black mamba's attack.)jX #####)j #...# ##### #...###...# #.........#### #............#)jig #.##...##)jƵ #...###.@.S...## ###.###S.# #...#### ##.#####)jM ###....## #.....######  ##....####.....##...# #.....>......N##...# ####...##.....†....)ji #.### #####.#.....)jHS.)jES.)jP>S.)j)j`47)jU)j )jv3_You block the black mamba's attack.)j1S)jN S.)jYou barely miss the black mamba.You encounter a black mamba.)jCS.)jHIS 3 black mambas)je8 (0.76)j)jB9 _You block the black mamba's attack.)j|S)j=' )jS.You barely miss the black mamba.You encounter an anaconda.)jS   anaconda (constriction)SSS 3 black mambas)j[b5.55)j)jt )j3_You block the black mamba's attack.)j' )jo.You eviscerate the black mamba!!!  You kill the black mamba!)jLS.)j{ES.)j?S.)jM, 2)j1e3=====6.2)j)jP _Okawaru accepts your kill.)jȊ †You eviscerate the black mamba!!!  You kill the black mamba!)jČ ES.)j BS.)j 3N)j J.N   salamander (launcher)S   anaconda (constriction)S   black mamba)j e8 (0.64)jQ )j{ 2  You eviscerate the black mamba!!!  )j You kill the black mamba! _Okawaru accepts your kill.  You eviscerate the black mamba!!!  )j You kill the black mamba! _Okawaru accepts your kill.*j]*jW_{ Ability - do what?CostFailure *j_d Invocations -  X - Renounce ReligionNone*j_20% a - Heroism*j_2 MP, Piety-0% [?] toggle between ability selection and description.*j*j*j unreal the WrestlerTroll of Okawaru *XXXXX#####*jdHealth: 185/185 ========================#...# #####Magic: 31/31 ========================#...###...#AC: 19Str: 29#.........####EV: 6*jCInt: 8#............#SH: 26Dex: 10#.......##...##*jݫ7XL: 18 Next: 23% Place: Snake Pit:1#...###.@S.S..##Noise: =====----  Time: 36206.8 (0.0)###.#########N.#*j>g-) Claws#...#### ##.#####Throw: 35 boomerangs###....## #.....###### Zot (5904) Mark Ostracised ##....####.....##...##.....>.......##...# N   salamander (launcher)*jެ####...##.....†....# S   anaconda (constriction)#.........###.... S   black mamba#####..........#.....You eviscerate the black mamba!!!  You kill the black mamba! _Okawaru accepts your kill.You eviscerate the black mamba!!!  You kill the black mamba! _Okawaru accepts your kill.*joIS.*j*nSSYou kill the black mamba! *j__Okawaru accepts your kill.  You eviscerate the black mamba!!!  You kill the black mamba! _Okawaru accepts your kill. *ju You gain the combat prowess of a mighty hero.*j *j!1S*j& *jmN.You block the black mamba's attack.*j3IS 2 black mambas*j 29--2188=----*jp7.8 (13) Hero Mark Ostracised *jü*jn *jN_You encounter a black mamba.*j[ S.You scratch the anaconda.  *j (The anaconda is lightly wounded.*jf *j ----8.4 (0.62*jR *j v _You block the anaconda's attack. The anaconda barely misses you.*j! ' *j| FSYou miss the anaconda.*j  *jr HN.*j tThe anaconda is lightly wounded.  You encounter a black mamba.*j- UThe anaconda grabs you. You block the anaconda's attack.*jˮ ?S.*j" HS 3 black mambas*j 4 -1 *jԹ 4 9.0*j UConstr Ostracised *j *j \ _The anaconda constricts you.+jc=; †+j=xYou eviscerate the anaconda!!!  You kill the anaconda!+jBIS.+jCES.+jqNES.+jXj#SSS 3 black mambas+j\ 8 4======61+j`+jbP _Okawaru accepts your kill.+jCS.+j:N.+j1N+jES.+jCS.+jyN   naga mage (constriction, fast)+jhz--=-----10.2+j+jl +jl_You barely miss the black mamba. You block the black mamba's attack.+j †You eviscerate the black mamba!!!!  You kill the black mamba!+j& C.S+j , 2+j 5=====-7 (0.50+j +j P _Okawaru accepts your kill.+jS 5 S+j R.You claw the black mamba!+j CN.+j u  The black mamba is moderately wounded.+j 630=+j V==---1.2+jl +jY C _The black mamba bites you but does no damage.,j& ,jY.You barely miss the black mamba.,jL S   black mamba  The black mamba is moderately wounded.,j|----8 (0.6899,j/,j`,j9 _You block the black mamba's attack.,j& ,jf]N.You claw the black mamba!,jĢ& ,j#fSThe black mamba is heavily wounded.,jO.S 2 black mambas,jj=2.48,jN,j9 _You block the black mamba's attack.,j%}' ,jh}ISYou claw the black mamba!,j6 N,j.The black mamba is almost dead.You encounter a mana viper.,j+S   mana viperSS 2 black mambasN   naga mage (constriction, fast),jˉ1-29-=3.0,jS,j ,jN_You block the black mamba's attack. The black mamba bites you.,jj ' ,j †You eviscerate the black mamba!!!  You kill the black mamba!,j HS.,jޥ    black mamba  Okawaru accepts your kill.,jY 8),j †The salamander shoots an arrow. The arrow hits you.,j 78-967,jL ,j 9 _You block the black mamba's attack.,jH & ,j>I \.NYou mangle the black mamba!!,jQ 8 ,jS &====,jBS %4.1 (0.5,jVZ ,j]  ,j] H_The black mamba is severely wounded.,j^ ,j{( .You eviscerate the black mamba!!!  You kill the black mamba!,j8ES.-j; †-jN   naga mage (constriction, fast)  Okawaru accepts your kill.-jS *The naga mage casts a spell at you.-j#$*-j"$-j>ENN-jv?-jCD.@-jHQ*7--jHH6===-66-jL-jM -jN0_The bolt of poison hits you. You resist.-jc SYou claw the salamander!-j5 S-jh.The salamander is moderately wounded.-j S   guardian serpent-j@iN   naga mage (constriction, fast)-jK#8-j"=--jN--5.2 (0.6-j\-ja _You encounter a guardian serpent.-jH S-jJH.You claw the salamander!-j  The salamander is moderately wounded.The salamander unwields a +1 shortbow of flaming.-jѨ9=30=-8-j:5-ja-jd -j<_It stops flaming. You block the salamander's attack.-jA` S.You claw the salamander!-jNa/.-jMgSS   guardian serpentN   naga mage (constriction, fast)-j*h(6.4-jh:4-j{m-j5pL _The salamander is heavily wounded.-jp-j> G S-jK? G.You claw the salamander!-jH  The salamander is severely wounded.807.0-jL -j O  -jVO 2_You block the salamander's attack..jfm .You claw the salamander!.jm N   naga mage (constriction, fast).jMnh163.jr.js .jEtP_The salamander is almost dead..jz  .j 5†.j wYou mangle the salamander!!  You kill the salamander!.j /S.jn 1N.jD$: ).j$N   naga warrior (constriction)S   mana viperN   naga mage (constriction, fast)  Okawaru accepts your kill..j$bYou encounter a naga warrior. It is wielding a +0 flail..j(:*.jF *The naga mage casts a spell at you.The bolt of poison hits you but does no damage..jb:*.j9X.@).ji2==8.2.jW.jٙ! _You resist..j' .jN.You eviscerate the mana viper!!!  The mana viper is almost dead..j:S.j,a.S.. .jqS   guardian serpentN   naga mage (constriction, fast).jU3=====82.j .jO  .j *_You block the mana viper's attack./j N.You barely miss the mana viper./j, .The mana viper is almost dead./jB SN   naga mage (constriction, fast)/j =----9.41/jB /jn 8 _You block the mana viper's attack.0jm, catchi…)_You block the mana viper's attack.  You barely miss the mana viper.  The mana viper is almost dead. _You block the mana viper's attack.  You barely miss the mana viper.  The mana viper is almost dead.0j  The mana viper is almost dead. _You block the mana viper's attack.  You barely miss the mana viper.  The mana viper is almost dead.  The naga mage spits poison at you.You block the splash of poison. The mana viper bites you!0j74-2--------=---20.00j0j|a _You feel your power leaking away.0jJ †You mangle the mana viper!!  You kill the mana viper!S0jXLN N.0jLOkawaru accepts your kill.You block the naga mage's attack. The naga mage grabs you.0jM.N0jV .N 2 naga warriors (constriction)0jVS   guardian serpent  The naga mage constricts you.0jz\;0-1=------- -1  760Constr Ostracised 0ja0jmm  You encounter a naga warrior. It is wielding a +0 short sword and wearing a +2 _tower shield of protection.0ji; †You eviscerate the guardian serpent!!!  You kill the guardian serpent!1j9 N   naga mage (constriction, fast, catchi…)  Okawaru accepts your kill.1j68-8======1.21j 1j  _You block the naga mage's attack. The naga mage constricts you.1j`  You claw the naga mage!  The naga mage is heavily wounded.1jKa55-1ja===---8891jFh1jk 1jCky_You block the naga mage's attack. The naga mage constricts you.1j) ' 1j!* )You eviscerate the naga mage!!!  You kill the naga mage!1j- N.Okawaru accepts your kill.1j/ EN.1j7 (1js< \ 8 ---2.41j< D81jA 1jC  1j D b_The sentinel's mark upon you fades away.2j2 ##### #...# ##### 2j T#...###...# #.........#### #............# 2jǾ #......†##...## #...###..@N.N.## ###.###2j ..# #...#### ##.##### ###....## #.....###### 2j8 #.....>.##...# ####...##.....†....##.###.2jj 2#####.#.....#2j N2jK ' 2j N.You encounter a naga sharpshooter. It is wielding a +0 shortbow and carrying a+0 glaive.2j N   naga sharpshooter (polearm, launcher,…)2j %72j ;=--2jL J3.4 (1.072j 2j$ 6 _You block the naga warrior's attack. x22j & _Items here: )) ††.3j^3j|_G--4.0 (0.63j,d3je 3j fV_You scratch the naga warrior but do no damage.3jǸ #You eviscerate the naga warrior!!!  The naga warrior is severely wounded.You block the naga warrior's attack. The naga warrior grabs you.3jJ6 -1 3jٹ ======66Constr Ostracised 3j3j 3jR_The naga warrior constricts you.3j+ .You eviscerate the naga warrior!!!  You kill the naga warrior!3j ?N.3j 3N3j r 72= 8 3j   Okawaru accepts your kill.You encounter a salamander. It is wielding a +0 spear and carrying a wand of3j' 'paralysis.3jͼ /  --more--4jNN.4jM    naga warriorN   salamander (wand, polearm, wandering)4j& 4j$\9===---5.2 _4j4j5j N.You eviscerate the naga warrior!!!  The naga warrior is severely wounded.5j|# N)5j8=====-855j~5jW _You hear an angry hiss.5jy )  You eviscerate the naga warrior!!!  You kill the naga warrior!5ji [N  sharpshooter (polearm, launcher,…)N   salamander (wand, polearm)  Okawaru accepts your kill.You hear a shout!5jb8*5j8*5jQ [.The naga sharpshooter spits poison at you.5jf30-6.445j5jM5 _You block the splash of poison.6j JX ##### #...# ##### #...###...#6jJ #.........#### #............# #......†##...##6jJ #...###.@)[.N.## ###.#########N.# #...#### ##.#####6j,L ###....## #.....######  ##....####.....##...# #.....>.##...# ####...##.....†.... #.### #####.#.....6jINAN.6jf 6j-gt The naga sharpshooter casts a spell at you.6jvU  The naga sharpshooter magically shoots an arrow.6jw670=6jw===---7.4 (1.036j~6j* _You block the arrow.8j 8jQ i--6 darts (datura) {!f}8j 8jm 9jZ9jN2 javelins (silver) 9jӫ9j9:j:jLthrowing net {!f} :j:j:jJ :j J2 darts (atropa) :jn :j ;jr;jasI8 javelins ;jJz;j{;jZX ?unreal the WrestlerTroll of Okawaru **XXXX#####Health: 170/185 ======================--;jX J#...# #####Magic: 22/31 =================-------#...###...#AC: 21Str: 29#.........####EV: 8Int: 8;jX #............#SH: 29Dex: 10#......†##...##XL: 18 Next: 30% Place: Snake Pit:1;j)Y #...###.@***NN##Noise: ==-------  Time: 36227.4 (0.0)###.#########..#-) Claws#...#### ##.#####;jY Throw: 8 javelins###....## #.....###### Zot (5883) Hero Ostracised ##....####.....##...##.....>.......##...# N   naga sharpshooter (polearm, launcher,…)####...##.....†....# N   salamander (wand, polearm)#.........###....;jY o#####..........#..... _You block the arrow.  Throw: 8 javelins;jY ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a salamander, wielding a +0 spear and carrying a wand of paralysis (81% tohit);j?unreal the WrestlerTroll of Okawaru **XXXX#####Health: 170/185 ======================--;jJ#...# #####Magic: 22/31 =================-------#...###...#AC: 21Str: 29#.........####EV: 8Int: 8;j! #............#SH: 29Dex: 10#......†##...##XL: 18 Next: 30% Place: Snake Pit:1;j}#...###.@([.NN##Noise: ==-------  Time: 36227.4 (0.0)###.#########..#-) Claws#...#### ##.#####Throw: 8 javelins;j###....## #.....###### Zot (5883) Hero Ostracised ##....####.....##...##.....>.......##...# N   naga sharpshooter (polearm, launcher,…)####...##.....†....# N   salamander (wand, polearm)#.........###....#####..........#..... ;j_You block the arrow.  Throw: 8 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a salamander, wielding a +0 spear and carrying a wand of paralysis (81% tohit);j7(;j27(<j^3( <j~ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a salamander, wielding a +0 spear and carrying a wand of paralysis (81% tohit)  <jvQYou throw a javelin.  The javelin pierces through the naga sharpshooter!!<j < ( The naga sharpshooter is moderately wounded.The javelin pierces through the salamander!!<j\ N.The salamander is heavily wounded.<jS^;N.<jdj^)[N.(#<j:kg18.2 (0.87<js<jiu _You hear a shout! You hear an angry hiss.<jI?unreal the WrestlerTroll of Okawaru **XXXX#####Health: 171/185 ======================--<j5#...# #####Magic: 22/31 =================-------#...###...#AC: 21Str: 29#.........####EV: 8Int: 8#............#SH: 29Dex: 10<jC#......†##.*N##XL: 18 Next: 30% Place: Snake Pit:1#...###.@**N.(##Noise: ==-------  Time: 36228.2 (0.0)<jy ###.#########..#-) Claws#...#### ##.#####Throw: 7 javelins###....## #.....###### Zot (5883) Hero Ostracised ##....####.....##...#<j#.....>.......##...# N   naga sharpshooter (polearm, launcher,…)####...##.....†....# N   salamander (wand, polearm)#.........###....#####..........#..... <jG_You hear a shout! You hear an angry hiss.Throw: 7 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a salamander, wielding a +0 spear and carrying a wand of paralysis  (moderately wounded, 81% to hit)<j2 ]unreal the WrestlerTroll of Okawaru **XXXX#####Health: 171/185 ======================--#...# #####Magic: 22/31 =================-------#...###...#AC: 21Str: 29#.........####EV: 8<j dInt: 8#............#SH: 29Dex: 10#......†##..N##XL: 18 Next: 30% Place: Snake Pit:1#...###.@)[N.(##Noise: ==-------  Time: 36228.2 (0.0)<j (###.#########..#-) Claws#...#### ##.#####Throw: 7 javelins<jv ###....## #.....###### Zot (5883) Hero Ostracised ##....####.....##...##.....>.......##...# N   naga sharpshooter (polearm, launcher,…)####...##.....†....# N   salamander (wand, polearm)#.........###....#####..........#.....Throw: 7 javelinsPress: ? - help, Q - select action, ( or ) - cycle<j Shift-Dir - straight lineAim: a salamander, wielding a +0 spear and carrying a wand of paralysis  (moderately wounded, 81% to hit)  Okay, then.<jk <j <j . _=j\- ##### #...# ##### #...###...# #...#### #............#=j,] #......†##..N## #...###@.)[N.(## ###.#########..# #...#### ##.##### ###....## #..... ##....####.....##... #.....>.##... ####...##.....†.... #.###=j]M #####.#=j-`P 2  The salamander zaps a wand.=jg/  --more--=jog =j]i N=js N 2 naga sharpshooters (1 polearm, launYou resist with almost no effort.=j|t X--9.2 (12=jt =j?| =jk  =j  =j You encounter a naga sharpshooter. It is wielding a +0 longbow, wearing a +0 _barding and carrying a +0 war axe.>j0^unreal the WrestlerTroll of Okawaru **XXXX#####Health: 172/185 ======================--#...# #####Magic: 22/31 =================-------#...###...#>j1AC: 21Str: 29#.........####EV: 8Int: 8#............#SH: 29Dex: 10#......†##**N##XL: 18 Next: 30% Place: Snake Pit:1#...###@**[N.(##Noise: ---------  Time: 36229.2 (0.0)###.#########N.#-) Claws>jX2#...#### ##.#####Throw: 7 javelins###....## #.....##### Zot (5882) Hero Ostracised ##....####.....##...#.....>.......##... NN 2 naga sharpshooters (1 polearm, laun…)####...##.....†.... N   salamander (wand, polearm)#.........###...#####..........#.... >j2_barding and carrying a +0 war axe.Throw: 7 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a salamander, wielding a +0 spear and carrying a wand of paralysis  >j%3Q(moderately wounded, 81% to hit)>j3 unreal the WrestlerTroll of Okawaru **XXXX#####Health: 172/185 ======================--#...# #####>j74 Magic: 22/31 =================-------#...###...#AC: 21Str: 29#.........####EV: 8Int: 8#............#SH: 29Dex: 10>j4 #......†##..N##XL: 18 Next: 30% Place: Snake Pit:1#...###@()[N.(##Noise: ---------  Time: 36229.2 (0.0)###.#########N.#-) Claws#...#### ##.#####Throw: 7 javelins>j4 y###....## #.....##### Zot (5882) Hero Ostracised ##....####.....##...#.....>.......##... NN 2 naga sharpshooters (1 polearm, laun…)####...##.....†.... N   salamander (wand, polearm)#.........###...>j05 {#####..........#.... _barding and carrying a +0 war axe.Throw: 7 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>j5 Aim: a salamander, wielding a +0 spear and carrying a wand of paralysis  (moderately wounded, 81% to hit)>jR 8(>jn 8(>j ((  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a salamander, wielding a +0 spear and carrying a wand of paralysis  (moderately wounded, 81% to hit)  You throw a javelin.  The javelin closely misses the salamander.N.N.N.N(.)N 2 salamanders (1 wand, polearms)3330.1 (0.961 _You encounter a salamander. It is wielding a +0 halberd.?junreal the WrestlerTroll of Okawaru **XXXX#####Health: 173/185 ======================--#...# #####Magic: 23/31 =================-------#...###...#AC: 21Str: 29#.........####EV: 8Int: 8#............#SH: 29Dex: 10#......†##.N*##XL: 18 Next: 30% Place: Snake Pit:1#...###@**N..(##Noise: ---------  Time: 36230.1 (0.0)###.#########NN#-) Claws#...#### ##.#####Throw: 6 javelins###....##?jsO[40m #.....##### Zot (5881) Hero Ostracised ##....####.....##...#.....>.......##... NN 2 naga sharpshooters (1 polearm, laun…)####...##.....†.... NN 2 salamanders (1 wand, polearms)#.........###...#####..........#....You throw a javelin.  The javelin closely misses the salamander. _You encounter a salamander. It is wielding a +0 halberd.Throw: 6 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?jN(##***?jI N*##..(@junreal the WrestlerTroll of Okawaru **XXXX#####Health: 173/185 ======================--#...# #####Magic: 23/31 =================-------#...###...#AC: 21Str: 29#.........####EV: 8Int: 8#............#SH: 29Dex: 10#......†##.N(##XL: 18 Next: 30% Place: Snake Pit:1@jgM#...###@()N..(##Noise: ---------  Time: 36230.1 (0.0)###.#########NN#-) Claws#...#### ##.#####Throw: 6 javelins###....## #.....##### Zot (5881) Hero Ostracised ##....####.....##...@j#.....>.......##... NN 2 naga sharpshooters (1 polearm, laun…)####...##.....†.... NN 2 salamanders (1 wand, polearms)#.........###...@j݃#####..........#....You throw a javelin.  The javelin closely misses the salamander. _You encounter a salamander. It is wielding a +0 halberd.Throw: 6 javelins@j@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@jX8(@j [Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You throw a javelin.  The javelin pierces through the naga sharpshooter!!!  You kill the naga sharpshooter!  Okawaru accepts your kill.@jX(   naga sharpshooter (launcher, constric@j .The javelin pierces through the salamander!!!  You kill the salamander!@j(N   salamander (polearm)@j0%@jG /.)[Okawaru accepts your kill.@jJ8)@ju8)@j8)@j8)@j8)@jBN.@jsv.)[..@jBN 42=1.0 (0.9@j50 _The naga sharpshooter shoots an arrow. You block the arrow.@j@jCn _Your base Shields skill increases to level 13!@j)##### #...# ##### @j#...###...# #...#### #............# #......†##./(## #...###.@)[..N## ###.#########N.# @jf#...#### ##.##### ###....## #.....###....####.....##...##.....>.##...#####...##.....†....##.###.#####.#.@jz  The naga sharpshooter casts a spell at you.@j NThe naga sharpshooter magically shoots an arrow.@jDN(@j7 N   naga (constriction)You block the arrow.@jp62.0 (1.079@j @jQ _You hear a shout!AjV)##### #...# ##### #...###...# #.........#### Aj*#............# #......†##./(## #...###..@[.N(## ###.#########NN# #...#### ##.##### ###....## #.....###### #.....>.##...# ####...##.....†....##.###.#####.Aj\*$#.....#Aj+0SAj;o S   black mambaN   naga (constriction)You encounter a black mamba.The naga sharpshooter casts a spell at you.Aj< N.The naga sharpshooter magically shoots an arrow.AjsK%  AjKThe arrow hits you!AjL$69AjMz-2=38Aj.##...# .####...##.....†....##.#.Aj>###.#####.#.....#AjKS.AjJN.Aj&MN.AjM.SAj6`  You hear a shout!AjZ70=3=AjQC47AjAj1 _You block the salamander's attack.AjS Aj_Items here: )))) [ †.Ajb .SYou scratch the salamander.AjYd =N(Ajl Ajfm 1=--6 (0.66Aj\t Ajx  Ajlx 2_The salamander is lightly wounded.Bjt †SYou claw the salamander!Bj%z  The salamander is moderately wounded.Bj7&cThe naga sharpshooter points at you and mumbles some strange words.Bj' N.The naga sharpshooter magically shoots an arrow.Bj2Bj282==5.2Bju9Bj,;* _You block the arrow.Bj]o{ .SYou mangle the salamander!!Bjy  The salamander is severely wounded.Bj!8)Bj:.Bjc3====8BjA:5Bj BjQ _The naga sharpshooter shoots an arrow. You block the arrow.Bje .You mangle the salamander!!  You kill the salamander!Bj7 (BjSNOkawaru accepts your kill.Bj2 .)S   black mambaN   naga (constriction)Bj*===-6.44Bj BjC _The black mamba bites you but does no damage.Bjr! )You eviscerate the black mamba!!!  You kill the black mamba!Bj2 N   naga (constriction)  BjQ3 Okawaru accepts your kill.The naga sharpshooter casts a spell at you.Bj95 NThe naga sharpshooter magically shoots an arrow.Bj? o Nwarrior (constriction)Bj&@ N   naga sharpshooter (launcher, constric…)N   naga (constriction)You block the arrow.BjD l43====7.0BjL BjcX _You encounter a naga warrior. It is wielding a +0 scimitar of freezing.Bj NBj( +.Bj5=---63BjBjO _You barely miss the naga.Cj )You eviscerate the naga!!!  You kill the naga!Cj )  Okawaru accepts your kill.Cjl8)Cj#:.Cj'd6====8.2Cj/Cj0Q _The naga sharpshooter shoots an arrow. You block the arrow.Cj{ :##### Cj2| #...# ##### #...###...# #.........#### #............# Cj| H#......†##)/(## #...###..)[@N(## .####.#########N.# .##...#### ##N##### .####....## #.N...###### .#Cjj} ##....####...N.##...# .##.....>.......##...# .####...##.....†....##.#.###.N   naga mage (constriction, wandering)#####.Cj} #.....##. NN 2 nagas (constriction, wandering)CjP T NN  Cjĕ XYou encounter 2 nagas and a naga mage.Cj CjU 3 )CjŨ T)The naga mage shouts!Cj ;*Cj & CjS #N.Cj QThe naga mage mumbles some strange words.Cj FN.Cj HN, fast)Cj <74=Cj `9.2 (1.02Cj9 CjX 6 _The naga mage seems to speed up.Cjq ' Cj gN.You mangle the naga warrior!!Cj ' Cj= c The naga warrior is moderately wounded.Cj #8Cj p=8 (0.61Cj Cj = _You block the naga warrior's attack. x2Dj N.You barely miss the naga warrior.DjCN(Dj5KN.Dj1NDjDj NN 2 naga magi (constriction, 1 fast)   nagaThe naga warrior is moderately wounded.Djw9==---40.40DjDjut _You encounter a naga mage. It is wielding a +0 club.Dj=  You claw the naga warrior!  The naga warrior is heavily wounded.DjÆQ=--1.0DjDj_= _You block the naga warrior's attack. x2Djy7 NDjyT.You claw the naga warrior!Dj8:  DjThe naga warrior is severely wounded.The naga sharpshooter gestures at you while chanting.Dj"&  DjwKThe naga sharpshooter magically shoots an arrow.  You block the arrow.Dj;9*Dj NThe naga mage mumbles some strange words.Dj NN 2 nagas (constriction)Dj^6The naga mage seems to speed up.Djq80==5 (0.569DjDj(s _You encounter a naga. It is wielding a +0 scimitar.Dj1 , catching …)You barely miss the naga warrior.The naga warrior is severely wounded.DjȎ t  The naga warrior spits poison at you.Dj <1-2.1 (0.6Djh Dj 5 _You block the splash of poison.Djł N.You claw the naga warrior!Dj  The naga warrior is almost dead.DjN *The naga sharpshooter spits poison at you.Dj @2-7Djr :8Dj Djy ~ _The splash of poison misses you. You block the naga warrior's attack. x2Ej+ .You claw the naga warrior!  You kill the naga warrior!Ej] $.....>.......##...# ####...##.....†....## ###...... Ejac#####..........#.....##.Okawaru accepts your kill.Ej:*Ej *The naga mage points at you and mumbles some strange words.Ejt :*Ej?:*EjB_:*Ejz1NEj{3.Ej.}/NEj[' Ejj.The bolt of poison misses you.EjJN.Ej1NEj< .)[@NN 3 nagas (constrictioEjn, 1 wandering)You encounter a naga. It is wielding a +2 battleaxe of electrocution.EjMf5=4=3.3Ej\7Ostracised EjvEj÷  You encounter a naga. It is wielding a +0 long sword and wearing a ring of see _invisible.EjѯEjd  You closely miss the naga sharpshooter. The naga sharpshooter shoots an arrow.Ej-39EjEj Ej_You block the arrow.Ej?86 NEj8$You eviscerate the naga sharpshooter!!!  The naga sharpshooter is heavily wounded.Ejb92N.Ej9EjT:*NEj;3.EjPa #.N EjgPN)You hear a shout!The naga sharpshooter casts a spell at you.Ej`U  The naga sharpshooter magically shoots an arrow.Ej`%4Ej7a|======4.56EjxlEjn* _You block the arrow.Ej/ N(You closely miss the naga sharpshooter.Ejv8 8 , 1 ca…)Ej8 SThe naga sharpshooter is heavily wounded.EjE q  The naga mage spits poison at you.EjF 5===----5.1Ej9R EjAT 5 _You block the splash of poison.Fj^u (You eviscerate the naga sharpshooter!!!  You kill the naga sharpshooter!Fj| NOkawaru accepts your kill.You hear a shout!Fj.S N.FjBYou block the naga mage's attack. x4FjDN.Fj *NFj5(.FjӏNN 2 naga magi (constriction, fast, 1 ca…)NNNNN 5 nagas (constriction)Fj=5====--75FjFjQr _You encounter a naga. It is wielding a +0 war axe.Fj|}u /You eviscerate the naga mage!!!  Fj}>You kill the naga mage!Fj3.FjF N   naga mage (constriction, fast) 4Okawaru accepts your kill.Fj~=6.34FjtFj`: _You block the naga mage's attack. x2Fj , catchi…)You claw the naga mage!  The naga mage is lightly wounded.  You feel like a meek peon again.Fj  The naga mage spits poison at you.The splash of poison hits you but does no damage.Fj 21966Fj J==---9Fj{# Fjg% ! _You resist.Fj@ $You eviscerate the naga mage!!!  You kill the naga mage!Fj=E N.N(N.N.FjE -NFj0F /NFjwY #..NNNNNN 6 nagas (constriction)FjH] =6=6====-7.6 (0.73Fjf Fjyh P _Okawaru accepts your kill.Gj-Gj=---8.32GjGj_!O _You barely miss the naga.GjL ~ N.You claw the naga!Gjs ?N$Gj 5N(GjG 3.Gj?N.GjLN.GjfN 5GjxV=--9.1 (0.8Gj$Gj]&_ _The naga is moderately wounded.Gjm Gj3/GjkYou mangle the naga!!  You kill the naga!Gjx+L 4Gj=/m=8 (0.71Gj`8Gj:P _Okawaru accepts your kill.Gj N.You claw the naga!Gj ' Gj  ,N.GjF GThe naga is moderately wounded.Gj 0N.Gj7 Gj) Gjf* R=-50.6 (0.8Gj* :0Gj|4 Gj5 5 _You block the naga's attack. x2Gj"! N.You scratch the naga.  The naga is heavily wounded.Gj;" ?N(Gj_. Gj. --1.3 (0.759Gj@ Gj~B 5 _You block the naga's attack. x2HjZ19 $Hj1kYou mangle the naga!!  You kill the naga!Hj4DN.HjAM 3HjrE67=2.0HjOHjPP _Okawaru accepts your kill.Hj1NHj! .N 4 nagas (constriction, 1 catching b…)You closely miss the naga.Hje$ N.The naga spits poison at you.The splash of poison hits you.  You are poisoned.Hj.Hj(/R3=-Hjk/78) Pois Ostracised Hj@HjA! _You resist.Hjz  You scratch the naga but do no damage. You feel sick.Hj2--3.47HjHHj5 _You block the naga's attack. x2Hjg  You claw the naga!  The naga is heavily wounded.HjKl1==4.0 (0.6HjHjD _You feel sick. You block the naga's attack. x4Hj (You claw the naga!  You kill the naga!Hj N(Okawaru accepts your kill.Hj 1NHj  N.You feel sick.Hjq <)Hj h=66Hj Hj s _You encounter a naga. It is wielding a +0 hand axe.Hjf (You mangle the naga!!  You kill the naga!Hju . 3Okawaru accepts your kill.Hj$z====5.3 (0.75HjPHjҋD _You feel sick. You block the naga's attack. x2IjKN.Ij}KN.Ij7 , 1 catching br…)You barely miss the naga. You feel sick.Ij )The naga spits poison at you.Ijn06==--9 (0.6Ij&Ij @ _The splash of poison hits you. You resist.Ij) $You mangle the naga!!  You kill the naga!Ij( `= 2Ij1=77====6.7 (0.84Ij !Ij"P _Okawaru accepts your kill.Ijո ##### #...# ##### #...###...# Ijv#.........#### #............# #......†##)/(## #...###..)[.@N## .# ###.#########..# .# #...#### ##N##### .# ###....## #N....###### .#.##....####.....##...# .#.#.....>.......##...# .IjE'N 3 nagas (1 polearm, constriction, 1 …)####...##.....†....##..##...###.#####.#.....##.Ij  You encounter a naga. It is wielding a +0 spear.You feel sick.  The naga shouts!IjIjg9*Ijr .The naga spits poison at you.Ij<GThe splash of poison hits you but does no damage.IjQ7.7 (1.03IjIj&Ij-: _You resist. You block the naga's attack. x2Ij. Ij`/_Items here: $ )))) = [[[ †.Ij (You eviscerate the naga!!!  You kill the naga!Ij N.Okawaru accepts your kill.Ij EN.Ij` ( 2 nagas (1 polearm, constriction, 1 cIj =8.4 (0.72Ij Ij $ _You feel sick.Ijf Ijg \=---9.1Ijt Ijv  Ijw Y_You closely miss the naga. You feel sick.Jj Jji1NJjE.You scratch the naga.Jju Jj; The naga is lightly wounded.Jjg2=---81JjJj 2 _You block the naga's attack.Jj (You mangle the naga!!  You kill the naga!Jj{    naga (polearm, constriction)JjOkawaru accepts your kill.You feel sick.  You are no longer poisoned.JjL)=====60.50) Jj]>JjJB2 _You block the naga's attack.JjZ<######...# ######...###...# #.........#####............# #......†##)/(###...###..)[.=(#.####.#########@.# Jj.#  #...#### ##N#####.# .###....## #.....###### .#.. Jj##.....##...# .#......>.......##...# ...#####...##.....†....##..##Jj #.........###.........#####..........#.....####...#†.........# JjޤJj*38Jj==---1.5 (1.049JjɻJj5 _You block the naga's attack. x2Jjʉ v , catching…)You closely miss the naga.JjR l  The naga spits poison at you.Jj] 4=--2.3 (0.88Jjh Jje 5 _You block the splash of poison.JjF .You eviscerate the naga!!!  You kill the naga!Jj _)Jj y5=====3.0 (0.7JjJ+ Jj- P _Okawaru accepts your kill.JjJjlJj Jj Jj'B_No target in view!KjKjKjKjH _No target in view!KjnvKjvM####  ####Kjw###...# ....###.......# KjVw...†##)/(##  ...###..)[.=@#####.#########..#  Kjw...#### ##)##### .# KjOx###....## #.....#######....####.....##...# .#...# Kjx2.#.....KjRKj----4.0 (1.07 _KjKjh  Q - 6 javelins (gained 1)Kj$=----5.0 (266Kj{KjKj@N _Items here: )) [ ††.Kj2 #####Kjn #...# #####Kj]b #...###...#Kj) #Kj).####KjL #............#Kj #......†##)/(##Kj #...###..)[.@)##KjY* .#Kj} ###.#########..#Kj* .#KjG #...#### ##)##### .# Kj ###....## #.....###### .#Kj ##....####.....##...# .#KjZ #.....>.......##...# ...Kjr ####...##.....†....##..Kje #.........###Kj?> #####.#.....##KjzKj(Kjm*9=6.0 (15Kj9KjW&  KjXKq - a ring of see invisible  You now have 980 gold pieces (gained 20).KjX=7.0 (24Kj[dKjds _Items here: )))) [[[ †.KjtA ?MKj#B ####  #######...# .....####KjB .......# ...†##)/@##  ...###..)[.))##KjOC B###.#########..# ...#### ##)##### .# KjC K###....## #.....###### .#..... .#...##KjyU KjV e8.0 (13Kjk Kj~ %  Kj CQ - 8 javelins (gained 2)Kj u9.0 (282Kjԋ Kj) q _Items here: )))) [ †.Kj[ ##### #...# ##### #...###...# #.#### #............# #......†##)@)## #...###..)[.))## .#Kjl ###.#########..# .# #...#### ##)##### .# ###....## #.....###### .# ##....####.....##...# .# #.....>.......##...#  ####...##.....†....##.. #.###KjYKj30==70.0 (11KjKj  e - a wand of paralysis (8) (gained 3 charges)1.0 (20KjKjR _Items here: ))) [ †††.Lj4.b##### #...# ##### #...###...# #.........####Lj. #............# #......†##)))## #...###..)@.))##.Lj/ ###.#########..# .Lji/ #...#### ##)##### .Lj/q ###....## #.....###### . ##....####.....##...# . #.....>.......##...# .Lj 0} ####...##.....†....## #.........###....LjJ0#####..##Lj0LjDLjF+2.0 (1Lj\F;39Lj`RLj\ Lje]_Items here: )))) [ †.Lj ?MLjv ####  #######...# ....####.......# ...†##@))##  Lj ...###..)[.))#####.#########..# ...#### ##)##### Lj ###....## #.....###### ... .Lj LjR g38 _Lj( Lj* $  Things that are here:Lj,  Lj, O_a +0 battleaxe; a +0 robe; a +0 halberdMjMjȝVisible Items (select to target/travel, [!] to examine) Items MjF a - ([) a +0 bardingb - ()) a +0 battleaxe (here)  c - ()) a +0 club  d - ()) a +0 club  e - ()) a +0 flail  f - ()) a +0 flail  g - ()) a +0 glaive  h - ()) a +0 halberd (here)  i - ()) a +0 hand axe  MjCj - ()) a +0 long sword  k - ()) a +0 longbow  l - ()) a +0 mace  m - ([) a +0 robe  n - ([) a +0 robe  o - ([) a +0 robe  Mj͞p - ([) a +0 robe (here)  q - ([) a +0 robe  r - ([) a +0 robe  s - ([) a +0 robe  t - ()) a +0 scimitar  u - ()) a +0 scimitar of freezing Mj4[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Mj*  s - ([) a +0 robe  t - ()) a +0 scimitar Mjֽ  u - ()) a +0 scimitar of freezingv - ()short sword  w - ()shortbow  x - ()spear  y - ()spear  z - ()war axe  MjW A - ()war axe  Bwar axe  C - ()) a +1 shortbow of flaming Mj;  D - ()) a +2 battleaxe of electrocution  E - ([) a +2 tower shield of protection  F - (†) a black mamba corpse  G - (†) a naga corpse  H - (†) a naga corpse Mj6 I - (†) a naga corpse  J - (†) a naga corpse  K - (†) a naga corpse Mj d L - (†) a naga corpse  M - (†) a naga corpse Mj N - (†) a naga corpse90%Nj Nj Nj unreal the WrestlerTroll of Okawaru ***XXXHealth: 185/185 ========================#####Magic: 30/31 =======================-#...# #####Nj )AC: 19Str: 29#...###...#EV: 6Int: 8#.........####SH: 26Dex: 10#............#XL: 18 Next: 37% Place: Snake Pit:1#......†##@))##Nj Noise: ---------  Time: 36273.0 (0.0)#...###..)[.))##. -) Claws###.#########..#. Throw: 8 javelins#...#### ##)#####. Zot (5838) Ostracised ###....## #.....###### .##....####.....##...# .NjR / #.....>.......##...# . ####...##.....†....##. #.........###......  _Items here: )))) [ †.  e - a wand of paralysis (8) (gained 3 charges) _Items here: ))) [ †††. _Items here: )))) [ †.  Things that are here: _a +0 battleaxe; a +0 robe; a +0 halberdNj Nj+ Nj Nj Oj OjOjS/Oj/1  e - a wand of paralysis (8) (gained 3 charges) _Items here: ))) [ †††.) [ Oj1†.  Things that are here: _a +0 battleaxe; a +0 robe; a +0 halberdUnknown command.OjGW #####  #...# ##### #...###...#  #.........####OjG #........@...# #......†##)))#  #...###..)[.))## ###.#########..#   #...#### ##)######Oj #.....###### #....####.....##...#  #.....>.......##...# ####...##.....†....##OjOjy l4.0 (17 _Oj4Oj[ ##### #...# ##### #...###...# #.#### #.......@....# #......†##)))## #...###..)[.))##Oj\ ###.#########..#  #...#### ##)##### ###....## #.....###### ##....####.....##...# #.....>.##...# ####...##.....†....Oj hOjh1=56Oj-tOjOjoOjOjOjOjB5Oj^ Oj Oj& Oj B4Oj? Oj OjH% Oj% B3Oj* Oj/ Oj4 Oj#5 T=2Oj;9 Oj9= OjA X1OjHI OjK OjoM OjM B0OjjO OjP OjQ OjX ( ##### #...# ##### #...###...#Oj[Y c #.........#### #@...........# #......†##)))## #...###..)[.))## ###.#########..# #...#### ##)### OjZ ]###....## #.... N   naga (polearm, constriction, wandering) ##....####.... #N....>...... ####...##....Oj` 81.0 (62.0 (729Ojc Oj q _You encounter a naga. It is wielding a +0 glaive.Oj/  #####  #...# #####  #...###...# Oja0  #.........####  #@...........#  #......†##)))##  #...###..)[.))##  ###.#  #...#### ##) ###....##  Oj0 T##. #N....>Oj  #####  Oj #...# #####  #...###...#  #.........####  #@...........#  Ojq #......†##)))##  #...###..)[.))##  ###.# Oj  #...#### ##) Oj+ <###....##  ##. #N....>Oj" Oj Oj Oj  Oj M_A naga is nearby!Pj1A Pj#####  #...# #####  #...###...#  #.........####  #@...........#  Pjv#......†##)))##  #...###..)[.))##  ###.#  #...#### ##) PjMl###....##  ##. #N....>Pjl  #####  #...# #####  Pjmm#...###...#  #.........####  #@...........#  #......†##)))##  Pjm#...###..)[.))##  ###.#  #...#### ##) ###....##  Pjn##. #N....>Pj(rPjrPj7wPjx[ _A naga is nearby!Pj'z} #####  #...# #####  Pjz;#...###...#  #.........####  #@...........#  #......†##)))##  #...###..)[.))##  ###.#  #...#### ##) ###....##  ##. #N....>Pja{Pju E Pj <#####  #...# #####  #...###...#  Pjb#.........####  #@...........#  #......†##)))##  Pj#...###..)[.))##  ###.#  #...#### ##) ###....## PjR ##. #N....>Pj%PjPjPj[ _A naga is nearby!Pj######...# ######...###...# Pj#.........#####............# Pj#.@....†##)))##...###..)[.)###.#########..#  #...#### ##)#######....## #..... ###.N....>...####...## #.........#PjZ' PjVcatching…The naga shouts!Pj!9*PjA9*Pj`9*Pjb9*PjV* .....The naga spits poison at you.==3.0 (18Pj/5 _You block the splash of poison.Pj' ######...# ######...###...# #.........#####............# #......†##)))##..@###..)[.)Pj ###.#########..#  #...#### ##)########....## #..... ###.....#Pj N....>.......#####...##.....† #.........#######.PjP Pj̎ !NPj +.Pj Pj6 i--47Pj Pj0 Pj! #####...# #######...#......####.......Pjh" V..†##)))#####..)[.))#####@#########.. #...#### ##)#######....## #..... ##N...### #.....>..###...##.....†Pj#  #.........######.##...##....#†....Pj$ KN.PjD* <)Pj + {--56Pj1 Pj4 Pj3%#####Pj4b#...# #####Pjn4Y#...###...# Pj4E#.........####Pj 5-#............# #......†##)))##...###..)[.)PjY5r###.#########..# Pj5> #.@.#### ##)########N...## #.....Pj5 ##....####.....#.....>.......#Pj6####...##.....†. #.........###Pj6s#####..##...#†.....###....##......<PjEPjG.=6PjKG:5PjQPjIU PjU/_You block the naga's attack. x2Qj[ .You eviscerate the naga!!!  You kill the naga!Qjl?)#Qj$m1Qjt====6 (0.64Qj2}Qj: _Okawaru accepts your kill.Qj QjQjwQjQj Qje:_No target in view!Qj Qj Qj% Qj! H _No target in view!QjB  #####  #...# ##### #...###...#  #.........#### #............ #......†##)) #...###..)[.))#####@#########..#  #...#### ##)######)...## #.....QjC #....####..... #.....>.......#####...##.....† ## ###......# ##...##....#†QjH QjI ----7.6 (1.03 _QjN QjP Rj[M####  ########...# ....###Rj\N........# ...†##)))## #..@###..)[.))####.#########..# ...#### ##)#######)...## ##....####.....#Rj\`... ...RjcRjQc}----82RjhRjAiRj;3RjRj0RjRjB1RjRjRjLRjB0Rj2Rj-Rj#RjC19RjRRj!$  Things that are here:Rj* _  a +0 glaive; a naga corpseRj RjI8 _RjRjRjRjy:7RjRjW$Rjf)Rj)B6Rja2Rj5Rj8Rj9B5Rj;Rj>Rj0BRj|BB4Rj ERjFRj{HRjHB3RjJRjKRjAMRjMB2RjNRjQRjRRj5SB1RjTRj5VRj YRjZYB0RjZRj2\Rj^Y09Rj _Rj`RjbRjcB8RjdRjeRjfRjfB7RjgRjnRjpRjdpB6RjqRjrRjsRj8tB5Rj+uRjvRjwRj2xB4Rj3yRjzRj|Rjb}B3Rjm~RjRjRjӁB2RjRjՃRjRjB1RjqRjRj߈RjbB0RjRj$Rjp799RjÕRjRj`B8RjRjRjVRjśB7RjzRjĝRj֞RjPB6RjRj~RjGRjB5Rj<Rj:RjRjB4RjRjRjRj B3RjRjlRj7RjB2Rj-RjȫRjRj(B1RjRjRjRjB0RjRjkRj0RjC89Rj RjRjRjB8RjRj}RjRjVB7RjڷRjBRjRjwB6RjRjRjRjB5RjRj)RjRjzB4RjRjpRjBRjB3Rj RjRjRjB2RjRj)RjRjB1RjRjRjn0RjRj|o79Rj%RjRjfB8RjRjARj8X7Rj RjRjX6RjRjJRjRj[B5RjaRjRjeRjB4RjRjRjX3Rj]X2RjRjRj Rj~B1Rj]Rj$RjRj:B0RjRjRj+RjC69RjRj=  You see here a +0 spear.Rj^ Rj +8 Rje _Rj7 Rj Rj{RjB7RjRjRjRjB6RjRjoRjRjB5RjRj=Rj) Rj B4Rj!Rjd#Rj$Rj%B3Rj&Rj3(Rj)Rj)B2RjQ+Rj,Rj-Rj.B1Rj.Rj,0Rj1Rjj1B0Rj.2Rj[5Rj<6Rj6C59RjA7Rj<RjX=Rj=B8Rj>>Rj?Rj@Rj8AB7Rj%BRjgCRjDRjDB6RjG,RjHRj[HB5RjHRjJRjKRjLB4RjLRjNRjORjPB3RjPRjRRj/SRjSB2RjTRj[VRj]z )))## [.))##Rj]}..# ....# ###..#Rj'^' ..# ....###)##### ..#....$. # #.....#######.#..... ####.....##...##.#... Rjq^;.>.......##...##...# ..##.....†....##..### Rj^........###.....@...# 358.6 (70.0) Rj _.........#.....##...# RjV_....#÷.........# #...# ......<........# ...... Rj_..........^.#### ....: Rj_C.....#...#...## ..... ######........# ....Rji`##.......# ....##.#.......RjjRjpkf9.6 (711Rj5|Rj~ Rj~F_Found a parchment of Call Imp.Rj5 Rj5 Rjg6 Rj8 Rj: Rj; B0Rj < RjV= Rj|> Rj> C49Rj? Rj|A RjG M ## RjG # ...) .# ## ... Rj!H 2)## ##.#..##..# ))## ...#.....# RjeH r..# ...#.....### ##)##### ..#....$..#  #.....#######.#.......# RjH ##.....##...##.#@......#61.6 (2.0) .##...##...###..## RjH ##.....†....##..### ......###.........# .......#.....##...#Rj4I S#÷.........###...# ....<........# ...... RjwI ........^.#### .....: ...#...#...## #.....#RjM RjcN e2.6 (38RjuR RjT & _Found a trident.Rj Rj Rj Rj Rj Rj X7RjP Rj RjK B6Rj RjL Rj? X5Rjw Rj RjV Rj ,4Rj Rj RjM Rj Rj :3Rj Rjq O _You now have 1001 gold pieces (gained 21).Rj Rj' B2Rj/ Rj Rj% Rjw B1Rj Rj" Rj Rj B0Rj Rj Rj Rj0 C39RjI Rj Rj  RjO B8RjN Rjd! Rj" Rj# B7Rj7$ Rj% RjF' Rj' B6Rj( RjO9 ?  You see here a +0 trident.Rj: Rj; I5 _Rj< Rj > Rj? Rj@ B4Rj=A RjB RjD RjoD B3RjZE Rj"H RjdI RjI B2RjJ RjL RjNM RjM B1RjN RjO RjvQ RjQ B0RjR RjU ?  You see here a +0 trident.Rj(W RjW ,29 RjX _RjX Rj8Z Rj[ Rj[ B8Rj ] Rj|^ Rj_ Rj<` B7RjYa Rjb Rjd Rjd B6Rje Rjg Rjh Rjgi B5Rjkj Rjk Rjl Rj4m ,4Rjym Rj%n Rjo Rjp Rjq RjXq :3Rj r RjGs Rjyt Rjt Rju :2Rju Rjfw RjRx Rjx B1Rjiy Rjbz Rj { Rj{ B0Rj{ Rj} Rj~ Rj~ C19Rj Rj Rjm Rĵ B8Rja RjX Rj RjM B7Rjj Rj Rj Rj B6RjY RjI Rj Rj` B5Rj Rj Rjڎ Rj B4Rj Rj RjX Rj B3Rj# Rjd Rj\ Rj B2Rjc Rj Rjח Rj\ B1RjJ Rj Rjٛ Rj8 B0Rj Rj' Rj0 Rj C09RjN Rji Rj Rjڢ Rj :8Rj Rj Rj Rj_ B7Rj6 Rj4 Rj Rj B6Rjɫ Rj% Rjs Rj® B5Rj Rj Rj RjA B4Rj! RjH RjX X3Rjȷ Rj Rj! X2Rj Rj: Rj B1Rj Rj Rj RjJ Rj B0Rj Rj Rj Rj D699Rj Rj Rj] f ..#÷.........###...#.##.. Rj g....<........# #.......## ........^.#### #.....:..## ...#...#...## ##.....#... ####........# #......... Rj  ##.......#####.........  ##.#.........#........ #.####......###....## RjM #.# #.....@# ..###411.6 (49.0) ### ###.........#  ##........#Rj Q ...#......# #...#......# #...#......# Rj 1....#......# ..## #...>..) Rj Rj~ f2.6 (508Rj Rj  Rj* B_Found a short sword. Found a stone staircase leading down.Rj}Rj RjHRjRjcRj B7RjRjwRjRjB6RjRjRj RjB5RjRjRjRjB4RjRjRjRjz,3RjRjiRjRj Rj,2RjKRj:RjhRj]RjWB1RjRjRj"Rj%B0RjRj Rjo Rj?Rj;89RjRjHRj,Rj0B8RjRj&Rje*Rje+B7Rj-Rj1Sj/G #.####......###....#Sj~t #.# #......###..###Sjr ### ###.........#Sj L ###........#SjLL #...#......#Sj ### #...#......#Sj Sj>#...## ##...#......#SjG .......###....#......# #..@...####...>..)#23.6 (11 ####..#... .# #....Sj<.........Sj#.##.......# #...##..Sj ########### . SjcSjP4.6 (126SjSjSj# Sj$+_Found an escape hatch in the floor.SjSjCSjSj7SjSj,5Sj>BSj9SjB4SjXSjSjSjB3SjSjWSjSjB2SjSj SjSj+B1SjSjSj6SjB0SjSjSjLSjC79SjSj6SjgSjB8SjSjuSjH ### ###........ ###.......♣ #...#.....#. ##### #...#.....SjA###.>#...### ##...#................###....#.....#####.#.#......####...>.Sj #..>#.#........####..##....@#.........# #..32.6 (8.0)#.......... ##.#.##......... #.#. #Sj.##.. . .: ########### . . ..... .......SjSj<e3.6 (97SjSj; _Found a stone staircase leading down.Sju   ###♣∩...#Sju #. ########.>#...### #...........###.#####.#.#......####...> #..>#.#........####..#SjIv a...#.........# #............... #.#.##. #.#. #.##. .: ########### .Sjqv 2.######Sj} Sjn~ e4.6 (16Sj Sjy Tj$TjTjTjTjdTjB5TjTj!S♣∩ #...#Tj|7 #.###### #...####.>#...### ##...#Tj ...........###....#Tj #####.#.#......####...> #..>#.#........####.TjK #.....#Tj8..# #. #......... Tj ##.#@##.......5 #.#.##.........##..Tj0 . .:############ .... ......Tj9S ......######### TjW!Tj.TjWTjfTjTTjTTjVTjYTj^X4Tj`Tj8f(#.######Tjf###.>#...### #...........###.Tjf.#####.#.#......####...> #..>#.#........####..Tj8g#.....#.........# ##.................. Tjg##.#.##...... ##Tjg6#.....:############ Tj.h#.......#.......##.......#Tjh/######## TjiTjroTjqTj<Tj<Tjs>Tj?Tj^ATjBB3TjCTjDTjH ###.>#...### #...........###.TjBH#####.#.#......####...> #..>#Tj_HT..####.......#Tj{H.# #........ #.#.##TjHM.####.##TjH#.....@############ ..# TjH0#TjNe 7  You pick up Great Wizards, Vol. II and begin reading...TjNe8.6 (22Tj>QTjR  You add the spells Alistair's Intoxication, Borgnjor's Vile Clutch and _Eringya's Noxious Bog to your library.Tj# Tj TjH Tj Tj: Tj B1Tjr Tj Tj Tj B0Tj Tj Tj Tj C69Tj Tj Tj Tj B8Tjm Tj Tj* Tj ,7Tj Tj Tj  Tj L There is a stone staircase leading down here.Tj A #.####......##Tj  .∩. #.# #......##Tj  .. ### ###......Tj0 q .. ###... ♣∩ #...#.. #.###### #...#...#.###.>#...### ##...#...#............###....#...Tj Y #####@#.#......####...43.6 (5 #..>#.#........####. #.....#.........# # #..................Tj + ##.#.##.............####.#.##.........##..#......############ .#.......##.......#Tj " Tj" e4.6 (66Tj$ Tj& 0 _Found Uthrual's Book Shop.Tj~ Tj Tj% Tj Tje  #### ########.#... ♣..∩ #.####.......∩.. #.# #......#⌠ ### ..Tj  ###. ♣∩ #...# #.###### #...# #.###.>#...### ##...##.....@......###....#0#######.#.#......####. #..>#.### #.....## Tj  #..... ##.#.##.. ####.#.##.........## #.....############  #.#Tj Tj e5.6 (15Tj Tj3  Tj[ 4_Found Juceucuiti's Jewellery Shoppe.Tj2Tjn3Tj4Tj5Tj:J ...# #.....##Tj@:......#### Tj:##### #######♣♣◊.◊♣♣##.#... ♣..∩.. #.####......Tj;.∩...∩ #.# #.Tj[;..⌠. ### ...Tj~;, ###.Tj; ♣∩♣ #...# Tj <r#.###### #...#TjY< #.###@>#...### ##...#0Tj<t #............###....#Tj<v#######.#.#......####.Tj = #..>#.###Tj>=x #.....##Tj[=- #.....Tjw=F ##.#.##Tj=..TjA? ####.#.##.........## #############UjUjVe6.6 (14Uj Uj> - _Found Voys's Book Shop.Uj,tM##...##.#######. Ujc~...# #.....##♣♣♣♣♣##.......##### ##### #######♣♣◊.◊♣♣##.#...♣♣..∩..♣♣#.###Uj.∩...∩. #.# #..Uj..⌠.. ### ###....##..Uj♣∩♣  #@###### Uj#.###.>#...### ###............###....UjZ#######.#.####.#..>#.#........###.Uj{U .UjL UjUj`73UjUjnUjE" Uj" UjR# Uj$ Ujm& Uj' X2Uj* R  There is an empty arch of ancient stone here.Uj+ Ujq, I1 _Uj- Ujt/ Uj+1 Uj1 B0Uj2 UjQ4 Uj5 Uj<6 C59UjL7 Ujt< UjC |Welcome to Voys's Book Shop! What would you like to do? Uj4C  a -  260 gold a parchment of Awaken Armourb -  260 gold a parchment of Dispel Undead  c - 1040 gold a parchment of Dragon's Call UjaC d -  176 gold a parchment of Frozen Rampartse -  116 gold a parchment of Jinxbite UjC  f -  656 gold a parchment of Magnavoltg -  656 gold a parchment of Manifold Assault  UjC h -  656 gold a parchment of Orb of Destruction  i -  260 gold a parchment of Rending Blade  UjC j -  176 gold a parchment of Sigil of Binding  k -  656 gold a parchment of Spellspark ServitorUjD l -  176 gold a parchment of Stone Arrow  m -  836 gold a parchment of Summon Horrible Things  n -  260 gold a parchment of Summon Seismosaurus Eggo -  176 gold a parchment of Teleport Other UjAD You have 1001 gold pieces. [Esc] exitUj`D M[!] buy|examine items[a-o] mark item for purchase [/] sort (type)Uj~D [A-O] put item on shopping listWjWjWj,Wj_$Wj..## ##...##....#÷.........###... unreal the Wrestler Wj*...###....##......<........# #... Troll of Okawaru ***XXX Wj ..........)...........^.#### #... Health: 185/185 ======================== Wj.................#...#...## ##.. Magic: 31/31 ======================== Wj2..###...##.#######........# #.. AC: 19Str: 29 Wj..# #.....##♣♣♣♣♣##.......#####.. EV: 6Int: 8 WjB ### #######♣♣◊.◊♣♣##.#.........#. SH: 26Dex: 10Wj 0♣♣..∩..♣♣#.####......## XL: 18 Next: 37% Place: Snake Pit:1WjO L♣.∩...@.♣#.# #......## Noise: ---------  Time: 36451.6 (4.0)Wj ♣◊..⌠..◊♣### ###...... -) ClawsWj ♣◊◊...◊◊♣###..... Throw: 8 javelinsWj  ♣♣♣♣∩♣♣♣♣#...#... Zot (5659) Ostracised Wj #.###### #...#...#.###.>#...### ##...#...Wj m #............###....#...Wja m #######.#.#......####...Wj q #..>#.#........####.Wj . WjG jThere is a stone staircase leading down here. _Found Uthrual's Book Shop. Wj I_Found Juceucuiti's Jewellery Shoppe. _Found Voys's Book Shop. Wj c_There is an empty arch of ancient stone here.  There is an entrance to Voys's Book Shop here.WjWjWj. _Wj8Wj9Wj;Wj-?WjBWjDI8 _WjEWjIWjKWj`LWjL:7WjNNWjRWjWWelcome to Juceucuiti's Jewellery Shoppe! What would you like to do? WjW a -  360 gold an amulet of chemistry (unknown)b -  360 gold an amulet of dissipation (unknown) WjX c -  380 gold the medusa talisman of Spring {Rampage Dex+2}d -  240 gold a ring of magical power  Wj6X_e -  432 gold a +6 ring of strength (unknown)  Wj[X]f -  300 gold a ring of willpower (unknown) WjXYou have 1001 gold pieces. [Esc] exitWjX[!] buy|examine items[a-f] mark item for purchase WjX[/] sort (type)[A-F] put item on shopping list[jt-[j12[j<7...## #####..........#.....##.. unreal the Wrestler ....## ##...##....#÷.........###. Troll of Okawaru ***XXX .....###....##......<........# #. Health: 185/185 ======================== ............)...........^.#### #. Magic: 31/31 ======================== #..................#...#...## ## AC: 19Str: 29 #...###...##.#######........# # EV: 6Int: 8 #...# #.....##♣♣♣♣♣##.......##### SH: 26Dex: 10 ##### #######♣♣◊.◊♣♣##.#......... XL: 18 Next: 37% Place: Snake Pit:1♣♣..@..♣♣#.####...... Noise: --------- [3[j77m Time: 36453.6 (2.0)♣.∩...∩.♣#.# #...... -) Claws♣◊..⌠..◊♣### ###.... Throw: 8 javelins♣◊◊...◊◊♣###... Zot (5657) Ostracised ♣♣♣♣∩♣♣♣♣#...#.#.###### #...#. #.###.>#...### ##...#. [j7#............###....#. #######.#.#......####.  _Found Uthrual's Book Shop. [j8}_Found Juceucuiti's Jewellery Shoppe. _Found Voys's Book Shop. _There is an empty arch of ancient stone here. [j88q_There is an entrance to Voys's Book Shop here.  There is an entrance to Juceucuiti's Jewellery Shoppe here.[j9[j<[j>. _[jq$[j$[j3&[j'[jr)[j>+I6 _[j+[j-[j.[j/B5[j40[j5[j:)Welcome to Uthrual's Book Shop! What would you like to do?  a -  221 gold a parchment of Dimensional Bullseyeb -  221 gold a parchment of Dispel Undead  [j;c -  312 gold a parchment of Fireball  d -  221 gold a parchment of Forge Blazeheart Golem  e -  425 gold a parchment of Forge Phalanx Beetle  f -  312 gold a parchment of Metabolic Englaciation[j?;g -  98 gold a parchment of Momentum Strike  h -  221 gold a parchment of Petrify [jc; i -  557 gold a parchment of Sphinx Sisters  j -  557 gold a parchment of Splinterfrost Shell[j;k -  98 gold a parchment of Static Discharge  l -  149 gold a parchment of Summon Ice Beast [j; m -  221 gold a parchment of Summon Seismosaurus Egg You have 1001 gold pieces. [j;[Esc] exit[!] buy|examine items[a-m] mark item for purchase [/] sort (type)[j;[A-M] put item on shopping list\j" \jO' \j, ......## ##...##....#÷.........## unreal the Wrestler \j], .......###....##......<........# Troll of Okawaru ***XXX #.............)...........^.#### Health: 185/185 ======================== ###..................#...#...##\j, Magic: 31/31 ======================== # #...###...##.#######........#AC: 19\j, Str: 29 # #...# #.....##♣♣♣♣♣##.......### EV: 6\j, 0Int: 8##### #######♣♣◊.◊♣♣##.#....... SH: 26Dex: 10\j(- ♣♣..∩..♣♣#.####.... XL: 18 Next: 37% Place: Snake Pit:1♣.@...∩.♣#.# #.... Noise: ---------  Time: 36455.6 (2.0)\j- ♣◊..⌠..◊♣### ###.. -) Claws♣◊◊...◊◊♣###. Throw: 8 javelins♣♣♣♣∩♣♣♣♣#... Zot (5655) Ostracised #.###### #...\j- J#.###.>#...### ##... #............###.... #######.#.#......###\j-  #..>#.#........#  \j:. _Found Juceucuiti's Jewellery Shoppe. _Found Voys's Book Shop. _There is an empty arch of ancient stone here. _There is an entrance to Voys's Book Shop here. \jo. t_There is an entrance to Juceucuiti's Jewellery Shoppe here.  There is an entrance to Uthrual's Book Shop here.\j^0 \j3 \jn4 . _\jj \j \j \jg \j \j _4 _\j} \j \j B3\j \j \j= \j B2\ji \j R  There is an empty arch of ancient stone here.\j \j I1 _\jU \j9 \jD \j B0\j] \jJ \j \jm C49\j \jμ \j޽ \j@ B8\j \j \j$ \jG X7\j \j \j B6\j_ \jN \jg \j :5\j# \jc \j0 \j B4\j \j! \j \j ,3\j> \j \j \j% 2\j \j: B1\j \j \j \jE B0\j \j- \j o39\j \j \jo B8\j \j \j \j\ B7\j \j \j \jC B6\j \j \j* \j{ B5\j \j \j %  \j# bYou encounter a naga mage. It is wielding a +0 hand axe.\j. ) ♣◊..⌠..◊♣### ###.#  ♣◊◊...◊◊♣ ###.N\j\ #  ♣♣♣♣∩♣♣♣♣ #...#......# \j ### #.###### #...#...... \j | #.###.>#...### ##...#  #............###....# \j  #######.#.#......####...>..)# #..>#.#........####..#... \j #.....#..@......# #.... #.................. \jY ##.#.##............. ####.#.##.........##.. #......############ .\j| #.......#N   naga mage (constriction, wandering)#.......#\j 3#.......#\j 4#########\j c.N70.0)\j DN)\jX m6.6 (214 _\j \j \j}D a ♣◊..   ♣◊◊...◊◊♣ ###..\jD J  ♣♣♣♣∩♣♣♣♣ #..N#\jD  \jE  ### #.###### #...#\j!E  \j@E  #.###.>#...### ##...#\j_E $  #............###...\jE   \jE #......####...>..)# \jE  \jE #..>#.#........## \j@F  \jeF /#..@......# #.... \jF  \jF T#..................  ##.#.##.............  \j#...### ##...# \jW #............###...  #......####...>..)#  \j#..>#.#........##  \j#..@......# #....  \j(#..................  ##.#.##............. \jz #.........##..  ###########  \j(  \j) \j\j\j\j` _A naga mage is nearby!]j( ♣◊..]j@   ♣◊◊...◊◊♣ ###.. ]jn ♣♣♣♣∩♣♣♣♣ #..N#  ### #.###### #...# ]jf #.###.>#...### ##...#  #............###...  #......####...>..)#  #..>#.#........##  #..@......# #....  #..................  ##.#.##.............  #.........##..  ########### .   ]jH  ]jn ♣◊..   ♣◊◊...◊◊♣ ###.. ]jn ♣♣♣♣∩♣♣♣♣ #..N# ]j o ### #.###### #...# ]j7o= #.###.>#...### ##...#  #............###...]jao'  ]jo#......####...>..)#  ]jo#..>#.#........##  ]jo#..@......# #....  ]jpl#..................  ]j0p##.#.##.............  ]jWpp#.........##..  ]jpY###########  ]jp# ]jp$  ]jq ]jhu]j v]jz]j{ ]j%|R_A naga mage is nearby!]jR ♣◊..   ♣◊◊...◊◊♣ ###..  ♣♣♣♣∩♣♣♣♣ #..N#  ### #.###### #...#  #.###.>#...### ##...#  #............###...]jJ  #......####...>..)#  #..>#.#........##  #..@......# #....  #..................  ##.#.##.............  #.........##..  ########### .   ]jT  ]jRHf ♣◊..  ]jH? ♣◊◊...◊◊♣ ###..  ♣♣♣♣∩♣♣♣♣ #..N#]jH ]jI ### #.###### #...#]jDI ]jnI #.###.>#...### ##...#]jI  #............###...]jI'  ]j.J#......####...>..)#  ]j`J#..>#.#........## ]jJ  ]jJ#..@......# #....  ]j@Kl#..................  ]jqK##.#.##.............  ]jKp#.........##..  ]jK]jLD########### ]j2L  ]j[L ]jL]jL  ]jM! ]jS]jT]j[]j^` _A naga mage is nearby!]jp♣.∩...∩.♣#.# #......###..###♣◊..⌠..◊♣### ###..# ♣◊◊...◊◊♣ ###........# ♣♣♣♣∩♣♣♣♣ #..N#......# ### #.###### #...#......# ]jN#.###.>#...### ##...#......# #............###....#......# #######.#.#......####...>..)# #..>#.#.####..##.....## #....#.......  ##.#.##.]j... ####.#.##.........##..#......############ . #.......#]j7.6 (1.0)3 _]j]ji]j ♣♣..∩..♣♣#.####......###....♣.∩...∩.♣#.# #......###..###♣◊..⌠..◊♣### ###..# ]j ♣◊◊...◊◊♣ ###........# ♣♣♣♣∩♣♣♣♣ #..N#......#  ### #.###### #...#......#  #.###.>#...### ##...#......#  ]j9 o#............###....#......#  #######.#.#....@.####...>..)# ]ji #..>#.#.####..##.....## #....#.......]j   ##.#.##....####.#.##.........##.. #......############ . ]j ]j ]j 9*]j 9 N]j j, fast)  The naga mage casts a spell.]j &==]j C82]j^ ]j  ]j (_The naga mage seems to speed up.]j ##♣♣◊.◊♣♣##.#.........#........  ♣♣..∩..♣♣#.####......###....]jx ♣.∩...∩.♣#.# #......###..###♣◊..⌠..◊♣### ###..]j 0#  ]j ♣◊◊...◊◊♣ ###........#  ]j> ♣♣♣♣∩♣♣♣♣ #..N#......# ]j ### #.###### #...#......# ]j #.###.>#...### ##...#......# ]j #............###@...#......# ]jI #######.#.#......####...>..)# ]j c#..>#.#.]j D.####..##.....#]j z.# #....#.........]j . ##.#.##.... ####.#.##.........##..#......############ . ]j¤ 1, catchi…)]j 7*]j 5*]j  ]j <.]j WNThe naga mage spits poison at you.]j2 NThe splash of poison hits you but does no damage.]j ]j 1...]j `91]j ]j  ]jR _You resist.]j ]♣♣♣##.......#####.. #♣♣◊.◊♣♣##.#.........#........ ♣♣..∩..♣♣#.####......###.... ]j K♣.∩...∩.♣#.# #......###..### ♣◊..⌠..◊♣### ###..# ]j ♣◊◊...◊◊♣ ###........# ]j2 ♣♣♣♣∩♣♣♣♣ #...#......# ]j^ # #.###### #.N.#......# ]j .###.>#...### ##@..#......# ]j 3............###....#......# ######.#.#......####...>..)# ]j, #..>#.#........####..##.....#...# #....#..................  ##.#.##.............  ####.#.##.........##..  ]ji ]#......############ .]j# ]j i-800]j ]j, : _You block the naga mage's attack. x2]j+!  )  You claw the naga mage!  The naga mage is heavily wounded.]j,"4=1.2 (0.6]j?']j) ]jt),_You block the naga mage's attack. x2^j;K .You mangle the naga mage!!  You kill the naga mage!^jK^jrRO.)^jWv8=9 (0.729^j0\^j] ^j"^J_Okawaru accepts your kill.^j^j^jk^j ^j=:_No target in view!^j^jH^ja^j^j^j%_8 _^jV^j^j B7^j6^ju^j^jB6^j^j=^j.^jB5^jg^j^j^jB4^j^j^j^jB3^j^j^jX2^j^j^j^jB1^j9^j^j7^jB0^j^j"^j^j-19^jL^j^j^j^jB8^j^j^j^jB7^j^ju^jX6^j^j^j^jQB5^j=^j^j_ .......####..#...##... ........####......#..... ........................ .............#.....#... ^j#........##..##.......## ###########...........##  ^j##^...........  #............  ^j......#..@$...... ---95.9 (14.^j 0) ^j9 ....###.##.#....)  ^j d..... #.# .# ###.  .... ... ..  ### ...# ... ....# .... ^j #....# ..... #.... .##... ^j ^jc---6.9 (154^jz4: _Found a spear.^j3^j# ^je!^j#^j%X3^j(^j)B2^jl+^j0O _You now have 1013 gold pieces (gained 12).^j0^jh1B1^j2^j4^j~7X0^jQ8^j;^jN=^j=C09^jb?^jA^j C^jCB8^j/E^jF^jJX7^jJ^j#Rn6^j=S^jki=  You see here a +0 spear.^jWk^jOlI5 _^jbn^jq^js^jjtB4^ju^jey^jz^jz{B3^j|^j~^j^jB2^j^jk^j^jB1^jZ^j(^j^jKB0^j^j^j5^j‘D599^j^j`^jʕ^j,8^jN^j^j%^ja^jכB7^j^jC^jY^jΟB6^jʠ^j-^jo^jB5^jC^ji^j^jNB4^j1^j^jP^jgB3^j^j^jd^jB2^j^j^j^jgB1^j%^jN^j^jB0^j^j^j^j:C89^j4^j_^j]^jB8^j^j^j^jaB7^j^j0n6^j^j^j'^j{B5^j^j^j`^j$B4^j^j^jx^jB3^j^j8^j^jnB2^j^j^jkX1^j^j^j^jB0^j^j^jY79^jO^j^j(^jB8^j^j^j^jB7^j^j~^jQ ^j B6^jr ^j ^j ^jE B5^j ^jA ^jq ^j B4^jO ^jo ^j X3^j ^j ^j ^j B2^j ^j3 1^j" ^je$ ^j$ B0^j' ^j) ^j, ^jU, C69^j. ^j0 ^j1 ^j12 B8^jy3 ^j5 ^ju6 ^j6 B7^j8 ^j; ^j< ^jL= B6^jf> ^jp@ ^jKA ^jA B5^j8D ,^jE ^jF B4^j%G ^jNH ^jI ^jI B3^jJ ^j/L ^jKM ^jM B2^jN ^jtP ^jQ ^j)R B1^jWS ^jT ^jU ^j1V B0^jFW ^jZ ,^jn[ C59^j_\ ^j*^ ^j*_ ^j_ B8^j` ^j]b ^jc ^jRd B7^jre ^jf ^j h ^jph B6^j]i ^jk ^jl ^jm B5^j#n ^jo ^js n4^ju ^jv ^jw ,3^jw ^jx ^jFz ^jV{ ^j{ B2^j| ^j} ^j~ ^jY B1^j ^j ^j ^j` B0^j ^j ^j ^jm C49^j ^j ^j̐ ^jM B8^j ^j. ^j ^jd B7^j ^j ^j ^jb B6^j ^j ^j ^jL B5^j ^j ^jf ^jН B4^js ^j ^j ^j B3^j ^j ^j ^jI B2^j ^jݦ ^j ^j B1^j ^j ^jt ^j B0^j ^j ^j ^j C39^jh ^j ^j ^j B8^jh ^j+ ^j{ j...##....#  ^j ........##  .###.....##  ^j j##...#####..#  ^j k######.###....#  ^j! ..# #.....##....###  ^jL `..# #......#......###  ..# #.......#####...#  ^j ..# ##..#...# #@...#  572.9 (76 ^j ..# #.##...# #....#  ..## #.###### #....#  ..)###......## #...## ^j. #...##........ .. .....#........ )....#^jf    ................#?..#  ^j   #.....#....#..)# ####  ^j {  #.......#### . ^j E ^j ^j f3.9 (777^j ^j * _Found a short sword.^j ^jn ^j ^j ^jZ ^j X6^j ^jY ^j B5^j ^j ^j< ^j B4^j  ^j ^jn ^j B3^j  ^j ^jb# ^j# B2^jH& ^j@  You see here the +9 long sword of the Magic Mushroom {drain, rF+ Will++}.^jC ^jD I1 _^jF ^jI ^jML ^jL B0^jO ^jR ^jNS C29^jU ^jBY y _t - 10 scrolls of teleportation (gained 1)^j[ ^jm\ B8^j}^ ^j{a ^jc ^j d B7^j[f ^j>>>∩∩∩∩`j(Press ? for help) #.........#####......## #...).....#  #............######...###...###...# `j+ #......†##)))#####.#..##..## #####  `jY#...###..)[.))###....#.....#  ###.#########..#`j#....#.....###  #...#### ##)##### #....#.......#  `jc###)...## #.....#######.#.......#  `j8##....####.....##...##.#.......#  #####`jm#.....>.......##...##...###..#########  #...##`j3####...##.....†....##..####...##.....#  #....# ######.........###.........##.#.##.....# `j^| #....####...## #####..........#.....##...##.#..#..@..#  `j###..........## ##...##....#÷.........###...#.##.....###  ##..........###....##......<........# #.......####.######  `j#...#.............)...........^.#### #.....:..##..##...#  #...###..................#...#...## ##.....#....###...##  `j3#...# #...###...##.#######........# #...........##....#  `j##### #...# #.....##♣♣♣♣♣##.......#####.................##  ##### #######♣♣◊.◊♣♣##.#.........#.........###.....##  `j♣♣..∩..♣♣#.####......###....##...#####..#  ♣.∩...∩.♣#.# #......###..######.###....#  `j♣◊..⌠..◊♣### ###.........# #.....##....###  ♣◊◊...◊◊♣`j \###........# #......#......###`j|A stone staircase leading down (Snake:1) #####`j #.....>.......##...##...###..##########...## ####...##.....†....##..####...##.....#`jg#....# ##### #.........###.........##.#.##.....##....####...## #####..........#.....##...##.#..#..@..####..........## ##...##....#÷.........###...#.##.....#####..........###....##......<........# ####.#######...#.............)...........^.#### .:..##..##...##...###..................#...#...## ##.....#....###...## #...# #...###...##.#######........# #...........##`j<....# ##### #...# #.....##♣♣♣♣♣##...###............## ##### #######♣♣◊.◊♣♣##.#.#.........###`j.....##♣♣..∩..♣♣#.####......###....##...#####..#`j♣.∩...∩.♣#.# #......###..######.###....#`j&♣◊..⌠..◊♣### ###...# #.....##....###`jdO♣◊◊...◊◊♣ ###........# #......#......###♣♣♣♣∩♣♣♣♣ #...#. #.......##`ji###...#### #.###### #.).#......# ##..#...# #....##.###.>#...### ##...#......# #.##...# #....# #............###....#......## #.###### `ju....########.#.#......####...>..)###......####...##`j)@ #..>#.#........####..#...##..............# #.....#.........####......#.........)....# #.................`jU'.....#...`j`j8`j....#.....#unreal the Wrestler ....#.....###Troll of Okawaru ***XXX ....#.......#Health: 185/185 ======================== ###.#.......#`j Magic: 31/31 ======================== .##.#.......#AC: 19Str: 29 .##...###..#########`j[EV: 6Int: 8 .##..####...##.....#SH: 26Dex: 10 `jQ.......##.#.##.....#XL: 18 Next: 38% Place: Snake Pit:1 ..##...##.#..#..@..#`j Noise: ---------  Time: 36638.9 (0.0) ..###...#.##.....###-) Claws `j":..# #.......####.######Throw: 8 javelins ### #.....:..##..##...#Zot (5472) Ostracised ## ##.....#....###...## `j.# #...........##....# .#####.................## ......#.........###.....## ......###....##...#####..# _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travel`j&YA stone staircase leading down.`j`j`j`j~ 1 _`jc`jo`jB0`j`j`jh`jC69`j_`j`jq`jB8`j`j`j`j)B7`j`j`j`je`j:6`js`jU`jl `j B5`j `j\ `j `j B4`j `j, `j `j< B3`j `j `j `jo B2`j `j `j `j` B1`j `j `j( `j B0`j" `j8% `jI' `j' C59`j-) `j* `j, `j, B8`j>. `jmK 76 ♣♣#.####......###....##...#####.. .♣#.# #......###..######.###.... ◊♣### ###.........# #.....##.... ◊♣ ###........# #......#.... ♣♣ #...#......# #.......#### #### #.).#......# ##..#...# # ...### ##...#......# #.##...# ####....#......## #.###### # #.#......####...@..)###......####54.9 (16.0) #.#........####..#...##...................####..`j@L f....#.........) ................................. .##..............#.....#....#..)##...##..##.......####...# #########...........####### # ##^............#### # ######................# `jM [ _There is a stone staircase leading down here.ajcaj(,_The naga mage seems to speed up.  The naga mage spits poison at you.The splash of poison hits you but does no damage. _You resist. _You block the naga mage's attack. x2  You claw the naga mage!  ajThe naga mage is heavily wounded. _You block the naga mage's attack. x2  You mangle the naga mage!!  You kill the naga mage! _Okawaru accepts your kill. _No target in view! _Found a spear. _You now have 1013 gold pieces (gained 12). _You see here a +0 spear. aj_Found a short sword. _You see here the +9 long sword of the Magic Mushroom {drain, rF+ Will++}. _t - 10 scrolls of teleportation (gained 1) _Found a short sword.  ajxDone exploring.  Done exploring.  Done exploring. _Done exploring.  There is a stone staircase leading down here.ajx There is a stone staircase leading down here. _Found Uthrual's Book Shop. _Found Juceucuiti's Jewellery ShoppajPxe. _Found Voys's Book Shop. _There is an empty arch of ancient stone here. _There is an entrance to Voys's Book Shop here. _There is an entrance to Juceucuiti's Jewellery Shoppe here. _There is an entrance to Uthrual's Book Shop here. ajx_There is an empty arch of ancient stone here. _You encounter a naga mage. It is wielding a +0 hand axe.  A naga mage is nearby! ajx A naga mage is nearby!A naga mage is nearby!  The naga mage casts a spell. _ajxThe naga mage seems to speed up.  The naga mage spits poison at you.  The splash of poison hits you but does no damageajyK. _You resist. _You block the naga mage's attack. x2  ajAyYou claw the naga mage!  The naga mage is heavily wounded. _You block the naga mage's attack. x2 ajqy\ You mangle the naga mage!!  You kill the naga mage!cj} cj' cj< $cjv ♣♣#.####......###....##...#####.. unreal the Wrestler .♣#.# #......###..######.###.... Troll of Okawaru ***XXX cj j◊♣### ###.........# #.....##.... Health: 185/185 ======================== ◊♣###........# #......#.... Magic: 31/31 ======================== ♣♣cj #...#......# #.......#### AC: 19Str: 29 cj4 _#### #.).#......# ##..#...# # EV: 6Int: 8 cji L...### ##...#......# #.##...# # SH: 26Dex: 10 cj .....###....#......## #.###### # XL: 18 Next: 38% Place: Snake Pit:1 #.#......####...@..)###......#### Noise: ---------  Time: 36654.9 (0.0) cj #.#........####..#...##.......... -) Claws ..#.........####......#.........) Throw: 8 javelins ................................. Zot (5456) Ostracised cjo .##..............#.....#....#..)# .##.........##..##.......####...#  .##############...........#######  ..###^............####  ..#######................#cj )  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.cj cj9 cjv cj dj6Vdj`{A stone staircase leading down (Snake:1)(Press ? for help) #...# #...###...##.#######........# #...........##....#  djua##### #...# #.....##♣♣♣♣♣##.......#####.................##  ##### #######♣♣◊.◊♣♣##.#.........#.........###.....##  ♣♣..∩..♣♣#.####......###....##...#####..#  ♣.∩...∩.♣#.# #......###..######.###....#  ♣◊..⌠..◊♣### ###.........# #.....##....###  dja♣◊◊...◊◊♣###........# #......#......###  ♣♣♣♣∩♣♣♣♣#...#......# #.......#####...#  ### #.###### #.).#......# ##..#...# #....#  djb#.###.>#...### ##...#......# #.##...# #....#  #............###....#......## #.###### #....#  #######.#.#......####...@..)###......####...##  #..>#.#........####..#...##..............#  #.....#.........####......#.........)....#  #....................................#...#  djb##.#.##..............#.....#....#..)######  ####.#.##.........##..##.......####...#  #......##############...........#######  #.......###^............####  djic#.......#######................#####  #.......##......#..................#  ######### #####....###.##.#....)....###.##  #........###.##.#####......##..##dj)Level 1 of the Snake Pit <>>>>∩∩∩∩@.dj :.#djt:#.ejThe +9 long sword of the Magic Mushroom {drain, rF+ (Snake:1).)ejځejejx♣♣#.####......###....##...#####.. unreal the Wrestler .♣#.# #......###..######.###.... Troll of Okawaru ***XXX ejj◊♣### ###.........# #.....##.... Health: 185/185 ======================== ◊♣###........# #......#.... Magic: 31/31 ======================== ♣♣eje.#...#......# #.......#### AC: 19Str: 29 #### #.).#......# ##..#...# # EV: 6ejwInt: 8 ...### ##...#......# #.##...# # SH: 26Dex: 10 ejP.....###....#......## #.###### # XL: 18 Next: 38% Place: Snake Pit:1 #.#......####...@..)###......#### Noise: ---------  Time: 36654.9 (0.0) #.#........####..#...##.......... -) Claws ..#.........####......#.........) Throw: 8 javelins ej................................. Zot (5456) Ostracised .##..............#.....#....#..)# .##.........##..##.......####...#ejta  .##############...........#######  ..###^............####ejɦL  ..#######................#ej?  _Done exploring. _Done exploring. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelejItem here: the +9 long sword of the Magic Mushroom {drain, rF+ Will++}.  The floor.ejbejejejejH' ejW5 _ejejHejB4ejejejejgB3ejej2ej5ejB2ejej]ejej B1ejJej2ejuej X0ej 49ejLejejB8ej'ejejejB7ejp ejxejejB6ejejejiejB5ej!ej#ej%ej%B4ej'ej)ej+ej`,B3ej .ej;0ej2ej|2B2ej74ej6ej&9B1ej]9ej:ej=ej>ejq?B0ej&AejG ...# #.....##....###  ...# #......#......###  ...# #.......#####...#  ejOH...# ##..#...# #....#  ...# #.##...# #....#  ...## #.###### #....#  ejH>..)###......####...##  .#...##..............#  ......#.........@....#  70.9 (16.0) ejH...............  .#.....#....#..)######  ######...#  ...ejI#######  ^...####  ................#####  .ejQI#..................#  ##.##.#....)....###.##  ejIejMejO _You see here the +9 long sword of the Magic Mushroom {drain, rF+ Will++}.ejejD11.0)ej;39ejRej _E - the +9 long sword of the Magic Mushroom {drain, rF+ Will++}ejYejMZejc[ej\ej^ej_B8ej_ejaejFbejbB7ejcejdej:fejfB6ejgejhej..)###......####...## ej'...####..#...##..............# ..####......#@.............# 80.9 (9............#...# .........#.....#....#..)###### ejH[.....##..##.......####...# ########...........####### ##^............####  ######................#####  #......#..................###....###.##.#....)....###.##ejejEej{fjfjfj"fj\.........0fj fjfjfjCJfjJfjWLfjTfj_Y29fjffjJms  ###.#......###...#.#####...fjm).#......# ##..#...# #. ##...#......# #.#....## #.###### fjm..####...>..)###......####...#..####..#...fjm.........####......#............#fjm$1.9 (1fjn#.....#....#..)#######..#fjn..####...# ########...fj:nD.######..fjvn#.##.#....).. ........###.##.#####......##..##fjofjsfjDtfjJ fjС fje fj^ fjv fj B8fj fjA i  #...#......# #.......#####...#fjq  #.).#......# ##..#...# #....##...#......# #.##...# #....#fj .#......## #.###### #....# fj ...####...>..)###......####...##fj֯ ...####..#...##..............#..####......#.#....fj F...#...#fj- ..#....@#....#..)######2fjb ##..##.......####...# #########...........####### fj ##^............##########fj 2..........#####fjŰ  #......#..................# fj #####....###.##.#....)....###.##fj   #........###.##.#####......##..##  #fj& ]..................# fj fj fj9 gj7h ###..# #......###gje #...#......# #.......#####...#gj #.).#......# ##..#...# #....# #gj ##...#......# #.##...# #....# gj/###....#......## #.###### #....#gjx####...>..)###......####...###...##.gj.#gjΓD#####.....#gjk.......@...........#...#gjm......#.....#....#..)###### .......##..##gjY####...# ##########.gjܔ####### ##^.gj$####gj8 ######.gjT9##### gjd#......#.................. gj #####....###.##.#....)gjՕ;#  #gj###.##.#######gjgj~gj/`37gjgj̬gj&#.# ##....###  ###........# #......# #...#......# #.......#####...  #.).#......# ##..#...# #....gj!A ##...#......# #.##...# #.... .###....#......## #.###### #....gjH####...>..)###......######..#...##......####gjkk#...............................#...gj......#.....#....#..)##### ........##..#####...# gjJ###########..#######gjϠ ##^####  ######.gj9##### gj#......#.................. #####....###.##.#....)#gj;gj`46gjgjgj.# #......###..######.###....# ##..# #gj׬$#....# ###........# #......# #...#......# #.......##### #gj) #.).#......# ##..#...# # ### ##...#......# #.##...# ####....#......## #.###### #...gjK####...>..)#######gjm#..#.@.#######...........................#..gj#......#.....#....#..)#### .........##..######...# ############..gjЭ[####### ##^gj####  ######.### gj A#......#..................gjgj<`55gj(gjHgjgj#.# #......###..######.###....## ###gjS.# #.....##....gj  ###.# #......#...... #...#......# #.##### ## #.).#......# ##..#...# # gjP .### ##...#......# #.##...# #.###....#......## #.###### # #......####...>..)###......#### #gj r.####..#@..## #gj X.####......#..gj ..gj .# gj5  #gjQ n.#.....#....#..) gjm #gj >.##..##gj .gj !###...#gj =###..gj .gj0 "# #gjZ X ##^.#### #gj  ######.. # #......#gjgj`64gj?gjhjQhjUWield or unwield which item (- for none)?  - - Claws (current attack) hjHUHand Weapons (go to first with ))  a - the +11 rapier "Zorutorch" {freeze, Will+} hjU t - a +2 trident of protection  E - the +9 long sword of the Magic Mushroom {drain, rF+ Will++}  G - a +4 scimitar of flaming  H - a +0 shortbow of draining hjU  L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution Magical Staves (go to first with |) hjV= k - a staff of fire  u - a staff of air hjV D - a staff of necromancy[?] describe selected hj>V[!] equip|wield|wear|put onhjYVy[tab] equip|unequip jj^jjjjD'#.# #......###..######.###....# unreal the Wrestler ### ###.........# #.....##....## Troll of Okawaru ***XXX###........# #......#...... Health: 185/185 ========================#...#......# #.......#####. Magic: 31/31 ======================== ## #.).#......# ##..#...# #.. AC: 19Str: 29 jj'%.### ##...#......# #.##...# #.. EV: 6Int: 8 jj'...###....#......## #.###### #.. SH: 26Dex: 10 jj(#......####...>..)###......####.. XL: 18 Next: 38% Place: Snake Pit:1 #........####..#@..##............ Noise: ---------  Time: 36686.9 (0.0) #.........####......#............ -) Claws ...............................#. Throw: 8 javelins #..............#.....#....#..)### Zot (5424) Ostracised jj)#.........##..##.......####...# #############...........####### ###^............#### #######................###  jj*##......#.................  _Done exploring. _Done exploring. _There is a stone staircase leading down here. jj*_You see here the +9 long sword of the Magic Mushroom {drain, rF+ Will++}. _E - the +9 long sword of the Magic Mushroom {drain, rF+ Will++}jj4WOkay, then.jj?;jj=. _jj]jjbGear: 45/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) jjb a - the +11 rapier "Zorutorch" {freeze, Will+}  t - a +2 trident of protection  E - the +9 long sword of the Magic Mushroom {drain, rF+ Will++}  G - a +4 scimitar of flaming  H - a +0 shortbow of draining  L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution jjVcMissiles (go to first with ()d - 52 stones  j - 18 poisoned darts  n - 30 large rocks  r - 35 boomerangs  x - 6 datura-tipped darts {!f}  C - 2 silver javelins jjc N - a throwing net {!f}P - 2 atropa-tipped darts  Q - 8 javelins (quivered) Armour (go to first with [) jjc c - the +10 tower shield of Ignorance (worn) {rN+ Int-4}  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn) jjc[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]kj(E - the +9 long sword of the Magic Mushroom {drain, rF+ Will++}. A sword with a long, slashing blade. kje)0Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 1.6 XLs. The +10 tower shield of Ignorance {rN+ Int-4} slows your attacks with this weapon by 0.1.  Current attack delay: 1.5. Damage rating: 26 (Base 10 x 100% (Dex) x 121% (Skill) + 14 (Ench + Slay)). kj)VDrain: It sometimes drains living victims (1/2 chance). This deals an kj *additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. kjs*hrF+: It protects you from fire. Will++: It greatly increases your willpower. kj*[This weapon falls into the 'Long Blades' category. It is a one-clawed weapon. kj*m(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.kjXO _Done exploring. _There is a stone staircase leading down herekjX. _You see here the +9 long sword of the Magic Mushroom {drain, rF+ Will++}. kjY_E - the +9 long sword of the Magic Mushroom {drain, rF+ Will++} _Okay, then.kj*YAdjust to which letter? (? for menu, Esc to quit)kj}N kjvS kjY #.# #......###..######.###....# unreal the Wrestler kjFY ### ###.........# #.....##....## Troll of Okawaru ***XXXkjkY ###........# #......#...... Health: 185/185 ========================#...#......# #.......#####. Magic: 31/31 ======================== kj.Z m## #.).#......# ##..#...# #.. AC: 19Str: 29 .### ##...#......# #.##...# #.. EV: 6Int: 8 ...###....#......## #.###### #.. SH: 26Dex: 10 kjZ #......####...>..)###......####.. XL: 18 Next: 38% Place: Snake Pit:1 #........####..#@..##............ Noise: ---------  Time: 36686.9 (0.0) #.........####......#............ -) Claws kjZ ...............................#. Throw: 8 javelins kjZ #..............#.....#....#..)### Zot (5424) Ostracised #.........##..##.......####...# kj [ #############...........####### #kj[ p##^............#### #######................###  ##......#.................  _There is a stone staircase leading down here. kj[ _You see here the +9 long sword of the Magic Mushroom {drain, rF+ Will++}. _E - the +9 long sword of the Magic Mushroom {drain, rF+ Will++} kj[ /_Okay, then.kj[ Adjust to which letter? (? for menu, Esc to quit)a - the +9 long sword of the Magic Mushroom {drain, rF+ Will++}kj` kj6a kjf kjh  _You see here the +9 long sword of the Magic Mushroom {drain, rF+ Will++}. _E - the +9 long sword of the Magic Mushroom {drain, rF+ Will++} _Okay, then.  Adjust to which letter? (? for menu, Esc to quit)  a - the +9 long sword of the Magic Mushroom {drain, rF+ Will++} _E - the +11 rapier "Zorutorch" {freeze, Will+}lj9♣#.####......###....##...#####..# ♣#.# #......###..######.###.... ♣###.# ##....# ♣ ###..# #.... ♣ #...#......# #.......##### ### #.).#......# ##..#...# #### ##...#......# #.##...# # ....###....#......## #.###### # .#ljڄ####...>@.)####### .####..#...## .#####......#... .lj....................... ##.......#.....#....#..)##lj.........##..##...# ##############...####### .# ##^.#### .# ######.##lj؉ljĊl7.9 (13 _ljǎljljF #.#...#.........###...♣#.####......###....##...#####.. .♣#.# #......###..######.###.... ◊♣###.# #ljiF # ◊♣ ###..# #.... ♣♣ #...#......# #.......#### #### #.).#......# ##..#...# #ljF ### ##...#......# #.##...# # .....###....#...@..## #.###### # #.#####...>..)###ljbG k#### #.####..#...#######......#.. ...................... .##......#.....#....#..)# .##.........##..##.....##############...ljG d####### ..# ##^##ljK ljL `82ljP ljQ lj lj QDrop what? (Left/Right/Tab to switch category) 45/52 gear slots (_ for help) Hand Weapons (select all with ))  a - the +9 long sword of the Magic Mushroom {drain, rF+ Will++} lj׷  t - a +2 trident of protection  E - the +11 rapier "Zorutorch" {freeze, Will+}  G - a +4 scimitar of flaming lj H - a +0 shortbow of draining  L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution lj1 Missiles (select all with ()d - 52 stones  j - 18 poisoned darts  n - 30 large rocks  ljY r - 35 boomerangs  x - 6 datura-tipped darts {!f}  C - 2 silver javelins  N - a throwing net {!f}lj P - 2 atropa-tipped darts  Q - 8 javelins (quivered) Armour (select all with [) lj  c - the +10 tower shield of Ignorance (worn) {rN+ Int-4}  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3} ljظ [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit lj Letters toggle [.|Space] toggle selected[top]nj& 1 i a - the +9 long sword of the Magic Mushroom {drain, rF+ Will++}  E + the +11 rapier "Zorutorch" {freeze, Will+}njf[Enter] accept (1 chosen)nj6Nnj^♣##.#.........#.........###.....# unreal the Wrestler ♣♣#.####......###....##...#####.. Troll of Okawaru ***XXX .♣#.# #......###..######.###.... Health: 185/185 ======================== ◊♣### ###.........# #.....##.... Magic: 31/31 ======================== ◊♣###........# #......#.... AC: 19Str: 29 ♣♣#...#......# #.......#### EV: 6Int: 8 #### #.).#......# ##..#...# # SH: 26Dex: 10 ...### ##...#......# #.##...# # XL: 18 Next: 38% Place: Snake Pit:1 nj4_I.....###....#...@..## #.###### # Noise: ---------  Time: 36688.9 (0.0) #.#......####...>..)###......#### -) Claws nj_#.#........####..#...##.......... Throw: 8 javelins ..#.........####......#.......... Zot (5422) Ostracised nj_................................. .##..............#.....#....#..)#nj9`  .##.........##..##.......####...#nj`  .##############...........#######  nj`K..###^............####  njKa_You see here the +9 long sword of the Magic Mushroom {drain, rF+ Will++}. _E - the +9 long sword of the Magic Mushroom {drain, rF+ Will++} nja_Okay, then.Adjust to which letter? (? for menu, Esc to quit)njba - the +9 long sword of the Magic Mushroom {drain, rF+ Will++} _E - the +11 rapier "Zorutorch" {freeze, Will+}nj@ce9.9 (11njknjn nj o<_You drop the +11 rapier "Zorutorch" {freeze, Will+}.njDe b ♣#.######....##...#####.. nje D.♣#.# #......###..######.###.. ◊♣### ###.........# #..... ###.. njf )♣...#njTf 7.#### ####)njf #..#...# ...### ##.. #.#njf ..###.)..## #.##### #.#......###)###......###njRg s..####..#...#.... .njg |.####......#.njg i.............njg h..##....njh .njMh c##^...... ..#nj}h [######................# njq njr K900njr nj. njQ c _There is a stone staircase leading down here.oj]oj!Wield or unwield which item (- for none)?  - - Claws (current attack) Hand Weapons (go to first with )) ojJ! a - the +9 long sword of the Magic Mushroom {drain, rF+ Will++}  t - a +2 trident of protection  G - a +4 scimitar of flaming  H - a +0 shortbow of draining oj!, L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution Magical Staves (go to first with |)  k - a staff of fire oj!; u - a staff of air  D - a staff of necromancyoj![?] describe selected [!] equip|wield|wear|put onoj "y[tab] equip|unequip ojd oj oj ♣♣#.####......###....##...#####.. unreal the Wrestler .♣#.# #......###..######.###.... Troll of Okawaru ***XXX oj ◊♣### ###.........# #.....##.... Health: 185/185 ======================== ◊♣###........# #......#.... Magic: 31/31 ======================== ♣♣#...#......# #.......#### AC: 19Str: 29 oj 9#### #.).#......# ##..#...# # EV: 6Int: 8 oj &...### ##...#......# #.##...# # SH: 26Dex: 10 oj J.....###....#...)..## #.###### # XL: 18 Next: 38% Place: Snake Pit:1 oj+ #.#......####...@..)###......#### Noise: ---------  Time: 36690.9 (0.0) #.#........####..#...##.......... -) Claws ojR ..#.........####......#.......... Throw: 8 javelins ojt ................................. Zot (5420) Ostracised oj ].##..............#.....#....#..)# .##.........##..##.......####...#  oj .##############...........#######  ..#oj ##^............####  ..#######................#oj J  _Okay, then.oj4 `Adjust to which letter? (? for menu, Esc to quit)a - the +9 long sword of the Magic Mushroom {drain, rF+ Will++} _E - the +11 rapier "Zorutorch" {freeze, Will+} _You drop the +11 rapier "Zorutorch" {freeze, Will+}. ojo N_There is a stone staircase leading down here.oj >  You sense an unholy aura.oj 1.4 (0.5a) +9 long sword of the Magic Mushroom {dr19oj ojm  oj P_a - the +9 long sword of the Magic Mushroom (weapon) {drain, rF+ Will++}pjFpjWield or unwield which item (- for none)?- - Claws Hand Weapons (go to first with )) pj a - the +9 long sword of the Magic Mushroom (weapon) {drain, rF+ Will++}  t - a +2 trident of protection  G - a +4 scimitar of flaming  H - a +0 shortbow of draining pj L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution pj6Magical Staves (go to first with |)  k - a staff of fire  u - a staff of air pjX D - a staff of necromancy[?] describe selected pjy[!] equip|wield|wear|put onpjy[tab] equip|unequip pj=pjP>pjFpj]Q♣♣#.####......###....##...#####.. unreal the Wrestler pjQ.♣#.# #......###..######.###.... Troll of Okawaru ***XXX pj8R.◊♣### ###.........# #.....##.... Health: 185/185 ======================== ◊♣pjR###........# #......#.... Magic: 31/31 ======================== ♣♣#...#......# #.......#### AC: 19Str: 29 pj!S3#### #.).#......# ##..#...# # EV: 6Int: 8 ...### ##...#......# #.##...# # SH: 26pjHS,Dex: 10 pjSJ.....###....#...)..## #.###### # XL: 18 Next: 38% Place: Snake Pit:1 pjS@#.#......####...@..)###......#### Noise: ---------  Time: 36691.4 (0.0) pj$T#.#........####..#...##.......... a) +9 long sword of the Magic Mushroom {dr pjT..#.........####......#.......... Throw: 8 javelins pjT................................. Zot (5419) Ostracised pjT.##..............#.....#....#..)# pjU.##.........##..##.......####...#  pjvU4.##############...........#######  ..###^............####pjU  ..#######................# a - the +9 long sword of the Magic Mushroom {drain, rF+ Will++} pjsV-_E - the +11 rapier "Zorutorch" {freeze, Will+} _You drop the +11 rapier "Zorutorch" {freeze, Will+}. _There is a stone staircase leading down here.  You sense an unholy aura. _a - the +9 long sword of the Magic Mushroom (weapon) {drain, rF+ Will++}pj^pjt_+9 (0.5pj_2-) Clawspjcpje^ _You unwield the +9 long sword of the Magic Mushroom {drain, rF+ Will++}.pjpjpjpjdpj g2.9 (1.08pjcqj211418) Ostracised qjU1qj@ # qjG..# qjY#...###### qjq#...... #.$...#qj qjs#....@# qj W#....## qj@F##### qj*qj >g4.4 (2.56qjAqjeC? _You climb downwards.  Found 7 gold pieces.qjDa _There is a stone staircase leading up here.qj # #S..# ...#...######.^## #........... #.$.@.# #....<# #....########qj S   shock serpent (asleep)qjQ M .Sqj EYou encounter a shock serpent.qj *Sqj1 Y Sqj^ S   mana viper (wandering)The shock serpent hisses angrily.qjB g5.4 (1.05qj: qj [ _You encounter a mana viper.rjj!rjjrjj rjk# .# # rj3k rjOkTSS.# ...  rjkk##...######.^##  rjk#........... rjk rjkA#.$.@.# #....<#rjk #....## rj@l%######rjbl rj}l*rj 5rjI  .# #  rj SS.# ...  rj #...######.^##  #...........  rj$ #.$.@.# rj #....<# #....##rj/ K ###### rj  rj% rjrj:rj3rj1 N _There are monsters nearby!rj!rj/)rjh: .# #  rjSS.# ...  #...######.^##  #........... rj- #.$.@.#rj/J #....<# #....## ######rjT rjqrjrjrjX .# #  rj'SS.# ...  #...######.^##  rj͈#...........  #.$.@.# rj#....<# #....## rj+F###### rjI rj rjRrjrjrjw rjrjV_There are monsters nearby!rj B#  rj ..#  ##SS.# ...rj #...######.^##rj(  #..@........ #.$...#####rjI j #....<#rji [ #....########rj rj E.SrjN A.Srj >.Srj WSrj `64rj rj  rj> P_The mana viper hisses angrily.sj+f#.# #sjgw #.S.## ... #.S.######.^## #.sj6 #.$...##### #....<# #....## sjN ######sjF.SsjE.Ssj`K.Ssjpsj`73sjsj:sjL * sjYou mangle the shock serpent!!  The shock serpent is moderately wounded.sjA? .SThe shock serpent's electric aura discharges, shocking you.sjB5@sjCd2-===8.1 (0.7sjcFsjG sj H5_You block the shock serpent's attack.sj : *sj  You eviscerate the shock serpent!!!  The shock serpent is almost dead.sj2  sj2 2@sj2 QThe shock serpent's electric aura discharges, shocking you!sj 4 $73sj/4 --sjV4 P29--=====sj4 C82sj4 sj8 sj(; ^ _You block the shock serpent's attack. You block the mana viper's attack.tj}  You miss the shock serpent.The shock serpent is almost dead.tjj~4-=----9.51tj~tjFtj} _You block the shock serpent's attack. The mana viper barely misses you.tj .You mangle the shock serpent!!  You kill the shock serpent!tjw  Okawaru accepts your kill.tjШ *9----700.2 _You block the mana viper's attack.tjtj tj7S_You can now speed up your combat.tjg tji unreal the Wrestler (Troll Conjurer)Turns: 37103, Time: 01:20:58 Health: 174/185 AC: 19 Str: 29 XL: 18 Next: 39% Magic: 29/31EV:  6 Int:  8 God: Okawaru [****XX] Gold: 1013tj j SH: 26 Dex: 10 Spells: 14/19 levels left rFire + + + (20%)- Claws rCold + . . (50%) c - +10 tower shield of Ignorance {rN+ Int-4} rNeg + . . (50%) B - +5 fire dragon scales "Gupnufis" {rF++ rC- Str+3} rPois + (33%) (no helmet) tj1j rElec .(100%) T - +2 cloak rCorr .tjRj (100%) p - amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2} SInv + tjoj g - ring of Ygyalamug {rC+ MP+8 Slay+2} Will +....tjj I - ring of Qaebry {rC+ Int-2 Slay+3 SInv Stlth+} Stlth ++ HPRegen 1.30/turn MPRegen 0.22/turn tjj %: guardian spirit @: studying 3 skills tjj A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1ujkNujNuj-X^unreal the WrestlerujWXTroll of Okawaru ****XXHealth: 174/185 ======================--ujvXwMagic: 29/31 ======================--ujX##AC: 19Str: 29...##ujXZEV: 6Int: 8ujX|#...##...SH: 26uj!Y.Dex: 10ujiYs#..S######.^##XL: 18 Next: 39% Place: Snake Pit:2#.@.........ujY(Noise: =--------  Time: 36700.2 (0.0)#.$...#####-) ClawsujY#....<#Throw: 8 javelins#....##uj[ZZot (11411) Ostracised ######S   mana viper _You block the shock serpent's attack. The mana viper barely misses you.You mangle the shock serpent!!  uj[You kill the shock serpent!Okawaru accepts your kill. _You block the mana viper's attack. _You can now speed up your combat.uj_ujaujQ # You eviscerate the mana viper!!!  The mana viper is almost dead.You hear a shout! x2ujrR 5======9 (0.70ujR ujeU ujW 8 _You block the mana viper's attack.ujb .You claw the mana viper!  You kill the mana viper!ujAh & ujl 640=-----1.609ujPn ujp P _Okawaru accepts your kill.ujujq;-----ujuj[H _No target in view!vj=vvjvvjyvjz vjzB_No target in view!vjjvjvjPvjovj8=30=8 _vj vja Z9=7vj vj*!vj#vj5$a806vj$vjK'vj$*  You encounter a naga sharpshooter. It is wielding a +0 shortbow and carrying a+4 flail.vj-61N-vj .N   naga sharpshooter (launcher, constric…)vj1-4.6 (3.0vj2-5.6 (45 _vj5vj>vjR ## vj:N..# #  #...## ...  #...######.^##  #.@.........  #.$...#####  #....<#  #....##  ######  vj}[ vj3D vj3<## vj3xN..# #  vj4#...## ...  vj4#...######.^##  vj;4#.@.........  vjW4#.$...#####  vjq4#....<#  #....##  vj4O###### N vj4vj7vje8vj\;vj< vj=b_A naga sharpshooter is nearby!vjJ ;vj8J  ## vjZJ N..# #  #...## ...  #...######.^## vjJ t #.@.........  #.$...#####  #....<# vjJ C #....##  ######  vjK [ vjb  ## N..# #  #...## ...  #...######.^##  #.@.........  vj W#.$...#####  #....<#  #....## vj L ###### N vjI vj4 vj vjn vj h _A naga sharpshooter is nearby!vj5#.N..## #vjZ #...### ... #...######.^## #.vj. #.$...##### #....<# #....## vjV ######vj vj7)vj=7)vjeZ7)vj$w5)vjz1)vj,.....vjvjO473-vj;===vjǷ26.6 (14vjvjvj vjξJ_The naga sharpshooter shoots an arrow. The arrow hits you!wj?####  ..N..##  #wj?/#...### ...#.@.######.^#####...........wj?x #.$...#####wj#@ #....<# #....##wjF@I######wjMz  The naga sharpshooter casts a spell at you.wjTq  The naga sharpshooter magically shoots an arrow.  You block the arrow.wjU\4--7wj#V:3wjYwjt[ wj[K_You hear a shout!wjL ##### ..N..### #wji #...### ... #@..######.^## ###..wj& #.$...##### #....<# #....##wjX ######wjF&  wj~wYou hear a shout!The naga sharpshooter casts a spell at you.wjhU  The naga sharpshooter magically shoots an arrow.wja65=8wj:2wjwj* _You block the arrow.wj:d ..#####  .N..N..###  ##.@.### ...wjd ###...######.^#####........... #.$...##### #....<# #....##N   Vashnia (launcher, constriction, wand…)######wjd N   naga sharpshooter (launcher, constric…)wjcg wjk  You encounter Vashnia the Elite Marksnaga. She is wielding a +0 longbow,wj'k twearing a +1 barding of fire resistance and carrying a +2 dire flail ofdraining.wj r /  --more--xj>.Nxj;Nxj  )N 2 naga sharpshooters (launchers, consVashnia shouts! You hear a shout! You hear an angry hiss. You hear a shout!You encounter a naga sharpshooter. It is wielding a +4 shortbow and carrying a+0 war axe.xj8)xjk8)xjJ)?..xj*.79xj*:1xj/xjN8Q _The naga sharpshooter shoots an arrow. You block the arrow.xjXO ?..#####.NN.N..#### #...###... xjO ###@..######.^##  ###........... xjSP r #.$...##### #....<# #....######## xjP N   naga sharpshooter (launcher, constric…)xj:\ xj0` !)xjt` xjL 5)xj 1)xjt ...The naga sharpshooter shoots an arrow. You block the arrow.xj 8=100xj xj|  xj 5_You hear a shout!xj yj!..##### .NN.N..### # yjYq#...### ... ###.@.######.^## ###.. #.$...##### #....<# #...yj.######## N   Vashnia (launcher, constriction)yjN   naga sharpshooter (launcher, constric…)yj>.NyjNyj.N 2 naga sharpshooters (launchers, consyj1)yj`!7)yjZ?7)yju[7)yj|B....yj}|m9=1=yj|c-1399yj׀yj0 yjYC_The naga sharpshooter shoots an arrow. You block the arrow.yj2b..##### yj..NNN..### # yj#...### ... ###..@######.^## yjf###.. yj#.$...##### #....<# #yjPY###### yjy   naga sharpshooter (launcher, constricyjJNNyjyjyjX81--2yj5:8yjyjo _Vashnia says, "Slay the Troll at once!"yjJ..#####..NNN..#### #...###... yj###...######.^##  ###.@.........  #.$...##### #....<# yj#....## ###### yjv  Vashnia gestures at you while chanting.yjyjDp2=37yjyj\M _Vashnia magically shoots an arrow. You block the arrow.yj8 ..#####..NNN..####yju e #...###... ###...######.^## yj  ###...........  #.$@..##### #....<# yjɰ #....## ###### yj 2Nyj .yj N   Vashnia (launcher, constriction)yj -3-yj7 -46yjV yjm yj yj!f A..#####.yjcf y..NN.N.###.#yjf  #...###... yjf ###...######.^## yjg ###........... yj9g y #.$...##### yj]g x#...@<# yjg N#....## yjg :###### yjg  yjbq yjr A4=yj.s ]-55yjUs yjv yjCx zjS..##### . ..NN.N.### .# #...### ... ###...######.^## zjGT###........... #.$...##### #....@# #....## zjuTI###### zj9YzjYT5=6zjZ:4zj\zj^a _There is a stone staircase leading up here.{jH{j{ Ability - do what?CostFailure {j d Invocations -  X - Renounce ReligionNone{j=20% a - Heroism{je2 MP, Piety-{j.0%  b - Finesse5 MP, Piety--{jo6% [?] toggle between ability selection and description.