yh" Player: wiy153 Game: Descent Server: crawl.nemelex.cards Filename: 2025-09-16.05:32:41.ttyrec Time: (1758000761) Tue Sep 16 05:32:41 2025 zh^ [?1051l[?1052l[?1060l[?1061hzh̍V)0[?7h[?25l[?1czhzhdzhWelcome, wiy153. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Forgewright|h|h|h#&Welcome, wiy153 the Gnoll. Please select your background. WarriorAdventurerMage a - Fighter|hI&=i - Artificerq - Hedge Wizard b - Gladiator|he&ej - Shapeshifterr - Conjurer c - Monk|h&ck - Wanderers - Summoner d - Hunter|h&7l - Delvert - Necromancer e - Brigand|h&Warrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger|h'bw - Ice Elementalist g - Cinder Acolyte|h''Yo - Enchanterx - Air Elementalist h - Chaos Knight|h@'qp - Reavery - Earth Elementalistz - Alchemist |hq'Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background|h'@ * - Random background # - Recommended character|h'8 ! - Random character % - List aptitudes|h'[Space - Change species ? - Help Tab - Gnoll Forgewright}h ~hf~h4pwiy153 the TinkererGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 9EV: 12Int: 14SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel~hrD~hFs#######...?##.@..+#....##....#~hys###..####~hx~hY{lWelcome, wiy153 the Gnoll Forgewright. [Dungeon Descent]~hz{qIf you descend without finding the Orb of Zot, so far below, it's all over!~hq~~hPress ? for a list of commands and other information.  ~hUWFound a scroll labelled KESTAENETHRI.~h~h[ _Found a staircase leading out of the dungeon.hGOhOh9PhrQhRhT: _hUhVhVhxWh7]  ######  h\]#...@#  #.<..+ h|] #....#  #....#  h]f###..#  #### h]`    h]0  h]E h`+2.0 (2ha+3.0 (3hqchdZ _c - a scroll labelled KESTAENETHRIh0 hJ0 h0 hy2 h3 h45 ,hv6 7 _You open the door.h7 h8 h8 h9 h= Bh> %  h> There is an open door here.hU@ h@  _hA hC hpD hD hRE hF h!H hH hI hI hK h_K hL hM hN hN hO hP hQ hR hR h;T hbU hU h`V hAX 7 _You open the gate.hY 3hZ h/] @  There is an open gate here.h^ hb a _hb hc he h&g h\g hg h.i h3j hj hk h l h$m h{m hm ho hp hq hq hr hs hs hvt h-v h;w hw h x hey hqz hz h\{ h| h} h} h~ hY h h h hM h- h h hJ h h h~ h hG h h5 h h8 h h! hJ hf hē hV hK h: h hW h &  hr There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing.ht h  _h h h! h| h hn &  h xThere is a fountain of clear blue water here.  You briefly stop to wash your hands.h h  _h, h hð  ♣♣♣ ########### h z♣♣.♣ #....#...ß.h ♣♣♣⌠♣♣ #.<..'.....h9 n ♣♣...♣ #....#...⌠. ♣.@..♣♣ #....#.ß...hp R #♣.....♣♣###..#..... #.........♣####.....h ; #.........♣♣♣##....................♣###.....######♣♣♣.....♣♣#''' J   endoplasm (asleep)..###.........#J###♣♣.....♣♣♣...h /4.0 (31.0)h ,5.0 (32h h  h, W_An endoplasm comes into view.h h hO h a _An endoplasm is nearby!h♣♣♣ ##########.♣ #....#...ß♣♣♣⌠♣♣ #.<..'...♣♣...♣ #....#...⌠ ♣....♣♣ #....#.ß.#♣@....♣♣###..#. #.........♣####. #.........♣♣♣##..........♣### ..######♣♣♣.....♣♣#'' .. ###........#Jh ###♣♣.. ?. ♣♣♣hC ###hhA #6.0 (1hd .0)hh hW_Found a scroll labelled KESTAENETHRI.hY♣♣♣ #########.♣ #....#...♣♣♣⌠♣♣ #.<..'...♣...♣ #....# ♣....♣♣ #....#.ß.#♣.....♣♣###..#. #@........♣#### #.♣♣♣##......♣### ..######♣♣♣.....♣♣#' .. ###.......#J ###♣♣ ?. ♣♣♣.# ## h_hb&7hhhkh v♣♣♣ #########hB ♣♣.♣ #....#...♣♣♣⌠♣♣ #.<..'h ♣♣...♣ #....#....♣♣ßh #♣.....♣♣###..#...........♣###h ♣♣h+ ,#...hM ...♣###ho #..######♣♣♣.....♣♣#'h G#.. ###.......h R#J  ###♣♣h S?. ♣♣♣h A.# h5  ##hW ,#.hf h &8h& Kinetic GrapnelhC h hzi   hi Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.  wiy153 the Tinkererh.{ ♣♣♣ ######### Gnoll h\/♣♣.♣ #....#... Health: 13/13 ======================== h/♣♣♣⌠♣♣ #.<..'... Magic: 5/6====================---- h/♣♣...♣ #....#... AC: 2Str: 9h/ h0♣....♣♣ #....#.ß. EV: 12Int: 14h?0 ha0#♣.....♣♣###..#... SH: 0Dex: 10h0 h0#.........♣####... XL:  1 Next:  0% Place: Dungeon:1 h'1#@........♣♣♣##... Noise: ---------  Time: 38.0 (0.0) hc1#..*............♣###. a) +0 hammer h1#.*######♣♣♣.....♣♣#' Cast: Kinetic Grapnelh1 h2h#.* ###....... h)2D#J ###♣♣... hL2?.hm2♣♣♣. J   endoplasm (asleep)h2 .#h2## h2#.h2  h3m_Found a scroll labelled KESTAENETHRI.  h73Casting: Kinetic Grapnel (safe; 1% risk of failure)  hY3MConfirm with . or Enter, or press ? or * to list all spells.h3}Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h3Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)hRwiy153 the Tinkerer♣♣♣ ######### Gnoll♣♣.♣ #....#... Health: 13/13 ========================♣♣♣⌠♣♣ #.<..'... Magic: 5/6====================----♣♣...♣ #....#... AC: 2Str: 9hV♣....♣♣ #....#.ß. EV: 12Int: 14#♣.....♣♣###..#... SH: 0Dex: 10#.........♣####... XL:  1 Next:  0% Place: Dungeon:1#@........♣♣♣##... Noise: ---------  Time: 38.0 (0.0)#..*............♣###. a) +0 hammer#.*######♣♣♣.....♣♣#' Cast: Kinetic Grapnel#.*###.......h$0#J###♣♣...?.♣♣♣. J   endoplasm (grapneled).####.  h`wConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  hLThe endoplasm is severely wounded.hWh\@..J..h\3=9.0 (1h_hma   Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is severely wounded. _The endoplasm quivers.h F♣♣♣ ########.♣ #....#..♣♣♣⌠♣♣ #.<..'hN ♣...♣ #....### ♣....♣♣ #....#.ß#∩##♣.....♣♣###..#.#..#.........♣#####..#.♣♣♣###......♣###h} G #..######♣♣♣.....♣♣# #J. ###...... #.. ###♣♣h  ?.. ♣♣♣.#.# #h O#.#.h d # ##∆∆ht hV *J..hr /-40h h:  h^ *_Found Niexul's Distillery.hy ]  The grapnel guides your strike. You thump the endoplasm!h~ 2.h 1=1.4 (1.4Kinetic Grapnel _You kill the endoplasm!h O ♣♣♣ ####### ♣♣.♣ #....# ♣♣♣⌠♣♣ #.<..'h  ♣♣...♣ #....#. ## ♣....♣♣ #....# #∩##♣.....♣♣###..# #..#.........♣####h  #.@#.........♣♣♣##. #..........#h_  #..######♣♣♣.....♣♣ #..#h e###... #..#hؕ t###♣♣. ?..#h ♣♣hL  .#.## #.#.hĖ N# ##hY hП +-2h 0h+ h h5  ♣♣♣ ###### ♣♣.♣ #....#h  ♣♣♣⌠♣♣ #.<..' ♣♣...♣ #....#h { ### ♣ #....#hQ H #∩##♣.....♣♣###..# #@.#.♣#### #..#.........♣♣h  #..........# #..######♣♣♣.....♣ #..#hΣ ###... #..#### ?..#h ♣ .#.## #.#.h9 h @-3hԬ h h(8h:h?h@h JMhM  ♣♣♣ ##### ♣♣.♣ #....#h : ♣♣♣⌠♣♣ #.<..' ♣♣...♣ ## ♣....♣♣ #..h ##♣.....♣♣###..###.♣♣♣##...............♣###.##h h6 &4h: h g _There is an entrance to Niexul's Distillery here.h́hF$ho[Welcome to Niexul's Distillery! What would you like to do? h_ a -  60 gold a potion of enlightenment (unknown) h؅r b -  96 gold a potion of heal wounds (unknown)hXc -  48 gold a potion of might (unknown) h!p d -  36 gold 3 potions of moonshine (unknown) hl e -  12 gold a potion of moonshine (unknown)  f -  12 gold a potion of moonshine (unknown) h[ g -  12 gold a potion of moonshine (unknown) hӆ\ h -  12 gold a potion of moonshine (unknown) h5You have 0 gold pieces and a voucher. hZ[Esc] exith[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listh|U hU hY h+]   wiy153 the Tinkerer hT] 3 GnollHealth: 13/13 ========================♣♣♣ ###### Magic: 5/6ht] ====================----♣♣.♣ #....# AC: 2h] Str: 9♣♣♣⌠♣♣ #.<..' EV: 12Int: 14h] ♣♣...♣ #....# SH: 0Dex: 10h] ### ♣....♣♣ #....# XL:  1 Next: 10% Place: Dungeon:1h ^ q#@##♣.....♣♣###..# Noise: ---------  Time: 44.4 (0.0)#..#.........♣#### a) +0 hammerh.^ #..#.........♣♣♣## Cast: Kinetic Grapnel#...............♣#hO^ #..######♣♣♣.....♣#..####....ho^ #..####♣♣?..#h^ ♣.#.##The endoplasm is severely wounded. _The endoplasm quivers. h^ _Found Niexul's Distillery.  The grapnel guides your strike. You thump the endoplasm! _You kill the endoplasm! h^ R_There is an entrance to Niexul's Distillery here.ha hbb he hvf hǾ hn h h! h ,hp h _ _You start resting.h +7.4 (3hj \6====8.4 (4h h0  h _Magic restored.h7Ih9hC:h;,h=h=h]>h?h)@h|AhAhuBhChEhdE<====h5Fh^GhHhHhIhJhKh7LhMh*NhqOhOhhPhQhRhShShUh+VhVhkX} _c - 2 scrolls labelled KESTAENETHRI (gained 1)hYhYh[Zhg[hp\h\h+]h]h^h9_h_h`hah.bhbhchehOehehfhgh:hhhhihZjhjh khkhjnhnhCohqh" hAY♣♣.♣ #. h{F♣♣♣⌠♣♣ #.h7♣♣...♣ #.h[### ♣....♣♣ #.h߀2###∩##♣.....♣♣#h-..#..#.........♣h9i#.#######.#..#.........♣h\#....r..#.#.............h~1.#..######♣♣♣..hj##.#.