{j0{j{j{junreal the WrestlerTroll of Okawaru ****XX..#####.Health: 185/185 ========================..NN.N.###.#Magic: 31/31 ========================#...###...{jBAC: 19Str: 29###...######.^##EV: 6Int: 8###...........SH: 26Dex: 10#.$...#####XL: 18 Next: 40% Place: Snake Pit:2#....@#{jhNoise: ---------  Time: 36716.6 (0.0)#....##-) Claws######Throw: 8 javelins{j;&Zot (11394) Ostracised _You hear a shout! _The naga sharpshooter shoots an arrow. You block the arrow. _Vashnia says, "Slay the Troll at once!"{jwVashnia gestures at you while chanting. _Vashnia magically shoots an arrow. You block the arrow. _There is a stone staircase leading up here.{j2N{ji.N   Vashnia (launcher, constriction){jb29--2189{jv7.6 (13) Hero Ostracised {j{jm _You gain the combat prowess of a mighty hero.{jOv52 stones |jY|j>Z418 darts (poison)|joZ|j^|j_|j!_ |j_ J30 large rocks |jc |j%f }j|aunreal the WrestlerTroll of Okawaru ****XX..#####.Health: 185/185 ========================..NN...###.#Magic: 29/31 ======================--#.N.###...AC: 21Str: 29}jb###**.######.^##EV: 8Int: 8###**.........SH: 29Dex: 10#.$**.#####XL: 18 Next: 40% Place: Snake Pit:2#....@#Noise: ---------  Time: 36717.6 (0.0)#....##-) Claws}jpb######Throw: 30 large rocksZot (11393) Hero Ostracised }jbN   Vashnia (launcher, constriction) _You gain the combat prowess of a mighty hero.Throw: 30 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Vashnia, wielding a +0 longbow, wearing a +1 barding of fire resistance  and carrying a +2 dire flail of draining (58% to hit)}jO cunreal the WrestlerTroll of Okawaru ****XX..#####.Health: 185/185 ========================..NN...###.#}j pMagic: 29/31 ======================--#.N.###...AC: 21Str: 29###...######.^##EV: 8Int: 8###...........}j SH: 29Dex: 10#.$.(.#####}jA fXL: 18 Next: 40% Place: Snake Pit:2#....@#Noise: ---------  Time: 36717.6 (0.0)}j #....##-) Claws######Throw: 30 large rocksZot (11393) Hero Ostracised N   Vashnia (launcher, constriction) _You gain the combat prowess of a mighty hero.}j Throw: 30 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}jl Aim: Vashnia, wielding a +0 longbow, wearing a +1 barding of fire resistance  and carrying a +2 dire flail of draining (58% to hit)}j}< &(}jS^ &(}j} &(}jv &(}j+ &(}j &(}j dN...... }ji L Throw: 30 large rocks  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Vashnia, wielding a +0 longbow, wearing a +1 barding of fire resistance  and carrying a +2 dire flail of draining (58% to hit)  You throw a large rock. The large rock closely misses Vashnia.}jE 8)}jL' 8)}j&(j&(jDM......Shift-Dir - straight line  Aim: Vashnia, wielding a +0 longbow, wearing a +1 barding of fire resistance  and carrying a +2 dire flail of draining (moderately wounded, 58% to hit)  You throw a large rock. The large rock hits Vashnia!  Vashnia is moderately wounded.  Vashnia casts a spell at you.7=---3.1 (1.468 _Vashnia magically shoots an arrow. You block the arrow.jU unreal the WrestlerTroll of Okawaru ****XX..#####.Health: 167/185 =====================---..NN...###.#Magic: 27/31 ====================----#.N.###jgV ...AC: 21Str: 29###**.######.^##EV: 8Int: 8###**.........SH: 29Dex: 10jV Y#.$**.#####XL: 18 Next: 40% Place: Snake Pit:2#....@#jV Noise: =--------  Time: 36723.1 (0.0)#....##-) Claws######Throw: 26 large rocksjV Zot (11388) Hero Ostracised N   Vashnia (launcher, constriction) j'W {_Vashnia magically shoots an arrow. You block the arrow.  Throw: 26 large rocksjPW Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Vashnia, wielding a +0 longbow, wearing a +1 barding of fire resistance  and carrying a +2 dire flail of draining (moderately wounded, 58% to hit)j[ unreal the WrestlerTroll of Okawaru ****XXj][ (..#####.j[ Health: 167/185 =====================---..NN...###j[ .#j \ vMagic: 27/31 ====================----jf\ }#.N.###...AC: 21j\ -Str: 29j\ ###...######.^##j\ -EV: 8j ] -Int: 8j1] k###...........jY] [SH: 29Dex: 10j] #.$.(.#####j^ XL: 18 Next: 40% Place: Snake Pit:2j.^ R#....@#jW^ Noise: =--------  Time: 36723.1 (0.0)j^ 7#....##j^ l-) Claws######j^ @Throw: 26 large rocksj^ RZot (11388) Hero Ostracised j*_ N   Vashnia (launcher, constriction) jm_ U_Vashnia magically shoots an arrow. You block the arrow.  j_ &Throw: 26 large rocksj_ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej_ iAim: Vashnia, wielding a +0 longbow, wearing a +1 barding of fire resistance  j` sand carrying a +2 dire flail of draining (moderately wounded, 58% to hit)jZ &(j& &(jc &(j &(j &(j\& 7j& F....j& ..j' Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line jF'  Aim: Vashnia, wielding a +0 longbow, wearing a +1 barding of fire resistance  jp' zand carrying a +2 dire flail of draining (moderately wounded, 58% to hit)  j' You throw a large rock. The large rock hits Vashnia!!  Vashnia is heavily wounded.ju, 8)jGQ 8)js 8)jp 8)j` 8)j 8)j= .......#j< 751--j N4--==j Z4.5 (1.456j j C _Vashnia shoots an arrow. The arrow hits you!!jg,#unreal the WrestlerTroll of Okawaru ****XX..#####.Health: 151/185 ===================-----j,..NN...###.#Magic: 24/31 ==================------#.N.###j,d...AC: 21Str: 29j,###**.######.^##EV: 8j&-Int: 8###**.........SH: 29jQ-Dex: 10#.$**.#####j-XL: 18 Next: 40% Place: Snake Pit:2#....@#j-Noise: ===------  Time: 36724.5 (0.0)#....##j.-) Claws######Throw: 25 large rocksZot (11386) Hero Ostracised jH.N [43m  Vashnia (launcher, constriction) jo.q_Vashnia shoots an arrow. The arrow hits you!!  Throw: 25 large rocksj.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej.Aim: Vashnia, wielding a +0 longbow, wearing a +1 barding of fire resistance  and carrying a +2 dire flail of draining (heavily wounded, 58% to hit)j5Zunreal the WrestlerTroll of Okawaru ****XX..#####.Health: 151/185 ===================-----..NN...###j6).#Magic: 24/31 ==================------#.N.###...AC: 21Str: 29j=6}###...######.^##EV: 8Int: 8###...........SH: 29j64Dex: 10#.$.(.#####XL: 18 Next: 40% Place: Snake Pit:2#....@#Noise: ===------  Time: 36724.5 (0.0)j6Q#....##-) Claws######Throw: 25 large rocksZot (11386) Hero Ostracised jB7HN   Vashnia (launcher, constriction) _Vashnia shoots an arrow. The arrow hits you!!  Throw: 25 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Vashnia, wielding a +0 longbow, wearing a +1 barding of fire resistance  jv7pand carrying a +2 dire flail of draining (heavily wounded, 58% to hit)j[&(jy&(j&(j&(jp&(j§N  Shift-Dir - straight line  j'Aim: Vashnia, wielding a +0 longbow, wearing a +1 barding of fire resistance  and carrying a +2 dire flail of draining (heavily wounded, 58% to hit)  You throw a large rock. The large rock hits Vashnia!!!  jVashnia is almost dead.  Vashnia casts a spell.j6Nj O .#..... , catc…)N   naga sharpshooter (launcher, constric…)Vashnia blinks!jx 8*j) 8*jD 8*jc h $..)jc <Vashnia spits poison at you.jpd <35=jd ====5.8 (1.345jJh j!j 5 _You block the splash of poison.junreal the WrestlerTroll of Okawaru ****XX..#####.jYHealth: 153/185 ===================-----...N...###.#Magic: 25/31 ===================-----#.N.###...AC: 21Str: 29ju###**.######.^##EV: 8Int: 8###N*.........SH: 29j5Dex: 10#.$**.#####XL: 18 Next: 40% Place: Snake Pit:2j՘J#....@#Noise: ====-----  Time: 36725.8 (0.0)#....##jl-) Claws######j:Throw: 24 large rocksZot (11385) Hero Ostracised N   Vashnia (launcher, constriction)N   naga sharpshooter (launcher, constric…)_You block the splash of poison.  j| Throw: 24 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejzAim: a naga sharpshooter, wielding a +4 shortbow and carrying a +0 war axe (74%to hit)j`zunreal the WrestlerTroll of Okawaru ****XXjz(..#####.jzHealth: 153/185 ===================-----...N...###jz .#j${vMagic: 25/31 ===================-----jL{R#.N.###j{7...AC: 21j{-Str: 29j{###...######.^##EV: 8Int: 8j+|###N..........SH: 29jU|.Dex: 10j{|#.$.(.#####j|XL: 18 Next: 40% Place: Snake Pit:2#....@#j}Noise: ====-----  Time: 36725.8 (0.0)j)}S#....##jR}8-) Clawsj}4######j}@Throw: 24 large rocksj}RZot (11385) Hero Ostracised j~N   Vashnia (launcher, constriction)j6~~N   naga sharpshooter (launcher, constric…)j[~=_You block the splash of poison.  j~&Throw: 24 large rocksj~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejsAim: a naga sharpshooter, wielding a +4 shortbow and carrying a +0 war axe (74%to hit)j%(j-%(j%(j%(jW%(j1(  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a naga sharpshooter, wielding a +4 shortbow and carrying a +0 war axe (74%to hit)  j1You throw a large rock. The large rock misses Vashnia.  The large rock closely misses the naga sharpshooter.jR"NjFSNj#]..N..., catc…)N 2 naga sharpshooters (launchers, consj_7*j|7*jX7*jJ $.jD.Vashnia spits poison at you.ji%47j3--jӻ[==--7.2 (1.4j3jS04jj@ _The splash of poison hits you! You resist.j Vunreal the WrestlerTroll of Okawaru ****XX..#####.Health: 147/185 ===================-----.......###.#Magic: 23/31 =================-------#.N.###...AC: 21j VStr: 29###N*.######.^##EV: 8Int: 8###N*.........SH: 29Dex: 10#.$**.#####js XL: 18 Next: 40% Place: Snake Pit:2#....@#Noise: ==-------  Time: 36727.2 (0.0)#....##-) Claws######Throw: 23 large rocksZot (11384) Hero Ostracised j 9N   Vashnia (launcher, constriction, catc…)NN 2 naga sharpshooters (launchers, cons…)_The splash of poison hits you! You resist.  j Throw: 23 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej xAim: a naga sharpshooter, wielding a +0 shortbow and carrying a +4 flail (74%  to hit)jD{^unreal the Wrestlerj{Troll of Okawaru ****XX..#####.Health: 147/185 ===================-----.......###.#j{vMagic: 23/31 =================-------jX|#.N.###...AC: 21Str: 29j|###N..######.^##EV: 8j}Int: 8###N..........j;}SH: 29Dex: 10#.$.(.#####j};XL: 18 Next: 40% Place: Snake Pit:2#....@#Noise: ==-------  Time: 36727.2 (0.0)#....##-) Claws######jW~%Throw: 23 large rocksZot (11384) Hero Ostracised N   Vashnia (launcher, constriction, catc…)jNN 2 naga sharpshooters (launchers, cons…)_The splash of poison hits you! You resist.  Throw: 23 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejFqAim: a naga sharpshooter, wielding a +0 shortbow and carrying a +4 flail (74%  to hit)jP%(jվ%(j.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and carrying a +4 flail (74%  to hit)  You throw a large rock. The large rock hits Vashnia!!!  You kill Vashnia!j .N  Okawaru is honoured by your kill.jW (...You hear a shout!The naga sharpshooter casts a spell at you.jU  The naga sharpshooter magically shoots an arrow.j} 838.6 (1.422jj j* _You block the arrow.j"9 O (N  You sense an unholy aura.jD m  a - the +9 long sword of the Magic Mushroom (weapon) {drain, rF+ Will++}j=H 8*jh 8*j{ 8*j} 8*jl (...The naga sharpshooter spits poison at you.j 99.1 (0.5a) +9 long sword of the Magic Mushroom {drj j  j /_You block the splash of poison.j"j850--6j߫m-) Claws1jj jHP_You unwield the +9 long sword of the Magic Mushroom {drain, rF+ Will++}.jO  ..##### . j nN### .#j  #.(N### ...jM  ###.N.######.^##j  ###(.......... #.$...#####j t #...@<#j  #....## ######j- nN 3 naga sharpshooters (1 polearm, lauj &  j You encounter a naga sharpshooter. It is wielding a +0 shortbow and carrying a+0 halberd.j 8)j8)j78)jj (..The naga sharpshooter shoots an arrow. You block the arrow.  The naga sharpshooter casts a spell at you.jz  The naga sharpshooter magically shoots an arrow.  You block the arrow.  The naga sharpshooter casts a spell at you.jU  The naga sharpshooter magically shoots an arrow.jۃ14===30.6 (1.00j jڌ* _You block the arrow.jo" ..#####  .j"v.....NN###  .#j"e #.(N### ...###.N.######.^##j"a###(..........j# #.$@..##### #....<# #....##j=#{######N 4 naga sharpshooters (1 polearm, lajS7  You encounter a naga sharpshooter. It is wielding a +0 shortbow and carrying a+0 dire flail.j:8*jX8*j/ (.The naga sharpshooter spits poison at you.The splash of poison hits you. You resist.  The naga sharpshooter gestures at you while chanting.jx .N  The naga sharpshooter magically shoots an arrow.j179 _You block the arrow.jv ..##### .j ....NN.### .#j  #.NN### ...j7 ###.N.######.^## ###(j].jz #.@...##### #....<# #....##j- ######N 5 naga sharpshooters (1 polearm, lj;.Nj  You encounter a naga sharpshooter. It is wielding a +0 shortbow and carrying a+0 war axe.jS8)j,) (The naga sharpshooter shoots an arrow. You block the arrow.  The naga sharpshooter points at you and mumbles some strange words.jV0U  The naga sharpshooter magically shoots an arrow.j1p3=28jC6j7# _You block the arrow.j;9Q _You see here 7 gold pieces.j1  ..#####  .j +....N..###  .# #NNN### ...j) ###.N.######.^#####@..........jN  #.$...#####jq j #....<#j  #....########j>  j ~ The naga sharpshooter gestures at you while chanting.j U  The naga sharpshooter magically shoots an arrow.j)  You block the arrow. The naga sharpshooter shoots an arrow.  You block the arrow.  The naga sharpshooter casts a spell at you.j, & j, j.N  The naga sharpshooter magically shoots an arrow.j1. ;.NjW5 j5 h437j; jh?  j? A_The arrow completely misses you.jA _Items here: ( )) [.jMN (N  You eviscerate the naga sharpshooter!!!  The naga sharpshooter is severely wounded.j`  You hear an angry hiss.The naga sharpshooter points at you and mumbles some strange words.j`o  The naga sharpshooter magically shoots an arrow.  You block the arrow.  The naga sharpshooter casts a spell at you.jwU  The naga sharpshooter magically shoots an arrow.jx55=jyX=======4.2 (0.6jj jB_You block the arrow.jbQThe naga sharpshooter magically shoots an arrow. _You block theclaw the naga sharpshooter!  The naga sharpshooter is almost dead.  You feel like a meek peon again.  The naga sharpshooter points at you and mumbles some strange words.je  The naga sharpshooter magically shoots an arrow.  You block the arrow.  The naga sharpshooter casts a spell at you.jmU  The naga sharpshooter magically shoots an arrow.jnX5=196jog6===---86) j5o!jzujw* _You block the arrow.j.x .You mangle the naga sharpshooter!!  j.FYou kill the naga sharpshooter!j14.Nj > ) 4 naga sharpshooters (1 polearm, laOkawaru accepts your kill.j@8)jno )The naga sharpshooter shoots an arrow. You block the arrow.  The naga sharpshooter gestures at you while chanting.joj x%  j[x0The naga sharpshooter magically shoots an arrow.j!{ *6=jo4---5.6 (0.85) Ostracised _You block the arrow.  jWYou can now enter into single combat with a foe.jj2} _Okawaru will now gift you throwing weapons as you gain piety.j~ ..##### jH ......N.###  .# #.NN### ...j;###N@.######.^#####(..........jh #.$...##### #....<# #....##jI######jc j  The naga sharpshooter spits poison at you.You block the splash of poison.  j]UThe naga sharpshooter casts a spell at you.jC ] .N  jq 7The naga sharpshooter magically shoots an arrow.j (j(586.6 (1.0j(:4j^/jW2R _The arrow hits you but does no damage.  Things that are here:j4 _a +4 shortbow; a +0 war axe; a naga corpseju 0Sj" S   mana viperYou closely miss the naga sharpshooter.j[ EYou encounter a mana viper.j 8)j 8)j9% @.The naga sharpshooter shoots an arrow. The arrow completely misses you.j/ y  The naga sharpshooter spits poison at you.j0 Y97.3 (0.73j0 j<7 j9  jD9 '_You block the splash of poison.j| & j n.SYou mangle the naga sharpshooter!!j &  j= The naga sharpshooter is heavily wounded.The naga sharpshooter casts a spell at you.j U .SjW MThe naga sharpshooter magically shoots an arrow.jO j &60j̽ V=====8.1 (0.8j j * _You block the arrow.jPL  You claw the naga sharpshooter!  jPSThe naga sharpshooter is heavily wounded.jxc jc The naga sharpshooter shoots an arrow. You block the arrow.  The naga sharpshooter casts a spell at you.jzeU .SjeMThe naga sharpshooter magically shoots an arrow.jmjm<16=jm===-8 (0.72jtjv* _You block the arrow.j;  You claw the naga sharpshooter!  The naga sharpshooter is severely wounded.jy  The naga sharpshooter spits poison at you.j 2=--9.51j4&j (5 _You block the splash of poison.j= .You mangle the naga sharpshooter!!  You kill the naga sharpshooter!j>F.Sj)G ) 3 naga sharpshooters (launchers, conOkawaru accepts your kill.jJ8)jg8)jTC@.j85=40.2jjy _The naga sharpshooter shoots an arrow. The arrow barely misses you.jA X (N  You mangle the naga sharpshooter!!jJ {  The naga sharpshooter is moderately wounded.j_  The naga sharpshooter shoots an arrow. You block the arrow.  The naga sharpshooter casts a spell at you.j#l U  The naga sharpshooter magically shoots an arrow.jl z1-====1.0 (0.8jm :0jr j4t ) _The arrow hits you.j; ? .j gSYou barely miss the naga sharpshooter.j js j 2j -==j =---7 (0.769j$ jZ&  j& ^_The naga sharpshooter is moderately wounded.jA  You mangle the naga sharpshooter!!  The naga sharpshooter is severely wounded.j\y  The naga sharpshooter spits poison at you.jok  You block the splash of poison. The naga sharpshooter shoots an arrow.j:3=====2.48jj4* _You block the arrow.jy&  j3zYou closely miss the naga sharpshooter.The naga sharpshooter is severely wounded.jՈy  The naga sharpshooter spits poison at you.jc1-5-j U==--3.1jfj @ _The splash of poison hits you. You resist.j&  j&You claw the naga sharpshooter!  j OThe naga sharpshooter is almost dead.j   The naga sharpshooter shoots an arrow. You block the arrow.  The naga sharpshooter casts a spell at you.j5U  The naga sharpshooter magically shoots an arrow.j_`  You block the arrow. The naga sharpshooter shoots an arrow.jn52=jv6==-8j:7jjb* _You block the arrow.jA  You barely miss the naga sharpshooter.The naga sharpshooter is almost dead.jI  The naga sharpshooter spits poison at you.The splash of poison hits you but does no damage.jJ m3=-4.6 (0.8jJ :6jP jQ ! _You resist.j .You eviscerate the naga sharpshooter!!!  You kill the naga sharpshooter!j} (j %Sj ( j= 2 naga sharpshooters (launchers, consOkawaru accepts your kill.The naga sharpshooter points at you and mumbles some strange words.j U  The naga sharpshooter magically shoots an arrow.j -47j U6=5.45j j  j) ?_You block the arrow. You block the mana viper's attack.j&  jYou barely miss the naga sharpshooter.The naga sharpshooter points at you and mumbles some strange words.jU  The naga sharpshooter magically shoots an arrow.j<5-6.1 (0.7jj* _You block the arrow.jڦ  You eviscerate the naga sharpshooter!!!  The naga sharpshooter is heavily wounded.mana viper bites you!  You feel your power leaking away.j~4.Njwj%S5-0jN-----=====84jj[ jK_The naga sharpshooter shoots an arrow. You block the arrow.j(\  You closely miss the naga sharpshooter.The naga sharpshooter is heavily wounded.You block the mana viper's attack.jby  The naga sharpshooter spits poison at you.j d6-==---7.53jtijj5 _You block the splash of poison.j2  You barely miss the naga sharpshooter.The naga sharpshooter is heavily wounded.j,n  You block the mana viper's attack. The naga sharpshooter shoots an arrow.j1-,71j-`=----=--8.2j5j+6* _You block the arrow.j )You eviscerate the naga sharpshooter!!!  You kill the naga sharpshooter!j  : #jB    naga sharpshooter (launcher, constricOkawaru accepts your kill.The mana viper bites you!j $46j8 --15-----7=====j` Y92j$ j& a _You feel your power leaking away.j v )You eviscerate the mana viper!!!  jB ?You kill the mana viper!j  Okawaru accepts your kill.You hear an angry hiss.jؼ 8*j )The naga sharpshooter spits poison at you.j 0--8=9.61j@ j @ _The splash of poison hits you! You resist.j098 ..##### . .......### .# #.N)### ... ###@).######.^## ###(. #.$...##### #....<# #....## ######jpEjO1===---50.6 (1.00jVjXg _The naga sharpshooter shoots an arrow. You block the arrow.  Things that are here:jP[o _a +0 shortbow; a +4 flailjj;2-----j&1.3 (0.7j;59j j jN_You barely miss the naga sharpshooter.j~  You eviscerate the naga sharpshooter!!!  jThe naga sharpshooter is heavily wounded.The naga sharpshooter casts a spell at you.j  The naga sharpshooter magically shoots an arrow.3-----=====2.0 _You block the arrow.j2 (  You eviscerate the naga sharpshooter!!!  You kill the naga sharpshooter!jY <(j0 ^416=9ja d-6 (0.68j j j|  j J_Okawaru accepts your kill.j", j, 7-j3 j5 H _No target in view!jW j:_No target in view!j@..##### . .......### .# #.()### ... j###)@.######.^## ###(. j#.$...##### j#....<# #...j<.########jjD5----j&3.6 (1.0jA7 _jLj $  Things that are here:j  j |_a +4 shortbow; a +0 war axe; a naga corpsej..#####........###.#  #.()###j... ###)).######.^##  ###@..........  #.$...##### jQ#....<# #....## ###### j*j+6----46 _j4jK  n - 23 large rocks (gained 1)  Things that are here:jLY7=5.6 (2jLJ35jVjX _a +0 longbow; a +2 dire flail of draining; a +1 barding of fire resistancej..#####........###j.# jрp #.()###j!... jQ###)).######.^## j ###).......... jp #.@...##### #....<# #....## ###### jjjP9==j^6.6 (14jjҧj507=7.6 (23jܰjղ? _You now have 1020 gold pieces (gained 7).jt j$u jy j" v12j j j `31jԚ j j J40je j( jѭ j 55=jͮ ;8=j 149j j j #7jݻ M=8j j\ j `87j j j) `96j! jr j$ a605j j j> 52=j 19=j :4j j V3=j 03ja j j `42j0 j j `61j1! j' jS( r7=0j'- j3 jC4 |820=39j8 j8? j? 770=j@ :8jfD jO j>P p1=7jU j \ jy\ J26j\ j_The air sparks with electricity, shocking you.j~QjR7-jXjYH _No target in view!js ..##### . .### .# #.()### ...j>tz ###)).######.^## ###).@........ #.....###### #....<# #....##  ######jx|jo}3--5.7 (1.05 _jjj  ..##### .j g .### .# #.()### ... ###)).######.^## ###)@......... #.....###### #....<# #....##  ######j" j# W4--6j# :4j) j* juZ j[[ jm j 536=28=20=19=05019 _You start resting.2NN   naga sharpshooter (launcher, constric…)91.7 (52.7 (68  You encounter a naga sharpshooter. It is wielding a +0 arbalest and carrying a _+0 war axe.jWjFdVisible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters jd a - (N) a naga sharpshooter, wielding a +0 arbalest and carrying a +0 war axe Itemsb - ()) a +0 dire flail  jdc - ()) a +0 halberd  d - ()) a +0 longbow  e - ([) a +0 robe  f - ([) a +0 robe  jdxg - ()) a +0 shortbow  h - ()) a +0 shortbow  j.e9i - ()) a +0 shortbow  j - ()) a +0 shortbow  k - ()) a +0 war axe  l - ()) a +0 war axe  m - ([) a +1 barding of fire resistance j]e n - ()) a +2 dire flail of draining  o - ()) a +4 flail  p - ()) a +4 shortbowq - (() 7 large rocks je r - (†) a naga corpse  s - (†) a naga corpse  t - (†) a naga corpse je[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]j8  b - ()) a +0 dire flail jv c - ()) a +0 halberd  d - ()) a +0 longbowj'+e - ([jR#robe  jf - ([j#robe  j͋ gshorjtbow  h - ()j$shortbow  jGi - ()jm,shortbow  jjwk - ()war axe  l - ()war axe jL m - ([) a +1 barding of fire resistance jT n - ()) a +2 dire flail of draining j o - ()) a +4 flail  p - ()) a +4 shortbow  q - (() 7 large rocks j- r - (†) a naga corpse  s - (†) a naga corpse  t - (†) a naga corpse Features jS? u - (^) a dispersal trap jy v - (<) a stone staircase leading upbotjzjj4unreal the WrestlerTroll of Okawaru *****XHealth: 152/185 ===================-----Magic: 20/31 ===============---------..#####j.AC: 19Str: 29.......###.#EV: 6Int: 8#.()###...SH: 27jfDex: 10###)).######N^##XL: 18 Next: 50% Place: Snake Pit:2jM###)@.........Noise: ---------  Time: 36792.7 (0.0)#.....######-) Clawsj~#....<#Throw: 23 large rocks#....##jZot (11318) Ostracised ######N   naga sharpshooter (launcher, constric…)jOkawaru accepts your kill. _The air sparks with electricity, shocking you. _No target in view! j/_You start resting.You encounter a naga sharpshooter. It is wielding a +0 arbalest and carrying a _+0 war axe.jjFj1jwj..##### . .### j .# #.()### ... jX3###)).######N^## ###).@........ #.....###### #....<# #....## j"j3*j32*j1*j1.*jp.... _The air sparks with electricity, shocking you. _No target in view! _You start resting. j) You encounter a naga sharpshooter. It is wielding a +0 arbalest and carrying a _+0 war axe.  The naga sharpshooter spits poison at you.j]31===jH3.7 (17j7"j"$5 _You block the splash of poison.j:u..##### . .j;### .# #.()### ... ###)).######N^## ###)..@....... #.....###### #....<# #....## jKj`N2)jk1)j·.)j ...The naga sharpshooter shoots a bolt. You block the bolt.jh446jjW _You hear an angry hiss.jf ..##### . .### .##j #.()### ....###)).######N^##.###)...@.#.....##....<# #....## j J######j)  The naga sharpshooter gestures at you while chanting.j!2 S  The naga sharpshooter magically shoots a bolt.j2 4919--55j9 j: ( _The bolt hits you!jM #...##### ...### .###.()### .... ###)).######N^##.j\M M###)....#.....#.#....<# j8N i#....## jNO 2Sj?Q )Njb S   shock serpentjb N   naga (polearm, constriction, wandering)You encounter a shock serpent.jc You encounter a naga. It is wielding a +0 halberd.The naga sharpshooter gestures at you while chanting.j|o C NNjo s)The naga sharpshooter magically shoots a bolt.  You block the bolt.jp [50=64jp jx jq : _The naga shouts!j j .# #.. . .j= .. .#. ..##### jr .##SN .### ...### j #.()### ..... jɛ ###)).######N^##.j ###).....#j u#.....#.jZ #....<# #....## #####j !#j I.Sj  You hear an angry hiss. x2  The naga sharpshooter points at you and mumbles some strange words.j A .jl ]SThe naga sharpshooter magically shoots a bolt.j AN.j js /477j :3jK j ( _The bolt hits you.jd=S.jljt&  jtYou barely miss the naga sharpshooter. The naga sharpshooter shoots a bolt.  You block the bolt.j}uA820=-ju`8.4 (0.72jzjr| j|I_You hear an angry hiss.j>t SYou claw the naga sharpshooter!j .NThe naga sharpshooter is lightly wounded.j/S   black mambaN   naga (polearm, constriction)j<9-9.0 (0.6jj jN_You encounter a black mamba.j] SYou eviscerate the naga sharpshooter!!!  The naga sharpshooter is almost dead.jL . jS 2 black mambas  You hear an angry hiss. x4  You encounter a black mamba.jES.j(jf50======6j:1jj` _The naga sharpshooter shoots a bolt. The bolt hits you but does no damage.j+ .You mangle the naga sharpshooter!!  You kill the naga sharpshooter!j"5 )  Okawaru accepts your kill.j<8 :*jX & jX r*The shock serpent discharges a tendril of electricity.jsx j :*j ES.j d).@ja ' 115-----14-----1===---800.3 (0.70 j C_The bolt of electricity hits you!! x2j j i _Your Shields skill increases to level 14!jJj4 jj8 .# #jjo .. . .jk .. .#.  ..#####j/k? .##S. j|ky .### ..N###jk #.()### S....jk ###)).######)^##.S.jl ###)....@.......#j1lx #.....jQl;#..jpl` #....<#jl #....## ####jl##jljn".jn/Sjo0Sjp2.js!.j)s/Nj_tBS.jPv )juv1Sj5w0SjHM.jS   shock serpentj#6jU=----------jJ1.3 (1.009 j_jjȐj84-j}T2==j} 7.2j~j{ j5_You block the shock serpent's attack.j&&  j[3You barely miss the shock serpent.j;The shock serpent is lightly wounded.j%-j 9j:3jjb j7_The shock serpent bites you but does no damage.jL * jq@You eviscerate the shock serpent!!!  jɤKThe shock serpent is almost dead.j @The shock serpent's electric aura discharges, shocking you!j72--1-=====j[8.62jNj j0_You block the shock serpent's attack. x2j t .You mangle the shock serpent!!  j BYou kill the shock serpent!j̺ j†j 3-2=----9.4 (0.81j: j j P _Okawaru accepts your kill.j3j+jjT\50j"j@jW76299jgjBj~72=8jj9=7jjjg80=6jtjj+T15jjj23==4j2joj43jj=jx5=2j"jj#6jC=1j5jjj#_8=0jjj[9489jjjU908jk j jC T27j jj>3=j":6jzjjZb4=5=j|:5jjj2T54jj$jT73j jjM T82j"jf$j$f9=1jB'jg(g101/185=j(l16=0jC*j,j,g2=79jz.j:0j0T38j2jU4j4T57jS6j7j867==6j:jB$758=4jJ%10=31=2jVLjL{281jYNj'PjPT40j"RjTk569j2Vj&XjXx6=8j&Zj-\j\8=9=7jk^j`j`T96jbjdk205j*fjgjMhT14jijkjlf3=3jnjojp4=20=2j7pjqjsjltf5=1jujtwjw>70jxj=j҃jFU859j4jjsf9=8jjfjՌ311=7jRj132=6jjjA\3=5jgjjȘj`44jjjV,62jj==3jjƠj9`72jȢjj`81j)jjT740=j:0jj9jQ1==jԭ149jXjjg238j47j)j`56j3jj`65j߿jj'7=4=4jjij#9jM=3j jjLa502jj"j`11jjj#\3=0jGjjjy$4jT5=39j jj6Z5=8jYjj7=7jjj6`86jjjv$9jp6==5j"jjKa604jjjq#2jM=3jjj-p3=2jjjn%4jM=1jjjnQ670jjjja729j>j jx`88jjBjq70=7j"j jJ [1=8jo M=6j,jje&2j:5jj5j`34jyjj`53j j<"j"%6j"M=2j~$j&jD'w79=1j(j*j*p9=0j,j$/r80=19jH/j0j3v18j4j7330==7j8j:j:`46j<j!?I _You start resting.jL?"HP restored.j;DJ-----j"I094.4 (85.0)jI5=-5.4 (865 jJ_j7NjOj6jf7j9j <X4j<j@j=3jBjD% jEI_You start resting.Magic restored.jKj@P#7.4 (2jpP.0)jQ#1jQ6=8.4 (3j7RA2 _j8WjXjMM##.#............###.....# ♣♣#.####......###....##...##### .♣#.# #......###..######.#### ###..# ◊##..j'N+#.... ♣♣ ........### #### #.)##..### ##...# #.##... jyNu.....###....#...@..## #.###### ####..†>..)###### #jN####..#...#######......#. jN].................................. ..##.....##^......jTjU=9.4 (11j.Zj\ j ]_You see here the +11 rapier "Zorutorch" {freeze, Will+}.j 9.#######....##...#####j% #.# #......###..######.###....# jM ♣### ###.........# #.....##....# jm $♣ j =# #.j . j G♣ #...#j )# #.j  #### jS ### #.).#......# ##..#...# #. j O..### ##...#......# #.##...# #..###....#...)..## #.###### #. .j #......####..†>@.)###......####. .#.j] v.####..#...##..... .#.j {###......#..j q............# ##j ...#.....#....#..)## ##.j ##..##.......####...# ##############......###  ##^....#### # ######..j ..j* j+ i9000 _j/ j[1 jRCjHQDrop what? (Left/Right/Tab to switch category) 44/52 gear slots (_ for help) Hand Weapons (select all with ))  a - the +9 long sword of the Magic Mushroom {drain, rF+ Will++} jI{ t - a +2 trident of protection  G - a +4 scimitar of flaming  H - a +0 shortbow of draining jI& L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution Missiles (select all with ()d - 52 stones  j - 18 poisoned darts  n - 23 large rocks (quivered)r - 35 boomerangs  x - 6 datura-tipped darts {!f}  C - 2 silver javelins  N - a throwing net {!f}jIP - 2 atropa-tipped darts  Q - 8 javelins Armour (select all with [) jI c - the +10 tower shield of Ignorance (worn) {rN+ Int-4}  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn) j)J[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]j  1 i a - the +9 long sword of the Magic Mushroom {drain, rF+ Will++}  d + 52 stones[Enter] accept (1 chosen)j$=j=jI♣#.####......###....##...#####..# unreal the Wrestler ♣#.# #......###..######.###....# Troll of Okawaru *****X jJ♣### ###.........# #.....##....# Health: 185/185 ======================== ♣###........# #......#..... Magic: 31/31 ======================== ♣jYJ#...#......# #.......##### AC: 19Str: 29 ### #.).#......# ##..#...# #. EV: 6Int: 8 jJ&..### ##...#......# #.##...# #. SH: 27Dex: 10 jJ....###....#...)..## #.###### #. XL: 18 Next: 52% Place: Snake Pit:1 .#......####..†>@.)###......####. Noise: ---------  Time: 36900.4 (0.0) j K.#........####..#...##........... -) Claws .#.........####......#........... Throw: 23 large rocks ................................# Zot (11210) Ostracised jdKh##..............#.....#....#..)## ##.........##..##.......####...#  ##############...........#######  .###^............####jK  .#######................##  _Okawaru accepts your kill. jL_You start resting. _HP restored. _You start resting. _Magic restored. _You see here the +11 rapier "Zorutorch" {freeze, Will+}.jLf1.4 (109jQjR) _You drop 52 stones.j+?♣#.####......###....##...#####.. j!.♣#.# #......###..######.###.... ◊♣### ###..# #.....##.... ◊♣ ###..# #......#♣ #...#......# #.j# #.).#......# ##..#...# #.### ##...#......# #.##...# #.###....#...)..## #.###### # #.#......####..†@(.)###......#### #.#.####..#...## ..#.####......#....... .##j}....#.....#....#..) .##.##..##.......####...# .###...........# ..# ##^............#### ..# ######.jGj`28j_jc _There is a stone staircase leading down here.j j j j j% g37 _j j I 2  You climb downwards.jӆ k  You encounter a black mamba.j” ~  .. . .  .. .#.  ..##### .##..  .......### ...###  #.([### .....  j ###)).######)^##...  ###)............#  #...S.#######..  #..NS@# #...S## ######  SSS 3 black mambas N   naga (polearm, constriction)  You block the black mamba's attack. x2; The black mamba bites you.  The black mamba bites you but does no damage.j 0-0-=4.9 (2.56j j \ _You block the black mamba's attack. x2; The naga hits you but does no damage.jA"  jo" i_There is a stone staircase leading up, spattered with blood here.j^  You closely miss the black mamba. You block the black mamba's attack. x4j_1-5.7 (0.85jgjhC _The black mamba bites you but does no damage.j  }You closely miss the black mamba. You block the black mamba's attack. x4 j^ -_ You mangle the black mamba!! j The black mamba is severely wounded.  The black mamba bites you but does no damage. j A You block the black mamba's attack. You block the naga's attack.j1 %2jq @====6.5j :4jn, j. < _You block the black mamba's attack. x2j7  You closely miss the black mamba.The black mamba is severely wounded.You block the black mamba's attack. x3; You block the naga's attack.j8i3=---7.2 (0.7j"@jA jA5_The black mamba bites you but does no damage.j8 .You mangle the black mamba!!  You kill the black mamba!jo  2  Okawaru accepts your kill.j-=--93j3jZ _You block the black mamba's attack. x3; You block the naga's attack.j߈jr4-8.62jgj} _You barely miss the black mamba. You block the black mamba's attack. x2j4aF  You claw the black mamba!  jaThe black mamba is moderately wounded.You block the black mamba's attack. x2; You block the naga's attack.j=b55=jkb1=-9.31jhrj't9 _You block the black mamba's attack.j &  j, zYou miss the black mamba.The black mamba is moderately wounded.j *9 (0.6j j* Z _You block the black mamba's attack. x2; You block the naga's attack.j   You mangle the black mamba!!  The black mamba is almost dead.====10.6 (0.70j j7 < _You block the black mamba's attack. x2jR'&  j'{You closely miss the black mamba.The black mamba is almost dead.jx)a=---1.2 (0.6jg1j3c _You block the black mamba's attack. x2; The naga hits you but does no damage.jW  You barely miss the black mamba.jCIThe black mamba is almost dead.j3==jw---8199j j6_You block the black mamba's attack. x3j9 .j1vYou claw the black mamba!  You kill the black mamba!j; †jr   black mamba  Okawaru accepts your kill.jjo32.5 (0.78jåjV _You block the naga's attack. You block the black mamba's attack.j H  You closely miss the black mamba. You block the black mamba's attack.jmH-3.3 (0.8jH:7jNPjR2 _You block the naga's attack.j s  You mangle the black mamba!!  j The black mamba is heavily wounded.You block the black mamba's attack. You block the naga's attack.j 5==4.0 (0.7j* j 9 _You block the black mamba's attack.j .You claw the black mamba!  You kill the black mamba!j 5 j! m-8 (0.86j j P _Okawaru accepts your kill.j .. . . .. .#. ..##### .##.. .### ...### #.([### ..... ###)).######)^##... ###)............# #.....#######..j_5 #..N@<# #....## ######jj0--j`5.8 (1.05jyj. _You block the naga's attack. x2j|x _You see here a black mamba corpse.j .. . .  .. .#.   .##..  .### ...###  #.([### .....  ###)).######)^##...  ###)......  #.....# jc #..N@<# #....## ######j1 .. . .  j1.. .#.   .##..  ji2.### ...###  #.([### .....  j3###)).######)^##...  ###)......  #.....#  #..N@<# #....## j3v######  jAM-jsq _A naga is nearby!jc .You eviscerate the naga!!!  You kill the naga!jn:) jr====6.5 (0.74j}zj| j5|B_Okawaru accepts your kill.j jL j jw  j :_No target in view!j i.. . . .. .#. ..##### .##.. .### j -...### j U#.([### ..... ###)).######)^##... jy ###)............# #.....#######.. #..)†@# j j#....## j I###### jx jy L----7.5 (1.0j A3 _j j  j9 i_There is a stone staircase leading up, spattered with blood here.jjjjKjB2jYjHjB1jjj5B0j\jjC89j0jjB8jO"jqE76jFjNjOB5jaTj\j]B4j@bjjjtk,3jkjpjxX2j ~jjB1j4j)jlB0jj<jC79jƬj]jشB8jcjj\B7jjjB6jmjj_B5jjjGB4jwjj(B3j jj_B2j~j5 j ,1j j%j-jD.j.:0jl3j;jh<-69j<jCGjNj6OB8jTj,]j]B7jbjjjjB6jpjixjxB5jpjjB4jEjj0B3jjj,B2jjj6B1j0jrj:0jj7jC59jj jUB8jjjB7j<jjB6jD j jB5jj?"X4j&j.j/B3jA4j0@j@B2jGjOjOB1jUjW\j\B0jbj.ijniC49j"njsX8jS}j߃B7jj<jލjIB6jwjIjB5jŝjjB4jkjjB3jCjľX2jjjlB1jjejB0jjqjC39jjjB8jjJjB7jjj B6j[j:j}B5jjQjB4j#j-)X3j-j3X2j7jxAj8BB1jGjMjNB0jSRjXY29j@]j|cX8jgjnjnB7jyj65jjX4j|jjVB3jj"jeB2jԵjGjB1jj}jB0jj[jC19jPjGjB8jjtjB7j,jjDB6jsjjWB5j jLjB4jj!jE!B3jd%j1+j+B2j/j6j7B1j*;jDjDB0jAJjPjQC09jJUjz[j[B8j_jfB7jgjVkjqj^qB6jzjj!B5jkjjB4j)jjXB3jjjjB2j?jj%B1jjjB0jHjj\D099jjj"B8j@jjB7jjjB6j*jUjB5jjj2B4jd j\A _You start waiting.jjU"27016.5 (99.0)j"----7.5 (100.0)3j)je+# _Done waiting.j] j j j j j B2j  j j$ ji% B1j) j"/ j5 jM6 B0j: jD jK Y89jzP jU j[ j \ B8j(` j c $  Things that are here:jEh  a +0 war axe; a +4 shortbow; a naga skeletonjn j o I7 _js j [  Items here: )))) [ ÷.j j I6 _j j l  n - 30 large rocks (gained 7)jD B5jC já Y _Items here: )) [ ÷.j+ j B4j j: j4 X3jp jZ j X2j j jb j B1j j j j B0j j j v#..# j R ...##  j ..).  ... .#j1 f ....jQ  ##... #..###### .#jx  #..@....###..30.5 (13j .0)#####.[[### ..j .# ###)).######)^30..j ###)........##.....#####..)†<#j% 3#....########jI j g1.5 (1479j3 j  j _Found a club.j j' jA j jq %  j _You encounter a nagaraja. It is wielding a +0 athame.jZ  #..# ...#######j  ..)..N.. ......jȶ } . .... j ##..  #..######jX  . #.@.....### j~ #...#####.[[### j #.## ###)).######) ..jܷ  ###). #<j M #.......j% W #..)†<#jK N   nagaraja (constriction, wandering).j { #....##  ######j w .N0.0)  jd *Found a stone staircase leading up.j PN)j o===2.5 (18j j T _The nagaraja shouts!j$jU6 #..# ...####### j% ..).....  j\...N..  .... j^3 ##.. #..###### j8 #.@.....###  j<#...#####.[[###  #.## ###)))jv6 .. ###) #< jC .. #..)†<#  . j#  jv* jz #..# ...#######  j{..).....  ...N..  ja{....  ##.. #..######  j{$#.@.....###  #...#####.[[###  jF| #.## ###))) .. ###) j|#<  .. #..)†<#  jt}`.  jՉjJjxj> jQ_A nagaraja is nearby!jZe$je6 #..# ...####### je  ..)..... j fa ...N..  .... j4f ##..jUf #..###### jtf3 #.@.....### jf! #...#####.[[### jf #.## ###))jf) jf1.. ###) #< j-g& .. #..)†<# jRg .jqg  jg jg!j #..# ...#######  j/t..).....  ...N..  ....  ##.. j\#..######  j$#.@.....###  #...#####.[[###  j{#.## ###))) j.. ###) #<  .. #..)†<#  .jW(  j' j jj jY_A nagaraja is nearby!jD|#.. #..# ...########jv|h..)...... ...N..# .....#..# ###### j| #.......### #...#####.[[### .j| #.## ###)).######) ...###).......j*}. #<#...###..)†<......########jޓj[  The nagaraja casts a spell at you.jۛjyh-37jjB( _You barely resist.j <.. jU L#.. .#..# ....###########..)...... #.j  .......N..#.....#j #............##.@# .j+ u#..###### .#jp  #.......### .j 9#...#####.[[### ..#.## ###)).######)^...j ###)........#<##.....#j5 ###.#..)†<#..#....jb j L, catching brea…)j 1*jn+ .The nagaraja spits poison at you.j\, z-46j(2 j3 5 _You block the splash of poison.j#= ...  #.. j.#..# .....######## ###..)......##jNv .......N..###...@.......###..##......########jt# #.......### j#...#####.[[### .. #.## ###)).######)^ ...###)........ #<#...j U####.)†<ja  Found a jade ring.j{  The nagaraja points at you and mumbles some strange words.jJsThe poison arrow hits you!!  You are poisoned.jmU66=---j28---====55) j7Pois Ostracised jj+ _You partially resist.jV   You mangle the nagaraja!!  The nagaraja is moderately wounded.j> \5---6.1 (0.6jj$ _You feel sick.j ( jm )jԁ You closely miss the nagaraja.The nagaraja is moderately wounded.j{ D4=---j ^8 (0.74jv j8  jj :_You feel sick. You block the nagaraja's attack. x2j;]. , catching brea…)jB<xThe nagaraja is moderately wounded. _You feel sick. You block the nagaraja's attack. x2 ji<& You eviscerate the nagaraja!!!  j<gThe nagaraja is almost dead.  You feel sick. j< You hear an angry hiss. x2; You hear a shout!jR  The nagaraja spits poison at you.You block the splash of poison.j(Tl3======7.6 (0.8jrT:3j}`jb jIcL_You hear an angry hiss. x2j .You mangle the nagaraja!!  You kill the nagaraja!jز9 )jZ  Okawaru accepts your kill.j]*---5j|=-----8.42jfj$ _You feel sick.jA. ~M#= j. ...  #.. j. #..# .....######## j/ ###..)......##. j@/ u.......@..#....#jf/ ####......###..##.....j/ r.#..########j/ #j/ J#.......###..j0 j20 #j~0 D j4 0Sj7 c SYou feel sick.j: J.Sj; E.SjE mSS 2 black mambas (1 wandering)j"F jG 2=------9.4 (1.0jG :1jTV jX u _You encounter a black mamba. x2  Things that are here:j.Z { _a +0 athame; a +0 robe; a naga corpsej V #= ... j K#S. .#..# .....########  jF m###..)......##.  .S.....@..#....  ji C####...........  ###..##.....  j >#..########  #..  j =#...#####.[[###  #.## ###)))^j  ... ###) j +#<# jz #= j... #S. j@.#..# .....######## jw ###..)......##.  j.S.....@..#....  j####...........  ###..##.....  j5#..########  #..jY  #...#####.[[### j  #.## ###)))^ ... ###)jd #<# j6'j'7-je/jJ1N _There are monsters nearby!jx1j6..#= ...# #S.#.#..#.##..)......##..S....@)..#.... .#.....  ###..##.....  #..######## . #.......###  #...#####.[[###  #.## ###)).######) ... ###) #<# #......SS .SYou feel sick.S.SS.[jK7y37mS   shock serpentSS 2 black mambas (1 wandering)39=400jy=j?^ _You encounter a shock serpent.j "..j r##=. ...jG # #.S.#..#j .....S############S.)......##.j٥ ~........)..#....j e#####..@.......j7 Q ###..##jg  #..#########.......##j [#...#####.[[###jĦ .## ###)).######)j ... ###).......#<# j& ? #.....###... jS #)†<jb +#j¯ & j@ .jt ESYou feel sick.jѱ K.Sj .j߲ %Sj .j -Sj CSjA &==jw .169j j j  j: Q_The black mamba hisses angrily.j%GJ##=.jjG ....# #..jGQ#.#..#jGa.....S########jYH####..S......##......S..)..#....#####.......jH3 ###@.##.... #..#########.......##jNI#...#####.[[###.## ###)).######)... ###).......#<#  #.....###jI... )†<# ..#jKjLF.SjXM)SjZ.jGZ-Sj>]!.jr]$Sjmjbnh-28jsjryH _You feel sick. You block the black mamba's attack.j| ....# ##.#..#......########ja####..S......##.........)..#....#####.SS....... ###..##.... #.@########.....##...#####.[[####.## ###)).######)jfc... ###).......#<#  #.....###... )†<# j.. ..# ######jE)Sj~K.Sj7 SjxSYou feel sick.  The black mamba attacks as it pursues you!jGjK.SjA.SjLj.4-37jj9 _You block the black mamba's attack.j# #.. #.#..#......########jӡ####..)......##.........)..#.... .#jn#####...S....... .jR ###SS##..... .j#..######## .##..@....### .jҢ#...#####.[[### .j#.## ###)).######)^j y... ###)........jE#<#  #.....####... jǣ#..)†<# .. #....## ###### j jʧ& j=SYou feel sick.j1.Sj,SjZ.Sjj..j,O.Sj 9 .jNS   black mamba  You are no longer poisoned.j& jr*The shock serpent discharges a tendril of electricity.j:*j:*jMN@..jN$48jN`--8-==j%OI46) j\j_ j `M_The bolt of electricity hits you!! The black mamba leaves your sight.j^F# #.. #.#..# ......######## ####..)......##. ........)..#.... .# #####....jF .. ###.S##..... .. j1G#SS######## .##.### .#...#####.[[### .jkG4#.## ###)).######)^#... ###).#<# jG#.....#... #..)†<# .. #....## jIL.SjJ>.SjK*SjIVL.S 2 black mambasj=W69--jkWc---55jAbjcjE) 0.j2 lS   black mambajv3 _50=--6.1 (0.7jC jE w _You miss the shock serpent. You block the shock serpent's attack.j1 ' j %* j 8You claw the shock serpent!  j RThe shock serpent is moderately wounded.jlK 8 SjK XThe shock serpent's electric aura discharges, shocking you.jW -.@jW 8S 2 black mambasjX R46-7jX --=9 (0.84jb jd ; _You block the shock serpent's attack.j  The shock serpent's electric aura discharges, shocking you. _eviscerate the shock serpent!!!  j5You kill the shock serpent!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!j߯/  --more--j5 0.j 9 *j =SS 2 black mambasj0 )  Something appears at your feet!j* .SThe air sparks with electricity, shocking you!jo- @#You hear an angry hiss.j10 3--5--6=====7.6 (0.73j{8 j9 C _The black mamba bites you but does no damage.j †You eviscerate the black mamba!!!  You kill the black mamba!j7.Sj8 #   black mamba  Okawaru accepts your kill.j:7-8.32j4jC _The black mamba bites you but does no damage.j # You mangle the black mamba!!  The black mamba is heavily wounded.j86====--9 (0.6j4jm9 _You block the black mamba's attack.jpuy †You eviscerate the black mamba!!!  jgv@You kill the black mamba!j(j9=7---9.51jj-P _Okawaru accepts your kill.j[j7-jjH _No target in view!j  # #.. #.#..# ......########j  ####..)......##. ........)..#.... .# #####.... ..j  ###..##..... .. #..########j=  . #..@(...### jf #...#####.[[### j x #.## ###)).######)^ ... ###) #<#j ] #.....  ...j  #..)†<#  .. #....## j D ######j jQ jz i40=--50.5 (1.0j A0 _j j $  Things that are here:j  j _a black mamba corpse; a black mamba corpse; a shock serpent corpsejp[ R # #..j[  #.#..# ......########j[ 1 ####..)......##. ........)..#.... .j!\  #####...........  ###..##..... j\  #..######## . #.@†(...###  #...#####.[[###  #.## ###)).######) ... ###)j]  #<# #..... ...jm]  #..)†<# .. #....##  ######j_ 3Sj[r S   shock serpent (wandering)jr W1--1jr ;59jd| j~ ^ _You encounter a shock serpent.j# #.. #.#..# ......######## ####..)......##. ........)..#.... .######........... .###..##..... .#..######## .##..@(...### .#...#####.[[### .j?#.## ###)).######)^.S. ###).#<# #.....#... #..)†<# . jES.j PSj2=28jjw _The shock serpent hisses angrily.Things that are here:j _a black mamba corpse; a black mamba corpse; a shock serpent corpsejVH# #.. #.#..# ......######## ####..)......##. ........)..#.... .# #####.... .. ###..##..... .. #..######## .##..†@...### .jH#...#####.[[### .jH#S## ###)).######)^#... ###).jI6#<# j7I#.....#... #..)†<# jIjyTj:s:*jƟ:*jw0*j{,*j *The shock serpent discharges a tendril of electricity.j"ES.j/l.†@.jr0125--3---===37jV _The bolt of electricity hits you!! _You see here 2 silver javelins.j  # #.. #.#..# ......########j  ####..)......##. ........)..#.... .# #####.... ..jg  ###..##..... ..j  #..######## .j  #..@(...### j? x #.S.#####.[[###  #.## ###)).######)^j { ... ###)j  #<# #..... ...j>  #..)†<#  .. #....## j D ######j SjN !.j j= g6-----4j A6 _j j $  Things that are here:j  j _a black mamba corpse; a black mamba corpse; a shock serpent corpsej # #.. #.#..# ......######## ####..)......##. ........)..#.... . #####...........  ###..##.....  #..######## . #S@†(...###  #...#####.[[###  #.## ###)).######) ... ###) #<#j #..... ... #..)†<# .. #....##  ######j)_  The shock serpent bites you. The shock serpent shocks you!j)11--1----=--j.*Y55j51j2; _You block the shock serpent's attack.j * You mangle the shock serpent!!  The shock serpent is moderately wounded.jжj  .@The shock serpent's electric aura discharges, shocking you.jA *The shock serpent discharges a tendril of electricity.j:*jk+:*jH:*jf:*jc:*j:g@†(...jP--==6.2 (0.7jjpY _The bolt of electricity misses you.jkNL * jNYou mangle the shock serpent!!  The shock serpent is almost dead.j+ @The shock serpent's electric aura discharges, shocking you!j *The shock serpent discharges a tendril of electricity.jr:*jƾ:*j<:*jf:*jJ:*jTg@†(...jT82/185 ----15------====9jT:4jij6l8 _The bolt of electricity hits you!!j jM jj j/X_You are too injured to fight recklessly!jx j j> j ^ _You are too injured to fight recklessly!jjسThe shock serpent discharges a tendril of electricity. _The bolt of electricity hits you!! j_You are too injured to fight recklessly! _You are too injured to fight reckj+ lessly! jRM You closely miss the shock serpent. jzO The shock serpent is almost dead.jB *jڹVThe shock serpent discharges a tendril of electricity.j:*j:*j:*j:*jO$:*jHg@†(...jI73-----3------===-7.7 (0.8j&J:3jQjOS7 _The bolt of electricity hits you!j' j .You claw the shock serpent!  You kill the shock serpent!j.(j:4-4-8---8.4 (0.7j?:2jZj:a jraB_Okawaru accepts your kill.j j[ ]unreal the Wrestler (Troll Conjurer)Turns: 37478, Time: 01:21:50 Health: 74/185 AC: 19 Str: 29 XL: 18 Next: 58% Magic: 14/31EV:  6 Int:  8 God: Okawaru [******] Gold: 1020j SH: 27 Dex: 10 Spells: 14/19 levels left rFire + + + (20%)- Claws rCold + . . (50%) c - +10 tower shield of Ignorance {rN+ Int-4} rNeg + . . (50%) B - +5 fire dragon scales "Gupnufis" {rF++ rC- Str+3} rPois + (33%) (no helmet) rElec .jY (100%) T - +2 cloak rCorr .j (100%) p - amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2} j SInv + g - ring of Ygyalamug {rC+ MP+8 Slay+2} jF Will +....I - ring of Qaebry {rC+ Int-2 Slay+3 SInv Stlth+} j TStlth ++ HPRegen 1.30/turn MPRegen 0.22/turn j %: guardian spirit @: studying 3 skills A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1jCj.# #..unreal the Wrestler#.#..#Troll of Okawaru ******......########Health: 74/185 =========---------------####..)......##.jМBMagic: 14/31 ==========--------------........)..#..... AC: 19Str: 29#####............ EV: 6Int: 8j###..##...... SH: 27Dex: 10j)(#..########. XL: 18 Next: 58% Place: Snake Pit:2jl!#.@†(...###. Noise: =--------  Time: 37058.4 (0.0)#...#####.[[### . -) Clawsj#.## ###)).######) Throw: 30 large rocks...jӝ_###)....... Zot (11052) Ostracised #<##.....###...#..)†<#..#....##j######The shock serpent is almost dead.The shock serpent discharges a tendril of electricity. j$_The bolt of electricity hits you!  You claw the shock serpent!  You kill the shock serpent! _Okawaru accepts your kill.jԞjmjҮj# #.. #.#..# ......######## j####..)......##. ........)..#.... .######........... .###..##..... .#..######## .##..@(...### .#...#####.[[### .#.## ###)).######)^... ###).#<# #.....#... j"5-9.4 (11jp)j+$  Things that are here:j- _a black mamba corpse; a black mamba corpse; a shock serpent corpsejjjj0jj\770 _jjj# #.. #.#..# ......######## ####..)......##. jS........)..#.... .# #####.... .. ###..##..... .. jNZ#..######## .##..†@...### .-j-#...#####.[[### .#.## ###)).######)^#... ###).#<# #.....# jj! 608=1.4 (249 _C - 4 silver javelins (gained 2)jMjjjj j _9=8j@jmj )j)*815j)U=7j2j@@# #.. #.#..# ......## ####..)......##. ..)..#.... .# #####.. .. .j@###..##..... .. .##..######## .##..#..†..@.### ...##3j@q#...#####.[[### ..#.## ###)).######)^##.... ###)..#<# #.....## jfA4jAjQj3Rj j j j" j- j[/ T26j5 j> W# #.. #.#..# ......# ####..)......##. .)..#.... j? .# ######. .. . ###..##..... jj? .. .#.#..######## j? .##.. #..†...@### ...#j@ 4.4 (1#...#####.[[### ..... jT@ #.## ###)).######)^##.... j@ ###).#<# j@ x#.....#. jJA {.. #....## j6B jQ jaS j( 3jS/ j8 j*@ jXB T35jF jGM jp] #.#..#......############..)......##.........)..#.... .# ######........... .. . . ###..##..... .. .#..######## .##.. j] #..†....### ...####...#####.@[### ..... #.## ###)).######)^##...j^ ... ###)............##<# j3^ I #.....#######... #..)†<#.. #....##ja^ S ###### jJ_ 5j a j _Items here: )) [ ÷.jjjjjxj[44 _jj4j.......############..)......##.........)..#.... .# ######........... j.. . . ###..##..... .. .#. ..######## .##.. #..†....### jM...####...#####.[[### ..... #.## ###@).######)^##...jB... ###)............# #<#  #.....#######.. ... #..)†<# .. #....## jN###### j%- 6  Things that are here:j jK_a +4 flail; a +0 shortbowj7j8jAj+KjVjW6=16==3 _j[j.ajq ......#  ####..)......##.  .)..#.... .# #  #####. .. . . ###..##..... jq.. .#. #..######## .##.. jr#..†....### ...### jHr`#...#####.[[### ..... #.## ###)@.######)^##... ... ###)......# #<# jr~#.....#..  ... #..)†<#  .. jr#....########jt- 7  Things that are here:j0v _a +0 war axe; a +4 shortbow; a naga skeletonj6jr8jVNjgjjm7=2 _j`,jH ####..)......##. j.........)..#.... .# # #####........... j.. . . ###..##..... jN.. .#. j...######## .##.. jzw#..†....### j...###j#...#####.[[### ..... j#.## ###)).######)^##...j... ###@............#  #<# jg #.....#######.. j-... j#..)†<# .. jG#....##  #####j+# ja - 8  Things that are here:jO  _a +1 barding of fire resistance; a +2 dire flail of draining; a +0 longbowjyjzjxjjj[81 _jjj:k900jKjhjb..... .. . . j " ###..##..... .. .#.  #..######## .##.. jv#..†....### ...###  #...#####.[[##j[.....  jl#.## ###)).######)^##... jГ... ###)............# ji<# #.....#######.. . #..@†<#  j#....##  ###### j j3 70.4 (2  Things that are here:jq _a +0 halberd; a naga corpsej jA j jB jK jS n1=39 _jp j  ###..##..... .. .#. ..######## .##.. j= #..†....### ...### js N#...#####.[[### ..... #.## ###)).######)^##... j .. ###)............# #  #.....#######..  j #..)†<#  #...@## 1.4 (1j C###### j j j j4#........... .. . ###..##..... .. .##..######## .##..  #..†....### ...### ...#####.[[### ..... ## ###)).######)^##... .j)8###)............# #.....#######..#..)†@# #....#######jjQ27=jY28jjw _There is a stone staircase leading up, spattered with blood here.j)jjSkj"ujjx4=7jjj,f5=6jjjAT65jjj8v78=4jjjQjT93j jjz100/1852jjjjb1=1jjIj 3=0j 49=29j*jj58jj#j;$T77j.jJ498j4U=6j8j?j?9=20==5jDjIj(JU104jWNjTjUT23j^jdjdjeM32jFijojpf4=1jtjPzjz6=1=0jzjjLjg7=19jjjܔT88jEjȟj'U207jjCj12==6j$jjRT25jjjHT34j>jg5=3jmjNju6==2jSj"73190300918133=4=7jɆ4=655648=39=5=240=12030999j4=866=77=6j0B8=594517=322jejZj`31jj5=0jj&6=89jjja78=8jsjgj2j`97j|j #j#a606j6(j..j.`15j3j9j :Q2=9jd:j==4jlDjIjoJ@4=jJ03jOjU<5jV:2jzZj/`<6ja:1jdjGljlB8=jl00jOwj}930=79jmj#jfq70=8jjjJZ2=7j|jjj`36jjn _You start resting.Magic restored.j6/4÷j1134.4 (62.0)j1==5.4 (635 j!_jjjj"jjBv54jjj/jY73jjjc68=j:2jj`j#9j\==1j6jjAK810j~j3jja269jj] j J38j. jj% jWF_You start resting.HP restored.jI&#5j&)=jw/242.4 (7.0)ju0G=3.4 (8j0A7 _j :jR;jW[jkavPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2} j8b+ I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}  e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-}  f - the amulet "Ceich" {Acrobat rF+ Will+ Int-2}  h - the ring of Domihim {Will+ MP+9 Int+2}  l - the ring "Weus" {Int+3 Slay+4}o - a ring of protection from fire  q - a ring of see invisible  y - the amulet of Vitality {Regen++ RegenMP++}A - a ring of positive energy  J - a ring of magical power  jb\K - a ring of protection from fire  M - an amulet of guardian spirit  O - an amulet of wildshape Talismans (go to first with %)b - a scarab talisman  v - a rimehorn talisman  w - a spore talisman  R - a talisman of deathj-c[?] describe selected [!] equip|wield|wear|put onjc[tab] equip|unequip jj jg#............. . .unreal the Wrestler ###..##....... .#.Troll of Okawaru ******#..########.##..Health: 185/185 ========================#..†....###...###Magic: 31/31 ======================== ...#####.[[### .....AC: 19Str: 29 j`.## ###)).######)^##...EV: 6Int: 8 .###)............#SH: 27Dex: 10#.....#######..XL: 18 Next: 58% Place: Snake Pit:2#..)÷@#jHNoise: ---------  Time: 37143.4 (0.0)#....##-) Claws######jT Throw: 30 large rocksZot (10967) Ostracised _a +0 halberd; a naga corpse j _There is a stone staircase leading up, spattered with blood here. _You start resting. _Magic restored. jD!F_You start resting. _HP restored.j3-P  Okay, then.j.j6jt8. _jjj;jF _Unknown command.jT ....)..## # ...... . . ###..##.....jPU . .#.########..  #..†....### .### ...#####.[[### ..... jU ## ###)).######)^##... .###)............#...@#######..)÷<....########j_ j` l4.4 (16 _j3h jgi jA )......##.  ...)..#.... .# # ........... j .. . ##..##..... .. .# #..######## .##.. #..†....### ...###.#####.[[### ..... ## ###)).######)^##... ###)....@.......# j[ #.....#######..#..)÷<# #....#######j j: `55jt j jjjxjj@j )......##. )..#.... j-.# #  .. . . ..##..... jS. .#. ..# .##.. j ..†....### ...### #####.[[### .....  ###)).######)^##... ###).....@......# #.....#.. #..)÷<# #....## jf######S   black mamba (wandering)jT.S0j1+.j0Sj k  You encounter a black mamba.je6.4 (14jj j- *_The black mamba leaves your sight.j5&L)) .# # j& .. . .  .. .#.  .##.S † ...### j&[[### ..... # ###)).######)^##...  ###).....@......#  j'P#.....#######..  #..)÷<# #....##jB'* ######js'*jj)) .# #  .. . . jo .. .#.  .##.S † ...### [[### ..... j ###)).######)^##...  j###).....@......#  j7#.....#######..  #..)÷<# jo#....## ### j jj7jHjF jT_A black mamba is nearby!j .))jlZ .# #  .. . .  .. .#. j9 .##.S †j= ...### [[### ..... #jA` ###)).######)^##...  ###).....@......# jx$ #.....#######.. j #..)÷<#j #....##j ######jPj*jM?)) .# #  .. . .  .. .#. j?7 .##.S † ...### [[### .....  ###)).######)^##...  j @###).....@......#  jF@7#.....#######..  #..)÷<# j@#....## ### j@jeHjHjiPj;R jRT_A black mamba is nearby!j[ ####### ....##. ..#.# j[ )..#.... ###.#.# # # ......... .$.... . ..je\ ..... ..... .#.j\ ######## ...##.S j\ †....### ....###..####.[[### #.....j8] ###)).######@^##... j] ###)............# j] #.....#######..#j^ #..)÷<# #jD^ w#....######jv^ jg  jg dSFound 13 gold pieces.ji SjJi +.j{k .jk /Sjl J.Sju LSS 2 black mambasj-v h=73j} jW _The black mamba hisses angrily. You hear an angry hiss.j +Things that are here:j Q _a +0 war axe; a +0 arbalestj> ###### .##.. jv....##. ..#.# )..#.... .###.#.# ## ##j=...... S..$.... . ....... ........ .#.# j3######## #....##S. †....### #....S### j9####.[[### #.@.......###)).######)^##.....jt###)............#..#.....#######..# #..)÷<ja ##....jmS   mana viper (wandering)######SS 2 black mambasj(0Sj!!.jV!,Sj"M.Sj#M.SjA$0.jy.~ SSS 3 black mambas (1 wandering)j.  You encounter a mana viper. You encounter a black mamba.You block the black mamba's attack.  The black mamba bites you but does no damage.j/`82j16j8 j91_The mana viper leaves your sight.j"@ .ja#SYou mangle the black mamba!!  The black mamba is almost dead.j'& j{(.SThe black mamba hisses angrily. You hear a shout!j2CSj3K====9.1 (0.7j:jW=< _You block the black mamba's attack. x2j .SYou miss the black mamba.The black mamba is almost dead.jj=---81jjj< _You block the black mamba's attack. x2joO 9 .jP yYou mangle the black mamba!!  You kill the black mamba!jV y NOkawaru accepts your kill.j;^ .SYou block the black mamba's attack.jh †N   naga ritualist (constriction)ją SS 2 black mambas  You encounter a naga ritualist. It is wielding a +0 mace.j ---50.4 (0.60j j  jZ +_You block the black mamba's attack.j K.Sj B1.1 (0.7jC j { _You closely miss the black mamba. You block the black mamba's attack.jU .NYou claw the black mamba!  The black mamba is moderately wounded.jji=859jj< _You block the black mamba's attack. x2jQ .You eviscerate the black mamba!!!  You kill the black mamba!jiV?S  You eviscerate the black mamba!!!  You kill the black mamba!Okawaru accepts your kill.  You hear an angry hiss.  The black mamba bites you.  jVEYou are poisoned.j(Xq SThe black mamba poisons you!ja†S   mana viperSS 2 black mambas (1 wandering)j/f52==-0-9====2.58) Pois Ostracised jmjo jbo_You encounter a black mamba. You encounter a mana viper.j{9 .You eviscerate the black mamba!!!  You kill the black mamba!jUt S.   black mamba  Okawaru accepts your kill.You feel very sick.The black mamba hisses angrily. You hear an angry hiss.jY8*jM .SThe naga ritualist calls down the wrath of its god upon you.j!.j,SjƩ7@j78-=3.2rP- Ostracised jjRG _You feel yourself grow more vulnerable to poison.j " jJ .. .#. # ####### .##..#.# ......##.S ..#.#$# j )..#......###S#.#.### ## ..........SN.$..... . .. j ..##.............. .#.#. .##########...^ j .†....### #..@.†###... j! #####.[[### ###†........jQ ###)).######)^##.....###)............#.. #.....#######.j v.# #..)÷<##j  #....##S 2 mana vipers (1 wandering)######j ? .j LSFound 12 gold pieces.j6     ..###.#.#..SN.$.S............  #....##j7 #..@.†##†..^#., toxic a…)You feel very sick.The naga ritualist mumbles some strange prayers to its god.jE7 HThe naga ritualist begins to radiate toxic energy.j |  ..###.#.#..SN.$.S............  #....##j ,#..@.†##†..^#..Sjh L.Sj .j -Sj <j 3==-29-------4.2 (1.0jO :7jc j V _You are more poisoned.jk.. .#. # ####### .##..#. ......##.. ..#.#$# .j)..#.....S###.#.#.### ## ...........N.$..... . .. jD##.......S....S. .#.######### #....##...^. .jS@†.... #....†###... #####.[[### ###@....... j ###)).######)^##ji ###)............# #.....#######..# )÷<# ..#jX ##### jJ.SjM.SjC.Sj@SNj|j(jz)64===--8-------5j):6jQ1j43 _You feel very sick. You are more poisoned.j/5x _You see here a black mamba corpse.j####### .##..#. ......##.. ..#.#$# .)..#......###.#.#.### ## .jc9.........SS.$..... . .. ##........N..... .#.#. .######## #...S##...^†.... #....†###... #####.[[### ###†..... j ###)).######@^##.... ###)............#. #.....#######..# ..)÷<# #....#j9###### S   black mamba jJ.SjR0SjM.SjRM.Sj-Nj!j] .SN   naga ritualist (constriction, toxic a…)S   black mamba  You feel extremely sick.j58--65jjM _The mana viper leaves your sight.  Things that are here:j Q _a +0 war axe; a +0 arbalestj[ )......##.. ..#.#$#j)..#......###.#.#.### ## .....S..$..... . .. #..##........SN.... .#.#.###### #....##...^. .j.†....### #....†###... .j#####.[[### ###S........ #jd ###)).######)^##..... ###).....@......#.. #.....#######..#j #..)÷<# # #....## jH ####j;†Sj&  You feel very sick.The black mamba attacks as it pursues you!j\4--9js==74j jU  ju 6_You block the black mamba's attack. x2j j .)......##.. ..#.#$#j# .)..#......###.#.#.### ##.S..$..... . .. ##..##j .SN.... .#.#. #..# #....##...^. j> #..†....### #....†###... .j .#####.[[### ###†........ #j # ###)).######S^##.....j5 : ###)....@.......#.. #.....j #..# #..)÷<#j  # #....## ####jO .##j G)Sj T  You feel very sick.j @The black mamba attacks as it pursues you!j( 0-83j jM  You feel very sick.  The black mamba attacks as it pursues you! _You block the black mamba's attack. x2 j You feel very sick.  The black mamba attacks as it pursues you! _You block the black mamba's attack. x2j2 } _You block the black mamba's attack. x2  You feel very sick.  The black mamba attacks as it pursues you! _You block the black mamba's attack. x2  You claw the black mamba!  The black mamba is moderately wounded.j5!v49=9 (0.72j/j1H _You feel sick. You block the black mamba's attack.j@ SYou scratch the black mamba.  The black mamba is moderately wounded.j,OM.S   mana viperj2P\8-9.61jPjYj\H _You feel sick. You block the black mamba's attack.j3F9 .j`FyYou mangle the black mamba!!  You kill the black mamba!jnI7 )jISSOkawaru accepts your kill.jQ& jV7=60====60.30js]j%_$ _You feel sick.jѺ j} #5j =-=---1.0j j _You miss the mana viper. You feel sick. You block the mana viper's attack.j NYou eviscerate the mana viper!!!  The mana viper is almost dead.M.#N   naga ritualist (constriction) -30======749 _You feel sick. You block the mana viper's attack.j"' †You mangle the mana viper!!  You kill the mana viper!jn8-  j8:Okawaru accepts your kill.j?1=----2.48jMjO$ _You feel sick.jI)......##.. ..#.#$# )..#......###.#.#.### ## j..$..... . .. ..##.j.. .#.#. ..#j #....##...^. jA..†....### #....†###... j_#####.[[### ###SN....... j| ###)).######)^##..... j###).....@......#.. j#.....#######..# j#..)÷<# # j#....## ######jS   mana viperjE†Sj<.Nja ----7jA]You feel sick.  The naga ritualist enters a dispersal trap!j/  --more--j&8S§j+'*§j-*..##.. ..#.#$# #......###.#.#.### ## .# jA-$..... . ..#... .....j-S .#.#.#..# ##### #....##...^....# ### #....†###...... #.[[### ###†........... ##)).######§§##.....# j-\###).....§....@.#.. #.....#######..# j.[#..)÷<# #.# #....## ..####### ...jH.7#### j4a  The mana viper blinks! The naga ritualist blinks! You blink.j54-3.4 (1.0j:j; j<1_The mana viper leaves your sight.j j l.##.. ..#.#$# j `.#......###.#.#.### ## .#j .$..... . ..#... #.....S .#.#.#..## #....##...^....#jǻ .### #....†###...... #j w#.[[### ###†.... j  ###)).######§§##.....#j@  ###).....§...@..#..j\  #.....#######..#jy  #..)÷<# #.# #....##j  ..# ###### ... ####j߼ j, 0Sj .jJ )^†S   mana viperj7 =-46j j $ _You feel sick.js.##.. ..#.#$# .jٴN.#......###.#.#.### ## .#.N..... . ..#... ##j%..... .#.#.#..## #....##...^....#j+.### #.S..†###......jP#.[[### ###†.....ju ###)).######)^##.....#jǵ. ###).....†..@...#.. #.....#######..# #..)÷<# #.#j  #....## ..# ###### ... ####N   naga ritualist (constriction)S   mana viperj2jM.SjDM$Nj6E†Sjjaf=55jjj$ _You feel sick.j 7.NjX j  j m You barely miss the mana viper. You feel sick.j? #1jc ?==6.1 (0.7j j 8 _You block the mana viper's attack.jjc6=7 (0.6j:4jGjV _You closely miss the mana viper.j]w& jw.jxoNYou barely miss the mana viper. You feel sick.jjg7.4 (0.73jjܭ j62_You block the mana viper's attack.j2  You closely miss the mana viper. You feel sick.  You are no longer poisoned.j4O=8.1j;j=8 _You block the mana viper's attack.j  .NYou mangle the mana viper!!  The mana viper is moderately wounded.j8 jQ7==j b==82jj8 _You block the mana viper's attack.j &  j xYou miss the mana viper.The mana viper is moderately wounded.j Z--9.4 (0.61j j jE 8 _You block the mana viper's attack.j>z ' jz †NYou closely miss the mana viper.The mana viper is moderately wounded.jz j j߇ ?8=j$ A--70.1 (0.7j j  jՕ *_You block the mana viper's attack.ju  You mangle the mana viper!!  The mana viper is severely wounded.You feel less vulnerable to poison.jgw9==80) j̦j@8 _You block the mana viper's attack.j.' ^You eviscerate the mana viper!!!  You kill the mana viper!jF2 , catchin…) Okawaru accepts your kill.j68*jV ^The naga ritualist spits poison at you.j%[q501.6 (0.839jB`ja5 _You block the splash of poison.j4@.##.. ..#.#$# )..#......###.#.#.### ## .#j5...$....... ..#... .##........ .#.#.#..#j5# #....##...^....# j6†....### #....†###......#.[[### ###†N.......... ###)).######)^##.....# ###).....†.@....#.. #.....#######..#j#7 #..)÷<# #.# #....##jc7. ..# j7/ ######j7n ... ####j:j?:<.Nj< j= jg=2  j=2The naga ritualist enters a dispersal trap!jK  --more--jKjECN§jtM .. .#. # ##### .##..#.# jM##.. ..#.#$# .jN###.#.#.### ## .# j.N...........$.N..... ..#... jXN##.............. .#.#.#..# jN### #....##...^....# jN....### #....†###...... jO[###.[[### ###jOO.....###)).######)§##.....#jO###).....†.§....#../jO#.....#######..# .jOH#..)÷<jPA#.#j6P<#....##j[P;..# ######jP...####jPjyXV^#jAY7---2.6 (1.0jjY:8jc_jaX _The naga ritualist blinks! You blink. Found a wand of warping (6).jr- js.. .#. # ###### .##..#.#...##.. ..#.#$# j2tz)..####.#.#.### ## .# ..$.N..... ..#... jt.##.............. .#.#.#..# ##########...^....# †....### #...@†###...... jnu####.[[### ###†...........###)).######)^##.....####).....†.§....#../ #.....#######..##.jv #..)÷<##.# #....#########jvM ...####j~j3---37jjMj# # .  j$u.. .#. # ####### .##..#.# ......##.. ..#.#$# )..####.#.#.###### .# ...j($.N........#... ..##................#.#.#..# .##########...^....# j.†....### ##....†###...... jL#####.[[### ###†...........###)).######)^##.....#j###).....†.§....#../jA #.....#######..##. #..)÷<#jnd#.# #....#########jA ...j|    .# # .jB .. .#. .##..# ..#.#..###.#.#.####....$.N..................#jB #...@##...^##....###†..)^##.§.####toxic aThe naga ritualist utters an invocation to its god.The naga ritualist begins to radiate toxic energy.jMO3 .# # . .. .#. .##..# ..#.#..###.#.#.####jO.....$.N..................# #...@##...^##....jOv###†..)^##j P.§.####jY;.jY===46) Pois Ostracised jHajj&BjB`26j)EjHj'I&4jSI:5jKjROjO65=jO:4j]RjU1 _HP restored.jZjrZB3j ]j0_$  Things that are here:jb9  a +0 mace; a +0 robej8fjfI2 _jijmjIqjqB1jxj}j%~jL~M=0j.jO _You now have 1033 gold pieces (gained 13).j׉jkD899jjʏjUjB8j.j$  Things that are here:jm9  a +0 mace; a +0 robej؝jjI7 _jj"jVjB6jjjijѬB5j jjX4jjjB3jݶjO _You now have 1045 gold pieces (gained 12).jX2jij_jjB1jjZjj5B0jFjj>.. #####... .... ...# ###..## ..... ..#..# j ...##..#.# ##.. ...#.#.# jg.....###.#.#.###### .# ..)........#... j,.............#@#.#..# ----220.7 (43.0) #jTm....##...^....# jz### ##....†###....... j.[[### ###†...........> ##)).######)^##.....###.  j###).....†......#../jG#.....#######..##..#..)÷<# #.# #.. j? j}j----1.7 (4489jjH; _Found a stone staircase leading down.j j j j j j? B8jN j. j+ j B7j j j8 j B6jd" j# j;& j& B5j' j5) jJ* j* B4j+ j}. j. B3jq/ j7 R _c - a wand of warping (24) (gained 6 charges)j8 j99 B2j9 j: jz; j; B1jY< j> j? j? B0j@ jwC j~D jD C79jpE jeF j0G jG B8jH jI jJ j K B7jK j M j%N jN B6j2O j9P j5Q jQ B5j?R jLS jxT jT B4jU jzW jW B3jtX j7Z O _You now have 1057 gold pieces (gained 12).j-[ j[ B2j\ j] j^ jl^ B1j^ jF` j"a jla B0ja jd jve je C69jcf jg jh jh B8ji jvj jk jk B7jl jm jn jn B6jo jp jYq jq B5j:r jr js j[t B4jt jv jw j^w B3jw jx j{y jy B2jFz j{ j^| j| B1j*} j} j~ j ,0j< j j% j jd C59j݁ j jԃ j) B8j jT jH j B7j j jK  ## .. j .. :# ## .. .#j  #. .# ## .. ###.# # .### #.@.# 53.7 (32j= .# #...###.### #.# #.#.##..# #.#######.#.##.## .......#.......# j Y...#.#.#..#.#### ##...^....#..# .†###........# j ...........>.####j jT f4.7 (336j j Y _Found a parchment of Mercury Arrow.j j؝ j7 j j j. B5j j4 j/ j B4jC jP jF j B3jP jE jE j B2jC j j0 j B1j j1 o  You see here a parchment of Mercury Arrow.jD j I0 _j? j j j C49j j j j' B8j j j j B7jr j7 j jw B6j j j B5j j < _d - a rimehorn talismanj3 js B4j j; j ja ,3j j j j} B2j j M _B - 2 potions of berserk rage (gained 1)jK j B1jo j j j B0jX j j ..#.. ###.#########..........#j* #..........####### #..........#.....# #..............# j^ ##..........##:##  ##### >!....!@.#####.#70.7 (16  .... #####..j #.# # ###..## #.. ###.# j .. ..#..# #..### #...###..#.# ##j s...###.###  ...#.#.# j @.#.##..##.#.#.#####jJ ##.#.##.## ....)........#.......#...#.#.jt '#..#.####jE j g1.7 (1739j jJ ; _Found a stone staircase leading down.j8je8j9j;j=j?B8j@jj,7jjjF _m - 8 potions of might (gained 1)j^jB6j j j ja j :5j jjBjB4jjjTjB3jjjjj-:2jqjw! .. #..# j!r###.######## j"^#..........# j"#..........###### #.......... j"G#..............#j# ####..........##:##jB#.. #####.>@.......#####.#j#... ......#####..### #.# j# ...# ###..## #..# ###.# j$ ..... ..#..# #..### #...# ## ...##..#.# ##...###.### .##.. ...#.#.# #.#.##..# ......###.#.#.#######.#.##.##......).....jO$...#.......# j{$1......#.#.#..#.####j(18.7 (7.0)j)e9.7 (81jA,j-T _f - an orange potionj@jjjوjYjlX0jUR  There is a stone staircase leading down here.jԏjJ29 _jXjEj8jB8jj^jjB7jj(jjЦB6j;jث5jάjѭj:B4jj/jVjB3j`jj  #..# ###.##### #........ #........ #........j=. #...... ####.......########.>........# . #......#####..###87 . >....#####..### #. j>k.# #.........#..# #..### ..######## ...##..#.# ##...# ..)......##.. ...#.#.# #.#.# ....)..#......###.#.#.#######.#.#  #.................)........#.....  ###..##........#.#.#..#.#   #..############....##...^....#.. jje8.7 (92jj9 _Found an escape hatch in the floor.jSj jjpjjX1j4jj*B0jjHjjC19jj(jjB8jjEjjB7jj j3j}B6jajjjXB5j!jWjjB4jj*jjB3jjjjfB2j?jjQ j B1j j j jDB0jjjj[C09jMjjjQB8j2j|jj B7jj'jfj,6jjj!j"j"B5j#j$j=&j&B4jJ'ju)j=,  You encounter a naga mage. It is wielding a +0 flail.j0.## .#..# j"1..######## ..### ##........## #....#. .......... ....... jk1#.......# N...... #.....#  j18#.........@.#..  #........#####..#  j1E#.......## ###.########  #.......# #..........# j:2## #...##### #..........###.##.### #..........#... N   naga mage (constriction, asleep) j}2~.....#..# #. j2 #....## ####..........##:  #.....>........#####.#j]:N306.7 (18.0)N)jD;====7.7 (193jP?jJU _The naga mage shouts!j `) j[`H.##  .# ..#  j`9 ..###   #....#. j`' .......... ....... ja: #.......# N...... jEa joa&#.......###...#  ja6#.........@.#.. ja' #........#####..# ja jb#.......##  .jAb# #.......#  jb #...##### jb:.### .#  #....## jb:  #.....jc>j- j.N.##  j.# ..#  jV ..###  jd #....#.  j\.......... .......  j#.......# N......  jx#.......###...#  j#.........@.#..  j*#........#####..#  jo#.......##  js #.......#  jo #...##### j<.### j!.#  #....## jG: j^ #.....>jj.3jRj  jK R_A naga mage is nearby!j] .##  .# ..#   ..###   #....#.  .......... .......  #.......# N......  #.......###...#  #.........@.#..  #........#####..#  #.......##  . #.......#   #...##### .### .#  #....## :  #.....>j  .##  .# ..#  j ..###   #....#.  jl V.......... .......  #.......# N......  #.......###...#  #.........@.#..  j #........#####..#  jͰ #.......##   #.......#  j #...##### .### j& .#  #....## :  #.....jR :>j j- jø j]  j R_A naga mage is nearby!j\ A##  j .## .# ..# j ..######## ..### #j1 ##........####....#.......... ........N#.......# #N.......#.......###@..# #...........#..# #........#####..#  #.......## ###.########  #.......# #.....### #...##### #..........##### N   naga warrior (constriction, wandering)##.####..........#jx N   naga mage (constriction) ....#..#  #.j C...#....## ####j I..##:#j0 [ .Nj+1 hYou encounter a naga warrior. It is wielding a +0 mace.j< ~ )The naga warrior shouts!j@ 8*j4  N, curare)The naga mage gestures at the naga warrior while chanting.===-8.0)2 _The naga warrior's venom grows more potent.j0c  You barely miss the naga mage.j=48*j9 Nj*w, fast)  The naga mage mumbles some strange words.jɁp====9.3 (0.61jjdj 6 _The naga mage seems to speed up.je , c…) jUYou mangle the naga mage!!  The naga mage is severely wounded.j]8*j 8*j 8*j0"*j81jT8*jE ...jȂ3.., catchi…)juThe naga warrior spits poison at you.You block the splash of poison.jm jk The naga mage spits poison at you.j-10.0 (0.7jrjX j/_You block the splash of poison.j.Hp .You mangle the naga mage!!  jxH>You kill the naga mage!jT ))  Okawaru accepts your kill.jW3==--70ja[j\c _The naga warrior roars a battlecry!j_ {### ..## j .# #..# ..#j  ...### ###.j> \####....#..jo ...#j #.j̽ # #).....N.#.j+ ###.@.# #.j^ J#..# j #.j t#####..# j z#.## ###.##j  jA t#.......# #...j  j ## #...##### #..........###.### j g#..........#.#..# j* F#....... jV jv /N.j j j| ----1.7 (1.0799j9 jo j3. ### ...## .# .#..# ..# ...### #jd##........####....#....##.# #)....N...?j#.###..@# #.j#..# #.#####..# jB#.......## ###.## #.......# #.....j4" #...##### #..........###.### #..........#.....##..# #....j[+ jWj{--28j1j j %_Found 18 gold pieces.j #.## #...###  .....##  .# #.#..#  j..######## ....### ### ##.####....#.........................####.# #)..@.N...?.#.......###...#.......#.j"..#..######.#..#####..# #.......## ###.########  #.......# #..........# jr #...##### #..........#########.####..........#.....# .#..#  #....j!#jAN.j jW `37jojj Y  You closely miss the naga warrior.ju ?The naga warrior hits you with a +0 mace!j 773--j _29--==4.4 (0.7jV :6j j  jY ,_You block the naga warrior's attack.j! | NYou mangle the naga warrior!!j*L . j*N   salamander (polearm, wandering, strong)The naga warrior is moderately wounded.j+z4--====5.2 (0.8jh1j>x _You encounter a salamander. It is wielding a +0 halberd.jN " N , c…)N  You mangle the naga warrior!!  The naga warrior is almost dead.jCt  The naga warrior spits poison at you.j/m59 (0.75jxj/5 _You block the splash of poison.jWR' jR.You mangle the naga warrior!!  You kill the naga warrior!jTI.Njf)N   salamander (polearm, strong)jjL64==--j..#####.#jA=N.j+jH8=--jY82jzjj#..... j[.##.#..# jl..######## ....#######. j?v#........####....#.N... ..jyP..........###  j#j̞# #)...)....?.  j#.jv###...#.......  #.j`u...#..######.  #.j#####.@#  #.jx## ###.#########.j7# #..........#  #...##### #...ji####### ##.### #...jӠd#.....# #..# jC`#......#jo.## ####...##:#j!#j¡b######.>........#####.j!#jb........#####..### #.#j׬jP@80=j30=91jGjmj<j!=jK>jv@jBv10jFjGa289jHjKjoU _You start resting.A salamander comes into view.jbX3.NN   salamander (polearm, strong)j_,21.5 (2j_l2.5 (38 _jdjEfj \  )  j5 You eviscerate the salamander!!!  The salamander is severely wounded.The salamander no longer looks unusually strong.j" }4======3.3 (0.8jV :7j j W _The salamander barely misses you.j0 .You mangle the salamander!!  You kill the salamander!j;<)j*B> 5=jkB1====--4.0 (0.7jBK _Okawaru accepts your kill.jGjJ j*Ks_You feel the divine notice you fully once more.j#3j3"--j)4j5<j? jW?j?:_No target in view!jFRead which item? Scrolls  f - a scroll of fear  g - a scroll of fog  t - 10 scrolls of teleportationa - 2 scrolls of enchant armour  i - a scroll of identify  p - a scroll of poison  r - 5 scrolls of revelation  w - 9 scrolls of enchant weapon  x - 4 scrolls of amnesia  I - 4 scrolls of immolation  T - a scroll of torment  V - 2 scrolls of vulnerability  c - a scroll labelled NUSAOT CUMA  e - a scroll labelled JUOMUANYUNN  h - a scroll labelled CIOTEELYOG [!] read|quaff|evoke[?] describe selectedjjjDj-.....##unreal the Wrestler .##.#..#Troll of Okawaru ****** jF-..######## ....#######.Health: 185/185 ======================== #........####....#.....Magic: 31/31 ======================== j-....................###AC: 19Str: 29  #.......# #)...)....?.EV: 6j-Int: 8  #.......###...#.......SH: 27j-Dex: 10  #...........#.)######.XL: 18 Next: 64% Place: Snake Pit:2  #........#####.@#j1.QNoise: ===------  Time: 37324.0 (0.0)  #.......## ###.########-) Claws  jf.*#.......# #..........#Throw: 30 large rocks#...##### #..........#######j.Zot (10787) ##.####..........#.....# #..##..............# ..##j.####..........##:## ...########.>........#####.# ............#####..### #.# j._The salamander barely misses you.You mangle the salamander!!  You kill the salamander! _Okawaru accepts your kill. jm/_You feel the divine notice you fully once more. _No target in view!j0jF2FIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled NUSAOT CUMA  e - a scroll labelled JUOMUANYUNN j2 h - a scroll labelled CIOTEELYOG Potions (select first with !)  d - 2 grey potions j2z f - an orange potion[?] describe selectedjIjjOjrT.....##unreal the Wrestler .##.#..#Troll of Okawaru ****** jTL..######## ....#######.Health: 185/185 ======================== #........####....#.....Magic: 31/31 ======================== ....................###AC: 19Str: 29  j........#####.# jV............#####..### #.# _The salamander barely misses you.You mangle the salamander!!  You kill the salamander! _Okawaru accepts your kill. _You feel the divine notice you fully once more. _No target in view!j ]  As you read the scroll of identify, it crumbles to dust.jo---5.0 (16jjX8 _d -> C - 2 potions of cancellationj3 j4 j)7 je; j? jA B5jB jVE $  Things that are here:jH f  a +0 halberd; a salamander corpsejQ j1R I4 _jT jWW jZ jD[ B3jk] j_ jb X2jd jig jj j?k B1jl jo jq jyq B0js j?u jx j_x C79jy jP~ O  You now have 1075 gold pieces (gained 18).j~ B8j( j? y _t - 11 scrolls of teleportation (gained 1)j j" B7j j j jً B6jԌ j jY j B5j j j jݗ B4j% j j jo B3j jצ j X2jl jV j B1jI j jj j j B0j+ j js Y69jc jٿ j j B8jj j j& jo B7j j jU j B6jV j j j B5j j; j j B4j j j` j B3jZ j jn j :2jW jy jR j B1j j j  jI B0j j ja j ;59jR j j~ j B8jN j{ j j& B7j j j'! X6j" jc& j( j?) B5j* j, j. j / B4j0 j2 j5 j5 B3j}7 j9 j; j2< B2j= j@@ jFC jC B1jFE jG jI j J B0jK jM jP j@Q C49jR jU j^W jW B8j:Y j4[ jP] j] B7j^ j a jdb jb B6jc je jg jh B5j}i jj jq jsq B4jr js jt jxu B3j v j+w jx jrx B2j9y j:z jY{ j| X1j} j~ j B0j j" j# jl -39j jM j jl %  j HYou encounter a shock serpent.j  ### #.### #...### ..####### #.....## .S......## ###.#..# #@.#########....##--- .######........####.... ....................... j .#######.......###)...) #.......###...#. #...........#.)# S   shock serpent (asleep) #........#####.. . #.......## ###. jW .. #.......# #...jn V.S72.0 (47.0)jc S3.0 (488j2 j K _The shock serpent hisses angrily.j: j+!j|+- ###  j+G#.###  #...###  ..####### #.....## j, j?,J..S.....## ###.#..#  jm,/#@.#... j,).######........####.... j,............j," #.......###)...)j- #......jL-. #......jx- )j- #.......j-  . #.......## j-4 ..  jH8j ###  #.###  #...###  j܃?..####### #.....##  ..S.....## ###.#..#  j#@.#...jF .######........####.... ............js #.......###)...)j #....... #......jՄc) #......j6. j0. #.......##  ..  jPjՉjjd _A shock serpent is nearby!jj\B ### j jї#.###  j%7#...###  ..####### #.....##  jt..S.....## ###.#..#  #@.#...jB .######........####.... ............j7" #.......###)...)jh #......j. jƙ#......)j #......j$. jU/. #.......##  .. j j28j43: ###  ji3}#.###  #...###  j3..####### #.....##  j3..S.....## ###.#..#  #@.#j3L... j04.######........####.... j4,............ #.......###)...) #....... j4`#......) j4c#....... j"5. #.......##  ..  j>9j9jv=jY?N _A shock serpent is nearby!j?j" ###  #.###  #...#.##### #.....##...S...@.## ###.#.....#####..#########....#j#  .######........#### ................#######.###)... ####... #.....#.) #........##  #.## ###j$;.Sj %7.Sj-(j)r4.0 (1.0)7 _j,jn-j ### #.#### #...###.# #......S@..## ###.#...#####..#j#..... .######........#### .. .j(}#.......###) #.......###... #....#. #........##### . #.## jjh=56juj; _You block the shock serpent's attack.j & * You eviscerate the shock serpent!!!  The shock serpent is severely wounded.jI @The shock serpent's electric aura discharges, shocking you!jJ 72--29--=====7 (0.75jvM jO  jTO -_You block the shock serpent's attack.j y  You closely miss the shock serpent.The shock serpent is severely wounded.jy=----6.44jyjs}jjE _The shock serpent bites you but does no damage.jF&  jFYou barely miss the shock serpent.The shock serpent is severely wounded.jfK *The shock serpent discharges a tendril of electricity.jbi:*j:*j8j;*jmU@...jz6---8---==--7.1j5j7 _The bolt of electricity hits you!je@ : *j@  You claw the shock serpent!  The shock serpent is almost dead.jl & j7m c@The shock serpent's electric aura discharges, shocking you.jn A59--jn `7---8j.o :3jt jYw  jw ?_The shock serpent bites you but does no damage.j.&  j.You closely miss the shock serpent.The shock serpent is almost dead.j/60---8.52jg3j5; _You block the shock serpent's attack.jh9 .jYou eviscerate the shock serpent!!!  You kill the shock serpent!j$J†j$ j6,j,518=j,P5-9.2j72jU5: _Okawaru accepts your kill.j6j j jq j j 2=1j" j" @4=j # 00jx# j$ <5j$ ;29j% j& jJ' B6=j' 08j' j( jG) *89j) M=7j) jW+ j+ `96j%, j-- j- q70=5j&. j/ j/ p2=4j~0 j1 j1 %3j62 q30==3j2 j5 42jI6 `51j6 j+8 jo8 J70j8 j79 j9 jG: P8==j: 119j: j = j^= 9=1=8j= jP? 4 _Magic restored.j? a817jf@ jC jD `26jE jG j5I `35jI jK jL 5==4jL jO 1 _HP restored.jlP X3jQ jS i  You see here a shock serpent corpse.j1U jU I2 _jV jNW jX jJY X1jWZ j^ U### #.########## #..........####### #.. #........†...## ## #.....@#####..#########j ` e-400.2 (21.0) #......######........## #....................#......##########......# #.......#######..# #............. #.#<... #.......## .. #.......#jkc jd =-1.2 (220jQf jg ; _Found an escape hatch in the ceiling.j j8 j j j j' Y09j j! jz B8j j. jH j B7j j j/ %  jj FYou encounter a black mamba.j4 #.###########..........########..#........†...##jt #......#####..######## #......######........## #....................j .#######....... #.......####..# #..j ( ..... ## #.<....  #......#j9 # #......####### S   black mamba (wandering)#.........##.####....S....#..jn #.. #....## #jp g4.2 (3.0)S.j j{ l5.2 (46 _j j j@ #########  ........#  #........†...##  j@ #......# #......## #....... #......# #.....@#  #####..#  .....  #.<....  #......#   #......##   j@#.......  #...S.....#..#  ..  j{ #########  ........#  jG#........†...##  #......# #......## #....... #......# j< #.....@#  #####..#  .....  j #.<....  #......#  #......##   #....... #...S....j'B ..  jRjjjb _A black mamba is nearby!jqh #########  ........#  j#........†...##  #......# #......## #....... #......# #.....@#  #####..#  ..... jk #.<....  #......#   #......##   #.......  #...S.....#..#  j 3..  jaX #########  ........#  #........†...##  jtb#......# #......## #....... #......# jb#.....@#  #####..#  .....  #.<....  #......#  jDey#......##   #....... #...S.... ..  jfj gjjjk jkT_A black mamba is nearby!jv<#########.........####### #..†...#########..######j&w.######..................#########.# #####.. #......##j^w#.<....##.....# #####jw...##.### S.....#..#.. ########....##jwW##=..#######jxDS.j|yAS.j|j}l6.2 (15 _jfjIjfS /........#######jS  #..†...#########..######jZT #................###########......# #####..###jT .. #...@..##<#.j#U g #####...##.jaU ###S.......#..# jU a.. ########....#jU #jyV ##=. #.....####### ....#............jV jX 0S.jSX j_ j` &7j` :4j+g jMi j%O 5 #........†...## ## #......#####..##### #......######........ #............. #......########jO  #......# #. #####..### #.. #......# # #.<@...# # #......# #. #......## #...##### #.........##.### jBP  #S........#..#.. ########....####=. #.....###### .... ##...........# #.. ...>....#####jDQ F.SjQ Sj}R +.j{U jU `83jNY jZ jݍE#####..######.#........je...............########jd ####..###j^. #......j$,<#j]5.#ju####S......##.### jL.......#..# .. ########....###=. #.....####### ....#...........j# #...>....#####.#..# ####.........#jjVES.jjٓES.jКjڛ&9j:2j&jj#......#####..##......######.##........#......#######.j##......# #.######..### #.j#......# #.##.<....# #.#jw#...@S.# #.# j#......## #...##### #.##.### #.j3#..# .. #....##jt ###=. j#.....#.... ##..jD# #.. ...>....#####..##.#..# ####.#.jjhB.Sjj{a101j!j"jY#......#####..#.#......######.##........j#......#######.##......# #.######..### #.#......# #.##.<....# #.## #....@S# #.jfp# #......## #...##### #..##.### #.#..# j8.. #....## ###=. #.....#..... j##.# #.. ...>....#####..#j$X#.#..# ####.#..#j SS  The black mamba hisses angrily.jYT===10jjjj< _You block the black mamba's attack. x2js  You mangle the black mamba!!  jMThe black mamba is heavily wounded.jg9 (0.7699jj9 _You block the black mamba's attack.j .You eviscerate the black mamba!!!  You kill the black mamba!j i.†j j62.68j j : _Okawaru accepts your kill.j j= j< j j܉ H _No target in view!jwjjjjߧjʩ_7 _j!j$X6jj,jB5jjjj@B4jDjjj2B3j8j;jX2jjjsjB1jjHP  There is an escape hatch in the floor here.j_0 _jjj?jC89jj=j@jj:8jjNjjB7jjjbjB6jIjjUjB5jjjBjB4jjjnjB3jjjjjB2j.jjjB1jjjj[B0j jM #####..### #. #. #......# #.. #. #.<....# # #.# #.....†# #..j #..# #......#####.. #.. #.........##.# #.## #.........#.. #..##########....########@.####### #.....#---ju #..............####.....######.#..........>....#j #.#..#########..... j......#########.... j#.####..)......##..##j\ .........)..##j j. #####.............. j7###..##........j7030.6 (18.0)j ---1.6 (1979jj.$1 _E - a +4 ring of protectionjjjRj$j'j)B8jj*j.j0ji1B7j;3j5j56j6B6j7jT9j9jZ:X5je<j<ji=B4j=j>jd?j?B3jd@j"BjBjOCB2jCjTDjDjzEX1jFj~GX0jGjHjYIjIY69jJjyKjLX8jMjMjNX7j&OjOj7PB6jPjQjFRjRB5j\Sj2TjTj/UB4jUj YjYj$ZB3jZj[jU\j\B2jZ]j^j^jM_B1j_jv`j`j~aB0jajbj;cjcY59jdjceX8jfjfjpgjgX7jhjsijiX6jkjkjlX5j mjmj,nX4jojpX3jqjwsjtj5uB2j(vjwjyjyB1jzj3jZjB0jljjjEC49jjьjϐn8jn7jŕjjK#..## #......##### ##..# #.........## ##.## #.........# #..##########..#######..####### #..j+#..............####...######.#..........>...########.#..#########..........@.....#########..63.6 (32.####..)......##<..............)..#............#####.......######. ###..##.. #. #..####### .. #..†....###  ## #...#####.[[## #.## ###))jjf4.6 (336jSj9 _Found a stone staircase leading up.jۤjj̧jj ##..# #......... ##.## #.jD  #..##########..#######.. # #..............####j ######.#..........>#########.#..#########j>.............#######..)......##0.0)j3<..............)..#....#####......#######.# ###..## j(]#.# #..######## ..# #..†.... ### #...#####.[[#j #.## ###))... ###j{5.6 (15jj*; _Found a stone staircase leading down.j 3jf j j~ j X4j j( j B3j jә j jA B2j j j؞ X1j j, j jf B0j/ jW j jI C39j j jϦ j# B8j j) j j B7j߫ jD j j B6jʯ j: j j B5j j j j1 B4jV j jk j̼ B3j j j X2j j j B1j j $ j +_You now have 1088 gold pieces (gained 13).j je B0j j5 j j C29j j   ...# #..†  #.### #...#####.[  j #.# #.## ###  j r #.# ... #  ####.####<#.  j A#...........   #.........##  j  #.......#.#.  j=  #...@^.....#   #jr `#.  j  #########.#  j  ..$   j ##    j7 , j' 0816.0)j8 ,2.6 (17j $8j jN j . _i - a scroll of identifyj@jAjj|jyX7jjjG j B6j j jjB5jj}jjSB4jjjtjB3j jj j~B2jjij j!B1j-"j#j%j%B0j&j!(jQ)j)C19j*jL-j-B8j.j1O _You now have 1110 gold pieces (gained 22).j1jj2B7jZ3j4jY: #.### #...#####.[[### ## j:#.# ###.## ###)).###### #.# #...# ###).....†  ####.####<#..### #.....# j:;{ #.............. # #..)÷<#  #.........##.# .# #....## j; #.......#.#.# #.##### ######  #....^.....#∩#...... j<  #.........#.#@# 93.6 (11  #########.##.##..#  jq<#.......#  ######### j<j@jAf4.6 (126jWFjAH jH%_Found Riguj's Jewellery Shop.j_jj jjɷjB5jCjJjqWelcome to Riguj's Jewellery Shop! What would you like to do?  a -  804 gold the amulet of Jehocwepo {Chemistry rC+ Str-4 Dex+3 Stlth+}j|b -  540 gold an amulet of guardian spirit  c -  540 gold an amulet of regeneration (unknown)  d -  540 gold an amulet of the acrobat (unknown)  e -  360 gold a ring of poison resistance (unknown)  j}f -  450 gold a ring of protection from cold  g -  450 gold a ring of protection from fire  h -  360 gold a ring of resist corrosion (unknown)  i -  540 gold a ring of wizardry (unknown) j/You have 1110 gold pieces. [Esc] exitj[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listjNjUj_Y#...# #..†....### ##. unreal the Wrestler#.### #...#####.[[### ## Troll of Okawaru ******jYI#.# ###.## ###)).##### Health: 185/185 ========================#.# #...#jYQ###)..... Magic: 31/31 ========================####.####<#..####.....# AC: 19Str: 29jZ#.............. # #..)÷<# EV: 6Int: 8jRZ#.........##.##.# #....## SH: 27Dex: 10jZG#.......#.#.#.#.##### ###### XL: 18 Next: 66% Place: Snake Pit:2#....^.....#@#.......Noise: ---------  Time: 37495.6 (1.0)jZ4#.........#.#.#-) Claws#########.##.##..#Throw: 30 large rocksjZ#.......#Zot (10615) ######### _Found a stone staircase leading down. j.[_You now have 1088 gold pieces (gained 13). _i - a scroll of identify _You now have 1110 gold pieces (gained 22). _Found Riguj's Jewellery Shop.  There is an entrance to Riguj's Jewellery Shop here.j\j_j` _jaj' j' j j~ j j I4 _j- jK j% j ,3j j j j j> B2j j3 j jJ B1j j/ j jk B0j j j j% C09j jl j j< B8jt jV jD j B7j j jo j B6jr j j j$ B5j j j j} B4j jL j jX B3j j j jX B2j# j j j8 B1jY j j~ j B0j j j jb D599j jv j< X8j j jK j B7jX j j! j" B6j# j% jT' j' B5jc) j++ j- B4j- j. j0 jU2 j2 B3j\4 j|: j< j= ,2jQ= j> j@ jB jC B1jD jF jkH jH B0j(J jM o89j/N jO jP jP ,8j2Q j R j[S jT jT B7jU jW jVY jY B6j[ j\ jb^ j^ B5j8` ja jb jRc B4jd je jf j)g B3jBh jci jDj jj B2jUk j|l jPm jm B1jUn jso jhp jp B0jYq jy jz j{ C79j{ j# jr j B8jہ j3 ju jƆ B7j' j j j| B6jl j js j B5j j j٠ jU B4j je j3 jl B3jQ j j j B2j j j j B1j j j` jɽ B0jr j4 j j% C69j j j? j B8j/ jM j jT B7j4 j j] j B6j[ j jP j B5j j^ j j( ,4j] j j jy j B3j jS jM j B2j j< j jf B1j) jk j8 js B0j j= j j) j^ ;59j jA j j B8j j| j3 jn ,7j j, j ju j ,6j jg j j j B5j j j j ,4j j} j jp j B3j j j j] B2j j ja j B1jA j j j B0jQ j j j C49jE j j j B8j< j3 j jQ B7j j< j! js B6j j# j j ! B5j! j, j0- jp- B4j. j1 j2 jS3 B3jE4 j8 je9 j9 B2jM; j? jTE jE B1jH jK j)M jiM B0jO jR j6T jqT jT ;39jV j\Y j/[ jk[ B8j3] j` jb jb B7jgd jh jj jj B6jl jp jr j4s B5ju jy j#| j_| B4j  j΂ j: j B3jɌ j j' jw B2j jϙ jz j՜ B1jy j j jp B0j j j j C29j j j jZ B8jҿ jU jk X7j j7 j j B6jY j j j B5j j j X4jA j j jj B3j j j< j B2j j j j B1j%j2jjB0jj q_You now have 1088 gold pieces (gained 13). _j i - a scroll of identify _You now have 1110 gold pieces (gained 22). _Found Riguj's Jewellery Shop.  You see here a black mamba skeleton.j;jJ19 _jQjUjwX8jjjj!B7jP j="j#X6j$j$+j,X5j.j 1j}2j2B4jV4j67n3jJ8ju9j8:j:B2j5;ju<j<jo=B1j=j>j?j(@B0j@jAj!BjBC09j CjDjDj EB8jEjFjGjfGB7jHjHjfIjIB6j;JjK,j2LB5jLj@S ..##...^....#..# ...÷###........# jS'#÷...........>.#### #)^##.....###.....# ÷......#....###.###  j Tn######..##...##..## ##.###...##..##  #..###.......#  ##........@..# 60jTT10.0) ### ##########..# ..####### ### jT........### ###.......##########jUjWjY j[YF_Key pressed, stopping explore.jhjhjLijjjlkjq_4 _jsj{tjtB3jRujvjwjwB2jbxj=zjzjzB1jG{j|jH}j}B0jjj>jD499jj~j1jvB8jj~R  There is a stone staircase leading down here.jj+7 j+_jjȉjjۊB6jhjyj,jB5jjjjB4jjxjjYB3j͒jjjX2jӖjjȗB1jpjjWjB0j.j/jj/C89jjjjB8jjסjkjB7jOj?jjaB6jjjʧj B5jjlo  You see here a parchment of Mercury Arrow.j`jI4 _jjˮjj̯B3jj=.......########## #)...)......## ...### ..#.)######...# ####..# #####  ###.######## j9#..........# #..........#######..........#..27.6 (22.0)  #..............## j###..........##:## .>........#####.# .#####..### #.# j-## #..# ###.# # #..### #...# # ##...###.### # #.#.##..#jjj jM?_Done exploring.j;jj=j:#,0.0)j#.:......j$jW(j*E _Done exploring.jjjj%;j-jE _Done exploring.j/ jE8 HLevel 2 of the Snake Pit<<<<>>>>∩(Press ? for help) #.....##........†...## ###.#..# #.......#  #.....##......#####..#########....#######.......#  ###.####......######........####....#...........# j8  #.# #...............................##########  #.# #......#######.......###)...)......##  #.# #......# #.......###...#........##  #.# #####..### #...........#.)######...#  #.# #......# #........#####..# #####  jB9 #.# #.<....# #.......## ###.########  #.## #.....†# #.......# #..........#  #..## #......#####...##### #..........#######  ##..# #.........##.####..........#..@..#  ##.## #.........#..##..............###  j9 q#..##########....######..........##:##  #######..####### #.....########.>........#####.#  #..............####.............#####..### #.#  ######.#..........>....#####..### #..# ###.#  ##########.#..#########.........#..# #..### #...#  j>: J#>.............#########.....##..#.# ##...###.###  #........####..)......##..##...#.#.# #.#.##..#  #.<..............)..#......###.#.#.#######.#.##.##  #........#####.................[........#.......#  ########.# ###..##................#.#.#..#.####jgA stone staircase leading down (Snake:2) j  #.# #####..### #...........#.)######...# #.# #......# #........#####..# ##### #.# #.<....# # ###.######### #.....†# #jn# #....#.## #......##### #....########..# #.........##.### #....@..#j ##.## #.........#..# #..............### #..##########....## ####..........##:#########..####### #.....########.>........#####.#j #..............####......#####..### #.#######.#....>....#####..### #..# ###.#j[L##########.#..#########.........#..# #..### #...##>.............#########.....##..#.# ##...###.###j#........####..)......##..##...#.#.# #.#.##..##.<..............)..#..#.#.#######.#.##.###........#####.........[........#.......#jϖ########.# ###..##................#.#.#..#.#### ###.# #..######....##...^....#..#j #...# ###..÷....### ##....÷###........#jCo #.### #...#####.[[### ###÷...........>.### #.# ###.### ###)).######)^##.....###..... #.# #...## ###).....÷#....###.###j| ####.####<#..#### #.....#######..##...##..##jj.........##########unreal the Wrestler #)...)......##Troll of Okawaru ****** #...#........##Health: 185/185 ======================== ..#.)######...#j?,Magic: 31/31 ======================== ####..# #####AC: 19Str: 29###.########EV: 6Int: 8#..........#SH: 27Dex: 10#..........#######XL: 18 Next: 66% Place: Snake Pit:2#..........#..@..#jNoise: ---------  Time: 37627.6 (0.0)#..............###-) Claws ###..........##:##Throw: 30 large rocks .>........#####.#Zot (10483) j.#####..### #.# ## #..# ###.# # #..### #...# # ##...###.### j>y# #.#.##..# _You see here a parchment of Mercury Arrow. _Done exploring. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelj<A stone staircase leading down.jjj-jj ~ 2 _j=j%jq,1jj>jgYou see here a parchment of Mercury Arrow.j3jI0 _jOjjmjC79j`jjNjB8j]jzj@jB7j.jRj jSB6j'jcjHjB5jnjwjRjB4jNj$jjB3j[j2jj(B2jjmjCjB1jxjjjB0jijB j j C69j@ j j j; j} :8jjb#..# #..### #...# .##..#.# ##...###.### j...#.#.# #.#.##..# ##.#.#.#######.#.##.## ...[........#.......# j........#.#.#..#.#### #....##...^....#..# ##....÷###........#  ###÷...........@.####42.6 (15.0) j####)^##.....###.....# ...÷#....###.###.#######..##...##..## ÷<# ##.###..j.##..## .## #..###.......### ##...........# j..#### ##########..#....####### ####jjjP[ _There is a stone staircase leading down here.j j qPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}  e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-}  f - the amulet "Ceich" {Acrobat rF+ Will+ Int-2}  h - the ring of Domihim {Will+ MP+9 Int+2} j; $ l - the ring "Weus" {Int+3 Slay+4}o - a ring of protection from fire  q - a ring of see invisible  y - the amulet of Vitality {Regen++ RegenMP++}A - a ring of positive energy  E - a +4 ring of protection  J - a ring of magical power  K - a ring of protection from fire  M - an amulet of guardian spirit  O - an amulet of wildshape Talismans (go to first with %)j b - a scarab talisman  d - a rimehorn talisman  v - a rimehorn talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip jϜ   p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}  e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-}  f - the amulet "Ceich" {Acrobat rF+ Will+ Int-2}hring of Domihim {Will+ MP+9 Int+2}j[ lring "Weus" {Int+3 Slay+4}  o - a ring of protection from fire  q - a ring of see invisible j  y - the amulet of Vitality {Regen++ RegenMP++}Apositive energy  E - a +4 ring of protection  Jmagical power  jW iK - a ring of protection from fire  M - an amulet of guardian spirit  O - an amulet of wildshapj e Talismans (go to first with %)b - a scarab talisman j K d - a rimehorn talisman  v - a rimehorn talisman  w - a sporejr *  R - a talisman of deathj j jФ jp ....#..# #..### #...#j unreal the Wrestler .##..#.# ##...###.###j Troll of Okawaru ****** ...#.#.# #.#.##..#j7 cHealth: 185/185 ======================== j +##.#.#.#######.#.##.##Magic: 31/31 ======================== ...[........#.......#AC: 19j ,Str: 29 jp ........#.#.#..#.####EV: 6Int: 8 #....##...^....#..#SH: 27j Dex: 10 ##....÷###........#j XL: 18 Next: 66% Place: Snake Pit:2  j, ###÷...........@.####Noise: ---------  Time: 37642.6 (0.0) jg ####)^##.....###.....#-) Claws j ...÷......#....###.###Throw: 30 large rocks jܸ ..#######..##...##..##Zot (10468) j ÷<# ##.###...##..## .###..###.......# ###jN 2##...........# j ..#### ##########..# #....########### j¹ _You see here a parchment of Mercury Arrow. _Done exploring. _Done exploring. j g_Done exploring. _You see here a parchment of Mercury Arrow. j4 N_There is a stone staircase leading down here.jP P  Okay, then.j6 jR j+ . _jk.#####..### #..# ###.# .....#..# #..### #...###..#.# ##...###.### #j....#.#.# #.#.##..# ###.#.#.#######.#.##.##[........#.......# .........#.#.#..#.####jH/##...^....#..#....÷###.#  ###÷...........>.#### #####)^##.....###.....#j/..÷......#....###.### ...#######.. )÷<# ####..## ..## #..##j/#.......# #### ...........# ...#### ##########..#j3j4l3.6 (17 _j8j)9jRjDrop what? (Left/Right/Tab to switch category) 45/52 gear slots (_ for help) Hand Weapons (select all with ))  a - the +9 long sword of the Magic Mushroom {drain, rF+ Will++}  t - a +2 trident of protection  G - a +4 scimitar of flaming j H - a +0 shortbow of draining  L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution Missiles (select all with ()j - 18 poisoned darts  n - 30 large rocks (quivered)r - 35 boomerangs  x - 6 datura-tipped darts {!f}  C - 4 silver javelins  N - a throwing net {!f}P - 2 atropa-tipped darts  Q - 8 javelins jlArmour (select all with [)  c - the +10 tower shield of Ignorance (worn) {rN+ Int-4}  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn)  i - an orb of pyromania [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]jk 1 iJewellery "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2} j}k p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}  e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-}  famulet "Ceich" {Acrobat rF+ Will+ Int-2}  h - the ring of Domihim {Will+ MP+9 Int+2}  l - the ring "Weus" {Int+3 Slay+4}o - a ring of protection from fire  q - a ring of see invisible jk y - the amulet of Vitality {Regen++ RegenMP++}A - a ring of positive energy  E - a +4 ring of protection  J - a ring of magical power  K - a ring of protection from fire  j[lM - an amulet of guardian spirit  O - an amulet of wildshape Talismans (select all with %)  b - a scarab talisman  d - a rimehorn talisman  v + a rimehorn talisman[Enter] accept (1 chosen) [93%j,jk#####..### #..# ###.#unreal the Wrestler .....#..# #..### #...#jNTroll of Okawaru ****** ..##..#.# ##...###.###Health: 185/185 ======================== #...#.#.# #.#.##..#Magic: 31/31 ======================== j###.#.#.#######.#.##.##AC: 19Str: 29 j....[........#.......#EV: 6Int: 8 .........#.#.#..#.####SH: 27Dex: 10 j##....##...^....#..#XL: 18 Next: 66% Place: Snake Pit:2  ##....÷###.....@..#Noise: ---------  Time: 37643.6 (0.0)###÷...........>.####-) Claws j#####)^##.....###.....#Throw: 30 large rocks ....÷......#....###.###Zot (10467) j...#######..##...##..## )÷<# ##.###...##..## ..###..###.......# ####j^##...........# ...#### ##########..# _Done exploring. _Done exploring. j_Done exploring. _You see here a parchment of Mercury Arrow. _There is a stone staircase leading down here. _Okay, then.jMe4.6 (16jjM3 _You drop a rimehorn talisman.j8 f..### #..# ###.# #..# #..### #...# ##..#.# ##...###.### ...#.#.# #.#.##..# .#.#.#######.#.##.## [........#.......# #.#.#..#.#### ....##...^....#..# ##....÷###.....%@.#  ###÷.j >.#### )^##.....###.....# ÷......#....###.### #..##...##..#j: o# ÷<# ##.###...##..#### #..###.......# ##..j 7..# j& j' `55j- j. j ,j/oPut on or remove which piece of jewellery? j60Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}  e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-} jv0 f - the amulet "Ceich" {Acrobat rF+ Will+ Int-2}  h - the ring of Domihim {Will+ MP+9 Int+2}  l - the ring "Weus" {Int+3 Slay+4}o - a ring of protection from fire  q - a ring of see invisible j0 y - the amulet of Vitality {Regen++ RegenMP++}A - a ring of positive energy  E - a +4 ring of protection  J - a ring of magical power  K - a ring of protection from fire  j0M - an amulet of guardian spirit  O - an amulet of wildshape Talismans (go to first with %)b - a scarab talisman  d - a rimehorn talisman  j81iw - a spore talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip j2 jP g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}R - a talisman of deathj j6 jw C####..### #..# ###.#unreal the Wrestler ....#..# #..### #...#j Troll of Okawaru ****** .##..#.# ##...###.###Health: 185/185 ======================== j ...#.#.# #.#.##..#Magic: 31/31 ======================== j ##.#.#.#######.#.##.##AC: 19j Str: 29 ...[........#.......#j XEV: 6Int: 8 jI ........#.#.#..#.####SH: 27Dex: 10 #....##...^....#..#XL: 18 Next: 66% Place: Snake Pit:2 j ##....÷###.....%@.#Noise: ---------  Time: 37645.6 (0.0)  ###÷...........>.####-) Claws j ####)^##.....###.....#Throw: 30 large rocks j) !...÷......#....###.###Zot (10465) ..#######..##...##..## ÷<# ##.###...##..## .###..###.......# j #####...........# ..#### ##########..# _Done exploring. _Done exploring. _You see here a parchment of Mercury Arrow. _There is a stone staircase leading down here. _Okay, then. _You drop a rimehorn talisman.j P  Okay, then.j# jT j . _jyA9....#..# jA@## #.. .##..#jBJ#...###.## ...#jTB #.#.##..# ##jtB]####### jB...[........#.......# jDC.....#.#.#..#.### #....##...^....#..# jCg#....÷###.....% jC ###÷...........@.#### j Dl####)^##.....###.....# joD...÷......#....###.##########..##...##.. jDt÷<# ##.###...##..jD*## .#j En #..###.......# #jRE}#...........# ..#### ########## joES#....####### ###jMj`ON6.6 (14 jO_jSjUc _There is a stone staircase leading down here.jKjjdjjg73 _jj`36j& ##+##  ##...##jr #.....# ♣.@.♣  #.....#  j##.♣.##  ## ## jqg9.1 (2.52jRujv# _You climb downwards.jxa _There is a stone staircase leading up here.jj0jjjj_1 _jjcjX0j_'jD?  You open the door.  jfDYou encounter an anaconda.jk-#. .##. .##.♣.##S..#... ...  ##'## ##.@.##.♣.<.♣#.....#j##.♣.#######jS   anaconda (constriction, asleep)jON.S510j9.SjS)=2.1 (359jj:\ _The anaconda hisses angrily.jQ.U #. .# #. .# j.D#.♣.# #...# #...# j.J.S. ##'## j.5##.@.##  j.!#.....#  j.%#♣.<.♣#  j /V#.....#  ##.♣.##  #####jK/3j˿ #. .# #. .# j#.♣.# #...# j"#...# .S. jH##'## j##.@.## jv #.....#  jz#♣.<.♣# j jb#.....# j5 jSi##.♣.## j0##### jjjjj jR_An anaconda is nearby!jm #. .# #. .# #.♣.# jv#...# #...# .S. ##'## j5##.@.##  jA#.....#  #♣.<.♣# j;[ #.....#  ##.♣.##  #####jW3ju  #. .# #. .# jv f#.♣.# #...# #...# .S. ##'## jy ##.@.##  #.....#  #♣.<.♣#  #.....#  ##.♣.## ##### jT} j!~ j΂ j[  j j R_An anaconda is nearby!jw #. .# #. .# #.♣.# #...# # #...#.# .S.. ##'## ##@..##j #.....# #♣.<.♣# #.....# ##.♣.## #####j ;.Sj:je3.1 (18jcj29 _You block the anaconda's attack. x2j  You eviscerate the anaconda!!!  The anaconda is almost dead.j======8 (0.77jjzw _You block the anaconda's attack. The anaconda closely misses you.j+/ '  j",bYou eviscerate the anaconda!!!  You kill the anaconda!j2,†j#77==----4.4 (0.66j9j;P _Okawaru accepts your kill.jj:----jjgH _No target in view!j8 *.. .. #. .# #. .# js #.♣.# # #...# # #.#...#.##.....## j "##...## #.....# #♣.<.♣# j #.....###.♣.#####jo j` w--5.4 (1.05 _j j @  There is an open door, spattered with blood here.j v _You see here an anaconda corpse.jC ##+## ..... #...# j V#...#  #.♣.# # #...# # #.#...#j #...@.####†### ##...## #.....# #♣.<.♣##.....#j ##.♣.#######j j --64 _j je j9jjjBjjX3j.jjjB2jjjj,1jjVjjjB0j1j 'jj0C49j jD$ jo_You open the door.j\%  j[You encounter a naga. It is wielding a +0 glaive.j 8j;/##+## j`c.....## j#...#.# ####.j#...#.##......j #.♣.#.@^..♣# #...#.#.......j #.#...#.#N#####.j; #.....###.###†### ##j_ 2##...## j N   naga (polearm, constriction, asleep)#.....##♣.<.♣##.....#j!j',61.4 (5jF)l2.4 (68 _j(/jD jRDK_There is an open door here.j%<jn ##+## j;.....## #...#.# ####.  jу##...#.##......  j;#.♣.#.@^..♣  j!%# #...#.#.......  jE8#.#N#####.  ji#.....###. j7###†### ##  jƄ  j#♣.<.♣# jj2jZ ##+## .....## #...#.# ####.  jn#...#.##......  #.♣.#.@^..♣  # #...#.#.......  #.#N#####. j  #.....###. ###†### ## jIX  #♣.<j jjj!j#[ _A naga is nearby!j/?A j?"##+## .....## #...#.# ####.  #...#.##......  #.♣.#.@^..♣  # #...#.#.......  #.#N#####.  #.....###.j?W ###†### ##    j(@C#♣.<.♣# jE j##+## .....##j #...#.# ####. j j #...#.##...... j2 jk#.♣.#.@^..♣  j# #...#.#.......  jB#.#N#####.  #.....###.jt jW###†### ##j  j j  j= jb#♣.<j% jjvjejj) jVM_A naga is nearby!jb ##+##.....###...#.# #####.##...#.##......+j =#.♣.#.'^..♣..N## #...#.#@......+#.#...#.#N#####.#....###. j ###†### ####...###.....# j N 2 nagas (1 polearm, constriction, asl…)#♣.<.♣##.....###.♣.##j j e3.4 (17ja jf s _You encounter a naga. It is wielding a +0 scimitar.j1 .The helpless naga fails to defend itself.  You eviscerate the naga!!!!  You kill the naga!j:)   naga (constriction, asleep)j=,4.1 (0.7j=AjrDP _Okawaru accepts your kill.jh##+## .....###jJ#...#.#.#####.# j#...#.##......+ j#.♣.#.'^..♣..N# j# #...#.#.+ #.#...#.#)#####.# j9#.....###. ###†### ## jZ j{K#.....# j}5.1 (1.06j#j!&j$ o##+## .....### #jv X#...#.#.#####.# #...#.##......+ jӱ 3#.♣.#.'^..♣..N# # #...#.#.j" + #.#...#.#)#####.# jn #.....###. ###†### ## j K#.....# jڿ j" J65ja j j j0 ##+## .....### ## #...#.#.#####.# j #...#.##......+ #.♣.#.'^..♣..N# # #...#.#.+ #.#...#.#)#####.# jׄ #.....###. ###†### ## #.....# j S  The naga shouts! You hear a shout! x2; You hear an angry hiss.j | NYou hear a shout!j .NYou encounter an anaconda.jp j=  NN   naga sharpshooter (launcher, constric…)S   anaconda (constriction)j N   naga (constriction)You encounter a naga sharpshooter. It is wielding a +0 shortbow and carrying a+0 flail.j ====74j j ] _The naga sharpshooter shouts!j\ ##+## .....### ## #...#.#S#####.# j :#...#.##......+ #.♣.#.'^..♣...# # #...#.#....@N.+ #.#...#.#)#####N# #.....###. ####†### ## j< #.....# #♣.<.♣# #.....# j .j Sj .j[ SjA j `83j< j jpe .You eviscerate the naga!!!  You kill the naga!jq )  Okawaru accepts your kill.j%u8*j .S  The naga sharpshooter spits poison at you.The splash of poison hits you.  jBYou are poisoned.j8)j͚n2=-0j-8 (0.72) Pois jjϦ j_You resist.jL&  jnYou scratch the anaconda.  The anaconda is lightly wounded.  You feel very sick.jj8)j& js)You block the anaconda's attack. x2; The naga sharpshooter shoots an arrow.jM@)ju50-j===-9.51j%jm'V _The arrow completely misses you.j ( j H You mangle the anaconda!!  j ;The anaconda is heavily wounded.j= aYou feel sick. You block the anaconda's attack. x2; The anaconda grabs you.j̤ $75j @=- j -3  j: 4-70.2jv 8Constr j3 j  j o_You block the anaconda's attack. The anaconda constricts you.j$s .You eviscerate the anaconda!!!  You kill the anaconda!j~ Z ♣†j~ Y  Okawaru accepts your kill.You feel sick.j} 8*j )The naga sharpshooter spits poison at you.The splash of poison hits you.  You are more poisoned.j 3- 6 8=====90 j j ! _You resist.j+:##+## jN+.....### ## #...#.#.#####.# j+#...#.##......+ j+#.♣.#.'^..♣...# j+# #...#.#...†.@.+ j9,#.#...#.#)#####N# #.....###. ## j_,t###†### ## j,K#.....# j, j11Nj@( jAkN   naga (constriction)j1AcYou feel very sick.You encounter a naga. It is wielding a +0 long sword.jUAj j 0-===--1.9 (1.0j ;39jjJ _The naga sharpshooter shoots an arrow. You block the arrow.j}Q _You see here a +0 scimitar.jy  You mangle the naga sharpshooter!!  jMwThe naga sharpshooter is heavily wounded.You feel very sick.jؾ j!jZt, catching breath)The naga sharpshooter shoots an arrow. You block the arrow.j8*j"*j6j!C8*jY}8*j j֢3NjOThe naga spits poison at you.jdj& j-..†.N   naga mage (constriction)  jPYou block the splash of poison.j>$68jf=-====-2.7 (0.88jWjt _You encounter a naga mage. It is wielding a +0 club.jNK:  jKYou claw the naga mage!  The naga mage is heavily wounded.j~LQ6-1jL====-3.3 (0.67jLjQjS jS_You feel sick.jcz N)You barely miss the naga mage.jSThe naga mage is heavily wounded.j&` )You feel sick.j* *The naga mage casts a spell at you.jO:*jl:*j .j86.@jy#0jf=--4.0 (0.7jKjA jm0_The bolt of poison hits you. You resist.j%  You barely miss the naga mage.The naga mage is heavily wounded.j& 59---8 (0.86j' j + j- $ _You feel sick.j  .You mangle the naga mage!!  You kill the naga mage!j .NOkawaru accepts your kill.js)N   naga (constriction)j89==5.5 (0.75jj+!$ _You feel sick.j/ ##+## .....### ##j} #...#.#.#####.# #...#.##......+ #.♣.#.'^..♣...#j # #...#.#..N†@).+j #.#...#.#)#####)# #.....###. ##j ###†### ##  ##...## #.....# j #♣.<.♣#  #.....#  ##.♣.##jBjNj|F.NjN   naga sharpshooter (launcher, constric…)N   naga (constriction)j/j#=j1j---6.5 (1.04j=j$ _You feel sick.j` †  You eviscerate the naga!!!  You kill the naga!j<)jǹK====7.1 (0.6jzjP _Okawaru accepts your kill.jV:##+## jV.....### ## #...#.#.#####.# jMW#...#.##......+ jWe#.♣.#.'^..♣...# # #...#.#...).@.+ jW#.#...#.#)#####N# #.....###. ## j Xt###†### ## jJX9#.....# jXjdjnjnX====-jo`8.1 (1.03jdtj6vY _You feel sick. The naga sharpshooter shoots an arrow. You block the arrow.j5xQ _You see here a +0 scimitar.j'9  You scratch the naga sharpshooter but do no damage.The naga sharpshooter is heavily wounded.j? jJ@ E-7 (0.6j@ :2j>F jH Q _The naga sharpshooter shoots an arrow. You block the arrow.j'-  You mangle the naga sharpshooter!!  The naga sharpshooter is almost dead.j6 j7 9=====9.5 (0.81js= j? ` _You feel sick. The naga sharpshooter shoots an arrow. You block the arrow.j# )  You eviscerate the naga sharpshooter!!!  You kill the naga sharpshooter!jZ )  j:Okawaru accepts your kill.j8=70==--80.2 (0.7jj j_You feel sick.jGjrH8--jrNjHP j|PB_No target in view!j jjj1Njq j` You start resting. You feel sick.j 90N   naga (constriction, wandering)jR0)jf3--1.2 (1jAj%u _You encounter a naga. It is wielding a +0 long sword.j P  ##+##  j ##  #####.#  #...#.##......+  #.♣.#.'^..♣...#  # #...).@.+  #)#####N#   ## j Z ###†### ##      #♣.<.♣# j =   j@  ##+##   ##  j#####.#  #...#.##......+  #.♣.#.'^..♣...#  # j #...).@.+  #)#####N#  j@ ##  ###†### ##   jj5   #♣.<j8    j jj8--jr j" j"M_A naga is nearby!jBO( jOD)You mangle the naga!!  jO:You kill the naga!jp; )j q   j  #.##  jA #.#  #♣.<.♣# ##.# jC%  ##..#  jkA ##..##  ##### ##..##  j##..##  jo...#########..##  .S.....@.....##  j݇;....##########  .j$j&!j  #.##   #.#  j#♣.<.♣# ##.#  j4j^T ##..#  j ##..##  ##### ##..##  jL##..##  j...#########..## j? jg.S.....@.....##  jX....##########  jM. j $ j!jS#j'j+ j+T_A black mamba is nearby!j  #.##   #.#  #♣.<.♣# ##.# jf  ##..#   ##..##  ##### ##..##  jG##..##  ...#########..##  .S.....@.....##  ....##########  .jvj3j]  #.##   #.#  #♣.<.♣# ##.#  j[d ##..#   ##..##  ##### ##..##  ##..##  j...#########..##  j[.S.....@.....##  ....##########  . j jjj j jy!b _A black mamba is nearby!j ##...## #.## #.....# #.# #♣.<.♣# ##.# #.....# ##..#j$  ##.♣.## ##..## ##### ##..##. ##..##.#..##.S....@......##.#jQE<...jL.SjM.Sj9<jk6.0 (1.0)5jj'9 _Found a stone staircase leading up.j  ##...## #.## #.....#j  #.# #♣.<.♣# ##.#jR Y #.....# ##..#j} [ ##.♣.## ##..##j # ##### ##..##.. ##..##j #....#..##.##.#.<.S...:..)..#j۬ j# G.Sj# ;S:j j `74j j _Found a parchment of Summon Seismosaurus Egg and a glowing falchion.jO  ##...## #.## #.....# #.# #♣.<.♣# ##.# #.....# ##..#j J ##.♣.## ##..##### ##### ##..##.. ##..##.#....j #..###.###......#j .<..S..:...).)##....#j @#..####j 9 Sj0 J.Found a war axe.j DSj i==83jl j> _ _The black mamba hisses angrily.j2D .j2You eviscerate the black mamba!!!  You kill the black mamba!jC< †jCZ  Okawaru accepts your kill.jH=====6 (0.62jMjO jO_You hear a roar! You hear a shout!j=+j+jt9jPEH _No target in view!j[! ) ##...## #.## #.....# #.# #♣.<.♣# ##.#j"" u #.....# ##..#####.♣.## ##..##.####.###### ##..##.. ##..##.#....#..## #.## #.....†#.<....#.:..#.).)##j" .#....#  ##..#  ###j$ 3dj& j+ ( jr, d   Bai Suzhen (wandering)You encounter Bai Suzhen, Madame White Snake. She is wielding a +0 quarterstaffand wearing a +0 cloak.j07 /  --more--j=j -----9.6 (1.01 _jUjj0$##...## #.## #.....# #.# #♣.<.♣# ##.# #.....# ##..# ####.♣.## ##..## j$.####.###### ##..## ....... ##..## ..#....#..## #.j%## #.....†# jV%d..<....# .....:..# j%....).)##.#....# j'3dj..d   Bai Suzhenj/-----500j4jx6jܲ <##...## j) #.## #.....# #.# #♣.<.♣# ##.# je Y#.....# ##..# j ####.♣.## ##..## .####.###### ##..## jZ ....... ##..## ..#....#j d..## #.jȴ 2## j t#.....†# jO .d.<....# .....:..# j $....).)##.#....###..#j -###jq 3dj .d   Bai Suzhenj &1j& ;59j j jfh##...## #.## jAg#.....# #.# #♣.<.♣# ##.# jugY#.....# ##..# jg\####.♣.## ##..## jg].####.###### ##..## jg....... ##..## j ht..#....#..## jIh#.jsh## #.....†#jh jha...<....# j!iy..d..:..# ....jZi_).)##ji=.#....###ji-..# j6m3dj~x.d   Bai Suzhenjy`28jH}j~j?h##...## #.## jX#.....# #.# j#♣.<.♣# ##.# #.....# ##..# jG####.♣.## ##..## .####.###### ##..## j....... ##..## ..#....#j Z..## #.jd## #.....†#j ...<....# jD...d.:..# j8;.#....# jj9 3djm".jd   Bai Suzhenjs`37j+jO-j<##...## jY#.## #.....# j+#.# jWq#♣.<.♣# ##.# jX#.....# ##..# jͦ\####.♣.## ##..## j ].####.###### ##..## j5.j_ jd##..## ..#....#jHZ..## #.jF## jV#.....†#j? j...<d...# .....:..# jD.#....# j3dj'.d   Bai SuzhenjejZ`46jjj])R##...## #.## #.....# #.# #♣.<.♣# ##.# #.....# ##..# ####.♣.## ##..## .####.###### ##..## .jF*P ##..## ..#....#..## #.## j +8#...d.†# ...<....# .....:..# .#....# j+j.3dj^4.d   Bai SuzhenjI5`55jBj DjH j { Ability - do what?CostFailure jo  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-js 0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--28% [?] toggle between ability selection and description.j? jM j) A##...##j #.##unreal the Wrestler#.....##.#Troll of Okawaru ******#♣.<.♣###.#Health: 185/185 ========================#.....# ##..#j Magic: 31/31 ========================####.♣.## ##..##AC: 19Str: 29.####.###### ##..##EV: 6Int: 8.......j< ##..##SH: 27Dex: 10..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3j #...........@...##Noise: ---------  Time: 37755.6 (0.0)#....d†##########-) Claws...<....#j5 Throw: 30 large rocks.....:..#Zot (16355) ....).)##.#....#d   Bai Suzhen##..####You kill the black mamba!Okawaru accepts your kill. _You hear a roar! You hear a shout! _No target in view!  j You encounter Bai Suzhen, Madame White Snake. She is wielding a +0 quarterstaff_and wearing a +0 cloak.jL ( DD   eight-headed hydra (summoned)You gain the combat prowess of a mighty hero.Bai Suzhen roars!j 29--21830=6.6 (14) Hero jI j 4 _An eight-headed hydra appears.jvj_ Ability - do what?jCostFailure j2d Invocations -  X - Renounce ReligionNonej0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--j 28% jVg[?] toggle between ability selection and description.jrB jG juL ##...###.##unreal the Wrestler#.....##.#jL "Troll of Okawaru ******#♣.<.♣###.#Health: 185/185 ========================#.....# ##..#jIM NMagic: 29/31 ======================--####.♣.## ##..##AC: 21Str: 29.####.###### ##..##EV: 8Int: 8.......##..##SH: 30Dex: 10..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3jM #......D....@...##Noise: =--------  Time: 37756.6 (0.0)#....d†##########-) Claws...<....#jM Throw: 30 large rocks.....:..#Zot (16354) Hero ....).)##.#....#jN 9d   Bai Suzhen##..#D   eight-headed hydra (summoned)### j?N _No target in view!  You encounter Bai Suzhen, Madame White Snake. She is wielding a +0 quarterstaff_and wearing a +0 cloak.j~N You gain the combat prowess of a mighty hero.Bai Suzhen roars! _An eight-headed hydra appears.jfP Dd.j.Q 3.Dj:U jU V4-----jV `7.6 (13 Finesse j Z j[ f _You can now deal lightning-fast blows.jj]-5 boomerangs jjj= j 86 darts (datura) {!f}j1 j jz jRd4 javelins (silver) jWjYj?bthrowing net {!f} jiLjNjDFjFJ2 darts (atropa) jJjLjp j I8 javelins jצ jH j%##...###.##unreal the Wrestler#.....##.#jp%"Troll of Okawaru ******#♣.<.♣###.#Health: 185/185 ========================#.....# ##..#j% Magic: 24/31 ==================------####.♣.## ##..##AC: 21Str: 29j&".####.###### ##..##EV: 8Int: 8.......##..##SH: 30j_&Dex: 10..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3#.....d*D***@...##j&ENoise: ---------  Time: 37757.6 (0.0)#.....†##########-) Claws...<....#j&rThrow: 8 javelins.....:..#j&Zot (16353) Hero Finesse ....).)##.#....#j'd   Bai Suzhen##..#jB'D   eight-headed hydra (summoned)### jn'_An eight-headed hydra appears. _You can now deal lightning-fast blows.Throw: 8 javelinsj'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej'lAim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (78% to hit)jH##...###.##unreal the Wrestler#.....#j#.#Troll of Okawaru ******#♣.<.♣###.#Health: 185/185 ========================#.....# ##..#Magic: 24/31 ==================------j6####.♣.## ##..##AC: 21Str: 29.####.###### ##..##EV: 8Int: 8j.......##..##SH: 30Dex: 10j6..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3#.....d.D..(@...##jcNoise: ---------  Time: 37757.6 (0.0)j_#.....†##########j-) Claws...<....#Throw: 8 javelinsj}.....:..#Zot (16353) Hero Finesse ....).)##.#....#d   Bai Suzhen##..#j`KD   eight-headed hydra (summoned)### _An eight-headed hydra appears. _You can now deal lightning-fast blows.Throw: 8 javelinsjOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (78% to hit)j_6( j6( j/r(  Throw: 8 javelins  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej0Aim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (78% to hit)You throw a javelin.  The javelin pierces through the eight-headed hydra!jMM8(jGm (The eight-headed hydra is moderately wounded.jm?The javelin completely misses Bai Suzhen.jM8(jId.D...j|n=8.0 (0.47 _jajɯj? ##...###.##unreal the Wrestler#.....##.#Troll of Okawaru ******#♣.<.♣###.#j Health: 185/185 ========================#.....# ##..#Magic: 24/31 ==================------####.♣.## ##..##AC: 21j* Str: 29.####.###### ##..##EV: 8j Int: 8.......##..##SH: 30j Dex: 10..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3jO %#....(d*D***@...##Noise: =--------  Time: 37758.0 (0.0)j 7#.....†##########-) Claws...<....#Throw: 7 javelins.....:..#j5 Zot (16353) Hero Finesse ....).)##.#....#j d   Bai Suzhen##..#j D   eight-headed hydra (summoned)###The eight-headed hydra is moderately wounded. jH i_The javelin completely misses Bai Suzhen.  Throw: 7 javelinsj OPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (78% to hit)j&##...###.##unreal the Wrestler#.....##.#Troll of Okawaru ******#♣.<.♣###.#Health: 185/185 ========================#.....# ##..#j.Magic: 24/31 ==================------####.♣.## ##..##AC: 21Str: 29.####.###### ##..##EV: 8Int: 8.......##..##SH: 30j Dex: 10..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3j#....(d.D..(@...##Noise: =--------  Time: 37758.0 (0.0)#.....†##########-) Claws...<....#jThrow: 7 javelins.....:..#Zot (16353) Hero Finesse jG....).)##.#....#d   Bai Suzhen##..#ju3D   eight-headed hydra (summoned)###The eight-headed hydra is moderately wounded. _The javelin completely misses Bai Suzhen.  jqThrow: 7 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (78% to hit)j{.6( jJ6( jhJ(j)i/ Throw: 7 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line joi Aim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (78% to hit)You throw a javelin.  The javelin pierces through the eight-headed hydra!!!j,8(jG (The eight-headed hydra is severely wounded.The javelin pierces through Bai Suzhen!!!j(jM .dBai Suzhen is lightly wounded.j[R.D...jH====4 (0.462 _jjj40##...###.##unreal the Wrestler#.....##.#Troll of Okawaru ******#♣.<.♣###.#j0Health: 185/185 ========================#.....# ##..#Magic: 24/31 ==================------####.♣.## ##..##AC: 21Str: 29j0".####.###### ##..##EV: 8Int: 8.......##..##SH: 30j1Dex: 10..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3#....(.dD***@...##j=1aNoise: ====-----  Time: 37758.4 (0.0)#.....†##########-) Claws...<....#j1Throw: 6 javelins.....:..#Zot (16352) Hero Finesse j1....).)##.#....#d   Bai Suzhen##..#D   eight-headed hydra (summoned)### j2A_Bai Suzhen is lightly wounded.  Throw: 6 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejd2Aim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (lightly  wounded, 78% to hit)j##...###.##unreal the Wrestler#.....##.#Troll of Okawaru ******#♣.<.♣###.#jHealth: 185/185 ========================#.....# ##..#Magic: 24/31 ==================------####.♣.## ##..##AC: 21Str: 29.####.###### ##..##EV: 8Int: 8.......##..##jMSH: 30Dex: 10..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3jX#....(.dD..(@...##Noise: ====-----  Time: 37758.4 (0.0)#.....†##########-) Clawsj...<....#Throw: 6 javelins.....:..#Zot (16352) Hero Finesse ....).)##.#....#d   Bai Suzhenja!##..#D   eight-headed hydra (summoned)### _Bai Suzhen is lightly wounded.  Throw: 6 javelinsj_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (lightly  wounded, 78% to hit)j8(j,%8(jLS.D jMM Shift-Dir - straight line  Aim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (lightly  wounded, 78% to hit)  You throw a javelin.  The javelin hits the eight-headed hydra and shatters for extra damage!  The eight-headed hydra is almost dead.jTQ.. jUe----8 (0.45 jbU_jYj*[j(##...###.##unreal the Wrestler#.....##.#Troll of Okawaru ******#♣.<.♣###.#Health: 185/185 ========================j=#.....# ##..#Magic: 24/31 ==================------####.♣.## ##..##AC: 21Str: 29.####.###### ##..##EV: 8Int: 8.......##..##SH: 30Dex: 10..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3#....(.d*D**@...##Noise: ---------  Time: 37758.8 (0.0)#.....†##########-) Clawsjs...<....#Throw: 5 javelins.....:..#Zot (16352) Hero Finesse ....).)##.#....#d   Bai Suzhen##..#j D   eight-headed hydra (summoned)### _The eight-headed hydra is almost dead.Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej(Aim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (lightly  wounded, 78% to hit)j##...###.##unreal the Wrestler#.....##.#Troll of Okawaru ******j#♣.<.♣###.#Health: 185/185 ========================#.....# ##..#Magic: 24/31 ==================------####.♣.## ##..##AC: 21Str: 29.####.###### ##..##EV: 8Int: 8.......##..##jSH: 30Dex: 10..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3#....(.d.D.(@...##jNoise: ---------  Time: 37758.8 (0.0)#.....†##########-) Claws...<....#Throw: 5 javelins.....:..#j9Zot (16352) Hero Finesse ....).)##.#....#jd   Bai Suzhen##..#D   eight-headed hydra (summoned)### _The eight-headed hydra is almost dead.Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (lightly  wounded, 78% to hit)j8(j4/ §  j4Aim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (lightly  wounded, 78% to hit)  j*5You throw a javelin.  jW5oThe javelin pierces through the eight-headed hydra!!  You kill the eight-headed hydra!j5eThe eight-headed hydra's corpse disappears in a puff of smoke!jD<(jf,((j: (jV The javelin pierces through Bai Suzhen!  j<KBai Suzhen is moderately wounded.j8(jjF.dj.##..d§...†#jf9.2 (0.44 _j|jj j/ I2 darts (atropa)jB j jjjlkI4 javelins joj{qj]`18 darts (poison)j jej j J30 large rocks jl j jQj*RF5 boomerangs jVj.Yjx jty F0 large rocksj| jo~ j ##...###.##unreal the Wrestler#.....##.#Troll of Okawaru ******#♣.<.♣###.#j Health: 185/185 ========================#.....# ##..#Magic: 24/31 ==================------####.♣.## ##..##AC: 21Str: 29.####.###### ##..##EV: 8Int: 8.......##..##SH: 30Dex: 10..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3jM #....(..d***@...##Noise: ---------  Time: 37759.2 (0.0)#.....†##########-) Claws...<....#Throw: 30 large rocks.....:..#Zot (16352) Hero Finesse ....).)##.#....#jٖ d   Bai Suzhen##..#### _Bai Suzhen is moderately wounded.Throw: 30 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (grey smoke,moderately wounded, 78% to hit)j9<L##...###.##j<}unreal the Wrestler#.....##.#Troll of Okawaru ******#♣.<.♣###.#Health: 185/185 ========================#.....# ##..#j<Magic: 24/31 ==================------####.♣.## ##..##AC: 21Str: 29.####.###### ##..##EV: 8Int: 8.......j=##..##SH: 30Dex: 10..#....#########..##jM=PXL: 18 Next: 70% Place: Snake Pit:3#....(..d§.(@...##j=^Noise: ---------  Time: 37759.2 (0.0)#.....†##########-) Claws...<....#Throw: 30 large rocksj=.....:..#Zot (16352) Hero Finesse ....).)##.#....#j=d   Bai Suzhen##..#### _Bai Suzhen is moderately wounded.Throw: 30 large rocksj4>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (grey smoke,moderately wounded, 78% to hit)j!Z&(jw&(j8ϧ..Ď(trample, clouds)  Shift-Dir - straight line  Aim: Bai Suzhen, wielding a +0 quarterstaff and wearing a +0 cloak (grey smoke,moderately wounded, 78% to hit)  You throw a large rock. The large rock hits Bai Suzhen!!  Bai Suzhen roars in fury and transforms into a fierce dragon!  Bai Suzhen is heavily wounded.5===9 (0.7291 _ĎĎj##...###.##unreal the Wrestler#.....##.#Troll of Okawaru ******#♣.<.♣###.#j`Health: 185/185 ========================#.....# ##..#Magic: 25/31 ===================-----####.♣.## ##..##AC: 21Str: 29j.####.###### ##..##EV: 8Int: 8.......j##..##SH: 30Dex: 10..#....#########..##jXL: 18 Next: 70% Place: Snake Pit:3#....(..Ď***@...##jR\Noise: ==-------  Time: 37759.9 (0.0)#.....†##########-) Claws...<....#Throw: 29 large rocks.....:..#Zot (16351) Hero Finesse ....).)##.#....#jĎ   Bai Suzhen (trample, clouds)##..#### _Bai Suzhen is heavily wounded.jThrow: 29 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejAim: Bai Suzhen (grey smoke, heavily wounded, surrounded by thunder, 88% to  hit)j##...###.##unreal the Wrestler#.....##.#Troll of Okawaru ******#♣.<.♣###.#jsHealth: 185/185 ========================#.....# ##..#Magic: 25/31 ===================-----####.♣.## ##..##AC: 21Str: 29.####.###### ##..##EV: 8Int: 8.......j?r##..##SH: 30Dex: 10..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3#....(..ϧ.(@...##Noise: ==-------  Time: 37759.9 (0.0)#.....†##########-) Claws...<....#jThrow: 29 large rocks.....:..#Zot (16351) Hero Finesse ....).)##.#....#Ď   Bai Suzhen (trample, clouds)##..#### j<_Bai Suzhen is heavily wounded.Throw: 29 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bai Suzhen (grey smoke, heavily wounded, surrounded by thunder, 88% to  hit)j %(j^( %(jO M#§.., catching…)jO .Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  j3P Aim: Bai Suzhen (grey smoke, heavily wounded, surrounded by thunder, 88% to  hit)  jqP You throw a large rock. The large rock hits Bai Suzhen!!  Bai Suzhen is heavily wounded.jU <≈j6q <≈jh <≈j ##...## #.## #.....# #.# jѫ #♣.<.♣# ##.# #.....# ##..# ####.♣.## ##..## jL .####.###### ##..## . ##..## ..#....#########..## #....(..ϧ...@..## #.....†##j  ...<....# .....:..#  .#....# jϬ ^ Bai Suzhen breathes water at you.j@ ] 72--4j -8The torrent of water hits you!  You are knocked back by the torrent of water.jѴ /  --more--jC ##j.§Ď§.~~#jeThe wave splashes down.  Splash!ju=========60.6 (0.70jL. Water jG%ĎjĎj j0_You fall into the shallow water.j ##...###.##unreal the Wrestler#.....##.#Troll of Okawaru ******#♣.<.♣###.#Health: 172/185 ======================--#.....# ##..#j1 Magic: 24/31 ==================------####.♣.## ##..##AC: 21Str: 29.####.###### ##..##EV: 8Int: 8.......##..##SH: 30j Dex: 10..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3#....(.§Ď****@..##Noise: =========  Time: 37760.6 (0.0)#.....†##########-) Claws...<....#Throw: 28 large rocks.....:..#Zot (16350) Hero Finesse Water ....).)##.#....#jZ Ď   Bai Suzhen (trample, clouds, catching…)##..#### _You fall into the shallow water.  Throw: 28 large rocksj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bai Suzhen (heavily wounded, surrounded by thunder, catching her breath,  88% to hit)j(* }##...###.##unreal the Wrestlerj* #.....##.#Troll of Okawaru ******#♣.<.♣###.#Health: 172/185 ======================--#.....# ##..#Magic: 24/31 ==================------####.♣.## ##..##AC: 21j* Str: 29.####.###### ##..##EV: 8Int: 8.......j + ##..##SH: 30Dex: 10..#....#########..##j>+ dXL: 18 Next: 70% Place: Snake Pit:3#....(.§Ď§.~(@..##jz+ )Noise: =========  Time: 37760.6 (0.0)#.....†##########-) Claws...<....#j+ -Throw: 28 large rocks.....:..#Zot (16350) Hero Finesse Water ....).)##.#....#j, Ď   Bai Suzhen (trample, clouds, catching…)##..#### _You fall into the shallow water.  Throw: 28 large rocksj9, Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bai Suzhen (heavily wounded, surrounded by thunder, catching her breath,  88% to hit)jH &(jc &(j# &(j? (  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej Aim: Bai Suzhen (heavily wounded, surrounded by thunder, catching her breath,  88% to hit)  jţ IYou throw a large rock.  The large rock barely misses Bai Suzhen.j &(j@ &(j G(Ďj'" §§Ď§~~Ďj# %3jZ# y=--------1.2 (0.67 _j+ dϧĎj- jD}##...###.##unreal the WrestlerjDE#.....##.#Troll of Okawaru ******#♣.<.♣###.#Health: 173/185 ======================--#.....# ##..#jEMagic: 24/31 ==================------####.♣.## ##..##jE-AC: 21j!FStr: 29.####.###### ##..##EV: 8Int: 8.......jrFj##..##SH: 30jF-Dex: 10jF..#....#########..##jsGXL: 18 Next: 70% Place: Snake Pit:3jG#....((§§Ď***@..##jGNoise: =--------  Time: 37761.2 (0.0)j)HC#.....†##########jZHf-) Claws...<....#jHvThrow: 27 large rocks.....:..#jHZot (16350) Hero Finesse Water ....).)##.#....#jHĎ   Bai Suzhen (trample, clouds, catching…)j(I'##..#### j\IF_The large rock barely misses Bai Suzhen.  jI&Throw: 27 large rocksjIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejWJAim: Bai Suzhen (heavily wounded, surrounded by thunder, catching her breath,  88% to hit)j®}##...###.##unreal the Wrestlerj#.....##.#Troll of Okawaru ******#♣.<.♣###.#jRHealth: 173/185 ======================--#.....# ##..#Magic: 24/31 ==================------####.♣.## ##..##AC: 21jStr: 29.####.###### ##..##EV: 8j`Int: 8.......##..##SH: 30Dex: 10..#....#########..##j.XL: 18 Next: 70% Place: Snake Pit:3#....((§§Ď§~(@..##Noise: =--------  Time: 37761.2 (0.0)#.....†##########ja(-) Claws...<....#Throw: 27 large rocks.....:..#Zot (16350) Hero Finesse Water j....).)##.#....#Ď   Bai Suzhen (trample, clouds, catching…)##..#### j_The large rock barely misses Bai Suzhen.  Throw: 27 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bai Suzhen (heavily wounded, surrounded by thunder, catching her breath,  88% to hit)jc&(j&(j1 }§~~  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bai Suzhen (heavily wounded, surrounded by thunder, catching her breath,  88% to hit)  You throw a large rock. The large rock hits Bai Suzhen!!!  Bai Suzhen is severely wounded.j 4=====9 (0.76j 849 _j_\§ĎĎjjO=##...###.##unreal the Wrestler#.....##.#Troll of Okawaru ******#♣.<.♣###.#jgPHealth: 174/185 ======================--#.....# ##..#Magic: 24/31 ==================------####.♣.## ##..##AC: 21Str: 29.####.###### ##..##EV: 8Int: 8.......##..##SH: 30Dex: 10jP..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3jMQP#....((§§Ď***@..##Noise: =====----  Time: 37761.9 (0.0)jQ#.....†##########-) Claws...<....#Throw: 26 large rocks.....:..#Zot (16349) Hero Finesse Water ....).)##.#....#Ď   Bai Suzhen (trample, clouds, catching…)##..#### jMR _Bai Suzhen is severely wounded.Throw: 26 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bai Suzhen (severely wounded, surrounded by thunder, catching her breath,  88% to hit)jc##...###.##unreal the Wrestler#.....##.#Troll of Okawaru ******jBd#♣.<.♣###.#Health: 174/185 ======================--#.....# ##..#Magic: 24/31 ==================------jdj####.♣.## ##..##AC: 21Str: 29.####.###### ##..##EV: 8j eInt: 8.......##..##SH: 30je<Dex: 10..#....#########..##XL: 18 Next: 70% Place: Snake Pit:3je#....((§§Ď§~(@..##jUfENoise: =====----  Time: 37761.9 (0.0)#.....†##########-) Claws...<....#jfThrow: 26 large rocks.....:..#Zot (16349) Hero Finesse Water jg....).)##.#....#Ď   Bai Suzhen (trample, clouds, catching…)##..#jkg### _Bai Suzhen is severely wounded.Throw: 26 large rocksjgPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej^hAim: Bai Suzhen (severely wounded, surrounded by thunder, catching her breath,  88% to hit)j&(j&(ji;(  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bai Suzhen (severely wounded, surrounded by thunder, catching her breath,  88% to hit)  You throw a large rock. The large rock hits Bai Suzhen!!!!  You kill Bai Suzhen!j %§~~  Okawaru accepts your kill.j7 54j[==---2.6 (0.75 _Training target 15.0 for Shields reached!  jYour base Shields skill increases to level 15!You need to enable at least one skill for training.jc/  --more--j}j#C  Skill  Level Target Apt Skill  Level Target Apt jo a - Fighting  18.0  14.0  -2 +4 n - Spellcasting   1.2  --  -5          j" b - Axes   5.0  --  -2 +4 o - Conjurations   2.9  --  -3  j c - Polearms   5.0  --  -2  p - Necromancy   0.0  --  -2   d - Staves   5.0  --  -2  q - Fire Magic   0.0  --  -3  j e - Unarmed Combat  27.0  --   0  r - Air Magic   0.0  --  -4   f - Throwing  14.2  10.0  -1      j     s - Invocations   8.0  --  -1   g - Short Blades   5.0  --  -2  t - Evocations   3.0  --  -3  j$ h - Long Blades   5.0  --  -2  u - Shapeshifting   0.0  --  -1   i - Ranged Weapons   5.0  --  -4     j         j - Armour   9.0  --  -2 +4j     k - Dodging   6.5  --  -2     j` l - Shields  20.0  --  -1      m - Stealth   7.0  --  -5         jć    You need to enable at least one skill.[?] Helpj%[=] set a skill target [-] clear all targets  j|}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsjV  a - Fighting  13.0  14.0 b - Axes   0.0 c - Polearms   0.0j! k d - Staves   0.0 e - Unarmed Combat  22.7 f - Throwing   9.2  10.0  g - Short Blades   0.0 h - Long Blades   0.0j"  i - Ranged Weapons   0.0 j - Armour   4.0 k - Dodging   1.5 l - Shields  15.0 m - Stealth   2.0The species aptitude is in white. Bonus from skill manuals is in red.j" genhanced|basej%> l + Shields 15.0j8 a-z] setselected targetj[?25h[?0cj*0 j [?25l[?1cj17.0  -1 =] set aall targetsj3jjjj}##...###.##unreal the Wrestlerj>#.....##.#Troll of Okawaru ******#♣.<.♣###.#Health: 175/185 ======================--#.....# ##..#j{<Magic: 24/31 ==================------####.♣.## ##..##AC: 21Str: 29jR.####.###### ##..##EV: 8Int: 8.......##..##SH: 30j<Dex: 10..#....#########..##XL: 18 Next: 74% Place: Snake Pit:3jD#....((§§%§~~@..##Noise: ==-------  Time: 37762.6 (0.7)#.....†##########-) Claws...<....#jThrow: 25 large rocks.....:..#Zot (16348) Hero Finesse Water ....).)##.#....###..####You throw a large rock. The large rock hits Bai Suzhen!!!!  You kill Bai Suzhen! j_Okawaru accepts your kill.Training target 15.0 for Shields reached!  Your base Shields skill increases to level 15!You need to enable at least one skill for training.j@#ju'j). _j 3j j N  You encounter a naga warrior. It is wielding a +0 war axe.j 6N   naga warrior (constriction, wandering)j \0)j u--3.6 (17 _j 8§j jq :  #.## jr   #.#  #♣.<.♣# ##.#   ##..#   ##..##  jQr ` ##..##   ##..##  #########..## jr #....(N§§%§~~@..##  ##########  ...<....#  .....:..#  ....).)##  jr S  ##..#  ###ji& j& #.##   #.#  #♣.<.♣# ##.#  j ##..#   ##..##  j1 ##..##   ##..##  jyQ#########..##  #....(N§§%§~~@..##  je##########  ...<....#  .....:..#  ....).)    j$   j jd 8--jjc _A naga warrior is nearby!je##...## #.## #.....# #.# jHf#♣.<.♣# ##.# #.....# ##..# ####.♣.## ##..##  .####.###### ##..##  . ##..##  jf&..#....#########..## #....(N§§%§~~~@.## #.....†##  ...<....#  .....:..# j8gN .#....# j mj+n75=46  _jsI§%§jtj ###†### #######..# ##...## #.###.....# .# #♣.<.♣# #  #.....#   ####.♣. .####.###### ....... ..#....##########....(N§§%§~~~..#.....†########## ...<....# .....:..# j@ ....).)## .#..##..###jޕ j 8=55j P§%§j- jM G#.....###.....##.# jM ###†### #######..# ##...## #.##jM `#.....# .# jN y#♣.<.♣# # jBN 6 #.....#  jN ####.♣. ####.######.... .#....######### j~O #....(N§§%§~~~.. #.....†##########<....#:..#..).)## #.. jO !##..jD] ja^ j^ |80=64j^ j(e jg jWjjijj`13jjjB2=j102jj j%j1&=46=j&:1j'j5+k _You start resting.HP restored.j06%j:+9.6 (3j<5=70.6 (40 _j@8%jj ###†### #######..# ##...## #.## #.....# #.# #♣.<.♣##.# #.....#jL.#####.♣.### .####.#### ....... #....#######  #....((§(N.~~~  #.....†######## ...<....# ...:..#).)##N   naga warrior (constriction)#....# j¢T ##  ##jjPf1.6 (139jjjKx ##...## #.## #.....# #.# #♣.<.♣##.# #.....#.#####.♣.###.####.####  .......  ..#....####### j #....((.(N.~~~ #.....†########...<....#  .....:..#  ....).)##  .#....#  ## ## j?:%NjjD`28jj}js K ##...## #.## #.....# #.# #♣.<.♣# ##.#j  #.....# ##..# ####.♣.## ##..## .####.###### ##..## . ##..##jE  ..#....#########..## #....((.(%N~~@..## #.....†## ...<....#j  .....:..#  ....).)## .#....# j r ##..#  ###j B.Nj ja 7=37 Water j j 2 _You enter the shallow water.j ##...## #.## #.....# #.#j$ #♣.<.♣# ##.# #.....# ##..# ####.♣.## ##..##jР .####.###### ##..## .j0 ##..## ..#....#########..##jE #....((.(%.N@~..## #.....†#ja# ...<....#jƢS .....:..#  ....).)## .#....#  ##..#  ###jjf=46jZjʿjjĪ ## You eviscerate the naga warrior!!!  The naga warrior is severely wounded.jcK======8 (0.2j7%j= _You block the naga warrior's attack. x2jei  You claw the naga warrior!j~c==----5.1 (0.3j7%j` _The naga warrior is almost dead.j|S%  jTBYou closely miss the naga warrior.jUW-----3 (0.2j~U:5jY^7%jO`` _The naga warrior is almost dead.jV 9 ~j You eviscerate the naga warrior!!!  You kill the naga warrior!Okawaru accepts your kill.j= <)j, 55=5j 7%j < _You hear a splash.j\ jb jc j%h ji H _No target in view!jQ4 ##...##j #.## #.....# #.# #♣.<.♣# ##.# #.....# ##..# ####.♣.## ##..##j5 .####.###### ##..## . ##..## ..#....#########..##jv #....((.(%.@~~..## #.....†########## ...<....#jB .....:..#  ....).)##  .#....#  ##..#  ###jjjY--6.5 (1.04 j7_j,jP _You see here a +0 war axe.jm) ##...## #.## #.....# #.# #♣.<.♣# ##.#jj #.....# ##..# ####.♣.## ##..## .####.###### ##..## . ##..##j5 ..#....#########..##j} #....((.(%@)~~..## #.....†##########jƘ ...<....# .....:..# j  ....).)##  .#....#  ##..# jQA ###jju--73  _jjjUp ##...## #.## #.....# #.#j"q #♣.<.♣# ##.# #.....# ##..# ####.♣.## ##..## .####.###### ##..## ....... ##..## ..#....#########..## #....((.(@.)~~..##jqF #.....†########## ...<....# .....:..#  ....).)##  .#....#  ##..# j=rA ###jzjz8=82jj  v - a dragon-coil talisman; n - 27 large rocks (gained 2)ju9.5 (271j]ji _You see here the storm dragon corpse of Bai Suzhen.j  ##...## #.## #.....# #.# #♣.<.♣# ##.# #.....# ##..#jD \ ####.♣.## ##..## .####.###### ##..## ....... ##..## ..#....#########..## #....((.@†.)~~..## #.....†########## ...<....#j  .....:..# ....).)## .#.j ...# ##..#  ###j j{ f80.5 (10j8 j I  n - 29 large rocks (gained 2)  Things that are here:1.5 (2929 _a +0 quarterstaff; a +0 cloakj8  ##...## #.## #.....# #.# #♣.<.♣# ##.# #.....# ##..# ####.♣.## ##..## .####.###### ##..## ....... ##..##j z ..#....#########..## #....((@)†.)~~..## #.....†########## ...<....# .....:..#j  ....).)## .#....# ##..# ###j@ j v9==2.5 (1j :8ji j  j/ ##...## #.## #.....# #.# #♣.<.♣# ##.# #.....# ##..# j0Q ####.♣.## ##..## .####.###### ##..## ....... ##..## ..#....#########..## j0 #....(@.)†.)~~..## #.....†########## ...<....# .....:..# ....).)## j0.#....#  ##..#  ### j$1 j= j=`37 jD jR jGS jSo4.5 (2306 jZ j\  j ]W_n - 30 large rocks (gained 1) j0 ##...## #. #.....# #.# #♣.<.♣# ##.# #.....# ##..## ####.♣.## ##..##.####.###### ##..##.# ##..##.#....#########..## #....@..)†.)~~..## #.....†##########.<....#.:..#.....).)##.#....### ##..#  ### j8 j9+5.5 (1 j::5 j\=6.5 (24 _Q - 7 javelins (gained 3) jI3 jq jN _There are no items here. jG jC  Skill  Level Target Apt Skill  Level Target Apt  j( a - Fighting  18.0  14.0  -2 +4 n - Spellcasting   1.2  --  -5       jp     b - Axes   5.0  --  -2 +4 o - Conjurations   2.9  --  -3   j c - Polearms   5.0  --  -2  p - Necromancy   0.0  --  -2   d - Staves   5.0  --  -2  q - Fire Magic   0.0  --  -3   j e - Unarmed Combat  27.0  --   0  r - Air Magic   0.0  --  -4   f - Throwing  14.2  10.0  -1       j)     s - Invocations   8.0  --  -1   j g - Short Blades   5.0  --  -2  t - Evocations   3.0  --  -3   h - Long Blades   5.0  --  -2  u - Shapeshifting   0.0  --  -1   j6 i - Ranged Weapons   5.0  --  -4              j - Armour   9.0  --  -2 +4     j6Z k - Dodging   6.5  --  -2      l + Shields  20.1  17.0  -1   jp     m - Stealth   7.0  --  -5      jf        Skills enhanced by Heroism are in green. Bonus from skill manuals is in red.  j[?] Help[=] set a skill target [-] clear all targets  j(}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ja-z] setselected target j W=] set aall targets jSK  jL  jR  j Z ##...###.# unreal the Wrestler#.....##.# Troll of Okawaru ****** jZ ^#♣.<.♣###.# Health: 185/185 ========================#.....# ##..# Magic: 29/31 ======================--# ####.♣.## ##..## AC: 21 j[ Str: 29..####.###### ##..## EV: 8Int: 8........###..##SH: 30Dex: 10 j[ ...#....#########..##XL: 18 Next: 75% Place: Snake Pit:3#....@..)†.)~~..##Noise: ---------  Time: 37786.5 (0.0)#.....†##########-) Claws....<....#Throw: 30 large rocks j.\ ......:..#Zot (16324) Hero Finesse .....).)##..#....### ##..####n - 29 large rocks (gained 2)  Things that are here:  j\ _a +0 quarterstaff; a +0 cloak _n - 30 large rocks (gained 1) _Q - 7 javelins (gained 3) _There are no items here. jb  j5c  ji  jk  j j% j9  Skill  Level Target Apt Skill  Level Target Apt  j{  a - Fighting  18.0  14.0  -2 +4 n - Spellcasting   1.2  --  -5   j ^     j,      b - Axes   5.0  --  -2 +4 o - Conjurations   2.9  --  -3   j  c - Polearms   5.0  --  -2  p - Necromancy   0.0  --  -2   j  d - Staves   5.0  --  -2  q - Fire Magic   0.0  --  -3   j$  e - Unarmed Combat  27.0  --   0  r - Air Magic   0.0  --  -4   ja ^ f - Throwing  14.2  10.0  -1           s - Invocations   8.0  --  -1   j  g - Short Blades   5.0  --  -2  t - Evocations   3.0  --  -3   j e h - Long Blades   5.0  --  -2  u - Shapeshifting   0.0  --  -1   i - Ranged Weapons   5.0  --  -4  j              jS J j - Armour   9.0  --  -2 +4     j  k - Dodging   6.5  --  -2      l + Shields  20.1  17.0  -1       j , m - Stealth   7.0  --  -5      j#          j` vSkills enhanced by Heroism are in green. Bonus from skill manuals is in red.  [?] Help[=] set a skill target [-] clear all targets  j }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets je> n + Spellcasting 1.2 j3 a - Fighting  13.0  14.0 b - Axes   0.0 c - Polearms   0.0 j+ d - Staves   0.0 e - Unarmed Combat  22.7 f - Throwing   9.2  10.0  g - Short Blades   0.0 j) h - Long Blades   0.0 i - Ranged Weapons   0.0 jp j - Armour   4.0 k - Dodging   1.5 jc l + Shields 15.1  17.0  j m - Stealth   2.0The species aptitude is in white j?enhanced|basej^jN_ n * Spellcasting   1.2j5p n - Spellcasting   1.2j j j ##...###.# unreal the Wrestlerj m#.....##.# Troll of Okawaru ******j> #♣.<.♣###.# Health: 185/185 ========================jz #.....# ##..# Magic: 29/31 ======================--jõ # ####.♣.## ##..## AC: 21Str: 29j ..####.###### ##..## EV: 8Int: 8j@ I........###..##j [SH: 30Dex: 10j 5...#....#########..##XL: 18 Next: 75% Place: Snake Pit:3j7 #....@..)†.)~~..##Noise: ---------  Time: 37786.5 (0.0)#.....†##########-) Claws....<....#Throw: 30 large rocks......:..#Zot (16324) Hero Finesse .....).)##..#....### ##..#j 4###n - 29 large rocks (gained 2)  Things that are here: _a +0 quarterstaff; a +0 cloak _n - 30 large rocks (gained 1) _Q - 7 javelins (gained 3) _There are no items here.j j j j je jf jpl j'o 0 _Unknown command.jo j\j]jX`jgjOix30=3 _jkjxjYxB2j{jjڂB1j jjU0 jj$ j͙@_Your claws slow down.j-#1jnk==19jsj4 _Magic restored.jjB8jjYj-jضB7jѹj,jj@B6jjjjdT=5jj#`  You see here a +4 falchion.jjmI4 _j*jjjU$19jP6273) jMj$ jK_You feel like a meek peon again.j j B2j jjKjB1jjOjjgB0jj jc$j$C09j&je)j+j,B8jm-j /j2j03B7j9j;j$AX6jCjEjJjKB5j\Lj'MjNjOB4jxOjSj XjuXB3jiYj?[jC_j_B2j`jwbjejfB1jGgjhj5ljlB0jmjojsjsD299j%ujLwj{j|B8jn}jjтjJB7jDjjjRB6j1jyjj>B5jjrjUjʜ,4j j"jjܤjFB3jDj.jWjB2jîj}jjDB1j)jjjB0jjjjIC89j;jjjB8jGjjMB7jjM _i - 2 potions of invisibility (gained 1)jj,6jJjjjj#B5jj1j'j%  j,bYou encounter a naga warrior. It is wielding a +0 flail.jG.N.  j..  .. . .#### j #. ....#### #.#  #......j$k ####.##### ####...#.....####^..#.#......####.............#...jC #####...........<. ###........... jR###........) ####..#... N   naga warrior (constriction, wandering)j ##.##.. #..###j?6##.#js1825.5 (39.0)jzm6.5 (404 _jjj^ .N. ..jwI .. . .####  #. j1 #.#  ####.##### jO #....@...####^ ...####........ jg)#####....<. ###....j:. ###........) ####.. jfC##. #.. ##.# j{k .N. .. .. . .####  #.  #.#  ####.#####  jd|+#....@...####^ ...####........ #####....<. ###..... j|z###........) ####.. ##. #.. ##.#jjj܃jxc _A naga warrior is nearby!j, .N. .. .. . .####  #. j, #.#  ####.#####  #....@...####^ ...####........ #####....<. j9-f###..... ###........) ####.. ##. #.. jC.###.# j .N. .. .. . .####  #.  #.#  ####.#####  #....@...####^ ...####........ j#####....<. j###..... ###........) jw####.. ##. j?|#.. ##.#jVjSjj c _A naga warrior is nearby!j^ .N. ..jI .. . .####  #. j76 #.#  ####.#####  jvE#....@...####^ ...####........j" #####....<. j.###..... ###........)j:3 ####.. ##. #..j( ##.# j?4  .N. .. j4 .. . .####  #.  #.#  ####.#####  jN5 #....@...####^ ...####........ #####....<. ###..... ###........) ####.. j5 ##. #.. ##.#j8 jV9 j9< j> c _A naga warrior is nearby!jD ...N.N....... jE  .? .####  #.....### #.## #... ####@##### ####...# #........####^..#.#....####......jgE #.... #####.....<###..........###.....####..N   naga (polearm, constriction, wandering)#.##.jE C #..##jX SYou encounter a naga. It is wielding a +0 glaive.Found a scroll of teleportation.j_  NS   black mamba (wandering)N   naga (polearm, constriction)The naga shouts! You hear a shout! x2j` t==7.5 (1.0)3j d jf \ _You encounter a black mamba.jj7..NN....S.N..j7N........#  .?# .####  #.j/8T....## #@## #... ####.##### ####...#j8$ #........####^..#.# ....####......#... #####.###.N 2 naga warriors (constriction, wander…)###.....####..j8|N 2 nagas (1 polearm, constriction, 1 w…)#jQ) .SYou encounter a naga and a naga warrior.The black mamba hisses angrily. The naga warrior shouts! x2jYZ .SjWZ|You hear an angry hiss.The naga warrior roars a battlecry!j\[I.Nj[J.NjR]M.Nj9eNNN1 stroSje*strjcfh=82j{ljnb _The nagas go into a battle-frenzy!jQ)....N....jRRN.. N.. NS.. ..# ?# .#####.# ....####.##.....jR####@##### ####...##........####^..#.#......####.............#... #####....<jR ### ###   naga warrior (constriction, strong) ####..#jSK ##.#.jTL.SjU.NjZV4.jV,SjXL.Nj^ NThe naga warrior roars a battlecry!jl_,Sjfr .N 2 naga warrijfors (constriction, strong)S 2 black mambas  The nagas go into a battle-frenzy!jgh-91jkjm jmN_You encounter a black mamba.jn  S.N.N ...... .NN..j C ...# .S#.#### #.# ....## #.## #....####.##### ####...# #..@.....####^..#jA #....####.............# #####j .# ###. ### ####..#jі  ##.##  #..# ##.# j jC j Q---30j9 :0ja jנ j ja j j 0Sj  You start waiting.A black mamba comes into view.j ?--S   black mambaj/ j &0j m1.5 (179 _js j< j \  You scratch the black mamba but do no damage.jj04=2.1 (0.6jQj  js6_You block the black mamba's attack. x2j @  You mangle the black mamba!!  The black mamba is severely wounded.====78j^#jK%9 _You block the black mamba's attack.j  You miss the black mamba.The black mamba is severely wounded.=---j[3.37jj9 _You block the black mamba's attack.j W  You barely miss the black mamba.j! NThe black mamba is severely wounded.j H---4.0 (0.7j j 9 _You block the black mamba's attack.jj% j Skill  Level Target Apt Skill  Level Target Apt  a - Fighting  13.0  14.0  -2 +4 n - Spellcasting   1.2  --  -5      j:     b - Axes   0.0  --  -2 +4 o - Conjurations   2.9  --  -3  j c - Polearms   0.0  --  -2  p - Necromancy   0.0  --  -2   d - Staves   0.0  --  -2  q - Fire Magic   0.0  --  -3  j e - Unarmed Combat  22.7  --   0  r - Air Magic   0.0  --  -4   f - Throwing   9.2  10.0  -1          s - Invocations   8.0  --  -1  j" g - Short Blades   0.0  --  -2  t - Evocations   3.0  --  -3   h - Long Blades   0.0  --  -2  u - Shapeshifting   0.0  --  -1  j i - Ranged Weapons   0.0  --  -4             jf j - Armour   4.0  --  -2 +4     k - Dodging   1.5  --  -2     l + Shields15.1  17.0  -1     j" m - Stealth   2.0  --  -5         jbL    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Helpjl[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsja-z] setselected target j [?25h[?0cj 217.0 jO [?25l[?1cjpU}18.0 =] set aall targetsj j# jp( S.N.N..unreal the Wrestler......Troll of Okawaru ******.NN..j( vHealth: 185/185 ========================...#Magic: 31/31 ========================.?#.#### AC: 19j0) Str: 29#.#....## EV: 6jy) Int: 8#.###.... SH: 27j) ADex: 10####S##### ####...# XL: 18 Next: 75% Place: Snake Pit:3jI* #..@.....####^..#.#. Noise: =--------  Time: 37834.0 (0.0)#....####.............#. -) Clawsj* u... #####........... Throw: 30 large rocks####......... Zot (16277) ###.......ju+ w####..#. S   black mamba##.###..###.#You miss the black mamba.The black mamba is severely wounded. _You block the black mamba's attack.  You barely miss the black mamba.j+ xThe black mamba is severely wounded. _You block the black mamba's attack.j. j/ j; j< jN( j You scratch the black mamba.  The black mamba is almost dead.je8 (0.86jj j3_You block the black mamba's attack.jU .You mangle the black mamba!!  You kill the black mamba!j:`V†jdg5.5 (0.75jgjiP _Okawaru accepts your kill.jj!jj jF:_No target in view!j jf j! j jٻ X4j j _You start waiting.A naga warrior comes into view.j .N-N   naga warrior (constriction, strong)j 1jJ -6.5 (1.0j -7.5 (23 _jR j j j4=8.2 (0.7jj: _The naga warrior blocks your attack.ji  You mangle the naga warrior!!  The naga warrior is moderately wounded.The naga warrior hits you with a +0 flail!!jA960----j27----====9.0 (0.82jj: _You block the naga warrior's attack.jz †NYou mangle the naga warrior!!jb8 jb1----7 (0.71j{j?e _The naga warrior is severely wounded.j%h& jhSNThe naga warrior blocks your attack.j_n.N 2 naga warriors (constriction, strong)j7o52=j~oW=---40.4jo:0jsjv jvW_The naga warrior is severely wounded.j ?  You claw the naga warrior!j V=--1.0 (0.6j" j ` _The naga warrior is almost dead.j .…)claw the naga warrior!almost dead.  almost dead.  The naga warrior hits youj = with a +0 flail!!  You block the naga warrior's attack.jr *The naga warrior spits poison at you.j8@jT41---4j------====7 (0.769j j  j P_The splash of poison misses you.jo .You mangle the naga warrior!!  You kill the naga warrior!jepjx)   naga warrior (constriction, strong, cj#}2---6==--2.48j jP _Okawaru accepts your kill.j   You mangle the naga warrior!!  The naga warrior is heavily wounded.You block the naga warrior's attack. The naga warrior grabs you.ja R38-3j --- -3  ====3.2 (0.8Constr j j^ ` _The naga warrior constricts you.jg w †NYou claw the naga warrior!jh SThe naga warrior is heavily wounded.jn n.S   black mambajo 4--=---9 (0.7jTp :7js ju ` _The naga warrior constricts you.j&  j@You completely miss the naga warrior.The naga warrior is heavily wounded.jd%5j---jF[4.66joj=C _The black mamba bites you but does no damage.j[The naga warrior is heavily wounded. _The black mamba bites you but does no damage.  You completely miss the naga warrior.jThe naga warrior is heavily wounded.  You block the black mamba's attack.  The naga warrior hitwith a +0 scimitar!!jru108---18----jz====5.35jj] jZ_The naga warrior constricts you.j9 )j@You eviscerate the naga warrior!!!  You kill the naga warrior!j9 )S   black mambajD  Okawaru accepts your kill.j9--- 6 76.1 (0.8j j < _You block the black mamba's attack. x2jajb$10j'c=---8 (0.74j,jjl j(mt_You barely miss the black mamba. You block the black mamba's attack.j,  You mangle the black mamba!!  The black mamba is severely wounded.jk-1====7.53j1jl39 _You block the black mamba's attack.j q †You claw the black mamba!  jq @You kill the black mamba!j`†j29=---8==--8.2j]jP _Okawaru accepts your kill.jjL8--jj j6:_No target in view!jH j j j6  j~ B_No target in view!jnj߃jj0Nj W  You start resting.jp3N   naga (polearm, constriction, wandering)jjR0)j6n--9.2 (12jjӦ jd_You encounter a naga. It is wielding a +0 trident.jzjs4=-50.0 (0.8jf:1jfj' jtI_You barely miss the naga.j3u ju #5ju ^7 (0.70j3z jJ| p _You closely miss the naga. You block the naga's attack. x2j" ' j_# N, catching…)You barely miss the naga.j) ^  The naga spits poison at you.jM* vThe splash of poison hits you.  You are poisoned.j-+ Y4===j{+ W1.459) Pois j7 je9 ! _You resist.j_  You closely miss the naga.jK2-2.1j+jS _You feel very sick.jNQ )You barely miss the naga. You feel sick. The naga barely misses you.jR{120=-8jS:8jWj5Z2 _You block the naga's attack.jyr †You eviscerate the naga!!!  jz9You kill the naga!j NOkawaru accepts your kill.You feel sick.j̉D..#j====3.57jEjET _You hear a shout! x3j*& m  You barely miss the naga. You feel sick.jX( #0j( U=---4.2jd: jA  jEB C_You hear a shout!j , catching…)You barely miss the naga. You feel sick.j l  The naga spits poison at you.jQ =--96jv j 5 _You block the splash of poison.jNjOA=-jOJ5.7 (0.85j1Tj V jWVp_You barely miss the naga. You feel sick. You block the naga's attack. x2jj09=-6.4 (0.74j jb _You completely miss the naga. You feel sick.j )You eviscerate the naga!!!  You kill the naga! Okawaru accepts your kill.10=1=====7.2 (0.8 _You feel sick.jjj@jH _No target in view!j~n 7....... ...... .N... ...# jn .?# .#### #.# ....##N## #.####)##### ####...#.#...@....####^..#.#.#....####.jro #.... #####.<# ###.###.jo ####..#.. NN 2 nagas (constriction, 1 wandering)##.##.#..####.#jQ} @ .j} NYou encounter a naga. It is wielding a +2 short sword of draining.jb~ C.Njj ;)j p----8.2 (1.03jR jJ jɌ  _You feel sick.j̎ h _Items here: )) [[.jD  ...... ..... N..# .?# .####  #.#  #.##  j!####N#####  #...@....####^ #....####....... ... #####...< # ###.   ##.# jL  ...... ..... N..# jaP.?# .####  #.#  #.##  ####N#####  #...@....####^ j#....####....... ... #####...< # ###.   ##.#jNj:----j!j#d _There are monsters nearby!j/ j[ ...... ..... N..# j.?# .####  j+#.#  #.##  ####N#####  #...@....####^ #....####....... ... #####...< ji# ###.   ##.# jj1  jވI...... ..... N..# .?# .####  #.#  #.##  ####N#####  #...@....####^jM #....####....... ... #####...j< # ###.js   ##.#jjj̞jd _There are monsters nearby!jK  ...... jh..... N..# .?# .####  #.#  #.##  ####N#####  #...@....####^ #....####....... jg... #####...< # ###.  j' ##.# jG3 jH ...... ..... N..# .?# .####  #.#  j^Hm#.##  ####N#####  #...@....####^ jH#....####....... ... #####...<jH # ###. jEIF  ##.#jNjOj%TjV jdVV_There are monsters nearby!jX )You eviscerate the naga!!!  You kill the naga!jE .NOkawaru accepts your kill.j )   nagaje =====9 (0.72jr$ ja& $ _You feel sick.j I......j WN....... N?#### #.# ....### #.## #....####@##### ####...# #...)....####^..##....####....#..... #####..<####..###......j; N 2 nagas (1 polearm, constriction, 1 w…)####..#.##.##...##j .NYou encounter a naga. It is wielding a +0 trident of venom.j +You feel sick.j9 ;)j ===-9.9 (1.01jz j I _The naga shouts!j s _Items here: ))) ††††.jcj-je  ...... ..... N..# N?#.####j #.# ....## #.## #....####)##### ####...# #..@)....####^..#jC#....####.............# ... #####. # ###. ### ####..#j! ##.##  #..#  ##.# j3  You feel sick.jD=---600) jj jٲM_You are no longer poisoned.j j j& j j 22=49jo j j % jQ! e_You start resting.A naga comes into view.j& #3jA' ,.Nj' ---N   naga (constriction)j/ &1j0 l2.9 (28 _j5 j6 j$ d  You mangle the naga!!j9% T4====3.6 (0.7j% :7j* j+  j-, R_The naga is almost dead.jO' jPl)You eviscerate the naga!!!  You kill the naga!jQj~u.)ju0j9#5jc9=---4.4 (0.8jׁ:6j&j jJ_Okawaru accepts your kill.jzj}#---jʐjNj j\B_No target in view!jjjjHj6==5jjkj7=34jjj _You start resting.A naga comes into view.jjn9.N-jN   naga (polearm, constriction)j-6.4 (2.0j0 -7.4 (33 _jjj G9 )jIkYou mangle the naga!!  You kill the naga!jx^[ $j^DOkawaru accepts your kill.jbbT20====8.1 (0.7jgj0iQ _You hear a shout!jc* j* j4 jZ8 H _No target in view!ja jF j jc! H _No target in view!jjjjk0NjrW  You start resting.jӴ1N   naga (constriction, wandering)jM jR0)j۾----9.1 (12j]ju _You encounter a naga. It is wielding a +0 long sword. j{ $You mangle the naga!!  You kill the naga! jhR j2====8 (0.71 j jP _Okawaru accepts your kill. j:  j&;  jE ^ _No target in view! jћ  jМ  jD  j H _No target in view! j  j  j^  jm  jA 34=0 _ j  j  j y5=39 j  j` |6=8 j'  j  jz T77 j  j  jQ f8=6 j  j?  j 305=5 j  j  jS T14 j  j!  j#" ^132=3 j"  jj%  jv*  j* r4=2 j-  j3  jK4 56==1 jZ7  j>  j:? `60 jCC  jH  jH &8 jMI ;29 jAL  jP  j>Q Z9=8 jQ  jtT  jX  j[Y 40==7 jx\  ja  j"b g176 je  juj  jj &3 j#k :5 jVq  jw  jxw `44 jz  j]  j `53 j  j  jg p7=2 j  j)  jґ 8=8=1 j  j  j2 `90 jś  j  j b5119 j  j  jj `28 j{  j  jL 39==7 jD  jD  j `46 j  j  jU p6=5 jV  j  jt p7=4 jG  j  j r8=3 j]  j  j z6030=2 j  j3  j `11 j  j  j p2=0 j  j  j [4=09 j;  j jv  j Z51== j$ :8 j j4 _Magic restored. jt`67 j| j jl`76 j j$ jN%`95 jO( j- jL.70==4 j#1 jw81=3 j> jB j5C`32 j F jEK jK`41 jN jS jT`50 jV j[ j[b7199 j^ j`d jd68= je:8 jg jp jqp9=7 jSu jHz jza806 j} j- j&2 j؂:5 j j j`34 j j j`43 j j j[65= j:2 j jr1 _HP restored. j jB1 jo j jR......... ...... ..... ...#   jO.?# .#### #.# ....### #.## #.....####@##### ####..---- #...)....####^..#.#.#....####.....#... #####...<####...###.......####..#..##.##.#..# j j 919.8 (50.0)  You now have enough gold to buy the ring "Awkiunoo" {Str+10 Dex+5} on Orc:2.  You can access your shopping list by pressing '$'.  You now have 1120 gold pieces (gained 10). jx----20.8 (510 j j _Items here: )))))) [[ †††††.!j!j\!j!j#!j%0N!j@O  You encounter a naga ritualist. It is wielding a +0 flail and wearing a +0 robeof fire resistance............#  .?# .####  #.....## #@## #... ####)##### ####...# #...)....####^..#.# #....####......#. ... #####.####.N   naga ritualist (constriction, wanderi…)###.......####..#.#.##0.0)1.8 (189 _!jV!jj .N....... .......!jn ...... ..... ...# .?# .####  #.#  #@##  ####)##### !js #...)..^ #.... ... #####.. # ### !j-!j*_ .N....... !j_ ....... ...... ..... ...# !jF`2.?# .####  #.#  #@##  !j`!####)#####  #...)..^ #.... ... #####.. # ### !ja!jg!j4h!jn!jwqe _A naga ritualist is nearby!!jW .N....... !j~....... ...... ..... ...# .?# .####  #.#  #@##  ####)#####  #...)..^ !jڤ,#.... ... #####.. !j$# ###!jk8 !j7Z .N....... ....... ...... ..... !jp8i...# .?# .####  #.#  #@##  ####)#####  #...)..^ !j8?#.... ... #####.. # ### !j9 !je?!j?!jE!jG !jHW_A naga ritualist is nearby!!jǐ .N............. . . # ?# .#####.# !jO ....####.##.....####@##### ####...##...)....####^..#.#..#....####.............#.... #####....<# ### !j ### ####..#..  ##.##. ..## !jޘ !jș =28 _!j !jj _Items here: )))))) [[ †††††."jU  ...... ..... ...# .?#.#### #.# ....## #.## #...."jb####)##### ####...# #..@)....####^..##....####.............# ... #####. # ###. ###"j- ####..# ##.## #..# ##."jT"jAI37 "j_"jW"j"j"jb"j"j "jiB6"j="j"jB5"j"j"j5B4"j^"j "js B3"j "j"jK,2"j"j"j"jB1"jY!"j&"jA'B0"j*"j 2"jl2C79"jW:"jB4"jr"jܖ"j/B3"jE"j9"jB2"j"j"j[B1"j"jy"jضB0"j"jپ"j1C39"j>"j"j0B8"j"j,"jB7"j"j!"jB6"j"j"j;B5"jN"j"jB4"j4"j"jGB3"jg"j<"jB2"j"j"jdB1"j "j&"j&B0"j*"j."j.C29"j1"j7"j8B8"j.<"jB"jCB7"jF"j*K"jKB6"j;R"jW"jXB5"jP["jn`"jaB4"jc"ji"j>jB3"j%m"jgq"jqB2"ju"jn{"j |B1"j~"j"j,B0"j"j"jYW _You start waiting."j>NN   naga mage (constriction, wandering)"j090.8 (67.0)"j#g1.8 (6819"j"jSt _You encounter a naga mage. It is wielding a +0 whip."j 4  "j| , ..... "j ....# .?# .#### "j 1 #.#  #.## "jn  ####)#####  "j X#..@)....####^ #N...####......"jC = ... #####.. #   "j  "j *"jh    ..... ...# "j .?# .####  #.#  #.##  ####)#####  #..@)....####^ #N...####...... "jd ... #####.. #    "j  _A naga mage is nearby!"j `   ..... "jL ...# .?# .####  #.#  #.##  ####)#####  #..@)....####^ #N...####...... ... #####.. "j ]#    "j`=  "jga8 ..... ...# .?# .####  #.#  "jaw#.##  ####)#####  #..@)....####^ "jb_#N...####...... ... #####.. #    "jtb"jh"ji"j...... #.........&j 5 #........#  #.......?#  #(.....#.&j . #..... #.##  #...#####)##### #####...)....####^----8.7 (5.0 ##.)..####...&j0  #....†# #####. #.#...#####. ..##...####.&j|  ...# #...####..# .##..# ##.#.# #..&jӾ Q=----9.7 (61 _Found a stone staircase leading down. _You see here a +0 dire flail.&j&j|&j&j&j&jI0 _&jX&j&j{l=099&j&j&j&jCB8&j3&jYr ... ..&je .. #..>...... #......... #........ #.......?#  #@.....#.# &j #.....##.##  #...#####)##### # #.)###...)....#### ##.)..####....... #....†# #####....  #.#...#####..  ..##...####  ...# #...## &jb&j,12.7 (3&jhe3.7 (47&jh&j6 _j - 21 poisoned darts (gained 3)'jE'j'jt'j'j]'j B6'j| 'j 'j'j%  'jfYou encounter a naga warrior. It is wielding a +0 battleaxe.'jn}..........N.... 'j... ........... #..> #..# 'j u#..# #..@....?# .#......#.# .'jV#.....##.## #...#####)##### #.)###...)....####^'jM##.)..####......N   naga warrior (constriction, wandering)#....†# #####......#.#...## ###....##...# ###..'j +4.7 (1'j!N5.7 (25 'j!_'j,'jd7'j ..........N...  .............  ............  ...........  #..>....... 'j! #.........#  #........#  #..@....?#  #......#.#  #.....##.##  #...#####)#####  #.)###...)^ ##.) #....†#  'jVI#.#...##   'j5X ..........N...  .............  'jXc............  ...........  #..>.......  #.........#  'j6Y#........#  #..@....?#  #......#.#  #.....##.##  'jY#...#####)#####  #.)###...)^ ##.) 'jY#....†#  #.#...##   'jX_'j_'jd'j{f 'jfU_A naga warrior is nearby!'j ..........N...  .............  'jy/............  ...........  #..>.......  #.........#  #........#  #..@....?#  #......#.#  #.....##.##  #...#####)##### 'j #.)###...)^ ##.) #....†#  #.#...##   'j+ 2 ..........N...  .............  ............ 'j,  ...........  #..>.......  #.........#  #........#  #..@....?#  #......#.#  #.....##.##  'j, #...#####)#####  #.)###...)^ ##.) #....†# 'jP-  #.#...##   'j2 'jK3 'j%9 'jp: c _A naga warrior is nearby!'j N....N'jp #..#..[#.....#..>#.'j G#...@....#  #.......?# .##..# ..#.....##.## #...#####)##### ####'j s#.)###...)....####^##.)..####.........†# #####...#.#...####...'j NFound a chain mail.'jW T NN)N   naga mage (polearm, constriction, wan…)The naga warrior shouts!==6.7 (1'j/ :4'j 'j u _You encounter a naga mage. It is wielding a +0 spear.'jPN...'j..N..N#...#..[#.....#..>'jk#.#.# 'je#.?# .##'jsN#..# 'j...#.....##.## #.'j#...#####)##### ####'jh#.)###...)....####^..#'jw##.)..####.....'j N   naga (constriction, wandering)...†# #####...(jA .(j;zNYou encounter a naga. It is wielding a +0 mace.(jL.N(j>NN)N)(jx?`73(jG(jI _The naga shouts! The naga mage shouts!(jx>#.....#.N.N..(jy9.#..N.....#..[..#.....#..>#.(j!z#.# #.?# .####.(jza.# ...#.....##.## #.#...#####)##### ####..#.)###...)....####^..###.)..####.....(jD{(j3~Q.N(j , catching …)Found a stone staircase leading down.(j8*(j8*(j& (j a*The naga warrior spits poison at you.(j9*(j-9*(jiP9*(jo".(j# ##.(j__.......#..N.N#..N.....#..[..##.....#..>#.#.# #.?# .#####..# ....#(j_#.....##.## #.#...#####)##### ####..#.)###...)....####^..#.#(jm(jMq2*(jϹ .NThe naga mage gestures at the naga warrior while chanting.(jK.N(jBurare)(j]i==91(jf(j A _The naga warrior's venom grows more potent.)j(& )jbNNYou eviscerate the naga warrior!!!)j)j?%8 )j&======20.4 (0.70)j>v _The naga warrior is almost dead.)j'9 .)j'You eviscerate the naga warrior!!!  You kill the naga warrior!)jlO))jON   naga mage (polearm, constriction)N   naga (constriction))j[F2==----)j3\%1.0 (0.6)j{)j` )jB_Okawaru accepts your kill.)j%,##  # >)j,  #......#..N#.N.......#.[..##.....###>.##.##)j-.##.?###.#.# ....#..##.## ..#####)##### ####...)jA/M.N)j8., cat…))j@q  The naga mage spits poison at you.)jsA----2.0 (1.089)jF)jHK _You block the splash of poison.  Things that are here:)jJs _a +0 battleaxe; a naga corpse)j &  )j* You scratch the naga mage but do no damage.The naga hits you but does no damage. The naga grabs you.  The naga constricts you.)jn- :*)j9x N, curare)The naga mage points at the naga and mumbles some strange words.)jDy  -3  =7 (0.78) Constr )jN~ )j 9 _The naga's venom grows more potent.)j )j &)jx X--3.47)j )j;  )j J_You closely miss the naga.*jR .You mangle the naga!!  You kill the naga!*jN_ ))  Okawaru accepts your kill.*jd2-0- 6 ====4.0 (0.6*jh*jj_ _The naga mage hits you with a +0 spear. You block the naga mage's attack.*j *jr 3-=---66*jk _You closely miss the naga mage.*j . You mangle the naga mage!!  The naga mage is heavily wounded.*jA:**j'B N, fast)The naga mage casts a spell.*jBj4====5.3 (0.7*jUC:5*jH*j[J *jJ(_The naga mage seems to speed up.*j 2 …  *j You scratch the naga mage but do no damage.The naga mage is heavily wounded.*ju { t  The naga mage spits poison at you.*j9 ,329*j r--==--6.0*j *j  *j 2_The splash of poison hits you. You resist.*je5  You barely miss the naga mage.The naga mage is heavily wounded.*j8 *The naga mage gestures at you while chanting.*j1V ;**js ;**j ;**j ;**j0 h@....*j1 4=-6 (0.64*j7 *jt: T _The bolt of poison misses you.+j  …  You claw the naga mage!  The naga mage is severely wounded.+jq  The naga mage spits poison at you.+j5=-7.3 (0.73+j'+j5 _You block the splash of poison.+j t  You barely miss the naga mage.The naga mage is severely wounded.+jPP--8.0+jp+jKx _You block the naga mage's attack. The naga mage barely misses you.+j2( +j You scratch the naga mage.  The naga mage is almost dead.+j>30=-+jcY72+j+j +jh,_You block the naga mage's attack. x2+j .You claw the naga mage!  You kill the naga mage!+j  >)+ju +j= b9.41+j +j : _Okawaru accepts your kill.+j +jQ +jR +j^ +jrt +jw T=0+j +j +j C79+jԣ +j +j T=8+ju +j- +jƱ p1=7+j +j' +j +j B6+jj +j +j +j B5+j#+jK+js+jtB4+j+jK+j;+jT=3+j+j+j+j,2+jI+j5,j,jB1,jw8,jDqy _t - 12 scrolls of teleportation (gained 1),j,jB0,js,j,jY69,j,j,jz,jB8,j,j,j,j]B7,j,j,j,jB6,j>,j,j&,j|B5,j,jp,j,jB4,j,j,j,,jB3,j,j  ....# ##...........## .,j.......## .##.>....# .. #. ......## ##.# #. .......,jk##...+ # #. .........@..# #.#.-47.4 (18.0) .........))......### #.. #........)...[..## ###,j#............### ##.#..>.......## #..#.........##  #♣.#........##  #..,j#........# .#### #####......#.# ....####.###,jZ7-,j,jDT _Key pressed, stopping explore.,j",jl#,j+,j2,j7,j7I2 _,j=B,j#>B1,j>,j?,jA,jOBB0,jB,jF,jXI,jIC59,jkJ,jK,jSN,jNB8,j^O,jP,jS,j5TB7,jT,jdW,jY,jYB6,j-Z,j[,j],j_^X5,j>`,jb,jcB4,jd,je,jf,j#gB3,jg,jh,jj,jkP2,jzo,jCpX1,jqn _f - 2 orange potions (gained 1),jt,j)uB0,ju,jYv,jw,jAxC49,jx,jWy,j{,jX|X8,j~,j,jX7,j,jS,j̅B6,jG,jņ,j,jJX5,j1,j݌,j`B4,j,j,jH,jדB3,jc,ja,j_,jX2,j ,j,j?X1,j',j,jB0,j/,jF7 _You open the door.,jФ,jQC39,j,j6@  There is an open door here.,jǪ,jPI8 _,jϫ,j,j ,jճX7,j-,j,jZX6,j,jX5,j,j@,jvX4,jW,jL',jX3,j,jFd  ## ## #.♣.#  .....   #♣.>.♣#  ,jj .....   ...   ##### ###'### #######  ##.. .###..@..###.....## 77.4 (30  ###.#####.#.#...#.#.#####.###  #.........#.#...#.##......'.# ###.#...♣...'.#.♣.#.'^..♣...#.# #...+.......#.#...#.#...).).'.# ..###.#####.#.#...#.#)#####)#.# ,j ### ##.....###.....###.....##.# # ####### ###÷### #######..# ##...## #.## _You open the door.,j [ _Found a stone staircase leading down.,j,jb,j,j,,j,j~I2 _,j,j@  There is an open door here.,j,jI1 _,j,j,j,j9B0,j,j,j,jBY29,j,j,jX8,j,j ,jB7,j$,j,jV,jB6,j,j@  There is an open door here.,jp,jI5 _,j,jv,jN,jB4,j,j,ja,jB3,jn,j,jq,jX2,j ,jk,jB1,ju,j @  There is an open door here.,j4,jI0 _,jJ,j,j-   You encounter a naga sharpshooter. It is wielding a +0 shortbow and carrying a+2 heavy battleaxe.,j##### ##.♣.## #.....# #♣.>.♣# ,j#.....# ##...## ####### ###'### ####### .## ##..N..###.....###.....# ..## ###.#####@#.#...#.#.#####. ...# #.........#.#...#.##...... ...#####.#...♣...'.#.♣.#.'^..♣... ,j....##...+.......#.#...#.#...).). .......###.#####.#.#...#.#)#####) .....### ##.....###.....###.....# N   naga sharpshooter (launcher, constric…).[..## ####### ###÷### ####### ..### ##...## # .## #.....# ,j+ #,j&<N90.4 (13N,j;8*,j;8*,jZ ..The naga sharpshooter spits poison at you.,jZp==1.4 (1419,j^,jh5 _You block the splash of poison.,jT #####      #♣.>.♣#  #.....#  ##...## #,jtU[ ###### ###'###  ##..N..###... #@#. #.........#.#...♣...'^+.......#.).)#####.#.#)#####) .###. .[..## ####### ###÷###    ,jU,jV #####      #♣.>.♣#  ,j#.....#  ##...##  ###### ###'###  ##..N..###... #@#. #.........#.#...♣...'^,jf+.......#.).)#####.#.#)#####) .###.[..## ####### ###÷###  ,j)  ,j,j,j,j ,jKZ_A naga sharpshooter is nearby!,j|, V #####    ,j- B  #♣.>.♣#  #.....#  ##...## # ###### ###'###  ##..N..###... #@#. #.........#.#...♣...'^+.......#.).)#####.#.#,jn- |)#####) .###. .[..## ####### ###÷###    ,j- ,j u #####    ,j?   #♣.>.♣#  #.....#  ,j ##...##  ###### ###'### ,j# s ##..N..###... #@#. #.........#.,j| #...♣...'^,j ?+.......#.).)#####.#.#,j, H)#####) ,j '.###.[..## ####### ###÷### ,j ;   ,jn ,j ,j ,j  ,j Z_A naga sharpshooter is nearby!,j> ###,jG\ ##.♣.## #.....# #♣.>.♣# #.....# . ##...##   ####### ###'### ##### ##..N.@###.....###....,jJ# ###.#####.#.#...#.#.#####.# #.........#.#...#.##..###.#...♣...'.#.♣.#.'^..♣.##...+.......#.#...#.#...).),j3...###.#####.#.#...#.#)#### ......### ##.....###.....###.....,jF![..## ####### ###÷### ##### ...### ##...##,j,j),j,j,.,js=2.0)8,j,jQ _The naga sharpshooter shoots an arrow. You block the arrow.-jU ##### ##.♣.## #.....#-j #♣.>.♣# #.....# .. ##...## ..# # ###'### -jP+.## ##..N@.###.....###.## ###.#####.#.#...#.#..# #..#.#...#.##.#####.#...♣...'.#.♣.#.'^..♣.##...+.......#.#...#.#...)..###.#####.#.#...#.#) )......### ##.....###.....###.[..## -j# ###÷### ....### ##...##-j-jJ-jҐ`37-jz-jYQ _The naga sharpshooter shoots an arrow. You block the arrow.-jڤG  You scratch the naga sharpshooter.-jf5--4.0 (0.6-jШ-j? _The naga sharpshooter is lightly wounded.-jz  You barely miss the naga sharpshooter.The naga sharpshooter is lightly wounded.-jy  The naga sharpshooter spits poison at you.-jRx=-7 (0.76-j-j-j5 _You block the splash of poison.-jv &  -jw OYou claw the naga sharpshooter!  The naga sharpshooter is lightly wounded.-jB =5.45-j -j  -j C_The naga sharpshooter shoots an arrow. You block the arrow.-jN : #-jBO  You mangle the naga sharpshooter!!  The naga sharpshooter is heavily wounded.-jyT -jT F====6.1-jX -jZ Q _The naga sharpshooter shoots an arrow. You block the arrow.-j # You mangle the naga sharpshooter!!-j===-84-j -jTe _The naga sharpshooter is almost dead..jt@ .You mangle the naga sharpshooter!!  You kill the naga sharpshooter!.j9F<).j>K3---7.53.jO.jQP _Okawaru accepts your kill..j^N--.j|.jJ .j:_No target in view!.j#S.jS.jT.jV.jTY.j[[_2 _.j*^$  Things that are here:.jRg%  .jgCa +0 shortbow; a +2 heavy battleaxe.jGj.jjI1 _.jk.jrn.j[p.jpB0.jq.js.jv.jvC09.jx.jy.j{.ja|B8.j(}.j~.j.jB7.j܁.j3.jQ.j΅B6.j.j.j%.jB5.j.j.j.jB4.jE.j[.jr.jԟB3.jޡ.jp.jn2.jz.j.jH%  .jwYou encounter a naga mage. It is wielding a +0 whip and wearing a +0 barding..jJ#...#.jDQ #.... #..... #.....# ####### #.j...........## ##..)..###  ............## ###.#####.#.  >.............# #.........#.  ..............@#####.#...♣...'- .j .................##...+.......#.  ....................###.#####.#  #.........))......### ##.....###  #......N.)...[..## ####### # .jln #............### # N   naga mage (constriction, wandering)  #..>.......###  #.........##  #........## .j/ #.jO1108.5 (11.0).j.-9.5 (121 _.j.j.jN < ...# .jlO O.... ..... .....#   ...........## ##..).  ............## ###.  >.............# #..  .......@#####.  .........##..  ............  ..))......###  .)...[..##   .jO .......###  #..>.......##  #.........##  .j , .j; ...# .... ..... .....#  .j  ...........## ##..).  ............## ###. .j O >.............# #..  .......@#####.  .jN }.........##..  ............  ..))......###  .j i.)...[..##   .......###  #..>.......## .j= #.........##  .j+ .j .j .jc  .j R_A naga mage is nearby!.j  ...# .... ..... .....#   ...........## ##..).  ............## ###.  >.............# #..  .......@#####.  .........##..  ............  ..))......###  .)...[..##   .......###  #..>.......##  #.........##  .jLo ...# .... .jo..... .....#   ...........## ##..).  ............## ###.  >.............# #..  .......@#####.  .j2p.........##..  ............  ..))......###  .)...[..##  .jpv .......###  #..>.......##  #.........##  .j _A naga mage is nearby!/jDL...# ..# .. .#/jL####### ...........##..)..# ..## ###.#####.>..# #.........#..#####.#...♣...'..##...+.......# .....###.#####.# #/jjMu))......### ##.....## #N.)...[..## #######  #............### #..>   #..# ## #./jME.#### #/jU/j\Vs10.0)0 _/jy\/j]/j..#...#########.....##..)..# ..## ###.#####.>..# #........./jx..#####.#...♣.....##...+....... ....###.#####. #))### ##.... #N.)...[..## ##### #............#  #..>## #.. # #/jԴ..#### # ##.# ....##/jO.N/j/j}M15999/j/jM/j/j)..:.########..S..##..).. /j..## ###.####>..# #...........N.#####.#...♣..##...+... ....###.##### #))### ##.... #/j|.)...[..## ##### #......N.....#  #..>..  #.. #S   black mamba ( #..####/jN   naga mage (constriction, wandering) ##.# ....### N   naga (constriction, wandering) ##.## #...../jt .SYou encounter a naga and a black mamba./jK.N/jKN./j<M.S/j<NN)/j`28/j/jF _Found a parchment of Lee's Rapid Deconstruction./j), Z ..:.##  .## ##..) ....S/j, 9.## ###. >.# # .#####.#...♣ ......N.##...+ .###. #.).### ## #......N.)...[..##  #.### #..>.## #/j- .## #.## #.# .#### #......#.# .... #.....##.## #/j^4 !./j 5 ,S/j5 0N/j7 U .N/j8 The naga mage shouts! The black mamba hisses angrily. You hear a shout!.S/jX9 LN./jdE SN)N 2 nagas (constriction)/j F ====37/j}M /jW _You encounter a naga. It is wielding a +0 battleaxe.Things that are here:/jY y _a +0 mace; a +0 robe; a naga corpse/jL  ..:.##  .## ##..) .## ###. >.# # .S.#####.#...♣ ....N..N/jjM h.##...+ .###. #.N@)......### ## #..)...[..##  #.### #..>.## #.## #.## #/jM O.# .#### #......#.# .... #.....##.## #/jO L.S/jO L.N/jP C.N/jW /jX ----46 _/j_ /ja $  Things that are here:/jc z _a +0 spear; a +0 robe; a naga corpse/j. Y .S/j4/ 7You scratch the naga mage./j/ 0S/j< S 2 black mambas (1 wandering), catching bre…)The naga mage is lightly wounded.  You encounter a black mamba./j H  The naga mage spits poison at you.The splash of poison hits you but does no damage.  You are poisoned./jH ===--5.2 (0.7Pois /jtP /jR  /j~R 7_You resist. You block the black mamba's attack.0jZV .S0j1You scratch the naga mage.  The naga mage is lightly wounded.  You feel very sick.0j\ .NThe black mamba hisses angrily.You block the black mamba's attack.  0j1The naga mage hits you but does no damage.0jF.N0j CS0jG!p2=--0j!C950j~(0j9*7 _You block the naga mage's attack.0jC .0juYou mangle the naga mage!!  You kill the naga mage!0j]? .0j[SOkawaru accepts your kill.0j;J.S0j\.)NN 2 nagas (constriction)0js1-4====6.640jA0jH _You feel sick. You block the black mamba's attack.0j .You eviscerate the black mamba!!!  You kill the black mamba!0j .SOkawaru accepts your kill.You feel sick.0j; .†   black mamba, 1 catching bre…)You hear a shout! You hear an angry hiss.0j .NThe naga spits poison at you.0j0jj0=7.330j0jb 0j'_You block the splash of poison.0j L.S0jp 0jE f79=----8.00j 0ja  0j X_You barely miss the naga. You feel sick.0jI A.S0jL L.N0jV  You closely miss the naga. You feel sick. You block the naga's attack. x20jV 8----720jU^ 0j3` X _The black mamba barely misses you.0j .NYou mangle the black mamba!!  The black mamba is heavily wounded.0jz8 0jk==9.410j0jH _You feel sick. You block the black mamba's attack.1jWD .N1jRXYou completely miss the black mamba.The black mamba is heavily wounded.1jor1jEs7=-0---20.11jjU _You feel sick. The black mamba bites you.1j:' 1j:)You mangle the black mamba!!  You kill the black mamba!1jcD& 1jEIN  Okawaru accepts your kill.1jY~( 1j~N   naga sharpshooter (launcher, constric…))1jFYou feel sick.  You encounter a naga sharpshooter. It is wielding a +0 shortbow and carrying a+0 scimitar.1j&54-1jr29-- -3  1j05==81jFQ0 Constr 1j@1j _You block the naga's attack. The naga grabs you. The naga constricts you.1j%^  You scratch the naga.  The naga is lightly wounded.1j=--1.4 (0.6891jA1j$ _You feel sick.1jz  You claw the naga!  The naga is severely wounded.You feel sick. You block the naga's attack. x2; The naga constricts you.1j 8)1j 8)1jj 8)1jf 8)1j; 8)1j^ 8)1j# U.....)1j R67-71jn L---==2.1 (0.71j 1j P _The naga sharpshooter shoots an arrow. The arrow hits you!1js ; †1j,t kYou mangle the naga!!  You kill the naga!1jڌ : $1jB    nagaOkawaru accepts your kill.You block the naga's attack. x2  The naga sharpshooter gestures at you while chanting.1j q  The naga sharpshooter magically shoots an arrow.  You block the arrow.1j( y8=- 6 ==-1j [9 (0.88 1jŤ 1j~  1j٦ _You hear a shout! You hear an angry hiss.2j' 2jr.You eviscerate the naga!!!  You kill the naga!2j]9 $2jZ  Okawaru accepts your kill.2j====3.772jy@2jI$ _You feel sick.2jF ..:.## .## ##...## ###.2j! >.# # .#####.#... ...##...+ ...N.....$$.###. #2j.@))......### ## #..)...[..##  #.####..>.##  #.## #.## #.# . #......#.#2j" .... #.....##.## #2j2j7)2jV7)2j6)2j.)2j *)2jN .....You feel sick. The naga sharpshooter shoots an arrow. You block the arrow.2jtO =2j7P8=-=---4.7 (1.062j[2j_J _You hear a shout!2jak _Items here: ) [[ †.2j ..:.## .## ##.## ###..>2j*.# # .#####.# ...##...+ .N.N.....$$.###. #N)))......### ## #..)...[..## #.### ##..>.##  #.##2j( #.## #.# .N   naga mage (polearm, constriction, wan…) #......#.# N   naga (polearm, constriction, wandering) #.....##.## #2jY)) _You hear a shout! _Items here: ) [[ †.  You encounter a naga mage and a naga. 2j  You are no longer poisoned.  The naga mage shouts! The naga shouts! You hear an angry hiss.2j8*2j3!8*2j@8*2jb8*2jJ ....2jlThe naga sharpshooter spits poison at you.The splash of poison hits you but does no damage.  You are poisoned.2j9==--552j2j! _You resist.2j  ..:.## .## ##.## ###..>.# #.#####.# ...##...+ .N.N.....$$.###.2j E #N.)))......### ###..)...[..##  ##.### ##..>.##  #.## #.## #.# . #......#.#  #.....##.## #2j &  2j yYou feel very sick.The naga sharpshooter casts a spell at you.2j@ .NThe naga sharpshooter magically shoots an arrow.2j o , catching…)The arrow hits you!2j 8*2j 8*2j, 8*2jjH 8*2j/e 8*2j u .....The naga spits poison at you.2jJ YYou block the splash of poison.582j =-6-642j 2j Q _You hear a shout!3j.....:.####.......##.3j|o.###...> #.......#####.#.....+...NN.....$$..###.#3j( :#N.......)))### ##..)...[..## .....### >## .........## #3j \#.# .###......#.# ...#.....##.###3jT!g#...#####)##### ####.3j9T  You feel very sick.3js:KThe naga sharpshooter casts a spell at you.3j<& 3j<.NThe naga sharpshooter magically shoots an arrow.3jHO7 , cat…)3jOYou block the arrow.3jT8*3ju8*3j8*3jҽ8*3j8*3jN .....The naga mage spits poison at you.3jD5-733j! 3j 5 _You block the splash of poison.3j%j.......##...###.##..>3j& #.........#####.#.....+...NN.....$$..###.###........)))### ##..##N3j7'.)...[..## ###......### >## .........## #.## 3j (r#.# .####......#.# ....#.....##.####...#####)##### ####.#.)###...)....####^..3jM>3jD!)3j/E3j[h7)3jg6)3j5)3j*)3jM.N3j>NN3jr3j2 .....You feel sick. The naga sharpshooter shoots an arrow. You block the arrow.3jR4=-3j|7--823j3jJ  3j L_You hear an angry hiss. x23j .3j C###.###..> #..........#####.#...♣.....+...NN.....$$..###.###3j #........)))### ##...#.)...[..## ####N.....### ..>3j &## .........## #.## #.# 3j> .#####......#.# ....#.....##.###3j- N   naga mage (polearm, constriction, cat…)#...#####)##### ####.N   naga (polearm, constriction, catching…)#.)###...)....####^..#.###.)..####.............#3j1 N3j2 D.N3j^* .N   naga sharpshooter (launcher, constric…)N   naga mage (polearm, constriction, cat…)N   naga (polearm, constriction, catching…)3j9+ ---913j-6 3j8 $ _You feel sick.3jʏ..