#..# h#..#.#..# Kinetic Grapnelh(#......h<,#hj1#.##.#.##h!hV#..#.#...hɂer   rat (asleep)hU#..#.#####h>j#..#.#∆∆#..#h .#h 065.4 (17.0)h,6.4 (18hh h@P_A rat comes into view.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhaR ♣♣.♣ #. wiy153 the Tinkerer ♣♣♣⌠♣♣ #. Gnoll ♣♣...♣ #. Health: 13/13 ======================== ### ♣....♣♣ #. Magic: 5/6====================---- ###∩##♣.....♣♣## AC: 2Str: 9 ..#..#.........♣ EV: 12Int: 14hR #.#######.#..#.........♣ SH: 0Dex: 10 #....r*.#.#............. XL:  1 Next: 10% Place: Dungeon:1 #@#.#..######♣♣♣.. Noise: ---------  Time: 66.4 (0.0) hS##.#.#..# ### a) +0 hammer #..#.#..# # Cast: Kinetic Grapnel #.......# hTS #.##.#.##  #..#.#...  r   rat (asleep) #..#.##### hS #..#.# ∆∆  #..#.# _A rat comes into view.hSCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehT=Aim: a rat (asleep, 100% to hit)h ♣♣.♣ #. wiy153 the TinkererhC ♣♣♣⌠♣♣ #. Gnoll♣♣...♣ #. Health: 13/13 ========================### ♣....♣♣ #. Magic: 5/6====================----###∩##♣.....♣♣## AC: 2Str: 9..#..#.........♣ EV: 12Int: 14#.#######.#..#.........♣ SH: 0Dex: 10#....r*.#.#............. XL:  1 Next: 10% Place: Dungeon:1#@#.#..######♣♣♣.. Noise: ---------  Time: 66.4 (0.0)##.#.#..#### a) +0 hammer#..#.#..## Cast: Kinetic Grapnel#...... 'm.##.##.#.###..#.#...r   rat (grapneled)#..#.######..#.#∆∆#..#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The kinetic grapnel hits the rat.  The rat is heavily wounded.hs hz D.r hz hW| h| C====7.4 (1h0 hI   h Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  h JAim: a rat (asleep, 100% to hit)  h The kinetic grapnel hits the rat.  The rat is heavily wounded. _The rat squeaks loudly. You hear an angry hiss.h&?V  The grapnel guides your strike. You sock the rat!hu@hGM S†hGS   ball python (constriction, wandering)You kill the rat!hvKj2=---8.8 (1.4hK9Kinetic GrapnelhPh(S h_SP_A ball python comes into view.ht ♣♣♣ # ♣♣.♣ # ♣♣♣⌠♣♣ # ♣♣...♣ # ### ♣hl  ###∩##♣.....♣♣# ..#..#. #S#######.#..##.....@.#.#..........h#######.#.#..######♣♣♣. ##.#.#..## #..#.#..#h. #.......# #.##.#.## #..#.#...hZ #..#.##### #..#.#∆∆hmhI.ShCW----90hhp _You see here a rat corpse.h$ hq H ♣♣♣ h 3 ♣♣.♣ h q ♣♣♣⌠♣♣  ♣♣...♣ hn ### ♣....♣♣  ###∩##♣.....♣♣h . ..#..#hՖ _ #.#.#..#h  #S...@†.#.# #.#.#..######♣♣♣hB  ##.#.#..#  #..#.#..# #.......#hs 8 #.##.#.## h  #..#.#...  #..#.#####  #..#.# ∆∆h# A.ShǞ b-70Kinetic Grapnel _h hǢ hg  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h'  ♣♣♣  wiy153 the Tinkererhr  ♣♣.♣  Gnoll ♣♣♣⌠♣♣  Health: 13/13 ======================== ♣♣...♣  Magic: 4/6================-------- h ### ♣....♣♣  AC: 2Str: 9 ###∩##♣.....♣♣ EV: 12Int: 14 ..#..#........ SH: 0Dex: 10 h #.#######.#..#........ XL:  1 Next: 20% Place: Dungeon:1 h" #.S**@†.#.#........... Noise: ---------  Time: 70.8 (0.0) #######.#.#..######♣♣♣ a) +0 hammer hM ##.#.#..# # Cast: Kinetic Grapnel #..#.#..#  hw #.......#  #.##.#.##  S   ball python (constriction, wandering) #..#.#...  h 9#..#.#####  #..#.# ∆∆ h _You see here a rat corpse.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh [Aim: a ball python (wandering, hasn't noticed you, 79% to hit)h|++h+♣♣♣ wiy153 the Tinkerer♣♣.♣ Gnollh+♣♣♣⌠♣♣ Health: 13/13 ========================hG,♣♣...♣Magic: 4/6================--------hq,y### ♣....♣♣ AC: 2h,-Str: 9h,###∩##♣.....♣♣ EV: 12h,Int: 14..#..#........ SH: 0h-.Dex: 10hQ-#.#######.#..#........ XL:  1 Next: 20% Place: Dungeon:1h-#.S**@†.#.#........... Noise: ---------  Time: 70.8 (0.0)#######.#.#..######♣♣♣ a) +0 hammerh.##.#.#..## Cast: Kinetic Grapnel#..#.#..#hF."#.......##.##.#.##h.S   ball python (constriction, grapneled)#..#.#...h.#..#.#####h.#..#.#∆∆h.MConfirm with . or Enter, or press ? or * to list all spells.hI/Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehs/[Aim: a ball python (wandering, hasn't noticed you, 79% to hit)  h/gThe kinetic grapnel hits the ball python.  The ball python is heavily wounded.h/h0hH.S.hַ4==1.8 (1hh  hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  heAim: a ball python (wandering, hasn't noticed you, 79% to hit)  h3The kinetic grapnel hits the ball python.  hDVThe ball python is heavily wounded. hm*_The ball python hisses angrily.hVc ♣♣♣ ♣♣.♣ ♣♣♣⌠♣♣ ♣♣...♣ ### ♣....♣♣ ###∩##♣..... ..#..# #.#.#..# #..S@.†.#.# #.#.#..###### ##.#.#..#  #..#.#..#  #.# #.##.#.##  #..#.#...  #..#.#####  #..#.# ∆∆h9h{  The ball python bites you. The ball python misses you.h0i]2---2hLlhmC _The ball python bites you but does no damage.hQ ]  The grapnel guides your strike. You hit the ball python.h 1.hc --3-4.2 (1.4Kinetic Grapnelh hʒ O _You kill the ball python!hhsh%hh,h;5h+====hhhhmh& hD- hl;_You start resting.hI-7.2 (3.0hPl3==-8.2 (4h h h_HP restored.hr h h h h ,h h====h0 h h h h# :==hw h h h< h hg h ,hj h" h $ h ;_You start resting.h{ ,85.2 (7h 86====h $6.2 (8hM hW % _Magic restored.hFIhGhuHhLhMBhNheOR====h0PhuQhRhoRhRhShThTh-UhVhVhWhYWhXhXh#YhYhGZhG[,h[h]_  You see here a rat corpse.h^h,_ _h_h]`h,ahyahahbheXh*fhfhfhghhhhhj,hVkhdlhlhmhnhnhLohEph'qhbqhqhrhoshsh)thuhvhvhBwhxh~#.........#..#.........♣####....#.#######.#..#.........♣♣♣##....h~#.....†.#.#...............♣###..#######.#.#..######♣♣♣.....♣♣#''##.#.#..#h~........#..#.#..# ###♣♣....#.......# ♣♣♣h%]#.##.#.#### ###hK#..#.#....@....... 105.2 (19.0)#..#.#h~.....# ∆#..#.# [$..# h#..#.# ...#...... ..#...... ..####.h #∆ hh,6.2 (20hʼnh% hS#_Found a scale mail.h/Ih2hD3hV5,h6h=..h=?#..#..♣####.. .#######.#..#..♣♣♣##.. h=.....†.#.#..♣###...# ######.#.#..######♣♣♣.....♣♣#'''###.#.#..# ###..h>i#..#.#..# ###♣♣..#.......# hI>♣♣♣...♣#.##.#.#####..#.#....ht>_7.2 (1.0)#..#.#######.....##h>,∆ h>#..#.# #.[$..# #..#.# #..h>...#...... >...h?j..#...... ........hK?E####. ......##hr?t∆ #......#hDhE+8.2 (2hJhK h&L-_Found a stone staircase leading down.hAhhh h h,hhfhhhhhh@ _You now have 8 gold pieces.h$#####.#.#..######♣♣♣.....♣♣#'''#♣  ##.#.#..# ###.....  #..#.#..# ###♣♣.......  #.......# ♣♣♣...♣♣#.##.#.############## ##### hW%.#..#.#............... #..#.#######.....### ∆ #..#.# #.[...# #..#.# #.@...# ...........>.....#  h &:.....................####. .#.##......#### #∆ #. #. S   ball python (constriction, asleep) #..h&R #.S.h,,11.2 (3h.+2.2 (4h2h64^ _A ball python comes into view.h Z        ########### #####  ..........  #.....### ∆   #.[...#   #.@...#  .....>.....#  ...............  ####. .#.##......####  #∆ #......#  #.......  #........  #.......S. h!        ########### #####  h ..........  #.....### ∆  h  #.[...#   #.@...# hR x .....>.....# h & ............... h ####. .#.##......#### h( #∆ #......# #....... hx > #........ h8 ]#.......S. hf hM h hC b _A ball python is nearby!h~<  ###............ ###♣♣... ♣♣♣...♣♣h=##.#.############## ##### .#.#............... ######.....### ∆ #.[...#  h=O######..............>..........####. .#.###### #∆ h=r#.S   ball python (constriction, asleep)#.......S.##.#.......#hEAhAh`SS).h B3.2 (1Kinetic Grapnelhh 5 _The ball python hisses angrily.hQ. ###♣♣... ♣♣♣...♣♣h##.#.############## ##### .#.#............... ######.....### ∆ #.[...#  h]######.............>###h..@.......####. .#.###### hk#∆   S.hL8...###hh9S.h&4h.hh/ D... ♣♣♣...♣♣##.#.############## ##### .#.#............... ######.....### ∆ #.[...#  ######.............>###..........####. .#.##hp0 #### #∆   S...#....##hg2 h: h; 6S.h}= &5hzC hD h~   h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #.......# ♣♣♣...♣♣ wiy153 the Tinkerer h  #.##.#.############## #####  Gnoll  #..#.#...............  Health: 13/13 ========================  #..#.#######.....### ∆  Magic: 5/6====================---- hx #..#.# #.[...#  AC: 2Str: 9  #..#.#######.....#  EV: 12Int: 14  ...........>.....####  SH: 0Dex: 10 h .....................  XL:  1 Next: 30% Place: Dungeon:1  ####. .#.##..@...####  Noise: ---------  Time: 115.2 (0.0) h#∆ #...*S.#  a) +0 hammer h9#.........