> #...........#####.#...♣...N......3j=...+........N.....$$..###.#####........)))### ##....#.)...[..## #####N..........### .>## .......@.## #.## #.# .#####......#.# ....3jP#.....##.###....#...#####)##### ####...# N   naga (polearm, constriction, catching…)#.)###...)....####^..#.#.##.)..####.............#.#....†# #####.3j0N3jN3ja..N   naga sharpshooter (launcher, constric…)N   naga mage (polearm, constriction)3jN   naga (polearm, constriction, catching…)3j3=-3003j3jT$ _You feel sick.4jp.####.#...♣N......##...+....N....$$...###.#####........)))4j### ##....#.)...[..## ##### ##.N..........###  ##..>##  #...## ##  4j.#####...####.## #....#####)##### ####...#)###...)....####^..#.#.4j #.)..####................†# #####.#.#...## ###4jM.N4jD.N4j;)4j\a1794j$4jV&$ _You feel sick.4j N.##...+.....N...$$...###.####4j#........)))......### ##....#.)...[..## ##### ##......###  ##.N>##  #...## ##  .#####...####.## #....#####)##### ####...#)###...)....####^..#.#..#..##...####.......4jj , catching…)You feel sick.4j8*4j8*4j8*4j8*4j8*4jOJ .....The naga spits poison at you.You block the splash of poison.4j+N:*4jy SThe naga mage mumbles some strange words.4j9 NSS   shock serpentN   naga mage (polearm, constriction, fast)N   naga (polearm, constriction, catching…)The naga mage seems to speed up.  You encounter a shock serpent.4j4===284j.4jCa _The shock serpent hisses angrily.4jGI/.N...$$4jrI...###.####4jI#........)))......### ##....#4jI.)...[..## ##### ##4jJ......###  ##SN>4jGJ.##  #...## 4jJ##  .####......#4jJa...##.....##.##4jJ. #....4jJp...#####)##### ####...#4j4K.)###...)....####^..#.#.#.)..####............4jTKe....†# #####.4jK#.#...## ###N   naga (polearm, constriction, catching…)4jK8..##...#  ###4jK}...#  ####..#4jO0N4jTQ.4jvQ%S4jR?.N4jWm'.N   naga mage (polearm, constriction, fast)N   naga (polearm, constriction, catching…)4jn]8=--34jfn:74jw4jy$ _You feel sick.4je G #...N....)))### ##....#........)...[..## #####4j q ##............###  ##..N.##  #.S.......## ........## 4j( 7........# .####......#...####@## #....#####)##### ####...#)###...)....####^..#.#.4jf #.)..####................†# #####...#4j J#..# #..####.##4j΂ D 4jӅ 0N4jڏ .N   naga mage (polearm, constriction, fast)4j =--464jٚ $ _You feel sick.4j"] ?##...N....)...[..## ######.........### N.......## .S.......## #........## #.# .####4j] #......#.# ....####.....##.##.....#...#####@##### ####...##.)###...)....####^..#.#..4j] ##.)..####.............#.#....†# #####....<#.#...## ###4j^ ..##...#  ###...# #...#  ####..#..4j?^  #..# #..##  ##.##. ..# ##.# 4js^ R..## 4j1a 0N4ja -N4js .>N   naga mage (polearm, constriction, fast)4jt N   naga (polearm, constriction, catching…)4ju 5=554j}| 4j:  _You feel sick.4j _Items here: )))))) [[ ÷÷÷÷÷.5j4 ##...N........#  ##..>N......##  #.S.....5jt4F #....... #.........#### #......#.# ....## #.....##.## #....5j4 #...#####)##### ####...# #.)###..@)....####^..#5j65k ##.)..####.............# #....†# #####.#...## ###...##... ###...# #...# ####..#5j5#..# #..## ##.## ..# ##. #..#  .# #.. ##.# 5j55jC3  You feel sick.5jD=64) 5jK5jM 5jMM_You are no longer poisoned.5j5j5j-5j4269==35j65j;5j%B% 5jhBn_You start resting.A shock serpent comes into view.5jL.7SS   shock serpent (wandering)5j78.7 (22 _5j 5j -8=5j J9.4 (0.715j 5j  5j p_You barely miss the shock serpent. You block the shock serpent's attack.5j * You eviscerate the shock serpent!!!  The shock serpent is almost dead.5j* @The shock serpent's electric aura discharges violently, shocking you!!5jp+743--5j+O6--=====5j+!40.15j*25j4Z _The shock serpent barely misses you.6j] )You mangle the shock serpent!!  You kill the shock serpent!6j.e *6jk:Okawaru accepts your kill.6j8@6j--6==---806jv6j.D _The air sparks with electricity, shocking you.6j>! 6j! 6jg% 6j+ 6j- a5696ja6 6j< 6jB _You start resting.A naga mage comes into view.6jK i.67--N6jAK -----N   naga mage (polearm, constriction, fast)6j`K 6j] -1.8 (1.06j2^ F--2.8 (26j^ A8 _6jd 6jjf 6j-?  You scratch the naga mage.6j>/7==3.5 (0.776jT96j@ 6j3A1_The naga mage is lightly wounded.7j7  You eviscerate the naga mage!!!  The naga mage is almost dead.7j *The naga mage casts a spell at you.7j8@7ju6-=====4.27j7j 7j8_The bolt of poison hits you. You resist.7j_p' 7jp)You eviscerate the naga mage!!!  You kill the naga mage!7j8<7jb7j7=7=----967j"7j7j= 7j^7jzB_Okawaru accepts your kill.7j&7j:----7j7j`H _No target in view!7j| 37jt# 7j) 7j, p8=57jR. 7j5 7j 6 w98=47je: 7j? 7j%E _You start resting.A naga sharpshooter comes into view.7jM 50N-N   naga sharpshooter (launcher, constric…)7jw\ -6.9 (2.07j1] -7.9 (33 _7j2d 7je 7j2T v  You eviscerate the naga sharpshooter!!!7jT 1=====8.6 (0.727j[ 7j] i _The naga sharpshooter is heavily wounded.8j   You mangle the naga sharpshooter!!  The naga sharpshooter is almost dead.The naga sharpshooter points at you and mumbles some strange words.8jSU  The naga sharpshooter magically shoots an arrow.8jc2-9.2 (0.68j8j* _You block the arrow.8j9 )8jYou eviscerate the naga sharpshooter!!!  You kill the naga sharpshooter!8jR8j73===---9 (0.718jJ8j^ 8j8jB_Okawaru accepts your kill.8j !8jC!8--8j(8j*H _No target in view!8j`8jSa8j f8jh0N8jwmI  You start resting.8jmAA naga comes into view.8j}.4N   naga (polearm, constriction)8jB}18j&08j؇v--50.9 (10 _8j8j8j8d  You mangle the naga!!8j955=8j99====1.6 (0.7598j@8jB 8jBW_The naga is severely wounded.9j )You eviscerate the naga!!!  You kill the naga!9jR9j6=8--2.4 (0.889j{9j : _Okawaru accepts your kill.9j19j29j8--9j9j H _No target in view!9j9jԬ9j9j90N9jU 9j 9j2You start resting.9j&89jN   naga (constriction, wandering)9j 9j R0)9j m-3.4 (179j9j&) 9jK)p_You encounter a naga. It is wielding a +0 short sword.9j $ 9jQ   9js ##..> 9j  9j   9j 9j  9j&  .####  9jD  9jt  9j ##  9j 0#...#####N#####  9j O#.)###..@)....####^ ##.)..####...... 9j @#....†# #####.. #.#...##  9jx .  ...# #...# 9j  #..# #..## 9j G ..# ##.#  .# #..9j٫    ##..>    9jK h  .####    9jq J##  9j v#...#####N#####  9jЬ #.)###..@)....####^ 9j ##.)..####...... 9j #....†# #####.. #.#...##  9jĭ  9j _ ...# #...# 9j Y #..# #..## 9j ..# ##.#  .# #..9j 9j 7-9jG 9jC  9jf M_A naga is nearby!9jڰ  You claw the naga!  The naga is moderately wounded.9j 4=4.1 (0.79j) 9j  9j '_You block the naga's attack. x2:j.d  You mangle the naga!!:j/i9===8:j/:6:j6:j8X _The naga is almost dead.:j  You scratch the naga.  The naga is almost dead.:jvt60--5.55:j:jn _The naga barely misses you. You block the naga's attack.:j~ )You eviscerate the naga!!!  You kill the naga!:jvR:jl130=--6.1 (0.6:jy:jHP _Okawaru accepts your kill.:j*:j:j6:jSp2=4:j:j:j:jM#4:jsM=3:j:j:j&5:j:2:j:j:jEr6=1:j:j :j= w81=0:j:j4 _Magic restored.:j[a949:j:j*:j]*q70=8:j0:j6:j6p1=7:jG;:jA:jAr3=6:jF:jmOv45:j0W:j ]<5:j]:4:ja:jjv73:j n:js:jFtp8=2:jty:j:jͅp9=1:j:j:jXa810:j:jМ:j(a239:j:j̨:j&3:j:8:j:j:jH`47:jƽ:jz:jp5=6:jl:j1 _HP restored.:j:jB5:j:jY  Items here: ))))))))))) [[ ÷÷÷÷÷ ††.:j:jI4 _:j_:j :j :j B3:jh :j :j+- :jd- T=2:j{5 :jc= :jG B1:jG :jKO :j[ :jd :jd B0:j;l :js :j :j k  You encounter a black mamba.:j> 4...## ###.###..>S............# #......................#####.#...♣:jr .................##...+.............$$.........###.####........)))......### ##...:j ##........)...[..## ######............### :jΔ #..>...@...## -:j  #.........##  #........##  #........# .####:jK  #......#.# ....# #.....##.## #... S   black mamba (wandering) :jp #...#####)##### ####... #.)###...)....####^..#.#:j \ ##.)..####.............#:jI K.81.1 (25.0):j VS:j٤ -2.1 (2629:j N _The black mamba leaves your sight.:jT :jTU :j\ :je :jl m  A black mamba comes into view.:j M.## ##..)..S## ###.###> #.......#####.#...♣:j ...##...+......$$...###.###.)))......### ##...##..)...[..## ######.....#####..>.##:j d...##..## :j v#........#.####.:j S   black mamba (wandering).:j3 \#.)###...:j ^.S0.0):j :j F.S:j CS:j e3.1 (18:jA :jO _ _The black mamba hisses angrily.;j ;j>< ##..) ...............##  ;j`<..>.............#  .....S..........## ;j:.................# .........$$....... ;jC#........)))......###  ##........)...[..##  ;j_##.......@....###  ##..>.......##  ;j܈H#.........##  #........##  ;j>#........#  #......#.#  ;j=#.....##.##  #...#####)#####  ;j5#.))^;jS;j h  ##..) ;jO]...............##  ;jo..>.............#  ;j.....S..........## ;j.................# ;jQ.........$$....... #........)))......###  ##........)...[..##  ##.......@....###  ##..>.......##  #.........##  ;j#........##  #........#  #......#.#  #.....##.##  ;j#...#####)#####  #.))^;j;j(;j$);j<;j>b _A black mamba is nearby!;j' .....: ###  ##.. ..;jU# ###.## ..>...# #.....;jv .....S...###.# ;je...##...+... ;jS.$$...###.## ;j.)))......### ##..)...[..## ###;j% ..........####..>.......## #..## #;jH.## #........# .##;j #......#.#. #.....##.## # #...#####)##### ####..;j;j-F.S;jJ.S;jd;j g47 _;j`!;j  .   .....: ## ;j M ##. ..# ###.# ..>.# #. ;j# U.###.# ;jI ....##...+.. S.$$;jj 6...###.# ;j )))......### ##..)...[..## ##.;j }..####..>.......## #..## #.##  #........#;j6  .## #......#.#. #.....##.## #;jP ;jʜ %=;j C56;j֣ ;j < _You block the black mamba's attack. x2;jHA C .;jvA yYou mangle the black mamba!!  You kill the black mamba!;jU `..;jlY ====8 (0.75;jMa ;jc P _Okawaru accepts your kill.;jȣ ;j ;j ;jŬ H _No target in view!<j<j<j<j]H _No target in view!<j<j<j<j<j<j9I4 _<j<jO  You now have 1153 gold pieces (gained 33).<jnB3<j%"<jc'A _You see here a +0 battleaxe.<j-<j>.B2<jY2<j;l  You now have 1173 gold pieces (gained 20).  Things that are here:<jf<B1<j}G<jqOv _a +0 short sword; a +0 robe; a black mamba corpse<jdV<jVB0<jZ<ja<j1g<jcg-19<jg<jRl<jGq<j{m  You encounter a shock serpent.<j ...... ####   ...#..##...##   ##  S.# <j .....:## # ......## ##<jW ...............## ###. ..>....@........# #..----<j  .........#####.#...<j0O........##...+.<jSZ.........)).........###.#........)))......### ####.<jh.)...[..## # S   shock serpent (wandering)#....###<j̆#..>.......## #.........##<jX.S91.8 (6.0<jGOS<j ----2.8 (78 _<jm<j<j$=F ...... #### <j= ...#..##...##  ............##  .............#  .S...:.......## <j>t ..............##  ...............##  ..>....@........# <j}> ............... ............... .........)).... #........)))...  ##........)...[..##  <j>u##............###  ##..>.......##   <j[2;9H ...... ####  ...#..##...##  ............##  .............#  <j{.S...:.......##  ..............##  ...............##  ..>....@........#  ............... ............... <j.........)).... #........)))...  ##........)...[..##  <j.##............ ##..>.......# <j<j"<j<jd _A shock serpent is nearby!<j/ ...... ####  ...#..##...##  ............##  .............#  <j/.S...:.......##  ..............##  ...............##  ..>....@........# <j06 ............... ...............<j50< .........)).... #........)))... <jZ0M ##........)...[..##  ##............###  <j~0;##..>.......##   <j0<j` ...... ####  ...#..##...##  ............##  .............#  .S...:.......##  <j6..............##  ...............##  ..>....@........#  ............... ............... <jv.........)).... #........)))...  ##........)...[..##  ##............ <j##..>.......# <j<j)<j]<j3 <jdV_A shock serpent is nearby!<j  ...... ####  ...#..##...##  ............##  <j .............#  .S...:.......##  ..............##  ...............##  ..>....@........#  <j5 ............... ............... .........)).... #........)))...  ##........)...[..##  <jq u##............###  ##..>.......##   <j " ...... ####  ...#..##...##  ............##  .............#  .S...:.......##  ..............##  ...............##  <jv ..>....@........#  ............... ............... .........)).... #........)))...  <j ##........)...[..##  ##............<j  ##..>.......# <j <jZ <j <jw <jI d _A shock serpent is nearby!>j-unreal the Wrestler...... ####>j}Troll of Okawaru ******...#..##...##Health: 185/185 ========================............##Magic: 31/31 ========================.............#AC: 19Str: 29>j.S*..:.......### EV: 6Int: 8>j...**.........#### SH: 27Dex: 10>j1).....**........## ###. XL: 18 Next: 88% Place: Snake Pit:3>je..>....@........# #... Noise: ---------  Time: 38192.8 (0.0)................#####.#. -) Claws.................##...+. Throw: 30 large rocks>jX.........)).........###. Zot (15918) #........)))......### ##>j##........)...[..## # S   shock serpent##............#####..>.......###.........## >j;_A shock serpent is nearby! _A shock serpent is nearby!Throw: 30 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shock serpent (56% to hit)>jOUunreal the Wrestler...... ####Troll of Okawaru ******...#..##...##Health: 185/185 ========================>jV............##Magic: 31/31 ========================.............#AC: 19Str: 29.S...:.......### EV: 6Int: 8..............#### SH: 27Dex: 10......(........## ###. XL: 18 Next: 88% Place: Snake Pit:3>jZVU..>....@........# #... Noise: ---------  Time: 38192.8 (0.0)................#####.#. -) Claws.................##...+. Throw: 30 large rocks.........)).........###. Zot (15918) >jV#........)))......### ####........)...[..## # S   shock serpent##............#####..>.......###.........## >j8Wn_A shock serpent is nearby! _A shock serpent is nearby!Throw: 30 large rocksPress: ? - help, Q - select action, ( or ) - cycle>jWWShift-Dir - straight lineAim: a shock serpent (56% to hit)>js&(>j&(>j&(>j&(>jc(  Throw: 30 large rocks >j@ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shock serpent (56% to hit)  You throw a large rock.  The large rock misses the shock serpent.>j-&(>j/ S.....You hear an angry hiss.>jY3:*>j(R:*>jv:*>j”:*>j::*>j *The shock serpent discharges a tendril of electricity.>j;*>j E.S>jy B.S>j `....@.>j 74--0-===4.4 (1.6296>j* >j, 7 _The bolt of electricity hits you!?jDunreal the Wrestler...... ####Troll of Okawaru ******...#..##...##Health: 174/185 ======================--............##Magic: 30/31 =======================-?jI(............#AC: 19Str: 29.....:.......### EV: 6Int: 8..............#### SH: 27Dex: 10?jU<...S*..........## ###. XL: 18 Next: 88% Place: Snake Pit:3..>..**@........# #... Noise: ===------  Time: 38194.4 (0.0)................#####.#. -) Claws?j.................##...+. Throw: 29 large rocks.........)).........###. Zot (15916) #........)))......### ##?j :##........)...[..## # S   shock serpent##............#####..>.......###.........##The shock serpent discharges a tendril of electricity. ?jE?_The bolt of electricity hits you!  ?j&Throw: 29 large rocks?jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?j>Aim: a shock serpent (56% to hit)?jC*unreal the Wrestler...... ####Troll of Okawaru ******...#..##...##Health: 174/185 ======================--............##Magic: 30/31 =======================-(............#AC: 19Str: 29.....:.......### EV: 6Int: 8..............#### SH: 27Dex: 10...S...........## ###. XL: 18 Next: 88% Place: Snake Pit:3?j*#..>...(@........# #... Noise: ===------  Time: 38194.4 (0.0)................#####.#. -) Claws.................##...+. Throw: 29 large rocks.........)).........###. Zot (15916) #........)))......### ##?j;+##........)...[..## # S   shock serpent##............#####..>.......###.........##The shock serpent discharges a tendril of electricity. _The bolt of electricity hits you!  Throw: 29 large rocks?j+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shock serpent (56% to hit)?jf&(?jj&(?j@:.SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shock serpent (56% to hit)  You throw a large rock.  The large rock hits the shock serpent!!!  The shock serpent is almost dead.?jM;.S?j.(.. ?jk6=====6.1 (1.7?jJ85?j?j ?j_You hear a shout! You hear an angry hiss. x2@jȑ3. ####.#..##...##S.##.(.#@j.:.## ..@j1.## .(.## ###.>..S@jW.# #..#####.#..@j|w.##...+....)).###@j.#..)))......###  ##@jǒT..)...[..## S   anaconda (constriction, wandering) ##.###@jS   shock serpent ##..>.@j?l##  #.##@j .S  You encounter an anaconda.@j0 S@j*[)The anaconda hisses angrily.@j}B *@jVThe shock serpent discharges a tendril of electricity.@j:*@j:*@j:*@j :*@j 5:*@jR:*@jOm'(S@j?xQ@......@jxE7===--@jx_704@j@j҂ _The bolt of electricity misses you. You block the shock serpent's attack.@j @ .S  You closely miss the shock serpent.@j@0S@jL S   black mamba (wandering)  The shock serpent is almost dead.@jLM2You encounter a black mamba.@j@R *The shock serpent discharges a tendril of electricity.@jdp:*@jg:*@j<:*@j:*@jk:*@jA :*@j$4.S@j .Q@......@j.8=--9 (0.83@j6@j8 @j8K_The bolt of electricity misses you.@jV .You eviscerate the shock serpent!!!  You kill the shock serpent!@j *S   black mamba (wandering)  Okawaru accepts your kill.@jM.S@jV-.S..@5-9-8.6 (0.72 _The air sparks with electricity, shocking you.AjE....... ####....#..##...Ajۗn...........( AjQ......:##........##AjĘ....(S###....>... #...........#####.#.....+.....))..###..#..)))Aj<### #.)...[..## .....### >##.........###Ajj;.SAj6.SAjAj7----9.6 (1.01AjAjAj. Okawaru accepts your kill. _The air sparks with electricity, shocking you.mangle the anaconda!!  AjThe anaconda is heavily wounded.You hear a shout! You hear an angry hiss.  You block the anaconda's attack.AjqM====200.2 (0.6Aj%Aj& Aj&:_The anaconda bites you but does no damage.Aj` :  Aj ~You claw the anaconda!  The anaconda is severely wounded.AjU 8===--8AjC :0Aj Ajv  Aj l_You block the anaconda's attack. The anaconda completely misses you.Aj  You claw the anaconda!  The anaconda is almost dead.Ajҵ Z9=--Aj! a1.5 (0.709Aj Ajy 9 _You block the anaconda's attack. x2Bj) .You claw the anaconda!  You kill the anaconda!Bj$(Bj(I80890-2.2Bj0Bj2P _Okawaru accepts your kill.BjBj7-BjBjUH _No target in view!Bj{BjBj!Bj0NBjbp  A naga ritualist comes into view.Bjn11=N   naga ritualist (constriction, wanderi…)Bj\0)Bjt-3.2 (18 _BjMBjBj  ####  ....#..##...##  .............##  .N............#  Bj!#......:.......##  BjMB...............##  ....(...........##  Bjw ...>.............#  Bj0........@....... Bjڤ................ Bj ]..........)).... .#........)))...  ##........)...[..## Bjd ##............###  ##..>.......##  #.........##   BjBj= & Bj0> = ####  BjY> ....#..##...##  .............## Bj> l .N............# Bj>  Bj? ......:.......##  Bj7? ...............##  Bjb? ....(...........##  Bj? ...>.............#  ........@.......Bj?  Bj@ ................Bj4@  BjY@ o..........))....Bj@  Bj@ .#........)))... Bj@  ##........)...[..##  Bj1A j##............###  BjYA T##..>.......#BjA & BjA U#.........##BjA  Bj~Q BjAR 7-BjY Bj[ O _A naga ritualist is nearby!Bj[ Bj   ####  ....#..##...##  .............##  .N............#  ......:.......##  ...............##  ....(...........##  ...>.............#  ........@....... ................ ..........)).... .#........)))...  ##........)...[..##  ##............###  ##..>.......##  #.........##   Bj:   ####  ....#..##...##  Bj .............##  .N............#  Bj ......:.......##  BjX (...............##  ....(...........##  Bj (...>.............#  ........@....... Bj ................ Bj $..........)).... .#........)))...  Bj ##........)...[..##  ##............###  BjF ##..>.......# #.........##Bj  Bj Bjɚ BjŢ Bj e _A naga ritualist is nearby!Bj9 ....... ## ....#..## .# .N..... Bjz9; ......:  ..... # ....(.# ### ...>.# #. ....Bj9###.# .....##...+ .Bj9...))...#..)))......###Bj+:.)...[..##...####..>.......## #BjU:!..##CjCjo347 _Cji Cj Cj###..##.# #.......# ###..##.#N........: .. ..(.# ##>.# #.....###......##.......))...#...)))......###..)...[CjH..##...####..>.......##Cj        ###..##.Cj #.......# .....#..## .......... ..N....... .......:..Cj g .......... .....(.@..Cj4 ....>..... .......... .......... ..........Cj, toxic a…)The naga ritualist mumbles some strange prayers to its god.The naga ritualist begins to radiate toxic energy.Cj ###..##. Cjm#.......# .....#..## Cj?.......... Cje..N....... Cj.......:.. ..........Cj> .....(.@..Cjg ....>.....Cjf ..........Cjf ..........Cjހi ..........CjCjՐ4=56) Pois CjCj CjC_You are poisoned.Cj ###..##.#.#.# ####.#..##...##S.##.N.#.:.##...##.(.## .>...Cj5.# #...#####......##....))..#.)))......###Cj..##..)...[..##S   black mamba (wandering).. ##...###  ##..>.##Cj] .SYou feel sick.  CjLYou are no longer poisoned.Cj@(NCj 2SCj .SYou are poisoned.CjWS   guardian serpent (wandering)S   black mambaCj %3Cj?u=65Cj^CjW a _You encounter a guardian serpent.Cj  ### .# ###..##.# ..#.......# ##SS.....#..##Cj^ ..#..(N....S.....:.Cj  ..(.# >Cj .# ....##Cj .....##.....))....Cj$ .)))......##...)...[..##S 2 black mambas (1 wandering)..CjQ (...###Cj M.SYou are poisoned.encounter a Cj[ guardian serpent.You encounter a black mamba.The black mamba hisses angrily. You hear an angry hiss.Cj AS.Cj+ A.SCjr M.SCj : SCj; [  You are poisoned.Cjw 8*Cj) ' Cj) SThe naga ritualist spits poison at you.The splash of poison hits you.  You are more poisoned.Cj+ j .You resist.Cj7 .SSS 3 black mambas (1 wandering)CjM7 Cj7 .1==Cj 8 C74Cj@ CjXB \ _You encounter a black mamba.Djg<### .#. ###..##.# ..#.......# ####DjƬ SS.....#..##....................(N Dj.........:#.....S............(#Dj#......>... #..#####DjMa........Djx...))..#....#..)))Dj###....#.)...[..##  2 black mambasDj` .....### Dj V>##DjM.SDjذM.SDjtF.SDj#7.NDjPDjC.SDjDjz77=---83DjDj Dj_You feel very sick. You are more poisoned.Dj2o `. ###..##.# Djo ..#.......# ####S......#..##...Djp _...S.........Djkp O....( Djp |......N..:#.Djq ].....S.DjYq ##......>.. #...#####..Djq ...........))..##....#Dj;r "..)))###....#.)...[..## . .....###  >##Djr -..DjDu F.SDjv G(SDj5{ @ .Dj{ SYou feel very sick. You are more poisoned.Dj{ GThe black mamba attacks as it pursues you!Dj Dj 53-Dj҉ l=-92Dj Dj7 Djt  Dj ._You block the black mamba's attack. x2Dj  G..#.......# ####S......#..##..............(S Djg ......N..:#.....#.(.###......>.S.Dj  #......#####.#........+Dj o....))..###....#Dj ..)))### ....#Dj5 .)...[## Djh 3.....###  >## .........###Dj U .SDj> You feel very sick. You are more poisoned.Dj' catchinThe naga ritualist's toxic aura wanes.Dj) .SThe naga ritualist calls down the wrath of its god upon you.Dj,* M.SDjj< Dj= s69=-10Djq= :1DjF DjH 9 _You resist with significant effort.Ej*8S......#..##..............( ......NS.:##.EjY....##.(.###.......>... #......S#####.#..@.....+.....))..###.....#..)))### ....#.)...[..##  .....### >## Ej5.........## #.###.# .#EjcK.SEjM.SEj>SNEjeEj .SYou feel very sick.EjEj8-10EjEj9 _You block the black mamba's attack.Ejݪ...........( .......S.:###.EjQN...##..(.###.......>... #.....#####.#.S...Ej...+....@))..###.#....#..)))EjB### ....#Ej}.)...[..##  .....###  >##.........## EjT#.## #.# .###......#.# ...EjEjA.SEjв@ .Ej$SYou feel very sick.The black mamba attacks as it pursues you!EjYA.NEj=)Ejj62899EjMEj< _You block the black mamba's attack. x2Ejo....( .........:Ej7####Ej9..S..Ej&##..EjUD.(N.Ej###.##EjI......>...Ej/ #.....Ej<"..Ejh1#####.#.Ej;....Ej...+..Ej<.S.))Ej."..###.##....#Ej..@))### ##......#Ej.)...[..## ### EjL].....### Ejz) >EjC## ..Ej"EjQ#.## EjE%#.Ejt># .###Eje#......#.# EjF....#.....##.##EjU .Ej-SEj.Ej%SEji .Ej-SEjW  You feel sick. You block the black mamba's attack.EjE  The naga ritualist invokes the aid of its god against you.Ej0G.53EjG:8EjoEjiy2 _You resist with significant effort.Ej Ej)]_Items here: ) [[ †.Ej .........:#####.....##..).(N###.###Ejw _......>...S #............#####.#...♣........+..Ej՞ ...))..###.###....#.S)))### ##.......#Ej .@...[..## #### .....###  Ej6 >## .........## ##.Ejh # .#####......#.# Ej ....#.....##.####...#####)##### ####.Ej M.SEj 7.SEj" Ej L.SEj. W  You feel sick. You block the black mamba's attack.Ej 8*Ej  & Ejw x@The naga ritualist calls down the wrath of its god upon you.Ej H47Ej 3rP- Ej& Ej(  Ej( N_You feel yourself grow more vulnerable to poison.  Things that are here:Ej*  Ej* e_a +0 battleaxe; a naga corpseEj^, ..##..)..(N###.####......>... #.........#####.#...♣...S.Ej- ...+.........))..###.####....#..)))### ##........#S)...[..## ##### .@...###  >EjG- ## .........## #.## #.Ejx- # .#####......#.# ....Ej- #.....##.###....#...#####)##### ####...##.)###...)....####^..#.#Ej0 M.SEj0 @.SEj+3 A)SEjC M.NEjO EjP =-56EjZ Ej\ $ _You feel sick.Ej(P.(###.##### Ej(......>..N #........ .....#####.#...♣ ........+..... ....))Ej(..###.##### ....#..)S)### ##..... ....#Ej).)...[..## ###### S....###  >.....@.## .........## Ej=)#.## #.# .#####......#.# Ejs)r....####.....##.###.....Ej)k#...#####)##### ####...##.)###...)....####^..#.#..##.)..####.............#.Ej)Ej++K.SEj-A)SEj$8Ej|8h=65Ej@FjH _You feel sick. You block the black mamba's attack.Fjk >..N..# #.......  ............#####.#...♣  ............##...+... Fjyl- ....)).........###.####  ....#........)))### ##....  ....##..)S..[..## #####  .. ##............###  ##..>....S..##  #....... # #.Fjl4.#### ##.# ....## ##.## #....Fj[m #...#####)##### ####...# SS 2 black mambas #.)###...)....####^..#.#. ##.)..####.............# #....†# #####.FjoJ.SFj qK.SFjq0NFj.N   naga ritualist (constriction)SS 2 black mambasFj6=74FjfFjAK _You feel sick. You block the black mamba's attack. x2Fj ....N####.#...♣....Fj.##...+......))...###.####FjCK#........)))Fjh@### ##....#Fj.)...[..## #####Fj L .. ##FjX ......###  ##..>....SS.## Fje #.........## FjO##  Fj1S.#####...##Fj{k##.## #....Fj#####)##### ####...##Fj .#.#...##Fj,)###.........Fj".Fj/SFj.FjSFjFj0NFj.N   naga ritualist (constriction)SS 2 black mambasFj&8Fj:3FjFjdK _You feel sick. You block the black mamba's attack. x2Fj N.##...+........))Fjά...###.#####........)))......### ##....#Fj.)...[..## ##### .. ##Fj......###  ##..>Fj=##  #.......SS## Fj.##  .#####...####.## #....Fj'#####)##### ####...#)###...)....####^..#.#..Fj٭[#..##...####.......Fj4.SFjFj S.You feel sick.  The black mamba attacks as it pursues you!FjPL.SFjFj1|=92Fj$Fj < _You block the black mamba's attack. x2FjՄ X....))...###.#####........)))......### ##....#.)...[..## ##### .. ##......###  ##..>Fjq .##  #...## SS## ..# .####......#...##.....##.## #....Fj ...#####)##### ####...#.)###...)....####^..#.#.#.)..####................†# #####.Fj #.#...## ###..##...#  ###...# Fj# 0 ####..#FjI .SYou feel sick.Fj .SYou are no longer poisoned.The black mamba attacks as it pursues you!Fj- Fj 4201) rP- Fj Fj 0 _The black mamba bites you.Fj !#)))### ##....#........)...[..## #####Fj e .. ##............###  ##..>.##  #.........## Fj ........## ......SS# .####......#....####@## #....#####)##### ####...#)###...)....####^..#.#.#.)..####................†# #####...#.#...## ###..##...#  ###...#  ####..##..# #..# ##.##Fj J.SFj .SThe black mamba attacks as it pursues you!Fj_ Fj h610Fj Fj < _You block the black mamba's attack. x2Gjg ....#)...[..## ###### .....###  >.......## .........## #.## #.GjRgS# .#####......#S# ....####.....##.##.....Gjg#...#####@##### ####...#Gjg#.)###...)....####^..#.#..Gjg##.)..####.............#.#....†# #####...Gjg{.<#.#...## ###GjgL..##...#  ###Gjh...# #...#  ####..##..# #..## Gj1hs ##.#..# ##.# .GjKhGjiK.SGjVj4.SGjvjGjuGj'vi7289GjR~GjF2 _You block the black mamba's attack.Gj Gj _Items here: ))))))))))) [[ ÷÷÷÷÷ ††.Gj .. ##......#  ##..>.......##  #.......Gja #....... #.........#### #......#S# ....## #.....##S##Gj #.... #...#####)##### ####...# #.)###..@)....####^..#Gj ##.)..####.............# #....†# #####.#...## ###Gjs...##... ###...# #...# ####..#. #..# #..## ##.##  ..# ##. #..# Gj .# #.. ##.# Gj/SGj .S   black mambaGjz h838GjlGj 9 _You block the black mamba's attack.Gj~ )SYou claw the black mamba!Gji*SGjO.S 2 black mambasGjfu9=9 (0.77GjiGj+!f _The black mamba is moderately wounded.GjEe&  Gj|eYou claw the black mamba!  The black mamba is severely wounded.The black mamba bites you but does no damage.GjXf70==4.66GjmGjVp9 _You block the black mamba's attack.GjN )You mangle the black mamba!!  You kill the black mamba!Gjb    black mamba  Okawaru accepts your kill.The black mamba bites you.  You are poisoned.Gjg 68=-0-1-5.35) GjSh BPois rP- Gjq Gjrr 2 _The black mamba poisons you!Gj s  You mangle the black mamba!!  Gj hThe black mamba is severely wounded.You feel very sick.Gj ]6-=6.0Gj Gj  Gj +_You block the black mamba's attack.Gj  You barely miss the black mamba.The black mamba is severely wounded.Gj n--6 (0.64Gj[ Gj H _You feel sick. You block the black mamba's attack.Gj( Gj(3)Gj(>You eviscerate the black mamba!!!  Gj)@You kill the black mamba!Gjz: Okawaru accepts your kill.Gjl>5=-7.3 (0.73GjMGjN GjO_You feel sick.Gj[]Gj]GjdGjhfH _No target in view!GjvGjGj]Gjd Gj:_No target in view!Hj,HjE-HjS=Hj5?H _No target in view!Hjܰ3HjHjMH _No target in view!Hj.Hj_/Hj6Hj8 Hj8B_No target in view!HjHjeHjHjHj\-2HjEHjHj#4Hj!M=1HjHjvG _No target in view! Hj^_You start resting. You feel sick. x2  Magic restored.Hj ^6=--Hj 9.3 (2.0  You feel less vulnerable to poison.Hj2*51Hj\=--Hj|%30.3 (3HjB0HjT#Hj2%$ _You feel sick.HjHjHjvHj~HjU=79HjHjyHjB8HjHjHj',7HjLHjHji _You start resting. You feel sick. x4Hj &6Hj ?N3Hj N   naga ritualist (constriction)HjF G=4.3 (4Hjs ?6) Hja HjA  Hjt U_You are no longer poisoned.HjWgh ..   ##..>      .####    ##  #...#####N#####  #.)###..@)....####^ ##.)..####...... Hjgn#....†# #####.. #.#...##    ...# #...# Hjg` #..# #..##  ..# ##.#  .# #..Ij8S ..   ##..>      .####    Ij##  #...#####N#####  Ij#.)###..@)....####^ Ij̷@##.)..####...... #....†# #####.. Ij#.#...##    ...# #...# Ij( #..# #..##  ..# ##.# IjGY .# #..IjBIjIjIje _A naga ritualist is nearby!Ij/v  You mangle the naga ritualist!!  IjaThe naga ritualist is heavily wounded.The naga ritualist hits you but does no damage.Ij i7====5.0 (0.7IjIjZ Ij~6_You block the naga ritualist's attack.Ij;h  You barely miss the naga ritualist.Ijh<8=---75Ij)EIjGf _The naga ritualist is heavily wounded.Ijr , catchin…)You barely miss the naga ritualist.The naga ritualist is heavily wounded.Ijv  The naga ritualist spits poison at you.Ij(7=--6.3 (0.64IjIj7@ _The splash of poison hits you. You resist.Ijm  You barely miss the naga ritualist.The naga ritualist is heavily wounded.IjI <8-7.0 (0.7Ij Ij ? _You block the naga ritualist's attack. x2Ijo )You eviscerate the naga ritualist!!!  You kill the naga ritualist!Ij{ ^[Ij 92====73IjN Ij" P _Okawaru accepts your kill.Ij Ij Ij Ij" H _No target in view!Jjh....##..)...[..JjT######.. ##............#####..>.....Jj#........#........# JjX#........# Jj-.#### Jjx#......#.# ....###Jj@z#.....##.## #.....Jjd#...#####@##### ####..JjZ#.)###...)....####^..#.#.##.)..####.....#Jj}...†# #####...Jj0<#.#...#Jj1###... ..##...# JjPd###..........# #...# Jjn####..#..Jj#..# #..###.##...# ##.# Jj+#..#JjJjr{70=----8.7 (1.0JjA2 _JjJj Jj _Items here: )))))))))))) [[[ ÷÷÷÷÷ †††.JjJjJjJj͜JjEp2=1JjJjJj`30JjJjew469JjJjv68JjJjJj`77Jj JjJj{p8=6JjJj80=5Jj2JjJj``14JjsJjJj>`23JjDJj%<3Jj:2JjU"Jj;(k _You start resting.HP restored.Jjh0a5=----Jj@/40.0)JjA=9.7 (111 _JjUIJjJJjS JjT JjxY Jja X0Jje Jjs Jj t C59Jj&y Jj X8Jj Jj JjƋ B7Jj Jj X6Jj Jj X5Jj Jj1 JjZ B4Jj' Jj Jj ,3Jj* Jj Jj Jj= ,2Jj{ Jj% Jj9 Jj B1JjQ Jj$ Jj B0Jj 498Jj Jj B7Jj Jj$ Jj9% B6Jj) Jj0 Jj.1 B5Jj5 Jj< Jj0= B4JjIF JjM X3JjS JjoZ JjZ B2Jj_ Jjf X1Jjk Jjsw Jj x B0Jj)| JjH Y39Jj6 Jj X8Jj Jjߟ X7JjΤ Jj$ Jj0 W _You start waiting.Jjظ SS   mana viper (wandering)Jj `.S73.7 (24Jj JjF f4.7 (256Jj Jj [ _You encounter a mana viper.KjH  Kj_What are your orders?t - Shout! Anything else - Cancel.KjLA 9 SKjA You shout for attention! The mana viper hisses angrily. You hear an angry hiss.x2KjC Z .SKjC You hear a shout! You hear an angry hiss.Kj[D 4.SKjD KjHQ BSKjsQ ^S   black mambaKj%R v======5.7 (1.0)5KjQR KjZ Kjs\ F _You encounter a black mamba.Kj\ Lj(2.Ljd*.Lj*-SLjLS------64Lj1M.SLjwJ.SLj{*SLjn.S   black mambaLj------73LjLjLjkc.S.LjSSN N   naga ritualist (constriction)S   mana viperSS 2 black mambas  You encounter a black mamba.82 _You encounter a naga ritualist. It is wielding a +0 scimitar.Lj K.SLj M.SLjB Lj o=9.4 (0.71LjE Lj  y _You closely miss the mana viper. You block the mana viper's attack.Ljh .SYou mangle the mana viper!!Lj[t).....>.............##S#, toxic a…)Ljt= _You closely miss the mana viper. You block the mana viper's attack.  You mangle the mana viper!!  The mana viper is heavily wounded.  You block the mana viper's attack. Ljt The naga ritualist prays to its god.  The naga ritualist begins to radiate toxic energy.MjA).....Mj%<>...........MjJ..#Mj=#S#MjgMj4=-0-==80.1Pois MjMjMjQ _You are poisoned.Mj .SYou miss the mana viper.The mana viper is heavily wounded.Mj;+You feel sick.Mj .SYou are more poisoned.MjMj=---9 (0.80MjMjP8 _You block the mana viper's attack.Mj3v .You eviscerate the mana viper!!!  Mj?You kill the mana viper!Mj A .Mj' pSOkawaru accepts your kill.You feel sick.Mj M.NMj! M.SMjWSS 2 black mambasMj3====1.5 (0.629Mj$Mj &V _You are more poisoned.Mj0SMjcVS 3 black mambas (1 wandering)Mj?5=MjEU=---2.1MjfMjz _You barely miss the black mamba. You block the black mamba's attack.Mji 9.N Mj _You barely miss the black mamba. You block the black mamba's attack.  You mangle the black mamba!!  The black mamba is almost dead. Mj7  The black mamba hisses angrily.  You are more poisoned.Mj ? .Mj dSThe black mamba bites you but does no damage.Mj CSMj^ #3Mj ?=--Mj ====Mj ^8 (0.78MjW Mja 9 _You block the black mamba's attack.Mj ' Mj .You claw the black mamba!  You kill the black mamba!Mjj [ .SMj +Okawaru accepts your kill.Mj +You feel sick.Mj 2.Mj .SMj& SS   anaconda (constriction, wandering)MjN   naga ritualist (constriction, toxic a…)Mj^S   black mamba  Mj@You are more poisoned.Mj+2-=---3.57MjRMj[D _You encounter an anaconda.Mj\NjM .. ##...S........#  Nj2N##..>.......##  #...SN.. #....... #.........#### #......#.#NjN ....## #.....##S## #....NjNl #...#####[##### ####...# #.)###..@)....####^..# ##.)..####.............#NjN #....†# #####.#...## ###.NjO..##... ###...# #...# ####..#Nj=Ok#..# #..## ##.##Nj{O( ..# ##. #..#  .# #.. ##.#NjOD Nj Q/SNjYf†S   black mambaNj3g$1Njeg"1=---Njg&4.5 (1.0Njg:6NjpNjrH _You feel sick. You block the black mamba's attack.Nj!  You mangle the black mamba!!  The black mamba is severely wounded.Nj["K====5.2 (0.7NjR*Nj,H _You feel sick. You block the black mamba's attack.Nj8 [You eviscerate the black mamba!!!  You kill the black mamba!Nj I Njz DOkawaru accepts your kill.NjG" q 4==--8 (0.6Nj" O5 _You feel sick.NjS  _Your Shields skill increases to level 16!NjD Nj 8--Nj Nj H _No target in view!Nj8 Njg9 Nj%A NjB  NjB :_No target in view!Nj# Nj Njڹ Nj H _No target in view!Nj& Njo' Nj/ Njd1 H _No target in view!Nj 3Nj Njʩ H _No target in view!Nj+ Njf, Nj 4 Njy5 #No target in view!Nj NjG Nj NjX Nj=-Nj-NjH5Nj 7Nj@NjNj*NjNj8Nj 9Nj@OjOj{Oj|OjOjOj Oj OjOjPOj|Oj݋OjOj0SOjŘ  You start resting. You feel sick.  A black mamba comes into view.Oj .=4S   black mambaOjI&0Oj,:--6.8 (1 _OjOj Oj, :  Oj You claw the black mamba!  The black mamba is heavily wounded.Oj; ====7.4 (0.63Oj_Oj'H _You feel sick. You block the black mamba's attack.OjJX  You closely miss the black mamba.OjMThe black mamba is heavily wounded.Oj4^2=--Oje 8.0Oj Oj 9 _You block the black mamba's attack.OjQ  You scratch the black mamba.  The black mamba is heavily wounded.Oj 1=--62Ojޏ OjÑ H _You feel sick. You block the black mamba's attack.Ojt W  You barely miss the black mamba.Oj MThe black mamba is heavily wounded.OjV #2Oj |=9.3 (0.71OjY Oj 9 _You block the black mamba's attack.Oj [You mangle the black mamba!!  You kill the black mamba!Oj Okawaru accepts your kill.Oj M===90.0Oj Oj- $ _You feel sick.Ojg8 Oj+9 Oj@ OjB H _No target in view!Oj Oj Oj Oje  Oj :_No target in view!Oj'M OjM OjY Ojf[ H _No target in view!Oj Oj OjE OjK  Oj :_No target in view!Oj> Oj? OjG OjH H _No target in view!Oj% Oj˵ Oj? Oj @ _No target in view!OjF$Oj$Oj,OjT.OjOj2OjQOjګPjPjkPjPj^  You start resting. You feel sick.PjPj?N0Pjy.N   naga ritualist (constriction)Pj Pjet---1.0 (10) Pjs Pj6[ _You are no longer poisoned.PjMn  You mangle the naga ritualist!!PjTN=3===6 (0.6PjN;19PjJ\Pjn_i _The naga ritualist is moderately wounded.Pj,B   , catchin…)You mangle the naga ritualist!!  The naga ritualist is almost dead.You hear an angry hiss.PjK v  The naga ritualist spits poison at you.PjL 4====2.3 (0.78PjT Pji 5 _You block the splash of poison.Pj [You mangle the naga ritualist!!  You kill the naga ritualist!Pjm RPj 5=5==--9 (0.6Pjݞ Pj P _Okawaru accepts your kill.Pjf Pjo 8--PjPjmH _No target in view!QjQjQj)&Qj1Qj9Qj;I7 _QjBQje  Items here: ))))))))))))) [[[[ ÷÷÷÷÷ †††††.QjlQj5mI6 _QjsQjg  You see here a black mamba corpse.Qj7k  An anaconda comes into view.Qjy.............)).........###.####....#........)))......### ##........##........)...[..## #####.. ##............#####..>.......## ..S......## ........## ........# .#### .....#@# ....##--.....##†## #......#####[##### ####...#QjR #.)###...)....####^..#.# ##.)..####.............# #....†# #####........... S   anaconda (constriction, wandering) #.#...#####......... ..##...####....... ...# #...#####..#.QjM.S4.9 (2.0Qj1.SQjk=)Qj{--5.9 (35 _Qj|QjQjG$ )) QjȞe .....)))...  ......)...[..##  .. ##............### QjL* ##..>.......##  Qj_#.........##  #....S...## QjP#........# .####  #@# QjV  #†## Qj ##[##### Qjߠ #.)###...).^Qj" ##.)..####.. Qje ####Qj  Qj<   ...# #...# Qj.Qj D! ))  .....)))...  ......)...[..##  .. ##............###  ##..>.......##  #.........##  #....S...## #........# .####  #@#  #†##  ##[#####  #.)###...).^ ##.)..####..  ####     ...# #...# QjUQjxVQjmcQje` _An anaconda is nearby!QjZx C ..##...+.... .......)).........###.### .....)))......### ##......)...[..## ####...Qjx ,...####..>.......## #.........## #....S...##  #......@.# .##Qjx  #......#.#....#Qj"y e #.....##†## #... #...#####[##### ####..Qjiy h #.)###...)....####^..#.# ##.)..####...#Qjy  #....†# #####. #.#...#####. ..##...####.....Qjy Qjz 9.SQj E  You block the anaconda's attack.Qj ==6.9 (14Qj Qj? @ _The anaconda bites you but does no damage.Qj? Qj A g7.5 (0.63QjO QjQ  QjQ j_You miss the anaconda. You block the anaconda's attack. x2QjI Qj '8.1Qj5Qj  Qj!j_You miss the anaconda. You block the anaconda's attack. x2RjTu  You eviscerate the anaconda!!!  RjTmThe anaconda is severely wounded.You hear a shout!RjDV(======RjVY72RjxeRjg9 _You block the anaconda's attack. x2Rj˭  You closely miss the anaconda.The anaconda is severely wounded.Rjj78-0-==----Rj׮`9.4 (0.71RjRjN _You block the anaconda's attack. The anaconda bites you!Rjd .You eviscerate the anaconda!!!  You kill the anaconda!Rjff:SRj|v†S   guardian serpentRj{9-6=---300.1RjRjP _Okawaru accepts your kill.RjX $ Rj ###.# ........Rj ##...+... .......S.....))...###.## ....RjJ .)))......### ##....Rjt .)...[..## ###...Rj ..#####..>.......##Rj b #..##Rj& G #.....@..##  #.....†..# .##Rj]  #......#.#.Rj  #.....##†## #Rj  #...#####[##### ####..Rj q #.)###...)....####^..#. ##.)..####...RjX  #....†# #####. #.#...#####.Rjg M.SRj Rj z81---1.1 (1.00Rj Rj5 Sjѡ >.# #. ....###.# .....##...+.. .............))...###.#SjY ....#...S....)))......### ##....)...[..## ##.....#####..>.......## #..##Sjɢ #........##  #.....†..# .##Sj0 #......#.#.Sj* #.....##†## # #...#####[##### ### #.)###...)....####^..#Sj ##.)..####... #....†# #####..S.SSjSjڲ%2Sj3n---209Sj`SjSjL L .......(Sj # ### ....N.>Sj ].# #. Sj ....###.# Sj{ m.....##...+.Sj * ....Sjݸ (...))Sj ...#Sj2 , ....Sj s.)))......###Sjչ ..##........)...[..## #Sj 5...S..#####..>@......## #..##SjE p #........## Sj #.....†..# .#Sj  #......#.#.SjS ? #.....##†## # N   naga warrior (constriction, wandering)Sj " #...#####[##### #### S   guardian serpentSj  #.)###...)....####^ ##.)..####...Sj+ .NYou encounter a naga warrior. It is wielding a +0 scimitar and wearing a +0kite shield of protection.Sj XN)Sj 31==38Sj} Sj > _You block the guardian serpent's attack.Sj x  You mangle the guardian serpent!!  Sj RThe guardian serpent is heavily wounded.SjT <4==8 (0.7Sj :7Sjb Sj > _You block the guardian serpent's attack.Sjb9 .SjYou eviscerate the guardian serpent!!!  You kill the guardian serpent!Sj^7.NSjSj8-NSjva ...SjN   naga (constriction, wandering)Okawaru accepts your kill.Sj_ ^5=74.5Sj :6Sj$SjQ0s _You encounter a naga. It is wielding a +0 hand axe.Tj4 .TjA # .......(.Tj?# ###Tj .....N>.# #.Tj .............###.# TjN.......##...+ .......))Tj...#Tj ....#........)))......###..Tj...)...[..##.....####..>.......## #..## #........##Tj  #.....†..#  #......#.#.Tjq $ #.....##†##  #...#####[##### ###Tj  #.)###...)....####^Tj? .TjnNThe naga warrior roars a battlecry!TjBng, strong)Tjg5.5 (1.05Tj0Tj2c _The naga goes into a battle-frenzy!TjÇ .(###.......>... #...Tj9 Q......N.#####.#......N..........+........))Tjר ~..###.....#..)))### ....##........)...[..##  .......###  >## .........## #.## #.....†..# .##......#.# .#.....##†####...#####[##### #####.)###...)....####^..##.)..####.........., catching …)*Tj 7*Tj 6*Tj 1*TjU ....The naga warrior spits poison at you.The splash of poison hits you but does no damage.Tj_V =-64Tje Tjvg ! _You resist.Uj:......>.. #.........N.#####.#......N..........+........))Uj;B..###.#....#..)))### ....##........)...[..##  .......###  >.## #....@....## #.## Uj<#.....†..# .###......#.# ...#.....##†####...#####[##### ####.#.)###...)....####^..##.)..####..........#....†# #####UjL@M.NUj@K.NUjVONUjjVz-73UjgbUj.## #.........## #.Uj## #.....†..# .###Uj/#......#.# ....#.....##†###Uj^Y#...#####[##### ####.#.)###...)....####^..UjQ##.)..####.............#....†# ######.#...## ###UjM.NUjUj=--82UjUjW#....+..NN....))..###.###....#........)))### ##...Ujw....##........)...[..## #### .......### UjĆ >.## #.........## Uj#.## #.....†@.# .####Uj #......#.# ....#.....##†###Ujh\#...#####[##### ####.#.)###...)....####^..#.#UjD##.)..####.............##....†# ######.#...## ###..##...# Uj+ ###Uj#M.NUjƉF.NUj֗Uj{--91Uj!Uj|UjL".))..###.####....#...NN...)))......### ##........##........)...[..## ##### .......###  >.......## .........## Uj#.## #.....†..# .#####......#@# ....#.....##†###....Uj#...#####[##### ####...##.)###...)....####^..#.###.)..####.............#.#....†# #####Uj-e.#.#...## ###..##...# UjZ ###...# #...#  ####..#UjM.NUj=)Uj'10Uj:0UjUj8UjYR UjR Uj^ Uj_ Uj #....N...)))### ##....Uj #...N....)...[..## ##### .. ##............###  ##..>.## Uj  #.........## ........## .....†..# .####......#...####@##Uj,  #....#####[##### ####...#Uj )###...)....####^..#.#.#.)..####................†# #####...#.#...## ###Uj (..##...#  ###...#  ####..##..# #..# ##.##Uj. 0NUj >.NUjM .N   naga (constriction, strong)Uj b1799Uj0 Uj x _You see here a black mamba corpse.Uj ....##....N...)...[..## ###### ##...N........### Ujh >.......## .........## #.## Uj% V#.....†..# .#####......#.# ....####.....##†##.....Uj} #...#####@##### ####...#Uj #.)###...)....####^..#.#..Uj ##.)..####.............#.#....†# #####...UjX .<#.#...## ###..##...# Uj ###...# #...#  ####..#..Uj #..# #..##  ##.#..# ##.# .UjZ 0NUj .N   naga (constriction, strong)Uj g28 _Uj Uj _Items here: ))))))))))))) [[[[ ÷÷÷÷÷ †††††.Uj0 .. ##...NN.......#  ##..>.......##  #....... #.......Uj #.....†...#### #......#.# ....## #.....##†## #.... #...#####[##### ####...# #.)###..@)....####^..#Ujb ##.)..####.............# #....†# #####.Uj#...## ###...##... ###...# #...#Uj/ ####..##..# #..## ##.##Uj\ ..# ##. #..# Uj .# #.. ##.# UjUjg37 _Uj%Uj?&VjVj@VjgVjVjB6VjeVj\VjB5VjVjDVj}B4VjeVjVjB3VjI#Vj)Vj)B2Vj.Vj&5X1Vj>Vj-EVjEB0VjJVjMPVjPC89VjUVj[Vj.\B8VjeVjGkVjq _You start waiting.A naga warrior comes into view.Vj{.NN   naga warrior (constriction)Vj,22.5 (9Vjxp3.5 (10.0)7 _Vj%VjVjW"B[NVj+VjR,8=4.2 (0.7)Vj4Vj6: _The naga warrior blocks your attack.Vj/NVj .N   naga (constriction)Vj`96Vj Vj9: _The naga warrior blocks your attack.VjNVjb5.65VjVjX _You barely miss the naga warrior. You block the naga warrior's attack. x2Vj? VjS@ b6.34VjH VjJ Z _The naga warrior blocks your attack. You block the naga's attack. x2Vj B , strong)Vj The naga warrior blocks your attack.  The naga warrior roars a battlecry!Vj5 I====9 (0.6Vj VjC c _The naga goes into a battle-frenzy!VjqX , catching …)The naga warrior blocks your attack. The naga hits you but does no damage.  You block the naga's attack.Vjb   The naga warrior spits poison at you.==--7.6 (0.73Vjj Vjl 5 _You block the splash of poison.Vj M # Vj You mangle the naga warrior!!  The naga warrior is heavily wounded.Vj ====8.32VjY Vj 5 _You block the naga's attack. x2Vj0 )You eviscerate the naga warrior!!!  You kill the naga warrior!Vj*D [N   naga (constriction, strong)Vj I a8=9.0VjT Vj4V P _Okawaru accepts your kill.VjC [You mangle the naga!!  You kill the naga!Vj RVj |-71Vj Vj P _Okawaru accepts your kill.Vjl VjVm 7-Vju Vj\w H _No target in view!Vj Vj Vj Vj H _No target in view!WjWj Wjx)Wj0Wj8Wj]:I0 _WjJAWjU  Items here: ))) [[[[ †.Wj;^Wj^J79 _WjcfWj  Items here: )))))))))))))) [[[[ ÷÷÷÷÷ ††††††.WjWjI8 _WjWjg  You see here a black mamba corpse.WjWjI7 _WjWj*Wj;WjB6WjMWjWjWjkB5Wj5WjWjF+X4Wj5WjV?Wj[n3WjnWjwWjwB2WjrWjWj]WjB1WjWj.WjWjB0WjWjWjHWjC69Wj%WjWjWjB8WjWj^Wj WjB7WjHWjWjWjB6WjNWjWj}WjB5Wj|WjWjB4WjZWj l _n - 29 large rocks (gained 1)WjpWjB3WjWjWj#Wj2$B2Wj(Wj6  #.# Wj96 ### #.# ..###..##.# Wjj6..#.......# #### .......#..##...## Wj6................## ....(............# Wj6.........@.......## ----Wj6...........## Wj*7...................## ##9WjW7......>.............# #Wj7 ....................#####Wj7 .....................##...Wj7 .............)).........## ....#........)))......###Wj%8{ ....##........)...[..##WjS8eYou pick up a parchment of Lee's Rapid Deconstruction and begin reading...Wj?048.7 (19.0)Wj@----9.7 (201WjHWjtJS _You add the spell Lee's Rapid Deconstruction to your library.Wj|WjGWj Wj WjWjFB0WjWjWjWj)-59WjaWj1"WjV$Wj&Wj>'B8Wj)Wjh*Wj+Wji,B7Wjd-Wj.Wj=0Wj0B6Wj1Wj4Wj95B5Wjc6Wj<l _n - 30 large rocks (gained 1)WjE...: .... .#WjME ..... #.# ..^.. #####.#WjE ......###..##. # #### ...WjE#..##...## .....##55.7 (6.0)WjE .....................# ..............## Wj^F30 #...............## .................#WjF ..........>.............  .................  ........................ WjF ................))..... WjKWj Le6.7 (74Wj7PWjtRb _Found a parchment of Metabolic Englaciation.WjWjfWjWjJWj%WjuB3WjWjMWj   <.....#  ...  :. Wj ..... .#  . #.#  ^..## #####.#  ###..##.#  #.......# ##7.7 (1  ....#..##...##  .....Wj.##  ...  #.  ###.  Wjk ...   >..  ..WjIWje8.7 (22Wj* Wj 9 _Found a stone staircase leading up.XjXjJXjXjXj# Xj B1Xj1 XjqXj8Xj7B0XjXj#Xj(Xj)XjS);49Xj,Xj1Xj6Xj7B8Xj:XjEXjmIXjKB7XjMXjSXjXXjYB6Xjb\XjeXjiXjjB5XjmXj pXj2qXjqB4Xj_rXjyXj{Xja{B3Xjg|Xj}Xj$XjuB2XjXjXjMXjB1XjXjmXjXjjB0XjXjXj؊Xj4C39XjXjōXjΎXj'B8XjXjXjXjB7XjXjHXjrXjΖB6XjΗXjcXj͛Xj+B5Xj4XjXjNXjB4XjXjZXj[XjB3XjXj)XjXjB2XjXjZXjyXjԬB1XjXjXj(XjB0XjMXjXj5Y29XjٵXjAXjX8XjhXj\XjqXjѻB7XjlXjsXjpXjB6XjZXjXjXjlB5Xj,XjXjXj B4XjXjXjCXjB3Xj^XjXj X2XjIXj'XjVXjB1Xj%XjtXjXjB0XjXjXjXj C19XjXjXjX8Xj9XjXj9X7Xj@XjVXjXjB6Xj XjXjXjB5Xj Xj XjXjB4XjXjpXjXjB3XjXj!XjUXjB2Xj_XjXj Xj!B1Xj!Xj"XjL$Xj$B0XjS%Xj)-Xj.XjT.C09Xj)/Xj`0Xj{1Xj1B8Xj2Xj3Xj 5Xj@8&  Xj|8You encounter a naga sharpshooter. It is wielding a +0 shortbow and carrying a+0 long sword.XjC>.<.....## ........## N ......:..## .## ..........# ..# .........## #.# .....^..## #####.# .........###..##.# .........#### ..............#.@##...## ..............## .........Xj>........# ##........##  ###...........## ##.................## ## N   naga sharpshooter (launcher, constric…)Xj>$.............>.............# #. ...........................#####. ...........##...XjF?!Xj(C1402.7 (44.0)Xj:Dm3.7 (457 _XjHXjXVXj+<.....##Xj^......## N ......:..## .##..# ..#Xj@1.## #.#^..## #####.# .Xjy..###..##.# ..XjD.#.......###### .#.@#XjM5 ....................## Xjӣ....................# ....................##  ###.....................## .......................## .....>.............# Xjv@............................Xji8L<.....##......## N ......:..## .##..# ..#.## #.#^..## #####.# ...###..##.#..#.......###### .XjT9#.@# ....................## ....................# ....................##  ###...........................................## .....>.............# ............................Xj9Xj=Xj>XjAXjC XjCZ_A naga sharpshooter is nearby!Xj <.....##......## N ......:..## .##..# ..#.## #.#^..## #####.# ...###..##.# ...#.......###### .#.@# ....................## ....................# ....................##  ###.....................## .......................## .Xj! ]....>.............# ............................Xj <.....##......## N Xj a......:..## .##..# ..#.## #.#^..## #####.# .Xj^ O..###..##.#..#.......###### .#.@#Xj  ....................## Xj ....................# ....................##  ###....................Xjd j.......................## .....>.............# Xjյ ............................Xj= Xj Xj Xj< h _A naga sharpshooter is nearby!Xj" <.....##......## N ......:..## .##..# ..#.## #.#^..## #####.# ...###..##.# ...#.......###### .Xj^# G#.@# ....................## ....................# ....................##  ###.....................## .......................## .....>.............# ............................Xja x<.....##......## N ......:..## .##Xj ..# ..#.## #.#^..## #####.# Xj[ ...###..##.#Xj .Xj .#.......###### .Xj M#.@#Xj & XjN ....................## Xj} ....................# Xj ....................## Xjټ u ###....................Xj Xj .......................## .Xjr ....>.............# Xj ............................Xj7 Xj Xj Xj` Xj}  Xj Z_A naga sharpshooter is nearby!Yj.....## <.....## #. Yj ........## N :..##..# .....## .....^..## #### ..Yjb .###..##.# .#......@###### .Yj#..##...## ............# Yjϡ........................# ##.............##  ###.YjJ....## ##...............## ##...>.............# .......#####Yj,NNYj2)Yj2)Yjx2)Yj2)Yj#1)YjCL.....YjMDs=4.7 (1.0)6YjIYjKQ _The naga sharpshooter shoots an arrow. You block the arrow.YjpBW##...## .....## <.....## #...## #N :..##YjCP.# .....## ^..## #######..##@# #.......###### ..#..##...## .............# ..............# ##...............##  ###YjC.......## ##.................## ##> YjKYjDN2*Yjl2*Yj22*Yjʧ1*YjuK ...YjR.The naga sharpshooter spits poison at you.Yjzh=55YjYj Yj'_You block the splash of poison.YjKr ##### ##...## Yj#.....## <.....## #.Yj8?..## #N :..## #.#.# .....## Yj^..## ######..##.# #.......###### .....#..##...## .....Yjz# ............ ##...........Yjn@  ###...Yj>## ##.Yj.D## ##YjYja2)YjX2)YjW~1)Yj>@...Yj`64YjYjQ _The naga sharpshooter shoots an arrow. You block the arrow.Yj  #####  ##...## #Yj!Q.....## <.....## #...## #N :..## #.#YjX>.# #.....## ^..## #####..##.# Yj#.......###### #..##...##.# ..YjC.# ##...YjX  #####YjGYj2*Yj 1*Yj ? .YjP! R.The naga sharpshooter spits poison at you.Yj" 50-Yj" 0-73Yj\) Yj,  Yj- 2_The splash of poison hits you. You resist.Zj  ### ### #### #. #.. #.<Zj #.. #...... #N:..## #.##..# #@.#.....## ##.#Zj^..## #####.#.###..##.# #.......####.#..##.....## .............. ###.Zjz  The naga sharpshooter casts a spell at you.ZjU  The naga sharpshooter magically shoots an arrow.ZjЧ1-=82Zj)Zj* _You block the arrow.Zj.  #####  ##...## ###.....## #Zj<.....## #.. #..## #N# :..###.# #.....## ##ZjĢ'^..## #####..###.......###### #..##Zja...### ...#ZjȧZjZjpR391ZjȬZjZjQ _The naga sharpshooter shoots an arrow. You block the arrow.ZjND  You claw the naga sharpshooter!ZjOx4-10.3 (0.60Zj[SZjU? _The naga sharpshooter is lightly wounded.ZjEN  You barely miss the naga sharpshooter.The naga sharpshooter is lightly wounded.ZjS  The naga sharpshooter spits poison at you.ZjS@--9ZjVZjX5 _You block the splash of poison.Zj q  You scratch the naga sharpshooter.Zj 55=Zjv e-1.5699ZjJ Zj l _The naga sharpshooter is moderately wounded.ZjD  #..## You eviscerate the naga sharpshooter!!!  The naga sharpshooter is almost dead.Zj I ZjI M======2.2 (0.7ZjL ZjN Q _The naga sharpshooter shoots an arrow. You block the arrow.[j9 .[jYou eviscerate the naga sharpshooter!!!  You kill the naga sharpshooter![j <)[j1=9==----98[j[jsP _Okawaru accepts your kill.[j.[j/:----[j3[j{5 [j5:_No target in view![jB[j[j[j [j^:_No target in view![j jM  #####  ##...## ##.....## #..######<.....## #........ #..## #@# :..###[j Z.# #..#....## ## ......^..## #####.#..[jI [j) w--3.9 (1.07 _[j^ [j k _Items here: )) [ †.[js & [j #####  #...## #### [j e......## #..####### [jA .<.....## #.@.......[j] !.## #)#.......:..## #.##...... #..#..._.....## ##.# .....^..## #####.# .....###..##.# #####.......####[j W###..##...##[jd [jM =--46[j [jW 5 _Found an iron altar of Okawaru.[jk[j[jJ[j[j[jZX5[jX[j[j$=[j 04[j[j[j[j:B3[j[j [j [jtB2[j*[j][jNX1[j[j[j[jB0[jC[j![j$[je$C89[j%[j+Z  Items here: )) [ †.[j6-[j-I8 _[j/[j|2[j}4[j4B7[j>6[jW9[j;[j];B6[j=[j?[jA[j>BB5\jZ\j\jL\jB4\j\j \j \j ,3\j \j\jt\j\jB2\j\j\j\j.B1\j\j\jI \j B0\j'\j-\j0\j0C79\j4\jQ9\j,=\jo=B8\j-A\jE\jI\jJB7\jM\jR\j9[\j[B6\j_\jd\j h\jQhB5\j%l\jgp\jhuX4\jsx\j(~\j\jDB3\j\jg\j\j0B2\j\jE\j*\jkB1\j-\j\j\jB0\jҲ\j\j2\joC69\j\j|\jJ\jB8\j\j\j\j\jF:7\j\j\jn\jDB6\j\j \jR X5\j \jd\j\jB4\j\j\jI \j B3\j"\j%\j(\j)B2\j++\j3B  You see here a +0 dire flail.\jM:\j:I1 _\jjA\jfC\jFX0\j}H\jN\jQ\jR\jAZ##......# #........###.....## #.....†..###....# #......#.####### #.....##†###...#####[##### #.)###...[....### ##.)..####....... \j[|##....÷# #####... #@#...## ###. #......##...# ## ##....# #...#  ##..# #..##  ...# ##.# ...# #.. ..# .. .# \j$\8 51.9 (37.0)  \j\[A malevolent force fills the Snake Pit...\jh/  --more--\j :*\j, W  With a horrendous wail, an alarm goes off!  \j, RA sentinel's mark forms upon you.\jR7 ==========59) Mark --more--\j\= 7@\j? T _You hear a shout! x2]jqM:#.......## #...##. #........##.....## #.....†..# ]jM##....# #......#.# ]j N###### #.....##†## ]j@N #...#####[##### #.)###...[....####]jNt.)..####.....]j OE##@...÷# #####... #.#...#####..]jO#......##...# #####....# #...# ###..# #..####.#.]jPg#.....]jDP1.#]jW]j(X]jiX--------- 2.9 (1.0)8]j\]j2^]j: E##. ##..>#.......## #..##. #........##.....## #.....†..# ##....# #......#.# ]j: ###### #.....##†## #...#####[##### #.)###...[....####^)..####.....##....÷# #####... #.#...####...#......##...# ###.##....# #...# ##]jL; -##..# #..###.#.#.....]jF ]jF ---------37]jW ]jX ^j z.# ##..>.^j .## #.^jC s## #.........## ^jx ##......# #........##  ^j #.....## #.....†..# .^j##....# #......#.# .^j9|###### #.....##†## ^jk#...#####[##### #^j#.)###...[....####^.^j}##.@..####.^j##....÷# #####.^jD#.#...## ###.^j#......##...# ###.##....# #...# ^j^###..#^j'U...#^jZ>...# #^j6.. ^j$^j%J46^j&^j"4^j6$  Things that are here:^j7{ _a +0 whip; a +0 robe; a naga skeleton^j^jWs.# ##..>.## .## #...## ......# #........## #.....## #.....†..# .# ##....# #......#.# .###### #.....##†## ##...#####[##### ##.)###...[....####^.##.)@.####.##....÷# #####.#.#...## ###.#......##...# ###.^j ##....# #...# ###..# #..## ^j#...# ##.#^j(...# #.. ^j^j&5^jA5 _^jh^j^jt# ##..>.^j;## ## #.## ......# #.^j## ^j.....## #.....†..# .# #^jb....# #......#.# . ^jDi###### #.....##†## #.^j#...#####[##### ####.^jՁT#.)###...[....####^..###.).@####.^j##....÷# #####.^jS#.#...## ###.#......##...# ^j###.^j͂##....# #...# ####.^j ##..# #..## #^jF...# ##.# #^jq...# #.. ^j2# ^j;^j`64^jԠ^j^jvu ####.....# ##..>## #. #........# ....## #.....†..# .### ^jv ....# #..# ... ##### #.....##†## #.#...#####[##### ####..#.)###@..[....####^..#)..####.....##....÷# #####... #.#...####...^jv #......##...# ###....##....# #...# ####.. ##..# #..###. ##.# #. .#.. ## ^j ^j `73^j6 ^j _j+D####.### _j(,1# ##..>.## ## #.## # #.## _j|,f## #.....†..# .## #......#.# ....# #.....##†## #._j,#...#####[##### ####._j-#.)###.@.[....####^..#.###.)..####.###....÷# #####.#.#...## ###.#......##...# _jA-?###.##....# #...# ####..###..# #..## ##.#...# ##.# _j-#....# #.. ##._j9_j:`82_jQD_jE_jD####.### _j# ##..>.## ## #.## # #.## ## #.....†..# _j׿.#### # #......#.# _j....#_jF #.....##†## #._jy#...#####[##### ####...#_j#.)###..@[....####^..#.#._j##.)..####.#._jP ##....÷# #####.#.#...## ###._jA#......##...# ###._jL##....# #...# _jd####..#.##..# #..## _j$_##.#...# ##.# _jV#..#_jv...# #.. ##.#_j\_jJ91_j_j_j_jZvD####.### _jv# ##..>.......## ## #.........## # #........## _jw## #.....†..# .#### _jAw# #......#.# ....#_j{w #.....##†## #._jw#...#####[##### ####...#._jw#.)###...@....####^..#.#._jexc##.)..####.#.##....÷# #####.<_jx#.#...## ###. #......##...# _jx`###. ##....# #...# _jy3####..#..  _jGy##..# #..## ##.##.  ...# ##.# _j~y.#..## _jy...# #.. ##.#_j_ja600_jV_jq _Items here: ))) [[[[ ÷._j M.##.)...[..## #########......###_j .# ##..>.......###.....## .....## #†.#### ._j~ I.#.# ....### ##..##†## #......#####@##### ####...#.)###...[....####^..#_jܔ  ##.)..####....#..#....÷# #####..<#.#...#####.........._jH 0_jĞ _j} h149 __j^ _j _Items here: )))))))))))))) [[[[ ÷÷÷÷÷÷÷÷ †††.`jQ`j`j`j`jB8`jO`jj X7`j`j`j%W _You start waiting.`j8NN   naga (polearm, constriction)`juF+3.9 (2`j@Ge4.9 (36`jR`jdq _You encounter a naga. It is wielding a +0 glaive.`jv -.)))......### ##.........)...[..## #####`j .####............###..# ##..>.......##.## #..## ...# #........## `j A.## #.....†..# .#### ..# #......#.....## `j X### #.....##@## #... #...#####[##### ####...#`jk 1 #.)###...[....####^..#.# ##.)..####......`j #. ##.N..÷# #####. #.#...#####.`j- w  #......##...####....... `j ..# #...#####..#.  ##..# #..##`j H#.## `jp `jO e5.9 (15`j `j  `j j_You see here a black mamba corpse.`j `ja `j `j `j B4`j `j `j B3`je `j `j? B2`jG `j `ji B1`j `j `j B0`j `jN `j C39`jF `j `jI B8`j `j<# X7`j* `j2 `j[; _You start waiting.A naga comes into view.`jmO N.N   naga (polearm, constriction)`jO `j+] ,73.9 (8`j] l4.9 (96 _`ji `jk `jyd:  You scratch the naga.`jOe5=5.5 (0.6`je:5`j<{`jt}2 _The naga is lightly wounded.aj [You mangle the naga!!  You kill the naga!aj SajK====6.2 (0.7ajajeP _Okawaru accepts your kill.aj,ajajajH _No target in view!ajajajaj ajE:_No target in view!ajt? aj(@ ajK ajTW aj,Y B4ajmb ajp X3ajOy ajT X2ajx aj X1aj aj aj B0ajò aj aj C29aj5 aj aj B8aj ajF X7ajS aj< X6aj aj aj W _You start waiting.aj& ----NN   naga (constriction)aj5 .85.2 (9.0ajc6 ----6.2 (10.0)5ajyB ajM  ajGN f_You encounter a naga. It is wielding a +0 battleaxe.bj [You eviscerate the naga!!!  You kill the naga!bjȥ=bj,bjdN====9 (0.7)bj:4bjlbj bjB_Okawaru accepts your kill.bj<bj=bjSbjUH _No target in view!bjbjbj bj H _No target in view!bj M bjM bj\ bj^ 1Nbjsh W  You start waiting.bju N   naga (polearm, constriction)bjv bj;v bjN &0bj ----7.9 (13bj, bj r _You encounter a naga. It is wielding a +0 halberd.bj bjW =---8.5 (0.62bj bj  bjI A_You barely miss the naga.bj [You eviscerate the naga!!!  You kill the naga!bj:SbjK====9.2 (0.7bj7 bjT P _Okawaru accepts your kill.cj)cj́cjcj,H _No target in view!cjucj^vcj^ _No target in view!cj3cj cjcjB1cj?&cj1W _You start waiting.cjaMk----90.2 (1.0cjN----1.2 (20) cjcqcj4sh _The sentinel's mark upon you fades away.cj`cjjacjlocjOqH _No target in view!cj X cjY cjf cjh H _No target in view!cjCcjlCcjQcjSH _No target in view!djdjOdjdj_djC19djdje87djWdjB6djSdjdjB5dj!dj/dj+0B4dj9djBdjBB3dj9KdjRYdjYB2djPbdjkdj2lB1djtdjdjB0dj+djdjC09dj@djdjaB8dj djkdjB7djdjX6djdjdjdB5djdjkdj,4djdjdjdjoB3djdj'dj'B2dj0dj:djX:,1dj:djBdj0QdjQB0dj*ZdjcdjcD599djSldj\zX8djdjX7djydjdjB6djodjdj]B5djdjdjB4djdjidjB3djKdjdjBB2djDdjjdjB1djZdjdjvB0dj&dj60dj0C89dj9djFdj8GB8djOdjhYdjYB7dj0bdjodjjpB6dj6xdj X5djӆdjdjWB4djOdj3B3djġdjOdj21djNdjX0dj?djEY79djdjX8dj+ dj"djB7djZdj$djI%B6dj+dj3dj"4B5dj:djZFdjFB4djMdjUUdjUB3djf\djgX2djndjvdj2wB1dj}djX0djUdjdjC69djddjdjB8djdj_djʹB7djdjX6djdjdjgB5djdjXdjB4djdjmdjB3dj=`210djU598djmXdj5`dj`B7djCgdjrdjOsB6djydjՁB5djLdjgdjEdjB4djldjdjB3djdjQdjȵB2djdjrdjB1djdj1X0djydjdj.C49djdj6djB8djtdj .563.2 (72.0)dj? 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B1fjn fj fj fj; B0fj fjC fjj fj C59fjū fjí fj fj: B8fj# fj fj fjݳ B7fj fjU fj fjk B6fj fj fj fj B5fj fj. fj fj B4fjX fj' fj fj B3fj fj fjj fj1 B2fj  fj $  Things that are here:fj j  a +0 whip; a +0 robe; a naga skeletonfjE _1 _fj4$ fjL+ fjv2 fj*3 :0fj> fjE fjL Y49fjS fjyh fjo fjp B8fjv fj: fjG X7fj fj fj 6  Items here: ))) [[[[ ÷.fjn fj I5 _fj fj fje B4fj fj~ fj  fjd ^,* *#..>.......## #### ** #.........## ##..# * #........## ###...## * #.....÷..# ##....#.#### # #......#.# #....).....#### #.....##÷## #.....###.......#...#####[#####..####...#... #.)###...[....####^..#.#.... # ##.)..####.@...........#67.2 (66 ## ##....÷# #####...........< fj  .####.#...## **#...........: .....##...# ###........) ....###...# ####..#.... #..## #..####.##..# ..## ##.#* #..#### .## #..* ##.* ## *.. *,**fj3 fj fjw T _Key pressed, stopping explore.fj) 3fj, fjW? fjE fjF I3 _fjIM fjZS fjm^ fj^ B2fje fjk fjr fjnr B1fj{ fj fjt fj B0fj fj, fjf fjë C39fj fjI fjU fj B8fj fjֶ fj fjJ B7fj fjĺ fj' fj| B6fjĽ fj fj< fj B5fj fj fj fj B4fjR fj fj fjU B3fjk fj fj? fj B2fj$ fjI fj fj B1fj fj fj fj B0fjb fj fj fj C29fj fj fj fj B8fj fj< fj fj B7fj fj fj fjG B6fj fj fj fj B5fje fjB fjp fj B4fj fj fj fj B3fj fj fj. fj B2fj fj fj fj5 B1fjP fj fjg fj B0fj> fjx fj" fj" C19fj$ fj* n8fj^+ fj). fj"/ fj/ B7fj20 fj3 fj4 fj5 B6fj6 fj)> fjD fj!E B5fj6K fj"S fj] fj^ B4fj3w fj fjz X3fj fj fj fjt B2fj fjw fj X1fj fj fj X0fj fj fj fj C09fj fj fjX8fjfj   Items here: ))))))))))))))))) [[[[[[[ ÷÷÷÷÷÷÷÷÷÷÷÷÷÷.fj%fj!&I7 _fj3-fj;i  You see here a black mamba skeleton.fjYDfjDI6 _fj0Mfjy[fjKefjeB5fj.pfj ,,,,,,,,.......##...'.... ,,,,,,,,.......)).........###.### fj ,,,,,,*........)))......### ##... ,,,,,,*#........)...[..## ## ,,,,,***#............### ,,,,,* *#..>.......## #### ,,,,** #.........## ##..# fjy{,,,,* #........## ###...## ,,,** #.....÷@.# ##....#.####906.2 (39 ,,,* #......#.# #....).....# fj**** #.....##÷## #.....###... #...#####[#####..####.. #.)###...[....####^..#.# ##### ##.)..####.............#fjp  ....## ##....÷# #####..........  .....####.#...#####........ #......##...#fjb###...... fjfjafjT _Key pressed, stopping explore.fjfjNfjfjfjfjr+4 fjw_fjfjfjfjQB3fjX$fj-fj4:B2fj:gjsgj0gjgjZB1gjgjgjz#gj#B0gj'gjj+gj.gjA/D199gj2gj5gj(9gjt9B8gjv<gj;LgjjOgjOB7gjRgjUgjVgjnWB6gjYgjbgjdX5gjg,gjhn4gjmgjngj:oB3gjogjJqgj(rgjrB2gjzsgj_}gj~gj B1gjqgjgjgjFX0gjTgjCgjC89gjUgjʋgjgj(B8gjgj9gj.gjB7gj6gj2gj gjeB6gj9gjԟgjɠgj B5gjgjgjk432107987654gj>gjgj?gj_gjB3gjgjgjgj]B2gjBgjgjgjpB1gj`gjgjgjRB0gjEgjgjgjC69gj gjgjgjB8gjgjgjgjB7gjgj8gj~gjB6gjgjgjgj8B5gj3gjvgjgj"B4gjgjugjgjB3gjgjjgjgj"B2gjbgjgjXgjB1gj gjw gj gj6 B0gjdgjgjgjgC59gjxgj+876gjo-gj-gjb.B5gje/gj/1gj2gj3B4gj5gjn6gj 8gj[8B3gj9gj>gj.@gjz@B2gjAgj,CgjDgj"E,1gjpEgjFgjGgjLIgjIB0gjJgjILgjMgjMC49gj1OgjQgj(SgjSB8gjTgj(VgjWgjXB7gjBYgjt]Y  Items here: )) [ ÷.gj,_gj_I6 _gj0agjcgjigjiB5gjkgjmgjngjGoB4gj pgjqgjsB3gjgsgjtgjtgjugjGvB2gj#wgjp|gjU}gj}B1gj~gj$gjiX0gjPgj;gjY39gjgj.gjgjB8gjgjG  gjm ##### ###...## #### #......## #..######## #.<.....## #.........# #........## #@#.......# 73.2 (67 gj.......:..## #.##......# ...........# #..#..._..# ..........## ##.##.....# ......^..## #####.##.....# ..........###..##.########gjQ.........#.......#***** .........#..#*,,,** .....................,,,**Items here: )) [ ÷.gjgjSgj՛T _Key pressed, stopping explore.gj/gjgj­gj6gjgj7 _6gjgjgjB5gjgjgjgjB4gj:gj"gjgj)B3gjygjWgjgjtB2gjgjgjqgjB1gjOgjYgjlgjB0gjvgjbgj_gjC29gjgjgjgjB8gjgjgjrgjB7gjsgj:gjgj\B6gj&gjgjgjB5gjgj"gjgj]B4gjgj)gjw-gj-B3gju1gj5gj=gj=B2gjAgjEgjIgjIB1gj{MgjlQgj6UgjUB0gjXgj\gj`gjaC19gj.igjIlgjoX8gjqgjsgj/uB7gjugjvgjwgjGygjyB6gjzzgj{gj|gj#}B5gjI~gjugjgjB4gjgj@gjJgjB3gjlgj gjgjB2gjgjgjgjfB1gjgj9gj1gjB0gj4gjNgjMgjC09gj`gjgjgj,B8gjgj!gj6gjB7gjgjzgjgj*B6gj gj3gjܻgjpB5gjhgjgj,gjB4gj`gjgjgjB3gjgjgjgjNB2gjgjgjX1gjgjWgj{gjB0gjgj"gjG gj D099gjgj gj%B8gj%gj3gj=gjFgjrGB7gjtUgjYgj^X6gjagj@dgjfgjUgB5gjSigjalgjngjoB4gj(qgjewgj zgjzB3gj|gjgjDgjB2gj΃gjvB  You see here a +0 dire flail.gjgjgI1 _gjgjn$  Things that are here:gjDj  a +0 whip; a +0 robe; a naga skeletongj'gjͯI0 _gjgj?gj'gjĺC89gjMgjǾgjX8gj#gj|gjgjJB7gjgjgjgj_B6gj5gj9gj)gjtB5gj)gjUgjgjB4gj gjgj1gjX3gjgjgjeB2gjgjgjgjNB1gjgj,gj,0gjIgjgjs ######......##...####...##....###...########..## #..#####...## ##.##gjE #...## #..#  ##..## #..#  ##..## #..#  #..## ##.##  #.## #@.# 9031.2 (58  ### #### gj      gjJ  gjbgj{gj gj7_Done exploring.gjIgjgj<gjnu........0gj.0)gj3gjDE _Done exploring.gj^gj^gj_gj%;gjgj'E _Done exploring.gj&! gj! gj! gj&I ;gjJ gjQL  gjL 7_Done exploring.gj gj[. ELevel 3 of the Snake Pit<<<>>>_(Press ? for help) #.........####............###gj[ ##...###.## ##........# ##..>.......## #####.....##.# #.......## #.........## ##..##♣.<.♣###.# ##......# #........## ###...###.....# ##..# #.....## #.....÷..# ##....#.#### ####.♣.## ##..## ##....# #......#.# #....).....####.###### ##..## ###### #.....##÷## #.....###........###..##  #####...#####[#####..####...#....#########..##  #..####.)###...[....####^..#.#.......)÷.)....##  ##...######### ##.)..####.............#.....÷##########  ###.........## ##....÷# #####...........<....# ####.......####.#...#####...........:..# ######......##...#gj"\ ###........).)## ##....###...#####..#....## ###..## #..####.##..## ##...## ##.###..#### #...## #..###.# ##..## #..##.## ##..###..###.# #..####.###.## #.###@.###.# ########.# ###hjWhj.A stone staircase leading down (Snake:3) #..#..)))......### ##.....###.....###.....##.##..##........)...[..## ####### ###÷### #######..##..####...### hjk#...# ####..# ##..>.......## ####  #hj#.......##....## ##..# #♣.<.♣# ##.##......#..## ###...## #.....# ##..##.....##÷..# ##....#.#### ####.♣.## ##..##hj ##....#...#.# #....).....####.###### ##..## ######....##÷## #.....###........# ##..##hj_o###...#####[#####..####...#....#..###..### #.)###...[....####^..#.#.......)÷.)....##hj##...######### ##.)..####......#.....÷#############.........## ##....÷# #####....<....####.......####.#...#####...........:..#######......##...hj[###........).)## ##....###...####..#....## ###..## #..###.##..## ##...## ##.##..hjT#### #...## ##..##..#..###.hj..####.#.##.###@.###.hjhj######......##...####... unreal the Wrestler##....###...#hj#### Troll of Okawaru ******###..## #..### Health: 185/185 ========================##...## ##.##Magic: 31/31 ========================#...## #..#AC: 19Str: 29hjs##..## #..#EV: 6Int: 8##..###..#SH: 28Dex: 10#..##hj#*##.##XL: 18 Next: 99% Place: Snake Pit:3#.###@.#hji5Noise: ---------  Time: 39031.2 (0.0)#######-) ClawsThrow: 30 large rockshj&Zot (15080) hjQ  hjD4  hj^   _Done exploring. hj_Done exploring. _Done exploring. _Done exploring.  hjvPress: ? - help, v - describe, . - travelA stone staircase leading down.hjnhjhjhjhj1  79 _hj hjP hj ,8hj hj( hjhjhjB7hjhjShjhjB6hjMhjhjhjB5hjhj*!hjH#hj#B4hj%hj(hj"+hjv+B3hj-hj0hj2hj/3B2hjU5hjL8hj:hj:B1hjBhjJhjQhjhRB0hjwYhjSfhjmhjOn;69hjivhj yhj{hj{B8hj~hj:You see here a +0 dire flail.hjhjI7 _hjvhjhjZhjB6hjthjhjhjB5hjhj[hjhjIB4hjhjhj{hjʶB3hjžhjhjphjB2hjYhjhjhj,1hj5hjhj ..................## ### ............>.............# #.. ..........................#####. ...........................##...' hj`...................)).........### ..........#........)))......### # ..........##........)...[..## .........####............### #........# ##..@.......## ####50.2 (1hj}9.0) #.......## #.........## ##..# ##......# #........## ###...#hjD#.....## #.....÷..# ##....#.##....# #......#.# #....)..###### #.....##÷## #.....## hj#...#####[#####..### # #.)###...[....####^. ######### ##.)..####..........hj9hjThjq _There is a stone staircase leading down, spattered with blood here.hj hj hj hj hjm" r1.0)0 _hjc* ijHa421ijL ... ##.#  ij!M2... ###...####  .... #........#  .....#.........  ..!#.......#  .........#  ijM]#......#  ##  #.....##  #....##  ijM.......  .....##.. .....## ....ij/N!#..#.## ... #..## .. ijhh2.7 (2.558ijlijs _You climb downwards.  Found a potion of heal wounds.ija _There is a stone staircase leading up here.ijij:ijijW ij8_Unknown command.ij"j ijj ijk ijm ijo ijq _7 _ijps iju ij/v B6ijHw ijx ij!{ ijt{ B5ij6 ij* ij o  You encounter a naga. It is wielding a +0 short sword.ij ijǍ 2N........ ...... ...... .#...# ##.#ijF F........###...####........#........#........#................@#.......#................#.......##......##......# #.<....##....# #.....##ij #.... #....##N   naga (constriction, asleep).### .... .....##..ij J.....## ....ijq -5.7 (3.0ij" l6.7 (44 _ij ij _You see here a potion of heal wounds.ij ( ij^ PN........ ......... .  ij A......... .#  ........# ##.# ij & ........#  ijF 1........#  ........#ij 5  .......@#ij 7  ................#  ijU H.......##......##  ......# #.<....#  ij C#....# #.....##  #.... #....## ij * .### .......  ij: 5.....##..   .... ij ij:H N........ ......... .  ......... .#  ........# ##.#  ........#  ........#  ........#  .......@#  ................#  .......##......##  ......# #.<....#  #....# #.....# #.... #....##  .### ....... .....##.  ij4>ij>ijBijD ij_DU_A naga is nearby!ij 9 N........ ......... .  ......... .# ij9I ........# ##.#  ........#  ij:B........#  ........#  ije:.......@#  ................#  .......##......##  ......# #.<....#  #....# #.....##  ij:#.... #....##  .### .......  .....##..   .... jj, jj&!N........ ......... .  ......... .#  ........# ##.#  ........#  ........#jj  ........#  .......@#  ................#  .......##......##  jjN......# #.<....#  #....# #.....# #.... #....##  .### ....... .....##.jjΊ  jj jjjjjj[ _A naga is nearby!jjjje7.7 (13jjjjc jjY_w - 8 potions of heal wounds (gained 1)jjHt.#..N.. jjt.. ... .#.# ##.# N.###...####.##.#....#.......#..........#..##......##jju..###.<....##....# #.....##N 2 nagas (constriction, asleep) #.... #....##jjgu.###. ..... .....##..jjJ .NYou encounter a naga. It is wielding a +0 long sword.jj݆-Njj? .jj5NThe naga shouts! You hear a shout! The naga shouts!jjNNN 3 nagas (constriction, 1 wandering)jjZi==82jjjjr _You encounter a naga. It is wielding a +0 war axe.jj1 <.#....#........ N... ..jjw &..# .#NN.# ##.# ..###...####N.##.#...#.##..........#..##......##..###.<....#N   naga warrior (polearm, constriction, …)#....## #.....##NNN 3 nagas (constriction, 1 wandering) #.... #....##.###. .....jj .NYou encounter a naga warrior. It is wielding a +3 glaive of flaming.Found a stone staircase leading up.jj M.Njjv .NThe naga shouts!The naga warrior roars a battlecry!jj <)Nstrong)jj `91jj jj b _The nagas go into a battle-frenzy!kj .<........#.......#.... kj .... .. .....Nkjl M# .# kj N.N.......# ##.# ....kj [###...####...NkjP #........# ........@.#.kj 1 .kj `#.# #kj- p.# #.kj ##......## ####.<...#kjg ## #.....## NNN 3 nagas (constriction, strong).... #....##kj.###. ....... .....##kjM0NkjM.N   naga warrior (polearm, constriction)NNN 3 nagas (constriction, strong, 1 cat…)kj2*kj=7*kjZ7*kj'_You block the splash of poison.kjH...#.... .... .kjkI.. .....N# .# .N.N......# ##.# ..........###...####kjIP....N.....#........# ..........#. .#.# kjJ#.......# #.##......## kj`JN####.<....# ## #.....##kjJx.... #....## NNN 3 nagas (constriction, strong, 1 cat…).###. ....... kjK.....##.....## ....kjMM.NkjR;)kjRSj--149kjWkjxYkj .... .... ...# .# kj{ .N.N.N....# ##.# ..........###...####....N.....#........# ..........#......... .#.......# #kjЬ .......# #.#### ####.<....# ## #.....## kj_ -.... #....##.###. .......  .....##.....## ....#..#.## ...kjЮ F.Nkj J.Nkj kj {--28kjW kj3 kjG .#...........#............. . ...........# .# .N..NN....# ##.# kjH ..........###...#### ..........#.# .....N....#............## #... #..##......###..#.<....# ##....## #.kjkI #.... #....##.###. ...........##.......## ....kjS kjT `37kjW kjX ljM<#.... . #lj(.. ...........# .N..NN....# ##.# ##...###.#ljܹ^N............#lj5................##......##lj##......###.<....#.....#lj$....##.ljlj`46lj:ljljljljVlj ljB5ljljo X4ljS!ljr#lj#B3lj$lj'X2ljt'lj)ljc+ _You start waiting.A naga comes into view.ljh/.NN   naga (constriction, strong)lj3+8.7 (4lj4l9.7 (51 _lj27ljh8ljY .lj8Z.... # . # .#ljZN..N.....# ##..........###...####lj$[B..........ljo[3# lj[m#........NN.....##lj[#ljE\#......###.<....# lj\ ##....## #.....#lj\ #.... ## N 2 nalj=]!gas (constriction, strong)lj].###. ....... lj]U.....##..lj^I.....## ....ljdlj9e?.Nljvhljh?.Nljj*Nlj{E.N lje{F3 nagas (constriction, strong)lj|,70.7 (1ljK}:0ljljljJc #You mangle the naga!!lj,r===1.4 (0.739lj?lj] _The naga is severely wounded.ljx2 i .You claw the naga!  lj3 :You kill the naga!lj6 .NOkawaru accepts your kill.ljl> M 2lj> lj1D ..........#....unreal the Wrestler.............. #ljD ;Troll of Okawaru ******............. .Health: 185/185 ========================...........# .#ljD Magic: 31/31 ========================.N........# ##.#AC: 19Str: 29..........###...####EV: 6lj8E 0Int: 8..........#........#SH: 28Dex: 10..........#.........ljE ~XL: 18 Next: 100% Place: Snake Pit:4..........#@......#Noise: =--------  Time: 39072.1 (0.7)ljE >#.........NN......#-) Claws#........##......##Throw: 30 large rocksljrF ##......###.<....#Zot (21039) ##....## #.....###.... #....##NN 2 nagas (constriction, strong).###. ............##..ljF .....## .... _A naga comes into view.You mangle the naga!! ljG _The naga is severely wounded.You claw the naga!  You kill the naga!Okawaru accepts your kill.ljH 9 -- ljgH ~_You block the naga's attack. x2  You have reached level 19!ljsO /  --more--mjԬF93/1932/329 0% mj7mj{ mjճ(_mj  You claw the naga!  The naga is moderately wounded.mj.=8mj;:8mj^ mj mj`'_You block the naga's attack. x2nj)d )You mangle the naga!!  You kill the naga!nje*Nnj,k4..njkN   naga warrior (polearm, constriction)N   naga (constriction, strong)njooo=3.4 (0.67njsnju njFvB_Okawaru accepts your kill.nj.8 catchinj|/ng breath)You claw the naga warrior!  The naga warrior is lightly wounded.  The naga no longer looks unusually strong.nj>  The naga spits poison at you.The splash of poison hits you but does no damage.nj?4-4.1 (0.7njMDnjF! _You resist.njY  )You mangle the naga warrior!!  The naga warrior is heavily wounded.nj,nj====86njinj njYM_You block the naga warrior's attack. x2; You block the naga's attack.nj5  You claw the naga warrior!  The naga warrior is heavily wounded.njH ==--5.4 (0.65nj} njޞ  njE /_You block the naga warrior's attack. x2njM )You eviscerate the naga warrior!!!  You kill the naga warrior!njM njEX  )N   naga (constriction)  Okawaru accepts your kill.njK\ K====6.1 (0.7nj` njb o _The naga closely misses you. You block the naga's attack.oj , catching breath)You scratch the naga.  The naga is lightly wounded.oj=l  The naga spits poison at you.oj==--84ojLojM5 _You block the splash of poison.oj .You eviscerate the naga!!!  You kill the naga!ojW=)oj1====7.53ojoj̞P _Okawaru accepts your kill.oj1ojoj3#ojI% oj%:_No target in view!ojsoj oj ojojojI2 _ojojB(%  oj(aItems here: ))) [[ †††.oj-oj#.I1 _oj2oj5oj ;oj;B0ojw>ojAojKoj_LC29ojNojRojWoj^XB8oj<[ojH^ojcojcB7ojfojkojnoj#oB6ojpojrojuojPvB5ojwojnyoj{oj`|B4oj}ojojojojI:3ojʼnoj5ojoj/,2ojojĔoj1ojojVB1ojףoj oj%ojB0ojojEojojC19ojojNojojB8ojojojoj*B7oj2oj4oj%  oj8FYou encounter a black mamba.oj......#........# oj...........#......... #..........#.......#  ojY#.........))......#  #........##......##  ##......###.<....# . ##....## #.....## ..# #....# ##....###...# oj^#.###.###.....# ----#. ##.......##.....# ojM\#. ###  oj. ##..#.## ....# #..### # #..# ......oj tS   black mamba (asleep) #..# ...###.#..# .S#..#oj 093.5 (16.0)oj I----4.5 (17oj A6 _oj oj ojL K ..#......... oj· k..#.......#  .))......#  .##......##  oj E..###.<....# .  ##....## #.....## ..# oji #....# ##....###...#  #.###.###.....@.....#  #. ##.......##.....# oj M #......## .....# . ##..#.## ....## oj * #..### ....#  ojF J#..# ......  #..# ...###.  oj _#..# .S##  #..#oj  ..#......... ..#.......#  .))......#  .##......##  ..###.<....# . oj k ##....## #.....## ..#  #....# ##....###...#  #.###.###.....@.....#  #. ##.......##.....#  #......## .....#  ##..#.## ....##  #..### ....# #..# ......  #..# ...###. #..# .S##oj 3 #..#ojh$ oj% oj * oj, b _A black mamba is nearby!oj(  ..#......... ..#.......#  .))......#  .##......##  ..###.<....# . oj)  ##....## #.....## ..#  #....# ##....###...#  #.###.###.....@.....#  #. ##.......##.....#  #......## .....# . ##..#.## ....##  #..### ....#  #..# ......  #..# ...###.  #..# .S##  #..#oj[ ..#......... ..#.......#  .))......#  oj.##......##  ..###.<....# .  ##....## #.....## ..#  #....# ##....###...# ojW #.###.###.....@.....#  #. ##.......##.....#  #......## .....# ojӼ ##..#.## ....##  #..### ....# #..# ......  oj7#..# ...###. #..# .S## #..#oj&ojojojn oj\_A black mamba is nearby!pjh ..#......... ..#.......# pj-B .))......#  .##......##  ..###.<....# .  ##....## #.....## ..#  #....# ##....###...#  #.###.###.....@.....#  #. ##.......##.....#  #......## .....# .pjL ##..#.## ....##  #..### ....# pj* #..# ......  pjAY#..# ...###.  #..# .S## pj+ #..#pj2 ..#......... ..#.......#  .))......#  .##......##  ..###.<....# .  ##....## #.....## ..#  #....# ##....###...#  #.###.###.....@.....#  #. ##.......##.....#  #......## .....#  ##..#.## ....##  #..### ....#j38H #..# ......  #..# ...###. #..# .S## #..#pjO9pjm:pjE?pjBb _A black mamba is nearby!pj3#. .#.......# .))......# .# #.##......###.# . ####.<....# ..#..pj4_## #.....##....# ....# ##....###...#  #.###.###...........# #. ##.......##@....# . #......###.....#  ##..#.## #....##  #..### #....# #..# #......#..# ....###pjk5#..# ..S## #..# .### pj6LS.pj=DSpj>r5.0)5 _pjDpjEpj O# . #.)).###......###.# .#pj!3###.<....##..#.  ##....## #.....##....#   ##....###...#  #.###.###........ #. ##.......## . # ##..#.## #....# #..###  pj " ....S.###...## .### pjy"3..pjz#HS.pj$KS.pjx+pj3,`64pj12pj3pjC #)).###......###.##.#pjC <###.<....##..#.  ##....## #.....##....#   ##....###...#  #.###.###........ #. ##.......## . # pj0D ##..#.## #@...## #..### #S...#  #......#....###..## ..###  ..#pjJ pj?K .=7pjK :3pjcN pjP < _You block the black mamba's attack. x2pjIpjT,8.2 (0.7pjpj|z _You barely miss the black mamba. You block the black mamba's attack.qj  You scratch the black mamba.  The black mamba is lightly wounded.92qjqj9 _You block the black mamba's attack.qj&  qjnYou completely miss the black mamba.The black mamba is lightly wounded.qjg9.5 (0.61qjqj9 _You block the black mamba's attack.qj)) .# #.##. <....##..#..   ....#   ###...#  ......#  qj'u#.....# . #.....#   #@...##   #S...#  #..# #......#  #..# ....###..  #..# ...## .  #..# ..### .. #..qj)) .# #.##. <....##..#..   ....#   qj'###...#  ......#  #.....#  #.....#   #@...##   #S...#  #..# #......#  #..# ....###..  #..# ...## . qj#..# ..### .. #.. qj~qjqj qjb _A black mamba is nearby!qjZ  You closely miss the black mamba.The black mamba is lightly wounded.qj!.100.2 (0.7qjqjɝ< _You block the black mamba's attack. x2qj  You scratch the black mamba.  The black mamba is moderately wounded.qj O8 (0.60qj qj qjd  qj +_You block the black mamba's attack.qjo  You claw the black mamba!  The black mamba is moderately wounded.qjp R1.5 (0.709qj(q qjXt qjv 9 _You block the black mamba's attack.rj<  You closely miss the black mamba.The black mamba is moderately wounded.2.2rjWrj9 _You block the black mamba's attack.rj 6 .You eviscerate the black mamba!!!  You kill the black mamba!rj|>?†rjFC====98rjFrj(IP _Okawaru accepts your kill.rjrj?rjrjH _No target in view!rj3rj|rj,rjrj_7 _rjg  You see here a black mamba corpse.rjGrjI6 _rjrjrjsX5rjrjrjrj>B4rjrjJrjrjPB3rjrjrj rjlB2rj@rj"rjrj&B1rjrjNrjrjB0rjbrjQrjrjXE0999rjrjrjz rj B8rjX rjA rj rj B7rj rjp rj7 rj B6rj rj rj X5rj{ rj rj rjc B4rj rj rj" rj| B3rj rj rj rj B2rj ,rjr rjN B1rj rj rjD! rj! B0rj(" rj # rj$ rjC% Y89rjw& rja( rj) B8rj) rj<* rj+ rj2, B7rj, rj3 rj5 rj5 B6rj5 rj6 rj'8 rjz8 B5rj9 rj9: rj; rjK< B4rj< rj= rj? rj? B3rjj@ rjA rj\C rjC B2rj@D rjoH rjgI rjI B1rjNJ rj rjk rj܇ B0rj< rj rj rj C79rj~ rj܍ rjˏ rj+ B8rjӐ rj rj rjL B7rj” rjb rjԖ rj5 B6rj rj rjқ rj2 B5rj rj rj^ rj B4rj rj rj rju B3rjէ rjǨ rj rjy B2rj٪ rj rja rj­ B1rjh rj> rj rjP B0rj rj rjT rj C69rj rjE rj rj B8rjg rj rjٺ rj7 B7rj rj| rj rj B6rjk rjU rji rj B5rj' rj rja rj B4rj rjf rj rj B3rjz rjw rj rjl B2rj rj rj rjf B1rj rj rj rjg B0rj rj rj| rj C59rjo rj| rj rj& B8rj rj rj rjh B7rj rj rj rj B6rj rj rj rj B5rj rj rj rje B4rjd rj rjl rj B3rj rjF rj rj B2rj rj rj rj B1rj rj rjI rj B0rjU rj rj rj C49rjd rj rj rj X8rji rj rj B7rj rj~ rjy X6rjT rjM rj9 B5rj ,rje rj X4rj rj! rj# B3rj1$ ,rj' rj) rj* B2rjn* rj+ rjy- rj%. B1rj. rj/ rj1 rjB2 B0rj2 rjv3 rj55 rj5 C39rjl6 rj7 rj9 rj: B8rj: rj; rj= rjg> B7rj> rj@ rjJB rjB B6rjC rj@D rjE rj=F B5rjF rj@H rjI rjCJ B4rjJ rjL rjM rjM B3rjN rjO rjNQ rjQ B2rjGR rjS rjU rj:V B1rjV rjW rjY rjZ B0rjZ rj\ rj^ rj^ C29rj_ rj` rjFb rjb B8rj5c rjJd rje rjHf B7rjf rjg rji X6rjEj rj=k rjl rj.m B5rjm rj,o rjq rjgq B4rjq rjr rjot rjt B3rjcu rjv rjDx rjx B2rjy rjz rj{ rj| B1rj{| rj} rj rj B0rj rj rji rjσ C19rj1 rj rj rj B8rj rj rjT rj B7rj rj rj rj B6rj rj rj rjr B5rj rj/ rj rj B4rj rj rj0 rj B3rj rj rj! rj B2rj rj rj rj? X1rjՠ rjQ rj X0rjʣ rj rjK C09rj rj rjn rj B8rj rj rjQ 3 ..........#  ..........##  ...........#  ...........## rj #.....  .[........#  #......#  #@# ##----2100.0) #.###.# #....##  rjͲ (####.#.##  #...#### #...####....###.....^#####....#.........# #####rj rj[ ----317rj, rj K _Found a plate armour.rj rjy rj rj rji rj] X6rj rj rji B5rj8 rj rj X4rjx rj rj rjG B3rj rjQ rjR rj B2rj{ rj rjV rj B1rj rj rjh rj B0rju rj rj rj$ D899rj rj? rj^ rj B8rj rj@ rj rj B7rj| rjd rj;  You encounter a salamander tyrant and 2 salamanders.A salamander is carrying a +0 shortbow of flaming.rj rj %####....# ###.......# . ###.........# #.##.....# #......## ......#rjG }## #...........##.....##...........##.....@........####.....###......##..... ##.##.#####rj N... ####.###.#NN. #....##.. ####.#.##N   salamander tyrant (asleep). #...####rj NN 2 salamanders (1 polearm, 1 launcher,…) #...## ##....##rj 1.0)NNNNNNrjt P)  The salamander wields a +0 shortbow of flaming.rjb 9)rj: 9)rj+V 9)rj&r 9)rjw 9)rjͨ 8)rjn ! .NIt bursts into flame! The salamander shoots an arrow. You block the arrow.  The salamander tyrant gazes fiercely through you!rj <.Nrj 0Srj|  .....S   black mamba (wandering)  You feel your attacks grow feeble.=4.9 (116) Weak rj rj U _You encounter a black mamba.rj u _You see here a +0 plate armour.rjQy   ###.......#  . ###.........#  rjSr#.##...........#  #.............##  .............#  .## #...........##  .....##...........#  #.....@........###  #.....###......##  ..... ##.##.#####  .N.. ###  N.N   S.   .      sj%i   ###.......#  . ###.........#  #.##...........#  #.............##  .............#  sj7.## #...........##  .....##...........#  #.....@........###  #.....###......##  ..... ##.##.#####  .N.. ###  N.N  S.   .     sj3sjsj sjV_There are monsters nearby!sj6V   ###.......#  sjQ. ###.........#  #.##...........#  #.............##  .............#  .## #...........##  .....##...........#  #.....@........###  #.....###......##  ..... ##.##.#####  .N.. ###  sjN.N   S.   .   sjH   sjg   ###.......#  . ###.........#  #.##...........#  #.............##  .............#  .## #...........##  sjah.....##...........#  #.....@........###  #.....###......##  ..... ##.##.#####  .N.. ###  N.N  S. sjh  .     sjp3sj*rsjOtd _There are monsters nearby!sj=$ ####....# ###.# . ###.# #.##.# #..sj$ ## ..# .## #.## .....##...# sji% #.....[@.......### #.....###......## sj% q..... ##.##.##### .N.. ####.###.# N.Nsj\& S. ####.#.## . #...####sj& [#...## sjh, ' sj, N.The salamander tyrant gazes fiercely through you!sj- ,NsjY .N   salamander (launcher)-5.9 (1.0)5 _You feel as though you will be weak longer.sjY###.......# . ###...# #.##...# #...# sjz .## ##.....# #.....[### #.....##### ..N.. ##.##.#####.N.. ####.###.# sjx..N #....## S. ####.#.##. #...#### #...####.#.....^sj4#####sjlsjz-64sjsjjtj. ###...# #.##...# ..# tj .## ##.....# #.....[### #.....##### ..N.. ##@##.#####.N.. ####.###.# ..N #....## tj S. ####.#.## . #...#### #...tj{####.#.....^#####....tjӦH....# #####tjtjn`73tjktjϰtj[P #### tj. #### #.### #..##  ...# .## #..## tjDQ.....##...# ...[..##.....###..@...## .tj##.##.##### .N.. ####.###.# ..N #...S####.#..#...####tj...##### #.....^#####tjK2Ntj.N   salamander (polearm)tjJ82tjtj#tjtjZ ###.# . ###.# #.##.tj ^# #.## .# .## #.## .....##.# #....N[.### #.....###...@..## tj ..N.. ##.##.##### .N.. ####.###.# ... #....## S. ####.#.##. #...#### tj CN.tjN *NtjF :.NtjH .N   salamander tyrantN   salamander (polearm)tj `91tj tj tj~d. ###...# tj^#.##...# ..#  .## #tj#.....##.N# tj2#....N[..### #.....###tjN## ..... ##.##@#####.N.. ####.###.# tjH... #....## S. ####.#.## . tjh#...#### #...## tj́##...#.....^#####tj<Q........# #####tj20.Ntjtj,Ntjotj7.Ntjv{.N 2 salamanders (1 polearm, 1 launcher)tja200tjtj֒uj #.##.. #....# ......## #...#uj....##..N.# #....NN........###.....###......## ..... ##.##.##### ##. #....#S. ####.#.## . uj...####  #...##uj.j...##...ujC##.##......#..##....ujuja189uj ujuji:O  #..#uj: .......#.## #...........##uj:=....##..N........uj:^ #....NN........##uj:U#.....###......## uj ;}..... ##.##.#####uj5;q ####.###.#ujP;p #@...#ujh;0S. uj;####.#.## . uj;y...####  uj;|#...## ...uj;@.#.##...uj;b## #......##.#.....ujAujXB`28ujiEujCGuj6uj7uj8uj:2Nuj<  You start waiting.A salamander comes into view.ujp@.N   salamander (polearm)ujC&0uj,Fl3.9 (17 _ujGujIuj k#.## #.......uj8 ##ujW M .............# ujs k## #...........#uj H.....##...........uj _ #....NN........###uj _#.....###...N..## uj y. ##.##.#####ujY . ####@###....uj  #....##S.###.#.##uj .uj e..#### #...ujh ###....##  #.....^uj K#####....#uj ^...# #######.#..##uj /NujJ [N   salamander tyrantN   salamander (polearm)uj h=46uj uj 8 _You block the salamander's attack.uj e. ####.##..uj& H #.....uje K# .....uj  uj ## #....##.....##........... #.....[...N....####.....###...N..## . ##.#. ####.###....uj% a #....##S.ujI |###.#.##.####ujo  #...## #....##  #.....^uj #####.......# #####ujЃ LNNujU uj -Nujϊ aN 2 salamanders (1 polearm, 1 launcher)uju `55uj7 uj 8 _You block the salamander's attack.vjbx .NYou mangle the salamander tyrant!!vjc2Nvjfp8  vjpZN 3 salamanders (2 polearms, 1 launcher)vjpSThe salamander tyrant is heavily wounded.vjDrL====6.6 (0.7vjtr:4vjzvjx _You encounter a salamander. It is wielding a +0 halberd.vj~Z  You barely miss the salamander tyrant.The salamander tyrant is heavily wounded.vj]8)vj.n.  You barely miss the salamander tyrant.vj~The salamander tyrant is heavily wounded.You block the salamander's attack. The salamander shoots an arrow.  You block the arrow.  vjThe salamander tyrant gazes fiercely through you!You feel as though you will be weak longer.vjL===-7.33vjvjt vjX_The salamander tyrant barely misses you.vj& vj2f.NYou mangle the salamander tyrant!!vjR' vjP The salamander tyrant is severely wounded.vjvj8)vjC8 .vjIThe salamander shoots an arrow. The arrow hits you.vj688-vj85-9 (0.6vjDvj4A _The salamander hits you but does no damage.vj; .You mangle the salamander tyrant!!  You kill the salamander tyrant!vj vjϐ >[Nvj[ y†NNN 3 salamanders (2 polearms, 1 launcher)vjN o28.6 (0.72vjd vjq P _Okawaru accepts your kill.vjf@  ###.# . ###.###.## .. .## ##.....##...........#vj@ | #.....[N..N....### #.....###..N@†.##  ..... ##.##.##### .... ####.###.#vjA _ ... #....## S. ####.#.##. #...####vjA  #.. ##....## ^#####vjvF .NThe salamander unwields a +0 shortbow of flaming.vjK vjK 90---9.6 (1.01vjO vj R M _It stops flaming. You block the salamander's attack. x2vjj  You scratch the salamander.  The salamander is lightly wounded.vj\^1--30.2 (0.6vj^vj; _You block the salamander's attack. x2wjޞ& wj_.NYou mangle the salamander!!wj%  wj$OThe salamander is moderately wounded.wjv2==9 (0.70wjعwjʽ wj2_You block the salamander's attack.wjdR&  wjRkYou claw the salamander!  The salamander is heavily wounded.wjSl--1.679wj\XwjZ; _You block the salamander's attack. x2wj   You claw the salamander!  The salamander is severely wounded.wj#3wj ;==-wj2!2.3wjT:8wj`wj. wj[5_You block the salamander's attack. x2wjf .You mangle the salamander!!  You kill the salamander!wj8p ) 2 salamanders (1 polearm  Okawaru accepts your kill.wjsg3====9 (0.6wjmxwjYz8 _You block the salamander's attack.wjA&  wjtYou claw the salamander!  The salamander is moderately wounded.The salamander hits you but does no damage.wjKb===-3.6 (0.7wj}:7wjwj5 wj^*_You block the salamander's attack.wjH  You mangle the salamander!!  wj2HThe salamander is almost dead.wjG====4.3wj:6wjBwj{ wj2_You block the salamander's attack.wj  .You mangle the salamander!!  You kill the salamander!wj7 )   salamander (polearm)  Okawaru accepts your kill.wjx===--5.0wjH wjJ" wjt"*_You block the salamander's attack.wj> ###.# . ###.# #.##.# #wj>.## .# .## #wj>`.## .....##wjF?n.# #.....[...)....### #.....###.N@.†.##wjl? ..... ##.##.#####wj?  .... ####.###.# ... #....## S.wj?1 ####.#.##wj?^ . #...#### wj@l #...##  ##....## wj"@p #.....^#####wj1HwjHW---6.0 (1.0wjI:5wjdNwjKP1 _You block the salamander's attack.wjLR wj_Sv_You see here a +0 shortbow of flaming.wjq  You scratch the salamander but do no damage.wj-7 (0.74wjwj8 _You block the salamander's attack.wj:[  You mangle the salamander!!  The salamander is heavily wounded.wj[====7.43wj.awj@c8 _You block the salamander's attack.wj%  wj ?You barely miss the salamander.wj\=---8.1wj1wjb _The salamander is heavily wounded.wjg  You mangle the salamander!!  The salamander is almost dead.wj4h ====7 (0.62wjm wjo 8 _You block the salamander's attack.wj) .You mangle the salamander!!  You kill the salamander!wj <)wj> 4=---9.31wjK wjm P _Okawaru accepts your kill.wjp wjp 9---wju wjx H _No target in view!wj wj wjn wjy H _No target in view!wjbW wjW wjY wj_ wj` I0 _wjwjdAwjAB5wjDwjGwjGB4wjJwjQNwjNG3) wjQwj_Uu _Your attacks no longer feel as feeble.wjMYwjYB2wj[wj^wjawjaB1wjtgwjjwj029  You see here a +0 plate armour.8 _wjwj=B7wjwjwjwj B6wjԔwjEwjwjB5wj;wjwjCwj/m  A black mamba comes into view.wjV # ####....# #. ###.......# .. ###.........#wj #.##...........# ## #.............## ... ..............# S...###.#...........## .......@##...........#-wj ..###.....[...)....### #.....###.)).†.## #.......###.##.##### wjxk#.......# ###.###.# #........# #....##S   black mamba (wandering)#......wjϰ..# ####.#.###.........# #...######........# #...##wjʶ085.3 (46.0)wj-6.3 (474 _wjiwjxjpzH # ###  xj{t#. ###.  .. ###..  #.##...  ## #.... xjO{ ... ... xj{Z S...###.#  .......@#xj|  ..###.....[...)  #.....###.)).†.##  #.......  #.......#   #........#  xju}| #........#   #.........#     xj)- xjwn# ###  #. ###.  .. ###..xj^  #.##...  ## #....  ... ...xjM  S...###.#  .......@#  ..###.....[...) xj' #.....###.)).†.##  #....... xj #.......#  #........#   #........# xjx #.........#  xjS xjxjxj xj:#b _A black mamba is nearby!xjGaf # ###  #. ###.  xja<.. ###..  #.##...  xja=## #....  ... ...  xjaUS...###.#  .......@#xja  xjb#..###.....[...)  xj&b4#.....###.)).†.##  #.......xjDb+  #.......#  xjab" #........#  xjb #........# xjb#  #.........# xjb   xjc# xjl # ###  #. ###.  .. ###..  #.##...  ## #....  ... ...  S...###.#  .......@#  xj..###.....[...)  #.....###.)).†.##  #.......  xjo#.......#  #........#   #........#  #.........#   xjZxjxjxjb _A black mamba is nearby!xj` # ###  #. ###.  .. ###..  #.##... xjY` ## #....  ... ...  S...###.#  .......@# xj`( ..###.....[...)  xj`C#.....###.)).†.##  #.......  xj`V#.......#   #........#   #........# xj`.  #.........#  xj"a6   xj # ###  xj |#. ###.  .. ###..  #.##...  xj## #....  ... ...  S...###.#  .......@#  xj..###.....[...)  #.....###.)).†.##  #.......  #.......# xj# #........#   #........#  xjOi#.........#  xj~ xjxjxjxj&b _A black mamba is nearby!xj  ######. ###...xj h.. ###..... #.##...........# ## #.............#... #......... S...###@#.#......##...........xj l..###.....[...)....### #.....###.)).†.## ###.#xj  #####.###.##xj 2 #....##xjK K ####.#xj 5.##.####xj 1Sxj H.Sxj$ .S   black mamba (wandering)xj; r7.3 (1.0)3 _xj xjN xj[ #. #.  #. ####....###. ###.#xj>\ G .. ###.# #.##. ## #xjq\ :# ... #@............. ....###.#.....#xj\  ........##...........#.S###.....[...)....### #.....###.)).†.##xj\ #.......###.##.##### #.......# ####.###.#xj]  #........# #....## #.# ####.#.##xjb xj.c J82xjc xjf xj`h yj~yjyj{yj!yj#a#.#. #. ####....###. ###.......# yj.. ###...# #.##...# ## #...#... #. ....###@#...........#........##..... yjx..###.....[...)....###  #.....###.)).†.## #.......###.##.######.......# ####.###.##........# #....#yj<##........# ####.#.###..# #...####yjeyj`91yjyj`yj$1 #.yjn #. ####....###. ###.......#yj .. ###..# #.##.yj.#yj.## #.............##.... #..............#yjM.....###.#...........##.......@.##..#yjj###.....[...)....###yj #.....###.)).†.## ..###.##.#####yj #.# ####.###.##yjS.# #....## #yj.# ####.##.# #...## ##.# #...##yj.yjK900yj yj.yj0yjz  #. #. ####....#yjf{  ##. ###.# .. ###..#yj{ . #.##...#.## #.......##yj4| s.. #.....#yjx| [.###.#.##yj| D.##.#yj*} .###.....[...)....###yj} . #.....###.)).†.##yj} ' #yj~ K.###.##.##### yjl~ 1 #yj~ O.# ####.###.# yj" ' #yj Y.# #....## yj 1 #yj7 x.# ####.#.##  #yj W.# #...#### yj$ n ##.# #...##yj yjڇ a119yj yj yjo  What are your orders?t - Shout! Anything else - Cancel.zj\40Szj:fS   black mambazj:G======2zj::8zj>zj@ zj@_You shout for attention! You hear an angry hiss.zj#. #. ####....# zj7##. ###.# .. ###..# . #.##...# zj..## #.......## ..... #.....# ......###.#.## S.##.zj# ....###.....[...)....### zjLA. #.....###.)).†.## #.###.##.##### zj#.# #....## zj.Szj@.Szjui.S   black mambazjI------37zj!zj*zjUO #. #. ###  zjQ##. ###..  .. ###....  . #.##......zj+  ..## #...... zj8 ..... #....zje  ......###.#zj zj+ ..S.....@.#zj#  ....###.....[...)zj7F  . #.....###.)).†.##  #.......#zj  zj#.......#  zj9 #........#   #........# zj=  zjT#.........#     zj\D #. #. ###  ##. ###..  zj\.. ###....  . #.##......  zj]..## #......  zjG] ..... #....  ......###.#  zjo]..S.....@.# zj]h ....###.....[...)  . #.....###.)).†.##  zj]#.......#  #.......# zj ^d #........#   zj0^#........#  #.........# zjS^(  zj*czjc<------zjgzjiL _A black mamba is nearby!zj jzj zj zjF zj zj_q F#. #.#. ####....# ##. ####  .. #### . #.##...........# ..## #.............## ..... #..............# ......###@#..## zjq ..S.......##...........# ....###.....[...)....###.###.)).†.## #.###.##.####zjr ### ####.###.# #.# #...#zj6r # ####.#.#..# #...####zjjs G.SzjPt ?.Szjx zjy g46 _zjq~ zj zj<(G.Szj3*?.SzjE4zjP5J55zj5zj>zj@{jqG.S{j^|{j}`64{j{jW{j F.S{j {j %={j6 -73{jc {j{j {j3_You block the black mamba's attack.{jϘ{j,8.0 (0.7{j{jʦ {jm_You closely miss the black mamba. You block the black mamba's attack.{jOL .You eviscerate the black mamba!!!  {jLAYou kill the black mamba!{jmT>..{jZ=====72{jf{jAiP _Okawaru accepts your kill.{j {j> {j< {j H _No target in view!{jv {j {j {j {j {j{ I1 _{j {j {j {jU B0{j {j {jR {j C09{j {j! {j {j/ B8{j {j  {j {je B7{j, {j {jc! {j! B6{j" {j# {jV% {j% B5{j<& {j$' {jA( {j( B4{j7) {j+ {j- {j- B3{jL. {j@/ {j0 {j0 B2{js1 {j3 {j>5 {j5 B1{j'6 {j97 {j8 X0{ju9 {j: {j< D799{jc< {j< {j= {jO? {j}? B8{j@ {j A {jB {jC ,7{j@C {jC {jE {j'G {jG B6{j#H {jHI {jJ {jKK B5{jK {jL {j2N {jN B4{j"O {j,Q {jR {j2S B3{jT {j U {jV {jW B2{jW {jX {jZ {j^Z B1{jZ {j] {j^ {j_ B0{j_ {j` {j5b {jb C89{jCc {jd {jj   ##...............   ###..........##... {jj F  #............##..   #.......##..##.# ####.. {jk   ##....####..##.# ###.....   #.....#.###.....####....... {jCk  ###...##....###.##......... {jhk  #.......######........... {jk  #........@...##.....-----321.7 (23.0) {jk   #.....###.#........ {jk  ##...............##.......   #....{j l c##.....[...)..   ####....####.....###.)).†  {jRl q#.#.. #......#.    .#### #.......# ####.{j|l     .) #........# #.{jl     #........# ####. {jq {jr -----2.7 (248{ju {jw ) _Found a great mace.|jJ|jJ|jL|jO|jQR|jSB7|jT|jU|jW|jPX,6|j~X|jY|j[|jebx  #.##..##.# ####.|jbR  ##....####..##.# ###....  #.....#.###.....####......|jEc  ###...##....###.##......  #.......######.....|jc$  #............##...  #............###.#|j d*  ##...............##  ####.....[...)|jqd4.0)  ####....####.....###.))|jd*  ##.#.. #.......###.##  #.####.#.......# ####|jpez  ..) #........# #  .... #........# ####|je  .... #.........# #..  [.. ##........# #..  #.###..|jk|jke5.7 (35|jo|jr# _Found a robe.|j.|jv|jj|j"|j,|j X43|jX|jYB2|j\|j0  ##....≈≈≈....####### #. #.......≈...## #. ##....≈.@....# # #..........#...j0 >. #.:####. ### #....#  j0 b #.####.....# # #.#..##  #N#### jf1 H#. j2 3Nj4 JN.j; }N   salamander (polearm, wandering)j; 1------9.0 (12jA jYL x _You encounter a salamander. It is wielding a +0 halberd.jnV  [... ##.# #  #.######.###  ###.....jn   ##.............#  )##.##j"o{  ##....≈≈≈....####### #  #.......≈...## #  ##....≈......# ##  #....jXo6... #  #.:###. ##  #..jo.# .   #.####.....#  j!p  # #N###  #.##  #N   .. jrBN.jas,Nj`yU N.jyYou encounter a salamander. It is wielding a +0 partisan.The salamander tyrant gazes fiercely through you!j8YNN 2 salamanders (polearms)j3==----50j9S1) Weak j҄jlb _You feel your attacks grow feeble.j> #.#####j~###.....#.# #.jiU##............#j.j#.)j##.#j#....≈≈≈....####### jv.......≈...## j~##....≈......#j #..........#... :j1####j #j*#...jFJ . jpR####N jo# #.#..#jc #N##j%###jO jz..jjXj<N.jVNj!.j/Njj+.j9jr<h-10jRjXZj BN.j Nj !.j  You completely miss the salamander tyrant.The salamander tyrant gazes fiercely through you!You feel as though you will be weak longer.j -===7 (0.759j& j(( ? _You block the salamander tyrant's attack.j]d .N.j@You mangle the salamander tyrant!!j   The salamander tyrant is heavily wounded.jq 2=====2.48j jEj18 _You block the salamander's attack.jjDThe salamander tyrant is heavily wounded. _You block the salamander's attack.  You closely miss the salamander tyrant.  The salamander tyrant is heavily wounded.The salamander tyrant gazes fiercely through you!  You feel as though you will be weak longer.jX====-j%3.0 (0.6j˒jӔ j1_You block the salamander tyrant's attack.j:f  tyrant's attack.  You claw the salamander tyrant!  The salamander tyrant is severely wounded.You block the salamander's attack.  The salamander hits you from afar with a +0 halberd.  You are engulfed in flames. You resist.j 89-1---7 (0.77jj? _You block the salamander tyrant's attack.jn .You barely miss the salamander tyrant.--4.3 (0.66 _The salamander tyrant is severely wounded.jvM. The salamander tyrant is almost dead.partisan!  The salamander tyrant gazes fiercely through you!  You feel as though you will be weak longer.jw@2--jwg0--==5.0 (0.7j}j j1_You block the salamander tyrant's attack.j: .jYou claw the salamander tyrant!  You kill the salamander tyrant!jCx NN 2 salamanders (polearms)jD  Okawaru accepts your kill.j+3-6-75jMj; _You block the salamander's attack. x2jR ###.....#.# #.##............#..)##.#jS #.....≈.....####### ...........## ##....≈......# #..........#... ##.:.......######...jpS k . ####NN # #.#..# #### jS C..##jMa  .You block the salamander's attack.  The salamander hits you with a +0 halberd.7729----6.7 (1.04jBf jh = _You are engulfed in flames. You resist.j  j ? You claw the salamander!  j$ OThe salamander is moderately wounded.jS j 30j 1===j 7.4 (0.7j :3jx1 jB;  j~; 5_You block the salamander's attack. x2j` @  You mangle the salamander!!j0 d8====8.1j jM c _The salamander is severely wounded.jV  You barely miss the salamander.jEThe salamander is severely wounded.The salamander hits you but does no damage.jc9=---8j:2jju8 _You block the salamander's attack.jl .You barely miss the salamander.The salamander is severely wounded.jtm:80---jm`9.4 (0.61jyrj9t; _You block the salamander's attack. x2jN( jNJ.You mangle the salamander!!  jIO@You kill the salamander!jUWt)   salamander (polearm)j[x1=7==60.1 (0.7jhajc jcJ_Okawaru accepts your kill.j C .#j;  You mangle the salamander!!  The salamander is heavily wounded.j h2====7 (0.6j :0jb! j# W _The salamander barely misses you.jq  You completely miss the salamander.The salamander is heavily wounded.jI 3=---1.4 (0.749j j jQ! 8 _You block the salamander's attack.j .You mangle the salamander!!  You kill the salamander!j=)jĽ41=====2.0 (0.6jj j9J_Okawaru accepts your kill.jOjOjhRjUjPXp5=8jIYj^j7_p6=7j1bjej^f`86j&ijmjnB9=jqn05jqjujux902=4jxj}4 _Magic restored.j~`23jjjp3=2j'j1 _HP restored.j~B1j>jjK>=0jj&jj#C39jJj}j$=j]08jj/jõB7jjһjB6j*j,jB5jjj B4jjX3jFjB2j\jjX1jj,jB0jjLY29jjj'B8j*j;jB7jZj j B6jj)jB5jDjjB4jgj$j$B3jT'j?+j+B2jc.j3jM3B1j46j9j]:B0j =jMAjA-19jBjDjHj9IB8j^J765jajdj`eje:4jJhjoljl,3j=mjujcyjyB2j|jXjʁB1jjjB0j!jj*C09jj}jB8jjj6jn:7jjjG6) jjcu _Your attacks no longer feel as feeble.jjB5jjݹjɽj.B4jjj@jB3j_jQjbj"B2jjpp   #.######........#j!  ###.....#.#   ##................  #.........)......##  ##.....#######  #jZd...##   ##.....#   #..........#... j  ##.@.......####.----  #..........# .j)7  #.####))...#  #. #.#..##  # #.####  #.#  ...jj  ..# .##You pick up a book of Transmutation and begin reading...j1409.0 (47.0)j----10.0 (481jAjb _You add the spells Petrify, Irradiate and Fulsome Fusillade to your library.jǚjԛj*jH _No target in view!jjLjjjjII0 _jOjjTjD699jjXj n8jWjajB7jjjPjB6jjj3X5jjjX4jjjjB3j:j%jjVB2j[j(j2jB1jjajjB0jj jTY89jjjjB8j3 jt j j@ B7j j jjB6jjjhjB5jjHjjTB4j4jqjbjB3jj!j#j{#B2ja$j%j'j"(B1j)j*jR,j,B0j-j.jb1j1C79j2ju4j~6j7X8j8j:j;B7j;j>jAX6jyBjoEjuGjGB5jKKjLjMjNB4jfOj"SjTjUB3jVjXjjZjZB2j[j]j;fjfB1jgjgjjljlB0joj;qjsjltC69j3vjlxjzjzB8jx|jC~j<jB7jLj\joj,6jjj%jj,B5jEjj%jB4jjȒjjB3jޕjJj<jB2jjjB1jjkO _You now have 1232 gold pieces (gained 35).jjB0jjnj%jC59jjjjB8jjj]jԵB7jmjjIjB6jPjjBjB5jGjjjzB4j.jj%  jAFYou encounter a black mamba.j[..........####### #......##.#.... j4.........## #.# #......####.... ..........#####.# ##.....##.....# .........#....#.# #.... jt ........####....# ###........ ........# #....## #####...##.. j###))...# ##..#.# #....... # #.#..## ##.##.# #.###... j# #.#### #.##.@# #.##.... ###.## ##.#...## ####.... .#...######.#.....# #..... jq.#..#....##........# ###... ..##..###........... ###. .####.##.............##.. S   black mamba (wandering) j.## ##................#^.. jZ..###.....##..S....#...##.. #.#......## ##...##.j$V57.0 (47.Sjj+.j>SjyE j"f8.0 (483jj8 _The black mamba leaves your sight.jjjj j%  jHA black mamba comes into view.j## #.#.#####.# ##.....##....#.# j.....# ####....# ##### .j:y #....## #####...##.. ###))#..#.# #..... # #.#..## ##.##.jk###### #.##.. #j##.## ##.#..@### .#...######.#.....# #. jh.#..#....##........### ..##..###..... ### .####.##.....<. ##.....^jXS   black mamba (wandering).###.....###...##.. #.#......#####..S.##...# ##. j.........# ...##  ##jFk0.0).Sjkje9.0 (12jj9 _Found a stone staircase leading up.j}  #.# #.# .#  .#  #....## ))...# ##..#.# #  ##.##.# #j S  #.##..#  ##.#..@## #.....# #........# ............ ............<  ##.................. #^.##.......#...# ###...S##...#  ...## ji ' #.# #.# .#  .#  #....## ))...# ##..#.#   ##.##.#   #.##..#  ##.#..@## #.....# #........# ............ ............<  ##.................. #^.##.......#...# ###...S##...#  ...##  _A black mamba is nearby!js #.# #.# .#  .#  #....## ))...# ##..#.# #  ##.##.# #jsS  #.##..#  ##.#..@## #.....# #........# ............ ............<  ##.................. #^.##.......#...# ###...S##...#  ...## jO #.# #.# .#  j5.#  #....## ))...# ##..#.#  j ##.##.#   #.##..# j) ##.#..@## #.....# #........# jC............ ............< j ##.................. #^.##.......#...# j###...S##...#  ...## jjjjh j\_A black mamba is nearby!j=.#####.# ##.....##....#.# .....# ####....# #####j( #....## #####...##.. ###))#..#.# #..... # #.#..######## #.##.. #j##.## ##.#...### .#...######.#...@.# #.#....##........### ..##..###..... ### .####.##.<..j q. ##.....^.###.....###...## #.#......#####...S#j ## ... #...## ... ### ### jLS.jJS.jDSja601jrja_ _The black mamba hisses angrily.j#....#.# .....# ####....# #####jg #....## #####...##.. ###))#..#.# #..... # #.#..#####j2### #.##.. ###.## ##.#...### jp.#...######.#.....## #.#....##.....@..#j9## ..##..###..j..... ### .####.##.<...ja ##..S.....^jU.###.....##.......#...## #.#......#####....#j ## ... #...## ...j ###....# #. ### . .##jj.IS.jJS.jj`10jUjjxHD .jHYou eviscerate the black mamba!!!  You kill the black mamba!jT .Okawaru accepts your kill.jW8=====7 (0.749jx[jY]Q _You hear a shout!j:j8jlj jL:_No target in view!jr j j jJ H _No target in view!j j$ jy j jb j I8 _j j j js B7j j j j  You encounter a naga mage. It is wielding a +0 club.jhL####....# ###.j#####.# #....## #####...##.... ))...# ##..#.# ######.........# j.#..## ##.##.# #.#.##.###...< .#### #.##..# #.#.##.##.... j .## ##.#...## ....#####... j?Q..######.#.....##...# #.....##........#...#...###. j#..###..........@....... ###.----- ##.##....jt..<##....  ##.....j... #^... ##.....###...#.?. ##...jRK....#####....##...# .# ##.. ......# #...## ....# # ##... N   naga mage (constriction, wandering)jE#....# #....# #.#.#### #.....# #.N..# #.#.##.## ##..#jV##.## ##.jm 93.7 (2.0)jP I-----4.7 (3j #6 j _jjj9   ))...#  ##### ##.##.# #.#.#< #.##..# #.#.# ##.#...## ....##.....##...# .......#...#...j:6.......@....... .........<.....  ............... #^.......#...#.?. ##....##...# .#  #...## ....# #  #....# #.#.####  #.N..# #.#.##.## ##.## j}   ))...#  ##### ##.##.# #.#.#< #.##..# #.#.# ##.#...## ....##.....##...# .......#...#...jd.......@....... .........<.....  ............... #^.......#...#.?. ##....##...# .#  #...## ....# # jV #....# #.#.####  #.N..# #.#.##.## ##.## j6jjj$` _A naga mage is nearby!jS0   j8))...#  ##### ##.##.# #.#.#<j; #.##..# #.#.# ##.#...## ....##.....##...# .......#...#..........@....... j| .........<.....  j4............... #^.......#...#.?. j5##....##...# .#  #...## ....# # j.  #....# #.#.#### jg c #.N..# #.#.##.## ##.## j   ))...#  #####j<? ##.##.# #.#.#< #.##..# #.#.#ju& ##.#...## ....##.....##...# j .......#...#..........@....... jt.........<.....  ............... #^.......#...#.?. j2##....##...# .# jk #...## ....# #  #....# #.#.#### j #.N..# #.#.##.## ##.## jjxjj` _A naga mage is nearby!jD.# #....## #####...##... #))...# ##..#.# ######......... #.#..## ##.##.# #.#.##.###...<. #.#### #.##..# #.#.##.##.... #.## ##.#...## ....##### ...####..##...# ....##........#...#...### ##..###.................. ### ###....@..<.....  ##........ #^ ####...#.?. ## #.###....##...jE# .# ##.# #...## ....# # ###....#.# #.#.#### # .......# #.N..# #.#.##.## ##.# ....# #####.## ###....# ##.# ##jWN7, catching bre…)jR8*jr8*j7*jڰ3*j2*jh' jfNThe naga mage spits poison at you.j' jONYou block the splash of poison.jJ ..jH...NN 2 nagas (constriction, 1 wandering)You encounter a naga. It is wielding a +0 long sword.j'4==5.7 (1j:5j"jb ~ _You encounter a naga. It is wielding a +0 flail of protection.j,. w##))...# ##..#.##....  #.#..## ##.##.# #.#.##.###...<  #.#### #.##..# #.#.##.##.... #j. #.## ##.#...## ....#####..####..##...# #..#....##........#...#...### .##..###.j. ........... #####.......<.....  ##........ #^ .###j4/ #...#.?. ## .#.jr/ |####....##...# .# ## ..# #...## ....# # ###....#j/ P.# #.#.#### #......# #.N..# #.#.##.## ##j/ .# .NN.# #####.## ##....# #.... ##.# .#.....# #.##j8 j< :*j e Nfast, catchij , 1…)The naga mage mumbles some strange words.The naga mage seems to speed up.j 9*j$ 9*j 9*jw 9*j 9*j" N.The naga spits poison at you.j*# OThe splash of poison hits you but does no damage.j( C.....j( <NNj) `64j- j/ ! _You resist.j% / #.#..## ##.##.# #.#.##.### # #.#### #.##..# #.#.##.##.... ###.## ##.#...## ....##### .#...#####j A..##...# .#..#....##........#...#...### ..##..###............ #####.......<..... .## ##.jǩ ....... #^ ..#.###...#.?. ## j #.#......#####....##...# .# ## ..j= .# #...## ....# # ###....#.# #.#.#### #......# #NN..# #.#.##.## #j .# ..N.## #####.## N   naga warrior (polearm, constriction, …)#....# #.... ##.# N   naga mage (constriction, fast, catchi…).#.....#.N... #.##NN 2 nagas (constriction, 1 wandering, 1…)##....# ##.#jn 8 Nj ~.You encounter a naga warrior. It is wielding a +0 trident.jD EN.ja N)NNNj `73je j@  j{ _The naga warrior shouts! You hear an angry hiss.j j .# #.#### #.##..# #.#.##. jj .###.## ##.#...## ....##### ..#...#####j w..##...# j .#..#....##........#...#...### .jL -..##..###.j x........... #####.j ......<..... .## ##.j2 k....... #^j 7..###.....##j #...#.?. ## ##.#.j. ####.@..##...# .# ## ...j .# #...## ....# # # j #....#....# #.N..# #.#.#### j] #.........# #NN..# #.#.##.## #j .# ....## #####.##j #....# #....# ##.#.#.....#.N...#j]  #.## S   black mamba (wanderingj n)##....#....S.j  ##.## N   naga mage (constriction, fast, catchi…)#.# ..#jR  ##.# NN 2 nagas (constriction, 1 wandering, 1…)j Nj +.jC j .S.j j O.Nj" KN.j%8 )j8 i--82ja= jP? \ _You encounter a black mamba.jyK S.You mangle the naga mage!!  The naga mage is severely wounded.jLj7P9 NjzPJ.The naga shouts!j[N )Ncatching brej[====9.3 (0.61jp`jTb: _You block the naga mage's attack. x2j S.You closely miss the naga mage.jdjk8 Njf.The naga mage is severely wounded.jN.S.=---70.0 (0.7 _You block the naga mage's attack. The naga mage completely misses you.j& jlYN.You claw the naga mage!j@SNjjTEN.jO )jP=--7j]:0jj] _The naga mage is almost dead.j8' jl8.You mangle the naga mage!!  You kill the naga mage!j9KS.j:FN.jt;FN.jSC")jCpNN 2 nagas (constriction)jSHk-1.439jNjLQ jQB_Okawaru accepts your kill.jV ( jUW N.You mangle the black mamba!!  The black mamba is almost dead.j^ 9 jI_ F====2.1jd jf  jf ._You block the black mamba's attack. x2j?N ( jN .You eviscerate the black mamba!!!  You kill the black mamba!jO LN.jP LN.j4X NN 2 nagas (constriction)j\ 9=---88jb jd  jd J_Okawaru accepts your kill.j  You scratch the naga.  The naga is lightly wounded.---3.5ja:7jJj5 _You block the naga's attack. x2ji&  j̝_You claw the naga!  The naga is heavily wounded.jN4=4.1 (0.6j3j٤ jT_You block the naga warrior's attack. You block the naga's attack. x2jY .You eviscerate the naga!!!  You kill the naga!jTe7 .je), …)   nagaOkawaru accepts your kill.je5You block the naga's attack. x2jh9*j )The naga warrior spits poison at you.j====8 (0.76j)j5 _You block the splash of poison.jE .You mangle the naga!!  You kill the naga!jBO=)jR==--5.55jXjZ j'[B_Okawaru accepts your kill.ji##.## ##.#...## ....### ..#...######.#.....##...# #.#....##........#...#...###.##..###.................. #######.##.jJ.....<. ##......^.###.....##jJ#...#.?. ## ##.#......#####..).##...# .# ## ....jJ #)@.## ....# # #....##.N..# #.#.#### ...###....## #####.## .....#j#....# ##..#. #.#####....#......jP##.###.# ..##. ##. ##..jjs=)jW---6.5 (1.0jO:4jvjU> _You block the naga warrior's attack. x2  jThings that are here:j1 jjJ_a +0 long sword; a +0 robej . You mangle the naga warrior!!  The naga warrior is moderately wounded.jD 5==7.2 (0.7j j = _You block the naga warrior's attack. x2je .#...######.#.....##...# #.#....##........#...#...###j .##..###.................. #######.##.............<.. ##........j ^.###.....##.#...#.?. ## jL ##.#......#####..).##...# .# ## .... ##)).## ....# # #....##.N@.# #.#.#### ...j .###....## #####.## .....# ##..#. j #####....#......#.###.# ..##. ##. j? W##..j e  You block the naga warrior's attack. The naga warrior grabs you.j ~2-1- j -3  --8.2 (1.03) Constr j j$ ` _The naga warrior constricts you.j ( jZ  , …)You eviscerate the naga warrior!!!  The naga warrior is severely wounded.j t  The naga warrior spits poison at you.j 687-j 0--=====9 (0.72j j _You block the splash of poison. The naga warrior constricts you!jKi  You claw the naga warrior!jj8==---9.61jw"j(` _The naga warrior is almost dead.jLX  You barely miss the naga warrior.jJThe naga warrior is almost dead.jE$29jj------80.3j:0jGj% jcw_You block the naga warrior's attack. The naga warrior constricts you.j8 ##........#...jA:................. ..........<.....  j{......... #^j/......#...#.?. #..).##...# .# j_ ##)).## ....# #  #.N@.#   #....# j  #....## jLF  #....# ##.# #.....# #.## j8#......  ..##....... j? ##...... jr ##........#...jrh................. js..........<.....  ......... #^jQs......#...#.?. #..).##...# .#  ##)).## ....# # js #.N@.#   #....#   #....##   #....# ##.# #.....# js#......  ..##.......  j0tX##...... jyjz7-jjȁ j]_A naga warrior is nearby!jM  You closely miss the naga warrior.The naga warrior is almost dead.The naga warrior hits you with a +0 trident.j+<58-jj 1.0jj` _The naga warrior constricts you.jR ##........#.................... ..........<.....  ......... #^......#...#.?. jqR#..).##...# .#  ##)).## ....# #  #.N@.#   #....#   #....##   #....# ##.# #.....# #.## jRw#......  ..##.......  ##...... ja  ##........#.................... ..........<.....  ......... #^......#...#.?. #..).##...# .# j ; ##)).## ....# #  #.N@.#   #....#   #....##   #....# ##.# #.....# #...... j ..##.......  ##...... j j j6 j c _A naga warrior is nearby!jY x .You eviscerate the naga warrior!!!  j AYou kill the naga warrior!j >)j j G69 6 10=j0 I729) j jm P _Okawaru accepts your kill.jyjjijpH _No target in view!j ###.## ## ....#### .#...######.#.....##...# #... .j #..#....##..#...#...###.....###.................. # .####.##.....<..... ##. .## ##........jZ s....... #^. ..###j h#.......#...#.?. ##.. #.######..).##...# .# ##. j .........# ##))@## ....# # ## j( ;....#....# #.)..# #.#.#### # .#  #.#.##.## #jj ?....# #....## #####.## #....# #....# ##.#j .....#.....# #.## .###....#...... ##.## .#.# ..##....... ##.#j 2##......##..#j-j7--2.7 (1.08 _jjS jDIjQLjTN`87jRj$XjX`96j[jfjga915jjjpjp,230jpM=4j1tj:xjxp3=3j|jÀj ,2jLjpjZjB1j jj&#1jjj==0jєjj(U=19joj#jB8jj2jzB7j jֶjRw2==6jjjjjB5jFjH$  Things that are here:j1?  a +0 long sword; a +0 robejj`I4 _jj$  Things that are here:jbv  a +0 flail of protection; a naga corpsejjjQI3 _jjjjT=2jWjjpj,1jjmj jjfB0jzjjjUC09jB!j%j*jB+B8j/j2jN6j6B7j9j@jCj DB6jFjHjJj%KB5jLj[Nj+PjPB4jQjySjUjUB3jVjYjZB2jZj^$ j$_W_h - 2 scrolls labelled CIOTEELYOG (gained 1)j}`jrbX1jdjjBjEjLFB2jZIjMjSjSB1jZWj[j_j8`jw`:0jdjhjmj'nC79jqjzjÁjB8jjjˌj  You encounter a mana viper.j̕ ##.......................#^##.....##.......#...#...####....#####..).##...##.## ##......# ##)).##.....### ..#....# #.)..##.#.#.#### # ........# ##....##.#.#.##.## ##......# #....###########.## # ...#....###....######### ##.# ##j/M.....#@?...... #.##--###....#.............. ##.###. j#.# ..##............... ##.#. j,##.............. ##..## #...#........... #..... jW##.###.........S ##..... S   mana viper (asleep) #.# ........... #...... ####......!.... ##.....jc #.......... #.....jٞ1532.7 (50.0)j,3.7 (51jNA7 _jjj ............#^...#...#...).  ##)).  #.).  ##..  #.. ....######### ##.# .....#@?...... #.## #..............  ..##...............  ##..............  #...#...........  ##.###.........S  #.# ...........  ####......!....   jXj+K  ............#^...#...#...).  ##)).  #.).  ##.. jK  #.. ....######### ##.# .....#@?...... #.## #.............. jL ^ ..##...............  ##..............  #...#...........  j M ##.###.........S  #.# ...........  ####......!....   jlS j"T jHZ j\  j\ S_A mana viper is nearby!jd  ............#^...#...#...).  ##)).  #.).  ##..  #..j Q ....######### ##.# .....#@?...... #.## #..............  ..##...............  ##..............  #...#...........  ##.###.........S  #.# ...........  ####......!....   j j# a ............#^j[$ $...#...#...).  ##)).  #.).  ##..  #.. ....######### ##.# j$ <.....#@?...... #.## #..............  ..##...............  ##..............  j$ #...#...........  ##.###.........S  j/% #.# ...........  ####......!....   j* j+ j 1 j2 a _A mana viper is nearby!jY ............#^...#...#...).  ##)).  #.). j ##..  #.. ....######### ##.# .....#@?...... #.## #..............  ..##...............  ##..............  #...#...........  ##.###.........S  #.# ...........  ####......!....   jN ............#^...#...#...).jsN  ##)).  #.).  ##..  #.. ....######### ##.# jN.....#@?...... #.## #..............  ..##...............  jO~##..............  #...#...........  ##.###.........S  jO#.# ...........  ####......!....   jUjUjZj\a _A mana viper is nearby!j ##............#^. ###.....##.......#...#...####. #......#####..).##...##.## ##.j# ##)).##.....### ##.#....# #.)..##.#.#.#### #.# ##....##.#.#.##.## ##.# #....#.## ##....###....###.# ##.....#.....#.@.#.## ##. .###....#.......##.###.# jI.# ..##....##.#.###..##..##...#.#.##.###.jn`S. ##.#.# .#.####......!..... ##.#. #.j޶jҷr4.7 (1.0)6 _jjZ _You see here a scroll of revelation.j j< `55jm j߮ < _r - 6 scrolls of revelation (gained 1)jo  What are your orders?t - Shout! Anything else - Cancel.j9P  Okay, then.jjj . _jHhjijnjpF _Unknown command.jj|URead which item? jScrolls  f - a scroll of fear  g - a scroll of fog  t - 12 scrolls of teleportationa - 2 scrolls of enchant armour  i - a scroll of identify  jp - a scroll of poison  r - 6 scrolls of revelation  w - 9 scrolls of enchant weapon  x - 4 scrolls of amnesia  I - 4 scrolls of immolation  T - a scroll of torment j V - 2 scrolls of vulnerability  c - a scroll labelled NUSAOT CUMA  e - a scroll labelled JUOMUANYUNN  h - 2 scrolls labelled CIOTEELYOG [!] read|quaff|evoke[?] describe selectedj jk j A# ##.......................#^.... unreal the Wrestler ###.....##.......#...#...####.... Troll of Okawaru ****** #......#####..).##...##.## ##... Health: 193/193 ======================== jf .......# ##)).##.....### ##.. Magic: 32/32 ======================== ..#....# #.)..##.#.#.#### #.. AC: 19Str: 29 .......# ##....##.#.#.##.## ##. EV: 6Int: 8 .......# #....###########.## ## SH: 28Dex: 10 j ..#....###....############.# ## XL: 19 Next: 10% Place: Snake Pit:4 ..#.....#.....#.@....... #.## ##. Noise: ---------  Time: 39535.7 (0.0) .###....#............... ##.###.# -) Claws .# ..##................ ##.#.## Throw: 30 large rocks##............... ##..### Zot (20575) j| n#...#............ #......##.###.........S. ##...... S   mana viper (asleep)#.# ............ #.......####......!..... ##......#.......... #...... _You see here a scroll of revelation. _r - 6 scrolls of revelation (gained 1)  What are your orders?j t - Shout! Anything else - Cancel. _Okay, then. _Unknown command.j j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled NUSAOT CUMA j.  e - a scroll labelled JUOMUANYUNN  h - 2 scrolls labelled CIOTEELYOG Potions (select first with !) jy  f - 2 orange potions[?] describe selectedjy j~ j A# ##.......................#^.... unreal the Wrestler ###.....##.......#...#...####.... Troll of Okawaru ****** #......#####..).##...##.## ##... Health: 193/193 ======================== jO .......# ##)).##.....### ##.. Magic: 32/32 ======================== ..#....# #.)..##.#.#.#### #.. AC: 19Str: 29 .......# ##....##.#.#.##.## ##. EV: 6Int: 8 j .......# #....###########.## ## SH: 28Dex: 10 ..#....###....############.# ## XL: 19 Next: 10% Place: Snake Pit:4 jڅ ..#.....#.....#.@....... #.## ##. Noise: ---------  Time: 39535.7 (0.0) .###....#............... ##.###.# -) Claws .# ..##................ ##.#.## Throw: 30 large rocksjI ##............... ##..### Zot (20575) #...#............ #......##.###.........S. ##...... S   mana viper (asleep)#.# ............ #.......####......!..... ##......#.......... #...... j _You see here a scroll of revelation. _r - 6 scrolls of revelation (gained 1)  What are your orders?t - Shout! Anything else - Cancel. j W_Okay, then. _Unknown command.jY  As you read the scroll of identify, it crumbles to dust.  f -> A - 2 potions of attractionjb S.S!jd e6.7 (14jh jj ^ _The mana viper hisses angrily.jQjTRead which item? Scrolls  f - a scroll of fear  g - a scroll of fog  t - 12 scrolls of teleportationjUa - 2 scrolls of enchant armour  p - a scroll of poison  r - 6 scrolls of revelation  w - 9 scrolls of enchant weapon  x - 4 scrolls of amnesia  I - 4 scrolls of immolation  T - a scroll of torment  V - 2 scrolls of vulnerability  c - a scroll labelled NUSAOT CUMA  e - a scroll labelled JUOMUANYUNN jtV h - 2 scrolls labelled CIOTEELYOG [!] read|quaff|evoke[?] describe selectedj: j2 jB # ##.......................#^.... unreal the Wrestler jЬ a###.....##.......#...#...####.... Troll of Okawaru ****** #......#####..).##...##.## ##... Health: 193/193 ======================== j .......# ##)).##.....### ##.. Magic: 32/32 ======================== ..#....# #.)..##.#.#.#### #.. AC: 19Str: 29 .......# ##....##.#.#.##.## ##. EV: 6Int: 8 .......# #....###########.## ## SH: 28j\ @Dex: 10 ..#....###....############.# ## XL: 19 Next: 10% Place: Snake Pit:4 j ..#.....#.....#.@....... #.## ##. Noise: ---------  Time: 39536.7 (0.0) .###....#............... ##.###.# -) Claws .# ..##................ ##.#.## Throw: 30 large rocksjn $##............... ##..### Zot (20574) #...#............ #......j +##.###........S.. ##...... S   mana viper#.# ............ #.......####......!..... ##......j} #.......... #......t - Shout! Anything else - Cancel. _Okay, then. _Unknown command.j As you read the scroll of identify, it crumbles to dust.  f -> A - 2 potions of attraction _The mana viper hisses angrily.j " S.As you read the scroll labelled CIOTEELYOG, it crumbles to dust.  You hear a loud clanging noise!It was a scroll of noise.j j{ =========7.7 (13j j 0 _h -> N - a scroll of noisejNE#.....###...#...####. ......#####..).##...##.## ......# ##)).##.....### #....# #.)..##.#.#.#.....# ##....##.#.#.##.## ## #....######### .#....###....############.# ##. .#.....#.....#.........##.## ##. ###....#.......##.###.## # ..##...##  ##..###...#S.... #.......##.##....##..##..#..jE6####......!# #......# #. ... #jFKS.jGKS.jTjT---------82jZjH\j; H  You scratch the mana viper.  j+< BThe mana viper is lightly wounded.  The mana viper bites you.j< 2-29---=--------9.3 (0.61j8B jC a _You feel your power leaking away.j j  You mangle the mana viper!!jn .==9j jo b _The mana viper is heavily wounded.jS  You closely miss the mana viper.The mana viper is heavily wounded.jT3=--jK40.6 (0.70jjj j2_You block the mana viper's attack.j{:  jA|You claw the mana viper!  The mana viper is severely wounded.j\}0=-j}\1.369jj` j*_You block the mana viper's attack.jK| _You block the mana viper's attack.  You claw the mana viper!  The mana viper is severely wounded. _You block the mana viper's attack.  You closely miss the mana viper.  The mana viper is severely wounded.jLK----2.0jQjzS8 _You block the mana viper's attack.j  You mangle the mana viper!!  The mana viper is almost dead.j/==7j:8jjQ8 _You block the mana viper's attack.j .You mangle the mana viper!!  You kill the mana viper!j% SjI #=j l1--3.47j j P _Okawaru accepts your kill.jU jW 8--j] j_ H _No target in view!jV: j< j@ jB H _No target in view!j^jjjjPx30=6 _jj jlB5jFj5-5.4 (2.0j 7-jGj j[N_Key pressed, stopping explore.j6jjjH _No target in view!jSjj4jQj[+4 j_jmj jB3jj=(j)#1jB*j==2j3jAj;BB1jKjXj&YB0jcjpjqC59jz{jj j2==8jjjٔj,B7jjͣjajݦB6jjjjvB5jήjjвjWT=4jڴjj"jB3jjIjj>B2jlj:jB1jejk _A - 3 potions of attraction (gained 1)jwjB0jjjj]C49j jJjjB8jXjrjVjB7jVj$jjX6jjQX5jj1jJjX4jKjn3jjjjB2jjjjG,1jj,jRjjB0jjjoY39jj6jjB8jQjjjB7jjjj,6j\jjPjB5j& j js jV j B4j: ju j\jB3j-j2j%jB2jjjjdB1jjhjjtB0j/jj j C29j#,j%n8j'j(jj):7j)j[-j:/j/B6j0j3j7j:8B5j;jiFjIjJjaJ:4jLjzPjSjTB3j WjYju[j[B2j]j_jajaB1jbjdjfj&gB0jIhj)ljKmjmC19j?njojpjpB8jqjRsj~z\  ##....##..###....... jzQ #....####.##.........  ##...## ##............ j{h ##...###.....##.......#  ####.#......#####..).## j{{2 #...........# ##)[.##.  ###....#....# #.)..##.#  #..# ##....  #j{# #....###92.4 (47.0)  #.....#....###....##### j,| #.....#.....#.....#....  #.....###....#......... jv| ##..#.# #..##.....  #.... ######.... j| #.[. #...#.......  # .. ##.###...... j }o #.##.......jIjЁf3.4 (487jjp# _Found a robe.j!jjjNjjAX6jj=jB5jjQjX4jj}jjuB3jjCjjB2j=j F100987654321jU04998j8WX7jWjiXjXB6jYjTaj!bjqbB5jbjfjgjgB4j"ij7ljOmjmB3j{nj#rjsjuX2j z,jzB1jO{jjjB0jjjjbC89jtj!jjB8j0jݒj1jB7jj5jjjd:6jrj5jX5jjJjjX4jjojB3jڶjjjX2jj(jMjB1j_jjj B0j:jj`jC79jjDjjqB8jjaj)X7jjn6jjjjBB5jjj jB4jj(j5X3j,j' j B2j9jjX1j-jjX0j+jj!j!C69j"jB%jD'j (B8j!)j-,j/jv/B7j1j5@  You see here a +0 partisan.jo8j8I6 _j@;j>j@jRAB5jbCjFjOjlOB4jQj#UjXjeXB3jzZjA]j_j8`B2jbjAejgj@hB1j{jjmjpjyqB0j~tj1wjuyjyC59j{j}jjTB8j=jZjjEB7jzj3j`jB6jmjAjj2B5jcjHjJjB4j)jjjB3jϮjEB  You see here a +0 great mace.jPjɼI2 _jGjYjBj B1j^jjzjMB0j>jjo49jjjB8jjLjjB7jj`jj ,6jzjCjOjYjB5jDjjn4jnjj B3jzjjjtB2jjjjdB1jjjjcB0jjjj7C39jjjj(B8jjjj B7j{jjjB6jbjCjjnB5jj j n4j jFjB3j!j=jCjB2jGjjsjB1jjjjcB0jj[jQjC29jWj|jjB8jj!j!jR"B7j"j$j%jS%B6j&j'j(j;)B5j)jA+j#,jq,B4j-j,.j;/j/B3j20j1j3ja3B2j4j5j7%  j88EYou encounter a mana viper.jA>Y ######## j>#......## ###  #.......# #...  #.......## ##....  j>#........###......  #........#......S jL?k ### ####.......#.......  #.###.####...#.#.......  ##.#....#.##.#...  #.........####......... j? ###.................... ###..........##......... #............##......### j?##.......##..##.#########....# S   mana viper (asleep) ###....####..##.# ###.......# j5@#.....#.###.....####.........# ###...##....###.##...........#j>Cb.S688.4 (95jGWSjGf9.4 (961j Kj%M^ _The mana viper hisses angrily.j9 4  jr: #......## ###  #.......# #...  #.......## ##....  #........###...... j:  #........#.......  ### ....#.....S.  #....#.#.......  ##.jL; .##.#.@.......  #.........####.........  ###............ ...##......... .....##......### .##..##.###### j; P.#.#  ... . j< j 3 jM  #......## ###  j #.......# #...  j #.......## ##....  j( #........###...... jk ~ #........#....... j ### ....#.....S. j #....#.#....... j  ##..##.#.@.......  #.........####.........  ###............ ...##......... jB .j ....##......###.##..##.######j 3 .j p#.# .j: >..jw 3.j j j j5 a _A mana viper is nearby!j# #......## ##.......# #.#.......## ##.#........###.j#........#. ### ####.......#.....S. #.###.####...#.#. ##.#....#.##.#. #.........####. ###..............##. jG....##......###........##..##.#########....# . ...j_L.jQ.SjES.jۙjs90.4 (1.0)0 _jjj# #......## ##.......# #.#.......## ###.#........###.#........#. ####.......#. j.###.####...#.#...S..#....#.##.#. .####.....##.#.##......###.# .##..##.#########....# jW!Q.Sj$j1%a119jT+jA-jֳ  You mangle the mana viper!!  The mana viper is heavily wounded.The mana viper bites you.jô88-2--------====2.1 (0.7jjȹa _You feel your power leaking away.jc  You closely miss the mana viper.The mana viper is heavily wounded.j9-=---7 (0.68j:jF8 _You block the mana viper's attack.j} 9 .j~ |You eviscerate the mana viper!!!  You kill the mana viper!ji @.j E90====j `3.4 (0.77j‹ j P _Okawaru accepts your kill.jP j j j) H _No target in view!j3OjPjYQjTjUg16 _j;Wj%ZjZ3=--------5j[jK]j]r3=4j^j `j`B3jGajbj3cB2j djsejeT=1jfjvhjhT=0jijQkjkq4=09j,mj*njnB8juojpjqqB7j!rjsjsB6jtj'vjvp5=5jwj*yjyB4jezj{j5|B3j|j~jB2jj_jӁp6=1jׂjjB0jjj_D399j!jj B8jjNjČT=7j΍jj67=jď:6jujj_B5j@jjB4jjj՗B3jjjS8==jΚ:2j{jjLB1jKj֟j4B0jEjjãY89j*j$=jҥ08jjjV`97jAjj}B6jjjWB5j$jjܰB4j j(j730=jܳ:3jjjsB2j^jθj+B1j%jjB0jۼjUjɾ#1jk==79jjj{B8jXjj!,7jejjX6jjGj=5jjj^ji2=4jj jwjB3jjj/jwB2jijjjB1jjYjjwT=0j`j jY69jjmjjZB8j7jj>jB7jjjajB6jjjGjB5jjjJj:4jjj3j,3jj0jj*jB2jW j j% j B1jG jj&jB0j`j5j<jC59jqjj6jB8j]jjjcj:7j;jj j B6j?!j(j*j+B5jX+jJ.j/j/B4j0jQ4j6j47B3j8j\=jAj/BB2jj j{ j B1j jjX0jjj*!Y49ja#j:'jU+X8j-jC1jw4j4B7j7jg;jDj}EB6jwIjLjqOjOB5jRjTjVWB4jWjVYj`jbjYcB3j,ejhjukjlB2jSnjqjtj*uB1jwjzjd}j}B0jjj!jC39jjOjՍj4B8jj8j"jB7jjj"jB6jGjjAjB5jKjj'jB4j)jjAjB3jjjjj5B2jjxjٶj7j:1jjj>jB0jѼjOjj5C29jjMjj$B8jjXjj6B7j4jrjj:B6j'jjjSB5jjjj,B4jjjgjB3jkjjjHB2jjjj B1jj@jPjB0j0jMj=jC19j j-j8i  You encounter an anaconda.j....##  ####.#.##   #...####  #...## ##....##js&## #.....^##### ..# .#.........######### ##......#..##....S#......##.#....@......#---- jl #......####.....#######  ##.....##.....##......  #..........### ......  ###........#####..... # #####...##....####. jiS   anaconda (constriction, asleep)########.........####. ##.#.#.##.###...<.#.... ##.#.#.##.##....#....j1791.4 (98.0)j----2.4 (998 _jj`j/ j3      j'### #j%J.....^##### ..# .#.########.... jf<.##..........S .j0#....@......# jN #......####.....#######  ##.....##.....##...... j(| #..........### ......  ....#####..... # #####..####. .jlF <  jl       j## .....^##### ..# .#.########.... .##..........S .#....@......#  #......####.....#######  ##.....##.....##...... j ' #..........### ......  ....#####.. #####..####. .<jQ jEjΝjv _An anaconda is nearby!j2g       #jC## #.....^##### ..# .#.########.... .##..........S .#....@......#  #......####.....#######  ##.....##.....##......  #..........### ......  j....#####..... # #####..####. . <  jyn       ## jco.....^##### ..# .#.########.... .##..........S .#....@......#  #......####.....#######  ##.....##.....##......  #..........### ......  ....#####.. #####..####. .<jrjsjujw` _An anaconda is nearby!jyd       ### #.....^##### ..# .#.jd########.... .##..........S .#....@......#  #......####.....####### j>e ##.....##.....##......  #..........### ......  ....#####..... # #####..####. . <je+  jF     j#<  ## .....^##### ..# .#.j}########.... .##..........S .j)#....@......#  #......####.....####### j ##.....##.....##......  #..........### ......  ....#####..j] #####..####. .j;<jGjjF jj ` _An anaconda is nearby!jp ;#....## jrq ####.#.## #...#### #...## ....## ## jq .....^##### ..# #..##jsr ....#......#..##.S#jr j......##.#.# js @#......####.....# ##.....##.....##......  #..........### ......  ###..#####.....  #####...##....####. . j w ?.Sjw IS.jz \S)j{ U3.4 (1.0)7j| jR~ jA \ _The anaconda hisses angrily.jT #....## .#.## ...#### ...## ....## jǡ ### ^##### ...## .##....# ......#..##.# ......##.#.S.# j d......####.....# .....##.....##...... #.### ...... ###.ju x#####...##....####. jB S.S.j j `46j j j. '.#j y _An anaconda is nearby!The anaconda hisses angrily. j w You eviscerate the anaconda!!!  The anaconda is severely wounded. jc  You hear a shout!  You block the anaconda's attack. The anaconda barely misses you.j M======5.1 (0.7j j  j _You hear an angry hiss. You hear a shout!jwf  You completely miss the anaconda.The anaconda is severely wounded.The anaconda grabs you. You block the anaconda's attack.j\g52-jg 1- -3  =-----85) Constr jjj{l\ _The anaconda constricts you.j# .You eviscerate the anaconda!!!  You kill the anaconda!j"((j,3= 6 2=----6.54) j.j0P _Okawaru accepts your kill.jjTjAjH _No target in view!jujvjT{j~ jS:_No target in view!j3jGjH _No target in view!jo3jjAjjW3 _j͊jiB2jjюjp2=1jjjӔjXT=0jѕjjjOC09j˛jjjB8jjТjߪjͬT=7jjjܶj\B6jҷj:jʻjJB5jjj<jB4j[jsjSjB3jjj#jB2j$jj>jB1jBjjjB0j#jmj5jD299jjjjvB8jjjjNB7j<jUjjB6j|jjvjlB5j[jjjB4jjjq X3j j j)j,2j"jjAjjaB1j?jjjB0jj> j"jj#C89jH$j%j(j)B8j)jW+j-j^.B7j0j 4jp7j7B6j8jj:j=j>>B5j?j}@jCX4j^DjEjHjHB3jUIjLjHOk  You encounter a black mamba.j}V...# #........#... ..## #.........#.# jWg#### #..........## #...........### #...........## ...## #####............# #...###.....#..........S jWL#..#....................#......####.@.......--#......# ###......# ...........# ###.### ....# .# .....###..### . ....## ##.# S   black mamba (asleep) ....jX####...#........#...#.........j^1827.5 (31.0)j_--8.5 (322 _jbjJdj}'    #.........#.#  #..........##  #...........#  #...........## ...## #####............# #j$( F...###.....#..........S .................... #.@.......  ###......#  ###.###  .#  .  ##.#j_ x   #.........#.#  #..........##  #...........# j  #...........## ...## #####............# ...###.....#..........S .................... #.@.......  ###......#  ###.### j .#   ##.#j j j j, b _A black mamba is nearby!j {   #.........#.#  #..........## j<  #...........#  #...........## ...## #####............# #...###.....#..........S .................... #.@.......  ###......#  ###.###  .#  .  ##.#j ,jP    #.........#.#  #..........##  #...........#  #...........## ...## #####............# jQ ...###.....#..........S .................... #.@.......  ###......#  ###.###  .#   ##.#jT jU jX jvZ b _A black mamba is nearby!j5  j͚ #.........#.#  #..........##  #...........#  #...........## ...## #####............# #...###.....#..........S .................... #.@.......  ###......#  ###.###  .#  .  ##.#jbjJ   #.........#.#  #..........##  #...........#  #...........## ...## #####............# ...###.....#..........S .................... #.@.......  ###......#  ###.###  .#   ##.#jjj9j b _A black mamba is nearby!jqV# ##..  #.#... .## #.#.# ### #.##  #.jW# .## #...## ..## #####....## ...###.....#....S#............#......####...## ###......# ####.##......# jW..##..####..## ##.# ...###...#### ..#.#jK]j]r9.5 (1.0)1 _j)ajbjb## ..# # ##..### #.#...  #.#.# ## #.j?##  #.# ## #.## ## #####...####.....#S#.......#......####...#jL=# ###......# ####.##......# ..# #..###jI##..## ##.# ...###...#### ..j CS.j AS.jCSja300jdjj .## # ##.....#..###. # #.#...  #.jK:#.#  #.## # #.#  #.## ## #####.##.###.....#.S. #.j@#......####.##......# ###......## # ..# j###..### ##..## ##.# ... jAS.jjOa179j]jjC .j~You eviscerate the black mamba!!!  You kill the black mamba!jCc.†..jj3=====2.2 (0.7j jy  j J_Okawaru accepts your kill.j$jjVj< jB_No target in view!jb j j] j  j B_No target in view!jU jzV jV jX jsZ j[ I8 _j] ,ja jvb B7jb jLd jf jg B6jg j-i jk X5jl j3n jp X4jPq j_r ju ju B3jv jw juy jy B2jz j{ j| jQ} ,1j} j} j j^ j B0jB jM jJ j C69j! j j j B8jp j j jߍ B7jk j j j B6jɓ j ji jߘ B5jʙ j~ j> j B4j j3 j jl B3j8 j j j B2j" j jw jܭ B1j j jX j B0j j j j5 C59jR jj jؽ B8jv j $ j #_p - 2 scrolls of poison (gained 1)j j B7j j/ j j B6j jE jW j B5j jW j j B4j j( j jg B3j j j j B2j j j/ jv B1j$ j jX j B0jC jF jH j C49j# j j} j B8jy j jS j B7j> j j %  j DYou encounter an anaconda.jI M....#.....###.... j ...###.......## ..#  ...# #........# ...  ...# #........# ..##  j ...# #.....#..## ...#  ..####...##....# S..##  j# ..#.....###....# ....#  ....######.....##....#  ##...#  j -----# #.....##  # ###.........#   j i##.###...##   #. ###.#   j ## ###   S   anaconda (constriction, asleep)     je 1 j G.S64.2 (32.j0 0)ji \S)jM J-----5.2 (33j A6 _j3 j jq. ....## ..#  #........# ...  #........# ..##  #.....#..## ...# #....# ...## ##....# .S..# #.....##....# .......@# j #...........## # ###.........#  ##.###...##  #. ###.#  ## ### j3jU-. ....## ..#  #........# ...  #........# ..##  #.....#..## ...# #....# ...## ##....# .S..# #.....##....# .......@#  #...........##  ###.........#  ##.###...##  #. ###.#  ## ### [39;j.49m _An anaconda is nearby!j5a]. ....## ..#  #........# ... ja #........# ..##  #.....#..## ...# #....# ...## ##....# .S..# #.....##....# .......@#  #...........## # ###.........#  ##.###...##  ja?#. ###.#  ## ### jFb*jl. ....## ..#  #........# ...  #........# ..##  #.....#..## ...# jA#....# ...## ##....# .S..# #.....##....# .......@#  #...........##  ###.........#  ##.###...##  #. ###.#  j## ### jYjjj` _An anaconda is nearby!j7  .j  ....## ..#  #........# ...  #........# ..##  #.....#..## ...# #....# ...## j L##....# .S..# #.....##....# j^ e.......@#  #...........## # ###.........# j @ ##.###...##  #. ###.#  j "## ### j4 *j. ....## ..# j6 #........# ...  #........# ..##  #.....#..## ...# #....# ...## ##....# .S..# jg#.....##....# .......@# j #...........## j- ###.........#  ##.###...##  jG#. ###.#  jâ## ### jDj-jzj j4Z_An anaconda is nearby!jsS#.....###....#  j l.....###.....#.  ###.......## #..#  # #........# #...  j# #........# #..##   #.....#..###...#  .####...##....##...##  .j%#.....###....##.S..#  ...######.....##@...#  #..##.........#...#  j`#...........##..##  ###.........# ###  ##.###...# j[#. ###.#  ## ###   j  You block the anaconda's attack. The anaconda barely misses you.j]=6.2 (1.0)5j4jhj"9 _You block the anaconda's attack. x2j. c  You claw the anaconda!  The anaconda is lightly wounded.j*/ m=8 (0.64j1 ju3 9 _You block the anaconda's attack. x2j  You scratch the anaconda.  The anaconda is moderately wounded.You block the anaconda's attack. x2; The anaconda closely misses you.j o-7.5 (0.73j j8 Y _The anaconda completely misses you.jZ  You barely miss the anaconda.The anaconda is lightly wounded.  The anaconda grabs you. You block the anaconda's attack.j. 0-1- -3  -j Y8.2Constr j. j, \ _The anaconda constricts you.jR M  You miss the anaconda.jCS 6The anaconda is lightly wounded.jT 51-jU j.92j*Z j]  jP^ o_You block the anaconda's attack. The anaconda constricts you.ju :  j%v You claw the anaconda!  The anaconda is moderately wounded.jv q880--=9.6jWw :1j1z jl| } _You block the anaconda's attack. The anaconda constricts you.ja u  You eviscerate the anaconda!!!  j= The anaconda is almost dead.You block the anaconda's attack. The anaconda constricts you.j^ 52-j 29--=====70.30jQ j g _You block the anaconda's attack. The anaconda constricts you.j j .You mangle the anaconda!!  You kill the anaconda!j Rj 3- 6 4=----1.0j{ jp P _Okawaru accepts your kill.jS j :----j j H _No target in view!jL.Ij0j1x5=39 _j3j56=30=8j 6j 8v77jq8j[:j:`96j;jq=j=a905j;>j@j@*11jGAj==4jBjWCjCp3=3jJDjFjFB2jFjIjiIB1jIjZKjK2==0jMLjMjBOjOU=29jPjQjSj.TB8jTjUj}WjWB7j>Xj-YjZjZT=6j|[jR\jQ^j^B5jP_j `jaj/bB4jbj`cjdjdB3jRejfjhj2iB2j5jjjjlj/mB1jmjnjUpjpB0jqjrjtjqtC19jtjvjwjYxB8jxj{zj~z ## ##.  #..........##! ### ##.#..........  #..##......j .###.###........### # #...#..........#.# .##...##.......#.# ###.##...###.....##.# j##..#.....###...@##.## -93.0 (22.0)....#.....###.....#.# ...###.......####..### ....# #..# #....# ....# #........# #..### ....# #.....#..###...# ...####...##....##...## ...#.....###....##....# .....######.....##....# jjZ-4.0 (237jˇjƉ\ _Found a potion of moonshine.jjojjjj X6jH jjB5jajjBjB4jnjjjB3jJjj j B2j5!j"j%j)&B1j&j'j)jb*B0j+j'2%  j2MYou see here a potion of moonshine.j4j4J09 _j[5jY7jl9j9B8j:j<j@jCAB7jAjCj8FjFB6j8GjHj_JjJB5jnKjLj(PX4jQjRjTjpUB3j(VjWjYjYB2jZj]j`j`B1jOajbj+fj|fB0jfgjhjkjkD199jljqnjpjDqB8j"rjsjuvjvB7jwj yj|j|B6j}j2jj;B5jj"j;X4j;jjjj.:3jjjٓ'j' <  . .....## #. jp#.....#..###.# .......#.....## .# .........#.# #.### ..# j˔L..........## #...##..# ...........# #..@...# 918.0 (24 ......j"##...##..# ............##...##..# j\#.......†...........# ............###### jE####.........#### # ###......## j # ####.### # #...##### jjPf9.0 (252j]j jԠ5_Found an escape hatch in the ceiling.jjjykj%ojq jgr:_No target in view!jPjQjRjJUjgXj[_1 _jf`jdjRe,0jejfjgjij&jC89jjjkjmjKnjn:8jnjojqj)rB7jrjsjqujuB6javjwjWyjyB5jYzjO{j|j}B4j}jjjOB3jj jjlB2jjjjB1jjjj{,0jɑjKjdj:jC79j2jTjjB8jjPjjB7jޟjjjB6jjj+j},5jjtjtj-j~B4jHjDj'j#B3jgjjX2jjjfjB1j<jɼj(jy,0jžjLjjj C69jjj jbB8jjj j`B7jj+jj B6jjjjJB5jjjjB4jjjOX3jj;jr`.........##  ...........## ##...........#  #............##  j##.............#  #..............#  ..............##  .............##  j3.......@..###.### 48.0 (29 #......######...#  jg1#⌠.⌠#.#####....##  ..∩ #? #........#  . . ..........#  j.. ..........#  .. ..........##  #.. ...........#  ..........## jj;f9.0 (302jAj jf*_Found Yloqy's Antique Armour Shop.jbQj:RjTjXj=^j$`B1jajejijcjB0jljpjvjPwC59jyjzj}jF~B8jj#....## # ##....# #.jP ....# #......## #.......##  #..........###.### j #......######...#  #⌠.⌠#.#####....## #...∩ #@##........# j|##.⌠.⌠............#  #................# .#..............## . #...............# ##.............## jD= ##./..........#  ##<..........#  ...# j253.0 (4.0)je4.0 (57jjW. _i - a scroll of identifyj jE j" jf( j0 j!4 B6j4 j7 j< j< B5jO> j@ jE jXF B4j H jKK j)P  You encounter a naga. It is wielding a +0 hand axe.jW  #...##  #.##j^W 1......#  #.#.......#  #.......##  #jW x.......## . #..........###.### N.. #......######...# jX ^#...#⌠.⌠#.#####....##  #...@.#.##........# jTX e ##.⌠.⌠.....#  #...#  ....#...## jX #...##...###.# ##jX N...## N   naga (constriction, asleep)#. ##./...#jKY . ##<...# # ##...#j` +7.0 (3jGb l8.0 (43 _j"h j$ o _There is an entrance to Yloqy's Antique Armour Shop here.j j Welcome to Yloqy's Antique Armour Shop! What would you like to do?  a -  385 gold an ancient chain mail jg  b -  315 gold a glowing chain mail  c -  157 gold a pair of gloves  d -  262 gold a pair of runed gloves  e -  136 gold an embroidered robe  f -  206 gold an ichor-stained robe j TYou have 1232 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listj jjQ#............##unreal the Wrestler#.##.............#Troll of Okawaru ******jN#.#..............#Health: 193/193 ========================#...............##Magic: 32/32 ========================j#..............##AC: 19Str: 29jLN. #..........###.###EV: 6Int: 8N.. #......######...#jSH: 28Dex: 10#...#⌠.⌠#.#####....##ja XL: 19 Next: 14% Place: Snake Pit:4#...@.#.##........#jNoise: ---------  Time: 39958.0 (0.0)jqY##.⌠.⌠............#-) Claws#................#Throw: 30 large rocksj....#..............## Zot (20153) #...##...............#j##.# ##.............## N   naga (constriction, asleep)j S#. ##./..........#. ##<..........# #j##..........# _Found an escape hatch in the ceiling. _No target in view! _Found Yloqy's Antique Armour Shop. _i - a scroll of identify jU_You encounter a naga. It is wielding a +0 hand axe. _There is an entrance to Yloqy's Antique Armour Shop here.jjj jRjEE jG `Read which item? Scrolls  f - a scroll of fear  g - a scroll of fog  t - 12 scrolls of teleportationa - 2 scrolls of enchant armour  i - a scroll of identify  p - 2 scrolls of poison  j@H 2r - 6 scrolls of revelation  w - 9 scrolls of enchant weapon  x - 4 scrolls of amnesia  I - 4 scrolls of immolation  N - a scroll of noise  T - a scroll of torment  V - 2 scrolls of vulnerability  c - a scroll labelled NUSAOT CUMA  e - a scroll labelled JUOMUANYUNN [!] read|quaff|evoke[?] describe selectedj jN j #............##unreal the Wrestler#.##.............#Troll of Okawaru ******#.#..............#Health: 193/193 ========================#...............##Magic: 32/32 ========================#..............##AC: 19Str: 29. #..........###.###EV: 6j] Int: 8N.. #......######...#SH: 28Dex: 10#...#⌠.⌠#.#####....##XL: 19 Next: 14% Place: Snake Pit:4#...@.#.##........#Noise: ---------  Time: 39958.0 (0.0)##.⌠.⌠............#-) Claws#................#Throw: 30 large rocks....#..............## Zot (20153) #...##...............###.# ##.............## N   naga (constriction, asleep)#. ##./..........#. ##<..........# jQ x###..........# _Found an escape hatch in the ceiling. _No target in view! _Found Yloqy's Antique Armour Shop. _i - a scroll of identify _You encounter a naga. It is wielding a +0 hand axe. _There is an entrance to Yloqy's Antique Armour Shop here.j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled NUSAOT CUMA  e - a scroll labelled JUOMUANYUNN[?] describe selectedj jV j j" #............##unreal the Wrestler#.##.............#Troll of Okawaru ******#.#..............#Health: 193/193 ========================#...............##Magic: 32/32 ========================#..............##AC: 19Str: 29. #..........###.###EV: 6Int: 8N.. #......######...#SH: 28Dex: 10#...#⌠.⌠#.#####....##XL: 19 Next: 14% Place: Snake Pit:4#...@.#.##........#Noise: ---------  Time: 39958.0 (0.0)##.⌠.⌠............#-) Claws#................#Throw: [3jF# 2m30 large rocks....#..............## Zot (20153) #...##...............###.# ##.............## N   naga (constriction, asleep)#. ##./..........#. ##<..........# ###..........# _Found an escape hatch in the ceiling. _No target in view! _Found Yloqy's Antique Armour Shop. _i - a scroll of identify _You encounter a naga. It is wielding a +0 hand axe. _There is an entrance to Yloqy's Antique Armour Shop here.jc, & j, .NAs you read the scroll of identify, it crumbles to dust.j2 yN)9.0 (1jM3 :2j7 j9  j: O_c -> b - a scroll of blinkingjw #.## #.##.# #.#.# #.##. #.j.##.## #...###.###.N.. #......######...# #...#⌠.⌠#.#####....## #..@∩.#.##.# ##.⌠.⌠..# #.# ....#.##j #...##.# ##.# ##.## #. ##./.#jm .# ##<.# ## ##.#jM.Njja601jMjjq #.## #.##.# #.#.#. #...##. #...##.####..###.###N.....##......######...# #N..#⌠.⌠#.#####....##j #.@.∩.#.##.# ##.⌠.⌠.# #.# ....#. #...##. ##.# ##.N 2 nagas (constriction, 1 asleep) #. ##./.# # .# ##<.# ### ##.#jE.Njj``10jjs _You encounter a naga. It is wielding a +0 hand axe.jw #.## #.##......#. #.#......#j_. #.......##. #......##.####....###. N.....##......######... #.N.#⌠.⌠#.#####....j #@..∩.#.##. ##.⌠.⌠. #. ....#.j #...## ##.# ##. N   naga (constriction) #. ##./. ##jI .# ##<. .### ##.jja249jjjL ' jM NYou mangle the naga!!  The naga is severely wounded.jP 8 NjBQ EYou hear a shout! x2j7c F #N   naga warrior (constriction)N   salamander (launcher)N   naga (constriction, catching breath)You encounter a salamander. It is carrying a +0 shortbow of flaming.You encounter a naga warrior. It is wielding a +0 battleaxe.j/n V  The naga spits poison at you.jn jxo o===7 (0.78jw j  jT '_You block the splash of poison.j .You mangle the naga!!  You kill the naga!jjCN.j B)j k--3.47jj# jJ_Okawaru accepts your kill.j ##. # #.##....j-. #.#....... #.........#. #.................N####..........###.#....N...##......######..j#.@.#⌠.⌠#.######.#...∩.#.###.##.⌠.⌠jw.. #.##....# #...##.# ##.. j_#. ##./ ### .#<jE.NjuB.Njj---4.4 (1.06jߴj& j Things that are here:j> j¹o_a +0 hand axe; a +0 robe; a naga corpsej ##....# #.... #.##j... #.#.. #... #..####.###..NN..##......######j\> #@).#⌠.⌠#.##### #.#...∩.#.## #.##.⌠.⌠ ...#. ##....# #...##. ##.# ##. #.# ##./# .# ##<jH, catching …)j NThe naga warrior spits poison at you.j)N   naga (constriction)j]2-==5j^:5joj@ _The splash of poison hits you. You resist.j  .NYou mangle the naga warrior!!  The naga warrior is heavily wounded.jH# jD53=jD====6.1 (0.7jjQ _You hear a shout!j˿7 Njl.You barely miss the naga warrior.j% j The naga warrior is heavily wounded.The salamander wields a +0 shortbow of flaming.j08)j2@jmn  It bursts into flame! The salamander shoots an arrow. The arrow hits you!j\ 87-1-.@   Louise (wanderingjm)N   naga warrior (constriction)N   salamander (launcher)N   naga (constriction)You encounter Louise the Corrupted. She is wielding a +0 morningstar of holywrath.j/  --more--jȰX@@j`===-7 (0.6j@:4jj8 _Louise shouts!jj ...#..... #.#................#@..N..#######......N.N.#####j7 #.).#⌠.⌠#.#####..#@#...∩.#.##...#.⌠.⌠.......#.....##....#... #...##...#.####..N   naga warrior (constriction) #.# ##./ ####.## ##< ...### ##jJ.Njj#8----7.7 (1.03j+jݿj. #.#........ #.....jƕ#@..N..#######......N...##### #N).#⌠.⌠#.#####..j?>#.#...∩.#.##...#.⌠.⌠....#....#.......##....#..## #...###.#### #.# ##./ ####.## ##< ...### ##..##.......## #j@j99---jY82j6jj< R# ... #... #.#.. ....... #.j= h...#@..N..####.........N...##......#######N).#⌠.⌠#.#####...∩.#.## #.##.⌠.⌠ #....#.. ...##....#..## #...##.##.####... #.# ##./ #### .## ##<### j3> 3 ##.j B /NjtI .N   naga (constriction)j8J 91-=91jJ jN jP  jQ /_You block the naga warrior's attack. x2jH' jsI|.You eviscerate the naga warrior!!!  You kill the naga warrior!jIjS)jSN   naga (constriction)jX25======70.4 (0.70j^jEaP _Okawaru accepts your kill.jm ##...# .... #...#..... ....@.. #....#..N..N####.............##......######jnv#@).#⌠.⌠#.#####...∩.#.## #.##.⌠.⌠. #....#..... ...##....#.....## #...##...@   Louise##.####...N   salamander (launcher) #.# ##./N   naga (constriction) #### .## ##<jzI, catching breath)jN~1*j? .jL@The naga spits poison at you.j7.)jaj1)jx2)j6)j7)jE; )You block the splash of poison. The salamander shoots an arrow.jSW8)jv8)js....@).jc3=2=jn==----1.4 (1.039j֠j i _The arrow closely misses you.Things that are here:js _a +0 battleaxe; a naga corpsejn,...#.j(o.... #.#................#..N.@N#######..........#####jo #)).#⌠.⌠#.#####..#@#...∩.#.##...jp#.⌠.⌠....#....#........##....#...jp..## #...##... ##.####..jpN   naga (constriction) #.# ##./ ####jJq.## ##< ...### ##jr.j\s-Njs,@j|.@   LouiseN   naga (constriction)j}S------2jx}A8 _jjjjC Ability - do what?CostFailure  Invocations - j X - Renounce ReligionNone0% a - Heroism2 MP, Piety-jY0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--jwp28% [?] toggle between ability selection and description.j}3j9j>...##............ unreal the Wrestlerj;?7.... #.##............ Troll of Okawaru ******..... #.#............. Health: 193/193 ========================..... #............... Magic: 32/32 ========================...... #..............# AC: 19Str: 29j?..N..@####..........###. EV: 6Int: 8......N..##......######. SH: 28Dex: 10#)).#⌠.⌠#.#####... XL: 19 Next: 15% Place: Snake Pit:4jW@[#@#...∩.#.##...... Noise: ---------  Time: 39972.4 (0.0)#.##.⌠.⌠.......... -) Claws#....#.............. Throw: 30 large rocks...##....#............ Zot (20138) ..## #...##............##.####........... @   Louise#.# ##./........ N   naga (constriction) ####j@.## ##<........ ...#####........ _Okawaru accepts your kill.The naga spits poison at you.You block the splash of poison. The salamander shoots an arrow. _The arrow closely misses you.Things that are here: _a +0 battleaxe; a naga corpsejAjR' ...# #............ unreal the Wrestler .... #.##............ Troll of Okawaru ****** ..... #.#............. Health: 193/193 ======================== jSO..... #............... Magic: 32/32 ======================== ...... #..............# AC: 19Str: 29 ..N..@####..........###. EV: 6Int: 8jS ......N..##......######. SH: 28Dex: 10 jS#)).#⌠.⌠#.#####... XL: 19 Next: 15% Place: Snake Pit:4 #@#...∩.#.##...... Noise: ---------  Time: 39972.4 (0.0) jQTI#.##.⌠.⌠.......... -) Claws #....#.............. Throw: 30 large rocks ...##....#............ Zot (20138)  ..## #...##............ ##.####........... @   Louise jTz#.# ##./........ N   naga (constriction) #### .## ##<........ ...#####........ _The arrow closely misses you.jUJThings that are here: _a +0 battleaxe; a naga corpseAiming: Duel (28% risk of failure)  Press: ? - help, Dir - move targetAim: a naga, wielding a +0 hand axej3,@N j4 Things that are here: _a +0 battleaxe; a naga corpse  Aiming: Duel (28% risk of failure)  Press: ? - help, Dir - move targetAim: Louise, wielding a +0 morningstar of holy wrath and wearing a +0 chain  mail and a +0 tower shieldjI unreal the WrestlerTroll of Okawaru ******Health: 193/193 ========================#########j Magic: 32/32 ========================#p▓...▓.#AC: 19Str: 29#.▓.ß.▓.#EV: 6Int: 8#▓▓...▓p#SH: 28Dex: 10#.▓...▓p#XL: 19 Next: 15% Place: Arena#p▓.@.▓.#Noise: ---------  Time: 39972.4 (0.0)#▓▓...▓.#j+ -) Claws#∩▓...▓▓#Throw: 30 large rocks#▓▓...▓.#Zot (20138) #p▓.∩.▓.##.▓.@.▓p#@   Louise#▓▓...▓p##.▓.ß.▓.##p▓...▓.#You enter into single combat with Louise!  The world spins around you as you enter the gateway.  You enter Okawaru's Arena!  Level annotation: LouiseYou encounter 7 spectators.Found a gate leading back out of this place.j a25------3.9 (1.5j D5998) Duel j ju f  The world spins around you as you enter the gateway.  You enter Okawaru's Arena!  j Level annotation: Louise  You encounter 7 spectators.Found a gate leading back out of this place. _The spectator shouts! x4j c _There is an empty arch of ancient stone here.j|#########p▓...▓..▓.ß▓▓...▓p.p▓.∩.▓.▓j}∩▓...▓▓▓▓...▓.p▓.∩.▓.@.▓p▓▓...▓.ß.▓.p▓..#######j` @.  jLYou encounter a spectator.jY'.pj$p.jχ&p.jȈ'.pj}'.pjji,40jǒ:7jZj jG_The spectator shouts!j )#########j .▓...▓.p▓.ß▓▓...▓...▓pp▓.∩▓▓...▓.∩▓.@.▓▓▓▓...▓.j Xp▓.@.▓p.▓...▓.▓▓...▓pp▓.ß.▓..▓..####### j 9@∩j j .pjf $p.j? $p.j! %.pj j `56j_ j3 j .. You mangle Louise!!  Louise is moderately wounded.j6=-----====6.6 (0.75jj0 _You block Louise's attack.j. pj##.  You mangle Louise!!ji  Louise is heavily wounded.jR85-5jL2-7.3j=j jD_Louise hits you with a +0 morningstar of holy wrath!j <  You barely miss Louise.j 6-=---9 (0.64j j jf Z _Louise is heavily wounded.jvx&  jyeLouise blocks your attack.  Louise is heavily wounded.j| *Louise gestures at you while chanting.j:*j_:*je:*j[:*jEj/`..∩.@j059----1----========8.53j5j7 j7(_The bolt of lightning hits you!!j] @§jYou scratch Louise.  Louise is heavily wounded.Louise casts a spell.j jh$60ji----==------9.2 (0.7j(j j_Louise blinks!ji1#######.▓..p▓.ß▓.▓...▓.p▓.@▓▓.@.▓pjKl∩▓...▓▓▓▓.§p▓.∩.▓p.▓▓..p▓.ß.▓...▓.#########j?jۓ2=-------80.2 (1.0j8:2j)j0 _You block Louise's attack.j  j 2 You scratch Louise.j} 2=---9 (0.71jJ j Z _Louise is heavily wounded.j0: .j0You claw Louise!  Louise is heavily wounded.Louise says, "Even the Abyss couldn't kill me! What makes you think you can?"j1j23=1.5 (0.60j);j=0 _You block Louise's attack.jw?  Louise blocks your attack.jx/42.1jP}jZ _Louise is heavily wounded.j &  j eLouise blocks your attack.  Louise is heavily wounded.j 358 (0.7jc ;89j  j# 0 _You block Louise's attack.j^  You mangle Louise!!  Louise is severely wounded.ju  Louise gestures at you while chanting.j6=====3.58j jj0 _You block the stone arrow.j׵?  Louise blocks your attack.j`i7=---4.1 (0.6jj jM_Louise is severely wounded.j ' jE `∩  You eviscerate Louise!!!  You kill Louise!j;M ...##............j.... #.##................. #.#.................. #..................... #..............#..N...####..........###.......N..##......######. #)[.#⌠.⌠#.#####...Snake Pit:4j# #@#...∩.#.##...... #.##.⌠.⌠.......... #....#.................##....#..............## #...##............jN ##.####........... N   naga (constriction) #.# ##./........ #### .## ##<........ ...### ##........j Okawaru accepts your kill. Okawaru crowns you victorious!j93====5==6==-8 (0.720138) jhjJ _Welcome back to the Snake Pit!  Things that are here:j _a +0 tower shield; a +0 chain mail; a +0 morningstar of holy wrathj7j8M ##...# j9.... #...#..... j9....... #....#......####....j:...N..N..##......######j:#@[.#⌠.⌠#.#####)#...∩.#.##j: #.##.⌠.⌠.j; #....#........##....#............##...N   salamander (launcher)###..##j<j@CN.jl`I, catching breath)jr^  The naga spits poison at you.j7sThe splash of poison hits you but does no damage.  You are poisoned.jt====6===-5.8 (1.07) Pois jhzj} jj}(_You resist.  Things that are here:j~ j%e_a +0 battleaxe; a naga corpsejE.Nj  You closely miss the naga. You feel sick. The naga hits you but does no damage.j;#1j}=---6.5 (0.7jj2 _You block the naga's attack.j^  You scratch the naga.  The naga is lightly wounded.j0--7.1 (0.66j2 j2)jY+$ _You feel sick.jr .You eviscerate the naga!!!  You kill the naga!j/ )  Okawaru accepts your kill.j8)j8)jPn==8 (0.75jjY _You feel sick. The salamander shoots an arrow. You block the arrow.j'  . ### ## #.##. #.## #.. #j9( .....###....####.....N@..##......######j( ###...##)[.#⌠.⌠#.#####j ) P### #)#...∩.#.## #.##.⌠.⌠jc) X #....#.j)  ...##....#..## #...j* [#.####.. jb* Z#.# ##./jmX l  You feel sick.  The salamander unwields a +0 shortbow of flaming.jY =--8.8 (1.04j_ jb ` _It stops flaming. You block the salamander's attack.  Things that are here:je r _a +0 hand axe; a naga corpsej  You mangle the salamander!!  The salamander is moderately wounded.j c7===9.5 (0.7jT j G _You feel sick. You block the salamander's attack.jL # jYou mangle the salamander!!  The salamander is severely wounded.j ====90.1 (0.63jՐjs j̒_You feel sick.jiZ  You completely miss the salamander.jMThe salamander is severely wounded.jh==---8 (0.72jEjG _You feel sick. You block the salamander's attack.j`  .You eviscerate the salamander!!!  You kill the salamander!j j/).#jFBjF====1.5j j! j,"J_Okawaru accepts your kill.jjVisible Items/Features (select to target/travel, [!] to examine) Items jJ a - ()) a +0 battleaxe  b - ([) a +0 chain mailc - ()) a +0 hand axe  d - ()) a +0 hand axe (here)  e - ()) a +0 morningstar of holy wrathf - ([) a +0 robe  g - ()) a +0 shortbow of flamingjUh - ([) a +0 tower shield  i - (†) a naga corpse (here)  j - (†) a naga corpse  k - (†) a naga corpse  l - (†) a salamander corpse Featuresj em - (∩) Yloqy's Antique Armour Shopj* jkj%........... unreal the Wrestler....j##.......... Troll of Okawaru ******....##........... Health: 190/193 =======================-.....# #.##........... Magic: 27/32 ====================----jU...... #.#............ AC: 19Str: 29......# #.............. EV: 6Int: 8....... #.............. SH: 28Dex: 10.......####..........### XL: 19 Next: 16% Place: Snake Pit:4j`#.....)@..##......###### Noise: ====-----  Time: 39991.5 (0.0)###...##)[.#⌠.⌠#.#####.. -) Claws### #)#...∩.#.##..... Throw: 30 large rocksj#.##.⌠.⌠......... Zot (20132) Pois #....#................##....#........... ..## #...##........... j##.####.......... #.# ##./....... You completely miss the salamander.The salamander is severely wounded. _You feel sick. You block the salamander's attack.  You eviscerate the salamander!!!  jlyYou kill the salamander! _Okawaru accepts your kill.jzjj#j$j.jG0j6j8 j098_Unknown command.j89j):j<jHjPJp1=1jMjT3 _You feel sick.jUB0j&Yj]` _You feel sick.  You feel sick.=8=29) jcjij _You are no longer poisoned.ji63=jj:8j/mjr1 _HP restored.jksB7jvjc}j}B6jՀjj{p9=5jjjUT=4jjjB3jjX2jajjq30=1jhjX0jjY19jjjGB8jjjUM=7jFjjp1=6jjjgB5jjX4j;jjZB3jJjjo2==2j j4 _Magic restored.jjB1j j$  Things that are here:j&  a +0 shortbow of flaming; a salamander corpsej+j+I0 _j.j1$  Things that are here:jk5a  a +0 hand axe; a naga corpsej:jQ;J09 _jR>j@$  Things that are here:jEb  a +0 battleaxe; a naga corpsejuKjL[=8 _jOjU$  Things that are here:j.Zl  a +0 robe; a +0 hand axe; a naga corpsejN^j_I7 _jajWej,kjkB6jxnjqj[wjxB5j{j}jjB4j@jjȌjwB3jjjjB2jTj\jj^B1jjxjB0j+jwR _c - a wand of warping (30) (gained 6 charges)jXjD099jDjjj B8jjjrX7j j_jjB6jjj}jB5jIjj~43210jojjhC89jjjjB8j_jjujB7jEjj^n6jhjj$B5jjjPjB4jOj+jjDB3jjjjnB2j.jj j X1j jjX0jjmY79j-j4jjoB8j.jj X7jp!jO#j&j':6jS(j*j,j,B5jq.j1jm4j4B4j5j8jsJB3j KjvKjOOjQjQB2jRjXYj]j]B1j,_jajdjdB0jjjPB0jjކjjC49jjjɌj(B8jjjjTB7jjjX6jrjgj jlB5jɡjjjtB4jjj&jB3j,j6j~j׻B2j1j(jVjB1j(j6jjB0jljojj\C39jjjjB8jjjjB7jjaj5jB6j@jj[jB5jvj)jj*B4jjujjB3jjjX2jj#j)j|)B1j,j.$  Things that are here:j2a  a +0 hand axe; a naga corpsej6jf7I0 _j:jF  Things that are here:  a +0 battleaxe; a naga corpsej!J`29 _jMjP$  Things that are here:jSl  a +0 robe; a +0 hand axe; a naga corpsej8XjXI8 _j@[j^jcj dB7jfj3ijkjblB6jnjzqR  There is a fountain of clear blue water here.j ujuI5 _j`wjyj|jJ}B4j~j5j/jB3jMj`jjTB2jj jjB1jjjsB0jӡjNjjujѩC19jLjjjB8j$jjjQB7jj$jjB6jjj;jX5jj5jB4j8jJjjB3jjjjB2jj3jjB1jjjpjB0jjjjC09jjj>j,8jjbjjjTB7jj!jjB6jjj0jB5j0jMjjB4jjjj3B3jjj" j~ B2j! jjj:B1jjjj5B0jjjEjJFF19999jGjLjNjAOB8jPjUjYjZB7j%\j#ajdjdB6jfjljnj]oB5jpjbujyX4j`j4jX3jyj-jjB2jjR  There is a fountain of clear blue water here.jjI1 _j(j j%X0jbjZjjIC89jjjjB8jjFjjB7jNj jj8B6jja#.........####..........###.#j3##..#.....))..##......######..#...###...##)[.#⌠.⌠#.#####...jYZ##...########)#...∩.#.##..... ###.....# ###.##.⌠.⌠..... j#.......#####....#........ #######.##...##....#.......j?&##..#####...##......#.## ##@####.....137.5 (67j#.# ##.# ##... ### ##.### ##.### ##< ..### #....###....### ## j;&....#######.........##### #....# ####.....#..###.###.... .....# #........#.....### j....## #.........#.###.##### ###### #..........## #...##jZjj j#N_Key pressed, stopping explore.jj:jj$j!j!I5 _j',j(j(B4j*j&,j.j{.B3j0/j0jL3j3B2j4jr9jO:j ;B1j;j=j?j?B0j@jcBjVDjDC79jEjGjIjJB8jJjLjMjNB7jNjOjhRjRB6jfSjTjWjWB5jXjYjn[j[B4j\j]j_jn`B3jaj:bjdj(eB2jejfjiX1jCjjRkjlj=mB0jmjpjtjLuC69jwj}jX8jjjj#B7jyj!jjZB6j jLjojܦB5jjDj:jB4jjejjB3j;jojjB2jjjjB1jjjMjB0jjjjxC59jjjmjB8j jP jr j B7j j j X6j j j jf B5j]" j# j% X4j& j( je) j* B3j* j_+ j- X2jn. j/ j1 X1jG2 j43 j5 X0j>6 j9 j: j; C49jD< j< j> j? X8joK jM jaN X7jQ j S jS X6jV j"Y jY X5j\ jO_ X4j)` jb jwe je B3jf jh jj jk B2jk jo jt jt B1jw j js jم B0j j j ji C39jّ jԕ j j B8j jx jѤ j1 B7j j j 6  There is a stone staircase leading up here.  You encounter an anaconda.#..............# #... ###.............###..### ##.## .####..........#####.# .###...........###...#### ##.# ..#^...........#........## #..## ####...........#.........###.### # ##......S...#.......###...###.........)[......##.##...## # #........##@.....###.##...## ## ##......###.<....#[0;10j -m#..#.....# ....## #.....##....# #.# ##....# ##....###...### #.## ##.###.###...........# # ##.###.## ##.......##.....# S   anaconda (constriction, wandering) ###.#.## #......###.....# #.... ###..########..#.## #....####...#........###..### #÷...#.....##.S87.5 (50.SS)8.5 (515 _jP ..# .....### ......#####.# ......###...#### ^...........#........## ......#........ # ......#.......#  ##.......S.)[......# # j #@.....# #.<....#  #.....##  ##....## ...........#  ##.......##.....#  #......###.....# .#.## #... #÷...j e..# ....j` .### ......#####.# ......###...#### ^...........#........## ......#........j  ......#.......# jw  ##.......S.)[......# #@.....# j׉ #.<....#  #.....## j~  ##....## ...........#  ##.......##.....# j B #......###.....# .#.## #...j= o #÷...j j jƠ j ` _An anaconda is nearby!j8 ..# .....### ......#####.# ......###...#### ^...........#........## ......#........ # ......#.......#  ##.......S.)[......# # j #@.....# #.<....#  #.....##  ##....## ...........#  ##.......##.....#  #......###.....# .#.## #... #÷...j(e..# ....j(x.### ......#####.# ......###...#### ^...........#........## j)......#........ ......#.......#  ##.......S.)[......# #@.....# jr*~#.<....#  #.....##  ##....##ja+ ...........#  ##.......##.....#  #......###.....# .#.## #... #÷...jT2j 3j;j>` _An anaconda is nearby!j##..## #### .#............# #.......###..### ##.# ..####..#####.# #.##..###...#### ##. ...#^j.#........## #..## .##..#.........###.### ##...#.......###...#..#.......S.@[......##.##... #........##......###.##.....###.<....### ##....## #.....##.... #j/#.# ##....# ##....###...### ##.###.###...........# # .##.###.## ##.......##.....# # .###.#.## #......###.....# #... .###..########..#.## #....####...jA/.Sjaj2 r9.5 (1.0)4 _j8%j7) _Items here: ))) [[ ÷÷÷.jPS . You eviscerate the anaconda!!!  The anaconda is almost dead.jT======90.1 (0.63jMYj[9 _You block the anaconda's attack. x4j .You scratch the anaconda.  You kill the anaconda!ji j Rj 7=-----8 (0.72j> jh@ P _Okawaru accepts your kill.j #.## #### ..#.........# # ..###j) ..###..### ##..####.#####.# #.###j C.###...#### ##.#.#^.#........## #.. ..####jY .#..###. .## ##..#.###...# ## ##j ..@)[......##.##...# #.##......###.##... #.## ##......###.<....##..# #j #.## ##....## #.....##....##.# ##....# ##....###...### .##.## ##.###.###...........# # ..##.###.## ##.......##.....# # .j .###.#.## #......###.....# # ..###..#..#.## #....####j  j ------1.8 (1.01j j, j j 7-j- j H _No target in view!jh:jm;jEjTjlXjYI0 _j[j_jjjjC29jmjqjujqvB8jxj|jjB7jjjUX6j#j jjB5j̗jjjB4jTjjMjB3jȡjjzj/:2jܦjݧj6jB1j6jj jwB0jjUjjC19jjjɶj8B8jj͸jjIB7jjjjaB6jľjۿj)jB5jjjfjB4j5j:jjB3jOj?,jX2jj jvB1jjj}X0j^jjjY09jjejB8jUjj8jB7jjj jB6jjj*jB5jjjj}B4jjjj}B3jjjjB2jUjj&  jYou encounter a naga sharpshooter. It is wielding a +0 shortbow and carrying a+0 trident.j3.#..## ##..#.. .#.....# ⌠... #...###j.[...)....### .... ##...######.)).÷.## ....###.....# ##.#########...##.......## ####.###.##......N#######.#j D.# #....##....... ##.. ...# ####.#.##.....# #.# ...# #...####...@## #.# ...# #...## #.....######## ##.# ...###....####...........### # js/..###.....^#####...........###### .....#.........#########.......#.... N   naga sharpshooter (polearm, launcher,…)######......##.#...........## j #.# #......####.....######## ##.# ##.....##.....##.......#j N220.8 (29.0)N  The naga sharpshooter shouts! You hear a shout!The naga sharpshooter gestures at you while chanting.joU  The naga sharpshooter magically shoots an arrow.j$o==1.8 (301jj/.* _You block the arrow.j4'z  ⌠... [...) .... )).÷.## ....# j'####...## ##......N# #....##.......  ##.....#  #...@##  jM(G #.....# ##...... ^#####........j(S#########....# ......# .  #.# .j);  . j  ⌠... [...) .... jB)).÷.## ....# ####...## ##......N# #....##.......  j##.....#  #...@##   #.....# ##...... j^#####........#########.......# .  #.# . jz0.j|j7jj~ jb_A naga sharpshooter is nearby!jz  ⌠... [...) .... )).÷.## ....# jI7####...## ##......N# #....##.......  ##.....#  #...@##   #.....# ##...... ^#####........#########....# ......# .j[  #.# .  . j'  ⌠... [...)jЧ  .... )).÷.## ....# ####...## ##......N# #....##.......  ##.....#  #...@##  ji #.....# ##...... ^#####........#########.......# .  #.# .jͨ9 .j¬j/jLj jZ_A naga sharpshooter is nearby!j   ⌠... [...) .... )).÷.## ....# ####...##jG \ ##......N# #....##.......  ##.....#  #...@##   #.....# ##...... ^#####........#########....# ......# .  #.# .  j '. j~   ⌠... [...) .... )).÷.## ....# ####...## ##......N# #....##.......  ##.....#  #...@##   #.....# ##...... ^#####........#########.......# .  #.# . .j h _A naga sharpshooter is nearby!juw# ⌠... #...### .j4.[...)....### .... ##...# .###.)).÷.## ....###.....# ##.#########...##.......###j # ####.###.##......N#######.##.# #....##....... ##..j2 # ####.#.##.....# .### #...####....## j#.# # #...## #.j###### ##.####....####...........### #.... .j~###.....^#####...........#######..j....#########....# ##.##......#..##...........# jW#####......##.#...........##.# #......####.....######## #.# ###.....##.......j#.# #..........###.......##jj*:--2.8 (1.0)jA0 _jdjjMj7N.[...)....### .... ##...##### ###.)).÷.## ....###.....# ##.#########...##.......#### .# ####.###.##......N#######.##.. .# #....##....... ##..## .# ####.#.##.....# .## # #...####....## #.# jN# #...## #.###### ##.### .###....###......### #.... ###.....^#####.####### ...j O....#########....# #.##......#..##...........# ##......##.#..## .# #......####.....######## .# ###.....##.......# .# #..........###.......##jO .# ############ jTjZU}--3899jXj Q _The naga sharpshooter shoots an arrow. You block the arrow.j@ j>J  jJ  You barely miss the naga sharpshooter. The naga sharpshooter shoots an arrow.jK ,1.5 (0.7j S jfV  jV $_You block the arrow.j . You eviscerate the naga sharpshooter!!!  The naga sharpshooter is severely wounded.j ======2.21j j  j _You hear a shout! x2; You hear an angry hiss. You hear a shout!j8]  You barely miss the naga sharpshooter.j9TThe naga sharpshooter is severely wounded.j%>j>===---8 (0.60jBjDQ _The naga sharpshooter shoots an arrow. You block the arrow.jl  You closely miss the naga sharpshooter.jS-----3.4jj8j _The naga sharpshooter is severely wounded.j3' j.You eviscerate the naga sharpshooter!!!  You kill the naga sharpshooter!j{<)jLs 8====4.1 (0.7j|89 _Okawaru accepts your kill.jEjG j[_Your Shields skill increases to level 17!j .# ##..#. .##...........# ⌠..N #... ...[...)....### .... ##...###j %)).÷.## ....###.....# .###.##.#########...##.......##.# ####.###.##...N...#######.#.# #....##.......#...# ####.#.##.....# #.#.# #...#### #..# #...## ######## ##.# .j^ ..###....####...........### #...##^#####...........##### .....#.........#########....# .##.##......#..##..#N   naga warrior (constriction, wandering)#####......##.#...........##j :N   salamander tyrant (wandering)  #.# .####.....######## ##.# ##.....##.....##.......#j .NYou encounter a salamander tyrant and a naga warrior.j -Nj [ .NjL The naga warrior shouts! You hear a shout! x2; You hear an angry hiss. x3j NN 2 naga warriors (1 polearm, constrict…)j ==--5.1 (1.08jr j$  You encounter a naga warrior. It is wielding a +0 trident and wearing a +2 kite_shield of reflection.Things that are here:j&  j& C_a +0 shortbow; a +0 tridentjcJP  N... jKc[...) ..N. )).÷.## ....# ####...## ##.......#jKW #....##...N...  ##.....#  j LK#...@##   #.....# jyLF##...... ^#####......######## jL7   #.#   jTM! jm  N... [...)j1  ..N. )).÷.## ....# j˱####...## ##.......#j5 #....##...N... j ##.....# jU #...@##  jʳ5 #.....#j1n ##...... j^#####......########  j @ #.#  jn juj48--jjd _There are monsters nearby!j# N... #...### ..[...)....### ..N. ##...# .j###.)).÷.## ....###.....# ##.#########...##.......#### ####.###.##.......#######.##.# #....##...N... ##..# ####.#.##.....# .### #...####...)## #.# # #...## #.jQ###### ##.####....###......### #.... .j###.....^#####...........#######......#########....# ##.##......#..##...........# #####......##.#..##.# #......####.....########jH #.# ###.....##.......#.# #..........###.......##j(jPp--67 _jgjdjm G.[...)....### ..N. ##...##### ###.)).÷.## ....###.....# jn ##.#########...##.......#### .# ####.###.##.......#######.##.. .# #....##...N... ##..## .# ####.#.##..[31m...# .## # #...####...)## #.# # #...## #.....######## ##.### .###....###......### #.... jo c###.....^#####.####### .......#########....# #.##......#..##...........# ##......##.#..## jp .# #......####.....######## .# ###.....##.......#jqq  .# #..........###.......## .# ############ jv /Nj .N   salamander tyrantj4 A--7j :6j j j##...........# N... #...###. ..[...)....### ..N. ##...####)).÷.## ....###.....# j}.###.##.#########...##.......### ..# ####.###.##.......#######.##. ..# #....##.......#..# ..# ####.#.##..N..# #.## ..# #...####...)## #.# .# #...## ######## ##.# ..###....####.j%### #... .##^#####...........##### ....#.........#########....# #.##......#..##..# #####......##.#...........## #.# .####.....######## j#.# ##.....##.....##.......# #.# #..###.##j7.Njqj`85j#jo$jd*%  j+"You scratch the salamander tyrant.j+%=j),H8 (0.74jE0j 2 j21_The salamander tyrant is lightly wounded.jkU' jV. You eviscerate the salamander tyrant!!!  The salamander tyrant is severely wounded.jV4You hear a shout! x4jWH======9.5jGbj@f? _You block the salamander tyrant's attack.j/gYou hear a shout! x4 _You block the salamander tyrant's attack  You closely miss the salamander tyrant.The salamander tyrant gazes fiercely through you!  You feel your attacks grow feeble.j(===---40.23) Weak jj? _You block the salamander tyrant's attack.j: )You eviscerate the salamander tyrant!!!  You kill the salamander tyrant!j @.jt 9====--92jF j P _Okawaru accepts your kill.j2 j]3 j7 j89  j9 :_No target in view!jjj_jjjB1jjjX0jjKj _You start waiting.A naga warrior comes into view.j.N----N   naga warrior (constriction)jFN2.9 (2.0j%⌠N 2 naga warriors (1 polearm, constrict…)j----3.9 (379 _jjj& jYJ.You eviscerate the naga warrior!!!j&jE=====4.6 (0.7jC j d _The naga warrior is heavily wounded.jW  You eviscerate the naga warrior!!! _The naga warrior is heavily wounded.  You closely miss j the naga warrior.  The naga warrior is heavily wounded.block the naga warrior's attack. x2  The naga warrior roars a battlecry!j #-j [5.38jS j3 k _The naga warrior goes into a battle-frenzy!jXL  You claw the naga warrior!  The naga warrior is heavily wounded.j7M ==---6.07jQ jS = _You block the naga warrior's attack. x3j B  You scratch the naga warrior.j ---76jEj  jn__The naga warrior is severely wounded.j'}' j})You mangle the naga warrior!!  You kill the naga warrior!j׀o S  Okawaru accepts your kill.j  N   naga warrior (polearm, constriction, …)j}S   anaconda (constriction)You hear a shout!You encounter an anaconda.jj20====7.3 (0.6j֚jc _The naga warrior roars a battlecry!j  You claw the anaconda!  The anaconda is moderately wounded.jr ==--8.0 (0.75jJ j _ _You block the anaconda's attack. x2; You block the naga warrior's attack.jʦ j{ You barely miss the anaconda.The anaconda is moderately wounded.jjS87-1----jY74jj jD_You block the anaconda's attack. x3; The anaconda bites you!jWHm# The anaconda is moderately wounded. jI_You block the anaconda's attack. x3; The anaconda bites you!  You eviscerate the anaconda!!!  The anaconda is almost dead.  You hear an angry hiss. You hear a shout! You hear an angry hiss.  naga warrior's attack. You block the anaconda's attack.jIz8-=====9.3 (0.6jVNjP jfP:_The anaconda bites you but does no damage.jb W##...........# ⌠... #...###. unreal the Wrestler ..[...)....### .... ##...#### Troll of Okawaru ****** .###.)).÷.##....###.....#Health: 188/193 =======================- ..###.##.#########...##.......### Magic: 31/32 =======================- ..# ####.###.##.......#######.##. AC: 19Str: 29 ..# #....##.......##..# EV: 6Int: 8 jd ..# ####.#.##..N..##.## SH: 28Dex: 10 ..# #...####...S###.# XL: 19 Next: 20% Place: Snake Pit:4 ..# #...## #....@######## ##.## Noise: =====----  Time: 40249.3 (0.0) ..###....####...........### #.... -) Claws .###.....^#####...........####### Throw: 30 large rocks ....#.........#########....# # Zot (19874) Weak ##.##......#..##...........# #####......##.#...........##N   naga warrior (polearm, constriction, …)#.# #......####.....########S   anacoj5f nda (constriction) #.# ##.....##.....##.......# #.# #..........###.......##The anaconda is almost dead.You hear an angry hiss. You hear a shout! You hear an angry hiss.You block the naga warrior's attack. You block the anaconda's attack. _The anaconda bites you but does no damage.  Press: ? - help, v - describe, . - travelThe floor, spattered with blood.j S@You block the naga warrior's attack. You block the anaconda's attack. _The anaconda bites you but does no damage.  j7 4Press: ? - help, v - describe, . - travel, g - get item  Here: an anaconda (almost dead)  Items here: ))) [ †.j/ NS naga warrior, wielding a +0 trident and wearing a +0 robe and a +2 kiteshield of reflection (reflecting blocked projectiles)j##...........# ⌠... #...###. unreal the Wrestler ..[...)....### .... ##...#### Troll of Okawaru ****** .###.)).÷.##....###.....#Health: 188/193 =======================- j..###.##.#########...##.......### Magic: 31/32 =======================- ..# ####.###.##.......#######.##. AC: 19Str: 29 ..# #....##.......##..# EV: 6Int: 8 ..# ####.#.##..N..##.## SH: 28Dex: 10 ..# #...####...S###.# XL: 19 Next: 20% Place: Snake Pit:4 ..# #...## #....@######## ##.## Noise: =====----  Time: 40249.3 (0.0) ..###....####...........### #.... -) Claws .###.....^#####...........####### [4j0mThrow: 30 large rocks ....#.........#########....# # Zot (19874) Weak ##.##......#..##...........# #####......##.#...........##N   naga warrior (polearm, constriction, …)#.# #......####.....########S   anaconda (constriction) #.# ##.....##.....##.......# #.# #..........###.......##You block the naga warrior's attack. You block the anaconda's attack. _The anaconda bites you but does no damage.  Press: ? - help, v - describe, . - travelHere: a naga warrior, wielding a +0 trident and wearing a +0 robe and a +2 kiteshield of reflection (reflecting blocked projectiles)  The floor, spattered with blood.jjaj. _jjJjjݎF _Unknown command.jx 9 )j pYou claw the anaconda!  You kill the anaconda!j 1   j: :Okawaru accepts your kill.j 91=----9 (0.63j j^ : _You block the naga warrior's attack.j! K.# ##..#. .##...........# N... #... ...[...)....### .N.. ##...###)).÷.## ....###.....# .###.##.#########...##.......##.# ####.###.##.......#######.#j* .# #....##.......#...# ####.#.##..N..# #.#.# #...####...@## #..# #...## #.....######## ##.# ...###....####...........### #...##^#####...........##### .....#.........#########....# .##.##......#..##..#N   nagaraja (constriction, wandering, st…)#####......##.#...........##j N   naga warrior (polearm, constriction, …) #.# .####.....########N   naga (polearm, constriction, wandering)#.# ##.....##.....##.......#j S  You encounter a nagaraja and a naga.j j strong, catchS   anaconda (constriction)jt The naga shouts! You hear an angry hiss. You hear a shout!You encounter an anaconda.j7 8*j 8*j[*8*jI8*jh8*j*' j.....The nagaraja spits poison at you.You block the splash of poison. You block the naga warrior's attack.j90=---50.9 (1.02jaj۲j)* _The naga leaves your sight.jj jڹa_Items here: ))) [ ††.j;⌠Sj+Nj .NThe naga warrior blocks your attack.jN   salamander mysticj9S   anaconda (constriction)ju<1-1.5 (0.6jlju _You encounter a salamander mystic. It is wielding a +0 quarterstaff.jh ?.Sj ,I  The naga warrior blocks your attack.j. .S  The naga warrior spits poison at you.j>jH@870-=2.11jUFjHH@ _The splash of poison hits you. You resist.jG# ⌠N.. #...### ..[...)....### .... ##...# .###.)).÷.## ..N.###.....# j##.#########S..##.......#### ####.###.##.......#######.##.# #....##....... ##..# ####.#.##..N..# .### #...####...)## #.# # #...## #....@######## ##.####....####...........### #.... .###.....^#####...........#######..j....#########....# ##.##......#..##...........# #####......##.#..## N   naga warrior (polearm, constriction, …).# #......####.....######## #.# ###.....##.......#.# #..........###.......##j`j$9jh1=-3.1 (1.00jAjC _The naga warrior hits you but does no damage.j 4.[...)....### .... ##...##### ###.)).÷.## ..N.###.....# ##.#########S..##.......#### .# ####.###.##.......#######.##.. .# #....##....... ##..## .# ####.#.##..N..# .## j # #...####...)## #.# # #...## #.....######## ##.### .###....####....@......### #.... ###.....^#####.####### .......#########....# #.##......#..##...........# ##......##.#..## .# #......####.....######## j N.# ###.....##.......# .# #..........###.......## .# ########## ####j .j; $Nj] j  }90--469js j7 j j,R[...)....### .... ##...#jR.)).÷.## ..N.###.....# # ###.##.#S..##.# # ####.###.##.#.##. # #....##....... ##..# # ####.#.##.....# #.## # #...####...N## #.# # #...## #.....# ##.### j8S###....####.### #....#.....^#####.#.#.#....# # .##......#..##.jS..# #......##.#.## # # #......####.....# # # ##.....##.....##.# # # #.jT###.## # # ###.#####......## #jUSjT]".j]S   anaconda (constriction)j_^1-58jcjdjOa...)....### .... ##...# #.)).÷.## ..N.###.....# #.##.#...##.#####.  ####.###.##.#.##...#  #....##. jb##..#  ####.#.##.....# #.##  #...####..SN## #.#  #...## #.....# ##.### #....####.### #....# #.....^#####.#. .#.#....# # jb##......#..##....# #.......##.#.## #.  #......####.....# #. S   anaconda (constriction)  ##.....##.....##.jb# #.  #.###.## #.  ###.#####......## #####.jfd9.Sje0Nj;f4.Sjk-)N   naga warrior (polearm, constriction, …)S   anaconda (constriction)jlT3=6jm:7jqjyrj)....### .... ##...# j.)).÷.## ..N.###.....# # #.##.#...##.#####. ####.###.##.#.##...##....##. ##..# ####.#.##.....# #.## # #...####...)## jG#.# # #...## #....N# ##.### # #....####...S.### #....###. .....^#####.#######. #.#j]....# ####. #......#..##....# #. #......##.#..## #. #......####.....######## #. ##.....##.....##.# #.#.###.## #.###.#####......## #####.j-1.Sj@.Nj/jq2==7ja:6jjjo)....### .... ##...#) )).÷.## ..N.###.....# ###. .##.#...##.#####..###.##.#.##...##.j`#....##. ##..#####..#.##.....# #.## # ...####...)## #.# # ...## #.....# ##.### ##. ....####...NS...@..### #....###.^#####.#######. .#....# ####. ......#..##.....# #. ......##.#...## #. j/L......####.....######## #. #.....##.....##.# #. #.###.## #. ###.#####......## #####.j1.Sju-.SjB.Nj;jٱ`85jnjʷj$ j ").÷.## ..N.###.....# ###.# ##.#########...##.......#####... ##.###.##.......#######.##...##  #....##....... ##..#####. ##.#.##.....# .## ..####...)## #.# ##.jL ## #.....######## ##.### ##.##....N.S....### #....###..^#####.......@...#######........#########....# #####..##...........# #..##.#..j ...## #.####.....######## #.j1 ##.....##.......# #. ..........###.......## #. ############. j \ #####...##....####...###.....#j .jo Sj j\ -.Sj j3 j Y94j j_ j ~#.#########...##.......#####... #.###.##.......#######.##...## #....##....... ##..#####. #.#.##.....# .## ##.# .####...)## #.# ##.# .jU ## #.....######## ##.### ##.####....N......### #....###....^#####......S....#######........#########@...# #####..##...........# #..##.#...........## #.####.....######## #.##.....##.......# #.....###.......## #. j ###########.###...##....####...###.....# #####.........####..#..........j 2.Sj: M.Nj 0Nj04 N   nagaraja (constriction, strong)j4 N   naga warrior (polearm, constriction, …)S   anaconda (constriction)j5 ==603j9 j; 6 _You block the anaconda's attack.jpi#.###.##.......#######.##...##..  #...j=qg ##..##### ##.##  #.## ## ..####...)# #.# ##. ..## #....N######## ##.### ...####...........### #....###....^#####...N...S...#######........#########....# #####..##......@....# .##.jq~......## #.####.....######## #.##.....##.......# #......### # ##.#####......## #####  #####...##....####...###.....#jr#.........####..#........ #.#.##.###...<........##### j[sSjz .S   anaconda (constriction)jzZ  The anaconda attacks as it pursues you! You block the anaconda's attack.j{|=12j,jހ@ _The anaconda bites you but does no damage.j]j_ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--28% [?] toggle between ability selection and description.j&jj ;##.