#  Cast: Kinetic Grapnel #.........#  #.........#  #.#.......#  S   ball python (constriction) #.#.......# hf #.#.......#  _The ball python hisses angrily.  hRCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hxPress: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)h $ #.......#♣♣♣...♣♣ wiy153 the TinkererhQ$#.##.#.############## ##### Gnoll#..#.#...............h~$dHealth: 13/13 ========================h$g#..#.#######.....###∆h$0Magic: 5/6h%====================----#..#.# #.[...#AC: 2hV%yStr: 9#..#.#######.....#h%PEV: 12Int: 14h%x...........>.....####h%PSH: 0Dex: 10h%<.....................h'&XL:  1 Next: 30% Place: Dungeon:1hP&####. .#.##..@...####hw&Noise: ---------  Time: 115.2 (0.0)h&#∆ #...*S.#a) +0 hammerh&x#.........#Cast: Kinetic Grapnelh&p#.........##.........#h8'S#.#.......#h'S   ball python (constriction, grapneled)#.#.......#h'R#.#.......#h'Casting: Kinetic Grapnel (safe; 1% risk of failure)  h!(MConfirm with . or Enter, or press ? or * to list all spells.hv(Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)  The kinetic grapnel hits the ball python.h%hͭ@S..hQ3=6.2 (1hh'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  h"Aim: a ball python (79% to hit)  The kinetic grapnel hits the ball python. _The ball python is moderately wounded.h ]  The grapnel guides your strike. You hit the ball python.hv E†h n47.6 (1.4Kinetic Grapnelh hK  h| I_You kill the ball python!h_ 3h{a hf Xhpg hh hQj hj hk h3m hm hn hp h|p hq hr h=s hKt hu hv hw hx hx N6====hz h} h~ h~ h hρ h ,h h+ hԈ h hx hɋ ht h <====hɎ hP h hؑ h h! hH h hQ h h hԘ h h h h h h h hΟ hM hR h hM h hɣ hŤ ,hC h hæ h h h_ hA hy h h h h% h h h hڮ hp hG h/ ,hƱ h h h h4 h hҵ h h h hY hŸ h# L _You now have 17 gold pieces (gained 9).h+ he hػ hX h+ ha hؿ hK h hX ,h2 h h) h h h h hg h h Bh h h: h h} h Bh. hX h hi h h+ hd hN h h. hf hT h h; h hz h h= h ho h hs h h h- h h h h h? ,hs h h. hi h\ h h #..#.#..####♣♣... #.......# ♣♣♣. #.##.#.################### #..#.#.................... #..#.#######.....######### #..#.# #.[...## #..#.#######.....## >.....######### .........@................-####...#.##...†..#########... #w #......####hKinetic Grapnel. #. #.........# #. #.........# .. #.........#w   dart slug (asleep) ## #.#.......# #.#.......##.#.......#h8 61.6 (44.0)  hFA dart slug comes into view.h F-2.6 (45h h+ _Found 16 gold pieces.h+  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  #..#.#..# ###♣♣... wiy153 the Tinkerer #.......# ♣♣♣. Gnoll #.##.#.################### Health: 13/13 ======================== #..#.#.................... Magic: 5/6====================----h 5 #..#.#######.....######### AC: 2Str: 9 #..#.# #.[...# # EV: 12Int: 14 #..#.#######.....# # SH: 0Dex: 10 hu (...........>.....######### XL:  1 Next: 40% Place: Dungeon:1 .........@................ Noise: ---------  Time: 162.6 (0.0) h 9####...#*##...†..######### a) +0 hammer ... #w #......####  Cast: Kinetic Grapnel . #. #.........#  #. #.........#  .. #.........#  w   dart slug (asleep) ## #.#.......#  #.#.......# h{  #.#.......# _Found 16 gold pieces.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh DAim: a dart slug (asleep, 100% to hit)hS#..#.#..####♣♣... wiy153 the Tinkerer#.......#hC♣♣♣. Gnollh#.##.#.################### Health: 13/13 ========================h-e#..#.#.................... Magic: 5/6====================----#..#.#######.....######### AC: 2hc,Str: 9h #..#.# #.[...## EV: 12Int: 14h#..#.#######.....## SH: 0h-Dex: 10hb8...........>.....######### XL:  1 Next: 40% Place: Dungeon:1h.........@................ Noise: ---------  Time: 162.6 (0.0)h####...#*##...†..######### a) +0 hammer... #w #......####ha"Cast: Kinetic Grapnel. #. #.........##. #.........#hV.. #.........#hw   dart slug (grapneled)## #.#.......#h%#.#.......##.#.......#hOCasting: Kinetic Grapnel (safe; 1% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The kinetic grapnel hits the dart slug.h 9hM9F.wh;3=3.6 (1hy?h@Sonfirm with . or Enter, or press ? or * to list all spells.hAAAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The kinetic grapnel hits the dart slug. _The dart slug is heavily wounded.hY #.......# ♣♣♣ #.##.#.##################h` #..#.#...................h ` #..#.#######.....########hL @ #..#.# #.[...#  #..#.#######.....#h  h 7 ...........>.....####### ............... ####...#@##...†..########h  ... #w##......#### hJ . #.##.........# h~ ~#.##.........# ..##.....h N....# ####.#.......#h = #.#.......# h 3 #.#.#h} H #.#h9 h t  The dart slug launches a dart at you.h hF Y0------4hŖ hh - _The slug dart hits you.hx [  The grapnel guides your strike. You hit the dart slug.h| D$hԂ ------76.0 (1.4Kinetic Grapnelh h M _You kill the dart slug!hm'  ##.#.##################.#.#...................######.....######## #.[...# h' #.#######...............>.....########h( ........................####...#.##...†..########h%( B ... h?( .hX( " hp( . #.h( 7...h( 0#.......#h10 :∆h2 %-hI2 7he2 0h: hr; M  You now have 33 gold pieces (gained 16).h= E-8.0 (2h\@ h!B  hAB H_You see here a dart slug corpse.hh7hh#hb1==h-,h=hxhhh hY_You start resting.h,71.0 (3h86====h$2.0 (4hh h1_Magic restored.h h h hQ h 2====hВ hX h h h/ hZ h h< <====h h h :==h h h L3==h h 1 _HP restored.h5 hr h` h h) h hB ht h h h h h h :==h hǵ h϶ h+ h h h ,h ,h h h` h/ h h^ hſ h h h hr h h  #..#.#.......... #..#.####### h # #..#.# #.[.. #.#..#.#######.... hA ............>.... ................. ha i####...#.##...†h  ##.#.#####.....#†##............@...#...#.##...........##########.##.....g.... ..##.....h .... ####.#......#.#.....h #.#... g   hobgoblin (asleep).h r ∆ #... #... h !h 087.0 (15.0)h ,8.0 (16h hA \ _A hobgoblin comes into view.hh #..#.# #..#.#h # #..#.# #.[ #.#..#.#hU| .> ..hH# ####...#.##...†#.#.#####.....#†##....#...#.##h.##########.##.g..... ..##...hAQ ####.#.... #.#hk-....ghi #.#g 2 hobgoblins (asleep)hl...... ∆ #.......h) #hzhK>g.hs9g1 asleep)h19.0)h%Kinetic Grapnelhh_ h7N_A hobgoblin comes into view.hjTx #..#.##... #..#.#hT#.#. # #..#.# #.[hT#.#. #.#..#.#... hTP.>.. hT #. ####...#.##...#.#.#####.....#†##h U;.#...#.##hAU.##########.##.g......haUN ..##... ####.#hUY.g##. #.#hUv.# #. #.#hU.# #.∆ #hU.# #. #hjWhQ\:g.h]'90hibhchȭ  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hc #..#.#........ wiy153 the Tinkerer #... #..#.#######.. Gnoll h:c #.#. # #..#.# #.[ Health: 13/13 ======================== #.#. #.#..#.#######.. Magic: 5/6h`c ====================---- ... ............>.. AC: 2Str: 9 hcw.. ............... EV: 12Int: 14 #. ####...#.##... SH: 0Dex: 10 hc####.#.#####.....#†##... XL:  1 Next: 70% Place: Dungeon:1 hc.......@.....#...#.##... Noise: ---------  Time: 190.0 (0.0) h"d.......*##########.##... a) +0 hammer ..g....*. ..##... Cast: Kinetic Grapnel hCdd.......g.. ####.#. hgd........##. #.#. ........# #. #.#. gg 2 hobgoblins (1 asleep) hdN........# #.∆ #. ........# #. #. hd+_A hobgoblin comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hdAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)h"#..#.#........ wiy153 the Tinkererh#... #..#.#######.. Gnoll#.#. # #..#.# #.[ Health: 13/13 ========================#.#. #.#..#.#######.. Magic: 5/6====================----... ............>.. AC: 2Str: 9h.. ............... EV: 12Int: 14#. ####...#.##... SH: 0h iDex: 10####.#.#####.....#†##... XL:  1 Next: 70% Place: Dungeon:1hO.......@.....#...#.##... Noise: ---------  Time: 190.0 (0.0).......*##########.##... a) +0 hammer..g....*.hq..##... Cast: Kinetic Grapnel.......g..####.#.h_........##.#.#.h........# #.#.#. gg 2 hobgoblins (1 asleep, 1 grapneled)h̀........# #.∆#.........# #.h#.hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h"Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh@aAim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin.honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead.hL  The hobgoblin shouts! You hear a shout!hh)hg.........g.JJ   endoplasm (wanderingh |)ggg 3 hobgoblins (1 grapneled)gh+ 5===1.0 (1h,h h_An endoplasm comes into view. A hobgoblin comes into view.hi#..