###.##.......#######.##...##.. unreal the Wrestler#....##.......##..#####.. Troll of Okawaru ****** ##.#.##.....#j##.## ##. Health: 193/193 ======================== ..####...)###.# ##. Magic: 32/32 ======================== ..## #....N######## ##.### ##.# AC: 19Str: 29 ...####...........### #....###... EV: 6Int: 8 ...^#####...N.......#######...... SH: 28Dex: 10 ........#########S...# ####... XL: 19 Next: 21% Place: Snake Pit:4 .....#..##......@....#j/1#.... Noise: =--------  Time: 40261.1 (0.0) .....##.#...........###.... -) Claws .....####.....#########.... Throw: 30 large rocks .....##.....##.......##.... Zot (19862) Weak ..........###.......###.... ##........#####......## #####.... S   anaconda (constriction)#####...##....####...###.....#.. ######.........####..#........... #.#.##.###...<........#......####The naga warrior spits poison at you. _The splash of poison hits you. You resist. _The naga warrior hits you but does no damage. _You block the anaconda's attack.  The anaconda attacks as it pursues you! You block the anaconda's attack. _The anaconda bites you but does no damage.jɨ  You gain the combat prowess of a mighty hero.The anaconda grabs you. The anaconda bites you. The anaconda constricts you.j80--29---21 j 0  312.1 (11) Hero Weak Constr jjut _The anaconda bites you. The anaconda constricts you.jy c  You claw the anaconda!  The anaconda is lightly wounded.j^ 79--8---=j@ H7 (0.60jjt _The anaconda bites you. The anaconda constricts you.jM  You miss the anaconda.jThe anaconda is lightly wounded.  Your attacks no longer feel as feeble.jp-8-j"3.3jj jo_You block the anaconda's attack. The anaconda constricts you.j3{ # You mangle the anaconda!!  The anaconda is heavily wounded.j|w9==8 (0.559jj } _You block the anaconda's attack. The anaconda constricts you.j: .You eviscerate the anaconda!!!  You kill the anaconda!ja.jW80 9 2====j04.4 (0.6jjšP _Okawaru accepts your kill.j j jI j H _No target in view!jLj jjPjXv18jjG jv_You start resting.A naga warrior comes into view.jDjl$2j,9.Nj----N   naga warrior (polearm, constriction, …)jx-5.4 (1.0jd----6.4 (27 _jdjjEj!u3=9 (0.56jjB: _The naga warrior blocks your attack.jj/47.4jjl: _The naga warrior blocks your attack.j| :  j1} You claw the naga warrior!  The naga warrior is moderately wounded.j݆ %  jL OThe naga warrior spits poison at you.ja /==9j̈ :5j j 5 _You block the splash of poison.j q  You eviscerate the naga warrior!!!j V5=======j, %8.5 (0.6j j  jf R_The naga warrior is almost dead.jw .NYou barely miss the naga warrior.jY|j>}6==-----9.14jjL` _The naga warrior is almost dead.j& j!lNYou barely miss the naga warrior.j".jl*N   nagaraja (constriction)N   naga warrior (polearm, constriction, …)jMZ7-----7j:3jjǹ j0Z_The naga warrior is almost dead.jYou barely miss the naga warrior.  The naga warrior blocks your attack.  jZt  The naga warrior spits poison at you.jL_30==70.3jjE5 _You block the splash of poison.j I  The naga warrior blocks your attack.jT -8-j H8 (0.52j' jH+  j+ R_The naga warrior is almost dead.jy' j .You eviscerate the naga warrior!!!  You kill the naga warrior!j* [, catching brea…)  Okawaru accepts your kill.j *The nagaraja spits poison at you.j99*j2NjT=@.jN   salamander mysticjY%79=1.3j-j0 j"1H_The splash of poison misses you.j >  You scratch the nagaraja.jv90-9 (0.61j j6 _The nagaraja is lightly wounded.j .NYou scratch the nagaraja.j{J.Njjb=-2.4 (0.5jIj6 _The nagaraja is lightly wounded.j ji You scratch the nagaraja but do no damage.jh190jsj  j: 0_The nagaraja is lightly wounded.j v  You mangle the nagaraja!!  The nagaraja is moderately wounded.2====3.4 _You block the salamander mystic's attack.ji  You completely miss the nagaraja.The nagaraja is moderately wounded.j=---949jj9 _You block the nagaraja's attack. x2jg:  jYou eviscerate the nagaraja!!!  The nagaraja is almost dead.j8*j Nfast, catchinThe salamander mystic gestures at the nagaraja while chanting.The nagaraja seems to speed up.j$  The nagaraja points at you and mumbles some strange words.The poison arrow hits you but does no damage.j%m3=1=j&=====4.5 (0.6Pois Hero j^,j.Q _You are poisoned.j8PThe poison arrow hits you but does no damage. j =_You are poisoned.  You eviscerate the nagaraja!!!  You kill the nagaraja!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!j/  --more--j^[0[jcN   salamander mysticji1=-4==---5.0 (0.58jwjyD _Something appears at your feet! You feel sick.jF  You scratch the salamander mystic but do no damage.You feel sick.j/ 89-----6 (0.6j j ? _You block the salamander mystic's attack.jS  You eviscerate the salamander mystic!!!  The salamander mystic is severely wounded.You feel sick.j! 8======6.27jS( j* H _The salamander mystic hits you but does no damage.j  You claw the salamander mystic!  The salamander mystic is almost dead.jM==-----7 (0.56j=j^$ _You feel sick.jf' jH.You mangle the salamander mystic!!  You kill the salamander mystic!j[ )j]DOkawaru accepts your kill.jS=----7.2j j$ _You feel sick.jEjIjj j֢:_No target in view!jjjj X5j  j! % j X_You start resting. You feel sick.  Magic restored.j .9--j -8.2 (1.0j 7=2=--9.2 (24j" j%$  j$ _You feel sick.j"j*$j]U8=3j[jj3 _You feel sick.jk$=j l02jvj|3 _You feel sick.j>f  You feel sick.  A naga comes into view.jj9N1N   naga (polearm, constriction, wandering)jω0jِS81)jΑ12.2 (3 _jjMj1BH )You eviscerate the naga!!!  You kill the naga! )Okawaru accepts your kill.jE=5====8 (0.60j-Kj1M$ _You feel sick.j2 j jp j H _No target in view!jD- _No target in view!jn#.###.##.#.##...## #....##. ##..######.#.##.....# #.## ##.####...)## #.# ##.## #.....######## ##.### ##..####j%..### #....###.^#####....#######.###)...# ####.#..##.....@([...# #.##.#.....## #.####.....######## # #.....##.....##.# # #.###.## ##..#####......## ##### #####...##....####...###.....##.####..# .#.#.##.###...<.#......j3  You feel sick.j----3.8 (1.039) Hero jlj[ _You are no longer poisoned.jm.###.##.#.##...##.#....##. ##..#####..#.##.....# #.## ##.####...)## j:#.# ##.## #.....######## ##.### ##.#####..### #....###.^#####....#######.###)...# ####.#..##......@[...# #.##.#.j....## #.####.....######## #. .....##.....##.# #. .###.## #...#####......## #####.#####...##....####...###.....#..####..#. #.#.##.###...<.#......#j7jӉ90----48jjjm15.8 (27jjl: _P - 5 atropa-tipped darts (gained 3)jjjjv26jCjk _You start resting.HP restored.jj+6.8 (1jW3=7.8 (25 _jjxj^xjyj}jX4jjjhB3jHj7jB2jj+jԣT=1j˦j}jB0j%j6jC29jjW _You start waiting.jj,93.8 (6jpB196284.8 (7j?8) j^j% jZ_You feel like a meek peon again.j۴ jʵ j^ j jf j B7j j  Items here: )) [[[ †.jb j I6 _j j ^  Items here: )) [[ ††.j j9 I5 _j j? j X4j j j j B3j<jjj,B2j< j0jjB1jjjsj B0j"j%j*Y19j-j/jM3  You encounter a naga mage. It is wielding a +0 club.j8:'.#...........## ##.. .##.....# ⌠... #...### ...[...)....### .... ##...###.)).÷.##....###.....# .###.##.#########...##.......# ####.###.##.......#######.##j;6# #....##....... ### ####.#.##...N.# #.## #...####...@##  #.## #...## #.....######## ##.####....####...........### ####.....^#####...........#######.........#########)...# .##.##......#..##.......[...# N   naga mage (constriction, wandering) #j=<...##.#...........##  #.# ####.....#########.# ##.....##.....##.......#jA|N303.8 (9N)jBp4.8 (10.0)8 _jHjYo _Items here: ))) [ ††.jr  ⌠... [...) .... )).÷.## ....#j ####...## ##.......# #....##.......  ##...N.#  #...@##   #.....# ##...........### ^#####........#########)...# j!^.[...#   #.#    jЙ  ⌠... [...) .... )).÷.## ....# ####...## ##.......# #....##.......  j m##...N.#  #...@##   #.....# ##...........### ^#####........#########).[...#   #.#  j3jij` _A naga mage is nearby!jR:  jRYou mangle the naga mage!!  The naga mage is almost dead.You hear an angry hiss. You hear a shout!j O====5.5 (0.7)j[j+ j4_You block the naga mage's attack. x2j\ , catching bre…)You scratch the naga mage but do no damage.The naga mage is almost dead.jd q  The naga mage spits poison at you.je 0-1-==--6.27jk jl @ _The splash of poison hits you. You resist.j-. S  j.EYou barely miss the naga mage.j/& jB0`NThe naga mage is almost dead.jd8 j8N   nagaraja (constriction)S   anaconda (constriction)N   naga mage (constriction, catching bre…)You encounter an anaconda.jM9j9~1----9j,::6j?jQt _You encounter a nagaraja. It is wielding a +0 flail.jod .You scratch the naga mage.  You kill the naga mage!jteje?.Sjxf>.Sj;)2-7.6 _Okawaru accepts your kill.j # ⌠N.. #...### ..[...)....### .... ##...# .j ###.)).÷.## ....###.....# ##.#########...##.......#### ####.###.##.......#######.##.# #....##..S.... ##..j$ # ####.#.##...).# .##j # #...####...)## #.# j [# #...## #....@######## ##.####....####...........### #.... .j ###.....^#####...........#######..j, ....#########)...# ##.##......#..##.......[...# j #####......##.#.....##.# #......####.....########j c #.# ###.....##.......j #.# #..........###.......##j Sj 3.Sj^< .S   anaconda (constriction)j.> 53=j> h-8.6 (1.05jY j_ jb ( jc  You claw the anaconda!  The anaconda is moderately wounded.j>d -==9.3 (0.74jk jm 9 _You block the anaconda's attack. x2jP-( j- You mangle the anaconda!!  The anaconda is severely wounded.j.2=====10.03j4j\6 j6i_The anaconda closely misses you. You block the anaconda's attack.j;  You claw the anaconda!  The anaconda is almost dead.j0==--72j`jv _The anaconda barely misses you. You block the anaconda's attack.jdC  You claw the anaconda!  jeFThe anaconda is almost dead.jfc=--1.3 (0.6j$ljm9 _You block the anaconda's attack. x2j,  You completely miss the anaconda.The anaconda is almost dead.You block the anaconda's attack. The anaconda barely misses you.j-Y-2.0 (0.71j@.j5jL7z _You block the anaconda's attack. The anaconda completely misses you.j  ⌠N.. [...) .... )).÷.##  ## ##. #....##.......  ##...).#  #...S## #.#   #....@# ##...........### ^#####.........#########)...# [...#        j r ⌠N.. [...) .... )).÷.##  ## j ##. #....##.......  ##...).#  #...S## #.#   #....@# ##...........### ^#####.........#########)...# [...# jG :   j j !-j] j( j) ` _An anaconda is nearby!j  You closely miss the anaconda.The anaconda is almost dead.j |=70jƛ j 9 _You block the anaconda's attack. x2j's )You eviscerate the anaconda!!!  You kill the anaconda!63.3 (0.6 _Okawaru accepts your kill.jj[jjjC09jmj/jB8jOjjW _You start waiting.j/N-N   nagaraja (constriction, wandering)jc5.3 (2.0)j.-6.3 (37jG jas _You encounter a nagaraja. It is wielding a +0 whip.j >  You scratch the nagaraja.j1 5=7.0 (0.7j :6jj j 6 _The nagaraja is lightly wounded.j)C Nj*You eviscerate the nagaraja!!!  The nagaraja is heavily wounded.You hear a shout! x3j?.N 2 nagarajas (constriction)j@=====75jHjJ9 _You block the nagaraja's attack. x2j<  You mangle the nagaraja!!  The nagaraja is almost dead.-8.4 _You hear an angry hiss.jԲ6 )juNYou scratch the nagaraja but do no damage.jJ.NjUj=----9.14jjZ\ _The nagaraja is almost dead.j\ .You claw the nagaraja!  You kill the nagaraja!jj )   nagarajajo 7---83jw jby  jy B_Okawaru accepts your kill.j$ & j% ESYou claw the nagaraja!j> W , catching brea…)j_? S   black mamba (wandering)  The nagaraja is lightly wounded.  You encounter a black mamba.jJ SS  The nagaraja spits poison at you.The splash of poison hits you but does no damage.jL 0=20.5jT j{V ! _You resist.jk .You claw the nagaraja!jNS jg1.1 (0.62jj7c _The nagaraja is moderately wounded.j 2 )NYou barely miss the nagaraja.j+3*Sj;t)S   black mambajt<h-71jBjDc _The nagaraja is moderately wounded.j"!  You closely miss the nagaraja.The nagaraja is moderately wounded.j!F-2.4 (0.7j1j3C _The black mamba bites you but does no damage.jK SjLYou eviscerate the nagaraja!!!  The nagaraja is almost dead.You hear a shout! You hear an angry hiss.j . S   guardian serpentjS   black mamba  You block the black mamba's attack. You block the nagaraja's attack. x2j======3.10ju j;  j S_You encounter a guardian serpent.j( )You eviscerate the nagaraja!!!  You kill the nagaraja!j y .Okawaru accepts your kill.j }SS   black mambaj 9===---8799j j#% j' 9 _You block the black mamba's attack.j) K Sj cYou scratch the black mamba.  The black mamba is lightly wounded.j )S   guardian serpentS   black mambaj` 52-j z1------4.5j j  j N_You block the black mamba's attack. The black mamba bites you.jzA .jr{SYou closely miss the black mamba.The black mamba is lightly wounded.jj53=jn--5.28jj79 _You block the black mamba's attack.je+ .You miss the black mamba.The black mamba is lightly wounded.j4uSS   black mambaj5`97jw<j>\ _The black mamba completely misses you.jv2 SYou mangle the black mamba!!  The black mamba is severely wounded.jq=)S   guardian serpentS   black mambaj9>89-0--==6.6jEjyG jH"_The black mamba bites you.j9~ 9 )jd yYou mangle the black mamba!!  You kill the black mamba!jO R.Sj^ (j {90-7.36j j j : _Okawaru accepts your kill.jt jN.[...)....### .... ##...##### j$###.)).÷.## ....###.....# ##.#########...##.......#### .# ####.###.##.......#######.##.. .# #....##....... ##..## .# ####.#.##...).# .## j# #...####...S## #.# # #...## #...).######## ##.### .###....####....@......### #.... ###.....^#####....####### .......#########)...# jF#.##......#..##.......[...# ##......##.#....## .# #......####.....######## .# ###.....##.......# .# #..........###.......## .# ###jN####### ####jT)Sjj/1---jKJ8.3 (1.05jjjk  You closely miss the guardian serpent.j21==--9.0 (0.74jZj> _You block the guardian serpent's attack.j  You claw the guardian serpent!  The guardian serpent is moderately wounded.You block the guardian serpent's attack.j3==73jj] _The guardian serpent barely misses you.j  You barely miss the guardian serpent.The guardian serpent is moderately wounded.jd %  j lThe guardian serpent coils itself and waves its upper body at you.j[ 0-30.4j jG  j "_You easily resist.j]  You barely miss the guardian serpent.The guardian serpent is moderately wounded.j |-1.12j j  j 0_You block the guardian serpent's attack.jrR N  You scratch the guardian serpent.  The guardian serpent is moderately wounded.jf N   naga sharpshooter (polearm, launcher,…)S   guardian serpent  You block the guardian serpent's attack.j_g|=81jojx  jEyYou encounter a naga sharpshooter. It is wielding a +0 arbalest and carrying a _+0 glaive.j>:  jj?You mangle the guardian serpent!!  The guardian serpent is almost dead.jR& jrSo*The guardian serpent gestures with its tail at you.j;*jQR@.j42-0-====2.5jjѮ jO8_The bolt of poison hits you. You resist.jQ,Z .SjJ-MYou miss the guardian serpent.j0E  The guardian serpent is almost dead.The naga sharpshooter casts a spell at you.jFc N  The naga sharpshooter magically shoots a bolt.jS N 2 naga sharpshooters (1 polearm, launYou block the bolt.jT1====-3.20j]\je  You encounter a naga sharpshooter. It is wielding a +0 longbow and carrying a _+0 war axe.j  You miss the guardian serpent.The guardian serpent is almost dead.j 3=---989jw j' > _You block the guardian serpent's attack.jC .j You claw the guardian serpent!  You kill the guardian serpent!j) †  Okawaru accepts your kill.The naga sharpshooter casts a spell at you.j  The naga sharpshooter magically shoots a bolt.  You block the bolt.  The naga sharpshooter points at you and mumbles some strange words.jW&U  The naga sharpshooter magically shoots an arrow.j++930==4.6j5j7* _You block the arrow.j$##...........# ⌠... #...###. ..[...)....### .... ##...####)).÷.## ....###.....# jR.###.##.#########...##.......### ..# ####.###.##.......#######.##. ..# #....##.......#..# ..# ####.#.##..N).# #.## ..# #...####...N## #.# j.# #...## #...)@######## ##.# ..###....####...†.......### #... .##^#####...........##### ....#.........#########)...# #j.##......#..##[...# #####......##.#...........## #.# .####.....######## #.# ##.....##.....##......j{c.# #.# #..###.##jj׵ .The naga sharpshooter spits poison at you.jN   naga sharpshooter (polearm, launcher,jo-5.6 (1.08jQjr j:'_You block the splash of poison.j The naga sharpshooter spits poison at you. _You block the splash of poison.  You mangle the naga sharpshooter!! j The naga sharpshooter is heavily wounded.You hear a shout! x2  The naga sharpshooter points at you and mumbles some strange words.jS  The naga sharpshooter magically shoots a bolt.jӴ^=====6.3 (0.7jS:7jj j:#_You block the bolt.jf& jigUN  You barely miss the naga sharpshooter.jbq)jqoN 2 naga sharpshooters (1 polearm, launjty==---7.0jau:6j<~j\ j΀^_The naga sharpshooter is moderately wounded.jց   You barely miss the naga sharpshooter.The naga sharpshooter is moderately wounded.The naga sharpshooter points at you and mumbles some strange words.j& S  The naga sharpshooter magically shoots a bolt.jԏ _2===-jU #6 (0.6j jo ) _You block the bolt.j 4  You mangle the naga sharpshooter!!  The naga sharpshooter is severely wounded.The naga sharpshooter points at you and mumbles some strange words.j6_ .N  je75The naga sharpshooter magically shoots a bolt.j$BjC====8.3 (0.75j+MjOQ _The bolt barely misses you.j )You eviscerate the naga sharpshooter!!!  You kill the naga sharpshooter!j )   naga sharpshooter (launcher, constricjQ===-9 (0.64jf _Okawaru accepts your kill.j.# ##..#. .##...........# N... #... ...[...)....### .... ##...###)).÷.## N...###.....# .###.##.#########N..##.......##.# ####.###.##...N...#######.#.# #....##.......#...# ####.#.##.N.N.# #.#.# #...####...@## #..# #...## #...).######## ##.# ...###....####...†.......### #...##j ^#####...........##### .....#.........#########)...# .##.##......#..##[...#jrNN 2 naga warriors (constriction, wander#####......##.#...........##N   naga sharpshooter (launcher, constric…) #.# .####.....########jWN   salamander (launcher, wandering)#.# ##.....##.....##.......#N   naga mage (constriction, wandering) (…)j% NYou encounter a naga, a naga mage, a salamander and 2 naga warriors.The salamander is carrying a +0 shortbow of flaming. A naga warrior is wearinga +1 tower shield of positive energy.j N)N 2 salamanders (1 polearm, 1 launcher)N)  j`The naga warrior shouts! x2; The naga mage shouts!You encounter a salamander. It is wielding a +0 spear.jr3  The naga sharpshooter spits poison at you.You block the splash of poison. The salamander hits you.  You are engulfed in flames. You resist.88-0--====9.9 (1.03j7jBJ _You hear a shout!j\D{ _Items here: ))))) [[ †††††.j[ .NjDYou eviscerate the naga sharpshooter!!!j⌠N _Items here: ))))) [[ †††††.j~[eviscerate the naga sharpshooter!!!  The naga sharpshooter is heavily wounded.  The naga warrior roars a battlecry!  The nagas go into a battle-frenzy!The naga warrior roars a battlecry!jG.Njk, strong) ,…)j, strong)j@w9-=40.6 (0.7jj>b _The nagas go into a battle-frenzy!j2 w SYou mangle the naga sharpshooter!!j^ j  S   anaconda (constriction, wandering) The naga sharpshooter is almost dead.You encounter an anaconda.The naga sharpshooter gestures at you while chanting.ja & j .NThe naga sharpshooter magically shoots an arrow.j O.Nj I.Nj  SS) You block the arrow. You block the salamander's attack.90===--1.32 _The anaconda hisses angrily.j{~ NS  You scratch the naga sharpshooter.j|j/}P.Nj}2Nj_ N   nagarajaj NN 2 naga warriors (constriction, strong)N   naga sharpshooter (launcher, constric…)NN 2 salamanders (1 polearm, 1 launcher  The naga sharpshooter is almost dead.You encounter a nagaraja. It is wielding a +0 whip.jޓ:*j& jiiNThe naga mage gestures wildly while chanting.j0& jN)The naga mage seems to speed up. The naga sharpshooter shoots an arrow.jI?.Sjjnj1--2.01j"j2* _You block the arrow.j# N... #...### ..[...)....### N... ##...# .###.)).÷.## .NN.###.....# ##.#########...##.......###j# ####.###.##..S....#######.##.# #....##..NN... ##..# ####.#.##.NN).# .### #...####...)## #.# # #...## #...)@######## ##.####....####...†.......### #.... .###.....^#####...........#######......#########)...# ##.##......#..##.......[...# jTU#####......##.#....## N   naga sharpshooter (launcher, constric…).# #......####.....######## N   salamander (launcher, strong) #.# ###.....##.......#.# #..........###.......##jjp1)j;' jp<)The naga sharpshooter shoots an arrow. You block the arrow.  The salamander wields a +0 shortbow of flaming.j@8)jDm8)jm2--3.0 (1.00j!wjx` _It bursts into flame! The salamander shoots an arrow. You block the arrow.jM s.[...)....### N... ##...##### ###.)).÷.## .NN.###.....# ##.#########...##.......#### .j # ####.###.##..S....#######.##.. .# #....##..NN... ##..## .# ####.#.##.NN).# .## # #...####...)## #.# jh ]# #...## #...).######## ##.### .###....####...†@......### #.... ###.....^#####...........####### ...ji ....#########)...# #.##......#..##.......[...# ##......##.#....## .# #......####.....######## jO L.# ###.....##.......# .# #..........###.......## .# ########## ####j 9.Nj )Nj ja! .NN  warrior (constriction, strong)j " N   naga sharpshooter (launcher, constric…)j" 3=1=---479j* j, j ##.)).÷.## .NN.###.....# ##.#########...##.......##### # ####.###.##..S....#######.##... # #....##..N.... ##..### j # ####.#.##..NN.# .## # #...####...N## #.# # #...## #...).######## ##.### ###....####...†.......### #.... ##.....^#####...@.......#######.. ......#########)...# ### .##......#..##.......[...# ##......##.#....## # # #......####.....######## # # ###.....##.......# # j +# #..........###.......## # # ########## ##### ## #####...##....####...###....j Sj 3.Sj6 .S   anaconda (constriction)j 6*j5 7*je 5 .j f.The naga sharpshooter spits poison at you.jq ==-58j j 5 _You block the splash of poison.jr.)).÷.## .NN.###.....# #.##.#...##.#####.  ####.###.##.#.##...#  #....##..N.... ##..# j9 ####.#.##..NN.# #.##  #...####..SN## #.#  #...## #...).# ##.### #....####...†.### #....# #.....^#####....#. .#.#j#)...# # ##......#..##.[...# #.......##.#.## #.  #......####.....# #.  ##.....##.....##.# #. 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S   anaconda (constriction)  ###.#####......## #####. #####...##....####...###.j39.SjF)Njjh.Nj͈6)Sj.N  warrior (constriction, strong)j{N   naga (polearm, constriction, strong)ji--67jjju4.)).÷.## .NN.###.....# # #.##.#...##.#####. ####.###.##.#.##...##....##.j6D ##..# ####.#.##.NNN.# #.## # #...####...N## #.# # #...## #...).# ##.### # #....####...S.### #....###. .....^#####....#######. #.##)...# ####. #......#..##.[...# #. #......##.#.## #. #......####.....# #. ##.....##.....##.# #.#.###.## #.###.#####......## #####..  #####...##....####...###.....#j7E†Sj\@2NjM'.), c…)N   salamander (launcher, strong)S   anaconda (constriction)jfQ5*jr7*j7*jԶ!*jƷj .S  The naga warrior spits poison at you.The splash of poison hits you but does no damage.jP....ji==76jj! _You resist.jjS)).÷.## .NN.###.....# ###. .##.#...##.#####..###.##.jϴ#.##...##.jB)#....##. jW##..#####..#.##.N.).# j#7#.## # j...####..NN## #.# # jv...## #...).#jR ##.### ##. j....####...†.### #....###.jh^#####...S..@....#######. .jٸ##)...# ####. jP......#..##.j[...# #. ......##.#..## #. jv......####.....######## #. #.....##.....##.j.# #.jeN   salamander (launcher, strong) #.jԻ8###.## #.jDnS   anaconda (constriction) jQ###.#####......## #####...j$f#####...##....####...###.....#.jM.Nj4.Sj2Nj0Nj4.)j?N   naga warrior (constriction, strong, c…)NN 2 salamanders (1 polearm, 1 launcher,…)joS   anaconda (constriction)j)j==--85jTjj).÷.## .N..###.....# ###.# ##.#...##.#####..###.##.#.##...##.#....##.j ##..#####..#.##.N.).# #.## ##.####..N)## #.# ##.## #...NN# ##.### ##.#####...†.### #....###.^#####....S..@...#######.##)...# ####.#..##.jY[...# #.##.#....## #.####.....######## #. .....##.....##.# #. .###.## #.   salamander (launcher, strong).#####......## #####.ji<#####...##....####...###.....#.j0.SjLM)Nj4.Sjh2Nj}.N 2 salamanders (1 polearm, 1 launcher,…)j]2=--9j:4jjj #.#########...##.......#####... #.###.##.......#######.##...## #....##....... ##..#####. #.#.##.N.).# .## ##.# .####...)## #.# ##.# .j ]## #...NN######## ##.### ##.####...N.......### #....###....^#####......S....#######........#########@...# #####..##.......[...# #..##.#...........## #.####.....######## #.##.....##.......# #.....###.......## #. ###########.   salamander (launcher, strong)j h###...##....####...###.....# #####.........####..#..........j 2.Sj O†Nj .j# %Nj ,Nj% *Nj jb N)N 2 naga warriors (constriction, strongj i=503jE j U _You block the anaconda's attack. x2; The salamander leaves your sight.j o _Items here: )) [[ ††.jRi#.###.##.......#######.##...##..  #...jR ##..##### ##.#.##.N.).#  #.## ## ..####...N# #.# ##. ..## #...)N######## ##.### .jS..####...†N......### #....###....^#####..N....S...#######........#########)...# ####jZT#..##......@[...# .##.......## #.####.....######## #jT.##.....##.......# #......### # jCU##.#####......## #####  #####...##....####...###.....#..jU #.........####..#........ #.#.##.###...<........#####jNVD jWSjk .S   anaconda (constriction) jl#.#.##.###...<........#......####The anaconda attacks as it pursues you! You block the anaconda's attack. x3j^m`12j,~j> j:_The anaconda bites you but does no damage.j.je7 (0.71j!j{ _You completely miss the anaconda. You block the anaconda's attack. x2jc  You claw the anaconda!  The anaconda is lightly wounded.jtK==2.4jj9 _You block the anaconda's attack. x2jl&  j:dYou barely miss the anaconda.The anaconda is lightly wounded.jľj-3.10jj9 _You block the anaconda's attack. x2jz. _You block the anaconda's attack. x2  You barely miss the anaconda.  The anaconda is lightly wounded. _You block the anaconda's attack. x2  You claw the anaconda!  The anaconda is heavily wounded.jT==869j5j9j9 _You block the anaconda's attack. x3j  You mangle the anaconda!!  The anaconda is almost dead.jF====4.5j;j9 _You block the anaconda's attack. x2j* )You mangle the anaconda!!  You kill the anaconda!j^1Rj:51==--5.28j<j=P _Okawaru accepts your kill.jYjZ8--jsbjdH _No target in view!jtjDuj=|j~ j~:_No target in view!jt jw j j jB B7j j jL B6j jq j _You start waiting.A naga warrior comes into view.jZ I.N--j8N   naga warrior (constriction)7.2 (2.0--8.2 (35 _j9  j8You eviscerate the naga warrior!!!jHL======7 (0.5j:4jR{ _The naga warrior is severely wounded.j )You eviscerate the naga warrior!!!  You kill the naga warrior!NNj$'..jM%} N   salamander (launcher)j`*g2--9.3 (0.6j1j3 ji4B_Okawaru accepts your kill.j ' j B You claw the naga warrior!j_ j ===---93j jj g _The naga warrior is moderately wounded.j@ & j S.The naga warrior blocks your attack.jH =Nj W---60.6 (0.7j j g _The naga warrior is moderately wounded.j j The naga warrior blocks your attack.  The naga warrior is moderately wounded.jC--1.3j :2j'j~ _The naga warrior barely misses you. You block the naga warrior's attack.jmc , catching …)The naga warrior blocks your attack.  The naga warrior is moderately wounded.jlt  The naga warrior spits poison at you.j[mj=2.01jtjav jv'_You block the splash of poison.j, NThe naga warrior blocks your attack.j-0NjT.j/-NjU0j9x N   nagaraja (constriction)N   naga warrior (constriction, catching …)The naga warrior is moderately wounded.j:h-70j'AjC7 _The salamander leaves your sight.jnN  jKO 8 You scratch the nagaraja.jP !-jTQ %3.3 (0.6jiy j  j (_The nagaraja is lightly wounded.j2  j NYou barely miss the nagaraja.jV 9 )j N   salamander (polearm)  The nagaraja is lightly wounded.j -4.0 (0.7j@ ;59jr j  j6 +_You block the nagaraja's attack. x2jIR & jS -N  You eviscerate the nagaraja!!!jCV jF[ j[ 2.Njc  N  sharpshooter (launcher, constricj[ =====78j3 j ` _The nagaraja is heavily wounded.j ' j^ )You eviscerate the nagaraja!!!  You kill the nagaraja!j .jG :NNj j N   naga sharpshooter (launcher, constric…)NN 2 salamanders (1 polearm, 1 launcher)j /35.4j j[  j B_Okawaru accepts your kill.j6 .###.##.#.##...##. #....##. ##..#####. #.#.##...).# #.## ##.# .####...)## #.# ##.# .## #...).######## ##.### ##.#j t####...†....N.N### #....###.^#####.NN..#######.##)N..# ####.#..##.......@...# #.##.#.....## #.####.....######## #.##.....##.# #.###.## #. #.#####......## #####.N  jÊ Swarrior (constriction, catching #####...##....####...###.....#.N   naga sharpshooter (launcher, constric…).####..#.NN 2 salamanders (1 polearm, 1 launcher) .#.##.###...<.#......####. N   naga (polearm, constriction)j֋ /Njk j @.Nj NN   naga mage (constriction, fast)  The naga sharpshooter casts a spell at you.ja B .j yNThe naga sharpshooter magically shoots an arrow.  The arrow hits you!jj P  The salamander hits you but does no damage.j 79--0--===--6.4 (1.07j jq * _The naga leaves your sight.j  j _Items here: )) [[[ †.j t NYou claw the naga sharpshooter!j)! j=  .. N   naga (polearm, constriction)The naga sharpshooter is almost dead.j? .NThe naga sharpshooter spits poison at you.ja )You block the splash of poison. You block the salamander's attack.jb 80----7.1 (0.76jl jn = _You block the naga warrior's attack. x2ji .You mangle the naga sharpshooter!!  You kill the naga sharpshooter!j70Njj)NN 2 salamanders (1 polearm, 1 launcher)N   naga mage (constriction, fast)j14--7 (0.65 _Okawaru accepts your kill.jd NYou mangle the naga warrior!!  The naga warrior is heavily wounded.You block the salamander's attack. You block the naga warrior's attack.j.N   naga (polearm, constriction)74-28--- -3  ==8.4 (0.7j8Constr j[j| _The naga warrior grabs you. The naga warrior constricts you!jn .NThe naga warrior blocks your attack.j8  The naga warrior is heavily wounded.You block the salamander's attack. You block the naga warrior's attack.j 5---9.14jL j ` _The naga warrior constricts you.jS .NThe naga warrior blocks your attack.  The naga warrior is heavily wounded.j ..j) Z N) j .#.##.###...<........#......####.  The naga mage is no longer moving quickly.  The salamander hits you from afar with a +0 spear.j 16-----83j j = _You are engulfed in flames. You resist.j{ )You eviscerate the naga warrior!!!  You kill the naga warrior!jB [NN 2 salamanders (1 polearm, 1 launcher)N   naga mage (constriction)  Okawaru accepts your kill.j8)j|8[j27=- 6 5====70.4 (0.6jjJ _The salamander shoots an arrow. You block the arrow.jx######...##.......#####....####.##.#######.##......##.......##..#####... #.#.##...).##jy:##...)## #.# ##. .## #...).######## ##.### ##.######...†.......### #....###^#####......NNNN.#######......#########@).####..##.......[....jz......####.....#########.....##. .###.......## ........#####......## #####..##.###.....#N   naga (polearm, constriction) #####.........####..#.....j  You block the naga mage's attack. x2; You block the salamander's attack.  You block the naga's attack.  The salamander unwields a +0 shortbow of flaming.jҍD3=---jQ`1.4 (1.02jNji jU_It stops flaming. The salamander closely misses you.j _Items here: ))))) [[[[ †††††.j: .jq, catching bre…)You eviscerate the salamander!!!  The salamander is almost dead.jk  The naga mage spits poison at you.The splash of poison hits you but does no damage.j!%4j======2.1 (0.71jxjE jڦS_You resist. You block the salamander's attack. You block the naga's attack.j@w ' j x .You claw the salamander!  You kill the salamander!jU )   salamander (polearm)  Okawaru accepts your kill.j} ==----80j) j  jw Z_The naga mage hits you with a +0 flail. You block the salamander's attack.jtg j  You scratch the salamander.  The salamander is lightly wounded.j`h 5=-----3.5j| j~ 2 _You block the naga's attack.j~  )  You mangle the salamander!!  jThe salamander is heavily wounded.You block the naga mage's attack. x2; You block the salamander's attack.jj1====4.249jjBC _The naga hits you from afar with a +0 glaive.j-  You barely miss the salamander.The salamander is heavily wounded.jeYou block the naga mage's attack. x2; You block the salamander's attack.jt8==---98jCj2 _You block the naga's attack.j  You scratch the salamander but do no damage.The salamander is heavily wounded.j8*jgF N, fast)  The naga mage casts a spell.2====5.6j|KjM6 _The naga mage seems to speed up.j( jΖ , catching…)You mangle the salamander!!  The salamander is almost dead.You block the salamander's attack.j-8*j7i )The naga spits poison at you.jj_3===-6.2 (0.67jvj5 _You block the splash of poison.j .You eviscerate the salamander!!!  You kill the salamander!j # )N   naga mage (constriction, fast)N   naga (polearm, constriction, catching…)j6   Okawaru accepts your kill.You block the naga mage's attack. x2; You block the naga's attack.j *The naga mage gestures at you while chanting.The bolt of poison hits you but does no damage.j ;*j ;*jm f@..js 496-9 (0.76j j ! _You resist.jay  You scratch the naga mage.  The naga mage is lightly wounded.  The naga mage hits you but does no damage.jZz*07jd{- -3  --7.6Constr jjxv _The naga mage grabs you. The naga mage constricts you.ju  )You mangle the naga mage!!  The naga mage is severely wounded.You block the naga's attack.j$8*j%x9 Njx, curare)The naga mage points at the naga and mumbles some strange words.jy%1jiz====8.2 (0.65jjg jƍs_The naga's venom grows more potent. The naga mage constricts you.j9 .juYou mangle the naga mage!!  You kill the naga mage!j[& )N   naga (polearm, constriction, curare, …)  Okawaru accepts your kill.j'jQ08*jV ))The naga spits poison at you.jZ<28=jP[ 6 ==--9 (0.74) jadje5 _You block the splash of poison.jje).÷.## ....###.....# ### ##.#########...##.......#####. ##.###.##.......#######.##...##  #....##.......#..#####.. ##.#.##...).# #.## ##. ..####...)## #.# ##. #...).######## ##.### ##.#.####...†.......### #....###j^#####......N@)).#######......#########[)..# ####.#..##.......[...# #.##.#...........## #.####.....######## ###.....##.......# # ..###. #j........#####......## #####.  #####...##....####...###.....#jYj3---9.9 (1.03jj  _You block the naga's attack. x2 _You see here a +0 shortbow of flaming.j  j 4 You scratch the naga.jշ ]4-80.6 (0.7j j&  j ,_The naga is lightly wounded.jr C .j s kYou mangle the naga!!  You kill the naga!jz ^)j {57==1.32j j P _Okawaru accepts your kill.jjjjH _No target in view!jjjj,6=1 _jjj^8=90j8jjq9=39jxj*j|+a808j3jr;j<`17j  ⌠... j[...) .... )).÷.## .N..# ####...## ##.......# #....##.......  ##...).#  j#...@##   #...).# ##...†.......### ^#####......))))#########[)..# [...#   #.# jy5   ju/ jk5 ⌠... [...) .... )).÷.## .N..# ####...## ##.......# #....##.......  ##...).#  j:;#...@##   #...).# ##...†.......### ^#####......))))#########[)[...#   #.#  jÜjfjj[ _A naga is nearby!ji  ⌠... [...) .... )).÷.## .N..# ####...## jZH##.......# #....##.......  ##...).#  #...@##   #...).# ##...†.......### ^#####......))))#########[)..# [...#   #.#    jl_  ⌠... [...) .... )).÷.## .N..# ####...## ##.......#jm@ #....##.......  ##...).#  #...@##   #...).# ##...†.......### ^#####......))))#########[)[...#   #.#  juj,vj+j[ _A naga is nearby!jx#j^ ⌠... #...### ..[...)....### .... ##...# .###.)).÷.## .N..###.....# j##.#########...##.......#### ####.###.##.......#######.##.# #....##....... ##..# ####.#.##...).# .### #...####...)## j#.# # #...## #...)@######## ##.#jC###....####...†.......### #.... .###.....^#####......)))).#######..j....#########[)..# ##.##......#..##.......[.j5f..# #####......##.#....##j.# #......####.....######## #.# ###.....##.......j!#.# #..........###.......##j*BjDs4.3 (1.0)19 _jojtj  j_What are your orders?t - Shout! Anything else - Cancel.j+ j, ======58j9 j< X _You shout for attention!j/ j0 j8 j@ jhA B7jI j T jU B6j[b jj X5j `432j X1j; j j9 _You start waiting.A naga comes into view.j .N------N   naga (constriction, wandering)j; ,12.3 (7jL ------3.3 (80 _jh j jx.# ##..#. .##...........# ⌠... #... ...[...)....### .... ##...###jh)).÷.## ....###.....# .###.##.#########...##.......##.# ####.###.##N......#######.#.# #....##.......#...# ####.#.##...).# #.#.# #...####...@## #..# #...## #...).######## ##.# ...###....####...†.......### #...##^#####......)))).##### .....#.........#########[)..# j.##.##......#..##[...# ######......##.#...........##  #.# .####.....######## ##.# ##.....##.....##.......#jN.Njjf4.3 (109jj> jm_Items here: ))))) [[ †††††.j .  #....# #..#.. .##...........j ⌠... .[...)....### .... ##...######.)).÷.## ....### ##.######...##......####.###.##.#######.## #....##N......###..###.#.##..@).###...)###  #...## #...).######## ##.#j .###....####...†.......### #...###.....^#####......)))).###### ........#########[) .##...##[... #####.......  #.# #.##.....#######jSNN)jg&====jY58j: j  j J_The naga shouts!jWj+=---6.0 (0.77jj/o _You barely miss the naga. You block the naga's attack. x2jpjK|---76j¼j jQa_You barely miss the naga. You block the naga's attack. x2jX .You mangle the naga!!  You kill the naga!)j]5==7.3 (0.6jgcjeP _Okawaru accepts your kill.jo& j' j-9 j; H _No target in view!j j. j_ j^ jF$ j' I5 _j - j: jF jG B4jQ jX j_ j_ B3jd jGx j, X2jm j` j j B1j+ j j j> B0j9 j j< j̨ D699j j j jE B8j jf jN j B7j ja j j2 B6j j j j B5j9 j' j jW B4j jy j j B3jl j j  You encounter a nagaraja. It is wielding a +0 spear.j Y# #.......# ..jN /##..........N..##......# ...#.....ß...ß.... #..#.........#..⌠.........⌠. #..##.........#.....ß...ß.... #...####..###.#........!..... #...### ###.##..#.....ß...ß.... #.....# j #####....#...⌠.......⌠.. #.....## ##.......#.....ß@..ß.... #.....---......#.............. #.............#.....ß...ß.... #.............##.⌠.........⌠.##....j ........#....ß...ß....#.............##...........##..#..... N   nagaraja (polearm, constriction, wand…)..........#.....⌠.....#...###... [...)....####.........######## ##.)).÷.## ###.....###.....jY C# #jD N30.3 (13.0)Nj I)The nagaraja shouts!j :*jJWC NjGXS, fast)The nagaraja casts a spell.jY==-1.3 (142jajn jRo'_The nagaraja seems to speed up.j ##......##...##._.##...#.......##j2 .....N..##......##.....ß...ß.....#..#...##..⌠.........⌠..#..##.....#.....ß...ß.....#...# ....###.#........!......#...### j <.##..#.....ß...ß.....#.....# ##....#...⌠...@...⌠...#.....## ##.....ß...ß.....#......##jM #...............#.##.....ß...ß.....#.###.⌠.........⌠.##....ß...ß....#....j* 0##...........##..#.....) ..........#.....⌠...###... ...)....####.........##...######j$ I.Nj_ j :--2.0)jv :1j j~ 5 _Found an iron altar of Okawaru.j ##..#### ##.. ##.## ..##......##jɈo...##._.##...#.......##.#........##......##.#.....ß...ßN....#..#...##.#..⌠.........⌠..#..##..###jT;...#.....ß...ß.....#...#### # ...###.#........!......#...### #.##..#.....ß..@ß.....#.....# # #jЉ##....#...⌠.......⌠...#.....## #.....ß...ß.....#......## jZ#...............#.# #.....ß...ß.....#.jӊO####.⌠.........⌠.###....ß...ß....#.........#ju##...........##..#.....))......#.....⌠...###...jE.Nj/jԖ{--30j[jj## ##.# .#. ## ..###..#### ji#.. ##.## ..#####.#...##._.##...#.#.............##......ß...ß......##.⌠.......N.⌠..#..##..##...ß...ß# ...###...@.j^##.##..ß...ß.. ###⌠.......⌠## #ß...ß#.....#.....ß...ß.....#j|##.⌠.........⌠.##....ß...ß....#.........##.#..#.....))j$j.=4j;89jjf/ _You block the nagaraja's attack.j\ _You see here a potion of berserk rage.j9E### ##.# #. ## ..###..#### ###.. ##.## ..##......####.#...##._.##...#.##.##.jsF##......##.#.....ß...ß.....#..#...##.#..⌠.N.⌠..#..##..###.#.....ß...ß.....#...#### #.###.#.!#...### #. #.##..#.....ß...ß.....#.....# #.....#...⌠.⌠...#.....## ##.....ß...ß.....#......## ##..#.....ß...ß.....#.## ##.jG#....ß...ß....#.###.##..#.....)).jq …)The nagaraja closely misses you.*jv .The nagaraja spits poison at you.j.wh=58j{jz} j}/_You block the splash of poison.j. <#### ja/ # ### .## ##.# . ## ..###..#### #####.. ##.## ..##......##j/ ...##._.##...#.......##.#........##......##.#.....ß...ß.....#..#...##..j0 c#..⌠.......N.⌠..#..##..###....#.....ß...ß@....#...#### #. j"1 .###.#........!......#...### #. .##..#.....ß...ß.....#.....# #.. #....#...⌠.......⌠...#.....## ##.j1 #.....ß...ß.....#......## ###...............#.# ##.....ß...ß.....#.##j`2  ###.⌠.........⌠.## #....ß...ß....#.........###jLF jL **j & j؟ v@The nagaraja points at you and mumbles some strange words.j %=jF ]67) -Tele j j 8 _You feel firmly anchored in space.jP o  You scratch the nagaraja but do no damage.j d8--1-j} h-7.0 (0.76j j7 ] _The nagaraja hits you with a +0 spear! You block the nagaraja's attack.jb  You barely miss the nagaraja.j& jBv*The nagaraja points at you and mumbles some strange words.j;*j;*j3;*j;*j6Y @..jM7..)The bolt of poison misses you. You block the nagaraja's attack.j862--jy90-- -3  =75Constr j :jAj!E jEn_The nagaraja grabs you. The nagaraja constricts you.j …)You barely miss the nagaraja.j )The nagaraja spits poison at you.7729--j-8.4jtjq _The splash of poison hits you. You resist. The nagaraja constricts you.j:'' j(. You eviscerate the nagaraja!!!  The nagaraja is heavily wounded.j(E8=====jy)`9.0 (0.64j?.j}0Q _You hear a shout!j( jf…)You closely miss the nagaraja.The nagaraja is heavily wounded.jSb  The nagaraja spits poison at you.jvThe splash of poison hits you.  You are poisoned.jn7==8-j ==---6Pois -Tele Constr jj j4b_You resist. The nagaraja constricts you.j SYou eviscerate the nagaraja!!!  The nagaraja is almost dead.You feel very sick.ja :  jV S   guardian serpent  The nagaraja hits you with a +0 spear! The nagaraja constricts you.j` 65=--7-======40.3 (0.73jm j jǧ a _You encounter a guardian serpent.j' j.You scratch the nagaraja.  You kill the nagaraja!j & j|.SOkawaru accepts your kill.j)S   guardian serpentj4-- 6 8=-----jf1.02jj j<_You feel sick.j ..#######unreal the Wrestler .....###.## ##.#Troll of Okawaru ****** j.......#. ## ..###..#### ### Health: 164/193 ====================---- ......##.. ##.## ..##......####.. Magic: 27/32 ====================---- ......#...##._.##...#.......##... AC: 19Str: 29 .....##...S.........##......##... EV: 6Int: 8 .....#.....ß...ß.....#..#...##... SH: 29Dex: 10 .....#..⌠.......).⌠..#..##..###.. XL: 19 Next: 38% Place: Snake Pit:4 .....#.....ß...ß@....#...#### jL#.. Noise: =--------  Time: 40441.0 (0.0) .###.#........!......#...### #.. -) Claws .##..#.....ß...ß.....#.....# #.. Throw: 30 large rocks #....#...⌠.......⌠...#.....## ##. Zot (19682) Pois -Tele .....#.....ß...ß.....#......## ## .....#...............#.......# # S   guardian serpent .....#.....ß...ß.....#.......## # .....##.⌠.........⌠.##........# # ......#....ß...ß....#.........###You scratch the nagaraja.  You kill the nagaraja!Okawaru accepts your kill. _You fjLeel sick.  Press: ? - help, v - describe, . - travelThe floor, spattered with blood.jkO.@.j!K..ji5..jRjK +..jK jp A..j S.You kill the nagaraja!  Okawaru accepts your kill. _You feel sick.  Press: ? - help, v - describe, . - travelj˷8Here: a guardian serpentjfA guardian serpent. A rare and distinct member of scaly society, light and swift like a snake, yet also intelligent like a naga. It is said that a guardian serpent would rather die in battle than leave anything to an intruder. Max HP: ~44 Will: ++ AC: ++ EV: +++  rF: ... rC: ... rPois: + rNeg: ... rElec: . Threat: Low Class: Natural Size: Large Int: Human Speed: 150% (normally travels faster than you) You have about 69% to hit with your claws. It has about 17% to hit you. Attack Max Damage Hit 26 It can see invisible. It has mastered the following spells, which are affected by silence and antimagic:  a - Venom Bolt (3d13) (5) b - Slow(29%) (7) [!]: Description|Quote jB ..#######unreal the Wrestler .....###.## ##.#Troll of Okawaru ******  jE .......#. ## ..###..#### ### Health: 164/193 ====================---- ......##.. ##.## ..##......####.. Magic: 27/32 ====================---- ......#...##._.##...#.......##... AC: 19Str: 29 .....##...S.........##......##... EV: 6Int: 8 .....#.....ß...ß.....#..#...##... SH: 29Dex: 10 .....#..⌠.......).⌠..#..##..###.. XL: 19 Next: 38% Place: Snake Pit:4 .....#.....ß...ß@....#...#### [ jH 40m#.. Noise: =--------  Time: 40441.0 (0.0) .###.#........!......#...### #.. -) Claws .##..#.....ß...ß.....#.....# #.. Throw: 30 large rocks #....#...⌠.......⌠...#.....## ##. Zot (19682) Pois -Tele .....#.....ß...ß.....#......## ## .....#...............#.......# # S   guardian serpent .....#.....ß...ß.....#.......## # .....##.⌠.........⌠.##........# # ......#....ß...ß....#.........###You kill the nagaraja!Okawaru accepts your kill. _You feel sick.  Press: ? - help, v - describe, jI X . - travelHere: a guardian serpent  The floor.!j`E..#######!ja?unreal the Wrestler .....###.## ##.#Troll of Okawaru ****** .......#. ## ..###..#### ### Health: 164/193 ====================---- ......##.. ##.## ..##......####.. Magic: 27/32 ====================---- !j b......#...##._.##...#.......##... AC: 19Str: 29 .....##...S.........##......##... EV: 6Int: 8 .....#.....ß...ß.....#..#...##... SH: 29Dex: 10 .....#..⌠.......).⌠..#..##..###.. XL: 19 Next: 38% Place: Snake Pit:4 !jb.....#.....ß...ß@....#...#### #.. Noise: =--------  Time: 40441.0 (0.0) .###.#........!......#...### #.. -) Claws .##..#.....ß...ß.....#.....# #.. Throw: 30 large rocks #....#...⌠.......⌠...#.....## ##. Zot (19682) Pois -Tele !jadf.....#.....ß...ß.....#......## ## .....#...............#.......# # S   guardian serpent .....#.....ß...ß.....#.......## # .....##.⌠.........⌠.##........# # ......#....ß...ß....#.........###You kill the nagaraja!Okawaru accepts your kill. _You feel sick.  Press: ? - help, v - describe, . - travelHere: a guardian serpent  The floor.!je!ji!jk. _!j5!j6!j;!j=F _Unknown command.!jm####  #### !j ###### .## ##.# ..#. ## ..###..#### ##.##.. ##.## ..####..#...##._.##....##.##...S....!jR#......##.#.....ß...ß.....#..#....#..⌠......@).⌠..#..##..### ......#.....ß...ß.....#...#### # ..###.#........!......#...### ###..#.....ß...ß.....#.....# ##....#...⌠.......⌠...#!jW.#.....ß...ß.....##.#...............#.#.#.....ß...ß.....##!jL#.⌠.........⌠.##.#.S!j!j1$1!j~8=-2.0 (11!j!jcS _You feel very sick.!j_+  #####  ####  ###### .## ##.# !j, ..#. ## ..###..#### #.##.. ##.## ..####..#...##._.##....##.##....S...#......##.#.....ß..@ß.....#..#....#..⌠.......).⌠..#..##..###!j- .....#.....ß...ß.....#...#### # ...###.#........!......#...### ###..#.....ß...ß.....#.....# ###....#...⌠.......⌠...#.#.....ß...ß.....###.#...............#.!ju. 8.#.....ß...ß.....###!j]0 L.S!j@ 3  You feel sick.!jmE :*!jz *The guardian serpent gestures with its tail at you.!j{ yThe bolt of poison hits you.  You are more poisoned.!j M.@!j T57==-!jt 7-===30!j !j ! _You resist.!j#.#### ###.### .## ##.#!j|{.#. ### ..###..#### .##.. ##.## ..##.......#...##._.##...#.##.##.##......##!j.#.....ßS@.ß.....#..#...##.#..⌠!jR.).⌠..#..##...#.....ß...ß.....#...#### .###.#!j.!......#...### #.##..#.....ß...ß.....#.....##....#...⌠.⌠...#.....## #.#.....ß...ß.....#......##.#.#.#.#.....ß...ß.....#.!j!jH&b  You feel very sick.!j('3---479!j,!j.> _You block the guardian serpent's attack."jYou feel very sick. _You block the guardian serpent's attack.  You scratch the guardian serpent.  The guardian serpent is lightly wounded.  "j *The guardian serpent weaves intricate patterns with the tip of its tongue."j:*"jM@."j^45==-6--==7 (0.78"j"j> _The bolt of poison hits you. You resist."j,# .You eviscerate the guardian serpent!!!  You kill the guardian serpent!"j+ .†Okawaru accepts your kill."j702--9=====5.3 (0.6"j7"jE:S _You feel very sick."j"j7-"jj"jH _No target in view!"j. "j/ "js8 "j: H _No target in view!"j%h "ji "jk "jn "jp w07=7"j$r "jw b _You feel very sick."jx a386"j{ "j b _You feel very sick."j V1375"j+ "j _You feel very sick. _No target in view! _You feel very sick.You feel sick."j7 B4"j/ "j8 _No target in view! _You feel very sick.You feel sick."j 8==3"jƏ "jR w _You feel very sick.You feel sick."j x6-2"j "jؘ w _You feel very sick.You feel sick."j x7=1"j* "jž 3You feel sick."jW T=0"j: "j 3You feel sick."j q9=69"j "j& %  "j h1388) "jm "j j _You are no longer poisoned."j `97"j "j w406"j "j "j `25"j "j "j y330=4"j "j "j] e43) "j "j z _You are no longer firmly anchored in space."j p5=2"jh "j "j1 p7=1"jB "j "j" 81==0"j "j "j a959"jh "j% "j a518"j "j "j= `27"j "j "j 3=2==6"j "j 4 _Magic restored."jw p5=5"j1 "j "j `64"j "jb "ji `73"jX "j "j r9=2"j "jl "j9 a601"j "ju "j  p1=0"j "j "j/ q3=49"j "ji "j `48"j "j "j, `57"j "j! "j" `76"j# "j% "j/& `85"j' "j* "j"+ p9=4"j, "j. "j_/ q71=3"j(1 "j3 "jO4 `22"j 6 "j7 "j8 `31"j: "j< "je= `50"j;? "jA "jA a639"jC "jE "jF p7=8"jBH "j/J "jK p8=7"jwL "jBP "jQ a806"jR "jT "jU `15"jW "jY "j_Z `24"j[ "j$^ "j^ `43"j` "jc "jUd p5=2"je "jh "jh p6=1"jo "j}s "j t `80"ju "jw "jBx a929"jy "j| "jO} a908"j~ "j "j `27"j2 "jc "j p3=6"j "j 1 _HP restored."j "j B5"jI "j "jx "j B4"jڗ "j "jJ "j؜ B3"j "j "j T=2"j "j M _B - 3 potions of berserk rage (gained 1)"j "j B1"j "j "j "j B0"j "j¶ "jӸ "jl C19"j "jƼ "jӿ "jb B8"j "j "j X7"j "j "j "jX B6"j "j` "j "j: B5"j- "j "j "jf B4"j4 "ju "j "jS B3"j ,"jer"jF  unreal the Wrestler  Troll of Okawaru ******  Health: 193/193 ========================  Magic: 32/32 ========================  AC: 19Str: 29  EV: 6Int: 8SH: 29Dex: 10 #############XL: 19 Next: 39% Place: Snake Pit:4 .....#### ###..@..### ###Noise: ---------  Time: 40510.3 (65.0) ........####.........## ##.#-) Claws ..........#....###....###..####Throw: 30 large rocks .........##...##."j E##...##......### Zot (19613) .........#...##._.##...#.......## ........##.............##......## ........#.....߆..ß.....#..#...## ........#..⌠.......).⌠..#..##..## ........#.....ß...ß.....#...#### _You are no longer poisoned. _You are no longer firmly anchored in space. _Magic restored. _HP restored. _B - 3 potions of berserk rage (gained 1)  You pick up the serpentine rune and feel its power.  --more--#j! <-----#jQ( #jX) ,1.3 (66#jo* :2#j`/ #j2 Q _You are no longer firmly anchored in space.#j}3 Magic restored. _HP restored. _B - 3 potions of berserk rage (gained 1)  You pick up the serpentine rune and feel its power. _Press } to see all the runes you have collected.$j$j$j$j $j@@_Unknown command.$j/ $j; $j $j $j $j# I1 _$jC $j^ $j. $j B0$j^ $j $ju $j  C09$j $jp $j $j B8$j $j# $j& $j& B7$j' $j/ $j0 $j1 B6$j2 $j_` 543$ja $jGc $jc B2$je $jm $jo $jEp B1$jq $jMx $jy $jz B0$j{ $jj $j $j D599$j $je $j; $jݏ B8$j $j $j $jU B7$j $j $j۟ $jr B6$jD $j $jc $j B5$j $j $j> $j B4$j $js $jx $j B3$jǽ $j^ $j) $j B2$jQ $j $j X1$j8 $j $j $j B0$jI $j $j $j0 C89$j  $j $j  $j B8$jy# $j* $j/ $jo0 B7$jU4 $j`G h  Items here: ))))) [[ ÷÷÷ ††.$joN $jO I6 _$jU $j` $jm B5$jm $jxv $j $j4 $j։ B4$j $j $j6 $j B3$j $jú $j@ B2$j $j $jF $j $jS B1$jK $j >  You see here a +0 glaive.$j $jL I0 _$j $j}k  You see here a +0 shortbow of flaming.$j$jJ79 _$j!$j/%  $jr0tItems here: ))))) [[[[ ÷÷ †††.$j6$jO7I8 _$jA$jBN_ ##.###.##.......#######.##...##..  #....##)......## ##..#####.. ##.#.##...).#### #.## ##. $jN..####...)### #.# ##. ..## #...).######## ##.### ##.# ...####...÷.......### #....###... ...^#####......)))).#######...... ........#########[)..# ####.....##......@[...# #....45.3 (34$jrO##.#...........## #....####.....######## #....##.....##.......# #.....###.......## #.... ##..#####......## #####....   #####...##....####...###.....#..  ######.........####..#...........  #.#.##.###...<........#......#### $jP3$jY$jR[T _Key pressed, stopping explore.$jl3$jr$j$j$jXI7 _$j8$jܮ$j$X6$j3$jM$j$jmB5$j1$j$j$jRB4$j$j$jf$jB3$jr$j $jf$jB2$j$j$j$jB1$jw$j$j$j4B0$j$j!$jR"$j#C69$j#$j &$j&$ju'B8$j ($j*$j+$jM,B7$j-$j0$j1$j>2B6$j2$j6$j[7$j7B5$j8$j;$j7=$j=B4$j>$jA%j%j[B3%j%j%jdX2%j6%j) %jc %j/ B1%j %j%j#%jB0%j%jb%j?%jC59%j%jv%j0%jB8%j!%j(%j+%jJ,B7%j-%j?1%j\3%j3B6%jx5%jI9%j;%j.<B5%j=%jB%jD%jPEB4%jG%jiK%jM%jkNB3%jcP%j+T%j~V%jWB2%jX%j ^?  You see here a +0 trident.%jeu1 _%j'g%jiX0%jHp%j:t%jv%j9wC49%j3y%j|%j~%jbB8%jS%j%jֆ%jlB7%jp%jq%j%j6B6%j<%jW%jX5%j%jK%j%jlB4%j%j͟%j%j|B3%j%j%j%jQB2%jܥ%j>%jhX1%j?%j%jL%jB0%j%jc%j%jC39%j %j)%jX8%j%j%j%jNB7%jٴ%j%j%j\B6%j%j%j%j>B5%jʺ%jĻ%j%jB4%j%j|%jV%jB3%jr%j0%j%jKB2%j%j%jE%jB1%j_%j%jt%jB0%j%j3  ########   #......## #####  #.......# ##  #.......## ###.. %j #.@......###...93.3 (48  ##........#....  ### ####.......#....  #.###.####...#.#....  ##.#....#.##.#......  #.........####......  ###................... %j= ###..........##  #............#.%j%j@E _Done exploring.%je%jO %j %jTL0.0)..%jUU......%j}V%jX%jnZ %j [?_Done exploring.%j %j3%j  _Done exploring.%j]3%j_%j %j%j%jE _Done exploring.&j&jCRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - a scroll of fog  t - 12 scrolls of teleportationa - 2 scrolls of enchant armour  &jp - 2 scrolls of poison  r - 6 scrolls of revelation  w - 9 scrolls of enchant weapon  x - 4 scrolls of amnesia  I - 4 scrolls of immolation  N - a scroll of noise  T - a scroll of torment &jU > V - 2 scrolls of vulnerability  e - a scroll labelled JUOMUANYUNN [!] read|quaff|evoke[?] describe selected'j 'jf 'j   unreal the Wrestler 'j.  Troll of Okawaru ******  Health: 193/193 ========================  Magic: 32/32 ======================== ########AC: 19Str: 29 #......## ##### EV: 6Int: 8 'j #.......# ##.... SH: 29Dex: 10 #.......## ###..... XL: 19 Next: 39% Place: Snake Pit:4 #.@......###....... Noise: ---------  Time: 40593.3 (0.0) ##........#........ -) Claws  ### ####.......#........ Throw: 30 large rocks 'j  #.###.####...#.#........ Zot (19530)   ##.#....#.##.#..........  #.........####..........   ###.....................   ###..........##..........  'j  #............##......###.  _Key pressed, stopping explore. _You see here a +0 trident. _Done exploring. _Done exploring. _Done exploring. _Done exploring.'j] P  Okay, then.'j 'jI 'j . _(j6L #  #......## # #.(jMH# ##. #.## ###. #.###. ##.#. ### ####.#. #.###.####...#.#. ##.#....#.##.#.. #.####. ###. ###.##.# #.##......###.#(j=S4.3 (129 _(j,T(j|< #(jb  #......## # #.# ##.....# #.## ###. #.###. ##.#. ### ####.#. #.###.####...#.#.(jh ##.#....#.##.#.. #.####... ###. ###.##.# #.##......###.#(jd(j*`58(jv(j,(j (jh Drop what? (Left/Right/Tab to switch category) 45/52 gear slots (_ for help) Hand Weapons (select all with )) (j_  a - the +9 long sword of the Magic Mushroom {drain, rF+ Will++}  t - a +2 trident of protection  G - a +4 scimitar of flaming  H - a +0 shortbow of draining  L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution Missiles (select all with ()j - 21 poisoned darts  n - 30 large rocks (quivered)r - 35 boomerangs  x - 6 datura-tipped darts {!f}  C - 4 silver javelins (jK P N - a throwing net {!f}P - 5 atropa-tipped darts  Q - 7 javelins Armour (select all with [)  c - the +10 tower shield of Ignorance (worn) {rN+ Int-4}  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn)  i - an orb of pyromania [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]*jM  T - a +2 cloak (worn) *j  i - an orb of pyromaniam - +2 pearl dragon scaless1 robe of positive energy  z - +0 acid dragon scales Magical Staves (select all with |)k - a staff of fire *j] u - a staff of air  D - a staff of necromancy Jewellery (select all with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2} *jFj I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}  e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-}  f - the amulet "Ceich" {Acrobat rF+ Will+ Int-2}  h - the ring of Domihim {Will+ MP+9 Int+2}  l - the ring "Weus" {Int+3 Slay+4}  o - a ring of protection from fire *j6 q - a ring of see invisible  y - the amulet of Vitality {Regen++ RegenMP++}  A - a ring of positive energy63%*j5*j  e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-}E - a +4 ring of protection  J - a ring of magical power  K - a ring of protection from fire  M - an amulet of guardian spirit  O - an amulet of wildshape Talismans (select all with %)b - a scarab talisman  d - a rimehorn talisman  v - a dragon-coil talisman  w - a spore talisman  *j,WR - a talisman of deathbot,jyo 1 i e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-} ,jpz b + a scarab talisman[Enter] accept (1 chosen),j7* 2  b + a scarab talisman  d + a rimehorn talisman2-jA )3 -jB g d + a rimehorn talisman  v + a dragon-coil talisman3-j4  v + a dragon-coil talisman  w + a spore talisman4.j.j  unreal the Wrestler.j  Troll of Okawaru ******  Health: 193/193 ========================  Magic: 32/32 ========================  .jH########AC: 19Str: 29  .j#......## ####### EV: 6Int: 8  #.......# ##.....# SH: 29Dex: 10  .j#.......## ###....... XL: 19 Next: 39% Place: Snake Pit:4  .j #...@....###......... Noise: ---------  Time: 40595.3 (0.0)  ##........#.......... -) Claws   ### ####.......#.......... Throw: 30 large rocks .j  #.###.####...#.#.......... Zot (19528)   ##.#....#.##.#............   #.........####............    ###........................j      ###..........##..........##    #............##......###.##  .j%_You see here a +0 trident. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then..jQ.j.jF.j/.je6.3 (17.j.jy@ _You drop a scarab talisman..jO7.3 (26.jS.jZ.j .jY<_You drop a rimehorn talisman..j+8.3 (3.j :5.j\.j E _You drop a dragon-coil talisman..j e9.3 (44.j .j .jc.j0 _You drop a spore talisman..jʜ  #  #......## #  #.# ##.....# #.## ###. #...%@...###. ##.#. ### ####.#. #.###.####...#.#. ##.#....#.##.#.... #..####... ###........ ###..........##.# #.##......###.##.600.3 (13/jF$" /j'%#  #......## # /j& #.# ##.....# #.## ###. #...%.@..###. /ja'K##.#./j&( ### ####.#. #.###.####...#.#./j(8 ##.#....#.##.#.... #...####...../j)v ###.............../j* ###..........##..........###. #.##......###.##./j7/jD9`12/jE/jL/j/jDrop what? (Left/Right/Tab to switch category) 41/52 gear slots (_ for help) Hand Weapons (select all with )) /j a - the +9 long sword of the Magic Mushroom {drain, rF+ Will++}  t - a +2 trident of protection  G - a +4 scimitar of flaming  H - a +0 shortbow of draining  L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution Missiles (select all with ()/jAj - 21 poisoned darts  n - 30 large rocks (quivered)r - 35 boomerangs  x - 6 datura-tipped darts {!f}  C - 4 silver javelins /j$0 N - a throwing net {!f}P - 5 atropa-tipped darts  Q - 7 javelins Armour (select all with [)  c - the +10 tower shield of Ignorance (worn) {rN+ Int-4} /j B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn)  i - an orb of pyromania [Up|Down] select [PgDn|>] page down [PgUp|<] page up/jZ [Esc] exit Letters toggle [.|Space] toggle selected[top]/jl  1 i u - a staff of air  D - a staff of necromancy /ji Jewellery (select all with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}  e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-} /j f - the amulet "Ceich" {Acrobat rF+ Will+ Int-2}  h - the ring of Domihim {Will+ MP+9 Int+2}  l - the ring "Weus" {Int+3 Slay+4}o - a ring of protection from fire  /jɘ q - a ring of see invisible  y - the amulet of Vitality {Regen++ RegenMP++}  A - a ring of positive energy  E - a +4 ring of protection  /jk J - a ring of magical power  K - a ring of protection from fire  M - an amulet of guardian spirit  O - an amulet of wildshape /j 0Talismans (select all with %)  R + a talisman of death[Enter] accept (1 chosen) [bot0j-%0j-0: 0j0F unreal the Wrestler  Troll of Okawaru ******  Health: 193/193 ========================0ji1  Magic: 32/32 ========================  ########AC: 19Str: 29  #......## #######EV: 60j1%Int: 8  #.......# ##.....### SH: 29Dex: 10  #.......## ###......... XL: 19 Next: 39% Place: Snake Pit:4 0j2 #...%.@..###........... Noise: ---------  Time: 40601.3 (0.0)  ##........#............ -) Claws 0j3  ### ####.......#............ Throw: 30 large rocks   #.###.####...#.#............ Zot (19522) 0j3A  ##.#....#.##.#..............   #.........####..............    ###.........................  0j4  ###..........##..........###.    #............##......###.##..  _Done exploring. _Okay, then. _You drop a scarab talisman. _You drop a rimehorn talisman. 0j4B_You drop a dragon-coil talisman. _You drop a spore talisman.0j5+2.3 (10j5:10j90jH<3 _You drop a talisman of death.0j B ######## #......#######   #. ##.....####   #.## ###.........   #...%.%..###...   0jC##.....@..#..   ### ###.   #.###.####...#.#.#   ##.#....#.##.#...#   #.........####.#   ###.................#   ###..........##...###.#   #............##......###.##..#   ###..##.#########....#0jH0jI&30jMJ:00j!O0jQ0jKK 0j6L 0jL 0j &00j 0jۈ 0jՊ E _Done exploring.1j1jn31j N1jP1jR1jRE _Done exploring.1j\1jdVisible Items (select to target/travel, [!] to examine) Items 1je( a - (%) a dragon-coil talismanb - (%) a rimehorn talisman  c - (%) a scarab talisman  d - (%) a spore talisman  e - (%) a talisman of death1j1j1j, 1j$: 1j% unreal the Wrestler  Troll of Okawaru ******  Health: 193/193 ========================  ########1jI&.Magic: 32/32 ========================  #......## #######AC: 19Str: 29  #.......# ##.....#### EV: 6Int: 8  1j'8#.......## ###.........# SH: 29Dex: 10  #...%.%..###............ XL: 19 Next: 39% Place: Snake Pit:4  1j'##.....@..#............. Noise: ---------  Time: 40603.3 (0.0)   ### ####.......#............. -) Claws   #.###.####...#.#............# Throw: 30 large rocks 1jG(  ##.#....#.##.#..............# Zot (19520)   #.........####..............#   ###.........................#    ###..........##..........###.#1j(    #............##......###.##..#    ##.......##..##.#########....#  _You drop a rimehorn talisman. _You drop a dragon-coil talisman. _You drop a spore talisman. 1j)_You drop a talisman of death. _Done exploring. _Done exploring.1j-1jP.1j21j42j2j(iLevel 4 of the Snake Pit<<<<_∩(Press ? for help)#########......## ###############.......# ##.....#### ###.....### ####.......## ###.........####.........## ##.#2j)#...%.%..###.............#....###....###..#### ############.....@..#.............##...##.##...##......####........#### ####.......#.............#...##._.##...#.......##.........##.###.####...#.#............##.............##......##........## #####.#....#.##.#..............#.....߆..ß.....#..#...##.......## ##.####.........####..............#..⌠.......).⌠..#..##..###......####....#####.........................#.....ß...ß.....#...#### #...............#####..........##..........###.#...............#...### #................###............##......###.##..#.....ß...ß.....#.....# #....##...........###.......##..##.#########....#...⌠.......⌠...#.....## ##..##............#####....####..##.# ###.......#.....ß...ß.....#......## ##.##.............##.....#.###.....####.........#...............#.......# #.#..............#2j+###...##....###.##...........#.....ß...ß.....#.......## #...............####.......######.............##.⌠.........⌠.##........# #..............###............##..............#....ß...ß....#.........####..........###.####............###.#...........##...........##..#.....))..##......######...###...............##...........#.....⌠.....#...###...##)[.#⌠.⌠#.#####....###.........###.....[...)....####.........##...########)#...∩.#.##........#####....####.....###.)).÷.## ###.....###.....# ###.##.⌠.⌠............#3jph3jo  unreal the Wrestler  Troll of Okawaru ******  Health: 193/193 ========================  ########Magic: 32/32 ========================  #......## #######AC: 19Str: 29  #.......# ##.....#### EV: 6Int: 8  #.......## ###.........# SH: 29Dex: 10 3jq #...%.%..###............ XL: 19 Next: 39% Place: Snake Pit:4  ##.....@..#............. Noise: ---------  Time: 40603.3 (0.0)   ### ####.......#............. -) Claws   #.###.####...#.#............# Throw: 30 large rocks   ##.#....#.##.#..............# Zot (19520)   #.........####..............#   ###.........................#  3jBr   ###..........##..........###.#    #............##......###.##..#    ##.......##..##.#########....#  _You drop a spore talisman. _You drop a talisman of death. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelThe floor.3jr3jVu3jRw 3j 3jZ rWhere to? (Tab - Snake:3 @ (x,y), ? - help) 3j D - DungeonT - TempleL - LairS - Swamp  P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults3jo U - Depths4j4j-*[?25h[?0c4j  unreal the Wrestler  Troll of Okawaru ******  Health: 193/193 ========================  ########Magic: 32/32 ========================  #......## #######AC: 19Str: 29  4j#.......# ##.....#### EV: 6Int: 8  #.......## ###.........# SH: 29Dex: 10  #...%.%..###............ XL: 19 Next: 39% Place: Snake Pit:4  ##.....@..#............. Noise: ---------  Time: 40603.3 (0.0)   ### ####.......#............. -) Claws 4jI  #.###.####...#.#............# Throw: 30 large rocks   ##.#....#.##.#..............# Zot (19520)   #.........####..............#   ###.........................#    ###..........##..........###.#    #............##......###.##..#    ##.......##..##.#########....#  _You drop a spore talisman. _You drop a talisman of death. 4j_Done exploring. _Done exploring.  What level of the Swamp? (default 1, ? - help) 5j [?25l[?1c5j*05jo35j5j5jU19 _5j"5j5j5jB85j5jQ5j5j^B75j:5j5j5jB65j5j5j:5j+B55jK5j`5j;5j,P45j5jB35jg,5j5jX25j5j 5j5jX15j5jf X05jM 5j 5j5jY095j}5j5jB85j5jf5j5jB75j 5j#5jK+5jL,B65j-5j>15j25j3B55j65j9,5j':X45j;>5j?X35j@5jD5j:E5j%FB25jG5jI5jK5jLB15jlM5jU5js[5j\\B05j_5jc5jd5jeD4995jf5ji5j[k5j@lB85jm5jrp5jq5jrB75js5jv5jEx5j*yB65j#z5j }5j~5jB55jj5jɃ5j5jYB45jJ5j5jN5j>B35j֏5j5j%5jB25jf5j5j5jB15j5j5j£5jB05j5j>5jթ5jC895j5j,5jB85jε5j5jǷ5jB75j"5jn65j5j5js5jX55j,5j_X45j5j5jwX35j5jv5jRX25jn15j^5j5jQ5jB05j{5j&5ja5jC795j15jJ5j5jB85j5j[5jX75j-5js5jvX65j.5j5j5jKB55js5jOThere is a stone staircase leading up here.5jo 5j, 5j I4 _5j5j %35j 5j B25j} 5jy ! _You climb upwards.5j~  5j L There is a stone staircase leading down here.5j+ 5j I1 _5j 5j 5j 5j B05j 5jx 5j 5j C695jp 5jM" 5j# 5j$ B85j% 5j ' 5j( 5j) B75j,* 5jD, 5j- 5j). B65j;/ 5j(1 5j2 5jS3 B55jB4 5jJ6 5j7 5j58 B45j): 5j[ 3210598  There is a stone staircase leading up here.5j\ I7 _5ji] 5j %25jK X65j 5jH ! _You climb upwards.5j3 R  There is a stone staircase leading down here.5j$ 5j _5 _5j 5j) 5jأ B45j 5j 5j9 5jΦ B35j{ 5j 5jO 5j4 X25j 5jJ 5j߬ B15jt 5j 5j> 5jԯ B05jg 5j 5jֲ 5jn C495j 5jP 5j= 5jֶ B85ji 5j` 5j 5j X75j 5j X65j2 5j 5jǽ 5ja B55j 45j 5j> 5j 5j B35jm 5j 5j X25j^ 5jN 5j 5j X15j 5j 5j B05j ,5j o395j 5j 5j X85ja nYou climb upwards. _There is a stone staircase leading down here.5j rup _You climb upwards. _There is a stone staircase leading down here.  up5j ,5j I7 _5j5 5j4 %15j 5j B55j) 5j _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up5j  _You climb upwards.5j up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards5j 8.  There is a stone staircase leading down here.5j 5j I4 _5j 5j 5jT X35j 5j 5j 5j B25j% 5jg 5j 5j B15jE 5j[ 5j 5jv :05j 5jM You climb upwards. _There is a stone staircase leading down here.up _You climb upwards5j . _There is a stone staircase leading down here.  You see here a black mamba skeleton.5j"! 5j! J29 _5j$ 5j<,  5j, Q There is a staircase back to the Lair here.5j;/ 5jq3 5j5 +8 5j'6 _5j8 5jU kLair:288355j 5jP B45j߬ 5j E _You climb upwards. Welcome back to the Lair of Beasts!5j P  There is a staircase to the Snake Pit here.5jq 5j I3 _5j 5j 5j X25j 5jK 5j$ 5j B15j; 5j 5j 5j@ B05j 5j- 5j 5jc C295j 5j 5ja 5j X85j 5j2 5j B75jf 5j 5jh 5j B65jt 5j}5j5jB55j15jB5j5j[B45j5j 5j 5j B35j 5j,5jzX25j25j5jB15j,5jR5j'5jB05jo 5j$5j%5j@&C195j&5j*5j+5j,B85j,-5j;15j&25j2B75j45j75j85j,9B65j95j=5j>5jh?B55j?5j6D5jzE5jFB45jF5jK5jL5jbMB35jM5jR5j2S5jSB25jT5joY5j[5j[B15j;\5j`5jGa5jaB05j[b5je5jf5jXgC095jh5jk5jl5j5j,?B25j?5jAY  There is a stone staircase leading down here.6jr6jn6jI1 _6j6j?%36jnA6j=BC696jB6jD# _You climb downwards.6j OP  There is a stone staircase leading up here.6j Q6jQ+8 6j:R_6jR6jU6jTW6jccB76jd6j>g6jh6jZiB66jtj6jl6jqn6joB56jFp6j[r6j;t6jtB46ju6jw6jx6j~yB36jz6j{6j|6jo}B26j}6j6j6j+B16j6j6j6j~B06j6j/6j~6j(C596j06j6j6j~B86ja6j6ju6j,B76j6jL6j|6jB66j6jW6jܜ6j}T5) Water 6j=6jGA _You enter the shallow water.6jɡ6jjB46j%6jԤ6jX36jX6jo6jĩ6jnB26j'6j6jU6jB16j6j6jX06j`6j6j6j]C496j36jb6j׸6jG8) 6j$6j #.....#....♣........##........# ......###♣♣♣.......###.......## 6ja......# ♣~~♣♣♣♣...# #.......## ......##♣♣~◊◊◊♣♣♣..# #.......P# ......##..♣~~~~♣♣♣.# #.......## .......#..♣~~§◊◊♣♣♣# #........# ......##..♣♣~§§§♣♣ ##..[.....# ......##..♣♣♣§§§§♣ ## ......#....♣♣♣♣~@♣♣♣.### 781.8 (178.5) 6j.......#.÷..♣♣♣♣♣♣♣.# ......##.....♣♣♣♣♣♣.## ......###............## ......#............. ..........P..##..............## ...........#####.............# ..........#####..............# .#.....#..##.................#6j)6j6j&] _There is a staircase to the Swamp here.6j 6j Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear 6j*  g - a scroll of fog  t - 12 scrolls of teleportationa - 2 scrolls of enchant armour  p - 2 scrolls of poison  r - 6 scrolls of revelation  w - 9 scrolls of enchant weapon  x - 4 scrolls of amnesia  I - 4 scrolls of immolation  N - a scroll of noise  T - a scroll of torment  V - 2 scrolls of vulnerability  e - a scroll labelled JUOMUANYUNN 6j [!] read|quaff|evoke[?] describe selected7jz 7j 7ju #.....#....♣........##........#unreal the Wrestler 7j ......###♣♣♣.......###.......##Troll of Okawaru ****** ......# ♣~~♣♣♣♣...# #.......##Health: 193/193 ======================== ......##♣♣~◊◊◊♣♣♣..# #.......P#Magic: 32/32 ======================== ......##..♣~~~~♣♣♣.# #.......##AC: 19Str: 29 7j .......#..♣~~§◊◊♣♣♣# #........#EV: 6Int: 8 ......##..♣♣~§§§♣♣ ##..[.....#SH: 29Dex: 10 ......##..♣♣♣§§§§♣ ##.........#XL: 19 Next: 39% Place: Lair:3 ......#....♣♣♣♣~@♣♣♣.#.......##Noise: ---------  Time: 40781.8 (0.0) .......#.÷..♣♣♣♣♣♣♣...........#-) Claws 7j ......##.....♣♣♣♣♣♣..........##Throw: 30 large rocks ......###....................##Zot (18748) ......#.......................# ..........P..##..............## ...........#####.............# ..........#####..............# .#.....#..##.................# _You see here a yak skeleton. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You enter the shallow water. 7j H_There is a staircase to the Swamp here.7j6 P  Okay, then.7j 7j0 7jő . _7j[ 37j(^ 7jb 3§§7j5c 7j#e l2.8 (17 _7j|g 7j&h ?§§§7jЍ Swamp:16000)   You climb downwards. Welcome to the Swamp!  7jThis branch is noisy: sounds don't travel as far here.  This branch contains the decaying rune of Zot.7jB ..♣♣......♣..~.  .?♣$.≈≈≈≈......  7jz?~..≈≈≈l≈≈≈≈.~..  ...≈≈≈≈≈≈≈≈..~.  ..≈≈≈≈≈≈≈≈≈≈~~.  ..U≈≈≈≈≈≈≈≈.♣  ~.≈≈≈≈.≈≈≈.l♣  ~~.≈≈..@.≈..♣  7je~~~.......~.~♣  ~~~~.....~..~♣  .~~~~~~~~....~♣  ...~~~~~?..~~.. ....~~w~.~.~~~. 7jTll 2 alligators (drag, asleep) ~...~~~~~..~~.~ w   swamp worm (asleep) .~.~~~.....~~~~ U   bloated husk (dormant) 7j j4.3 (2.559987j7jg _You encounter a bloated husk, a swamp worm and 2 alligators.7jFound 3 scrolls of teleportation, 21 gold pieces and 2 scrolls of noise.7ja _There is a staircase back to the Lair here.8j28j38j78j>9F _Unknown command.8j} ..♣♣......♣..~..?♣$.≈≈≈≈.~..≈≈≈l≈≈≈≈.~..~...≈..~.~..≈8j ~~. ..U≈.♣ ~.≈≈≈≈.≈≈≈.l♣ ~~.≈≈..<@≈..♣ ~~~.~.~♣ ~~~~.....~..~♣ .~....~♣ ...~~~~~?..~~.....~~w~.~.~~~.♣~...~~~~~..~~.~♣.~.~~~.....~~~~♣8jq 0U8j2 U§U 2 bloated husks (1 dormant)8j& g5.3 (1.078j 9§8j ] _You encounter a bloated husk.9j9jw9j*9jT _Why would you want to do that?9jg N..♣♣......♣..~...?♣$.≈≈≈≈....... ~..≈≈≈l≈≈≈≈.~..U 9jyh ...≈≈≈≈≈≈≈≈..~.~ ..≈≈~~. ..U.♣ ~.≈≈≈≈.≈≈≈.l♣ ~~.≈≈..<.≈..♣♣~~~......@~.~~~..~♣ .~~~~~~~~....§...~~~~~?..~~........~~w~.~.~~~.♣♣9j%m V~...~~~~~..~~.~♣ .~.~~~.....~~~~♣ t   ghost crab (dormant) .~~t.♣~♣.~~~.. w   swamp worm (asleep)U   bloated husk (dormant)U≈U9jm Bw~9jr ~~wUU 2 bloated husks9js `669jx 9jz [ _You encounter a ghost crab.:jkB..♣♣......♣..~.?♣$.≈≈≈≈....... :j}CQ~..≈≈≈l≈≈≈≈.~.U~ ...~.~..≈≈≈~~...≈U≈≈≈≈≈≈≈.♣ ~.≈≈≈≈.≈≈≈.l♣ ~~.≈≈..<.≈@.♣♣ ~~~..~♣ ~~~~.....~..~♣ .~~~~~~~~....~♣ ...~~~w~?..~~........~~~~.~.~~~.♣~...~~~~~..~~.~♣ :jMD>w   swamp worm.~.~~~.....~~~~♣ UU 2 bloated husks.~~t.♣~♣.~~~..:jGQ.U:jGH≈U:jQHO≈l:jJ7 ≈:jTKZUYou block the alligator's attack.:jS l§ll):jmTFThe alligator tail-slaps you but does no damage.:jW9`:j(u9`:jH.` ≈lThe swamp worm fires a harpoon shot at you.~U:j ..~You block the harpoon shot.  The alligator bites you but does no damage.:jh=75:j:j7 _You block the alligator's attack.:jA7 ≈:jBUYou eviscerate the alligator!!!~U:jxC≈:jD/l:jLq  The alligator is severely wounded.:jO9`:jmm9`:j9`:j ..♣♣......♣..~... .?♣$.≈≈≈≈....:j: ~..≈≈≈≈≈≈≈≈.~..~ ...≈..~.~ ≈≈~~. ..l≈≈U♣  ~.≈≈≈≈.≈≈≈.l♣ ~~.≈≈.U<.≈..♣♣ ~~~......@~.~♣ ~~~~.....~..~♣ .~§~~~~~~....~♣:j ...~~~w~?..~~.... ....~~§~.~.~~~.♣♣ ~...~~~~~..~~.~ .~.~~~.....~~~~♣t   ghost crab (wandering) .~~t.♣~♣.~~~..w   swamp worm UU 2 bloated husks  The swamp worm fires a harpoon shot at you.:jp~ .?♣$.≈≈≈≈....:j ~..≈≈≈≈≈≈≈≈.~..~ ...≈..~.~ ≈≈~~. ..l≈≈U♣  ~.≈≈≈≈.≈≈≈.l♣ ~~.≈≈.U<.≈..♣♣:jY ~~~.......~.~♣ ~~~~.~♣ .~§~~~~~~....~♣ ...~~~w~?..~~.... ....~~§~.~.~~~.♣♣ ~...~~~~~..~~.~ .~.~~~.....~~~~♣:jD ..~~t.♣~♣.~~~..[...........♣.:j ~..≈≈≈≈≈≈≈≈.~..~ ...≈..~.~ :j/≈≈~~. ..l≈≈U♣  ~.≈≈≈≈.≈≈≈.l♣ ~~.≈≈.U<.≈..♣♣ ~~~.......~.~♣ ~~~~.~♣♣ .~§~~~~@~....~♣:j ...~~~w~?..~~.... ....~~§~.~.~~~.♣♣ ~...~~~~~..~~.~ .~.~~~.....~~~~♣ ~..~~t.♣~♣.~~~..[...........♣....... ~~..§>:j@ 85-:j0--The harpoon shot hits you!  You are yanked forward by the harpoon shot.:j/  --more--;jFky ~You enter the shallow water. Found a robe.;jrl=====8.0 (0.74) Water ;jq;js; _Found a stone staircase leading down.;j".?♣$.≈≈≈≈.......~;j$~.....~.~≈≈≈≈~~...≈≈≈≈≈≈l≈≈U♣.≈≈≈≈.≈≈≈.l♣ .≈≈.U<.≈..♣.......~.~♣ ~~~~...@.~..~♣♣~§~~~~~~....~♣ ~~~w~?..~~........~~§~.~.~~~.♣♣~...~~~~~..~~..~.~~~.....~~~~♣;j$O~..~~t.♣~♣.~~~.[...........♣........ ~~..~>.;j&;~l;j\']t.;j=(M.U;j(O≈l;j`)O.U;j4W§;j88`;jV .lThe swamp worm fires a harpoon shot at you.;jZ]=~~~~~~;jA^U6------;j^e9.0 (1.03) ;jw8§;j .w=j LYou encounter a swamp worm.=j!at.U=j8"=jn+( =j,,:U   bog bodyww 2 swamp wormsYou are engulfed in spectral mist.  You encounter a bog body.=j.9`=jL9`=jq\ ..♣♣..U...♣..~...?♣$.≈≈≈≈...w... ~..≈≈≈≈≈≈≈≈.~..~..§≈≈~~. .♣ ~.≈≈≈≈.≈≈≈.~♣~.≈≈..ξ§ζξ.♣♣~....@§Z~.~♣~...§ξ§..~♣♣.~~~~~~wξ....~♣..~~~~§?..§~.....~~~§.~.~~~.♣♣~t~..~~.~♣ .~.~~~.....~~~~..~~..♣~♣.~~~. ..[...........♣.  The swamp worm fires a harpoon shot at you.=jt^?♣$.≈≈≈≈...w... ~..≈≈≈≈≈≈≈≈.~..~..§≈≈~~. .♣ ~.≈≈≈≈.≈≈≈.~♣~.≈≈..ξ§ζξ.♣♣~....§§Z~.~~...@ξ§..~♣♣.~~~~~~wξ....~♣..~~~~§?..§~.....~~~§.~.~~~.♣♣~t~..~~.~♣.~.~~~.....~~~~..~~..♣~♣.~~~....[...........♣   swamp worm..... ~~..~>.=jv 126--------0=jv-------The harpoon shot hits you!  You are yanked forward by the harpoon shot.=j|/  --more--=j%J§Z=j"^~ζξ=j#=-----11=j])ξ§ζζ§§§ξξ=j*W _The swamp worm leaves your sight. The bog body leaves your sight.>j- wYou claw the swamp worm!  The swamp worm is moderately wounded.>j.t§D>jqA  .ζ§ℓξζD   four-headed hydrat   ghost crabZ   spectral spriggan berserker (summoned)ww 2 swamp wormsYou are engulfed in spectral mist.  You encounter a four-headed hydra.You block the swamp worm's attack.0---------7 (0.7ζ§ℓζ§§§>jmBI _You block the spectral spriggan berserker's attack.>jf .wYou barely miss the swamp worm.The swamp worm is moderately wounded.>jg 0w>jh t§You are engulfed in spectral mist.>ji M.D>jIr & >jr Zξℓℓξξξξw   tyrant leech (wandering)t   ghost crabZZ 2 spectral things (summoned)(…)You encounter a tyrant leech.>js 1=1---2.40>jy ξℓℓξξξξ§ξ>j}{  >j| *_You block the swamp worm's attack.?joK ?jhR sRead which item? Scrolls ?jjS 5 b - a scroll of blinking  f - a scroll of fear  g - a scroll of fog  t - 12 scrolls of teleportationa - 2 scrolls of enchant armour  p - 2 scrolls of poison  r - 6 scrolls of revelation  w - 9 scrolls of enchant weapon  ?jT x - 4 scrolls of amnesia  I - 4 scrolls of immolation  N - a scroll of noise  T - a scroll of torment  V - 2 scrolls of vulnerability  e - a scroll labelled JUOMUANYUNN [!] read|quaff|evoke[?] describe selectedAj&AjAjt.?♣$.≈≈≈≈.......unreal the Wrestler~w.≈≈≈≈≈≈≈≈.~..~Troll of Okawaru ******...≈≈≈≈≈≈≈≈w.~.~Health: 121/193 ===============---------..≈≈≈≈≈≈≈≈≈≈~~.Magic: 21/32 ===============---------..≈≈≈≈≈≈≈≈≈.♣AC: 19Str: 29~D≈≈≈≈.≈≈≈.~♣EV: 6Int: 8~~.≈≈..Zξℓℓ.♣♣SH: 29Dex: 10~~~....ξξξ~.~♣XL: 19 Next: 39% Place: Swamp:1~~~~...@Zξ..~♣♣Noise: ---------  Time: 40792.4 (0.0).~~~~~~wζ....Ajۗ[40m~♣-) Claws...~~~~t?..§~....Throw: 30 large rocks....~~~§.~.~~~.♣♣Zot (5990) ~...~~~ξ~..~~.~♣.~.~~~.....~~~~♣D   four-headed hydra~..~~..♣~♣.~~~..w   tyrant leech (wandering)..[...........♣.t   ghost crab....... ~~..~>.ZZ 2 spectral things (summoned) (…)_You block the spectral spriggan berserker's attack.  You barely miss the swamp worm.The swamp worm is moderately wounded.You are engulfed in spectral mist.  You encounter a tyrant leech. _You block the swamp worm's attack.Ajb UAs you read the scroll of teleportation, it crumbles to dust.Aj .wYou feel strangely unstable. You are engulfed in spectral mist.Aj'PtζAjI .DYou block the spectral spriggan berserker's attack.AjH.wζZAj:ℓξ≈ζℓ~ξ.~.~§wAjF12--19-==3.4 (189) Tele AjT]ℓξζ§Aj/ _The swamp worm bites you!AjAjAjAj@ Aj @_Unknown command.BjK ..♣♣......♣..~.....?♣$.≈≈≈≈.......~..≈≈≈≈U≈≈≈.~..~w.≈..~.~.Bja≈w~~..≈≈≈≈≈≈≈≈≈.♣.≈≈≈≈.≈≈≈.~♣D≈≈..ℓξ≈ℓ.♣♣.ξξ~.~♣...ξZζ..~♣♣~~~~~twℓ....~♣ ?~ζ?..~~.........~~~ξ.~.~§.♣♣~~...~~~ξ~..~~.~♣~.~~~.....~~~~♣Bj=~..~~..♣~♣.~~~.. ..[...........♣.Bj` @ZℓBj; §Found a scroll of vulnerability.Bj8`Bj:8`BjY8`Bjez8`Bj ≈≈≈ℓThe swamp worm fires a harpoon shot at you.You block the harpoon shot.Bj9`Bj 9 ≈BjUThe swamp worm fires a harpoon shot at you.You block the harpoon shot.BjFt~Bj5.D BjF' You block the harpoon shot.  The swamp worm fires a harpoon shot at you.You block the harpoon shot.spectral spriggan berserker's attack.  The ghost crab attacks as it pursues you!ghost crab'sBj attack.Bj'd ζ≈.BjζζℓζThe ghost crab claws you but does no damage.  Bj)The spectral spriggan berserker hits you!Bj;ZP: 101/191 (193)Bj---P: 18/32 ---4BjD8DrainBj/FζζℓζℓBj NℓξBj! Bj:"Y_You partially resist. You feel drained.Bj zBj{7-BjrBj0 _Unknown command.BjCjޅCj/_ Ability - do what?CjɇCostFailure  Invocations -  X - Renounce ReligionNoneCj0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--Cjp28% [?] toggle between ability selection and description.Cj@LCjRCjYD..♣♣......♣..~...unreal the Wrestler..?♣$.≈≈≈≈.......Troll of Okawaru ******CjbZ1.~..≈≈≈≈≈≈≈≈.~..~HP: 101/191 (193) ============------------..w.≈≈≈≈U≈≈≈..~.~MP: 18/32=============-----------...≈≈≈≈≈≈≈≈≈w~~.AC: 19Str: 29~..≈≈≈≈≈≈≈≈≈.♣EV: 6Int: 8~~.≈≈≈≈.≈≈≈.~♣SH: 29Dex: 10Cj[\~~~.D≈..ℓζ≈..♣♣XL: 19 Next: 39% Place: Swamp:1.~~~...@Zζζ~.~♣Noise: =--------  Time: 40794.4 (0.0).~~~~..tZℓζ..~♣♣-) Claws..~~~§~~wℓ....~♣Throw: 30 large rocks?...~~~~ℓ?..~~....Zot (5988) Tele Drain.....~~~ξ.~.~§~.♣♣Cj[~~...~~~ζ~..~~.~♣D   four-headed hydra~.~.~~~.....~~~~♣w   tyrant leech.~..~~..♣~♣.~~~..t   ghost crab..[...........♣.ZZ 2 spectral things (summoned) (…)The ghost crab attacks as it pursues you!  You block the ghost crab's attack.  The ghost crab claws you but does no damage.  The spectral spriggan berserker hits you! Cj\{_You partially resist. You feel drained. _Unknown command.Cj)c:§CjkdL 213Cj9e----You can now deal lightning-fast blows.Your surroundings suddenly seem different.Cjk/  --more--Cj =Cj  ♣♣♣♣  ♣♣♣.~.♣♣♣♣♣  ♣~~.~~....♣  ♣$~~@~~.♣  ♣♣..~~~~♣  :.~......♣ ....♣..~...~...§.~..~♣ ≈≈≈.......§~...~~~~~~.. ≈≈≈≈≈.~..~~~~~~~~~~~~ ≈U≈≈≈..~.~~~~§~~~~~§~~~. ≈≈≈≈≈w~~....~~~~~~~~§~~~ Cjq >≈≈≈≈≈.♣CjM Cj Cj 3-5.4 (1Cj S7) Finesse DrainCj_ 4§§Cj Cj  Cjt 9_Found 15 gold pieces and a parchment of Enfeeble.Djp!M ♣♣♣♣ ♣♣.~.♣♣♣♣♣~~.~~@..Dj♣~♣$~~.~~. ♣♣..~~~~ :.~......♣ ....♣..~...~...§.~..~♣...~~~~~~~~§~~~DjA~~Dj4=-66Dj(#Ej" ♣♣♣♣♣  ♣♣♣.~@♣♣♣♣♣ ♣~~.~~....♣♣~♣$~~.~~.♣~~ ♣♣..~~~~♣ ~ :.~......♣ .....♣..~...~...§.~..~♣.......~~....Ej+≈≈≈≈≈.~..~~~~~.U≈≈≈..~.~~~~§~~~~~~~~~.Ejk A§~§Ej 5=4=---75Ej? EjEj Ej Ej@ Ej- Ej; j64Eja Ej T83Ej Ej Ejf T92Ej^ EjO EjP 105==1Ej Ej, Ej x2=0Ej Ej Ej} g3=79Ej[ Ej/ Ej T48Ej Ej; 66==7Ej 76Ej Ej T85Ej Ejx Ej* y20=4Ej Ej EjG x1==3Ej Ej Ejx }2172Ej Ej Ej T31Ej Ej Ej T50Ej_ Ejg Ej7 U669Ej EjK EjL 78=8EjlM Ej6Q EjQ x9=7EjR EjX EjY g30=6EjeZ Ej7] Ej^ T15Ej^ EjYa Eja f3=4Ejc Ejf Ejf 49=3Ejg Ej_k Ejl T52Ej m Ejs Eju :137=Eju :1Ejx Ej4 Ej/ %8Ejȃ M=0Ej Ej Ej` %9Ej t20==59Ejk Ejܝ W _You start resting.Ej 40~~~§~§Ej( 1823.4 (26.0)Ej ,4.4 (27Ej D8) DrainEj 9§Ej  Ej O_Your claws slow down.Fj@Fj*FjFjFjev27FjFj`36Fj~FjFjFj4=1=5FjFjFjp6=4FjFjFjK`73FjFj/Fj˻`82FjмFj!Fja501Fj*FjFjXy12=0FjGFj-92FjN=49FjwFjYFjp4=8FjsFjFj:`57Fj?FjbFj63==6FjFj/Fj`75FjFjFj`94FjvFjFj|q60=3FjzFjFj1=4==2FjFjlFj`31FjFjyFj`40FjFj9w539FjFj7=8FjFjFj,8=57FjFjGV9=Fj06FjFjFja715FjFj Fj> `24Fj; FjFjw36=3FjFjyFjW`52FjFjAFjCp6=1FjFjDFjZ7=0FjFjFj"87==29Fj#Fj&FjJ'a808Fjy(Fj@+Fj+`17Fj,Fjl0Fjs1`26Fj2Fj5Fj;74==5Fj9Fj:5=8=4FjX<Fjo?<6FjAP3Fj/Dv82FjFFj:M91FjVO909=0FjQ% Fj3RF_You start resting.HP restored.FjWF~§~~~§Fj>\Z62.4 (38~~~~~Fj\]51=Fj^g3.4 (3919 _FjbFj4dFj Fj  Fj Fj_ Fj$ X8Fj Fj B7FjI Fj" FjP# q30=6Fj$ Fj& FjP' T=5Fj( Fj* Fj+ B4Fjs, Fj. Fjk/ B3FjA7 FjK9 Fj#: T=2Fj7; FjC  _You start resting.A swamp worm comes into view.FjG 1=§§.§w   swamp worm (wandering)FjXH 7w~~§FjL [70.4 (7.0)~FjM l1.4 (81 _Fj7Q C§§Fj>R GjPGj3 ♣♣♣♣♣♣♣♣.~.♣♣♣♣♣♣§~.~~@...♣ Gj55 S♣~♣$~~.~~.♣ ~~ ♣♣..~~~~♣ ~ :.~......♣ ....♣..~...~...§.§..~♣ ≈≈≈.......~~...~~~~~~..≈.~..~~w~~~~~U≈≈≈..~.~~~~.≈≈≈≈~~....~~~~~~~~§~~~Gj6 Cw~Gjj< q~~§wGj== e2.4 (10Gj@ GjA HjJ♣♣♣♣♣♣♣♣.~.♣♣♣♣♣HjK~~.~~....♣~♣$~~@~~~~ ♣♣..~~~~~ :.~...... ....♣..~...~...§.~..~♣ ≈≈≈.......§~w..~~~~~~..≈≈.~..~~~~~~~~.U≈≈≈..~≈≈≈≈≈~~....~~~§~.♣HjS9§HjHV!`~~HjVHjs5`~Hj2`HjA ..Hj ..~The swamp worm fires a harpoon shot at you.==309Hj:9§Hj9C _The harpoon shot hits you but does no damage.Hj( /♣♣♣♣♣Hj) ♣♣♣.~.♣♣♣♣♣ ♣~~.~~....♣ ♣~♣$~~.~~.♣~~ ♣♣.@~~~~♣Hj) 6~..:.~......♣ .....♣..~...~...~.~..~♣ ≈≈≈≈.......§~w..~~~~~~..≈≈≈.~..~~~~~~~~.U≈≈≈..~.§~~.≈≈≈≈≈≈~~....~~~§~~~~~~~~Hjh* .♣ ~.♣~.~§~~~~~§.≈≈≈.~♣Hj3 Hj5 7`HjJT 2`Hjt ..~~The swamp worm fires a harpoon shot at you.Hju =-48Hj-y M§§Hjz 1 _You block the harpoon shot.Hj|♣♣♣♣♣♣♣♣.~.♣♣♣♣♣ ♣~~.~~....♣ ♣~♣$~~.~~.♣.♣~~♣♣♣..~~~~♣HjB.~..:.~@.....♣ ......♣..~...~...~.~..~♣≈≈≈≈.......~~w..~~~~~~..≈≈≈.~..~~~~~~~~.U≈≈≈..~.~.≈≈≈≈≈≈~~....~~~§~~.♣♣~.♣~.§.≈≈≈.~♣♣♣♣♣♣.~~~~~~~..ℓζ≈..♣♣Hj7w.HjI§§§~§HjV §Hj}2=--5Hj:7Hj̫M§§HjIj,X §§ IjvYou mangle the swamp worm!!  The swamp worm is almost dead.===6.0 (0.66Ij-W§§§Ij8 _You block the swamp worm's attack.Ij ~~~~You barely miss the swamp worm.The swamp worm is almost dead.Ij/---6IjIj'B _The swamp worm bites you but does no damage.Ij1O .You eviscerate the swamp worm!!!  You kill the swamp worm!Ij †§---7.3 (0.75§§ _Okawaru accepts your kill.Ij Ij Ij Ijs H _No target in view!Jjh|M ♣♣♣♣♣ Jj♣♣♣.~.♣♣♣♣~~.~~... ♣~♣$~~.~~..♣~~♣♣♣@.~§~~ .~..:.~......♣ .....♣..~...~.†.~.~..~♣ .≈≈≈≈.......~~...~~~~~~.. ≈≈≈≈≈≈≈.~..~~~~~~~~~~§~~~.♣♣♣♣♣.~~~§~~~.~Jj}1§§~Jj[<§~Jj=8.3 (1.04 _Jjq-§§Jj#1§§JjJjE=d ♣♣♣♣♣ Jj> ♣♣♣.§.♣♣♣♣♣ ♣~~.~~....♣ ♣~♣@~~.~~.♣ .♣~~♣♣♣..~§~§♣ .~..:.~......♣ ♣......♣..~...~.†.~.~..~♣ $.≈≈≈≈.......~~...~~~~~~.≈≈≈≈≈.~..~~~~~~~~~~§~Jj?~~.U≈≈≈..~.~~~~~~~~§~~~~~.≈≈~~....~~~§~~≈≈≈≈≈≈.♣♣~.♣~.~~~~~~~~§~JjFA~§JjjH&9Jj]I:3JjM9§JjT?~~~JjU,80.3 (2JjV:2JjZ9§JjD\@ _You now have 1247 gold pieces (gained 15).Jj Jjg 3Jj Jjx X1Jj JjΕ B0Jj Jj JjT D899Jj( Jjd JjS B8JjW Jj Jj٠ B7Jj Jj Jjq B6JjX Jj JjF X5Jjy Jja B4JjH Jj Jj B3Jj Jjp Jj\ B2Jj; Jj Jju B1Jj\ Jj׸ Jj͹ B0Jj Jj* Jj C89Jj Jj Jj B8Jj Jj Jj X7JjW Jj6 B6Jj& Jj Jj B5Jj Jj Jj B4Jj Jj 3210Jj Jj C79Jjp Jj Jj B8Jj Jj Jj B7Jjt JjR JjR B6Jj8 Jj? Jj? B5Jj) Jje JjP B4JjI Jj Jj B3Jj\ n2JjU Jj Jj B1Jjy Jj X0Jj JjO JjO C69Jjv Jj Jj B8Jj Jj Jj B7Jj Jj X6Jj  Jj) Jj B5Jj JjG JjU X4Jj Jj X3Jj Jj B2Jj" Jj Jj}! X1Jj\$ JjQ% X0Jj' Jj( C59Jjo) Jj+ Jj, B8Jj, Jj. Jjm/ B7JjV0 Jj|2 Jjn3 B6JjX: Jj= Jj> X5Jj'@ JjA B4JjA JjD JjE X3JjG JjH B2JjI JjK JjL B1JjqM JjSP JjAQ B0Jj.R JjT JjU C49JjU JjW JjX B8JjY Jj[ Jj[ B7Jj\ JjB^ Jj7_ B6Jj` Jj'b Jj c B5Jjc Jje Jjf B4Jjig Jji Jj}j B3Jjjk Jjm Jjn B2Jjo Jjq Jjr X1JjZu JjBv B0Jj(w JjAy Jj3z C39Jj+{ Jjv| Jjo} B8JjW~ JjB JjL X7Jj Jj B6Jj Jj Jjۈ B5Jjȉ Jj Jj B4Jj Jjx Jjv B3Jj` Jj Jj B2Jj Jjn JjW X1Jj Jj P0Jj Jj C29Jjߟ Jj X8Jj Jj+ Jj B7Jj Jj֨ Jj B6Jj JjM Jj6 B5Jj Jjޯ Jj B4Jj Jj Jj B3Jjv Jj Jj X2Jj/ Jj. B1Jj Jjq Jj_ X0Jj Jjr C19JjN Jj X8Jjl Jj% X7Jj Jj- Jj B6Jj Jj Jj B5Jjl Jj n4Jj- Jj/ B3Jj Jj2 Jj1 B2Jj Jj Jj B1Jj Jj Jj B0Jj Jjg Jjl C09JjR Jj Jj X8Jj Jj B7Jj Jj Jj B6Jj Jj# Jj B5Jj JjD Jj1 B4Jj Jj Jj B3Jj Jj ~~~~~ _You start waiting.Jj1979.3 (99.0)Jjk80.3 (100.0)2Jjj Jj # _Done waiting.KjKjKjKj+L10799Kjn8KjKjB7KjKjKjB6KjKj@KjUX5KjKjX4KjKjX3Kj KjB2Kj&Kj=KjB1KjKjKjB0KjKjKjZC89Kj!KjKjB8Kj2KjKjB7Kjg Kj Kj B6KjE Kjon5KjmKjB4KjKjX3KjEKjkX2KjKjX1KjKj"KjB0Kjn Kj!"Kj"C79Kjs#Kj@%Kj%B8Kj&Kj(Kjc)B7Kj#*Kj+Kj,B6Kj7-Kj%/Kj/B5Kjr0Kj2Kj2B4Kj3Kj5Kj6X3Kj8Kj9B2Kj:Kj<Kj<B1Kj=Kj?KjZ@B0Kj@Kj7CKjCC69KjDKjFKj`GB8KjHKjCJKjJB7KjKKj{MKj*NB6KjNKjsPKj:QB5KjQKjSX4KjTKjWKjWB3KjpXKjZKjz[B2Kj \Kj^Kj^B1Kj_KjaKjPbB0KjbKjeKjcfC59KjgKjiKjiB8KjijKjlKjlB7KjsmKjHoKjoB6KjpKjsKjsB5KjtKj\vKjwB4KjwKjyKjIzB3KjzKjX2KjKjKj^B1KjKjKjƷB0KjlKjKjY49Kj_X8KjKjKj-B7KjKjKjB6KjYKjKjX5KjKjB4KjKj#KjB3KjKjKjyB2Kj KjKjB1KjKjJKjB0KjKjKjJC39KjBKjFX8KjQKj KjX7KjX6Kj_KjKjmB5KjKjKjhB4KjKj KjB3Kj_KjQX2Kj3KjKjhB1Kj Kj KjB0Kj^KjFKj&C29KjKj}Kj%B8KjKj Kjm B7Kj4 Kj KjB6Kj^Kj0X5KjKjrKj B4KjKjaKj B3KjKjKjB2Kj:KjKjF B1Kj Kj#KjX$B0Kj$Kj&KjP'C19Kj(Kj*Kj*B8Kj_+Kj-Kj;.B7Kj.Kj0Kjd1B6Kj52Kj%5Kj5B5Kj~6Kj^8Kj 9B4Kj9Kj;X3Kjh=KjO@n2KjXBKjCX1KjEKjFX0KjIKjaLo09KjMX8KjuOKjSn7KjCUX6KjlVX5KjWKjYKjZX4Kj\Kj]B3KjW^Kj>e § _You start waiting.KjNji1079.3 (99.0)§§Kjkk80.3 (100.0)2Kj2nC§§Kjo# _Done waiting.Kj f♣♣♣♣♣♣♣♣.~.♣♣♣♣♣♣~~.~~....♣ ♣~♣.~~.~~.♣ .♣~~♣♣♣@.~~~~♣ .§..:.§......♣ Kj ......♣..~...~...~.~..~♣ .≈≈≈≈.......~~...~~~~~~.. ≈≈≈≈≈≈≈.~..~~~~~~~~§~~~~~U≈≈≈..~.~~t~~~~~~~§~~~. t   ghost crab (wandering)≈≈≈≈~~....~~§~~~~~~.♣♣~.♣~.~§~~.≈≈≈.~♣♣♣♣♣♣.~~~§~~~.~Kjg Ft~Kj w~tKj k1.0)1Kj 9§Kj Kj!X♣♣♣♣♣♣♣♣.~.♣♣♣♣♣ ♣~~.~~....♣♣ ♣~♣.~~.~~.♣Kj5>~.♣~~♣♣♣..~~~~♣..§..:.@......♣ ♣......♣..~...~...~.~..~♣ $.≈≈≈≈.......~~...~~~~~~.. ≈≈≈≈≈≈≈≈.~..~~t~~~~~§~~~~~.U≈≈≈..~.~~~~~~~~~~§~~~.≈≈≈≈≈≈~~....~~§~~~~~~~~~.♣♣~.♣~.~§.≈≈≈.~♣♣♣♣♣♣.~. D≈..ℓζ≈..KjMEt~KjYN~§~~Kjw20) Water DrainKj^ Kj 2 _You enter the shallow water.LjQ6♣♣♣♣♣LjS>♣♣♣.~.♣♣♣♣♣ ♣~~.~~....♣~ ♣♣♣~♣.~~.~~.♣.~.♣~~♣♣♣..~~~~♣.§..:.~......♣ ♣♣......♣..~...~@..~.~..~♣$.≈≈≈≈.......~~t..~~~~~~.. LjV.≈≈≈≈≈≈≈≈.~..~~~~~~~~. .≈≈≈≈U≈≈≈..~.§~§~~~.≈≈≈≈≈≈~~....~~~~~~~~~~~~.♣♣~.♣~..≈≈≈.~♣♣♣♣♣♣.. .D≈..ℓζ≈..♣♣ ♣. ~....Zζζ~.~♣Lj4d& Lje_~~~~The ghost crab bites you but does no damage.Lje(84/189Ljfw-3699) DrainLjoLj1sk _The ghost crab claws you. You partially resist. You feel drained.Lj-tLj o  You eviscerate the ghost crab!!!Lj 5-====4.0 (0.78Lj< Lj c _The ghost crab is severely damaged.Mjc)s §You scratch the ghost crab.  Mj*The ghost crab is severely damaged.----7Mj/Mj1; _You block the ghost crab's attack. x2Mj+Z( Mj[.You mangle the ghost crab!!  You destroy the ghost crab!Mj`)Mj#e6/19040----5.47MjqhMjiP _Okawaru accepts your kill.Mjy5 ^ ♣♣♣♣♣  ♣♣♣.~.♣♣♣♣♣ ♣~~.~~....♣~~ ♣♣♣~♣.~~.~~.♣Mj 7 ~.♣~~♣♣♣..~~~~♣ ~~..~..@.~...... .♣♣......♣..~...~...~.~..~♣ ?♣$.≈≈≈≈.......~~.... ..≈≈≈≈≈≈≈≈.~..§~. w.≈≈≈≈U≈≈≈..~.~~. .≈≈~~...~~~~~ .≈≈≈≈≈≈≈≈≈.♣♣~.♣~.~~~~ .≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~~~~~.~D≈..ℓζ≈..♣♣ ♣.~~~~~~.Mj; A§~Mj; 586.4 (1.0Mj< :6Mjd? MjE ]  You pick up a parchment of Enfeeble and begin reading...MjjF m97.4 (25Mj"I MjJ A _You add the spell Enfeeble to your library.Nja3NjNjNj90=4Nj1 _HP restored.Nj9 NjG!X3Nj% ♣♣♣♣♣.♣♣ ♣♣♣.~.♣♣♣♣♣~..~ ♣~~.~~....♣.~~~. ♣♣♣~♣.~~.~§.♣Nj&g..~.~.♣~~♣♣♣..~~~~♣.~~..~@...~......♣9  ..♣♣......♣..~...~...~.§..~♣ ..?♣$.≈≈≈≈.......~~...~~~~~~.. .~..≈≈.~..~~. ..w.≈≈≈≈U≈≈≈..~.§~§~~~~~~. ...≈≈~~....~~~~~~~ ~..≈≈.♣♣~.♣~.~~~~~~ ~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~.~ Njo'~~~.D≈..ℓζ≈..♣♣ ♣.~~~~~~.Nj*Nj,NjNjNjNjNjNjT♣ ♣♣♣♣♣.♣♣♣ ♣♣♣.~.♣♣♣♣♣Nj.~..~♣ ♣~~.~~....♣.~~~.♣♣♣♣~♣.~~.~§.♣.~.~.♣~~♣♣♣..~~~~♣.~.~~..@....~......♣ ..♣♣......♣..~...~...~.§..~♣  ..?♣$.≈≈≈≈.~~...~~~~~~..  .~..≈.~..~. Nj ..w.≈≈≈≈≈≈≈≈..~.§~§~~~~~.  ...≈~~....~  ~..≈.♣♣~.♣~.~ NjX7 ~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~~.~  ~~~.D≈..ℓζ≈..♣♣ ♣.~~~~~~.NjC0§~NjNj}90.4 (12) Water DrainNjeNj2 _You enter the shallow water.Nj)r Njs 3Njt Njw s  A four-headed hydra comes into view.NjZ{ ♣♣ ♣♣♣♣♣♣..♣♣♣ ♣♣♣.~.♣♣♣♣♣.~..~♣ ♣~~.~~....♣Nj| D..~~~.♣♣♣♣~♣.~~.~§.♣.~.~.♣~~♣♣♣..~~~~♣.~.~~.@~....~......♣ ..♣♣......♣..§...~...~.§..~♣ ..?♣$.≈≈≈≈.~~...~~~~~~.. .~..≈.~..~. ..w.≈..~.~~§~~~~. ...≈~~....~ D   four-headed hydra (wandering) ~..≈.♣♣~.♣~.~Nj~  ~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~~~.~ ~~~.≈≈..ℓζ≈..♣♣ ♣.~~~~~~.D.0NjC C§§NjS v1.4 (11) Drain _Nj C§§Njz Oj OjZ F5 boomerangs Oj֓ OjO PjkPjlN6 darts (datura) {!f}PjAoPjpPjhx Pjmy N35 boomerangs Pjn} Pj[~ QjUunreal the WrestlerTroll of Okawaru ******HP: 190/190 (193) ========================♣♣♣♣♣♣♣MP: 32/32========================♣..♣♣♣ ♣♣♣.~.♣♣♣♣♣AC: 19Str: 29D.~..~♣ ♣~~.~~....♣EV: 6Int: 8...~~~.♣♣♣♣~♣.~~.~§.♣SH: 29Dex: 10....~.~.♣~~♣♣♣..~~~~♣XL: 19 Next: 40% Place: Swamp:1..~.~~(@~....~......♣Noise: ---------  Time: 41091.4 (0.0)..♣♣......♣..§...~...~.§..~♣-) Claws..?♣$.≈≈≈≈.......~~...~~~~~~.. Throw: Qj[32m35 boomerangs.~..≈≈≈≈≈≈≈≈.~..~§~~~~~~~~~~~~. Zot (5691) Drain..w.≈≈≈≈≈≈≈≈..§.~~§~~~~~~~~~~~....≈≈≈≈≈≈≈≈≈≈~~....~~~~~~~~~~~~ D   four-headed hydra (wandering)~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~.~~~~~~~~~~~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~~~~~.~~~~.≈≈..ℓζ≈..♣♣ ♣.~~~~~~. _You enter the shallow water. _A four-headed hydra comes into view.Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (wandering, hasn't noticed you, 83% to hit)Qj8(Qj8(Qj&8(Qjp8(Qj8(Qj!D..~~..D  Qj$  Shift-Dir - straight line  Aim: a four-headed hydra (wandering, hasn't noticed you, 83% to hit)  You throw a boomerang.  The boomerang hits the four-headed hydra!!  The four-headed hydra roars!The four-headed hydra is moderately wounded.QjY8(Qj8(Qj8(Qj8(Qj;%8(Qj6F8(Qj`d8(Qj~M.DQj&t..~~..@§Qjv=2.3 (0.90 _Qj\§.~~§QjQjXunreal the WrestlerTroll of Okawaru ******HP: 190/190 (193) ========================♣♣♣♣♣♣♣MP: 32/32========================♣..♣♣♣ ♣♣♣.~.♣♣♣♣♣AC: 19QjStr: 29..~..~♣ ♣~~.~~....♣EV: 6Int: 8.D.~~~.♣♣♣♣~♣.~~.~§.♣SH: 29Dex: 10....~.(.♣~~♣♣♣..~~~~♣XL: 19 Next: 40% Place: Swamp:1..~.~~.@~....~......♣Noise: =--------  Time: 41092.3 (0.0)..♣♣......♣..§...~...~.§..~♣-) Claws..?♣$.≈≈≈≈.......~§...~~~~~~.. Throw: 35 boomerangs.~..≈≈≈≈≈≈≈≈.~..~§~~~~~~~~~~~~. Zot (5690) Drain..w.≈≈≈≈≈≈≈≈..§.~~§~~~~~~~~~~~....≈≈≈≈≈≈≈≈≈≈~~....~~~~~~~~~~~~ D  Qj  four-headed hydra~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~.~~~~~~~~~~~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~~~~~.~~~~.≈≈..ℓζ≈..♣♣ ♣.~~~~~~.The four-headed hydra roars! _The four-headed hydra is moderately wounded.Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (moderately wounded, 83% to hit)QjN8(Qj8(Qj358(QjP8(Qjmn(Throw: 35 boomerangsQjnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a four-headed hydra (moderately wounded, 83% to hit)  You throw a boomerang.  The boomerang barely misses the four-headed hydra.QjK8(Qj.QjlD.~~.~Qjɱ8(Qj8(Qj$8(QjE8(Qjo68(QjW8(Qjr8(QjɍM.DQj%.QjՒ\.~~..@~Qju-3.3 (189 _Qjږ9§Qj"Qjp +unreal the WrestlerTroll of Okawaru ******HP: 190/190 (193) ========================♣♣♣♣♣♣♣MP: 32/32========================♣..♣♣♣ ♣♣♣.~.♣♣♣♣♣Qj% AC: 19Str: 29..~..~♣ ♣~~.~~....♣EV: 6Int: 8...~~~.♣♣♣♣~♣.~~.~§.♣SH: 29Dex: 10..D.~.~.♣~~♣♣♣..~~~~♣XL: 19 Next: 40% Place: Swamp:1..~.~~(@~....~......♣Noise: ---------  Time: 41093.3 (0.0)..♣♣......♣..§...~...~.§..~♣-) Claws..?♣$.≈≈≈≈.......~§...~~~~~~.. Throw: 35 boomerangs.~..≈≈≈≈≈≈≈≈.~..~§~~~~~~~~~~~~. Zot (5689) Drain..w.≈≈≈≈≈≈≈≈..§.~~~~~~~~~~~~~~....≈≈≈≈≈≈≈≈≈≈~~....~~~~~~~~~~~~ DQj    four-headed hydra~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~.~~~~~~~~~~~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~~~~~.~~~~.≈≈..ℓζ≈..♣♣ ♣.~~~~~~.You throw a boomerang. _The boomerang barely misses the four-headed hydra.Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (moderately wounded, 83% to hit)Qj 8(Qjw 8(QjY 8(Qj4 !(Qj+6 Throw: 35 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (moderately wounded, 83% to hit)  You throw a boomerang.  The boomerang barely misses the four-headed hydra.Qjj 8(Qjt 8(Qj@ ..D.~~.Qj! 8(Qj 8(QjG 8(Qj{ 8(QjҮ 8(QjQ 8(Qj 8(Qj? F.DQj6E ..~.~.♣~§.@§Qj$F l4.3 (18 _QjJ C§§QjK Rjunreal the WrestlerTroll of Okawaru ******HP: 190/190 (193) ========================♣♣♣♣♣♣♣MP: 32/32========================Rj♣..♣♣♣ ♣♣♣.~.♣♣♣♣♣AC: 19Str: 29..~..~♣ ♣~~.~~....♣EV: 6Int: 8...~~~.♣♣♣♣~♣.~~.~§.♣SH: 29Dex: 10...D~.~.♣~§♣♣♣..~~~~♣XL: 19 Next: 40% Place: Swamp:1..~.~~(@~....~......♣Noise: ---------  Time: 41094.3 (0.0)..♣♣......♣..§...~...~.§..~♣-) Claws..?♣$.≈≈≈≈.......~§...~~~~~~.. Throw: 35 boomerangs.~..≈≈≈≈≈≈≈≈.~..~§~~~~~~~~~~~~. Zot (5688) Drain..w.≈≈≈≈≈≈≈≈..§.~~~~~~~~~~~~~~....≈≈≈≈≈≈≈≈RjOs≈~~....~~~~~~~~~~~~ D   four-headed hydra~..≈≈≈≈≈≈≈≈≈.♣♣§.♣~.~~~~~~~~~~~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~~~~~.~~~~.≈≈..ℓζ≈..♣♣ ♣.~~~~~~.You throw a boomerang. _The boomerang barely misses the four-headed hydra.Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (moderately wounded, 83% to hit)RjW"(RjRj8(Rj>~~. Throw: 35 boomerangs Rj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (moderately wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the four-headed hydra!!RjV8(Rj8(Rj}#8(Rj?C8(Rjc& Rjd+.DRjmeQThe four-headed hydra is severely wounded.RjemB..~..@Rjn:~~~Rj`o6==5.2 (0.9RjpA7 _RjLRjRj/Xunreal the WrestlerTroll of Okawaru ******HP: 190/190 (193) ========================♣♣♣♣♣♣♣MP: 32/32========================♣..♣♣♣ ♣♣♣.~.♣♣♣♣♣AC: 19RjStr: 29..~..~♣ ♣~~.~~....♣EV: 6Int: 8...~~~.♣♣♣♣~♣.~~.~§.♣SH: 29Dex: 10....~.~.♣~§♣♣♣..~~~~♣XL: 19 Next: 40% Place: Swamp:1..~.D~(@~....~......♣Noise: ==-------  Time: 41095.2 (0.0)..♣♣......♣..~...~...~.§..~♣-) Claws..?♣$.≈≈≈≈.......~~...~~~~~~.. Throw: 35 boomerangs.~..≈≈≈≈≈≈≈≈.~..~§~~~~~~~~~~~~. Zot (5687) Drain..w.≈≈≈≈≈≈≈≈..~.~~~~~~~~~~~~~~....≈≈≈≈≈≈≈≈≈≈~~....~~~~~~~~~~~~ D   RjJ four-headed hydra~..≈≈≈≈≈≈≈≈≈.♣♣§.♣~.~~~~~~~~~~~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~~~~~.~~~~.≈≈..ℓζ≈..♣♣ ♣.~~~~~~.The boomerang hits the four-headed hydra!! _The four-headed hydra is severely wounded.Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (severely wounded, 83% to hit)Rj#8(RjMM(Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a four-headed hydra (severely wounded, 83% to hit)  You throw a boomerang.  The boomerang barely misses the four-headed hydra.Rj]8(Rjy8(Rj[8(Rj8(Rj..~.D~.RjT8(Rj8(Rj 8(Rj|+8(RjC8(Rj-_8(Rj{8(RjBF~DRj>?~DRj_§.~.~~D@§~§Rjnu--6.2 (16 _Rj&Rj!Rj unreal the WrestlerTroll of Okawaru ******HP: 190/190 (193) ========================♣♣♣♣♣♣♣MP: 32/32========================♣..♣♣♣ ♣♣♣.~.♣♣♣♣♣AC: 19Str: 29..~..~♣ ♣~~.~~....♣EV: 6Int: 8...~~~.♣♣♣♣~♣.~~.~§.♣SH: 29Dex: 10....~.~.♣§§♣♣♣..~~~~♣XL: 19 Next: 40% Place: Swamp:1..~.~~D@~....~......♣Noise: ---------  Time: 41096.2 (0.0)..♣♣......♣..§...~...~.§..~♣-) Claws..?♣$.≈≈≈≈.......~~...~~~~~~.. Throw:Rj  35 boomerangs.~..≈≈≈≈≈≈≈≈.~..~~~~~~~~~~~~~~. Zot (5686) Drain..w.≈≈≈≈≈≈≈≈..~.~~~~~~~~~~~~~~....≈≈≈≈≈≈≈≈≈≈~~....§~~~~~~~~~~~ D   four-headed hydra~..≈≈≈≈≈≈≈≈≈.♣♣§.♣~.~~~~~~~~~~~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~~~~~.~~~~.≈≈..ℓζ≈..♣♣ ♣.~~~~~~.Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (severely wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the four-headed hydra.(Rj1 f ~@~~Rj TThe four-headed hydra is severely wounded.Rj e7.2 (15Rj 8§Rj B _You block the four-headed hydra's attack. x4Sj1|unreal the WrestlerTroll of Okawaru ******Sj+2HP: 190/190 (193) ========================♣♣♣♣♣♣♣MP: 32/32========================♣..♣♣♣ ♣♣♣.~.♣♣♣♣♣AC: 19Str: 29..~..~♣ ♣~~.~~....♣EV: 6Int: 8...~~~.♣♣♣♣~♣.~~.~§.♣SH: 29Dex: 10....~.~.♣~§♣♣♣..~~~~♣XL: 19 Next: 40% Place: Swamp:1..~.~~(@~....~......♣Noise: ---------  Time: 41097.2 (0.0)..♣♣......♣..§...~...~.§..~♣Sj2-) Claws..?♣$.≈≈≈≈.......~~...~~~~~~.. Throw: 35 boomerangs.~..≈≈≈≈≈≈≈≈.~..~~~~~~~~~~~~~~. Zot (5685) Drain..w.≈≈≈≈≈≈≈≈..~.~~~~~~~~~~~~~~....≈≈≈≈≈≈≈≈≈≈~~....~~~~~~~~~~~~ D   four-headed hydra~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~.~~~~~~~~~~Sj3~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~~~~~.~~~~.≈≈..ℓζ≈..♣♣ ♣.~~~~~~.Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (severely wounded, 83% to hit)  You throw a boomerang.  The boomerang barely misses the four-headed hydra.SjO8(Sj~k8(Sj8(Sjg8(Sj8(Sj8(SjHp..~.~~DSj(8(Sj<&8(SjG8(Sj]8(Sjz"(SjZ{Sj88(SjĶ8(SjM.~.~~D@§§SjD Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (severely wounded, 83% to hit)  You throw a boomerang.  The boomerang barely misses the four-headed hydra.You block the four-headed hydra's attack. x3Sje8.2 (14SjL§§Sj_ _The four-headed hydra closely misses you.Sj[ 2unreal the WrestlerTroll of Okawaru ******HP: 190/190 (193) ========================♣♣♣♣♣♣♣Sj\ MP: 32/32========================♣..♣♣♣ ♣♣♣.~.♣♣♣♣♣AC: 19Str: 29..~..~♣ ♣~~.~~....♣EV: 6Int: 8...~~~.♣♣♣♣~♣.~~.~§.♣SH: 29Dex: 10....~.~.♣~§♣♣♣..~~~~♣XL: 19 Next: 40% Place: Swamp:1..~.~~D@~....~......♣Noise: ---------  Time: 41098.2 (0.0)..♣♣......♣..§...~...~.§..~♣-) Claws..?♣$.≈≈≈≈.......~~...~~~~~~.. Throw: 35 boomerangs.~..≈≈≈≈≈≈≈≈.~..~§~~~~~~~~~~~~. Zot (5684) Drain..w.≈≈≈≈≈≈≈≈j] 0m..~.~~~~~~~~~~~~~~....≈≈≈≈≈≈≈≈≈≈~~....~~§~~~~~~~~~ D   four-headed hydra~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~.~~~~~~~~~~~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~~~~~.~~~~.≈≈..ℓζ≈..♣♣ ♣.~~~~~~.Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (severely wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the four-headed hydra!Sj{` 8(Sj 4M@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSj Aim: a four-headed hydra (severely wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the four-headed hydra!  The four-headed hydra is almost dead.Sj v=9.0 (0.83 _Sj @§Tjbunreal the WrestlerTroll of Okawaru ******HP: 190/190 (193) ========================♣♣♣♣♣♣♣MP: 32/32Tj========================♣..♣♣♣ ♣♣♣.~.♣♣♣♣♣AC: 19Str: 29..~..~♣ ♣~~.~~....♣EV: 6Int: 8...~~~.♣♣♣♣~♣.~~.~§.♣SH: 29Dex: 10....~.~.♣~§♣♣♣..~~~~♣XL: 19 Next: 40% Place: Swamp:1..~.~~.@~....~......♣Noise: =--------  Time: 41099.0 (0.0)..♣♣......♣..§...~...~.§..~♣-) ClawsTjZ..?♣$.≈≈≈≈.......~~...~~~~~~.. Throw: 35 boomerangs.~..≈≈≈≈≈≈≈≈.~..~§~~~~~~~~~~~~. Zot (5683) Drain..w.≈≈≈≈≈≈≈≈..~.~~~~~~~~~~~~~~....≈≈≈≈≈≈≈≈≈≈~~....~~§~~~~~~~~~ D   four-headed hydra~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~.~~~~~~~~~~~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~~~~~.~~~~.≈≈..ℓζ≈..♣♣ ♣.~~~~~~.Tj.bShift-Dir - straight lineAim: a four-headed hydra (almost dead, 83% to hit)  You throw a boomerang.  The boomerang hits the four-headed hydra!!  You kill the four-headed hydra!Okawaru accepts your kill.Tju@†Tj*(Tj`d§~@~TjF1-1-9 (0.92 _Tj "Tj#Tj Tj C  Skill  Level Target Apt Skill  Level Target Apt TjX Q a - Fighting  13.0  14.0  -2 +4 n - Spellcasting   1.2  --  -5          Tj  b - Axes   0.0  --  -2 +4 o - Conjurations   2.9  --  -3   c - Polearms   0.0  --  -2  p - Necromancy   0.0  --  -2  Tj  d - Staves   0.0  --  -2  q - Fire Magic   0.0  --  -3   e - Unarmed Combat  22.7  --   0  r - Air Magic   0.0  --  -4   f - Throwing   9.2  10.0  -1     Tj O     s - Invocations   8.0  --  -1   g - Short Blades   0.0  --  -2  t - Evocations   3.0  --  -3   h - Long Blades   0.0  --  -2 Tjt      i - Ranged Weapons   0.0  --  -4         Tj\      j - Armour   4.0  --  -2 +4     k - Dodging   1.5  --  -2     l + ShieldsTj 17.8  18.0  -1      m - Stealth   2.0  --  -5     Tjպ         The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpTj l[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsVj| v l * Shields  17.8VjO~ Vj( p l - Shields  17.8Wjd= f + Throwing 9.2Wj a-z] setselected target Wj9 [?25h[?0cWj: 110.0 Xj]a [?25l[?1cXj e14.0  -1 18.0 =] set aall targetsXjcAYjYj <unreal the WrestlerTroll of Okawaru ******HP: 190/191 (193) =======================-♣♣♣♣♣♣♣Yj MP: 32/32========================♣..♣♣♣ ♣♣♣.~.♣♣♣♣♣AC: 19Str: 29..~..~♣ ♣~~.~~....♣EV: 6Int: 8...~~~.♣♣♣♣§♣.~~.~§.♣SH: 29Dex: 10....~.~.♣~~♣♣♣..~~~~♣Yj XL: 19 Next: 41% Place: Swamp:1..~.~~†@~....~......♣Noise: ---------  Time: 41099.9 (0.0)..♣♣......♣..§...~...~.§..~♣-) Claws..?♣$.≈≈≈≈.......~~...~~~~~~.. Throw: 35 boomerangs.~..≈≈≈≈≈≈≈≈.~..~~~~~~~~~~~~~~. Zot (5682) Drain..w.≈≈≈≈≈≈≈≈..~.~~~~~~~~~~~~~~....≈≈≈≈≈≈≈≈≈≈~~....~~§~~~~~~~~~~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~.~~~~~~~~~~~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~~~~~.~~~~.≈≈..ℓζ≈..♣♣ ♣.~~~~~~.Shift-Dir - straight lineYj GAim: a four-headed hydra (almost dead, 83% to hit)  You throw a boomerang.  The boomerang hits the four-headed hydra!!  You kill the four-headed hydra! _Okawaru accepts your kill.YjYjWYjYj-YjsYjvYjWYj2  Aim: a four-headed hydra (almost dead, 83% to hit)  You throw a boomerang.  The boomerang hits the four-headed hydra!! YjՑ You kill the four-headed hydra! _Okawaru accepts your kill. _Unknown command.Yj*.  _Unknown command.Yj 91=1 _HP restored.0798=7Yj Yj B6Yj Yj Yj Yj B5Yjf Yj@ Yj: Yj B4Yj Yj Yj Yj l  You encounter a goliath frog.Yj ♣♣♣ ♣♣♣♣♣♣♣♣Yj .... ♣♣..♣♣♣♣ ♣♣♣.~..~~~.♣♣♣..~..~♣♣ ♣~~.~~ ~~~.♣~♣...~~~.♣♣♣♣~♣.~~ ~~........~.~.♣~~♣♣♣.. ♣~...~.~~†.~....~.. ..♣♣.@....♣..~...~...~ ..?♣$.≈≈≈≈.......~§...~ YjL F.~..≈≈≈≈≈≈≈≈.~..~~~~~~~ ~....≈≈≈≈≈≈≈≈..~.§~~~~~~ ~...≈≈≈≈≈≈≈≈≈≈~~....~~§~ ~~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~.F   goliath frog (reaching, wandering) .~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~ .~~~.F≈..<÷≈..♣♣ ♣.~~~ Yj1 ].~~~......÷~.~♣Yj a107.9 (8F≈YjD Yj +8.9 (9Yj A3 _Yj Yj Yj& 0 YjS ♣♣♣ ♣♣♣♣  .... ♣♣..♣♣♣♣  .~~~.♣♣♣..~..~♣♣  ~~~.♣~♣...~~~. ~~........~.~ ♣~...~.~~†. Yj ..♣♣.@....♣.. ..?♣$.≈≈≈≈.... .~...~ ~......Yj҄ : ~...~ ~~...♣ Yj .~~.≈F≈≈.≈≈≈.~♣ .~~~.≈≈..<÷≈..♣♣  ÷~.~♣ Yj ♣♣♣ ♣♣♣♣  .... ♣♣..♣♣♣♣  .~~~.♣♣♣..~..~♣♣  Yjt~~~.♣~♣...~~~. ~~........~.~ ♣~...~.~~†. ..♣♣.@....♣.. ..?♣$.≈≈≈≈.... .~...~ ~...... ~...~ ~~...♣ .~~.≈F≈≈.≈≈≈.~♣ .~~~.≈≈..<÷≈..♣♣  ÷YjYjsYjV"Yj#$M _A goliath frog is nearby!Yj$Zj ♣♣♣ ♣♣♣♣  .... ♣♣..♣♣♣♣  .~~~.♣♣♣..~..~♣♣  ~~~.♣~♣...~~~. ~~........~.~ ♣~...~.~~†. Zj6 `..♣♣.@....♣.. ..?♣$.≈≈≈≈.... .~...~ ~...... ~...~ ~~...♣ .~~.≈F≈≈.≈≈≈.~♣ .~~~.≈≈..<÷≈..♣♣  ÷~.~♣ Zj  ♣♣♣ ♣♣♣♣  Zj.... ♣♣..♣♣♣♣  .~~~.♣♣♣..~..~♣♣  ~~~.♣~♣...~~~. ~~........~.~ ♣~...~.~~†. ..♣♣.@....♣.. ..?♣$.≈≈≈≈.... .~...~ ~...... ~...~ ~~...♣ .~~.≈F≈≈.≈≈≈.~♣ Zj.~~~.≈≈..<÷≈..♣♣  ÷Zje3ZjZjc _A goliath frog is nearby!ZjOo %♣♣♣ ♣♣♣♣ ♣♣♣♣♣.... ♣♣..♣♣♣♣ ♣♣♣.~.♣.~~~.♣♣♣..~..~♣♣ ♣~~.~~.~~~.♣~♣...~~~.♣♣♣♣~♣.~~~~~........~.~.♣~~♣♣♣..~ ♣~.@.~.~~†.~....~...♣♣......♣..~...~...~.Zjq ..?♣$.≈≈≈≈.......~§....~..≈.~..~~~...~.§~~~~~~~...≈~~....~~§~~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~.~.~~.≈F≈≈.≈≈≈.~♣♣♣♣♣♣.~.~~~.≈≈..<÷≈..♣♣ ♣.~~~~Zj]r IF≈Zjs IF≈Zjqy `Fing)Zjz l9.9 (12 _ZjR~ Zj [j/ ♣♣♣ ♣♣♣♣ ♣♣♣♣♣ .... ♣♣..♣♣♣♣ ♣♣♣.~.♣♣.~~~.♣♣♣..~..~♣♣ ♣~~.~~.[jU~~~.♣~♣...~~~.♣♣♣♣~♣.~~~~~.....@..~.~.♣~~♣♣♣..~~..~♣~...~.~~†.~....~...♣♣......♣..~...~...~.§..?♣$.≈≈≈≈.......~§....~..≈.~..~~~.≈≈≈≈≈..~.§~~~~~~~...≈≈≈F~~....~~§~~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~.~.~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~[j1GF≈[jEF≈[j69§[ja101[j[j[j♣♣♣ ♣♣♣♣ ♣♣♣♣♣ [j i.... ♣♣..♣♣♣♣ ♣♣♣.~.♣♣♣.~~~.♣♣♣..~..~♣♣ ♣~~.~~...~§~.♣~♣..@~~~.♣♣♣♣~♣.~~.~§~~~........~.~.♣~~♣♣♣..~~~..~♣~...~.~~†.~....~.....♣♣......♣..~...~...~.§...?♣$.≈≈≈≈.......~§....~..≈≈≈F≈≈≈≈.~..~~~.[j"..~.~~~~~~~~...≈~~....~~§~~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~.~[jg$AF≈[j%IF≈[j.[j\0`10[j7[j9[j2m♣♣♣ ♣♣♣♣[j,3D♣♣♣♣♣ .... ♣♣..♣♣♣♣ ♣♣♣.~.♣♣ .~~~.♣♣♣..~..~♣♣ ♣~~.~~.. ~~~.♣~♣...~~~.♣♣♣♣~♣.~~.~[j3r ~~~.....@..~.~.♣~~♣♣♣..~~ ..~♣~...~.~~†.~....~....[j4% ..♣♣....F.♣..~...~...~.§?♣$.≈≈≈≈.......~§...~~~[jM6 .~..≈≈≈≈≈≈≈≈.~..~~~~~~....≈..~. ~≈≈~~....~~§ ~~...♣♣~.♣~.~ .~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.[jO[jQ$75[jR---29---=269[jJW[jXV _The goliath frog hits you from afar! You are splashed with acid!\j♣♣♣ ♣♣♣♣♣♣♣♣♣.... ♣♣..♣♣♣♣ ♣♣♣.~.♣♣~~~.♣♣♣..~..~♣♣ ♣~~.~~.. ~~~.♣~♣...~~~.♣♣♣♣~♣.~~.~\j"w.......~.~.♣~~♣♣♣..~ ..~♣~..@~.~~†.~....~......♣♣....F.♣..~...~...~.§..?♣$.≈≈≈≈.......~§...~~~~..≈≈≈≈≈≈≈≈.~..~~~~~~~...~≈≈~~....~~§~.♣♣~.♣~.~~.~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣~.≈≈..<÷≈..♣♣ \j7§\j͋7=---38\j\j: _You block the goliath frog's attack.\j$\jO&~8=-4.6 (0.7\j .\j0u _You miss the goliath frog. You block the goliath frog's attack.\jS z §You barely miss the goliath frog.\jT j95.37\jX 8§\jZ C _The goliath frog hits you but does no damage.\jl> n  You scratch the goliath frog.  The goliath frog is lightly wounded.\j? ~---6.06\jD 8§\jF  \j>G ,_You block the goliath frog's attack.]jG .You eviscerate the goliath frog!!!  You kill the goliath frog!]j†.♣..§]j#D80/1922===7]j#(8§]j)P _Okawaru accepts your kill.]jU]jBW]j^]j^a ]jb:_No target in view!]j7]j?8]j#:]jT;]j`<230=5 _]j?]jwA]j3B`34]joC]jE]jFp4=3]jG]j1L]jLp6=2]j'N]jP]jLQ71==1]jR]j#V]jV`80]jIX]jZ]j[b9059]j\]j.`]j``18]j9b]j`e]j1f2=2==7]jg]jj4 _Magic restored.]jn]jnB6]jo]j^q]jsn  A tyrant leech comes into view.]jx♣♣♣ ♣♣♣♣♣♣♣♣]jLyh .... ♣♣..♣♣♣♣.~. .~~~.♣♣♣..~..~♣♣ ♣~~.~~ ~~~.♣~♣...~~~.♣♣♣♣~♣.~~ ~~~........~.~.♣~~♣♣♣.. ..~♣~...~.~~†.~....~.. ..♣♣.@..†.♣..~~--- ..?♣$.≈≈≈≈.......~§...~ .~..≈≈≈≈≈≈≈≈.~..~~~~ ~....]jz{≈≈..~. ~...≈≈≈~~....~~§ ~~..≈.♣♣~.♣~.w   tyrant leech (wandering) .~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~ w~~~.≈≈..<÷≈..♣♣ ♣.~~~ .~~~......÷~.~♣]jd|c26.7 (10.0)w.]jDw]j---7.7 (115 _]jU]jq]j X ♣♣♣ ♣♣♣♣ ]jj  .... ♣♣..♣♣♣♣  .~~~.♣♣♣..~..~♣♣  ~~~.♣~♣...~~~. ~~~........~.~ ..~♣~...~.~~† ..♣♣.@..†.♣ ..?♣$.≈≈≈≈....]j& : .~...~ ~...... ]j t~...~ ~~...♣ .w~.≈≈≈≈.≈≈≈.~♣ ]jo `.~~~.≈≈..<÷≈..♣♣  ÷~.~♣ ]j1i ]jIj N ♣♣♣ ♣♣♣♣  .... ♣♣..♣♣♣♣ ]jj  .~~~.♣♣♣..~..~♣♣  ]jm ~~~.♣~♣...~~~. ~~~........~.~ ..~♣~...~.~~† ..♣♣.@..†.♣ ..?♣$.≈≈≈≈....]jm  .~...~ ~......]jn  ~...~ ~~...♣]j-o  .w~.≈≈≈≈.≈≈≈.~♣ ]jo .~~~.≈≈..<÷≈..♣♣  ÷]jop ]j؄ ]j ]j ]jť  ]jȦ ]_A tyrant leech is nearby!]jNn +]jo  ♣♣♣ ♣♣♣♣  .... ♣♣..♣♣♣♣  .~~~.♣♣♣..~..~♣♣  ~~~.♣~♣...~~~. ~~~........~.~ ]j|p q..~♣~...~.~~† ..♣♣.@..†.♣ ..?♣$.≈≈≈≈....]j[q N .~...~ ~...... ~...~]jr  ~~...♣ .w~.≈≈≈≈.≈≈≈.~♣ .~~~.≈≈..<÷≈..♣♣ ]jr : ÷~.~♣ ]j:! ♣♣♣ ♣♣♣♣  ]j*#t.... ♣♣..♣♣♣♣  .~~~.♣♣♣..~..~♣♣  ~~~.♣~♣...~~~. ~~~........~.~ ..~♣~...~.~~† ..♣♣.@..†.♣ ]j^$b..?♣$.≈≈≈≈.... .~...~ ~...... ~...~]j% ~~...♣ .w~.≈≈≈≈.≈≈≈.~♣ .~~~.≈≈..<÷≈..♣♣  ÷]jG7]j8]jI]jOc _A tyrant leech is nearby!^j, ♣♣♣ ♣♣♣♣  .... ♣♣..♣♣♣♣  .~~~.♣♣♣..~..~♣♣  ~~~.♣~♣...~~~.^j. ~~~........~.~ ..~♣~...~.~~† ..♣♣.@..†.♣ ..?♣$.≈≈≈≈.... .~...~ ~...... ~...~ ~~...♣ .w~.≈≈≈≈.≈≈≈.~♣ .~~~.≈≈..<÷≈..♣♣  ÷~.~♣ ^j/^j<o ♣♣♣ ♣♣♣♣  .... ♣♣..♣♣♣♣  .~~~.♣♣♣..~..~♣♣  ~~~.♣~♣...~~~. ^je~~~........~.~ ..~♣~...~.~~† ..♣♣.@..†.♣ ..?♣$.≈≈≈≈.... .~...~^j ~...... ~...~ ~~...♣ .w~.≈≈≈≈.≈≈≈.~♣ ^j.~~~.≈≈..<÷≈..♣♣  ÷^j^j^j^j9c _A tyrant leech is nearby!^j ♣♣♣ ♣♣♣♣ ♣♣♣♣... ♣♣..♣♣♣♣ ♣♣♣.~..~~~.♣♣♣..~..~♣♣ ♣~~.~~~.♣~♣...~~~.♣♣♣♣~♣.~~.~~~........~.~.♣~~♣♣♣~♣~@..~.~~†.~....~.. ..♣♣....†.♣..~...~.?♣$.≈≈≈≈.......~§... .~^j `~.~......~.~~~~~~.≈~~....~~§~~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~w~.≈≈≈≈.≈≈≈.~♣♣♣♣♣.~~~.≈≈..<÷≈..♣♣ ♣.~~~w~^j ^j ^j r8.7 (1.0)4 _^j ^j _j'Bw._j-C§§_j.==93_jG3_j4_j_jda302_j9§_j_jCw._j8~_j=`11_j$9§_j_j] "w_j !._j M§~_j `20_j) 9§_jX _jR Bw._j 9§_j a349_j _j^ `jae w`jxf+$`jBrL§~`jcs&4`jt:8`j{"§`j|)§`j`~`j`jPg5.4 (0.77`ju `jmX _You closely miss the tyrant leech.`j0k  You claw the tyrant leech!  The tyrant leech is lightly wounded.`jrb6.16`jS8§`j `j,_You block the tyrant leech's attack.`j% z ~You closely miss the tyrant leech.`j' %8`j* `jd, : _The tyrant leech is lightly wounded.`js  You barely miss the tyrant leech.The tyrant leech is lightly wounded.`j b7.55`jn `j : _You block the tyrant leech's attack.ajU §§ ajYou mangle the tyrant leech!!=8.1 (0.64ajajd _The tyrant leech is heavily wounded.ajI' ajJ~ You claw the tyrant leech!  The tyrant leech is severely wounded.-8 (0.7ajN8§ajP: _You block the tyrant leech's attack.aj .You eviscerate the tyrant leech!!!  You kill the tyrant leech!aj D~aj!ajll===9.53aj\8§ajP _Okawaru accepts your kill.ajV+aj,aj 1aj3H _No target in view!aj_ aj4a 3ajb aje ajf I2 _ajj ,aj&m ajm B1ajn ajq ajr B0aj]s aju O _You now have 1268 gold pieces (gained 21).ajy ajMz C39ajP{ aj*} aj aj B8aj ajՃ aj B7ajN aj f _N - 3 scrolls of noise (gained 2)aj~ ajF B6aj aj aj ajN B5aj ajH aj ajq B4aj aj aj^ aj B3ajp ajԢ aj aj B2aj aj ajh aj" Y1) Water Drainaj( aj A _You enter the shallow water.aj! aj L0) Drainaj ajҺ aj ajk C29ajȿ aj aj aj B8aj aj aj aj l  A swamp worm comes into view.aj ..~~~~~....≈≈≈≈≈≈≈≈..~.~..~~~~...≈≈≈≈≈≈≈≈≈≈~~..aj u♣♣♣..~~~..≈≈≈≈≈≈≈≈≈.♣♣~.....~~.~~.≈≈≈≈.≈≈≈.~~~.....~~~.≈≈..<÷≈..♣♣ ~~......~~~......÷~.~♣ .~.....~~~~.....~..~♣♣ .......~~~~~~~~....~♣ .~~.~~.@...~~~~~?..~~.---.~..~~......~~~~.~.~§~.♣♣.~♣..~~~...~~~~~..~~.~♣~♣♣♣.~~§.~.~~~w....~~~~♣aj  ♣♣...~..~~..♣~♣.~~~.. ♣♣....[...........♣. w   swamp worm (wandering) ♣♣........ ~~..~>. ♣.~.~.... aj Y54.5 (15.0)~aj ---5.5 (167 _ajk aj } _You see here a scroll of vulnerability.aj"C ajUD  . ..~~~~... ♣♣♣..~~~.. ....~~.~~.≈≈≈≈. ~~.....~~~.≈≈..<÷≈..♣♣  ~~......~~~......÷~.~♣  ..~.....~~~~... ajE s .~.......~~~~~~  .~~.~~.@...~~~~~? .~..~~......~~~ ajE y♣.~♣..~~~...~~~ ~♣♣♣.~~~.~.~~~ ♣♣...~..~~.. ♣♣....[.... ajF _♣♣........ ~~..~>.  ♣.~.~.... aj( aj>Y. ..~~~~... ♣♣♣..~~~.. ....~~.~~.≈≈≈≈.ajE ~~.....~~~.≈≈..<÷≈..♣♣  ajM ~~......~~~......÷~.~♣  ..~.....~~~~...  aj8.~.......~~~~~~  .~~.~~.@...~~~~~? aj6.~..~~......~~~ ♣.~♣..~~~...~~~ aj?~♣♣♣.~~~.~.~~~ ♣♣...~..~~.. ♣♣....[....aj ♣♣........ ~~..~>ajk ♣.~.~.... aj| _A swamp worm is nearby!bjBG d~..~§§~.~.~...~..bjH ..~.~ ..~~~~...≈~~.♣♣♣..~~~..≈≈≈≈≈≈≈≈≈.♣♣~.....~~.~~.≈≈≈≈.≈≈≈.~♣♣♣♣~~~.≈≈..<÷≈..♣~~......~~~......÷~.~♣ .~.....~~~~.....~..~♣bjI .....@.~~~~~~~~....~♣ ~.~~.?...~~~~~?..~~....~..~~....~.~§~.♣.~♣..~~~...~~~~~..~~.bjEJ ^~♣♣♣.~~~.~.~~~w....~~~~♣♣♣...~..~~..♣~♣.~~~.♣♣....[...........♣.bjK ♣♣........ ~~..~>.♣.~.~....bjK 7w.bjS L§wbj|T bjbU r6.0)6 _bj4[ bj\ cj..~~~~~...~ ..≈≈~~..cj 2♣♣♣..~~~.♣♣~....~~.~~.≈≈≈≈.≈≈≈.~♣♣♣♣~~.....~~~.≈≈..<÷≈..♣♣ .~~~......÷~.~..~~.....~..~♣♣cj߰~.......~~~~~~~~....~~.~~.@...~~~~~?..~~.....~~......~~~~.~.~§~.♣♣.~♣..~~~...~w~~~..~~.~cj~♣♣♣.§~~.~.~~~.....~~~ ♣♣...~..~~..♣~♣.~~~.. ♣♣....[...........♣cj6 ♣♣........ ~~..~>. ♣.~.§ cj9=w§cjdj§§§§cj&`75cjQL§§cj` cj9o_You see here a scroll of vulnerability.cjH ..~~~~~....≈..~.~..~~~~...≈~~.♣♣♣..~~~..≈.♣♣~.♣cj.J q....~~.~~.≈≈≈≈.≈≈≈.~♣~~.....~~§.≈≈..<÷≈..♣♣ ~~......~~~......÷~.~♣ ..~.....~~~~.....~..~♣♣ .~.~....~♣ .~~.~~.?@..~~~§~?..~~..~..~~......~~~~.~.~§~.♣♣.§♣..~~~...w§~~~..~~.~♣ ~♣♣♣.§~~.~.§~~.....~~~~♣ ♣♣...~..~~..♣♣♣....[.♣. ♣♣.♣.~.§....~cj$S cj)V 8`cjt 7`cj\ .`cj ...w~~The swamp worm fires a harpoon shot at you.cjj h=84cjJ L§§cj 1 _You block the harpoon shot.djI..~~~~~....≈..~.~..~~~~...≈~~.♣♣♣..~~~..≈.♣♣~.♣~....~~.~~.≈≈≈≈.≈≈≈.~♣~~.....~~§.≈≈..<÷≈..♣♣ ♣~~......~~~......÷~.~♣ ..~.....~~~~.....~..~♣♣ .~.~....~♣ .~~.~~.?.@.~~~§~?..~~.... .~..~~......~~~~.~.~§~.♣♣ ♣.§♣..~~~...w~~~~..~~.~♣ ~♣♣♣.§~~.~.~~~.....~~~~♣ ♣♣...~..~~..♣~♣♣....[.♣. ♣♣.~♣.~.§....~w~~§~~~.§dj+K-93§§djCa..~~~~~....≈..~.~..~~~~...≈~~....~♣♣♣..~~~..≈.♣♣~.♣~.....~~.~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~.....~~~.≈≈..<÷≈..♣♣ ♣.~~......§~~......÷~.~♣ ..~.....~~~~.....~..~♣♣ .~.~....~♣ dj[.~~.~~.?..@~~~§~?..~~.... .~..~~.....w~~~~.§.~§~.♣♣ ♣.§♣..~~~...~~~~~..~~.~♣ ~♣♣♣.~~~.§.~~~.....~~~~♣ ♣♣...~..~~..♣~♣♣♣....[.♣. ♣♣.~~..~>.♣.~.§....~dj1~~§djW~.§~-602djdj.8 _You block the swamp worm's attack.dj: .dj}You eviscerate the swamp worm!!!  You kill the swamp worm!dj*D§djp====1.2 (0.71djdj 9§djP _Okawaru accepts your kill.djy djP{ dj~ dj H _No target in view!djP dj6R dj|[ dj^ dja djc I0 _djf djg dj*i djYj C19djk djmm djo djNp B8djq dj6u dju B7djv djmz $ dj7{ J_V - 3 scrolls of vulnerability (gained 1)djT} dj} B6dj; dj dj dj B5dj djx dj dj B4dj dj dj1 djؓ Y3) Water DraindjX djP A _You enter the shallow water.dj l  You encounter a bloated husk.dj ~~...~~...♣.......~§...~..~§~~.U..≈.~..~~~~~djS ..~~~~~....≈..~.~~~~~~..~~~~...≈≈≈≈≈≈≈≈≈≈~~....~~§♣♣♣..~~~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~.~~....~~.§§.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.~~~~.....~~~.≈≈..<÷≈..♣♣ ♣.~~§§......~§§......÷~.~♣ ..~.....~~~~@....~..~♣♣ ----dj .~.......~~~~~~~~....~♣ .~~.~~.....~~~~~?..~~.... .~..~~......~~~~.~.~§~.♣♣ ♣.~♣..~~~...~~~~~..~~.~♣~♣♣♣.~~~.~.~~~.....~~~~♣ U   bloated husk (wandering)♣♣...~..~~..♣~♣.~~~..dj ♣♣....[...........♣.♣♣.........~§..~>.dj `~U9.2 (8.0dj n~~~§Udjԫ ----70.2 (92) Drain dj| _dj dj djj5~  ~..~§~~.~...  ..~~~~~.U...dji7 ..~~~~...  ♣♣♣..~~~...  ....~~.~~.≈≈≈≈.≈≈≈.~  ~~.....~~~.≈≈..<÷≈..♣♣  §§......~~§......÷~.~♣  ..~.....~~~~@....~..~♣♣  .~.......~~~~~~~~....~♣  .~~.~§.....~~~~~?..~~....  .~..~~......~~~~.~.~§~.♣♣  ♣.~♣..~~~...~~~~~..~~.~♣  ~♣♣♣.~~~.~.~~~.....~~~~♣  dj8♣♣...~..~~..♣~♣.~~~..  ♣♣....[...........♣.  >. ejq  ~..~§~~.~... ejp ..~~~~~.U... ..~~~~...  ♣♣♣..~~~...  ....~~.~~.≈≈≈≈.≈≈≈.~  ~~.....~~~.≈≈..<÷≈..♣♣  §§......~~§......÷~.~♣  ..~.....~~~~@....~..~♣♣  .~.......~~~~~~~~....~♣  .~~.~§.....~~~~~?..~~....  .~..~~......~~~~.~.~§~.♣♣  ♣.~♣..~~~...~~~~~..~  ~♣♣♣.~~~.~.~~~.....~~~~♣  ♣♣...~..~~..♣~♣.~ej ♣♣....[......... >ejejej-ej/c _A bloated husk is nearby!ej  ~..~§~~.~...  ..~~~~~.U... ..~~~~... ejOI ♣♣♣..~~~...  ....~~.~~.≈≈≈≈.≈≈≈.~  ~~.....~~~.≈≈..<÷≈..♣♣  §§......~~§......÷~.~♣  ..~.....~~~~@....~..~♣♣  .~.......~~~~~~~~....~♣  .~~.~§.....~~~~~?..~~....  .~..~~......~~~~.~.~§~.♣♣  ♣.~♣..~~~...~~~~~..~~.~♣  ~♣♣♣.~~~.~.~~~.....~~~~♣  ♣♣...~..~~..♣~♣.~~~..  ♣♣....[...........♣.  >. ejFq  ~..~§~~.~... ej9G ..~~~~~.U... ..~~~~...  ♣♣♣..~~~...  ....~~.~~.≈≈≈≈.≈≈≈.~  ~~.....~~~.≈≈..<÷≈..♣♣ ejGr §§......~~§......÷~.~♣  ..~.....~~~~@....~..~♣♣  .~.......~~~~~~~~....~♣  .~~.~§.....~~~~~?..~~.... ejHn .~..~~......~~~~.~.~§~.♣♣  ♣.~♣..~~~...~~~~~..~  ~♣♣♣.~~~.~.~~~.....~~~~♣  ♣♣...~..~~..♣~♣.~ ej~J♣♣....[......... >ejUej}Wejbejdc _A bloated husk is nearby!ejV  .....~~..♣♣....†.♣..~...~ ~~...~~...♣..≈≈≈≈.......~§..ejX o ~..~~~~.~..≈.~..~.U....~.~~~~~ ..~~~~...≈≈~~... ♣♣♣..~~~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~. ....~~.~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣.ejX  ~~~.≈≈..<÷≈..♣♣ ♣.~ §§......~~§@.....÷~.~ ..~ejY ~~.....~..~♣♣ .~.......~~~~~~~~....~♣  .~~.~§~?..~~.... .~..~~......~~~~.~.~§~.♣♣ejZ  ♣.~♣..~~~...~~~~~..~~.~♣~♣♣♣.~~~.~.~~~.....~~~~♣♣...~..~~..♣~♣.~~~..[...........♣.ej[ 7.Uej\ ejg_ .ejO` .Uejv A~§ejy l1.2 (11 _ej ejӓ ej'4  ..♣♣~...~♣~...~.~~†.~.. .....~~..♣♣....†.♣..~...~ejw5  ~~...~~...♣..≈≈≈≈.......~§. ~..~~~~.~..≈.~..~......~.~~ ..~~~~...≈≈~~... ♣♣♣..~~~U.≈≈≈≈≈≈≈≈≈.♣♣~.♣~. ....~~.~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣. ~~≈≈..<÷≈..♣♣ ♣. §§.........÷~.~ ..~.....~..~♣♣ .~.......~~~~~~~~....~♣  .~~.~§~?..~~.... .~..~~......~~~~.§.~§~.♣♣ ♣.~♣..~~~...~~~~~..~~.~♣~♣♣♣.~~~.~.~~~.....~~~~♣~..~~..♣~♣.~~~..ej6 L.Uejd; 9§ej-< `20ej@ C§§ejA fj-.fj #  You scratch the bloated husk but do no damage.fjN#########fj;J####################fj=######fjI  The bloated husk explodes!fjiWN §~~~...≈≈~..≈≈~~.≈≈~~~@≈.~~~.The blast of putrescent gases engulfs you!!!fjX61----27----======9 (0.709fj\9§fj]P _You hear a roar!fjPfjˆfj߈fj3fjfjޓ2----8fjffjr`37fjfjfj `56fjGfj fj u6----5fjfj$fjw78=4fjkfjVfj/p8=3fjîfjfjq70=2fjifjfj}q  You encounter a four-headed hydra.fjP1§§~§fj_------§§D~~§~~D   four-headed hydra (wandering)§§§fj ~9.9 (7.0~fj&------80.9 (81 _fj9§fjfjq { † .....~~..♣♣....†. ~~...~~...♣..≈≈≈≈. fj ~..~~§~.~.. ..~~~~~.... ..~~~~... ♣♣♣..~~~.. ....~~.~~.≈≈≈≈. ~~.....~§~@≈≈..<÷≈..♣♣  §§......~~~......÷~.~♣  ..~.....§~~~.....~..~♣♣  .~.......§~~~~~~~....~♣  .~~D~~.....~~~~§?.  .~..~~......~~~~.~  ♣.~♣..~§~...~~~~~.  fj U~♣♣♣.~~~.~.~§~....   fjb ^ † .....~~..♣♣....†. ~~...~~...♣..≈≈≈≈. ~..~~§~.~.. ..~~~~~.... ..~~~~... fj w♣♣♣..~~~.. ....~~.~~.≈≈≈≈. ~~.....~§~@≈≈..<÷≈..♣♣  §§......~~~......÷~.~♣  ..~.....§~~~.....~..~♣♣  .~.......§~~~~~~~....~♣  .~~D~~.....~~~~§?. .~..~~......~~~~.~  ♣.~♣..~§~...~~~~~. ~♣♣♣.~~~.~.~§~....fj  fj fj fjݲ fjc  fj/ Z_A four-headed hydra is nearby!fj- †fj .....~~..♣♣....†. ~~...~~...♣..≈≈≈≈. ~..~~§~.~.. ..~~~~~.... ..~~~~... ♣♣♣..~~~.. ....~~.~~.≈≈≈≈.fj ~~.....~§~@≈≈..<÷≈..♣♣  §§......~~~......÷~.~♣  ..~.....§~~~.....~..~♣♣  fj.~.......§~~~~~~~....~♣  .~~D~~.....~~~~§?.  .~..~~......~~~~.~ fjz ♣.~♣..~§~...~~~~~.  ~♣♣♣.~~~.~.~§~....   gjk` † gj5m.....~~..♣♣....†. ~~...~~...♣..≈≈≈≈. ~..~~§~.~.. ..~~~~~.... ..~~~~... ♣♣♣..~~~.. ....~~.~~.≈≈≈≈. ~~.....~§~@≈≈..<÷≈..♣♣  §§......~~~......÷~.~♣  ..~.....§~~~.....~..~♣♣  .~.......§~~~~~~~....~♣  .~~D~~.....~~~~§?. .~..~~......~~~~.~  ♣.~♣..~§~...~~~~~. gjan~♣♣♣.~~~.~.~§~.... gjirgj_sgjwgjWyh _A four-headed hydra is nearby!gjN..♣♣~...~♣~...~.~~†.~.... unreal the Wrestler.....~~..♣♣....†.♣..~...~. Troll of Okawaru ******~~...~~...♣..≈≈≈≈.......~§. HP: 171/192 (193) =====================---~..~~§~.~..≈≈≈≈≈≈≈≈.~..~~~~ MP: 28/32gj=====================---..~~~~~....≈≈≈≈≈≈≈≈..~.~~~~ AC: 19Str: 29..~~~~...≈≈≈≈≈≈≈≈≈≈~~....~ EV: 6Int: 8♣♣♣..~~~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~. SH: 29Dex: 10....~~.~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣. XL: 19 Next: 42% Place: Swamp:1~~.....~§~@≈≈..<÷≈..♣♣ ♣. Noise: ---------  Time: 41180.9 (0.0)§§......~(~......÷~.~♣-) Claws..~.....§~~~.....~..~♣♣Throw: 35 boomerangs.~.......§~~~~~~~....~♣Zot (5601) Drain.~~D~~.....~~~~§?..~~.....~..~~......~~~~j63m.~.~§~.♣♣D   four-headed hydra♣.~♣..~§~...~~~~~..~~.~♣~♣♣♣.~~~.~.~§~.....~~~~♣♣♣...~..~~..♣~♣.~~~.. _A four-headed hydra is nearby! _A four-headed hydra is nearby!Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (83% to hit)gj`9(gj9(gj39(gj 9(gj 9(gjJA ~~....  Throw: 35 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (83% to hit)  gjB JYou throw a boomerang.  The boomerang hits the four-headed hydra!!gj{E 9(gjbc 9(gjY 9(gj 9(gj. 9(gj0 9(gj 8(gjM .DThe four-headed hydra is moderately wounded.gj i@~~....gj B291.8 (0.9 _gjm# L§§gj$ gj ..♣♣~...~♣~...~.~~†.~.... unreal the Wrestler.....~~..♣♣....†.♣..~...~. Troll of Okawaru ******~~...~~...♣..≈≈≈≈.......~§. HP: 172/192 (193) =====================---~..~~§~.~..≈≈≈≈≈≈≈≈.~..~~~~ MP: 29/32=====================---..~~~~~....≈≈≈≈≈≈≈≈..~.~~~~ AC: 19Str: 29..~~~~...≈≈≈≈≈≈≈≈≈≈~~....~ EV: 6Int: 8♣♣♣..~~~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~. SH: 29Dex: 10....~~.~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣. XL: 19 Next: 42% Place: Swamp:1~~.....~§~@≈≈..<÷≈..♣♣ ♣.gj I[37m Noise: ---------  Time: 41181.8 (0.0)§§......~(~......÷~.~♣-) Claws..~.....§~~~.....~..~♣♣Throw: 35 boomerangs.~.......§~~~~~~~....~♣Zot (5601) Drain.~~.D~.....~~~~§?..~~.....~..~~......~~~~.~.~§~.♣♣D   four-headed hydra♣.~♣..~§~...~~~~~..~~.~♣~♣♣♣.~~~.~.~§~.....~~~~♣♣♣...~..~~..♣~♣.~~~..The boomerang hits the four-headed hydra!! _The four-headed hydra is moderately wounded.Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (moderately wounded, 83% to hit)gj9(gj319(gjQ9(gjv9(gjfM~~...gj=Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a four-headed hydra (moderately wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the four-headed hydra!gj'9(gjD9(gj`9(gj9(gj9(gj-8(hj D~The four-headed hydra is heavily wounded.hjt@~~....~hjv32.7 (0.90 _hjS§§hj..♣♣~...~♣~...~.~~†.~.... unreal the Wrestler.....~~..♣♣....†.♣..~...~. Troll of Okawaru ******hj~~...~~...♣..≈≈≈≈.......~§. HP: 173/192 (193) =====================---~..~~§~.~..≈≈≈≈≈≈≈≈.~..~~~~ MP: 29/32=====================---..~~~~~....≈≈≈≈≈≈≈≈..~.~~~~ AC: 19Str: 29..~~~~...≈≈≈≈≈≈≈≈≈≈~~....~ EV: 6Int: 8♣♣♣..~~~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~. SH: 29Dex: 10....~~.~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣. XL: 19 Next: 42% Place: Swamp:1~~.....~§~@≈≈..<÷≈..♣♣ ♣. Noise: ---------  Time: 41182.7 (0.0)§§......~(~......÷~.~♣-) Claws..~.....§~~~.....~..~♣♣j40mThrow: 35 boomerangs.~...D...~~~~~~~~....~♣Zot (5600) Drain.~~.~~.....~~~~§?..~~.....~..~~......~~~~.~.~§~.♣♣D   four-headed hydra♣.~♣..~§~...~~~~~..~~.~♣~♣♣♣.~~~.~.~§~.....~~~~♣♣♣...~..~~..♣~♣.~~~..The boomerang hits the four-headed hydra! _The four-headed hydra is heavily wounded.Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (heavily wounded, 83% to hit)hj 9(hj'9(hjG9(hjfM~~.. Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a four-headed hydra (heavily wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the four-headed hydra!!hji9(hj9(hjy9(hj9(hj8(hj) .DThe four-headed hydra is almost dead.@~~..~§~53.6 (0.9599 _hj%=..♣♣~...~♣~...~.~~†.~.... unreal the Wrestler.....~~..♣♣....†.♣..~...~. Troll of Okawaru ******~~...~~...♣..≈≈≈≈.......~§. HP: 175/192 (193) =====================---hj>Q~..~~§~.~..≈≈≈≈≈≈≈≈.~..~~~~ MP: 29/32=====================---..~~~~~....≈≈≈≈≈≈≈≈..~.~~~~ AC: 19Str: 29..~~~~...≈≈≈≈≈≈≈≈≈≈~~....~ EV: 6Int: 8♣♣♣..~~~..≈≈≈≈≈≈≈≈≈.♣♣~.♣~. SH: 29Dex: 10hj?....~~.~~.≈≈≈≈.≈≈≈.~♣♣♣♣♣♣. XL: 19 Next: 42% Place: Swamp:1~~.....~§~@≈≈..<÷≈..♣♣ ♣. Noise: ---------  Time: 41183.6 (0.0)§§......~(~......÷~.~♣-) Claws..~.....§~~~.....~..~♣♣Throw: 35 boomerangshj@.~....D..~~~~~~~~....~♣Zot (5599) Drain.~~.~~.....~~~~§?..~~.....~..~~......~~~~.~.~§~.♣♣D   four-headed hydra♣.~♣..~~~...~~~~§..~~.~♣hj-B~♣♣♣.~~~.~.~~~.....~~~~♣♣♣...~..~~..♣~♣.~~~..The boomerang hits the four-headed hydra!! _The four-headed hydra is almost dead.Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (almost dead, 83% to hit)hj^9(hj{9(hj֣ .  Shift-Dir - straight line  hjzHAim: a four-headed hydra (almost dead, 83% to hit)  You throw a boomerang.  The boomerang hits the four-headed hydra!  You kill the four-headed hydra!Okawaru accepts your kill.hj&X~~.hj2(hj6(hj9(hj8(hj E§~~~@~hj Z.~.~hj% Nealth: 176/193 3hj% V4.5 (0.98)  _hj+ hj-  hj4- [_Your life force feels restored.hj=hjhj>hjhj w7=7 _hj!hjp$hj$?9=hj*%agic: 30/32=6hj&hj*hj\*a805hj+hjC.hj.`14hj 0hjq3hj3`23hj5hjL8hj841==2hjc:hjB=hj=p5=1hjx?hjBhjhB#6hjBM=0hjDhjGhjfGa889hjHhjRKhjKhjKw92==8hj8LhjMhjPhjQa907hjRhjThjFU`26hjWhj ZhjnZp3=5hj\hj^hj`hjaT=4hjihjlhjoX3hj_rhjthjCwhjwB2hjoyhj{hj ~hj~~T=1hjJhjhhjhjT0) Water hj%hjΊA _You enter the shallow water.hjnhjH79) hjhj<hjB8hjChjژy _t - 14 scrolls of teleportation (gained 3)hj.hjm:7hjhj.hjhjOB6hj]hjhj"hjB5hj\hjæhjJX4hj$hj6hjhjeB3hjthj!hjThjB2hjhj̲hj~hjB1hjhjhjhj^B0hjhjYhjMhjU69) Water hjFhjA _You enter the shallow water.hjKhjG8) hjhjhjX7hjhjhj7hjT6) Water hjhj~A _You enter the shallow water.hjX5hj/hjhjU  You encounter a swamp drake.hj hjE~.≈≈..<÷≈..♣♣ ♣♣.~~~~~~. ~~......÷~.§♣ ♣~.~~~.... ~~~.....~..~♣♣♣♣......... hjv,~~~~~~~~....~♣~.~...~~..♣ ..~~~~~...~~......~~.♣♣♣ hj...~~§~.~.~~~.♣♣♣....♣ hj...~~~~~..~~.~♣♣~~..♣♣ ~.~~~.hj§~♣~~♣♣♣♣ ..~~..♣~♣.~~~..~@~♣ hj  .[...........♣...♣♣ .......~~..~>..... hjF.~....§~~...~~~~.~~  ~....~~hji ......?.~~~. k   swamp drake (asleep)hj .~♣♣....~.hjy .. ~~~~~~~k~~~ hj[217.5 (33.0)§hj m8.5 (344 _hj"hj2ija.≈≈..<÷≈..♣♣  ......÷~.§♣ ♣~.~~~.... ........... ~~....~♣~.~...~~..♣ ijb...~~......~~.♣♣♣ .~~~.♣♣♣....♣ .~~.~♣♣~~..♣♣ .~~§~♣~~♣♣♣♣ .~~~..~@~♣ .[....♣...♣♣..~>........~~~~.~~ ~....~~.~~~  ......?.~~~.  .~♣♣....~.~~~  .. ~~~§~~~k~~~ ij.≈≈..<÷≈..♣♣  ......÷~.§♣ ♣~.~~~.... ........... ij'~~....~♣~.~...~~..♣ ...~~......~~.♣♣♣ .~~~.♣♣♣....♣ .~~.~♣♣~~..♣♣ .~~§~♣~~♣♣♣♣ .~~~..~@~♣[ij....♣...♣♣..~>........~~~~.~~ ~....~~.~~~ ......?.~~~.  ij.~♣♣....~.~~~ .. ~~~§~~~k~~~ ijiijijijAb _A swamp drake is nearby!ijQF.≈≈..<÷≈..♣♣  ij[Q......÷~.§♣ ♣~.~~~.... ........... ~~....~♣~.~...~~..♣ ...~~......~~.♣♣♣ .~~~.♣♣♣....♣ ijQ}.~~.~♣♣~~..♣♣ .~~§~♣~~♣♣♣♣ .~~~..~@~♣ .ijQ9[....♣...♣♣..~>.....ijQ?...~~~~.~~ ~....~~.~~~  ijQ$......?.~~~.  ij R|.~♣♣....~.~~~  .. ~~~§~~~k~~~ ijk.≈≈..<÷≈..♣♣  ......÷~.§♣ ♣~.~~~.... ...ijm........ ~~....~♣~.~...~~..♣ ...~~......~~.♣♣♣ .~~~.♣♣♣....♣ ijo.~~.~♣♣~~..♣♣ .~~§~♣~~♣♣♣♣ .~~~..~@~♣[....♣...♣♣..~>........~~~~.~~ ~....~~.~~~ ......?.~~~.  .~♣♣....~.~~~ .. ~~~§~~~k~~~ ijijEijIij- ijU\_A swamp drake is nearby!ijF.≈≈..<÷≈..♣♣  ij.p......÷~.§♣ ♣~.~~~.... ........... ~~....~♣~.~...~~..♣ ijQu...~~......~~.♣♣♣ .~~~.♣♣♣....♣ .~~.~♣♣~~..♣♣ ijs\.~~§~♣~~♣♣♣♣ .~~~..~@~♣ .[ijI....♣...♣♣..~>........~~~~.~~ijH ~....~~.~~~  ......?.~~~. ij- .~♣♣....~.~~~  ijT.. ~~~§~~~k~~~ ij2f2.≈≈..<÷≈..♣♣  ......÷~.§♣ ♣~.~~~.... ........... ~~....~♣~.~...~~..♣ ...~~......~~.♣♣♣ .~~~.♣♣♣....♣ ijf.~~.~♣♣~~..♣♣ .~~§~♣~~♣♣♣♣ .~~~..~@~♣[....♣...♣♣..~>........~~~~.~~ ijf~....~~.~~~ ......?.~~~.  ijg.~♣♣....~.~~~ .. ~~~§~~~k~~~ ijLkijkijoijq ijBqT_A swamp drake is nearby!ijNG ~......÷~.§♣ ♣~.~~~...~.....~..~♣♣♣♣.......ijG G~~~~~....~♣~.~...~~..♣ ijG w..~~~~~...~~......~~.♣♣♣ ijG .~~§~.~.~~~.♣♣♣....♣ ~~~..~~.~♣♣~~..♣ ijGH x~.~~~.....~~§~♣~~♣♣♣♣ ijH ..~~..♣~♣.~~~..~~~♣ [...........♣..@♣♣ .ijI R......~~..~>.......♣~....§~~...~~~~.~~~.~.~ ~....~~.~~~.♣~~ij8I ......?ijWI *~..~ijuI L~♣♣....~.~~~~~ijI zi   spriggan druid (asleep)ijI g. ~~~§~~~k~~~UijI mU   bog body (wandering)ij(J  ~~~..~~..?.i.ijJJ k   swamp drake (asleep)ijl ' ijm Uijmm .You encounter a spriggan druid. It is wielding a +0 quarterstaff.ijw +~§ij@w HUijx p9.5 (1.0)3) ij} 8§ij 0 _Found a scroll of amnesia.ijn~.....~..~♣♣♣♣.....~~~~~....~♣~.~...~~..♣ ..~~~~~...~~......~~.♣♣♣ .~~§~.~.~~~.♣♣♣....♣ ijl~~~..~~.~♣♣~~..♣ ~.~~~.....~~~~♣~~♣♣♣♣ ..~~..♣~♣.~~~..§~~♣ [...........♣...♣♣♣♣......~~..~>...@...♣~....§~~...~~~~.~~~.~.~ ~....♣~......?.~~~..~♣♣....~.~~~U~. ~~~§~~~k~~~. ~~~..~~..?.i.~......~...♣~ij5#Ai.ij$@U~ij%1Uij(8 kij(Z~The swamp drake roars!ijS2§iU 2 bog bodieskij 3j==202ij98§ij;Y _You encounter a bog body.jjm37~~~~~....~♣~.~...~~..♣ jj3w..~~~~~...~~......~~.♣♣♣ jj3.~~§~.~.~~~.♣♣♣....♣ jj4k~~~..~~.~♣♣~~..♣ jj94~.~~~.....~~~~♣~~♣♣♣♣ jj\4t..~~..♣~♣.~~~..§~~♣ jj4`[...........♣...♣♣♣♣jj4m......~~..~>.......♣♣..jj4y~....§~~...~~~~@~~~.~.~jj5 jj*54~....♣~jju5......?.~~~.U~§~♣♣....~.k~~~~jj5I.~~~~§~~~~~i~.jj5t ~~~~..~~..?..jj~6..~...U..~...♣~~~..:...~♣~.♣♣ jj8Ai~jj}Ew §Found a book of Spatial Translocations.jjG9 UjjEG.jjGlThe bog body points at you and mumbles some strange words.jjTHAk~jjZN9~jjNi--11jjT9§jjIV( _You easily resist.kjݻs.....~..~♣♣♣♣......... ~~~~~~~~....~♣~.~...~~..♣~~~~~...~~......~~.♣♣♣§~.~.~~~.♣♣♣.... ...~~~~~..~~.~♣♣~~..♣♣ ~.~~~.....~~~~♣~~♣♣♣♣ ..~~..♣~♣.~~~..§~~♣ [...........♣...♣♣♣♣ ......~~..~>...@...♣♣.. kj.~....§~~...~~~.~....~~.~~~.♣~~.....?.~k~.U~§kjM~♣♣....~.~i~~~..~~~~~~~~~~~~ ~~~~..U~..?.....~......~...♣~kjx\~§..:...~♣~.♣♣kj k~The spriggan druid mumbles some strange words.kj7U.kjO♣~♣...♣♣♣♣♣♣--20kjv♣♣...♣♣♣§kj; _The forest starts to sway and rumble!kj~.....~..~♣♣♣♣. .~....~♣~.~...~~..♣.~~~~~...~~......~~.♣♣♣.~~§~.~.~~~.♣♣♣....♣ ~...~~~~~..~~.~♣♣~~..♣♣ .~.~~~.....~~~~♣~~♣♣♣♣ ~..~~..♣~♣.~~~..~~~♣.[kj.♣...♣♣♣♣.~~..~>.♣♣.. ~.~....§~~...~~~~.~~~.~.~~....~~.k~~.♣~~~......?.~~~U.~§.~♣♣....~.~i~~~kja..~~.. ~~~~..U~..?... ..~......~...♣~ kjs ~§..:...~♣~.♣♣kj>U~kj-=i§kjAk~kjo<U.kj§♣§♣kja359kj♣...♣♣♣kj lje  You barely miss the swamp drake.ljK!C*ljaTC*ljeC*ljQC*lj *The bog body points at you and mumbles some strange words.lj3@ℓlj$Cℓ?.ljp==4.1 (0.68lj`♣♣♣♣♣ljQ♣♣ljR _The bolt of cold misses you.lj$ .You eviscerate the swamp drake!!!  You kill the swamp drake!ljI& Ai~lj>' @U~lj. ♣♣...♣~~§§lj3 *8 (0.7lj79 F♣♣ljw; P _Okawaru accepts your kill.mjN~~~~....~♣~.~...~~..♣ .~~~~~...~~......~~.♣♣♣ §~.~.~~~.♣♣♣....♣ mjm*~~~~~..~~.~♣♣~~..♣♣ ~~~.....~~§~♣~~♣♣♣♣ .~~..♣~♣.~§~..~~~♣ .[...........♣...♣♣♣♣mj.....~~..~>.......♣♣..~....§~~...~§~ℓ@~~~.~.~  ~~....~ℓ.~U~.♣~~ mjG5~......?.~i~..~~ ..~♣♣....~.~~~~~ ...~~~~U~~~~~~§.. ~~~~..~§..?... mj.~......~...♣~ v   will-o-the-wisp (wandering)v~..:...§♣~.♣♣ UU 2 bog bodies mj §You encounter a will-o-the-wisp.mj6C*mjC*mj'C*mjG *The bog body gestures at you while chanting.mjpiB*mjimj;v~mjAi~mjmjLf♣♣~~.mjɍv~~~@~.?.mjS82--0mjs--5.8 (1.07mj♣♣♣♣♣♣♣♣♣§mjė< _The bolt of cold hits you! You resist.mj; U~You closely miss the spriggan druid.mje vv  The will-o-the-wisp gives a chilling moan.*mjTp *The bog body gestures at you while chanting.mjǐB*mjB*mjCv.mjU..@ℓmjg3--6.4 (0.66mj♣♣♣♣♣♣♣§mjnmjR _The bolt of cold misses you.mju  mjv 4  You mangle the spriggan druid!!  The spriggan druid is heavily wounded.mj;v ^The spriggan druid calls out to the beasts of the wild!mjz /  --more--nj> .  =7.05 _♣♣♣♣...♣♣♣♣♣§§♣~.♣ojK' ojpU.You closely miss the spriggan druid.ojmAU~ojCv~oj<i~ojO♣~~oj55=oj۳(---6oj♣♣♣...♣♣♣oj׺=♣♣♣§oj*Q♣♣oj f _The spriggan druid is heavily wounded.ojty9 Uojy.ojy:You claw the spriggan druid!ojzwojzojV~~●● ojp(w   swamp worm (wandering) _The spriggan druid is heavily wounded.You claw the spriggan druid!  The spriggan druid is severely wounded.  You encounter a swamp worm.  The spriggan druid hits you but does no damage.  The will-o-the-wisp gestures.ojX6=--ojNt=--8.3 (0.74ojqoj}/♣♣oj♣...♣♣♣♣♣♣♣♣♣ojC _The will-o-the-wisp conjures some marshlight!oj ●§You barely miss the spriggan druid.oja D§●oj* O●§oj I●§oj P●§oj H●§oj7 ;U~oj 7§oj j79.03oj 2♣♣♣♣~§♣♣♣♣♣♣§§§oj g _The spriggan druid is severely wounded.pj; .You eviscerate the spriggan druid!!!  With its final breath, the spriggan druid offers up its power to the beasts oftpj d!  The swamp worm seems to grow more fierce.  You kill the spriggan druid!  Okawaru accepts your kill.pj[ J●§pjS4●§pj/§pjKH●§pj/ §The forest abruptly stops moving. The foxfire burns you. You resist.pjCw~pjCv~pjk# ♣♣♣♣♣~~♣♣...♣♣♣♣♣♣♣pj# ♣♣v   will-o-the-wisp♣UU 2 bog bodies♣~.♣♣pji$w   swamp worm (strong)  The foxfire burns you. You resist.pj,q  The bog body casts a spell at you.pj11-29-47pj9#§pj*:N§§§pjR:(§§pj<<( _You easily resist.pjL: wpj>.You mangle the bog body!!  pj˩SThe bog body is severely damaged.pjbDv§pj5k~.~~~~~§~pjU30===pj,F30.42pjH~§§§§§pj6 _You block the bog body's attack.pjZ  w~You barely miss the bog body.The bog body is severely damaged.The bog body touches you! The bog body freezes you! You resist.pjAc h~)?.pj9d 6---26-----1.11pjj 9§pjl 6 _You block the bog body's attack.qj$9 vqj`[.You completely miss the bog body.qjuL §§~qjKThe bog body is severely damaged.qjR~2-----8qj8§qj6 _You block the bog body's attack.qj ~You eviscerate the bog body!!!  You destroy the bog body!qjщCw~qj"~   bog bodyqjg35-2.3 (0.50qj=L§§qjڜP _Okawaru accepts your kill.qj  You mangle the bog body!!  The bog body is heavily damaged.qj 64==8qj qj  qj O_The bog body barely misses you.qj+ ~You mangle the bog body!!  You destroy the bog body!qj, 9w.qj3 §~~§~w   swamp worm (strong)qj\4 !qj8 5-----3.5 (0.749qj> 8§qj? P _Okawaru accepts your kill.rjp §You scratch the will-o-the-wisp.rjWl--4.1 (0.68rjrj8§rj{= _The will-o-the-wisp is lightly damaged.rj@ w.rjI;You claw the will-o-the-wisp!rj)M§ rj_67=8 (0.7rj^rjj _The will-o-the-wisp is moderately damaged.rjK w~You mangle the will-o-the-wisp!!rjqL§ rjb7==5.4 (0.67rjhrj8§rj# rj$rj/$Z_The will-o-the-wisp is almost destroyed.rj  §You closely miss the will-o-the-wisp.rj >8--6.1 (0.7rj :6rj 4§~§rj+ &§§rj h _The will-o-the-wisp is almost destroyed.rj% ~You claw the will-o-the-wisp!  You destroy the will-o-the-wisp!rj w   swamp worm (strong)  Okawaru accepts your kill.rj 9=6=-7 (0.6rjb U§§§rj B _The swamp worm bites you but does no damage.sjG~~~sj70==-7.4 (0.75sjfB§§sj"y _You closely miss the swamp worm. You block the swamp worm's attack.sjE9 ~sj0§§ sj5You claw the swamp worm!  sjLThe swamp worm is heavily wounded.sj91==8.1sj:4sj9§sj8 _You block the swamp worm's attack.sj0 ~~ You mangle the swamp worm!!  The swamp worm is almost dead.sj1*28sj18=-8sj79§sju9 sj9*_You block the swamp worm's attack.sjf : §sj You mangle the swamp worm!!  You kill the swamp worm!Okawaru accepts your kill.sj +§§sj 4§sj }3--9.53sj6 sju L§§sj R _You hear a splash.sj= sj 7-sjI sj H _No target in view!tjtjtjtj3tjg42 _tjtjtjj`51tjtjk 6=0tj#tj&tj&8=939tj|)tjS,tj,p9=8tjA/tj2tj63a807tj5tj8tj8`26tj;tjt?tj?y330=5tjVBtj EtjE`44tjNtjRtjRp6=3tjHUtjXtjrXp7=2tjZtjY^tj^r8=1tjatjdT901=tjd:0tjRgtjkw129tjmtj`ptjp`28tjYstjvtjTwp3=7tjytj}2==6tjtjDtjtjB5tjtjx$  Things that are here:tjA  a +0 quarterstaff; a +0 robetj_4 _tjtjݬtj<T=3tjutjh _T - 2 scrolls of torment (gained 1)tjytj$=tjѶ02tj&tjtjDtjT1) Water tjtjA _You enter the shallow water.tjYtjG0) tjtj[tjtjC19tjBtjtj5tjB8tjtj& ♣.........~~..~>.......♣♣.. tji♣.~.~....~~~...~~~†.~~~.~.~ ~~~~....~~)~~~.♣~~ ~~~........~~~..~§ tj~~..~♣♣....~.~~~~~ tjo~....~~~~~~~~~~~~. tj....~~~~..~~..?... ~.~..~......~...♣~ ~..~~..@...~♣§.♣♣tj@{ ..~♣♣....§.♣♣♣♣♣ .. ♣.......♣  ..♣♣♣♣..~♣ tjl ... ♣♣♣♣ ♣♣.tjD ♣♣  tjIYou pick up a book of Spatial Translocations and begin reading...tjT§§64.5 (25.0)tjf5.5 (267tjtj^ _You add the spells Momentum Strike and Lesser Beckoning to your library.tjPtjtjPtjtjtjB6tjltjݽtjtjB5tjtjtj"tj{B4tj@tjtjntjB3tjwtjtjtj;B2tjtj@tj tjdB1tj,tj+tjmtjB0tjtj tj}C09tjtjhH _x - 5 scrolls of amnesia (gained 1)tj5tjB8tjtjtjftjB7tjtjtjtjNT6) Water tjtj2A _You enter the shallow water.tj ]5) tjo tj} tj( tji >4) Water tj tj<tjA _You enter the shallow water.tjtjiG3) tjtjtjZtjB2tjtjTtjX1tjtjtjtjXB0tj tj!tj #tjk#D499tj$tj%tj'X8tj(tj)tj*tj*B7tj+tj-tj#.B6tj.tj1K _r - 7 scrolls of revelation (gained 1)tj1tj1B5tjr2tj3tjz4tj4B4tj]5tj@6tj6tj?7B3tj7tj 9tj9tj:B2tj:tj<tj<tj.=B1tj=tj>tja?tj?tj?:0tjU@tj AtjAtj;BC89tjBtjCtjDtjDB8tjgEtjxFtjGtjvGB7tjGtjHtjItjJB6tjJtjKtjLtjMMT5) Water tjMtjOA _You enter the shallow water.tj]PtjPG4) tjQtjStjTtjGUT3) Water tjUtjWA _You enter the shallow water.tjXtjX?2) tjkYtjwZtjV[tj[B1tj*\tj+]tj^tj6^B0tj^tj_tj`tj2aC79tjbtj4ctj*dtjpdB8tj%etjCftjKgtj{gB7tjLhtjitjZjtjjB6tjktjltjnX5tjntjotjptj qB4tjqtj stjstjsB3tjttjutjavtjvB2tjmwtjgxtjVytjyB1tjztj|tj}}tj}B0tj~tjtjtjހC69tjtjtj]tjB8tjZtjqtjtjB7tjtjtjtjB6tjtjʋtjtjˌB5tjktjktj:tjqB4tjtjtjܑtjB3tjtjtjktjB2tjKtjtjVtjB1tjStj,tjAB0tj۞tj^tj`tjC59tjYtjtjtjPB8tjtjtjtjҨ,7tj"tjtjTtjtjgB6tjtjtj?X5tj@tjbtjtjB4tjxtjtjtX3tjtj+tjtjzB2tjtjtjtjB1tjtjtjtjvB0tjtjHtjtjC49tjtjtj$tjyB8tjtjtjdtjB7tjtj"tj tjgB6tjtjtjX5tj%tj(tj tj7X4tjtjtjB3tjtjtjtjB2tjwtj}tjtjmT1) Water tjtjA _You enter the shallow water.tj^]0) tjtjtjtj C39tj tj tj tj B8tj tj tj{tjB7tjytjjtjj6) Water tjtjwA _You enter the shallow water.tjutjG5) tjUtj>tjtjSB4tjtjtjj3) Water tjtj A _You enter the shallow water.tj)u ~~§~....~~)~~~.♣ tjT)~~ ♣)~~~~~........~~~.. §♣♣.~~§~..~♣♣....~.~~~ ~♣~.~~....~~~~~~~~~~~tj}*d .........~~~~..~~.... ~~.~~.~..~......~... ~.~~..~§......~♣~.♣ ♣♣...~♣♣....~.♣♣♣♣♣ ♣♣~@..♣♣♣.......♣ ♣♣349.5 (84 ♣§~~~....♣♣♣♣..~♣♣♣~ ♣♣.~~.....♣♣♣♣♣♣♣♣~~ ♣♣..♣♣.~~~~♣ ♣♣. ♣♣♣♣♣♣~~.~♣ ♣♣ ♣...♣♣ ♣♣♣♣♣tjW.U~~§tj.l50.5 (852) tjA38§tj4G _You enter the shallow water. _Found an orcbow.tj;tj;tj]1029) Water  _You enter the shallow water.87tj^]6) tjo`tj(btjctjc,5tjctjetjftjij4) Water tjitjlA _You enter the shallow water.tjmtjmG3) tjotjBttjjutjuB2tj)wtjAytj:tjB1tjCtjtjtjJB0tjgtjtjtjEC19tjtjtjtjiB8tjtjtjtjB7tjtjtjMtjB6tj;tj tjtjIB5tjףtjvtjtjB4tjQtjtjYtjB3tjtjtjtjkB2tjʱtj tjtjB1tjutj}tjttjķB0tjtjtjtjC09tjջtjtj߾tj<B8tjtj$tjtjT7) Water tjtjmA _You enter the shallow water.tjtjB6tjtjtjtjG5) tjtjtjtjB4tjtjtjCtjB3tjtjtjtj;B2tjntjtj]tjB1tjtjgtjX0tjtj 3998tj6tjtj-,7tjatjtj6tjtjB6tjMtj♣~~~~~~~..♣ ♣♣....[...♣.~~~.....♣ ♣♣.....♣♣~.~....~.♣ ♣.~.~...♣.~~.~.♣...♣ ♣♣...♣~..♣.~~..~♣...♣♣♣♣♣.~~~♣♣)~.~~.♣♣.§~~~.~♣♣~.~~♣♣.~.~§.♣♣.~~§~...♣~...~♣~.♣.. ♣..~~~..~.♣♣♣♣♣....♣♣ ♣♣@~...~♣♣♣ ♣♣~~. ♣~~.~♣♣♣ ♣♣~. ♣♣~.~~~.♣ ♣♣♣ ...~~§.♣ ~ .....♣♣ ♣~§~...~♣ ♣♣.♣.!.tjJ♣♣ ♣♣~.~♣♣tjXG~86.5 (36tjf7.5 (375tjo8§tj6 _j - 25 poisoned darts (gained 4)tj\tjtjtjtjj4) Water tjtjA _You enter the shallow water.tj]]3) tjtjotjtj B2tjtjftjytjB1tjtj!tj@tjB0tjmtjtjtjBC89tjtjtj3B8tjtjG _m - 10 potions of might (gained 2)tj tjqB7tjtjitj7tjB6tjtjtjAtjB5tjtj?tjDtjB4tjtjNtjj3) Water tjtjA _You enter the shallow water.tjtj:G2) tjtjtjtjB1tjtjtjntjB0tjatjStjbtjC79tjtj tj] tj T8) Water tjR tj'A _You enter the shallow water.tjtjJG7) tjtjEtjtj.B6tjtjtj_tjB5tjBtj,tjtjT4) Water tjtjA _You enter the shallow water.tjtjG3) tjtjtjtj B2tj tj&"tj #tjE#,1tju#tj $tj0%tj<&tjq&B0tj"'tj;(tj)tj^)-69tj)tj*tj'+tj,tj-T8) Water tj-tjO/A _You enter the shallow water.tjD0tj|0G7) tjF1tj3tj6j6) Water tj}6tjX8A _You enter the shallow water.tj9tj :G5) tj:tj<tj=tjU=B4tj>tjI?tjAX3tjAtjBtjDtj1ET2) Water tjEtjGAYou enter the shallow water.tjHtjIG1) tjItjJtjLtjMT0) Water tjMtjOtjAPtjPC59tj8QtjRtjeStjSG8) tj.TtjUtjWj7) Water tjXtjYtj [tjF[G6) tj?\tj/^tjjgJ ♣.§~~.♣ ♣♣♣♣...~~~~.~ ♣.~~~ ♣♣...~~~~~~...♣♣~...~♣ ~>..~~~~~~.....~~..♣♣ ♣..♣...~~~~...~~...♣. ♣...~~~~~~..~~~~.~..≈ ♣~.~~~.!..~~~~~....≈tjg ♣.~~.♣ ..§~~~...≈≈ ♣♣♣♣@~~♣♣♣♣♣..~~~..≈≈426.5 (39♣~..♣♣♣......~~.~~.≈≈tjg2♣.~~~♣♣..~~.....~§~.≈♣~~~.♣~.~~~......~~~.♣♣.~~~♣....~.....~~~~tj&hG♣...♣~...~.......~~~ ♣♣♣♣♣.~~.~~.~~.....~ ♣~~~~~..~..~§...... tj[hx♣♣♣§...~♣.~♣..~~~... tjkJ§§tjlx7.5 (405) Water tjo8§tj.q4Found a stone staircase leading down.tj tj tj tj_ tj՝ tjt X4tj tj_ tj֣ G3) tjB tjV tjh tj T2) Water tj tjY $ tj _You enter the shallow water.tj: tj G1) tj, tj tj tja B0tj tj% tja tj ;49tj tjG $ tj E_M - 6 potions of mutation (gained 1)tj{ tj T8) Water tj tj A _You enter the shallow water.tjB tj G7) tj tj tj n6tj tj n5tj tj tj ,4tjA tj tj tj X3tj tj tj tj B2tj tj tj tjY B1tj tj tj tjf B0tj0 tj9 tj2 tjg -39tj ,tjm tjS tj B8tjR tj. tj tjf B7tj9 tjz tj! tjY T6) Water tj tj A _You enter the shallow water.tj tj B5tj tj tj tj B4tjh tj tj tj[ G3) tj tj tjX tj B2tjm tj tj tj@ B1tj tj tj tjD B0tj tjD tj2 tj C29tj tj tj tj B8tj tj tj tj B7tj tj tj tj ,6tj tj tj tj X5tj! tj;# tjP$ tj$ B4tj% tjs' tjw( tj( B3tj) tj+ tj, tj^- B2tjA. tj0 tj81 tj1 B1tj2 tj4 tj5 tj76 B0tjA7 tj8 tj: tjq: C19tj; tji? j  You see here a goliath frog skeleton.tj@ tjRA I8 _tjoB tjHD tjE tj F ,7tjYF tj7G tjH tjI tjBJ B6tjEK tjM tjJN tj}N B5tjO tjeQ tjR tj'S B4tjGT tjU tjUW tjW B3tjX tj^Z tjP[ tj[ B2tj`\ tj] tj^ tj^ B1tj_ tjDa tj b tj_b B0tjc tjDd tjHe tje -09tje tjf tj#h tjdi tji B8tjj tj#l tjm tj_m B7tj@n tjvo tjp tjp B6tjq tjgs tjt tju B5tjv tjAw tjZx tjx B4tj}y tjz tj{ tj3| ,3tj_| tjF} tj~ tj tjc B2tj^ tj tj' tjv T1) Water tjG tjl A _You enter the shallow water.tjf X0tj tjߋ tj tjA I299) tj* tj tj tj B8tjߑ tj tj h♣♣♣♣♣ ♣♣♣.~.♣♣♣♣♣ ♣ ♣~~.~~....♣ ♣♣♣♣~♣.~~.~~.♣ tj[ W.♣~~♣♣♣..~~~§♣ tj y.~....~......♣♣ tj ~...~...~.~..~♣♣♣♣ ...§~...~~~~~~..~♣♣♣♣ ..~~~~~~~~~~~~~~@..~♣ tj? 84.5 (57 tjq ~.~§~~~~§~~~~~~~.~§.♣ ~....~~~~~~~~~~~§...♣ ♣~.♣~.~~~~~~~~~~~.♣♣♣ ♣♣♣♣♣.~~~~~~~.~~~..♣ ♣ ♣♣.~~~~~§...~~§.~♣ ♣ ♣~.~~~...........♣ tj ♣♣♣♣............~~.>♣ ~♣~.~...~~..♣tj !§tjE ~tjԝ f5.5 (587tj B§§tjy  tj -_Found a stone staircase leading down.tju tj tj tj tj tj_ B6tj^ tj tj% tj B5tj< tj tj tj B4tj tj tjζ tj* B3tj tj3 tj tjt B2tj# tj tjν tj' B1tj tj tje tj B0tj tj R  There is a stone staircase leading down here.tj4 tjj U89) Water tj tj A _You enter the shallow water.tj tj G8) tj tj tj tjv T7) Water tj- tjs A _You enter the shallow water.tjh tj B6tj[ tj tj tj G5) tj^ tj ,tjI B4tjy tjW tj tj0 T3) Water tj tj A _You enter the shallow water.tj tjg G2) tj tj7 tj* tj] B1tj) tjf tjk j0) Water tj, tj A _You enter the shallow water.tj tjJ H79) tj tjO tjo tj B8tj tj tj tj7 B7tj tjC tjx tj tj) :6tj tj tj tjV B5tj3 tj  ≈.......§~...~~~~~~..~♣♣♣♣ ≈≈≈.~..~~~~~~~~~~~~~§...~♣ ≈≈≈..~.~§~~~~~~~~~~~~.~~.♣ tj L≈≈≈≈~~....~~~~~~~~~~~~...♣ ≈≈≈.♣♣~.♣~.~~~~~~~~~~~.♣♣♣ ≈≈.~♣♣♣♣♣♣.~~~~~§~.~~~..♣♣ tj U÷≈..♣♣ ♣♣.~~~~~~...~~~.~♣ .÷~.~♣ ♣~.~~~...........♣ .tjL 3~..~♣♣♣♣.......@....~~.>♣♣507.5 (22...~♣~.~...~~..♣♣♣.~~~~.♣♣ tj ...~~......~~.♣♣♣♣♣~♣~~~~~.♣ tj .~.~§~.♣♣♣....♣ ♣♣♣.~~~~.♣ ~..~~.~♣♣~~..♣♣ ♣♣...~♣♣ ...~~~§♣~~♣♣♣♣ ♣~♣♣♣♣♣ ~♣.~~~..~~~♣ ♣♣♣♣♣♣♣ tj!......♣...♣♣♣♣♣♣♣~...♣ ~~..~>.......♣♣.....♣♣♣♣♣♣♣tjtjtjE _Done exploring.uj#kujkujmujY...........~~.>0.0).~~~~.~~~~~.~~~..~ujpujφf _You enter the shallow water. _Done exploring.ujjfujfuj'huj _Done exploring.ujujKujuj>;uj9ujr@ _Done exploring.ujX ujM[ Read which item? Scrolls  b - a scroll of blinking uj[  f - a scroll of fear  g - a scroll of fog  t - 14 scrolls of teleportationa - 2 scrolls of enchant armour  uj[ p - 2 scrolls of poison  r - 7 scrolls of revelation  w - 9 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 4 scrolls of immolation  N - 3 scrolls of noise uj\ T - 2 scrolls of torment  V - 3 scrolls of vulnerability  e - a scroll labelled JUOMUANYUNN uja\ [!] read|quaff|evoke[?] describe selectedwjwj/wj≈.......§~...~~~~~~..~♣♣♣♣unreal the Wrestler ≈≈≈.~..~~~~~~~~~~~~~§...~♣Troll of Okawaru ****** ≈≈≈..~.~§~~~~~~~~~~~~.~~.♣Health: 193/193 ======================== ≈≈≈≈~~....~~~~~~~~~~~~...♣Magic: 32/32 ======================== wj≈≈≈.♣♣~.♣~.~~~~~~~~~~~.♣♣♣AC: 19Str: 29 ≈≈.~♣♣♣♣♣♣.~~~~~§~.~~~..♣♣EV: 6Int: 8 ÷≈..♣♣ ♣♣.~~~~~~...~~~.~♣SH: 29Dex: 10 .÷~.~♣ ♣~.~~~...........♣XL: 19 Next: 46% Place: Swamp:1 .~..~♣♣♣♣.......@....~~.>♣♣Noise: ---------  Time: 41507.5 (0.0) ~....~♣~.~...~~..♣♣♣.~~~~.♣♣-) Claws ...~~......~~.♣♣♣♣♣~♣~~~~~.♣Throw: 35 boomerangs .~.~§~.♣♣♣....♣ ♣♣♣.~~~~.♣Zot (5275) ~..~~.~♣♣~~..♣♣ ♣♣...~♣♣ ...~~~§♣~~♣♣♣♣♣~♣♣♣♣♣ ~♣.~~wj0~..~~~♣ ♣♣♣♣♣♣♣ ......♣...♣♣♣♣♣♣♣~...♣ ~~..~>.......♣♣.....♣♣♣♣♣♣♣ _You enter the shallow water. _You enter the shallow water. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Okay, then.wjwjt _wjwjE wj rDrop what? (Left/Right/Tab to switch category) 40/52 gear slots (_ for help) Hand Weapons (select all with ))  a - the +9 long sword of the Magic Mushroom {drain, rF+ Will++}  t - a +2 trident of protection  G - a +4 scimitar of flaming  H - a +0 shortbow of draining  L - the +1 great sword of Extinguishment {flame, rC+ Will+ Str+4 Int-4}  S - a +3 quick blade of electrocution wjs Missiles (select all with ()j - 25 poisoned darts  n - 30 large rocks  r - 35 boomerangs (quivered)x - 6 datura-tipped darts {!f}  C - 4 silver javelins  N - a throwing net {!f}P - 5 atropa-tipped darts  Q - 7 javelins Armour (select all with [)  c - the +10 tower shield of Ignorance (worn) {rN+ Int-4}  B - the +5 fire dragon scales "Gupnufis" (worn) {rF++ rC- Str+3}  T - a +2 cloak (worn)  i - an orb of pyromania wj [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]xj5xj5xjJ≈.......§~...~~~~~~..~♣♣♣♣unreal the Wrestler ≈≈≈.~..~~~~~~~~~~~~~§...~♣Troll of Okawaru ****** ≈≈≈..~.~§~~~~~~~~~~~~.~~.♣Health: 193/193 ======================== ≈≈≈≈~~....~~~~~~~~~~~~...♣Magic: 32/32 ======================== ≈≈≈.♣♣~.♣~.~~~~~~~~~~~.♣♣♣AC: 19Str: 29 ≈≈.~♣♣♣♣♣♣.~~~~~§~.~~~..♣♣EV: 6Int: 8 ÷≈..♣♣ ♣♣.~~~~~~...~~~.~♣SH: 29Dex: 10 .÷~.~♣ ♣~.~~~...........♣XL: 19 Next: 46% Place: Swamp:1 .~..~♣♣♣♣.......@....~~.>♣♣Noise: ---------  Time: 41507.5 (0.0) ~....~♣~.~...~~..♣♣♣.~~~jaJ40m~.♣♣-) Claws ...~~......~~.♣♣♣♣♣~♣~~~~~.♣Throw: 35 boomerangs .~.~§~.♣♣♣....♣ ♣♣♣.~~~~.♣Zot (5275) ~..~~.~♣♣~~..♣♣ ♣♣...~♣♣ ...~~~§♣~~♣♣♣♣♣~♣♣♣♣♣ ~♣.~~~..~~~♣ ♣♣♣♣♣♣♣ ......♣...♣♣♣♣♣♣♣~...♣ ~~..~>.......♣♣.....♣♣♣♣♣♣♣ _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then.Okay, then.xjtPxj~R _xjRxj xj Put on or remove which piece of jewellery? Jewellery (go to first with "=) xj 3 g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}  e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-} xjz f - the amulet "Ceich" {Acrobat rF+ Will+ Int-2}  h - the ring of Domihim {Will+ MP+9 Int+2}  l - the ring "Weus" {Int+3 Slay+4}xj o - a ring of protection from fire  q - a ring of see invisible  y - the amulet of Vitality {Regen++ RegenMP++}A - a ring of positive energy  xjX mE - a +4 ring of protection  J - a ring of magical power  K - a ring of protection from fire  xj M - an amulet of guardian spirit  O - an amulet of wildshape[?] describe selected xjd [!] equip|wield|wear|put on[tab] equip|unequip j՘jIjj≈.......§~...~~~~~~..~♣♣♣♣unreal the Wrestler ≈≈≈.~..~~~~~~~~~~~~~§...~♣Troll of Okawaru ****** j֦≈≈≈..~.~§~~~~~~~~~~~~.~~.♣Health: 193/193 ======================== ≈≈≈≈~~....~~~~~~~~~~~~...♣Magic: 32/32 ======================== j≈≈≈.♣♣~.♣~.~~~~~~~~~~~.♣♣♣AC: 19Str: 29 jE≈≈.~♣♣♣♣♣♣.~~~~~§~.~~~..♣♣EV: 6Int: 8 jw÷≈..♣♣ ♣♣.~~~~~~...~~~.~♣SH: 29Dex: 10 j@.÷~.~♣ ♣~.~~~...........♣XL: 19 Next: 46% Place: Swamp:1 .~..~♣♣♣♣.......@....~~.>♣♣Noise: ---------  Time: 41507.5 (0.0) j~....~♣~.~...~~..♣♣♣.~~~~.♣♣-) Claws jMX...~~......~~.♣♣♣♣♣~♣~~~~~.♣Throw: 35 boomerangs .~.~§~.♣♣♣....♣ ♣♣♣.~~~~.♣j~Zot (5275) ~..~~.~♣♣~~..♣♣ ♣♣...~♣♣ j...~~~§♣~~♣♣♣♣♣~♣♣♣♣♣ ~♣.~~~..~~~♣ ♣♣♣♣♣♣♣ j......♣...♣♣♣♣♣♣♣~...♣ ~~..~>.......♣♣.....♣♣♣♣♣♣♣ _Done exploring. _Done exploring. j_Done exploring. _Done exploring. _Okay, then. _Okay, then.jIj jhDone exploring. _Okay, then.Okay, then.j!jjj. _j j j& j|) <Okay, then.j) 7Unknown command.j[?25h[?0c jƭ] Search for what [Enter for "rpois", or ? for help]? ju/ [?25l[?1cj jN ~5 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] L - 2 potions of lignification  b - [carried] p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2j  c - [Orc:2] the ring of Rammob {rPois rCorr Int+8 Dex-3} (912 gold)d - [Snake:2] a ring of poison resistance (unknown) (360 gold)  e - [D:13] a potion of resistance (unknown) (271 gold)jjjjڵZ≈.......§~...~~~~~~..~♣♣♣♣junreal the Wrestler ≈≈≈.~..~~~~~~~~~~~~~§...~♣j~Troll of Okawaru ****** ≈≈≈..~.~§~~~~~~~~~~~~.~~.♣j+Health: 193/193 ======================== ≈≈≈≈~~....~~~~~~~~~~~~...♣Magic: 32/32 ======================== j≈≈≈.♣♣~.♣~.~~~~~~~~~~~.♣♣♣AC: 19j3Str: 29 ≈≈.~♣♣♣♣♣♣.~~~~~§~.~~~..♣♣EV: 6jeInt: 8 ÷≈..♣♣ ♣♣.~~~~~~...~~~.~♣SH: 29jDex: 10 .÷~.~♣ ♣~.~~~...........♣jȷXL: 19 Next: 46% Place: Swamp:1 .~..~♣♣♣♣.......@....~~.>♣♣j Noise: ---------  Time: 41507.5 (0.0) ~....~♣~.~...~~..♣♣♣.~~~~.♣♣j*-) Claws ...~~......~~.♣♣♣♣♣~♣~~~~~.♣j[Throw: 35 boomerangs .~.~§~.♣♣♣....♣ ♣♣♣.~~~~.♣Zot (5275) j~..~~.~♣♣~~..♣♣ ♣♣...~♣♣ ...~~~§♣~~♣♣♣♣♣~♣♣♣♣♣ j}~♣.~~~..~~~♣ ♣♣♣♣♣♣♣ ......♣...♣♣♣♣♣♣♣~...♣ j~~..~>.......♣♣.....♣♣♣♣♣♣♣ _Done exploring. _Okay, then. j_Okay, then. _Okay, then. _Unknown command.Search for what [Enter for "rpois", or ? for help]? rpoisjDj׽jj. _j@j9AjDjF j`F8_Unknown command.jf.§~...~~~~~~..~♣♣♣♣ .~..~§...~♣ ..~.~§~j♣♣ ....~♣~.~...~~..♣♣♣.~~~~.♣♣ jj~~......~~.♣♣♣♣♣~♣~§~~~.♣ ~.~§~.♣♣♣....♣ ♣♣♣.~~~~.♣ ..~~.~♣♣~~.~~~§♣~~♣ jn>~~j ol8.5 (14 _jgr8§jjsj '§~...~~~~~~..~♣♣♣♣ .~..~§...~♣ ..~.~§~.~~.♣ ~~....~j h...♣ .♣♣~.♣~.~.♣♣♣ .~♣♣♣♣♣♣.~.~~~..♣♣ ..♣♣ ♣♣.~~~~~~...~~~.~♣ ~.~♣ ♣~.~~~.♣ ..~♣♣♣♣.j ~~.>♣♣ ~♣~.~...~~..♣♣♣.~~~~.♣♣ ~~......~~.♣♣♣♣♣~♣~~~~~.♣ .~§~.♣♣♣....♣ ♣♣♣.~~~~.♣ ~~.~♣♣~~..♣♣ ♣♣...~♣♣j ~~~§♣~~♣♣♣♣ ♣~♣♣♣♣♣ j 7~j `93jK# jo$ j e§~...~~~~~~..~♣♣♣♣ .~..~j ...~♣ ..~.~§~.~~.♣ ~~....~...♣ .♣♣~.♣~.~j .♣♣♣ ~♣♣♣♣♣♣.~.~~~..♣♣ ♣♣ ♣♣.~~~~~~...~~~.~♣ .~♣ ♣~.~~~.♣ ~♣♣♣♣.jʏ ~~.>♣♣ ~♣~.~...~~..♣♣♣.~~~~.♣♣ ~~......~~.♣♣♣♣♣~♣~~~~~.♣ jA ~§~.♣♣♣....♣ ♣♣♣.~~~~.♣ ~~.~♣♣~~..♣♣ ♣♣...~♣♣ ~~~§♣~~♣♣♣♣ ♣~♣♣♣ jQ j a102j jǙ jv§~...~~~~~~..~♣♣♣♣ ~..~...~♣ ~.~§~j.~~.♣ ~~....~...♣ ♣♣~.♣~.~.♣♣♣ ♣♣♣♣♣♣.~j/.~~~..♣♣ ♣♣ ♣♣.~~~~~~...~~~.~♣ ~♣ ♣~.~~~.♣ ~♣♣♣♣.j~~.>♣♣ ~♣~.~...~~..♣♣♣.~~~~.♣♣ ......~~.♣♣♣♣♣~♣~~~~~.♣ jna§~.♣♣♣....♣ ♣♣♣.~~~~.♣ .~♣♣~~..♣♣ ♣♣...~♣♣ jA§§j&1jc:1j88§jpj29~...~...~.~..~♣♣♣♣ ...§~.....~♣♣♣♣ .~~~j:~~~~...~♣ .~§~~~~~~~§~~~~.~~.♣ ~....~~...♣ ~.♣~.~~~~.♣♣♣ ♣♣♣.~~~~..♣♣ ♣ ♣♣.~~~~~~...~~~.~♣ ♣ ♣~.~~§...♣ j%;♣♣♣♣............~~.>♣♣ ♣~.~...~~..♣♣♣.~~~~.♣♣ ......~~.♣♣♣♣♣~♣~~~~~.♣ ♣♣♣....♣ ♣♣♣.~~~~.♣ .~♣♣~~..♣♣...~♣§♣~~♣♣♣♣ ♣~♣♣♣♣♣ ~..~~~♣ ♣♣♣♣♣♣ .♣...♣♣♣♣♣♣♣~...♣j?j?`20jCj,DjK...~...~.~..~♣♣♣♣ j§~...~~~~~~..~♣♣♣♣ ~...~♣ .~§~§~~~~.~~.♣ ....~...♣ ~.♣~.~j3?.♣♣♣ .~.~~~..♣♣  ♣♣.~~~~~~...~~~.~♣  ♣~.~~§.jj>♣ .jr~~.>♣♣ ♣~.~...~~..♣♣♣.~~~~.♣♣ ~~.♣♣♣♣♣~♣~~~~~.♣ §♣~~♣♣♣♣ ♣~♣♣♣♣♣ ..~~~♣ ♣♣♣♣♣♣j07♣ jNjЭa369j78§j{j^~...~.~..~♣♣♣♣ §~...~~~~~~..~♣♣♣♣ ~jfR...~♣ ~§~§~~~~.~~.♣ ~...♣ .♣~.~.♣♣♣ .~j.~~~..♣♣  ♣♣.~~~~~~...~~~.~♣  ♣~.~~§.j9♣ .~~.>♣♣ j~.~...~~..♣♣♣.~~~~.♣♣ ~~.♣♣♣♣♣~♣~~~~~.♣ jv♣♣♣....♣ ♣♣ j@j`)~~~§jj`48jj;jσ§~...~~~~~~..~♣♣♣♣ ~~~~~~~...~♣ §j4[.~~.♣ ..§~~...♣ ♣~~~.♣♣♣ ♣♣.~.~~~..♣♣ j~.~~~~~~...~~~.~♣ ♣~.~~§...........♣ ♣......~~.@♣♣ jIq.~...~~..♣♣♣.~~~~. ...~~.♣♣♣♣♣~♣~ ♣♣....♣ ♣♣♣.~~~~.♣ ~~..♣♣ ♣♣...~♣♣ ~~♣♣♣♣ ♣~♣♣♣♣♣ ~~~♣ ♣♣♣♣♣♣♣.♣♣♣♣♣♣♣~...♣..♣♣.....♣♣♣♣♣♣♣jj`57jjUc _There is a stone staircase leading down here.jl j unreal the Wrestler (Troll Conjurer)Turns: 42109, Time: 01:29:31 Health: 193/193 AC: 19 Str: 29 XL: 19 Next: 46% Magic: 32/32EV:  6 Int:  8 God: Okawaru [******] Gold: 1268SH: 29 Dex: 10 Spells: 15/20 levels left rFire + + + (20%)- Claws rCold + . . (50%) c - +10 tower shield of Ignorance {rN+ Int-4} rNeg + . . (50%) B - +5 fire dragon scales "Gupnufis" {rF++ rC- Str+3} rPois + (33%) (no helmet) rElec .(100%) T - +2 cloak rCorr .(100%) p - amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2} SInv + g - ring of Ygyalamug {rC+ MP+8 Slay+2} Will +....I - ring of Qaebry {rC+ Int-2 Slay+3 SInv Stlth+} Stlth ++ HPRegen 1.32/turn MPRegjw zen 0.23/turn %: guardian spirit @: studying 3 skills A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 }: 1/15 runes: serpentinejdj/k§~...~~~~~~..~♣♣♣♣unreal the Wrestler ~~~~~~~~~~~~~...~♣Troll of Okawaru ****** §~~~~~~~~~~~~.~~.♣Health: 193/193 ======================== ..~~~~~~~~~§~~...♣Magic: 32/32 ======================== ♣~.~~~~~~~~~~~.♣♣♣AC: 19Str: 29 ♣♣.~~~~~~~.~~~..♣♣EV: 6Int: 8 ♣♣.~~~~~~...~~~.~♣jkSH: 29Dex: 10 ♣~.~~§...........♣XL: 19 Next: 46% Place: Swamp:1 ♣............~~.@♣♣Noise: ---------  Time: 41515.5 (0.0) .~...~~..♣♣♣.~~~~.♣♣-) Claws jl...~~.♣♣♣♣♣~♣~~~~~.♣Throw: 35 boomerangs ♣♣....♣ ♣♣♣.~~~~.♣Zot (5267) ♣~~..♣♣ ♣♣...~♣♣ ~~♣♣♣♣♣~♣♣♣♣♣ ~~~♣ ♣♣♣♣♣♣♣ ..♣♣♣♣♣♣♣~...♣ j@l.....♣♣.....♣♣♣♣♣♣♣ _Okay, then. _Okay, then. _Unknown command. j~l_Search for what [Enter for "rpois", or ? for help]? rpois _Unknown command. _There is a stone staircase leading down here.j mjojpj&j'j*j+.j/l6.5 (16 _j2jf211266) j3 .~.~~~~ ♣.~~~§. .~~~~♣ ju♣~.~. .~.. j~.♣ ♣ ♣@♣  j♣.♣  ..♣  j%.♣.♣  ♣♣♣~♣ ♣jWI♣♣ jwMg8.0 (2.54jQjR# _You climb downwards.jTa _There is a stone staircase leading up here.j j+ j jx  j 8_Unknown command.jL .~.~~~~j"♣.~~~§. .~~~~♣♣~.~. ju` .~. ~.♣j,♣.♣j♣<j ♣j♣.j-♣.♣jL/♣♣♣~j{j7-9.0 (1.0jWA3 _j8§j j j Remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  I - the ring of Qaebry (worn) {rC+ Int-2 Slay+3 SInv Stlth+}[?] describe selected [!] unequip|take off|removejl [tab] equip|unequipj6jx:j=(.~.~~~~unreal the Wrestler♣.~~~§.Troll of Okawaru ******.~~~~♣j#>9Health: 193/193 ========================♣~.~.Magic: 32/32 ========================.~..j[>AC: 19Str: 29~.♣EV: 6Int: 8♣.♣j>SH: 29Dex: 10♣<♣XL: 19 Next: 46% Place: Swamp:2j\? ♣@♣Noise: ---------  Time: 41519.0 (0.0)♣..♣-) Claws♣.♣.♣Throw: 35 boomerangs♣♣♣~♣Zot (11263) ♣♣♣ _Search for what [Enter for "rpois", or ? for help]? rpois _Unknown command. _There is a stone staircase leading down here. _You climb downwards. j?_There is a stone staircase leading up here. _Unknown command.j\Db  You remove the ring of Qaebry {rC+ Int-2 Slay+3 SInv Stlth+}.jNE3105 (0.5jG8§jIF _You feel clever.j& j|* Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-}  f - the amulet "Ceich" {Acrobat rF+ Will+ Int-2} j* h - the ring of Domihim {Will+ MP+9 Int+2}  l - the ring "Weus" {Int+3 Slay+4}o - a ring of protection from fire  q - a ring of see invisible j*  y - the amulet of Vitality {Regen++ RegenMP++}A - a ring of positive energy  j* E - a +4 ring of protection  I - the ring of Qaebry {rC+ Int-2 Slay+3 SInv Stlth+}J - a ring of magical power  K - a ring of protection from fire  j+ 'M - an amulet of guardian spirit  jq+ oO - an amulet of wildshape[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip jF j jd v.~.~~~~unreal the Wrestlerj ♣.~~~§.Troll of Okawaru ******.~~~~♣j Health: 193/193 ========================♣~.~.j Magic: 32/32 ========================.~..AC: 19Str: 29j ~.♣EV: 6Int: 10♣.♣SH: 29j, .Dex: 10jH ♣<♣XL: 19 Next: 46% Place: Swamp:2♣@♣j Noise: ---------  Time: 41519.5 (0.0)♣..♣-) Claws♣.♣.♣j zThrow: 35 boomerangs♣♣♣~♣j 0Zot (11263) j u♣♣♣ _There is a stone staircase leading down here. j# _You climb downwards. j< t_There is a stone staircase leading up here. _Unknown command.jV You remove the ring of Qaebry {rC+ Int-2 Slay+3 SInv Stlth+}. _You feel clever.jS [ §You feel clever.jz <You feel your magic capacity increase.j/ ;41------jN .21520.0 (0.5j :2j j G _h - the ring of Domihim (worn) {Will+ MP+9 Int+2}jx j{ _Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - the ring of Ygyalamug (worn) {rC+ MP+8 Slay+2}  h - the ring of Domihim (worn) {Will+ MP+9 Int+2}  p - the amulet "Elyulule" (worn) {Spirit ^Fragile rPois rF+ Dex+2}  e - the amulet "Wuofosch" {Spirit rElec Will+ rCorr Stlth-}  f - the amulet "Ceich" {Acrobat rF+ Will+ Int-2}  l - the ring "Weus" {Int+3 Slay+4}j{ o - a ring of protection from fire  q - a ring of see invisible  y - the amulet of Vitality {Regen++ RegenMP++}j{ A - a ring of positive energy  E - a +4 ring of protection  I - the ring of Qaebry {rC+ Int-2 Slay+3 SInv Stlth+}j| J - a ring of magical power  K - a ring of protection from fire  M - an amulet of guardian spirit  j5| O - an amulet of wildshape[?] describe selected [!] equip|wield|wear|put onj|| [tab] equip|unequip jtjjv.~.~~~~unreal the WrestlerjA♣.~~~§.j֮2Troll of Okawaru ******j6.§~~~♣j eHealth: 193/193 ========================jnH♣~.~.jMagic: 32/41 ==================------.~..AC: 19Str: 29j߯C~.♣EV: 6jInt: 12♣.♣SH: 29jNDex: 10♣<♣XL: 19 Next: 46% Place: Swamp:2♣@♣jNoise: ---------  Time: 41520.0 (0.0)♣..♣j-) Claws♣.♣.♣Throw: 35 boomerangs♣♣♣~♣jZot (11262) ♣♣♣ _Unknown command.j{You remove the ring of Qaebry {rC+ Int-2 Slay+3 SInv Stlth+}. _You feel clever.jBYou feel clever.You feel your magic capacity increase. _h - the ring of Domihim (worn) {Will+ MP+9 Int+2}jP  Okay, then.jjj. _j _Unknown command.jfGM.~.~~~~♣.~~~§..§~~~♣♣~.~.~..~.♣jcf ♣.♣ ♣ ♣.♣.♣.♣♣♣~♣ji7~jjl1.0 (11 _jlj$oa _There is a stone staircase leading up here.j D.~~.~~w..~.~~~~♣.~~~~..♣♣ .§~~~♣..~.♣~.~.♣~.~...~..jP ~~~~~~~.♣♣♣< ♣ ♣.♣.♣.♣♣♣~D   five-headed hydra (asleep)♣♣♣j `w   tyrant leech (asleep)j  ~DYou encounter a five-headed hydra and a tyrant leech.j A.wj Dw20jD j \ _The five-headed hydra roars!j( j2 hunreal the Wrestler (Troll Conjurer)jW3 Turns: 42116, Time: 01:29:45 Health: 193/193 AC: 19 Str: 29 XL: 19 Next: 46% j3 2Magic: 32/41j4 EV:  6 Int: 12 God: Okawaru [******] Gold: 1268jx4 SH: 29 Dex: 10 Spells: 15/20 levels left rFire + + + (20%)j4 "- Claws j75 prCold . . . (100%) c - +10 tower shield of Ignorance {rN+ Int-4} rNeg + . . (50%) B - +5 fire dragon scales "Gupnufis" {rF++ rC- Str+3} j5 rPois + (33%) (no helmet) rElec .j'6 (100%) T - +2 cloak rCorr .j6 (100%) p - amulet "Elyulule" {Spirit ^Fragile rPois rF+ Dex+2} SInv .j7 g - ring of Ygyalamug {rC+ MP+8 Slay+2} Will ++...jg7 h - ring of Domihim {Will+ MP+9 Int+2} Stlth + HPRegen 1.32/turn j7 aMPRegen 0.27/turn %: guardian spirit j&8 @: studying 3 skills A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 j8 K}: 1/15 runes: serpentinej j unreal the Wrestler~.~~.~~..Troll of Okawaru ******jr D~.~~~wHealth: 193/193 ========================♣.~~~~.j Magic: 32/41 ==================------.♣♣ .§~~~♣AC: 19j Str: 29..~.♣~.~.♣j; [EV: 6Int: 12j ~.~...~..SH: 29Dex: 10j ~~~~~~~.♣XL: 19 Next: 46% Place: Swamp:2jY ♣@♣Noise: ---------  Time: 41522.0 (0.0)♣<♣j ]-) Claws♣.♣jذ Throw: 35 boomerangs♣..♣Zot (11260) j C♣.♣.♣jI ♣♣♣~♣D   five-headed hydraj -♣♣♣j w   tyrant leech _h - the ring of Domihim (worn) {Will+ MP+9 Int+2} j ]_Okay, then. _Unknown command. jd _There is a stone staircase leading up here.  You encounter a five-headed hydra and a tyrant leech. _The five-headed hydra roars!j j: ji j' ~.~~.~~.. D~.~~~w ♣.~~~~.j' .♣♣ .§~~~♣..~.♣~.~.♣~.~...~.. jQ( ~~~~~~~.♣ ♣.♣♣♣.j( ♣.♣.♣♣♣♣~ ♣♣j) C~wj-* K.Dj;- j- 3=3.0 (159j0 j2 a _There is a stone staircase leading up here.jVx~.~~.~~..unreal the Wrestlerj>.~.~~~~j2Troll of Okawaru ******jR♣D~~~~wjeHealth: 193/193 ========================j ^.♣♣ .§~~~♣j- wMagic: 33/41 ===================-----jK Q..~.♣~.~.♣jh -AC: 19j fStr: 29~.~...~..j #EV: 6j ^Int: 12~~~~~~~.♣j iSH: 29Dex: 10♣(♣j7 XL: 19 Next: 46% Place: Swamp:2♣@♣j Noise: ---------  Time: 41523.0 (0.0)♣.♣j ^-) Claws♣..♣j Throw: 35 boomerangs♣.♣.♣j 0Zot (11259) j! `♣♣♣~♣♣♣♣j ~D   five-headed hydraj ^w   tyrant leech j _The five-headed hydra roars! _There is a stone staircase leading up here.  j; %Throw: 35 boomerangsjv Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej ;Aim: a five-headed hydra (82% to hit)jt-8(j8(j 8(j;8(jXT§~~~. jY Throw: 35 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (82% to hit)  jYIYou throw a boomerang.  The boomerang hits the five-headed hydra!j]8(jx8(jx8(ji8(j8(j8(jt  .DThe five-headed hydra is moderately wounded.j j /.wj j*~~~j5~.jq(@j1l9 (0.98 _jijj ~.~~.~~..unreal the Wrestler.~.~~~~Troll of Okawaru ******♣.~~~~.Health: 193/193 ========================jEy.♣♣ D~~~w♣jqMagic: 33/41 ===================-----..~.♣~.~.♣AC: 19Str: 29~.~...~..EV: 6Int: 12~~~~~~~.♣SH: 29jFDex: 10♣(♣jXL: 19 Next: 46% Place: Swamp:2♣@♣j Noise: ---------  Time: 41523.9 (0.0)♣.♣-) Claws♣..♣jThrow: 35 boomerangs♣.♣.♣Zot (11258) jg♣♣♣~♣♣♣♣D   five-headed hydrajw   tyrant leech  The boomerang hits the five-headed hydra! ju_The five-headed hydra is moderately wounded.Throw: 35 boomerangsjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejyAim: a five-headed hydra (moderately wounded, 82% to hit)j 8(j(8(jJH8(jdEM~jdh.~. Throw: 35 boomerangsjePress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  jfeAim: a five-headed hydra (moderately wounded, 82% to hit)  jeJYou throw a boomerang.  The boomerang hits the five-headed hydra!!j%h8(j8(j8(j\"(jj8(j ~wThe five-headed hydra is severely wounded.j-K.Dj.jG~.@j'<==4.8 (0.9 _j:jjt ~.~~.~~..unreal the Wrestler.~.~~~~Troll of Okawaru ******♣.~~~~.Health: 193/193 ========================.♣♣ .~~~~♣j?t Magic: 33/41 ===================-----..~.♣D.~w♣AC: 19Str: 29~.~...~..EV: 6jit Int: 12~~~~~~~.♣SH: 29Dex: 10♣(♣jt XL: 19 Next: 46% Place: Swamp:2♣@♣jt Noise: ==-------  Time: 41524.8 (0.0)♣.♣-) Claws♣..♣Throw: 35 boomerangs♣.♣.♣Zot (11258) jt ♣♣♣~♣♣♣♣D   five-headed hydraju w   tyrant leech  The boomerang hits the five-headed hydra!! jku V_The five-headed hydra is severely wounded.Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineju wAim: a five-headed hydra (severely wounded, 82% to hit)j 8(j| 8(jI JM~~j %. j %Throw: 35 boomerangsj Press: ? - help, Q - select action, ( or ) - cycle j Z Shift-Dir - straight line  j@ Aim: a five-headed hydra (severely wounded, 82% to hit)  j IYou throw a boomerang.  The boomerang hits the five-headed hydra.jp "(j j 8(j7 8(j3 8(jP & jQ ,~DjTQ LThe five-headed hydra is almost dead.j&R A.wj[V ~jV ~jV #.@jV ( jX 6--5.7 (0.9j*X A7 _j[ j\ jnr~.~~.~~..unreal the Wrestler.~.~~~~Troll of Okawaru ******♣.~~~~.Health: 193/193 ========================.♣♣ .~~~~♣jr#Magic: 33/41 ===================-----..~.♣~.~.♣AC: 19Str: 29jsH~.~..D~.wEV: 6Int: 12~~~~~~~.♣SH: 29Dex: 10♣(♣j?sXL: 19 Next: 46% Place: Swamp:2jls♣@♣Noise: ---------  Time: 41525.7 (0.0)♣.♣js0-) Clawsjs♣..♣Throw: 35 boomerangs♣.♣.♣Zot (11257) j8t♣♣♣~♣♣♣♣D   five-headed hydrajitw   tyrant leech  The boomerang hits the five-headed hydra. jtn_The five-headed hydra is almost dead.Throw: 35 boomerangsjtZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (severely wounded, 82% to hit)j8(jٿ  .  Shift-Dir - straight line  Aim: a five-headed hydra (severely wounded, 82% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra and shatters for extra damage!!  You kill the five-headed hydra!Okawaru accepts your kill.jS§.~.jIcw   tyrant leech j76.5 (0.846 _jjjk§.~~.~~...~.~~§~ ♣.~~~~..♣♣ .~~~~♣..~.♣~.~.♣~.~...~.wj~~~~~~~.♣♣♣< ♣ ♣.♣.♣.ji♣♣♣~♣♣♣j G.wjٿ7~j}o47.5 (1.05j5jij7~jYg8.1 (0.64jRju _You miss the tyrant leech. You block the tyrant leech's attack.jXj*8 (0.7jj j2I_You barely miss the tyrant leech.j n  You scratch the tyrant leech.  The tyrant leech is lightly wounded.jC j=9.53jE j3  j ,_You block the tyrant leech's attack.jHg 9 §jxg 3You scratch the tyrant leech.j,h c30.22jOk j!m  j@m 4_The tyrant leech is lightly wounded.j&  jtYou closely miss the tyrant leech.The tyrant leech is lightly wounded.  The tyrant leech bites you!jF780--jpy2--91jjjҴI _The tyrant leech draws vitality from your injuries!j  You closely miss the tyrant leech.The tyrant leech is lightly wounded.jc1---1.5 (0.6jjS: _You block the tyrant leech's attack.jq  You eviscerate the tyrant leech!!!jD2====j`2.2 (0.70jj jW_The tyrant leech is severely wounded.jۛ .You eviscerate the tyrant leech!!!  You kill the tyrant leech!j]>†jg3=---8 (0.6jjP _Okawaru accepts your kill.jUt O---jcw jfx H _No target in view!jsjXtjtj vjvx4-49jVzj}:5=3=87=7j}jjF`86j.jkj$9j9S4=5jjɅja914jjjV`23jjk _You start resting.HP restored.jBF§~.§j1§§-j~-9.8 (7.0jkl3=-40.8 (8jA2 _jQ8§jjjjj jC5=1jjkB0jjjmC39jjjT=8jjЧj,w6==7jMjԨjzjܪB6jjjB5jjNj#7jͯM=4jzjgjB3jij/jB2j$jjjB1jj͸j-p8=0jjjC29juj jB8jj?jB7jjtjZ9=6j7jjj0B5j#jjB4jj'jB3jj<j5jU40jp=j:2j]jcj#B1jjj'B0jj% jPI_You start resting.Magic restored.j|'~~j§~j~j062.8 (22.0)j~1==3.8 (2319 _jjj M♣.~~~~..♣♣♣~.~~.~~...~.~~~~§jH m ♣♣.~§~~.♣♣~.~~~~..~.♣~.~.♣.~...~..♣~~~~~~~@♣~.♣~.♣♣.~.~ ♣<~ ♣j B♣..♣jt ~§4.8 (1.0)8jW 8§ji y _You see here a tyrant leech corpse.jlq jq jSr js jJu X7jw jCx B6jx jz jpz T=5j6{ j} jr} B4j,~ jR n3j jk B2j4 jN j B1jG j# j B0j$ j@ j C09j7 j jw B8j j+ j B7j3 j jZ B6j j4 jx B5j* j js B4j j< j B3j7 j] j B2jf j jǝ B1j jr jȠ B0jj j j D199j je jѥ B8j j j B7j j j B6j jҬ j X5j j B4jް jt X3j j jA B2j j js B1j j5 j} B0j j" j C89j' j jY B8j jT j B7jS j jn B6j4 jZ j B5j> j j B4j= jX j B3jR jf j B2j] jw j B1j jd j B0j j j C79j j j B8j j j B7j j j B6j j j. B5j# j jT B4j j; j B3j8 j ji B2j j; je B1j% j jm B0j j) j C69j! jR j B8jV j j B7j j j B6j j jD B5j j j; B4j j jX B3j j jT B2j jI jq B1j j jH B0j j7 j C59j7 j+ j B8j( jH j B7jW jU j B6jn j j B5j jo j B4j j j B3j j j B2j j j B1j j j! B0j! j" jQ# C49j$ j% j5& B8j& j( jg( B7j) j* jF+ B6j+ j- ju- B5j+. j0 jo0 B4j1 j92 j2 B3jG3 j(5 j5 B2j=6 jd7 j7 B1j_8 j|: j: B0jP; jo< j< C39ju= ji? j? B8jj@ jA jA B7jB jwD jD B6j|E jF jF B5jG j~I jI B4jJ jK j L B3jL jN jN B2jO jP j"Q B1jQ jS jT B0jT jV jPV C29jW jX jAY B8jZ j'[ j|[ B7j+\ j^ jy^ B6j_ j.` j` B5j3a jc jyc B4jd je jpe ,3je jEf j(h jh B2j[i jqj jj B1jok jTm jm B0jxn jo jo C19jp j]t X §.~~§~jt P~ _You start waiting.jx S~§663.8 (99.0)jty j4.8 (100.0)8j{ 8§j} # _Done waiting.j]j^j_jZcjOjM$.§~~~♣.♣ ♣.~~~~..♣♣♣♣~.~~.~~..♣.§.~~~~~ ♣♣.~~§~.♣♣~.~~~~..~.♣~.~.♣.~...~@.♣0.0)~~~~~~†♣♣♣~.♣♣..~~ ♣<jj~.~ ♣.♣<.♣♣♣♣j oQ~~§joe5.8 (17j>ur§ _Found a stone staircase leading up.j(jjjKjq~.~~~~..>♣ $.~~~~♣.♣  ♣.~~~~..♣♣♣~.~~.~~..♣♣♣jL ♣.~.~~~~~... ♣♣.~~§~... .♣♣~.~~~~♣ ..~.♣~@~.♣0.~...~..♣♣~~~~~~~†♣♣jr;.~.♣~.♣♣.♣.~.§~~ ♣<♣.~.~~. ♣.♣<... ♣..♣♣♣♣~~♣.♣.♣♣♣♣~♣jW§§§je6.8 (16j_C§§jL; _Found a stone staircase leading down.jjjj8j~.~~~...♣♣~.~~§~..>♣j&] $.~~~~♣.♣  ♣.~~~~..♣♣♣ ~.~~.~~..♣♣♣jT ♣.~.~~~~~... ♣♣.~~§~....j| .♣♣~.@~~~♣0...~.♣~.~.♣j~~~.~...~..♣♣~~~~~~~†♣♣j˺.~.♣~.♣♣.♣>.~.§~§ ♣<♣j ♣.~.~~. ♣.♣ ♣<....j7H..♣♣♣♣§~♣.♣jd".♣j 3~§~j<~jw7.8 (15) Water jj  j8R_You enter the shallow water. Found a stone staircase leading down.j l4) 3jg X2j j j j B1j7 j j j6 B0j[ j j j3 C09jp j! j B8j j, O _You now have 1288 gold pieces (gained 20).j j0 B7j jK j j B6j jjij,5jjtj]jj_B4jjU j j* B3j jjjGT2) Water jjA _You enter the shallow water.jWjG1) jhjjvj:B0jjnjj V099) Water j j#A _You enter the shallow water.jS$j$G8) j%j&j7(j(B7j)j,j/j~/T6) Water jY0jc2A _You enter the shallow water.j3jP4G5) j5ji6j7j^8B4j8jZ;j<j=B3j=j~?j@jAB2jAjLCjyDjDB1j{EjGjHj IB0jIjJjMjMC89jMjNjPjPB8jQjS%  jS+There is a stone staircase leading up here.jUj~VI7 _j5WjXjZj{ZB6jQ[jx^h  You see here a tyrant leech corpse.j`jaI5 _jTbjcj6ejeB4jfj@hjukjkT3) Water jljn$ jo_You enter the shallow water.jpjqG2) j rj|sjtj:uB1jujvjxX0jvyjzj{jM|C79j}jjyjӀB8jfjjjB7jWjBjGjB6jojjjB5j̏j^jjB4jjǕjCjB3j}j%jjڛB2jjjjGB1j^jj]jѥT0) Water jjA _You enter the shallow water.j j@69) j:jjp  You encounter a vampire mosquito.jS~♣~y ..~~.♣ ...~..♣ j♣♣.~~..♣♣ ♣...~~.~♣ ~~.~~~~~♣♣ ♣.~~~~~..♣ j z♣.~~~~~~@♣ ♣♣~~♣~~♣.~♣♣ ♣..~..~~~~~♣ jg ♣~~§~.♣~.~.♣ ♣.~~.~~~...♣♣♣~~~.~~~~..>♣y   vampire mosquito (dormant)j¶W♣.~...~~~~♣.♣♣...♣.~~~§..♣♣♣♣.♣♣♣~.~~.~~..♣♣♣♣jaP.y713.8 (46.0)j*yjT .y  jrUThe vampire mosquito buzzes angrily.jz§yy 2 vampire mosquitoes (1 wandering)jEf4.8 (478j8§j5a _You encounter a vampire mosquito.j_R ~♣~y j.`L..~~.♣ ...~y.♣jU` j`>♣♣.~~..♣♣ ♣...~~.~♣ jap~~.~~~~~♣♣ ♣.~~~~~..♣ ♣.§~~~~~@♣ j$a)♣♣~~♣~~♣.~♣♣ jaa!♣..~..~~~~~♣ ja$♣~~§~.♣~.~.♣ ja,♣.~~.~~~...♣♣  ja*♣~~~.~~~~..>♣  jb,♣.~...~~~~♣.♣  j9b1♣...♣.~~~§..♣♣♣  jYb1♣.♣♣♣~.~~.~~..♣♣♣♣ jwbj{ ~♣~y ..~~.♣j ...~y.♣ ♣♣.~~..♣♣ j♣...~~.~♣ ~~.~~~~~♣♣ j♣.~~~~~..♣ ♣.§~~~~~@♣ ji*♣♣~~♣~~♣.~♣♣ ♣..~..~~~~~♣ j5♣~~§~.♣~.~.♣ ♣.~~.~~~...♣j ♣~~~.~~~~..>♣  j~♣.~...~~~~♣. j♣...♣.~~~§..♣j<| ♣.♣♣♣~.~~.~~..jjSj^j jV_There are monsters nearby!jY  .♣  ~♣~y j A~~.♣ j p...~y.♣ j C♣.~~..♣jX f♣...~~.~♣ j G~~.~~~~~♣♣j !~~~~~.j  ♣.§~~~~~.♣ j> i♣~~♣~~♣.~♣j Z..~..~~~~~♣j w~~~~.♣~.~♣j P.~~.~~~...♣jj ~~~.~~~~..>.~...~~~~♣.j E♣...♣.~~~§..j )♣♣♣jz .j yj .j yj .j yj.jyjQyj415.8 (1.0)jA7 _j$9§j&j .y.y.yj 9~yj8§jX`66jM8§jjY{ .y  You mangle the vampire mosquito!!jx  The vampire mosquito is almost destroyed.jp==7.4 (0.65j8§j> _You block the vampire mosquito's attack.j& .You mangle the vampire mosquito!!  You destroy the vampire mosquito!jV " §~§~§~   vampire mosquitoOkawaru accepts your kill.The vampire mosquito bites you but does no damage.j o-8.1 (0.74j j > _You block the vampire mosquito's attack.jV ~You eviscerate the vampire mosquito!!!  You destroy the vampire mosquito!j >†jJ ;8==7 (0.6jy 8§j| P _Okawaru accepts your kill.jcjbdjugj/i jmiB_No target in view!jDjjej j7:_No target in view!j Ij~IjdJjLjQ3) Water jS+ _You enter the shallow water.jVl  You see here a vampire mosquito corpse.j[j[N2)  _j]j^j`j|aB1jbjdjsgjgB0j&ijDkjQmjmC59jnjpjtj1uT8) Water jvjyA _You enter the shallow water.j\{j{G7) j/}jjRo  You encounter a will-o-the-wisp.j<A ~♣jv ♣.♣♣ ♣♣♣ j♣.~♣♣.$ ♣.~♣..♣ j̇d♣♣~~~♣.♣ j<♣♣♣~.♣..♣ ♣♣!.~♣~.♣ ♣♣♣~..@~~.♣♣---js  ♣..~....~..♣♣ ♣.♣~~♣♣.~~..♣♣j ♣..♣♣...~~.~♣ ♣.♣♣~~~~~~†♣♣jL .v~ ♣♣.~~~~~..♣v   will-o-the-wisp (dormant) .~~ ♣.~~j&~~~~.♣ §. ♣♣~~♣~~♣.~♣♣jKS ♣..~..~~~~~♣jqK25.7 (7.0v~jj X§vj<)~j5j---6.7 (86 jg_jjЖj) ~♣ ♣.♣♣ ♣♣♣  ♣.~♣♣.$ jk ♣.~♣..♣  ♣♣~~~♣.♣  ♣♣♣~.♣..♣  ♣♣!.~♣~.♣  ♣♣♣~..@~~.♣♣  jZ♣..~....~..♣♣  ♣.♣~~♣♣.~~..♣♣  j♣..♣♣...~~.~♣  ♣v♣♣~~.~~~~†♣♣  .~~ ♣♣.~~~§~..♣  jo.~~ ♣.~~~~~~.♣  ~. ♣♣~~♣~~♣.~♣♣   jj7r ~♣ ♣.♣♣ ♣♣♣  ♣.~♣♣.$  j_♣.~♣..♣  ♣♣~~~♣.♣  ♣♣♣~.♣..♣  j-♣♣!.~♣~.♣  ♣♣♣~..@~~.♣♣  j♣..~....~..♣♣  j♣.♣~~♣♣.~~..♣♣  j/♣..♣♣...~~.~♣  ♣v♣♣~~.~~~~†♣jT .~~ ♣♣.~~~§~..♣  jy.~~ ♣.~~~~~~. j~. ♣♣~~♣~~♣.~ j˅ j׉j*jʍjx jX_A will-o-the-wisp is nearby!j) j>~♣ ♣.♣♣ ♣♣♣  j♣.~♣♣.$ j=# ♣.~♣..♣ jb j&♣♣~~~♣.♣  j*♣♣♣~.♣..♣  jҞ$♣♣!.~♣~.♣ j jB♣♣♣~..@~~.♣♣  j?*♣..~....~..♣♣  jc0♣.♣~~♣♣.~~..♣♣  j+♣..♣♣...~~.~♣  jԟh♣v♣♣~~.~~~~†♣♣  .~~ ♣♣.~~~§~..♣ j j(.~~ ♣.~~~~~~.♣  j?,~. ♣♣~~♣~~♣.~♣♣ jc  jj7  ~♣ ♣.♣♣ ♣♣♣  ♣.~♣♣.$  ♣.~♣..♣  jv7 ♣♣~~~♣.♣  ♣♣♣~.♣..♣  ♣♣!.~♣~.♣  ♣♣♣~..@~~.♣♣  j7 :♣..~....~..♣♣  ♣.♣~~♣♣.~~..♣♣  j7 ♣..♣♣...~~.~♣  ♣v♣♣~~.~~~~†♣ j8 .~~ ♣♣.~~~§~..♣  j,8 .~~ ♣.~~~~~~. jY8 ~. ♣♣~~♣~~♣.~ j~8 jy< j< jd@ jB  j0B X_A will-o-the-wisp is nearby!j6U~♣♣.♣♣ ♣♣♣ ♣.~♣♣.$ ♣.~♣..♣j♣~~~♣.♣♣♣♣~.♣.j!.~♣~♣♣♣~...~~.♣♣ji ♣..~.@..~..♣♣ ♣.♣~~♣♣.~~..♣♣j ♣..♣♣...~~.~♣j ♣v♣♣~~.~~~~†♣♣.~~ ♣♣.~~~§~.j.♣ ♣.~~~~~~.♣~~. ♣♣~~♣~~♣~♣♣jQ~. ♣..~..~~~~~♣j=Q ♣~~~§.♣~.~.♣jE,v.jj_jjl7.7 (15 _jjj"♣.♣♣ ♣♣♣ ♣.~♣♣.$ ♣.~♣..♣j?e♣~~~♣.♣♣♣♣~.♣.!.~♣~♣♣♣~...~~.♣♣ ♣..~....~..♣♣ ♣.♣~@♣♣.~~..♣♣ ♣.v♣♣...~~.~♣ ♣.♣♣~~.~~~~†♣♣.~~ ♣♣.~~~§~..♣ ♣.~~~~~~.♣ji.~~.. ♣♣~~♣~~♣.~♣♣.~~. ♣..~..~~~~~♣.~~~ ♣~~~§.♣~.~.♣ ♣.~~.~~~...♣♣j& ●●§You enter the shallow water.  The will-o-the-wisp gestures.j'r84) Water jH+j%-C _The will-o-the-wisp conjures some marshlight!j ●§You claw the will-o-the-wisp!j §The will-o-the-wisp is heavily damaged.j I●§j  §The foxfire burns you but does no damage.j 8 j 1-0-==9.3 (0.6jQ :3jH :§j 8 _The foxfire burns you. You resist.j ' j8 E You claw the will-o-the-wisp!jo 2---30.0 (0.72j A§§j  j b_The will-o-the-wisp is severely damaged.j2 ~..You closely miss the will-o-the-wisp.j3f3=--7j|6j&8h _The will-o-the-wisp is severely damaged.j: .jYou mangle the will-o-the-wisp!!  You destroy the will-o-the-wisp!j)jk==1.41j jYP _Okawaru accepts your kill.j/LjzMjTj X jHXjrX:_No target in view!jQjj)jj4c-0 _jjj#1j8=49jAjj j)._Magic restored.jj٢Y=8) jjjjaB7jj~jOjB6jöjoj$=jG05jHj$ j%G_A - 4 potions of attraction (gained 1)jjB4jjOj:jB3jajjPjB2jjjj6T1) Water jjA _You enter the shallow water.j[%  jLYou encounter a five-headed hydra.jA(jqD♣ ♣~♣ ♣.♣♣ ♣♣♣ ♣.~♣♣.$ j♣.~♣..♣ ~~~♣.♣ ♣♣♣§.♣..♣ ♣♣..~♣~@♣ --j♣♣♣~...~~.♣♣ j♣..~....~..♣♣ ♣.♣~~♣♣.~~..♣♣ ..♣..♣♣...~~.~♣jA~.~~♣.♣♣~§.~~~~†♣♣ jn"D   five-headed hydra (asleep)~.~.~~ ♣♣.~~~~~..♣j~~.~~§ ♣.~~~~~~.♣.~~..♣ ♣♣~§♣~~♣.~♣♣jb.D41.4 (10.0)jUJ~Dj~§~.§Dj}=-2.4 (110) jjI\ _The five-headed hydra roars!j V .♣ ♣~♣ j ♣D♣♣ ♣♣♣  ♣.~♣♣.$  ♣.~♣..♣  ♣♣~~~♣.♣  ♣♣♣~.♣..♣ j ♣♣..~♣~@♣ ♣♣♣~...~~.♣♣ ♣..~....~..♣♣  ♣.♣~~♣♣.§~..♣♣ j}  ..♣..♣♣...~~.~♣  ~.~~♣.♣♣~~.§~~~†♣♣   ♣♣.~~~~~..♣  j* Z ♣.~~~~~~.♣    j h .♣ ♣~♣ ♣D♣♣ ♣♣♣  j a♣.~♣♣.$  ♣.~♣..♣  ♣♣~~~♣.♣  j7 :♣♣♣~.♣..♣ ♣♣..~♣~@♣ ♣♣♣~...~~.♣♣ ♣..~....~..♣♣  j} ♣.♣~~♣♣.§~..♣♣  ..♣..♣♣...~~.~ j  ~.~~♣.♣♣~~.§~~~†♣♣   ♣♣.~~~~~..  jݹ s ♣.~~~~~~.♣   j j- j j  jU Z_A five-headed hydra is nearby!j ) j .♣ j1 ♣~♣ j^ x♣D♣♣ ♣♣♣  ♣.~♣♣.$  j r♣.~♣..♣  ♣♣~~~♣.♣  ♣♣♣~.♣..♣ j ]♣♣..~♣~@♣ ♣♣♣~...~~.♣♣ j ♣..~....~..♣♣  ♣.♣~~♣♣.§~..♣♣  ..♣..♣♣...~~.~♣  ~.~~♣.♣♣~~.§~~~†♣♣ j# 5  ♣♣.~~~~~..♣  jN Z ♣.~~~~~~.♣    j_ .♣ ♣~♣ ♣D♣♣ ♣♣♣  ♣.~♣♣.$  ♣.~♣..♣  ♣♣~~~♣.♣  j"`♣♣♣~.♣..♣ ♣♣..~♣~@♣ jn`=♣♣♣~...~~.♣♣ ♣..~....~..♣♣  j`♣.♣~~♣♣.§~..♣♣  ..♣..♣♣...~~.~  ~.~~♣.♣♣~~.§~~~†♣♣  jDa ♣♣.~~~~~..   ♣.~~~~~~.♣   jdj ejijdjh _A five-headed hydra is nearby!jHunreal the Wrestler.♣Troll of Okawaru ******♣~♣Health: 193/193 ========================♣D♣♣ ♣♣♣Magic: 41/41 ========================♣.~♣♣.$AC: 19Str: 29♣.~♣..♣EV: 6Int: 12♣♣~~~♣.♣SH: 29Dex: 10♣♣♣~.♣(.♣XL: 19 Next: 48% Place: Swamp:2♣♣..~♣~@♣Noise: =--------  Time: 41742.4 (0.0)♣♣♣~...~~.♣♣-) Claws♣..~....~..♣♣Throw: 34 boomerangs♣.♣~~♣♣.§~..♣♣j=IZot (11040) ..♣..♣♣...~~.~♣~.~~♣.♣♣~~.§~~~†♣♣D   five-headed hydra~.~.~~ ♣♣.~~~~~..♣~~.~~§ ♣.~~~~~~.♣.~~..♣ ♣♣~§♣~~♣.~♣♣ _A five-headed hydra is nearby! _A five-headed hydra is nearby!Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (82% to hit)ja8(jG8(j8(j).~~.  Throw: 34 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (82% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!!!js8(j8(j8(j8(jr68(jT& j2U,.DjbU:The five-headed hydra is heavily wounded.jUj\~j!]~.jT]'@j^_6==3.3 (0.9j_B39 _jWfjhjy Punreal the Wrestler.♣Troll of Okawaru ******♣~♣Health: 193/193 ========================j ♣.♣♣ ♣♣♣Magic: 41/41 ========================♣D~♣♣.$AC: 19Str: 29♣.~♣..♣EV: 6Int: 12♣♣~~~♣.♣SH: 29Dex: 10jB ♣♣♣~.♣(.♣XL: 19 Next: 48% Place: Swamp:2♣♣..~♣~@♣Noise: ===------  Time: 41743.3 (0.0)♣♣♣~...~~.♣♣-) Claws♣..~....~..♣♣j 1Throw: 34 boomerangs♣.♣~~♣♣.§~..♣♣Zot (11039) ..♣..♣♣...~~.~♣~.~~♣.♣♣~~.§~~~†♣♣D   five-headed hydra~.~.~~ ♣♣.~~~~~..♣~~.~~§ ♣.~~~~~~.♣j1 .~~..♣ ♣♣~§♣~~♣.~♣♣The boomerang hits the five-headed hydra!!! _The five-headed hydra is heavily wounded.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej vAim: a five-headed hydra (heavily wounded, 82% to hit)j8 8(jS 8(jq M~~.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  jq Aim: a five-headed hydra (heavily wounded, 82% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra.j`t 8(j 8(j 8(j 8(jK ~~.@§The five-headed hydra is heavily wounded.j jk x---4.1 (0.88 _jU 9§jf jPunreal the Wrestler.♣Troll of Okawaru ******♣~♣Health: 193/193 ========================j♣.♣♣ ♣♣♣Magic: 41/41 ========================♣D~♣♣.$AC: 19Str: 29♣.~♣..♣EV: 6Int: 12♣♣~~~♣.♣SH: 29jDex: 10♣♣♣~.♣(.♣XL: 19 Next: 48% Place: Swamp:2♣♣..~♣~@♣Noise: ---------  Time: 41744.1 (0.0)♣♣♣~...~~.♣♣-) Clawsjg♣..~....~..♣♣Throw: 34 boomerangs♣.♣~~♣♣.§~..♣♣Zot (11038) j..♣..♣♣...~~.~♣~.~~♣.♣♣~~.§~~~†♣♣jGD   five-headed hydra~.~.~~ ♣♣.§~~~~..♣~~.~~§ ♣.~~~~~~.♣.~~..♣ ♣♣~§♣~~♣.~♣♣The boomerang hits the five-headed hydra. j5_The five-headed hydra is heavily wounded.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cyclejShift-Dir - straight lineAim: a five-headed hydra (heavily wounded, 82% to hit)jҞ8(j&8(jGM~~. Throw: 34 boomerangsjPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a five-headed hydra (heavily wounded, 82% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!!j8(j8(j8(j98(jYV6 .jVhDThe five-headed hydra is almost dead.j[4~~§.j[M@~ j\l5.1 (17 _j`9§j"bjaunreal the Wrestler.♣Troll of Okawaru ******♣~♣Health: 193/193 ========================♣.♣♣ ♣♣♣jMagic: 41/41 ========================♣.~♣♣.$AC: 19Str: 29♣D~♣..♣EV: 6Int: 12♣♣~~§♣.♣jM SH: 29Dex: 10♣♣♣~.♣(.♣XL: 19 Next: 48% Place: Swamp:2♣♣..~♣~@♣Noise: ---------  Time: 41745.1 (0.0)j♣♣♣~...~~.♣♣-) Claws♣..~....~..♣♣Throw: 34 boomerangs♣.♣~~♣♣.~~..♣♣j1Zot (11037) ..♣..♣♣...~~.~♣~.~~♣.♣♣~~.§~~~†♣♣D   five-headed hydra~.~.~~ ♣♣.§~~~~..♣~~.~~§ ♣.~~~~~~.♣j.~~..♣ ♣♣~§♣~~♣.~♣♣The boomerang hits the five-headed hydra!! _The five-headed hydra is almost dead.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cyclejShift-Dir - straight lineAim: a five-headed hydra (severely wounded, 82% to hit)j8(jM(Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a five-headed hydra (severely wounded, 82% to hit)  You throw a boomerang.  The boomerang barely misses the five-headed hydra.j;8(jd.D~.(jx8(j8(j8(jM.DjG~j/Dj^R~@~jP6.0 (0.96 j_j:9§jj<[ unreal the Wrestler.♣Troll of Okawaru ******j[ B♣~♣Health: 193/193 ========================♣.♣♣ ♣♣♣Magic: 41/41 ========================♣.~♣♣.$AC: 19Str: 29j[ ♣.~♣..♣EV: 6Int: 12♣♣~~§♣.♣SH: 29j] Dex: 10♣♣♣~.♣D.♣XL: 19 Next: 48% Place: Swamp:2♣♣..~♣~@♣Noise: ---------  Time: 41746.0 (0.0)♣♣♣~...~~.♣♣-) Claws♣..~....~..♣♣Throw: 34 boomerangs♣.♣~~♣♣.~~..♣♣Zot (11036) ..♣..♣♣...~~.~♣~.~~♣.♣♣~~.~~~~†♣♣D   five-headed hydra~.~.~~ ♣♣.§~~~~..♣~~.~~§ ♣.~~~~~~.♣.~~..♣ ♣♣~§♣~~♣.~♣♣Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (j^ [40mseverely wounded, 82% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!j` 8(j ~@The five-headed hydra is almost dead.You block the five-headed hydra's attack. x4j 0-=9 (0.95j j  j" 0_The five-headed hydra bites you.j}unreal the Wrestler.♣Troll of Okawaru ******♣~♣Health: 193/193 ========================♣.♣♣ ♣♣♣Magic: 40/41 =======================-♣.~♣♣.$AC: 19Str: 29♣.~♣..♣EV: 6Int: 12♣♣~~~♣.♣SH: 29Dex: 10♣♣♣~.♣..♣XL: 19 Next: 48% Place: Swamp:2♣♣..~♣~@♣Noise: =--------  Time: 41746.9 (0.0)♣♣♣~...~~.♣♣-) Claws♣..~....~..♣♣Throw: 34 boomerangsj♣.♣~~♣♣.~~..♣♣Zot (11035) ..♣..♣♣...~~.~♣~.~~♣.♣♣~~.~~~~†♣♣D   five-headed hydra~.~.~~ ♣♣.§~~~~..♣~~.~~§ ♣.~~~~~~.♣j7D.~~..♣ ♣♣~§♣~~♣.~♣♣Shift-Dir - straight lineAim: a five-headed hydra (almost dead, 82% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!!  jqYou kill the five-headed hydra!Okawaru accepts your kill.j(j=1(j1@j C9-7.8 (0.9 _j jjPjQj*RjSjQUX4jWj!XB3jtYjdZjZp1=2jO\j\j]jc^B1j_j5`jBajaB0jVbjzcjYdjdC29jNejfjgj#j=8jjjEkB7jkjljmj0nB6jnj=qX5jqj*sO _You now have 1299 gold pieces (gained 11).j]tX4jtjujZvjvB3jjڦA _You enter the shallow water.jjJB7jjjj.G6) jjjj<B5j,jֱjHB4j߲jjsjT3) Water jLjA _You enter the shallow water.j"s2) jjenter the shallow water.  You encounter a swamp worm.j\♣.~♣..♣♣♣ ♣♣~~~♣.♣ ♣♣♣~.♣..♣♣ ♣♣..~♣~.♣♣j ♣♣♣~...~~.♣♣ ♣..~....~..♣♣ ♣.♣~~♣♣.~~..♣♣ ..♣..♣♣...~§.~♣ ~.~~♣@♣♣~~.~~~~†♣♣- ♣~.~.~~♣♣♣.~~~~~..♣jN ~~~~.~§~♣ ♣.~~~~§~.♣ ...~~..♣♣♣♣~§♣~~♣.~♣♣ .~.~~.♣ ♣..~..~~~§~♣ .:.~~~ ♣~~~§.♣~.~.♣w   swamp worm (asleep) w.~~~~ ♣.~j ~.~~~...♣♣ §~~~~~ ♣~~~.~~~~..>♣ ♣.~...~~~~♣.♣jc80.8 (33.0)w~jAo~w~jf1.8 (341jj] _Found a parchment of Poisonous Vapours.j,  ♣.~♣..♣♣♣  ♣♣~~~♣.♣  ♣♣♣~.♣..♣♣ j-  ♣♣..~♣~.♣♣  ♣♣♣~...~~.♣♣  ♣..~...  ♣.♣~~♣  ..♣..♣ jG-  j- o~.~~♣@♣  ♣~.~.~~♣  ~~~~.~~~♣ j- %  ...~~..♣♣j- ,  .~.~~.♣  j&. J .w.~~~   ~.~~~~ jZ. C  ~~~~~~ >♣   j. ji : ♣.~♣..♣♣♣  ♣♣~~~♣.♣  ♣♣♣~.♣..♣♣  ♣♣..~♣~.♣♣  j ♣♣♣~...~~.♣♣  ♣..~...  ♣.♣~~♣  ..♣..♣  jr C~.~~♣@♣  ♣~.~.~~♣  ~~~~.~~~♣   j ...~~..♣♣  .~.~~.♣  .w.~~~  j(  ~.~~~~  ~~~~~~ > j j jY j j" a _A swamp worm is nearby!jj c ♣.~♣..♣♣♣  ♣♣~~~♣.♣  jk ♣♣♣~.♣..♣♣  ♣♣..~♣~.♣♣  ♣♣♣~...~~.♣♣  ♣..~...  ♣.♣~~♣ jQk ' ..♣..♣  jk V~.~~♣@♣  ♣~.~.~~♣ jk H ~~~~.~~~♣   ...~~..♣♣ jk [ .~.~~.♣   .w.~~~   jl K~.~~~~   ~~~~~~ >♣  j`l  jY : ♣.~♣..♣♣♣  ♣♣~~~♣.♣  ♣♣♣~.♣..♣♣  ♣♣..~♣~.♣♣  j )♣♣♣~...~~.♣♣  ♣..~...  ♣.♣~~♣  ..♣..♣  ~.~~♣@♣ j_ $ ♣~.~.~~♣  ~~~~.~~~♣   ...~~..♣♣j   .~.~~.♣  .w.~~~   ~.~~~~  ~~~~~~ >j* 8 jjjYja _A swamp worm is nearby!ja< ♣.~♣..♣♣♣ jv ♣♣~~~♣.♣  ♣♣♣~.♣..♣♣  ♣♣..~♣~.♣♣  jD♣♣♣~...~~.♣♣  ♣..~... j!} ♣.♣~~♣  ..♣..♣  ~.~~♣@♣ jP= ♣~.~.~~♣  ~~~~.~~~♣ jQ  ...~~..♣♣  .~.~~.♣  jJ .w.~~~   ~.~~~~ j:  ~~~~~~ >♣  j- jJ: ♣.~♣..♣♣♣  ♣♣~~~♣.♣  ♣♣♣~.♣..♣♣  ♣♣..~♣~.♣♣  j`K♣♣♣~...~~.♣♣  ♣..~...  ♣.♣~~♣  ..♣..♣  jKC~.~~♣@♣  ♣~.~.~~♣  ~~~~.~~~♣   j$L ...~~..♣♣  .~.~~.♣  .w.~~~   jYL~.~~~~  ~~~~~~ >jL jOjQPjSjAUK _A swamp worm is nearby!jUjXk.~♣♣...♣♣♣♣♣ ♣.~♣..♣♣♣ ♣♣~~~♣. ♣♣♣~.♣..♣♣j ♣♣..~♣~.♣♣♣~...~~.♣♣ ♣..~....~..♣♣  ♣.♣~~♣♣.~~..♣j ..♣@.♣♣...~§.~♣  ~.~~♣.♣♣~~.~~~~†♣j= ♣~.~.~~♣♣~.~~~~.~~~♣ ♣.~~~~§~.♣ jr...~~..♣♣♣♣~§♣~~♣.~♣.~.~~.♣ ♣..~..~~~§~ju.w.~~~§.♣~.~.♣~.jպ....♣jp~~~~~~ ♣~~~.~~~~..>jk1wj§w   swamp worm:j,12.8 (1.0)jfA0 _jL9§jj] j^  ♣.♣♣♣♣♣♣..~~ ♣.~♣♣...♣♣♣♣ ♣.~♣..♣♣♣jJ^ N ♣♣~~~♣.♣j^ @ ♣♣♣~.♣..♣♣ ♣♣..~♣~.♣♣ ♣♣♣~...~~j,_ Q ♣..~....~jb_ b ♣@♣~~♣♣.~~..♣♣j_ j ♣..♣..♣♣...~§.~j_  ~~.~~♣.♣♣~~.~~~~†♣♣j`  ♣♣~.~.~~♣♣♣.~~~~~..♣j0`  ~~~~.~~~♣ ♣.~~~~§~.j^` k....~~..♣♣♣♣~§♣~~♣.~♣♣j` ..~.§~.♣ ♣..~..~~~§~♣ja ..:w~~~ ♣~~~§.♣~.~. ~.~~~~ ♣.~~.~~~...♣♣jb 9w.jj &§§j k jn `jKn j/ 8`j: 8`j 9`jZ 9`jP   ♣.~♣♣...♣♣♣ ♣.~♣..♣♣♣ ♣~~~♣.♣ ♣♣♣~.♣..♣♣..§♣~♣♣♣~...~~.♣♣ ♣..~....~..♣♣♣♣♣.♣~~♣♣.~~..♣♣♣.@♣..♣♣...~§.~♣~§.~~.~~♣.♣♣~~.~~~~†♣♣.~♣♣~.~.§~♣♣♣.~~~~~..♣ ~~~~.~~~♣ ♣.~~~~§~.♣.....~~..♣♣♣♣~§♣~~♣.~♣♣~.w~.♣♣ ♣..~..~~~§~♣.:.§~~♣ ♣~~~§.♣~.~.♣~.~~~§♣ ♣.~~.~~~...♣♣j  ~~~~~~ ♣~~~.~~~~..>♣j@ UThe swamp worm fires a harpoon shot at you.j..♣♣♣ ♣♣~~~♣.♣ ♣♣♣~.♣..♣♣♣..§♣~.♣♣ j♣♣♣~...~..~....~..♣♣♣♣♣.♣~~♣♣.~~..♣♣♣♣♣♣♣♣..♣..♣♣...~§.~~§.~~.~@♣.♣♣~~.~~~~†♣♣j,.~♣♣~.~.§~♣♣♣.~~~~~...~~~~.~~~♣ §~j.....~~..♣♣♣♣~§♣~~♣.~♣♣~.w~.♣♣ ♣..~..~~~§~j:.§~~♣ ♣~~~§.♣~.~.~.~~~§♣ ♣.~~.~~~...♣♣jK~.§~~~~~. ♣~~..> ♣.~...~~~~♣.jj"D♣~~~♣.♣ j^♣♣♣~.♣..♣♣..§♣~j ;♣♣♣~...~~.♣♣je ♣..~....~..♣♣♣♣♣.♣~~♣♣.~~..♣♣jp♣♣♣♣♣♣♣..♣..♣♣...~§.~♣jK~§.~~.~~♣.♣♣~~.~~~~†♣♣j .~♣♣~.@.§~♣♣♣.~~~~~..♣j $..~~~~.~~~♣ ♣.~~~~§~.♣jc a....~~..♣♣♣♣~§♣~~♣.~♣♣j ~.w~.♣♣ ♣..~..~~~§~♣.:.§~~♣ ♣~~~§.♣~.~jA! .♣j!$..~.~~~§♣ ♣.~~.~~~...♣j"~.§~~~~~. ♣~~~.~~~~..>j"♣~~..~~... ♣.~...~~~~♣. ♣...♣.~~~§..j+(u♣♣♣~.♣..♣♣♣..§♣~.♣♣ ♣♣♣~...~..~....~..♣♣♣♣♣.♣~~♣♣.~~..♣♣♣♣♣♣♣♣♣..♣..♣♣...~§.~♣~§.~~.~~♣.♣♣~~.~~~~†♣♣j(..~♣♣~.~.§~♣♣♣.~~~~~..$..~~~~@~~~♣ §~......~~..♣♣♣♣~§♣~~♣.~♣♣~.w~.♣♣ ♣..~..~~~§~j):.§~~♣ ♣~~~§.♣~.~.$..~.~~~§♣ ♣.~~.~~~...~.§~~~~~. ♣~~..> ww 2 swamp worms (1 asleep)j3*)♣~~..~~... ♣.~...~~~~♣..§~~~~w~~.♣ ♣...♣.~~~§.♣♣♣~.~~.~~j/3..§♣~♣♣♣~...~~.♣♣ ♣..~....~..♣♣♣♣♣.♣~~♣♣.~~..♣♣j0♣♣♣♣♣♣♣..♣..♣♣...~§.~♣♣♣~§.~~.~~♣.♣♣~~.~~~~†♣♣j70....~♣♣~.~.§~♣♣♣.~~~~~..♣~$..~~~~.~~~♣ ♣.~~~~§~.♣js0k.......@~..♣♣♣♣~§♣~~♣.~♣j0~.w~.♣♣ ♣..~..~~~§~.:.§~~♣ ♣~~~§.♣~.~.j0♣$..~.~~~§♣ ♣.~~.~~~...♣.~.§~~~~~. ♣~~~.~~~~..j1 ♣♣~~..~~...♣ ♣.~...~~~~♣..§~~~~w~~.♣ ♣...♣.~~~§j<1~~♣~~♣~§~§♣ ♣.♣♣♣~.~~.~ ♣.♣♣♣♣.j2A 79--j!338--The harpoon shot hits you!  You are yanked forward by the harpoon shot.j=/  --more--j@  You enter the shallow water.  You encounter a swamp worm.jcAu30999) Water jE9§j[G+ _Found 40 gold pieces.jo^wwjp80--4.5 (0.78ju\§§§jw j3xO_You barely miss the swamp worm.j @w§j J~~~j p75-7---j [5.27j F§~§j p _You closely miss the swamp worm. The swamp worm bites you!j w~You scratch the swamp worm.  