#.#.#... #..#.#.#.#. # #..#.# #.[.#.#. #.#..#.#.... .>... .#. ####...#.##...†####.#.#####.....#†##..#...#.##....g....##########.##..g. ..##.... ####.#.J.##. #.#.h .# #. #.#.. ggg 3 hobgoblins (1 grapneled).# #.∆ hC#....g.....# #. #.hEh[hhLhzg....g..JhJ   endoplasm (wandering)gggg 3 hobgoblins (1 grapneled).h0---2h4hhw4#..#.#.#... #..#.#.#.#. # #..#.# #.[.h4#.#. #.#..#.#.... .>.h4.. ..#. ####...#.##...†.h4####.#.#####.....#†##.....g.h4Z#...#.##..g##########.##..h54.. ..##.h85^.......... ####.#.hU5_........##. #.#.hr5.J......# #. #.#.ggg 3 hobgoblins (1 grapneled)h5x..g.....# #.∆ #...h5........# #. #.h5h6h[7h7h6<.g..g.ghX<.h-=#---hN=3hBhChn  The grapnel guides your strike. You hit the hobgoblin but do no damage.ho hv : .ghv xg.  The hobgoblin is almost dead.hHx 5=4.4 (1.4h| h~ V _The hobgoblin barely misses you.h$;  You hit the hobgoblin.h%hh<.g†gh=.. 2h095.8hhF h?_You kill the hobgoblin!hS  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h2  #..#.#.......... wiy153 the Tinkerer #... #..#.#######.... Gnoll #.#. # #..#.# #.[.. Health: 13/13 ======================== h<3 #.#. #.#..#.#######.... Magic: 4/6================-------- ... ............>.... AC: 2Str: 9 .. ................. EV: 12Int: 14 #. ####...#.##...†. SH: 0Dex: 10 h3 ####.#.#####.....#†##..... XL:  1 Next: 90% Place: Dungeon:1 .......g*@...#...#.##..... Noise: =--------  Time: 195.8 (0.0) ........##########.##..... a) +0 hammer h#4 ......... ..##..... Cast: Kinetic Grapnel .....g.... ####.#... ........##. #.#... h4 .J......# #. #.#... gg 2 hobgoblins ........# #.∆ #... ........# #. #... _You kill the hobgoblin!h_5 Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)h#..#.#.......... wiy153 the Tinkererh#... #..#.#######.... GnollhP#.#. # #..#.# #.[.. Health: 13/13 ========================#.#. #.#..#.#######.... Magic: 4/6h================--------... ............>.... AC: 2h-Str: 9hֱ.. ................. EV: 12h.Int: 14h##. ####...#.##...†. SH: 0hI-Dex: 10hF####.#.#####.....#†##..... XL:  1 Next: 90% Place: Dungeon:1hز&.....****@...#...#.##..... Noise: =--------  Time: 195.8 (0.0)h`~........##########.##..... a) +0 hammer...........##..... Cast: Kinetic Grapnel.....g....####.#...........##.#.#....J......# #.#.#... gg 2 hobgoblinshγ>........# #.∆#...........# #.#... _You kill the hobgoblin!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  htnPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)h1h3h';...g.   hobgoblinh<+6.8 (1hh,  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.h|Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  hAim: a hobgoblin (76% to hit) _The kinetic grapnel misses the hobgoblin.hhp   h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hr  #..#.#.......... wiy153 the Tinkererhs , #... #..#.#######.... Gnoll #.#. # #..#.# #.[.. Health: 13/13 ======================== hrs S#.#. #.#..#.#######.... Magic: 3/6============------------ ... ............>.... AC: 2Str: 9hs B .. ................. EV: 12Int: 14 #. ####...#.##...†. SH: 0Dex: 10 hs ####.#.#####.....#†##..... XL:  1 Next: 90% Place: Dungeon:1 h;t ........g@...#...#.##..... Noise: =--------  Time: 196.8 (0.0) ........##########.##..... a) +0 hammerhwt  ......... ..##..... Cast: Kinetic Grapnel ht l.......... ####.#... ........##. #.#... h0u .J......# #. #.#... g   hobgoblin ........# #.∆ #... ........# #. #... _The kinetic grapnel misses the hobgoblin.Casting: Kinetic Grapnel (safe; 1% risk of failure)  hmu Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hu uPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)hR C#..#.#.......... wiy153 the Tinkerer#... #..#.#######.... Gnoll#.#. # #..#.# #.[.. Health: 13/13 ========================h S #.#. #.#..#.#######.... Magic: 3/6============------------hXS ... ............>.... AC: 2Str: 9.. ................. EV: 12Int: 14hS #. ####...#.##...†. SH: 0Dex: 10hS M####.#.#####.....#†##..... XL:  1 Next: 90% Place: Dungeon:1........g@...#...#.##..... Noise: =--------  Time: 196.8 (0.0)........##########.##..... a) +0 hammer.........h5T <..##..... Cast: Kinetic Grapnel..........####.#...........##.#.#....J......# #.hT .#.#... g   hobgoblin (grapneled)........# #.∆#...........# #.#...hU RCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  huU Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin.h 3MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (76% to hith )  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead.h +7.8 (1h h# W _The hobgoblin closely misses you.hn%  hՎ6The grapnel guides your strike. You hit the hobgoblin.hhVh%  h 7You kill the hobgoblin!hh:  h   h]A goblin comes into view. It is wielding a +0 club.hh(#..#.#.......... wiy153 the TinkererhV#... #..#.#######.... Gnoll#.#. # #..#.# #.[.. Health: 13/13 ========================h|#.#. #.#..#.#######.... Magic: 3/6============------------h... ............>.... AC: 2Str: 9hŤ.. ................. EV: 12Int: 14#. ####...#.##...†. SH: 0h-Dex: 10h F####.#.#####.....#†##..... XL:  1 Next: 110% Place: Dungeon:1h*&........g@...#...#.##..... Noise: =--------  Time: 199.1 (1.3)hO@........##########.##..... a) +0 hammer...........##..... Cast: Kinetic Grapnelh..........####.#...........##.#.#...h.J......# #.#.#... g   hobgoblinhͥ........# #.∆#...........# #.hO#...The kinetic grapnel hits the hobgoblin.  hThe hobgoblin is almost dead. _The hobgoblin closely misses you.hFThe grapnel guides your strike. You hit the hobgoblin.  You kill the hobgoblin!A goblin comes into view. It is wielding a +0 club.h@% hhe_The goblin moves out of view.  You have reached level 2!h7/  --more--h"k9/197--2 4% h!(Dhobgoblinh{* _h*h   hn Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h~X  #..#.#.......... wiy153 the Tinkerer hX #... #..#.#######.... Gnoll #.#. # #..#.# #.[.. Health: 19/19 ======================== hX #.#. #.#..#.#######.... Magic: 2/7======------------------hY  ... ............>.... AC: 2Str: 9h5Y k .. ................. EV: 12hUY Int: 14 #. ####...#.##...†. SH: 0hsY <Dex: 10 hY ####.#.#####.....#†##..... XL:  2 Next:  4% Place: Dungeon:1 hY ........g@...#...#.##..... Noise: =--------  Time: 199.1 (0.0) ........##########.##..... a) +0 hammerh+Z  ......... ..##..... Cast: Kinetic Grapnel h|Z .......... ####.#... ........##. #.#... .J......# #. #.#... g   hobgoblin hZ R........# #.∆ #... ........# #. #... hZ +_You have reached level 2!hZ Casting: Kinetic Grapnel (safe; 1% risk of failure)  h [ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h1[ uPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)h!#..#.#.......... wiy153 the Tinkerer#... #..#.#######.... Gnollh!#.#. # #..#.# #.[.. Health: 19/19 ========================#.#. #.#..#.#######.... Magic: 2/7======------------------... ............>.... AC: 2Str: 9h!.. ................. EV: 12Int: 14#. ####...#.##...†. SH: 0Dex: 10hC"l####.#.#####.....#†##..... XL:  2 Next:  4% Place: Dungeon:1........g@...#...#.##..... Noise: =--------  Time: 199.1 (0.0)h"@........##########.##..... a) +0 hammer...........##..... Cast: Kinetic Grapnelh"..........####.#...........##.#.#....J......# #.h#$#.#... g   hobgoblin........# #.∆#...........# #.#... h#_You have reached level 2!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh#3Aim: a hobgoblin (76% to hit)h^  Casting: Kinetic Grapnel (safe; 1% risk of failure)h^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin but does no damage.hc|gg   goblinh^ff3====200.1 (1hkm _The hobgoblin closely misses you.h;  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hM  #..#.#.......... wiy153 the Tinkerer #... #..#.#######.... Gnoll #.#. # #..#.# #.