The swamp worm is lightly wounded.j 7§~j X6-8 (0.6j]9§j>8 _You block the swamp worm's attack.jjA7=6.5 (0.76jjJ jk_You closely miss the swamp worm. You block the swamp worm's attack.jU ♣~.♣. ♣♣..§♣~.♣♣ ♣♣♣~...~~.♣♣ jqU  ♣..~....~..♣♣  ♣♣♣.♣~~♣♣.~~..♣♣ ♣♣♣♣♣♣♣..♣..♣♣...~§.~♣ jU Y♣♣~§.~~.~~♣.♣♣~~.~~~~†♣♣ ...~♣♣~.~.~~♣♣♣.~~~~~..♣ jU "~$..~~~~@~~~♣ ♣.~~~~§~.♣ .......~~..♣♣♣♣~§♣~~♣.~♣♣j"V .....~.w~.♣♣ ♣..~..~~~§~♣.....:.~~~♣ ♣~~~§.♣~.~.♣jV ♣$..~.~~§~♣ ♣.~~.~~~...♣♣.~.~~~w~~. ♣~~~.~~~~..>♣♣~~..~~...♣ ♣.~...~~~~♣..§~~~~§~~.♣ ♣...♣.~~~§...~~♣~~♣~§~§♣ ♣.♣♣♣~.~jW wjX !~j+b L§§je 4`j ' jD g~The swamp worm fires a harpoon shot at you.j m8=8=j[ n==7.5 (1.05) j5 L§§jV C _The harpoon shot hits you but does no damage.jWt{♣♣..§♣~.♣♣ ♣♣♣~...~~.♣♣ ♣..~....~.♣♣♣.♣~~♣♣.~♣♣♣♣♣♣♣..♣..♣♣...~§.~♣ ♣♣~§.~~.~~♣.♣♣~~.~~~~†♣jt"...~♣♣~.~.§~♣♣♣.~~~~~..♣ ~$..~~~~.~~~♣ ♣.~~~~§~.♣ .......~~@.♣♣♣♣~§♣~~♣.~♣.....~.w~.♣♣ ♣..~..~~~§~♣ .....:.~~~♣ ♣~~~§.♣~.~.♣ ju♣$..~.~~w~♣ ♣.~~.~~~...♣♣.~.~~~~~~. ♣~~~.~~~~..>♣♣~~..~~...♣ ♣.~...~~~~♣.♣jFuW..§~~~~§~§.♣ ♣...♣.~~~§..♣.~~♣~~♣~~~~♣ ♣.♣♣♣~.~~.~~ ♣.♣♣♣♣.~.~~jy}V§§§§jb3`j+2`j޾ .~The swamp worm fires a harpoon shot at you.You block the harpoon shot.j8`jC ~~~~The swamp worm fires a harpoon shot at you.jh984j9§j1 _You block the harpoon shot.jw♣♣♣~...~..~....~..♣♣jk♣♣♣.♣~~♣♣.~~..♣♣♣♣♣♣♣♣♣..♣..♣♣...~§.~♣♣~§.~~.~~♣.♣♣~~.~~~~†♣♣jQ...~♣♣~.~.§~♣♣♣.~~~~~..~$..~~~~.~~§♣ jv§~.......~~..♣♣♣♣~§♣~~♣.~♣♣j~.w~@♣♣ ♣..~..~~~§~:.§~~♣ ♣~~~§.♣~.~.j ♣$..~.~~w~♣ ♣.~~.~~~...♣♣.~.~~~~~~. ♣~j7~..>♣~~..~~...♣ ♣.~...~~~~♣.jmz..§~~§~~~~.♣ ♣...♣.~~~§.j~~♣~~♣~~~§♣ ♣.♣♣♣~.~~.~~. ..~~.~~.♣.~.~~~~~~.♣♣♣.~~~~.jىj;Aw§j.;~wjW!~j§jϓ~~~j~jWj(80--jʕ 9j%:3j9§j̞jO' j~You eviscerate the swamp worm!!!  You kill the swamp worm!Okawaru accepts your kill.j †~   swamp wormYou hear a splash.j71-6-===90.2 (0.72jL§§j/ _The swamp worm bites you!j ; ~j  You claw the swamp worm!  The swamp worm is moderately wounded.j c2-7-j c---91j f§~.~~§j  j 2_You block the swamp worm's attack.j8 ~~.~~~~You scratch the swamp worm.  The swamp worm is moderately wounded.j Y3---1.6j jm 8 _You block the swamp worm's attack.jb§ _You block the swamp worm's attack.  You scratch the swamp worm. j=c The swamp worm is moderately wounded. _You block the swamp worm's attack.  You claw the swamp worm!  The swamp worm is severely wounded.j/dj42.30jhjj j"k*_You block the swamp worm's attack.j8M §§§jYou scratch the swamp worm but do no damage.The swamp worm is severely wounded.jk53.089jj8 _You block the swamp worm's attack.ja ~You mangle the swamp worm!!  You kill the swamp worm!jvh~§j266 (0.6jjP _Okawaru accepts your kill.j j< j j H _No target in view!j' j3( jL) j, j. 7=8=8 _j. jH0 j1 p9=7j1 j%4 j4 a806j5 jo7 j7 `15j8 j; j; G29=j; 04j< j > jX> `43jn? jA j"B p5=2j D jD jD 6=40=1j7E jF jAH jH `80jI j=K jK a979jL jN jO a908j-P jQ j)R 21==7j2S jU jNV p3=6jIW j+Z 1 _HP restored.j\ jJ] T5) Water j^ j` A _You enter the shallow water.jc jd B4jGe j g jh ji Y=3) j`j j?l jn j o T=2jap jCr js j6t B1ju jAw jy jy B0j&{ jg} jڂ  ♣♣♣~.♣. ♣♣..§♣~. j ♣♣♣~...~~. ♣..~....~. ♣♣♣.♣~~♣♣.~~ jT ♣♣♣♣♣♣♣..♣..♣♣...~ ♣♣♣~~.~~.~~♣.♣♣~~.~~j  ♣♣♣...~♣♣~.~.~~♣♣♣.~~~ ♣~~~$@.~~~~.~~~♣ ♣.~~~812.6 (19.0)j  )..~~.......~~..♣♣♣♣~§♣~ ...~......~.~†.♣♣ ♣..~.. ...~......:.~~~♣ ♣~~~§.j+ & ♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~ ♣ ♣.~.~~~~~~.♣ ♣~~~.~ ♣♣~~..~~...♣ ♣.~..jt  ..~~~~~~~~.♣ ♣...♣..~~♣~~♣~~~~♣ ♣.♣♣♣~j j g3.6 (2069j jB & _Found an orcbow.jjAjjtjĉj/B8j?jZjĖB7jޘjO _You now have 1312 gold pieces (gained 13).jZjB6jYjj@jB5jXjjl  You encounter a thorn hunter.jH♣..~....~♣♣♣.♣~~♣♣.~♣♣♣♣♣♣♣..♣..♣♣..♣♣♣~~.~~.~~♣.♣♣~~.~f ♣♣♣...§♣♣~.~.~~♣j{..♣♣~~~...~§~~.~~~♣ ♣.~.)..~~.......~~..♣♣♣♣~§♣♣...~......~.~†.♣♣ ♣..~.♣...~..@...:.~~~♣ ♣~~~§j'♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~. ♣ ♣.~.~§~~~~.♣ ♣~~~ jȷm♣♣~~..~~...♣ ♣.~. ..~~~~~~~~.♣ ♣...♣ .~~♣~~♣~~~~♣ ♣.♣♣♣ f   thorn hunter (dormant) ~..~~.~~.♣ ♣.♣♣♣ ~~♣~~♣ ♣~~.♣ j$4♣.~.♣ju .f7.6 (4jPj.0)  The thorn hunter reaches out with its roots.j}~~~◊◊◊◊◊◊...◊j◊.@.◊◊~.§◊◊◊fje8.6 (54j9§j; _Thorny briars emerge from the ground!j  ♣♣♣♣♣♣♣. ♣♣♣~~.~~.~ . ♣♣♣...~♣♣~.~ .f♣♣~~~...~~~~.~~~♣  jS B.)..~◊◊◊◊◊...~~ ♣...~◊...◊.~.~†.♣♣  ♣...~◊.@.◊.:.~~~♣  ♣♣~♣♣♣♣$.◊~.§~~~♣  ♣ ♣◊◊◊~§~~~~.♣  ♣♣~~..~~...♣  ..~~~~~~~~.♣  .~~♣~~♣~~~~♣  j P~..~~.~~.♣  ~~♣~~♣ j?2j ♣♣♣♣♣♣♣. ♣♣♣~~.~~.~ . ♣♣♣...~♣♣~.~ j˟.f♣♣~~~...~~~~.~~~♣  j.)..~◊◊◊◊◊...~~ ♣...~◊...◊.~.~†.♣♣  jit♣...~◊.@.◊.:.~~~♣  ♣♣~♣♣♣♣$.◊~.§~~~♣  ♣ ♣◊◊◊~§~~~~.♣  jѠ♣♣~~..~~...♣  ..~~~~~~~~.♣  .~~♣~~♣~~~~♣  ~..~~.~~.♣  ~~♣~~♣ j*jj jc _A thorn hunter is nearby!j%Z ♣♣♣♣♣♣♣. ♣♣♣~~.~~.~ . ♣♣♣...~♣♣~.~ jsZ.f♣♣~~~...~~~~.~~~♣  .)..~◊◊◊◊◊...~~ ♣...~◊...◊.~.~†.♣♣  ♣...~◊.@.◊.:.~~~♣  ♣♣~♣♣♣♣$.◊~.§~~~♣  ♣ ♣◊◊◊~§~~~~.♣  ♣♣~~..~~...♣  ..~~~~~~~~.♣  .~~♣~~♣~~~~♣  ~..~~.~~.♣  jZ6~~♣~~♣ j ♣♣♣♣♣♣♣. ♣♣♣~~.~~.~ . ♣♣♣...~♣♣~.~ j7g.f♣♣~~~...~~~~.~~~♣  .)..~◊◊◊◊◊...~~ j♣...~◊...◊.~.~†.♣♣  ♣...~◊.@.◊.:.~~~♣  ♣♣~♣♣♣♣$.◊~.§~~~♣  ♣ ♣◊◊◊~§~~~~.♣  ♣♣~~..~~...♣  ..~~~~~~~~.♣  .~~♣~~♣~~~~♣  j~..~~.~~.♣  ~~♣~~♣ jj jj jU_A thorn hunter is nearby!j ♣♣♣~ ♣..~.... ♣♣♣.♣~~♣♣j ♣♣♣♣♣♣♣..♣..♣♣.. ♣♣♣~~.~~.~~♣.♣♣~~.. ♣♣♣...~♣♣~.~.~~♣♣♣.j1♣.f♣♣~~~...~~~~.~~~♣ ♣.~)..~◊◊◊◊◊...~~..♣♣♣♣~§j" ♣...~◊@..◊.~.~†.♣♣ ♣..~jy ♣...~◊...◊.:.~~~♣ ♣~~~♣♣~♣♣♣♣$.◊~.§~~~♣ ♣.~~j♣ ♣◊◊◊~§~~~~.♣ ♣~~~j ♣♣~~..~~...♣ ♣.~.jr ..~~~~~~~~.♣ ♣...jT{.~~♣~~♣~~~~♣ ♣.j ~..~~.~~.♣ ♣.♣~~♣~~♣ ♣~~.jU.fj>§~j}l9.6 (13 _jcjjVnN  You mangle the briar patch!!==20.1 (0.52§ _The briar patch is almost destroyed.jN v .You eviscerate the briar patch!!!j a  You destroy the briar patch!jU 8`j 8`j 8`jB .~.The thorn hunter fires a volley of thorns at you.jC *8 (0.7j9L 8§jO 5 _You block the volley of thorns.j.j ♣♣♣~... ♣..~ ♣♣♣.♣~~♣♣ ♣♣♣♣♣♣♣..♣..♣♣~ ♣♣♣~~.~~.~~♣.♣♣~~.. ♣♣♣...~♣♣~.~.~~♣♣♣. ♣..♣♣~~~...§~~~.~~~♣ ♣. ♣.)f.~◊◊◊◊◊...~~..♣♣♣♣~ ♣...~@...◊.~.~†.♣♣ ♣.. ♣...~◊...◊.:.~~~♣ ♣ ♣♣~♣♣♣♣$.◊~.§~~~♣ ♣. ♣ ♣◊◊◊~~~~~~.♣ ♣ ♣♣~~..~~...♣ ♣.~ ..~.♣jj ♣ .~~♣~~♣~~~~♣ ♣. ~..~~.~~.♣ ♣. ~~♣~~♣ ♣~~j?x §◊◊♣♣◊~§◊f◊◊◊◊◊◊.◊◊§§§The thorn hunter raises briars to defend itself!jxj_{8`j.8`j ◊~~The thorn hunter fires a volley of thorns at you.jnp--1.8 (1.01jۿQ§...§j5 _You block the volley of thorns.j\ _♣♣♣~... unreal the Wrestler♣..~... Troll of Okawaru ******♣♣♣.♣~~♣♣ Health: 193/193 ========================♣♣♣♣♣♣♣..♣..♣♣. Magic: 41/41 ========================~♣♣♣~§.~~.~~♣.♣♣~~ AC: 19Str: 29j] ... ♣♣♣...~♣♣~.~.~~♣♣♣. EV: 6Int: 12♣◊◊♣♣◊~§...§~~~.~~~♣ ♣. SH: 29Dex: 10♣.◊f◊◊◊◊◊◊◊...~~..♣♣♣♣~ XL: 19 Next: 49% Place: Swamp:2♣◊◊◊~@...◊.~.~†.♣♣ ♣.. Noise: ---------  Time: 41821.8 (0.0)j] y♣◊.◊◊◊...◊.:.~~~♣ ♣~~ -) Claws♣♣~♣♣♣♣$.◊~.~~~~♣ ♣.~ Throw: 34 boomerangsjE^ _♣ ♣◊◊◊~~§~~~.♣ ♣~~ Zot (10961) ♣♣~~..~~...♣ ♣.~..~~§§~~~~.♣ ♣.. f   thorn hunter.~~♣~~♣~~~~♣ ♣.♣~..~~.~~.♣ ♣.♣~~♣~~♣ ♣~~ j^ _You block the volley of thorns.  Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  j^ +Okay, then.j^_ jd jyf . _j6M ♣♣♣~ ♣..~. ♣♣♣.♣~~~. ♣♣♣♣♣♣♣..♣..♣♣~. ♣♣♣~§.~~.~~♣.♣♣♣... ♣♣♣...~♣♣~.~.~~♣♣♣ ♣◊◊♣♣◊~§...§~~~.~~~♣ ♣ ♣.◊f◊...~~..♣♣♣♣ ♣◊◊◊@....◊.~.~†.♣♣ ♣ ♣◊.◊◊◊...◊.:.~~~♣ ♣ ♣♣~♣♣♣♣$.◊~.~~~~♣ ♣. ♣. ♣◊◊◊~~§~~~.♣ ♣. ♣♣~~..~~...♣ jM[40m♣.~§ ..~~§§~~~~.♣ ♣♣~ .~~♣~~♣~~~~♣ ♣.♣. ~..~~.~~.♣ ♣. ~~♣~~♣ ♣j}`k §You enter the shallow water.jc8`jx ◊The thorn hunter fires a volley of thorns at you.j766----35----==2.8 (10) Water jQ§...§js5 _The volley of thorns hits you!!j A  You mangle the briar patch!!j 7----=3.5 (0.759jC B§§j d _The briar patch is almost destroyed.jq .You mangle the briar patch!!jE{ .You destroy the briar patch!j8~j[t8---4.28jB§§jd> _The briar patch crumbles away.jj:A ♣♣ ♣♣♣~♣ ♣..~.. ♣♣♣.♣~~♣ ♣♣♣♣♣♣♣..♣..♣♣~~. ♣♣♣~§.~~.~~♣.♣... ♣♣♣...~♣♣~.~.~~♣jA ♣◊◊♣♣◊~§...§§~~.~~~♣ jA.◊f@◊◊◊◊.◊...~~..♣♣♣♣◊◊◊~....◊.~.~†.♣♣ ♣ ♣◊.◊◊◊...◊.:.~~~♣ ♣♣~♣♣♣♣$.◊~.~~~~♣ ♣ ♣. ♣◊◊◊~~§~~~.♣ ♣ .? ♣♣~~..~~...♣ ♣j%B ~§~ ..~~§~~~~~.♣ ♣ ♣~~~ .~~♣~~♣~~~~♣ ♣♣. ~..~~.~~.♣ ♣jXr .Found a scroll of identify.j` §~§~...~The briar patch crumbles away.jea5-2------=--5.2 (1.07) jf8§jh jhG_You block the thorn hunter's attack. The thorn hunter hits you!jc ' jd .You eviscerate the thorn hunter!!!  The thorn hunter is heavily damaged.You hear a shout!jx .~j 0~j՚ ◊◊◊◊§§ jS ~The briar patch crumbles away. x3  The thorn hunter reaches out with its roots.j 9-=====9 (0.76jV j ; _Thorny briars emerge from the ground!j&( nYou scratch the thorn hunter but do no damage.jh7 n   eleionomaThe thorn hunter is heavily damaged.You encounter an eleionoma.jE  The thorn hunter fires a volley of thorns at you.jF135---28----==---6.6jOj R5 _The volley of thorns hits you!!j ♣♣. unreal the Wrestlerj; ♣♣♣~. Troll of Okawaru ******♣j ♣..~. Health: 135/193 ================--------n.j ♣♣♣.♣~~ Magic: 28/41 ================--------♣§.j ♣♣♣♣♣♣♣..♣..♣ AC: 19j .Str: 29j= ♣~~. ♣♣♣~~.~~.~~♣.♣♣ EV: 6Int: 12jt ♣... ♣♣♣...~♣♣~.~.~~♣♣ SH: 29Dex: 10j ;♣◊◊♣♣◊◊~...~§~~.~~~♣ XL: 19 Next: 49% Place: Swamp:2j* ~♣.◊f@◊◊◊..◊...~~..♣♣♣ Noise: ==-------  Time: 41826.6 (0.0)jb ♣♣◊◊◊~◊.....~.~†.♣♣ ♣ -) Clawsj ♣◊◊◊◊◊...◊.:.~~~♣ ♣ Throw: 34 boomerangsj ♣♣§♣♣♣♣$.◊§.~~~~♣ ♣ Zot (10956) ♣. ♣◊~◊~~§~~~.♣ ♣jY .? ♣♣~~..~~...♣ ♣ f   thorn hunterj ~~~ ..~~§~~~~~.♣ ♣ n   eleionomaj ♣~~~ .~~♣~~♣~~~~♣ ♣♣.j" v~..~~.~~.♣ ♣The thorn hunter is heavily damaged.jY mYou encounter an eleionoma.The thorn hunter fires a volley of thorns at you. j w_The volley of thorns hits you!!  Press: ? - help, v - describe, . - travelj =The floor, spattered with blood.j8'' j'f@  You encounter an eleionoma.  The thorn hunter fires a volley of thorns at you. j'@_The volley of thorns hits you!!  j(Press: ? - help, v - describe, . - travelHere: a thorn hunter (heavily damaged)  jU(The floor.j7A thorn hunter. jPA predatory marsh plant, possessed of motility and a rudimentary intelligence. It ensnares its prey in rings of spiny brambles and then skewers the trapped creatures with its razor-sharp thorns. When injured or approached by enemies, it can even raise these brambles as a barricade around itself. j_Max HP: ~97 Will: +++ AC: ++ EV: ++rF: x..  rC: ... rPois: + rNeg: ... rElec: . Threat: High Class: Plant Size: Large Int: Animal Speed: 120% (swim: 100%) (normally travels faster than you) jYou have about 78% to hit with your claws. It has about 25% to hit you. Attacks Max Damage Hit 27 Hit 23 It is immune to blinding; and resistant to drowning. It can see invisible. It can travel through water.j♣♣. unreal the Wrestler♣♣♣~. Troll of Okawaru ******♣jC}♣..~. Health: 135/193 ================--------n.♣♣♣.♣~~ Magic: 28/41 ================--------j♣§.♣♣♣♣♣♣♣..♣..♣ AC: 19Str: 29j♣~~. ♣♣♣~~.~~.~~♣.♣♣ EV: 6Int: 12jJ=♣... ♣♣♣...~♣♣~.~.~~♣♣ SH: 29Dex: 10♣◊◊♣♣◊◊~...~§~~.~~~♣ XL: 19 Next: 49% Place: Swamp:2jd♣.◊f@◊◊◊..◊...~~..♣♣♣ Noise: ==-------  Time: 41826.6 (0.0)♣♣◊◊◊~◊.....~.~†.♣♣ ♣ -) Claws♣◊◊◊◊◊...◊.:.~~~♣ ♣ Throw: 34 boomerangsj♣♣§♣♣♣♣$.◊§.~~~~♣ ♣ Zot (10956) ♣. ♣◊~◊~~§~~~.♣ ♣.? ♣♣~~..~~...♣ ♣ f   thorn hunter~~~ ..~~§~~~~~.♣ ♣ n   eleionoma♣~~~ .~~♣~~♣~~~~♣ ♣♣.~..~~.~~.♣ ♣jUYou encounter an eleionoma.The thorn hunter fires a volley of thorns at you. _The volley of thorns hits you!!  Press: ? - help, v - describe, . - travelj~Here: a thorn hunter (heavily damaged)  The floor.j޳♣♣. unreal the Wrestler♣♣♣~. Troll of Okawaru ******♣♣..~. Health: 135/193 ================--------[4;10Hn.♣♣♣.♣~~ Magic: 28/41 ================--------♣§.♣♣♣♣♣♣♣..♣..♣ AC: 19Str: 29♣~~. ♣♣♣~~.~~.~~♣.♣♣ EV: 6Int: 12♣... ♣♣♣...~♣♣~.~.~~♣♣ SH: 29Dex: 10♣◊◊♣♣◊◊~...~§~~.~~~♣ XL: 19 Next: 49% Place: Swamp:2♣.◊f@◊◊◊..◊...~~..♣♣♣ Noise: ==-------  Time:[jm 41826.6 (0.0)♣♣◊◊◊~◊.....~.~†.♣♣ ♣ -) Claws♣◊◊◊◊◊...◊.:.~~~♣ ♣ Throw: 34 boomerangs♣♣§♣♣♣♣$.◊§.~~~~♣ ♣ Zot (10956) ♣. ♣◊~◊~~§~~~.♣ ♣.? ♣♣~~..~~...♣ ♣ f   thorn hunter~~~ ..~~§~~~~~.♣ ♣ n   eleionoma♣~~~ .~~♣~~♣~~~~♣ ♣♣.~..~~.~~.♣ ♣You encounter an eleionoma.The thorn hunter fires a volley of thorns at you. _The volley of thorns hits you!!  Press: ? - help, v - describe, . - travelHere: [j37ma thorn hunter (heavily damaged)  The floor.jj9. _jjj2 j  jN 8_Unknown command.jyw .You eviscerate the thorn hunter!!!  The thorn hunter is almost destroyed.jƕ..jީ1.jê0wj!  w   tyrant leech  The briar patch crumbles away. x3  You encounter a tyrant leech.j' .nThe thorn hunter fires a volley of thorns at you.jA~~j 23-6-=7.3 (0.75jj4 _The volley of thorns hits you!j6 ' j .You mangle the thorn hunter!!  You destroy the thorn hunter!j~ { .Okawaru accepts your kill.j` 1.j/ 0~j0 C.wjv8 §n   eleionomaw   tyrant leechjt_  4-51---9 (0.64 _The briar patch crumbles away. x3jMh 8§jk j _Your Throwing skill increases to level 10!jWv♣♣♣~.♣♣..~..n♣♣♣.♣~~♣jW♣§.♣♣♣♣♣♣♣..♣..♣♣♣§~w ♣♣♣~~.~~.~~♣.♣♣~j:X♣... ♣♣♣...~♣♣~.~.~~♣ ♣◊◊♣♣~◊~...~~~~.~~~♣ ♣.◊..◊◊◊..◊...~~..♣♣♣♣jXX♣♣.◊◊@◊.....~.~†.♣♣ ♣.◊◊◊◊......:.~~~♣ ♣~jXo♣♣~♣♣♣♣$..§.~~~~♣ ♣.. ♣◊~.~~§~~~.♣ ♣~.? ♣♣~~..~~...♣ ♣.~~~ ..~~~~~~~~.♣ ♣.j#Y}♣~~~ .~~♣~~♣~~~~♣ ♣.♣. ~..~~.~~.♣ ♣. ~~♣~~♣ ♣~j'oq .You enter the shallow water.j..j0)j.~jL/.j0.j1~jvC.nj1ij i   spriggan druid (wandering)The briar patch crumbles away. x7j6---8.9 (1.03) Water jL§§jK  _You encounter a spriggan druid. It is wielding a +0 quarterstaff.j .nYou scratch the briar patch.  The briar patch is lightly damaged.j @.wj s~iij 5==9.6 (0.7js jm  j L_The spriggan druid shouts!j♣♣..~...♣♣♣.♣~~♣♣♣§♣♣♣♣♣♣♣..♣..♣♣.♣§n♣♣♣~~.~~.~~♣.♣♣~~..w ♣♣♣...~♣♣~.~.~~♣♣♣. ♣.◊♣♣~◊~...~~~~.~~~♣ ♣.j♣.)..~◊.......~~..♣♣♣♣~♣♣.◊.~◊.....~.~†.♣♣ ♣..♣◊◊◊~@.....:.~~~♣ ♣~~♣♣~♣♣♣♣$..~.~~~~♣ ♣.♣. ♣◊~.~~~~~~.♣ ♣~~.? ♣♣~~..~~...♣ ♣.i~~ ..~~~~~~~~.♣ ♣.jg♣~~~ .~~♣~~♣~~~~♣ ♣.♣♣. ~..~~.~~.♣ ♣.♣ j~~♣~~♣ ♣~~ ♣.j /.jv3..w87---30.6 (1.02)  _The briar patch crumbles away. x2j>@♣ ♣..~... ♣♣♣.♣~~♣♣.♣§. ♣♣♣♣♣♣♣..♣..♣♣.j8A♣§n. ♣♣♣~~.~~.~~♣.♣♣~~.♣... ♣♣♣...~♣♣~.~.~~♣♣♣.~♣.w♣♣~◊~...~~~~.~~~♣ ♣.~♣.)..~◊.~~..♣♣♣♣~§jB♣♣...~◊.....~.~†.♣♣ ♣..~♣◊◊◊~.@....:.~~~♣ ♣~♣♣~♣♣♣♣$..~.~~~~♣ ♣.~♣. ♣.~.~~~~~~.♣ ♣~.? ♣♣~~..~§...♣ ♣.~.i~~ ..~~~~~~~~.♣ ♣.jUB♣~~~ .~w♣§~♣~~~~♣ ♣.♣♣ w   tyrant leech♣. ~..~~.~~.♣ ♣.♣♣ w   swamp worm (wandering)~~♣~~♣ ♣~~.jB#♣.~.j_ .You encounter a swamp worm.jy0.jiz0njN{1ij-|B.wj_}Bw~j$~§~n   eleionomaj|iw   tyrant leech§i   spriggan druidw   swamp wormjz9=--11jbj> jI_The briar patch crumbles away. x2jt♣ ♣..~....~.. j♣♣♣.♣~~♣♣.~♣§. ♣♣♣♣♣♣♣..♣..♣♣.jC♣§~. ♣♣♣~~.~~.~~♣.♣♣~~.~♣.n. ♣♣♣...~♣♣~.~.~~♣♣♣.~j. ♣..♣♣~◊~...~~~~.~~~♣ ♣.~♣.)w.~◊.j}~~..♣♣♣♣~§♣♣♣...~......~.~†.♣♣ ♣..~.j♣.◊◊~..@...:.~~~♣ ♣~~~§j;♣♣i♣♣♣♣$..§.~~~~♣ ♣.~~.j(♣. ♣.~.~~~~~~.♣ ♣~~~..? ♣♣~~..~§...♣ ♣.~.j~~~ ..w~.♣ ♣...♣j♣~~~ .~~♣§~♣~~~~♣ ♣.♣w   tyrant leechjT♣. ~..~~.~~.♣ ♣.♣jqi   spriggan druidj~~♣~§♣ ♣~~.♣ w   swamp worm♣.~.♣jE-.j0njBi~j .n   eleionomaj2\w   tyrant leechi   spriggan druidw   swamp wormThe briar patch crumbles away.jj9`j%9`jGF9`jDiZ $~jiv~~..~~The swamp worm fires a harpoon shot at you.j]jT30==jjC20jq9§jDs js+_You block the harpoon shot.jc ♣♣♣~...~~.♣  ♣..~....~...  ♣♣♣.♣~~♣♣.~~♣§. ♣♣♣♣♣♣♣..♣..♣♣..♣§~. ♣♣♣~~.~~.~§♣.♣♣~~j/dk♣..n ♣♣♣...~♣♣~.~.~~♣♣♣.~♣..♣♣~◊~...~~~~.~~~♣ ♣.~~~♣.)w.~◊.~~..♣♣♣♣~§♣~♣♣...~...@..~.~†.♣♣ ♣..~..♣.◊i~......:.~~~♣ ♣~~~§jd♣♣~♣♣♣♣$..§.~~~~♣ ♣.~~.~♣. ♣.~.~~~~~~.♣ ♣~~~.~.? ♣♣~~..~~...♣ ♣.~...~~~ ..w~~~~~~~.♣ ♣...♣. w   tyrant leechjdV♣~~~ .~~♣§~♣~~~~♣ ♣.♣♣♣~ i   spriggan druid♣.j,eo$~..~~.~~.♣ ♣.♣♣♣♣ w   swamp worm~~♣~§♣ ♣~~.♣jzk §Found 14 gold pieces.jF{=.ij{0nj|@.wj .§n   eleionomaw   tyrant leechjBi   spriggan druidw   swamp wormThe briar patch crumbles away.jۉ9`jk9`j~9`j09`jv ~..~§jg~The swamp worm fires a harpoon shot at you.jzjc2jO|8=-349jj"9§j#C _The harpoon shot hits you but does no damage.j , ♣♣..§♣~.♣ ♣♣♣~...~~.♣♣  ♣..~....~....  ♣♣♣.♣~~♣♣.~~.j߰ ♣§. ♣♣♣♣♣♣♣..♣..♣♣...~§♣§~. ♣♣♣~~.~~.~~♣.♣♣~~♣... ♣♣♣...~♣♣~.~.~~♣♣♣.~♣.n♣♣~§~...~~~~.~~~♣ ♣.~~~♣.)..~◊ja .~~..♣♣♣♣~§♣~~♣♣..w~......~.~†.♣♣ ♣..~..~jı }♣.◊.i......:.~~~♣ ♣~~~§.♣♣♣~♣♣♣♣$..§.~~~~♣ ♣.~~.~j ♣. ♣.~.~~~~~~.♣ ♣~~~.~~.? ♣♣§~..~~...♣ ♣.~...~ w   tyrant leechju ~~~ ..w~~~~~~~.♣ ♣...♣.~ i   spriggan druidj >♣~~~ .~~♣~~♣~~~~♣ ♣.♣♣♣~. w   swamp worm♣.j $~..~~.~~.♣ ♣.♣♣♣♣.jd -~j 1.js Bw.j Bw~j =~ijk :~wj <~~j 3-48j~ j W _The briar patch crumbles away. x2j<I♣♣..§♣~.♣♣♣♣~...~~.♣♣ ♣..~....~..♣.. ♣♣♣.♣~~♣♣.~~.♣§. ♣♣♣♣♣♣♣..♣..♣♣...~§.♣§~. ♣♣♣~~.~~.~~♣.♣♣~~.~j=t♣... ♣♣♣...~♣♣~.~.~~♣♣♣.~♣.n♣♣~~~...~~~~.~~~♣ ♣.~~~~§♣.)..~w.~~..♣♣♣♣~§♣~~♣♣♣...~......~.~†.♣♣ ♣..~..~♣...~i.....:.~~~♣ ♣~~~§.♣~♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~♣. ♣.~.~~~~~~.♣ ♣~~~.~j<>.? ♣♣w~..~~...♣ ♣.~...~~~~ ..~.♣ ♣...♣.~♣~~~ .~~♣~~♣~~~~♣ ♣.♣♣♣~.~♣. $~..~~.~~.♣ ♣.♣♣♣♣.~jU?Ci.j1@Dw§j@Ai.jA:~wj9§jy|457jjj ♣♣..§♣~.♣♣ ♣♣♣~...~~.♣♣  ♣ ♣..~....~..♣.. ♣♣♣.♣~~♣♣.~~..♣♣§. j ♣♣♣♣♣♣♣..♣..♣♣...~§.~♣§~. ♣♣♣~~.~~.~~♣.♣♣~~.~~~~†♣... ♣♣♣...~♣♣~.~.~~♣♣♣.~~~~~.♣.n♣♣~~~...~~~~.~~~♣ ♣.~~~~§~♣.)..~~wi...@.~~..♣♣♣♣~§♣~~♣.♣♣...~......~.~†.♣♣ ♣..~..~♣...~......:.~~~♣ ♣~~~§.♣~.♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~~~.ja ♣. ♣.~w~~~~~~.♣ ♣~~~.~.? ♣♣§~..~~...♣ ♣.~...~~~~ ..~~~§~~~~.♣ ♣...♣.~♣~~~ .~~♣~~♣~~~~♣ ♣.♣♣♣~.~♣. $~..~~.~~.♣ ♣.♣♣♣♣.~.j 9.ij 9§jg 8`j%& 8`j2@ 8`jB\ C .ij\ \The swamp worm fires a harpoon shot at you.j#] 8.wjc 3~.jd (~jd 6=66jj C§§jl 1 _You block the harpoon shot.j?,jP-o Ability - do what?Costj-Failure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--j-4%  c - Duel7 MP, Piety--28% [?] toggle between ability selection and description.j\jc je&♣♣..§♣~.♣♣ unreal the Wrestler♣♣♣~...~~.♣♣ Troll of Okawaru ******♣♣..~....~..♣♣ Health: 136/193 ================--------..♣♣♣.♣~~♣♣.~~..♣ Magic: 28/41 ================--------♣§.♣♣♣♣♣♣♣..♣..♣♣...~§.~ AC: 19jO'Str: 29  ♣§~. ♣♣♣~~.~~.~~♣.♣♣~~.~~~~† EV: 6Int: 12♣... ♣♣♣...~♣♣~.~.~~♣♣♣.~~~~~. SH: 29Dex: 10♣.n♣♣~~~...~~~~.~~~♣ ♣.~~~~§~ XL: 19 Next: 51% Place: Swamp:2♣.)..~~.w.i.@.~~..♣♣♣♣~§♣~~♣. Noise: =--------  Time: 41836.6 (0.0)♣♣...~......~.~§.♣♣ ♣..~..~~~ -) Clawsj(♣...~......:.~~~♣ ♣~~~§.♣~. Throw: 34 boomerangs♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~~~. Zot (10946) ♣. ♣.~w~~~~~~.♣ ♣~~~.~~~~.? ♣♣§~..~~...♣ ♣.~...~~~ w   tyrant leech~~~ ..~~~§~~~~.♣ ♣...♣.~~~ i   spriggan druid♣~~~ .~~♣~~♣~~~~♣ ♣.♣♣♣~.~~ w   swamp worm♣.$~..~~.~~.♣ ♣.♣♣♣♣.~.The briar patch crumbles away.j(OThe swamp worm fires a harpoon shot at you. _The harpoon shot hits you but does no damage. _The briar patch crumbles away. x2  The swamp worm fires a harpoon shot at you. _You block the harpoon shot.j *1nj*8w.j+:.ij|,8.wj4.~n   eleionomaw   tyrant leech§i   spriggan druidw   swamp worm.7=4---7.6 (15) Finesse j:9§j; j<`_You can now deal lightning-fast blows.jS6♣♣♣~...~~.♣♣♣ ♣..~....~..♣ ..♣♣♣.♣~~♣♣.~~.. ♣§.♣♣♣♣♣♣♣..♣..♣♣...~§. ♣§~. ♣♣♣~~.~~.~~♣.♣♣~~.~~~ ♣... ♣♣♣...~♣♣~.~.~~♣♣♣.~~~~~ ♣..♣♣~~~...~~~~.~~~♣ ♣.~~~~§ ♣.)..~~..w.i..~~..♣♣♣♣~§♣~~♣ ♣♣...n.....@~.~§.♣♣ ♣..~..~~ ♣...~......:.~~~♣ ♣~~~§.♣ ♣♣~♣♣♣♣$.w~.~~~~♣ ♣.~~.~~~ ♣. ♣.~.~~~~~~.♣ ♣~~~.~~~j\ .? ♣♣~~..~~...♣ ♣.~...~~~ ..~~~§~~~~.♣ ♣...♣.♣~~~ .~§♣~~♣~~~~♣ ♣.♣♣♣~. ♣. ~.$~..§~.~~.♣ ♣.♣♣♣♣. ~~♣~§♣ ♣~~.♣♣♣w.n~~~138=-84 _The spriggan druid closely misses you. The eleionoma flows through the trees.j< A.wj 99 (0.33j 9§j | _You barely miss the swamp worm. You block the spriggan druid's attack.jB( jъ§ You mangle the swamp worm!!  The swamp worm is severely wounded.j6===9.3 (0.4ji`§§§j+8 _You block the swamp worm's attack.jn inYou barely miss the swamp worm.jj*$9†j$f40-----6 (0.3j+9§j, jV-]_The swamp worm is severely wounded.j% .You claw the swamp worm!  You kill the swamp worm!jk* ---Okawaru accepts your kill.The spriggan druid calls out to the beasts of the wild!jS. /  --more--j- F†j2 2 =9j2 A2 _j8 9§j1: j)< §j* You mangle the tyrant leech!!  The tyrant leech is heavily wounded.j)+1==40.2j0M§§j2: _You block the tyrant leech's attack.j|m § You mangle the tyrant leech!!  The tyrant leech is severely wounded.jt  The eleionoma hurls a spray of splinters at you.jHv51-5j~j9> _You block the spray of wooden splinters.j:} x .You eviscerate the tyrant leech!!!  j ~ AYou kill the tyrant leech!j C~ijO ~i   spriggan druidj| --9 (0.41jH A§§j P _Okawaru accepts your kill.jt wYou eviscerate the eleionoma!!!j%O § jC&w   swamp wormThe eleionoma is heavily wounded.You encounter a swamp worm.j'k25====1.3jy,A§§j*.\ _The spriggan druid closely misses you.j lYou claw the eleionoma!  The eleionoma is severely wounded.jҦ ] §§ ~l   alligator (drag)i   spriggan druidj# w   swamp wormYou block the eleionoma's attack.j Z=---7j jY  j U_You encounter an alligator.jXFy §You closely miss the eleionoma.j4G3----2.10jDLC§§jM jNT_The eleionoma is severely wounded.j l$You closely miss the eleionoma.jA ? .wj SThe eleionoma is severely wounded.j K  You block the spriggan druid's attack.j   The eleionoma hurls a spray of splinters at you.j 136-3--jC #4 (0.3jQ C§§j = _The spray of wooden splinters hits you!j>d  You closely miss the eleionoma.j [7=7jjb _The eleionoma is severely wounded.j | l~You scratch the eleionoma.j΂ 9~jK c3.039j C§§js b _The eleionoma is severely wounded.j,H .ij6-7You mangle the eleionoma!!j}-1.wj-j 6_ 138ja6C===3j<d§§.§j>] _The eleionoma is almost dead.j .You claw the eleionoma!  You kill the eleionoma!Okawaru accepts your kill.jMl.j" 0/~§l   alligator (drag)i   spriggan druidj w   swamp wormjM U-2--7 (0.4j L§§j V _An eleionoma bone magically twists into a wand of paralysis (6).jGs+js♣♣♣~...~~.♣♣ unreal the Wrestler♣♣..~....~..♣ Troll of Okawaru *****.jt..jt♣♣♣.♣~~♣♣.~~.. Health: 138/193 =================-------jt ♣§.jVu♣♣♣♣♣♣♣.w♣..♣♣...~§. Magic: 23/41 =============-----------ju♣§~. ♣♣♣~~.~~.§~♣.♣♣~~.~~~~ AC: 19jv-Str: 29j`v♣... ♣♣♣...~♣♣~.~.~~♣♣♣.~~~~~ EV: 6jv-Int: 12jv♣..♣♣~~~...~~~~.~~~♣ ♣.~~~~§ SH: 29jw-Dex: 10jfx/♣.)..~~..../..~~..♣♣♣♣~§♣~~♣ XL: 19 Next: 52% Place: Swamp:2jxP♣♣...~.....@i.~†.♣♣ ♣..~..~~ Noise: ---------  Time: 41843.7 (0.0)j'y♣...§.....†:.~~~♣ ♣~~~§.♣~ -) Clawsjy♣♣~♣♣♣♣$..§.~~~~♣ ♣.~~.~~~ Throw: 34 boomerangsj4z♣. ♣.~.~~~~~~.♣ ♣~~~.~~~ Zot (10939) Finesse jz.? ♣♣l~..~~...♣ ♣.~...~~jF{ ~~~ ..~~~~§~~~.♣ ♣...♣.~~ l   alligator (drag)j{E♣~~~ .~~♣§~♣~~~~♣ ♣.♣♣♣~.~ i   spriggan druidj|e♣. ~.$~..~~.~~.♣ ♣.♣♣♣♣.~ w   swamp wormj|F~~♣~§♣ ♣~~.♣♣♣. j}^_An eleionoma bone magically twists into a wand of paralysis (6).  jU}%Throw: 34 boomerangsj}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej,~wAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (45% tohit)j\ i†ja J*†.j <*~j|q*lAim: an alligator (71% to hit)jQR♣♣♣~...~~.♣♣ unreal the Wrestler♣jRf♣..~....~..♣ Troll of Okawaru *****...♣♣♣.♣~~♣♣.~~.. Health: 138/193 =================-------jS ♣§.jeS♣♣♣♣♣♣♣.w♣..♣♣...~§. Magic: 23/41 =============-----------jS♣§~. ♣♣♣~~.~~.§~♣.♣♣~~.~~~~ AC: 19Str: 29jS♣... ♣♣♣...~♣♣~.~.~~♣♣♣.~~~~~ EV: 6j/T Int: 12♣..♣♣~~~...~~~~.~~~♣ ♣.~~~~§ SH: 29jTDex: 10♣.)..~~..../..~~..♣♣♣♣~§♣~~♣ XL: 19 Next: 52% Place: Swamp:2♣♣...~.....@i.~†.♣♣ ♣..~..~~ Noise: ---------  Time: 41843.7 (0.0)jT♣...§....(†:.~~~♣ ♣~~~§.♣~ -) Claws♣♣~♣♣♣♣$..§.~~~~♣ ♣.~~.~~~ Throw: 34 boomerangsj5U♣. ♣.~.~~~~~~.♣ ♣~~~.~~~ Zot (10939) Finesse .? ♣♣l~..~~...♣ ♣.~...~~~~~ ..~~~~§~~~.♣ ♣...♣.~~ l   alligator (drag)jUE♣~~~ .~~♣§~♣~~~~♣ ♣.♣♣♣~.~ i   spriggan druidjU.♣. ~.$~..~~.~~.♣ ♣.♣♣♣♣.~ w   swamp worm~~♣~§♣ ♣~~.♣♣♣. _An eleionoma bone magically twists into a wand of paralysis (6).  Throw: 34 boomerangsj#VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (71% to hit)jtt9(j9(j- (You throw a boomerang.  The boomerang barely misses the alligator.j9(j9(j69(jF:..~jFZl.~.jcGjN9(jpq9(j܎9(j*9(j#9(j9(j8(j!@..~l.~94.1 (0.48 j:#_j'L§§j&+j =♣♣♣~...~~.♣♣ unreal the Wrestler♣♣..~....~..♣ Troll of Okawaru *****...jo ♣♣♣.♣~~♣♣.~~.. Health: 139/193 =================-------♣§.♣♣♣♣♣♣♣.w♣..♣♣...~§. Magic: 23/41 =============-----------♣§~. ♣♣♣~~.~~.§~♣.♣♣~~.~~~~ AC: 19Str: 29j ♣... ♣♣♣...~♣♣~.~.~~♣♣♣.~~~~~ EV: 6Int: 12♣..♣♣~~~...~~~~.~~~♣ ♣.~~~~§ SH: 29j  \Dex: 10♣.)..~~..../..~~..♣♣♣♣~§♣~~♣ XL: 19 Next: 52% Place: Swamp:2jP p♣♣...~.....@i.~†.♣♣ ♣..~..~~ Noise: ---------  Time: 41844.1 (0.0)♣...§....*†:.~~~♣ ♣~~~§.♣~ -) Claws♣♣~♣♣♣♣$.*§.~~~~♣ ♣.~~.~~~ Throw: 34 boomerangsj ♣. ♣.*.~~~~~~.♣ ♣~~~.~~~ Zot (10938) Finesse .? ♣♣l~..~~...♣ ♣.~...~~j8 ~~~ ..~~~~§~~~.♣ ♣...♣.~~ l   alligator (drag)♣~~~ .~~♣§~♣~~~~♣ ♣.♣♣♣~.~ i   spriggan druid♣. ~.$~..~~.~~.♣ ♣.♣♣♣♣.~ w   swamp worm~~♣~§♣ ♣~~.♣♣♣.You throw a boomerang. _The boomerang barely misses the alligator.Throw: 34 boomerangsj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (71% to hit)j^ t♣♣♣~...~~.♣♣ unreal the Wrestler♣♣..~....~..♣ Troll of Okawaru *****...♣♣♣.♣~~♣♣.~~.. Health: 139/193 =================-------♣§.♣♣♣♣♣♣♣.w♣..♣♣...~§. Magic: 23/41 =============-----------♣§~. ♣♣♣~~.~~.§~♣.♣♣~~.~~~~ AC: 19Str: 29♣... ♣♣♣...~♣♣~.~.~~♣♣♣.~~~~~ EV: 6Int: 12j_ ♣..♣♣~~~...~~~~.~~~♣ ♣.~~~~§ SH: 29Dex: 10♣.)..~~..../..~~..♣♣♣♣~§♣~~♣ XL: 19 Next: 52% Place: Swamp:2♣♣...~.....@i.~†.♣♣ ♣..~..~~ Noise: ---------  Time: 41844.1 (0.0)♣...§....(†:.~~~♣ ♣~~~§.♣~ -) Claws♣♣~♣♣♣♣$..§.~~~~♣ ♣.~~.~~~ Throw: 34 boomerangs♣. ♣.~.~~~~~~.♣ ♣~~~.~~~ Zot (10938) Finesse .? ♣♣l~..~~...♣ ♣.~...~~~~~ ..~~~~§~~~.♣ ♣.jF` 9..♣.~~ l   alligator (drag)♣~~~ .~~♣§~♣~~~~♣ ♣.♣♣♣~.~ i   spriggan druid♣. ~.$~..~~.~~.♣ ♣.♣♣♣♣.~ w   swamp worm~~♣~§♣ ♣~~.♣♣♣.You throw a boomerang. _The boomerang barely misses the alligator.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (71% to hit)j } 9(j 9(j !.j M.~Throw: 34 boomerangs j/ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej Aim: an alligator (71% to hit)  You throw a boomerang. The boomerang hits the alligator.  The alligator is lightly wounded.ju 9(jH 9(j. 9(j/ 8(jU Z@†..jfZ 8`ju 8`jג 8`jб 8`j  ♣♣..§♣~.♣♣  ♣♣♣~...~~.♣♣  ♣ j ♣..~....~..♣♣..  ♣♣♣.♣~~♣♣.~~..♣j $♣§. ♣♣♣♣♣♣♣.w♣..♣♣...~§.♣§~. ♣♣♣~~.~~.§~♣.♣♣~~.~~~~†♣... ♣♣♣...~♣♣~.~.~~♣♣♣.~~~~~.j ♣..♣♣~~~...~~~~.~~~♣ ♣.~~~~§~♣.)..~~..../@.~~..♣♣♣♣~§♣~~♣.j ♣♣...~......i.~†.♣♣ ♣..~..~~♣...§.....†:.~~~♣ ♣~~~§.♣~.♣♣~♣♣♣♣$..§.~~~~♣ ♣.~~.~~~.j P♣. ♣.~.~~~~~~.♣ ♣~~~.~~.? ♣♣l~..~~...♣ ♣.~...~j U~~~ ..~~~~§~~~.♣ ♣...♣.~~♣~~~ .~~♣§~♣~~~~♣ ♣.♣♣♣~.~j ♣. ~.$~..~~.~~.♣ ♣.♣♣♣♣.~The swamp worm fires a harpoon shot at you.j 1♣~.♣. ♣♣..§♣~.♣♣  ♣♣♣~...~~.♣♣ ♣ jy  ♣..~....~..♣♣ ..  ♣♣♣.♣~~♣♣.~~..♣♣ ♣§. ♣♣♣♣♣♣♣.w♣..♣♣...~§.~♣ ♣§~. ♣♣♣~~.~~.§~♣.♣♣~~.~~~~†♣♣... ♣♣♣...~♣♣~.~.~~♣♣♣.~~~~~..j ♣..♣♣~~~...~~@~.~~~♣ ♣.~~~~§~♣.)..~~..../..~~..♣♣♣♣~§♣~~♣.♣♣...~......i.~†.♣♣ ♣..~..~~~§♣...§.....†:.~~~♣ ♣~~~§.♣~.~♣♣~♣♣♣♣$..§.~~~~♣ ♣.~~.~~~..j] ♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..? ♣♣l~..~~...♣ ♣.~...~~~~ ..~~~~§~~~.♣ ♣...♣.~~~§♣~~~ .~~♣§~♣~~~~♣ ♣.♣♣♣~.~j z ♣♣~~~♣.♣ ♣~.♣.j; e ♣♣..§♣~.♣♣  ♣♣♣~...~~.♣♣  ♣..~....~..♣♣ . j d ♣♣♣.♣~~♣♣.~~..♣♣ §. ♣♣♣♣♣♣♣.w♣..♣♣...~§.~♣ §~. ♣♣♣~~.~~.§~♣.♣♣~~.~~~~†♣♣ ♣... ♣♣♣...~♣♣♣♣♣.~~~~~..♣j 8♣..♣♣~~~...~~~~.~~~♣ ♣.~~~~§~.♣♣.)..~~..../..~~..♣♣♣♣~§♣~~♣.~♣♣♣...~......i.~†.♣♣ ♣..~..~~~§♣...§.....†:.~~~♣ ♣~~~§.♣~.~j. K♣♣~♣♣♣♣$..§.~~~~♣ ♣.~~.~~~..♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..j ?.? ♣♣l~..~~...♣ ♣.~...~~~~♣~~~ ..~~~~§~~~.♣ ♣...♣.~~~§j (.~♣..♣♣♣ ♣♣~~~♣.♣ ♣~.♣. ♣♣..~♣~.♣♣ ji C♣♣♣~...~~.♣♣  ♣..~....~..♣♣  ♣♣♣.♣~~♣♣.~~..♣♣ j . ♣♣♣♣♣♣♣.w♣..♣♣...~§.~♣ ~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ ... ♣♣♣...~♣♣~.~.~~♣♣♣.~~~~~..♣  ♣..♣♣~~~...~~~~.~~~♣ ♣.~~~~§~.♣  jN A♣.)..~~..../..~~..♣♣♣♣~§♣~~♣.~♣♣♣♣...~......i.~†.♣♣ ♣..~..~~~§~♣♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ i   spriggan druidj ♣♣~♣♣♣♣$..§.~~~~♣ ♣.~~.~~~...♣ w   swamp worm♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>j .? ♣♣l~..~~...♣ ♣.~...~~~~♣j. } 132-2j |-The harpoon shot hits you!  You are yanked forward by the harpoon shot.j /  --more--jC 3lj@ Bi~j ol   alligator (drag)i   spriggan druidw   swamp worm~jU x6 (0.5Water j j 2 _You enter the shallow water.j .You eviscerate the swamp worm!!!  You kill the swamp worm!j Q†~j 3-3=====9 (0.37jG j P _Okawaru accepts your kill.j8 ♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣j Troll of Okawaru *****.♣♣♣~.♣..♣♣Health: 133/193 ================--------♣♣..~♣~.♣♣Magic: 23/41 =============-----------♣♣♣~...~~.♣♣j AC: 19Str: 29♣..~....~..♣♣EV: 6Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29jZ 3Dex: 10 .♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 52% Place: Swamp:2 j l~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: ====-----  Time: 41844.9 (0.0) j ... ♣♣♣...~♣♣~*~.~~♣♣♣.~~~~~..♣ -) Claws  ♣..♣♣~~~...~~~*.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangsj5 ♣.)..~~..../i*~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10937) Finesse Water ♣♣...~......*.~†.♣♣ ♣..~..~~~§~♣jw ♣...§.....†*.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag)j ♣♣~♣♣♣♣$..*.~~~~♣ ♣.~~.~~~...♣ i   spriggan druid♣. ♣.~l~~~~~~.♣ ♣~~~.~~~~..>.? ♣♣~~..~~...♣ ♣.~...~~~~♣.You kill the swamp worm! _Okawaru accepts your kill.Throw: 34 boomerangsj% 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (lightly wounded, 71% to hit)jT:♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣Troll of Okawaru *****.♣♣♣~.♣..♣♣jNUHealth: 133/193 ================--------♣♣..~♣~.♣♣Magic: 23/41 =============-----------♣♣♣~...~~.♣♣AC: 19Str: 29♣..~....~..♣♣EV: 6Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29jU3Dex: 10 .♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 52% Place: Swamp:2 jUW~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: ====-----  Time: 41844.9 (0.0) ... ♣♣♣...~♣♣~(~.~~♣♣♣.~~~~~..♣ -) Claws  ♣..♣♣~~~...~~~~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangsj1V♣.)..~~..../i.~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10937) Finesse Water ♣♣...~......~.~†.♣♣ ♣..~..~~~§~♣♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag)jV*♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~~~...♣ i   spriggan druid♣. ♣.~l~~~~~~.♣ ♣~~~.~~~~..>.? ♣♣~~..~~...♣ ♣.~...~~~~♣.You kill the swamp worm! _Okawaru accepts your kill.Throw: 34 boomerangsjV(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (lightly wounded, 71% to hit)j"t9(j9(jo9(j>9(j9(jM.~.~:~Throw: 34 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (lightly wounded, 71% to hit)  jcYou throw a boomerang. The boomerang hits the alligator.  The alligator is lightly wounded.ja9(j:9(j]9(jz9(jۙ9(j9(ja8(jACi.jLl.j<3@.jT.~†~jR----5.3 (0.4 _jhjLj%♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣Troll of Okawaru *****.♣♣♣~.♣..♣♣Health: 133/193 ================--------j♣♣..~♣~.♣♣Magic: 23/41 =============-----------♣♣♣~...~~.♣♣AC: 19Str: 29♣..~....~..♣♣EV: 6Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29Dex: 10 .j E♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 52% Place: Swamp:2 ~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: ---------  Time: 41845.3 (0.0) jh... ♣♣♣...~♣♣~*~.~~♣♣♣.~~~~~..♣ -) Claws  ♣..♣♣~~~...~~i~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangsj♣.)..~~..../.*~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10937) Finesse Water ♣♣...~......*.~†.♣♣ ♣..~..~~~§~♣♣...§.....*:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag)j♣♣~♣♣♣♣$.l~.~~~~♣ ♣.~~.~~~...♣ i   spriggan druid♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>jN.? ♣♣~~..~~...♣ ♣.~...~~~~♣.You throw a boomerang. The boomerang hits the alligator. _The alligator is lightly wounded.  Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejMAim: an alligator (lightly wounded, 71% to hit)j} ♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣j KTroll of Okawaru *****.♣♣♣~.♣..♣♣Health: 133/193 ================--------♣♣..~♣~.♣♣jD Magic: 23/41 =============-----------♣♣♣~...~~.♣♣j AC: 19Str: 29♣..~....~..♣♣EV: 6Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29jѨ 3Dex: 10 .♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 52% Place: Swamp:2 j P~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: ---------  Time: 41845.3 (0.0) jZ ... ♣♣♣...~♣♣~(~.~~♣♣♣.~~~~~..♣ -) Claws  ♣..♣♣~~~...~~i~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangs♣.)..~~..../..~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10937) Finesse Water j ♣♣...~......~.~†.♣♣ ♣..~..~~~§~♣♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag)j .♣♣~♣♣♣♣$.l~.~~~~♣ ♣.~~.~~~...♣ i   spriggan druid♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>j` K.? ♣♣~~..~~...♣ ♣.~...~~~~♣.You throw a boomerang. The boomerang hits the alligator. _The alligator is lightly wounded.  Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (lightly wounded, 71% to hit)j M(Throw: 34 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejI Aim: an alligator (lightly wounded, 71% to hit)  You throw a boomerang.  The boomerang misses the spriggan druid.j 9(jY 9(j# 9(j+D " .i.~† The boomerang hits the alligator!  The alligator is moderately wounded.jQ 9(jEo 9(j 9(jh 9(j 9(j 8(jz$ 3@.j"% `i.~†j& E48 (0.5 j' _j, j- jy:♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣Troll of Okawaru *****.♣♣♣~.♣..♣♣j)AHealth: 134/193 ================--------♣♣..~♣~.♣♣Magic: 23/41 =============-----------♣♣♣~...~~.♣♣AC: 19Str: 29♣..~....~..♣♣EV: 6Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29Dex: 10 .♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 52% Place: Swamp:2 j"~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: ---------  Time: 41845.8 (0.0) ... ♣♣♣...~♣♣~*~.~~♣♣♣.~~~~~..♣ -) Claws  ♣..♣♣~~~...~~i~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangs♣.)..~~..../.*~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10937) Finesse Water ♣♣...~......*.~†.♣♣ ♣..~..~~~§~♣♣...§.....*:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag)j ♣♣~♣♣♣♣$.l~.~~~~♣ ♣.~~.~~~...♣ i   spriggan druid♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>.? ♣♣~~..~~...♣ ♣.~...~~~~♣.The boomerang hits the alligator! _The alligator is moderately wounded.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cyclejShift-Dir - straight lineAim: an alligator (moderately wounded, 71% to hit)jԢ♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣jOTroll of Okawaru *****.♣♣♣~.♣..♣♣Health: 134/193 ================--------♣♣..~♣~.♣♣Magic: 23/41 =============-----------♣♣♣~...~~.♣♣AC: 19Str: 29♣..~....~..♣♣jģEV: 6Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29Dex: 10 .♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 52% Place: Swamp:2 jZ~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: ---------  Time: 41845.8 (0.0) ... ♣♣♣...~♣♣~(~.~~♣♣♣.~~~~~..♣ -) Claws  ja♣..♣♣~~~...~~i~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangsj♣.)..~~..../..~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10937) Finesse Water ♣♣...~......~.~†.♣♣ ♣..~..~~~§~♣♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag)j♣♣~♣♣♣♣$.l~.~~~~♣ ♣.~~.~~~...♣ i   spriggan druid♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>.? ♣♣~~..~~...♣ ♣.~...~~~~♣.jgThe boomerang hits the alligator! _The alligator is moderately wounded.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (moderately wounded, 71% to hit)j. Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an alligator (moderately wounded, 71% to hit)  You throw a boomerang. The boomerang hits the spriggan druid!  The spriggan druid is moderately wounded.j9(j8(jLl.jCi~jT7@j1 v=6.3 (0.56 _jjjZD  You scratch the spriggan druid.jA5-j 7 (0.4j"j j[_The spriggan druid is moderately wounded.j%' j2&sl.You mangle the spriggan druid!!j<' j<♣♣♣♣♣♣.♣jb=♣♣♣♣♣♣♣.†♣♣♣♣♣j=]♣♣♣♣♣j=♣♣j;> The spriggan druid is severely wounded.The spriggan druid casts a spell.j?q===7.0 (0.35jI?♣♣jJ♣♣♣♣♣♣♣.†♣♣♣♣♣j$K ♣jL; _The forest starts to sway and rumble!j3 .With its final breath, the spriggan druid offers up its power to the beasts of  the wild!  The alligator is healed.  jM4 The alligator seems to grow more fierce.  You kill the spriggan druid!  Okawaru accepts your kill.j/< 9♣♣♣♣j< ♣♣.♣♣♣♣♣♣♣♣.†♣♣♣♣~)~.~~♣♣♣♣j< ♣♣♣ g, strong)♣jA R63--3j[H jJ 7 _The forest abruptly stops moving.jQ♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣Troll of Okawaru *****.♣♣♣~.♣..♣♣Health: 136/193 ================--------♣♣..~♣~.♣♣Magic: 23/41 =============-----------♣♣♣~...~~.♣♣AC: 19Str: 29♣..~....~..♣♣EV: 6Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29Dex: 10 .♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 53% Place: Swamp:2 ~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: =--------  Time: 41847.3 (0.0) ... ♣♣♣...~♣♣~*~.~~♣♣♣.~~~~~..♣ -) Claws  ♣..♣♣jSp~~~...~~*~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangs♣.)..~~..../*.~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10935) Finesse Water ♣♣...~.....l~.~†.♣♣ ♣..~..~~~§~♣♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag, strong)♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~~~...♣♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>.? ♣♣~~..~~...♣ ♣.~...~~~~♣.Okawaru accepts your kill. _The forest abruptly stops moving.  Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (strong, 71% to hit)jҲ♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣Troll of Okawaru *****.♣♣♣~.♣..♣♣Health: 136/193 ================--------♣♣..~♣~.♣♣jMagic: 23/41 =============-----------♣♣♣~...~~.♣♣AC: 19Str: 29♣..~....~..♣♣EV: 6Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29Dex: 10 .♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 53% Place: Swamp:2 ~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: =--------  Time: 41847.3 (0.0) j... ♣♣♣...~♣♣~(~.~~♣♣♣.~~~~~..♣ -) Claws  ♣..♣♣~~~...~~~~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangs♣.)..~~..../..~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10935) Finesse Water ♣♣...~.....l~.~†.♣♣ ♣..~..~~~§~♣♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag, strong)♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~~~...♣♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>.? ♣♣~~..~~...♣ ♣.~...~~~~♣.Okawaru accepts your kill. jB_The forest abruptly stops moving.  Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (strong, 71% to hit)j'9(j9(j\"(jThrow: 34 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (strong, 71% to hit)  You throw a boomerang.  jJThe boomerang barely misses the alligator.j09(jN9(js9(j)~.l...jҖ9(jP9(j9(j9(j! 9(jF 9(jj 8(j Ml.j3 F@)~j 0....j 9-8 (0.5 _j: j j♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣Troll of Okawaru *****.j ♣♣♣~.♣..♣♣Health: 136/193 ================--------♣♣..~♣~.♣♣Magic: 23/41 =============-----------♣♣♣~...~~.♣♣AC: 19Str: 29♣..~....~..♣♣EV: 6Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29Dex: 10 .j E♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 53% Place: Swamp:2 ~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: ---------  Time: 41847.8 (0.0) jn!... ♣♣♣...~♣♣~*~.~~♣♣♣.~~~~~..♣ -) Claws  ♣..♣♣~~~...~~*~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangs♣.)..~~..../l.~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10935) Finesse Water j!n♣♣...~......~.~†.♣♣ ♣..~..~~~§~♣♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag, strong)♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~~~...♣♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>.? ♣♣~~..~~...♣ ♣.~...~~~~♣.You throw a boomerang. _The boomerang barely misses the alligator.Throw: 34 boomerangsjy"'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (strong, 71% to hit)j♣.~♣..♣♣♣ unreal the Wrestlerjer♣♣~~~♣.♣Troll of Okawaru *****.♣♣♣~.♣..♣♣Health: 136/193 ================--------♣♣..~♣~.♣♣jMagic: 23/41 =============-----------♣♣♣~...~~.♣♣AC: 19Str: 29♣..~....~..♣♣EV: 6Int: 12j♣♣♣.♣~~♣♣.~~..♣♣SH: 29Dex: 10 .♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 53% Place: Swamp:2 j>P~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: ---------  Time: 41847.8 (0.0) j... ♣♣♣...~♣♣~(~.~~♣♣♣.~~~~~..♣ -) Claws  ♣..♣♣~~~...~~~~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangs♣.)..~~..../l.~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10935) Finesse Water jV♣♣...~......~.~†.♣♣ ♣..~..~~~§~♣♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag, strong)♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~~~...♣j♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>.? ♣♣~~..~~...♣ ♣.~...~~~~♣.You throw a boomerang. _The boomerang barely misses the alligator.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (strong, 71% to hit)jy&9(jGH)~ Throw: 34 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (strong, 71% to hit)  You throw a boomerang. The boomerang hits the alligator!!!  The alligator is severely wounded.j+j9(jm9(jۍ8(j]@)§j?m7====8.2 (0.4jA4 _j!9§jnj ♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣Troll of Okawaru *****.♣♣♣~.♣..♣♣Health: 137/193 =================-------♣♣..~♣~.♣♣Magic: 23/41 =============-----------♣♣♣~...~~.♣♣jb!AC: 19Str: 29♣..~....~..♣♣EV: 6Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29Dex: 10 .♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 53% Place: Swamp:2 j!p~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: ===------  Time: 41848.2 (0.0) ... ♣♣♣...~♣♣~*~.~~♣♣♣.~~~~~..♣ -) Claws  j%♣..♣♣~~~...~~*~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangs♣.)..~~..../l.~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10934) Finesse Water ♣♣...~......~.~†.♣♣ ♣..~..~~~§~♣♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag, strong)♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~~~...♣♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>.? ♣♣~~..~~...♣ ♣.~...~~~~♣.You throw a boomerang. The boomerang hits the alligator!!! _The alligator is severely wounded.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (severely wounded, strong, 71% to hit)jY}♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣Troll of Okawaru *****.♣♣♣~.♣..♣♣Health: 137/193 =================-------♣♣..~♣~.♣♣Magic: 23/41 =============-----------♣♣♣~...~~.♣♣AC: 19Str: 29♣..~....~..♣♣EV: 6Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29Dex: 10 .♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 53% Place: Swamp:2 ~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: ===------  Time: 41848.2 (0.0) ... ♣♣♣...~♣♣~(~.~~♣♣♣.~~~~~..♣ -) Claws  ♣..♣♣j(~~~...~~§~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangs♣.)..~~..../l.~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10934) Finesse Water ♣♣...~......~.~†.♣♣ ♣..~..~~~§~♣♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag, strong)♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~~~...♣♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>.? ♣♣~~..~~...♣ ♣.~...~~~~♣.You throw a boomerang. The boomerang hits the alligator!!! _The alligator is severely wounded.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (severely wounded, strong, 71% to hit)(jjטM(Throw: 34 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejSAim: an alligator (severely wounded, strong, 71% to hit)  You throw a boomerang.  The boomerang closely misses the alligator.jf9(jF9(jN9(j(9(jd)§l....(jn9(j9(jf9(j9(jh9(j9 8(j) Ml.j]/ O@)..j/ < .j|0 t1384=---6 (0.4 _j5 j.7 jȢ♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣jeTroll of Okawaru *****.♣♣♣~.♣..♣♣Health: 138/193 =================-------♣♣..~♣~.♣♣Magic: 24/41 ==============----------♣♣♣~...~~.♣♣AC: 19Str: 29♣..~....~..♣♣EV: 6Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29Dex: 10 .j£E♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 53% Place: Swamp:2 ~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: ---------  Time: 41848.6 (0.0) jY... ♣♣♣...~♣♣~*~.~~♣♣♣.~~~~~..♣ -) Claws  ♣..♣♣~~~...~~l~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangs♣.)..~~..../..~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10934) Finesse Water ♣♣...~......~.~†.♣♣ ♣..~..~~~§~♣♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag, strong)♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~~~...♣j♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>.? ♣♣~~..~~...♣ ♣.~...~~~~♣.You throw a boomerang. _The boomerang closely misses the alligator.Throw: 34 boomerangsjmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (thin mist, heavily wounded, strong, 71% to hit)j:♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣Troll of Okawaru *****.♣♣♣~.♣..♣♣j>Health: 138/193 =================-------♣♣..~♣~.♣♣Magic: 24/41 ==============----------♣♣♣~...~~.♣♣AC: 19Str: 29♣..~....~..♣♣EV: 6j.Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29Dex: 10 .♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 53% Place: Swamp:2 j~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: ---------  Time: 41848.6 (0.0) ... ♣♣♣...~♣♣~(~.~~♣♣♣.~~~~~..♣ -) Claws  ♣..♣♣~~~...~~l~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangs♣.)..~~..../..~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10934) Finesse Water ♣♣...~......~.~†.♣♣ ♣..~..~~~§~♣je♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag, strong)♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~~~...♣♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>.? ♣♣~~..~~...♣ ♣.~...~~~~♣.You throw a boomerang. _The boomerang closely misses the alligator.Throw: 34 boomerangsjePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (thin mist, heavily wounded, strong, 71% to hit)jPw) Throw: 34 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (thin mist, heavily wounded, strong, 71% to hit)  You throw a boomerang. The boomerang hits the alligator!  The alligator is severely wounded.j9(j8(j:\@)§j:n9.0 (0.43 _jE@jTAj ♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣Troll of Okawaru *****.♣♣♣~.♣..♣♣Health: 138/193 =================-------j ♣♣..~♣~.♣♣Magic: 24/41 ==============----------♣♣♣~...~~.♣♣AC: 19Str: 29♣..~....~..♣♣EV: 6Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29j Dex: 10 .♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 53% Place: Swamp:2 ~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: ---------  Time: 41849.0 (0.0) ... ♣♣♣...~♣♣~*~.~~♣♣♣.~~~~~..♣ -) Claws  ♣..♣♣~~~...~~l~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangsj ♣.)..~~..../..~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10933) Finesse Water ♣♣...~......~.§†.♣♣ ♣..~..~~~§~♣♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag, strong)♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~~~...♣j s♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>.? ♣♣~~..~~...♣ ♣.~...~~~~♣.You throw a boomerang. The boomerang hits the alligator! _The alligator is severely wounded.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (thin mist, severely wounded, strong, 71% to hit)ja ♣.~♣..♣♣♣ unreal the Wrestler♣♣~~~♣.♣Troll of Okawaru *****.♣♣♣~.♣..♣♣Health: 138/193 =================-------♣♣..~♣~.♣♣j@ Magic: 24/41 ==============----------♣♣♣~...~~.♣♣AC: 19Str: 29♣..~....~..♣♣EV: 6Int: 12♣♣♣.♣~~♣♣.~~..♣♣SH: 29Dex: 10 .♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣XL: 19 Next: 53% Place: Swamp:2 ~. ♣♣♣~~.~~.@~♣.♣♣~~.~~~~†♣♣ Noise: ---------  Time: 41849.0 (0.0) ... ♣♣♣...~♣♣~(~.~~♣♣♣.~~~~~..♣ -) Claws  j X♣..♣♣~~~...~~l~.~~~♣ ♣.~~~~§~.♣ Throw: 34 boomerangs♣.)..~~..../..~~..♣♣♣♣~§♣~~♣.~♣♣ Zot (10933) Finesse Water ♣♣...~......~.§†.♣♣ ♣..~..~~~§~♣♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ l   alligator (drag, strong)♣♣~♣♣♣♣$..~.~~~~♣ ♣.~~.~~~...♣♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>j @.? ♣♣~~..~~...♣ ♣.~...~~~~♣.You throw a boomerang. The boomerang hits the alligator! _The alligator is severely wounded.Throw: 34 boomerangsj fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (thin mist, severely wounded, strong, 71% to hit)j+§Throw: 34 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an alligator (thin mist, severely wounded, strong, 71% to hit)  You throw a boomerang. The boomerang hits the alligator!!  You kill the alligator!)((jW6 @).Okawaru accepts your kill.j<A945 (0.5 _jf@j$Aj j jN j j 402 j; j j ♣.~♣♣...♣♣♣.~♣..♣♣♣ ♣♣~~~♣.♣ ♣~.♣. ♣♣..~♣~.♣♣ ♣♣♣~...~~.♣♣  ♣..~....~..♣♣  ♣♣♣.♣~~♣♣.~~..♣♣ j  ♣♣♣♣♣♣♣.@♣..♣♣...~§.~♣  ♣♣♣~~.~~.~~♣.♣♣~~.~~~~†♣♣ .. ♣♣♣...~♣♣~)~.~~♣♣♣.~~~~~..♣ ♣..♣♣~~~...~~~~.~~~♣ ♣.~~~~§~.♣ jG #♣.)..~~..../..~~..♣♣♣♣~§♣~~♣.~♣♣ ♣♣...~......~.§†.♣♣ ♣..~..~~~§~♣  ♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣  j i♣♣~♣♣♣♣$..~.~~§~♣ ♣.~~.~~~...♣♣♣. ♣.~.~~~~~~.♣ ♣~~~.~~~~..>♣j 50.5 (1.0j w _You see here a swamp worm corpse.j4j5j=9j<j Ajg11 _jj[♣.♣♣♣♣♣♣..~~♣.~♣♣...♣♣♣♣j[ .~♣..♣♣♣ ♣♣~§~♣.♣ ♣~.♣. ♣♣..~♣~.♣♣ ♣♣♣~...~~.♣♣ j ♣..~....~..♣♣  ♣♣♣@♣~~♣♣.~~..♣♣ 1j 6 ♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣  ♣♣♣~~.~~.~~♣.♣♣~~.~~~~†♣♣ j\ . ♣♣♣...~♣♣~)~.~~♣♣♣.~~~~~..♣ ..♣♣~~~...~~~~.~~~♣ ♣.~~~~§~.♣ j .)..~~..../..~~..♣♣♣♣~§♣~~♣.~♣♣ ♣...~......~.~†.♣♣ ♣..~..~~~§~♣ ♣...§.....†:.~~~♣ ♣~~~§.♣~.~.♣ j! ♣♣~♣♣♣♣$..~.~~§~♣ ♣.~~.~~~...♣♣j j<jaj10j0jL2j4j9}350j<j!B♣♣~♣ ♣♣♣♣♣♣♣.♣♣♣♣♣♣..~~♣.~♣♣...♣♣♣♣♣.~♣..♣♣♣jB ♣♣~~~♣.♣ ♣~.♣. ♣♣..~♣~.♣♣ ♣♣♣~...~~.♣♣  ♣.@~....~..♣♣ 2 ♣♣♣.♣~~♣♣.§~..♣♣  ♣♣♣♣♣♣♣.†♣..♣♣...~§.~♣  ♣♣♣~~.~~.~~♣.♣♣~~.~~~~†♣♣ jdC ♣♣♣...~♣♣~)~.~~♣♣♣.~~~~~..♣♣♣~~~...~~~§.~~~♣ ♣.~~~~§~.♣ )..~~..../..~~..♣♣♣♣~§♣~~♣.~♣♣ ...~......§.~†.♣♣ ♣..~..~~~§~♣ ...§.....†:.~~~♣ ♣~~~§.♣~.~.♣j%DjHjIjjjjjejo♣.♣♣ ♣♣~♣ ♣♣♣♣♣♣ ♣.♣♣♣♣♣♣..~~♣ ♣.~♣♣...♣♣♣♣♣.~♣..♣♣♣jR ♣♣~~~♣.♣ ♣~.♣.. ♣♣..~♣~.♣♣ ♣♣♣@...~~.♣♣  ♣..~....~..♣♣  ♣♣♣.♣~~♣♣.§~..♣♣  ♣♣♣♣♣♣♣.†♣..♣♣...~~.~♣  ♣♣♣~~.~~.~~♣.♣♣~~.~~~~†♣♣  ♣♣♣...~♣♣~)~.~~♣♣♣.~~~~~..♣ ♣♣~~~...~~~§.~~~♣ ♣.~~~~§~.jP1♣~~..../..~~..♣♣♣♣~§♣~~♣.~♣♣~......§.~†.♣♣ ♣..~..~~~§~♣jP0§j43.5 (129 Water j 9§j2 _You enter the shallow water.j# j jR ji j> p5=8j j jg p7=7j| j# j]$ y86=6j& j( j=) `95j* j3. j. a514jn0 j2 j3 y27=3jQ5 j8 j9 Z3=2jp9 j: jQ= j= #5j6> M=1j? jQC jC `60jeE j]H jH ?78=j>I ;19jJ jM jN `88jO jR jR a607jqT jW jX #1jiX M=6jY ji\ j\ j] 2=9=5j^ jb v44jc jlf jf `53jh jk j/l `62jm j=p jp .830jq M=1jr ju ju p9=0jw jz jkz $70jz N=09j(| j j 21==8j; jу jY `37j" j j `46jI j j6 `65j j jY 57=j i2=4j jژ 8=3jo j j4 g802) j j d _Your claws slow down.jd &1jv :1j j jw *23j M=0jC j j] &4j <899jc j* j p5=8j j j ?6=j i4=7j jg j `86jk j j^ `95j j w904j_ j jo w15=3j j j/ 63=j :2j j 1 _HP restored.j B1j j\ j B0jL j jN 6==89j j jl T=8j j j_ B7j j jA p7=6j j j B5j j jg B4j jC j B3jI jZ j Z8=2j jx j> j B1jF jb j B0j4 jZ j C79jH j j p9=8j j# jr# B7j$ j' jV( B6jW* j- j- B5j. j2 j2 q40=4jg4 j6 j7 B3j8 j< j]< ,2j< j+> jA jPB 1==1jC jZH 4 _Magic restored.jR jS G0) jU jaZ j[ j\ C69j^ jSa jd je B8jBg jk f  You see here a swamp worm corpse.jn jo [=7 _jq jt jrx jx B6jz j} j j B5j j $  Things that are here:j< A  a +0 quarterstaff; a +0 robejP j T4) Water jݑ jE A _You enter the shallow water.j j G3) jP j j= j ,2jޢ j jƪ T  e - a wand of paralysis (14) (gained 6 charges)j[ B1jޭ jW f _You see here an eleionoma corpse.jW jȶ B0j[ j jm j C59jw j j j B8j jj j W  You now have 1339 gold pieces (gained 27).  j` AYou encounter a bunyip.j D.. ♣♣♣.♣~~♣♣.~♣§.♣♣♣♣♣♣♣.†♣..♣♣...♣§~. ♣♣♣~~.~~.~~♣.♣♣~~.~♣... ♣♣♣...~♣♣~)~.~~♣♣♣.~~j~ C♣..♣♣~~~...~~~~.~~~♣ ♣.~~♣.)..~~....†..~~..♣♣♣♣~§♣♣♣...~......~.~†.♣♣ ♣..~.♣..x~.....†:.~~~♣ ♣~~~§♣♣~♣♣♣♣@..~.~~~~♣ ♣.~~.j ♣. ♣.~.~~~~§~.♣ ♣~~~..? 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♣♣~~..~~...♣  ~~~ ..~~~~~~~~.♣  ♣~~~ .~~♣~~♣~~~~♣  ♣. ~.$~..~~.~~.♣  ~.~~♣~~♣~~  ~~~~~§ joj'j\j] _A bunyip is nearby!jQe ..♣♣♣. ♣§. ♣♣♣♣♣♣♣.† ♣§~. ♣♣♣~~.~~.~ ♣... ♣♣♣...~♣♣~)~ ♣..♣♣~~~...~~~~.~~~♣  ♣.)..~~....†..~~ ♣♣...~......~.~†.♣♣  ♣..x~.....†:.~~~♣ jD ♣@..~.~~~~♣  ♣. ♣.~.~~~~~~.♣  .? ♣♣~~..~~...♣  ~~~ ..~~~~~~~~.♣  ♣~~~ .~~♣~~♣~~~~♣  ♣. ~.$~..~~.~~.♣  ~.~~♣~~♣~~  ~~~~~§ j!K ..♣♣♣. ♣§. ♣♣♣♣♣♣♣.† ♣§~. ♣♣♣~~.~~.~ jK♣... ♣♣♣...~♣♣~)~ ♣..♣♣~~~...~~~~.~~~♣  ♣.)..~~....†..~~ ♣♣...~......~.~†.♣♣  j-L\♣..x~.....†:.~~~♣  ♣@..~.~~~~♣  ♣. ♣.~.~~~~~~.♣  .? ♣♣~~..~~...♣  jL~~~ ..~~~~~~~~.♣  ♣~~~ .~~♣~~♣~~~~♣  ♣. ~.$~..~~.~~.♣  jM~.~~♣~~♣~~  ~~~~~§ jD\j\j\fj%i] _A bunyip is nearby!j6 ♣  ♣..~.....  ♣♣♣.♣~~♣♣.~. ♣♣♣♣♣♣♣.†♣..♣♣...♣§~. ♣♣♣~~.~~.~~♣.♣♣~~.j ♣... ♣♣♣...~♣♣~)~.~~♣♣.♣♣~~~...~~~~.~~~♣ ♣.~~.)..~~....†..~~..♣♣♣♣~§♣♣♣...~......~.~†.♣♣ ♣..~.♣..x~..@..†:.~~~§jN d♣♣~♣♣♣♣...~.~~~~♣ ♣.♣. ♣.~.~~~~~~.♣ ♣~~~ .? ♣♣~~..~~...♣ ♣.~.. .~~~~~~~~.♣ ♣...j ~~~ .~~♣~~♣~~~~♣. ~.$~..~~.~~.♣ ♣.♣♣~.~~♣~~♣~~ ♣~~~~~~§.~.♣j C.xj a§xj t==6.5 (1.0)6j j  j \_The bunyip gives a hideous shriek!j♣♣..~....~ unreal the Wrestler..j♣♣♣.♣~~♣♣.~ Troll of Okawaru *****.♣§.♣♣♣♣♣♣♣.†♣..♣♣... Health: 193/193 ========================♣§~. ♣♣♣~~.~~.~~♣.♣♣~~.~ Magic: 41/41 ========================♣... ♣♣♣...~♣♣~)~.~~♣♣♣.~~ AC: 19Str: 29♣..♣♣~~~...~~~~.~~~♣ ♣.~~ EV: 6Int: 12♣.)..~~....†..~~..♣♣♣♣~§♣ SH: 29Dex: 10j♣♣...~......~.~†.♣♣ ♣..~. XL: 19 Next: 54% Place: Swamp:2♣...x.(@..†:.~~~♣ ♣~~~§ Noise: ==-------  Time: 41926.5 (0.0)♣♣~♣♣♣♣...~.~~~~♣ ♣.~~. -) ClawsjWc♣. ♣.~.~~~~~~.♣ ♣~~~. Throw: 34 boomerangs.? ♣♣~~..~~...♣ ♣.~.. Zot (10856) ~~~ ..~~~~~~§~.♣ ♣...♣jf♣~~~ .~~♣~~♣~~~~♣ ♣.♣♣♣ x   bunyip♣. ~.$~..~~.~~.♣ ♣.♣♣♣~.~~♣~~♣~~ ♣~~.♣~~~~~§ ♣.~.♣ _A bunyip is nearby! _The bunyip gives a hideous shriek!Throw: 34 boomerangsjHPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bunyip (68% to hit)j 8(j s..  Throw: 34 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejAim: a bunyip (68% to hit)  You throw a boomerang. The boomerang hits the bunyip!!  The bunyip is moderately wounded.jV8(jl8(j8(jDF~xjg^& j^.@§(catching breath)The bunyip howls a warning cry!j(`(========j``7.4 (0.95jfjhP _You hear a roar!j ♣♣..~....~ unreal the Wrestler..♣♣♣.♣~~♣♣.~ Troll of Okawaru *****.♣§.♣♣♣♣♣♣♣.†♣..♣♣... Health: 193/193 ========================j K♣§~. ♣♣♣~~.~~.~~♣.♣♣~~.~ Magic: 41/41 ========================♣... ♣♣♣...~♣♣~)~.~~♣♣♣.~~ AC: 19Str: 29♣..♣♣~~~...~~~~.~~~♣ ♣.~~ EV: 6Int: 12j ♣.)..~~....†..~~..♣♣♣♣~§♣ SH: 29Dex: 10j ♣♣...~......~.~†.♣♣ ♣..~. XL: 19 Next: 54% Place: Swamp:2♣...~x(@..†:.~~~♣ ♣~~~§ Noise: ========-  Time: 41927.4 (0.0)♣♣~♣♣♣♣...~.§~~~♣ ♣.~~. -) Clawsjh ♣. ♣.~.~~~~~~.♣ ♣~~~. Throw: 34 boomerangs.? ♣♣~~..~~...♣ ♣.~.. Zot (10855) ~~~ ..~~~~~~§~.♣ ♣...♣♣~~~ .~~♣~~♣~~~~♣ ♣.♣♣♣ x   bunyip (catching breath)j ♣. ~.$~..~~.~~.♣ ♣.♣♣♣~.~~♣~~♣~~ ♣~~.♣~~~~~§ ♣.~.♣jX {The bunyip howls a warning cry! _You hear a roar!j Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bunyip (moderately wounded, catching its breath, 68% to hit)j n.Throw: 34 boomerangsj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bunyip (moderately wounded, catching its breath, 68% to hit)  You throw a boomerang. The boomerang hits the bunyip!!  The bunyip is heavily wounded.j 8(jk 8(j F.xj D@§j\ ==------8.2 (0.84 _j} j j: § §jxYou mangle the bunyip!!  The bunyip is almost dead.jO=-----9 (0.73j8§jT7 _You block the bunyip's attack. x3j' jT.You mangle the bunyip!!  You kill the bunyip!j-~§j,jjU%5j--9.6jj jB_Okawaru accepts your kill.j j jP j jQ j B2j j j p♣§.♣♣♣♣♣♣♣.†♣..♣♣...~♣§~j= ♣♣♣~~.~~.~~♣.♣♣~~.~~♣... ♣♣♣...§♣♣~)~.~~♣♣♣.~~~~ ♣..♣♣~~~...~~~~.~~~♣ ♣.~~~)..~~....†..~~..♣♣♣♣~§♣♣♣...~......~.~†.♣♣ ♣..~..j -♣...~.....†:.~~~♣ ♣~~~§.♣♣~♣♣♣♣...~.§~~§♣ ♣.~~.~~♣. ♣.~@~~~~~§.♣ ♣~~~.~~---30.6 (1.0j .? ♣♣~~..~~...♣ ♣.~...~~~~ ..~~~~~~~~.♣ ♣...♣.~♣~~~ ~..~§♣~~♣~~~~♣ ♣.♣♣♣~jM ♣. ~.~~.$~..~~.~~.♣ ♣.♣♣♣♣. ..~~~.§~♣~~♣~~: ♣~~j  ♣~~♣~.~~~~~~ . ♣.~.♣♣~♣~~.[~~ ~~~~ ♣~...~. ♣~~~.~.j 1~~~~~j &~~j -1.6 (21j; j  js _Found a parchment of Volatile Blastmotes and a scale mail.j3) j) j+ j/ j3 j4 T0) Water j< j? A _You enter the shallow water.jD jD H49) jF j7I jK jBL B8j>N jP jjZ ( ♣.)..~~....†..~~..♣♣♣♣~§♣ ♣♣...~......~.~†.♣♣ ♣..~. jZ #♣...~.....†:.~~~♣ ♣~~~§ ♣♣♣~♣♣♣♣...~.§~~~♣ ♣.~~. .~♣. ♣.~.~~~~~~.♣ ♣~~~. ~~.?~ ♣♣♣~~..~~...♣ ♣.~..j;[ Z .~~~~~♣..~~~~~~~~.♣ ♣.. ♣~~~~~..~~♣~~♣~~~~♣ ♣.♣♣♣.~~.~~.@§..~~.~~.♣ ♣.♣♣♣4.6 (3j[ 4♣....~~~.~~♣~~♣~~: ♣~~.♣ ♣..♣~~♣~.~~~~~~~§. ♣.~.♣ ♣. ♣~~.[~~~~~~~~§ ♣~.. ♣ ♣...~~~~~$..~. ♣~~~j \ W ♣♣...~~.~~~~~ ♣.♣~~ ♣~♣~~~~♣.... ♣..~. ♣~♣♣>:.~~♣♣♣ ♣> ♣♣jb B~§j]c e5.6 (47jki j!p § _Found a book of Metalworking. Found a stone staircase leading down.jp e6.6 (56j v 8§jw  jw 2_You now have 1353 gold pieces (gained 14).jsjsjuj yj|jX5jĂjjtB4jjZjjT3) Water jʐjA _You enter the shallow water.jjhB2jjj. ♣§~. ♣♣♣~~.~~.~~♣. ♣...$ ♣♣♣...~♣♣§)~.~~♣j ♣..♣♣~~~...§~~~.~~~♣ ♣.)..~~....†..~~..♣♣ [ ♣♣...~......~.~†.♣♣  ... ♣...~.....†:.~~~♣  ....♣♣♣~♣♣♣♣...~.~~~~♣ jo ..~~.~♣...♣♣.~.~~~~~~.♣  .~.§~~.@~.♣♣♣§~..~~...♣ 40.6 (4 ♣♣♣♣.~~~~~♣..~~~~~~~~.♣  ♣♣~~~~~..~~♣~~♣~~~~♣  ♣.~~.~~..~..~~.~~.♣ jv ♣....~~~.~~♣~~♣~~: ♣..♣~~♣~.~~~~~~~§. ♣.~♣~~.[~~~~~~~~§j ♣.♣♣...~~~~~$..~.♣. ♣♣...~~.~~~~~jp7§jj1.6 (51) jj?9 § jJ_Found a scale mail.je2.6 (60j9§jw. _i - a scroll of identifyj,KjKjNjYQjOTjbVC39j[Yj[j^j_T8) Water jajJdA _You enter the shallow water.jfj[gG7) j]ijkjnj5oB6jRqjsjvjw:5j5yj  jR8 You see here a +0 orcbow.jjI4 _jjjNj$B3jjB2jjsj O _You now have 1367 gold pieces (gained 14).j j!B1j"j$j%j&B0jp'j)jE+j+C29j,j/jt1j1B8jC3jx5j7j 8B7jQ9j;jB ♣)♣ ♣.♣ ♣$♣ jnC♣.♣ ♣.♣ ~ ♣.♣ ~~♣♣♣♣♣.♣♣...~♣.♣@♣♣55.6 (13.0)......~.♣ ♣♣♣.♣♣.♣~..♣♣ ♣♣♣♣♣♣♣.†j D♣~~..♣♣ ♣♣♣~~♣.♣....♣♣♣♣...~♣♣§)~.♣.♣♣♣♣..♣♣~~~...§~~~.~ #.. ♣.)..~~....†..~~. #.[ ♣♣...~......~.~†. # ... ♣...~.....†:.~~~ j7IjIf6.6 (146jNjXO$ _Found a sling.j7H5jL,jNjaOB4jyWjZj^jn^B3j_jajSdjdB2j fj$hj(jjjB1jljgojoB0j qjt$ j"u+_You now have 1387 gold pieces (gained 20).jvjvC19j4xjyj{j|B8j}j{jtjہB7j/j7j jyB6jj|j jB5jgj/jjB4jjj{jޜB3j~jj jpT2) Water jj(A _You enter the shallow water.jhjܪG1) jjj^jB0jEjjCjC09jjj(jÿB8j jjxjB7j.jb  You see here a +0 scale mail.j6jI6 _j/jjCjB5jjjjB4j\jj#jB3jjj~jB2jjMj:♣♣~~..♣♣ ♣♣♣~~. ♣♣.♣....♣♣♣♣...~♣jw♣.♣♣♣♣..♣♣~~~...§#...♣ ♣.)..~~....†#.[.♣♣♣♣...~......#....♣♣♣...~.....† j #.....♣♣♣~♣♣♣♣...~ #####...~~.~♣...♣♣.~.~ #....@.~.~~~..~.♣♣♣§~.80.6 (2jO #.....♣♣♣♣.~~~~~♣..~~~ #..♣♣♣♣ ♣♣~~~~~..~~♣~#.. ♣.~~.~~..~..).. ♣....~~§.~~♣.. ♣..♣~~♣~.~~♣ ♣.~♣~~.[~~~~j) ♣.♣♣...~~~~~ ♣. ♣♣...~~.j jQf1.6 (251j{jA$ _Found a sling.jjjj j jK B0j j ja j D799j) j j jo B8j j j jC ,7j j j j j  B6j7 j j j q  You encounter a five-headed hydra.j$   #.[.♣♣♣♣...~.   #....♣♣♣...~..  jL%  #.....♣♣♣~♣♣♣♣  ####...~~.~♣...♣♣  ......~.~§~..~.♣♣  ... #.....♣♣♣♣.~~~~~♣.  .#..# #..♣♣♣♣ ♣♣~~~~~..  .D....#..♣ ♣.~~.~~.  j% ).@.♣ ♣....~~§  ♣♣ ♣..♣~~♣  ♣♣♣♣♣♣♣ ♣.~♣~~.[    ♣.♣♣...~    ♣. ♣♣...    ♣~♣~ D   five-headed hydra (wandering)  j&   ♣§♣♣    j{* 16.6 (5.0)jI+ l7.6 (65 _j. j/ j  #.[.♣♣♣♣...~  #....♣♣♣...~ jj #.....♣♣♣~  ♣♣ #####...~~.~♣...  ♣.. #......~.~§~..~.  !... #.....♣♣♣♣.~~~~~♣ .#..###..♣♣♣♣ ♣♣~~~~~j/  ♣.D....#..♣ ♣.~~.~~  #..)@..♣ ♣....~~ j= #.....♣♣ ♣..♣~~♣  ♣ ♣.~♣~~.  ♣.♣♣... j ♣. ♣♣  ♣~♣  ♣§  j"F.DjODjme8.6 (14jj jQ_Found 2 potions of heal wounds.j #.[.♣♣♣♣...~. unreal the Wrestler jdU #....♣♣♣...~. Troll of Okawaru *****.  #.....♣♣♣~♣♣♣ Health: 193/193 ======================== j/  ♣♣ #####...~~.~♣...♣ Magic: 41/41 ========================   ♣.. #......~.~§~..~.♣ AC: 19j DStr: 29   !... #.....♣♣♣♣.~~~~~♣ EV: 6Int: 12 j  ..#..###..♣♣♣♣ ♣♣~~~~~. SH: 29Dex: 10   ♣..D...#..♣jJ♣.~~.~~ XL: 19 Next: 55% Place: Swamp:2  #..(@..♣jF♣....~~ Noise: ---------  Time: 41988.6 (0.0)  #.....♣♣♣..♣~~♣ -) Claws j ♣♣♣♣♣♣♣♣.~♣~~. Throw: 34 boomerangs  j6O♣.♣♣... Zot (10794)  ♣. ♣♣..  ♣~♣ D   five-headed hydra j ♣§♣   _You encounter a five-headed hydra. jm_Found 2 potions of heal wounds.  Throw: 34 boomerangsj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (83% to hit)j$8(j@8(j]b(  Throw: 34 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej]Aim: a five-headed hydra (83% to hit)  You throw a boomerang.  The boomerang barely misses the five-headed hydra.jx8(j8(j+8(j+L...D.j*.)ju8(j8(j8(j28(jyM8(jSi8(j>8(j+F.Dj\X..#..)@jn9.5 (0.93 _j˪jjZ #.[.♣♣♣♣...~. unreal the Wrestler  #....♣♣♣...~. Troll of Okawaru *****.  #.....♣♣♣~♣♣♣ Health: 193/193 ======================== j[  ♣♣ #####...~~.~♣...♣ Magic: 41/41 ========================   ♣.. #......~.~§~..~.♣ AC: 19Str: 29   !... #.....♣♣♣♣.~~~~~♣ EV: 6Int: 12   ..#..###..♣♣♣♣ ♣♣~~~~~. SH: 29Dex: 10   ♣...D..#..♣♣.~~.~~ XL: 19 Next: 55% Place: Swamp:2  #..(@..♣♣....~~ Noise: ---------  Time: 41989.5 (0.0)  #.....♣♣j\♣..♣~~♣ -) Claws  ♣♣♣♣♣♣♣♣.~♣~~. Throw: 34 boomerangs  ♣.♣♣... Zot (10793)  ♣. ♣♣..  ♣~♣ D   five-headed hydra  ♣§♣   j\You throw a boomerang. _The boomerang barely misses the five-headed hydra.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (83% to hit)j{8(j͞.)Throw: 34 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (83% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!j8(j8(jH8(j .DThe five-headed hydra is lightly wounded.jbI.)@j,o90.4 (0.92 _j(j%j_+  #.[.♣♣♣♣...~. unreal the Wrestler  #....♣♣♣...~. Troll of Okawaru *****.  #.....♣♣♣~♣♣♣ Health: 193/193 ======================== j+ 7  ♣♣ #####...~~.~♣...♣ Magic: 41/41 ========================   ♣.. #......~.~§~..~.♣ AC: 19Str: 29   !... #.....♣♣♣♣.~~~~~♣ EV: 6Int: 12 j, x  ..#..###..♣♣♣♣ ♣♣~~~~~. SH: 29Dex: 10   ♣......#..♣♣.~~.~~ XL: 19 Next: 55% Place: Swamp:2  #.D(@..♣♣....~~ Noise: ---------  Time: 41990.4 (0.0)  #.....♣♣j(- ♣..♣~~♣ -) Claws  ♣♣♣♣♣♣♣♣.~♣~~. Throw: 34 boomerangs  ♣.♣♣... Zot (10792)  ♣. ♣♣..  j- ♣~♣ D   five-headed hydra  ♣§♣   The boomerang hits the five-headed hydra! _The five-headed hydra is lightly wounded.  Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (lightly wounded, 83% to hit)j}L lM(Throw: 34 boomerangsjL Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a five-headed hydra (lightly wounded, 83% to hit)  You throw a boomerang.  The boomerang barely misses the five-headed hydra.joj 8(jD `.D)j 8(jԪ 8(j 8(j XD)@j n1.2 (0.81 _j j j #.[.♣♣♣♣...~. unreal the Wrestler  #....♣♣♣...~. Troll of Okawaru *****.  #.....♣♣♣~♣♣♣ Health: 193/193 ======================== j  ♣♣ #####...~~.~♣...♣ Magic: 41/41 ========================   ♣.. #......~.~§~..~.♣ AC: 19Str: 29   !... #.....♣♣♣♣.~~~~~♣ EV: 6Int: 12   ..#..###..♣♣♣♣ ♣♣~~~~~. SH: 29Dex: 10   ♣......#..♣♣.~~.~~ XL: 19 Next: 55% Place: Swamp:2  #.D(@..♣♣....~~ Noise: ---------  Time: 41991.2 (0.0)  #.....♣♣♣..♣~~♣ -) Claws  ♣♣♣♣♣♣♣♣.~♣~~. Throw: 34 boomerangs  jU+♣.♣♣... Zot (10791)  ♣. ♣♣..  ♣~♣ D   five-headed hydra  ♣§♣   You throw a boomerang. _The boomerang barely misses the five-headed hydra.Throw: 34 boomerangsj/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (lightly wounded, 83% to hit)jKq) Throw: 34 boomerangs j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (lightly wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!j8(j8(j% .DThe five-headed hydra is heavily wounded.j*.@jK-l9 (0.70 _j1j#3jH #.[.♣♣♣♣...~. unreal the Wrestler  jIW#....♣♣♣...~. Troll of Okawaru *****.  #.....♣♣♣~♣♣♣ Health: 193/193 ========================   ♣♣ #####...~~.~♣...♣ Magic: 41/41 ========================   ♣.. #......~.~§~..~.♣ AC: 19Str: 29 jIa  !... #.....♣♣♣♣.~~~~~♣ EV: 6Int: 12   ..#..###..♣♣♣♣ ♣♣~~~~~. SH: 29Dex: 10   ♣......#..♣♣.~~.~~ XL: 19 Next: 55% Place: Swamp:2  #..D@..♣♣....~~ Noise: ---------  Time: 41991.9 (0.0)  jcJ#.....♣♣♣..♣~~♣ -) Claws  ♣♣♣♣♣♣♣♣.~♣~~. Throw: 34 boomerangs  ♣.♣♣... Zot (10790)  ♣. ♣♣..  jJ♣~♣ D   five-headed hydra  ♣§♣   Throw: 34 boomerangsj5KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (moderately wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!jM8(j3x @Aim: a five-headed hydra (moderately wounded, 83% to hit)  You throw a boomerang.  jyThe boomerang hits the five-headed hydra!  The five-headed hydra is heavily wounded.You block the five-headed hydra's attack.  The five-headed hydra bites you!jy84--0-=2.8 (0.9j}j·B _You block the five-headed hydra's attack. x3j  #.[.♣♣♣♣...~. unreal the Wrestler  jf w#....♣♣♣...~. Troll of Okawaru *****.  #.....♣♣♣~♣♣♣ Health: 184/193 ======================--   ♣♣ #####...~~.~♣...♣ Magic: 40/41 =======================-   ♣.. #......~.~§~..~.♣ AC: 19Str: 29   !... #.....♣♣♣♣.~~~~~♣ EV: 6Int: 12   ..#..###..♣♣♣♣ ♣♣~~~~~. SH: 29Dex: 10 j   ♣......#..♣♣.~~.~~ XL: 19 Next: 55% Place: Swamp:2  #..D@..♣♣....~~ Noise: =--------  Time: 41992.8 (0.0)  #.....♣♣♣..♣~~♣ -) Claws  ♣♣♣♣♣♣♣j\ ?♣.~♣~~. Throw: 34 boomerangs  ♣.♣♣... Zot (10790)  ♣. ♣♣..  ♣~♣ D   five-headed hydra  ♣§♣   Throw: 34 boomerangsjյ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (heavily wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!jq 8(j s@Shift-Dir - straight linej GAim: a five-headed hydra (heavily wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!  The five-headed hydra is severely wounded.five-headed hydra bites you!j} 76-38--3.7 (0.989j j  j 4_You block the five-headed hydra's attack. x4j #.[.♣♣♣♣...~. unreal the Wrestler  #....♣♣♣...~. Troll of Okawaru *****.  #.....♣♣♣~♣♣♣ Health: 176/193 =====================---   ♣♣ #####...~~.~♣...♣ Magic: 38/41 ======================--   ♣.. #......~.~§~..~.♣ AC: 19Str: 29   !... #.....♣♣♣♣.~~~~~♣ EV: 6Int: 12   ..#..###..♣♣♣♣ ♣♣~~~~~. SH: 29Dex: 10   ♣......#..♣♣.~~.~~ XL: 19 Next: 55% Place: Swamp:2  #..D@..♣♣....~~ j:8[33mNoise: ---------  Time: 41993.7 (0.0)  #.....♣♣♣..♣~~♣ -) Claws  ♣♣♣♣♣♣♣♣.~♣~~. Throw: 34 boomerangs  ♣.♣♣... Zot (10789)  ♣. ♣♣..  ♣~♣ D   five-headed hydra  ♣§♣   Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (severely wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!j8(jyA@Shift-Dir - straight lineAim: a five-headed hydra (severely wounded, 83% to hit)  jAYou throw a boomerang.  The boomerang hits the five-headed hydra!  The five-headed hydra is almost dead.five-headed hydra bites you but does no damage.jZB57=jB`4.6 (0.98jFjHB _You block the five-headed hydra's attack. x4jǖj #.[.♣♣♣♣...~. unreal the Wrestler  #....♣♣♣...~. Troll of Okawaru *****.  jV#.....♣♣♣~♣♣♣ Health: 177/193 ======================--   ♣♣ #####...~~.~♣...♣ Magic: 38/41 ======================--   ♣.. #......~.~§~..~.♣ AC: 19Str: 29   !... #.....♣♣♣♣.~~~~~♣ EV: 6Int: 12   ..#..###..♣♣♣♣ ♣♣~~~~~. SH: 29Dex: 10   ♣......#..♣♣.~~.~~ XL: 19 Next: 55% Place: Swamp:2  #..)@..♣j6♣....~~ Noise: ---------  Time: 41994.6 (0.0)  #.....♣♣♣..♣~~♣ -) Claws  ♣♣♣♣♣♣♣♣.~♣~~. Throw: 34 boomerangs  ♣.♣♣... Zot (10788)  ♣. ♣♣..  j♣~♣ D   five-headed hydra  ♣§♣   Shift-Dir - straight lineAim: a five-headed hydra (almost dead, 83% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!  jqYou kill the five-headed hydra!Okawaru accepts your kill.jʜ(j:*(jX*@j~865.5 (0.97 _jfjqj_j'`jXajbdjeh8096jfjhji`15jjjljl`24jEnjBpjcq&4jq:3jtjxjz55=jN{040=j{:2j~jjȂj&i6=1jj^j&8j:0jj4jٜ&9j7;79jjj%90jRp1==8jMjkjխ`27jݯjj63=jG:6jjrjajʺB5jfjjj)T=4jjjqjtj  jV! #...♣ ♣.) .... #.[.♣♣♣♣. .... #....♣♣♣..j  ♣..# #.....♣♣♣~  ♣♣♣♣..######...~~.~♣.  ♣♣.....##......~.~§~..  ♣!..... #.....♣♣♣♣.~~~j  ♣..#..###..♣♣♣♣ ♣♣~  ♣...@..#..♣ ♣  ♣..##..)...♣ ♣...j  ♣ #.....♣♣ ♣..♣ ♣♣♣♣♣♣♣ ♣.~♣  ♣.♣♣ ♣.    j1 2009.5 (14.j%`0)  A malevolent force fills the Swamp...ju/  --more--ju:*j  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.j/  --more--j ==========3) Mark _jݏ7@jIjjLjj+jЏT=2jjCjB1jUjИj7j:0jj?jA _You start waiting.j]jiwjԥ..--------- .w   swamp wormjc212.5 (3.0)jM---------3.5 (4j};69jٰjԲ j?M_You encounter a swamp worm.j!~ #...♣ ♣.). j".w.. #.[.♣♣♣♣. .... #....♣♣♣. ♣..# #.....♣♣♣~♣ ♣♣♣♣..######...~~.~♣.ji# ♣♣.....##......~.~§~..~ ♣!..... #.....♣♣♣♣.~j# ♣..#..###..♣♣♣♣ ♣♣~ ♣....@.#..♣ ♣.~~.j$I ♣..##..)...♣ ♣. ♣ #.....♣♣ ♣..♣~ jh%♣ ♣.~♣~ ♣.♣♣. j%♣. ♣ ♣ ♣ j(#.wj(j9j;O4.5 (18j;jKjNj$ j(4#...♣ ♣.)..~ .... #.[.♣♣♣♣...~ .w.. #....♣♣♣...~j ♣..# #.....♣♣♣~♣ ♣♣♣♣..######...~~.~♣.j ♣♣.....##......~.~§~..~. ♣!..... #.....♣♣♣♣.~j[% ♣..#..###..♣♣♣♣ ♣♣~ ♣.....@#..♣ ♣.~~.~j̍1 ♣..##..)...♣ ♣....~ ♣ #.....♣♣ ♣..♣~j2d ♣ ♣.~♣~jĎ ♣.♣♣. ♣. ♣♣. jEh♣~ ♣§ jrj&5j:7jJjRjjjjj~B6jUjj^B5j#jj;B4jjjz _You start waiting.A swamp worm comes into view.jvj.ww   swamp wormj*+8.5 (3j"l9.5 (43 _jjjUb |  #...♣ ♣.).. jb  .... #.[.♣♣♣♣...  .... #....♣♣♣...  ♣..# #.....♣♣♣~  ♣♣♣♣..######...~~.~♣  ♣♣.....##......~.~§~..~  ♣!..... #.....♣♣♣♣.jvc   ♣..#.w###..♣♣♣♣ ♣♣  ♣....@.#..♣ ♣.~~.  ♣..##..)...♣ ♣....  ♣ #.....♣♣ ♣..♣  ♣jc  ♣.~♣  ♣.♣♣  ♣. ♣♣  ♣ jJd I ♣ jj j}k f20.5 (12j} j[ 8 _You block the swamp worm's attack.j j  You scratch the swamp worm.  The swamp worm is lightly wounded.jt f8--39--j `1.1 (0.61j j  j~ !_The swamp worm bites you!j:  jYou claw the swamp worm!  The swamp worm is heavily wounded.j"T4--7jTj8 _You block the swamp worm's attack.j&' j&.You mangle the swamp worm!!  You kill the swamp worm!j.>†jL5#5j5z==2.4 (0.70j-?j@P _Okawaru accepts your kill.jj@jj:! j!:_No target in view!jl3jj jq6=59jjj%8jIU40=-8jȐjj`97jOjjDa906jޙjjc`25j jk _You start resting.HP restored.jԨ&-j˪-7.4 (5.0jQ3=1j ==-8.4 (64 _jůjje  ♣♣.♣♣♣♣..♣ j i ~§.~. #...♣ ♣.)  .... #.[.♣♣♣♣  .... #..  ♣..# #.....♣♣♣~  ♣♣♣♣..######...~~.~♣.jt  ♣♣.....##......~.~§~..  ♣!.....##.....♣♣♣♣.  ♣..#.@###..♣♣♣♣ ♣♣~~~j*  ♣......#..♣ ♣.~~  ♣..##..)...♣ ♣...jj  ♣. #.....♣♣ ♣..♣  ♣ ♣♣♣♣♣♣♣ ♣.~♣  ♣.j\ ♣.  jD%4~j&e9.4 (13j.j0 jA1i_You see here a swamp worm corpse.j,jv-j>.j@4n2j6X1j7j~:j;d==0jO<j>jF?C49j6@jBj\CB8jDjiFjFB7jNjhPjCSW _You start waiting.jZll   alligator (drag)jC`,35.4 (6j`e6.4 (76jQejf[ _You encounter an alligator.j ~~.~. #...♣  .... #.[ ....  ♣..#  ♣♣♣♣..# ♣♣.....# ♣!.....# ♣..#.@#  jI♣......#..♣  ♣..##..)l..♣  ♣. #.....♣♣  ♣ ♣♣♣♣♣♣♣  j4♣. j=C  ~~.~. #...♣  .... #.[ ....  ♣..#  ♣♣♣♣..#jC * ♣♣.....# ♣!.....# ♣..#.@#  ♣......#..♣  ♣..##..)l..♣  ♣. #.....♣♣  ♣ ♣♣♣♣♣♣♣ ♣. jPD jH jI jM jN  jN S_An alligator is nearby!j ~~.~. #...♣ ♣.).. .... #.[.♣♣♣♣.. .... #....♣♣♣. j#v♣..# #.~♣ ♣♣♣♣..######...~~.~♣.. ♣♣.....##......~.~§~..~ ♣!.....##.....♣♣♣♣.~~~~ ♣..#.†###..♣♣♣♣ ♣♣~ ♣....@.#..♣ ♣.~~. ♣..##..)l..♣ ♣.... ♣. #.....♣♣ ♣..♣~ ♣ ♣♣♣♣♣♣♣ ♣.~♣~♣.♣♣. ♣.    ♣ jFl.jij9l7.4 (15 _jjj\  You barely miss the alligator.The sentinel's mark upon you fades away.j]l8.0 (0.64) jaj%cx _You block the alligator's attack. The alligator barely misses you.jE  You claw the alligator!  The alligator is moderately wounded.The alligator bites you but does no damage.jG3==7 (0.7jKj/L7 _You block the alligator's attack.j} : .j You mangle the alligator!!  The alligator is heavily wounded.j L9.43j j j  j ,_You block the alligator's attack. x2j_  j  You closely miss the alligator.The alligator is heavily wounded.jE 2--40.1j :2j j : _You block the alligator's attack. x2j@. jAp_You block the alligator's attack. x2  You closely miss the alligator.  The alligator is heavily wounded. _You block the alligator's attack. x2  You mangle the alligator!!  You kill the alligator!joJ@†jN67==8jSjUP _Okawaru accepts your kill.j~jj“jyH _No target in view!jf  ♣♣.♣♣♣♣..♣  ~~.~. #...♣ ♣.)  .... #.[.♣♣♣♣  .... #..  ♣..# #.....♣♣♣~  ♣♣♣♣..######...~~.~♣.  ♣♣.....##......~.~§~..  ♣!.....##.....♣♣♣♣.  ♣..#.@###..♣♣♣♣ ♣♣~~~  ♣.....†#..♣ ♣.~~  ♣..##..)...♣ ♣...  ♣. #.....♣♣ ♣..♣  ♣ ♣♣♣♣♣♣♣ ♣.~♣  ♣. ♣.  --1.8 (1.01 _[4j ky0m _You see here a swamp worm corpse.jcjodjgjljnB0j yj}j}C39jjƃj_B8jjj,B7jjIjB6jj.jB5jQj^X4jjjB3jjŝj4B2jjjB1jQjjB0jjj+C29j{jMjB8jFjjXB7jjX6jj)jB5jjjB4j.jjB3jDj)jB2jWjYjB1jKj0jB0j=j-jC19j-jjRB8jj"jB7j)j jB6jjjB5jjjZB4jjj8B3jjjfB2jj j B1j jh j B0j j{ j C09j jY j B8jo jR j B7jd j* j B6j$ j= j B5j3 j! j! B4j" j % j% B3j& j* X2j+ j- j>. B1j/ j2 jU3 B0j4 j6 jj7 D699j8 jh< X8j= j~@ X7jA j~D jE B6jF jH j:I B5jJ jM jM B4jO jQ j)R B3jS jV jW B2jX jZ j%[ B1j\ j_ j` B0ja jc j d C89je jh j3i B8jj jl jm B7jn jq jr B6js jzu ju B5jw jSz jz B4jL| jH~ j~ B3j/ jg j- B2j jؑ j\ B1jޓ j j< B0j j j. C79j jh j B8j j j B7j jT jߨ B6jG jX jڬ B5jA j$ jʱ B4j! j' j B3j. j+ jϺ B2j& j j B1j j jS B0j j jT C69j j j0 B8jh j j9 B7j jo j B6j j j B5j j{ j B4j j j B3j j jC B2j jq j B1j jS j B0j9 j@ j C59j+ j jd B8j j j\ B7j j j> B6j j j] B5j j ji B4jn j j B3jR j j B2j j j B1j j" j{# B0j$ j& j' C49j( j+ j, B8j- j/ j 0 B7j1 jl4 j4 B6jv6 jn8 j8 B5j_: jP= j= B4jW? jJA jA B3jC j{F jG B2j}H jP W _You start waiting.jU 1140.8 (99.0)jV --1.8 (100.0)1j[ j\ # _Done waiting.j/pjpjsjxj}j,X0jVjujC39j~jyj4jɋB8j'jjjB7j:jjB6jDj$ jS_w - 10 potions of heal wounds (gained 2)j@jΜB5jjϟjAjB4j٣jjFjB3jjjjB2jjj?jB1jjjj,B0jjؼjgjѾC29jjVjjEB8jjjj B7j>jj6jB6jjjjX5j1jj0B4jHjjB3jnj_O _You now have 1408 gold pieces (gained 21).jj2) Water jjA _You enter the shallow water.jj G1) jTj9jhjB0jjjC19j(jN _You now have 1415 gold pieces (gained 7).j jB8jj7jj> B7jg j jEjT6) Water jj'A _You enter the shallow water.jjG5) jjjj$T4) Water jjA _You enter the shallow water.jjG3) jjP!jV#j#T2) Water j$j&A _You enter the shallow water.j'jR(G1) j(jc*j,j -T0) Water j .j"0A _You enter the shallow water.j1j2H09) j2jt4j5jL6B8j67j8jl:j:B7j<j=j?j-@T6) Water jMAj#CA _You enter the shallow water.jdDjDB5jEjFjGjGG4) jHjQJj6KjKB3j]Lj9Mj7NjNB2j'OjQjRjSB1jSjTjUj;VB0jVjXj*YjYD599jOZj[j\j&]B8j]j\djejeB7jfjjjTljlT6) Water jnjq=enter the shallow water.jsjnsG5) jtjKwjxjyB4j$zj|j ~jh~B3jj!j|jۃB2j jjjwB1j~jejjB0jjjFjjuC89jjjjB8jRjAjjB7j jjjB6jjYjjB5jjjFjB4jj'jxj B3jjjjOB2jjjjB1jljjj@B0jjfj@jU79) Water jjjjIjG8) jLjj8jB7jkjj`j T6) Water jjjbj G5) jjjjxB4j/jj- j B3jj jj;jT2) Water j9jj@#.....♣♣♣~♣♣♣♣...~.~~~~♣ ♣.~~.~~ #...~~.§♣...♣♣.~.~~~~~~.♣ ♣~~~.~~ j A...~.~~~..~.♣♣♣~~..~~...♣ ♣.~...~ ..♣♣♣♣.~~~~~♣..~~~~~~~~.♣ ♣...♣.~ ♣♣♣ ♣♣~~§~~..~~♣~~♣~~~~♣ ♣.♣♣♣~. ♣.~~.~~..~..~~.~~.♣ ♣.♣♣♣ ♣....~~~.~~♣~~♣~~: ♣~~.♣♣♣ jr!5♣..♣~~♣~.~~~~~~~~. ♣.~.♣♣ ♣.~♣~~.[§~@~~~~§~. ♣~...~.210.8 (69.0) ♣.♣♣...~~§§~$..~.< ♣~~~.~. ♣. ♣♣...~~.~~~~~~~ ♣.♣~~~~ j"♣~♣~~~~♣.....~ ♣..~.♣~ ♣~♣♣>:.~~♣♣♣.. ♣>.~.~~ ♣♣ ♣♣♣..♣♣ ♣ ♣♣.~.~~  ♣.♣♣♣♣<...  ♣~♣♣♣♣~~  ♣.§ jU(E§§§j).~~§§j)f1.8 (701j.9§jz01 _Found a stone staircase leading up.j'3j)ju,jL.j1X0j~3jZ:j;H69) j<j`?j?B8j0AjcEO _You now have 1428 gold pieces (gained 13).jFjGT7) Water jHjKA _You enter the shallow water.jLjRMG6) jMjOjPjnQB5jRj]SjTj5UB4jUjSXjYj?ZB3jZj|]j;^X2jn_jajxbjcB1jcjejgjNhT0) Water jijkA _You enter the shallow water.jAmjmH59) jnjpj[qjqB8jrjvjnwjwB7jxjzj|jm|B6j}jɀi  You see here a book of Metalworking.jjRT5) Water jdjyA _You enter the shallow water.jj~G4) j։j jnjՌB3j֍j jj`T2) Water j@jA _You enter the shallow water.j2jG1) jjIjj#B0j;j j{jC49jjjdj̬T8) Water jtjA _You enter the shallow water.jjG7) jjFjjdB6j6jj޺jDB5jjXj\jžB4jcjljSjB3j]j5j;jB2jEjhjDjB1j;jBjjsB0j jPj juC39jjjCX8jjjjWB7jjRjOjB6jej0jRjB5jjjcjB4jyjejOX3j1,jj2) Water j?jA _You enter the shallow water.jwjG1) j_jj\j:0jj jj,C29jvj j j T8) Water jjA _You enter the shallow water.jjqG7) jVjUj!j!B6j#jY4 ♣♣♣~~..♣♣ ♣♣♣~~.~~.~~♣.♣♣~~.~~ ♣♣.♣....♣♣♣♣...~♣♣~)~.~~♣♣♣.~~~ ♣.♣♣♣♣..♣♣~§~...~~~~.~~~♣ ♣.~~~~§j4.♣ ♣.)..§~....÷..~~..♣♣♣♣~§♣~~♣ .[.♣♣♣♣...~......~.~~.♣♣ ♣..~..~~ ....♣♣♣...~......:.~~~♣ ♣~~~§.♣~ .....♣♣♣~♣♣♣♣...~.~~~~♣♣ ♣.~~.~~~ ...~~.~♣...♣♣.~..♣ ♣~~~.~~ ..§.~~~..~.♣♣♣~~@.~~...♣ ♣.~...~~56.8 (45 j5.♣♣♣♣.~~~~~♣..~~~~~~~§.♣ ♣...♣.~~ ♣♣ ♣♣~~~~~..~~♣§~♣~~~~♣ ♣.♣♣♣~.♣.~~.§~..§..~§.~~.♣ ♣.♣♣♣♣.♣....~~~.~~♣~~♣~~:♣ ♣~~.♣♣♣.♣..♣~§♣~.§~~§~~~~.♣ ♣.~.♣♣~.j6K♣.~♣~~.[~~~§~~~~~.♣ ♣~...~.♣♣.♣♣...~~~~~...~.<♣ ♣~~~.~..♣.♣♣♣...~~.~~~~~~~♣ ♣.♣~~~~~j6j;j<f _You enter the shallow water. _Done exploring.jQjwRj Ujg.~0.0)..~....j h.♣~§.~♣~~.[~~~.♣♣...~~~~~..♣♣♣...~~.~~~jij(ojp5 _Done exploringjq .j j jW jD jF j%T jW @ _Done exploring.j 3j. j j! j j @ _Done exploring.jy j 2Level 2 of the Swamp<<<>>>(Press ? for help) ♣♣.~♣♣♣....~♣.♣.♣jt r♣..~....~..♣♣ ♣♣♣.~~♣........~.♣♣♣♣.♣~~♣♣.~§..♣♣ j߃ [ ♣♣....~....♣♣.♣~..♣♣ ♣♣♣♣♣♣♣.†♣..♣♣...~~.~♣  ♣♣...~.~..~.♣♣♣♣~~..♣♣ ♣♣♣~~.~~.~~♣.♣♣~~.~~~~†♣♣ jG  ♣♣........~~..♣♣.♣....♣♣♣♣...~♣♣~)~.~~♣♣♣.~~~~~..♣  ♣♣.......~~~♣.♣♣.♣♣♣♣..♣♣~§~...~~~~.~~~♣ ♣.~~~~§~.♣  ♣.~~♣♣~~.~...♣#...♣ ♣.)..§~....÷..~~..♣♣♣♣~§♣~~♣.~♣♣ j  ♣♣~♣.........##.[.♣♣♣♣...~......~.~~.♣♣ ♣..~..~~~§~♣  ♣♣~§........##....♣♣♣...~......:.~~~♣ ♣~~~§.♣~.~.♣  ♣♣~♣♣..#.##.#.....♣♣♣~♣♣♣♣...~.~~~~♣♣ ♣.~~.~~~...♣♣  ♣♣♣♣..######...~~.~♣...♣♣.~.~~~~~~.♣ ♣~~~.~~~~..>♣ j?  ♣♣.....##......§.~~~..~.♣♣♣~~@.~~...♣ ♣.~...~~~~♣.♣  ♣......##.....♣♣♣♣.~~~~~♣..~~~~~~~§.♣ ♣...♣.~~~§..♣♣♣  ♣..#.†###..♣♣♣♣ ♣♣~~~~~..~~♣§~♣~~~~♣ ♣.♣♣♣~.~~.~~..♣♣♣♣  ♣♣.....†#..♣♣.~~.§~..§..~§.~~.♣ ♣.♣♣♣♣.~.~~~~~...♣♣ j  ♣..##..)...♣♣....~~~.~~♣~~♣~~:♣ ♣~~.♣♣♣.~~~~......♣  ♣..##.....♣♣♣..♣~§♣~.§~~§~~~~.♣ ♣.~.♣♣~.~~~~♣♣♣.♣♣♣  ♣♣♣#♣♣♣♣♣♣♣j 2♣.~♣~~.[~~~§~~~~~.♣ ♣~...~.♣~.~.♣ ♣♣♣ ♣.♣♣...~~~~~...~.<♣ ♣~~~.~...~..♣ ♣.♣♣♣...~~.~~~~~~~♣ ♣.♣~~~~~~~†♣♣ ♣♣.♣ ♣~♣~~~~♣.....§♣ ♣..~.♣~.♣♣.♣ j ♣.♣♣ ♣~♣♣>:.~~♣♣♣..♣ ♣>.~.~~~♣♣<♣ ♣.♣ ♣♣♣♣♣♣..♣♣ ♣♣♣♣ ♣♣.~.~~.♣♣.♣jBA stone staircase leading down (Swamp:2) ♣♣....~....♣♣.♣~..♣♣ ♣♣♣♣♣♣♣.†♣..♣♣...~~.~♣♣♣...~.~..~.♣♣♣♣~~..♣♣ ♣♣♣~~.~~.~~♣.♣♣~~.~~~~†♣♣♣♣........~~..♣♣.♣....♣♣♣♣...~♣♣~)~.~~♣♣♣.~~~~~..♣j)1♣♣.......~~~♣.♣♣.♣♣♣♣..♣♣~§~...~~~~.~~~♣ ♣.~~~~§~.♣.~~♣♣~~.~...♣#...♣ ♣.)..§~....÷..~~..♣♣♣♣~§♣~~♣.~♣♣~♣.........##.[.♣♣♣♣...~......~.~~.♣♣ ♣..~..~~~§~♣ ♣♣~§........##....♣♣♣...~......:.~~~♣ ♣~~~§.♣~.~. ♣♣~♣♣..#.##.#.....♣♣♣~♣♣♣♣...~.~~~~♣♣ ♣.~~.~~~...♣♣ ♣♣♣♣..######...~~.~♣...♣♣.~.~~~~~~.♣ ♣~~~.~~~~..>♣.....##......§.~~~..~.♣♣♣~~@.~~...♣ ♣.~...~~~~♣.♣......##.....♣♣♣♣.~~~~~♣..~~~~~~~§.♣ ♣...♣.~~~§..♣♣♣..#.†###..♣♣♣♣ ♣♣~~~~~..~~♣§~♣~~~~♣ ♣.♣♣♣~.~~.~~..♣♣♣♣♣.....†#..♣ ♣.~~.§~..§..~§.~~.♣ ♣.♣♣♣♣.~.~~~~~...♣♣jF#..)...♣ ♣....~~~.~~♣~~♣~~:♣ ♣~~.♣♣♣.~~~~......♣..##.....♣.♣~§♣~.§~~§~~~.♣♣~.~~~~♣♣♣.♣♣♣#♣♣♣♣♣♣♣ ~♣~~.[~~~§~~~~~.♣ ♣~...~.♣~.~.♣ ♣♣♣ ♣♣...~~~~~...~.<♣ ♣~~~.~...~..♣ ♣♣♣...~~.~~~~~~~♣ ♣.♣~~~~~~~†♣♣jq♣♣.♣ ♣~♣~~~~♣.....§♣ ♣..~.♣~.♣♣.♣♣.♣♣ ♣~♣♣>:.~~♣♣♣..♣ ♣>.~.~~~♣♣<♣.♣ ♣♣♣♣♣♣..♣♣ ♣♣♣♣ ♣♣.~.~ ♣.♣♣ ♣♣<....♣.. ♣~♣ ♣♣♣~~♣.jvjUj♣♣♣~~..♣♣ ♣♣♣~~.~~.~~♣.♣♣~~.~~~~ unreal the Wrestler ♣♣.♣....♣♣♣♣...~♣♣~)~.~~♣♣♣.~~~~~ Troll of Okawaru *****. j♣.♣♣♣♣..♣♣~§~...~~~~.~~~♣ ♣.~~~~§ Health: 193/193 ======================== ...♣ ♣.)..§~....÷..~~..♣♣♣♣~§♣~~♣ Magic: 41/41 ======================== .[.♣♣♣♣...~......~.~~.♣♣ ♣..~..~~ AC: 19Str: 29 ....♣♣♣...~......:.~~~♣ ♣~~~§.♣~ EV: 6Int: 12 .....♣♣♣~♣♣♣♣...~.~~~~♣♣ ♣.~~.~~~ SH: 29Dex: 10 ...~~.~♣...♣♣.~.~~~~~~.♣ ♣~~~.~~~ XL: 19 Next: 57% Place: Swamp:2 j..§.~~~..~.♣♣♣~~@.~~...♣ ♣.~...~~ Noise: ---------  Time: 42256.8 (0.0) .♣♣♣♣.~~~~~♣..~~~~~~~§.♣ ♣...♣.~~ -) Claws ♣♣ ♣♣~~~~~..~~♣§~♣~~~~♣ ♣.♣♣♣~.~ Throw: 34 boomerangs♣.~~.§~..§..~§.~~.♣ ♣.♣♣♣♣.~ Zot (10526) ♣....~~~.~~♣~~♣~~:♣ ♣~~.♣♣♣.♣..♣~§♣~.§~~§~~~~.♣ ♣.~.♣♣~. jk♣.~♣~~.[~~~§~~~~~.♣ ♣~...~.♣ ♣.♣♣...~~~~~...~.<♣ ♣~~~.~.. ♣.♣♣♣...~~.~~~~~~~♣ ♣.♣~~~~~  _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.j.jjj j"j5) Water jb%B _You enter the shallow water.j'X4j)jr+jU-j-G3) j/j1j3jk3B2j4j6j:8j8B1j1:j<j=jg>B0j.?jOZYou see here a +0 scale mail.jQjQ,19 j]R_j:SjTjVjVB8jWjXYj;[j[T7) Water j\j^A _You enter the shallow water.j_j`G6) juaj1h .♣♣♣♣ ♣♣~~~~~..~~♣~~♣~~~~♣ ♣.♣♣♣ .♣ ♣.~~.~~..~..~~.~~.♣ ♣.♣♣♣ jh.♣ ♣....~~~.~~♣~~♣~~:♣ ♣~~.♣ ♣♣ ♣..♣~~♣~.~~~~~~~~.♣ ♣.~. ♣ ♣.~♣~~.[~~§~~~~~§.♣ ♣~... ♣.♣♣...~~~~~...~.<♣ ♣~~~. ♣.♣♣♣...~~.~~§~~~~♣ ♣.♣ ♣♣.♣ ♣~♣~~~~♣.....§♣ ♣..~. ji♣.♣♣ ♣~♣♣@:.~~♣♣♣..♣ ♣>.~.610.0) ♣.♣ ♣♣♣♣♣♣..♣♣ ♣♣♣♣ ♣♣.~. ♣.♣ ♣.♣♣ ♣♣<. ♣.♣ ♣~♣ ♣♣♣ ♣.♣ ♣~♣ ♣ ♣♣♣ ♣♣♣ ♣ jVj(j njoc _There is a stone staircase leading down here.j)njpRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear jq g - a scroll of fog  t - 14 scrolls of teleportationa - 2 scrolls of enchant armour  i - a scroll of identify  p - 2 scrolls of poison  r - 7 scrolls of revelation  w - 9 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 4 scrolls of immolation  N - 3 scrolls of noise  T - 2 scrolls of torment  V - 3 scrolls of vulnerability jq e - a scroll labelled JUOMUANYUNN [!] read|quaff|evoke[?] describe selectedjkjvj{".♣♣♣♣ ♣♣~~~~~..~~♣~~♣~~~~♣ ♣.♣♣♣ unreal the Wrestler .♣j}♣.~~.~~..~..~~.~~.♣ ♣.♣♣♣ Troll of Okawaru *****. .♣♣....~~~.~~♣~~♣~~:♣ ♣~~.♣ Health: 193/193 ======================== ♣♣♣..♣~~♣~.~~~~~~~~.♣ ♣.~.♣ Magic: 41/41 ======================== ♣♣.~♣~~.[~~§~~~~~§.♣ ♣~... AC: 19Str: 29♣.♣♣...~~~~~...~.<♣ ♣~~~. EV: 6Int: 12j~♣.♣♣♣...~~.~~§~~~~♣ ♣.♣~~ SH: 29Dex: 10♣♣.♣ ♣~♣~~~~♣.....§♣ ♣..~. XL: 19 Next: 57% Place: Swamp:2♣.♣♣ ♣~♣♣@:.~~♣♣♣..♣ ♣>.~. Noise: ---------  Time: 42266.8 (0.0)♣.♣ ♣♣♣♣♣♣..♣♣ ♣♣♣♣ ♣♣.~. -) Claws♣.♣♣.♣♣♣♣<. Throw: 34 boomerangs♣.♣♣~♣j>♣♣♣ Zot (10516) ♣.♣♣~♣♣♣♣♣♣♣♣♣ _Done exploring. _Done exploring. _You enter the shallow water. _You see here a +0 scale mail. _You enter the shallow water. _There is a stone staircase leading down here.jjkIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled JUOMUANYUNN[?] describe selectedj' j, j{0 .♣♣♣♣ ♣♣~~~~~..~~♣~~♣~~~~♣ ♣.♣♣♣ unreal the Wrestler j1 .♣♣.~~.~~..~..~~.~~.♣ ♣.♣♣♣ Troll of Okawaru *****. .♣♣....~~~.~~♣~~♣~~:♣ ♣~~.♣ Health: 193/193 ======================== ♣♣♣..♣~~♣~.~~~~~~~~.♣ ♣.~.♣ Magic: 41/41 ======================== ♣♣.~♣~~.[~~§~~~~~§.♣ ♣~... AC: 19Str: 29j1 ♣.♣♣...~~~~~...~.<♣ ♣~~~. EV: 6Int: 12♣.♣♣♣...~~.~~§~~~~♣ ♣.♣~~ SH: 29Dex: 10♣♣.♣ ♣~♣~~~~♣.....§♣ ♣..~. XL: 19 Next: 57% Place: Swamp:2j2 ♣.♣♣ ♣~♣♣@:.~~♣♣♣..♣ ♣>.~. Noise: ---------  Time: 42266.8 (0.0)♣.♣ ♣♣♣♣♣♣..♣♣ ♣♣♣♣ ♣♣.~. -) Claws♣.♣♣.♣♣♣♣<. Throw: 34 boomerangs♣.♣♣~♣♣♣♣ Zot (10516) ♣.♣♣~♣j2 l♣♣♣♣♣♣♣♣ _Done exploring. _Done exploring. _You enter the shallow water. _You see here a +0 scale mail. _You enter the shallow water. _There is a stone staircase leading down here.j  ~..§♣~.[..~§As you read the scroll of identify, it crumbles to dust.jl e7.8 (15j 8§jd R _e -> S - a scroll of silencej6 jF j< j" 7~j% `84j& 8§jA_ 36You climb downwards.jjh *  .....~.~...~~~  .....~~.~~.~.  jh ~~~~~H  ~~~~~~~~~~~  ~ .~..~~~~~.  ... ..~~~~~.~  ~~~~.♣♣~~.~~~~♣  ~~~~.~.@♣ji  ...~~~..♣ ~~~~v...♣   ~~~~~...♣   ~~~~..... ~~~~.♣.~.  H   fenstrider witchjj `.~~~...~♣v   will-o-the-wisp~~~~♣..♣♣You encounter a fenstrider witch and a will-o-the-wisp.The fenstrider witch shouts!je [==70.3 (2.52j- j j' M _The will-o-the-wisp gives a chilling moan.j j a _There is a stone staircase leading up here.j4 Q~HjH  jI :§§jqI s●v●The will-o-the-wisp gestures.jJ p--1.3 (1.01jwO 8§jQ  jeR 5_The will-o-the-wisp conjures some marshlight!j,N●§j9●§j4§jM●§j1§●jl §The foxfire burns you but does no damage.j(J~HjD §§j●●The foxfire burns you. You resist.  The will-o-the-wisp gestures.j1---20j§§§§§jC _The will-o-the-wisp conjures some marshlight!j :●§jb M●§j -§jS G§●j & je c§The foxfire burns you but does no damage.j? J.HjV §§●v●  The foxfire burns you. You resist.  j; +The will-o-the-wisp gestures. _The will-o-the-wisp conjures some marshlight!  The foxfire burns you but does no damage.  The foxfire burns you. You resist.  The will-o-the-wisp gestures.j{ {-309j n§§§§jq jR  j7 5_The will-o-the-wisp conjures some marshlight!j.<●§j_/P●§j0M●§j6 §The foxfire burns you but does no damage.j8G§●jq9M.Hj=0§jK v~You resist. The foxfire burns you. You resist.  The fenstrider witch hits you but does no damage.jLPB~§jEQi8748jU§§§§~§§jX> _You block the fenstrider witch's attack.j3j%jd( v~You block the fenstrider witch's attack.j,~~~~~~.§~~~~.~j$-h957j08§je5 ~2 _The fenstrider witch kicks you but does no damage.j#>G .♣♣♣♣ ♣♣~~~~~..~~♣~~♣~~~~♣ ♣.♣♣♣ .♣♣.~~.~~..~..~~.~~.♣ ♣.♣♣♣ .♣j>♣....~~~.~~♣~~♣~~:♣ ♣~~.♣ ♣♣♣..♣~~♣~.~.♣ ♣.~.♣ ♣♣.~♣~~.[§.♣ ♣~...j?♣.♣♣...~~~~~...~.<♣ ♣~~~.♣.♣♣♣...~~.~~~~~~~♣ ♣.♣~~♣♣.♣ ♣~♣~§H~♣.....§♣ ♣..~.♣.♣♣ ♣~♣♣@:.~~♣♣♣..♣ ♣>.~.♣.♣ ♣♣♣♣♣♣..♣♣ ♣♣♣♣ ♣♣.~.♣.♣ ♣.♣♣j~@3♣♣<.♣.♣ ♣~♣♣♣♣♣.♣ ♣~♣♣♣♣♣ ♣♣♣♣ jp916.8 (2.56j8§j|! _You climb upwards.jc _There is a stone staircase leading down here.j99 §j:O§You closely miss the fenstrider witch.j;o27.5 (0.75j@8§jAA _You block the fenstrider witch's attack. x2jK j  You barely miss the fenstrider witch.jL 3==8.24jP 8§jNR A _You block the fenstrider witch's attack. x2j §~You scratch the fenstrider witch but do no damage.The fenstrider witch hits you.ja1-0--93jK§§ju> _You block the fenstrider witch's attack.j8  You closely miss the fenstrider witch.You block the fenstrider witch's attack.j:A-9.6jH@8§jeBH _The fenstrider witch kicks you but does no damage.jؠ^ §. j7You mangle the fenstrider witch!!j2-====80.2 (0.62j0jh _The fenstrider witch is heavily wounded.j+ ' j, ~You barely miss the fenstrider witch.The fenstrider witch is heavily wounded.j- #3j. =----9 (0.71j6 8§j9  j: ;_You block the fenstrider witch's attack. x2jg §§ You claw the fenstrider witch!  The fenstrider witch is severely wounded.You block the fenstrider witch's attack.-----1.6j58§j j :_The fenstrider witch kicks you but does no damage.j!' jh"§~~§You scratch the fenstrider witch.  The fenstrider witch is severely wounded.The fenstrider witch hits you but does no damage.j"89-2.30j&I§~§j(5 _The fenstrider witch kicks you.j}  §You mangle the fenstrider witch!!  You kill the fenstrider witch!~~[.j 90-8==3.0499j jc 8§j  jH B_Okawaru accepts your kill.j9b jc jbo jz ?~~j| x1--4.0 (1.08j "§j= j_8 N3--jX: j@  .....~.~...~~~  j5A .....~~.~~.~.  ~~~~~  ~~§  ~ .~..~~~~§. jA  ... ..~~~~~.~  ~~~~.♣♣~~.~~§~♣  ~~~~.v.@♣j*B ...~~~..♣ ~~~~~...♣   ~~~~~...♣  jB  ~~~~..... ~~~~.♣.~.  v   will-o-the-wisp.~~~...~♣~~~~♣..♣♣jC j43=5.5 (2.57j @§§jN# _You climb downwards.ja _There is a stone staircase leading up here.jh .....~.~...~~~. .....~~.~~.~.ji.~ ~~~~~♣~. ~~§~~~. .~..~~~~§... ..~~~~~.~~.♣♣~~.~~§~♣jj.~~~~.v@<♣.~~~..♣~...♣~...♣~~~~~.....~.♣.~.~~.~~~...~♣.♣~~~~♣..♣♣♣♣js9§jt51=jug6.5 (1.06 _j{j|j"Q§~~§jm#-7.2 (0.7j$:5j&j( j2)M_You closely miss the will-o-the-wisp.jϻ jɼ `94j 9§j [ _You closely miss the will-o-the-wisp.j Z ~§●●j ~~You barely miss the will-o-the-wisp.The will-o-the-wisp gestures.j C=8.6j5 8§j C _The will-o-the-wisp conjures some marshlight!jy] §●jxz=You mangle the will-o-the-wisp!!jzM§●j|' j|m§The will-o-the-wisp is almost destroyed.jG}O§●j~' j[Z§The foxfire burns you but does no damage.jW ●● jgThe foxfire burns you. You resist.  The will-o-the-wisp gestures.j 31-j=====9.33jV§§jC _The will-o-the-wisp conjures some marshlight!jZ ~You claw the will-o-the-wisp!  You destroy the will-o-the-wisp!j[jx\I●§j\:§●jk^z §Okawaru accepts your kill.j]`D §j`GThe foxfire burns you but does no damage.je)jj689-j k0-9----90.02j,nQ§§§§jnjp8 _The foxfire burns you. You resist.jejaf:----jhjrjH _No target in view!j9 |.....~.~...~~~ . .....~~.~~.~. .~ ~~§~~ ♣~. ~~~~ ~~~. .~..§~~~~. ..... ..~~~~~.~ ~~~~~§♣♣~~.~~~~♣ .~~~~§§.@♣ ....~§§..♣ ~~~~~~...♣ ~~~~~~...♣ ~~~~~~.♣.~.~~.~~~...~♣.♣~~~~♣..♣♣♣♣j Q.§§j w911.0 (1.01 _j j a _There is a stone staircase leading up here.j$ jd& j* j6 j9 `20j; jF % jG F_You start resting.HP restored.jV !§jWW U~§§.~~~jk q~~2~jo #3jp =1=3.0 (289 j[q _j~ 8§jͅ j|jVj)j#jB8jrjԩjVB7jjطjƸB6jpj@jd==5jjOjſB4jjjB3jjX2jj$jB1jZjjsB0jjbC79jjTjUjB8jyjwjB7jjjHB6j\,jyW _You start waiting.j9Q§§§~~~~~~j&§F§.♣♣§~.~§§§~~~~§F   goliath frog (reaching, wandering)jQ~~~306.0 (13.0)jP7.0 (145j[jBL§§jG _You encounter a goliath frog.j~j ~j Fj? ?F~j jn /~~§~~j8 `~Fing)j #8j H.0)4j& 8§j* j} .....~.~...~~~. .....§~.~~.~.jX~ ~~~~~~~~~~~~♣~. ~~~~~~~. .~..~~~~~...... ..~~~~~.~~§~~§.♣♣§~.~~F~♣.§~~~.~.<♣ ...~~~~~~~~......♣.~.~.♣..♣♣♣♣.~~♣♣~jj~~.♣♣~~j`93jjI  . .....~~.~~.~.~. ~~~~~~~~~~~~♣~.~ ~~~~~~~~~~~~.. .~..~~~~~......♣ ..~~~~~.~j~§~~~.♣♣~~.~~F~♣.~~~~.~.<♣ ...~~~..~~~~~~......jQ♣.~.~.jM♣..♣♣♣♣♣~jo♣~. ♣♣jL9§ja102j9§jjmjImj$njoFjp|  You start waiting.A goliath frog comes into view.j3qjuP§~§§j>uF   goliath frog (reaching)j#vF~F0jy7~j{l1.0 (11 _j}9§jj ^ .....~.~...~~~ .....~~.~§.~..~. ~~~~~~~~~~♣~.~ ~~~~~~~~~~~~§~.. .~..~~~~~......♣ ..~~~~~.~~~~~~.♣♣~~.~~~~♣~~~~.~.F....~~~~§~~~...♣§..... ~~~~.♣.~.~~.~~~...~♣.. ♣~~§~♣..♣♣♣♣♣.~~♣♣~♣~. ♣♣j0 8~j `20j 8§j : _You block the goliath frog's attack.j  §§§You closely miss the goliath frog. The goliath frog hits you.80--39--7 (0.7§§ _You are splashed with acid!jM §~§jYI You claw the goliath frog!  jQThe goliath frog is moderately wounded.jpW1--3.4j;69juK§§j&: _You block the goliath frog's attack.j& §§~~You miss the goliath frog.The goliath frog is moderately wounded.jj24.18j&u§~~~~§§§§j: _You block the goliath frog's attack.jvi  You closely miss the goliath frog.The goliath frog is moderately wounded.38jk §jk=§§jGp: _You block the goliath frog's attack.jf& j.~§.j'B You claw the goliath frog!j84--j[5.57j3I§§je _The goliath frog is severely wounded.j 9 <j You eviscerate the goliath frog!!!  You kill the goliath frog!j Q~~~j _5=606.2j :6jR 8§j P _Okawaru accepts your kill.jP jt j j  j B_No target in view!j`YM .....§.~...~~~ .....~~.~~.~..~. ~~§~~~~~~~~~j`6♣~.~ ~~~§~~~~~~~~~~.. .~..§§~~~......♣ ..~~§~~.~ja~~~§~.♣♣~~.~~~~♣~~~~.~.j8a....~~~~...♣~~~~~......ja^♣..♣♣♣♣.~~♣♣~je~§~§§~...§j:g6=40=7.2 (1.0j[gA5 _jjb§§~§§§§j0jj-m jOmi_There is a stone staircase leading up, spattered with blood here.jCj[jjj`74j\jTjr&9j:3jjI _You start resting.jG%Magic restored.j4~§j!/90~~jX ~~~~§j4§..~~~~j §j~~j~jA §j,E~9.2 (2jw1==20.2 (3jA2 _j 8§jjK j jc j je `11j j k _You start resting.HP restored.j_ §.~...§3=§~~~§~§~..~§j q§§~§§§~~§§~§~j §jM 8~~~~j| V1.2 (1~~j =2.2 (20 _j f§§§§§jO j.jyj]jjbY59jjT=8jjjB7jjj@,6j`j[jjB5jjjB4jjj^B3j[jjB2jjjB1j jjNB0jFjbjj;49jjjB8j`jj|B7jjWjB6jjjB5jjjB4jjSjB3jj j B2j j[ j B1jgjjB0jjbjC39jj(j|B8jAjj B7jj1jB6jmjjAB5jjj2 B4j jI"j"B3j#j$j4%B2j%j'j (B1j(j*X0j+j,jE-C29j.j/jS0B8j@1j2j 3B7j3j`5j5B6j6jP8j8B5jr9jE;j;B4jo<j=jV>B3j!?j@jEAB2j*BjXjB1jxjjBB0jjj:C19j j j B8j j( jW _You start waiting.jn~§.~~.§~§§~~~~~~§§~j'S§~.~~§~~~~~~j[~n   eleionoma (wandering)§~~j~.~~.~64.2 (42.0)~jHf5.2 (437jV8§j j#U_You encounter an eleionoma.j2 .....~.~..n~~~  . .....~~.~~.~.  .~. ~~~~~§~~~~~~  ♣~.~ ~§~~~~~~§~~  ~~~.. .~..~~~~~.  .....♣ ..~~~~§.~  ~~~~~.♣♣§~.~~~§♣  .~~~~.~.@♣ ....~~~..♣ ~~~~~~...♣ ~~~~~~...♣ ~~~~~..... ~~~~~.♣.~.~ ~.~~~...~♣..  ♣§~~~♣..♣♣♣♣♣  j:GW .....~.~..n~~~  . .....~~.~~.~.  .~. ~~~~~§~~~~~~  ♣~.~ ~§~~~~~~§~~  ~~~.. .~..~~~~~.  .....♣ ..~~~~§.~  ~~~~~.♣♣§~.~~~§♣  .~~~~.~.@♣ ....~~~..♣ ~~~~~~...♣ ~~~~~~...♣ ~~~~~..... ~~~~~.♣.~.~ ~.~~~...~♣ ♣§~~~♣..♣♣ jJw _An eleionoma is nearby!j ;n.j n~~nj k6.2 (1.0)6j L§§j U _The eleionoma shouts!j .....~.~.n.~~~. .....~~.~~.~.~. ~~~~~§~~~~~~♣~.~ ~§~~~~~~~~~jp~~~.. .~..~~~~~......♣ ..~~~~§.~~~~~~.♣♣~~.~~~§♣.~~~~.~.<♣ ...~~~.~~~~~~......j"♣.~.~.♣..♣♣♣♣.~§♣♣~♣~. ♣♣j0njI.§~~n   eleionomaj9`75jC§§jʖjr: . .....~~n~~.~.§. ~~~~~~~~~~~~♣~.~ ~~~~~~~~~jr~~~.. .~..~~~~~......♣ ..~~~~§.~~~~~~.♣♣~~.~~~§♣.~~~~.~.<♣ ...~~~..jrz~~~~~~......♣.~.~js.~~~...~♣..♣..♣♣♣♣♣§j3so♣~. ♣♣jdt0njw.jw~§n   eleionomajx`84j{j}jm> . .....~~.~~.~. .~..~~~~~n~~~§~~ ♣~.~ ~~§~~~~~~~~ §~~.. .~..~~~~~. .....♣ ..~~~~§.~ ~~~~~.♣♣~~.~~~§♣ .~~~~.~.<♣jvm