[.. Health: 19/19 ======================== #.#. #.#..#.#######.... Magic: 2/7======------------------ ... ............>.... AC: 2hHN oStr: 9 .. ................. EV: 12Int: 14 #. ####...#.##...†. SH: 0Dex: 10 hN ####.#.#####.....#†##..... XL:  2 Next:  4% Place: Dungeon:1 hN ........g@...#...#.##..... Noise: =--------  Time: 200.1 (0.0) ........##########.##..... a) +0 hammer hN ......... ..##..... Cast: Kinetic Grapnel .....g.... ####.#... ........##. #.#... h\O .J......# #. #.#... g   hobgoblin ........# #.∆ #... g   goblin ........# #. #... _The hobgoblin closely misses you.hO Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)h #..#.#.......... wiy153 the Tinkerer#... #..#.#######.... Gnoll#.#. # #..#.# #.[.. Health: 19/19 ========================#.#. #.#..#.#######.... Magic: 2/7======------------------... ............>.... AC: 2Str: 9hܑ .. ................. EV: 12Int: 14#. ####...#.##...†. SH: 0Dex: 10h F####.#.#####.....#†##..... XL:  2 Next:  4% Place: Dungeon:1hC ........g@...#...#.##..... Noise: =--------  Time: 200.1 (0.0)........##########.##..... a) +0 hammer.........hq ..##..... Cast: Kinetic Grapnel.....g....####.#...........##.#.#...h -.J......# #.#.#... g   hobgoblin........# #.∆hӒ #... g   goblin........# #.#... _The hobgoblin closely misses you.h- Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h2Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)  The kinetic grapnel hits the hobgoblin but does no damage.h2.h+1.1 (1h;h V _The hobgoblin barely misses you.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h, #..#.#.......... wiy153 the Tinkerer #... #..#.#######.... Gnoll #.#. # #..#.# #.[.. Health: 19/19 ======================== #.#. #.#..#.#######.... Magic: 1/7===--------------------- hq-... ............>.... AC: 2Str: 9 .. ................. EV: 12Int: 14 #. ####...#.##...†. SH: 0Dex: 10 h.####.#.#####.....#†##..... XL:  2 Next:  4% Place: Dungeon:1 ........g@...#...#.##..... Noise: =--------  Time: 201.1 (0.0) ........##########.##..... a) +0 hammer h[.......... ..##..... Cast: Kinetic Grapnel .......... ####.#... ........##. #.#... .J......# #. #.#... g   hobgoblin ........# #.∆ #...h0> ........# #. #... _The hobgoblin barely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)hq#..#.#.......... wiy153 the Tinkererhq#... #..#.#######.... Gnoll#.#. # #..#.# #.[.. Health: 19/19 ========================h=r#.#. #.#..#.#######.... Magic: 1/7===---------------------hr... ............>.... AC: 2Str: 9hr.. ................. EV: 12Int: 14hs#. ####...#.##...†. SH: 0h.s-Dex: 10hjsF####.#.#####.....#†##..... XL:  2 Next:  4% Place: Dungeon:1hs&.....****@...#...#.##..... Noise: =--------  Time: 201.1 (0.0)hs........##########.##..... a) +0 hammer.........ht_..##..... Cast: Kinetic Grapnelh8tI..........####.#...h`t@........##.#.#...ht.J......# #.#.#... g   hobgoblinhu........# #.∆#...........# #.hIuR#... _The hobgoblin barely misses you.huCasting: Kinetic Grapnel (safe; 1% risk of failure)  huMConfirm with . or Enter, or press ? or * to list all spells.hu}Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hvnPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)h1...g h Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.h#Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hOTPress: ? - help, Shift-Dir - straight line  huzAim: a hobgoblin (76% to hit)  The kinetic grapnel misses the hobgoblin.hh77---h$2.1 (1hh7 - _The hobgoblin hits you.hB hK zgg   goblinhL g8=--3.5 (1.4hQ h0S  hjS _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.hGb&  hbdYou hit the hobgoblin.  The hobgoblin is almost dead.hhoVg. hdqW6--4.9h{h~ h `_The hobgoblin hits you. The hobgoblin barely misses you.hC  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hGZ #..#.#.......... wiy153 the Tinkerer hZ#... #..#.#######.... Gnoll #.#. # #..#.# #.[.. Health: 16/19 ====================---- #.#. #.#..#.#######.... Magic: 0/7------------------------ hZ... ............>.... AC: 2Str: 9 .. ................. EV: 12Int: 14 #. ####...#.##...†. SH: 0Dex: 10hJ[ ####.#.#####.....#†##..... XL:  2 Next:  4% Place: Dungeon:1h[ .......gg@...#...#.##..... Noise: =--------  Time: 204.9 (0.0) ........##########.##..... a) +0 hammer ......... ..##..... Cast: Kinetic Grapnel .......... ####.#... ........##. #.#... h7\=.J......# #. #.#... g   hobgoblin ........# #.∆ #... g   goblin ........# #. #... h\^_The hobgoblin hits you. The hobgoblin barely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 76% to hit)h& #..#.#.......... wiy153 the Tinkerer #... #..#.#######.... Gnoll h '#.#. # #..#.# #.[.. Health: 16/19 ====================---- #.#. #.#..#.#######.... Magic: 0/7------------------------ ... ............>.... AC: 2Str: 9hI'3 .. ................. EV: 12Int: 14 #. ####...#.##...†. SH: 0Dex: 10h}'& ####.#.#####.....#†##..... XL:  2 Next:  4% Place: Dungeon:1 h'+.......gg@...#...#.##..... Noise: =--------  Time: 204.9 (0.0) h'........##########.##..... a) +0 hammer ......... ..##..... Cast: Kinetic Grapnel .......... ####.#...h4(> ........##. #.#... .J......# #. #.#... g   hobgoblin ........# #.∆ #... g   goblin hd(........# #. #...Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h(Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh(Aim: a hobgoblin (almost dead, 76% to hit)  The kinetic grapnel hits the hobgoblin.h,Q #...  #.#. #  #.[ #.#.  ... h>,u> .. . hl,#. ####...† ####....#†h, .......g† ..... h,.........  ..........  h,?.....  h-.J......# #. g   hI-s... #.∆  hr-> #. hh'.ghu7/20125.9 (1Kinetic GrapnelhnhG'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  hAim: a hobgoblin (almost dead, 76% to hit)  The kinetic grapnel hits the hobgoblin. _You kill the hobgoblin!h5 8  You hit the goblin.h) C)h 567.3 (1.4h$ hZ& J _You kill the goblin!h@ #..#.# #... #..#.# #.#. # #..#.# #.[ #.#. #.#..#.#h#U ... .> .. . #. ####...#.##...†h~G ####.#.#####.....#†## .@....#...#.## h.##########.## ... ..##h~ .......... ####.#hg ........##. #.#h ........# #. #.#h ........# #.∆ #h; ........# #. #hh58=h--80h*h\ hk_Items here: ) ††††.hzMhIN@-9hThsW# _c - a +0 clubhBY#..#.#.#... #..#.#hB.#.#. # #..#.# #.[.#.#. #.#..#.#hBl.... .>.hCH.. ..h]C{#. ####...#.##...†.hC####.#.#####.....#†##..†@...#...#.##.hC/.##########.##.h.D$... huDt..##........... ####.#.hD_........##. #.#.h#E}........# #. #.#.hkE........# #.∆ #.hEs........# #. #.hLhN51===hKO 10h.Uh]h #..#.# #... #..#.# #.#. # #..#.# #.[ #.#. #.#..#.#hU ... .> .. . #. ####...#.##...†h ####.#.#####.....#†## .@....#...#.## .##########.## ... ..##hp9 .......... ####.# ........##. #.# ........# #. #.# ........# #.∆ #hڂ ........# #. #hVh&1hho _Items here: ††††.h U  There are no objects that can be picked up here.h, h h | _a goblin corpse; a hobgoblin corpse x3h h h: h h6 ~9==hA h hK h h ;===h h h+ h h[ _ _You start resting.h) +5.3 (4h $20hZ T===6.3 (5hL h " _HP restored.hh)hNh?h[ ,h h\!h"h $h$ho%h&h'$==h'D2===h)h1*h}+h+hP-h3J   endoplasm (wandering)Jh89; hq9 #...  h9#.#. #  #.[h9 #.#. h!: ... >hQ:' ..  #. ####..h{:.† ####.#.#####.....#† h:W........@....#21 h:2........###### ......... h:= ..........  ........##. h ;% ........# #.  hH;U........# #.∆  ..J.....# #.  hq;= _You start resting.h;h - h9 3#...  h y#.#. #  #.[h G #.#. h, 1 ... hj $>h  h 0..  h@ o#. ####..†h  h ####.#.#####.....#† h ........@....# h Z........###### h_ ].........  h ]..........  h( `........##.  h ........# #.  h ........# #.∆  hg ..J.....# #. hS h h  hp S_An endoplasm is nearby!hk a#..#.#.#... #..#.#.hގ #.#. # #..#.# #.[.#.#. #.#..#.#.... .>... ..hh #. ####...#.##...†.####.#.#####.....#†##..†@...#...#.##..##########.##.... ..##........... h ####.#.........##. #.#.........# #. #.#...hҏ ........# #.∆ #.h s..J.....# #. #.h h, 22.3 (1 _hԙ h h'#..#.#.h:#... #..#.#.h#.#. # #..#.# #.[.#.#. #.#..#.#hA3.... .h[....>.hI.. ........h#. ####...#.##...†.h####.#.#####.....#†##.h#.hJe†.@..#...#.##..h)##########.##.h[......... ..##.h^.......... ####.#.h*........##. h=#.#.hg]........# #. #.#.hL........# #.∆ h#.hJ..J.....# #. h)#.hh&3hhhd#..#.#.#... #..#.#.....#hN#.#. # #..#.# #.[...##.#. #.#..#.#######.....#... ......>.....#h.. .......#. ####...#.##...†..#h߲B####.#.#####.....#†##......#.†..@.#...#.##..##########.##.h......... ..##........... ####.#.hDC.##. #.#..hm[# #. #.#..hW# #.∆ #.hs..J.....# #. #.hh)%===h^4hh&hd#..#.#.#... #..#.#.....#h4#.#. # #..#.# #.[...# hdt#.#. #.#..#.#######.....# h... ............>.....#.. .......h#. ####...#.##...†..#h####.#.#####.....#†##......#.hCe†...@#...#.##..h)##########.##.h;......... ..##.h%. h####.#.hC(.##. hm#.#..h@# #. hέ#.#..h D# #.∆ h6#.h_]..J.....# #. #.hhh&5hSh  hNO#.##.#.############# hO#..#.#..............#... #..#.#######.....### hkO#.#. # #..#.# #.[...#  hOw#.#. #.#..#.#######.....# ... ......>.....###.. ..................... hP #. ####...#.##...†..#####.#.#####.@...#†##......###.†....#...#.##. hQ........##########.##..  hWQW..##..... ####.#. hQ9.##. #.#. hQ4 . h;R# #. #.#.  hR........# #.∆ #.  hRl..J.....# #.#.......  hS h6bY6 h h`n Spells (Memorise)Type hFailure Level  a - Construct Spike Launcher Forgecraft1% 2  b - Launch Clockwork Bee Forgecraft h3% 3  c - Forge Blazeheart Golem Fire/Forgecraft 36% 4  h]c d - Forge Lightning Spire Air/Forgecraft 36% 4  hO9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help h<[Esc] exit!h!h !h#.##.#.############# wiy153 the Tinkerer#..#.#.............. Gnoll#... #..#.#######.....### Health: 20/20 ========================#.#. # #..#.# #.[...#Magic: 2/7======------------------#.#. #.#..#.#######.....#!h[AC: 2Str: 9... ............>.....### EV: 12Int: 14.. ..................... SH: 0Dex: 10#. ####...#.##...†..### XL:  2 Next: 16% Place: Dungeon:1!h:####.#.#####.@...#†##......### Noise: ---------  Time: 226.3 (0.0)........†....#...#.##......... a) +0 hammer!h........##########.##......... Cast: Kinetic Grapnel...........##...................####.#...............##.#.#....... ........# #.#.#....... ........# #.∆#.......!hv ..J.....# #.#....... There are no objects that can be picked up here. _a goblin corpse; a hobgoblin corpse x3 _You start resting. !hH_HP restored. _You start resting. _An endoplasm is nearby!!h!hMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 7? Y - Yes  N - No!h!h#.##.#.############# wiy153 the Tinkerer#..#.#.............. Gnoll#... #..#.#######.....### Health: 20/20 ========================!hZ#.#. # #..#.# #.[...#Magic: 2/7======------------------#.#. #.#..#.#######.....#AC: 2Str: 9... ............>.....### EV: 12Int: 14!h.. ..................... SH: 0Dex: 10#. ####...#.##...†..### XL:  2 Next: 16% Place: Dungeon:1!hD####.#.#####.@...#†##......### Noise: ---------  Time: 226.3 (0.0)........†....#...#.##......... a) +0 hammer........##########.##......... Cast: Kinetic Grapnel...........##...................####.#...............##.#.#....... ........# #.#.#.......!h ........# #.∆#....... ..J.....# #.#....... There are no objects that can be picked up here. _a goblin corpse; a hobgoblin corpse x3 _You start resting. !h_HP restored. _You start resting. _An endoplasm is nearby!!hq+7.3 (1!hy!hc!h+8.3 (2!h!h!h +9.3 (3!h! !h3 _You start memorising the spell. You continue memorising. x2!h !h !h% c _You finish memorising. Spell assigned to 'b'."hd"h!e: #..#.#............."hhe@#... #..#.#######.....##"h`f #.#. # #..#.# #.[...# "hg^ #.#. #.#..#.#######.....#"hg ... ............>.....##"hh_ .. .............."hh #. ####...#.##...†..##"hh####.#.#####.....#†##......"h-i ........†...@#...#.##........"hiE .##########.##"hi ......... ..## .."hOj ####.# ##. #.# "hj].# #. #.#"hj "hk "h;ka.# #.∆ #"hgk "hk> ..J.....# #."hk' #"hk) "hQv"hwl3====30.3 (1 _"h{"hG|"hLr #..#.# #... #..#.#..... #.#. # #..#.# #.[...# #.#. #.#..#.#######.....# ... ............>..... .. ...... #. ####...#.##...†.."h ####.#.#####.....#†##...... .†..@.#...#.## .##########.## ......... ..## . ####.# .##."h #.# .# #. #.# "h..# #.∆ # ..J.....# #. #"h"h&1"h"h"hu: #..#.# #... #..#.#..... #.#. # #..#.# #.[... #.#. #.#..#.#######..... ... ......>..... .. ...... #. ####...#.##...†.. ####.#.#####.....#†##...... "h.†.@..#...#.## .##########.## ......... ..## .......... ####.# .##. #.# .# #. #.# .# #.∆ # ..J.....# #. #"h"h&2"h"h"hZL P #..#.# #... #..#.# #.#. # #..#.# #.[ #.#. #.#..#.# ... .....> .. ....... #. ####...#.##...† ####.#.#####.....#†## .†@...#...#.## .##########.##"hL G ......... ..## .......... ####.# ........##. #.# ........# #. #.# ........# #.∆ # ..J.....# #. #"hhQ "h;R &3"hqU "hrV "hY  #..#.# #... #..#.#"hGZ  #.#. # #..#.# #.["htZ Z #.#. #.#..#.#"hZ C ... "hZ /.>"h[ R .. ."hT[  #. ####...#.##...†"h[  ####.#.#####.....#†## "h[ o.@....#...#.## "h$\ E.##########.## "hO\ ..."hy\ , ..##"h\ P .........."h\  ####.# ........##."h;] + #.#"hj] r ........# #."h] + #.#"h] v ........# #.∆"h] ) #"h^  ........# #. #"hXe Z====4"h&i "hl  "hm i_Items here: ††††.#h#... #..#.####### #.#. # #..#.# #.[ #.#. #.#..#.#######. ... ............> .. .# #. ####...#.###h-####.#.#####.....#†##... ........†....#...#.## ##########.## ........ ..## ....#### ####.# .##..# #.# J#hd.# #..# #.# #h.# #.(# #. J   endoplasm (wandering) .# #.. ##hƂX .. .!#hx#hL.J#h&5#h֏#hp _Found 6 poisoned darts and a lumpy black potion.#h #.#. # #..#.# # #.#.##.#..#.#######.#h5a ..... ............>#...# .#.#.# ####...#.###h#####.#.#####.....#†##.........†....#...#.##.##########.###h........ ..###### ####.##hS##..# #.#.# #..# #.##hJ......# #.(# #.#ha.# #.. ##hCh.. .!.#h#h L.J#h &6#h #h$ #h? 4##.#####..... ............>#...#.#.# ####...#.###h #####.#.#####.....#†.........†....#...#.#########....... .#### ####.###..# #h #..# #.(# J #..#h ....... .! ########...#h #h @J.#h =7Kinetic Grapnel#h #h $hy..... ............>#...#.$h(z#.# ####...#.#######.#.#####.....#†$hdz.........†....#...#.#########....... .$hz#### ####.###..# $hz' #..#J$h{x #.(# $hN{. #..$h{j. .!. $h{3########...$h{ ....$h}$h$hZ6J...$hv&8$h5$hK$h`..... .>.#...# .#.#.# ####...#.##.#####.#.#####.....#†##..$ha†....#...#.##..#.##.. ..##..$hPaO#### ####.#..$haJ##..# #.#.$ha....J....# #..# #.#..$hb# #.(# #..# #.. #.$hQbS... $hb#$hb...#....$hd$hVmJ$hm....$hn&9$hQv$hw$hY #.#.##.#..#.#######...... .>$h #...# ............. #.#.# ####...#.##...†#####.#.#####.....#†##..†....#...#.##..$hS 0##########.##..$h 2.... ..##...$h .........@..#### ####.#.$h ....J....##..# #.#..$h # #..# #.#..$h< # #.(# #..$hp M# #..#$h #...$h݉ Y. .!.$h ........... .########..$h< ".$hj ,#....$h $h <J.....$hɘ |4===40Kinetic Grapnel$h $hN $hp %h<#.#.##.#..#.#...... .>.#...# .%h#.#.# ####...#.##...†.#####.#.#####.....#†##..%hD†....#...#.##..#%h.##..%h7L..##.....J.%hfQ#### ####.#..%hf##..# #.#..%h.# #..# #.#....# #.(# #.%h_.........# #..# #........... .!.%hX........... ..%hC########... .. %hy%hgJ%h.%h*&1%h%h+%h`Q #.#.##.#..#.# ..... .>%hy #...#  #.#.# ####...#.##...† #####.#.#####.....#†## .†....#...#.## .#.## ....J.## .#### ####.# .##..# #.# ..# #..# #.# ...# #.(# # .........# #..# # .......... .!.. ........... ... ########... ..  #.....J%hzG[40m2%hP9 #.#.##.#..#.%h# ..... .>%hn #...# %h4 #.#.# ####...#.##...%hl #####.#.#####.....#†## %hŤd.†....#...#.## .#.##%h1 .##%h1K ....J%hg}.#### ####.# %h`.##..# #.#%hե %h .# #..# #.# %h@.# #.(# #%ht %h.# #..# # %hަ`.. .!.. %h;... ...%hE> #.%hx9.. .. %hK #....%h%h".%hƲ(J%hĵ&3%hʺ%h,%hq   %h>r Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h %h[ %hF  %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hp&hl&h5!&h^$ &h$8_Unknown command.&h  #.#.##.#..#.# ..... .>&hU  #...#  #.#.# ####...#.## #####.#.#####.....#†## .†....#...#.## &h .#.##&h  .## .#### ####.#&h  ...J.....##..# #.# &h( .# #..# #.# &hV .# #.(# # .# #..# #&h  . .!.. .. ...&h W #... .. &hK #....&h&hN.J&hsB===4 &h _&h&h &h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h" &h:' &h. &hZ2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hl &h &hn  &h @_Unknown command.'h'Ye #.#.##.#..#.# ..... .> #...#  #.#.# ####...#.###.#.#####.....#†##.†....#...#.##.#.##.##.#### ####..##..# #..J......# #..# #..# #.(#.# #..#. .!..'hY[.. ...#.... ..  #....'hZ'h$b8.J'h_b'hd'hd5'hi'hj- _Found a leather armour.'h #.#.##.#..#. ..... . #...# 'h3 #.#.# ####...#.###.#.#####.....#†##.†....#...#.##.#.##.##.#### ####.##..# #.# #..# #...J'h.# #.(#.# #..#. .!...[. ...#.... ..  #....'hS'h .JJ6Kinetic Grapnel _The endoplasm quivers.(h& (h& Casting: Kinetic Grapnel (safe; 1% risk of failure)  (h'\Confirm with . or Enter, or press ? or * to list all spells.(h #.#.##.#..#.###### wiy153 the Tinkerer ..... ............ Gnoll #...# ............ Health: 20/20 ======================== (hM?#.#.# ####...#.## Magic: 3/7==========-------------- #######.#.#####.....#†## AC: 2Str: 9 ...........†....#...#.## EV: 12Int: 14 ...........##########.## SH: 0Dex: 10 (hK?......................## XL:  2 Next: 16% Place: Dungeon:1 .......@......#### #### Noise: ---------  Time: 246.3 (0.0) ......*....##..# # a) +0 hammer .....*.....# #..# # Cast: Kinetic Grapnel ....J......# #.(#  ...........# #..#  ............ .!..  J   endoplasm .[........... ...  ##########.... ..  #.... _The endoplasm quivers.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)(hc #.#.##.#..#.###### wiy153 the Tinkerer ..... ............ Gnoll #...# ............ Health: 20/20 ======================== (hd#.#.# ####...#.## Magic: 3/7==========-------------- (hed#######.#.#####.....#†## AC: 2Str: 9 ...........†....#...#.## EV: 12Int: 14 (hd...........##########.## SH: 0Dex: 10 ......................## XL:  2 Next: 16% Place: Dungeon:1 (he.......@......#### #### Noise: ---------  Time: 246.3 (0.0) ...........##..# # a) +0 hammer (hpe...........# #..# # Cast: Kinetic Grapnel ....J......# #.(#  (hfw...........# #..#  ............ .!..  J   endoplasm .[........... ...  ##########.... ..  #.... Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  (hfPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.(hdi .....  #...#  (hiK#.#.#  #####† .... ...### ...... ...(h(j..####  ......*....##..#  .....* #..# (hj ..... #.( ...  ............ .!(hj .[...........  ##########.... (hj5 #....(h7...(hu20=7.3 (1Kinetic Grapnel(h(hSonfirm with . or Enter, or press ? or * to list all spells.(h%Aiming: Kinetic Grapnel (safe; 1% risk of failure)  (hYTPress: ? - help, Shift-Dir - straight line  (hHAim: an endoplasm (98% to hit)  (h-The kinetic grapnel hits the endoplasm. (hB_You kill the endoplasm!(h #.#.##.#..#.#..... .>(h #...# .#.#.# ####...#.##.#(hH .#.#####.....#†##..†....#...#.##..#(h %.##..##.(hҩ .(h O#### ####..(h ^##..# #.(h̪ i.# #..# #..(h$ +.(h +.(hҫ +.(h +#(h| + (h (h .-8(h (h (h!a#.#.##.#..#.#...... .(hr>.#...# .#.#.# ####...#.##.#.#.#####.....#†##..†....#...#.##..(h#.##..##..#### ####.#.(hh##..# #.#.(h1# #..# #.#.# #.(# #.# #..#(hH #...[..(hz#.... (h(h>@-9(h (h)h#.#.##.#..#.#...... .)h/">.#...# .#.#.# ####...#.##.#)h.#.#####.....#†##..†....#...#.##..)h#.##..##..#### ####.#..)h8i##..# #.#..)h# #..# #.#..)h# #.(# #..# #..# #.)hX....[.#...)hǤ+ )h)hY4===50)h7)h<)h #.#.##.#..#.#...... .)h ;>.#...# .#.#.# ####...#.##...†#)h# .#.#####.....#†##..†....#...#.##..#.##..##.)h B.#### ####.#..##..# #.#..# #..# #.#..)h # #.(# #..# #..# #... .!..)h g.[... ..)h. .#.. )h )h. &1)hr )hb )h~ #.#.##.#..#.#...... .>.#...# .#.#.# ####...#.##...†.#.#.#####.....#†##..)h q†....#...#.##..#.##..##..)hG ;#### ####.#..##..# #.#...# #..# #.#..)hy ..# #.(# #..)h ...# #..# #....... .!..)h .[........... ...##########.... .. )h )hM &2)h_ )hS *hwe..... ............>.#...# ..#.#.# ####...#.##...†#######.#.#####.....#†##................†....#...#.##..##########.##............##..#### ####.#...........##@.# #.#............##.#............# #.(*hf #............# #..#............. .!...[.......########### #.... ..# *hLk*hl&3*hq*hr*h #...# ..#.#.# ####...#.##...†..########.#.#####.....#†##......#...........†....#...#.##..##########.##..*ho ...............##.........#### ####.#.....##..## #.#..##.#..# ##.( #..*hԲ l# #..#.. .!...[....##########...##  *h< *h D===4*h *hA +h+h~#...# .#.#.# ####...#.##...†..##.#.#####.....#†##......#..†....#...#.##..####.##.........##.+hM.....#### ####.#..##..## #.#..###.@# #.#..+hb# ##.(# #..# ##..# #.  .[.+h4 ......  #.... ....###.... ..+hi0..#..+h-..#+h&+hx&5+h+h+hU #.#.# ####...#.##...†..### #######.#.#####.....#†##......# +hU c...........†....#...#.##... .+h)V /##########.##. .+h]V :..........##. .+hV h.....#### ####.# .+hV ##..## #.#. .##.#. +hW '.# +h_W  #. .+hW T# ##..#. +hW .+hW Z ..!.. +h0X 9.[.....+hcX r... ##########..........##.#+hX h #..........# +hX 0 # .....+hX 0....#+h+Y 5.....>.....+ha +he &6+h&l +hp  +h(q 3_Found an escape hatch in the floor. +h\q F_You see here 6 poisoned darts.,hf ,h &7,h ,hw * _d - 6 poisoned darts-h-hy-hY-hȹ-hB-hL-h߽-h;-hP5====-hj-h-h-h-h-hM-h-hr-h-h-h-ht<====-h8-hj-h-ha-h-h-h-h-h'-h-h-hQ-h-h&-hf-h2-hU-h#6-h*===-h-h-h-h-h-hJ-h-h-h-hG-hG-h;===-he-h-h-h-h-h-h-h-h:-h-h-hT-h-ht-h-h-h_ _You start resting.-h;79.3 (22.0)7====80.3 (23-hT-h% _Magic restored.-h -h@ -h/ -h -h! -hb ,-h -hD -h -hl -h ..........†....#...#.##......... ..........##########.##..............##.-hX #....#### ####.##.##..## #.##-h ###..## #.#.## ##..## #.#-h /.#####..### #.#...^...@..# [-h .............# #########..........##.# -h, #..........# # #.....#-h^ #.....>#..........-h ......-h 12.0)-h +3.3 (3-h -hg X _d - a lumpy black potion/h /h /h/h/h/hR====/h/h/h)/hn/h /hB"/h"/h#/hd$/h%/h&/h&/h'/h(/h$)/h)/h*/h+/h+/h,/h./h#41#### ####.#.......# ##..## #.#.......# ###..## #.#.......# /h4C# ##..## #.......# #####..### #.......# ^......####....... ####..........##.#  #..........##@# /h5| #..........##.#  #.....>........ #..............#......................# l   frilled lizard (asleep)  ####l.#.∩/hF8~ 9.3 (6  A frilled lizard comes into view./h$<ill./h=,90.3 (7/h@/hB5 _Found Beschyah's General Store.0h} ##..## #..## ##..## ####..###..^......#### .......... ####..##.  0h .>.............#.........###... .......... .............# ......l...#####..#.∩ #.. ...0h 0h{ :l.0h~ +1.3 (10h Kinetic Grapnel0hz 0h 1h#..## ##..## ####..###..^......#### .... ####..........##  ........##.####.##>......@......#.###...   l..# ....#####..#.∩. #.. ...#..l.21h!   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h .....###..## #.#.......#  wiy153 the Tinkerer .....# ##..## #.......#  Gnoll .....#####..### #.......#  Health: 20/20 ======================== .......^......####1h  Magic: 6/7====================---- .................# AC: 2Str: 9 ####..........##.# EV: 12Int: 14  #..........##.# SH: 0Dex: 10  #..........##.####.##  XL:  2 Next: 20% Place: Dungeon:1 1hH  #.....>......@......#  Noise: ---------  Time: 292.3 (0.0)  #............*.###...  a) +0 hammer  ............l.# Cast: Kinetic Grapnel .............# .......... #####..#.∩.  l   frilled lizard 1hϲ #.. ...  #.. .#..  _Found Beschyah's General Store.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  1hi {Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (60% to hit)1h .....###..## #.#.......#wiy153 the Tinkerer .....# ##..##1h U#.......#Gnoll .....#####..### #.......#Health: 20/20 ======================== .......^......####Magic: 6/71h- ====================---- .................#AC: 2Str: 9 1he ####..........##.#EV: 12Int: 141h @#..........##.#SH: 0Dex: 10#..........##.####.##1h bXL:  2 Next: 20% Place: Dungeon:1#.....>......@......#Noise: ---------  Time: 292.3 (0.0)1h. #............*.###...a) +0 hammer1hd ............*.#Cast: Kinetic Grapnel...........*.#1h .......*..#####..#.∩.l   frilled lizard1h ]#.. ...#.. .#.. 1h! _Found Beschyah's General Store.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h;! Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line1hn! 8Aim: a frilled lizard (60% to hit)1h 1h Nl...1h7 3=3.3 (11hק 1h7 P  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (60% to hit) _The kinetic grapnel misses the frilled lizard.2h^###..## #.#.# # ##..## #.# #####..### #.# ^......#### ..# ..........##.# #....##.# #.##.####.## #.....>.# #.l.###...#.# .......#####..#.∩. #......#....#..2h>&42h2h-[ _The frilled lizard barely misses you.2h  M###..## #.#.2hl # # ##..## #.# 2h ]#####..### #.# 2h f^......#### .# 2h& 3.##.#  2hc I#....##.#  2h #.##.####.##  2h V#.....>.#  2h( #.2hd l.###...# .2h g# ..#.# .2h 4..2h |#####..#.∩. 2hO R#......2h R#....#..2h- 2h 8l.2h .-52h! 2h" 2hs   2h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h^ #You shape a spike launcher from a nearby wall.2h_e4-------==62hUe2hgT _The frilled lizard misses you.3hE###..## #.#.# # ##..## #.# #####..### #.# 3h^......#### # .##.# #.##.# # #.##.####.## #.....>.3hbl.@...# #.###...#  .3h.# ...# ...# ...#.......... ...3h#####..#.∩. ..#...... .#....#..3h 3h6i.l--73h)3h3hM###..## #.#.3hQ# 3h]# ##..## #.......# #####..### #.......# ^......#### ..3h}# .. .##.# .# .3h6a##.# g# .3ho##.####.## .....>.3hl.@..# .3h܅a###...# .3h{..# #...#  .3hAm....# #...#3huD.......... ....#3ha#####..#.∩. ..3hۆg   goblin (asleep)#...... #.3hl   frilled lizard#....#.. ..3h.*3he  A goblin comes into view. It is wielding a +0 club.The rocky spike skewers the frilled lizard.3hh)3h:†3hW5=-83h3h 3h,L_You kill the frilled lizard!3h? 3h@ .###..## #.#.# ..# ##..## #.......# ..#####..### #.......#.^......#### ...# .. #.##.# .# #.##.# g# #3h*A .##.####.## #.....>.†@...# #.###...#  3hA ...# #...# .....# 3hA 6#...#3hB  .......... ....#3hJB 3 #####..#.∩. .... #...... #..3hB m #....#.. ..3hH 3hK g-9Kinetic Grapnel3hP 3hR 4hGM###..## #.#.4hG# # ##..## #.......# #####..### #.......# ^......#### .. # .. .##.# .# .4hIH!##.# g# .##.####.## .....>.4hH†.@..# .###...# .4hH..# #...#  .....# #...#4hH).......... ....######..#.∩. .... g   goblin (asleep)4h)I#...... #..#....#.. ..4hN4hOP--------3004hTPKinetic Grapnel4h#T4h\U4h$ J##..## #.#.4h'% # ###..## #.#.......# # ##..## #.......# #####..### #.......#4h% ^#### #... ..# #... ##.# ..# 4h& ##.# #g# ....##.####@## >4h& †....# .###...# .4h& ...# .#...# .....# . #4h]' ...#............ ....# 4h' #####..#.∩.# .....##...... .##..##....#.. ..4h0 4h"2 &14h`8 4hk;  4h; O_Your spike launcher falls apart as you grow too distant to maintain it.5h5m  The helpless goblin fails to defend itself.  You thump the goblin!5hJ1)5h5====92.7 (1.4Kinetic Grapnel5h5hJ _You kill the goblin!5h J.###..## #.#5h .# 5h1 Q.# ##..## #.......# .#####..### #.......# ...^......#### #... .5hm ....# #...##.# ..#.##.# #)#5h q.##.####.##5h h>........†.@..#..###...#..# .#...#  5h &....# 5hO . #...# .... 5h ....# #####..#.∩.# .....# 5h k#...... .##..#5h7 V #....#.. .. 5h: 5h ,305h 5h 5hk.###..## #.#.# ..# ##..## #.......# ..#####..### #.......#.^......#### #....# #... #.##.# ..# #.##.# #)# #.##.####.## #.....>.†@...# #.###...#  ...# .#...# .....# . #...# ............ ....# #####..#.∩.# ...# #...... .##.# #....#.. ..5h5h&45h95h.6hU.###..## #.#.#6h=.# ##..## #.#.#####..### #.#.^......#### #...6h5.# #... ##6hX.##.# ..#  #6h.##.# #)#  #6h7.##.####.##  #.....>6ho.@....#  #.###...# 6h..# .#...# ...# . #...#6h{ ............ ....#6h #####..#.∩.# .....# #...... .##..#6h #....#.. ..6h6h&56ho6h 6hm_You see here a frilled lizard corpse.6h0u.# ##..## #.#6h.#####..### #.#...^......#### #... .6hW....# #... ###6h+....##.# ..#  #6h8....##.# #)# #....##.####.##6h #.....>........†....# #.....6hB###...# 6hd.# .#...# .# . #...#6hU .... ..6hӳ ..#6h  #####..#.∩.# .....#6h>Q #...... .#6ht #..#6h #....#.. .. #######.6h96h\&====6h&6 _6hQ6h6h3 6h####..###..^......#### #... .......... ###6h....##.# ..#  6h0..#)6h0.##.####.##>........†....#.6hN?###...# 6hk7 .#...# 6h\# . #...# 6h_... ....#..6hh.ww   dart slug (asleep)6h܆D#####.##6h%?.#6hx6hG&76h6hh\ _A dart slug comes into view.6h` ..^......#### #... .......... ###...##.# ..#  ..6h 4#).##.####.##>........†.....###...#  .#...# 6h # . #...# .........######..#.∩.#.......# #........ .##...#..wr 6h2 ######.###  .# r   rat (asleep).6hI 6h =8Kinetic Grapnel6h  6h V _A rat comes into view.7hˍ  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7h2......^......#### #...  wiy153 the Tinkerer ................# #...  Gnoll ###..........##.# ..#  Health: 20/20 ========================  #..........##.# #)#  Magic: 4/77h=============-----------  #..........##.####.##  AC: 2Str: 9  #.....>........†....#  EV: 127hiInt: 14  #..............###...#  SH: 0Dex: 10 7h ..............# .#...#  XL:  2 Next: 29% Place: Dungeon:1  ............@# . #...#  Noise: ---------  Time: 308.7 (0.0)7h9 ) .........*........#  a) +0 hammer #####..#.∩*#.......#  Cast: Kinetic Grapnel #......*. .##..# 7ht  #....#..wr ..  #######.###  w   dart slug (asleep)7h  .#  r   rat (asleep) 7h f..  _A rat comes into view.7h Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7h4 Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line7hU DAim: a dart slug (asleep, 100% to hit)7h ]......^......#### #...wiy153 the Tinkerer ................# #...Gnoll 7h ###..........##.# ..#Health: 20/20 ========================#..........##.# #)#Magic: 4/77h* =============-----------#..........##.####.##AC: 27hM Str: 9#.....>........†....#EV: 127ho Int: 14#..............###...#SH: 0Dex: 107h ..............# .#...#XL:  2 Next: 29% Place: Dungeon:17h ............@# . #...#Noise: ---------  Time: 308.7 (0.0)7h .........*........#a) +0 hammer#####..#.∩*#.......#Cast: Kinetic Grapnel#......*. .##..#7h =#....#..wr ..#######.###w   dart slug (grapneled).#7h= r   rat (asleep)..  7h] Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7h| }Aiming: Kinetic Grapnel (safe; 1% risk of failure)  7h Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The kinetic grapnel hits the dart slug.7hN,7hV..wr..r7hoY3=9.7 (17hp`7hhc7hconfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  7hcTPress: ? - help, Shift-Dir - straight line  7hdPAim: a dart slug (asleep, 100% to hit)  7hIdThe kinetic grapnel hits the dart slug. _The dart slug is heavily wounded.8h)=  Casting: Kinetic Grapnel (safe; 1% risk of failure)  8h\=\Confirm with . or Enter, or press ? or * to list all spells.8hΓ8h\#r.8hC2-------8ho(=108h8hĨD _You shape a spike launcher from a nearby wall.8hm #####..### #.......#^......### .........# #... ##.....##.# #)# .....##.####.#8hm >†....# ###...# .# .#...# ....# . #...# ..................# 8hjn #####..#.∩.#r.........w. .##..#....#.... ..#######.####..8ho 8hXt >w.8hv /--18hz 8h{ 8h8h! ``The dart slug launches a dart at you.8h-..8hͣ17----3====---=-28h8h- _The slug dart hits you.9h9hȵ9hHr.r   rat9h.-39hW _The grapnel comes loose from the dart slug.9h2 7*9h@ E  The stone spike skewers the rat.9h )9hM '.9h^ ----====33=4Kinetic Grapnel9h 9h G _You kill the rat!:he:hmww   dart slug:hE-5Kinetic Grapnel:h^ :h:h..^......#### #... .......... ###...##.# ..#  ..#).##.####.##>........†.....###...#  .#...# # . #...# w........######..#.∩.#.......# #........ .##...#.... ######.###  .#. :hK6*:h߻' :h%N The stone spike skewers the dart slug.:h? wThe dart slug is almost dead.:h@#8:h@:===6:hFE:hG :h........†....#  #.......;h=###...;h%5##.#;hFX#..##...;hb ;h~.......;hi#####..#.∩.#;hp #........ .##..# ;h9#....#..... ..;h!;h6l#######.###..;hT ;hq$.# ;h #;h"..;h*..#;hx;h0--;h9;h` 0;hz;h;h X ####.# ..#  .#)##.####.##>........†....#.###...# #.#...# #..##...# .........######..#.@.#.......# #..........##....#.....# .. ..#;h;h,A-20;h;h ;h3^_There is an entrance to Beschyah's General Store here.........†....#Magic: 3/7==========--------------#..............###...#AC: 2AhO